(REGEX_FREE_STACK, RESET_FAIL_STACK): Make them usable as an expression.
[emacs.git] / src / w32menu.c
blob6ca1aa755a0bc59c22707f3c02600383228743a9
1 /* Menu support for GNU Emacs on the Microsoft W32 API.
2 Copyright (C) 1986, 88, 93, 94, 96, 98, 1999 Free Software Foundation, Inc.
4 This file is part of GNU Emacs.
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
21 #include <config.h>
22 #include <signal.h>
24 #include <stdio.h>
25 #include "lisp.h"
26 #include "termhooks.h"
27 #include "frame.h"
28 #include "window.h"
29 #include "keyboard.h"
30 #include "blockinput.h"
31 #include "buffer.h"
33 /* This may include sys/types.h, and that somehow loses
34 if this is not done before the other system files. */
35 #include "w32term.h"
37 /* Load sys/types.h if not already loaded.
38 In some systems loading it twice is suicidal. */
39 #ifndef makedev
40 #include <sys/types.h>
41 #endif
43 #include "dispextern.h"
45 #undef HAVE_MULTILINGUAL_MENU
46 #undef HAVE_DIALOGS /* NTEMACS_TODO: Implement native dialogs. */
48 /******************************************************************/
49 /* Definitions copied from lwlib.h */
51 typedef void * XtPointer;
52 typedef char Boolean;
54 #define True 1
55 #define False 0
57 enum button_type
59 BUTTON_TYPE_NONE,
60 BUTTON_TYPE_TOGGLE,
61 BUTTON_TYPE_RADIO
64 typedef struct _widget_value
66 /* name of widget */
67 char* name;
68 /* value (meaning depend on widget type) */
69 char* value;
70 /* keyboard equivalent. no implications for XtTranslations */
71 char* key;
72 /* Help string. */
73 char* help;
74 /* true if enabled */
75 Boolean enabled;
76 /* true if selected */
77 Boolean selected;
78 /* The type of a button. */
79 enum button_type button_type;
80 /* true if menu title */
81 Boolean title;
82 #if 0
83 /* true if was edited (maintained by get_value) */
84 Boolean edited;
85 /* true if has changed (maintained by lw library) */
86 change_type change;
87 /* true if this widget itself has changed,
88 but not counting the other widgets found in the `next' field. */
89 change_type this_one_change;
90 #endif
91 /* Contents of the sub-widgets, also selected slot for checkbox */
92 struct _widget_value* contents;
93 /* data passed to callback */
94 XtPointer call_data;
95 /* next one in the list */
96 struct _widget_value* next;
97 #if 0
98 /* slot for the toolkit dependent part. Always initialize to NULL. */
99 void* toolkit_data;
100 /* tell us if we should free the toolkit data slot when freeing the
101 widget_value itself. */
102 Boolean free_toolkit_data;
104 /* we resource the widget_value structures; this points to the next
105 one on the free list if this one has been deallocated.
107 struct _widget_value *free_list;
108 #endif
109 } widget_value;
111 /* LocalAlloc/Free is a reasonably good allocator. */
112 #define malloc_widget_value() (void*)LocalAlloc (LMEM_ZEROINIT, sizeof (widget_value))
113 #define free_widget_value(wv) LocalFree (wv)
115 /******************************************************************/
117 #define min(x,y) (((x) < (y)) ? (x) : (y))
118 #define max(x,y) (((x) > (y)) ? (x) : (y))
120 #ifndef TRUE
121 #define TRUE 1
122 #define FALSE 0
123 #endif /* no TRUE */
125 Lisp_Object Vmenu_updating_frame;
127 Lisp_Object Qdebug_on_next_call;
129 extern Lisp_Object Qmenu_bar;
130 extern Lisp_Object Qmouse_click, Qevent_kind;
132 extern Lisp_Object QCtoggle, QCradio;
134 extern Lisp_Object Voverriding_local_map;
135 extern Lisp_Object Voverriding_local_map_menu_flag;
137 extern Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
139 extern Lisp_Object Qmenu_bar_update_hook;
141 void set_frame_menubar ();
143 static void push_menu_item P_ ((Lisp_Object, Lisp_Object, Lisp_Object,
144 Lisp_Object, Lisp_Object, Lisp_Object,
145 Lisp_Object, Lisp_Object));
146 static Lisp_Object w32_dialog_show ();
147 static Lisp_Object w32_menu_show ();
149 static void keymap_panes ();
150 static void single_keymap_panes ();
151 static void single_menu_item ();
152 static void list_of_panes ();
153 static void list_of_items ();
155 /* This holds a Lisp vector that holds the results of decoding
156 the keymaps or alist-of-alists that specify a menu.
158 It describes the panes and items within the panes.
160 Each pane is described by 3 elements in the vector:
161 t, the pane name, the pane's prefix key.
162 Then follow the pane's items, with 5 elements per item:
163 the item string, the enable flag, the item's value,
164 the definition, and the equivalent keyboard key's description string.
166 In some cases, multiple levels of menus may be described.
167 A single vector slot containing nil indicates the start of a submenu.
168 A single vector slot containing lambda indicates the end of a submenu.
169 The submenu follows a menu item which is the way to reach the submenu.
171 A single vector slot containing quote indicates that the
172 following items should appear on the right of a dialog box.
174 Using a Lisp vector to hold this information while we decode it
175 takes care of protecting all the data from GC. */
177 #define MENU_ITEMS_PANE_NAME 1
178 #define MENU_ITEMS_PANE_PREFIX 2
179 #define MENU_ITEMS_PANE_LENGTH 3
181 enum menu_item_idx
183 MENU_ITEMS_ITEM_NAME = 0,
184 MENU_ITEMS_ITEM_ENABLE,
185 MENU_ITEMS_ITEM_VALUE,
186 MENU_ITEMS_ITEM_EQUIV_KEY,
187 MENU_ITEMS_ITEM_DEFINITION,
188 MENU_ITEMS_ITEM_TYPE,
189 MENU_ITEMS_ITEM_SELECTED,
190 MENU_ITEMS_ITEM_HELP,
191 MENU_ITEMS_ITEM_LENGTH
194 static Lisp_Object menu_items;
196 /* Number of slots currently allocated in menu_items. */
197 static int menu_items_allocated;
199 /* This is the index in menu_items of the first empty slot. */
200 static int menu_items_used;
202 /* The number of panes currently recorded in menu_items,
203 excluding those within submenus. */
204 static int menu_items_n_panes;
206 /* Current depth within submenus. */
207 static int menu_items_submenu_depth;
209 /* Flag which when set indicates a dialog or menu has been posted by
210 Xt on behalf of one of the widget sets. */
211 static int popup_activated_flag;
213 static int next_menubar_widget_id;
215 /* This is set nonzero after the user activates the menu bar, and set
216 to zero again after the menu bars are redisplayed by prepare_menu_bar.
217 While it is nonzero, all calls to set_frame_menubar go deep.
219 I don't understand why this is needed, but it does seem to be
220 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
222 int pending_menu_activation;
225 /* Return the frame whose ->output_data.w32->menubar_widget equals
226 ID, or 0 if none. */
228 static struct frame *
229 menubar_id_to_frame (id)
230 HMENU id;
232 Lisp_Object tail, frame;
233 FRAME_PTR f;
235 for (tail = Vframe_list; GC_CONSP (tail); tail = XCDR (tail))
237 frame = XCAR (tail);
238 if (!GC_FRAMEP (frame))
239 continue;
240 f = XFRAME (frame);
241 if (!FRAME_WINDOW_P (f))
242 continue;
243 if (f->output_data.w32->menubar_widget == id)
244 return f;
246 return 0;
249 /* Initialize the menu_items structure if we haven't already done so.
250 Also mark it as currently empty. */
252 static void
253 init_menu_items ()
255 if (NILP (menu_items))
257 menu_items_allocated = 60;
258 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
261 menu_items_used = 0;
262 menu_items_n_panes = 0;
263 menu_items_submenu_depth = 0;
266 /* Call at the end of generating the data in menu_items.
267 This fills in the number of items in the last pane. */
269 static void
270 finish_menu_items ()
274 /* Call when finished using the data for the current menu
275 in menu_items. */
277 static void
278 discard_menu_items ()
280 /* Free the structure if it is especially large.
281 Otherwise, hold on to it, to save time. */
282 if (menu_items_allocated > 200)
284 menu_items = Qnil;
285 menu_items_allocated = 0;
289 /* Make the menu_items vector twice as large. */
291 static void
292 grow_menu_items ()
294 Lisp_Object old;
295 int old_size = menu_items_allocated;
296 old = menu_items;
298 menu_items_allocated *= 2;
299 menu_items = Fmake_vector (make_number (menu_items_allocated), Qnil);
300 bcopy (XVECTOR (old)->contents, XVECTOR (menu_items)->contents,
301 old_size * sizeof (Lisp_Object));
304 /* Begin a submenu. */
306 static void
307 push_submenu_start ()
309 if (menu_items_used + 1 > menu_items_allocated)
310 grow_menu_items ();
312 XVECTOR (menu_items)->contents[menu_items_used++] = Qnil;
313 menu_items_submenu_depth++;
316 /* End a submenu. */
318 static void
319 push_submenu_end ()
321 if (menu_items_used + 1 > menu_items_allocated)
322 grow_menu_items ();
324 XVECTOR (menu_items)->contents[menu_items_used++] = Qlambda;
325 menu_items_submenu_depth--;
328 /* Indicate boundary between left and right. */
330 static void
331 push_left_right_boundary ()
333 if (menu_items_used + 1 > menu_items_allocated)
334 grow_menu_items ();
336 XVECTOR (menu_items)->contents[menu_items_used++] = Qquote;
339 /* Start a new menu pane in menu_items..
340 NAME is the pane name. PREFIX_VEC is a prefix key for this pane. */
342 static void
343 push_menu_pane (name, prefix_vec)
344 Lisp_Object name, prefix_vec;
346 if (menu_items_used + MENU_ITEMS_PANE_LENGTH > menu_items_allocated)
347 grow_menu_items ();
349 if (menu_items_submenu_depth == 0)
350 menu_items_n_panes++;
351 XVECTOR (menu_items)->contents[menu_items_used++] = Qt;
352 XVECTOR (menu_items)->contents[menu_items_used++] = name;
353 XVECTOR (menu_items)->contents[menu_items_used++] = prefix_vec;
356 /* Push one menu item into the current pane. NAME is the string to
357 display. ENABLE if non-nil means this item can be selected. KEY
358 is the key generated by choosing this item, or nil if this item
359 doesn't really have a definition. DEF is the definition of this
360 item. EQUIV is the textual description of the keyboard equivalent
361 for this item (or nil if none). TYPE is the type of this menu
362 item, one of nil, `toggle' or `radio'. */
364 static void
365 push_menu_item (name, enable, key, def, equiv, type, selected, help)
366 Lisp_Object name, enable, key, def, equiv, type, selected, help;
368 if (menu_items_used + MENU_ITEMS_ITEM_LENGTH > menu_items_allocated)
369 grow_menu_items ();
371 XVECTOR (menu_items)->contents[menu_items_used++] = name;
372 XVECTOR (menu_items)->contents[menu_items_used++] = enable;
373 XVECTOR (menu_items)->contents[menu_items_used++] = key;
374 XVECTOR (menu_items)->contents[menu_items_used++] = equiv;
375 XVECTOR (menu_items)->contents[menu_items_used++] = def;
376 XVECTOR (menu_items)->contents[menu_items_used++] = type;
377 XVECTOR (menu_items)->contents[menu_items_used++] = selected;
378 XVECTOR (menu_items)->contents[menu_items_used++] = help;
381 /* Look through KEYMAPS, a vector of keymaps that is NMAPS long,
382 and generate menu panes for them in menu_items.
383 If NOTREAL is nonzero,
384 don't bother really computing whether an item is enabled. */
386 static void
387 keymap_panes (keymaps, nmaps, notreal)
388 Lisp_Object *keymaps;
389 int nmaps;
390 int notreal;
392 int mapno;
394 init_menu_items ();
396 /* Loop over the given keymaps, making a pane for each map.
397 But don't make a pane that is empty--ignore that map instead.
398 P is the number of panes we have made so far. */
399 for (mapno = 0; mapno < nmaps; mapno++)
400 single_keymap_panes (keymaps[mapno], Qnil, Qnil, notreal, 10);
402 finish_menu_items ();
405 /* This is a recursive subroutine of keymap_panes.
406 It handles one keymap, KEYMAP.
407 The other arguments are passed along
408 or point to local variables of the previous function.
409 If NOTREAL is nonzero, only check for equivalent key bindings, don't
410 evaluate expressions in menu items and don't make any menu.
412 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
414 static void
415 single_keymap_panes (keymap, pane_name, prefix, notreal, maxdepth)
416 Lisp_Object keymap;
417 Lisp_Object pane_name;
418 Lisp_Object prefix;
419 int notreal;
420 int maxdepth;
422 Lisp_Object pending_maps = Qnil;
423 Lisp_Object tail, item;
424 struct gcpro gcpro1, gcpro2;
426 if (maxdepth <= 0)
427 return;
429 push_menu_pane (pane_name, prefix);
431 for (tail = keymap; CONSP (tail); tail = XCDR (tail))
433 GCPRO2 (keymap, pending_maps);
434 /* Look at each key binding, and if it is a menu item add it
435 to this menu. */
436 item = XCAR (tail);
437 if (CONSP (item))
438 single_menu_item (XCAR (item), XCDR (item),
439 &pending_maps, notreal, maxdepth);
440 else if (VECTORP (item))
442 /* Loop over the char values represented in the vector. */
443 int len = XVECTOR (item)->size;
444 int c;
445 for (c = 0; c < len; c++)
447 Lisp_Object character;
448 XSETFASTINT (character, c);
449 single_menu_item (character, XVECTOR (item)->contents[c],
450 &pending_maps, notreal, maxdepth);
453 UNGCPRO;
456 /* Process now any submenus which want to be panes at this level. */
457 while (!NILP (pending_maps))
459 Lisp_Object elt, eltcdr, string;
460 elt = Fcar (pending_maps);
461 eltcdr = XCDR (elt);
462 string = XCAR (eltcdr);
463 /* We no longer discard the @ from the beginning of the string here.
464 Instead, we do this in w32_menu_show. */
465 single_keymap_panes (Fcar (elt), string,
466 XCDR (eltcdr), notreal, maxdepth - 1);
467 pending_maps = Fcdr (pending_maps);
471 /* This is a subroutine of single_keymap_panes that handles one
472 keymap entry.
473 KEY is a key in a keymap and ITEM is its binding.
474 PENDING_MAPS_PTR points to a list of keymaps waiting to be made into
475 separate panes.
476 If NOTREAL is nonzero, only check for equivalent key bindings, don't
477 evaluate expressions in menu items and don't make any menu.
478 If we encounter submenus deeper than MAXDEPTH levels, ignore them. */
480 static void
481 single_menu_item (key, item, pending_maps_ptr, notreal, maxdepth)
482 Lisp_Object key, item;
483 Lisp_Object *pending_maps_ptr;
484 int maxdepth, notreal;
486 Lisp_Object map, item_string, enabled;
487 struct gcpro gcpro1, gcpro2;
488 int res;
490 /* Parse the menu item and leave the result in item_properties. */
491 GCPRO2 (key, item);
492 res = parse_menu_item (item, notreal, 0);
493 UNGCPRO;
494 if (!res)
495 return; /* Not a menu item. */
497 map = XVECTOR (item_properties)->contents[ITEM_PROPERTY_MAP];
499 if (notreal)
501 /* We don't want to make a menu, just traverse the keymaps to
502 precompute equivalent key bindings. */
503 if (!NILP (map))
504 single_keymap_panes (map, Qnil, key, 1, maxdepth - 1);
505 return;
508 enabled = XVECTOR (item_properties)->contents[ITEM_PROPERTY_ENABLE];
509 item_string = XVECTOR (item_properties)->contents[ITEM_PROPERTY_NAME];
511 if (!NILP (map) && XSTRING (item_string)->data[0] == '@')
513 if (!NILP (enabled))
514 /* An enabled separate pane. Remember this to handle it later. */
515 *pending_maps_ptr = Fcons (Fcons (map, Fcons (item_string, key)),
516 *pending_maps_ptr);
517 return;
520 push_menu_item (item_string, enabled, key,
521 XVECTOR (item_properties)->contents[ITEM_PROPERTY_DEF],
522 XVECTOR (item_properties)->contents[ITEM_PROPERTY_KEYEQ],
523 XVECTOR (item_properties)->contents[ITEM_PROPERTY_TYPE],
524 XVECTOR (item_properties)->contents[ITEM_PROPERTY_SELECTED],
525 XVECTOR (item_properties)->contents[ITEM_PROPERTY_HELP]);
527 /* Display a submenu using the toolkit. */
528 if (! (NILP (map) || NILP (enabled)))
530 push_submenu_start ();
531 single_keymap_panes (map, Qnil, key, 0, maxdepth - 1);
532 push_submenu_end ();
536 /* Push all the panes and items of a menu described by the
537 alist-of-alists MENU.
538 This handles old-fashioned calls to x-popup-menu. */
540 static void
541 list_of_panes (menu)
542 Lisp_Object menu;
544 Lisp_Object tail;
546 init_menu_items ();
548 for (tail = menu; !NILP (tail); tail = Fcdr (tail))
550 Lisp_Object elt, pane_name, pane_data;
551 elt = Fcar (tail);
552 pane_name = Fcar (elt);
553 CHECK_STRING (pane_name, 0);
554 push_menu_pane (pane_name, Qnil);
555 pane_data = Fcdr (elt);
556 CHECK_CONS (pane_data, 0);
557 list_of_items (pane_data);
560 finish_menu_items ();
563 /* Push the items in a single pane defined by the alist PANE. */
565 static void
566 list_of_items (pane)
567 Lisp_Object pane;
569 Lisp_Object tail, item, item1;
571 for (tail = pane; !NILP (tail); tail = Fcdr (tail))
573 item = Fcar (tail);
574 if (STRINGP (item))
575 push_menu_item (item, Qnil, Qnil, Qt, Qnil, Qnil, Qnil, Qnil);
576 else if (NILP (item))
577 push_left_right_boundary ();
578 else
580 CHECK_CONS (item, 0);
581 item1 = Fcar (item);
582 CHECK_STRING (item1, 1);
583 push_menu_item (item1, Qt, Fcdr (item), Qt, Qnil, Qnil, Qnil, Qnil);
588 DEFUN ("x-popup-menu", Fx_popup_menu, Sx_popup_menu, 2, 2, 0,
589 "Pop up a deck-of-cards menu and return user's selection.\n\
590 POSITION is a position specification. This is either a mouse button event\n\
591 or a list ((XOFFSET YOFFSET) WINDOW)\n\
592 where XOFFSET and YOFFSET are positions in pixels from the top left\n\
593 corner of WINDOW's frame. (WINDOW may be a frame object instead of a window.)\n\
594 This controls the position of the center of the first line\n\
595 in the first pane of the menu, not the top left of the menu as a whole.\n\
596 If POSITION is t, it means to use the current mouse position.\n\
598 MENU is a specifier for a menu. For the simplest case, MENU is a keymap.\n\
599 The menu items come from key bindings that have a menu string as well as\n\
600 a definition; actually, the \"definition\" in such a key binding looks like\n\
601 \(STRING . REAL-DEFINITION). To give the menu a title, put a string into\n\
602 the keymap as a top-level element.\n\n\
603 If REAL-DEFINITION is nil, that puts a nonselectable string in the menu.\n\
604 Otherwise, REAL-DEFINITION should be a valid key binding definition.\n\
606 You can also use a list of keymaps as MENU.\n\
607 Then each keymap makes a separate pane.\n\
608 When MENU is a keymap or a list of keymaps, the return value\n\
609 is a list of events.\n\n\
611 Alternatively, you can specify a menu of multiple panes\n\
612 with a list of the form (TITLE PANE1 PANE2...),\n\
613 where each pane is a list of form (TITLE ITEM1 ITEM2...).\n\
614 Each ITEM is normally a cons cell (STRING . VALUE);\n\
615 but a string can appear as an item--that makes a nonselectable line\n\
616 in the menu.\n\
617 With this form of menu, the return value is VALUE from the chosen item.\n\
619 If POSITION is nil, don't display the menu at all, just precalculate the\n\
620 cached information about equivalent key sequences.")
621 (position, menu)
622 Lisp_Object position, menu;
624 Lisp_Object keymap, tem;
625 int xpos, ypos;
626 Lisp_Object title;
627 char *error_name;
628 Lisp_Object selection;
629 FRAME_PTR f;
630 Lisp_Object x, y, window;
631 int keymaps = 0;
632 int for_click = 0;
633 struct gcpro gcpro1;
635 #ifdef HAVE_MENUS
636 if (! NILP (position))
638 check_w32 ();
640 /* Decode the first argument: find the window and the coordinates. */
641 if (EQ (position, Qt)
642 || (CONSP (position) && EQ (XCAR (position), Qmenu_bar)))
644 /* Use the mouse's current position. */
645 FRAME_PTR new_f = SELECTED_FRAME ();
646 Lisp_Object bar_window;
647 enum scroll_bar_part part;
648 unsigned long time;
650 if (mouse_position_hook)
651 (*mouse_position_hook) (&new_f, 1, &bar_window,
652 &part, &x, &y, &time);
653 if (new_f != 0)
654 XSETFRAME (window, new_f);
655 else
657 window = selected_window;
658 XSETFASTINT (x, 0);
659 XSETFASTINT (y, 0);
662 else
664 tem = Fcar (position);
665 if (CONSP (tem))
667 window = Fcar (Fcdr (position));
668 x = Fcar (tem);
669 y = Fcar (Fcdr (tem));
671 else
673 for_click = 1;
674 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
675 window = Fcar (tem); /* POSN_WINDOW (tem) */
676 tem = Fcar (Fcdr (Fcdr (tem))); /* POSN_WINDOW_POSN (tem) */
677 x = Fcar (tem);
678 y = Fcdr (tem);
682 CHECK_NUMBER (x, 0);
683 CHECK_NUMBER (y, 0);
685 /* Decode where to put the menu. */
687 if (FRAMEP (window))
689 f = XFRAME (window);
690 xpos = 0;
691 ypos = 0;
693 else if (WINDOWP (window))
695 CHECK_LIVE_WINDOW (window, 0);
696 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
698 xpos = (FONT_WIDTH (FRAME_FONT (f))
699 * XFASTINT (XWINDOW (window)->left));
700 ypos = (FRAME_LINE_HEIGHT (f)
701 * XFASTINT (XWINDOW (window)->top));
703 else
704 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
705 but I don't want to make one now. */
706 CHECK_WINDOW (window, 0);
708 xpos += XINT (x);
709 ypos += XINT (y);
711 XSETFRAME (Vmenu_updating_frame, f);
713 Vmenu_updating_frame = Qnil;
714 #endif /* HAVE_MENUS */
716 title = Qnil;
717 GCPRO1 (title);
719 /* Decode the menu items from what was specified. */
721 keymap = Fkeymapp (menu);
722 tem = Qnil;
723 if (CONSP (menu))
724 tem = Fkeymapp (Fcar (menu));
725 if (!NILP (keymap))
727 /* We were given a keymap. Extract menu info from the keymap. */
728 Lisp_Object prompt;
729 keymap = get_keymap (menu);
731 /* Extract the detailed info to make one pane. */
732 keymap_panes (&menu, 1, NILP (position));
734 /* Search for a string appearing directly as an element of the keymap.
735 That string is the title of the menu. */
736 prompt = map_prompt (keymap);
737 if (NILP (title) && !NILP (prompt))
738 title = prompt;
740 /* Make that be the pane title of the first pane. */
741 if (!NILP (prompt) && menu_items_n_panes >= 0)
742 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = prompt;
744 keymaps = 1;
746 else if (!NILP (tem))
748 /* We were given a list of keymaps. */
749 int nmaps = XFASTINT (Flength (menu));
750 Lisp_Object *maps
751 = (Lisp_Object *) alloca (nmaps * sizeof (Lisp_Object));
752 int i;
754 title = Qnil;
756 /* The first keymap that has a prompt string
757 supplies the menu title. */
758 for (tem = menu, i = 0; CONSP (tem); tem = Fcdr (tem))
760 Lisp_Object prompt;
762 maps[i++] = keymap = get_keymap (Fcar (tem));
764 prompt = map_prompt (keymap);
765 if (NILP (title) && !NILP (prompt))
766 title = prompt;
769 /* Extract the detailed info to make one pane. */
770 keymap_panes (maps, nmaps, NILP (position));
772 /* Make the title be the pane title of the first pane. */
773 if (!NILP (title) && menu_items_n_panes >= 0)
774 XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME] = title;
776 keymaps = 1;
778 else
780 /* We were given an old-fashioned menu. */
781 title = Fcar (menu);
782 CHECK_STRING (title, 1);
784 list_of_panes (Fcdr (menu));
786 keymaps = 0;
789 if (NILP (position))
791 discard_menu_items ();
792 UNGCPRO;
793 return Qnil;
796 #ifdef HAVE_MENUS
797 /* Display them in a menu. */
798 BLOCK_INPUT;
800 selection = w32_menu_show (f, xpos, ypos, for_click,
801 keymaps, title, &error_name);
802 UNBLOCK_INPUT;
804 discard_menu_items ();
806 UNGCPRO;
807 #endif /* HAVE_MENUS */
809 if (error_name) error (error_name);
810 return selection;
813 #ifdef HAVE_MENUS
815 DEFUN ("x-popup-dialog", Fx_popup_dialog, Sx_popup_dialog, 2, 2, 0,
816 "Pop up a dialog box and return user's selection.\n\
817 POSITION specifies which frame to use.\n\
818 This is normally a mouse button event or a window or frame.\n\
819 If POSITION is t, it means to use the frame the mouse is on.\n\
820 The dialog box appears in the middle of the specified frame.\n\
822 CONTENTS specifies the alternatives to display in the dialog box.\n\
823 It is a list of the form (TITLE ITEM1 ITEM2...).\n\
824 Each ITEM is a cons cell (STRING . VALUE).\n\
825 The return value is VALUE from the chosen item.\n\n\
826 An ITEM may also be just a string--that makes a nonselectable item.\n\
827 An ITEM may also be nil--that means to put all preceding items\n\
828 on the left of the dialog box and all following items on the right.\n\
829 \(By default, approximately half appear on each side.)")
830 (position, contents)
831 Lisp_Object position, contents;
833 FRAME_PTR f;
834 Lisp_Object window;
836 check_w32 ();
838 /* Decode the first argument: find the window or frame to use. */
839 if (EQ (position, Qt)
840 || (CONSP (position) && EQ (XCAR (position), Qmenu_bar)))
842 #if 0 /* Using the frame the mouse is on may not be right. */
843 /* Use the mouse's current position. */
844 FRAME_PTR new_f = SELECTED_FRAME ();
845 Lisp_Object bar_window;
846 int part;
847 unsigned long time;
848 Lisp_Object x, y;
850 (*mouse_position_hook) (&new_f, 1, &bar_window, &part, &x, &y, &time);
852 if (new_f != 0)
853 XSETFRAME (window, new_f);
854 else
855 window = selected_window;
856 #endif
857 window = selected_window;
859 else if (CONSP (position))
861 Lisp_Object tem;
862 tem = Fcar (position);
863 if (CONSP (tem))
864 window = Fcar (Fcdr (position));
865 else
867 tem = Fcar (Fcdr (position)); /* EVENT_START (position) */
868 window = Fcar (tem); /* POSN_WINDOW (tem) */
871 else if (WINDOWP (position) || FRAMEP (position))
872 window = position;
873 else
874 window = Qnil;
876 /* Decode where to put the menu. */
878 if (FRAMEP (window))
879 f = XFRAME (window);
880 else if (WINDOWP (window))
882 CHECK_LIVE_WINDOW (window, 0);
883 f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
885 else
886 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
887 but I don't want to make one now. */
888 CHECK_WINDOW (window, 0);
890 #ifndef HAVE_DIALOGS
891 /* Display a menu with these alternatives
892 in the middle of frame F. */
894 Lisp_Object x, y, frame, newpos;
895 XSETFRAME (frame, f);
896 XSETINT (x, x_pixel_width (f) / 2);
897 XSETINT (y, x_pixel_height (f) / 2);
898 newpos = Fcons (Fcons (x, Fcons (y, Qnil)), Fcons (frame, Qnil));
900 return Fx_popup_menu (newpos,
901 Fcons (Fcar (contents), Fcons (contents, Qnil)));
903 #else /* HAVE_DIALOGS */
905 Lisp_Object title;
906 char *error_name;
907 Lisp_Object selection;
909 /* Decode the dialog items from what was specified. */
910 title = Fcar (contents);
911 CHECK_STRING (title, 1);
913 list_of_panes (Fcons (contents, Qnil));
915 /* Display them in a dialog box. */
916 BLOCK_INPUT;
917 selection = w32_dialog_show (f, 0, title, &error_name);
918 UNBLOCK_INPUT;
920 discard_menu_items ();
922 if (error_name) error (error_name);
923 return selection;
925 #endif /* HAVE_DIALOGS */
928 /* Activate the menu bar of frame F.
929 This is called from keyboard.c when it gets the
930 menu_bar_activate_event out of the Emacs event queue.
932 To activate the menu bar, we signal to the input thread that it can
933 return from the WM_INITMENU message, allowing the normal Windows
934 processing of the menus.
936 But first we recompute the menu bar contents (the whole tree).
938 This way we can safely execute Lisp code. */
940 void
941 x_activate_menubar (f)
942 FRAME_PTR f;
944 set_frame_menubar (f, 0, 1);
946 /* Lock out further menubar changes while active. */
947 f->output_data.w32->menubar_active = 1;
949 /* Signal input thread to return from WM_INITMENU. */
950 complete_deferred_msg (FRAME_W32_WINDOW (f), WM_INITMENU, 0);
953 /* This callback is called from the menu bar pulldown menu
954 when the user makes a selection.
955 Figure out what the user chose
956 and put the appropriate events into the keyboard buffer. */
958 void
959 menubar_selection_callback (FRAME_PTR f, void * client_data)
961 Lisp_Object prefix, entry;
962 Lisp_Object vector;
963 Lisp_Object *subprefix_stack;
964 int submenu_depth = 0;
965 int i;
967 if (!f)
968 return;
969 subprefix_stack = (Lisp_Object *) alloca (f->menu_bar_items_used * sizeof (Lisp_Object));
970 vector = f->menu_bar_vector;
971 prefix = Qnil;
972 i = 0;
973 while (i < f->menu_bar_items_used)
975 if (EQ (XVECTOR (vector)->contents[i], Qnil))
977 subprefix_stack[submenu_depth++] = prefix;
978 prefix = entry;
979 i++;
981 else if (EQ (XVECTOR (vector)->contents[i], Qlambda))
983 prefix = subprefix_stack[--submenu_depth];
984 i++;
986 else if (EQ (XVECTOR (vector)->contents[i], Qt))
988 prefix = XVECTOR (vector)->contents[i + MENU_ITEMS_PANE_PREFIX];
989 i += MENU_ITEMS_PANE_LENGTH;
991 else
993 entry = XVECTOR (vector)->contents[i + MENU_ITEMS_ITEM_VALUE];
994 /* The EMACS_INT cast avoids a warning. There's no problem
995 as long as pointers have enough bits to hold small integers. */
996 if ((int) (EMACS_INT) client_data == i)
998 int j;
999 struct input_event buf;
1000 Lisp_Object frame;
1002 XSETFRAME (frame, f);
1003 buf.kind = menu_bar_event;
1004 buf.frame_or_window = Fcons (frame, Fcons (Qmenu_bar, Qnil));
1005 kbd_buffer_store_event (&buf);
1007 for (j = 0; j < submenu_depth; j++)
1008 if (!NILP (subprefix_stack[j]))
1010 buf.kind = menu_bar_event;
1011 buf.frame_or_window = Fcons (frame, subprefix_stack[j]);
1012 kbd_buffer_store_event (&buf);
1015 if (!NILP (prefix))
1017 buf.kind = menu_bar_event;
1018 buf.frame_or_window = Fcons (frame, prefix);
1019 kbd_buffer_store_event (&buf);
1022 buf.kind = menu_bar_event;
1023 buf.frame_or_window = Fcons (frame, entry);
1024 kbd_buffer_store_event (&buf);
1026 return;
1028 i += MENU_ITEMS_ITEM_LENGTH;
1033 /* Allocate a widget_value, blocking input. */
1035 widget_value *
1036 xmalloc_widget_value ()
1038 widget_value *value;
1040 BLOCK_INPUT;
1041 value = malloc_widget_value ();
1042 UNBLOCK_INPUT;
1044 return value;
1047 /* This recursively calls free_widget_value on the tree of widgets.
1048 It must free all data that was malloc'ed for these widget_values.
1049 In Emacs, many slots are pointers into the data of Lisp_Strings, and
1050 must be left alone. */
1052 void
1053 free_menubar_widget_value_tree (wv)
1054 widget_value *wv;
1056 if (! wv) return;
1058 wv->name = wv->value = wv->key = (char *) 0xDEADBEEF;
1060 if (wv->contents && (wv->contents != (widget_value*)1))
1062 free_menubar_widget_value_tree (wv->contents);
1063 wv->contents = (widget_value *) 0xDEADBEEF;
1065 if (wv->next)
1067 free_menubar_widget_value_tree (wv->next);
1068 wv->next = (widget_value *) 0xDEADBEEF;
1070 BLOCK_INPUT;
1071 free_widget_value (wv);
1072 UNBLOCK_INPUT;
1075 /* Return a tree of widget_value structures for a menu bar item
1076 whose event type is ITEM_KEY (with string ITEM_NAME)
1077 and whose contents come from the list of keymaps MAPS. */
1079 static widget_value *
1080 single_submenu (item_key, item_name, maps)
1081 Lisp_Object item_key, item_name, maps;
1083 widget_value *wv, *prev_wv, *save_wv, *first_wv;
1084 int i;
1085 int submenu_depth = 0;
1086 Lisp_Object length;
1087 int len;
1088 Lisp_Object *mapvec;
1089 widget_value **submenu_stack;
1090 int previous_items = menu_items_used;
1091 int top_level_items = 0;
1093 length = Flength (maps);
1094 len = XINT (length);
1096 /* Convert the list MAPS into a vector MAPVEC. */
1097 mapvec = (Lisp_Object *) alloca (len * sizeof (Lisp_Object));
1098 for (i = 0; i < len; i++)
1100 mapvec[i] = Fcar (maps);
1101 maps = Fcdr (maps);
1104 menu_items_n_panes = 0;
1106 /* Loop over the given keymaps, making a pane for each map.
1107 But don't make a pane that is empty--ignore that map instead. */
1108 for (i = 0; i < len; i++)
1110 if (SYMBOLP (mapvec[i])
1111 || (CONSP (mapvec[i])
1112 && NILP (Fkeymapp (mapvec[i]))))
1114 /* Here we have a command at top level in the menu bar
1115 as opposed to a submenu. */
1116 top_level_items = 1;
1117 push_menu_pane (Qnil, Qnil);
1118 push_menu_item (item_name, Qt, item_key, mapvec[i],
1119 Qnil, Qnil, Qnil, Qnil);
1121 else
1122 single_keymap_panes (mapvec[i], item_name, item_key, 0, 10);
1125 /* Create a tree of widget_value objects
1126 representing the panes and their items. */
1128 submenu_stack
1129 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1130 wv = xmalloc_widget_value ();
1131 wv->name = "menu";
1132 wv->value = 0;
1133 wv->enabled = 1;
1134 wv->button_type = BUTTON_TYPE_NONE;
1135 first_wv = wv;
1136 save_wv = 0;
1137 prev_wv = 0;
1139 /* Loop over all panes and items made during this call
1140 and construct a tree of widget_value objects.
1141 Ignore the panes and items made by previous calls to
1142 single_submenu, even though those are also in menu_items. */
1143 i = previous_items;
1144 while (i < menu_items_used)
1146 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1148 submenu_stack[submenu_depth++] = save_wv;
1149 save_wv = prev_wv;
1150 prev_wv = 0;
1151 i++;
1153 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1155 prev_wv = save_wv;
1156 save_wv = submenu_stack[--submenu_depth];
1157 i++;
1159 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1160 && submenu_depth != 0)
1161 i += MENU_ITEMS_PANE_LENGTH;
1162 /* Ignore a nil in the item list.
1163 It's meaningful only for dialog boxes. */
1164 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1165 i += 1;
1166 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1168 /* Create a new pane. */
1169 Lisp_Object pane_name, prefix;
1170 char *pane_string;
1171 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1172 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1173 #ifndef HAVE_MULTILINGUAL_MENU
1174 if (STRINGP (pane_name) && STRING_MULTIBYTE (pane_name))
1175 pane_name = string_make_unibyte (pane_name);
1176 #endif
1177 pane_string = (NILP (pane_name)
1178 ? "" : (char *) XSTRING (pane_name)->data);
1179 /* If there is just one top-level pane, put all its items directly
1180 under the top-level menu. */
1181 if (menu_items_n_panes == 1)
1182 pane_string = "";
1184 /* If the pane has a meaningful name,
1185 make the pane a top-level menu item
1186 with its items as a submenu beneath it. */
1187 if (strcmp (pane_string, ""))
1189 wv = xmalloc_widget_value ();
1190 if (save_wv)
1191 save_wv->next = wv;
1192 else
1193 first_wv->contents = wv;
1194 wv->name = pane_string;
1195 /* Ignore the @ that means "separate pane".
1196 This is a kludge, but this isn't worth more time. */
1197 if (!NILP (prefix) && wv->name[0] == '@')
1198 wv->name++;
1199 wv->value = 0;
1200 wv->enabled = 1;
1201 wv->button_type = BUTTON_TYPE_NONE;
1203 save_wv = wv;
1204 prev_wv = 0;
1205 i += MENU_ITEMS_PANE_LENGTH;
1207 else
1209 /* Create a new item within current pane. */
1210 Lisp_Object item_name, enable, descrip, def, type, selected;
1211 Lisp_Object help;
1213 /* NTEMACS_TODO: implement popup/modeline help for menus. */
1215 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1216 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1217 descrip
1218 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1219 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1220 type = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_TYPE];
1221 selected = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_SELECTED];
1222 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
1224 #ifndef HAVE_MULTILINGUAL_MENU
1225 if (STRING_MULTIBYTE (item_name))
1226 item_name = string_make_unibyte (item_name);
1227 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
1228 descrip = string_make_unibyte (descrip);
1229 #endif
1231 wv = xmalloc_widget_value ();
1232 if (prev_wv)
1233 prev_wv->next = wv;
1234 else
1235 save_wv->contents = wv;
1237 wv->name = (char *) XSTRING (item_name)->data;
1238 if (!NILP (descrip))
1239 wv->key = (char *) XSTRING (descrip)->data;
1240 wv->value = 0;
1241 /* The EMACS_INT cast avoids a warning. There's no problem
1242 as long as pointers have enough bits to hold small integers. */
1243 wv->call_data = (!NILP (def) ? (void *) (EMACS_INT) i : 0);
1244 wv->enabled = !NILP (enable);
1246 if (NILP (type))
1247 wv->button_type = BUTTON_TYPE_NONE;
1248 else if (EQ (type, QCradio))
1249 wv->button_type = BUTTON_TYPE_RADIO;
1250 else if (EQ (type, QCtoggle))
1251 wv->button_type = BUTTON_TYPE_TOGGLE;
1252 else
1253 abort ();
1255 wv->selected = !NILP (selected);
1256 if (STRINGP (help))
1257 wv->help = (char *) XSTRING (help)->data;
1258 else
1259 wv->help = NULL;
1261 prev_wv = wv;
1263 i += MENU_ITEMS_ITEM_LENGTH;
1267 /* If we have just one "menu item"
1268 that was originally a button, return it by itself. */
1269 if (top_level_items && first_wv->contents && first_wv->contents->next == 0)
1271 wv = first_wv->contents;
1272 free_widget_value (first_wv);
1273 return wv;
1276 return first_wv;
1279 /* Set the contents of the menubar widgets of frame F.
1280 The argument FIRST_TIME is currently ignored;
1281 it is set the first time this is called, from initialize_frame_menubar. */
1283 void
1284 set_frame_menubar (f, first_time, deep_p)
1285 FRAME_PTR f;
1286 int first_time;
1287 int deep_p;
1289 HMENU menubar_widget = f->output_data.w32->menubar_widget;
1290 Lisp_Object items;
1291 widget_value *wv, *first_wv, *prev_wv = 0;
1292 int i;
1294 /* We must not change the menubar when actually in use. */
1295 if (f->output_data.w32->menubar_active)
1296 return;
1298 XSETFRAME (Vmenu_updating_frame, f);
1300 if (! menubar_widget)
1301 deep_p = 1;
1302 else if (pending_menu_activation && !deep_p)
1303 deep_p = 1;
1305 wv = xmalloc_widget_value ();
1306 wv->name = "menubar";
1307 wv->value = 0;
1308 wv->enabled = 1;
1309 wv->button_type = BUTTON_TYPE_NONE;
1310 first_wv = wv;
1312 if (deep_p)
1314 /* Make a widget-value tree representing the entire menu trees. */
1316 struct buffer *prev = current_buffer;
1317 Lisp_Object buffer;
1318 int specpdl_count = specpdl_ptr - specpdl;
1319 int previous_menu_items_used = f->menu_bar_items_used;
1320 Lisp_Object *previous_items
1321 = (Lisp_Object *) alloca (previous_menu_items_used
1322 * sizeof (Lisp_Object));
1324 /* If we are making a new widget, its contents are empty,
1325 do always reinitialize them. */
1326 if (! menubar_widget)
1327 previous_menu_items_used = 0;
1329 buffer = XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer;
1330 specbind (Qinhibit_quit, Qt);
1331 /* Don't let the debugger step into this code
1332 because it is not reentrant. */
1333 specbind (Qdebug_on_next_call, Qnil);
1335 record_unwind_protect (Fset_match_data, Fmatch_data (Qnil, Qnil));
1336 if (NILP (Voverriding_local_map_menu_flag))
1338 specbind (Qoverriding_terminal_local_map, Qnil);
1339 specbind (Qoverriding_local_map, Qnil);
1342 set_buffer_internal_1 (XBUFFER (buffer));
1344 /* Run the Lucid hook. */
1345 call1 (Vrun_hooks, Qactivate_menubar_hook);
1346 /* If it has changed current-menubar from previous value,
1347 really recompute the menubar from the value. */
1348 if (! NILP (Vlucid_menu_bar_dirty_flag))
1349 call0 (Qrecompute_lucid_menubar);
1350 safe_run_hooks (Qmenu_bar_update_hook);
1351 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1353 items = FRAME_MENU_BAR_ITEMS (f);
1355 inhibit_garbage_collection ();
1357 /* Save the frame's previous menu bar contents data. */
1358 bcopy (XVECTOR (f->menu_bar_vector)->contents, previous_items,
1359 previous_menu_items_used * sizeof (Lisp_Object));
1361 /* Fill in the current menu bar contents. */
1362 menu_items = f->menu_bar_vector;
1363 menu_items_allocated = XVECTOR (menu_items)->size;
1364 init_menu_items ();
1365 for (i = 0; i < XVECTOR (items)->size; i += 4)
1367 Lisp_Object key, string, maps;
1369 key = XVECTOR (items)->contents[i];
1370 string = XVECTOR (items)->contents[i + 1];
1371 maps = XVECTOR (items)->contents[i + 2];
1372 if (NILP (string))
1373 break;
1375 wv = single_submenu (key, string, maps);
1376 if (prev_wv)
1377 prev_wv->next = wv;
1378 else
1379 first_wv->contents = wv;
1380 /* Don't set wv->name here; GC during the loop might relocate it. */
1381 wv->enabled = 1;
1382 wv->button_type = BUTTON_TYPE_NONE;
1383 prev_wv = wv;
1386 finish_menu_items ();
1388 set_buffer_internal_1 (prev);
1389 unbind_to (specpdl_count, Qnil);
1391 /* If there has been no change in the Lisp-level contents
1392 of the menu bar, skip redisplaying it. Just exit. */
1394 for (i = 0; i < previous_menu_items_used; i++)
1395 if (menu_items_used == i
1396 || (!EQ (previous_items[i], XVECTOR (menu_items)->contents[i])))
1397 break;
1398 if (i == menu_items_used && i == previous_menu_items_used && i != 0)
1400 free_menubar_widget_value_tree (first_wv);
1401 menu_items = Qnil;
1403 return;
1406 /* Now GC cannot happen during the lifetime of the widget_value,
1407 so it's safe to store data from a Lisp_String. */
1408 wv = first_wv->contents;
1409 for (i = 0; i < XVECTOR (items)->size; i += 4)
1411 Lisp_Object string;
1412 string = XVECTOR (items)->contents[i + 1];
1413 if (NILP (string))
1414 break;
1415 wv->name = (char *) XSTRING (string)->data;
1416 wv = wv->next;
1419 f->menu_bar_vector = menu_items;
1420 f->menu_bar_items_used = menu_items_used;
1421 menu_items = Qnil;
1423 else
1425 /* Make a widget-value tree containing
1426 just the top level menu bar strings. */
1428 items = FRAME_MENU_BAR_ITEMS (f);
1429 for (i = 0; i < XVECTOR (items)->size; i += 4)
1431 Lisp_Object string;
1433 string = XVECTOR (items)->contents[i + 1];
1434 if (NILP (string))
1435 break;
1437 wv = xmalloc_widget_value ();
1438 wv->name = (char *) XSTRING (string)->data;
1439 wv->value = 0;
1440 wv->enabled = 1;
1441 wv->button_type = BUTTON_TYPE_NONE;
1442 /* This prevents lwlib from assuming this
1443 menu item is really supposed to be empty. */
1444 /* The EMACS_INT cast avoids a warning.
1445 This value just has to be different from small integers. */
1446 wv->call_data = (void *) (EMACS_INT) (-1);
1448 if (prev_wv)
1449 prev_wv->next = wv;
1450 else
1451 first_wv->contents = wv;
1452 prev_wv = wv;
1455 /* Forget what we thought we knew about what is in the
1456 detailed contents of the menu bar menus.
1457 Changing the top level always destroys the contents. */
1458 f->menu_bar_items_used = 0;
1461 /* Create or update the menu bar widget. */
1463 BLOCK_INPUT;
1465 if (menubar_widget)
1467 /* Empty current menubar, rather than creating a fresh one. */
1468 while (DeleteMenu (menubar_widget, 0, MF_BYPOSITION))
1471 else
1473 menubar_widget = CreateMenu ();
1475 fill_in_menu (menubar_widget, first_wv->contents);
1477 free_menubar_widget_value_tree (first_wv);
1480 HMENU old_widget = f->output_data.w32->menubar_widget;
1482 f->output_data.w32->menubar_widget = menubar_widget;
1483 SetMenu (FRAME_W32_WINDOW (f), f->output_data.w32->menubar_widget);
1484 /* Causes flicker when menu bar is updated
1485 DrawMenuBar (FRAME_W32_WINDOW (f)); */
1487 /* Force the window size to be recomputed so that the frame's text
1488 area remains the same, if menubar has just been created. */
1489 if (old_widget == NULL)
1490 x_set_window_size (f, 0, FRAME_WIDTH (f), FRAME_HEIGHT (f));
1493 UNBLOCK_INPUT;
1496 /* Called from Fx_create_frame to create the initial menubar of a frame
1497 before it is mapped, so that the window is mapped with the menubar already
1498 there instead of us tacking it on later and thrashing the window after it
1499 is visible. */
1501 void
1502 initialize_frame_menubar (f)
1503 FRAME_PTR f;
1505 /* This function is called before the first chance to redisplay
1506 the frame. It has to be, so the frame will have the right size. */
1507 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
1508 set_frame_menubar (f, 1, 1);
1511 /* Get rid of the menu bar of frame F, and free its storage.
1512 This is used when deleting a frame, and when turning off the menu bar. */
1514 void
1515 free_frame_menubar (f)
1516 FRAME_PTR f;
1518 BLOCK_INPUT;
1521 HMENU old = GetMenu (FRAME_W32_WINDOW (f));
1522 SetMenu (FRAME_W32_WINDOW (f), NULL);
1523 f->output_data.w32->menubar_widget = NULL;
1524 DestroyMenu (old);
1527 UNBLOCK_INPUT;
1531 /* w32_menu_show actually displays a menu using the panes and items in
1532 menu_items and returns the value selected from it; we assume input
1533 is blocked by the caller. */
1535 /* F is the frame the menu is for.
1536 X and Y are the frame-relative specified position,
1537 relative to the inside upper left corner of the frame F.
1538 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
1539 KEYMAPS is 1 if this menu was specified with keymaps;
1540 in that case, we return a list containing the chosen item's value
1541 and perhaps also the pane's prefix.
1542 TITLE is the specified menu title.
1543 ERROR is a place to store an error message string in case of failure.
1544 (We return nil on failure, but the value doesn't actually matter.) */
1546 static Lisp_Object
1547 w32_menu_show (f, x, y, for_click, keymaps, title, error)
1548 FRAME_PTR f;
1549 int x;
1550 int y;
1551 int for_click;
1552 int keymaps;
1553 Lisp_Object title;
1554 char **error;
1556 int i;
1557 int menu_item_selection;
1558 HMENU menu;
1559 POINT pos;
1560 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1561 widget_value **submenu_stack
1562 = (widget_value **) alloca (menu_items_used * sizeof (widget_value *));
1563 Lisp_Object *subprefix_stack
1564 = (Lisp_Object *) alloca (menu_items_used * sizeof (Lisp_Object));
1565 int submenu_depth = 0;
1566 int first_pane;
1567 int next_release_must_exit = 0;
1569 *error = NULL;
1571 if (menu_items_used <= MENU_ITEMS_PANE_LENGTH)
1573 *error = "Empty menu";
1574 return Qnil;
1577 /* Create a tree of widget_value objects
1578 representing the panes and their items. */
1579 wv = xmalloc_widget_value ();
1580 wv->name = "menu";
1581 wv->value = 0;
1582 wv->enabled = 1;
1583 wv->button_type = BUTTON_TYPE_NONE;
1584 first_wv = wv;
1585 first_pane = 1;
1587 /* Loop over all panes and items, filling in the tree. */
1588 i = 0;
1589 while (i < menu_items_used)
1591 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1593 submenu_stack[submenu_depth++] = save_wv;
1594 save_wv = prev_wv;
1595 prev_wv = 0;
1596 first_pane = 1;
1597 i++;
1599 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1601 prev_wv = save_wv;
1602 save_wv = submenu_stack[--submenu_depth];
1603 first_pane = 0;
1604 i++;
1606 else if (EQ (XVECTOR (menu_items)->contents[i], Qt)
1607 && submenu_depth != 0)
1608 i += MENU_ITEMS_PANE_LENGTH;
1609 /* Ignore a nil in the item list.
1610 It's meaningful only for dialog boxes. */
1611 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1612 i += 1;
1613 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1615 /* Create a new pane. */
1616 Lisp_Object pane_name, prefix;
1617 char *pane_string;
1618 pane_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_NAME];
1619 prefix = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1620 #ifndef HAVE_MULTILINGUAL_MENU
1621 if (!NILP (pane_name) && STRING_MULTIBYTE (pane_name))
1622 pane_name = string_make_unibyte (pane_name);
1623 #endif
1624 pane_string = (NILP (pane_name)
1625 ? "" : (char *) XSTRING (pane_name)->data);
1626 /* If there is just one top-level pane, put all its items directly
1627 under the top-level menu. */
1628 if (menu_items_n_panes == 1)
1629 pane_string = "";
1631 /* If the pane has a meaningful name,
1632 make the pane a top-level menu item
1633 with its items as a submenu beneath it. */
1634 if (!keymaps && strcmp (pane_string, ""))
1636 wv = xmalloc_widget_value ();
1637 if (save_wv)
1638 save_wv->next = wv;
1639 else
1640 first_wv->contents = wv;
1641 wv->name = pane_string;
1642 if (keymaps && !NILP (prefix))
1643 wv->name++;
1644 wv->value = 0;
1645 wv->enabled = 1;
1646 wv->button_type = BUTTON_TYPE_NONE;
1647 save_wv = wv;
1648 prev_wv = 0;
1650 else if (first_pane)
1652 save_wv = wv;
1653 prev_wv = 0;
1655 first_pane = 0;
1656 i += MENU_ITEMS_PANE_LENGTH;
1658 else
1660 /* Create a new item within current pane. */
1661 Lisp_Object item_name, enable, descrip, def, type, selected, help;
1663 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1664 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1665 descrip
1666 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1667 def = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_DEFINITION];
1668 type = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_TYPE];
1669 selected = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_SELECTED];
1670 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
1672 #ifndef HAVE_MULTILINGUAL_MENU
1673 if (STRINGP (item_name) && STRING_MULTIBYTE (item_name))
1674 item_name = string_make_unibyte (item_name);
1675 if (STRINGP (descrip) && STRING_MULTIBYTE (descrip))
1676 descrip = string_make_unibyte (descrip);
1677 #endif
1679 wv = xmalloc_widget_value ();
1680 if (prev_wv)
1681 prev_wv->next = wv;
1682 else
1683 save_wv->contents = wv;
1684 wv->name = (char *) XSTRING (item_name)->data;
1685 if (!NILP (descrip))
1686 wv->key = (char *) XSTRING (descrip)->data;
1687 wv->value = 0;
1688 /* Use the contents index as call_data, since we are
1689 restricted to 16-bits.. */
1690 wv->call_data = !NILP (def) ? (void *) (EMACS_INT) i : 0;
1691 wv->enabled = !NILP (enable);
1693 if (NILP (type))
1694 wv->button_type = BUTTON_TYPE_NONE;
1695 else if (EQ (type, QCtoggle))
1696 wv->button_type = BUTTON_TYPE_TOGGLE;
1697 else if (EQ (type, QCradio))
1698 wv->button_type = BUTTON_TYPE_RADIO;
1699 else
1700 abort ();
1702 wv->selected = !NILP (selected);
1704 if (STRINGP (help))
1705 wv->help = (char *) XSTRING (help)->data;
1706 else
1707 wv->help = NULL;
1709 prev_wv = wv;
1711 i += MENU_ITEMS_ITEM_LENGTH;
1715 /* Deal with the title, if it is non-nil. */
1716 if (!NILP (title))
1718 widget_value *wv_title = xmalloc_widget_value ();
1719 widget_value *wv_sep = xmalloc_widget_value ();
1721 /* Maybe replace this separator with a bitmap or owner-draw item
1722 so that it looks better. Having two separators looks odd. */
1723 wv_sep->name = "--";
1724 wv_sep->next = first_wv->contents;
1726 #ifndef HAVE_MULTILINGUAL_MENU
1727 if (STRING_MULTIBYTE (title))
1728 title = string_make_unibyte (title);
1729 #endif
1730 wv_title->name = (char *) XSTRING (title)->data;
1731 wv_title->enabled = True;
1732 wv_title->button_type = BUTTON_TYPE_NONE;
1733 wv_title->next = wv_sep;
1734 first_wv->contents = wv_title;
1737 /* Actually create the menu. */
1738 menu = CreatePopupMenu ();
1739 fill_in_menu (menu, first_wv->contents);
1741 /* Adjust coordinates to be root-window-relative. */
1742 pos.x = x;
1743 pos.y = y;
1744 ClientToScreen (FRAME_W32_WINDOW (f), &pos);
1746 /* Free the widget_value objects we used to specify the contents. */
1747 free_menubar_widget_value_tree (first_wv);
1749 /* No selection has been chosen yet. */
1750 menu_item_selection = 0;
1752 /* Display the menu. */
1753 menu_item_selection = SendMessage (FRAME_W32_WINDOW (f),
1754 WM_EMACS_TRACKPOPUPMENU,
1755 (WPARAM)menu, (LPARAM)&pos);
1757 /* Clean up extraneous mouse events which might have been generated
1758 during the call. */
1759 discard_mouse_events ();
1761 DestroyMenu (menu);
1763 /* Find the selected item, and its pane, to return
1764 the proper value. */
1765 if (menu_item_selection != 0)
1767 Lisp_Object prefix, entry;
1769 prefix = Qnil;
1770 i = 0;
1771 while (i < menu_items_used)
1773 if (EQ (XVECTOR (menu_items)->contents[i], Qnil))
1775 subprefix_stack[submenu_depth++] = prefix;
1776 prefix = entry;
1777 i++;
1779 else if (EQ (XVECTOR (menu_items)->contents[i], Qlambda))
1781 prefix = subprefix_stack[--submenu_depth];
1782 i++;
1784 else if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1786 prefix
1787 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1788 i += MENU_ITEMS_PANE_LENGTH;
1790 /* Ignore a nil in the item list.
1791 It's meaningful only for dialog boxes. */
1792 else if (EQ (XVECTOR (menu_items)->contents[i], Qquote))
1793 i += 1;
1794 else
1796 entry
1797 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
1798 if (menu_item_selection == i)
1800 if (keymaps != 0)
1802 int j;
1804 entry = Fcons (entry, Qnil);
1805 if (!NILP (prefix))
1806 entry = Fcons (prefix, entry);
1807 for (j = submenu_depth - 1; j >= 0; j--)
1808 if (!NILP (subprefix_stack[j]))
1809 entry = Fcons (subprefix_stack[j], entry);
1811 return entry;
1813 i += MENU_ITEMS_ITEM_LENGTH;
1818 return Qnil;
1822 static char * button_names [] = {
1823 "button1", "button2", "button3", "button4", "button5",
1824 "button6", "button7", "button8", "button9", "button10" };
1826 static Lisp_Object
1827 w32_dialog_show (f, keymaps, title, error)
1828 FRAME_PTR f;
1829 int keymaps;
1830 Lisp_Object title;
1831 char **error;
1833 int i, nb_buttons=0;
1834 char dialog_name[6];
1835 int menu_item_selection;
1837 widget_value *wv, *save_wv = 0, *first_wv = 0, *prev_wv = 0;
1839 /* Number of elements seen so far, before boundary. */
1840 int left_count = 0;
1841 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
1842 int boundary_seen = 0;
1844 *error = NULL;
1846 if (menu_items_n_panes > 1)
1848 *error = "Multiple panes in dialog box";
1849 return Qnil;
1852 /* Create a tree of widget_value objects
1853 representing the text label and buttons. */
1855 Lisp_Object pane_name, prefix;
1856 char *pane_string;
1857 pane_name = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_NAME];
1858 prefix = XVECTOR (menu_items)->contents[MENU_ITEMS_PANE_PREFIX];
1859 pane_string = (NILP (pane_name)
1860 ? "" : (char *) XSTRING (pane_name)->data);
1861 prev_wv = xmalloc_widget_value ();
1862 prev_wv->value = pane_string;
1863 if (keymaps && !NILP (prefix))
1864 prev_wv->name++;
1865 prev_wv->enabled = 1;
1866 prev_wv->name = "message";
1867 first_wv = prev_wv;
1869 /* Loop over all panes and items, filling in the tree. */
1870 i = MENU_ITEMS_PANE_LENGTH;
1871 while (i < menu_items_used)
1874 /* Create a new item within current pane. */
1875 Lisp_Object item_name, enable, descrip, help;
1877 item_name = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_NAME];
1878 enable = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_ENABLE];
1879 descrip
1880 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_EQUIV_KEY];
1881 help = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_HELP];
1883 if (NILP (item_name))
1885 free_menubar_widget_value_tree (first_wv);
1886 *error = "Submenu in dialog items";
1887 return Qnil;
1889 if (EQ (item_name, Qquote))
1891 /* This is the boundary between left-side elts
1892 and right-side elts. Stop incrementing right_count. */
1893 boundary_seen = 1;
1894 i++;
1895 continue;
1897 if (nb_buttons >= 9)
1899 free_menubar_widget_value_tree (first_wv);
1900 *error = "Too many dialog items";
1901 return Qnil;
1904 wv = xmalloc_widget_value ();
1905 prev_wv->next = wv;
1906 wv->name = (char *) button_names[nb_buttons];
1907 if (!NILP (descrip))
1908 wv->key = (char *) XSTRING (descrip)->data;
1909 wv->value = (char *) XSTRING (item_name)->data;
1910 wv->call_data = (void *) &XVECTOR (menu_items)->contents[i];
1911 wv->enabled = !NILP (enable);
1912 prev_wv = wv;
1914 if (! boundary_seen)
1915 left_count++;
1917 nb_buttons++;
1918 i += MENU_ITEMS_ITEM_LENGTH;
1921 /* If the boundary was not specified,
1922 by default put half on the left and half on the right. */
1923 if (! boundary_seen)
1924 left_count = nb_buttons - nb_buttons / 2;
1926 wv = xmalloc_widget_value ();
1927 wv->name = dialog_name;
1929 /* Dialog boxes use a really stupid name encoding
1930 which specifies how many buttons to use
1931 and how many buttons are on the right.
1932 The Q means something also. */
1933 dialog_name[0] = 'Q';
1934 dialog_name[1] = '0' + nb_buttons;
1935 dialog_name[2] = 'B';
1936 dialog_name[3] = 'R';
1937 /* Number of buttons to put on the right. */
1938 dialog_name[4] = '0' + nb_buttons - left_count;
1939 dialog_name[5] = 0;
1940 wv->contents = first_wv;
1941 first_wv = wv;
1944 /* Actually create the dialog. */
1945 #ifdef HAVE_DIALOGS
1946 dialog_id = widget_id_tick++;
1947 menu = lw_create_widget (first_wv->name, "dialog", dialog_id, first_wv,
1948 f->output_data.w32->widget, 1, 0,
1949 dialog_selection_callback, 0);
1950 lw_modify_all_widgets (dialog_id, first_wv->contents, True);
1951 #endif
1953 /* Free the widget_value objects we used to specify the contents. */
1954 free_menubar_widget_value_tree (first_wv);
1956 /* No selection has been chosen yet. */
1957 menu_item_selection = 0;
1959 /* Display the menu. */
1960 #ifdef HAVE_DIALOGS
1961 lw_pop_up_all_widgets (dialog_id);
1962 popup_activated_flag = 1;
1964 /* Process events that apply to the menu. */
1965 popup_get_selection ((XEvent *) 0, FRAME_X_DISPLAY_INFO (f), dialog_id);
1967 lw_destroy_all_widgets (dialog_id);
1968 #endif
1970 /* Find the selected item, and its pane, to return
1971 the proper value. */
1972 if (menu_item_selection != 0)
1974 Lisp_Object prefix;
1976 prefix = Qnil;
1977 i = 0;
1978 while (i < menu_items_used)
1980 Lisp_Object entry;
1982 if (EQ (XVECTOR (menu_items)->contents[i], Qt))
1984 prefix
1985 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_PANE_PREFIX];
1986 i += MENU_ITEMS_PANE_LENGTH;
1988 else
1990 entry
1991 = XVECTOR (menu_items)->contents[i + MENU_ITEMS_ITEM_VALUE];
1992 if (menu_item_selection == i)
1994 if (keymaps != 0)
1996 entry = Fcons (entry, Qnil);
1997 if (!NILP (prefix))
1998 entry = Fcons (prefix, entry);
2000 return entry;
2002 i += MENU_ITEMS_ITEM_LENGTH;
2007 return Qnil;
2011 /* Is this item a separator? */
2012 static int
2013 name_is_separator (name)
2014 char *name;
2016 /* Check if name string consists of only dashes ('-') */
2017 while (*name == '-') name++;
2018 return (*name == '\0');
2022 /* Indicate boundary between left and right. */
2023 static int
2024 add_left_right_boundary (HMENU menu)
2026 return AppendMenu (menu, MF_MENUBARBREAK, 0, NULL);
2029 static int
2030 add_menu_item (HMENU menu, widget_value *wv, HMENU item)
2032 UINT fuFlags;
2033 char *out_string;
2034 int return_value;
2036 if (name_is_separator (wv->name))
2037 fuFlags = MF_SEPARATOR;
2038 else
2040 if (wv->enabled)
2041 fuFlags = MF_STRING;
2042 else
2043 fuFlags = MF_STRING | MF_GRAYED;
2045 if (wv->key != NULL)
2047 out_string = alloca (strlen (wv->name) + strlen (wv->key) + 2);
2048 strcpy (out_string, wv->name);
2049 strcat (out_string, "\t");
2050 strcat (out_string, wv->key);
2052 else
2053 out_string = wv->name;
2055 if (wv->title || wv->call_data == 0)
2057 #if 0 /* no GC while popup menu is active */
2058 out_string = LocalAlloc (0, strlen (wv->name) + 1);
2059 strcpy (out_string, wv->name);
2060 #endif
2061 fuFlags = MF_OWNERDRAW | MF_DISABLED;
2064 /* Draw radio buttons and tickboxes. */
2066 if (wv->selected && (wv->button_type == BUTTON_TYPE_TOGGLE ||
2067 wv->button_type == BUTTON_TYPE_RADIO))
2068 fuFlags |= MF_CHECKED;
2069 else
2070 fuFlags |= MF_UNCHECKED;
2073 if (item != NULL)
2074 fuFlags = MF_POPUP;
2076 return_value =
2077 AppendMenu (menu,
2078 fuFlags,
2079 item != NULL ? (UINT) item : (UINT) wv->call_data,
2080 (fuFlags == MF_SEPARATOR) ? NULL: out_string );
2082 /* This must be done after the menu item is created. */
2084 HMODULE user32 = GetModuleHandle ("user32.dll");
2085 FARPROC set_menu_item_info = GetProcAddress (user32, "SetMenuItemInfoA");
2087 if (set_menu_item_info)
2089 MENUITEMINFO info;
2090 bzero (&info, sizeof (info));
2091 info.cbSize = sizeof (info);
2092 info.fMask = MIIM_DATA;
2093 /* Set help string for menu item. */
2094 info.dwItemData = (DWORD)wv->help;
2096 if (wv->button_type == BUTTON_TYPE_RADIO)
2098 /* CheckMenuRadioItem allows us to differentiate TOGGLE and
2099 RADIO items, but is not available on NT 3.51 and earlier. */
2100 info.fMask |= MIIM_TYPE | MIIM_STATE;
2101 info.fType = MFT_RADIOCHECK;
2102 info.fState = wv->selected ? MFS_CHECKED : MFS_UNCHECKED;
2104 set_menu_item_info (menu,
2105 item != NULL ? (UINT) item : (UINT) wv->call_data,
2106 FALSE, &info);
2109 return return_value;
2112 /* Construct native Windows menu(bar) based on widget_value tree. */
2113 static int
2114 fill_in_menu (HMENU menu, widget_value *wv)
2116 int items_added = 0;
2118 for ( ; wv != NULL; wv = wv->next)
2120 if (wv->contents)
2122 HMENU sub_menu = CreatePopupMenu ();
2124 if (sub_menu == NULL)
2125 return 0;
2127 if (!fill_in_menu (sub_menu, wv->contents) ||
2128 !add_menu_item (menu, wv, sub_menu))
2130 DestroyMenu (sub_menu);
2131 return 0;
2134 else
2136 if (!add_menu_item (menu, wv, NULL))
2137 return 0;
2140 return 1;
2144 popup_activated ()
2146 /* popup_activated_flag not actually used on W32 */
2147 return 0;
2150 /* Display help string for currently pointed to menu item. Not
2151 supported on NT 3.51 and earlier, as GetMenuItemInfo is not
2152 available. */
2153 void
2154 w32_menu_display_help (HMENU menu, UINT item, UINT flags)
2156 HMODULE user32 = GetModuleHandle ("user32.dll");
2157 FARPROC get_menu_item_info = GetProcAddress (user32, "GetMenuItemInfoA");
2159 if (get_menu_item_info)
2161 struct gcpro gcpro1;
2162 extern Lisp_Object Vshow_help_function;
2163 Lisp_Object msg;
2164 MENUITEMINFO info;
2166 bzero (&info, sizeof (info));
2167 info.cbSize = sizeof (info);
2168 info.fMask = MIIM_DATA;
2169 get_menu_item_info (menu, item, FALSE, &info);
2171 msg = info.dwItemData ? build_string ((char *) info.dwItemData) : Qnil;
2172 GCPRO1 (msg);
2174 if (!NILP (Vshow_help_function))
2175 call1 (Vshow_help_function, msg);
2176 else if (!MINI_WINDOW_P (XWINDOW (selected_window)))
2178 if (STRINGP(msg))
2179 message3_nolog (msg, XSTRING (msg)->size, STRING_MULTIBYTE (msg));
2180 else
2181 message (0);
2183 UNGCPRO;
2189 #endif /* HAVE_MENUS */
2191 syms_of_w32menu ()
2193 staticpro (&menu_items);
2194 menu_items = Qnil;
2196 Qdebug_on_next_call = intern ("debug-on-next-call");
2197 staticpro (&Qdebug_on_next_call);
2199 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
2200 "Frame for which we are updating a menu.\n\
2201 The enable predicate for a menu command should check this variable.");
2202 Vmenu_updating_frame = Qnil;
2204 defsubr (&Sx_popup_menu);
2205 #ifdef HAVE_MENUS
2206 defsubr (&Sx_popup_dialog);
2207 #endif