(calendar-other-dates): Declare it, and removes the declarations it replaces.
[emacs.git] / src / xdisp.c
blobd075d34bb1fbfb48221920581cca4f431a332079
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3, or (at your option)
11 any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
23 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
25 Redisplay.
27 Emacs separates the task of updating the display from code
28 modifying global state, e.g. buffer text. This way functions
29 operating on buffers don't also have to be concerned with updating
30 the display.
32 Updating the display is triggered by the Lisp interpreter when it
33 decides it's time to do it. This is done either automatically for
34 you as part of the interpreter's command loop or as the result of
35 calling Lisp functions like `sit-for'. The C function `redisplay'
36 in xdisp.c is the only entry into the inner redisplay code. (Or,
37 let's say almost---see the description of direct update
38 operations, below.)
40 The following diagram shows how redisplay code is invoked. As you
41 can see, Lisp calls redisplay and vice versa. Under window systems
42 like X, some portions of the redisplay code are also called
43 asynchronously during mouse movement or expose events. It is very
44 important that these code parts do NOT use the C library (malloc,
45 free) because many C libraries under Unix are not reentrant. They
46 may also NOT call functions of the Lisp interpreter which could
47 change the interpreter's state. If you don't follow these rules,
48 you will encounter bugs which are very hard to explain.
50 (Direct functions, see below)
51 direct_output_for_insert,
52 direct_forward_char (dispnew.c)
53 +---------------------------------+
54 | |
55 | V
56 +--------------+ redisplay +----------------+
57 | Lisp machine |---------------->| Redisplay code |<--+
58 +--------------+ (xdisp.c) +----------------+ |
59 ^ | |
60 +----------------------------------+ |
61 Don't use this path when called |
62 asynchronously! |
64 expose_window (asynchronous) |
66 X expose events -----+
68 What does redisplay do? Obviously, it has to figure out somehow what
69 has been changed since the last time the display has been updated,
70 and to make these changes visible. Preferably it would do that in
71 a moderately intelligent way, i.e. fast.
73 Changes in buffer text can be deduced from window and buffer
74 structures, and from some global variables like `beg_unchanged' and
75 `end_unchanged'. The contents of the display are additionally
76 recorded in a `glyph matrix', a two-dimensional matrix of glyph
77 structures. Each row in such a matrix corresponds to a line on the
78 display, and each glyph in a row corresponds to a column displaying
79 a character, an image, or what else. This matrix is called the
80 `current glyph matrix' or `current matrix' in redisplay
81 terminology.
83 For buffer parts that have been changed since the last update, a
84 second glyph matrix is constructed, the so called `desired glyph
85 matrix' or short `desired matrix'. Current and desired matrix are
86 then compared to find a cheap way to update the display, e.g. by
87 reusing part of the display by scrolling lines.
90 Direct operations.
92 You will find a lot of redisplay optimizations when you start
93 looking at the innards of redisplay. The overall goal of all these
94 optimizations is to make redisplay fast because it is done
95 frequently.
97 Two optimizations are not found in xdisp.c. These are the direct
98 operations mentioned above. As the name suggests they follow a
99 different principle than the rest of redisplay. Instead of
100 building a desired matrix and then comparing it with the current
101 display, they perform their actions directly on the display and on
102 the current matrix.
104 One direct operation updates the display after one character has
105 been entered. The other one moves the cursor by one position
106 forward or backward. You find these functions under the names
107 `direct_output_for_insert' and `direct_output_forward_char' in
108 dispnew.c.
111 Desired matrices.
113 Desired matrices are always built per Emacs window. The function
114 `display_line' is the central function to look at if you are
115 interested. It constructs one row in a desired matrix given an
116 iterator structure containing both a buffer position and a
117 description of the environment in which the text is to be
118 displayed. But this is too early, read on.
120 Characters and pixmaps displayed for a range of buffer text depend
121 on various settings of buffers and windows, on overlays and text
122 properties, on display tables, on selective display. The good news
123 is that all this hairy stuff is hidden behind a small set of
124 interface functions taking an iterator structure (struct it)
125 argument.
127 Iteration over things to be displayed is then simple. It is
128 started by initializing an iterator with a call to init_iterator.
129 Calls to get_next_display_element fill the iterator structure with
130 relevant information about the next thing to display. Calls to
131 set_iterator_to_next move the iterator to the next thing.
133 Besides this, an iterator also contains information about the
134 display environment in which glyphs for display elements are to be
135 produced. It has fields for the width and height of the display,
136 the information whether long lines are truncated or continued, a
137 current X and Y position, and lots of other stuff you can better
138 see in dispextern.h.
140 Glyphs in a desired matrix are normally constructed in a loop
141 calling get_next_display_element and then produce_glyphs. The call
142 to produce_glyphs will fill the iterator structure with pixel
143 information about the element being displayed and at the same time
144 produce glyphs for it. If the display element fits on the line
145 being displayed, set_iterator_to_next is called next, otherwise the
146 glyphs produced are discarded.
149 Frame matrices.
151 That just couldn't be all, could it? What about terminal types not
152 supporting operations on sub-windows of the screen? To update the
153 display on such a terminal, window-based glyph matrices are not
154 well suited. To be able to reuse part of the display (scrolling
155 lines up and down), we must instead have a view of the whole
156 screen. This is what `frame matrices' are for. They are a trick.
158 Frames on terminals like above have a glyph pool. Windows on such
159 a frame sub-allocate their glyph memory from their frame's glyph
160 pool. The frame itself is given its own glyph matrices. By
161 coincidence---or maybe something else---rows in window glyph
162 matrices are slices of corresponding rows in frame matrices. Thus
163 writing to window matrices implicitly updates a frame matrix which
164 provides us with the view of the whole screen that we originally
165 wanted to have without having to move many bytes around. To be
166 honest, there is a little bit more done, but not much more. If you
167 plan to extend that code, take a look at dispnew.c. The function
168 build_frame_matrix is a good starting point. */
170 #include <config.h>
171 #include <stdio.h>
173 #include "lisp.h"
174 #include "keyboard.h"
175 #include "frame.h"
176 #include "window.h"
177 #include "termchar.h"
178 #include "dispextern.h"
179 #include "buffer.h"
180 #include "character.h"
181 #include "charset.h"
182 #include "indent.h"
183 #include "commands.h"
184 #include "keymap.h"
185 #include "macros.h"
186 #include "disptab.h"
187 #include "termhooks.h"
188 #include "intervals.h"
189 #include "coding.h"
190 #include "process.h"
191 #include "region-cache.h"
192 #include "fontset.h"
193 #include "blockinput.h"
195 #ifdef HAVE_X_WINDOWS
196 #include "xterm.h"
197 #endif
198 #ifdef WINDOWSNT
199 #include "w32term.h"
200 #endif
201 #ifdef MAC_OS
202 #include "macterm.h"
203 #endif
205 #ifdef HAVE_WINDOW_SYSTEM
206 #ifdef USE_FONT_BACKEND
207 #include "font.h"
208 #endif /* USE_FONT_BACKEND */
209 #endif /* HAVE_WINDOW_SYSTEM */
211 #ifndef FRAME_X_OUTPUT
212 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
213 #endif
215 #define INFINITY 10000000
217 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
218 || defined (USE_GTK)
219 extern void set_frame_menubar P_ ((struct frame *f, int, int));
220 extern int pending_menu_activation;
221 #endif
223 extern int interrupt_input;
224 extern int command_loop_level;
226 extern Lisp_Object do_mouse_tracking;
228 extern int minibuffer_auto_raise;
229 extern Lisp_Object Vminibuffer_list;
231 extern Lisp_Object Qface;
232 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
234 extern Lisp_Object Voverriding_local_map;
235 extern Lisp_Object Voverriding_local_map_menu_flag;
236 extern Lisp_Object Qmenu_item;
237 extern Lisp_Object Qwhen;
238 extern Lisp_Object Qhelp_echo;
240 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
241 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
242 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
243 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
244 Lisp_Object Qinhibit_point_motion_hooks;
245 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
246 Lisp_Object Qfontified;
247 Lisp_Object Qgrow_only;
248 Lisp_Object Qinhibit_eval_during_redisplay;
249 Lisp_Object Qbuffer_position, Qposition, Qobject;
251 /* Cursor shapes */
252 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
254 /* Pointer shapes */
255 Lisp_Object Qarrow, Qhand, Qtext;
257 Lisp_Object Qrisky_local_variable;
259 /* Holds the list (error). */
260 Lisp_Object list_of_error;
262 /* Functions called to fontify regions of text. */
264 Lisp_Object Vfontification_functions;
265 Lisp_Object Qfontification_functions;
267 /* Non-nil means automatically select any window when the mouse
268 cursor moves into it. */
269 Lisp_Object Vmouse_autoselect_window;
271 /* Non-zero means draw tool bar buttons raised when the mouse moves
272 over them. */
274 int auto_raise_tool_bar_buttons_p;
276 /* Non-zero means to reposition window if cursor line is only partially visible. */
278 int make_cursor_line_fully_visible_p;
280 /* Margin below tool bar in pixels. 0 or nil means no margin.
281 If value is `internal-border-width' or `border-width',
282 the corresponding frame parameter is used. */
284 Lisp_Object Vtool_bar_border;
286 /* Margin around tool bar buttons in pixels. */
288 Lisp_Object Vtool_bar_button_margin;
290 /* Thickness of shadow to draw around tool bar buttons. */
292 EMACS_INT tool_bar_button_relief;
294 /* Non-nil means automatically resize tool-bars so that all tool-bar
295 items are visible, and no blank lines remain.
297 If value is `grow-only', only make tool-bar bigger. */
299 Lisp_Object Vauto_resize_tool_bars;
301 /* Non-zero means draw block and hollow cursor as wide as the glyph
302 under it. For example, if a block cursor is over a tab, it will be
303 drawn as wide as that tab on the display. */
305 int x_stretch_cursor_p;
307 /* Non-nil means don't actually do any redisplay. */
309 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
311 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
313 int inhibit_eval_during_redisplay;
315 /* Names of text properties relevant for redisplay. */
317 Lisp_Object Qdisplay;
318 extern Lisp_Object Qface, Qinvisible, Qwidth;
320 /* Symbols used in text property values. */
322 Lisp_Object Vdisplay_pixels_per_inch;
323 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
324 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
325 Lisp_Object Qslice;
326 Lisp_Object Qcenter;
327 Lisp_Object Qmargin, Qpointer;
328 Lisp_Object Qline_height;
329 extern Lisp_Object Qheight;
330 extern Lisp_Object QCwidth, QCheight, QCascent;
331 extern Lisp_Object Qscroll_bar;
332 extern Lisp_Object Qcursor;
334 /* Non-nil means highlight trailing whitespace. */
336 Lisp_Object Vshow_trailing_whitespace;
338 /* Non-nil means escape non-break space and hyphens. */
340 Lisp_Object Vnobreak_char_display;
342 #ifdef HAVE_WINDOW_SYSTEM
343 extern Lisp_Object Voverflow_newline_into_fringe;
345 /* Test if overflow newline into fringe. Called with iterator IT
346 at or past right window margin, and with IT->current_x set. */
348 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
349 (!NILP (Voverflow_newline_into_fringe) \
350 && FRAME_WINDOW_P (it->f) \
351 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
352 && it->current_x == it->last_visible_x)
354 #endif /* HAVE_WINDOW_SYSTEM */
356 /* Non-nil means show the text cursor in void text areas
357 i.e. in blank areas after eol and eob. This used to be
358 the default in 21.3. */
360 Lisp_Object Vvoid_text_area_pointer;
362 /* Name of the face used to highlight trailing whitespace. */
364 Lisp_Object Qtrailing_whitespace;
366 /* Name and number of the face used to highlight escape glyphs. */
368 Lisp_Object Qescape_glyph;
370 /* Name and number of the face used to highlight non-breaking spaces. */
372 Lisp_Object Qnobreak_space;
374 /* The symbol `image' which is the car of the lists used to represent
375 images in Lisp. */
377 Lisp_Object Qimage;
379 /* The image map types. */
380 Lisp_Object QCmap, QCpointer;
381 Lisp_Object Qrect, Qcircle, Qpoly;
383 /* Non-zero means print newline to stdout before next mini-buffer
384 message. */
386 int noninteractive_need_newline;
388 /* Non-zero means print newline to message log before next message. */
390 static int message_log_need_newline;
392 /* Three markers that message_dolog uses.
393 It could allocate them itself, but that causes trouble
394 in handling memory-full errors. */
395 static Lisp_Object message_dolog_marker1;
396 static Lisp_Object message_dolog_marker2;
397 static Lisp_Object message_dolog_marker3;
399 /* The buffer position of the first character appearing entirely or
400 partially on the line of the selected window which contains the
401 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
402 redisplay optimization in redisplay_internal. */
404 static struct text_pos this_line_start_pos;
406 /* Number of characters past the end of the line above, including the
407 terminating newline. */
409 static struct text_pos this_line_end_pos;
411 /* The vertical positions and the height of this line. */
413 static int this_line_vpos;
414 static int this_line_y;
415 static int this_line_pixel_height;
417 /* X position at which this display line starts. Usually zero;
418 negative if first character is partially visible. */
420 static int this_line_start_x;
422 /* Buffer that this_line_.* variables are referring to. */
424 static struct buffer *this_line_buffer;
426 /* Nonzero means truncate lines in all windows less wide than the
427 frame. */
429 int truncate_partial_width_windows;
431 /* A flag to control how to display unibyte 8-bit character. */
433 int unibyte_display_via_language_environment;
435 /* Nonzero means we have more than one non-mini-buffer-only frame.
436 Not guaranteed to be accurate except while parsing
437 frame-title-format. */
439 int multiple_frames;
441 Lisp_Object Vglobal_mode_string;
444 /* List of variables (symbols) which hold markers for overlay arrows.
445 The symbols on this list are examined during redisplay to determine
446 where to display overlay arrows. */
448 Lisp_Object Voverlay_arrow_variable_list;
450 /* Marker for where to display an arrow on top of the buffer text. */
452 Lisp_Object Voverlay_arrow_position;
454 /* String to display for the arrow. Only used on terminal frames. */
456 Lisp_Object Voverlay_arrow_string;
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
470 /* Like mode-line-format, but for the title bar on a visible frame. */
472 Lisp_Object Vframe_title_format;
474 /* Like mode-line-format, but for the title bar on an iconified frame. */
476 Lisp_Object Vicon_title_format;
478 /* List of functions to call when a window's size changes. These
479 functions get one arg, a frame on which one or more windows' sizes
480 have changed. */
482 static Lisp_Object Vwindow_size_change_functions;
484 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
486 /* Nonzero if an overlay arrow has been displayed in this window. */
488 static int overlay_arrow_seen;
490 /* Nonzero means highlight the region even in nonselected windows. */
492 int highlight_nonselected_windows;
494 /* If cursor motion alone moves point off frame, try scrolling this
495 many lines up or down if that will bring it back. */
497 static EMACS_INT scroll_step;
499 /* Nonzero means scroll just far enough to bring point back on the
500 screen, when appropriate. */
502 static EMACS_INT scroll_conservatively;
504 /* Recenter the window whenever point gets within this many lines of
505 the top or bottom of the window. This value is translated into a
506 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
507 that there is really a fixed pixel height scroll margin. */
509 EMACS_INT scroll_margin;
511 /* Number of windows showing the buffer of the selected window (or
512 another buffer with the same base buffer). keyboard.c refers to
513 this. */
515 int buffer_shared;
517 /* Vector containing glyphs for an ellipsis `...'. */
519 static Lisp_Object default_invis_vector[3];
521 /* Zero means display the mode-line/header-line/menu-bar in the default face
522 (this slightly odd definition is for compatibility with previous versions
523 of emacs), non-zero means display them using their respective faces.
525 This variable is deprecated. */
527 int mode_line_inverse_video;
529 /* Prompt to display in front of the mini-buffer contents. */
531 Lisp_Object minibuf_prompt;
533 /* Width of current mini-buffer prompt. Only set after display_line
534 of the line that contains the prompt. */
536 int minibuf_prompt_width;
538 /* This is the window where the echo area message was displayed. It
539 is always a mini-buffer window, but it may not be the same window
540 currently active as a mini-buffer. */
542 Lisp_Object echo_area_window;
544 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
545 pushes the current message and the value of
546 message_enable_multibyte on the stack, the function restore_message
547 pops the stack and displays MESSAGE again. */
549 Lisp_Object Vmessage_stack;
551 /* Nonzero means multibyte characters were enabled when the echo area
552 message was specified. */
554 int message_enable_multibyte;
556 /* Nonzero if we should redraw the mode lines on the next redisplay. */
558 int update_mode_lines;
560 /* Nonzero if window sizes or contents have changed since last
561 redisplay that finished. */
563 int windows_or_buffers_changed;
565 /* Nonzero means a frame's cursor type has been changed. */
567 int cursor_type_changed;
569 /* Nonzero after display_mode_line if %l was used and it displayed a
570 line number. */
572 int line_number_displayed;
574 /* Maximum buffer size for which to display line numbers. */
576 Lisp_Object Vline_number_display_limit;
578 /* Line width to consider when repositioning for line number display. */
580 static EMACS_INT line_number_display_limit_width;
582 /* Number of lines to keep in the message log buffer. t means
583 infinite. nil means don't log at all. */
585 Lisp_Object Vmessage_log_max;
587 /* The name of the *Messages* buffer, a string. */
589 static Lisp_Object Vmessages_buffer_name;
591 /* Current, index 0, and last displayed echo area message. Either
592 buffers from echo_buffers, or nil to indicate no message. */
594 Lisp_Object echo_area_buffer[2];
596 /* The buffers referenced from echo_area_buffer. */
598 static Lisp_Object echo_buffer[2];
600 /* A vector saved used in with_area_buffer to reduce consing. */
602 static Lisp_Object Vwith_echo_area_save_vector;
604 /* Non-zero means display_echo_area should display the last echo area
605 message again. Set by redisplay_preserve_echo_area. */
607 static int display_last_displayed_message_p;
609 /* Nonzero if echo area is being used by print; zero if being used by
610 message. */
612 int message_buf_print;
614 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
616 Lisp_Object Qinhibit_menubar_update;
617 int inhibit_menubar_update;
619 /* When evaluating expressions from menu bar items (enable conditions,
620 for instance), this is the frame they are being processed for. */
622 Lisp_Object Vmenu_updating_frame;
624 /* Maximum height for resizing mini-windows. Either a float
625 specifying a fraction of the available height, or an integer
626 specifying a number of lines. */
628 Lisp_Object Vmax_mini_window_height;
630 /* Non-zero means messages should be displayed with truncated
631 lines instead of being continued. */
633 int message_truncate_lines;
634 Lisp_Object Qmessage_truncate_lines;
636 /* Set to 1 in clear_message to make redisplay_internal aware
637 of an emptied echo area. */
639 static int message_cleared_p;
641 /* How to blink the default frame cursor off. */
642 Lisp_Object Vblink_cursor_alist;
644 /* A scratch glyph row with contents used for generating truncation
645 glyphs. Also used in direct_output_for_insert. */
647 #define MAX_SCRATCH_GLYPHS 100
648 struct glyph_row scratch_glyph_row;
649 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
651 /* Ascent and height of the last line processed by move_it_to. */
653 static int last_max_ascent, last_height;
655 /* Non-zero if there's a help-echo in the echo area. */
657 int help_echo_showing_p;
659 /* If >= 0, computed, exact values of mode-line and header-line height
660 to use in the macros CURRENT_MODE_LINE_HEIGHT and
661 CURRENT_HEADER_LINE_HEIGHT. */
663 int current_mode_line_height, current_header_line_height;
665 /* The maximum distance to look ahead for text properties. Values
666 that are too small let us call compute_char_face and similar
667 functions too often which is expensive. Values that are too large
668 let us call compute_char_face and alike too often because we
669 might not be interested in text properties that far away. */
671 #define TEXT_PROP_DISTANCE_LIMIT 100
673 #if GLYPH_DEBUG
675 /* Variables to turn off display optimizations from Lisp. */
677 int inhibit_try_window_id, inhibit_try_window_reusing;
678 int inhibit_try_cursor_movement;
680 /* Non-zero means print traces of redisplay if compiled with
681 GLYPH_DEBUG != 0. */
683 int trace_redisplay_p;
685 #endif /* GLYPH_DEBUG */
687 #ifdef DEBUG_TRACE_MOVE
688 /* Non-zero means trace with TRACE_MOVE to stderr. */
689 int trace_move;
691 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
692 #else
693 #define TRACE_MOVE(x) (void) 0
694 #endif
696 /* Non-zero means automatically scroll windows horizontally to make
697 point visible. */
699 int automatic_hscrolling_p;
700 Lisp_Object Qauto_hscroll_mode;
702 /* How close to the margin can point get before the window is scrolled
703 horizontally. */
704 EMACS_INT hscroll_margin;
706 /* How much to scroll horizontally when point is inside the above margin. */
707 Lisp_Object Vhscroll_step;
709 /* The variable `resize-mini-windows'. If nil, don't resize
710 mini-windows. If t, always resize them to fit the text they
711 display. If `grow-only', let mini-windows grow only until they
712 become empty. */
714 Lisp_Object Vresize_mini_windows;
716 /* Buffer being redisplayed -- for redisplay_window_error. */
718 struct buffer *displayed_buffer;
720 /* Space between overline and text. */
722 EMACS_INT overline_margin;
724 /* Value returned from text property handlers (see below). */
726 enum prop_handled
728 HANDLED_NORMALLY,
729 HANDLED_RECOMPUTE_PROPS,
730 HANDLED_OVERLAY_STRING_CONSUMED,
731 HANDLED_RETURN
734 /* A description of text properties that redisplay is interested
735 in. */
737 struct props
739 /* The name of the property. */
740 Lisp_Object *name;
742 /* A unique index for the property. */
743 enum prop_idx idx;
745 /* A handler function called to set up iterator IT from the property
746 at IT's current position. Value is used to steer handle_stop. */
747 enum prop_handled (*handler) P_ ((struct it *it));
750 static enum prop_handled handle_face_prop P_ ((struct it *));
751 static enum prop_handled handle_invisible_prop P_ ((struct it *));
752 static enum prop_handled handle_display_prop P_ ((struct it *));
753 static enum prop_handled handle_composition_prop P_ ((struct it *));
754 static enum prop_handled handle_overlay_change P_ ((struct it *));
755 static enum prop_handled handle_fontified_prop P_ ((struct it *));
756 static enum prop_handled handle_auto_composed_prop P_ ((struct it *));
758 /* Properties handled by iterators. */
760 static struct props it_props[] =
762 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
763 /* Handle `face' before `display' because some sub-properties of
764 `display' need to know the face. */
765 {&Qface, FACE_PROP_IDX, handle_face_prop},
766 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
767 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
768 {&Qauto_composed, AUTO_COMPOSED_PROP_IDX, handle_auto_composed_prop},
769 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
770 {NULL, 0, NULL}
773 /* Value is the position described by X. If X is a marker, value is
774 the marker_position of X. Otherwise, value is X. */
776 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
778 /* Enumeration returned by some move_it_.* functions internally. */
780 enum move_it_result
782 /* Not used. Undefined value. */
783 MOVE_UNDEFINED,
785 /* Move ended at the requested buffer position or ZV. */
786 MOVE_POS_MATCH_OR_ZV,
788 /* Move ended at the requested X pixel position. */
789 MOVE_X_REACHED,
791 /* Move within a line ended at the end of a line that must be
792 continued. */
793 MOVE_LINE_CONTINUED,
795 /* Move within a line ended at the end of a line that would
796 be displayed truncated. */
797 MOVE_LINE_TRUNCATED,
799 /* Move within a line ended at a line end. */
800 MOVE_NEWLINE_OR_CR
803 /* This counter is used to clear the face cache every once in a while
804 in redisplay_internal. It is incremented for each redisplay.
805 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
806 cleared. */
808 #define CLEAR_FACE_CACHE_COUNT 500
809 static int clear_face_cache_count;
811 /* Similarly for the image cache. */
813 #ifdef HAVE_WINDOW_SYSTEM
814 #define CLEAR_IMAGE_CACHE_COUNT 101
815 static int clear_image_cache_count;
816 #endif
818 /* Non-zero while redisplay_internal is in progress. */
820 int redisplaying_p;
822 /* Non-zero means don't free realized faces. Bound while freeing
823 realized faces is dangerous because glyph matrices might still
824 reference them. */
826 int inhibit_free_realized_faces;
827 Lisp_Object Qinhibit_free_realized_faces;
829 /* If a string, XTread_socket generates an event to display that string.
830 (The display is done in read_char.) */
832 Lisp_Object help_echo_string;
833 Lisp_Object help_echo_window;
834 Lisp_Object help_echo_object;
835 int help_echo_pos;
837 /* Temporary variable for XTread_socket. */
839 Lisp_Object previous_help_echo_string;
841 /* Null glyph slice */
843 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
846 /* Function prototypes. */
848 static void setup_for_ellipsis P_ ((struct it *, int));
849 static void mark_window_display_accurate_1 P_ ((struct window *, int));
850 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
851 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
852 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
853 static int redisplay_mode_lines P_ ((Lisp_Object, int));
854 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
856 #if 0
857 static int invisible_text_between_p P_ ((struct it *, int, int));
858 #endif
860 static void pint2str P_ ((char *, int, int));
861 static void pint2hrstr P_ ((char *, int, int));
862 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
863 struct text_pos));
864 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
865 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
866 static void store_mode_line_noprop_char P_ ((char));
867 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
868 static void x_consider_frame_title P_ ((Lisp_Object));
869 static void handle_stop P_ ((struct it *));
870 static int tool_bar_lines_needed P_ ((struct frame *, int *));
871 static int single_display_spec_intangible_p P_ ((Lisp_Object));
872 static void ensure_echo_area_buffers P_ ((void));
873 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
874 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
875 static int with_echo_area_buffer P_ ((struct window *, int,
876 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
877 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
878 static void clear_garbaged_frames P_ ((void));
879 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
880 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
881 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
882 static int display_echo_area P_ ((struct window *));
883 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
884 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
885 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
886 static int string_char_and_length P_ ((const unsigned char *, int, int *));
887 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
888 struct text_pos));
889 static int compute_window_start_on_continuation_line P_ ((struct window *));
890 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
891 static void insert_left_trunc_glyphs P_ ((struct it *));
892 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
893 Lisp_Object));
894 static void extend_face_to_end_of_line P_ ((struct it *));
895 static int append_space_for_newline P_ ((struct it *, int));
896 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
897 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
898 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
899 static int trailing_whitespace_p P_ ((int));
900 static int message_log_check_duplicate P_ ((int, int, int, int));
901 static void push_it P_ ((struct it *));
902 static void pop_it P_ ((struct it *));
903 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
904 static void select_frame_for_redisplay P_ ((Lisp_Object));
905 static void redisplay_internal P_ ((int));
906 static int echo_area_display P_ ((int));
907 static void redisplay_windows P_ ((Lisp_Object));
908 static void redisplay_window P_ ((Lisp_Object, int));
909 static Lisp_Object redisplay_window_error ();
910 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
911 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
912 static int update_menu_bar P_ ((struct frame *, int, int));
913 static int try_window_reusing_current_matrix P_ ((struct window *));
914 static int try_window_id P_ ((struct window *));
915 static int display_line P_ ((struct it *));
916 static int display_mode_lines P_ ((struct window *));
917 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
918 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
919 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
920 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
921 static void display_menu_bar P_ ((struct window *));
922 static int display_count_lines P_ ((int, int, int, int, int *));
923 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
924 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
925 static void compute_line_metrics P_ ((struct it *));
926 static void run_redisplay_end_trigger_hook P_ ((struct it *));
927 static int get_overlay_strings P_ ((struct it *, int));
928 static int get_overlay_strings_1 P_ ((struct it *, int, int));
929 static void next_overlay_string P_ ((struct it *));
930 static void reseat P_ ((struct it *, struct text_pos, int));
931 static void reseat_1 P_ ((struct it *, struct text_pos, int));
932 static void back_to_previous_visible_line_start P_ ((struct it *));
933 void reseat_at_previous_visible_line_start P_ ((struct it *));
934 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
935 static int next_element_from_ellipsis P_ ((struct it *));
936 static int next_element_from_display_vector P_ ((struct it *));
937 static int next_element_from_string P_ ((struct it *));
938 static int next_element_from_c_string P_ ((struct it *));
939 static int next_element_from_buffer P_ ((struct it *));
940 static int next_element_from_composition P_ ((struct it *));
941 static int next_element_from_image P_ ((struct it *));
942 static int next_element_from_stretch P_ ((struct it *));
943 static void load_overlay_strings P_ ((struct it *, int));
944 static int init_from_display_pos P_ ((struct it *, struct window *,
945 struct display_pos *));
946 static void reseat_to_string P_ ((struct it *, unsigned char *,
947 Lisp_Object, int, int, int, int));
948 static enum move_it_result move_it_in_display_line_to P_ ((struct it *,
949 int, int, int));
950 void move_it_vertically_backward P_ ((struct it *, int));
951 static void init_to_row_start P_ ((struct it *, struct window *,
952 struct glyph_row *));
953 static int init_to_row_end P_ ((struct it *, struct window *,
954 struct glyph_row *));
955 static void back_to_previous_line_start P_ ((struct it *));
956 static int forward_to_next_line_start P_ ((struct it *, int *));
957 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
958 Lisp_Object, int));
959 static struct text_pos string_pos P_ ((int, Lisp_Object));
960 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
961 static int number_of_chars P_ ((unsigned char *, int));
962 static void compute_stop_pos P_ ((struct it *));
963 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
964 Lisp_Object));
965 static int face_before_or_after_it_pos P_ ((struct it *, int));
966 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
967 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
968 Lisp_Object, Lisp_Object,
969 struct text_pos *, int));
970 static int underlying_face_id P_ ((struct it *));
971 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
972 struct window *));
974 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
975 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
977 #ifdef HAVE_WINDOW_SYSTEM
979 static void update_tool_bar P_ ((struct frame *, int));
980 static void build_desired_tool_bar_string P_ ((struct frame *f));
981 static int redisplay_tool_bar P_ ((struct frame *));
982 static void display_tool_bar_line P_ ((struct it *, int));
983 static void notice_overwritten_cursor P_ ((struct window *,
984 enum glyph_row_area,
985 int, int, int, int));
989 #endif /* HAVE_WINDOW_SYSTEM */
992 /***********************************************************************
993 Window display dimensions
994 ***********************************************************************/
996 /* Return the bottom boundary y-position for text lines in window W.
997 This is the first y position at which a line cannot start.
998 It is relative to the top of the window.
1000 This is the height of W minus the height of a mode line, if any. */
1002 INLINE int
1003 window_text_bottom_y (w)
1004 struct window *w;
1006 int height = WINDOW_TOTAL_HEIGHT (w);
1008 if (WINDOW_WANTS_MODELINE_P (w))
1009 height -= CURRENT_MODE_LINE_HEIGHT (w);
1010 return height;
1013 /* Return the pixel width of display area AREA of window W. AREA < 0
1014 means return the total width of W, not including fringes to
1015 the left and right of the window. */
1017 INLINE int
1018 window_box_width (w, area)
1019 struct window *w;
1020 int area;
1022 int cols = XFASTINT (w->total_cols);
1023 int pixels = 0;
1025 if (!w->pseudo_window_p)
1027 cols -= WINDOW_SCROLL_BAR_COLS (w);
1029 if (area == TEXT_AREA)
1031 if (INTEGERP (w->left_margin_cols))
1032 cols -= XFASTINT (w->left_margin_cols);
1033 if (INTEGERP (w->right_margin_cols))
1034 cols -= XFASTINT (w->right_margin_cols);
1035 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1037 else if (area == LEFT_MARGIN_AREA)
1039 cols = (INTEGERP (w->left_margin_cols)
1040 ? XFASTINT (w->left_margin_cols) : 0);
1041 pixels = 0;
1043 else if (area == RIGHT_MARGIN_AREA)
1045 cols = (INTEGERP (w->right_margin_cols)
1046 ? XFASTINT (w->right_margin_cols) : 0);
1047 pixels = 0;
1051 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1055 /* Return the pixel height of the display area of window W, not
1056 including mode lines of W, if any. */
1058 INLINE int
1059 window_box_height (w)
1060 struct window *w;
1062 struct frame *f = XFRAME (w->frame);
1063 int height = WINDOW_TOTAL_HEIGHT (w);
1065 xassert (height >= 0);
1067 /* Note: the code below that determines the mode-line/header-line
1068 height is essentially the same as that contained in the macro
1069 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1070 the appropriate glyph row has its `mode_line_p' flag set,
1071 and if it doesn't, uses estimate_mode_line_height instead. */
1073 if (WINDOW_WANTS_MODELINE_P (w))
1075 struct glyph_row *ml_row
1076 = (w->current_matrix && w->current_matrix->rows
1077 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1078 : 0);
1079 if (ml_row && ml_row->mode_line_p)
1080 height -= ml_row->height;
1081 else
1082 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1085 if (WINDOW_WANTS_HEADER_LINE_P (w))
1087 struct glyph_row *hl_row
1088 = (w->current_matrix && w->current_matrix->rows
1089 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1090 : 0);
1091 if (hl_row && hl_row->mode_line_p)
1092 height -= hl_row->height;
1093 else
1094 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1097 /* With a very small font and a mode-line that's taller than
1098 default, we might end up with a negative height. */
1099 return max (0, height);
1102 /* Return the window-relative coordinate of the left edge of display
1103 area AREA of window W. AREA < 0 means return the left edge of the
1104 whole window, to the right of the left fringe of W. */
1106 INLINE int
1107 window_box_left_offset (w, area)
1108 struct window *w;
1109 int area;
1111 int x;
1113 if (w->pseudo_window_p)
1114 return 0;
1116 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1118 if (area == TEXT_AREA)
1119 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1120 + window_box_width (w, LEFT_MARGIN_AREA));
1121 else if (area == RIGHT_MARGIN_AREA)
1122 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1123 + window_box_width (w, LEFT_MARGIN_AREA)
1124 + window_box_width (w, TEXT_AREA)
1125 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1127 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1128 else if (area == LEFT_MARGIN_AREA
1129 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1130 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1132 return x;
1136 /* Return the window-relative coordinate of the right edge of display
1137 area AREA of window W. AREA < 0 means return the left edge of the
1138 whole window, to the left of the right fringe of W. */
1140 INLINE int
1141 window_box_right_offset (w, area)
1142 struct window *w;
1143 int area;
1145 return window_box_left_offset (w, area) + window_box_width (w, area);
1148 /* Return the frame-relative coordinate of the left edge of display
1149 area AREA of window W. AREA < 0 means return the left edge of the
1150 whole window, to the right of the left fringe of W. */
1152 INLINE int
1153 window_box_left (w, area)
1154 struct window *w;
1155 int area;
1157 struct frame *f = XFRAME (w->frame);
1158 int x;
1160 if (w->pseudo_window_p)
1161 return FRAME_INTERNAL_BORDER_WIDTH (f);
1163 x = (WINDOW_LEFT_EDGE_X (w)
1164 + window_box_left_offset (w, area));
1166 return x;
1170 /* Return the frame-relative coordinate of the right edge of display
1171 area AREA of window W. AREA < 0 means return the left edge of the
1172 whole window, to the left of the right fringe of W. */
1174 INLINE int
1175 window_box_right (w, area)
1176 struct window *w;
1177 int area;
1179 return window_box_left (w, area) + window_box_width (w, area);
1182 /* Get the bounding box of the display area AREA of window W, without
1183 mode lines, in frame-relative coordinates. AREA < 0 means the
1184 whole window, not including the left and right fringes of
1185 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1186 coordinates of the upper-left corner of the box. Return in
1187 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1189 INLINE void
1190 window_box (w, area, box_x, box_y, box_width, box_height)
1191 struct window *w;
1192 int area;
1193 int *box_x, *box_y, *box_width, *box_height;
1195 if (box_width)
1196 *box_width = window_box_width (w, area);
1197 if (box_height)
1198 *box_height = window_box_height (w);
1199 if (box_x)
1200 *box_x = window_box_left (w, area);
1201 if (box_y)
1203 *box_y = WINDOW_TOP_EDGE_Y (w);
1204 if (WINDOW_WANTS_HEADER_LINE_P (w))
1205 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1210 /* Get the bounding box of the display area AREA of window W, without
1211 mode lines. AREA < 0 means the whole window, not including the
1212 left and right fringe of the window. Return in *TOP_LEFT_X
1213 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1214 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1215 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1216 box. */
1218 INLINE void
1219 window_box_edges (w, area, top_left_x, top_left_y,
1220 bottom_right_x, bottom_right_y)
1221 struct window *w;
1222 int area;
1223 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1225 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1226 bottom_right_y);
1227 *bottom_right_x += *top_left_x;
1228 *bottom_right_y += *top_left_y;
1233 /***********************************************************************
1234 Utilities
1235 ***********************************************************************/
1237 /* Return the bottom y-position of the line the iterator IT is in.
1238 This can modify IT's settings. */
1241 line_bottom_y (it)
1242 struct it *it;
1244 int line_height = it->max_ascent + it->max_descent;
1245 int line_top_y = it->current_y;
1247 if (line_height == 0)
1249 if (last_height)
1250 line_height = last_height;
1251 else if (IT_CHARPOS (*it) < ZV)
1253 move_it_by_lines (it, 1, 1);
1254 line_height = (it->max_ascent || it->max_descent
1255 ? it->max_ascent + it->max_descent
1256 : last_height);
1258 else
1260 struct glyph_row *row = it->glyph_row;
1262 /* Use the default character height. */
1263 it->glyph_row = NULL;
1264 it->what = IT_CHARACTER;
1265 it->c = ' ';
1266 it->len = 1;
1267 PRODUCE_GLYPHS (it);
1268 line_height = it->ascent + it->descent;
1269 it->glyph_row = row;
1273 return line_top_y + line_height;
1277 /* Return 1 if position CHARPOS is visible in window W.
1278 CHARPOS < 0 means return info about WINDOW_END position.
1279 If visible, set *X and *Y to pixel coordinates of top left corner.
1280 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1281 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1284 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1285 struct window *w;
1286 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1288 struct it it;
1289 struct text_pos top;
1290 int visible_p = 0;
1291 struct buffer *old_buffer = NULL;
1293 if (noninteractive)
1294 return visible_p;
1296 if (XBUFFER (w->buffer) != current_buffer)
1298 old_buffer = current_buffer;
1299 set_buffer_internal_1 (XBUFFER (w->buffer));
1302 SET_TEXT_POS_FROM_MARKER (top, w->start);
1304 /* Compute exact mode line heights. */
1305 if (WINDOW_WANTS_MODELINE_P (w))
1306 current_mode_line_height
1307 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1308 current_buffer->mode_line_format);
1310 if (WINDOW_WANTS_HEADER_LINE_P (w))
1311 current_header_line_height
1312 = display_mode_line (w, HEADER_LINE_FACE_ID,
1313 current_buffer->header_line_format);
1315 start_display (&it, w, top);
1316 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1317 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1319 /* Note that we may overshoot because of invisible text. */
1320 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1322 int top_x = it.current_x;
1323 int top_y = it.current_y;
1324 int bottom_y = (last_height = 0, line_bottom_y (&it));
1325 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1327 if (top_y < window_top_y)
1328 visible_p = bottom_y > window_top_y;
1329 else if (top_y < it.last_visible_y)
1330 visible_p = 1;
1331 if (visible_p)
1333 Lisp_Object window, prop;
1335 XSETWINDOW (window, w);
1336 prop = Fget_char_property (make_number (it.position.charpos),
1337 Qinvisible, window);
1339 /* If charpos coincides with invisible text covered with an
1340 ellipsis, use the first glyph of the ellipsis to compute
1341 the pixel positions. */
1342 if (TEXT_PROP_MEANS_INVISIBLE (prop) == 2)
1344 struct glyph_row *row = it.glyph_row;
1345 struct glyph *glyph = row->glyphs[TEXT_AREA];
1346 struct glyph *end = glyph + row->used[TEXT_AREA];
1347 int x = row->x;
1349 for (; glyph < end && glyph->charpos < charpos; glyph++)
1350 x += glyph->pixel_width;
1352 top_x = x;
1355 *x = top_x;
1356 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1357 *rtop = max (0, window_top_y - top_y);
1358 *rbot = max (0, bottom_y - it.last_visible_y);
1359 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1360 - max (top_y, window_top_y)));
1361 *vpos = it.vpos;
1364 else
1366 struct it it2;
1368 it2 = it;
1369 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1370 move_it_by_lines (&it, 1, 0);
1371 if (charpos < IT_CHARPOS (it)
1372 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1374 visible_p = 1;
1375 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1376 *x = it2.current_x;
1377 *y = it2.current_y + it2.max_ascent - it2.ascent;
1378 *rtop = max (0, -it2.current_y);
1379 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1380 - it.last_visible_y));
1381 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1382 it.last_visible_y)
1383 - max (it2.current_y,
1384 WINDOW_HEADER_LINE_HEIGHT (w))));
1385 *vpos = it2.vpos;
1389 if (old_buffer)
1390 set_buffer_internal_1 (old_buffer);
1392 current_header_line_height = current_mode_line_height = -1;
1394 if (visible_p && XFASTINT (w->hscroll) > 0)
1395 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1397 #if 0
1398 /* Debugging code. */
1399 if (visible_p)
1400 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1401 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1402 else
1403 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1404 #endif
1406 return visible_p;
1410 /* Return the next character from STR which is MAXLEN bytes long.
1411 Return in *LEN the length of the character. This is like
1412 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1413 we find one, we return a `?', but with the length of the invalid
1414 character. */
1416 static INLINE int
1417 string_char_and_length (str, maxlen, len)
1418 const unsigned char *str;
1419 int maxlen, *len;
1421 int c;
1423 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1424 if (!CHAR_VALID_P (c, 1))
1425 /* We may not change the length here because other places in Emacs
1426 don't use this function, i.e. they silently accept invalid
1427 characters. */
1428 c = '?';
1430 return c;
1435 /* Given a position POS containing a valid character and byte position
1436 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1438 static struct text_pos
1439 string_pos_nchars_ahead (pos, string, nchars)
1440 struct text_pos pos;
1441 Lisp_Object string;
1442 int nchars;
1444 xassert (STRINGP (string) && nchars >= 0);
1446 if (STRING_MULTIBYTE (string))
1448 int rest = SBYTES (string) - BYTEPOS (pos);
1449 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1450 int len;
1452 while (nchars--)
1454 string_char_and_length (p, rest, &len);
1455 p += len, rest -= len;
1456 xassert (rest >= 0);
1457 CHARPOS (pos) += 1;
1458 BYTEPOS (pos) += len;
1461 else
1462 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1464 return pos;
1468 /* Value is the text position, i.e. character and byte position,
1469 for character position CHARPOS in STRING. */
1471 static INLINE struct text_pos
1472 string_pos (charpos, string)
1473 int charpos;
1474 Lisp_Object string;
1476 struct text_pos pos;
1477 xassert (STRINGP (string));
1478 xassert (charpos >= 0);
1479 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1480 return pos;
1484 /* Value is a text position, i.e. character and byte position, for
1485 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1486 means recognize multibyte characters. */
1488 static struct text_pos
1489 c_string_pos (charpos, s, multibyte_p)
1490 int charpos;
1491 unsigned char *s;
1492 int multibyte_p;
1494 struct text_pos pos;
1496 xassert (s != NULL);
1497 xassert (charpos >= 0);
1499 if (multibyte_p)
1501 int rest = strlen (s), len;
1503 SET_TEXT_POS (pos, 0, 0);
1504 while (charpos--)
1506 string_char_and_length (s, rest, &len);
1507 s += len, rest -= len;
1508 xassert (rest >= 0);
1509 CHARPOS (pos) += 1;
1510 BYTEPOS (pos) += len;
1513 else
1514 SET_TEXT_POS (pos, charpos, charpos);
1516 return pos;
1520 /* Value is the number of characters in C string S. MULTIBYTE_P
1521 non-zero means recognize multibyte characters. */
1523 static int
1524 number_of_chars (s, multibyte_p)
1525 unsigned char *s;
1526 int multibyte_p;
1528 int nchars;
1530 if (multibyte_p)
1532 int rest = strlen (s), len;
1533 unsigned char *p = (unsigned char *) s;
1535 for (nchars = 0; rest > 0; ++nchars)
1537 string_char_and_length (p, rest, &len);
1538 rest -= len, p += len;
1541 else
1542 nchars = strlen (s);
1544 return nchars;
1548 /* Compute byte position NEWPOS->bytepos corresponding to
1549 NEWPOS->charpos. POS is a known position in string STRING.
1550 NEWPOS->charpos must be >= POS.charpos. */
1552 static void
1553 compute_string_pos (newpos, pos, string)
1554 struct text_pos *newpos, pos;
1555 Lisp_Object string;
1557 xassert (STRINGP (string));
1558 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1560 if (STRING_MULTIBYTE (string))
1561 *newpos = string_pos_nchars_ahead (pos, string,
1562 CHARPOS (*newpos) - CHARPOS (pos));
1563 else
1564 BYTEPOS (*newpos) = CHARPOS (*newpos);
1567 /* EXPORT:
1568 Return an estimation of the pixel height of mode or top lines on
1569 frame F. FACE_ID specifies what line's height to estimate. */
1572 estimate_mode_line_height (f, face_id)
1573 struct frame *f;
1574 enum face_id face_id;
1576 #ifdef HAVE_WINDOW_SYSTEM
1577 if (FRAME_WINDOW_P (f))
1579 int height = FONT_HEIGHT (FRAME_FONT (f));
1581 /* This function is called so early when Emacs starts that the face
1582 cache and mode line face are not yet initialized. */
1583 if (FRAME_FACE_CACHE (f))
1585 struct face *face = FACE_FROM_ID (f, face_id);
1586 if (face)
1588 if (face->font)
1589 height = FONT_HEIGHT (face->font);
1590 if (face->box_line_width > 0)
1591 height += 2 * face->box_line_width;
1595 return height;
1597 #endif
1599 return 1;
1602 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1603 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1604 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1605 not force the value into range. */
1607 void
1608 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1609 FRAME_PTR f;
1610 register int pix_x, pix_y;
1611 int *x, *y;
1612 NativeRectangle *bounds;
1613 int noclip;
1616 #ifdef HAVE_WINDOW_SYSTEM
1617 if (FRAME_WINDOW_P (f))
1619 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1620 even for negative values. */
1621 if (pix_x < 0)
1622 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1623 if (pix_y < 0)
1624 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1626 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1627 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1629 if (bounds)
1630 STORE_NATIVE_RECT (*bounds,
1631 FRAME_COL_TO_PIXEL_X (f, pix_x),
1632 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1633 FRAME_COLUMN_WIDTH (f) - 1,
1634 FRAME_LINE_HEIGHT (f) - 1);
1636 if (!noclip)
1638 if (pix_x < 0)
1639 pix_x = 0;
1640 else if (pix_x > FRAME_TOTAL_COLS (f))
1641 pix_x = FRAME_TOTAL_COLS (f);
1643 if (pix_y < 0)
1644 pix_y = 0;
1645 else if (pix_y > FRAME_LINES (f))
1646 pix_y = FRAME_LINES (f);
1649 #endif
1651 *x = pix_x;
1652 *y = pix_y;
1656 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1657 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1658 can't tell the positions because W's display is not up to date,
1659 return 0. */
1662 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1663 struct window *w;
1664 int hpos, vpos;
1665 int *frame_x, *frame_y;
1667 #ifdef HAVE_WINDOW_SYSTEM
1668 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1670 int success_p;
1672 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1673 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1675 if (display_completed)
1677 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1678 struct glyph *glyph = row->glyphs[TEXT_AREA];
1679 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1681 hpos = row->x;
1682 vpos = row->y;
1683 while (glyph < end)
1685 hpos += glyph->pixel_width;
1686 ++glyph;
1689 /* If first glyph is partially visible, its first visible position is still 0. */
1690 if (hpos < 0)
1691 hpos = 0;
1693 success_p = 1;
1695 else
1697 hpos = vpos = 0;
1698 success_p = 0;
1701 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1702 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1703 return success_p;
1705 #endif
1707 *frame_x = hpos;
1708 *frame_y = vpos;
1709 return 1;
1713 #ifdef HAVE_WINDOW_SYSTEM
1715 /* Find the glyph under window-relative coordinates X/Y in window W.
1716 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1717 strings. Return in *HPOS and *VPOS the row and column number of
1718 the glyph found. Return in *AREA the glyph area containing X.
1719 Value is a pointer to the glyph found or null if X/Y is not on
1720 text, or we can't tell because W's current matrix is not up to
1721 date. */
1723 static struct glyph *
1724 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1725 struct window *w;
1726 int x, y;
1727 int *hpos, *vpos, *dx, *dy, *area;
1729 struct glyph *glyph, *end;
1730 struct glyph_row *row = NULL;
1731 int x0, i;
1733 /* Find row containing Y. Give up if some row is not enabled. */
1734 for (i = 0; i < w->current_matrix->nrows; ++i)
1736 row = MATRIX_ROW (w->current_matrix, i);
1737 if (!row->enabled_p)
1738 return NULL;
1739 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1740 break;
1743 *vpos = i;
1744 *hpos = 0;
1746 /* Give up if Y is not in the window. */
1747 if (i == w->current_matrix->nrows)
1748 return NULL;
1750 /* Get the glyph area containing X. */
1751 if (w->pseudo_window_p)
1753 *area = TEXT_AREA;
1754 x0 = 0;
1756 else
1758 if (x < window_box_left_offset (w, TEXT_AREA))
1760 *area = LEFT_MARGIN_AREA;
1761 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1763 else if (x < window_box_right_offset (w, TEXT_AREA))
1765 *area = TEXT_AREA;
1766 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1768 else
1770 *area = RIGHT_MARGIN_AREA;
1771 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1775 /* Find glyph containing X. */
1776 glyph = row->glyphs[*area];
1777 end = glyph + row->used[*area];
1778 x -= x0;
1779 while (glyph < end && x >= glyph->pixel_width)
1781 x -= glyph->pixel_width;
1782 ++glyph;
1785 if (glyph == end)
1786 return NULL;
1788 if (dx)
1790 *dx = x;
1791 *dy = y - (row->y + row->ascent - glyph->ascent);
1794 *hpos = glyph - row->glyphs[*area];
1795 return glyph;
1799 /* EXPORT:
1800 Convert frame-relative x/y to coordinates relative to window W.
1801 Takes pseudo-windows into account. */
1803 void
1804 frame_to_window_pixel_xy (w, x, y)
1805 struct window *w;
1806 int *x, *y;
1808 if (w->pseudo_window_p)
1810 /* A pseudo-window is always full-width, and starts at the
1811 left edge of the frame, plus a frame border. */
1812 struct frame *f = XFRAME (w->frame);
1813 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1814 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1816 else
1818 *x -= WINDOW_LEFT_EDGE_X (w);
1819 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1823 /* EXPORT:
1824 Return in RECTS[] at most N clipping rectangles for glyph string S.
1825 Return the number of stored rectangles. */
1828 get_glyph_string_clip_rects (s, rects, n)
1829 struct glyph_string *s;
1830 NativeRectangle *rects;
1831 int n;
1833 XRectangle r;
1835 if (n <= 0)
1836 return 0;
1838 if (s->row->full_width_p)
1840 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1841 r.x = WINDOW_LEFT_EDGE_X (s->w);
1842 r.width = WINDOW_TOTAL_WIDTH (s->w);
1844 /* Unless displaying a mode or menu bar line, which are always
1845 fully visible, clip to the visible part of the row. */
1846 if (s->w->pseudo_window_p)
1847 r.height = s->row->visible_height;
1848 else
1849 r.height = s->height;
1851 else
1853 /* This is a text line that may be partially visible. */
1854 r.x = window_box_left (s->w, s->area);
1855 r.width = window_box_width (s->w, s->area);
1856 r.height = s->row->visible_height;
1859 if (s->clip_head)
1860 if (r.x < s->clip_head->x)
1862 if (r.width >= s->clip_head->x - r.x)
1863 r.width -= s->clip_head->x - r.x;
1864 else
1865 r.width = 0;
1866 r.x = s->clip_head->x;
1868 if (s->clip_tail)
1869 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1871 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1872 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1873 else
1874 r.width = 0;
1877 /* If S draws overlapping rows, it's sufficient to use the top and
1878 bottom of the window for clipping because this glyph string
1879 intentionally draws over other lines. */
1880 if (s->for_overlaps)
1882 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1883 r.height = window_text_bottom_y (s->w) - r.y;
1885 /* Alas, the above simple strategy does not work for the
1886 environments with anti-aliased text: if the same text is
1887 drawn onto the same place multiple times, it gets thicker.
1888 If the overlap we are processing is for the erased cursor, we
1889 take the intersection with the rectagle of the cursor. */
1890 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1892 XRectangle rc, r_save = r;
1894 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1895 rc.y = s->w->phys_cursor.y;
1896 rc.width = s->w->phys_cursor_width;
1897 rc.height = s->w->phys_cursor_height;
1899 x_intersect_rectangles (&r_save, &rc, &r);
1902 else
1904 /* Don't use S->y for clipping because it doesn't take partially
1905 visible lines into account. For example, it can be negative for
1906 partially visible lines at the top of a window. */
1907 if (!s->row->full_width_p
1908 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1909 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1910 else
1911 r.y = max (0, s->row->y);
1913 /* If drawing a tool-bar window, draw it over the internal border
1914 at the top of the window. */
1915 if (WINDOWP (s->f->tool_bar_window)
1916 && s->w == XWINDOW (s->f->tool_bar_window))
1917 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1920 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1922 /* If drawing the cursor, don't let glyph draw outside its
1923 advertised boundaries. Cleartype does this under some circumstances. */
1924 if (s->hl == DRAW_CURSOR)
1926 struct glyph *glyph = s->first_glyph;
1927 int height, max_y;
1929 if (s->x > r.x)
1931 r.width -= s->x - r.x;
1932 r.x = s->x;
1934 r.width = min (r.width, glyph->pixel_width);
1936 /* If r.y is below window bottom, ensure that we still see a cursor. */
1937 height = min (glyph->ascent + glyph->descent,
1938 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1939 max_y = window_text_bottom_y (s->w) - height;
1940 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1941 if (s->ybase - glyph->ascent > max_y)
1943 r.y = max_y;
1944 r.height = height;
1946 else
1948 /* Don't draw cursor glyph taller than our actual glyph. */
1949 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1950 if (height < r.height)
1952 max_y = r.y + r.height;
1953 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1954 r.height = min (max_y - r.y, height);
1959 if (s->row->clip)
1961 XRectangle r_save = r;
1963 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1964 r.width = 0;
1967 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1968 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1970 #ifdef CONVERT_FROM_XRECT
1971 CONVERT_FROM_XRECT (r, *rects);
1972 #else
1973 *rects = r;
1974 #endif
1975 return 1;
1977 else
1979 /* If we are processing overlapping and allowed to return
1980 multiple clipping rectangles, we exclude the row of the glyph
1981 string from the clipping rectangle. This is to avoid drawing
1982 the same text on the environment with anti-aliasing. */
1983 #ifdef CONVERT_FROM_XRECT
1984 XRectangle rs[2];
1985 #else
1986 XRectangle *rs = rects;
1987 #endif
1988 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1990 if (s->for_overlaps & OVERLAPS_PRED)
1992 rs[i] = r;
1993 if (r.y + r.height > row_y)
1995 if (r.y < row_y)
1996 rs[i].height = row_y - r.y;
1997 else
1998 rs[i].height = 0;
2000 i++;
2002 if (s->for_overlaps & OVERLAPS_SUCC)
2004 rs[i] = r;
2005 if (r.y < row_y + s->row->visible_height)
2007 if (r.y + r.height > row_y + s->row->visible_height)
2009 rs[i].y = row_y + s->row->visible_height;
2010 rs[i].height = r.y + r.height - rs[i].y;
2012 else
2013 rs[i].height = 0;
2015 i++;
2018 n = i;
2019 #ifdef CONVERT_FROM_XRECT
2020 for (i = 0; i < n; i++)
2021 CONVERT_FROM_XRECT (rs[i], rects[i]);
2022 #endif
2023 return n;
2027 /* EXPORT:
2028 Return in *NR the clipping rectangle for glyph string S. */
2030 void
2031 get_glyph_string_clip_rect (s, nr)
2032 struct glyph_string *s;
2033 NativeRectangle *nr;
2035 get_glyph_string_clip_rects (s, nr, 1);
2039 /* EXPORT:
2040 Return the position and height of the phys cursor in window W.
2041 Set w->phys_cursor_width to width of phys cursor.
2044 void
2045 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2046 struct window *w;
2047 struct glyph_row *row;
2048 struct glyph *glyph;
2049 int *xp, *yp, *heightp;
2051 struct frame *f = XFRAME (WINDOW_FRAME (w));
2052 int x, y, wd, h, h0, y0;
2054 /* Compute the width of the rectangle to draw. If on a stretch
2055 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2056 rectangle as wide as the glyph, but use a canonical character
2057 width instead. */
2058 wd = glyph->pixel_width - 1;
2059 #ifdef HAVE_NTGUI
2060 wd++; /* Why? */
2061 #endif
2063 x = w->phys_cursor.x;
2064 if (x < 0)
2066 wd += x;
2067 x = 0;
2070 if (glyph->type == STRETCH_GLYPH
2071 && !x_stretch_cursor_p)
2072 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2073 w->phys_cursor_width = wd;
2075 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2077 /* If y is below window bottom, ensure that we still see a cursor. */
2078 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2080 h = max (h0, glyph->ascent + glyph->descent);
2081 h0 = min (h0, glyph->ascent + glyph->descent);
2083 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2084 if (y < y0)
2086 h = max (h - (y0 - y) + 1, h0);
2087 y = y0 - 1;
2089 else
2091 y0 = window_text_bottom_y (w) - h0;
2092 if (y > y0)
2094 h += y - y0;
2095 y = y0;
2099 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2100 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2101 *heightp = h;
2105 * Remember which glyph the mouse is over.
2108 void
2109 remember_mouse_glyph (f, gx, gy, rect)
2110 struct frame *f;
2111 int gx, gy;
2112 NativeRectangle *rect;
2114 Lisp_Object window;
2115 struct window *w;
2116 struct glyph_row *r, *gr, *end_row;
2117 enum window_part part;
2118 enum glyph_row_area area;
2119 int x, y, width, height;
2121 /* Try to determine frame pixel position and size of the glyph under
2122 frame pixel coordinates X/Y on frame F. */
2124 if (!f->glyphs_initialized_p
2125 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2126 NILP (window)))
2128 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2129 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2130 goto virtual_glyph;
2133 w = XWINDOW (window);
2134 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2135 height = WINDOW_FRAME_LINE_HEIGHT (w);
2137 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2138 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2140 if (w->pseudo_window_p)
2142 area = TEXT_AREA;
2143 part = ON_MODE_LINE; /* Don't adjust margin. */
2144 goto text_glyph;
2147 switch (part)
2149 case ON_LEFT_MARGIN:
2150 area = LEFT_MARGIN_AREA;
2151 goto text_glyph;
2153 case ON_RIGHT_MARGIN:
2154 area = RIGHT_MARGIN_AREA;
2155 goto text_glyph;
2157 case ON_HEADER_LINE:
2158 case ON_MODE_LINE:
2159 gr = (part == ON_HEADER_LINE
2160 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2161 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2162 gy = gr->y;
2163 area = TEXT_AREA;
2164 goto text_glyph_row_found;
2166 case ON_TEXT:
2167 area = TEXT_AREA;
2169 text_glyph:
2170 gr = 0; gy = 0;
2171 for (; r <= end_row && r->enabled_p; ++r)
2172 if (r->y + r->height > y)
2174 gr = r; gy = r->y;
2175 break;
2178 text_glyph_row_found:
2179 if (gr && gy <= y)
2181 struct glyph *g = gr->glyphs[area];
2182 struct glyph *end = g + gr->used[area];
2184 height = gr->height;
2185 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2186 if (gx + g->pixel_width > x)
2187 break;
2189 if (g < end)
2191 if (g->type == IMAGE_GLYPH)
2193 /* Don't remember when mouse is over image, as
2194 image may have hot-spots. */
2195 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2196 return;
2198 width = g->pixel_width;
2200 else
2202 /* Use nominal char spacing at end of line. */
2203 x -= gx;
2204 gx += (x / width) * width;
2207 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2208 gx += window_box_left_offset (w, area);
2210 else
2212 /* Use nominal line height at end of window. */
2213 gx = (x / width) * width;
2214 y -= gy;
2215 gy += (y / height) * height;
2217 break;
2219 case ON_LEFT_FRINGE:
2220 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2221 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2222 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2223 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2224 goto row_glyph;
2226 case ON_RIGHT_FRINGE:
2227 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2228 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2229 : window_box_right_offset (w, TEXT_AREA));
2230 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2231 goto row_glyph;
2233 case ON_SCROLL_BAR:
2234 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2236 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2237 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2238 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2239 : 0)));
2240 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2242 row_glyph:
2243 gr = 0, gy = 0;
2244 for (; r <= end_row && r->enabled_p; ++r)
2245 if (r->y + r->height > y)
2247 gr = r; gy = r->y;
2248 break;
2251 if (gr && gy <= y)
2252 height = gr->height;
2253 else
2255 /* Use nominal line height at end of window. */
2256 y -= gy;
2257 gy += (y / height) * height;
2259 break;
2261 default:
2263 virtual_glyph:
2264 /* If there is no glyph under the mouse, then we divide the screen
2265 into a grid of the smallest glyph in the frame, and use that
2266 as our "glyph". */
2268 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2269 round down even for negative values. */
2270 if (gx < 0)
2271 gx -= width - 1;
2272 if (gy < 0)
2273 gy -= height - 1;
2275 gx = (gx / width) * width;
2276 gy = (gy / height) * height;
2278 goto store_rect;
2281 gx += WINDOW_LEFT_EDGE_X (w);
2282 gy += WINDOW_TOP_EDGE_Y (w);
2284 store_rect:
2285 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2287 /* Visible feedback for debugging. */
2288 #if 0
2289 #if HAVE_X_WINDOWS
2290 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2291 f->output_data.x->normal_gc,
2292 gx, gy, width, height);
2293 #endif
2294 #endif
2298 #endif /* HAVE_WINDOW_SYSTEM */
2301 /***********************************************************************
2302 Lisp form evaluation
2303 ***********************************************************************/
2305 /* Error handler for safe_eval and safe_call. */
2307 static Lisp_Object
2308 safe_eval_handler (arg)
2309 Lisp_Object arg;
2311 add_to_log ("Error during redisplay: %s", arg, Qnil);
2312 return Qnil;
2316 /* Evaluate SEXPR and return the result, or nil if something went
2317 wrong. Prevent redisplay during the evaluation. */
2319 Lisp_Object
2320 safe_eval (sexpr)
2321 Lisp_Object sexpr;
2323 Lisp_Object val;
2325 if (inhibit_eval_during_redisplay)
2326 val = Qnil;
2327 else
2329 int count = SPECPDL_INDEX ();
2330 struct gcpro gcpro1;
2332 GCPRO1 (sexpr);
2333 specbind (Qinhibit_redisplay, Qt);
2334 /* Use Qt to ensure debugger does not run,
2335 so there is no possibility of wanting to redisplay. */
2336 val = internal_condition_case_1 (Feval, sexpr, Qt,
2337 safe_eval_handler);
2338 UNGCPRO;
2339 val = unbind_to (count, val);
2342 return val;
2346 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2347 Return the result, or nil if something went wrong. Prevent
2348 redisplay during the evaluation. */
2350 Lisp_Object
2351 safe_call (nargs, args)
2352 int nargs;
2353 Lisp_Object *args;
2355 Lisp_Object val;
2357 if (inhibit_eval_during_redisplay)
2358 val = Qnil;
2359 else
2361 int count = SPECPDL_INDEX ();
2362 struct gcpro gcpro1;
2364 GCPRO1 (args[0]);
2365 gcpro1.nvars = nargs;
2366 specbind (Qinhibit_redisplay, Qt);
2367 /* Use Qt to ensure debugger does not run,
2368 so there is no possibility of wanting to redisplay. */
2369 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2370 safe_eval_handler);
2371 UNGCPRO;
2372 val = unbind_to (count, val);
2375 return val;
2379 /* Call function FN with one argument ARG.
2380 Return the result, or nil if something went wrong. */
2382 Lisp_Object
2383 safe_call1 (fn, arg)
2384 Lisp_Object fn, arg;
2386 Lisp_Object args[2];
2387 args[0] = fn;
2388 args[1] = arg;
2389 return safe_call (2, args);
2394 /***********************************************************************
2395 Debugging
2396 ***********************************************************************/
2398 #if 0
2400 /* Define CHECK_IT to perform sanity checks on iterators.
2401 This is for debugging. It is too slow to do unconditionally. */
2403 static void
2404 check_it (it)
2405 struct it *it;
2407 if (it->method == GET_FROM_STRING)
2409 xassert (STRINGP (it->string));
2410 xassert (IT_STRING_CHARPOS (*it) >= 0);
2412 else
2414 xassert (IT_STRING_CHARPOS (*it) < 0);
2415 if (it->method == GET_FROM_BUFFER)
2417 /* Check that character and byte positions agree. */
2418 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2422 if (it->dpvec)
2423 xassert (it->current.dpvec_index >= 0);
2424 else
2425 xassert (it->current.dpvec_index < 0);
2428 #define CHECK_IT(IT) check_it ((IT))
2430 #else /* not 0 */
2432 #define CHECK_IT(IT) (void) 0
2434 #endif /* not 0 */
2437 #if GLYPH_DEBUG
2439 /* Check that the window end of window W is what we expect it
2440 to be---the last row in the current matrix displaying text. */
2442 static void
2443 check_window_end (w)
2444 struct window *w;
2446 if (!MINI_WINDOW_P (w)
2447 && !NILP (w->window_end_valid))
2449 struct glyph_row *row;
2450 xassert ((row = MATRIX_ROW (w->current_matrix,
2451 XFASTINT (w->window_end_vpos)),
2452 !row->enabled_p
2453 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2454 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2458 #define CHECK_WINDOW_END(W) check_window_end ((W))
2460 #else /* not GLYPH_DEBUG */
2462 #define CHECK_WINDOW_END(W) (void) 0
2464 #endif /* not GLYPH_DEBUG */
2468 /***********************************************************************
2469 Iterator initialization
2470 ***********************************************************************/
2472 /* Initialize IT for displaying current_buffer in window W, starting
2473 at character position CHARPOS. CHARPOS < 0 means that no buffer
2474 position is specified which is useful when the iterator is assigned
2475 a position later. BYTEPOS is the byte position corresponding to
2476 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2478 If ROW is not null, calls to produce_glyphs with IT as parameter
2479 will produce glyphs in that row.
2481 BASE_FACE_ID is the id of a base face to use. It must be one of
2482 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2483 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2484 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2486 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2487 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2488 will be initialized to use the corresponding mode line glyph row of
2489 the desired matrix of W. */
2491 void
2492 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2493 struct it *it;
2494 struct window *w;
2495 int charpos, bytepos;
2496 struct glyph_row *row;
2497 enum face_id base_face_id;
2499 int highlight_region_p;
2501 /* Some precondition checks. */
2502 xassert (w != NULL && it != NULL);
2503 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2504 && charpos <= ZV));
2506 /* If face attributes have been changed since the last redisplay,
2507 free realized faces now because they depend on face definitions
2508 that might have changed. Don't free faces while there might be
2509 desired matrices pending which reference these faces. */
2510 if (face_change_count && !inhibit_free_realized_faces)
2512 face_change_count = 0;
2513 free_all_realized_faces (Qnil);
2516 /* Use one of the mode line rows of W's desired matrix if
2517 appropriate. */
2518 if (row == NULL)
2520 if (base_face_id == MODE_LINE_FACE_ID
2521 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2522 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2523 else if (base_face_id == HEADER_LINE_FACE_ID)
2524 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2527 /* Clear IT. */
2528 bzero (it, sizeof *it);
2529 it->current.overlay_string_index = -1;
2530 it->current.dpvec_index = -1;
2531 it->base_face_id = base_face_id;
2532 it->string = Qnil;
2533 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2535 /* The window in which we iterate over current_buffer: */
2536 XSETWINDOW (it->window, w);
2537 it->w = w;
2538 it->f = XFRAME (w->frame);
2540 /* Extra space between lines (on window systems only). */
2541 if (base_face_id == DEFAULT_FACE_ID
2542 && FRAME_WINDOW_P (it->f))
2544 if (NATNUMP (current_buffer->extra_line_spacing))
2545 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2546 else if (FLOATP (current_buffer->extra_line_spacing))
2547 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2548 * FRAME_LINE_HEIGHT (it->f));
2549 else if (it->f->extra_line_spacing > 0)
2550 it->extra_line_spacing = it->f->extra_line_spacing;
2551 it->max_extra_line_spacing = 0;
2554 /* If realized faces have been removed, e.g. because of face
2555 attribute changes of named faces, recompute them. When running
2556 in batch mode, the face cache of the initial frame is null. If
2557 we happen to get called, make a dummy face cache. */
2558 if (FRAME_FACE_CACHE (it->f) == NULL)
2559 init_frame_faces (it->f);
2560 if (FRAME_FACE_CACHE (it->f)->used == 0)
2561 recompute_basic_faces (it->f);
2563 /* Current value of the `slice', `space-width', and 'height' properties. */
2564 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2565 it->space_width = Qnil;
2566 it->font_height = Qnil;
2567 it->override_ascent = -1;
2569 /* Are control characters displayed as `^C'? */
2570 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2572 /* -1 means everything between a CR and the following line end
2573 is invisible. >0 means lines indented more than this value are
2574 invisible. */
2575 it->selective = (INTEGERP (current_buffer->selective_display)
2576 ? XFASTINT (current_buffer->selective_display)
2577 : (!NILP (current_buffer->selective_display)
2578 ? -1 : 0));
2579 it->selective_display_ellipsis_p
2580 = !NILP (current_buffer->selective_display_ellipses);
2582 /* Display table to use. */
2583 it->dp = window_display_table (w);
2585 /* Are multibyte characters enabled in current_buffer? */
2586 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2588 /* Non-zero if we should highlight the region. */
2589 highlight_region_p
2590 = (!NILP (Vtransient_mark_mode)
2591 && !NILP (current_buffer->mark_active)
2592 && XMARKER (current_buffer->mark)->buffer != 0);
2594 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2595 start and end of a visible region in window IT->w. Set both to
2596 -1 to indicate no region. */
2597 if (highlight_region_p
2598 /* Maybe highlight only in selected window. */
2599 && (/* Either show region everywhere. */
2600 highlight_nonselected_windows
2601 /* Or show region in the selected window. */
2602 || w == XWINDOW (selected_window)
2603 /* Or show the region if we are in the mini-buffer and W is
2604 the window the mini-buffer refers to. */
2605 || (MINI_WINDOW_P (XWINDOW (selected_window))
2606 && WINDOWP (minibuf_selected_window)
2607 && w == XWINDOW (minibuf_selected_window))))
2609 int charpos = marker_position (current_buffer->mark);
2610 it->region_beg_charpos = min (PT, charpos);
2611 it->region_end_charpos = max (PT, charpos);
2613 else
2614 it->region_beg_charpos = it->region_end_charpos = -1;
2616 /* Get the position at which the redisplay_end_trigger hook should
2617 be run, if it is to be run at all. */
2618 if (MARKERP (w->redisplay_end_trigger)
2619 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2620 it->redisplay_end_trigger_charpos
2621 = marker_position (w->redisplay_end_trigger);
2622 else if (INTEGERP (w->redisplay_end_trigger))
2623 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2625 /* Correct bogus values of tab_width. */
2626 it->tab_width = XINT (current_buffer->tab_width);
2627 if (it->tab_width <= 0 || it->tab_width > 1000)
2628 it->tab_width = 8;
2630 /* Are lines in the display truncated? */
2631 it->truncate_lines_p
2632 = (base_face_id != DEFAULT_FACE_ID
2633 || XINT (it->w->hscroll)
2634 || (truncate_partial_width_windows
2635 && !WINDOW_FULL_WIDTH_P (it->w))
2636 || !NILP (current_buffer->truncate_lines));
2638 /* Get dimensions of truncation and continuation glyphs. These are
2639 displayed as fringe bitmaps under X, so we don't need them for such
2640 frames. */
2641 if (!FRAME_WINDOW_P (it->f))
2643 if (it->truncate_lines_p)
2645 /* We will need the truncation glyph. */
2646 xassert (it->glyph_row == NULL);
2647 produce_special_glyphs (it, IT_TRUNCATION);
2648 it->truncation_pixel_width = it->pixel_width;
2650 else
2652 /* We will need the continuation glyph. */
2653 xassert (it->glyph_row == NULL);
2654 produce_special_glyphs (it, IT_CONTINUATION);
2655 it->continuation_pixel_width = it->pixel_width;
2658 /* Reset these values to zero because the produce_special_glyphs
2659 above has changed them. */
2660 it->pixel_width = it->ascent = it->descent = 0;
2661 it->phys_ascent = it->phys_descent = 0;
2664 /* Set this after getting the dimensions of truncation and
2665 continuation glyphs, so that we don't produce glyphs when calling
2666 produce_special_glyphs, above. */
2667 it->glyph_row = row;
2668 it->area = TEXT_AREA;
2670 /* Get the dimensions of the display area. The display area
2671 consists of the visible window area plus a horizontally scrolled
2672 part to the left of the window. All x-values are relative to the
2673 start of this total display area. */
2674 if (base_face_id != DEFAULT_FACE_ID)
2676 /* Mode lines, menu bar in terminal frames. */
2677 it->first_visible_x = 0;
2678 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2680 else
2682 it->first_visible_x
2683 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2684 it->last_visible_x = (it->first_visible_x
2685 + window_box_width (w, TEXT_AREA));
2687 /* If we truncate lines, leave room for the truncator glyph(s) at
2688 the right margin. Otherwise, leave room for the continuation
2689 glyph(s). Truncation and continuation glyphs are not inserted
2690 for window-based redisplay. */
2691 if (!FRAME_WINDOW_P (it->f))
2693 if (it->truncate_lines_p)
2694 it->last_visible_x -= it->truncation_pixel_width;
2695 else
2696 it->last_visible_x -= it->continuation_pixel_width;
2699 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2700 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2703 /* Leave room for a border glyph. */
2704 if (!FRAME_WINDOW_P (it->f)
2705 && !WINDOW_RIGHTMOST_P (it->w))
2706 it->last_visible_x -= 1;
2708 it->last_visible_y = window_text_bottom_y (w);
2710 /* For mode lines and alike, arrange for the first glyph having a
2711 left box line if the face specifies a box. */
2712 if (base_face_id != DEFAULT_FACE_ID)
2714 struct face *face;
2716 it->face_id = base_face_id;
2718 /* If we have a boxed mode line, make the first character appear
2719 with a left box line. */
2720 face = FACE_FROM_ID (it->f, base_face_id);
2721 if (face->box != FACE_NO_BOX)
2722 it->start_of_box_run_p = 1;
2725 /* If a buffer position was specified, set the iterator there,
2726 getting overlays and face properties from that position. */
2727 if (charpos >= BUF_BEG (current_buffer))
2729 it->end_charpos = ZV;
2730 it->face_id = -1;
2731 IT_CHARPOS (*it) = charpos;
2733 /* Compute byte position if not specified. */
2734 if (bytepos < charpos)
2735 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2736 else
2737 IT_BYTEPOS (*it) = bytepos;
2739 it->start = it->current;
2741 /* Compute faces etc. */
2742 reseat (it, it->current.pos, 1);
2745 CHECK_IT (it);
2749 /* Initialize IT for the display of window W with window start POS. */
2751 void
2752 start_display (it, w, pos)
2753 struct it *it;
2754 struct window *w;
2755 struct text_pos pos;
2757 struct glyph_row *row;
2758 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2760 row = w->desired_matrix->rows + first_vpos;
2761 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2762 it->first_vpos = first_vpos;
2764 /* Don't reseat to previous visible line start if current start
2765 position is in a string or image. */
2766 if (it->method == GET_FROM_BUFFER && !it->truncate_lines_p)
2768 int start_at_line_beg_p;
2769 int first_y = it->current_y;
2771 /* If window start is not at a line start, skip forward to POS to
2772 get the correct continuation lines width. */
2773 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2774 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2775 if (!start_at_line_beg_p)
2777 int new_x;
2779 reseat_at_previous_visible_line_start (it);
2780 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2782 new_x = it->current_x + it->pixel_width;
2784 /* If lines are continued, this line may end in the middle
2785 of a multi-glyph character (e.g. a control character
2786 displayed as \003, or in the middle of an overlay
2787 string). In this case move_it_to above will not have
2788 taken us to the start of the continuation line but to the
2789 end of the continued line. */
2790 if (it->current_x > 0
2791 && !it->truncate_lines_p /* Lines are continued. */
2792 && (/* And glyph doesn't fit on the line. */
2793 new_x > it->last_visible_x
2794 /* Or it fits exactly and we're on a window
2795 system frame. */
2796 || (new_x == it->last_visible_x
2797 && FRAME_WINDOW_P (it->f))))
2799 if (it->current.dpvec_index >= 0
2800 || it->current.overlay_string_index >= 0)
2802 set_iterator_to_next (it, 1);
2803 move_it_in_display_line_to (it, -1, -1, 0);
2806 it->continuation_lines_width += it->current_x;
2809 /* We're starting a new display line, not affected by the
2810 height of the continued line, so clear the appropriate
2811 fields in the iterator structure. */
2812 it->max_ascent = it->max_descent = 0;
2813 it->max_phys_ascent = it->max_phys_descent = 0;
2815 it->current_y = first_y;
2816 it->vpos = 0;
2817 it->current_x = it->hpos = 0;
2821 #if 0 /* Don't assert the following because start_display is sometimes
2822 called intentionally with a window start that is not at a
2823 line start. Please leave this code in as a comment. */
2825 /* Window start should be on a line start, now. */
2826 xassert (it->continuation_lines_width
2827 || IT_CHARPOS (it) == BEGV
2828 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2829 #endif /* 0 */
2833 /* Return 1 if POS is a position in ellipses displayed for invisible
2834 text. W is the window we display, for text property lookup. */
2836 static int
2837 in_ellipses_for_invisible_text_p (pos, w)
2838 struct display_pos *pos;
2839 struct window *w;
2841 Lisp_Object prop, window;
2842 int ellipses_p = 0;
2843 int charpos = CHARPOS (pos->pos);
2845 /* If POS specifies a position in a display vector, this might
2846 be for an ellipsis displayed for invisible text. We won't
2847 get the iterator set up for delivering that ellipsis unless
2848 we make sure that it gets aware of the invisible text. */
2849 if (pos->dpvec_index >= 0
2850 && pos->overlay_string_index < 0
2851 && CHARPOS (pos->string_pos) < 0
2852 && charpos > BEGV
2853 && (XSETWINDOW (window, w),
2854 prop = Fget_char_property (make_number (charpos),
2855 Qinvisible, window),
2856 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2858 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2859 window);
2860 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2863 return ellipses_p;
2867 /* Initialize IT for stepping through current_buffer in window W,
2868 starting at position POS that includes overlay string and display
2869 vector/ control character translation position information. Value
2870 is zero if there are overlay strings with newlines at POS. */
2872 static int
2873 init_from_display_pos (it, w, pos)
2874 struct it *it;
2875 struct window *w;
2876 struct display_pos *pos;
2878 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2879 int i, overlay_strings_with_newlines = 0;
2881 /* If POS specifies a position in a display vector, this might
2882 be for an ellipsis displayed for invisible text. We won't
2883 get the iterator set up for delivering that ellipsis unless
2884 we make sure that it gets aware of the invisible text. */
2885 if (in_ellipses_for_invisible_text_p (pos, w))
2887 --charpos;
2888 bytepos = 0;
2891 /* Keep in mind: the call to reseat in init_iterator skips invisible
2892 text, so we might end up at a position different from POS. This
2893 is only a problem when POS is a row start after a newline and an
2894 overlay starts there with an after-string, and the overlay has an
2895 invisible property. Since we don't skip invisible text in
2896 display_line and elsewhere immediately after consuming the
2897 newline before the row start, such a POS will not be in a string,
2898 but the call to init_iterator below will move us to the
2899 after-string. */
2900 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2902 /* This only scans the current chunk -- it should scan all chunks.
2903 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2904 to 16 in 22.1 to make this a lesser problem. */
2905 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2907 const char *s = SDATA (it->overlay_strings[i]);
2908 const char *e = s + SBYTES (it->overlay_strings[i]);
2910 while (s < e && *s != '\n')
2911 ++s;
2913 if (s < e)
2915 overlay_strings_with_newlines = 1;
2916 break;
2920 /* If position is within an overlay string, set up IT to the right
2921 overlay string. */
2922 if (pos->overlay_string_index >= 0)
2924 int relative_index;
2926 /* If the first overlay string happens to have a `display'
2927 property for an image, the iterator will be set up for that
2928 image, and we have to undo that setup first before we can
2929 correct the overlay string index. */
2930 if (it->method == GET_FROM_IMAGE)
2931 pop_it (it);
2933 /* We already have the first chunk of overlay strings in
2934 IT->overlay_strings. Load more until the one for
2935 pos->overlay_string_index is in IT->overlay_strings. */
2936 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2938 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2939 it->current.overlay_string_index = 0;
2940 while (n--)
2942 load_overlay_strings (it, 0);
2943 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2947 it->current.overlay_string_index = pos->overlay_string_index;
2948 relative_index = (it->current.overlay_string_index
2949 % OVERLAY_STRING_CHUNK_SIZE);
2950 it->string = it->overlay_strings[relative_index];
2951 xassert (STRINGP (it->string));
2952 it->current.string_pos = pos->string_pos;
2953 it->method = GET_FROM_STRING;
2956 #if 0 /* This is bogus because POS not having an overlay string
2957 position does not mean it's after the string. Example: A
2958 line starting with a before-string and initialization of IT
2959 to the previous row's end position. */
2960 else if (it->current.overlay_string_index >= 0)
2962 /* If POS says we're already after an overlay string ending at
2963 POS, make sure to pop the iterator because it will be in
2964 front of that overlay string. When POS is ZV, we've thereby
2965 also ``processed'' overlay strings at ZV. */
2966 while (it->sp)
2967 pop_it (it);
2968 xassert (it->current.overlay_string_index == -1);
2969 xassert (it->method == GET_FROM_BUFFER);
2970 if (CHARPOS (pos->pos) == ZV)
2971 it->overlay_strings_at_end_processed_p = 1;
2973 #endif /* 0 */
2975 if (CHARPOS (pos->string_pos) >= 0)
2977 /* Recorded position is not in an overlay string, but in another
2978 string. This can only be a string from a `display' property.
2979 IT should already be filled with that string. */
2980 it->current.string_pos = pos->string_pos;
2981 xassert (STRINGP (it->string));
2984 /* Restore position in display vector translations, control
2985 character translations or ellipses. */
2986 if (pos->dpvec_index >= 0)
2988 if (it->dpvec == NULL)
2989 get_next_display_element (it);
2990 xassert (it->dpvec && it->current.dpvec_index == 0);
2991 it->current.dpvec_index = pos->dpvec_index;
2994 CHECK_IT (it);
2995 return !overlay_strings_with_newlines;
2999 /* Initialize IT for stepping through current_buffer in window W
3000 starting at ROW->start. */
3002 static void
3003 init_to_row_start (it, w, row)
3004 struct it *it;
3005 struct window *w;
3006 struct glyph_row *row;
3008 init_from_display_pos (it, w, &row->start);
3009 it->start = row->start;
3010 it->continuation_lines_width = row->continuation_lines_width;
3011 CHECK_IT (it);
3015 /* Initialize IT for stepping through current_buffer in window W
3016 starting in the line following ROW, i.e. starting at ROW->end.
3017 Value is zero if there are overlay strings with newlines at ROW's
3018 end position. */
3020 static int
3021 init_to_row_end (it, w, row)
3022 struct it *it;
3023 struct window *w;
3024 struct glyph_row *row;
3026 int success = 0;
3028 if (init_from_display_pos (it, w, &row->end))
3030 if (row->continued_p)
3031 it->continuation_lines_width
3032 = row->continuation_lines_width + row->pixel_width;
3033 CHECK_IT (it);
3034 success = 1;
3037 return success;
3043 /***********************************************************************
3044 Text properties
3045 ***********************************************************************/
3047 /* Called when IT reaches IT->stop_charpos. Handle text property and
3048 overlay changes. Set IT->stop_charpos to the next position where
3049 to stop. */
3051 static void
3052 handle_stop (it)
3053 struct it *it;
3055 enum prop_handled handled;
3056 int handle_overlay_change_p;
3057 struct props *p;
3059 it->dpvec = NULL;
3060 it->current.dpvec_index = -1;
3061 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3062 it->ignore_overlay_strings_at_pos_p = 0;
3064 /* Use face of preceding text for ellipsis (if invisible) */
3065 if (it->selective_display_ellipsis_p)
3066 it->saved_face_id = it->face_id;
3070 handled = HANDLED_NORMALLY;
3072 /* Call text property handlers. */
3073 for (p = it_props; p->handler; ++p)
3075 handled = p->handler (it);
3077 if (handled == HANDLED_RECOMPUTE_PROPS)
3078 break;
3079 else if (handled == HANDLED_RETURN)
3081 /* We still want to show before and after strings from
3082 overlays even if the actual buffer text is replaced. */
3083 if (!handle_overlay_change_p || it->sp > 1)
3084 return;
3085 if (!get_overlay_strings_1 (it, 0, 0))
3086 return;
3087 it->ignore_overlay_strings_at_pos_p = 1;
3088 it->string_from_display_prop_p = 0;
3089 handle_overlay_change_p = 0;
3090 handled = HANDLED_RECOMPUTE_PROPS;
3091 break;
3093 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3094 handle_overlay_change_p = 0;
3097 if (handled != HANDLED_RECOMPUTE_PROPS)
3099 /* Don't check for overlay strings below when set to deliver
3100 characters from a display vector. */
3101 if (it->method == GET_FROM_DISPLAY_VECTOR)
3102 handle_overlay_change_p = 0;
3104 /* Handle overlay changes.
3105 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3106 if it finds overlays. */
3107 if (handle_overlay_change_p)
3108 handled = handle_overlay_change (it);
3111 while (handled == HANDLED_RECOMPUTE_PROPS);
3113 /* Determine where to stop next. */
3114 if (handled == HANDLED_NORMALLY)
3115 compute_stop_pos (it);
3119 /* Compute IT->stop_charpos from text property and overlay change
3120 information for IT's current position. */
3122 static void
3123 compute_stop_pos (it)
3124 struct it *it;
3126 register INTERVAL iv, next_iv;
3127 Lisp_Object object, limit, position;
3129 /* If nowhere else, stop at the end. */
3130 it->stop_charpos = it->end_charpos;
3132 if (STRINGP (it->string))
3134 /* Strings are usually short, so don't limit the search for
3135 properties. */
3136 object = it->string;
3137 limit = Qnil;
3138 position = make_number (IT_STRING_CHARPOS (*it));
3140 else
3142 int charpos;
3144 /* If next overlay change is in front of the current stop pos
3145 (which is IT->end_charpos), stop there. Note: value of
3146 next_overlay_change is point-max if no overlay change
3147 follows. */
3148 charpos = next_overlay_change (IT_CHARPOS (*it));
3149 if (charpos < it->stop_charpos)
3150 it->stop_charpos = charpos;
3152 /* If showing the region, we have to stop at the region
3153 start or end because the face might change there. */
3154 if (it->region_beg_charpos > 0)
3156 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3157 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3158 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3159 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3162 /* Set up variables for computing the stop position from text
3163 property changes. */
3164 XSETBUFFER (object, current_buffer);
3165 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3166 position = make_number (IT_CHARPOS (*it));
3170 /* Get the interval containing IT's position. Value is a null
3171 interval if there isn't such an interval. */
3172 iv = validate_interval_range (object, &position, &position, 0);
3173 if (!NULL_INTERVAL_P (iv))
3175 Lisp_Object values_here[LAST_PROP_IDX];
3176 struct props *p;
3178 /* Get properties here. */
3179 for (p = it_props; p->handler; ++p)
3180 values_here[p->idx] = textget (iv->plist, *p->name);
3182 /* Look for an interval following iv that has different
3183 properties. */
3184 for (next_iv = next_interval (iv);
3185 (!NULL_INTERVAL_P (next_iv)
3186 && (NILP (limit)
3187 || XFASTINT (limit) > next_iv->position));
3188 next_iv = next_interval (next_iv))
3190 for (p = it_props; p->handler; ++p)
3192 Lisp_Object new_value;
3194 new_value = textget (next_iv->plist, *p->name);
3195 if (!EQ (values_here[p->idx], new_value))
3196 break;
3199 if (p->handler)
3200 break;
3203 if (!NULL_INTERVAL_P (next_iv))
3205 if (INTEGERP (limit)
3206 && next_iv->position >= XFASTINT (limit))
3207 /* No text property change up to limit. */
3208 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3209 else
3210 /* Text properties change in next_iv. */
3211 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3215 xassert (STRINGP (it->string)
3216 || (it->stop_charpos >= BEGV
3217 && it->stop_charpos >= IT_CHARPOS (*it)));
3221 /* Return the position of the next overlay change after POS in
3222 current_buffer. Value is point-max if no overlay change
3223 follows. This is like `next-overlay-change' but doesn't use
3224 xmalloc. */
3226 static EMACS_INT
3227 next_overlay_change (pos)
3228 EMACS_INT pos;
3230 int noverlays;
3231 EMACS_INT endpos;
3232 Lisp_Object *overlays;
3233 int i;
3235 /* Get all overlays at the given position. */
3236 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3238 /* If any of these overlays ends before endpos,
3239 use its ending point instead. */
3240 for (i = 0; i < noverlays; ++i)
3242 Lisp_Object oend;
3243 EMACS_INT oendpos;
3245 oend = OVERLAY_END (overlays[i]);
3246 oendpos = OVERLAY_POSITION (oend);
3247 endpos = min (endpos, oendpos);
3250 return endpos;
3255 /***********************************************************************
3256 Fontification
3257 ***********************************************************************/
3259 /* Handle changes in the `fontified' property of the current buffer by
3260 calling hook functions from Qfontification_functions to fontify
3261 regions of text. */
3263 static enum prop_handled
3264 handle_fontified_prop (it)
3265 struct it *it;
3267 Lisp_Object prop, pos;
3268 enum prop_handled handled = HANDLED_NORMALLY;
3270 if (!NILP (Vmemory_full))
3271 return handled;
3273 /* Get the value of the `fontified' property at IT's current buffer
3274 position. (The `fontified' property doesn't have a special
3275 meaning in strings.) If the value is nil, call functions from
3276 Qfontification_functions. */
3277 if (!STRINGP (it->string)
3278 && it->s == NULL
3279 && !NILP (Vfontification_functions)
3280 && !NILP (Vrun_hooks)
3281 && (pos = make_number (IT_CHARPOS (*it)),
3282 prop = Fget_char_property (pos, Qfontified, Qnil),
3283 /* Ignore the special cased nil value always present at EOB since
3284 no amount of fontifying will be able to change it. */
3285 NILP (prop) && IT_CHARPOS (*it) < Z))
3287 int count = SPECPDL_INDEX ();
3288 Lisp_Object val;
3290 val = Vfontification_functions;
3291 specbind (Qfontification_functions, Qnil);
3293 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3294 safe_call1 (val, pos);
3295 else
3297 Lisp_Object globals, fn;
3298 struct gcpro gcpro1, gcpro2;
3300 globals = Qnil;
3301 GCPRO2 (val, globals);
3303 for (; CONSP (val); val = XCDR (val))
3305 fn = XCAR (val);
3307 if (EQ (fn, Qt))
3309 /* A value of t indicates this hook has a local
3310 binding; it means to run the global binding too.
3311 In a global value, t should not occur. If it
3312 does, we must ignore it to avoid an endless
3313 loop. */
3314 for (globals = Fdefault_value (Qfontification_functions);
3315 CONSP (globals);
3316 globals = XCDR (globals))
3318 fn = XCAR (globals);
3319 if (!EQ (fn, Qt))
3320 safe_call1 (fn, pos);
3323 else
3324 safe_call1 (fn, pos);
3327 UNGCPRO;
3330 unbind_to (count, Qnil);
3332 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3333 something. This avoids an endless loop if they failed to
3334 fontify the text for which reason ever. */
3335 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3336 handled = HANDLED_RECOMPUTE_PROPS;
3339 return handled;
3344 /***********************************************************************
3345 Faces
3346 ***********************************************************************/
3348 /* Set up iterator IT from face properties at its current position.
3349 Called from handle_stop. */
3351 static enum prop_handled
3352 handle_face_prop (it)
3353 struct it *it;
3355 int new_face_id;
3356 EMACS_INT next_stop;
3358 if (!STRINGP (it->string))
3360 new_face_id
3361 = face_at_buffer_position (it->w,
3362 IT_CHARPOS (*it),
3363 it->region_beg_charpos,
3364 it->region_end_charpos,
3365 &next_stop,
3366 (IT_CHARPOS (*it)
3367 + TEXT_PROP_DISTANCE_LIMIT),
3370 /* Is this a start of a run of characters with box face?
3371 Caveat: this can be called for a freshly initialized
3372 iterator; face_id is -1 in this case. We know that the new
3373 face will not change until limit, i.e. if the new face has a
3374 box, all characters up to limit will have one. But, as
3375 usual, we don't know whether limit is really the end. */
3376 if (new_face_id != it->face_id)
3378 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3380 /* If new face has a box but old face has not, this is
3381 the start of a run of characters with box, i.e. it has
3382 a shadow on the left side. The value of face_id of the
3383 iterator will be -1 if this is the initial call that gets
3384 the face. In this case, we have to look in front of IT's
3385 position and see whether there is a face != new_face_id. */
3386 it->start_of_box_run_p
3387 = (new_face->box != FACE_NO_BOX
3388 && (it->face_id >= 0
3389 || IT_CHARPOS (*it) == BEG
3390 || new_face_id != face_before_it_pos (it)));
3391 it->face_box_p = new_face->box != FACE_NO_BOX;
3394 else
3396 int base_face_id, bufpos;
3397 int i;
3398 Lisp_Object from_overlay
3399 = (it->current.overlay_string_index >= 0
3400 ? it->string_overlays[it->current.overlay_string_index]
3401 : Qnil);
3403 /* See if we got to this string directly or indirectly from
3404 an overlay property. That includes the before-string or
3405 after-string of an overlay, strings in display properties
3406 provided by an overlay, their text properties, etc.
3408 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3409 if (! NILP (from_overlay))
3410 for (i = it->sp - 1; i >= 0; i--)
3412 if (it->stack[i].current.overlay_string_index >= 0)
3413 from_overlay
3414 = it->string_overlays[it->stack[i].current.overlay_string_index];
3415 else if (! NILP (it->stack[i].from_overlay))
3416 from_overlay = it->stack[i].from_overlay;
3418 if (!NILP (from_overlay))
3419 break;
3422 if (! NILP (from_overlay))
3424 bufpos = IT_CHARPOS (*it);
3425 /* For a string from an overlay, the base face depends
3426 only on text properties and ignores overlays. */
3427 base_face_id
3428 = face_for_overlay_string (it->w,
3429 IT_CHARPOS (*it),
3430 it->region_beg_charpos,
3431 it->region_end_charpos,
3432 &next_stop,
3433 (IT_CHARPOS (*it)
3434 + TEXT_PROP_DISTANCE_LIMIT),
3436 from_overlay);
3438 else
3440 bufpos = 0;
3442 /* For strings from a `display' property, use the face at
3443 IT's current buffer position as the base face to merge
3444 with, so that overlay strings appear in the same face as
3445 surrounding text, unless they specify their own
3446 faces. */
3447 base_face_id = underlying_face_id (it);
3450 new_face_id = face_at_string_position (it->w,
3451 it->string,
3452 IT_STRING_CHARPOS (*it),
3453 bufpos,
3454 it->region_beg_charpos,
3455 it->region_end_charpos,
3456 &next_stop,
3457 base_face_id, 0);
3459 #if 0 /* This shouldn't be neccessary. Let's check it. */
3460 /* If IT is used to display a mode line we would really like to
3461 use the mode line face instead of the frame's default face. */
3462 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
3463 && new_face_id == DEFAULT_FACE_ID)
3464 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
3465 #endif
3467 /* Is this a start of a run of characters with box? Caveat:
3468 this can be called for a freshly allocated iterator; face_id
3469 is -1 is this case. We know that the new face will not
3470 change until the next check pos, i.e. if the new face has a
3471 box, all characters up to that position will have a
3472 box. But, as usual, we don't know whether that position
3473 is really the end. */
3474 if (new_face_id != it->face_id)
3476 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3477 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3479 /* If new face has a box but old face hasn't, this is the
3480 start of a run of characters with box, i.e. it has a
3481 shadow on the left side. */
3482 it->start_of_box_run_p
3483 = new_face->box && (old_face == NULL || !old_face->box);
3484 it->face_box_p = new_face->box != FACE_NO_BOX;
3488 it->face_id = new_face_id;
3489 return HANDLED_NORMALLY;
3493 /* Return the ID of the face ``underlying'' IT's current position,
3494 which is in a string. If the iterator is associated with a
3495 buffer, return the face at IT's current buffer position.
3496 Otherwise, use the iterator's base_face_id. */
3498 static int
3499 underlying_face_id (it)
3500 struct it *it;
3502 int face_id = it->base_face_id, i;
3504 xassert (STRINGP (it->string));
3506 for (i = it->sp - 1; i >= 0; --i)
3507 if (NILP (it->stack[i].string))
3508 face_id = it->stack[i].face_id;
3510 return face_id;
3514 /* Compute the face one character before or after the current position
3515 of IT. BEFORE_P non-zero means get the face in front of IT's
3516 position. Value is the id of the face. */
3518 static int
3519 face_before_or_after_it_pos (it, before_p)
3520 struct it *it;
3521 int before_p;
3523 int face_id, limit;
3524 EMACS_INT next_check_charpos;
3525 struct text_pos pos;
3527 xassert (it->s == NULL);
3529 if (STRINGP (it->string))
3531 int bufpos, base_face_id;
3533 /* No face change past the end of the string (for the case
3534 we are padding with spaces). No face change before the
3535 string start. */
3536 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3537 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3538 return it->face_id;
3540 /* Set pos to the position before or after IT's current position. */
3541 if (before_p)
3542 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3543 else
3544 /* For composition, we must check the character after the
3545 composition. */
3546 pos = (it->what == IT_COMPOSITION
3547 ? string_pos (IT_STRING_CHARPOS (*it) + it->cmp_len, it->string)
3548 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3550 if (it->current.overlay_string_index >= 0)
3551 bufpos = IT_CHARPOS (*it);
3552 else
3553 bufpos = 0;
3555 base_face_id = underlying_face_id (it);
3557 /* Get the face for ASCII, or unibyte. */
3558 face_id = face_at_string_position (it->w,
3559 it->string,
3560 CHARPOS (pos),
3561 bufpos,
3562 it->region_beg_charpos,
3563 it->region_end_charpos,
3564 &next_check_charpos,
3565 base_face_id, 0);
3567 /* Correct the face for charsets different from ASCII. Do it
3568 for the multibyte case only. The face returned above is
3569 suitable for unibyte text if IT->string is unibyte. */
3570 if (STRING_MULTIBYTE (it->string))
3572 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3573 int rest = SBYTES (it->string) - BYTEPOS (pos);
3574 int c, len;
3575 struct face *face = FACE_FROM_ID (it->f, face_id);
3577 c = string_char_and_length (p, rest, &len);
3578 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3581 else
3583 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3584 || (IT_CHARPOS (*it) <= BEGV && before_p))
3585 return it->face_id;
3587 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3588 pos = it->current.pos;
3590 if (before_p)
3591 DEC_TEXT_POS (pos, it->multibyte_p);
3592 else
3594 if (it->what == IT_COMPOSITION)
3595 /* For composition, we must check the position after the
3596 composition. */
3597 pos.charpos += it->cmp_len, pos.bytepos += it->len;
3598 else
3599 INC_TEXT_POS (pos, it->multibyte_p);
3602 /* Determine face for CHARSET_ASCII, or unibyte. */
3603 face_id = face_at_buffer_position (it->w,
3604 CHARPOS (pos),
3605 it->region_beg_charpos,
3606 it->region_end_charpos,
3607 &next_check_charpos,
3608 limit, 0);
3610 /* Correct the face for charsets different from ASCII. Do it
3611 for the multibyte case only. The face returned above is
3612 suitable for unibyte text if current_buffer is unibyte. */
3613 if (it->multibyte_p)
3615 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3616 struct face *face = FACE_FROM_ID (it->f, face_id);
3617 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3621 return face_id;
3626 /***********************************************************************
3627 Invisible text
3628 ***********************************************************************/
3630 /* Set up iterator IT from invisible properties at its current
3631 position. Called from handle_stop. */
3633 static enum prop_handled
3634 handle_invisible_prop (it)
3635 struct it *it;
3637 enum prop_handled handled = HANDLED_NORMALLY;
3639 if (STRINGP (it->string))
3641 extern Lisp_Object Qinvisible;
3642 Lisp_Object prop, end_charpos, limit, charpos;
3644 /* Get the value of the invisible text property at the
3645 current position. Value will be nil if there is no such
3646 property. */
3647 charpos = make_number (IT_STRING_CHARPOS (*it));
3648 prop = Fget_text_property (charpos, Qinvisible, it->string);
3650 if (!NILP (prop)
3651 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3653 handled = HANDLED_RECOMPUTE_PROPS;
3655 /* Get the position at which the next change of the
3656 invisible text property can be found in IT->string.
3657 Value will be nil if the property value is the same for
3658 all the rest of IT->string. */
3659 XSETINT (limit, SCHARS (it->string));
3660 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3661 it->string, limit);
3663 /* Text at current position is invisible. The next
3664 change in the property is at position end_charpos.
3665 Move IT's current position to that position. */
3666 if (INTEGERP (end_charpos)
3667 && XFASTINT (end_charpos) < XFASTINT (limit))
3669 struct text_pos old;
3670 old = it->current.string_pos;
3671 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3672 compute_string_pos (&it->current.string_pos, old, it->string);
3674 else
3676 /* The rest of the string is invisible. If this is an
3677 overlay string, proceed with the next overlay string
3678 or whatever comes and return a character from there. */
3679 if (it->current.overlay_string_index >= 0)
3681 next_overlay_string (it);
3682 /* Don't check for overlay strings when we just
3683 finished processing them. */
3684 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3686 else
3688 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3689 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3694 else
3696 int invis_p;
3697 EMACS_INT newpos, next_stop, start_charpos;
3698 Lisp_Object pos, prop, overlay;
3700 /* First of all, is there invisible text at this position? */
3701 start_charpos = IT_CHARPOS (*it);
3702 pos = make_number (IT_CHARPOS (*it));
3703 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3704 &overlay);
3705 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3707 /* If we are on invisible text, skip over it. */
3708 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3710 /* Record whether we have to display an ellipsis for the
3711 invisible text. */
3712 int display_ellipsis_p = invis_p == 2;
3714 handled = HANDLED_RECOMPUTE_PROPS;
3716 /* Loop skipping over invisible text. The loop is left at
3717 ZV or with IT on the first char being visible again. */
3720 /* Try to skip some invisible text. Return value is the
3721 position reached which can be equal to IT's position
3722 if there is nothing invisible here. This skips both
3723 over invisible text properties and overlays with
3724 invisible property. */
3725 newpos = skip_invisible (IT_CHARPOS (*it),
3726 &next_stop, ZV, it->window);
3728 /* If we skipped nothing at all we weren't at invisible
3729 text in the first place. If everything to the end of
3730 the buffer was skipped, end the loop. */
3731 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3732 invis_p = 0;
3733 else
3735 /* We skipped some characters but not necessarily
3736 all there are. Check if we ended up on visible
3737 text. Fget_char_property returns the property of
3738 the char before the given position, i.e. if we
3739 get invis_p = 0, this means that the char at
3740 newpos is visible. */
3741 pos = make_number (newpos);
3742 prop = Fget_char_property (pos, Qinvisible, it->window);
3743 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3746 /* If we ended up on invisible text, proceed to
3747 skip starting with next_stop. */
3748 if (invis_p)
3749 IT_CHARPOS (*it) = next_stop;
3751 /* If there are adjacent invisible texts, don't lose the
3752 second one's ellipsis. */
3753 if (invis_p == 2)
3754 display_ellipsis_p = 1;
3756 while (invis_p);
3758 /* The position newpos is now either ZV or on visible text. */
3759 IT_CHARPOS (*it) = newpos;
3760 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3762 /* If there are before-strings at the start of invisible
3763 text, and the text is invisible because of a text
3764 property, arrange to show before-strings because 20.x did
3765 it that way. (If the text is invisible because of an
3766 overlay property instead of a text property, this is
3767 already handled in the overlay code.) */
3768 if (NILP (overlay)
3769 && get_overlay_strings (it, start_charpos))
3771 handled = HANDLED_RECOMPUTE_PROPS;
3772 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3774 else if (display_ellipsis_p)
3776 /* Make sure that the glyphs of the ellipsis will get
3777 correct `charpos' values. If we would not update
3778 it->position here, the glyphs would belong to the
3779 last visible character _before_ the invisible
3780 text, which confuses `set_cursor_from_row'.
3782 We use the last invisible position instead of the
3783 first because this way the cursor is always drawn on
3784 the first "." of the ellipsis, whenever PT is inside
3785 the invisible text. Otherwise the cursor would be
3786 placed _after_ the ellipsis when the point is after the
3787 first invisible character. */
3788 if (!STRINGP (it->object))
3790 it->position.charpos = IT_CHARPOS (*it) - 1;
3791 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3793 setup_for_ellipsis (it, 0);
3794 /* Let the ellipsis display before
3795 considering any properties of the following char.
3796 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3797 handled = HANDLED_RETURN;
3802 return handled;
3806 /* Make iterator IT return `...' next.
3807 Replaces LEN characters from buffer. */
3809 static void
3810 setup_for_ellipsis (it, len)
3811 struct it *it;
3812 int len;
3814 /* Use the display table definition for `...'. Invalid glyphs
3815 will be handled by the method returning elements from dpvec. */
3816 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3818 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3819 it->dpvec = v->contents;
3820 it->dpend = v->contents + v->size;
3822 else
3824 /* Default `...'. */
3825 it->dpvec = default_invis_vector;
3826 it->dpend = default_invis_vector + 3;
3829 it->dpvec_char_len = len;
3830 it->current.dpvec_index = 0;
3831 it->dpvec_face_id = -1;
3833 /* Remember the current face id in case glyphs specify faces.
3834 IT's face is restored in set_iterator_to_next.
3835 saved_face_id was set to preceding char's face in handle_stop. */
3836 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3837 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3839 it->method = GET_FROM_DISPLAY_VECTOR;
3840 it->ellipsis_p = 1;
3845 /***********************************************************************
3846 'display' property
3847 ***********************************************************************/
3849 /* Set up iterator IT from `display' property at its current position.
3850 Called from handle_stop.
3851 We return HANDLED_RETURN if some part of the display property
3852 overrides the display of the buffer text itself.
3853 Otherwise we return HANDLED_NORMALLY. */
3855 static enum prop_handled
3856 handle_display_prop (it)
3857 struct it *it;
3859 Lisp_Object prop, object, overlay;
3860 struct text_pos *position;
3861 /* Nonzero if some property replaces the display of the text itself. */
3862 int display_replaced_p = 0;
3864 if (STRINGP (it->string))
3866 object = it->string;
3867 position = &it->current.string_pos;
3869 else
3871 XSETWINDOW (object, it->w);
3872 position = &it->current.pos;
3875 /* Reset those iterator values set from display property values. */
3876 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3877 it->space_width = Qnil;
3878 it->font_height = Qnil;
3879 it->voffset = 0;
3881 /* We don't support recursive `display' properties, i.e. string
3882 values that have a string `display' property, that have a string
3883 `display' property etc. */
3884 if (!it->string_from_display_prop_p)
3885 it->area = TEXT_AREA;
3887 prop = get_char_property_and_overlay (make_number (position->charpos),
3888 Qdisplay, object, &overlay);
3889 if (NILP (prop))
3890 return HANDLED_NORMALLY;
3891 /* Now OVERLAY is the overlay that gave us this property, or nil
3892 if it was a text property. */
3894 if (!STRINGP (it->string))
3895 object = it->w->buffer;
3897 if (CONSP (prop)
3898 /* Simple properties. */
3899 && !EQ (XCAR (prop), Qimage)
3900 && !EQ (XCAR (prop), Qspace)
3901 && !EQ (XCAR (prop), Qwhen)
3902 && !EQ (XCAR (prop), Qslice)
3903 && !EQ (XCAR (prop), Qspace_width)
3904 && !EQ (XCAR (prop), Qheight)
3905 && !EQ (XCAR (prop), Qraise)
3906 /* Marginal area specifications. */
3907 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3908 && !EQ (XCAR (prop), Qleft_fringe)
3909 && !EQ (XCAR (prop), Qright_fringe)
3910 && !NILP (XCAR (prop)))
3912 for (; CONSP (prop); prop = XCDR (prop))
3914 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3915 position, display_replaced_p))
3917 display_replaced_p = 1;
3918 /* If some text in a string is replaced, `position' no
3919 longer points to the position of `object'. */
3920 if (STRINGP (object))
3921 break;
3925 else if (VECTORP (prop))
3927 int i;
3928 for (i = 0; i < ASIZE (prop); ++i)
3929 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3930 position, display_replaced_p))
3932 display_replaced_p = 1;
3933 /* If some text in a string is replaced, `position' no
3934 longer points to the position of `object'. */
3935 if (STRINGP (object))
3936 break;
3939 else
3941 int ret = handle_single_display_spec (it, prop, object, overlay,
3942 position, 0);
3943 if (ret < 0) /* Replaced by "", i.e. nothing. */
3944 return HANDLED_RECOMPUTE_PROPS;
3945 if (ret)
3946 display_replaced_p = 1;
3949 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3953 /* Value is the position of the end of the `display' property starting
3954 at START_POS in OBJECT. */
3956 static struct text_pos
3957 display_prop_end (it, object, start_pos)
3958 struct it *it;
3959 Lisp_Object object;
3960 struct text_pos start_pos;
3962 Lisp_Object end;
3963 struct text_pos end_pos;
3965 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3966 Qdisplay, object, Qnil);
3967 CHARPOS (end_pos) = XFASTINT (end);
3968 if (STRINGP (object))
3969 compute_string_pos (&end_pos, start_pos, it->string);
3970 else
3971 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3973 return end_pos;
3977 /* Set up IT from a single `display' specification PROP. OBJECT
3978 is the object in which the `display' property was found. *POSITION
3979 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3980 means that we previously saw a display specification which already
3981 replaced text display with something else, for example an image;
3982 we ignore such properties after the first one has been processed.
3984 OVERLAY is the overlay this `display' property came from,
3985 or nil if it was a text property.
3987 If PROP is a `space' or `image' specification, and in some other
3988 cases too, set *POSITION to the position where the `display'
3989 property ends.
3991 Value is non-zero if something was found which replaces the display
3992 of buffer or string text. Specifically, the value is -1 if that
3993 "something" is "nothing". */
3995 static int
3996 handle_single_display_spec (it, spec, object, overlay, position,
3997 display_replaced_before_p)
3998 struct it *it;
3999 Lisp_Object spec;
4000 Lisp_Object object;
4001 Lisp_Object overlay;
4002 struct text_pos *position;
4003 int display_replaced_before_p;
4005 Lisp_Object form;
4006 Lisp_Object location, value;
4007 struct text_pos start_pos, save_pos;
4008 int valid_p;
4010 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4011 If the result is non-nil, use VALUE instead of SPEC. */
4012 form = Qt;
4013 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4015 spec = XCDR (spec);
4016 if (!CONSP (spec))
4017 return 0;
4018 form = XCAR (spec);
4019 spec = XCDR (spec);
4022 if (!NILP (form) && !EQ (form, Qt))
4024 int count = SPECPDL_INDEX ();
4025 struct gcpro gcpro1;
4027 /* Bind `object' to the object having the `display' property, a
4028 buffer or string. Bind `position' to the position in the
4029 object where the property was found, and `buffer-position'
4030 to the current position in the buffer. */
4031 specbind (Qobject, object);
4032 specbind (Qposition, make_number (CHARPOS (*position)));
4033 specbind (Qbuffer_position,
4034 make_number (STRINGP (object)
4035 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4036 GCPRO1 (form);
4037 form = safe_eval (form);
4038 UNGCPRO;
4039 unbind_to (count, Qnil);
4042 if (NILP (form))
4043 return 0;
4045 /* Handle `(height HEIGHT)' specifications. */
4046 if (CONSP (spec)
4047 && EQ (XCAR (spec), Qheight)
4048 && CONSP (XCDR (spec)))
4050 if (!FRAME_WINDOW_P (it->f))
4051 return 0;
4053 it->font_height = XCAR (XCDR (spec));
4054 if (!NILP (it->font_height))
4056 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4057 int new_height = -1;
4059 if (CONSP (it->font_height)
4060 && (EQ (XCAR (it->font_height), Qplus)
4061 || EQ (XCAR (it->font_height), Qminus))
4062 && CONSP (XCDR (it->font_height))
4063 && INTEGERP (XCAR (XCDR (it->font_height))))
4065 /* `(+ N)' or `(- N)' where N is an integer. */
4066 int steps = XINT (XCAR (XCDR (it->font_height)));
4067 if (EQ (XCAR (it->font_height), Qplus))
4068 steps = - steps;
4069 it->face_id = smaller_face (it->f, it->face_id, steps);
4071 else if (FUNCTIONP (it->font_height))
4073 /* Call function with current height as argument.
4074 Value is the new height. */
4075 Lisp_Object height;
4076 height = safe_call1 (it->font_height,
4077 face->lface[LFACE_HEIGHT_INDEX]);
4078 if (NUMBERP (height))
4079 new_height = XFLOATINT (height);
4081 else if (NUMBERP (it->font_height))
4083 /* Value is a multiple of the canonical char height. */
4084 struct face *face;
4086 face = FACE_FROM_ID (it->f, DEFAULT_FACE_ID);
4087 new_height = (XFLOATINT (it->font_height)
4088 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4090 else
4092 /* Evaluate IT->font_height with `height' bound to the
4093 current specified height to get the new height. */
4094 int count = SPECPDL_INDEX ();
4096 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4097 value = safe_eval (it->font_height);
4098 unbind_to (count, Qnil);
4100 if (NUMBERP (value))
4101 new_height = XFLOATINT (value);
4104 if (new_height > 0)
4105 it->face_id = face_with_height (it->f, it->face_id, new_height);
4108 return 0;
4111 /* Handle `(space-width WIDTH)'. */
4112 if (CONSP (spec)
4113 && EQ (XCAR (spec), Qspace_width)
4114 && CONSP (XCDR (spec)))
4116 if (!FRAME_WINDOW_P (it->f))
4117 return 0;
4119 value = XCAR (XCDR (spec));
4120 if (NUMBERP (value) && XFLOATINT (value) > 0)
4121 it->space_width = value;
4123 return 0;
4126 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4127 if (CONSP (spec)
4128 && EQ (XCAR (spec), Qslice))
4130 Lisp_Object tem;
4132 if (!FRAME_WINDOW_P (it->f))
4133 return 0;
4135 if (tem = XCDR (spec), CONSP (tem))
4137 it->slice.x = XCAR (tem);
4138 if (tem = XCDR (tem), CONSP (tem))
4140 it->slice.y = XCAR (tem);
4141 if (tem = XCDR (tem), CONSP (tem))
4143 it->slice.width = XCAR (tem);
4144 if (tem = XCDR (tem), CONSP (tem))
4145 it->slice.height = XCAR (tem);
4150 return 0;
4153 /* Handle `(raise FACTOR)'. */
4154 if (CONSP (spec)
4155 && EQ (XCAR (spec), Qraise)
4156 && CONSP (XCDR (spec)))
4158 if (!FRAME_WINDOW_P (it->f))
4159 return 0;
4161 #ifdef HAVE_WINDOW_SYSTEM
4162 value = XCAR (XCDR (spec));
4163 if (NUMBERP (value))
4165 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4166 it->voffset = - (XFLOATINT (value)
4167 * (FONT_HEIGHT (face->font)));
4169 #endif /* HAVE_WINDOW_SYSTEM */
4171 return 0;
4174 /* Don't handle the other kinds of display specifications
4175 inside a string that we got from a `display' property. */
4176 if (it->string_from_display_prop_p)
4177 return 0;
4179 /* Characters having this form of property are not displayed, so
4180 we have to find the end of the property. */
4181 start_pos = *position;
4182 *position = display_prop_end (it, object, start_pos);
4183 value = Qnil;
4185 /* Stop the scan at that end position--we assume that all
4186 text properties change there. */
4187 it->stop_charpos = position->charpos;
4189 /* Handle `(left-fringe BITMAP [FACE])'
4190 and `(right-fringe BITMAP [FACE])'. */
4191 if (CONSP (spec)
4192 && (EQ (XCAR (spec), Qleft_fringe)
4193 || EQ (XCAR (spec), Qright_fringe))
4194 && CONSP (XCDR (spec)))
4196 int face_id = DEFAULT_FACE_ID;
4197 int fringe_bitmap;
4199 if (!FRAME_WINDOW_P (it->f))
4200 /* If we return here, POSITION has been advanced
4201 across the text with this property. */
4202 return 0;
4204 #ifdef HAVE_WINDOW_SYSTEM
4205 value = XCAR (XCDR (spec));
4206 if (!SYMBOLP (value)
4207 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4208 /* If we return here, POSITION has been advanced
4209 across the text with this property. */
4210 return 0;
4212 if (CONSP (XCDR (XCDR (spec))))
4214 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4215 int face_id2 = lookup_derived_face (it->f, face_name,
4216 FRINGE_FACE_ID, 0);
4217 if (face_id2 >= 0)
4218 face_id = face_id2;
4221 /* Save current settings of IT so that we can restore them
4222 when we are finished with the glyph property value. */
4224 save_pos = it->position;
4225 it->position = *position;
4226 push_it (it);
4227 it->position = save_pos;
4229 it->area = TEXT_AREA;
4230 it->what = IT_IMAGE;
4231 it->image_id = -1; /* no image */
4232 it->position = start_pos;
4233 it->object = NILP (object) ? it->w->buffer : object;
4234 it->method = GET_FROM_IMAGE;
4235 it->from_overlay = Qnil;
4236 it->face_id = face_id;
4238 /* Say that we haven't consumed the characters with
4239 `display' property yet. The call to pop_it in
4240 set_iterator_to_next will clean this up. */
4241 *position = start_pos;
4243 if (EQ (XCAR (spec), Qleft_fringe))
4245 it->left_user_fringe_bitmap = fringe_bitmap;
4246 it->left_user_fringe_face_id = face_id;
4248 else
4250 it->right_user_fringe_bitmap = fringe_bitmap;
4251 it->right_user_fringe_face_id = face_id;
4253 #endif /* HAVE_WINDOW_SYSTEM */
4254 return 1;
4257 /* Prepare to handle `((margin left-margin) ...)',
4258 `((margin right-margin) ...)' and `((margin nil) ...)'
4259 prefixes for display specifications. */
4260 location = Qunbound;
4261 if (CONSP (spec) && CONSP (XCAR (spec)))
4263 Lisp_Object tem;
4265 value = XCDR (spec);
4266 if (CONSP (value))
4267 value = XCAR (value);
4269 tem = XCAR (spec);
4270 if (EQ (XCAR (tem), Qmargin)
4271 && (tem = XCDR (tem),
4272 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4273 (NILP (tem)
4274 || EQ (tem, Qleft_margin)
4275 || EQ (tem, Qright_margin))))
4276 location = tem;
4279 if (EQ (location, Qunbound))
4281 location = Qnil;
4282 value = spec;
4285 /* After this point, VALUE is the property after any
4286 margin prefix has been stripped. It must be a string,
4287 an image specification, or `(space ...)'.
4289 LOCATION specifies where to display: `left-margin',
4290 `right-margin' or nil. */
4292 valid_p = (STRINGP (value)
4293 #ifdef HAVE_WINDOW_SYSTEM
4294 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4295 #endif /* not HAVE_WINDOW_SYSTEM */
4296 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4298 if (valid_p && !display_replaced_before_p)
4300 /* Save current settings of IT so that we can restore them
4301 when we are finished with the glyph property value. */
4302 save_pos = it->position;
4303 it->position = *position;
4304 push_it (it);
4305 it->position = save_pos;
4306 it->from_overlay = overlay;
4308 if (NILP (location))
4309 it->area = TEXT_AREA;
4310 else if (EQ (location, Qleft_margin))
4311 it->area = LEFT_MARGIN_AREA;
4312 else
4313 it->area = RIGHT_MARGIN_AREA;
4315 if (STRINGP (value))
4317 if (SCHARS (value) == 0)
4319 pop_it (it);
4320 return -1; /* Replaced by "", i.e. nothing. */
4322 it->string = value;
4323 it->multibyte_p = STRING_MULTIBYTE (it->string);
4324 it->current.overlay_string_index = -1;
4325 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4326 it->end_charpos = it->string_nchars = SCHARS (it->string);
4327 it->method = GET_FROM_STRING;
4328 it->stop_charpos = 0;
4329 it->string_from_display_prop_p = 1;
4330 /* Say that we haven't consumed the characters with
4331 `display' property yet. The call to pop_it in
4332 set_iterator_to_next will clean this up. */
4333 if (BUFFERP (object))
4334 *position = start_pos;
4336 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4338 it->method = GET_FROM_STRETCH;
4339 it->object = value;
4340 *position = it->position = start_pos;
4342 #ifdef HAVE_WINDOW_SYSTEM
4343 else
4345 it->what = IT_IMAGE;
4346 it->image_id = lookup_image (it->f, value);
4347 it->position = start_pos;
4348 it->object = NILP (object) ? it->w->buffer : object;
4349 it->method = GET_FROM_IMAGE;
4351 /* Say that we haven't consumed the characters with
4352 `display' property yet. The call to pop_it in
4353 set_iterator_to_next will clean this up. */
4354 *position = start_pos;
4356 #endif /* HAVE_WINDOW_SYSTEM */
4358 return 1;
4361 /* Invalid property or property not supported. Restore
4362 POSITION to what it was before. */
4363 *position = start_pos;
4364 return 0;
4368 /* Check if SPEC is a display sub-property value whose text should be
4369 treated as intangible. */
4371 static int
4372 single_display_spec_intangible_p (prop)
4373 Lisp_Object prop;
4375 /* Skip over `when FORM'. */
4376 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4378 prop = XCDR (prop);
4379 if (!CONSP (prop))
4380 return 0;
4381 prop = XCDR (prop);
4384 if (STRINGP (prop))
4385 return 1;
4387 if (!CONSP (prop))
4388 return 0;
4390 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4391 we don't need to treat text as intangible. */
4392 if (EQ (XCAR (prop), Qmargin))
4394 prop = XCDR (prop);
4395 if (!CONSP (prop))
4396 return 0;
4398 prop = XCDR (prop);
4399 if (!CONSP (prop)
4400 || EQ (XCAR (prop), Qleft_margin)
4401 || EQ (XCAR (prop), Qright_margin))
4402 return 0;
4405 return (CONSP (prop)
4406 && (EQ (XCAR (prop), Qimage)
4407 || EQ (XCAR (prop), Qspace)));
4411 /* Check if PROP is a display property value whose text should be
4412 treated as intangible. */
4415 display_prop_intangible_p (prop)
4416 Lisp_Object prop;
4418 if (CONSP (prop)
4419 && CONSP (XCAR (prop))
4420 && !EQ (Qmargin, XCAR (XCAR (prop))))
4422 /* A list of sub-properties. */
4423 while (CONSP (prop))
4425 if (single_display_spec_intangible_p (XCAR (prop)))
4426 return 1;
4427 prop = XCDR (prop);
4430 else if (VECTORP (prop))
4432 /* A vector of sub-properties. */
4433 int i;
4434 for (i = 0; i < ASIZE (prop); ++i)
4435 if (single_display_spec_intangible_p (AREF (prop, i)))
4436 return 1;
4438 else
4439 return single_display_spec_intangible_p (prop);
4441 return 0;
4445 /* Return 1 if PROP is a display sub-property value containing STRING. */
4447 static int
4448 single_display_spec_string_p (prop, string)
4449 Lisp_Object prop, string;
4451 if (EQ (string, prop))
4452 return 1;
4454 /* Skip over `when FORM'. */
4455 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4457 prop = XCDR (prop);
4458 if (!CONSP (prop))
4459 return 0;
4460 prop = XCDR (prop);
4463 if (CONSP (prop))
4464 /* Skip over `margin LOCATION'. */
4465 if (EQ (XCAR (prop), Qmargin))
4467 prop = XCDR (prop);
4468 if (!CONSP (prop))
4469 return 0;
4471 prop = XCDR (prop);
4472 if (!CONSP (prop))
4473 return 0;
4476 return CONSP (prop) && EQ (XCAR (prop), string);
4480 /* Return 1 if STRING appears in the `display' property PROP. */
4482 static int
4483 display_prop_string_p (prop, string)
4484 Lisp_Object prop, string;
4486 if (CONSP (prop)
4487 && CONSP (XCAR (prop))
4488 && !EQ (Qmargin, XCAR (XCAR (prop))))
4490 /* A list of sub-properties. */
4491 while (CONSP (prop))
4493 if (single_display_spec_string_p (XCAR (prop), string))
4494 return 1;
4495 prop = XCDR (prop);
4498 else if (VECTORP (prop))
4500 /* A vector of sub-properties. */
4501 int i;
4502 for (i = 0; i < ASIZE (prop); ++i)
4503 if (single_display_spec_string_p (AREF (prop, i), string))
4504 return 1;
4506 else
4507 return single_display_spec_string_p (prop, string);
4509 return 0;
4513 /* Determine from which buffer position in W's buffer STRING comes
4514 from. AROUND_CHARPOS is an approximate position where it could
4515 be from. Value is the buffer position or 0 if it couldn't be
4516 determined.
4518 W's buffer must be current.
4520 This function is necessary because we don't record buffer positions
4521 in glyphs generated from strings (to keep struct glyph small).
4522 This function may only use code that doesn't eval because it is
4523 called asynchronously from note_mouse_highlight. */
4526 string_buffer_position (w, string, around_charpos)
4527 struct window *w;
4528 Lisp_Object string;
4529 int around_charpos;
4531 Lisp_Object limit, prop, pos;
4532 const int MAX_DISTANCE = 1000;
4533 int found = 0;
4535 pos = make_number (around_charpos);
4536 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4537 while (!found && !EQ (pos, limit))
4539 prop = Fget_char_property (pos, Qdisplay, Qnil);
4540 if (!NILP (prop) && display_prop_string_p (prop, string))
4541 found = 1;
4542 else
4543 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4546 if (!found)
4548 pos = make_number (around_charpos);
4549 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4550 while (!found && !EQ (pos, limit))
4552 prop = Fget_char_property (pos, Qdisplay, Qnil);
4553 if (!NILP (prop) && display_prop_string_p (prop, string))
4554 found = 1;
4555 else
4556 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4557 limit);
4561 return found ? XINT (pos) : 0;
4566 /***********************************************************************
4567 `composition' property
4568 ***********************************************************************/
4570 static enum prop_handled
4571 handle_auto_composed_prop (it)
4572 struct it *it;
4574 enum prop_handled handled = HANDLED_NORMALLY;
4576 if (FUNCTIONP (Vauto_composition_function))
4578 Lisp_Object val = Qnil;
4579 EMACS_INT pos, limit = -1;
4581 if (STRINGP (it->string))
4582 pos = IT_STRING_CHARPOS (*it);
4583 else
4584 pos = IT_CHARPOS (*it);
4586 val = Fget_text_property (make_number (pos), Qauto_composed, it->string);
4587 if (! NILP (val))
4589 Lisp_Object cmp_prop;
4590 EMACS_INT cmp_start, cmp_end;
4592 #ifdef USE_FONT_BACKEND
4593 if (enable_font_backend
4594 && get_property_and_range (pos, Qcomposition, &cmp_prop,
4595 &cmp_start, &cmp_end, it->string)
4596 && cmp_start == pos
4597 && COMPOSITION_METHOD (cmp_prop) == COMPOSITION_WITH_GLYPH_STRING)
4599 Lisp_Object gstring = COMPOSITION_COMPONENTS (cmp_prop);
4600 Lisp_Object font_object = LGSTRING_FONT (gstring);
4602 if (! EQ (font_object,
4603 font_at (-1, pos, FACE_FROM_ID (it->f, it->face_id),
4604 it->w, it->string)))
4605 /* We must re-compute the composition for the
4606 different font. */
4607 val = Qnil;
4609 #endif
4610 if (! NILP (val))
4612 Lisp_Object end;
4614 /* As Fnext_single_char_property_change is very slow, we
4615 limit the search to the current line. */
4616 if (STRINGP (it->string))
4617 limit = SCHARS (it->string);
4618 else
4619 limit = find_next_newline_no_quit (pos, 1);
4620 end = Fnext_single_char_property_change (make_number (pos),
4621 Qauto_composed,
4622 it->string,
4623 make_number (limit));
4625 if (XINT (end) < limit)
4626 /* The current point is auto-composed, but there exist
4627 characters not yet composed beyond the
4628 auto-composed region. There's a possiblity that
4629 the last characters in the region may be newly
4630 composed. */
4631 val = Qnil;
4634 if (NILP (val) && ! STRINGP (it->string))
4636 if (limit < 0)
4637 limit = (STRINGP (it->string) ? SCHARS (it->string)
4638 : find_next_newline_no_quit (pos, 1));
4639 if (pos < limit)
4641 int count = SPECPDL_INDEX ();
4642 Lisp_Object args[5];
4644 args[0] = Vauto_composition_function;
4645 specbind (Qauto_composition_function, Qnil);
4646 args[1] = make_number (pos);
4647 args[2] = make_number (limit);
4648 #ifdef USE_FONT_BACKEND
4649 if (enable_font_backend)
4650 args[3] = it->window;
4651 else
4652 #endif /* USE_FONT_BACKEND */
4653 args[3] = Qnil;
4654 args[4] = it->string;
4655 safe_call (5, args);
4656 unbind_to (count, Qnil);
4661 return handled;
4664 /* Set up iterator IT from `composition' property at its current
4665 position. Called from handle_stop. */
4667 static enum prop_handled
4668 handle_composition_prop (it)
4669 struct it *it;
4671 Lisp_Object prop, string;
4672 EMACS_INT pos, pos_byte, start, end;
4673 enum prop_handled handled = HANDLED_NORMALLY;
4675 if (STRINGP (it->string))
4677 unsigned char *s;
4679 pos = IT_STRING_CHARPOS (*it);
4680 pos_byte = IT_STRING_BYTEPOS (*it);
4681 string = it->string;
4682 s = SDATA (string) + pos_byte;
4683 it->c = STRING_CHAR (s, 0);
4685 else
4687 pos = IT_CHARPOS (*it);
4688 pos_byte = IT_BYTEPOS (*it);
4689 string = Qnil;
4690 it->c = FETCH_CHAR (pos_byte);
4693 /* If there's a valid composition and point is not inside of the
4694 composition (in the case that the composition is from the current
4695 buffer), draw a glyph composed from the composition components. */
4696 if (find_composition (pos, -1, &start, &end, &prop, string)
4697 && COMPOSITION_VALID_P (start, end, prop)
4698 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4700 int id;
4702 if (start != pos)
4704 if (STRINGP (it->string))
4705 pos_byte = string_char_to_byte (it->string, start);
4706 else
4707 pos_byte = CHAR_TO_BYTE (start);
4709 id = get_composition_id (start, pos_byte, end - start, prop, string);
4711 if (id >= 0)
4713 struct composition *cmp = composition_table[id];
4715 if (cmp->glyph_len == 0)
4717 /* No glyph. */
4718 if (STRINGP (it->string))
4720 IT_STRING_CHARPOS (*it) = end;
4721 IT_STRING_BYTEPOS (*it) = string_char_to_byte (it->string,
4722 end);
4724 else
4726 IT_CHARPOS (*it) = end;
4727 IT_BYTEPOS (*it) = CHAR_TO_BYTE (end);
4729 return HANDLED_RECOMPUTE_PROPS;
4732 it->stop_charpos = end;
4733 push_it (it);
4735 it->method = GET_FROM_COMPOSITION;
4736 it->cmp_id = id;
4737 it->cmp_len = COMPOSITION_LENGTH (prop);
4738 /* For a terminal, draw only the first (non-TAB) character
4739 of the components. */
4740 #ifdef USE_FONT_BACKEND
4741 if (composition_table[id]->method == COMPOSITION_WITH_GLYPH_STRING)
4743 /* FIXME: This doesn't do anything!?! */
4744 Lisp_Object lgstring = AREF (XHASH_TABLE (composition_hash_table)
4745 ->key_and_value,
4746 cmp->hash_index * 2);
4748 else
4749 #endif /* USE_FONT_BACKEND */
4751 int i;
4753 for (i = 0; i < cmp->glyph_len; i++)
4754 if ((it->c = COMPOSITION_GLYPH (composition_table[id], i))
4755 != '\t')
4756 break;
4758 if (it->c == '\t')
4759 it->c = ' ';
4760 it->len = (STRINGP (it->string)
4761 ? string_char_to_byte (it->string, end)
4762 : CHAR_TO_BYTE (end)) - pos_byte;
4763 handled = HANDLED_RETURN;
4767 return handled;
4772 /***********************************************************************
4773 Overlay strings
4774 ***********************************************************************/
4776 /* The following structure is used to record overlay strings for
4777 later sorting in load_overlay_strings. */
4779 struct overlay_entry
4781 Lisp_Object overlay;
4782 Lisp_Object string;
4783 int priority;
4784 int after_string_p;
4788 /* Set up iterator IT from overlay strings at its current position.
4789 Called from handle_stop. */
4791 static enum prop_handled
4792 handle_overlay_change (it)
4793 struct it *it;
4795 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4796 return HANDLED_RECOMPUTE_PROPS;
4797 else
4798 return HANDLED_NORMALLY;
4802 /* Set up the next overlay string for delivery by IT, if there is an
4803 overlay string to deliver. Called by set_iterator_to_next when the
4804 end of the current overlay string is reached. If there are more
4805 overlay strings to display, IT->string and
4806 IT->current.overlay_string_index are set appropriately here.
4807 Otherwise IT->string is set to nil. */
4809 static void
4810 next_overlay_string (it)
4811 struct it *it;
4813 ++it->current.overlay_string_index;
4814 if (it->current.overlay_string_index == it->n_overlay_strings)
4816 /* No more overlay strings. Restore IT's settings to what
4817 they were before overlay strings were processed, and
4818 continue to deliver from current_buffer. */
4819 int display_ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
4821 pop_it (it);
4822 xassert (it->sp > 0
4823 || it->method == GET_FROM_COMPOSITION
4824 || (NILP (it->string)
4825 && it->method == GET_FROM_BUFFER
4826 && it->stop_charpos >= BEGV
4827 && it->stop_charpos <= it->end_charpos));
4828 it->current.overlay_string_index = -1;
4829 it->n_overlay_strings = 0;
4831 /* If we're at the end of the buffer, record that we have
4832 processed the overlay strings there already, so that
4833 next_element_from_buffer doesn't try it again. */
4834 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4835 it->overlay_strings_at_end_processed_p = 1;
4837 /* If we have to display `...' for invisible text, set
4838 the iterator up for that. */
4839 if (display_ellipsis_p)
4840 setup_for_ellipsis (it, 0);
4842 else
4844 /* There are more overlay strings to process. If
4845 IT->current.overlay_string_index has advanced to a position
4846 where we must load IT->overlay_strings with more strings, do
4847 it. */
4848 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4850 if (it->current.overlay_string_index && i == 0)
4851 load_overlay_strings (it, 0);
4853 /* Initialize IT to deliver display elements from the overlay
4854 string. */
4855 it->string = it->overlay_strings[i];
4856 it->multibyte_p = STRING_MULTIBYTE (it->string);
4857 SET_TEXT_POS (it->current.string_pos, 0, 0);
4858 it->method = GET_FROM_STRING;
4859 it->stop_charpos = 0;
4862 CHECK_IT (it);
4866 /* Compare two overlay_entry structures E1 and E2. Used as a
4867 comparison function for qsort in load_overlay_strings. Overlay
4868 strings for the same position are sorted so that
4870 1. All after-strings come in front of before-strings, except
4871 when they come from the same overlay.
4873 2. Within after-strings, strings are sorted so that overlay strings
4874 from overlays with higher priorities come first.
4876 2. Within before-strings, strings are sorted so that overlay
4877 strings from overlays with higher priorities come last.
4879 Value is analogous to strcmp. */
4882 static int
4883 compare_overlay_entries (e1, e2)
4884 void *e1, *e2;
4886 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4887 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4888 int result;
4890 if (entry1->after_string_p != entry2->after_string_p)
4892 /* Let after-strings appear in front of before-strings if
4893 they come from different overlays. */
4894 if (EQ (entry1->overlay, entry2->overlay))
4895 result = entry1->after_string_p ? 1 : -1;
4896 else
4897 result = entry1->after_string_p ? -1 : 1;
4899 else if (entry1->after_string_p)
4900 /* After-strings sorted in order of decreasing priority. */
4901 result = entry2->priority - entry1->priority;
4902 else
4903 /* Before-strings sorted in order of increasing priority. */
4904 result = entry1->priority - entry2->priority;
4906 return result;
4910 /* Load the vector IT->overlay_strings with overlay strings from IT's
4911 current buffer position, or from CHARPOS if that is > 0. Set
4912 IT->n_overlays to the total number of overlay strings found.
4914 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4915 a time. On entry into load_overlay_strings,
4916 IT->current.overlay_string_index gives the number of overlay
4917 strings that have already been loaded by previous calls to this
4918 function.
4920 IT->add_overlay_start contains an additional overlay start
4921 position to consider for taking overlay strings from, if non-zero.
4922 This position comes into play when the overlay has an `invisible'
4923 property, and both before and after-strings. When we've skipped to
4924 the end of the overlay, because of its `invisible' property, we
4925 nevertheless want its before-string to appear.
4926 IT->add_overlay_start will contain the overlay start position
4927 in this case.
4929 Overlay strings are sorted so that after-string strings come in
4930 front of before-string strings. Within before and after-strings,
4931 strings are sorted by overlay priority. See also function
4932 compare_overlay_entries. */
4934 static void
4935 load_overlay_strings (it, charpos)
4936 struct it *it;
4937 int charpos;
4939 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
4940 Lisp_Object overlay, window, str, invisible;
4941 struct Lisp_Overlay *ov;
4942 int start, end;
4943 int size = 20;
4944 int n = 0, i, j, invis_p;
4945 struct overlay_entry *entries
4946 = (struct overlay_entry *) alloca (size * sizeof *entries);
4948 if (charpos <= 0)
4949 charpos = IT_CHARPOS (*it);
4951 /* Append the overlay string STRING of overlay OVERLAY to vector
4952 `entries' which has size `size' and currently contains `n'
4953 elements. AFTER_P non-zero means STRING is an after-string of
4954 OVERLAY. */
4955 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4956 do \
4958 Lisp_Object priority; \
4960 if (n == size) \
4962 int new_size = 2 * size; \
4963 struct overlay_entry *old = entries; \
4964 entries = \
4965 (struct overlay_entry *) alloca (new_size \
4966 * sizeof *entries); \
4967 bcopy (old, entries, size * sizeof *entries); \
4968 size = new_size; \
4971 entries[n].string = (STRING); \
4972 entries[n].overlay = (OVERLAY); \
4973 priority = Foverlay_get ((OVERLAY), Qpriority); \
4974 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4975 entries[n].after_string_p = (AFTER_P); \
4976 ++n; \
4978 while (0)
4980 /* Process overlay before the overlay center. */
4981 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4983 XSETMISC (overlay, ov);
4984 xassert (OVERLAYP (overlay));
4985 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4986 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4988 if (end < charpos)
4989 break;
4991 /* Skip this overlay if it doesn't start or end at IT's current
4992 position. */
4993 if (end != charpos && start != charpos)
4994 continue;
4996 /* Skip this overlay if it doesn't apply to IT->w. */
4997 window = Foverlay_get (overlay, Qwindow);
4998 if (WINDOWP (window) && XWINDOW (window) != it->w)
4999 continue;
5001 /* If the text ``under'' the overlay is invisible, both before-
5002 and after-strings from this overlay are visible; start and
5003 end position are indistinguishable. */
5004 invisible = Foverlay_get (overlay, Qinvisible);
5005 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5007 /* If overlay has a non-empty before-string, record it. */
5008 if ((start == charpos || (end == charpos && invis_p))
5009 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5010 && SCHARS (str))
5011 RECORD_OVERLAY_STRING (overlay, str, 0);
5013 /* If overlay has a non-empty after-string, record it. */
5014 if ((end == charpos || (start == charpos && invis_p))
5015 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5016 && SCHARS (str))
5017 RECORD_OVERLAY_STRING (overlay, str, 1);
5020 /* Process overlays after the overlay center. */
5021 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5023 XSETMISC (overlay, ov);
5024 xassert (OVERLAYP (overlay));
5025 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5026 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5028 if (start > charpos)
5029 break;
5031 /* Skip this overlay if it doesn't start or end at IT's current
5032 position. */
5033 if (end != charpos && start != charpos)
5034 continue;
5036 /* Skip this overlay if it doesn't apply to IT->w. */
5037 window = Foverlay_get (overlay, Qwindow);
5038 if (WINDOWP (window) && XWINDOW (window) != it->w)
5039 continue;
5041 /* If the text ``under'' the overlay is invisible, it has a zero
5042 dimension, and both before- and after-strings apply. */
5043 invisible = Foverlay_get (overlay, Qinvisible);
5044 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5046 /* If overlay has a non-empty before-string, record it. */
5047 if ((start == charpos || (end == charpos && invis_p))
5048 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5049 && SCHARS (str))
5050 RECORD_OVERLAY_STRING (overlay, str, 0);
5052 /* If overlay has a non-empty after-string, record it. */
5053 if ((end == charpos || (start == charpos && invis_p))
5054 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5055 && SCHARS (str))
5056 RECORD_OVERLAY_STRING (overlay, str, 1);
5059 #undef RECORD_OVERLAY_STRING
5061 /* Sort entries. */
5062 if (n > 1)
5063 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5065 /* Record the total number of strings to process. */
5066 it->n_overlay_strings = n;
5068 /* IT->current.overlay_string_index is the number of overlay strings
5069 that have already been consumed by IT. Copy some of the
5070 remaining overlay strings to IT->overlay_strings. */
5071 i = 0;
5072 j = it->current.overlay_string_index;
5073 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5075 it->overlay_strings[i] = entries[j].string;
5076 it->string_overlays[i++] = entries[j++].overlay;
5079 CHECK_IT (it);
5083 /* Get the first chunk of overlay strings at IT's current buffer
5084 position, or at CHARPOS if that is > 0. Value is non-zero if at
5085 least one overlay string was found. */
5087 static int
5088 get_overlay_strings_1 (it, charpos, compute_stop_p)
5089 struct it *it;
5090 int charpos;
5091 int compute_stop_p;
5093 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5094 process. This fills IT->overlay_strings with strings, and sets
5095 IT->n_overlay_strings to the total number of strings to process.
5096 IT->pos.overlay_string_index has to be set temporarily to zero
5097 because load_overlay_strings needs this; it must be set to -1
5098 when no overlay strings are found because a zero value would
5099 indicate a position in the first overlay string. */
5100 it->current.overlay_string_index = 0;
5101 load_overlay_strings (it, charpos);
5103 /* If we found overlay strings, set up IT to deliver display
5104 elements from the first one. Otherwise set up IT to deliver
5105 from current_buffer. */
5106 if (it->n_overlay_strings)
5108 /* Make sure we know settings in current_buffer, so that we can
5109 restore meaningful values when we're done with the overlay
5110 strings. */
5111 if (compute_stop_p)
5112 compute_stop_pos (it);
5113 xassert (it->face_id >= 0);
5115 /* Save IT's settings. They are restored after all overlay
5116 strings have been processed. */
5117 xassert (!compute_stop_p || it->sp == 0);
5118 push_it (it);
5120 /* Set up IT to deliver display elements from the first overlay
5121 string. */
5122 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5123 it->string = it->overlay_strings[0];
5124 it->from_overlay = Qnil;
5125 it->stop_charpos = 0;
5126 xassert (STRINGP (it->string));
5127 it->end_charpos = SCHARS (it->string);
5128 it->multibyte_p = STRING_MULTIBYTE (it->string);
5129 it->method = GET_FROM_STRING;
5130 return 1;
5133 it->current.overlay_string_index = -1;
5134 return 0;
5137 static int
5138 get_overlay_strings (it, charpos)
5139 struct it *it;
5140 int charpos;
5142 it->string = Qnil;
5143 it->method = GET_FROM_BUFFER;
5145 (void) get_overlay_strings_1 (it, charpos, 1);
5147 CHECK_IT (it);
5149 /* Value is non-zero if we found at least one overlay string. */
5150 return STRINGP (it->string);
5155 /***********************************************************************
5156 Saving and restoring state
5157 ***********************************************************************/
5159 /* Save current settings of IT on IT->stack. Called, for example,
5160 before setting up IT for an overlay string, to be able to restore
5161 IT's settings to what they were after the overlay string has been
5162 processed. */
5164 static void
5165 push_it (it)
5166 struct it *it;
5168 struct iterator_stack_entry *p;
5170 xassert (it->sp < IT_STACK_SIZE);
5171 p = it->stack + it->sp;
5173 p->stop_charpos = it->stop_charpos;
5174 xassert (it->face_id >= 0);
5175 p->face_id = it->face_id;
5176 p->string = it->string;
5177 p->method = it->method;
5178 p->from_overlay = it->from_overlay;
5179 switch (p->method)
5181 case GET_FROM_IMAGE:
5182 p->u.image.object = it->object;
5183 p->u.image.image_id = it->image_id;
5184 p->u.image.slice = it->slice;
5185 break;
5186 case GET_FROM_COMPOSITION:
5187 p->u.comp.object = it->object;
5188 p->u.comp.c = it->c;
5189 p->u.comp.len = it->len;
5190 p->u.comp.cmp_id = it->cmp_id;
5191 p->u.comp.cmp_len = it->cmp_len;
5192 break;
5193 case GET_FROM_STRETCH:
5194 p->u.stretch.object = it->object;
5195 break;
5197 p->position = it->position;
5198 p->current = it->current;
5199 p->end_charpos = it->end_charpos;
5200 p->string_nchars = it->string_nchars;
5201 p->area = it->area;
5202 p->multibyte_p = it->multibyte_p;
5203 p->space_width = it->space_width;
5204 p->font_height = it->font_height;
5205 p->voffset = it->voffset;
5206 p->string_from_display_prop_p = it->string_from_display_prop_p;
5207 p->display_ellipsis_p = 0;
5208 ++it->sp;
5212 /* Restore IT's settings from IT->stack. Called, for example, when no
5213 more overlay strings must be processed, and we return to delivering
5214 display elements from a buffer, or when the end of a string from a
5215 `display' property is reached and we return to delivering display
5216 elements from an overlay string, or from a buffer. */
5218 static void
5219 pop_it (it)
5220 struct it *it;
5222 struct iterator_stack_entry *p;
5224 xassert (it->sp > 0);
5225 --it->sp;
5226 p = it->stack + it->sp;
5227 it->stop_charpos = p->stop_charpos;
5228 it->face_id = p->face_id;
5229 it->current = p->current;
5230 it->position = p->position;
5231 it->string = p->string;
5232 it->from_overlay = p->from_overlay;
5233 if (NILP (it->string))
5234 SET_TEXT_POS (it->current.string_pos, -1, -1);
5235 it->method = p->method;
5236 switch (it->method)
5238 case GET_FROM_IMAGE:
5239 it->image_id = p->u.image.image_id;
5240 it->object = p->u.image.object;
5241 it->slice = p->u.image.slice;
5242 break;
5243 case GET_FROM_COMPOSITION:
5244 it->object = p->u.comp.object;
5245 it->c = p->u.comp.c;
5246 it->len = p->u.comp.len;
5247 it->cmp_id = p->u.comp.cmp_id;
5248 it->cmp_len = p->u.comp.cmp_len;
5249 break;
5250 case GET_FROM_STRETCH:
5251 it->object = p->u.comp.object;
5252 break;
5253 case GET_FROM_BUFFER:
5254 it->object = it->w->buffer;
5255 break;
5256 case GET_FROM_STRING:
5257 it->object = it->string;
5258 break;
5260 it->end_charpos = p->end_charpos;
5261 it->string_nchars = p->string_nchars;
5262 it->area = p->area;
5263 it->multibyte_p = p->multibyte_p;
5264 it->space_width = p->space_width;
5265 it->font_height = p->font_height;
5266 it->voffset = p->voffset;
5267 it->string_from_display_prop_p = p->string_from_display_prop_p;
5272 /***********************************************************************
5273 Moving over lines
5274 ***********************************************************************/
5276 /* Set IT's current position to the previous line start. */
5278 static void
5279 back_to_previous_line_start (it)
5280 struct it *it;
5282 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5283 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5287 /* Move IT to the next line start.
5289 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5290 we skipped over part of the text (as opposed to moving the iterator
5291 continuously over the text). Otherwise, don't change the value
5292 of *SKIPPED_P.
5294 Newlines may come from buffer text, overlay strings, or strings
5295 displayed via the `display' property. That's the reason we can't
5296 simply use find_next_newline_no_quit.
5298 Note that this function may not skip over invisible text that is so
5299 because of text properties and immediately follows a newline. If
5300 it would, function reseat_at_next_visible_line_start, when called
5301 from set_iterator_to_next, would effectively make invisible
5302 characters following a newline part of the wrong glyph row, which
5303 leads to wrong cursor motion. */
5305 static int
5306 forward_to_next_line_start (it, skipped_p)
5307 struct it *it;
5308 int *skipped_p;
5310 int old_selective, newline_found_p, n;
5311 const int MAX_NEWLINE_DISTANCE = 500;
5313 /* If already on a newline, just consume it to avoid unintended
5314 skipping over invisible text below. */
5315 if (it->what == IT_CHARACTER
5316 && it->c == '\n'
5317 && CHARPOS (it->position) == IT_CHARPOS (*it))
5319 set_iterator_to_next (it, 0);
5320 it->c = 0;
5321 return 1;
5324 /* Don't handle selective display in the following. It's (a)
5325 unnecessary because it's done by the caller, and (b) leads to an
5326 infinite recursion because next_element_from_ellipsis indirectly
5327 calls this function. */
5328 old_selective = it->selective;
5329 it->selective = 0;
5331 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5332 from buffer text. */
5333 for (n = newline_found_p = 0;
5334 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5335 n += STRINGP (it->string) ? 0 : 1)
5337 if (!get_next_display_element (it))
5338 return 0;
5339 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5340 set_iterator_to_next (it, 0);
5343 /* If we didn't find a newline near enough, see if we can use a
5344 short-cut. */
5345 if (!newline_found_p)
5347 int start = IT_CHARPOS (*it);
5348 int limit = find_next_newline_no_quit (start, 1);
5349 Lisp_Object pos;
5351 xassert (!STRINGP (it->string));
5353 /* If there isn't any `display' property in sight, and no
5354 overlays, we can just use the position of the newline in
5355 buffer text. */
5356 if (it->stop_charpos >= limit
5357 || ((pos = Fnext_single_property_change (make_number (start),
5358 Qdisplay,
5359 Qnil, make_number (limit)),
5360 NILP (pos))
5361 && next_overlay_change (start) == ZV))
5363 IT_CHARPOS (*it) = limit;
5364 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5365 *skipped_p = newline_found_p = 1;
5367 else
5369 while (get_next_display_element (it)
5370 && !newline_found_p)
5372 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5373 set_iterator_to_next (it, 0);
5378 it->selective = old_selective;
5379 return newline_found_p;
5383 /* Set IT's current position to the previous visible line start. Skip
5384 invisible text that is so either due to text properties or due to
5385 selective display. Caution: this does not change IT->current_x and
5386 IT->hpos. */
5388 static void
5389 back_to_previous_visible_line_start (it)
5390 struct it *it;
5392 while (IT_CHARPOS (*it) > BEGV)
5394 back_to_previous_line_start (it);
5396 if (IT_CHARPOS (*it) <= BEGV)
5397 break;
5399 /* If selective > 0, then lines indented more than that values
5400 are invisible. */
5401 if (it->selective > 0
5402 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5403 (double) it->selective)) /* iftc */
5404 continue;
5406 /* Check the newline before point for invisibility. */
5408 Lisp_Object prop;
5409 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5410 Qinvisible, it->window);
5411 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5412 continue;
5415 if (IT_CHARPOS (*it) <= BEGV)
5416 break;
5419 struct it it2;
5420 int pos;
5421 EMACS_INT beg, end;
5422 Lisp_Object val, overlay;
5424 /* If newline is part of a composition, continue from start of composition */
5425 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5426 && beg < IT_CHARPOS (*it))
5427 goto replaced;
5429 /* If newline is replaced by a display property, find start of overlay
5430 or interval and continue search from that point. */
5431 it2 = *it;
5432 pos = --IT_CHARPOS (it2);
5433 --IT_BYTEPOS (it2);
5434 it2.sp = 0;
5435 if (handle_display_prop (&it2) == HANDLED_RETURN
5436 && !NILP (val = get_char_property_and_overlay
5437 (make_number (pos), Qdisplay, Qnil, &overlay))
5438 && (OVERLAYP (overlay)
5439 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5440 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5441 goto replaced;
5443 /* Newline is not replaced by anything -- so we are done. */
5444 break;
5446 replaced:
5447 if (beg < BEGV)
5448 beg = BEGV;
5449 IT_CHARPOS (*it) = beg;
5450 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5454 it->continuation_lines_width = 0;
5456 xassert (IT_CHARPOS (*it) >= BEGV);
5457 xassert (IT_CHARPOS (*it) == BEGV
5458 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5459 CHECK_IT (it);
5463 /* Reseat iterator IT at the previous visible line start. Skip
5464 invisible text that is so either due to text properties or due to
5465 selective display. At the end, update IT's overlay information,
5466 face information etc. */
5468 void
5469 reseat_at_previous_visible_line_start (it)
5470 struct it *it;
5472 back_to_previous_visible_line_start (it);
5473 reseat (it, it->current.pos, 1);
5474 CHECK_IT (it);
5478 /* Reseat iterator IT on the next visible line start in the current
5479 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5480 preceding the line start. Skip over invisible text that is so
5481 because of selective display. Compute faces, overlays etc at the
5482 new position. Note that this function does not skip over text that
5483 is invisible because of text properties. */
5485 static void
5486 reseat_at_next_visible_line_start (it, on_newline_p)
5487 struct it *it;
5488 int on_newline_p;
5490 int newline_found_p, skipped_p = 0;
5492 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5494 /* Skip over lines that are invisible because they are indented
5495 more than the value of IT->selective. */
5496 if (it->selective > 0)
5497 while (IT_CHARPOS (*it) < ZV
5498 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5499 (double) it->selective)) /* iftc */
5501 xassert (IT_BYTEPOS (*it) == BEGV
5502 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5503 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5506 /* Position on the newline if that's what's requested. */
5507 if (on_newline_p && newline_found_p)
5509 if (STRINGP (it->string))
5511 if (IT_STRING_CHARPOS (*it) > 0)
5513 --IT_STRING_CHARPOS (*it);
5514 --IT_STRING_BYTEPOS (*it);
5517 else if (IT_CHARPOS (*it) > BEGV)
5519 --IT_CHARPOS (*it);
5520 --IT_BYTEPOS (*it);
5521 reseat (it, it->current.pos, 0);
5524 else if (skipped_p)
5525 reseat (it, it->current.pos, 0);
5527 CHECK_IT (it);
5532 /***********************************************************************
5533 Changing an iterator's position
5534 ***********************************************************************/
5536 /* Change IT's current position to POS in current_buffer. If FORCE_P
5537 is non-zero, always check for text properties at the new position.
5538 Otherwise, text properties are only looked up if POS >=
5539 IT->check_charpos of a property. */
5541 static void
5542 reseat (it, pos, force_p)
5543 struct it *it;
5544 struct text_pos pos;
5545 int force_p;
5547 int original_pos = IT_CHARPOS (*it);
5549 reseat_1 (it, pos, 0);
5551 /* Determine where to check text properties. Avoid doing it
5552 where possible because text property lookup is very expensive. */
5553 if (force_p
5554 || CHARPOS (pos) > it->stop_charpos
5555 || CHARPOS (pos) < original_pos)
5556 handle_stop (it);
5558 CHECK_IT (it);
5562 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5563 IT->stop_pos to POS, also. */
5565 static void
5566 reseat_1 (it, pos, set_stop_p)
5567 struct it *it;
5568 struct text_pos pos;
5569 int set_stop_p;
5571 /* Don't call this function when scanning a C string. */
5572 xassert (it->s == NULL);
5574 /* POS must be a reasonable value. */
5575 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5577 it->current.pos = it->position = pos;
5578 it->end_charpos = ZV;
5579 it->dpvec = NULL;
5580 it->current.dpvec_index = -1;
5581 it->current.overlay_string_index = -1;
5582 IT_STRING_CHARPOS (*it) = -1;
5583 IT_STRING_BYTEPOS (*it) = -1;
5584 it->string = Qnil;
5585 it->method = GET_FROM_BUFFER;
5586 it->object = it->w->buffer;
5587 it->area = TEXT_AREA;
5588 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5589 it->sp = 0;
5590 it->string_from_display_prop_p = 0;
5591 it->face_before_selective_p = 0;
5593 if (set_stop_p)
5594 it->stop_charpos = CHARPOS (pos);
5598 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5599 If S is non-null, it is a C string to iterate over. Otherwise,
5600 STRING gives a Lisp string to iterate over.
5602 If PRECISION > 0, don't return more then PRECISION number of
5603 characters from the string.
5605 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5606 characters have been returned. FIELD_WIDTH < 0 means an infinite
5607 field width.
5609 MULTIBYTE = 0 means disable processing of multibyte characters,
5610 MULTIBYTE > 0 means enable it,
5611 MULTIBYTE < 0 means use IT->multibyte_p.
5613 IT must be initialized via a prior call to init_iterator before
5614 calling this function. */
5616 static void
5617 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5618 struct it *it;
5619 unsigned char *s;
5620 Lisp_Object string;
5621 int charpos;
5622 int precision, field_width, multibyte;
5624 /* No region in strings. */
5625 it->region_beg_charpos = it->region_end_charpos = -1;
5627 /* No text property checks performed by default, but see below. */
5628 it->stop_charpos = -1;
5630 /* Set iterator position and end position. */
5631 bzero (&it->current, sizeof it->current);
5632 it->current.overlay_string_index = -1;
5633 it->current.dpvec_index = -1;
5634 xassert (charpos >= 0);
5636 /* If STRING is specified, use its multibyteness, otherwise use the
5637 setting of MULTIBYTE, if specified. */
5638 if (multibyte >= 0)
5639 it->multibyte_p = multibyte > 0;
5641 if (s == NULL)
5643 xassert (STRINGP (string));
5644 it->string = string;
5645 it->s = NULL;
5646 it->end_charpos = it->string_nchars = SCHARS (string);
5647 it->method = GET_FROM_STRING;
5648 it->current.string_pos = string_pos (charpos, string);
5650 else
5652 it->s = s;
5653 it->string = Qnil;
5655 /* Note that we use IT->current.pos, not it->current.string_pos,
5656 for displaying C strings. */
5657 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5658 if (it->multibyte_p)
5660 it->current.pos = c_string_pos (charpos, s, 1);
5661 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5663 else
5665 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5666 it->end_charpos = it->string_nchars = strlen (s);
5669 it->method = GET_FROM_C_STRING;
5672 /* PRECISION > 0 means don't return more than PRECISION characters
5673 from the string. */
5674 if (precision > 0 && it->end_charpos - charpos > precision)
5675 it->end_charpos = it->string_nchars = charpos + precision;
5677 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5678 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5679 FIELD_WIDTH < 0 means infinite field width. This is useful for
5680 padding with `-' at the end of a mode line. */
5681 if (field_width < 0)
5682 field_width = INFINITY;
5683 if (field_width > it->end_charpos - charpos)
5684 it->end_charpos = charpos + field_width;
5686 /* Use the standard display table for displaying strings. */
5687 if (DISP_TABLE_P (Vstandard_display_table))
5688 it->dp = XCHAR_TABLE (Vstandard_display_table);
5690 it->stop_charpos = charpos;
5691 CHECK_IT (it);
5696 /***********************************************************************
5697 Iteration
5698 ***********************************************************************/
5700 /* Map enum it_method value to corresponding next_element_from_* function. */
5702 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5704 next_element_from_buffer,
5705 next_element_from_display_vector,
5706 next_element_from_composition,
5707 next_element_from_string,
5708 next_element_from_c_string,
5709 next_element_from_image,
5710 next_element_from_stretch
5713 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5715 /* Load IT's display element fields with information about the next
5716 display element from the current position of IT. Value is zero if
5717 end of buffer (or C string) is reached. */
5719 static struct frame *last_escape_glyph_frame = NULL;
5720 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5721 static int last_escape_glyph_merged_face_id = 0;
5724 get_next_display_element (it)
5725 struct it *it;
5727 /* Non-zero means that we found a display element. Zero means that
5728 we hit the end of what we iterate over. Performance note: the
5729 function pointer `method' used here turns out to be faster than
5730 using a sequence of if-statements. */
5731 int success_p;
5733 get_next:
5734 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5736 if (it->what == IT_CHARACTER)
5738 /* Map via display table or translate control characters.
5739 IT->c, IT->len etc. have been set to the next character by
5740 the function call above. If we have a display table, and it
5741 contains an entry for IT->c, translate it. Don't do this if
5742 IT->c itself comes from a display table, otherwise we could
5743 end up in an infinite recursion. (An alternative could be to
5744 count the recursion depth of this function and signal an
5745 error when a certain maximum depth is reached.) Is it worth
5746 it? */
5747 if (success_p && it->dpvec == NULL)
5749 Lisp_Object dv;
5751 if (it->dp
5752 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5753 VECTORP (dv)))
5755 struct Lisp_Vector *v = XVECTOR (dv);
5757 /* Return the first character from the display table
5758 entry, if not empty. If empty, don't display the
5759 current character. */
5760 if (v->size)
5762 it->dpvec_char_len = it->len;
5763 it->dpvec = v->contents;
5764 it->dpend = v->contents + v->size;
5765 it->current.dpvec_index = 0;
5766 it->dpvec_face_id = -1;
5767 it->saved_face_id = it->face_id;
5768 it->method = GET_FROM_DISPLAY_VECTOR;
5769 it->ellipsis_p = 0;
5771 else
5773 set_iterator_to_next (it, 0);
5775 goto get_next;
5778 /* Translate control characters into `\003' or `^C' form.
5779 Control characters coming from a display table entry are
5780 currently not translated because we use IT->dpvec to hold
5781 the translation. This could easily be changed but I
5782 don't believe that it is worth doing.
5784 If it->multibyte_p is nonzero, non-printable non-ASCII
5785 characters are also translated to octal form.
5787 If it->multibyte_p is zero, eight-bit characters that
5788 don't have corresponding multibyte char code are also
5789 translated to octal form. */
5790 else if ((it->c < ' '
5791 ? (it->area != TEXT_AREA
5792 /* In mode line, treat \n, \t like other crl chars. */
5793 || (it->c != '\t'
5794 && it->glyph_row && it->glyph_row->mode_line_p)
5795 || (it->c != '\n' && it->c != '\t'))
5796 : (it->multibyte_p
5797 ? (!CHAR_PRINTABLE_P (it->c)
5798 || (!NILP (Vnobreak_char_display)
5799 && (it->c == 0xA0 /* NO-BREAK SPACE */
5800 || it->c == 0xAD /* SOFT HYPHEN */)))
5801 : (it->c >= 127
5802 && (! unibyte_display_via_language_environment
5803 || (UNIBYTE_CHAR_HAS_MULTIBYTE_P (it->c)))))))
5805 /* IT->c is a control character which must be displayed
5806 either as '\003' or as `^C' where the '\\' and '^'
5807 can be defined in the display table. Fill
5808 IT->ctl_chars with glyphs for what we have to
5809 display. Then, set IT->dpvec to these glyphs. */
5810 Lisp_Object gc;
5811 int ctl_len;
5812 int face_id, lface_id = 0 ;
5813 int escape_glyph;
5815 /* Handle control characters with ^. */
5817 if (it->c < 128 && it->ctl_arrow_p)
5819 int g;
5821 g = '^'; /* default glyph for Control */
5822 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5823 if (it->dp
5824 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5825 && GLYPH_CODE_CHAR_VALID_P (gc))
5827 g = GLYPH_CODE_CHAR (gc);
5828 lface_id = GLYPH_CODE_FACE (gc);
5830 if (lface_id)
5832 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5834 else if (it->f == last_escape_glyph_frame
5835 && it->face_id == last_escape_glyph_face_id)
5837 face_id = last_escape_glyph_merged_face_id;
5839 else
5841 /* Merge the escape-glyph face into the current face. */
5842 face_id = merge_faces (it->f, Qescape_glyph, 0,
5843 it->face_id);
5844 last_escape_glyph_frame = it->f;
5845 last_escape_glyph_face_id = it->face_id;
5846 last_escape_glyph_merged_face_id = face_id;
5849 XSETINT (it->ctl_chars[0], g);
5850 XSETINT (it->ctl_chars[1], it->c ^ 0100);
5851 ctl_len = 2;
5852 goto display_control;
5855 /* Handle non-break space in the mode where it only gets
5856 highlighting. */
5858 if (EQ (Vnobreak_char_display, Qt)
5859 && it->c == 0xA0)
5861 /* Merge the no-break-space face into the current face. */
5862 face_id = merge_faces (it->f, Qnobreak_space, 0,
5863 it->face_id);
5865 it->c = ' ';
5866 XSETINT (it->ctl_chars[0], ' ');
5867 ctl_len = 1;
5868 goto display_control;
5871 /* Handle sequences that start with the "escape glyph". */
5873 /* the default escape glyph is \. */
5874 escape_glyph = '\\';
5876 if (it->dp
5877 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5878 && GLYPH_CODE_CHAR_VALID_P (gc))
5880 escape_glyph = GLYPH_CODE_CHAR (gc);
5881 lface_id = GLYPH_CODE_FACE (gc);
5883 if (lface_id)
5885 /* The display table specified a face.
5886 Merge it into face_id and also into escape_glyph. */
5887 face_id = merge_faces (it->f, Qt, lface_id,
5888 it->face_id);
5890 else if (it->f == last_escape_glyph_frame
5891 && it->face_id == last_escape_glyph_face_id)
5893 face_id = last_escape_glyph_merged_face_id;
5895 else
5897 /* Merge the escape-glyph face into the current face. */
5898 face_id = merge_faces (it->f, Qescape_glyph, 0,
5899 it->face_id);
5900 last_escape_glyph_frame = it->f;
5901 last_escape_glyph_face_id = it->face_id;
5902 last_escape_glyph_merged_face_id = face_id;
5905 /* Handle soft hyphens in the mode where they only get
5906 highlighting. */
5908 if (EQ (Vnobreak_char_display, Qt)
5909 && it->c == 0xAD)
5911 it->c = '-';
5912 XSETINT (it->ctl_chars[0], '-');
5913 ctl_len = 1;
5914 goto display_control;
5917 /* Handle non-break space and soft hyphen
5918 with the escape glyph. */
5920 if (it->c == 0xA0 || it->c == 0xAD)
5922 XSETINT (it->ctl_chars[0], escape_glyph);
5923 it->c = (it->c == 0xA0 ? ' ' : '-');
5924 XSETINT (it->ctl_chars[1], it->c);
5925 ctl_len = 2;
5926 goto display_control;
5930 unsigned char str[MAX_MULTIBYTE_LENGTH];
5931 int len;
5932 int i;
5934 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5935 if (CHAR_BYTE8_P (it->c))
5937 str[0] = CHAR_TO_BYTE8 (it->c);
5938 len = 1;
5940 else if (it->c < 256)
5942 str[0] = it->c;
5943 len = 1;
5945 else
5947 /* It's an invalid character, which shouldn't
5948 happen actually, but due to bugs it may
5949 happen. Let's print the char as is, there's
5950 not much meaningful we can do with it. */
5951 str[0] = it->c;
5952 str[1] = it->c >> 8;
5953 str[2] = it->c >> 16;
5954 str[3] = it->c >> 24;
5955 len = 4;
5958 for (i = 0; i < len; i++)
5960 int g;
5961 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5962 /* Insert three more glyphs into IT->ctl_chars for
5963 the octal display of the character. */
5964 g = ((str[i] >> 6) & 7) + '0';
5965 XSETINT (it->ctl_chars[i * 4 + 1], g);
5966 g = ((str[i] >> 3) & 7) + '0';
5967 XSETINT (it->ctl_chars[i * 4 + 2], g);
5968 g = (str[i] & 7) + '0';
5969 XSETINT (it->ctl_chars[i * 4 + 3], g);
5971 ctl_len = len * 4;
5974 display_control:
5975 /* Set up IT->dpvec and return first character from it. */
5976 it->dpvec_char_len = it->len;
5977 it->dpvec = it->ctl_chars;
5978 it->dpend = it->dpvec + ctl_len;
5979 it->current.dpvec_index = 0;
5980 it->dpvec_face_id = face_id;
5981 it->saved_face_id = it->face_id;
5982 it->method = GET_FROM_DISPLAY_VECTOR;
5983 it->ellipsis_p = 0;
5984 goto get_next;
5989 /* Adjust face id for a multibyte character. There are no multibyte
5990 character in unibyte text. */
5991 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5992 && it->multibyte_p
5993 && success_p
5994 && FRAME_WINDOW_P (it->f))
5996 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5997 int pos = (it->s ? -1
5998 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5999 : IT_CHARPOS (*it));
6001 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
6004 /* Is this character the last one of a run of characters with
6005 box? If yes, set IT->end_of_box_run_p to 1. */
6006 if (it->face_box_p
6007 && it->s == NULL)
6009 int face_id;
6010 struct face *face;
6012 it->end_of_box_run_p
6013 = ((face_id = face_after_it_pos (it),
6014 face_id != it->face_id)
6015 && (face = FACE_FROM_ID (it->f, face_id),
6016 face->box == FACE_NO_BOX));
6019 /* Value is 0 if end of buffer or string reached. */
6020 return success_p;
6024 /* Move IT to the next display element.
6026 RESEAT_P non-zero means if called on a newline in buffer text,
6027 skip to the next visible line start.
6029 Functions get_next_display_element and set_iterator_to_next are
6030 separate because I find this arrangement easier to handle than a
6031 get_next_display_element function that also increments IT's
6032 position. The way it is we can first look at an iterator's current
6033 display element, decide whether it fits on a line, and if it does,
6034 increment the iterator position. The other way around we probably
6035 would either need a flag indicating whether the iterator has to be
6036 incremented the next time, or we would have to implement a
6037 decrement position function which would not be easy to write. */
6039 void
6040 set_iterator_to_next (it, reseat_p)
6041 struct it *it;
6042 int reseat_p;
6044 /* Reset flags indicating start and end of a sequence of characters
6045 with box. Reset them at the start of this function because
6046 moving the iterator to a new position might set them. */
6047 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6049 switch (it->method)
6051 case GET_FROM_BUFFER:
6052 /* The current display element of IT is a character from
6053 current_buffer. Advance in the buffer, and maybe skip over
6054 invisible lines that are so because of selective display. */
6055 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6056 reseat_at_next_visible_line_start (it, 0);
6057 else
6059 xassert (it->len != 0);
6060 IT_BYTEPOS (*it) += it->len;
6061 IT_CHARPOS (*it) += 1;
6062 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6064 break;
6066 case GET_FROM_COMPOSITION:
6067 xassert (it->cmp_id >= 0 && it->cmp_id < n_compositions);
6068 xassert (it->sp > 0);
6069 pop_it (it);
6070 if (it->method == GET_FROM_STRING)
6072 IT_STRING_BYTEPOS (*it) += it->len;
6073 IT_STRING_CHARPOS (*it) += it->cmp_len;
6074 goto consider_string_end;
6076 else if (it->method == GET_FROM_BUFFER)
6078 IT_BYTEPOS (*it) += it->len;
6079 IT_CHARPOS (*it) += it->cmp_len;
6081 break;
6083 case GET_FROM_C_STRING:
6084 /* Current display element of IT is from a C string. */
6085 IT_BYTEPOS (*it) += it->len;
6086 IT_CHARPOS (*it) += 1;
6087 break;
6089 case GET_FROM_DISPLAY_VECTOR:
6090 /* Current display element of IT is from a display table entry.
6091 Advance in the display table definition. Reset it to null if
6092 end reached, and continue with characters from buffers/
6093 strings. */
6094 ++it->current.dpvec_index;
6096 /* Restore face of the iterator to what they were before the
6097 display vector entry (these entries may contain faces). */
6098 it->face_id = it->saved_face_id;
6100 if (it->dpvec + it->current.dpvec_index == it->dpend)
6102 int recheck_faces = it->ellipsis_p;
6104 if (it->s)
6105 it->method = GET_FROM_C_STRING;
6106 else if (STRINGP (it->string))
6107 it->method = GET_FROM_STRING;
6108 else
6110 it->method = GET_FROM_BUFFER;
6111 it->object = it->w->buffer;
6114 it->dpvec = NULL;
6115 it->current.dpvec_index = -1;
6117 /* Skip over characters which were displayed via IT->dpvec. */
6118 if (it->dpvec_char_len < 0)
6119 reseat_at_next_visible_line_start (it, 1);
6120 else if (it->dpvec_char_len > 0)
6122 if (it->method == GET_FROM_STRING
6123 && it->n_overlay_strings > 0)
6124 it->ignore_overlay_strings_at_pos_p = 1;
6125 it->len = it->dpvec_char_len;
6126 set_iterator_to_next (it, reseat_p);
6129 /* Maybe recheck faces after display vector */
6130 if (recheck_faces)
6131 it->stop_charpos = IT_CHARPOS (*it);
6133 break;
6135 case GET_FROM_STRING:
6136 /* Current display element is a character from a Lisp string. */
6137 xassert (it->s == NULL && STRINGP (it->string));
6138 IT_STRING_BYTEPOS (*it) += it->len;
6139 IT_STRING_CHARPOS (*it) += 1;
6141 consider_string_end:
6143 if (it->current.overlay_string_index >= 0)
6145 /* IT->string is an overlay string. Advance to the
6146 next, if there is one. */
6147 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6148 next_overlay_string (it);
6150 else
6152 /* IT->string is not an overlay string. If we reached
6153 its end, and there is something on IT->stack, proceed
6154 with what is on the stack. This can be either another
6155 string, this time an overlay string, or a buffer. */
6156 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6157 && it->sp > 0)
6159 pop_it (it);
6160 if (it->method == GET_FROM_STRING)
6161 goto consider_string_end;
6164 break;
6166 case GET_FROM_IMAGE:
6167 case GET_FROM_STRETCH:
6168 /* The position etc with which we have to proceed are on
6169 the stack. The position may be at the end of a string,
6170 if the `display' property takes up the whole string. */
6171 xassert (it->sp > 0);
6172 pop_it (it);
6173 if (it->method == GET_FROM_STRING)
6174 goto consider_string_end;
6175 break;
6177 default:
6178 /* There are no other methods defined, so this should be a bug. */
6179 abort ();
6182 xassert (it->method != GET_FROM_STRING
6183 || (STRINGP (it->string)
6184 && IT_STRING_CHARPOS (*it) >= 0));
6187 /* Load IT's display element fields with information about the next
6188 display element which comes from a display table entry or from the
6189 result of translating a control character to one of the forms `^C'
6190 or `\003'.
6192 IT->dpvec holds the glyphs to return as characters.
6193 IT->saved_face_id holds the face id before the display vector--
6194 it is restored into IT->face_idin set_iterator_to_next. */
6196 static int
6197 next_element_from_display_vector (it)
6198 struct it *it;
6200 Lisp_Object gc;
6202 /* Precondition. */
6203 xassert (it->dpvec && it->current.dpvec_index >= 0);
6205 it->face_id = it->saved_face_id;
6207 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6208 That seemed totally bogus - so I changed it... */
6210 if ((gc = it->dpvec[it->current.dpvec_index], GLYPH_CODE_P (gc))
6211 && GLYPH_CODE_CHAR_VALID_P (gc))
6213 it->c = GLYPH_CODE_CHAR (gc);
6214 it->len = CHAR_BYTES (it->c);
6216 /* The entry may contain a face id to use. Such a face id is
6217 the id of a Lisp face, not a realized face. A face id of
6218 zero means no face is specified. */
6219 if (it->dpvec_face_id >= 0)
6220 it->face_id = it->dpvec_face_id;
6221 else
6223 int lface_id = GLYPH_CODE_FACE (gc);
6224 if (lface_id > 0)
6225 it->face_id = merge_faces (it->f, Qt, lface_id,
6226 it->saved_face_id);
6229 else
6230 /* Display table entry is invalid. Return a space. */
6231 it->c = ' ', it->len = 1;
6233 /* Don't change position and object of the iterator here. They are
6234 still the values of the character that had this display table
6235 entry or was translated, and that's what we want. */
6236 it->what = IT_CHARACTER;
6237 return 1;
6241 /* Load IT with the next display element from Lisp string IT->string.
6242 IT->current.string_pos is the current position within the string.
6243 If IT->current.overlay_string_index >= 0, the Lisp string is an
6244 overlay string. */
6246 static int
6247 next_element_from_string (it)
6248 struct it *it;
6250 struct text_pos position;
6252 xassert (STRINGP (it->string));
6253 xassert (IT_STRING_CHARPOS (*it) >= 0);
6254 position = it->current.string_pos;
6256 /* Time to check for invisible text? */
6257 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6258 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6260 handle_stop (it);
6262 /* Since a handler may have changed IT->method, we must
6263 recurse here. */
6264 return GET_NEXT_DISPLAY_ELEMENT (it);
6267 if (it->current.overlay_string_index >= 0)
6269 /* Get the next character from an overlay string. In overlay
6270 strings, There is no field width or padding with spaces to
6271 do. */
6272 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6274 it->what = IT_EOB;
6275 return 0;
6277 else if (STRING_MULTIBYTE (it->string))
6279 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6280 const unsigned char *s = (SDATA (it->string)
6281 + IT_STRING_BYTEPOS (*it));
6282 it->c = string_char_and_length (s, remaining, &it->len);
6284 else
6286 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6287 it->len = 1;
6290 else
6292 /* Get the next character from a Lisp string that is not an
6293 overlay string. Such strings come from the mode line, for
6294 example. We may have to pad with spaces, or truncate the
6295 string. See also next_element_from_c_string. */
6296 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6298 it->what = IT_EOB;
6299 return 0;
6301 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6303 /* Pad with spaces. */
6304 it->c = ' ', it->len = 1;
6305 CHARPOS (position) = BYTEPOS (position) = -1;
6307 else if (STRING_MULTIBYTE (it->string))
6309 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6310 const unsigned char *s = (SDATA (it->string)
6311 + IT_STRING_BYTEPOS (*it));
6312 it->c = string_char_and_length (s, maxlen, &it->len);
6314 else
6316 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6317 it->len = 1;
6321 /* Record what we have and where it came from. */
6322 it->what = IT_CHARACTER;
6323 it->object = it->string;
6324 it->position = position;
6325 return 1;
6329 /* Load IT with next display element from C string IT->s.
6330 IT->string_nchars is the maximum number of characters to return
6331 from the string. IT->end_charpos may be greater than
6332 IT->string_nchars when this function is called, in which case we
6333 may have to return padding spaces. Value is zero if end of string
6334 reached, including padding spaces. */
6336 static int
6337 next_element_from_c_string (it)
6338 struct it *it;
6340 int success_p = 1;
6342 xassert (it->s);
6343 it->what = IT_CHARACTER;
6344 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6345 it->object = Qnil;
6347 /* IT's position can be greater IT->string_nchars in case a field
6348 width or precision has been specified when the iterator was
6349 initialized. */
6350 if (IT_CHARPOS (*it) >= it->end_charpos)
6352 /* End of the game. */
6353 it->what = IT_EOB;
6354 success_p = 0;
6356 else if (IT_CHARPOS (*it) >= it->string_nchars)
6358 /* Pad with spaces. */
6359 it->c = ' ', it->len = 1;
6360 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6362 else if (it->multibyte_p)
6364 /* Implementation note: The calls to strlen apparently aren't a
6365 performance problem because there is no noticeable performance
6366 difference between Emacs running in unibyte or multibyte mode. */
6367 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6368 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
6369 maxlen, &it->len);
6371 else
6372 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6374 return success_p;
6378 /* Set up IT to return characters from an ellipsis, if appropriate.
6379 The definition of the ellipsis glyphs may come from a display table
6380 entry. This function Fills IT with the first glyph from the
6381 ellipsis if an ellipsis is to be displayed. */
6383 static int
6384 next_element_from_ellipsis (it)
6385 struct it *it;
6387 if (it->selective_display_ellipsis_p)
6388 setup_for_ellipsis (it, it->len);
6389 else
6391 /* The face at the current position may be different from the
6392 face we find after the invisible text. Remember what it
6393 was in IT->saved_face_id, and signal that it's there by
6394 setting face_before_selective_p. */
6395 it->saved_face_id = it->face_id;
6396 it->method = GET_FROM_BUFFER;
6397 it->object = it->w->buffer;
6398 reseat_at_next_visible_line_start (it, 1);
6399 it->face_before_selective_p = 1;
6402 return GET_NEXT_DISPLAY_ELEMENT (it);
6406 /* Deliver an image display element. The iterator IT is already
6407 filled with image information (done in handle_display_prop). Value
6408 is always 1. */
6411 static int
6412 next_element_from_image (it)
6413 struct it *it;
6415 it->what = IT_IMAGE;
6416 return 1;
6420 /* Fill iterator IT with next display element from a stretch glyph
6421 property. IT->object is the value of the text property. Value is
6422 always 1. */
6424 static int
6425 next_element_from_stretch (it)
6426 struct it *it;
6428 it->what = IT_STRETCH;
6429 return 1;
6433 /* Load IT with the next display element from current_buffer. Value
6434 is zero if end of buffer reached. IT->stop_charpos is the next
6435 position at which to stop and check for text properties or buffer
6436 end. */
6438 static int
6439 next_element_from_buffer (it)
6440 struct it *it;
6442 int success_p = 1;
6444 /* Check this assumption, otherwise, we would never enter the
6445 if-statement, below. */
6446 xassert (IT_CHARPOS (*it) >= BEGV
6447 && IT_CHARPOS (*it) <= it->stop_charpos);
6449 if (IT_CHARPOS (*it) >= it->stop_charpos)
6451 if (IT_CHARPOS (*it) >= it->end_charpos)
6453 int overlay_strings_follow_p;
6455 /* End of the game, except when overlay strings follow that
6456 haven't been returned yet. */
6457 if (it->overlay_strings_at_end_processed_p)
6458 overlay_strings_follow_p = 0;
6459 else
6461 it->overlay_strings_at_end_processed_p = 1;
6462 overlay_strings_follow_p = get_overlay_strings (it, 0);
6465 if (overlay_strings_follow_p)
6466 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6467 else
6469 it->what = IT_EOB;
6470 it->position = it->current.pos;
6471 success_p = 0;
6474 else
6476 handle_stop (it);
6477 return GET_NEXT_DISPLAY_ELEMENT (it);
6480 else
6482 /* No face changes, overlays etc. in sight, so just return a
6483 character from current_buffer. */
6484 unsigned char *p;
6486 /* Maybe run the redisplay end trigger hook. Performance note:
6487 This doesn't seem to cost measurable time. */
6488 if (it->redisplay_end_trigger_charpos
6489 && it->glyph_row
6490 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6491 run_redisplay_end_trigger_hook (it);
6493 /* Get the next character, maybe multibyte. */
6494 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6495 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6497 int maxlen = ((IT_BYTEPOS (*it) >= GPT_BYTE ? ZV_BYTE : GPT_BYTE)
6498 - IT_BYTEPOS (*it));
6499 it->c = string_char_and_length (p, maxlen, &it->len);
6501 else
6502 it->c = *p, it->len = 1;
6504 /* Record what we have and where it came from. */
6505 it->what = IT_CHARACTER;
6506 it->object = it->w->buffer;
6507 it->position = it->current.pos;
6509 /* Normally we return the character found above, except when we
6510 really want to return an ellipsis for selective display. */
6511 if (it->selective)
6513 if (it->c == '\n')
6515 /* A value of selective > 0 means hide lines indented more
6516 than that number of columns. */
6517 if (it->selective > 0
6518 && IT_CHARPOS (*it) + 1 < ZV
6519 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6520 IT_BYTEPOS (*it) + 1,
6521 (double) it->selective)) /* iftc */
6523 success_p = next_element_from_ellipsis (it);
6524 it->dpvec_char_len = -1;
6527 else if (it->c == '\r' && it->selective == -1)
6529 /* A value of selective == -1 means that everything from the
6530 CR to the end of the line is invisible, with maybe an
6531 ellipsis displayed for it. */
6532 success_p = next_element_from_ellipsis (it);
6533 it->dpvec_char_len = -1;
6538 /* Value is zero if end of buffer reached. */
6539 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6540 return success_p;
6544 /* Run the redisplay end trigger hook for IT. */
6546 static void
6547 run_redisplay_end_trigger_hook (it)
6548 struct it *it;
6550 Lisp_Object args[3];
6552 /* IT->glyph_row should be non-null, i.e. we should be actually
6553 displaying something, or otherwise we should not run the hook. */
6554 xassert (it->glyph_row);
6556 /* Set up hook arguments. */
6557 args[0] = Qredisplay_end_trigger_functions;
6558 args[1] = it->window;
6559 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6560 it->redisplay_end_trigger_charpos = 0;
6562 /* Since we are *trying* to run these functions, don't try to run
6563 them again, even if they get an error. */
6564 it->w->redisplay_end_trigger = Qnil;
6565 Frun_hook_with_args (3, args);
6567 /* Notice if it changed the face of the character we are on. */
6568 handle_face_prop (it);
6572 /* Deliver a composition display element. The iterator IT is already
6573 filled with composition information (done in
6574 handle_composition_prop). Value is always 1. */
6576 static int
6577 next_element_from_composition (it)
6578 struct it *it;
6580 it->what = IT_COMPOSITION;
6581 it->position = (STRINGP (it->string)
6582 ? it->current.string_pos
6583 : it->current.pos);
6584 if (STRINGP (it->string))
6585 it->object = it->string;
6586 else
6587 it->object = it->w->buffer;
6588 return 1;
6593 /***********************************************************************
6594 Moving an iterator without producing glyphs
6595 ***********************************************************************/
6597 /* Check if iterator is at a position corresponding to a valid buffer
6598 position after some move_it_ call. */
6600 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6601 ((it)->method == GET_FROM_STRING \
6602 ? IT_STRING_CHARPOS (*it) == 0 \
6603 : 1)
6606 /* Move iterator IT to a specified buffer or X position within one
6607 line on the display without producing glyphs.
6609 OP should be a bit mask including some or all of these bits:
6610 MOVE_TO_X: Stop on reaching x-position TO_X.
6611 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6612 Regardless of OP's value, stop in reaching the end of the display line.
6614 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6615 This means, in particular, that TO_X includes window's horizontal
6616 scroll amount.
6618 The return value has several possible values that
6619 say what condition caused the scan to stop:
6621 MOVE_POS_MATCH_OR_ZV
6622 - when TO_POS or ZV was reached.
6624 MOVE_X_REACHED
6625 -when TO_X was reached before TO_POS or ZV were reached.
6627 MOVE_LINE_CONTINUED
6628 - when we reached the end of the display area and the line must
6629 be continued.
6631 MOVE_LINE_TRUNCATED
6632 - when we reached the end of the display area and the line is
6633 truncated.
6635 MOVE_NEWLINE_OR_CR
6636 - when we stopped at a line end, i.e. a newline or a CR and selective
6637 display is on. */
6639 static enum move_it_result
6640 move_it_in_display_line_to (it, to_charpos, to_x, op)
6641 struct it *it;
6642 int to_charpos, to_x, op;
6644 enum move_it_result result = MOVE_UNDEFINED;
6645 struct glyph_row *saved_glyph_row;
6647 /* Don't produce glyphs in produce_glyphs. */
6648 saved_glyph_row = it->glyph_row;
6649 it->glyph_row = NULL;
6651 #define BUFFER_POS_REACHED_P() \
6652 ((op & MOVE_TO_POS) != 0 \
6653 && BUFFERP (it->object) \
6654 && IT_CHARPOS (*it) >= to_charpos \
6655 && (it->method == GET_FROM_BUFFER \
6656 || (it->method == GET_FROM_DISPLAY_VECTOR \
6657 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6660 while (1)
6662 int x, i, ascent = 0, descent = 0;
6664 /* Stop if we move beyond TO_CHARPOS (after an image or stretch glyph). */
6665 if ((op & MOVE_TO_POS) != 0
6666 && BUFFERP (it->object)
6667 && it->method == GET_FROM_BUFFER
6668 && IT_CHARPOS (*it) > to_charpos)
6670 result = MOVE_POS_MATCH_OR_ZV;
6671 break;
6674 /* Stop when ZV reached.
6675 We used to stop here when TO_CHARPOS reached as well, but that is
6676 too soon if this glyph does not fit on this line. So we handle it
6677 explicitly below. */
6678 if (!get_next_display_element (it)
6679 || (it->truncate_lines_p
6680 && BUFFER_POS_REACHED_P ()))
6682 result = MOVE_POS_MATCH_OR_ZV;
6683 break;
6686 /* The call to produce_glyphs will get the metrics of the
6687 display element IT is loaded with. We record in x the
6688 x-position before this display element in case it does not
6689 fit on the line. */
6690 x = it->current_x;
6692 /* Remember the line height so far in case the next element doesn't
6693 fit on the line. */
6694 if (!it->truncate_lines_p)
6696 ascent = it->max_ascent;
6697 descent = it->max_descent;
6700 PRODUCE_GLYPHS (it);
6702 if (it->area != TEXT_AREA)
6704 set_iterator_to_next (it, 1);
6705 continue;
6708 /* The number of glyphs we get back in IT->nglyphs will normally
6709 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6710 character on a terminal frame, or (iii) a line end. For the
6711 second case, IT->nglyphs - 1 padding glyphs will be present
6712 (on X frames, there is only one glyph produced for a
6713 composite character.
6715 The behavior implemented below means, for continuation lines,
6716 that as many spaces of a TAB as fit on the current line are
6717 displayed there. For terminal frames, as many glyphs of a
6718 multi-glyph character are displayed in the current line, too.
6719 This is what the old redisplay code did, and we keep it that
6720 way. Under X, the whole shape of a complex character must
6721 fit on the line or it will be completely displayed in the
6722 next line.
6724 Note that both for tabs and padding glyphs, all glyphs have
6725 the same width. */
6726 if (it->nglyphs)
6728 /* More than one glyph or glyph doesn't fit on line. All
6729 glyphs have the same width. */
6730 int single_glyph_width = it->pixel_width / it->nglyphs;
6731 int new_x;
6732 int x_before_this_char = x;
6733 int hpos_before_this_char = it->hpos;
6735 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6737 new_x = x + single_glyph_width;
6739 /* We want to leave anything reaching TO_X to the caller. */
6740 if ((op & MOVE_TO_X) && new_x > to_x)
6742 if (BUFFER_POS_REACHED_P ())
6743 goto buffer_pos_reached;
6744 it->current_x = x;
6745 result = MOVE_X_REACHED;
6746 break;
6748 else if (/* Lines are continued. */
6749 !it->truncate_lines_p
6750 && (/* And glyph doesn't fit on the line. */
6751 new_x > it->last_visible_x
6752 /* Or it fits exactly and we're on a window
6753 system frame. */
6754 || (new_x == it->last_visible_x
6755 && FRAME_WINDOW_P (it->f))))
6757 if (/* IT->hpos == 0 means the very first glyph
6758 doesn't fit on the line, e.g. a wide image. */
6759 it->hpos == 0
6760 || (new_x == it->last_visible_x
6761 && FRAME_WINDOW_P (it->f)))
6763 ++it->hpos;
6764 it->current_x = new_x;
6766 /* The character's last glyph just barely fits
6767 in this row. */
6768 if (i == it->nglyphs - 1)
6770 /* If this is the destination position,
6771 return a position *before* it in this row,
6772 now that we know it fits in this row. */
6773 if (BUFFER_POS_REACHED_P ())
6775 it->hpos = hpos_before_this_char;
6776 it->current_x = x_before_this_char;
6777 result = MOVE_POS_MATCH_OR_ZV;
6778 break;
6781 set_iterator_to_next (it, 1);
6782 #ifdef HAVE_WINDOW_SYSTEM
6783 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6785 if (!get_next_display_element (it))
6787 result = MOVE_POS_MATCH_OR_ZV;
6788 break;
6790 if (BUFFER_POS_REACHED_P ())
6792 if (ITERATOR_AT_END_OF_LINE_P (it))
6793 result = MOVE_POS_MATCH_OR_ZV;
6794 else
6795 result = MOVE_LINE_CONTINUED;
6796 break;
6798 if (ITERATOR_AT_END_OF_LINE_P (it))
6800 result = MOVE_NEWLINE_OR_CR;
6801 break;
6804 #endif /* HAVE_WINDOW_SYSTEM */
6807 else
6809 it->current_x = x;
6810 it->max_ascent = ascent;
6811 it->max_descent = descent;
6814 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6815 IT_CHARPOS (*it)));
6816 result = MOVE_LINE_CONTINUED;
6817 break;
6819 else if (BUFFER_POS_REACHED_P ())
6820 goto buffer_pos_reached;
6821 else if (new_x > it->first_visible_x)
6823 /* Glyph is visible. Increment number of glyphs that
6824 would be displayed. */
6825 ++it->hpos;
6827 else
6829 /* Glyph is completely off the left margin of the display
6830 area. Nothing to do. */
6834 if (result != MOVE_UNDEFINED)
6835 break;
6837 else if (BUFFER_POS_REACHED_P ())
6839 buffer_pos_reached:
6840 it->current_x = x;
6841 it->max_ascent = ascent;
6842 it->max_descent = descent;
6843 result = MOVE_POS_MATCH_OR_ZV;
6844 break;
6846 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6848 /* Stop when TO_X specified and reached. This check is
6849 necessary here because of lines consisting of a line end,
6850 only. The line end will not produce any glyphs and we
6851 would never get MOVE_X_REACHED. */
6852 xassert (it->nglyphs == 0);
6853 result = MOVE_X_REACHED;
6854 break;
6857 /* Is this a line end? If yes, we're done. */
6858 if (ITERATOR_AT_END_OF_LINE_P (it))
6860 result = MOVE_NEWLINE_OR_CR;
6861 break;
6864 /* The current display element has been consumed. Advance
6865 to the next. */
6866 set_iterator_to_next (it, 1);
6868 /* Stop if lines are truncated and IT's current x-position is
6869 past the right edge of the window now. */
6870 if (it->truncate_lines_p
6871 && it->current_x >= it->last_visible_x)
6873 #ifdef HAVE_WINDOW_SYSTEM
6874 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6876 if (!get_next_display_element (it)
6877 || BUFFER_POS_REACHED_P ())
6879 result = MOVE_POS_MATCH_OR_ZV;
6880 break;
6882 if (ITERATOR_AT_END_OF_LINE_P (it))
6884 result = MOVE_NEWLINE_OR_CR;
6885 break;
6888 #endif /* HAVE_WINDOW_SYSTEM */
6889 result = MOVE_LINE_TRUNCATED;
6890 break;
6894 #undef BUFFER_POS_REACHED_P
6896 /* Restore the iterator settings altered at the beginning of this
6897 function. */
6898 it->glyph_row = saved_glyph_row;
6899 return result;
6903 /* Move IT forward until it satisfies one or more of the criteria in
6904 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
6906 OP is a bit-mask that specifies where to stop, and in particular,
6907 which of those four position arguments makes a difference. See the
6908 description of enum move_operation_enum.
6910 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
6911 screen line, this function will set IT to the next position >
6912 TO_CHARPOS. */
6914 void
6915 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
6916 struct it *it;
6917 int to_charpos, to_x, to_y, to_vpos;
6918 int op;
6920 enum move_it_result skip, skip2 = MOVE_X_REACHED;
6921 int line_height;
6922 int reached = 0;
6924 for (;;)
6926 if (op & MOVE_TO_VPOS)
6928 /* If no TO_CHARPOS and no TO_X specified, stop at the
6929 start of the line TO_VPOS. */
6930 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
6932 if (it->vpos == to_vpos)
6934 reached = 1;
6935 break;
6937 else
6938 skip = move_it_in_display_line_to (it, -1, -1, 0);
6940 else
6942 /* TO_VPOS >= 0 means stop at TO_X in the line at
6943 TO_VPOS, or at TO_POS, whichever comes first. */
6944 if (it->vpos == to_vpos)
6946 reached = 2;
6947 break;
6950 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
6952 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
6954 reached = 3;
6955 break;
6957 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
6959 /* We have reached TO_X but not in the line we want. */
6960 skip = move_it_in_display_line_to (it, to_charpos,
6961 -1, MOVE_TO_POS);
6962 if (skip == MOVE_POS_MATCH_OR_ZV)
6964 reached = 4;
6965 break;
6970 else if (op & MOVE_TO_Y)
6972 struct it it_backup;
6974 /* TO_Y specified means stop at TO_X in the line containing
6975 TO_Y---or at TO_CHARPOS if this is reached first. The
6976 problem is that we can't really tell whether the line
6977 contains TO_Y before we have completely scanned it, and
6978 this may skip past TO_X. What we do is to first scan to
6979 TO_X.
6981 If TO_X is not specified, use a TO_X of zero. The reason
6982 is to make the outcome of this function more predictable.
6983 If we didn't use TO_X == 0, we would stop at the end of
6984 the line which is probably not what a caller would expect
6985 to happen. */
6986 skip = move_it_in_display_line_to (it, to_charpos,
6987 ((op & MOVE_TO_X)
6988 ? to_x : 0),
6989 (MOVE_TO_X
6990 | (op & MOVE_TO_POS)));
6992 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
6993 if (skip == MOVE_POS_MATCH_OR_ZV)
6995 reached = 5;
6996 break;
6999 /* If TO_X was reached, we would like to know whether TO_Y
7000 is in the line. This can only be said if we know the
7001 total line height which requires us to scan the rest of
7002 the line. */
7003 if (skip == MOVE_X_REACHED)
7005 /* Wait! We can conclude that TO_Y is in the line if
7006 the already scanned glyphs make the line tall enough
7007 because further scanning doesn't make it shorter. */
7008 line_height = it->max_ascent + it->max_descent;
7009 if (to_y >= it->current_y
7010 && to_y < it->current_y + line_height)
7012 reached = 6;
7013 break;
7015 it_backup = *it;
7016 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7017 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7018 op & MOVE_TO_POS);
7019 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7022 /* Now, decide whether TO_Y is in this line. */
7023 line_height = it->max_ascent + it->max_descent;
7024 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7026 if (to_y >= it->current_y
7027 && to_y < it->current_y + line_height)
7029 if (skip == MOVE_X_REACHED)
7030 /* If TO_Y is in this line and TO_X was reached above,
7031 we scanned too far. We have to restore IT's settings
7032 to the ones before skipping. */
7033 *it = it_backup;
7034 reached = 6;
7036 else if (skip == MOVE_X_REACHED)
7038 skip = skip2;
7039 if (skip == MOVE_POS_MATCH_OR_ZV)
7040 reached = 7;
7043 if (reached)
7044 break;
7046 else if (BUFFERP (it->object)
7047 && it->method == GET_FROM_BUFFER
7048 && IT_CHARPOS (*it) >= to_charpos)
7049 skip = MOVE_POS_MATCH_OR_ZV;
7050 else
7051 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7053 switch (skip)
7055 case MOVE_POS_MATCH_OR_ZV:
7056 reached = 8;
7057 goto out;
7059 case MOVE_NEWLINE_OR_CR:
7060 set_iterator_to_next (it, 1);
7061 it->continuation_lines_width = 0;
7062 break;
7064 case MOVE_LINE_TRUNCATED:
7065 it->continuation_lines_width = 0;
7066 reseat_at_next_visible_line_start (it, 0);
7067 if ((op & MOVE_TO_POS) != 0
7068 && IT_CHARPOS (*it) > to_charpos)
7070 reached = 9;
7071 goto out;
7073 break;
7075 case MOVE_LINE_CONTINUED:
7076 /* For continued lines ending in a tab, some of the glyphs
7077 associated with the tab are displayed on the current
7078 line. Since it->current_x does not include these glyphs,
7079 we use it->last_visible_x instead. */
7080 it->continuation_lines_width +=
7081 (it->c == '\t') ? it->last_visible_x : it->current_x;
7082 break;
7084 default:
7085 abort ();
7088 /* Reset/increment for the next run. */
7089 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7090 it->current_x = it->hpos = 0;
7091 it->current_y += it->max_ascent + it->max_descent;
7092 ++it->vpos;
7093 last_height = it->max_ascent + it->max_descent;
7094 last_max_ascent = it->max_ascent;
7095 it->max_ascent = it->max_descent = 0;
7098 out:
7100 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7104 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7106 If DY > 0, move IT backward at least that many pixels. DY = 0
7107 means move IT backward to the preceding line start or BEGV. This
7108 function may move over more than DY pixels if IT->current_y - DY
7109 ends up in the middle of a line; in this case IT->current_y will be
7110 set to the top of the line moved to. */
7112 void
7113 move_it_vertically_backward (it, dy)
7114 struct it *it;
7115 int dy;
7117 int nlines, h;
7118 struct it it2, it3;
7119 int start_pos;
7121 move_further_back:
7122 xassert (dy >= 0);
7124 start_pos = IT_CHARPOS (*it);
7126 /* Estimate how many newlines we must move back. */
7127 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7129 /* Set the iterator's position that many lines back. */
7130 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7131 back_to_previous_visible_line_start (it);
7133 /* Reseat the iterator here. When moving backward, we don't want
7134 reseat to skip forward over invisible text, set up the iterator
7135 to deliver from overlay strings at the new position etc. So,
7136 use reseat_1 here. */
7137 reseat_1 (it, it->current.pos, 1);
7139 /* We are now surely at a line start. */
7140 it->current_x = it->hpos = 0;
7141 it->continuation_lines_width = 0;
7143 /* Move forward and see what y-distance we moved. First move to the
7144 start of the next line so that we get its height. We need this
7145 height to be able to tell whether we reached the specified
7146 y-distance. */
7147 it2 = *it;
7148 it2.max_ascent = it2.max_descent = 0;
7151 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7152 MOVE_TO_POS | MOVE_TO_VPOS);
7154 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7155 xassert (IT_CHARPOS (*it) >= BEGV);
7156 it3 = it2;
7158 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7159 xassert (IT_CHARPOS (*it) >= BEGV);
7160 /* H is the actual vertical distance from the position in *IT
7161 and the starting position. */
7162 h = it2.current_y - it->current_y;
7163 /* NLINES is the distance in number of lines. */
7164 nlines = it2.vpos - it->vpos;
7166 /* Correct IT's y and vpos position
7167 so that they are relative to the starting point. */
7168 it->vpos -= nlines;
7169 it->current_y -= h;
7171 if (dy == 0)
7173 /* DY == 0 means move to the start of the screen line. The
7174 value of nlines is > 0 if continuation lines were involved. */
7175 if (nlines > 0)
7176 move_it_by_lines (it, nlines, 1);
7177 #if 0
7178 /* I think this assert is bogus if buffer contains
7179 invisible text or images. KFS. */
7180 xassert (IT_CHARPOS (*it) <= start_pos);
7181 #endif
7183 else
7185 /* The y-position we try to reach, relative to *IT.
7186 Note that H has been subtracted in front of the if-statement. */
7187 int target_y = it->current_y + h - dy;
7188 int y0 = it3.current_y;
7189 int y1 = line_bottom_y (&it3);
7190 int line_height = y1 - y0;
7192 /* If we did not reach target_y, try to move further backward if
7193 we can. If we moved too far backward, try to move forward. */
7194 if (target_y < it->current_y
7195 /* This is heuristic. In a window that's 3 lines high, with
7196 a line height of 13 pixels each, recentering with point
7197 on the bottom line will try to move -39/2 = 19 pixels
7198 backward. Try to avoid moving into the first line. */
7199 && (it->current_y - target_y
7200 > min (window_box_height (it->w), line_height * 2 / 3))
7201 && IT_CHARPOS (*it) > BEGV)
7203 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7204 target_y - it->current_y));
7205 dy = it->current_y - target_y;
7206 goto move_further_back;
7208 else if (target_y >= it->current_y + line_height
7209 && IT_CHARPOS (*it) < ZV)
7211 /* Should move forward by at least one line, maybe more.
7213 Note: Calling move_it_by_lines can be expensive on
7214 terminal frames, where compute_motion is used (via
7215 vmotion) to do the job, when there are very long lines
7216 and truncate-lines is nil. That's the reason for
7217 treating terminal frames specially here. */
7219 if (!FRAME_WINDOW_P (it->f))
7220 move_it_vertically (it, target_y - (it->current_y + line_height));
7221 else
7225 move_it_by_lines (it, 1, 1);
7227 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7230 #if 0
7231 /* I think this assert is bogus if buffer contains
7232 invisible text or images. KFS. */
7233 xassert (IT_CHARPOS (*it) >= BEGV);
7234 #endif
7240 /* Move IT by a specified amount of pixel lines DY. DY negative means
7241 move backwards. DY = 0 means move to start of screen line. At the
7242 end, IT will be on the start of a screen line. */
7244 void
7245 move_it_vertically (it, dy)
7246 struct it *it;
7247 int dy;
7249 if (dy <= 0)
7250 move_it_vertically_backward (it, -dy);
7251 else
7253 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7254 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7255 MOVE_TO_POS | MOVE_TO_Y);
7256 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7258 /* If buffer ends in ZV without a newline, move to the start of
7259 the line to satisfy the post-condition. */
7260 if (IT_CHARPOS (*it) == ZV
7261 && ZV > BEGV
7262 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7263 move_it_by_lines (it, 0, 0);
7268 /* Move iterator IT past the end of the text line it is in. */
7270 void
7271 move_it_past_eol (it)
7272 struct it *it;
7274 enum move_it_result rc;
7276 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7277 if (rc == MOVE_NEWLINE_OR_CR)
7278 set_iterator_to_next (it, 0);
7282 #if 0 /* Currently not used. */
7284 /* Return non-zero if some text between buffer positions START_CHARPOS
7285 and END_CHARPOS is invisible. IT->window is the window for text
7286 property lookup. */
7288 static int
7289 invisible_text_between_p (it, start_charpos, end_charpos)
7290 struct it *it;
7291 int start_charpos, end_charpos;
7293 Lisp_Object prop, limit;
7294 int invisible_found_p;
7296 xassert (it != NULL && start_charpos <= end_charpos);
7298 /* Is text at START invisible? */
7299 prop = Fget_char_property (make_number (start_charpos), Qinvisible,
7300 it->window);
7301 if (TEXT_PROP_MEANS_INVISIBLE (prop))
7302 invisible_found_p = 1;
7303 else
7305 limit = Fnext_single_char_property_change (make_number (start_charpos),
7306 Qinvisible, Qnil,
7307 make_number (end_charpos));
7308 invisible_found_p = XFASTINT (limit) < end_charpos;
7311 return invisible_found_p;
7314 #endif /* 0 */
7317 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7318 negative means move up. DVPOS == 0 means move to the start of the
7319 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7320 NEED_Y_P is zero, IT->current_y will be left unchanged.
7322 Further optimization ideas: If we would know that IT->f doesn't use
7323 a face with proportional font, we could be faster for
7324 truncate-lines nil. */
7326 void
7327 move_it_by_lines (it, dvpos, need_y_p)
7328 struct it *it;
7329 int dvpos, need_y_p;
7331 struct position pos;
7333 /* The commented-out optimization uses vmotion on terminals. This
7334 gives bad results, because elements like it->what, on which
7335 callers such as pos_visible_p rely, aren't updated. */
7336 /* if (!FRAME_WINDOW_P (it->f))
7338 struct text_pos textpos;
7340 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7341 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7342 reseat (it, textpos, 1);
7343 it->vpos += pos.vpos;
7344 it->current_y += pos.vpos;
7346 else */
7348 if (dvpos == 0)
7350 /* DVPOS == 0 means move to the start of the screen line. */
7351 move_it_vertically_backward (it, 0);
7352 xassert (it->current_x == 0 && it->hpos == 0);
7353 /* Let next call to line_bottom_y calculate real line height */
7354 last_height = 0;
7356 else if (dvpos > 0)
7358 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7359 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7360 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7362 else
7364 struct it it2;
7365 int start_charpos, i;
7367 /* Start at the beginning of the screen line containing IT's
7368 position. This may actually move vertically backwards,
7369 in case of overlays, so adjust dvpos accordingly. */
7370 dvpos += it->vpos;
7371 move_it_vertically_backward (it, 0);
7372 dvpos -= it->vpos;
7374 /* Go back -DVPOS visible lines and reseat the iterator there. */
7375 start_charpos = IT_CHARPOS (*it);
7376 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7377 back_to_previous_visible_line_start (it);
7378 reseat (it, it->current.pos, 1);
7380 /* Move further back if we end up in a string or an image. */
7381 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7383 /* First try to move to start of display line. */
7384 dvpos += it->vpos;
7385 move_it_vertically_backward (it, 0);
7386 dvpos -= it->vpos;
7387 if (IT_POS_VALID_AFTER_MOVE_P (it))
7388 break;
7389 /* If start of line is still in string or image,
7390 move further back. */
7391 back_to_previous_visible_line_start (it);
7392 reseat (it, it->current.pos, 1);
7393 dvpos--;
7396 it->current_x = it->hpos = 0;
7398 /* Above call may have moved too far if continuation lines
7399 are involved. Scan forward and see if it did. */
7400 it2 = *it;
7401 it2.vpos = it2.current_y = 0;
7402 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7403 it->vpos -= it2.vpos;
7404 it->current_y -= it2.current_y;
7405 it->current_x = it->hpos = 0;
7407 /* If we moved too far back, move IT some lines forward. */
7408 if (it2.vpos > -dvpos)
7410 int delta = it2.vpos + dvpos;
7411 it2 = *it;
7412 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7413 /* Move back again if we got too far ahead. */
7414 if (IT_CHARPOS (*it) >= start_charpos)
7415 *it = it2;
7420 /* Return 1 if IT points into the middle of a display vector. */
7423 in_display_vector_p (it)
7424 struct it *it;
7426 return (it->method == GET_FROM_DISPLAY_VECTOR
7427 && it->current.dpvec_index > 0
7428 && it->dpvec + it->current.dpvec_index != it->dpend);
7432 /***********************************************************************
7433 Messages
7434 ***********************************************************************/
7437 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7438 to *Messages*. */
7440 void
7441 add_to_log (format, arg1, arg2)
7442 char *format;
7443 Lisp_Object arg1, arg2;
7445 Lisp_Object args[3];
7446 Lisp_Object msg, fmt;
7447 char *buffer;
7448 int len;
7449 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7450 USE_SAFE_ALLOCA;
7452 /* Do nothing if called asynchronously. Inserting text into
7453 a buffer may call after-change-functions and alike and
7454 that would means running Lisp asynchronously. */
7455 if (handling_signal)
7456 return;
7458 fmt = msg = Qnil;
7459 GCPRO4 (fmt, msg, arg1, arg2);
7461 args[0] = fmt = build_string (format);
7462 args[1] = arg1;
7463 args[2] = arg2;
7464 msg = Fformat (3, args);
7466 len = SBYTES (msg) + 1;
7467 SAFE_ALLOCA (buffer, char *, len);
7468 bcopy (SDATA (msg), buffer, len);
7470 message_dolog (buffer, len - 1, 1, 0);
7471 SAFE_FREE ();
7473 UNGCPRO;
7477 /* Output a newline in the *Messages* buffer if "needs" one. */
7479 void
7480 message_log_maybe_newline ()
7482 if (message_log_need_newline)
7483 message_dolog ("", 0, 1, 0);
7487 /* Add a string M of length NBYTES to the message log, optionally
7488 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7489 nonzero, means interpret the contents of M as multibyte. This
7490 function calls low-level routines in order to bypass text property
7491 hooks, etc. which might not be safe to run.
7493 This may GC (insert may run before/after change hooks),
7494 so the buffer M must NOT point to a Lisp string. */
7496 void
7497 message_dolog (m, nbytes, nlflag, multibyte)
7498 const char *m;
7499 int nbytes, nlflag, multibyte;
7501 if (!NILP (Vmemory_full))
7502 return;
7504 if (!NILP (Vmessage_log_max))
7506 struct buffer *oldbuf;
7507 Lisp_Object oldpoint, oldbegv, oldzv;
7508 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7509 int point_at_end = 0;
7510 int zv_at_end = 0;
7511 Lisp_Object old_deactivate_mark, tem;
7512 struct gcpro gcpro1;
7514 old_deactivate_mark = Vdeactivate_mark;
7515 oldbuf = current_buffer;
7516 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7517 current_buffer->undo_list = Qt;
7519 oldpoint = message_dolog_marker1;
7520 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7521 oldbegv = message_dolog_marker2;
7522 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7523 oldzv = message_dolog_marker3;
7524 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7525 GCPRO1 (old_deactivate_mark);
7527 if (PT == Z)
7528 point_at_end = 1;
7529 if (ZV == Z)
7530 zv_at_end = 1;
7532 BEGV = BEG;
7533 BEGV_BYTE = BEG_BYTE;
7534 ZV = Z;
7535 ZV_BYTE = Z_BYTE;
7536 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7538 /* Insert the string--maybe converting multibyte to single byte
7539 or vice versa, so that all the text fits the buffer. */
7540 if (multibyte
7541 && NILP (current_buffer->enable_multibyte_characters))
7543 int i, c, char_bytes;
7544 unsigned char work[1];
7546 /* Convert a multibyte string to single-byte
7547 for the *Message* buffer. */
7548 for (i = 0; i < nbytes; i += char_bytes)
7550 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
7551 work[0] = (ASCII_CHAR_P (c)
7553 : multibyte_char_to_unibyte (c, Qnil));
7554 insert_1_both (work, 1, 1, 1, 0, 0);
7557 else if (! multibyte
7558 && ! NILP (current_buffer->enable_multibyte_characters))
7560 int i, c, char_bytes;
7561 unsigned char *msg = (unsigned char *) m;
7562 unsigned char str[MAX_MULTIBYTE_LENGTH];
7563 /* Convert a single-byte string to multibyte
7564 for the *Message* buffer. */
7565 for (i = 0; i < nbytes; i++)
7567 c = msg[i];
7568 c = unibyte_char_to_multibyte (c);
7569 char_bytes = CHAR_STRING (c, str);
7570 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7573 else if (nbytes)
7574 insert_1 (m, nbytes, 1, 0, 0);
7576 if (nlflag)
7578 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7579 insert_1 ("\n", 1, 1, 0, 0);
7581 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7582 this_bol = PT;
7583 this_bol_byte = PT_BYTE;
7585 /* See if this line duplicates the previous one.
7586 If so, combine duplicates. */
7587 if (this_bol > BEG)
7589 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7590 prev_bol = PT;
7591 prev_bol_byte = PT_BYTE;
7593 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7594 this_bol, this_bol_byte);
7595 if (dup)
7597 del_range_both (prev_bol, prev_bol_byte,
7598 this_bol, this_bol_byte, 0);
7599 if (dup > 1)
7601 char dupstr[40];
7602 int duplen;
7604 /* If you change this format, don't forget to also
7605 change message_log_check_duplicate. */
7606 sprintf (dupstr, " [%d times]", dup);
7607 duplen = strlen (dupstr);
7608 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7609 insert_1 (dupstr, duplen, 1, 0, 1);
7614 /* If we have more than the desired maximum number of lines
7615 in the *Messages* buffer now, delete the oldest ones.
7616 This is safe because we don't have undo in this buffer. */
7618 if (NATNUMP (Vmessage_log_max))
7620 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7621 -XFASTINT (Vmessage_log_max) - 1, 0);
7622 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7625 BEGV = XMARKER (oldbegv)->charpos;
7626 BEGV_BYTE = marker_byte_position (oldbegv);
7628 if (zv_at_end)
7630 ZV = Z;
7631 ZV_BYTE = Z_BYTE;
7633 else
7635 ZV = XMARKER (oldzv)->charpos;
7636 ZV_BYTE = marker_byte_position (oldzv);
7639 if (point_at_end)
7640 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7641 else
7642 /* We can't do Fgoto_char (oldpoint) because it will run some
7643 Lisp code. */
7644 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7645 XMARKER (oldpoint)->bytepos);
7647 UNGCPRO;
7648 unchain_marker (XMARKER (oldpoint));
7649 unchain_marker (XMARKER (oldbegv));
7650 unchain_marker (XMARKER (oldzv));
7652 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7653 set_buffer_internal (oldbuf);
7654 if (NILP (tem))
7655 windows_or_buffers_changed = old_windows_or_buffers_changed;
7656 message_log_need_newline = !nlflag;
7657 Vdeactivate_mark = old_deactivate_mark;
7662 /* We are at the end of the buffer after just having inserted a newline.
7663 (Note: We depend on the fact we won't be crossing the gap.)
7664 Check to see if the most recent message looks a lot like the previous one.
7665 Return 0 if different, 1 if the new one should just replace it, or a
7666 value N > 1 if we should also append " [N times]". */
7668 static int
7669 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7670 int prev_bol, this_bol;
7671 int prev_bol_byte, this_bol_byte;
7673 int i;
7674 int len = Z_BYTE - 1 - this_bol_byte;
7675 int seen_dots = 0;
7676 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7677 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7679 for (i = 0; i < len; i++)
7681 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7682 seen_dots = 1;
7683 if (p1[i] != p2[i])
7684 return seen_dots;
7686 p1 += len;
7687 if (*p1 == '\n')
7688 return 2;
7689 if (*p1++ == ' ' && *p1++ == '[')
7691 int n = 0;
7692 while (*p1 >= '0' && *p1 <= '9')
7693 n = n * 10 + *p1++ - '0';
7694 if (strncmp (p1, " times]\n", 8) == 0)
7695 return n+1;
7697 return 0;
7701 /* Display an echo area message M with a specified length of NBYTES
7702 bytes. The string may include null characters. If M is 0, clear
7703 out any existing message, and let the mini-buffer text show
7704 through.
7706 This may GC, so the buffer M must NOT point to a Lisp string. */
7708 void
7709 message2 (m, nbytes, multibyte)
7710 const char *m;
7711 int nbytes;
7712 int multibyte;
7714 /* First flush out any partial line written with print. */
7715 message_log_maybe_newline ();
7716 if (m)
7717 message_dolog (m, nbytes, 1, multibyte);
7718 message2_nolog (m, nbytes, multibyte);
7722 /* The non-logging counterpart of message2. */
7724 void
7725 message2_nolog (m, nbytes, multibyte)
7726 const char *m;
7727 int nbytes, multibyte;
7729 struct frame *sf = SELECTED_FRAME ();
7730 message_enable_multibyte = multibyte;
7732 if (noninteractive)
7734 if (noninteractive_need_newline)
7735 putc ('\n', stderr);
7736 noninteractive_need_newline = 0;
7737 if (m)
7738 fwrite (m, nbytes, 1, stderr);
7739 if (cursor_in_echo_area == 0)
7740 fprintf (stderr, "\n");
7741 fflush (stderr);
7743 /* A null message buffer means that the frame hasn't really been
7744 initialized yet. Error messages get reported properly by
7745 cmd_error, so this must be just an informative message; toss it. */
7746 else if (INTERACTIVE
7747 && sf->glyphs_initialized_p
7748 && FRAME_MESSAGE_BUF (sf))
7750 Lisp_Object mini_window;
7751 struct frame *f;
7753 /* Get the frame containing the mini-buffer
7754 that the selected frame is using. */
7755 mini_window = FRAME_MINIBUF_WINDOW (sf);
7756 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7758 FRAME_SAMPLE_VISIBILITY (f);
7759 if (FRAME_VISIBLE_P (sf)
7760 && ! FRAME_VISIBLE_P (f))
7761 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7763 if (m)
7765 set_message (m, Qnil, nbytes, multibyte);
7766 if (minibuffer_auto_raise)
7767 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7769 else
7770 clear_message (1, 1);
7772 do_pending_window_change (0);
7773 echo_area_display (1);
7774 do_pending_window_change (0);
7775 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7776 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7781 /* Display an echo area message M with a specified length of NBYTES
7782 bytes. The string may include null characters. If M is not a
7783 string, clear out any existing message, and let the mini-buffer
7784 text show through.
7786 This function cancels echoing. */
7788 void
7789 message3 (m, nbytes, multibyte)
7790 Lisp_Object m;
7791 int nbytes;
7792 int multibyte;
7794 struct gcpro gcpro1;
7796 GCPRO1 (m);
7797 clear_message (1,1);
7798 cancel_echoing ();
7800 /* First flush out any partial line written with print. */
7801 message_log_maybe_newline ();
7802 if (STRINGP (m))
7804 char *buffer;
7805 USE_SAFE_ALLOCA;
7807 SAFE_ALLOCA (buffer, char *, nbytes);
7808 bcopy (SDATA (m), buffer, nbytes);
7809 message_dolog (buffer, nbytes, 1, multibyte);
7810 SAFE_FREE ();
7812 message3_nolog (m, nbytes, multibyte);
7814 UNGCPRO;
7818 /* The non-logging version of message3.
7819 This does not cancel echoing, because it is used for echoing.
7820 Perhaps we need to make a separate function for echoing
7821 and make this cancel echoing. */
7823 void
7824 message3_nolog (m, nbytes, multibyte)
7825 Lisp_Object m;
7826 int nbytes, multibyte;
7828 struct frame *sf = SELECTED_FRAME ();
7829 message_enable_multibyte = multibyte;
7831 if (noninteractive)
7833 if (noninteractive_need_newline)
7834 putc ('\n', stderr);
7835 noninteractive_need_newline = 0;
7836 if (STRINGP (m))
7837 fwrite (SDATA (m), nbytes, 1, stderr);
7838 if (cursor_in_echo_area == 0)
7839 fprintf (stderr, "\n");
7840 fflush (stderr);
7842 /* A null message buffer means that the frame hasn't really been
7843 initialized yet. Error messages get reported properly by
7844 cmd_error, so this must be just an informative message; toss it. */
7845 else if (INTERACTIVE
7846 && sf->glyphs_initialized_p
7847 && FRAME_MESSAGE_BUF (sf))
7849 Lisp_Object mini_window;
7850 Lisp_Object frame;
7851 struct frame *f;
7853 /* Get the frame containing the mini-buffer
7854 that the selected frame is using. */
7855 mini_window = FRAME_MINIBUF_WINDOW (sf);
7856 frame = XWINDOW (mini_window)->frame;
7857 f = XFRAME (frame);
7859 FRAME_SAMPLE_VISIBILITY (f);
7860 if (FRAME_VISIBLE_P (sf)
7861 && !FRAME_VISIBLE_P (f))
7862 Fmake_frame_visible (frame);
7864 if (STRINGP (m) && SCHARS (m) > 0)
7866 set_message (NULL, m, nbytes, multibyte);
7867 if (minibuffer_auto_raise)
7868 Fraise_frame (frame);
7869 /* Assume we are not echoing.
7870 (If we are, echo_now will override this.) */
7871 echo_message_buffer = Qnil;
7873 else
7874 clear_message (1, 1);
7876 do_pending_window_change (0);
7877 echo_area_display (1);
7878 do_pending_window_change (0);
7879 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7880 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7885 /* Display a null-terminated echo area message M. If M is 0, clear
7886 out any existing message, and let the mini-buffer text show through.
7888 The buffer M must continue to exist until after the echo area gets
7889 cleared or some other message gets displayed there. Do not pass
7890 text that is stored in a Lisp string. Do not pass text in a buffer
7891 that was alloca'd. */
7893 void
7894 message1 (m)
7895 char *m;
7897 message2 (m, (m ? strlen (m) : 0), 0);
7901 /* The non-logging counterpart of message1. */
7903 void
7904 message1_nolog (m)
7905 char *m;
7907 message2_nolog (m, (m ? strlen (m) : 0), 0);
7910 /* Display a message M which contains a single %s
7911 which gets replaced with STRING. */
7913 void
7914 message_with_string (m, string, log)
7915 char *m;
7916 Lisp_Object string;
7917 int log;
7919 CHECK_STRING (string);
7921 if (noninteractive)
7923 if (m)
7925 if (noninteractive_need_newline)
7926 putc ('\n', stderr);
7927 noninteractive_need_newline = 0;
7928 fprintf (stderr, m, SDATA (string));
7929 if (cursor_in_echo_area == 0)
7930 fprintf (stderr, "\n");
7931 fflush (stderr);
7934 else if (INTERACTIVE)
7936 /* The frame whose minibuffer we're going to display the message on.
7937 It may be larger than the selected frame, so we need
7938 to use its buffer, not the selected frame's buffer. */
7939 Lisp_Object mini_window;
7940 struct frame *f, *sf = SELECTED_FRAME ();
7942 /* Get the frame containing the minibuffer
7943 that the selected frame is using. */
7944 mini_window = FRAME_MINIBUF_WINDOW (sf);
7945 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7947 /* A null message buffer means that the frame hasn't really been
7948 initialized yet. Error messages get reported properly by
7949 cmd_error, so this must be just an informative message; toss it. */
7950 if (FRAME_MESSAGE_BUF (f))
7952 Lisp_Object args[2], message;
7953 struct gcpro gcpro1, gcpro2;
7955 args[0] = build_string (m);
7956 args[1] = message = string;
7957 GCPRO2 (args[0], message);
7958 gcpro1.nvars = 2;
7960 message = Fformat (2, args);
7962 if (log)
7963 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
7964 else
7965 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
7967 UNGCPRO;
7969 /* Print should start at the beginning of the message
7970 buffer next time. */
7971 message_buf_print = 0;
7977 /* Dump an informative message to the minibuf. If M is 0, clear out
7978 any existing message, and let the mini-buffer text show through. */
7980 /* VARARGS 1 */
7981 void
7982 message (m, a1, a2, a3)
7983 char *m;
7984 EMACS_INT a1, a2, a3;
7986 if (noninteractive)
7988 if (m)
7990 if (noninteractive_need_newline)
7991 putc ('\n', stderr);
7992 noninteractive_need_newline = 0;
7993 fprintf (stderr, m, a1, a2, a3);
7994 if (cursor_in_echo_area == 0)
7995 fprintf (stderr, "\n");
7996 fflush (stderr);
7999 else if (INTERACTIVE)
8001 /* The frame whose mini-buffer we're going to display the message
8002 on. It may be larger than the selected frame, so we need to
8003 use its buffer, not the selected frame's buffer. */
8004 Lisp_Object mini_window;
8005 struct frame *f, *sf = SELECTED_FRAME ();
8007 /* Get the frame containing the mini-buffer
8008 that the selected frame is using. */
8009 mini_window = FRAME_MINIBUF_WINDOW (sf);
8010 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8012 /* A null message buffer means that the frame hasn't really been
8013 initialized yet. Error messages get reported properly by
8014 cmd_error, so this must be just an informative message; toss
8015 it. */
8016 if (FRAME_MESSAGE_BUF (f))
8018 if (m)
8020 int len;
8021 #ifdef NO_ARG_ARRAY
8022 char *a[3];
8023 a[0] = (char *) a1;
8024 a[1] = (char *) a2;
8025 a[2] = (char *) a3;
8027 len = doprnt (FRAME_MESSAGE_BUF (f),
8028 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8029 #else
8030 len = doprnt (FRAME_MESSAGE_BUF (f),
8031 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
8032 (char **) &a1);
8033 #endif /* NO_ARG_ARRAY */
8035 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8037 else
8038 message1 (0);
8040 /* Print should start at the beginning of the message
8041 buffer next time. */
8042 message_buf_print = 0;
8048 /* The non-logging version of message. */
8050 void
8051 message_nolog (m, a1, a2, a3)
8052 char *m;
8053 EMACS_INT a1, a2, a3;
8055 Lisp_Object old_log_max;
8056 old_log_max = Vmessage_log_max;
8057 Vmessage_log_max = Qnil;
8058 message (m, a1, a2, a3);
8059 Vmessage_log_max = old_log_max;
8063 /* Display the current message in the current mini-buffer. This is
8064 only called from error handlers in process.c, and is not time
8065 critical. */
8067 void
8068 update_echo_area ()
8070 if (!NILP (echo_area_buffer[0]))
8072 Lisp_Object string;
8073 string = Fcurrent_message ();
8074 message3 (string, SBYTES (string),
8075 !NILP (current_buffer->enable_multibyte_characters));
8080 /* Make sure echo area buffers in `echo_buffers' are live.
8081 If they aren't, make new ones. */
8083 static void
8084 ensure_echo_area_buffers ()
8086 int i;
8088 for (i = 0; i < 2; ++i)
8089 if (!BUFFERP (echo_buffer[i])
8090 || NILP (XBUFFER (echo_buffer[i])->name))
8092 char name[30];
8093 Lisp_Object old_buffer;
8094 int j;
8096 old_buffer = echo_buffer[i];
8097 sprintf (name, " *Echo Area %d*", i);
8098 echo_buffer[i] = Fget_buffer_create (build_string (name));
8099 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8101 for (j = 0; j < 2; ++j)
8102 if (EQ (old_buffer, echo_area_buffer[j]))
8103 echo_area_buffer[j] = echo_buffer[i];
8108 /* Call FN with args A1..A4 with either the current or last displayed
8109 echo_area_buffer as current buffer.
8111 WHICH zero means use the current message buffer
8112 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8113 from echo_buffer[] and clear it.
8115 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8116 suitable buffer from echo_buffer[] and clear it.
8118 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8119 that the current message becomes the last displayed one, make
8120 choose a suitable buffer for echo_area_buffer[0], and clear it.
8122 Value is what FN returns. */
8124 static int
8125 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8126 struct window *w;
8127 int which;
8128 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8129 EMACS_INT a1;
8130 Lisp_Object a2;
8131 EMACS_INT a3, a4;
8133 Lisp_Object buffer;
8134 int this_one, the_other, clear_buffer_p, rc;
8135 int count = SPECPDL_INDEX ();
8137 /* If buffers aren't live, make new ones. */
8138 ensure_echo_area_buffers ();
8140 clear_buffer_p = 0;
8142 if (which == 0)
8143 this_one = 0, the_other = 1;
8144 else if (which > 0)
8145 this_one = 1, the_other = 0;
8146 else
8148 this_one = 0, the_other = 1;
8149 clear_buffer_p = 1;
8151 /* We need a fresh one in case the current echo buffer equals
8152 the one containing the last displayed echo area message. */
8153 if (!NILP (echo_area_buffer[this_one])
8154 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8155 echo_area_buffer[this_one] = Qnil;
8158 /* Choose a suitable buffer from echo_buffer[] is we don't
8159 have one. */
8160 if (NILP (echo_area_buffer[this_one]))
8162 echo_area_buffer[this_one]
8163 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8164 ? echo_buffer[the_other]
8165 : echo_buffer[this_one]);
8166 clear_buffer_p = 1;
8169 buffer = echo_area_buffer[this_one];
8171 /* Don't get confused by reusing the buffer used for echoing
8172 for a different purpose. */
8173 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8174 cancel_echoing ();
8176 record_unwind_protect (unwind_with_echo_area_buffer,
8177 with_echo_area_buffer_unwind_data (w));
8179 /* Make the echo area buffer current. Note that for display
8180 purposes, it is not necessary that the displayed window's buffer
8181 == current_buffer, except for text property lookup. So, let's
8182 only set that buffer temporarily here without doing a full
8183 Fset_window_buffer. We must also change w->pointm, though,
8184 because otherwise an assertions in unshow_buffer fails, and Emacs
8185 aborts. */
8186 set_buffer_internal_1 (XBUFFER (buffer));
8187 if (w)
8189 w->buffer = buffer;
8190 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8193 current_buffer->undo_list = Qt;
8194 current_buffer->read_only = Qnil;
8195 specbind (Qinhibit_read_only, Qt);
8196 specbind (Qinhibit_modification_hooks, Qt);
8198 if (clear_buffer_p && Z > BEG)
8199 del_range (BEG, Z);
8201 xassert (BEGV >= BEG);
8202 xassert (ZV <= Z && ZV >= BEGV);
8204 rc = fn (a1, a2, a3, a4);
8206 xassert (BEGV >= BEG);
8207 xassert (ZV <= Z && ZV >= BEGV);
8209 unbind_to (count, Qnil);
8210 return rc;
8214 /* Save state that should be preserved around the call to the function
8215 FN called in with_echo_area_buffer. */
8217 static Lisp_Object
8218 with_echo_area_buffer_unwind_data (w)
8219 struct window *w;
8221 int i = 0;
8222 Lisp_Object vector, tmp;
8224 /* Reduce consing by keeping one vector in
8225 Vwith_echo_area_save_vector. */
8226 vector = Vwith_echo_area_save_vector;
8227 Vwith_echo_area_save_vector = Qnil;
8229 if (NILP (vector))
8230 vector = Fmake_vector (make_number (7), Qnil);
8232 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8233 ASET (vector, i, Vdeactivate_mark); ++i;
8234 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8236 if (w)
8238 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8239 ASET (vector, i, w->buffer); ++i;
8240 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8241 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8243 else
8245 int end = i + 4;
8246 for (; i < end; ++i)
8247 ASET (vector, i, Qnil);
8250 xassert (i == ASIZE (vector));
8251 return vector;
8255 /* Restore global state from VECTOR which was created by
8256 with_echo_area_buffer_unwind_data. */
8258 static Lisp_Object
8259 unwind_with_echo_area_buffer (vector)
8260 Lisp_Object vector;
8262 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8263 Vdeactivate_mark = AREF (vector, 1);
8264 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8266 if (WINDOWP (AREF (vector, 3)))
8268 struct window *w;
8269 Lisp_Object buffer, charpos, bytepos;
8271 w = XWINDOW (AREF (vector, 3));
8272 buffer = AREF (vector, 4);
8273 charpos = AREF (vector, 5);
8274 bytepos = AREF (vector, 6);
8276 w->buffer = buffer;
8277 set_marker_both (w->pointm, buffer,
8278 XFASTINT (charpos), XFASTINT (bytepos));
8281 Vwith_echo_area_save_vector = vector;
8282 return Qnil;
8286 /* Set up the echo area for use by print functions. MULTIBYTE_P
8287 non-zero means we will print multibyte. */
8289 void
8290 setup_echo_area_for_printing (multibyte_p)
8291 int multibyte_p;
8293 /* If we can't find an echo area any more, exit. */
8294 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8295 Fkill_emacs (Qnil);
8297 ensure_echo_area_buffers ();
8299 if (!message_buf_print)
8301 /* A message has been output since the last time we printed.
8302 Choose a fresh echo area buffer. */
8303 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8304 echo_area_buffer[0] = echo_buffer[1];
8305 else
8306 echo_area_buffer[0] = echo_buffer[0];
8308 /* Switch to that buffer and clear it. */
8309 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8310 current_buffer->truncate_lines = Qnil;
8312 if (Z > BEG)
8314 int count = SPECPDL_INDEX ();
8315 specbind (Qinhibit_read_only, Qt);
8316 /* Note that undo recording is always disabled. */
8317 del_range (BEG, Z);
8318 unbind_to (count, Qnil);
8320 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8322 /* Set up the buffer for the multibyteness we need. */
8323 if (multibyte_p
8324 != !NILP (current_buffer->enable_multibyte_characters))
8325 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8327 /* Raise the frame containing the echo area. */
8328 if (minibuffer_auto_raise)
8330 struct frame *sf = SELECTED_FRAME ();
8331 Lisp_Object mini_window;
8332 mini_window = FRAME_MINIBUF_WINDOW (sf);
8333 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8336 message_log_maybe_newline ();
8337 message_buf_print = 1;
8339 else
8341 if (NILP (echo_area_buffer[0]))
8343 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8344 echo_area_buffer[0] = echo_buffer[1];
8345 else
8346 echo_area_buffer[0] = echo_buffer[0];
8349 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8351 /* Someone switched buffers between print requests. */
8352 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8353 current_buffer->truncate_lines = Qnil;
8359 /* Display an echo area message in window W. Value is non-zero if W's
8360 height is changed. If display_last_displayed_message_p is
8361 non-zero, display the message that was last displayed, otherwise
8362 display the current message. */
8364 static int
8365 display_echo_area (w)
8366 struct window *w;
8368 int i, no_message_p, window_height_changed_p, count;
8370 /* Temporarily disable garbage collections while displaying the echo
8371 area. This is done because a GC can print a message itself.
8372 That message would modify the echo area buffer's contents while a
8373 redisplay of the buffer is going on, and seriously confuse
8374 redisplay. */
8375 count = inhibit_garbage_collection ();
8377 /* If there is no message, we must call display_echo_area_1
8378 nevertheless because it resizes the window. But we will have to
8379 reset the echo_area_buffer in question to nil at the end because
8380 with_echo_area_buffer will sets it to an empty buffer. */
8381 i = display_last_displayed_message_p ? 1 : 0;
8382 no_message_p = NILP (echo_area_buffer[i]);
8384 window_height_changed_p
8385 = with_echo_area_buffer (w, display_last_displayed_message_p,
8386 display_echo_area_1,
8387 (EMACS_INT) w, Qnil, 0, 0);
8389 if (no_message_p)
8390 echo_area_buffer[i] = Qnil;
8392 unbind_to (count, Qnil);
8393 return window_height_changed_p;
8397 /* Helper for display_echo_area. Display the current buffer which
8398 contains the current echo area message in window W, a mini-window,
8399 a pointer to which is passed in A1. A2..A4 are currently not used.
8400 Change the height of W so that all of the message is displayed.
8401 Value is non-zero if height of W was changed. */
8403 static int
8404 display_echo_area_1 (a1, a2, a3, a4)
8405 EMACS_INT a1;
8406 Lisp_Object a2;
8407 EMACS_INT a3, a4;
8409 struct window *w = (struct window *) a1;
8410 Lisp_Object window;
8411 struct text_pos start;
8412 int window_height_changed_p = 0;
8414 /* Do this before displaying, so that we have a large enough glyph
8415 matrix for the display. If we can't get enough space for the
8416 whole text, display the last N lines. That works by setting w->start. */
8417 window_height_changed_p = resize_mini_window (w, 0);
8419 /* Use the starting position chosen by resize_mini_window. */
8420 SET_TEXT_POS_FROM_MARKER (start, w->start);
8422 /* Display. */
8423 clear_glyph_matrix (w->desired_matrix);
8424 XSETWINDOW (window, w);
8425 try_window (window, start, 0);
8427 return window_height_changed_p;
8431 /* Resize the echo area window to exactly the size needed for the
8432 currently displayed message, if there is one. If a mini-buffer
8433 is active, don't shrink it. */
8435 void
8436 resize_echo_area_exactly ()
8438 if (BUFFERP (echo_area_buffer[0])
8439 && WINDOWP (echo_area_window))
8441 struct window *w = XWINDOW (echo_area_window);
8442 int resized_p;
8443 Lisp_Object resize_exactly;
8445 if (minibuf_level == 0)
8446 resize_exactly = Qt;
8447 else
8448 resize_exactly = Qnil;
8450 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8451 (EMACS_INT) w, resize_exactly, 0, 0);
8452 if (resized_p)
8454 ++windows_or_buffers_changed;
8455 ++update_mode_lines;
8456 redisplay_internal (0);
8462 /* Callback function for with_echo_area_buffer, when used from
8463 resize_echo_area_exactly. A1 contains a pointer to the window to
8464 resize, EXACTLY non-nil means resize the mini-window exactly to the
8465 size of the text displayed. A3 and A4 are not used. Value is what
8466 resize_mini_window returns. */
8468 static int
8469 resize_mini_window_1 (a1, exactly, a3, a4)
8470 EMACS_INT a1;
8471 Lisp_Object exactly;
8472 EMACS_INT a3, a4;
8474 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8478 /* Resize mini-window W to fit the size of its contents. EXACT_P
8479 means size the window exactly to the size needed. Otherwise, it's
8480 only enlarged until W's buffer is empty.
8482 Set W->start to the right place to begin display. If the whole
8483 contents fit, start at the beginning. Otherwise, start so as
8484 to make the end of the contents appear. This is particularly
8485 important for y-or-n-p, but seems desirable generally.
8487 Value is non-zero if the window height has been changed. */
8490 resize_mini_window (w, exact_p)
8491 struct window *w;
8492 int exact_p;
8494 struct frame *f = XFRAME (w->frame);
8495 int window_height_changed_p = 0;
8497 xassert (MINI_WINDOW_P (w));
8499 /* By default, start display at the beginning. */
8500 set_marker_both (w->start, w->buffer,
8501 BUF_BEGV (XBUFFER (w->buffer)),
8502 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8504 /* Don't resize windows while redisplaying a window; it would
8505 confuse redisplay functions when the size of the window they are
8506 displaying changes from under them. Such a resizing can happen,
8507 for instance, when which-func prints a long message while
8508 we are running fontification-functions. We're running these
8509 functions with safe_call which binds inhibit-redisplay to t. */
8510 if (!NILP (Vinhibit_redisplay))
8511 return 0;
8513 /* Nil means don't try to resize. */
8514 if (NILP (Vresize_mini_windows)
8515 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8516 return 0;
8518 if (!FRAME_MINIBUF_ONLY_P (f))
8520 struct it it;
8521 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8522 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8523 int height, max_height;
8524 int unit = FRAME_LINE_HEIGHT (f);
8525 struct text_pos start;
8526 struct buffer *old_current_buffer = NULL;
8528 if (current_buffer != XBUFFER (w->buffer))
8530 old_current_buffer = current_buffer;
8531 set_buffer_internal (XBUFFER (w->buffer));
8534 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8536 /* Compute the max. number of lines specified by the user. */
8537 if (FLOATP (Vmax_mini_window_height))
8538 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8539 else if (INTEGERP (Vmax_mini_window_height))
8540 max_height = XINT (Vmax_mini_window_height);
8541 else
8542 max_height = total_height / 4;
8544 /* Correct that max. height if it's bogus. */
8545 max_height = max (1, max_height);
8546 max_height = min (total_height, max_height);
8548 /* Find out the height of the text in the window. */
8549 if (it.truncate_lines_p)
8550 height = 1;
8551 else
8553 last_height = 0;
8554 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8555 if (it.max_ascent == 0 && it.max_descent == 0)
8556 height = it.current_y + last_height;
8557 else
8558 height = it.current_y + it.max_ascent + it.max_descent;
8559 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8560 height = (height + unit - 1) / unit;
8563 /* Compute a suitable window start. */
8564 if (height > max_height)
8566 height = max_height;
8567 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8568 move_it_vertically_backward (&it, (height - 1) * unit);
8569 start = it.current.pos;
8571 else
8572 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8573 SET_MARKER_FROM_TEXT_POS (w->start, start);
8575 if (EQ (Vresize_mini_windows, Qgrow_only))
8577 /* Let it grow only, until we display an empty message, in which
8578 case the window shrinks again. */
8579 if (height > WINDOW_TOTAL_LINES (w))
8581 int old_height = WINDOW_TOTAL_LINES (w);
8582 freeze_window_starts (f, 1);
8583 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8584 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8586 else if (height < WINDOW_TOTAL_LINES (w)
8587 && (exact_p || BEGV == ZV))
8589 int old_height = WINDOW_TOTAL_LINES (w);
8590 freeze_window_starts (f, 0);
8591 shrink_mini_window (w);
8592 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8595 else
8597 /* Always resize to exact size needed. */
8598 if (height > WINDOW_TOTAL_LINES (w))
8600 int old_height = WINDOW_TOTAL_LINES (w);
8601 freeze_window_starts (f, 1);
8602 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8603 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8605 else if (height < WINDOW_TOTAL_LINES (w))
8607 int old_height = WINDOW_TOTAL_LINES (w);
8608 freeze_window_starts (f, 0);
8609 shrink_mini_window (w);
8611 if (height)
8613 freeze_window_starts (f, 1);
8614 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8617 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8621 if (old_current_buffer)
8622 set_buffer_internal (old_current_buffer);
8625 return window_height_changed_p;
8629 /* Value is the current message, a string, or nil if there is no
8630 current message. */
8632 Lisp_Object
8633 current_message ()
8635 Lisp_Object msg;
8637 if (NILP (echo_area_buffer[0]))
8638 msg = Qnil;
8639 else
8641 with_echo_area_buffer (0, 0, current_message_1,
8642 (EMACS_INT) &msg, Qnil, 0, 0);
8643 if (NILP (msg))
8644 echo_area_buffer[0] = Qnil;
8647 return msg;
8651 static int
8652 current_message_1 (a1, a2, a3, a4)
8653 EMACS_INT a1;
8654 Lisp_Object a2;
8655 EMACS_INT a3, a4;
8657 Lisp_Object *msg = (Lisp_Object *) a1;
8659 if (Z > BEG)
8660 *msg = make_buffer_string (BEG, Z, 1);
8661 else
8662 *msg = Qnil;
8663 return 0;
8667 /* Push the current message on Vmessage_stack for later restauration
8668 by restore_message. Value is non-zero if the current message isn't
8669 empty. This is a relatively infrequent operation, so it's not
8670 worth optimizing. */
8673 push_message ()
8675 Lisp_Object msg;
8676 msg = current_message ();
8677 Vmessage_stack = Fcons (msg, Vmessage_stack);
8678 return STRINGP (msg);
8682 /* Restore message display from the top of Vmessage_stack. */
8684 void
8685 restore_message ()
8687 Lisp_Object msg;
8689 xassert (CONSP (Vmessage_stack));
8690 msg = XCAR (Vmessage_stack);
8691 if (STRINGP (msg))
8692 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8693 else
8694 message3_nolog (msg, 0, 0);
8698 /* Handler for record_unwind_protect calling pop_message. */
8700 Lisp_Object
8701 pop_message_unwind (dummy)
8702 Lisp_Object dummy;
8704 pop_message ();
8705 return Qnil;
8708 /* Pop the top-most entry off Vmessage_stack. */
8710 void
8711 pop_message ()
8713 xassert (CONSP (Vmessage_stack));
8714 Vmessage_stack = XCDR (Vmessage_stack);
8718 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8719 exits. If the stack is not empty, we have a missing pop_message
8720 somewhere. */
8722 void
8723 check_message_stack ()
8725 if (!NILP (Vmessage_stack))
8726 abort ();
8730 /* Truncate to NCHARS what will be displayed in the echo area the next
8731 time we display it---but don't redisplay it now. */
8733 void
8734 truncate_echo_area (nchars)
8735 int nchars;
8737 if (nchars == 0)
8738 echo_area_buffer[0] = Qnil;
8739 /* A null message buffer means that the frame hasn't really been
8740 initialized yet. Error messages get reported properly by
8741 cmd_error, so this must be just an informative message; toss it. */
8742 else if (!noninteractive
8743 && INTERACTIVE
8744 && !NILP (echo_area_buffer[0]))
8746 struct frame *sf = SELECTED_FRAME ();
8747 if (FRAME_MESSAGE_BUF (sf))
8748 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8753 /* Helper function for truncate_echo_area. Truncate the current
8754 message to at most NCHARS characters. */
8756 static int
8757 truncate_message_1 (nchars, a2, a3, a4)
8758 EMACS_INT nchars;
8759 Lisp_Object a2;
8760 EMACS_INT a3, a4;
8762 if (BEG + nchars < Z)
8763 del_range (BEG + nchars, Z);
8764 if (Z == BEG)
8765 echo_area_buffer[0] = Qnil;
8766 return 0;
8770 /* Set the current message to a substring of S or STRING.
8772 If STRING is a Lisp string, set the message to the first NBYTES
8773 bytes from STRING. NBYTES zero means use the whole string. If
8774 STRING is multibyte, the message will be displayed multibyte.
8776 If S is not null, set the message to the first LEN bytes of S. LEN
8777 zero means use the whole string. MULTIBYTE_P non-zero means S is
8778 multibyte. Display the message multibyte in that case.
8780 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8781 to t before calling set_message_1 (which calls insert).
8784 void
8785 set_message (s, string, nbytes, multibyte_p)
8786 const char *s;
8787 Lisp_Object string;
8788 int nbytes, multibyte_p;
8790 message_enable_multibyte
8791 = ((s && multibyte_p)
8792 || (STRINGP (string) && STRING_MULTIBYTE (string)));
8794 with_echo_area_buffer (0, -1, set_message_1,
8795 (EMACS_INT) s, string, nbytes, multibyte_p);
8796 message_buf_print = 0;
8797 help_echo_showing_p = 0;
8801 /* Helper function for set_message. Arguments have the same meaning
8802 as there, with A1 corresponding to S and A2 corresponding to STRING
8803 This function is called with the echo area buffer being
8804 current. */
8806 static int
8807 set_message_1 (a1, a2, nbytes, multibyte_p)
8808 EMACS_INT a1;
8809 Lisp_Object a2;
8810 EMACS_INT nbytes, multibyte_p;
8812 const char *s = (const char *) a1;
8813 Lisp_Object string = a2;
8815 /* Change multibyteness of the echo buffer appropriately. */
8816 if (message_enable_multibyte
8817 != !NILP (current_buffer->enable_multibyte_characters))
8818 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
8820 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
8822 /* Insert new message at BEG. */
8823 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8825 if (STRINGP (string))
8827 int nchars;
8829 if (nbytes == 0)
8830 nbytes = SBYTES (string);
8831 nchars = string_byte_to_char (string, nbytes);
8833 /* This function takes care of single/multibyte conversion. We
8834 just have to ensure that the echo area buffer has the right
8835 setting of enable_multibyte_characters. */
8836 insert_from_string (string, 0, 0, nchars, nbytes, 1);
8838 else if (s)
8840 if (nbytes == 0)
8841 nbytes = strlen (s);
8843 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
8845 /* Convert from multi-byte to single-byte. */
8846 int i, c, n;
8847 unsigned char work[1];
8849 /* Convert a multibyte string to single-byte. */
8850 for (i = 0; i < nbytes; i += n)
8852 c = string_char_and_length (s + i, nbytes - i, &n);
8853 work[0] = (ASCII_CHAR_P (c)
8855 : multibyte_char_to_unibyte (c, Qnil));
8856 insert_1_both (work, 1, 1, 1, 0, 0);
8859 else if (!multibyte_p
8860 && !NILP (current_buffer->enable_multibyte_characters))
8862 /* Convert from single-byte to multi-byte. */
8863 int i, c, n;
8864 const unsigned char *msg = (const unsigned char *) s;
8865 unsigned char str[MAX_MULTIBYTE_LENGTH];
8867 /* Convert a single-byte string to multibyte. */
8868 for (i = 0; i < nbytes; i++)
8870 c = msg[i];
8871 c = unibyte_char_to_multibyte (c);
8872 n = CHAR_STRING (c, str);
8873 insert_1_both (str, 1, n, 1, 0, 0);
8876 else
8877 insert_1 (s, nbytes, 1, 0, 0);
8880 return 0;
8884 /* Clear messages. CURRENT_P non-zero means clear the current
8885 message. LAST_DISPLAYED_P non-zero means clear the message
8886 last displayed. */
8888 void
8889 clear_message (current_p, last_displayed_p)
8890 int current_p, last_displayed_p;
8892 if (current_p)
8894 echo_area_buffer[0] = Qnil;
8895 message_cleared_p = 1;
8898 if (last_displayed_p)
8899 echo_area_buffer[1] = Qnil;
8901 message_buf_print = 0;
8904 /* Clear garbaged frames.
8906 This function is used where the old redisplay called
8907 redraw_garbaged_frames which in turn called redraw_frame which in
8908 turn called clear_frame. The call to clear_frame was a source of
8909 flickering. I believe a clear_frame is not necessary. It should
8910 suffice in the new redisplay to invalidate all current matrices,
8911 and ensure a complete redisplay of all windows. */
8913 static void
8914 clear_garbaged_frames ()
8916 if (frame_garbaged)
8918 Lisp_Object tail, frame;
8919 int changed_count = 0;
8921 FOR_EACH_FRAME (tail, frame)
8923 struct frame *f = XFRAME (frame);
8925 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
8927 if (f->resized_p)
8929 Fredraw_frame (frame);
8930 f->force_flush_display_p = 1;
8932 clear_current_matrices (f);
8933 changed_count++;
8934 f->garbaged = 0;
8935 f->resized_p = 0;
8939 frame_garbaged = 0;
8940 if (changed_count)
8941 ++windows_or_buffers_changed;
8946 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
8947 is non-zero update selected_frame. Value is non-zero if the
8948 mini-windows height has been changed. */
8950 static int
8951 echo_area_display (update_frame_p)
8952 int update_frame_p;
8954 Lisp_Object mini_window;
8955 struct window *w;
8956 struct frame *f;
8957 int window_height_changed_p = 0;
8958 struct frame *sf = SELECTED_FRAME ();
8960 mini_window = FRAME_MINIBUF_WINDOW (sf);
8961 w = XWINDOW (mini_window);
8962 f = XFRAME (WINDOW_FRAME (w));
8964 /* Don't display if frame is invisible or not yet initialized. */
8965 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
8966 return 0;
8968 #ifdef HAVE_WINDOW_SYSTEM
8969 /* When Emacs starts, selected_frame may be the initial terminal
8970 frame. If we let this through, a message would be displayed on
8971 the terminal. */
8972 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
8973 return 0;
8974 #endif /* HAVE_WINDOW_SYSTEM */
8976 /* Redraw garbaged frames. */
8977 if (frame_garbaged)
8978 clear_garbaged_frames ();
8980 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
8982 echo_area_window = mini_window;
8983 window_height_changed_p = display_echo_area (w);
8984 w->must_be_updated_p = 1;
8986 /* Update the display, unless called from redisplay_internal.
8987 Also don't update the screen during redisplay itself. The
8988 update will happen at the end of redisplay, and an update
8989 here could cause confusion. */
8990 if (update_frame_p && !redisplaying_p)
8992 int n = 0;
8994 /* If the display update has been interrupted by pending
8995 input, update mode lines in the frame. Due to the
8996 pending input, it might have been that redisplay hasn't
8997 been called, so that mode lines above the echo area are
8998 garbaged. This looks odd, so we prevent it here. */
8999 if (!display_completed)
9000 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
9002 if (window_height_changed_p
9003 /* Don't do this if Emacs is shutting down. Redisplay
9004 needs to run hooks. */
9005 && !NILP (Vrun_hooks))
9007 /* Must update other windows. Likewise as in other
9008 cases, don't let this update be interrupted by
9009 pending input. */
9010 int count = SPECPDL_INDEX ();
9011 specbind (Qredisplay_dont_pause, Qt);
9012 windows_or_buffers_changed = 1;
9013 redisplay_internal (0);
9014 unbind_to (count, Qnil);
9016 else if (FRAME_WINDOW_P (f) && n == 0)
9018 /* Window configuration is the same as before.
9019 Can do with a display update of the echo area,
9020 unless we displayed some mode lines. */
9021 update_single_window (w, 1);
9022 FRAME_RIF (f)->flush_display (f);
9024 else
9025 update_frame (f, 1, 1);
9027 /* If cursor is in the echo area, make sure that the next
9028 redisplay displays the minibuffer, so that the cursor will
9029 be replaced with what the minibuffer wants. */
9030 if (cursor_in_echo_area)
9031 ++windows_or_buffers_changed;
9034 else if (!EQ (mini_window, selected_window))
9035 windows_or_buffers_changed++;
9037 /* Last displayed message is now the current message. */
9038 echo_area_buffer[1] = echo_area_buffer[0];
9039 /* Inform read_char that we're not echoing. */
9040 echo_message_buffer = Qnil;
9042 /* Prevent redisplay optimization in redisplay_internal by resetting
9043 this_line_start_pos. This is done because the mini-buffer now
9044 displays the message instead of its buffer text. */
9045 if (EQ (mini_window, selected_window))
9046 CHARPOS (this_line_start_pos) = 0;
9048 return window_height_changed_p;
9053 /***********************************************************************
9054 Mode Lines and Frame Titles
9055 ***********************************************************************/
9057 /* A buffer for constructing non-propertized mode-line strings and
9058 frame titles in it; allocated from the heap in init_xdisp and
9059 resized as needed in store_mode_line_noprop_char. */
9061 static char *mode_line_noprop_buf;
9063 /* The buffer's end, and a current output position in it. */
9065 static char *mode_line_noprop_buf_end;
9066 static char *mode_line_noprop_ptr;
9068 #define MODE_LINE_NOPROP_LEN(start) \
9069 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9071 static enum {
9072 MODE_LINE_DISPLAY = 0,
9073 MODE_LINE_TITLE,
9074 MODE_LINE_NOPROP,
9075 MODE_LINE_STRING
9076 } mode_line_target;
9078 /* Alist that caches the results of :propertize.
9079 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9080 static Lisp_Object mode_line_proptrans_alist;
9082 /* List of strings making up the mode-line. */
9083 static Lisp_Object mode_line_string_list;
9085 /* Base face property when building propertized mode line string. */
9086 static Lisp_Object mode_line_string_face;
9087 static Lisp_Object mode_line_string_face_prop;
9090 /* Unwind data for mode line strings */
9092 static Lisp_Object Vmode_line_unwind_vector;
9094 static Lisp_Object
9095 format_mode_line_unwind_data (struct buffer *obuf,
9096 Lisp_Object owin,
9097 int save_proptrans)
9099 Lisp_Object vector, tmp;
9101 /* Reduce consing by keeping one vector in
9102 Vwith_echo_area_save_vector. */
9103 vector = Vmode_line_unwind_vector;
9104 Vmode_line_unwind_vector = Qnil;
9106 if (NILP (vector))
9107 vector = Fmake_vector (make_number (8), Qnil);
9109 ASET (vector, 0, make_number (mode_line_target));
9110 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9111 ASET (vector, 2, mode_line_string_list);
9112 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9113 ASET (vector, 4, mode_line_string_face);
9114 ASET (vector, 5, mode_line_string_face_prop);
9116 if (obuf)
9117 XSETBUFFER (tmp, obuf);
9118 else
9119 tmp = Qnil;
9120 ASET (vector, 6, tmp);
9121 ASET (vector, 7, owin);
9123 return vector;
9126 static Lisp_Object
9127 unwind_format_mode_line (vector)
9128 Lisp_Object vector;
9130 mode_line_target = XINT (AREF (vector, 0));
9131 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9132 mode_line_string_list = AREF (vector, 2);
9133 if (! EQ (AREF (vector, 3), Qt))
9134 mode_line_proptrans_alist = AREF (vector, 3);
9135 mode_line_string_face = AREF (vector, 4);
9136 mode_line_string_face_prop = AREF (vector, 5);
9138 if (!NILP (AREF (vector, 7)))
9139 /* Select window before buffer, since it may change the buffer. */
9140 Fselect_window (AREF (vector, 7), Qt);
9142 if (!NILP (AREF (vector, 6)))
9144 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9145 ASET (vector, 6, Qnil);
9148 Vmode_line_unwind_vector = vector;
9149 return Qnil;
9153 /* Store a single character C for the frame title in mode_line_noprop_buf.
9154 Re-allocate mode_line_noprop_buf if necessary. */
9156 static void
9157 #ifdef PROTOTYPES
9158 store_mode_line_noprop_char (char c)
9159 #else
9160 store_mode_line_noprop_char (c)
9161 char c;
9162 #endif
9164 /* If output position has reached the end of the allocated buffer,
9165 double the buffer's size. */
9166 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9168 int len = MODE_LINE_NOPROP_LEN (0);
9169 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9170 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9171 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9172 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9175 *mode_line_noprop_ptr++ = c;
9179 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9180 mode_line_noprop_ptr. STR is the string to store. Do not copy
9181 characters that yield more columns than PRECISION; PRECISION <= 0
9182 means copy the whole string. Pad with spaces until FIELD_WIDTH
9183 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9184 pad. Called from display_mode_element when it is used to build a
9185 frame title. */
9187 static int
9188 store_mode_line_noprop (str, field_width, precision)
9189 const unsigned char *str;
9190 int field_width, precision;
9192 int n = 0;
9193 int dummy, nbytes;
9195 /* Copy at most PRECISION chars from STR. */
9196 nbytes = strlen (str);
9197 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9198 while (nbytes--)
9199 store_mode_line_noprop_char (*str++);
9201 /* Fill up with spaces until FIELD_WIDTH reached. */
9202 while (field_width > 0
9203 && n < field_width)
9205 store_mode_line_noprop_char (' ');
9206 ++n;
9209 return n;
9212 /***********************************************************************
9213 Frame Titles
9214 ***********************************************************************/
9216 #ifdef HAVE_WINDOW_SYSTEM
9218 /* Set the title of FRAME, if it has changed. The title format is
9219 Vicon_title_format if FRAME is iconified, otherwise it is
9220 frame_title_format. */
9222 static void
9223 x_consider_frame_title (frame)
9224 Lisp_Object frame;
9226 struct frame *f = XFRAME (frame);
9228 if (FRAME_WINDOW_P (f)
9229 || FRAME_MINIBUF_ONLY_P (f)
9230 || f->explicit_name)
9232 /* Do we have more than one visible frame on this X display? */
9233 Lisp_Object tail;
9234 Lisp_Object fmt;
9235 int title_start;
9236 char *title;
9237 int len;
9238 struct it it;
9239 int count = SPECPDL_INDEX ();
9241 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9243 Lisp_Object other_frame = XCAR (tail);
9244 struct frame *tf = XFRAME (other_frame);
9246 if (tf != f
9247 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9248 && !FRAME_MINIBUF_ONLY_P (tf)
9249 && !EQ (other_frame, tip_frame)
9250 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9251 break;
9254 /* Set global variable indicating that multiple frames exist. */
9255 multiple_frames = CONSP (tail);
9257 /* Switch to the buffer of selected window of the frame. Set up
9258 mode_line_target so that display_mode_element will output into
9259 mode_line_noprop_buf; then display the title. */
9260 record_unwind_protect (unwind_format_mode_line,
9261 format_mode_line_unwind_data
9262 (current_buffer, selected_window, 0));
9264 Fselect_window (f->selected_window, Qt);
9265 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9266 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9268 mode_line_target = MODE_LINE_TITLE;
9269 title_start = MODE_LINE_NOPROP_LEN (0);
9270 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9271 NULL, DEFAULT_FACE_ID);
9272 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9273 len = MODE_LINE_NOPROP_LEN (title_start);
9274 title = mode_line_noprop_buf + title_start;
9275 unbind_to (count, Qnil);
9277 /* Set the title only if it's changed. This avoids consing in
9278 the common case where it hasn't. (If it turns out that we've
9279 already wasted too much time by walking through the list with
9280 display_mode_element, then we might need to optimize at a
9281 higher level than this.) */
9282 if (! STRINGP (f->name)
9283 || SBYTES (f->name) != len
9284 || bcmp (title, SDATA (f->name), len) != 0)
9285 x_implicitly_set_name (f, make_string (title, len), Qnil);
9289 #endif /* not HAVE_WINDOW_SYSTEM */
9294 /***********************************************************************
9295 Menu Bars
9296 ***********************************************************************/
9299 /* Prepare for redisplay by updating menu-bar item lists when
9300 appropriate. This can call eval. */
9302 void
9303 prepare_menu_bars ()
9305 int all_windows;
9306 struct gcpro gcpro1, gcpro2;
9307 struct frame *f;
9308 Lisp_Object tooltip_frame;
9310 #ifdef HAVE_WINDOW_SYSTEM
9311 tooltip_frame = tip_frame;
9312 #else
9313 tooltip_frame = Qnil;
9314 #endif
9316 /* Update all frame titles based on their buffer names, etc. We do
9317 this before the menu bars so that the buffer-menu will show the
9318 up-to-date frame titles. */
9319 #ifdef HAVE_WINDOW_SYSTEM
9320 if (windows_or_buffers_changed || update_mode_lines)
9322 Lisp_Object tail, frame;
9324 FOR_EACH_FRAME (tail, frame)
9326 f = XFRAME (frame);
9327 if (!EQ (frame, tooltip_frame)
9328 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9329 x_consider_frame_title (frame);
9332 #endif /* HAVE_WINDOW_SYSTEM */
9334 /* Update the menu bar item lists, if appropriate. This has to be
9335 done before any actual redisplay or generation of display lines. */
9336 all_windows = (update_mode_lines
9337 || buffer_shared > 1
9338 || windows_or_buffers_changed);
9339 if (all_windows)
9341 Lisp_Object tail, frame;
9342 int count = SPECPDL_INDEX ();
9343 /* 1 means that update_menu_bar has run its hooks
9344 so any further calls to update_menu_bar shouldn't do so again. */
9345 int menu_bar_hooks_run = 0;
9347 record_unwind_save_match_data ();
9349 FOR_EACH_FRAME (tail, frame)
9351 f = XFRAME (frame);
9353 /* Ignore tooltip frame. */
9354 if (EQ (frame, tooltip_frame))
9355 continue;
9357 /* If a window on this frame changed size, report that to
9358 the user and clear the size-change flag. */
9359 if (FRAME_WINDOW_SIZES_CHANGED (f))
9361 Lisp_Object functions;
9363 /* Clear flag first in case we get an error below. */
9364 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9365 functions = Vwindow_size_change_functions;
9366 GCPRO2 (tail, functions);
9368 while (CONSP (functions))
9370 call1 (XCAR (functions), frame);
9371 functions = XCDR (functions);
9373 UNGCPRO;
9376 GCPRO1 (tail);
9377 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9378 #ifdef HAVE_WINDOW_SYSTEM
9379 update_tool_bar (f, 0);
9380 #ifdef MAC_OS
9381 mac_update_title_bar (f, 0);
9382 #endif
9383 #endif
9384 UNGCPRO;
9387 unbind_to (count, Qnil);
9389 else
9391 struct frame *sf = SELECTED_FRAME ();
9392 update_menu_bar (sf, 1, 0);
9393 #ifdef HAVE_WINDOW_SYSTEM
9394 update_tool_bar (sf, 1);
9395 #ifdef MAC_OS
9396 mac_update_title_bar (sf, 1);
9397 #endif
9398 #endif
9401 /* Motif needs this. See comment in xmenu.c. Turn it off when
9402 pending_menu_activation is not defined. */
9403 #ifdef USE_X_TOOLKIT
9404 pending_menu_activation = 0;
9405 #endif
9409 /* Update the menu bar item list for frame F. This has to be done
9410 before we start to fill in any display lines, because it can call
9411 eval.
9413 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9415 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9416 already ran the menu bar hooks for this redisplay, so there
9417 is no need to run them again. The return value is the
9418 updated value of this flag, to pass to the next call. */
9420 static int
9421 update_menu_bar (f, save_match_data, hooks_run)
9422 struct frame *f;
9423 int save_match_data;
9424 int hooks_run;
9426 Lisp_Object window;
9427 register struct window *w;
9429 /* If called recursively during a menu update, do nothing. This can
9430 happen when, for instance, an activate-menubar-hook causes a
9431 redisplay. */
9432 if (inhibit_menubar_update)
9433 return hooks_run;
9435 window = FRAME_SELECTED_WINDOW (f);
9436 w = XWINDOW (window);
9438 #if 0 /* The if statement below this if statement used to include the
9439 condition !NILP (w->update_mode_line), rather than using
9440 update_mode_lines directly, and this if statement may have
9441 been added to make that condition work. Now the if
9442 statement below matches its comment, this isn't needed. */
9443 if (update_mode_lines)
9444 w->update_mode_line = Qt;
9445 #endif
9447 if (FRAME_WINDOW_P (f)
9449 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9450 || defined (USE_GTK)
9451 FRAME_EXTERNAL_MENU_BAR (f)
9452 #else
9453 FRAME_MENU_BAR_LINES (f) > 0
9454 #endif
9455 : FRAME_MENU_BAR_LINES (f) > 0)
9457 /* If the user has switched buffers or windows, we need to
9458 recompute to reflect the new bindings. But we'll
9459 recompute when update_mode_lines is set too; that means
9460 that people can use force-mode-line-update to request
9461 that the menu bar be recomputed. The adverse effect on
9462 the rest of the redisplay algorithm is about the same as
9463 windows_or_buffers_changed anyway. */
9464 if (windows_or_buffers_changed
9465 /* This used to test w->update_mode_line, but we believe
9466 there is no need to recompute the menu in that case. */
9467 || update_mode_lines
9468 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9469 < BUF_MODIFF (XBUFFER (w->buffer)))
9470 != !NILP (w->last_had_star))
9471 || ((!NILP (Vtransient_mark_mode)
9472 && !NILP (XBUFFER (w->buffer)->mark_active))
9473 != !NILP (w->region_showing)))
9475 struct buffer *prev = current_buffer;
9476 int count = SPECPDL_INDEX ();
9478 specbind (Qinhibit_menubar_update, Qt);
9480 set_buffer_internal_1 (XBUFFER (w->buffer));
9481 if (save_match_data)
9482 record_unwind_save_match_data ();
9483 if (NILP (Voverriding_local_map_menu_flag))
9485 specbind (Qoverriding_terminal_local_map, Qnil);
9486 specbind (Qoverriding_local_map, Qnil);
9489 if (!hooks_run)
9491 /* Run the Lucid hook. */
9492 safe_run_hooks (Qactivate_menubar_hook);
9494 /* If it has changed current-menubar from previous value,
9495 really recompute the menu-bar from the value. */
9496 if (! NILP (Vlucid_menu_bar_dirty_flag))
9497 call0 (Qrecompute_lucid_menubar);
9499 safe_run_hooks (Qmenu_bar_update_hook);
9501 hooks_run = 1;
9504 XSETFRAME (Vmenu_updating_frame, f);
9505 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9507 /* Redisplay the menu bar in case we changed it. */
9508 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9509 || defined (USE_GTK)
9510 if (FRAME_WINDOW_P (f))
9512 #ifdef MAC_OS
9513 /* All frames on Mac OS share the same menubar. So only
9514 the selected frame should be allowed to set it. */
9515 if (f == SELECTED_FRAME ())
9516 #endif
9517 set_frame_menubar (f, 0, 0);
9519 else
9520 /* On a terminal screen, the menu bar is an ordinary screen
9521 line, and this makes it get updated. */
9522 w->update_mode_line = Qt;
9523 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9524 /* In the non-toolkit version, the menu bar is an ordinary screen
9525 line, and this makes it get updated. */
9526 w->update_mode_line = Qt;
9527 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9529 unbind_to (count, Qnil);
9530 set_buffer_internal_1 (prev);
9534 return hooks_run;
9539 /***********************************************************************
9540 Output Cursor
9541 ***********************************************************************/
9543 #ifdef HAVE_WINDOW_SYSTEM
9545 /* EXPORT:
9546 Nominal cursor position -- where to draw output.
9547 HPOS and VPOS are window relative glyph matrix coordinates.
9548 X and Y are window relative pixel coordinates. */
9550 struct cursor_pos output_cursor;
9553 /* EXPORT:
9554 Set the global variable output_cursor to CURSOR. All cursor
9555 positions are relative to updated_window. */
9557 void
9558 set_output_cursor (cursor)
9559 struct cursor_pos *cursor;
9561 output_cursor.hpos = cursor->hpos;
9562 output_cursor.vpos = cursor->vpos;
9563 output_cursor.x = cursor->x;
9564 output_cursor.y = cursor->y;
9568 /* EXPORT for RIF:
9569 Set a nominal cursor position.
9571 HPOS and VPOS are column/row positions in a window glyph matrix. X
9572 and Y are window text area relative pixel positions.
9574 If this is done during an update, updated_window will contain the
9575 window that is being updated and the position is the future output
9576 cursor position for that window. If updated_window is null, use
9577 selected_window and display the cursor at the given position. */
9579 void
9580 x_cursor_to (vpos, hpos, y, x)
9581 int vpos, hpos, y, x;
9583 struct window *w;
9585 /* If updated_window is not set, work on selected_window. */
9586 if (updated_window)
9587 w = updated_window;
9588 else
9589 w = XWINDOW (selected_window);
9591 /* Set the output cursor. */
9592 output_cursor.hpos = hpos;
9593 output_cursor.vpos = vpos;
9594 output_cursor.x = x;
9595 output_cursor.y = y;
9597 /* If not called as part of an update, really display the cursor.
9598 This will also set the cursor position of W. */
9599 if (updated_window == NULL)
9601 BLOCK_INPUT;
9602 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9603 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9604 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9605 UNBLOCK_INPUT;
9609 #endif /* HAVE_WINDOW_SYSTEM */
9612 /***********************************************************************
9613 Tool-bars
9614 ***********************************************************************/
9616 #ifdef HAVE_WINDOW_SYSTEM
9618 /* Where the mouse was last time we reported a mouse event. */
9620 FRAME_PTR last_mouse_frame;
9622 /* Tool-bar item index of the item on which a mouse button was pressed
9623 or -1. */
9625 int last_tool_bar_item;
9628 /* Update the tool-bar item list for frame F. This has to be done
9629 before we start to fill in any display lines. Called from
9630 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9631 and restore it here. */
9633 static void
9634 update_tool_bar (f, save_match_data)
9635 struct frame *f;
9636 int save_match_data;
9638 #if defined (USE_GTK) || USE_MAC_TOOLBAR
9639 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9640 #else
9641 int do_update = WINDOWP (f->tool_bar_window)
9642 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9643 #endif
9645 if (do_update)
9647 Lisp_Object window;
9648 struct window *w;
9650 window = FRAME_SELECTED_WINDOW (f);
9651 w = XWINDOW (window);
9653 /* If the user has switched buffers or windows, we need to
9654 recompute to reflect the new bindings. But we'll
9655 recompute when update_mode_lines is set too; that means
9656 that people can use force-mode-line-update to request
9657 that the menu bar be recomputed. The adverse effect on
9658 the rest of the redisplay algorithm is about the same as
9659 windows_or_buffers_changed anyway. */
9660 if (windows_or_buffers_changed
9661 || !NILP (w->update_mode_line)
9662 || update_mode_lines
9663 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9664 < BUF_MODIFF (XBUFFER (w->buffer)))
9665 != !NILP (w->last_had_star))
9666 || ((!NILP (Vtransient_mark_mode)
9667 && !NILP (XBUFFER (w->buffer)->mark_active))
9668 != !NILP (w->region_showing)))
9670 struct buffer *prev = current_buffer;
9671 int count = SPECPDL_INDEX ();
9672 Lisp_Object new_tool_bar;
9673 int new_n_tool_bar;
9674 struct gcpro gcpro1;
9676 /* Set current_buffer to the buffer of the selected
9677 window of the frame, so that we get the right local
9678 keymaps. */
9679 set_buffer_internal_1 (XBUFFER (w->buffer));
9681 /* Save match data, if we must. */
9682 if (save_match_data)
9683 record_unwind_save_match_data ();
9685 /* Make sure that we don't accidentally use bogus keymaps. */
9686 if (NILP (Voverriding_local_map_menu_flag))
9688 specbind (Qoverriding_terminal_local_map, Qnil);
9689 specbind (Qoverriding_local_map, Qnil);
9692 GCPRO1 (new_tool_bar);
9694 /* Build desired tool-bar items from keymaps. */
9695 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9696 &new_n_tool_bar);
9698 /* Redisplay the tool-bar if we changed it. */
9699 if (new_n_tool_bar != f->n_tool_bar_items
9700 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9702 /* Redisplay that happens asynchronously due to an expose event
9703 may access f->tool_bar_items. Make sure we update both
9704 variables within BLOCK_INPUT so no such event interrupts. */
9705 BLOCK_INPUT;
9706 f->tool_bar_items = new_tool_bar;
9707 f->n_tool_bar_items = new_n_tool_bar;
9708 w->update_mode_line = Qt;
9709 UNBLOCK_INPUT;
9712 UNGCPRO;
9714 unbind_to (count, Qnil);
9715 set_buffer_internal_1 (prev);
9721 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9722 F's desired tool-bar contents. F->tool_bar_items must have
9723 been set up previously by calling prepare_menu_bars. */
9725 static void
9726 build_desired_tool_bar_string (f)
9727 struct frame *f;
9729 int i, size, size_needed;
9730 struct gcpro gcpro1, gcpro2, gcpro3;
9731 Lisp_Object image, plist, props;
9733 image = plist = props = Qnil;
9734 GCPRO3 (image, plist, props);
9736 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9737 Otherwise, make a new string. */
9739 /* The size of the string we might be able to reuse. */
9740 size = (STRINGP (f->desired_tool_bar_string)
9741 ? SCHARS (f->desired_tool_bar_string)
9742 : 0);
9744 /* We need one space in the string for each image. */
9745 size_needed = f->n_tool_bar_items;
9747 /* Reuse f->desired_tool_bar_string, if possible. */
9748 if (size < size_needed || NILP (f->desired_tool_bar_string))
9749 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9750 make_number (' '));
9751 else
9753 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9754 Fremove_text_properties (make_number (0), make_number (size),
9755 props, f->desired_tool_bar_string);
9758 /* Put a `display' property on the string for the images to display,
9759 put a `menu_item' property on tool-bar items with a value that
9760 is the index of the item in F's tool-bar item vector. */
9761 for (i = 0; i < f->n_tool_bar_items; ++i)
9763 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
9765 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
9766 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
9767 int hmargin, vmargin, relief, idx, end;
9768 extern Lisp_Object QCrelief, QCmargin, QCconversion;
9770 /* If image is a vector, choose the image according to the
9771 button state. */
9772 image = PROP (TOOL_BAR_ITEM_IMAGES);
9773 if (VECTORP (image))
9775 if (enabled_p)
9776 idx = (selected_p
9777 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
9778 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
9779 else
9780 idx = (selected_p
9781 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
9782 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
9784 xassert (ASIZE (image) >= idx);
9785 image = AREF (image, idx);
9787 else
9788 idx = -1;
9790 /* Ignore invalid image specifications. */
9791 if (!valid_image_p (image))
9792 continue;
9794 /* Display the tool-bar button pressed, or depressed. */
9795 plist = Fcopy_sequence (XCDR (image));
9797 /* Compute margin and relief to draw. */
9798 relief = (tool_bar_button_relief >= 0
9799 ? tool_bar_button_relief
9800 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
9801 hmargin = vmargin = relief;
9803 if (INTEGERP (Vtool_bar_button_margin)
9804 && XINT (Vtool_bar_button_margin) > 0)
9806 hmargin += XFASTINT (Vtool_bar_button_margin);
9807 vmargin += XFASTINT (Vtool_bar_button_margin);
9809 else if (CONSP (Vtool_bar_button_margin))
9811 if (INTEGERP (XCAR (Vtool_bar_button_margin))
9812 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
9813 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
9815 if (INTEGERP (XCDR (Vtool_bar_button_margin))
9816 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
9817 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
9820 if (auto_raise_tool_bar_buttons_p)
9822 /* Add a `:relief' property to the image spec if the item is
9823 selected. */
9824 if (selected_p)
9826 plist = Fplist_put (plist, QCrelief, make_number (-relief));
9827 hmargin -= relief;
9828 vmargin -= relief;
9831 else
9833 /* If image is selected, display it pressed, i.e. with a
9834 negative relief. If it's not selected, display it with a
9835 raised relief. */
9836 plist = Fplist_put (plist, QCrelief,
9837 (selected_p
9838 ? make_number (-relief)
9839 : make_number (relief)));
9840 hmargin -= relief;
9841 vmargin -= relief;
9844 /* Put a margin around the image. */
9845 if (hmargin || vmargin)
9847 if (hmargin == vmargin)
9848 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
9849 else
9850 plist = Fplist_put (plist, QCmargin,
9851 Fcons (make_number (hmargin),
9852 make_number (vmargin)));
9855 /* If button is not enabled, and we don't have special images
9856 for the disabled state, make the image appear disabled by
9857 applying an appropriate algorithm to it. */
9858 if (!enabled_p && idx < 0)
9859 plist = Fplist_put (plist, QCconversion, Qdisabled);
9861 /* Put a `display' text property on the string for the image to
9862 display. Put a `menu-item' property on the string that gives
9863 the start of this item's properties in the tool-bar items
9864 vector. */
9865 image = Fcons (Qimage, plist);
9866 props = list4 (Qdisplay, image,
9867 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
9869 /* Let the last image hide all remaining spaces in the tool bar
9870 string. The string can be longer than needed when we reuse a
9871 previous string. */
9872 if (i + 1 == f->n_tool_bar_items)
9873 end = SCHARS (f->desired_tool_bar_string);
9874 else
9875 end = i + 1;
9876 Fadd_text_properties (make_number (i), make_number (end),
9877 props, f->desired_tool_bar_string);
9878 #undef PROP
9881 UNGCPRO;
9885 /* Display one line of the tool-bar of frame IT->f.
9887 HEIGHT specifies the desired height of the tool-bar line.
9888 If the actual height of the glyph row is less than HEIGHT, the
9889 row's height is increased to HEIGHT, and the icons are centered
9890 vertically in the new height.
9892 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
9893 count a final empty row in case the tool-bar width exactly matches
9894 the window width.
9897 static void
9898 display_tool_bar_line (it, height)
9899 struct it *it;
9900 int height;
9902 struct glyph_row *row = it->glyph_row;
9903 int max_x = it->last_visible_x;
9904 struct glyph *last;
9906 prepare_desired_row (row);
9907 row->y = it->current_y;
9909 /* Note that this isn't made use of if the face hasn't a box,
9910 so there's no need to check the face here. */
9911 it->start_of_box_run_p = 1;
9913 while (it->current_x < max_x)
9915 int x, n_glyphs_before, i, nglyphs;
9916 struct it it_before;
9918 /* Get the next display element. */
9919 if (!get_next_display_element (it))
9921 /* Don't count empty row if we are counting needed tool-bar lines. */
9922 if (height < 0 && !it->hpos)
9923 return;
9924 break;
9927 /* Produce glyphs. */
9928 n_glyphs_before = row->used[TEXT_AREA];
9929 it_before = *it;
9931 PRODUCE_GLYPHS (it);
9933 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
9934 i = 0;
9935 x = it_before.current_x;
9936 while (i < nglyphs)
9938 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
9940 if (x + glyph->pixel_width > max_x)
9942 /* Glyph doesn't fit on line. Backtrack. */
9943 row->used[TEXT_AREA] = n_glyphs_before;
9944 *it = it_before;
9945 /* If this is the only glyph on this line, it will never fit on the
9946 toolbar, so skip it. But ensure there is at least one glyph,
9947 so we don't accidentally disable the tool-bar. */
9948 if (n_glyphs_before == 0
9949 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
9950 break;
9951 goto out;
9954 ++it->hpos;
9955 x += glyph->pixel_width;
9956 ++i;
9959 /* Stop at line ends. */
9960 if (ITERATOR_AT_END_OF_LINE_P (it))
9961 break;
9963 set_iterator_to_next (it, 1);
9966 out:;
9968 row->displays_text_p = row->used[TEXT_AREA] != 0;
9970 /* Use default face for the border below the tool bar.
9972 FIXME: When auto-resize-tool-bars is grow-only, there is
9973 no additional border below the possibly empty tool-bar lines.
9974 So to make the extra empty lines look "normal", we have to
9975 use the tool-bar face for the border too. */
9976 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
9977 it->face_id = DEFAULT_FACE_ID;
9979 extend_face_to_end_of_line (it);
9980 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
9981 last->right_box_line_p = 1;
9982 if (last == row->glyphs[TEXT_AREA])
9983 last->left_box_line_p = 1;
9985 /* Make line the desired height and center it vertically. */
9986 if ((height -= it->max_ascent + it->max_descent) > 0)
9988 /* Don't add more than one line height. */
9989 height %= FRAME_LINE_HEIGHT (it->f);
9990 it->max_ascent += height / 2;
9991 it->max_descent += (height + 1) / 2;
9994 compute_line_metrics (it);
9996 /* If line is empty, make it occupy the rest of the tool-bar. */
9997 if (!row->displays_text_p)
9999 row->height = row->phys_height = it->last_visible_y - row->y;
10000 row->visible_height = row->height;
10001 row->ascent = row->phys_ascent = 0;
10002 row->extra_line_spacing = 0;
10005 row->full_width_p = 1;
10006 row->continued_p = 0;
10007 row->truncated_on_left_p = 0;
10008 row->truncated_on_right_p = 0;
10010 it->current_x = it->hpos = 0;
10011 it->current_y += row->height;
10012 ++it->vpos;
10013 ++it->glyph_row;
10017 /* Max tool-bar height. */
10019 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10020 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10022 /* Value is the number of screen lines needed to make all tool-bar
10023 items of frame F visible. The number of actual rows needed is
10024 returned in *N_ROWS if non-NULL. */
10026 static int
10027 tool_bar_lines_needed (f, n_rows)
10028 struct frame *f;
10029 int *n_rows;
10031 struct window *w = XWINDOW (f->tool_bar_window);
10032 struct it it;
10033 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10034 the desired matrix, so use (unused) mode-line row as temporary row to
10035 avoid destroying the first tool-bar row. */
10036 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10038 /* Initialize an iterator for iteration over
10039 F->desired_tool_bar_string in the tool-bar window of frame F. */
10040 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10041 it.first_visible_x = 0;
10042 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10043 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10045 while (!ITERATOR_AT_END_P (&it))
10047 clear_glyph_row (temp_row);
10048 it.glyph_row = temp_row;
10049 display_tool_bar_line (&it, -1);
10051 clear_glyph_row (temp_row);
10053 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10054 if (n_rows)
10055 *n_rows = it.vpos > 0 ? it.vpos : -1;
10057 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10061 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10062 0, 1, 0,
10063 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10064 (frame)
10065 Lisp_Object frame;
10067 struct frame *f;
10068 struct window *w;
10069 int nlines = 0;
10071 if (NILP (frame))
10072 frame = selected_frame;
10073 else
10074 CHECK_FRAME (frame);
10075 f = XFRAME (frame);
10077 if (WINDOWP (f->tool_bar_window)
10078 || (w = XWINDOW (f->tool_bar_window),
10079 WINDOW_TOTAL_LINES (w) > 0))
10081 update_tool_bar (f, 1);
10082 if (f->n_tool_bar_items)
10084 build_desired_tool_bar_string (f);
10085 nlines = tool_bar_lines_needed (f, NULL);
10089 return make_number (nlines);
10093 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10094 height should be changed. */
10096 static int
10097 redisplay_tool_bar (f)
10098 struct frame *f;
10100 struct window *w;
10101 struct it it;
10102 struct glyph_row *row;
10104 #if defined (USE_GTK) || USE_MAC_TOOLBAR
10105 if (FRAME_EXTERNAL_TOOL_BAR (f))
10106 update_frame_tool_bar (f);
10107 return 0;
10108 #endif
10110 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10111 do anything. This means you must start with tool-bar-lines
10112 non-zero to get the auto-sizing effect. Or in other words, you
10113 can turn off tool-bars by specifying tool-bar-lines zero. */
10114 if (!WINDOWP (f->tool_bar_window)
10115 || (w = XWINDOW (f->tool_bar_window),
10116 WINDOW_TOTAL_LINES (w) == 0))
10117 return 0;
10119 /* Set up an iterator for the tool-bar window. */
10120 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10121 it.first_visible_x = 0;
10122 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10123 row = it.glyph_row;
10125 /* Build a string that represents the contents of the tool-bar. */
10126 build_desired_tool_bar_string (f);
10127 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10129 if (f->n_tool_bar_rows == 0)
10131 int nlines;
10133 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10134 nlines != WINDOW_TOTAL_LINES (w)))
10136 extern Lisp_Object Qtool_bar_lines;
10137 Lisp_Object frame;
10138 int old_height = WINDOW_TOTAL_LINES (w);
10140 XSETFRAME (frame, f);
10141 Fmodify_frame_parameters (frame,
10142 Fcons (Fcons (Qtool_bar_lines,
10143 make_number (nlines)),
10144 Qnil));
10145 if (WINDOW_TOTAL_LINES (w) != old_height)
10147 clear_glyph_matrix (w->desired_matrix);
10148 fonts_changed_p = 1;
10149 return 1;
10154 /* Display as many lines as needed to display all tool-bar items. */
10156 if (f->n_tool_bar_rows > 0)
10158 int border, rows, height, extra;
10160 if (INTEGERP (Vtool_bar_border))
10161 border = XINT (Vtool_bar_border);
10162 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10163 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10164 else if (EQ (Vtool_bar_border, Qborder_width))
10165 border = f->border_width;
10166 else
10167 border = 0;
10168 if (border < 0)
10169 border = 0;
10171 rows = f->n_tool_bar_rows;
10172 height = max (1, (it.last_visible_y - border) / rows);
10173 extra = it.last_visible_y - border - height * rows;
10175 while (it.current_y < it.last_visible_y)
10177 int h = 0;
10178 if (extra > 0 && rows-- > 0)
10180 h = (extra + rows - 1) / rows;
10181 extra -= h;
10183 display_tool_bar_line (&it, height + h);
10186 else
10188 while (it.current_y < it.last_visible_y)
10189 display_tool_bar_line (&it, 0);
10192 /* It doesn't make much sense to try scrolling in the tool-bar
10193 window, so don't do it. */
10194 w->desired_matrix->no_scrolling_p = 1;
10195 w->must_be_updated_p = 1;
10197 if (!NILP (Vauto_resize_tool_bars))
10199 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10200 int change_height_p = 0;
10202 /* If we couldn't display everything, change the tool-bar's
10203 height if there is room for more. */
10204 if (IT_STRING_CHARPOS (it) < it.end_charpos
10205 && it.current_y < max_tool_bar_height)
10206 change_height_p = 1;
10208 row = it.glyph_row - 1;
10210 /* If there are blank lines at the end, except for a partially
10211 visible blank line at the end that is smaller than
10212 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10213 if (!row->displays_text_p
10214 && row->height >= FRAME_LINE_HEIGHT (f))
10215 change_height_p = 1;
10217 /* If row displays tool-bar items, but is partially visible,
10218 change the tool-bar's height. */
10219 if (row->displays_text_p
10220 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10221 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10222 change_height_p = 1;
10224 /* Resize windows as needed by changing the `tool-bar-lines'
10225 frame parameter. */
10226 if (change_height_p)
10228 extern Lisp_Object Qtool_bar_lines;
10229 Lisp_Object frame;
10230 int old_height = WINDOW_TOTAL_LINES (w);
10231 int nrows;
10232 int nlines = tool_bar_lines_needed (f, &nrows);
10234 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10235 && !f->minimize_tool_bar_window_p)
10236 ? (nlines > old_height)
10237 : (nlines != old_height));
10238 f->minimize_tool_bar_window_p = 0;
10240 if (change_height_p)
10242 XSETFRAME (frame, f);
10243 Fmodify_frame_parameters (frame,
10244 Fcons (Fcons (Qtool_bar_lines,
10245 make_number (nlines)),
10246 Qnil));
10247 if (WINDOW_TOTAL_LINES (w) != old_height)
10249 clear_glyph_matrix (w->desired_matrix);
10250 f->n_tool_bar_rows = nrows;
10251 fonts_changed_p = 1;
10252 return 1;
10258 f->minimize_tool_bar_window_p = 0;
10259 return 0;
10263 /* Get information about the tool-bar item which is displayed in GLYPH
10264 on frame F. Return in *PROP_IDX the index where tool-bar item
10265 properties start in F->tool_bar_items. Value is zero if
10266 GLYPH doesn't display a tool-bar item. */
10268 static int
10269 tool_bar_item_info (f, glyph, prop_idx)
10270 struct frame *f;
10271 struct glyph *glyph;
10272 int *prop_idx;
10274 Lisp_Object prop;
10275 int success_p;
10276 int charpos;
10278 /* This function can be called asynchronously, which means we must
10279 exclude any possibility that Fget_text_property signals an
10280 error. */
10281 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10282 charpos = max (0, charpos);
10284 /* Get the text property `menu-item' at pos. The value of that
10285 property is the start index of this item's properties in
10286 F->tool_bar_items. */
10287 prop = Fget_text_property (make_number (charpos),
10288 Qmenu_item, f->current_tool_bar_string);
10289 if (INTEGERP (prop))
10291 *prop_idx = XINT (prop);
10292 success_p = 1;
10294 else
10295 success_p = 0;
10297 return success_p;
10301 /* Get information about the tool-bar item at position X/Y on frame F.
10302 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10303 the current matrix of the tool-bar window of F, or NULL if not
10304 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10305 item in F->tool_bar_items. Value is
10307 -1 if X/Y is not on a tool-bar item
10308 0 if X/Y is on the same item that was highlighted before.
10309 1 otherwise. */
10311 static int
10312 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10313 struct frame *f;
10314 int x, y;
10315 struct glyph **glyph;
10316 int *hpos, *vpos, *prop_idx;
10318 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10319 struct window *w = XWINDOW (f->tool_bar_window);
10320 int area;
10322 /* Find the glyph under X/Y. */
10323 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10324 if (*glyph == NULL)
10325 return -1;
10327 /* Get the start of this tool-bar item's properties in
10328 f->tool_bar_items. */
10329 if (!tool_bar_item_info (f, *glyph, prop_idx))
10330 return -1;
10332 /* Is mouse on the highlighted item? */
10333 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10334 && *vpos >= dpyinfo->mouse_face_beg_row
10335 && *vpos <= dpyinfo->mouse_face_end_row
10336 && (*vpos > dpyinfo->mouse_face_beg_row
10337 || *hpos >= dpyinfo->mouse_face_beg_col)
10338 && (*vpos < dpyinfo->mouse_face_end_row
10339 || *hpos < dpyinfo->mouse_face_end_col
10340 || dpyinfo->mouse_face_past_end))
10341 return 0;
10343 return 1;
10347 /* EXPORT:
10348 Handle mouse button event on the tool-bar of frame F, at
10349 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10350 0 for button release. MODIFIERS is event modifiers for button
10351 release. */
10353 void
10354 handle_tool_bar_click (f, x, y, down_p, modifiers)
10355 struct frame *f;
10356 int x, y, down_p;
10357 unsigned int modifiers;
10359 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10360 struct window *w = XWINDOW (f->tool_bar_window);
10361 int hpos, vpos, prop_idx;
10362 struct glyph *glyph;
10363 Lisp_Object enabled_p;
10365 /* If not on the highlighted tool-bar item, return. */
10366 frame_to_window_pixel_xy (w, &x, &y);
10367 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10368 return;
10370 /* If item is disabled, do nothing. */
10371 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10372 if (NILP (enabled_p))
10373 return;
10375 if (down_p)
10377 /* Show item in pressed state. */
10378 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10379 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10380 last_tool_bar_item = prop_idx;
10382 else
10384 Lisp_Object key, frame;
10385 struct input_event event;
10386 EVENT_INIT (event);
10388 /* Show item in released state. */
10389 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10390 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10392 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10394 XSETFRAME (frame, f);
10395 event.kind = TOOL_BAR_EVENT;
10396 event.frame_or_window = frame;
10397 event.arg = frame;
10398 kbd_buffer_store_event (&event);
10400 event.kind = TOOL_BAR_EVENT;
10401 event.frame_or_window = frame;
10402 event.arg = key;
10403 event.modifiers = modifiers;
10404 kbd_buffer_store_event (&event);
10405 last_tool_bar_item = -1;
10410 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10411 tool-bar window-relative coordinates X/Y. Called from
10412 note_mouse_highlight. */
10414 static void
10415 note_tool_bar_highlight (f, x, y)
10416 struct frame *f;
10417 int x, y;
10419 Lisp_Object window = f->tool_bar_window;
10420 struct window *w = XWINDOW (window);
10421 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10422 int hpos, vpos;
10423 struct glyph *glyph;
10424 struct glyph_row *row;
10425 int i;
10426 Lisp_Object enabled_p;
10427 int prop_idx;
10428 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10429 int mouse_down_p, rc;
10431 /* Function note_mouse_highlight is called with negative x(y
10432 values when mouse moves outside of the frame. */
10433 if (x <= 0 || y <= 0)
10435 clear_mouse_face (dpyinfo);
10436 return;
10439 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10440 if (rc < 0)
10442 /* Not on tool-bar item. */
10443 clear_mouse_face (dpyinfo);
10444 return;
10446 else if (rc == 0)
10447 /* On same tool-bar item as before. */
10448 goto set_help_echo;
10450 clear_mouse_face (dpyinfo);
10452 /* Mouse is down, but on different tool-bar item? */
10453 mouse_down_p = (dpyinfo->grabbed
10454 && f == last_mouse_frame
10455 && FRAME_LIVE_P (f));
10456 if (mouse_down_p
10457 && last_tool_bar_item != prop_idx)
10458 return;
10460 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10461 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10463 /* If tool-bar item is not enabled, don't highlight it. */
10464 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10465 if (!NILP (enabled_p))
10467 /* Compute the x-position of the glyph. In front and past the
10468 image is a space. We include this in the highlighted area. */
10469 row = MATRIX_ROW (w->current_matrix, vpos);
10470 for (i = x = 0; i < hpos; ++i)
10471 x += row->glyphs[TEXT_AREA][i].pixel_width;
10473 /* Record this as the current active region. */
10474 dpyinfo->mouse_face_beg_col = hpos;
10475 dpyinfo->mouse_face_beg_row = vpos;
10476 dpyinfo->mouse_face_beg_x = x;
10477 dpyinfo->mouse_face_beg_y = row->y;
10478 dpyinfo->mouse_face_past_end = 0;
10480 dpyinfo->mouse_face_end_col = hpos + 1;
10481 dpyinfo->mouse_face_end_row = vpos;
10482 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10483 dpyinfo->mouse_face_end_y = row->y;
10484 dpyinfo->mouse_face_window = window;
10485 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10487 /* Display it as active. */
10488 show_mouse_face (dpyinfo, draw);
10489 dpyinfo->mouse_face_image_state = draw;
10492 set_help_echo:
10494 /* Set help_echo_string to a help string to display for this tool-bar item.
10495 XTread_socket does the rest. */
10496 help_echo_object = help_echo_window = Qnil;
10497 help_echo_pos = -1;
10498 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10499 if (NILP (help_echo_string))
10500 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10503 #endif /* HAVE_WINDOW_SYSTEM */
10507 /************************************************************************
10508 Horizontal scrolling
10509 ************************************************************************/
10511 static int hscroll_window_tree P_ ((Lisp_Object));
10512 static int hscroll_windows P_ ((Lisp_Object));
10514 /* For all leaf windows in the window tree rooted at WINDOW, set their
10515 hscroll value so that PT is (i) visible in the window, and (ii) so
10516 that it is not within a certain margin at the window's left and
10517 right border. Value is non-zero if any window's hscroll has been
10518 changed. */
10520 static int
10521 hscroll_window_tree (window)
10522 Lisp_Object window;
10524 int hscrolled_p = 0;
10525 int hscroll_relative_p = FLOATP (Vhscroll_step);
10526 int hscroll_step_abs = 0;
10527 double hscroll_step_rel = 0;
10529 if (hscroll_relative_p)
10531 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10532 if (hscroll_step_rel < 0)
10534 hscroll_relative_p = 0;
10535 hscroll_step_abs = 0;
10538 else if (INTEGERP (Vhscroll_step))
10540 hscroll_step_abs = XINT (Vhscroll_step);
10541 if (hscroll_step_abs < 0)
10542 hscroll_step_abs = 0;
10544 else
10545 hscroll_step_abs = 0;
10547 while (WINDOWP (window))
10549 struct window *w = XWINDOW (window);
10551 if (WINDOWP (w->hchild))
10552 hscrolled_p |= hscroll_window_tree (w->hchild);
10553 else if (WINDOWP (w->vchild))
10554 hscrolled_p |= hscroll_window_tree (w->vchild);
10555 else if (w->cursor.vpos >= 0)
10557 int h_margin;
10558 int text_area_width;
10559 struct glyph_row *current_cursor_row
10560 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10561 struct glyph_row *desired_cursor_row
10562 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10563 struct glyph_row *cursor_row
10564 = (desired_cursor_row->enabled_p
10565 ? desired_cursor_row
10566 : current_cursor_row);
10568 text_area_width = window_box_width (w, TEXT_AREA);
10570 /* Scroll when cursor is inside this scroll margin. */
10571 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10573 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10574 && ((XFASTINT (w->hscroll)
10575 && w->cursor.x <= h_margin)
10576 || (cursor_row->enabled_p
10577 && cursor_row->truncated_on_right_p
10578 && (w->cursor.x >= text_area_width - h_margin))))
10580 struct it it;
10581 int hscroll;
10582 struct buffer *saved_current_buffer;
10583 int pt;
10584 int wanted_x;
10586 /* Find point in a display of infinite width. */
10587 saved_current_buffer = current_buffer;
10588 current_buffer = XBUFFER (w->buffer);
10590 if (w == XWINDOW (selected_window))
10591 pt = BUF_PT (current_buffer);
10592 else
10594 pt = marker_position (w->pointm);
10595 pt = max (BEGV, pt);
10596 pt = min (ZV, pt);
10599 /* Move iterator to pt starting at cursor_row->start in
10600 a line with infinite width. */
10601 init_to_row_start (&it, w, cursor_row);
10602 it.last_visible_x = INFINITY;
10603 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10604 current_buffer = saved_current_buffer;
10606 /* Position cursor in window. */
10607 if (!hscroll_relative_p && hscroll_step_abs == 0)
10608 hscroll = max (0, (it.current_x
10609 - (ITERATOR_AT_END_OF_LINE_P (&it)
10610 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10611 : (text_area_width / 2))))
10612 / FRAME_COLUMN_WIDTH (it.f);
10613 else if (w->cursor.x >= text_area_width - h_margin)
10615 if (hscroll_relative_p)
10616 wanted_x = text_area_width * (1 - hscroll_step_rel)
10617 - h_margin;
10618 else
10619 wanted_x = text_area_width
10620 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10621 - h_margin;
10622 hscroll
10623 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10625 else
10627 if (hscroll_relative_p)
10628 wanted_x = text_area_width * hscroll_step_rel
10629 + h_margin;
10630 else
10631 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10632 + h_margin;
10633 hscroll
10634 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10636 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10638 /* Don't call Fset_window_hscroll if value hasn't
10639 changed because it will prevent redisplay
10640 optimizations. */
10641 if (XFASTINT (w->hscroll) != hscroll)
10643 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10644 w->hscroll = make_number (hscroll);
10645 hscrolled_p = 1;
10650 window = w->next;
10653 /* Value is non-zero if hscroll of any leaf window has been changed. */
10654 return hscrolled_p;
10658 /* Set hscroll so that cursor is visible and not inside horizontal
10659 scroll margins for all windows in the tree rooted at WINDOW. See
10660 also hscroll_window_tree above. Value is non-zero if any window's
10661 hscroll has been changed. If it has, desired matrices on the frame
10662 of WINDOW are cleared. */
10664 static int
10665 hscroll_windows (window)
10666 Lisp_Object window;
10668 int hscrolled_p = hscroll_window_tree (window);
10669 if (hscrolled_p)
10670 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10671 return hscrolled_p;
10676 /************************************************************************
10677 Redisplay
10678 ************************************************************************/
10680 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10681 to a non-zero value. This is sometimes handy to have in a debugger
10682 session. */
10684 #if GLYPH_DEBUG
10686 /* First and last unchanged row for try_window_id. */
10688 int debug_first_unchanged_at_end_vpos;
10689 int debug_last_unchanged_at_beg_vpos;
10691 /* Delta vpos and y. */
10693 int debug_dvpos, debug_dy;
10695 /* Delta in characters and bytes for try_window_id. */
10697 int debug_delta, debug_delta_bytes;
10699 /* Values of window_end_pos and window_end_vpos at the end of
10700 try_window_id. */
10702 EMACS_INT debug_end_pos, debug_end_vpos;
10704 /* Append a string to W->desired_matrix->method. FMT is a printf
10705 format string. A1...A9 are a supplement for a variable-length
10706 argument list. If trace_redisplay_p is non-zero also printf the
10707 resulting string to stderr. */
10709 static void
10710 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10711 struct window *w;
10712 char *fmt;
10713 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10715 char buffer[512];
10716 char *method = w->desired_matrix->method;
10717 int len = strlen (method);
10718 int size = sizeof w->desired_matrix->method;
10719 int remaining = size - len - 1;
10721 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10722 if (len && remaining)
10724 method[len] = '|';
10725 --remaining, ++len;
10728 strncpy (method + len, buffer, remaining);
10730 if (trace_redisplay_p)
10731 fprintf (stderr, "%p (%s): %s\n",
10733 ((BUFFERP (w->buffer)
10734 && STRINGP (XBUFFER (w->buffer)->name))
10735 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10736 : "no buffer"),
10737 buffer);
10740 #endif /* GLYPH_DEBUG */
10743 /* Value is non-zero if all changes in window W, which displays
10744 current_buffer, are in the text between START and END. START is a
10745 buffer position, END is given as a distance from Z. Used in
10746 redisplay_internal for display optimization. */
10748 static INLINE int
10749 text_outside_line_unchanged_p (w, start, end)
10750 struct window *w;
10751 int start, end;
10753 int unchanged_p = 1;
10755 /* If text or overlays have changed, see where. */
10756 if (XFASTINT (w->last_modified) < MODIFF
10757 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10759 /* Gap in the line? */
10760 if (GPT < start || Z - GPT < end)
10761 unchanged_p = 0;
10763 /* Changes start in front of the line, or end after it? */
10764 if (unchanged_p
10765 && (BEG_UNCHANGED < start - 1
10766 || END_UNCHANGED < end))
10767 unchanged_p = 0;
10769 /* If selective display, can't optimize if changes start at the
10770 beginning of the line. */
10771 if (unchanged_p
10772 && INTEGERP (current_buffer->selective_display)
10773 && XINT (current_buffer->selective_display) > 0
10774 && (BEG_UNCHANGED < start || GPT <= start))
10775 unchanged_p = 0;
10777 /* If there are overlays at the start or end of the line, these
10778 may have overlay strings with newlines in them. A change at
10779 START, for instance, may actually concern the display of such
10780 overlay strings as well, and they are displayed on different
10781 lines. So, quickly rule out this case. (For the future, it
10782 might be desirable to implement something more telling than
10783 just BEG/END_UNCHANGED.) */
10784 if (unchanged_p)
10786 if (BEG + BEG_UNCHANGED == start
10787 && overlay_touches_p (start))
10788 unchanged_p = 0;
10789 if (END_UNCHANGED == end
10790 && overlay_touches_p (Z - end))
10791 unchanged_p = 0;
10795 return unchanged_p;
10799 /* Do a frame update, taking possible shortcuts into account. This is
10800 the main external entry point for redisplay.
10802 If the last redisplay displayed an echo area message and that message
10803 is no longer requested, we clear the echo area or bring back the
10804 mini-buffer if that is in use. */
10806 void
10807 redisplay ()
10809 redisplay_internal (0);
10813 static Lisp_Object
10814 overlay_arrow_string_or_property (var)
10815 Lisp_Object var;
10817 Lisp_Object val;
10819 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
10820 return val;
10822 return Voverlay_arrow_string;
10825 /* Return 1 if there are any overlay-arrows in current_buffer. */
10826 static int
10827 overlay_arrow_in_current_buffer_p ()
10829 Lisp_Object vlist;
10831 for (vlist = Voverlay_arrow_variable_list;
10832 CONSP (vlist);
10833 vlist = XCDR (vlist))
10835 Lisp_Object var = XCAR (vlist);
10836 Lisp_Object val;
10838 if (!SYMBOLP (var))
10839 continue;
10840 val = find_symbol_value (var);
10841 if (MARKERP (val)
10842 && current_buffer == XMARKER (val)->buffer)
10843 return 1;
10845 return 0;
10849 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
10850 has changed. */
10852 static int
10853 overlay_arrows_changed_p ()
10855 Lisp_Object vlist;
10857 for (vlist = Voverlay_arrow_variable_list;
10858 CONSP (vlist);
10859 vlist = XCDR (vlist))
10861 Lisp_Object var = XCAR (vlist);
10862 Lisp_Object val, pstr;
10864 if (!SYMBOLP (var))
10865 continue;
10866 val = find_symbol_value (var);
10867 if (!MARKERP (val))
10868 continue;
10869 if (! EQ (COERCE_MARKER (val),
10870 Fget (var, Qlast_arrow_position))
10871 || ! (pstr = overlay_arrow_string_or_property (var),
10872 EQ (pstr, Fget (var, Qlast_arrow_string))))
10873 return 1;
10875 return 0;
10878 /* Mark overlay arrows to be updated on next redisplay. */
10880 static void
10881 update_overlay_arrows (up_to_date)
10882 int up_to_date;
10884 Lisp_Object vlist;
10886 for (vlist = Voverlay_arrow_variable_list;
10887 CONSP (vlist);
10888 vlist = XCDR (vlist))
10890 Lisp_Object var = XCAR (vlist);
10892 if (!SYMBOLP (var))
10893 continue;
10895 if (up_to_date > 0)
10897 Lisp_Object val = find_symbol_value (var);
10898 Fput (var, Qlast_arrow_position,
10899 COERCE_MARKER (val));
10900 Fput (var, Qlast_arrow_string,
10901 overlay_arrow_string_or_property (var));
10903 else if (up_to_date < 0
10904 || !NILP (Fget (var, Qlast_arrow_position)))
10906 Fput (var, Qlast_arrow_position, Qt);
10907 Fput (var, Qlast_arrow_string, Qt);
10913 /* Return overlay arrow string to display at row.
10914 Return integer (bitmap number) for arrow bitmap in left fringe.
10915 Return nil if no overlay arrow. */
10917 static Lisp_Object
10918 overlay_arrow_at_row (it, row)
10919 struct it *it;
10920 struct glyph_row *row;
10922 Lisp_Object vlist;
10924 for (vlist = Voverlay_arrow_variable_list;
10925 CONSP (vlist);
10926 vlist = XCDR (vlist))
10928 Lisp_Object var = XCAR (vlist);
10929 Lisp_Object val;
10931 if (!SYMBOLP (var))
10932 continue;
10934 val = find_symbol_value (var);
10936 if (MARKERP (val)
10937 && current_buffer == XMARKER (val)->buffer
10938 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
10940 if (FRAME_WINDOW_P (it->f)
10941 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
10943 #ifdef HAVE_WINDOW_SYSTEM
10944 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
10946 int fringe_bitmap;
10947 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
10948 return make_number (fringe_bitmap);
10950 #endif
10951 return make_number (-1); /* Use default arrow bitmap */
10953 return overlay_arrow_string_or_property (var);
10957 return Qnil;
10960 /* Return 1 if point moved out of or into a composition. Otherwise
10961 return 0. PREV_BUF and PREV_PT are the last point buffer and
10962 position. BUF and PT are the current point buffer and position. */
10965 check_point_in_composition (prev_buf, prev_pt, buf, pt)
10966 struct buffer *prev_buf, *buf;
10967 int prev_pt, pt;
10969 EMACS_INT start, end;
10970 Lisp_Object prop;
10971 Lisp_Object buffer;
10973 XSETBUFFER (buffer, buf);
10974 /* Check a composition at the last point if point moved within the
10975 same buffer. */
10976 if (prev_buf == buf)
10978 if (prev_pt == pt)
10979 /* Point didn't move. */
10980 return 0;
10982 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
10983 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
10984 && COMPOSITION_VALID_P (start, end, prop)
10985 && start < prev_pt && end > prev_pt)
10986 /* The last point was within the composition. Return 1 iff
10987 point moved out of the composition. */
10988 return (pt <= start || pt >= end);
10991 /* Check a composition at the current point. */
10992 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
10993 && find_composition (pt, -1, &start, &end, &prop, buffer)
10994 && COMPOSITION_VALID_P (start, end, prop)
10995 && start < pt && end > pt);
10999 /* Reconsider the setting of B->clip_changed which is displayed
11000 in window W. */
11002 static INLINE void
11003 reconsider_clip_changes (w, b)
11004 struct window *w;
11005 struct buffer *b;
11007 if (b->clip_changed
11008 && !NILP (w->window_end_valid)
11009 && w->current_matrix->buffer == b
11010 && w->current_matrix->zv == BUF_ZV (b)
11011 && w->current_matrix->begv == BUF_BEGV (b))
11012 b->clip_changed = 0;
11014 /* If display wasn't paused, and W is not a tool bar window, see if
11015 point has been moved into or out of a composition. In that case,
11016 we set b->clip_changed to 1 to force updating the screen. If
11017 b->clip_changed has already been set to 1, we can skip this
11018 check. */
11019 if (!b->clip_changed
11020 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11022 int pt;
11024 if (w == XWINDOW (selected_window))
11025 pt = BUF_PT (current_buffer);
11026 else
11027 pt = marker_position (w->pointm);
11029 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11030 || pt != XINT (w->last_point))
11031 && check_point_in_composition (w->current_matrix->buffer,
11032 XINT (w->last_point),
11033 XBUFFER (w->buffer), pt))
11034 b->clip_changed = 1;
11039 /* Select FRAME to forward the values of frame-local variables into C
11040 variables so that the redisplay routines can access those values
11041 directly. */
11043 static void
11044 select_frame_for_redisplay (frame)
11045 Lisp_Object frame;
11047 Lisp_Object tail, sym, val;
11048 Lisp_Object old = selected_frame;
11050 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11052 selected_frame = frame;
11056 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11057 if (CONSP (XCAR (tail))
11058 && (sym = XCAR (XCAR (tail)),
11059 SYMBOLP (sym))
11060 && (sym = indirect_variable (sym),
11061 val = SYMBOL_VALUE (sym),
11062 (BUFFER_LOCAL_VALUEP (val)))
11063 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11064 /* Use find_symbol_value rather than Fsymbol_value
11065 to avoid an error if it is void. */
11066 find_symbol_value (sym);
11067 } while (!EQ (frame, old) && (frame = old, 1));
11071 #define STOP_POLLING \
11072 do { if (! polling_stopped_here) stop_polling (); \
11073 polling_stopped_here = 1; } while (0)
11075 #define RESUME_POLLING \
11076 do { if (polling_stopped_here) start_polling (); \
11077 polling_stopped_here = 0; } while (0)
11080 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11081 response to any user action; therefore, we should preserve the echo
11082 area. (Actually, our caller does that job.) Perhaps in the future
11083 avoid recentering windows if it is not necessary; currently that
11084 causes some problems. */
11086 static void
11087 redisplay_internal (preserve_echo_area)
11088 int preserve_echo_area;
11090 struct window *w = XWINDOW (selected_window);
11091 struct frame *f;
11092 int pause;
11093 int must_finish = 0;
11094 struct text_pos tlbufpos, tlendpos;
11095 int number_of_visible_frames;
11096 int count, count1;
11097 struct frame *sf;
11098 int polling_stopped_here = 0;
11099 Lisp_Object old_frame = selected_frame;
11101 /* Non-zero means redisplay has to consider all windows on all
11102 frames. Zero means, only selected_window is considered. */
11103 int consider_all_windows_p;
11105 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11107 /* No redisplay if running in batch mode or frame is not yet fully
11108 initialized, or redisplay is explicitly turned off by setting
11109 Vinhibit_redisplay. */
11110 if (noninteractive
11111 || !NILP (Vinhibit_redisplay))
11112 return;
11114 /* Don't examine these until after testing Vinhibit_redisplay.
11115 When Emacs is shutting down, perhaps because its connection to
11116 X has dropped, we should not look at them at all. */
11117 f = XFRAME (w->frame);
11118 sf = SELECTED_FRAME ();
11120 if (!f->glyphs_initialized_p)
11121 return;
11123 /* The flag redisplay_performed_directly_p is set by
11124 direct_output_for_insert when it already did the whole screen
11125 update necessary. */
11126 if (redisplay_performed_directly_p)
11128 redisplay_performed_directly_p = 0;
11129 if (!hscroll_windows (selected_window))
11130 return;
11133 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (MAC_OS)
11134 if (popup_activated ())
11135 return;
11136 #endif
11138 /* I don't think this happens but let's be paranoid. */
11139 if (redisplaying_p)
11140 return;
11142 /* Record a function that resets redisplaying_p to its old value
11143 when we leave this function. */
11144 count = SPECPDL_INDEX ();
11145 record_unwind_protect (unwind_redisplay,
11146 Fcons (make_number (redisplaying_p), selected_frame));
11147 ++redisplaying_p;
11148 specbind (Qinhibit_free_realized_faces, Qnil);
11151 Lisp_Object tail, frame;
11153 FOR_EACH_FRAME (tail, frame)
11155 struct frame *f = XFRAME (frame);
11156 f->already_hscrolled_p = 0;
11160 retry:
11161 if (!EQ (old_frame, selected_frame)
11162 && FRAME_LIVE_P (XFRAME (old_frame)))
11163 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11164 selected_frame and selected_window to be temporarily out-of-sync so
11165 when we come back here via `goto retry', we need to resync because we
11166 may need to run Elisp code (via prepare_menu_bars). */
11167 select_frame_for_redisplay (old_frame);
11169 pause = 0;
11170 reconsider_clip_changes (w, current_buffer);
11171 last_escape_glyph_frame = NULL;
11172 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11174 /* If new fonts have been loaded that make a glyph matrix adjustment
11175 necessary, do it. */
11176 if (fonts_changed_p)
11178 adjust_glyphs (NULL);
11179 ++windows_or_buffers_changed;
11180 fonts_changed_p = 0;
11183 /* If face_change_count is non-zero, init_iterator will free all
11184 realized faces, which includes the faces referenced from current
11185 matrices. So, we can't reuse current matrices in this case. */
11186 if (face_change_count)
11187 ++windows_or_buffers_changed;
11189 if (FRAME_TERMCAP_P (sf)
11190 && FRAME_TTY (sf)->previous_frame != sf)
11192 /* Since frames on a single ASCII terminal share the same
11193 display area, displaying a different frame means redisplay
11194 the whole thing. */
11195 windows_or_buffers_changed++;
11196 SET_FRAME_GARBAGED (sf);
11197 FRAME_TTY (sf)->previous_frame = sf;
11200 /* Set the visible flags for all frames. Do this before checking
11201 for resized or garbaged frames; they want to know if their frames
11202 are visible. See the comment in frame.h for
11203 FRAME_SAMPLE_VISIBILITY. */
11205 Lisp_Object tail, frame;
11207 number_of_visible_frames = 0;
11209 FOR_EACH_FRAME (tail, frame)
11211 struct frame *f = XFRAME (frame);
11213 FRAME_SAMPLE_VISIBILITY (f);
11214 if (FRAME_VISIBLE_P (f))
11215 ++number_of_visible_frames;
11216 clear_desired_matrices (f);
11221 /* Notice any pending interrupt request to change frame size. */
11222 do_pending_window_change (1);
11224 /* Clear frames marked as garbaged. */
11225 if (frame_garbaged)
11226 clear_garbaged_frames ();
11228 /* Build menubar and tool-bar items. */
11229 if (NILP (Vmemory_full))
11230 prepare_menu_bars ();
11232 if (windows_or_buffers_changed)
11233 update_mode_lines++;
11235 /* Detect case that we need to write or remove a star in the mode line. */
11236 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11238 w->update_mode_line = Qt;
11239 if (buffer_shared > 1)
11240 update_mode_lines++;
11243 /* Avoid invocation of point motion hooks by `current_column' below. */
11244 count1 = SPECPDL_INDEX ();
11245 specbind (Qinhibit_point_motion_hooks, Qt);
11247 /* If %c is in the mode line, update it if needed. */
11248 if (!NILP (w->column_number_displayed)
11249 /* This alternative quickly identifies a common case
11250 where no change is needed. */
11251 && !(PT == XFASTINT (w->last_point)
11252 && XFASTINT (w->last_modified) >= MODIFF
11253 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11254 && (XFASTINT (w->column_number_displayed)
11255 != (int) current_column ())) /* iftc */
11256 w->update_mode_line = Qt;
11258 unbind_to (count1, Qnil);
11260 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11262 /* The variable buffer_shared is set in redisplay_window and
11263 indicates that we redisplay a buffer in different windows. See
11264 there. */
11265 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11266 || cursor_type_changed);
11268 /* If specs for an arrow have changed, do thorough redisplay
11269 to ensure we remove any arrow that should no longer exist. */
11270 if (overlay_arrows_changed_p ())
11271 consider_all_windows_p = windows_or_buffers_changed = 1;
11273 /* Normally the message* functions will have already displayed and
11274 updated the echo area, but the frame may have been trashed, or
11275 the update may have been preempted, so display the echo area
11276 again here. Checking message_cleared_p captures the case that
11277 the echo area should be cleared. */
11278 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11279 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11280 || (message_cleared_p
11281 && minibuf_level == 0
11282 /* If the mini-window is currently selected, this means the
11283 echo-area doesn't show through. */
11284 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11286 int window_height_changed_p = echo_area_display (0);
11287 must_finish = 1;
11289 /* If we don't display the current message, don't clear the
11290 message_cleared_p flag, because, if we did, we wouldn't clear
11291 the echo area in the next redisplay which doesn't preserve
11292 the echo area. */
11293 if (!display_last_displayed_message_p)
11294 message_cleared_p = 0;
11296 if (fonts_changed_p)
11297 goto retry;
11298 else if (window_height_changed_p)
11300 consider_all_windows_p = 1;
11301 ++update_mode_lines;
11302 ++windows_or_buffers_changed;
11304 /* If window configuration was changed, frames may have been
11305 marked garbaged. Clear them or we will experience
11306 surprises wrt scrolling. */
11307 if (frame_garbaged)
11308 clear_garbaged_frames ();
11311 else if (EQ (selected_window, minibuf_window)
11312 && (current_buffer->clip_changed
11313 || XFASTINT (w->last_modified) < MODIFF
11314 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11315 && resize_mini_window (w, 0))
11317 /* Resized active mini-window to fit the size of what it is
11318 showing if its contents might have changed. */
11319 must_finish = 1;
11320 consider_all_windows_p = 1;
11321 ++windows_or_buffers_changed;
11322 ++update_mode_lines;
11324 /* If window configuration was changed, frames may have been
11325 marked garbaged. Clear them or we will experience
11326 surprises wrt scrolling. */
11327 if (frame_garbaged)
11328 clear_garbaged_frames ();
11332 /* If showing the region, and mark has changed, we must redisplay
11333 the whole window. The assignment to this_line_start_pos prevents
11334 the optimization directly below this if-statement. */
11335 if (((!NILP (Vtransient_mark_mode)
11336 && !NILP (XBUFFER (w->buffer)->mark_active))
11337 != !NILP (w->region_showing))
11338 || (!NILP (w->region_showing)
11339 && !EQ (w->region_showing,
11340 Fmarker_position (XBUFFER (w->buffer)->mark))))
11341 CHARPOS (this_line_start_pos) = 0;
11343 /* Optimize the case that only the line containing the cursor in the
11344 selected window has changed. Variables starting with this_ are
11345 set in display_line and record information about the line
11346 containing the cursor. */
11347 tlbufpos = this_line_start_pos;
11348 tlendpos = this_line_end_pos;
11349 if (!consider_all_windows_p
11350 && CHARPOS (tlbufpos) > 0
11351 && NILP (w->update_mode_line)
11352 && !current_buffer->clip_changed
11353 && !current_buffer->prevent_redisplay_optimizations_p
11354 && FRAME_VISIBLE_P (XFRAME (w->frame))
11355 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11356 /* Make sure recorded data applies to current buffer, etc. */
11357 && this_line_buffer == current_buffer
11358 && current_buffer == XBUFFER (w->buffer)
11359 && NILP (w->force_start)
11360 && NILP (w->optional_new_start)
11361 /* Point must be on the line that we have info recorded about. */
11362 && PT >= CHARPOS (tlbufpos)
11363 && PT <= Z - CHARPOS (tlendpos)
11364 /* All text outside that line, including its final newline,
11365 must be unchanged */
11366 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11367 CHARPOS (tlendpos)))
11369 if (CHARPOS (tlbufpos) > BEGV
11370 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11371 && (CHARPOS (tlbufpos) == ZV
11372 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11373 /* Former continuation line has disappeared by becoming empty */
11374 goto cancel;
11375 else if (XFASTINT (w->last_modified) < MODIFF
11376 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11377 || MINI_WINDOW_P (w))
11379 /* We have to handle the case of continuation around a
11380 wide-column character (See the comment in indent.c around
11381 line 885).
11383 For instance, in the following case:
11385 -------- Insert --------
11386 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11387 J_I_ ==> J_I_ `^^' are cursors.
11388 ^^ ^^
11389 -------- --------
11391 As we have to redraw the line above, we should goto cancel. */
11393 struct it it;
11394 int line_height_before = this_line_pixel_height;
11396 /* Note that start_display will handle the case that the
11397 line starting at tlbufpos is a continuation lines. */
11398 start_display (&it, w, tlbufpos);
11400 /* Implementation note: It this still necessary? */
11401 if (it.current_x != this_line_start_x)
11402 goto cancel;
11404 TRACE ((stderr, "trying display optimization 1\n"));
11405 w->cursor.vpos = -1;
11406 overlay_arrow_seen = 0;
11407 it.vpos = this_line_vpos;
11408 it.current_y = this_line_y;
11409 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11410 display_line (&it);
11412 /* If line contains point, is not continued,
11413 and ends at same distance from eob as before, we win */
11414 if (w->cursor.vpos >= 0
11415 /* Line is not continued, otherwise this_line_start_pos
11416 would have been set to 0 in display_line. */
11417 && CHARPOS (this_line_start_pos)
11418 /* Line ends as before. */
11419 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11420 /* Line has same height as before. Otherwise other lines
11421 would have to be shifted up or down. */
11422 && this_line_pixel_height == line_height_before)
11424 /* If this is not the window's last line, we must adjust
11425 the charstarts of the lines below. */
11426 if (it.current_y < it.last_visible_y)
11428 struct glyph_row *row
11429 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11430 int delta, delta_bytes;
11432 if (Z - CHARPOS (tlendpos) == ZV)
11434 /* This line ends at end of (accessible part of)
11435 buffer. There is no newline to count. */
11436 delta = (Z
11437 - CHARPOS (tlendpos)
11438 - MATRIX_ROW_START_CHARPOS (row));
11439 delta_bytes = (Z_BYTE
11440 - BYTEPOS (tlendpos)
11441 - MATRIX_ROW_START_BYTEPOS (row));
11443 else
11445 /* This line ends in a newline. Must take
11446 account of the newline and the rest of the
11447 text that follows. */
11448 delta = (Z
11449 - CHARPOS (tlendpos)
11450 - MATRIX_ROW_START_CHARPOS (row));
11451 delta_bytes = (Z_BYTE
11452 - BYTEPOS (tlendpos)
11453 - MATRIX_ROW_START_BYTEPOS (row));
11456 increment_matrix_positions (w->current_matrix,
11457 this_line_vpos + 1,
11458 w->current_matrix->nrows,
11459 delta, delta_bytes);
11462 /* If this row displays text now but previously didn't,
11463 or vice versa, w->window_end_vpos may have to be
11464 adjusted. */
11465 if ((it.glyph_row - 1)->displays_text_p)
11467 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11468 XSETINT (w->window_end_vpos, this_line_vpos);
11470 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11471 && this_line_vpos > 0)
11472 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11473 w->window_end_valid = Qnil;
11475 /* Update hint: No need to try to scroll in update_window. */
11476 w->desired_matrix->no_scrolling_p = 1;
11478 #if GLYPH_DEBUG
11479 *w->desired_matrix->method = 0;
11480 debug_method_add (w, "optimization 1");
11481 #endif
11482 #ifdef HAVE_WINDOW_SYSTEM
11483 update_window_fringes (w, 0);
11484 #endif
11485 goto update;
11487 else
11488 goto cancel;
11490 else if (/* Cursor position hasn't changed. */
11491 PT == XFASTINT (w->last_point)
11492 /* Make sure the cursor was last displayed
11493 in this window. Otherwise we have to reposition it. */
11494 && 0 <= w->cursor.vpos
11495 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11497 if (!must_finish)
11499 do_pending_window_change (1);
11501 /* We used to always goto end_of_redisplay here, but this
11502 isn't enough if we have a blinking cursor. */
11503 if (w->cursor_off_p == w->last_cursor_off_p)
11504 goto end_of_redisplay;
11506 goto update;
11508 /* If highlighting the region, or if the cursor is in the echo area,
11509 then we can't just move the cursor. */
11510 else if (! (!NILP (Vtransient_mark_mode)
11511 && !NILP (current_buffer->mark_active))
11512 && (EQ (selected_window, current_buffer->last_selected_window)
11513 || highlight_nonselected_windows)
11514 && NILP (w->region_showing)
11515 && NILP (Vshow_trailing_whitespace)
11516 && !cursor_in_echo_area)
11518 struct it it;
11519 struct glyph_row *row;
11521 /* Skip from tlbufpos to PT and see where it is. Note that
11522 PT may be in invisible text. If so, we will end at the
11523 next visible position. */
11524 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11525 NULL, DEFAULT_FACE_ID);
11526 it.current_x = this_line_start_x;
11527 it.current_y = this_line_y;
11528 it.vpos = this_line_vpos;
11530 /* The call to move_it_to stops in front of PT, but
11531 moves over before-strings. */
11532 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11534 if (it.vpos == this_line_vpos
11535 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11536 row->enabled_p))
11538 xassert (this_line_vpos == it.vpos);
11539 xassert (this_line_y == it.current_y);
11540 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11541 #if GLYPH_DEBUG
11542 *w->desired_matrix->method = 0;
11543 debug_method_add (w, "optimization 3");
11544 #endif
11545 goto update;
11547 else
11548 goto cancel;
11551 cancel:
11552 /* Text changed drastically or point moved off of line. */
11553 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11556 CHARPOS (this_line_start_pos) = 0;
11557 consider_all_windows_p |= buffer_shared > 1;
11558 ++clear_face_cache_count;
11559 #ifdef HAVE_WINDOW_SYSTEM
11560 ++clear_image_cache_count;
11561 #endif
11563 /* Build desired matrices, and update the display. If
11564 consider_all_windows_p is non-zero, do it for all windows on all
11565 frames. Otherwise do it for selected_window, only. */
11567 if (consider_all_windows_p)
11569 Lisp_Object tail, frame;
11571 FOR_EACH_FRAME (tail, frame)
11572 XFRAME (frame)->updated_p = 0;
11574 /* Recompute # windows showing selected buffer. This will be
11575 incremented each time such a window is displayed. */
11576 buffer_shared = 0;
11578 FOR_EACH_FRAME (tail, frame)
11580 struct frame *f = XFRAME (frame);
11582 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11584 if (! EQ (frame, selected_frame))
11585 /* Select the frame, for the sake of frame-local
11586 variables. */
11587 select_frame_for_redisplay (frame);
11589 /* Mark all the scroll bars to be removed; we'll redeem
11590 the ones we want when we redisplay their windows. */
11591 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11592 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11594 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11595 redisplay_windows (FRAME_ROOT_WINDOW (f));
11597 /* Any scroll bars which redisplay_windows should have
11598 nuked should now go away. */
11599 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11600 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11602 /* If fonts changed, display again. */
11603 /* ??? rms: I suspect it is a mistake to jump all the way
11604 back to retry here. It should just retry this frame. */
11605 if (fonts_changed_p)
11606 goto retry;
11608 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11610 /* See if we have to hscroll. */
11611 if (!f->already_hscrolled_p)
11613 f->already_hscrolled_p = 1;
11614 if (hscroll_windows (f->root_window))
11615 goto retry;
11618 /* Prevent various kinds of signals during display
11619 update. stdio is not robust about handling
11620 signals, which can cause an apparent I/O
11621 error. */
11622 if (interrupt_input)
11623 unrequest_sigio ();
11624 STOP_POLLING;
11626 /* Update the display. */
11627 set_window_update_flags (XWINDOW (f->root_window), 1);
11628 pause |= update_frame (f, 0, 0);
11629 #if 0 /* Exiting the loop can leave the wrong value for buffer_shared. */
11630 if (pause)
11631 break;
11632 #endif
11634 f->updated_p = 1;
11639 if (!pause)
11641 /* Do the mark_window_display_accurate after all windows have
11642 been redisplayed because this call resets flags in buffers
11643 which are needed for proper redisplay. */
11644 FOR_EACH_FRAME (tail, frame)
11646 struct frame *f = XFRAME (frame);
11647 if (f->updated_p)
11649 mark_window_display_accurate (f->root_window, 1);
11650 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11651 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11656 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11658 Lisp_Object mini_window;
11659 struct frame *mini_frame;
11661 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11662 /* Use list_of_error, not Qerror, so that
11663 we catch only errors and don't run the debugger. */
11664 internal_condition_case_1 (redisplay_window_1, selected_window,
11665 list_of_error,
11666 redisplay_window_error);
11668 /* Compare desired and current matrices, perform output. */
11670 update:
11671 /* If fonts changed, display again. */
11672 if (fonts_changed_p)
11673 goto retry;
11675 /* Prevent various kinds of signals during display update.
11676 stdio is not robust about handling signals,
11677 which can cause an apparent I/O error. */
11678 if (interrupt_input)
11679 unrequest_sigio ();
11680 STOP_POLLING;
11682 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11684 if (hscroll_windows (selected_window))
11685 goto retry;
11687 XWINDOW (selected_window)->must_be_updated_p = 1;
11688 pause = update_frame (sf, 0, 0);
11691 /* We may have called echo_area_display at the top of this
11692 function. If the echo area is on another frame, that may
11693 have put text on a frame other than the selected one, so the
11694 above call to update_frame would not have caught it. Catch
11695 it here. */
11696 mini_window = FRAME_MINIBUF_WINDOW (sf);
11697 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11699 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11701 XWINDOW (mini_window)->must_be_updated_p = 1;
11702 pause |= update_frame (mini_frame, 0, 0);
11703 if (!pause && hscroll_windows (mini_window))
11704 goto retry;
11708 /* If display was paused because of pending input, make sure we do a
11709 thorough update the next time. */
11710 if (pause)
11712 /* Prevent the optimization at the beginning of
11713 redisplay_internal that tries a single-line update of the
11714 line containing the cursor in the selected window. */
11715 CHARPOS (this_line_start_pos) = 0;
11717 /* Let the overlay arrow be updated the next time. */
11718 update_overlay_arrows (0);
11720 /* If we pause after scrolling, some rows in the current
11721 matrices of some windows are not valid. */
11722 if (!WINDOW_FULL_WIDTH_P (w)
11723 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11724 update_mode_lines = 1;
11726 else
11728 if (!consider_all_windows_p)
11730 /* This has already been done above if
11731 consider_all_windows_p is set. */
11732 mark_window_display_accurate_1 (w, 1);
11734 /* Say overlay arrows are up to date. */
11735 update_overlay_arrows (1);
11737 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
11738 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
11741 update_mode_lines = 0;
11742 windows_or_buffers_changed = 0;
11743 cursor_type_changed = 0;
11746 /* Start SIGIO interrupts coming again. Having them off during the
11747 code above makes it less likely one will discard output, but not
11748 impossible, since there might be stuff in the system buffer here.
11749 But it is much hairier to try to do anything about that. */
11750 if (interrupt_input)
11751 request_sigio ();
11752 RESUME_POLLING;
11754 /* If a frame has become visible which was not before, redisplay
11755 again, so that we display it. Expose events for such a frame
11756 (which it gets when becoming visible) don't call the parts of
11757 redisplay constructing glyphs, so simply exposing a frame won't
11758 display anything in this case. So, we have to display these
11759 frames here explicitly. */
11760 if (!pause)
11762 Lisp_Object tail, frame;
11763 int new_count = 0;
11765 FOR_EACH_FRAME (tail, frame)
11767 int this_is_visible = 0;
11769 if (XFRAME (frame)->visible)
11770 this_is_visible = 1;
11771 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
11772 if (XFRAME (frame)->visible)
11773 this_is_visible = 1;
11775 if (this_is_visible)
11776 new_count++;
11779 if (new_count != number_of_visible_frames)
11780 windows_or_buffers_changed++;
11783 /* Change frame size now if a change is pending. */
11784 do_pending_window_change (1);
11786 /* If we just did a pending size change, or have additional
11787 visible frames, redisplay again. */
11788 if (windows_or_buffers_changed && !pause)
11789 goto retry;
11791 /* Clear the face cache eventually. */
11792 if (consider_all_windows_p)
11794 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
11796 clear_face_cache (0);
11797 clear_face_cache_count = 0;
11799 #ifdef HAVE_WINDOW_SYSTEM
11800 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
11802 clear_image_caches (Qnil);
11803 clear_image_cache_count = 0;
11805 #endif /* HAVE_WINDOW_SYSTEM */
11808 end_of_redisplay:
11809 unbind_to (count, Qnil);
11810 RESUME_POLLING;
11814 /* Redisplay, but leave alone any recent echo area message unless
11815 another message has been requested in its place.
11817 This is useful in situations where you need to redisplay but no
11818 user action has occurred, making it inappropriate for the message
11819 area to be cleared. See tracking_off and
11820 wait_reading_process_output for examples of these situations.
11822 FROM_WHERE is an integer saying from where this function was
11823 called. This is useful for debugging. */
11825 void
11826 redisplay_preserve_echo_area (from_where)
11827 int from_where;
11829 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
11831 if (!NILP (echo_area_buffer[1]))
11833 /* We have a previously displayed message, but no current
11834 message. Redisplay the previous message. */
11835 display_last_displayed_message_p = 1;
11836 redisplay_internal (1);
11837 display_last_displayed_message_p = 0;
11839 else
11840 redisplay_internal (1);
11842 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
11843 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11844 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
11848 /* Function registered with record_unwind_protect in
11849 redisplay_internal. Reset redisplaying_p to the value it had
11850 before redisplay_internal was called, and clear
11851 prevent_freeing_realized_faces_p. It also selects the previously
11852 selected frame, unless it has been deleted (by an X connection
11853 failure during redisplay, for example). */
11855 static Lisp_Object
11856 unwind_redisplay (val)
11857 Lisp_Object val;
11859 Lisp_Object old_redisplaying_p, old_frame;
11861 old_redisplaying_p = XCAR (val);
11862 redisplaying_p = XFASTINT (old_redisplaying_p);
11863 old_frame = XCDR (val);
11864 if (! EQ (old_frame, selected_frame)
11865 && FRAME_LIVE_P (XFRAME (old_frame)))
11866 select_frame_for_redisplay (old_frame);
11867 return Qnil;
11871 /* Mark the display of window W as accurate or inaccurate. If
11872 ACCURATE_P is non-zero mark display of W as accurate. If
11873 ACCURATE_P is zero, arrange for W to be redisplayed the next time
11874 redisplay_internal is called. */
11876 static void
11877 mark_window_display_accurate_1 (w, accurate_p)
11878 struct window *w;
11879 int accurate_p;
11881 if (BUFFERP (w->buffer))
11883 struct buffer *b = XBUFFER (w->buffer);
11885 w->last_modified
11886 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
11887 w->last_overlay_modified
11888 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
11889 w->last_had_star
11890 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
11892 if (accurate_p)
11894 b->clip_changed = 0;
11895 b->prevent_redisplay_optimizations_p = 0;
11897 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
11898 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
11899 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
11900 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
11902 w->current_matrix->buffer = b;
11903 w->current_matrix->begv = BUF_BEGV (b);
11904 w->current_matrix->zv = BUF_ZV (b);
11906 w->last_cursor = w->cursor;
11907 w->last_cursor_off_p = w->cursor_off_p;
11909 if (w == XWINDOW (selected_window))
11910 w->last_point = make_number (BUF_PT (b));
11911 else
11912 w->last_point = make_number (XMARKER (w->pointm)->charpos);
11916 if (accurate_p)
11918 w->window_end_valid = w->buffer;
11919 #if 0 /* This is incorrect with variable-height lines. */
11920 xassert (XINT (w->window_end_vpos)
11921 < (WINDOW_TOTAL_LINES (w)
11922 - (WINDOW_WANTS_MODELINE_P (w) ? 1 : 0)));
11923 #endif
11924 w->update_mode_line = Qnil;
11929 /* Mark the display of windows in the window tree rooted at WINDOW as
11930 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
11931 windows as accurate. If ACCURATE_P is zero, arrange for windows to
11932 be redisplayed the next time redisplay_internal is called. */
11934 void
11935 mark_window_display_accurate (window, accurate_p)
11936 Lisp_Object window;
11937 int accurate_p;
11939 struct window *w;
11941 for (; !NILP (window); window = w->next)
11943 w = XWINDOW (window);
11944 mark_window_display_accurate_1 (w, accurate_p);
11946 if (!NILP (w->vchild))
11947 mark_window_display_accurate (w->vchild, accurate_p);
11948 if (!NILP (w->hchild))
11949 mark_window_display_accurate (w->hchild, accurate_p);
11952 if (accurate_p)
11954 update_overlay_arrows (1);
11956 else
11958 /* Force a thorough redisplay the next time by setting
11959 last_arrow_position and last_arrow_string to t, which is
11960 unequal to any useful value of Voverlay_arrow_... */
11961 update_overlay_arrows (-1);
11966 /* Return value in display table DP (Lisp_Char_Table *) for character
11967 C. Since a display table doesn't have any parent, we don't have to
11968 follow parent. Do not call this function directly but use the
11969 macro DISP_CHAR_VECTOR. */
11971 Lisp_Object
11972 disp_char_vector (dp, c)
11973 struct Lisp_Char_Table *dp;
11974 int c;
11976 Lisp_Object val;
11978 if (ASCII_CHAR_P (c))
11980 val = dp->ascii;
11981 if (SUB_CHAR_TABLE_P (val))
11982 val = XSUB_CHAR_TABLE (val)->contents[c];
11984 else
11986 Lisp_Object table;
11988 XSETCHAR_TABLE (table, dp);
11989 val = char_table_ref (table, c);
11991 if (NILP (val))
11992 val = dp->defalt;
11993 return val;
11998 /***********************************************************************
11999 Window Redisplay
12000 ***********************************************************************/
12002 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12004 static void
12005 redisplay_windows (window)
12006 Lisp_Object window;
12008 while (!NILP (window))
12010 struct window *w = XWINDOW (window);
12012 if (!NILP (w->hchild))
12013 redisplay_windows (w->hchild);
12014 else if (!NILP (w->vchild))
12015 redisplay_windows (w->vchild);
12016 else
12018 displayed_buffer = XBUFFER (w->buffer);
12019 /* Use list_of_error, not Qerror, so that
12020 we catch only errors and don't run the debugger. */
12021 internal_condition_case_1 (redisplay_window_0, window,
12022 list_of_error,
12023 redisplay_window_error);
12026 window = w->next;
12030 static Lisp_Object
12031 redisplay_window_error ()
12033 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12034 return Qnil;
12037 static Lisp_Object
12038 redisplay_window_0 (window)
12039 Lisp_Object window;
12041 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12042 redisplay_window (window, 0);
12043 return Qnil;
12046 static Lisp_Object
12047 redisplay_window_1 (window)
12048 Lisp_Object window;
12050 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12051 redisplay_window (window, 1);
12052 return Qnil;
12056 /* Increment GLYPH until it reaches END or CONDITION fails while
12057 adding (GLYPH)->pixel_width to X. */
12059 #define SKIP_GLYPHS(glyph, end, x, condition) \
12060 do \
12062 (x) += (glyph)->pixel_width; \
12063 ++(glyph); \
12065 while ((glyph) < (end) && (condition))
12068 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12069 DELTA is the number of bytes by which positions recorded in ROW
12070 differ from current buffer positions.
12072 Return 0 if cursor is not on this row. 1 otherwise. */
12075 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12076 struct window *w;
12077 struct glyph_row *row;
12078 struct glyph_matrix *matrix;
12079 int delta, delta_bytes, dy, dvpos;
12081 struct glyph *glyph = row->glyphs[TEXT_AREA];
12082 struct glyph *end = glyph + row->used[TEXT_AREA];
12083 struct glyph *cursor = NULL;
12084 /* The first glyph that starts a sequence of glyphs from string. */
12085 struct glyph *string_start;
12086 /* The X coordinate of string_start. */
12087 int string_start_x;
12088 /* The last known character position. */
12089 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12090 /* The last known character position before string_start. */
12091 int string_before_pos;
12092 int x = row->x;
12093 int cursor_x = x;
12094 int cursor_from_overlay_pos = 0;
12095 int pt_old = PT - delta;
12097 /* Skip over glyphs not having an object at the start of the row.
12098 These are special glyphs like truncation marks on terminal
12099 frames. */
12100 if (row->displays_text_p)
12101 while (glyph < end
12102 && INTEGERP (glyph->object)
12103 && glyph->charpos < 0)
12105 x += glyph->pixel_width;
12106 ++glyph;
12109 string_start = NULL;
12110 while (glyph < end
12111 && !INTEGERP (glyph->object)
12112 && (!BUFFERP (glyph->object)
12113 || (last_pos = glyph->charpos) < pt_old))
12115 if (! STRINGP (glyph->object))
12117 string_start = NULL;
12118 x += glyph->pixel_width;
12119 ++glyph;
12120 if (cursor_from_overlay_pos
12121 && last_pos >= cursor_from_overlay_pos)
12123 cursor_from_overlay_pos = 0;
12124 cursor = 0;
12127 else
12129 if (string_start == NULL)
12131 string_before_pos = last_pos;
12132 string_start = glyph;
12133 string_start_x = x;
12135 /* Skip all glyphs from string. */
12138 Lisp_Object cprop;
12139 int pos;
12140 if ((cursor == NULL || glyph > cursor)
12141 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
12142 Qcursor, (glyph)->object),
12143 !NILP (cprop))
12144 && (pos = string_buffer_position (w, glyph->object,
12145 string_before_pos),
12146 (pos == 0 /* From overlay */
12147 || pos == pt_old)))
12149 /* Estimate overlay buffer position from the buffer
12150 positions of the glyphs before and after the overlay.
12151 Add 1 to last_pos so that if point corresponds to the
12152 glyph right after the overlay, we still use a 'cursor'
12153 property found in that overlay. */
12154 cursor_from_overlay_pos = (pos ? 0 : last_pos
12155 + (INTEGERP (cprop) ? XINT (cprop) : 0));
12156 cursor = glyph;
12157 cursor_x = x;
12159 x += glyph->pixel_width;
12160 ++glyph;
12162 while (glyph < end && EQ (glyph->object, string_start->object));
12166 if (cursor != NULL)
12168 glyph = cursor;
12169 x = cursor_x;
12171 else if (row->ends_in_ellipsis_p && glyph == end)
12173 /* Scan back over the ellipsis glyphs, decrementing positions. */
12174 while (glyph > row->glyphs[TEXT_AREA]
12175 && (glyph - 1)->charpos == last_pos)
12176 glyph--, x -= glyph->pixel_width;
12177 /* That loop always goes one position too far,
12178 including the glyph before the ellipsis.
12179 So scan forward over that one. */
12180 x += glyph->pixel_width;
12181 glyph++;
12183 else if (string_start
12184 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
12186 /* We may have skipped over point because the previous glyphs
12187 are from string. As there's no easy way to know the
12188 character position of the current glyph, find the correct
12189 glyph on point by scanning from string_start again. */
12190 Lisp_Object limit;
12191 Lisp_Object string;
12192 struct glyph *stop = glyph;
12193 int pos;
12195 limit = make_number (pt_old + 1);
12196 glyph = string_start;
12197 x = string_start_x;
12198 string = glyph->object;
12199 pos = string_buffer_position (w, string, string_before_pos);
12200 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
12201 because we always put cursor after overlay strings. */
12202 while (pos == 0 && glyph < stop)
12204 string = glyph->object;
12205 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12206 if (glyph < stop)
12207 pos = string_buffer_position (w, glyph->object, string_before_pos);
12210 while (glyph < stop)
12212 pos = XINT (Fnext_single_char_property_change
12213 (make_number (pos), Qdisplay, Qnil, limit));
12214 if (pos > pt_old)
12215 break;
12216 /* Skip glyphs from the same string. */
12217 string = glyph->object;
12218 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12219 /* Skip glyphs from an overlay. */
12220 while (glyph < stop
12221 && ! string_buffer_position (w, glyph->object, pos))
12223 string = glyph->object;
12224 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12228 /* If we reached the end of the line, and end was from a string,
12229 cursor is not on this line. */
12230 if (glyph == end && row->continued_p)
12231 return 0;
12234 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12235 w->cursor.x = x;
12236 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12237 w->cursor.y = row->y + dy;
12239 if (w == XWINDOW (selected_window))
12241 if (!row->continued_p
12242 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12243 && row->x == 0)
12245 this_line_buffer = XBUFFER (w->buffer);
12247 CHARPOS (this_line_start_pos)
12248 = MATRIX_ROW_START_CHARPOS (row) + delta;
12249 BYTEPOS (this_line_start_pos)
12250 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12252 CHARPOS (this_line_end_pos)
12253 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12254 BYTEPOS (this_line_end_pos)
12255 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12257 this_line_y = w->cursor.y;
12258 this_line_pixel_height = row->height;
12259 this_line_vpos = w->cursor.vpos;
12260 this_line_start_x = row->x;
12262 else
12263 CHARPOS (this_line_start_pos) = 0;
12266 return 1;
12270 /* Run window scroll functions, if any, for WINDOW with new window
12271 start STARTP. Sets the window start of WINDOW to that position.
12273 We assume that the window's buffer is really current. */
12275 static INLINE struct text_pos
12276 run_window_scroll_functions (window, startp)
12277 Lisp_Object window;
12278 struct text_pos startp;
12280 struct window *w = XWINDOW (window);
12281 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12283 if (current_buffer != XBUFFER (w->buffer))
12284 abort ();
12286 if (!NILP (Vwindow_scroll_functions))
12288 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12289 make_number (CHARPOS (startp)));
12290 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12291 /* In case the hook functions switch buffers. */
12292 if (current_buffer != XBUFFER (w->buffer))
12293 set_buffer_internal_1 (XBUFFER (w->buffer));
12296 return startp;
12300 /* Make sure the line containing the cursor is fully visible.
12301 A value of 1 means there is nothing to be done.
12302 (Either the line is fully visible, or it cannot be made so,
12303 or we cannot tell.)
12305 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12306 is higher than window.
12308 A value of 0 means the caller should do scrolling
12309 as if point had gone off the screen. */
12311 static int
12312 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12313 struct window *w;
12314 int force_p;
12315 int current_matrix_p;
12317 struct glyph_matrix *matrix;
12318 struct glyph_row *row;
12319 int window_height;
12321 if (!make_cursor_line_fully_visible_p)
12322 return 1;
12324 /* It's not always possible to find the cursor, e.g, when a window
12325 is full of overlay strings. Don't do anything in that case. */
12326 if (w->cursor.vpos < 0)
12327 return 1;
12329 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12330 row = MATRIX_ROW (matrix, w->cursor.vpos);
12332 /* If the cursor row is not partially visible, there's nothing to do. */
12333 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12334 return 1;
12336 /* If the row the cursor is in is taller than the window's height,
12337 it's not clear what to do, so do nothing. */
12338 window_height = window_box_height (w);
12339 if (row->height >= window_height)
12341 if (!force_p || MINI_WINDOW_P (w)
12342 || w->vscroll || w->cursor.vpos == 0)
12343 return 1;
12345 return 0;
12347 #if 0
12348 /* This code used to try to scroll the window just enough to make
12349 the line visible. It returned 0 to say that the caller should
12350 allocate larger glyph matrices. */
12352 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
12354 int dy = row->height - row->visible_height;
12355 w->vscroll = 0;
12356 w->cursor.y += dy;
12357 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12359 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
12361 int dy = - (row->height - row->visible_height);
12362 w->vscroll = dy;
12363 w->cursor.y += dy;
12364 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12367 /* When we change the cursor y-position of the selected window,
12368 change this_line_y as well so that the display optimization for
12369 the cursor line of the selected window in redisplay_internal uses
12370 the correct y-position. */
12371 if (w == XWINDOW (selected_window))
12372 this_line_y = w->cursor.y;
12374 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
12375 redisplay with larger matrices. */
12376 if (matrix->nrows < required_matrix_height (w))
12378 fonts_changed_p = 1;
12379 return 0;
12382 return 1;
12383 #endif /* 0 */
12387 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12388 non-zero means only WINDOW is redisplayed in redisplay_internal.
12389 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12390 in redisplay_window to bring a partially visible line into view in
12391 the case that only the cursor has moved.
12393 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12394 last screen line's vertical height extends past the end of the screen.
12396 Value is
12398 1 if scrolling succeeded
12400 0 if scrolling didn't find point.
12402 -1 if new fonts have been loaded so that we must interrupt
12403 redisplay, adjust glyph matrices, and try again. */
12405 enum
12407 SCROLLING_SUCCESS,
12408 SCROLLING_FAILED,
12409 SCROLLING_NEED_LARGER_MATRICES
12412 static int
12413 try_scrolling (window, just_this_one_p, scroll_conservatively,
12414 scroll_step, temp_scroll_step, last_line_misfit)
12415 Lisp_Object window;
12416 int just_this_one_p;
12417 EMACS_INT scroll_conservatively, scroll_step;
12418 int temp_scroll_step;
12419 int last_line_misfit;
12421 struct window *w = XWINDOW (window);
12422 struct frame *f = XFRAME (w->frame);
12423 struct text_pos scroll_margin_pos;
12424 struct text_pos pos;
12425 struct text_pos startp;
12426 struct it it;
12427 Lisp_Object window_end;
12428 int this_scroll_margin;
12429 int dy = 0;
12430 int scroll_max;
12431 int rc;
12432 int amount_to_scroll = 0;
12433 Lisp_Object aggressive;
12434 int height;
12435 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12437 #if GLYPH_DEBUG
12438 debug_method_add (w, "try_scrolling");
12439 #endif
12441 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12443 /* Compute scroll margin height in pixels. We scroll when point is
12444 within this distance from the top or bottom of the window. */
12445 if (scroll_margin > 0)
12447 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12448 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12450 else
12451 this_scroll_margin = 0;
12453 /* Force scroll_conservatively to have a reasonable value so it doesn't
12454 cause an overflow while computing how much to scroll. */
12455 if (scroll_conservatively)
12456 scroll_conservatively = min (scroll_conservatively,
12457 MOST_POSITIVE_FIXNUM / FRAME_LINE_HEIGHT (f));
12459 /* Compute how much we should try to scroll maximally to bring point
12460 into view. */
12461 if (scroll_step || scroll_conservatively || temp_scroll_step)
12462 scroll_max = max (scroll_step,
12463 max (scroll_conservatively, temp_scroll_step));
12464 else if (NUMBERP (current_buffer->scroll_down_aggressively)
12465 || NUMBERP (current_buffer->scroll_up_aggressively))
12466 /* We're trying to scroll because of aggressive scrolling
12467 but no scroll_step is set. Choose an arbitrary one. Maybe
12468 there should be a variable for this. */
12469 scroll_max = 10;
12470 else
12471 scroll_max = 0;
12472 scroll_max *= FRAME_LINE_HEIGHT (f);
12474 /* Decide whether we have to scroll down. Start at the window end
12475 and move this_scroll_margin up to find the position of the scroll
12476 margin. */
12477 window_end = Fwindow_end (window, Qt);
12479 too_near_end:
12481 CHARPOS (scroll_margin_pos) = XINT (window_end);
12482 BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
12484 if (this_scroll_margin || extra_scroll_margin_lines)
12486 start_display (&it, w, scroll_margin_pos);
12487 if (this_scroll_margin)
12488 move_it_vertically_backward (&it, this_scroll_margin);
12489 if (extra_scroll_margin_lines)
12490 move_it_by_lines (&it, - extra_scroll_margin_lines, 0);
12491 scroll_margin_pos = it.current.pos;
12494 if (PT >= CHARPOS (scroll_margin_pos))
12496 int y0;
12498 /* Point is in the scroll margin at the bottom of the window, or
12499 below. Compute a new window start that makes point visible. */
12501 /* Compute the distance from the scroll margin to PT.
12502 Give up if the distance is greater than scroll_max. */
12503 start_display (&it, w, scroll_margin_pos);
12504 y0 = it.current_y;
12505 move_it_to (&it, PT, 0, it.last_visible_y, -1,
12506 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12508 /* To make point visible, we have to move the window start
12509 down so that the line the cursor is in is visible, which
12510 means we have to add in the height of the cursor line. */
12511 dy = line_bottom_y (&it) - y0;
12513 if (dy > scroll_max)
12514 return SCROLLING_FAILED;
12516 /* Move the window start down. If scrolling conservatively,
12517 move it just enough down to make point visible. If
12518 scroll_step is set, move it down by scroll_step. */
12519 start_display (&it, w, startp);
12521 if (scroll_conservatively)
12522 /* Set AMOUNT_TO_SCROLL to at least one line,
12523 and at most scroll_conservatively lines. */
12524 amount_to_scroll
12525 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12526 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12527 else if (scroll_step || temp_scroll_step)
12528 amount_to_scroll = scroll_max;
12529 else
12531 aggressive = current_buffer->scroll_up_aggressively;
12532 height = WINDOW_BOX_TEXT_HEIGHT (w);
12533 if (NUMBERP (aggressive))
12535 double float_amount = XFLOATINT (aggressive) * height;
12536 amount_to_scroll = float_amount;
12537 if (amount_to_scroll == 0 && float_amount > 0)
12538 amount_to_scroll = 1;
12542 if (amount_to_scroll <= 0)
12543 return SCROLLING_FAILED;
12545 /* If moving by amount_to_scroll leaves STARTP unchanged,
12546 move it down one screen line. */
12548 move_it_vertically (&it, amount_to_scroll);
12549 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12550 move_it_by_lines (&it, 1, 1);
12551 startp = it.current.pos;
12553 else
12555 /* See if point is inside the scroll margin at the top of the
12556 window. */
12557 scroll_margin_pos = startp;
12558 if (this_scroll_margin)
12560 start_display (&it, w, startp);
12561 move_it_vertically (&it, this_scroll_margin);
12562 scroll_margin_pos = it.current.pos;
12565 if (PT < CHARPOS (scroll_margin_pos))
12567 /* Point is in the scroll margin at the top of the window or
12568 above what is displayed in the window. */
12569 int y0;
12571 /* Compute the vertical distance from PT to the scroll
12572 margin position. Give up if distance is greater than
12573 scroll_max. */
12574 SET_TEXT_POS (pos, PT, PT_BYTE);
12575 start_display (&it, w, pos);
12576 y0 = it.current_y;
12577 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12578 it.last_visible_y, -1,
12579 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12580 dy = it.current_y - y0;
12581 if (dy > scroll_max)
12582 return SCROLLING_FAILED;
12584 /* Compute new window start. */
12585 start_display (&it, w, startp);
12587 if (scroll_conservatively)
12588 amount_to_scroll
12589 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12590 else if (scroll_step || temp_scroll_step)
12591 amount_to_scroll = scroll_max;
12592 else
12594 aggressive = current_buffer->scroll_down_aggressively;
12595 height = WINDOW_BOX_TEXT_HEIGHT (w);
12596 if (NUMBERP (aggressive))
12598 double float_amount = XFLOATINT (aggressive) * height;
12599 amount_to_scroll = float_amount;
12600 if (amount_to_scroll == 0 && float_amount > 0)
12601 amount_to_scroll = 1;
12605 if (amount_to_scroll <= 0)
12606 return SCROLLING_FAILED;
12608 move_it_vertically_backward (&it, amount_to_scroll);
12609 startp = it.current.pos;
12613 /* Run window scroll functions. */
12614 startp = run_window_scroll_functions (window, startp);
12616 /* Display the window. Give up if new fonts are loaded, or if point
12617 doesn't appear. */
12618 if (!try_window (window, startp, 0))
12619 rc = SCROLLING_NEED_LARGER_MATRICES;
12620 else if (w->cursor.vpos < 0)
12622 clear_glyph_matrix (w->desired_matrix);
12623 rc = SCROLLING_FAILED;
12625 else
12627 /* Maybe forget recorded base line for line number display. */
12628 if (!just_this_one_p
12629 || current_buffer->clip_changed
12630 || BEG_UNCHANGED < CHARPOS (startp))
12631 w->base_line_number = Qnil;
12633 /* If cursor ends up on a partially visible line,
12634 treat that as being off the bottom of the screen. */
12635 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
12637 clear_glyph_matrix (w->desired_matrix);
12638 ++extra_scroll_margin_lines;
12639 goto too_near_end;
12641 rc = SCROLLING_SUCCESS;
12644 return rc;
12648 /* Compute a suitable window start for window W if display of W starts
12649 on a continuation line. Value is non-zero if a new window start
12650 was computed.
12652 The new window start will be computed, based on W's width, starting
12653 from the start of the continued line. It is the start of the
12654 screen line with the minimum distance from the old start W->start. */
12656 static int
12657 compute_window_start_on_continuation_line (w)
12658 struct window *w;
12660 struct text_pos pos, start_pos;
12661 int window_start_changed_p = 0;
12663 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12665 /* If window start is on a continuation line... Window start may be
12666 < BEGV in case there's invisible text at the start of the
12667 buffer (M-x rmail, for example). */
12668 if (CHARPOS (start_pos) > BEGV
12669 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12671 struct it it;
12672 struct glyph_row *row;
12674 /* Handle the case that the window start is out of range. */
12675 if (CHARPOS (start_pos) < BEGV)
12676 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12677 else if (CHARPOS (start_pos) > ZV)
12678 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12680 /* Find the start of the continued line. This should be fast
12681 because scan_buffer is fast (newline cache). */
12682 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12683 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12684 row, DEFAULT_FACE_ID);
12685 reseat_at_previous_visible_line_start (&it);
12687 /* If the line start is "too far" away from the window start,
12688 say it takes too much time to compute a new window start. */
12689 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12690 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12692 int min_distance, distance;
12694 /* Move forward by display lines to find the new window
12695 start. If window width was enlarged, the new start can
12696 be expected to be > the old start. If window width was
12697 decreased, the new window start will be < the old start.
12698 So, we're looking for the display line start with the
12699 minimum distance from the old window start. */
12700 pos = it.current.pos;
12701 min_distance = INFINITY;
12702 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12703 distance < min_distance)
12705 min_distance = distance;
12706 pos = it.current.pos;
12707 move_it_by_lines (&it, 1, 0);
12710 /* Set the window start there. */
12711 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12712 window_start_changed_p = 1;
12716 return window_start_changed_p;
12720 /* Try cursor movement in case text has not changed in window WINDOW,
12721 with window start STARTP. Value is
12723 CURSOR_MOVEMENT_SUCCESS if successful
12725 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12727 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12728 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12729 we want to scroll as if scroll-step were set to 1. See the code.
12731 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12732 which case we have to abort this redisplay, and adjust matrices
12733 first. */
12735 enum
12737 CURSOR_MOVEMENT_SUCCESS,
12738 CURSOR_MOVEMENT_CANNOT_BE_USED,
12739 CURSOR_MOVEMENT_MUST_SCROLL,
12740 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12743 static int
12744 try_cursor_movement (window, startp, scroll_step)
12745 Lisp_Object window;
12746 struct text_pos startp;
12747 int *scroll_step;
12749 struct window *w = XWINDOW (window);
12750 struct frame *f = XFRAME (w->frame);
12751 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12753 #if GLYPH_DEBUG
12754 if (inhibit_try_cursor_movement)
12755 return rc;
12756 #endif
12758 /* Handle case where text has not changed, only point, and it has
12759 not moved off the frame. */
12760 if (/* Point may be in this window. */
12761 PT >= CHARPOS (startp)
12762 /* Selective display hasn't changed. */
12763 && !current_buffer->clip_changed
12764 /* Function force-mode-line-update is used to force a thorough
12765 redisplay. It sets either windows_or_buffers_changed or
12766 update_mode_lines. So don't take a shortcut here for these
12767 cases. */
12768 && !update_mode_lines
12769 && !windows_or_buffers_changed
12770 && !cursor_type_changed
12771 /* Can't use this case if highlighting a region. When a
12772 region exists, cursor movement has to do more than just
12773 set the cursor. */
12774 && !(!NILP (Vtransient_mark_mode)
12775 && !NILP (current_buffer->mark_active))
12776 && NILP (w->region_showing)
12777 && NILP (Vshow_trailing_whitespace)
12778 /* Right after splitting windows, last_point may be nil. */
12779 && INTEGERP (w->last_point)
12780 /* This code is not used for mini-buffer for the sake of the case
12781 of redisplaying to replace an echo area message; since in
12782 that case the mini-buffer contents per se are usually
12783 unchanged. This code is of no real use in the mini-buffer
12784 since the handling of this_line_start_pos, etc., in redisplay
12785 handles the same cases. */
12786 && !EQ (window, minibuf_window)
12787 /* When splitting windows or for new windows, it happens that
12788 redisplay is called with a nil window_end_vpos or one being
12789 larger than the window. This should really be fixed in
12790 window.c. I don't have this on my list, now, so we do
12791 approximately the same as the old redisplay code. --gerd. */
12792 && INTEGERP (w->window_end_vpos)
12793 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
12794 && (FRAME_WINDOW_P (f)
12795 || !overlay_arrow_in_current_buffer_p ()))
12797 int this_scroll_margin, top_scroll_margin;
12798 struct glyph_row *row = NULL;
12800 #if GLYPH_DEBUG
12801 debug_method_add (w, "cursor movement");
12802 #endif
12804 /* Scroll if point within this distance from the top or bottom
12805 of the window. This is a pixel value. */
12806 this_scroll_margin = max (0, scroll_margin);
12807 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12808 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12810 top_scroll_margin = this_scroll_margin;
12811 if (WINDOW_WANTS_HEADER_LINE_P (w))
12812 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
12814 /* Start with the row the cursor was displayed during the last
12815 not paused redisplay. Give up if that row is not valid. */
12816 if (w->last_cursor.vpos < 0
12817 || w->last_cursor.vpos >= w->current_matrix->nrows)
12818 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12819 else
12821 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
12822 if (row->mode_line_p)
12823 ++row;
12824 if (!row->enabled_p)
12825 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12828 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
12830 int scroll_p = 0;
12831 int last_y = window_text_bottom_y (w) - this_scroll_margin;
12833 if (PT > XFASTINT (w->last_point))
12835 /* Point has moved forward. */
12836 while (MATRIX_ROW_END_CHARPOS (row) < PT
12837 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
12839 xassert (row->enabled_p);
12840 ++row;
12843 /* The end position of a row equals the start position
12844 of the next row. If PT is there, we would rather
12845 display it in the next line. */
12846 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12847 && MATRIX_ROW_END_CHARPOS (row) == PT
12848 && !cursor_row_p (w, row))
12849 ++row;
12851 /* If within the scroll margin, scroll. Note that
12852 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
12853 the next line would be drawn, and that
12854 this_scroll_margin can be zero. */
12855 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
12856 || PT > MATRIX_ROW_END_CHARPOS (row)
12857 /* Line is completely visible last line in window
12858 and PT is to be set in the next line. */
12859 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
12860 && PT == MATRIX_ROW_END_CHARPOS (row)
12861 && !row->ends_at_zv_p
12862 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
12863 scroll_p = 1;
12865 else if (PT < XFASTINT (w->last_point))
12867 /* Cursor has to be moved backward. Note that PT >=
12868 CHARPOS (startp) because of the outer if-statement. */
12869 while (!row->mode_line_p
12870 && (MATRIX_ROW_START_CHARPOS (row) > PT
12871 || (MATRIX_ROW_START_CHARPOS (row) == PT
12872 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
12873 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
12874 row > w->current_matrix->rows
12875 && (row-1)->ends_in_newline_from_string_p))))
12876 && (row->y > top_scroll_margin
12877 || CHARPOS (startp) == BEGV))
12879 xassert (row->enabled_p);
12880 --row;
12883 /* Consider the following case: Window starts at BEGV,
12884 there is invisible, intangible text at BEGV, so that
12885 display starts at some point START > BEGV. It can
12886 happen that we are called with PT somewhere between
12887 BEGV and START. Try to handle that case. */
12888 if (row < w->current_matrix->rows
12889 || row->mode_line_p)
12891 row = w->current_matrix->rows;
12892 if (row->mode_line_p)
12893 ++row;
12896 /* Due to newlines in overlay strings, we may have to
12897 skip forward over overlay strings. */
12898 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12899 && MATRIX_ROW_END_CHARPOS (row) == PT
12900 && !cursor_row_p (w, row))
12901 ++row;
12903 /* If within the scroll margin, scroll. */
12904 if (row->y < top_scroll_margin
12905 && CHARPOS (startp) != BEGV)
12906 scroll_p = 1;
12908 else
12910 /* Cursor did not move. So don't scroll even if cursor line
12911 is partially visible, as it was so before. */
12912 rc = CURSOR_MOVEMENT_SUCCESS;
12915 if (PT < MATRIX_ROW_START_CHARPOS (row)
12916 || PT > MATRIX_ROW_END_CHARPOS (row))
12918 /* if PT is not in the glyph row, give up. */
12919 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12921 else if (rc != CURSOR_MOVEMENT_SUCCESS
12922 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
12923 && make_cursor_line_fully_visible_p)
12925 if (PT == MATRIX_ROW_END_CHARPOS (row)
12926 && !row->ends_at_zv_p
12927 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
12928 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12929 else if (row->height > window_box_height (w))
12931 /* If we end up in a partially visible line, let's
12932 make it fully visible, except when it's taller
12933 than the window, in which case we can't do much
12934 about it. */
12935 *scroll_step = 1;
12936 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12938 else
12940 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12941 if (!cursor_row_fully_visible_p (w, 0, 1))
12942 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12943 else
12944 rc = CURSOR_MOVEMENT_SUCCESS;
12947 else if (scroll_p)
12948 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12949 else
12953 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
12955 rc = CURSOR_MOVEMENT_SUCCESS;
12956 break;
12958 ++row;
12960 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12961 && MATRIX_ROW_START_CHARPOS (row) == PT
12962 && cursor_row_p (w, row));
12967 return rc;
12970 void
12971 set_vertical_scroll_bar (w)
12972 struct window *w;
12974 int start, end, whole;
12976 /* Calculate the start and end positions for the current window.
12977 At some point, it would be nice to choose between scrollbars
12978 which reflect the whole buffer size, with special markers
12979 indicating narrowing, and scrollbars which reflect only the
12980 visible region.
12982 Note that mini-buffers sometimes aren't displaying any text. */
12983 if (!MINI_WINDOW_P (w)
12984 || (w == XWINDOW (minibuf_window)
12985 && NILP (echo_area_buffer[0])))
12987 struct buffer *buf = XBUFFER (w->buffer);
12988 whole = BUF_ZV (buf) - BUF_BEGV (buf);
12989 start = marker_position (w->start) - BUF_BEGV (buf);
12990 /* I don't think this is guaranteed to be right. For the
12991 moment, we'll pretend it is. */
12992 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
12994 if (end < start)
12995 end = start;
12996 if (whole < (end - start))
12997 whole = end - start;
12999 else
13000 start = end = whole = 0;
13002 /* Indicate what this scroll bar ought to be displaying now. */
13003 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13004 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13005 (w, end - start, whole, start);
13009 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13010 selected_window is redisplayed.
13012 We can return without actually redisplaying the window if
13013 fonts_changed_p is nonzero. In that case, redisplay_internal will
13014 retry. */
13016 static void
13017 redisplay_window (window, just_this_one_p)
13018 Lisp_Object window;
13019 int just_this_one_p;
13021 struct window *w = XWINDOW (window);
13022 struct frame *f = XFRAME (w->frame);
13023 struct buffer *buffer = XBUFFER (w->buffer);
13024 struct buffer *old = current_buffer;
13025 struct text_pos lpoint, opoint, startp;
13026 int update_mode_line;
13027 int tem;
13028 struct it it;
13029 /* Record it now because it's overwritten. */
13030 int current_matrix_up_to_date_p = 0;
13031 int used_current_matrix_p = 0;
13032 /* This is less strict than current_matrix_up_to_date_p.
13033 It indictes that the buffer contents and narrowing are unchanged. */
13034 int buffer_unchanged_p = 0;
13035 int temp_scroll_step = 0;
13036 int count = SPECPDL_INDEX ();
13037 int rc;
13038 int centering_position = -1;
13039 int last_line_misfit = 0;
13040 int beg_unchanged, end_unchanged;
13042 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13043 opoint = lpoint;
13045 /* W must be a leaf window here. */
13046 xassert (!NILP (w->buffer));
13047 #if GLYPH_DEBUG
13048 *w->desired_matrix->method = 0;
13049 #endif
13051 restart:
13052 reconsider_clip_changes (w, buffer);
13054 /* Has the mode line to be updated? */
13055 update_mode_line = (!NILP (w->update_mode_line)
13056 || update_mode_lines
13057 || buffer->clip_changed
13058 || buffer->prevent_redisplay_optimizations_p);
13060 if (MINI_WINDOW_P (w))
13062 if (w == XWINDOW (echo_area_window)
13063 && !NILP (echo_area_buffer[0]))
13065 if (update_mode_line)
13066 /* We may have to update a tty frame's menu bar or a
13067 tool-bar. Example `M-x C-h C-h C-g'. */
13068 goto finish_menu_bars;
13069 else
13070 /* We've already displayed the echo area glyphs in this window. */
13071 goto finish_scroll_bars;
13073 else if ((w != XWINDOW (minibuf_window)
13074 || minibuf_level == 0)
13075 /* When buffer is nonempty, redisplay window normally. */
13076 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13077 /* Quail displays non-mini buffers in minibuffer window.
13078 In that case, redisplay the window normally. */
13079 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13081 /* W is a mini-buffer window, but it's not active, so clear
13082 it. */
13083 int yb = window_text_bottom_y (w);
13084 struct glyph_row *row;
13085 int y;
13087 for (y = 0, row = w->desired_matrix->rows;
13088 y < yb;
13089 y += row->height, ++row)
13090 blank_row (w, row, y);
13091 goto finish_scroll_bars;
13094 clear_glyph_matrix (w->desired_matrix);
13097 /* Otherwise set up data on this window; select its buffer and point
13098 value. */
13099 /* Really select the buffer, for the sake of buffer-local
13100 variables. */
13101 set_buffer_internal_1 (XBUFFER (w->buffer));
13103 current_matrix_up_to_date_p
13104 = (!NILP (w->window_end_valid)
13105 && !current_buffer->clip_changed
13106 && !current_buffer->prevent_redisplay_optimizations_p
13107 && XFASTINT (w->last_modified) >= MODIFF
13108 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13110 /* Run the window-bottom-change-functions
13111 if it is possible that the text on the screen has changed
13112 (either due to modification of the text, or any other reason). */
13113 if (!current_matrix_up_to_date_p
13114 && !NILP (Vwindow_text_change_functions))
13116 safe_run_hooks (Qwindow_text_change_functions);
13117 goto restart;
13120 beg_unchanged = BEG_UNCHANGED;
13121 end_unchanged = END_UNCHANGED;
13123 SET_TEXT_POS (opoint, PT, PT_BYTE);
13125 specbind (Qinhibit_point_motion_hooks, Qt);
13127 buffer_unchanged_p
13128 = (!NILP (w->window_end_valid)
13129 && !current_buffer->clip_changed
13130 && XFASTINT (w->last_modified) >= MODIFF
13131 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13133 /* When windows_or_buffers_changed is non-zero, we can't rely on
13134 the window end being valid, so set it to nil there. */
13135 if (windows_or_buffers_changed)
13137 /* If window starts on a continuation line, maybe adjust the
13138 window start in case the window's width changed. */
13139 if (XMARKER (w->start)->buffer == current_buffer)
13140 compute_window_start_on_continuation_line (w);
13142 w->window_end_valid = Qnil;
13145 /* Some sanity checks. */
13146 CHECK_WINDOW_END (w);
13147 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13148 abort ();
13149 if (BYTEPOS (opoint) < CHARPOS (opoint))
13150 abort ();
13152 /* If %c is in mode line, update it if needed. */
13153 if (!NILP (w->column_number_displayed)
13154 /* This alternative quickly identifies a common case
13155 where no change is needed. */
13156 && !(PT == XFASTINT (w->last_point)
13157 && XFASTINT (w->last_modified) >= MODIFF
13158 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13159 && (XFASTINT (w->column_number_displayed)
13160 != (int) current_column ())) /* iftc */
13161 update_mode_line = 1;
13163 /* Count number of windows showing the selected buffer. An indirect
13164 buffer counts as its base buffer. */
13165 if (!just_this_one_p)
13167 struct buffer *current_base, *window_base;
13168 current_base = current_buffer;
13169 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13170 if (current_base->base_buffer)
13171 current_base = current_base->base_buffer;
13172 if (window_base->base_buffer)
13173 window_base = window_base->base_buffer;
13174 if (current_base == window_base)
13175 buffer_shared++;
13178 /* Point refers normally to the selected window. For any other
13179 window, set up appropriate value. */
13180 if (!EQ (window, selected_window))
13182 int new_pt = XMARKER (w->pointm)->charpos;
13183 int new_pt_byte = marker_byte_position (w->pointm);
13184 if (new_pt < BEGV)
13186 new_pt = BEGV;
13187 new_pt_byte = BEGV_BYTE;
13188 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13190 else if (new_pt > (ZV - 1))
13192 new_pt = ZV;
13193 new_pt_byte = ZV_BYTE;
13194 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13197 /* We don't use SET_PT so that the point-motion hooks don't run. */
13198 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13201 /* If any of the character widths specified in the display table
13202 have changed, invalidate the width run cache. It's true that
13203 this may be a bit late to catch such changes, but the rest of
13204 redisplay goes (non-fatally) haywire when the display table is
13205 changed, so why should we worry about doing any better? */
13206 if (current_buffer->width_run_cache)
13208 struct Lisp_Char_Table *disptab = buffer_display_table ();
13210 if (! disptab_matches_widthtab (disptab,
13211 XVECTOR (current_buffer->width_table)))
13213 invalidate_region_cache (current_buffer,
13214 current_buffer->width_run_cache,
13215 BEG, Z);
13216 recompute_width_table (current_buffer, disptab);
13220 /* If window-start is screwed up, choose a new one. */
13221 if (XMARKER (w->start)->buffer != current_buffer)
13222 goto recenter;
13224 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13226 /* If someone specified a new starting point but did not insist,
13227 check whether it can be used. */
13228 if (!NILP (w->optional_new_start)
13229 && CHARPOS (startp) >= BEGV
13230 && CHARPOS (startp) <= ZV)
13232 w->optional_new_start = Qnil;
13233 start_display (&it, w, startp);
13234 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13235 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13236 if (IT_CHARPOS (it) == PT)
13237 w->force_start = Qt;
13238 /* IT may overshoot PT if text at PT is invisible. */
13239 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13240 w->force_start = Qt;
13243 force_start:
13245 /* Handle case where place to start displaying has been specified,
13246 unless the specified location is outside the accessible range. */
13247 if (!NILP (w->force_start)
13248 || w->frozen_window_start_p)
13250 /* We set this later on if we have to adjust point. */
13251 int new_vpos = -1;
13252 int val;
13254 w->force_start = Qnil;
13255 w->vscroll = 0;
13256 w->window_end_valid = Qnil;
13258 /* Forget any recorded base line for line number display. */
13259 if (!buffer_unchanged_p)
13260 w->base_line_number = Qnil;
13262 /* Redisplay the mode line. Select the buffer properly for that.
13263 Also, run the hook window-scroll-functions
13264 because we have scrolled. */
13265 /* Note, we do this after clearing force_start because
13266 if there's an error, it is better to forget about force_start
13267 than to get into an infinite loop calling the hook functions
13268 and having them get more errors. */
13269 if (!update_mode_line
13270 || ! NILP (Vwindow_scroll_functions))
13272 update_mode_line = 1;
13273 w->update_mode_line = Qt;
13274 startp = run_window_scroll_functions (window, startp);
13277 w->last_modified = make_number (0);
13278 w->last_overlay_modified = make_number (0);
13279 if (CHARPOS (startp) < BEGV)
13280 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13281 else if (CHARPOS (startp) > ZV)
13282 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13284 /* Redisplay, then check if cursor has been set during the
13285 redisplay. Give up if new fonts were loaded. */
13286 val = try_window (window, startp, 1);
13287 if (!val)
13289 w->force_start = Qt;
13290 clear_glyph_matrix (w->desired_matrix);
13291 goto need_larger_matrices;
13293 /* Point was outside the scroll margins. */
13294 if (val < 0)
13295 new_vpos = window_box_height (w) / 2;
13297 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13299 /* If point does not appear, try to move point so it does
13300 appear. The desired matrix has been built above, so we
13301 can use it here. */
13302 new_vpos = window_box_height (w) / 2;
13305 if (!cursor_row_fully_visible_p (w, 0, 0))
13307 /* Point does appear, but on a line partly visible at end of window.
13308 Move it back to a fully-visible line. */
13309 new_vpos = window_box_height (w);
13312 /* If we need to move point for either of the above reasons,
13313 now actually do it. */
13314 if (new_vpos >= 0)
13316 struct glyph_row *row;
13318 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13319 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13320 ++row;
13322 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13323 MATRIX_ROW_START_BYTEPOS (row));
13325 if (w != XWINDOW (selected_window))
13326 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13327 else if (current_buffer == old)
13328 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13330 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13332 /* If we are highlighting the region, then we just changed
13333 the region, so redisplay to show it. */
13334 if (!NILP (Vtransient_mark_mode)
13335 && !NILP (current_buffer->mark_active))
13337 clear_glyph_matrix (w->desired_matrix);
13338 if (!try_window (window, startp, 0))
13339 goto need_larger_matrices;
13343 #if GLYPH_DEBUG
13344 debug_method_add (w, "forced window start");
13345 #endif
13346 goto done;
13349 /* Handle case where text has not changed, only point, and it has
13350 not moved off the frame, and we are not retrying after hscroll.
13351 (current_matrix_up_to_date_p is nonzero when retrying.) */
13352 if (current_matrix_up_to_date_p
13353 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13354 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13356 switch (rc)
13358 case CURSOR_MOVEMENT_SUCCESS:
13359 used_current_matrix_p = 1;
13360 goto done;
13362 #if 0 /* try_cursor_movement never returns this value. */
13363 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
13364 goto need_larger_matrices;
13365 #endif
13367 case CURSOR_MOVEMENT_MUST_SCROLL:
13368 goto try_to_scroll;
13370 default:
13371 abort ();
13374 /* If current starting point was originally the beginning of a line
13375 but no longer is, find a new starting point. */
13376 else if (!NILP (w->start_at_line_beg)
13377 && !(CHARPOS (startp) <= BEGV
13378 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13380 #if GLYPH_DEBUG
13381 debug_method_add (w, "recenter 1");
13382 #endif
13383 goto recenter;
13386 /* Try scrolling with try_window_id. Value is > 0 if update has
13387 been done, it is -1 if we know that the same window start will
13388 not work. It is 0 if unsuccessful for some other reason. */
13389 else if ((tem = try_window_id (w)) != 0)
13391 #if GLYPH_DEBUG
13392 debug_method_add (w, "try_window_id %d", tem);
13393 #endif
13395 if (fonts_changed_p)
13396 goto need_larger_matrices;
13397 if (tem > 0)
13398 goto done;
13400 /* Otherwise try_window_id has returned -1 which means that we
13401 don't want the alternative below this comment to execute. */
13403 else if (CHARPOS (startp) >= BEGV
13404 && CHARPOS (startp) <= ZV
13405 && PT >= CHARPOS (startp)
13406 && (CHARPOS (startp) < ZV
13407 /* Avoid starting at end of buffer. */
13408 || CHARPOS (startp) == BEGV
13409 || (XFASTINT (w->last_modified) >= MODIFF
13410 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13413 /* If first window line is a continuation line, and window start
13414 is inside the modified region, but the first change is before
13415 current window start, we must select a new window start.
13417 However, if this is the result of a down-mouse event (e.g. by
13418 extending the mouse-drag-overlay), we don't want to select a
13419 new window start, since that would change the position under
13420 the mouse, resulting in an unwanted mouse-movement rather
13421 than a simple mouse-click. */
13422 if (NILP (w->start_at_line_beg)
13423 && NILP (do_mouse_tracking)
13424 && CHARPOS (startp) > BEGV
13425 && CHARPOS (startp) > BEG + beg_unchanged
13426 && CHARPOS (startp) <= Z - end_unchanged)
13428 w->force_start = Qt;
13429 if (XMARKER (w->start)->buffer == current_buffer)
13430 compute_window_start_on_continuation_line (w);
13431 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13432 goto force_start;
13435 #if GLYPH_DEBUG
13436 debug_method_add (w, "same window start");
13437 #endif
13439 /* Try to redisplay starting at same place as before.
13440 If point has not moved off frame, accept the results. */
13441 if (!current_matrix_up_to_date_p
13442 /* Don't use try_window_reusing_current_matrix in this case
13443 because a window scroll function can have changed the
13444 buffer. */
13445 || !NILP (Vwindow_scroll_functions)
13446 || MINI_WINDOW_P (w)
13447 || !(used_current_matrix_p
13448 = try_window_reusing_current_matrix (w)))
13450 IF_DEBUG (debug_method_add (w, "1"));
13451 if (try_window (window, startp, 1) < 0)
13452 /* -1 means we need to scroll.
13453 0 means we need new matrices, but fonts_changed_p
13454 is set in that case, so we will detect it below. */
13455 goto try_to_scroll;
13458 if (fonts_changed_p)
13459 goto need_larger_matrices;
13461 if (w->cursor.vpos >= 0)
13463 if (!just_this_one_p
13464 || current_buffer->clip_changed
13465 || BEG_UNCHANGED < CHARPOS (startp))
13466 /* Forget any recorded base line for line number display. */
13467 w->base_line_number = Qnil;
13469 if (!cursor_row_fully_visible_p (w, 1, 0))
13471 clear_glyph_matrix (w->desired_matrix);
13472 last_line_misfit = 1;
13474 /* Drop through and scroll. */
13475 else
13476 goto done;
13478 else
13479 clear_glyph_matrix (w->desired_matrix);
13482 try_to_scroll:
13484 w->last_modified = make_number (0);
13485 w->last_overlay_modified = make_number (0);
13487 /* Redisplay the mode line. Select the buffer properly for that. */
13488 if (!update_mode_line)
13490 update_mode_line = 1;
13491 w->update_mode_line = Qt;
13494 /* Try to scroll by specified few lines. */
13495 if ((scroll_conservatively
13496 || scroll_step
13497 || temp_scroll_step
13498 || NUMBERP (current_buffer->scroll_up_aggressively)
13499 || NUMBERP (current_buffer->scroll_down_aggressively))
13500 && !current_buffer->clip_changed
13501 && CHARPOS (startp) >= BEGV
13502 && CHARPOS (startp) <= ZV)
13504 /* The function returns -1 if new fonts were loaded, 1 if
13505 successful, 0 if not successful. */
13506 int rc = try_scrolling (window, just_this_one_p,
13507 scroll_conservatively,
13508 scroll_step,
13509 temp_scroll_step, last_line_misfit);
13510 switch (rc)
13512 case SCROLLING_SUCCESS:
13513 goto done;
13515 case SCROLLING_NEED_LARGER_MATRICES:
13516 goto need_larger_matrices;
13518 case SCROLLING_FAILED:
13519 break;
13521 default:
13522 abort ();
13526 /* Finally, just choose place to start which centers point */
13528 recenter:
13529 if (centering_position < 0)
13530 centering_position = window_box_height (w) / 2;
13532 #if GLYPH_DEBUG
13533 debug_method_add (w, "recenter");
13534 #endif
13536 /* w->vscroll = 0; */
13538 /* Forget any previously recorded base line for line number display. */
13539 if (!buffer_unchanged_p)
13540 w->base_line_number = Qnil;
13542 /* Move backward half the height of the window. */
13543 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13544 it.current_y = it.last_visible_y;
13545 move_it_vertically_backward (&it, centering_position);
13546 xassert (IT_CHARPOS (it) >= BEGV);
13548 /* The function move_it_vertically_backward may move over more
13549 than the specified y-distance. If it->w is small, e.g. a
13550 mini-buffer window, we may end up in front of the window's
13551 display area. Start displaying at the start of the line
13552 containing PT in this case. */
13553 if (it.current_y <= 0)
13555 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13556 move_it_vertically_backward (&it, 0);
13557 #if 0
13558 /* I think this assert is bogus if buffer contains
13559 invisible text or images. KFS. */
13560 xassert (IT_CHARPOS (it) <= PT);
13561 #endif
13562 it.current_y = 0;
13565 it.current_x = it.hpos = 0;
13567 /* Set startp here explicitly in case that helps avoid an infinite loop
13568 in case the window-scroll-functions functions get errors. */
13569 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13571 /* Run scroll hooks. */
13572 startp = run_window_scroll_functions (window, it.current.pos);
13574 /* Redisplay the window. */
13575 if (!current_matrix_up_to_date_p
13576 || windows_or_buffers_changed
13577 || cursor_type_changed
13578 /* Don't use try_window_reusing_current_matrix in this case
13579 because it can have changed the buffer. */
13580 || !NILP (Vwindow_scroll_functions)
13581 || !just_this_one_p
13582 || MINI_WINDOW_P (w)
13583 || !(used_current_matrix_p
13584 = try_window_reusing_current_matrix (w)))
13585 try_window (window, startp, 0);
13587 /* If new fonts have been loaded (due to fontsets), give up. We
13588 have to start a new redisplay since we need to re-adjust glyph
13589 matrices. */
13590 if (fonts_changed_p)
13591 goto need_larger_matrices;
13593 /* If cursor did not appear assume that the middle of the window is
13594 in the first line of the window. Do it again with the next line.
13595 (Imagine a window of height 100, displaying two lines of height
13596 60. Moving back 50 from it->last_visible_y will end in the first
13597 line.) */
13598 if (w->cursor.vpos < 0)
13600 if (!NILP (w->window_end_valid)
13601 && PT >= Z - XFASTINT (w->window_end_pos))
13603 clear_glyph_matrix (w->desired_matrix);
13604 move_it_by_lines (&it, 1, 0);
13605 try_window (window, it.current.pos, 0);
13607 else if (PT < IT_CHARPOS (it))
13609 clear_glyph_matrix (w->desired_matrix);
13610 move_it_by_lines (&it, -1, 0);
13611 try_window (window, it.current.pos, 0);
13613 else
13615 /* Not much we can do about it. */
13619 /* Consider the following case: Window starts at BEGV, there is
13620 invisible, intangible text at BEGV, so that display starts at
13621 some point START > BEGV. It can happen that we are called with
13622 PT somewhere between BEGV and START. Try to handle that case. */
13623 if (w->cursor.vpos < 0)
13625 struct glyph_row *row = w->current_matrix->rows;
13626 if (row->mode_line_p)
13627 ++row;
13628 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13631 if (!cursor_row_fully_visible_p (w, 0, 0))
13633 /* If vscroll is enabled, disable it and try again. */
13634 if (w->vscroll)
13636 w->vscroll = 0;
13637 clear_glyph_matrix (w->desired_matrix);
13638 goto recenter;
13641 /* If centering point failed to make the whole line visible,
13642 put point at the top instead. That has to make the whole line
13643 visible, if it can be done. */
13644 if (centering_position == 0)
13645 goto done;
13647 clear_glyph_matrix (w->desired_matrix);
13648 centering_position = 0;
13649 goto recenter;
13652 done:
13654 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13655 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13656 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13657 ? Qt : Qnil);
13659 /* Display the mode line, if we must. */
13660 if ((update_mode_line
13661 /* If window not full width, must redo its mode line
13662 if (a) the window to its side is being redone and
13663 (b) we do a frame-based redisplay. This is a consequence
13664 of how inverted lines are drawn in frame-based redisplay. */
13665 || (!just_this_one_p
13666 && !FRAME_WINDOW_P (f)
13667 && !WINDOW_FULL_WIDTH_P (w))
13668 /* Line number to display. */
13669 || INTEGERP (w->base_line_pos)
13670 /* Column number is displayed and different from the one displayed. */
13671 || (!NILP (w->column_number_displayed)
13672 && (XFASTINT (w->column_number_displayed)
13673 != (int) current_column ()))) /* iftc */
13674 /* This means that the window has a mode line. */
13675 && (WINDOW_WANTS_MODELINE_P (w)
13676 || WINDOW_WANTS_HEADER_LINE_P (w)))
13678 display_mode_lines (w);
13680 /* If mode line height has changed, arrange for a thorough
13681 immediate redisplay using the correct mode line height. */
13682 if (WINDOW_WANTS_MODELINE_P (w)
13683 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13685 fonts_changed_p = 1;
13686 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13687 = DESIRED_MODE_LINE_HEIGHT (w);
13690 /* If top line height has changed, arrange for a thorough
13691 immediate redisplay using the correct mode line height. */
13692 if (WINDOW_WANTS_HEADER_LINE_P (w)
13693 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13695 fonts_changed_p = 1;
13696 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13697 = DESIRED_HEADER_LINE_HEIGHT (w);
13700 if (fonts_changed_p)
13701 goto need_larger_matrices;
13704 if (!line_number_displayed
13705 && !BUFFERP (w->base_line_pos))
13707 w->base_line_pos = Qnil;
13708 w->base_line_number = Qnil;
13711 finish_menu_bars:
13713 /* When we reach a frame's selected window, redo the frame's menu bar. */
13714 if (update_mode_line
13715 && EQ (FRAME_SELECTED_WINDOW (f), window))
13717 int redisplay_menu_p = 0;
13718 int redisplay_tool_bar_p = 0;
13720 if (FRAME_WINDOW_P (f))
13722 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
13723 || defined (USE_GTK)
13724 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13725 #else
13726 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13727 #endif
13729 else
13730 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13732 if (redisplay_menu_p)
13733 display_menu_bar (w);
13735 #ifdef HAVE_WINDOW_SYSTEM
13736 if (FRAME_WINDOW_P (f))
13738 #if defined (USE_GTK) || USE_MAC_TOOLBAR
13739 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13740 #else
13741 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13742 && (FRAME_TOOL_BAR_LINES (f) > 0
13743 || !NILP (Vauto_resize_tool_bars));
13744 #endif
13746 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13748 extern int ignore_mouse_drag_p;
13749 ignore_mouse_drag_p = 1;
13752 #endif
13755 #ifdef HAVE_WINDOW_SYSTEM
13756 if (FRAME_WINDOW_P (f)
13757 && update_window_fringes (w, (just_this_one_p
13758 || (!used_current_matrix_p && !overlay_arrow_seen)
13759 || w->pseudo_window_p)))
13761 update_begin (f);
13762 BLOCK_INPUT;
13763 if (draw_window_fringes (w, 1))
13764 x_draw_vertical_border (w);
13765 UNBLOCK_INPUT;
13766 update_end (f);
13768 #endif /* HAVE_WINDOW_SYSTEM */
13770 /* We go to this label, with fonts_changed_p nonzero,
13771 if it is necessary to try again using larger glyph matrices.
13772 We have to redeem the scroll bar even in this case,
13773 because the loop in redisplay_internal expects that. */
13774 need_larger_matrices:
13776 finish_scroll_bars:
13778 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13780 /* Set the thumb's position and size. */
13781 set_vertical_scroll_bar (w);
13783 /* Note that we actually used the scroll bar attached to this
13784 window, so it shouldn't be deleted at the end of redisplay. */
13785 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
13786 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
13789 /* Restore current_buffer and value of point in it. */
13790 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13791 set_buffer_internal_1 (old);
13792 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
13793 shorter. This can be caused by log truncation in *Messages*. */
13794 if (CHARPOS (lpoint) <= ZV)
13795 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
13797 unbind_to (count, Qnil);
13801 /* Build the complete desired matrix of WINDOW with a window start
13802 buffer position POS.
13804 Value is 1 if successful. It is zero if fonts were loaded during
13805 redisplay which makes re-adjusting glyph matrices necessary, and -1
13806 if point would appear in the scroll margins.
13807 (We check that only if CHECK_MARGINS is nonzero. */
13810 try_window (window, pos, check_margins)
13811 Lisp_Object window;
13812 struct text_pos pos;
13813 int check_margins;
13815 struct window *w = XWINDOW (window);
13816 struct it it;
13817 struct glyph_row *last_text_row = NULL;
13818 struct frame *f = XFRAME (w->frame);
13820 /* Make POS the new window start. */
13821 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
13823 /* Mark cursor position as unknown. No overlay arrow seen. */
13824 w->cursor.vpos = -1;
13825 overlay_arrow_seen = 0;
13827 /* Initialize iterator and info to start at POS. */
13828 start_display (&it, w, pos);
13830 /* Display all lines of W. */
13831 while (it.current_y < it.last_visible_y)
13833 if (display_line (&it))
13834 last_text_row = it.glyph_row - 1;
13835 if (fonts_changed_p)
13836 return 0;
13839 /* Don't let the cursor end in the scroll margins. */
13840 if (check_margins
13841 && !MINI_WINDOW_P (w))
13843 int this_scroll_margin;
13845 this_scroll_margin = max (0, scroll_margin);
13846 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13847 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
13849 if ((w->cursor.y >= 0 /* not vscrolled */
13850 && w->cursor.y < this_scroll_margin
13851 && CHARPOS (pos) > BEGV
13852 && IT_CHARPOS (it) < ZV)
13853 /* rms: considering make_cursor_line_fully_visible_p here
13854 seems to give wrong results. We don't want to recenter
13855 when the last line is partly visible, we want to allow
13856 that case to be handled in the usual way. */
13857 || (w->cursor.y + 1) > it.last_visible_y)
13859 w->cursor.vpos = -1;
13860 clear_glyph_matrix (w->desired_matrix);
13861 return -1;
13865 /* If bottom moved off end of frame, change mode line percentage. */
13866 if (XFASTINT (w->window_end_pos) <= 0
13867 && Z != IT_CHARPOS (it))
13868 w->update_mode_line = Qt;
13870 /* Set window_end_pos to the offset of the last character displayed
13871 on the window from the end of current_buffer. Set
13872 window_end_vpos to its row number. */
13873 if (last_text_row)
13875 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
13876 w->window_end_bytepos
13877 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13878 w->window_end_pos
13879 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13880 w->window_end_vpos
13881 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13882 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
13883 ->displays_text_p);
13885 else
13887 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
13888 w->window_end_pos = make_number (Z - ZV);
13889 w->window_end_vpos = make_number (0);
13892 /* But that is not valid info until redisplay finishes. */
13893 w->window_end_valid = Qnil;
13894 return 1;
13899 /************************************************************************
13900 Window redisplay reusing current matrix when buffer has not changed
13901 ************************************************************************/
13903 /* Try redisplay of window W showing an unchanged buffer with a
13904 different window start than the last time it was displayed by
13905 reusing its current matrix. Value is non-zero if successful.
13906 W->start is the new window start. */
13908 static int
13909 try_window_reusing_current_matrix (w)
13910 struct window *w;
13912 struct frame *f = XFRAME (w->frame);
13913 struct glyph_row *row, *bottom_row;
13914 struct it it;
13915 struct run run;
13916 struct text_pos start, new_start;
13917 int nrows_scrolled, i;
13918 struct glyph_row *last_text_row;
13919 struct glyph_row *last_reused_text_row;
13920 struct glyph_row *start_row;
13921 int start_vpos, min_y, max_y;
13923 #if GLYPH_DEBUG
13924 if (inhibit_try_window_reusing)
13925 return 0;
13926 #endif
13928 if (/* This function doesn't handle terminal frames. */
13929 !FRAME_WINDOW_P (f)
13930 /* Don't try to reuse the display if windows have been split
13931 or such. */
13932 || windows_or_buffers_changed
13933 || cursor_type_changed)
13934 return 0;
13936 /* Can't do this if region may have changed. */
13937 if ((!NILP (Vtransient_mark_mode)
13938 && !NILP (current_buffer->mark_active))
13939 || !NILP (w->region_showing)
13940 || !NILP (Vshow_trailing_whitespace))
13941 return 0;
13943 /* If top-line visibility has changed, give up. */
13944 if (WINDOW_WANTS_HEADER_LINE_P (w)
13945 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
13946 return 0;
13948 /* Give up if old or new display is scrolled vertically. We could
13949 make this function handle this, but right now it doesn't. */
13950 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13951 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
13952 return 0;
13954 /* The variable new_start now holds the new window start. The old
13955 start `start' can be determined from the current matrix. */
13956 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
13957 start = start_row->start.pos;
13958 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13960 /* Clear the desired matrix for the display below. */
13961 clear_glyph_matrix (w->desired_matrix);
13963 if (CHARPOS (new_start) <= CHARPOS (start))
13965 int first_row_y;
13967 /* Don't use this method if the display starts with an ellipsis
13968 displayed for invisible text. It's not easy to handle that case
13969 below, and it's certainly not worth the effort since this is
13970 not a frequent case. */
13971 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
13972 return 0;
13974 IF_DEBUG (debug_method_add (w, "twu1"));
13976 /* Display up to a row that can be reused. The variable
13977 last_text_row is set to the last row displayed that displays
13978 text. Note that it.vpos == 0 if or if not there is a
13979 header-line; it's not the same as the MATRIX_ROW_VPOS! */
13980 start_display (&it, w, new_start);
13981 first_row_y = it.current_y;
13982 w->cursor.vpos = -1;
13983 last_text_row = last_reused_text_row = NULL;
13985 while (it.current_y < it.last_visible_y
13986 && !fonts_changed_p)
13988 /* If we have reached into the characters in the START row,
13989 that means the line boundaries have changed. So we
13990 can't start copying with the row START. Maybe it will
13991 work to start copying with the following row. */
13992 while (IT_CHARPOS (it) > CHARPOS (start))
13994 /* Advance to the next row as the "start". */
13995 start_row++;
13996 start = start_row->start.pos;
13997 /* If there are no more rows to try, or just one, give up. */
13998 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
13999 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14000 || CHARPOS (start) == ZV)
14002 clear_glyph_matrix (w->desired_matrix);
14003 return 0;
14006 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14008 /* If we have reached alignment,
14009 we can copy the rest of the rows. */
14010 if (IT_CHARPOS (it) == CHARPOS (start))
14011 break;
14013 if (display_line (&it))
14014 last_text_row = it.glyph_row - 1;
14017 /* A value of current_y < last_visible_y means that we stopped
14018 at the previous window start, which in turn means that we
14019 have at least one reusable row. */
14020 if (it.current_y < it.last_visible_y)
14022 /* IT.vpos always starts from 0; it counts text lines. */
14023 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14025 /* Find PT if not already found in the lines displayed. */
14026 if (w->cursor.vpos < 0)
14028 int dy = it.current_y - start_row->y;
14030 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14031 row = row_containing_pos (w, PT, row, NULL, dy);
14032 if (row)
14033 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14034 dy, nrows_scrolled);
14035 else
14037 clear_glyph_matrix (w->desired_matrix);
14038 return 0;
14042 /* Scroll the display. Do it before the current matrix is
14043 changed. The problem here is that update has not yet
14044 run, i.e. part of the current matrix is not up to date.
14045 scroll_run_hook will clear the cursor, and use the
14046 current matrix to get the height of the row the cursor is
14047 in. */
14048 run.current_y = start_row->y;
14049 run.desired_y = it.current_y;
14050 run.height = it.last_visible_y - it.current_y;
14052 if (run.height > 0 && run.current_y != run.desired_y)
14054 update_begin (f);
14055 FRAME_RIF (f)->update_window_begin_hook (w);
14056 FRAME_RIF (f)->clear_window_mouse_face (w);
14057 FRAME_RIF (f)->scroll_run_hook (w, &run);
14058 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14059 update_end (f);
14062 /* Shift current matrix down by nrows_scrolled lines. */
14063 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14064 rotate_matrix (w->current_matrix,
14065 start_vpos,
14066 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14067 nrows_scrolled);
14069 /* Disable lines that must be updated. */
14070 for (i = 0; i < nrows_scrolled; ++i)
14071 (start_row + i)->enabled_p = 0;
14073 /* Re-compute Y positions. */
14074 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14075 max_y = it.last_visible_y;
14076 for (row = start_row + nrows_scrolled;
14077 row < bottom_row;
14078 ++row)
14080 row->y = it.current_y;
14081 row->visible_height = row->height;
14083 if (row->y < min_y)
14084 row->visible_height -= min_y - row->y;
14085 if (row->y + row->height > max_y)
14086 row->visible_height -= row->y + row->height - max_y;
14087 row->redraw_fringe_bitmaps_p = 1;
14089 it.current_y += row->height;
14091 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14092 last_reused_text_row = row;
14093 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14094 break;
14097 /* Disable lines in the current matrix which are now
14098 below the window. */
14099 for (++row; row < bottom_row; ++row)
14100 row->enabled_p = row->mode_line_p = 0;
14103 /* Update window_end_pos etc.; last_reused_text_row is the last
14104 reused row from the current matrix containing text, if any.
14105 The value of last_text_row is the last displayed line
14106 containing text. */
14107 if (last_reused_text_row)
14109 w->window_end_bytepos
14110 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14111 w->window_end_pos
14112 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14113 w->window_end_vpos
14114 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14115 w->current_matrix));
14117 else if (last_text_row)
14119 w->window_end_bytepos
14120 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14121 w->window_end_pos
14122 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14123 w->window_end_vpos
14124 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14126 else
14128 /* This window must be completely empty. */
14129 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14130 w->window_end_pos = make_number (Z - ZV);
14131 w->window_end_vpos = make_number (0);
14133 w->window_end_valid = Qnil;
14135 /* Update hint: don't try scrolling again in update_window. */
14136 w->desired_matrix->no_scrolling_p = 1;
14138 #if GLYPH_DEBUG
14139 debug_method_add (w, "try_window_reusing_current_matrix 1");
14140 #endif
14141 return 1;
14143 else if (CHARPOS (new_start) > CHARPOS (start))
14145 struct glyph_row *pt_row, *row;
14146 struct glyph_row *first_reusable_row;
14147 struct glyph_row *first_row_to_display;
14148 int dy;
14149 int yb = window_text_bottom_y (w);
14151 /* Find the row starting at new_start, if there is one. Don't
14152 reuse a partially visible line at the end. */
14153 first_reusable_row = start_row;
14154 while (first_reusable_row->enabled_p
14155 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14156 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14157 < CHARPOS (new_start)))
14158 ++first_reusable_row;
14160 /* Give up if there is no row to reuse. */
14161 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14162 || !first_reusable_row->enabled_p
14163 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14164 != CHARPOS (new_start)))
14165 return 0;
14167 /* We can reuse fully visible rows beginning with
14168 first_reusable_row to the end of the window. Set
14169 first_row_to_display to the first row that cannot be reused.
14170 Set pt_row to the row containing point, if there is any. */
14171 pt_row = NULL;
14172 for (first_row_to_display = first_reusable_row;
14173 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14174 ++first_row_to_display)
14176 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14177 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14178 pt_row = first_row_to_display;
14181 /* Start displaying at the start of first_row_to_display. */
14182 xassert (first_row_to_display->y < yb);
14183 init_to_row_start (&it, w, first_row_to_display);
14185 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14186 - start_vpos);
14187 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14188 - nrows_scrolled);
14189 it.current_y = (first_row_to_display->y - first_reusable_row->y
14190 + WINDOW_HEADER_LINE_HEIGHT (w));
14192 /* Display lines beginning with first_row_to_display in the
14193 desired matrix. Set last_text_row to the last row displayed
14194 that displays text. */
14195 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14196 if (pt_row == NULL)
14197 w->cursor.vpos = -1;
14198 last_text_row = NULL;
14199 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14200 if (display_line (&it))
14201 last_text_row = it.glyph_row - 1;
14203 /* Give up If point isn't in a row displayed or reused. */
14204 if (w->cursor.vpos < 0)
14206 clear_glyph_matrix (w->desired_matrix);
14207 return 0;
14210 /* If point is in a reused row, adjust y and vpos of the cursor
14211 position. */
14212 if (pt_row)
14214 w->cursor.vpos -= nrows_scrolled;
14215 w->cursor.y -= first_reusable_row->y - start_row->y;
14218 /* Scroll the display. */
14219 run.current_y = first_reusable_row->y;
14220 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14221 run.height = it.last_visible_y - run.current_y;
14222 dy = run.current_y - run.desired_y;
14224 if (run.height)
14226 update_begin (f);
14227 FRAME_RIF (f)->update_window_begin_hook (w);
14228 FRAME_RIF (f)->clear_window_mouse_face (w);
14229 FRAME_RIF (f)->scroll_run_hook (w, &run);
14230 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14231 update_end (f);
14234 /* Adjust Y positions of reused rows. */
14235 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14236 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14237 max_y = it.last_visible_y;
14238 for (row = first_reusable_row; row < first_row_to_display; ++row)
14240 row->y -= dy;
14241 row->visible_height = row->height;
14242 if (row->y < min_y)
14243 row->visible_height -= min_y - row->y;
14244 if (row->y + row->height > max_y)
14245 row->visible_height -= row->y + row->height - max_y;
14246 row->redraw_fringe_bitmaps_p = 1;
14249 /* Scroll the current matrix. */
14250 xassert (nrows_scrolled > 0);
14251 rotate_matrix (w->current_matrix,
14252 start_vpos,
14253 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14254 -nrows_scrolled);
14256 /* Disable rows not reused. */
14257 for (row -= nrows_scrolled; row < bottom_row; ++row)
14258 row->enabled_p = 0;
14260 /* Point may have moved to a different line, so we cannot assume that
14261 the previous cursor position is valid; locate the correct row. */
14262 if (pt_row)
14264 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14265 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14266 row++)
14268 w->cursor.vpos++;
14269 w->cursor.y = row->y;
14271 if (row < bottom_row)
14273 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14274 while (glyph->charpos < PT)
14276 w->cursor.hpos++;
14277 w->cursor.x += glyph->pixel_width;
14278 glyph++;
14283 /* Adjust window end. A null value of last_text_row means that
14284 the window end is in reused rows which in turn means that
14285 only its vpos can have changed. */
14286 if (last_text_row)
14288 w->window_end_bytepos
14289 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14290 w->window_end_pos
14291 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14292 w->window_end_vpos
14293 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14295 else
14297 w->window_end_vpos
14298 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14301 w->window_end_valid = Qnil;
14302 w->desired_matrix->no_scrolling_p = 1;
14304 #if GLYPH_DEBUG
14305 debug_method_add (w, "try_window_reusing_current_matrix 2");
14306 #endif
14307 return 1;
14310 return 0;
14315 /************************************************************************
14316 Window redisplay reusing current matrix when buffer has changed
14317 ************************************************************************/
14319 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14320 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14321 int *, int *));
14322 static struct glyph_row *
14323 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14324 struct glyph_row *));
14327 /* Return the last row in MATRIX displaying text. If row START is
14328 non-null, start searching with that row. IT gives the dimensions
14329 of the display. Value is null if matrix is empty; otherwise it is
14330 a pointer to the row found. */
14332 static struct glyph_row *
14333 find_last_row_displaying_text (matrix, it, start)
14334 struct glyph_matrix *matrix;
14335 struct it *it;
14336 struct glyph_row *start;
14338 struct glyph_row *row, *row_found;
14340 /* Set row_found to the last row in IT->w's current matrix
14341 displaying text. The loop looks funny but think of partially
14342 visible lines. */
14343 row_found = NULL;
14344 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14345 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14347 xassert (row->enabled_p);
14348 row_found = row;
14349 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14350 break;
14351 ++row;
14354 return row_found;
14358 /* Return the last row in the current matrix of W that is not affected
14359 by changes at the start of current_buffer that occurred since W's
14360 current matrix was built. Value is null if no such row exists.
14362 BEG_UNCHANGED us the number of characters unchanged at the start of
14363 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14364 first changed character in current_buffer. Characters at positions <
14365 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14366 when the current matrix was built. */
14368 static struct glyph_row *
14369 find_last_unchanged_at_beg_row (w)
14370 struct window *w;
14372 int first_changed_pos = BEG + BEG_UNCHANGED;
14373 struct glyph_row *row;
14374 struct glyph_row *row_found = NULL;
14375 int yb = window_text_bottom_y (w);
14377 /* Find the last row displaying unchanged text. */
14378 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14379 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14380 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos)
14382 if (/* If row ends before first_changed_pos, it is unchanged,
14383 except in some case. */
14384 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14385 /* When row ends in ZV and we write at ZV it is not
14386 unchanged. */
14387 && !row->ends_at_zv_p
14388 /* When first_changed_pos is the end of a continued line,
14389 row is not unchanged because it may be no longer
14390 continued. */
14391 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14392 && (row->continued_p
14393 || row->exact_window_width_line_p)))
14394 row_found = row;
14396 /* Stop if last visible row. */
14397 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14398 break;
14400 ++row;
14403 return row_found;
14407 /* Find the first glyph row in the current matrix of W that is not
14408 affected by changes at the end of current_buffer since the
14409 time W's current matrix was built.
14411 Return in *DELTA the number of chars by which buffer positions in
14412 unchanged text at the end of current_buffer must be adjusted.
14414 Return in *DELTA_BYTES the corresponding number of bytes.
14416 Value is null if no such row exists, i.e. all rows are affected by
14417 changes. */
14419 static struct glyph_row *
14420 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14421 struct window *w;
14422 int *delta, *delta_bytes;
14424 struct glyph_row *row;
14425 struct glyph_row *row_found = NULL;
14427 *delta = *delta_bytes = 0;
14429 /* Display must not have been paused, otherwise the current matrix
14430 is not up to date. */
14431 eassert (!NILP (w->window_end_valid));
14433 /* A value of window_end_pos >= END_UNCHANGED means that the window
14434 end is in the range of changed text. If so, there is no
14435 unchanged row at the end of W's current matrix. */
14436 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14437 return NULL;
14439 /* Set row to the last row in W's current matrix displaying text. */
14440 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14442 /* If matrix is entirely empty, no unchanged row exists. */
14443 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14445 /* The value of row is the last glyph row in the matrix having a
14446 meaningful buffer position in it. The end position of row
14447 corresponds to window_end_pos. This allows us to translate
14448 buffer positions in the current matrix to current buffer
14449 positions for characters not in changed text. */
14450 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14451 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14452 int last_unchanged_pos, last_unchanged_pos_old;
14453 struct glyph_row *first_text_row
14454 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14456 *delta = Z - Z_old;
14457 *delta_bytes = Z_BYTE - Z_BYTE_old;
14459 /* Set last_unchanged_pos to the buffer position of the last
14460 character in the buffer that has not been changed. Z is the
14461 index + 1 of the last character in current_buffer, i.e. by
14462 subtracting END_UNCHANGED we get the index of the last
14463 unchanged character, and we have to add BEG to get its buffer
14464 position. */
14465 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14466 last_unchanged_pos_old = last_unchanged_pos - *delta;
14468 /* Search backward from ROW for a row displaying a line that
14469 starts at a minimum position >= last_unchanged_pos_old. */
14470 for (; row > first_text_row; --row)
14472 /* This used to abort, but it can happen.
14473 It is ok to just stop the search instead here. KFS. */
14474 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14475 break;
14477 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14478 row_found = row;
14482 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
14484 return row_found;
14488 /* Make sure that glyph rows in the current matrix of window W
14489 reference the same glyph memory as corresponding rows in the
14490 frame's frame matrix. This function is called after scrolling W's
14491 current matrix on a terminal frame in try_window_id and
14492 try_window_reusing_current_matrix. */
14494 static void
14495 sync_frame_with_window_matrix_rows (w)
14496 struct window *w;
14498 struct frame *f = XFRAME (w->frame);
14499 struct glyph_row *window_row, *window_row_end, *frame_row;
14501 /* Preconditions: W must be a leaf window and full-width. Its frame
14502 must have a frame matrix. */
14503 xassert (NILP (w->hchild) && NILP (w->vchild));
14504 xassert (WINDOW_FULL_WIDTH_P (w));
14505 xassert (!FRAME_WINDOW_P (f));
14507 /* If W is a full-width window, glyph pointers in W's current matrix
14508 have, by definition, to be the same as glyph pointers in the
14509 corresponding frame matrix. Note that frame matrices have no
14510 marginal areas (see build_frame_matrix). */
14511 window_row = w->current_matrix->rows;
14512 window_row_end = window_row + w->current_matrix->nrows;
14513 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14514 while (window_row < window_row_end)
14516 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14517 struct glyph *end = window_row->glyphs[LAST_AREA];
14519 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14520 frame_row->glyphs[TEXT_AREA] = start;
14521 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14522 frame_row->glyphs[LAST_AREA] = end;
14524 /* Disable frame rows whose corresponding window rows have
14525 been disabled in try_window_id. */
14526 if (!window_row->enabled_p)
14527 frame_row->enabled_p = 0;
14529 ++window_row, ++frame_row;
14534 /* Find the glyph row in window W containing CHARPOS. Consider all
14535 rows between START and END (not inclusive). END null means search
14536 all rows to the end of the display area of W. Value is the row
14537 containing CHARPOS or null. */
14539 struct glyph_row *
14540 row_containing_pos (w, charpos, start, end, dy)
14541 struct window *w;
14542 int charpos;
14543 struct glyph_row *start, *end;
14544 int dy;
14546 struct glyph_row *row = start;
14547 int last_y;
14549 /* If we happen to start on a header-line, skip that. */
14550 if (row->mode_line_p)
14551 ++row;
14553 if ((end && row >= end) || !row->enabled_p)
14554 return NULL;
14556 last_y = window_text_bottom_y (w) - dy;
14558 while (1)
14560 /* Give up if we have gone too far. */
14561 if (end && row >= end)
14562 return NULL;
14563 /* This formerly returned if they were equal.
14564 I think that both quantities are of a "last plus one" type;
14565 if so, when they are equal, the row is within the screen. -- rms. */
14566 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14567 return NULL;
14569 /* If it is in this row, return this row. */
14570 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14571 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14572 /* The end position of a row equals the start
14573 position of the next row. If CHARPOS is there, we
14574 would rather display it in the next line, except
14575 when this line ends in ZV. */
14576 && !row->ends_at_zv_p
14577 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14578 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14579 return row;
14580 ++row;
14585 /* Try to redisplay window W by reusing its existing display. W's
14586 current matrix must be up to date when this function is called,
14587 i.e. window_end_valid must not be nil.
14589 Value is
14591 1 if display has been updated
14592 0 if otherwise unsuccessful
14593 -1 if redisplay with same window start is known not to succeed
14595 The following steps are performed:
14597 1. Find the last row in the current matrix of W that is not
14598 affected by changes at the start of current_buffer. If no such row
14599 is found, give up.
14601 2. Find the first row in W's current matrix that is not affected by
14602 changes at the end of current_buffer. Maybe there is no such row.
14604 3. Display lines beginning with the row + 1 found in step 1 to the
14605 row found in step 2 or, if step 2 didn't find a row, to the end of
14606 the window.
14608 4. If cursor is not known to appear on the window, give up.
14610 5. If display stopped at the row found in step 2, scroll the
14611 display and current matrix as needed.
14613 6. Maybe display some lines at the end of W, if we must. This can
14614 happen under various circumstances, like a partially visible line
14615 becoming fully visible, or because newly displayed lines are displayed
14616 in smaller font sizes.
14618 7. Update W's window end information. */
14620 static int
14621 try_window_id (w)
14622 struct window *w;
14624 struct frame *f = XFRAME (w->frame);
14625 struct glyph_matrix *current_matrix = w->current_matrix;
14626 struct glyph_matrix *desired_matrix = w->desired_matrix;
14627 struct glyph_row *last_unchanged_at_beg_row;
14628 struct glyph_row *first_unchanged_at_end_row;
14629 struct glyph_row *row;
14630 struct glyph_row *bottom_row;
14631 int bottom_vpos;
14632 struct it it;
14633 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14634 struct text_pos start_pos;
14635 struct run run;
14636 int first_unchanged_at_end_vpos = 0;
14637 struct glyph_row *last_text_row, *last_text_row_at_end;
14638 struct text_pos start;
14639 int first_changed_charpos, last_changed_charpos;
14641 #if GLYPH_DEBUG
14642 if (inhibit_try_window_id)
14643 return 0;
14644 #endif
14646 /* This is handy for debugging. */
14647 #if 0
14648 #define GIVE_UP(X) \
14649 do { \
14650 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14651 return 0; \
14652 } while (0)
14653 #else
14654 #define GIVE_UP(X) return 0
14655 #endif
14657 SET_TEXT_POS_FROM_MARKER (start, w->start);
14659 /* Don't use this for mini-windows because these can show
14660 messages and mini-buffers, and we don't handle that here. */
14661 if (MINI_WINDOW_P (w))
14662 GIVE_UP (1);
14664 /* This flag is used to prevent redisplay optimizations. */
14665 if (windows_or_buffers_changed || cursor_type_changed)
14666 GIVE_UP (2);
14668 /* Verify that narrowing has not changed.
14669 Also verify that we were not told to prevent redisplay optimizations.
14670 It would be nice to further
14671 reduce the number of cases where this prevents try_window_id. */
14672 if (current_buffer->clip_changed
14673 || current_buffer->prevent_redisplay_optimizations_p)
14674 GIVE_UP (3);
14676 /* Window must either use window-based redisplay or be full width. */
14677 if (!FRAME_WINDOW_P (f)
14678 && (!FRAME_LINE_INS_DEL_OK (f)
14679 || !WINDOW_FULL_WIDTH_P (w)))
14680 GIVE_UP (4);
14682 /* Give up if point is not known NOT to appear in W. */
14683 if (PT < CHARPOS (start))
14684 GIVE_UP (5);
14686 /* Another way to prevent redisplay optimizations. */
14687 if (XFASTINT (w->last_modified) == 0)
14688 GIVE_UP (6);
14690 /* Verify that window is not hscrolled. */
14691 if (XFASTINT (w->hscroll) != 0)
14692 GIVE_UP (7);
14694 /* Verify that display wasn't paused. */
14695 if (NILP (w->window_end_valid))
14696 GIVE_UP (8);
14698 /* Can't use this if highlighting a region because a cursor movement
14699 will do more than just set the cursor. */
14700 if (!NILP (Vtransient_mark_mode)
14701 && !NILP (current_buffer->mark_active))
14702 GIVE_UP (9);
14704 /* Likewise if highlighting trailing whitespace. */
14705 if (!NILP (Vshow_trailing_whitespace))
14706 GIVE_UP (11);
14708 /* Likewise if showing a region. */
14709 if (!NILP (w->region_showing))
14710 GIVE_UP (10);
14712 /* Can use this if overlay arrow position and or string have changed. */
14713 if (overlay_arrows_changed_p ())
14714 GIVE_UP (12);
14717 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14718 only if buffer has really changed. The reason is that the gap is
14719 initially at Z for freshly visited files. The code below would
14720 set end_unchanged to 0 in that case. */
14721 if (MODIFF > SAVE_MODIFF
14722 /* This seems to happen sometimes after saving a buffer. */
14723 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14725 if (GPT - BEG < BEG_UNCHANGED)
14726 BEG_UNCHANGED = GPT - BEG;
14727 if (Z - GPT < END_UNCHANGED)
14728 END_UNCHANGED = Z - GPT;
14731 /* The position of the first and last character that has been changed. */
14732 first_changed_charpos = BEG + BEG_UNCHANGED;
14733 last_changed_charpos = Z - END_UNCHANGED;
14735 /* If window starts after a line end, and the last change is in
14736 front of that newline, then changes don't affect the display.
14737 This case happens with stealth-fontification. Note that although
14738 the display is unchanged, glyph positions in the matrix have to
14739 be adjusted, of course. */
14740 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14741 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14742 && ((last_changed_charpos < CHARPOS (start)
14743 && CHARPOS (start) == BEGV)
14744 || (last_changed_charpos < CHARPOS (start) - 1
14745 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14747 int Z_old, delta, Z_BYTE_old, delta_bytes;
14748 struct glyph_row *r0;
14750 /* Compute how many chars/bytes have been added to or removed
14751 from the buffer. */
14752 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14753 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14754 delta = Z - Z_old;
14755 delta_bytes = Z_BYTE - Z_BYTE_old;
14757 /* Give up if PT is not in the window. Note that it already has
14758 been checked at the start of try_window_id that PT is not in
14759 front of the window start. */
14760 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14761 GIVE_UP (13);
14763 /* If window start is unchanged, we can reuse the whole matrix
14764 as is, after adjusting glyph positions. No need to compute
14765 the window end again, since its offset from Z hasn't changed. */
14766 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14767 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14768 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14769 /* PT must not be in a partially visible line. */
14770 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14771 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14773 /* Adjust positions in the glyph matrix. */
14774 if (delta || delta_bytes)
14776 struct glyph_row *r1
14777 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14778 increment_matrix_positions (w->current_matrix,
14779 MATRIX_ROW_VPOS (r0, current_matrix),
14780 MATRIX_ROW_VPOS (r1, current_matrix),
14781 delta, delta_bytes);
14784 /* Set the cursor. */
14785 row = row_containing_pos (w, PT, r0, NULL, 0);
14786 if (row)
14787 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14788 else
14789 abort ();
14790 return 1;
14794 /* Handle the case that changes are all below what is displayed in
14795 the window, and that PT is in the window. This shortcut cannot
14796 be taken if ZV is visible in the window, and text has been added
14797 there that is visible in the window. */
14798 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
14799 /* ZV is not visible in the window, or there are no
14800 changes at ZV, actually. */
14801 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
14802 || first_changed_charpos == last_changed_charpos))
14804 struct glyph_row *r0;
14806 /* Give up if PT is not in the window. Note that it already has
14807 been checked at the start of try_window_id that PT is not in
14808 front of the window start. */
14809 if (PT >= MATRIX_ROW_END_CHARPOS (row))
14810 GIVE_UP (14);
14812 /* If window start is unchanged, we can reuse the whole matrix
14813 as is, without changing glyph positions since no text has
14814 been added/removed in front of the window end. */
14815 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14816 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
14817 /* PT must not be in a partially visible line. */
14818 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
14819 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14821 /* We have to compute the window end anew since text
14822 can have been added/removed after it. */
14823 w->window_end_pos
14824 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14825 w->window_end_bytepos
14826 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14828 /* Set the cursor. */
14829 row = row_containing_pos (w, PT, r0, NULL, 0);
14830 if (row)
14831 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14832 else
14833 abort ();
14834 return 2;
14838 /* Give up if window start is in the changed area.
14840 The condition used to read
14842 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
14844 but why that was tested escapes me at the moment. */
14845 if (CHARPOS (start) >= first_changed_charpos
14846 && CHARPOS (start) <= last_changed_charpos)
14847 GIVE_UP (15);
14849 /* Check that window start agrees with the start of the first glyph
14850 row in its current matrix. Check this after we know the window
14851 start is not in changed text, otherwise positions would not be
14852 comparable. */
14853 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
14854 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
14855 GIVE_UP (16);
14857 /* Give up if the window ends in strings. Overlay strings
14858 at the end are difficult to handle, so don't try. */
14859 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
14860 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
14861 GIVE_UP (20);
14863 /* Compute the position at which we have to start displaying new
14864 lines. Some of the lines at the top of the window might be
14865 reusable because they are not displaying changed text. Find the
14866 last row in W's current matrix not affected by changes at the
14867 start of current_buffer. Value is null if changes start in the
14868 first line of window. */
14869 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
14870 if (last_unchanged_at_beg_row)
14872 /* Avoid starting to display in the moddle of a character, a TAB
14873 for instance. This is easier than to set up the iterator
14874 exactly, and it's not a frequent case, so the additional
14875 effort wouldn't really pay off. */
14876 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
14877 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
14878 && last_unchanged_at_beg_row > w->current_matrix->rows)
14879 --last_unchanged_at_beg_row;
14881 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
14882 GIVE_UP (17);
14884 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
14885 GIVE_UP (18);
14886 start_pos = it.current.pos;
14888 /* Start displaying new lines in the desired matrix at the same
14889 vpos we would use in the current matrix, i.e. below
14890 last_unchanged_at_beg_row. */
14891 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
14892 current_matrix);
14893 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
14894 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
14896 xassert (it.hpos == 0 && it.current_x == 0);
14898 else
14900 /* There are no reusable lines at the start of the window.
14901 Start displaying in the first text line. */
14902 start_display (&it, w, start);
14903 it.vpos = it.first_vpos;
14904 start_pos = it.current.pos;
14907 /* Find the first row that is not affected by changes at the end of
14908 the buffer. Value will be null if there is no unchanged row, in
14909 which case we must redisplay to the end of the window. delta
14910 will be set to the value by which buffer positions beginning with
14911 first_unchanged_at_end_row have to be adjusted due to text
14912 changes. */
14913 first_unchanged_at_end_row
14914 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
14915 IF_DEBUG (debug_delta = delta);
14916 IF_DEBUG (debug_delta_bytes = delta_bytes);
14918 /* Set stop_pos to the buffer position up to which we will have to
14919 display new lines. If first_unchanged_at_end_row != NULL, this
14920 is the buffer position of the start of the line displayed in that
14921 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
14922 that we don't stop at a buffer position. */
14923 stop_pos = 0;
14924 if (first_unchanged_at_end_row)
14926 xassert (last_unchanged_at_beg_row == NULL
14927 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
14929 /* If this is a continuation line, move forward to the next one
14930 that isn't. Changes in lines above affect this line.
14931 Caution: this may move first_unchanged_at_end_row to a row
14932 not displaying text. */
14933 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
14934 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14935 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14936 < it.last_visible_y))
14937 ++first_unchanged_at_end_row;
14939 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14940 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14941 >= it.last_visible_y))
14942 first_unchanged_at_end_row = NULL;
14943 else
14945 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
14946 + delta);
14947 first_unchanged_at_end_vpos
14948 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
14949 xassert (stop_pos >= Z - END_UNCHANGED);
14952 else if (last_unchanged_at_beg_row == NULL)
14953 GIVE_UP (19);
14956 #if GLYPH_DEBUG
14958 /* Either there is no unchanged row at the end, or the one we have
14959 now displays text. This is a necessary condition for the window
14960 end pos calculation at the end of this function. */
14961 xassert (first_unchanged_at_end_row == NULL
14962 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
14964 debug_last_unchanged_at_beg_vpos
14965 = (last_unchanged_at_beg_row
14966 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
14967 : -1);
14968 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
14970 #endif /* GLYPH_DEBUG != 0 */
14973 /* Display new lines. Set last_text_row to the last new line
14974 displayed which has text on it, i.e. might end up as being the
14975 line where the window_end_vpos is. */
14976 w->cursor.vpos = -1;
14977 last_text_row = NULL;
14978 overlay_arrow_seen = 0;
14979 while (it.current_y < it.last_visible_y
14980 && !fonts_changed_p
14981 && (first_unchanged_at_end_row == NULL
14982 || IT_CHARPOS (it) < stop_pos))
14984 if (display_line (&it))
14985 last_text_row = it.glyph_row - 1;
14988 if (fonts_changed_p)
14989 return -1;
14992 /* Compute differences in buffer positions, y-positions etc. for
14993 lines reused at the bottom of the window. Compute what we can
14994 scroll. */
14995 if (first_unchanged_at_end_row
14996 /* No lines reused because we displayed everything up to the
14997 bottom of the window. */
14998 && it.current_y < it.last_visible_y)
15000 dvpos = (it.vpos
15001 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15002 current_matrix));
15003 dy = it.current_y - first_unchanged_at_end_row->y;
15004 run.current_y = first_unchanged_at_end_row->y;
15005 run.desired_y = run.current_y + dy;
15006 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15008 else
15010 delta = dvpos = dy = run.current_y = run.desired_y = run.height = 0;
15011 first_unchanged_at_end_row = NULL;
15013 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15016 /* Find the cursor if not already found. We have to decide whether
15017 PT will appear on this window (it sometimes doesn't, but this is
15018 not a very frequent case.) This decision has to be made before
15019 the current matrix is altered. A value of cursor.vpos < 0 means
15020 that PT is either in one of the lines beginning at
15021 first_unchanged_at_end_row or below the window. Don't care for
15022 lines that might be displayed later at the window end; as
15023 mentioned, this is not a frequent case. */
15024 if (w->cursor.vpos < 0)
15026 /* Cursor in unchanged rows at the top? */
15027 if (PT < CHARPOS (start_pos)
15028 && last_unchanged_at_beg_row)
15030 row = row_containing_pos (w, PT,
15031 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15032 last_unchanged_at_beg_row + 1, 0);
15033 if (row)
15034 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15037 /* Start from first_unchanged_at_end_row looking for PT. */
15038 else if (first_unchanged_at_end_row)
15040 row = row_containing_pos (w, PT - delta,
15041 first_unchanged_at_end_row, NULL, 0);
15042 if (row)
15043 set_cursor_from_row (w, row, w->current_matrix, delta,
15044 delta_bytes, dy, dvpos);
15047 /* Give up if cursor was not found. */
15048 if (w->cursor.vpos < 0)
15050 clear_glyph_matrix (w->desired_matrix);
15051 return -1;
15055 /* Don't let the cursor end in the scroll margins. */
15057 int this_scroll_margin, cursor_height;
15059 this_scroll_margin = max (0, scroll_margin);
15060 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15061 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15062 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15064 if ((w->cursor.y < this_scroll_margin
15065 && CHARPOS (start) > BEGV)
15066 /* Old redisplay didn't take scroll margin into account at the bottom,
15067 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15068 || (w->cursor.y + (make_cursor_line_fully_visible_p
15069 ? cursor_height + this_scroll_margin
15070 : 1)) > it.last_visible_y)
15072 w->cursor.vpos = -1;
15073 clear_glyph_matrix (w->desired_matrix);
15074 return -1;
15078 /* Scroll the display. Do it before changing the current matrix so
15079 that xterm.c doesn't get confused about where the cursor glyph is
15080 found. */
15081 if (dy && run.height)
15083 update_begin (f);
15085 if (FRAME_WINDOW_P (f))
15087 FRAME_RIF (f)->update_window_begin_hook (w);
15088 FRAME_RIF (f)->clear_window_mouse_face (w);
15089 FRAME_RIF (f)->scroll_run_hook (w, &run);
15090 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15092 else
15094 /* Terminal frame. In this case, dvpos gives the number of
15095 lines to scroll by; dvpos < 0 means scroll up. */
15096 int first_unchanged_at_end_vpos
15097 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15098 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15099 int end = (WINDOW_TOP_EDGE_LINE (w)
15100 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15101 + window_internal_height (w));
15103 /* Perform the operation on the screen. */
15104 if (dvpos > 0)
15106 /* Scroll last_unchanged_at_beg_row to the end of the
15107 window down dvpos lines. */
15108 set_terminal_window (f, end);
15110 /* On dumb terminals delete dvpos lines at the end
15111 before inserting dvpos empty lines. */
15112 if (!FRAME_SCROLL_REGION_OK (f))
15113 ins_del_lines (f, end - dvpos, -dvpos);
15115 /* Insert dvpos empty lines in front of
15116 last_unchanged_at_beg_row. */
15117 ins_del_lines (f, from, dvpos);
15119 else if (dvpos < 0)
15121 /* Scroll up last_unchanged_at_beg_vpos to the end of
15122 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15123 set_terminal_window (f, end);
15125 /* Delete dvpos lines in front of
15126 last_unchanged_at_beg_vpos. ins_del_lines will set
15127 the cursor to the given vpos and emit |dvpos| delete
15128 line sequences. */
15129 ins_del_lines (f, from + dvpos, dvpos);
15131 /* On a dumb terminal insert dvpos empty lines at the
15132 end. */
15133 if (!FRAME_SCROLL_REGION_OK (f))
15134 ins_del_lines (f, end + dvpos, -dvpos);
15137 set_terminal_window (f, 0);
15140 update_end (f);
15143 /* Shift reused rows of the current matrix to the right position.
15144 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15145 text. */
15146 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15147 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15148 if (dvpos < 0)
15150 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15151 bottom_vpos, dvpos);
15152 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15153 bottom_vpos, 0);
15155 else if (dvpos > 0)
15157 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15158 bottom_vpos, dvpos);
15159 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15160 first_unchanged_at_end_vpos + dvpos, 0);
15163 /* For frame-based redisplay, make sure that current frame and window
15164 matrix are in sync with respect to glyph memory. */
15165 if (!FRAME_WINDOW_P (f))
15166 sync_frame_with_window_matrix_rows (w);
15168 /* Adjust buffer positions in reused rows. */
15169 if (delta || delta_bytes)
15170 increment_matrix_positions (current_matrix,
15171 first_unchanged_at_end_vpos + dvpos,
15172 bottom_vpos, delta, delta_bytes);
15174 /* Adjust Y positions. */
15175 if (dy)
15176 shift_glyph_matrix (w, current_matrix,
15177 first_unchanged_at_end_vpos + dvpos,
15178 bottom_vpos, dy);
15180 if (first_unchanged_at_end_row)
15182 first_unchanged_at_end_row += dvpos;
15183 if (first_unchanged_at_end_row->y >= it.last_visible_y
15184 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15185 first_unchanged_at_end_row = NULL;
15188 /* If scrolling up, there may be some lines to display at the end of
15189 the window. */
15190 last_text_row_at_end = NULL;
15191 if (dy < 0)
15193 /* Scrolling up can leave for example a partially visible line
15194 at the end of the window to be redisplayed. */
15195 /* Set last_row to the glyph row in the current matrix where the
15196 window end line is found. It has been moved up or down in
15197 the matrix by dvpos. */
15198 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15199 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15201 /* If last_row is the window end line, it should display text. */
15202 xassert (last_row->displays_text_p);
15204 /* If window end line was partially visible before, begin
15205 displaying at that line. Otherwise begin displaying with the
15206 line following it. */
15207 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15209 init_to_row_start (&it, w, last_row);
15210 it.vpos = last_vpos;
15211 it.current_y = last_row->y;
15213 else
15215 init_to_row_end (&it, w, last_row);
15216 it.vpos = 1 + last_vpos;
15217 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15218 ++last_row;
15221 /* We may start in a continuation line. If so, we have to
15222 get the right continuation_lines_width and current_x. */
15223 it.continuation_lines_width = last_row->continuation_lines_width;
15224 it.hpos = it.current_x = 0;
15226 /* Display the rest of the lines at the window end. */
15227 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15228 while (it.current_y < it.last_visible_y
15229 && !fonts_changed_p)
15231 /* Is it always sure that the display agrees with lines in
15232 the current matrix? I don't think so, so we mark rows
15233 displayed invalid in the current matrix by setting their
15234 enabled_p flag to zero. */
15235 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15236 if (display_line (&it))
15237 last_text_row_at_end = it.glyph_row - 1;
15241 /* Update window_end_pos and window_end_vpos. */
15242 if (first_unchanged_at_end_row
15243 && !last_text_row_at_end)
15245 /* Window end line if one of the preserved rows from the current
15246 matrix. Set row to the last row displaying text in current
15247 matrix starting at first_unchanged_at_end_row, after
15248 scrolling. */
15249 xassert (first_unchanged_at_end_row->displays_text_p);
15250 row = find_last_row_displaying_text (w->current_matrix, &it,
15251 first_unchanged_at_end_row);
15252 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15254 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15255 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15256 w->window_end_vpos
15257 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15258 xassert (w->window_end_bytepos >= 0);
15259 IF_DEBUG (debug_method_add (w, "A"));
15261 else if (last_text_row_at_end)
15263 w->window_end_pos
15264 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15265 w->window_end_bytepos
15266 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15267 w->window_end_vpos
15268 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15269 xassert (w->window_end_bytepos >= 0);
15270 IF_DEBUG (debug_method_add (w, "B"));
15272 else if (last_text_row)
15274 /* We have displayed either to the end of the window or at the
15275 end of the window, i.e. the last row with text is to be found
15276 in the desired matrix. */
15277 w->window_end_pos
15278 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15279 w->window_end_bytepos
15280 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15281 w->window_end_vpos
15282 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15283 xassert (w->window_end_bytepos >= 0);
15285 else if (first_unchanged_at_end_row == NULL
15286 && last_text_row == NULL
15287 && last_text_row_at_end == NULL)
15289 /* Displayed to end of window, but no line containing text was
15290 displayed. Lines were deleted at the end of the window. */
15291 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15292 int vpos = XFASTINT (w->window_end_vpos);
15293 struct glyph_row *current_row = current_matrix->rows + vpos;
15294 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15296 for (row = NULL;
15297 row == NULL && vpos >= first_vpos;
15298 --vpos, --current_row, --desired_row)
15300 if (desired_row->enabled_p)
15302 if (desired_row->displays_text_p)
15303 row = desired_row;
15305 else if (current_row->displays_text_p)
15306 row = current_row;
15309 xassert (row != NULL);
15310 w->window_end_vpos = make_number (vpos + 1);
15311 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15312 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15313 xassert (w->window_end_bytepos >= 0);
15314 IF_DEBUG (debug_method_add (w, "C"));
15316 else
15317 abort ();
15319 #if 0 /* This leads to problems, for instance when the cursor is
15320 at ZV, and the cursor line displays no text. */
15321 /* Disable rows below what's displayed in the window. This makes
15322 debugging easier. */
15323 enable_glyph_matrix_rows (current_matrix,
15324 XFASTINT (w->window_end_vpos) + 1,
15325 bottom_vpos, 0);
15326 #endif
15328 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15329 debug_end_vpos = XFASTINT (w->window_end_vpos));
15331 /* Record that display has not been completed. */
15332 w->window_end_valid = Qnil;
15333 w->desired_matrix->no_scrolling_p = 1;
15334 return 3;
15336 #undef GIVE_UP
15341 /***********************************************************************
15342 More debugging support
15343 ***********************************************************************/
15345 #if GLYPH_DEBUG
15347 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15348 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15349 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15352 /* Dump the contents of glyph matrix MATRIX on stderr.
15354 GLYPHS 0 means don't show glyph contents.
15355 GLYPHS 1 means show glyphs in short form
15356 GLYPHS > 1 means show glyphs in long form. */
15358 void
15359 dump_glyph_matrix (matrix, glyphs)
15360 struct glyph_matrix *matrix;
15361 int glyphs;
15363 int i;
15364 for (i = 0; i < matrix->nrows; ++i)
15365 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15369 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15370 the glyph row and area where the glyph comes from. */
15372 void
15373 dump_glyph (row, glyph, area)
15374 struct glyph_row *row;
15375 struct glyph *glyph;
15376 int area;
15378 if (glyph->type == CHAR_GLYPH)
15380 fprintf (stderr,
15381 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15382 glyph - row->glyphs[TEXT_AREA],
15383 'C',
15384 glyph->charpos,
15385 (BUFFERP (glyph->object)
15386 ? 'B'
15387 : (STRINGP (glyph->object)
15388 ? 'S'
15389 : '-')),
15390 glyph->pixel_width,
15391 glyph->u.ch,
15392 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15393 ? glyph->u.ch
15394 : '.'),
15395 glyph->face_id,
15396 glyph->left_box_line_p,
15397 glyph->right_box_line_p);
15399 else if (glyph->type == STRETCH_GLYPH)
15401 fprintf (stderr,
15402 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15403 glyph - row->glyphs[TEXT_AREA],
15404 'S',
15405 glyph->charpos,
15406 (BUFFERP (glyph->object)
15407 ? 'B'
15408 : (STRINGP (glyph->object)
15409 ? 'S'
15410 : '-')),
15411 glyph->pixel_width,
15413 '.',
15414 glyph->face_id,
15415 glyph->left_box_line_p,
15416 glyph->right_box_line_p);
15418 else if (glyph->type == IMAGE_GLYPH)
15420 fprintf (stderr,
15421 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15422 glyph - row->glyphs[TEXT_AREA],
15423 'I',
15424 glyph->charpos,
15425 (BUFFERP (glyph->object)
15426 ? 'B'
15427 : (STRINGP (glyph->object)
15428 ? 'S'
15429 : '-')),
15430 glyph->pixel_width,
15431 glyph->u.img_id,
15432 '.',
15433 glyph->face_id,
15434 glyph->left_box_line_p,
15435 glyph->right_box_line_p);
15437 else if (glyph->type == COMPOSITE_GLYPH)
15439 fprintf (stderr,
15440 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15441 glyph - row->glyphs[TEXT_AREA],
15442 '+',
15443 glyph->charpos,
15444 (BUFFERP (glyph->object)
15445 ? 'B'
15446 : (STRINGP (glyph->object)
15447 ? 'S'
15448 : '-')),
15449 glyph->pixel_width,
15450 glyph->u.cmp_id,
15451 '.',
15452 glyph->face_id,
15453 glyph->left_box_line_p,
15454 glyph->right_box_line_p);
15459 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15460 GLYPHS 0 means don't show glyph contents.
15461 GLYPHS 1 means show glyphs in short form
15462 GLYPHS > 1 means show glyphs in long form. */
15464 void
15465 dump_glyph_row (row, vpos, glyphs)
15466 struct glyph_row *row;
15467 int vpos, glyphs;
15469 if (glyphs != 1)
15471 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15472 fprintf (stderr, "======================================================================\n");
15474 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15475 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15476 vpos,
15477 MATRIX_ROW_START_CHARPOS (row),
15478 MATRIX_ROW_END_CHARPOS (row),
15479 row->used[TEXT_AREA],
15480 row->contains_overlapping_glyphs_p,
15481 row->enabled_p,
15482 row->truncated_on_left_p,
15483 row->truncated_on_right_p,
15484 row->continued_p,
15485 MATRIX_ROW_CONTINUATION_LINE_P (row),
15486 row->displays_text_p,
15487 row->ends_at_zv_p,
15488 row->fill_line_p,
15489 row->ends_in_middle_of_char_p,
15490 row->starts_in_middle_of_char_p,
15491 row->mouse_face_p,
15492 row->x,
15493 row->y,
15494 row->pixel_width,
15495 row->height,
15496 row->visible_height,
15497 row->ascent,
15498 row->phys_ascent);
15499 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15500 row->end.overlay_string_index,
15501 row->continuation_lines_width);
15502 fprintf (stderr, "%9d %5d\n",
15503 CHARPOS (row->start.string_pos),
15504 CHARPOS (row->end.string_pos));
15505 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15506 row->end.dpvec_index);
15509 if (glyphs > 1)
15511 int area;
15513 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15515 struct glyph *glyph = row->glyphs[area];
15516 struct glyph *glyph_end = glyph + row->used[area];
15518 /* Glyph for a line end in text. */
15519 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15520 ++glyph_end;
15522 if (glyph < glyph_end)
15523 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15525 for (; glyph < glyph_end; ++glyph)
15526 dump_glyph (row, glyph, area);
15529 else if (glyphs == 1)
15531 int area;
15533 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15535 char *s = (char *) alloca (row->used[area] + 1);
15536 int i;
15538 for (i = 0; i < row->used[area]; ++i)
15540 struct glyph *glyph = row->glyphs[area] + i;
15541 if (glyph->type == CHAR_GLYPH
15542 && glyph->u.ch < 0x80
15543 && glyph->u.ch >= ' ')
15544 s[i] = glyph->u.ch;
15545 else
15546 s[i] = '.';
15549 s[i] = '\0';
15550 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15556 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15557 Sdump_glyph_matrix, 0, 1, "p",
15558 doc: /* Dump the current matrix of the selected window to stderr.
15559 Shows contents of glyph row structures. With non-nil
15560 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15561 glyphs in short form, otherwise show glyphs in long form. */)
15562 (glyphs)
15563 Lisp_Object glyphs;
15565 struct window *w = XWINDOW (selected_window);
15566 struct buffer *buffer = XBUFFER (w->buffer);
15568 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15569 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15570 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15571 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15572 fprintf (stderr, "=============================================\n");
15573 dump_glyph_matrix (w->current_matrix,
15574 NILP (glyphs) ? 0 : XINT (glyphs));
15575 return Qnil;
15579 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15580 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15583 struct frame *f = XFRAME (selected_frame);
15584 dump_glyph_matrix (f->current_matrix, 1);
15585 return Qnil;
15589 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15590 doc: /* Dump glyph row ROW to stderr.
15591 GLYPH 0 means don't dump glyphs.
15592 GLYPH 1 means dump glyphs in short form.
15593 GLYPH > 1 or omitted means dump glyphs in long form. */)
15594 (row, glyphs)
15595 Lisp_Object row, glyphs;
15597 struct glyph_matrix *matrix;
15598 int vpos;
15600 CHECK_NUMBER (row);
15601 matrix = XWINDOW (selected_window)->current_matrix;
15602 vpos = XINT (row);
15603 if (vpos >= 0 && vpos < matrix->nrows)
15604 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15605 vpos,
15606 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15607 return Qnil;
15611 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15612 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15613 GLYPH 0 means don't dump glyphs.
15614 GLYPH 1 means dump glyphs in short form.
15615 GLYPH > 1 or omitted means dump glyphs in long form. */)
15616 (row, glyphs)
15617 Lisp_Object row, glyphs;
15619 struct frame *sf = SELECTED_FRAME ();
15620 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15621 int vpos;
15623 CHECK_NUMBER (row);
15624 vpos = XINT (row);
15625 if (vpos >= 0 && vpos < m->nrows)
15626 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15627 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15628 return Qnil;
15632 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15633 doc: /* Toggle tracing of redisplay.
15634 With ARG, turn tracing on if and only if ARG is positive. */)
15635 (arg)
15636 Lisp_Object arg;
15638 if (NILP (arg))
15639 trace_redisplay_p = !trace_redisplay_p;
15640 else
15642 arg = Fprefix_numeric_value (arg);
15643 trace_redisplay_p = XINT (arg) > 0;
15646 return Qnil;
15650 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15651 doc: /* Like `format', but print result to stderr.
15652 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15653 (nargs, args)
15654 int nargs;
15655 Lisp_Object *args;
15657 Lisp_Object s = Fformat (nargs, args);
15658 fprintf (stderr, "%s", SDATA (s));
15659 return Qnil;
15662 #endif /* GLYPH_DEBUG */
15666 /***********************************************************************
15667 Building Desired Matrix Rows
15668 ***********************************************************************/
15670 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15671 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15673 static struct glyph_row *
15674 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15675 struct window *w;
15676 Lisp_Object overlay_arrow_string;
15678 struct frame *f = XFRAME (WINDOW_FRAME (w));
15679 struct buffer *buffer = XBUFFER (w->buffer);
15680 struct buffer *old = current_buffer;
15681 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15682 int arrow_len = SCHARS (overlay_arrow_string);
15683 const unsigned char *arrow_end = arrow_string + arrow_len;
15684 const unsigned char *p;
15685 struct it it;
15686 int multibyte_p;
15687 int n_glyphs_before;
15689 set_buffer_temp (buffer);
15690 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15691 it.glyph_row->used[TEXT_AREA] = 0;
15692 SET_TEXT_POS (it.position, 0, 0);
15694 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15695 p = arrow_string;
15696 while (p < arrow_end)
15698 Lisp_Object face, ilisp;
15700 /* Get the next character. */
15701 if (multibyte_p)
15702 it.c = string_char_and_length (p, arrow_len, &it.len);
15703 else
15704 it.c = *p, it.len = 1;
15705 p += it.len;
15707 /* Get its face. */
15708 ilisp = make_number (p - arrow_string);
15709 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15710 it.face_id = compute_char_face (f, it.c, face);
15712 /* Compute its width, get its glyphs. */
15713 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15714 SET_TEXT_POS (it.position, -1, -1);
15715 PRODUCE_GLYPHS (&it);
15717 /* If this character doesn't fit any more in the line, we have
15718 to remove some glyphs. */
15719 if (it.current_x > it.last_visible_x)
15721 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15722 break;
15726 set_buffer_temp (old);
15727 return it.glyph_row;
15731 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15732 glyphs are only inserted for terminal frames since we can't really
15733 win with truncation glyphs when partially visible glyphs are
15734 involved. Which glyphs to insert is determined by
15735 produce_special_glyphs. */
15737 static void
15738 insert_left_trunc_glyphs (it)
15739 struct it *it;
15741 struct it truncate_it;
15742 struct glyph *from, *end, *to, *toend;
15744 xassert (!FRAME_WINDOW_P (it->f));
15746 /* Get the truncation glyphs. */
15747 truncate_it = *it;
15748 truncate_it.current_x = 0;
15749 truncate_it.face_id = DEFAULT_FACE_ID;
15750 truncate_it.glyph_row = &scratch_glyph_row;
15751 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15752 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15753 truncate_it.object = make_number (0);
15754 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15756 /* Overwrite glyphs from IT with truncation glyphs. */
15757 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15758 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15759 to = it->glyph_row->glyphs[TEXT_AREA];
15760 toend = to + it->glyph_row->used[TEXT_AREA];
15762 while (from < end)
15763 *to++ = *from++;
15765 /* There may be padding glyphs left over. Overwrite them too. */
15766 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15768 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15769 while (from < end)
15770 *to++ = *from++;
15773 if (to > toend)
15774 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15778 /* Compute the pixel height and width of IT->glyph_row.
15780 Most of the time, ascent and height of a display line will be equal
15781 to the max_ascent and max_height values of the display iterator
15782 structure. This is not the case if
15784 1. We hit ZV without displaying anything. In this case, max_ascent
15785 and max_height will be zero.
15787 2. We have some glyphs that don't contribute to the line height.
15788 (The glyph row flag contributes_to_line_height_p is for future
15789 pixmap extensions).
15791 The first case is easily covered by using default values because in
15792 these cases, the line height does not really matter, except that it
15793 must not be zero. */
15795 static void
15796 compute_line_metrics (it)
15797 struct it *it;
15799 struct glyph_row *row = it->glyph_row;
15800 int area, i;
15802 if (FRAME_WINDOW_P (it->f))
15804 int i, min_y, max_y;
15806 /* The line may consist of one space only, that was added to
15807 place the cursor on it. If so, the row's height hasn't been
15808 computed yet. */
15809 if (row->height == 0)
15811 if (it->max_ascent + it->max_descent == 0)
15812 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
15813 row->ascent = it->max_ascent;
15814 row->height = it->max_ascent + it->max_descent;
15815 row->phys_ascent = it->max_phys_ascent;
15816 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15817 row->extra_line_spacing = it->max_extra_line_spacing;
15820 /* Compute the width of this line. */
15821 row->pixel_width = row->x;
15822 for (i = 0; i < row->used[TEXT_AREA]; ++i)
15823 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
15825 xassert (row->pixel_width >= 0);
15826 xassert (row->ascent >= 0 && row->height > 0);
15828 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
15829 || MATRIX_ROW_OVERLAPS_PRED_P (row));
15831 /* If first line's physical ascent is larger than its logical
15832 ascent, use the physical ascent, and make the row taller.
15833 This makes accented characters fully visible. */
15834 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
15835 && row->phys_ascent > row->ascent)
15837 row->height += row->phys_ascent - row->ascent;
15838 row->ascent = row->phys_ascent;
15841 /* Compute how much of the line is visible. */
15842 row->visible_height = row->height;
15844 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
15845 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
15847 if (row->y < min_y)
15848 row->visible_height -= min_y - row->y;
15849 if (row->y + row->height > max_y)
15850 row->visible_height -= row->y + row->height - max_y;
15852 else
15854 row->pixel_width = row->used[TEXT_AREA];
15855 if (row->continued_p)
15856 row->pixel_width -= it->continuation_pixel_width;
15857 else if (row->truncated_on_right_p)
15858 row->pixel_width -= it->truncation_pixel_width;
15859 row->ascent = row->phys_ascent = 0;
15860 row->height = row->phys_height = row->visible_height = 1;
15861 row->extra_line_spacing = 0;
15864 /* Compute a hash code for this row. */
15865 row->hash = 0;
15866 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15867 for (i = 0; i < row->used[area]; ++i)
15868 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
15869 + row->glyphs[area][i].u.val
15870 + row->glyphs[area][i].face_id
15871 + row->glyphs[area][i].padding_p
15872 + (row->glyphs[area][i].type << 2));
15874 it->max_ascent = it->max_descent = 0;
15875 it->max_phys_ascent = it->max_phys_descent = 0;
15879 /* Append one space to the glyph row of iterator IT if doing a
15880 window-based redisplay. The space has the same face as
15881 IT->face_id. Value is non-zero if a space was added.
15883 This function is called to make sure that there is always one glyph
15884 at the end of a glyph row that the cursor can be set on under
15885 window-systems. (If there weren't such a glyph we would not know
15886 how wide and tall a box cursor should be displayed).
15888 At the same time this space let's a nicely handle clearing to the
15889 end of the line if the row ends in italic text. */
15891 static int
15892 append_space_for_newline (it, default_face_p)
15893 struct it *it;
15894 int default_face_p;
15896 if (FRAME_WINDOW_P (it->f))
15898 int n = it->glyph_row->used[TEXT_AREA];
15900 if (it->glyph_row->glyphs[TEXT_AREA] + n
15901 < it->glyph_row->glyphs[1 + TEXT_AREA])
15903 /* Save some values that must not be changed.
15904 Must save IT->c and IT->len because otherwise
15905 ITERATOR_AT_END_P wouldn't work anymore after
15906 append_space_for_newline has been called. */
15907 enum display_element_type saved_what = it->what;
15908 int saved_c = it->c, saved_len = it->len;
15909 int saved_x = it->current_x;
15910 int saved_face_id = it->face_id;
15911 struct text_pos saved_pos;
15912 Lisp_Object saved_object;
15913 struct face *face;
15915 saved_object = it->object;
15916 saved_pos = it->position;
15918 it->what = IT_CHARACTER;
15919 bzero (&it->position, sizeof it->position);
15920 it->object = make_number (0);
15921 it->c = ' ';
15922 it->len = 1;
15924 if (default_face_p)
15925 it->face_id = DEFAULT_FACE_ID;
15926 else if (it->face_before_selective_p)
15927 it->face_id = it->saved_face_id;
15928 face = FACE_FROM_ID (it->f, it->face_id);
15929 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
15931 PRODUCE_GLYPHS (it);
15933 it->override_ascent = -1;
15934 it->constrain_row_ascent_descent_p = 0;
15935 it->current_x = saved_x;
15936 it->object = saved_object;
15937 it->position = saved_pos;
15938 it->what = saved_what;
15939 it->face_id = saved_face_id;
15940 it->len = saved_len;
15941 it->c = saved_c;
15942 return 1;
15946 return 0;
15950 /* Extend the face of the last glyph in the text area of IT->glyph_row
15951 to the end of the display line. Called from display_line.
15952 If the glyph row is empty, add a space glyph to it so that we
15953 know the face to draw. Set the glyph row flag fill_line_p. */
15955 static void
15956 extend_face_to_end_of_line (it)
15957 struct it *it;
15959 struct face *face;
15960 struct frame *f = it->f;
15962 /* If line is already filled, do nothing. */
15963 if (it->current_x >= it->last_visible_x)
15964 return;
15966 /* Face extension extends the background and box of IT->face_id
15967 to the end of the line. If the background equals the background
15968 of the frame, we don't have to do anything. */
15969 if (it->face_before_selective_p)
15970 face = FACE_FROM_ID (it->f, it->saved_face_id);
15971 else
15972 face = FACE_FROM_ID (f, it->face_id);
15974 if (FRAME_WINDOW_P (f)
15975 && it->glyph_row->displays_text_p
15976 && face->box == FACE_NO_BOX
15977 && face->background == FRAME_BACKGROUND_PIXEL (f)
15978 && !face->stipple)
15979 return;
15981 /* Set the glyph row flag indicating that the face of the last glyph
15982 in the text area has to be drawn to the end of the text area. */
15983 it->glyph_row->fill_line_p = 1;
15985 /* If current character of IT is not ASCII, make sure we have the
15986 ASCII face. This will be automatically undone the next time
15987 get_next_display_element returns a multibyte character. Note
15988 that the character will always be single byte in unibyte text. */
15989 if (!ASCII_CHAR_P (it->c))
15991 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
15994 if (FRAME_WINDOW_P (f))
15996 /* If the row is empty, add a space with the current face of IT,
15997 so that we know which face to draw. */
15998 if (it->glyph_row->used[TEXT_AREA] == 0)
16000 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16001 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16002 it->glyph_row->used[TEXT_AREA] = 1;
16005 else
16007 /* Save some values that must not be changed. */
16008 int saved_x = it->current_x;
16009 struct text_pos saved_pos;
16010 Lisp_Object saved_object;
16011 enum display_element_type saved_what = it->what;
16012 int saved_face_id = it->face_id;
16014 saved_object = it->object;
16015 saved_pos = it->position;
16017 it->what = IT_CHARACTER;
16018 bzero (&it->position, sizeof it->position);
16019 it->object = make_number (0);
16020 it->c = ' ';
16021 it->len = 1;
16022 it->face_id = face->id;
16024 PRODUCE_GLYPHS (it);
16026 while (it->current_x <= it->last_visible_x)
16027 PRODUCE_GLYPHS (it);
16029 /* Don't count these blanks really. It would let us insert a left
16030 truncation glyph below and make us set the cursor on them, maybe. */
16031 it->current_x = saved_x;
16032 it->object = saved_object;
16033 it->position = saved_pos;
16034 it->what = saved_what;
16035 it->face_id = saved_face_id;
16040 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16041 trailing whitespace. */
16043 static int
16044 trailing_whitespace_p (charpos)
16045 int charpos;
16047 int bytepos = CHAR_TO_BYTE (charpos);
16048 int c = 0;
16050 while (bytepos < ZV_BYTE
16051 && (c = FETCH_CHAR (bytepos),
16052 c == ' ' || c == '\t'))
16053 ++bytepos;
16055 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16057 if (bytepos != PT_BYTE)
16058 return 1;
16060 return 0;
16064 /* Highlight trailing whitespace, if any, in ROW. */
16066 void
16067 highlight_trailing_whitespace (f, row)
16068 struct frame *f;
16069 struct glyph_row *row;
16071 int used = row->used[TEXT_AREA];
16073 if (used)
16075 struct glyph *start = row->glyphs[TEXT_AREA];
16076 struct glyph *glyph = start + used - 1;
16078 /* Skip over glyphs inserted to display the cursor at the
16079 end of a line, for extending the face of the last glyph
16080 to the end of the line on terminals, and for truncation
16081 and continuation glyphs. */
16082 while (glyph >= start
16083 && glyph->type == CHAR_GLYPH
16084 && INTEGERP (glyph->object))
16085 --glyph;
16087 /* If last glyph is a space or stretch, and it's trailing
16088 whitespace, set the face of all trailing whitespace glyphs in
16089 IT->glyph_row to `trailing-whitespace'. */
16090 if (glyph >= start
16091 && BUFFERP (glyph->object)
16092 && (glyph->type == STRETCH_GLYPH
16093 || (glyph->type == CHAR_GLYPH
16094 && glyph->u.ch == ' '))
16095 && trailing_whitespace_p (glyph->charpos))
16097 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16098 if (face_id < 0)
16099 return;
16101 while (glyph >= start
16102 && BUFFERP (glyph->object)
16103 && (glyph->type == STRETCH_GLYPH
16104 || (glyph->type == CHAR_GLYPH
16105 && glyph->u.ch == ' ')))
16106 (glyph--)->face_id = face_id;
16112 /* Value is non-zero if glyph row ROW in window W should be
16113 used to hold the cursor. */
16115 static int
16116 cursor_row_p (w, row)
16117 struct window *w;
16118 struct glyph_row *row;
16120 int cursor_row_p = 1;
16122 if (PT == MATRIX_ROW_END_CHARPOS (row))
16124 /* Suppose the row ends on a string.
16125 Unless the row is continued, that means it ends on a newline
16126 in the string. If it's anything other than a display string
16127 (e.g. a before-string from an overlay), we don't want the
16128 cursor there. (This heuristic seems to give the optimal
16129 behavior for the various types of multi-line strings.) */
16130 if (CHARPOS (row->end.string_pos) >= 0)
16132 if (row->continued_p)
16133 cursor_row_p = 1;
16134 else
16136 /* Check for `display' property. */
16137 struct glyph *beg = row->glyphs[TEXT_AREA];
16138 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16139 struct glyph *glyph;
16141 cursor_row_p = 0;
16142 for (glyph = end; glyph >= beg; --glyph)
16143 if (STRINGP (glyph->object))
16145 Lisp_Object prop
16146 = Fget_char_property (make_number (PT),
16147 Qdisplay, Qnil);
16148 cursor_row_p =
16149 (!NILP (prop)
16150 && display_prop_string_p (prop, glyph->object));
16151 break;
16155 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16157 /* If the row ends in middle of a real character,
16158 and the line is continued, we want the cursor here.
16159 That's because MATRIX_ROW_END_CHARPOS would equal
16160 PT if PT is before the character. */
16161 if (!row->ends_in_ellipsis_p)
16162 cursor_row_p = row->continued_p;
16163 else
16164 /* If the row ends in an ellipsis, then
16165 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
16166 We want that position to be displayed after the ellipsis. */
16167 cursor_row_p = 0;
16169 /* If the row ends at ZV, display the cursor at the end of that
16170 row instead of at the start of the row below. */
16171 else if (row->ends_at_zv_p)
16172 cursor_row_p = 1;
16173 else
16174 cursor_row_p = 0;
16177 return cursor_row_p;
16181 /* Construct the glyph row IT->glyph_row in the desired matrix of
16182 IT->w from text at the current position of IT. See dispextern.h
16183 for an overview of struct it. Value is non-zero if
16184 IT->glyph_row displays text, as opposed to a line displaying ZV
16185 only. */
16187 static int
16188 display_line (it)
16189 struct it *it;
16191 struct glyph_row *row = it->glyph_row;
16192 Lisp_Object overlay_arrow_string;
16194 /* We always start displaying at hpos zero even if hscrolled. */
16195 xassert (it->hpos == 0 && it->current_x == 0);
16197 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
16198 >= it->w->desired_matrix->nrows)
16200 it->w->nrows_scale_factor++;
16201 fonts_changed_p = 1;
16202 return 0;
16205 /* Is IT->w showing the region? */
16206 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
16208 /* Clear the result glyph row and enable it. */
16209 prepare_desired_row (row);
16211 row->y = it->current_y;
16212 row->start = it->start;
16213 row->continuation_lines_width = it->continuation_lines_width;
16214 row->displays_text_p = 1;
16215 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
16216 it->starts_in_middle_of_char_p = 0;
16218 /* Arrange the overlays nicely for our purposes. Usually, we call
16219 display_line on only one line at a time, in which case this
16220 can't really hurt too much, or we call it on lines which appear
16221 one after another in the buffer, in which case all calls to
16222 recenter_overlay_lists but the first will be pretty cheap. */
16223 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
16225 /* Move over display elements that are not visible because we are
16226 hscrolled. This may stop at an x-position < IT->first_visible_x
16227 if the first glyph is partially visible or if we hit a line end. */
16228 if (it->current_x < it->first_visible_x)
16230 move_it_in_display_line_to (it, ZV, it->first_visible_x,
16231 MOVE_TO_POS | MOVE_TO_X);
16234 /* Get the initial row height. This is either the height of the
16235 text hscrolled, if there is any, or zero. */
16236 row->ascent = it->max_ascent;
16237 row->height = it->max_ascent + it->max_descent;
16238 row->phys_ascent = it->max_phys_ascent;
16239 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16240 row->extra_line_spacing = it->max_extra_line_spacing;
16242 /* Loop generating characters. The loop is left with IT on the next
16243 character to display. */
16244 while (1)
16246 int n_glyphs_before, hpos_before, x_before;
16247 int x, i, nglyphs;
16248 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
16250 /* Retrieve the next thing to display. Value is zero if end of
16251 buffer reached. */
16252 if (!get_next_display_element (it))
16254 /* Maybe add a space at the end of this line that is used to
16255 display the cursor there under X. Set the charpos of the
16256 first glyph of blank lines not corresponding to any text
16257 to -1. */
16258 #ifdef HAVE_WINDOW_SYSTEM
16259 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16260 row->exact_window_width_line_p = 1;
16261 else
16262 #endif /* HAVE_WINDOW_SYSTEM */
16263 if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
16264 || row->used[TEXT_AREA] == 0)
16266 row->glyphs[TEXT_AREA]->charpos = -1;
16267 row->displays_text_p = 0;
16269 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
16270 && (!MINI_WINDOW_P (it->w)
16271 || (minibuf_level && EQ (it->window, minibuf_window))))
16272 row->indicate_empty_line_p = 1;
16275 it->continuation_lines_width = 0;
16276 row->ends_at_zv_p = 1;
16277 break;
16280 /* Now, get the metrics of what we want to display. This also
16281 generates glyphs in `row' (which is IT->glyph_row). */
16282 n_glyphs_before = row->used[TEXT_AREA];
16283 x = it->current_x;
16285 /* Remember the line height so far in case the next element doesn't
16286 fit on the line. */
16287 if (!it->truncate_lines_p)
16289 ascent = it->max_ascent;
16290 descent = it->max_descent;
16291 phys_ascent = it->max_phys_ascent;
16292 phys_descent = it->max_phys_descent;
16295 PRODUCE_GLYPHS (it);
16297 /* If this display element was in marginal areas, continue with
16298 the next one. */
16299 if (it->area != TEXT_AREA)
16301 row->ascent = max (row->ascent, it->max_ascent);
16302 row->height = max (row->height, it->max_ascent + it->max_descent);
16303 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16304 row->phys_height = max (row->phys_height,
16305 it->max_phys_ascent + it->max_phys_descent);
16306 row->extra_line_spacing = max (row->extra_line_spacing,
16307 it->max_extra_line_spacing);
16308 set_iterator_to_next (it, 1);
16309 continue;
16312 /* Does the display element fit on the line? If we truncate
16313 lines, we should draw past the right edge of the window. If
16314 we don't truncate, we want to stop so that we can display the
16315 continuation glyph before the right margin. If lines are
16316 continued, there are two possible strategies for characters
16317 resulting in more than 1 glyph (e.g. tabs): Display as many
16318 glyphs as possible in this line and leave the rest for the
16319 continuation line, or display the whole element in the next
16320 line. Original redisplay did the former, so we do it also. */
16321 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16322 hpos_before = it->hpos;
16323 x_before = x;
16325 if (/* Not a newline. */
16326 nglyphs > 0
16327 /* Glyphs produced fit entirely in the line. */
16328 && it->current_x < it->last_visible_x)
16330 it->hpos += nglyphs;
16331 row->ascent = max (row->ascent, it->max_ascent);
16332 row->height = max (row->height, it->max_ascent + it->max_descent);
16333 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16334 row->phys_height = max (row->phys_height,
16335 it->max_phys_ascent + it->max_phys_descent);
16336 row->extra_line_spacing = max (row->extra_line_spacing,
16337 it->max_extra_line_spacing);
16338 if (it->current_x - it->pixel_width < it->first_visible_x)
16339 row->x = x - it->first_visible_x;
16341 else
16343 int new_x;
16344 struct glyph *glyph;
16346 for (i = 0; i < nglyphs; ++i, x = new_x)
16348 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16349 new_x = x + glyph->pixel_width;
16351 if (/* Lines are continued. */
16352 !it->truncate_lines_p
16353 && (/* Glyph doesn't fit on the line. */
16354 new_x > it->last_visible_x
16355 /* Or it fits exactly on a window system frame. */
16356 || (new_x == it->last_visible_x
16357 && FRAME_WINDOW_P (it->f))))
16359 /* End of a continued line. */
16361 if (it->hpos == 0
16362 || (new_x == it->last_visible_x
16363 && FRAME_WINDOW_P (it->f)))
16365 /* Current glyph is the only one on the line or
16366 fits exactly on the line. We must continue
16367 the line because we can't draw the cursor
16368 after the glyph. */
16369 row->continued_p = 1;
16370 it->current_x = new_x;
16371 it->continuation_lines_width += new_x;
16372 ++it->hpos;
16373 if (i == nglyphs - 1)
16375 set_iterator_to_next (it, 1);
16376 #ifdef HAVE_WINDOW_SYSTEM
16377 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16379 if (!get_next_display_element (it))
16381 row->exact_window_width_line_p = 1;
16382 it->continuation_lines_width = 0;
16383 row->continued_p = 0;
16384 row->ends_at_zv_p = 1;
16386 else if (ITERATOR_AT_END_OF_LINE_P (it))
16388 row->continued_p = 0;
16389 row->exact_window_width_line_p = 1;
16392 #endif /* HAVE_WINDOW_SYSTEM */
16395 else if (CHAR_GLYPH_PADDING_P (*glyph)
16396 && !FRAME_WINDOW_P (it->f))
16398 /* A padding glyph that doesn't fit on this line.
16399 This means the whole character doesn't fit
16400 on the line. */
16401 row->used[TEXT_AREA] = n_glyphs_before;
16403 /* Fill the rest of the row with continuation
16404 glyphs like in 20.x. */
16405 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16406 < row->glyphs[1 + TEXT_AREA])
16407 produce_special_glyphs (it, IT_CONTINUATION);
16409 row->continued_p = 1;
16410 it->current_x = x_before;
16411 it->continuation_lines_width += x_before;
16413 /* Restore the height to what it was before the
16414 element not fitting on the line. */
16415 it->max_ascent = ascent;
16416 it->max_descent = descent;
16417 it->max_phys_ascent = phys_ascent;
16418 it->max_phys_descent = phys_descent;
16420 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16422 /* A TAB that extends past the right edge of the
16423 window. This produces a single glyph on
16424 window system frames. We leave the glyph in
16425 this row and let it fill the row, but don't
16426 consume the TAB. */
16427 it->continuation_lines_width += it->last_visible_x;
16428 row->ends_in_middle_of_char_p = 1;
16429 row->continued_p = 1;
16430 glyph->pixel_width = it->last_visible_x - x;
16431 it->starts_in_middle_of_char_p = 1;
16433 else
16435 /* Something other than a TAB that draws past
16436 the right edge of the window. Restore
16437 positions to values before the element. */
16438 row->used[TEXT_AREA] = n_glyphs_before + i;
16440 /* Display continuation glyphs. */
16441 if (!FRAME_WINDOW_P (it->f))
16442 produce_special_glyphs (it, IT_CONTINUATION);
16443 row->continued_p = 1;
16445 it->current_x = x_before;
16446 it->continuation_lines_width += x;
16447 extend_face_to_end_of_line (it);
16449 if (nglyphs > 1 && i > 0)
16451 row->ends_in_middle_of_char_p = 1;
16452 it->starts_in_middle_of_char_p = 1;
16455 /* Restore the height to what it was before the
16456 element not fitting on the line. */
16457 it->max_ascent = ascent;
16458 it->max_descent = descent;
16459 it->max_phys_ascent = phys_ascent;
16460 it->max_phys_descent = phys_descent;
16463 break;
16465 else if (new_x > it->first_visible_x)
16467 /* Increment number of glyphs actually displayed. */
16468 ++it->hpos;
16470 if (x < it->first_visible_x)
16471 /* Glyph is partially visible, i.e. row starts at
16472 negative X position. */
16473 row->x = x - it->first_visible_x;
16475 else
16477 /* Glyph is completely off the left margin of the
16478 window. This should not happen because of the
16479 move_it_in_display_line at the start of this
16480 function, unless the text display area of the
16481 window is empty. */
16482 xassert (it->first_visible_x <= it->last_visible_x);
16486 row->ascent = max (row->ascent, it->max_ascent);
16487 row->height = max (row->height, it->max_ascent + it->max_descent);
16488 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16489 row->phys_height = max (row->phys_height,
16490 it->max_phys_ascent + it->max_phys_descent);
16491 row->extra_line_spacing = max (row->extra_line_spacing,
16492 it->max_extra_line_spacing);
16494 /* End of this display line if row is continued. */
16495 if (row->continued_p || row->ends_at_zv_p)
16496 break;
16499 at_end_of_line:
16500 /* Is this a line end? If yes, we're also done, after making
16501 sure that a non-default face is extended up to the right
16502 margin of the window. */
16503 if (ITERATOR_AT_END_OF_LINE_P (it))
16505 int used_before = row->used[TEXT_AREA];
16507 row->ends_in_newline_from_string_p = STRINGP (it->object);
16509 #ifdef HAVE_WINDOW_SYSTEM
16510 /* Add a space at the end of the line that is used to
16511 display the cursor there. */
16512 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16513 append_space_for_newline (it, 0);
16514 #endif /* HAVE_WINDOW_SYSTEM */
16516 /* Extend the face to the end of the line. */
16517 extend_face_to_end_of_line (it);
16519 /* Make sure we have the position. */
16520 if (used_before == 0)
16521 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16523 /* Consume the line end. This skips over invisible lines. */
16524 set_iterator_to_next (it, 1);
16525 it->continuation_lines_width = 0;
16526 break;
16529 /* Proceed with next display element. Note that this skips
16530 over lines invisible because of selective display. */
16531 set_iterator_to_next (it, 1);
16533 /* If we truncate lines, we are done when the last displayed
16534 glyphs reach past the right margin of the window. */
16535 if (it->truncate_lines_p
16536 && (FRAME_WINDOW_P (it->f)
16537 ? (it->current_x >= it->last_visible_x)
16538 : (it->current_x > it->last_visible_x)))
16540 /* Maybe add truncation glyphs. */
16541 if (!FRAME_WINDOW_P (it->f))
16543 int i, n;
16545 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16546 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16547 break;
16549 for (n = row->used[TEXT_AREA]; i < n; ++i)
16551 row->used[TEXT_AREA] = i;
16552 produce_special_glyphs (it, IT_TRUNCATION);
16555 #ifdef HAVE_WINDOW_SYSTEM
16556 else
16558 /* Don't truncate if we can overflow newline into fringe. */
16559 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16561 if (!get_next_display_element (it))
16563 it->continuation_lines_width = 0;
16564 row->ends_at_zv_p = 1;
16565 row->exact_window_width_line_p = 1;
16566 break;
16568 if (ITERATOR_AT_END_OF_LINE_P (it))
16570 row->exact_window_width_line_p = 1;
16571 goto at_end_of_line;
16575 #endif /* HAVE_WINDOW_SYSTEM */
16577 row->truncated_on_right_p = 1;
16578 it->continuation_lines_width = 0;
16579 reseat_at_next_visible_line_start (it, 0);
16580 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16581 it->hpos = hpos_before;
16582 it->current_x = x_before;
16583 break;
16587 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16588 at the left window margin. */
16589 if (it->first_visible_x
16590 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16592 if (!FRAME_WINDOW_P (it->f))
16593 insert_left_trunc_glyphs (it);
16594 row->truncated_on_left_p = 1;
16597 /* If the start of this line is the overlay arrow-position, then
16598 mark this glyph row as the one containing the overlay arrow.
16599 This is clearly a mess with variable size fonts. It would be
16600 better to let it be displayed like cursors under X. */
16601 if ((row->displays_text_p || !overlay_arrow_seen)
16602 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
16603 !NILP (overlay_arrow_string)))
16605 /* Overlay arrow in window redisplay is a fringe bitmap. */
16606 if (STRINGP (overlay_arrow_string))
16608 struct glyph_row *arrow_row
16609 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
16610 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
16611 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
16612 struct glyph *p = row->glyphs[TEXT_AREA];
16613 struct glyph *p2, *end;
16615 /* Copy the arrow glyphs. */
16616 while (glyph < arrow_end)
16617 *p++ = *glyph++;
16619 /* Throw away padding glyphs. */
16620 p2 = p;
16621 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16622 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
16623 ++p2;
16624 if (p2 > p)
16626 while (p2 < end)
16627 *p++ = *p2++;
16628 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
16631 else
16633 xassert (INTEGERP (overlay_arrow_string));
16634 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
16636 overlay_arrow_seen = 1;
16639 /* Compute pixel dimensions of this line. */
16640 compute_line_metrics (it);
16642 /* Remember the position at which this line ends. */
16643 row->end = it->current;
16645 /* Record whether this row ends inside an ellipsis. */
16646 row->ends_in_ellipsis_p
16647 = (it->method == GET_FROM_DISPLAY_VECTOR
16648 && it->ellipsis_p);
16650 /* Save fringe bitmaps in this row. */
16651 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
16652 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
16653 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
16654 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
16656 it->left_user_fringe_bitmap = 0;
16657 it->left_user_fringe_face_id = 0;
16658 it->right_user_fringe_bitmap = 0;
16659 it->right_user_fringe_face_id = 0;
16661 /* Maybe set the cursor. */
16662 if (it->w->cursor.vpos < 0
16663 && PT >= MATRIX_ROW_START_CHARPOS (row)
16664 && PT <= MATRIX_ROW_END_CHARPOS (row)
16665 && cursor_row_p (it->w, row))
16666 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
16668 /* Highlight trailing whitespace. */
16669 if (!NILP (Vshow_trailing_whitespace))
16670 highlight_trailing_whitespace (it->f, it->glyph_row);
16672 /* Prepare for the next line. This line starts horizontally at (X
16673 HPOS) = (0 0). Vertical positions are incremented. As a
16674 convenience for the caller, IT->glyph_row is set to the next
16675 row to be used. */
16676 it->current_x = it->hpos = 0;
16677 it->current_y += row->height;
16678 ++it->vpos;
16679 ++it->glyph_row;
16680 it->start = it->current;
16681 return row->displays_text_p;
16686 /***********************************************************************
16687 Menu Bar
16688 ***********************************************************************/
16690 /* Redisplay the menu bar in the frame for window W.
16692 The menu bar of X frames that don't have X toolkit support is
16693 displayed in a special window W->frame->menu_bar_window.
16695 The menu bar of terminal frames is treated specially as far as
16696 glyph matrices are concerned. Menu bar lines are not part of
16697 windows, so the update is done directly on the frame matrix rows
16698 for the menu bar. */
16700 static void
16701 display_menu_bar (w)
16702 struct window *w;
16704 struct frame *f = XFRAME (WINDOW_FRAME (w));
16705 struct it it;
16706 Lisp_Object items;
16707 int i;
16709 /* Don't do all this for graphical frames. */
16710 #ifdef HAVE_NTGUI
16711 if (FRAME_W32_P (f))
16712 return;
16713 #endif
16714 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
16715 if (FRAME_X_P (f))
16716 return;
16717 #endif
16718 #ifdef MAC_OS
16719 if (FRAME_MAC_P (f))
16720 return;
16721 #endif
16723 #ifdef USE_X_TOOLKIT
16724 xassert (!FRAME_WINDOW_P (f));
16725 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
16726 it.first_visible_x = 0;
16727 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16728 #else /* not USE_X_TOOLKIT */
16729 if (FRAME_WINDOW_P (f))
16731 /* Menu bar lines are displayed in the desired matrix of the
16732 dummy window menu_bar_window. */
16733 struct window *menu_w;
16734 xassert (WINDOWP (f->menu_bar_window));
16735 menu_w = XWINDOW (f->menu_bar_window);
16736 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
16737 MENU_FACE_ID);
16738 it.first_visible_x = 0;
16739 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16741 else
16743 /* This is a TTY frame, i.e. character hpos/vpos are used as
16744 pixel x/y. */
16745 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
16746 MENU_FACE_ID);
16747 it.first_visible_x = 0;
16748 it.last_visible_x = FRAME_COLS (f);
16750 #endif /* not USE_X_TOOLKIT */
16752 if (! mode_line_inverse_video)
16753 /* Force the menu-bar to be displayed in the default face. */
16754 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16756 /* Clear all rows of the menu bar. */
16757 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
16759 struct glyph_row *row = it.glyph_row + i;
16760 clear_glyph_row (row);
16761 row->enabled_p = 1;
16762 row->full_width_p = 1;
16765 /* Display all items of the menu bar. */
16766 items = FRAME_MENU_BAR_ITEMS (it.f);
16767 for (i = 0; i < XVECTOR (items)->size; i += 4)
16769 Lisp_Object string;
16771 /* Stop at nil string. */
16772 string = AREF (items, i + 1);
16773 if (NILP (string))
16774 break;
16776 /* Remember where item was displayed. */
16777 ASET (items, i + 3, make_number (it.hpos));
16779 /* Display the item, pad with one space. */
16780 if (it.current_x < it.last_visible_x)
16781 display_string (NULL, string, Qnil, 0, 0, &it,
16782 SCHARS (string) + 1, 0, 0, -1);
16785 /* Fill out the line with spaces. */
16786 if (it.current_x < it.last_visible_x)
16787 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
16789 /* Compute the total height of the lines. */
16790 compute_line_metrics (&it);
16795 /***********************************************************************
16796 Mode Line
16797 ***********************************************************************/
16799 /* Redisplay mode lines in the window tree whose root is WINDOW. If
16800 FORCE is non-zero, redisplay mode lines unconditionally.
16801 Otherwise, redisplay only mode lines that are garbaged. Value is
16802 the number of windows whose mode lines were redisplayed. */
16804 static int
16805 redisplay_mode_lines (window, force)
16806 Lisp_Object window;
16807 int force;
16809 int nwindows = 0;
16811 while (!NILP (window))
16813 struct window *w = XWINDOW (window);
16815 if (WINDOWP (w->hchild))
16816 nwindows += redisplay_mode_lines (w->hchild, force);
16817 else if (WINDOWP (w->vchild))
16818 nwindows += redisplay_mode_lines (w->vchild, force);
16819 else if (force
16820 || FRAME_GARBAGED_P (XFRAME (w->frame))
16821 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
16823 struct text_pos lpoint;
16824 struct buffer *old = current_buffer;
16826 /* Set the window's buffer for the mode line display. */
16827 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16828 set_buffer_internal_1 (XBUFFER (w->buffer));
16830 /* Point refers normally to the selected window. For any
16831 other window, set up appropriate value. */
16832 if (!EQ (window, selected_window))
16834 struct text_pos pt;
16836 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
16837 if (CHARPOS (pt) < BEGV)
16838 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16839 else if (CHARPOS (pt) > (ZV - 1))
16840 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
16841 else
16842 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
16845 /* Display mode lines. */
16846 clear_glyph_matrix (w->desired_matrix);
16847 if (display_mode_lines (w))
16849 ++nwindows;
16850 w->must_be_updated_p = 1;
16853 /* Restore old settings. */
16854 set_buffer_internal_1 (old);
16855 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16858 window = w->next;
16861 return nwindows;
16865 /* Display the mode and/or top line of window W. Value is the number
16866 of mode lines displayed. */
16868 static int
16869 display_mode_lines (w)
16870 struct window *w;
16872 Lisp_Object old_selected_window, old_selected_frame;
16873 int n = 0;
16875 old_selected_frame = selected_frame;
16876 selected_frame = w->frame;
16877 old_selected_window = selected_window;
16878 XSETWINDOW (selected_window, w);
16880 /* These will be set while the mode line specs are processed. */
16881 line_number_displayed = 0;
16882 w->column_number_displayed = Qnil;
16884 if (WINDOW_WANTS_MODELINE_P (w))
16886 struct window *sel_w = XWINDOW (old_selected_window);
16888 /* Select mode line face based on the real selected window. */
16889 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
16890 current_buffer->mode_line_format);
16891 ++n;
16894 if (WINDOW_WANTS_HEADER_LINE_P (w))
16896 display_mode_line (w, HEADER_LINE_FACE_ID,
16897 current_buffer->header_line_format);
16898 ++n;
16901 selected_frame = old_selected_frame;
16902 selected_window = old_selected_window;
16903 return n;
16907 /* Display mode or top line of window W. FACE_ID specifies which line
16908 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
16909 FORMAT is the mode line format to display. Value is the pixel
16910 height of the mode line displayed. */
16912 static int
16913 display_mode_line (w, face_id, format)
16914 struct window *w;
16915 enum face_id face_id;
16916 Lisp_Object format;
16918 struct it it;
16919 struct face *face;
16920 int count = SPECPDL_INDEX ();
16922 init_iterator (&it, w, -1, -1, NULL, face_id);
16923 /* Don't extend on a previously drawn mode-line.
16924 This may happen if called from pos_visible_p. */
16925 it.glyph_row->enabled_p = 0;
16926 prepare_desired_row (it.glyph_row);
16928 it.glyph_row->mode_line_p = 1;
16930 if (! mode_line_inverse_video)
16931 /* Force the mode-line to be displayed in the default face. */
16932 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16934 record_unwind_protect (unwind_format_mode_line,
16935 format_mode_line_unwind_data (NULL, Qnil, 0));
16937 mode_line_target = MODE_LINE_DISPLAY;
16939 /* Temporarily make frame's keyboard the current kboard so that
16940 kboard-local variables in the mode_line_format will get the right
16941 values. */
16942 push_kboard (FRAME_KBOARD (it.f));
16943 record_unwind_save_match_data ();
16944 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
16945 pop_kboard ();
16947 unbind_to (count, Qnil);
16949 /* Fill up with spaces. */
16950 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
16952 compute_line_metrics (&it);
16953 it.glyph_row->full_width_p = 1;
16954 it.glyph_row->continued_p = 0;
16955 it.glyph_row->truncated_on_left_p = 0;
16956 it.glyph_row->truncated_on_right_p = 0;
16958 /* Make a 3D mode-line have a shadow at its right end. */
16959 face = FACE_FROM_ID (it.f, face_id);
16960 extend_face_to_end_of_line (&it);
16961 if (face->box != FACE_NO_BOX)
16963 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
16964 + it.glyph_row->used[TEXT_AREA] - 1);
16965 last->right_box_line_p = 1;
16968 return it.glyph_row->height;
16971 /* Move element ELT in LIST to the front of LIST.
16972 Return the updated list. */
16974 static Lisp_Object
16975 move_elt_to_front (elt, list)
16976 Lisp_Object elt, list;
16978 register Lisp_Object tail, prev;
16979 register Lisp_Object tem;
16981 tail = list;
16982 prev = Qnil;
16983 while (CONSP (tail))
16985 tem = XCAR (tail);
16987 if (EQ (elt, tem))
16989 /* Splice out the link TAIL. */
16990 if (NILP (prev))
16991 list = XCDR (tail);
16992 else
16993 Fsetcdr (prev, XCDR (tail));
16995 /* Now make it the first. */
16996 Fsetcdr (tail, list);
16997 return tail;
16999 else
17000 prev = tail;
17001 tail = XCDR (tail);
17002 QUIT;
17005 /* Not found--return unchanged LIST. */
17006 return list;
17009 /* Contribute ELT to the mode line for window IT->w. How it
17010 translates into text depends on its data type.
17012 IT describes the display environment in which we display, as usual.
17014 DEPTH is the depth in recursion. It is used to prevent
17015 infinite recursion here.
17017 FIELD_WIDTH is the number of characters the display of ELT should
17018 occupy in the mode line, and PRECISION is the maximum number of
17019 characters to display from ELT's representation. See
17020 display_string for details.
17022 Returns the hpos of the end of the text generated by ELT.
17024 PROPS is a property list to add to any string we encounter.
17026 If RISKY is nonzero, remove (disregard) any properties in any string
17027 we encounter, and ignore :eval and :propertize.
17029 The global variable `mode_line_target' determines whether the
17030 output is passed to `store_mode_line_noprop',
17031 `store_mode_line_string', or `display_string'. */
17033 static int
17034 display_mode_element (it, depth, field_width, precision, elt, props, risky)
17035 struct it *it;
17036 int depth;
17037 int field_width, precision;
17038 Lisp_Object elt, props;
17039 int risky;
17041 int n = 0, field, prec;
17042 int literal = 0;
17044 tail_recurse:
17045 if (depth > 100)
17046 elt = build_string ("*too-deep*");
17048 depth++;
17050 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
17052 case Lisp_String:
17054 /* A string: output it and check for %-constructs within it. */
17055 unsigned char c;
17056 int offset = 0;
17058 if (SCHARS (elt) > 0
17059 && (!NILP (props) || risky))
17061 Lisp_Object oprops, aelt;
17062 oprops = Ftext_properties_at (make_number (0), elt);
17064 /* If the starting string's properties are not what
17065 we want, translate the string. Also, if the string
17066 is risky, do that anyway. */
17068 if (NILP (Fequal (props, oprops)) || risky)
17070 /* If the starting string has properties,
17071 merge the specified ones onto the existing ones. */
17072 if (! NILP (oprops) && !risky)
17074 Lisp_Object tem;
17076 oprops = Fcopy_sequence (oprops);
17077 tem = props;
17078 while (CONSP (tem))
17080 oprops = Fplist_put (oprops, XCAR (tem),
17081 XCAR (XCDR (tem)));
17082 tem = XCDR (XCDR (tem));
17084 props = oprops;
17087 aelt = Fassoc (elt, mode_line_proptrans_alist);
17088 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
17090 /* AELT is what we want. Move it to the front
17091 without consing. */
17092 elt = XCAR (aelt);
17093 mode_line_proptrans_alist
17094 = move_elt_to_front (aelt, mode_line_proptrans_alist);
17096 else
17098 Lisp_Object tem;
17100 /* If AELT has the wrong props, it is useless.
17101 so get rid of it. */
17102 if (! NILP (aelt))
17103 mode_line_proptrans_alist
17104 = Fdelq (aelt, mode_line_proptrans_alist);
17106 elt = Fcopy_sequence (elt);
17107 Fset_text_properties (make_number (0), Flength (elt),
17108 props, elt);
17109 /* Add this item to mode_line_proptrans_alist. */
17110 mode_line_proptrans_alist
17111 = Fcons (Fcons (elt, props),
17112 mode_line_proptrans_alist);
17113 /* Truncate mode_line_proptrans_alist
17114 to at most 50 elements. */
17115 tem = Fnthcdr (make_number (50),
17116 mode_line_proptrans_alist);
17117 if (! NILP (tem))
17118 XSETCDR (tem, Qnil);
17123 offset = 0;
17125 if (literal)
17127 prec = precision - n;
17128 switch (mode_line_target)
17130 case MODE_LINE_NOPROP:
17131 case MODE_LINE_TITLE:
17132 n += store_mode_line_noprop (SDATA (elt), -1, prec);
17133 break;
17134 case MODE_LINE_STRING:
17135 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
17136 break;
17137 case MODE_LINE_DISPLAY:
17138 n += display_string (NULL, elt, Qnil, 0, 0, it,
17139 0, prec, 0, STRING_MULTIBYTE (elt));
17140 break;
17143 break;
17146 /* Handle the non-literal case. */
17148 while ((precision <= 0 || n < precision)
17149 && SREF (elt, offset) != 0
17150 && (mode_line_target != MODE_LINE_DISPLAY
17151 || it->current_x < it->last_visible_x))
17153 int last_offset = offset;
17155 /* Advance to end of string or next format specifier. */
17156 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
17159 if (offset - 1 != last_offset)
17161 int nchars, nbytes;
17163 /* Output to end of string or up to '%'. Field width
17164 is length of string. Don't output more than
17165 PRECISION allows us. */
17166 offset--;
17168 prec = c_string_width (SDATA (elt) + last_offset,
17169 offset - last_offset, precision - n,
17170 &nchars, &nbytes);
17172 switch (mode_line_target)
17174 case MODE_LINE_NOPROP:
17175 case MODE_LINE_TITLE:
17176 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
17177 break;
17178 case MODE_LINE_STRING:
17180 int bytepos = last_offset;
17181 int charpos = string_byte_to_char (elt, bytepos);
17182 int endpos = (precision <= 0
17183 ? string_byte_to_char (elt, offset)
17184 : charpos + nchars);
17186 n += store_mode_line_string (NULL,
17187 Fsubstring (elt, make_number (charpos),
17188 make_number (endpos)),
17189 0, 0, 0, Qnil);
17191 break;
17192 case MODE_LINE_DISPLAY:
17194 int bytepos = last_offset;
17195 int charpos = string_byte_to_char (elt, bytepos);
17197 if (precision <= 0)
17198 nchars = string_byte_to_char (elt, offset) - charpos;
17199 n += display_string (NULL, elt, Qnil, 0, charpos,
17200 it, 0, nchars, 0,
17201 STRING_MULTIBYTE (elt));
17203 break;
17206 else /* c == '%' */
17208 int percent_position = offset;
17210 /* Get the specified minimum width. Zero means
17211 don't pad. */
17212 field = 0;
17213 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
17214 field = field * 10 + c - '0';
17216 /* Don't pad beyond the total padding allowed. */
17217 if (field_width - n > 0 && field > field_width - n)
17218 field = field_width - n;
17220 /* Note that either PRECISION <= 0 or N < PRECISION. */
17221 prec = precision - n;
17223 if (c == 'M')
17224 n += display_mode_element (it, depth, field, prec,
17225 Vglobal_mode_string, props,
17226 risky);
17227 else if (c != 0)
17229 int multibyte;
17230 int bytepos, charpos;
17231 unsigned char *spec;
17233 bytepos = percent_position;
17234 charpos = (STRING_MULTIBYTE (elt)
17235 ? string_byte_to_char (elt, bytepos)
17236 : bytepos);
17237 spec
17238 = decode_mode_spec (it->w, c, field, prec, &multibyte);
17240 switch (mode_line_target)
17242 case MODE_LINE_NOPROP:
17243 case MODE_LINE_TITLE:
17244 n += store_mode_line_noprop (spec, field, prec);
17245 break;
17246 case MODE_LINE_STRING:
17248 int len = strlen (spec);
17249 Lisp_Object tem = make_string (spec, len);
17250 props = Ftext_properties_at (make_number (charpos), elt);
17251 /* Should only keep face property in props */
17252 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
17254 break;
17255 case MODE_LINE_DISPLAY:
17257 int nglyphs_before, nwritten;
17259 nglyphs_before = it->glyph_row->used[TEXT_AREA];
17260 nwritten = display_string (spec, Qnil, elt,
17261 charpos, 0, it,
17262 field, prec, 0,
17263 multibyte);
17265 /* Assign to the glyphs written above the
17266 string where the `%x' came from, position
17267 of the `%'. */
17268 if (nwritten > 0)
17270 struct glyph *glyph
17271 = (it->glyph_row->glyphs[TEXT_AREA]
17272 + nglyphs_before);
17273 int i;
17275 for (i = 0; i < nwritten; ++i)
17277 glyph[i].object = elt;
17278 glyph[i].charpos = charpos;
17281 n += nwritten;
17284 break;
17287 else /* c == 0 */
17288 break;
17292 break;
17294 case Lisp_Symbol:
17295 /* A symbol: process the value of the symbol recursively
17296 as if it appeared here directly. Avoid error if symbol void.
17297 Special case: if value of symbol is a string, output the string
17298 literally. */
17300 register Lisp_Object tem;
17302 /* If the variable is not marked as risky to set
17303 then its contents are risky to use. */
17304 if (NILP (Fget (elt, Qrisky_local_variable)))
17305 risky = 1;
17307 tem = Fboundp (elt);
17308 if (!NILP (tem))
17310 tem = Fsymbol_value (elt);
17311 /* If value is a string, output that string literally:
17312 don't check for % within it. */
17313 if (STRINGP (tem))
17314 literal = 1;
17316 if (!EQ (tem, elt))
17318 /* Give up right away for nil or t. */
17319 elt = tem;
17320 goto tail_recurse;
17324 break;
17326 case Lisp_Cons:
17328 register Lisp_Object car, tem;
17330 /* A cons cell: five distinct cases.
17331 If first element is :eval or :propertize, do something special.
17332 If first element is a string or a cons, process all the elements
17333 and effectively concatenate them.
17334 If first element is a negative number, truncate displaying cdr to
17335 at most that many characters. If positive, pad (with spaces)
17336 to at least that many characters.
17337 If first element is a symbol, process the cadr or caddr recursively
17338 according to whether the symbol's value is non-nil or nil. */
17339 car = XCAR (elt);
17340 if (EQ (car, QCeval))
17342 /* An element of the form (:eval FORM) means evaluate FORM
17343 and use the result as mode line elements. */
17345 if (risky)
17346 break;
17348 if (CONSP (XCDR (elt)))
17350 Lisp_Object spec;
17351 spec = safe_eval (XCAR (XCDR (elt)));
17352 n += display_mode_element (it, depth, field_width - n,
17353 precision - n, spec, props,
17354 risky);
17357 else if (EQ (car, QCpropertize))
17359 /* An element of the form (:propertize ELT PROPS...)
17360 means display ELT but applying properties PROPS. */
17362 if (risky)
17363 break;
17365 if (CONSP (XCDR (elt)))
17366 n += display_mode_element (it, depth, field_width - n,
17367 precision - n, XCAR (XCDR (elt)),
17368 XCDR (XCDR (elt)), risky);
17370 else if (SYMBOLP (car))
17372 tem = Fboundp (car);
17373 elt = XCDR (elt);
17374 if (!CONSP (elt))
17375 goto invalid;
17376 /* elt is now the cdr, and we know it is a cons cell.
17377 Use its car if CAR has a non-nil value. */
17378 if (!NILP (tem))
17380 tem = Fsymbol_value (car);
17381 if (!NILP (tem))
17383 elt = XCAR (elt);
17384 goto tail_recurse;
17387 /* Symbol's value is nil (or symbol is unbound)
17388 Get the cddr of the original list
17389 and if possible find the caddr and use that. */
17390 elt = XCDR (elt);
17391 if (NILP (elt))
17392 break;
17393 else if (!CONSP (elt))
17394 goto invalid;
17395 elt = XCAR (elt);
17396 goto tail_recurse;
17398 else if (INTEGERP (car))
17400 register int lim = XINT (car);
17401 elt = XCDR (elt);
17402 if (lim < 0)
17404 /* Negative int means reduce maximum width. */
17405 if (precision <= 0)
17406 precision = -lim;
17407 else
17408 precision = min (precision, -lim);
17410 else if (lim > 0)
17412 /* Padding specified. Don't let it be more than
17413 current maximum. */
17414 if (precision > 0)
17415 lim = min (precision, lim);
17417 /* If that's more padding than already wanted, queue it.
17418 But don't reduce padding already specified even if
17419 that is beyond the current truncation point. */
17420 field_width = max (lim, field_width);
17422 goto tail_recurse;
17424 else if (STRINGP (car) || CONSP (car))
17426 register int limit = 50;
17427 /* Limit is to protect against circular lists. */
17428 while (CONSP (elt)
17429 && --limit > 0
17430 && (precision <= 0 || n < precision))
17432 n += display_mode_element (it, depth,
17433 /* Do padding only after the last
17434 element in the list. */
17435 (! CONSP (XCDR (elt))
17436 ? field_width - n
17437 : 0),
17438 precision - n, XCAR (elt),
17439 props, risky);
17440 elt = XCDR (elt);
17444 break;
17446 default:
17447 invalid:
17448 elt = build_string ("*invalid*");
17449 goto tail_recurse;
17452 /* Pad to FIELD_WIDTH. */
17453 if (field_width > 0 && n < field_width)
17455 switch (mode_line_target)
17457 case MODE_LINE_NOPROP:
17458 case MODE_LINE_TITLE:
17459 n += store_mode_line_noprop ("", field_width - n, 0);
17460 break;
17461 case MODE_LINE_STRING:
17462 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17463 break;
17464 case MODE_LINE_DISPLAY:
17465 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17466 0, 0, 0);
17467 break;
17471 return n;
17474 /* Store a mode-line string element in mode_line_string_list.
17476 If STRING is non-null, display that C string. Otherwise, the Lisp
17477 string LISP_STRING is displayed.
17479 FIELD_WIDTH is the minimum number of output glyphs to produce.
17480 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17481 with spaces. FIELD_WIDTH <= 0 means don't pad.
17483 PRECISION is the maximum number of characters to output from
17484 STRING. PRECISION <= 0 means don't truncate the string.
17486 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17487 properties to the string.
17489 PROPS are the properties to add to the string.
17490 The mode_line_string_face face property is always added to the string.
17493 static int
17494 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17495 char *string;
17496 Lisp_Object lisp_string;
17497 int copy_string;
17498 int field_width;
17499 int precision;
17500 Lisp_Object props;
17502 int len;
17503 int n = 0;
17505 if (string != NULL)
17507 len = strlen (string);
17508 if (precision > 0 && len > precision)
17509 len = precision;
17510 lisp_string = make_string (string, len);
17511 if (NILP (props))
17512 props = mode_line_string_face_prop;
17513 else if (!NILP (mode_line_string_face))
17515 Lisp_Object face = Fplist_get (props, Qface);
17516 props = Fcopy_sequence (props);
17517 if (NILP (face))
17518 face = mode_line_string_face;
17519 else
17520 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17521 props = Fplist_put (props, Qface, face);
17523 Fadd_text_properties (make_number (0), make_number (len),
17524 props, lisp_string);
17526 else
17528 len = XFASTINT (Flength (lisp_string));
17529 if (precision > 0 && len > precision)
17531 len = precision;
17532 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17533 precision = -1;
17535 if (!NILP (mode_line_string_face))
17537 Lisp_Object face;
17538 if (NILP (props))
17539 props = Ftext_properties_at (make_number (0), lisp_string);
17540 face = Fplist_get (props, Qface);
17541 if (NILP (face))
17542 face = mode_line_string_face;
17543 else
17544 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17545 props = Fcons (Qface, Fcons (face, Qnil));
17546 if (copy_string)
17547 lisp_string = Fcopy_sequence (lisp_string);
17549 if (!NILP (props))
17550 Fadd_text_properties (make_number (0), make_number (len),
17551 props, lisp_string);
17554 if (len > 0)
17556 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17557 n += len;
17560 if (field_width > len)
17562 field_width -= len;
17563 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17564 if (!NILP (props))
17565 Fadd_text_properties (make_number (0), make_number (field_width),
17566 props, lisp_string);
17567 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17568 n += field_width;
17571 return n;
17575 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17576 1, 4, 0,
17577 doc: /* Format a string out of a mode line format specification.
17578 First arg FORMAT specifies the mode line format (see `mode-line-format'
17579 for details) to use.
17581 Optional second arg FACE specifies the face property to put
17582 on all characters for which no face is specified.
17583 The value t means whatever face the window's mode line currently uses
17584 \(either `mode-line' or `mode-line-inactive', depending).
17585 A value of nil means the default is no face property.
17586 If FACE is an integer, the value string has no text properties.
17588 Optional third and fourth args WINDOW and BUFFER specify the window
17589 and buffer to use as the context for the formatting (defaults
17590 are the selected window and the window's buffer). */)
17591 (format, face, window, buffer)
17592 Lisp_Object format, face, window, buffer;
17594 struct it it;
17595 int len;
17596 struct window *w;
17597 struct buffer *old_buffer = NULL;
17598 int face_id = -1;
17599 int no_props = INTEGERP (face);
17600 int count = SPECPDL_INDEX ();
17601 Lisp_Object str;
17602 int string_start = 0;
17604 if (NILP (window))
17605 window = selected_window;
17606 CHECK_WINDOW (window);
17607 w = XWINDOW (window);
17609 if (NILP (buffer))
17610 buffer = w->buffer;
17611 CHECK_BUFFER (buffer);
17613 /* Make formatting the modeline a non-op when noninteractive, otherwise
17614 there will be problems later caused by a partially initialized frame. */
17615 if (NILP (format) || noninteractive)
17616 return empty_unibyte_string;
17618 if (no_props)
17619 face = Qnil;
17621 if (!NILP (face))
17623 if (EQ (face, Qt))
17624 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
17625 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
17628 if (face_id < 0)
17629 face_id = DEFAULT_FACE_ID;
17631 if (XBUFFER (buffer) != current_buffer)
17632 old_buffer = current_buffer;
17634 /* Save things including mode_line_proptrans_alist,
17635 and set that to nil so that we don't alter the outer value. */
17636 record_unwind_protect (unwind_format_mode_line,
17637 format_mode_line_unwind_data
17638 (old_buffer, selected_window, 1));
17639 mode_line_proptrans_alist = Qnil;
17641 Fselect_window (window, Qt);
17642 if (old_buffer)
17643 set_buffer_internal_1 (XBUFFER (buffer));
17645 init_iterator (&it, w, -1, -1, NULL, face_id);
17647 if (no_props)
17649 mode_line_target = MODE_LINE_NOPROP;
17650 mode_line_string_face_prop = Qnil;
17651 mode_line_string_list = Qnil;
17652 string_start = MODE_LINE_NOPROP_LEN (0);
17654 else
17656 mode_line_target = MODE_LINE_STRING;
17657 mode_line_string_list = Qnil;
17658 mode_line_string_face = face;
17659 mode_line_string_face_prop
17660 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
17663 push_kboard (FRAME_KBOARD (it.f));
17664 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17665 pop_kboard ();
17667 if (no_props)
17669 len = MODE_LINE_NOPROP_LEN (string_start);
17670 str = make_string (mode_line_noprop_buf + string_start, len);
17672 else
17674 mode_line_string_list = Fnreverse (mode_line_string_list);
17675 str = Fmapconcat (intern ("identity"), mode_line_string_list,
17676 empty_unibyte_string);
17679 unbind_to (count, Qnil);
17680 return str;
17683 /* Write a null-terminated, right justified decimal representation of
17684 the positive integer D to BUF using a minimal field width WIDTH. */
17686 static void
17687 pint2str (buf, width, d)
17688 register char *buf;
17689 register int width;
17690 register int d;
17692 register char *p = buf;
17694 if (d <= 0)
17695 *p++ = '0';
17696 else
17698 while (d > 0)
17700 *p++ = d % 10 + '0';
17701 d /= 10;
17705 for (width -= (int) (p - buf); width > 0; --width)
17706 *p++ = ' ';
17707 *p-- = '\0';
17708 while (p > buf)
17710 d = *buf;
17711 *buf++ = *p;
17712 *p-- = d;
17716 /* Write a null-terminated, right justified decimal and "human
17717 readable" representation of the nonnegative integer D to BUF using
17718 a minimal field width WIDTH. D should be smaller than 999.5e24. */
17720 static const char power_letter[] =
17722 0, /* not used */
17723 'k', /* kilo */
17724 'M', /* mega */
17725 'G', /* giga */
17726 'T', /* tera */
17727 'P', /* peta */
17728 'E', /* exa */
17729 'Z', /* zetta */
17730 'Y' /* yotta */
17733 static void
17734 pint2hrstr (buf, width, d)
17735 char *buf;
17736 int width;
17737 int d;
17739 /* We aim to represent the nonnegative integer D as
17740 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
17741 int quotient = d;
17742 int remainder = 0;
17743 /* -1 means: do not use TENTHS. */
17744 int tenths = -1;
17745 int exponent = 0;
17747 /* Length of QUOTIENT.TENTHS as a string. */
17748 int length;
17750 char * psuffix;
17751 char * p;
17753 if (1000 <= quotient)
17755 /* Scale to the appropriate EXPONENT. */
17758 remainder = quotient % 1000;
17759 quotient /= 1000;
17760 exponent++;
17762 while (1000 <= quotient);
17764 /* Round to nearest and decide whether to use TENTHS or not. */
17765 if (quotient <= 9)
17767 tenths = remainder / 100;
17768 if (50 <= remainder % 100)
17770 if (tenths < 9)
17771 tenths++;
17772 else
17774 quotient++;
17775 if (quotient == 10)
17776 tenths = -1;
17777 else
17778 tenths = 0;
17782 else
17783 if (500 <= remainder)
17785 if (quotient < 999)
17786 quotient++;
17787 else
17789 quotient = 1;
17790 exponent++;
17791 tenths = 0;
17796 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
17797 if (tenths == -1 && quotient <= 99)
17798 if (quotient <= 9)
17799 length = 1;
17800 else
17801 length = 2;
17802 else
17803 length = 3;
17804 p = psuffix = buf + max (width, length);
17806 /* Print EXPONENT. */
17807 if (exponent)
17808 *psuffix++ = power_letter[exponent];
17809 *psuffix = '\0';
17811 /* Print TENTHS. */
17812 if (tenths >= 0)
17814 *--p = '0' + tenths;
17815 *--p = '.';
17818 /* Print QUOTIENT. */
17821 int digit = quotient % 10;
17822 *--p = '0' + digit;
17824 while ((quotient /= 10) != 0);
17826 /* Print leading spaces. */
17827 while (buf < p)
17828 *--p = ' ';
17831 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
17832 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
17833 type of CODING_SYSTEM. Return updated pointer into BUF. */
17835 static unsigned char invalid_eol_type[] = "(*invalid*)";
17837 static char *
17838 decode_mode_spec_coding (coding_system, buf, eol_flag)
17839 Lisp_Object coding_system;
17840 register char *buf;
17841 int eol_flag;
17843 Lisp_Object val;
17844 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
17845 const unsigned char *eol_str;
17846 int eol_str_len;
17847 /* The EOL conversion we are using. */
17848 Lisp_Object eoltype;
17850 val = CODING_SYSTEM_SPEC (coding_system);
17851 eoltype = Qnil;
17853 if (!VECTORP (val)) /* Not yet decided. */
17855 if (multibyte)
17856 *buf++ = '-';
17857 if (eol_flag)
17858 eoltype = eol_mnemonic_undecided;
17859 /* Don't mention EOL conversion if it isn't decided. */
17861 else
17863 Lisp_Object attrs;
17864 Lisp_Object eolvalue;
17866 attrs = AREF (val, 0);
17867 eolvalue = AREF (val, 2);
17869 if (multibyte)
17870 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
17872 if (eol_flag)
17874 /* The EOL conversion that is normal on this system. */
17876 if (NILP (eolvalue)) /* Not yet decided. */
17877 eoltype = eol_mnemonic_undecided;
17878 else if (VECTORP (eolvalue)) /* Not yet decided. */
17879 eoltype = eol_mnemonic_undecided;
17880 else /* eolvalue is Qunix, Qdos, or Qmac. */
17881 eoltype = (EQ (eolvalue, Qunix)
17882 ? eol_mnemonic_unix
17883 : (EQ (eolvalue, Qdos) == 1
17884 ? eol_mnemonic_dos : eol_mnemonic_mac));
17888 if (eol_flag)
17890 /* Mention the EOL conversion if it is not the usual one. */
17891 if (STRINGP (eoltype))
17893 eol_str = SDATA (eoltype);
17894 eol_str_len = SBYTES (eoltype);
17896 else if (CHARACTERP (eoltype))
17898 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
17899 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
17900 eol_str = tmp;
17902 else
17904 eol_str = invalid_eol_type;
17905 eol_str_len = sizeof (invalid_eol_type) - 1;
17907 bcopy (eol_str, buf, eol_str_len);
17908 buf += eol_str_len;
17911 return buf;
17914 /* Return a string for the output of a mode line %-spec for window W,
17915 generated by character C. PRECISION >= 0 means don't return a
17916 string longer than that value. FIELD_WIDTH > 0 means pad the
17917 string returned with spaces to that value. Return 1 in *MULTIBYTE
17918 if the result is multibyte text.
17920 Note we operate on the current buffer for most purposes,
17921 the exception being w->base_line_pos. */
17923 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
17925 static char *
17926 decode_mode_spec (w, c, field_width, precision, multibyte)
17927 struct window *w;
17928 register int c;
17929 int field_width, precision;
17930 int *multibyte;
17932 Lisp_Object obj;
17933 struct frame *f = XFRAME (WINDOW_FRAME (w));
17934 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
17935 struct buffer *b = current_buffer;
17937 obj = Qnil;
17938 *multibyte = 0;
17940 switch (c)
17942 case '*':
17943 if (!NILP (b->read_only))
17944 return "%";
17945 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17946 return "*";
17947 return "-";
17949 case '+':
17950 /* This differs from %* only for a modified read-only buffer. */
17951 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17952 return "*";
17953 if (!NILP (b->read_only))
17954 return "%";
17955 return "-";
17957 case '&':
17958 /* This differs from %* in ignoring read-only-ness. */
17959 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17960 return "*";
17961 return "-";
17963 case '%':
17964 return "%";
17966 case '[':
17968 int i;
17969 char *p;
17971 if (command_loop_level > 5)
17972 return "[[[... ";
17973 p = decode_mode_spec_buf;
17974 for (i = 0; i < command_loop_level; i++)
17975 *p++ = '[';
17976 *p = 0;
17977 return decode_mode_spec_buf;
17980 case ']':
17982 int i;
17983 char *p;
17985 if (command_loop_level > 5)
17986 return " ...]]]";
17987 p = decode_mode_spec_buf;
17988 for (i = 0; i < command_loop_level; i++)
17989 *p++ = ']';
17990 *p = 0;
17991 return decode_mode_spec_buf;
17994 case '-':
17996 register int i;
17998 /* Let lots_of_dashes be a string of infinite length. */
17999 if (mode_line_target == MODE_LINE_NOPROP ||
18000 mode_line_target == MODE_LINE_STRING)
18001 return "--";
18002 if (field_width <= 0
18003 || field_width > sizeof (lots_of_dashes))
18005 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
18006 decode_mode_spec_buf[i] = '-';
18007 decode_mode_spec_buf[i] = '\0';
18008 return decode_mode_spec_buf;
18010 else
18011 return lots_of_dashes;
18014 case 'b':
18015 obj = b->name;
18016 break;
18018 case 'c':
18019 /* %c and %l are ignored in `frame-title-format'.
18020 (In redisplay_internal, the frame title is drawn _before_ the
18021 windows are updated, so the stuff which depends on actual
18022 window contents (such as %l) may fail to render properly, or
18023 even crash emacs.) */
18024 if (mode_line_target == MODE_LINE_TITLE)
18025 return "";
18026 else
18028 int col = (int) current_column (); /* iftc */
18029 w->column_number_displayed = make_number (col);
18030 pint2str (decode_mode_spec_buf, field_width, col);
18031 return decode_mode_spec_buf;
18034 case 'e':
18035 #ifndef SYSTEM_MALLOC
18037 if (NILP (Vmemory_full))
18038 return "";
18039 else
18040 return "!MEM FULL! ";
18042 #else
18043 return "";
18044 #endif
18046 case 'F':
18047 /* %F displays the frame name. */
18048 if (!NILP (f->title))
18049 return (char *) SDATA (f->title);
18050 if (f->explicit_name || ! FRAME_WINDOW_P (f))
18051 return (char *) SDATA (f->name);
18052 return "Emacs";
18054 case 'f':
18055 obj = b->filename;
18056 break;
18058 case 'i':
18060 int size = ZV - BEGV;
18061 pint2str (decode_mode_spec_buf, field_width, size);
18062 return decode_mode_spec_buf;
18065 case 'I':
18067 int size = ZV - BEGV;
18068 pint2hrstr (decode_mode_spec_buf, field_width, size);
18069 return decode_mode_spec_buf;
18072 case 'l':
18074 int startpos, startpos_byte, line, linepos, linepos_byte;
18075 int topline, nlines, junk, height;
18077 /* %c and %l are ignored in `frame-title-format'. */
18078 if (mode_line_target == MODE_LINE_TITLE)
18079 return "";
18081 startpos = XMARKER (w->start)->charpos;
18082 startpos_byte = marker_byte_position (w->start);
18083 height = WINDOW_TOTAL_LINES (w);
18085 /* If we decided that this buffer isn't suitable for line numbers,
18086 don't forget that too fast. */
18087 if (EQ (w->base_line_pos, w->buffer))
18088 goto no_value;
18089 /* But do forget it, if the window shows a different buffer now. */
18090 else if (BUFFERP (w->base_line_pos))
18091 w->base_line_pos = Qnil;
18093 /* If the buffer is very big, don't waste time. */
18094 if (INTEGERP (Vline_number_display_limit)
18095 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
18097 w->base_line_pos = Qnil;
18098 w->base_line_number = Qnil;
18099 goto no_value;
18102 if (INTEGERP (w->base_line_number)
18103 && INTEGERP (w->base_line_pos)
18104 && XFASTINT (w->base_line_pos) <= startpos)
18106 line = XFASTINT (w->base_line_number);
18107 linepos = XFASTINT (w->base_line_pos);
18108 linepos_byte = buf_charpos_to_bytepos (b, linepos);
18110 else
18112 line = 1;
18113 linepos = BUF_BEGV (b);
18114 linepos_byte = BUF_BEGV_BYTE (b);
18117 /* Count lines from base line to window start position. */
18118 nlines = display_count_lines (linepos, linepos_byte,
18119 startpos_byte,
18120 startpos, &junk);
18122 topline = nlines + line;
18124 /* Determine a new base line, if the old one is too close
18125 or too far away, or if we did not have one.
18126 "Too close" means it's plausible a scroll-down would
18127 go back past it. */
18128 if (startpos == BUF_BEGV (b))
18130 w->base_line_number = make_number (topline);
18131 w->base_line_pos = make_number (BUF_BEGV (b));
18133 else if (nlines < height + 25 || nlines > height * 3 + 50
18134 || linepos == BUF_BEGV (b))
18136 int limit = BUF_BEGV (b);
18137 int limit_byte = BUF_BEGV_BYTE (b);
18138 int position;
18139 int distance = (height * 2 + 30) * line_number_display_limit_width;
18141 if (startpos - distance > limit)
18143 limit = startpos - distance;
18144 limit_byte = CHAR_TO_BYTE (limit);
18147 nlines = display_count_lines (startpos, startpos_byte,
18148 limit_byte,
18149 - (height * 2 + 30),
18150 &position);
18151 /* If we couldn't find the lines we wanted within
18152 line_number_display_limit_width chars per line,
18153 give up on line numbers for this window. */
18154 if (position == limit_byte && limit == startpos - distance)
18156 w->base_line_pos = w->buffer;
18157 w->base_line_number = Qnil;
18158 goto no_value;
18161 w->base_line_number = make_number (topline - nlines);
18162 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
18165 /* Now count lines from the start pos to point. */
18166 nlines = display_count_lines (startpos, startpos_byte,
18167 PT_BYTE, PT, &junk);
18169 /* Record that we did display the line number. */
18170 line_number_displayed = 1;
18172 /* Make the string to show. */
18173 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
18174 return decode_mode_spec_buf;
18175 no_value:
18177 char* p = decode_mode_spec_buf;
18178 int pad = field_width - 2;
18179 while (pad-- > 0)
18180 *p++ = ' ';
18181 *p++ = '?';
18182 *p++ = '?';
18183 *p = '\0';
18184 return decode_mode_spec_buf;
18187 break;
18189 case 'm':
18190 obj = b->mode_name;
18191 break;
18193 case 'n':
18194 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
18195 return " Narrow";
18196 break;
18198 case 'p':
18200 int pos = marker_position (w->start);
18201 int total = BUF_ZV (b) - BUF_BEGV (b);
18203 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
18205 if (pos <= BUF_BEGV (b))
18206 return "All";
18207 else
18208 return "Bottom";
18210 else if (pos <= BUF_BEGV (b))
18211 return "Top";
18212 else
18214 if (total > 1000000)
18215 /* Do it differently for a large value, to avoid overflow. */
18216 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18217 else
18218 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
18219 /* We can't normally display a 3-digit number,
18220 so get us a 2-digit number that is close. */
18221 if (total == 100)
18222 total = 99;
18223 sprintf (decode_mode_spec_buf, "%2d%%", total);
18224 return decode_mode_spec_buf;
18228 /* Display percentage of size above the bottom of the screen. */
18229 case 'P':
18231 int toppos = marker_position (w->start);
18232 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
18233 int total = BUF_ZV (b) - BUF_BEGV (b);
18235 if (botpos >= BUF_ZV (b))
18237 if (toppos <= BUF_BEGV (b))
18238 return "All";
18239 else
18240 return "Bottom";
18242 else
18244 if (total > 1000000)
18245 /* Do it differently for a large value, to avoid overflow. */
18246 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18247 else
18248 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
18249 /* We can't normally display a 3-digit number,
18250 so get us a 2-digit number that is close. */
18251 if (total == 100)
18252 total = 99;
18253 if (toppos <= BUF_BEGV (b))
18254 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
18255 else
18256 sprintf (decode_mode_spec_buf, "%2d%%", total);
18257 return decode_mode_spec_buf;
18261 case 's':
18262 /* status of process */
18263 obj = Fget_buffer_process (Fcurrent_buffer ());
18264 if (NILP (obj))
18265 return "no process";
18266 #ifdef subprocesses
18267 obj = Fsymbol_name (Fprocess_status (obj));
18268 #endif
18269 break;
18271 case '@':
18273 Lisp_Object val;
18274 val = call1 (intern ("file-remote-p"), current_buffer->directory);
18275 if (NILP (val))
18276 return "-";
18277 else
18278 return "@";
18281 case 't': /* indicate TEXT or BINARY */
18282 #ifdef MODE_LINE_BINARY_TEXT
18283 return MODE_LINE_BINARY_TEXT (b);
18284 #else
18285 return "T";
18286 #endif
18288 case 'z':
18289 /* coding-system (not including end-of-line format) */
18290 case 'Z':
18291 /* coding-system (including end-of-line type) */
18293 int eol_flag = (c == 'Z');
18294 char *p = decode_mode_spec_buf;
18296 if (! FRAME_WINDOW_P (f))
18298 /* No need to mention EOL here--the terminal never needs
18299 to do EOL conversion. */
18300 p = decode_mode_spec_coding (CODING_ID_NAME
18301 (FRAME_KEYBOARD_CODING (f)->id),
18302 p, 0);
18303 p = decode_mode_spec_coding (CODING_ID_NAME
18304 (FRAME_TERMINAL_CODING (f)->id),
18305 p, 0);
18307 p = decode_mode_spec_coding (b->buffer_file_coding_system,
18308 p, eol_flag);
18310 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18311 #ifdef subprocesses
18312 obj = Fget_buffer_process (Fcurrent_buffer ());
18313 if (PROCESSP (obj))
18315 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18316 p, eol_flag);
18317 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18318 p, eol_flag);
18320 #endif /* subprocesses */
18321 #endif /* 0 */
18322 *p = 0;
18323 return decode_mode_spec_buf;
18327 if (STRINGP (obj))
18329 *multibyte = STRING_MULTIBYTE (obj);
18330 return (char *) SDATA (obj);
18332 else
18333 return "";
18337 /* Count up to COUNT lines starting from START / START_BYTE.
18338 But don't go beyond LIMIT_BYTE.
18339 Return the number of lines thus found (always nonnegative).
18341 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18343 static int
18344 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18345 int start, start_byte, limit_byte, count;
18346 int *byte_pos_ptr;
18348 register unsigned char *cursor;
18349 unsigned char *base;
18351 register int ceiling;
18352 register unsigned char *ceiling_addr;
18353 int orig_count = count;
18355 /* If we are not in selective display mode,
18356 check only for newlines. */
18357 int selective_display = (!NILP (current_buffer->selective_display)
18358 && !INTEGERP (current_buffer->selective_display));
18360 if (count > 0)
18362 while (start_byte < limit_byte)
18364 ceiling = BUFFER_CEILING_OF (start_byte);
18365 ceiling = min (limit_byte - 1, ceiling);
18366 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18367 base = (cursor = BYTE_POS_ADDR (start_byte));
18368 while (1)
18370 if (selective_display)
18371 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18373 else
18374 while (*cursor != '\n' && ++cursor != ceiling_addr)
18377 if (cursor != ceiling_addr)
18379 if (--count == 0)
18381 start_byte += cursor - base + 1;
18382 *byte_pos_ptr = start_byte;
18383 return orig_count;
18385 else
18386 if (++cursor == ceiling_addr)
18387 break;
18389 else
18390 break;
18392 start_byte += cursor - base;
18395 else
18397 while (start_byte > limit_byte)
18399 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18400 ceiling = max (limit_byte, ceiling);
18401 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18402 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18403 while (1)
18405 if (selective_display)
18406 while (--cursor != ceiling_addr
18407 && *cursor != '\n' && *cursor != 015)
18409 else
18410 while (--cursor != ceiling_addr && *cursor != '\n')
18413 if (cursor != ceiling_addr)
18415 if (++count == 0)
18417 start_byte += cursor - base + 1;
18418 *byte_pos_ptr = start_byte;
18419 /* When scanning backwards, we should
18420 not count the newline posterior to which we stop. */
18421 return - orig_count - 1;
18424 else
18425 break;
18427 /* Here we add 1 to compensate for the last decrement
18428 of CURSOR, which took it past the valid range. */
18429 start_byte += cursor - base + 1;
18433 *byte_pos_ptr = limit_byte;
18435 if (count < 0)
18436 return - orig_count + count;
18437 return orig_count - count;
18443 /***********************************************************************
18444 Displaying strings
18445 ***********************************************************************/
18447 /* Display a NUL-terminated string, starting with index START.
18449 If STRING is non-null, display that C string. Otherwise, the Lisp
18450 string LISP_STRING is displayed.
18452 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18453 FACE_STRING. Display STRING or LISP_STRING with the face at
18454 FACE_STRING_POS in FACE_STRING:
18456 Display the string in the environment given by IT, but use the
18457 standard display table, temporarily.
18459 FIELD_WIDTH is the minimum number of output glyphs to produce.
18460 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18461 with spaces. If STRING has more characters, more than FIELD_WIDTH
18462 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18464 PRECISION is the maximum number of characters to output from
18465 STRING. PRECISION < 0 means don't truncate the string.
18467 This is roughly equivalent to printf format specifiers:
18469 FIELD_WIDTH PRECISION PRINTF
18470 ----------------------------------------
18471 -1 -1 %s
18472 -1 10 %.10s
18473 10 -1 %10s
18474 20 10 %20.10s
18476 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18477 display them, and < 0 means obey the current buffer's value of
18478 enable_multibyte_characters.
18480 Value is the number of columns displayed. */
18482 static int
18483 display_string (string, lisp_string, face_string, face_string_pos,
18484 start, it, field_width, precision, max_x, multibyte)
18485 unsigned char *string;
18486 Lisp_Object lisp_string;
18487 Lisp_Object face_string;
18488 EMACS_INT face_string_pos;
18489 EMACS_INT start;
18490 struct it *it;
18491 int field_width, precision, max_x;
18492 int multibyte;
18494 int hpos_at_start = it->hpos;
18495 int saved_face_id = it->face_id;
18496 struct glyph_row *row = it->glyph_row;
18498 /* Initialize the iterator IT for iteration over STRING beginning
18499 with index START. */
18500 reseat_to_string (it, string, lisp_string, start,
18501 precision, field_width, multibyte);
18503 /* If displaying STRING, set up the face of the iterator
18504 from LISP_STRING, if that's given. */
18505 if (STRINGP (face_string))
18507 EMACS_INT endptr;
18508 struct face *face;
18510 it->face_id
18511 = face_at_string_position (it->w, face_string, face_string_pos,
18512 0, it->region_beg_charpos,
18513 it->region_end_charpos,
18514 &endptr, it->base_face_id, 0);
18515 face = FACE_FROM_ID (it->f, it->face_id);
18516 it->face_box_p = face->box != FACE_NO_BOX;
18519 /* Set max_x to the maximum allowed X position. Don't let it go
18520 beyond the right edge of the window. */
18521 if (max_x <= 0)
18522 max_x = it->last_visible_x;
18523 else
18524 max_x = min (max_x, it->last_visible_x);
18526 /* Skip over display elements that are not visible. because IT->w is
18527 hscrolled. */
18528 if (it->current_x < it->first_visible_x)
18529 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18530 MOVE_TO_POS | MOVE_TO_X);
18532 row->ascent = it->max_ascent;
18533 row->height = it->max_ascent + it->max_descent;
18534 row->phys_ascent = it->max_phys_ascent;
18535 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18536 row->extra_line_spacing = it->max_extra_line_spacing;
18538 /* This condition is for the case that we are called with current_x
18539 past last_visible_x. */
18540 while (it->current_x < max_x)
18542 int x_before, x, n_glyphs_before, i, nglyphs;
18544 /* Get the next display element. */
18545 if (!get_next_display_element (it))
18546 break;
18548 /* Produce glyphs. */
18549 x_before = it->current_x;
18550 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18551 PRODUCE_GLYPHS (it);
18553 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18554 i = 0;
18555 x = x_before;
18556 while (i < nglyphs)
18558 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18560 if (!it->truncate_lines_p
18561 && x + glyph->pixel_width > max_x)
18563 /* End of continued line or max_x reached. */
18564 if (CHAR_GLYPH_PADDING_P (*glyph))
18566 /* A wide character is unbreakable. */
18567 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18568 it->current_x = x_before;
18570 else
18572 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18573 it->current_x = x;
18575 break;
18577 else if (x + glyph->pixel_width >= it->first_visible_x)
18579 /* Glyph is at least partially visible. */
18580 ++it->hpos;
18581 if (x < it->first_visible_x)
18582 it->glyph_row->x = x - it->first_visible_x;
18584 else
18586 /* Glyph is off the left margin of the display area.
18587 Should not happen. */
18588 abort ();
18591 row->ascent = max (row->ascent, it->max_ascent);
18592 row->height = max (row->height, it->max_ascent + it->max_descent);
18593 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18594 row->phys_height = max (row->phys_height,
18595 it->max_phys_ascent + it->max_phys_descent);
18596 row->extra_line_spacing = max (row->extra_line_spacing,
18597 it->max_extra_line_spacing);
18598 x += glyph->pixel_width;
18599 ++i;
18602 /* Stop if max_x reached. */
18603 if (i < nglyphs)
18604 break;
18606 /* Stop at line ends. */
18607 if (ITERATOR_AT_END_OF_LINE_P (it))
18609 it->continuation_lines_width = 0;
18610 break;
18613 set_iterator_to_next (it, 1);
18615 /* Stop if truncating at the right edge. */
18616 if (it->truncate_lines_p
18617 && it->current_x >= it->last_visible_x)
18619 /* Add truncation mark, but don't do it if the line is
18620 truncated at a padding space. */
18621 if (IT_CHARPOS (*it) < it->string_nchars)
18623 if (!FRAME_WINDOW_P (it->f))
18625 int i, n;
18627 if (it->current_x > it->last_visible_x)
18629 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18630 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18631 break;
18632 for (n = row->used[TEXT_AREA]; i < n; ++i)
18634 row->used[TEXT_AREA] = i;
18635 produce_special_glyphs (it, IT_TRUNCATION);
18638 produce_special_glyphs (it, IT_TRUNCATION);
18640 it->glyph_row->truncated_on_right_p = 1;
18642 break;
18646 /* Maybe insert a truncation at the left. */
18647 if (it->first_visible_x
18648 && IT_CHARPOS (*it) > 0)
18650 if (!FRAME_WINDOW_P (it->f))
18651 insert_left_trunc_glyphs (it);
18652 it->glyph_row->truncated_on_left_p = 1;
18655 it->face_id = saved_face_id;
18657 /* Value is number of columns displayed. */
18658 return it->hpos - hpos_at_start;
18663 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
18664 appears as an element of LIST or as the car of an element of LIST.
18665 If PROPVAL is a list, compare each element against LIST in that
18666 way, and return 1/2 if any element of PROPVAL is found in LIST.
18667 Otherwise return 0. This function cannot quit.
18668 The return value is 2 if the text is invisible but with an ellipsis
18669 and 1 if it's invisible and without an ellipsis. */
18672 invisible_p (propval, list)
18673 register Lisp_Object propval;
18674 Lisp_Object list;
18676 register Lisp_Object tail, proptail;
18678 for (tail = list; CONSP (tail); tail = XCDR (tail))
18680 register Lisp_Object tem;
18681 tem = XCAR (tail);
18682 if (EQ (propval, tem))
18683 return 1;
18684 if (CONSP (tem) && EQ (propval, XCAR (tem)))
18685 return NILP (XCDR (tem)) ? 1 : 2;
18688 if (CONSP (propval))
18690 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
18692 Lisp_Object propelt;
18693 propelt = XCAR (proptail);
18694 for (tail = list; CONSP (tail); tail = XCDR (tail))
18696 register Lisp_Object tem;
18697 tem = XCAR (tail);
18698 if (EQ (propelt, tem))
18699 return 1;
18700 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
18701 return NILP (XCDR (tem)) ? 1 : 2;
18706 return 0;
18709 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
18710 doc: /* Non-nil if the property makes the text invisible.
18711 POS-OR-PROP can be a marker or number, in which case it is taken to be
18712 a position in the current buffer and the value of the `invisible' property
18713 is checked; or it can be some other value, which is then presumed to be the
18714 value of the `invisible' property of the text of interest.
18715 The non-nil value returned can be t for truly invisible text or something
18716 else if the text is replaced by an ellipsis. */)
18717 (pos_or_prop)
18718 Lisp_Object pos_or_prop;
18720 Lisp_Object prop
18721 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
18722 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
18723 : pos_or_prop);
18724 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
18725 return (invis == 0 ? Qnil
18726 : invis == 1 ? Qt
18727 : make_number (invis));
18730 /* Calculate a width or height in pixels from a specification using
18731 the following elements:
18733 SPEC ::=
18734 NUM - a (fractional) multiple of the default font width/height
18735 (NUM) - specifies exactly NUM pixels
18736 UNIT - a fixed number of pixels, see below.
18737 ELEMENT - size of a display element in pixels, see below.
18738 (NUM . SPEC) - equals NUM * SPEC
18739 (+ SPEC SPEC ...) - add pixel values
18740 (- SPEC SPEC ...) - subtract pixel values
18741 (- SPEC) - negate pixel value
18743 NUM ::=
18744 INT or FLOAT - a number constant
18745 SYMBOL - use symbol's (buffer local) variable binding.
18747 UNIT ::=
18748 in - pixels per inch *)
18749 mm - pixels per 1/1000 meter *)
18750 cm - pixels per 1/100 meter *)
18751 width - width of current font in pixels.
18752 height - height of current font in pixels.
18754 *) using the ratio(s) defined in display-pixels-per-inch.
18756 ELEMENT ::=
18758 left-fringe - left fringe width in pixels
18759 right-fringe - right fringe width in pixels
18761 left-margin - left margin width in pixels
18762 right-margin - right margin width in pixels
18764 scroll-bar - scroll-bar area width in pixels
18766 Examples:
18768 Pixels corresponding to 5 inches:
18769 (5 . in)
18771 Total width of non-text areas on left side of window (if scroll-bar is on left):
18772 '(space :width (+ left-fringe left-margin scroll-bar))
18774 Align to first text column (in header line):
18775 '(space :align-to 0)
18777 Align to middle of text area minus half the width of variable `my-image'
18778 containing a loaded image:
18779 '(space :align-to (0.5 . (- text my-image)))
18781 Width of left margin minus width of 1 character in the default font:
18782 '(space :width (- left-margin 1))
18784 Width of left margin minus width of 2 characters in the current font:
18785 '(space :width (- left-margin (2 . width)))
18787 Center 1 character over left-margin (in header line):
18788 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
18790 Different ways to express width of left fringe plus left margin minus one pixel:
18791 '(space :width (- (+ left-fringe left-margin) (1)))
18792 '(space :width (+ left-fringe left-margin (- (1))))
18793 '(space :width (+ left-fringe left-margin (-1)))
18797 #define NUMVAL(X) \
18798 ((INTEGERP (X) || FLOATP (X)) \
18799 ? XFLOATINT (X) \
18800 : - 1)
18803 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
18804 double *res;
18805 struct it *it;
18806 Lisp_Object prop;
18807 void *font;
18808 int width_p, *align_to;
18810 double pixels;
18812 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
18813 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
18815 if (NILP (prop))
18816 return OK_PIXELS (0);
18818 xassert (FRAME_LIVE_P (it->f));
18820 if (SYMBOLP (prop))
18822 if (SCHARS (SYMBOL_NAME (prop)) == 2)
18824 char *unit = SDATA (SYMBOL_NAME (prop));
18826 if (unit[0] == 'i' && unit[1] == 'n')
18827 pixels = 1.0;
18828 else if (unit[0] == 'm' && unit[1] == 'm')
18829 pixels = 25.4;
18830 else if (unit[0] == 'c' && unit[1] == 'm')
18831 pixels = 2.54;
18832 else
18833 pixels = 0;
18834 if (pixels > 0)
18836 double ppi;
18837 #ifdef HAVE_WINDOW_SYSTEM
18838 if (FRAME_WINDOW_P (it->f)
18839 && (ppi = (width_p
18840 ? FRAME_X_DISPLAY_INFO (it->f)->resx
18841 : FRAME_X_DISPLAY_INFO (it->f)->resy),
18842 ppi > 0))
18843 return OK_PIXELS (ppi / pixels);
18844 #endif
18846 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
18847 || (CONSP (Vdisplay_pixels_per_inch)
18848 && (ppi = (width_p
18849 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
18850 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
18851 ppi > 0)))
18852 return OK_PIXELS (ppi / pixels);
18854 return 0;
18858 #ifdef HAVE_WINDOW_SYSTEM
18859 if (EQ (prop, Qheight))
18860 return OK_PIXELS (font ? FONT_HEIGHT ((XFontStruct *)font) : FRAME_LINE_HEIGHT (it->f));
18861 if (EQ (prop, Qwidth))
18862 return OK_PIXELS (font ? FONT_WIDTH ((XFontStruct *)font) : FRAME_COLUMN_WIDTH (it->f));
18863 #else
18864 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
18865 return OK_PIXELS (1);
18866 #endif
18868 if (EQ (prop, Qtext))
18869 return OK_PIXELS (width_p
18870 ? window_box_width (it->w, TEXT_AREA)
18871 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
18873 if (align_to && *align_to < 0)
18875 *res = 0;
18876 if (EQ (prop, Qleft))
18877 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
18878 if (EQ (prop, Qright))
18879 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
18880 if (EQ (prop, Qcenter))
18881 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
18882 + window_box_width (it->w, TEXT_AREA) / 2);
18883 if (EQ (prop, Qleft_fringe))
18884 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18885 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
18886 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
18887 if (EQ (prop, Qright_fringe))
18888 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18889 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18890 : window_box_right_offset (it->w, TEXT_AREA));
18891 if (EQ (prop, Qleft_margin))
18892 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
18893 if (EQ (prop, Qright_margin))
18894 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
18895 if (EQ (prop, Qscroll_bar))
18896 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
18898 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18899 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18900 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
18901 : 0)));
18903 else
18905 if (EQ (prop, Qleft_fringe))
18906 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
18907 if (EQ (prop, Qright_fringe))
18908 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
18909 if (EQ (prop, Qleft_margin))
18910 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
18911 if (EQ (prop, Qright_margin))
18912 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
18913 if (EQ (prop, Qscroll_bar))
18914 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
18917 prop = Fbuffer_local_value (prop, it->w->buffer);
18920 if (INTEGERP (prop) || FLOATP (prop))
18922 int base_unit = (width_p
18923 ? FRAME_COLUMN_WIDTH (it->f)
18924 : FRAME_LINE_HEIGHT (it->f));
18925 return OK_PIXELS (XFLOATINT (prop) * base_unit);
18928 if (CONSP (prop))
18930 Lisp_Object car = XCAR (prop);
18931 Lisp_Object cdr = XCDR (prop);
18933 if (SYMBOLP (car))
18935 #ifdef HAVE_WINDOW_SYSTEM
18936 if (FRAME_WINDOW_P (it->f)
18937 && valid_image_p (prop))
18939 int id = lookup_image (it->f, prop);
18940 struct image *img = IMAGE_FROM_ID (it->f, id);
18942 return OK_PIXELS (width_p ? img->width : img->height);
18944 #endif
18945 if (EQ (car, Qplus) || EQ (car, Qminus))
18947 int first = 1;
18948 double px;
18950 pixels = 0;
18951 while (CONSP (cdr))
18953 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
18954 font, width_p, align_to))
18955 return 0;
18956 if (first)
18957 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
18958 else
18959 pixels += px;
18960 cdr = XCDR (cdr);
18962 if (EQ (car, Qminus))
18963 pixels = -pixels;
18964 return OK_PIXELS (pixels);
18967 car = Fbuffer_local_value (car, it->w->buffer);
18970 if (INTEGERP (car) || FLOATP (car))
18972 double fact;
18973 pixels = XFLOATINT (car);
18974 if (NILP (cdr))
18975 return OK_PIXELS (pixels);
18976 if (calc_pixel_width_or_height (&fact, it, cdr,
18977 font, width_p, align_to))
18978 return OK_PIXELS (pixels * fact);
18979 return 0;
18982 return 0;
18985 return 0;
18989 /***********************************************************************
18990 Glyph Display
18991 ***********************************************************************/
18993 #ifdef HAVE_WINDOW_SYSTEM
18995 #if GLYPH_DEBUG
18997 void
18998 dump_glyph_string (s)
18999 struct glyph_string *s;
19001 fprintf (stderr, "glyph string\n");
19002 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
19003 s->x, s->y, s->width, s->height);
19004 fprintf (stderr, " ybase = %d\n", s->ybase);
19005 fprintf (stderr, " hl = %d\n", s->hl);
19006 fprintf (stderr, " left overhang = %d, right = %d\n",
19007 s->left_overhang, s->right_overhang);
19008 fprintf (stderr, " nchars = %d\n", s->nchars);
19009 fprintf (stderr, " extends to end of line = %d\n",
19010 s->extends_to_end_of_line_p);
19011 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
19012 fprintf (stderr, " bg width = %d\n", s->background_width);
19015 #endif /* GLYPH_DEBUG */
19017 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
19018 of XChar2b structures for S; it can't be allocated in
19019 init_glyph_string because it must be allocated via `alloca'. W
19020 is the window on which S is drawn. ROW and AREA are the glyph row
19021 and area within the row from which S is constructed. START is the
19022 index of the first glyph structure covered by S. HL is a
19023 face-override for drawing S. */
19025 #ifdef HAVE_NTGUI
19026 #define OPTIONAL_HDC(hdc) hdc,
19027 #define DECLARE_HDC(hdc) HDC hdc;
19028 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
19029 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
19030 #endif
19032 #ifndef OPTIONAL_HDC
19033 #define OPTIONAL_HDC(hdc)
19034 #define DECLARE_HDC(hdc)
19035 #define ALLOCATE_HDC(hdc, f)
19036 #define RELEASE_HDC(hdc, f)
19037 #endif
19039 static void
19040 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
19041 struct glyph_string *s;
19042 DECLARE_HDC (hdc)
19043 XChar2b *char2b;
19044 struct window *w;
19045 struct glyph_row *row;
19046 enum glyph_row_area area;
19047 int start;
19048 enum draw_glyphs_face hl;
19050 bzero (s, sizeof *s);
19051 s->w = w;
19052 s->f = XFRAME (w->frame);
19053 #ifdef HAVE_NTGUI
19054 s->hdc = hdc;
19055 #endif
19056 s->display = FRAME_X_DISPLAY (s->f);
19057 s->window = FRAME_X_WINDOW (s->f);
19058 s->char2b = char2b;
19059 s->hl = hl;
19060 s->row = row;
19061 s->area = area;
19062 s->first_glyph = row->glyphs[area] + start;
19063 s->height = row->height;
19064 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
19066 /* Display the internal border below the tool-bar window. */
19067 if (WINDOWP (s->f->tool_bar_window)
19068 && s->w == XWINDOW (s->f->tool_bar_window))
19069 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
19071 s->ybase = s->y + row->ascent;
19075 /* Append the list of glyph strings with head H and tail T to the list
19076 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
19078 static INLINE void
19079 append_glyph_string_lists (head, tail, h, t)
19080 struct glyph_string **head, **tail;
19081 struct glyph_string *h, *t;
19083 if (h)
19085 if (*head)
19086 (*tail)->next = h;
19087 else
19088 *head = h;
19089 h->prev = *tail;
19090 *tail = t;
19095 /* Prepend the list of glyph strings with head H and tail T to the
19096 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
19097 result. */
19099 static INLINE void
19100 prepend_glyph_string_lists (head, tail, h, t)
19101 struct glyph_string **head, **tail;
19102 struct glyph_string *h, *t;
19104 if (h)
19106 if (*head)
19107 (*head)->prev = t;
19108 else
19109 *tail = t;
19110 t->next = *head;
19111 *head = h;
19116 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
19117 Set *HEAD and *TAIL to the resulting list. */
19119 static INLINE void
19120 append_glyph_string (head, tail, s)
19121 struct glyph_string **head, **tail;
19122 struct glyph_string *s;
19124 s->next = s->prev = NULL;
19125 append_glyph_string_lists (head, tail, s, s);
19129 /* Get face and two-byte form of character C in face FACE_ID on frame
19130 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19131 means we want to display multibyte text. DISPLAY_P non-zero means
19132 make sure that X resources for the face returned are allocated.
19133 Value is a pointer to a realized face that is ready for display if
19134 DISPLAY_P is non-zero. */
19136 static INLINE struct face *
19137 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19138 struct frame *f;
19139 int c, face_id;
19140 XChar2b *char2b;
19141 int multibyte_p, display_p;
19143 struct face *face = FACE_FROM_ID (f, face_id);
19145 #ifdef USE_FONT_BACKEND
19146 if (enable_font_backend)
19148 struct font *font = (struct font *) face->font_info;
19150 if (font)
19152 unsigned code = font->driver->encode_char (font, c);
19154 if (code != FONT_INVALID_CODE)
19155 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19156 else
19157 STORE_XCHAR2B (char2b, 0, 0);
19160 else
19161 #endif /* USE_FONT_BACKEND */
19162 if (!multibyte_p)
19164 /* Unibyte case. We don't have to encode, but we have to make
19165 sure to use a face suitable for unibyte. */
19166 STORE_XCHAR2B (char2b, 0, c);
19167 face_id = FACE_FOR_CHAR (f, face, c, -1, Qnil);
19168 face = FACE_FROM_ID (f, face_id);
19170 else if (c < 128)
19172 /* Case of ASCII in a face known to fit ASCII. */
19173 STORE_XCHAR2B (char2b, 0, c);
19175 else if (face->font != NULL)
19177 struct font_info *font_info
19178 = FONT_INFO_FROM_ID (f, face->font_info_id);
19179 struct charset *charset = CHARSET_FROM_ID (font_info->charset);
19180 unsigned code = ENCODE_CHAR (charset, c);
19182 if (CHARSET_DIMENSION (charset) == 1)
19183 STORE_XCHAR2B (char2b, 0, code);
19184 else
19185 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19186 /* Maybe encode the character in *CHAR2B. */
19187 FRAME_RIF (f)->encode_char (c, char2b, font_info, charset, NULL);
19190 /* Make sure X resources of the face are allocated. */
19191 #ifdef HAVE_X_WINDOWS
19192 if (display_p)
19193 #endif
19195 xassert (face != NULL);
19196 PREPARE_FACE_FOR_DISPLAY (f, face);
19199 return face;
19203 /* Get face and two-byte form of character glyph GLYPH on frame F.
19204 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
19205 a pointer to a realized face that is ready for display. */
19207 static INLINE struct face *
19208 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
19209 struct frame *f;
19210 struct glyph *glyph;
19211 XChar2b *char2b;
19212 int *two_byte_p;
19214 struct face *face;
19216 xassert (glyph->type == CHAR_GLYPH);
19217 face = FACE_FROM_ID (f, glyph->face_id);
19219 if (two_byte_p)
19220 *two_byte_p = 0;
19222 #ifdef USE_FONT_BACKEND
19223 if (enable_font_backend)
19225 struct font *font = (struct font *) face->font_info;
19227 if (font)
19229 unsigned code = font->driver->encode_char (font, glyph->u.ch);
19231 if (code != FONT_INVALID_CODE)
19232 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19233 else
19234 STORE_XCHAR2B (char2b, 0, code);
19237 else
19238 #endif /* USE_FONT_BACKEND */
19239 if (!glyph->multibyte_p)
19241 /* Unibyte case. We don't have to encode, but we have to make
19242 sure to use a face suitable for unibyte. */
19243 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
19245 else if (glyph->u.ch < 128)
19247 /* Case of ASCII in a face known to fit ASCII. */
19248 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
19250 else
19252 struct font_info *font_info
19253 = FONT_INFO_FROM_ID (f, face->font_info_id);
19254 if (font_info)
19256 struct charset *charset = CHARSET_FROM_ID (font_info->charset);
19257 unsigned code = ENCODE_CHAR (charset, glyph->u.ch);
19259 if (CHARSET_DIMENSION (charset) == 1)
19260 STORE_XCHAR2B (char2b, 0, code);
19261 else
19262 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19264 /* Maybe encode the character in *CHAR2B. */
19265 if (CHARSET_ID (charset) != charset_ascii)
19267 glyph->font_type
19268 = FRAME_RIF (f)->encode_char (glyph->u.ch, char2b, font_info,
19269 charset, two_byte_p);
19274 /* Make sure X resources of the face are allocated. */
19275 xassert (face != NULL);
19276 PREPARE_FACE_FOR_DISPLAY (f, face);
19277 return face;
19281 /* Fill glyph string S with composition components specified by S->cmp.
19283 BASE_FACE is the base face of the composition.
19284 S->gidx is the index of the first component for S.
19286 OVERLAPS non-zero means S should draw the foreground only, and use
19287 its physical height for clipping. See also draw_glyphs.
19289 Value is the index of a component not in S. */
19291 static int
19292 fill_composite_glyph_string (s, base_face, overlaps)
19293 struct glyph_string *s;
19294 struct face *base_face;
19295 int overlaps;
19297 int i;
19299 xassert (s);
19301 s->for_overlaps = overlaps;
19303 #ifdef USE_FONT_BACKEND
19304 if (enable_font_backend && s->cmp->method == COMPOSITION_WITH_GLYPH_STRING)
19306 Lisp_Object gstring
19307 = AREF (XHASH_TABLE (composition_hash_table)->key_and_value,
19308 s->cmp->hash_index * 2);
19310 s->face = base_face;
19311 s->font_info = base_face->font_info;
19312 s->font = s->font_info->font;
19313 for (i = 0, s->nchars = 0; i < s->cmp->glyph_len; i++, s->nchars++)
19315 Lisp_Object g = LGSTRING_GLYPH (gstring, i);
19316 unsigned code;
19317 XChar2b * store_pos;
19318 if (NILP (g))
19319 break;
19320 code = LGLYPH_CODE (g);
19321 store_pos = s->char2b + i;
19322 STORE_XCHAR2B (store_pos, code >> 8, code & 0xFF);
19324 s->width = s->cmp->pixel_width;
19326 else
19327 #endif /* USE_FONT_BACKEND */
19329 /* For all glyphs of this composition, starting at the offset
19330 S->gidx, until we reach the end of the definition or encounter a
19331 glyph that requires the different face, add it to S. */
19332 struct face *face;
19334 s->face = NULL;
19335 s->font = NULL;
19336 s->font_info = NULL;
19337 for (i = s->gidx; i < s->cmp->glyph_len; i++)
19339 int c = COMPOSITION_GLYPH (s->cmp, i);
19341 if (c != '\t')
19343 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
19344 -1, Qnil);
19346 face = get_char_face_and_encoding (s->f, c, face_id,
19347 s->char2b + i, 1, 1);
19348 if (face)
19350 if (! s->face)
19352 s->face = face;
19353 s->font = s->face->font;
19354 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19356 else if (s->face != face)
19357 break;
19360 ++s->nchars;
19363 /* All glyph strings for the same composition has the same width,
19364 i.e. the width set for the first component of the composition. */
19365 s->width = s->first_glyph->pixel_width;
19368 /* If the specified font could not be loaded, use the frame's
19369 default font, but record the fact that we couldn't load it in
19370 the glyph string so that we can draw rectangles for the
19371 characters of the glyph string. */
19372 if (s->font == NULL)
19374 s->font_not_found_p = 1;
19375 s->font = FRAME_FONT (s->f);
19378 /* Adjust base line for subscript/superscript text. */
19379 s->ybase += s->first_glyph->voffset;
19381 /* This glyph string must always be drawn with 16-bit functions. */
19382 s->two_byte_p = 1;
19384 return s->gidx + s->nchars;
19388 /* Fill glyph string S from a sequence of character glyphs.
19390 FACE_ID is the face id of the string. START is the index of the
19391 first glyph to consider, END is the index of the last + 1.
19392 OVERLAPS non-zero means S should draw the foreground only, and use
19393 its physical height for clipping. See also draw_glyphs.
19395 Value is the index of the first glyph not in S. */
19397 static int
19398 fill_glyph_string (s, face_id, start, end, overlaps)
19399 struct glyph_string *s;
19400 int face_id;
19401 int start, end, overlaps;
19403 struct glyph *glyph, *last;
19404 int voffset;
19405 int glyph_not_available_p;
19407 xassert (s->f == XFRAME (s->w->frame));
19408 xassert (s->nchars == 0);
19409 xassert (start >= 0 && end > start);
19411 s->for_overlaps = overlaps,
19412 glyph = s->row->glyphs[s->area] + start;
19413 last = s->row->glyphs[s->area] + end;
19414 voffset = glyph->voffset;
19415 s->padding_p = glyph->padding_p;
19416 glyph_not_available_p = glyph->glyph_not_available_p;
19418 while (glyph < last
19419 && glyph->type == CHAR_GLYPH
19420 && glyph->voffset == voffset
19421 /* Same face id implies same font, nowadays. */
19422 && glyph->face_id == face_id
19423 && glyph->glyph_not_available_p == glyph_not_available_p)
19425 int two_byte_p;
19427 s->face = get_glyph_face_and_encoding (s->f, glyph,
19428 s->char2b + s->nchars,
19429 &two_byte_p);
19430 s->two_byte_p = two_byte_p;
19431 ++s->nchars;
19432 xassert (s->nchars <= end - start);
19433 s->width += glyph->pixel_width;
19434 if (glyph++->padding_p != s->padding_p)
19435 break;
19438 s->font = s->face->font;
19439 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19441 /* If the specified font could not be loaded, use the frame's font,
19442 but record the fact that we couldn't load it in
19443 S->font_not_found_p so that we can draw rectangles for the
19444 characters of the glyph string. */
19445 if (s->font == NULL || glyph_not_available_p)
19447 s->font_not_found_p = 1;
19448 s->font = FRAME_FONT (s->f);
19451 /* Adjust base line for subscript/superscript text. */
19452 s->ybase += voffset;
19454 xassert (s->face && s->face->gc);
19455 return glyph - s->row->glyphs[s->area];
19459 /* Fill glyph string S from image glyph S->first_glyph. */
19461 static void
19462 fill_image_glyph_string (s)
19463 struct glyph_string *s;
19465 xassert (s->first_glyph->type == IMAGE_GLYPH);
19466 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
19467 xassert (s->img);
19468 s->slice = s->first_glyph->slice;
19469 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
19470 s->font = s->face->font;
19471 s->width = s->first_glyph->pixel_width;
19473 /* Adjust base line for subscript/superscript text. */
19474 s->ybase += s->first_glyph->voffset;
19478 /* Fill glyph string S from a sequence of stretch glyphs.
19480 ROW is the glyph row in which the glyphs are found, AREA is the
19481 area within the row. START is the index of the first glyph to
19482 consider, END is the index of the last + 1.
19484 Value is the index of the first glyph not in S. */
19486 static int
19487 fill_stretch_glyph_string (s, row, area, start, end)
19488 struct glyph_string *s;
19489 struct glyph_row *row;
19490 enum glyph_row_area area;
19491 int start, end;
19493 struct glyph *glyph, *last;
19494 int voffset, face_id;
19496 xassert (s->first_glyph->type == STRETCH_GLYPH);
19498 glyph = s->row->glyphs[s->area] + start;
19499 last = s->row->glyphs[s->area] + end;
19500 face_id = glyph->face_id;
19501 s->face = FACE_FROM_ID (s->f, face_id);
19502 s->font = s->face->font;
19503 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19504 s->width = glyph->pixel_width;
19505 s->nchars = 1;
19506 voffset = glyph->voffset;
19508 for (++glyph;
19509 (glyph < last
19510 && glyph->type == STRETCH_GLYPH
19511 && glyph->voffset == voffset
19512 && glyph->face_id == face_id);
19513 ++glyph)
19514 s->width += glyph->pixel_width;
19516 /* Adjust base line for subscript/superscript text. */
19517 s->ybase += voffset;
19519 /* The case that face->gc == 0 is handled when drawing the glyph
19520 string by calling PREPARE_FACE_FOR_DISPLAY. */
19521 xassert (s->face);
19522 return glyph - s->row->glyphs[s->area];
19525 static XCharStruct *
19526 get_per_char_metric (f, font, font_info, char2b, font_type)
19527 struct frame *f;
19528 XFontStruct *font;
19529 struct font_info *font_info;
19530 XChar2b *char2b;
19531 int font_type;
19533 #ifdef USE_FONT_BACKEND
19534 if (enable_font_backend)
19536 static XCharStruct pcm_value;
19537 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
19538 struct font *fontp;
19539 struct font_metrics metrics;
19541 if (! font_info || code == FONT_INVALID_CODE)
19542 return NULL;
19543 fontp = (struct font *) font_info;
19544 fontp->driver->text_extents (fontp, &code, 1, &metrics);
19545 pcm_value.lbearing = metrics.lbearing;
19546 pcm_value.rbearing = metrics.rbearing;
19547 pcm_value.ascent = metrics.ascent;
19548 pcm_value.descent = metrics.descent;
19549 pcm_value.width = metrics.width;
19550 return &pcm_value;
19552 #endif /* USE_FONT_BACKEND */
19553 return FRAME_RIF (f)->per_char_metric (font, char2b, font_type);
19556 /* EXPORT for RIF:
19557 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19558 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19559 assumed to be zero. */
19561 void
19562 x_get_glyph_overhangs (glyph, f, left, right)
19563 struct glyph *glyph;
19564 struct frame *f;
19565 int *left, *right;
19567 *left = *right = 0;
19569 if (glyph->type == CHAR_GLYPH)
19571 XFontStruct *font;
19572 struct face *face;
19573 struct font_info *font_info;
19574 XChar2b char2b;
19575 XCharStruct *pcm;
19577 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19578 font = face->font;
19579 font_info = FONT_INFO_FROM_FACE (f, face);
19580 if (font /* ++KFS: Should this be font_info ? */
19581 && (pcm = get_per_char_metric (f, font, font_info, &char2b, glyph->font_type)))
19583 if (pcm->rbearing > pcm->width)
19584 *right = pcm->rbearing - pcm->width;
19585 if (pcm->lbearing < 0)
19586 *left = -pcm->lbearing;
19589 else if (glyph->type == COMPOSITE_GLYPH)
19591 struct composition *cmp = composition_table[glyph->u.cmp_id];
19593 *right = cmp->rbearing - cmp->pixel_width;
19594 *left = - cmp->lbearing;
19599 /* Return the index of the first glyph preceding glyph string S that
19600 is overwritten by S because of S's left overhang. Value is -1
19601 if no glyphs are overwritten. */
19603 static int
19604 left_overwritten (s)
19605 struct glyph_string *s;
19607 int k;
19609 if (s->left_overhang)
19611 int x = 0, i;
19612 struct glyph *glyphs = s->row->glyphs[s->area];
19613 int first = s->first_glyph - glyphs;
19615 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19616 x -= glyphs[i].pixel_width;
19618 k = i + 1;
19620 else
19621 k = -1;
19623 return k;
19627 /* Return the index of the first glyph preceding glyph string S that
19628 is overwriting S because of its right overhang. Value is -1 if no
19629 glyph in front of S overwrites S. */
19631 static int
19632 left_overwriting (s)
19633 struct glyph_string *s;
19635 int i, k, x;
19636 struct glyph *glyphs = s->row->glyphs[s->area];
19637 int first = s->first_glyph - glyphs;
19639 k = -1;
19640 x = 0;
19641 for (i = first - 1; i >= 0; --i)
19643 int left, right;
19644 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19645 if (x + right > 0)
19646 k = i;
19647 x -= glyphs[i].pixel_width;
19650 return k;
19654 /* Return the index of the last glyph following glyph string S that is
19655 not overwritten by S because of S's right overhang. Value is -1 if
19656 no such glyph is found. */
19658 static int
19659 right_overwritten (s)
19660 struct glyph_string *s;
19662 int k = -1;
19664 if (s->right_overhang)
19666 int x = 0, i;
19667 struct glyph *glyphs = s->row->glyphs[s->area];
19668 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19669 int end = s->row->used[s->area];
19671 for (i = first; i < end && s->right_overhang > x; ++i)
19672 x += glyphs[i].pixel_width;
19674 k = i;
19677 return k;
19681 /* Return the index of the last glyph following glyph string S that
19682 overwrites S because of its left overhang. Value is negative
19683 if no such glyph is found. */
19685 static int
19686 right_overwriting (s)
19687 struct glyph_string *s;
19689 int i, k, x;
19690 int end = s->row->used[s->area];
19691 struct glyph *glyphs = s->row->glyphs[s->area];
19692 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19694 k = -1;
19695 x = 0;
19696 for (i = first; i < end; ++i)
19698 int left, right;
19699 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19700 if (x - left < 0)
19701 k = i;
19702 x += glyphs[i].pixel_width;
19705 return k;
19709 /* Set background width of glyph string S. START is the index of the
19710 first glyph following S. LAST_X is the right-most x-position + 1
19711 in the drawing area. */
19713 static INLINE void
19714 set_glyph_string_background_width (s, start, last_x)
19715 struct glyph_string *s;
19716 int start;
19717 int last_x;
19719 /* If the face of this glyph string has to be drawn to the end of
19720 the drawing area, set S->extends_to_end_of_line_p. */
19722 if (start == s->row->used[s->area]
19723 && s->area == TEXT_AREA
19724 && ((s->row->fill_line_p
19725 && (s->hl == DRAW_NORMAL_TEXT
19726 || s->hl == DRAW_IMAGE_RAISED
19727 || s->hl == DRAW_IMAGE_SUNKEN))
19728 || s->hl == DRAW_MOUSE_FACE))
19729 s->extends_to_end_of_line_p = 1;
19731 /* If S extends its face to the end of the line, set its
19732 background_width to the distance to the right edge of the drawing
19733 area. */
19734 if (s->extends_to_end_of_line_p)
19735 s->background_width = last_x - s->x + 1;
19736 else
19737 s->background_width = s->width;
19741 /* Compute overhangs and x-positions for glyph string S and its
19742 predecessors, or successors. X is the starting x-position for S.
19743 BACKWARD_P non-zero means process predecessors. */
19745 static void
19746 compute_overhangs_and_x (s, x, backward_p)
19747 struct glyph_string *s;
19748 int x;
19749 int backward_p;
19751 if (backward_p)
19753 while (s)
19755 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
19756 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
19757 x -= s->width;
19758 s->x = x;
19759 s = s->prev;
19762 else
19764 while (s)
19766 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
19767 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
19768 s->x = x;
19769 x += s->width;
19770 s = s->next;
19777 /* The following macros are only called from draw_glyphs below.
19778 They reference the following parameters of that function directly:
19779 `w', `row', `area', and `overlap_p'
19780 as well as the following local variables:
19781 `s', `f', and `hdc' (in W32) */
19783 #ifdef HAVE_NTGUI
19784 /* On W32, silently add local `hdc' variable to argument list of
19785 init_glyph_string. */
19786 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19787 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
19788 #else
19789 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19790 init_glyph_string (s, char2b, w, row, area, start, hl)
19791 #endif
19793 /* Add a glyph string for a stretch glyph to the list of strings
19794 between HEAD and TAIL. START is the index of the stretch glyph in
19795 row area AREA of glyph row ROW. END is the index of the last glyph
19796 in that glyph row area. X is the current output position assigned
19797 to the new glyph string constructed. HL overrides that face of the
19798 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19799 is the right-most x-position of the drawing area. */
19801 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
19802 and below -- keep them on one line. */
19803 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19804 do \
19806 s = (struct glyph_string *) alloca (sizeof *s); \
19807 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19808 START = fill_stretch_glyph_string (s, row, area, START, END); \
19809 append_glyph_string (&HEAD, &TAIL, s); \
19810 s->x = (X); \
19812 while (0)
19815 /* Add a glyph string for an image glyph to the list of strings
19816 between HEAD and TAIL. START is the index of the image glyph in
19817 row area AREA of glyph row ROW. END is the index of the last glyph
19818 in that glyph row area. X is the current output position assigned
19819 to the new glyph string constructed. HL overrides that face of the
19820 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19821 is the right-most x-position of the drawing area. */
19823 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19824 do \
19826 s = (struct glyph_string *) alloca (sizeof *s); \
19827 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19828 fill_image_glyph_string (s); \
19829 append_glyph_string (&HEAD, &TAIL, s); \
19830 ++START; \
19831 s->x = (X); \
19833 while (0)
19836 /* Add a glyph string for a sequence of character glyphs to the list
19837 of strings between HEAD and TAIL. START is the index of the first
19838 glyph in row area AREA of glyph row ROW that is part of the new
19839 glyph string. END is the index of the last glyph in that glyph row
19840 area. X is the current output position assigned to the new glyph
19841 string constructed. HL overrides that face of the glyph; e.g. it
19842 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
19843 right-most x-position of the drawing area. */
19845 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19846 do \
19848 int face_id; \
19849 XChar2b *char2b; \
19851 face_id = (row)->glyphs[area][START].face_id; \
19853 s = (struct glyph_string *) alloca (sizeof *s); \
19854 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
19855 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19856 append_glyph_string (&HEAD, &TAIL, s); \
19857 s->x = (X); \
19858 START = fill_glyph_string (s, face_id, START, END, overlaps); \
19860 while (0)
19863 /* Add a glyph string for a composite sequence to the list of strings
19864 between HEAD and TAIL. START is the index of the first glyph in
19865 row area AREA of glyph row ROW that is part of the new glyph
19866 string. END is the index of the last glyph in that glyph row area.
19867 X is the current output position assigned to the new glyph string
19868 constructed. HL overrides that face of the glyph; e.g. it is
19869 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
19870 x-position of the drawing area. */
19872 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19873 do { \
19874 int face_id = (row)->glyphs[area][START].face_id; \
19875 struct face *base_face = FACE_FROM_ID (f, face_id); \
19876 int cmp_id = (row)->glyphs[area][START].u.cmp_id; \
19877 struct composition *cmp = composition_table[cmp_id]; \
19878 XChar2b *char2b; \
19879 struct glyph_string *first_s; \
19880 int n; \
19882 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
19884 /* Make glyph_strings for each glyph sequence that is drawable by \
19885 the same face, and append them to HEAD/TAIL. */ \
19886 for (n = 0; n < cmp->glyph_len;) \
19888 s = (struct glyph_string *) alloca (sizeof *s); \
19889 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19890 append_glyph_string (&(HEAD), &(TAIL), s); \
19891 s->cmp = cmp; \
19892 s->gidx = n; \
19893 s->x = (X); \
19894 if (n == 0) \
19895 first_s = s; \
19896 n = fill_composite_glyph_string (s, base_face, overlaps); \
19899 ++START; \
19900 s = first_s; \
19901 } while (0)
19904 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
19905 of AREA of glyph row ROW on window W between indices START and END.
19906 HL overrides the face for drawing glyph strings, e.g. it is
19907 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
19908 x-positions of the drawing area.
19910 This is an ugly monster macro construct because we must use alloca
19911 to allocate glyph strings (because draw_glyphs can be called
19912 asynchronously). */
19914 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19915 do \
19917 HEAD = TAIL = NULL; \
19918 while (START < END) \
19920 struct glyph *first_glyph = (row)->glyphs[area] + START; \
19921 switch (first_glyph->type) \
19923 case CHAR_GLYPH: \
19924 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
19925 HL, X, LAST_X); \
19926 break; \
19928 case COMPOSITE_GLYPH: \
19929 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
19930 HL, X, LAST_X); \
19931 break; \
19933 case STRETCH_GLYPH: \
19934 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
19935 HL, X, LAST_X); \
19936 break; \
19938 case IMAGE_GLYPH: \
19939 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
19940 HL, X, LAST_X); \
19941 break; \
19943 default: \
19944 abort (); \
19947 if (s) \
19949 set_glyph_string_background_width (s, START, LAST_X); \
19950 (X) += s->width; \
19954 while (0)
19957 /* Draw glyphs between START and END in AREA of ROW on window W,
19958 starting at x-position X. X is relative to AREA in W. HL is a
19959 face-override with the following meaning:
19961 DRAW_NORMAL_TEXT draw normally
19962 DRAW_CURSOR draw in cursor face
19963 DRAW_MOUSE_FACE draw in mouse face.
19964 DRAW_INVERSE_VIDEO draw in mode line face
19965 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
19966 DRAW_IMAGE_RAISED draw an image with a raised relief around it
19968 If OVERLAPS is non-zero, draw only the foreground of characters and
19969 clip to the physical height of ROW. Non-zero value also defines
19970 the overlapping part to be drawn:
19972 OVERLAPS_PRED overlap with preceding rows
19973 OVERLAPS_SUCC overlap with succeeding rows
19974 OVERLAPS_BOTH overlap with both preceding/succeeding rows
19975 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
19977 Value is the x-position reached, relative to AREA of W. */
19979 static int
19980 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
19981 struct window *w;
19982 int x;
19983 struct glyph_row *row;
19984 enum glyph_row_area area;
19985 EMACS_INT start, end;
19986 enum draw_glyphs_face hl;
19987 int overlaps;
19989 struct glyph_string *head, *tail;
19990 struct glyph_string *s;
19991 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
19992 int last_x, area_width;
19993 int x_reached;
19994 int i, j;
19995 struct frame *f = XFRAME (WINDOW_FRAME (w));
19996 DECLARE_HDC (hdc);
19998 ALLOCATE_HDC (hdc, f);
20000 /* Let's rather be paranoid than getting a SEGV. */
20001 end = min (end, row->used[area]);
20002 start = max (0, start);
20003 start = min (end, start);
20005 /* Translate X to frame coordinates. Set last_x to the right
20006 end of the drawing area. */
20007 if (row->full_width_p)
20009 /* X is relative to the left edge of W, without scroll bars
20010 or fringes. */
20011 x += WINDOW_LEFT_EDGE_X (w);
20012 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
20014 else
20016 int area_left = window_box_left (w, area);
20017 x += area_left;
20018 area_width = window_box_width (w, area);
20019 last_x = area_left + area_width;
20022 /* Build a doubly-linked list of glyph_string structures between
20023 head and tail from what we have to draw. Note that the macro
20024 BUILD_GLYPH_STRINGS will modify its start parameter. That's
20025 the reason we use a separate variable `i'. */
20026 i = start;
20027 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
20028 if (tail)
20029 x_reached = tail->x + tail->background_width;
20030 else
20031 x_reached = x;
20033 /* If there are any glyphs with lbearing < 0 or rbearing > width in
20034 the row, redraw some glyphs in front or following the glyph
20035 strings built above. */
20036 if (head && !overlaps && row->contains_overlapping_glyphs_p)
20038 int dummy_x = 0;
20039 struct glyph_string *h, *t;
20041 /* Compute overhangs for all glyph strings. */
20042 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
20043 for (s = head; s; s = s->next)
20044 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
20046 /* Prepend glyph strings for glyphs in front of the first glyph
20047 string that are overwritten because of the first glyph
20048 string's left overhang. The background of all strings
20049 prepended must be drawn because the first glyph string
20050 draws over it. */
20051 i = left_overwritten (head);
20052 if (i >= 0)
20054 j = i;
20055 BUILD_GLYPH_STRINGS (j, start, h, t,
20056 DRAW_NORMAL_TEXT, dummy_x, last_x);
20057 start = i;
20058 compute_overhangs_and_x (t, head->x, 1);
20059 prepend_glyph_string_lists (&head, &tail, h, t);
20060 clip_head = head;
20063 /* Prepend glyph strings for glyphs in front of the first glyph
20064 string that overwrite that glyph string because of their
20065 right overhang. For these strings, only the foreground must
20066 be drawn, because it draws over the glyph string at `head'.
20067 The background must not be drawn because this would overwrite
20068 right overhangs of preceding glyphs for which no glyph
20069 strings exist. */
20070 i = left_overwriting (head);
20071 if (i >= 0)
20073 clip_head = head;
20074 BUILD_GLYPH_STRINGS (i, start, h, t,
20075 DRAW_NORMAL_TEXT, dummy_x, last_x);
20076 for (s = h; s; s = s->next)
20077 s->background_filled_p = 1;
20078 compute_overhangs_and_x (t, head->x, 1);
20079 prepend_glyph_string_lists (&head, &tail, h, t);
20082 /* Append glyphs strings for glyphs following the last glyph
20083 string tail that are overwritten by tail. The background of
20084 these strings has to be drawn because tail's foreground draws
20085 over it. */
20086 i = right_overwritten (tail);
20087 if (i >= 0)
20089 BUILD_GLYPH_STRINGS (end, i, h, t,
20090 DRAW_NORMAL_TEXT, x, last_x);
20091 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20092 append_glyph_string_lists (&head, &tail, h, t);
20093 clip_tail = tail;
20096 /* Append glyph strings for glyphs following the last glyph
20097 string tail that overwrite tail. The foreground of such
20098 glyphs has to be drawn because it writes into the background
20099 of tail. The background must not be drawn because it could
20100 paint over the foreground of following glyphs. */
20101 i = right_overwriting (tail);
20102 if (i >= 0)
20104 clip_tail = tail;
20105 i++; /* We must include the Ith glyph. */
20106 BUILD_GLYPH_STRINGS (end, i, h, t,
20107 DRAW_NORMAL_TEXT, x, last_x);
20108 for (s = h; s; s = s->next)
20109 s->background_filled_p = 1;
20110 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20111 append_glyph_string_lists (&head, &tail, h, t);
20113 if (clip_head || clip_tail)
20114 for (s = head; s; s = s->next)
20116 s->clip_head = clip_head;
20117 s->clip_tail = clip_tail;
20121 /* Draw all strings. */
20122 for (s = head; s; s = s->next)
20123 FRAME_RIF (f)->draw_glyph_string (s);
20125 if (area == TEXT_AREA
20126 && !row->full_width_p
20127 /* When drawing overlapping rows, only the glyph strings'
20128 foreground is drawn, which doesn't erase a cursor
20129 completely. */
20130 && !overlaps)
20132 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
20133 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
20134 : (tail ? tail->x + tail->background_width : x));
20136 int text_left = window_box_left (w, TEXT_AREA);
20137 x0 -= text_left;
20138 x1 -= text_left;
20140 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
20141 row->y, MATRIX_ROW_BOTTOM_Y (row));
20144 /* Value is the x-position up to which drawn, relative to AREA of W.
20145 This doesn't include parts drawn because of overhangs. */
20146 if (row->full_width_p)
20147 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
20148 else
20149 x_reached -= window_box_left (w, area);
20151 RELEASE_HDC (hdc, f);
20153 return x_reached;
20156 /* Expand row matrix if too narrow. Don't expand if area
20157 is not present. */
20159 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
20161 if (!fonts_changed_p \
20162 && (it->glyph_row->glyphs[area] \
20163 < it->glyph_row->glyphs[area + 1])) \
20165 it->w->ncols_scale_factor++; \
20166 fonts_changed_p = 1; \
20170 /* Store one glyph for IT->char_to_display in IT->glyph_row.
20171 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20173 static INLINE void
20174 append_glyph (it)
20175 struct it *it;
20177 struct glyph *glyph;
20178 enum glyph_row_area area = it->area;
20180 xassert (it->glyph_row);
20181 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
20183 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20184 if (glyph < it->glyph_row->glyphs[area + 1])
20186 glyph->charpos = CHARPOS (it->position);
20187 glyph->object = it->object;
20188 if (it->pixel_width > 0)
20190 glyph->pixel_width = it->pixel_width;
20191 glyph->padding_p = 0;
20193 else
20195 /* Assure at least 1-pixel width. Otherwise, cursor can't
20196 be displayed correctly. */
20197 glyph->pixel_width = 1;
20198 glyph->padding_p = 1;
20200 glyph->ascent = it->ascent;
20201 glyph->descent = it->descent;
20202 glyph->voffset = it->voffset;
20203 glyph->type = CHAR_GLYPH;
20204 glyph->multibyte_p = it->multibyte_p;
20205 glyph->left_box_line_p = it->start_of_box_run_p;
20206 glyph->right_box_line_p = it->end_of_box_run_p;
20207 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20208 || it->phys_descent > it->descent);
20209 glyph->glyph_not_available_p = it->glyph_not_available_p;
20210 glyph->face_id = it->face_id;
20211 glyph->u.ch = it->char_to_display;
20212 glyph->slice = null_glyph_slice;
20213 glyph->font_type = FONT_TYPE_UNKNOWN;
20214 ++it->glyph_row->used[area];
20216 else
20217 IT_EXPAND_MATRIX_WIDTH (it, area);
20220 /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
20221 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20223 static INLINE void
20224 append_composite_glyph (it)
20225 struct it *it;
20227 struct glyph *glyph;
20228 enum glyph_row_area area = it->area;
20230 xassert (it->glyph_row);
20232 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20233 if (glyph < it->glyph_row->glyphs[area + 1])
20235 glyph->charpos = CHARPOS (it->position);
20236 glyph->object = it->object;
20237 glyph->pixel_width = it->pixel_width;
20238 glyph->ascent = it->ascent;
20239 glyph->descent = it->descent;
20240 glyph->voffset = it->voffset;
20241 glyph->type = COMPOSITE_GLYPH;
20242 glyph->multibyte_p = it->multibyte_p;
20243 glyph->left_box_line_p = it->start_of_box_run_p;
20244 glyph->right_box_line_p = it->end_of_box_run_p;
20245 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20246 || it->phys_descent > it->descent);
20247 glyph->padding_p = 0;
20248 glyph->glyph_not_available_p = 0;
20249 glyph->face_id = it->face_id;
20250 glyph->u.cmp_id = it->cmp_id;
20251 glyph->slice = null_glyph_slice;
20252 glyph->font_type = FONT_TYPE_UNKNOWN;
20253 ++it->glyph_row->used[area];
20255 else
20256 IT_EXPAND_MATRIX_WIDTH (it, area);
20260 /* Change IT->ascent and IT->height according to the setting of
20261 IT->voffset. */
20263 static INLINE void
20264 take_vertical_position_into_account (it)
20265 struct it *it;
20267 if (it->voffset)
20269 if (it->voffset < 0)
20270 /* Increase the ascent so that we can display the text higher
20271 in the line. */
20272 it->ascent -= it->voffset;
20273 else
20274 /* Increase the descent so that we can display the text lower
20275 in the line. */
20276 it->descent += it->voffset;
20281 /* Produce glyphs/get display metrics for the image IT is loaded with.
20282 See the description of struct display_iterator in dispextern.h for
20283 an overview of struct display_iterator. */
20285 static void
20286 produce_image_glyph (it)
20287 struct it *it;
20289 struct image *img;
20290 struct face *face;
20291 int glyph_ascent, crop;
20292 struct glyph_slice slice;
20294 xassert (it->what == IT_IMAGE);
20296 face = FACE_FROM_ID (it->f, it->face_id);
20297 xassert (face);
20298 /* Make sure X resources of the face is loaded. */
20299 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20301 if (it->image_id < 0)
20303 /* Fringe bitmap. */
20304 it->ascent = it->phys_ascent = 0;
20305 it->descent = it->phys_descent = 0;
20306 it->pixel_width = 0;
20307 it->nglyphs = 0;
20308 return;
20311 img = IMAGE_FROM_ID (it->f, it->image_id);
20312 xassert (img);
20313 /* Make sure X resources of the image is loaded. */
20314 prepare_image_for_display (it->f, img);
20316 slice.x = slice.y = 0;
20317 slice.width = img->width;
20318 slice.height = img->height;
20320 if (INTEGERP (it->slice.x))
20321 slice.x = XINT (it->slice.x);
20322 else if (FLOATP (it->slice.x))
20323 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
20325 if (INTEGERP (it->slice.y))
20326 slice.y = XINT (it->slice.y);
20327 else if (FLOATP (it->slice.y))
20328 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
20330 if (INTEGERP (it->slice.width))
20331 slice.width = XINT (it->slice.width);
20332 else if (FLOATP (it->slice.width))
20333 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
20335 if (INTEGERP (it->slice.height))
20336 slice.height = XINT (it->slice.height);
20337 else if (FLOATP (it->slice.height))
20338 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
20340 if (slice.x >= img->width)
20341 slice.x = img->width;
20342 if (slice.y >= img->height)
20343 slice.y = img->height;
20344 if (slice.x + slice.width >= img->width)
20345 slice.width = img->width - slice.x;
20346 if (slice.y + slice.height > img->height)
20347 slice.height = img->height - slice.y;
20349 if (slice.width == 0 || slice.height == 0)
20350 return;
20352 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
20354 it->descent = slice.height - glyph_ascent;
20355 if (slice.y == 0)
20356 it->descent += img->vmargin;
20357 if (slice.y + slice.height == img->height)
20358 it->descent += img->vmargin;
20359 it->phys_descent = it->descent;
20361 it->pixel_width = slice.width;
20362 if (slice.x == 0)
20363 it->pixel_width += img->hmargin;
20364 if (slice.x + slice.width == img->width)
20365 it->pixel_width += img->hmargin;
20367 /* It's quite possible for images to have an ascent greater than
20368 their height, so don't get confused in that case. */
20369 if (it->descent < 0)
20370 it->descent = 0;
20372 #if 0 /* this breaks image tiling */
20373 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
20374 int face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
20375 if (face_ascent > it->ascent)
20376 it->ascent = it->phys_ascent = face_ascent;
20377 #endif
20379 it->nglyphs = 1;
20381 if (face->box != FACE_NO_BOX)
20383 if (face->box_line_width > 0)
20385 if (slice.y == 0)
20386 it->ascent += face->box_line_width;
20387 if (slice.y + slice.height == img->height)
20388 it->descent += face->box_line_width;
20391 if (it->start_of_box_run_p && slice.x == 0)
20392 it->pixel_width += eabs (face->box_line_width);
20393 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
20394 it->pixel_width += eabs (face->box_line_width);
20397 take_vertical_position_into_account (it);
20399 /* Automatically crop wide image glyphs at right edge so we can
20400 draw the cursor on same display row. */
20401 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
20402 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
20404 it->pixel_width -= crop;
20405 slice.width -= crop;
20408 if (it->glyph_row)
20410 struct glyph *glyph;
20411 enum glyph_row_area area = it->area;
20413 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20414 if (glyph < it->glyph_row->glyphs[area + 1])
20416 glyph->charpos = CHARPOS (it->position);
20417 glyph->object = it->object;
20418 glyph->pixel_width = it->pixel_width;
20419 glyph->ascent = glyph_ascent;
20420 glyph->descent = it->descent;
20421 glyph->voffset = it->voffset;
20422 glyph->type = IMAGE_GLYPH;
20423 glyph->multibyte_p = it->multibyte_p;
20424 glyph->left_box_line_p = it->start_of_box_run_p;
20425 glyph->right_box_line_p = it->end_of_box_run_p;
20426 glyph->overlaps_vertically_p = 0;
20427 glyph->padding_p = 0;
20428 glyph->glyph_not_available_p = 0;
20429 glyph->face_id = it->face_id;
20430 glyph->u.img_id = img->id;
20431 glyph->slice = slice;
20432 glyph->font_type = FONT_TYPE_UNKNOWN;
20433 ++it->glyph_row->used[area];
20435 else
20436 IT_EXPAND_MATRIX_WIDTH (it, area);
20441 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
20442 of the glyph, WIDTH and HEIGHT are the width and height of the
20443 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20445 static void
20446 append_stretch_glyph (it, object, width, height, ascent)
20447 struct it *it;
20448 Lisp_Object object;
20449 int width, height;
20450 int ascent;
20452 struct glyph *glyph;
20453 enum glyph_row_area area = it->area;
20455 xassert (ascent >= 0 && ascent <= height);
20457 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20458 if (glyph < it->glyph_row->glyphs[area + 1])
20460 glyph->charpos = CHARPOS (it->position);
20461 glyph->object = object;
20462 glyph->pixel_width = width;
20463 glyph->ascent = ascent;
20464 glyph->descent = height - ascent;
20465 glyph->voffset = it->voffset;
20466 glyph->type = STRETCH_GLYPH;
20467 glyph->multibyte_p = it->multibyte_p;
20468 glyph->left_box_line_p = it->start_of_box_run_p;
20469 glyph->right_box_line_p = it->end_of_box_run_p;
20470 glyph->overlaps_vertically_p = 0;
20471 glyph->padding_p = 0;
20472 glyph->glyph_not_available_p = 0;
20473 glyph->face_id = it->face_id;
20474 glyph->u.stretch.ascent = ascent;
20475 glyph->u.stretch.height = height;
20476 glyph->slice = null_glyph_slice;
20477 glyph->font_type = FONT_TYPE_UNKNOWN;
20478 ++it->glyph_row->used[area];
20480 else
20481 IT_EXPAND_MATRIX_WIDTH (it, area);
20485 /* Produce a stretch glyph for iterator IT. IT->object is the value
20486 of the glyph property displayed. The value must be a list
20487 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20488 being recognized:
20490 1. `:width WIDTH' specifies that the space should be WIDTH *
20491 canonical char width wide. WIDTH may be an integer or floating
20492 point number.
20494 2. `:relative-width FACTOR' specifies that the width of the stretch
20495 should be computed from the width of the first character having the
20496 `glyph' property, and should be FACTOR times that width.
20498 3. `:align-to HPOS' specifies that the space should be wide enough
20499 to reach HPOS, a value in canonical character units.
20501 Exactly one of the above pairs must be present.
20503 4. `:height HEIGHT' specifies that the height of the stretch produced
20504 should be HEIGHT, measured in canonical character units.
20506 5. `:relative-height FACTOR' specifies that the height of the
20507 stretch should be FACTOR times the height of the characters having
20508 the glyph property.
20510 Either none or exactly one of 4 or 5 must be present.
20512 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20513 of the stretch should be used for the ascent of the stretch.
20514 ASCENT must be in the range 0 <= ASCENT <= 100. */
20516 static void
20517 produce_stretch_glyph (it)
20518 struct it *it;
20520 /* (space :width WIDTH :height HEIGHT ...) */
20521 Lisp_Object prop, plist;
20522 int width = 0, height = 0, align_to = -1;
20523 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20524 int ascent = 0;
20525 double tem;
20526 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20527 XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
20529 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20531 /* List should start with `space'. */
20532 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20533 plist = XCDR (it->object);
20535 /* Compute the width of the stretch. */
20536 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20537 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20539 /* Absolute width `:width WIDTH' specified and valid. */
20540 zero_width_ok_p = 1;
20541 width = (int)tem;
20543 else if (prop = Fplist_get (plist, QCrelative_width),
20544 NUMVAL (prop) > 0)
20546 /* Relative width `:relative-width FACTOR' specified and valid.
20547 Compute the width of the characters having the `glyph'
20548 property. */
20549 struct it it2;
20550 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20552 it2 = *it;
20553 if (it->multibyte_p)
20555 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
20556 - IT_BYTEPOS (*it));
20557 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
20559 else
20560 it2.c = *p, it2.len = 1;
20562 it2.glyph_row = NULL;
20563 it2.what = IT_CHARACTER;
20564 x_produce_glyphs (&it2);
20565 width = NUMVAL (prop) * it2.pixel_width;
20567 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20568 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20570 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20571 align_to = (align_to < 0
20573 : align_to - window_box_left_offset (it->w, TEXT_AREA));
20574 else if (align_to < 0)
20575 align_to = window_box_left_offset (it->w, TEXT_AREA);
20576 width = max (0, (int)tem + align_to - it->current_x);
20577 zero_width_ok_p = 1;
20579 else
20580 /* Nothing specified -> width defaults to canonical char width. */
20581 width = FRAME_COLUMN_WIDTH (it->f);
20583 if (width <= 0 && (width < 0 || !zero_width_ok_p))
20584 width = 1;
20586 /* Compute height. */
20587 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
20588 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20590 height = (int)tem;
20591 zero_height_ok_p = 1;
20593 else if (prop = Fplist_get (plist, QCrelative_height),
20594 NUMVAL (prop) > 0)
20595 height = FONT_HEIGHT (font) * NUMVAL (prop);
20596 else
20597 height = FONT_HEIGHT (font);
20599 if (height <= 0 && (height < 0 || !zero_height_ok_p))
20600 height = 1;
20602 /* Compute percentage of height used for ascent. If
20603 `:ascent ASCENT' is present and valid, use that. Otherwise,
20604 derive the ascent from the font in use. */
20605 if (prop = Fplist_get (plist, QCascent),
20606 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
20607 ascent = height * NUMVAL (prop) / 100.0;
20608 else if (!NILP (prop)
20609 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20610 ascent = min (max (0, (int)tem), height);
20611 else
20612 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
20614 if (width > 0 && !it->truncate_lines_p
20615 && it->current_x + width > it->last_visible_x)
20616 width = it->last_visible_x - it->current_x - 1;
20618 if (width > 0 && height > 0 && it->glyph_row)
20620 Lisp_Object object = it->stack[it->sp - 1].string;
20621 if (!STRINGP (object))
20622 object = it->w->buffer;
20623 append_stretch_glyph (it, object, width, height, ascent);
20626 it->pixel_width = width;
20627 it->ascent = it->phys_ascent = ascent;
20628 it->descent = it->phys_descent = height - it->ascent;
20629 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
20631 take_vertical_position_into_account (it);
20634 /* Get line-height and line-spacing property at point.
20635 If line-height has format (HEIGHT TOTAL), return TOTAL
20636 in TOTAL_HEIGHT. */
20638 static Lisp_Object
20639 get_line_height_property (it, prop)
20640 struct it *it;
20641 Lisp_Object prop;
20643 Lisp_Object position;
20645 if (STRINGP (it->object))
20646 position = make_number (IT_STRING_CHARPOS (*it));
20647 else if (BUFFERP (it->object))
20648 position = make_number (IT_CHARPOS (*it));
20649 else
20650 return Qnil;
20652 return Fget_char_property (position, prop, it->object);
20655 /* Calculate line-height and line-spacing properties.
20656 An integer value specifies explicit pixel value.
20657 A float value specifies relative value to current face height.
20658 A cons (float . face-name) specifies relative value to
20659 height of specified face font.
20661 Returns height in pixels, or nil. */
20664 static Lisp_Object
20665 calc_line_height_property (it, val, font, boff, override)
20666 struct it *it;
20667 Lisp_Object val;
20668 XFontStruct *font;
20669 int boff, override;
20671 Lisp_Object face_name = Qnil;
20672 int ascent, descent, height;
20674 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
20675 return val;
20677 if (CONSP (val))
20679 face_name = XCAR (val);
20680 val = XCDR (val);
20681 if (!NUMBERP (val))
20682 val = make_number (1);
20683 if (NILP (face_name))
20685 height = it->ascent + it->descent;
20686 goto scale;
20690 if (NILP (face_name))
20692 font = FRAME_FONT (it->f);
20693 boff = FRAME_BASELINE_OFFSET (it->f);
20695 else if (EQ (face_name, Qt))
20697 override = 0;
20699 else
20701 int face_id;
20702 struct face *face;
20703 struct font_info *font_info;
20705 face_id = lookup_named_face (it->f, face_name, 0);
20706 if (face_id < 0)
20707 return make_number (-1);
20709 face = FACE_FROM_ID (it->f, face_id);
20710 font = face->font;
20711 if (font == NULL)
20712 return make_number (-1);
20714 font_info = FONT_INFO_FROM_FACE (it->f, face);
20715 boff = font_info->baseline_offset;
20716 if (font_info->vertical_centering)
20717 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20720 ascent = FONT_BASE (font) + boff;
20721 descent = FONT_DESCENT (font) - boff;
20723 if (override)
20725 it->override_ascent = ascent;
20726 it->override_descent = descent;
20727 it->override_boff = boff;
20730 height = ascent + descent;
20732 scale:
20733 if (FLOATP (val))
20734 height = (int)(XFLOAT_DATA (val) * height);
20735 else if (INTEGERP (val))
20736 height *= XINT (val);
20738 return make_number (height);
20742 /* RIF:
20743 Produce glyphs/get display metrics for the display element IT is
20744 loaded with. See the description of struct it in dispextern.h
20745 for an overview of struct it. */
20747 void
20748 x_produce_glyphs (it)
20749 struct it *it;
20751 int extra_line_spacing = it->extra_line_spacing;
20753 it->glyph_not_available_p = 0;
20755 if (it->what == IT_CHARACTER)
20757 XChar2b char2b;
20758 XFontStruct *font;
20759 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20760 XCharStruct *pcm;
20761 int font_not_found_p;
20762 struct font_info *font_info;
20763 int boff; /* baseline offset */
20764 /* We may change it->multibyte_p upon unibyte<->multibyte
20765 conversion. So, save the current value now and restore it
20766 later.
20768 Note: It seems that we don't have to record multibyte_p in
20769 struct glyph because the character code itself tells if or
20770 not the character is multibyte. Thus, in the future, we must
20771 consider eliminating the field `multibyte_p' in the struct
20772 glyph. */
20773 int saved_multibyte_p = it->multibyte_p;
20775 /* Maybe translate single-byte characters to multibyte, or the
20776 other way. */
20777 it->char_to_display = it->c;
20778 if (!ASCII_BYTE_P (it->c)
20779 && ! it->multibyte_p)
20781 if (SINGLE_BYTE_CHAR_P (it->c)
20782 && unibyte_display_via_language_environment)
20783 it->char_to_display = unibyte_char_to_multibyte (it->c);
20784 if (! SINGLE_BYTE_CHAR_P (it->char_to_display))
20786 it->multibyte_p = 1;
20787 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
20788 -1, Qnil);
20789 face = FACE_FROM_ID (it->f, it->face_id);
20793 /* Get font to use. Encode IT->char_to_display. */
20794 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
20795 &char2b, it->multibyte_p, 0);
20796 font = face->font;
20798 /* When no suitable font found, use the default font. */
20799 font_not_found_p = font == NULL;
20800 if (font_not_found_p)
20802 font = FRAME_FONT (it->f);
20803 boff = FRAME_BASELINE_OFFSET (it->f);
20804 font_info = NULL;
20806 else
20808 font_info = FONT_INFO_FROM_FACE (it->f, face);
20809 boff = font_info->baseline_offset;
20810 if (font_info->vertical_centering)
20811 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20814 if (it->char_to_display >= ' '
20815 && (!it->multibyte_p || it->char_to_display < 128))
20817 /* Either unibyte or ASCII. */
20818 int stretched_p;
20820 it->nglyphs = 1;
20822 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
20823 FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
20825 if (it->override_ascent >= 0)
20827 it->ascent = it->override_ascent;
20828 it->descent = it->override_descent;
20829 boff = it->override_boff;
20831 else
20833 it->ascent = FONT_BASE (font) + boff;
20834 it->descent = FONT_DESCENT (font) - boff;
20837 if (pcm)
20839 it->phys_ascent = pcm->ascent + boff;
20840 it->phys_descent = pcm->descent - boff;
20841 it->pixel_width = pcm->width;
20843 else
20845 it->glyph_not_available_p = 1;
20846 it->phys_ascent = it->ascent;
20847 it->phys_descent = it->descent;
20848 it->pixel_width = FONT_WIDTH (font);
20851 if (it->constrain_row_ascent_descent_p)
20853 if (it->descent > it->max_descent)
20855 it->ascent += it->descent - it->max_descent;
20856 it->descent = it->max_descent;
20858 if (it->ascent > it->max_ascent)
20860 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20861 it->ascent = it->max_ascent;
20863 it->phys_ascent = min (it->phys_ascent, it->ascent);
20864 it->phys_descent = min (it->phys_descent, it->descent);
20865 extra_line_spacing = 0;
20868 /* If this is a space inside a region of text with
20869 `space-width' property, change its width. */
20870 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
20871 if (stretched_p)
20872 it->pixel_width *= XFLOATINT (it->space_width);
20874 /* If face has a box, add the box thickness to the character
20875 height. If character has a box line to the left and/or
20876 right, add the box line width to the character's width. */
20877 if (face->box != FACE_NO_BOX)
20879 int thick = face->box_line_width;
20881 if (thick > 0)
20883 it->ascent += thick;
20884 it->descent += thick;
20886 else
20887 thick = -thick;
20889 if (it->start_of_box_run_p)
20890 it->pixel_width += thick;
20891 if (it->end_of_box_run_p)
20892 it->pixel_width += thick;
20895 /* If face has an overline, add the height of the overline
20896 (1 pixel) and a 1 pixel margin to the character height. */
20897 if (face->overline_p)
20898 it->ascent += overline_margin;
20900 if (it->constrain_row_ascent_descent_p)
20902 if (it->ascent > it->max_ascent)
20903 it->ascent = it->max_ascent;
20904 if (it->descent > it->max_descent)
20905 it->descent = it->max_descent;
20908 take_vertical_position_into_account (it);
20910 /* If we have to actually produce glyphs, do it. */
20911 if (it->glyph_row)
20913 if (stretched_p)
20915 /* Translate a space with a `space-width' property
20916 into a stretch glyph. */
20917 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
20918 / FONT_HEIGHT (font));
20919 append_stretch_glyph (it, it->object, it->pixel_width,
20920 it->ascent + it->descent, ascent);
20922 else
20923 append_glyph (it);
20925 /* If characters with lbearing or rbearing are displayed
20926 in this line, record that fact in a flag of the
20927 glyph row. This is used to optimize X output code. */
20928 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
20929 it->glyph_row->contains_overlapping_glyphs_p = 1;
20931 if (! stretched_p && it->pixel_width == 0)
20932 /* We assure that all visible glyphs have at least 1-pixel
20933 width. */
20934 it->pixel_width = 1;
20936 else if (it->char_to_display == '\n')
20938 /* A newline has no width but we need the height of the line.
20939 But if previous part of the line set a height, don't
20940 increase that height */
20942 Lisp_Object height;
20943 Lisp_Object total_height = Qnil;
20945 it->override_ascent = -1;
20946 it->pixel_width = 0;
20947 it->nglyphs = 0;
20949 height = get_line_height_property(it, Qline_height);
20950 /* Split (line-height total-height) list */
20951 if (CONSP (height)
20952 && CONSP (XCDR (height))
20953 && NILP (XCDR (XCDR (height))))
20955 total_height = XCAR (XCDR (height));
20956 height = XCAR (height);
20958 height = calc_line_height_property(it, height, font, boff, 1);
20960 if (it->override_ascent >= 0)
20962 it->ascent = it->override_ascent;
20963 it->descent = it->override_descent;
20964 boff = it->override_boff;
20966 else
20968 it->ascent = FONT_BASE (font) + boff;
20969 it->descent = FONT_DESCENT (font) - boff;
20972 if (EQ (height, Qt))
20974 if (it->descent > it->max_descent)
20976 it->ascent += it->descent - it->max_descent;
20977 it->descent = it->max_descent;
20979 if (it->ascent > it->max_ascent)
20981 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20982 it->ascent = it->max_ascent;
20984 it->phys_ascent = min (it->phys_ascent, it->ascent);
20985 it->phys_descent = min (it->phys_descent, it->descent);
20986 it->constrain_row_ascent_descent_p = 1;
20987 extra_line_spacing = 0;
20989 else
20991 Lisp_Object spacing;
20993 it->phys_ascent = it->ascent;
20994 it->phys_descent = it->descent;
20996 if ((it->max_ascent > 0 || it->max_descent > 0)
20997 && face->box != FACE_NO_BOX
20998 && face->box_line_width > 0)
21000 it->ascent += face->box_line_width;
21001 it->descent += face->box_line_width;
21003 if (!NILP (height)
21004 && XINT (height) > it->ascent + it->descent)
21005 it->ascent = XINT (height) - it->descent;
21007 if (!NILP (total_height))
21008 spacing = calc_line_height_property(it, total_height, font, boff, 0);
21009 else
21011 spacing = get_line_height_property(it, Qline_spacing);
21012 spacing = calc_line_height_property(it, spacing, font, boff, 0);
21014 if (INTEGERP (spacing))
21016 extra_line_spacing = XINT (spacing);
21017 if (!NILP (total_height))
21018 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
21022 else if (it->char_to_display == '\t')
21024 int tab_width = it->tab_width * FRAME_SPACE_WIDTH (it->f);
21025 int x = it->current_x + it->continuation_lines_width;
21026 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
21028 /* If the distance from the current position to the next tab
21029 stop is less than a space character width, use the
21030 tab stop after that. */
21031 if (next_tab_x - x < FRAME_SPACE_WIDTH (it->f))
21032 next_tab_x += tab_width;
21034 it->pixel_width = next_tab_x - x;
21035 it->nglyphs = 1;
21036 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
21037 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
21039 if (it->glyph_row)
21041 append_stretch_glyph (it, it->object, it->pixel_width,
21042 it->ascent + it->descent, it->ascent);
21045 else
21047 /* A multi-byte character. Assume that the display width of the
21048 character is the width of the character multiplied by the
21049 width of the font. */
21051 /* If we found a font, this font should give us the right
21052 metrics. If we didn't find a font, use the frame's
21053 default font and calculate the width of the character by
21054 multiplying the width of font by the width of the
21055 character. */
21057 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21058 FONT_TYPE_FOR_MULTIBYTE (font, it->c));
21060 if (font_not_found_p || !pcm)
21062 int char_width = CHAR_WIDTH (it->char_to_display);
21064 if (char_width == 0)
21065 /* This is a non spacing character. But, as we are
21066 going to display an empty box, the box must occupy
21067 at least one column. */
21068 char_width = 1;
21069 it->glyph_not_available_p = 1;
21070 it->pixel_width = FRAME_COLUMN_WIDTH (it->f) * char_width;
21071 it->phys_ascent = FONT_BASE (font) + boff;
21072 it->phys_descent = FONT_DESCENT (font) - boff;
21074 else
21076 it->pixel_width = pcm->width;
21077 it->phys_ascent = pcm->ascent + boff;
21078 it->phys_descent = pcm->descent - boff;
21079 if (it->glyph_row
21080 && (pcm->lbearing < 0
21081 || pcm->rbearing > pcm->width))
21082 it->glyph_row->contains_overlapping_glyphs_p = 1;
21084 it->nglyphs = 1;
21085 it->ascent = FONT_BASE (font) + boff;
21086 it->descent = FONT_DESCENT (font) - boff;
21087 if (face->box != FACE_NO_BOX)
21089 int thick = face->box_line_width;
21091 if (thick > 0)
21093 it->ascent += thick;
21094 it->descent += thick;
21096 else
21097 thick = - thick;
21099 if (it->start_of_box_run_p)
21100 it->pixel_width += thick;
21101 if (it->end_of_box_run_p)
21102 it->pixel_width += thick;
21105 /* If face has an overline, add the height of the overline
21106 (1 pixel) and a 1 pixel margin to the character height. */
21107 if (face->overline_p)
21108 it->ascent += overline_margin;
21110 take_vertical_position_into_account (it);
21112 if (it->ascent < 0)
21113 it->ascent = 0;
21114 if (it->descent < 0)
21115 it->descent = 0;
21117 if (it->glyph_row)
21118 append_glyph (it);
21119 if (it->pixel_width == 0)
21120 /* We assure that all visible glyphs have at least 1-pixel
21121 width. */
21122 it->pixel_width = 1;
21124 it->multibyte_p = saved_multibyte_p;
21126 else if (it->what == IT_COMPOSITION)
21128 /* Note: A composition is represented as one glyph in the
21129 glyph matrix. There are no padding glyphs.
21131 Important is that pixel_width, ascent, and descent are the
21132 values of what is drawn by draw_glyphs (i.e. the values of
21133 the overall glyphs composed). */
21134 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21135 int boff; /* baseline offset */
21136 struct composition *cmp = composition_table[it->cmp_id];
21137 int glyph_len = cmp->glyph_len;
21138 XFontStruct *font = face->font;
21140 it->nglyphs = 1;
21142 #ifdef USE_FONT_BACKEND
21143 if (cmp->method == COMPOSITION_WITH_GLYPH_STRING)
21145 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21146 font_prepare_composition (cmp, it->f);
21148 else
21149 #endif /* USE_FONT_BACKEND */
21150 /* If we have not yet calculated pixel size data of glyphs of
21151 the composition for the current face font, calculate them
21152 now. Theoretically, we have to check all fonts for the
21153 glyphs, but that requires much time and memory space. So,
21154 here we check only the font of the first glyph. This leads
21155 to incorrect display, but it's very rare, and C-l (recenter)
21156 can correct the display anyway. */
21157 if (! cmp->font || cmp->font != font)
21159 /* Ascent and descent of the font of the first character
21160 of this composition (adjusted by baseline offset).
21161 Ascent and descent of overall glyphs should not be less
21162 than them respectively. */
21163 int font_ascent, font_descent, font_height;
21164 /* Bounding box of the overall glyphs. */
21165 int leftmost, rightmost, lowest, highest;
21166 int lbearing, rbearing;
21167 int i, width, ascent, descent;
21168 int left_padded = 0, right_padded = 0;
21169 int face_id;
21170 int c;
21171 XChar2b char2b;
21172 XCharStruct *pcm;
21173 int font_not_found_p;
21174 struct font_info *font_info;
21175 int pos;
21177 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
21178 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
21179 break;
21180 if (glyph_len < cmp->glyph_len)
21181 right_padded = 1;
21182 for (i = 0; i < glyph_len; i++)
21184 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
21185 break;
21186 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21188 if (i > 0)
21189 left_padded = 1;
21191 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
21192 : IT_CHARPOS (*it));
21193 /* When no suitable font found, use the default font. */
21194 font_not_found_p = font == NULL;
21195 if (font_not_found_p)
21197 face = face->ascii_face;
21198 font = face->font;
21200 font_info = FONT_INFO_FROM_FACE (it->f, face);
21201 boff = font_info->baseline_offset;
21202 if (font_info->vertical_centering)
21203 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21204 font_ascent = FONT_BASE (font) + boff;
21205 font_descent = FONT_DESCENT (font) - boff;
21206 font_height = FONT_HEIGHT (font);
21208 cmp->font = (void *) font;
21210 pcm = NULL;
21211 if (! font_not_found_p)
21213 get_char_face_and_encoding (it->f, c, it->face_id,
21214 &char2b, it->multibyte_p, 0);
21215 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21216 FONT_TYPE_FOR_MULTIBYTE (font, c));
21219 /* Initialize the bounding box. */
21220 if (pcm)
21222 width = pcm->width;
21223 ascent = pcm->ascent;
21224 descent = pcm->descent;
21225 lbearing = pcm->lbearing;
21226 rbearing = pcm->rbearing;
21228 else
21230 width = FONT_WIDTH (font);
21231 ascent = FONT_BASE (font);
21232 descent = FONT_DESCENT (font);
21233 lbearing = 0;
21234 rbearing = width;
21237 rightmost = width;
21238 leftmost = 0;
21239 lowest = - descent + boff;
21240 highest = ascent + boff;
21242 if (! font_not_found_p
21243 && font_info->default_ascent
21244 && CHAR_TABLE_P (Vuse_default_ascent)
21245 && !NILP (Faref (Vuse_default_ascent,
21246 make_number (it->char_to_display))))
21247 highest = font_info->default_ascent + boff;
21249 /* Draw the first glyph at the normal position. It may be
21250 shifted to right later if some other glyphs are drawn
21251 at the left. */
21252 cmp->offsets[i * 2] = 0;
21253 cmp->offsets[i * 2 + 1] = boff;
21254 cmp->lbearing = lbearing;
21255 cmp->rbearing = rbearing;
21257 /* Set cmp->offsets for the remaining glyphs. */
21258 for (i++; i < glyph_len; i++)
21260 int left, right, btm, top;
21261 int ch = COMPOSITION_GLYPH (cmp, i);
21262 int face_id;
21263 struct face *this_face;
21264 int this_boff;
21266 if (ch == '\t')
21267 ch = ' ';
21268 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
21269 this_face = FACE_FROM_ID (it->f, face_id);
21270 font = this_face->font;
21272 if (font == NULL)
21273 pcm = NULL;
21274 else
21276 font_info = FONT_INFO_FROM_FACE (it->f, this_face);
21277 this_boff = font_info->baseline_offset;
21278 if (font_info->vertical_centering)
21279 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21280 get_char_face_and_encoding (it->f, ch, face_id,
21281 &char2b, it->multibyte_p, 0);
21282 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21283 FONT_TYPE_FOR_MULTIBYTE (font,
21284 ch));
21286 if (! pcm)
21287 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21288 else
21290 width = pcm->width;
21291 ascent = pcm->ascent;
21292 descent = pcm->descent;
21293 lbearing = pcm->lbearing;
21294 rbearing = pcm->rbearing;
21295 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
21297 /* Relative composition with or without
21298 alternate chars. */
21299 left = (leftmost + rightmost - width) / 2;
21300 btm = - descent + boff;
21301 if (font_info->relative_compose
21302 && (! CHAR_TABLE_P (Vignore_relative_composition)
21303 || NILP (Faref (Vignore_relative_composition,
21304 make_number (ch)))))
21307 if (- descent >= font_info->relative_compose)
21308 /* One extra pixel between two glyphs. */
21309 btm = highest + 1;
21310 else if (ascent <= 0)
21311 /* One extra pixel between two glyphs. */
21312 btm = lowest - 1 - ascent - descent;
21315 else
21317 /* A composition rule is specified by an integer
21318 value that encodes global and new reference
21319 points (GREF and NREF). GREF and NREF are
21320 specified by numbers as below:
21322 0---1---2 -- ascent
21326 9--10--11 -- center
21328 ---3---4---5--- baseline
21330 6---7---8 -- descent
21332 int rule = COMPOSITION_RULE (cmp, i);
21333 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
21335 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
21336 grefx = gref % 3, nrefx = nref % 3;
21337 grefy = gref / 3, nrefy = nref / 3;
21338 if (xoff)
21339 xoff = font_height * (xoff - 128) / 256;
21340 if (yoff)
21341 yoff = font_height * (yoff - 128) / 256;
21343 left = (leftmost
21344 + grefx * (rightmost - leftmost) / 2
21345 - nrefx * width / 2
21346 + xoff);
21348 btm = ((grefy == 0 ? highest
21349 : grefy == 1 ? 0
21350 : grefy == 2 ? lowest
21351 : (highest + lowest) / 2)
21352 - (nrefy == 0 ? ascent + descent
21353 : nrefy == 1 ? descent - boff
21354 : nrefy == 2 ? 0
21355 : (ascent + descent) / 2)
21356 + yoff);
21359 cmp->offsets[i * 2] = left;
21360 cmp->offsets[i * 2 + 1] = btm + descent;
21362 /* Update the bounding box of the overall glyphs. */
21363 if (width > 0)
21365 right = left + width;
21366 if (left < leftmost)
21367 leftmost = left;
21368 if (right > rightmost)
21369 rightmost = right;
21371 top = btm + descent + ascent;
21372 if (top > highest)
21373 highest = top;
21374 if (btm < lowest)
21375 lowest = btm;
21377 if (cmp->lbearing > left + lbearing)
21378 cmp->lbearing = left + lbearing;
21379 if (cmp->rbearing < left + rbearing)
21380 cmp->rbearing = left + rbearing;
21384 /* If there are glyphs whose x-offsets are negative,
21385 shift all glyphs to the right and make all x-offsets
21386 non-negative. */
21387 if (leftmost < 0)
21389 for (i = 0; i < cmp->glyph_len; i++)
21390 cmp->offsets[i * 2] -= leftmost;
21391 rightmost -= leftmost;
21392 cmp->lbearing -= leftmost;
21393 cmp->rbearing -= leftmost;
21396 if (left_padded && cmp->lbearing < 0)
21398 for (i = 0; i < cmp->glyph_len; i++)
21399 cmp->offsets[i * 2] -= cmp->lbearing;
21400 rightmost -= cmp->lbearing;
21401 cmp->rbearing -= cmp->lbearing;
21402 cmp->lbearing = 0;
21404 if (right_padded && rightmost < cmp->rbearing)
21406 rightmost = cmp->rbearing;
21409 cmp->pixel_width = rightmost;
21410 cmp->ascent = highest;
21411 cmp->descent = - lowest;
21412 if (cmp->ascent < font_ascent)
21413 cmp->ascent = font_ascent;
21414 if (cmp->descent < font_descent)
21415 cmp->descent = font_descent;
21418 if (it->glyph_row
21419 && (cmp->lbearing < 0
21420 || cmp->rbearing > cmp->pixel_width))
21421 it->glyph_row->contains_overlapping_glyphs_p = 1;
21423 it->pixel_width = cmp->pixel_width;
21424 it->ascent = it->phys_ascent = cmp->ascent;
21425 it->descent = it->phys_descent = cmp->descent;
21426 if (face->box != FACE_NO_BOX)
21428 int thick = face->box_line_width;
21430 if (thick > 0)
21432 it->ascent += thick;
21433 it->descent += thick;
21435 else
21436 thick = - thick;
21438 if (it->start_of_box_run_p)
21439 it->pixel_width += thick;
21440 if (it->end_of_box_run_p)
21441 it->pixel_width += thick;
21444 /* If face has an overline, add the height of the overline
21445 (1 pixel) and a 1 pixel margin to the character height. */
21446 if (face->overline_p)
21447 it->ascent += overline_margin;
21449 take_vertical_position_into_account (it);
21450 if (it->ascent < 0)
21451 it->ascent = 0;
21452 if (it->descent < 0)
21453 it->descent = 0;
21455 if (it->glyph_row)
21456 append_composite_glyph (it);
21458 else if (it->what == IT_IMAGE)
21459 produce_image_glyph (it);
21460 else if (it->what == IT_STRETCH)
21461 produce_stretch_glyph (it);
21463 /* Accumulate dimensions. Note: can't assume that it->descent > 0
21464 because this isn't true for images with `:ascent 100'. */
21465 xassert (it->ascent >= 0 && it->descent >= 0);
21466 if (it->area == TEXT_AREA)
21467 it->current_x += it->pixel_width;
21469 if (extra_line_spacing > 0)
21471 it->descent += extra_line_spacing;
21472 if (extra_line_spacing > it->max_extra_line_spacing)
21473 it->max_extra_line_spacing = extra_line_spacing;
21476 it->max_ascent = max (it->max_ascent, it->ascent);
21477 it->max_descent = max (it->max_descent, it->descent);
21478 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
21479 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
21482 /* EXPORT for RIF:
21483 Output LEN glyphs starting at START at the nominal cursor position.
21484 Advance the nominal cursor over the text. The global variable
21485 updated_window contains the window being updated, updated_row is
21486 the glyph row being updated, and updated_area is the area of that
21487 row being updated. */
21489 void
21490 x_write_glyphs (start, len)
21491 struct glyph *start;
21492 int len;
21494 int x, hpos;
21496 xassert (updated_window && updated_row);
21497 BLOCK_INPUT;
21499 /* Write glyphs. */
21501 hpos = start - updated_row->glyphs[updated_area];
21502 x = draw_glyphs (updated_window, output_cursor.x,
21503 updated_row, updated_area,
21504 hpos, hpos + len,
21505 DRAW_NORMAL_TEXT, 0);
21507 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
21508 if (updated_area == TEXT_AREA
21509 && updated_window->phys_cursor_on_p
21510 && updated_window->phys_cursor.vpos == output_cursor.vpos
21511 && updated_window->phys_cursor.hpos >= hpos
21512 && updated_window->phys_cursor.hpos < hpos + len)
21513 updated_window->phys_cursor_on_p = 0;
21515 UNBLOCK_INPUT;
21517 /* Advance the output cursor. */
21518 output_cursor.hpos += len;
21519 output_cursor.x = x;
21523 /* EXPORT for RIF:
21524 Insert LEN glyphs from START at the nominal cursor position. */
21526 void
21527 x_insert_glyphs (start, len)
21528 struct glyph *start;
21529 int len;
21531 struct frame *f;
21532 struct window *w;
21533 int line_height, shift_by_width, shifted_region_width;
21534 struct glyph_row *row;
21535 struct glyph *glyph;
21536 int frame_x, frame_y;
21537 EMACS_INT hpos;
21539 xassert (updated_window && updated_row);
21540 BLOCK_INPUT;
21541 w = updated_window;
21542 f = XFRAME (WINDOW_FRAME (w));
21544 /* Get the height of the line we are in. */
21545 row = updated_row;
21546 line_height = row->height;
21548 /* Get the width of the glyphs to insert. */
21549 shift_by_width = 0;
21550 for (glyph = start; glyph < start + len; ++glyph)
21551 shift_by_width += glyph->pixel_width;
21553 /* Get the width of the region to shift right. */
21554 shifted_region_width = (window_box_width (w, updated_area)
21555 - output_cursor.x
21556 - shift_by_width);
21558 /* Shift right. */
21559 frame_x = window_box_left (w, updated_area) + output_cursor.x;
21560 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
21562 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
21563 line_height, shift_by_width);
21565 /* Write the glyphs. */
21566 hpos = start - row->glyphs[updated_area];
21567 draw_glyphs (w, output_cursor.x, row, updated_area,
21568 hpos, hpos + len,
21569 DRAW_NORMAL_TEXT, 0);
21571 /* Advance the output cursor. */
21572 output_cursor.hpos += len;
21573 output_cursor.x += shift_by_width;
21574 UNBLOCK_INPUT;
21578 /* EXPORT for RIF:
21579 Erase the current text line from the nominal cursor position
21580 (inclusive) to pixel column TO_X (exclusive). The idea is that
21581 everything from TO_X onward is already erased.
21583 TO_X is a pixel position relative to updated_area of
21584 updated_window. TO_X == -1 means clear to the end of this area. */
21586 void
21587 x_clear_end_of_line (to_x)
21588 int to_x;
21590 struct frame *f;
21591 struct window *w = updated_window;
21592 int max_x, min_y, max_y;
21593 int from_x, from_y, to_y;
21595 xassert (updated_window && updated_row);
21596 f = XFRAME (w->frame);
21598 if (updated_row->full_width_p)
21599 max_x = WINDOW_TOTAL_WIDTH (w);
21600 else
21601 max_x = window_box_width (w, updated_area);
21602 max_y = window_text_bottom_y (w);
21604 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
21605 of window. For TO_X > 0, truncate to end of drawing area. */
21606 if (to_x == 0)
21607 return;
21608 else if (to_x < 0)
21609 to_x = max_x;
21610 else
21611 to_x = min (to_x, max_x);
21613 to_y = min (max_y, output_cursor.y + updated_row->height);
21615 /* Notice if the cursor will be cleared by this operation. */
21616 if (!updated_row->full_width_p)
21617 notice_overwritten_cursor (w, updated_area,
21618 output_cursor.x, -1,
21619 updated_row->y,
21620 MATRIX_ROW_BOTTOM_Y (updated_row));
21622 from_x = output_cursor.x;
21624 /* Translate to frame coordinates. */
21625 if (updated_row->full_width_p)
21627 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
21628 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
21630 else
21632 int area_left = window_box_left (w, updated_area);
21633 from_x += area_left;
21634 to_x += area_left;
21637 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
21638 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
21639 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
21641 /* Prevent inadvertently clearing to end of the X window. */
21642 if (to_x > from_x && to_y > from_y)
21644 BLOCK_INPUT;
21645 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
21646 to_x - from_x, to_y - from_y);
21647 UNBLOCK_INPUT;
21651 #endif /* HAVE_WINDOW_SYSTEM */
21655 /***********************************************************************
21656 Cursor types
21657 ***********************************************************************/
21659 /* Value is the internal representation of the specified cursor type
21660 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
21661 of the bar cursor. */
21663 static enum text_cursor_kinds
21664 get_specified_cursor_type (arg, width)
21665 Lisp_Object arg;
21666 int *width;
21668 enum text_cursor_kinds type;
21670 if (NILP (arg))
21671 return NO_CURSOR;
21673 if (EQ (arg, Qbox))
21674 return FILLED_BOX_CURSOR;
21676 if (EQ (arg, Qhollow))
21677 return HOLLOW_BOX_CURSOR;
21679 if (EQ (arg, Qbar))
21681 *width = 2;
21682 return BAR_CURSOR;
21685 if (CONSP (arg)
21686 && EQ (XCAR (arg), Qbar)
21687 && INTEGERP (XCDR (arg))
21688 && XINT (XCDR (arg)) >= 0)
21690 *width = XINT (XCDR (arg));
21691 return BAR_CURSOR;
21694 if (EQ (arg, Qhbar))
21696 *width = 2;
21697 return HBAR_CURSOR;
21700 if (CONSP (arg)
21701 && EQ (XCAR (arg), Qhbar)
21702 && INTEGERP (XCDR (arg))
21703 && XINT (XCDR (arg)) >= 0)
21705 *width = XINT (XCDR (arg));
21706 return HBAR_CURSOR;
21709 /* Treat anything unknown as "hollow box cursor".
21710 It was bad to signal an error; people have trouble fixing
21711 .Xdefaults with Emacs, when it has something bad in it. */
21712 type = HOLLOW_BOX_CURSOR;
21714 return type;
21717 /* Set the default cursor types for specified frame. */
21718 void
21719 set_frame_cursor_types (f, arg)
21720 struct frame *f;
21721 Lisp_Object arg;
21723 int width;
21724 Lisp_Object tem;
21726 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
21727 FRAME_CURSOR_WIDTH (f) = width;
21729 /* By default, set up the blink-off state depending on the on-state. */
21731 tem = Fassoc (arg, Vblink_cursor_alist);
21732 if (!NILP (tem))
21734 FRAME_BLINK_OFF_CURSOR (f)
21735 = get_specified_cursor_type (XCDR (tem), &width);
21736 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
21738 else
21739 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
21743 /* Return the cursor we want to be displayed in window W. Return
21744 width of bar/hbar cursor through WIDTH arg. Return with
21745 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
21746 (i.e. if the `system caret' should track this cursor).
21748 In a mini-buffer window, we want the cursor only to appear if we
21749 are reading input from this window. For the selected window, we
21750 want the cursor type given by the frame parameter or buffer local
21751 setting of cursor-type. If explicitly marked off, draw no cursor.
21752 In all other cases, we want a hollow box cursor. */
21754 static enum text_cursor_kinds
21755 get_window_cursor_type (w, glyph, width, active_cursor)
21756 struct window *w;
21757 struct glyph *glyph;
21758 int *width;
21759 int *active_cursor;
21761 struct frame *f = XFRAME (w->frame);
21762 struct buffer *b = XBUFFER (w->buffer);
21763 int cursor_type = DEFAULT_CURSOR;
21764 Lisp_Object alt_cursor;
21765 int non_selected = 0;
21767 *active_cursor = 1;
21769 /* Echo area */
21770 if (cursor_in_echo_area
21771 && FRAME_HAS_MINIBUF_P (f)
21772 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
21774 if (w == XWINDOW (echo_area_window))
21776 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
21778 *width = FRAME_CURSOR_WIDTH (f);
21779 return FRAME_DESIRED_CURSOR (f);
21781 else
21782 return get_specified_cursor_type (b->cursor_type, width);
21785 *active_cursor = 0;
21786 non_selected = 1;
21789 /* Detect a nonselected window or nonselected frame. */
21790 else if (w != XWINDOW (f->selected_window)
21791 #ifdef HAVE_WINDOW_SYSTEM
21792 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
21793 #endif
21796 *active_cursor = 0;
21798 if (MINI_WINDOW_P (w) && minibuf_level == 0)
21799 return NO_CURSOR;
21801 non_selected = 1;
21804 /* Never display a cursor in a window in which cursor-type is nil. */
21805 if (NILP (b->cursor_type))
21806 return NO_CURSOR;
21808 /* Get the normal cursor type for this window. */
21809 if (EQ (b->cursor_type, Qt))
21811 cursor_type = FRAME_DESIRED_CURSOR (f);
21812 *width = FRAME_CURSOR_WIDTH (f);
21814 else
21815 cursor_type = get_specified_cursor_type (b->cursor_type, width);
21817 /* Use cursor-in-non-selected-windows instead
21818 for non-selected window or frame. */
21819 if (non_selected)
21821 alt_cursor = b->cursor_in_non_selected_windows;
21822 if (!EQ (Qt, alt_cursor))
21823 return get_specified_cursor_type (alt_cursor, width);
21824 /* t means modify the normal cursor type. */
21825 if (cursor_type == FILLED_BOX_CURSOR)
21826 cursor_type = HOLLOW_BOX_CURSOR;
21827 else if (cursor_type == BAR_CURSOR && *width > 1)
21828 --*width;
21829 return cursor_type;
21832 /* Use normal cursor if not blinked off. */
21833 if (!w->cursor_off_p)
21835 #ifdef HAVE_WINDOW_SYSTEM
21836 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
21838 if (cursor_type == FILLED_BOX_CURSOR)
21840 /* Using a block cursor on large images can be very annoying.
21841 So use a hollow cursor for "large" images.
21842 If image is not transparent (no mask), also use hollow cursor. */
21843 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
21844 if (img != NULL && IMAGEP (img->spec))
21846 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
21847 where N = size of default frame font size.
21848 This should cover most of the "tiny" icons people may use. */
21849 if (!img->mask
21850 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
21851 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
21852 cursor_type = HOLLOW_BOX_CURSOR;
21855 else if (cursor_type != NO_CURSOR)
21857 /* Display current only supports BOX and HOLLOW cursors for images.
21858 So for now, unconditionally use a HOLLOW cursor when cursor is
21859 not a solid box cursor. */
21860 cursor_type = HOLLOW_BOX_CURSOR;
21863 #endif
21864 return cursor_type;
21867 /* Cursor is blinked off, so determine how to "toggle" it. */
21869 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
21870 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
21871 return get_specified_cursor_type (XCDR (alt_cursor), width);
21873 /* Then see if frame has specified a specific blink off cursor type. */
21874 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
21876 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
21877 return FRAME_BLINK_OFF_CURSOR (f);
21880 #if 0
21881 /* Some people liked having a permanently visible blinking cursor,
21882 while others had very strong opinions against it. So it was
21883 decided to remove it. KFS 2003-09-03 */
21885 /* Finally perform built-in cursor blinking:
21886 filled box <-> hollow box
21887 wide [h]bar <-> narrow [h]bar
21888 narrow [h]bar <-> no cursor
21889 other type <-> no cursor */
21891 if (cursor_type == FILLED_BOX_CURSOR)
21892 return HOLLOW_BOX_CURSOR;
21894 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
21896 *width = 1;
21897 return cursor_type;
21899 #endif
21901 return NO_CURSOR;
21905 #ifdef HAVE_WINDOW_SYSTEM
21907 /* Notice when the text cursor of window W has been completely
21908 overwritten by a drawing operation that outputs glyphs in AREA
21909 starting at X0 and ending at X1 in the line starting at Y0 and
21910 ending at Y1. X coordinates are area-relative. X1 < 0 means all
21911 the rest of the line after X0 has been written. Y coordinates
21912 are window-relative. */
21914 static void
21915 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
21916 struct window *w;
21917 enum glyph_row_area area;
21918 int x0, y0, x1, y1;
21920 int cx0, cx1, cy0, cy1;
21921 struct glyph_row *row;
21923 if (!w->phys_cursor_on_p)
21924 return;
21925 if (area != TEXT_AREA)
21926 return;
21928 if (w->phys_cursor.vpos < 0
21929 || w->phys_cursor.vpos >= w->current_matrix->nrows
21930 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
21931 !(row->enabled_p && row->displays_text_p)))
21932 return;
21934 if (row->cursor_in_fringe_p)
21936 row->cursor_in_fringe_p = 0;
21937 draw_fringe_bitmap (w, row, 0);
21938 w->phys_cursor_on_p = 0;
21939 return;
21942 cx0 = w->phys_cursor.x;
21943 cx1 = cx0 + w->phys_cursor_width;
21944 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
21945 return;
21947 /* The cursor image will be completely removed from the
21948 screen if the output area intersects the cursor area in
21949 y-direction. When we draw in [y0 y1[, and some part of
21950 the cursor is at y < y0, that part must have been drawn
21951 before. When scrolling, the cursor is erased before
21952 actually scrolling, so we don't come here. When not
21953 scrolling, the rows above the old cursor row must have
21954 changed, and in this case these rows must have written
21955 over the cursor image.
21957 Likewise if part of the cursor is below y1, with the
21958 exception of the cursor being in the first blank row at
21959 the buffer and window end because update_text_area
21960 doesn't draw that row. (Except when it does, but
21961 that's handled in update_text_area.) */
21963 cy0 = w->phys_cursor.y;
21964 cy1 = cy0 + w->phys_cursor_height;
21965 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
21966 return;
21968 w->phys_cursor_on_p = 0;
21971 #endif /* HAVE_WINDOW_SYSTEM */
21974 /************************************************************************
21975 Mouse Face
21976 ************************************************************************/
21978 #ifdef HAVE_WINDOW_SYSTEM
21980 /* EXPORT for RIF:
21981 Fix the display of area AREA of overlapping row ROW in window W
21982 with respect to the overlapping part OVERLAPS. */
21984 void
21985 x_fix_overlapping_area (w, row, area, overlaps)
21986 struct window *w;
21987 struct glyph_row *row;
21988 enum glyph_row_area area;
21989 int overlaps;
21991 int i, x;
21993 BLOCK_INPUT;
21995 x = 0;
21996 for (i = 0; i < row->used[area];)
21998 if (row->glyphs[area][i].overlaps_vertically_p)
22000 int start = i, start_x = x;
22004 x += row->glyphs[area][i].pixel_width;
22005 ++i;
22007 while (i < row->used[area]
22008 && row->glyphs[area][i].overlaps_vertically_p);
22010 draw_glyphs (w, start_x, row, area,
22011 start, i,
22012 DRAW_NORMAL_TEXT, overlaps);
22014 else
22016 x += row->glyphs[area][i].pixel_width;
22017 ++i;
22021 UNBLOCK_INPUT;
22025 /* EXPORT:
22026 Draw the cursor glyph of window W in glyph row ROW. See the
22027 comment of draw_glyphs for the meaning of HL. */
22029 void
22030 draw_phys_cursor_glyph (w, row, hl)
22031 struct window *w;
22032 struct glyph_row *row;
22033 enum draw_glyphs_face hl;
22035 /* If cursor hpos is out of bounds, don't draw garbage. This can
22036 happen in mini-buffer windows when switching between echo area
22037 glyphs and mini-buffer. */
22038 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
22040 int on_p = w->phys_cursor_on_p;
22041 int x1;
22042 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
22043 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
22044 hl, 0);
22045 w->phys_cursor_on_p = on_p;
22047 if (hl == DRAW_CURSOR)
22048 w->phys_cursor_width = x1 - w->phys_cursor.x;
22049 /* When we erase the cursor, and ROW is overlapped by other
22050 rows, make sure that these overlapping parts of other rows
22051 are redrawn. */
22052 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
22054 w->phys_cursor_width = x1 - w->phys_cursor.x;
22056 if (row > w->current_matrix->rows
22057 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
22058 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
22059 OVERLAPS_ERASED_CURSOR);
22061 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
22062 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
22063 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
22064 OVERLAPS_ERASED_CURSOR);
22070 /* EXPORT:
22071 Erase the image of a cursor of window W from the screen. */
22073 void
22074 erase_phys_cursor (w)
22075 struct window *w;
22077 struct frame *f = XFRAME (w->frame);
22078 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22079 int hpos = w->phys_cursor.hpos;
22080 int vpos = w->phys_cursor.vpos;
22081 int mouse_face_here_p = 0;
22082 struct glyph_matrix *active_glyphs = w->current_matrix;
22083 struct glyph_row *cursor_row;
22084 struct glyph *cursor_glyph;
22085 enum draw_glyphs_face hl;
22087 /* No cursor displayed or row invalidated => nothing to do on the
22088 screen. */
22089 if (w->phys_cursor_type == NO_CURSOR)
22090 goto mark_cursor_off;
22092 /* VPOS >= active_glyphs->nrows means that window has been resized.
22093 Don't bother to erase the cursor. */
22094 if (vpos >= active_glyphs->nrows)
22095 goto mark_cursor_off;
22097 /* If row containing cursor is marked invalid, there is nothing we
22098 can do. */
22099 cursor_row = MATRIX_ROW (active_glyphs, vpos);
22100 if (!cursor_row->enabled_p)
22101 goto mark_cursor_off;
22103 /* If line spacing is > 0, old cursor may only be partially visible in
22104 window after split-window. So adjust visible height. */
22105 cursor_row->visible_height = min (cursor_row->visible_height,
22106 window_text_bottom_y (w) - cursor_row->y);
22108 /* If row is completely invisible, don't attempt to delete a cursor which
22109 isn't there. This can happen if cursor is at top of a window, and
22110 we switch to a buffer with a header line in that window. */
22111 if (cursor_row->visible_height <= 0)
22112 goto mark_cursor_off;
22114 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
22115 if (cursor_row->cursor_in_fringe_p)
22117 cursor_row->cursor_in_fringe_p = 0;
22118 draw_fringe_bitmap (w, cursor_row, 0);
22119 goto mark_cursor_off;
22122 /* This can happen when the new row is shorter than the old one.
22123 In this case, either draw_glyphs or clear_end_of_line
22124 should have cleared the cursor. Note that we wouldn't be
22125 able to erase the cursor in this case because we don't have a
22126 cursor glyph at hand. */
22127 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
22128 goto mark_cursor_off;
22130 /* If the cursor is in the mouse face area, redisplay that when
22131 we clear the cursor. */
22132 if (! NILP (dpyinfo->mouse_face_window)
22133 && w == XWINDOW (dpyinfo->mouse_face_window)
22134 && (vpos > dpyinfo->mouse_face_beg_row
22135 || (vpos == dpyinfo->mouse_face_beg_row
22136 && hpos >= dpyinfo->mouse_face_beg_col))
22137 && (vpos < dpyinfo->mouse_face_end_row
22138 || (vpos == dpyinfo->mouse_face_end_row
22139 && hpos < dpyinfo->mouse_face_end_col))
22140 /* Don't redraw the cursor's spot in mouse face if it is at the
22141 end of a line (on a newline). The cursor appears there, but
22142 mouse highlighting does not. */
22143 && cursor_row->used[TEXT_AREA] > hpos)
22144 mouse_face_here_p = 1;
22146 /* Maybe clear the display under the cursor. */
22147 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
22149 int x, y, left_x;
22150 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
22151 int width;
22153 cursor_glyph = get_phys_cursor_glyph (w);
22154 if (cursor_glyph == NULL)
22155 goto mark_cursor_off;
22157 width = cursor_glyph->pixel_width;
22158 left_x = window_box_left_offset (w, TEXT_AREA);
22159 x = w->phys_cursor.x;
22160 if (x < left_x)
22161 width -= left_x - x;
22162 width = min (width, window_box_width (w, TEXT_AREA) - x);
22163 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
22164 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
22166 if (width > 0)
22167 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
22170 /* Erase the cursor by redrawing the character underneath it. */
22171 if (mouse_face_here_p)
22172 hl = DRAW_MOUSE_FACE;
22173 else
22174 hl = DRAW_NORMAL_TEXT;
22175 draw_phys_cursor_glyph (w, cursor_row, hl);
22177 mark_cursor_off:
22178 w->phys_cursor_on_p = 0;
22179 w->phys_cursor_type = NO_CURSOR;
22183 /* EXPORT:
22184 Display or clear cursor of window W. If ON is zero, clear the
22185 cursor. If it is non-zero, display the cursor. If ON is nonzero,
22186 where to put the cursor is specified by HPOS, VPOS, X and Y. */
22188 void
22189 display_and_set_cursor (w, on, hpos, vpos, x, y)
22190 struct window *w;
22191 int on, hpos, vpos, x, y;
22193 struct frame *f = XFRAME (w->frame);
22194 int new_cursor_type;
22195 int new_cursor_width;
22196 int active_cursor;
22197 struct glyph_row *glyph_row;
22198 struct glyph *glyph;
22200 /* This is pointless on invisible frames, and dangerous on garbaged
22201 windows and frames; in the latter case, the frame or window may
22202 be in the midst of changing its size, and x and y may be off the
22203 window. */
22204 if (! FRAME_VISIBLE_P (f)
22205 || FRAME_GARBAGED_P (f)
22206 || vpos >= w->current_matrix->nrows
22207 || hpos >= w->current_matrix->matrix_w)
22208 return;
22210 /* If cursor is off and we want it off, return quickly. */
22211 if (!on && !w->phys_cursor_on_p)
22212 return;
22214 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
22215 /* If cursor row is not enabled, we don't really know where to
22216 display the cursor. */
22217 if (!glyph_row->enabled_p)
22219 w->phys_cursor_on_p = 0;
22220 return;
22223 glyph = NULL;
22224 if (!glyph_row->exact_window_width_line_p
22225 || hpos < glyph_row->used[TEXT_AREA])
22226 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
22228 xassert (interrupt_input_blocked);
22230 /* Set new_cursor_type to the cursor we want to be displayed. */
22231 new_cursor_type = get_window_cursor_type (w, glyph,
22232 &new_cursor_width, &active_cursor);
22234 /* If cursor is currently being shown and we don't want it to be or
22235 it is in the wrong place, or the cursor type is not what we want,
22236 erase it. */
22237 if (w->phys_cursor_on_p
22238 && (!on
22239 || w->phys_cursor.x != x
22240 || w->phys_cursor.y != y
22241 || new_cursor_type != w->phys_cursor_type
22242 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
22243 && new_cursor_width != w->phys_cursor_width)))
22244 erase_phys_cursor (w);
22246 /* Don't check phys_cursor_on_p here because that flag is only set
22247 to zero in some cases where we know that the cursor has been
22248 completely erased, to avoid the extra work of erasing the cursor
22249 twice. In other words, phys_cursor_on_p can be 1 and the cursor
22250 still not be visible, or it has only been partly erased. */
22251 if (on)
22253 w->phys_cursor_ascent = glyph_row->ascent;
22254 w->phys_cursor_height = glyph_row->height;
22256 /* Set phys_cursor_.* before x_draw_.* is called because some
22257 of them may need the information. */
22258 w->phys_cursor.x = x;
22259 w->phys_cursor.y = glyph_row->y;
22260 w->phys_cursor.hpos = hpos;
22261 w->phys_cursor.vpos = vpos;
22264 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
22265 new_cursor_type, new_cursor_width,
22266 on, active_cursor);
22270 /* Switch the display of W's cursor on or off, according to the value
22271 of ON. */
22273 static void
22274 update_window_cursor (w, on)
22275 struct window *w;
22276 int on;
22278 /* Don't update cursor in windows whose frame is in the process
22279 of being deleted. */
22280 if (w->current_matrix)
22282 BLOCK_INPUT;
22283 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
22284 w->phys_cursor.x, w->phys_cursor.y);
22285 UNBLOCK_INPUT;
22290 /* Call update_window_cursor with parameter ON_P on all leaf windows
22291 in the window tree rooted at W. */
22293 static void
22294 update_cursor_in_window_tree (w, on_p)
22295 struct window *w;
22296 int on_p;
22298 while (w)
22300 if (!NILP (w->hchild))
22301 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
22302 else if (!NILP (w->vchild))
22303 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
22304 else
22305 update_window_cursor (w, on_p);
22307 w = NILP (w->next) ? 0 : XWINDOW (w->next);
22312 /* EXPORT:
22313 Display the cursor on window W, or clear it, according to ON_P.
22314 Don't change the cursor's position. */
22316 void
22317 x_update_cursor (f, on_p)
22318 struct frame *f;
22319 int on_p;
22321 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
22325 /* EXPORT:
22326 Clear the cursor of window W to background color, and mark the
22327 cursor as not shown. This is used when the text where the cursor
22328 is is about to be rewritten. */
22330 void
22331 x_clear_cursor (w)
22332 struct window *w;
22334 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
22335 update_window_cursor (w, 0);
22339 /* EXPORT:
22340 Display the active region described by mouse_face_* according to DRAW. */
22342 void
22343 show_mouse_face (dpyinfo, draw)
22344 Display_Info *dpyinfo;
22345 enum draw_glyphs_face draw;
22347 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
22348 struct frame *f = XFRAME (WINDOW_FRAME (w));
22350 if (/* If window is in the process of being destroyed, don't bother
22351 to do anything. */
22352 w->current_matrix != NULL
22353 /* Don't update mouse highlight if hidden */
22354 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
22355 /* Recognize when we are called to operate on rows that don't exist
22356 anymore. This can happen when a window is split. */
22357 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
22359 int phys_cursor_on_p = w->phys_cursor_on_p;
22360 struct glyph_row *row, *first, *last;
22362 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
22363 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
22365 for (row = first; row <= last && row->enabled_p; ++row)
22367 int start_hpos, end_hpos, start_x;
22369 /* For all but the first row, the highlight starts at column 0. */
22370 if (row == first)
22372 start_hpos = dpyinfo->mouse_face_beg_col;
22373 start_x = dpyinfo->mouse_face_beg_x;
22375 else
22377 start_hpos = 0;
22378 start_x = 0;
22381 if (row == last)
22382 end_hpos = dpyinfo->mouse_face_end_col;
22383 else
22385 end_hpos = row->used[TEXT_AREA];
22386 if (draw == DRAW_NORMAL_TEXT)
22387 row->fill_line_p = 1; /* Clear to end of line */
22390 if (end_hpos > start_hpos)
22392 draw_glyphs (w, start_x, row, TEXT_AREA,
22393 start_hpos, end_hpos,
22394 draw, 0);
22396 row->mouse_face_p
22397 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
22401 /* When we've written over the cursor, arrange for it to
22402 be displayed again. */
22403 if (phys_cursor_on_p && !w->phys_cursor_on_p)
22405 BLOCK_INPUT;
22406 display_and_set_cursor (w, 1,
22407 w->phys_cursor.hpos, w->phys_cursor.vpos,
22408 w->phys_cursor.x, w->phys_cursor.y);
22409 UNBLOCK_INPUT;
22413 /* Change the mouse cursor. */
22414 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
22415 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
22416 else if (draw == DRAW_MOUSE_FACE)
22417 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
22418 else
22419 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
22422 /* EXPORT:
22423 Clear out the mouse-highlighted active region.
22424 Redraw it un-highlighted first. Value is non-zero if mouse
22425 face was actually drawn unhighlighted. */
22428 clear_mouse_face (dpyinfo)
22429 Display_Info *dpyinfo;
22431 int cleared = 0;
22433 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
22435 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
22436 cleared = 1;
22439 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
22440 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
22441 dpyinfo->mouse_face_window = Qnil;
22442 dpyinfo->mouse_face_overlay = Qnil;
22443 return cleared;
22447 /* EXPORT:
22448 Non-zero if physical cursor of window W is within mouse face. */
22451 cursor_in_mouse_face_p (w)
22452 struct window *w;
22454 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
22455 int in_mouse_face = 0;
22457 if (WINDOWP (dpyinfo->mouse_face_window)
22458 && XWINDOW (dpyinfo->mouse_face_window) == w)
22460 int hpos = w->phys_cursor.hpos;
22461 int vpos = w->phys_cursor.vpos;
22463 if (vpos >= dpyinfo->mouse_face_beg_row
22464 && vpos <= dpyinfo->mouse_face_end_row
22465 && (vpos > dpyinfo->mouse_face_beg_row
22466 || hpos >= dpyinfo->mouse_face_beg_col)
22467 && (vpos < dpyinfo->mouse_face_end_row
22468 || hpos < dpyinfo->mouse_face_end_col
22469 || dpyinfo->mouse_face_past_end))
22470 in_mouse_face = 1;
22473 return in_mouse_face;
22479 /* Find the glyph matrix position of buffer position CHARPOS in window
22480 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
22481 current glyphs must be up to date. If CHARPOS is above window
22482 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
22483 of last line in W. In the row containing CHARPOS, stop before glyphs
22484 having STOP as object. */
22486 #if 1 /* This is a version of fast_find_position that's more correct
22487 in the presence of hscrolling, for example. I didn't install
22488 it right away because the problem fixed is minor, it failed
22489 in 20.x as well, and I think it's too risky to install
22490 so near the release of 21.1. 2001-09-25 gerd. */
22492 static int
22493 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
22494 struct window *w;
22495 EMACS_INT charpos;
22496 int *hpos, *vpos, *x, *y;
22497 Lisp_Object stop;
22499 struct glyph_row *row, *first;
22500 struct glyph *glyph, *end;
22501 int past_end = 0;
22503 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22504 if (charpos < MATRIX_ROW_START_CHARPOS (first))
22506 *x = first->x;
22507 *y = first->y;
22508 *hpos = 0;
22509 *vpos = MATRIX_ROW_VPOS (first, w->current_matrix);
22510 return 1;
22513 row = row_containing_pos (w, charpos, first, NULL, 0);
22514 if (row == NULL)
22516 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22517 past_end = 1;
22520 /* If whole rows or last part of a row came from a display overlay,
22521 row_containing_pos will skip over such rows because their end pos
22522 equals the start pos of the overlay or interval.
22524 Move back if we have a STOP object and previous row's
22525 end glyph came from STOP. */
22526 if (!NILP (stop))
22528 struct glyph_row *prev;
22529 while ((prev = row - 1, prev >= first)
22530 && MATRIX_ROW_END_CHARPOS (prev) == charpos
22531 && prev->used[TEXT_AREA] > 0)
22533 struct glyph *beg = prev->glyphs[TEXT_AREA];
22534 glyph = beg + prev->used[TEXT_AREA];
22535 while (--glyph >= beg
22536 && INTEGERP (glyph->object));
22537 if (glyph < beg
22538 || !EQ (stop, glyph->object))
22539 break;
22540 row = prev;
22544 *x = row->x;
22545 *y = row->y;
22546 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22548 glyph = row->glyphs[TEXT_AREA];
22549 end = glyph + row->used[TEXT_AREA];
22551 /* Skip over glyphs not having an object at the start of the row.
22552 These are special glyphs like truncation marks on terminal
22553 frames. */
22554 if (row->displays_text_p)
22555 while (glyph < end
22556 && INTEGERP (glyph->object)
22557 && !EQ (stop, glyph->object)
22558 && glyph->charpos < 0)
22560 *x += glyph->pixel_width;
22561 ++glyph;
22564 while (glyph < end
22565 && !INTEGERP (glyph->object)
22566 && !EQ (stop, glyph->object)
22567 && (!BUFFERP (glyph->object)
22568 || glyph->charpos < charpos))
22570 *x += glyph->pixel_width;
22571 ++glyph;
22574 *hpos = glyph - row->glyphs[TEXT_AREA];
22575 return !past_end;
22578 #else /* not 1 */
22580 static int
22581 fast_find_position (w, pos, hpos, vpos, x, y, stop)
22582 struct window *w;
22583 EMACS_INT pos;
22584 int *hpos, *vpos, *x, *y;
22585 Lisp_Object stop;
22587 int i;
22588 int lastcol;
22589 int maybe_next_line_p = 0;
22590 int line_start_position;
22591 int yb = window_text_bottom_y (w);
22592 struct glyph_row *row, *best_row;
22593 int row_vpos, best_row_vpos;
22594 int current_x;
22596 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22597 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22599 while (row->y < yb)
22601 if (row->used[TEXT_AREA])
22602 line_start_position = row->glyphs[TEXT_AREA]->charpos;
22603 else
22604 line_start_position = 0;
22606 if (line_start_position > pos)
22607 break;
22608 /* If the position sought is the end of the buffer,
22609 don't include the blank lines at the bottom of the window. */
22610 else if (line_start_position == pos
22611 && pos == BUF_ZV (XBUFFER (w->buffer)))
22613 maybe_next_line_p = 1;
22614 break;
22616 else if (line_start_position > 0)
22618 best_row = row;
22619 best_row_vpos = row_vpos;
22622 if (row->y + row->height >= yb)
22623 break;
22625 ++row;
22626 ++row_vpos;
22629 /* Find the right column within BEST_ROW. */
22630 lastcol = 0;
22631 current_x = best_row->x;
22632 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
22634 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
22635 int charpos = glyph->charpos;
22637 if (BUFFERP (glyph->object))
22639 if (charpos == pos)
22641 *hpos = i;
22642 *vpos = best_row_vpos;
22643 *x = current_x;
22644 *y = best_row->y;
22645 return 1;
22647 else if (charpos > pos)
22648 break;
22650 else if (EQ (glyph->object, stop))
22651 break;
22653 if (charpos > 0)
22654 lastcol = i;
22655 current_x += glyph->pixel_width;
22658 /* If we're looking for the end of the buffer,
22659 and we didn't find it in the line we scanned,
22660 use the start of the following line. */
22661 if (maybe_next_line_p)
22663 ++best_row;
22664 ++best_row_vpos;
22665 lastcol = 0;
22666 current_x = best_row->x;
22669 *vpos = best_row_vpos;
22670 *hpos = lastcol + 1;
22671 *x = current_x;
22672 *y = best_row->y;
22673 return 0;
22676 #endif /* not 1 */
22679 /* Find the position of the glyph for position POS in OBJECT in
22680 window W's current matrix, and return in *X, *Y the pixel
22681 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
22683 RIGHT_P non-zero means return the position of the right edge of the
22684 glyph, RIGHT_P zero means return the left edge position.
22686 If no glyph for POS exists in the matrix, return the position of
22687 the glyph with the next smaller position that is in the matrix, if
22688 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
22689 exists in the matrix, return the position of the glyph with the
22690 next larger position in OBJECT.
22692 Value is non-zero if a glyph was found. */
22694 static int
22695 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
22696 struct window *w;
22697 EMACS_INT pos;
22698 Lisp_Object object;
22699 int *hpos, *vpos, *x, *y;
22700 int right_p;
22702 int yb = window_text_bottom_y (w);
22703 struct glyph_row *r;
22704 struct glyph *best_glyph = NULL;
22705 struct glyph_row *best_row = NULL;
22706 int best_x = 0;
22708 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22709 r->enabled_p && r->y < yb;
22710 ++r)
22712 struct glyph *g = r->glyphs[TEXT_AREA];
22713 struct glyph *e = g + r->used[TEXT_AREA];
22714 int gx;
22716 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
22717 if (EQ (g->object, object))
22719 if (g->charpos == pos)
22721 best_glyph = g;
22722 best_x = gx;
22723 best_row = r;
22724 goto found;
22726 else if (best_glyph == NULL
22727 || ((eabs (g->charpos - pos)
22728 < eabs (best_glyph->charpos - pos))
22729 && (right_p
22730 ? g->charpos < pos
22731 : g->charpos > pos)))
22733 best_glyph = g;
22734 best_x = gx;
22735 best_row = r;
22740 found:
22742 if (best_glyph)
22744 *x = best_x;
22745 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
22747 if (right_p)
22749 *x += best_glyph->pixel_width;
22750 ++*hpos;
22753 *y = best_row->y;
22754 *vpos = best_row - w->current_matrix->rows;
22757 return best_glyph != NULL;
22761 /* See if position X, Y is within a hot-spot of an image. */
22763 static int
22764 on_hot_spot_p (hot_spot, x, y)
22765 Lisp_Object hot_spot;
22766 int x, y;
22768 if (!CONSP (hot_spot))
22769 return 0;
22771 if (EQ (XCAR (hot_spot), Qrect))
22773 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
22774 Lisp_Object rect = XCDR (hot_spot);
22775 Lisp_Object tem;
22776 if (!CONSP (rect))
22777 return 0;
22778 if (!CONSP (XCAR (rect)))
22779 return 0;
22780 if (!CONSP (XCDR (rect)))
22781 return 0;
22782 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
22783 return 0;
22784 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
22785 return 0;
22786 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
22787 return 0;
22788 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
22789 return 0;
22790 return 1;
22792 else if (EQ (XCAR (hot_spot), Qcircle))
22794 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
22795 Lisp_Object circ = XCDR (hot_spot);
22796 Lisp_Object lr, lx0, ly0;
22797 if (CONSP (circ)
22798 && CONSP (XCAR (circ))
22799 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
22800 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
22801 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
22803 double r = XFLOATINT (lr);
22804 double dx = XINT (lx0) - x;
22805 double dy = XINT (ly0) - y;
22806 return (dx * dx + dy * dy <= r * r);
22809 else if (EQ (XCAR (hot_spot), Qpoly))
22811 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
22812 if (VECTORP (XCDR (hot_spot)))
22814 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
22815 Lisp_Object *poly = v->contents;
22816 int n = v->size;
22817 int i;
22818 int inside = 0;
22819 Lisp_Object lx, ly;
22820 int x0, y0;
22822 /* Need an even number of coordinates, and at least 3 edges. */
22823 if (n < 6 || n & 1)
22824 return 0;
22826 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
22827 If count is odd, we are inside polygon. Pixels on edges
22828 may or may not be included depending on actual geometry of the
22829 polygon. */
22830 if ((lx = poly[n-2], !INTEGERP (lx))
22831 || (ly = poly[n-1], !INTEGERP (lx)))
22832 return 0;
22833 x0 = XINT (lx), y0 = XINT (ly);
22834 for (i = 0; i < n; i += 2)
22836 int x1 = x0, y1 = y0;
22837 if ((lx = poly[i], !INTEGERP (lx))
22838 || (ly = poly[i+1], !INTEGERP (ly)))
22839 return 0;
22840 x0 = XINT (lx), y0 = XINT (ly);
22842 /* Does this segment cross the X line? */
22843 if (x0 >= x)
22845 if (x1 >= x)
22846 continue;
22848 else if (x1 < x)
22849 continue;
22850 if (y > y0 && y > y1)
22851 continue;
22852 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
22853 inside = !inside;
22855 return inside;
22858 return 0;
22861 Lisp_Object
22862 find_hot_spot (map, x, y)
22863 Lisp_Object map;
22864 int x, y;
22866 while (CONSP (map))
22868 if (CONSP (XCAR (map))
22869 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
22870 return XCAR (map);
22871 map = XCDR (map);
22874 return Qnil;
22877 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
22878 3, 3, 0,
22879 doc: /* Lookup in image map MAP coordinates X and Y.
22880 An image map is an alist where each element has the format (AREA ID PLIST).
22881 An AREA is specified as either a rectangle, a circle, or a polygon:
22882 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
22883 pixel coordinates of the upper left and bottom right corners.
22884 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
22885 and the radius of the circle; r may be a float or integer.
22886 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
22887 vector describes one corner in the polygon.
22888 Returns the alist element for the first matching AREA in MAP. */)
22889 (map, x, y)
22890 Lisp_Object map;
22891 Lisp_Object x, y;
22893 if (NILP (map))
22894 return Qnil;
22896 CHECK_NUMBER (x);
22897 CHECK_NUMBER (y);
22899 return find_hot_spot (map, XINT (x), XINT (y));
22903 /* Display frame CURSOR, optionally using shape defined by POINTER. */
22904 static void
22905 define_frame_cursor1 (f, cursor, pointer)
22906 struct frame *f;
22907 Cursor cursor;
22908 Lisp_Object pointer;
22910 /* Do not change cursor shape while dragging mouse. */
22911 if (!NILP (do_mouse_tracking))
22912 return;
22914 if (!NILP (pointer))
22916 if (EQ (pointer, Qarrow))
22917 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22918 else if (EQ (pointer, Qhand))
22919 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
22920 else if (EQ (pointer, Qtext))
22921 cursor = FRAME_X_OUTPUT (f)->text_cursor;
22922 else if (EQ (pointer, intern ("hdrag")))
22923 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
22924 #ifdef HAVE_X_WINDOWS
22925 else if (EQ (pointer, intern ("vdrag")))
22926 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
22927 #endif
22928 else if (EQ (pointer, intern ("hourglass")))
22929 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
22930 else if (EQ (pointer, Qmodeline))
22931 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
22932 else
22933 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22936 if (cursor != No_Cursor)
22937 FRAME_RIF (f)->define_frame_cursor (f, cursor);
22940 /* Take proper action when mouse has moved to the mode or header line
22941 or marginal area AREA of window W, x-position X and y-position Y.
22942 X is relative to the start of the text display area of W, so the
22943 width of bitmap areas and scroll bars must be subtracted to get a
22944 position relative to the start of the mode line. */
22946 static void
22947 note_mode_line_or_margin_highlight (window, x, y, area)
22948 Lisp_Object window;
22949 int x, y;
22950 enum window_part area;
22952 struct window *w = XWINDOW (window);
22953 struct frame *f = XFRAME (w->frame);
22954 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22955 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22956 Lisp_Object pointer = Qnil;
22957 int charpos, dx, dy, width, height;
22958 Lisp_Object string, object = Qnil;
22959 Lisp_Object pos, help;
22961 Lisp_Object mouse_face;
22962 int original_x_pixel = x;
22963 struct glyph * glyph = NULL, * row_start_glyph = NULL;
22964 struct glyph_row *row;
22966 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
22968 int x0;
22969 struct glyph *end;
22971 string = mode_line_string (w, area, &x, &y, &charpos,
22972 &object, &dx, &dy, &width, &height);
22974 row = (area == ON_MODE_LINE
22975 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
22976 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
22978 /* Find glyph */
22979 if (row->mode_line_p && row->enabled_p)
22981 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
22982 end = glyph + row->used[TEXT_AREA];
22984 for (x0 = original_x_pixel;
22985 glyph < end && x0 >= glyph->pixel_width;
22986 ++glyph)
22987 x0 -= glyph->pixel_width;
22989 if (glyph >= end)
22990 glyph = NULL;
22993 else
22995 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
22996 string = marginal_area_string (w, area, &x, &y, &charpos,
22997 &object, &dx, &dy, &width, &height);
23000 help = Qnil;
23002 if (IMAGEP (object))
23004 Lisp_Object image_map, hotspot;
23005 if ((image_map = Fplist_get (XCDR (object), QCmap),
23006 !NILP (image_map))
23007 && (hotspot = find_hot_spot (image_map, dx, dy),
23008 CONSP (hotspot))
23009 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23011 Lisp_Object area_id, plist;
23013 area_id = XCAR (hotspot);
23014 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23015 If so, we could look for mouse-enter, mouse-leave
23016 properties in PLIST (and do something...). */
23017 hotspot = XCDR (hotspot);
23018 if (CONSP (hotspot)
23019 && (plist = XCAR (hotspot), CONSP (plist)))
23021 pointer = Fplist_get (plist, Qpointer);
23022 if (NILP (pointer))
23023 pointer = Qhand;
23024 help = Fplist_get (plist, Qhelp_echo);
23025 if (!NILP (help))
23027 help_echo_string = help;
23028 /* Is this correct? ++kfs */
23029 XSETWINDOW (help_echo_window, w);
23030 help_echo_object = w->buffer;
23031 help_echo_pos = charpos;
23035 if (NILP (pointer))
23036 pointer = Fplist_get (XCDR (object), QCpointer);
23039 if (STRINGP (string))
23041 pos = make_number (charpos);
23042 /* If we're on a string with `help-echo' text property, arrange
23043 for the help to be displayed. This is done by setting the
23044 global variable help_echo_string to the help string. */
23045 if (NILP (help))
23047 help = Fget_text_property (pos, Qhelp_echo, string);
23048 if (!NILP (help))
23050 help_echo_string = help;
23051 XSETWINDOW (help_echo_window, w);
23052 help_echo_object = string;
23053 help_echo_pos = charpos;
23057 if (NILP (pointer))
23058 pointer = Fget_text_property (pos, Qpointer, string);
23060 /* Change the mouse pointer according to what is under X/Y. */
23061 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
23063 Lisp_Object map;
23064 map = Fget_text_property (pos, Qlocal_map, string);
23065 if (!KEYMAPP (map))
23066 map = Fget_text_property (pos, Qkeymap, string);
23067 if (!KEYMAPP (map))
23068 cursor = dpyinfo->vertical_scroll_bar_cursor;
23071 /* Change the mouse face according to what is under X/Y. */
23072 mouse_face = Fget_text_property (pos, Qmouse_face, string);
23073 if (!NILP (mouse_face)
23074 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23075 && glyph)
23077 Lisp_Object b, e;
23079 struct glyph * tmp_glyph;
23081 int gpos;
23082 int gseq_length;
23083 int total_pixel_width;
23084 EMACS_INT ignore;
23086 int vpos, hpos;
23088 b = Fprevious_single_property_change (make_number (charpos + 1),
23089 Qmouse_face, string, Qnil);
23090 if (NILP (b))
23091 b = make_number (0);
23093 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
23094 if (NILP (e))
23095 e = make_number (SCHARS (string));
23097 /* Calculate the position(glyph position: GPOS) of GLYPH in
23098 displayed string. GPOS is different from CHARPOS.
23100 CHARPOS is the position of glyph in internal string
23101 object. A mode line string format has structures which
23102 is converted to a flatten by emacs lisp interpreter.
23103 The internal string is an element of the structures.
23104 The displayed string is the flatten string. */
23105 gpos = 0;
23106 if (glyph > row_start_glyph)
23108 tmp_glyph = glyph - 1;
23109 while (tmp_glyph >= row_start_glyph
23110 && tmp_glyph->charpos >= XINT (b)
23111 && EQ (tmp_glyph->object, glyph->object))
23113 tmp_glyph--;
23114 gpos++;
23118 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
23119 displayed string holding GLYPH.
23121 GSEQ_LENGTH is different from SCHARS (STRING).
23122 SCHARS (STRING) returns the length of the internal string. */
23123 for (tmp_glyph = glyph, gseq_length = gpos;
23124 tmp_glyph->charpos < XINT (e);
23125 tmp_glyph++, gseq_length++)
23127 if (!EQ (tmp_glyph->object, glyph->object))
23128 break;
23131 total_pixel_width = 0;
23132 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
23133 total_pixel_width += tmp_glyph->pixel_width;
23135 /* Pre calculation of re-rendering position */
23136 vpos = (x - gpos);
23137 hpos = (area == ON_MODE_LINE
23138 ? (w->current_matrix)->nrows - 1
23139 : 0);
23141 /* If the re-rendering position is included in the last
23142 re-rendering area, we should do nothing. */
23143 if ( EQ (window, dpyinfo->mouse_face_window)
23144 && dpyinfo->mouse_face_beg_col <= vpos
23145 && vpos < dpyinfo->mouse_face_end_col
23146 && dpyinfo->mouse_face_beg_row == hpos )
23147 return;
23149 if (clear_mouse_face (dpyinfo))
23150 cursor = No_Cursor;
23152 dpyinfo->mouse_face_beg_col = vpos;
23153 dpyinfo->mouse_face_beg_row = hpos;
23155 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
23156 dpyinfo->mouse_face_beg_y = 0;
23158 dpyinfo->mouse_face_end_col = vpos + gseq_length;
23159 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
23161 dpyinfo->mouse_face_end_x = 0;
23162 dpyinfo->mouse_face_end_y = 0;
23164 dpyinfo->mouse_face_past_end = 0;
23165 dpyinfo->mouse_face_window = window;
23167 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
23168 charpos,
23169 0, 0, 0, &ignore,
23170 glyph->face_id, 1);
23171 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23173 if (NILP (pointer))
23174 pointer = Qhand;
23176 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23177 clear_mouse_face (dpyinfo);
23179 define_frame_cursor1 (f, cursor, pointer);
23183 /* EXPORT:
23184 Take proper action when the mouse has moved to position X, Y on
23185 frame F as regards highlighting characters that have mouse-face
23186 properties. Also de-highlighting chars where the mouse was before.
23187 X and Y can be negative or out of range. */
23189 void
23190 note_mouse_highlight (f, x, y)
23191 struct frame *f;
23192 int x, y;
23194 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23195 enum window_part part;
23196 Lisp_Object window;
23197 struct window *w;
23198 Cursor cursor = No_Cursor;
23199 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
23200 struct buffer *b;
23202 /* When a menu is active, don't highlight because this looks odd. */
23203 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (MAC_OS)
23204 if (popup_activated ())
23205 return;
23206 #endif
23208 if (NILP (Vmouse_highlight)
23209 || !f->glyphs_initialized_p)
23210 return;
23212 dpyinfo->mouse_face_mouse_x = x;
23213 dpyinfo->mouse_face_mouse_y = y;
23214 dpyinfo->mouse_face_mouse_frame = f;
23216 if (dpyinfo->mouse_face_defer)
23217 return;
23219 if (gc_in_progress)
23221 dpyinfo->mouse_face_deferred_gc = 1;
23222 return;
23225 /* Which window is that in? */
23226 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
23228 /* If we were displaying active text in another window, clear that.
23229 Also clear if we move out of text area in same window. */
23230 if (! EQ (window, dpyinfo->mouse_face_window)
23231 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
23232 && !NILP (dpyinfo->mouse_face_window)))
23233 clear_mouse_face (dpyinfo);
23235 /* Not on a window -> return. */
23236 if (!WINDOWP (window))
23237 return;
23239 /* Reset help_echo_string. It will get recomputed below. */
23240 help_echo_string = Qnil;
23242 /* Convert to window-relative pixel coordinates. */
23243 w = XWINDOW (window);
23244 frame_to_window_pixel_xy (w, &x, &y);
23246 /* Handle tool-bar window differently since it doesn't display a
23247 buffer. */
23248 if (EQ (window, f->tool_bar_window))
23250 note_tool_bar_highlight (f, x, y);
23251 return;
23254 /* Mouse is on the mode, header line or margin? */
23255 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
23256 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
23258 note_mode_line_or_margin_highlight (window, x, y, part);
23259 return;
23262 if (part == ON_VERTICAL_BORDER)
23264 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23265 help_echo_string = build_string ("drag-mouse-1: resize");
23267 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
23268 || part == ON_SCROLL_BAR)
23269 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23270 else
23271 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23273 /* Are we in a window whose display is up to date?
23274 And verify the buffer's text has not changed. */
23275 b = XBUFFER (w->buffer);
23276 if (part == ON_TEXT
23277 && EQ (w->window_end_valid, w->buffer)
23278 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
23279 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
23281 int hpos, vpos, pos, i, dx, dy, area;
23282 struct glyph *glyph;
23283 Lisp_Object object;
23284 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
23285 Lisp_Object *overlay_vec = NULL;
23286 int noverlays;
23287 struct buffer *obuf;
23288 int obegv, ozv, same_region;
23290 /* Find the glyph under X/Y. */
23291 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
23293 /* Look for :pointer property on image. */
23294 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23296 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23297 if (img != NULL && IMAGEP (img->spec))
23299 Lisp_Object image_map, hotspot;
23300 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
23301 !NILP (image_map))
23302 && (hotspot = find_hot_spot (image_map,
23303 glyph->slice.x + dx,
23304 glyph->slice.y + dy),
23305 CONSP (hotspot))
23306 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23308 Lisp_Object area_id, plist;
23310 area_id = XCAR (hotspot);
23311 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23312 If so, we could look for mouse-enter, mouse-leave
23313 properties in PLIST (and do something...). */
23314 hotspot = XCDR (hotspot);
23315 if (CONSP (hotspot)
23316 && (plist = XCAR (hotspot), CONSP (plist)))
23318 pointer = Fplist_get (plist, Qpointer);
23319 if (NILP (pointer))
23320 pointer = Qhand;
23321 help_echo_string = Fplist_get (plist, Qhelp_echo);
23322 if (!NILP (help_echo_string))
23324 help_echo_window = window;
23325 help_echo_object = glyph->object;
23326 help_echo_pos = glyph->charpos;
23330 if (NILP (pointer))
23331 pointer = Fplist_get (XCDR (img->spec), QCpointer);
23335 /* Clear mouse face if X/Y not over text. */
23336 if (glyph == NULL
23337 || area != TEXT_AREA
23338 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
23340 if (clear_mouse_face (dpyinfo))
23341 cursor = No_Cursor;
23342 if (NILP (pointer))
23344 if (area != TEXT_AREA)
23345 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23346 else
23347 pointer = Vvoid_text_area_pointer;
23349 goto set_cursor;
23352 pos = glyph->charpos;
23353 object = glyph->object;
23354 if (!STRINGP (object) && !BUFFERP (object))
23355 goto set_cursor;
23357 /* If we get an out-of-range value, return now; avoid an error. */
23358 if (BUFFERP (object) && pos > BUF_Z (b))
23359 goto set_cursor;
23361 /* Make the window's buffer temporarily current for
23362 overlays_at and compute_char_face. */
23363 obuf = current_buffer;
23364 current_buffer = b;
23365 obegv = BEGV;
23366 ozv = ZV;
23367 BEGV = BEG;
23368 ZV = Z;
23370 /* Is this char mouse-active or does it have help-echo? */
23371 position = make_number (pos);
23373 if (BUFFERP (object))
23375 /* Put all the overlays we want in a vector in overlay_vec. */
23376 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
23377 /* Sort overlays into increasing priority order. */
23378 noverlays = sort_overlays (overlay_vec, noverlays, w);
23380 else
23381 noverlays = 0;
23383 same_region = (EQ (window, dpyinfo->mouse_face_window)
23384 && vpos >= dpyinfo->mouse_face_beg_row
23385 && vpos <= dpyinfo->mouse_face_end_row
23386 && (vpos > dpyinfo->mouse_face_beg_row
23387 || hpos >= dpyinfo->mouse_face_beg_col)
23388 && (vpos < dpyinfo->mouse_face_end_row
23389 || hpos < dpyinfo->mouse_face_end_col
23390 || dpyinfo->mouse_face_past_end));
23392 if (same_region)
23393 cursor = No_Cursor;
23395 /* Check mouse-face highlighting. */
23396 if (! same_region
23397 /* If there exists an overlay with mouse-face overlapping
23398 the one we are currently highlighting, we have to
23399 check if we enter the overlapping overlay, and then
23400 highlight only that. */
23401 || (OVERLAYP (dpyinfo->mouse_face_overlay)
23402 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
23404 /* Find the highest priority overlay that has a mouse-face
23405 property. */
23406 overlay = Qnil;
23407 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
23409 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
23410 if (!NILP (mouse_face))
23411 overlay = overlay_vec[i];
23414 /* If we're actually highlighting the same overlay as
23415 before, there's no need to do that again. */
23416 if (!NILP (overlay)
23417 && EQ (overlay, dpyinfo->mouse_face_overlay))
23418 goto check_help_echo;
23420 dpyinfo->mouse_face_overlay = overlay;
23422 /* Clear the display of the old active region, if any. */
23423 if (clear_mouse_face (dpyinfo))
23424 cursor = No_Cursor;
23426 /* If no overlay applies, get a text property. */
23427 if (NILP (overlay))
23428 mouse_face = Fget_text_property (position, Qmouse_face, object);
23430 /* Handle the overlay case. */
23431 if (!NILP (overlay))
23433 /* Find the range of text around this char that
23434 should be active. */
23435 Lisp_Object before, after;
23436 EMACS_INT ignore;
23438 before = Foverlay_start (overlay);
23439 after = Foverlay_end (overlay);
23440 /* Record this as the current active region. */
23441 fast_find_position (w, XFASTINT (before),
23442 &dpyinfo->mouse_face_beg_col,
23443 &dpyinfo->mouse_face_beg_row,
23444 &dpyinfo->mouse_face_beg_x,
23445 &dpyinfo->mouse_face_beg_y, Qnil);
23447 dpyinfo->mouse_face_past_end
23448 = !fast_find_position (w, XFASTINT (after),
23449 &dpyinfo->mouse_face_end_col,
23450 &dpyinfo->mouse_face_end_row,
23451 &dpyinfo->mouse_face_end_x,
23452 &dpyinfo->mouse_face_end_y, Qnil);
23453 dpyinfo->mouse_face_window = window;
23455 dpyinfo->mouse_face_face_id
23456 = face_at_buffer_position (w, pos, 0, 0,
23457 &ignore, pos + 1,
23458 !dpyinfo->mouse_face_hidden);
23460 /* Display it as active. */
23461 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23462 cursor = No_Cursor;
23464 /* Handle the text property case. */
23465 else if (!NILP (mouse_face) && BUFFERP (object))
23467 /* Find the range of text around this char that
23468 should be active. */
23469 Lisp_Object before, after, beginning, end;
23470 EMACS_INT ignore;
23472 beginning = Fmarker_position (w->start);
23473 end = make_number (BUF_Z (XBUFFER (object))
23474 - XFASTINT (w->window_end_pos));
23475 before
23476 = Fprevious_single_property_change (make_number (pos + 1),
23477 Qmouse_face,
23478 object, beginning);
23479 after
23480 = Fnext_single_property_change (position, Qmouse_face,
23481 object, end);
23483 /* Record this as the current active region. */
23484 fast_find_position (w, XFASTINT (before),
23485 &dpyinfo->mouse_face_beg_col,
23486 &dpyinfo->mouse_face_beg_row,
23487 &dpyinfo->mouse_face_beg_x,
23488 &dpyinfo->mouse_face_beg_y, Qnil);
23489 dpyinfo->mouse_face_past_end
23490 = !fast_find_position (w, XFASTINT (after),
23491 &dpyinfo->mouse_face_end_col,
23492 &dpyinfo->mouse_face_end_row,
23493 &dpyinfo->mouse_face_end_x,
23494 &dpyinfo->mouse_face_end_y, Qnil);
23495 dpyinfo->mouse_face_window = window;
23497 if (BUFFERP (object))
23498 dpyinfo->mouse_face_face_id
23499 = face_at_buffer_position (w, pos, 0, 0,
23500 &ignore, pos + 1,
23501 !dpyinfo->mouse_face_hidden);
23503 /* Display it as active. */
23504 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23505 cursor = No_Cursor;
23507 else if (!NILP (mouse_face) && STRINGP (object))
23509 Lisp_Object b, e;
23510 EMACS_INT ignore;
23512 b = Fprevious_single_property_change (make_number (pos + 1),
23513 Qmouse_face,
23514 object, Qnil);
23515 e = Fnext_single_property_change (position, Qmouse_face,
23516 object, Qnil);
23517 if (NILP (b))
23518 b = make_number (0);
23519 if (NILP (e))
23520 e = make_number (SCHARS (object) - 1);
23522 fast_find_string_pos (w, XINT (b), object,
23523 &dpyinfo->mouse_face_beg_col,
23524 &dpyinfo->mouse_face_beg_row,
23525 &dpyinfo->mouse_face_beg_x,
23526 &dpyinfo->mouse_face_beg_y, 0);
23527 fast_find_string_pos (w, XINT (e), object,
23528 &dpyinfo->mouse_face_end_col,
23529 &dpyinfo->mouse_face_end_row,
23530 &dpyinfo->mouse_face_end_x,
23531 &dpyinfo->mouse_face_end_y, 1);
23532 dpyinfo->mouse_face_past_end = 0;
23533 dpyinfo->mouse_face_window = window;
23534 dpyinfo->mouse_face_face_id
23535 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23536 glyph->face_id, 1);
23537 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23538 cursor = No_Cursor;
23540 else if (STRINGP (object) && NILP (mouse_face))
23542 /* A string which doesn't have mouse-face, but
23543 the text ``under'' it might have. */
23544 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23545 int start = MATRIX_ROW_START_CHARPOS (r);
23547 pos = string_buffer_position (w, object, start);
23548 if (pos > 0)
23549 mouse_face = get_char_property_and_overlay (make_number (pos),
23550 Qmouse_face,
23551 w->buffer,
23552 &overlay);
23553 if (!NILP (mouse_face) && !NILP (overlay))
23555 Lisp_Object before = Foverlay_start (overlay);
23556 Lisp_Object after = Foverlay_end (overlay);
23557 EMACS_INT ignore;
23559 /* Note that we might not be able to find position
23560 BEFORE in the glyph matrix if the overlay is
23561 entirely covered by a `display' property. In
23562 this case, we overshoot. So let's stop in
23563 the glyph matrix before glyphs for OBJECT. */
23564 fast_find_position (w, XFASTINT (before),
23565 &dpyinfo->mouse_face_beg_col,
23566 &dpyinfo->mouse_face_beg_row,
23567 &dpyinfo->mouse_face_beg_x,
23568 &dpyinfo->mouse_face_beg_y,
23569 object);
23571 dpyinfo->mouse_face_past_end
23572 = !fast_find_position (w, XFASTINT (after),
23573 &dpyinfo->mouse_face_end_col,
23574 &dpyinfo->mouse_face_end_row,
23575 &dpyinfo->mouse_face_end_x,
23576 &dpyinfo->mouse_face_end_y,
23577 Qnil);
23578 dpyinfo->mouse_face_window = window;
23579 dpyinfo->mouse_face_face_id
23580 = face_at_buffer_position (w, pos, 0, 0,
23581 &ignore, pos + 1,
23582 !dpyinfo->mouse_face_hidden);
23584 /* Display it as active. */
23585 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23586 cursor = No_Cursor;
23591 check_help_echo:
23593 /* Look for a `help-echo' property. */
23594 if (NILP (help_echo_string)) {
23595 Lisp_Object help, overlay;
23597 /* Check overlays first. */
23598 help = overlay = Qnil;
23599 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
23601 overlay = overlay_vec[i];
23602 help = Foverlay_get (overlay, Qhelp_echo);
23605 if (!NILP (help))
23607 help_echo_string = help;
23608 help_echo_window = window;
23609 help_echo_object = overlay;
23610 help_echo_pos = pos;
23612 else
23614 Lisp_Object object = glyph->object;
23615 int charpos = glyph->charpos;
23617 /* Try text properties. */
23618 if (STRINGP (object)
23619 && charpos >= 0
23620 && charpos < SCHARS (object))
23622 help = Fget_text_property (make_number (charpos),
23623 Qhelp_echo, object);
23624 if (NILP (help))
23626 /* If the string itself doesn't specify a help-echo,
23627 see if the buffer text ``under'' it does. */
23628 struct glyph_row *r
23629 = MATRIX_ROW (w->current_matrix, vpos);
23630 int start = MATRIX_ROW_START_CHARPOS (r);
23631 int pos = string_buffer_position (w, object, start);
23632 if (pos > 0)
23634 help = Fget_char_property (make_number (pos),
23635 Qhelp_echo, w->buffer);
23636 if (!NILP (help))
23638 charpos = pos;
23639 object = w->buffer;
23644 else if (BUFFERP (object)
23645 && charpos >= BEGV
23646 && charpos < ZV)
23647 help = Fget_text_property (make_number (charpos), Qhelp_echo,
23648 object);
23650 if (!NILP (help))
23652 help_echo_string = help;
23653 help_echo_window = window;
23654 help_echo_object = object;
23655 help_echo_pos = charpos;
23660 /* Look for a `pointer' property. */
23661 if (NILP (pointer))
23663 /* Check overlays first. */
23664 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
23665 pointer = Foverlay_get (overlay_vec[i], Qpointer);
23667 if (NILP (pointer))
23669 Lisp_Object object = glyph->object;
23670 int charpos = glyph->charpos;
23672 /* Try text properties. */
23673 if (STRINGP (object)
23674 && charpos >= 0
23675 && charpos < SCHARS (object))
23677 pointer = Fget_text_property (make_number (charpos),
23678 Qpointer, object);
23679 if (NILP (pointer))
23681 /* If the string itself doesn't specify a pointer,
23682 see if the buffer text ``under'' it does. */
23683 struct glyph_row *r
23684 = MATRIX_ROW (w->current_matrix, vpos);
23685 int start = MATRIX_ROW_START_CHARPOS (r);
23686 int pos = string_buffer_position (w, object, start);
23687 if (pos > 0)
23688 pointer = Fget_char_property (make_number (pos),
23689 Qpointer, w->buffer);
23692 else if (BUFFERP (object)
23693 && charpos >= BEGV
23694 && charpos < ZV)
23695 pointer = Fget_text_property (make_number (charpos),
23696 Qpointer, object);
23700 BEGV = obegv;
23701 ZV = ozv;
23702 current_buffer = obuf;
23705 set_cursor:
23707 define_frame_cursor1 (f, cursor, pointer);
23711 /* EXPORT for RIF:
23712 Clear any mouse-face on window W. This function is part of the
23713 redisplay interface, and is called from try_window_id and similar
23714 functions to ensure the mouse-highlight is off. */
23716 void
23717 x_clear_window_mouse_face (w)
23718 struct window *w;
23720 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23721 Lisp_Object window;
23723 BLOCK_INPUT;
23724 XSETWINDOW (window, w);
23725 if (EQ (window, dpyinfo->mouse_face_window))
23726 clear_mouse_face (dpyinfo);
23727 UNBLOCK_INPUT;
23731 /* EXPORT:
23732 Just discard the mouse face information for frame F, if any.
23733 This is used when the size of F is changed. */
23735 void
23736 cancel_mouse_face (f)
23737 struct frame *f;
23739 Lisp_Object window;
23740 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23742 window = dpyinfo->mouse_face_window;
23743 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
23745 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23746 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23747 dpyinfo->mouse_face_window = Qnil;
23752 #endif /* HAVE_WINDOW_SYSTEM */
23755 /***********************************************************************
23756 Exposure Events
23757 ***********************************************************************/
23759 #ifdef HAVE_WINDOW_SYSTEM
23761 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
23762 which intersects rectangle R. R is in window-relative coordinates. */
23764 static void
23765 expose_area (w, row, r, area)
23766 struct window *w;
23767 struct glyph_row *row;
23768 XRectangle *r;
23769 enum glyph_row_area area;
23771 struct glyph *first = row->glyphs[area];
23772 struct glyph *end = row->glyphs[area] + row->used[area];
23773 struct glyph *last;
23774 int first_x, start_x, x;
23776 if (area == TEXT_AREA && row->fill_line_p)
23777 /* If row extends face to end of line write the whole line. */
23778 draw_glyphs (w, 0, row, area,
23779 0, row->used[area],
23780 DRAW_NORMAL_TEXT, 0);
23781 else
23783 /* Set START_X to the window-relative start position for drawing glyphs of
23784 AREA. The first glyph of the text area can be partially visible.
23785 The first glyphs of other areas cannot. */
23786 start_x = window_box_left_offset (w, area);
23787 x = start_x;
23788 if (area == TEXT_AREA)
23789 x += row->x;
23791 /* Find the first glyph that must be redrawn. */
23792 while (first < end
23793 && x + first->pixel_width < r->x)
23795 x += first->pixel_width;
23796 ++first;
23799 /* Find the last one. */
23800 last = first;
23801 first_x = x;
23802 while (last < end
23803 && x < r->x + r->width)
23805 x += last->pixel_width;
23806 ++last;
23809 /* Repaint. */
23810 if (last > first)
23811 draw_glyphs (w, first_x - start_x, row, area,
23812 first - row->glyphs[area], last - row->glyphs[area],
23813 DRAW_NORMAL_TEXT, 0);
23818 /* Redraw the parts of the glyph row ROW on window W intersecting
23819 rectangle R. R is in window-relative coordinates. Value is
23820 non-zero if mouse-face was overwritten. */
23822 static int
23823 expose_line (w, row, r)
23824 struct window *w;
23825 struct glyph_row *row;
23826 XRectangle *r;
23828 xassert (row->enabled_p);
23830 if (row->mode_line_p || w->pseudo_window_p)
23831 draw_glyphs (w, 0, row, TEXT_AREA,
23832 0, row->used[TEXT_AREA],
23833 DRAW_NORMAL_TEXT, 0);
23834 else
23836 if (row->used[LEFT_MARGIN_AREA])
23837 expose_area (w, row, r, LEFT_MARGIN_AREA);
23838 if (row->used[TEXT_AREA])
23839 expose_area (w, row, r, TEXT_AREA);
23840 if (row->used[RIGHT_MARGIN_AREA])
23841 expose_area (w, row, r, RIGHT_MARGIN_AREA);
23842 draw_row_fringe_bitmaps (w, row);
23845 return row->mouse_face_p;
23849 /* Redraw those parts of glyphs rows during expose event handling that
23850 overlap other rows. Redrawing of an exposed line writes over parts
23851 of lines overlapping that exposed line; this function fixes that.
23853 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
23854 row in W's current matrix that is exposed and overlaps other rows.
23855 LAST_OVERLAPPING_ROW is the last such row. */
23857 static void
23858 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
23859 struct window *w;
23860 struct glyph_row *first_overlapping_row;
23861 struct glyph_row *last_overlapping_row;
23862 XRectangle *r;
23864 struct glyph_row *row;
23866 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
23867 if (row->overlapping_p)
23869 xassert (row->enabled_p && !row->mode_line_p);
23871 row->clip = r;
23872 if (row->used[LEFT_MARGIN_AREA])
23873 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
23875 if (row->used[TEXT_AREA])
23876 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
23878 if (row->used[RIGHT_MARGIN_AREA])
23879 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
23880 row->clip = NULL;
23885 /* Return non-zero if W's cursor intersects rectangle R. */
23887 static int
23888 phys_cursor_in_rect_p (w, r)
23889 struct window *w;
23890 XRectangle *r;
23892 XRectangle cr, result;
23893 struct glyph *cursor_glyph;
23894 struct glyph_row *row;
23896 if (w->phys_cursor.vpos >= 0
23897 && w->phys_cursor.vpos < w->current_matrix->nrows
23898 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
23899 row->enabled_p)
23900 && row->cursor_in_fringe_p)
23902 /* Cursor is in the fringe. */
23903 cr.x = window_box_right_offset (w,
23904 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
23905 ? RIGHT_MARGIN_AREA
23906 : TEXT_AREA));
23907 cr.y = row->y;
23908 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
23909 cr.height = row->height;
23910 return x_intersect_rectangles (&cr, r, &result);
23913 cursor_glyph = get_phys_cursor_glyph (w);
23914 if (cursor_glyph)
23916 /* r is relative to W's box, but w->phys_cursor.x is relative
23917 to left edge of W's TEXT area. Adjust it. */
23918 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
23919 cr.y = w->phys_cursor.y;
23920 cr.width = cursor_glyph->pixel_width;
23921 cr.height = w->phys_cursor_height;
23922 /* ++KFS: W32 version used W32-specific IntersectRect here, but
23923 I assume the effect is the same -- and this is portable. */
23924 return x_intersect_rectangles (&cr, r, &result);
23926 /* If we don't understand the format, pretend we're not in the hot-spot. */
23927 return 0;
23931 /* EXPORT:
23932 Draw a vertical window border to the right of window W if W doesn't
23933 have vertical scroll bars. */
23935 void
23936 x_draw_vertical_border (w)
23937 struct window *w;
23939 struct frame *f = XFRAME (WINDOW_FRAME (w));
23941 /* We could do better, if we knew what type of scroll-bar the adjacent
23942 windows (on either side) have... But we don't :-(
23943 However, I think this works ok. ++KFS 2003-04-25 */
23945 /* Redraw borders between horizontally adjacent windows. Don't
23946 do it for frames with vertical scroll bars because either the
23947 right scroll bar of a window, or the left scroll bar of its
23948 neighbor will suffice as a border. */
23949 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
23950 return;
23952 if (!WINDOW_RIGHTMOST_P (w)
23953 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
23955 int x0, x1, y0, y1;
23957 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23958 y1 -= 1;
23960 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23961 x1 -= 1;
23963 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
23965 else if (!WINDOW_LEFTMOST_P (w)
23966 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
23968 int x0, x1, y0, y1;
23970 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23971 y1 -= 1;
23973 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23974 x0 -= 1;
23976 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
23981 /* Redraw the part of window W intersection rectangle FR. Pixel
23982 coordinates in FR are frame-relative. Call this function with
23983 input blocked. Value is non-zero if the exposure overwrites
23984 mouse-face. */
23986 static int
23987 expose_window (w, fr)
23988 struct window *w;
23989 XRectangle *fr;
23991 struct frame *f = XFRAME (w->frame);
23992 XRectangle wr, r;
23993 int mouse_face_overwritten_p = 0;
23995 /* If window is not yet fully initialized, do nothing. This can
23996 happen when toolkit scroll bars are used and a window is split.
23997 Reconfiguring the scroll bar will generate an expose for a newly
23998 created window. */
23999 if (w->current_matrix == NULL)
24000 return 0;
24002 /* When we're currently updating the window, display and current
24003 matrix usually don't agree. Arrange for a thorough display
24004 later. */
24005 if (w == updated_window)
24007 SET_FRAME_GARBAGED (f);
24008 return 0;
24011 /* Frame-relative pixel rectangle of W. */
24012 wr.x = WINDOW_LEFT_EDGE_X (w);
24013 wr.y = WINDOW_TOP_EDGE_Y (w);
24014 wr.width = WINDOW_TOTAL_WIDTH (w);
24015 wr.height = WINDOW_TOTAL_HEIGHT (w);
24017 if (x_intersect_rectangles (fr, &wr, &r))
24019 int yb = window_text_bottom_y (w);
24020 struct glyph_row *row;
24021 int cursor_cleared_p;
24022 struct glyph_row *first_overlapping_row, *last_overlapping_row;
24024 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
24025 r.x, r.y, r.width, r.height));
24027 /* Convert to window coordinates. */
24028 r.x -= WINDOW_LEFT_EDGE_X (w);
24029 r.y -= WINDOW_TOP_EDGE_Y (w);
24031 /* Turn off the cursor. */
24032 if (!w->pseudo_window_p
24033 && phys_cursor_in_rect_p (w, &r))
24035 x_clear_cursor (w);
24036 cursor_cleared_p = 1;
24038 else
24039 cursor_cleared_p = 0;
24041 /* Update lines intersecting rectangle R. */
24042 first_overlapping_row = last_overlapping_row = NULL;
24043 for (row = w->current_matrix->rows;
24044 row->enabled_p;
24045 ++row)
24047 int y0 = row->y;
24048 int y1 = MATRIX_ROW_BOTTOM_Y (row);
24050 if ((y0 >= r.y && y0 < r.y + r.height)
24051 || (y1 > r.y && y1 < r.y + r.height)
24052 || (r.y >= y0 && r.y < y1)
24053 || (r.y + r.height > y0 && r.y + r.height < y1))
24055 /* A header line may be overlapping, but there is no need
24056 to fix overlapping areas for them. KFS 2005-02-12 */
24057 if (row->overlapping_p && !row->mode_line_p)
24059 if (first_overlapping_row == NULL)
24060 first_overlapping_row = row;
24061 last_overlapping_row = row;
24064 row->clip = fr;
24065 if (expose_line (w, row, &r))
24066 mouse_face_overwritten_p = 1;
24067 row->clip = NULL;
24069 else if (row->overlapping_p)
24071 /* We must redraw a row overlapping the exposed area. */
24072 if (y0 < r.y
24073 ? y0 + row->phys_height > r.y
24074 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
24076 if (first_overlapping_row == NULL)
24077 first_overlapping_row = row;
24078 last_overlapping_row = row;
24082 if (y1 >= yb)
24083 break;
24086 /* Display the mode line if there is one. */
24087 if (WINDOW_WANTS_MODELINE_P (w)
24088 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
24089 row->enabled_p)
24090 && row->y < r.y + r.height)
24092 if (expose_line (w, row, &r))
24093 mouse_face_overwritten_p = 1;
24096 if (!w->pseudo_window_p)
24098 /* Fix the display of overlapping rows. */
24099 if (first_overlapping_row)
24100 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
24101 fr);
24103 /* Draw border between windows. */
24104 x_draw_vertical_border (w);
24106 /* Turn the cursor on again. */
24107 if (cursor_cleared_p)
24108 update_window_cursor (w, 1);
24112 return mouse_face_overwritten_p;
24117 /* Redraw (parts) of all windows in the window tree rooted at W that
24118 intersect R. R contains frame pixel coordinates. Value is
24119 non-zero if the exposure overwrites mouse-face. */
24121 static int
24122 expose_window_tree (w, r)
24123 struct window *w;
24124 XRectangle *r;
24126 struct frame *f = XFRAME (w->frame);
24127 int mouse_face_overwritten_p = 0;
24129 while (w && !FRAME_GARBAGED_P (f))
24131 if (!NILP (w->hchild))
24132 mouse_face_overwritten_p
24133 |= expose_window_tree (XWINDOW (w->hchild), r);
24134 else if (!NILP (w->vchild))
24135 mouse_face_overwritten_p
24136 |= expose_window_tree (XWINDOW (w->vchild), r);
24137 else
24138 mouse_face_overwritten_p |= expose_window (w, r);
24140 w = NILP (w->next) ? NULL : XWINDOW (w->next);
24143 return mouse_face_overwritten_p;
24147 /* EXPORT:
24148 Redisplay an exposed area of frame F. X and Y are the upper-left
24149 corner of the exposed rectangle. W and H are width and height of
24150 the exposed area. All are pixel values. W or H zero means redraw
24151 the entire frame. */
24153 void
24154 expose_frame (f, x, y, w, h)
24155 struct frame *f;
24156 int x, y, w, h;
24158 XRectangle r;
24159 int mouse_face_overwritten_p = 0;
24161 TRACE ((stderr, "expose_frame "));
24163 /* No need to redraw if frame will be redrawn soon. */
24164 if (FRAME_GARBAGED_P (f))
24166 TRACE ((stderr, " garbaged\n"));
24167 return;
24170 /* If basic faces haven't been realized yet, there is no point in
24171 trying to redraw anything. This can happen when we get an expose
24172 event while Emacs is starting, e.g. by moving another window. */
24173 if (FRAME_FACE_CACHE (f) == NULL
24174 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
24176 TRACE ((stderr, " no faces\n"));
24177 return;
24180 if (w == 0 || h == 0)
24182 r.x = r.y = 0;
24183 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
24184 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
24186 else
24188 r.x = x;
24189 r.y = y;
24190 r.width = w;
24191 r.height = h;
24194 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
24195 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
24197 if (WINDOWP (f->tool_bar_window))
24198 mouse_face_overwritten_p
24199 |= expose_window (XWINDOW (f->tool_bar_window), &r);
24201 #ifdef HAVE_X_WINDOWS
24202 #ifndef MSDOS
24203 #ifndef USE_X_TOOLKIT
24204 if (WINDOWP (f->menu_bar_window))
24205 mouse_face_overwritten_p
24206 |= expose_window (XWINDOW (f->menu_bar_window), &r);
24207 #endif /* not USE_X_TOOLKIT */
24208 #endif
24209 #endif
24211 /* Some window managers support a focus-follows-mouse style with
24212 delayed raising of frames. Imagine a partially obscured frame,
24213 and moving the mouse into partially obscured mouse-face on that
24214 frame. The visible part of the mouse-face will be highlighted,
24215 then the WM raises the obscured frame. With at least one WM, KDE
24216 2.1, Emacs is not getting any event for the raising of the frame
24217 (even tried with SubstructureRedirectMask), only Expose events.
24218 These expose events will draw text normally, i.e. not
24219 highlighted. Which means we must redo the highlight here.
24220 Subsume it under ``we love X''. --gerd 2001-08-15 */
24221 /* Included in Windows version because Windows most likely does not
24222 do the right thing if any third party tool offers
24223 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
24224 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
24226 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24227 if (f == dpyinfo->mouse_face_mouse_frame)
24229 int x = dpyinfo->mouse_face_mouse_x;
24230 int y = dpyinfo->mouse_face_mouse_y;
24231 clear_mouse_face (dpyinfo);
24232 note_mouse_highlight (f, x, y);
24238 /* EXPORT:
24239 Determine the intersection of two rectangles R1 and R2. Return
24240 the intersection in *RESULT. Value is non-zero if RESULT is not
24241 empty. */
24244 x_intersect_rectangles (r1, r2, result)
24245 XRectangle *r1, *r2, *result;
24247 XRectangle *left, *right;
24248 XRectangle *upper, *lower;
24249 int intersection_p = 0;
24251 /* Rearrange so that R1 is the left-most rectangle. */
24252 if (r1->x < r2->x)
24253 left = r1, right = r2;
24254 else
24255 left = r2, right = r1;
24257 /* X0 of the intersection is right.x0, if this is inside R1,
24258 otherwise there is no intersection. */
24259 if (right->x <= left->x + left->width)
24261 result->x = right->x;
24263 /* The right end of the intersection is the minimum of the
24264 the right ends of left and right. */
24265 result->width = (min (left->x + left->width, right->x + right->width)
24266 - result->x);
24268 /* Same game for Y. */
24269 if (r1->y < r2->y)
24270 upper = r1, lower = r2;
24271 else
24272 upper = r2, lower = r1;
24274 /* The upper end of the intersection is lower.y0, if this is inside
24275 of upper. Otherwise, there is no intersection. */
24276 if (lower->y <= upper->y + upper->height)
24278 result->y = lower->y;
24280 /* The lower end of the intersection is the minimum of the lower
24281 ends of upper and lower. */
24282 result->height = (min (lower->y + lower->height,
24283 upper->y + upper->height)
24284 - result->y);
24285 intersection_p = 1;
24289 return intersection_p;
24292 #endif /* HAVE_WINDOW_SYSTEM */
24295 /***********************************************************************
24296 Initialization
24297 ***********************************************************************/
24299 void
24300 syms_of_xdisp ()
24302 Vwith_echo_area_save_vector = Qnil;
24303 staticpro (&Vwith_echo_area_save_vector);
24305 Vmessage_stack = Qnil;
24306 staticpro (&Vmessage_stack);
24308 Qinhibit_redisplay = intern ("inhibit-redisplay");
24309 staticpro (&Qinhibit_redisplay);
24311 message_dolog_marker1 = Fmake_marker ();
24312 staticpro (&message_dolog_marker1);
24313 message_dolog_marker2 = Fmake_marker ();
24314 staticpro (&message_dolog_marker2);
24315 message_dolog_marker3 = Fmake_marker ();
24316 staticpro (&message_dolog_marker3);
24318 #if GLYPH_DEBUG
24319 defsubr (&Sdump_frame_glyph_matrix);
24320 defsubr (&Sdump_glyph_matrix);
24321 defsubr (&Sdump_glyph_row);
24322 defsubr (&Sdump_tool_bar_row);
24323 defsubr (&Strace_redisplay);
24324 defsubr (&Strace_to_stderr);
24325 #endif
24326 #ifdef HAVE_WINDOW_SYSTEM
24327 defsubr (&Stool_bar_lines_needed);
24328 defsubr (&Slookup_image_map);
24329 #endif
24330 defsubr (&Sformat_mode_line);
24331 defsubr (&Sinvisible_p);
24333 staticpro (&Qmenu_bar_update_hook);
24334 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
24336 staticpro (&Qoverriding_terminal_local_map);
24337 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
24339 staticpro (&Qoverriding_local_map);
24340 Qoverriding_local_map = intern ("overriding-local-map");
24342 staticpro (&Qwindow_scroll_functions);
24343 Qwindow_scroll_functions = intern ("window-scroll-functions");
24345 staticpro (&Qwindow_text_change_functions);
24346 Qwindow_text_change_functions = intern ("window-text-change-functions");
24348 staticpro (&Qredisplay_end_trigger_functions);
24349 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
24351 staticpro (&Qinhibit_point_motion_hooks);
24352 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
24354 QCdata = intern (":data");
24355 staticpro (&QCdata);
24356 Qdisplay = intern ("display");
24357 staticpro (&Qdisplay);
24358 Qspace_width = intern ("space-width");
24359 staticpro (&Qspace_width);
24360 Qraise = intern ("raise");
24361 staticpro (&Qraise);
24362 Qslice = intern ("slice");
24363 staticpro (&Qslice);
24364 Qspace = intern ("space");
24365 staticpro (&Qspace);
24366 Qmargin = intern ("margin");
24367 staticpro (&Qmargin);
24368 Qpointer = intern ("pointer");
24369 staticpro (&Qpointer);
24370 Qleft_margin = intern ("left-margin");
24371 staticpro (&Qleft_margin);
24372 Qright_margin = intern ("right-margin");
24373 staticpro (&Qright_margin);
24374 Qcenter = intern ("center");
24375 staticpro (&Qcenter);
24376 Qline_height = intern ("line-height");
24377 staticpro (&Qline_height);
24378 QCalign_to = intern (":align-to");
24379 staticpro (&QCalign_to);
24380 QCrelative_width = intern (":relative-width");
24381 staticpro (&QCrelative_width);
24382 QCrelative_height = intern (":relative-height");
24383 staticpro (&QCrelative_height);
24384 QCeval = intern (":eval");
24385 staticpro (&QCeval);
24386 QCpropertize = intern (":propertize");
24387 staticpro (&QCpropertize);
24388 QCfile = intern (":file");
24389 staticpro (&QCfile);
24390 Qfontified = intern ("fontified");
24391 staticpro (&Qfontified);
24392 Qfontification_functions = intern ("fontification-functions");
24393 staticpro (&Qfontification_functions);
24394 Qtrailing_whitespace = intern ("trailing-whitespace");
24395 staticpro (&Qtrailing_whitespace);
24396 Qescape_glyph = intern ("escape-glyph");
24397 staticpro (&Qescape_glyph);
24398 Qnobreak_space = intern ("nobreak-space");
24399 staticpro (&Qnobreak_space);
24400 Qimage = intern ("image");
24401 staticpro (&Qimage);
24402 QCmap = intern (":map");
24403 staticpro (&QCmap);
24404 QCpointer = intern (":pointer");
24405 staticpro (&QCpointer);
24406 Qrect = intern ("rect");
24407 staticpro (&Qrect);
24408 Qcircle = intern ("circle");
24409 staticpro (&Qcircle);
24410 Qpoly = intern ("poly");
24411 staticpro (&Qpoly);
24412 Qmessage_truncate_lines = intern ("message-truncate-lines");
24413 staticpro (&Qmessage_truncate_lines);
24414 Qgrow_only = intern ("grow-only");
24415 staticpro (&Qgrow_only);
24416 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
24417 staticpro (&Qinhibit_menubar_update);
24418 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
24419 staticpro (&Qinhibit_eval_during_redisplay);
24420 Qposition = intern ("position");
24421 staticpro (&Qposition);
24422 Qbuffer_position = intern ("buffer-position");
24423 staticpro (&Qbuffer_position);
24424 Qobject = intern ("object");
24425 staticpro (&Qobject);
24426 Qbar = intern ("bar");
24427 staticpro (&Qbar);
24428 Qhbar = intern ("hbar");
24429 staticpro (&Qhbar);
24430 Qbox = intern ("box");
24431 staticpro (&Qbox);
24432 Qhollow = intern ("hollow");
24433 staticpro (&Qhollow);
24434 Qhand = intern ("hand");
24435 staticpro (&Qhand);
24436 Qarrow = intern ("arrow");
24437 staticpro (&Qarrow);
24438 Qtext = intern ("text");
24439 staticpro (&Qtext);
24440 Qrisky_local_variable = intern ("risky-local-variable");
24441 staticpro (&Qrisky_local_variable);
24442 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
24443 staticpro (&Qinhibit_free_realized_faces);
24445 list_of_error = Fcons (Fcons (intern ("error"),
24446 Fcons (intern ("void-variable"), Qnil)),
24447 Qnil);
24448 staticpro (&list_of_error);
24450 Qlast_arrow_position = intern ("last-arrow-position");
24451 staticpro (&Qlast_arrow_position);
24452 Qlast_arrow_string = intern ("last-arrow-string");
24453 staticpro (&Qlast_arrow_string);
24455 Qoverlay_arrow_string = intern ("overlay-arrow-string");
24456 staticpro (&Qoverlay_arrow_string);
24457 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
24458 staticpro (&Qoverlay_arrow_bitmap);
24460 echo_buffer[0] = echo_buffer[1] = Qnil;
24461 staticpro (&echo_buffer[0]);
24462 staticpro (&echo_buffer[1]);
24464 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
24465 staticpro (&echo_area_buffer[0]);
24466 staticpro (&echo_area_buffer[1]);
24468 Vmessages_buffer_name = build_string ("*Messages*");
24469 staticpro (&Vmessages_buffer_name);
24471 mode_line_proptrans_alist = Qnil;
24472 staticpro (&mode_line_proptrans_alist);
24473 mode_line_string_list = Qnil;
24474 staticpro (&mode_line_string_list);
24475 mode_line_string_face = Qnil;
24476 staticpro (&mode_line_string_face);
24477 mode_line_string_face_prop = Qnil;
24478 staticpro (&mode_line_string_face_prop);
24479 Vmode_line_unwind_vector = Qnil;
24480 staticpro (&Vmode_line_unwind_vector);
24482 help_echo_string = Qnil;
24483 staticpro (&help_echo_string);
24484 help_echo_object = Qnil;
24485 staticpro (&help_echo_object);
24486 help_echo_window = Qnil;
24487 staticpro (&help_echo_window);
24488 previous_help_echo_string = Qnil;
24489 staticpro (&previous_help_echo_string);
24490 help_echo_pos = -1;
24492 #ifdef HAVE_WINDOW_SYSTEM
24493 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
24494 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
24495 For example, if a block cursor is over a tab, it will be drawn as
24496 wide as that tab on the display. */);
24497 x_stretch_cursor_p = 0;
24498 #endif
24500 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
24501 doc: /* *Non-nil means highlight trailing whitespace.
24502 The face used for trailing whitespace is `trailing-whitespace'. */);
24503 Vshow_trailing_whitespace = Qnil;
24505 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
24506 doc: /* *Control highlighting of nobreak space and soft hyphen.
24507 A value of t means highlight the character itself (for nobreak space,
24508 use face `nobreak-space').
24509 A value of nil means no highlighting.
24510 Other values mean display the escape glyph followed by an ordinary
24511 space or ordinary hyphen. */);
24512 Vnobreak_char_display = Qt;
24514 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
24515 doc: /* *The pointer shape to show in void text areas.
24516 A value of nil means to show the text pointer. Other options are `arrow',
24517 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
24518 Vvoid_text_area_pointer = Qarrow;
24520 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
24521 doc: /* Non-nil means don't actually do any redisplay.
24522 This is used for internal purposes. */);
24523 Vinhibit_redisplay = Qnil;
24525 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
24526 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
24527 Vglobal_mode_string = Qnil;
24529 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
24530 doc: /* Marker for where to display an arrow on top of the buffer text.
24531 This must be the beginning of a line in order to work.
24532 See also `overlay-arrow-string'. */);
24533 Voverlay_arrow_position = Qnil;
24535 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
24536 doc: /* String to display as an arrow in non-window frames.
24537 See also `overlay-arrow-position'. */);
24538 Voverlay_arrow_string = build_string ("=>");
24540 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
24541 doc: /* List of variables (symbols) which hold markers for overlay arrows.
24542 The symbols on this list are examined during redisplay to determine
24543 where to display overlay arrows. */);
24544 Voverlay_arrow_variable_list
24545 = Fcons (intern ("overlay-arrow-position"), Qnil);
24547 DEFVAR_INT ("scroll-step", &scroll_step,
24548 doc: /* *The number of lines to try scrolling a window by when point moves out.
24549 If that fails to bring point back on frame, point is centered instead.
24550 If this is zero, point is always centered after it moves off frame.
24551 If you want scrolling to always be a line at a time, you should set
24552 `scroll-conservatively' to a large value rather than set this to 1. */);
24554 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
24555 doc: /* *Scroll up to this many lines, to bring point back on screen.
24556 If point moves off-screen, redisplay will scroll by up to
24557 `scroll-conservatively' lines in order to bring point just barely
24558 onto the screen again. If that cannot be done, then redisplay
24559 recenters point as usual.
24561 A value of zero means always recenter point if it moves off screen. */);
24562 scroll_conservatively = 0;
24564 DEFVAR_INT ("scroll-margin", &scroll_margin,
24565 doc: /* *Number of lines of margin at the top and bottom of a window.
24566 Recenter the window whenever point gets within this many lines
24567 of the top or bottom of the window. */);
24568 scroll_margin = 0;
24570 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
24571 doc: /* Pixels per inch value for non-window system displays.
24572 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
24573 Vdisplay_pixels_per_inch = make_float (72.0);
24575 #if GLYPH_DEBUG
24576 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
24577 #endif
24579 DEFVAR_BOOL ("truncate-partial-width-windows",
24580 &truncate_partial_width_windows,
24581 doc: /* *Non-nil means truncate lines in all windows less than full frame wide. */);
24582 truncate_partial_width_windows = 1;
24584 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
24585 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
24586 Any other value means to use the appropriate face, `mode-line',
24587 `header-line', or `menu' respectively. */);
24588 mode_line_inverse_video = 1;
24590 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
24591 doc: /* *Maximum buffer size for which line number should be displayed.
24592 If the buffer is bigger than this, the line number does not appear
24593 in the mode line. A value of nil means no limit. */);
24594 Vline_number_display_limit = Qnil;
24596 DEFVAR_INT ("line-number-display-limit-width",
24597 &line_number_display_limit_width,
24598 doc: /* *Maximum line width (in characters) for line number display.
24599 If the average length of the lines near point is bigger than this, then the
24600 line number may be omitted from the mode line. */);
24601 line_number_display_limit_width = 200;
24603 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
24604 doc: /* *Non-nil means highlight region even in nonselected windows. */);
24605 highlight_nonselected_windows = 0;
24607 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
24608 doc: /* Non-nil if more than one frame is visible on this display.
24609 Minibuffer-only frames don't count, but iconified frames do.
24610 This variable is not guaranteed to be accurate except while processing
24611 `frame-title-format' and `icon-title-format'. */);
24613 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
24614 doc: /* Template for displaying the title bar of visible frames.
24615 \(Assuming the window manager supports this feature.)
24617 This variable has the same structure as `mode-line-format', except that
24618 the %c and %l constructs are ignored. It is used only on frames for
24619 which no explicit name has been set \(see `modify-frame-parameters'). */);
24621 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
24622 doc: /* Template for displaying the title bar of an iconified frame.
24623 \(Assuming the window manager supports this feature.)
24624 This variable has the same structure as `mode-line-format' (which see),
24625 and is used only on frames for which no explicit name has been set
24626 \(see `modify-frame-parameters'). */);
24627 Vicon_title_format
24628 = Vframe_title_format
24629 = Fcons (intern ("multiple-frames"),
24630 Fcons (build_string ("%b"),
24631 Fcons (Fcons (empty_unibyte_string,
24632 Fcons (intern ("invocation-name"),
24633 Fcons (build_string ("@"),
24634 Fcons (intern ("system-name"),
24635 Qnil)))),
24636 Qnil)));
24638 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
24639 doc: /* Maximum number of lines to keep in the message log buffer.
24640 If nil, disable message logging. If t, log messages but don't truncate
24641 the buffer when it becomes large. */);
24642 Vmessage_log_max = make_number (100);
24644 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
24645 doc: /* Functions called before redisplay, if window sizes have changed.
24646 The value should be a list of functions that take one argument.
24647 Just before redisplay, for each frame, if any of its windows have changed
24648 size since the last redisplay, or have been split or deleted,
24649 all the functions in the list are called, with the frame as argument. */);
24650 Vwindow_size_change_functions = Qnil;
24652 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
24653 doc: /* List of functions to call before redisplaying a window with scrolling.
24654 Each function is called with two arguments, the window
24655 and its new display-start position. Note that the value of `window-end'
24656 is not valid when these functions are called. */);
24657 Vwindow_scroll_functions = Qnil;
24659 DEFVAR_LISP ("window-text-change-functions",
24660 &Vwindow_text_change_functions,
24661 doc: /* Functions to call in redisplay when text in the window might change. */);
24662 Vwindow_text_change_functions = Qnil;
24664 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
24665 doc: /* Functions called when redisplay of a window reaches the end trigger.
24666 Each function is called with two arguments, the window and the end trigger value.
24667 See `set-window-redisplay-end-trigger'. */);
24668 Vredisplay_end_trigger_functions = Qnil;
24670 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
24671 doc: /* *Non-nil means autoselect window with mouse pointer.
24672 If nil, do not autoselect windows.
24673 A positive number means delay autoselection by that many seconds: a
24674 window is autoselected only after the mouse has remained in that
24675 window for the duration of the delay.
24676 A negative number has a similar effect, but causes windows to be
24677 autoselected only after the mouse has stopped moving. \(Because of
24678 the way Emacs compares mouse events, you will occasionally wait twice
24679 that time before the window gets selected.\)
24680 Any other value means to autoselect window instantaneously when the
24681 mouse pointer enters it.
24683 Autoselection selects the minibuffer only if it is active, and never
24684 unselects the minibuffer if it is active.
24686 When customizing this variable make sure that the actual value of
24687 `focus-follows-mouse' matches the behavior of your window manager. */);
24688 Vmouse_autoselect_window = Qnil;
24690 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
24691 doc: /* *Non-nil means automatically resize tool-bars.
24692 This dynamically changes the tool-bar's height to the minimum height
24693 that is needed to make all tool-bar items visible.
24694 If value is `grow-only', the tool-bar's height is only increased
24695 automatically; to decrease the tool-bar height, use \\[recenter]. */);
24696 Vauto_resize_tool_bars = Qt;
24698 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
24699 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
24700 auto_raise_tool_bar_buttons_p = 1;
24702 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
24703 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
24704 make_cursor_line_fully_visible_p = 1;
24706 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
24707 doc: /* *Border below tool-bar in pixels.
24708 If an integer, use it as the height of the border.
24709 If it is one of `internal-border-width' or `border-width', use the
24710 value of the corresponding frame parameter.
24711 Otherwise, no border is added below the tool-bar. */);
24712 Vtool_bar_border = Qinternal_border_width;
24714 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
24715 doc: /* *Margin around tool-bar buttons in pixels.
24716 If an integer, use that for both horizontal and vertical margins.
24717 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
24718 HORZ specifying the horizontal margin, and VERT specifying the
24719 vertical margin. */);
24720 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
24722 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
24723 doc: /* *Relief thickness of tool-bar buttons. */);
24724 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
24726 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
24727 doc: /* List of functions to call to fontify regions of text.
24728 Each function is called with one argument POS. Functions must
24729 fontify a region starting at POS in the current buffer, and give
24730 fontified regions the property `fontified'. */);
24731 Vfontification_functions = Qnil;
24732 Fmake_variable_buffer_local (Qfontification_functions);
24734 DEFVAR_BOOL ("unibyte-display-via-language-environment",
24735 &unibyte_display_via_language_environment,
24736 doc: /* *Non-nil means display unibyte text according to language environment.
24737 Specifically this means that unibyte non-ASCII characters
24738 are displayed by converting them to the equivalent multibyte characters
24739 according to the current language environment. As a result, they are
24740 displayed according to the current fontset. */);
24741 unibyte_display_via_language_environment = 0;
24743 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
24744 doc: /* *Maximum height for resizing mini-windows.
24745 If a float, it specifies a fraction of the mini-window frame's height.
24746 If an integer, it specifies a number of lines. */);
24747 Vmax_mini_window_height = make_float (0.25);
24749 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
24750 doc: /* *How to resize mini-windows.
24751 A value of nil means don't automatically resize mini-windows.
24752 A value of t means resize them to fit the text displayed in them.
24753 A value of `grow-only', the default, means let mini-windows grow
24754 only, until their display becomes empty, at which point the windows
24755 go back to their normal size. */);
24756 Vresize_mini_windows = Qgrow_only;
24758 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
24759 doc: /* Alist specifying how to blink the cursor off.
24760 Each element has the form (ON-STATE . OFF-STATE). Whenever the
24761 `cursor-type' frame-parameter or variable equals ON-STATE,
24762 comparing using `equal', Emacs uses OFF-STATE to specify
24763 how to blink it off. ON-STATE and OFF-STATE are values for
24764 the `cursor-type' frame parameter.
24766 If a frame's ON-STATE has no entry in this list,
24767 the frame's other specifications determine how to blink the cursor off. */);
24768 Vblink_cursor_alist = Qnil;
24770 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
24771 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
24772 automatic_hscrolling_p = 1;
24773 Qauto_hscroll_mode = intern ("auto-hscroll-mode");
24774 staticpro (&Qauto_hscroll_mode);
24776 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
24777 doc: /* *How many columns away from the window edge point is allowed to get
24778 before automatic hscrolling will horizontally scroll the window. */);
24779 hscroll_margin = 5;
24781 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
24782 doc: /* *How many columns to scroll the window when point gets too close to the edge.
24783 When point is less than `hscroll-margin' columns from the window
24784 edge, automatic hscrolling will scroll the window by the amount of columns
24785 determined by this variable. If its value is a positive integer, scroll that
24786 many columns. If it's a positive floating-point number, it specifies the
24787 fraction of the window's width to scroll. If it's nil or zero, point will be
24788 centered horizontally after the scroll. Any other value, including negative
24789 numbers, are treated as if the value were zero.
24791 Automatic hscrolling always moves point outside the scroll margin, so if
24792 point was more than scroll step columns inside the margin, the window will
24793 scroll more than the value given by the scroll step.
24795 Note that the lower bound for automatic hscrolling specified by `scroll-left'
24796 and `scroll-right' overrides this variable's effect. */);
24797 Vhscroll_step = make_number (0);
24799 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
24800 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
24801 Bind this around calls to `message' to let it take effect. */);
24802 message_truncate_lines = 0;
24804 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
24805 doc: /* Normal hook run to update the menu bar definitions.
24806 Redisplay runs this hook before it redisplays the menu bar.
24807 This is used to update submenus such as Buffers,
24808 whose contents depend on various data. */);
24809 Vmenu_bar_update_hook = Qnil;
24811 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
24812 doc: /* Frame for which we are updating a menu.
24813 The enable predicate for a menu binding should check this variable. */);
24814 Vmenu_updating_frame = Qnil;
24816 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
24817 doc: /* Non-nil means don't update menu bars. Internal use only. */);
24818 inhibit_menubar_update = 0;
24820 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
24821 doc: /* Non-nil means don't eval Lisp during redisplay. */);
24822 inhibit_eval_during_redisplay = 0;
24824 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
24825 doc: /* Non-nil means don't free realized faces. Internal use only. */);
24826 inhibit_free_realized_faces = 0;
24828 #if GLYPH_DEBUG
24829 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
24830 doc: /* Inhibit try_window_id display optimization. */);
24831 inhibit_try_window_id = 0;
24833 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
24834 doc: /* Inhibit try_window_reusing display optimization. */);
24835 inhibit_try_window_reusing = 0;
24837 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
24838 doc: /* Inhibit try_cursor_movement display optimization. */);
24839 inhibit_try_cursor_movement = 0;
24840 #endif /* GLYPH_DEBUG */
24842 DEFVAR_INT ("overline-margin", &overline_margin,
24843 doc: /* *Space between overline and text, in pixels.
24844 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
24845 margin to the caracter height. */);
24846 overline_margin = 2;
24850 /* Initialize this module when Emacs starts. */
24852 void
24853 init_xdisp ()
24855 Lisp_Object root_window;
24856 struct window *mini_w;
24858 current_header_line_height = current_mode_line_height = -1;
24860 CHARPOS (this_line_start_pos) = 0;
24862 mini_w = XWINDOW (minibuf_window);
24863 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
24865 if (!noninteractive)
24867 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
24868 int i;
24870 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
24871 set_window_height (root_window,
24872 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
24874 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
24875 set_window_height (minibuf_window, 1, 0);
24877 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
24878 mini_w->total_cols = make_number (FRAME_COLS (f));
24880 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
24881 scratch_glyph_row.glyphs[TEXT_AREA + 1]
24882 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
24884 /* The default ellipsis glyphs `...'. */
24885 for (i = 0; i < 3; ++i)
24886 default_invis_vector[i] = make_number ('.');
24890 /* Allocate the buffer for frame titles.
24891 Also used for `format-mode-line'. */
24892 int size = 100;
24893 mode_line_noprop_buf = (char *) xmalloc (size);
24894 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
24895 mode_line_noprop_ptr = mode_line_noprop_buf;
24896 mode_line_target = MODE_LINE_DISPLAY;
24899 help_echo_showing_p = 0;
24903 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
24904 (do not change this comment) */