Revert changes of 2003-03-03 and 2003-05-28.
[emacs.git] / src / xdisp.c
blob6517d07b2ed4a8b67bf65bffc6685afeb93cab47
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985,86,87,88,93,94,95,97,98,99,2000,01,02,03
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
24 Redisplay.
26 Emacs separates the task of updating the display from code
27 modifying global state, e.g. buffer text. This way functions
28 operating on buffers don't also have to be concerned with updating
29 the display.
31 Updating the display is triggered by the Lisp interpreter when it
32 decides it's time to do it. This is done either automatically for
33 you as part of the interpreter's command loop or as the result of
34 calling Lisp functions like `sit-for'. The C function `redisplay'
35 in xdisp.c is the only entry into the inner redisplay code. (Or,
36 let's say almost---see the description of direct update
37 operations, below.)
39 The following diagram shows how redisplay code is invoked. As you
40 can see, Lisp calls redisplay and vice versa. Under window systems
41 like X, some portions of the redisplay code are also called
42 asynchronously during mouse movement or expose events. It is very
43 important that these code parts do NOT use the C library (malloc,
44 free) because many C libraries under Unix are not reentrant. They
45 may also NOT call functions of the Lisp interpreter which could
46 change the interpreter's state. If you don't follow these rules,
47 you will encounter bugs which are very hard to explain.
49 (Direct functions, see below)
50 direct_output_for_insert,
51 direct_forward_char (dispnew.c)
52 +---------------------------------+
53 | |
54 | V
55 +--------------+ redisplay +----------------+
56 | Lisp machine |---------------->| Redisplay code |<--+
57 +--------------+ (xdisp.c) +----------------+ |
58 ^ | |
59 +----------------------------------+ |
60 Don't use this path when called |
61 asynchronously! |
63 expose_window (asynchronous) |
65 X expose events -----+
67 What does redisplay do? Obviously, it has to figure out somehow what
68 has been changed since the last time the display has been updated,
69 and to make these changes visible. Preferably it would do that in
70 a moderately intelligent way, i.e. fast.
72 Changes in buffer text can be deduced from window and buffer
73 structures, and from some global variables like `beg_unchanged' and
74 `end_unchanged'. The contents of the display are additionally
75 recorded in a `glyph matrix', a two-dimensional matrix of glyph
76 structures. Each row in such a matrix corresponds to a line on the
77 display, and each glyph in a row corresponds to a column displaying
78 a character, an image, or what else. This matrix is called the
79 `current glyph matrix' or `current matrix' in redisplay
80 terminology.
82 For buffer parts that have been changed since the last update, a
83 second glyph matrix is constructed, the so called `desired glyph
84 matrix' or short `desired matrix'. Current and desired matrix are
85 then compared to find a cheap way to update the display, e.g. by
86 reusing part of the display by scrolling lines.
89 Direct operations.
91 You will find a lot of redisplay optimizations when you start
92 looking at the innards of redisplay. The overall goal of all these
93 optimizations is to make redisplay fast because it is done
94 frequently.
96 Two optimizations are not found in xdisp.c. These are the direct
97 operations mentioned above. As the name suggests they follow a
98 different principle than the rest of redisplay. Instead of
99 building a desired matrix and then comparing it with the current
100 display, they perform their actions directly on the display and on
101 the current matrix.
103 One direct operation updates the display after one character has
104 been entered. The other one moves the cursor by one position
105 forward or backward. You find these functions under the names
106 `direct_output_for_insert' and `direct_output_forward_char' in
107 dispnew.c.
110 Desired matrices.
112 Desired matrices are always built per Emacs window. The function
113 `display_line' is the central function to look at if you are
114 interested. It constructs one row in a desired matrix given an
115 iterator structure containing both a buffer position and a
116 description of the environment in which the text is to be
117 displayed. But this is too early, read on.
119 Characters and pixmaps displayed for a range of buffer text depend
120 on various settings of buffers and windows, on overlays and text
121 properties, on display tables, on selective display. The good news
122 is that all this hairy stuff is hidden behind a small set of
123 interface functions taking an iterator structure (struct it)
124 argument.
126 Iteration over things to be displayed is then simple. It is
127 started by initializing an iterator with a call to init_iterator.
128 Calls to get_next_display_element fill the iterator structure with
129 relevant information about the next thing to display. Calls to
130 set_iterator_to_next move the iterator to the next thing.
132 Besides this, an iterator also contains information about the
133 display environment in which glyphs for display elements are to be
134 produced. It has fields for the width and height of the display,
135 the information whether long lines are truncated or continued, a
136 current X and Y position, and lots of other stuff you can better
137 see in dispextern.h.
139 Glyphs in a desired matrix are normally constructed in a loop
140 calling get_next_display_element and then produce_glyphs. The call
141 to produce_glyphs will fill the iterator structure with pixel
142 information about the element being displayed and at the same time
143 produce glyphs for it. If the display element fits on the line
144 being displayed, set_iterator_to_next is called next, otherwise the
145 glyphs produced are discarded.
148 Frame matrices.
150 That just couldn't be all, could it? What about terminal types not
151 supporting operations on sub-windows of the screen? To update the
152 display on such a terminal, window-based glyph matrices are not
153 well suited. To be able to reuse part of the display (scrolling
154 lines up and down), we must instead have a view of the whole
155 screen. This is what `frame matrices' are for. They are a trick.
157 Frames on terminals like above have a glyph pool. Windows on such
158 a frame sub-allocate their glyph memory from their frame's glyph
159 pool. The frame itself is given its own glyph matrices. By
160 coincidence---or maybe something else---rows in window glyph
161 matrices are slices of corresponding rows in frame matrices. Thus
162 writing to window matrices implicitly updates a frame matrix which
163 provides us with the view of the whole screen that we originally
164 wanted to have without having to move many bytes around. To be
165 honest, there is a little bit more done, but not much more. If you
166 plan to extend that code, take a look at dispnew.c. The function
167 build_frame_matrix is a good starting point. */
169 #include <config.h>
170 #include <stdio.h>
172 #include "lisp.h"
173 #include "keyboard.h"
174 #include "frame.h"
175 #include "window.h"
176 #include "termchar.h"
177 #include "dispextern.h"
178 #include "buffer.h"
179 #include "charset.h"
180 #include "indent.h"
181 #include "commands.h"
182 #include "keymap.h"
183 #include "macros.h"
184 #include "disptab.h"
185 #include "termhooks.h"
186 #include "intervals.h"
187 #include "coding.h"
188 #include "process.h"
189 #include "region-cache.h"
190 #include "fontset.h"
191 #include "blockinput.h"
193 #ifdef HAVE_X_WINDOWS
194 #include "xterm.h"
195 #endif
196 #ifdef WINDOWSNT
197 #include "w32term.h"
198 #endif
199 #ifdef MAC_OS
200 #include "macterm.h"
202 Cursor No_Cursor;
203 #endif
205 #ifndef FRAME_X_OUTPUT
206 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
207 #endif
209 #define INFINITY 10000000
211 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
212 || defined (USE_GTK)
213 extern void set_frame_menubar P_ ((struct frame *f, int, int));
214 extern int pending_menu_activation;
215 #endif
217 extern int interrupt_input;
218 extern int command_loop_level;
220 extern int minibuffer_auto_raise;
221 extern Lisp_Object Vminibuffer_list;
223 extern Lisp_Object Qface;
224 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
226 extern Lisp_Object Voverriding_local_map;
227 extern Lisp_Object Voverriding_local_map_menu_flag;
228 extern Lisp_Object Qmenu_item;
229 extern Lisp_Object Qwhen;
230 extern Lisp_Object Qhelp_echo;
232 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
233 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
234 Lisp_Object Qredisplay_end_trigger_functions;
235 Lisp_Object Qinhibit_point_motion_hooks;
236 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
237 Lisp_Object Qfontified;
238 Lisp_Object Qgrow_only;
239 Lisp_Object Qinhibit_eval_during_redisplay;
240 Lisp_Object Qbuffer_position, Qposition, Qobject;
242 /* Cursor shapes */
243 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
245 Lisp_Object Qrisky_local_variable;
247 /* Holds the list (error). */
248 Lisp_Object list_of_error;
250 /* Functions called to fontify regions of text. */
252 Lisp_Object Vfontification_functions;
253 Lisp_Object Qfontification_functions;
255 /* Non-zero means automatically select any window when the mouse
256 cursor moves into it. */
257 int mouse_autoselect_window;
259 /* Non-zero means draw tool bar buttons raised when the mouse moves
260 over them. */
262 int auto_raise_tool_bar_buttons_p;
264 /* Margin around tool bar buttons in pixels. */
266 Lisp_Object Vtool_bar_button_margin;
268 /* Thickness of shadow to draw around tool bar buttons. */
270 EMACS_INT tool_bar_button_relief;
272 /* Non-zero means automatically resize tool-bars so that all tool-bar
273 items are visible, and no blank lines remain. */
275 int auto_resize_tool_bars_p;
277 /* Non-zero means draw block and hollow cursor as wide as the glyph
278 under it. For example, if a block cursor is over a tab, it will be
279 drawn as wide as that tab on the display. */
281 int x_stretch_cursor_p;
283 /* Non-nil means don't actually do any redisplay. */
285 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
287 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
289 int inhibit_eval_during_redisplay;
291 /* Names of text properties relevant for redisplay. */
293 Lisp_Object Qdisplay, Qrelative_width, Qalign_to;
294 extern Lisp_Object Qface, Qinvisible, Qwidth;
296 /* Symbols used in text property values. */
298 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
299 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
300 Lisp_Object Qmargin;
301 extern Lisp_Object Qheight;
302 extern Lisp_Object QCwidth, QCheight, QCascent;
304 /* Non-nil means highlight trailing whitespace. */
306 Lisp_Object Vshow_trailing_whitespace;
308 /* Name of the face used to highlight trailing whitespace. */
310 Lisp_Object Qtrailing_whitespace;
312 /* The symbol `image' which is the car of the lists used to represent
313 images in Lisp. */
315 Lisp_Object Qimage;
317 /* Non-zero means print newline to stdout before next mini-buffer
318 message. */
320 int noninteractive_need_newline;
322 /* Non-zero means print newline to message log before next message. */
324 static int message_log_need_newline;
326 /* Three markers that message_dolog uses.
327 It could allocate them itself, but that causes trouble
328 in handling memory-full errors. */
329 static Lisp_Object message_dolog_marker1;
330 static Lisp_Object message_dolog_marker2;
331 static Lisp_Object message_dolog_marker3;
333 /* The buffer position of the first character appearing entirely or
334 partially on the line of the selected window which contains the
335 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
336 redisplay optimization in redisplay_internal. */
338 static struct text_pos this_line_start_pos;
340 /* Number of characters past the end of the line above, including the
341 terminating newline. */
343 static struct text_pos this_line_end_pos;
345 /* The vertical positions and the height of this line. */
347 static int this_line_vpos;
348 static int this_line_y;
349 static int this_line_pixel_height;
351 /* X position at which this display line starts. Usually zero;
352 negative if first character is partially visible. */
354 static int this_line_start_x;
356 /* Buffer that this_line_.* variables are referring to. */
358 static struct buffer *this_line_buffer;
360 /* Nonzero means truncate lines in all windows less wide than the
361 frame. */
363 int truncate_partial_width_windows;
365 /* A flag to control how to display unibyte 8-bit character. */
367 int unibyte_display_via_language_environment;
369 /* Nonzero means we have more than one non-mini-buffer-only frame.
370 Not guaranteed to be accurate except while parsing
371 frame-title-format. */
373 int multiple_frames;
375 Lisp_Object Vglobal_mode_string;
377 /* Marker for where to display an arrow on top of the buffer text. */
379 Lisp_Object Voverlay_arrow_position;
381 /* String to display for the arrow. Only used on terminal frames. */
383 Lisp_Object Voverlay_arrow_string;
385 /* Values of those variables at last redisplay. However, if
386 Voverlay_arrow_position is a marker, last_arrow_position is its
387 numerical position. */
389 static Lisp_Object last_arrow_position, last_arrow_string;
391 /* Like mode-line-format, but for the title bar on a visible frame. */
393 Lisp_Object Vframe_title_format;
395 /* Like mode-line-format, but for the title bar on an iconified frame. */
397 Lisp_Object Vicon_title_format;
399 /* List of functions to call when a window's size changes. These
400 functions get one arg, a frame on which one or more windows' sizes
401 have changed. */
403 static Lisp_Object Vwindow_size_change_functions;
405 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
407 /* Nonzero if overlay arrow has been displayed once in this window. */
409 static int overlay_arrow_seen;
411 /* Nonzero means highlight the region even in nonselected windows. */
413 int highlight_nonselected_windows;
415 /* If cursor motion alone moves point off frame, try scrolling this
416 many lines up or down if that will bring it back. */
418 static EMACS_INT scroll_step;
420 /* Nonzero means scroll just far enough to bring point back on the
421 screen, when appropriate. */
423 static EMACS_INT scroll_conservatively;
425 /* Recenter the window whenever point gets within this many lines of
426 the top or bottom of the window. This value is translated into a
427 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
428 that there is really a fixed pixel height scroll margin. */
430 EMACS_INT scroll_margin;
432 /* Number of windows showing the buffer of the selected window (or
433 another buffer with the same base buffer). keyboard.c refers to
434 this. */
436 int buffer_shared;
438 /* Vector containing glyphs for an ellipsis `...'. */
440 static Lisp_Object default_invis_vector[3];
442 /* Zero means display the mode-line/header-line/menu-bar in the default face
443 (this slightly odd definition is for compatibility with previous versions
444 of emacs), non-zero means display them using their respective faces.
446 This variable is deprecated. */
448 int mode_line_inverse_video;
450 /* Prompt to display in front of the mini-buffer contents. */
452 Lisp_Object minibuf_prompt;
454 /* Width of current mini-buffer prompt. Only set after display_line
455 of the line that contains the prompt. */
457 int minibuf_prompt_width;
459 /* This is the window where the echo area message was displayed. It
460 is always a mini-buffer window, but it may not be the same window
461 currently active as a mini-buffer. */
463 Lisp_Object echo_area_window;
465 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
466 pushes the current message and the value of
467 message_enable_multibyte on the stack, the function restore_message
468 pops the stack and displays MESSAGE again. */
470 Lisp_Object Vmessage_stack;
472 /* Nonzero means multibyte characters were enabled when the echo area
473 message was specified. */
475 int message_enable_multibyte;
477 /* Nonzero if we should redraw the mode lines on the next redisplay. */
479 int update_mode_lines;
481 /* Nonzero if window sizes or contents have changed since last
482 redisplay that finished. */
484 int windows_or_buffers_changed;
486 /* Nonzero means a frame's cursor type has been changed. */
488 int cursor_type_changed;
490 /* Nonzero after display_mode_line if %l was used and it displayed a
491 line number. */
493 int line_number_displayed;
495 /* Maximum buffer size for which to display line numbers. */
497 Lisp_Object Vline_number_display_limit;
499 /* Line width to consider when repositioning for line number display. */
501 static EMACS_INT line_number_display_limit_width;
503 /* Number of lines to keep in the message log buffer. t means
504 infinite. nil means don't log at all. */
506 Lisp_Object Vmessage_log_max;
508 /* The name of the *Messages* buffer, a string. */
510 static Lisp_Object Vmessages_buffer_name;
512 /* Current, index 0, and last displayed echo area message. Either
513 buffers from echo_buffers, or nil to indicate no message. */
515 Lisp_Object echo_area_buffer[2];
517 /* The buffers referenced from echo_area_buffer. */
519 static Lisp_Object echo_buffer[2];
521 /* A vector saved used in with_area_buffer to reduce consing. */
523 static Lisp_Object Vwith_echo_area_save_vector;
525 /* Non-zero means display_echo_area should display the last echo area
526 message again. Set by redisplay_preserve_echo_area. */
528 static int display_last_displayed_message_p;
530 /* Nonzero if echo area is being used by print; zero if being used by
531 message. */
533 int message_buf_print;
535 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
537 Lisp_Object Qinhibit_menubar_update;
538 int inhibit_menubar_update;
540 /* Maximum height for resizing mini-windows. Either a float
541 specifying a fraction of the available height, or an integer
542 specifying a number of lines. */
544 Lisp_Object Vmax_mini_window_height;
546 /* Non-zero means messages should be displayed with truncated
547 lines instead of being continued. */
549 int message_truncate_lines;
550 Lisp_Object Qmessage_truncate_lines;
552 /* Set to 1 in clear_message to make redisplay_internal aware
553 of an emptied echo area. */
555 static int message_cleared_p;
557 /* Non-zero means we want a hollow cursor in windows that are not
558 selected. Zero means there's no cursor in such windows. */
560 Lisp_Object Vcursor_in_non_selected_windows;
561 Lisp_Object Qcursor_in_non_selected_windows;
563 /* How to blink the default frame cursor off. */
564 Lisp_Object Vblink_cursor_alist;
566 /* A scratch glyph row with contents used for generating truncation
567 glyphs. Also used in direct_output_for_insert. */
569 #define MAX_SCRATCH_GLYPHS 100
570 struct glyph_row scratch_glyph_row;
571 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
573 /* Ascent and height of the last line processed by move_it_to. */
575 static int last_max_ascent, last_height;
577 /* Non-zero if there's a help-echo in the echo area. */
579 int help_echo_showing_p;
581 /* If >= 0, computed, exact values of mode-line and header-line height
582 to use in the macros CURRENT_MODE_LINE_HEIGHT and
583 CURRENT_HEADER_LINE_HEIGHT. */
585 int current_mode_line_height, current_header_line_height;
587 /* The maximum distance to look ahead for text properties. Values
588 that are too small let us call compute_char_face and similar
589 functions too often which is expensive. Values that are too large
590 let us call compute_char_face and alike too often because we
591 might not be interested in text properties that far away. */
593 #define TEXT_PROP_DISTANCE_LIMIT 100
595 #if GLYPH_DEBUG
597 /* Variables to turn off display optimizations from Lisp. */
599 int inhibit_try_window_id, inhibit_try_window_reusing;
600 int inhibit_try_cursor_movement;
602 /* Non-zero means print traces of redisplay if compiled with
603 GLYPH_DEBUG != 0. */
605 int trace_redisplay_p;
607 #endif /* GLYPH_DEBUG */
609 #ifdef DEBUG_TRACE_MOVE
610 /* Non-zero means trace with TRACE_MOVE to stderr. */
611 int trace_move;
613 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
614 #else
615 #define TRACE_MOVE(x) (void) 0
616 #endif
618 /* Non-zero means automatically scroll windows horizontally to make
619 point visible. */
621 int automatic_hscrolling_p;
623 /* How close to the margin can point get before the window is scrolled
624 horizontally. */
625 EMACS_INT hscroll_margin;
627 /* How much to scroll horizontally when point is inside the above margin. */
628 Lisp_Object Vhscroll_step;
630 /* A list of symbols, one for each supported image type. */
632 Lisp_Object Vimage_types;
634 /* The variable `resize-mini-windows'. If nil, don't resize
635 mini-windows. If t, always resize them to fit the text they
636 display. If `grow-only', let mini-windows grow only until they
637 become empty. */
639 Lisp_Object Vresize_mini_windows;
641 /* Buffer being redisplayed -- for redisplay_window_error. */
643 struct buffer *displayed_buffer;
645 /* Value returned from text property handlers (see below). */
647 enum prop_handled
649 HANDLED_NORMALLY,
650 HANDLED_RECOMPUTE_PROPS,
651 HANDLED_OVERLAY_STRING_CONSUMED,
652 HANDLED_RETURN
655 /* A description of text properties that redisplay is interested
656 in. */
658 struct props
660 /* The name of the property. */
661 Lisp_Object *name;
663 /* A unique index for the property. */
664 enum prop_idx idx;
666 /* A handler function called to set up iterator IT from the property
667 at IT's current position. Value is used to steer handle_stop. */
668 enum prop_handled (*handler) P_ ((struct it *it));
671 static enum prop_handled handle_face_prop P_ ((struct it *));
672 static enum prop_handled handle_invisible_prop P_ ((struct it *));
673 static enum prop_handled handle_display_prop P_ ((struct it *));
674 static enum prop_handled handle_composition_prop P_ ((struct it *));
675 static enum prop_handled handle_overlay_change P_ ((struct it *));
676 static enum prop_handled handle_fontified_prop P_ ((struct it *));
678 /* Properties handled by iterators. */
680 static struct props it_props[] =
682 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
683 /* Handle `face' before `display' because some sub-properties of
684 `display' need to know the face. */
685 {&Qface, FACE_PROP_IDX, handle_face_prop},
686 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
687 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
688 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
689 {NULL, 0, NULL}
692 /* Value is the position described by X. If X is a marker, value is
693 the marker_position of X. Otherwise, value is X. */
695 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
697 /* Enumeration returned by some move_it_.* functions internally. */
699 enum move_it_result
701 /* Not used. Undefined value. */
702 MOVE_UNDEFINED,
704 /* Move ended at the requested buffer position or ZV. */
705 MOVE_POS_MATCH_OR_ZV,
707 /* Move ended at the requested X pixel position. */
708 MOVE_X_REACHED,
710 /* Move within a line ended at the end of a line that must be
711 continued. */
712 MOVE_LINE_CONTINUED,
714 /* Move within a line ended at the end of a line that would
715 be displayed truncated. */
716 MOVE_LINE_TRUNCATED,
718 /* Move within a line ended at a line end. */
719 MOVE_NEWLINE_OR_CR
722 /* This counter is used to clear the face cache every once in a while
723 in redisplay_internal. It is incremented for each redisplay.
724 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
725 cleared. */
727 #define CLEAR_FACE_CACHE_COUNT 500
728 static int clear_face_cache_count;
730 /* Record the previous terminal frame we displayed. */
732 static struct frame *previous_terminal_frame;
734 /* Non-zero while redisplay_internal is in progress. */
736 int redisplaying_p;
738 /* Non-zero means don't free realized faces. Bound while freeing
739 realized faces is dangerous because glyph matrices might still
740 reference them. */
742 int inhibit_free_realized_faces;
743 Lisp_Object Qinhibit_free_realized_faces;
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
748 Lisp_Object help_echo_string;
749 Lisp_Object help_echo_window;
750 Lisp_Object help_echo_object;
751 int help_echo_pos;
753 /* Temporary variable for XTread_socket. */
755 Lisp_Object previous_help_echo_string;
759 /* Function prototypes. */
761 static void setup_for_ellipsis P_ ((struct it *));
762 static void mark_window_display_accurate_1 P_ ((struct window *, int));
763 static int single_display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
764 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
765 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
766 static int redisplay_mode_lines P_ ((Lisp_Object, int));
767 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
769 #if 0
770 static int invisible_text_between_p P_ ((struct it *, int, int));
771 #endif
773 static int next_element_from_ellipsis P_ ((struct it *));
774 static void pint2str P_ ((char *, int, int));
775 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
776 struct text_pos));
777 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
778 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
779 static void store_frame_title_char P_ ((char));
780 static int store_frame_title P_ ((const unsigned char *, int, int));
781 static void x_consider_frame_title P_ ((Lisp_Object));
782 static void handle_stop P_ ((struct it *));
783 static int tool_bar_lines_needed P_ ((struct frame *));
784 static int single_display_prop_intangible_p P_ ((Lisp_Object));
785 static void ensure_echo_area_buffers P_ ((void));
786 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
787 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
788 static int with_echo_area_buffer P_ ((struct window *, int,
789 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
790 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
791 static void clear_garbaged_frames P_ ((void));
792 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
793 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
794 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
795 static int display_echo_area P_ ((struct window *));
796 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
797 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
798 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
799 static int string_char_and_length P_ ((const unsigned char *, int, int *));
800 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
801 struct text_pos));
802 static int compute_window_start_on_continuation_line P_ ((struct window *));
803 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
804 static void insert_left_trunc_glyphs P_ ((struct it *));
805 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *));
806 static void extend_face_to_end_of_line P_ ((struct it *));
807 static int append_space P_ ((struct it *, int));
808 static int make_cursor_line_fully_visible P_ ((struct window *));
809 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
810 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
811 static int trailing_whitespace_p P_ ((int));
812 static int message_log_check_duplicate P_ ((int, int, int, int));
813 static void push_it P_ ((struct it *));
814 static void pop_it P_ ((struct it *));
815 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
816 static void redisplay_internal P_ ((int));
817 static int echo_area_display P_ ((int));
818 static void redisplay_windows P_ ((Lisp_Object));
819 static void redisplay_window P_ ((Lisp_Object, int));
820 static Lisp_Object redisplay_window_error ();
821 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
822 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
823 static void update_menu_bar P_ ((struct frame *, int));
824 static int try_window_reusing_current_matrix P_ ((struct window *));
825 static int try_window_id P_ ((struct window *));
826 static int display_line P_ ((struct it *));
827 static int display_mode_lines P_ ((struct window *));
828 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
829 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
830 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
831 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
832 static void display_menu_bar P_ ((struct window *));
833 static int display_count_lines P_ ((int, int, int, int, int *));
834 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
835 int, int, struct it *, int, int, int, int));
836 static void compute_line_metrics P_ ((struct it *));
837 static void run_redisplay_end_trigger_hook P_ ((struct it *));
838 static int get_overlay_strings P_ ((struct it *, int));
839 static void next_overlay_string P_ ((struct it *));
840 static void reseat P_ ((struct it *, struct text_pos, int));
841 static void reseat_1 P_ ((struct it *, struct text_pos, int));
842 static void back_to_previous_visible_line_start P_ ((struct it *));
843 static void reseat_at_previous_visible_line_start P_ ((struct it *));
844 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
845 static int next_element_from_display_vector P_ ((struct it *));
846 static int next_element_from_string P_ ((struct it *));
847 static int next_element_from_c_string P_ ((struct it *));
848 static int next_element_from_buffer P_ ((struct it *));
849 static int next_element_from_composition P_ ((struct it *));
850 static int next_element_from_image P_ ((struct it *));
851 static int next_element_from_stretch P_ ((struct it *));
852 static void load_overlay_strings P_ ((struct it *, int));
853 static int init_from_display_pos P_ ((struct it *, struct window *,
854 struct display_pos *));
855 static void reseat_to_string P_ ((struct it *, unsigned char *,
856 Lisp_Object, int, int, int, int));
857 static enum move_it_result move_it_in_display_line_to P_ ((struct it *,
858 int, int, int));
859 void move_it_vertically_backward P_ ((struct it *, int));
860 static void init_to_row_start P_ ((struct it *, struct window *,
861 struct glyph_row *));
862 static int init_to_row_end P_ ((struct it *, struct window *,
863 struct glyph_row *));
864 static void back_to_previous_line_start P_ ((struct it *));
865 static int forward_to_next_line_start P_ ((struct it *, int *));
866 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
867 Lisp_Object, int));
868 static struct text_pos string_pos P_ ((int, Lisp_Object));
869 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
870 static int number_of_chars P_ ((unsigned char *, int));
871 static void compute_stop_pos P_ ((struct it *));
872 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
873 Lisp_Object));
874 static int face_before_or_after_it_pos P_ ((struct it *, int));
875 static int next_overlay_change P_ ((int));
876 static int handle_single_display_prop P_ ((struct it *, Lisp_Object,
877 Lisp_Object, struct text_pos *,
878 int));
879 static int underlying_face_id P_ ((struct it *));
880 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
881 struct window *));
883 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
884 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
886 #ifdef HAVE_WINDOW_SYSTEM
888 static void update_tool_bar P_ ((struct frame *, int));
889 static void build_desired_tool_bar_string P_ ((struct frame *f));
890 static int redisplay_tool_bar P_ ((struct frame *));
891 static void display_tool_bar_line P_ ((struct it *));
892 static void notice_overwritten_cursor P_ ((struct window *,
893 enum glyph_row_area,
894 int, int, int, int));
898 #endif /* HAVE_WINDOW_SYSTEM */
901 /***********************************************************************
902 Window display dimensions
903 ***********************************************************************/
905 /* Return the bottom boundary y-position for text lines in window W.
906 This is the first y position at which a line cannot start.
907 It is relative to the top of the window.
909 This is the height of W minus the height of a mode line, if any. */
911 INLINE int
912 window_text_bottom_y (w)
913 struct window *w;
915 int height = WINDOW_TOTAL_HEIGHT (w);
917 if (WINDOW_WANTS_MODELINE_P (w))
918 height -= CURRENT_MODE_LINE_HEIGHT (w);
919 return height;
922 /* Return the pixel width of display area AREA of window W. AREA < 0
923 means return the total width of W, not including fringes to
924 the left and right of the window. */
926 INLINE int
927 window_box_width (w, area)
928 struct window *w;
929 int area;
931 int cols = XFASTINT (w->total_cols);
932 int pixels = 0;
934 if (!w->pseudo_window_p)
936 cols -= WINDOW_SCROLL_BAR_COLS (w);
938 if (area == TEXT_AREA)
940 if (INTEGERP (w->left_margin_cols))
941 cols -= XFASTINT (w->left_margin_cols);
942 if (INTEGERP (w->right_margin_cols))
943 cols -= XFASTINT (w->right_margin_cols);
944 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
946 else if (area == LEFT_MARGIN_AREA)
948 cols = (INTEGERP (w->left_margin_cols)
949 ? XFASTINT (w->left_margin_cols) : 0);
950 pixels = 0;
952 else if (area == RIGHT_MARGIN_AREA)
954 cols = (INTEGERP (w->right_margin_cols)
955 ? XFASTINT (w->right_margin_cols) : 0);
956 pixels = 0;
960 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
964 /* Return the pixel height of the display area of window W, not
965 including mode lines of W, if any. */
967 INLINE int
968 window_box_height (w)
969 struct window *w;
971 struct frame *f = XFRAME (w->frame);
972 int height = WINDOW_TOTAL_HEIGHT (w);
974 xassert (height >= 0);
976 /* Note: the code below that determines the mode-line/header-line
977 height is essentially the same as that contained in the macro
978 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
979 the appropriate glyph row has its `mode_line_p' flag set,
980 and if it doesn't, uses estimate_mode_line_height instead. */
982 if (WINDOW_WANTS_MODELINE_P (w))
984 struct glyph_row *ml_row
985 = (w->current_matrix && w->current_matrix->rows
986 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
987 : 0);
988 if (ml_row && ml_row->mode_line_p)
989 height -= ml_row->height;
990 else
991 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
994 if (WINDOW_WANTS_HEADER_LINE_P (w))
996 struct glyph_row *hl_row
997 = (w->current_matrix && w->current_matrix->rows
998 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
999 : 0);
1000 if (hl_row && hl_row->mode_line_p)
1001 height -= hl_row->height;
1002 else
1003 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1006 /* With a very small font and a mode-line that's taller than
1007 default, we might end up with a negative height. */
1008 return max (0, height);
1011 /* Return the window-relative coordinate of the left edge of display
1012 area AREA of window W. AREA < 0 means return the left edge of the
1013 whole window, to the right of the left fringe of W. */
1015 INLINE int
1016 window_box_left_offset (w, area)
1017 struct window *w;
1018 int area;
1020 int x;
1022 if (w->pseudo_window_p)
1023 return 0;
1025 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1027 if (area == TEXT_AREA)
1028 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1029 + window_box_width (w, LEFT_MARGIN_AREA));
1030 else if (area == RIGHT_MARGIN_AREA)
1031 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1032 + window_box_width (w, LEFT_MARGIN_AREA)
1033 + window_box_width (w, TEXT_AREA)
1034 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1036 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1037 else if (area == LEFT_MARGIN_AREA
1038 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1039 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1041 return x;
1045 /* Return the window-relative coordinate of the right edge of display
1046 area AREA of window W. AREA < 0 means return the left edge of the
1047 whole window, to the left of the right fringe of W. */
1049 INLINE int
1050 window_box_right_offset (w, area)
1051 struct window *w;
1052 int area;
1054 return window_box_left_offset (w, area) + window_box_width (w, area);
1057 /* Return the frame-relative coordinate of the left edge of display
1058 area AREA of window W. AREA < 0 means return the left edge of the
1059 whole window, to the right of the left fringe of W. */
1061 INLINE int
1062 window_box_left (w, area)
1063 struct window *w;
1064 int area;
1066 struct frame *f = XFRAME (w->frame);
1067 int x;
1069 if (w->pseudo_window_p)
1070 return FRAME_INTERNAL_BORDER_WIDTH (f);
1072 x = (WINDOW_LEFT_EDGE_X (w)
1073 + window_box_left_offset (w, area));
1075 return x;
1079 /* Return the frame-relative coordinate of the right edge of display
1080 area AREA of window W. AREA < 0 means return the left edge of the
1081 whole window, to the left of the right fringe of W. */
1083 INLINE int
1084 window_box_right (w, area)
1085 struct window *w;
1086 int area;
1088 return window_box_left (w, area) + window_box_width (w, area);
1091 /* Get the bounding box of the display area AREA of window W, without
1092 mode lines, in frame-relative coordinates. AREA < 0 means the
1093 whole window, not including the left and right fringes of
1094 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1095 coordinates of the upper-left corner of the box. Return in
1096 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1098 INLINE void
1099 window_box (w, area, box_x, box_y, box_width, box_height)
1100 struct window *w;
1101 int area;
1102 int *box_x, *box_y, *box_width, *box_height;
1104 if (box_width)
1105 *box_width = window_box_width (w, area);
1106 if (box_height)
1107 *box_height = window_box_height (w);
1108 if (box_x)
1109 *box_x = window_box_left (w, area);
1110 if (box_y)
1112 *box_y = WINDOW_TOP_EDGE_Y (w);
1113 if (WINDOW_WANTS_HEADER_LINE_P (w))
1114 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1119 /* Get the bounding box of the display area AREA of window W, without
1120 mode lines. AREA < 0 means the whole window, not including the
1121 left and right fringe of the window. Return in *TOP_LEFT_X
1122 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1123 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1124 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1125 box. */
1127 INLINE void
1128 window_box_edges (w, area, top_left_x, top_left_y,
1129 bottom_right_x, bottom_right_y)
1130 struct window *w;
1131 int area;
1132 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1134 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1135 bottom_right_y);
1136 *bottom_right_x += *top_left_x;
1137 *bottom_right_y += *top_left_y;
1142 /***********************************************************************
1143 Utilities
1144 ***********************************************************************/
1146 /* Return the bottom y-position of the line the iterator IT is in.
1147 This can modify IT's settings. */
1150 line_bottom_y (it)
1151 struct it *it;
1153 int line_height = it->max_ascent + it->max_descent;
1154 int line_top_y = it->current_y;
1156 if (line_height == 0)
1158 if (last_height)
1159 line_height = last_height;
1160 else if (IT_CHARPOS (*it) < ZV)
1162 move_it_by_lines (it, 1, 1);
1163 line_height = (it->max_ascent || it->max_descent
1164 ? it->max_ascent + it->max_descent
1165 : last_height);
1167 else
1169 struct glyph_row *row = it->glyph_row;
1171 /* Use the default character height. */
1172 it->glyph_row = NULL;
1173 it->what = IT_CHARACTER;
1174 it->c = ' ';
1175 it->len = 1;
1176 PRODUCE_GLYPHS (it);
1177 line_height = it->ascent + it->descent;
1178 it->glyph_row = row;
1182 return line_top_y + line_height;
1186 /* Return 1 if position CHARPOS is visible in window W. Set *FULLY to
1187 1 if POS is visible and the line containing POS is fully visible.
1188 EXACT_MODE_LINE_HEIGHTS_P non-zero means compute exact mode-line
1189 and header-lines heights. */
1192 pos_visible_p (w, charpos, fully, exact_mode_line_heights_p)
1193 struct window *w;
1194 int charpos, *fully, exact_mode_line_heights_p;
1196 struct it it;
1197 struct text_pos top;
1198 int visible_p;
1199 struct buffer *old_buffer = NULL;
1201 if (XBUFFER (w->buffer) != current_buffer)
1203 old_buffer = current_buffer;
1204 set_buffer_internal_1 (XBUFFER (w->buffer));
1207 *fully = visible_p = 0;
1208 SET_TEXT_POS_FROM_MARKER (top, w->start);
1210 /* Compute exact mode line heights, if requested. */
1211 if (exact_mode_line_heights_p)
1213 if (WINDOW_WANTS_MODELINE_P (w))
1214 current_mode_line_height
1215 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1216 current_buffer->mode_line_format);
1218 if (WINDOW_WANTS_HEADER_LINE_P (w))
1219 current_header_line_height
1220 = display_mode_line (w, HEADER_LINE_FACE_ID,
1221 current_buffer->header_line_format);
1224 start_display (&it, w, top);
1225 move_it_to (&it, charpos, 0, it.last_visible_y, -1,
1226 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
1228 /* Note that we may overshoot because of invisible text. */
1229 if (IT_CHARPOS (it) >= charpos)
1231 int top_y = it.current_y;
1232 int bottom_y = line_bottom_y (&it);
1233 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1235 if (top_y < window_top_y)
1236 visible_p = bottom_y > window_top_y;
1237 else if (top_y < it.last_visible_y)
1239 visible_p = 1;
1240 *fully = bottom_y <= it.last_visible_y;
1243 else if (it.current_y + it.max_ascent + it.max_descent > it.last_visible_y)
1245 move_it_by_lines (&it, 1, 0);
1246 if (charpos < IT_CHARPOS (it))
1248 visible_p = 1;
1249 *fully = 0;
1253 if (old_buffer)
1254 set_buffer_internal_1 (old_buffer);
1256 current_header_line_height = current_mode_line_height = -1;
1257 return visible_p;
1261 /* Return the next character from STR which is MAXLEN bytes long.
1262 Return in *LEN the length of the character. This is like
1263 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1264 we find one, we return a `?', but with the length of the invalid
1265 character. */
1267 static INLINE int
1268 string_char_and_length (str, maxlen, len)
1269 const unsigned char *str;
1270 int maxlen, *len;
1272 int c;
1274 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1275 if (!CHAR_VALID_P (c, 1))
1276 /* We may not change the length here because other places in Emacs
1277 don't use this function, i.e. they silently accept invalid
1278 characters. */
1279 c = '?';
1281 return c;
1286 /* Given a position POS containing a valid character and byte position
1287 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1289 static struct text_pos
1290 string_pos_nchars_ahead (pos, string, nchars)
1291 struct text_pos pos;
1292 Lisp_Object string;
1293 int nchars;
1295 xassert (STRINGP (string) && nchars >= 0);
1297 if (STRING_MULTIBYTE (string))
1299 int rest = SBYTES (string) - BYTEPOS (pos);
1300 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1301 int len;
1303 while (nchars--)
1305 string_char_and_length (p, rest, &len);
1306 p += len, rest -= len;
1307 xassert (rest >= 0);
1308 CHARPOS (pos) += 1;
1309 BYTEPOS (pos) += len;
1312 else
1313 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1315 return pos;
1319 /* Value is the text position, i.e. character and byte position,
1320 for character position CHARPOS in STRING. */
1322 static INLINE struct text_pos
1323 string_pos (charpos, string)
1324 int charpos;
1325 Lisp_Object string;
1327 struct text_pos pos;
1328 xassert (STRINGP (string));
1329 xassert (charpos >= 0);
1330 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1331 return pos;
1335 /* Value is a text position, i.e. character and byte position, for
1336 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1337 means recognize multibyte characters. */
1339 static struct text_pos
1340 c_string_pos (charpos, s, multibyte_p)
1341 int charpos;
1342 unsigned char *s;
1343 int multibyte_p;
1345 struct text_pos pos;
1347 xassert (s != NULL);
1348 xassert (charpos >= 0);
1350 if (multibyte_p)
1352 int rest = strlen (s), len;
1354 SET_TEXT_POS (pos, 0, 0);
1355 while (charpos--)
1357 string_char_and_length (s, rest, &len);
1358 s += len, rest -= len;
1359 xassert (rest >= 0);
1360 CHARPOS (pos) += 1;
1361 BYTEPOS (pos) += len;
1364 else
1365 SET_TEXT_POS (pos, charpos, charpos);
1367 return pos;
1371 /* Value is the number of characters in C string S. MULTIBYTE_P
1372 non-zero means recognize multibyte characters. */
1374 static int
1375 number_of_chars (s, multibyte_p)
1376 unsigned char *s;
1377 int multibyte_p;
1379 int nchars;
1381 if (multibyte_p)
1383 int rest = strlen (s), len;
1384 unsigned char *p = (unsigned char *) s;
1386 for (nchars = 0; rest > 0; ++nchars)
1388 string_char_and_length (p, rest, &len);
1389 rest -= len, p += len;
1392 else
1393 nchars = strlen (s);
1395 return nchars;
1399 /* Compute byte position NEWPOS->bytepos corresponding to
1400 NEWPOS->charpos. POS is a known position in string STRING.
1401 NEWPOS->charpos must be >= POS.charpos. */
1403 static void
1404 compute_string_pos (newpos, pos, string)
1405 struct text_pos *newpos, pos;
1406 Lisp_Object string;
1408 xassert (STRINGP (string));
1409 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1411 if (STRING_MULTIBYTE (string))
1412 *newpos = string_pos_nchars_ahead (pos, string,
1413 CHARPOS (*newpos) - CHARPOS (pos));
1414 else
1415 BYTEPOS (*newpos) = CHARPOS (*newpos);
1418 /* EXPORT:
1419 Return an estimation of the pixel height of mode or top lines on
1420 frame F. FACE_ID specifies what line's height to estimate. */
1423 estimate_mode_line_height (f, face_id)
1424 struct frame *f;
1425 enum face_id face_id;
1427 #ifdef HAVE_WINDOW_SYSTEM
1428 if (FRAME_WINDOW_P (f))
1430 int height = FONT_HEIGHT (FRAME_FONT (f));
1432 /* This function is called so early when Emacs starts that the face
1433 cache and mode line face are not yet initialized. */
1434 if (FRAME_FACE_CACHE (f))
1436 struct face *face = FACE_FROM_ID (f, face_id);
1437 if (face)
1439 if (face->font)
1440 height = FONT_HEIGHT (face->font);
1441 if (face->box_line_width > 0)
1442 height += 2 * face->box_line_width;
1446 return height;
1448 #endif
1450 return 1;
1453 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1454 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1455 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1456 not force the value into range. */
1458 void
1459 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1460 FRAME_PTR f;
1461 register int pix_x, pix_y;
1462 int *x, *y;
1463 NativeRectangle *bounds;
1464 int noclip;
1467 #ifdef HAVE_WINDOW_SYSTEM
1468 if (FRAME_WINDOW_P (f))
1470 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1471 even for negative values. */
1472 if (pix_x < 0)
1473 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1474 if (pix_y < 0)
1475 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1477 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1478 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1480 if (bounds)
1481 STORE_NATIVE_RECT (*bounds,
1482 FRAME_COL_TO_PIXEL_X (f, pix_x),
1483 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1484 FRAME_COLUMN_WIDTH (f) - 1,
1485 FRAME_LINE_HEIGHT (f) - 1);
1487 if (!noclip)
1489 if (pix_x < 0)
1490 pix_x = 0;
1491 else if (pix_x > FRAME_TOTAL_COLS (f))
1492 pix_x = FRAME_TOTAL_COLS (f);
1494 if (pix_y < 0)
1495 pix_y = 0;
1496 else if (pix_y > FRAME_LINES (f))
1497 pix_y = FRAME_LINES (f);
1500 #endif
1502 *x = pix_x;
1503 *y = pix_y;
1507 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1508 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1509 can't tell the positions because W's display is not up to date,
1510 return 0. */
1513 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1514 struct window *w;
1515 int hpos, vpos;
1516 int *frame_x, *frame_y;
1518 #ifdef HAVE_WINDOW_SYSTEM
1519 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1521 int success_p;
1523 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1524 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1526 if (display_completed)
1528 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1529 struct glyph *glyph = row->glyphs[TEXT_AREA];
1530 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1532 hpos = row->x;
1533 vpos = row->y;
1534 while (glyph < end)
1536 hpos += glyph->pixel_width;
1537 ++glyph;
1540 success_p = 1;
1542 else
1544 hpos = vpos = 0;
1545 success_p = 0;
1548 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1549 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1550 return success_p;
1552 #endif
1554 *frame_x = hpos;
1555 *frame_y = vpos;
1556 return 1;
1560 #ifdef HAVE_WINDOW_SYSTEM
1562 /* Find the glyph under window-relative coordinates X/Y in window W.
1563 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1564 strings. Return in *HPOS and *VPOS the row and column number of
1565 the glyph found. Return in *AREA the glyph area containing X.
1566 Value is a pointer to the glyph found or null if X/Y is not on
1567 text, or we can't tell because W's current matrix is not up to
1568 date. */
1570 static struct glyph *
1571 x_y_to_hpos_vpos (w, x, y, hpos, vpos, area, buffer_only_p)
1572 struct window *w;
1573 int x, y;
1574 int *hpos, *vpos, *area;
1575 int buffer_only_p;
1577 struct glyph *glyph, *end;
1578 struct glyph_row *row = NULL;
1579 int x0, i;
1581 /* Find row containing Y. Give up if some row is not enabled. */
1582 for (i = 0; i < w->current_matrix->nrows; ++i)
1584 row = MATRIX_ROW (w->current_matrix, i);
1585 if (!row->enabled_p)
1586 return NULL;
1587 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1588 break;
1591 *vpos = i;
1592 *hpos = 0;
1594 /* Give up if Y is not in the window. */
1595 if (i == w->current_matrix->nrows)
1596 return NULL;
1598 /* Get the glyph area containing X. */
1599 if (w->pseudo_window_p)
1601 *area = TEXT_AREA;
1602 x0 = 0;
1604 else
1606 if (x < window_box_left_offset (w, TEXT_AREA))
1608 *area = LEFT_MARGIN_AREA;
1609 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1611 else if (x < window_box_right_offset (w, TEXT_AREA))
1613 *area = TEXT_AREA;
1614 x0 = window_box_left_offset (w, TEXT_AREA);
1616 else
1618 *area = RIGHT_MARGIN_AREA;
1619 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1623 /* Find glyph containing X. */
1624 glyph = row->glyphs[*area];
1625 end = glyph + row->used[*area];
1626 while (glyph < end)
1628 if (x < x0 + glyph->pixel_width)
1630 if (w->pseudo_window_p)
1631 break;
1632 else if (!buffer_only_p || BUFFERP (glyph->object))
1633 break;
1636 x0 += glyph->pixel_width;
1637 ++glyph;
1640 if (glyph == end)
1641 return NULL;
1643 *hpos = glyph - row->glyphs[*area];
1644 return glyph;
1648 /* EXPORT:
1649 Convert frame-relative x/y to coordinates relative to window W.
1650 Takes pseudo-windows into account. */
1652 void
1653 frame_to_window_pixel_xy (w, x, y)
1654 struct window *w;
1655 int *x, *y;
1657 if (w->pseudo_window_p)
1659 /* A pseudo-window is always full-width, and starts at the
1660 left edge of the frame, plus a frame border. */
1661 struct frame *f = XFRAME (w->frame);
1662 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1663 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1665 else
1667 *x -= WINDOW_LEFT_EDGE_X (w);
1668 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1672 /* EXPORT:
1673 Return in *R the clipping rectangle for glyph string S. */
1675 void
1676 get_glyph_string_clip_rect (s, nr)
1677 struct glyph_string *s;
1678 NativeRectangle *nr;
1680 XRectangle r;
1682 if (s->row->full_width_p)
1684 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1685 r.x = WINDOW_LEFT_EDGE_X (s->w);
1686 r.width = WINDOW_TOTAL_WIDTH (s->w);
1688 /* Unless displaying a mode or menu bar line, which are always
1689 fully visible, clip to the visible part of the row. */
1690 if (s->w->pseudo_window_p)
1691 r.height = s->row->visible_height;
1692 else
1693 r.height = s->height;
1695 else
1697 /* This is a text line that may be partially visible. */
1698 r.x = window_box_left (s->w, s->area);
1699 r.width = window_box_width (s->w, s->area);
1700 r.height = s->row->visible_height;
1703 /* If S draws overlapping rows, it's sufficient to use the top and
1704 bottom of the window for clipping because this glyph string
1705 intentionally draws over other lines. */
1706 if (s->for_overlaps_p)
1708 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1709 r.height = window_text_bottom_y (s->w) - r.y;
1711 else
1713 /* Don't use S->y for clipping because it doesn't take partially
1714 visible lines into account. For example, it can be negative for
1715 partially visible lines at the top of a window. */
1716 if (!s->row->full_width_p
1717 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1718 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1719 else
1720 r.y = max (0, s->row->y);
1722 /* If drawing a tool-bar window, draw it over the internal border
1723 at the top of the window. */
1724 if (s->w == XWINDOW (s->f->tool_bar_window))
1725 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1728 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1730 #ifdef HAVE_NTGUI
1731 /* ++KFS: From W32 port, but it looks ok for all platforms to me. */
1732 /* If drawing the cursor, don't let glyph draw outside its
1733 advertised boundaries. Cleartype does this under some circumstances. */
1734 if (s->hl == DRAW_CURSOR)
1736 if (s->x > r.x)
1738 r.width -= s->x - r.x;
1739 r.x = s->x;
1741 r.width = min (r.width, s->first_glyph->pixel_width);
1743 #endif
1745 #ifdef CONVERT_FROM_XRECT
1746 CONVERT_FROM_XRECT (r, *nr);
1747 #else
1748 *nr = r;
1749 #endif
1752 #endif /* HAVE_WINDOW_SYSTEM */
1755 /***********************************************************************
1756 Lisp form evaluation
1757 ***********************************************************************/
1759 /* Error handler for safe_eval and safe_call. */
1761 static Lisp_Object
1762 safe_eval_handler (arg)
1763 Lisp_Object arg;
1765 add_to_log ("Error during redisplay: %s", arg, Qnil);
1766 return Qnil;
1770 /* Evaluate SEXPR and return the result, or nil if something went
1771 wrong. Prevent redisplay during the evaluation. */
1773 Lisp_Object
1774 safe_eval (sexpr)
1775 Lisp_Object sexpr;
1777 Lisp_Object val;
1779 if (inhibit_eval_during_redisplay)
1780 val = Qnil;
1781 else
1783 int count = SPECPDL_INDEX ();
1784 struct gcpro gcpro1;
1786 GCPRO1 (sexpr);
1787 specbind (Qinhibit_redisplay, Qt);
1788 /* Use Qt to ensure debugger does not run,
1789 so there is no possibility of wanting to redisplay. */
1790 val = internal_condition_case_1 (Feval, sexpr, Qt,
1791 safe_eval_handler);
1792 UNGCPRO;
1793 val = unbind_to (count, val);
1796 return val;
1800 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
1801 Return the result, or nil if something went wrong. Prevent
1802 redisplay during the evaluation. */
1804 Lisp_Object
1805 safe_call (nargs, args)
1806 int nargs;
1807 Lisp_Object *args;
1809 Lisp_Object val;
1811 if (inhibit_eval_during_redisplay)
1812 val = Qnil;
1813 else
1815 int count = SPECPDL_INDEX ();
1816 struct gcpro gcpro1;
1818 GCPRO1 (args[0]);
1819 gcpro1.nvars = nargs;
1820 specbind (Qinhibit_redisplay, Qt);
1821 /* Use Qt to ensure debugger does not run,
1822 so there is no possibility of wanting to redisplay. */
1823 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
1824 safe_eval_handler);
1825 UNGCPRO;
1826 val = unbind_to (count, val);
1829 return val;
1833 /* Call function FN with one argument ARG.
1834 Return the result, or nil if something went wrong. */
1836 Lisp_Object
1837 safe_call1 (fn, arg)
1838 Lisp_Object fn, arg;
1840 Lisp_Object args[2];
1841 args[0] = fn;
1842 args[1] = arg;
1843 return safe_call (2, args);
1848 /***********************************************************************
1849 Debugging
1850 ***********************************************************************/
1852 #if 0
1854 /* Define CHECK_IT to perform sanity checks on iterators.
1855 This is for debugging. It is too slow to do unconditionally. */
1857 static void
1858 check_it (it)
1859 struct it *it;
1861 if (it->method == next_element_from_string)
1863 xassert (STRINGP (it->string));
1864 xassert (IT_STRING_CHARPOS (*it) >= 0);
1866 else if (it->method == next_element_from_buffer)
1868 /* Check that character and byte positions agree. */
1869 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
1872 if (it->dpvec)
1873 xassert (it->current.dpvec_index >= 0);
1874 else
1875 xassert (it->current.dpvec_index < 0);
1878 #define CHECK_IT(IT) check_it ((IT))
1880 #else /* not 0 */
1882 #define CHECK_IT(IT) (void) 0
1884 #endif /* not 0 */
1887 #if GLYPH_DEBUG
1889 /* Check that the window end of window W is what we expect it
1890 to be---the last row in the current matrix displaying text. */
1892 static void
1893 check_window_end (w)
1894 struct window *w;
1896 if (!MINI_WINDOW_P (w)
1897 && !NILP (w->window_end_valid))
1899 struct glyph_row *row;
1900 xassert ((row = MATRIX_ROW (w->current_matrix,
1901 XFASTINT (w->window_end_vpos)),
1902 !row->enabled_p
1903 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
1904 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
1908 #define CHECK_WINDOW_END(W) check_window_end ((W))
1910 #else /* not GLYPH_DEBUG */
1912 #define CHECK_WINDOW_END(W) (void) 0
1914 #endif /* not GLYPH_DEBUG */
1918 /***********************************************************************
1919 Iterator initialization
1920 ***********************************************************************/
1922 /* Initialize IT for displaying current_buffer in window W, starting
1923 at character position CHARPOS. CHARPOS < 0 means that no buffer
1924 position is specified which is useful when the iterator is assigned
1925 a position later. BYTEPOS is the byte position corresponding to
1926 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
1928 If ROW is not null, calls to produce_glyphs with IT as parameter
1929 will produce glyphs in that row.
1931 BASE_FACE_ID is the id of a base face to use. It must be one of
1932 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
1933 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
1934 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
1936 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
1937 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
1938 will be initialized to use the corresponding mode line glyph row of
1939 the desired matrix of W. */
1941 void
1942 init_iterator (it, w, charpos, bytepos, row, base_face_id)
1943 struct it *it;
1944 struct window *w;
1945 int charpos, bytepos;
1946 struct glyph_row *row;
1947 enum face_id base_face_id;
1949 int highlight_region_p;
1951 /* Some precondition checks. */
1952 xassert (w != NULL && it != NULL);
1953 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
1954 && charpos <= ZV));
1956 /* If face attributes have been changed since the last redisplay,
1957 free realized faces now because they depend on face definitions
1958 that might have changed. Don't free faces while there might be
1959 desired matrices pending which reference these faces. */
1960 if (face_change_count && !inhibit_free_realized_faces)
1962 face_change_count = 0;
1963 free_all_realized_faces (Qnil);
1966 /* Use one of the mode line rows of W's desired matrix if
1967 appropriate. */
1968 if (row == NULL)
1970 if (base_face_id == MODE_LINE_FACE_ID
1971 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
1972 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
1973 else if (base_face_id == HEADER_LINE_FACE_ID)
1974 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
1977 /* Clear IT. */
1978 bzero (it, sizeof *it);
1979 it->current.overlay_string_index = -1;
1980 it->current.dpvec_index = -1;
1981 it->base_face_id = base_face_id;
1983 /* The window in which we iterate over current_buffer: */
1984 XSETWINDOW (it->window, w);
1985 it->w = w;
1986 it->f = XFRAME (w->frame);
1988 /* Extra space between lines (on window systems only). */
1989 if (base_face_id == DEFAULT_FACE_ID
1990 && FRAME_WINDOW_P (it->f))
1992 if (NATNUMP (current_buffer->extra_line_spacing))
1993 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
1994 else if (it->f->extra_line_spacing > 0)
1995 it->extra_line_spacing = it->f->extra_line_spacing;
1998 /* If realized faces have been removed, e.g. because of face
1999 attribute changes of named faces, recompute them. When running
2000 in batch mode, the face cache of Vterminal_frame is null. If
2001 we happen to get called, make a dummy face cache. */
2002 if (
2003 #ifndef WINDOWSNT
2004 noninteractive &&
2005 #endif
2006 FRAME_FACE_CACHE (it->f) == NULL)
2007 init_frame_faces (it->f);
2008 if (FRAME_FACE_CACHE (it->f)->used == 0)
2009 recompute_basic_faces (it->f);
2011 /* Current value of the `space-width', and 'height' properties. */
2012 it->space_width = Qnil;
2013 it->font_height = Qnil;
2015 /* Are control characters displayed as `^C'? */
2016 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2018 /* -1 means everything between a CR and the following line end
2019 is invisible. >0 means lines indented more than this value are
2020 invisible. */
2021 it->selective = (INTEGERP (current_buffer->selective_display)
2022 ? XFASTINT (current_buffer->selective_display)
2023 : (!NILP (current_buffer->selective_display)
2024 ? -1 : 0));
2025 it->selective_display_ellipsis_p
2026 = !NILP (current_buffer->selective_display_ellipses);
2028 /* Display table to use. */
2029 it->dp = window_display_table (w);
2031 /* Are multibyte characters enabled in current_buffer? */
2032 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2034 /* Non-zero if we should highlight the region. */
2035 highlight_region_p
2036 = (!NILP (Vtransient_mark_mode)
2037 && !NILP (current_buffer->mark_active)
2038 && XMARKER (current_buffer->mark)->buffer != 0);
2040 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2041 start and end of a visible region in window IT->w. Set both to
2042 -1 to indicate no region. */
2043 if (highlight_region_p
2044 /* Maybe highlight only in selected window. */
2045 && (/* Either show region everywhere. */
2046 highlight_nonselected_windows
2047 /* Or show region in the selected window. */
2048 || w == XWINDOW (selected_window)
2049 /* Or show the region if we are in the mini-buffer and W is
2050 the window the mini-buffer refers to. */
2051 || (MINI_WINDOW_P (XWINDOW (selected_window))
2052 && WINDOWP (minibuf_selected_window)
2053 && w == XWINDOW (minibuf_selected_window))))
2055 int charpos = marker_position (current_buffer->mark);
2056 it->region_beg_charpos = min (PT, charpos);
2057 it->region_end_charpos = max (PT, charpos);
2059 else
2060 it->region_beg_charpos = it->region_end_charpos = -1;
2062 /* Get the position at which the redisplay_end_trigger hook should
2063 be run, if it is to be run at all. */
2064 if (MARKERP (w->redisplay_end_trigger)
2065 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2066 it->redisplay_end_trigger_charpos
2067 = marker_position (w->redisplay_end_trigger);
2068 else if (INTEGERP (w->redisplay_end_trigger))
2069 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2071 /* Correct bogus values of tab_width. */
2072 it->tab_width = XINT (current_buffer->tab_width);
2073 if (it->tab_width <= 0 || it->tab_width > 1000)
2074 it->tab_width = 8;
2076 /* Are lines in the display truncated? */
2077 it->truncate_lines_p
2078 = (base_face_id != DEFAULT_FACE_ID
2079 || XINT (it->w->hscroll)
2080 || (truncate_partial_width_windows
2081 && !WINDOW_FULL_WIDTH_P (it->w))
2082 || !NILP (current_buffer->truncate_lines));
2084 /* Get dimensions of truncation and continuation glyphs. These are
2085 displayed as fringe bitmaps under X, so we don't need them for such
2086 frames. */
2087 if (!FRAME_WINDOW_P (it->f))
2089 if (it->truncate_lines_p)
2091 /* We will need the truncation glyph. */
2092 xassert (it->glyph_row == NULL);
2093 produce_special_glyphs (it, IT_TRUNCATION);
2094 it->truncation_pixel_width = it->pixel_width;
2096 else
2098 /* We will need the continuation glyph. */
2099 xassert (it->glyph_row == NULL);
2100 produce_special_glyphs (it, IT_CONTINUATION);
2101 it->continuation_pixel_width = it->pixel_width;
2104 /* Reset these values to zero because the produce_special_glyphs
2105 above has changed them. */
2106 it->pixel_width = it->ascent = it->descent = 0;
2107 it->phys_ascent = it->phys_descent = 0;
2110 /* Set this after getting the dimensions of truncation and
2111 continuation glyphs, so that we don't produce glyphs when calling
2112 produce_special_glyphs, above. */
2113 it->glyph_row = row;
2114 it->area = TEXT_AREA;
2116 /* Get the dimensions of the display area. The display area
2117 consists of the visible window area plus a horizontally scrolled
2118 part to the left of the window. All x-values are relative to the
2119 start of this total display area. */
2120 if (base_face_id != DEFAULT_FACE_ID)
2122 /* Mode lines, menu bar in terminal frames. */
2123 it->first_visible_x = 0;
2124 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2126 else
2128 it->first_visible_x
2129 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2130 it->last_visible_x = (it->first_visible_x
2131 + window_box_width (w, TEXT_AREA));
2133 /* If we truncate lines, leave room for the truncator glyph(s) at
2134 the right margin. Otherwise, leave room for the continuation
2135 glyph(s). Truncation and continuation glyphs are not inserted
2136 for window-based redisplay. */
2137 if (!FRAME_WINDOW_P (it->f))
2139 if (it->truncate_lines_p)
2140 it->last_visible_x -= it->truncation_pixel_width;
2141 else
2142 it->last_visible_x -= it->continuation_pixel_width;
2145 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2146 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2149 /* Leave room for a border glyph. */
2150 if (!FRAME_WINDOW_P (it->f)
2151 && !WINDOW_RIGHTMOST_P (it->w))
2152 it->last_visible_x -= 1;
2154 it->last_visible_y = window_text_bottom_y (w);
2156 /* For mode lines and alike, arrange for the first glyph having a
2157 left box line if the face specifies a box. */
2158 if (base_face_id != DEFAULT_FACE_ID)
2160 struct face *face;
2162 it->face_id = base_face_id;
2164 /* If we have a boxed mode line, make the first character appear
2165 with a left box line. */
2166 face = FACE_FROM_ID (it->f, base_face_id);
2167 if (face->box != FACE_NO_BOX)
2168 it->start_of_box_run_p = 1;
2171 /* If a buffer position was specified, set the iterator there,
2172 getting overlays and face properties from that position. */
2173 if (charpos >= BUF_BEG (current_buffer))
2175 it->end_charpos = ZV;
2176 it->face_id = -1;
2177 IT_CHARPOS (*it) = charpos;
2179 /* Compute byte position if not specified. */
2180 if (bytepos < charpos)
2181 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2182 else
2183 IT_BYTEPOS (*it) = bytepos;
2185 /* Compute faces etc. */
2186 reseat (it, it->current.pos, 1);
2189 CHECK_IT (it);
2193 /* Initialize IT for the display of window W with window start POS. */
2195 void
2196 start_display (it, w, pos)
2197 struct it *it;
2198 struct window *w;
2199 struct text_pos pos;
2201 struct glyph_row *row;
2202 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2204 row = w->desired_matrix->rows + first_vpos;
2205 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2207 if (!it->truncate_lines_p)
2209 int start_at_line_beg_p;
2210 int first_y = it->current_y;
2212 /* If window start is not at a line start, skip forward to POS to
2213 get the correct continuation lines width. */
2214 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2215 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2216 if (!start_at_line_beg_p)
2218 int new_x;
2220 reseat_at_previous_visible_line_start (it);
2221 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2223 new_x = it->current_x + it->pixel_width;
2225 /* If lines are continued, this line may end in the middle
2226 of a multi-glyph character (e.g. a control character
2227 displayed as \003, or in the middle of an overlay
2228 string). In this case move_it_to above will not have
2229 taken us to the start of the continuation line but to the
2230 end of the continued line. */
2231 if (it->current_x > 0
2232 && !it->truncate_lines_p /* Lines are continued. */
2233 && (/* And glyph doesn't fit on the line. */
2234 new_x > it->last_visible_x
2235 /* Or it fits exactly and we're on a window
2236 system frame. */
2237 || (new_x == it->last_visible_x
2238 && FRAME_WINDOW_P (it->f))))
2240 if (it->current.dpvec_index >= 0
2241 || it->current.overlay_string_index >= 0)
2243 set_iterator_to_next (it, 1);
2244 move_it_in_display_line_to (it, -1, -1, 0);
2247 it->continuation_lines_width += it->current_x;
2250 /* We're starting a new display line, not affected by the
2251 height of the continued line, so clear the appropriate
2252 fields in the iterator structure. */
2253 it->max_ascent = it->max_descent = 0;
2254 it->max_phys_ascent = it->max_phys_descent = 0;
2256 it->current_y = first_y;
2257 it->vpos = 0;
2258 it->current_x = it->hpos = 0;
2262 #if 0 /* Don't assert the following because start_display is sometimes
2263 called intentionally with a window start that is not at a
2264 line start. Please leave this code in as a comment. */
2266 /* Window start should be on a line start, now. */
2267 xassert (it->continuation_lines_width
2268 || IT_CHARPOS (it) == BEGV
2269 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2270 #endif /* 0 */
2274 /* Return 1 if POS is a position in ellipses displayed for invisible
2275 text. W is the window we display, for text property lookup. */
2277 static int
2278 in_ellipses_for_invisible_text_p (pos, w)
2279 struct display_pos *pos;
2280 struct window *w;
2282 Lisp_Object prop, window;
2283 int ellipses_p = 0;
2284 int charpos = CHARPOS (pos->pos);
2286 /* If POS specifies a position in a display vector, this might
2287 be for an ellipsis displayed for invisible text. We won't
2288 get the iterator set up for delivering that ellipsis unless
2289 we make sure that it gets aware of the invisible text. */
2290 if (pos->dpvec_index >= 0
2291 && pos->overlay_string_index < 0
2292 && CHARPOS (pos->string_pos) < 0
2293 && charpos > BEGV
2294 && (XSETWINDOW (window, w),
2295 prop = Fget_char_property (make_number (charpos),
2296 Qinvisible, window),
2297 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2299 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2300 window);
2301 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2304 return ellipses_p;
2308 /* Initialize IT for stepping through current_buffer in window W,
2309 starting at position POS that includes overlay string and display
2310 vector/ control character translation position information. Value
2311 is zero if there are overlay strings with newlines at POS. */
2313 static int
2314 init_from_display_pos (it, w, pos)
2315 struct it *it;
2316 struct window *w;
2317 struct display_pos *pos;
2319 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2320 int i, overlay_strings_with_newlines = 0;
2322 /* If POS specifies a position in a display vector, this might
2323 be for an ellipsis displayed for invisible text. We won't
2324 get the iterator set up for delivering that ellipsis unless
2325 we make sure that it gets aware of the invisible text. */
2326 if (in_ellipses_for_invisible_text_p (pos, w))
2328 --charpos;
2329 bytepos = 0;
2332 /* Keep in mind: the call to reseat in init_iterator skips invisible
2333 text, so we might end up at a position different from POS. This
2334 is only a problem when POS is a row start after a newline and an
2335 overlay starts there with an after-string, and the overlay has an
2336 invisible property. Since we don't skip invisible text in
2337 display_line and elsewhere immediately after consuming the
2338 newline before the row start, such a POS will not be in a string,
2339 but the call to init_iterator below will move us to the
2340 after-string. */
2341 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2343 for (i = 0; i < it->n_overlay_strings; ++i)
2345 const char *s = SDATA (it->overlay_strings[i]);
2346 const char *e = s + SBYTES (it->overlay_strings[i]);
2348 while (s < e && *s != '\n')
2349 ++s;
2351 if (s < e)
2353 overlay_strings_with_newlines = 1;
2354 break;
2358 /* If position is within an overlay string, set up IT to the right
2359 overlay string. */
2360 if (pos->overlay_string_index >= 0)
2362 int relative_index;
2364 /* If the first overlay string happens to have a `display'
2365 property for an image, the iterator will be set up for that
2366 image, and we have to undo that setup first before we can
2367 correct the overlay string index. */
2368 if (it->method == next_element_from_image)
2369 pop_it (it);
2371 /* We already have the first chunk of overlay strings in
2372 IT->overlay_strings. Load more until the one for
2373 pos->overlay_string_index is in IT->overlay_strings. */
2374 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2376 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2377 it->current.overlay_string_index = 0;
2378 while (n--)
2380 load_overlay_strings (it, 0);
2381 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2385 it->current.overlay_string_index = pos->overlay_string_index;
2386 relative_index = (it->current.overlay_string_index
2387 % OVERLAY_STRING_CHUNK_SIZE);
2388 it->string = it->overlay_strings[relative_index];
2389 xassert (STRINGP (it->string));
2390 it->current.string_pos = pos->string_pos;
2391 it->method = next_element_from_string;
2394 #if 0 /* This is bogus because POS not having an overlay string
2395 position does not mean it's after the string. Example: A
2396 line starting with a before-string and initialization of IT
2397 to the previous row's end position. */
2398 else if (it->current.overlay_string_index >= 0)
2400 /* If POS says we're already after an overlay string ending at
2401 POS, make sure to pop the iterator because it will be in
2402 front of that overlay string. When POS is ZV, we've thereby
2403 also ``processed'' overlay strings at ZV. */
2404 while (it->sp)
2405 pop_it (it);
2406 it->current.overlay_string_index = -1;
2407 it->method = next_element_from_buffer;
2408 if (CHARPOS (pos->pos) == ZV)
2409 it->overlay_strings_at_end_processed_p = 1;
2411 #endif /* 0 */
2413 if (CHARPOS (pos->string_pos) >= 0)
2415 /* Recorded position is not in an overlay string, but in another
2416 string. This can only be a string from a `display' property.
2417 IT should already be filled with that string. */
2418 it->current.string_pos = pos->string_pos;
2419 xassert (STRINGP (it->string));
2422 /* Restore position in display vector translations, control
2423 character translations or ellipses. */
2424 if (pos->dpvec_index >= 0)
2426 if (it->dpvec == NULL)
2427 get_next_display_element (it);
2428 xassert (it->dpvec && it->current.dpvec_index == 0);
2429 it->current.dpvec_index = pos->dpvec_index;
2432 CHECK_IT (it);
2433 return !overlay_strings_with_newlines;
2437 /* Initialize IT for stepping through current_buffer in window W
2438 starting at ROW->start. */
2440 static void
2441 init_to_row_start (it, w, row)
2442 struct it *it;
2443 struct window *w;
2444 struct glyph_row *row;
2446 init_from_display_pos (it, w, &row->start);
2447 it->continuation_lines_width = row->continuation_lines_width;
2448 CHECK_IT (it);
2452 /* Initialize IT for stepping through current_buffer in window W
2453 starting in the line following ROW, i.e. starting at ROW->end.
2454 Value is zero if there are overlay strings with newlines at ROW's
2455 end position. */
2457 static int
2458 init_to_row_end (it, w, row)
2459 struct it *it;
2460 struct window *w;
2461 struct glyph_row *row;
2463 int success = 0;
2465 if (init_from_display_pos (it, w, &row->end))
2467 if (row->continued_p)
2468 it->continuation_lines_width
2469 = row->continuation_lines_width + row->pixel_width;
2470 CHECK_IT (it);
2471 success = 1;
2474 return success;
2480 /***********************************************************************
2481 Text properties
2482 ***********************************************************************/
2484 /* Called when IT reaches IT->stop_charpos. Handle text property and
2485 overlay changes. Set IT->stop_charpos to the next position where
2486 to stop. */
2488 static void
2489 handle_stop (it)
2490 struct it *it;
2492 enum prop_handled handled;
2493 int handle_overlay_change_p = 1;
2494 struct props *p;
2496 it->dpvec = NULL;
2497 it->current.dpvec_index = -1;
2501 handled = HANDLED_NORMALLY;
2503 /* Call text property handlers. */
2504 for (p = it_props; p->handler; ++p)
2506 handled = p->handler (it);
2508 if (handled == HANDLED_RECOMPUTE_PROPS)
2509 break;
2510 else if (handled == HANDLED_RETURN)
2511 return;
2512 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
2513 handle_overlay_change_p = 0;
2516 if (handled != HANDLED_RECOMPUTE_PROPS)
2518 /* Don't check for overlay strings below when set to deliver
2519 characters from a display vector. */
2520 if (it->method == next_element_from_display_vector)
2521 handle_overlay_change_p = 0;
2523 /* Handle overlay changes. */
2524 if (handle_overlay_change_p)
2525 handled = handle_overlay_change (it);
2527 /* Determine where to stop next. */
2528 if (handled == HANDLED_NORMALLY)
2529 compute_stop_pos (it);
2532 while (handled == HANDLED_RECOMPUTE_PROPS);
2536 /* Compute IT->stop_charpos from text property and overlay change
2537 information for IT's current position. */
2539 static void
2540 compute_stop_pos (it)
2541 struct it *it;
2543 register INTERVAL iv, next_iv;
2544 Lisp_Object object, limit, position;
2546 /* If nowhere else, stop at the end. */
2547 it->stop_charpos = it->end_charpos;
2549 if (STRINGP (it->string))
2551 /* Strings are usually short, so don't limit the search for
2552 properties. */
2553 object = it->string;
2554 limit = Qnil;
2555 position = make_number (IT_STRING_CHARPOS (*it));
2557 else
2559 int charpos;
2561 /* If next overlay change is in front of the current stop pos
2562 (which is IT->end_charpos), stop there. Note: value of
2563 next_overlay_change is point-max if no overlay change
2564 follows. */
2565 charpos = next_overlay_change (IT_CHARPOS (*it));
2566 if (charpos < it->stop_charpos)
2567 it->stop_charpos = charpos;
2569 /* If showing the region, we have to stop at the region
2570 start or end because the face might change there. */
2571 if (it->region_beg_charpos > 0)
2573 if (IT_CHARPOS (*it) < it->region_beg_charpos)
2574 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
2575 else if (IT_CHARPOS (*it) < it->region_end_charpos)
2576 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
2579 /* Set up variables for computing the stop position from text
2580 property changes. */
2581 XSETBUFFER (object, current_buffer);
2582 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
2583 position = make_number (IT_CHARPOS (*it));
2587 /* Get the interval containing IT's position. Value is a null
2588 interval if there isn't such an interval. */
2589 iv = validate_interval_range (object, &position, &position, 0);
2590 if (!NULL_INTERVAL_P (iv))
2592 Lisp_Object values_here[LAST_PROP_IDX];
2593 struct props *p;
2595 /* Get properties here. */
2596 for (p = it_props; p->handler; ++p)
2597 values_here[p->idx] = textget (iv->plist, *p->name);
2599 /* Look for an interval following iv that has different
2600 properties. */
2601 for (next_iv = next_interval (iv);
2602 (!NULL_INTERVAL_P (next_iv)
2603 && (NILP (limit)
2604 || XFASTINT (limit) > next_iv->position));
2605 next_iv = next_interval (next_iv))
2607 for (p = it_props; p->handler; ++p)
2609 Lisp_Object new_value;
2611 new_value = textget (next_iv->plist, *p->name);
2612 if (!EQ (values_here[p->idx], new_value))
2613 break;
2616 if (p->handler)
2617 break;
2620 if (!NULL_INTERVAL_P (next_iv))
2622 if (INTEGERP (limit)
2623 && next_iv->position >= XFASTINT (limit))
2624 /* No text property change up to limit. */
2625 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
2626 else
2627 /* Text properties change in next_iv. */
2628 it->stop_charpos = min (it->stop_charpos, next_iv->position);
2632 xassert (STRINGP (it->string)
2633 || (it->stop_charpos >= BEGV
2634 && it->stop_charpos >= IT_CHARPOS (*it)));
2638 /* Return the position of the next overlay change after POS in
2639 current_buffer. Value is point-max if no overlay change
2640 follows. This is like `next-overlay-change' but doesn't use
2641 xmalloc. */
2643 static int
2644 next_overlay_change (pos)
2645 int pos;
2647 int noverlays;
2648 int endpos;
2649 Lisp_Object *overlays;
2650 int len;
2651 int i;
2653 /* Get all overlays at the given position. */
2654 len = 10;
2655 overlays = (Lisp_Object *) alloca (len * sizeof *overlays);
2656 noverlays = overlays_at (pos, 0, &overlays, &len, &endpos, NULL, 1);
2657 if (noverlays > len)
2659 len = noverlays;
2660 overlays = (Lisp_Object *) alloca (len * sizeof *overlays);
2661 noverlays = overlays_at (pos, 0, &overlays, &len, &endpos, NULL, 1);
2664 /* If any of these overlays ends before endpos,
2665 use its ending point instead. */
2666 for (i = 0; i < noverlays; ++i)
2668 Lisp_Object oend;
2669 int oendpos;
2671 oend = OVERLAY_END (overlays[i]);
2672 oendpos = OVERLAY_POSITION (oend);
2673 endpos = min (endpos, oendpos);
2676 return endpos;
2681 /***********************************************************************
2682 Fontification
2683 ***********************************************************************/
2685 /* Handle changes in the `fontified' property of the current buffer by
2686 calling hook functions from Qfontification_functions to fontify
2687 regions of text. */
2689 static enum prop_handled
2690 handle_fontified_prop (it)
2691 struct it *it;
2693 Lisp_Object prop, pos;
2694 enum prop_handled handled = HANDLED_NORMALLY;
2696 /* Get the value of the `fontified' property at IT's current buffer
2697 position. (The `fontified' property doesn't have a special
2698 meaning in strings.) If the value is nil, call functions from
2699 Qfontification_functions. */
2700 if (!STRINGP (it->string)
2701 && it->s == NULL
2702 && !NILP (Vfontification_functions)
2703 && !NILP (Vrun_hooks)
2704 && (pos = make_number (IT_CHARPOS (*it)),
2705 prop = Fget_char_property (pos, Qfontified, Qnil),
2706 NILP (prop)))
2708 int count = SPECPDL_INDEX ();
2709 Lisp_Object val;
2711 val = Vfontification_functions;
2712 specbind (Qfontification_functions, Qnil);
2714 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
2715 safe_call1 (val, pos);
2716 else
2718 Lisp_Object globals, fn;
2719 struct gcpro gcpro1, gcpro2;
2721 globals = Qnil;
2722 GCPRO2 (val, globals);
2724 for (; CONSP (val); val = XCDR (val))
2726 fn = XCAR (val);
2728 if (EQ (fn, Qt))
2730 /* A value of t indicates this hook has a local
2731 binding; it means to run the global binding too.
2732 In a global value, t should not occur. If it
2733 does, we must ignore it to avoid an endless
2734 loop. */
2735 for (globals = Fdefault_value (Qfontification_functions);
2736 CONSP (globals);
2737 globals = XCDR (globals))
2739 fn = XCAR (globals);
2740 if (!EQ (fn, Qt))
2741 safe_call1 (fn, pos);
2744 else
2745 safe_call1 (fn, pos);
2748 UNGCPRO;
2751 unbind_to (count, Qnil);
2753 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
2754 something. This avoids an endless loop if they failed to
2755 fontify the text for which reason ever. */
2756 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
2757 handled = HANDLED_RECOMPUTE_PROPS;
2760 return handled;
2765 /***********************************************************************
2766 Faces
2767 ***********************************************************************/
2769 /* Set up iterator IT from face properties at its current position.
2770 Called from handle_stop. */
2772 static enum prop_handled
2773 handle_face_prop (it)
2774 struct it *it;
2776 int new_face_id, next_stop;
2778 if (!STRINGP (it->string))
2780 new_face_id
2781 = face_at_buffer_position (it->w,
2782 IT_CHARPOS (*it),
2783 it->region_beg_charpos,
2784 it->region_end_charpos,
2785 &next_stop,
2786 (IT_CHARPOS (*it)
2787 + TEXT_PROP_DISTANCE_LIMIT),
2790 /* Is this a start of a run of characters with box face?
2791 Caveat: this can be called for a freshly initialized
2792 iterator; face_id is -1 in this case. We know that the new
2793 face will not change until limit, i.e. if the new face has a
2794 box, all characters up to limit will have one. But, as
2795 usual, we don't know whether limit is really the end. */
2796 if (new_face_id != it->face_id)
2798 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
2800 /* If new face has a box but old face has not, this is
2801 the start of a run of characters with box, i.e. it has
2802 a shadow on the left side. The value of face_id of the
2803 iterator will be -1 if this is the initial call that gets
2804 the face. In this case, we have to look in front of IT's
2805 position and see whether there is a face != new_face_id. */
2806 it->start_of_box_run_p
2807 = (new_face->box != FACE_NO_BOX
2808 && (it->face_id >= 0
2809 || IT_CHARPOS (*it) == BEG
2810 || new_face_id != face_before_it_pos (it)));
2811 it->face_box_p = new_face->box != FACE_NO_BOX;
2814 else
2816 int base_face_id, bufpos;
2818 if (it->current.overlay_string_index >= 0)
2819 bufpos = IT_CHARPOS (*it);
2820 else
2821 bufpos = 0;
2823 /* For strings from a buffer, i.e. overlay strings or strings
2824 from a `display' property, use the face at IT's current
2825 buffer position as the base face to merge with, so that
2826 overlay strings appear in the same face as surrounding
2827 text, unless they specify their own faces. */
2828 base_face_id = underlying_face_id (it);
2830 new_face_id = face_at_string_position (it->w,
2831 it->string,
2832 IT_STRING_CHARPOS (*it),
2833 bufpos,
2834 it->region_beg_charpos,
2835 it->region_end_charpos,
2836 &next_stop,
2837 base_face_id, 0);
2839 #if 0 /* This shouldn't be neccessary. Let's check it. */
2840 /* If IT is used to display a mode line we would really like to
2841 use the mode line face instead of the frame's default face. */
2842 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
2843 && new_face_id == DEFAULT_FACE_ID)
2844 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
2845 #endif
2847 /* Is this a start of a run of characters with box? Caveat:
2848 this can be called for a freshly allocated iterator; face_id
2849 is -1 is this case. We know that the new face will not
2850 change until the next check pos, i.e. if the new face has a
2851 box, all characters up to that position will have a
2852 box. But, as usual, we don't know whether that position
2853 is really the end. */
2854 if (new_face_id != it->face_id)
2856 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
2857 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
2859 /* If new face has a box but old face hasn't, this is the
2860 start of a run of characters with box, i.e. it has a
2861 shadow on the left side. */
2862 it->start_of_box_run_p
2863 = new_face->box && (old_face == NULL || !old_face->box);
2864 it->face_box_p = new_face->box != FACE_NO_BOX;
2868 it->face_id = new_face_id;
2869 return HANDLED_NORMALLY;
2873 /* Return the ID of the face ``underlying'' IT's current position,
2874 which is in a string. If the iterator is associated with a
2875 buffer, return the face at IT's current buffer position.
2876 Otherwise, use the iterator's base_face_id. */
2878 static int
2879 underlying_face_id (it)
2880 struct it *it;
2882 int face_id = it->base_face_id, i;
2884 xassert (STRINGP (it->string));
2886 for (i = it->sp - 1; i >= 0; --i)
2887 if (NILP (it->stack[i].string))
2888 face_id = it->stack[i].face_id;
2890 return face_id;
2894 /* Compute the face one character before or after the current position
2895 of IT. BEFORE_P non-zero means get the face in front of IT's
2896 position. Value is the id of the face. */
2898 static int
2899 face_before_or_after_it_pos (it, before_p)
2900 struct it *it;
2901 int before_p;
2903 int face_id, limit;
2904 int next_check_charpos;
2905 struct text_pos pos;
2907 xassert (it->s == NULL);
2909 if (STRINGP (it->string))
2911 int bufpos, base_face_id;
2913 /* No face change past the end of the string (for the case
2914 we are padding with spaces). No face change before the
2915 string start. */
2916 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
2917 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
2918 return it->face_id;
2920 /* Set pos to the position before or after IT's current position. */
2921 if (before_p)
2922 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
2923 else
2924 /* For composition, we must check the character after the
2925 composition. */
2926 pos = (it->what == IT_COMPOSITION
2927 ? string_pos (IT_STRING_CHARPOS (*it) + it->cmp_len, it->string)
2928 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
2930 if (it->current.overlay_string_index >= 0)
2931 bufpos = IT_CHARPOS (*it);
2932 else
2933 bufpos = 0;
2935 base_face_id = underlying_face_id (it);
2937 /* Get the face for ASCII, or unibyte. */
2938 face_id = face_at_string_position (it->w,
2939 it->string,
2940 CHARPOS (pos),
2941 bufpos,
2942 it->region_beg_charpos,
2943 it->region_end_charpos,
2944 &next_check_charpos,
2945 base_face_id, 0);
2947 /* Correct the face for charsets different from ASCII. Do it
2948 for the multibyte case only. The face returned above is
2949 suitable for unibyte text if IT->string is unibyte. */
2950 if (STRING_MULTIBYTE (it->string))
2952 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
2953 int rest = SBYTES (it->string) - BYTEPOS (pos);
2954 int c, len;
2955 struct face *face = FACE_FROM_ID (it->f, face_id);
2957 c = string_char_and_length (p, rest, &len);
2958 face_id = FACE_FOR_CHAR (it->f, face, c);
2961 else
2963 if ((IT_CHARPOS (*it) >= ZV && !before_p)
2964 || (IT_CHARPOS (*it) <= BEGV && before_p))
2965 return it->face_id;
2967 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
2968 pos = it->current.pos;
2970 if (before_p)
2971 DEC_TEXT_POS (pos, it->multibyte_p);
2972 else
2974 if (it->what == IT_COMPOSITION)
2975 /* For composition, we must check the position after the
2976 composition. */
2977 pos.charpos += it->cmp_len, pos.bytepos += it->len;
2978 else
2979 INC_TEXT_POS (pos, it->multibyte_p);
2982 /* Determine face for CHARSET_ASCII, or unibyte. */
2983 face_id = face_at_buffer_position (it->w,
2984 CHARPOS (pos),
2985 it->region_beg_charpos,
2986 it->region_end_charpos,
2987 &next_check_charpos,
2988 limit, 0);
2990 /* Correct the face for charsets different from ASCII. Do it
2991 for the multibyte case only. The face returned above is
2992 suitable for unibyte text if current_buffer is unibyte. */
2993 if (it->multibyte_p)
2995 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
2996 struct face *face = FACE_FROM_ID (it->f, face_id);
2997 face_id = FACE_FOR_CHAR (it->f, face, c);
3001 return face_id;
3006 /***********************************************************************
3007 Invisible text
3008 ***********************************************************************/
3010 /* Set up iterator IT from invisible properties at its current
3011 position. Called from handle_stop. */
3013 static enum prop_handled
3014 handle_invisible_prop (it)
3015 struct it *it;
3017 enum prop_handled handled = HANDLED_NORMALLY;
3019 if (STRINGP (it->string))
3021 extern Lisp_Object Qinvisible;
3022 Lisp_Object prop, end_charpos, limit, charpos;
3024 /* Get the value of the invisible text property at the
3025 current position. Value will be nil if there is no such
3026 property. */
3027 charpos = make_number (IT_STRING_CHARPOS (*it));
3028 prop = Fget_text_property (charpos, Qinvisible, it->string);
3030 if (!NILP (prop)
3031 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3033 handled = HANDLED_RECOMPUTE_PROPS;
3035 /* Get the position at which the next change of the
3036 invisible text property can be found in IT->string.
3037 Value will be nil if the property value is the same for
3038 all the rest of IT->string. */
3039 XSETINT (limit, SCHARS (it->string));
3040 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3041 it->string, limit);
3043 /* Text at current position is invisible. The next
3044 change in the property is at position end_charpos.
3045 Move IT's current position to that position. */
3046 if (INTEGERP (end_charpos)
3047 && XFASTINT (end_charpos) < XFASTINT (limit))
3049 struct text_pos old;
3050 old = it->current.string_pos;
3051 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3052 compute_string_pos (&it->current.string_pos, old, it->string);
3054 else
3056 /* The rest of the string is invisible. If this is an
3057 overlay string, proceed with the next overlay string
3058 or whatever comes and return a character from there. */
3059 if (it->current.overlay_string_index >= 0)
3061 next_overlay_string (it);
3062 /* Don't check for overlay strings when we just
3063 finished processing them. */
3064 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3066 else
3068 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3069 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3074 else
3076 int invis_p, newpos, next_stop, start_charpos;
3077 Lisp_Object pos, prop, overlay;
3079 /* First of all, is there invisible text at this position? */
3080 start_charpos = IT_CHARPOS (*it);
3081 pos = make_number (IT_CHARPOS (*it));
3082 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3083 &overlay);
3084 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3086 /* If we are on invisible text, skip over it. */
3087 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3089 /* Record whether we have to display an ellipsis for the
3090 invisible text. */
3091 int display_ellipsis_p = invis_p == 2;
3093 handled = HANDLED_RECOMPUTE_PROPS;
3095 /* Loop skipping over invisible text. The loop is left at
3096 ZV or with IT on the first char being visible again. */
3099 /* Try to skip some invisible text. Return value is the
3100 position reached which can be equal to IT's position
3101 if there is nothing invisible here. This skips both
3102 over invisible text properties and overlays with
3103 invisible property. */
3104 newpos = skip_invisible (IT_CHARPOS (*it),
3105 &next_stop, ZV, it->window);
3107 /* If we skipped nothing at all we weren't at invisible
3108 text in the first place. If everything to the end of
3109 the buffer was skipped, end the loop. */
3110 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3111 invis_p = 0;
3112 else
3114 /* We skipped some characters but not necessarily
3115 all there are. Check if we ended up on visible
3116 text. Fget_char_property returns the property of
3117 the char before the given position, i.e. if we
3118 get invis_p = 0, this means that the char at
3119 newpos is visible. */
3120 pos = make_number (newpos);
3121 prop = Fget_char_property (pos, Qinvisible, it->window);
3122 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3125 /* If we ended up on invisible text, proceed to
3126 skip starting with next_stop. */
3127 if (invis_p)
3128 IT_CHARPOS (*it) = next_stop;
3130 while (invis_p);
3132 /* The position newpos is now either ZV or on visible text. */
3133 IT_CHARPOS (*it) = newpos;
3134 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3136 /* If there are before-strings at the start of invisible
3137 text, and the text is invisible because of a text
3138 property, arrange to show before-strings because 20.x did
3139 it that way. (If the text is invisible because of an
3140 overlay property instead of a text property, this is
3141 already handled in the overlay code.) */
3142 if (NILP (overlay)
3143 && get_overlay_strings (it, start_charpos))
3145 handled = HANDLED_RECOMPUTE_PROPS;
3146 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3148 else if (display_ellipsis_p)
3149 setup_for_ellipsis (it);
3153 return handled;
3157 /* Make iterator IT return `...' next. */
3159 static void
3160 setup_for_ellipsis (it)
3161 struct it *it;
3163 if (it->dp
3164 && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3166 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3167 it->dpvec = v->contents;
3168 it->dpend = v->contents + v->size;
3170 else
3172 /* Default `...'. */
3173 it->dpvec = default_invis_vector;
3174 it->dpend = default_invis_vector + 3;
3177 /* The ellipsis display does not replace the display of the
3178 character at the new position. Indicate this by setting
3179 IT->dpvec_char_len to zero. */
3180 it->dpvec_char_len = 0;
3182 it->current.dpvec_index = 0;
3183 it->method = next_element_from_display_vector;
3188 /***********************************************************************
3189 'display' property
3190 ***********************************************************************/
3192 /* Set up iterator IT from `display' property at its current position.
3193 Called from handle_stop. */
3195 static enum prop_handled
3196 handle_display_prop (it)
3197 struct it *it;
3199 Lisp_Object prop, object;
3200 struct text_pos *position;
3201 int display_replaced_p = 0;
3203 if (STRINGP (it->string))
3205 object = it->string;
3206 position = &it->current.string_pos;
3208 else
3210 object = it->w->buffer;
3211 position = &it->current.pos;
3214 /* Reset those iterator values set from display property values. */
3215 it->font_height = Qnil;
3216 it->space_width = Qnil;
3217 it->voffset = 0;
3219 /* We don't support recursive `display' properties, i.e. string
3220 values that have a string `display' property, that have a string
3221 `display' property etc. */
3222 if (!it->string_from_display_prop_p)
3223 it->area = TEXT_AREA;
3225 prop = Fget_char_property (make_number (position->charpos),
3226 Qdisplay, object);
3227 if (NILP (prop))
3228 return HANDLED_NORMALLY;
3230 if (CONSP (prop)
3231 /* Simple properties. */
3232 && !EQ (XCAR (prop), Qimage)
3233 && !EQ (XCAR (prop), Qspace)
3234 && !EQ (XCAR (prop), Qwhen)
3235 && !EQ (XCAR (prop), Qspace_width)
3236 && !EQ (XCAR (prop), Qheight)
3237 && !EQ (XCAR (prop), Qraise)
3238 /* Marginal area specifications. */
3239 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3240 && !NILP (XCAR (prop)))
3242 for (; CONSP (prop); prop = XCDR (prop))
3244 if (handle_single_display_prop (it, XCAR (prop), object,
3245 position, display_replaced_p))
3246 display_replaced_p = 1;
3249 else if (VECTORP (prop))
3251 int i;
3252 for (i = 0; i < ASIZE (prop); ++i)
3253 if (handle_single_display_prop (it, AREF (prop, i), object,
3254 position, display_replaced_p))
3255 display_replaced_p = 1;
3257 else
3259 if (handle_single_display_prop (it, prop, object, position, 0))
3260 display_replaced_p = 1;
3263 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3267 /* Value is the position of the end of the `display' property starting
3268 at START_POS in OBJECT. */
3270 static struct text_pos
3271 display_prop_end (it, object, start_pos)
3272 struct it *it;
3273 Lisp_Object object;
3274 struct text_pos start_pos;
3276 Lisp_Object end;
3277 struct text_pos end_pos;
3279 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3280 Qdisplay, object, Qnil);
3281 CHARPOS (end_pos) = XFASTINT (end);
3282 if (STRINGP (object))
3283 compute_string_pos (&end_pos, start_pos, it->string);
3284 else
3285 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3287 return end_pos;
3291 /* Set up IT from a single `display' sub-property value PROP. OBJECT
3292 is the object in which the `display' property was found. *POSITION
3293 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3294 means that we previously saw a display sub-property which already
3295 replaced text display with something else, for example an image;
3296 ignore such properties after the first one has been processed.
3298 If PROP is a `space' or `image' sub-property, set *POSITION to the
3299 end position of the `display' property.
3301 Value is non-zero if something was found which replaces the display
3302 of buffer or string text. */
3304 static int
3305 handle_single_display_prop (it, prop, object, position,
3306 display_replaced_before_p)
3307 struct it *it;
3308 Lisp_Object prop;
3309 Lisp_Object object;
3310 struct text_pos *position;
3311 int display_replaced_before_p;
3313 Lisp_Object value;
3314 int replaces_text_display_p = 0;
3315 Lisp_Object form;
3317 /* If PROP is a list of the form `(when FORM . VALUE)', FORM is
3318 evaluated. If the result is nil, VALUE is ignored. */
3319 form = Qt;
3320 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
3322 prop = XCDR (prop);
3323 if (!CONSP (prop))
3324 return 0;
3325 form = XCAR (prop);
3326 prop = XCDR (prop);
3329 if (!NILP (form) && !EQ (form, Qt))
3331 int count = SPECPDL_INDEX ();
3332 struct gcpro gcpro1;
3334 /* Bind `object' to the object having the `display' property, a
3335 buffer or string. Bind `position' to the position in the
3336 object where the property was found, and `buffer-position'
3337 to the current position in the buffer. */
3338 specbind (Qobject, object);
3339 specbind (Qposition, make_number (CHARPOS (*position)));
3340 specbind (Qbuffer_position,
3341 make_number (STRINGP (object)
3342 ? IT_CHARPOS (*it) : CHARPOS (*position)));
3343 GCPRO1 (form);
3344 form = safe_eval (form);
3345 UNGCPRO;
3346 unbind_to (count, Qnil);
3349 if (NILP (form))
3350 return 0;
3352 if (CONSP (prop)
3353 && EQ (XCAR (prop), Qheight)
3354 && CONSP (XCDR (prop)))
3356 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3357 return 0;
3359 /* `(height HEIGHT)'. */
3360 it->font_height = XCAR (XCDR (prop));
3361 if (!NILP (it->font_height))
3363 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3364 int new_height = -1;
3366 if (CONSP (it->font_height)
3367 && (EQ (XCAR (it->font_height), Qplus)
3368 || EQ (XCAR (it->font_height), Qminus))
3369 && CONSP (XCDR (it->font_height))
3370 && INTEGERP (XCAR (XCDR (it->font_height))))
3372 /* `(+ N)' or `(- N)' where N is an integer. */
3373 int steps = XINT (XCAR (XCDR (it->font_height)));
3374 if (EQ (XCAR (it->font_height), Qplus))
3375 steps = - steps;
3376 it->face_id = smaller_face (it->f, it->face_id, steps);
3378 else if (FUNCTIONP (it->font_height))
3380 /* Call function with current height as argument.
3381 Value is the new height. */
3382 Lisp_Object height;
3383 height = safe_call1 (it->font_height,
3384 face->lface[LFACE_HEIGHT_INDEX]);
3385 if (NUMBERP (height))
3386 new_height = XFLOATINT (height);
3388 else if (NUMBERP (it->font_height))
3390 /* Value is a multiple of the canonical char height. */
3391 struct face *face;
3393 face = FACE_FROM_ID (it->f, DEFAULT_FACE_ID);
3394 new_height = (XFLOATINT (it->font_height)
3395 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
3397 else
3399 /* Evaluate IT->font_height with `height' bound to the
3400 current specified height to get the new height. */
3401 Lisp_Object value;
3402 int count = SPECPDL_INDEX ();
3404 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
3405 value = safe_eval (it->font_height);
3406 unbind_to (count, Qnil);
3408 if (NUMBERP (value))
3409 new_height = XFLOATINT (value);
3412 if (new_height > 0)
3413 it->face_id = face_with_height (it->f, it->face_id, new_height);
3416 else if (CONSP (prop)
3417 && EQ (XCAR (prop), Qspace_width)
3418 && CONSP (XCDR (prop)))
3420 /* `(space_width WIDTH)'. */
3421 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3422 return 0;
3424 value = XCAR (XCDR (prop));
3425 if (NUMBERP (value) && XFLOATINT (value) > 0)
3426 it->space_width = value;
3428 else if (CONSP (prop)
3429 && EQ (XCAR (prop), Qraise)
3430 && CONSP (XCDR (prop)))
3432 /* `(raise FACTOR)'. */
3433 if (FRAME_TERMCAP_P (it->f) || FRAME_MSDOS_P (it->f))
3434 return 0;
3436 #ifdef HAVE_WINDOW_SYSTEM
3437 value = XCAR (XCDR (prop));
3438 if (NUMBERP (value))
3440 struct face *face = FACE_FROM_ID (it->f, it->face_id);
3441 it->voffset = - (XFLOATINT (value)
3442 * (FONT_HEIGHT (face->font)));
3444 #endif /* HAVE_WINDOW_SYSTEM */
3446 else if (!it->string_from_display_prop_p)
3448 /* `((margin left-margin) VALUE)' or `((margin right-margin)
3449 VALUE) or `((margin nil) VALUE)' or VALUE. */
3450 Lisp_Object location, value;
3451 struct text_pos start_pos;
3452 int valid_p;
3454 /* Characters having this form of property are not displayed, so
3455 we have to find the end of the property. */
3456 start_pos = *position;
3457 *position = display_prop_end (it, object, start_pos);
3458 value = Qnil;
3460 /* Let's stop at the new position and assume that all
3461 text properties change there. */
3462 it->stop_charpos = position->charpos;
3464 location = Qunbound;
3465 if (CONSP (prop) && CONSP (XCAR (prop)))
3467 Lisp_Object tem;
3469 value = XCDR (prop);
3470 if (CONSP (value))
3471 value = XCAR (value);
3473 tem = XCAR (prop);
3474 if (EQ (XCAR (tem), Qmargin)
3475 && (tem = XCDR (tem),
3476 tem = CONSP (tem) ? XCAR (tem) : Qnil,
3477 (NILP (tem)
3478 || EQ (tem, Qleft_margin)
3479 || EQ (tem, Qright_margin))))
3480 location = tem;
3483 if (EQ (location, Qunbound))
3485 location = Qnil;
3486 value = prop;
3489 #ifdef HAVE_WINDOW_SYSTEM
3490 if (FRAME_TERMCAP_P (it->f))
3491 valid_p = STRINGP (value);
3492 else
3493 valid_p = (STRINGP (value)
3494 || (CONSP (value) && EQ (XCAR (value), Qspace))
3495 || valid_image_p (value));
3496 #else /* not HAVE_WINDOW_SYSTEM */
3497 valid_p = STRINGP (value);
3498 #endif /* not HAVE_WINDOW_SYSTEM */
3500 if ((EQ (location, Qleft_margin)
3501 || EQ (location, Qright_margin)
3502 || NILP (location))
3503 && valid_p
3504 && !display_replaced_before_p)
3506 replaces_text_display_p = 1;
3508 /* Save current settings of IT so that we can restore them
3509 when we are finished with the glyph property value. */
3510 push_it (it);
3512 if (NILP (location))
3513 it->area = TEXT_AREA;
3514 else if (EQ (location, Qleft_margin))
3515 it->area = LEFT_MARGIN_AREA;
3516 else
3517 it->area = RIGHT_MARGIN_AREA;
3519 if (STRINGP (value))
3521 it->string = value;
3522 it->multibyte_p = STRING_MULTIBYTE (it->string);
3523 it->current.overlay_string_index = -1;
3524 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
3525 it->end_charpos = it->string_nchars = SCHARS (it->string);
3526 it->method = next_element_from_string;
3527 it->stop_charpos = 0;
3528 it->string_from_display_prop_p = 1;
3529 /* Say that we haven't consumed the characters with
3530 `display' property yet. The call to pop_it in
3531 set_iterator_to_next will clean this up. */
3532 *position = start_pos;
3534 else if (CONSP (value) && EQ (XCAR (value), Qspace))
3536 it->method = next_element_from_stretch;
3537 it->object = value;
3538 it->current.pos = it->position = start_pos;
3540 #ifdef HAVE_WINDOW_SYSTEM
3541 else
3543 it->what = IT_IMAGE;
3544 it->image_id = lookup_image (it->f, value);
3545 it->position = start_pos;
3546 it->object = NILP (object) ? it->w->buffer : object;
3547 it->method = next_element_from_image;
3549 /* Say that we haven't consumed the characters with
3550 `display' property yet. The call to pop_it in
3551 set_iterator_to_next will clean this up. */
3552 *position = start_pos;
3554 #endif /* HAVE_WINDOW_SYSTEM */
3556 else
3557 /* Invalid property or property not supported. Restore
3558 the position to what it was before. */
3559 *position = start_pos;
3562 return replaces_text_display_p;
3566 /* Check if PROP is a display sub-property value whose text should be
3567 treated as intangible. */
3569 static int
3570 single_display_prop_intangible_p (prop)
3571 Lisp_Object prop;
3573 /* Skip over `when FORM'. */
3574 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
3576 prop = XCDR (prop);
3577 if (!CONSP (prop))
3578 return 0;
3579 prop = XCDR (prop);
3582 if (STRINGP (prop))
3583 return 1;
3585 if (!CONSP (prop))
3586 return 0;
3588 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
3589 we don't need to treat text as intangible. */
3590 if (EQ (XCAR (prop), Qmargin))
3592 prop = XCDR (prop);
3593 if (!CONSP (prop))
3594 return 0;
3596 prop = XCDR (prop);
3597 if (!CONSP (prop)
3598 || EQ (XCAR (prop), Qleft_margin)
3599 || EQ (XCAR (prop), Qright_margin))
3600 return 0;
3603 return (CONSP (prop)
3604 && (EQ (XCAR (prop), Qimage)
3605 || EQ (XCAR (prop), Qspace)));
3609 /* Check if PROP is a display property value whose text should be
3610 treated as intangible. */
3613 display_prop_intangible_p (prop)
3614 Lisp_Object prop;
3616 if (CONSP (prop)
3617 && CONSP (XCAR (prop))
3618 && !EQ (Qmargin, XCAR (XCAR (prop))))
3620 /* A list of sub-properties. */
3621 while (CONSP (prop))
3623 if (single_display_prop_intangible_p (XCAR (prop)))
3624 return 1;
3625 prop = XCDR (prop);
3628 else if (VECTORP (prop))
3630 /* A vector of sub-properties. */
3631 int i;
3632 for (i = 0; i < ASIZE (prop); ++i)
3633 if (single_display_prop_intangible_p (AREF (prop, i)))
3634 return 1;
3636 else
3637 return single_display_prop_intangible_p (prop);
3639 return 0;
3643 /* Return 1 if PROP is a display sub-property value containing STRING. */
3645 static int
3646 single_display_prop_string_p (prop, string)
3647 Lisp_Object prop, string;
3649 if (EQ (string, prop))
3650 return 1;
3652 /* Skip over `when FORM'. */
3653 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
3655 prop = XCDR (prop);
3656 if (!CONSP (prop))
3657 return 0;
3658 prop = XCDR (prop);
3661 if (CONSP (prop))
3662 /* Skip over `margin LOCATION'. */
3663 if (EQ (XCAR (prop), Qmargin))
3665 prop = XCDR (prop);
3666 if (!CONSP (prop))
3667 return 0;
3669 prop = XCDR (prop);
3670 if (!CONSP (prop))
3671 return 0;
3674 return CONSP (prop) && EQ (XCAR (prop), string);
3678 /* Return 1 if STRING appears in the `display' property PROP. */
3680 static int
3681 display_prop_string_p (prop, string)
3682 Lisp_Object prop, string;
3684 if (CONSP (prop)
3685 && CONSP (XCAR (prop))
3686 && !EQ (Qmargin, XCAR (XCAR (prop))))
3688 /* A list of sub-properties. */
3689 while (CONSP (prop))
3691 if (single_display_prop_string_p (XCAR (prop), string))
3692 return 1;
3693 prop = XCDR (prop);
3696 else if (VECTORP (prop))
3698 /* A vector of sub-properties. */
3699 int i;
3700 for (i = 0; i < ASIZE (prop); ++i)
3701 if (single_display_prop_string_p (AREF (prop, i), string))
3702 return 1;
3704 else
3705 return single_display_prop_string_p (prop, string);
3707 return 0;
3711 /* Determine from which buffer position in W's buffer STRING comes
3712 from. AROUND_CHARPOS is an approximate position where it could
3713 be from. Value is the buffer position or 0 if it couldn't be
3714 determined.
3716 W's buffer must be current.
3718 This function is necessary because we don't record buffer positions
3719 in glyphs generated from strings (to keep struct glyph small).
3720 This function may only use code that doesn't eval because it is
3721 called asynchronously from note_mouse_highlight. */
3724 string_buffer_position (w, string, around_charpos)
3725 struct window *w;
3726 Lisp_Object string;
3727 int around_charpos;
3729 Lisp_Object limit, prop, pos;
3730 const int MAX_DISTANCE = 1000;
3731 int found = 0;
3733 pos = make_number (around_charpos);
3734 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
3735 while (!found && !EQ (pos, limit))
3737 prop = Fget_char_property (pos, Qdisplay, Qnil);
3738 if (!NILP (prop) && display_prop_string_p (prop, string))
3739 found = 1;
3740 else
3741 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
3744 if (!found)
3746 pos = make_number (around_charpos);
3747 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
3748 while (!found && !EQ (pos, limit))
3750 prop = Fget_char_property (pos, Qdisplay, Qnil);
3751 if (!NILP (prop) && display_prop_string_p (prop, string))
3752 found = 1;
3753 else
3754 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
3755 limit);
3759 return found ? XINT (pos) : 0;
3764 /***********************************************************************
3765 `composition' property
3766 ***********************************************************************/
3768 /* Set up iterator IT from `composition' property at its current
3769 position. Called from handle_stop. */
3771 static enum prop_handled
3772 handle_composition_prop (it)
3773 struct it *it;
3775 Lisp_Object prop, string;
3776 int pos, pos_byte, end;
3777 enum prop_handled handled = HANDLED_NORMALLY;
3779 if (STRINGP (it->string))
3781 pos = IT_STRING_CHARPOS (*it);
3782 pos_byte = IT_STRING_BYTEPOS (*it);
3783 string = it->string;
3785 else
3787 pos = IT_CHARPOS (*it);
3788 pos_byte = IT_BYTEPOS (*it);
3789 string = Qnil;
3792 /* If there's a valid composition and point is not inside of the
3793 composition (in the case that the composition is from the current
3794 buffer), draw a glyph composed from the composition components. */
3795 if (find_composition (pos, -1, &pos, &end, &prop, string)
3796 && COMPOSITION_VALID_P (pos, end, prop)
3797 && (STRINGP (it->string) || (PT <= pos || PT >= end)))
3799 int id = get_composition_id (pos, pos_byte, end - pos, prop, string);
3801 if (id >= 0)
3803 it->method = next_element_from_composition;
3804 it->cmp_id = id;
3805 it->cmp_len = COMPOSITION_LENGTH (prop);
3806 /* For a terminal, draw only the first character of the
3807 components. */
3808 it->c = COMPOSITION_GLYPH (composition_table[id], 0);
3809 it->len = (STRINGP (it->string)
3810 ? string_char_to_byte (it->string, end)
3811 : CHAR_TO_BYTE (end)) - pos_byte;
3812 it->stop_charpos = end;
3813 handled = HANDLED_RETURN;
3817 return handled;
3822 /***********************************************************************
3823 Overlay strings
3824 ***********************************************************************/
3826 /* The following structure is used to record overlay strings for
3827 later sorting in load_overlay_strings. */
3829 struct overlay_entry
3831 Lisp_Object overlay;
3832 Lisp_Object string;
3833 int priority;
3834 int after_string_p;
3838 /* Set up iterator IT from overlay strings at its current position.
3839 Called from handle_stop. */
3841 static enum prop_handled
3842 handle_overlay_change (it)
3843 struct it *it;
3845 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
3846 return HANDLED_RECOMPUTE_PROPS;
3847 else
3848 return HANDLED_NORMALLY;
3852 /* Set up the next overlay string for delivery by IT, if there is an
3853 overlay string to deliver. Called by set_iterator_to_next when the
3854 end of the current overlay string is reached. If there are more
3855 overlay strings to display, IT->string and
3856 IT->current.overlay_string_index are set appropriately here.
3857 Otherwise IT->string is set to nil. */
3859 static void
3860 next_overlay_string (it)
3861 struct it *it;
3863 ++it->current.overlay_string_index;
3864 if (it->current.overlay_string_index == it->n_overlay_strings)
3866 /* No more overlay strings. Restore IT's settings to what
3867 they were before overlay strings were processed, and
3868 continue to deliver from current_buffer. */
3869 int display_ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
3871 pop_it (it);
3872 xassert (it->stop_charpos >= BEGV
3873 && it->stop_charpos <= it->end_charpos);
3874 it->string = Qnil;
3875 it->current.overlay_string_index = -1;
3876 SET_TEXT_POS (it->current.string_pos, -1, -1);
3877 it->n_overlay_strings = 0;
3878 it->method = next_element_from_buffer;
3880 /* If we're at the end of the buffer, record that we have
3881 processed the overlay strings there already, so that
3882 next_element_from_buffer doesn't try it again. */
3883 if (IT_CHARPOS (*it) >= it->end_charpos)
3884 it->overlay_strings_at_end_processed_p = 1;
3886 /* If we have to display `...' for invisible text, set
3887 the iterator up for that. */
3888 if (display_ellipsis_p)
3889 setup_for_ellipsis (it);
3891 else
3893 /* There are more overlay strings to process. If
3894 IT->current.overlay_string_index has advanced to a position
3895 where we must load IT->overlay_strings with more strings, do
3896 it. */
3897 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
3899 if (it->current.overlay_string_index && i == 0)
3900 load_overlay_strings (it, 0);
3902 /* Initialize IT to deliver display elements from the overlay
3903 string. */
3904 it->string = it->overlay_strings[i];
3905 it->multibyte_p = STRING_MULTIBYTE (it->string);
3906 SET_TEXT_POS (it->current.string_pos, 0, 0);
3907 it->method = next_element_from_string;
3908 it->stop_charpos = 0;
3911 CHECK_IT (it);
3915 /* Compare two overlay_entry structures E1 and E2. Used as a
3916 comparison function for qsort in load_overlay_strings. Overlay
3917 strings for the same position are sorted so that
3919 1. All after-strings come in front of before-strings, except
3920 when they come from the same overlay.
3922 2. Within after-strings, strings are sorted so that overlay strings
3923 from overlays with higher priorities come first.
3925 2. Within before-strings, strings are sorted so that overlay
3926 strings from overlays with higher priorities come last.
3928 Value is analogous to strcmp. */
3931 static int
3932 compare_overlay_entries (e1, e2)
3933 void *e1, *e2;
3935 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
3936 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
3937 int result;
3939 if (entry1->after_string_p != entry2->after_string_p)
3941 /* Let after-strings appear in front of before-strings if
3942 they come from different overlays. */
3943 if (EQ (entry1->overlay, entry2->overlay))
3944 result = entry1->after_string_p ? 1 : -1;
3945 else
3946 result = entry1->after_string_p ? -1 : 1;
3948 else if (entry1->after_string_p)
3949 /* After-strings sorted in order of decreasing priority. */
3950 result = entry2->priority - entry1->priority;
3951 else
3952 /* Before-strings sorted in order of increasing priority. */
3953 result = entry1->priority - entry2->priority;
3955 return result;
3959 /* Load the vector IT->overlay_strings with overlay strings from IT's
3960 current buffer position, or from CHARPOS if that is > 0. Set
3961 IT->n_overlays to the total number of overlay strings found.
3963 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
3964 a time. On entry into load_overlay_strings,
3965 IT->current.overlay_string_index gives the number of overlay
3966 strings that have already been loaded by previous calls to this
3967 function.
3969 IT->add_overlay_start contains an additional overlay start
3970 position to consider for taking overlay strings from, if non-zero.
3971 This position comes into play when the overlay has an `invisible'
3972 property, and both before and after-strings. When we've skipped to
3973 the end of the overlay, because of its `invisible' property, we
3974 nevertheless want its before-string to appear.
3975 IT->add_overlay_start will contain the overlay start position
3976 in this case.
3978 Overlay strings are sorted so that after-string strings come in
3979 front of before-string strings. Within before and after-strings,
3980 strings are sorted by overlay priority. See also function
3981 compare_overlay_entries. */
3983 static void
3984 load_overlay_strings (it, charpos)
3985 struct it *it;
3986 int charpos;
3988 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
3989 Lisp_Object ov, overlay, window, str, invisible;
3990 int start, end;
3991 int size = 20;
3992 int n = 0, i, j, invis_p;
3993 struct overlay_entry *entries
3994 = (struct overlay_entry *) alloca (size * sizeof *entries);
3996 if (charpos <= 0)
3997 charpos = IT_CHARPOS (*it);
3999 /* Append the overlay string STRING of overlay OVERLAY to vector
4000 `entries' which has size `size' and currently contains `n'
4001 elements. AFTER_P non-zero means STRING is an after-string of
4002 OVERLAY. */
4003 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4004 do \
4006 Lisp_Object priority; \
4008 if (n == size) \
4010 int new_size = 2 * size; \
4011 struct overlay_entry *old = entries; \
4012 entries = \
4013 (struct overlay_entry *) alloca (new_size \
4014 * sizeof *entries); \
4015 bcopy (old, entries, size * sizeof *entries); \
4016 size = new_size; \
4019 entries[n].string = (STRING); \
4020 entries[n].overlay = (OVERLAY); \
4021 priority = Foverlay_get ((OVERLAY), Qpriority); \
4022 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4023 entries[n].after_string_p = (AFTER_P); \
4024 ++n; \
4026 while (0)
4028 /* Process overlay before the overlay center. */
4029 for (ov = current_buffer->overlays_before; CONSP (ov); ov = XCDR (ov))
4031 overlay = XCAR (ov);
4032 xassert (OVERLAYP (overlay));
4033 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4034 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4036 if (end < charpos)
4037 break;
4039 /* Skip this overlay if it doesn't start or end at IT's current
4040 position. */
4041 if (end != charpos && start != charpos)
4042 continue;
4044 /* Skip this overlay if it doesn't apply to IT->w. */
4045 window = Foverlay_get (overlay, Qwindow);
4046 if (WINDOWP (window) && XWINDOW (window) != it->w)
4047 continue;
4049 /* If the text ``under'' the overlay is invisible, both before-
4050 and after-strings from this overlay are visible; start and
4051 end position are indistinguishable. */
4052 invisible = Foverlay_get (overlay, Qinvisible);
4053 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4055 /* If overlay has a non-empty before-string, record it. */
4056 if ((start == charpos || (end == charpos && invis_p))
4057 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4058 && SCHARS (str))
4059 RECORD_OVERLAY_STRING (overlay, str, 0);
4061 /* If overlay has a non-empty after-string, record it. */
4062 if ((end == charpos || (start == charpos && invis_p))
4063 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4064 && SCHARS (str))
4065 RECORD_OVERLAY_STRING (overlay, str, 1);
4068 /* Process overlays after the overlay center. */
4069 for (ov = current_buffer->overlays_after; CONSP (ov); ov = XCDR (ov))
4071 overlay = XCAR (ov);
4072 xassert (OVERLAYP (overlay));
4073 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4074 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4076 if (start > charpos)
4077 break;
4079 /* Skip this overlay if it doesn't start or end at IT's current
4080 position. */
4081 if (end != charpos && start != charpos)
4082 continue;
4084 /* Skip this overlay if it doesn't apply to IT->w. */
4085 window = Foverlay_get (overlay, Qwindow);
4086 if (WINDOWP (window) && XWINDOW (window) != it->w)
4087 continue;
4089 /* If the text ``under'' the overlay is invisible, it has a zero
4090 dimension, and both before- and after-strings apply. */
4091 invisible = Foverlay_get (overlay, Qinvisible);
4092 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
4094 /* If overlay has a non-empty before-string, record it. */
4095 if ((start == charpos || (end == charpos && invis_p))
4096 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
4097 && SCHARS (str))
4098 RECORD_OVERLAY_STRING (overlay, str, 0);
4100 /* If overlay has a non-empty after-string, record it. */
4101 if ((end == charpos || (start == charpos && invis_p))
4102 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
4103 && SCHARS (str))
4104 RECORD_OVERLAY_STRING (overlay, str, 1);
4107 #undef RECORD_OVERLAY_STRING
4109 /* Sort entries. */
4110 if (n > 1)
4111 qsort (entries, n, sizeof *entries, compare_overlay_entries);
4113 /* Record the total number of strings to process. */
4114 it->n_overlay_strings = n;
4116 /* IT->current.overlay_string_index is the number of overlay strings
4117 that have already been consumed by IT. Copy some of the
4118 remaining overlay strings to IT->overlay_strings. */
4119 i = 0;
4120 j = it->current.overlay_string_index;
4121 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
4122 it->overlay_strings[i++] = entries[j++].string;
4124 CHECK_IT (it);
4128 /* Get the first chunk of overlay strings at IT's current buffer
4129 position, or at CHARPOS if that is > 0. Value is non-zero if at
4130 least one overlay string was found. */
4132 static int
4133 get_overlay_strings (it, charpos)
4134 struct it *it;
4135 int charpos;
4137 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
4138 process. This fills IT->overlay_strings with strings, and sets
4139 IT->n_overlay_strings to the total number of strings to process.
4140 IT->pos.overlay_string_index has to be set temporarily to zero
4141 because load_overlay_strings needs this; it must be set to -1
4142 when no overlay strings are found because a zero value would
4143 indicate a position in the first overlay string. */
4144 it->current.overlay_string_index = 0;
4145 load_overlay_strings (it, charpos);
4147 /* If we found overlay strings, set up IT to deliver display
4148 elements from the first one. Otherwise set up IT to deliver
4149 from current_buffer. */
4150 if (it->n_overlay_strings)
4152 /* Make sure we know settings in current_buffer, so that we can
4153 restore meaningful values when we're done with the overlay
4154 strings. */
4155 compute_stop_pos (it);
4156 xassert (it->face_id >= 0);
4158 /* Save IT's settings. They are restored after all overlay
4159 strings have been processed. */
4160 xassert (it->sp == 0);
4161 push_it (it);
4163 /* Set up IT to deliver display elements from the first overlay
4164 string. */
4165 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4166 it->string = it->overlay_strings[0];
4167 it->stop_charpos = 0;
4168 xassert (STRINGP (it->string));
4169 it->end_charpos = SCHARS (it->string);
4170 it->multibyte_p = STRING_MULTIBYTE (it->string);
4171 it->method = next_element_from_string;
4173 else
4175 it->string = Qnil;
4176 it->current.overlay_string_index = -1;
4177 it->method = next_element_from_buffer;
4180 CHECK_IT (it);
4182 /* Value is non-zero if we found at least one overlay string. */
4183 return STRINGP (it->string);
4188 /***********************************************************************
4189 Saving and restoring state
4190 ***********************************************************************/
4192 /* Save current settings of IT on IT->stack. Called, for example,
4193 before setting up IT for an overlay string, to be able to restore
4194 IT's settings to what they were after the overlay string has been
4195 processed. */
4197 static void
4198 push_it (it)
4199 struct it *it;
4201 struct iterator_stack_entry *p;
4203 xassert (it->sp < 2);
4204 p = it->stack + it->sp;
4206 p->stop_charpos = it->stop_charpos;
4207 xassert (it->face_id >= 0);
4208 p->face_id = it->face_id;
4209 p->string = it->string;
4210 p->pos = it->current;
4211 p->end_charpos = it->end_charpos;
4212 p->string_nchars = it->string_nchars;
4213 p->area = it->area;
4214 p->multibyte_p = it->multibyte_p;
4215 p->space_width = it->space_width;
4216 p->font_height = it->font_height;
4217 p->voffset = it->voffset;
4218 p->string_from_display_prop_p = it->string_from_display_prop_p;
4219 p->display_ellipsis_p = 0;
4220 ++it->sp;
4224 /* Restore IT's settings from IT->stack. Called, for example, when no
4225 more overlay strings must be processed, and we return to delivering
4226 display elements from a buffer, or when the end of a string from a
4227 `display' property is reached and we return to delivering display
4228 elements from an overlay string, or from a buffer. */
4230 static void
4231 pop_it (it)
4232 struct it *it;
4234 struct iterator_stack_entry *p;
4236 xassert (it->sp > 0);
4237 --it->sp;
4238 p = it->stack + it->sp;
4239 it->stop_charpos = p->stop_charpos;
4240 it->face_id = p->face_id;
4241 it->string = p->string;
4242 it->current = p->pos;
4243 it->end_charpos = p->end_charpos;
4244 it->string_nchars = p->string_nchars;
4245 it->area = p->area;
4246 it->multibyte_p = p->multibyte_p;
4247 it->space_width = p->space_width;
4248 it->font_height = p->font_height;
4249 it->voffset = p->voffset;
4250 it->string_from_display_prop_p = p->string_from_display_prop_p;
4255 /***********************************************************************
4256 Moving over lines
4257 ***********************************************************************/
4259 /* Set IT's current position to the previous line start. */
4261 static void
4262 back_to_previous_line_start (it)
4263 struct it *it;
4265 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
4266 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
4270 /* Move IT to the next line start.
4272 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
4273 we skipped over part of the text (as opposed to moving the iterator
4274 continuously over the text). Otherwise, don't change the value
4275 of *SKIPPED_P.
4277 Newlines may come from buffer text, overlay strings, or strings
4278 displayed via the `display' property. That's the reason we can't
4279 simply use find_next_newline_no_quit.
4281 Note that this function may not skip over invisible text that is so
4282 because of text properties and immediately follows a newline. If
4283 it would, function reseat_at_next_visible_line_start, when called
4284 from set_iterator_to_next, would effectively make invisible
4285 characters following a newline part of the wrong glyph row, which
4286 leads to wrong cursor motion. */
4288 static int
4289 forward_to_next_line_start (it, skipped_p)
4290 struct it *it;
4291 int *skipped_p;
4293 int old_selective, newline_found_p, n;
4294 const int MAX_NEWLINE_DISTANCE = 500;
4296 /* If already on a newline, just consume it to avoid unintended
4297 skipping over invisible text below. */
4298 if (it->what == IT_CHARACTER
4299 && it->c == '\n'
4300 && CHARPOS (it->position) == IT_CHARPOS (*it))
4302 set_iterator_to_next (it, 0);
4303 it->c = 0;
4304 return 1;
4307 /* Don't handle selective display in the following. It's (a)
4308 unnecessary because it's done by the caller, and (b) leads to an
4309 infinite recursion because next_element_from_ellipsis indirectly
4310 calls this function. */
4311 old_selective = it->selective;
4312 it->selective = 0;
4314 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
4315 from buffer text. */
4316 for (n = newline_found_p = 0;
4317 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
4318 n += STRINGP (it->string) ? 0 : 1)
4320 if (!get_next_display_element (it))
4321 return 0;
4322 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
4323 set_iterator_to_next (it, 0);
4326 /* If we didn't find a newline near enough, see if we can use a
4327 short-cut. */
4328 if (!newline_found_p)
4330 int start = IT_CHARPOS (*it);
4331 int limit = find_next_newline_no_quit (start, 1);
4332 Lisp_Object pos;
4334 xassert (!STRINGP (it->string));
4336 /* If there isn't any `display' property in sight, and no
4337 overlays, we can just use the position of the newline in
4338 buffer text. */
4339 if (it->stop_charpos >= limit
4340 || ((pos = Fnext_single_property_change (make_number (start),
4341 Qdisplay,
4342 Qnil, make_number (limit)),
4343 NILP (pos))
4344 && next_overlay_change (start) == ZV))
4346 IT_CHARPOS (*it) = limit;
4347 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
4348 *skipped_p = newline_found_p = 1;
4350 else
4352 while (get_next_display_element (it)
4353 && !newline_found_p)
4355 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
4356 set_iterator_to_next (it, 0);
4361 it->selective = old_selective;
4362 return newline_found_p;
4366 /* Set IT's current position to the previous visible line start. Skip
4367 invisible text that is so either due to text properties or due to
4368 selective display. Caution: this does not change IT->current_x and
4369 IT->hpos. */
4371 static void
4372 back_to_previous_visible_line_start (it)
4373 struct it *it;
4375 int visible_p = 0;
4377 /* Go back one newline if not on BEGV already. */
4378 if (IT_CHARPOS (*it) > BEGV)
4379 back_to_previous_line_start (it);
4381 /* Move over lines that are invisible because of selective display
4382 or text properties. */
4383 while (IT_CHARPOS (*it) > BEGV
4384 && !visible_p)
4386 visible_p = 1;
4388 /* If selective > 0, then lines indented more than that values
4389 are invisible. */
4390 if (it->selective > 0
4391 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
4392 (double) it->selective)) /* iftc */
4393 visible_p = 0;
4394 else
4396 Lisp_Object prop;
4398 prop = Fget_char_property (make_number (IT_CHARPOS (*it)),
4399 Qinvisible, it->window);
4400 if (TEXT_PROP_MEANS_INVISIBLE (prop))
4401 visible_p = 0;
4404 /* Back one more newline if the current one is invisible. */
4405 if (!visible_p)
4406 back_to_previous_line_start (it);
4409 xassert (IT_CHARPOS (*it) >= BEGV);
4410 xassert (IT_CHARPOS (*it) == BEGV
4411 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
4412 CHECK_IT (it);
4416 /* Reseat iterator IT at the previous visible line start. Skip
4417 invisible text that is so either due to text properties or due to
4418 selective display. At the end, update IT's overlay information,
4419 face information etc. */
4421 static void
4422 reseat_at_previous_visible_line_start (it)
4423 struct it *it;
4425 back_to_previous_visible_line_start (it);
4426 reseat (it, it->current.pos, 1);
4427 CHECK_IT (it);
4431 /* Reseat iterator IT on the next visible line start in the current
4432 buffer. ON_NEWLINE_P non-zero means position IT on the newline
4433 preceding the line start. Skip over invisible text that is so
4434 because of selective display. Compute faces, overlays etc at the
4435 new position. Note that this function does not skip over text that
4436 is invisible because of text properties. */
4438 static void
4439 reseat_at_next_visible_line_start (it, on_newline_p)
4440 struct it *it;
4441 int on_newline_p;
4443 int newline_found_p, skipped_p = 0;
4445 newline_found_p = forward_to_next_line_start (it, &skipped_p);
4447 /* Skip over lines that are invisible because they are indented
4448 more than the value of IT->selective. */
4449 if (it->selective > 0)
4450 while (IT_CHARPOS (*it) < ZV
4451 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
4452 (double) it->selective)) /* iftc */
4454 xassert (FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
4455 newline_found_p = forward_to_next_line_start (it, &skipped_p);
4458 /* Position on the newline if that's what's requested. */
4459 if (on_newline_p && newline_found_p)
4461 if (STRINGP (it->string))
4463 if (IT_STRING_CHARPOS (*it) > 0)
4465 --IT_STRING_CHARPOS (*it);
4466 --IT_STRING_BYTEPOS (*it);
4469 else if (IT_CHARPOS (*it) > BEGV)
4471 --IT_CHARPOS (*it);
4472 --IT_BYTEPOS (*it);
4473 reseat (it, it->current.pos, 0);
4476 else if (skipped_p)
4477 reseat (it, it->current.pos, 0);
4479 CHECK_IT (it);
4484 /***********************************************************************
4485 Changing an iterator's position
4486 ***********************************************************************/
4488 /* Change IT's current position to POS in current_buffer. If FORCE_P
4489 is non-zero, always check for text properties at the new position.
4490 Otherwise, text properties are only looked up if POS >=
4491 IT->check_charpos of a property. */
4493 static void
4494 reseat (it, pos, force_p)
4495 struct it *it;
4496 struct text_pos pos;
4497 int force_p;
4499 int original_pos = IT_CHARPOS (*it);
4501 reseat_1 (it, pos, 0);
4503 /* Determine where to check text properties. Avoid doing it
4504 where possible because text property lookup is very expensive. */
4505 if (force_p
4506 || CHARPOS (pos) > it->stop_charpos
4507 || CHARPOS (pos) < original_pos)
4508 handle_stop (it);
4510 CHECK_IT (it);
4514 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
4515 IT->stop_pos to POS, also. */
4517 static void
4518 reseat_1 (it, pos, set_stop_p)
4519 struct it *it;
4520 struct text_pos pos;
4521 int set_stop_p;
4523 /* Don't call this function when scanning a C string. */
4524 xassert (it->s == NULL);
4526 /* POS must be a reasonable value. */
4527 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
4529 it->current.pos = it->position = pos;
4530 XSETBUFFER (it->object, current_buffer);
4531 it->end_charpos = ZV;
4532 it->dpvec = NULL;
4533 it->current.dpvec_index = -1;
4534 it->current.overlay_string_index = -1;
4535 IT_STRING_CHARPOS (*it) = -1;
4536 IT_STRING_BYTEPOS (*it) = -1;
4537 it->string = Qnil;
4538 it->method = next_element_from_buffer;
4539 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
4540 it->sp = 0;
4541 it->face_before_selective_p = 0;
4543 if (set_stop_p)
4544 it->stop_charpos = CHARPOS (pos);
4548 /* Set up IT for displaying a string, starting at CHARPOS in window W.
4549 If S is non-null, it is a C string to iterate over. Otherwise,
4550 STRING gives a Lisp string to iterate over.
4552 If PRECISION > 0, don't return more then PRECISION number of
4553 characters from the string.
4555 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
4556 characters have been returned. FIELD_WIDTH < 0 means an infinite
4557 field width.
4559 MULTIBYTE = 0 means disable processing of multibyte characters,
4560 MULTIBYTE > 0 means enable it,
4561 MULTIBYTE < 0 means use IT->multibyte_p.
4563 IT must be initialized via a prior call to init_iterator before
4564 calling this function. */
4566 static void
4567 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
4568 struct it *it;
4569 unsigned char *s;
4570 Lisp_Object string;
4571 int charpos;
4572 int precision, field_width, multibyte;
4574 /* No region in strings. */
4575 it->region_beg_charpos = it->region_end_charpos = -1;
4577 /* No text property checks performed by default, but see below. */
4578 it->stop_charpos = -1;
4580 /* Set iterator position and end position. */
4581 bzero (&it->current, sizeof it->current);
4582 it->current.overlay_string_index = -1;
4583 it->current.dpvec_index = -1;
4584 xassert (charpos >= 0);
4586 /* If STRING is specified, use its multibyteness, otherwise use the
4587 setting of MULTIBYTE, if specified. */
4588 if (multibyte >= 0)
4589 it->multibyte_p = multibyte > 0;
4591 if (s == NULL)
4593 xassert (STRINGP (string));
4594 it->string = string;
4595 it->s = NULL;
4596 it->end_charpos = it->string_nchars = SCHARS (string);
4597 it->method = next_element_from_string;
4598 it->current.string_pos = string_pos (charpos, string);
4600 else
4602 it->s = s;
4603 it->string = Qnil;
4605 /* Note that we use IT->current.pos, not it->current.string_pos,
4606 for displaying C strings. */
4607 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
4608 if (it->multibyte_p)
4610 it->current.pos = c_string_pos (charpos, s, 1);
4611 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
4613 else
4615 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
4616 it->end_charpos = it->string_nchars = strlen (s);
4619 it->method = next_element_from_c_string;
4622 /* PRECISION > 0 means don't return more than PRECISION characters
4623 from the string. */
4624 if (precision > 0 && it->end_charpos - charpos > precision)
4625 it->end_charpos = it->string_nchars = charpos + precision;
4627 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
4628 characters have been returned. FIELD_WIDTH == 0 means don't pad,
4629 FIELD_WIDTH < 0 means infinite field width. This is useful for
4630 padding with `-' at the end of a mode line. */
4631 if (field_width < 0)
4632 field_width = INFINITY;
4633 if (field_width > it->end_charpos - charpos)
4634 it->end_charpos = charpos + field_width;
4636 /* Use the standard display table for displaying strings. */
4637 if (DISP_TABLE_P (Vstandard_display_table))
4638 it->dp = XCHAR_TABLE (Vstandard_display_table);
4640 it->stop_charpos = charpos;
4641 CHECK_IT (it);
4646 /***********************************************************************
4647 Iteration
4648 ***********************************************************************/
4650 /* Load IT's display element fields with information about the next
4651 display element from the current position of IT. Value is zero if
4652 end of buffer (or C string) is reached. */
4655 get_next_display_element (it)
4656 struct it *it;
4658 /* Non-zero means that we found a display element. Zero means that
4659 we hit the end of what we iterate over. Performance note: the
4660 function pointer `method' used here turns out to be faster than
4661 using a sequence of if-statements. */
4662 int success_p = (*it->method) (it);
4664 if (it->what == IT_CHARACTER)
4666 /* Map via display table or translate control characters.
4667 IT->c, IT->len etc. have been set to the next character by
4668 the function call above. If we have a display table, and it
4669 contains an entry for IT->c, translate it. Don't do this if
4670 IT->c itself comes from a display table, otherwise we could
4671 end up in an infinite recursion. (An alternative could be to
4672 count the recursion depth of this function and signal an
4673 error when a certain maximum depth is reached.) Is it worth
4674 it? */
4675 if (success_p && it->dpvec == NULL)
4677 Lisp_Object dv;
4679 if (it->dp
4680 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
4681 VECTORP (dv)))
4683 struct Lisp_Vector *v = XVECTOR (dv);
4685 /* Return the first character from the display table
4686 entry, if not empty. If empty, don't display the
4687 current character. */
4688 if (v->size)
4690 it->dpvec_char_len = it->len;
4691 it->dpvec = v->contents;
4692 it->dpend = v->contents + v->size;
4693 it->current.dpvec_index = 0;
4694 it->method = next_element_from_display_vector;
4695 success_p = get_next_display_element (it);
4697 else
4699 set_iterator_to_next (it, 0);
4700 success_p = get_next_display_element (it);
4704 /* Translate control characters into `\003' or `^C' form.
4705 Control characters coming from a display table entry are
4706 currently not translated because we use IT->dpvec to hold
4707 the translation. This could easily be changed but I
4708 don't believe that it is worth doing.
4710 If it->multibyte_p is nonzero, eight-bit characters and
4711 non-printable multibyte characters are also translated to
4712 octal form.
4714 If it->multibyte_p is zero, eight-bit characters that
4715 don't have corresponding multibyte char code are also
4716 translated to octal form. */
4717 else if ((it->c < ' '
4718 && (it->area != TEXT_AREA
4719 || (it->c != '\n' && it->c != '\t')))
4720 || (it->multibyte_p
4721 ? ((it->c >= 127
4722 && it->len == 1)
4723 || !CHAR_PRINTABLE_P (it->c))
4724 : (it->c >= 127
4725 && it->c == unibyte_char_to_multibyte (it->c))))
4727 /* IT->c is a control character which must be displayed
4728 either as '\003' or as `^C' where the '\\' and '^'
4729 can be defined in the display table. Fill
4730 IT->ctl_chars with glyphs for what we have to
4731 display. Then, set IT->dpvec to these glyphs. */
4732 GLYPH g;
4734 if (it->c < 128 && it->ctl_arrow_p)
4736 /* Set IT->ctl_chars[0] to the glyph for `^'. */
4737 if (it->dp
4738 && INTEGERP (DISP_CTRL_GLYPH (it->dp))
4739 && GLYPH_CHAR_VALID_P (XINT (DISP_CTRL_GLYPH (it->dp))))
4740 g = XINT (DISP_CTRL_GLYPH (it->dp));
4741 else
4742 g = FAST_MAKE_GLYPH ('^', 0);
4743 XSETINT (it->ctl_chars[0], g);
4745 g = FAST_MAKE_GLYPH (it->c ^ 0100, 0);
4746 XSETINT (it->ctl_chars[1], g);
4748 /* Set up IT->dpvec and return first character from it. */
4749 it->dpvec_char_len = it->len;
4750 it->dpvec = it->ctl_chars;
4751 it->dpend = it->dpvec + 2;
4752 it->current.dpvec_index = 0;
4753 it->method = next_element_from_display_vector;
4754 get_next_display_element (it);
4756 else
4758 unsigned char str[MAX_MULTIBYTE_LENGTH];
4759 int len;
4760 int i;
4761 GLYPH escape_glyph;
4763 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
4764 if (it->dp
4765 && INTEGERP (DISP_ESCAPE_GLYPH (it->dp))
4766 && GLYPH_CHAR_VALID_P (XFASTINT (DISP_ESCAPE_GLYPH (it->dp))))
4767 escape_glyph = XFASTINT (DISP_ESCAPE_GLYPH (it->dp));
4768 else
4769 escape_glyph = FAST_MAKE_GLYPH ('\\', 0);
4771 if (SINGLE_BYTE_CHAR_P (it->c))
4772 str[0] = it->c, len = 1;
4773 else
4775 len = CHAR_STRING_NO_SIGNAL (it->c, str);
4776 if (len < 0)
4778 /* It's an invalid character, which
4779 shouldn't happen actually, but due to
4780 bugs it may happen. Let's print the char
4781 as is, there's not much meaningful we can
4782 do with it. */
4783 str[0] = it->c;
4784 str[1] = it->c >> 8;
4785 str[2] = it->c >> 16;
4786 str[3] = it->c >> 24;
4787 len = 4;
4791 for (i = 0; i < len; i++)
4793 XSETINT (it->ctl_chars[i * 4], escape_glyph);
4794 /* Insert three more glyphs into IT->ctl_chars for
4795 the octal display of the character. */
4796 g = FAST_MAKE_GLYPH (((str[i] >> 6) & 7) + '0', 0);
4797 XSETINT (it->ctl_chars[i * 4 + 1], g);
4798 g = FAST_MAKE_GLYPH (((str[i] >> 3) & 7) + '0', 0);
4799 XSETINT (it->ctl_chars[i * 4 + 2], g);
4800 g = FAST_MAKE_GLYPH ((str[i] & 7) + '0', 0);
4801 XSETINT (it->ctl_chars[i * 4 + 3], g);
4804 /* Set up IT->dpvec and return the first character
4805 from it. */
4806 it->dpvec_char_len = it->len;
4807 it->dpvec = it->ctl_chars;
4808 it->dpend = it->dpvec + len * 4;
4809 it->current.dpvec_index = 0;
4810 it->method = next_element_from_display_vector;
4811 get_next_display_element (it);
4816 /* Adjust face id for a multibyte character. There are no
4817 multibyte character in unibyte text. */
4818 if (it->multibyte_p
4819 && success_p
4820 && FRAME_WINDOW_P (it->f))
4822 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4823 it->face_id = FACE_FOR_CHAR (it->f, face, it->c);
4827 /* Is this character the last one of a run of characters with
4828 box? If yes, set IT->end_of_box_run_p to 1. */
4829 if (it->face_box_p
4830 && it->s == NULL)
4832 int face_id;
4833 struct face *face;
4835 it->end_of_box_run_p
4836 = ((face_id = face_after_it_pos (it),
4837 face_id != it->face_id)
4838 && (face = FACE_FROM_ID (it->f, face_id),
4839 face->box == FACE_NO_BOX));
4842 /* Value is 0 if end of buffer or string reached. */
4843 return success_p;
4847 /* Move IT to the next display element.
4849 RESEAT_P non-zero means if called on a newline in buffer text,
4850 skip to the next visible line start.
4852 Functions get_next_display_element and set_iterator_to_next are
4853 separate because I find this arrangement easier to handle than a
4854 get_next_display_element function that also increments IT's
4855 position. The way it is we can first look at an iterator's current
4856 display element, decide whether it fits on a line, and if it does,
4857 increment the iterator position. The other way around we probably
4858 would either need a flag indicating whether the iterator has to be
4859 incremented the next time, or we would have to implement a
4860 decrement position function which would not be easy to write. */
4862 void
4863 set_iterator_to_next (it, reseat_p)
4864 struct it *it;
4865 int reseat_p;
4867 /* Reset flags indicating start and end of a sequence of characters
4868 with box. Reset them at the start of this function because
4869 moving the iterator to a new position might set them. */
4870 it->start_of_box_run_p = it->end_of_box_run_p = 0;
4872 if (it->method == next_element_from_buffer)
4874 /* The current display element of IT is a character from
4875 current_buffer. Advance in the buffer, and maybe skip over
4876 invisible lines that are so because of selective display. */
4877 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
4878 reseat_at_next_visible_line_start (it, 0);
4879 else
4881 xassert (it->len != 0);
4882 IT_BYTEPOS (*it) += it->len;
4883 IT_CHARPOS (*it) += 1;
4884 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
4887 else if (it->method == next_element_from_composition)
4889 xassert (it->cmp_id >= 0 && it ->cmp_id < n_compositions);
4890 if (STRINGP (it->string))
4892 IT_STRING_BYTEPOS (*it) += it->len;
4893 IT_STRING_CHARPOS (*it) += it->cmp_len;
4894 it->method = next_element_from_string;
4895 goto consider_string_end;
4897 else
4899 IT_BYTEPOS (*it) += it->len;
4900 IT_CHARPOS (*it) += it->cmp_len;
4901 it->method = next_element_from_buffer;
4904 else if (it->method == next_element_from_c_string)
4906 /* Current display element of IT is from a C string. */
4907 IT_BYTEPOS (*it) += it->len;
4908 IT_CHARPOS (*it) += 1;
4910 else if (it->method == next_element_from_display_vector)
4912 /* Current display element of IT is from a display table entry.
4913 Advance in the display table definition. Reset it to null if
4914 end reached, and continue with characters from buffers/
4915 strings. */
4916 ++it->current.dpvec_index;
4918 /* Restore face of the iterator to what they were before the
4919 display vector entry (these entries may contain faces). */
4920 it->face_id = it->saved_face_id;
4922 if (it->dpvec + it->current.dpvec_index == it->dpend)
4924 if (it->s)
4925 it->method = next_element_from_c_string;
4926 else if (STRINGP (it->string))
4927 it->method = next_element_from_string;
4928 else
4929 it->method = next_element_from_buffer;
4931 it->dpvec = NULL;
4932 it->current.dpvec_index = -1;
4934 /* Skip over characters which were displayed via IT->dpvec. */
4935 if (it->dpvec_char_len < 0)
4936 reseat_at_next_visible_line_start (it, 1);
4937 else if (it->dpvec_char_len > 0)
4939 it->len = it->dpvec_char_len;
4940 set_iterator_to_next (it, reseat_p);
4944 else if (it->method == next_element_from_string)
4946 /* Current display element is a character from a Lisp string. */
4947 xassert (it->s == NULL && STRINGP (it->string));
4948 IT_STRING_BYTEPOS (*it) += it->len;
4949 IT_STRING_CHARPOS (*it) += 1;
4951 consider_string_end:
4953 if (it->current.overlay_string_index >= 0)
4955 /* IT->string is an overlay string. Advance to the
4956 next, if there is one. */
4957 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
4958 next_overlay_string (it);
4960 else
4962 /* IT->string is not an overlay string. If we reached
4963 its end, and there is something on IT->stack, proceed
4964 with what is on the stack. This can be either another
4965 string, this time an overlay string, or a buffer. */
4966 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
4967 && it->sp > 0)
4969 pop_it (it);
4970 if (!STRINGP (it->string))
4971 it->method = next_element_from_buffer;
4972 else
4973 goto consider_string_end;
4977 else if (it->method == next_element_from_image
4978 || it->method == next_element_from_stretch)
4980 /* The position etc with which we have to proceed are on
4981 the stack. The position may be at the end of a string,
4982 if the `display' property takes up the whole string. */
4983 pop_it (it);
4984 it->image_id = 0;
4985 if (STRINGP (it->string))
4987 it->method = next_element_from_string;
4988 goto consider_string_end;
4990 else
4991 it->method = next_element_from_buffer;
4993 else
4994 /* There are no other methods defined, so this should be a bug. */
4995 abort ();
4997 xassert (it->method != next_element_from_string
4998 || (STRINGP (it->string)
4999 && IT_STRING_CHARPOS (*it) >= 0));
5003 /* Load IT's display element fields with information about the next
5004 display element which comes from a display table entry or from the
5005 result of translating a control character to one of the forms `^C'
5006 or `\003'. IT->dpvec holds the glyphs to return as characters. */
5008 static int
5009 next_element_from_display_vector (it)
5010 struct it *it;
5012 /* Precondition. */
5013 xassert (it->dpvec && it->current.dpvec_index >= 0);
5015 /* Remember the current face id in case glyphs specify faces.
5016 IT's face is restored in set_iterator_to_next. */
5017 it->saved_face_id = it->face_id;
5019 if (INTEGERP (*it->dpvec)
5020 && GLYPH_CHAR_VALID_P (XFASTINT (*it->dpvec)))
5022 int lface_id;
5023 GLYPH g;
5025 g = XFASTINT (it->dpvec[it->current.dpvec_index]);
5026 it->c = FAST_GLYPH_CHAR (g);
5027 it->len = CHAR_BYTES (it->c);
5029 /* The entry may contain a face id to use. Such a face id is
5030 the id of a Lisp face, not a realized face. A face id of
5031 zero means no face is specified. */
5032 lface_id = FAST_GLYPH_FACE (g);
5033 if (lface_id)
5035 /* The function returns -1 if lface_id is invalid. */
5036 int face_id = ascii_face_of_lisp_face (it->f, lface_id);
5037 if (face_id >= 0)
5038 it->face_id = face_id;
5041 else
5042 /* Display table entry is invalid. Return a space. */
5043 it->c = ' ', it->len = 1;
5045 /* Don't change position and object of the iterator here. They are
5046 still the values of the character that had this display table
5047 entry or was translated, and that's what we want. */
5048 it->what = IT_CHARACTER;
5049 return 1;
5053 /* Load IT with the next display element from Lisp string IT->string.
5054 IT->current.string_pos is the current position within the string.
5055 If IT->current.overlay_string_index >= 0, the Lisp string is an
5056 overlay string. */
5058 static int
5059 next_element_from_string (it)
5060 struct it *it;
5062 struct text_pos position;
5064 xassert (STRINGP (it->string));
5065 xassert (IT_STRING_CHARPOS (*it) >= 0);
5066 position = it->current.string_pos;
5068 /* Time to check for invisible text? */
5069 if (IT_STRING_CHARPOS (*it) < it->end_charpos
5070 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
5072 handle_stop (it);
5074 /* Since a handler may have changed IT->method, we must
5075 recurse here. */
5076 return get_next_display_element (it);
5079 if (it->current.overlay_string_index >= 0)
5081 /* Get the next character from an overlay string. In overlay
5082 strings, There is no field width or padding with spaces to
5083 do. */
5084 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
5086 it->what = IT_EOB;
5087 return 0;
5089 else if (STRING_MULTIBYTE (it->string))
5091 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
5092 const unsigned char *s = (SDATA (it->string)
5093 + IT_STRING_BYTEPOS (*it));
5094 it->c = string_char_and_length (s, remaining, &it->len);
5096 else
5098 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
5099 it->len = 1;
5102 else
5104 /* Get the next character from a Lisp string that is not an
5105 overlay string. Such strings come from the mode line, for
5106 example. We may have to pad with spaces, or truncate the
5107 string. See also next_element_from_c_string. */
5108 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
5110 it->what = IT_EOB;
5111 return 0;
5113 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
5115 /* Pad with spaces. */
5116 it->c = ' ', it->len = 1;
5117 CHARPOS (position) = BYTEPOS (position) = -1;
5119 else if (STRING_MULTIBYTE (it->string))
5121 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
5122 const unsigned char *s = (SDATA (it->string)
5123 + IT_STRING_BYTEPOS (*it));
5124 it->c = string_char_and_length (s, maxlen, &it->len);
5126 else
5128 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
5129 it->len = 1;
5133 /* Record what we have and where it came from. Note that we store a
5134 buffer position in IT->position although it could arguably be a
5135 string position. */
5136 it->what = IT_CHARACTER;
5137 it->object = it->string;
5138 it->position = position;
5139 return 1;
5143 /* Load IT with next display element from C string IT->s.
5144 IT->string_nchars is the maximum number of characters to return
5145 from the string. IT->end_charpos may be greater than
5146 IT->string_nchars when this function is called, in which case we
5147 may have to return padding spaces. Value is zero if end of string
5148 reached, including padding spaces. */
5150 static int
5151 next_element_from_c_string (it)
5152 struct it *it;
5154 int success_p = 1;
5156 xassert (it->s);
5157 it->what = IT_CHARACTER;
5158 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
5159 it->object = Qnil;
5161 /* IT's position can be greater IT->string_nchars in case a field
5162 width or precision has been specified when the iterator was
5163 initialized. */
5164 if (IT_CHARPOS (*it) >= it->end_charpos)
5166 /* End of the game. */
5167 it->what = IT_EOB;
5168 success_p = 0;
5170 else if (IT_CHARPOS (*it) >= it->string_nchars)
5172 /* Pad with spaces. */
5173 it->c = ' ', it->len = 1;
5174 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
5176 else if (it->multibyte_p)
5178 /* Implementation note: The calls to strlen apparently aren't a
5179 performance problem because there is no noticeable performance
5180 difference between Emacs running in unibyte or multibyte mode. */
5181 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
5182 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
5183 maxlen, &it->len);
5185 else
5186 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
5188 return success_p;
5192 /* Set up IT to return characters from an ellipsis, if appropriate.
5193 The definition of the ellipsis glyphs may come from a display table
5194 entry. This function Fills IT with the first glyph from the
5195 ellipsis if an ellipsis is to be displayed. */
5197 static int
5198 next_element_from_ellipsis (it)
5199 struct it *it;
5201 if (it->selective_display_ellipsis_p)
5203 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
5205 /* Use the display table definition for `...'. Invalid glyphs
5206 will be handled by the method returning elements from dpvec. */
5207 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
5208 it->dpvec_char_len = it->len;
5209 it->dpvec = v->contents;
5210 it->dpend = v->contents + v->size;
5211 it->current.dpvec_index = 0;
5212 it->method = next_element_from_display_vector;
5214 else
5216 /* Use default `...' which is stored in default_invis_vector. */
5217 it->dpvec_char_len = it->len;
5218 it->dpvec = default_invis_vector;
5219 it->dpend = default_invis_vector + 3;
5220 it->current.dpvec_index = 0;
5221 it->method = next_element_from_display_vector;
5224 else
5226 /* The face at the current position may be different from the
5227 face we find after the invisible text. Remember what it
5228 was in IT->saved_face_id, and signal that it's there by
5229 setting face_before_selective_p. */
5230 it->saved_face_id = it->face_id;
5231 it->method = next_element_from_buffer;
5232 reseat_at_next_visible_line_start (it, 1);
5233 it->face_before_selective_p = 1;
5236 return get_next_display_element (it);
5240 /* Deliver an image display element. The iterator IT is already
5241 filled with image information (done in handle_display_prop). Value
5242 is always 1. */
5245 static int
5246 next_element_from_image (it)
5247 struct it *it;
5249 it->what = IT_IMAGE;
5250 return 1;
5254 /* Fill iterator IT with next display element from a stretch glyph
5255 property. IT->object is the value of the text property. Value is
5256 always 1. */
5258 static int
5259 next_element_from_stretch (it)
5260 struct it *it;
5262 it->what = IT_STRETCH;
5263 return 1;
5267 /* Load IT with the next display element from current_buffer. Value
5268 is zero if end of buffer reached. IT->stop_charpos is the next
5269 position at which to stop and check for text properties or buffer
5270 end. */
5272 static int
5273 next_element_from_buffer (it)
5274 struct it *it;
5276 int success_p = 1;
5278 /* Check this assumption, otherwise, we would never enter the
5279 if-statement, below. */
5280 xassert (IT_CHARPOS (*it) >= BEGV
5281 && IT_CHARPOS (*it) <= it->stop_charpos);
5283 if (IT_CHARPOS (*it) >= it->stop_charpos)
5285 if (IT_CHARPOS (*it) >= it->end_charpos)
5287 int overlay_strings_follow_p;
5289 /* End of the game, except when overlay strings follow that
5290 haven't been returned yet. */
5291 if (it->overlay_strings_at_end_processed_p)
5292 overlay_strings_follow_p = 0;
5293 else
5295 it->overlay_strings_at_end_processed_p = 1;
5296 overlay_strings_follow_p = get_overlay_strings (it, 0);
5299 if (overlay_strings_follow_p)
5300 success_p = get_next_display_element (it);
5301 else
5303 it->what = IT_EOB;
5304 it->position = it->current.pos;
5305 success_p = 0;
5308 else
5310 handle_stop (it);
5311 return get_next_display_element (it);
5314 else
5316 /* No face changes, overlays etc. in sight, so just return a
5317 character from current_buffer. */
5318 unsigned char *p;
5320 /* Maybe run the redisplay end trigger hook. Performance note:
5321 This doesn't seem to cost measurable time. */
5322 if (it->redisplay_end_trigger_charpos
5323 && it->glyph_row
5324 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
5325 run_redisplay_end_trigger_hook (it);
5327 /* Get the next character, maybe multibyte. */
5328 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
5329 if (it->multibyte_p && !ASCII_BYTE_P (*p))
5331 int maxlen = ((IT_BYTEPOS (*it) >= GPT_BYTE ? ZV_BYTE : GPT_BYTE)
5332 - IT_BYTEPOS (*it));
5333 it->c = string_char_and_length (p, maxlen, &it->len);
5335 else
5336 it->c = *p, it->len = 1;
5338 /* Record what we have and where it came from. */
5339 it->what = IT_CHARACTER;;
5340 it->object = it->w->buffer;
5341 it->position = it->current.pos;
5343 /* Normally we return the character found above, except when we
5344 really want to return an ellipsis for selective display. */
5345 if (it->selective)
5347 if (it->c == '\n')
5349 /* A value of selective > 0 means hide lines indented more
5350 than that number of columns. */
5351 if (it->selective > 0
5352 && IT_CHARPOS (*it) + 1 < ZV
5353 && indented_beyond_p (IT_CHARPOS (*it) + 1,
5354 IT_BYTEPOS (*it) + 1,
5355 (double) it->selective)) /* iftc */
5357 success_p = next_element_from_ellipsis (it);
5358 it->dpvec_char_len = -1;
5361 else if (it->c == '\r' && it->selective == -1)
5363 /* A value of selective == -1 means that everything from the
5364 CR to the end of the line is invisible, with maybe an
5365 ellipsis displayed for it. */
5366 success_p = next_element_from_ellipsis (it);
5367 it->dpvec_char_len = -1;
5372 /* Value is zero if end of buffer reached. */
5373 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
5374 return success_p;
5378 /* Run the redisplay end trigger hook for IT. */
5380 static void
5381 run_redisplay_end_trigger_hook (it)
5382 struct it *it;
5384 Lisp_Object args[3];
5386 /* IT->glyph_row should be non-null, i.e. we should be actually
5387 displaying something, or otherwise we should not run the hook. */
5388 xassert (it->glyph_row);
5390 /* Set up hook arguments. */
5391 args[0] = Qredisplay_end_trigger_functions;
5392 args[1] = it->window;
5393 XSETINT (args[2], it->redisplay_end_trigger_charpos);
5394 it->redisplay_end_trigger_charpos = 0;
5396 /* Since we are *trying* to run these functions, don't try to run
5397 them again, even if they get an error. */
5398 it->w->redisplay_end_trigger = Qnil;
5399 Frun_hook_with_args (3, args);
5401 /* Notice if it changed the face of the character we are on. */
5402 handle_face_prop (it);
5406 /* Deliver a composition display element. The iterator IT is already
5407 filled with composition information (done in
5408 handle_composition_prop). Value is always 1. */
5410 static int
5411 next_element_from_composition (it)
5412 struct it *it;
5414 it->what = IT_COMPOSITION;
5415 it->position = (STRINGP (it->string)
5416 ? it->current.string_pos
5417 : it->current.pos);
5418 return 1;
5423 /***********************************************************************
5424 Moving an iterator without producing glyphs
5425 ***********************************************************************/
5427 /* Move iterator IT to a specified buffer or X position within one
5428 line on the display without producing glyphs.
5430 OP should be a bit mask including some or all of these bits:
5431 MOVE_TO_X: Stop on reaching x-position TO_X.
5432 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
5433 Regardless of OP's value, stop in reaching the end of the display line.
5435 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
5436 This means, in particular, that TO_X includes window's horizontal
5437 scroll amount.
5439 The return value has several possible values that
5440 say what condition caused the scan to stop:
5442 MOVE_POS_MATCH_OR_ZV
5443 - when TO_POS or ZV was reached.
5445 MOVE_X_REACHED
5446 -when TO_X was reached before TO_POS or ZV were reached.
5448 MOVE_LINE_CONTINUED
5449 - when we reached the end of the display area and the line must
5450 be continued.
5452 MOVE_LINE_TRUNCATED
5453 - when we reached the end of the display area and the line is
5454 truncated.
5456 MOVE_NEWLINE_OR_CR
5457 - when we stopped at a line end, i.e. a newline or a CR and selective
5458 display is on. */
5460 static enum move_it_result
5461 move_it_in_display_line_to (it, to_charpos, to_x, op)
5462 struct it *it;
5463 int to_charpos, to_x, op;
5465 enum move_it_result result = MOVE_UNDEFINED;
5466 struct glyph_row *saved_glyph_row;
5468 /* Don't produce glyphs in produce_glyphs. */
5469 saved_glyph_row = it->glyph_row;
5470 it->glyph_row = NULL;
5472 while (1)
5474 int x, i, ascent = 0, descent = 0;
5476 /* Stop when ZV or TO_CHARPOS reached. */
5477 if (!get_next_display_element (it)
5478 || ((op & MOVE_TO_POS) != 0
5479 && BUFFERP (it->object)
5480 && IT_CHARPOS (*it) >= to_charpos))
5482 result = MOVE_POS_MATCH_OR_ZV;
5483 break;
5486 /* The call to produce_glyphs will get the metrics of the
5487 display element IT is loaded with. We record in x the
5488 x-position before this display element in case it does not
5489 fit on the line. */
5490 x = it->current_x;
5492 /* Remember the line height so far in case the next element doesn't
5493 fit on the line. */
5494 if (!it->truncate_lines_p)
5496 ascent = it->max_ascent;
5497 descent = it->max_descent;
5500 PRODUCE_GLYPHS (it);
5502 if (it->area != TEXT_AREA)
5504 set_iterator_to_next (it, 1);
5505 continue;
5508 /* The number of glyphs we get back in IT->nglyphs will normally
5509 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
5510 character on a terminal frame, or (iii) a line end. For the
5511 second case, IT->nglyphs - 1 padding glyphs will be present
5512 (on X frames, there is only one glyph produced for a
5513 composite character.
5515 The behavior implemented below means, for continuation lines,
5516 that as many spaces of a TAB as fit on the current line are
5517 displayed there. For terminal frames, as many glyphs of a
5518 multi-glyph character are displayed in the current line, too.
5519 This is what the old redisplay code did, and we keep it that
5520 way. Under X, the whole shape of a complex character must
5521 fit on the line or it will be completely displayed in the
5522 next line.
5524 Note that both for tabs and padding glyphs, all glyphs have
5525 the same width. */
5526 if (it->nglyphs)
5528 /* More than one glyph or glyph doesn't fit on line. All
5529 glyphs have the same width. */
5530 int single_glyph_width = it->pixel_width / it->nglyphs;
5531 int new_x;
5533 for (i = 0; i < it->nglyphs; ++i, x = new_x)
5535 new_x = x + single_glyph_width;
5537 /* We want to leave anything reaching TO_X to the caller. */
5538 if ((op & MOVE_TO_X) && new_x > to_x)
5540 it->current_x = x;
5541 result = MOVE_X_REACHED;
5542 break;
5544 else if (/* Lines are continued. */
5545 !it->truncate_lines_p
5546 && (/* And glyph doesn't fit on the line. */
5547 new_x > it->last_visible_x
5548 /* Or it fits exactly and we're on a window
5549 system frame. */
5550 || (new_x == it->last_visible_x
5551 && FRAME_WINDOW_P (it->f))))
5553 if (/* IT->hpos == 0 means the very first glyph
5554 doesn't fit on the line, e.g. a wide image. */
5555 it->hpos == 0
5556 || (new_x == it->last_visible_x
5557 && FRAME_WINDOW_P (it->f)))
5559 ++it->hpos;
5560 it->current_x = new_x;
5561 if (i == it->nglyphs - 1)
5562 set_iterator_to_next (it, 1);
5564 else
5566 it->current_x = x;
5567 it->max_ascent = ascent;
5568 it->max_descent = descent;
5571 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
5572 IT_CHARPOS (*it)));
5573 result = MOVE_LINE_CONTINUED;
5574 break;
5576 else if (new_x > it->first_visible_x)
5578 /* Glyph is visible. Increment number of glyphs that
5579 would be displayed. */
5580 ++it->hpos;
5582 else
5584 /* Glyph is completely off the left margin of the display
5585 area. Nothing to do. */
5589 if (result != MOVE_UNDEFINED)
5590 break;
5592 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
5594 /* Stop when TO_X specified and reached. This check is
5595 necessary here because of lines consisting of a line end,
5596 only. The line end will not produce any glyphs and we
5597 would never get MOVE_X_REACHED. */
5598 xassert (it->nglyphs == 0);
5599 result = MOVE_X_REACHED;
5600 break;
5603 /* Is this a line end? If yes, we're done. */
5604 if (ITERATOR_AT_END_OF_LINE_P (it))
5606 result = MOVE_NEWLINE_OR_CR;
5607 break;
5610 /* The current display element has been consumed. Advance
5611 to the next. */
5612 set_iterator_to_next (it, 1);
5614 /* Stop if lines are truncated and IT's current x-position is
5615 past the right edge of the window now. */
5616 if (it->truncate_lines_p
5617 && it->current_x >= it->last_visible_x)
5619 result = MOVE_LINE_TRUNCATED;
5620 break;
5624 /* Restore the iterator settings altered at the beginning of this
5625 function. */
5626 it->glyph_row = saved_glyph_row;
5627 return result;
5631 /* Move IT forward until it satisfies one or more of the criteria in
5632 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
5634 OP is a bit-mask that specifies where to stop, and in particular,
5635 which of those four position arguments makes a difference. See the
5636 description of enum move_operation_enum.
5638 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
5639 screen line, this function will set IT to the next position >
5640 TO_CHARPOS. */
5642 void
5643 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
5644 struct it *it;
5645 int to_charpos, to_x, to_y, to_vpos;
5646 int op;
5648 enum move_it_result skip, skip2 = MOVE_X_REACHED;
5649 int line_height;
5650 int reached = 0;
5652 for (;;)
5654 if (op & MOVE_TO_VPOS)
5656 /* If no TO_CHARPOS and no TO_X specified, stop at the
5657 start of the line TO_VPOS. */
5658 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
5660 if (it->vpos == to_vpos)
5662 reached = 1;
5663 break;
5665 else
5666 skip = move_it_in_display_line_to (it, -1, -1, 0);
5668 else
5670 /* TO_VPOS >= 0 means stop at TO_X in the line at
5671 TO_VPOS, or at TO_POS, whichever comes first. */
5672 if (it->vpos == to_vpos)
5674 reached = 2;
5675 break;
5678 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
5680 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
5682 reached = 3;
5683 break;
5685 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
5687 /* We have reached TO_X but not in the line we want. */
5688 skip = move_it_in_display_line_to (it, to_charpos,
5689 -1, MOVE_TO_POS);
5690 if (skip == MOVE_POS_MATCH_OR_ZV)
5692 reached = 4;
5693 break;
5698 else if (op & MOVE_TO_Y)
5700 struct it it_backup;
5702 /* TO_Y specified means stop at TO_X in the line containing
5703 TO_Y---or at TO_CHARPOS if this is reached first. The
5704 problem is that we can't really tell whether the line
5705 contains TO_Y before we have completely scanned it, and
5706 this may skip past TO_X. What we do is to first scan to
5707 TO_X.
5709 If TO_X is not specified, use a TO_X of zero. The reason
5710 is to make the outcome of this function more predictable.
5711 If we didn't use TO_X == 0, we would stop at the end of
5712 the line which is probably not what a caller would expect
5713 to happen. */
5714 skip = move_it_in_display_line_to (it, to_charpos,
5715 ((op & MOVE_TO_X)
5716 ? to_x : 0),
5717 (MOVE_TO_X
5718 | (op & MOVE_TO_POS)));
5720 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
5721 if (skip == MOVE_POS_MATCH_OR_ZV)
5723 reached = 5;
5724 break;
5727 /* If TO_X was reached, we would like to know whether TO_Y
5728 is in the line. This can only be said if we know the
5729 total line height which requires us to scan the rest of
5730 the line. */
5731 if (skip == MOVE_X_REACHED)
5733 it_backup = *it;
5734 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
5735 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
5736 op & MOVE_TO_POS);
5737 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
5740 /* Now, decide whether TO_Y is in this line. */
5741 line_height = it->max_ascent + it->max_descent;
5742 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
5744 if (to_y >= it->current_y
5745 && to_y < it->current_y + line_height)
5747 if (skip == MOVE_X_REACHED)
5748 /* If TO_Y is in this line and TO_X was reached above,
5749 we scanned too far. We have to restore IT's settings
5750 to the ones before skipping. */
5751 *it = it_backup;
5752 reached = 6;
5754 else if (skip == MOVE_X_REACHED)
5756 skip = skip2;
5757 if (skip == MOVE_POS_MATCH_OR_ZV)
5758 reached = 7;
5761 if (reached)
5762 break;
5764 else
5765 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
5767 switch (skip)
5769 case MOVE_POS_MATCH_OR_ZV:
5770 reached = 8;
5771 goto out;
5773 case MOVE_NEWLINE_OR_CR:
5774 set_iterator_to_next (it, 1);
5775 it->continuation_lines_width = 0;
5776 break;
5778 case MOVE_LINE_TRUNCATED:
5779 it->continuation_lines_width = 0;
5780 reseat_at_next_visible_line_start (it, 0);
5781 if ((op & MOVE_TO_POS) != 0
5782 && IT_CHARPOS (*it) > to_charpos)
5784 reached = 9;
5785 goto out;
5787 break;
5789 case MOVE_LINE_CONTINUED:
5790 it->continuation_lines_width += it->current_x;
5791 break;
5793 default:
5794 abort ();
5797 /* Reset/increment for the next run. */
5798 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
5799 it->current_x = it->hpos = 0;
5800 it->current_y += it->max_ascent + it->max_descent;
5801 ++it->vpos;
5802 last_height = it->max_ascent + it->max_descent;
5803 last_max_ascent = it->max_ascent;
5804 it->max_ascent = it->max_descent = 0;
5807 out:
5809 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
5813 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
5815 If DY > 0, move IT backward at least that many pixels. DY = 0
5816 means move IT backward to the preceding line start or BEGV. This
5817 function may move over more than DY pixels if IT->current_y - DY
5818 ends up in the middle of a line; in this case IT->current_y will be
5819 set to the top of the line moved to. */
5821 void
5822 move_it_vertically_backward (it, dy)
5823 struct it *it;
5824 int dy;
5826 int nlines, h;
5827 struct it it2, it3;
5828 int start_pos = IT_CHARPOS (*it);
5830 xassert (dy >= 0);
5832 /* Estimate how many newlines we must move back. */
5833 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
5835 /* Set the iterator's position that many lines back. */
5836 while (nlines-- && IT_CHARPOS (*it) > BEGV)
5837 back_to_previous_visible_line_start (it);
5839 /* Reseat the iterator here. When moving backward, we don't want
5840 reseat to skip forward over invisible text, set up the iterator
5841 to deliver from overlay strings at the new position etc. So,
5842 use reseat_1 here. */
5843 reseat_1 (it, it->current.pos, 1);
5845 /* We are now surely at a line start. */
5846 it->current_x = it->hpos = 0;
5847 it->continuation_lines_width = 0;
5849 /* Move forward and see what y-distance we moved. First move to the
5850 start of the next line so that we get its height. We need this
5851 height to be able to tell whether we reached the specified
5852 y-distance. */
5853 it2 = *it;
5854 it2.max_ascent = it2.max_descent = 0;
5855 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
5856 MOVE_TO_POS | MOVE_TO_VPOS);
5857 xassert (IT_CHARPOS (*it) >= BEGV);
5858 it3 = it2;
5860 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
5861 xassert (IT_CHARPOS (*it) >= BEGV);
5862 /* H is the actual vertical distance from the position in *IT
5863 and the starting position. */
5864 h = it2.current_y - it->current_y;
5865 /* NLINES is the distance in number of lines. */
5866 nlines = it2.vpos - it->vpos;
5868 /* Correct IT's y and vpos position
5869 so that they are relative to the starting point. */
5870 it->vpos -= nlines;
5871 it->current_y -= h;
5873 if (dy == 0)
5875 /* DY == 0 means move to the start of the screen line. The
5876 value of nlines is > 0 if continuation lines were involved. */
5877 if (nlines > 0)
5878 move_it_by_lines (it, nlines, 1);
5879 xassert (IT_CHARPOS (*it) <= start_pos);
5881 else
5883 /* The y-position we try to reach, relative to *IT.
5884 Note that H has been subtracted in front of the if-statement. */
5885 int target_y = it->current_y + h - dy;
5886 int y0 = it3.current_y;
5887 int y1 = line_bottom_y (&it3);
5888 int line_height = y1 - y0;
5890 /* If we did not reach target_y, try to move further backward if
5891 we can. If we moved too far backward, try to move forward. */
5892 if (target_y < it->current_y
5893 /* This is heuristic. In a window that's 3 lines high, with
5894 a line height of 13 pixels each, recentering with point
5895 on the bottom line will try to move -39/2 = 19 pixels
5896 backward. Try to avoid moving into the first line. */
5897 && it->current_y - target_y > line_height / 3 * 2
5898 && IT_CHARPOS (*it) > BEGV)
5900 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
5901 target_y - it->current_y));
5902 move_it_vertically (it, target_y - it->current_y);
5903 xassert (IT_CHARPOS (*it) >= BEGV);
5905 else if (target_y >= it->current_y + line_height
5906 && IT_CHARPOS (*it) < ZV)
5908 /* Should move forward by at least one line, maybe more.
5910 Note: Calling move_it_by_lines can be expensive on
5911 terminal frames, where compute_motion is used (via
5912 vmotion) to do the job, when there are very long lines
5913 and truncate-lines is nil. That's the reason for
5914 treating terminal frames specially here. */
5916 if (!FRAME_WINDOW_P (it->f))
5917 move_it_vertically (it, target_y - (it->current_y + line_height));
5918 else
5922 move_it_by_lines (it, 1, 1);
5924 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
5927 xassert (IT_CHARPOS (*it) >= BEGV);
5933 /* Move IT by a specified amount of pixel lines DY. DY negative means
5934 move backwards. DY = 0 means move to start of screen line. At the
5935 end, IT will be on the start of a screen line. */
5937 void
5938 move_it_vertically (it, dy)
5939 struct it *it;
5940 int dy;
5942 if (dy <= 0)
5943 move_it_vertically_backward (it, -dy);
5944 else if (dy > 0)
5946 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
5947 move_it_to (it, ZV, -1, it->current_y + dy, -1,
5948 MOVE_TO_POS | MOVE_TO_Y);
5949 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
5951 /* If buffer ends in ZV without a newline, move to the start of
5952 the line to satisfy the post-condition. */
5953 if (IT_CHARPOS (*it) == ZV
5954 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
5955 move_it_by_lines (it, 0, 0);
5960 /* Move iterator IT past the end of the text line it is in. */
5962 void
5963 move_it_past_eol (it)
5964 struct it *it;
5966 enum move_it_result rc;
5968 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
5969 if (rc == MOVE_NEWLINE_OR_CR)
5970 set_iterator_to_next (it, 0);
5974 #if 0 /* Currently not used. */
5976 /* Return non-zero if some text between buffer positions START_CHARPOS
5977 and END_CHARPOS is invisible. IT->window is the window for text
5978 property lookup. */
5980 static int
5981 invisible_text_between_p (it, start_charpos, end_charpos)
5982 struct it *it;
5983 int start_charpos, end_charpos;
5985 Lisp_Object prop, limit;
5986 int invisible_found_p;
5988 xassert (it != NULL && start_charpos <= end_charpos);
5990 /* Is text at START invisible? */
5991 prop = Fget_char_property (make_number (start_charpos), Qinvisible,
5992 it->window);
5993 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5994 invisible_found_p = 1;
5995 else
5997 limit = Fnext_single_char_property_change (make_number (start_charpos),
5998 Qinvisible, Qnil,
5999 make_number (end_charpos));
6000 invisible_found_p = XFASTINT (limit) < end_charpos;
6003 return invisible_found_p;
6006 #endif /* 0 */
6009 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
6010 negative means move up. DVPOS == 0 means move to the start of the
6011 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
6012 NEED_Y_P is zero, IT->current_y will be left unchanged.
6014 Further optimization ideas: If we would know that IT->f doesn't use
6015 a face with proportional font, we could be faster for
6016 truncate-lines nil. */
6018 void
6019 move_it_by_lines (it, dvpos, need_y_p)
6020 struct it *it;
6021 int dvpos, need_y_p;
6023 struct position pos;
6025 if (!FRAME_WINDOW_P (it->f))
6027 struct text_pos textpos;
6029 /* We can use vmotion on frames without proportional fonts. */
6030 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
6031 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
6032 reseat (it, textpos, 1);
6033 it->vpos += pos.vpos;
6034 it->current_y += pos.vpos;
6036 else if (dvpos == 0)
6038 /* DVPOS == 0 means move to the start of the screen line. */
6039 move_it_vertically_backward (it, 0);
6040 xassert (it->current_x == 0 && it->hpos == 0);
6042 else if (dvpos > 0)
6043 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
6044 else
6046 struct it it2;
6047 int start_charpos, i;
6049 /* Start at the beginning of the screen line containing IT's
6050 position. */
6051 move_it_vertically_backward (it, 0);
6053 /* Go back -DVPOS visible lines and reseat the iterator there. */
6054 start_charpos = IT_CHARPOS (*it);
6055 for (i = -dvpos; i && IT_CHARPOS (*it) > BEGV; --i)
6056 back_to_previous_visible_line_start (it);
6057 reseat (it, it->current.pos, 1);
6058 it->current_x = it->hpos = 0;
6060 /* Above call may have moved too far if continuation lines
6061 are involved. Scan forward and see if it did. */
6062 it2 = *it;
6063 it2.vpos = it2.current_y = 0;
6064 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
6065 it->vpos -= it2.vpos;
6066 it->current_y -= it2.current_y;
6067 it->current_x = it->hpos = 0;
6069 /* If we moved too far, move IT some lines forward. */
6070 if (it2.vpos > -dvpos)
6072 int delta = it2.vpos + dvpos;
6073 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
6078 /* Return 1 if IT points into the middle of a display vector. */
6081 in_display_vector_p (it)
6082 struct it *it;
6084 return (it->method == next_element_from_display_vector
6085 && it->current.dpvec_index > 0
6086 && it->dpvec + it->current.dpvec_index != it->dpend);
6090 /***********************************************************************
6091 Messages
6092 ***********************************************************************/
6095 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
6096 to *Messages*. */
6098 void
6099 add_to_log (format, arg1, arg2)
6100 char *format;
6101 Lisp_Object arg1, arg2;
6103 Lisp_Object args[3];
6104 Lisp_Object msg, fmt;
6105 char *buffer;
6106 int len;
6107 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
6109 /* Do nothing if called asynchronously. Inserting text into
6110 a buffer may call after-change-functions and alike and
6111 that would means running Lisp asynchronously. */
6112 if (handling_signal)
6113 return;
6115 fmt = msg = Qnil;
6116 GCPRO4 (fmt, msg, arg1, arg2);
6118 args[0] = fmt = build_string (format);
6119 args[1] = arg1;
6120 args[2] = arg2;
6121 msg = Fformat (3, args);
6123 len = SBYTES (msg) + 1;
6124 buffer = (char *) alloca (len);
6125 bcopy (SDATA (msg), buffer, len);
6127 message_dolog (buffer, len - 1, 1, 0);
6128 UNGCPRO;
6132 /* Output a newline in the *Messages* buffer if "needs" one. */
6134 void
6135 message_log_maybe_newline ()
6137 if (message_log_need_newline)
6138 message_dolog ("", 0, 1, 0);
6142 /* Add a string M of length NBYTES to the message log, optionally
6143 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
6144 nonzero, means interpret the contents of M as multibyte. This
6145 function calls low-level routines in order to bypass text property
6146 hooks, etc. which might not be safe to run. */
6148 void
6149 message_dolog (m, nbytes, nlflag, multibyte)
6150 const char *m;
6151 int nbytes, nlflag, multibyte;
6153 if (!NILP (Vmemory_full))
6154 return;
6156 if (!NILP (Vmessage_log_max))
6158 struct buffer *oldbuf;
6159 Lisp_Object oldpoint, oldbegv, oldzv;
6160 int old_windows_or_buffers_changed = windows_or_buffers_changed;
6161 int point_at_end = 0;
6162 int zv_at_end = 0;
6163 Lisp_Object old_deactivate_mark, tem;
6164 struct gcpro gcpro1;
6166 old_deactivate_mark = Vdeactivate_mark;
6167 oldbuf = current_buffer;
6168 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
6169 current_buffer->undo_list = Qt;
6171 oldpoint = message_dolog_marker1;
6172 set_marker_restricted (oldpoint, make_number (PT), Qnil);
6173 oldbegv = message_dolog_marker2;
6174 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
6175 oldzv = message_dolog_marker3;
6176 set_marker_restricted (oldzv, make_number (ZV), Qnil);
6177 GCPRO1 (old_deactivate_mark);
6179 if (PT == Z)
6180 point_at_end = 1;
6181 if (ZV == Z)
6182 zv_at_end = 1;
6184 BEGV = BEG;
6185 BEGV_BYTE = BEG_BYTE;
6186 ZV = Z;
6187 ZV_BYTE = Z_BYTE;
6188 TEMP_SET_PT_BOTH (Z, Z_BYTE);
6190 /* Insert the string--maybe converting multibyte to single byte
6191 or vice versa, so that all the text fits the buffer. */
6192 if (multibyte
6193 && NILP (current_buffer->enable_multibyte_characters))
6195 int i, c, char_bytes;
6196 unsigned char work[1];
6198 /* Convert a multibyte string to single-byte
6199 for the *Message* buffer. */
6200 for (i = 0; i < nbytes; i += char_bytes)
6202 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
6203 work[0] = (SINGLE_BYTE_CHAR_P (c)
6205 : multibyte_char_to_unibyte (c, Qnil));
6206 insert_1_both (work, 1, 1, 1, 0, 0);
6209 else if (! multibyte
6210 && ! NILP (current_buffer->enable_multibyte_characters))
6212 int i, c, char_bytes;
6213 unsigned char *msg = (unsigned char *) m;
6214 unsigned char str[MAX_MULTIBYTE_LENGTH];
6215 /* Convert a single-byte string to multibyte
6216 for the *Message* buffer. */
6217 for (i = 0; i < nbytes; i++)
6219 c = unibyte_char_to_multibyte (msg[i]);
6220 char_bytes = CHAR_STRING (c, str);
6221 insert_1_both (str, 1, char_bytes, 1, 0, 0);
6224 else if (nbytes)
6225 insert_1 (m, nbytes, 1, 0, 0);
6227 if (nlflag)
6229 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
6230 insert_1 ("\n", 1, 1, 0, 0);
6232 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
6233 this_bol = PT;
6234 this_bol_byte = PT_BYTE;
6236 /* See if this line duplicates the previous one.
6237 If so, combine duplicates. */
6238 if (this_bol > BEG)
6240 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
6241 prev_bol = PT;
6242 prev_bol_byte = PT_BYTE;
6244 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
6245 this_bol, this_bol_byte);
6246 if (dup)
6248 del_range_both (prev_bol, prev_bol_byte,
6249 this_bol, this_bol_byte, 0);
6250 if (dup > 1)
6252 char dupstr[40];
6253 int duplen;
6255 /* If you change this format, don't forget to also
6256 change message_log_check_duplicate. */
6257 sprintf (dupstr, " [%d times]", dup);
6258 duplen = strlen (dupstr);
6259 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
6260 insert_1 (dupstr, duplen, 1, 0, 1);
6265 /* If we have more than the desired maximum number of lines
6266 in the *Messages* buffer now, delete the oldest ones.
6267 This is safe because we don't have undo in this buffer. */
6269 if (NATNUMP (Vmessage_log_max))
6271 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
6272 -XFASTINT (Vmessage_log_max) - 1, 0);
6273 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
6276 BEGV = XMARKER (oldbegv)->charpos;
6277 BEGV_BYTE = marker_byte_position (oldbegv);
6279 if (zv_at_end)
6281 ZV = Z;
6282 ZV_BYTE = Z_BYTE;
6284 else
6286 ZV = XMARKER (oldzv)->charpos;
6287 ZV_BYTE = marker_byte_position (oldzv);
6290 if (point_at_end)
6291 TEMP_SET_PT_BOTH (Z, Z_BYTE);
6292 else
6293 /* We can't do Fgoto_char (oldpoint) because it will run some
6294 Lisp code. */
6295 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
6296 XMARKER (oldpoint)->bytepos);
6298 UNGCPRO;
6299 unchain_marker (oldpoint);
6300 unchain_marker (oldbegv);
6301 unchain_marker (oldzv);
6303 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
6304 set_buffer_internal (oldbuf);
6305 if (NILP (tem))
6306 windows_or_buffers_changed = old_windows_or_buffers_changed;
6307 message_log_need_newline = !nlflag;
6308 Vdeactivate_mark = old_deactivate_mark;
6313 /* We are at the end of the buffer after just having inserted a newline.
6314 (Note: We depend on the fact we won't be crossing the gap.)
6315 Check to see if the most recent message looks a lot like the previous one.
6316 Return 0 if different, 1 if the new one should just replace it, or a
6317 value N > 1 if we should also append " [N times]". */
6319 static int
6320 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
6321 int prev_bol, this_bol;
6322 int prev_bol_byte, this_bol_byte;
6324 int i;
6325 int len = Z_BYTE - 1 - this_bol_byte;
6326 int seen_dots = 0;
6327 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
6328 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
6330 for (i = 0; i < len; i++)
6332 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
6333 seen_dots = 1;
6334 if (p1[i] != p2[i])
6335 return seen_dots;
6337 p1 += len;
6338 if (*p1 == '\n')
6339 return 2;
6340 if (*p1++ == ' ' && *p1++ == '[')
6342 int n = 0;
6343 while (*p1 >= '0' && *p1 <= '9')
6344 n = n * 10 + *p1++ - '0';
6345 if (strncmp (p1, " times]\n", 8) == 0)
6346 return n+1;
6348 return 0;
6352 /* Display an echo area message M with a specified length of NBYTES
6353 bytes. The string may include null characters. If M is 0, clear
6354 out any existing message, and let the mini-buffer text show
6355 through.
6357 The buffer M must continue to exist until after the echo area gets
6358 cleared or some other message gets displayed there. This means do
6359 not pass text that is stored in a Lisp string; do not pass text in
6360 a buffer that was alloca'd. */
6362 void
6363 message2 (m, nbytes, multibyte)
6364 const char *m;
6365 int nbytes;
6366 int multibyte;
6368 /* First flush out any partial line written with print. */
6369 message_log_maybe_newline ();
6370 if (m)
6371 message_dolog (m, nbytes, 1, multibyte);
6372 message2_nolog (m, nbytes, multibyte);
6376 /* The non-logging counterpart of message2. */
6378 void
6379 message2_nolog (m, nbytes, multibyte)
6380 const char *m;
6381 int nbytes, multibyte;
6383 struct frame *sf = SELECTED_FRAME ();
6384 message_enable_multibyte = multibyte;
6386 if (noninteractive)
6388 if (noninteractive_need_newline)
6389 putc ('\n', stderr);
6390 noninteractive_need_newline = 0;
6391 if (m)
6392 fwrite (m, nbytes, 1, stderr);
6393 if (cursor_in_echo_area == 0)
6394 fprintf (stderr, "\n");
6395 fflush (stderr);
6397 /* A null message buffer means that the frame hasn't really been
6398 initialized yet. Error messages get reported properly by
6399 cmd_error, so this must be just an informative message; toss it. */
6400 else if (INTERACTIVE
6401 && sf->glyphs_initialized_p
6402 && FRAME_MESSAGE_BUF (sf))
6404 Lisp_Object mini_window;
6405 struct frame *f;
6407 /* Get the frame containing the mini-buffer
6408 that the selected frame is using. */
6409 mini_window = FRAME_MINIBUF_WINDOW (sf);
6410 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
6412 FRAME_SAMPLE_VISIBILITY (f);
6413 if (FRAME_VISIBLE_P (sf)
6414 && ! FRAME_VISIBLE_P (f))
6415 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
6417 if (m)
6419 set_message (m, Qnil, nbytes, multibyte);
6420 if (minibuffer_auto_raise)
6421 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
6423 else
6424 clear_message (1, 1);
6426 do_pending_window_change (0);
6427 echo_area_display (1);
6428 do_pending_window_change (0);
6429 if (frame_up_to_date_hook != 0 && ! gc_in_progress)
6430 (*frame_up_to_date_hook) (f);
6435 /* Display an echo area message M with a specified length of NBYTES
6436 bytes. The string may include null characters. If M is not a
6437 string, clear out any existing message, and let the mini-buffer
6438 text show through. */
6440 void
6441 message3 (m, nbytes, multibyte)
6442 Lisp_Object m;
6443 int nbytes;
6444 int multibyte;
6446 struct gcpro gcpro1;
6448 GCPRO1 (m);
6450 /* First flush out any partial line written with print. */
6451 message_log_maybe_newline ();
6452 if (STRINGP (m))
6453 message_dolog (SDATA (m), nbytes, 1, multibyte);
6454 message3_nolog (m, nbytes, multibyte);
6456 UNGCPRO;
6460 /* The non-logging version of message3. */
6462 void
6463 message3_nolog (m, nbytes, multibyte)
6464 Lisp_Object m;
6465 int nbytes, multibyte;
6467 struct frame *sf = SELECTED_FRAME ();
6468 message_enable_multibyte = multibyte;
6470 if (noninteractive)
6472 if (noninteractive_need_newline)
6473 putc ('\n', stderr);
6474 noninteractive_need_newline = 0;
6475 if (STRINGP (m))
6476 fwrite (SDATA (m), nbytes, 1, stderr);
6477 if (cursor_in_echo_area == 0)
6478 fprintf (stderr, "\n");
6479 fflush (stderr);
6481 /* A null message buffer means that the frame hasn't really been
6482 initialized yet. Error messages get reported properly by
6483 cmd_error, so this must be just an informative message; toss it. */
6484 else if (INTERACTIVE
6485 && sf->glyphs_initialized_p
6486 && FRAME_MESSAGE_BUF (sf))
6488 Lisp_Object mini_window;
6489 Lisp_Object frame;
6490 struct frame *f;
6492 /* Get the frame containing the mini-buffer
6493 that the selected frame is using. */
6494 mini_window = FRAME_MINIBUF_WINDOW (sf);
6495 frame = XWINDOW (mini_window)->frame;
6496 f = XFRAME (frame);
6498 FRAME_SAMPLE_VISIBILITY (f);
6499 if (FRAME_VISIBLE_P (sf)
6500 && !FRAME_VISIBLE_P (f))
6501 Fmake_frame_visible (frame);
6503 if (STRINGP (m) && SCHARS (m) > 0)
6505 set_message (NULL, m, nbytes, multibyte);
6506 if (minibuffer_auto_raise)
6507 Fraise_frame (frame);
6509 else
6510 clear_message (1, 1);
6512 do_pending_window_change (0);
6513 echo_area_display (1);
6514 do_pending_window_change (0);
6515 if (frame_up_to_date_hook != 0 && ! gc_in_progress)
6516 (*frame_up_to_date_hook) (f);
6521 /* Display a null-terminated echo area message M. If M is 0, clear
6522 out any existing message, and let the mini-buffer text show through.
6524 The buffer M must continue to exist until after the echo area gets
6525 cleared or some other message gets displayed there. Do not pass
6526 text that is stored in a Lisp string. Do not pass text in a buffer
6527 that was alloca'd. */
6529 void
6530 message1 (m)
6531 char *m;
6533 message2 (m, (m ? strlen (m) : 0), 0);
6537 /* The non-logging counterpart of message1. */
6539 void
6540 message1_nolog (m)
6541 char *m;
6543 message2_nolog (m, (m ? strlen (m) : 0), 0);
6546 /* Display a message M which contains a single %s
6547 which gets replaced with STRING. */
6549 void
6550 message_with_string (m, string, log)
6551 char *m;
6552 Lisp_Object string;
6553 int log;
6555 CHECK_STRING (string);
6557 if (noninteractive)
6559 if (m)
6561 if (noninteractive_need_newline)
6562 putc ('\n', stderr);
6563 noninteractive_need_newline = 0;
6564 fprintf (stderr, m, SDATA (string));
6565 if (cursor_in_echo_area == 0)
6566 fprintf (stderr, "\n");
6567 fflush (stderr);
6570 else if (INTERACTIVE)
6572 /* The frame whose minibuffer we're going to display the message on.
6573 It may be larger than the selected frame, so we need
6574 to use its buffer, not the selected frame's buffer. */
6575 Lisp_Object mini_window;
6576 struct frame *f, *sf = SELECTED_FRAME ();
6578 /* Get the frame containing the minibuffer
6579 that the selected frame is using. */
6580 mini_window = FRAME_MINIBUF_WINDOW (sf);
6581 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
6583 /* A null message buffer means that the frame hasn't really been
6584 initialized yet. Error messages get reported properly by
6585 cmd_error, so this must be just an informative message; toss it. */
6586 if (FRAME_MESSAGE_BUF (f))
6588 Lisp_Object args[2], message;
6589 struct gcpro gcpro1, gcpro2;
6591 args[0] = build_string (m);
6592 args[1] = message = string;
6593 GCPRO2 (args[0], message);
6594 gcpro1.nvars = 2;
6596 message = Fformat (2, args);
6598 if (log)
6599 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
6600 else
6601 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
6603 UNGCPRO;
6605 /* Print should start at the beginning of the message
6606 buffer next time. */
6607 message_buf_print = 0;
6613 /* Dump an informative message to the minibuf. If M is 0, clear out
6614 any existing message, and let the mini-buffer text show through. */
6616 /* VARARGS 1 */
6617 void
6618 message (m, a1, a2, a3)
6619 char *m;
6620 EMACS_INT a1, a2, a3;
6622 if (noninteractive)
6624 if (m)
6626 if (noninteractive_need_newline)
6627 putc ('\n', stderr);
6628 noninteractive_need_newline = 0;
6629 fprintf (stderr, m, a1, a2, a3);
6630 if (cursor_in_echo_area == 0)
6631 fprintf (stderr, "\n");
6632 fflush (stderr);
6635 else if (INTERACTIVE)
6637 /* The frame whose mini-buffer we're going to display the message
6638 on. It may be larger than the selected frame, so we need to
6639 use its buffer, not the selected frame's buffer. */
6640 Lisp_Object mini_window;
6641 struct frame *f, *sf = SELECTED_FRAME ();
6643 /* Get the frame containing the mini-buffer
6644 that the selected frame is using. */
6645 mini_window = FRAME_MINIBUF_WINDOW (sf);
6646 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
6648 /* A null message buffer means that the frame hasn't really been
6649 initialized yet. Error messages get reported properly by
6650 cmd_error, so this must be just an informative message; toss
6651 it. */
6652 if (FRAME_MESSAGE_BUF (f))
6654 if (m)
6656 int len;
6657 #ifdef NO_ARG_ARRAY
6658 char *a[3];
6659 a[0] = (char *) a1;
6660 a[1] = (char *) a2;
6661 a[2] = (char *) a3;
6663 len = doprnt (FRAME_MESSAGE_BUF (f),
6664 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
6665 #else
6666 len = doprnt (FRAME_MESSAGE_BUF (f),
6667 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
6668 (char **) &a1);
6669 #endif /* NO_ARG_ARRAY */
6671 message2 (FRAME_MESSAGE_BUF (f), len, 0);
6673 else
6674 message1 (0);
6676 /* Print should start at the beginning of the message
6677 buffer next time. */
6678 message_buf_print = 0;
6684 /* The non-logging version of message. */
6686 void
6687 message_nolog (m, a1, a2, a3)
6688 char *m;
6689 EMACS_INT a1, a2, a3;
6691 Lisp_Object old_log_max;
6692 old_log_max = Vmessage_log_max;
6693 Vmessage_log_max = Qnil;
6694 message (m, a1, a2, a3);
6695 Vmessage_log_max = old_log_max;
6699 /* Display the current message in the current mini-buffer. This is
6700 only called from error handlers in process.c, and is not time
6701 critical. */
6703 void
6704 update_echo_area ()
6706 if (!NILP (echo_area_buffer[0]))
6708 Lisp_Object string;
6709 string = Fcurrent_message ();
6710 message3 (string, SBYTES (string),
6711 !NILP (current_buffer->enable_multibyte_characters));
6716 /* Make sure echo area buffers in `echo_buffers' are live.
6717 If they aren't, make new ones. */
6719 static void
6720 ensure_echo_area_buffers ()
6722 int i;
6724 for (i = 0; i < 2; ++i)
6725 if (!BUFFERP (echo_buffer[i])
6726 || NILP (XBUFFER (echo_buffer[i])->name))
6728 char name[30];
6729 Lisp_Object old_buffer;
6730 int j;
6732 old_buffer = echo_buffer[i];
6733 sprintf (name, " *Echo Area %d*", i);
6734 echo_buffer[i] = Fget_buffer_create (build_string (name));
6735 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
6737 for (j = 0; j < 2; ++j)
6738 if (EQ (old_buffer, echo_area_buffer[j]))
6739 echo_area_buffer[j] = echo_buffer[i];
6744 /* Call FN with args A1..A4 with either the current or last displayed
6745 echo_area_buffer as current buffer.
6747 WHICH zero means use the current message buffer
6748 echo_area_buffer[0]. If that is nil, choose a suitable buffer
6749 from echo_buffer[] and clear it.
6751 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
6752 suitable buffer from echo_buffer[] and clear it.
6754 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
6755 that the current message becomes the last displayed one, make
6756 choose a suitable buffer for echo_area_buffer[0], and clear it.
6758 Value is what FN returns. */
6760 static int
6761 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
6762 struct window *w;
6763 int which;
6764 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
6765 EMACS_INT a1;
6766 Lisp_Object a2;
6767 EMACS_INT a3, a4;
6769 Lisp_Object buffer;
6770 int this_one, the_other, clear_buffer_p, rc;
6771 int count = SPECPDL_INDEX ();
6773 /* If buffers aren't live, make new ones. */
6774 ensure_echo_area_buffers ();
6776 clear_buffer_p = 0;
6778 if (which == 0)
6779 this_one = 0, the_other = 1;
6780 else if (which > 0)
6781 this_one = 1, the_other = 0;
6782 else
6784 this_one = 0, the_other = 1;
6785 clear_buffer_p = 1;
6787 /* We need a fresh one in case the current echo buffer equals
6788 the one containing the last displayed echo area message. */
6789 if (!NILP (echo_area_buffer[this_one])
6790 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
6791 echo_area_buffer[this_one] = Qnil;
6794 /* Choose a suitable buffer from echo_buffer[] is we don't
6795 have one. */
6796 if (NILP (echo_area_buffer[this_one]))
6798 echo_area_buffer[this_one]
6799 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
6800 ? echo_buffer[the_other]
6801 : echo_buffer[this_one]);
6802 clear_buffer_p = 1;
6805 buffer = echo_area_buffer[this_one];
6807 /* Don't get confused by reusing the buffer used for echoing
6808 for a different purpose. */
6809 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
6810 cancel_echoing ();
6812 record_unwind_protect (unwind_with_echo_area_buffer,
6813 with_echo_area_buffer_unwind_data (w));
6815 /* Make the echo area buffer current. Note that for display
6816 purposes, it is not necessary that the displayed window's buffer
6817 == current_buffer, except for text property lookup. So, let's
6818 only set that buffer temporarily here without doing a full
6819 Fset_window_buffer. We must also change w->pointm, though,
6820 because otherwise an assertions in unshow_buffer fails, and Emacs
6821 aborts. */
6822 set_buffer_internal_1 (XBUFFER (buffer));
6823 if (w)
6825 w->buffer = buffer;
6826 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
6829 current_buffer->undo_list = Qt;
6830 current_buffer->read_only = Qnil;
6831 specbind (Qinhibit_read_only, Qt);
6832 specbind (Qinhibit_modification_hooks, Qt);
6834 if (clear_buffer_p && Z > BEG)
6835 del_range (BEG, Z);
6837 xassert (BEGV >= BEG);
6838 xassert (ZV <= Z && ZV >= BEGV);
6840 rc = fn (a1, a2, a3, a4);
6842 xassert (BEGV >= BEG);
6843 xassert (ZV <= Z && ZV >= BEGV);
6845 unbind_to (count, Qnil);
6846 return rc;
6850 /* Save state that should be preserved around the call to the function
6851 FN called in with_echo_area_buffer. */
6853 static Lisp_Object
6854 with_echo_area_buffer_unwind_data (w)
6855 struct window *w;
6857 int i = 0;
6858 Lisp_Object vector;
6860 /* Reduce consing by keeping one vector in
6861 Vwith_echo_area_save_vector. */
6862 vector = Vwith_echo_area_save_vector;
6863 Vwith_echo_area_save_vector = Qnil;
6865 if (NILP (vector))
6866 vector = Fmake_vector (make_number (7), Qnil);
6868 XSETBUFFER (AREF (vector, i), current_buffer); ++i;
6869 AREF (vector, i) = Vdeactivate_mark, ++i;
6870 AREF (vector, i) = make_number (windows_or_buffers_changed), ++i;
6872 if (w)
6874 XSETWINDOW (AREF (vector, i), w); ++i;
6875 AREF (vector, i) = w->buffer; ++i;
6876 AREF (vector, i) = make_number (XMARKER (w->pointm)->charpos); ++i;
6877 AREF (vector, i) = make_number (XMARKER (w->pointm)->bytepos); ++i;
6879 else
6881 int end = i + 4;
6882 for (; i < end; ++i)
6883 AREF (vector, i) = Qnil;
6886 xassert (i == ASIZE (vector));
6887 return vector;
6891 /* Restore global state from VECTOR which was created by
6892 with_echo_area_buffer_unwind_data. */
6894 static Lisp_Object
6895 unwind_with_echo_area_buffer (vector)
6896 Lisp_Object vector;
6898 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
6899 Vdeactivate_mark = AREF (vector, 1);
6900 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
6902 if (WINDOWP (AREF (vector, 3)))
6904 struct window *w;
6905 Lisp_Object buffer, charpos, bytepos;
6907 w = XWINDOW (AREF (vector, 3));
6908 buffer = AREF (vector, 4);
6909 charpos = AREF (vector, 5);
6910 bytepos = AREF (vector, 6);
6912 w->buffer = buffer;
6913 set_marker_both (w->pointm, buffer,
6914 XFASTINT (charpos), XFASTINT (bytepos));
6917 Vwith_echo_area_save_vector = vector;
6918 return Qnil;
6922 /* Set up the echo area for use by print functions. MULTIBYTE_P
6923 non-zero means we will print multibyte. */
6925 void
6926 setup_echo_area_for_printing (multibyte_p)
6927 int multibyte_p;
6929 /* If we can't find an echo area any more, exit. */
6930 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
6931 Fkill_emacs (Qnil);
6933 ensure_echo_area_buffers ();
6935 if (!message_buf_print)
6937 /* A message has been output since the last time we printed.
6938 Choose a fresh echo area buffer. */
6939 if (EQ (echo_area_buffer[1], echo_buffer[0]))
6940 echo_area_buffer[0] = echo_buffer[1];
6941 else
6942 echo_area_buffer[0] = echo_buffer[0];
6944 /* Switch to that buffer and clear it. */
6945 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
6946 current_buffer->truncate_lines = Qnil;
6948 if (Z > BEG)
6950 int count = SPECPDL_INDEX ();
6951 specbind (Qinhibit_read_only, Qt);
6952 /* Note that undo recording is always disabled. */
6953 del_range (BEG, Z);
6954 unbind_to (count, Qnil);
6956 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
6958 /* Set up the buffer for the multibyteness we need. */
6959 if (multibyte_p
6960 != !NILP (current_buffer->enable_multibyte_characters))
6961 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
6963 /* Raise the frame containing the echo area. */
6964 if (minibuffer_auto_raise)
6966 struct frame *sf = SELECTED_FRAME ();
6967 Lisp_Object mini_window;
6968 mini_window = FRAME_MINIBUF_WINDOW (sf);
6969 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
6972 message_log_maybe_newline ();
6973 message_buf_print = 1;
6975 else
6977 if (NILP (echo_area_buffer[0]))
6979 if (EQ (echo_area_buffer[1], echo_buffer[0]))
6980 echo_area_buffer[0] = echo_buffer[1];
6981 else
6982 echo_area_buffer[0] = echo_buffer[0];
6985 if (current_buffer != XBUFFER (echo_area_buffer[0]))
6987 /* Someone switched buffers between print requests. */
6988 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
6989 current_buffer->truncate_lines = Qnil;
6995 /* Display an echo area message in window W. Value is non-zero if W's
6996 height is changed. If display_last_displayed_message_p is
6997 non-zero, display the message that was last displayed, otherwise
6998 display the current message. */
7000 static int
7001 display_echo_area (w)
7002 struct window *w;
7004 int i, no_message_p, window_height_changed_p, count;
7006 /* Temporarily disable garbage collections while displaying the echo
7007 area. This is done because a GC can print a message itself.
7008 That message would modify the echo area buffer's contents while a
7009 redisplay of the buffer is going on, and seriously confuse
7010 redisplay. */
7011 count = inhibit_garbage_collection ();
7013 /* If there is no message, we must call display_echo_area_1
7014 nevertheless because it resizes the window. But we will have to
7015 reset the echo_area_buffer in question to nil at the end because
7016 with_echo_area_buffer will sets it to an empty buffer. */
7017 i = display_last_displayed_message_p ? 1 : 0;
7018 no_message_p = NILP (echo_area_buffer[i]);
7020 window_height_changed_p
7021 = with_echo_area_buffer (w, display_last_displayed_message_p,
7022 display_echo_area_1,
7023 (EMACS_INT) w, Qnil, 0, 0);
7025 if (no_message_p)
7026 echo_area_buffer[i] = Qnil;
7028 unbind_to (count, Qnil);
7029 return window_height_changed_p;
7033 /* Helper for display_echo_area. Display the current buffer which
7034 contains the current echo area message in window W, a mini-window,
7035 a pointer to which is passed in A1. A2..A4 are currently not used.
7036 Change the height of W so that all of the message is displayed.
7037 Value is non-zero if height of W was changed. */
7039 static int
7040 display_echo_area_1 (a1, a2, a3, a4)
7041 EMACS_INT a1;
7042 Lisp_Object a2;
7043 EMACS_INT a3, a4;
7045 struct window *w = (struct window *) a1;
7046 Lisp_Object window;
7047 struct text_pos start;
7048 int window_height_changed_p = 0;
7050 /* Do this before displaying, so that we have a large enough glyph
7051 matrix for the display. */
7052 window_height_changed_p = resize_mini_window (w, 0);
7054 /* Display. */
7055 clear_glyph_matrix (w->desired_matrix);
7056 XSETWINDOW (window, w);
7057 SET_TEXT_POS (start, BEG, BEG_BYTE);
7058 try_window (window, start);
7060 return window_height_changed_p;
7064 /* Resize the echo area window to exactly the size needed for the
7065 currently displayed message, if there is one. If a mini-buffer
7066 is active, don't shrink it. */
7068 void
7069 resize_echo_area_exactly ()
7071 if (BUFFERP (echo_area_buffer[0])
7072 && WINDOWP (echo_area_window))
7074 struct window *w = XWINDOW (echo_area_window);
7075 int resized_p;
7076 Lisp_Object resize_exactly;
7078 if (minibuf_level == 0)
7079 resize_exactly = Qt;
7080 else
7081 resize_exactly = Qnil;
7083 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
7084 (EMACS_INT) w, resize_exactly, 0, 0);
7085 if (resized_p)
7087 ++windows_or_buffers_changed;
7088 ++update_mode_lines;
7089 redisplay_internal (0);
7095 /* Callback function for with_echo_area_buffer, when used from
7096 resize_echo_area_exactly. A1 contains a pointer to the window to
7097 resize, EXACTLY non-nil means resize the mini-window exactly to the
7098 size of the text displayed. A3 and A4 are not used. Value is what
7099 resize_mini_window returns. */
7101 static int
7102 resize_mini_window_1 (a1, exactly, a3, a4)
7103 EMACS_INT a1;
7104 Lisp_Object exactly;
7105 EMACS_INT a3, a4;
7107 return resize_mini_window ((struct window *) a1, !NILP (exactly));
7111 /* Resize mini-window W to fit the size of its contents. EXACT:P
7112 means size the window exactly to the size needed. Otherwise, it's
7113 only enlarged until W's buffer is empty. Value is non-zero if
7114 the window height has been changed. */
7117 resize_mini_window (w, exact_p)
7118 struct window *w;
7119 int exact_p;
7121 struct frame *f = XFRAME (w->frame);
7122 int window_height_changed_p = 0;
7124 xassert (MINI_WINDOW_P (w));
7126 /* Don't resize windows while redisplaying a window; it would
7127 confuse redisplay functions when the size of the window they are
7128 displaying changes from under them. Such a resizing can happen,
7129 for instance, when which-func prints a long message while
7130 we are running fontification-functions. We're running these
7131 functions with safe_call which binds inhibit-redisplay to t. */
7132 if (!NILP (Vinhibit_redisplay))
7133 return 0;
7135 /* Nil means don't try to resize. */
7136 if (NILP (Vresize_mini_windows)
7137 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
7138 return 0;
7140 if (!FRAME_MINIBUF_ONLY_P (f))
7142 struct it it;
7143 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
7144 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
7145 int height, max_height;
7146 int unit = FRAME_LINE_HEIGHT (f);
7147 struct text_pos start;
7148 struct buffer *old_current_buffer = NULL;
7150 if (current_buffer != XBUFFER (w->buffer))
7152 old_current_buffer = current_buffer;
7153 set_buffer_internal (XBUFFER (w->buffer));
7156 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
7158 /* Compute the max. number of lines specified by the user. */
7159 if (FLOATP (Vmax_mini_window_height))
7160 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
7161 else if (INTEGERP (Vmax_mini_window_height))
7162 max_height = XINT (Vmax_mini_window_height);
7163 else
7164 max_height = total_height / 4;
7166 /* Correct that max. height if it's bogus. */
7167 max_height = max (1, max_height);
7168 max_height = min (total_height, max_height);
7170 /* Find out the height of the text in the window. */
7171 if (it.truncate_lines_p)
7172 height = 1;
7173 else
7175 last_height = 0;
7176 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
7177 if (it.max_ascent == 0 && it.max_descent == 0)
7178 height = it.current_y + last_height;
7179 else
7180 height = it.current_y + it.max_ascent + it.max_descent;
7181 height -= it.extra_line_spacing;
7182 height = (height + unit - 1) / unit;
7185 /* Compute a suitable window start. */
7186 if (height > max_height)
7188 height = max_height;
7189 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
7190 move_it_vertically_backward (&it, (height - 1) * unit);
7191 start = it.current.pos;
7193 else
7194 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
7195 SET_MARKER_FROM_TEXT_POS (w->start, start);
7197 if (EQ (Vresize_mini_windows, Qgrow_only))
7199 /* Let it grow only, until we display an empty message, in which
7200 case the window shrinks again. */
7201 if (height > WINDOW_TOTAL_LINES (w))
7203 int old_height = WINDOW_TOTAL_LINES (w);
7204 freeze_window_starts (f, 1);
7205 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
7206 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
7208 else if (height < WINDOW_TOTAL_LINES (w)
7209 && (exact_p || BEGV == ZV))
7211 int old_height = WINDOW_TOTAL_LINES (w);
7212 freeze_window_starts (f, 0);
7213 shrink_mini_window (w);
7214 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
7217 else
7219 /* Always resize to exact size needed. */
7220 if (height > WINDOW_TOTAL_LINES (w))
7222 int old_height = WINDOW_TOTAL_LINES (w);
7223 freeze_window_starts (f, 1);
7224 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
7225 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
7227 else if (height < WINDOW_TOTAL_LINES (w))
7229 int old_height = WINDOW_TOTAL_LINES (w);
7230 freeze_window_starts (f, 0);
7231 shrink_mini_window (w);
7233 if (height)
7235 freeze_window_starts (f, 1);
7236 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
7239 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
7243 if (old_current_buffer)
7244 set_buffer_internal (old_current_buffer);
7247 return window_height_changed_p;
7251 /* Value is the current message, a string, or nil if there is no
7252 current message. */
7254 Lisp_Object
7255 current_message ()
7257 Lisp_Object msg;
7259 if (NILP (echo_area_buffer[0]))
7260 msg = Qnil;
7261 else
7263 with_echo_area_buffer (0, 0, current_message_1,
7264 (EMACS_INT) &msg, Qnil, 0, 0);
7265 if (NILP (msg))
7266 echo_area_buffer[0] = Qnil;
7269 return msg;
7273 static int
7274 current_message_1 (a1, a2, a3, a4)
7275 EMACS_INT a1;
7276 Lisp_Object a2;
7277 EMACS_INT a3, a4;
7279 Lisp_Object *msg = (Lisp_Object *) a1;
7281 if (Z > BEG)
7282 *msg = make_buffer_string (BEG, Z, 1);
7283 else
7284 *msg = Qnil;
7285 return 0;
7289 /* Push the current message on Vmessage_stack for later restauration
7290 by restore_message. Value is non-zero if the current message isn't
7291 empty. This is a relatively infrequent operation, so it's not
7292 worth optimizing. */
7295 push_message ()
7297 Lisp_Object msg;
7298 msg = current_message ();
7299 Vmessage_stack = Fcons (msg, Vmessage_stack);
7300 return STRINGP (msg);
7304 /* Restore message display from the top of Vmessage_stack. */
7306 void
7307 restore_message ()
7309 Lisp_Object msg;
7311 xassert (CONSP (Vmessage_stack));
7312 msg = XCAR (Vmessage_stack);
7313 if (STRINGP (msg))
7314 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
7315 else
7316 message3_nolog (msg, 0, 0);
7320 /* Handler for record_unwind_protect calling pop_message. */
7322 Lisp_Object
7323 pop_message_unwind (dummy)
7324 Lisp_Object dummy;
7326 pop_message ();
7327 return Qnil;
7330 /* Pop the top-most entry off Vmessage_stack. */
7332 void
7333 pop_message ()
7335 xassert (CONSP (Vmessage_stack));
7336 Vmessage_stack = XCDR (Vmessage_stack);
7340 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
7341 exits. If the stack is not empty, we have a missing pop_message
7342 somewhere. */
7344 void
7345 check_message_stack ()
7347 if (!NILP (Vmessage_stack))
7348 abort ();
7352 /* Truncate to NCHARS what will be displayed in the echo area the next
7353 time we display it---but don't redisplay it now. */
7355 void
7356 truncate_echo_area (nchars)
7357 int nchars;
7359 if (nchars == 0)
7360 echo_area_buffer[0] = Qnil;
7361 /* A null message buffer means that the frame hasn't really been
7362 initialized yet. Error messages get reported properly by
7363 cmd_error, so this must be just an informative message; toss it. */
7364 else if (!noninteractive
7365 && INTERACTIVE
7366 && !NILP (echo_area_buffer[0]))
7368 struct frame *sf = SELECTED_FRAME ();
7369 if (FRAME_MESSAGE_BUF (sf))
7370 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
7375 /* Helper function for truncate_echo_area. Truncate the current
7376 message to at most NCHARS characters. */
7378 static int
7379 truncate_message_1 (nchars, a2, a3, a4)
7380 EMACS_INT nchars;
7381 Lisp_Object a2;
7382 EMACS_INT a3, a4;
7384 if (BEG + nchars < Z)
7385 del_range (BEG + nchars, Z);
7386 if (Z == BEG)
7387 echo_area_buffer[0] = Qnil;
7388 return 0;
7392 /* Set the current message to a substring of S or STRING.
7394 If STRING is a Lisp string, set the message to the first NBYTES
7395 bytes from STRING. NBYTES zero means use the whole string. If
7396 STRING is multibyte, the message will be displayed multibyte.
7398 If S is not null, set the message to the first LEN bytes of S. LEN
7399 zero means use the whole string. MULTIBYTE_P non-zero means S is
7400 multibyte. Display the message multibyte in that case. */
7402 void
7403 set_message (s, string, nbytes, multibyte_p)
7404 const char *s;
7405 Lisp_Object string;
7406 int nbytes, multibyte_p;
7408 message_enable_multibyte
7409 = ((s && multibyte_p)
7410 || (STRINGP (string) && STRING_MULTIBYTE (string)));
7412 with_echo_area_buffer (0, -1, set_message_1,
7413 (EMACS_INT) s, string, nbytes, multibyte_p);
7414 message_buf_print = 0;
7415 help_echo_showing_p = 0;
7419 /* Helper function for set_message. Arguments have the same meaning
7420 as there, with A1 corresponding to S and A2 corresponding to STRING
7421 This function is called with the echo area buffer being
7422 current. */
7424 static int
7425 set_message_1 (a1, a2, nbytes, multibyte_p)
7426 EMACS_INT a1;
7427 Lisp_Object a2;
7428 EMACS_INT nbytes, multibyte_p;
7430 const char *s = (const char *) a1;
7431 Lisp_Object string = a2;
7433 xassert (BEG == Z);
7435 /* Change multibyteness of the echo buffer appropriately. */
7436 if (message_enable_multibyte
7437 != !NILP (current_buffer->enable_multibyte_characters))
7438 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
7440 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
7442 /* Insert new message at BEG. */
7443 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
7445 if (STRINGP (string))
7447 int nchars;
7449 if (nbytes == 0)
7450 nbytes = SBYTES (string);
7451 nchars = string_byte_to_char (string, nbytes);
7453 /* This function takes care of single/multibyte conversion. We
7454 just have to ensure that the echo area buffer has the right
7455 setting of enable_multibyte_characters. */
7456 insert_from_string (string, 0, 0, nchars, nbytes, 1);
7458 else if (s)
7460 if (nbytes == 0)
7461 nbytes = strlen (s);
7463 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
7465 /* Convert from multi-byte to single-byte. */
7466 int i, c, n;
7467 unsigned char work[1];
7469 /* Convert a multibyte string to single-byte. */
7470 for (i = 0; i < nbytes; i += n)
7472 c = string_char_and_length (s + i, nbytes - i, &n);
7473 work[0] = (SINGLE_BYTE_CHAR_P (c)
7475 : multibyte_char_to_unibyte (c, Qnil));
7476 insert_1_both (work, 1, 1, 1, 0, 0);
7479 else if (!multibyte_p
7480 && !NILP (current_buffer->enable_multibyte_characters))
7482 /* Convert from single-byte to multi-byte. */
7483 int i, c, n;
7484 const unsigned char *msg = (const unsigned char *) s;
7485 unsigned char str[MAX_MULTIBYTE_LENGTH];
7487 /* Convert a single-byte string to multibyte. */
7488 for (i = 0; i < nbytes; i++)
7490 c = unibyte_char_to_multibyte (msg[i]);
7491 n = CHAR_STRING (c, str);
7492 insert_1_both (str, 1, n, 1, 0, 0);
7495 else
7496 insert_1 (s, nbytes, 1, 0, 0);
7499 return 0;
7503 /* Clear messages. CURRENT_P non-zero means clear the current
7504 message. LAST_DISPLAYED_P non-zero means clear the message
7505 last displayed. */
7507 void
7508 clear_message (current_p, last_displayed_p)
7509 int current_p, last_displayed_p;
7511 if (current_p)
7513 echo_area_buffer[0] = Qnil;
7514 message_cleared_p = 1;
7517 if (last_displayed_p)
7518 echo_area_buffer[1] = Qnil;
7520 message_buf_print = 0;
7523 /* Clear garbaged frames.
7525 This function is used where the old redisplay called
7526 redraw_garbaged_frames which in turn called redraw_frame which in
7527 turn called clear_frame. The call to clear_frame was a source of
7528 flickering. I believe a clear_frame is not necessary. It should
7529 suffice in the new redisplay to invalidate all current matrices,
7530 and ensure a complete redisplay of all windows. */
7532 static void
7533 clear_garbaged_frames ()
7535 if (frame_garbaged)
7537 Lisp_Object tail, frame;
7538 int changed_count = 0;
7540 FOR_EACH_FRAME (tail, frame)
7542 struct frame *f = XFRAME (frame);
7544 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
7546 if (f->resized_p)
7547 Fredraw_frame (frame);
7548 clear_current_matrices (f);
7549 changed_count++;
7550 f->garbaged = 0;
7551 f->resized_p = 0;
7555 frame_garbaged = 0;
7556 if (changed_count)
7557 ++windows_or_buffers_changed;
7562 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
7563 is non-zero update selected_frame. Value is non-zero if the
7564 mini-windows height has been changed. */
7566 static int
7567 echo_area_display (update_frame_p)
7568 int update_frame_p;
7570 Lisp_Object mini_window;
7571 struct window *w;
7572 struct frame *f;
7573 int window_height_changed_p = 0;
7574 struct frame *sf = SELECTED_FRAME ();
7576 mini_window = FRAME_MINIBUF_WINDOW (sf);
7577 w = XWINDOW (mini_window);
7578 f = XFRAME (WINDOW_FRAME (w));
7580 /* Don't display if frame is invisible or not yet initialized. */
7581 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
7582 return 0;
7584 /* The terminal frame is used as the first Emacs frame on the Mac OS. */
7585 #ifndef MAC_OS8
7586 #ifdef HAVE_WINDOW_SYSTEM
7587 /* When Emacs starts, selected_frame may be a visible terminal
7588 frame, even if we run under a window system. If we let this
7589 through, a message would be displayed on the terminal. */
7590 if (EQ (selected_frame, Vterminal_frame)
7591 && !NILP (Vwindow_system))
7592 return 0;
7593 #endif /* HAVE_WINDOW_SYSTEM */
7594 #endif
7596 /* Redraw garbaged frames. */
7597 if (frame_garbaged)
7598 clear_garbaged_frames ();
7600 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
7602 echo_area_window = mini_window;
7603 window_height_changed_p = display_echo_area (w);
7604 w->must_be_updated_p = 1;
7606 /* Update the display, unless called from redisplay_internal.
7607 Also don't update the screen during redisplay itself. The
7608 update will happen at the end of redisplay, and an update
7609 here could cause confusion. */
7610 if (update_frame_p && !redisplaying_p)
7612 int n = 0;
7614 /* If the display update has been interrupted by pending
7615 input, update mode lines in the frame. Due to the
7616 pending input, it might have been that redisplay hasn't
7617 been called, so that mode lines above the echo area are
7618 garbaged. This looks odd, so we prevent it here. */
7619 if (!display_completed)
7620 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
7622 if (window_height_changed_p
7623 /* Don't do this if Emacs is shutting down. Redisplay
7624 needs to run hooks. */
7625 && !NILP (Vrun_hooks))
7627 /* Must update other windows. Likewise as in other
7628 cases, don't let this update be interrupted by
7629 pending input. */
7630 int count = SPECPDL_INDEX ();
7631 specbind (Qredisplay_dont_pause, Qt);
7632 windows_or_buffers_changed = 1;
7633 redisplay_internal (0);
7634 unbind_to (count, Qnil);
7636 else if (FRAME_WINDOW_P (f) && n == 0)
7638 /* Window configuration is the same as before.
7639 Can do with a display update of the echo area,
7640 unless we displayed some mode lines. */
7641 update_single_window (w, 1);
7642 rif->flush_display (f);
7644 else
7645 update_frame (f, 1, 1);
7647 /* If cursor is in the echo area, make sure that the next
7648 redisplay displays the minibuffer, so that the cursor will
7649 be replaced with what the minibuffer wants. */
7650 if (cursor_in_echo_area)
7651 ++windows_or_buffers_changed;
7654 else if (!EQ (mini_window, selected_window))
7655 windows_or_buffers_changed++;
7657 /* Last displayed message is now the current message. */
7658 echo_area_buffer[1] = echo_area_buffer[0];
7660 /* Prevent redisplay optimization in redisplay_internal by resetting
7661 this_line_start_pos. This is done because the mini-buffer now
7662 displays the message instead of its buffer text. */
7663 if (EQ (mini_window, selected_window))
7664 CHARPOS (this_line_start_pos) = 0;
7666 return window_height_changed_p;
7671 /***********************************************************************
7672 Frame Titles
7673 ***********************************************************************/
7676 /* The frame title buffering code is also used by Fformat_mode_line.
7677 So it is not conditioned by HAVE_WINDOW_SYSTEM. */
7679 /* A buffer for constructing frame titles in it; allocated from the
7680 heap in init_xdisp and resized as needed in store_frame_title_char. */
7682 static char *frame_title_buf;
7684 /* The buffer's end, and a current output position in it. */
7686 static char *frame_title_buf_end;
7687 static char *frame_title_ptr;
7690 /* Store a single character C for the frame title in frame_title_buf.
7691 Re-allocate frame_title_buf if necessary. */
7693 static void
7694 #ifdef PROTOTYPES
7695 store_frame_title_char (char c)
7696 #else
7697 store_frame_title_char (c)
7698 char c;
7699 #endif
7701 /* If output position has reached the end of the allocated buffer,
7702 double the buffer's size. */
7703 if (frame_title_ptr == frame_title_buf_end)
7705 int len = frame_title_ptr - frame_title_buf;
7706 int new_size = 2 * len * sizeof *frame_title_buf;
7707 frame_title_buf = (char *) xrealloc (frame_title_buf, new_size);
7708 frame_title_buf_end = frame_title_buf + new_size;
7709 frame_title_ptr = frame_title_buf + len;
7712 *frame_title_ptr++ = c;
7716 /* Store part of a frame title in frame_title_buf, beginning at
7717 frame_title_ptr. STR is the string to store. Do not copy
7718 characters that yield more columns than PRECISION; PRECISION <= 0
7719 means copy the whole string. Pad with spaces until FIELD_WIDTH
7720 number of characters have been copied; FIELD_WIDTH <= 0 means don't
7721 pad. Called from display_mode_element when it is used to build a
7722 frame title. */
7724 static int
7725 store_frame_title (str, field_width, precision)
7726 const unsigned char *str;
7727 int field_width, precision;
7729 int n = 0;
7730 int dummy, nbytes;
7732 /* Copy at most PRECISION chars from STR. */
7733 nbytes = strlen (str);
7734 n+= c_string_width (str, nbytes, precision, &dummy, &nbytes);
7735 while (nbytes--)
7736 store_frame_title_char (*str++);
7738 /* Fill up with spaces until FIELD_WIDTH reached. */
7739 while (field_width > 0
7740 && n < field_width)
7742 store_frame_title_char (' ');
7743 ++n;
7746 return n;
7749 #ifdef HAVE_WINDOW_SYSTEM
7751 /* Set the title of FRAME, if it has changed. The title format is
7752 Vicon_title_format if FRAME is iconified, otherwise it is
7753 frame_title_format. */
7755 static void
7756 x_consider_frame_title (frame)
7757 Lisp_Object frame;
7759 struct frame *f = XFRAME (frame);
7761 if (FRAME_WINDOW_P (f)
7762 || FRAME_MINIBUF_ONLY_P (f)
7763 || f->explicit_name)
7765 /* Do we have more than one visible frame on this X display? */
7766 Lisp_Object tail;
7767 Lisp_Object fmt;
7768 struct buffer *obuf;
7769 int len;
7770 struct it it;
7772 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
7774 Lisp_Object other_frame = XCAR (tail);
7775 struct frame *tf = XFRAME (other_frame);
7777 if (tf != f
7778 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
7779 && !FRAME_MINIBUF_ONLY_P (tf)
7780 && !EQ (other_frame, tip_frame)
7781 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
7782 break;
7785 /* Set global variable indicating that multiple frames exist. */
7786 multiple_frames = CONSP (tail);
7788 /* Switch to the buffer of selected window of the frame. Set up
7789 frame_title_ptr so that display_mode_element will output into it;
7790 then display the title. */
7791 obuf = current_buffer;
7792 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
7793 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
7794 frame_title_ptr = frame_title_buf;
7795 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
7796 NULL, DEFAULT_FACE_ID);
7797 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
7798 len = frame_title_ptr - frame_title_buf;
7799 frame_title_ptr = NULL;
7800 set_buffer_internal_1 (obuf);
7802 /* Set the title only if it's changed. This avoids consing in
7803 the common case where it hasn't. (If it turns out that we've
7804 already wasted too much time by walking through the list with
7805 display_mode_element, then we might need to optimize at a
7806 higher level than this.) */
7807 if (! STRINGP (f->name)
7808 || SBYTES (f->name) != len
7809 || bcmp (frame_title_buf, SDATA (f->name), len) != 0)
7810 x_implicitly_set_name (f, make_string (frame_title_buf, len), Qnil);
7814 #endif /* not HAVE_WINDOW_SYSTEM */
7819 /***********************************************************************
7820 Menu Bars
7821 ***********************************************************************/
7824 /* Prepare for redisplay by updating menu-bar item lists when
7825 appropriate. This can call eval. */
7827 void
7828 prepare_menu_bars ()
7830 int all_windows;
7831 struct gcpro gcpro1, gcpro2;
7832 struct frame *f;
7833 Lisp_Object tooltip_frame;
7835 #ifdef HAVE_WINDOW_SYSTEM
7836 tooltip_frame = tip_frame;
7837 #else
7838 tooltip_frame = Qnil;
7839 #endif
7841 /* Update all frame titles based on their buffer names, etc. We do
7842 this before the menu bars so that the buffer-menu will show the
7843 up-to-date frame titles. */
7844 #ifdef HAVE_WINDOW_SYSTEM
7845 if (windows_or_buffers_changed || update_mode_lines)
7847 Lisp_Object tail, frame;
7849 FOR_EACH_FRAME (tail, frame)
7851 f = XFRAME (frame);
7852 if (!EQ (frame, tooltip_frame)
7853 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
7854 x_consider_frame_title (frame);
7857 #endif /* HAVE_WINDOW_SYSTEM */
7859 /* Update the menu bar item lists, if appropriate. This has to be
7860 done before any actual redisplay or generation of display lines. */
7861 all_windows = (update_mode_lines
7862 || buffer_shared > 1
7863 || windows_or_buffers_changed);
7864 if (all_windows)
7866 Lisp_Object tail, frame;
7867 int count = SPECPDL_INDEX ();
7869 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
7871 FOR_EACH_FRAME (tail, frame)
7873 f = XFRAME (frame);
7875 /* Ignore tooltip frame. */
7876 if (EQ (frame, tooltip_frame))
7877 continue;
7879 /* If a window on this frame changed size, report that to
7880 the user and clear the size-change flag. */
7881 if (FRAME_WINDOW_SIZES_CHANGED (f))
7883 Lisp_Object functions;
7885 /* Clear flag first in case we get an error below. */
7886 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
7887 functions = Vwindow_size_change_functions;
7888 GCPRO2 (tail, functions);
7890 while (CONSP (functions))
7892 call1 (XCAR (functions), frame);
7893 functions = XCDR (functions);
7895 UNGCPRO;
7898 GCPRO1 (tail);
7899 update_menu_bar (f, 0);
7900 #ifdef HAVE_WINDOW_SYSTEM
7901 update_tool_bar (f, 0);
7902 #endif
7903 UNGCPRO;
7906 unbind_to (count, Qnil);
7908 else
7910 struct frame *sf = SELECTED_FRAME ();
7911 update_menu_bar (sf, 1);
7912 #ifdef HAVE_WINDOW_SYSTEM
7913 update_tool_bar (sf, 1);
7914 #endif
7917 /* Motif needs this. See comment in xmenu.c. Turn it off when
7918 pending_menu_activation is not defined. */
7919 #ifdef USE_X_TOOLKIT
7920 pending_menu_activation = 0;
7921 #endif
7925 /* Update the menu bar item list for frame F. This has to be done
7926 before we start to fill in any display lines, because it can call
7927 eval.
7929 If SAVE_MATCH_DATA is non-zero, we must save and restore it here. */
7931 static void
7932 update_menu_bar (f, save_match_data)
7933 struct frame *f;
7934 int save_match_data;
7936 Lisp_Object window;
7937 register struct window *w;
7939 /* If called recursively during a menu update, do nothing. This can
7940 happen when, for instance, an activate-menubar-hook causes a
7941 redisplay. */
7942 if (inhibit_menubar_update)
7943 return;
7945 window = FRAME_SELECTED_WINDOW (f);
7946 w = XWINDOW (window);
7948 #if 0 /* The if statement below this if statement used to include the
7949 condition !NILP (w->update_mode_line), rather than using
7950 update_mode_lines directly, and this if statement may have
7951 been added to make that condition work. Now the if
7952 statement below matches its comment, this isn't needed. */
7953 if (update_mode_lines)
7954 w->update_mode_line = Qt;
7955 #endif
7957 if (FRAME_WINDOW_P (f)
7959 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
7960 || defined (USE_GTK)
7961 FRAME_EXTERNAL_MENU_BAR (f)
7962 #else
7963 FRAME_MENU_BAR_LINES (f) > 0
7964 #endif
7965 : FRAME_MENU_BAR_LINES (f) > 0)
7967 /* If the user has switched buffers or windows, we need to
7968 recompute to reflect the new bindings. But we'll
7969 recompute when update_mode_lines is set too; that means
7970 that people can use force-mode-line-update to request
7971 that the menu bar be recomputed. The adverse effect on
7972 the rest of the redisplay algorithm is about the same as
7973 windows_or_buffers_changed anyway. */
7974 if (windows_or_buffers_changed
7975 /* This used to test w->update_mode_line, but we believe
7976 there is no need to recompute the menu in that case. */
7977 || update_mode_lines
7978 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
7979 < BUF_MODIFF (XBUFFER (w->buffer)))
7980 != !NILP (w->last_had_star))
7981 || ((!NILP (Vtransient_mark_mode)
7982 && !NILP (XBUFFER (w->buffer)->mark_active))
7983 != !NILP (w->region_showing)))
7985 struct buffer *prev = current_buffer;
7986 int count = SPECPDL_INDEX ();
7988 specbind (Qinhibit_menubar_update, Qt);
7990 set_buffer_internal_1 (XBUFFER (w->buffer));
7991 if (save_match_data)
7992 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
7993 if (NILP (Voverriding_local_map_menu_flag))
7995 specbind (Qoverriding_terminal_local_map, Qnil);
7996 specbind (Qoverriding_local_map, Qnil);
7999 /* Run the Lucid hook. */
8000 safe_run_hooks (Qactivate_menubar_hook);
8002 /* If it has changed current-menubar from previous value,
8003 really recompute the menu-bar from the value. */
8004 if (! NILP (Vlucid_menu_bar_dirty_flag))
8005 call0 (Qrecompute_lucid_menubar);
8007 safe_run_hooks (Qmenu_bar_update_hook);
8008 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
8010 /* Redisplay the menu bar in case we changed it. */
8011 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
8012 || defined (USE_GTK)
8013 if (FRAME_WINDOW_P (f)
8014 #if defined (MAC_OS)
8015 /* All frames on Mac OS share the same menubar. So only the
8016 selected frame should be allowed to set it. */
8017 && f == SELECTED_FRAME ()
8018 #endif
8020 set_frame_menubar (f, 0, 0);
8021 else
8022 /* On a terminal screen, the menu bar is an ordinary screen
8023 line, and this makes it get updated. */
8024 w->update_mode_line = Qt;
8025 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
8026 /* In the non-toolkit version, the menu bar is an ordinary screen
8027 line, and this makes it get updated. */
8028 w->update_mode_line = Qt;
8029 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
8031 unbind_to (count, Qnil);
8032 set_buffer_internal_1 (prev);
8039 /***********************************************************************
8040 Output Cursor
8041 ***********************************************************************/
8043 #ifdef HAVE_WINDOW_SYSTEM
8045 /* EXPORT:
8046 Nominal cursor position -- where to draw output.
8047 HPOS and VPOS are window relative glyph matrix coordinates.
8048 X and Y are window relative pixel coordinates. */
8050 struct cursor_pos output_cursor;
8053 /* EXPORT:
8054 Set the global variable output_cursor to CURSOR. All cursor
8055 positions are relative to updated_window. */
8057 void
8058 set_output_cursor (cursor)
8059 struct cursor_pos *cursor;
8061 output_cursor.hpos = cursor->hpos;
8062 output_cursor.vpos = cursor->vpos;
8063 output_cursor.x = cursor->x;
8064 output_cursor.y = cursor->y;
8068 /* EXPORT for RIF:
8069 Set a nominal cursor position.
8071 HPOS and VPOS are column/row positions in a window glyph matrix. X
8072 and Y are window text area relative pixel positions.
8074 If this is done during an update, updated_window will contain the
8075 window that is being updated and the position is the future output
8076 cursor position for that window. If updated_window is null, use
8077 selected_window and display the cursor at the given position. */
8079 void
8080 x_cursor_to (vpos, hpos, y, x)
8081 int vpos, hpos, y, x;
8083 struct window *w;
8085 /* If updated_window is not set, work on selected_window. */
8086 if (updated_window)
8087 w = updated_window;
8088 else
8089 w = XWINDOW (selected_window);
8091 /* Set the output cursor. */
8092 output_cursor.hpos = hpos;
8093 output_cursor.vpos = vpos;
8094 output_cursor.x = x;
8095 output_cursor.y = y;
8097 /* If not called as part of an update, really display the cursor.
8098 This will also set the cursor position of W. */
8099 if (updated_window == NULL)
8101 BLOCK_INPUT;
8102 display_and_set_cursor (w, 1, hpos, vpos, x, y);
8103 if (rif->flush_display_optional)
8104 rif->flush_display_optional (SELECTED_FRAME ());
8105 UNBLOCK_INPUT;
8109 #endif /* HAVE_WINDOW_SYSTEM */
8112 /***********************************************************************
8113 Tool-bars
8114 ***********************************************************************/
8116 #ifdef HAVE_WINDOW_SYSTEM
8118 /* Where the mouse was last time we reported a mouse event. */
8120 FRAME_PTR last_mouse_frame;
8122 /* Tool-bar item index of the item on which a mouse button was pressed
8123 or -1. */
8125 int last_tool_bar_item;
8128 /* Update the tool-bar item list for frame F. This has to be done
8129 before we start to fill in any display lines. Called from
8130 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
8131 and restore it here. */
8133 static void
8134 update_tool_bar (f, save_match_data)
8135 struct frame *f;
8136 int save_match_data;
8138 #ifdef USE_GTK
8139 int do_update = FRAME_EXTERNAL_TOOL_BAR(f);
8140 #else
8141 int do_update = WINDOWP (f->tool_bar_window)
8142 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
8143 #endif
8145 if (do_update)
8147 Lisp_Object window;
8148 struct window *w;
8150 window = FRAME_SELECTED_WINDOW (f);
8151 w = XWINDOW (window);
8153 /* If the user has switched buffers or windows, we need to
8154 recompute to reflect the new bindings. But we'll
8155 recompute when update_mode_lines is set too; that means
8156 that people can use force-mode-line-update to request
8157 that the menu bar be recomputed. The adverse effect on
8158 the rest of the redisplay algorithm is about the same as
8159 windows_or_buffers_changed anyway. */
8160 if (windows_or_buffers_changed
8161 || !NILP (w->update_mode_line)
8162 || update_mode_lines
8163 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
8164 < BUF_MODIFF (XBUFFER (w->buffer)))
8165 != !NILP (w->last_had_star))
8166 || ((!NILP (Vtransient_mark_mode)
8167 && !NILP (XBUFFER (w->buffer)->mark_active))
8168 != !NILP (w->region_showing)))
8170 struct buffer *prev = current_buffer;
8171 int count = SPECPDL_INDEX ();
8172 Lisp_Object old_tool_bar;
8173 struct gcpro gcpro1;
8175 /* Set current_buffer to the buffer of the selected
8176 window of the frame, so that we get the right local
8177 keymaps. */
8178 set_buffer_internal_1 (XBUFFER (w->buffer));
8180 /* Save match data, if we must. */
8181 if (save_match_data)
8182 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
8184 /* Make sure that we don't accidentally use bogus keymaps. */
8185 if (NILP (Voverriding_local_map_menu_flag))
8187 specbind (Qoverriding_terminal_local_map, Qnil);
8188 specbind (Qoverriding_local_map, Qnil);
8191 old_tool_bar = f->tool_bar_items;
8192 GCPRO1 (old_tool_bar);
8194 /* Build desired tool-bar items from keymaps. */
8195 BLOCK_INPUT;
8196 f->tool_bar_items
8197 = tool_bar_items (f->tool_bar_items, &f->n_tool_bar_items);
8198 UNBLOCK_INPUT;
8200 /* Redisplay the tool-bar if we changed it. */
8201 if (! NILP (Fequal (old_tool_bar, f->tool_bar_items)))
8202 w->update_mode_line = Qt;
8204 unbind_to (count, Qnil);
8205 set_buffer_internal_1 (prev);
8211 /* Set F->desired_tool_bar_string to a Lisp string representing frame
8212 F's desired tool-bar contents. F->tool_bar_items must have
8213 been set up previously by calling prepare_menu_bars. */
8215 static void
8216 build_desired_tool_bar_string (f)
8217 struct frame *f;
8219 int i, size, size_needed;
8220 struct gcpro gcpro1, gcpro2, gcpro3;
8221 Lisp_Object image, plist, props;
8223 image = plist = props = Qnil;
8224 GCPRO3 (image, plist, props);
8226 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
8227 Otherwise, make a new string. */
8229 /* The size of the string we might be able to reuse. */
8230 size = (STRINGP (f->desired_tool_bar_string)
8231 ? SCHARS (f->desired_tool_bar_string)
8232 : 0);
8234 /* We need one space in the string for each image. */
8235 size_needed = f->n_tool_bar_items;
8237 /* Reuse f->desired_tool_bar_string, if possible. */
8238 if (size < size_needed || NILP (f->desired_tool_bar_string))
8239 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
8240 make_number (' '));
8241 else
8243 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
8244 Fremove_text_properties (make_number (0), make_number (size),
8245 props, f->desired_tool_bar_string);
8248 /* Put a `display' property on the string for the images to display,
8249 put a `menu_item' property on tool-bar items with a value that
8250 is the index of the item in F's tool-bar item vector. */
8251 for (i = 0; i < f->n_tool_bar_items; ++i)
8253 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
8255 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
8256 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
8257 int hmargin, vmargin, relief, idx, end;
8258 extern Lisp_Object QCrelief, QCmargin, QCconversion, Qimage;
8260 /* If image is a vector, choose the image according to the
8261 button state. */
8262 image = PROP (TOOL_BAR_ITEM_IMAGES);
8263 if (VECTORP (image))
8265 if (enabled_p)
8266 idx = (selected_p
8267 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
8268 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
8269 else
8270 idx = (selected_p
8271 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
8272 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
8274 xassert (ASIZE (image) >= idx);
8275 image = AREF (image, idx);
8277 else
8278 idx = -1;
8280 /* Ignore invalid image specifications. */
8281 if (!valid_image_p (image))
8282 continue;
8284 /* Display the tool-bar button pressed, or depressed. */
8285 plist = Fcopy_sequence (XCDR (image));
8287 /* Compute margin and relief to draw. */
8288 relief = (tool_bar_button_relief >= 0
8289 ? tool_bar_button_relief
8290 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
8291 hmargin = vmargin = relief;
8293 if (INTEGERP (Vtool_bar_button_margin)
8294 && XINT (Vtool_bar_button_margin) > 0)
8296 hmargin += XFASTINT (Vtool_bar_button_margin);
8297 vmargin += XFASTINT (Vtool_bar_button_margin);
8299 else if (CONSP (Vtool_bar_button_margin))
8301 if (INTEGERP (XCAR (Vtool_bar_button_margin))
8302 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
8303 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
8305 if (INTEGERP (XCDR (Vtool_bar_button_margin))
8306 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
8307 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
8310 if (auto_raise_tool_bar_buttons_p)
8312 /* Add a `:relief' property to the image spec if the item is
8313 selected. */
8314 if (selected_p)
8316 plist = Fplist_put (plist, QCrelief, make_number (-relief));
8317 hmargin -= relief;
8318 vmargin -= relief;
8321 else
8323 /* If image is selected, display it pressed, i.e. with a
8324 negative relief. If it's not selected, display it with a
8325 raised relief. */
8326 plist = Fplist_put (plist, QCrelief,
8327 (selected_p
8328 ? make_number (-relief)
8329 : make_number (relief)));
8330 hmargin -= relief;
8331 vmargin -= relief;
8334 /* Put a margin around the image. */
8335 if (hmargin || vmargin)
8337 if (hmargin == vmargin)
8338 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
8339 else
8340 plist = Fplist_put (plist, QCmargin,
8341 Fcons (make_number (hmargin),
8342 make_number (vmargin)));
8345 /* If button is not enabled, and we don't have special images
8346 for the disabled state, make the image appear disabled by
8347 applying an appropriate algorithm to it. */
8348 if (!enabled_p && idx < 0)
8349 plist = Fplist_put (plist, QCconversion, Qdisabled);
8351 /* Put a `display' text property on the string for the image to
8352 display. Put a `menu-item' property on the string that gives
8353 the start of this item's properties in the tool-bar items
8354 vector. */
8355 image = Fcons (Qimage, plist);
8356 props = list4 (Qdisplay, image,
8357 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
8359 /* Let the last image hide all remaining spaces in the tool bar
8360 string. The string can be longer than needed when we reuse a
8361 previous string. */
8362 if (i + 1 == f->n_tool_bar_items)
8363 end = SCHARS (f->desired_tool_bar_string);
8364 else
8365 end = i + 1;
8366 Fadd_text_properties (make_number (i), make_number (end),
8367 props, f->desired_tool_bar_string);
8368 #undef PROP
8371 UNGCPRO;
8375 /* Display one line of the tool-bar of frame IT->f. */
8377 static void
8378 display_tool_bar_line (it)
8379 struct it *it;
8381 struct glyph_row *row = it->glyph_row;
8382 int max_x = it->last_visible_x;
8383 struct glyph *last;
8385 prepare_desired_row (row);
8386 row->y = it->current_y;
8388 /* Note that this isn't made use of if the face hasn't a box,
8389 so there's no need to check the face here. */
8390 it->start_of_box_run_p = 1;
8392 while (it->current_x < max_x)
8394 int x_before, x, n_glyphs_before, i, nglyphs;
8396 /* Get the next display element. */
8397 if (!get_next_display_element (it))
8398 break;
8400 /* Produce glyphs. */
8401 x_before = it->current_x;
8402 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
8403 PRODUCE_GLYPHS (it);
8405 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
8406 i = 0;
8407 x = x_before;
8408 while (i < nglyphs)
8410 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
8412 if (x + glyph->pixel_width > max_x)
8414 /* Glyph doesn't fit on line. */
8415 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
8416 it->current_x = x;
8417 goto out;
8420 ++it->hpos;
8421 x += glyph->pixel_width;
8422 ++i;
8425 /* Stop at line ends. */
8426 if (ITERATOR_AT_END_OF_LINE_P (it))
8427 break;
8429 set_iterator_to_next (it, 1);
8432 out:;
8434 row->displays_text_p = row->used[TEXT_AREA] != 0;
8435 extend_face_to_end_of_line (it);
8436 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
8437 last->right_box_line_p = 1;
8438 if (last == row->glyphs[TEXT_AREA])
8439 last->left_box_line_p = 1;
8440 compute_line_metrics (it);
8442 /* If line is empty, make it occupy the rest of the tool-bar. */
8443 if (!row->displays_text_p)
8445 row->height = row->phys_height = it->last_visible_y - row->y;
8446 row->ascent = row->phys_ascent = 0;
8449 row->full_width_p = 1;
8450 row->continued_p = 0;
8451 row->truncated_on_left_p = 0;
8452 row->truncated_on_right_p = 0;
8454 it->current_x = it->hpos = 0;
8455 it->current_y += row->height;
8456 ++it->vpos;
8457 ++it->glyph_row;
8461 /* Value is the number of screen lines needed to make all tool-bar
8462 items of frame F visible. */
8464 static int
8465 tool_bar_lines_needed (f)
8466 struct frame *f;
8468 struct window *w = XWINDOW (f->tool_bar_window);
8469 struct it it;
8471 /* Initialize an iterator for iteration over
8472 F->desired_tool_bar_string in the tool-bar window of frame F. */
8473 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
8474 it.first_visible_x = 0;
8475 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
8476 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
8478 while (!ITERATOR_AT_END_P (&it))
8480 it.glyph_row = w->desired_matrix->rows;
8481 clear_glyph_row (it.glyph_row);
8482 display_tool_bar_line (&it);
8485 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
8489 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
8490 0, 1, 0,
8491 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
8492 (frame)
8493 Lisp_Object frame;
8495 struct frame *f;
8496 struct window *w;
8497 int nlines = 0;
8499 if (NILP (frame))
8500 frame = selected_frame;
8501 else
8502 CHECK_FRAME (frame);
8503 f = XFRAME (frame);
8505 if (WINDOWP (f->tool_bar_window)
8506 || (w = XWINDOW (f->tool_bar_window),
8507 WINDOW_TOTAL_LINES (w) > 0))
8509 update_tool_bar (f, 1);
8510 if (f->n_tool_bar_items)
8512 build_desired_tool_bar_string (f);
8513 nlines = tool_bar_lines_needed (f);
8517 return make_number (nlines);
8521 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
8522 height should be changed. */
8524 static int
8525 redisplay_tool_bar (f)
8526 struct frame *f;
8528 struct window *w;
8529 struct it it;
8530 struct glyph_row *row;
8531 int change_height_p = 0;
8533 #ifdef USE_GTK
8534 if (FRAME_EXTERNAL_TOOL_BAR(f))
8535 update_frame_tool_bar (f);
8536 return 0;
8537 #endif
8539 /* If frame hasn't a tool-bar window or if it is zero-height, don't
8540 do anything. This means you must start with tool-bar-lines
8541 non-zero to get the auto-sizing effect. Or in other words, you
8542 can turn off tool-bars by specifying tool-bar-lines zero. */
8543 if (!WINDOWP (f->tool_bar_window)
8544 || (w = XWINDOW (f->tool_bar_window),
8545 WINDOW_TOTAL_LINES (w) == 0))
8546 return 0;
8548 /* Set up an iterator for the tool-bar window. */
8549 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
8550 it.first_visible_x = 0;
8551 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
8552 row = it.glyph_row;
8554 /* Build a string that represents the contents of the tool-bar. */
8555 build_desired_tool_bar_string (f);
8556 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
8558 /* Display as many lines as needed to display all tool-bar items. */
8559 while (it.current_y < it.last_visible_y)
8560 display_tool_bar_line (&it);
8562 /* It doesn't make much sense to try scrolling in the tool-bar
8563 window, so don't do it. */
8564 w->desired_matrix->no_scrolling_p = 1;
8565 w->must_be_updated_p = 1;
8567 if (auto_resize_tool_bars_p)
8569 int nlines;
8571 /* If we couldn't display everything, change the tool-bar's
8572 height. */
8573 if (IT_STRING_CHARPOS (it) < it.end_charpos)
8574 change_height_p = 1;
8576 /* If there are blank lines at the end, except for a partially
8577 visible blank line at the end that is smaller than
8578 FRAME_LINE_HEIGHT, change the tool-bar's height. */
8579 row = it.glyph_row - 1;
8580 if (!row->displays_text_p
8581 && row->height >= FRAME_LINE_HEIGHT (f))
8582 change_height_p = 1;
8584 /* If row displays tool-bar items, but is partially visible,
8585 change the tool-bar's height. */
8586 if (row->displays_text_p
8587 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
8588 change_height_p = 1;
8590 /* Resize windows as needed by changing the `tool-bar-lines'
8591 frame parameter. */
8592 if (change_height_p
8593 && (nlines = tool_bar_lines_needed (f),
8594 nlines != WINDOW_TOTAL_LINES (w)))
8596 extern Lisp_Object Qtool_bar_lines;
8597 Lisp_Object frame;
8598 int old_height = WINDOW_TOTAL_LINES (w);
8600 XSETFRAME (frame, f);
8601 clear_glyph_matrix (w->desired_matrix);
8602 Fmodify_frame_parameters (frame,
8603 Fcons (Fcons (Qtool_bar_lines,
8604 make_number (nlines)),
8605 Qnil));
8606 if (WINDOW_TOTAL_LINES (w) != old_height)
8607 fonts_changed_p = 1;
8611 return change_height_p;
8615 /* Get information about the tool-bar item which is displayed in GLYPH
8616 on frame F. Return in *PROP_IDX the index where tool-bar item
8617 properties start in F->tool_bar_items. Value is zero if
8618 GLYPH doesn't display a tool-bar item. */
8620 static int
8621 tool_bar_item_info (f, glyph, prop_idx)
8622 struct frame *f;
8623 struct glyph *glyph;
8624 int *prop_idx;
8626 Lisp_Object prop;
8627 int success_p;
8628 int charpos;
8630 /* This function can be called asynchronously, which means we must
8631 exclude any possibility that Fget_text_property signals an
8632 error. */
8633 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
8634 charpos = max (0, charpos);
8636 /* Get the text property `menu-item' at pos. The value of that
8637 property is the start index of this item's properties in
8638 F->tool_bar_items. */
8639 prop = Fget_text_property (make_number (charpos),
8640 Qmenu_item, f->current_tool_bar_string);
8641 if (INTEGERP (prop))
8643 *prop_idx = XINT (prop);
8644 success_p = 1;
8646 else
8647 success_p = 0;
8649 return success_p;
8653 /* Get information about the tool-bar item at position X/Y on frame F.
8654 Return in *GLYPH a pointer to the glyph of the tool-bar item in
8655 the current matrix of the tool-bar window of F, or NULL if not
8656 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
8657 item in F->tool_bar_items. Value is
8659 -1 if X/Y is not on a tool-bar item
8660 0 if X/Y is on the same item that was highlighted before.
8661 1 otherwise. */
8663 static int
8664 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
8665 struct frame *f;
8666 int x, y;
8667 struct glyph **glyph;
8668 int *hpos, *vpos, *prop_idx;
8670 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
8671 struct window *w = XWINDOW (f->tool_bar_window);
8672 int area;
8674 /* Find the glyph under X/Y. */
8675 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, &area, 0);
8676 if (*glyph == NULL)
8677 return -1;
8679 /* Get the start of this tool-bar item's properties in
8680 f->tool_bar_items. */
8681 if (!tool_bar_item_info (f, *glyph, prop_idx))
8682 return -1;
8684 /* Is mouse on the highlighted item? */
8685 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
8686 && *vpos >= dpyinfo->mouse_face_beg_row
8687 && *vpos <= dpyinfo->mouse_face_end_row
8688 && (*vpos > dpyinfo->mouse_face_beg_row
8689 || *hpos >= dpyinfo->mouse_face_beg_col)
8690 && (*vpos < dpyinfo->mouse_face_end_row
8691 || *hpos < dpyinfo->mouse_face_end_col
8692 || dpyinfo->mouse_face_past_end))
8693 return 0;
8695 return 1;
8699 /* EXPORT:
8700 Handle mouse button event on the tool-bar of frame F, at
8701 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
8702 0 for button release. MODIFIERS is event modifiers for button
8703 release. */
8705 void
8706 handle_tool_bar_click (f, x, y, down_p, modifiers)
8707 struct frame *f;
8708 int x, y, down_p;
8709 unsigned int modifiers;
8711 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
8712 struct window *w = XWINDOW (f->tool_bar_window);
8713 int hpos, vpos, prop_idx;
8714 struct glyph *glyph;
8715 Lisp_Object enabled_p;
8717 /* If not on the highlighted tool-bar item, return. */
8718 frame_to_window_pixel_xy (w, &x, &y);
8719 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
8720 return;
8722 /* If item is disabled, do nothing. */
8723 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
8724 if (NILP (enabled_p))
8725 return;
8727 if (down_p)
8729 /* Show item in pressed state. */
8730 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
8731 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
8732 last_tool_bar_item = prop_idx;
8734 else
8736 Lisp_Object key, frame;
8737 struct input_event event;
8739 /* Show item in released state. */
8740 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
8741 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
8743 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
8745 XSETFRAME (frame, f);
8746 event.kind = TOOL_BAR_EVENT;
8747 event.frame_or_window = frame;
8748 event.arg = frame;
8749 kbd_buffer_store_event (&event);
8751 event.kind = TOOL_BAR_EVENT;
8752 event.frame_or_window = frame;
8753 event.arg = key;
8754 event.modifiers = modifiers;
8755 kbd_buffer_store_event (&event);
8756 last_tool_bar_item = -1;
8761 /* Possibly highlight a tool-bar item on frame F when mouse moves to
8762 tool-bar window-relative coordinates X/Y. Called from
8763 note_mouse_highlight. */
8765 static void
8766 note_tool_bar_highlight (f, x, y)
8767 struct frame *f;
8768 int x, y;
8770 Lisp_Object window = f->tool_bar_window;
8771 struct window *w = XWINDOW (window);
8772 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
8773 int hpos, vpos;
8774 struct glyph *glyph;
8775 struct glyph_row *row;
8776 int i;
8777 Lisp_Object enabled_p;
8778 int prop_idx;
8779 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
8780 int mouse_down_p, rc;
8782 /* Function note_mouse_highlight is called with negative x(y
8783 values when mouse moves outside of the frame. */
8784 if (x <= 0 || y <= 0)
8786 clear_mouse_face (dpyinfo);
8787 return;
8790 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
8791 if (rc < 0)
8793 /* Not on tool-bar item. */
8794 clear_mouse_face (dpyinfo);
8795 return;
8797 else if (rc == 0)
8798 /* On same tool-bar item as before. */
8799 goto set_help_echo;
8801 clear_mouse_face (dpyinfo);
8803 /* Mouse is down, but on different tool-bar item? */
8804 mouse_down_p = (dpyinfo->grabbed
8805 && f == last_mouse_frame
8806 && FRAME_LIVE_P (f));
8807 if (mouse_down_p
8808 && last_tool_bar_item != prop_idx)
8809 return;
8811 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
8812 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
8814 /* If tool-bar item is not enabled, don't highlight it. */
8815 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
8816 if (!NILP (enabled_p))
8818 /* Compute the x-position of the glyph. In front and past the
8819 image is a space. We include this in the highlighted area. */
8820 row = MATRIX_ROW (w->current_matrix, vpos);
8821 for (i = x = 0; i < hpos; ++i)
8822 x += row->glyphs[TEXT_AREA][i].pixel_width;
8824 /* Record this as the current active region. */
8825 dpyinfo->mouse_face_beg_col = hpos;
8826 dpyinfo->mouse_face_beg_row = vpos;
8827 dpyinfo->mouse_face_beg_x = x;
8828 dpyinfo->mouse_face_beg_y = row->y;
8829 dpyinfo->mouse_face_past_end = 0;
8831 dpyinfo->mouse_face_end_col = hpos + 1;
8832 dpyinfo->mouse_face_end_row = vpos;
8833 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
8834 dpyinfo->mouse_face_end_y = row->y;
8835 dpyinfo->mouse_face_window = window;
8836 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
8838 /* Display it as active. */
8839 show_mouse_face (dpyinfo, draw);
8840 dpyinfo->mouse_face_image_state = draw;
8843 set_help_echo:
8845 /* Set help_echo_string to a help string to display for this tool-bar item.
8846 XTread_socket does the rest. */
8847 help_echo_object = help_echo_window = Qnil;
8848 help_echo_pos = -1;
8849 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
8850 if (NILP (help_echo_string))
8851 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
8854 #endif /* HAVE_WINDOW_SYSTEM */
8858 /***********************************************************************
8859 Fringes
8860 ***********************************************************************/
8862 #ifdef HAVE_WINDOW_SYSTEM
8864 /* An arrow like this: `<-'. */
8865 static unsigned char left_bits[] = {
8866 0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
8868 /* Right truncation arrow bitmap `->'. */
8869 static unsigned char right_bits[] = {
8870 0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
8872 /* Marker for continued lines. */
8873 static unsigned char continued_bits[] = {
8874 0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
8876 /* Marker for continuation lines. */
8877 static unsigned char continuation_bits[] = {
8878 0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
8880 /* Overlay arrow bitmap. A triangular arrow. */
8881 static unsigned char ov_bits[] = {
8882 0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
8884 /* Bitmap drawn to indicate lines not displaying text if
8885 `indicate-empty-lines' is non-nil. */
8886 static unsigned char zv_bits[] = {
8887 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
8888 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
8889 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
8890 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
8891 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
8892 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
8893 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
8894 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
8896 struct fringe_bitmap fringe_bitmaps[MAX_FRINGE_BITMAPS] =
8898 { 0, 0, 0, NULL /* NO_FRINGE_BITMAP */ },
8899 { 8, sizeof (left_bits), 0, left_bits },
8900 { 8, sizeof (right_bits), 0, right_bits },
8901 { 8, sizeof (continued_bits), 0, continued_bits },
8902 { 8, sizeof (continuation_bits), 0, continuation_bits },
8903 { 8, sizeof (ov_bits), 0, ov_bits },
8904 { 8, sizeof (zv_bits), 3, zv_bits }
8908 /* Draw the bitmap WHICH in one of the left or right fringes of
8909 window W. ROW is the glyph row for which to display the bitmap; it
8910 determines the vertical position at which the bitmap has to be
8911 drawn. */
8913 static void
8914 draw_fringe_bitmap (w, row, which, left_p)
8915 struct window *w;
8916 struct glyph_row *row;
8917 enum fringe_bitmap_type which;
8918 int left_p;
8920 struct frame *f = XFRAME (WINDOW_FRAME (w));
8921 struct draw_fringe_bitmap_params p;
8923 /* Convert row to frame coordinates. */
8924 p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
8926 p.which = which;
8927 p.wd = fringe_bitmaps[which].width;
8929 p.h = fringe_bitmaps[which].height;
8930 p.dh = (fringe_bitmaps[which].period
8931 ? (p.y % fringe_bitmaps[which].period)
8932 : 0);
8933 p.h -= p.dh;
8934 /* Clip bitmap if too high. */
8935 if (p.h > row->height)
8936 p.h = row->height;
8938 p.face = FACE_FROM_ID (f, FRINGE_FACE_ID);
8939 PREPARE_FACE_FOR_DISPLAY (f, p.face);
8941 /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
8942 the fringe. */
8943 p.bx = -1;
8944 if (left_p)
8946 int wd = WINDOW_LEFT_FRINGE_WIDTH (w);
8947 int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
8948 ? LEFT_MARGIN_AREA
8949 : TEXT_AREA));
8950 if (p.wd > wd)
8951 p.wd = wd;
8952 p.x = x - p.wd - (wd - p.wd) / 2;
8954 if (p.wd < wd || row->height > p.h)
8956 /* If W has a vertical border to its left, don't draw over it. */
8957 wd -= ((!WINDOW_LEFTMOST_P (w)
8958 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
8959 ? 1 : 0);
8960 p.bx = x - wd;
8961 p.nx = wd;
8964 else
8966 int x = window_box_right (w,
8967 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
8968 ? RIGHT_MARGIN_AREA
8969 : TEXT_AREA));
8970 int wd = WINDOW_RIGHT_FRINGE_WIDTH (w);
8971 if (p.wd > wd)
8972 p.wd = wd;
8973 p.x = x + (wd - p.wd) / 2;
8974 /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
8975 the fringe. */
8976 if (p.wd < wd || row->height > p.h)
8978 p.bx = x;
8979 p.nx = wd;
8983 if (p.bx >= 0)
8985 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
8987 p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
8988 p.ny = row->visible_height;
8991 /* Adjust y to the offset in the row to start drawing the bitmap. */
8992 p.y += (row->height - p.h) / 2;
8994 rif->draw_fringe_bitmap (w, row, &p);
8997 /* Draw fringe bitmaps for glyph row ROW on window W. Call this
8998 function with input blocked. */
9000 void
9001 draw_row_fringe_bitmaps (w, row)
9002 struct window *w;
9003 struct glyph_row *row;
9005 enum fringe_bitmap_type bitmap;
9007 xassert (interrupt_input_blocked);
9009 /* If row is completely invisible, because of vscrolling, we
9010 don't have to draw anything. */
9011 if (row->visible_height <= 0)
9012 return;
9014 if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0)
9016 /* Decide which bitmap to draw in the left fringe. */
9017 if (row->overlay_arrow_p)
9018 bitmap = OVERLAY_ARROW_BITMAP;
9019 else if (row->truncated_on_left_p)
9020 bitmap = LEFT_TRUNCATION_BITMAP;
9021 else if (MATRIX_ROW_CONTINUATION_LINE_P (row))
9022 bitmap = CONTINUATION_LINE_BITMAP;
9023 else if (row->indicate_empty_line_p)
9024 bitmap = ZV_LINE_BITMAP;
9025 else
9026 bitmap = NO_FRINGE_BITMAP;
9028 draw_fringe_bitmap (w, row, bitmap, 1);
9031 if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0)
9033 /* Decide which bitmap to draw in the right fringe. */
9034 if (row->truncated_on_right_p)
9035 bitmap = RIGHT_TRUNCATION_BITMAP;
9036 else if (row->continued_p)
9037 bitmap = CONTINUED_LINE_BITMAP;
9038 else if (row->indicate_empty_line_p && WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
9039 bitmap = ZV_LINE_BITMAP;
9040 else
9041 bitmap = NO_FRINGE_BITMAP;
9043 draw_fringe_bitmap (w, row, bitmap, 0);
9048 /* Compute actual fringe widths */
9050 void
9051 compute_fringe_widths (f, redraw)
9052 struct frame *f;
9053 int redraw;
9055 int o_left = FRAME_LEFT_FRINGE_WIDTH (f);
9056 int o_right = FRAME_RIGHT_FRINGE_WIDTH (f);
9057 int o_cols = FRAME_FRINGE_COLS (f);
9059 Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
9060 Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
9061 int left_fringe_width, right_fringe_width;
9063 if (!NILP (left_fringe))
9064 left_fringe = Fcdr (left_fringe);
9065 if (!NILP (right_fringe))
9066 right_fringe = Fcdr (right_fringe);
9068 left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
9069 XINT (left_fringe));
9070 right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
9071 XINT (right_fringe));
9073 if (left_fringe_width || right_fringe_width)
9075 int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width;
9076 int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width;
9077 int conf_wid = left_wid + right_wid;
9078 int font_wid = FRAME_COLUMN_WIDTH (f);
9079 int cols = (left_wid + right_wid + font_wid-1) / font_wid;
9080 int real_wid = cols * font_wid;
9081 if (left_wid && right_wid)
9083 if (left_fringe_width < 0)
9085 /* Left fringe width is fixed, adjust right fringe if necessary */
9086 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid;
9087 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
9089 else if (right_fringe_width < 0)
9091 /* Right fringe width is fixed, adjust left fringe if necessary */
9092 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
9093 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid;
9095 else
9097 /* Adjust both fringes with an equal amount.
9098 Note that we are doing integer arithmetic here, so don't
9099 lose a pixel if the total width is an odd number. */
9100 int fill = real_wid - conf_wid;
9101 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
9102 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
9105 else if (left_fringe_width)
9107 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid;
9108 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
9110 else
9112 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
9113 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid;
9115 FRAME_FRINGE_COLS (f) = cols;
9117 else
9119 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
9120 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
9121 FRAME_FRINGE_COLS (f) = 0;
9124 if (redraw && FRAME_VISIBLE_P (f))
9125 if (o_left != FRAME_LEFT_FRINGE_WIDTH (f) ||
9126 o_right != FRAME_RIGHT_FRINGE_WIDTH (f) ||
9127 o_cols != FRAME_FRINGE_COLS (f))
9128 redraw_frame (f);
9131 #endif /* HAVE_WINDOW_SYSTEM */
9135 /************************************************************************
9136 Horizontal scrolling
9137 ************************************************************************/
9139 static int hscroll_window_tree P_ ((Lisp_Object));
9140 static int hscroll_windows P_ ((Lisp_Object));
9142 /* For all leaf windows in the window tree rooted at WINDOW, set their
9143 hscroll value so that PT is (i) visible in the window, and (ii) so
9144 that it is not within a certain margin at the window's left and
9145 right border. Value is non-zero if any window's hscroll has been
9146 changed. */
9148 static int
9149 hscroll_window_tree (window)
9150 Lisp_Object window;
9152 int hscrolled_p = 0;
9153 int hscroll_relative_p = FLOATP (Vhscroll_step);
9154 int hscroll_step_abs = 0;
9155 double hscroll_step_rel = 0;
9157 if (hscroll_relative_p)
9159 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
9160 if (hscroll_step_rel < 0)
9162 hscroll_relative_p = 0;
9163 hscroll_step_abs = 0;
9166 else if (INTEGERP (Vhscroll_step))
9168 hscroll_step_abs = XINT (Vhscroll_step);
9169 if (hscroll_step_abs < 0)
9170 hscroll_step_abs = 0;
9172 else
9173 hscroll_step_abs = 0;
9175 while (WINDOWP (window))
9177 struct window *w = XWINDOW (window);
9179 if (WINDOWP (w->hchild))
9180 hscrolled_p |= hscroll_window_tree (w->hchild);
9181 else if (WINDOWP (w->vchild))
9182 hscrolled_p |= hscroll_window_tree (w->vchild);
9183 else if (w->cursor.vpos >= 0)
9185 int h_margin;
9186 int text_area_width;
9187 struct glyph_row *current_cursor_row
9188 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
9189 struct glyph_row *desired_cursor_row
9190 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
9191 struct glyph_row *cursor_row
9192 = (desired_cursor_row->enabled_p
9193 ? desired_cursor_row
9194 : current_cursor_row);
9196 text_area_width = window_box_width (w, TEXT_AREA);
9198 /* Scroll when cursor is inside this scroll margin. */
9199 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
9201 if ((XFASTINT (w->hscroll)
9202 && w->cursor.x <= h_margin)
9203 || (cursor_row->enabled_p
9204 && cursor_row->truncated_on_right_p
9205 && (w->cursor.x >= text_area_width - h_margin)))
9207 struct it it;
9208 int hscroll;
9209 struct buffer *saved_current_buffer;
9210 int pt;
9211 int wanted_x;
9213 /* Find point in a display of infinite width. */
9214 saved_current_buffer = current_buffer;
9215 current_buffer = XBUFFER (w->buffer);
9217 if (w == XWINDOW (selected_window))
9218 pt = BUF_PT (current_buffer);
9219 else
9221 pt = marker_position (w->pointm);
9222 pt = max (BEGV, pt);
9223 pt = min (ZV, pt);
9226 /* Move iterator to pt starting at cursor_row->start in
9227 a line with infinite width. */
9228 init_to_row_start (&it, w, cursor_row);
9229 it.last_visible_x = INFINITY;
9230 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
9231 current_buffer = saved_current_buffer;
9233 /* Position cursor in window. */
9234 if (!hscroll_relative_p && hscroll_step_abs == 0)
9235 hscroll = max (0, it.current_x - text_area_width / 2)
9236 / FRAME_COLUMN_WIDTH (it.f);
9237 else if (w->cursor.x >= text_area_width - h_margin)
9239 if (hscroll_relative_p)
9240 wanted_x = text_area_width * (1 - hscroll_step_rel)
9241 - h_margin;
9242 else
9243 wanted_x = text_area_width
9244 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
9245 - h_margin;
9246 hscroll
9247 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
9249 else
9251 if (hscroll_relative_p)
9252 wanted_x = text_area_width * hscroll_step_rel
9253 + h_margin;
9254 else
9255 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
9256 + h_margin;
9257 hscroll
9258 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
9260 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
9262 /* Don't call Fset_window_hscroll if value hasn't
9263 changed because it will prevent redisplay
9264 optimizations. */
9265 if (XFASTINT (w->hscroll) != hscroll)
9267 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
9268 w->hscroll = make_number (hscroll);
9269 hscrolled_p = 1;
9274 window = w->next;
9277 /* Value is non-zero if hscroll of any leaf window has been changed. */
9278 return hscrolled_p;
9282 /* Set hscroll so that cursor is visible and not inside horizontal
9283 scroll margins for all windows in the tree rooted at WINDOW. See
9284 also hscroll_window_tree above. Value is non-zero if any window's
9285 hscroll has been changed. If it has, desired matrices on the frame
9286 of WINDOW are cleared. */
9288 static int
9289 hscroll_windows (window)
9290 Lisp_Object window;
9292 int hscrolled_p;
9294 if (automatic_hscrolling_p)
9296 hscrolled_p = hscroll_window_tree (window);
9297 if (hscrolled_p)
9298 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
9300 else
9301 hscrolled_p = 0;
9302 return hscrolled_p;
9307 /************************************************************************
9308 Redisplay
9309 ************************************************************************/
9311 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
9312 to a non-zero value. This is sometimes handy to have in a debugger
9313 session. */
9315 #if GLYPH_DEBUG
9317 /* First and last unchanged row for try_window_id. */
9319 int debug_first_unchanged_at_end_vpos;
9320 int debug_last_unchanged_at_beg_vpos;
9322 /* Delta vpos and y. */
9324 int debug_dvpos, debug_dy;
9326 /* Delta in characters and bytes for try_window_id. */
9328 int debug_delta, debug_delta_bytes;
9330 /* Values of window_end_pos and window_end_vpos at the end of
9331 try_window_id. */
9333 EMACS_INT debug_end_pos, debug_end_vpos;
9335 /* Append a string to W->desired_matrix->method. FMT is a printf
9336 format string. A1...A9 are a supplement for a variable-length
9337 argument list. If trace_redisplay_p is non-zero also printf the
9338 resulting string to stderr. */
9340 static void
9341 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
9342 struct window *w;
9343 char *fmt;
9344 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
9346 char buffer[512];
9347 char *method = w->desired_matrix->method;
9348 int len = strlen (method);
9349 int size = sizeof w->desired_matrix->method;
9350 int remaining = size - len - 1;
9352 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
9353 if (len && remaining)
9355 method[len] = '|';
9356 --remaining, ++len;
9359 strncpy (method + len, buffer, remaining);
9361 if (trace_redisplay_p)
9362 fprintf (stderr, "%p (%s): %s\n",
9364 ((BUFFERP (w->buffer)
9365 && STRINGP (XBUFFER (w->buffer)->name))
9366 ? (char *) SDATA (XBUFFER (w->buffer)->name)
9367 : "no buffer"),
9368 buffer);
9371 #endif /* GLYPH_DEBUG */
9374 /* Value is non-zero if all changes in window W, which displays
9375 current_buffer, are in the text between START and END. START is a
9376 buffer position, END is given as a distance from Z. Used in
9377 redisplay_internal for display optimization. */
9379 static INLINE int
9380 text_outside_line_unchanged_p (w, start, end)
9381 struct window *w;
9382 int start, end;
9384 int unchanged_p = 1;
9386 /* If text or overlays have changed, see where. */
9387 if (XFASTINT (w->last_modified) < MODIFF
9388 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
9390 /* Gap in the line? */
9391 if (GPT < start || Z - GPT < end)
9392 unchanged_p = 0;
9394 /* Changes start in front of the line, or end after it? */
9395 if (unchanged_p
9396 && (BEG_UNCHANGED < start - 1
9397 || END_UNCHANGED < end))
9398 unchanged_p = 0;
9400 /* If selective display, can't optimize if changes start at the
9401 beginning of the line. */
9402 if (unchanged_p
9403 && INTEGERP (current_buffer->selective_display)
9404 && XINT (current_buffer->selective_display) > 0
9405 && (BEG_UNCHANGED < start || GPT <= start))
9406 unchanged_p = 0;
9408 /* If there are overlays at the start or end of the line, these
9409 may have overlay strings with newlines in them. A change at
9410 START, for instance, may actually concern the display of such
9411 overlay strings as well, and they are displayed on different
9412 lines. So, quickly rule out this case. (For the future, it
9413 might be desirable to implement something more telling than
9414 just BEG/END_UNCHANGED.) */
9415 if (unchanged_p)
9417 if (BEG + BEG_UNCHANGED == start
9418 && overlay_touches_p (start))
9419 unchanged_p = 0;
9420 if (END_UNCHANGED == end
9421 && overlay_touches_p (Z - end))
9422 unchanged_p = 0;
9426 return unchanged_p;
9430 /* Do a frame update, taking possible shortcuts into account. This is
9431 the main external entry point for redisplay.
9433 If the last redisplay displayed an echo area message and that message
9434 is no longer requested, we clear the echo area or bring back the
9435 mini-buffer if that is in use. */
9437 void
9438 redisplay ()
9440 redisplay_internal (0);
9444 /* Return 1 if point moved out of or into a composition. Otherwise
9445 return 0. PREV_BUF and PREV_PT are the last point buffer and
9446 position. BUF and PT are the current point buffer and position. */
9449 check_point_in_composition (prev_buf, prev_pt, buf, pt)
9450 struct buffer *prev_buf, *buf;
9451 int prev_pt, pt;
9453 int start, end;
9454 Lisp_Object prop;
9455 Lisp_Object buffer;
9457 XSETBUFFER (buffer, buf);
9458 /* Check a composition at the last point if point moved within the
9459 same buffer. */
9460 if (prev_buf == buf)
9462 if (prev_pt == pt)
9463 /* Point didn't move. */
9464 return 0;
9466 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
9467 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
9468 && COMPOSITION_VALID_P (start, end, prop)
9469 && start < prev_pt && end > prev_pt)
9470 /* The last point was within the composition. Return 1 iff
9471 point moved out of the composition. */
9472 return (pt <= start || pt >= end);
9475 /* Check a composition at the current point. */
9476 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
9477 && find_composition (pt, -1, &start, &end, &prop, buffer)
9478 && COMPOSITION_VALID_P (start, end, prop)
9479 && start < pt && end > pt);
9483 /* Reconsider the setting of B->clip_changed which is displayed
9484 in window W. */
9486 static INLINE void
9487 reconsider_clip_changes (w, b)
9488 struct window *w;
9489 struct buffer *b;
9491 if (b->clip_changed
9492 && !NILP (w->window_end_valid)
9493 && w->current_matrix->buffer == b
9494 && w->current_matrix->zv == BUF_ZV (b)
9495 && w->current_matrix->begv == BUF_BEGV (b))
9496 b->clip_changed = 0;
9498 /* If display wasn't paused, and W is not a tool bar window, see if
9499 point has been moved into or out of a composition. In that case,
9500 we set b->clip_changed to 1 to force updating the screen. If
9501 b->clip_changed has already been set to 1, we can skip this
9502 check. */
9503 if (!b->clip_changed
9504 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
9506 int pt;
9508 if (w == XWINDOW (selected_window))
9509 pt = BUF_PT (current_buffer);
9510 else
9511 pt = marker_position (w->pointm);
9513 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
9514 || pt != XINT (w->last_point))
9515 && check_point_in_composition (w->current_matrix->buffer,
9516 XINT (w->last_point),
9517 XBUFFER (w->buffer), pt))
9518 b->clip_changed = 1;
9522 #define STOP_POLLING \
9523 do { if (! polling_stopped_here) stop_polling (); \
9524 polling_stopped_here = 1; } while (0)
9526 #define RESUME_POLLING \
9527 do { if (polling_stopped_here) start_polling (); \
9528 polling_stopped_here = 0; } while (0)
9531 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
9532 response to any user action; therefore, we should preserve the echo
9533 area. (Actually, our caller does that job.) Perhaps in the future
9534 avoid recentering windows if it is not necessary; currently that
9535 causes some problems. */
9537 static void
9538 redisplay_internal (preserve_echo_area)
9539 int preserve_echo_area;
9541 struct window *w = XWINDOW (selected_window);
9542 struct frame *f = XFRAME (w->frame);
9543 int pause;
9544 int must_finish = 0;
9545 struct text_pos tlbufpos, tlendpos;
9546 int number_of_visible_frames;
9547 int count;
9548 struct frame *sf = SELECTED_FRAME ();
9549 int polling_stopped_here = 0;
9551 /* Non-zero means redisplay has to consider all windows on all
9552 frames. Zero means, only selected_window is considered. */
9553 int consider_all_windows_p;
9555 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
9557 /* No redisplay if running in batch mode or frame is not yet fully
9558 initialized, or redisplay is explicitly turned off by setting
9559 Vinhibit_redisplay. */
9560 if (noninteractive
9561 || !NILP (Vinhibit_redisplay)
9562 || !f->glyphs_initialized_p)
9563 return;
9565 /* The flag redisplay_performed_directly_p is set by
9566 direct_output_for_insert when it already did the whole screen
9567 update necessary. */
9568 if (redisplay_performed_directly_p)
9570 redisplay_performed_directly_p = 0;
9571 if (!hscroll_windows (selected_window))
9572 return;
9575 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
9576 if (popup_activated ())
9577 return;
9578 #endif
9580 /* I don't think this happens but let's be paranoid. */
9581 if (redisplaying_p)
9582 return;
9584 /* Record a function that resets redisplaying_p to its old value
9585 when we leave this function. */
9586 count = SPECPDL_INDEX ();
9587 record_unwind_protect (unwind_redisplay, make_number (redisplaying_p));
9588 ++redisplaying_p;
9589 specbind (Qinhibit_free_realized_faces, Qnil);
9591 retry:
9592 pause = 0;
9593 reconsider_clip_changes (w, current_buffer);
9595 /* If new fonts have been loaded that make a glyph matrix adjustment
9596 necessary, do it. */
9597 if (fonts_changed_p)
9599 adjust_glyphs (NULL);
9600 ++windows_or_buffers_changed;
9601 fonts_changed_p = 0;
9604 /* If face_change_count is non-zero, init_iterator will free all
9605 realized faces, which includes the faces referenced from current
9606 matrices. So, we can't reuse current matrices in this case. */
9607 if (face_change_count)
9608 ++windows_or_buffers_changed;
9610 if (! FRAME_WINDOW_P (sf)
9611 && previous_terminal_frame != sf)
9613 /* Since frames on an ASCII terminal share the same display
9614 area, displaying a different frame means redisplay the whole
9615 thing. */
9616 windows_or_buffers_changed++;
9617 SET_FRAME_GARBAGED (sf);
9618 XSETFRAME (Vterminal_frame, sf);
9620 previous_terminal_frame = sf;
9622 /* Set the visible flags for all frames. Do this before checking
9623 for resized or garbaged frames; they want to know if their frames
9624 are visible. See the comment in frame.h for
9625 FRAME_SAMPLE_VISIBILITY. */
9627 Lisp_Object tail, frame;
9629 number_of_visible_frames = 0;
9631 FOR_EACH_FRAME (tail, frame)
9633 struct frame *f = XFRAME (frame);
9635 FRAME_SAMPLE_VISIBILITY (f);
9636 if (FRAME_VISIBLE_P (f))
9637 ++number_of_visible_frames;
9638 clear_desired_matrices (f);
9642 /* Notice any pending interrupt request to change frame size. */
9643 do_pending_window_change (1);
9645 /* Clear frames marked as garbaged. */
9646 if (frame_garbaged)
9647 clear_garbaged_frames ();
9649 /* Build menubar and tool-bar items. */
9650 prepare_menu_bars ();
9652 if (windows_or_buffers_changed)
9653 update_mode_lines++;
9655 /* Detect case that we need to write or remove a star in the mode line. */
9656 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
9658 w->update_mode_line = Qt;
9659 if (buffer_shared > 1)
9660 update_mode_lines++;
9663 /* If %c is in the mode line, update it if needed. */
9664 if (!NILP (w->column_number_displayed)
9665 /* This alternative quickly identifies a common case
9666 where no change is needed. */
9667 && !(PT == XFASTINT (w->last_point)
9668 && XFASTINT (w->last_modified) >= MODIFF
9669 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
9670 && (XFASTINT (w->column_number_displayed)
9671 != (int) current_column ())) /* iftc */
9672 w->update_mode_line = Qt;
9674 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
9676 /* The variable buffer_shared is set in redisplay_window and
9677 indicates that we redisplay a buffer in different windows. See
9678 there. */
9679 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
9680 || cursor_type_changed);
9682 /* If specs for an arrow have changed, do thorough redisplay
9683 to ensure we remove any arrow that should no longer exist. */
9684 if (! EQ (COERCE_MARKER (Voverlay_arrow_position), last_arrow_position)
9685 || ! EQ (Voverlay_arrow_string, last_arrow_string))
9686 consider_all_windows_p = windows_or_buffers_changed = 1;
9688 /* Normally the message* functions will have already displayed and
9689 updated the echo area, but the frame may have been trashed, or
9690 the update may have been preempted, so display the echo area
9691 again here. Checking message_cleared_p captures the case that
9692 the echo area should be cleared. */
9693 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
9694 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
9695 || (message_cleared_p
9696 && minibuf_level == 0
9697 /* If the mini-window is currently selected, this means the
9698 echo-area doesn't show through. */
9699 && !MINI_WINDOW_P (XWINDOW (selected_window))))
9701 int window_height_changed_p = echo_area_display (0);
9702 must_finish = 1;
9704 /* If we don't display the current message, don't clear the
9705 message_cleared_p flag, because, if we did, we wouldn't clear
9706 the echo area in the next redisplay which doesn't preserve
9707 the echo area. */
9708 if (!display_last_displayed_message_p)
9709 message_cleared_p = 0;
9711 if (fonts_changed_p)
9712 goto retry;
9713 else if (window_height_changed_p)
9715 consider_all_windows_p = 1;
9716 ++update_mode_lines;
9717 ++windows_or_buffers_changed;
9719 /* If window configuration was changed, frames may have been
9720 marked garbaged. Clear them or we will experience
9721 surprises wrt scrolling. */
9722 if (frame_garbaged)
9723 clear_garbaged_frames ();
9726 else if (EQ (selected_window, minibuf_window)
9727 && (current_buffer->clip_changed
9728 || XFASTINT (w->last_modified) < MODIFF
9729 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
9730 && resize_mini_window (w, 0))
9732 /* Resized active mini-window to fit the size of what it is
9733 showing if its contents might have changed. */
9734 must_finish = 1;
9735 consider_all_windows_p = 1;
9736 ++windows_or_buffers_changed;
9737 ++update_mode_lines;
9739 /* If window configuration was changed, frames may have been
9740 marked garbaged. Clear them or we will experience
9741 surprises wrt scrolling. */
9742 if (frame_garbaged)
9743 clear_garbaged_frames ();
9747 /* If showing the region, and mark has changed, we must redisplay
9748 the whole window. The assignment to this_line_start_pos prevents
9749 the optimization directly below this if-statement. */
9750 if (((!NILP (Vtransient_mark_mode)
9751 && !NILP (XBUFFER (w->buffer)->mark_active))
9752 != !NILP (w->region_showing))
9753 || (!NILP (w->region_showing)
9754 && !EQ (w->region_showing,
9755 Fmarker_position (XBUFFER (w->buffer)->mark))))
9756 CHARPOS (this_line_start_pos) = 0;
9758 /* Optimize the case that only the line containing the cursor in the
9759 selected window has changed. Variables starting with this_ are
9760 set in display_line and record information about the line
9761 containing the cursor. */
9762 tlbufpos = this_line_start_pos;
9763 tlendpos = this_line_end_pos;
9764 if (!consider_all_windows_p
9765 && CHARPOS (tlbufpos) > 0
9766 && NILP (w->update_mode_line)
9767 && !current_buffer->clip_changed
9768 && !current_buffer->prevent_redisplay_optimizations_p
9769 && FRAME_VISIBLE_P (XFRAME (w->frame))
9770 && !FRAME_OBSCURED_P (XFRAME (w->frame))
9771 /* Make sure recorded data applies to current buffer, etc. */
9772 && this_line_buffer == current_buffer
9773 && current_buffer == XBUFFER (w->buffer)
9774 && NILP (w->force_start)
9775 && NILP (w->optional_new_start)
9776 /* Point must be on the line that we have info recorded about. */
9777 && PT >= CHARPOS (tlbufpos)
9778 && PT <= Z - CHARPOS (tlendpos)
9779 /* All text outside that line, including its final newline,
9780 must be unchanged */
9781 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
9782 CHARPOS (tlendpos)))
9784 if (CHARPOS (tlbufpos) > BEGV
9785 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
9786 && (CHARPOS (tlbufpos) == ZV
9787 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
9788 /* Former continuation line has disappeared by becoming empty */
9789 goto cancel;
9790 else if (XFASTINT (w->last_modified) < MODIFF
9791 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
9792 || MINI_WINDOW_P (w))
9794 /* We have to handle the case of continuation around a
9795 wide-column character (See the comment in indent.c around
9796 line 885).
9798 For instance, in the following case:
9800 -------- Insert --------
9801 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
9802 J_I_ ==> J_I_ `^^' are cursors.
9803 ^^ ^^
9804 -------- --------
9806 As we have to redraw the line above, we should goto cancel. */
9808 struct it it;
9809 int line_height_before = this_line_pixel_height;
9811 /* Note that start_display will handle the case that the
9812 line starting at tlbufpos is a continuation lines. */
9813 start_display (&it, w, tlbufpos);
9815 /* Implementation note: It this still necessary? */
9816 if (it.current_x != this_line_start_x)
9817 goto cancel;
9819 TRACE ((stderr, "trying display optimization 1\n"));
9820 w->cursor.vpos = -1;
9821 overlay_arrow_seen = 0;
9822 it.vpos = this_line_vpos;
9823 it.current_y = this_line_y;
9824 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
9825 display_line (&it);
9827 /* If line contains point, is not continued,
9828 and ends at same distance from eob as before, we win */
9829 if (w->cursor.vpos >= 0
9830 /* Line is not continued, otherwise this_line_start_pos
9831 would have been set to 0 in display_line. */
9832 && CHARPOS (this_line_start_pos)
9833 /* Line ends as before. */
9834 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
9835 /* Line has same height as before. Otherwise other lines
9836 would have to be shifted up or down. */
9837 && this_line_pixel_height == line_height_before)
9839 /* If this is not the window's last line, we must adjust
9840 the charstarts of the lines below. */
9841 if (it.current_y < it.last_visible_y)
9843 struct glyph_row *row
9844 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
9845 int delta, delta_bytes;
9847 if (Z - CHARPOS (tlendpos) == ZV)
9849 /* This line ends at end of (accessible part of)
9850 buffer. There is no newline to count. */
9851 delta = (Z
9852 - CHARPOS (tlendpos)
9853 - MATRIX_ROW_START_CHARPOS (row));
9854 delta_bytes = (Z_BYTE
9855 - BYTEPOS (tlendpos)
9856 - MATRIX_ROW_START_BYTEPOS (row));
9858 else
9860 /* This line ends in a newline. Must take
9861 account of the newline and the rest of the
9862 text that follows. */
9863 delta = (Z
9864 - CHARPOS (tlendpos)
9865 - MATRIX_ROW_START_CHARPOS (row));
9866 delta_bytes = (Z_BYTE
9867 - BYTEPOS (tlendpos)
9868 - MATRIX_ROW_START_BYTEPOS (row));
9871 increment_matrix_positions (w->current_matrix,
9872 this_line_vpos + 1,
9873 w->current_matrix->nrows,
9874 delta, delta_bytes);
9877 /* If this row displays text now but previously didn't,
9878 or vice versa, w->window_end_vpos may have to be
9879 adjusted. */
9880 if ((it.glyph_row - 1)->displays_text_p)
9882 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
9883 XSETINT (w->window_end_vpos, this_line_vpos);
9885 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
9886 && this_line_vpos > 0)
9887 XSETINT (w->window_end_vpos, this_line_vpos - 1);
9888 w->window_end_valid = Qnil;
9890 /* Update hint: No need to try to scroll in update_window. */
9891 w->desired_matrix->no_scrolling_p = 1;
9893 #if GLYPH_DEBUG
9894 *w->desired_matrix->method = 0;
9895 debug_method_add (w, "optimization 1");
9896 #endif
9897 goto update;
9899 else
9900 goto cancel;
9902 else if (/* Cursor position hasn't changed. */
9903 PT == XFASTINT (w->last_point)
9904 /* Make sure the cursor was last displayed
9905 in this window. Otherwise we have to reposition it. */
9906 && 0 <= w->cursor.vpos
9907 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
9909 if (!must_finish)
9911 do_pending_window_change (1);
9913 /* We used to always goto end_of_redisplay here, but this
9914 isn't enough if we have a blinking cursor. */
9915 if (w->cursor_off_p == w->last_cursor_off_p)
9916 goto end_of_redisplay;
9918 goto update;
9920 /* If highlighting the region, or if the cursor is in the echo area,
9921 then we can't just move the cursor. */
9922 else if (! (!NILP (Vtransient_mark_mode)
9923 && !NILP (current_buffer->mark_active))
9924 && (EQ (selected_window, current_buffer->last_selected_window)
9925 || highlight_nonselected_windows)
9926 && NILP (w->region_showing)
9927 && NILP (Vshow_trailing_whitespace)
9928 && !cursor_in_echo_area)
9930 struct it it;
9931 struct glyph_row *row;
9933 /* Skip from tlbufpos to PT and see where it is. Note that
9934 PT may be in invisible text. If so, we will end at the
9935 next visible position. */
9936 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
9937 NULL, DEFAULT_FACE_ID);
9938 it.current_x = this_line_start_x;
9939 it.current_y = this_line_y;
9940 it.vpos = this_line_vpos;
9942 /* The call to move_it_to stops in front of PT, but
9943 moves over before-strings. */
9944 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
9946 if (it.vpos == this_line_vpos
9947 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
9948 row->enabled_p))
9950 xassert (this_line_vpos == it.vpos);
9951 xassert (this_line_y == it.current_y);
9952 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
9953 #if GLYPH_DEBUG
9954 *w->desired_matrix->method = 0;
9955 debug_method_add (w, "optimization 3");
9956 #endif
9957 goto update;
9959 else
9960 goto cancel;
9963 cancel:
9964 /* Text changed drastically or point moved off of line. */
9965 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
9968 CHARPOS (this_line_start_pos) = 0;
9969 consider_all_windows_p |= buffer_shared > 1;
9970 ++clear_face_cache_count;
9973 /* Build desired matrices, and update the display. If
9974 consider_all_windows_p is non-zero, do it for all windows on all
9975 frames. Otherwise do it for selected_window, only. */
9977 if (consider_all_windows_p)
9979 Lisp_Object tail, frame;
9980 int i, n = 0, size = 50;
9981 struct frame **updated
9982 = (struct frame **) alloca (size * sizeof *updated);
9984 /* Clear the face cache eventually. */
9985 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
9987 clear_face_cache (0);
9988 clear_face_cache_count = 0;
9991 /* Recompute # windows showing selected buffer. This will be
9992 incremented each time such a window is displayed. */
9993 buffer_shared = 0;
9995 FOR_EACH_FRAME (tail, frame)
9997 struct frame *f = XFRAME (frame);
9999 if (FRAME_WINDOW_P (f) || f == sf)
10001 #ifdef HAVE_WINDOW_SYSTEM
10002 if (clear_face_cache_count % 50 == 0
10003 && FRAME_WINDOW_P (f))
10004 clear_image_cache (f, 0);
10005 #endif /* HAVE_WINDOW_SYSTEM */
10007 /* Mark all the scroll bars to be removed; we'll redeem
10008 the ones we want when we redisplay their windows. */
10009 if (condemn_scroll_bars_hook)
10010 condemn_scroll_bars_hook (f);
10012 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
10013 redisplay_windows (FRAME_ROOT_WINDOW (f));
10015 /* Any scroll bars which redisplay_windows should have
10016 nuked should now go away. */
10017 if (judge_scroll_bars_hook)
10018 judge_scroll_bars_hook (f);
10020 /* If fonts changed, display again. */
10021 /* ??? rms: I suspect it is a mistake to jump all the way
10022 back to retry here. It should just retry this frame. */
10023 if (fonts_changed_p)
10024 goto retry;
10026 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
10028 /* See if we have to hscroll. */
10029 if (hscroll_windows (f->root_window))
10030 goto retry;
10032 /* Prevent various kinds of signals during display
10033 update. stdio is not robust about handling
10034 signals, which can cause an apparent I/O
10035 error. */
10036 if (interrupt_input)
10037 unrequest_sigio ();
10038 STOP_POLLING;
10040 /* Update the display. */
10041 set_window_update_flags (XWINDOW (f->root_window), 1);
10042 pause |= update_frame (f, 0, 0);
10043 #if 0 /* Exiting the loop can leave the wrong value for buffer_shared. */
10044 if (pause)
10045 break;
10046 #endif
10048 if (n == size)
10050 int nbytes = size * sizeof *updated;
10051 struct frame **p = (struct frame **) alloca (2 * nbytes);
10052 bcopy (updated, p, nbytes);
10053 size *= 2;
10056 updated[n++] = f;
10061 /* Do the mark_window_display_accurate after all windows have
10062 been redisplayed because this call resets flags in buffers
10063 which are needed for proper redisplay. */
10064 for (i = 0; i < n; ++i)
10066 struct frame *f = updated[i];
10067 mark_window_display_accurate (f->root_window, 1);
10068 if (frame_up_to_date_hook)
10069 frame_up_to_date_hook (f);
10072 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
10074 Lisp_Object mini_window;
10075 struct frame *mini_frame;
10077 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
10078 /* Use list_of_error, not Qerror, so that
10079 we catch only errors and don't run the debugger. */
10080 internal_condition_case_1 (redisplay_window_1, selected_window,
10081 list_of_error,
10082 redisplay_window_error);
10084 /* Compare desired and current matrices, perform output. */
10086 update:
10087 /* If fonts changed, display again. */
10088 if (fonts_changed_p)
10089 goto retry;
10091 /* Prevent various kinds of signals during display update.
10092 stdio is not robust about handling signals,
10093 which can cause an apparent I/O error. */
10094 if (interrupt_input)
10095 unrequest_sigio ();
10096 STOP_POLLING;
10098 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
10100 if (hscroll_windows (selected_window))
10101 goto retry;
10103 XWINDOW (selected_window)->must_be_updated_p = 1;
10104 pause = update_frame (sf, 0, 0);
10107 /* We may have called echo_area_display at the top of this
10108 function. If the echo area is on another frame, that may
10109 have put text on a frame other than the selected one, so the
10110 above call to update_frame would not have caught it. Catch
10111 it here. */
10112 mini_window = FRAME_MINIBUF_WINDOW (sf);
10113 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10115 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
10117 XWINDOW (mini_window)->must_be_updated_p = 1;
10118 pause |= update_frame (mini_frame, 0, 0);
10119 if (!pause && hscroll_windows (mini_window))
10120 goto retry;
10124 /* If display was paused because of pending input, make sure we do a
10125 thorough update the next time. */
10126 if (pause)
10128 /* Prevent the optimization at the beginning of
10129 redisplay_internal that tries a single-line update of the
10130 line containing the cursor in the selected window. */
10131 CHARPOS (this_line_start_pos) = 0;
10133 /* Let the overlay arrow be updated the next time. */
10134 if (!NILP (last_arrow_position))
10136 last_arrow_position = Qt;
10137 last_arrow_string = Qt;
10140 /* If we pause after scrolling, some rows in the current
10141 matrices of some windows are not valid. */
10142 if (!WINDOW_FULL_WIDTH_P (w)
10143 && !FRAME_WINDOW_P (XFRAME (w->frame)))
10144 update_mode_lines = 1;
10146 else
10148 if (!consider_all_windows_p)
10150 /* This has already been done above if
10151 consider_all_windows_p is set. */
10152 mark_window_display_accurate_1 (w, 1);
10154 last_arrow_position = COERCE_MARKER (Voverlay_arrow_position);
10155 last_arrow_string = Voverlay_arrow_string;
10157 if (frame_up_to_date_hook != 0)
10158 frame_up_to_date_hook (sf);
10161 update_mode_lines = 0;
10162 windows_or_buffers_changed = 0;
10163 cursor_type_changed = 0;
10166 /* Start SIGIO interrupts coming again. Having them off during the
10167 code above makes it less likely one will discard output, but not
10168 impossible, since there might be stuff in the system buffer here.
10169 But it is much hairier to try to do anything about that. */
10170 if (interrupt_input)
10171 request_sigio ();
10172 RESUME_POLLING;
10174 /* If a frame has become visible which was not before, redisplay
10175 again, so that we display it. Expose events for such a frame
10176 (which it gets when becoming visible) don't call the parts of
10177 redisplay constructing glyphs, so simply exposing a frame won't
10178 display anything in this case. So, we have to display these
10179 frames here explicitly. */
10180 if (!pause)
10182 Lisp_Object tail, frame;
10183 int new_count = 0;
10185 FOR_EACH_FRAME (tail, frame)
10187 int this_is_visible = 0;
10189 if (XFRAME (frame)->visible)
10190 this_is_visible = 1;
10191 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
10192 if (XFRAME (frame)->visible)
10193 this_is_visible = 1;
10195 if (this_is_visible)
10196 new_count++;
10199 if (new_count != number_of_visible_frames)
10200 windows_or_buffers_changed++;
10203 /* Change frame size now if a change is pending. */
10204 do_pending_window_change (1);
10206 /* If we just did a pending size change, or have additional
10207 visible frames, redisplay again. */
10208 if (windows_or_buffers_changed && !pause)
10209 goto retry;
10211 end_of_redisplay:
10212 unbind_to (count, Qnil);
10213 RESUME_POLLING;
10217 /* Redisplay, but leave alone any recent echo area message unless
10218 another message has been requested in its place.
10220 This is useful in situations where you need to redisplay but no
10221 user action has occurred, making it inappropriate for the message
10222 area to be cleared. See tracking_off and
10223 wait_reading_process_input for examples of these situations.
10225 FROM_WHERE is an integer saying from where this function was
10226 called. This is useful for debugging. */
10228 void
10229 redisplay_preserve_echo_area (from_where)
10230 int from_where;
10232 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
10234 if (!NILP (echo_area_buffer[1]))
10236 /* We have a previously displayed message, but no current
10237 message. Redisplay the previous message. */
10238 display_last_displayed_message_p = 1;
10239 redisplay_internal (1);
10240 display_last_displayed_message_p = 0;
10242 else
10243 redisplay_internal (1);
10247 /* Function registered with record_unwind_protect in
10248 redisplay_internal. Reset redisplaying_p to the value it had
10249 before redisplay_internal was called, and clear
10250 prevent_freeing_realized_faces_p. */
10252 static Lisp_Object
10253 unwind_redisplay (old_redisplaying_p)
10254 Lisp_Object old_redisplaying_p;
10256 redisplaying_p = XFASTINT (old_redisplaying_p);
10257 return Qnil;
10261 /* Mark the display of window W as accurate or inaccurate. If
10262 ACCURATE_P is non-zero mark display of W as accurate. If
10263 ACCURATE_P is zero, arrange for W to be redisplayed the next time
10264 redisplay_internal is called. */
10266 static void
10267 mark_window_display_accurate_1 (w, accurate_p)
10268 struct window *w;
10269 int accurate_p;
10271 if (BUFFERP (w->buffer))
10273 struct buffer *b = XBUFFER (w->buffer);
10275 w->last_modified
10276 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
10277 w->last_overlay_modified
10278 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
10279 w->last_had_star
10280 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
10282 if (accurate_p)
10284 b->clip_changed = 0;
10285 b->prevent_redisplay_optimizations_p = 0;
10287 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
10288 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
10289 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
10290 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
10292 w->current_matrix->buffer = b;
10293 w->current_matrix->begv = BUF_BEGV (b);
10294 w->current_matrix->zv = BUF_ZV (b);
10296 w->last_cursor = w->cursor;
10297 w->last_cursor_off_p = w->cursor_off_p;
10299 if (w == XWINDOW (selected_window))
10300 w->last_point = make_number (BUF_PT (b));
10301 else
10302 w->last_point = make_number (XMARKER (w->pointm)->charpos);
10306 if (accurate_p)
10308 w->window_end_valid = w->buffer;
10309 #if 0 /* This is incorrect with variable-height lines. */
10310 xassert (XINT (w->window_end_vpos)
10311 < (WINDOW_TOTAL_LINES (w)
10312 - (WINDOW_WANTS_MODELINE_P (w) ? 1 : 0)));
10313 #endif
10314 w->update_mode_line = Qnil;
10319 /* Mark the display of windows in the window tree rooted at WINDOW as
10320 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
10321 windows as accurate. If ACCURATE_P is zero, arrange for windows to
10322 be redisplayed the next time redisplay_internal is called. */
10324 void
10325 mark_window_display_accurate (window, accurate_p)
10326 Lisp_Object window;
10327 int accurate_p;
10329 struct window *w;
10331 for (; !NILP (window); window = w->next)
10333 w = XWINDOW (window);
10334 mark_window_display_accurate_1 (w, accurate_p);
10336 if (!NILP (w->vchild))
10337 mark_window_display_accurate (w->vchild, accurate_p);
10338 if (!NILP (w->hchild))
10339 mark_window_display_accurate (w->hchild, accurate_p);
10342 if (accurate_p)
10344 last_arrow_position = COERCE_MARKER (Voverlay_arrow_position);
10345 last_arrow_string = Voverlay_arrow_string;
10347 else
10349 /* Force a thorough redisplay the next time by setting
10350 last_arrow_position and last_arrow_string to t, which is
10351 unequal to any useful value of Voverlay_arrow_... */
10352 last_arrow_position = Qt;
10353 last_arrow_string = Qt;
10358 /* Return value in display table DP (Lisp_Char_Table *) for character
10359 C. Since a display table doesn't have any parent, we don't have to
10360 follow parent. Do not call this function directly but use the
10361 macro DISP_CHAR_VECTOR. */
10363 Lisp_Object
10364 disp_char_vector (dp, c)
10365 struct Lisp_Char_Table *dp;
10366 int c;
10368 int code[4], i;
10369 Lisp_Object val;
10371 if (SINGLE_BYTE_CHAR_P (c))
10372 return (dp->contents[c]);
10374 SPLIT_CHAR (c, code[0], code[1], code[2]);
10375 if (code[1] < 32)
10376 code[1] = -1;
10377 else if (code[2] < 32)
10378 code[2] = -1;
10380 /* Here, the possible range of code[0] (== charset ID) is
10381 128..max_charset. Since the top level char table contains data
10382 for multibyte characters after 256th element, we must increment
10383 code[0] by 128 to get a correct index. */
10384 code[0] += 128;
10385 code[3] = -1; /* anchor */
10387 for (i = 0; code[i] >= 0; i++, dp = XCHAR_TABLE (val))
10389 val = dp->contents[code[i]];
10390 if (!SUB_CHAR_TABLE_P (val))
10391 return (NILP (val) ? dp->defalt : val);
10394 /* Here, val is a sub char table. We return the default value of
10395 it. */
10396 return (dp->defalt);
10401 /***********************************************************************
10402 Window Redisplay
10403 ***********************************************************************/
10405 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
10407 static void
10408 redisplay_windows (window)
10409 Lisp_Object window;
10411 while (!NILP (window))
10413 struct window *w = XWINDOW (window);
10415 if (!NILP (w->hchild))
10416 redisplay_windows (w->hchild);
10417 else if (!NILP (w->vchild))
10418 redisplay_windows (w->vchild);
10419 else
10421 displayed_buffer = XBUFFER (w->buffer);
10422 /* Use list_of_error, not Qerror, so that
10423 we catch only errors and don't run the debugger. */
10424 internal_condition_case_1 (redisplay_window_0, window,
10425 list_of_error,
10426 redisplay_window_error);
10429 window = w->next;
10433 static Lisp_Object
10434 redisplay_window_error ()
10436 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
10437 return Qnil;
10440 static Lisp_Object
10441 redisplay_window_0 (window)
10442 Lisp_Object window;
10444 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
10445 redisplay_window (window, 0);
10446 return Qnil;
10449 static Lisp_Object
10450 redisplay_window_1 (window)
10451 Lisp_Object window;
10453 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
10454 redisplay_window (window, 1);
10455 return Qnil;
10459 /* Increment GLYPH until it reaches END or CONDITION fails while
10460 adding (GLYPH)->pixel_width to X. */
10462 #define SKIP_GLYPHS(glyph, end, x, condition) \
10463 do \
10465 (x) += (glyph)->pixel_width; \
10466 ++(glyph); \
10468 while ((glyph) < (end) && (condition))
10471 /* Set cursor position of W. PT is assumed to be displayed in ROW.
10472 DELTA is the number of bytes by which positions recorded in ROW
10473 differ from current buffer positions. */
10475 void
10476 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
10477 struct window *w;
10478 struct glyph_row *row;
10479 struct glyph_matrix *matrix;
10480 int delta, delta_bytes, dy, dvpos;
10482 struct glyph *glyph = row->glyphs[TEXT_AREA];
10483 struct glyph *end = glyph + row->used[TEXT_AREA];
10484 /* The first glyph that starts a sequence of glyphs from string. */
10485 struct glyph *string_start;
10486 /* The X coordinate of string_start. */
10487 int string_start_x;
10488 /* The last known character position. */
10489 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
10490 /* The last known character position before string_start. */
10491 int string_before_pos;
10492 int x = row->x;
10493 int pt_old = PT - delta;
10495 /* Skip over glyphs not having an object at the start of the row.
10496 These are special glyphs like truncation marks on terminal
10497 frames. */
10498 if (row->displays_text_p)
10499 while (glyph < end
10500 && INTEGERP (glyph->object)
10501 && glyph->charpos < 0)
10503 x += glyph->pixel_width;
10504 ++glyph;
10507 string_start = NULL;
10508 while (glyph < end
10509 && !INTEGERP (glyph->object)
10510 && (!BUFFERP (glyph->object)
10511 || (last_pos = glyph->charpos) < pt_old))
10513 if (! STRINGP (glyph->object))
10515 string_start = NULL;
10516 x += glyph->pixel_width;
10517 ++glyph;
10519 else
10521 string_before_pos = last_pos;
10522 string_start = glyph;
10523 string_start_x = x;
10524 /* Skip all glyphs from string. */
10525 SKIP_GLYPHS (glyph, end, x, STRINGP (glyph->object));
10529 if (string_start
10530 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
10532 /* We may have skipped over point because the previous glyphs
10533 are from string. As there's no easy way to know the
10534 character position of the current glyph, find the correct
10535 glyph on point by scanning from string_start again. */
10536 Lisp_Object limit;
10537 Lisp_Object string;
10538 int pos;
10540 limit = make_number (pt_old + 1);
10541 end = glyph;
10542 glyph = string_start;
10543 x = string_start_x;
10544 string = glyph->object;
10545 pos = string_buffer_position (w, string, string_before_pos);
10546 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
10547 because we always put cursor after overlay strings. */
10548 while (pos == 0 && glyph < end)
10550 string = glyph->object;
10551 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
10552 if (glyph < end)
10553 pos = string_buffer_position (w, glyph->object, string_before_pos);
10556 while (glyph < end)
10558 pos = XINT (Fnext_single_char_property_change
10559 (make_number (pos), Qdisplay, Qnil, limit));
10560 if (pos > pt_old)
10561 break;
10562 /* Skip glyphs from the same string. */
10563 string = glyph->object;
10564 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
10565 /* Skip glyphs from an overlay. */
10566 while (glyph < end
10567 && ! string_buffer_position (w, glyph->object, pos))
10569 string = glyph->object;
10570 SKIP_GLYPHS (glyph, end, x, EQ (glyph->object, string));
10575 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
10576 w->cursor.x = x;
10577 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
10578 w->cursor.y = row->y + dy;
10580 if (w == XWINDOW (selected_window))
10582 if (!row->continued_p
10583 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
10584 && row->x == 0)
10586 this_line_buffer = XBUFFER (w->buffer);
10588 CHARPOS (this_line_start_pos)
10589 = MATRIX_ROW_START_CHARPOS (row) + delta;
10590 BYTEPOS (this_line_start_pos)
10591 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
10593 CHARPOS (this_line_end_pos)
10594 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
10595 BYTEPOS (this_line_end_pos)
10596 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
10598 this_line_y = w->cursor.y;
10599 this_line_pixel_height = row->height;
10600 this_line_vpos = w->cursor.vpos;
10601 this_line_start_x = row->x;
10603 else
10604 CHARPOS (this_line_start_pos) = 0;
10609 /* Run window scroll functions, if any, for WINDOW with new window
10610 start STARTP. Sets the window start of WINDOW to that position.
10612 We assume that the window's buffer is really current. */
10614 static INLINE struct text_pos
10615 run_window_scroll_functions (window, startp)
10616 Lisp_Object window;
10617 struct text_pos startp;
10619 struct window *w = XWINDOW (window);
10620 SET_MARKER_FROM_TEXT_POS (w->start, startp);
10622 if (current_buffer != XBUFFER (w->buffer))
10623 abort ();
10625 if (!NILP (Vwindow_scroll_functions))
10627 run_hook_with_args_2 (Qwindow_scroll_functions, window,
10628 make_number (CHARPOS (startp)));
10629 SET_TEXT_POS_FROM_MARKER (startp, w->start);
10630 /* In case the hook functions switch buffers. */
10631 if (current_buffer != XBUFFER (w->buffer))
10632 set_buffer_internal_1 (XBUFFER (w->buffer));
10635 return startp;
10639 /* Make sure the line containing the cursor is fully visible.
10640 A value of 1 means there is nothing to be done.
10641 (Either the line is fully visible, or it cannot be made so,
10642 or we cannot tell.)
10643 A value of 0 means the caller should do scrolling
10644 as if point had gone off the screen. */
10646 static int
10647 make_cursor_line_fully_visible (w)
10648 struct window *w;
10650 struct glyph_matrix *matrix;
10651 struct glyph_row *row;
10652 int window_height;
10654 /* It's not always possible to find the cursor, e.g, when a window
10655 is full of overlay strings. Don't do anything in that case. */
10656 if (w->cursor.vpos < 0)
10657 return 1;
10659 matrix = w->desired_matrix;
10660 row = MATRIX_ROW (matrix, w->cursor.vpos);
10662 /* If the cursor row is not partially visible, there's nothing to do. */
10663 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (row))
10664 return 1;
10666 /* If the row the cursor is in is taller than the window's height,
10667 it's not clear what to do, so do nothing. */
10668 window_height = window_box_height (w);
10669 if (row->height >= window_height)
10670 return 1;
10672 return 0;
10674 #if 0
10675 /* This code used to try to scroll the window just enough to make
10676 the line visible. It returned 0 to say that the caller should
10677 allocate larger glyph matrices. */
10679 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
10681 int dy = row->height - row->visible_height;
10682 w->vscroll = 0;
10683 w->cursor.y += dy;
10684 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
10686 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
10688 int dy = - (row->height - row->visible_height);
10689 w->vscroll = dy;
10690 w->cursor.y += dy;
10691 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
10694 /* When we change the cursor y-position of the selected window,
10695 change this_line_y as well so that the display optimization for
10696 the cursor line of the selected window in redisplay_internal uses
10697 the correct y-position. */
10698 if (w == XWINDOW (selected_window))
10699 this_line_y = w->cursor.y;
10701 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
10702 redisplay with larger matrices. */
10703 if (matrix->nrows < required_matrix_height (w))
10705 fonts_changed_p = 1;
10706 return 0;
10709 return 1;
10710 #endif /* 0 */
10714 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
10715 non-zero means only WINDOW is redisplayed in redisplay_internal.
10716 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
10717 in redisplay_window to bring a partially visible line into view in
10718 the case that only the cursor has moved.
10720 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
10721 last screen line's vertical height extends past the end of the screen.
10723 Value is
10725 1 if scrolling succeeded
10727 0 if scrolling didn't find point.
10729 -1 if new fonts have been loaded so that we must interrupt
10730 redisplay, adjust glyph matrices, and try again. */
10732 enum
10734 SCROLLING_SUCCESS,
10735 SCROLLING_FAILED,
10736 SCROLLING_NEED_LARGER_MATRICES
10739 static int
10740 try_scrolling (window, just_this_one_p, scroll_conservatively,
10741 scroll_step, temp_scroll_step, last_line_misfit)
10742 Lisp_Object window;
10743 int just_this_one_p;
10744 EMACS_INT scroll_conservatively, scroll_step;
10745 int temp_scroll_step;
10746 int last_line_misfit;
10748 struct window *w = XWINDOW (window);
10749 struct frame *f = XFRAME (w->frame);
10750 struct text_pos scroll_margin_pos;
10751 struct text_pos pos;
10752 struct text_pos startp;
10753 struct it it;
10754 Lisp_Object window_end;
10755 int this_scroll_margin;
10756 int dy = 0;
10757 int scroll_max;
10758 int rc;
10759 int amount_to_scroll = 0;
10760 Lisp_Object aggressive;
10761 int height;
10762 int end_scroll_margin;
10764 #if GLYPH_DEBUG
10765 debug_method_add (w, "try_scrolling");
10766 #endif
10768 SET_TEXT_POS_FROM_MARKER (startp, w->start);
10770 /* Compute scroll margin height in pixels. We scroll when point is
10771 within this distance from the top or bottom of the window. */
10772 if (scroll_margin > 0)
10774 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
10775 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
10777 else
10778 this_scroll_margin = 0;
10780 /* Compute how much we should try to scroll maximally to bring point
10781 into view. */
10782 if (scroll_step || scroll_conservatively || temp_scroll_step)
10783 scroll_max = max (scroll_step,
10784 max (scroll_conservatively, temp_scroll_step));
10785 else if (NUMBERP (current_buffer->scroll_down_aggressively)
10786 || NUMBERP (current_buffer->scroll_up_aggressively))
10787 /* We're trying to scroll because of aggressive scrolling
10788 but no scroll_step is set. Choose an arbitrary one. Maybe
10789 there should be a variable for this. */
10790 scroll_max = 10;
10791 else
10792 scroll_max = 0;
10793 scroll_max *= FRAME_LINE_HEIGHT (f);
10795 /* Decide whether we have to scroll down. Start at the window end
10796 and move this_scroll_margin up to find the position of the scroll
10797 margin. */
10798 window_end = Fwindow_end (window, Qt);
10800 too_near_end:
10802 CHARPOS (scroll_margin_pos) = XINT (window_end);
10803 BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
10805 end_scroll_margin = this_scroll_margin + !!last_line_misfit;
10806 if (end_scroll_margin)
10808 start_display (&it, w, scroll_margin_pos);
10809 move_it_vertically (&it, - end_scroll_margin);
10810 scroll_margin_pos = it.current.pos;
10813 if (PT >= CHARPOS (scroll_margin_pos))
10815 int y0;
10817 /* Point is in the scroll margin at the bottom of the window, or
10818 below. Compute a new window start that makes point visible. */
10820 /* Compute the distance from the scroll margin to PT.
10821 Give up if the distance is greater than scroll_max. */
10822 start_display (&it, w, scroll_margin_pos);
10823 y0 = it.current_y;
10824 move_it_to (&it, PT, 0, it.last_visible_y, -1,
10825 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
10827 /* To make point visible, we have to move the window start
10828 down so that the line the cursor is in is visible, which
10829 means we have to add in the height of the cursor line. */
10830 dy = line_bottom_y (&it) - y0;
10832 if (dy > scroll_max)
10833 return SCROLLING_FAILED;
10835 /* Move the window start down. If scrolling conservatively,
10836 move it just enough down to make point visible. If
10837 scroll_step is set, move it down by scroll_step. */
10838 start_display (&it, w, startp);
10840 if (scroll_conservatively)
10841 /* Set AMOUNT_TO_SCROLL to at least one line,
10842 and at most scroll_conservatively lines. */
10843 amount_to_scroll
10844 = min (max (dy, FRAME_LINE_HEIGHT (f)),
10845 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
10846 else if (scroll_step || temp_scroll_step)
10847 amount_to_scroll = scroll_max;
10848 else
10850 aggressive = current_buffer->scroll_up_aggressively;
10851 height = WINDOW_BOX_TEXT_HEIGHT (w);
10852 if (NUMBERP (aggressive))
10853 amount_to_scroll = XFLOATINT (aggressive) * height;
10856 if (amount_to_scroll <= 0)
10857 return SCROLLING_FAILED;
10859 /* If moving by amount_to_scroll leaves STARTP unchanged,
10860 move it down one screen line. */
10862 move_it_vertically (&it, amount_to_scroll);
10863 if (CHARPOS (it.current.pos) == CHARPOS (startp))
10864 move_it_by_lines (&it, 1, 1);
10865 startp = it.current.pos;
10867 else
10869 /* See if point is inside the scroll margin at the top of the
10870 window. */
10871 scroll_margin_pos = startp;
10872 if (this_scroll_margin)
10874 start_display (&it, w, startp);
10875 move_it_vertically (&it, this_scroll_margin);
10876 scroll_margin_pos = it.current.pos;
10879 if (PT < CHARPOS (scroll_margin_pos))
10881 /* Point is in the scroll margin at the top of the window or
10882 above what is displayed in the window. */
10883 int y0;
10885 /* Compute the vertical distance from PT to the scroll
10886 margin position. Give up if distance is greater than
10887 scroll_max. */
10888 SET_TEXT_POS (pos, PT, PT_BYTE);
10889 start_display (&it, w, pos);
10890 y0 = it.current_y;
10891 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
10892 it.last_visible_y, -1,
10893 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
10894 dy = it.current_y - y0;
10895 if (dy > scroll_max)
10896 return SCROLLING_FAILED;
10898 /* Compute new window start. */
10899 start_display (&it, w, startp);
10901 if (scroll_conservatively)
10902 amount_to_scroll =
10903 max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
10904 else if (scroll_step || temp_scroll_step)
10905 amount_to_scroll = scroll_max;
10906 else
10908 aggressive = current_buffer->scroll_down_aggressively;
10909 height = WINDOW_BOX_TEXT_HEIGHT (w);
10910 if (NUMBERP (aggressive))
10911 amount_to_scroll = XFLOATINT (aggressive) * height;
10914 if (amount_to_scroll <= 0)
10915 return SCROLLING_FAILED;
10917 move_it_vertically (&it, - amount_to_scroll);
10918 startp = it.current.pos;
10922 /* Run window scroll functions. */
10923 startp = run_window_scroll_functions (window, startp);
10925 /* Display the window. Give up if new fonts are loaded, or if point
10926 doesn't appear. */
10927 if (!try_window (window, startp))
10928 rc = SCROLLING_NEED_LARGER_MATRICES;
10929 else if (w->cursor.vpos < 0)
10931 clear_glyph_matrix (w->desired_matrix);
10932 rc = SCROLLING_FAILED;
10934 else
10936 /* Maybe forget recorded base line for line number display. */
10937 if (!just_this_one_p
10938 || current_buffer->clip_changed
10939 || BEG_UNCHANGED < CHARPOS (startp))
10940 w->base_line_number = Qnil;
10942 /* If cursor ends up on a partially visible line,
10943 treat that as being off the bottom of the screen. */
10944 if (! make_cursor_line_fully_visible (w))
10946 clear_glyph_matrix (w->desired_matrix);
10947 last_line_misfit = 1;
10948 goto too_near_end;
10950 rc = SCROLLING_SUCCESS;
10953 return rc;
10957 /* Compute a suitable window start for window W if display of W starts
10958 on a continuation line. Value is non-zero if a new window start
10959 was computed.
10961 The new window start will be computed, based on W's width, starting
10962 from the start of the continued line. It is the start of the
10963 screen line with the minimum distance from the old start W->start. */
10965 static int
10966 compute_window_start_on_continuation_line (w)
10967 struct window *w;
10969 struct text_pos pos, start_pos;
10970 int window_start_changed_p = 0;
10972 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
10974 /* If window start is on a continuation line... Window start may be
10975 < BEGV in case there's invisible text at the start of the
10976 buffer (M-x rmail, for example). */
10977 if (CHARPOS (start_pos) > BEGV
10978 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
10980 struct it it;
10981 struct glyph_row *row;
10983 /* Handle the case that the window start is out of range. */
10984 if (CHARPOS (start_pos) < BEGV)
10985 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
10986 else if (CHARPOS (start_pos) > ZV)
10987 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
10989 /* Find the start of the continued line. This should be fast
10990 because scan_buffer is fast (newline cache). */
10991 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
10992 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
10993 row, DEFAULT_FACE_ID);
10994 reseat_at_previous_visible_line_start (&it);
10996 /* If the line start is "too far" away from the window start,
10997 say it takes too much time to compute a new window start. */
10998 if (CHARPOS (start_pos) - IT_CHARPOS (it)
10999 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
11001 int min_distance, distance;
11003 /* Move forward by display lines to find the new window
11004 start. If window width was enlarged, the new start can
11005 be expected to be > the old start. If window width was
11006 decreased, the new window start will be < the old start.
11007 So, we're looking for the display line start with the
11008 minimum distance from the old window start. */
11009 pos = it.current.pos;
11010 min_distance = INFINITY;
11011 while ((distance = abs (CHARPOS (start_pos) - IT_CHARPOS (it))),
11012 distance < min_distance)
11014 min_distance = distance;
11015 pos = it.current.pos;
11016 move_it_by_lines (&it, 1, 0);
11019 /* Set the window start there. */
11020 SET_MARKER_FROM_TEXT_POS (w->start, pos);
11021 window_start_changed_p = 1;
11025 return window_start_changed_p;
11029 /* Try cursor movement in case text has not changed in window WINDOW,
11030 with window start STARTP. Value is
11032 CURSOR_MOVEMENT_SUCCESS if successful
11034 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
11036 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
11037 display. *SCROLL_STEP is set to 1, under certain circumstances, if
11038 we want to scroll as if scroll-step were set to 1. See the code.
11040 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
11041 which case we have to abort this redisplay, and adjust matrices
11042 first. */
11044 enum
11046 CURSOR_MOVEMENT_SUCCESS,
11047 CURSOR_MOVEMENT_CANNOT_BE_USED,
11048 CURSOR_MOVEMENT_MUST_SCROLL,
11049 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
11052 static int
11053 try_cursor_movement (window, startp, scroll_step)
11054 Lisp_Object window;
11055 struct text_pos startp;
11056 int *scroll_step;
11058 struct window *w = XWINDOW (window);
11059 struct frame *f = XFRAME (w->frame);
11060 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
11062 #if GLYPH_DEBUG
11063 if (inhibit_try_cursor_movement)
11064 return rc;
11065 #endif
11067 /* Handle case where text has not changed, only point, and it has
11068 not moved off the frame. */
11069 if (/* Point may be in this window. */
11070 PT >= CHARPOS (startp)
11071 /* Selective display hasn't changed. */
11072 && !current_buffer->clip_changed
11073 /* Function force-mode-line-update is used to force a thorough
11074 redisplay. It sets either windows_or_buffers_changed or
11075 update_mode_lines. So don't take a shortcut here for these
11076 cases. */
11077 && !update_mode_lines
11078 && !windows_or_buffers_changed
11079 && !cursor_type_changed
11080 /* Can't use this case if highlighting a region. When a
11081 region exists, cursor movement has to do more than just
11082 set the cursor. */
11083 && !(!NILP (Vtransient_mark_mode)
11084 && !NILP (current_buffer->mark_active))
11085 && NILP (w->region_showing)
11086 && NILP (Vshow_trailing_whitespace)
11087 /* Right after splitting windows, last_point may be nil. */
11088 && INTEGERP (w->last_point)
11089 /* This code is not used for mini-buffer for the sake of the case
11090 of redisplaying to replace an echo area message; since in
11091 that case the mini-buffer contents per se are usually
11092 unchanged. This code is of no real use in the mini-buffer
11093 since the handling of this_line_start_pos, etc., in redisplay
11094 handles the same cases. */
11095 && !EQ (window, minibuf_window)
11096 /* When splitting windows or for new windows, it happens that
11097 redisplay is called with a nil window_end_vpos or one being
11098 larger than the window. This should really be fixed in
11099 window.c. I don't have this on my list, now, so we do
11100 approximately the same as the old redisplay code. --gerd. */
11101 && INTEGERP (w->window_end_vpos)
11102 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
11103 && (FRAME_WINDOW_P (f)
11104 || !MARKERP (Voverlay_arrow_position)
11105 || current_buffer != XMARKER (Voverlay_arrow_position)->buffer))
11107 int this_scroll_margin;
11108 struct glyph_row *row = NULL;
11110 #if GLYPH_DEBUG
11111 debug_method_add (w, "cursor movement");
11112 #endif
11114 /* Scroll if point within this distance from the top or bottom
11115 of the window. This is a pixel value. */
11116 this_scroll_margin = max (0, scroll_margin);
11117 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
11118 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
11120 /* Start with the row the cursor was displayed during the last
11121 not paused redisplay. Give up if that row is not valid. */
11122 if (w->last_cursor.vpos < 0
11123 || w->last_cursor.vpos >= w->current_matrix->nrows)
11124 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11125 else
11127 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
11128 if (row->mode_line_p)
11129 ++row;
11130 if (!row->enabled_p)
11131 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11134 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
11136 int scroll_p = 0;
11137 int last_y = window_text_bottom_y (w) - this_scroll_margin;
11139 if (PT > XFASTINT (w->last_point))
11141 /* Point has moved forward. */
11142 while (MATRIX_ROW_END_CHARPOS (row) < PT
11143 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
11145 xassert (row->enabled_p);
11146 ++row;
11149 /* The end position of a row equals the start position
11150 of the next row. If PT is there, we would rather
11151 display it in the next line. */
11152 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
11153 && MATRIX_ROW_END_CHARPOS (row) == PT
11154 && !cursor_row_p (w, row))
11155 ++row;
11157 /* If within the scroll margin, scroll. Note that
11158 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
11159 the next line would be drawn, and that
11160 this_scroll_margin can be zero. */
11161 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
11162 || PT > MATRIX_ROW_END_CHARPOS (row)
11163 /* Line is completely visible last line in window
11164 and PT is to be set in the next line. */
11165 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
11166 && PT == MATRIX_ROW_END_CHARPOS (row)
11167 && !row->ends_at_zv_p
11168 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
11169 scroll_p = 1;
11171 else if (PT < XFASTINT (w->last_point))
11173 /* Cursor has to be moved backward. Note that PT >=
11174 CHARPOS (startp) because of the outer
11175 if-statement. */
11176 while (!row->mode_line_p
11177 && (MATRIX_ROW_START_CHARPOS (row) > PT
11178 || (MATRIX_ROW_START_CHARPOS (row) == PT
11179 && MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)))
11180 && (row->y > this_scroll_margin
11181 || CHARPOS (startp) == BEGV))
11183 xassert (row->enabled_p);
11184 --row;
11187 /* Consider the following case: Window starts at BEGV,
11188 there is invisible, intangible text at BEGV, so that
11189 display starts at some point START > BEGV. It can
11190 happen that we are called with PT somewhere between
11191 BEGV and START. Try to handle that case. */
11192 if (row < w->current_matrix->rows
11193 || row->mode_line_p)
11195 row = w->current_matrix->rows;
11196 if (row->mode_line_p)
11197 ++row;
11200 /* Due to newlines in overlay strings, we may have to
11201 skip forward over overlay strings. */
11202 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
11203 && MATRIX_ROW_END_CHARPOS (row) == PT
11204 && !cursor_row_p (w, row))
11205 ++row;
11207 /* If within the scroll margin, scroll. */
11208 if (row->y < this_scroll_margin
11209 && CHARPOS (startp) != BEGV)
11210 scroll_p = 1;
11213 if (PT < MATRIX_ROW_START_CHARPOS (row)
11214 || PT > MATRIX_ROW_END_CHARPOS (row))
11216 /* if PT is not in the glyph row, give up. */
11217 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11219 else if (MATRIX_ROW_PARTIALLY_VISIBLE_P (row))
11221 if (PT == MATRIX_ROW_END_CHARPOS (row)
11222 && !row->ends_at_zv_p
11223 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
11224 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11225 else if (row->height > window_box_height (w))
11227 /* If we end up in a partially visible line, let's
11228 make it fully visible, except when it's taller
11229 than the window, in which case we can't do much
11230 about it. */
11231 *scroll_step = 1;
11232 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11234 else
11236 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11237 if (!make_cursor_line_fully_visible (w))
11238 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11239 else
11240 rc = CURSOR_MOVEMENT_SUCCESS;
11243 else if (scroll_p)
11244 rc = CURSOR_MOVEMENT_MUST_SCROLL;
11245 else
11247 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11248 rc = CURSOR_MOVEMENT_SUCCESS;
11253 return rc;
11256 void
11257 set_vertical_scroll_bar (w)
11258 struct window *w;
11260 int start, end, whole;
11262 /* Calculate the start and end positions for the current window.
11263 At some point, it would be nice to choose between scrollbars
11264 which reflect the whole buffer size, with special markers
11265 indicating narrowing, and scrollbars which reflect only the
11266 visible region.
11268 Note that mini-buffers sometimes aren't displaying any text. */
11269 if (!MINI_WINDOW_P (w)
11270 || (w == XWINDOW (minibuf_window)
11271 && NILP (echo_area_buffer[0])))
11273 struct buffer *buf = XBUFFER (w->buffer);
11274 whole = BUF_ZV (buf) - BUF_BEGV (buf);
11275 start = marker_position (w->start) - BUF_BEGV (buf);
11276 /* I don't think this is guaranteed to be right. For the
11277 moment, we'll pretend it is. */
11278 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
11280 if (end < start)
11281 end = start;
11282 if (whole < (end - start))
11283 whole = end - start;
11285 else
11286 start = end = whole = 0;
11288 /* Indicate what this scroll bar ought to be displaying now. */
11289 set_vertical_scroll_bar_hook (w, end - start, whole, start);
11292 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
11293 selected_window is redisplayed.
11295 We can return without actually redisplaying the window if
11296 fonts_changed_p is nonzero. In that case, redisplay_internal will
11297 retry. */
11299 static void
11300 redisplay_window (window, just_this_one_p)
11301 Lisp_Object window;
11302 int just_this_one_p;
11304 struct window *w = XWINDOW (window);
11305 struct frame *f = XFRAME (w->frame);
11306 struct buffer *buffer = XBUFFER (w->buffer);
11307 struct buffer *old = current_buffer;
11308 struct text_pos lpoint, opoint, startp;
11309 int update_mode_line;
11310 int tem;
11311 struct it it;
11312 /* Record it now because it's overwritten. */
11313 int current_matrix_up_to_date_p = 0;
11314 /* This is less strict than current_matrix_up_to_date_p.
11315 It indictes that the buffer contents and narrowing are unchanged. */
11316 int buffer_unchanged_p = 0;
11317 int temp_scroll_step = 0;
11318 int count = SPECPDL_INDEX ();
11319 int rc;
11320 int centering_position;
11321 int last_line_misfit = 0;
11323 SET_TEXT_POS (lpoint, PT, PT_BYTE);
11324 opoint = lpoint;
11326 /* W must be a leaf window here. */
11327 xassert (!NILP (w->buffer));
11328 #if GLYPH_DEBUG
11329 *w->desired_matrix->method = 0;
11330 #endif
11332 specbind (Qinhibit_point_motion_hooks, Qt);
11334 reconsider_clip_changes (w, buffer);
11336 /* Has the mode line to be updated? */
11337 update_mode_line = (!NILP (w->update_mode_line)
11338 || update_mode_lines
11339 || buffer->clip_changed
11340 || buffer->prevent_redisplay_optimizations_p);
11342 if (MINI_WINDOW_P (w))
11344 if (w == XWINDOW (echo_area_window)
11345 && !NILP (echo_area_buffer[0]))
11347 if (update_mode_line)
11348 /* We may have to update a tty frame's menu bar or a
11349 tool-bar. Example `M-x C-h C-h C-g'. */
11350 goto finish_menu_bars;
11351 else
11352 /* We've already displayed the echo area glyphs in this window. */
11353 goto finish_scroll_bars;
11355 else if ((w != XWINDOW (minibuf_window)
11356 || minibuf_level == 0)
11357 /* When buffer is nonempty, redisplay window normally. */
11358 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
11359 /* Quail displays non-mini buffers in minibuffer window.
11360 In that case, redisplay the window normally. */
11361 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
11363 /* W is a mini-buffer window, but it's not active, so clear
11364 it. */
11365 int yb = window_text_bottom_y (w);
11366 struct glyph_row *row;
11367 int y;
11369 for (y = 0, row = w->desired_matrix->rows;
11370 y < yb;
11371 y += row->height, ++row)
11372 blank_row (w, row, y);
11373 goto finish_scroll_bars;
11376 clear_glyph_matrix (w->desired_matrix);
11379 /* Otherwise set up data on this window; select its buffer and point
11380 value. */
11381 /* Really select the buffer, for the sake of buffer-local
11382 variables. */
11383 set_buffer_internal_1 (XBUFFER (w->buffer));
11384 SET_TEXT_POS (opoint, PT, PT_BYTE);
11386 current_matrix_up_to_date_p
11387 = (!NILP (w->window_end_valid)
11388 && !current_buffer->clip_changed
11389 && !current_buffer->prevent_redisplay_optimizations_p
11390 && XFASTINT (w->last_modified) >= MODIFF
11391 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
11393 buffer_unchanged_p
11394 = (!NILP (w->window_end_valid)
11395 && !current_buffer->clip_changed
11396 && XFASTINT (w->last_modified) >= MODIFF
11397 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
11399 /* When windows_or_buffers_changed is non-zero, we can't rely on
11400 the window end being valid, so set it to nil there. */
11401 if (windows_or_buffers_changed)
11403 /* If window starts on a continuation line, maybe adjust the
11404 window start in case the window's width changed. */
11405 if (XMARKER (w->start)->buffer == current_buffer)
11406 compute_window_start_on_continuation_line (w);
11408 w->window_end_valid = Qnil;
11411 /* Some sanity checks. */
11412 CHECK_WINDOW_END (w);
11413 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
11414 abort ();
11415 if (BYTEPOS (opoint) < CHARPOS (opoint))
11416 abort ();
11418 /* If %c is in mode line, update it if needed. */
11419 if (!NILP (w->column_number_displayed)
11420 /* This alternative quickly identifies a common case
11421 where no change is needed. */
11422 && !(PT == XFASTINT (w->last_point)
11423 && XFASTINT (w->last_modified) >= MODIFF
11424 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11425 && (XFASTINT (w->column_number_displayed)
11426 != (int) current_column ())) /* iftc */
11427 update_mode_line = 1;
11429 /* Count number of windows showing the selected buffer. An indirect
11430 buffer counts as its base buffer. */
11431 if (!just_this_one_p)
11433 struct buffer *current_base, *window_base;
11434 current_base = current_buffer;
11435 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
11436 if (current_base->base_buffer)
11437 current_base = current_base->base_buffer;
11438 if (window_base->base_buffer)
11439 window_base = window_base->base_buffer;
11440 if (current_base == window_base)
11441 buffer_shared++;
11444 /* Point refers normally to the selected window. For any other
11445 window, set up appropriate value. */
11446 if (!EQ (window, selected_window))
11448 int new_pt = XMARKER (w->pointm)->charpos;
11449 int new_pt_byte = marker_byte_position (w->pointm);
11450 if (new_pt < BEGV)
11452 new_pt = BEGV;
11453 new_pt_byte = BEGV_BYTE;
11454 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
11456 else if (new_pt > (ZV - 1))
11458 new_pt = ZV;
11459 new_pt_byte = ZV_BYTE;
11460 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
11463 /* We don't use SET_PT so that the point-motion hooks don't run. */
11464 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
11467 /* If any of the character widths specified in the display table
11468 have changed, invalidate the width run cache. It's true that
11469 this may be a bit late to catch such changes, but the rest of
11470 redisplay goes (non-fatally) haywire when the display table is
11471 changed, so why should we worry about doing any better? */
11472 if (current_buffer->width_run_cache)
11474 struct Lisp_Char_Table *disptab = buffer_display_table ();
11476 if (! disptab_matches_widthtab (disptab,
11477 XVECTOR (current_buffer->width_table)))
11479 invalidate_region_cache (current_buffer,
11480 current_buffer->width_run_cache,
11481 BEG, Z);
11482 recompute_width_table (current_buffer, disptab);
11486 /* If window-start is screwed up, choose a new one. */
11487 if (XMARKER (w->start)->buffer != current_buffer)
11488 goto recenter;
11490 SET_TEXT_POS_FROM_MARKER (startp, w->start);
11492 /* If someone specified a new starting point but did not insist,
11493 check whether it can be used. */
11494 if (!NILP (w->optional_new_start)
11495 && CHARPOS (startp) >= BEGV
11496 && CHARPOS (startp) <= ZV)
11498 w->optional_new_start = Qnil;
11499 start_display (&it, w, startp);
11500 move_it_to (&it, PT, 0, it.last_visible_y, -1,
11501 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
11502 if (IT_CHARPOS (it) == PT)
11503 w->force_start = Qt;
11506 /* Handle case where place to start displaying has been specified,
11507 unless the specified location is outside the accessible range. */
11508 if (!NILP (w->force_start)
11509 || w->frozen_window_start_p)
11511 /* We set this later on if we have to adjust point. */
11512 int new_vpos = -1;
11514 w->force_start = Qnil;
11515 w->vscroll = 0;
11516 w->window_end_valid = Qnil;
11518 /* Forget any recorded base line for line number display. */
11519 if (!buffer_unchanged_p)
11520 w->base_line_number = Qnil;
11522 /* Redisplay the mode line. Select the buffer properly for that.
11523 Also, run the hook window-scroll-functions
11524 because we have scrolled. */
11525 /* Note, we do this after clearing force_start because
11526 if there's an error, it is better to forget about force_start
11527 than to get into an infinite loop calling the hook functions
11528 and having them get more errors. */
11529 if (!update_mode_line
11530 || ! NILP (Vwindow_scroll_functions))
11532 update_mode_line = 1;
11533 w->update_mode_line = Qt;
11534 startp = run_window_scroll_functions (window, startp);
11537 w->last_modified = make_number (0);
11538 w->last_overlay_modified = make_number (0);
11539 if (CHARPOS (startp) < BEGV)
11540 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
11541 else if (CHARPOS (startp) > ZV)
11542 SET_TEXT_POS (startp, ZV, ZV_BYTE);
11544 /* Redisplay, then check if cursor has been set during the
11545 redisplay. Give up if new fonts were loaded. */
11546 if (!try_window (window, startp))
11548 w->force_start = Qt;
11549 clear_glyph_matrix (w->desired_matrix);
11550 goto need_larger_matrices;
11553 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
11555 /* If point does not appear, try to move point so it does
11556 appear. The desired matrix has been built above, so we
11557 can use it here. */
11558 new_vpos = window_box_height (w) / 2;
11561 if (!make_cursor_line_fully_visible (w))
11563 /* Point does appear, but on a line partly visible at end of window.
11564 Move it back to a fully-visible line. */
11565 new_vpos = window_box_height (w);
11568 /* If we need to move point for either of the above reasons,
11569 now actually do it. */
11570 if (new_vpos >= 0)
11572 struct glyph_row *row;
11574 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
11575 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
11576 ++row;
11578 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
11579 MATRIX_ROW_START_BYTEPOS (row));
11581 if (w != XWINDOW (selected_window))
11582 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
11583 else if (current_buffer == old)
11584 SET_TEXT_POS (lpoint, PT, PT_BYTE);
11586 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
11588 /* If we are highlighting the region, then we just changed
11589 the region, so redisplay to show it. */
11590 if (!NILP (Vtransient_mark_mode)
11591 && !NILP (current_buffer->mark_active))
11593 clear_glyph_matrix (w->desired_matrix);
11594 if (!try_window (window, startp))
11595 goto need_larger_matrices;
11599 #if GLYPH_DEBUG
11600 debug_method_add (w, "forced window start");
11601 #endif
11602 goto done;
11605 /* Handle case where text has not changed, only point, and it has
11606 not moved off the frame, and we are not retrying after hscroll.
11607 (current_matrix_up_to_date_p is nonzero when retrying.) */
11608 if (current_matrix_up_to_date_p
11609 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
11610 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
11612 switch (rc)
11614 case CURSOR_MOVEMENT_SUCCESS:
11615 goto done;
11617 #if 0 /* try_cursor_movement never returns this value. */
11618 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
11619 goto need_larger_matrices;
11620 #endif
11622 case CURSOR_MOVEMENT_MUST_SCROLL:
11623 goto try_to_scroll;
11625 default:
11626 abort ();
11629 /* If current starting point was originally the beginning of a line
11630 but no longer is, find a new starting point. */
11631 else if (!NILP (w->start_at_line_beg)
11632 && !(CHARPOS (startp) <= BEGV
11633 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
11635 #if GLYPH_DEBUG
11636 debug_method_add (w, "recenter 1");
11637 #endif
11638 goto recenter;
11641 /* Try scrolling with try_window_id. Value is > 0 if update has
11642 been done, it is -1 if we know that the same window start will
11643 not work. It is 0 if unsuccessful for some other reason. */
11644 else if ((tem = try_window_id (w)) != 0)
11646 #if GLYPH_DEBUG
11647 debug_method_add (w, "try_window_id %d", tem);
11648 #endif
11650 if (fonts_changed_p)
11651 goto need_larger_matrices;
11652 if (tem > 0)
11653 goto done;
11655 /* Otherwise try_window_id has returned -1 which means that we
11656 don't want the alternative below this comment to execute. */
11658 else if (CHARPOS (startp) >= BEGV
11659 && CHARPOS (startp) <= ZV
11660 && PT >= CHARPOS (startp)
11661 && (CHARPOS (startp) < ZV
11662 /* Avoid starting at end of buffer. */
11663 || CHARPOS (startp) == BEGV
11664 || (XFASTINT (w->last_modified) >= MODIFF
11665 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
11667 #if GLYPH_DEBUG
11668 debug_method_add (w, "same window start");
11669 #endif
11671 /* Try to redisplay starting at same place as before.
11672 If point has not moved off frame, accept the results. */
11673 if (!current_matrix_up_to_date_p
11674 /* Don't use try_window_reusing_current_matrix in this case
11675 because a window scroll function can have changed the
11676 buffer. */
11677 || !NILP (Vwindow_scroll_functions)
11678 || MINI_WINDOW_P (w)
11679 || !try_window_reusing_current_matrix (w))
11681 IF_DEBUG (debug_method_add (w, "1"));
11682 try_window (window, startp);
11685 if (fonts_changed_p)
11686 goto need_larger_matrices;
11688 if (w->cursor.vpos >= 0)
11690 if (!just_this_one_p
11691 || current_buffer->clip_changed
11692 || BEG_UNCHANGED < CHARPOS (startp))
11693 /* Forget any recorded base line for line number display. */
11694 w->base_line_number = Qnil;
11696 if (!make_cursor_line_fully_visible (w))
11698 clear_glyph_matrix (w->desired_matrix);
11699 last_line_misfit = 1;
11701 /* Drop through and scroll. */
11702 else
11703 goto done;
11705 else
11706 clear_glyph_matrix (w->desired_matrix);
11709 try_to_scroll:
11711 w->last_modified = make_number (0);
11712 w->last_overlay_modified = make_number (0);
11714 /* Redisplay the mode line. Select the buffer properly for that. */
11715 if (!update_mode_line)
11717 update_mode_line = 1;
11718 w->update_mode_line = Qt;
11721 /* Try to scroll by specified few lines. */
11722 if ((scroll_conservatively
11723 || scroll_step
11724 || temp_scroll_step
11725 || NUMBERP (current_buffer->scroll_up_aggressively)
11726 || NUMBERP (current_buffer->scroll_down_aggressively))
11727 && !current_buffer->clip_changed
11728 && CHARPOS (startp) >= BEGV
11729 && CHARPOS (startp) <= ZV)
11731 /* The function returns -1 if new fonts were loaded, 1 if
11732 successful, 0 if not successful. */
11733 int rc = try_scrolling (window, just_this_one_p,
11734 scroll_conservatively,
11735 scroll_step,
11736 temp_scroll_step, last_line_misfit);
11737 switch (rc)
11739 case SCROLLING_SUCCESS:
11740 goto done;
11742 case SCROLLING_NEED_LARGER_MATRICES:
11743 goto need_larger_matrices;
11745 case SCROLLING_FAILED:
11746 break;
11748 default:
11749 abort ();
11753 /* Finally, just choose place to start which centers point */
11755 recenter:
11756 centering_position = window_box_height (w) / 2;
11758 point_at_top:
11759 /* Jump here with centering_position already set to 0. */
11761 #if GLYPH_DEBUG
11762 debug_method_add (w, "recenter");
11763 #endif
11765 /* w->vscroll = 0; */
11767 /* Forget any previously recorded base line for line number display. */
11768 if (!buffer_unchanged_p)
11769 w->base_line_number = Qnil;
11771 /* Move backward half the height of the window. */
11772 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
11773 it.current_y = it.last_visible_y;
11774 move_it_vertically_backward (&it, centering_position);
11775 xassert (IT_CHARPOS (it) >= BEGV);
11777 /* The function move_it_vertically_backward may move over more
11778 than the specified y-distance. If it->w is small, e.g. a
11779 mini-buffer window, we may end up in front of the window's
11780 display area. Start displaying at the start of the line
11781 containing PT in this case. */
11782 if (it.current_y <= 0)
11784 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
11785 move_it_vertically (&it, 0);
11786 xassert (IT_CHARPOS (it) <= PT);
11787 it.current_y = 0;
11790 it.current_x = it.hpos = 0;
11792 /* Set startp here explicitly in case that helps avoid an infinite loop
11793 in case the window-scroll-functions functions get errors. */
11794 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
11796 /* Run scroll hooks. */
11797 startp = run_window_scroll_functions (window, it.current.pos);
11799 /* Redisplay the window. */
11800 if (!current_matrix_up_to_date_p
11801 || windows_or_buffers_changed
11802 || cursor_type_changed
11803 /* Don't use try_window_reusing_current_matrix in this case
11804 because it can have changed the buffer. */
11805 || !NILP (Vwindow_scroll_functions)
11806 || !just_this_one_p
11807 || MINI_WINDOW_P (w)
11808 || !try_window_reusing_current_matrix (w))
11809 try_window (window, startp);
11811 /* If new fonts have been loaded (due to fontsets), give up. We
11812 have to start a new redisplay since we need to re-adjust glyph
11813 matrices. */
11814 if (fonts_changed_p)
11815 goto need_larger_matrices;
11817 /* If cursor did not appear assume that the middle of the window is
11818 in the first line of the window. Do it again with the next line.
11819 (Imagine a window of height 100, displaying two lines of height
11820 60. Moving back 50 from it->last_visible_y will end in the first
11821 line.) */
11822 if (w->cursor.vpos < 0)
11824 if (!NILP (w->window_end_valid)
11825 && PT >= Z - XFASTINT (w->window_end_pos))
11827 clear_glyph_matrix (w->desired_matrix);
11828 move_it_by_lines (&it, 1, 0);
11829 try_window (window, it.current.pos);
11831 else if (PT < IT_CHARPOS (it))
11833 clear_glyph_matrix (w->desired_matrix);
11834 move_it_by_lines (&it, -1, 0);
11835 try_window (window, it.current.pos);
11837 else
11839 /* Not much we can do about it. */
11843 /* Consider the following case: Window starts at BEGV, there is
11844 invisible, intangible text at BEGV, so that display starts at
11845 some point START > BEGV. It can happen that we are called with
11846 PT somewhere between BEGV and START. Try to handle that case. */
11847 if (w->cursor.vpos < 0)
11849 struct glyph_row *row = w->current_matrix->rows;
11850 if (row->mode_line_p)
11851 ++row;
11852 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11855 if (!make_cursor_line_fully_visible (w))
11857 /* If vscroll is enabled, disable it and try again. */
11858 if (w->vscroll)
11860 w->vscroll = 0;
11861 clear_glyph_matrix (w->desired_matrix);
11862 goto recenter;
11865 /* If centering point failed to make the whole line visible,
11866 put point at the top instead. That has to make the whole line
11867 visible, if it can be done. */
11868 centering_position = 0;
11869 goto point_at_top;
11872 done:
11874 SET_TEXT_POS_FROM_MARKER (startp, w->start);
11875 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
11876 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
11877 ? Qt : Qnil);
11879 /* Display the mode line, if we must. */
11880 if ((update_mode_line
11881 /* If window not full width, must redo its mode line
11882 if (a) the window to its side is being redone and
11883 (b) we do a frame-based redisplay. This is a consequence
11884 of how inverted lines are drawn in frame-based redisplay. */
11885 || (!just_this_one_p
11886 && !FRAME_WINDOW_P (f)
11887 && !WINDOW_FULL_WIDTH_P (w))
11888 /* Line number to display. */
11889 || INTEGERP (w->base_line_pos)
11890 /* Column number is displayed and different from the one displayed. */
11891 || (!NILP (w->column_number_displayed)
11892 && (XFASTINT (w->column_number_displayed)
11893 != (int) current_column ()))) /* iftc */
11894 /* This means that the window has a mode line. */
11895 && (WINDOW_WANTS_MODELINE_P (w)
11896 || WINDOW_WANTS_HEADER_LINE_P (w)))
11898 display_mode_lines (w);
11900 /* If mode line height has changed, arrange for a thorough
11901 immediate redisplay using the correct mode line height. */
11902 if (WINDOW_WANTS_MODELINE_P (w)
11903 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
11905 fonts_changed_p = 1;
11906 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
11907 = DESIRED_MODE_LINE_HEIGHT (w);
11910 /* If top line height has changed, arrange for a thorough
11911 immediate redisplay using the correct mode line height. */
11912 if (WINDOW_WANTS_HEADER_LINE_P (w)
11913 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
11915 fonts_changed_p = 1;
11916 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
11917 = DESIRED_HEADER_LINE_HEIGHT (w);
11920 if (fonts_changed_p)
11921 goto need_larger_matrices;
11924 if (!line_number_displayed
11925 && !BUFFERP (w->base_line_pos))
11927 w->base_line_pos = Qnil;
11928 w->base_line_number = Qnil;
11931 finish_menu_bars:
11933 /* When we reach a frame's selected window, redo the frame's menu bar. */
11934 if (update_mode_line
11935 && EQ (FRAME_SELECTED_WINDOW (f), window))
11937 int redisplay_menu_p = 0;
11938 int redisplay_tool_bar_p = 0;
11940 if (FRAME_WINDOW_P (f))
11942 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
11943 || defined (USE_GTK)
11944 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
11945 #else
11946 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
11947 #endif
11949 else
11950 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
11952 if (redisplay_menu_p)
11953 display_menu_bar (w);
11955 #ifdef HAVE_WINDOW_SYSTEM
11956 #ifdef USE_GTK
11957 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
11958 #else
11959 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
11960 && (FRAME_TOOL_BAR_LINES (f) > 0
11961 || auto_resize_tool_bars_p);
11963 #endif
11965 if (redisplay_tool_bar_p)
11966 redisplay_tool_bar (f);
11967 #endif
11970 /* We go to this label, with fonts_changed_p nonzero,
11971 if it is necessary to try again using larger glyph matrices.
11972 We have to redeem the scroll bar even in this case,
11973 because the loop in redisplay_internal expects that. */
11974 need_larger_matrices:
11976 finish_scroll_bars:
11978 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
11980 /* Set the thumb's position and size. */
11981 set_vertical_scroll_bar (w);
11983 /* Note that we actually used the scroll bar attached to this
11984 window, so it shouldn't be deleted at the end of redisplay. */
11985 redeem_scroll_bar_hook (w);
11988 /* Restore current_buffer and value of point in it. */
11989 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
11990 set_buffer_internal_1 (old);
11991 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
11993 unbind_to (count, Qnil);
11997 /* Build the complete desired matrix of WINDOW with a window start
11998 buffer position POS. Value is non-zero if successful. It is zero
11999 if fonts were loaded during redisplay which makes re-adjusting
12000 glyph matrices necessary. */
12003 try_window (window, pos)
12004 Lisp_Object window;
12005 struct text_pos pos;
12007 struct window *w = XWINDOW (window);
12008 struct it it;
12009 struct glyph_row *last_text_row = NULL;
12011 /* Make POS the new window start. */
12012 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
12014 /* Mark cursor position as unknown. No overlay arrow seen. */
12015 w->cursor.vpos = -1;
12016 overlay_arrow_seen = 0;
12018 /* Initialize iterator and info to start at POS. */
12019 start_display (&it, w, pos);
12021 /* Display all lines of W. */
12022 while (it.current_y < it.last_visible_y)
12024 if (display_line (&it))
12025 last_text_row = it.glyph_row - 1;
12026 if (fonts_changed_p)
12027 return 0;
12030 /* If bottom moved off end of frame, change mode line percentage. */
12031 if (XFASTINT (w->window_end_pos) <= 0
12032 && Z != IT_CHARPOS (it))
12033 w->update_mode_line = Qt;
12035 /* Set window_end_pos to the offset of the last character displayed
12036 on the window from the end of current_buffer. Set
12037 window_end_vpos to its row number. */
12038 if (last_text_row)
12040 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
12041 w->window_end_bytepos
12042 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
12043 w->window_end_pos
12044 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
12045 w->window_end_vpos
12046 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
12047 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
12048 ->displays_text_p);
12050 else
12052 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
12053 w->window_end_pos = make_number (Z - ZV);
12054 w->window_end_vpos = make_number (0);
12057 /* But that is not valid info until redisplay finishes. */
12058 w->window_end_valid = Qnil;
12059 return 1;
12064 /************************************************************************
12065 Window redisplay reusing current matrix when buffer has not changed
12066 ************************************************************************/
12068 /* Try redisplay of window W showing an unchanged buffer with a
12069 different window start than the last time it was displayed by
12070 reusing its current matrix. Value is non-zero if successful.
12071 W->start is the new window start. */
12073 static int
12074 try_window_reusing_current_matrix (w)
12075 struct window *w;
12077 struct frame *f = XFRAME (w->frame);
12078 struct glyph_row *row, *bottom_row;
12079 struct it it;
12080 struct run run;
12081 struct text_pos start, new_start;
12082 int nrows_scrolled, i;
12083 struct glyph_row *last_text_row;
12084 struct glyph_row *last_reused_text_row;
12085 struct glyph_row *start_row;
12086 int start_vpos, min_y, max_y;
12088 #if GLYPH_DEBUG
12089 if (inhibit_try_window_reusing)
12090 return 0;
12091 #endif
12093 if (/* This function doesn't handle terminal frames. */
12094 !FRAME_WINDOW_P (f)
12095 /* Don't try to reuse the display if windows have been split
12096 or such. */
12097 || windows_or_buffers_changed
12098 || cursor_type_changed)
12099 return 0;
12101 /* Can't do this if region may have changed. */
12102 if ((!NILP (Vtransient_mark_mode)
12103 && !NILP (current_buffer->mark_active))
12104 || !NILP (w->region_showing)
12105 || !NILP (Vshow_trailing_whitespace))
12106 return 0;
12108 /* If top-line visibility has changed, give up. */
12109 if (WINDOW_WANTS_HEADER_LINE_P (w)
12110 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
12111 return 0;
12113 /* Give up if old or new display is scrolled vertically. We could
12114 make this function handle this, but right now it doesn't. */
12115 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
12116 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (start_row))
12117 return 0;
12119 /* The variable new_start now holds the new window start. The old
12120 start `start' can be determined from the current matrix. */
12121 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
12122 start = start_row->start.pos;
12123 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
12125 /* Clear the desired matrix for the display below. */
12126 clear_glyph_matrix (w->desired_matrix);
12128 if (CHARPOS (new_start) <= CHARPOS (start))
12130 int first_row_y;
12132 /* Don't use this method if the display starts with an ellipsis
12133 displayed for invisible text. It's not easy to handle that case
12134 below, and it's certainly not worth the effort since this is
12135 not a frequent case. */
12136 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
12137 return 0;
12139 IF_DEBUG (debug_method_add (w, "twu1"));
12141 /* Display up to a row that can be reused. The variable
12142 last_text_row is set to the last row displayed that displays
12143 text. Note that it.vpos == 0 if or if not there is a
12144 header-line; it's not the same as the MATRIX_ROW_VPOS! */
12145 start_display (&it, w, new_start);
12146 first_row_y = it.current_y;
12147 w->cursor.vpos = -1;
12148 last_text_row = last_reused_text_row = NULL;
12150 while (it.current_y < it.last_visible_y
12151 && IT_CHARPOS (it) < CHARPOS (start)
12152 && !fonts_changed_p)
12153 if (display_line (&it))
12154 last_text_row = it.glyph_row - 1;
12156 /* A value of current_y < last_visible_y means that we stopped
12157 at the previous window start, which in turn means that we
12158 have at least one reusable row. */
12159 if (it.current_y < it.last_visible_y)
12161 /* IT.vpos always starts from 0; it counts text lines. */
12162 nrows_scrolled = it.vpos;
12164 /* Find PT if not already found in the lines displayed. */
12165 if (w->cursor.vpos < 0)
12167 int dy = it.current_y - first_row_y;
12169 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
12170 row = row_containing_pos (w, PT, row, NULL, dy);
12171 if (row)
12172 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
12173 dy, nrows_scrolled);
12174 else
12176 clear_glyph_matrix (w->desired_matrix);
12177 return 0;
12181 /* Scroll the display. Do it before the current matrix is
12182 changed. The problem here is that update has not yet
12183 run, i.e. part of the current matrix is not up to date.
12184 scroll_run_hook will clear the cursor, and use the
12185 current matrix to get the height of the row the cursor is
12186 in. */
12187 run.current_y = first_row_y;
12188 run.desired_y = it.current_y;
12189 run.height = it.last_visible_y - it.current_y;
12191 if (run.height > 0 && run.current_y != run.desired_y)
12193 update_begin (f);
12194 rif->update_window_begin_hook (w);
12195 rif->clear_window_mouse_face (w);
12196 rif->scroll_run_hook (w, &run);
12197 rif->update_window_end_hook (w, 0, 0);
12198 update_end (f);
12201 /* Shift current matrix down by nrows_scrolled lines. */
12202 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12203 rotate_matrix (w->current_matrix,
12204 start_vpos,
12205 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
12206 nrows_scrolled);
12208 /* Disable lines that must be updated. */
12209 for (i = 0; i < it.vpos; ++i)
12210 (start_row + i)->enabled_p = 0;
12212 /* Re-compute Y positions. */
12213 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
12214 max_y = it.last_visible_y;
12215 for (row = start_row + nrows_scrolled;
12216 row < bottom_row;
12217 ++row)
12219 row->y = it.current_y;
12220 row->visible_height = row->height;
12222 if (row->y < min_y)
12223 row->visible_height -= min_y - row->y;
12224 if (row->y + row->height > max_y)
12225 row->visible_height -= row->y + row->height - max_y;
12227 it.current_y += row->height;
12229 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
12230 last_reused_text_row = row;
12231 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
12232 break;
12235 /* Disable lines in the current matrix which are now
12236 below the window. */
12237 for (++row; row < bottom_row; ++row)
12238 row->enabled_p = 0;
12241 /* Update window_end_pos etc.; last_reused_text_row is the last
12242 reused row from the current matrix containing text, if any.
12243 The value of last_text_row is the last displayed line
12244 containing text. */
12245 if (last_reused_text_row)
12247 w->window_end_bytepos
12248 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
12249 w->window_end_pos
12250 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
12251 w->window_end_vpos
12252 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
12253 w->current_matrix));
12255 else if (last_text_row)
12257 w->window_end_bytepos
12258 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
12259 w->window_end_pos
12260 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
12261 w->window_end_vpos
12262 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
12264 else
12266 /* This window must be completely empty. */
12267 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
12268 w->window_end_pos = make_number (Z - ZV);
12269 w->window_end_vpos = make_number (0);
12271 w->window_end_valid = Qnil;
12273 /* Update hint: don't try scrolling again in update_window. */
12274 w->desired_matrix->no_scrolling_p = 1;
12276 #if GLYPH_DEBUG
12277 debug_method_add (w, "try_window_reusing_current_matrix 1");
12278 #endif
12279 return 1;
12281 else if (CHARPOS (new_start) > CHARPOS (start))
12283 struct glyph_row *pt_row, *row;
12284 struct glyph_row *first_reusable_row;
12285 struct glyph_row *first_row_to_display;
12286 int dy;
12287 int yb = window_text_bottom_y (w);
12289 /* Find the row starting at new_start, if there is one. Don't
12290 reuse a partially visible line at the end. */
12291 first_reusable_row = start_row;
12292 while (first_reusable_row->enabled_p
12293 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
12294 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
12295 < CHARPOS (new_start)))
12296 ++first_reusable_row;
12298 /* Give up if there is no row to reuse. */
12299 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
12300 || !first_reusable_row->enabled_p
12301 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
12302 != CHARPOS (new_start)))
12303 return 0;
12305 /* We can reuse fully visible rows beginning with
12306 first_reusable_row to the end of the window. Set
12307 first_row_to_display to the first row that cannot be reused.
12308 Set pt_row to the row containing point, if there is any. */
12309 pt_row = NULL;
12310 for (first_row_to_display = first_reusable_row;
12311 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
12312 ++first_row_to_display)
12314 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
12315 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
12316 pt_row = first_row_to_display;
12319 /* Start displaying at the start of first_row_to_display. */
12320 xassert (first_row_to_display->y < yb);
12321 init_to_row_start (&it, w, first_row_to_display);
12323 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
12324 - start_vpos);
12325 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
12326 - nrows_scrolled);
12327 it.current_y = (first_row_to_display->y - first_reusable_row->y
12328 + WINDOW_HEADER_LINE_HEIGHT (w));
12330 /* Display lines beginning with first_row_to_display in the
12331 desired matrix. Set last_text_row to the last row displayed
12332 that displays text. */
12333 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
12334 if (pt_row == NULL)
12335 w->cursor.vpos = -1;
12336 last_text_row = NULL;
12337 while (it.current_y < it.last_visible_y && !fonts_changed_p)
12338 if (display_line (&it))
12339 last_text_row = it.glyph_row - 1;
12341 /* Give up If point isn't in a row displayed or reused. */
12342 if (w->cursor.vpos < 0)
12344 clear_glyph_matrix (w->desired_matrix);
12345 return 0;
12348 /* If point is in a reused row, adjust y and vpos of the cursor
12349 position. */
12350 if (pt_row)
12352 w->cursor.vpos -= MATRIX_ROW_VPOS (first_reusable_row,
12353 w->current_matrix);
12354 w->cursor.y -= first_reusable_row->y;
12357 /* Scroll the display. */
12358 run.current_y = first_reusable_row->y;
12359 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
12360 run.height = it.last_visible_y - run.current_y;
12361 dy = run.current_y - run.desired_y;
12363 if (run.height)
12365 struct frame *f = XFRAME (WINDOW_FRAME (w));
12366 update_begin (f);
12367 rif->update_window_begin_hook (w);
12368 rif->clear_window_mouse_face (w);
12369 rif->scroll_run_hook (w, &run);
12370 rif->update_window_end_hook (w, 0, 0);
12371 update_end (f);
12374 /* Adjust Y positions of reused rows. */
12375 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12376 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
12377 max_y = it.last_visible_y;
12378 for (row = first_reusable_row; row < first_row_to_display; ++row)
12380 row->y -= dy;
12381 row->visible_height = row->height;
12382 if (row->y < min_y)
12383 row->visible_height -= min_y - row->y;
12384 if (row->y + row->height > max_y)
12385 row->visible_height -= row->y + row->height - max_y;
12388 /* Scroll the current matrix. */
12389 xassert (nrows_scrolled > 0);
12390 rotate_matrix (w->current_matrix,
12391 start_vpos,
12392 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
12393 -nrows_scrolled);
12395 /* Disable rows not reused. */
12396 for (row -= nrows_scrolled; row < bottom_row; ++row)
12397 row->enabled_p = 0;
12399 /* Adjust window end. A null value of last_text_row means that
12400 the window end is in reused rows which in turn means that
12401 only its vpos can have changed. */
12402 if (last_text_row)
12404 w->window_end_bytepos
12405 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
12406 w->window_end_pos
12407 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
12408 w->window_end_vpos
12409 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
12411 else
12413 w->window_end_vpos
12414 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
12417 w->window_end_valid = Qnil;
12418 w->desired_matrix->no_scrolling_p = 1;
12420 #if GLYPH_DEBUG
12421 debug_method_add (w, "try_window_reusing_current_matrix 2");
12422 #endif
12423 return 1;
12426 return 0;
12431 /************************************************************************
12432 Window redisplay reusing current matrix when buffer has changed
12433 ************************************************************************/
12435 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
12436 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
12437 int *, int *));
12438 static struct glyph_row *
12439 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
12440 struct glyph_row *));
12443 /* Return the last row in MATRIX displaying text. If row START is
12444 non-null, start searching with that row. IT gives the dimensions
12445 of the display. Value is null if matrix is empty; otherwise it is
12446 a pointer to the row found. */
12448 static struct glyph_row *
12449 find_last_row_displaying_text (matrix, it, start)
12450 struct glyph_matrix *matrix;
12451 struct it *it;
12452 struct glyph_row *start;
12454 struct glyph_row *row, *row_found;
12456 /* Set row_found to the last row in IT->w's current matrix
12457 displaying text. The loop looks funny but think of partially
12458 visible lines. */
12459 row_found = NULL;
12460 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
12461 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
12463 xassert (row->enabled_p);
12464 row_found = row;
12465 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
12466 break;
12467 ++row;
12470 return row_found;
12474 /* Return the last row in the current matrix of W that is not affected
12475 by changes at the start of current_buffer that occurred since W's
12476 current matrix was built. Value is null if no such row exists.
12478 BEG_UNCHANGED us the number of characters unchanged at the start of
12479 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
12480 first changed character in current_buffer. Characters at positions <
12481 BEG + BEG_UNCHANGED are at the same buffer positions as they were
12482 when the current matrix was built. */
12484 static struct glyph_row *
12485 find_last_unchanged_at_beg_row (w)
12486 struct window *w;
12488 int first_changed_pos = BEG + BEG_UNCHANGED;
12489 struct glyph_row *row;
12490 struct glyph_row *row_found = NULL;
12491 int yb = window_text_bottom_y (w);
12493 /* Find the last row displaying unchanged text. */
12494 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
12495 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12496 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos)
12498 if (/* If row ends before first_changed_pos, it is unchanged,
12499 except in some case. */
12500 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
12501 /* When row ends in ZV and we write at ZV it is not
12502 unchanged. */
12503 && !row->ends_at_zv_p
12504 /* When first_changed_pos is the end of a continued line,
12505 row is not unchanged because it may be no longer
12506 continued. */
12507 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
12508 && row->continued_p))
12509 row_found = row;
12511 /* Stop if last visible row. */
12512 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
12513 break;
12515 ++row;
12518 return row_found;
12522 /* Find the first glyph row in the current matrix of W that is not
12523 affected by changes at the end of current_buffer since the
12524 time W's current matrix was built.
12526 Return in *DELTA the number of chars by which buffer positions in
12527 unchanged text at the end of current_buffer must be adjusted.
12529 Return in *DELTA_BYTES the corresponding number of bytes.
12531 Value is null if no such row exists, i.e. all rows are affected by
12532 changes. */
12534 static struct glyph_row *
12535 find_first_unchanged_at_end_row (w, delta, delta_bytes)
12536 struct window *w;
12537 int *delta, *delta_bytes;
12539 struct glyph_row *row;
12540 struct glyph_row *row_found = NULL;
12542 *delta = *delta_bytes = 0;
12544 /* Display must not have been paused, otherwise the current matrix
12545 is not up to date. */
12546 if (NILP (w->window_end_valid))
12547 abort ();
12549 /* A value of window_end_pos >= END_UNCHANGED means that the window
12550 end is in the range of changed text. If so, there is no
12551 unchanged row at the end of W's current matrix. */
12552 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
12553 return NULL;
12555 /* Set row to the last row in W's current matrix displaying text. */
12556 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
12558 /* If matrix is entirely empty, no unchanged row exists. */
12559 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
12561 /* The value of row is the last glyph row in the matrix having a
12562 meaningful buffer position in it. The end position of row
12563 corresponds to window_end_pos. This allows us to translate
12564 buffer positions in the current matrix to current buffer
12565 positions for characters not in changed text. */
12566 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
12567 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
12568 int last_unchanged_pos, last_unchanged_pos_old;
12569 struct glyph_row *first_text_row
12570 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
12572 *delta = Z - Z_old;
12573 *delta_bytes = Z_BYTE - Z_BYTE_old;
12575 /* Set last_unchanged_pos to the buffer position of the last
12576 character in the buffer that has not been changed. Z is the
12577 index + 1 of the last character in current_buffer, i.e. by
12578 subtracting END_UNCHANGED we get the index of the last
12579 unchanged character, and we have to add BEG to get its buffer
12580 position. */
12581 last_unchanged_pos = Z - END_UNCHANGED + BEG;
12582 last_unchanged_pos_old = last_unchanged_pos - *delta;
12584 /* Search backward from ROW for a row displaying a line that
12585 starts at a minimum position >= last_unchanged_pos_old. */
12586 for (; row > first_text_row; --row)
12588 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
12589 abort ();
12591 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
12592 row_found = row;
12596 if (row_found && !MATRIX_ROW_DISPLAYS_TEXT_P (row_found))
12597 abort ();
12599 return row_found;
12603 /* Make sure that glyph rows in the current matrix of window W
12604 reference the same glyph memory as corresponding rows in the
12605 frame's frame matrix. This function is called after scrolling W's
12606 current matrix on a terminal frame in try_window_id and
12607 try_window_reusing_current_matrix. */
12609 static void
12610 sync_frame_with_window_matrix_rows (w)
12611 struct window *w;
12613 struct frame *f = XFRAME (w->frame);
12614 struct glyph_row *window_row, *window_row_end, *frame_row;
12616 /* Preconditions: W must be a leaf window and full-width. Its frame
12617 must have a frame matrix. */
12618 xassert (NILP (w->hchild) && NILP (w->vchild));
12619 xassert (WINDOW_FULL_WIDTH_P (w));
12620 xassert (!FRAME_WINDOW_P (f));
12622 /* If W is a full-width window, glyph pointers in W's current matrix
12623 have, by definition, to be the same as glyph pointers in the
12624 corresponding frame matrix. Note that frame matrices have no
12625 marginal areas (see build_frame_matrix). */
12626 window_row = w->current_matrix->rows;
12627 window_row_end = window_row + w->current_matrix->nrows;
12628 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
12629 while (window_row < window_row_end)
12631 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
12632 struct glyph *end = window_row->glyphs[LAST_AREA];
12634 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
12635 frame_row->glyphs[TEXT_AREA] = start;
12636 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
12637 frame_row->glyphs[LAST_AREA] = end;
12639 /* Disable frame rows whose corresponding window rows have
12640 been disabled in try_window_id. */
12641 if (!window_row->enabled_p)
12642 frame_row->enabled_p = 0;
12644 ++window_row, ++frame_row;
12649 /* Find the glyph row in window W containing CHARPOS. Consider all
12650 rows between START and END (not inclusive). END null means search
12651 all rows to the end of the display area of W. Value is the row
12652 containing CHARPOS or null. */
12654 struct glyph_row *
12655 row_containing_pos (w, charpos, start, end, dy)
12656 struct window *w;
12657 int charpos;
12658 struct glyph_row *start, *end;
12659 int dy;
12661 struct glyph_row *row = start;
12662 int last_y;
12664 /* If we happen to start on a header-line, skip that. */
12665 if (row->mode_line_p)
12666 ++row;
12668 if ((end && row >= end) || !row->enabled_p)
12669 return NULL;
12671 last_y = window_text_bottom_y (w) - dy;
12673 while (1)
12675 /* Give up if we have gone too far. */
12676 if (end && row >= end)
12677 return NULL;
12678 /* This formerly returned if they were equal.
12679 I think that both quantities are of a "last plus one" type;
12680 if so, when they are equal, the row is within the screen. -- rms. */
12681 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
12682 return NULL;
12684 /* If it is in this row, return this row. */
12685 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
12686 || (MATRIX_ROW_END_CHARPOS (row) == charpos
12687 /* The end position of a row equals the start
12688 position of the next row. If CHARPOS is there, we
12689 would rather display it in the next line, except
12690 when this line ends in ZV. */
12691 && !row->ends_at_zv_p
12692 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
12693 && charpos >= MATRIX_ROW_START_CHARPOS (row))
12694 return row;
12695 ++row;
12700 /* Try to redisplay window W by reusing its existing display. W's
12701 current matrix must be up to date when this function is called,
12702 i.e. window_end_valid must not be nil.
12704 Value is
12706 1 if display has been updated
12707 0 if otherwise unsuccessful
12708 -1 if redisplay with same window start is known not to succeed
12710 The following steps are performed:
12712 1. Find the last row in the current matrix of W that is not
12713 affected by changes at the start of current_buffer. If no such row
12714 is found, give up.
12716 2. Find the first row in W's current matrix that is not affected by
12717 changes at the end of current_buffer. Maybe there is no such row.
12719 3. Display lines beginning with the row + 1 found in step 1 to the
12720 row found in step 2 or, if step 2 didn't find a row, to the end of
12721 the window.
12723 4. If cursor is not known to appear on the window, give up.
12725 5. If display stopped at the row found in step 2, scroll the
12726 display and current matrix as needed.
12728 6. Maybe display some lines at the end of W, if we must. This can
12729 happen under various circumstances, like a partially visible line
12730 becoming fully visible, or because newly displayed lines are displayed
12731 in smaller font sizes.
12733 7. Update W's window end information. */
12735 static int
12736 try_window_id (w)
12737 struct window *w;
12739 struct frame *f = XFRAME (w->frame);
12740 struct glyph_matrix *current_matrix = w->current_matrix;
12741 struct glyph_matrix *desired_matrix = w->desired_matrix;
12742 struct glyph_row *last_unchanged_at_beg_row;
12743 struct glyph_row *first_unchanged_at_end_row;
12744 struct glyph_row *row;
12745 struct glyph_row *bottom_row;
12746 int bottom_vpos;
12747 struct it it;
12748 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
12749 struct text_pos start_pos;
12750 struct run run;
12751 int first_unchanged_at_end_vpos = 0;
12752 struct glyph_row *last_text_row, *last_text_row_at_end;
12753 struct text_pos start;
12754 int first_changed_charpos, last_changed_charpos;
12756 #if GLYPH_DEBUG
12757 if (inhibit_try_window_id)
12758 return 0;
12759 #endif
12761 /* This is handy for debugging. */
12762 #if 0
12763 #define GIVE_UP(X) \
12764 do { \
12765 fprintf (stderr, "try_window_id give up %d\n", (X)); \
12766 return 0; \
12767 } while (0)
12768 #else
12769 #define GIVE_UP(X) return 0
12770 #endif
12772 SET_TEXT_POS_FROM_MARKER (start, w->start);
12774 /* Don't use this for mini-windows because these can show
12775 messages and mini-buffers, and we don't handle that here. */
12776 if (MINI_WINDOW_P (w))
12777 GIVE_UP (1);
12779 /* This flag is used to prevent redisplay optimizations. */
12780 if (windows_or_buffers_changed || cursor_type_changed)
12781 GIVE_UP (2);
12783 /* Verify that narrowing has not changed.
12784 Also verify that we were not told to prevent redisplay optimizations.
12785 It would be nice to further
12786 reduce the number of cases where this prevents try_window_id. */
12787 if (current_buffer->clip_changed
12788 || current_buffer->prevent_redisplay_optimizations_p)
12789 GIVE_UP (3);
12791 /* Window must either use window-based redisplay or be full width. */
12792 if (!FRAME_WINDOW_P (f)
12793 && (!line_ins_del_ok
12794 || !WINDOW_FULL_WIDTH_P (w)))
12795 GIVE_UP (4);
12797 /* Give up if point is not known NOT to appear in W. */
12798 if (PT < CHARPOS (start))
12799 GIVE_UP (5);
12801 /* Another way to prevent redisplay optimizations. */
12802 if (XFASTINT (w->last_modified) == 0)
12803 GIVE_UP (6);
12805 /* Verify that window is not hscrolled. */
12806 if (XFASTINT (w->hscroll) != 0)
12807 GIVE_UP (7);
12809 /* Verify that display wasn't paused. */
12810 if (NILP (w->window_end_valid))
12811 GIVE_UP (8);
12813 /* Can't use this if highlighting a region because a cursor movement
12814 will do more than just set the cursor. */
12815 if (!NILP (Vtransient_mark_mode)
12816 && !NILP (current_buffer->mark_active))
12817 GIVE_UP (9);
12819 /* Likewise if highlighting trailing whitespace. */
12820 if (!NILP (Vshow_trailing_whitespace))
12821 GIVE_UP (11);
12823 /* Likewise if showing a region. */
12824 if (!NILP (w->region_showing))
12825 GIVE_UP (10);
12827 /* Can use this if overlay arrow position and or string have changed. */
12828 if (!EQ (last_arrow_position, COERCE_MARKER (Voverlay_arrow_position))
12829 || !EQ (last_arrow_string, Voverlay_arrow_string))
12830 GIVE_UP (12);
12833 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
12834 only if buffer has really changed. The reason is that the gap is
12835 initially at Z for freshly visited files. The code below would
12836 set end_unchanged to 0 in that case. */
12837 if (MODIFF > SAVE_MODIFF
12838 /* This seems to happen sometimes after saving a buffer. */
12839 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
12841 if (GPT - BEG < BEG_UNCHANGED)
12842 BEG_UNCHANGED = GPT - BEG;
12843 if (Z - GPT < END_UNCHANGED)
12844 END_UNCHANGED = Z - GPT;
12847 /* The position of the first and last character that has been changed. */
12848 first_changed_charpos = BEG + BEG_UNCHANGED;
12849 last_changed_charpos = Z - END_UNCHANGED;
12851 /* If window starts after a line end, and the last change is in
12852 front of that newline, then changes don't affect the display.
12853 This case happens with stealth-fontification. Note that although
12854 the display is unchanged, glyph positions in the matrix have to
12855 be adjusted, of course. */
12856 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
12857 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12858 && ((last_changed_charpos < CHARPOS (start)
12859 && CHARPOS (start) == BEGV)
12860 || (last_changed_charpos < CHARPOS (start) - 1
12861 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
12863 int Z_old, delta, Z_BYTE_old, delta_bytes;
12864 struct glyph_row *r0;
12866 /* Compute how many chars/bytes have been added to or removed
12867 from the buffer. */
12868 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
12869 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
12870 delta = Z - Z_old;
12871 delta_bytes = Z_BYTE - Z_BYTE_old;
12873 /* Give up if PT is not in the window. Note that it already has
12874 been checked at the start of try_window_id that PT is not in
12875 front of the window start. */
12876 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
12877 GIVE_UP (13);
12879 /* If window start is unchanged, we can reuse the whole matrix
12880 as is, after adjusting glyph positions. No need to compute
12881 the window end again, since its offset from Z hasn't changed. */
12882 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
12883 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
12884 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
12885 /* PT must not be in a partially visible line. */
12886 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
12887 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
12889 /* Adjust positions in the glyph matrix. */
12890 if (delta || delta_bytes)
12892 struct glyph_row *r1
12893 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
12894 increment_matrix_positions (w->current_matrix,
12895 MATRIX_ROW_VPOS (r0, current_matrix),
12896 MATRIX_ROW_VPOS (r1, current_matrix),
12897 delta, delta_bytes);
12900 /* Set the cursor. */
12901 row = row_containing_pos (w, PT, r0, NULL, 0);
12902 if (row)
12903 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
12904 else
12905 abort ();
12906 return 1;
12910 /* Handle the case that changes are all below what is displayed in
12911 the window, and that PT is in the window. This shortcut cannot
12912 be taken if ZV is visible in the window, and text has been added
12913 there that is visible in the window. */
12914 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
12915 /* ZV is not visible in the window, or there are no
12916 changes at ZV, actually. */
12917 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
12918 || first_changed_charpos == last_changed_charpos))
12920 struct glyph_row *r0;
12922 /* Give up if PT is not in the window. Note that it already has
12923 been checked at the start of try_window_id that PT is not in
12924 front of the window start. */
12925 if (PT >= MATRIX_ROW_END_CHARPOS (row))
12926 GIVE_UP (14);
12928 /* If window start is unchanged, we can reuse the whole matrix
12929 as is, without changing glyph positions since no text has
12930 been added/removed in front of the window end. */
12931 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
12932 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
12933 /* PT must not be in a partially visible line. */
12934 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
12935 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
12937 /* We have to compute the window end anew since text
12938 can have been added/removed after it. */
12939 w->window_end_pos
12940 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
12941 w->window_end_bytepos
12942 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
12944 /* Set the cursor. */
12945 row = row_containing_pos (w, PT, r0, NULL, 0);
12946 if (row)
12947 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
12948 else
12949 abort ();
12950 return 2;
12954 /* Give up if window start is in the changed area.
12956 The condition used to read
12958 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
12960 but why that was tested escapes me at the moment. */
12961 if (CHARPOS (start) >= first_changed_charpos
12962 && CHARPOS (start) <= last_changed_charpos)
12963 GIVE_UP (15);
12965 /* Check that window start agrees with the start of the first glyph
12966 row in its current matrix. Check this after we know the window
12967 start is not in changed text, otherwise positions would not be
12968 comparable. */
12969 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
12970 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
12971 GIVE_UP (16);
12973 /* Give up if the window ends in strings. Overlay strings
12974 at the end are difficult to handle, so don't try. */
12975 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
12976 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
12977 GIVE_UP (20);
12979 /* Compute the position at which we have to start displaying new
12980 lines. Some of the lines at the top of the window might be
12981 reusable because they are not displaying changed text. Find the
12982 last row in W's current matrix not affected by changes at the
12983 start of current_buffer. Value is null if changes start in the
12984 first line of window. */
12985 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
12986 if (last_unchanged_at_beg_row)
12988 /* Avoid starting to display in the moddle of a character, a TAB
12989 for instance. This is easier than to set up the iterator
12990 exactly, and it's not a frequent case, so the additional
12991 effort wouldn't really pay off. */
12992 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
12993 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
12994 && last_unchanged_at_beg_row > w->current_matrix->rows)
12995 --last_unchanged_at_beg_row;
12997 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
12998 GIVE_UP (17);
13000 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
13001 GIVE_UP (18);
13002 start_pos = it.current.pos;
13004 /* Start displaying new lines in the desired matrix at the same
13005 vpos we would use in the current matrix, i.e. below
13006 last_unchanged_at_beg_row. */
13007 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
13008 current_matrix);
13009 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
13010 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
13012 xassert (it.hpos == 0 && it.current_x == 0);
13014 else
13016 /* There are no reusable lines at the start of the window.
13017 Start displaying in the first line. */
13018 start_display (&it, w, start);
13019 start_pos = it.current.pos;
13022 /* Find the first row that is not affected by changes at the end of
13023 the buffer. Value will be null if there is no unchanged row, in
13024 which case we must redisplay to the end of the window. delta
13025 will be set to the value by which buffer positions beginning with
13026 first_unchanged_at_end_row have to be adjusted due to text
13027 changes. */
13028 first_unchanged_at_end_row
13029 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
13030 IF_DEBUG (debug_delta = delta);
13031 IF_DEBUG (debug_delta_bytes = delta_bytes);
13033 /* Set stop_pos to the buffer position up to which we will have to
13034 display new lines. If first_unchanged_at_end_row != NULL, this
13035 is the buffer position of the start of the line displayed in that
13036 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
13037 that we don't stop at a buffer position. */
13038 stop_pos = 0;
13039 if (first_unchanged_at_end_row)
13041 xassert (last_unchanged_at_beg_row == NULL
13042 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
13044 /* If this is a continuation line, move forward to the next one
13045 that isn't. Changes in lines above affect this line.
13046 Caution: this may move first_unchanged_at_end_row to a row
13047 not displaying text. */
13048 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
13049 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
13050 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
13051 < it.last_visible_y))
13052 ++first_unchanged_at_end_row;
13054 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
13055 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
13056 >= it.last_visible_y))
13057 first_unchanged_at_end_row = NULL;
13058 else
13060 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
13061 + delta);
13062 first_unchanged_at_end_vpos
13063 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
13064 xassert (stop_pos >= Z - END_UNCHANGED);
13067 else if (last_unchanged_at_beg_row == NULL)
13068 GIVE_UP (19);
13071 #if GLYPH_DEBUG
13073 /* Either there is no unchanged row at the end, or the one we have
13074 now displays text. This is a necessary condition for the window
13075 end pos calculation at the end of this function. */
13076 xassert (first_unchanged_at_end_row == NULL
13077 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
13079 debug_last_unchanged_at_beg_vpos
13080 = (last_unchanged_at_beg_row
13081 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
13082 : -1);
13083 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
13085 #endif /* GLYPH_DEBUG != 0 */
13088 /* Display new lines. Set last_text_row to the last new line
13089 displayed which has text on it, i.e. might end up as being the
13090 line where the window_end_vpos is. */
13091 w->cursor.vpos = -1;
13092 last_text_row = NULL;
13093 overlay_arrow_seen = 0;
13094 while (it.current_y < it.last_visible_y
13095 && !fonts_changed_p
13096 && (first_unchanged_at_end_row == NULL
13097 || IT_CHARPOS (it) < stop_pos))
13099 if (display_line (&it))
13100 last_text_row = it.glyph_row - 1;
13103 if (fonts_changed_p)
13104 return -1;
13107 /* Compute differences in buffer positions, y-positions etc. for
13108 lines reused at the bottom of the window. Compute what we can
13109 scroll. */
13110 if (first_unchanged_at_end_row
13111 /* No lines reused because we displayed everything up to the
13112 bottom of the window. */
13113 && it.current_y < it.last_visible_y)
13115 dvpos = (it.vpos
13116 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
13117 current_matrix));
13118 dy = it.current_y - first_unchanged_at_end_row->y;
13119 run.current_y = first_unchanged_at_end_row->y;
13120 run.desired_y = run.current_y + dy;
13121 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
13123 else
13125 delta = dvpos = dy = run.current_y = run.desired_y = run.height = 0;
13126 first_unchanged_at_end_row = NULL;
13128 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
13131 /* Find the cursor if not already found. We have to decide whether
13132 PT will appear on this window (it sometimes doesn't, but this is
13133 not a very frequent case.) This decision has to be made before
13134 the current matrix is altered. A value of cursor.vpos < 0 means
13135 that PT is either in one of the lines beginning at
13136 first_unchanged_at_end_row or below the window. Don't care for
13137 lines that might be displayed later at the window end; as
13138 mentioned, this is not a frequent case. */
13139 if (w->cursor.vpos < 0)
13141 /* Cursor in unchanged rows at the top? */
13142 if (PT < CHARPOS (start_pos)
13143 && last_unchanged_at_beg_row)
13145 row = row_containing_pos (w, PT,
13146 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
13147 last_unchanged_at_beg_row + 1, 0);
13148 if (row)
13149 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13152 /* Start from first_unchanged_at_end_row looking for PT. */
13153 else if (first_unchanged_at_end_row)
13155 row = row_containing_pos (w, PT - delta,
13156 first_unchanged_at_end_row, NULL, 0);
13157 if (row)
13158 set_cursor_from_row (w, row, w->current_matrix, delta,
13159 delta_bytes, dy, dvpos);
13162 /* Give up if cursor was not found. */
13163 if (w->cursor.vpos < 0)
13165 clear_glyph_matrix (w->desired_matrix);
13166 return -1;
13170 /* Don't let the cursor end in the scroll margins. */
13172 int this_scroll_margin, cursor_height;
13174 this_scroll_margin = max (0, scroll_margin);
13175 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13176 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
13177 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
13179 if ((w->cursor.y < this_scroll_margin
13180 && CHARPOS (start) > BEGV)
13181 /* Don't take scroll margin into account at the bottom because
13182 old redisplay didn't do it either. */
13183 || w->cursor.y + cursor_height > it.last_visible_y)
13185 w->cursor.vpos = -1;
13186 clear_glyph_matrix (w->desired_matrix);
13187 return -1;
13191 /* Scroll the display. Do it before changing the current matrix so
13192 that xterm.c doesn't get confused about where the cursor glyph is
13193 found. */
13194 if (dy && run.height)
13196 update_begin (f);
13198 if (FRAME_WINDOW_P (f))
13200 rif->update_window_begin_hook (w);
13201 rif->clear_window_mouse_face (w);
13202 rif->scroll_run_hook (w, &run);
13203 rif->update_window_end_hook (w, 0, 0);
13205 else
13207 /* Terminal frame. In this case, dvpos gives the number of
13208 lines to scroll by; dvpos < 0 means scroll up. */
13209 int first_unchanged_at_end_vpos
13210 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
13211 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
13212 int end = (WINDOW_TOP_EDGE_LINE (w)
13213 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
13214 + window_internal_height (w));
13216 /* Perform the operation on the screen. */
13217 if (dvpos > 0)
13219 /* Scroll last_unchanged_at_beg_row to the end of the
13220 window down dvpos lines. */
13221 set_terminal_window (end);
13223 /* On dumb terminals delete dvpos lines at the end
13224 before inserting dvpos empty lines. */
13225 if (!scroll_region_ok)
13226 ins_del_lines (end - dvpos, -dvpos);
13228 /* Insert dvpos empty lines in front of
13229 last_unchanged_at_beg_row. */
13230 ins_del_lines (from, dvpos);
13232 else if (dvpos < 0)
13234 /* Scroll up last_unchanged_at_beg_vpos to the end of
13235 the window to last_unchanged_at_beg_vpos - |dvpos|. */
13236 set_terminal_window (end);
13238 /* Delete dvpos lines in front of
13239 last_unchanged_at_beg_vpos. ins_del_lines will set
13240 the cursor to the given vpos and emit |dvpos| delete
13241 line sequences. */
13242 ins_del_lines (from + dvpos, dvpos);
13244 /* On a dumb terminal insert dvpos empty lines at the
13245 end. */
13246 if (!scroll_region_ok)
13247 ins_del_lines (end + dvpos, -dvpos);
13250 set_terminal_window (0);
13253 update_end (f);
13256 /* Shift reused rows of the current matrix to the right position.
13257 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
13258 text. */
13259 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
13260 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
13261 if (dvpos < 0)
13263 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
13264 bottom_vpos, dvpos);
13265 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
13266 bottom_vpos, 0);
13268 else if (dvpos > 0)
13270 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
13271 bottom_vpos, dvpos);
13272 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
13273 first_unchanged_at_end_vpos + dvpos, 0);
13276 /* For frame-based redisplay, make sure that current frame and window
13277 matrix are in sync with respect to glyph memory. */
13278 if (!FRAME_WINDOW_P (f))
13279 sync_frame_with_window_matrix_rows (w);
13281 /* Adjust buffer positions in reused rows. */
13282 if (delta)
13283 increment_matrix_positions (current_matrix,
13284 first_unchanged_at_end_vpos + dvpos,
13285 bottom_vpos, delta, delta_bytes);
13287 /* Adjust Y positions. */
13288 if (dy)
13289 shift_glyph_matrix (w, current_matrix,
13290 first_unchanged_at_end_vpos + dvpos,
13291 bottom_vpos, dy);
13293 if (first_unchanged_at_end_row)
13294 first_unchanged_at_end_row += dvpos;
13296 /* If scrolling up, there may be some lines to display at the end of
13297 the window. */
13298 last_text_row_at_end = NULL;
13299 if (dy < 0)
13301 /* Scrolling up can leave for example a partially visible line
13302 at the end of the window to be redisplayed. */
13303 /* Set last_row to the glyph row in the current matrix where the
13304 window end line is found. It has been moved up or down in
13305 the matrix by dvpos. */
13306 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
13307 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
13309 /* If last_row is the window end line, it should display text. */
13310 xassert (last_row->displays_text_p);
13312 /* If window end line was partially visible before, begin
13313 displaying at that line. Otherwise begin displaying with the
13314 line following it. */
13315 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
13317 init_to_row_start (&it, w, last_row);
13318 it.vpos = last_vpos;
13319 it.current_y = last_row->y;
13321 else
13323 init_to_row_end (&it, w, last_row);
13324 it.vpos = 1 + last_vpos;
13325 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
13326 ++last_row;
13329 /* We may start in a continuation line. If so, we have to
13330 get the right continuation_lines_width and current_x. */
13331 it.continuation_lines_width = last_row->continuation_lines_width;
13332 it.hpos = it.current_x = 0;
13334 /* Display the rest of the lines at the window end. */
13335 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
13336 while (it.current_y < it.last_visible_y
13337 && !fonts_changed_p)
13339 /* Is it always sure that the display agrees with lines in
13340 the current matrix? I don't think so, so we mark rows
13341 displayed invalid in the current matrix by setting their
13342 enabled_p flag to zero. */
13343 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
13344 if (display_line (&it))
13345 last_text_row_at_end = it.glyph_row - 1;
13349 /* Update window_end_pos and window_end_vpos. */
13350 if (first_unchanged_at_end_row
13351 && first_unchanged_at_end_row->y < it.last_visible_y
13352 && !last_text_row_at_end)
13354 /* Window end line if one of the preserved rows from the current
13355 matrix. Set row to the last row displaying text in current
13356 matrix starting at first_unchanged_at_end_row, after
13357 scrolling. */
13358 xassert (first_unchanged_at_end_row->displays_text_p);
13359 row = find_last_row_displaying_text (w->current_matrix, &it,
13360 first_unchanged_at_end_row);
13361 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
13363 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
13364 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
13365 w->window_end_vpos
13366 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
13367 xassert (w->window_end_bytepos >= 0);
13368 IF_DEBUG (debug_method_add (w, "A"));
13370 else if (last_text_row_at_end)
13372 w->window_end_pos
13373 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
13374 w->window_end_bytepos
13375 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
13376 w->window_end_vpos
13377 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
13378 xassert (w->window_end_bytepos >= 0);
13379 IF_DEBUG (debug_method_add (w, "B"));
13381 else if (last_text_row)
13383 /* We have displayed either to the end of the window or at the
13384 end of the window, i.e. the last row with text is to be found
13385 in the desired matrix. */
13386 w->window_end_pos
13387 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13388 w->window_end_bytepos
13389 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13390 w->window_end_vpos
13391 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
13392 xassert (w->window_end_bytepos >= 0);
13394 else if (first_unchanged_at_end_row == NULL
13395 && last_text_row == NULL
13396 && last_text_row_at_end == NULL)
13398 /* Displayed to end of window, but no line containing text was
13399 displayed. Lines were deleted at the end of the window. */
13400 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
13401 int vpos = XFASTINT (w->window_end_vpos);
13402 struct glyph_row *current_row = current_matrix->rows + vpos;
13403 struct glyph_row *desired_row = desired_matrix->rows + vpos;
13405 for (row = NULL;
13406 row == NULL && vpos >= first_vpos;
13407 --vpos, --current_row, --desired_row)
13409 if (desired_row->enabled_p)
13411 if (desired_row->displays_text_p)
13412 row = desired_row;
13414 else if (current_row->displays_text_p)
13415 row = current_row;
13418 xassert (row != NULL);
13419 w->window_end_vpos = make_number (vpos + 1);
13420 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
13421 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
13422 xassert (w->window_end_bytepos >= 0);
13423 IF_DEBUG (debug_method_add (w, "C"));
13425 else
13426 abort ();
13428 #if 0 /* This leads to problems, for instance when the cursor is
13429 at ZV, and the cursor line displays no text. */
13430 /* Disable rows below what's displayed in the window. This makes
13431 debugging easier. */
13432 enable_glyph_matrix_rows (current_matrix,
13433 XFASTINT (w->window_end_vpos) + 1,
13434 bottom_vpos, 0);
13435 #endif
13437 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
13438 debug_end_vpos = XFASTINT (w->window_end_vpos));
13440 /* Record that display has not been completed. */
13441 w->window_end_valid = Qnil;
13442 w->desired_matrix->no_scrolling_p = 1;
13443 return 3;
13445 #undef GIVE_UP
13450 /***********************************************************************
13451 More debugging support
13452 ***********************************************************************/
13454 #if GLYPH_DEBUG
13456 void dump_glyph_row P_ ((struct glyph_row *, int, int));
13457 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
13458 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
13461 /* Dump the contents of glyph matrix MATRIX on stderr.
13463 GLYPHS 0 means don't show glyph contents.
13464 GLYPHS 1 means show glyphs in short form
13465 GLYPHS > 1 means show glyphs in long form. */
13467 void
13468 dump_glyph_matrix (matrix, glyphs)
13469 struct glyph_matrix *matrix;
13470 int glyphs;
13472 int i;
13473 for (i = 0; i < matrix->nrows; ++i)
13474 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
13478 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
13479 the glyph row and area where the glyph comes from. */
13481 void
13482 dump_glyph (row, glyph, area)
13483 struct glyph_row *row;
13484 struct glyph *glyph;
13485 int area;
13487 if (glyph->type == CHAR_GLYPH)
13489 fprintf (stderr,
13490 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
13491 glyph - row->glyphs[TEXT_AREA],
13492 'C',
13493 glyph->charpos,
13494 (BUFFERP (glyph->object)
13495 ? 'B'
13496 : (STRINGP (glyph->object)
13497 ? 'S'
13498 : '-')),
13499 glyph->pixel_width,
13500 glyph->u.ch,
13501 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
13502 ? glyph->u.ch
13503 : '.'),
13504 glyph->face_id,
13505 glyph->left_box_line_p,
13506 glyph->right_box_line_p);
13508 else if (glyph->type == STRETCH_GLYPH)
13510 fprintf (stderr,
13511 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
13512 glyph - row->glyphs[TEXT_AREA],
13513 'S',
13514 glyph->charpos,
13515 (BUFFERP (glyph->object)
13516 ? 'B'
13517 : (STRINGP (glyph->object)
13518 ? 'S'
13519 : '-')),
13520 glyph->pixel_width,
13522 '.',
13523 glyph->face_id,
13524 glyph->left_box_line_p,
13525 glyph->right_box_line_p);
13527 else if (glyph->type == IMAGE_GLYPH)
13529 fprintf (stderr,
13530 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
13531 glyph - row->glyphs[TEXT_AREA],
13532 'I',
13533 glyph->charpos,
13534 (BUFFERP (glyph->object)
13535 ? 'B'
13536 : (STRINGP (glyph->object)
13537 ? 'S'
13538 : '-')),
13539 glyph->pixel_width,
13540 glyph->u.img_id,
13541 '.',
13542 glyph->face_id,
13543 glyph->left_box_line_p,
13544 glyph->right_box_line_p);
13549 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
13550 GLYPHS 0 means don't show glyph contents.
13551 GLYPHS 1 means show glyphs in short form
13552 GLYPHS > 1 means show glyphs in long form. */
13554 void
13555 dump_glyph_row (row, vpos, glyphs)
13556 struct glyph_row *row;
13557 int vpos, glyphs;
13559 if (glyphs != 1)
13561 fprintf (stderr, "Row Start End Used oEI><O\\CTZFesm X Y W H V A P\n");
13562 fprintf (stderr, "=======================================================================\n");
13564 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d%1.1d\
13565 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
13566 vpos,
13567 MATRIX_ROW_START_CHARPOS (row),
13568 MATRIX_ROW_END_CHARPOS (row),
13569 row->used[TEXT_AREA],
13570 row->contains_overlapping_glyphs_p,
13571 row->enabled_p,
13572 row->truncated_on_left_p,
13573 row->truncated_on_right_p,
13574 row->overlay_arrow_p,
13575 row->continued_p,
13576 MATRIX_ROW_CONTINUATION_LINE_P (row),
13577 row->displays_text_p,
13578 row->ends_at_zv_p,
13579 row->fill_line_p,
13580 row->ends_in_middle_of_char_p,
13581 row->starts_in_middle_of_char_p,
13582 row->mouse_face_p,
13583 row->x,
13584 row->y,
13585 row->pixel_width,
13586 row->height,
13587 row->visible_height,
13588 row->ascent,
13589 row->phys_ascent);
13590 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
13591 row->end.overlay_string_index,
13592 row->continuation_lines_width);
13593 fprintf (stderr, "%9d %5d\n",
13594 CHARPOS (row->start.string_pos),
13595 CHARPOS (row->end.string_pos));
13596 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
13597 row->end.dpvec_index);
13600 if (glyphs > 1)
13602 int area;
13604 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
13606 struct glyph *glyph = row->glyphs[area];
13607 struct glyph *glyph_end = glyph + row->used[area];
13609 /* Glyph for a line end in text. */
13610 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
13611 ++glyph_end;
13613 if (glyph < glyph_end)
13614 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
13616 for (; glyph < glyph_end; ++glyph)
13617 dump_glyph (row, glyph, area);
13620 else if (glyphs == 1)
13622 int area;
13624 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
13626 char *s = (char *) alloca (row->used[area] + 1);
13627 int i;
13629 for (i = 0; i < row->used[area]; ++i)
13631 struct glyph *glyph = row->glyphs[area] + i;
13632 if (glyph->type == CHAR_GLYPH
13633 && glyph->u.ch < 0x80
13634 && glyph->u.ch >= ' ')
13635 s[i] = glyph->u.ch;
13636 else
13637 s[i] = '.';
13640 s[i] = '\0';
13641 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
13647 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
13648 Sdump_glyph_matrix, 0, 1, "p",
13649 doc: /* Dump the current matrix of the selected window to stderr.
13650 Shows contents of glyph row structures. With non-nil
13651 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
13652 glyphs in short form, otherwise show glyphs in long form. */)
13653 (glyphs)
13654 Lisp_Object glyphs;
13656 struct window *w = XWINDOW (selected_window);
13657 struct buffer *buffer = XBUFFER (w->buffer);
13659 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
13660 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
13661 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
13662 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
13663 fprintf (stderr, "=============================================\n");
13664 dump_glyph_matrix (w->current_matrix,
13665 NILP (glyphs) ? 0 : XINT (glyphs));
13666 return Qnil;
13670 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
13671 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
13674 struct frame *f = XFRAME (selected_frame);
13675 dump_glyph_matrix (f->current_matrix, 1);
13676 return Qnil;
13680 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
13681 doc: /* Dump glyph row ROW to stderr.
13682 GLYPH 0 means don't dump glyphs.
13683 GLYPH 1 means dump glyphs in short form.
13684 GLYPH > 1 or omitted means dump glyphs in long form. */)
13685 (row, glyphs)
13686 Lisp_Object row, glyphs;
13688 struct glyph_matrix *matrix;
13689 int vpos;
13691 CHECK_NUMBER (row);
13692 matrix = XWINDOW (selected_window)->current_matrix;
13693 vpos = XINT (row);
13694 if (vpos >= 0 && vpos < matrix->nrows)
13695 dump_glyph_row (MATRIX_ROW (matrix, vpos),
13696 vpos,
13697 INTEGERP (glyphs) ? XINT (glyphs) : 2);
13698 return Qnil;
13702 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
13703 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
13704 GLYPH 0 means don't dump glyphs.
13705 GLYPH 1 means dump glyphs in short form.
13706 GLYPH > 1 or omitted means dump glyphs in long form. */)
13707 (row, glyphs)
13708 Lisp_Object row, glyphs;
13710 struct frame *sf = SELECTED_FRAME ();
13711 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
13712 int vpos;
13714 CHECK_NUMBER (row);
13715 vpos = XINT (row);
13716 if (vpos >= 0 && vpos < m->nrows)
13717 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
13718 INTEGERP (glyphs) ? XINT (glyphs) : 2);
13719 return Qnil;
13723 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
13724 doc: /* Toggle tracing of redisplay.
13725 With ARG, turn tracing on if and only if ARG is positive. */)
13726 (arg)
13727 Lisp_Object arg;
13729 if (NILP (arg))
13730 trace_redisplay_p = !trace_redisplay_p;
13731 else
13733 arg = Fprefix_numeric_value (arg);
13734 trace_redisplay_p = XINT (arg) > 0;
13737 return Qnil;
13741 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
13742 doc: /* Like `format', but print result to stderr.
13743 usage: (trace-to-stderr STRING &rest OBJECTS) */)
13744 (nargs, args)
13745 int nargs;
13746 Lisp_Object *args;
13748 Lisp_Object s = Fformat (nargs, args);
13749 fprintf (stderr, "%s", SDATA (s));
13750 return Qnil;
13753 #endif /* GLYPH_DEBUG */
13757 /***********************************************************************
13758 Building Desired Matrix Rows
13759 ***********************************************************************/
13761 /* Return a temporary glyph row holding the glyphs of an overlay
13762 arrow. Only used for non-window-redisplay windows. */
13764 static struct glyph_row *
13765 get_overlay_arrow_glyph_row (w)
13766 struct window *w;
13768 struct frame *f = XFRAME (WINDOW_FRAME (w));
13769 struct buffer *buffer = XBUFFER (w->buffer);
13770 struct buffer *old = current_buffer;
13771 const unsigned char *arrow_string = SDATA (Voverlay_arrow_string);
13772 int arrow_len = SCHARS (Voverlay_arrow_string);
13773 const unsigned char *arrow_end = arrow_string + arrow_len;
13774 const unsigned char *p;
13775 struct it it;
13776 int multibyte_p;
13777 int n_glyphs_before;
13779 set_buffer_temp (buffer);
13780 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
13781 it.glyph_row->used[TEXT_AREA] = 0;
13782 SET_TEXT_POS (it.position, 0, 0);
13784 multibyte_p = !NILP (buffer->enable_multibyte_characters);
13785 p = arrow_string;
13786 while (p < arrow_end)
13788 Lisp_Object face, ilisp;
13790 /* Get the next character. */
13791 if (multibyte_p)
13792 it.c = string_char_and_length (p, arrow_len, &it.len);
13793 else
13794 it.c = *p, it.len = 1;
13795 p += it.len;
13797 /* Get its face. */
13798 ilisp = make_number (p - arrow_string);
13799 face = Fget_text_property (ilisp, Qface, Voverlay_arrow_string);
13800 it.face_id = compute_char_face (f, it.c, face);
13802 /* Compute its width, get its glyphs. */
13803 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
13804 SET_TEXT_POS (it.position, -1, -1);
13805 PRODUCE_GLYPHS (&it);
13807 /* If this character doesn't fit any more in the line, we have
13808 to remove some glyphs. */
13809 if (it.current_x > it.last_visible_x)
13811 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
13812 break;
13816 set_buffer_temp (old);
13817 return it.glyph_row;
13821 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
13822 glyphs are only inserted for terminal frames since we can't really
13823 win with truncation glyphs when partially visible glyphs are
13824 involved. Which glyphs to insert is determined by
13825 produce_special_glyphs. */
13827 static void
13828 insert_left_trunc_glyphs (it)
13829 struct it *it;
13831 struct it truncate_it;
13832 struct glyph *from, *end, *to, *toend;
13834 xassert (!FRAME_WINDOW_P (it->f));
13836 /* Get the truncation glyphs. */
13837 truncate_it = *it;
13838 truncate_it.current_x = 0;
13839 truncate_it.face_id = DEFAULT_FACE_ID;
13840 truncate_it.glyph_row = &scratch_glyph_row;
13841 truncate_it.glyph_row->used[TEXT_AREA] = 0;
13842 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
13843 truncate_it.object = make_number (0);
13844 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
13846 /* Overwrite glyphs from IT with truncation glyphs. */
13847 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
13848 end = from + truncate_it.glyph_row->used[TEXT_AREA];
13849 to = it->glyph_row->glyphs[TEXT_AREA];
13850 toend = to + it->glyph_row->used[TEXT_AREA];
13852 while (from < end)
13853 *to++ = *from++;
13855 /* There may be padding glyphs left over. Overwrite them too. */
13856 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
13858 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
13859 while (from < end)
13860 *to++ = *from++;
13863 if (to > toend)
13864 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
13868 /* Compute the pixel height and width of IT->glyph_row.
13870 Most of the time, ascent and height of a display line will be equal
13871 to the max_ascent and max_height values of the display iterator
13872 structure. This is not the case if
13874 1. We hit ZV without displaying anything. In this case, max_ascent
13875 and max_height will be zero.
13877 2. We have some glyphs that don't contribute to the line height.
13878 (The glyph row flag contributes_to_line_height_p is for future
13879 pixmap extensions).
13881 The first case is easily covered by using default values because in
13882 these cases, the line height does not really matter, except that it
13883 must not be zero. */
13885 static void
13886 compute_line_metrics (it)
13887 struct it *it;
13889 struct glyph_row *row = it->glyph_row;
13890 int area, i;
13892 if (FRAME_WINDOW_P (it->f))
13894 int i, min_y, max_y;
13896 /* The line may consist of one space only, that was added to
13897 place the cursor on it. If so, the row's height hasn't been
13898 computed yet. */
13899 if (row->height == 0)
13901 if (it->max_ascent + it->max_descent == 0)
13902 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
13903 row->ascent = it->max_ascent;
13904 row->height = it->max_ascent + it->max_descent;
13905 row->phys_ascent = it->max_phys_ascent;
13906 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
13909 /* Compute the width of this line. */
13910 row->pixel_width = row->x;
13911 for (i = 0; i < row->used[TEXT_AREA]; ++i)
13912 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
13914 xassert (row->pixel_width >= 0);
13915 xassert (row->ascent >= 0 && row->height > 0);
13917 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
13918 || MATRIX_ROW_OVERLAPS_PRED_P (row));
13920 /* If first line's physical ascent is larger than its logical
13921 ascent, use the physical ascent, and make the row taller.
13922 This makes accented characters fully visible. */
13923 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
13924 && row->phys_ascent > row->ascent)
13926 row->height += row->phys_ascent - row->ascent;
13927 row->ascent = row->phys_ascent;
13930 /* Compute how much of the line is visible. */
13931 row->visible_height = row->height;
13933 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
13934 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
13936 if (row->y < min_y)
13937 row->visible_height -= min_y - row->y;
13938 if (row->y + row->height > max_y)
13939 row->visible_height -= row->y + row->height - max_y;
13941 else
13943 row->pixel_width = row->used[TEXT_AREA];
13944 if (row->continued_p)
13945 row->pixel_width -= it->continuation_pixel_width;
13946 else if (row->truncated_on_right_p)
13947 row->pixel_width -= it->truncation_pixel_width;
13948 row->ascent = row->phys_ascent = 0;
13949 row->height = row->phys_height = row->visible_height = 1;
13952 /* Compute a hash code for this row. */
13953 row->hash = 0;
13954 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
13955 for (i = 0; i < row->used[area]; ++i)
13956 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
13957 + row->glyphs[area][i].u.val
13958 + row->glyphs[area][i].face_id
13959 + row->glyphs[area][i].padding_p
13960 + (row->glyphs[area][i].type << 2));
13962 it->max_ascent = it->max_descent = 0;
13963 it->max_phys_ascent = it->max_phys_descent = 0;
13967 /* Append one space to the glyph row of iterator IT if doing a
13968 window-based redisplay. DEFAULT_FACE_P non-zero means let the
13969 space have the default face, otherwise let it have the same face as
13970 IT->face_id. Value is non-zero if a space was added.
13972 This function is called to make sure that there is always one glyph
13973 at the end of a glyph row that the cursor can be set on under
13974 window-systems. (If there weren't such a glyph we would not know
13975 how wide and tall a box cursor should be displayed).
13977 At the same time this space let's a nicely handle clearing to the
13978 end of the line if the row ends in italic text. */
13980 static int
13981 append_space (it, default_face_p)
13982 struct it *it;
13983 int default_face_p;
13985 if (FRAME_WINDOW_P (it->f))
13987 int n = it->glyph_row->used[TEXT_AREA];
13989 if (it->glyph_row->glyphs[TEXT_AREA] + n
13990 < it->glyph_row->glyphs[1 + TEXT_AREA])
13992 /* Save some values that must not be changed.
13993 Must save IT->c and IT->len because otherwise
13994 ITERATOR_AT_END_P wouldn't work anymore after
13995 append_space has been called. */
13996 enum display_element_type saved_what = it->what;
13997 int saved_c = it->c, saved_len = it->len;
13998 int saved_x = it->current_x;
13999 int saved_face_id = it->face_id;
14000 struct text_pos saved_pos;
14001 Lisp_Object saved_object;
14002 struct face *face;
14004 saved_object = it->object;
14005 saved_pos = it->position;
14007 it->what = IT_CHARACTER;
14008 bzero (&it->position, sizeof it->position);
14009 it->object = make_number (0);
14010 it->c = ' ';
14011 it->len = 1;
14013 if (default_face_p)
14014 it->face_id = DEFAULT_FACE_ID;
14015 else if (it->face_before_selective_p)
14016 it->face_id = it->saved_face_id;
14017 face = FACE_FROM_ID (it->f, it->face_id);
14018 it->face_id = FACE_FOR_CHAR (it->f, face, 0);
14020 PRODUCE_GLYPHS (it);
14022 it->current_x = saved_x;
14023 it->object = saved_object;
14024 it->position = saved_pos;
14025 it->what = saved_what;
14026 it->face_id = saved_face_id;
14027 it->len = saved_len;
14028 it->c = saved_c;
14029 return 1;
14033 return 0;
14037 /* Extend the face of the last glyph in the text area of IT->glyph_row
14038 to the end of the display line. Called from display_line.
14039 If the glyph row is empty, add a space glyph to it so that we
14040 know the face to draw. Set the glyph row flag fill_line_p. */
14042 static void
14043 extend_face_to_end_of_line (it)
14044 struct it *it;
14046 struct face *face;
14047 struct frame *f = it->f;
14049 /* If line is already filled, do nothing. */
14050 if (it->current_x >= it->last_visible_x)
14051 return;
14053 /* Face extension extends the background and box of IT->face_id
14054 to the end of the line. If the background equals the background
14055 of the frame, we don't have to do anything. */
14056 if (it->face_before_selective_p)
14057 face = FACE_FROM_ID (it->f, it->saved_face_id);
14058 else
14059 face = FACE_FROM_ID (f, it->face_id);
14061 if (FRAME_WINDOW_P (f)
14062 && face->box == FACE_NO_BOX
14063 && face->background == FRAME_BACKGROUND_PIXEL (f)
14064 && !face->stipple)
14065 return;
14067 /* Set the glyph row flag indicating that the face of the last glyph
14068 in the text area has to be drawn to the end of the text area. */
14069 it->glyph_row->fill_line_p = 1;
14071 /* If current character of IT is not ASCII, make sure we have the
14072 ASCII face. This will be automatically undone the next time
14073 get_next_display_element returns a multibyte character. Note
14074 that the character will always be single byte in unibyte text. */
14075 if (!SINGLE_BYTE_CHAR_P (it->c))
14077 it->face_id = FACE_FOR_CHAR (f, face, 0);
14080 if (FRAME_WINDOW_P (f))
14082 /* If the row is empty, add a space with the current face of IT,
14083 so that we know which face to draw. */
14084 if (it->glyph_row->used[TEXT_AREA] == 0)
14086 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
14087 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
14088 it->glyph_row->used[TEXT_AREA] = 1;
14091 else
14093 /* Save some values that must not be changed. */
14094 int saved_x = it->current_x;
14095 struct text_pos saved_pos;
14096 Lisp_Object saved_object;
14097 enum display_element_type saved_what = it->what;
14098 int saved_face_id = it->face_id;
14100 saved_object = it->object;
14101 saved_pos = it->position;
14103 it->what = IT_CHARACTER;
14104 bzero (&it->position, sizeof it->position);
14105 it->object = make_number (0);
14106 it->c = ' ';
14107 it->len = 1;
14108 it->face_id = face->id;
14110 PRODUCE_GLYPHS (it);
14112 while (it->current_x <= it->last_visible_x)
14113 PRODUCE_GLYPHS (it);
14115 /* Don't count these blanks really. It would let us insert a left
14116 truncation glyph below and make us set the cursor on them, maybe. */
14117 it->current_x = saved_x;
14118 it->object = saved_object;
14119 it->position = saved_pos;
14120 it->what = saved_what;
14121 it->face_id = saved_face_id;
14126 /* Value is non-zero if text starting at CHARPOS in current_buffer is
14127 trailing whitespace. */
14129 static int
14130 trailing_whitespace_p (charpos)
14131 int charpos;
14133 int bytepos = CHAR_TO_BYTE (charpos);
14134 int c = 0;
14136 while (bytepos < ZV_BYTE
14137 && (c = FETCH_CHAR (bytepos),
14138 c == ' ' || c == '\t'))
14139 ++bytepos;
14141 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
14143 if (bytepos != PT_BYTE)
14144 return 1;
14146 return 0;
14150 /* Highlight trailing whitespace, if any, in ROW. */
14152 void
14153 highlight_trailing_whitespace (f, row)
14154 struct frame *f;
14155 struct glyph_row *row;
14157 int used = row->used[TEXT_AREA];
14159 if (used)
14161 struct glyph *start = row->glyphs[TEXT_AREA];
14162 struct glyph *glyph = start + used - 1;
14164 /* Skip over glyphs inserted to display the cursor at the
14165 end of a line, for extending the face of the last glyph
14166 to the end of the line on terminals, and for truncation
14167 and continuation glyphs. */
14168 while (glyph >= start
14169 && glyph->type == CHAR_GLYPH
14170 && INTEGERP (glyph->object))
14171 --glyph;
14173 /* If last glyph is a space or stretch, and it's trailing
14174 whitespace, set the face of all trailing whitespace glyphs in
14175 IT->glyph_row to `trailing-whitespace'. */
14176 if (glyph >= start
14177 && BUFFERP (glyph->object)
14178 && (glyph->type == STRETCH_GLYPH
14179 || (glyph->type == CHAR_GLYPH
14180 && glyph->u.ch == ' '))
14181 && trailing_whitespace_p (glyph->charpos))
14183 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
14185 while (glyph >= start
14186 && BUFFERP (glyph->object)
14187 && (glyph->type == STRETCH_GLYPH
14188 || (glyph->type == CHAR_GLYPH
14189 && glyph->u.ch == ' ')))
14190 (glyph--)->face_id = face_id;
14196 /* Value is non-zero if glyph row ROW in window W should be
14197 used to hold the cursor. */
14199 static int
14200 cursor_row_p (w, row)
14201 struct window *w;
14202 struct glyph_row *row;
14204 int cursor_row_p = 1;
14206 if (PT == MATRIX_ROW_END_CHARPOS (row))
14208 /* If the row ends with a newline from a string, we don't want
14209 the cursor there (if the row is continued it doesn't end in a
14210 newline). */
14211 if (CHARPOS (row->end.string_pos) >= 0
14212 || MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
14213 cursor_row_p = row->continued_p;
14215 /* If the row ends at ZV, display the cursor at the end of that
14216 row instead of at the start of the row below. */
14217 else if (row->ends_at_zv_p)
14218 cursor_row_p = 1;
14219 else
14220 cursor_row_p = 0;
14223 return cursor_row_p;
14227 /* Construct the glyph row IT->glyph_row in the desired matrix of
14228 IT->w from text at the current position of IT. See dispextern.h
14229 for an overview of struct it. Value is non-zero if
14230 IT->glyph_row displays text, as opposed to a line displaying ZV
14231 only. */
14233 static int
14234 display_line (it)
14235 struct it *it;
14237 struct glyph_row *row = it->glyph_row;
14239 /* We always start displaying at hpos zero even if hscrolled. */
14240 xassert (it->hpos == 0 && it->current_x == 0);
14242 /* We must not display in a row that's not a text row. */
14243 xassert (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
14244 < it->w->desired_matrix->nrows);
14246 /* Is IT->w showing the region? */
14247 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
14249 /* Clear the result glyph row and enable it. */
14250 prepare_desired_row (row);
14252 row->y = it->current_y;
14253 row->start = it->current;
14254 row->continuation_lines_width = it->continuation_lines_width;
14255 row->displays_text_p = 1;
14256 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
14257 it->starts_in_middle_of_char_p = 0;
14259 /* Arrange the overlays nicely for our purposes. Usually, we call
14260 display_line on only one line at a time, in which case this
14261 can't really hurt too much, or we call it on lines which appear
14262 one after another in the buffer, in which case all calls to
14263 recenter_overlay_lists but the first will be pretty cheap. */
14264 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
14266 /* Move over display elements that are not visible because we are
14267 hscrolled. This may stop at an x-position < IT->first_visible_x
14268 if the first glyph is partially visible or if we hit a line end. */
14269 if (it->current_x < it->first_visible_x)
14270 move_it_in_display_line_to (it, ZV, it->first_visible_x,
14271 MOVE_TO_POS | MOVE_TO_X);
14273 /* Get the initial row height. This is either the height of the
14274 text hscrolled, if there is any, or zero. */
14275 row->ascent = it->max_ascent;
14276 row->height = it->max_ascent + it->max_descent;
14277 row->phys_ascent = it->max_phys_ascent;
14278 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
14280 /* Loop generating characters. The loop is left with IT on the next
14281 character to display. */
14282 while (1)
14284 int n_glyphs_before, hpos_before, x_before;
14285 int x, i, nglyphs;
14286 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
14288 /* Retrieve the next thing to display. Value is zero if end of
14289 buffer reached. */
14290 if (!get_next_display_element (it))
14292 /* Maybe add a space at the end of this line that is used to
14293 display the cursor there under X. Set the charpos of the
14294 first glyph of blank lines not corresponding to any text
14295 to -1. */
14296 if ((append_space (it, 1) && row->used[TEXT_AREA] == 1)
14297 || row->used[TEXT_AREA] == 0)
14299 row->glyphs[TEXT_AREA]->charpos = -1;
14300 row->displays_text_p = 0;
14302 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
14303 && (!MINI_WINDOW_P (it->w)
14304 || (minibuf_level && EQ (it->window, minibuf_window))))
14305 row->indicate_empty_line_p = 1;
14308 it->continuation_lines_width = 0;
14309 row->ends_at_zv_p = 1;
14310 break;
14313 /* Now, get the metrics of what we want to display. This also
14314 generates glyphs in `row' (which is IT->glyph_row). */
14315 n_glyphs_before = row->used[TEXT_AREA];
14316 x = it->current_x;
14318 /* Remember the line height so far in case the next element doesn't
14319 fit on the line. */
14320 if (!it->truncate_lines_p)
14322 ascent = it->max_ascent;
14323 descent = it->max_descent;
14324 phys_ascent = it->max_phys_ascent;
14325 phys_descent = it->max_phys_descent;
14328 PRODUCE_GLYPHS (it);
14330 /* If this display element was in marginal areas, continue with
14331 the next one. */
14332 if (it->area != TEXT_AREA)
14334 row->ascent = max (row->ascent, it->max_ascent);
14335 row->height = max (row->height, it->max_ascent + it->max_descent);
14336 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
14337 row->phys_height = max (row->phys_height,
14338 it->max_phys_ascent + it->max_phys_descent);
14339 set_iterator_to_next (it, 1);
14340 continue;
14343 /* Does the display element fit on the line? If we truncate
14344 lines, we should draw past the right edge of the window. If
14345 we don't truncate, we want to stop so that we can display the
14346 continuation glyph before the right margin. If lines are
14347 continued, there are two possible strategies for characters
14348 resulting in more than 1 glyph (e.g. tabs): Display as many
14349 glyphs as possible in this line and leave the rest for the
14350 continuation line, or display the whole element in the next
14351 line. Original redisplay did the former, so we do it also. */
14352 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
14353 hpos_before = it->hpos;
14354 x_before = x;
14356 if (/* Not a newline. */
14357 nglyphs > 0
14358 /* Glyphs produced fit entirely in the line. */
14359 && it->current_x < it->last_visible_x)
14361 it->hpos += nglyphs;
14362 row->ascent = max (row->ascent, it->max_ascent);
14363 row->height = max (row->height, it->max_ascent + it->max_descent);
14364 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
14365 row->phys_height = max (row->phys_height,
14366 it->max_phys_ascent + it->max_phys_descent);
14367 if (it->current_x - it->pixel_width < it->first_visible_x)
14368 row->x = x - it->first_visible_x;
14370 else
14372 int new_x;
14373 struct glyph *glyph;
14375 for (i = 0; i < nglyphs; ++i, x = new_x)
14377 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
14378 new_x = x + glyph->pixel_width;
14380 if (/* Lines are continued. */
14381 !it->truncate_lines_p
14382 && (/* Glyph doesn't fit on the line. */
14383 new_x > it->last_visible_x
14384 /* Or it fits exactly on a window system frame. */
14385 || (new_x == it->last_visible_x
14386 && FRAME_WINDOW_P (it->f))))
14388 /* End of a continued line. */
14390 if (it->hpos == 0
14391 || (new_x == it->last_visible_x
14392 && FRAME_WINDOW_P (it->f)))
14394 /* Current glyph is the only one on the line or
14395 fits exactly on the line. We must continue
14396 the line because we can't draw the cursor
14397 after the glyph. */
14398 row->continued_p = 1;
14399 it->current_x = new_x;
14400 it->continuation_lines_width += new_x;
14401 ++it->hpos;
14402 if (i == nglyphs - 1)
14403 set_iterator_to_next (it, 1);
14405 else if (CHAR_GLYPH_PADDING_P (*glyph)
14406 && !FRAME_WINDOW_P (it->f))
14408 /* A padding glyph that doesn't fit on this line.
14409 This means the whole character doesn't fit
14410 on the line. */
14411 row->used[TEXT_AREA] = n_glyphs_before;
14413 /* Fill the rest of the row with continuation
14414 glyphs like in 20.x. */
14415 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
14416 < row->glyphs[1 + TEXT_AREA])
14417 produce_special_glyphs (it, IT_CONTINUATION);
14419 row->continued_p = 1;
14420 it->current_x = x_before;
14421 it->continuation_lines_width += x_before;
14423 /* Restore the height to what it was before the
14424 element not fitting on the line. */
14425 it->max_ascent = ascent;
14426 it->max_descent = descent;
14427 it->max_phys_ascent = phys_ascent;
14428 it->max_phys_descent = phys_descent;
14430 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
14432 /* A TAB that extends past the right edge of the
14433 window. This produces a single glyph on
14434 window system frames. We leave the glyph in
14435 this row and let it fill the row, but don't
14436 consume the TAB. */
14437 it->continuation_lines_width += it->last_visible_x;
14438 row->ends_in_middle_of_char_p = 1;
14439 row->continued_p = 1;
14440 glyph->pixel_width = it->last_visible_x - x;
14441 it->starts_in_middle_of_char_p = 1;
14443 else
14445 /* Something other than a TAB that draws past
14446 the right edge of the window. Restore
14447 positions to values before the element. */
14448 row->used[TEXT_AREA] = n_glyphs_before + i;
14450 /* Display continuation glyphs. */
14451 if (!FRAME_WINDOW_P (it->f))
14452 produce_special_glyphs (it, IT_CONTINUATION);
14453 row->continued_p = 1;
14455 it->continuation_lines_width += x;
14457 if (nglyphs > 1 && i > 0)
14459 row->ends_in_middle_of_char_p = 1;
14460 it->starts_in_middle_of_char_p = 1;
14463 /* Restore the height to what it was before the
14464 element not fitting on the line. */
14465 it->max_ascent = ascent;
14466 it->max_descent = descent;
14467 it->max_phys_ascent = phys_ascent;
14468 it->max_phys_descent = phys_descent;
14471 break;
14473 else if (new_x > it->first_visible_x)
14475 /* Increment number of glyphs actually displayed. */
14476 ++it->hpos;
14478 if (x < it->first_visible_x)
14479 /* Glyph is partially visible, i.e. row starts at
14480 negative X position. */
14481 row->x = x - it->first_visible_x;
14483 else
14485 /* Glyph is completely off the left margin of the
14486 window. This should not happen because of the
14487 move_it_in_display_line at the start of this
14488 function, unless the text display area of the
14489 window is empty. */
14490 xassert (it->first_visible_x <= it->last_visible_x);
14494 row->ascent = max (row->ascent, it->max_ascent);
14495 row->height = max (row->height, it->max_ascent + it->max_descent);
14496 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
14497 row->phys_height = max (row->phys_height,
14498 it->max_phys_ascent + it->max_phys_descent);
14500 /* End of this display line if row is continued. */
14501 if (row->continued_p)
14502 break;
14505 /* Is this a line end? If yes, we're also done, after making
14506 sure that a non-default face is extended up to the right
14507 margin of the window. */
14508 if (ITERATOR_AT_END_OF_LINE_P (it))
14510 int used_before = row->used[TEXT_AREA];
14512 row->ends_in_newline_from_string_p = STRINGP (it->object);
14514 /* Add a space at the end of the line that is used to
14515 display the cursor there. */
14516 append_space (it, 0);
14518 /* Extend the face to the end of the line. */
14519 extend_face_to_end_of_line (it);
14521 /* Make sure we have the position. */
14522 if (used_before == 0)
14523 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
14525 /* Consume the line end. This skips over invisible lines. */
14526 set_iterator_to_next (it, 1);
14527 it->continuation_lines_width = 0;
14528 break;
14531 /* Proceed with next display element. Note that this skips
14532 over lines invisible because of selective display. */
14533 set_iterator_to_next (it, 1);
14535 /* If we truncate lines, we are done when the last displayed
14536 glyphs reach past the right margin of the window. */
14537 if (it->truncate_lines_p
14538 && (FRAME_WINDOW_P (it->f)
14539 ? (it->current_x >= it->last_visible_x)
14540 : (it->current_x > it->last_visible_x)))
14542 /* Maybe add truncation glyphs. */
14543 if (!FRAME_WINDOW_P (it->f))
14545 int i, n;
14547 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
14548 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
14549 break;
14551 for (n = row->used[TEXT_AREA]; i < n; ++i)
14553 row->used[TEXT_AREA] = i;
14554 produce_special_glyphs (it, IT_TRUNCATION);
14558 row->truncated_on_right_p = 1;
14559 it->continuation_lines_width = 0;
14560 reseat_at_next_visible_line_start (it, 0);
14561 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
14562 it->hpos = hpos_before;
14563 it->current_x = x_before;
14564 break;
14568 /* If line is not empty and hscrolled, maybe insert truncation glyphs
14569 at the left window margin. */
14570 if (it->first_visible_x
14571 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
14573 if (!FRAME_WINDOW_P (it->f))
14574 insert_left_trunc_glyphs (it);
14575 row->truncated_on_left_p = 1;
14578 /* If the start of this line is the overlay arrow-position, then
14579 mark this glyph row as the one containing the overlay arrow.
14580 This is clearly a mess with variable size fonts. It would be
14581 better to let it be displayed like cursors under X. */
14582 if (MARKERP (Voverlay_arrow_position)
14583 && current_buffer == XMARKER (Voverlay_arrow_position)->buffer
14584 && (MATRIX_ROW_START_CHARPOS (row)
14585 == marker_position (Voverlay_arrow_position))
14586 && STRINGP (Voverlay_arrow_string)
14587 && ! overlay_arrow_seen)
14589 /* Overlay arrow in window redisplay is a fringe bitmap. */
14590 if (!FRAME_WINDOW_P (it->f))
14592 struct glyph_row *arrow_row = get_overlay_arrow_glyph_row (it->w);
14593 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
14594 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
14595 struct glyph *p = row->glyphs[TEXT_AREA];
14596 struct glyph *p2, *end;
14598 /* Copy the arrow glyphs. */
14599 while (glyph < arrow_end)
14600 *p++ = *glyph++;
14602 /* Throw away padding glyphs. */
14603 p2 = p;
14604 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
14605 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
14606 ++p2;
14607 if (p2 > p)
14609 while (p2 < end)
14610 *p++ = *p2++;
14611 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
14615 overlay_arrow_seen = 1;
14616 row->overlay_arrow_p = 1;
14619 /* Compute pixel dimensions of this line. */
14620 compute_line_metrics (it);
14622 /* Remember the position at which this line ends. */
14623 row->end = it->current;
14625 /* Maybe set the cursor. */
14626 if (it->w->cursor.vpos < 0
14627 && PT >= MATRIX_ROW_START_CHARPOS (row)
14628 && PT <= MATRIX_ROW_END_CHARPOS (row)
14629 && cursor_row_p (it->w, row))
14630 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
14632 /* Highlight trailing whitespace. */
14633 if (!NILP (Vshow_trailing_whitespace))
14634 highlight_trailing_whitespace (it->f, it->glyph_row);
14636 /* Prepare for the next line. This line starts horizontally at (X
14637 HPOS) = (0 0). Vertical positions are incremented. As a
14638 convenience for the caller, IT->glyph_row is set to the next
14639 row to be used. */
14640 it->current_x = it->hpos = 0;
14641 it->current_y += row->height;
14642 ++it->vpos;
14643 ++it->glyph_row;
14644 return row->displays_text_p;
14649 /***********************************************************************
14650 Menu Bar
14651 ***********************************************************************/
14653 /* Redisplay the menu bar in the frame for window W.
14655 The menu bar of X frames that don't have X toolkit support is
14656 displayed in a special window W->frame->menu_bar_window.
14658 The menu bar of terminal frames is treated specially as far as
14659 glyph matrices are concerned. Menu bar lines are not part of
14660 windows, so the update is done directly on the frame matrix rows
14661 for the menu bar. */
14663 static void
14664 display_menu_bar (w)
14665 struct window *w;
14667 struct frame *f = XFRAME (WINDOW_FRAME (w));
14668 struct it it;
14669 Lisp_Object items;
14670 int i;
14672 /* Don't do all this for graphical frames. */
14673 #ifdef HAVE_NTGUI
14674 if (!NILP (Vwindow_system))
14675 return;
14676 #endif
14677 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
14678 if (FRAME_X_P (f))
14679 return;
14680 #endif
14681 #ifdef MAC_OS
14682 if (FRAME_MAC_P (f))
14683 return;
14684 #endif
14686 #ifdef USE_X_TOOLKIT
14687 xassert (!FRAME_WINDOW_P (f));
14688 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
14689 it.first_visible_x = 0;
14690 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
14691 #else /* not USE_X_TOOLKIT */
14692 if (FRAME_WINDOW_P (f))
14694 /* Menu bar lines are displayed in the desired matrix of the
14695 dummy window menu_bar_window. */
14696 struct window *menu_w;
14697 xassert (WINDOWP (f->menu_bar_window));
14698 menu_w = XWINDOW (f->menu_bar_window);
14699 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
14700 MENU_FACE_ID);
14701 it.first_visible_x = 0;
14702 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
14704 else
14706 /* This is a TTY frame, i.e. character hpos/vpos are used as
14707 pixel x/y. */
14708 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
14709 MENU_FACE_ID);
14710 it.first_visible_x = 0;
14711 it.last_visible_x = FRAME_COLS (f);
14713 #endif /* not USE_X_TOOLKIT */
14715 if (! mode_line_inverse_video)
14716 /* Force the menu-bar to be displayed in the default face. */
14717 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
14719 /* Clear all rows of the menu bar. */
14720 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
14722 struct glyph_row *row = it.glyph_row + i;
14723 clear_glyph_row (row);
14724 row->enabled_p = 1;
14725 row->full_width_p = 1;
14728 /* Display all items of the menu bar. */
14729 items = FRAME_MENU_BAR_ITEMS (it.f);
14730 for (i = 0; i < XVECTOR (items)->size; i += 4)
14732 Lisp_Object string;
14734 /* Stop at nil string. */
14735 string = AREF (items, i + 1);
14736 if (NILP (string))
14737 break;
14739 /* Remember where item was displayed. */
14740 AREF (items, i + 3) = make_number (it.hpos);
14742 /* Display the item, pad with one space. */
14743 if (it.current_x < it.last_visible_x)
14744 display_string (NULL, string, Qnil, 0, 0, &it,
14745 SCHARS (string) + 1, 0, 0, -1);
14748 /* Fill out the line with spaces. */
14749 if (it.current_x < it.last_visible_x)
14750 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
14752 /* Compute the total height of the lines. */
14753 compute_line_metrics (&it);
14758 /***********************************************************************
14759 Mode Line
14760 ***********************************************************************/
14762 /* Redisplay mode lines in the window tree whose root is WINDOW. If
14763 FORCE is non-zero, redisplay mode lines unconditionally.
14764 Otherwise, redisplay only mode lines that are garbaged. Value is
14765 the number of windows whose mode lines were redisplayed. */
14767 static int
14768 redisplay_mode_lines (window, force)
14769 Lisp_Object window;
14770 int force;
14772 int nwindows = 0;
14774 while (!NILP (window))
14776 struct window *w = XWINDOW (window);
14778 if (WINDOWP (w->hchild))
14779 nwindows += redisplay_mode_lines (w->hchild, force);
14780 else if (WINDOWP (w->vchild))
14781 nwindows += redisplay_mode_lines (w->vchild, force);
14782 else if (force
14783 || FRAME_GARBAGED_P (XFRAME (w->frame))
14784 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
14786 struct text_pos lpoint;
14787 struct buffer *old = current_buffer;
14789 /* Set the window's buffer for the mode line display. */
14790 SET_TEXT_POS (lpoint, PT, PT_BYTE);
14791 set_buffer_internal_1 (XBUFFER (w->buffer));
14793 /* Point refers normally to the selected window. For any
14794 other window, set up appropriate value. */
14795 if (!EQ (window, selected_window))
14797 struct text_pos pt;
14799 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
14800 if (CHARPOS (pt) < BEGV)
14801 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
14802 else if (CHARPOS (pt) > (ZV - 1))
14803 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
14804 else
14805 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
14808 /* Display mode lines. */
14809 clear_glyph_matrix (w->desired_matrix);
14810 if (display_mode_lines (w))
14812 ++nwindows;
14813 w->must_be_updated_p = 1;
14816 /* Restore old settings. */
14817 set_buffer_internal_1 (old);
14818 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
14821 window = w->next;
14824 return nwindows;
14828 /* Display the mode and/or top line of window W. Value is the number
14829 of mode lines displayed. */
14831 static int
14832 display_mode_lines (w)
14833 struct window *w;
14835 Lisp_Object old_selected_window, old_selected_frame;
14836 int n = 0;
14838 old_selected_frame = selected_frame;
14839 selected_frame = w->frame;
14840 old_selected_window = selected_window;
14841 XSETWINDOW (selected_window, w);
14843 /* These will be set while the mode line specs are processed. */
14844 line_number_displayed = 0;
14845 w->column_number_displayed = Qnil;
14847 if (WINDOW_WANTS_MODELINE_P (w))
14849 struct window *sel_w = XWINDOW (old_selected_window);
14851 /* Select mode line face based on the real selected window. */
14852 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
14853 current_buffer->mode_line_format);
14854 ++n;
14857 if (WINDOW_WANTS_HEADER_LINE_P (w))
14859 display_mode_line (w, HEADER_LINE_FACE_ID,
14860 current_buffer->header_line_format);
14861 ++n;
14864 selected_frame = old_selected_frame;
14865 selected_window = old_selected_window;
14866 return n;
14870 /* Display mode or top line of window W. FACE_ID specifies which line
14871 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
14872 FORMAT is the mode line format to display. Value is the pixel
14873 height of the mode line displayed. */
14875 static int
14876 display_mode_line (w, face_id, format)
14877 struct window *w;
14878 enum face_id face_id;
14879 Lisp_Object format;
14881 struct it it;
14882 struct face *face;
14884 init_iterator (&it, w, -1, -1, NULL, face_id);
14885 prepare_desired_row (it.glyph_row);
14887 if (! mode_line_inverse_video)
14888 /* Force the mode-line to be displayed in the default face. */
14889 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
14891 /* Temporarily make frame's keyboard the current kboard so that
14892 kboard-local variables in the mode_line_format will get the right
14893 values. */
14894 push_frame_kboard (it.f);
14895 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
14896 pop_frame_kboard ();
14898 /* Fill up with spaces. */
14899 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
14901 compute_line_metrics (&it);
14902 it.glyph_row->full_width_p = 1;
14903 it.glyph_row->mode_line_p = 1;
14904 it.glyph_row->continued_p = 0;
14905 it.glyph_row->truncated_on_left_p = 0;
14906 it.glyph_row->truncated_on_right_p = 0;
14908 /* Make a 3D mode-line have a shadow at its right end. */
14909 face = FACE_FROM_ID (it.f, face_id);
14910 extend_face_to_end_of_line (&it);
14911 if (face->box != FACE_NO_BOX)
14913 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
14914 + it.glyph_row->used[TEXT_AREA] - 1);
14915 last->right_box_line_p = 1;
14918 return it.glyph_row->height;
14921 /* Alist that caches the results of :propertize.
14922 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
14923 Lisp_Object mode_line_proptrans_alist;
14925 /* List of strings making up the mode-line. */
14926 Lisp_Object mode_line_string_list;
14928 /* Base face property when building propertized mode line string. */
14929 static Lisp_Object mode_line_string_face;
14930 static Lisp_Object mode_line_string_face_prop;
14933 /* Contribute ELT to the mode line for window IT->w. How it
14934 translates into text depends on its data type.
14936 IT describes the display environment in which we display, as usual.
14938 DEPTH is the depth in recursion. It is used to prevent
14939 infinite recursion here.
14941 FIELD_WIDTH is the number of characters the display of ELT should
14942 occupy in the mode line, and PRECISION is the maximum number of
14943 characters to display from ELT's representation. See
14944 display_string for details.
14946 Returns the hpos of the end of the text generated by ELT.
14948 PROPS is a property list to add to any string we encounter.
14950 If RISKY is nonzero, remove (disregard) any properties in any string
14951 we encounter, and ignore :eval and :propertize.
14953 If the global variable `frame_title_ptr' is non-NULL, then the output
14954 is passed to `store_frame_title' instead of `display_string'. */
14956 static int
14957 display_mode_element (it, depth, field_width, precision, elt, props, risky)
14958 struct it *it;
14959 int depth;
14960 int field_width, precision;
14961 Lisp_Object elt, props;
14962 int risky;
14964 int n = 0, field, prec;
14965 int literal = 0;
14967 tail_recurse:
14968 if (depth > 100)
14969 elt = build_string ("*too-deep*");
14971 depth++;
14973 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
14975 case Lisp_String:
14977 /* A string: output it and check for %-constructs within it. */
14978 unsigned char c;
14979 const unsigned char *this, *lisp_string;
14981 if (!NILP (props) || risky)
14983 Lisp_Object oprops, aelt;
14984 oprops = Ftext_properties_at (make_number (0), elt);
14986 if (NILP (Fequal (props, oprops)) || risky)
14988 /* If the starting string has properties,
14989 merge the specified ones onto the existing ones. */
14990 if (! NILP (oprops) && !risky)
14992 Lisp_Object tem;
14994 oprops = Fcopy_sequence (oprops);
14995 tem = props;
14996 while (CONSP (tem))
14998 oprops = Fplist_put (oprops, XCAR (tem),
14999 XCAR (XCDR (tem)));
15000 tem = XCDR (XCDR (tem));
15002 props = oprops;
15005 aelt = Fassoc (elt, mode_line_proptrans_alist);
15006 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
15008 mode_line_proptrans_alist
15009 = Fcons (aelt, Fdelq (aelt, mode_line_proptrans_alist));
15010 elt = XCAR (aelt);
15012 else
15014 Lisp_Object tem;
15016 elt = Fcopy_sequence (elt);
15017 Fset_text_properties (make_number (0), Flength (elt),
15018 props, elt);
15019 /* Add this item to mode_line_proptrans_alist. */
15020 mode_line_proptrans_alist
15021 = Fcons (Fcons (elt, props),
15022 mode_line_proptrans_alist);
15023 /* Truncate mode_line_proptrans_alist
15024 to at most 50 elements. */
15025 tem = Fnthcdr (make_number (50),
15026 mode_line_proptrans_alist);
15027 if (! NILP (tem))
15028 XSETCDR (tem, Qnil);
15033 this = SDATA (elt);
15034 lisp_string = this;
15036 if (literal)
15038 prec = precision - n;
15039 if (frame_title_ptr)
15040 n += store_frame_title (SDATA (elt), -1, prec);
15041 else if (!NILP (mode_line_string_list))
15042 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
15043 else
15044 n += display_string (NULL, elt, Qnil, 0, 0, it,
15045 0, prec, 0, STRING_MULTIBYTE (elt));
15047 break;
15050 while ((precision <= 0 || n < precision)
15051 && *this
15052 && (frame_title_ptr
15053 || !NILP (mode_line_string_list)
15054 || it->current_x < it->last_visible_x))
15056 const unsigned char *last = this;
15058 /* Advance to end of string or next format specifier. */
15059 while ((c = *this++) != '\0' && c != '%')
15062 if (this - 1 != last)
15064 /* Output to end of string or up to '%'. Field width
15065 is length of string. Don't output more than
15066 PRECISION allows us. */
15067 --this;
15069 prec = chars_in_text (last, this - last);
15070 if (precision > 0 && prec > precision - n)
15071 prec = precision - n;
15073 if (frame_title_ptr)
15074 n += store_frame_title (last, 0, prec);
15075 else if (!NILP (mode_line_string_list))
15077 int bytepos = last - lisp_string;
15078 int charpos = string_byte_to_char (elt, bytepos);
15079 n += store_mode_line_string (NULL,
15080 Fsubstring (elt, make_number (charpos),
15081 make_number (charpos + prec)),
15082 0, 0, 0, Qnil);
15084 else
15086 int bytepos = last - lisp_string;
15087 int charpos = string_byte_to_char (elt, bytepos);
15088 n += display_string (NULL, elt, Qnil, 0, charpos,
15089 it, 0, prec, 0,
15090 STRING_MULTIBYTE (elt));
15093 else /* c == '%' */
15095 const unsigned char *percent_position = this;
15097 /* Get the specified minimum width. Zero means
15098 don't pad. */
15099 field = 0;
15100 while ((c = *this++) >= '0' && c <= '9')
15101 field = field * 10 + c - '0';
15103 /* Don't pad beyond the total padding allowed. */
15104 if (field_width - n > 0 && field > field_width - n)
15105 field = field_width - n;
15107 /* Note that either PRECISION <= 0 or N < PRECISION. */
15108 prec = precision - n;
15110 if (c == 'M')
15111 n += display_mode_element (it, depth, field, prec,
15112 Vglobal_mode_string, props,
15113 risky);
15114 else if (c != 0)
15116 int multibyte;
15117 int bytepos, charpos;
15118 unsigned char *spec;
15120 bytepos = percent_position - lisp_string;
15121 charpos = (STRING_MULTIBYTE (elt)
15122 ? string_byte_to_char (elt, bytepos)
15123 : bytepos);
15125 spec
15126 = decode_mode_spec (it->w, c, field, prec, &multibyte);
15128 if (frame_title_ptr)
15129 n += store_frame_title (spec, field, prec);
15130 else if (!NILP (mode_line_string_list))
15132 int len = strlen (spec);
15133 Lisp_Object tem = make_string (spec, len);
15134 props = Ftext_properties_at (make_number (charpos), elt);
15135 /* Should only keep face property in props */
15136 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
15138 else
15140 int nglyphs_before, nwritten;
15142 nglyphs_before = it->glyph_row->used[TEXT_AREA];
15143 nwritten = display_string (spec, Qnil, elt,
15144 charpos, 0, it,
15145 field, prec, 0,
15146 multibyte);
15148 /* Assign to the glyphs written above the
15149 string where the `%x' came from, position
15150 of the `%'. */
15151 if (nwritten > 0)
15153 struct glyph *glyph
15154 = (it->glyph_row->glyphs[TEXT_AREA]
15155 + nglyphs_before);
15156 int i;
15158 for (i = 0; i < nwritten; ++i)
15160 glyph[i].object = elt;
15161 glyph[i].charpos = charpos;
15164 n += nwritten;
15168 else /* c == 0 */
15169 break;
15173 break;
15175 case Lisp_Symbol:
15176 /* A symbol: process the value of the symbol recursively
15177 as if it appeared here directly. Avoid error if symbol void.
15178 Special case: if value of symbol is a string, output the string
15179 literally. */
15181 register Lisp_Object tem;
15183 /* If the variable is not marked as risky to set
15184 then its contents are risky to use. */
15185 if (NILP (Fget (elt, Qrisky_local_variable)))
15186 risky = 1;
15188 tem = Fboundp (elt);
15189 if (!NILP (tem))
15191 tem = Fsymbol_value (elt);
15192 /* If value is a string, output that string literally:
15193 don't check for % within it. */
15194 if (STRINGP (tem))
15195 literal = 1;
15197 if (!EQ (tem, elt))
15199 /* Give up right away for nil or t. */
15200 elt = tem;
15201 goto tail_recurse;
15205 break;
15207 case Lisp_Cons:
15209 register Lisp_Object car, tem;
15211 /* A cons cell: five distinct cases.
15212 If first element is :eval or :propertize, do something special.
15213 If first element is a string or a cons, process all the elements
15214 and effectively concatenate them.
15215 If first element is a negative number, truncate displaying cdr to
15216 at most that many characters. If positive, pad (with spaces)
15217 to at least that many characters.
15218 If first element is a symbol, process the cadr or caddr recursively
15219 according to whether the symbol's value is non-nil or nil. */
15220 car = XCAR (elt);
15221 if (EQ (car, QCeval))
15223 /* An element of the form (:eval FORM) means evaluate FORM
15224 and use the result as mode line elements. */
15226 if (risky)
15227 break;
15229 if (CONSP (XCDR (elt)))
15231 Lisp_Object spec;
15232 spec = safe_eval (XCAR (XCDR (elt)));
15233 n += display_mode_element (it, depth, field_width - n,
15234 precision - n, spec, props,
15235 risky);
15238 else if (EQ (car, QCpropertize))
15240 /* An element of the form (:propertize ELT PROPS...)
15241 means display ELT but applying properties PROPS. */
15243 if (risky)
15244 break;
15246 if (CONSP (XCDR (elt)))
15247 n += display_mode_element (it, depth, field_width - n,
15248 precision - n, XCAR (XCDR (elt)),
15249 XCDR (XCDR (elt)), risky);
15251 else if (SYMBOLP (car))
15253 tem = Fboundp (car);
15254 elt = XCDR (elt);
15255 if (!CONSP (elt))
15256 goto invalid;
15257 /* elt is now the cdr, and we know it is a cons cell.
15258 Use its car if CAR has a non-nil value. */
15259 if (!NILP (tem))
15261 tem = Fsymbol_value (car);
15262 if (!NILP (tem))
15264 elt = XCAR (elt);
15265 goto tail_recurse;
15268 /* Symbol's value is nil (or symbol is unbound)
15269 Get the cddr of the original list
15270 and if possible find the caddr and use that. */
15271 elt = XCDR (elt);
15272 if (NILP (elt))
15273 break;
15274 else if (!CONSP (elt))
15275 goto invalid;
15276 elt = XCAR (elt);
15277 goto tail_recurse;
15279 else if (INTEGERP (car))
15281 register int lim = XINT (car);
15282 elt = XCDR (elt);
15283 if (lim < 0)
15285 /* Negative int means reduce maximum width. */
15286 if (precision <= 0)
15287 precision = -lim;
15288 else
15289 precision = min (precision, -lim);
15291 else if (lim > 0)
15293 /* Padding specified. Don't let it be more than
15294 current maximum. */
15295 if (precision > 0)
15296 lim = min (precision, lim);
15298 /* If that's more padding than already wanted, queue it.
15299 But don't reduce padding already specified even if
15300 that is beyond the current truncation point. */
15301 field_width = max (lim, field_width);
15303 goto tail_recurse;
15305 else if (STRINGP (car) || CONSP (car))
15307 register int limit = 50;
15308 /* Limit is to protect against circular lists. */
15309 while (CONSP (elt)
15310 && --limit > 0
15311 && (precision <= 0 || n < precision))
15313 n += display_mode_element (it, depth, field_width - n,
15314 precision - n, XCAR (elt),
15315 props, risky);
15316 elt = XCDR (elt);
15320 break;
15322 default:
15323 invalid:
15324 elt = build_string ("*invalid*");
15325 goto tail_recurse;
15328 /* Pad to FIELD_WIDTH. */
15329 if (field_width > 0 && n < field_width)
15331 if (frame_title_ptr)
15332 n += store_frame_title ("", field_width - n, 0);
15333 else if (!NILP (mode_line_string_list))
15334 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
15335 else
15336 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
15337 0, 0, 0);
15340 return n;
15343 /* Store a mode-line string element in mode_line_string_list.
15345 If STRING is non-null, display that C string. Otherwise, the Lisp
15346 string LISP_STRING is displayed.
15348 FIELD_WIDTH is the minimum number of output glyphs to produce.
15349 If STRING has fewer characters than FIELD_WIDTH, pad to the right
15350 with spaces. FIELD_WIDTH <= 0 means don't pad.
15352 PRECISION is the maximum number of characters to output from
15353 STRING. PRECISION <= 0 means don't truncate the string.
15355 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
15356 properties to the string.
15358 PROPS are the properties to add to the string.
15359 The mode_line_string_face face property is always added to the string.
15362 static int store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
15363 char *string;
15364 Lisp_Object lisp_string;
15365 int copy_string;
15366 int field_width;
15367 int precision;
15368 Lisp_Object props;
15370 int len;
15371 int n = 0;
15373 if (string != NULL)
15375 len = strlen (string);
15376 if (precision > 0 && len > precision)
15377 len = precision;
15378 lisp_string = make_string (string, len);
15379 if (NILP (props))
15380 props = mode_line_string_face_prop;
15381 else if (!NILP (mode_line_string_face))
15383 Lisp_Object face = Fplist_get (props, Qface);
15384 props = Fcopy_sequence (props);
15385 if (NILP (face))
15386 face = mode_line_string_face;
15387 else
15388 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
15389 props = Fplist_put (props, Qface, face);
15391 Fadd_text_properties (make_number (0), make_number (len),
15392 props, lisp_string);
15394 else
15396 len = XFASTINT (Flength (lisp_string));
15397 if (precision > 0 && len > precision)
15399 len = precision;
15400 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
15401 precision = -1;
15403 if (!NILP (mode_line_string_face))
15405 Lisp_Object face;
15406 if (NILP (props))
15407 props = Ftext_properties_at (make_number (0), lisp_string);
15408 face = Fplist_get (props, Qface);
15409 if (NILP (face))
15410 face = mode_line_string_face;
15411 else
15412 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
15413 props = Fcons (Qface, Fcons (face, Qnil));
15414 if (copy_string)
15415 lisp_string = Fcopy_sequence (lisp_string);
15417 if (!NILP (props))
15418 Fadd_text_properties (make_number (0), make_number (len),
15419 props, lisp_string);
15422 if (len > 0)
15424 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
15425 n += len;
15428 if (field_width > len)
15430 field_width -= len;
15431 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
15432 if (!NILP (props))
15433 Fadd_text_properties (make_number (0), make_number (field_width),
15434 props, lisp_string);
15435 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
15436 n += field_width;
15439 return n;
15443 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
15444 0, 3, 0,
15445 doc: /* Return the mode-line of selected window as a string.
15446 First optional arg FORMAT specifies a different format string (see
15447 `mode-line-format' for details) to use. If FORMAT is t, return
15448 the buffer's header-line. Second optional arg WINDOW specifies a
15449 different window to use as the context for the formatting.
15450 If third optional arg NO-PROPS is non-nil, string is not propertized. */)
15451 (format, window, no_props)
15452 Lisp_Object format, window, no_props;
15454 struct it it;
15455 int len;
15456 struct window *w;
15457 struct buffer *old_buffer = NULL;
15458 enum face_id face_id = DEFAULT_FACE_ID;
15460 if (NILP (window))
15461 window = selected_window;
15462 CHECK_WINDOW (window);
15463 w = XWINDOW (window);
15464 CHECK_BUFFER (w->buffer);
15466 if (XBUFFER (w->buffer) != current_buffer)
15468 old_buffer = current_buffer;
15469 set_buffer_internal_1 (XBUFFER (w->buffer));
15472 if (NILP (format) || EQ (format, Qt))
15474 face_id = NILP (format)
15475 ? CURRENT_MODE_LINE_FACE_ID (w) :
15476 HEADER_LINE_FACE_ID;
15477 format = NILP (format)
15478 ? current_buffer->mode_line_format
15479 : current_buffer->header_line_format;
15482 init_iterator (&it, w, -1, -1, NULL, face_id);
15484 if (NILP (no_props))
15486 mode_line_string_face =
15487 (face_id == MODE_LINE_FACE_ID ? Qmode_line :
15488 face_id == MODE_LINE_INACTIVE_FACE_ID ? Qmode_line_inactive :
15489 face_id == HEADER_LINE_FACE_ID ? Qheader_line : Qnil);
15491 mode_line_string_face_prop =
15492 NILP (mode_line_string_face) ? Qnil :
15493 Fcons (Qface, Fcons (mode_line_string_face, Qnil));
15495 /* We need a dummy last element in mode_line_string_list to
15496 indicate we are building the propertized mode-line string.
15497 Using mode_line_string_face_prop here GC protects it. */
15498 mode_line_string_list =
15499 Fcons (mode_line_string_face_prop, Qnil);
15500 frame_title_ptr = NULL;
15502 else
15504 mode_line_string_face_prop = Qnil;
15505 mode_line_string_list = Qnil;
15506 frame_title_ptr = frame_title_buf;
15509 push_frame_kboard (it.f);
15510 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
15511 pop_frame_kboard ();
15513 if (old_buffer)
15514 set_buffer_internal_1 (old_buffer);
15516 if (NILP (no_props))
15518 Lisp_Object str;
15519 mode_line_string_list = Fnreverse (mode_line_string_list);
15520 str = Fmapconcat (intern ("identity"), XCDR (mode_line_string_list),
15521 make_string ("", 0));
15522 mode_line_string_face_prop = Qnil;
15523 mode_line_string_list = Qnil;
15524 return str;
15527 len = frame_title_ptr - frame_title_buf;
15528 if (len > 0 && frame_title_ptr[-1] == '-')
15530 /* Mode lines typically ends with numerous dashes; reduce to two dashes. */
15531 while (frame_title_ptr > frame_title_buf && *--frame_title_ptr == '-')
15533 frame_title_ptr += 3; /* restore last non-dash + two dashes */
15534 if (len > frame_title_ptr - frame_title_buf)
15535 len = frame_title_ptr - frame_title_buf;
15538 frame_title_ptr = NULL;
15539 return make_string (frame_title_buf, len);
15542 /* Write a null-terminated, right justified decimal representation of
15543 the positive integer D to BUF using a minimal field width WIDTH. */
15545 static void
15546 pint2str (buf, width, d)
15547 register char *buf;
15548 register int width;
15549 register int d;
15551 register char *p = buf;
15553 if (d <= 0)
15554 *p++ = '0';
15555 else
15557 while (d > 0)
15559 *p++ = d % 10 + '0';
15560 d /= 10;
15564 for (width -= (int) (p - buf); width > 0; --width)
15565 *p++ = ' ';
15566 *p-- = '\0';
15567 while (p > buf)
15569 d = *buf;
15570 *buf++ = *p;
15571 *p-- = d;
15575 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
15576 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
15577 type of CODING_SYSTEM. Return updated pointer into BUF. */
15579 static unsigned char invalid_eol_type[] = "(*invalid*)";
15581 static char *
15582 decode_mode_spec_coding (coding_system, buf, eol_flag)
15583 Lisp_Object coding_system;
15584 register char *buf;
15585 int eol_flag;
15587 Lisp_Object val;
15588 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
15589 const unsigned char *eol_str;
15590 int eol_str_len;
15591 /* The EOL conversion we are using. */
15592 Lisp_Object eoltype;
15594 val = Fget (coding_system, Qcoding_system);
15595 eoltype = Qnil;
15597 if (!VECTORP (val)) /* Not yet decided. */
15599 if (multibyte)
15600 *buf++ = '-';
15601 if (eol_flag)
15602 eoltype = eol_mnemonic_undecided;
15603 /* Don't mention EOL conversion if it isn't decided. */
15605 else
15607 Lisp_Object eolvalue;
15609 eolvalue = Fget (coding_system, Qeol_type);
15611 if (multibyte)
15612 *buf++ = XFASTINT (AREF (val, 1));
15614 if (eol_flag)
15616 /* The EOL conversion that is normal on this system. */
15618 if (NILP (eolvalue)) /* Not yet decided. */
15619 eoltype = eol_mnemonic_undecided;
15620 else if (VECTORP (eolvalue)) /* Not yet decided. */
15621 eoltype = eol_mnemonic_undecided;
15622 else /* INTEGERP (eolvalue) -- 0:LF, 1:CRLF, 2:CR */
15623 eoltype = (XFASTINT (eolvalue) == 0
15624 ? eol_mnemonic_unix
15625 : (XFASTINT (eolvalue) == 1
15626 ? eol_mnemonic_dos : eol_mnemonic_mac));
15630 if (eol_flag)
15632 /* Mention the EOL conversion if it is not the usual one. */
15633 if (STRINGP (eoltype))
15635 eol_str = SDATA (eoltype);
15636 eol_str_len = SBYTES (eoltype);
15638 else if (INTEGERP (eoltype)
15639 && CHAR_VALID_P (XINT (eoltype), 0))
15641 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
15642 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
15643 eol_str = tmp;
15645 else
15647 eol_str = invalid_eol_type;
15648 eol_str_len = sizeof (invalid_eol_type) - 1;
15650 bcopy (eol_str, buf, eol_str_len);
15651 buf += eol_str_len;
15654 return buf;
15657 /* Return a string for the output of a mode line %-spec for window W,
15658 generated by character C. PRECISION >= 0 means don't return a
15659 string longer than that value. FIELD_WIDTH > 0 means pad the
15660 string returned with spaces to that value. Return 1 in *MULTIBYTE
15661 if the result is multibyte text. */
15663 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
15665 static char *
15666 decode_mode_spec (w, c, field_width, precision, multibyte)
15667 struct window *w;
15668 register int c;
15669 int field_width, precision;
15670 int *multibyte;
15672 Lisp_Object obj;
15673 struct frame *f = XFRAME (WINDOW_FRAME (w));
15674 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
15675 struct buffer *b = XBUFFER (w->buffer);
15677 obj = Qnil;
15678 *multibyte = 0;
15680 switch (c)
15682 case '*':
15683 if (!NILP (b->read_only))
15684 return "%";
15685 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
15686 return "*";
15687 return "-";
15689 case '+':
15690 /* This differs from %* only for a modified read-only buffer. */
15691 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
15692 return "*";
15693 if (!NILP (b->read_only))
15694 return "%";
15695 return "-";
15697 case '&':
15698 /* This differs from %* in ignoring read-only-ness. */
15699 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
15700 return "*";
15701 return "-";
15703 case '%':
15704 return "%";
15706 case '[':
15708 int i;
15709 char *p;
15711 if (command_loop_level > 5)
15712 return "[[[... ";
15713 p = decode_mode_spec_buf;
15714 for (i = 0; i < command_loop_level; i++)
15715 *p++ = '[';
15716 *p = 0;
15717 return decode_mode_spec_buf;
15720 case ']':
15722 int i;
15723 char *p;
15725 if (command_loop_level > 5)
15726 return " ...]]]";
15727 p = decode_mode_spec_buf;
15728 for (i = 0; i < command_loop_level; i++)
15729 *p++ = ']';
15730 *p = 0;
15731 return decode_mode_spec_buf;
15734 case '-':
15736 register int i;
15738 /* Let lots_of_dashes be a string of infinite length. */
15739 if (!NILP (mode_line_string_list))
15740 return "--";
15741 if (field_width <= 0
15742 || field_width > sizeof (lots_of_dashes))
15744 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
15745 decode_mode_spec_buf[i] = '-';
15746 decode_mode_spec_buf[i] = '\0';
15747 return decode_mode_spec_buf;
15749 else
15750 return lots_of_dashes;
15753 case 'b':
15754 obj = b->name;
15755 break;
15757 case 'c':
15759 int col = (int) current_column (); /* iftc */
15760 w->column_number_displayed = make_number (col);
15761 pint2str (decode_mode_spec_buf, field_width, col);
15762 return decode_mode_spec_buf;
15765 case 'F':
15766 /* %F displays the frame name. */
15767 if (!NILP (f->title))
15768 return (char *) SDATA (f->title);
15769 if (f->explicit_name || ! FRAME_WINDOW_P (f))
15770 return (char *) SDATA (f->name);
15771 return "Emacs";
15773 case 'f':
15774 obj = b->filename;
15775 break;
15777 case 'l':
15779 int startpos = XMARKER (w->start)->charpos;
15780 int startpos_byte = marker_byte_position (w->start);
15781 int line, linepos, linepos_byte, topline;
15782 int nlines, junk;
15783 int height = WINDOW_TOTAL_LINES (w);
15785 /* If we decided that this buffer isn't suitable for line numbers,
15786 don't forget that too fast. */
15787 if (EQ (w->base_line_pos, w->buffer))
15788 goto no_value;
15789 /* But do forget it, if the window shows a different buffer now. */
15790 else if (BUFFERP (w->base_line_pos))
15791 w->base_line_pos = Qnil;
15793 /* If the buffer is very big, don't waste time. */
15794 if (INTEGERP (Vline_number_display_limit)
15795 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
15797 w->base_line_pos = Qnil;
15798 w->base_line_number = Qnil;
15799 goto no_value;
15802 if (!NILP (w->base_line_number)
15803 && !NILP (w->base_line_pos)
15804 && XFASTINT (w->base_line_pos) <= startpos)
15806 line = XFASTINT (w->base_line_number);
15807 linepos = XFASTINT (w->base_line_pos);
15808 linepos_byte = buf_charpos_to_bytepos (b, linepos);
15810 else
15812 line = 1;
15813 linepos = BUF_BEGV (b);
15814 linepos_byte = BUF_BEGV_BYTE (b);
15817 /* Count lines from base line to window start position. */
15818 nlines = display_count_lines (linepos, linepos_byte,
15819 startpos_byte,
15820 startpos, &junk);
15822 topline = nlines + line;
15824 /* Determine a new base line, if the old one is too close
15825 or too far away, or if we did not have one.
15826 "Too close" means it's plausible a scroll-down would
15827 go back past it. */
15828 if (startpos == BUF_BEGV (b))
15830 w->base_line_number = make_number (topline);
15831 w->base_line_pos = make_number (BUF_BEGV (b));
15833 else if (nlines < height + 25 || nlines > height * 3 + 50
15834 || linepos == BUF_BEGV (b))
15836 int limit = BUF_BEGV (b);
15837 int limit_byte = BUF_BEGV_BYTE (b);
15838 int position;
15839 int distance = (height * 2 + 30) * line_number_display_limit_width;
15841 if (startpos - distance > limit)
15843 limit = startpos - distance;
15844 limit_byte = CHAR_TO_BYTE (limit);
15847 nlines = display_count_lines (startpos, startpos_byte,
15848 limit_byte,
15849 - (height * 2 + 30),
15850 &position);
15851 /* If we couldn't find the lines we wanted within
15852 line_number_display_limit_width chars per line,
15853 give up on line numbers for this window. */
15854 if (position == limit_byte && limit == startpos - distance)
15856 w->base_line_pos = w->buffer;
15857 w->base_line_number = Qnil;
15858 goto no_value;
15861 w->base_line_number = make_number (topline - nlines);
15862 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
15865 /* Now count lines from the start pos to point. */
15866 nlines = display_count_lines (startpos, startpos_byte,
15867 PT_BYTE, PT, &junk);
15869 /* Record that we did display the line number. */
15870 line_number_displayed = 1;
15872 /* Make the string to show. */
15873 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
15874 return decode_mode_spec_buf;
15875 no_value:
15877 char* p = decode_mode_spec_buf;
15878 int pad = field_width - 2;
15879 while (pad-- > 0)
15880 *p++ = ' ';
15881 *p++ = '?';
15882 *p++ = '?';
15883 *p = '\0';
15884 return decode_mode_spec_buf;
15887 break;
15889 case 'm':
15890 obj = b->mode_name;
15891 break;
15893 case 'n':
15894 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
15895 return " Narrow";
15896 break;
15898 case 'p':
15900 int pos = marker_position (w->start);
15901 int total = BUF_ZV (b) - BUF_BEGV (b);
15903 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
15905 if (pos <= BUF_BEGV (b))
15906 return "All";
15907 else
15908 return "Bottom";
15910 else if (pos <= BUF_BEGV (b))
15911 return "Top";
15912 else
15914 if (total > 1000000)
15915 /* Do it differently for a large value, to avoid overflow. */
15916 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
15917 else
15918 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
15919 /* We can't normally display a 3-digit number,
15920 so get us a 2-digit number that is close. */
15921 if (total == 100)
15922 total = 99;
15923 sprintf (decode_mode_spec_buf, "%2d%%", total);
15924 return decode_mode_spec_buf;
15928 /* Display percentage of size above the bottom of the screen. */
15929 case 'P':
15931 int toppos = marker_position (w->start);
15932 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
15933 int total = BUF_ZV (b) - BUF_BEGV (b);
15935 if (botpos >= BUF_ZV (b))
15937 if (toppos <= BUF_BEGV (b))
15938 return "All";
15939 else
15940 return "Bottom";
15942 else
15944 if (total > 1000000)
15945 /* Do it differently for a large value, to avoid overflow. */
15946 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
15947 else
15948 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
15949 /* We can't normally display a 3-digit number,
15950 so get us a 2-digit number that is close. */
15951 if (total == 100)
15952 total = 99;
15953 if (toppos <= BUF_BEGV (b))
15954 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
15955 else
15956 sprintf (decode_mode_spec_buf, "%2d%%", total);
15957 return decode_mode_spec_buf;
15961 case 's':
15962 /* status of process */
15963 obj = Fget_buffer_process (w->buffer);
15964 if (NILP (obj))
15965 return "no process";
15966 #ifdef subprocesses
15967 obj = Fsymbol_name (Fprocess_status (obj));
15968 #endif
15969 break;
15971 case 't': /* indicate TEXT or BINARY */
15972 #ifdef MODE_LINE_BINARY_TEXT
15973 return MODE_LINE_BINARY_TEXT (b);
15974 #else
15975 return "T";
15976 #endif
15978 case 'z':
15979 /* coding-system (not including end-of-line format) */
15980 case 'Z':
15981 /* coding-system (including end-of-line type) */
15983 int eol_flag = (c == 'Z');
15984 char *p = decode_mode_spec_buf;
15986 if (! FRAME_WINDOW_P (f))
15988 /* No need to mention EOL here--the terminal never needs
15989 to do EOL conversion. */
15990 p = decode_mode_spec_coding (keyboard_coding.symbol, p, 0);
15991 p = decode_mode_spec_coding (terminal_coding.symbol, p, 0);
15993 p = decode_mode_spec_coding (b->buffer_file_coding_system,
15994 p, eol_flag);
15996 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
15997 #ifdef subprocesses
15998 obj = Fget_buffer_process (Fcurrent_buffer ());
15999 if (PROCESSP (obj))
16001 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
16002 p, eol_flag);
16003 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
16004 p, eol_flag);
16006 #endif /* subprocesses */
16007 #endif /* 0 */
16008 *p = 0;
16009 return decode_mode_spec_buf;
16013 if (STRINGP (obj))
16015 *multibyte = STRING_MULTIBYTE (obj);
16016 return (char *) SDATA (obj);
16018 else
16019 return "";
16023 /* Count up to COUNT lines starting from START / START_BYTE.
16024 But don't go beyond LIMIT_BYTE.
16025 Return the number of lines thus found (always nonnegative).
16027 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
16029 static int
16030 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
16031 int start, start_byte, limit_byte, count;
16032 int *byte_pos_ptr;
16034 register unsigned char *cursor;
16035 unsigned char *base;
16037 register int ceiling;
16038 register unsigned char *ceiling_addr;
16039 int orig_count = count;
16041 /* If we are not in selective display mode,
16042 check only for newlines. */
16043 int selective_display = (!NILP (current_buffer->selective_display)
16044 && !INTEGERP (current_buffer->selective_display));
16046 if (count > 0)
16048 while (start_byte < limit_byte)
16050 ceiling = BUFFER_CEILING_OF (start_byte);
16051 ceiling = min (limit_byte - 1, ceiling);
16052 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
16053 base = (cursor = BYTE_POS_ADDR (start_byte));
16054 while (1)
16056 if (selective_display)
16057 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
16059 else
16060 while (*cursor != '\n' && ++cursor != ceiling_addr)
16063 if (cursor != ceiling_addr)
16065 if (--count == 0)
16067 start_byte += cursor - base + 1;
16068 *byte_pos_ptr = start_byte;
16069 return orig_count;
16071 else
16072 if (++cursor == ceiling_addr)
16073 break;
16075 else
16076 break;
16078 start_byte += cursor - base;
16081 else
16083 while (start_byte > limit_byte)
16085 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
16086 ceiling = max (limit_byte, ceiling);
16087 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
16088 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
16089 while (1)
16091 if (selective_display)
16092 while (--cursor != ceiling_addr
16093 && *cursor != '\n' && *cursor != 015)
16095 else
16096 while (--cursor != ceiling_addr && *cursor != '\n')
16099 if (cursor != ceiling_addr)
16101 if (++count == 0)
16103 start_byte += cursor - base + 1;
16104 *byte_pos_ptr = start_byte;
16105 /* When scanning backwards, we should
16106 not count the newline posterior to which we stop. */
16107 return - orig_count - 1;
16110 else
16111 break;
16113 /* Here we add 1 to compensate for the last decrement
16114 of CURSOR, which took it past the valid range. */
16115 start_byte += cursor - base + 1;
16119 *byte_pos_ptr = limit_byte;
16121 if (count < 0)
16122 return - orig_count + count;
16123 return orig_count - count;
16129 /***********************************************************************
16130 Displaying strings
16131 ***********************************************************************/
16133 /* Display a NUL-terminated string, starting with index START.
16135 If STRING is non-null, display that C string. Otherwise, the Lisp
16136 string LISP_STRING is displayed.
16138 If FACE_STRING is not nil, FACE_STRING_POS is a position in
16139 FACE_STRING. Display STRING or LISP_STRING with the face at
16140 FACE_STRING_POS in FACE_STRING:
16142 Display the string in the environment given by IT, but use the
16143 standard display table, temporarily.
16145 FIELD_WIDTH is the minimum number of output glyphs to produce.
16146 If STRING has fewer characters than FIELD_WIDTH, pad to the right
16147 with spaces. If STRING has more characters, more than FIELD_WIDTH
16148 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
16150 PRECISION is the maximum number of characters to output from
16151 STRING. PRECISION < 0 means don't truncate the string.
16153 This is roughly equivalent to printf format specifiers:
16155 FIELD_WIDTH PRECISION PRINTF
16156 ----------------------------------------
16157 -1 -1 %s
16158 -1 10 %.10s
16159 10 -1 %10s
16160 20 10 %20.10s
16162 MULTIBYTE zero means do not display multibyte chars, > 0 means do
16163 display them, and < 0 means obey the current buffer's value of
16164 enable_multibyte_characters.
16166 Value is the number of glyphs produced. */
16168 static int
16169 display_string (string, lisp_string, face_string, face_string_pos,
16170 start, it, field_width, precision, max_x, multibyte)
16171 unsigned char *string;
16172 Lisp_Object lisp_string;
16173 Lisp_Object face_string;
16174 int face_string_pos;
16175 int start;
16176 struct it *it;
16177 int field_width, precision, max_x;
16178 int multibyte;
16180 int hpos_at_start = it->hpos;
16181 int saved_face_id = it->face_id;
16182 struct glyph_row *row = it->glyph_row;
16184 /* Initialize the iterator IT for iteration over STRING beginning
16185 with index START. */
16186 reseat_to_string (it, string, lisp_string, start,
16187 precision, field_width, multibyte);
16189 /* If displaying STRING, set up the face of the iterator
16190 from LISP_STRING, if that's given. */
16191 if (STRINGP (face_string))
16193 int endptr;
16194 struct face *face;
16196 it->face_id
16197 = face_at_string_position (it->w, face_string, face_string_pos,
16198 0, it->region_beg_charpos,
16199 it->region_end_charpos,
16200 &endptr, it->base_face_id, 0);
16201 face = FACE_FROM_ID (it->f, it->face_id);
16202 it->face_box_p = face->box != FACE_NO_BOX;
16205 /* Set max_x to the maximum allowed X position. Don't let it go
16206 beyond the right edge of the window. */
16207 if (max_x <= 0)
16208 max_x = it->last_visible_x;
16209 else
16210 max_x = min (max_x, it->last_visible_x);
16212 /* Skip over display elements that are not visible. because IT->w is
16213 hscrolled. */
16214 if (it->current_x < it->first_visible_x)
16215 move_it_in_display_line_to (it, 100000, it->first_visible_x,
16216 MOVE_TO_POS | MOVE_TO_X);
16218 row->ascent = it->max_ascent;
16219 row->height = it->max_ascent + it->max_descent;
16220 row->phys_ascent = it->max_phys_ascent;
16221 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16223 /* This condition is for the case that we are called with current_x
16224 past last_visible_x. */
16225 while (it->current_x < max_x)
16227 int x_before, x, n_glyphs_before, i, nglyphs;
16229 /* Get the next display element. */
16230 if (!get_next_display_element (it))
16231 break;
16233 /* Produce glyphs. */
16234 x_before = it->current_x;
16235 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
16236 PRODUCE_GLYPHS (it);
16238 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
16239 i = 0;
16240 x = x_before;
16241 while (i < nglyphs)
16243 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16245 if (!it->truncate_lines_p
16246 && x + glyph->pixel_width > max_x)
16248 /* End of continued line or max_x reached. */
16249 if (CHAR_GLYPH_PADDING_P (*glyph))
16251 /* A wide character is unbreakable. */
16252 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
16253 it->current_x = x_before;
16255 else
16257 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
16258 it->current_x = x;
16260 break;
16262 else if (x + glyph->pixel_width > it->first_visible_x)
16264 /* Glyph is at least partially visible. */
16265 ++it->hpos;
16266 if (x < it->first_visible_x)
16267 it->glyph_row->x = x - it->first_visible_x;
16269 else
16271 /* Glyph is off the left margin of the display area.
16272 Should not happen. */
16273 abort ();
16276 row->ascent = max (row->ascent, it->max_ascent);
16277 row->height = max (row->height, it->max_ascent + it->max_descent);
16278 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16279 row->phys_height = max (row->phys_height,
16280 it->max_phys_ascent + it->max_phys_descent);
16281 x += glyph->pixel_width;
16282 ++i;
16285 /* Stop if max_x reached. */
16286 if (i < nglyphs)
16287 break;
16289 /* Stop at line ends. */
16290 if (ITERATOR_AT_END_OF_LINE_P (it))
16292 it->continuation_lines_width = 0;
16293 break;
16296 set_iterator_to_next (it, 1);
16298 /* Stop if truncating at the right edge. */
16299 if (it->truncate_lines_p
16300 && it->current_x >= it->last_visible_x)
16302 /* Add truncation mark, but don't do it if the line is
16303 truncated at a padding space. */
16304 if (IT_CHARPOS (*it) < it->string_nchars)
16306 if (!FRAME_WINDOW_P (it->f))
16308 int i, n;
16310 if (it->current_x > it->last_visible_x)
16312 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16313 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16314 break;
16315 for (n = row->used[TEXT_AREA]; i < n; ++i)
16317 row->used[TEXT_AREA] = i;
16318 produce_special_glyphs (it, IT_TRUNCATION);
16321 produce_special_glyphs (it, IT_TRUNCATION);
16323 it->glyph_row->truncated_on_right_p = 1;
16325 break;
16329 /* Maybe insert a truncation at the left. */
16330 if (it->first_visible_x
16331 && IT_CHARPOS (*it) > 0)
16333 if (!FRAME_WINDOW_P (it->f))
16334 insert_left_trunc_glyphs (it);
16335 it->glyph_row->truncated_on_left_p = 1;
16338 it->face_id = saved_face_id;
16340 /* Value is number of columns displayed. */
16341 return it->hpos - hpos_at_start;
16346 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
16347 appears as an element of LIST or as the car of an element of LIST.
16348 If PROPVAL is a list, compare each element against LIST in that
16349 way, and return 1/2 if any element of PROPVAL is found in LIST.
16350 Otherwise return 0. This function cannot quit.
16351 The return value is 2 if the text is invisible but with an ellipsis
16352 and 1 if it's invisible and without an ellipsis. */
16355 invisible_p (propval, list)
16356 register Lisp_Object propval;
16357 Lisp_Object list;
16359 register Lisp_Object tail, proptail;
16361 for (tail = list; CONSP (tail); tail = XCDR (tail))
16363 register Lisp_Object tem;
16364 tem = XCAR (tail);
16365 if (EQ (propval, tem))
16366 return 1;
16367 if (CONSP (tem) && EQ (propval, XCAR (tem)))
16368 return NILP (XCDR (tem)) ? 1 : 2;
16371 if (CONSP (propval))
16373 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
16375 Lisp_Object propelt;
16376 propelt = XCAR (proptail);
16377 for (tail = list; CONSP (tail); tail = XCDR (tail))
16379 register Lisp_Object tem;
16380 tem = XCAR (tail);
16381 if (EQ (propelt, tem))
16382 return 1;
16383 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
16384 return NILP (XCDR (tem)) ? 1 : 2;
16389 return 0;
16393 /***********************************************************************
16394 Glyph Display
16395 ***********************************************************************/
16397 #ifdef HAVE_WINDOW_SYSTEM
16399 #if GLYPH_DEBUG
16401 void
16402 dump_glyph_string (s)
16403 struct glyph_string *s;
16405 fprintf (stderr, "glyph string\n");
16406 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
16407 s->x, s->y, s->width, s->height);
16408 fprintf (stderr, " ybase = %d\n", s->ybase);
16409 fprintf (stderr, " hl = %d\n", s->hl);
16410 fprintf (stderr, " left overhang = %d, right = %d\n",
16411 s->left_overhang, s->right_overhang);
16412 fprintf (stderr, " nchars = %d\n", s->nchars);
16413 fprintf (stderr, " extends to end of line = %d\n",
16414 s->extends_to_end_of_line_p);
16415 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
16416 fprintf (stderr, " bg width = %d\n", s->background_width);
16419 #endif /* GLYPH_DEBUG */
16421 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
16422 of XChar2b structures for S; it can't be allocated in
16423 init_glyph_string because it must be allocated via `alloca'. W
16424 is the window on which S is drawn. ROW and AREA are the glyph row
16425 and area within the row from which S is constructed. START is the
16426 index of the first glyph structure covered by S. HL is a
16427 face-override for drawing S. */
16429 #ifdef HAVE_NTGUI
16430 #define OPTIONAL_HDC(hdc) hdc,
16431 #define DECLARE_HDC(hdc) HDC hdc;
16432 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
16433 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
16434 #endif
16436 #ifndef OPTIONAL_HDC
16437 #define OPTIONAL_HDC(hdc)
16438 #define DECLARE_HDC(hdc)
16439 #define ALLOCATE_HDC(hdc, f)
16440 #define RELEASE_HDC(hdc, f)
16441 #endif
16443 static void
16444 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
16445 struct glyph_string *s;
16446 DECLARE_HDC (hdc)
16447 XChar2b *char2b;
16448 struct window *w;
16449 struct glyph_row *row;
16450 enum glyph_row_area area;
16451 int start;
16452 enum draw_glyphs_face hl;
16454 bzero (s, sizeof *s);
16455 s->w = w;
16456 s->f = XFRAME (w->frame);
16457 #ifdef HAVE_NTGUI
16458 s->hdc = hdc;
16459 #endif
16460 s->display = FRAME_X_DISPLAY (s->f);
16461 s->window = FRAME_X_WINDOW (s->f);
16462 s->char2b = char2b;
16463 s->hl = hl;
16464 s->row = row;
16465 s->area = area;
16466 s->first_glyph = row->glyphs[area] + start;
16467 s->height = row->height;
16468 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
16470 /* Display the internal border below the tool-bar window. */
16471 if (s->w == XWINDOW (s->f->tool_bar_window))
16472 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
16474 s->ybase = s->y + row->ascent;
16478 /* Append the list of glyph strings with head H and tail T to the list
16479 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
16481 static INLINE void
16482 append_glyph_string_lists (head, tail, h, t)
16483 struct glyph_string **head, **tail;
16484 struct glyph_string *h, *t;
16486 if (h)
16488 if (*head)
16489 (*tail)->next = h;
16490 else
16491 *head = h;
16492 h->prev = *tail;
16493 *tail = t;
16498 /* Prepend the list of glyph strings with head H and tail T to the
16499 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
16500 result. */
16502 static INLINE void
16503 prepend_glyph_string_lists (head, tail, h, t)
16504 struct glyph_string **head, **tail;
16505 struct glyph_string *h, *t;
16507 if (h)
16509 if (*head)
16510 (*head)->prev = t;
16511 else
16512 *tail = t;
16513 t->next = *head;
16514 *head = h;
16519 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
16520 Set *HEAD and *TAIL to the resulting list. */
16522 static INLINE void
16523 append_glyph_string (head, tail, s)
16524 struct glyph_string **head, **tail;
16525 struct glyph_string *s;
16527 s->next = s->prev = NULL;
16528 append_glyph_string_lists (head, tail, s, s);
16532 /* Get face and two-byte form of character glyph GLYPH on frame F.
16533 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
16534 a pointer to a realized face that is ready for display. */
16536 static INLINE struct face *
16537 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
16538 struct frame *f;
16539 struct glyph *glyph;
16540 XChar2b *char2b;
16541 int *two_byte_p;
16543 struct face *face;
16545 xassert (glyph->type == CHAR_GLYPH);
16546 face = FACE_FROM_ID (f, glyph->face_id);
16548 if (two_byte_p)
16549 *two_byte_p = 0;
16551 if (!glyph->multibyte_p)
16553 /* Unibyte case. We don't have to encode, but we have to make
16554 sure to use a face suitable for unibyte. */
16555 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
16557 else if (glyph->u.ch < 128
16558 && glyph->face_id < BASIC_FACE_ID_SENTINEL)
16560 /* Case of ASCII in a face known to fit ASCII. */
16561 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
16563 else
16565 int c1, c2, charset;
16567 /* Split characters into bytes. If c2 is -1 afterwards, C is
16568 really a one-byte character so that byte1 is zero. */
16569 SPLIT_CHAR (glyph->u.ch, charset, c1, c2);
16570 if (c2 > 0)
16571 STORE_XCHAR2B (char2b, c1, c2);
16572 else
16573 STORE_XCHAR2B (char2b, 0, c1);
16575 /* Maybe encode the character in *CHAR2B. */
16576 if (charset != CHARSET_ASCII)
16578 struct font_info *font_info
16579 = FONT_INFO_FROM_ID (f, face->font_info_id);
16580 if (font_info)
16581 glyph->font_type
16582 = rif->encode_char (glyph->u.ch, char2b, font_info, two_byte_p);
16586 /* Make sure X resources of the face are allocated. */
16587 xassert (face != NULL);
16588 PREPARE_FACE_FOR_DISPLAY (f, face);
16589 return face;
16593 /* Fill glyph string S with composition components specified by S->cmp.
16595 FACES is an array of faces for all components of this composition.
16596 S->gidx is the index of the first component for S.
16597 OVERLAPS_P non-zero means S should draw the foreground only, and
16598 use its physical height for clipping.
16600 Value is the index of a component not in S. */
16602 static int
16603 fill_composite_glyph_string (s, faces, overlaps_p)
16604 struct glyph_string *s;
16605 struct face **faces;
16606 int overlaps_p;
16608 int i;
16610 xassert (s);
16612 s->for_overlaps_p = overlaps_p;
16614 s->face = faces[s->gidx];
16615 s->font = s->face->font;
16616 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
16618 /* For all glyphs of this composition, starting at the offset
16619 S->gidx, until we reach the end of the definition or encounter a
16620 glyph that requires the different face, add it to S. */
16621 ++s->nchars;
16622 for (i = s->gidx + 1; i < s->cmp->glyph_len && faces[i] == s->face; ++i)
16623 ++s->nchars;
16625 /* All glyph strings for the same composition has the same width,
16626 i.e. the width set for the first component of the composition. */
16628 s->width = s->first_glyph->pixel_width;
16630 /* If the specified font could not be loaded, use the frame's
16631 default font, but record the fact that we couldn't load it in
16632 the glyph string so that we can draw rectangles for the
16633 characters of the glyph string. */
16634 if (s->font == NULL)
16636 s->font_not_found_p = 1;
16637 s->font = FRAME_FONT (s->f);
16640 /* Adjust base line for subscript/superscript text. */
16641 s->ybase += s->first_glyph->voffset;
16643 xassert (s->face && s->face->gc);
16645 /* This glyph string must always be drawn with 16-bit functions. */
16646 s->two_byte_p = 1;
16648 return s->gidx + s->nchars;
16652 /* Fill glyph string S from a sequence of character glyphs.
16654 FACE_ID is the face id of the string. START is the index of the
16655 first glyph to consider, END is the index of the last + 1.
16656 OVERLAPS_P non-zero means S should draw the foreground only, and
16657 use its physical height for clipping.
16659 Value is the index of the first glyph not in S. */
16661 static int
16662 fill_glyph_string (s, face_id, start, end, overlaps_p)
16663 struct glyph_string *s;
16664 int face_id;
16665 int start, end, overlaps_p;
16667 struct glyph *glyph, *last;
16668 int voffset;
16669 int glyph_not_available_p;
16671 xassert (s->f == XFRAME (s->w->frame));
16672 xassert (s->nchars == 0);
16673 xassert (start >= 0 && end > start);
16675 s->for_overlaps_p = overlaps_p,
16676 glyph = s->row->glyphs[s->area] + start;
16677 last = s->row->glyphs[s->area] + end;
16678 voffset = glyph->voffset;
16680 glyph_not_available_p = glyph->glyph_not_available_p;
16682 while (glyph < last
16683 && glyph->type == CHAR_GLYPH
16684 && glyph->voffset == voffset
16685 /* Same face id implies same font, nowadays. */
16686 && glyph->face_id == face_id
16687 && glyph->glyph_not_available_p == glyph_not_available_p)
16689 int two_byte_p;
16691 s->face = get_glyph_face_and_encoding (s->f, glyph,
16692 s->char2b + s->nchars,
16693 &two_byte_p);
16694 s->two_byte_p = two_byte_p;
16695 ++s->nchars;
16696 xassert (s->nchars <= end - start);
16697 s->width += glyph->pixel_width;
16698 ++glyph;
16701 s->font = s->face->font;
16702 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
16704 /* If the specified font could not be loaded, use the frame's font,
16705 but record the fact that we couldn't load it in
16706 S->font_not_found_p so that we can draw rectangles for the
16707 characters of the glyph string. */
16708 if (s->font == NULL || glyph_not_available_p)
16710 s->font_not_found_p = 1;
16711 s->font = FRAME_FONT (s->f);
16714 /* Adjust base line for subscript/superscript text. */
16715 s->ybase += voffset;
16717 xassert (s->face && s->face->gc);
16718 return glyph - s->row->glyphs[s->area];
16722 /* Fill glyph string S from image glyph S->first_glyph. */
16724 static void
16725 fill_image_glyph_string (s)
16726 struct glyph_string *s;
16728 xassert (s->first_glyph->type == IMAGE_GLYPH);
16729 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
16730 xassert (s->img);
16731 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
16732 s->font = s->face->font;
16733 s->width = s->first_glyph->pixel_width;
16735 /* Adjust base line for subscript/superscript text. */
16736 s->ybase += s->first_glyph->voffset;
16740 /* Fill glyph string S from a sequence of stretch glyphs.
16742 ROW is the glyph row in which the glyphs are found, AREA is the
16743 area within the row. START is the index of the first glyph to
16744 consider, END is the index of the last + 1.
16746 Value is the index of the first glyph not in S. */
16748 static int
16749 fill_stretch_glyph_string (s, row, area, start, end)
16750 struct glyph_string *s;
16751 struct glyph_row *row;
16752 enum glyph_row_area area;
16753 int start, end;
16755 struct glyph *glyph, *last;
16756 int voffset, face_id;
16758 xassert (s->first_glyph->type == STRETCH_GLYPH);
16760 glyph = s->row->glyphs[s->area] + start;
16761 last = s->row->glyphs[s->area] + end;
16762 face_id = glyph->face_id;
16763 s->face = FACE_FROM_ID (s->f, face_id);
16764 s->font = s->face->font;
16765 s->font_info = FONT_INFO_FROM_ID (s->f, s->face->font_info_id);
16766 s->width = glyph->pixel_width;
16767 voffset = glyph->voffset;
16769 for (++glyph;
16770 (glyph < last
16771 && glyph->type == STRETCH_GLYPH
16772 && glyph->voffset == voffset
16773 && glyph->face_id == face_id);
16774 ++glyph)
16775 s->width += glyph->pixel_width;
16777 /* Adjust base line for subscript/superscript text. */
16778 s->ybase += voffset;
16780 /* The case that face->gc == 0 is handled when drawing the glyph
16781 string by calling PREPARE_FACE_FOR_DISPLAY. */
16782 xassert (s->face);
16783 return glyph - s->row->glyphs[s->area];
16787 /* EXPORT for RIF:
16788 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
16789 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
16790 assumed to be zero. */
16792 void
16793 x_get_glyph_overhangs (glyph, f, left, right)
16794 struct glyph *glyph;
16795 struct frame *f;
16796 int *left, *right;
16798 *left = *right = 0;
16800 if (glyph->type == CHAR_GLYPH)
16802 XFontStruct *font;
16803 struct face *face;
16804 struct font_info *font_info;
16805 XChar2b char2b;
16806 XCharStruct *pcm;
16808 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
16809 font = face->font;
16810 font_info = FONT_INFO_FROM_ID (f, face->font_info_id);
16811 if (font /* ++KFS: Should this be font_info ? */
16812 && (pcm = rif->per_char_metric (font, &char2b, glyph->font_type)))
16814 if (pcm->rbearing > pcm->width)
16815 *right = pcm->rbearing - pcm->width;
16816 if (pcm->lbearing < 0)
16817 *left = -pcm->lbearing;
16823 /* Return the index of the first glyph preceding glyph string S that
16824 is overwritten by S because of S's left overhang. Value is -1
16825 if no glyphs are overwritten. */
16827 static int
16828 left_overwritten (s)
16829 struct glyph_string *s;
16831 int k;
16833 if (s->left_overhang)
16835 int x = 0, i;
16836 struct glyph *glyphs = s->row->glyphs[s->area];
16837 int first = s->first_glyph - glyphs;
16839 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
16840 x -= glyphs[i].pixel_width;
16842 k = i + 1;
16844 else
16845 k = -1;
16847 return k;
16851 /* Return the index of the first glyph preceding glyph string S that
16852 is overwriting S because of its right overhang. Value is -1 if no
16853 glyph in front of S overwrites S. */
16855 static int
16856 left_overwriting (s)
16857 struct glyph_string *s;
16859 int i, k, x;
16860 struct glyph *glyphs = s->row->glyphs[s->area];
16861 int first = s->first_glyph - glyphs;
16863 k = -1;
16864 x = 0;
16865 for (i = first - 1; i >= 0; --i)
16867 int left, right;
16868 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
16869 if (x + right > 0)
16870 k = i;
16871 x -= glyphs[i].pixel_width;
16874 return k;
16878 /* Return the index of the last glyph following glyph string S that is
16879 not overwritten by S because of S's right overhang. Value is -1 if
16880 no such glyph is found. */
16882 static int
16883 right_overwritten (s)
16884 struct glyph_string *s;
16886 int k = -1;
16888 if (s->right_overhang)
16890 int x = 0, i;
16891 struct glyph *glyphs = s->row->glyphs[s->area];
16892 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
16893 int end = s->row->used[s->area];
16895 for (i = first; i < end && s->right_overhang > x; ++i)
16896 x += glyphs[i].pixel_width;
16898 k = i;
16901 return k;
16905 /* Return the index of the last glyph following glyph string S that
16906 overwrites S because of its left overhang. Value is negative
16907 if no such glyph is found. */
16909 static int
16910 right_overwriting (s)
16911 struct glyph_string *s;
16913 int i, k, x;
16914 int end = s->row->used[s->area];
16915 struct glyph *glyphs = s->row->glyphs[s->area];
16916 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
16918 k = -1;
16919 x = 0;
16920 for (i = first; i < end; ++i)
16922 int left, right;
16923 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
16924 if (x - left < 0)
16925 k = i;
16926 x += glyphs[i].pixel_width;
16929 return k;
16933 /* Get face and two-byte form of character C in face FACE_ID on frame
16934 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
16935 means we want to display multibyte text. DISPLAY_P non-zero means
16936 make sure that X resources for the face returned are allocated.
16937 Value is a pointer to a realized face that is ready for display if
16938 DISPLAY_P is non-zero. */
16940 static INLINE struct face *
16941 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
16942 struct frame *f;
16943 int c, face_id;
16944 XChar2b *char2b;
16945 int multibyte_p, display_p;
16947 struct face *face = FACE_FROM_ID (f, face_id);
16949 if (!multibyte_p)
16951 /* Unibyte case. We don't have to encode, but we have to make
16952 sure to use a face suitable for unibyte. */
16953 STORE_XCHAR2B (char2b, 0, c);
16954 face_id = FACE_FOR_CHAR (f, face, c);
16955 face = FACE_FROM_ID (f, face_id);
16957 else if (c < 128 && face_id < BASIC_FACE_ID_SENTINEL)
16959 /* Case of ASCII in a face known to fit ASCII. */
16960 STORE_XCHAR2B (char2b, 0, c);
16962 else
16964 int c1, c2, charset;
16966 /* Split characters into bytes. If c2 is -1 afterwards, C is
16967 really a one-byte character so that byte1 is zero. */
16968 SPLIT_CHAR (c, charset, c1, c2);
16969 if (c2 > 0)
16970 STORE_XCHAR2B (char2b, c1, c2);
16971 else
16972 STORE_XCHAR2B (char2b, 0, c1);
16974 /* Maybe encode the character in *CHAR2B. */
16975 if (face->font != NULL)
16977 struct font_info *font_info
16978 = FONT_INFO_FROM_ID (f, face->font_info_id);
16979 if (font_info)
16980 rif->encode_char (c, char2b, font_info, 0);
16984 /* Make sure X resources of the face are allocated. */
16985 #ifdef HAVE_X_WINDOWS
16986 if (display_p)
16987 #endif
16989 xassert (face != NULL);
16990 PREPARE_FACE_FOR_DISPLAY (f, face);
16993 return face;
16997 /* Set background width of glyph string S. START is the index of the
16998 first glyph following S. LAST_X is the right-most x-position + 1
16999 in the drawing area. */
17001 static INLINE void
17002 set_glyph_string_background_width (s, start, last_x)
17003 struct glyph_string *s;
17004 int start;
17005 int last_x;
17007 /* If the face of this glyph string has to be drawn to the end of
17008 the drawing area, set S->extends_to_end_of_line_p. */
17009 struct face *default_face = FACE_FROM_ID (s->f, DEFAULT_FACE_ID);
17011 if (start == s->row->used[s->area]
17012 && s->area == TEXT_AREA
17013 && ((s->hl == DRAW_NORMAL_TEXT
17014 && (s->row->fill_line_p
17015 || s->face->background != default_face->background
17016 || s->face->stipple != default_face->stipple
17017 || s->row->mouse_face_p))
17018 || s->hl == DRAW_MOUSE_FACE
17019 || ((s->hl == DRAW_IMAGE_RAISED || s->hl == DRAW_IMAGE_SUNKEN)
17020 && s->row->fill_line_p)))
17021 s->extends_to_end_of_line_p = 1;
17023 /* If S extends its face to the end of the line, set its
17024 background_width to the distance to the right edge of the drawing
17025 area. */
17026 if (s->extends_to_end_of_line_p)
17027 s->background_width = last_x - s->x + 1;
17028 else
17029 s->background_width = s->width;
17033 /* Compute overhangs and x-positions for glyph string S and its
17034 predecessors, or successors. X is the starting x-position for S.
17035 BACKWARD_P non-zero means process predecessors. */
17037 static void
17038 compute_overhangs_and_x (s, x, backward_p)
17039 struct glyph_string *s;
17040 int x;
17041 int backward_p;
17043 if (backward_p)
17045 while (s)
17047 if (rif->compute_glyph_string_overhangs)
17048 rif->compute_glyph_string_overhangs (s);
17049 x -= s->width;
17050 s->x = x;
17051 s = s->prev;
17054 else
17056 while (s)
17058 if (rif->compute_glyph_string_overhangs)
17059 rif->compute_glyph_string_overhangs (s);
17060 s->x = x;
17061 x += s->width;
17062 s = s->next;
17069 /* The following macros are only called from draw_glyphs below.
17070 They reference the following parameters of that function directly:
17071 `w', `row', `area', and `overlap_p'
17072 as well as the following local variables:
17073 `s', `f', and `hdc' (in W32) */
17075 #ifdef HAVE_NTGUI
17076 /* On W32, silently add local `hdc' variable to argument list of
17077 init_glyph_string. */
17078 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
17079 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
17080 #else
17081 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
17082 init_glyph_string (s, char2b, w, row, area, start, hl)
17083 #endif
17085 /* Add a glyph string for a stretch glyph to the list of strings
17086 between HEAD and TAIL. START is the index of the stretch glyph in
17087 row area AREA of glyph row ROW. END is the index of the last glyph
17088 in that glyph row area. X is the current output position assigned
17089 to the new glyph string constructed. HL overrides that face of the
17090 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
17091 is the right-most x-position of the drawing area. */
17093 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
17094 and below -- keep them on one line. */
17095 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
17096 do \
17098 s = (struct glyph_string *) alloca (sizeof *s); \
17099 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
17100 START = fill_stretch_glyph_string (s, row, area, START, END); \
17101 append_glyph_string (&HEAD, &TAIL, s); \
17102 s->x = (X); \
17104 while (0)
17107 /* Add a glyph string for an image glyph to the list of strings
17108 between HEAD and TAIL. START is the index of the image glyph in
17109 row area AREA of glyph row ROW. END is the index of the last glyph
17110 in that glyph row area. X is the current output position assigned
17111 to the new glyph string constructed. HL overrides that face of the
17112 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
17113 is the right-most x-position of the drawing area. */
17115 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
17116 do \
17118 s = (struct glyph_string *) alloca (sizeof *s); \
17119 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
17120 fill_image_glyph_string (s); \
17121 append_glyph_string (&HEAD, &TAIL, s); \
17122 ++START; \
17123 s->x = (X); \
17125 while (0)
17128 /* Add a glyph string for a sequence of character glyphs to the list
17129 of strings between HEAD and TAIL. START is the index of the first
17130 glyph in row area AREA of glyph row ROW that is part of the new
17131 glyph string. END is the index of the last glyph in that glyph row
17132 area. X is the current output position assigned to the new glyph
17133 string constructed. HL overrides that face of the glyph; e.g. it
17134 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
17135 right-most x-position of the drawing area. */
17137 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
17138 do \
17140 int c, face_id; \
17141 XChar2b *char2b; \
17143 c = (row)->glyphs[area][START].u.ch; \
17144 face_id = (row)->glyphs[area][START].face_id; \
17146 s = (struct glyph_string *) alloca (sizeof *s); \
17147 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
17148 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
17149 append_glyph_string (&HEAD, &TAIL, s); \
17150 s->x = (X); \
17151 START = fill_glyph_string (s, face_id, START, END, overlaps_p); \
17153 while (0)
17156 /* Add a glyph string for a composite sequence to the list of strings
17157 between HEAD and TAIL. START is the index of the first glyph in
17158 row area AREA of glyph row ROW that is part of the new glyph
17159 string. END is the index of the last glyph in that glyph row area.
17160 X is the current output position assigned to the new glyph string
17161 constructed. HL overrides that face of the glyph; e.g. it is
17162 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
17163 x-position of the drawing area. */
17165 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
17166 do { \
17167 int cmp_id = (row)->glyphs[area][START].u.cmp_id; \
17168 int face_id = (row)->glyphs[area][START].face_id; \
17169 struct face *base_face = FACE_FROM_ID (f, face_id); \
17170 struct composition *cmp = composition_table[cmp_id]; \
17171 int glyph_len = cmp->glyph_len; \
17172 XChar2b *char2b; \
17173 struct face **faces; \
17174 struct glyph_string *first_s = NULL; \
17175 int n; \
17177 base_face = base_face->ascii_face; \
17178 char2b = (XChar2b *) alloca ((sizeof *char2b) * glyph_len); \
17179 faces = (struct face **) alloca ((sizeof *faces) * glyph_len); \
17180 /* At first, fill in `char2b' and `faces'. */ \
17181 for (n = 0; n < glyph_len; n++) \
17183 int c = COMPOSITION_GLYPH (cmp, n); \
17184 int this_face_id = FACE_FOR_CHAR (f, base_face, c); \
17185 faces[n] = FACE_FROM_ID (f, this_face_id); \
17186 get_char_face_and_encoding (f, c, this_face_id, \
17187 char2b + n, 1, 1); \
17190 /* Make glyph_strings for each glyph sequence that is drawable by \
17191 the same face, and append them to HEAD/TAIL. */ \
17192 for (n = 0; n < cmp->glyph_len;) \
17194 s = (struct glyph_string *) alloca (sizeof *s); \
17195 INIT_GLYPH_STRING (s, char2b + n, w, row, area, START, HL); \
17196 append_glyph_string (&(HEAD), &(TAIL), s); \
17197 s->cmp = cmp; \
17198 s->gidx = n; \
17199 s->x = (X); \
17201 if (n == 0) \
17202 first_s = s; \
17204 n = fill_composite_glyph_string (s, faces, overlaps_p); \
17207 ++START; \
17208 s = first_s; \
17209 } while (0)
17212 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
17213 of AREA of glyph row ROW on window W between indices START and END.
17214 HL overrides the face for drawing glyph strings, e.g. it is
17215 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
17216 x-positions of the drawing area.
17218 This is an ugly monster macro construct because we must use alloca
17219 to allocate glyph strings (because draw_glyphs can be called
17220 asynchronously). */
17222 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
17223 do \
17225 HEAD = TAIL = NULL; \
17226 while (START < END) \
17228 struct glyph *first_glyph = (row)->glyphs[area] + START; \
17229 switch (first_glyph->type) \
17231 case CHAR_GLYPH: \
17232 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
17233 HL, X, LAST_X); \
17234 break; \
17236 case COMPOSITE_GLYPH: \
17237 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
17238 HL, X, LAST_X); \
17239 break; \
17241 case STRETCH_GLYPH: \
17242 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
17243 HL, X, LAST_X); \
17244 break; \
17246 case IMAGE_GLYPH: \
17247 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
17248 HL, X, LAST_X); \
17249 break; \
17251 default: \
17252 abort (); \
17255 set_glyph_string_background_width (s, START, LAST_X); \
17256 (X) += s->width; \
17259 while (0)
17262 /* Draw glyphs between START and END in AREA of ROW on window W,
17263 starting at x-position X. X is relative to AREA in W. HL is a
17264 face-override with the following meaning:
17266 DRAW_NORMAL_TEXT draw normally
17267 DRAW_CURSOR draw in cursor face
17268 DRAW_MOUSE_FACE draw in mouse face.
17269 DRAW_INVERSE_VIDEO draw in mode line face
17270 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
17271 DRAW_IMAGE_RAISED draw an image with a raised relief around it
17273 If OVERLAPS_P is non-zero, draw only the foreground of characters
17274 and clip to the physical height of ROW.
17276 Value is the x-position reached, relative to AREA of W. */
17278 static int
17279 draw_glyphs (w, x, row, area, start, end, hl, overlaps_p)
17280 struct window *w;
17281 int x;
17282 struct glyph_row *row;
17283 enum glyph_row_area area;
17284 int start, end;
17285 enum draw_glyphs_face hl;
17286 int overlaps_p;
17288 struct glyph_string *head, *tail;
17289 struct glyph_string *s;
17290 int last_x, area_width;
17291 int x_reached;
17292 int i, j;
17293 struct frame *f = XFRAME (WINDOW_FRAME (w));
17294 DECLARE_HDC (hdc);
17296 ALLOCATE_HDC (hdc, f);
17298 /* Let's rather be paranoid than getting a SEGV. */
17299 end = min (end, row->used[area]);
17300 start = max (0, start);
17301 start = min (end, start);
17303 /* Translate X to frame coordinates. Set last_x to the right
17304 end of the drawing area. */
17305 if (row->full_width_p)
17307 /* X is relative to the left edge of W, without scroll bars
17308 or fringes. */
17309 x += WINDOW_LEFT_EDGE_X (w);
17310 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
17312 else
17314 int area_left = window_box_left (w, area);
17315 x += area_left;
17316 area_width = window_box_width (w, area);
17317 last_x = area_left + area_width;
17320 /* Build a doubly-linked list of glyph_string structures between
17321 head and tail from what we have to draw. Note that the macro
17322 BUILD_GLYPH_STRINGS will modify its start parameter. That's
17323 the reason we use a separate variable `i'. */
17324 i = start;
17325 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
17326 if (tail)
17327 x_reached = tail->x + tail->background_width;
17328 else
17329 x_reached = x;
17331 /* If there are any glyphs with lbearing < 0 or rbearing > width in
17332 the row, redraw some glyphs in front or following the glyph
17333 strings built above. */
17334 if (head && !overlaps_p && row->contains_overlapping_glyphs_p)
17336 int dummy_x = 0;
17337 struct glyph_string *h, *t;
17339 /* Compute overhangs for all glyph strings. */
17340 if (rif->compute_glyph_string_overhangs)
17341 for (s = head; s; s = s->next)
17342 rif->compute_glyph_string_overhangs (s);
17344 /* Prepend glyph strings for glyphs in front of the first glyph
17345 string that are overwritten because of the first glyph
17346 string's left overhang. The background of all strings
17347 prepended must be drawn because the first glyph string
17348 draws over it. */
17349 i = left_overwritten (head);
17350 if (i >= 0)
17352 j = i;
17353 BUILD_GLYPH_STRINGS (j, start, h, t,
17354 DRAW_NORMAL_TEXT, dummy_x, last_x);
17355 start = i;
17356 compute_overhangs_and_x (t, head->x, 1);
17357 prepend_glyph_string_lists (&head, &tail, h, t);
17360 /* Prepend glyph strings for glyphs in front of the first glyph
17361 string that overwrite that glyph string because of their
17362 right overhang. For these strings, only the foreground must
17363 be drawn, because it draws over the glyph string at `head'.
17364 The background must not be drawn because this would overwrite
17365 right overhangs of preceding glyphs for which no glyph
17366 strings exist. */
17367 i = left_overwriting (head);
17368 if (i >= 0)
17370 BUILD_GLYPH_STRINGS (i, start, h, t,
17371 DRAW_NORMAL_TEXT, dummy_x, last_x);
17372 for (s = h; s; s = s->next)
17373 s->background_filled_p = 1;
17374 compute_overhangs_and_x (t, head->x, 1);
17375 prepend_glyph_string_lists (&head, &tail, h, t);
17378 /* Append glyphs strings for glyphs following the last glyph
17379 string tail that are overwritten by tail. The background of
17380 these strings has to be drawn because tail's foreground draws
17381 over it. */
17382 i = right_overwritten (tail);
17383 if (i >= 0)
17385 BUILD_GLYPH_STRINGS (end, i, h, t,
17386 DRAW_NORMAL_TEXT, x, last_x);
17387 compute_overhangs_and_x (h, tail->x + tail->width, 0);
17388 append_glyph_string_lists (&head, &tail, h, t);
17391 /* Append glyph strings for glyphs following the last glyph
17392 string tail that overwrite tail. The foreground of such
17393 glyphs has to be drawn because it writes into the background
17394 of tail. The background must not be drawn because it could
17395 paint over the foreground of following glyphs. */
17396 i = right_overwriting (tail);
17397 if (i >= 0)
17399 BUILD_GLYPH_STRINGS (end, i, h, t,
17400 DRAW_NORMAL_TEXT, x, last_x);
17401 for (s = h; s; s = s->next)
17402 s->background_filled_p = 1;
17403 compute_overhangs_and_x (h, tail->x + tail->width, 0);
17404 append_glyph_string_lists (&head, &tail, h, t);
17408 /* Draw all strings. */
17409 for (s = head; s; s = s->next)
17410 rif->draw_glyph_string (s);
17412 if (area == TEXT_AREA
17413 && !row->full_width_p
17414 /* When drawing overlapping rows, only the glyph strings'
17415 foreground is drawn, which doesn't erase a cursor
17416 completely. */
17417 && !overlaps_p)
17419 int x0 = head ? head->x : x;
17420 int x1 = tail ? tail->x + tail->background_width : x;
17422 int text_left = window_box_left (w, TEXT_AREA);
17423 x0 -= text_left;
17424 x1 -= text_left;
17426 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
17427 row->y, MATRIX_ROW_BOTTOM_Y (row));
17430 /* Value is the x-position up to which drawn, relative to AREA of W.
17431 This doesn't include parts drawn because of overhangs. */
17432 if (row->full_width_p)
17433 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
17434 else
17435 x_reached -= window_box_left (w, area);
17437 RELEASE_HDC (hdc, f);
17439 return x_reached;
17443 /* Store one glyph for IT->char_to_display in IT->glyph_row.
17444 Called from x_produce_glyphs when IT->glyph_row is non-null. */
17446 static INLINE void
17447 append_glyph (it)
17448 struct it *it;
17450 struct glyph *glyph;
17451 enum glyph_row_area area = it->area;
17453 xassert (it->glyph_row);
17454 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
17456 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
17457 if (glyph < it->glyph_row->glyphs[area + 1])
17459 glyph->charpos = CHARPOS (it->position);
17460 glyph->object = it->object;
17461 glyph->pixel_width = it->pixel_width;
17462 glyph->voffset = it->voffset;
17463 glyph->type = CHAR_GLYPH;
17464 glyph->multibyte_p = it->multibyte_p;
17465 glyph->left_box_line_p = it->start_of_box_run_p;
17466 glyph->right_box_line_p = it->end_of_box_run_p;
17467 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
17468 || it->phys_descent > it->descent);
17469 glyph->padding_p = 0;
17470 glyph->glyph_not_available_p = it->glyph_not_available_p;
17471 glyph->face_id = it->face_id;
17472 glyph->u.ch = it->char_to_display;
17473 glyph->font_type = FONT_TYPE_UNKNOWN;
17474 ++it->glyph_row->used[area];
17478 /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
17479 Called from x_produce_glyphs when IT->glyph_row is non-null. */
17481 static INLINE void
17482 append_composite_glyph (it)
17483 struct it *it;
17485 struct glyph *glyph;
17486 enum glyph_row_area area = it->area;
17488 xassert (it->glyph_row);
17490 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
17491 if (glyph < it->glyph_row->glyphs[area + 1])
17493 glyph->charpos = CHARPOS (it->position);
17494 glyph->object = it->object;
17495 glyph->pixel_width = it->pixel_width;
17496 glyph->voffset = it->voffset;
17497 glyph->type = COMPOSITE_GLYPH;
17498 glyph->multibyte_p = it->multibyte_p;
17499 glyph->left_box_line_p = it->start_of_box_run_p;
17500 glyph->right_box_line_p = it->end_of_box_run_p;
17501 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
17502 || it->phys_descent > it->descent);
17503 glyph->padding_p = 0;
17504 glyph->glyph_not_available_p = 0;
17505 glyph->face_id = it->face_id;
17506 glyph->u.cmp_id = it->cmp_id;
17507 glyph->font_type = FONT_TYPE_UNKNOWN;
17508 ++it->glyph_row->used[area];
17513 /* Change IT->ascent and IT->height according to the setting of
17514 IT->voffset. */
17516 static INLINE void
17517 take_vertical_position_into_account (it)
17518 struct it *it;
17520 if (it->voffset)
17522 if (it->voffset < 0)
17523 /* Increase the ascent so that we can display the text higher
17524 in the line. */
17525 it->ascent += abs (it->voffset);
17526 else
17527 /* Increase the descent so that we can display the text lower
17528 in the line. */
17529 it->descent += it->voffset;
17534 /* Produce glyphs/get display metrics for the image IT is loaded with.
17535 See the description of struct display_iterator in dispextern.h for
17536 an overview of struct display_iterator. */
17538 static void
17539 produce_image_glyph (it)
17540 struct it *it;
17542 struct image *img;
17543 struct face *face;
17545 xassert (it->what == IT_IMAGE);
17547 face = FACE_FROM_ID (it->f, it->face_id);
17548 img = IMAGE_FROM_ID (it->f, it->image_id);
17549 xassert (img);
17551 /* Make sure X resources of the face and image are loaded. */
17552 PREPARE_FACE_FOR_DISPLAY (it->f, face);
17553 prepare_image_for_display (it->f, img);
17555 it->ascent = it->phys_ascent = image_ascent (img, face);
17556 it->descent = it->phys_descent = img->height + 2 * img->vmargin - it->ascent;
17557 it->pixel_width = img->width + 2 * img->hmargin;
17559 it->nglyphs = 1;
17561 if (face->box != FACE_NO_BOX)
17563 if (face->box_line_width > 0)
17565 it->ascent += face->box_line_width;
17566 it->descent += face->box_line_width;
17569 if (it->start_of_box_run_p)
17570 it->pixel_width += abs (face->box_line_width);
17571 if (it->end_of_box_run_p)
17572 it->pixel_width += abs (face->box_line_width);
17575 take_vertical_position_into_account (it);
17577 if (it->glyph_row)
17579 struct glyph *glyph;
17580 enum glyph_row_area area = it->area;
17582 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
17583 if (glyph < it->glyph_row->glyphs[area + 1])
17585 glyph->charpos = CHARPOS (it->position);
17586 glyph->object = it->object;
17587 glyph->pixel_width = it->pixel_width;
17588 glyph->voffset = it->voffset;
17589 glyph->type = IMAGE_GLYPH;
17590 glyph->multibyte_p = it->multibyte_p;
17591 glyph->left_box_line_p = it->start_of_box_run_p;
17592 glyph->right_box_line_p = it->end_of_box_run_p;
17593 glyph->overlaps_vertically_p = 0;
17594 glyph->padding_p = 0;
17595 glyph->glyph_not_available_p = 0;
17596 glyph->face_id = it->face_id;
17597 glyph->u.img_id = img->id;
17598 glyph->font_type = FONT_TYPE_UNKNOWN;
17599 ++it->glyph_row->used[area];
17605 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
17606 of the glyph, WIDTH and HEIGHT are the width and height of the
17607 stretch. ASCENT is the percentage/100 of HEIGHT to use for the
17608 ascent of the glyph (0 <= ASCENT <= 1). */
17610 static void
17611 append_stretch_glyph (it, object, width, height, ascent)
17612 struct it *it;
17613 Lisp_Object object;
17614 int width, height;
17615 double ascent;
17617 struct glyph *glyph;
17618 enum glyph_row_area area = it->area;
17620 xassert (ascent >= 0 && ascent <= 1);
17622 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
17623 if (glyph < it->glyph_row->glyphs[area + 1])
17625 glyph->charpos = CHARPOS (it->position);
17626 glyph->object = object;
17627 glyph->pixel_width = width;
17628 glyph->voffset = it->voffset;
17629 glyph->type = STRETCH_GLYPH;
17630 glyph->multibyte_p = it->multibyte_p;
17631 glyph->left_box_line_p = it->start_of_box_run_p;
17632 glyph->right_box_line_p = it->end_of_box_run_p;
17633 glyph->overlaps_vertically_p = 0;
17634 glyph->padding_p = 0;
17635 glyph->glyph_not_available_p = 0;
17636 glyph->face_id = it->face_id;
17637 glyph->u.stretch.ascent = height * ascent;
17638 glyph->u.stretch.height = height;
17639 glyph->font_type = FONT_TYPE_UNKNOWN;
17640 ++it->glyph_row->used[area];
17645 /* Produce a stretch glyph for iterator IT. IT->object is the value
17646 of the glyph property displayed. The value must be a list
17647 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
17648 being recognized:
17650 1. `:width WIDTH' specifies that the space should be WIDTH *
17651 canonical char width wide. WIDTH may be an integer or floating
17652 point number.
17654 2. `:relative-width FACTOR' specifies that the width of the stretch
17655 should be computed from the width of the first character having the
17656 `glyph' property, and should be FACTOR times that width.
17658 3. `:align-to HPOS' specifies that the space should be wide enough
17659 to reach HPOS, a value in canonical character units.
17661 Exactly one of the above pairs must be present.
17663 4. `:height HEIGHT' specifies that the height of the stretch produced
17664 should be HEIGHT, measured in canonical character units.
17666 5. `:relative-height FACTOR' specifies that the height of the
17667 stretch should be FACTOR times the height of the characters having
17668 the glyph property.
17670 Either none or exactly one of 4 or 5 must be present.
17672 6. `:ascent ASCENT' specifies that ASCENT percent of the height
17673 of the stretch should be used for the ascent of the stretch.
17674 ASCENT must be in the range 0 <= ASCENT <= 100. */
17676 #define NUMVAL(X) \
17677 ((INTEGERP (X) || FLOATP (X)) \
17678 ? XFLOATINT (X) \
17679 : - 1)
17682 static void
17683 produce_stretch_glyph (it)
17684 struct it *it;
17686 /* (space :width WIDTH :height HEIGHT. */
17687 Lisp_Object prop, plist;
17688 int width = 0, height = 0;
17689 double ascent = 0;
17690 struct face *face = FACE_FROM_ID (it->f, it->face_id);
17691 XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
17693 PREPARE_FACE_FOR_DISPLAY (it->f, face);
17695 /* List should start with `space'. */
17696 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
17697 plist = XCDR (it->object);
17699 /* Compute the width of the stretch. */
17700 if (prop = Fplist_get (plist, QCwidth),
17701 NUMVAL (prop) > 0)
17702 /* Absolute width `:width WIDTH' specified and valid. */
17703 width = NUMVAL (prop) * FRAME_COLUMN_WIDTH (it->f);
17704 else if (prop = Fplist_get (plist, QCrelative_width),
17705 NUMVAL (prop) > 0)
17707 /* Relative width `:relative-width FACTOR' specified and valid.
17708 Compute the width of the characters having the `glyph'
17709 property. */
17710 struct it it2;
17711 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
17713 it2 = *it;
17714 if (it->multibyte_p)
17716 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
17717 - IT_BYTEPOS (*it));
17718 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
17720 else
17721 it2.c = *p, it2.len = 1;
17723 it2.glyph_row = NULL;
17724 it2.what = IT_CHARACTER;
17725 x_produce_glyphs (&it2);
17726 width = NUMVAL (prop) * it2.pixel_width;
17728 else if (prop = Fplist_get (plist, QCalign_to),
17729 NUMVAL (prop) > 0)
17730 width = NUMVAL (prop) * FRAME_COLUMN_WIDTH (it->f) - it->current_x;
17731 else
17732 /* Nothing specified -> width defaults to canonical char width. */
17733 width = FRAME_COLUMN_WIDTH (it->f);
17735 /* Compute height. */
17736 if (prop = Fplist_get (plist, QCheight),
17737 NUMVAL (prop) > 0)
17738 height = NUMVAL (prop) * FRAME_LINE_HEIGHT (it->f);
17739 else if (prop = Fplist_get (plist, QCrelative_height),
17740 NUMVAL (prop) > 0)
17741 height = FONT_HEIGHT (font) * NUMVAL (prop);
17742 else
17743 height = FONT_HEIGHT (font);
17745 /* Compute percentage of height used for ascent. If
17746 `:ascent ASCENT' is present and valid, use that. Otherwise,
17747 derive the ascent from the font in use. */
17748 if (prop = Fplist_get (plist, QCascent),
17749 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
17750 ascent = NUMVAL (prop) / 100.0;
17751 else
17752 ascent = (double) FONT_BASE (font) / FONT_HEIGHT (font);
17754 if (width <= 0)
17755 width = 1;
17756 if (height <= 0)
17757 height = 1;
17759 if (it->glyph_row)
17761 Lisp_Object object = it->stack[it->sp - 1].string;
17762 if (!STRINGP (object))
17763 object = it->w->buffer;
17764 append_stretch_glyph (it, object, width, height, ascent);
17767 it->pixel_width = width;
17768 it->ascent = it->phys_ascent = height * ascent;
17769 it->descent = it->phys_descent = height - it->ascent;
17770 it->nglyphs = 1;
17772 if (face->box != FACE_NO_BOX)
17774 if (face->box_line_width > 0)
17776 it->ascent += face->box_line_width;
17777 it->descent += face->box_line_width;
17780 if (it->start_of_box_run_p)
17781 it->pixel_width += abs (face->box_line_width);
17782 if (it->end_of_box_run_p)
17783 it->pixel_width += abs (face->box_line_width);
17786 take_vertical_position_into_account (it);
17789 /* RIF:
17790 Produce glyphs/get display metrics for the display element IT is
17791 loaded with. See the description of struct display_iterator in
17792 dispextern.h for an overview of struct display_iterator. */
17794 void
17795 x_produce_glyphs (it)
17796 struct it *it;
17798 it->glyph_not_available_p = 0;
17800 if (it->what == IT_CHARACTER)
17802 XChar2b char2b;
17803 XFontStruct *font;
17804 struct face *face = FACE_FROM_ID (it->f, it->face_id);
17805 XCharStruct *pcm;
17806 int font_not_found_p;
17807 struct font_info *font_info;
17808 int boff; /* baseline offset */
17809 /* We may change it->multibyte_p upon unibyte<->multibyte
17810 conversion. So, save the current value now and restore it
17811 later.
17813 Note: It seems that we don't have to record multibyte_p in
17814 struct glyph because the character code itself tells if or
17815 not the character is multibyte. Thus, in the future, we must
17816 consider eliminating the field `multibyte_p' in the struct
17817 glyph. */
17818 int saved_multibyte_p = it->multibyte_p;
17820 /* Maybe translate single-byte characters to multibyte, or the
17821 other way. */
17822 it->char_to_display = it->c;
17823 if (!ASCII_BYTE_P (it->c))
17825 if (unibyte_display_via_language_environment
17826 && SINGLE_BYTE_CHAR_P (it->c)
17827 && (it->c >= 0240
17828 || !NILP (Vnonascii_translation_table)))
17830 it->char_to_display = unibyte_char_to_multibyte (it->c);
17831 it->multibyte_p = 1;
17832 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
17833 face = FACE_FROM_ID (it->f, it->face_id);
17835 else if (!SINGLE_BYTE_CHAR_P (it->c)
17836 && !it->multibyte_p)
17838 it->multibyte_p = 1;
17839 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
17840 face = FACE_FROM_ID (it->f, it->face_id);
17844 /* Get font to use. Encode IT->char_to_display. */
17845 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
17846 &char2b, it->multibyte_p, 0);
17847 font = face->font;
17849 /* When no suitable font found, use the default font. */
17850 font_not_found_p = font == NULL;
17851 if (font_not_found_p)
17853 font = FRAME_FONT (it->f);
17854 boff = FRAME_BASELINE_OFFSET (it->f);
17855 font_info = NULL;
17857 else
17859 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
17860 boff = font_info->baseline_offset;
17861 if (font_info->vertical_centering)
17862 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
17865 if (it->char_to_display >= ' '
17866 && (!it->multibyte_p || it->char_to_display < 128))
17868 /* Either unibyte or ASCII. */
17869 int stretched_p;
17871 it->nglyphs = 1;
17873 pcm = rif->per_char_metric (font, &char2b,
17874 FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
17875 it->ascent = FONT_BASE (font) + boff;
17876 it->descent = FONT_DESCENT (font) - boff;
17878 if (pcm)
17880 it->phys_ascent = pcm->ascent + boff;
17881 it->phys_descent = pcm->descent - boff;
17882 it->pixel_width = pcm->width;
17884 else
17886 it->glyph_not_available_p = 1;
17887 it->phys_ascent = FONT_BASE (font) + boff;
17888 it->phys_descent = FONT_DESCENT (font) - boff;
17889 it->pixel_width = FONT_WIDTH (font);
17892 /* If this is a space inside a region of text with
17893 `space-width' property, change its width. */
17894 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
17895 if (stretched_p)
17896 it->pixel_width *= XFLOATINT (it->space_width);
17898 /* If face has a box, add the box thickness to the character
17899 height. If character has a box line to the left and/or
17900 right, add the box line width to the character's width. */
17901 if (face->box != FACE_NO_BOX)
17903 int thick = face->box_line_width;
17905 if (thick > 0)
17907 it->ascent += thick;
17908 it->descent += thick;
17910 else
17911 thick = -thick;
17913 if (it->start_of_box_run_p)
17914 it->pixel_width += thick;
17915 if (it->end_of_box_run_p)
17916 it->pixel_width += thick;
17919 /* If face has an overline, add the height of the overline
17920 (1 pixel) and a 1 pixel margin to the character height. */
17921 if (face->overline_p)
17922 it->ascent += 2;
17924 take_vertical_position_into_account (it);
17926 /* If we have to actually produce glyphs, do it. */
17927 if (it->glyph_row)
17929 if (stretched_p)
17931 /* Translate a space with a `space-width' property
17932 into a stretch glyph. */
17933 double ascent = (double) FONT_BASE (font)
17934 / FONT_HEIGHT (font);
17935 append_stretch_glyph (it, it->object, it->pixel_width,
17936 it->ascent + it->descent, ascent);
17938 else
17939 append_glyph (it);
17941 /* If characters with lbearing or rbearing are displayed
17942 in this line, record that fact in a flag of the
17943 glyph row. This is used to optimize X output code. */
17944 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
17945 it->glyph_row->contains_overlapping_glyphs_p = 1;
17948 else if (it->char_to_display == '\n')
17950 /* A newline has no width but we need the height of the line. */
17951 it->pixel_width = 0;
17952 it->nglyphs = 0;
17953 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
17954 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
17956 if (face->box != FACE_NO_BOX
17957 && face->box_line_width > 0)
17959 it->ascent += face->box_line_width;
17960 it->descent += face->box_line_width;
17963 else if (it->char_to_display == '\t')
17965 int tab_width = it->tab_width * FRAME_COLUMN_WIDTH (it->f);
17966 int x = it->current_x + it->continuation_lines_width;
17967 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
17969 /* If the distance from the current position to the next tab
17970 stop is less than a canonical character width, use the
17971 tab stop after that. */
17972 if (next_tab_x - x < FRAME_COLUMN_WIDTH (it->f))
17973 next_tab_x += tab_width;
17975 it->pixel_width = next_tab_x - x;
17976 it->nglyphs = 1;
17977 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
17978 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
17980 if (it->glyph_row)
17982 double ascent = (double) it->ascent / (it->ascent + it->descent);
17983 append_stretch_glyph (it, it->object, it->pixel_width,
17984 it->ascent + it->descent, ascent);
17987 else
17989 /* A multi-byte character. Assume that the display width of the
17990 character is the width of the character multiplied by the
17991 width of the font. */
17993 /* If we found a font, this font should give us the right
17994 metrics. If we didn't find a font, use the frame's
17995 default font and calculate the width of the character
17996 from the charset width; this is what old redisplay code
17997 did. */
17999 pcm = rif->per_char_metric (font, &char2b,
18000 FONT_TYPE_FOR_MULTIBYTE (font, it->c));
18002 if (font_not_found_p || !pcm)
18004 int charset = CHAR_CHARSET (it->char_to_display);
18006 it->glyph_not_available_p = 1;
18007 it->pixel_width = (FRAME_COLUMN_WIDTH (it->f)
18008 * CHARSET_WIDTH (charset));
18009 it->phys_ascent = FONT_BASE (font) + boff;
18010 it->phys_descent = FONT_DESCENT (font) - boff;
18012 else
18014 it->pixel_width = pcm->width;
18015 it->phys_ascent = pcm->ascent + boff;
18016 it->phys_descent = pcm->descent - boff;
18017 if (it->glyph_row
18018 && (pcm->lbearing < 0
18019 || pcm->rbearing > pcm->width))
18020 it->glyph_row->contains_overlapping_glyphs_p = 1;
18022 it->nglyphs = 1;
18023 it->ascent = FONT_BASE (font) + boff;
18024 it->descent = FONT_DESCENT (font) - boff;
18025 if (face->box != FACE_NO_BOX)
18027 int thick = face->box_line_width;
18029 if (thick > 0)
18031 it->ascent += thick;
18032 it->descent += thick;
18034 else
18035 thick = - thick;
18037 if (it->start_of_box_run_p)
18038 it->pixel_width += thick;
18039 if (it->end_of_box_run_p)
18040 it->pixel_width += thick;
18043 /* If face has an overline, add the height of the overline
18044 (1 pixel) and a 1 pixel margin to the character height. */
18045 if (face->overline_p)
18046 it->ascent += 2;
18048 take_vertical_position_into_account (it);
18050 if (it->glyph_row)
18051 append_glyph (it);
18053 it->multibyte_p = saved_multibyte_p;
18055 else if (it->what == IT_COMPOSITION)
18057 /* Note: A composition is represented as one glyph in the
18058 glyph matrix. There are no padding glyphs. */
18059 XChar2b char2b;
18060 XFontStruct *font;
18061 struct face *face = FACE_FROM_ID (it->f, it->face_id);
18062 XCharStruct *pcm;
18063 int font_not_found_p;
18064 struct font_info *font_info;
18065 int boff; /* baseline offset */
18066 struct composition *cmp = composition_table[it->cmp_id];
18068 /* Maybe translate single-byte characters to multibyte. */
18069 it->char_to_display = it->c;
18070 if (unibyte_display_via_language_environment
18071 && SINGLE_BYTE_CHAR_P (it->c)
18072 && (it->c >= 0240
18073 || (it->c >= 0200
18074 && !NILP (Vnonascii_translation_table))))
18076 it->char_to_display = unibyte_char_to_multibyte (it->c);
18079 /* Get face and font to use. Encode IT->char_to_display. */
18080 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display);
18081 face = FACE_FROM_ID (it->f, it->face_id);
18082 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
18083 &char2b, it->multibyte_p, 0);
18084 font = face->font;
18086 /* When no suitable font found, use the default font. */
18087 font_not_found_p = font == NULL;
18088 if (font_not_found_p)
18090 font = FRAME_FONT (it->f);
18091 boff = FRAME_BASELINE_OFFSET (it->f);
18092 font_info = NULL;
18094 else
18096 font_info = FONT_INFO_FROM_ID (it->f, face->font_info_id);
18097 boff = font_info->baseline_offset;
18098 if (font_info->vertical_centering)
18099 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
18102 /* There are no padding glyphs, so there is only one glyph to
18103 produce for the composition. Important is that pixel_width,
18104 ascent and descent are the values of what is drawn by
18105 draw_glyphs (i.e. the values of the overall glyphs composed). */
18106 it->nglyphs = 1;
18108 /* If we have not yet calculated pixel size data of glyphs of
18109 the composition for the current face font, calculate them
18110 now. Theoretically, we have to check all fonts for the
18111 glyphs, but that requires much time and memory space. So,
18112 here we check only the font of the first glyph. This leads
18113 to incorrect display very rarely, and C-l (recenter) can
18114 correct the display anyway. */
18115 if (cmp->font != (void *) font)
18117 /* Ascent and descent of the font of the first character of
18118 this composition (adjusted by baseline offset). Ascent
18119 and descent of overall glyphs should not be less than
18120 them respectively. */
18121 int font_ascent = FONT_BASE (font) + boff;
18122 int font_descent = FONT_DESCENT (font) - boff;
18123 /* Bounding box of the overall glyphs. */
18124 int leftmost, rightmost, lowest, highest;
18125 int i, width, ascent, descent;
18127 cmp->font = (void *) font;
18129 /* Initialize the bounding box. */
18130 if (font_info
18131 && (pcm = rif->per_char_metric (font, &char2b,
18132 FONT_TYPE_FOR_MULTIBYTE (font, it->c))))
18134 width = pcm->width;
18135 ascent = pcm->ascent;
18136 descent = pcm->descent;
18138 else
18140 width = FONT_WIDTH (font);
18141 ascent = FONT_BASE (font);
18142 descent = FONT_DESCENT (font);
18145 rightmost = width;
18146 lowest = - descent + boff;
18147 highest = ascent + boff;
18148 leftmost = 0;
18150 if (font_info
18151 && font_info->default_ascent
18152 && CHAR_TABLE_P (Vuse_default_ascent)
18153 && !NILP (Faref (Vuse_default_ascent,
18154 make_number (it->char_to_display))))
18155 highest = font_info->default_ascent + boff;
18157 /* Draw the first glyph at the normal position. It may be
18158 shifted to right later if some other glyphs are drawn at
18159 the left. */
18160 cmp->offsets[0] = 0;
18161 cmp->offsets[1] = boff;
18163 /* Set cmp->offsets for the remaining glyphs. */
18164 for (i = 1; i < cmp->glyph_len; i++)
18166 int left, right, btm, top;
18167 int ch = COMPOSITION_GLYPH (cmp, i);
18168 int face_id = FACE_FOR_CHAR (it->f, face, ch);
18170 face = FACE_FROM_ID (it->f, face_id);
18171 get_char_face_and_encoding (it->f, ch, face->id,
18172 &char2b, it->multibyte_p, 0);
18173 font = face->font;
18174 if (font == NULL)
18176 font = FRAME_FONT (it->f);
18177 boff = FRAME_BASELINE_OFFSET (it->f);
18178 font_info = NULL;
18180 else
18182 font_info
18183 = FONT_INFO_FROM_ID (it->f, face->font_info_id);
18184 boff = font_info->baseline_offset;
18185 if (font_info->vertical_centering)
18186 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
18189 if (font_info
18190 && (pcm = rif->per_char_metric (font, &char2b,
18191 FONT_TYPE_FOR_MULTIBYTE (font, ch))))
18193 width = pcm->width;
18194 ascent = pcm->ascent;
18195 descent = pcm->descent;
18197 else
18199 width = FONT_WIDTH (font);
18200 ascent = 1;
18201 descent = 0;
18204 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
18206 /* Relative composition with or without
18207 alternate chars. */
18208 left = (leftmost + rightmost - width) / 2;
18209 btm = - descent + boff;
18210 if (font_info && font_info->relative_compose
18211 && (! CHAR_TABLE_P (Vignore_relative_composition)
18212 || NILP (Faref (Vignore_relative_composition,
18213 make_number (ch)))))
18216 if (- descent >= font_info->relative_compose)
18217 /* One extra pixel between two glyphs. */
18218 btm = highest + 1;
18219 else if (ascent <= 0)
18220 /* One extra pixel between two glyphs. */
18221 btm = lowest - 1 - ascent - descent;
18224 else
18226 /* A composition rule is specified by an integer
18227 value that encodes global and new reference
18228 points (GREF and NREF). GREF and NREF are
18229 specified by numbers as below:
18231 0---1---2 -- ascent
18235 9--10--11 -- center
18237 ---3---4---5--- baseline
18239 6---7---8 -- descent
18241 int rule = COMPOSITION_RULE (cmp, i);
18242 int gref, nref, grefx, grefy, nrefx, nrefy;
18244 COMPOSITION_DECODE_RULE (rule, gref, nref);
18245 grefx = gref % 3, nrefx = nref % 3;
18246 grefy = gref / 3, nrefy = nref / 3;
18248 left = (leftmost
18249 + grefx * (rightmost - leftmost) / 2
18250 - nrefx * width / 2);
18251 btm = ((grefy == 0 ? highest
18252 : grefy == 1 ? 0
18253 : grefy == 2 ? lowest
18254 : (highest + lowest) / 2)
18255 - (nrefy == 0 ? ascent + descent
18256 : nrefy == 1 ? descent - boff
18257 : nrefy == 2 ? 0
18258 : (ascent + descent) / 2));
18261 cmp->offsets[i * 2] = left;
18262 cmp->offsets[i * 2 + 1] = btm + descent;
18264 /* Update the bounding box of the overall glyphs. */
18265 right = left + width;
18266 top = btm + descent + ascent;
18267 if (left < leftmost)
18268 leftmost = left;
18269 if (right > rightmost)
18270 rightmost = right;
18271 if (top > highest)
18272 highest = top;
18273 if (btm < lowest)
18274 lowest = btm;
18277 /* If there are glyphs whose x-offsets are negative,
18278 shift all glyphs to the right and make all x-offsets
18279 non-negative. */
18280 if (leftmost < 0)
18282 for (i = 0; i < cmp->glyph_len; i++)
18283 cmp->offsets[i * 2] -= leftmost;
18284 rightmost -= leftmost;
18287 cmp->pixel_width = rightmost;
18288 cmp->ascent = highest;
18289 cmp->descent = - lowest;
18290 if (cmp->ascent < font_ascent)
18291 cmp->ascent = font_ascent;
18292 if (cmp->descent < font_descent)
18293 cmp->descent = font_descent;
18296 it->pixel_width = cmp->pixel_width;
18297 it->ascent = it->phys_ascent = cmp->ascent;
18298 it->descent = it->phys_descent = cmp->descent;
18300 if (face->box != FACE_NO_BOX)
18302 int thick = face->box_line_width;
18304 if (thick > 0)
18306 it->ascent += thick;
18307 it->descent += thick;
18309 else
18310 thick = - thick;
18312 if (it->start_of_box_run_p)
18313 it->pixel_width += thick;
18314 if (it->end_of_box_run_p)
18315 it->pixel_width += thick;
18318 /* If face has an overline, add the height of the overline
18319 (1 pixel) and a 1 pixel margin to the character height. */
18320 if (face->overline_p)
18321 it->ascent += 2;
18323 take_vertical_position_into_account (it);
18325 if (it->glyph_row)
18326 append_composite_glyph (it);
18328 else if (it->what == IT_IMAGE)
18329 produce_image_glyph (it);
18330 else if (it->what == IT_STRETCH)
18331 produce_stretch_glyph (it);
18333 /* Accumulate dimensions. Note: can't assume that it->descent > 0
18334 because this isn't true for images with `:ascent 100'. */
18335 xassert (it->ascent >= 0 && it->descent >= 0);
18336 if (it->area == TEXT_AREA)
18337 it->current_x += it->pixel_width;
18339 it->descent += it->extra_line_spacing;
18341 it->max_ascent = max (it->max_ascent, it->ascent);
18342 it->max_descent = max (it->max_descent, it->descent);
18343 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
18344 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
18347 /* EXPORT for RIF:
18348 Output LEN glyphs starting at START at the nominal cursor position.
18349 Advance the nominal cursor over the text. The global variable
18350 updated_window contains the window being updated, updated_row is
18351 the glyph row being updated, and updated_area is the area of that
18352 row being updated. */
18354 void
18355 x_write_glyphs (start, len)
18356 struct glyph *start;
18357 int len;
18359 int x, hpos;
18361 xassert (updated_window && updated_row);
18362 BLOCK_INPUT;
18364 /* Write glyphs. */
18366 hpos = start - updated_row->glyphs[updated_area];
18367 x = draw_glyphs (updated_window, output_cursor.x,
18368 updated_row, updated_area,
18369 hpos, hpos + len,
18370 DRAW_NORMAL_TEXT, 0);
18372 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
18373 if (updated_area == TEXT_AREA
18374 && updated_window->phys_cursor_on_p
18375 && updated_window->phys_cursor.vpos == output_cursor.vpos
18376 && updated_window->phys_cursor.hpos >= hpos
18377 && updated_window->phys_cursor.hpos < hpos + len)
18378 updated_window->phys_cursor_on_p = 0;
18380 UNBLOCK_INPUT;
18382 /* Advance the output cursor. */
18383 output_cursor.hpos += len;
18384 output_cursor.x = x;
18388 /* EXPORT for RIF:
18389 Insert LEN glyphs from START at the nominal cursor position. */
18391 void
18392 x_insert_glyphs (start, len)
18393 struct glyph *start;
18394 int len;
18396 struct frame *f;
18397 struct window *w;
18398 int line_height, shift_by_width, shifted_region_width;
18399 struct glyph_row *row;
18400 struct glyph *glyph;
18401 int frame_x, frame_y, hpos;
18403 xassert (updated_window && updated_row);
18404 BLOCK_INPUT;
18405 w = updated_window;
18406 f = XFRAME (WINDOW_FRAME (w));
18408 /* Get the height of the line we are in. */
18409 row = updated_row;
18410 line_height = row->height;
18412 /* Get the width of the glyphs to insert. */
18413 shift_by_width = 0;
18414 for (glyph = start; glyph < start + len; ++glyph)
18415 shift_by_width += glyph->pixel_width;
18417 /* Get the width of the region to shift right. */
18418 shifted_region_width = (window_box_width (w, updated_area)
18419 - output_cursor.x
18420 - shift_by_width);
18422 /* Shift right. */
18423 frame_x = window_box_left (w, updated_area) + output_cursor.x;
18424 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
18426 rif->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
18427 line_height, shift_by_width);
18429 /* Write the glyphs. */
18430 hpos = start - row->glyphs[updated_area];
18431 draw_glyphs (w, output_cursor.x, row, updated_area,
18432 hpos, hpos + len,
18433 DRAW_NORMAL_TEXT, 0);
18435 /* Advance the output cursor. */
18436 output_cursor.hpos += len;
18437 output_cursor.x += shift_by_width;
18438 UNBLOCK_INPUT;
18442 /* EXPORT for RIF:
18443 Erase the current text line from the nominal cursor position
18444 (inclusive) to pixel column TO_X (exclusive). The idea is that
18445 everything from TO_X onward is already erased.
18447 TO_X is a pixel position relative to updated_area of
18448 updated_window. TO_X == -1 means clear to the end of this area. */
18450 void
18451 x_clear_end_of_line (to_x)
18452 int to_x;
18454 struct frame *f;
18455 struct window *w = updated_window;
18456 int max_x, min_y, max_y;
18457 int from_x, from_y, to_y;
18459 xassert (updated_window && updated_row);
18460 f = XFRAME (w->frame);
18462 if (updated_row->full_width_p)
18463 max_x = WINDOW_TOTAL_WIDTH (w);
18464 else
18465 max_x = window_box_width (w, updated_area);
18466 max_y = window_text_bottom_y (w);
18468 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
18469 of window. For TO_X > 0, truncate to end of drawing area. */
18470 if (to_x == 0)
18471 return;
18472 else if (to_x < 0)
18473 to_x = max_x;
18474 else
18475 to_x = min (to_x, max_x);
18477 to_y = min (max_y, output_cursor.y + updated_row->height);
18479 /* Notice if the cursor will be cleared by this operation. */
18480 if (!updated_row->full_width_p)
18481 notice_overwritten_cursor (w, updated_area,
18482 output_cursor.x, -1,
18483 updated_row->y,
18484 MATRIX_ROW_BOTTOM_Y (updated_row));
18486 from_x = output_cursor.x;
18488 /* Translate to frame coordinates. */
18489 if (updated_row->full_width_p)
18491 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
18492 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
18494 else
18496 int area_left = window_box_left (w, updated_area);
18497 from_x += area_left;
18498 to_x += area_left;
18501 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
18502 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
18503 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
18505 /* Prevent inadvertently clearing to end of the X window. */
18506 if (to_x > from_x && to_y > from_y)
18508 BLOCK_INPUT;
18509 rif->clear_frame_area (f, from_x, from_y,
18510 to_x - from_x, to_y - from_y);
18511 UNBLOCK_INPUT;
18515 #endif /* HAVE_WINDOW_SYSTEM */
18519 /***********************************************************************
18520 Cursor types
18521 ***********************************************************************/
18523 /* Value is the internal representation of the specified cursor type
18524 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
18525 of the bar cursor. */
18527 enum text_cursor_kinds
18528 get_specified_cursor_type (arg, width)
18529 Lisp_Object arg;
18530 int *width;
18532 enum text_cursor_kinds type;
18534 if (NILP (arg))
18535 return NO_CURSOR;
18537 if (EQ (arg, Qbox))
18538 return FILLED_BOX_CURSOR;
18540 if (EQ (arg, Qhollow))
18541 return HOLLOW_BOX_CURSOR;
18543 if (EQ (arg, Qbar))
18545 *width = 2;
18546 return BAR_CURSOR;
18549 if (CONSP (arg)
18550 && EQ (XCAR (arg), Qbar)
18551 && INTEGERP (XCDR (arg))
18552 && XINT (XCDR (arg)) >= 0)
18554 *width = XINT (XCDR (arg));
18555 return BAR_CURSOR;
18558 if (EQ (arg, Qhbar))
18560 *width = 2;
18561 return HBAR_CURSOR;
18564 if (CONSP (arg)
18565 && EQ (XCAR (arg), Qhbar)
18566 && INTEGERP (XCDR (arg))
18567 && XINT (XCDR (arg)) >= 0)
18569 *width = XINT (XCDR (arg));
18570 return HBAR_CURSOR;
18573 /* Treat anything unknown as "hollow box cursor".
18574 It was bad to signal an error; people have trouble fixing
18575 .Xdefaults with Emacs, when it has something bad in it. */
18576 type = HOLLOW_BOX_CURSOR;
18578 return type;
18581 /* Set the default cursor types for specified frame. */
18582 void
18583 set_frame_cursor_types (f, arg)
18584 struct frame *f;
18585 Lisp_Object arg;
18587 int width;
18588 Lisp_Object tem;
18590 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
18591 FRAME_CURSOR_WIDTH (f) = width;
18593 /* By default, set up the blink-off state depending on the on-state. */
18595 tem = Fassoc (arg, Vblink_cursor_alist);
18596 if (!NILP (tem))
18598 FRAME_BLINK_OFF_CURSOR (f)
18599 = get_specified_cursor_type (XCDR (tem), &width);
18600 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
18602 else
18603 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
18607 /* Return the cursor we want to be displayed in window W. Return
18608 width of bar/hbar cursor through WIDTH arg. Return with
18609 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
18610 (i.e. if the `system caret' should track this cursor).
18612 In a mini-buffer window, we want the cursor only to appear if we
18613 are reading input from this window. For the selected window, we
18614 want the cursor type given by the frame parameter or buffer local
18615 setting of cursor-type. If explicitly marked off, draw no cursor.
18616 In all other cases, we want a hollow box cursor. */
18618 enum text_cursor_kinds
18619 get_window_cursor_type (w, width, active_cursor)
18620 struct window *w;
18621 int *width;
18622 int *active_cursor;
18624 struct frame *f = XFRAME (w->frame);
18625 struct buffer *b = XBUFFER (w->buffer);
18626 int cursor_type = DEFAULT_CURSOR;
18627 Lisp_Object alt_cursor;
18628 int non_selected = 0;
18630 *active_cursor = 1;
18632 /* Echo area */
18633 if (cursor_in_echo_area
18634 && FRAME_HAS_MINIBUF_P (f)
18635 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
18637 if (w == XWINDOW (echo_area_window))
18639 *width = FRAME_CURSOR_WIDTH (f);
18640 return FRAME_DESIRED_CURSOR (f);
18643 *active_cursor = 0;
18644 non_selected = 1;
18647 /* Nonselected window or nonselected frame. */
18648 else if (w != XWINDOW (f->selected_window)
18649 #ifdef HAVE_WINDOW_SYSTEM
18650 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
18651 #endif
18654 *active_cursor = 0;
18656 if (MINI_WINDOW_P (w) && minibuf_level == 0)
18657 return NO_CURSOR;
18659 non_selected = 1;
18662 /* Never display a cursor in a window in which cursor-type is nil. */
18663 if (NILP (b->cursor_type))
18664 return NO_CURSOR;
18666 /* Use cursor-in-non-selected-windows for non-selected window or frame. */
18667 if (non_selected)
18669 alt_cursor = Fbuffer_local_value (Qcursor_in_non_selected_windows, w->buffer);
18670 return get_specified_cursor_type (alt_cursor, width);
18673 /* Get the normal cursor type for this window. */
18674 if (EQ (b->cursor_type, Qt))
18676 cursor_type = FRAME_DESIRED_CURSOR (f);
18677 *width = FRAME_CURSOR_WIDTH (f);
18679 else
18680 cursor_type = get_specified_cursor_type (b->cursor_type, width);
18682 /* Use normal cursor if not blinked off. */
18683 if (!w->cursor_off_p)
18684 return cursor_type;
18686 /* Cursor is blinked off, so determine how to "toggle" it. */
18688 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
18689 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
18690 return get_specified_cursor_type (XCDR (alt_cursor), width);
18692 /* Then see if frame has specified a specific blink off cursor type. */
18693 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
18695 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
18696 return FRAME_BLINK_OFF_CURSOR (f);
18699 /* Finally perform built-in cursor blinking:
18700 filled box <-> hollow box
18701 wide [h]bar <-> narrow [h]bar
18702 narrow [h]bar <-> no cursor
18703 other type <-> no cursor */
18705 if (cursor_type == FILLED_BOX_CURSOR)
18706 return HOLLOW_BOX_CURSOR;
18708 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
18710 *width = 1;
18711 return cursor_type;
18714 return NO_CURSOR;
18718 #ifdef HAVE_WINDOW_SYSTEM
18720 /* Notice when the text cursor of window W has been completely
18721 overwritten by a drawing operation that outputs glyphs in AREA
18722 starting at X0 and ending at X1 in the line starting at Y0 and
18723 ending at Y1. X coordinates are area-relative. X1 < 0 means all
18724 the rest of the line after X0 has been written. Y coordinates
18725 are window-relative. */
18727 static void
18728 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
18729 struct window *w;
18730 enum glyph_row_area area;
18731 int x0, y0, x1, y1;
18733 if (area == TEXT_AREA && w->phys_cursor_on_p)
18735 int cx0 = w->phys_cursor.x;
18736 int cx1 = cx0 + w->phys_cursor_width;
18737 int cy0 = w->phys_cursor.y;
18738 int cy1 = cy0 + w->phys_cursor_height;
18740 if (x0 <= cx0 && (x1 < 0 || x1 >= cx1))
18742 /* The cursor image will be completely removed from the
18743 screen if the output area intersects the cursor area in
18744 y-direction. When we draw in [y0 y1[, and some part of
18745 the cursor is at y < y0, that part must have been drawn
18746 before. When scrolling, the cursor is erased before
18747 actually scrolling, so we don't come here. When not
18748 scrolling, the rows above the old cursor row must have
18749 changed, and in this case these rows must have written
18750 over the cursor image.
18752 Likewise if part of the cursor is below y1, with the
18753 exception of the cursor being in the first blank row at
18754 the buffer and window end because update_text_area
18755 doesn't draw that row. (Except when it does, but
18756 that's handled in update_text_area.) */
18758 if (((y0 >= cy0 && y0 < cy1) || (y1 > cy0 && y1 < cy1))
18759 && w->current_matrix->rows[w->phys_cursor.vpos].displays_text_p)
18760 w->phys_cursor_on_p = 0;
18765 #endif /* HAVE_WINDOW_SYSTEM */
18768 /************************************************************************
18769 Mouse Face
18770 ************************************************************************/
18772 #ifdef HAVE_WINDOW_SYSTEM
18774 /* EXPORT for RIF:
18775 Fix the display of area AREA of overlapping row ROW in window W. */
18777 void
18778 x_fix_overlapping_area (w, row, area)
18779 struct window *w;
18780 struct glyph_row *row;
18781 enum glyph_row_area area;
18783 int i, x;
18785 BLOCK_INPUT;
18787 x = window_box_left_offset (w, area);
18788 if (area == TEXT_AREA)
18789 x += row->x;
18791 for (i = 0; i < row->used[area];)
18793 if (row->glyphs[area][i].overlaps_vertically_p)
18795 int start = i, start_x = x;
18799 x += row->glyphs[area][i].pixel_width;
18800 ++i;
18802 while (i < row->used[area]
18803 && row->glyphs[area][i].overlaps_vertically_p);
18805 draw_glyphs (w, start_x, row, area,
18806 start, i,
18807 DRAW_NORMAL_TEXT, 1);
18809 else
18811 x += row->glyphs[area][i].pixel_width;
18812 ++i;
18816 UNBLOCK_INPUT;
18820 /* EXPORT:
18821 Draw the cursor glyph of window W in glyph row ROW. See the
18822 comment of draw_glyphs for the meaning of HL. */
18824 void
18825 draw_phys_cursor_glyph (w, row, hl)
18826 struct window *w;
18827 struct glyph_row *row;
18828 enum draw_glyphs_face hl;
18830 /* If cursor hpos is out of bounds, don't draw garbage. This can
18831 happen in mini-buffer windows when switching between echo area
18832 glyphs and mini-buffer. */
18833 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
18835 int on_p = w->phys_cursor_on_p;
18836 int x1;
18837 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
18838 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
18839 hl, 0);
18840 w->phys_cursor_on_p = on_p;
18842 if (hl == DRAW_CURSOR)
18843 w->phys_cursor_width = x1 - w->phys_cursor.x;
18844 /* When we erase the cursor, and ROW is overlapped by other
18845 rows, make sure that these overlapping parts of other rows
18846 are redrawn. */
18847 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
18849 if (row > w->current_matrix->rows
18850 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
18851 x_fix_overlapping_area (w, row - 1, TEXT_AREA);
18853 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
18854 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
18855 x_fix_overlapping_area (w, row + 1, TEXT_AREA);
18861 /* EXPORT:
18862 Erase the image of a cursor of window W from the screen. */
18864 void
18865 erase_phys_cursor (w)
18866 struct window *w;
18868 struct frame *f = XFRAME (w->frame);
18869 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
18870 int hpos = w->phys_cursor.hpos;
18871 int vpos = w->phys_cursor.vpos;
18872 int mouse_face_here_p = 0;
18873 struct glyph_matrix *active_glyphs = w->current_matrix;
18874 struct glyph_row *cursor_row;
18875 struct glyph *cursor_glyph;
18876 enum draw_glyphs_face hl;
18878 /* No cursor displayed or row invalidated => nothing to do on the
18879 screen. */
18880 if (w->phys_cursor_type == NO_CURSOR)
18881 goto mark_cursor_off;
18883 /* VPOS >= active_glyphs->nrows means that window has been resized.
18884 Don't bother to erase the cursor. */
18885 if (vpos >= active_glyphs->nrows)
18886 goto mark_cursor_off;
18888 /* If row containing cursor is marked invalid, there is nothing we
18889 can do. */
18890 cursor_row = MATRIX_ROW (active_glyphs, vpos);
18891 if (!cursor_row->enabled_p)
18892 goto mark_cursor_off;
18894 /* If row is completely invisible, don't attempt to delete a cursor which
18895 isn't there. This can happen if cursor is at top of a window, and
18896 we switch to a buffer with a header line in that window. */
18897 if (cursor_row->visible_height <= 0)
18898 goto mark_cursor_off;
18900 /* This can happen when the new row is shorter than the old one.
18901 In this case, either draw_glyphs or clear_end_of_line
18902 should have cleared the cursor. Note that we wouldn't be
18903 able to erase the cursor in this case because we don't have a
18904 cursor glyph at hand. */
18905 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
18906 goto mark_cursor_off;
18908 /* If the cursor is in the mouse face area, redisplay that when
18909 we clear the cursor. */
18910 if (! NILP (dpyinfo->mouse_face_window)
18911 && w == XWINDOW (dpyinfo->mouse_face_window)
18912 && (vpos > dpyinfo->mouse_face_beg_row
18913 || (vpos == dpyinfo->mouse_face_beg_row
18914 && hpos >= dpyinfo->mouse_face_beg_col))
18915 && (vpos < dpyinfo->mouse_face_end_row
18916 || (vpos == dpyinfo->mouse_face_end_row
18917 && hpos < dpyinfo->mouse_face_end_col))
18918 /* Don't redraw the cursor's spot in mouse face if it is at the
18919 end of a line (on a newline). The cursor appears there, but
18920 mouse highlighting does not. */
18921 && cursor_row->used[TEXT_AREA] > hpos)
18922 mouse_face_here_p = 1;
18924 /* Maybe clear the display under the cursor. */
18925 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
18927 int x, y;
18928 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
18930 cursor_glyph = get_phys_cursor_glyph (w);
18931 if (cursor_glyph == NULL)
18932 goto mark_cursor_off;
18934 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x);
18935 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
18937 rif->clear_frame_area (f, x, y,
18938 cursor_glyph->pixel_width, cursor_row->visible_height);
18941 /* Erase the cursor by redrawing the character underneath it. */
18942 if (mouse_face_here_p)
18943 hl = DRAW_MOUSE_FACE;
18944 else
18945 hl = DRAW_NORMAL_TEXT;
18946 draw_phys_cursor_glyph (w, cursor_row, hl);
18948 mark_cursor_off:
18949 w->phys_cursor_on_p = 0;
18950 w->phys_cursor_type = NO_CURSOR;
18954 /* EXPORT:
18955 Display or clear cursor of window W. If ON is zero, clear the
18956 cursor. If it is non-zero, display the cursor. If ON is nonzero,
18957 where to put the cursor is specified by HPOS, VPOS, X and Y. */
18959 void
18960 display_and_set_cursor (w, on, hpos, vpos, x, y)
18961 struct window *w;
18962 int on, hpos, vpos, x, y;
18964 struct frame *f = XFRAME (w->frame);
18965 int new_cursor_type;
18966 int new_cursor_width;
18967 int active_cursor;
18968 struct glyph_matrix *current_glyphs;
18969 struct glyph_row *glyph_row;
18970 struct glyph *glyph;
18972 /* This is pointless on invisible frames, and dangerous on garbaged
18973 windows and frames; in the latter case, the frame or window may
18974 be in the midst of changing its size, and x and y may be off the
18975 window. */
18976 if (! FRAME_VISIBLE_P (f)
18977 || FRAME_GARBAGED_P (f)
18978 || vpos >= w->current_matrix->nrows
18979 || hpos >= w->current_matrix->matrix_w)
18980 return;
18982 /* If cursor is off and we want it off, return quickly. */
18983 if (!on && !w->phys_cursor_on_p)
18984 return;
18986 current_glyphs = w->current_matrix;
18987 glyph_row = MATRIX_ROW (current_glyphs, vpos);
18988 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
18990 /* If cursor row is not enabled, we don't really know where to
18991 display the cursor. */
18992 if (!glyph_row->enabled_p)
18994 w->phys_cursor_on_p = 0;
18995 return;
18998 xassert (interrupt_input_blocked);
19000 /* Set new_cursor_type to the cursor we want to be displayed. */
19001 new_cursor_type = get_window_cursor_type (w, &new_cursor_width, &active_cursor);
19003 /* If cursor is currently being shown and we don't want it to be or
19004 it is in the wrong place, or the cursor type is not what we want,
19005 erase it. */
19006 if (w->phys_cursor_on_p
19007 && (!on
19008 || w->phys_cursor.x != x
19009 || w->phys_cursor.y != y
19010 || new_cursor_type != w->phys_cursor_type
19011 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
19012 && new_cursor_width != w->phys_cursor_width)))
19013 erase_phys_cursor (w);
19015 /* Don't check phys_cursor_on_p here because that flag is only set
19016 to zero in some cases where we know that the cursor has been
19017 completely erased, to avoid the extra work of erasing the cursor
19018 twice. In other words, phys_cursor_on_p can be 1 and the cursor
19019 still not be visible, or it has only been partly erased. */
19020 if (on)
19022 w->phys_cursor_ascent = glyph_row->ascent;
19023 w->phys_cursor_height = glyph_row->height;
19025 /* Set phys_cursor_.* before x_draw_.* is called because some
19026 of them may need the information. */
19027 w->phys_cursor.x = x;
19028 w->phys_cursor.y = glyph_row->y;
19029 w->phys_cursor.hpos = hpos;
19030 w->phys_cursor.vpos = vpos;
19033 rif->draw_window_cursor (w, glyph_row, x, y,
19034 new_cursor_type, new_cursor_width,
19035 on, active_cursor);
19039 /* Switch the display of W's cursor on or off, according to the value
19040 of ON. */
19042 static void
19043 update_window_cursor (w, on)
19044 struct window *w;
19045 int on;
19047 /* Don't update cursor in windows whose frame is in the process
19048 of being deleted. */
19049 if (w->current_matrix)
19051 BLOCK_INPUT;
19052 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
19053 w->phys_cursor.x, w->phys_cursor.y);
19054 UNBLOCK_INPUT;
19059 /* Call update_window_cursor with parameter ON_P on all leaf windows
19060 in the window tree rooted at W. */
19062 static void
19063 update_cursor_in_window_tree (w, on_p)
19064 struct window *w;
19065 int on_p;
19067 while (w)
19069 if (!NILP (w->hchild))
19070 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
19071 else if (!NILP (w->vchild))
19072 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
19073 else
19074 update_window_cursor (w, on_p);
19076 w = NILP (w->next) ? 0 : XWINDOW (w->next);
19081 /* EXPORT:
19082 Display the cursor on window W, or clear it, according to ON_P.
19083 Don't change the cursor's position. */
19085 void
19086 x_update_cursor (f, on_p)
19087 struct frame *f;
19088 int on_p;
19090 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
19094 /* EXPORT:
19095 Clear the cursor of window W to background color, and mark the
19096 cursor as not shown. This is used when the text where the cursor
19097 is is about to be rewritten. */
19099 void
19100 x_clear_cursor (w)
19101 struct window *w;
19103 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
19104 update_window_cursor (w, 0);
19108 /* EXPORT:
19109 Display the active region described by mouse_face_* according to DRAW. */
19111 void
19112 show_mouse_face (dpyinfo, draw)
19113 Display_Info *dpyinfo;
19114 enum draw_glyphs_face draw;
19116 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
19117 struct frame *f = XFRAME (WINDOW_FRAME (w));
19119 if (/* If window is in the process of being destroyed, don't bother
19120 to do anything. */
19121 w->current_matrix != NULL
19122 /* Don't update mouse highlight if hidden */
19123 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
19124 /* Recognize when we are called to operate on rows that don't exist
19125 anymore. This can happen when a window is split. */
19126 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
19128 int phys_cursor_on_p = w->phys_cursor_on_p;
19129 struct glyph_row *row, *first, *last;
19131 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
19132 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
19134 for (row = first; row <= last && row->enabled_p; ++row)
19136 int start_hpos, end_hpos, start_x;
19138 /* For all but the first row, the highlight starts at column 0. */
19139 if (row == first)
19141 start_hpos = dpyinfo->mouse_face_beg_col;
19142 start_x = dpyinfo->mouse_face_beg_x;
19144 else
19146 start_hpos = 0;
19147 start_x = 0;
19150 if (row == last)
19151 end_hpos = dpyinfo->mouse_face_end_col;
19152 else
19153 end_hpos = row->used[TEXT_AREA];
19155 if (end_hpos > start_hpos)
19157 draw_glyphs (w, start_x, row, TEXT_AREA,
19158 start_hpos, end_hpos,
19159 draw, 0);
19161 row->mouse_face_p
19162 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
19166 /* When we've written over the cursor, arrange for it to
19167 be displayed again. */
19168 if (phys_cursor_on_p && !w->phys_cursor_on_p)
19170 BLOCK_INPUT;
19171 display_and_set_cursor (w, 1,
19172 w->phys_cursor.hpos, w->phys_cursor.vpos,
19173 w->phys_cursor.x, w->phys_cursor.y);
19174 UNBLOCK_INPUT;
19178 /* Change the mouse cursor. */
19179 if (draw == DRAW_NORMAL_TEXT)
19180 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
19181 else if (draw == DRAW_MOUSE_FACE)
19182 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
19183 else
19184 rif->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
19187 /* EXPORT:
19188 Clear out the mouse-highlighted active region.
19189 Redraw it un-highlighted first. Value is non-zero if mouse
19190 face was actually drawn unhighlighted. */
19193 clear_mouse_face (dpyinfo)
19194 Display_Info *dpyinfo;
19196 int cleared = 0;
19198 if (!NILP (dpyinfo->mouse_face_window))
19200 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
19201 cleared = 1;
19204 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
19205 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
19206 dpyinfo->mouse_face_window = Qnil;
19207 dpyinfo->mouse_face_overlay = Qnil;
19208 return cleared;
19212 /* EXPORT:
19213 Non-zero if physical cursor of window W is within mouse face. */
19216 cursor_in_mouse_face_p (w)
19217 struct window *w;
19219 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
19220 int in_mouse_face = 0;
19222 if (WINDOWP (dpyinfo->mouse_face_window)
19223 && XWINDOW (dpyinfo->mouse_face_window) == w)
19225 int hpos = w->phys_cursor.hpos;
19226 int vpos = w->phys_cursor.vpos;
19228 if (vpos >= dpyinfo->mouse_face_beg_row
19229 && vpos <= dpyinfo->mouse_face_end_row
19230 && (vpos > dpyinfo->mouse_face_beg_row
19231 || hpos >= dpyinfo->mouse_face_beg_col)
19232 && (vpos < dpyinfo->mouse_face_end_row
19233 || hpos < dpyinfo->mouse_face_end_col
19234 || dpyinfo->mouse_face_past_end))
19235 in_mouse_face = 1;
19238 return in_mouse_face;
19244 /* Find the glyph matrix position of buffer position CHARPOS in window
19245 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
19246 current glyphs must be up to date. If CHARPOS is above window
19247 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
19248 of last line in W. In the row containing CHARPOS, stop before glyphs
19249 having STOP as object. */
19251 #if 0 /* This is a version of fast_find_position that's more correct
19252 in the presence of hscrolling, for example. I didn't install
19253 it right away because the problem fixed is minor, it failed
19254 in 20.x as well, and I think it's too risky to install
19255 so near the release of 21.1. 2001-09-25 gerd. */
19257 static int
19258 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
19259 struct window *w;
19260 int charpos;
19261 int *hpos, *vpos, *x, *y;
19262 Lisp_Object stop;
19264 struct glyph_row *row, *first;
19265 struct glyph *glyph, *end;
19266 int i, past_end = 0;
19268 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
19269 row = row_containing_pos (w, charpos, first, NULL, 0);
19270 if (row == NULL)
19272 if (charpos < MATRIX_ROW_START_CHARPOS (first))
19274 *x = *y = *hpos = *vpos = 0;
19275 return 0;
19277 else
19279 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
19280 past_end = 1;
19284 *x = row->x;
19285 *y = row->y;
19286 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
19288 glyph = row->glyphs[TEXT_AREA];
19289 end = glyph + row->used[TEXT_AREA];
19291 /* Skip over glyphs not having an object at the start of the row.
19292 These are special glyphs like truncation marks on terminal
19293 frames. */
19294 if (row->displays_text_p)
19295 while (glyph < end
19296 && INTEGERP (glyph->object)
19297 && !EQ (stop, glyph->object)
19298 && glyph->charpos < 0)
19300 *x += glyph->pixel_width;
19301 ++glyph;
19304 while (glyph < end
19305 && !INTEGERP (glyph->object)
19306 && !EQ (stop, glyph->object)
19307 && (!BUFFERP (glyph->object)
19308 || glyph->charpos < charpos))
19310 *x += glyph->pixel_width;
19311 ++glyph;
19314 *hpos = glyph - row->glyphs[TEXT_AREA];
19315 return past_end;
19318 #else /* not 0 */
19320 static int
19321 fast_find_position (w, pos, hpos, vpos, x, y, stop)
19322 struct window *w;
19323 int pos;
19324 int *hpos, *vpos, *x, *y;
19325 Lisp_Object stop;
19327 int i;
19328 int lastcol;
19329 int maybe_next_line_p = 0;
19330 int line_start_position;
19331 int yb = window_text_bottom_y (w);
19332 struct glyph_row *row, *best_row;
19333 int row_vpos, best_row_vpos;
19334 int current_x;
19336 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
19337 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
19339 while (row->y < yb)
19341 if (row->used[TEXT_AREA])
19342 line_start_position = row->glyphs[TEXT_AREA]->charpos;
19343 else
19344 line_start_position = 0;
19346 if (line_start_position > pos)
19347 break;
19348 /* If the position sought is the end of the buffer,
19349 don't include the blank lines at the bottom of the window. */
19350 else if (line_start_position == pos
19351 && pos == BUF_ZV (XBUFFER (w->buffer)))
19353 maybe_next_line_p = 1;
19354 break;
19356 else if (line_start_position > 0)
19358 best_row = row;
19359 best_row_vpos = row_vpos;
19362 if (row->y + row->height >= yb)
19363 break;
19365 ++row;
19366 ++row_vpos;
19369 /* Find the right column within BEST_ROW. */
19370 lastcol = 0;
19371 current_x = best_row->x;
19372 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
19374 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
19375 int charpos = glyph->charpos;
19377 if (BUFFERP (glyph->object))
19379 if (charpos == pos)
19381 *hpos = i;
19382 *vpos = best_row_vpos;
19383 *x = current_x;
19384 *y = best_row->y;
19385 return 1;
19387 else if (charpos > pos)
19388 break;
19390 else if (EQ (glyph->object, stop))
19391 break;
19393 if (charpos > 0)
19394 lastcol = i;
19395 current_x += glyph->pixel_width;
19398 /* If we're looking for the end of the buffer,
19399 and we didn't find it in the line we scanned,
19400 use the start of the following line. */
19401 if (maybe_next_line_p)
19403 ++best_row;
19404 ++best_row_vpos;
19405 lastcol = 0;
19406 current_x = best_row->x;
19409 *vpos = best_row_vpos;
19410 *hpos = lastcol + 1;
19411 *x = current_x;
19412 *y = best_row->y;
19413 return 0;
19416 #endif /* not 0 */
19419 /* Find the position of the glyph for position POS in OBJECT in
19420 window W's current matrix, and return in *X, *Y the pixel
19421 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
19423 RIGHT_P non-zero means return the position of the right edge of the
19424 glyph, RIGHT_P zero means return the left edge position.
19426 If no glyph for POS exists in the matrix, return the position of
19427 the glyph with the next smaller position that is in the matrix, if
19428 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
19429 exists in the matrix, return the position of the glyph with the
19430 next larger position in OBJECT.
19432 Value is non-zero if a glyph was found. */
19434 static int
19435 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
19436 struct window *w;
19437 int pos;
19438 Lisp_Object object;
19439 int *hpos, *vpos, *x, *y;
19440 int right_p;
19442 int yb = window_text_bottom_y (w);
19443 struct glyph_row *r;
19444 struct glyph *best_glyph = NULL;
19445 struct glyph_row *best_row = NULL;
19446 int best_x = 0;
19448 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
19449 r->enabled_p && r->y < yb;
19450 ++r)
19452 struct glyph *g = r->glyphs[TEXT_AREA];
19453 struct glyph *e = g + r->used[TEXT_AREA];
19454 int gx;
19456 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
19457 if (EQ (g->object, object))
19459 if (g->charpos == pos)
19461 best_glyph = g;
19462 best_x = gx;
19463 best_row = r;
19464 goto found;
19466 else if (best_glyph == NULL
19467 || ((abs (g->charpos - pos)
19468 < abs (best_glyph->charpos - pos))
19469 && (right_p
19470 ? g->charpos < pos
19471 : g->charpos > pos)))
19473 best_glyph = g;
19474 best_x = gx;
19475 best_row = r;
19480 found:
19482 if (best_glyph)
19484 *x = best_x;
19485 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
19487 if (right_p)
19489 *x += best_glyph->pixel_width;
19490 ++*hpos;
19493 *y = best_row->y;
19494 *vpos = best_row - w->current_matrix->rows;
19497 return best_glyph != NULL;
19501 /* Take proper action when mouse has moved to the mode or header line
19502 or marginal area AREA of window W, x-position X and y-position Y.
19503 X is relative to the start of the text display area of W, so the
19504 width of bitmap areas and scroll bars must be subtracted to get a
19505 position relative to the start of the mode line. */
19507 static void
19508 note_mode_line_or_margin_highlight (w, x, y, area)
19509 struct window *w;
19510 int x, y;
19511 enum window_part area;
19513 struct frame *f = XFRAME (w->frame);
19514 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
19515 Cursor cursor = dpyinfo->vertical_scroll_bar_cursor;
19516 int charpos;
19517 Lisp_Object string, help, map, pos;
19519 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
19520 string = mode_line_string (w, x, y, area, &charpos);
19521 else
19522 string = marginal_area_string (w, x, y, area, &charpos);
19524 if (STRINGP (string))
19526 pos = make_number (charpos);
19528 /* If we're on a string with `help-echo' text property, arrange
19529 for the help to be displayed. This is done by setting the
19530 global variable help_echo_string to the help string. */
19531 help = Fget_text_property (pos, Qhelp_echo, string);
19532 if (!NILP (help))
19534 help_echo_string = help;
19535 XSETWINDOW (help_echo_window, w);
19536 help_echo_object = string;
19537 help_echo_pos = charpos;
19540 /* Change the mouse pointer according to what is under X/Y. */
19541 map = Fget_text_property (pos, Qlocal_map, string);
19542 if (!KEYMAPP (map))
19543 map = Fget_text_property (pos, Qkeymap, string);
19544 if (KEYMAPP (map))
19545 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
19548 rif->define_frame_cursor (f, cursor);
19552 /* EXPORT:
19553 Take proper action when the mouse has moved to position X, Y on
19554 frame F as regards highlighting characters that have mouse-face
19555 properties. Also de-highlighting chars where the mouse was before.
19556 X and Y can be negative or out of range. */
19558 void
19559 note_mouse_highlight (f, x, y)
19560 struct frame *f;
19561 int x, y;
19563 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
19564 enum window_part part;
19565 Lisp_Object window;
19566 struct window *w;
19567 Cursor cursor = No_Cursor;
19568 struct buffer *b;
19570 /* When a menu is active, don't highlight because this looks odd. */
19571 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NTGUI)
19572 if (popup_activated ())
19573 return;
19574 #endif
19576 if (NILP (Vmouse_highlight)
19577 || !f->glyphs_initialized_p)
19578 return;
19580 dpyinfo->mouse_face_mouse_x = x;
19581 dpyinfo->mouse_face_mouse_y = y;
19582 dpyinfo->mouse_face_mouse_frame = f;
19584 if (dpyinfo->mouse_face_defer)
19585 return;
19587 if (gc_in_progress)
19589 dpyinfo->mouse_face_deferred_gc = 1;
19590 return;
19593 /* Which window is that in? */
19594 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
19596 /* If we were displaying active text in another window, clear that. */
19597 if (! EQ (window, dpyinfo->mouse_face_window))
19598 clear_mouse_face (dpyinfo);
19600 /* Not on a window -> return. */
19601 if (!WINDOWP (window))
19602 return;
19604 /* Reset help_echo_string. It will get recomputed below. */
19605 /* ++KFS: X version didn't do this, but it looks harmless. */
19606 help_echo_string = Qnil;
19608 /* Convert to window-relative pixel coordinates. */
19609 w = XWINDOW (window);
19610 frame_to_window_pixel_xy (w, &x, &y);
19612 /* Handle tool-bar window differently since it doesn't display a
19613 buffer. */
19614 if (EQ (window, f->tool_bar_window))
19616 note_tool_bar_highlight (f, x, y);
19617 return;
19620 /* Mouse is on the mode, header line or margin? */
19621 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
19622 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
19624 note_mode_line_or_margin_highlight (w, x, y, part);
19625 return;
19628 if (part == ON_VERTICAL_BORDER)
19629 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
19630 else
19631 cursor = FRAME_X_OUTPUT (f)->text_cursor;
19633 /* Are we in a window whose display is up to date?
19634 And verify the buffer's text has not changed. */
19635 b = XBUFFER (w->buffer);
19636 if (part == ON_TEXT
19637 && EQ (w->window_end_valid, w->buffer)
19638 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
19639 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
19641 int hpos, vpos, pos, i, area;
19642 struct glyph *glyph;
19643 Lisp_Object object;
19644 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
19645 Lisp_Object *overlay_vec = NULL;
19646 int len, noverlays;
19647 struct buffer *obuf;
19648 int obegv, ozv, same_region;
19650 /* Find the glyph under X/Y. */
19651 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &area, 0);
19653 /* Clear mouse face if X/Y not over text. */
19654 if (glyph == NULL
19655 || area != TEXT_AREA
19656 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
19658 #if defined (HAVE_NTGUI)
19659 /* ++KFS: Why is this necessary on W32 ? */
19660 clear_mouse_face (dpyinfo);
19661 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
19662 #else
19663 if (clear_mouse_face (dpyinfo))
19664 cursor = No_Cursor;
19665 #endif
19666 goto set_cursor;
19669 pos = glyph->charpos;
19670 object = glyph->object;
19671 if (!STRINGP (object) && !BUFFERP (object))
19672 goto set_cursor;
19674 /* If we get an out-of-range value, return now; avoid an error. */
19675 if (BUFFERP (object) && pos > BUF_Z (b))
19676 goto set_cursor;
19678 /* Make the window's buffer temporarily current for
19679 overlays_at and compute_char_face. */
19680 obuf = current_buffer;
19681 current_buffer = b;
19682 obegv = BEGV;
19683 ozv = ZV;
19684 BEGV = BEG;
19685 ZV = Z;
19687 /* Is this char mouse-active or does it have help-echo? */
19688 position = make_number (pos);
19690 if (BUFFERP (object))
19692 /* Put all the overlays we want in a vector in overlay_vec.
19693 Store the length in len. If there are more than 10, make
19694 enough space for all, and try again. */
19695 len = 10;
19696 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
19697 noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL, 0);
19698 if (noverlays > len)
19700 len = noverlays;
19701 overlay_vec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
19702 noverlays = overlays_at (pos, 0, &overlay_vec, &len, NULL, NULL,0);
19705 /* Sort overlays into increasing priority order. */
19706 noverlays = sort_overlays (overlay_vec, noverlays, w);
19708 else
19709 noverlays = 0;
19711 same_region = (EQ (window, dpyinfo->mouse_face_window)
19712 && vpos >= dpyinfo->mouse_face_beg_row
19713 && vpos <= dpyinfo->mouse_face_end_row
19714 && (vpos > dpyinfo->mouse_face_beg_row
19715 || hpos >= dpyinfo->mouse_face_beg_col)
19716 && (vpos < dpyinfo->mouse_face_end_row
19717 || hpos < dpyinfo->mouse_face_end_col
19718 || dpyinfo->mouse_face_past_end));
19720 if (same_region)
19721 cursor = No_Cursor;
19723 /* Check mouse-face highlighting. */
19724 if (! same_region
19725 /* If there exists an overlay with mouse-face overlapping
19726 the one we are currently highlighting, we have to
19727 check if we enter the overlapping overlay, and then
19728 highlight only that. */
19729 || (OVERLAYP (dpyinfo->mouse_face_overlay)
19730 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
19732 /* Find the highest priority overlay that has a mouse-face
19733 property. */
19734 overlay = Qnil;
19735 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
19737 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
19738 if (!NILP (mouse_face))
19739 overlay = overlay_vec[i];
19742 /* If we're actually highlighting the same overlay as
19743 before, there's no need to do that again. */
19744 if (!NILP (overlay)
19745 && EQ (overlay, dpyinfo->mouse_face_overlay))
19746 goto check_help_echo;
19748 dpyinfo->mouse_face_overlay = overlay;
19750 /* Clear the display of the old active region, if any. */
19751 if (clear_mouse_face (dpyinfo))
19752 cursor = No_Cursor;
19754 /* If no overlay applies, get a text property. */
19755 if (NILP (overlay))
19756 mouse_face = Fget_text_property (position, Qmouse_face, object);
19758 /* Handle the overlay case. */
19759 if (!NILP (overlay))
19761 /* Find the range of text around this char that
19762 should be active. */
19763 Lisp_Object before, after;
19764 int ignore;
19766 before = Foverlay_start (overlay);
19767 after = Foverlay_end (overlay);
19768 /* Record this as the current active region. */
19769 fast_find_position (w, XFASTINT (before),
19770 &dpyinfo->mouse_face_beg_col,
19771 &dpyinfo->mouse_face_beg_row,
19772 &dpyinfo->mouse_face_beg_x,
19773 &dpyinfo->mouse_face_beg_y, Qnil);
19775 dpyinfo->mouse_face_past_end
19776 = !fast_find_position (w, XFASTINT (after),
19777 &dpyinfo->mouse_face_end_col,
19778 &dpyinfo->mouse_face_end_row,
19779 &dpyinfo->mouse_face_end_x,
19780 &dpyinfo->mouse_face_end_y, Qnil);
19781 dpyinfo->mouse_face_window = window;
19783 dpyinfo->mouse_face_face_id
19784 = face_at_buffer_position (w, pos, 0, 0,
19785 &ignore, pos + 1,
19786 !dpyinfo->mouse_face_hidden);
19788 /* Display it as active. */
19789 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
19790 cursor = No_Cursor;
19792 /* Handle the text property case. */
19793 else if (!NILP (mouse_face) && BUFFERP (object))
19795 /* Find the range of text around this char that
19796 should be active. */
19797 Lisp_Object before, after, beginning, end;
19798 int ignore;
19800 beginning = Fmarker_position (w->start);
19801 end = make_number (BUF_Z (XBUFFER (object))
19802 - XFASTINT (w->window_end_pos));
19803 before
19804 = Fprevious_single_property_change (make_number (pos + 1),
19805 Qmouse_face,
19806 object, beginning);
19807 after
19808 = Fnext_single_property_change (position, Qmouse_face,
19809 object, end);
19811 /* Record this as the current active region. */
19812 fast_find_position (w, XFASTINT (before),
19813 &dpyinfo->mouse_face_beg_col,
19814 &dpyinfo->mouse_face_beg_row,
19815 &dpyinfo->mouse_face_beg_x,
19816 &dpyinfo->mouse_face_beg_y, Qnil);
19817 dpyinfo->mouse_face_past_end
19818 = !fast_find_position (w, XFASTINT (after),
19819 &dpyinfo->mouse_face_end_col,
19820 &dpyinfo->mouse_face_end_row,
19821 &dpyinfo->mouse_face_end_x,
19822 &dpyinfo->mouse_face_end_y, Qnil);
19823 dpyinfo->mouse_face_window = window;
19825 if (BUFFERP (object))
19826 dpyinfo->mouse_face_face_id
19827 = face_at_buffer_position (w, pos, 0, 0,
19828 &ignore, pos + 1,
19829 !dpyinfo->mouse_face_hidden);
19831 /* Display it as active. */
19832 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
19833 cursor = No_Cursor;
19835 else if (!NILP (mouse_face) && STRINGP (object))
19837 Lisp_Object b, e;
19838 int ignore;
19840 b = Fprevious_single_property_change (make_number (pos + 1),
19841 Qmouse_face,
19842 object, Qnil);
19843 e = Fnext_single_property_change (position, Qmouse_face,
19844 object, Qnil);
19845 if (NILP (b))
19846 b = make_number (0);
19847 if (NILP (e))
19848 e = make_number (SCHARS (object) - 1);
19849 fast_find_string_pos (w, XINT (b), object,
19850 &dpyinfo->mouse_face_beg_col,
19851 &dpyinfo->mouse_face_beg_row,
19852 &dpyinfo->mouse_face_beg_x,
19853 &dpyinfo->mouse_face_beg_y, 0);
19854 fast_find_string_pos (w, XINT (e), object,
19855 &dpyinfo->mouse_face_end_col,
19856 &dpyinfo->mouse_face_end_row,
19857 &dpyinfo->mouse_face_end_x,
19858 &dpyinfo->mouse_face_end_y, 1);
19859 dpyinfo->mouse_face_past_end = 0;
19860 dpyinfo->mouse_face_window = window;
19861 dpyinfo->mouse_face_face_id
19862 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
19863 glyph->face_id, 1);
19864 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
19865 cursor = No_Cursor;
19867 else if (STRINGP (object) && NILP (mouse_face))
19869 /* A string which doesn't have mouse-face, but
19870 the text ``under'' it might have. */
19871 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
19872 int start = MATRIX_ROW_START_CHARPOS (r);
19874 pos = string_buffer_position (w, object, start);
19875 if (pos > 0)
19876 mouse_face = get_char_property_and_overlay (make_number (pos),
19877 Qmouse_face,
19878 w->buffer,
19879 &overlay);
19880 if (!NILP (mouse_face) && !NILP (overlay))
19882 Lisp_Object before = Foverlay_start (overlay);
19883 Lisp_Object after = Foverlay_end (overlay);
19884 int ignore;
19886 /* Note that we might not be able to find position
19887 BEFORE in the glyph matrix if the overlay is
19888 entirely covered by a `display' property. In
19889 this case, we overshoot. So let's stop in
19890 the glyph matrix before glyphs for OBJECT. */
19891 fast_find_position (w, XFASTINT (before),
19892 &dpyinfo->mouse_face_beg_col,
19893 &dpyinfo->mouse_face_beg_row,
19894 &dpyinfo->mouse_face_beg_x,
19895 &dpyinfo->mouse_face_beg_y,
19896 object);
19898 dpyinfo->mouse_face_past_end
19899 = !fast_find_position (w, XFASTINT (after),
19900 &dpyinfo->mouse_face_end_col,
19901 &dpyinfo->mouse_face_end_row,
19902 &dpyinfo->mouse_face_end_x,
19903 &dpyinfo->mouse_face_end_y,
19904 Qnil);
19905 dpyinfo->mouse_face_window = window;
19906 dpyinfo->mouse_face_face_id
19907 = face_at_buffer_position (w, pos, 0, 0,
19908 &ignore, pos + 1,
19909 !dpyinfo->mouse_face_hidden);
19911 /* Display it as active. */
19912 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
19913 cursor = No_Cursor;
19918 check_help_echo:
19920 /* Look for a `help-echo' property. */
19922 Lisp_Object help, overlay;
19924 /* Check overlays first. */
19925 help = overlay = Qnil;
19926 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
19928 overlay = overlay_vec[i];
19929 help = Foverlay_get (overlay, Qhelp_echo);
19932 if (!NILP (help))
19934 help_echo_string = help;
19935 help_echo_window = window;
19936 help_echo_object = overlay;
19937 help_echo_pos = pos;
19939 else
19941 Lisp_Object object = glyph->object;
19942 int charpos = glyph->charpos;
19944 /* Try text properties. */
19945 if (STRINGP (object)
19946 && charpos >= 0
19947 && charpos < SCHARS (object))
19949 help = Fget_text_property (make_number (charpos),
19950 Qhelp_echo, object);
19951 if (NILP (help))
19953 /* If the string itself doesn't specify a help-echo,
19954 see if the buffer text ``under'' it does. */
19955 struct glyph_row *r
19956 = MATRIX_ROW (w->current_matrix, vpos);
19957 int start = MATRIX_ROW_START_CHARPOS (r);
19958 int pos = string_buffer_position (w, object, start);
19959 if (pos > 0)
19961 help = Fget_char_property (make_number (pos),
19962 Qhelp_echo, w->buffer);
19963 if (!NILP (help))
19965 charpos = pos;
19966 object = w->buffer;
19971 else if (BUFFERP (object)
19972 && charpos >= BEGV
19973 && charpos < ZV)
19974 help = Fget_text_property (make_number (charpos), Qhelp_echo,
19975 object);
19977 if (!NILP (help))
19979 help_echo_string = help;
19980 help_echo_window = window;
19981 help_echo_object = object;
19982 help_echo_pos = charpos;
19987 BEGV = obegv;
19988 ZV = ozv;
19989 current_buffer = obuf;
19992 set_cursor:
19994 #ifndef HAVE_CARBON
19995 if (cursor != No_Cursor)
19996 #else
19997 if (bcmp (&cursor, &No_Cursor, sizeof (Cursor)))
19998 #endif
19999 rif->define_frame_cursor (f, cursor);
20003 /* EXPORT for RIF:
20004 Clear any mouse-face on window W. This function is part of the
20005 redisplay interface, and is called from try_window_id and similar
20006 functions to ensure the mouse-highlight is off. */
20008 void
20009 x_clear_window_mouse_face (w)
20010 struct window *w;
20012 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
20013 Lisp_Object window;
20015 BLOCK_INPUT;
20016 XSETWINDOW (window, w);
20017 if (EQ (window, dpyinfo->mouse_face_window))
20018 clear_mouse_face (dpyinfo);
20019 UNBLOCK_INPUT;
20023 /* EXPORT:
20024 Just discard the mouse face information for frame F, if any.
20025 This is used when the size of F is changed. */
20027 void
20028 cancel_mouse_face (f)
20029 struct frame *f;
20031 Lisp_Object window;
20032 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
20034 window = dpyinfo->mouse_face_window;
20035 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
20037 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
20038 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
20039 dpyinfo->mouse_face_window = Qnil;
20044 #endif /* HAVE_WINDOW_SYSTEM */
20047 /***********************************************************************
20048 Exposure Events
20049 ***********************************************************************/
20051 #ifdef HAVE_WINDOW_SYSTEM
20053 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
20054 which intersects rectangle R. R is in window-relative coordinates. */
20056 static void
20057 expose_area (w, row, r, area)
20058 struct window *w;
20059 struct glyph_row *row;
20060 XRectangle *r;
20061 enum glyph_row_area area;
20063 struct glyph *first = row->glyphs[area];
20064 struct glyph *end = row->glyphs[area] + row->used[area];
20065 struct glyph *last;
20066 int first_x, start_x, x;
20068 if (area == TEXT_AREA && row->fill_line_p)
20069 /* If row extends face to end of line write the whole line. */
20070 draw_glyphs (w, 0, row, area,
20071 0, row->used[area],
20072 DRAW_NORMAL_TEXT, 0);
20073 else
20075 /* Set START_X to the window-relative start position for drawing glyphs of
20076 AREA. The first glyph of the text area can be partially visible.
20077 The first glyphs of other areas cannot. */
20078 start_x = window_box_left_offset (w, area);
20079 if (area == TEXT_AREA)
20080 start_x += row->x;
20081 x = start_x;
20083 /* Find the first glyph that must be redrawn. */
20084 while (first < end
20085 && x + first->pixel_width < r->x)
20087 x += first->pixel_width;
20088 ++first;
20091 /* Find the last one. */
20092 last = first;
20093 first_x = x;
20094 while (last < end
20095 && x < r->x + r->width)
20097 x += last->pixel_width;
20098 ++last;
20101 /* Repaint. */
20102 if (last > first)
20103 draw_glyphs (w, first_x - start_x, row, area,
20104 first - row->glyphs[area], last - row->glyphs[area],
20105 DRAW_NORMAL_TEXT, 0);
20110 /* Redraw the parts of the glyph row ROW on window W intersecting
20111 rectangle R. R is in window-relative coordinates. Value is
20112 non-zero if mouse-face was overwritten. */
20114 static int
20115 expose_line (w, row, r)
20116 struct window *w;
20117 struct glyph_row *row;
20118 XRectangle *r;
20120 xassert (row->enabled_p);
20122 if (row->mode_line_p || w->pseudo_window_p)
20123 draw_glyphs (w, 0, row, TEXT_AREA,
20124 0, row->used[TEXT_AREA],
20125 DRAW_NORMAL_TEXT, 0);
20126 else
20128 if (row->used[LEFT_MARGIN_AREA])
20129 expose_area (w, row, r, LEFT_MARGIN_AREA);
20130 if (row->used[TEXT_AREA])
20131 expose_area (w, row, r, TEXT_AREA);
20132 if (row->used[RIGHT_MARGIN_AREA])
20133 expose_area (w, row, r, RIGHT_MARGIN_AREA);
20134 draw_row_fringe_bitmaps (w, row);
20137 return row->mouse_face_p;
20141 /* Redraw those parts of glyphs rows during expose event handling that
20142 overlap other rows. Redrawing of an exposed line writes over parts
20143 of lines overlapping that exposed line; this function fixes that.
20145 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
20146 row in W's current matrix that is exposed and overlaps other rows.
20147 LAST_OVERLAPPING_ROW is the last such row. */
20149 static void
20150 expose_overlaps (w, first_overlapping_row, last_overlapping_row)
20151 struct window *w;
20152 struct glyph_row *first_overlapping_row;
20153 struct glyph_row *last_overlapping_row;
20155 struct glyph_row *row;
20157 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
20158 if (row->overlapping_p)
20160 xassert (row->enabled_p && !row->mode_line_p);
20162 if (row->used[LEFT_MARGIN_AREA])
20163 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
20165 if (row->used[TEXT_AREA])
20166 x_fix_overlapping_area (w, row, TEXT_AREA);
20168 if (row->used[RIGHT_MARGIN_AREA])
20169 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
20174 /* Return non-zero if W's cursor intersects rectangle R. */
20176 static int
20177 phys_cursor_in_rect_p (w, r)
20178 struct window *w;
20179 XRectangle *r;
20181 XRectangle cr, result;
20182 struct glyph *cursor_glyph;
20184 cursor_glyph = get_phys_cursor_glyph (w);
20185 if (cursor_glyph)
20187 cr.x = w->phys_cursor.x;
20188 cr.y = w->phys_cursor.y;
20189 cr.width = cursor_glyph->pixel_width;
20190 cr.height = w->phys_cursor_height;
20191 /* ++KFS: W32 version used W32-specific IntersectRect here, but
20192 I assume the effect is the same -- and this is portable. */
20193 return x_intersect_rectangles (&cr, r, &result);
20195 else
20196 return 0;
20200 /* EXPORT:
20201 Draw a vertical window border to the right of window W if W doesn't
20202 have vertical scroll bars. */
20204 void
20205 x_draw_vertical_border (w)
20206 struct window *w;
20208 /* We could do better, if we knew what type of scroll-bar the adjacent
20209 windows (on either side) have... But we don't :-(
20210 However, I think this works ok. ++KFS 2003-04-25 */
20212 /* Redraw borders between horizontally adjacent windows. Don't
20213 do it for frames with vertical scroll bars because either the
20214 right scroll bar of a window, or the left scroll bar of its
20215 neighbor will suffice as a border. */
20216 if (!WINDOW_RIGHTMOST_P (w)
20217 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
20219 int x0, x1, y0, y1;
20221 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
20222 y1 -= 1;
20224 rif->draw_vertical_window_border (w, x1, y0, y1);
20226 else if (!WINDOW_LEFTMOST_P (w)
20227 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
20229 int x0, x1, y0, y1;
20231 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
20232 y1 -= 1;
20234 rif->draw_vertical_window_border (w, x0, y0, y1);
20239 /* Redraw the part of window W intersection rectangle FR. Pixel
20240 coordinates in FR are frame-relative. Call this function with
20241 input blocked. Value is non-zero if the exposure overwrites
20242 mouse-face. */
20244 static int
20245 expose_window (w, fr)
20246 struct window *w;
20247 XRectangle *fr;
20249 struct frame *f = XFRAME (w->frame);
20250 XRectangle wr, r;
20251 int mouse_face_overwritten_p = 0;
20253 /* If window is not yet fully initialized, do nothing. This can
20254 happen when toolkit scroll bars are used and a window is split.
20255 Reconfiguring the scroll bar will generate an expose for a newly
20256 created window. */
20257 if (w->current_matrix == NULL)
20258 return 0;
20260 /* When we're currently updating the window, display and current
20261 matrix usually don't agree. Arrange for a thorough display
20262 later. */
20263 if (w == updated_window)
20265 SET_FRAME_GARBAGED (f);
20266 return 0;
20269 /* Frame-relative pixel rectangle of W. */
20270 wr.x = WINDOW_LEFT_EDGE_X (w);
20271 wr.y = WINDOW_TOP_EDGE_Y (w);
20272 wr.width = WINDOW_TOTAL_WIDTH (w);
20273 wr.height = WINDOW_TOTAL_HEIGHT (w);
20275 if (x_intersect_rectangles (fr, &wr, &r))
20277 int yb = window_text_bottom_y (w);
20278 struct glyph_row *row;
20279 int cursor_cleared_p;
20280 struct glyph_row *first_overlapping_row, *last_overlapping_row;
20282 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
20283 r.x, r.y, r.width, r.height));
20285 /* Convert to window coordinates. */
20286 r.x -= WINDOW_LEFT_EDGE_X (w);
20287 r.y -= WINDOW_TOP_EDGE_Y (w);
20289 /* Turn off the cursor. */
20290 if (!w->pseudo_window_p
20291 && phys_cursor_in_rect_p (w, &r))
20293 x_clear_cursor (w);
20294 cursor_cleared_p = 1;
20296 else
20297 cursor_cleared_p = 0;
20299 /* Update lines intersecting rectangle R. */
20300 first_overlapping_row = last_overlapping_row = NULL;
20301 for (row = w->current_matrix->rows;
20302 row->enabled_p;
20303 ++row)
20305 int y0 = row->y;
20306 int y1 = MATRIX_ROW_BOTTOM_Y (row);
20308 if ((y0 >= r.y && y0 < r.y + r.height)
20309 || (y1 > r.y && y1 < r.y + r.height)
20310 || (r.y >= y0 && r.y < y1)
20311 || (r.y + r.height > y0 && r.y + r.height < y1))
20313 if (row->overlapping_p)
20315 if (first_overlapping_row == NULL)
20316 first_overlapping_row = row;
20317 last_overlapping_row = row;
20320 if (expose_line (w, row, &r))
20321 mouse_face_overwritten_p = 1;
20324 if (y1 >= yb)
20325 break;
20328 /* Display the mode line if there is one. */
20329 if (WINDOW_WANTS_MODELINE_P (w)
20330 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
20331 row->enabled_p)
20332 && row->y < r.y + r.height)
20334 if (expose_line (w, row, &r))
20335 mouse_face_overwritten_p = 1;
20338 if (!w->pseudo_window_p)
20340 /* Fix the display of overlapping rows. */
20341 if (first_overlapping_row)
20342 expose_overlaps (w, first_overlapping_row, last_overlapping_row);
20344 /* Draw border between windows. */
20345 x_draw_vertical_border (w);
20347 /* Turn the cursor on again. */
20348 if (cursor_cleared_p)
20349 update_window_cursor (w, 1);
20353 #ifdef HAVE_CARBON
20354 /* Display scroll bar for this window. */
20355 if (!NILP (w->vertical_scroll_bar))
20357 /* ++KFS:
20358 If this doesn't work here (maybe some header files are missing),
20359 make a function in macterm.c and call it to do the job! */
20360 ControlHandle ch
20361 = SCROLL_BAR_CONTROL_HANDLE (XSCROLL_BAR (w->vertical_scroll_bar));
20363 Draw1Control (ch);
20365 #endif
20367 return mouse_face_overwritten_p;
20372 /* Redraw (parts) of all windows in the window tree rooted at W that
20373 intersect R. R contains frame pixel coordinates. Value is
20374 non-zero if the exposure overwrites mouse-face. */
20376 static int
20377 expose_window_tree (w, r)
20378 struct window *w;
20379 XRectangle *r;
20381 struct frame *f = XFRAME (w->frame);
20382 int mouse_face_overwritten_p = 0;
20384 while (w && !FRAME_GARBAGED_P (f))
20386 if (!NILP (w->hchild))
20387 mouse_face_overwritten_p
20388 |= expose_window_tree (XWINDOW (w->hchild), r);
20389 else if (!NILP (w->vchild))
20390 mouse_face_overwritten_p
20391 |= expose_window_tree (XWINDOW (w->vchild), r);
20392 else
20393 mouse_face_overwritten_p |= expose_window (w, r);
20395 w = NILP (w->next) ? NULL : XWINDOW (w->next);
20398 return mouse_face_overwritten_p;
20402 /* EXPORT:
20403 Redisplay an exposed area of frame F. X and Y are the upper-left
20404 corner of the exposed rectangle. W and H are width and height of
20405 the exposed area. All are pixel values. W or H zero means redraw
20406 the entire frame. */
20408 void
20409 expose_frame (f, x, y, w, h)
20410 struct frame *f;
20411 int x, y, w, h;
20413 XRectangle r;
20414 int mouse_face_overwritten_p = 0;
20416 TRACE ((stderr, "expose_frame "));
20418 /* No need to redraw if frame will be redrawn soon. */
20419 if (FRAME_GARBAGED_P (f))
20421 TRACE ((stderr, " garbaged\n"));
20422 return;
20425 #ifdef HAVE_CARBON
20426 /* MAC_TODO: this is a kludge, but if scroll bars are not activated
20427 or deactivated here, for unknown reasons, activated scroll bars
20428 are shown in deactivated frames in some instances. */
20429 if (f == FRAME_MAC_DISPLAY_INFO (f)->x_focus_frame)
20430 activate_scroll_bars (f);
20431 else
20432 deactivate_scroll_bars (f);
20433 #endif
20435 /* If basic faces haven't been realized yet, there is no point in
20436 trying to redraw anything. This can happen when we get an expose
20437 event while Emacs is starting, e.g. by moving another window. */
20438 if (FRAME_FACE_CACHE (f) == NULL
20439 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
20441 TRACE ((stderr, " no faces\n"));
20442 return;
20445 if (w == 0 || h == 0)
20447 r.x = r.y = 0;
20448 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
20449 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
20451 else
20453 r.x = x;
20454 r.y = y;
20455 r.width = w;
20456 r.height = h;
20459 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
20460 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
20462 if (WINDOWP (f->tool_bar_window))
20463 mouse_face_overwritten_p
20464 |= expose_window (XWINDOW (f->tool_bar_window), &r);
20466 #ifdef HAVE_X_WINDOWS
20467 #ifndef MSDOS
20468 #ifndef USE_X_TOOLKIT
20469 if (WINDOWP (f->menu_bar_window))
20470 mouse_face_overwritten_p
20471 |= expose_window (XWINDOW (f->menu_bar_window), &r);
20472 #endif /* not USE_X_TOOLKIT */
20473 #endif
20474 #endif
20476 /* Some window managers support a focus-follows-mouse style with
20477 delayed raising of frames. Imagine a partially obscured frame,
20478 and moving the mouse into partially obscured mouse-face on that
20479 frame. The visible part of the mouse-face will be highlighted,
20480 then the WM raises the obscured frame. With at least one WM, KDE
20481 2.1, Emacs is not getting any event for the raising of the frame
20482 (even tried with SubstructureRedirectMask), only Expose events.
20483 These expose events will draw text normally, i.e. not
20484 highlighted. Which means we must redo the highlight here.
20485 Subsume it under ``we love X''. --gerd 2001-08-15 */
20486 /* Included in Windows version because Windows most likely does not
20487 do the right thing if any third party tool offers
20488 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
20489 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
20491 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
20492 if (f == dpyinfo->mouse_face_mouse_frame)
20494 int x = dpyinfo->mouse_face_mouse_x;
20495 int y = dpyinfo->mouse_face_mouse_y;
20496 clear_mouse_face (dpyinfo);
20497 note_mouse_highlight (f, x, y);
20503 /* EXPORT:
20504 Determine the intersection of two rectangles R1 and R2. Return
20505 the intersection in *RESULT. Value is non-zero if RESULT is not
20506 empty. */
20509 x_intersect_rectangles (r1, r2, result)
20510 XRectangle *r1, *r2, *result;
20512 XRectangle *left, *right;
20513 XRectangle *upper, *lower;
20514 int intersection_p = 0;
20516 /* Rearrange so that R1 is the left-most rectangle. */
20517 if (r1->x < r2->x)
20518 left = r1, right = r2;
20519 else
20520 left = r2, right = r1;
20522 /* X0 of the intersection is right.x0, if this is inside R1,
20523 otherwise there is no intersection. */
20524 if (right->x <= left->x + left->width)
20526 result->x = right->x;
20528 /* The right end of the intersection is the minimum of the
20529 the right ends of left and right. */
20530 result->width = (min (left->x + left->width, right->x + right->width)
20531 - result->x);
20533 /* Same game for Y. */
20534 if (r1->y < r2->y)
20535 upper = r1, lower = r2;
20536 else
20537 upper = r2, lower = r1;
20539 /* The upper end of the intersection is lower.y0, if this is inside
20540 of upper. Otherwise, there is no intersection. */
20541 if (lower->y <= upper->y + upper->height)
20543 result->y = lower->y;
20545 /* The lower end of the intersection is the minimum of the lower
20546 ends of upper and lower. */
20547 result->height = (min (lower->y + lower->height,
20548 upper->y + upper->height)
20549 - result->y);
20550 intersection_p = 1;
20554 return intersection_p;
20557 #endif /* HAVE_WINDOW_SYSTEM */
20560 /***********************************************************************
20561 Initialization
20562 ***********************************************************************/
20564 void
20565 syms_of_xdisp ()
20567 Vwith_echo_area_save_vector = Qnil;
20568 staticpro (&Vwith_echo_area_save_vector);
20570 Vmessage_stack = Qnil;
20571 staticpro (&Vmessage_stack);
20573 Qinhibit_redisplay = intern ("inhibit-redisplay");
20574 staticpro (&Qinhibit_redisplay);
20576 message_dolog_marker1 = Fmake_marker ();
20577 staticpro (&message_dolog_marker1);
20578 message_dolog_marker2 = Fmake_marker ();
20579 staticpro (&message_dolog_marker2);
20580 message_dolog_marker3 = Fmake_marker ();
20581 staticpro (&message_dolog_marker3);
20583 #if GLYPH_DEBUG
20584 defsubr (&Sdump_frame_glyph_matrix);
20585 defsubr (&Sdump_glyph_matrix);
20586 defsubr (&Sdump_glyph_row);
20587 defsubr (&Sdump_tool_bar_row);
20588 defsubr (&Strace_redisplay);
20589 defsubr (&Strace_to_stderr);
20590 #endif
20591 #ifdef HAVE_WINDOW_SYSTEM
20592 defsubr (&Stool_bar_lines_needed);
20593 #endif
20594 defsubr (&Sformat_mode_line);
20596 staticpro (&Qmenu_bar_update_hook);
20597 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
20599 staticpro (&Qoverriding_terminal_local_map);
20600 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
20602 staticpro (&Qoverriding_local_map);
20603 Qoverriding_local_map = intern ("overriding-local-map");
20605 staticpro (&Qwindow_scroll_functions);
20606 Qwindow_scroll_functions = intern ("window-scroll-functions");
20608 staticpro (&Qredisplay_end_trigger_functions);
20609 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
20611 staticpro (&Qinhibit_point_motion_hooks);
20612 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
20614 QCdata = intern (":data");
20615 staticpro (&QCdata);
20616 Qdisplay = intern ("display");
20617 staticpro (&Qdisplay);
20618 Qspace_width = intern ("space-width");
20619 staticpro (&Qspace_width);
20620 Qraise = intern ("raise");
20621 staticpro (&Qraise);
20622 Qspace = intern ("space");
20623 staticpro (&Qspace);
20624 Qmargin = intern ("margin");
20625 staticpro (&Qmargin);
20626 Qleft_margin = intern ("left-margin");
20627 staticpro (&Qleft_margin);
20628 Qright_margin = intern ("right-margin");
20629 staticpro (&Qright_margin);
20630 Qalign_to = intern ("align-to");
20631 staticpro (&Qalign_to);
20632 QCalign_to = intern (":align-to");
20633 staticpro (&QCalign_to);
20634 Qrelative_width = intern ("relative-width");
20635 staticpro (&Qrelative_width);
20636 QCrelative_width = intern (":relative-width");
20637 staticpro (&QCrelative_width);
20638 QCrelative_height = intern (":relative-height");
20639 staticpro (&QCrelative_height);
20640 QCeval = intern (":eval");
20641 staticpro (&QCeval);
20642 QCpropertize = intern (":propertize");
20643 staticpro (&QCpropertize);
20644 QCfile = intern (":file");
20645 staticpro (&QCfile);
20646 Qfontified = intern ("fontified");
20647 staticpro (&Qfontified);
20648 Qfontification_functions = intern ("fontification-functions");
20649 staticpro (&Qfontification_functions);
20650 Qtrailing_whitespace = intern ("trailing-whitespace");
20651 staticpro (&Qtrailing_whitespace);
20652 Qimage = intern ("image");
20653 staticpro (&Qimage);
20654 Qmessage_truncate_lines = intern ("message-truncate-lines");
20655 staticpro (&Qmessage_truncate_lines);
20656 Qcursor_in_non_selected_windows = intern ("cursor-in-non-selected-windows");
20657 staticpro (&Qcursor_in_non_selected_windows);
20658 Qgrow_only = intern ("grow-only");
20659 staticpro (&Qgrow_only);
20660 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
20661 staticpro (&Qinhibit_menubar_update);
20662 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
20663 staticpro (&Qinhibit_eval_during_redisplay);
20664 Qposition = intern ("position");
20665 staticpro (&Qposition);
20666 Qbuffer_position = intern ("buffer-position");
20667 staticpro (&Qbuffer_position);
20668 Qobject = intern ("object");
20669 staticpro (&Qobject);
20670 Qbar = intern ("bar");
20671 staticpro (&Qbar);
20672 Qhbar = intern ("hbar");
20673 staticpro (&Qhbar);
20674 Qbox = intern ("box");
20675 staticpro (&Qbox);
20676 Qhollow = intern ("hollow");
20677 staticpro (&Qhollow);
20678 Qrisky_local_variable = intern ("risky-local-variable");
20679 staticpro (&Qrisky_local_variable);
20680 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
20681 staticpro (&Qinhibit_free_realized_faces);
20683 list_of_error = Fcons (intern ("error"), Qnil);
20684 staticpro (&list_of_error);
20686 last_arrow_position = Qnil;
20687 last_arrow_string = Qnil;
20688 staticpro (&last_arrow_position);
20689 staticpro (&last_arrow_string);
20691 echo_buffer[0] = echo_buffer[1] = Qnil;
20692 staticpro (&echo_buffer[0]);
20693 staticpro (&echo_buffer[1]);
20695 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
20696 staticpro (&echo_area_buffer[0]);
20697 staticpro (&echo_area_buffer[1]);
20699 Vmessages_buffer_name = build_string ("*Messages*");
20700 staticpro (&Vmessages_buffer_name);
20702 mode_line_proptrans_alist = Qnil;
20703 staticpro (&mode_line_proptrans_alist);
20705 mode_line_string_list = Qnil;
20706 staticpro (&mode_line_string_list);
20708 help_echo_string = Qnil;
20709 staticpro (&help_echo_string);
20710 help_echo_object = Qnil;
20711 staticpro (&help_echo_object);
20712 help_echo_window = Qnil;
20713 staticpro (&help_echo_window);
20714 previous_help_echo_string = Qnil;
20715 staticpro (&previous_help_echo_string);
20716 help_echo_pos = -1;
20718 #ifdef HAVE_WINDOW_SYSTEM
20719 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
20720 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
20721 For example, if a block cursor is over a tab, it will be drawn as
20722 wide as that tab on the display. */);
20723 x_stretch_cursor_p = 0;
20724 #endif
20726 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
20727 doc: /* Non-nil means highlight trailing whitespace.
20728 The face used for trailing whitespace is `trailing-whitespace'. */);
20729 Vshow_trailing_whitespace = Qnil;
20731 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
20732 doc: /* Non-nil means don't actually do any redisplay.
20733 This is used for internal purposes. */);
20734 Vinhibit_redisplay = Qnil;
20736 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
20737 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
20738 Vglobal_mode_string = Qnil;
20740 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
20741 doc: /* Marker for where to display an arrow on top of the buffer text.
20742 This must be the beginning of a line in order to work.
20743 See also `overlay-arrow-string'. */);
20744 Voverlay_arrow_position = Qnil;
20746 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
20747 doc: /* String to display as an arrow. See also `overlay-arrow-position'. */);
20748 Voverlay_arrow_string = Qnil;
20750 DEFVAR_INT ("scroll-step", &scroll_step,
20751 doc: /* *The number of lines to try scrolling a window by when point moves out.
20752 If that fails to bring point back on frame, point is centered instead.
20753 If this is zero, point is always centered after it moves off frame.
20754 If you want scrolling to always be a line at a time, you should set
20755 `scroll-conservatively' to a large value rather than set this to 1. */);
20757 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
20758 doc: /* *Scroll up to this many lines, to bring point back on screen.
20759 A value of zero means to scroll the text to center point vertically
20760 in the window. */);
20761 scroll_conservatively = 0;
20763 DEFVAR_INT ("scroll-margin", &scroll_margin,
20764 doc: /* *Number of lines of margin at the top and bottom of a window.
20765 Recenter the window whenever point gets within this many lines
20766 of the top or bottom of the window. */);
20767 scroll_margin = 0;
20769 #if GLYPH_DEBUG
20770 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
20771 #endif
20773 DEFVAR_BOOL ("truncate-partial-width-windows",
20774 &truncate_partial_width_windows,
20775 doc: /* *Non-nil means truncate lines in all windows less than full frame wide. */);
20776 truncate_partial_width_windows = 1;
20778 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
20779 doc: /* nil means display the mode-line/header-line/menu-bar in the default face.
20780 Any other value means to use the appropriate face, `mode-line',
20781 `header-line', or `menu' respectively. */);
20782 mode_line_inverse_video = 1;
20784 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
20785 doc: /* *Maximum buffer size for which line number should be displayed.
20786 If the buffer is bigger than this, the line number does not appear
20787 in the mode line. A value of nil means no limit. */);
20788 Vline_number_display_limit = Qnil;
20790 DEFVAR_INT ("line-number-display-limit-width",
20791 &line_number_display_limit_width,
20792 doc: /* *Maximum line width (in characters) for line number display.
20793 If the average length of the lines near point is bigger than this, then the
20794 line number may be omitted from the mode line. */);
20795 line_number_display_limit_width = 200;
20797 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
20798 doc: /* *Non-nil means highlight region even in nonselected windows. */);
20799 highlight_nonselected_windows = 0;
20801 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
20802 doc: /* Non-nil if more than one frame is visible on this display.
20803 Minibuffer-only frames don't count, but iconified frames do.
20804 This variable is not guaranteed to be accurate except while processing
20805 `frame-title-format' and `icon-title-format'. */);
20807 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
20808 doc: /* Template for displaying the title bar of visible frames.
20809 \(Assuming the window manager supports this feature.)
20810 This variable has the same structure as `mode-line-format' (which see),
20811 and is used only on frames for which no explicit name has been set
20812 \(see `modify-frame-parameters'). */);
20813 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
20814 doc: /* Template for displaying the title bar of an iconified frame.
20815 \(Assuming the window manager supports this feature.)
20816 This variable has the same structure as `mode-line-format' (which see),
20817 and is used only on frames for which no explicit name has been set
20818 \(see `modify-frame-parameters'). */);
20819 Vicon_title_format
20820 = Vframe_title_format
20821 = Fcons (intern ("multiple-frames"),
20822 Fcons (build_string ("%b"),
20823 Fcons (Fcons (empty_string,
20824 Fcons (intern ("invocation-name"),
20825 Fcons (build_string ("@"),
20826 Fcons (intern ("system-name"),
20827 Qnil)))),
20828 Qnil)));
20830 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
20831 doc: /* Maximum number of lines to keep in the message log buffer.
20832 If nil, disable message logging. If t, log messages but don't truncate
20833 the buffer when it becomes large. */);
20834 Vmessage_log_max = make_number (50);
20836 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
20837 doc: /* Functions called before redisplay, if window sizes have changed.
20838 The value should be a list of functions that take one argument.
20839 Just before redisplay, for each frame, if any of its windows have changed
20840 size since the last redisplay, or have been split or deleted,
20841 all the functions in the list are called, with the frame as argument. */);
20842 Vwindow_size_change_functions = Qnil;
20844 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
20845 doc: /* List of Functions to call before redisplaying a window with scrolling.
20846 Each function is called with two arguments, the window
20847 and its new display-start position. Note that the value of `window-end'
20848 is not valid when these functions are called. */);
20849 Vwindow_scroll_functions = Qnil;
20851 DEFVAR_BOOL ("mouse-autoselect-window", &mouse_autoselect_window,
20852 doc: /* *Non-nil means autoselect window with mouse pointer. */);
20853 mouse_autoselect_window = 0;
20855 DEFVAR_BOOL ("auto-resize-tool-bars", &auto_resize_tool_bars_p,
20856 doc: /* *Non-nil means automatically resize tool-bars.
20857 This increases a tool-bar's height if not all tool-bar items are visible.
20858 It decreases a tool-bar's height when it would display blank lines
20859 otherwise. */);
20860 auto_resize_tool_bars_p = 1;
20862 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
20863 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
20864 auto_raise_tool_bar_buttons_p = 1;
20866 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
20867 doc: /* *Margin around tool-bar buttons in pixels.
20868 If an integer, use that for both horizontal and vertical margins.
20869 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
20870 HORZ specifying the horizontal margin, and VERT specifying the
20871 vertical margin. */);
20872 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
20874 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
20875 doc: /* *Relief thickness of tool-bar buttons. */);
20876 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
20878 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
20879 doc: /* List of functions to call to fontify regions of text.
20880 Each function is called with one argument POS. Functions must
20881 fontify a region starting at POS in the current buffer, and give
20882 fontified regions the property `fontified'. */);
20883 Vfontification_functions = Qnil;
20884 Fmake_variable_buffer_local (Qfontification_functions);
20886 DEFVAR_BOOL ("unibyte-display-via-language-environment",
20887 &unibyte_display_via_language_environment,
20888 doc: /* *Non-nil means display unibyte text according to language environment.
20889 Specifically this means that unibyte non-ASCII characters
20890 are displayed by converting them to the equivalent multibyte characters
20891 according to the current language environment. As a result, they are
20892 displayed according to the current fontset. */);
20893 unibyte_display_via_language_environment = 0;
20895 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
20896 doc: /* *Maximum height for resizing mini-windows.
20897 If a float, it specifies a fraction of the mini-window frame's height.
20898 If an integer, it specifies a number of lines. */);
20899 Vmax_mini_window_height = make_float (0.25);
20901 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
20902 doc: /* *How to resize mini-windows.
20903 A value of nil means don't automatically resize mini-windows.
20904 A value of t means resize them to fit the text displayed in them.
20905 A value of `grow-only', the default, means let mini-windows grow
20906 only, until their display becomes empty, at which point the windows
20907 go back to their normal size. */);
20908 Vresize_mini_windows = Qgrow_only;
20910 DEFVAR_LISP ("cursor-in-non-selected-windows",
20911 &Vcursor_in_non_selected_windows,
20912 doc: /* *Cursor type to display in non-selected windows.
20913 t means to use hollow box cursor. See `cursor-type' for other values. */);
20914 Vcursor_in_non_selected_windows = Qt;
20916 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
20917 doc: /* Alist specifying how to blink the cursor off.
20918 Each element has the form (ON-STATE . OFF-STATE). Whenever the
20919 `cursor-type' frame-parameter or variable equals ON-STATE,
20920 comparing using `equal', Emacs uses OFF-STATE to specify
20921 how to blink it off. */);
20922 Vblink_cursor_alist = Qnil;
20924 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
20925 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
20926 automatic_hscrolling_p = 1;
20928 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
20929 doc: /* *How many columns away from the window edge point is allowed to get
20930 before automatic hscrolling will horizontally scroll the window. */);
20931 hscroll_margin = 5;
20933 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
20934 doc: /* *How many columns to scroll the window when point gets too close to the edge.
20935 When point is less than `automatic-hscroll-margin' columns from the window
20936 edge, automatic hscrolling will scroll the window by the amount of columns
20937 determined by this variable. If its value is a positive integer, scroll that
20938 many columns. If it's a positive floating-point number, it specifies the
20939 fraction of the window's width to scroll. If it's nil or zero, point will be
20940 centered horizontally after the scroll. Any other value, including negative
20941 numbers, are treated as if the value were zero.
20943 Automatic hscrolling always moves point outside the scroll margin, so if
20944 point was more than scroll step columns inside the margin, the window will
20945 scroll more than the value given by the scroll step.
20947 Note that the lower bound for automatic hscrolling specified by `scroll-left'
20948 and `scroll-right' overrides this variable's effect. */);
20949 Vhscroll_step = make_number (0);
20951 DEFVAR_LISP ("image-types", &Vimage_types,
20952 doc: /* List of supported image types.
20953 Each element of the list is a symbol for a supported image type. */);
20954 Vimage_types = Qnil;
20956 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
20957 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
20958 Bind this around calls to `message' to let it take effect. */);
20959 message_truncate_lines = 0;
20961 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
20962 doc: /* Normal hook run for clicks on menu bar, before displaying a submenu.
20963 Can be used to update submenus whose contents should vary. */);
20964 Vmenu_bar_update_hook = Qnil;
20966 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
20967 doc: /* Non-nil means don't update menu bars. Internal use only. */);
20968 inhibit_menubar_update = 0;
20970 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
20971 doc: /* Non-nil means don't eval Lisp during redisplay. */);
20972 inhibit_eval_during_redisplay = 0;
20974 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
20975 doc: /* Non-nil means don't free realized faces. Internal use only. */);
20976 inhibit_free_realized_faces = 0;
20978 #if GLYPH_DEBUG
20979 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
20980 doc: /* Inhibit try_window_id display optimization. */);
20981 inhibit_try_window_id = 0;
20983 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
20984 doc: /* Inhibit try_window_reusing display optimization. */);
20985 inhibit_try_window_reusing = 0;
20987 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
20988 doc: /* Inhibit try_cursor_movement display optimization. */);
20989 inhibit_try_cursor_movement = 0;
20990 #endif /* GLYPH_DEBUG */
20994 /* Initialize this module when Emacs starts. */
20996 void
20997 init_xdisp ()
20999 Lisp_Object root_window;
21000 struct window *mini_w;
21002 current_header_line_height = current_mode_line_height = -1;
21004 CHARPOS (this_line_start_pos) = 0;
21006 mini_w = XWINDOW (minibuf_window);
21007 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
21009 if (!noninteractive)
21011 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
21012 int i;
21014 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
21015 set_window_height (root_window,
21016 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
21018 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
21019 set_window_height (minibuf_window, 1, 0);
21021 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
21022 mini_w->total_cols = make_number (FRAME_COLS (f));
21024 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
21025 scratch_glyph_row.glyphs[TEXT_AREA + 1]
21026 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
21028 /* The default ellipsis glyphs `...'. */
21029 for (i = 0; i < 3; ++i)
21030 default_invis_vector[i] = make_number ('.');
21034 /* Allocate the buffer for frame titles.
21035 Also used for `format-mode-line'. */
21036 int size = 100;
21037 frame_title_buf = (char *) xmalloc (size);
21038 frame_title_buf_end = frame_title_buf + size;
21039 frame_title_ptr = NULL;
21042 help_echo_showing_p = 0;