2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1998, 1999, 2000, 2001,
4 @c 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../../info/keymaps
7 @node Keymaps, Modes, Command Loop, Top
11 The command bindings of input events are recorded in data structures
12 called @dfn{keymaps}. Each entry in a keymap associates (or
13 @dfn{binds}) an individual event type, either to another keymap or to
14 a command. When an event type is bound to a keymap, that keymap is
15 used to look up the next input event; this continues until a command
16 is found. The whole process is called @dfn{key lookup}.
19 * Key Sequences:: Key sequences as Lisp objects.
20 * Keymap Basics:: Basic concepts of keymaps.
21 * Format of Keymaps:: What a keymap looks like as a Lisp object.
22 * Creating Keymaps:: Functions to create and copy keymaps.
23 * Inheritance and Keymaps:: How one keymap can inherit the bindings
25 * Prefix Keys:: Defining a key with a keymap as its definition.
26 * Active Keymaps:: How Emacs searches the active keymaps
28 * Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
29 * Controlling Active Maps:: Each buffer has a local keymap
30 to override the standard (global) bindings.
31 A minor mode can also override them.
32 * Key Lookup:: Finding a key's binding in one keymap.
33 * Functions for Key Lookup:: How to request key lookup.
34 * Changing Key Bindings:: Redefining a key in a keymap.
35 * Remapping Commands:: A keymap can translate one command to another.
36 * Translation Keymaps:: Keymaps for translating sequences of events.
37 * Key Binding Commands:: Interactive interfaces for redefining keys.
38 * Scanning Keymaps:: Looking through all keymaps, for printing help.
39 * Menu Keymaps:: Defining a menu as a keymap.
43 @section Key Sequences
48 A @dfn{key sequence}, or @dfn{key} for short, is a sequence of one
49 or more input events that form a unit. Input events include
50 characters, function keys, and mouse actions (@pxref{Input Events}).
51 The Emacs Lisp representation for a key sequence is a string or
52 vector. Unless otherwise stated, any Emacs Lisp function that accepts
53 a key sequence as an argument can handle both representations.
55 In the string representation, alphanumeric characters ordinarily
56 stand for themselves; for example, @code{"a"} represents @kbd{a}
57 and @code{"2"} represents @kbd{2}. Control character events are
58 prefixed by the substring @code{"\C-"}, and meta characters by
59 @code{"\M-"}; for example, @code{"\C-x"} represents the key @kbd{C-x}.
60 In addition, the @key{TAB}, @key{RET}, @key{ESC}, and @key{DEL} events
61 are represented by @code{"\t"}, @code{"\r"}, @code{"\e"}, and
62 @code{"\d"} respectively. The string representation of a complete key
63 sequence is the concatenation of the string representations of the
64 constituent events; thus, @code{"\C-xl"} represents the key sequence
67 Key sequences containing function keys, mouse button events, or
68 non-ASCII characters such as @kbd{C-=} or @kbd{H-a} cannot be
69 represented as strings; they have to be represented as vectors.
71 In the vector representation, each element of the vector represents
72 an input event, in its Lisp form. @xref{Input Events}. For example,
73 the vector @code{[?\C-x ?l]} represents the key sequence @kbd{C-x l}.
75 For examples of key sequences written in string and vector
76 representations, @ref{Init Rebinding,,, emacs, The GNU Emacs Manual}.
78 @defmac kbd keyseq-text
79 This macro converts the text @var{keyseq-text} (a string constant)
80 into a key sequence (a string or vector constant). The contents of
81 @var{keyseq-text} should describe the key sequence using almost the same
82 syntax used in this manual. More precisely, it uses the same syntax
83 that Edit Macro mode uses for editing keyboard macros (@pxref{Edit
84 Keyboard Macro,,, emacs, The GNU Emacs Manual}); you must surround
85 function key names with @samp{<@dots{}>}.
88 (kbd "C-x") @result{} "\C-x"
89 (kbd "C-x C-f") @result{} "\C-x\C-f"
90 (kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
91 (kbd "X") @result{} "X"
92 (kbd "RET") @result{} "\^M"
93 (kbd "C-c SPC") @result{} "\C-c@ "
94 (kbd "<f1> SPC") @result{} [f1 32]
95 (kbd "C-M-<down>") @result{} [C-M-down]
98 This macro is not meant for use with arguments that vary---only
99 with string constants.
103 @section Keymap Basics
105 @cindex binding of a key
107 @cindex undefined key
109 A keymap is a Lisp data structure that specifies @dfn{key bindings}
110 for various key sequences.
112 A single keymap directly specifies definitions for individual
113 events. When a key sequence consists of a single event, its binding
114 in a keymap is the keymap's definition for that event. The binding of
115 a longer key sequence is found by an iterative process: first find the
116 definition of the first event (which must itself be a keymap); then
117 find the second event's definition in that keymap, and so on until all
118 the events in the key sequence have been processed.
120 If the binding of a key sequence is a keymap, we call the key sequence
121 a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
122 no more events can be added to it). If the binding is @code{nil},
123 we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
124 @kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
125 @kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
126 keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
129 The rule for finding the binding of a key sequence assumes that the
130 intermediate bindings (found for the events before the last) are all
131 keymaps; if this is not so, the sequence of events does not form a
132 unit---it is not really one key sequence. In other words, removing one
133 or more events from the end of any valid key sequence must always yield
134 a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
135 @kbd{C-f} is not a prefix key, so a longer sequence starting with
136 @kbd{C-f} cannot be a key sequence.
138 The set of possible multi-event key sequences depends on the bindings
139 for prefix keys; therefore, it can be different for different keymaps,
140 and can change when bindings are changed. However, a one-event sequence
141 is always a key sequence, because it does not depend on any prefix keys
142 for its well-formedness.
144 At any time, several primary keymaps are @dfn{active}---that is, in
145 use for finding key bindings. These are the @dfn{global map}, which is
146 shared by all buffers; the @dfn{local keymap}, which is usually
147 associated with a specific major mode; and zero or more @dfn{minor mode
148 keymaps}, which belong to currently enabled minor modes. (Not all minor
149 modes have keymaps.) The local keymap bindings shadow (i.e., take
150 precedence over) the corresponding global bindings. The minor mode
151 keymaps shadow both local and global keymaps. @xref{Active Keymaps},
154 @node Format of Keymaps
155 @section Format of Keymaps
156 @cindex format of keymaps
157 @cindex keymap format
159 @cindex sparse keymap
161 Each keymap is a list whose @sc{car} is the symbol @code{keymap}. The
162 remaining elements of the list define the key bindings of the keymap.
163 A symbol whose function definition is a keymap is also a keymap. Use
164 the function @code{keymapp} (see below) to test whether an object is a
167 Several kinds of elements may appear in a keymap, after the symbol
168 @code{keymap} that begins it:
171 @item (@var{type} .@: @var{binding})
172 This specifies one binding, for events of type @var{type}. Each
173 ordinary binding applies to events of a particular @dfn{event type},
174 which is always a character or a symbol. @xref{Classifying Events}.
175 In this kind of binding, @var{binding} is a command.
177 @item (@var{type} @var{item-name} @r{[}@var{cache}@r{]} .@: @var{binding})
178 This specifies a binding which is also a simple menu item that
179 displays as @var{item-name} in the menu. @var{cache}, if present,
180 caches certain information for display in the menu. @xref{Simple Menu
183 @item (@var{type} @var{item-name} @var{help-string} @r{[}@var{cache}@r{]} .@: @var{binding})
184 This is a simple menu item with help string @var{help-string}.
186 @item (@var{type} menu-item .@: @var{details})
187 This specifies a binding which is also an extended menu item. This
188 allows use of other features. @xref{Extended Menu Items}.
190 @item (t .@: @var{binding})
191 @cindex default key binding
192 This specifies a @dfn{default key binding}; any event not bound by other
193 elements of the keymap is given @var{binding} as its binding. Default
194 bindings allow a keymap to bind all possible event types without having
195 to enumerate all of them. A keymap that has a default binding
196 completely masks any lower-precedence keymap, except for events
197 explicitly bound to @code{nil} (see below).
199 @item @var{char-table}
200 If an element of a keymap is a char-table, it counts as holding
201 bindings for all character events with no modifier bits
202 (@pxref{modifier bits}): element @var{n} is the binding for the
203 character with code @var{n}. This is a compact way to record lots of
204 bindings. A keymap with such a char-table is called a @dfn{full
205 keymap}. Other keymaps are called @dfn{sparse keymaps}.
208 @cindex keymap prompt string
209 @cindex overall prompt string
210 @cindex prompt string of keymap
211 Aside from elements that specify bindings for keys, a keymap can also
212 have a string as an element. This is called the @dfn{overall prompt
213 string} and makes it possible to use the keymap as a menu.
214 @xref{Defining Menus}.
217 When the binding is @code{nil}, it doesn't constitute a definition
218 but it does take precedence over a default binding or a binding in the
219 parent keymap. On the other hand, a binding of @code{nil} does
220 @emph{not} override lower-precedence keymaps; thus, if the local map
221 gives a binding of @code{nil}, Emacs uses the binding from the
224 @cindex meta characters lookup
225 Keymaps do not directly record bindings for the meta characters.
226 Instead, meta characters are regarded for purposes of key lookup as
227 sequences of two characters, the first of which is @key{ESC} (or
228 whatever is currently the value of @code{meta-prefix-char}). Thus, the
229 key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
230 global binding is found at the slot for @kbd{a} in @code{esc-map}
231 (@pxref{Prefix Keys}).
233 This conversion applies only to characters, not to function keys or
234 other input events; thus, @kbd{M-@key{end}} has nothing to do with
235 @kbd{@key{ESC} @key{end}}.
237 Here as an example is the local keymap for Lisp mode, a sparse
238 keymap. It defines bindings for @key{DEL} and @key{TAB}, plus @kbd{C-c
239 C-l}, @kbd{M-C-q}, and @kbd{M-C-x}.
254 ;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
255 (24 . lisp-send-defun)
257 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
261 ;; @r{This part is inherited from @code{lisp-mode-shared-map}.}
264 (127 . backward-delete-char-untabify)
268 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
270 (9 . lisp-indent-line))
274 @defun keymapp object
275 This function returns @code{t} if @var{object} is a keymap, @code{nil}
276 otherwise. More precisely, this function tests for a list whose
277 @sc{car} is @code{keymap}, or for a symbol whose function definition
278 satisfies @code{keymapp}.
286 (fset 'foo '(keymap))
291 (keymapp (current-global-map))
297 @node Creating Keymaps
298 @section Creating Keymaps
299 @cindex creating keymaps
301 Here we describe the functions for creating keymaps.
303 @defun make-sparse-keymap &optional prompt
304 This function creates and returns a new sparse keymap with no entries.
305 (A sparse keymap is the kind of keymap you usually want.) The new
306 keymap does not contain a char-table, unlike @code{make-keymap}, and
307 does not bind any events.
316 If you specify @var{prompt}, that becomes the overall prompt string
317 for the keymap. You should specify this only for menu keymaps
318 (@pxref{Defining Menus}). A keymap with an overall prompt string will
319 always present a mouse menu or a keyboard menu if it is active for
320 looking up the next input event. Don't specify an overall prompt string
321 for the main map of a major or minor mode, because that would cause
322 the command loop to present a keyboard menu every time.
325 @defun make-keymap &optional prompt
326 This function creates and returns a new full keymap. That keymap
327 contains a char-table (@pxref{Char-Tables}) with slots for all
328 characters without modifiers. The new keymap initially binds all
329 these characters to @code{nil}, and does not bind any other kind of
330 event. The argument @var{prompt} specifies a
331 prompt string, as in @code{make-sparse-keymap}.
336 @result{} (keymap #^[t nil nil nil @dots{} nil nil keymap])
340 A full keymap is more efficient than a sparse keymap when it holds
341 lots of bindings; for just a few, the sparse keymap is better.
344 @defun copy-keymap keymap
345 This function returns a copy of @var{keymap}. Any keymaps that
346 appear directly as bindings in @var{keymap} are also copied recursively,
347 and so on to any number of levels. However, recursive copying does not
348 take place when the definition of a character is a symbol whose function
349 definition is a keymap; the same symbol appears in the new copy.
354 (setq map (copy-keymap (current-local-map)))
358 ;; @r{(This implements meta characters.)}
360 (83 . center-paragraph)
362 (9 . tab-to-tab-stop))
366 (eq map (current-local-map))
370 (equal map (current-local-map))
376 @node Inheritance and Keymaps
377 @section Inheritance and Keymaps
378 @cindex keymap inheritance
379 @cindex inheriting a keymap's bindings
381 A keymap can inherit the bindings of another keymap, which we call the
382 @dfn{parent keymap}. Such a keymap looks like this:
385 (keymap @var{elements}@dots{} . @var{parent-keymap})
389 The effect is that this keymap inherits all the bindings of
390 @var{parent-keymap}, whatever they may be at the time a key is looked up,
391 but can add to them or override them with @var{elements}.
393 If you change the bindings in @var{parent-keymap} using
394 @code{define-key} or other key-binding functions, these changed
395 bindings are visible in the inheriting keymap, unless shadowed by the
396 bindings made by @var{elements}. The converse is not true: if you use
397 @code{define-key} to change bindings in the inheriting keymap, these
398 changes are recorded in @var{elements}, but have no effect on
401 The proper way to construct a keymap with a parent is to use
402 @code{set-keymap-parent}; if you have code that directly constructs a
403 keymap with a parent, please convert the program to use
404 @code{set-keymap-parent} instead.
406 @defun keymap-parent keymap
407 This returns the parent keymap of @var{keymap}. If @var{keymap}
408 has no parent, @code{keymap-parent} returns @code{nil}.
411 @defun set-keymap-parent keymap parent
412 This sets the parent keymap of @var{keymap} to @var{parent}, and returns
413 @var{parent}. If @var{parent} is @code{nil}, this function gives
414 @var{keymap} no parent at all.
416 If @var{keymap} has submaps (bindings for prefix keys), they too receive
417 new parent keymaps that reflect what @var{parent} specifies for those
421 Here is an example showing how to make a keymap that inherits
422 from @code{text-mode-map}:
425 (let ((map (make-sparse-keymap)))
426 (set-keymap-parent map text-mode-map)
430 A non-sparse keymap can have a parent too, but this is not very
431 useful. A non-sparse keymap always specifies something as the binding
432 for every numeric character code without modifier bits, even if it is
433 @code{nil}, so these character's bindings are never inherited from
440 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
441 keymap defines what to do with key sequences that extend the prefix key.
442 For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
443 also stored in the variable @code{ctl-x-map}. This keymap defines
444 bindings for key sequences starting with @kbd{C-x}.
446 Some of the standard Emacs prefix keys use keymaps that are
447 also found in Lisp variables:
453 @code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
454 the global definitions of all meta characters are actually found here.
455 This map is also the function definition of @code{ESC-prefix}.
459 @code{help-map} is the global keymap for the @kbd{C-h} prefix key.
463 @vindex mode-specific-map
464 @code{mode-specific-map} is the global keymap for the prefix key
465 @kbd{C-c}. This map is actually global, not mode-specific, but its name
466 provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
467 (@code{display-bindings}), since the main use of this prefix key is for
468 mode-specific bindings.
473 @findex Control-X-prefix
474 @code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
475 This map is found via the function cell of the symbol
476 @code{Control-X-prefix}.
479 @cindex @kbd{C-x @key{RET}}
481 @code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
487 @code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
493 @code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
499 @code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
504 @vindex vc-prefix-map
505 @code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
511 @code{goto-map} is the global keymap used for the @kbd{M-g} prefix
517 @code{search-map} is the global keymap used for the @kbd{M-s} prefix
522 @vindex facemenu-keymap
523 @code{facemenu-keymap} is the global keymap used for the @kbd{M-o}
527 The other Emacs prefix keys are @kbd{C-x @@}, @kbd{C-x a i}, @kbd{C-x
528 @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps that have
532 The keymap binding of a prefix key is used for looking up the event
533 that follows the prefix key. (It may instead be a symbol whose function
534 definition is a keymap. The effect is the same, but the symbol serves
535 as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
536 symbol @code{Control-X-prefix}, whose function cell holds the keymap
537 for @kbd{C-x} commands. (The same keymap is also the value of
540 Prefix key definitions can appear in any active keymap. The
541 definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
542 keys appear in the global map, so these prefix keys are always
543 available. Major and minor modes can redefine a key as a prefix by
544 putting a prefix key definition for it in the local map or the minor
545 mode's map. @xref{Active Keymaps}.
547 If a key is defined as a prefix in more than one active map, then its
548 various definitions are in effect merged: the commands defined in the
549 minor mode keymaps come first, followed by those in the local map's
550 prefix definition, and then by those from the global map.
552 In the following example, we make @kbd{C-p} a prefix key in the local
553 keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
554 the binding for @kbd{C-p C-f} is the function @code{find-file}, just
555 like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
560 (use-local-map (make-sparse-keymap))
564 (local-set-key "\C-p" ctl-x-map)
568 (key-binding "\C-p\C-f")
573 (key-binding "\C-p6")
578 @defun define-prefix-command symbol &optional mapvar prompt
579 @cindex prefix command
580 @anchor{Definition of define-prefix-command}
581 This function prepares @var{symbol} for use as a prefix key's binding:
582 it creates a sparse keymap and stores it as @var{symbol}'s function
583 definition. Subsequently binding a key sequence to @var{symbol} will
584 make that key sequence into a prefix key. The return value is @code{symbol}.
586 This function also sets @var{symbol} as a variable, with the keymap as
587 its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
588 as a variable instead.
590 If @var{prompt} is non-@code{nil}, that becomes the overall prompt
591 string for the keymap. The prompt string should be given for menu keymaps
592 (@pxref{Defining Menus}).
596 @section Active Keymaps
597 @cindex active keymap
598 @cindex global keymap
601 Emacs normally contains many keymaps; at any given time, just a few
602 of them are @dfn{active}, meaning that they participate in the
603 interpretation of user input. All the active keymaps are used
604 together to determine what command to execute when a key is entered.
606 Normally the active keymaps are the @code{keymap} property keymap,
607 the keymaps of any enabled minor modes, the current buffer's local
608 keymap, and the global keymap, in that order. Emacs searches for each
609 input key sequence in all these keymaps. @xref{Searching Keymaps},
610 for more details of this procedure.
612 When the key sequence starts with a mouse event (optionally preceded
613 by a symbolic prefix), the active keymaps are determined based on the
614 position in that event. If the event happened on a string embedded
615 with a @code{display}, @code{before-string}, or @code{after-string}
616 property (@pxref{Special Properties}), the non-@code{nil} map
617 properties of the string override those of the buffer (if the
618 underlying buffer text contains map properties in its text properties
619 or overlays, they are ignored).
621 The @dfn{global keymap} holds the bindings of keys that are defined
622 regardless of the current buffer, such as @kbd{C-f}. The variable
623 @code{global-map} holds this keymap, which is always active.
625 Each buffer may have another keymap, its @dfn{local keymap}, which
626 may contain new or overriding definitions for keys. The current
627 buffer's local keymap is always active except when
628 @code{overriding-local-map} overrides it. The @code{local-map} text
629 or overlay property can specify an alternative local keymap for certain
630 parts of the buffer; see @ref{Special Properties}.
632 Each minor mode can have a keymap; if it does, the keymap is active
633 when the minor mode is enabled. Modes for emulation can specify
634 additional active keymaps through the variable
635 @code{emulation-mode-map-alists}.
637 The highest precedence normal keymap comes from the @code{keymap}
638 text or overlay property. If that is non-@code{nil}, it is the first
639 keymap to be processed, in normal circumstances.
641 However, there are also special ways for programs to substitute
642 other keymaps for some of those. The variable
643 @code{overriding-local-map}, if non-@code{nil}, specifies a keymap
644 that replaces all the usual active keymaps except the global keymap.
645 Another way to do this is with @code{overriding-terminal-local-map};
646 it operates on a per-terminal basis. These variables are documented
649 @cindex major mode keymap
650 Since every buffer that uses the same major mode normally uses the
651 same local keymap, you can think of the keymap as local to the mode. A
652 change to the local keymap of a buffer (using @code{local-set-key}, for
653 example) is seen also in the other buffers that share that keymap.
655 The local keymaps that are used for Lisp mode and some other major
656 modes exist even if they have not yet been used. These local keymaps are
657 the values of variables such as @code{lisp-mode-map}. For most major
658 modes, which are less frequently used, the local keymap is constructed
659 only when the mode is used for the first time in a session.
661 The minibuffer has local keymaps, too; they contain various completion
662 and exit commands. @xref{Intro to Minibuffers}.
664 Emacs has other keymaps that are used in a different way---translating
665 events within @code{read-key-sequence}. @xref{Translation Keymaps}.
667 @xref{Standard Keymaps}, for a list of standard keymaps.
669 @defun current-active-maps &optional olp position
670 This returns the list of active keymaps that would be used by the
671 command loop in the current circumstances to look up a key sequence.
672 Normally it ignores @code{overriding-local-map} and
673 @code{overriding-terminal-local-map}, but if @var{olp} is non-@code{nil}
674 then it pays attention to them. @var{position} can optionally be either
675 an event position as returned by @code{event-start} or a buffer
676 position, and may change the keymaps as described for
680 @defun key-binding key &optional accept-defaults no-remap position
681 This function returns the binding for @var{key} according to the
682 current active keymaps. The result is @code{nil} if @var{key} is
683 undefined in the keymaps.
685 The argument @var{accept-defaults} controls checking for default
686 bindings, as in @code{lookup-key} (@pxref{Functions for Key Lookup}).
688 When commands are remapped (@pxref{Remapping Commands}),
689 @code{key-binding} normally processes command remappings so as to
690 returns the remapped command that will actually be executed. However,
691 if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
692 remappings and returns the binding directly specified for @var{key}.
694 If @var{key} starts with a mouse event (perhaps following a prefix
695 event), the maps to be consulted are determined based on the event's
696 position. Otherwise, they are determined based on the value of point.
697 However, you can override either of them by specifying @var{position}.
698 If @var{position} is non-@code{nil}, it should be either a buffer
699 position or an event position like the value of @code{event-start}.
700 Then the maps consulted are determined based on @var{position}.
702 An error is signaled if @var{key} is not a string or a vector.
706 (key-binding "\C-x\C-f")
712 @node Searching Keymaps
713 @section Searching the Active Keymaps
714 @cindex searching active keymaps for keys
716 After translation of event subsequences (@pxref{Translation
717 Keymaps}) Emacs looks for them in the active keymaps. Here is a
718 pseudo-Lisp description of the order and conditions for searching
722 (or (if overriding-terminal-local-map
723 (@var{find-in} overriding-terminal-local-map)
724 (if overriding-local-map
725 (@var{find-in} overriding-local-map)
726 (or (@var{find-in} (get-char-property (point) 'keymap))
727 (@var{find-in-any} emulation-mode-map-alists)
728 (@var{find-in-any} minor-mode-overriding-map-alist)
729 (@var{find-in-any} minor-mode-map-alist)
730 (if (get-text-property (point) 'local-map)
731 (@var{find-in} (get-char-property (point) 'local-map))
732 (@var{find-in} (current-local-map))))))
733 (@var{find-in} (current-global-map)))
737 The @var{find-in} and @var{find-in-any} are pseudo functions that
738 search in one keymap and in an alist of keymaps, respectively.
739 (Searching a single keymap for a binding is called @dfn{key lookup};
740 see @ref{Key Lookup}.) If the key sequence starts with a mouse event,
741 or a symbolic prefix event followed by a mouse event, that event's
742 position is used instead of point and the current buffer. Mouse
743 events on an embedded string use non-@code{nil} text properties from
744 that string instead of the buffer.
748 The function finally found may be remapped
749 (@pxref{Remapping Commands}).
752 Characters that are bound to @code{self-insert-command} are translated
753 according to @code{translation-table-for-input} before insertion.
756 @code{current-active-maps} returns a list of the
757 currently active keymaps at point.
760 When a match is found (@pxref{Key Lookup}), if the binding in the
761 keymap is a function, the search is over. However if the keymap entry
762 is a symbol with a value or a string, Emacs replaces the input key
763 sequences with the variable's value or the string, and restarts the
764 search of the active keymaps.
767 @node Controlling Active Maps
768 @section Controlling the Active Keymaps
771 This variable contains the default global keymap that maps Emacs
772 keyboard input to commands. The global keymap is normally this
773 keymap. The default global keymap is a full keymap that binds
774 @code{self-insert-command} to all of the printing characters.
776 It is normal practice to change the bindings in the global keymap, but you
777 should not assign this variable any value other than the keymap it starts
781 @defun current-global-map
782 This function returns the current global keymap. This is the same as
783 the value of @code{global-map} unless you change one or the other.
784 The return value is a reference, not a copy; if you use
785 @code{define-key} or other functions on it you will alter global
791 @result{} (keymap [set-mark-command beginning-of-line @dots{}
792 delete-backward-char])
797 @defun current-local-map
798 This function returns the current buffer's local keymap, or @code{nil}
799 if it has none. In the following example, the keymap for the
800 @samp{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
801 in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
808 (10 . eval-print-last-sexp)
809 (9 . lisp-indent-line)
810 (127 . backward-delete-char-untabify)
820 @code{current-local-map} returns a reference to the local keymap, not
821 a copy of it; if you use @code{define-key} or other functions on it
822 you will alter local bindings.
824 @defun current-minor-mode-maps
825 This function returns a list of the keymaps of currently enabled minor modes.
828 @defun use-global-map keymap
829 This function makes @var{keymap} the new current global keymap. It
832 It is very unusual to change the global keymap.
835 @defun use-local-map keymap
836 This function makes @var{keymap} the new local keymap of the current
837 buffer. If @var{keymap} is @code{nil}, then the buffer has no local
838 keymap. @code{use-local-map} returns @code{nil}. Most major mode
839 commands use this function.
843 @defvar minor-mode-map-alist
844 @anchor{Definition of minor-mode-map-alist}
845 This variable is an alist describing keymaps that may or may not be
846 active according to the values of certain variables. Its elements look
850 (@var{variable} . @var{keymap})
853 The keymap @var{keymap} is active whenever @var{variable} has a
854 non-@code{nil} value. Typically @var{variable} is the variable that
855 enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
857 Note that elements of @code{minor-mode-map-alist} do not have the same
858 structure as elements of @code{minor-mode-alist}. The map must be the
859 @sc{cdr} of the element; a list with the map as the second element will
860 not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
861 function definition is a keymap.
863 When more than one minor mode keymap is active, the earlier one in
864 @code{minor-mode-map-alist} takes priority. But you should design
865 minor modes so that they don't interfere with each other. If you do
866 this properly, the order will not matter.
868 See @ref{Keymaps and Minor Modes}, for more information about minor
869 modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
873 @defvar minor-mode-overriding-map-alist
874 This variable allows major modes to override the key bindings for
875 particular minor modes. The elements of this alist look like the
876 elements of @code{minor-mode-map-alist}: @code{(@var{variable}
879 If a variable appears as an element of
880 @code{minor-mode-overriding-map-alist}, the map specified by that
881 element totally replaces any map specified for the same variable in
882 @code{minor-mode-map-alist}.
884 @code{minor-mode-overriding-map-alist} is automatically buffer-local in
888 @defvar overriding-local-map
889 If non-@code{nil}, this variable holds a keymap to use instead of the
890 buffer's local keymap, any text property or overlay keymaps, and any
891 minor mode keymaps. This keymap, if specified, overrides all other
892 maps that would have been active, except for the current global map.
895 @defvar overriding-terminal-local-map
896 If non-@code{nil}, this variable holds a keymap to use instead of
897 @code{overriding-local-map}, the buffer's local keymap, text property
898 or overlay keymaps, and all the minor mode keymaps.
900 This variable is always local to the current terminal and cannot be
901 buffer-local. @xref{Multiple Terminals}. It is used to implement
902 incremental search mode.
905 @defvar overriding-local-map-menu-flag
906 If this variable is non-@code{nil}, the value of
907 @code{overriding-local-map} or @code{overriding-terminal-local-map} can
908 affect the display of the menu bar. The default value is @code{nil}, so
909 those map variables have no effect on the menu bar.
911 Note that these two map variables do affect the execution of key
912 sequences entered using the menu bar, even if they do not affect the
913 menu bar display. So if a menu bar key sequence comes in, you should
914 clear the variables before looking up and executing that key sequence.
915 Modes that use the variables would typically do this anyway; normally
916 they respond to events that they do not handle by ``unreading'' them and
920 @defvar special-event-map
921 This variable holds a keymap for special events. If an event type has a
922 binding in this keymap, then it is special, and the binding for the
923 event is run directly by @code{read-event}. @xref{Special Events}.
926 @defvar emulation-mode-map-alists
927 This variable holds a list of keymap alists to use for emulations
928 modes. It is intended for modes or packages using multiple minor-mode
929 keymaps. Each element is a keymap alist which has the same format and
930 meaning as @code{minor-mode-map-alist}, or a symbol with a variable
931 binding which is such an alist. The ``active'' keymaps in each alist
932 are used before @code{minor-mode-map-alist} and
933 @code{minor-mode-overriding-map-alist}.
941 @dfn{Key lookup} is the process of finding the binding of a key
942 sequence from a given keymap. The execution or use of the binding is
943 not part of key lookup.
945 Key lookup uses just the event type of each event in the key sequence;
946 the rest of the event is ignored. In fact, a key sequence used for key
947 lookup may designate a mouse event with just its types (a symbol)
948 instead of the entire event (a list). @xref{Input Events}. Such
949 a ``key sequence'' is insufficient for @code{command-execute} to run,
950 but it is sufficient for looking up or rebinding a key.
952 When the key sequence consists of multiple events, key lookup
953 processes the events sequentially: the binding of the first event is
954 found, and must be a keymap; then the second event's binding is found in
955 that keymap, and so on until all the events in the key sequence are used
956 up. (The binding thus found for the last event may or may not be a
957 keymap.) Thus, the process of key lookup is defined in terms of a
958 simpler process for looking up a single event in a keymap. How that is
959 done depends on the type of object associated with the event in that
962 Let's use the term @dfn{keymap entry} to describe the value found by
963 looking up an event type in a keymap. (This doesn't include the item
964 string and other extra elements in a keymap element for a menu item, because
965 @code{lookup-key} and other key lookup functions don't include them in
966 the returned value.) While any Lisp object may be stored in a keymap
967 as a keymap entry, not all make sense for key lookup. Here is a table
968 of the meaningful types of keymap entries:
972 @cindex @code{nil} in keymap
973 @code{nil} means that the events used so far in the lookup form an
974 undefined key. When a keymap fails to mention an event type at all, and
975 has no default binding, that is equivalent to a binding of @code{nil}
979 @cindex command in keymap
980 The events used so far in the lookup form a complete key,
981 and @var{command} is its binding. @xref{What Is a Function}.
984 @cindex string in keymap
985 The array (either a string or a vector) is a keyboard macro. The events
986 used so far in the lookup form a complete key, and the array is its
987 binding. See @ref{Keyboard Macros}, for more information.
990 @cindex keymap in keymap
991 The events used so far in the lookup form a prefix key. The next
992 event of the key sequence is looked up in @var{keymap}.
995 @cindex list in keymap
996 The meaning of a list depends on what it contains:
1000 If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
1001 is a keymap, and is treated as a keymap (see above).
1004 @cindex @code{lambda} in keymap
1005 If the @sc{car} of @var{list} is @code{lambda}, then the list is a
1006 lambda expression. This is presumed to be a function, and is treated
1007 as such (see above). In order to execute properly as a key binding,
1008 this function must be a command---it must have an @code{interactive}
1009 specification. @xref{Defining Commands}.
1012 If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
1013 type, then this is an @dfn{indirect entry}:
1016 (@var{othermap} . @var{othertype})
1019 When key lookup encounters an indirect entry, it looks up instead the
1020 binding of @var{othertype} in @var{othermap} and uses that.
1022 This feature permits you to define one key as an alias for another key.
1023 For example, an entry whose @sc{car} is the keymap called @code{esc-map}
1024 and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
1025 binding of @kbd{Meta-@key{SPC}}, whatever that may be.''
1029 @cindex symbol in keymap
1030 The function definition of @var{symbol} is used in place of
1031 @var{symbol}. If that too is a symbol, then this process is repeated,
1032 any number of times. Ultimately this should lead to an object that is
1033 a keymap, a command, or a keyboard macro. A list is allowed if it is a
1034 keymap or a command, but indirect entries are not understood when found
1037 Note that keymaps and keyboard macros (strings and vectors) are not
1038 valid functions, so a symbol with a keymap, string, or vector as its
1039 function definition is invalid as a function. It is, however, valid as
1040 a key binding. If the definition is a keyboard macro, then the symbol
1041 is also valid as an argument to @code{command-execute}
1042 (@pxref{Interactive Call}).
1044 @cindex @code{undefined} in keymap
1045 The symbol @code{undefined} is worth special mention: it means to treat
1046 the key as undefined. Strictly speaking, the key is defined, and its
1047 binding is the command @code{undefined}; but that command does the same
1048 thing that is done automatically for an undefined key: it rings the bell
1049 (by calling @code{ding}) but does not signal an error.
1051 @cindex preventing prefix key
1052 @code{undefined} is used in local keymaps to override a global key
1053 binding and make the key ``undefined'' locally. A local binding of
1054 @code{nil} would fail to do this because it would not override the
1057 @item @var{anything else}
1058 If any other type of object is found, the events used so far in the
1059 lookup form a complete key, and the object is its binding, but the
1060 binding is not executable as a command.
1063 In short, a keymap entry may be a keymap, a command, a keyboard macro,
1064 a symbol that leads to one of them, or an indirection or @code{nil}.
1065 Here is an example of a sparse keymap with two characters bound to
1066 commands and one bound to another keymap. This map is the normal value
1067 of @code{emacs-lisp-mode-map}. Note that 9 is the code for @key{TAB},
1068 127 for @key{DEL}, 27 for @key{ESC}, 17 for @kbd{C-q} and 24 for
1073 (keymap (9 . lisp-indent-line)
1074 (127 . backward-delete-char-untabify)
1075 (27 keymap (17 . indent-sexp) (24 . eval-defun)))
1079 @node Functions for Key Lookup
1080 @section Functions for Key Lookup
1082 Here are the functions and variables pertaining to key lookup.
1084 @defun lookup-key keymap key &optional accept-defaults
1085 This function returns the definition of @var{key} in @var{keymap}. All
1086 the other functions described in this chapter that look up keys use
1087 @code{lookup-key}. Here are examples:
1091 (lookup-key (current-global-map) "\C-x\C-f")
1095 (lookup-key (current-global-map) (kbd "C-x C-f"))
1099 (lookup-key (current-global-map) "\C-x\C-f12345")
1104 If the string or vector @var{key} is not a valid key sequence according
1105 to the prefix keys specified in @var{keymap}, it must be ``too long''
1106 and have extra events at the end that do not fit into a single key
1107 sequence. Then the value is a number, the number of events at the front
1108 of @var{key} that compose a complete key.
1111 If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
1112 considers default bindings as well as bindings for the specific events
1113 in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
1114 the specific sequence @var{key}, ignoring default bindings except when
1115 you explicitly ask about them. (To do this, supply @code{t} as an
1116 element of @var{key}; see @ref{Format of Keymaps}.)
1118 If @var{key} contains a meta character (not a function key), that
1119 character is implicitly replaced by a two-character sequence: the value
1120 of @code{meta-prefix-char}, followed by the corresponding non-meta
1121 character. Thus, the first example below is handled by conversion into
1126 (lookup-key (current-global-map) "\M-f")
1127 @result{} forward-word
1130 (lookup-key (current-global-map) "\ef")
1131 @result{} forward-word
1135 Unlike @code{read-key-sequence}, this function does not modify the
1136 specified events in ways that discard information (@pxref{Key Sequence
1137 Input}). In particular, it does not convert letters to lower case and
1138 it does not change drag events to clicks.
1141 @deffn Command undefined
1142 Used in keymaps to undefine keys. It calls @code{ding}, but does
1146 @defun local-key-binding key &optional accept-defaults
1147 This function returns the binding for @var{key} in the current
1148 local keymap, or @code{nil} if it is undefined there.
1151 The argument @var{accept-defaults} controls checking for default bindings,
1152 as in @code{lookup-key} (above).
1155 @defun global-key-binding key &optional accept-defaults
1156 This function returns the binding for command @var{key} in the
1157 current global keymap, or @code{nil} if it is undefined there.
1160 The argument @var{accept-defaults} controls checking for default bindings,
1161 as in @code{lookup-key} (above).
1165 @defun minor-mode-key-binding key &optional accept-defaults
1166 This function returns a list of all the active minor mode bindings of
1167 @var{key}. More precisely, it returns an alist of pairs
1168 @code{(@var{modename} . @var{binding})}, where @var{modename} is the
1169 variable that enables the minor mode, and @var{binding} is @var{key}'s
1170 binding in that mode. If @var{key} has no minor-mode bindings, the
1171 value is @code{nil}.
1173 If the first binding found is not a prefix definition (a keymap or a
1174 symbol defined as a keymap), all subsequent bindings from other minor
1175 modes are omitted, since they would be completely shadowed. Similarly,
1176 the list omits non-prefix bindings that follow prefix bindings.
1178 The argument @var{accept-defaults} controls checking for default
1179 bindings, as in @code{lookup-key} (above).
1182 @defopt meta-prefix-char
1184 This variable is the meta-prefix character code. It is used for
1185 translating a meta character to a two-character sequence so it can be
1186 looked up in a keymap. For useful results, the value should be a
1187 prefix event (@pxref{Prefix Keys}). The default value is 27, which is
1188 the @acronym{ASCII} code for @key{ESC}.
1190 As long as the value of @code{meta-prefix-char} remains 27, key lookup
1191 translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
1192 as the @code{backward-word} command. However, if you were to set
1193 @code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
1194 translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
1195 @code{switch-to-buffer} command. (Don't actually do this!) Here is an
1196 illustration of what would happen:
1200 meta-prefix-char ; @r{The default value.}
1204 (key-binding "\M-b")
1205 @result{} backward-word
1208 ?\C-x ; @r{The print representation}
1209 @result{} 24 ; @r{of a character.}
1212 (setq meta-prefix-char 24)
1216 (key-binding "\M-b")
1217 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1218 ; @r{like typing @kbd{C-x b}.}
1220 (setq meta-prefix-char 27) ; @r{Avoid confusion!}
1221 @result{} 27 ; @r{Restore the default value!}
1225 This translation of one event into two happens only for characters, not
1226 for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1227 key, is not converted into @kbd{@key{ESC} @key{F1}}.
1230 @node Changing Key Bindings
1231 @section Changing Key Bindings
1232 @cindex changing key bindings
1235 The way to rebind a key is to change its entry in a keymap. If you
1236 change a binding in the global keymap, the change is effective in all
1237 buffers (though it has no direct effect in buffers that shadow the
1238 global binding with a local one). If you change the current buffer's
1239 local map, that usually affects all buffers using the same major mode.
1240 The @code{global-set-key} and @code{local-set-key} functions are
1241 convenient interfaces for these operations (@pxref{Key Binding
1242 Commands}). You can also use @code{define-key}, a more general
1243 function; then you must specify explicitly the map to change.
1245 When choosing the key sequences for Lisp programs to rebind, please
1246 follow the Emacs conventions for use of various keys (@pxref{Key
1247 Binding Conventions}).
1249 @cindex meta character key constants
1250 @cindex control character key constants
1251 In writing the key sequence to rebind, it is good to use the special
1252 escape sequences for control and meta characters (@pxref{String Type}).
1253 The syntax @samp{\C-} means that the following character is a control
1254 character and @samp{\M-} means that the following character is a meta
1255 character. Thus, the string @code{"\M-x"} is read as containing a
1256 single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1257 @kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1258 containing a single @kbd{C-M-x}. You can also use this escape syntax in
1259 vectors, as well as others that aren't allowed in strings; one example
1260 is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1262 The key definition and lookup functions accept an alternate syntax for
1263 event types in a key sequence that is a vector: you can use a list
1264 containing modifier names plus one base event (a character or function
1265 key name). For example, @code{(control ?a)} is equivalent to
1266 @code{?\C-a} and @code{(hyper control left)} is equivalent to
1267 @code{C-H-left}. One advantage of such lists is that the precise
1268 numeric codes for the modifier bits don't appear in compiled files.
1270 The functions below signal an error if @var{keymap} is not a keymap,
1271 or if @var{key} is not a string or vector representing a key sequence.
1272 You can use event types (symbols) as shorthand for events that are
1273 lists. The @code{kbd} macro (@pxref{Key Sequences}) is a convenient
1274 way to specify the key sequence.
1276 @defun define-key keymap key binding
1277 This function sets the binding for @var{key} in @var{keymap}. (If
1278 @var{key} is more than one event long, the change is actually made
1279 in another keymap reached from @var{keymap}.) The argument
1280 @var{binding} can be any Lisp object, but only certain types are
1281 meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1282 The value returned by @code{define-key} is @var{binding}.
1284 If @var{key} is @code{[t]}, this sets the default binding in
1285 @var{keymap}. When an event has no binding of its own, the Emacs
1286 command loop uses the keymap's default binding, if there is one.
1288 @cindex invalid prefix key error
1289 @cindex key sequence error
1290 Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1291 or undefined; otherwise an error is signaled. If some prefix of
1292 @var{key} is undefined, then @code{define-key} defines it as a prefix
1293 key so that the rest of @var{key} can be defined as specified.
1295 If there was previously no binding for @var{key} in @var{keymap}, the
1296 new binding is added at the beginning of @var{keymap}. The order of
1297 bindings in a keymap makes no difference for keyboard input, but it
1298 does matter for menu keymaps (@pxref{Menu Keymaps}).
1301 This example creates a sparse keymap and makes a number of
1306 (setq map (make-sparse-keymap))
1310 (define-key map "\C-f" 'forward-char)
1311 @result{} forward-char
1315 @result{} (keymap (6 . forward-char))
1319 ;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1320 (define-key map (kbd "C-x f") 'forward-word)
1321 @result{} forward-word
1326 (24 keymap ; @kbd{C-x}
1327 (102 . forward-word)) ; @kbd{f}
1328 (6 . forward-char)) ; @kbd{C-f}
1332 ;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1333 (define-key map (kbd "C-p") ctl-x-map)
1335 @result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1339 ;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1340 (define-key map (kbd "C-p C-f") 'foo)
1345 @result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1346 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1348 (102 . forward-word))
1354 Note that storing a new binding for @kbd{C-p C-f} actually works by
1355 changing an entry in @code{ctl-x-map}, and this has the effect of
1356 changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1359 The function @code{substitute-key-definition} scans a keymap for
1360 keys that have a certain binding and rebinds them with a different
1361 binding. Another feature which is cleaner and can often produce the
1362 same results to remap one command into another (@pxref{Remapping
1365 @defun substitute-key-definition olddef newdef keymap &optional oldmap
1366 @cindex replace bindings
1367 This function replaces @var{olddef} with @var{newdef} for any keys in
1368 @var{keymap} that were bound to @var{olddef}. In other words,
1369 @var{olddef} is replaced with @var{newdef} wherever it appears. The
1370 function returns @code{nil}.
1372 For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1377 (substitute-key-definition
1378 'find-file 'find-file-read-only (current-global-map))
1383 If @var{oldmap} is non-@code{nil}, that changes the behavior of
1384 @code{substitute-key-definition}: the bindings in @var{oldmap} determine
1385 which keys to rebind. The rebindings still happen in @var{keymap}, not
1386 in @var{oldmap}. Thus, you can change one map under the control of the
1387 bindings in another. For example,
1390 (substitute-key-definition
1391 'delete-backward-char 'my-funny-delete
1396 puts the special deletion command in @code{my-map} for whichever keys
1397 are globally bound to the standard deletion command.
1399 Here is an example showing a keymap before and after substitution:
1407 @result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1411 (substitute-key-definition 'olddef-1 'newdef map)
1416 @result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1421 @defun suppress-keymap keymap &optional nodigits
1422 @cindex @code{self-insert-command} override
1423 This function changes the contents of the full keymap @var{keymap} by
1424 remapping @code{self-insert-command} to the command @code{undefined}
1425 (@pxref{Remapping Commands}). This has the effect of undefining all
1426 printing characters, thus making ordinary insertion of text impossible.
1427 @code{suppress-keymap} returns @code{nil}.
1429 If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1430 digits to run @code{digit-argument}, and @kbd{-} to run
1431 @code{negative-argument}. Otherwise it makes them undefined like the
1432 rest of the printing characters.
1434 @cindex yank suppression
1435 @cindex @code{quoted-insert} suppression
1436 The @code{suppress-keymap} function does not make it impossible to
1437 modify a buffer, as it does not suppress commands such as @code{yank}
1438 and @code{quoted-insert}. To prevent any modification of a buffer, make
1439 it read-only (@pxref{Read Only Buffers}).
1441 Since this function modifies @var{keymap}, you would normally use it
1442 on a newly created keymap. Operating on an existing keymap
1443 that is used for some other purpose is likely to cause trouble; for
1444 example, suppressing @code{global-map} would make it impossible to use
1447 Most often, @code{suppress-keymap} is used to initialize local
1448 keymaps of modes such as Rmail and Dired where insertion of text is not
1449 desirable and the buffer is read-only. Here is an example taken from
1450 the file @file{emacs/lisp/dired.el}, showing how the local keymap for
1451 Dired mode is set up:
1455 (setq dired-mode-map (make-keymap))
1456 (suppress-keymap dired-mode-map)
1457 (define-key dired-mode-map "r" 'dired-rename-file)
1458 (define-key dired-mode-map "\C-d" 'dired-flag-file-deleted)
1459 (define-key dired-mode-map "d" 'dired-flag-file-deleted)
1460 (define-key dired-mode-map "v" 'dired-view-file)
1461 (define-key dired-mode-map "e" 'dired-find-file)
1462 (define-key dired-mode-map "f" 'dired-find-file)
1468 @node Remapping Commands
1469 @section Remapping Commands
1470 @cindex remapping commands
1472 A special kind of key binding, using a special ``key sequence''
1473 which includes a command name, has the effect of @dfn{remapping} that
1474 command into another. Here's how it works. You make a key binding
1475 for a key sequence that starts with the dummy event @code{remap},
1476 followed by the command name you want to remap. Specify the remapped
1477 definition as the definition in this binding. The remapped definition
1478 is usually a command name, but it can be any valid definition for
1481 Here's an example. Suppose that My mode uses special commands
1482 @code{my-kill-line} and @code{my-kill-word}, which should be invoked
1483 instead of @code{kill-line} and @code{kill-word}. It can establish
1484 this by making these two command-remapping bindings in its keymap:
1487 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1488 (define-key my-mode-map [remap kill-word] 'my-kill-word)
1491 Whenever @code{my-mode-map} is an active keymap, if the user types
1492 @kbd{C-k}, Emacs will find the standard global binding of
1493 @code{kill-line} (assuming nobody has changed it). But
1494 @code{my-mode-map} remaps @code{kill-line} to @code{my-kill-line},
1495 so instead of running @code{kill-line}, Emacs runs
1496 @code{my-kill-line}.
1498 Remapping only works through a single level. In other words,
1501 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1502 (define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
1506 does not have the effect of remapping @code{kill-line} into
1507 @code{my-other-kill-line}. If an ordinary key binding specifies
1508 @code{kill-line}, this keymap will remap it to @code{my-kill-line};
1509 if an ordinary binding specifies @code{my-kill-line}, this keymap will
1510 remap it to @code{my-other-kill-line}.
1512 @defun command-remapping command &optional position keymaps
1513 This function returns the remapping for @var{command} (a symbol),
1514 given the current active keymaps. If @var{command} is not remapped
1515 (which is the usual situation), or not a symbol, the function returns
1516 @code{nil}. @code{position} can optionally specify a buffer position
1517 or an event position to determine the keymaps to use, as in
1520 If the optional argument @code{keymaps} is non-@code{nil}, it
1521 specifies a list of keymaps to search in. This argument is ignored if
1522 @code{position} is non-@code{nil}.
1525 @node Translation Keymaps
1526 @section Keymaps for Translating Sequences of Events
1527 @cindex keymaps for translating events
1529 This section describes keymaps that are used during reading a key
1530 sequence, to translate certain event sequences into others.
1531 @code{read-key-sequence} checks every subsequence of the key sequence
1532 being read, as it is read, against @code{input-decode-map}, then
1533 @code{local-function-key-map}, and then against @code{key-translation-map}.
1535 @defvar input-decode-map
1536 This variable holds a keymap that describes the character sequences sent
1537 by function keys on an ordinary character terminal. This keymap has the
1538 same structure as other keymaps, but is used differently: it specifies
1539 translations to make while reading key sequences, rather than bindings
1542 If @code{input-decode-map} ``binds'' a key sequence @var{k} to a vector
1543 @var{v}, then when @var{k} appears as a subsequence @emph{anywhere} in a
1544 key sequence, it is replaced with the events in @var{v}.
1546 For example, VT100 terminals send @kbd{@key{ESC} O P} when the
1547 keypad @key{PF1} key is pressed. Therefore, we want Emacs to translate
1548 that sequence of events into the single event @code{pf1}. We accomplish
1549 this by ``binding'' @kbd{@key{ESC} O P} to @code{[pf1]} in
1550 @code{input-decode-map}, when using a VT100.
1552 Thus, typing @kbd{C-c @key{PF1}} sends the character sequence @kbd{C-c
1553 @key{ESC} O P}; later the function @code{read-key-sequence} translates
1554 this back into @kbd{C-c @key{PF1}}, which it returns as the vector
1557 The value of @code{input-decode-map} is usually set up automatically
1558 according to the terminal's Terminfo or Termcap entry, but sometimes
1559 those need help from terminal-specific Lisp files. Emacs comes with
1560 terminal-specific files for many common terminals; their main purpose is
1561 to make entries in @code{input-decode-map} beyond those that can be
1562 deduced from Termcap and Terminfo. @xref{Terminal-Specific}.
1565 @defvar local-function-key-map
1566 This variable holds a keymap similar to @code{input-decode-map} except
1567 that it describes key sequences which should be translated to
1568 alternative interpretations that are usually preferred. It applies
1569 after @code{input-decode-map} and before @code{key-translation-map}.
1571 Entries in @code{local-function-key-map} are ignored if they conflict
1572 with bindings made in the minor mode, local, or global keymaps. I.e.
1573 the remapping only applies if the original key sequence would
1574 otherwise not have any binding.
1576 @code{local-function-key-map} inherits from @code{function-key-map},
1577 but the latter should not be used directly.
1580 @defvar key-translation-map
1581 This variable is another keymap used just like @code{input-decode-map}
1582 to translate input events into other events. It differs from
1583 @code{input-decode-map} in that it goes to work after
1584 @code{local-function-key-map} is finished rather than before; it
1585 receives the results of translation by @code{local-function-key-map}.
1587 Just like @code{input-decode-map}, but unlike
1588 @code{local-function-key-map}, this keymap is applied regardless of
1589 whether the input key-sequence has a normal binding. Note however
1590 that actual key bindings can have an effect on
1591 @code{key-translation-map}, even though they are overridden by it.
1592 Indeed, actual key bindings override @code{local-function-key-map} and
1593 thus may alter the key sequence that @code{key-translation-map}
1594 receives. Clearly, it is better to avoid this type of situation.
1596 The intent of @code{key-translation-map} is for users to map one
1597 character set to another, including ordinary characters normally bound
1598 to @code{self-insert-command}.
1601 @cindex key translation function
1602 You can use @code{input-decode-map}, @code{local-function-key-map}, or
1603 @code{key-translation-map} for more than simple aliases, by using a
1604 function, instead of a key sequence, as the ``translation'' of a key.
1605 Then this function is called to compute the translation of that key.
1607 The key translation function receives one argument, which is the prompt
1608 that was specified in @code{read-key-sequence}---or @code{nil} if the
1609 key sequence is being read by the editor command loop. In most cases
1610 you can ignore the prompt value.
1612 If the function reads input itself, it can have the effect of altering
1613 the event that follows. For example, here's how to define @kbd{C-c h}
1614 to turn the character that follows into a Hyper character:
1618 (defun hyperify (prompt)
1619 (let ((e (read-event)))
1620 (vector (if (numberp e)
1621 (logior (lsh 1 24) e)
1622 (if (memq 'hyper (event-modifiers e))
1624 (add-event-modifier "H-" e))))))
1626 (defun add-event-modifier (string e)
1627 (let ((symbol (if (symbolp e) e (car e))))
1628 (setq symbol (intern (concat string
1629 (symbol-name symbol))))
1634 (cons symbol (cdr e)))))
1636 (define-key local-function-key-map "\C-ch" 'hyperify)
1640 If you have enabled keyboard character set decoding using
1641 @code{set-keyboard-coding-system}, decoding is done after the
1642 translations listed above. @xref{Terminal I/O Encoding}. However, in
1643 future Emacs versions, character set decoding may be done at an
1646 @node Key Binding Commands
1647 @section Commands for Binding Keys
1649 This section describes some convenient interactive interfaces for
1650 changing key bindings. They work by calling @code{define-key}.
1652 People often use @code{global-set-key} in their init files
1653 (@pxref{Init File}) for simple customization. For example,
1656 (global-set-key (kbd "C-x C-\\") 'next-line)
1663 (global-set-key [?\C-x ?\C-\\] 'next-line)
1670 (global-set-key [(control ?x) (control ?\\)] 'next-line)
1674 redefines @kbd{C-x C-\} to move down a line.
1677 (global-set-key [M-mouse-1] 'mouse-set-point)
1681 redefines the first (leftmost) mouse button, entered with the Meta key, to
1682 set point where you click.
1684 @cindex non-@acronym{ASCII} text in keybindings
1685 Be careful when using non-@acronym{ASCII} text characters in Lisp
1686 specifications of keys to bind. If these are read as multibyte text, as
1687 they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1688 must type the keys as multibyte too. For instance, if you use this:
1691 (global-set-key "@"o" 'my-function) ; bind o-umlaut
1698 (global-set-key ?@"o 'my-function) ; bind o-umlaut
1702 and your language environment is multibyte Latin-1, these commands
1703 actually bind the multibyte character with code 2294, not the unibyte
1704 Latin-1 character with code 246 (@kbd{M-v}). In order to use this
1705 binding, you need to enter the multibyte Latin-1 character as keyboard
1706 input. One way to do this is by using an appropriate input method
1707 (@pxref{Input Methods, , Input Methods, emacs, The GNU Emacs Manual}).
1709 If you want to use a unibyte character in the key binding, you can
1710 construct the key sequence string using @code{multibyte-char-to-unibyte}
1711 or @code{string-make-unibyte} (@pxref{Converting Representations}).
1713 @deffn Command global-set-key key binding
1714 This function sets the binding of @var{key} in the current global map
1719 (global-set-key @var{key} @var{binding})
1721 (define-key (current-global-map) @var{key} @var{binding})
1726 @deffn Command global-unset-key key
1727 @cindex unbinding keys
1728 This function removes the binding of @var{key} from the current
1731 One use of this function is in preparation for defining a longer key
1732 that uses @var{key} as a prefix---which would not be allowed if
1733 @var{key} has a non-prefix binding. For example:
1737 (global-unset-key "\C-l")
1741 (global-set-key "\C-l\C-l" 'redraw-display)
1746 This function is implemented simply using @code{define-key}:
1750 (global-unset-key @var{key})
1752 (define-key (current-global-map) @var{key} nil)
1757 @deffn Command local-set-key key binding
1758 This function sets the binding of @var{key} in the current local
1759 keymap to @var{binding}.
1763 (local-set-key @var{key} @var{binding})
1765 (define-key (current-local-map) @var{key} @var{binding})
1770 @deffn Command local-unset-key key
1771 This function removes the binding of @var{key} from the current
1776 (local-unset-key @var{key})
1778 (define-key (current-local-map) @var{key} nil)
1783 @node Scanning Keymaps
1784 @section Scanning Keymaps
1786 This section describes functions used to scan all the current keymaps
1787 for the sake of printing help information.
1789 @defun accessible-keymaps keymap &optional prefix
1790 This function returns a list of all the keymaps that can be reached (via
1791 zero or more prefix keys) from @var{keymap}. The value is an
1792 association list with elements of the form @code{(@var{key} .@:
1793 @var{map})}, where @var{key} is a prefix key whose definition in
1794 @var{keymap} is @var{map}.
1796 The elements of the alist are ordered so that the @var{key} increases
1797 in length. The first element is always @code{([] .@: @var{keymap})},
1798 because the specified keymap is accessible from itself with a prefix of
1801 If @var{prefix} is given, it should be a prefix key sequence; then
1802 @code{accessible-keymaps} includes only the submaps whose prefixes start
1803 with @var{prefix}. These elements look just as they do in the value of
1804 @code{(accessible-keymaps)}; the only difference is that some elements
1807 In the example below, the returned alist indicates that the key
1808 @key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1809 definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1814 (accessible-keymaps (current-local-map))
1815 @result{}(([] keymap
1816 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1817 (83 . center-paragraph)
1818 (115 . center-line))
1819 (9 . tab-to-tab-stop))
1824 (83 . center-paragraph)
1829 In the following example, @kbd{C-h} is a prefix key that uses a sparse
1830 keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1831 Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1832 the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1833 several dummy events used as prefixes for mouse actions in special parts
1838 (accessible-keymaps (current-global-map))
1839 @result{} (([] keymap [set-mark-command beginning-of-line @dots{}
1840 delete-backward-char])
1843 ("^H" keymap (118 . describe-variable) @dots{}
1844 (8 . help-for-help))
1847 ("^X" keymap [x-flush-mouse-queue @dots{}
1848 backward-kill-sentence])
1851 ("^[" keymap [mark-sexp backward-sexp @dots{}
1852 backward-kill-word])
1854 ("^X4" keymap (15 . display-buffer) @dots{})
1857 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1862 These are not all the keymaps you would see in actuality.
1865 @defun map-keymap function keymap
1866 The function @code{map-keymap} calls @var{function} once
1867 for each binding in @var{keymap}. It passes two arguments,
1868 the event type and the value of the binding. If @var{keymap}
1869 has a parent, the parent's bindings are included as well.
1870 This works recursively: if the parent has itself a parent, then the
1871 grandparent's bindings are also included and so on.
1873 This function is the cleanest way to examine all the bindings
1877 @defun where-is-internal command &optional keymap firstonly noindirect no-remap
1878 This function is a subroutine used by the @code{where-is} command
1879 (@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1880 of all key sequences (of any length) that are bound to @var{command} in a
1883 The argument @var{command} can be any object; it is compared with all
1884 keymap entries using @code{eq}.
1886 If @var{keymap} is @code{nil}, then the maps used are the current active
1887 keymaps, disregarding @code{overriding-local-map} (that is, pretending
1888 its value is @code{nil}). If @var{keymap} is a keymap, then the
1889 maps searched are @var{keymap} and the global keymap. If @var{keymap}
1890 is a list of keymaps, only those keymaps are searched.
1892 Usually it's best to use @code{overriding-local-map} as the expression
1893 for @var{keymap}. Then @code{where-is-internal} searches precisely the
1894 keymaps that are active. To search only the global map, pass
1895 @code{(keymap)} (an empty keymap) as @var{keymap}.
1897 If @var{firstonly} is @code{non-ascii}, then the value is a single
1898 vector representing the first key sequence found, rather than a list of
1899 all possible key sequences. If @var{firstonly} is @code{t}, then the
1900 value is the first key sequence, except that key sequences consisting
1901 entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
1902 characters) are preferred to all other key sequences and that the
1903 return value can never be a menu binding.
1905 If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1906 follow indirect keymap bindings. This makes it possible to search for
1907 an indirect definition itself.
1909 When command remapping is in effect (@pxref{Remapping Commands}),
1910 @code{where-is-internal} figures out when a command will be run due to
1911 remapping and reports keys accordingly. It also returns @code{nil} if
1912 @var{command} won't really be run because it has been remapped to some
1913 other command. However, if @var{no-remap} is non-@code{nil}.
1914 @code{where-is-internal} ignores remappings.
1918 (where-is-internal 'describe-function)
1919 @result{} ([8 102] [f1 102] [help 102]
1920 [menu-bar help-menu describe describe-function])
1925 @deffn Command describe-bindings &optional prefix buffer-or-name
1926 This function creates a listing of all current key bindings, and
1927 displays it in a buffer named @samp{*Help*}. The text is grouped by
1928 modes---minor modes first, then the major mode, then global bindings.
1930 If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1931 listing includes only keys that start with @var{prefix}.
1933 The listing describes meta characters as @key{ESC} followed by the
1934 corresponding non-meta character.
1936 When several characters with consecutive @acronym{ASCII} codes have the
1937 same definition, they are shown together, as
1938 @samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1939 know the @acronym{ASCII} codes to understand which characters this means.
1940 For example, in the default global map, the characters @samp{@key{SPC}
1941 ..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
1942 @kbd{~} is @acronym{ASCII} 126, and the characters between them include all
1943 the normal printing characters, (e.g., letters, digits, punctuation,
1944 etc.@:); all these characters are bound to @code{self-insert-command}.
1946 If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
1947 buffer name. Then @code{describe-bindings} lists that buffer's bindings,
1948 instead of the current buffer's.
1952 @section Menu Keymaps
1953 @cindex menu keymaps
1955 A keymap can operate as a menu as well as defining bindings for
1956 keyboard keys and mouse buttons. Menus are usually actuated with the
1957 mouse, but they can function with the keyboard also. If a menu keymap
1958 is active for the next input event, that activates the keyboard menu
1962 * Defining Menus:: How to make a keymap that defines a menu.
1963 * Mouse Menus:: How users actuate the menu with the mouse.
1964 * Keyboard Menus:: How users actuate the menu with the keyboard.
1965 * Menu Example:: Making a simple menu.
1966 * Menu Bar:: How to customize the menu bar.
1967 * Tool Bar:: A tool bar is a row of images.
1968 * Modifying Menus:: How to add new items to a menu.
1971 @node Defining Menus
1972 @subsection Defining Menus
1973 @cindex defining menus
1974 @cindex menu prompt string
1975 @cindex prompt string (of menu)
1977 A keymap acts as a menu if it has an @dfn{overall prompt string},
1978 which is a string that appears as an element of the keymap.
1979 (@xref{Format of Keymaps}.) The string should describe the purpose of
1980 the menu's commands. Emacs displays the overall prompt string as the
1981 menu title in some cases, depending on the toolkit (if any) used for
1982 displaying menus.@footnote{It is required for menus which do not use a
1983 toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the
1984 overall prompt string.
1986 The easiest way to construct a keymap with a prompt string is to
1987 specify the string as an argument when you call @code{make-keymap},
1988 @code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
1989 @code{define-prefix-command} (@pxref{Definition of
1990 define-prefix-command}). If you do not want the keymap to operate as
1991 a menu, don't specify a prompt string for it.
1993 @defun keymap-prompt keymap
1994 This function returns the overall prompt string of @var{keymap},
1995 or @code{nil} if it has none.
1998 The menu's items are the bindings in the keymap. Each binding
1999 associates an event type to a definition, but the event types have no
2000 significance for the menu appearance. (Usually we use pseudo-events,
2001 symbols that the keyboard cannot generate, as the event types for menu
2002 item bindings.) The menu is generated entirely from the bindings that
2003 correspond in the keymap to these events.
2005 The order of items in the menu is the same as the order of bindings in
2006 the keymap. Since @code{define-key} puts new bindings at the front, you
2007 should define the menu items starting at the bottom of the menu and
2008 moving to the top, if you care about the order. When you add an item to
2009 an existing menu, you can specify its position in the menu using
2010 @code{define-key-after} (@pxref{Modifying Menus}).
2013 * Simple Menu Items:: A simple kind of menu key binding,
2014 limited in capabilities.
2015 * Extended Menu Items:: More powerful menu item definitions
2016 let you specify keywords to enable
2018 * Menu Separators:: Drawing a horizontal line through a menu.
2019 * Alias Menu Items:: Using command aliases in menu items.
2022 @node Simple Menu Items
2023 @subsubsection Simple Menu Items
2025 The simpler (and original) way to define a menu item is to bind some
2026 event type (it doesn't matter what event type) to a binding like this:
2029 (@var{item-string} . @var{real-binding})
2033 The @sc{car}, @var{item-string}, is the string to be displayed in the
2034 menu. It should be short---preferably one to three words. It should
2035 describe the action of the command it corresponds to. Note that it is
2036 not generally possible to display non-@acronym{ASCII} text in menus. It will
2037 work for keyboard menus and will work to a large extent when Emacs is
2038 built with the Gtk+ toolkit.@footnote{In this case, the text is first
2039 encoded using the @code{utf-8} coding system and then rendered by the
2040 toolkit as it sees fit.}
2042 You can also supply a second string, called the help string, as follows:
2045 (@var{item-string} @var{help} . @var{real-binding})
2049 @var{help} specifies a ``help-echo'' string to display while the mouse
2050 is on that item in the same way as @code{help-echo} text properties
2051 (@pxref{Help display}).
2053 As far as @code{define-key} is concerned, @var{item-string} and
2054 @var{help-string} are part of the event's binding. However,
2055 @code{lookup-key} returns just @var{real-binding}, and only
2056 @var{real-binding} is used for executing the key.
2058 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
2059 the menu but cannot be selected.
2061 If @var{real-binding} is a symbol and has a non-@code{nil}
2062 @code{menu-enable} property, that property is an expression that
2063 controls whether the menu item is enabled. Every time the keymap is
2064 used to display a menu, Emacs evaluates the expression, and it enables
2065 the menu item only if the expression's value is non-@code{nil}. When a
2066 menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
2069 The menu bar does not recalculate which items are enabled every time you
2070 look at a menu. This is because the X toolkit requires the whole tree
2071 of menus in advance. To force recalculation of the menu bar, call
2072 @code{force-mode-line-update} (@pxref{Mode Line Format}).
2074 You've probably noticed that menu items show the equivalent keyboard key
2075 sequence (if any) to invoke the same command. To save time on
2076 recalculation, menu display caches this information in a sublist in the
2079 @c This line is not too long--rms.
2081 (@var{item-string} @r{[}@var{help}@r{]} (@var{key-binding-data}) . @var{real-binding})
2085 Don't put these sublists in the menu item yourself; menu display
2086 calculates them automatically. Don't mention keyboard equivalents in
2087 the item strings themselves, since that is redundant.
2089 @node Extended Menu Items
2090 @subsubsection Extended Menu Items
2093 An extended-format menu item is a more flexible and also cleaner
2094 alternative to the simple format. You define an event type with a
2095 binding that's a list starting with the symbol @code{menu-item}.
2096 For a non-selectable string, the binding looks like this:
2099 (menu-item @var{item-name})
2103 A string starting with two or more dashes specifies a separator line;
2104 see @ref{Menu Separators}.
2106 To define a real menu item which can be selected, the extended format
2107 binding looks like this:
2110 (menu-item @var{item-name} @var{real-binding}
2111 . @var{item-property-list})
2115 Here, @var{item-name} is an expression which evaluates to the menu item
2116 string. Thus, the string need not be a constant. The third element,
2117 @var{real-binding}, is the command to execute. The tail of the list,
2118 @var{item-property-list}, has the form of a property list which contains
2121 When an equivalent keyboard key binding is cached, the extended menu
2122 item binding looks like this:
2125 (menu-item @var{item-name} @var{real-binding} (@var{key-binding-data})
2126 . @var{item-property-list})
2129 Here is a table of the properties that are supported:
2132 @item :enable @var{form}
2133 The result of evaluating @var{form} determines whether the item is
2134 enabled (non-@code{nil} means yes). If the item is not enabled,
2135 you can't really click on it.
2137 @item :visible @var{form}
2138 The result of evaluating @var{form} determines whether the item should
2139 actually appear in the menu (non-@code{nil} means yes). If the item
2140 does not appear, then the menu is displayed as if this item were
2143 @item :help @var{help}
2144 The value of this property, @var{help}, specifies a ``help-echo'' string
2145 to display while the mouse is on that item. This is displayed in the
2146 same way as @code{help-echo} text properties (@pxref{Help display}).
2147 Note that this must be a constant string, unlike the @code{help-echo}
2148 property for text and overlays.
2150 @item :button (@var{type} . @var{selected})
2151 This property provides a way to define radio buttons and toggle buttons.
2152 The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
2153 @code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
2154 result of evaluating it says whether this button is currently selected.
2156 A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
2157 according to the value of @var{selected}. The command itself should
2158 toggle @var{selected}, setting it to @code{t} if it is @code{nil},
2159 and to @code{nil} if it is @code{t}. Here is how the menu item
2160 to toggle the @code{debug-on-error} flag is defined:
2163 (menu-item "Debug on Error" toggle-debug-on-error
2165 . (and (boundp 'debug-on-error)
2170 This works because @code{toggle-debug-on-error} is defined as a command
2171 which toggles the variable @code{debug-on-error}.
2173 @dfn{Radio buttons} are a group of menu items, in which at any time one
2174 and only one is ``selected.'' There should be a variable whose value
2175 says which one is selected at any time. The @var{selected} form for
2176 each radio button in the group should check whether the variable has the
2177 right value for selecting that button. Clicking on the button should
2178 set the variable so that the button you clicked on becomes selected.
2180 @item :key-sequence @var{key-sequence}
2181 This property specifies which key sequence is likely to be bound to the
2182 same command invoked by this menu item. If you specify the right key
2183 sequence, that makes preparing the menu for display run much faster.
2185 If you specify the wrong key sequence, it has no effect; before Emacs
2186 displays @var{key-sequence} in the menu, it verifies that
2187 @var{key-sequence} is really equivalent to this menu item.
2189 @item :key-sequence nil
2190 This property indicates that there is normally no key binding which is
2191 equivalent to this menu item. Using this property saves time in
2192 preparing the menu for display, because Emacs does not need to search
2193 the keymaps for a keyboard equivalent for this menu item.
2195 However, if the user has rebound this item's definition to a key
2196 sequence, Emacs ignores the @code{:keys} property and finds the keyboard
2199 @item :keys @var{string}
2200 This property specifies that @var{string} is the string to display
2201 as the keyboard equivalent for this menu item. You can use
2202 the @samp{\\[...]} documentation construct in @var{string}.
2204 @item :filter @var{filter-fn}
2205 This property provides a way to compute the menu item dynamically.
2206 The property value @var{filter-fn} should be a function of one argument;
2207 when it is called, its argument will be @var{real-binding}. The
2208 function should return the binding to use instead.
2210 Emacs can call this function at any time that it does redisplay or
2211 operates on menu data structures, so you should write it so it can
2212 safely be called at any time.
2215 @node Menu Separators
2216 @subsubsection Menu Separators
2217 @cindex menu separators
2219 A menu separator is a kind of menu item that doesn't display any
2220 text---instead, it divides the menu into subparts with a horizontal line.
2221 A separator looks like this in the menu keymap:
2224 (menu-item @var{separator-type})
2228 where @var{separator-type} is a string starting with two or more dashes.
2230 In the simplest case, @var{separator-type} consists of only dashes.
2231 That specifies the default kind of separator. (For compatibility,
2232 @code{""} and @code{-} also count as separators.)
2234 Certain other values of @var{separator-type} specify a different
2235 style of separator. Here is a table of them:
2240 An extra vertical space, with no actual line.
2242 @item "--single-line"
2243 A single line in the menu's foreground color.
2245 @item "--double-line"
2246 A double line in the menu's foreground color.
2248 @item "--single-dashed-line"
2249 A single dashed line in the menu's foreground color.
2251 @item "--double-dashed-line"
2252 A double dashed line in the menu's foreground color.
2254 @item "--shadow-etched-in"
2255 A single line with a 3D sunken appearance. This is the default,
2256 used separators consisting of dashes only.
2258 @item "--shadow-etched-out"
2259 A single line with a 3D raised appearance.
2261 @item "--shadow-etched-in-dash"
2262 A single dashed line with a 3D sunken appearance.
2264 @item "--shadow-etched-out-dash"
2265 A single dashed line with a 3D raised appearance.
2267 @item "--shadow-double-etched-in"
2268 Two lines with a 3D sunken appearance.
2270 @item "--shadow-double-etched-out"
2271 Two lines with a 3D raised appearance.
2273 @item "--shadow-double-etched-in-dash"
2274 Two dashed lines with a 3D sunken appearance.
2276 @item "--shadow-double-etched-out-dash"
2277 Two dashed lines with a 3D raised appearance.
2280 You can also give these names in another style, adding a colon after
2281 the double-dash and replacing each single dash with capitalization of
2282 the following word. Thus, @code{"--:singleLine"}, is equivalent to
2283 @code{"--single-line"}.
2285 Some systems and display toolkits don't really handle all of these
2286 separator types. If you use a type that isn't supported, the menu
2287 displays a similar kind of separator that is supported.
2289 @node Alias Menu Items
2290 @subsubsection Alias Menu Items
2292 Sometimes it is useful to make menu items that use the ``same''
2293 command but with different enable conditions. The best way to do this
2294 in Emacs now is with extended menu items; before that feature existed,
2295 it could be done by defining alias commands and using them in menu
2296 items. Here's an example that makes two aliases for
2297 @code{toggle-read-only} and gives them different enable conditions:
2300 (defalias 'make-read-only 'toggle-read-only)
2301 (put 'make-read-only 'menu-enable '(not buffer-read-only))
2302 (defalias 'make-writable 'toggle-read-only)
2303 (put 'make-writable 'menu-enable 'buffer-read-only)
2306 When using aliases in menus, often it is useful to display the
2307 equivalent key bindings for the ``real'' command name, not the aliases
2308 (which typically don't have any key bindings except for the menu
2309 itself). To request this, give the alias symbol a non-@code{nil}
2310 @code{menu-alias} property. Thus,
2313 (put 'make-read-only 'menu-alias t)
2314 (put 'make-writable 'menu-alias t)
2318 causes menu items for @code{make-read-only} and @code{make-writable} to
2319 show the keyboard bindings for @code{toggle-read-only}.
2322 @subsection Menus and the Mouse
2324 The usual way to make a menu keymap produce a menu is to make it the
2325 definition of a prefix key. (A Lisp program can explicitly pop up a
2326 menu and receive the user's choice---see @ref{Pop-Up Menus}.)
2328 If the prefix key ends with a mouse event, Emacs handles the menu keymap
2329 by popping up a visible menu, so that the user can select a choice with
2330 the mouse. When the user clicks on a menu item, the event generated is
2331 whatever character or symbol has the binding that brought about that
2332 menu item. (A menu item may generate a series of events if the menu has
2333 multiple levels or comes from the menu bar.)
2335 It's often best to use a button-down event to trigger the menu. Then
2336 the user can select a menu item by releasing the button.
2338 A single keymap can appear as multiple menu panes, if you explicitly
2339 arrange for this. The way to do this is to make a keymap for each pane,
2340 then create a binding for each of those maps in the main keymap of the
2341 menu. Give each of these bindings an item string that starts with
2342 @samp{@@}. The rest of the item string becomes the name of the pane.
2343 See the file @file{lisp/mouse.el} for an example of this. Any ordinary
2344 bindings with @samp{@@}-less item strings are grouped into one pane,
2345 which appears along with the other panes explicitly created for the
2348 X toolkit menus don't have panes; instead, they can have submenus.
2349 Every nested keymap becomes a submenu, whether the item string starts
2350 with @samp{@@} or not. In a toolkit version of Emacs, the only thing
2351 special about @samp{@@} at the beginning of an item string is that the
2352 @samp{@@} doesn't appear in the menu item.
2354 Multiple keymaps that define the same menu prefix key produce
2355 separate panes or separate submenus.
2357 @node Keyboard Menus
2358 @subsection Menus and the Keyboard
2360 When a prefix key ending with a keyboard event (a character or
2361 function key) has a definition that is a menu keymap, the keymap
2362 operates as a keyboard menu; the user specifies the next event by
2363 choosing a menu item with the keyboard.
2365 Emacs displays the keyboard menu with the map's overall prompt
2366 string, followed by the alternatives (the item strings of the map's
2367 bindings), in the echo area. If the bindings don't all fit at once,
2368 the user can type @key{SPC} to see the next line of alternatives.
2369 Successive uses of @key{SPC} eventually get to the end of the menu and
2370 then cycle around to the beginning. (The variable
2371 @code{menu-prompt-more-char} specifies which character is used for
2372 this; @key{SPC} is the default.)
2374 When the user has found the desired alternative from the menu, he or
2375 she should type the corresponding character---the one whose binding is
2379 In a menu intended for keyboard use, each menu item must clearly
2380 indicate what character to type. The best convention to use is to make
2381 the character the first letter of the item string---that is something
2382 users will understand without being told. We plan to change this; by
2383 the time you read this manual, keyboard menus may explicitly name the
2384 key for each alternative.
2387 This way of using menus in an Emacs-like editor was inspired by the
2390 @defvar menu-prompt-more-char
2391 This variable specifies the character to use to ask to see
2392 the next line of a menu. Its initial value is 32, the code
2397 @subsection Menu Example
2398 @cindex menu definition example
2400 Here is a complete example of defining a menu keymap. It is the
2401 definition of the @samp{Replace} submenu in the @samp{Edit} menu in
2402 the menu bar, and it uses the extended menu item format
2403 (@pxref{Extended Menu Items}). First we create the keymap, and give
2407 (defvar menu-bar-replace-menu (make-sparse-keymap "Replace"))
2411 Next we define the menu items:
2414 (define-key menu-bar-replace-menu [tags-repl-continue]
2415 '(menu-item "Continue Replace" tags-loop-continue
2416 :help "Continue last tags replace operation"))
2417 (define-key menu-bar-replace-menu [tags-repl]
2418 '(menu-item "Replace in tagged files" tags-query-replace
2419 :help "Interactively replace a regexp in all tagged files"))
2420 (define-key menu-bar-replace-menu [separator-replace-tags]
2426 Note the symbols which the bindings are ``made for''; these appear
2427 inside square brackets, in the key sequence being defined. In some
2428 cases, this symbol is the same as the command name; sometimes it is
2429 different. These symbols are treated as ``function keys,'' but they are
2430 not real function keys on the keyboard. They do not affect the
2431 functioning of the menu itself, but they are ``echoed'' in the echo area
2432 when the user selects from the menu, and they appear in the output of
2433 @code{where-is} and @code{apropos}.
2435 The menu in this example is intended for use with the mouse. If a
2436 menu is intended for use with the keyboard, that is, if it is bound to
2437 a key sequence ending with a keyboard event, then the menu items
2438 should be bound to characters or ``real'' function keys, that can be
2439 typed with the keyboard.
2441 The binding whose definition is @code{("--")} is a separator line.
2442 Like a real menu item, the separator has a key symbol, in this case
2443 @code{separator-replace-tags}. If one menu has two separators, they
2444 must have two different key symbols.
2446 Here is how we make this menu appear as an item in the parent menu:
2449 (define-key menu-bar-edit-menu [replace]
2450 (list 'menu-item "Replace" menu-bar-replace-menu))
2454 Note that this incorporates the submenu keymap, which is the value of
2455 the variable @code{menu-bar-replace-menu}, rather than the symbol
2456 @code{menu-bar-replace-menu} itself. Using that symbol in the parent
2457 menu item would be meaningless because @code{menu-bar-replace-menu} is
2460 If you wanted to attach the same replace menu to a mouse click, you
2464 (define-key global-map [C-S-down-mouse-1]
2465 menu-bar-replace-menu)
2469 @subsection The Menu Bar
2472 Most window systems allow each frame to have a @dfn{menu bar}---a
2473 permanently displayed menu stretching horizontally across the top of the
2474 frame. The items of the menu bar are the subcommands of the fake
2475 ``function key'' @code{menu-bar}, as defined in the active keymaps.
2477 To add an item to the menu bar, invent a fake ``function key'' of your
2478 own (let's call it @var{key}), and make a binding for the key sequence
2479 @code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2480 so that pressing a button on the menu bar item leads to another menu.
2482 When more than one active keymap defines the same fake function key
2483 for the menu bar, the item appears just once. If the user clicks on
2484 that menu bar item, it brings up a single, combined menu containing
2485 all the subcommands of that item---the global subcommands, the local
2486 subcommands, and the minor mode subcommands.
2488 The variable @code{overriding-local-map} is normally ignored when
2489 determining the menu bar contents. That is, the menu bar is computed
2490 from the keymaps that would be active if @code{overriding-local-map}
2491 were @code{nil}. @xref{Active Keymaps}.
2493 In order for a frame to display a menu bar, its @code{menu-bar-lines}
2494 parameter must be greater than zero. Emacs uses just one line for the
2495 menu bar itself; if you specify more than one line, the other lines
2496 serve to separate the menu bar from the windows in the frame. We
2497 recommend 1 or 2 as the value of @code{menu-bar-lines}. @xref{Layout
2500 Here's an example of setting up a menu bar item:
2504 (modify-frame-parameters (selected-frame)
2505 '((menu-bar-lines . 2)))
2509 ;; @r{Make a menu keymap (with a prompt string)}
2510 ;; @r{and make it the menu bar item's definition.}
2511 (define-key global-map [menu-bar words]
2512 (cons "Words" (make-sparse-keymap "Words")))
2516 ;; @r{Define specific subcommands in this menu.}
2517 (define-key global-map
2518 [menu-bar words forward]
2519 '("Forward word" . forward-word))
2522 (define-key global-map
2523 [menu-bar words backward]
2524 '("Backward word" . backward-word))
2528 A local keymap can cancel a menu bar item made by the global keymap by
2529 rebinding the same fake function key with @code{undefined} as the
2530 binding. For example, this is how Dired suppresses the @samp{Edit} menu
2534 (define-key dired-mode-map [menu-bar edit] 'undefined)
2538 @code{edit} is the fake function key used by the global map for the
2539 @samp{Edit} menu bar item. The main reason to suppress a global
2540 menu bar item is to regain space for mode-specific items.
2542 @defvar menu-bar-final-items
2543 Normally the menu bar shows global items followed by items defined by the
2546 This variable holds a list of fake function keys for items to display at
2547 the end of the menu bar rather than in normal sequence. The default
2548 value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2549 at the end of the menu bar, following local menu items.
2552 @defvar menu-bar-update-hook
2553 This normal hook is run by redisplay to update the menu bar contents,
2554 before redisplaying the menu bar. You can use it to update submenus
2555 whose contents should vary. Since this hook is run frequently, we
2556 advise you to ensure that the functions it calls do not take much time
2561 @subsection Tool bars
2564 A @dfn{tool bar} is a row of icons at the top of a frame, that execute
2565 commands when you click on them---in effect, a kind of graphical menu
2568 The frame parameter @code{tool-bar-lines} (X resource @samp{toolBar})
2569 controls how many lines' worth of height to reserve for the tool bar. A
2570 zero value suppresses the tool bar. If the value is nonzero, and
2571 @code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands and
2572 contracts automatically as needed to hold the specified contents.
2574 If the value of @code{auto-resize-tool-bars} is @code{grow-only},
2575 the tool bar expands automatically, but does not contract automatically.
2576 To contract the tool bar, the user has to redraw the frame by entering
2579 The tool bar contents are controlled by a menu keymap attached to a
2580 fake ``function key'' called @code{tool-bar} (much like the way the menu
2581 bar is controlled). So you define a tool bar item using
2582 @code{define-key}, like this:
2585 (define-key global-map [tool-bar @var{key}] @var{item})
2589 where @var{key} is a fake ``function key'' to distinguish this item from
2590 other items, and @var{item} is a menu item key binding (@pxref{Extended
2591 Menu Items}), which says how to display this item and how it behaves.
2593 The usual menu keymap item properties, @code{:visible},
2594 @code{:enable}, @code{:button}, and @code{:filter}, are useful in
2595 tool bar bindings and have their normal meanings. The @var{real-binding}
2596 in the item must be a command, not a keymap; in other words, it does not
2597 work to define a tool bar icon as a prefix key.
2599 The @code{:help} property specifies a ``help-echo'' string to display
2600 while the mouse is on that item. This is displayed in the same way as
2601 @code{help-echo} text properties (@pxref{Help display}).
2603 In addition, you should use the @code{:image} property;
2604 this is how you specify the image to display in the tool bar:
2607 @item :image @var{image}
2608 @var{images} is either a single image specification or a vector of four
2609 image specifications. If you use a vector of four,
2610 one of them is used, depending on circumstances:
2614 Used when the item is enabled and selected.
2616 Used when the item is enabled and deselected.
2618 Used when the item is disabled and selected.
2620 Used when the item is disabled and deselected.
2624 If @var{image} is a single image specification, Emacs draws the tool bar
2625 button in disabled state by applying an edge-detection algorithm to the
2628 The @code{:rtl} property specifies an alternative image to use for
2629 right-to-left languages. Only the Gtk+ version of Emacs supports this
2632 The default tool bar is defined so that items specific to editing do not
2633 appear for major modes whose command symbol has a @code{mode-class}
2634 property of @code{special} (@pxref{Major Mode Conventions}). Major
2635 modes may add items to the global bar by binding @code{[tool-bar
2636 @var{foo}]} in their local map. It makes sense for some major modes to
2637 replace the default tool bar items completely, since not many can be
2638 accommodated conveniently, and the default bindings make this easy by
2639 using an indirection through @code{tool-bar-map}.
2641 @defvar tool-bar-map
2642 By default, the global map binds @code{[tool-bar]} as follows:
2644 (global-set-key [tool-bar]
2645 '(menu-item "tool bar" ignore
2646 :filter (lambda (ignore) tool-bar-map)))
2649 Thus the tool bar map is derived dynamically from the value of variable
2650 @code{tool-bar-map} and you should normally adjust the default (global)
2651 tool bar by changing that map. Major modes may replace the global bar
2652 completely by making @code{tool-bar-map} buffer-local and set to a
2653 keymap containing only the desired items. Info mode provides an
2657 There are two convenience functions for defining tool bar items, as
2660 @defun tool-bar-add-item icon def key &rest props
2661 This function adds an item to the tool bar by modifying
2662 @code{tool-bar-map}. The image to use is defined by @var{icon}, which
2663 is the base name of an XPM, XBM or PBM image file to be located by
2664 @code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2665 @file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2666 on a color display. On a monochrome display, the search order is
2667 @samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2668 command @var{def}, and @var{key} is the fake function key symbol in the
2669 prefix keymap. The remaining arguments @var{props} are additional
2670 property list elements to add to the menu item specification.
2672 To define items in some local map, bind @code{tool-bar-map} with
2673 @code{let} around calls of this function:
2675 (defvar foo-tool-bar-map
2676 (let ((tool-bar-map (make-sparse-keymap)))
2677 (tool-bar-add-item @dots{})
2683 @defun tool-bar-add-item-from-menu command icon &optional map &rest props
2684 This function is a convenience for defining tool bar items which are
2685 consistent with existing menu bar bindings. The binding of
2686 @var{command} is looked up in the menu bar in @var{map} (default
2687 @code{global-map}) and modified to add an image specification for
2688 @var{icon}, which is found in the same way as by
2689 @code{tool-bar-add-item}. The resulting binding is then placed in
2690 @code{tool-bar-map}, so use this function only for global tool bar
2693 @var{map} must contain an appropriate keymap bound to
2694 @code{[menu-bar]}. The remaining arguments @var{props} are additional
2695 property list elements to add to the menu item specification.
2698 @defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
2699 This function is used for making non-global tool bar items. Use it
2700 like @code{tool-bar-add-item-from-menu} except that @var{in-map}
2701 specifies the local map to make the definition in. The argument
2702 @var{from-map} is like the @var{map} argument of
2703 @code{tool-bar-add-item-from-menu}.
2706 @defvar auto-resize-tool-bars
2707 If this variable is non-@code{nil}, the tool bar automatically resizes to
2708 show all defined tool bar items---but not larger than a quarter of the
2711 If the value is @code{grow-only}, the tool bar expands automatically,
2712 but does not contract automatically. To contract the tool bar, the
2713 user has to redraw the frame by entering @kbd{C-l}.
2715 If Emacs is built with GTK or Nextstep, the tool bar can only show one
2716 line, so this variable has no effect.
2719 @defvar auto-raise-tool-bar-buttons
2720 If this variable is non-@code{nil}, tool bar items display
2721 in raised form when the mouse moves over them.
2724 @defvar tool-bar-button-margin
2725 This variable specifies an extra margin to add around tool bar items.
2726 The value is an integer, a number of pixels. The default is 4.
2729 @defvar tool-bar-button-relief
2730 This variable specifies the shadow width for tool bar items.
2731 The value is an integer, a number of pixels. The default is 1.
2734 @defvar tool-bar-border
2735 This variable specifies the height of the border drawn below the tool
2736 bar area. An integer value specifies height as a number of pixels.
2737 If the value is one of @code{internal-border-width} (the default) or
2738 @code{border-width}, the tool bar border height corresponds to the
2739 corresponding frame parameter.
2742 You can define a special meaning for clicking on a tool bar item with
2743 the shift, control, meta, etc., modifiers. You do this by setting up
2744 additional items that relate to the original item through the fake
2745 function keys. Specifically, the additional items should use the
2746 modified versions of the same fake function key used to name the
2749 Thus, if the original item was defined this way,
2752 (define-key global-map [tool-bar shell]
2753 '(menu-item "Shell" shell
2754 :image (image :type xpm :file "shell.xpm")))
2758 then here is how you can define clicking on the same tool bar image with
2762 (define-key global-map [tool-bar S-shell] 'some-command)
2765 @xref{Function Keys}, for more information about how to add modifiers to
2768 @node Modifying Menus
2769 @subsection Modifying Menus
2771 When you insert a new item in an existing menu, you probably want to
2772 put it in a particular place among the menu's existing items. If you
2773 use @code{define-key} to add the item, it normally goes at the front of
2774 the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2776 @defun define-key-after map key binding &optional after
2777 Define a binding in @var{map} for @var{key}, with value @var{binding},
2778 just like @code{define-key}, but position the binding in @var{map} after
2779 the binding for the event @var{after}. The argument @var{key} should be
2780 of length one---a vector or string with just one element. But
2781 @var{after} should be a single event type---a symbol or a character, not
2782 a sequence. The new binding goes after the binding for @var{after}. If
2783 @var{after} is @code{t} or is omitted, then the new binding goes last, at
2784 the end of the keymap. However, new bindings are added before any
2790 (define-key-after my-menu [drink]
2791 '("Drink" . drink-command) 'eat)
2795 makes a binding for the fake function key @key{DRINK} and puts it
2796 right after the binding for @key{EAT}.
2798 Here is how to insert an item called @samp{Work} in the @samp{Signals}
2799 menu of Shell mode, after the item @code{break}:
2803 (lookup-key shell-mode-map [menu-bar signals])
2804 [work] '("Work" . work-command) 'break)
2809 arch-tag: cfb87287-9364-4e46-9e93-6c2f7f6ae794