* keyboard.c (Qratio): New symbol.
[emacs.git] / src / dispnew.c
blob9cdf01e69870cbd195e56714d8b547406ab7dd59
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 #include <config.h>
23 #include <signal.h>
24 #include <stdio.h>
25 #include <ctype.h>
27 #ifdef HAVE_UNISTD_H
28 #include <unistd.h>
29 #endif
31 #include "lisp.h"
32 #include "termchar.h"
33 #include "termopts.h"
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "charset.h"
40 #include "frame.h"
41 #include "window.h"
42 #include "commands.h"
43 #include "disptab.h"
44 #include "indent.h"
45 #include "intervals.h"
46 #include "blockinput.h"
47 #include "process.h"
48 #include "keyboard.h"
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
55 #ifdef HAVE_X_WINDOWS
56 #include "xterm.h"
57 #endif /* HAVE_X_WINDOWS */
59 #ifdef HAVE_NTGUI
60 #include "w32term.h"
61 #endif /* HAVE_NTGUI */
63 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
65 #include "systime.h"
66 #include <errno.h>
68 /* To get the prototype for `sleep'. */
70 #ifdef HAVE_UNISTD_H
71 #include <unistd.h>
72 #endif
74 #define max(a, b) ((a) > (b) ? (a) : (b))
75 #define min(a, b) ((a) < (b) ? (a) : (b))
77 /* Get number of chars of output now in the buffer of a stdio stream.
78 This ought to be built in in stdio, but it isn't. Some s- files
79 override this because their stdio internals differ. */
81 #ifdef __GNU_LIBRARY__
83 /* The s- file might have overridden the definition with one that
84 works for the system's C library. But we are using the GNU C
85 library, so this is the right definition for every system. */
87 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
88 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #else
90 #undef PENDING_OUTPUT_COUNT
91 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
92 #endif
93 #else /* not __GNU_LIBRARY__ */
94 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
95 #include <stdio_ext.h>
96 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
97 #endif
98 #ifndef PENDING_OUTPUT_COUNT
99 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
100 #endif
101 #endif /* not __GNU_LIBRARY__ */
104 /* Structure to pass dimensions around. Used for character bounding
105 boxes, glyph matrix dimensions and alike. */
107 struct dim
109 int width;
110 int height;
114 /* Function prototypes. */
116 static void redraw_overlapping_rows P_ ((struct window *, int));
117 static void redraw_overlapped_rows P_ ((struct window *, int));
118 static int count_blanks P_ ((struct glyph *, int));
119 static int count_match P_ ((struct glyph *, struct glyph *,
120 struct glyph *, struct glyph *));
121 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
122 static void update_frame_line P_ ((struct frame *, int));
123 static struct dim allocate_matrices_for_frame_redisplay
124 P_ ((Lisp_Object, int, int, struct dim, int, int *));
125 static void allocate_matrices_for_window_redisplay P_ ((struct window *,
126 struct dim));
127 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
128 static void adjust_frame_glyphs P_ ((struct frame *));
129 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
130 static void free_glyph_matrix P_ ((struct glyph_matrix *));
131 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
132 int, int, struct dim));
133 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
134 static void swap_glyphs_in_rows P_ ((struct glyph_row *, struct glyph_row *));
135 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
136 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
137 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
138 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
139 struct window *));
140 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
141 struct window *));
142 static struct glyph_pool *new_glyph_pool P_ ((void));
143 static void free_glyph_pool P_ ((struct glyph_pool *));
144 static void adjust_frame_glyphs_initially P_ ((void));
145 static void adjust_frame_message_buffer P_ ((struct frame *));
146 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
147 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
148 static void build_frame_matrix P_ ((struct frame *));
149 void clear_current_matrices P_ ((struct frame *));
150 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
151 int, int));
152 static void clear_window_matrices P_ ((struct window *, int));
153 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
154 static int scrolling_window P_ ((struct window *, int));
155 static int update_window_line P_ ((struct window *, int));
156 static void update_marginal_area P_ ((struct window *, int, int));
157 static int update_text_area P_ ((struct window *, int));
158 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
159 int));
160 static void mirror_make_current P_ ((struct window *, int));
161 void check_window_matrix_pointers P_ ((struct window *));
162 #if GLYPH_DEBUG
163 static void check_matrix_pointers P_ ((struct glyph_matrix *,
164 struct glyph_matrix *));
165 #endif
166 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
167 static int update_window_tree P_ ((struct window *, int));
168 static int update_window P_ ((struct window *, int));
169 static int update_frame_1 P_ ((struct frame *, int, int));
170 static void set_window_cursor_after_update P_ ((struct window *));
171 static int row_equal_p P_ ((struct window *, struct glyph_row *,
172 struct glyph_row *));
173 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
174 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
175 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
176 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
180 /* Non-zero means don't pause redisplay for pending input. (This is
181 for debugging and for a future implementation of EDT-like
182 scrolling. */
184 int redisplay_dont_pause;
186 /* Nonzero upon entry to redisplay means do not assume anything about
187 current contents of actual terminal frame; clear and redraw it. */
189 int frame_garbaged;
191 /* Nonzero means last display completed. Zero means it was preempted. */
193 int display_completed;
195 /* Lisp variable visible-bell; enables use of screen-flash instead of
196 audible bell. */
198 int visible_bell;
200 /* Invert the color of the whole frame, at a low level. */
202 int inverse_video;
204 /* Line speed of the terminal. */
206 int baud_rate;
208 /* Either nil or a symbol naming the window system under which Emacs
209 is running. */
211 Lisp_Object Vwindow_system;
213 /* Version number of X windows: 10, 11 or nil. */
215 Lisp_Object Vwindow_system_version;
217 /* Vector of glyph definitions. Indexed by glyph number, the contents
218 are a string which is how to output the glyph.
220 If Vglyph_table is nil, a glyph is output by using its low 8 bits
221 as a character code.
223 This is an obsolete feature that is no longer used. The variable
224 is retained for compatibility. */
226 Lisp_Object Vglyph_table;
228 /* Display table to use for vectors that don't specify their own. */
230 Lisp_Object Vstandard_display_table;
232 /* Nonzero means reading single-character input with prompt so put
233 cursor on mini-buffer after the prompt. positive means at end of
234 text in echo area; negative means at beginning of line. */
236 int cursor_in_echo_area;
238 Lisp_Object Qdisplay_table;
241 /* The currently selected frame. In a single-frame version, this
242 variable always equals the_only_frame. */
244 Lisp_Object selected_frame;
246 /* A frame which is not just a mini-buffer, or 0 if there are no such
247 frames. This is usually the most recent such frame that was
248 selected. In a single-frame version, this variable always holds
249 the address of the_only_frame. */
251 struct frame *last_nonminibuf_frame;
253 /* Stdio stream being used for copy of all output. */
255 FILE *termscript;
257 /* Structure for info on cursor positioning. */
259 struct cm Wcm;
261 /* 1 means SIGWINCH happened when not safe. */
263 int delayed_size_change;
265 /* 1 means glyph initialization has been completed at startup. */
267 static int glyphs_initialized_initially_p;
269 /* Updated window if != 0. Set by update_window. */
271 struct window *updated_window;
273 /* Glyph row updated in update_window_line, and area that is updated. */
275 struct glyph_row *updated_row;
276 int updated_area;
278 /* A glyph for a space. */
280 struct glyph space_glyph;
282 /* Non-zero means update has been performed directly, so that there's
283 no need for redisplay_internal to do much work. Set by
284 direct_output_for_insert. */
286 int redisplay_performed_directly_p;
288 /* Counts of allocated structures. These counts serve to diagnose
289 memory leaks and double frees. */
291 int glyph_matrix_count;
292 int glyph_pool_count;
294 /* If non-null, the frame whose frame matrices are manipulated. If
295 null, window matrices are worked on. */
297 static struct frame *frame_matrix_frame;
299 /* Current interface for window-based redisplay. Set from init_xterm.
300 A null value means we are not using window-based redisplay. */
302 struct redisplay_interface *rif;
304 /* Non-zero means that fonts have been loaded since the last glyph
305 matrix adjustments. Redisplay must stop, and glyph matrices must
306 be adjusted when this flag becomes non-zero during display. The
307 reason fonts can be loaded so late is that fonts of fontsets are
308 loaded on demand. */
310 int fonts_changed_p;
312 /* Convert vpos and hpos from frame to window and vice versa.
313 This may only be used for terminal frames. */
315 #if GLYPH_DEBUG
317 static int window_to_frame_vpos P_ ((struct window *, int));
318 static int window_to_frame_hpos P_ ((struct window *, int));
319 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
320 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
322 #else /* GLYPH_DEBUG == 0 */
324 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + XFASTINT ((W)->top))
325 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + XFASTINT ((W)->left))
327 #endif /* GLYPH_DEBUG == 0 */
330 /* Like bcopy except never gets confused by overlap. Let this be the
331 first function defined in this file, or change emacs.c where the
332 address of this function is used. */
334 void
335 safe_bcopy (from, to, size)
336 char *from, *to;
337 int size;
339 if (size <= 0 || from == to)
340 return;
342 /* If the source and destination don't overlap, then bcopy can
343 handle it. If they do overlap, but the destination is lower in
344 memory than the source, we'll assume bcopy can handle that. */
345 if (to < from || from + size <= to)
346 bcopy (from, to, size);
348 /* Otherwise, we'll copy from the end. */
349 else
351 register char *endf = from + size;
352 register char *endt = to + size;
354 /* If TO - FROM is large, then we should break the copy into
355 nonoverlapping chunks of TO - FROM bytes each. However, if
356 TO - FROM is small, then the bcopy function call overhead
357 makes this not worth it. The crossover point could be about
358 anywhere. Since I don't think the obvious copy loop is too
359 bad, I'm trying to err in its favor. */
360 if (to - from < 64)
363 *--endt = *--endf;
364 while (endf != from);
366 else
368 for (;;)
370 endt -= (to - from);
371 endf -= (to - from);
373 if (endt < to)
374 break;
376 bcopy (endf, endt, to - from);
379 /* If SIZE wasn't a multiple of TO - FROM, there will be a
380 little left over. The amount left over is (endt + (to -
381 from)) - to, which is endt - from. */
382 bcopy (from, to, endt - from);
389 /***********************************************************************
390 Glyph Matrices
391 ***********************************************************************/
393 /* Allocate and return a glyph_matrix structure. POOL is the glyph
394 pool from which memory for the matrix should be allocated, or null
395 for window-based redisplay where no glyph pools are used. The
396 member `pool' of the glyph matrix structure returned is set to
397 POOL, the structure is otherwise zeroed. */
399 struct glyph_matrix *
400 new_glyph_matrix (pool)
401 struct glyph_pool *pool;
403 struct glyph_matrix *result;
405 /* Allocate and clear. */
406 result = (struct glyph_matrix *) xmalloc (sizeof *result);
407 bzero (result, sizeof *result);
409 /* Increment number of allocated matrices. This count is used
410 to detect memory leaks. */
411 ++glyph_matrix_count;
413 /* Set pool and return. */
414 result->pool = pool;
415 return result;
419 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
421 The global counter glyph_matrix_count is decremented when a matrix
422 is freed. If the count gets negative, more structures were freed
423 than allocated, i.e. one matrix was freed more than once or a bogus
424 pointer was passed to this function.
426 If MATRIX->pool is null, this means that the matrix manages its own
427 glyph memory---this is done for matrices on X frames. Freeing the
428 matrix also frees the glyph memory in this case. */
430 static void
431 free_glyph_matrix (matrix)
432 struct glyph_matrix *matrix;
434 if (matrix)
436 int i;
438 /* Detect the case that more matrices are freed than were
439 allocated. */
440 if (--glyph_matrix_count < 0)
441 abort ();
443 /* Free glyph memory if MATRIX owns it. */
444 if (matrix->pool == NULL)
445 for (i = 0; i < matrix->rows_allocated; ++i)
446 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
448 /* Free row structures and the matrix itself. */
449 xfree (matrix->rows);
450 xfree (matrix);
455 /* Return the number of glyphs to reserve for a marginal area of
456 window W. TOTAL_GLYPHS is the number of glyphs in a complete
457 display line of window W. MARGIN gives the width of the marginal
458 area in canonical character units. MARGIN should be an integer
459 or a float. */
461 static int
462 margin_glyphs_to_reserve (w, total_glyphs, margin)
463 struct window *w;
464 int total_glyphs;
465 Lisp_Object margin;
467 int n;
469 if (NUMBERP (margin))
471 int width = XFASTINT (w->width);
472 double d = max (0, XFLOATINT (margin));
473 d = min (width / 2 - 1, d);
474 n = (int) ((double) total_glyphs / width * d);
476 else
477 n = 0;
479 return n;
483 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
484 window sizes.
486 W is null if the function is called for a frame glyph matrix.
487 Otherwise it is the window MATRIX is a member of. X and Y are the
488 indices of the first column and row of MATRIX within the frame
489 matrix, if such a matrix exists. They are zero for purely
490 window-based redisplay. DIM is the needed size of the matrix.
492 In window-based redisplay, where no frame matrices exist, glyph
493 matrices manage their own glyph storage. Otherwise, they allocate
494 storage from a common frame glyph pool which can be found in
495 MATRIX->pool.
497 The reason for this memory management strategy is to avoid complete
498 frame redraws if possible. When we allocate from a common pool, a
499 change of the location or size of a sub-matrix within the pool
500 requires a complete redisplay of the frame because we cannot easily
501 make sure that the current matrices of all windows still agree with
502 what is displayed on the screen. While this is usually fast, it
503 leads to screen flickering. */
505 static void
506 adjust_glyph_matrix (w, matrix, x, y, dim)
507 struct window *w;
508 struct glyph_matrix *matrix;
509 int x, y;
510 struct dim dim;
512 int i;
513 int new_rows;
514 int marginal_areas_changed_p = 0;
515 int header_line_changed_p = 0;
516 int header_line_p = 0;
517 int left = -1, right = -1;
518 int window_x, window_y, window_width, window_height;
520 /* See if W had a top line that has disappeared now, or vice versa. */
521 if (w)
523 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
524 header_line_changed_p = header_line_p != matrix->header_line_p;
526 matrix->header_line_p = header_line_p;
528 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
529 haven't changed. This optimization is important because preserving
530 the matrix means preventing redisplay. */
531 if (matrix->pool == NULL)
533 window_box (w, -1, &window_x, &window_y, &window_width, &window_height);
534 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_width);
535 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_width);
536 xassert (left >= 0 && right >= 0);
537 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
538 || right != matrix->right_margin_glyphs);
540 if (!marginal_areas_changed_p
541 && !fonts_changed_p
542 && !header_line_changed_p
543 && matrix->window_top_y == XFASTINT (w->top)
544 && matrix->window_height == window_height
545 && matrix->window_vscroll == w->vscroll
546 && matrix->window_width == window_width)
547 return;
550 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
551 if (matrix->rows_allocated < dim.height)
553 int size = dim.height * sizeof (struct glyph_row);
554 new_rows = dim.height - matrix->rows_allocated;
555 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
556 bzero (matrix->rows + matrix->rows_allocated,
557 new_rows * sizeof *matrix->rows);
558 matrix->rows_allocated = dim.height;
560 else
561 new_rows = 0;
563 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
564 on a frame not using window-based redisplay. Set up pointers for
565 each row into the glyph pool. */
566 if (matrix->pool)
568 xassert (matrix->pool->glyphs);
570 if (w)
572 left = margin_glyphs_to_reserve (w, dim.width,
573 w->left_margin_width);
574 right = margin_glyphs_to_reserve (w, dim.width,
575 w->right_margin_width);
577 else
578 left = right = 0;
580 for (i = 0; i < dim.height; ++i)
582 struct glyph_row *row = &matrix->rows[i];
584 row->glyphs[LEFT_MARGIN_AREA]
585 = (matrix->pool->glyphs
586 + (y + i) * matrix->pool->ncolumns
587 + x);
589 if (w == NULL
590 || row == matrix->rows + dim.height - 1
591 || (row == matrix->rows && matrix->header_line_p))
593 row->glyphs[TEXT_AREA]
594 = row->glyphs[LEFT_MARGIN_AREA];
595 row->glyphs[RIGHT_MARGIN_AREA]
596 = row->glyphs[TEXT_AREA] + dim.width;
597 row->glyphs[LAST_AREA]
598 = row->glyphs[RIGHT_MARGIN_AREA];
600 else
602 row->glyphs[TEXT_AREA]
603 = row->glyphs[LEFT_MARGIN_AREA] + left;
604 row->glyphs[RIGHT_MARGIN_AREA]
605 = row->glyphs[TEXT_AREA] + dim.width - left - right;
606 row->glyphs[LAST_AREA]
607 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
611 matrix->left_margin_glyphs = left;
612 matrix->right_margin_glyphs = right;
614 else
616 /* If MATRIX->pool is null, MATRIX is responsible for managing
617 its own memory. Allocate glyph memory from the heap. */
618 if (dim.width > matrix->matrix_w
619 || new_rows
620 || header_line_changed_p
621 || marginal_areas_changed_p)
623 struct glyph_row *row = matrix->rows;
624 struct glyph_row *end = row + matrix->rows_allocated;
626 while (row < end)
628 row->glyphs[LEFT_MARGIN_AREA]
629 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
630 (dim.width
631 * sizeof (struct glyph)));
633 /* The mode line never has marginal areas. */
634 if (row == matrix->rows + dim.height - 1
635 || (row == matrix->rows && matrix->header_line_p))
637 row->glyphs[TEXT_AREA]
638 = row->glyphs[LEFT_MARGIN_AREA];
639 row->glyphs[RIGHT_MARGIN_AREA]
640 = row->glyphs[TEXT_AREA] + dim.width;
641 row->glyphs[LAST_AREA]
642 = row->glyphs[RIGHT_MARGIN_AREA];
644 else
646 row->glyphs[TEXT_AREA]
647 = row->glyphs[LEFT_MARGIN_AREA] + left;
648 row->glyphs[RIGHT_MARGIN_AREA]
649 = row->glyphs[TEXT_AREA] + dim.width - left - right;
650 row->glyphs[LAST_AREA]
651 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
653 ++row;
657 xassert (left >= 0 && right >= 0);
658 matrix->left_margin_glyphs = left;
659 matrix->right_margin_glyphs = right;
662 /* Number of rows to be used by MATRIX. */
663 matrix->nrows = dim.height;
665 /* Mark rows in a current matrix of a window as not having valid
666 contents. It's important to not do this for desired matrices.
667 When Emacs starts, it may already be building desired matrices
668 when this function runs. */
669 if (w && matrix == w->current_matrix)
671 /* Optimize the case that only the height has changed (C-x 2,
672 upper window). Invalidate all rows that are no longer part
673 of the window. */
674 if (!marginal_areas_changed_p
675 && matrix->window_top_y == XFASTINT (w->top)
676 && matrix->window_width == window_width)
678 i = 0;
679 while (matrix->rows[i].enabled_p
680 && (MATRIX_ROW_BOTTOM_Y (matrix->rows + i)
681 < matrix->window_height))
682 ++i;
684 /* Window end is invalid, if inside of the rows that
685 are invalidated. */
686 if (INTEGERP (w->window_end_vpos)
687 && XFASTINT (w->window_end_vpos) >= i)
688 w->window_end_valid = Qnil;
690 while (i < matrix->nrows)
691 matrix->rows[i++].enabled_p = 0;
693 else
695 for (i = 0; i < matrix->nrows; ++i)
696 matrix->rows[i].enabled_p = 0;
700 /* Remember last values to be able to optimize frame redraws. */
701 matrix->matrix_x = x;
702 matrix->matrix_y = y;
703 matrix->matrix_w = dim.width;
704 matrix->matrix_h = dim.height;
706 /* Record the top y location and height of W at the time the matrix
707 was last adjusted. This is used to optimize redisplay above. */
708 if (w)
710 matrix->window_top_y = XFASTINT (w->top);
711 matrix->window_height = window_height;
712 matrix->window_width = window_width;
713 matrix->window_vscroll = w->vscroll;
718 /* Reverse the contents of rows in MATRIX between START and END. The
719 contents of the row at END - 1 end up at START, END - 2 at START +
720 1 etc. This is part of the implementation of rotate_matrix (see
721 below). */
723 static void
724 reverse_rows (matrix, start, end)
725 struct glyph_matrix *matrix;
726 int start, end;
728 int i, j;
730 for (i = start, j = end - 1; i < j; ++i, --j)
732 /* Non-ISO HP/UX compiler doesn't like auto struct
733 initialization. */
734 struct glyph_row temp;
735 temp = matrix->rows[i];
736 matrix->rows[i] = matrix->rows[j];
737 matrix->rows[j] = temp;
742 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
743 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
744 indices. (Note: this does not copy glyphs, only glyph pointers in
745 row structures are moved around).
747 The algorithm used for rotating the vector was, I believe, first
748 described by Kernighan. See the vector R as consisting of two
749 sub-vectors AB, where A has length BY for BY >= 0. The result
750 after rotating is then BA. Reverse both sub-vectors to get ArBr
751 and reverse the result to get (ArBr)r which is BA. Similar for
752 rotating right. */
754 void
755 rotate_matrix (matrix, first, last, by)
756 struct glyph_matrix *matrix;
757 int first, last, by;
759 if (by < 0)
761 /* Up (rotate left, i.e. towards lower indices). */
762 by = -by;
763 reverse_rows (matrix, first, first + by);
764 reverse_rows (matrix, first + by, last);
765 reverse_rows (matrix, first, last);
767 else if (by > 0)
769 /* Down (rotate right, i.e. towards higher indices). */
770 reverse_rows (matrix, last - by, last);
771 reverse_rows (matrix, first, last - by);
772 reverse_rows (matrix, first, last);
777 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
778 with indices START <= index < END. Increment positions by DELTA/
779 DELTA_BYTES. */
781 void
782 increment_glyph_matrix_buffer_positions (matrix, start, end, delta,
783 delta_bytes)
784 struct glyph_matrix *matrix;
785 int start, end, delta, delta_bytes;
787 /* Check that START and END are reasonable values. */
788 xassert (start >= 0 && start <= matrix->nrows);
789 xassert (end >= 0 && end <= matrix->nrows);
790 xassert (start <= end);
792 for (; start < end; ++start)
793 increment_glyph_row_buffer_positions (matrix->rows + start,
794 delta, delta_bytes);
798 /* Enable a range of rows in glyph matrix MATRIX. START and END are
799 the row indices of the first and last + 1 row to enable. If
800 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
802 void
803 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
804 struct glyph_matrix *matrix;
805 int start, end;
806 int enabled_p;
808 xassert (start <= end);
809 xassert (start >= 0 && start < matrix->nrows);
810 xassert (end >= 0 && end <= matrix->nrows);
812 for (; start < end; ++start)
813 matrix->rows[start].enabled_p = enabled_p != 0;
817 /* Clear MATRIX.
819 This empties all rows in MATRIX by setting the enabled_p flag for
820 all rows of the matrix to zero. The function prepare_desired_row
821 will eventually really clear a row when it sees one with a zero
822 enabled_p flag.
824 Resets update hints to defaults value. The only update hint
825 currently present is the flag MATRIX->no_scrolling_p. */
827 void
828 clear_glyph_matrix (matrix)
829 struct glyph_matrix *matrix;
831 if (matrix)
833 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
834 matrix->no_scrolling_p = 0;
839 /* Shift part of the glyph matrix MATRIX of window W up or down.
840 Increment y-positions in glyph rows between START and END by DY,
841 and recompute their visible height. */
843 void
844 shift_glyph_matrix (w, matrix, start, end, dy)
845 struct window *w;
846 struct glyph_matrix *matrix;
847 int start, end, dy;
849 int min_y, max_y;
851 xassert (start <= end);
852 xassert (start >= 0 && start < matrix->nrows);
853 xassert (end >= 0 && end <= matrix->nrows);
855 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
856 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
858 for (; start < end; ++start)
860 struct glyph_row *row = &matrix->rows[start];
862 row->y += dy;
864 if (row->y < min_y)
865 row->visible_height = row->height - (min_y - row->y);
866 else if (row->y + row->height > max_y)
867 row->visible_height = row->height - (row->y + row->height - max_y);
868 else
869 row->visible_height = row->height;
874 /* Mark all rows in current matrices of frame F as invalid. Marking
875 invalid is done by setting enabled_p to zero for all rows in a
876 current matrix. */
878 void
879 clear_current_matrices (f)
880 register struct frame *f;
882 /* Clear frame current matrix, if we have one. */
883 if (f->current_matrix)
884 clear_glyph_matrix (f->current_matrix);
886 /* Clear the matrix of the menu bar window, if such a window exists.
887 The menu bar window is currently used to display menus on X when
888 no toolkit support is compiled in. */
889 if (WINDOWP (f->menu_bar_window))
890 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
892 /* Clear the matrix of the tool-bar window, if any. */
893 if (WINDOWP (f->tool_bar_window))
894 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
896 /* Clear current window matrices. */
897 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
898 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
902 /* Clear out all display lines of F for a coming redisplay. */
904 void
905 clear_desired_matrices (f)
906 register struct frame *f;
908 if (f->desired_matrix)
909 clear_glyph_matrix (f->desired_matrix);
911 if (WINDOWP (f->menu_bar_window))
912 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
914 if (WINDOWP (f->tool_bar_window))
915 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
917 /* Do it for window matrices. */
918 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
919 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
923 /* Clear matrices in window tree rooted in W. If DESIRED_P is
924 non-zero clear desired matrices, otherwise clear current matrices. */
926 static void
927 clear_window_matrices (w, desired_p)
928 struct window *w;
929 int desired_p;
931 while (w)
933 if (!NILP (w->hchild))
935 xassert (WINDOWP (w->hchild));
936 clear_window_matrices (XWINDOW (w->hchild), desired_p);
938 else if (!NILP (w->vchild))
940 xassert (WINDOWP (w->vchild));
941 clear_window_matrices (XWINDOW (w->vchild), desired_p);
943 else
945 if (desired_p)
946 clear_glyph_matrix (w->desired_matrix);
947 else
949 clear_glyph_matrix (w->current_matrix);
950 w->window_end_valid = Qnil;
954 w = NILP (w->next) ? 0 : XWINDOW (w->next);
960 /***********************************************************************
961 Glyph Rows
963 See dispextern.h for an overall explanation of glyph rows.
964 ***********************************************************************/
966 /* Clear glyph row ROW. Do it in a way that makes it robust against
967 changes in the glyph_row structure, i.e. addition or removal of
968 structure members. */
970 void
971 clear_glyph_row (row)
972 struct glyph_row *row;
974 struct glyph *p[1 + LAST_AREA];
975 static struct glyph_row null_row;
977 /* Save pointers. */
978 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
979 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
980 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
981 p[LAST_AREA] = row->glyphs[LAST_AREA];
983 /* Clear. */
984 *row = null_row;
986 /* Restore pointers. */
987 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
988 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
989 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
990 row->glyphs[LAST_AREA] = p[LAST_AREA];
994 /* Make ROW an empty, enabled row of canonical character height,
995 in window W starting at y-position Y. */
997 void
998 blank_row (w, row, y)
999 struct window *w;
1000 struct glyph_row *row;
1001 int y;
1003 int min_y, max_y;
1005 min_y = WINDOW_DISPLAY_HEADER_LINE_HEIGHT (w);
1006 max_y = WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE (w);
1008 clear_glyph_row (row);
1009 row->y = y;
1010 row->ascent = row->phys_ascent = 0;
1011 row->height = row->phys_height = CANON_Y_UNIT (XFRAME (w->frame));
1013 if (row->y < min_y)
1014 row->visible_height = row->height - (min_y - row->y);
1015 else if (row->y + row->height > max_y)
1016 row->visible_height = row->height - (row->y + row->height - max_y);
1017 else
1018 row->visible_height = row->height;
1020 row->enabled_p = 1;
1024 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1025 are the amounts by which to change positions. Note that the first
1026 glyph of the text area of a row can have a buffer position even if
1027 the used count of the text area is zero. Such rows display line
1028 ends. */
1030 void
1031 increment_glyph_row_buffer_positions (row, delta, delta_bytes)
1032 struct glyph_row *row;
1033 int delta, delta_bytes;
1035 int area, i;
1037 /* Increment start and end positions. */
1038 MATRIX_ROW_START_CHARPOS (row) += delta;
1039 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1040 MATRIX_ROW_END_CHARPOS (row) += delta;
1041 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1043 /* Increment positions in glyphs. */
1044 for (area = 0; area < LAST_AREA; ++area)
1045 for (i = 0; i < row->used[area]; ++i)
1046 if (BUFFERP (row->glyphs[area][i].object)
1047 && row->glyphs[area][i].charpos > 0)
1048 row->glyphs[area][i].charpos += delta;
1050 /* Capture the case of rows displaying a line end. */
1051 if (row->used[TEXT_AREA] == 0
1052 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1053 row->glyphs[TEXT_AREA]->charpos += delta;
1057 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1058 contents, i.e. glyph structure contents are exchanged between A and
1059 B without changing glyph pointers in A and B. */
1061 static void
1062 swap_glyphs_in_rows (a, b)
1063 struct glyph_row *a, *b;
1065 int area;
1067 for (area = 0; area < LAST_AREA; ++area)
1069 /* Number of glyphs to swap. */
1070 int max_used = max (a->used[area], b->used[area]);
1072 /* Start of glyphs in area of row A. */
1073 struct glyph *glyph_a = a->glyphs[area];
1075 /* End + 1 of glyphs in area of row A. */
1076 struct glyph *glyph_a_end = a->glyphs[max_used];
1078 /* Start of glyphs in area of row B. */
1079 struct glyph *glyph_b = b->glyphs[area];
1081 while (glyph_a < glyph_a_end)
1083 /* Non-ISO HP/UX compiler doesn't like auto struct
1084 initialization. */
1085 struct glyph temp;
1086 temp = *glyph_a;
1087 *glyph_a = *glyph_b;
1088 *glyph_b = temp;
1089 ++glyph_a;
1090 ++glyph_b;
1096 /* Exchange pointers to glyph memory between glyph rows A and B. */
1098 static INLINE void
1099 swap_glyph_pointers (a, b)
1100 struct glyph_row *a, *b;
1102 int i;
1103 for (i = 0; i < LAST_AREA + 1; ++i)
1105 struct glyph *temp = a->glyphs[i];
1106 a->glyphs[i] = b->glyphs[i];
1107 b->glyphs[i] = temp;
1112 /* Copy glyph row structure FROM to glyph row structure TO, except
1113 that glyph pointers in the structures are left unchanged. */
1115 INLINE void
1116 copy_row_except_pointers (to, from)
1117 struct glyph_row *to, *from;
1119 struct glyph *pointers[1 + LAST_AREA];
1121 /* Save glyph pointers of TO. */
1122 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1124 /* Do a structure assignment. */
1125 *to = *from;
1127 /* Restore original pointers of TO. */
1128 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1132 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1133 TO and FROM are left unchanged. Glyph contents are copied from the
1134 glyph memory of FROM to the glyph memory of TO. Increment buffer
1135 positions in row TO by DELTA/ DELTA_BYTES. */
1137 void
1138 copy_glyph_row_contents (to, from, delta, delta_bytes)
1139 struct glyph_row *to, *from;
1140 int delta, delta_bytes;
1142 int area;
1144 /* This is like a structure assignment TO = FROM, except that
1145 glyph pointers in the rows are left unchanged. */
1146 copy_row_except_pointers (to, from);
1148 /* Copy glyphs from FROM to TO. */
1149 for (area = 0; area < LAST_AREA; ++area)
1150 if (from->used[area])
1151 bcopy (from->glyphs[area], to->glyphs[area],
1152 from->used[area] * sizeof (struct glyph));
1154 /* Increment buffer positions in TO by DELTA. */
1155 increment_glyph_row_buffer_positions (to, delta, delta_bytes);
1159 /* Assign glyph row FROM to glyph row TO. This works like a structure
1160 assignment TO = FROM, except that glyph pointers are not copied but
1161 exchanged between TO and FROM. Pointers must be exchanged to avoid
1162 a memory leak. */
1164 static INLINE void
1165 assign_row (to, from)
1166 struct glyph_row *to, *from;
1168 swap_glyph_pointers (to, from);
1169 copy_row_except_pointers (to, from);
1173 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1174 a row in a window matrix, is a slice of the glyph memory of the
1175 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1176 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1177 memory of FRAME_ROW. */
1179 static int
1180 glyph_row_slice_p (window_row, frame_row)
1181 struct glyph_row *window_row, *frame_row;
1183 struct glyph *window_glyph_start = window_row->glyphs[0];
1184 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1185 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1187 return (frame_glyph_start <= window_glyph_start
1188 && window_glyph_start < frame_glyph_end);
1192 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1193 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1194 in WINDOW_MATRIX is found satisfying the condition. */
1196 static struct glyph_row *
1197 find_glyph_row_slice (window_matrix, frame_matrix, row)
1198 struct glyph_matrix *window_matrix, *frame_matrix;
1199 int row;
1201 int i;
1203 xassert (row >= 0 && row < frame_matrix->nrows);
1205 for (i = 0; i < window_matrix->nrows; ++i)
1206 if (glyph_row_slice_p (window_matrix->rows + i,
1207 frame_matrix->rows + row))
1208 break;
1210 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1214 /* Prepare ROW for display. Desired rows are cleared lazily,
1215 i.e. they are only marked as to be cleared by setting their
1216 enabled_p flag to zero. When a row is to be displayed, a prior
1217 call to this function really clears it. */
1219 void
1220 prepare_desired_row (row)
1221 struct glyph_row *row;
1223 if (!row->enabled_p)
1225 clear_glyph_row (row);
1226 row->enabled_p = 1;
1231 /* Return a hash code for glyph row ROW. */
1234 line_hash_code (row)
1235 struct glyph_row *row;
1237 int hash = 0;
1239 if (row->enabled_p)
1241 if (row->inverse_p)
1243 /* Give all highlighted lines the same hash code
1244 so as to encourage scrolling to leave them in place. */
1245 hash = -1;
1247 else
1249 struct glyph *glyph = row->glyphs[TEXT_AREA];
1250 struct glyph *end = glyph + row->used[TEXT_AREA];
1252 while (glyph < end)
1254 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*glyph);
1255 if (must_write_spaces)
1256 g -= SPACEGLYPH;
1257 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + g;
1258 ++glyph;
1261 if (hash == 0)
1262 hash = 1;
1266 return hash;
1270 /* Return the cost of drawing line VPOS In MATRIX. The cost equals
1271 the number of characters in the line. If must_write_spaces is
1272 zero, leading and trailing spaces are ignored. */
1274 static unsigned int
1275 line_draw_cost (matrix, vpos)
1276 struct glyph_matrix *matrix;
1277 int vpos;
1279 struct glyph_row *row = matrix->rows + vpos;
1280 struct glyph *beg = row->glyphs[TEXT_AREA];
1281 struct glyph *end = beg + row->used[TEXT_AREA];
1282 int len;
1283 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1284 int glyph_table_len = GLYPH_TABLE_LENGTH;
1286 /* Ignore trailing and leading spaces if we can. */
1287 if (!must_write_spaces)
1289 /* Skip from the end over trailing spaces. */
1290 while (end != beg && CHAR_GLYPH_SPACE_P (*end))
1291 --end;
1293 /* All blank line. */
1294 if (end == beg)
1295 return 0;
1297 /* Skip over leading spaces. */
1298 while (CHAR_GLYPH_SPACE_P (*beg))
1299 ++beg;
1302 /* If we don't have a glyph-table, each glyph is one character,
1303 so return the number of glyphs. */
1304 if (glyph_table_base == 0)
1305 len = end - beg;
1306 else
1308 /* Otherwise, scan the glyphs and accumulate their total length
1309 in LEN. */
1310 len = 0;
1311 while (beg < end)
1313 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1315 if (GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1316 len += 1;
1317 else
1318 len += GLYPH_LENGTH (glyph_table_base, g);
1320 ++beg;
1324 return len;
1328 /* Test two glyph rows A and B for equality. Value is non-zero if A
1329 and B have equal contents. W is the window to which the glyphs
1330 rows A and B belong. It is needed here to test for partial row
1331 visibility. */
1333 static INLINE int
1334 row_equal_p (w, a, b)
1335 struct window *w;
1336 struct glyph_row *a, *b;
1338 if (a == b)
1339 return 1;
1340 else if (a->hash != b->hash)
1341 return 0;
1342 else
1344 struct glyph *a_glyph, *b_glyph, *a_end;
1345 int area;
1347 /* Compare glyphs. */
1348 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1350 if (a->used[area] != b->used[area])
1351 return 0;
1353 a_glyph = a->glyphs[area];
1354 a_end = a_glyph + a->used[area];
1355 b_glyph = b->glyphs[area];
1357 while (a_glyph < a_end
1358 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1359 ++a_glyph, ++b_glyph;
1361 if (a_glyph != a_end)
1362 return 0;
1365 if (a->truncated_on_left_p != b->truncated_on_left_p
1366 || a->inverse_p != b->inverse_p
1367 || a->fill_line_p != b->fill_line_p
1368 || a->truncated_on_right_p != b->truncated_on_right_p
1369 || a->overlay_arrow_p != b->overlay_arrow_p
1370 || a->continued_p != b->continued_p
1371 || a->indicate_empty_line_p != b->indicate_empty_line_p
1372 || a->overlapped_p != b->overlapped_p
1373 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1374 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1375 /* Different partially visible characters on left margin. */
1376 || a->x != b->x
1377 /* Different height. */
1378 || a->ascent != b->ascent
1379 || a->phys_ascent != b->phys_ascent
1380 || a->phys_height != b->phys_height
1381 || a->visible_height != b->visible_height)
1382 return 0;
1385 return 1;
1390 /***********************************************************************
1391 Glyph Pool
1393 See dispextern.h for an overall explanation of glyph pools.
1394 ***********************************************************************/
1396 /* Allocate a glyph_pool structure. The structure returned is
1397 initialized with zeros. The global variable glyph_pool_count is
1398 incremented for each pool allocated. */
1400 static struct glyph_pool *
1401 new_glyph_pool ()
1403 struct glyph_pool *result;
1405 /* Allocate a new glyph_pool and clear it. */
1406 result = (struct glyph_pool *) xmalloc (sizeof *result);
1407 bzero (result, sizeof *result);
1409 /* For memory leak and double deletion checking. */
1410 ++glyph_pool_count;
1412 return result;
1416 /* Free a glyph_pool structure POOL. The function may be called with
1417 a null POOL pointer. The global variable glyph_pool_count is
1418 decremented with every pool structure freed. If this count gets
1419 negative, more structures were freed than allocated, i.e. one
1420 structure must have been freed more than once or a bogus pointer
1421 was passed to free_glyph_pool. */
1423 static void
1424 free_glyph_pool (pool)
1425 struct glyph_pool *pool;
1427 if (pool)
1429 /* More freed than allocated? */
1430 --glyph_pool_count;
1431 xassert (glyph_pool_count >= 0);
1433 xfree (pool->glyphs);
1434 xfree (pool);
1439 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1440 columns we need. This function never shrinks a pool. The only
1441 case in which this would make sense, would be when a frame's size
1442 is changed from a large value to a smaller one. But, if someone
1443 does it once, we can expect that he will do it again.
1445 Value is non-zero if the pool changed in a way which makes
1446 re-adjusting window glyph matrices necessary. */
1448 static int
1449 realloc_glyph_pool (pool, matrix_dim)
1450 struct glyph_pool *pool;
1451 struct dim matrix_dim;
1453 int needed;
1454 int changed_p;
1456 changed_p = (pool->glyphs == 0
1457 || matrix_dim.height != pool->nrows
1458 || matrix_dim.width != pool->ncolumns);
1460 /* Enlarge the glyph pool. */
1461 needed = matrix_dim.width * matrix_dim.height;
1462 if (needed > pool->nglyphs)
1464 int size = needed * sizeof (struct glyph);
1466 if (pool->glyphs)
1467 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1468 else
1470 pool->glyphs = (struct glyph *) xmalloc (size);
1471 bzero (pool->glyphs, size);
1474 pool->nglyphs = needed;
1477 /* Remember the number of rows and columns because (a) we use then
1478 to do sanity checks, and (b) the number of columns determines
1479 where rows in the frame matrix start---this must be available to
1480 determine pointers to rows of window sub-matrices. */
1481 pool->nrows = matrix_dim.height;
1482 pool->ncolumns = matrix_dim.width;
1484 return changed_p;
1489 /***********************************************************************
1490 Debug Code
1491 ***********************************************************************/
1493 #if GLYPH_DEBUG
1495 /* Check that no glyph pointers have been lost in MATRIX. If a
1496 pointer has been lost, e.g. by using a structure assignment between
1497 rows, at least one pointer must occur more than once in the rows of
1498 MATRIX. */
1500 void
1501 check_matrix_pointer_lossage (matrix)
1502 struct glyph_matrix *matrix;
1504 int i, j;
1506 for (i = 0; i < matrix->nrows; ++i)
1507 for (j = 0; j < matrix->nrows; ++j)
1508 xassert (i == j
1509 || (matrix->rows[i].glyphs[TEXT_AREA]
1510 != matrix->rows[j].glyphs[TEXT_AREA]));
1514 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1516 struct glyph_row *
1517 matrix_row (matrix, row)
1518 struct glyph_matrix *matrix;
1519 int row;
1521 xassert (matrix && matrix->rows);
1522 xassert (row >= 0 && row < matrix->nrows);
1524 /* That's really too slow for normal testing because this function
1525 is called almost everywhere. Although---it's still astonishingly
1526 fast, so it is valuable to have for debugging purposes. */
1527 #if 0
1528 check_matrix_pointer_lossage (matrix);
1529 #endif
1531 return matrix->rows + row;
1535 #if 0 /* This function makes invalid assumptions when text is
1536 partially invisible. But it might come handy for debugging
1537 nevertheless. */
1539 /* Check invariants that must hold for an up to date current matrix of
1540 window W. */
1542 static void
1543 check_matrix_invariants (w)
1544 struct window *w;
1546 struct glyph_matrix *matrix = w->current_matrix;
1547 int yb = window_text_bottom_y (w);
1548 struct glyph_row *row = matrix->rows;
1549 struct glyph_row *last_text_row = NULL;
1550 struct buffer *saved = current_buffer;
1551 struct buffer *buffer = XBUFFER (w->buffer);
1552 int c;
1554 /* This can sometimes happen for a fresh window. */
1555 if (matrix->nrows < 2)
1556 return;
1558 set_buffer_temp (buffer);
1560 /* Note: last row is always reserved for the mode line. */
1561 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1562 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1564 struct glyph_row *next = row + 1;
1566 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1567 last_text_row = row;
1569 /* Check that character and byte positions are in sync. */
1570 xassert (MATRIX_ROW_START_BYTEPOS (row)
1571 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1573 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1574 have such a position temporarily in case of a minibuffer
1575 displaying something like `[Sole completion]' at its end. */
1576 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1577 xassert (MATRIX_ROW_END_BYTEPOS (row)
1578 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1580 /* Check that end position of `row' is equal to start position
1581 of next row. */
1582 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1584 xassert (MATRIX_ROW_END_CHARPOS (row)
1585 == MATRIX_ROW_START_CHARPOS (next));
1586 xassert (MATRIX_ROW_END_BYTEPOS (row)
1587 == MATRIX_ROW_START_BYTEPOS (next));
1589 row = next;
1592 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1593 xassert (w->desired_matrix->rows != NULL);
1594 set_buffer_temp (saved);
1597 #endif /* 0 */
1599 #endif /* GLYPH_DEBUG != 0 */
1603 /**********************************************************************
1604 Allocating/ Adjusting Glyph Matrices
1605 **********************************************************************/
1607 /* Allocate glyph matrices over a window tree for a frame-based
1608 redisplay
1610 X and Y are column/row within the frame glyph matrix where
1611 sub-matrices for the window tree rooted at WINDOW must be
1612 allocated. CH_DIM contains the dimensions of the smallest
1613 character that could be used during display. DIM_ONLY_P non-zero
1614 means that the caller of this function is only interested in the
1615 result matrix dimension, and matrix adjustments should not be
1616 performed.
1618 The function returns the total width/height of the sub-matrices of
1619 the window tree. If called on a frame root window, the computation
1620 will take the mini-buffer window into account.
1622 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1624 NEW_LEAF_MATRIX set if any window in the tree did not have a
1625 glyph matrices yet, and
1627 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1628 any window in the tree will be changed or have been changed (see
1629 DIM_ONLY_P).
1631 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1632 function.
1634 Windows are arranged into chains of windows on the same level
1635 through the next fields of window structures. Such a level can be
1636 either a sequence of horizontally adjacent windows from left to
1637 right, or a sequence of vertically adjacent windows from top to
1638 bottom. Each window in a horizontal sequence can be either a leaf
1639 window or a vertical sequence; a window in a vertical sequence can
1640 be either a leaf or a horizontal sequence. All windows in a
1641 horizontal sequence have the same height, and all windows in a
1642 vertical sequence have the same width.
1644 This function uses, for historical reasons, a more general
1645 algorithm to determine glyph matrix dimensions that would be
1646 necessary.
1648 The matrix height of a horizontal sequence is determined by the
1649 maximum height of any matrix in the sequence. The matrix width of
1650 a horizontal sequence is computed by adding up matrix widths of
1651 windows in the sequence.
1653 |<------- result width ------->|
1654 +---------+----------+---------+ ---
1655 | | | | |
1656 | | | |
1657 +---------+ | | result height
1658 | +---------+
1659 | | |
1660 +----------+ ---
1662 The matrix width of a vertical sequence is the maximum matrix width
1663 of any window in the sequence. Its height is computed by adding up
1664 matrix heights of windows in the sequence.
1666 |<---- result width -->|
1667 +---------+ ---
1668 | | |
1669 | | |
1670 +---------+--+ |
1671 | | |
1672 | | result height
1674 +------------+---------+ |
1675 | | |
1676 | | |
1677 +------------+---------+ --- */
1679 /* Bit indicating that a new matrix will be allocated or has been
1680 allocated. */
1682 #define NEW_LEAF_MATRIX (1 << 0)
1684 /* Bit indicating that a matrix will or has changed its location or
1685 size. */
1687 #define CHANGED_LEAF_MATRIX (1 << 1)
1689 static struct dim
1690 allocate_matrices_for_frame_redisplay (window, x, y, ch_dim,
1691 dim_only_p, window_change_flags)
1692 Lisp_Object window;
1693 int x, y;
1694 struct dim ch_dim;
1695 int dim_only_p;
1696 int *window_change_flags;
1698 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1699 int x0 = x, y0 = y;
1700 int wmax = 0, hmax = 0;
1701 struct dim total;
1702 struct dim dim;
1703 struct window *w;
1704 int in_horz_combination_p;
1706 /* What combination is WINDOW part of? Compute this once since the
1707 result is the same for all windows in the `next' chain. The
1708 special case of a root window (parent equal to nil) is treated
1709 like a vertical combination because a root window's `next'
1710 points to the mini-buffer window, if any, which is arranged
1711 vertically below other windows. */
1712 in_horz_combination_p
1713 = (!NILP (XWINDOW (window)->parent)
1714 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1716 /* For WINDOW and all windows on the same level. */
1719 w = XWINDOW (window);
1721 /* Get the dimension of the window sub-matrix for W, depending
1722 on whether this a combination or a leaf window. */
1723 if (!NILP (w->hchild))
1724 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y, ch_dim,
1725 dim_only_p,
1726 window_change_flags);
1727 else if (!NILP (w->vchild))
1728 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y, ch_dim,
1729 dim_only_p,
1730 window_change_flags);
1731 else
1733 /* If not already done, allocate sub-matrix structures. */
1734 if (w->desired_matrix == NULL)
1736 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1737 w->current_matrix = new_glyph_matrix (f->current_pool);
1738 *window_change_flags |= NEW_LEAF_MATRIX;
1741 /* Width and height MUST be chosen so that there are no
1742 holes in the frame matrix. */
1743 dim.width = w->width;
1744 dim.height = w->height;
1746 /* Will matrix be re-allocated? */
1747 if (x != w->desired_matrix->matrix_x
1748 || y != w->desired_matrix->matrix_y
1749 || dim.width != w->desired_matrix->matrix_w
1750 || dim.height != w->desired_matrix->matrix_h
1751 || (margin_glyphs_to_reserve (w, dim.width,
1752 w->right_margin_width)
1753 != w->desired_matrix->left_margin_glyphs)
1754 || (margin_glyphs_to_reserve (w, dim.width,
1755 w->left_margin_width)
1756 != w->desired_matrix->right_margin_glyphs))
1757 *window_change_flags |= CHANGED_LEAF_MATRIX;
1759 /* Actually change matrices, if allowed. Do not consider
1760 CHANGED_LEAF_MATRIX computed above here because the pool
1761 may have been changed which we don't now here. We trust
1762 that we only will be called with DIM_ONLY_P != 0 when
1763 necessary. */
1764 if (!dim_only_p)
1766 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1767 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1771 /* If we are part of a horizontal combination, advance x for
1772 windows to the right of W; otherwise advance y for windows
1773 below W. */
1774 if (in_horz_combination_p)
1775 x += dim.width;
1776 else
1777 y += dim.height;
1779 /* Remember maximum glyph matrix dimensions. */
1780 wmax = max (wmax, dim.width);
1781 hmax = max (hmax, dim.height);
1783 /* Next window on same level. */
1784 window = w->next;
1786 while (!NILP (window));
1788 /* Set `total' to the total glyph matrix dimension of this window
1789 level. In a vertical combination, the width is the width of the
1790 widest window; the height is the y we finally reached, corrected
1791 by the y we started with. In a horizontal combination, the total
1792 height is the height of the tallest window, and the width is the
1793 x we finally reached, corrected by the x we started with. */
1794 if (in_horz_combination_p)
1796 total.width = x - x0;
1797 total.height = hmax;
1799 else
1801 total.width = wmax;
1802 total.height = y - y0;
1805 return total;
1809 /* Allocate window matrices for window-based redisplay. W is the
1810 window whose matrices must be allocated/reallocated. CH_DIM is the
1811 size of the smallest character that could potentially be used on W. */
1813 static void
1814 allocate_matrices_for_window_redisplay (w, ch_dim)
1815 struct window *w;
1816 struct dim ch_dim;
1818 struct frame *f = XFRAME (w->frame);
1820 while (w)
1822 if (!NILP (w->vchild))
1823 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild), ch_dim);
1824 else if (!NILP (w->hchild))
1825 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild), ch_dim);
1826 else
1828 /* W is a leaf window. */
1829 int window_pixel_width = XFLOATINT (w->width) * CANON_X_UNIT (f);
1830 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1831 struct dim dim;
1833 /* If matrices are not yet allocated, allocate them now. */
1834 if (w->desired_matrix == NULL)
1836 w->desired_matrix = new_glyph_matrix (NULL);
1837 w->current_matrix = new_glyph_matrix (NULL);
1840 /* Compute number of glyphs needed in a glyph row. */
1841 dim.width = (((window_pixel_width + ch_dim.width - 1)
1842 / ch_dim.width)
1843 /* 2 partially visible columns in the text area. */
1845 /* One partially visible column at the right
1846 edge of each marginal area. */
1847 + 1 + 1);
1849 /* Compute number of glyph rows needed. */
1850 dim.height = (((window_pixel_height + ch_dim.height - 1)
1851 / ch_dim.height)
1852 /* One partially visible line at the top and
1853 bottom of the window. */
1855 /* 2 for top and mode line. */
1856 + 2);
1858 /* Change matrices. */
1859 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1860 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1863 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1868 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1869 do it for all frames; otherwise do it just for the given frame.
1870 This function must be called when a new frame is created, its size
1871 changes, or its window configuration changes. */
1873 void
1874 adjust_glyphs (f)
1875 struct frame *f;
1877 /* Block input so that expose events and other events that access
1878 glyph matrices are not processed while we are changing them. */
1879 BLOCK_INPUT;
1881 if (f)
1882 adjust_frame_glyphs (f);
1883 else
1885 Lisp_Object tail, lisp_frame;
1887 FOR_EACH_FRAME (tail, lisp_frame)
1888 adjust_frame_glyphs (XFRAME (lisp_frame));
1891 UNBLOCK_INPUT;
1895 /* Adjust frame glyphs when Emacs is initialized.
1897 To be called from init_display.
1899 We need a glyph matrix because redraw will happen soon.
1900 Unfortunately, window sizes on selected_frame are not yet set to
1901 meaningful values. I believe we can assume that there are only two
1902 windows on the frame---the mini-buffer and the root window. Frame
1903 height and width seem to be correct so far. So, set the sizes of
1904 windows to estimated values. */
1906 static void
1907 adjust_frame_glyphs_initially ()
1909 struct frame *sf = SELECTED_FRAME ();
1910 struct window *root = XWINDOW (sf->root_window);
1911 struct window *mini = XWINDOW (root->next);
1912 int frame_height = FRAME_HEIGHT (sf);
1913 int frame_width = FRAME_WIDTH (sf);
1914 int top_margin = FRAME_TOP_MARGIN (sf);
1916 /* Do it for the root window. */
1917 XSETFASTINT (root->top, top_margin);
1918 XSETFASTINT (root->width, frame_width);
1919 set_window_height (sf->root_window, frame_height - 1 - top_margin, 0);
1921 /* Do it for the mini-buffer window. */
1922 XSETFASTINT (mini->top, frame_height - 1);
1923 XSETFASTINT (mini->width, frame_width);
1924 set_window_height (root->next, 1, 0);
1926 adjust_frame_glyphs (sf);
1927 glyphs_initialized_initially_p = 1;
1931 /* Allocate/reallocate glyph matrices of a single frame F. */
1933 static void
1934 adjust_frame_glyphs (f)
1935 struct frame *f;
1937 if (FRAME_WINDOW_P (f))
1938 adjust_frame_glyphs_for_window_redisplay (f);
1939 else
1940 adjust_frame_glyphs_for_frame_redisplay (f);
1942 /* Don't forget the message buffer and the buffer for
1943 decode_mode_spec. */
1944 adjust_frame_message_buffer (f);
1945 adjust_decode_mode_spec_buffer (f);
1947 f->glyphs_initialized_p = 1;
1951 /* Allocate/reallocate glyph matrices of a single frame F for
1952 frame-based redisplay. */
1954 static void
1955 adjust_frame_glyphs_for_frame_redisplay (f)
1956 struct frame *f;
1958 struct dim ch_dim;
1959 struct dim matrix_dim;
1960 int pool_changed_p;
1961 int window_change_flags;
1962 int top_window_y;
1964 if (!FRAME_LIVE_P (f))
1965 return;
1967 /* Determine the smallest character in any font for F. On
1968 console windows, all characters have dimension (1, 1). */
1969 ch_dim.width = ch_dim.height = 1;
1971 top_window_y = FRAME_TOP_MARGIN (f);
1973 /* Allocate glyph pool structures if not already done. */
1974 if (f->desired_pool == NULL)
1976 f->desired_pool = new_glyph_pool ();
1977 f->current_pool = new_glyph_pool ();
1980 /* Allocate frames matrix structures if needed. */
1981 if (f->desired_matrix == NULL)
1983 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1984 f->current_matrix = new_glyph_matrix (f->current_pool);
1987 /* Compute window glyph matrices. (This takes the mini-buffer
1988 window into account). The result is the size of the frame glyph
1989 matrix needed. The variable window_change_flags is set to a bit
1990 mask indicating whether new matrices will be allocated or
1991 existing matrices change their size or location within the frame
1992 matrix. */
1993 window_change_flags = 0;
1994 matrix_dim
1995 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1996 0, top_window_y,
1997 ch_dim, 1,
1998 &window_change_flags);
2000 /* Add in menu bar lines, if any. */
2001 matrix_dim.height += top_window_y;
2003 /* Enlarge pools as necessary. */
2004 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2005 realloc_glyph_pool (f->current_pool, matrix_dim);
2007 /* Set up glyph pointers within window matrices. Do this only if
2008 absolutely necessary since it requires a frame redraw. */
2009 if (pool_changed_p || window_change_flags)
2011 /* Do it for window matrices. */
2012 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2013 0, top_window_y, ch_dim, 0,
2014 &window_change_flags);
2016 /* Size of frame matrices must equal size of frame. Note
2017 that we are called for X frames with window widths NOT equal
2018 to the frame width (from CHANGE_FRAME_SIZE_1). */
2019 xassert (matrix_dim.width == FRAME_WIDTH (f)
2020 && matrix_dim.height == FRAME_HEIGHT (f));
2022 /* Resize frame matrices. */
2023 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2024 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2026 /* Since location and size of sub-matrices within the pool may
2027 have changed, and current matrices don't have meaningful
2028 contents anymore, mark the frame garbaged. */
2029 SET_FRAME_GARBAGED (f);
2034 /* Allocate/reallocate glyph matrices of a single frame F for
2035 window-based redisplay. */
2037 static void
2038 adjust_frame_glyphs_for_window_redisplay (f)
2039 struct frame *f;
2041 struct dim ch_dim;
2042 struct window *w;
2044 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2046 /* Get minimum sizes. */
2047 #ifdef HAVE_WINDOW_SYSTEM
2048 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2049 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2050 #else
2051 ch_dim.width = ch_dim.height = 1;
2052 #endif
2054 /* Allocate/reallocate window matrices. */
2055 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)),
2056 ch_dim);
2058 /* Allocate/ reallocate matrices of the dummy window used to display
2059 the menu bar under X when no X toolkit support is available. */
2060 #ifndef USE_X_TOOLKIT
2062 /* Allocate a dummy window if not already done. */
2063 if (NILP (f->menu_bar_window))
2065 f->menu_bar_window = make_window ();
2066 w = XWINDOW (f->menu_bar_window);
2067 XSETFRAME (w->frame, f);
2068 w->pseudo_window_p = 1;
2070 else
2071 w = XWINDOW (f->menu_bar_window);
2073 /* Set window dimensions to frame dimensions and allocate or
2074 adjust glyph matrices of W. */
2075 XSETFASTINT (w->top, 0);
2076 XSETFASTINT (w->left, 0);
2077 XSETFASTINT (w->height, FRAME_MENU_BAR_LINES (f));
2078 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2079 allocate_matrices_for_window_redisplay (w, ch_dim);
2081 #endif /* not USE_X_TOOLKIT */
2083 /* Allocate/ reallocate matrices of the tool bar window. If we
2084 don't have a tool bar window yet, make one. */
2085 if (NILP (f->tool_bar_window))
2087 f->tool_bar_window = make_window ();
2088 w = XWINDOW (f->tool_bar_window);
2089 XSETFRAME (w->frame, f);
2090 w->pseudo_window_p = 1;
2092 else
2093 w = XWINDOW (f->tool_bar_window);
2095 XSETFASTINT (w->top, FRAME_MENU_BAR_LINES (f));
2096 XSETFASTINT (w->left, 0);
2097 XSETFASTINT (w->height, FRAME_TOOL_BAR_LINES (f));
2098 XSETFASTINT (w->width, FRAME_WINDOW_WIDTH (f));
2099 allocate_matrices_for_window_redisplay (w, ch_dim);
2103 /* Adjust/ allocate message buffer of frame F.
2105 Note that the message buffer is never freed. Since I could not
2106 find a free in 19.34, I assume that freeing it would be
2107 problematic in some way and don't do it either.
2109 (Implementation note: It should be checked if we can free it
2110 eventually without causing trouble). */
2112 static void
2113 adjust_frame_message_buffer (f)
2114 struct frame *f;
2116 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2118 if (FRAME_MESSAGE_BUF (f))
2120 char *buffer = FRAME_MESSAGE_BUF (f);
2121 char *new_buffer = (char *) xrealloc (buffer, size);
2122 FRAME_MESSAGE_BUF (f) = new_buffer;
2124 else
2125 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2129 /* Re-allocate buffer for decode_mode_spec on frame F. */
2131 static void
2132 adjust_decode_mode_spec_buffer (f)
2133 struct frame *f;
2135 f->decode_mode_spec_buffer
2136 = (char *) xrealloc (f->decode_mode_spec_buffer,
2137 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2142 /**********************************************************************
2143 Freeing Glyph Matrices
2144 **********************************************************************/
2146 /* Free glyph memory for a frame F. F may be null. This function can
2147 be called for the same frame more than once. The root window of
2148 F may be nil when this function is called. This is the case when
2149 the function is called when F is destroyed. */
2151 void
2152 free_glyphs (f)
2153 struct frame *f;
2155 if (f && f->glyphs_initialized_p)
2157 f->glyphs_initialized_p = 0;
2159 /* Release window sub-matrices. */
2160 if (!NILP (f->root_window))
2161 free_window_matrices (XWINDOW (f->root_window));
2163 /* Free the dummy window for menu bars without X toolkit and its
2164 glyph matrices. */
2165 if (!NILP (f->menu_bar_window))
2167 struct window *w = XWINDOW (f->menu_bar_window);
2168 free_glyph_matrix (w->desired_matrix);
2169 free_glyph_matrix (w->current_matrix);
2170 w->desired_matrix = w->current_matrix = NULL;
2171 f->menu_bar_window = Qnil;
2174 /* Free the tool bar window and its glyph matrices. */
2175 if (!NILP (f->tool_bar_window))
2177 struct window *w = XWINDOW (f->tool_bar_window);
2178 free_glyph_matrix (w->desired_matrix);
2179 free_glyph_matrix (w->current_matrix);
2180 w->desired_matrix = w->current_matrix = NULL;
2181 f->tool_bar_window = Qnil;
2184 /* Release frame glyph matrices. Reset fields to zero in
2185 case we are called a second time. */
2186 if (f->desired_matrix)
2188 free_glyph_matrix (f->desired_matrix);
2189 free_glyph_matrix (f->current_matrix);
2190 f->desired_matrix = f->current_matrix = NULL;
2193 /* Release glyph pools. */
2194 if (f->desired_pool)
2196 free_glyph_pool (f->desired_pool);
2197 free_glyph_pool (f->current_pool);
2198 f->desired_pool = f->current_pool = NULL;
2204 /* Free glyph sub-matrices in the window tree rooted at W. This
2205 function may be called with a null pointer, and it may be called on
2206 the same tree more than once. */
2208 void
2209 free_window_matrices (w)
2210 struct window *w;
2212 while (w)
2214 if (!NILP (w->hchild))
2215 free_window_matrices (XWINDOW (w->hchild));
2216 else if (!NILP (w->vchild))
2217 free_window_matrices (XWINDOW (w->vchild));
2218 else
2220 /* This is a leaf window. Free its memory and reset fields
2221 to zero in case this function is called a second time for
2222 W. */
2223 free_glyph_matrix (w->current_matrix);
2224 free_glyph_matrix (w->desired_matrix);
2225 w->current_matrix = w->desired_matrix = NULL;
2228 /* Next window on same level. */
2229 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2234 /* Check glyph memory leaks. This function is called from
2235 shut_down_emacs. Note that frames are not destroyed when Emacs
2236 exits. We therefore free all glyph memory for all active frames
2237 explicitly and check that nothing is left allocated. */
2239 void
2240 check_glyph_memory ()
2242 Lisp_Object tail, frame;
2244 /* Free glyph memory for all frames. */
2245 FOR_EACH_FRAME (tail, frame)
2246 free_glyphs (XFRAME (frame));
2248 /* Check that nothing is left allocated. */
2249 if (glyph_matrix_count)
2250 abort ();
2251 if (glyph_pool_count)
2252 abort ();
2257 /**********************************************************************
2258 Building a Frame Matrix
2259 **********************************************************************/
2261 /* Most of the redisplay code works on glyph matrices attached to
2262 windows. This is a good solution most of the time, but it is not
2263 suitable for terminal code. Terminal output functions cannot rely
2264 on being able to set an arbitrary terminal window. Instead they
2265 must be provided with a view of the whole frame, i.e. the whole
2266 screen. We build such a view by constructing a frame matrix from
2267 window matrices in this section.
2269 Windows that must be updated have their must_be_update_p flag set.
2270 For all such windows, their desired matrix is made part of the
2271 desired frame matrix. For other windows, their current matrix is
2272 made part of the desired frame matrix.
2274 +-----------------+----------------+
2275 | desired | desired |
2276 | | |
2277 +-----------------+----------------+
2278 | current |
2280 +----------------------------------+
2282 Desired window matrices can be made part of the frame matrix in a
2283 cheap way: We exploit the fact that the desired frame matrix and
2284 desired window matrices share their glyph memory. This is not
2285 possible for current window matrices. Their glyphs are copied to
2286 the desired frame matrix. The latter is equivalent to
2287 preserve_other_columns in the old redisplay.
2289 Used glyphs counters for frame matrix rows are the result of adding
2290 up glyph lengths of the window matrices. A line in the frame
2291 matrix is enabled, if a corresponding line in a window matrix is
2292 enabled.
2294 After building the desired frame matrix, it will be passed to
2295 terminal code, which will manipulate both the desired and current
2296 frame matrix. Changes applied to the frame's current matrix have
2297 to be visible in current window matrices afterwards, of course.
2299 This problem is solved like this:
2301 1. Window and frame matrices share glyphs. Window matrices are
2302 constructed in a way that their glyph contents ARE the glyph
2303 contents needed in a frame matrix. Thus, any modification of
2304 glyphs done in terminal code will be reflected in window matrices
2305 automatically.
2307 2. Exchanges of rows in a frame matrix done by terminal code are
2308 intercepted by hook functions so that corresponding row operations
2309 on window matrices can be performed. This is necessary because we
2310 use pointers to glyphs in glyph row structures. To satisfy the
2311 assumption of point 1 above that glyphs are updated implicitly in
2312 window matrices when they are manipulated via the frame matrix,
2313 window and frame matrix must of course agree where to find the
2314 glyphs for their rows. Possible manipulations that must be
2315 mirrored are assignments of rows of the desired frame matrix to the
2316 current frame matrix and scrolling the current frame matrix. */
2318 /* Build frame F's desired matrix from window matrices. Only windows
2319 which have the flag must_be_updated_p set have to be updated. Menu
2320 bar lines of a frame are not covered by window matrices, so make
2321 sure not to touch them in this function. */
2323 static void
2324 build_frame_matrix (f)
2325 struct frame *f;
2327 int i;
2329 /* F must have a frame matrix when this function is called. */
2330 xassert (!FRAME_WINDOW_P (f));
2332 /* Clear all rows in the frame matrix covered by window matrices.
2333 Menu bar lines are not covered by windows. */
2334 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2335 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2337 /* Build the matrix by walking the window tree. */
2338 build_frame_matrix_from_window_tree (f->desired_matrix,
2339 XWINDOW (FRAME_ROOT_WINDOW (f)));
2343 /* Walk a window tree, building a frame matrix MATRIX from window
2344 matrices. W is the root of a window tree. */
2346 static void
2347 build_frame_matrix_from_window_tree (matrix, w)
2348 struct glyph_matrix *matrix;
2349 struct window *w;
2351 while (w)
2353 if (!NILP (w->hchild))
2354 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2355 else if (!NILP (w->vchild))
2356 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2357 else
2358 build_frame_matrix_from_leaf_window (matrix, w);
2360 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2365 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2366 desired frame matrix built. W is a leaf window whose desired or
2367 current matrix is to be added to FRAME_MATRIX. W's flag
2368 must_be_updated_p determines which matrix it contributes to
2369 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2370 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2371 Adding a desired matrix means setting up used counters and such in
2372 frame rows, while adding a current window matrix to FRAME_MATRIX
2373 means copying glyphs. The latter case corresponds to
2374 preserve_other_columns in the old redisplay. */
2376 static void
2377 build_frame_matrix_from_leaf_window (frame_matrix, w)
2378 struct glyph_matrix *frame_matrix;
2379 struct window *w;
2381 struct glyph_matrix *window_matrix;
2382 int window_y, frame_y;
2383 /* If non-zero, a glyph to insert at the right border of W. */
2384 GLYPH right_border_glyph = 0;
2386 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2387 if (w->must_be_updated_p)
2389 window_matrix = w->desired_matrix;
2391 /* Decide whether we want to add a vertical border glyph. */
2392 if (!WINDOW_RIGHTMOST_P (w))
2394 struct Lisp_Char_Table *dp = window_display_table (w);
2395 right_border_glyph = (dp && INTEGERP (DISP_BORDER_GLYPH (dp))
2396 ? XINT (DISP_BORDER_GLYPH (dp))
2397 : '|');
2400 else
2401 window_matrix = w->current_matrix;
2403 /* For all rows in the window matrix and corresponding rows in the
2404 frame matrix. */
2405 window_y = 0;
2406 frame_y = window_matrix->matrix_y;
2407 while (window_y < window_matrix->nrows)
2409 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2410 struct glyph_row *window_row = window_matrix->rows + window_y;
2412 /* Fill up the frame row with spaces up to the left margin of the
2413 window row. */
2414 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2416 /* Fill up areas in the window matrix row with spaces. */
2417 fill_up_glyph_row_with_spaces (window_row);
2419 if (window_matrix == w->current_matrix)
2421 /* We have to copy W's current matrix. Copy window
2422 row to frame row. */
2423 bcopy (window_row->glyphs[0],
2424 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2425 window_matrix->matrix_w * sizeof (struct glyph));
2427 else
2429 /* Copy W's desired matrix. */
2431 /* Maybe insert a vertical border between horizontally adjacent
2432 windows. */
2433 if (right_border_glyph)
2435 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2436 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2439 /* Due to hooks installed, it normally doesn't happen that
2440 window rows and frame rows of the same matrix are out of
2441 sync, i.e. have a different understanding of where to
2442 find glyphs for the row. The following is a safety-belt
2443 that doesn't cost much and makes absolutely sure that
2444 window and frame matrices are in sync. */
2445 if (!glyph_row_slice_p (window_row, frame_row))
2447 /* Find the row in the window being a slice. There
2448 should exist one from program logic. */
2449 struct glyph_row *slice_row
2450 = find_glyph_row_slice (window_matrix, frame_matrix, frame_y);
2451 xassert (slice_row != 0);
2453 /* Exchange glyphs between both window rows. */
2454 swap_glyphs_in_rows (window_row, slice_row);
2456 /* Exchange pointers between both rows. */
2457 swap_glyph_pointers (window_row, slice_row);
2460 /* Now, we are sure that window row window_y is a slice of
2461 the frame row frame_y. But, lets check that assumption. */
2462 xassert (glyph_row_slice_p (window_row, frame_row));
2464 /* If rows are in sync, we don't have to copy glyphs because
2465 frame and window share glyphs. */
2467 #if GLYPH_DEBUG
2468 strcpy (w->current_matrix->method, w->desired_matrix->method);
2469 #endif
2472 /* Set number of used glyphs in the frame matrix. Since we fill
2473 up with spaces, and visit leaf windows from left to right it
2474 can be done simply. */
2475 frame_row->used[TEXT_AREA]
2476 = window_matrix->matrix_x + window_matrix->matrix_w;
2478 /* Or in flags. */
2479 frame_row->enabled_p |= window_row->enabled_p;
2480 frame_row->inverse_p |= window_row->inverse_p;
2482 /* Next row. */
2483 ++window_y;
2484 ++frame_y;
2489 /* Add spaces to a glyph row ROW in a window matrix.
2491 Each row has the form:
2493 +---------+-----------------------------+------------+
2494 | left | text | right |
2495 +---------+-----------------------------+------------+
2497 Left and right marginal areas are optional. This function adds
2498 spaces to areas so that there are no empty holes between areas.
2499 In other words: If the right area is not empty, the text area
2500 is filled up with spaces up to the right area. If the text area
2501 is not empty, the left area is filled up.
2503 To be called for frame-based redisplay, only. */
2505 static void
2506 fill_up_glyph_row_with_spaces (row)
2507 struct glyph_row *row;
2509 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2510 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2511 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2515 /* Fill area AREA of glyph row ROW with spaces. To be called for
2516 frame-based redisplay only. */
2518 static void
2519 fill_up_glyph_row_area_with_spaces (row, area)
2520 struct glyph_row *row;
2521 int area;
2523 if (row->glyphs[area] < row->glyphs[area + 1])
2525 struct glyph *end = row->glyphs[area + 1];
2526 struct glyph *text = row->glyphs[area] + row->used[area];
2528 while (text < end)
2529 *text++ = space_glyph;
2530 row->used[area] = text - row->glyphs[area];
2535 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2536 reached. In frame matrices only one area, TEXT_AREA, is used. */
2538 static void
2539 fill_up_frame_row_with_spaces (row, upto)
2540 struct glyph_row *row;
2541 int upto;
2543 int i = row->used[TEXT_AREA];
2544 struct glyph *glyph = row->glyphs[TEXT_AREA];
2546 while (i < upto)
2547 glyph[i++] = space_glyph;
2549 row->used[TEXT_AREA] = i;
2554 /**********************************************************************
2555 Mirroring operations on frame matrices in window matrices
2556 **********************************************************************/
2558 /* Set frame being updated via frame-based redisplay to F. This
2559 function must be called before updates to make explicit that we are
2560 working on frame matrices or not. */
2562 static INLINE void
2563 set_frame_matrix_frame (f)
2564 struct frame *f;
2566 frame_matrix_frame = f;
2570 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2571 DESIRED_MATRIX is the desired matrix corresponding to
2572 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2573 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2574 frame_matrix_frame is non-null, this indicates that the exchange is
2575 done in frame matrices, and that we have to perform analogous
2576 operations in window matrices of frame_matrix_frame. */
2578 static INLINE void
2579 make_current (desired_matrix, current_matrix, row)
2580 struct glyph_matrix *desired_matrix, *current_matrix;
2581 int row;
2583 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2584 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2586 /* Do current_row = desired_row. This exchanges glyph pointers
2587 between both rows, and does a structure assignment otherwise. */
2588 assign_row (current_row, desired_row);
2590 /* Enable current_row to mark it as valid. */
2591 current_row->enabled_p = 1;
2593 /* If we are called on frame matrices, perform analogous operations
2594 for window matrices. */
2595 if (frame_matrix_frame)
2596 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2600 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2601 W's frame which has been made current (by swapping pointers between
2602 current and desired matrix). Perform analogous operations in the
2603 matrices of leaf windows in the window tree rooted at W. */
2605 static void
2606 mirror_make_current (w, frame_row)
2607 struct window *w;
2608 int frame_row;
2610 while (w)
2612 if (!NILP (w->hchild))
2613 mirror_make_current (XWINDOW (w->hchild), frame_row);
2614 else if (!NILP (w->vchild))
2615 mirror_make_current (XWINDOW (w->vchild), frame_row);
2616 else
2618 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2619 here because the checks performed in debug mode there
2620 will not allow the conversion. */
2621 int row = frame_row - w->desired_matrix->matrix_y;
2623 /* If FRAME_ROW is within W, assign the desired row to the
2624 current row (exchanging glyph pointers). */
2625 if (row >= 0 && row < w->desired_matrix->matrix_h)
2627 struct glyph_row *current_row
2628 = MATRIX_ROW (w->current_matrix, row);
2629 struct glyph_row *desired_row
2630 = MATRIX_ROW (w->desired_matrix, row);
2632 if (desired_row->enabled_p)
2633 assign_row (current_row, desired_row);
2634 else
2635 swap_glyph_pointers (desired_row, current_row);
2636 current_row->enabled_p = 1;
2640 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2645 /* Perform row dance after scrolling. We are working on the range of
2646 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2647 including) in MATRIX. COPY_FROM is a vector containing, for each
2648 row I in the range 0 <= I < NLINES, the index of the original line
2649 to move to I. This index is relative to the row range, i.e. 0 <=
2650 index < NLINES. RETAINED_P is a vector containing zero for each
2651 row 0 <= I < NLINES which is empty.
2653 This function is called from do_scrolling and do_direct_scrolling. */
2655 void
2656 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
2657 retained_p)
2658 struct glyph_matrix *matrix;
2659 int unchanged_at_top, nlines;
2660 int *copy_from;
2661 char *retained_p;
2663 /* A copy of original rows. */
2664 struct glyph_row *old_rows;
2666 /* Rows to assign to. */
2667 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2669 int i;
2671 /* Make a copy of the original rows. */
2672 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
2673 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
2675 /* Assign new rows, maybe clear lines. */
2676 for (i = 0; i < nlines; ++i)
2678 int enabled_before_p = new_rows[i].enabled_p;
2680 xassert (i + unchanged_at_top < matrix->nrows);
2681 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2682 new_rows[i] = old_rows[copy_from[i]];
2683 new_rows[i].enabled_p = enabled_before_p;
2685 /* RETAINED_P is zero for empty lines. */
2686 if (!retained_p[copy_from[i]])
2687 new_rows[i].enabled_p = 0;
2690 /* Do the same for window matrices, if MATRIX Is a frame matrix. */
2691 if (frame_matrix_frame)
2692 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2693 unchanged_at_top, nlines, copy_from, retained_p);
2697 /* Perform a line dance in the window tree rooted at W, after
2698 scrolling a frame matrix in mirrored_line_dance.
2700 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2701 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2702 COPY_FROM is a vector containing, for each row I in the range 0 <=
2703 I < NLINES, the index of the original line to move to I. This
2704 index is relative to the row range, i.e. 0 <= index < NLINES.
2705 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2706 which is empty. */
2708 static void
2709 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
2710 struct window *w;
2711 int unchanged_at_top, nlines;
2712 int *copy_from;
2713 char *retained_p;
2715 while (w)
2717 if (!NILP (w->hchild))
2718 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2719 nlines, copy_from, retained_p);
2720 else if (!NILP (w->vchild))
2721 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2722 nlines, copy_from, retained_p);
2723 else
2725 /* W is a leaf window, and we are working on its current
2726 matrix m. */
2727 struct glyph_matrix *m = w->current_matrix;
2729 int i;
2731 struct glyph_row *old_rows;
2733 /* Make a copy of the original rows of matrix m. */
2734 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
2735 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
2737 for (i = 0; i < nlines; ++i)
2739 /* Frame relative line assigned to. */
2740 int frame_to = i + unchanged_at_top;
2742 /* Frame relative line assigned. */
2743 int frame_from = copy_from[i] + unchanged_at_top;
2745 /* Window relative line assigned to. */
2746 int window_to = frame_to - m->matrix_y;
2748 /* Window relative line assigned. */
2749 int window_from = frame_from - m->matrix_y;
2751 /* Is assigned line inside window? */
2752 int from_inside_window_p
2753 = window_from >= 0 && window_from < m->matrix_h;
2755 if (from_inside_window_p)
2757 #if GLYPH_DEBUG
2758 /* Is assigned to line inside window? */
2759 int to_inside_window_p
2760 = window_to >= 0 && window_to < m->matrix_h;
2761 #endif
2763 /* Enabled setting before assignment. */
2764 int enabled_before_p;
2766 /* If not both lines inside the window, we have a
2767 serious problem. */
2768 xassert (to_inside_window_p);
2770 /* Do the assignment. The enabled_p flag is saved
2771 over the assignment because the old redisplay did
2772 that. */
2773 enabled_before_p = m->rows[window_to].enabled_p;
2774 m->rows[window_to] = old_rows[window_from];
2775 m->rows[window_to].enabled_p = enabled_before_p;
2777 /* If frame line is empty, window line is empty, too. */
2778 if (!retained_p[copy_from[i]])
2779 m->rows[window_to].enabled_p = 0;
2783 /* Check that no pointers are lost. */
2784 CHECK_MATRIX (m);
2787 /* Next window on same level. */
2788 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2793 #if GLYPH_DEBUG
2795 /* Check that window and frame matrices agree about their
2796 understanding where glyphs of the rows are to find. For each
2797 window in the window tree rooted at W, check that rows in the
2798 matrices of leaf window agree with their frame matrices about
2799 glyph pointers. */
2801 void
2802 check_window_matrix_pointers (w)
2803 struct window *w;
2805 while (w)
2807 if (!NILP (w->hchild))
2808 check_window_matrix_pointers (XWINDOW (w->hchild));
2809 else if (!NILP (w->vchild))
2810 check_window_matrix_pointers (XWINDOW (w->vchild));
2811 else
2813 struct frame *f = XFRAME (w->frame);
2814 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2815 check_matrix_pointers (w->current_matrix, f->current_matrix);
2818 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2823 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2824 a window and FRAME_MATRIX is the corresponding frame matrix. For
2825 each row in WINDOW_MATRIX check that it's a slice of the
2826 corresponding frame row. If it isn't, abort. */
2828 static void
2829 check_matrix_pointers (window_matrix, frame_matrix)
2830 struct glyph_matrix *window_matrix, *frame_matrix;
2832 /* Row number in WINDOW_MATRIX. */
2833 int i = 0;
2835 /* Row number corresponding to I in FRAME_MATRIX. */
2836 int j = window_matrix->matrix_y;
2838 /* For all rows check that the row in the window matrix is a
2839 slice of the row in the frame matrix. If it isn't we didn't
2840 mirror an operation on the frame matrix correctly. */
2841 while (i < window_matrix->nrows)
2843 if (!glyph_row_slice_p (window_matrix->rows + i,
2844 frame_matrix->rows + j))
2845 abort ();
2846 ++i, ++j;
2850 #endif /* GLYPH_DEBUG != 0 */
2854 /**********************************************************************
2855 VPOS and HPOS translations
2856 **********************************************************************/
2858 #if GLYPH_DEBUG
2860 /* Translate vertical position VPOS which is relative to window W to a
2861 vertical position relative to W's frame. */
2863 static int
2864 window_to_frame_vpos (w, vpos)
2865 struct window *w;
2866 int vpos;
2868 struct frame *f = XFRAME (w->frame);
2870 xassert (!FRAME_WINDOW_P (f));
2871 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2872 vpos += XFASTINT (w->top);
2873 xassert (vpos >= 0 && vpos <= FRAME_HEIGHT (f));
2874 return vpos;
2878 /* Translate horizontal position HPOS which is relative to window W to
2879 a vertical position relative to W's frame. */
2881 static int
2882 window_to_frame_hpos (w, hpos)
2883 struct window *w;
2884 int hpos;
2886 struct frame *f = XFRAME (w->frame);
2888 xassert (!FRAME_WINDOW_P (f));
2889 hpos += XFASTINT (w->left);
2890 return hpos;
2893 #endif /* GLYPH_DEBUG */
2897 /**********************************************************************
2898 Redrawing Frames
2899 **********************************************************************/
2901 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
2902 "Clear frame FRAME and output again what is supposed to appear on it.")
2903 (frame)
2904 Lisp_Object frame;
2906 struct frame *f;
2908 CHECK_LIVE_FRAME (frame, 0);
2909 f = XFRAME (frame);
2911 /* Ignore redraw requests, if frame has no glyphs yet.
2912 (Implementation note: It still has to be checked why we are
2913 called so early here). */
2914 if (!glyphs_initialized_initially_p)
2915 return Qnil;
2917 update_begin (f);
2918 if (FRAME_MSDOS_P (f))
2919 set_terminal_modes ();
2920 clear_frame ();
2921 clear_current_matrices (f);
2922 update_end (f);
2923 fflush (stdout);
2924 windows_or_buffers_changed++;
2925 /* Mark all windows as inaccurate, so that every window will have
2926 its redisplay done. */
2927 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
2928 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
2929 f->garbaged = 0;
2930 return Qnil;
2934 /* Redraw frame F. This is nothing more than a call to the Lisp
2935 function redraw-frame. */
2937 void
2938 redraw_frame (f)
2939 struct frame *f;
2941 Lisp_Object frame;
2942 XSETFRAME (frame, f);
2943 Fredraw_frame (frame);
2947 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
2948 "Clear and redisplay all visible frames.")
2951 Lisp_Object tail, frame;
2953 FOR_EACH_FRAME (tail, frame)
2954 if (FRAME_VISIBLE_P (XFRAME (frame)))
2955 Fredraw_frame (frame);
2957 return Qnil;
2961 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
2962 visible frames marked as garbaged. */
2964 void
2965 redraw_garbaged_frames ()
2967 Lisp_Object tail, frame;
2969 FOR_EACH_FRAME (tail, frame)
2970 if (FRAME_VISIBLE_P (XFRAME (frame))
2971 && FRAME_GARBAGED_P (XFRAME (frame)))
2972 Fredraw_frame (frame);
2977 /***********************************************************************
2978 Direct Operations
2979 ***********************************************************************/
2981 /* Try to update display and current glyph matrix directly.
2983 This function is called after a character G has been inserted into
2984 current_buffer. It tries to update the current glyph matrix and
2985 perform appropriate screen output to reflect the insertion. If it
2986 succeeds, the global flag redisplay_performed_directly_p will be
2987 set to 1, and thereby prevent the more costly general redisplay
2988 from running (see redisplay_internal).
2990 This function is not called for `hairy' character insertions.
2991 In particular, it is not called when after or before change
2992 functions exist, like they are used by font-lock. See keyboard.c
2993 for details where this function is called. */
2996 direct_output_for_insert (g)
2997 int g;
2999 register struct frame *f = SELECTED_FRAME ();
3000 struct window *w = XWINDOW (selected_window);
3001 struct it it, it2;
3002 struct glyph_row *glyph_row;
3003 struct glyph *glyphs, *glyph, *end;
3004 int n;
3005 /* Non-null means that Redisplay of W is based on window matrices. */
3006 int window_redisplay_p = FRAME_WINDOW_P (f);
3007 /* Non-null means we are in overwrite mode. */
3008 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3009 int added_width;
3010 struct text_pos pos;
3011 int delta, delta_bytes;
3013 /* Not done directly. */
3014 redisplay_performed_directly_p = 0;
3016 /* Quickly give up for some common cases. */
3017 if (cursor_in_echo_area
3018 /* Give up if fonts have changed. */
3019 || fonts_changed_p
3020 /* Give up if face attributes have been changed. */
3021 || face_change_count
3022 /* Give up if cursor position not really known. */
3023 || !display_completed
3024 /* Give up if buffer appears in two places. */
3025 || buffer_shared > 1
3026 /* Give up if w is mini-buffer and a message is being displayed there */
3027 || (MINI_WINDOW_P (w) && !NILP (echo_area_buffer[0]))
3028 /* Give up for hscrolled mini-buffer because display of the prompt
3029 is handled specially there (see display_line). */
3030 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3031 /* Give up if overwriting in the middle of a line. */
3032 || (overwrite_p
3033 && PT != ZV
3034 && FETCH_BYTE (PT) != '\n')
3035 /* Give up for tabs and line ends. */
3036 || g == '\t'
3037 || g == '\n'
3038 || g == '\r'
3039 /* Give up if unable to display the cursor in the window. */
3040 || w->cursor.vpos < 0
3041 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3042 /* Can't do it in a continued line because continuation
3043 lines would change. */
3044 (glyph_row->continued_p
3045 /* Can't use this method if the line overlaps others or is
3046 overlapped by others because these other lines would
3047 have to be redisplayed. */
3048 || glyph_row->overlapping_p
3049 || glyph_row->overlapped_p))
3050 /* Can't do it for partial width windows on terminal frames
3051 because we can't clear to eol in such a window. */
3052 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3053 return 0;
3055 /* Set up a display iterator structure for W. Glyphs will be
3056 produced in scratch_glyph_row. Current position is W's cursor
3057 position. */
3058 clear_glyph_row (&scratch_glyph_row);
3059 SET_TEXT_POS (pos, PT, PT_BYTE);
3060 DEC_TEXT_POS (pos);
3061 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3062 DEFAULT_FACE_ID);
3064 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3066 /* Give up if highlighting trailing whitespace and we have trailing
3067 whitespace in glyph_row. We would have to remove the trailing
3068 whitespace face in that case. */
3069 if (!NILP (Vshow_trailing_whitespace)
3070 && glyph_row->used[TEXT_AREA])
3072 struct glyph *last;
3074 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3075 if (last->type == STRETCH_GLYPH
3076 || (last->type == CHAR_GLYPH
3077 && last->u.ch.code == ' '))
3078 return 0;
3081 /* Give up if there are overlay strings at pos. This would fail
3082 if the overlay string has newlines in it. */
3083 if (STRINGP (it.string))
3084 return 0;
3086 it.hpos = w->cursor.hpos;
3087 it.vpos = w->cursor.vpos;
3088 it.current_x = w->cursor.x + it.first_visible_x;
3089 it.current_y = w->cursor.y;
3090 it.end_charpos = PT;
3091 it.stop_charpos = min (PT, it.stop_charpos);
3093 /* More than one display element may be returned for PT - 1 if
3094 (i) it's a control character which is translated into `\003' or
3095 `^C', or (ii) it has a display table entry, or (iii) it's a
3096 combination of both. */
3097 delta = delta_bytes = 0;
3098 while (get_next_display_element (&it))
3100 PRODUCE_GLYPHS (&it);
3102 /* Give up if glyph doesn't fit completely on the line. */
3103 if (it.current_x >= it.last_visible_x)
3104 return 0;
3106 /* Give up if new glyph has different ascent or descent than
3107 the original row, or if it is not a character glyph. */
3108 if (glyph_row->ascent != it.ascent
3109 || glyph_row->height != it.ascent + it.descent
3110 || glyph_row->phys_ascent != it.phys_ascent
3111 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3112 || it.what != IT_CHARACTER)
3113 return 0;
3115 delta += 1;
3116 delta_bytes += it.len;
3117 set_iterator_to_next (&it);
3120 /* Give up if we hit the right edge of the window. We would have
3121 to insert truncation or continuation glyphs. */
3122 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3123 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3124 return 0;
3126 /* Give up if there is a \t following in the line. */
3127 it2 = it;
3128 it2.end_charpos = ZV;
3129 it2.stop_charpos = min (it2.stop_charpos, ZV);
3130 while (get_next_display_element (&it2)
3131 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3133 if (it2.c == '\t')
3134 return 0;
3135 set_iterator_to_next (&it2);
3138 /* Number of new glyphs produced. */
3139 n = it.glyph_row->used[TEXT_AREA];
3141 /* Start and end of glyphs in original row. */
3142 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3143 end = glyph_row->glyphs[1 + TEXT_AREA];
3145 /* Make room for new glyphs, then insert them. */
3146 xassert (end - glyphs - n >= 0);
3147 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3148 (end - glyphs - n) * sizeof (*end));
3149 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3150 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3151 end - glyph_row->glyphs[TEXT_AREA]);
3153 /* Compute new line width. */
3154 glyph = glyph_row->glyphs[TEXT_AREA];
3155 end = glyph + glyph_row->used[TEXT_AREA];
3156 glyph_row->pixel_width = glyph_row->x;
3157 while (glyph < end)
3159 glyph_row->pixel_width += glyph->pixel_width;
3160 ++glyph;
3163 /* Increment buffer positions for glyphs following the newly
3164 inserted ones. */
3165 for (glyph = glyphs + n; glyph < end; ++glyph)
3166 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3167 glyph->charpos += delta;
3169 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3171 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3172 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3175 /* Adjust positions in lines following the one we are in. */
3176 increment_glyph_matrix_buffer_positions (w->current_matrix,
3177 w->cursor.vpos + 1,
3178 w->current_matrix->nrows,
3179 delta, delta_bytes);
3181 glyph_row->contains_overlapping_glyphs_p
3182 |= it.glyph_row->contains_overlapping_glyphs_p;
3184 glyph_row->displays_text_p = 1;
3185 w->window_end_vpos = make_number (max (w->cursor.vpos,
3186 XFASTINT (w->window_end_vpos)));
3188 if (!NILP (Vshow_trailing_whitespace))
3189 highlight_trailing_whitespace (it.f, glyph_row);
3191 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3192 In the middle, we have to insert glyphs. Note that this is now
3193 implemented for X frames. The implementation uses updated_window
3194 and updated_row. */
3195 updated_row = glyph_row;
3196 update_begin (f);
3197 if (rif)
3199 rif->update_window_begin_hook (w);
3201 if (glyphs == end - n)
3202 rif->write_glyphs (glyphs, n);
3203 else
3204 rif->insert_glyphs (glyphs, n);
3206 else
3208 if (glyphs == end - n)
3209 write_glyphs (glyphs, n);
3210 else
3211 insert_glyphs (glyphs, n);
3214 w->cursor.hpos += n;
3215 w->cursor.x = it.current_x - it.first_visible_x;
3216 xassert (w->cursor.hpos >= 0
3217 && w->cursor.hpos < w->desired_matrix->matrix_w);
3219 /* How to set the cursor differs depending on whether we are
3220 using a frame matrix or a window matrix. Note that when
3221 a frame matrix is used, cursor_to expects frame coordinates,
3222 and the X and Y parameters are not used. */
3223 if (window_redisplay_p)
3224 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3225 w->cursor.y, w->cursor.x);
3226 else
3228 int x, y;
3229 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3230 + (INTEGERP (w->left_margin_width)
3231 ? XFASTINT (w->left_margin_width)
3232 : 0));
3233 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3234 cursor_to (y, x);
3237 if (rif)
3238 rif->update_window_end_hook (w, 1);
3239 update_end (f);
3240 updated_row = NULL;
3241 fflush (stdout);
3243 TRACE ((stderr, "direct output for insert\n"));
3245 UNCHANGED_MODIFIED = MODIFF;
3246 BEG_UNCHANGED = GPT - BEG;
3247 XSETFASTINT (w->last_point, PT);
3248 w->last_cursor = w->cursor;
3249 XSETFASTINT (w->last_modified, MODIFF);
3250 XSETFASTINT (w->last_overlay_modified, OVERLAY_MODIFF);
3252 redisplay_performed_directly_p = 1;
3253 return 1;
3257 /* Perform a direct display update for moving PT by N positions
3258 left or right. N < 0 means a movement backwards. This function
3259 is currently only called for N == 1 or N == -1. */
3262 direct_output_forward_char (n)
3263 int n;
3265 struct frame *f = SELECTED_FRAME ();
3266 struct window *w = XWINDOW (selected_window);
3267 struct glyph_row *row;
3269 /* Give up if face attributes have been changed. */
3270 if (face_change_count)
3271 return 0;
3273 /* Give up if current matrix is not up to date or we are
3274 displaying a message. */
3275 if (!display_completed || cursor_in_echo_area)
3276 return 0;
3278 /* Give up if the buffer's direction is reversed. */
3279 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3280 return 0;
3282 /* Can't use direct output if highlighting a region. */
3283 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3284 return 0;
3286 /* Can't use direct output if highlighting trailing whitespace. */
3287 if (!NILP (Vshow_trailing_whitespace))
3288 return 0;
3290 /* Give up if we are showing a message or just cleared the message
3291 because we might need to resize the echo area window. */
3292 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3293 return 0;
3295 /* Give up if we don't know where the cursor is. */
3296 if (w->cursor.vpos < 0)
3297 return 0;
3299 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3301 if (PT <= MATRIX_ROW_START_BYTEPOS (row)
3302 || PT >= MATRIX_ROW_END_BYTEPOS (row))
3303 return 0;
3305 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3306 w->last_cursor = w->cursor;
3307 XSETFASTINT (w->last_point, PT);
3309 xassert (w->cursor.hpos >= 0
3310 && w->cursor.hpos < w->desired_matrix->matrix_w);
3312 if (FRAME_WINDOW_P (f))
3313 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3314 w->cursor.y, w->cursor.x);
3315 else
3317 int x, y;
3318 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3319 + (INTEGERP (w->left_margin_width)
3320 ? XFASTINT (w->left_margin_width)
3321 : 0));
3322 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3323 cursor_to (y, x);
3326 fflush (stdout);
3327 redisplay_performed_directly_p = 1;
3328 return 1;
3333 /***********************************************************************
3334 Frame Update
3335 ***********************************************************************/
3337 /* Update frame F based on the data in desired matrices.
3339 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3340 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3341 scrolling.
3343 Value is non-zero if redisplay was stopped due to pending input. */
3346 update_frame (f, force_p, inhibit_hairy_id_p)
3347 struct frame *f;
3348 int force_p;
3349 int inhibit_hairy_id_p;
3351 /* 1 means display has been paused because of pending input. */
3352 int paused_p;
3353 struct window *root_window = XWINDOW (f->root_window);
3355 if (FRAME_WINDOW_P (f))
3357 /* We are working on window matrix basis. All windows whose
3358 flag must_be_updated_p is set have to be updated. */
3360 /* Record that we are not working on frame matrices. */
3361 set_frame_matrix_frame (NULL);
3363 /* Update all windows in the window tree of F, maybe stopping
3364 when pending input is detected. */
3365 update_begin (f);
3367 /* Update the menu bar on X frames that don't have toolkit
3368 support. */
3369 if (WINDOWP (f->menu_bar_window))
3370 update_window (XWINDOW (f->menu_bar_window), 1);
3372 /* Update the tool-bar window, if present. */
3373 if (WINDOWP (f->tool_bar_window))
3375 Lisp_Object tem;
3376 struct window *w = XWINDOW (f->tool_bar_window);
3378 /* Update tool-bar window. */
3379 if (w->must_be_updated_p)
3381 update_window (w, 1);
3382 w->must_be_updated_p = 0;
3384 /* Swap tool-bar strings. We swap because we want to
3385 reuse strings. */
3386 tem = f->current_tool_bar_string;
3387 f->current_tool_bar_string = f->desired_tool_bar_string;
3388 f->desired_tool_bar_string = tem;
3389 f->n_current_tool_bar_items = f->n_desired_tool_bar_items;
3391 /* Swap tool-bar items. We swap because we want to
3392 reuse vectors. */
3393 tem = f->current_tool_bar_items;
3394 f->current_tool_bar_items = f->desired_tool_bar_items;
3395 f->desired_tool_bar_items = tem;
3400 /* Update windows. */
3401 paused_p = update_window_tree (root_window, force_p);
3402 update_end (f);
3403 display_completed = !paused_p;
3405 /* The flush is a performance bottleneck under X. */
3406 #if 0
3407 rif->flush_display (f);
3408 #endif
3410 else
3412 /* We are working on frame matrix basis. Set the frame on whose
3413 frame matrix we operate. */
3414 set_frame_matrix_frame (f);
3416 /* Build F's desired matrix from window matrices. For windows
3417 whose must_be_updated_p flag is set, desired matrices are
3418 made part of the desired frame matrix. For other windows,
3419 the current matrix is copied. */
3420 build_frame_matrix (f);
3422 /* Do the update on the frame desired matrix. */
3423 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3425 /* Check window matrices for lost pointers. */
3426 IF_DEBUG (check_window_matrix_pointers (root_window));
3429 /* Reset flags indicating that a window should be updated. */
3430 set_window_update_flags (root_window, 0);
3431 return paused_p;
3436 /************************************************************************
3437 Window-based updates
3438 ************************************************************************/
3440 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3441 don't stop updating when input is pending. */
3443 static int
3444 update_window_tree (w, force_p)
3445 struct window *w;
3446 int force_p;
3448 int paused_p = 0;
3450 while (w && !paused_p)
3452 if (!NILP (w->hchild))
3453 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3454 else if (!NILP (w->vchild))
3455 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3456 else if (w->must_be_updated_p)
3457 paused_p |= update_window (w, force_p);
3459 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3462 return paused_p;
3466 /* Update window W if its flag must_be_updated_p is non-zero. If
3467 FORCE_P is non-zero, don't stop updating if input is pending. */
3469 void
3470 update_single_window (w, force_p)
3471 struct window *w;
3472 int force_p;
3474 if (w->must_be_updated_p)
3476 struct frame *f = XFRAME (WINDOW_FRAME (w));
3478 /* Record that this is not a frame-based redisplay. */
3479 set_frame_matrix_frame (NULL);
3481 /* Update W. */
3482 update_begin (f);
3483 update_window (w, force_p);
3484 update_end (f);
3486 /* Reset flag in W. */
3487 w->must_be_updated_p = 0;
3492 /* Redraw lines from the current matrix of window W that are
3493 overlapped by other rows. YB is bottom-most y-position in W. */
3495 static void
3496 redraw_overlapped_rows (w, yb)
3497 struct window *w;
3498 int yb;
3500 int i, bottom_y;
3501 struct glyph_row *row;
3503 /* If rows overlapping others have been changed, the rows being
3504 overlapped have to be redrawn. This won't draw lines that have
3505 already been drawn in update_window_line because overlapped_p in
3506 desired rows is 0, so after row assignment overlapped_p in
3507 current rows is 0. */
3508 for (i = 0; i < w->current_matrix->nrows; ++i)
3510 row = w->current_matrix->rows + i;
3512 if (!row->enabled_p)
3513 break;
3514 else if (row->mode_line_p)
3515 continue;
3517 if (row->overlapped_p)
3519 enum glyph_row_area area;
3521 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3523 updated_row = row;
3524 updated_area = area;
3525 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
3526 if (row->used[area])
3527 rif->write_glyphs (row->glyphs[area], row->used[area]);
3528 rif->clear_end_of_line (-1);
3531 row->overlapped_p = 0;
3534 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3535 if (bottom_y >= yb)
3536 break;
3541 /* Redraw lines from the current matrix of window W that overlap
3542 others. YB is bottom-most y-position in W. */
3544 static void
3545 redraw_overlapping_rows (w, yb)
3546 struct window *w;
3547 int yb;
3549 int i, bottom_y;
3550 struct glyph_row *row;
3552 for (i = 0; i < w->current_matrix->nrows; ++i)
3554 row = w->current_matrix->rows + i;
3556 if (!row->enabled_p)
3557 break;
3558 else if (row->mode_line_p)
3559 continue;
3561 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3563 if (row->overlapping_p && i > 0 && bottom_y < yb)
3565 if (row->used[LEFT_MARGIN_AREA])
3566 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
3568 if (row->used[TEXT_AREA])
3569 rif->fix_overlapping_area (w, row, TEXT_AREA);
3571 if (row->used[RIGHT_MARGIN_AREA])
3572 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
3574 /* Record in neighbor rows that ROW overwrites part of their
3575 display. */
3576 if (row->phys_ascent > row->ascent && i > 0)
3577 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3578 if ((row->phys_height - row->phys_ascent
3579 > row->height - row->ascent)
3580 && bottom_y < yb)
3581 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3584 if (bottom_y >= yb)
3585 break;
3590 /* Update display of window W. FORCE_P non-zero means that we should
3591 not stop when detecting pending input. */
3593 static int
3594 update_window (w, force_p)
3595 struct window *w;
3596 int force_p;
3598 struct glyph_matrix *desired_matrix = w->desired_matrix;
3599 int paused_p;
3600 int preempt_count = baud_rate / 2400 + 1;
3601 extern int input_pending;
3602 #if GLYPH_DEBUG
3603 struct frame *f = XFRAME (WINDOW_FRAME (w));
3604 extern struct frame *updating_frame;
3605 #endif
3607 /* Check that W's frame doesn't have glyph matrices. */
3608 xassert (FRAME_WINDOW_P (f));
3609 xassert (updating_frame != NULL);
3611 /* Check pending input the first time so that we can quickly return. */
3612 if (redisplay_dont_pause)
3613 force_p = 1;
3614 else
3615 detect_input_pending ();
3617 /* If forced to complete the update, or if no input is pending, do
3618 the update. */
3619 if (force_p || !input_pending)
3621 struct glyph_row *row, *end;
3622 struct glyph_row *mode_line_row;
3623 struct glyph_row *header_line_row = NULL;
3624 int yb, changed_p = 0;
3626 rif->update_window_begin_hook (w);
3627 yb = window_text_bottom_y (w);
3629 /* If window has a top line, update it before everything else.
3630 Adjust y-positions of other rows by the top line height. */
3631 row = desired_matrix->rows;
3632 end = row + desired_matrix->nrows - 1;
3633 if (row->mode_line_p)
3634 header_line_row = row++;
3636 /* Update the mode line, if necessary. */
3637 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3638 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3640 mode_line_row->y = yb;
3641 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3642 desired_matrix));
3643 changed_p = 1;
3646 /* Find first enabled row. Optimizations in redisplay_internal
3647 may lead to an update with only one row enabled. There may
3648 be also completely empty matrices. */
3649 while (row < end && !row->enabled_p)
3650 ++row;
3652 /* Try reusing part of the display by inserting/deleting lines. */
3653 if (row < end && !desired_matrix->no_scrolling_p)
3655 int rc = scrolling_window (w, header_line_row != NULL);
3656 if (rc < 0)
3658 /* All rows were found to be equal. */
3659 paused_p = 0;
3660 goto set_cursor;
3662 else if (rc > 0)
3663 force_p = 1;
3664 changed_p = 1;
3667 /* Update the top mode line after scrolling because a new top
3668 line would otherwise overwrite lines at the top of the window
3669 that can be scrolled. */
3670 if (header_line_row && header_line_row->enabled_p)
3672 header_line_row->y = 0;
3673 update_window_line (w, 0);
3674 changed_p = 1;
3677 /* Update the rest of the lines. */
3678 for (; row < end && (force_p || !input_pending); ++row)
3679 if (row->enabled_p
3680 /* A row can be completely invisible in case a desired
3681 matrix was built with a vscroll and then
3682 make_cursor_line_fully_visible shifts the matrix. */
3683 && row->visible_height > 0)
3685 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3686 int i;
3688 /* We'll Have to play a little bit with when to
3689 detect_input_pending. If it's done too often,
3690 scrolling large windows with repeated scroll-up
3691 commands will too quickly pause redisplay. */
3692 if (!force_p && vpos % preempt_count == 0)
3693 detect_input_pending ();
3695 changed_p |= update_window_line (w, vpos);
3697 /* Mark all rows below the last visible one in the current
3698 matrix as invalid. This is necessary because of
3699 variable line heights. Consider the case of three
3700 successive redisplays, where the first displays 5
3701 lines, the second 3 lines, and the third 5 lines again.
3702 If the second redisplay wouldn't mark rows in the
3703 current matrix invalid, the third redisplay might be
3704 tempted to optimize redisplay based on lines displayed
3705 in the first redisplay. */
3706 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3707 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3708 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3711 /* Was display preempted? */
3712 paused_p = row < end;
3714 set_cursor:
3716 /* Fix the appearance of overlapping(overlapped rows. */
3717 if (rif->fix_overlapping_area
3718 && !w->pseudo_window_p
3719 && changed_p
3720 && !paused_p)
3722 redraw_overlapped_rows (w, yb);
3723 redraw_overlapping_rows (w, yb);
3726 if (!paused_p && !w->pseudo_window_p)
3728 /* Make cursor visible at cursor position of W. */
3729 set_window_cursor_after_update (w);
3731 #if 0
3732 /* Check that current matrix invariants are satisfied. This
3733 is for debugging only. See the comment around
3734 check_matrix_invariants. */
3735 IF_DEBUG (check_matrix_invariants (w));
3736 #endif
3739 #if GLYPH_DEBUG
3740 /* Remember the redisplay method used to display the matrix. */
3741 strcpy (w->current_matrix->method, w->desired_matrix->method);
3742 #endif
3744 /* End of update of window W. */
3745 rif->update_window_end_hook (w, 1);
3748 else
3749 paused_p = 1;
3751 clear_glyph_matrix (desired_matrix);
3753 return paused_p;
3757 /* Update the display of area AREA in window W, row number VPOS.
3758 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3760 static void
3761 update_marginal_area (w, area, vpos)
3762 struct window *w;
3763 int area, vpos;
3765 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3767 /* Let functions in xterm.c know what area subsequent X positions
3768 will be relative to. */
3769 updated_area = area;
3771 /* Set cursor to start of glyphs, write them, and clear to the end
3772 of the area. I don't think that something more sophisticated is
3773 necessary here, since marginal areas will not be the default. */
3774 rif->cursor_to (vpos, 0, desired_row->y, 0);
3775 if (desired_row->used[area])
3776 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3777 rif->clear_end_of_line (-1);
3781 /* Update the display of the text area of row VPOS in window W.
3782 Value is non-zero if display has changed. */
3784 static int
3785 update_text_area (w, vpos)
3786 struct window *w;
3787 int vpos;
3789 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3790 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3791 int changed_p = 0;
3793 /* Let functions in xterm.c know what area subsequent X positions
3794 will be relative to. */
3795 updated_area = TEXT_AREA;
3797 /* If rows are at different X or Y, or rows have different height,
3798 or the current row is marked invalid, write the entire line. */
3799 if (!current_row->enabled_p
3800 || desired_row->y != current_row->y
3801 || desired_row->ascent != current_row->ascent
3802 || desired_row->phys_ascent != current_row->phys_ascent
3803 || desired_row->phys_height != current_row->phys_height
3804 || desired_row->visible_height != current_row->visible_height
3805 || current_row->overlapped_p
3806 || current_row->x != desired_row->x)
3808 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3810 if (desired_row->used[TEXT_AREA])
3811 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3812 desired_row->used[TEXT_AREA]);
3814 /* Clear to end of window. */
3815 rif->clear_end_of_line (-1);
3816 changed_p = 1;
3818 else
3820 int stop, i, x;
3821 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3822 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3824 /* If the desired row extends its face to the text area end,
3825 make sure we write at least one glyph, so that the face
3826 extension actually takes place. */
3827 int desired_stop_pos = (desired_row->used[TEXT_AREA]
3828 - (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3829 ? 1 : 0));
3831 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3832 i = 0;
3833 x = desired_row->x;
3835 while (i < stop)
3837 /* Skip over glyphs that both rows have in common. These
3838 don't have to be written. */
3839 while (i < stop
3840 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3842 x += desired_glyph->pixel_width;
3843 ++desired_glyph, ++current_glyph, ++i;
3846 /* Consider the case that the current row contains "xxx ppp
3847 ggg" in italic Courier font, and the desired row is "xxx
3848 ggg". The character `p' has lbearing, `g' has not. The
3849 loop above will stop in front of the first `p' in the
3850 current row. If we would start writing glyphs there, we
3851 wouldn't erase the lbearing of the `p'. The rest of the
3852 lbearing problem is then taken care of by x_draw_glyphs. */
3853 if (current_row->contains_overlapping_glyphs_p
3854 && i > 0
3855 && i < current_row->used[TEXT_AREA]
3856 && current_row->used[TEXT_AREA] != desired_row->used[TEXT_AREA])
3858 int left, right;
3859 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
3860 &left, &right);
3861 while (left > 0 && i > 0)
3863 --i, --desired_glyph, --current_glyph;
3864 x -= desired_glyph->pixel_width;
3865 left -= desired_glyph->pixel_width;
3869 /* Try to avoid writing the entire rest of the desired row
3870 by looking for a resync point. This mainly prevents
3871 mode line flickering in the case the mode line is in
3872 fixed-pitch font, which it usually will be. */
3873 if (i < desired_row->used[TEXT_AREA])
3875 int start_x = x, start_hpos = i;
3876 struct glyph *start = desired_glyph;
3877 int current_x = x;
3879 /* Find the next glyph that's equal again. */
3880 while (i < stop
3881 && !GLYPH_EQUAL_P (desired_glyph, current_glyph)
3882 && x == current_x)
3884 x += desired_glyph->pixel_width;
3885 current_x += current_glyph->pixel_width;
3886 ++desired_glyph, ++current_glyph, ++i;
3889 if (i == start_hpos || x != current_x)
3891 i = start_hpos;
3892 x = start_x;
3893 desired_glyph = start;
3894 break;
3897 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3898 rif->write_glyphs (start, i - start_hpos);
3899 changed_p = 1;
3903 /* Write the rest. */
3904 if (i < desired_row->used[TEXT_AREA])
3906 rif->cursor_to (vpos, i, desired_row->y, x);
3907 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3908 changed_p = 1;
3911 /* Maybe clear to end of line. */
3912 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3914 /* If new row extends to the end of the text area, nothing
3915 has to be cleared, if and only if we did a write_glyphs
3916 above. This is made sure by setting desired_stop_pos
3917 appropriately above. */
3918 xassert (i < desired_row->used[TEXT_AREA]);
3920 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3922 /* If old row extends to the end of the text area, clear. */
3923 if (i >= desired_row->used[TEXT_AREA])
3924 rif->cursor_to (vpos, i, desired_row->y,
3925 desired_row->x + desired_row->pixel_width);
3926 rif->clear_end_of_line (-1);
3927 changed_p = 1;
3929 else if (desired_row->pixel_width < current_row->pixel_width)
3931 /* Otherwise clear to the end of the old row. Everything
3932 after that position should be clear already. */
3933 int x;
3935 if (i >= desired_row->used[TEXT_AREA])
3936 rif->cursor_to (vpos, i, desired_row->y,
3937 desired_row->x + desired_row->pixel_width);
3939 /* If cursor is displayed at the end of the line, make sure
3940 it's cleared. Nowadays we don't have a phys_cursor_glyph
3941 with which to erase the cursor (because this method
3942 doesn't work with lbearing/rbearing), so we must do it
3943 this way. */
3944 if (vpos == w->phys_cursor.vpos
3945 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
3947 w->phys_cursor_on_p = 0;
3948 x = -1;
3950 else
3951 x = current_row->x + current_row->pixel_width;
3952 rif->clear_end_of_line (x);
3953 changed_p = 1;
3957 return changed_p;
3961 /* Update row VPOS in window W. Value is non-zero if display has been
3962 changed. */
3964 static int
3965 update_window_line (w, vpos)
3966 struct window *w;
3967 int vpos;
3969 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3970 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3971 int changed_p = 0;
3973 xassert (desired_row->enabled_p);
3975 /* Set the row being updated. This is important to let xterm.c
3976 know what line height values are in effect. */
3977 updated_row = desired_row;
3979 /* Update display of the left margin area, if there is one. */
3980 if (!desired_row->full_width_p
3981 && !NILP (w->left_margin_width))
3983 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
3984 changed_p = 1;
3987 /* Update the display of the text area. */
3988 changed_p |= update_text_area (w, vpos);
3990 /* Update display of the right margin area, if there is one. */
3991 if (!desired_row->full_width_p
3992 && !NILP (w->right_margin_width))
3994 changed_p = 1;
3995 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
3998 /* Draw truncation marks etc. */
3999 if (!current_row->enabled_p
4000 || desired_row->y != current_row->y
4001 || desired_row->visible_height != current_row->visible_height
4002 || desired_row->overlay_arrow_p != current_row->overlay_arrow_p
4003 || desired_row->truncated_on_left_p != current_row->truncated_on_left_p
4004 || desired_row->truncated_on_right_p != current_row->truncated_on_right_p
4005 || desired_row->continued_p != current_row->continued_p
4006 || desired_row->mode_line_p != current_row->mode_line_p
4007 || (desired_row->indicate_empty_line_p
4008 != current_row->indicate_empty_line_p)
4009 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4010 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4011 rif->after_update_window_line_hook (desired_row);
4013 /* Update current_row from desired_row. */
4014 make_current (w->desired_matrix, w->current_matrix, vpos);
4015 updated_row = NULL;
4016 return changed_p;
4020 /* Set the cursor after an update of window W. This function may only
4021 be called from update_window. */
4023 static void
4024 set_window_cursor_after_update (w)
4025 struct window *w;
4027 struct frame *f = XFRAME (w->frame);
4028 int cx, cy, vpos, hpos;
4030 /* Not intended for frame matrix updates. */
4031 xassert (FRAME_WINDOW_P (f));
4033 if (cursor_in_echo_area
4034 && !NILP (echo_area_buffer[0])
4035 /* If we are showing a message instead of the mini-buffer,
4036 show the cursor for the message instead. */
4037 && XWINDOW (minibuf_window) == w
4038 && EQ (minibuf_window, echo_area_window)
4039 /* These cases apply only to the frame that contains
4040 the active mini-buffer window. */
4041 && FRAME_HAS_MINIBUF_P (f)
4042 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4044 cx = cy = vpos = hpos = 0;
4046 if (cursor_in_echo_area >= 0)
4048 /* If the mini-buffer is several lines high, find the last
4049 line that has any text on it. Note: either all lines
4050 are enabled or none. Otherwise we wouldn't be able to
4051 determine Y. */
4052 struct glyph_row *row, *last_row;
4053 struct glyph *glyph;
4054 int yb = window_text_bottom_y (w);
4056 last_row = NULL;
4057 for (row = MATRIX_ROW (w->current_matrix, 0);
4058 row->enabled_p;
4059 ++row)
4061 if (row->used[TEXT_AREA]
4062 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4063 last_row = row;
4065 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4066 break;
4069 if (last_row)
4071 struct glyph *start = row->glyphs[TEXT_AREA];
4072 struct glyph *last = start + row->used[TEXT_AREA] - 1;
4074 while (last > start && last->charpos < 0)
4075 --last;
4077 for (glyph = start; glyph < last; ++glyph)
4079 cx += glyph->pixel_width;
4080 ++hpos;
4083 cy = last_row->y;
4084 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4088 else
4090 cx = w->cursor.x;
4091 cy = w->cursor.y;
4092 hpos = w->cursor.hpos;
4093 vpos = w->cursor.vpos;
4096 /* Window cursor can be out of sync for horizontally split windows. */
4097 hpos = max (0, hpos);
4098 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4099 vpos = max (0, vpos);
4100 vpos = min (w->current_matrix->nrows - 1, vpos);
4101 rif->cursor_to (vpos, hpos, cy, cx);
4105 /* Try to reuse part of the current display of W by scrolling lines.
4106 HEADER_LINE_P non-zero means W has a top mode line.
4108 The algorithm is taken from Communications of the ACM, Apr78 "A
4109 Technique for Isolating Differences Between Files." It should take
4110 O(N) time.
4112 A short outline of the steps of the algorithm
4114 1. Skip lines equal at the start and end of both matrices.
4116 2. Enter rows in the current and desired matrix into a symbol
4117 table, counting how often they appear in both matrices.
4119 3. Rows that appear exactly once in both matrices serve as anchors,
4120 i.e. we assume that such lines are likely to have been moved.
4122 4. Starting from anchor lines, extend regions to be scrolled both
4123 forward and backward.
4125 Value is
4127 -1 if all rows were found to be equal.
4128 0 to indicate that we did not scroll the display, or
4129 1 if we did scroll. */
4131 static int
4132 scrolling_window (w, header_line_p)
4133 struct window *w;
4134 int header_line_p;
4136 struct symbol
4138 /* Number of occurrences of this line in old and new matrix. */
4139 short old_uses, new_uses;
4141 /* Vpos of line in new matrix. */
4142 short new_line_number;
4144 /* The line itself. */
4145 struct glyph_row *row;
4147 /* Hash collision chain. */
4148 struct symbol *next;
4151 int SYMBOL_TABLE_SIZE = 101;
4152 struct symbol **table;
4153 struct symbol **old_line_syms, **new_line_syms;
4154 int i, j, first_old, first_new, last_old, last_new;
4155 struct symbol *sym;
4156 struct run **runs;
4157 int nruns;
4158 struct glyph_matrix *desired_matrix = w->desired_matrix;
4159 struct glyph_matrix *current_matrix = w->current_matrix;
4160 int yb = window_text_bottom_y (w);
4162 /* Skip over rows equal at the start. */
4163 i = header_line_p ? 1 : 0;
4164 while (i < current_matrix->nrows - 1
4165 && MATRIX_ROW_ENABLED_P (current_matrix, i)
4166 && MATRIX_ROW_ENABLED_P (desired_matrix, i)
4167 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) < yb
4168 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) < yb
4169 && row_equal_p (w,
4170 MATRIX_ROW (desired_matrix, i),
4171 MATRIX_ROW (current_matrix, i)))
4173 assign_row (MATRIX_ROW (current_matrix, i),
4174 MATRIX_ROW (desired_matrix, i));
4175 MATRIX_ROW (desired_matrix, i)->enabled_p = 0;
4176 ++i;
4179 /* Give up if some rows in the desired matrix are not enabled. */
4180 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4181 return -1;
4183 first_old = first_new = i;
4185 /* Set last_new to the index + 1 of the last enabled row in the
4186 desired matrix. */
4187 i = first_new + 1;
4188 while (i < desired_matrix->nrows - 1
4189 && MATRIX_ROW (desired_matrix, i)->enabled_p
4190 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) < yb)
4191 ++i;
4193 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4194 return 0;
4196 last_new = i;
4198 /* Set last_old to the index + 1 of the last enabled row in the
4199 current matrix. We don't look at the enabled flag here because
4200 we plan to reuse part of the display even if other parts are
4201 disabled. */
4202 i = first_old + 1;
4203 while (i < current_matrix->nrows - 1
4204 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i)) < yb)
4205 ++i;
4206 last_old = i;
4208 /* Skip over rows equal at the bottom. */
4209 i = last_new;
4210 j = last_old;
4211 while (i - 1 > first_new
4212 && j - 1 > first_old
4213 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4214 && (MATRIX_ROW (current_matrix, i - 1)->y
4215 == MATRIX_ROW (desired_matrix, j - 1)->y)
4216 && row_equal_p (w,
4217 MATRIX_ROW (desired_matrix, i - 1),
4218 MATRIX_ROW (current_matrix, j - 1)))
4219 --i, --j;
4220 last_new = i;
4221 last_old = j;
4223 /* Nothing to do if all rows are equal. */
4224 if (last_new == first_new)
4225 return 0;
4227 /* Allocate a hash table in which all rows will be inserted. */
4228 table = (struct symbol **) alloca (SYMBOL_TABLE_SIZE * sizeof *table);
4229 bzero (table, SYMBOL_TABLE_SIZE * sizeof *table);
4231 /* For each row in the current matrix, record the symbol belonging
4232 to the row in OLD_LINE_SYMS. */
4233 old_line_syms = (struct symbol **) alloca (current_matrix->nrows
4234 * sizeof *old_line_syms);
4235 new_line_syms = (struct symbol **) alloca (desired_matrix->nrows
4236 * sizeof *new_line_syms);
4238 #define ADDSYM(ROW) \
4239 do \
4241 struct glyph_row *row_ = (ROW); \
4242 int i_ = row_->hash % SYMBOL_TABLE_SIZE; \
4243 sym = table[i_]; \
4244 while (sym && !row_equal_p (w, sym->row, row_)) \
4245 sym = sym->next; \
4246 if (sym == NULL) \
4248 sym = (struct symbol *) alloca (sizeof *sym); \
4249 sym->row = row_; \
4250 sym->old_uses = sym->new_uses = 0; \
4251 sym->next = table[i_]; \
4252 table[i_] = sym; \
4255 while (0)
4257 /* Add current rows to the symbol table. */
4258 for (i = first_old; i < last_old; ++i)
4260 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4262 ADDSYM (MATRIX_ROW (current_matrix, i));
4263 old_line_syms[i] = sym;
4264 ++sym->old_uses;
4266 else
4267 old_line_syms[i] = NULL;
4270 /* Add desired rows to the symbol table. */
4271 for (i = first_new; i < last_new; ++i)
4273 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4274 ADDSYM (MATRIX_ROW (desired_matrix, i));
4275 ++sym->new_uses;
4276 new_line_syms[i] = sym;
4277 sym->new_line_number = i;
4280 #undef ADDSYM
4282 /* Record in runs which moves were found, ordered by pixel
4283 height of copied areas. */
4284 nruns = 0;
4285 runs = (struct run **) alloca (desired_matrix->nrows * sizeof *runs);
4287 /* Identify moves based on lines that are unique and equal
4288 in both matrices. */
4289 for (i = first_old; i < last_old;)
4290 if (old_line_syms[i]
4291 && old_line_syms[i]->old_uses == 1
4292 && old_line_syms[i]->new_uses == 1)
4294 int j, k;
4295 int new_line = old_line_syms[i]->new_line_number;
4296 struct run *run = (struct run *) alloca (sizeof *run);
4298 /* Record move. */
4299 run->current_vpos = i;
4300 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4301 run->desired_vpos = new_line;
4302 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4303 run->nrows = 1;
4304 run->height = MATRIX_ROW (current_matrix, i)->height;
4306 /* Extend backward. */
4307 j = i - 1;
4308 k = new_line - 1;
4309 while (j > first_old
4310 && k > first_new
4311 && old_line_syms[j] == new_line_syms[k])
4313 int h = MATRIX_ROW (current_matrix, j)->height;
4314 --run->current_vpos;
4315 --run->desired_vpos;
4316 ++run->nrows;
4317 run->height += h;
4318 run->desired_y -= h;
4319 run->current_y -= h;
4320 --j, --k;
4323 /* Extend forward. */
4324 j = i + 1;
4325 k = new_line + 1;
4326 while (j < last_old
4327 && k < last_new
4328 && old_line_syms[j] == new_line_syms[k])
4330 int h = MATRIX_ROW (current_matrix, j)->height;
4331 ++run->nrows;
4332 run->height += h;
4333 ++j, ++k;
4336 /* Insert run into list of all runs. Order runs by copied
4337 pixel lines. Note that we record runs that don't have to
4338 be copied because they are already in place. This is done
4339 because we can avoid calling update_window_line in this
4340 case. */
4341 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
4343 for (k = nruns; k >= j; --k)
4344 runs[k] = runs[k - 1];
4345 runs[j] = run;
4346 ++nruns;
4348 i += run->nrows;
4350 else
4351 ++i;
4353 /* Do the moves. Do it in a way that we don't overwrite something
4354 we want to copy later on. This is not solvable in general
4355 because there is only one display and we don't have a way to
4356 exchange areas on this display. Example:
4358 +-----------+ +-----------+
4359 | A | | B |
4360 +-----------+ --> +-----------+
4361 | B | | A |
4362 +-----------+ +-----------+
4364 Instead, prefer bigger moves, and invalidate moves that would
4365 copy from where we copied to. */
4367 for (i = 0; i < nruns; ++i)
4368 if (runs[i]->nrows > 0)
4370 struct run *r = runs[i];
4372 /* Copy on the display. */
4373 if (r->current_y != r->desired_y)
4375 rif->scroll_run_hook (w, r);
4377 /* Invalidate runs that copy from where we copied to. */
4378 for (j = i + 1; j < nruns; ++j)
4380 struct run *p = runs[j];
4382 if ((p->current_y >= r->desired_y
4383 && p->current_y < r->desired_y + r->height)
4384 || (p->current_y + p->height >= r->desired_y
4385 && (p->current_y + p->height
4386 < r->desired_y + r->height)))
4387 p->nrows = 0;
4391 /* Assign matrix rows. */
4392 for (j = 0; j < r->nrows; ++j)
4394 struct glyph_row *from, *to;
4395 int to_overlapped_p;
4397 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4398 to_overlapped_p = to->overlapped_p;
4399 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4400 assign_row (to, from);
4401 to->enabled_p = 1, from->enabled_p = 0;
4402 to->overlapped_p = to_overlapped_p;
4406 /* Value is non-zero to indicate that we scrolled the display. */
4407 return 1;
4411 /* Set WINDOW->must_be_updated_p TO ON_P for all windows WINDOW in the
4412 window tree rooted at W. */
4414 void
4415 set_window_update_flags (w, on_p)
4416 struct window *w;
4417 int on_p;
4419 while (w)
4421 if (!NILP (w->hchild))
4422 set_window_update_flags (XWINDOW (w->hchild), on_p);
4423 else if (!NILP (w->vchild))
4424 set_window_update_flags (XWINDOW (w->vchild), on_p);
4425 else
4426 w->must_be_updated_p = on_p;
4428 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4434 /************************************************************************
4435 Frame-Based Updates
4436 ************************************************************************/
4438 /* Update the desired frame matrix of frame F.
4440 FORCE_P non-zero means that the update should not be stopped by
4441 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
4442 should not be tried.
4444 Value is non-zero if update was stopped due to pending input. */
4446 static int
4447 update_frame_1 (f, force_p, inhibit_id_p)
4448 struct frame *f;
4449 int force_p;
4450 int inhibit_id_p;
4452 /* Frame matrices to work on. */
4453 struct glyph_matrix *current_matrix = f->current_matrix;
4454 struct glyph_matrix *desired_matrix = f->desired_matrix;
4455 int i;
4456 int pause;
4457 int preempt_count = baud_rate / 2400 + 1;
4458 extern int input_pending;
4460 xassert (current_matrix && desired_matrix);
4462 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4463 calculate_costs (f);
4465 if (preempt_count <= 0)
4466 preempt_count = 1;
4468 detect_input_pending ();
4469 if (input_pending && !force_p)
4471 pause = 1;
4472 goto do_pause;
4475 update_begin (f);
4477 /* If we cannot insert/delete lines, it's no use trying it. */
4478 if (!line_ins_del_ok)
4479 inhibit_id_p = 1;
4481 /* See if any of the desired lines are enabled; don't compute for
4482 i/d line if just want cursor motion. */
4483 for (i = 0; i < desired_matrix->nrows; i++)
4484 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4485 break;
4487 /* Try doing i/d line, if not yet inhibited. */
4488 if (!inhibit_id_p && i < desired_matrix->nrows)
4489 force_p |= scrolling (f);
4491 /* Update the individual lines as needed. Do bottom line first. */
4492 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4493 update_frame_line (f, desired_matrix->nrows - 1);
4495 /* Now update the rest of the lines. */
4496 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4498 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4500 if (FRAME_TERMCAP_P (f))
4502 /* Flush out every so many lines.
4503 Also flush out if likely to have more than 1k buffered
4504 otherwise. I'm told that some telnet connections get
4505 really screwed by more than 1k output at once. */
4506 int outq = PENDING_OUTPUT_COUNT (stdout);
4507 if (outq > 900
4508 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4510 fflush (stdout);
4511 if (preempt_count == 1)
4513 #ifdef EMACS_OUTQSIZE
4514 if (EMACS_OUTQSIZE (0, &outq) < 0)
4515 /* Probably not a tty. Ignore the error and reset
4516 * the outq count. */
4517 outq = PENDING_OUTPUT_COUNT (stdout);
4518 #endif
4519 outq *= 10;
4520 if (baud_rate <= outq && baud_rate > 0)
4521 sleep (outq / baud_rate);
4526 if ((i - 1) % preempt_count == 0)
4527 detect_input_pending ();
4529 update_frame_line (f, i);
4533 pause = (i < FRAME_HEIGHT (f) - 1) ? i : 0;
4535 /* Now just clean up termcap drivers and set cursor, etc. */
4536 if (!pause)
4538 if ((cursor_in_echo_area
4539 /* If we are showing a message instead of the mini-buffer,
4540 show the cursor for the message instead of for the
4541 (now hidden) mini-buffer contents. */
4542 || (EQ (minibuf_window, selected_window)
4543 && EQ (minibuf_window, echo_area_window)
4544 && !NILP (echo_area_buffer[0])))
4545 /* These cases apply only to the frame that contains
4546 the active mini-buffer window. */
4547 && FRAME_HAS_MINIBUF_P (f)
4548 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4550 int top = XINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top);
4551 int row, col;
4553 if (cursor_in_echo_area < 0)
4555 /* Negative value of cursor_in_echo_area means put
4556 cursor at beginning of line. */
4557 row = top;
4558 col = 0;
4560 else
4562 /* Positive value of cursor_in_echo_area means put
4563 cursor at the end of the prompt. If the mini-buffer
4564 is several lines high, find the last line that has
4565 any text on it. */
4566 row = FRAME_HEIGHT (f);
4569 --row;
4570 col = 0;
4572 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4574 /* Frame rows are filled up with spaces that
4575 must be ignored here. */
4576 struct glyph_row *r = MATRIX_ROW (current_matrix,
4577 row);
4578 struct glyph *start = r->glyphs[TEXT_AREA];
4579 struct glyph *last = start + r->used[TEXT_AREA];
4581 while (last > start
4582 && (last - 1)->charpos < 0)
4583 --last;
4585 col = last - start;
4588 while (row > top && col == 0);
4590 /* Make sure COL is not out of range. */
4591 if (col >= FRAME_CURSOR_X_LIMIT (f))
4593 /* If we have another row, advance cursor into it. */
4594 if (row < FRAME_HEIGHT (f) - 1)
4596 col = FRAME_LEFT_SCROLL_BAR_WIDTH (f);
4597 row++;
4599 /* Otherwise move it back in range. */
4600 else
4601 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4605 cursor_to (row, col);
4607 else
4609 /* We have only one cursor on terminal frames. Use it to
4610 display the cursor of the selected window. */
4611 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4612 if (w->cursor.vpos >= 0)
4614 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4615 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4617 if (INTEGERP (w->left_margin_width))
4618 x += XFASTINT (w->left_margin_width);
4620 /* x = max (min (x, FRAME_WINDOW_WIDTH (f) - 1), 0); */
4621 cursor_to (y, x);
4626 update_end (f);
4628 if (termscript)
4629 fflush (termscript);
4630 fflush (stdout);
4632 do_pause:
4634 display_completed = !pause;
4635 clear_desired_matrices (f);
4636 return pause;
4640 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4643 scrolling (frame)
4644 struct frame *frame;
4646 int unchanged_at_top, unchanged_at_bottom;
4647 int window_size;
4648 int changed_lines;
4649 int *old_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4650 int *new_hash = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4651 int *draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4652 int *old_draw_cost = (int *) alloca (FRAME_HEIGHT (frame) * sizeof (int));
4653 register int i;
4654 int free_at_end_vpos = FRAME_HEIGHT (frame);
4655 struct glyph_matrix *current_matrix = frame->current_matrix;
4656 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4658 if (!current_matrix)
4659 abort ();
4661 /* Compute hash codes of all the lines. Also calculate number of
4662 changed lines, number of unchanged lines at the beginning, and
4663 number of unchanged lines at the end. */
4664 changed_lines = 0;
4665 unchanged_at_top = 0;
4666 unchanged_at_bottom = FRAME_HEIGHT (frame);
4667 for (i = 0; i < FRAME_HEIGHT (frame); i++)
4669 /* Give up on this scrolling if some old lines are not enabled. */
4670 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4671 return 0;
4672 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4673 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4675 /* This line cannot be redrawn, so don't let scrolling mess it. */
4676 new_hash[i] = old_hash[i];
4677 #define INFINITY 1000000 /* Taken from scroll.c */
4678 draw_cost[i] = INFINITY;
4680 else
4682 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4683 draw_cost[i] = line_draw_cost (desired_matrix, i);
4686 if (old_hash[i] != new_hash[i])
4688 changed_lines++;
4689 unchanged_at_bottom = FRAME_HEIGHT (frame) - i - 1;
4691 else if (i == unchanged_at_top)
4692 unchanged_at_top++;
4693 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4696 /* If changed lines are few, don't allow preemption, don't scroll. */
4697 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
4698 || unchanged_at_bottom == FRAME_HEIGHT (frame))
4699 return 1;
4701 window_size = (FRAME_HEIGHT (frame) - unchanged_at_top
4702 - unchanged_at_bottom);
4704 if (scroll_region_ok)
4705 free_at_end_vpos -= unchanged_at_bottom;
4706 else if (memory_below_frame)
4707 free_at_end_vpos = -1;
4709 /* If large window, fast terminal and few lines in common between
4710 current frame and desired frame, don't bother with i/d calc. */
4711 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
4712 && (window_size >=
4713 10 * scrolling_max_lines_saved (unchanged_at_top,
4714 FRAME_HEIGHT (frame) - unchanged_at_bottom,
4715 old_hash, new_hash, draw_cost)))
4716 return 0;
4718 if (window_size < 2)
4719 return 0;
4721 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4722 draw_cost + unchanged_at_top - 1,
4723 old_draw_cost + unchanged_at_top - 1,
4724 old_hash + unchanged_at_top - 1,
4725 new_hash + unchanged_at_top - 1,
4726 free_at_end_vpos - unchanged_at_top);
4728 return 0;
4732 /* Count the number of blanks at the start of the vector of glyphs R
4733 which is LEN glyphs long. */
4735 static int
4736 count_blanks (r, len)
4737 struct glyph *r;
4738 int len;
4740 int i;
4742 for (i = 0; i < len; ++i)
4743 if (!CHAR_GLYPH_SPACE_P (r[i]))
4744 break;
4746 return i;
4750 /* Count the number of glyphs in common at the start of the glyph
4751 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4752 of STR2. Value is the number of equal glyphs equal at the start. */
4754 static int
4755 count_match (str1, end1, str2, end2)
4756 struct glyph *str1, *end1, *str2, *end2;
4758 struct glyph *p1 = str1;
4759 struct glyph *p2 = str2;
4761 while (p1 < end1
4762 && p2 < end2
4763 && GLYPH_FROM_CHAR_GLYPH (*p1) == GLYPH_FROM_CHAR_GLYPH (*p2))
4764 ++p1, ++p2;
4766 return p1 - str1;
4770 /* Char insertion/deletion cost vector, from term.c */
4772 extern int *char_ins_del_vector;
4773 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_WINDOW_WIDTH((f))])
4776 /* Perform a frame-based update on line VPOS in frame FRAME. */
4778 static void
4779 update_frame_line (frame, vpos)
4780 register struct frame *frame;
4781 int vpos;
4783 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4784 int tem;
4785 int osp, nsp, begmatch, endmatch, olen, nlen;
4786 struct glyph_matrix *current_matrix = frame->current_matrix;
4787 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4788 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4789 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4790 int must_write_whole_line_p;
4792 if (desired_row->inverse_p
4793 != (current_row->enabled_p && current_row->inverse_p))
4795 int n = current_row->enabled_p ? current_row->used[TEXT_AREA] : 0;
4796 change_line_highlight (desired_row->inverse_p, vpos, vpos, n);
4797 current_row->enabled_p = 0;
4799 else
4800 reassert_line_highlight (desired_row->inverse_p, vpos);
4802 /* Current row not enabled means it has unknown contents. We must
4803 write the whole desired line in that case. */
4804 must_write_whole_line_p = !current_row->enabled_p;
4805 if (must_write_whole_line_p)
4807 obody = 0;
4808 olen = 0;
4810 else
4812 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4813 olen = current_row->used[TEXT_AREA];
4815 if (! current_row->inverse_p)
4817 /* Ignore trailing spaces, if we can. */
4818 if (!must_write_spaces)
4819 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4820 olen--;
4822 else
4824 /* For an inverse-video line, make sure it's filled with
4825 spaces all the way to the frame edge so that the reverse
4826 video extends all the way across. */
4827 while (olen < FRAME_WIDTH (frame) - 1)
4828 obody[olen++] = space_glyph;
4832 current_row->enabled_p = 1;
4833 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4834 current_row->inverse_p = desired_row->inverse_p;
4836 /* If desired line is empty, just clear the line. */
4837 if (!desired_row->enabled_p)
4839 nlen = 0;
4840 goto just_erase;
4843 nbody = desired_row->glyphs[TEXT_AREA];
4844 nlen = desired_row->used[TEXT_AREA];
4845 nend = nbody + nlen;
4847 /* If display line has unknown contents, write the whole line. */
4848 if (must_write_whole_line_p)
4850 /* Ignore spaces at the end, if we can. */
4851 if (!must_write_spaces)
4852 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4853 --nlen;
4855 /* Write the contents of the desired line. */
4856 if (nlen)
4858 cursor_to (vpos, 0);
4859 write_glyphs (nbody, nlen);
4862 /* Don't call clear_end_of_line if we already wrote the whole
4863 line. The cursor will not be at the right margin in that
4864 case but in the line below. */
4865 if (nlen < FRAME_WINDOW_WIDTH (frame))
4867 cursor_to (vpos, nlen);
4868 clear_end_of_line (FRAME_WINDOW_WIDTH (frame));
4871 make_current (desired_matrix, current_matrix, vpos);
4872 return;
4875 /* Pretend trailing spaces are not there at all,
4876 unless for one reason or another we must write all spaces. */
4877 if (!desired_row->inverse_p)
4879 if (!must_write_spaces)
4880 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4881 nlen--;
4883 else
4885 /* For an inverse-video line, give it extra trailing spaces all
4886 the way to the frame edge so that the reverse video extends
4887 all the way across. */
4888 while (nlen < FRAME_WIDTH (frame) - 1)
4889 nbody[nlen++] = space_glyph;
4892 /* If there's no i/d char, quickly do the best we can without it. */
4893 if (!char_ins_del_ok)
4895 int i, j;
4897 /* Find the first glyph in desired row that doesn't agree with
4898 a glyph in the current row, and write the rest from there on. */
4899 for (i = 0; i < nlen; i++)
4901 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4903 /* Find the end of the run of different glyphs. */
4904 j = i + 1;
4905 while (j < nlen
4906 && (j >= olen
4907 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4908 || CHAR_GLYPH_PADDING_P (nbody[j])))
4909 ++j;
4911 /* Output this run of non-matching chars. */
4912 cursor_to (vpos, i);
4913 write_glyphs (nbody + i, j - i);
4914 i = j - 1;
4916 /* Now find the next non-match. */
4920 /* Clear the rest of the line, or the non-clear part of it. */
4921 if (olen > nlen)
4923 cursor_to (vpos, nlen);
4924 clear_end_of_line (olen);
4927 /* Make current row = desired row. */
4928 make_current (desired_matrix, current_matrix, vpos);
4929 return;
4932 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4933 characters in a row. */
4935 if (!olen)
4937 /* If current line is blank, skip over initial spaces, if
4938 possible, and write the rest. */
4939 if (must_write_spaces || desired_row->inverse_p)
4940 nsp = 0;
4941 else
4942 nsp = count_blanks (nbody, nlen);
4944 if (nlen > nsp)
4946 cursor_to (vpos, nsp);
4947 write_glyphs (nbody + nsp, nlen - nsp);
4950 /* Exchange contents between current_frame and new_frame. */
4951 make_current (desired_matrix, current_matrix, vpos);
4952 return;
4955 /* Compute number of leading blanks in old and new contents. */
4956 osp = count_blanks (obody, olen);
4957 nsp = desired_row->inverse_p ? 0 : count_blanks (nbody, nlen);
4959 /* Compute number of matching chars starting with first non-blank. */
4960 begmatch = count_match (obody + osp, obody + olen,
4961 nbody + nsp, nbody + nlen);
4963 /* Spaces in new match implicit space past the end of old. */
4964 /* A bug causing this to be a no-op was fixed in 18.29. */
4965 if (!must_write_spaces && osp + begmatch == olen)
4967 np1 = nbody + nsp;
4968 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4969 ++begmatch;
4972 /* Avoid doing insert/delete char
4973 just cause number of leading spaces differs
4974 when the following text does not match. */
4975 if (begmatch == 0 && osp != nsp)
4976 osp = nsp = min (osp, nsp);
4978 /* Find matching characters at end of line */
4979 op1 = obody + olen;
4980 np1 = nbody + nlen;
4981 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4982 while (op1 > op2
4983 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4985 op1--;
4986 np1--;
4988 endmatch = obody + olen - op1;
4990 /* tem gets the distance to insert or delete.
4991 endmatch is how many characters we save by doing so.
4992 Is it worth it? */
4994 tem = (nlen - nsp) - (olen - osp);
4995 if (endmatch && tem
4996 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (frame)[tem]))
4997 endmatch = 0;
4999 /* nsp - osp is the distance to insert or delete.
5000 If that is nonzero, begmatch is known to be nonzero also.
5001 begmatch + endmatch is how much we save by doing the ins/del.
5002 Is it worth it? */
5004 if (nsp != osp
5005 && (!char_ins_del_ok
5006 || begmatch + endmatch <= char_ins_del_cost (frame)[nsp - osp]))
5008 begmatch = 0;
5009 endmatch = 0;
5010 osp = nsp = min (osp, nsp);
5013 /* Now go through the line, inserting, writing and
5014 deleting as appropriate. */
5016 if (osp > nsp)
5018 cursor_to (vpos, nsp);
5019 delete_glyphs (osp - nsp);
5021 else if (nsp > osp)
5023 /* If going to delete chars later in line
5024 and insert earlier in the line,
5025 must delete first to avoid losing data in the insert */
5026 if (endmatch && nlen < olen + nsp - osp)
5028 cursor_to (vpos, nlen - endmatch + osp - nsp);
5029 delete_glyphs (olen + nsp - osp - nlen);
5030 olen = nlen - (nsp - osp);
5032 cursor_to (vpos, osp);
5033 insert_glyphs (0, nsp - osp);
5035 olen += nsp - osp;
5037 tem = nsp + begmatch + endmatch;
5038 if (nlen != tem || olen != tem)
5040 cursor_to (vpos, nsp + begmatch);
5041 if (!endmatch || nlen == olen)
5043 /* If new text being written reaches right margin,
5044 there is no need to do clear-to-eol at the end.
5045 (and it would not be safe, since cursor is not
5046 going to be "at the margin" after the text is done) */
5047 if (nlen == FRAME_WINDOW_WIDTH (frame))
5048 olen = 0;
5049 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5051 else if (nlen > olen)
5053 /* Here, we used to have the following simple code:
5054 ----------------------------------------
5055 write_glyphs (nbody + nsp + begmatch, olen - tem);
5056 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5057 ----------------------------------------
5058 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5059 is a padding glyph. */
5060 int out = olen - tem; /* Columns to be overwritten originally. */
5061 int del;
5063 /* Calculate columns we can actually overwrite. */
5064 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out])) out--;
5065 write_glyphs (nbody + nsp + begmatch, out);
5066 /* If we left columns to be overwritten, we must delete them. */
5067 del = olen - tem - out;
5068 if (del > 0) delete_glyphs (del);
5069 /* At last, we insert columns not yet written out. */
5070 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5071 olen = nlen;
5073 else if (olen > nlen)
5075 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5076 delete_glyphs (olen - nlen);
5077 olen = nlen;
5081 just_erase:
5082 /* If any unerased characters remain after the new line, erase them. */
5083 if (olen > nlen)
5085 cursor_to (vpos, nlen);
5086 clear_end_of_line (olen);
5089 /* Exchange contents between current_frame and new_frame. */
5090 make_current (desired_matrix, current_matrix, vpos);
5095 /***********************************************************************
5096 X/Y Position -> Buffer Position
5097 ***********************************************************************/
5099 /* Return the character position of the character at window relative
5100 pixel position (*X, *Y). *X and *Y are adjusted to character
5101 boundaries. */
5104 buffer_posn_from_coords (w, x, y)
5105 struct window *w;
5106 int *x, *y;
5108 struct it it;
5109 struct buffer *old_current_buffer = current_buffer;
5110 struct text_pos startp;
5111 int left_area_width;
5113 current_buffer = XBUFFER (w->buffer);
5114 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5115 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5116 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5117 start_display (&it, w, startp);
5119 left_area_width = WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH (w);
5120 move_it_to (&it, -1, *x + it.first_visible_x - left_area_width, *y, -1,
5121 MOVE_TO_X | MOVE_TO_Y);
5123 *x = it.current_x - it.first_visible_x + left_area_width;
5124 *y = it.current_y;
5125 current_buffer = old_current_buffer;
5126 return IT_CHARPOS (it);
5130 /* Value is the string under window-relative coordinates X/Y in the
5131 mode or top line of window W, or nil if none. MODE_LINE_P non-zero
5132 means look at the mode line. *CHARPOS is set to the position in
5133 the string returned. */
5135 Lisp_Object
5136 mode_line_string (w, x, y, mode_line_p, charpos)
5137 struct window *w;
5138 int x, y;
5139 int *charpos;
5141 struct glyph_row *row;
5142 struct glyph *glyph, *end;
5143 struct frame *f = XFRAME (w->frame);
5144 int x0;
5145 Lisp_Object string = Qnil;
5147 /* Only do this for frames under a window system. */
5148 if (!FRAME_WINDOW_P (f))
5149 return Qnil;
5151 if (mode_line_p)
5152 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5153 else
5154 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5156 if (row->mode_line_p && row->enabled_p)
5158 /* The mode lines are displayed over scroll bars and bitmap
5159 areas, and X is window-relative. Correct X by the scroll bar
5160 and bitmap area width. */
5161 if (FRAME_HAS_VERTICAL_SCROLL_BARS_ON_LEFT (f))
5162 x += FRAME_SCROLL_BAR_COLS (f) * CANON_X_UNIT (f);
5163 x += FRAME_LEFT_FLAGS_AREA_WIDTH (f);
5165 /* Find the glyph under X. If we find one with a string object,
5166 it's the one we were looking for. */
5167 glyph = row->glyphs[TEXT_AREA];
5168 end = glyph + row->used[TEXT_AREA];
5169 for (x0 = 0; glyph < end; x0 += glyph->pixel_width, ++glyph)
5170 if (x >= x0 && x < x0 + glyph->pixel_width)
5172 string = glyph->object;
5173 *charpos = glyph->charpos;
5174 break;
5178 return string;
5182 /***********************************************************************
5183 Changing Frame Sizes
5184 ***********************************************************************/
5186 #ifdef SIGWINCH
5188 SIGTYPE
5189 window_change_signal (signalnum) /* If we don't have an argument, */
5190 int signalnum; /* some compilers complain in signal calls. */
5192 int width, height;
5193 extern int errno;
5194 int old_errno = errno;
5196 get_frame_size (&width, &height);
5198 /* The frame size change obviously applies to a termcap-controlled
5199 frame. Find such a frame in the list, and assume it's the only
5200 one (since the redisplay code always writes to stdout, not a
5201 FILE * specified in the frame structure). Record the new size,
5202 but don't reallocate the data structures now. Let that be done
5203 later outside of the signal handler. */
5206 Lisp_Object tail, frame;
5208 FOR_EACH_FRAME (tail, frame)
5210 if (FRAME_TERMCAP_P (XFRAME (frame)))
5212 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5213 break;
5218 signal (SIGWINCH, window_change_signal);
5219 errno = old_errno;
5221 #endif /* SIGWINCH */
5224 /* Do any change in frame size that was requested by a signal. SAFE
5225 non-zero means this function is called from a place where it is
5226 safe to change frame sizes while a redisplay is in progress. */
5228 void
5229 do_pending_window_change (safe)
5230 int safe;
5232 /* If window_change_signal should have run before, run it now. */
5233 if (redisplaying_p && !safe)
5234 return;
5236 while (delayed_size_change)
5238 Lisp_Object tail, frame;
5240 delayed_size_change = 0;
5242 FOR_EACH_FRAME (tail, frame)
5244 struct frame *f = XFRAME (frame);
5246 int height = FRAME_NEW_HEIGHT (f);
5247 int width = FRAME_NEW_WIDTH (f);
5249 if (height != 0 || width != 0)
5250 change_frame_size (f, height, width, 0, 0, safe);
5256 /* Change the frame height and/or width. Values may be given as zero to
5257 indicate no change is to take place.
5259 If DELAY is non-zero, then assume we're being called from a signal
5260 handler, and queue the change for later - perhaps the next
5261 redisplay. Since this tries to resize windows, we can't call it
5262 from a signal handler.
5264 SAFE non-zero means this function is called from a place where it's
5265 safe to change frame sizes while a redisplay is in progress. */
5267 void
5268 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
5269 register struct frame *f;
5270 int newheight, newwidth, pretend, delay, safe;
5272 Lisp_Object tail, frame;
5274 if (! FRAME_WINDOW_P (f))
5276 /* When using termcap, or on MS-DOS, all frames use
5277 the same screen, so a change in size affects all frames. */
5278 FOR_EACH_FRAME (tail, frame)
5279 if (! FRAME_WINDOW_P (XFRAME (frame)))
5280 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5281 pretend, delay, safe);
5283 else
5284 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5287 static void
5288 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
5289 register struct frame *f;
5290 int newheight, newwidth, pretend, delay, safe;
5292 int new_frame_window_width;
5293 int count = specpdl_ptr - specpdl;
5295 /* If we can't deal with the change now, queue it for later. */
5296 if (delay || (redisplaying_p && !safe))
5298 FRAME_NEW_HEIGHT (f) = newheight;
5299 FRAME_NEW_WIDTH (f) = newwidth;
5300 delayed_size_change = 1;
5301 return;
5304 /* This size-change overrides any pending one for this frame. */
5305 FRAME_NEW_HEIGHT (f) = 0;
5306 FRAME_NEW_WIDTH (f) = 0;
5308 /* If an argument is zero, set it to the current value. */
5309 if (newheight == 0)
5310 newheight = FRAME_HEIGHT (f);
5311 if (newwidth == 0)
5312 newwidth = FRAME_WIDTH (f);
5314 /* Compute width of windows in F.
5315 This is the width of the frame without vertical scroll bars. */
5316 new_frame_window_width = FRAME_WINDOW_WIDTH_ARG (f, newwidth);
5318 /* Round up to the smallest acceptable size. */
5319 check_frame_size (f, &newheight, &newwidth);
5321 /* If we're not changing the frame size, quit now. */
5322 if (newheight == FRAME_HEIGHT (f)
5323 && new_frame_window_width == FRAME_WINDOW_WIDTH (f))
5324 return;
5326 BLOCK_INPUT;
5328 #ifdef MSDOS
5329 /* We only can set screen dimensions to certain values supported
5330 by our video hardware. Try to find the smallest size greater
5331 or equal to the requested dimensions. */
5332 dos_set_window_size (&newheight, &newwidth);
5333 #endif
5335 if (newheight != FRAME_HEIGHT (f))
5337 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
5339 /* Frame has both root and mini-buffer. */
5340 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top,
5341 FRAME_TOP_MARGIN (f));
5342 set_window_height (FRAME_ROOT_WINDOW (f),
5343 (newheight
5345 - FRAME_TOP_MARGIN (f)),
5347 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top,
5348 newheight - 1);
5349 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
5351 else
5352 /* Frame has just one top-level window. */
5353 set_window_height (FRAME_ROOT_WINDOW (f),
5354 newheight - FRAME_TOP_MARGIN (f), 0);
5356 if (FRAME_TERMCAP_P (f) && !pretend)
5357 FrameRows = newheight;
5360 if (new_frame_window_width != FRAME_WINDOW_WIDTH (f))
5362 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_window_width, 0);
5363 if (FRAME_HAS_MINIBUF_P (f))
5364 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_window_width, 0);
5366 if (FRAME_TERMCAP_P (f) && !pretend)
5367 FrameCols = newwidth;
5369 if (WINDOWP (f->tool_bar_window))
5370 XSETFASTINT (XWINDOW (f->tool_bar_window)->width, newwidth);
5373 FRAME_HEIGHT (f) = newheight;
5374 SET_FRAME_WIDTH (f, newwidth);
5377 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5378 int text_area_x, text_area_y, text_area_width, text_area_height;
5380 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5381 &text_area_height);
5382 if (w->cursor.x >= text_area_x + text_area_width)
5383 w->cursor.hpos = w->cursor.x = 0;
5384 if (w->cursor.y >= text_area_y + text_area_height)
5385 w->cursor.vpos = w->cursor.y = 0;
5388 adjust_glyphs (f);
5389 SET_FRAME_GARBAGED (f);
5390 calculate_costs (f);
5392 UNBLOCK_INPUT;
5394 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
5396 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
5397 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
5398 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer);
5400 unbind_to (count, Qnil);
5405 /***********************************************************************
5406 Terminal Related Lisp Functions
5407 ***********************************************************************/
5409 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5410 1, 1, "FOpen termscript file: ",
5411 "Start writing all terminal output to FILE as well as the terminal.\n\
5412 FILE = nil means just close any termscript file currently open.")
5413 (file)
5414 Lisp_Object file;
5416 if (termscript != 0) fclose (termscript);
5417 termscript = 0;
5419 if (! NILP (file))
5421 file = Fexpand_file_name (file, Qnil);
5422 termscript = fopen (XSTRING (file)->data, "w");
5423 if (termscript == 0)
5424 report_file_error ("Opening termscript", Fcons (file, Qnil));
5426 return Qnil;
5430 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5431 Ssend_string_to_terminal, 1, 1, 0,
5432 "Send STRING to the terminal without alteration.\n\
5433 Control characters in STRING will have terminal-dependent effects.")
5434 (string)
5435 Lisp_Object string;
5437 /* ??? Perhaps we should do something special for multibyte strings here. */
5438 CHECK_STRING (string, 0);
5439 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)), stdout);
5440 fflush (stdout);
5441 if (termscript)
5443 fwrite (XSTRING (string)->data, 1, STRING_BYTES (XSTRING (string)),
5444 termscript);
5445 fflush (termscript);
5447 return Qnil;
5451 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5452 "Beep, or flash the screen.\n\
5453 Also, unless an argument is given,\n\
5454 terminate any keyboard macro currently executing.")
5455 (arg)
5456 Lisp_Object arg;
5458 if (!NILP (arg))
5460 if (noninteractive)
5461 putchar (07);
5462 else
5463 ring_bell ();
5464 fflush (stdout);
5466 else
5467 bitch_at_user ();
5469 return Qnil;
5472 void
5473 bitch_at_user ()
5475 if (noninteractive)
5476 putchar (07);
5477 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5478 error ("Keyboard macro terminated by a command ringing the bell");
5479 else
5480 ring_bell ();
5481 fflush (stdout);
5486 /***********************************************************************
5487 Sleeping, Waiting
5488 ***********************************************************************/
5490 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5491 "Pause, without updating display, for SECONDS seconds.\n\
5492 SECONDS may be a floating-point value, meaning that you can wait for a\n\
5493 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5494 additional wait period, in milliseconds; this may be useful if your\n\
5495 Emacs was built without floating point support.\n\
5496 \(Not all operating systems support waiting for a fraction of a second.)")
5497 (seconds, milliseconds)
5498 Lisp_Object seconds, milliseconds;
5500 int sec, usec;
5502 if (NILP (milliseconds))
5503 XSETINT (milliseconds, 0);
5504 else
5505 CHECK_NUMBER (milliseconds, 1);
5506 usec = XINT (milliseconds) * 1000;
5508 #ifdef LISP_FLOAT_TYPE
5510 double duration = extract_float (seconds);
5511 sec = (int) duration;
5512 usec += (duration - sec) * 1000000;
5514 #else
5515 CHECK_NUMBER (seconds, 0);
5516 sec = XINT (seconds);
5517 #endif
5519 #ifndef EMACS_HAS_USECS
5520 if (sec == 0 && usec != 0)
5521 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
5522 #endif
5524 /* Assure that 0 <= usec < 1000000. */
5525 if (usec < 0)
5527 /* We can't rely on the rounding being correct if user is negative. */
5528 if (-1000000 < usec)
5529 sec--, usec += 1000000;
5530 else
5531 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
5533 else
5534 sec += usec / 1000000, usec %= 1000000;
5536 if (sec < 0 || (sec == 0 && usec == 0))
5537 return Qnil;
5540 Lisp_Object zero;
5542 XSETFASTINT (zero, 0);
5543 wait_reading_process_input (sec, usec, zero, 0);
5546 /* We should always have wait_reading_process_input; we have a dummy
5547 implementation for systems which don't support subprocesses. */
5548 #if 0
5549 /* No wait_reading_process_input */
5550 immediate_quit = 1;
5551 QUIT;
5553 #ifdef VMS
5554 sys_sleep (sec);
5555 #else /* not VMS */
5556 /* The reason this is done this way
5557 (rather than defined (H_S) && defined (H_T))
5558 is because the VMS preprocessor doesn't grok `defined' */
5559 #ifdef HAVE_SELECT
5560 EMACS_GET_TIME (end_time);
5561 EMACS_SET_SECS_USECS (timeout, sec, usec);
5562 EMACS_ADD_TIME (end_time, end_time, timeout);
5564 while (1)
5566 EMACS_GET_TIME (timeout);
5567 EMACS_SUB_TIME (timeout, end_time, timeout);
5568 if (EMACS_TIME_NEG_P (timeout)
5569 || !select (1, 0, 0, 0, &timeout))
5570 break;
5572 #else /* not HAVE_SELECT */
5573 sleep (sec);
5574 #endif /* HAVE_SELECT */
5575 #endif /* not VMS */
5577 immediate_quit = 0;
5578 #endif /* no subprocesses */
5580 return Qnil;
5584 /* This is just like wait_reading_process_input, except that
5585 it does the redisplay.
5587 It's also much like Fsit_for, except that it can be used for
5588 waiting for input as well. */
5590 Lisp_Object
5591 sit_for (sec, usec, reading, display, initial_display)
5592 int sec, usec, reading, display, initial_display;
5594 Lisp_Object read_kbd;
5596 swallow_events (display);
5598 if (detect_input_pending_run_timers (display))
5599 return Qnil;
5601 if (initial_display)
5602 redisplay_preserve_echo_area ();
5604 if (sec == 0 && usec == 0)
5605 return Qt;
5607 #ifdef SIGIO
5608 gobble_input (0);
5609 #endif
5611 XSETINT (read_kbd, reading ? -1 : 1);
5612 wait_reading_process_input (sec, usec, read_kbd, display);
5614 return detect_input_pending () ? Qnil : Qt;
5618 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
5619 "Perform redisplay, then wait for SECONDS seconds or until input is available.\n\
5620 SECONDS may be a floating-point value, meaning that you can wait for a\n\
5621 fraction of a second. Optional second arg MILLISECONDS specifies an\n\
5622 additional wait period, in milliseconds; this may be useful if your\n\
5623 Emacs was built without floating point support.\n\
5624 \(Not all operating systems support waiting for a fraction of a second.)\n\
5625 Optional third arg NODISP non-nil means don't redisplay, just wait for input.\n\
5626 Redisplay is preempted as always if input arrives, and does not happen\n\
5627 if input is available before it starts.\n\
5628 Value is t if waited the full time with no input arriving.")
5629 (seconds, milliseconds, nodisp)
5630 Lisp_Object seconds, milliseconds, nodisp;
5632 int sec, usec;
5634 if (NILP (milliseconds))
5635 XSETINT (milliseconds, 0);
5636 else
5637 CHECK_NUMBER (milliseconds, 1);
5638 usec = XINT (milliseconds) * 1000;
5640 #ifdef LISP_FLOAT_TYPE
5642 double duration = extract_float (seconds);
5643 sec = (int) duration;
5644 usec += (duration - sec) * 1000000;
5646 #else
5647 CHECK_NUMBER (seconds, 0);
5648 sec = XINT (seconds);
5649 #endif
5651 #ifndef EMACS_HAS_USECS
5652 if (usec != 0 && sec == 0)
5653 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
5654 #endif
5656 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
5661 /***********************************************************************
5662 Other Lisp Functions
5663 ***********************************************************************/
5665 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5666 session's frames, frame names, buffers, buffer-read-only flags, and
5667 buffer-modified-flags, and a trailing sentinel (so we don't need to
5668 add length checks). */
5670 static Lisp_Object frame_and_buffer_state;
5673 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5674 Sframe_or_buffer_changed_p, 0, 0, 0,
5675 "Return non-nil if the frame and buffer state appears to have changed.\n\
5676 The state variable is an internal vector containing all frames and buffers,\n\
5677 aside from buffers whose names start with space,\n\
5678 along with the buffers' read-only and modified flags, which allows a fast\n\
5679 check to see whether the menu bars might need to be recomputed.\n\
5680 If this function returns non-nil, it updates the internal vector to reflect\n\
5681 the current state.\n")
5684 Lisp_Object tail, frame, buf;
5685 Lisp_Object *vecp;
5686 int n;
5688 vecp = XVECTOR (frame_and_buffer_state)->contents;
5689 FOR_EACH_FRAME (tail, frame)
5691 if (!EQ (*vecp++, frame))
5692 goto changed;
5693 if (!EQ (*vecp++, XFRAME (frame)->name))
5694 goto changed;
5696 /* Check that the buffer info matches.
5697 No need to test for the end of the vector
5698 because the last element of the vector is lambda
5699 and that will always cause a mismatch. */
5700 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5702 buf = XCDR (XCAR (tail));
5703 /* Ignore buffers that aren't included in buffer lists. */
5704 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5705 continue;
5706 if (!EQ (*vecp++, buf))
5707 goto changed;
5708 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
5709 goto changed;
5710 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
5711 goto changed;
5713 /* Detect deletion of a buffer at the end of the list. */
5714 if (EQ (*vecp, Qlambda))
5715 return Qnil;
5716 changed:
5717 /* Start with 1 so there is room for at least one lambda at the end. */
5718 n = 1;
5719 FOR_EACH_FRAME (tail, frame)
5720 n += 2;
5721 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5722 n += 3;
5723 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
5724 if (n > XVECTOR (frame_and_buffer_state)->size
5725 || n + 20 < XVECTOR (frame_and_buffer_state)->size / 2)
5726 /* Add 20 extra so we grow it less often. */
5727 frame_and_buffer_state = Fmake_vector (make_number (n + 20), Qlambda);
5728 vecp = XVECTOR (frame_and_buffer_state)->contents;
5729 FOR_EACH_FRAME (tail, frame)
5731 *vecp++ = frame;
5732 *vecp++ = XFRAME (frame)->name;
5734 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
5736 buf = XCDR (XCAR (tail));
5737 /* Ignore buffers that aren't included in buffer lists. */
5738 if (XSTRING (XBUFFER (buf)->name)->data[0] == ' ')
5739 continue;
5740 *vecp++ = buf;
5741 *vecp++ = XBUFFER (buf)->read_only;
5742 *vecp++ = Fbuffer_modified_p (buf);
5744 /* Fill up the vector with lambdas (always at least one). */
5745 *vecp++ = Qlambda;
5746 while (vecp - XVECTOR (frame_and_buffer_state)->contents
5747 < XVECTOR (frame_and_buffer_state)->size)
5748 *vecp++ = Qlambda;
5749 /* Make sure we didn't overflow the vector. */
5750 if (vecp - XVECTOR (frame_and_buffer_state)->contents
5751 > XVECTOR (frame_and_buffer_state)->size)
5752 abort ();
5753 return Qt;
5758 /***********************************************************************
5759 Initialization
5760 ***********************************************************************/
5762 char *terminal_type;
5764 /* Initialization done when Emacs fork is started, before doing stty.
5765 Determine terminal type and set terminal_driver. Then invoke its
5766 decoding routine to set up variables in the terminal package. */
5768 void
5769 init_display ()
5771 #ifdef HAVE_X_WINDOWS
5772 extern int display_arg;
5773 #endif
5775 /* Construct the space glyph. */
5776 space_glyph.type = CHAR_GLYPH;
5777 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
5778 space_glyph.charpos = -1;
5780 meta_key = 0;
5781 inverse_video = 0;
5782 cursor_in_echo_area = 0;
5783 terminal_type = (char *) 0;
5785 /* Now is the time to initialize this; it's used by init_sys_modes
5786 during startup. */
5787 Vwindow_system = Qnil;
5789 /* If the user wants to use a window system, we shouldn't bother
5790 initializing the terminal. This is especially important when the
5791 terminal is so dumb that emacs gives up before and doesn't bother
5792 using the window system.
5794 If the DISPLAY environment variable is set and nonempty,
5795 try to use X, and die with an error message if that doesn't work. */
5797 #ifdef HAVE_X_WINDOWS
5798 if (! display_arg)
5800 char *display;
5801 #ifdef VMS
5802 display = getenv ("DECW$DISPLAY");
5803 #else
5804 display = getenv ("DISPLAY");
5805 #endif
5807 display_arg = (display != 0 && *display != 0);
5810 if (!inhibit_window_system && display_arg
5811 #ifndef CANNOT_DUMP
5812 && initialized
5813 #endif
5816 Vwindow_system = intern ("x");
5817 #ifdef HAVE_X11
5818 Vwindow_system_version = make_number (11);
5819 #else
5820 Vwindow_system_version = make_number (10);
5821 #endif
5822 #if defined (LINUX) && defined (HAVE_LIBNCURSES)
5823 /* In some versions of ncurses,
5824 tputs crashes if we have not called tgetent.
5825 So call tgetent. */
5826 { char b[2044]; tgetent (b, "xterm");}
5827 #endif
5828 adjust_frame_glyphs_initially ();
5829 return;
5831 #endif /* HAVE_X_WINDOWS */
5833 #ifdef HAVE_NTGUI
5834 if (!inhibit_window_system)
5836 Vwindow_system = intern ("w32");
5837 Vwindow_system_version = make_number (1);
5838 adjust_frame_glyphs_initially ();
5839 return;
5841 #endif /* HAVE_NTGUI */
5843 /* If no window system has been specified, try to use the terminal. */
5844 if (! isatty (0))
5846 fatal ("standard input is not a tty");
5847 exit (1);
5850 /* Look at the TERM variable */
5851 terminal_type = (char *) getenv ("TERM");
5852 if (!terminal_type)
5854 #ifdef VMS
5855 fprintf (stderr, "Please specify your terminal type.\n\
5856 For types defined in VMS, use set term /device=TYPE.\n\
5857 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
5858 \(The quotation marks are necessary since terminal types are lower case.)\n");
5859 #else
5860 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
5861 #endif
5862 exit (1);
5865 #ifdef VMS
5866 /* VMS DCL tends to up-case things, so down-case term type.
5867 Hardly any uppercase letters in terminal types; should be none. */
5869 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
5870 char *p;
5872 strcpy (new, terminal_type);
5874 for (p = new; *p; p++)
5875 if (isupper (*p))
5876 *p = tolower (*p);
5878 terminal_type = new;
5880 #endif /* VMS */
5882 term_init (terminal_type);
5885 struct frame *sf = SELECTED_FRAME ();
5886 int width = FRAME_WINDOW_WIDTH (sf);
5887 int height = FRAME_HEIGHT (sf);
5889 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
5891 /* If these sizes are so big they cause overflow, just ignore the
5892 change. It's not clear what better we could do. */
5893 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
5894 fatal ("screen size %dx%d too big", width, height);
5897 adjust_frame_glyphs_initially ();
5898 calculate_costs (XFRAME (selected_frame));
5900 #ifdef SIGWINCH
5901 #ifndef CANNOT_DUMP
5902 if (initialized)
5903 #endif /* CANNOT_DUMP */
5904 signal (SIGWINCH, window_change_signal);
5905 #endif /* SIGWINCH */
5907 /* Set up faces of the initial terminal frame of a dumped Emacs. */
5908 if (initialized
5909 && !noninteractive
5910 #ifdef MSDOS
5911 /* The MSDOS terminal turns on its ``window system'' relatively
5912 late into the startup, so we cannot do the frame faces'
5913 initialization just yet. It will be done later by pc-win.el
5914 and internal_terminal_init. */
5915 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
5916 #endif
5917 && NILP (Vwindow_system))
5919 /* For the initial frame, we don't have any way of knowing what
5920 are the foreground and background colors of the terminal. */
5921 struct frame *sf = SELECTED_FRAME();
5923 FRAME_FOREGROUND_PIXEL (sf) = -1;
5924 FRAME_BACKGROUND_PIXEL (sf) = -1;
5925 call0 (intern ("tty-set-up-initial-frame-faces"));
5931 /***********************************************************************
5932 Blinking cursor
5933 ***********************************************************************/
5935 DEFUN ("internal-show-cursor", Finternal_show_cursor,
5936 Sinternal_show_cursor, 2, 2, 0,
5937 "Set the cursor-visibility flag of WINDOW to SHOW.\n\
5938 WINDOW nil means use the selected window. SHOW non-nil means\n\
5939 show a cursor in WINDOW in the next redisplay. SHOW nil means\n\
5940 don't show a cursor.")
5941 (window, show)
5942 Lisp_Object window, show;
5944 /* Don't change cursor state while redisplaying. This could confuse
5945 output routines. */
5946 if (!redisplaying_p)
5948 if (NILP (window))
5949 window = selected_window;
5950 else
5951 CHECK_WINDOW (window, 2);
5953 XWINDOW (window)->cursor_off_p = NILP (show);
5956 return Qnil;
5960 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
5961 Sinternal_show_cursor_p, 0, 1, 0,
5962 "Value is non-nil if next redisplay will display a cursor in WINDOW.\n\
5963 WINDOW nil or omitted means report on the selected window.")
5964 (window)
5965 Lisp_Object window;
5967 struct window *w;
5969 if (NILP (window))
5970 window = selected_window;
5971 else
5972 CHECK_WINDOW (window, 2);
5974 w = XWINDOW (window);
5975 return w->cursor_off_p ? Qnil : Qt;
5979 /***********************************************************************
5980 Initialization
5981 ***********************************************************************/
5983 void
5984 syms_of_display ()
5986 defsubr (&Sredraw_frame);
5987 defsubr (&Sredraw_display);
5988 defsubr (&Sframe_or_buffer_changed_p);
5989 defsubr (&Sopen_termscript);
5990 defsubr (&Sding);
5991 defsubr (&Ssit_for);
5992 defsubr (&Ssleep_for);
5993 defsubr (&Ssend_string_to_terminal);
5994 defsubr (&Sinternal_show_cursor);
5995 defsubr (&Sinternal_show_cursor_p);
5997 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
5998 staticpro (&frame_and_buffer_state);
6000 Qdisplay_table = intern ("display-table");
6001 staticpro (&Qdisplay_table);
6003 DEFVAR_INT ("baud-rate", &baud_rate,
6004 "*The output baud rate of the terminal.\n\
6005 On most systems, changing this value will affect the amount of padding\n\
6006 and the other strategic decisions made during redisplay.");
6008 DEFVAR_BOOL ("inverse-video", &inverse_video,
6009 "*Non-nil means invert the entire frame display.\n\
6010 This means everything is in inverse video which otherwise would not be.");
6012 DEFVAR_BOOL ("visible-bell", &visible_bell,
6013 "*Non-nil means try to flash the frame to represent a bell.");
6015 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6016 "*Non-nil means no need to redraw entire frame after suspending.\n\
6017 A non-nil value is useful if the terminal can automatically preserve\n\
6018 Emacs's frame display when you reenter Emacs.\n\
6019 It is up to you to set this variable if your terminal can do that.");
6021 DEFVAR_LISP ("window-system", &Vwindow_system,
6022 "A symbol naming the window-system under which Emacs is running\n\
6023 \(such as `x'), or nil if emacs is running on an ordinary terminal.");
6025 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6026 "The version number of the window system in use.\n\
6027 For X windows, this is 10 or 11.");
6029 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6030 "Non-nil means put cursor in minibuffer, at end of any message there.");
6032 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6033 "Table defining how to output a glyph code to the frame.\n\
6034 If not nil, this is a vector indexed by glyph code to define the glyph.\n\
6035 Each element can be:\n\
6036 integer: a glyph code which this glyph is an alias for.\n\
6037 string: output this glyph using that string (not impl. in X windows).\n\
6038 nil: this glyph mod 256 is char code to output,\n\
6039 and this glyph / 256 is face code for X windows (see `face-id').");
6040 Vglyph_table = Qnil;
6042 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6043 "Display table to use for buffers that specify none.\n\
6044 See `buffer-display-table' for more information.");
6045 Vstandard_display_table = Qnil;
6047 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6048 "*Non-nil means update isn't paused when input is detected.");
6049 redisplay_dont_pause = 0;
6051 /* Initialize `window-system', unless init_display already decided it. */
6052 #ifdef CANNOT_DUMP
6053 if (noninteractive)
6054 #endif
6056 Vwindow_system = Qnil;
6057 Vwindow_system_version = Qnil;