2 Copyright (c) 1985, 2000, 2001 Free Software Foundation, Inc.
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15 [People who debug Emacs on Windows using native Windows debuggers
16 should read the Windows-specific section near the end of this
19 ** When you debug Emacs with GDB, you should start it in the directory
20 where you built Emacs. That directory has a .gdbinit file that defines
21 various "user-defined" commands for debugging Emacs.
23 ** It is a good idea to run Emacs under GDB (or some other suitable
24 debugger) *all the time*. Then, when Emacs crashes, you will be able
25 to debug the live process, not just a core dump. (This is especially
26 important on systems which don't support core files, and instead print
27 just the registers and some stack addresses.)
29 ** If Emacs hangs, or seems to be stuck in some infinite loop, typing
30 "kill -TSTP PID", where PID is the Emacs process ID, will cause GDB to
31 kick in, provided that you run under GDB.
33 ** Getting control to the debugger
35 `Fsignal' is a very useful place to put a breakpoint in.
36 All Lisp errors go through there.
38 It is useful, when debugging, to have a guaranteed way to return to
39 the debugger at any time. When using X, this is easy: type C-z at the
40 window where Emacs is running under GDB, and it will stop Emacs just
41 as it would stop any ordinary program. When Emacs is running in a
42 terminal, things are not so easy.
44 The src/.gdbinit file in the Emacs distribution arranges for SIGINT
45 (C-g in Emacs) to be passed to Emacs and not give control back to GDB.
46 On modern POSIX systems, you can override that with this command:
48 handle SIGINT stop nopass
50 After this `handle' command, SIGINT will return control to GDB. If
51 you want the C-g to cause a QUIT within Emacs as well, omit the
54 A technique that can work when `handle SIGINT' does not is to store
55 the code for some character into the variable stop_character. Thus,
57 set stop_character = 29
59 makes Control-] (decimal code 29) the stop character.
60 Typing Control-] will cause immediate stop. You cannot
61 use the set command until the inferior process has been started.
62 Put a breakpoint early in `main', or suspend the Emacs,
63 to get an opportunity to do the set command.
65 ** Examining Lisp object values.
67 When you have a live process to debug, and it has not encountered a
68 fatal error, you can use the GDB command `pr'. First print the value
69 in the ordinary way, with the `p' command. Then type `pr' with no
70 arguments. This calls a subroutine which uses the Lisp printer.
72 Note: It is not a good idea to try `pr' if you know that Emacs is in
73 deep trouble: its stack smashed (e.g., if it encountered SIGSEGV due
74 to stack overflow), or crucial data structures, such as `obarray',
75 corrupted, etc. In such cases, the Emacs subroutine called by `pr'
76 might make more damage, like overwrite some data that is important for
77 debugging the original problem.
79 Also, on some systems it is impossible to use `pr' if you stopped
80 Emacs while it was inside `select'. This is in fact what happens if
81 you stop Emacs while it is waiting. In such a situation, don't try to
82 use `pr'. Instead, use `s' to step out of the system call. Then
83 Emacs will be between instructions and capable of handling `pr'.
85 If you can't use `pr' command, for whatever reason, you can fall back
86 on lower-level commands. Use the `xtype' command to print out the
87 data type of the last data value. Once you know the data type, use
88 the command that corresponds to that type. Here are these commands:
90 xint xptr xwindow xmarker xoverlay xmiscfree xintfwd xboolfwd xobjfwd
91 xbufobjfwd xkbobjfwd xbuflocal xbuffer xsymbol xstring xvector xframe
92 xwinconfig xcompiled xcons xcar xcdr xsubr xprocess xfloat xscrollbar
94 Each one of them applies to a certain type or class of types.
95 (Some of these types are not visible in Lisp, because they exist only
98 Each x... command prints some information about the value, and
99 produces a GDB value (subsequently available in $) through which you
100 can get at the rest of the contents.
102 In general, most of the rest of the contents will be additional Lisp
103 objects which you can examine in turn with the x... commands.
105 Even with a live process, these x... commands are useful for
106 examining the fields in a buffer, window, process, frame or marker.
107 Here's an example using concepts explained in the node "Value History"
108 of the GDB manual to print the variable frame from this line in
111 buf.frame_or_window = frame;
113 First, use these commands:
120 Then type C-x 5 2 to create a new frame, and it hits the breakpoint:
128 $2 = (struct frame *) 0x3f0800
139 Now we can use `pr' to print the name of the frame:
142 "emacs@steenrod.math.nwu.edu"
144 The Emacs C code heavily uses macros defined in lisp.h. So suppose
145 we want the address of the l-value expression near the bottom of
146 `add_command_key' from keyboard.c:
148 XVECTOR (this_command_keys)->contents[this_command_key_count++] = key;
150 XVECTOR is a macro, and therefore GDB does not know about it.
151 GDB cannot evaluate "p XVECTOR (this_command_keys)".
153 However, you can use the xvector command in GDB to get the same
156 (gdb) p this_command_keys
159 $2 = (struct Lisp_Vector *) 0x411000
161 (gdb) p $->contents[this_command_key_count]
164 $4 = (int *) 0x411008
166 Here's a related example of macros and the GDB `define' command.
167 There are many Lisp vectors such as `recent_keys', which contains the
168 last 100 keystrokes. We can print this Lisp vector
173 But this may be inconvenient, since `recent_keys' is much more verbose
174 than `C-h l'. We might want to print only the last 10 elements of
175 this vector. `recent_keys' is updated in keyboard.c by the command
177 XVECTOR (recent_keys)->contents[recent_keys_index] = c;
179 So we define a GDB command `xvector-elts', so the last 10 keystrokes
182 xvector-elts recent_keys recent_keys_index 10
184 where you can define xvector-elts as follows:
192 p $foo->contents[$arg1-($i++)]
195 document xvector-elts
196 Prints a range of elements of a Lisp vector.
198 prints `i' elements of the vector `v' ending at the index `n'.
201 ** Getting Lisp-level backtrace information within GDB
203 The most convenient way is to use the `xbacktrace' command. This
204 shows the names of the Lisp functions that are currently active.
206 If that doesn't work (e.g., because the `backtrace_list' structure is
207 corrupted), type "bt" at the GDB prompt, to produce the C-level
208 backtrace, and look for stack frames that call Ffuncall. Select them
209 one by one in GDB, by typing "up N", where N is the appropriate number
210 of frames to go up, and in each frame that calls Ffuncall type this:
215 This will print the name of the Lisp function called by that level
218 By printing the remaining elements of args, you can see the argument
219 values. Here's how to print the first argument:
224 If you do not have a live process, you can use xtype and the other
225 x... commands such as xsymbol to get such information, albeit less
226 conveniently. For example:
231 and, assuming that "xtype" says that args[0] is a symbol:
235 ** Debugging what happens while preloading and dumping Emacs
237 Type `gdb temacs' and start it with `r -batch -l loadup dump'.
239 If temacs actually succeeds when running under GDB in this way, do not
240 try to run the dumped Emacs, because it was dumped with the GDB
243 ** Debugging `temacs'
245 Debugging `temacs' is useful when you want to establish whether a
246 problem happens in an undumped Emacs. To run `temacs' under a
247 debugger, type "gdb temacs", then start it with `r -batch -l loadup'.
249 ** If you encounter X protocol errors
251 Try evaluating (x-synchronize t). That puts Emacs into synchronous
252 mode, where each Xlib call checks for errors before it returns. This
253 mode is much slower, but when you get an error, you will see exactly
254 which call really caused the error.
256 You can start Emacs in a synchronous mode by invoking it with the -xrm
259 emacs -xrm "emacs.synchronous: true"
261 Setting a breakpoint in the function `x_error_quitter' and looking at
262 the backtrace when Emacs stops inside that function will show what
263 code causes the X protocol errors.
265 Some bugs related to the X protocol disappear when Emacs runs in a
266 synchronous mode. To track down those bugs, we suggest the following
269 - Run Emacs under a debugger and put a breakpoint inside the
270 primitive function which, when called from Lisp, triggers the X
271 protocol errors. For example, if the errors happen when you
272 delete a frame, put a breakpoint inside `Fdelete_frame'.
274 - When the breakpoint breaks, step through the code, looking for
275 calls to X functions (the ones whose names begin with "X" or
278 - Insert calls to `XSync' before and after each call to the X
279 functions, like this:
281 XSync (f->output_data.x->display_info->display, 0);
283 where `f' is the pointer to the `struct frame' of the selected
284 frame, normally available via XFRAME (selected_frame). (Most
285 functions which call X already have some variable that holds the
286 pointer to the frame, perhaps called `f' or `sf', so you shouldn't
289 If your debugger can call functions in the program being debugged,
290 you should be able to issue the calls to `XSync' without recompiling
291 Emacs. For example, with GDB, just type:
293 call XSync (f->output_data.x->display_info->display, 0)
295 before and immediately after the suspect X calls. If your
296 debugger does not support this, you will need to add these pairs
297 of calls in the source and rebuild Emacs.
299 Either way, systematically step through the code and issue these
300 calls until you find the first X function called by Emacs after
301 which a call to `XSync' winds up in the function
302 `x_error_quitter'. The first X function call for which this
303 happens is the one that generated the X protocol error.
305 - You should now look around this offending X call and try to figure
306 out what is wrong with it.
308 ** If Emacs causes errors or memory leaks in your X server
310 You can trace the traffic between Emacs and your X server with a tool
311 like xmon, available at ftp://ftp.x.org/contrib/devel_tools/.
313 Xmon can be used to see exactly what Emacs sends when X protocol errors
314 happen. If Emacs causes the X server memory usage to increase you can
315 use xmon to see what items Emacs creates in the server (windows,
316 graphical contexts, pixmaps) and what items Emacs delete. If there
317 are consistently more creations than deletions, the type of item
318 and the activity you do when the items get created can give a hint where
321 ** If the symptom of the bug is that Emacs fails to respond
323 Don't assume Emacs is `hung'--it may instead be in an infinite loop.
324 To find out which, make the problem happen under GDB and stop Emacs
325 once it is not responding. (If Emacs is using X Windows directly, you
326 can stop Emacs by typing C-z at the GDB job.) Then try stepping with
327 `step'. If Emacs is hung, the `step' command won't return. If it is
328 looping, `step' will return.
330 If this shows Emacs is hung in a system call, stop it again and
331 examine the arguments of the call. If you report the bug, it is very
332 important to state exactly where in the source the system call is, and
333 what the arguments are.
335 If Emacs is in an infinite loop, try to determine where the loop
336 starts and ends. The easiest way to do this is to use the GDB command
337 `finish'. Each time you use it, Emacs resumes execution until it
338 exits one stack frame. Keep typing `finish' until it doesn't
339 return--that means the infinite loop is in the stack frame which you
340 just tried to finish.
342 Stop Emacs again, and use `finish' repeatedly again until you get back
343 to that frame. Then use `next' to step through that frame. By
344 stepping, you will see where the loop starts and ends. Also, examine
345 the data being used in the loop and try to determine why the loop does
346 not exit when it should.
348 ** If certain operations in Emacs are slower than they used to be, here
349 is some advice for how to find out why.
351 Stop Emacs repeatedly during the slow operation, and make a backtrace
352 each time. Compare the backtraces looking for a pattern--a specific
353 function that shows up more often than you'd expect.
355 If you don't see a pattern in the C backtraces, get some Lisp
356 backtrace information by typing "xbacktrace" or by looking at Ffuncall
357 frames (see above), and again look for a pattern.
359 When using X, you can stop Emacs at any time by typing C-z at GDB.
360 When not using X, you can do this with C-g. On non-Unix platforms,
361 such as MS-DOS, you might need to press C-BREAK instead.
363 ** If GDB does not run and your debuggers can't load Emacs.
365 On some systems, no debugger can load Emacs with a symbol table,
366 perhaps because they all have fixed limits on the number of symbols
367 and Emacs exceeds the limits. Here is a method that can be used
368 in such an extremity. Do
377 :r -l loadup (or whatever)
379 It is necessary to refer to the file `nmout' to convert
380 numeric addresses into symbols and vice versa.
382 It is useful to be running under a window system.
383 Then, if Emacs becomes hopelessly wedged, you can create
384 another window to do kill -9 in. kill -ILL is often
385 useful too, since that may make Emacs dump core or return
389 ** Debugging incorrect screen updating.
391 To debug Emacs problems that update the screen wrong, it is useful
392 to have a record of what input you typed and what Emacs sent to the
393 screen. To make these records, do
395 (open-dribble-file "~/.dribble")
396 (open-termscript "~/.termscript")
398 The dribble file contains all characters read by Emacs from the
399 terminal, and the termscript file contains all characters it sent to
400 the terminal. The use of the directory `~/' prevents interference
403 If you have irreproducible display problems, put those two expressions
404 in your ~/.emacs file. When the problem happens, exit the Emacs that
405 you were running, kill it, and rename the two files. Then you can start
406 another Emacs without clobbering those files, and use it to examine them.
408 An easy way to see if too much text is being redrawn on a terminal is to
409 evaluate `(setq inverse-video t)' before you try the operation you think
410 will cause too much redrawing. This doesn't refresh the screen, so only
411 newly drawn text is in inverse video.
413 The Emacs display code includes special debugging code, but it is
414 normally disabled. You can enable it by building Emacs with the
415 pre-processing symbol GLYPH_DEBUG defined. Here's one easy way,
416 suitable for Unix and GNU systems, to build such a debugging version:
418 MYCPPFLAGS='-DGLYPH_DEBUG=1' make
420 Building Emacs like that activates many assertions which scrutinize
421 display code operation more than Emacs does normally. (To see the
422 code which tests these assertions, look for calls to the `xassert'
423 macros.) Any assertion that is reported to fail should be
426 Building with GLYPH_DEBUG defined also defines several helper
427 functions which can help debugging display code. One such function is
428 `dump_glyph_matrix'. If you run Emacs under GDB, you can print the
429 contents of any glyph matrix by just calling that function with the
430 matrix as its argument. For example, the following command will print
431 the contents of the current matrix of the window whose pointer is in
434 (gdb) p dump_glyph_matrix (w->current_matrix, 2)
436 (The second argument 2 tells dump_glyph_matrix to print the glyphs in
437 a long form.) You can dump the selected window's current glyph matrix
438 interactively with "M-x dump-glyph-matrix RET"; see the documentation
439 of this function for more details.
441 Several more functions for debugging display code are available in
442 Emacs compiled with GLYPH_DEBUG defined; type "C-h f dump- TAB" and
443 "C-h f trace- TAB" to see the full list.
448 If you encounter bugs whereby Emacs built with LessTif grabs all mouse
449 and keyboard events, or LessTif menus behave weirdly, it might be
450 helpful to set the `DEBUGSOURCES' and `DEBUG_FILE' environment
451 variables, so that one can see what LessTif was doing at this point.
454 export DEBUGSOURCES="RowColumn.c:MenuShell.c:MenuUtil.c"
455 export DEBUG_FILE=/usr/tmp/LESSTIF_TRACE
458 causes LessTif to print traces from the three named source files to a
459 file in `/usr/tmp' (that file can get pretty large). The above should
460 be typed at the shell prompt before invoking Emacs, as shown by the
463 Running GDB from another terminal could also help with such problems.
464 You can arrange for GDB to run on one machine, with the Emacs display
465 appearing on another. Then, when the bug happens, you can go back to
466 the machine where you started GDB and use the debugger from there.
469 ** Debugging problems which happen in GC
471 The array `last_marked' (defined on alloc.c) can be used to display up
472 to 500 last objects marked by the garbage collection process.
473 Whenever the garbage collector marks a Lisp object, it records the
474 pointer to that object in the `last_marked' array. The variable
475 `last_marked_index' holds the index into the `last_marked' array one
476 place beyond where the pointer to the very last marked object is
479 The single most important goal in debugging GC problems is to find the
480 Lisp data structure that got corrupted. This is not easy since GC
481 changes the tag bits and relocates strings which make it hard to look
482 at Lisp objects with commands such as `pr'. It is sometimes necessary
483 to convert Lisp_Object variables into pointers to C struct's manually.
484 Use the `last_marked' array and the source to reconstruct the sequence
485 that objects were marked.
487 Once you discover the corrupted Lisp object or data structure, it is
488 useful to look at it in a fresh Emacs session and compare its contents
489 with a session that you are debugging.
491 ** Debugging problems with non-ASCII characters
493 If you experience problems which seem to be related to non-ASCII
494 characters, such as \201 characters appearing in the buffer or in your
495 files, set the variable byte-debug-flag to t. This causes Emacs to do
496 some extra checks, such as look for broken relations between byte and
497 character positions in buffers and strings; the resulting diagnostics
498 might pinpoint the cause of the problem.
500 ** Debugging the TTY (non-windowed) version
502 The most convenient method of debugging the character-terminal display
503 is to do that on a window system such as X. Begin by starting an
504 xterm window, then type these commands inside that window:
509 Let's say these commands print "/dev/ttyp4" and "xterm", respectively.
511 Now start Emacs (the normal, windowed-display session, i.e. without
512 the `-nw' option), and invoke "M-x gdb RET emacs RET" from there. Now
513 type these commands at GDB's prompt:
515 (gdb) set args -nw -t /dev/ttyp4
516 (gdb) set environment TERM xterm
519 The debugged Emacs should now start in no-window mode with its display
520 directed to the xterm window you opened above.
522 Similar arrangement is possible on a character terminal by using the
525 ** Running Emacs built with malloc debugging packages
527 If Emacs exhibits bugs that seem to be related to use of memory
528 allocated off the heap, it might be useful to link Emacs with a
529 special debugging library, such as Electric Fence (a.k.a. efence) or
530 GNU Checker, which helps find such problems.
532 Emacs compiled with such packages might not run without some hacking,
533 because Emacs replaces the system's memory allocation functions with
534 its own versions, and because the dumping process might be
535 incompatible with the way these packages use to track allocated
536 memory. Here are some of the changes you might find necessary
537 (SYSTEM-NAME and MACHINE-NAME are the names of your OS- and
538 CPU-specific headers in the subdirectories of `src'):
540 - In src/s/SYSTEM-NAME.h add "#define SYSTEM_MALLOC".
542 - In src/m/MACHINE-NAME.h add "#define CANNOT_DUMP" and
543 "#define CANNOT_UNEXEC".
545 - Configure with a different --prefix= option. If you use GCC,
546 version 2.7.2 is preferred, as some malloc debugging packages
547 work a lot better with it than with 2.95 or later versions.
549 - Type "make" then "make -k install".
551 - If required, invoke the package-specific command to prepare
552 src/temacs for execution.
556 (Note that this runs `temacs' instead of the usual `emacs' executable.
557 This avoids problems with dumping Emacs mentioned above.)
559 Some malloc debugging libraries might print lots of false alarms for
560 bitfields used by Emacs in some data structures. If you want to get
561 rid of the false alarms, you will have to hack the definitions of
562 these data structures on the respective headers to remove the `:N'
563 bitfield definitions (which will cause each such field to use a full
566 ** Some suggestions for debugging on MS Windows:
568 (written by Marc Fleischeuers, Geoff Voelker and Andrew Innes)
570 To debug Emacs with Microsoft Visual C++, you either start emacs from
571 the debugger or attach the debugger to a running emacs process.
573 To start emacs from the debugger, you can use the file bin/debug.bat.
574 The Microsoft Developer studio will start and under Project, Settings,
575 Debug, General you can set the command-line arguments and Emacs's
576 startup directory. Set breakpoints (Edit, Breakpoints) at Fsignal and
577 other functions that you want to examine. Run the program (Build,
578 Start debug). Emacs will start and the debugger will take control as
579 soon as a breakpoint is hit.
581 You can also attach the debugger to an already running Emacs process.
582 To do this, start up the Microsoft Developer studio and select Build,
583 Start debug, Attach to process. Choose the Emacs process from the
584 list. Send a break to the running process (Debug, Break) and you will
585 find that execution is halted somewhere in user32.dll. Open the stack
586 trace window and go up the stack to w32_msg_pump. Now you can set
587 breakpoints in Emacs (Edit, Breakpoints). Continue the running Emacs
588 process (Debug, Step out) and control will return to Emacs, until a
591 To examine the contents of a Lisp variable, you can use the function
592 'debug_print'. Right-click on a variable, select QuickWatch (it has
593 an eyeglass symbol on its button in the toolbar), and in the text
594 field at the top of the window, place 'debug_print(' and ')' around
595 the expression. Press 'Recalculate' and the output is sent to stderr,
596 and to the debugger via the OutputDebugString routine. The output
597 sent to stderr should be displayed in the console window that was
598 opened when the emacs.exe executable was started. The output sent to
599 the debugger should be displayed in the 'Debug' pane in the Output
600 window. If Emacs was started from the debugger, a console window was
601 opened at Emacs' startup; this console window also shows the output of
604 For example, start and run Emacs in the debugger until it is waiting
605 for user input. Then click on the `Break' button in the debugger to
606 halt execution. Emacs should halt in `ZwUserGetMessage' waiting for
607 an input event. Use the `Call Stack' window to select the procedure
608 `w32_msp_pump' up the call stack (see below for why you have to do
609 this). Open the QuickWatch window and enter
610 "debug_print(Vexec_path)". Evaluating this expression will then print
611 out the contents of the Lisp variable `exec-path'.
613 If QuickWatch reports that the symbol is unknown, then check the call
614 stack in the `Call Stack' window. If the selected frame in the call
615 stack is not an Emacs procedure, then the debugger won't recognize
616 Emacs symbols. Instead, select a frame that is inside an Emacs
617 procedure and try using `debug_print' again.
619 If QuickWatch invokes debug_print but nothing happens, then check the
620 thread that is selected in the debugger. If the selected thread is
621 not the last thread to run (the "current" thread), then it cannot be
622 used to execute debug_print. Use the Debug menu to select the current
623 thread and try using debug_print again. Note that the debugger halts
624 execution (e.g., due to a breakpoint) in the context of the current
625 thread, so this should only be a problem if you've explicitly switched
628 It is also possible to keep appropriately masked and typecast Lisp
629 symbols in the Watch window, this is more convenient when steeping
630 though the code. For instance, on entering apply_lambda, you can
631 watch (struct Lisp_Symbol *) (0xfffffff & args[0]).
633 Optimizations often confuse the MS debugger. For example, the
634 debugger will sometimes report wrong line numbers, e.g., when it
635 prints the backtrace for a crash. It is usually best to look at the
636 disassembly to determine exactly what code is being run--the
637 disassembly will probably show several source lines followed by a
638 block of assembler for those lines. The actual point where Emacs
639 crashes will be one of those source lines, but not neccesarily the one
640 that the debugger reports.
642 Another problematic area with the MS debugger is with variables that
643 are stored in registers: it will sometimes display wrong values for
644 those variables. Usually you will not be able to see any value for a
645 register variable, but if it is only being stored in a register
646 temporarily, you will see an old value for it. Again, you need to
647 look at the disassembly to determine which registers are being used,
648 and look at those registers directly, to see the actual current values