2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990-1995, 1998-1999, 2001-2016 Free Software
5 @c See the file elisp.texi for copying conditions.
6 @node Sequences Arrays Vectors
7 @chapter Sequences, Arrays, and Vectors
10 The @dfn{sequence} type is the union of two other Lisp types: lists
11 and arrays. In other words, any list is a sequence, and any array is
12 a sequence. The common property that all sequences have is that each
13 is an ordered collection of elements.
15 An @dfn{array} is a fixed-length object with a slot for each of its
16 elements. All the elements are accessible in constant time. The four
17 types of arrays are strings, vectors, char-tables and bool-vectors.
19 A list is a sequence of elements, but it is not a single primitive
20 object; it is made of cons cells, one cell per element. Finding the
21 @var{n}th element requires looking through @var{n} cons cells, so
22 elements farther from the beginning of the list take longer to access.
23 But it is possible to add elements to the list, or remove elements.
25 The following diagram shows the relationship between these types:
29 _____________________________________________
32 | ______ ________________________________ |
34 | | List | | Array | |
35 | | | | ________ ________ | |
36 | |______| | | | | | | |
37 | | | Vector | | String | | |
38 | | |________| |________| | |
39 | | ____________ _____________ | |
41 | | | Char-table | | Bool-vector | | |
42 | | |____________| |_____________| | |
43 | |________________________________| |
44 |_____________________________________________|
49 * Sequence Functions:: Functions that accept any kind of sequence.
50 * Arrays:: Characteristics of arrays in Emacs Lisp.
51 * Array Functions:: Functions specifically for arrays.
52 * Vectors:: Special characteristics of Emacs Lisp vectors.
53 * Vector Functions:: Functions specifically for vectors.
54 * Char-Tables:: How to work with char-tables.
55 * Bool-Vectors:: How to work with bool-vectors.
56 * Rings:: Managing a fixed-size ring of objects.
59 @node Sequence Functions
62 This section describes functions that accept any kind of sequence.
64 @defun sequencep object
65 This function returns @code{t} if @var{object} is a list, vector,
66 string, bool-vector, or char-table, @code{nil} otherwise.
69 @defun length sequence
73 @cindex sequence length
74 @cindex char-table length
75 @anchor{Definition of length}
76 This function returns the number of elements in @var{sequence}. If
77 @var{sequence} is a dotted list, a @code{wrong-type-argument} error is
78 signaled. Circular lists may cause an infinite loop. For a
79 char-table, the value returned is always one more than the maximum
82 @xref{Definition of safe-length}, for the related function @code{safe-length}.
102 (length (make-bool-vector 5 nil))
109 See also @code{string-bytes}, in @ref{Text Representations}.
111 If you need to compute the width of a string on display, you should use
112 @code{string-width} (@pxref{Size of Displayed Text}), not @code{length},
113 since @code{length} only counts the number of characters, but does not
114 account for the display width of each character.
116 @defun elt sequence index
117 @anchor{Definition of elt}
118 @cindex elements of sequences
119 This function returns the element of @var{sequence} indexed by
120 @var{index}. Legitimate values of @var{index} are integers ranging
121 from 0 up to one less than the length of @var{sequence}. If
122 @var{sequence} is a list, out-of-range values behave as for
123 @code{nth}. @xref{Definition of nth}. Otherwise, out-of-range values
124 trigger an @code{args-out-of-range} error.
136 ;; @r{We use @code{string} to show clearly which character @code{elt} returns.}
137 (string (elt "1234" 2))
142 @error{} Args out of range: [1 2 3 4], 4
146 @error{} Args out of range: [1 2 3 4], -1
150 This function generalizes @code{aref} (@pxref{Array Functions}) and
151 @code{nth} (@pxref{Definition of nth}).
154 @defun copy-sequence sequence
155 @cindex copying sequences
156 This function returns a copy of @var{sequence}. The copy is the same
157 type of object as the original sequence, and it has the same elements
160 Storing a new element into the copy does not affect the original
161 @var{sequence}, and vice versa. However, the elements of the new
162 sequence are not copies; they are identical (@code{eq}) to the elements
163 of the original. Therefore, changes made within these elements, as
164 found via the copied sequence, are also visible in the original
167 If the sequence is a string with text properties, the property list in
168 the copy is itself a copy, not shared with the original's property
169 list. However, the actual values of the properties are shared.
170 @xref{Text Properties}.
172 This function does not work for dotted lists. Trying to copy a
173 circular list may cause an infinite loop.
175 See also @code{append} in @ref{Building Lists}, @code{concat} in
176 @ref{Creating Strings}, and @code{vconcat} in @ref{Vector Functions},
177 for other ways to copy sequences.
185 (setq x (vector 'foo bar))
186 @result{} [foo (1 2)]
189 (setq y (copy-sequence x))
190 @result{} [foo (1 2)]
202 (eq (elt x 1) (elt y 1))
207 ;; @r{Replacing an element of one sequence.}
209 x @result{} [quux (1 2)]
210 y @result{} [foo (1 2)]
214 ;; @r{Modifying the inside of a shared element.}
215 (setcar (aref x 1) 69)
216 x @result{} [quux (69 2)]
217 y @result{} [foo (69 2)]
222 @defun reverse sequence
223 @cindex string reverse
225 @cindex vector reverse
226 @cindex sequence reverse
227 This function creates a new sequence whose elements are the elements
228 of @var{sequence}, but in reverse order. The original argument @var{sequence}
229 is @emph{not} altered. Note that char-tables cannot be reversed.
265 @defun nreverse sequence
266 @cindex reversing a string
267 @cindex reversing a list
268 @cindex reversing a vector
269 This function reverses the order of the elements of @var{sequence}.
270 Unlike @code{reverse} the original @var{sequence} may be modified.
286 ;; @r{The cons cell that was first is now last.}
292 To avoid confusion, we usually store the result of @code{nreverse}
293 back in the same variable which held the original list:
296 (setq x (nreverse x))
299 Here is the @code{nreverse} of our favorite example, @code{(a b c)},
300 presented graphically:
304 @r{Original list head:} @r{Reversed list:}
305 ------------- ------------- ------------
306 | car | cdr | | car | cdr | | car | cdr |
307 | a | nil |<-- | b | o |<-- | c | o |
308 | | | | | | | | | | | | |
309 ------------- | --------- | - | -------- | -
311 ------------- ------------
315 For the vector, it is even simpler because you don't need setq:
326 Note that unlike @code{reverse}, this function doesn't work with strings.
327 Although you can alter string data by using @code{aset}, it is strongly
328 encouraged to treat strings as immutable.
332 @defun sort sequence predicate
334 @cindex sorting lists
335 @cindex sorting vectors
336 This function sorts @var{sequence} stably. Note that this function doesn't work
337 for all sequences; it may be used only for lists and vectors. If @var{sequence}
338 is a list, it is modified destructively. This functions returns the sorted
339 @var{sequence} and compares elements using @var{predicate}. A stable sort is
340 one in which elements with equal sort keys maintain their relative order before
341 and after the sort. Stability is important when successive sorts are used to
342 order elements according to different criteria.
344 The argument @var{predicate} must be a function that accepts two
345 arguments. It is called with two elements of @var{sequence}. To get an
346 increasing order sort, the @var{predicate} should return non-@code{nil} if the
347 first element is ``less'' than the second, or @code{nil} if not.
349 The comparison function @var{predicate} must give reliable results for
350 any given pair of arguments, at least within a single call to
351 @code{sort}. It must be @dfn{antisymmetric}; that is, if @var{a} is
352 less than @var{b}, @var{b} must not be less than @var{a}. It must be
353 @dfn{transitive}---that is, if @var{a} is less than @var{b}, and @var{b}
354 is less than @var{c}, then @var{a} must be less than @var{c}. If you
355 use a comparison function which does not meet these requirements, the
356 result of @code{sort} is unpredictable.
358 The destructive aspect of @code{sort} for lists is that it rearranges the
359 cons cells forming @var{sequence} by changing @sc{cdr}s. A nondestructive
360 sort function would create new cons cells to store the elements in their
361 sorted order. If you wish to make a sorted copy without destroying the
362 original, copy it first with @code{copy-sequence} and then sort.
364 Sorting does not change the @sc{car}s of the cons cells in @var{sequence};
365 the cons cell that originally contained the element @code{a} in
366 @var{sequence} still has @code{a} in its @sc{car} after sorting, but it now
367 appears in a different position in the list due to the change of
368 @sc{cdr}s. For example:
372 (setq nums '(1 3 2 6 5 4 0))
373 @result{} (1 3 2 6 5 4 0)
377 @result{} (0 1 2 3 4 5 6)
381 @result{} (1 2 3 4 5 6)
386 @strong{Warning}: Note that the list in @code{nums} no longer contains
387 0; this is the same cons cell that it was before, but it is no longer
388 the first one in the list. Don't assume a variable that formerly held
389 the argument now holds the entire sorted list! Instead, save the result
390 of @code{sort} and use that. Most often we store the result back into
391 the variable that held the original list:
394 (setq nums (sort nums '<))
397 For the better understanding of what stable sort is, consider the following
398 vector example. After sorting, all items whose @code{car} is 8 are grouped
399 at the beginning of @code{vector}, but their relative order is preserved.
400 All items whose @code{car} is 9 are grouped at the end of @code{vector},
401 but their relative order is also preserved:
407 (vector '(8 . "xxx") '(9 . "aaa") '(8 . "bbb") '(9 . "zzz")
408 '(9 . "ppp") '(8 . "ttt") '(8 . "eee") '(9 . "fff")))
409 @result{} [(8 . "xxx") (9 . "aaa") (8 . "bbb") (9 . "zzz")
410 (9 . "ppp") (8 . "ttt") (8 . "eee") (9 . "fff")]
413 (sort vector (lambda (x y) (< (car x) (car y))))
414 @result{} [(8 . "xxx") (8 . "bbb") (8 . "ttt") (8 . "eee")
415 (9 . "aaa") (9 . "zzz") (9 . "ppp") (9 . "fff")]
419 @xref{Sorting}, for more functions that perform sorting.
420 See @code{documentation} in @ref{Accessing Documentation}, for a
421 useful example of @code{sort}.
424 @cindex sequence functions in seq
426 The @file{seq.el} library provides the following additional sequence
427 manipulation macros and functions, prefixed with @code{seq-}. To use
428 them, you must first load the @file{seq} library.
430 All functions defined in this library are free of side-effects;
431 i.e., they do not modify any sequence (list, vector, or string) that
432 you pass as an argument. Unless otherwise stated, the result is a
433 sequence of the same type as the input. For those functions that take
434 a predicate, this should be a function of one argument.
436 The @file{seq.el} library can be extended to work with additional
437 types of sequential data-structures. For that purpose, all functions
438 are defined using @code{cl-defgeneric}. @xref{Generic Functions}, for
439 more details about using @code{cl-defgeneric} for adding extensions.
441 @defun seq-elt sequence index
442 This function returns the element of @var{sequence} at the specified
443 @var{index}, which is an integer whose valid value range is zero to
444 one less than the length of @var{sequence}. For out-of-range values
445 on built-in sequence types, @code{seq-elt} behaves like @code{elt}.
446 For the details, see @ref{Definition of elt}.
450 (seq-elt [1 2 3 4] 2)
455 @code{seq-elt} returns places settable using @code{setf}
456 (@pxref{Setting Generalized Variables}).
461 (setf (seq-elt vec 2) 5)
468 @defun seq-length sequence
469 This function returns the number of elements in @var{sequence}. For
470 built-in sequence types, @code{seq-length} behaves like @code{length}.
471 @xref{Definition of length}.
475 This function returns non-@code{nil} if @var{sequence} is a sequence
476 (a list or array), or any additional type of sequence defined via
477 @file{seq.el} generic functions.
491 @defun seq-drop sequence n
492 This function returns all but the first @var{n} (an integer)
493 elements of @var{sequence}. If @var{n} is negative or zero,
494 the result is @var{sequence}.
498 (seq-drop [1 2 3 4 5 6] 3)
502 (seq-drop "hello world" -4)
503 @result{} "hello world"
508 @defun seq-take sequence n
509 This function returns the first @var{n} (an integer) elements of
510 @var{sequence}. If @var{n} is negative or zero, the result
515 (seq-take '(1 2 3 4) 3)
519 (seq-take [1 2 3 4] 0)
525 @defun seq-take-while predicate sequence
526 This function returns the members of @var{sequence} in order,
527 stopping before the first one for which @var{predicate} returns @code{nil}.
531 (seq-take-while (lambda (elt) (> elt 0)) '(1 2 3 -1 -2))
535 (seq-take-while (lambda (elt) (> elt 0)) [-1 4 6])
541 @defun seq-drop-while predicate sequence
542 This function returns the members of @var{sequence} in order,
543 starting from the first one for which @var{predicate} returns @code{nil}.
547 (seq-drop-while (lambda (elt) (> elt 0)) '(1 2 3 -1 -2))
551 (seq-drop-while (lambda (elt) (< elt 0)) [1 4 6])
557 @defun seq-do function sequence
558 This function applies @var{function} to each element of
559 @var{sequence} in turn (presumably for side effects), and returns
563 @defun seq-map function sequence
564 This function returns the result of applying @var{function} to each
565 element of @var{sequence}. The returned value is a list.
569 (seq-map #'1+ '(2 4 6))
573 (seq-map #'symbol-name [foo bar])
574 @result{} ("foo" "bar")
579 @defun seq-map-indexed function sequence
580 This function returns the result of applying @var{function} to each
581 element of @var{sequence} and its index within @var{seq}. The
582 returned value is a list.
586 (seq-map-indexed (lambda (elt idx)
589 @result{} ((0 a) (b 1) (c 2))
594 @defun seq-mapn function &rest sequences
595 This function returns the result of applying @var{function} to each
596 element of @var{sequences}. The arity (@pxref{What Is a Function,
597 sub-arity}) of @var{function} must match the number of sequences.
598 Mapping stops at the end of the shortest sequence, and the returned
603 (seq-mapn #'+ '(2 4 6) '(20 40 60))
607 (seq-mapn #'concat '("moskito" "bite") ["bee" "sting"])
608 @result{} ("moskitobee" "bitesting")
613 @defun seq-filter predicate sequence
614 @cindex filtering sequences
615 This function returns a list of all the elements in @var{sequence}
616 for which @var{predicate} returns non-@code{nil}.
620 (seq-filter (lambda (elt) (> elt 0)) [1 -1 3 -3 5])
624 (seq-filter (lambda (elt) (> elt 0)) '(-1 -3 -5))
630 @defun seq-remove predicate sequence
631 @cindex removing from sequences
632 This function returns a list of all the elements in @var{sequence}
633 for which @var{predicate} returns @code{nil}.
637 (seq-remove (lambda (elt) (> elt 0)) [1 -1 3 -3 5])
641 (seq-remove (lambda (elt) (< elt 0)) '(-1 -3 -5))
647 @defun seq-reduce function sequence initial-value
648 @cindex reducing sequences
649 This function returns the result of calling @var{function} with
650 @var{initial-value} and the first element of @var{sequence}, then calling
651 @var{function} with that result and the second element of @var{sequence},
652 then with that result and the third element of @var{sequence}, etc.
653 @var{function} should be a function of two arguments. If
654 @var{sequence} is empty, this returns @var{initial-value} without
655 calling @var{function}.
659 (seq-reduce #'+ [1 2 3 4] 0)
663 (seq-reduce #'+ '(1 2 3 4) 5)
667 (seq-reduce #'+ '() 3)
673 @defun seq-some predicate sequence
674 This function returns the first non-@code{nil} value returned by
675 applying @var{predicate} to each element of @var{sequence} in turn.
679 (seq-some #'numberp ["abc" 1 nil])
683 (seq-some #'numberp ["abc" "def"])
687 (seq-some #'null ["abc" 1 nil])
691 (seq-some #'1+ [2 4 6])
697 @defun seq-find predicate sequence &optional default
698 This function returns the first element in @var{sequence} for which
699 @var{predicate} returns non-@code{nil}. If no element matches
700 @var{predicate}, the function returns @var{default}.
702 Note that this function has an ambiguity if the found element is
703 identical to @var{default}, as in that case it cannot be known whether
704 an element was found or not.
708 (seq-find #'numberp ["abc" 1 nil])
712 (seq-find #'numberp ["abc" "def"])
718 @defun seq-every-p predicate sequence
719 This function returns non-@code{nil} if applying @var{predicate}
720 to every element of @var{sequence} returns non-@code{nil}.
724 (seq-every-p #'numberp [2 4 6])
728 (seq-some #'numberp [2 4 "6"])
734 @defun seq-empty-p sequence
735 This function returns non-@code{nil} if @var{sequence} is empty.
739 (seq-empty-p "not empty")
749 @defun seq-count predicate sequence
750 This function returns the number of elements in @var{sequence} for which
751 @var{predicate} returns non-@code{nil}.
754 (seq-count (lambda (elt) (> elt 0)) [-1 2 0 3 -2])
759 @cindex sorting sequences
760 @defun seq-sort function sequence
761 This function returns a copy of @var{sequence} that is sorted
762 according to @var{function}, a function of two arguments that returns
763 non-@code{nil} if the first argument should sort before the second.
766 @defun seq-sort-by function predicate sequence
767 This function is similar to @code{seq-sort}, but the elements of
768 @var{sequence} are transformed by applying @var{function} on them
769 before being sorted. @var{function} is a function of one argument.
772 (seq-sort-by #'seq-length #'> ["a" "ab" "abc"])
773 @result{} ["abc" "ab" "a"]
778 @defun seq-contains sequence elt &optional function
779 This function returns the first element in @var{sequence} that is equal to
780 @var{elt}. If the optional argument @var{function} is non-@code{nil},
781 it is a function of two arguments to use instead of the default @code{equal}.
785 (seq-contains '(symbol1 symbol2) 'symbol1)
789 (seq-contains '(symbol1 symbol2) 'symbol3)
796 @defun seq-position sequence elt &optional function
797 This function returns the index of the first element in
798 @var{sequence} that is equal to @var{elt}. If the optional argument
799 @var{function} is non-@code{nil}, it is a function of two arguments to
800 use instead of the default @code{equal}.
804 (seq-position '(a b c) 'b)
808 (seq-position '(a b c) 'd)
815 @defun seq-uniq sequence &optional function
816 This function returns a list of the elements of @var{sequence} with
817 duplicates removed. If the optional argument @var{function} is non-@code{nil},
818 it is a function of two arguments to use instead of the default @code{equal}.
822 (seq-uniq '(1 2 2 1 3))
826 (seq-uniq '(1 2 2.0 1.0) #'=)
832 @defun seq-subseq sequence start &optional end
833 This function returns a subset of @var{sequence} from @var{start}
834 to @var{end}, both integers (@var{end} defaults to the last element).
835 If @var{start} or @var{end} is negative, it counts from the end of
840 (seq-subseq '(1 2 3 4 5) 1)
844 (seq-subseq '[1 2 3 4 5] 1 3)
848 (seq-subseq '[1 2 3 4 5] -3 -1)
854 @defun seq-concatenate type &rest sequences
855 This function returns a sequence of type @var{type} made of the
856 concatenation of @var{sequences}. @var{type} may be: @code{vector},
857 @code{list} or @code{string}.
861 (seq-concatenate 'list '(1 2) '(3 4) [5 6])
862 @result{} (1 2 3 5 6)
865 (seq-concatenate 'string "Hello " "world")
866 @result{} "Hello world"
871 @defun seq-mapcat function sequence &optional type
872 This function returns the result of applying @code{seq-concatenate}
873 to the result of applying @var{function} to each element of
874 @var{sequence}. The result is a sequence of type @var{type}, or a
875 list if @var{type} is @code{nil}.
879 (seq-mapcat #'seq-reverse '((3 2 1) (6 5 4)))
880 @result{} (1 2 3 4 5 6)
885 @defun seq-partition sequence n
886 This function returns a list of the elements of @var{sequence}
887 grouped into sub-sequences of length @var{n}. The last sequence may
888 contain less elements than @var{n}. @var{n} must be an integer. If
889 @var{n} is a negative integer or 0, the return value is @code{nil}.
893 (seq-partition '(0 1 2 3 4 5 6 7) 3)
894 @result{} ((0 1 2) (3 4 5) (6 7))
899 @defun seq-intersection sequence1 sequence2 &optional function
900 This function returns a list of the elements that appear both in
901 @var{sequence1} and @var{sequence2}. If the optional argument
902 @var{function} is non-@code{nil}, it is a function of two arguments to
903 use to compare elements instead of the default @code{equal}.
907 (seq-intersection [2 3 4 5] [1 3 5 6 7])
914 @defun seq-difference sequence1 sequence2 &optional function
915 This function returns a list of the elements that appear in
916 @var{sequence1} but not in @var{sequence2}. If the optional argument
917 @var{function} is non-@code{nil}, it is a function of two arguments to
918 use to compare elements instead of the default @code{equal}.
922 (seq-difference '(2 3 4 5) [1 3 5 6 7])
928 @defun seq-group-by function sequence
929 This function separates the elements of @var{sequence} into an alist
930 whose keys are the result of applying @var{function} to each element
931 of @var{sequence}. Keys are compared using @code{equal}.
935 (seq-group-by #'integerp '(1 2.1 3 2 3.2))
936 @result{} ((t 1 3 2) (nil 2.1 3.2))
939 (seq-group-by #'car '((a 1) (b 2) (a 3) (c 4)))
940 @result{} ((b (b 2)) (a (a 1) (a 3)) (c (c 4)))
945 @defun seq-into sequence type
946 This function converts the sequence @var{sequence} into a sequence
947 of type @var{type}. @var{type} can be one of the following symbols:
948 @code{vector}, @code{string} or @code{list}.
952 (seq-into [1 2 3] 'list)
956 (seq-into nil 'vector)
960 (seq-into "hello" 'vector)
961 @result{} [104 101 108 108 111]
966 @defun seq-min sequence
967 This function returns the smallest element of @var{sequence}. The
968 elements of @var{sequence} must be numbers or markers
983 @defun seq-max sequence
984 This function returns the largest element of @var{sequence}. The
985 elements of @var{sequence} must be numbers or markers.
999 @defmac seq-doseq (var sequence) body@dots{}
1000 @cindex sequence iteration
1001 This macro is like @code{dolist} (@pxref{Iteration, dolist}), except
1002 that @var{sequence} can be a list, vector or string. This is
1003 primarily useful for side-effects.
1006 @defmac seq-let arguments sequence body@dots{}
1007 @cindex sequence destructuring
1008 This macro binds the variables defined in @var{arguments} to the
1009 elements of @var{sequence}. @var{arguments} can themselves include
1010 sequences, allowing for nested destructuring.
1012 The @var{arguments} sequence can also include the @code{&rest} marker
1013 followed by a variable name to be bound to the rest of
1018 (seq-let [first second] [1 2 3 4]
1019 (list first second))
1023 (seq-let (_ a _ b) '(1 2 3 4)
1028 (seq-let [a [b [c]]] [1 [2 [3]]]
1033 (seq-let [a b &rest others] [1 2 3 4]
1040 @defun seq-random-elt sequence
1041 This function returns an element of @var{sequence} taken at random.
1045 (seq-random-elt [1 2 3 4])
1047 (seq-random-elt [1 2 3 4])
1049 (seq-random-elt [1 2 3 4])
1051 (seq-random-elt [1 2 3 4])
1053 (seq-random-elt [1 2 3 4])
1058 If @var{sequence} is empty, this function signals an error.
1065 An @dfn{array} object has slots that hold a number of other Lisp
1066 objects, called the elements of the array. Any element of an array
1067 may be accessed in constant time. In contrast, the time to access an
1068 element of a list is proportional to the position of that element in
1071 Emacs defines four types of array, all one-dimensional:
1072 @dfn{strings} (@pxref{String Type}), @dfn{vectors} (@pxref{Vector
1073 Type}), @dfn{bool-vectors} (@pxref{Bool-Vector Type}), and
1074 @dfn{char-tables} (@pxref{Char-Table Type}). Vectors and char-tables
1075 can hold elements of any type, but strings can only hold characters,
1076 and bool-vectors can only hold @code{t} and @code{nil}.
1078 All four kinds of array share these characteristics:
1082 The first element of an array has index zero, the second element has
1083 index 1, and so on. This is called @dfn{zero-origin} indexing. For
1084 example, an array of four elements has indices 0, 1, 2, @w{and 3}.
1087 The length of the array is fixed once you create it; you cannot
1088 change the length of an existing array.
1091 For purposes of evaluation, the array is a constant---i.e.,
1092 it evaluates to itself.
1095 The elements of an array may be referenced or changed with the functions
1096 @code{aref} and @code{aset}, respectively (@pxref{Array Functions}).
1099 When you create an array, other than a char-table, you must specify
1100 its length. You cannot specify the length of a char-table, because that
1101 is determined by the range of character codes.
1103 In principle, if you want an array of text characters, you could use
1104 either a string or a vector. In practice, we always choose strings for
1105 such applications, for four reasons:
1109 They occupy one-fourth the space of a vector of the same elements.
1112 Strings are printed in a way that shows the contents more clearly
1116 Strings can hold text properties. @xref{Text Properties}.
1119 Many of the specialized editing and I/O facilities of Emacs accept only
1120 strings. For example, you cannot insert a vector of characters into a
1121 buffer the way you can insert a string. @xref{Strings and Characters}.
1124 By contrast, for an array of keyboard input characters (such as a key
1125 sequence), a vector may be necessary, because many keyboard input
1126 characters are outside the range that will fit in a string. @xref{Key
1129 @node Array Functions
1130 @section Functions that Operate on Arrays
1132 In this section, we describe the functions that accept all types of
1135 @defun arrayp object
1136 This function returns @code{t} if @var{object} is an array (i.e., a
1137 vector, a string, a bool-vector or a char-table).
1145 (arrayp (syntax-table)) ;; @r{A char-table.}
1151 @defun aref array index
1152 @cindex array elements
1153 This function returns the @var{index}th element of @var{array}. The
1154 first element is at index zero.
1158 (setq primes [2 3 5 7 11 13])
1159 @result{} [2 3 5 7 11 13]
1165 @result{} 98 ; @r{@samp{b} is @acronym{ASCII} code 98.}
1169 See also the function @code{elt}, in @ref{Sequence Functions}.
1172 @defun aset array index object
1173 This function sets the @var{index}th element of @var{array} to be
1174 @var{object}. It returns @var{object}.
1178 (setq w [foo bar baz])
1179 @result{} [foo bar baz]
1183 @result{} [fu bar baz]
1188 @result{} "asdfasfd"
1192 @result{} "asdZasfd"
1196 If @var{array} is a string and @var{object} is not a character, a
1197 @code{wrong-type-argument} error results. The function converts a
1198 unibyte string to multibyte if necessary to insert a character.
1201 @defun fillarray array object
1202 This function fills the array @var{array} with @var{object}, so that
1203 each element of @var{array} is @var{object}. It returns @var{array}.
1207 (setq a [a b c d e f g])
1208 @result{} [a b c d e f g]
1210 @result{} [0 0 0 0 0 0 0]
1212 @result{} [0 0 0 0 0 0 0]
1215 (setq s "When in the course")
1216 @result{} "When in the course"
1218 @result{} "------------------"
1222 If @var{array} is a string and @var{object} is not a character, a
1223 @code{wrong-type-argument} error results.
1226 The general sequence functions @code{copy-sequence} and @code{length}
1227 are often useful for objects known to be arrays. @xref{Sequence Functions}.
1231 @cindex vector (type)
1233 A @dfn{vector} is a general-purpose array whose elements can be any
1234 Lisp objects. (By contrast, the elements of a string can only be
1235 characters. @xref{Strings and Characters}.) Vectors are used in
1236 Emacs for many purposes: as key sequences (@pxref{Key Sequences}), as
1237 symbol-lookup tables (@pxref{Creating Symbols}), as part of the
1238 representation of a byte-compiled function (@pxref{Byte Compilation}),
1241 Like other arrays, vectors use zero-origin indexing: the first
1242 element has index 0.
1244 Vectors are printed with square brackets surrounding the elements.
1245 Thus, a vector whose elements are the symbols @code{a}, @code{b} and
1246 @code{a} is printed as @code{[a b a]}. You can write vectors in the
1247 same way in Lisp input.
1249 A vector, like a string or a number, is considered a constant for
1250 evaluation: the result of evaluating it is the same vector. This does
1251 not evaluate or even examine the elements of the vector.
1252 @xref{Self-Evaluating Forms}.
1254 Here are examples illustrating these principles:
1258 (setq avector [1 two '(three) "four" [five]])
1259 @result{} [1 two (quote (three)) "four" [five]]
1261 @result{} [1 two (quote (three)) "four" [five]]
1262 (eq avector (eval avector))
1267 @node Vector Functions
1268 @section Functions for Vectors
1270 Here are some functions that relate to vectors:
1272 @defun vectorp object
1273 This function returns @code{t} if @var{object} is a vector.
1285 @defun vector &rest objects
1286 This function creates and returns a vector whose elements are the
1287 arguments, @var{objects}.
1291 (vector 'foo 23 [bar baz] "rats")
1292 @result{} [foo 23 [bar baz] "rats"]
1299 @defun make-vector length object
1300 This function returns a new vector consisting of @var{length} elements,
1301 each initialized to @var{object}.
1305 (setq sleepy (make-vector 9 'Z))
1306 @result{} [Z Z Z Z Z Z Z Z Z]
1311 @defun vconcat &rest sequences
1312 @cindex copying vectors
1313 This function returns a new vector containing all the elements of
1314 @var{sequences}. The arguments @var{sequences} may be true lists,
1315 vectors, strings or bool-vectors. If no @var{sequences} are given,
1316 the empty vector is returned.
1318 The value is either the empty vector, or is a newly constructed
1319 nonempty vector that is not @code{eq} to any existing vector.
1323 (setq a (vconcat '(A B C) '(D E F)))
1324 @result{} [A B C D E F]
1331 (vconcat [A B C] "aa" '(foo (6 7)))
1332 @result{} [A B C 97 97 foo (6 7)]
1336 The @code{vconcat} function also allows byte-code function objects as
1337 arguments. This is a special feature to make it easy to access the entire
1338 contents of a byte-code function object. @xref{Byte-Code Objects}.
1340 For other concatenation functions, see @code{mapconcat} in @ref{Mapping
1341 Functions}, @code{concat} in @ref{Creating Strings}, and @code{append}
1342 in @ref{Building Lists}.
1345 The @code{append} function also provides a way to convert a vector into a
1346 list with the same elements:
1350 (setq avector [1 two (quote (three)) "four" [five]])
1351 @result{} [1 two (quote (three)) "four" [five]]
1352 (append avector nil)
1353 @result{} (1 two (quote (three)) "four" [five])
1358 @section Char-Tables
1360 @cindex extra slots of char-table
1362 A char-table is much like a vector, except that it is indexed by
1363 character codes. Any valid character code, without modifiers, can be
1364 used as an index in a char-table. You can access a char-table's
1365 elements with @code{aref} and @code{aset}, as with any array. In
1366 addition, a char-table can have @dfn{extra slots} to hold additional
1367 data not associated with particular character codes. Like vectors,
1368 char-tables are constants when evaluated, and can hold elements of any
1371 @cindex subtype of char-table
1372 Each char-table has a @dfn{subtype}, a symbol, which serves two
1377 The subtype provides an easy way to tell what the char-table is for.
1378 For instance, display tables are char-tables with @code{display-table}
1379 as the subtype, and syntax tables are char-tables with
1380 @code{syntax-table} as the subtype. The subtype can be queried using
1381 the function @code{char-table-subtype}, described below.
1384 The subtype controls the number of @dfn{extra slots} in the
1385 char-table. This number is specified by the subtype's
1386 @code{char-table-extra-slots} symbol property (@pxref{Symbol
1387 Properties}), whose value should be an integer between 0 and 10. If
1388 the subtype has no such symbol property, the char-table has no extra
1392 @cindex parent of char-table
1393 A char-table can have a @dfn{parent}, which is another char-table. If
1394 it does, then whenever the char-table specifies @code{nil} for a
1395 particular character @var{c}, it inherits the value specified in the
1396 parent. In other words, @code{(aref @var{char-table} @var{c})} returns
1397 the value from the parent of @var{char-table} if @var{char-table} itself
1398 specifies @code{nil}.
1400 @cindex default value of char-table
1401 A char-table can also have a @dfn{default value}. If so, then
1402 @code{(aref @var{char-table} @var{c})} returns the default value
1403 whenever the char-table does not specify any other non-@code{nil} value.
1405 @defun make-char-table subtype &optional init
1406 Return a newly-created char-table, with subtype @var{subtype} (a
1407 symbol). Each element is initialized to @var{init}, which defaults to
1408 @code{nil}. You cannot alter the subtype of a char-table after the
1409 char-table is created.
1411 There is no argument to specify the length of the char-table, because
1412 all char-tables have room for any valid character code as an index.
1414 If @var{subtype} has the @code{char-table-extra-slots} symbol
1415 property, that specifies the number of extra slots in the char-table.
1416 This should be an integer between 0 and 10; otherwise,
1417 @code{make-char-table} raises an error. If @var{subtype} has no
1418 @code{char-table-extra-slots} symbol property (@pxref{Property
1419 Lists}), the char-table has no extra slots.
1422 @defun char-table-p object
1423 This function returns @code{t} if @var{object} is a char-table, and
1424 @code{nil} otherwise.
1427 @defun char-table-subtype char-table
1428 This function returns the subtype symbol of @var{char-table}.
1431 There is no special function to access default values in a char-table.
1432 To do that, use @code{char-table-range} (see below).
1434 @defun char-table-parent char-table
1435 This function returns the parent of @var{char-table}. The parent is
1436 always either @code{nil} or another char-table.
1439 @defun set-char-table-parent char-table new-parent
1440 This function sets the parent of @var{char-table} to @var{new-parent}.
1443 @defun char-table-extra-slot char-table n
1444 This function returns the contents of extra slot @var{n} (zero based)
1445 of @var{char-table}. The number of extra slots in a char-table is
1446 determined by its subtype.
1449 @defun set-char-table-extra-slot char-table n value
1450 This function stores @var{value} in extra slot @var{n} (zero based) of
1454 A char-table can specify an element value for a single character code;
1455 it can also specify a value for an entire character set.
1457 @defun char-table-range char-table range
1458 This returns the value specified in @var{char-table} for a range of
1459 characters @var{range}. Here are the possibilities for @var{range}:
1463 Refers to the default value.
1466 Refers to the element for character @var{char}
1467 (supposing @var{char} is a valid character code).
1469 @item @code{(@var{from} . @var{to})}
1470 A cons cell refers to all the characters in the inclusive range
1471 @samp{[@var{from}..@var{to}]}.
1475 @defun set-char-table-range char-table range value
1476 This function sets the value in @var{char-table} for a range of
1477 characters @var{range}. Here are the possibilities for @var{range}:
1481 Refers to the default value.
1484 Refers to the whole range of character codes.
1487 Refers to the element for character @var{char}
1488 (supposing @var{char} is a valid character code).
1490 @item @code{(@var{from} . @var{to})}
1491 A cons cell refers to all the characters in the inclusive range
1492 @samp{[@var{from}..@var{to}]}.
1496 @defun map-char-table function char-table
1497 This function calls its argument @var{function} for each element of
1498 @var{char-table} that has a non-@code{nil} value. The call to
1499 @var{function} is with two arguments, a key and a value. The key
1500 is a possible @var{range} argument for @code{char-table-range}---either
1501 a valid character or a cons cell @code{(@var{from} . @var{to})},
1502 specifying a range of characters that share the same value. The value is
1503 what @code{(char-table-range @var{char-table} @var{key})} returns.
1505 Overall, the key-value pairs passed to @var{function} describe all the
1506 values stored in @var{char-table}.
1508 The return value is always @code{nil}; to make calls to
1509 @code{map-char-table} useful, @var{function} should have side effects.
1510 For example, here is how to examine the elements of the syntax table:
1515 #'(lambda (key value)
1519 (list (car key) (cdr key))
1526 (((2597602 4194303) (2)) ((2597523 2597601) (3))
1527 ... (65379 (5 . 65378)) (65378 (4 . 65379)) (65377 (1))
1528 ... (12 (0)) (11 (3)) (10 (12)) (9 (0)) ((0 8) (3)))
1533 @section Bool-vectors
1534 @cindex Bool-vectors
1536 A bool-vector is much like a vector, except that it stores only the
1537 values @code{t} and @code{nil}. If you try to store any non-@code{nil}
1538 value into an element of the bool-vector, the effect is to store
1539 @code{t} there. As with all arrays, bool-vector indices start from 0,
1540 and the length cannot be changed once the bool-vector is created.
1541 Bool-vectors are constants when evaluated.
1543 Several functions work specifically with bool-vectors; aside
1544 from that, you manipulate them with same functions used for other kinds
1547 @defun make-bool-vector length initial
1548 Return a new bool-vector of @var{length} elements,
1549 each one initialized to @var{initial}.
1552 @defun bool-vector &rest objects
1553 This function creates and returns a bool-vector whose elements are the
1554 arguments, @var{objects}.
1557 @defun bool-vector-p object
1558 This returns @code{t} if @var{object} is a bool-vector,
1559 and @code{nil} otherwise.
1562 There are also some bool-vector set operation functions, described below:
1564 @defun bool-vector-exclusive-or a b &optional c
1565 Return @dfn{bitwise exclusive or} of bool vectors @var{a} and @var{b}.
1566 If optional argument @var{c} is given, the result of this operation is
1567 stored into @var{c}. All arguments should be bool vectors of the same length.
1570 @defun bool-vector-union a b &optional c
1571 Return @dfn{bitwise or} of bool vectors @var{a} and @var{b}. If
1572 optional argument @var{c} is given, the result of this operation is
1573 stored into @var{c}. All arguments should be bool vectors of the same length.
1576 @defun bool-vector-intersection a b &optional c
1577 Return @dfn{bitwise and} of bool vectors @var{a} and @var{b}. If
1578 optional argument @var{c} is given, the result of this operation is
1579 stored into @var{c}. All arguments should be bool vectors of the same length.
1582 @defun bool-vector-set-difference a b &optional c
1583 Return @dfn{set difference} of bool vectors @var{a} and @var{b}. If
1584 optional argument @var{c} is given, the result of this operation is
1585 stored into @var{c}. All arguments should be bool vectors of the same length.
1588 @defun bool-vector-not a &optional b
1589 Return @dfn{set complement} of bool vector @var{a}. If optional
1590 argument @var{b} is given, the result of this operation is stored into
1591 @var{b}. All arguments should be bool vectors of the same length.
1594 @defun bool-vector-subsetp a b
1595 Return @code{t} if every @code{t} value in @var{a} is also t in
1596 @var{b}, @code{nil} otherwise. All arguments should be bool vectors of the
1600 @defun bool-vector-count-consecutive a b i
1601 Return the number of consecutive elements in @var{a} equal @var{b}
1602 starting at @var{i}. @code{a} is a bool vector, @var{b} is @code{t}
1603 or @code{nil}, and @var{i} is an index into @code{a}.
1606 @defun bool-vector-count-population a
1607 Return the number of elements that are @code{t} in bool vector @var{a}.
1610 The printed form represents up to 8 boolean values as a single
1615 (bool-vector t nil t nil)
1622 You can use @code{vconcat} to print a bool-vector like other vectors:
1626 (vconcat (bool-vector nil t nil t))
1627 @result{} [nil t nil t]
1631 Here is another example of creating, examining, and updating a
1635 (setq bv (make-bool-vector 5 t))
1646 These results make sense because the binary codes for control-_ and
1647 control-W are 11111 and 10111, respectively.
1650 @section Managing a Fixed-Size Ring of Objects
1652 @cindex ring data structure
1653 A @dfn{ring} is a fixed-size data structure that supports insertion,
1654 deletion, rotation, and modulo-indexed reference and traversal. An
1655 efficient ring data structure is implemented by the @code{ring}
1656 package. It provides the functions listed in this section.
1658 Note that several rings in Emacs, like the kill ring and the
1659 mark ring, are actually implemented as simple lists, @emph{not} using
1660 the @code{ring} package; thus the following functions won't work on
1663 @defun make-ring size
1664 This returns a new ring capable of holding @var{size} objects.
1665 @var{size} should be an integer.
1668 @defun ring-p object
1669 This returns @code{t} if @var{object} is a ring, @code{nil} otherwise.
1672 @defun ring-size ring
1673 This returns the maximum capacity of the @var{ring}.
1676 @defun ring-length ring
1677 This returns the number of objects that @var{ring} currently contains.
1678 The value will never exceed that returned by @code{ring-size}.
1681 @defun ring-elements ring
1682 This returns a list of the objects in @var{ring}, in order, newest first.
1685 @defun ring-copy ring
1686 This returns a new ring which is a copy of @var{ring}.
1687 The new ring contains the same (@code{eq}) objects as @var{ring}.
1690 @defun ring-empty-p ring
1691 This returns @code{t} if @var{ring} is empty, @code{nil} otherwise.
1694 The newest element in the ring always has index 0. Higher indices
1695 correspond to older elements. Indices are computed modulo the ring
1696 length. Index @minus{}1 corresponds to the oldest element, @minus{}2
1697 to the next-oldest, and so forth.
1699 @defun ring-ref ring index
1700 This returns the object in @var{ring} found at index @var{index}.
1701 @var{index} may be negative or greater than the ring length. If
1702 @var{ring} is empty, @code{ring-ref} signals an error.
1705 @defun ring-insert ring object
1706 This inserts @var{object} into @var{ring}, making it the newest
1707 element, and returns @var{object}.
1709 If the ring is full, insertion removes the oldest element to
1710 make room for the new element.
1713 @defun ring-remove ring &optional index
1714 Remove an object from @var{ring}, and return that object. The
1715 argument @var{index} specifies which item to remove; if it is
1716 @code{nil}, that means to remove the oldest item. If @var{ring} is
1717 empty, @code{ring-remove} signals an error.
1720 @defun ring-insert-at-beginning ring object
1721 This inserts @var{object} into @var{ring}, treating it as the oldest
1722 element. The return value is not significant.
1724 If the ring is full, this function removes the newest element to make
1725 room for the inserted element.
1728 @cindex fifo data structure
1729 If you are careful not to exceed the ring size, you can
1730 use the ring as a first-in-first-out queue. For example:
1733 (let ((fifo (make-ring 5)))
1734 (mapc (lambda (obj) (ring-insert fifo obj))
1736 (list (ring-remove fifo) t
1737 (ring-remove fifo) t
1738 (ring-remove fifo)))
1739 @result{} (0 t one t "two")