2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990-1994, 1998-2012 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
9 The command bindings of input events are recorded in data structures
10 called @dfn{keymaps}. Each entry in a keymap associates (or
11 @dfn{binds}) an individual event type, either to another keymap or to
12 a command. When an event type is bound to a keymap, that keymap is
13 used to look up the next input event; this continues until a command
14 is found. The whole process is called @dfn{key lookup}.
17 * Key Sequences:: Key sequences as Lisp objects.
18 * Keymap Basics:: Basic concepts of keymaps.
19 * Format of Keymaps:: What a keymap looks like as a Lisp object.
20 * Creating Keymaps:: Functions to create and copy keymaps.
21 * Inheritance and Keymaps:: How one keymap can inherit the bindings
23 * Prefix Keys:: Defining a key with a keymap as its definition.
24 * Active Keymaps:: How Emacs searches the active keymaps
26 * Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
27 * Controlling Active Maps:: Each buffer has a local keymap
28 to override the standard (global) bindings.
29 A minor mode can also override them.
30 * Key Lookup:: Finding a key's binding in one keymap.
31 * Functions for Key Lookup:: How to request key lookup.
32 * Changing Key Bindings:: Redefining a key in a keymap.
33 * Remapping Commands:: A keymap can translate one command to another.
34 * Translation Keymaps:: Keymaps for translating sequences of events.
35 * Key Binding Commands:: Interactive interfaces for redefining keys.
36 * Scanning Keymaps:: Looking through all keymaps, for printing help.
37 * Menu Keymaps:: Defining a menu as a keymap.
41 @section Key Sequences
46 A @dfn{key sequence}, or @dfn{key} for short, is a sequence of one
47 or more input events that form a unit. Input events include
48 characters, function keys, mouse actions, or system events external to
49 Emacs, such as @code{iconify-frame} (@pxref{Input Events}).
50 The Emacs Lisp representation for a key sequence is a string or
51 vector. Unless otherwise stated, any Emacs Lisp function that accepts
52 a key sequence as an argument can handle both representations.
54 In the string representation, alphanumeric characters ordinarily
55 stand for themselves; for example, @code{"a"} represents @kbd{a}
56 and @code{"2"} represents @kbd{2}. Control character events are
57 prefixed by the substring @code{"\C-"}, and meta characters by
58 @code{"\M-"}; for example, @code{"\C-x"} represents the key @kbd{C-x}.
59 In addition, the @key{TAB}, @key{RET}, @key{ESC}, and @key{DEL} events
60 are represented by @code{"\t"}, @code{"\r"}, @code{"\e"}, and
61 @code{"\d"} respectively. The string representation of a complete key
62 sequence is the concatenation of the string representations of the
63 constituent events; thus, @code{"\C-xl"} represents the key sequence
66 Key sequences containing function keys, mouse button events, system
67 events, or non-@acronym{ASCII} characters such as @kbd{C-=} or
68 @kbd{H-a} cannot be represented as strings; they have to be
69 represented as vectors.
71 In the vector representation, each element of the vector represents
72 an input event, in its Lisp form. @xref{Input Events}. For example,
73 the vector @code{[?\C-x ?l]} represents the key sequence @kbd{C-x l}.
75 For examples of key sequences written in string and vector
76 representations, @ref{Init Rebinding,,, emacs, The GNU Emacs Manual}.
78 @defmac kbd keyseq-text
79 This macro converts the text @var{keyseq-text} (a string constant)
80 into a key sequence (a string or vector constant). The contents of
81 @var{keyseq-text} should use the same syntax as in the buffer invoked
82 by the @kbd{C-x C-k @key{RET}} (@code{kmacro-edit-macro}) command; in
83 particular, you must surround function key names with
84 @samp{<@dots{}>}. @xref{Edit Keyboard Macro,,, emacs, The GNU Emacs
88 (kbd "C-x") @result{} "\C-x"
89 (kbd "C-x C-f") @result{} "\C-x\C-f"
90 (kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
91 (kbd "X") @result{} "X"
92 (kbd "RET") @result{} "\^M"
93 (kbd "C-c SPC") @result{} "\C-c@ "
94 (kbd "<f1> SPC") @result{} [f1 32]
95 (kbd "C-M-<down>") @result{} [C-M-down]
98 This macro is not meant for use with arguments that vary---only
99 with string constants.
103 @section Keymap Basics
105 @cindex binding of a key
107 @cindex undefined key
109 A keymap is a Lisp data structure that specifies @dfn{key bindings}
110 for various key sequences.
112 A single keymap directly specifies definitions for individual
113 events. When a key sequence consists of a single event, its binding
114 in a keymap is the keymap's definition for that event. The binding of
115 a longer key sequence is found by an iterative process: first find the
116 definition of the first event (which must itself be a keymap); then
117 find the second event's definition in that keymap, and so on until all
118 the events in the key sequence have been processed.
120 If the binding of a key sequence is a keymap, we call the key sequence
121 a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
122 no more events can be added to it). If the binding is @code{nil},
123 we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
124 @kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
125 @kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
126 keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
129 The rule for finding the binding of a key sequence assumes that the
130 intermediate bindings (found for the events before the last) are all
131 keymaps; if this is not so, the sequence of events does not form a
132 unit---it is not really one key sequence. In other words, removing one
133 or more events from the end of any valid key sequence must always yield
134 a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
135 @kbd{C-f} is not a prefix key, so a longer sequence starting with
136 @kbd{C-f} cannot be a key sequence.
138 The set of possible multi-event key sequences depends on the bindings
139 for prefix keys; therefore, it can be different for different keymaps,
140 and can change when bindings are changed. However, a one-event sequence
141 is always a key sequence, because it does not depend on any prefix keys
142 for its well-formedness.
144 At any time, several primary keymaps are @dfn{active}---that is, in
145 use for finding key bindings. These are the @dfn{global map}, which is
146 shared by all buffers; the @dfn{local keymap}, which is usually
147 associated with a specific major mode; and zero or more @dfn{minor mode
148 keymaps}, which belong to currently enabled minor modes. (Not all minor
149 modes have keymaps.) The local keymap bindings shadow (i.e., take
150 precedence over) the corresponding global bindings. The minor mode
151 keymaps shadow both local and global keymaps. @xref{Active Keymaps},
154 @node Format of Keymaps
155 @section Format of Keymaps
156 @cindex format of keymaps
157 @cindex keymap format
159 @cindex sparse keymap
161 Each keymap is a list whose @sc{car} is the symbol @code{keymap}. The
162 remaining elements of the list define the key bindings of the keymap.
163 A symbol whose function definition is a keymap is also a keymap. Use
164 the function @code{keymapp} (see below) to test whether an object is a
167 Several kinds of elements may appear in a keymap, after the symbol
168 @code{keymap} that begins it:
171 @item (@var{type} .@: @var{binding})
172 This specifies one binding, for events of type @var{type}. Each
173 ordinary binding applies to events of a particular @dfn{event type},
174 which is always a character or a symbol. @xref{Classifying Events}.
175 In this kind of binding, @var{binding} is a command.
177 @item (@var{type} @var{item-name} .@: @var{binding})
178 This specifies a binding which is also a simple menu item that
179 displays as @var{item-name} in the menu. @xref{Simple Menu Items}.
181 @item (@var{type} @var{item-name} @var{help-string} .@: @var{binding})
182 This is a simple menu item with help string @var{help-string}.
184 @item (@var{type} menu-item .@: @var{details})
185 This specifies a binding which is also an extended menu item. This
186 allows use of other features. @xref{Extended Menu Items}.
188 @item (t .@: @var{binding})
189 @cindex default key binding
190 This specifies a @dfn{default key binding}; any event not bound by other
191 elements of the keymap is given @var{binding} as its binding. Default
192 bindings allow a keymap to bind all possible event types without having
193 to enumerate all of them. A keymap that has a default binding
194 completely masks any lower-precedence keymap, except for events
195 explicitly bound to @code{nil} (see below).
197 @item @var{char-table}
198 If an element of a keymap is a char-table, it counts as holding
199 bindings for all character events with no modifier bits
200 (@pxref{modifier bits}): element @var{n} is the binding for the
201 character with code @var{n}. This is a compact way to record lots of
202 bindings. A keymap with such a char-table is called a @dfn{full
203 keymap}. Other keymaps are called @dfn{sparse keymaps}.
206 @cindex keymap prompt string
207 @cindex overall prompt string
208 @cindex prompt string of keymap
209 Aside from elements that specify bindings for keys, a keymap can also
210 have a string as an element. This is called the @dfn{overall prompt
211 string} and makes it possible to use the keymap as a menu.
212 @xref{Defining Menus}.
214 @item (keymap @dots{})
215 If an element of a keymap is itself a keymap, it counts as if this inner keymap
216 were inlined in the outer keymap. This is used for multiple-inheritance, such
217 as in @code{make-composed-keymap}.
220 When the binding is @code{nil}, it doesn't constitute a definition
221 but it does take precedence over a default binding or a binding in the
222 parent keymap. On the other hand, a binding of @code{nil} does
223 @emph{not} override lower-precedence keymaps; thus, if the local map
224 gives a binding of @code{nil}, Emacs uses the binding from the
227 @cindex meta characters lookup
228 Keymaps do not directly record bindings for the meta characters.
229 Instead, meta characters are regarded for purposes of key lookup as
230 sequences of two characters, the first of which is @key{ESC} (or
231 whatever is currently the value of @code{meta-prefix-char}). Thus, the
232 key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
233 global binding is found at the slot for @kbd{a} in @code{esc-map}
234 (@pxref{Prefix Keys}).
236 This conversion applies only to characters, not to function keys or
237 other input events; thus, @kbd{M-@key{end}} has nothing to do with
238 @kbd{@key{ESC} @key{end}}.
240 Here as an example is the local keymap for Lisp mode, a sparse
241 keymap. It defines bindings for @key{DEL}, @kbd{C-c C-z},
242 @kbd{C-M-q}, and @kbd{C-M-x} (the actual value also contains a menu
243 binding, which is omitted here for the sake of brevity).
258 ;; @r{@kbd{C-M-x}, treated as @kbd{@key{ESC} C-x}}
259 (24 . lisp-send-defun))
262 ;; @r{This part is inherited from @code{lisp-mode-shared-map}.}
265 (127 . backward-delete-char-untabify)
269 ;; @r{@kbd{C-M-q}, treated as @kbd{@key{ESC} C-q}}
274 @defun keymapp object
275 This function returns @code{t} if @var{object} is a keymap, @code{nil}
276 otherwise. More precisely, this function tests for a list whose
277 @sc{car} is @code{keymap}, or for a symbol whose function definition
278 satisfies @code{keymapp}.
286 (fset 'foo '(keymap))
291 (keymapp (current-global-map))
297 @node Creating Keymaps
298 @section Creating Keymaps
299 @cindex creating keymaps
301 Here we describe the functions for creating keymaps.
303 @defun make-sparse-keymap &optional prompt
304 This function creates and returns a new sparse keymap with no entries.
305 (A sparse keymap is the kind of keymap you usually want.) The new
306 keymap does not contain a char-table, unlike @code{make-keymap}, and
307 does not bind any events.
316 If you specify @var{prompt}, that becomes the overall prompt string
317 for the keymap. You should specify this only for menu keymaps
318 (@pxref{Defining Menus}). A keymap with an overall prompt string will
319 always present a mouse menu or a keyboard menu if it is active for
320 looking up the next input event. Don't specify an overall prompt string
321 for the main map of a major or minor mode, because that would cause
322 the command loop to present a keyboard menu every time.
325 @defun make-keymap &optional prompt
326 This function creates and returns a new full keymap. That keymap
327 contains a char-table (@pxref{Char-Tables}) with slots for all
328 characters without modifiers. The new keymap initially binds all
329 these characters to @code{nil}, and does not bind any other kind of
330 event. The argument @var{prompt} specifies a
331 prompt string, as in @code{make-sparse-keymap}.
336 @result{} (keymap #^[t nil nil nil @dots{} nil nil keymap])
340 A full keymap is more efficient than a sparse keymap when it holds
341 lots of bindings; for just a few, the sparse keymap is better.
344 @defun copy-keymap keymap
345 This function returns a copy of @var{keymap}. Any keymaps that
346 appear directly as bindings in @var{keymap} are also copied recursively,
347 and so on to any number of levels. However, recursive copying does not
348 take place when the definition of a character is a symbol whose function
349 definition is a keymap; the same symbol appears in the new copy.
354 (setq map (copy-keymap (current-local-map)))
358 ;; @r{(This implements meta characters.)}
360 (83 . center-paragraph)
362 (9 . tab-to-tab-stop))
366 (eq map (current-local-map))
370 (equal map (current-local-map))
376 @node Inheritance and Keymaps
377 @section Inheritance and Keymaps
378 @cindex keymap inheritance
379 @cindex inheritance, keymap
381 A keymap can inherit the bindings of another keymap, which we call the
382 @dfn{parent keymap}. Such a keymap looks like this:
385 (keymap @var{elements}@dots{} . @var{parent-keymap})
389 The effect is that this keymap inherits all the bindings of
390 @var{parent-keymap}, whatever they may be at the time a key is looked up,
391 but can add to them or override them with @var{elements}.
393 If you change the bindings in @var{parent-keymap} using
394 @code{define-key} or other key-binding functions, these changed
395 bindings are visible in the inheriting keymap, unless shadowed by the
396 bindings made by @var{elements}. The converse is not true: if you use
397 @code{define-key} to change bindings in the inheriting keymap, these
398 changes are recorded in @var{elements}, but have no effect on
401 The proper way to construct a keymap with a parent is to use
402 @code{set-keymap-parent}; if you have code that directly constructs a
403 keymap with a parent, please convert the program to use
404 @code{set-keymap-parent} instead.
406 @defun keymap-parent keymap
407 This returns the parent keymap of @var{keymap}. If @var{keymap}
408 has no parent, @code{keymap-parent} returns @code{nil}.
411 @defun set-keymap-parent keymap parent
412 This sets the parent keymap of @var{keymap} to @var{parent}, and returns
413 @var{parent}. If @var{parent} is @code{nil}, this function gives
414 @var{keymap} no parent at all.
416 If @var{keymap} has submaps (bindings for prefix keys), they too receive
417 new parent keymaps that reflect what @var{parent} specifies for those
421 Here is an example showing how to make a keymap that inherits
422 from @code{text-mode-map}:
425 (let ((map (make-sparse-keymap)))
426 (set-keymap-parent map text-mode-map)
430 A non-sparse keymap can have a parent too, but this is not very
431 useful. A non-sparse keymap always specifies something as the binding
432 for every numeric character code without modifier bits, even if it is
433 @code{nil}, so these character's bindings are never inherited from
436 @cindex keymap inheritance from multiple maps
437 Sometimes you want to make a keymap that inherits from more than one
438 map. You can use the function @code{make-composed-keymap} for this.
440 @defun make-composed-keymap maps &optional parent
441 This function returns a new keymap composed of the existing keymap(s)
442 @var{maps}, and optionally inheriting from a parent keymap
443 @var{parent}. @var{maps} can be a single keymap or a list of more
444 than one. When looking up a key in the resulting new map, Emacs
445 searches in each of the @var{maps} in turn, and then in @var{parent},
446 stopping at the first match. A @code{nil} binding in any one of
447 @var{maps} overrides any binding in @var{parent}, but it does not
448 override any non-@code{nil} binding in any other of the @var{maps}.
451 @noindent For example, here is how Emacs sets the parent of
452 @code{help-mode-map}, such that it inherits from both
453 @code{button-buffer-map} and @code{special-mode-map}:
456 (defvar help-mode-map
457 (let ((map (make-sparse-keymap)))
458 (set-keymap-parent map
459 (make-composed-keymap button-buffer-map special-mode-map))
468 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
469 keymap defines what to do with key sequences that extend the prefix key.
470 For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
471 also stored in the variable @code{ctl-x-map}. This keymap defines
472 bindings for key sequences starting with @kbd{C-x}.
474 Some of the standard Emacs prefix keys use keymaps that are
475 also found in Lisp variables:
481 @code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
482 the global definitions of all meta characters are actually found here.
483 This map is also the function definition of @code{ESC-prefix}.
487 @code{help-map} is the global keymap for the @kbd{C-h} prefix key.
491 @vindex mode-specific-map
492 @code{mode-specific-map} is the global keymap for the prefix key
493 @kbd{C-c}. This map is actually global, not mode-specific, but its name
494 provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
495 (@code{display-bindings}), since the main use of this prefix key is for
496 mode-specific bindings.
501 @findex Control-X-prefix
502 @code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
503 This map is found via the function cell of the symbol
504 @code{Control-X-prefix}.
507 @cindex @kbd{C-x @key{RET}}
509 @code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
515 @code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
521 @code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
527 @code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
532 @vindex vc-prefix-map
533 @code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
539 @code{goto-map} is the global keymap used for the @kbd{M-g} prefix
545 @code{search-map} is the global keymap used for the @kbd{M-s} prefix
550 @vindex facemenu-keymap
551 @code{facemenu-keymap} is the global keymap used for the @kbd{M-o}
555 The other Emacs prefix keys are @kbd{C-x @@}, @kbd{C-x a i}, @kbd{C-x
556 @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps that have
560 The keymap binding of a prefix key is used for looking up the event
561 that follows the prefix key. (It may instead be a symbol whose function
562 definition is a keymap. The effect is the same, but the symbol serves
563 as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
564 symbol @code{Control-X-prefix}, whose function cell holds the keymap
565 for @kbd{C-x} commands. (The same keymap is also the value of
568 Prefix key definitions can appear in any active keymap. The
569 definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
570 keys appear in the global map, so these prefix keys are always
571 available. Major and minor modes can redefine a key as a prefix by
572 putting a prefix key definition for it in the local map or the minor
573 mode's map. @xref{Active Keymaps}.
575 If a key is defined as a prefix in more than one active map, then its
576 various definitions are in effect merged: the commands defined in the
577 minor mode keymaps come first, followed by those in the local map's
578 prefix definition, and then by those from the global map.
580 In the following example, we make @kbd{C-p} a prefix key in the local
581 keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
582 the binding for @kbd{C-p C-f} is the function @code{find-file}, just
583 like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
588 (use-local-map (make-sparse-keymap))
592 (local-set-key "\C-p" ctl-x-map)
596 (key-binding "\C-p\C-f")
601 (key-binding "\C-p6")
606 @defun define-prefix-command symbol &optional mapvar prompt
607 @cindex prefix command
608 @anchor{Definition of define-prefix-command}
609 This function prepares @var{symbol} for use as a prefix key's binding:
610 it creates a sparse keymap and stores it as @var{symbol}'s function
611 definition. Subsequently binding a key sequence to @var{symbol} will
612 make that key sequence into a prefix key. The return value is @code{symbol}.
614 This function also sets @var{symbol} as a variable, with the keymap as
615 its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
616 as a variable instead.
618 If @var{prompt} is non-@code{nil}, that becomes the overall prompt
619 string for the keymap. The prompt string should be given for menu keymaps
620 (@pxref{Defining Menus}).
624 @section Active Keymaps
625 @cindex active keymap
626 @cindex global keymap
629 Emacs normally contains many keymaps; at any given time, just a few
630 of them are @dfn{active}, meaning that they participate in the
631 interpretation of user input. All the active keymaps are used
632 together to determine what command to execute when a key is entered.
634 Normally the active keymaps are the @code{keymap} property keymap,
635 the keymaps of any enabled minor modes, the current buffer's local
636 keymap, and the global keymap, in that order. Emacs searches for each
637 input key sequence in all these keymaps. @xref{Searching Keymaps},
638 for more details of this procedure.
640 When the key sequence starts with a mouse event (optionally preceded
641 by a symbolic prefix), the active keymaps are determined based on the
642 position in that event. If the event happened on a string embedded
643 with a @code{display}, @code{before-string}, or @code{after-string}
644 property (@pxref{Special Properties}), the non-@code{nil} map
645 properties of the string override those of the buffer (if the
646 underlying buffer text contains map properties in its text properties
647 or overlays, they are ignored).
649 The @dfn{global keymap} holds the bindings of keys that are defined
650 regardless of the current buffer, such as @kbd{C-f}. The variable
651 @code{global-map} holds this keymap, which is always active.
653 Each buffer may have another keymap, its @dfn{local keymap}, which
654 may contain new or overriding definitions for keys. The current
655 buffer's local keymap is always active except when
656 @code{overriding-local-map} overrides it. The @code{local-map} text
657 or overlay property can specify an alternative local keymap for certain
658 parts of the buffer; see @ref{Special Properties}.
660 Each minor mode can have a keymap; if it does, the keymap is active
661 when the minor mode is enabled. Modes for emulation can specify
662 additional active keymaps through the variable
663 @code{emulation-mode-map-alists}.
665 The highest precedence normal keymap comes from the @code{keymap}
666 text or overlay property. If that is non-@code{nil}, it is the first
667 keymap to be processed, in normal circumstances. Next comes
668 any keymap added by the function @code{set-temporary-overlay-map}.
669 @xref{Controlling Active Maps}.
671 However, there are also special ways for programs to substitute
672 other keymaps for some of those. The variable
673 @code{overriding-local-map}, if non-@code{nil}, specifies a keymap
674 that replaces all the usual active keymaps except the global keymap.
675 Another way to do this is with @code{overriding-terminal-local-map};
676 it operates on a per-terminal basis. These variables are documented
679 @cindex major mode keymap
680 Since every buffer that uses the same major mode normally uses the
681 same local keymap, you can think of the keymap as local to the mode. A
682 change to the local keymap of a buffer (using @code{local-set-key}, for
683 example) is seen also in the other buffers that share that keymap.
685 The local keymaps that are used for Lisp mode and some other major
686 modes exist even if they have not yet been used. These local keymaps are
687 the values of variables such as @code{lisp-mode-map}. For most major
688 modes, which are less frequently used, the local keymap is constructed
689 only when the mode is used for the first time in a session.
691 The minibuffer has local keymaps, too; they contain various completion
692 and exit commands. @xref{Intro to Minibuffers}.
694 Emacs has other keymaps that are used in a different way---translating
695 events within @code{read-key-sequence}. @xref{Translation Keymaps}.
697 @xref{Standard Keymaps}, for a list of some standard keymaps.
699 @defun current-active-maps &optional olp position
700 This returns the list of active keymaps that would be used by the
701 command loop in the current circumstances to look up a key sequence.
702 Normally it ignores @code{overriding-local-map} and
703 @code{overriding-terminal-local-map}, but if @var{olp} is non-@code{nil}
704 then it pays attention to them. @var{position} can optionally be either
705 an event position as returned by @code{event-start} or a buffer
706 position, and may change the keymaps as described for
710 @defun key-binding key &optional accept-defaults no-remap position
711 This function returns the binding for @var{key} according to the
712 current active keymaps. The result is @code{nil} if @var{key} is
713 undefined in the keymaps.
715 The argument @var{accept-defaults} controls checking for default
716 bindings, as in @code{lookup-key} (@pxref{Functions for Key Lookup}).
718 When commands are remapped (@pxref{Remapping Commands}),
719 @code{key-binding} normally processes command remappings so as to
720 return the remapped command that will actually be executed. However,
721 if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
722 remappings and returns the binding directly specified for @var{key}.
724 If @var{key} starts with a mouse event (perhaps following a prefix
725 event), the maps to be consulted are determined based on the event's
726 position. Otherwise, they are determined based on the value of point.
727 However, you can override either of them by specifying @var{position}.
728 If @var{position} is non-@code{nil}, it should be either a buffer
729 position or an event position like the value of @code{event-start}.
730 Then the maps consulted are determined based on @var{position}.
732 An error is signaled if @var{key} is not a string or a vector.
736 (key-binding "\C-x\C-f")
742 @node Searching Keymaps
743 @section Searching the Active Keymaps
744 @cindex searching active keymaps for keys
746 After translation of event subsequences (@pxref{Translation
747 Keymaps}) Emacs looks for them in the active keymaps. Here is a
748 pseudo-Lisp description of the order and conditions for searching
753 (overriding-terminal-local-map
754 (@var{find-in} overriding-terminal-local-map))
755 (overriding-local-map
756 (@var{find-in} overriding-local-map))
757 ((or (@var{find-in} (get-char-property (point) 'keymap))
758 (@var{find-in} @var{temp-map})
759 (@var{find-in-any} emulation-mode-map-alists)
760 (@var{find-in-any} minor-mode-overriding-map-alist)
761 (@var{find-in-any} minor-mode-map-alist)
762 (if (get-text-property (point) 'local-map)
763 (@var{find-in} (get-char-property (point) 'local-map))
764 (@var{find-in} (current-local-map))))))
765 (@var{find-in} (current-global-map)))
769 @var{find-in} and @var{find-in-any} are pseudo functions that search
770 in one keymap and in an alist of keymaps, respectively. (Searching a
771 single keymap for a binding is called @dfn{key lookup}; see @ref{Key
772 Lookup}.) If the key sequence starts with a mouse event, or a
773 symbolic prefix event followed by a mouse event, that event's position
774 is used instead of point and the current buffer. Mouse events on an
775 embedded string use non-@code{nil} text properties from that string
776 instead of the buffer. @var{temp-map} is a pseudo variable that
777 represents the effect of a @code{set-temporary-overlay-map} call.
779 When a match is found (@pxref{Key Lookup}), if the binding in the
780 keymap is a function, the search is over. However if the keymap entry
781 is a symbol with a value or a string, Emacs replaces the input key
782 sequences with the variable's value or the string, and restarts the
783 search of the active keymaps.
785 The function finally found might also be remapped. @xref{Remapping
788 @node Controlling Active Maps
789 @section Controlling the Active Keymaps
792 This variable contains the default global keymap that maps Emacs
793 keyboard input to commands. The global keymap is normally this
794 keymap. The default global keymap is a full keymap that binds
795 @code{self-insert-command} to all of the printing characters.
797 It is normal practice to change the bindings in the global keymap, but you
798 should not assign this variable any value other than the keymap it starts
802 @defun current-global-map
803 This function returns the current global keymap. This is the same as
804 the value of @code{global-map} unless you change one or the other.
805 The return value is a reference, not a copy; if you use
806 @code{define-key} or other functions on it you will alter global
812 @result{} (keymap [set-mark-command beginning-of-line @dots{}
813 delete-backward-char])
818 @defun current-local-map
819 This function returns the current buffer's local keymap, or @code{nil}
820 if it has none. In the following example, the keymap for the
821 @file{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
822 in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
829 (10 . eval-print-last-sexp)
830 (9 . lisp-indent-line)
831 (127 . backward-delete-char-untabify)
841 @code{current-local-map} returns a reference to the local keymap, not
842 a copy of it; if you use @code{define-key} or other functions on it
843 you will alter local bindings.
845 @defun current-minor-mode-maps
846 This function returns a list of the keymaps of currently enabled minor modes.
849 @defun use-global-map keymap
850 This function makes @var{keymap} the new current global keymap. It
853 It is very unusual to change the global keymap.
856 @defun use-local-map keymap
857 This function makes @var{keymap} the new local keymap of the current
858 buffer. If @var{keymap} is @code{nil}, then the buffer has no local
859 keymap. @code{use-local-map} returns @code{nil}. Most major mode
860 commands use this function.
864 @defvar minor-mode-map-alist
865 @anchor{Definition of minor-mode-map-alist}
866 This variable is an alist describing keymaps that may or may not be
867 active according to the values of certain variables. Its elements look
871 (@var{variable} . @var{keymap})
874 The keymap @var{keymap} is active whenever @var{variable} has a
875 non-@code{nil} value. Typically @var{variable} is the variable that
876 enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
878 Note that elements of @code{minor-mode-map-alist} do not have the same
879 structure as elements of @code{minor-mode-alist}. The map must be the
880 @sc{cdr} of the element; a list with the map as the second element will
881 not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
882 function definition is a keymap.
884 When more than one minor mode keymap is active, the earlier one in
885 @code{minor-mode-map-alist} takes priority. But you should design
886 minor modes so that they don't interfere with each other. If you do
887 this properly, the order will not matter.
889 See @ref{Keymaps and Minor Modes}, for more information about minor
890 modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
894 @defvar minor-mode-overriding-map-alist
895 This variable allows major modes to override the key bindings for
896 particular minor modes. The elements of this alist look like the
897 elements of @code{minor-mode-map-alist}: @code{(@var{variable}
900 If a variable appears as an element of
901 @code{minor-mode-overriding-map-alist}, the map specified by that
902 element totally replaces any map specified for the same variable in
903 @code{minor-mode-map-alist}.
905 @code{minor-mode-overriding-map-alist} is automatically buffer-local in
909 @defvar overriding-local-map
910 If non-@code{nil}, this variable holds a keymap to use instead of the
911 buffer's local keymap, any text property or overlay keymaps, and any
912 minor mode keymaps. This keymap, if specified, overrides all other
913 maps that would have been active, except for the current global map.
916 @defvar overriding-terminal-local-map
917 If non-@code{nil}, this variable holds a keymap to use instead of
918 @code{overriding-local-map}, the buffer's local keymap, text property
919 or overlay keymaps, and all the minor mode keymaps.
921 This variable is always local to the current terminal and cannot be
922 buffer-local. @xref{Multiple Terminals}. It is used to implement
923 incremental search mode.
926 @defvar overriding-local-map-menu-flag
927 If this variable is non-@code{nil}, the value of
928 @code{overriding-local-map} or @code{overriding-terminal-local-map} can
929 affect the display of the menu bar. The default value is @code{nil}, so
930 those map variables have no effect on the menu bar.
932 Note that these two map variables do affect the execution of key
933 sequences entered using the menu bar, even if they do not affect the
934 menu bar display. So if a menu bar key sequence comes in, you should
935 clear the variables before looking up and executing that key sequence.
936 Modes that use the variables would typically do this anyway; normally
937 they respond to events that they do not handle by ``unreading'' them and
941 @defvar special-event-map
942 This variable holds a keymap for special events. If an event type has a
943 binding in this keymap, then it is special, and the binding for the
944 event is run directly by @code{read-event}. @xref{Special Events}.
947 @defvar emulation-mode-map-alists
948 This variable holds a list of keymap alists to use for emulations
949 modes. It is intended for modes or packages using multiple minor-mode
950 keymaps. Each element is a keymap alist which has the same format and
951 meaning as @code{minor-mode-map-alist}, or a symbol with a variable
952 binding which is such an alist. The ``active'' keymaps in each alist
953 are used before @code{minor-mode-map-alist} and
954 @code{minor-mode-overriding-map-alist}.
957 @defun set-temporary-overlay-map keymap &optional keep
958 This function adds @var{keymap} as a temporary keymap that takes
959 precedence over most other keymaps. It does not take precedence over
960 the ``overriding'' maps (see above); and unlike them, if no match for
961 a key is found in @var{keymap}, the search continues.
963 Normally, @var{keymap} is used only once. If the optional argument
964 @var{pred} is @code{t}, the map stays active if a key from @var{keymap}
965 is used. @var{pred} can also be a function of no arguments: if it returns
966 non-@code{nil} then @var{keymap} stays active.
968 For a pseudo-Lisp description of exactly how and when this keymap applies,
969 @pxref{Searching Keymaps}.
977 @dfn{Key lookup} is the process of finding the binding of a key
978 sequence from a given keymap. The execution or use of the binding is
979 not part of key lookup.
981 Key lookup uses just the event type of each event in the key sequence;
982 the rest of the event is ignored. In fact, a key sequence used for key
983 lookup may designate a mouse event with just its types (a symbol)
984 instead of the entire event (a list). @xref{Input Events}. Such
985 a ``key sequence'' is insufficient for @code{command-execute} to run,
986 but it is sufficient for looking up or rebinding a key.
988 When the key sequence consists of multiple events, key lookup
989 processes the events sequentially: the binding of the first event is
990 found, and must be a keymap; then the second event's binding is found in
991 that keymap, and so on until all the events in the key sequence are used
992 up. (The binding thus found for the last event may or may not be a
993 keymap.) Thus, the process of key lookup is defined in terms of a
994 simpler process for looking up a single event in a keymap. How that is
995 done depends on the type of object associated with the event in that
998 Let's use the term @dfn{keymap entry} to describe the value found by
999 looking up an event type in a keymap. (This doesn't include the item
1000 string and other extra elements in a keymap element for a menu item, because
1001 @code{lookup-key} and other key lookup functions don't include them in
1002 the returned value.) While any Lisp object may be stored in a keymap
1003 as a keymap entry, not all make sense for key lookup. Here is a table
1004 of the meaningful types of keymap entries:
1008 @cindex @code{nil} in keymap
1009 @code{nil} means that the events used so far in the lookup form an
1010 undefined key. When a keymap fails to mention an event type at all, and
1011 has no default binding, that is equivalent to a binding of @code{nil}
1012 for that event type.
1015 @cindex command in keymap
1016 The events used so far in the lookup form a complete key,
1017 and @var{command} is its binding. @xref{What Is a Function}.
1020 @cindex string in keymap
1021 The array (either a string or a vector) is a keyboard macro. The events
1022 used so far in the lookup form a complete key, and the array is its
1023 binding. See @ref{Keyboard Macros}, for more information.
1026 @cindex keymap in keymap
1027 The events used so far in the lookup form a prefix key. The next
1028 event of the key sequence is looked up in @var{keymap}.
1031 @cindex list in keymap
1032 The meaning of a list depends on what it contains:
1036 If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
1037 is a keymap, and is treated as a keymap (see above).
1040 @cindex @code{lambda} in keymap
1041 If the @sc{car} of @var{list} is @code{lambda}, then the list is a
1042 lambda expression. This is presumed to be a function, and is treated
1043 as such (see above). In order to execute properly as a key binding,
1044 this function must be a command---it must have an @code{interactive}
1045 specification. @xref{Defining Commands}.
1048 If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
1049 type, then this is an @dfn{indirect entry}:
1052 (@var{othermap} . @var{othertype})
1055 When key lookup encounters an indirect entry, it looks up instead the
1056 binding of @var{othertype} in @var{othermap} and uses that.
1058 This feature permits you to define one key as an alias for another key.
1059 For example, an entry whose @sc{car} is the keymap called @code{esc-map}
1060 and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
1061 binding of @kbd{Meta-@key{SPC}}, whatever that may be''.
1065 @cindex symbol in keymap
1066 The function definition of @var{symbol} is used in place of
1067 @var{symbol}. If that too is a symbol, then this process is repeated,
1068 any number of times. Ultimately this should lead to an object that is
1069 a keymap, a command, or a keyboard macro. A list is allowed if it is a
1070 keymap or a command, but indirect entries are not understood when found
1073 Note that keymaps and keyboard macros (strings and vectors) are not
1074 valid functions, so a symbol with a keymap, string, or vector as its
1075 function definition is invalid as a function. It is, however, valid as
1076 a key binding. If the definition is a keyboard macro, then the symbol
1077 is also valid as an argument to @code{command-execute}
1078 (@pxref{Interactive Call}).
1080 @cindex @code{undefined} in keymap
1081 The symbol @code{undefined} is worth special mention: it means to treat
1082 the key as undefined. Strictly speaking, the key is defined, and its
1083 binding is the command @code{undefined}; but that command does the same
1084 thing that is done automatically for an undefined key: it rings the bell
1085 (by calling @code{ding}) but does not signal an error.
1087 @cindex preventing prefix key
1088 @code{undefined} is used in local keymaps to override a global key
1089 binding and make the key ``undefined'' locally. A local binding of
1090 @code{nil} would fail to do this because it would not override the
1093 @item @var{anything else}
1094 If any other type of object is found, the events used so far in the
1095 lookup form a complete key, and the object is its binding, but the
1096 binding is not executable as a command.
1099 In short, a keymap entry may be a keymap, a command, a keyboard
1100 macro, a symbol that leads to one of them, or an indirection or
1103 @node Functions for Key Lookup
1104 @section Functions for Key Lookup
1106 Here are the functions and variables pertaining to key lookup.
1108 @defun lookup-key keymap key &optional accept-defaults
1109 This function returns the definition of @var{key} in @var{keymap}. All
1110 the other functions described in this chapter that look up keys use
1111 @code{lookup-key}. Here are examples:
1115 (lookup-key (current-global-map) "\C-x\C-f")
1119 (lookup-key (current-global-map) (kbd "C-x C-f"))
1123 (lookup-key (current-global-map) "\C-x\C-f12345")
1128 If the string or vector @var{key} is not a valid key sequence according
1129 to the prefix keys specified in @var{keymap}, it must be ``too long''
1130 and have extra events at the end that do not fit into a single key
1131 sequence. Then the value is a number, the number of events at the front
1132 of @var{key} that compose a complete key.
1135 If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
1136 considers default bindings as well as bindings for the specific events
1137 in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
1138 the specific sequence @var{key}, ignoring default bindings except when
1139 you explicitly ask about them. (To do this, supply @code{t} as an
1140 element of @var{key}; see @ref{Format of Keymaps}.)
1142 If @var{key} contains a meta character (not a function key), that
1143 character is implicitly replaced by a two-character sequence: the value
1144 of @code{meta-prefix-char}, followed by the corresponding non-meta
1145 character. Thus, the first example below is handled by conversion into
1150 (lookup-key (current-global-map) "\M-f")
1151 @result{} forward-word
1154 (lookup-key (current-global-map) "\ef")
1155 @result{} forward-word
1159 Unlike @code{read-key-sequence}, this function does not modify the
1160 specified events in ways that discard information (@pxref{Key Sequence
1161 Input}). In particular, it does not convert letters to lower case and
1162 it does not change drag events to clicks.
1165 @deffn Command undefined
1166 Used in keymaps to undefine keys. It calls @code{ding}, but does
1170 @defun local-key-binding key &optional accept-defaults
1171 This function returns the binding for @var{key} in the current
1172 local keymap, or @code{nil} if it is undefined there.
1175 The argument @var{accept-defaults} controls checking for default bindings,
1176 as in @code{lookup-key} (above).
1179 @defun global-key-binding key &optional accept-defaults
1180 This function returns the binding for command @var{key} in the
1181 current global keymap, or @code{nil} if it is undefined there.
1184 The argument @var{accept-defaults} controls checking for default bindings,
1185 as in @code{lookup-key} (above).
1189 @defun minor-mode-key-binding key &optional accept-defaults
1190 This function returns a list of all the active minor mode bindings of
1191 @var{key}. More precisely, it returns an alist of pairs
1192 @code{(@var{modename} . @var{binding})}, where @var{modename} is the
1193 variable that enables the minor mode, and @var{binding} is @var{key}'s
1194 binding in that mode. If @var{key} has no minor-mode bindings, the
1195 value is @code{nil}.
1197 If the first binding found is not a prefix definition (a keymap or a
1198 symbol defined as a keymap), all subsequent bindings from other minor
1199 modes are omitted, since they would be completely shadowed. Similarly,
1200 the list omits non-prefix bindings that follow prefix bindings.
1202 The argument @var{accept-defaults} controls checking for default
1203 bindings, as in @code{lookup-key} (above).
1206 @defopt meta-prefix-char
1208 This variable is the meta-prefix character code. It is used for
1209 translating a meta character to a two-character sequence so it can be
1210 looked up in a keymap. For useful results, the value should be a
1211 prefix event (@pxref{Prefix Keys}). The default value is 27, which is
1212 the @acronym{ASCII} code for @key{ESC}.
1214 As long as the value of @code{meta-prefix-char} remains 27, key lookup
1215 translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
1216 as the @code{backward-word} command. However, if you were to set
1217 @code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
1218 translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
1219 @code{switch-to-buffer} command. (Don't actually do this!) Here is an
1220 illustration of what would happen:
1224 meta-prefix-char ; @r{The default value.}
1228 (key-binding "\M-b")
1229 @result{} backward-word
1232 ?\C-x ; @r{The print representation}
1233 @result{} 24 ; @r{of a character.}
1236 (setq meta-prefix-char 24)
1240 (key-binding "\M-b")
1241 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1242 ; @r{like typing @kbd{C-x b}.}
1244 (setq meta-prefix-char 27) ; @r{Avoid confusion!}
1245 @result{} 27 ; @r{Restore the default value!}
1249 This translation of one event into two happens only for characters, not
1250 for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1251 key, is not converted into @kbd{@key{ESC} @key{F1}}.
1254 @node Changing Key Bindings
1255 @section Changing Key Bindings
1256 @cindex changing key bindings
1259 The way to rebind a key is to change its entry in a keymap. If you
1260 change a binding in the global keymap, the change is effective in all
1261 buffers (though it has no direct effect in buffers that shadow the
1262 global binding with a local one). If you change the current buffer's
1263 local map, that usually affects all buffers using the same major mode.
1264 The @code{global-set-key} and @code{local-set-key} functions are
1265 convenient interfaces for these operations (@pxref{Key Binding
1266 Commands}). You can also use @code{define-key}, a more general
1267 function; then you must explicitly specify the map to change.
1269 When choosing the key sequences for Lisp programs to rebind, please
1270 follow the Emacs conventions for use of various keys (@pxref{Key
1271 Binding Conventions}).
1273 @cindex meta character key constants
1274 @cindex control character key constants
1275 In writing the key sequence to rebind, it is good to use the special
1276 escape sequences for control and meta characters (@pxref{String Type}).
1277 The syntax @samp{\C-} means that the following character is a control
1278 character and @samp{\M-} means that the following character is a meta
1279 character. Thus, the string @code{"\M-x"} is read as containing a
1280 single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1281 @kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1282 containing a single @kbd{C-M-x}. You can also use this escape syntax in
1283 vectors, as well as others that aren't allowed in strings; one example
1284 is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1286 The key definition and lookup functions accept an alternate syntax for
1287 event types in a key sequence that is a vector: you can use a list
1288 containing modifier names plus one base event (a character or function
1289 key name). For example, @code{(control ?a)} is equivalent to
1290 @code{?\C-a} and @code{(hyper control left)} is equivalent to
1291 @code{C-H-left}. One advantage of such lists is that the precise
1292 numeric codes for the modifier bits don't appear in compiled files.
1294 The functions below signal an error if @var{keymap} is not a keymap,
1295 or if @var{key} is not a string or vector representing a key sequence.
1296 You can use event types (symbols) as shorthand for events that are
1297 lists. The @code{kbd} macro (@pxref{Key Sequences}) is a convenient
1298 way to specify the key sequence.
1300 @defun define-key keymap key binding
1301 This function sets the binding for @var{key} in @var{keymap}. (If
1302 @var{key} is more than one event long, the change is actually made
1303 in another keymap reached from @var{keymap}.) The argument
1304 @var{binding} can be any Lisp object, but only certain types are
1305 meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1306 The value returned by @code{define-key} is @var{binding}.
1308 If @var{key} is @code{[t]}, this sets the default binding in
1309 @var{keymap}. When an event has no binding of its own, the Emacs
1310 command loop uses the keymap's default binding, if there is one.
1312 @cindex invalid prefix key error
1313 @cindex key sequence error
1314 Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1315 or undefined; otherwise an error is signaled. If some prefix of
1316 @var{key} is undefined, then @code{define-key} defines it as a prefix
1317 key so that the rest of @var{key} can be defined as specified.
1319 If there was previously no binding for @var{key} in @var{keymap}, the
1320 new binding is added at the beginning of @var{keymap}. The order of
1321 bindings in a keymap makes no difference for keyboard input, but it
1322 does matter for menu keymaps (@pxref{Menu Keymaps}).
1325 This example creates a sparse keymap and makes a number of
1330 (setq map (make-sparse-keymap))
1334 (define-key map "\C-f" 'forward-char)
1335 @result{} forward-char
1339 @result{} (keymap (6 . forward-char))
1343 ;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1344 (define-key map (kbd "C-x f") 'forward-word)
1345 @result{} forward-word
1350 (24 keymap ; @kbd{C-x}
1351 (102 . forward-word)) ; @kbd{f}
1352 (6 . forward-char)) ; @kbd{C-f}
1356 ;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1357 (define-key map (kbd "C-p") ctl-x-map)
1359 @result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1363 ;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1364 (define-key map (kbd "C-p C-f") 'foo)
1369 @result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1370 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1372 (102 . forward-word))
1378 Note that storing a new binding for @kbd{C-p C-f} actually works by
1379 changing an entry in @code{ctl-x-map}, and this has the effect of
1380 changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1383 The function @code{substitute-key-definition} scans a keymap for
1384 keys that have a certain binding and rebinds them with a different
1385 binding. Another feature which is cleaner and can often produce the
1386 same results to remap one command into another (@pxref{Remapping
1389 @defun substitute-key-definition olddef newdef keymap &optional oldmap
1390 @cindex replace bindings
1391 This function replaces @var{olddef} with @var{newdef} for any keys in
1392 @var{keymap} that were bound to @var{olddef}. In other words,
1393 @var{olddef} is replaced with @var{newdef} wherever it appears. The
1394 function returns @code{nil}.
1396 For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1401 (substitute-key-definition
1402 'find-file 'find-file-read-only (current-global-map))
1407 If @var{oldmap} is non-@code{nil}, that changes the behavior of
1408 @code{substitute-key-definition}: the bindings in @var{oldmap} determine
1409 which keys to rebind. The rebindings still happen in @var{keymap}, not
1410 in @var{oldmap}. Thus, you can change one map under the control of the
1411 bindings in another. For example,
1414 (substitute-key-definition
1415 'delete-backward-char 'my-funny-delete
1420 puts the special deletion command in @code{my-map} for whichever keys
1421 are globally bound to the standard deletion command.
1423 Here is an example showing a keymap before and after substitution:
1431 @result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1435 (substitute-key-definition 'olddef-1 'newdef map)
1440 @result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1445 @defun suppress-keymap keymap &optional nodigits
1446 @cindex @code{self-insert-command} override
1447 This function changes the contents of the full keymap @var{keymap} by
1448 remapping @code{self-insert-command} to the command @code{undefined}
1449 (@pxref{Remapping Commands}). This has the effect of undefining all
1450 printing characters, thus making ordinary insertion of text impossible.
1451 @code{suppress-keymap} returns @code{nil}.
1453 If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1454 digits to run @code{digit-argument}, and @kbd{-} to run
1455 @code{negative-argument}. Otherwise it makes them undefined like the
1456 rest of the printing characters.
1458 @cindex yank suppression
1459 @cindex @code{quoted-insert} suppression
1460 The @code{suppress-keymap} function does not make it impossible to
1461 modify a buffer, as it does not suppress commands such as @code{yank}
1462 and @code{quoted-insert}. To prevent any modification of a buffer, make
1463 it read-only (@pxref{Read Only Buffers}).
1465 Since this function modifies @var{keymap}, you would normally use it
1466 on a newly created keymap. Operating on an existing keymap
1467 that is used for some other purpose is likely to cause trouble; for
1468 example, suppressing @code{global-map} would make it impossible to use
1471 This function can be used to initialize the local keymap of a major
1472 mode for which insertion of text is not desirable. But usually such a
1473 mode should be derived from @code{special-mode} (@pxref{Basic Major
1474 Modes}); then its keymap will automatically inherit from
1475 @code{special-mode-map}, which is already suppressed. Here is how
1476 @code{special-mode-map} is defined:
1480 (defvar special-mode-map
1481 (let ((map (make-sparse-keymap)))
1482 (suppress-keymap map)
1483 (define-key map "q" 'quit-window)
1490 @node Remapping Commands
1491 @section Remapping Commands
1492 @cindex remapping commands
1494 A special kind of key binding can be used to @dfn{remap} one command
1495 to another, without having to refer to the key sequence(s) bound to
1496 the original command. To use this feature, make a key binding for a
1497 key sequence that starts with the dummy event @code{remap}, followed
1498 by the command name you want to remap; for the binding, specify the
1499 new definition (usually a command name, but possibly any other valid
1500 definition for a key binding).
1502 For example, suppose My mode provides a special command
1503 @code{my-kill-line}, which should be invoked instead of
1504 @code{kill-line}. To establish this, its mode keymap should contain
1505 the following remapping:
1508 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1512 Then, whenever @code{my-mode-map} is active, if the user types
1513 @kbd{C-k} (the default global key sequence for @code{kill-line}) Emacs
1514 will instead run @code{my-kill-line}.
1516 Note that remapping only takes place through active keymaps; for
1517 example, putting a remapping in a prefix keymap like @code{ctl-x-map}
1518 typically has no effect, as such keymaps are not themselves active.
1519 In addition, remapping only works through a single level; in the
1523 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1524 (define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
1528 @code{kill-line} is @emph{not} remapped to @code{my-other-kill-line}.
1529 Instead, if an ordinary key binding specifies @code{kill-line}, it is
1530 remapped to @code{my-kill-line}; if an ordinary binding specifies
1531 @code{my-kill-line}, it is remapped to @code{my-other-kill-line}.
1533 To undo the remapping of a command, remap it to @code{nil}; e.g.
1536 (define-key my-mode-map [remap kill-line] nil)
1539 @defun command-remapping command &optional position keymaps
1540 This function returns the remapping for @var{command} (a symbol),
1541 given the current active keymaps. If @var{command} is not remapped
1542 (which is the usual situation), or not a symbol, the function returns
1543 @code{nil}. @code{position} can optionally specify a buffer position
1544 or an event position to determine the keymaps to use, as in
1547 If the optional argument @code{keymaps} is non-@code{nil}, it
1548 specifies a list of keymaps to search in. This argument is ignored if
1549 @code{position} is non-@code{nil}.
1552 @node Translation Keymaps
1553 @section Keymaps for Translating Sequences of Events
1554 @cindex keymaps for translating events
1556 This section describes keymaps that are used during reading a key
1557 sequence, to translate certain event sequences into others.
1558 @code{read-key-sequence} checks every subsequence of the key sequence
1559 being read, as it is read, against @code{input-decode-map}, then
1560 @code{local-function-key-map}, and then against @code{key-translation-map}.
1562 These keymaps have the same structure as other keymaps, but they are used
1563 differently: they specify translations to make while reading key sequences,
1564 rather than bindings for key sequences.
1566 If one of these keymaps ``binds'' a key sequence @var{k} to a vector
1567 @var{v}, then when @var{k} appears as a subsequence @emph{anywhere} in a
1568 key sequence, it is replaced with the events in @var{v}.
1570 For example, VT100 terminals send @kbd{@key{ESC} O P} when the
1571 keypad @key{PF1} key is pressed. Therefore, we want Emacs to translate
1572 that sequence of events into the single event @code{pf1}. We accomplish
1573 this by ``binding'' @kbd{@key{ESC} O P} to @code{[pf1]} in
1574 @code{input-decode-map}, when using a VT100.
1576 Thus, typing @kbd{C-c @key{PF1}} sends the character sequence @kbd{C-c
1577 @key{ESC} O P}; later the function @code{read-key-sequence} translates
1578 this back into @kbd{C-c @key{PF1}}, which it returns as the vector
1581 @defvar input-decode-map
1582 This variable holds a keymap that describes the character sequences sent
1583 by function keys on an ordinary character terminal.
1585 The value of @code{input-decode-map} is usually set up automatically
1586 according to the terminal's Terminfo or Termcap entry, but sometimes
1587 those need help from terminal-specific Lisp files. Emacs comes with
1588 terminal-specific files for many common terminals; their main purpose is
1589 to make entries in @code{input-decode-map} beyond those that can be
1590 deduced from Termcap and Terminfo. @xref{Terminal-Specific}.
1593 @defvar local-function-key-map
1594 This variable holds a keymap similar to @code{input-decode-map} except
1595 that it describes key sequences which should be translated to
1596 alternative interpretations that are usually preferred. It applies
1597 after @code{input-decode-map} and before @code{key-translation-map}.
1599 Entries in @code{local-function-key-map} are ignored if they conflict
1600 with bindings made in the minor mode, local, or global keymaps. I.e.
1601 the remapping only applies if the original key sequence would
1602 otherwise not have any binding.
1604 @code{local-function-key-map} inherits from @code{function-key-map},
1605 but the latter should not be used directly.
1608 @defvar key-translation-map
1609 This variable is another keymap used just like @code{input-decode-map}
1610 to translate input events into other events. It differs from
1611 @code{input-decode-map} in that it goes to work after
1612 @code{local-function-key-map} is finished rather than before; it
1613 receives the results of translation by @code{local-function-key-map}.
1615 Just like @code{input-decode-map}, but unlike
1616 @code{local-function-key-map}, this keymap is applied regardless of
1617 whether the input key-sequence has a normal binding. Note however
1618 that actual key bindings can have an effect on
1619 @code{key-translation-map}, even though they are overridden by it.
1620 Indeed, actual key bindings override @code{local-function-key-map} and
1621 thus may alter the key sequence that @code{key-translation-map}
1622 receives. Clearly, it is better to avoid this type of situation.
1624 The intent of @code{key-translation-map} is for users to map one
1625 character set to another, including ordinary characters normally bound
1626 to @code{self-insert-command}.
1629 @cindex key translation function
1630 You can use @code{input-decode-map}, @code{local-function-key-map},
1631 and @code{key-translation-map} for more than simple aliases, by using
1632 a function, instead of a key sequence, as the ``translation'' of a
1633 key. Then this function is called to compute the translation of that
1636 The key translation function receives one argument, which is the prompt
1637 that was specified in @code{read-key-sequence}---or @code{nil} if the
1638 key sequence is being read by the editor command loop. In most cases
1639 you can ignore the prompt value.
1641 If the function reads input itself, it can have the effect of altering
1642 the event that follows. For example, here's how to define @kbd{C-c h}
1643 to turn the character that follows into a Hyper character:
1647 (defun hyperify (prompt)
1648 (let ((e (read-event)))
1649 (vector (if (numberp e)
1650 (logior (lsh 1 24) e)
1651 (if (memq 'hyper (event-modifiers e))
1653 (add-event-modifier "H-" e))))))
1655 (defun add-event-modifier (string e)
1656 (let ((symbol (if (symbolp e) e (car e))))
1657 (setq symbol (intern (concat string
1658 (symbol-name symbol))))
1661 (cons symbol (cdr e)))))
1663 (define-key local-function-key-map "\C-ch" 'hyperify)
1667 If you have enabled keyboard character set decoding using
1668 @code{set-keyboard-coding-system}, decoding is done before the
1669 translations listed above. @xref{Terminal I/O Encoding}.
1671 @subsection Interaction with normal keymaps
1673 The end of a key sequence is detected when that key sequence either is bound
1674 to a command, or when Emacs determines that no additional event can lead
1675 to a sequence that is bound to a command.
1677 This means that, while @code{input-decode-map} and @code{key-translation-map}
1678 apply regardless of whether the original key sequence would have a binding, the
1679 presence of such a binding can still prevent translation from taking place.
1680 For example, let us return to our VT100 example above and add a binding for
1681 @kbd{C-c @key{ESC}} to the global map; now when the user hits @kbd{C-c
1682 @key{PF1}} Emacs will fail to decode @kbd{C-c @key{ESC} O P} into @kbd{C-c
1683 @key{PF1}} because it will stop reading keys right after @kbd{C-x @key{ESC}},
1684 leaving @kbd{O P} for later. This is in case the user really hit @kbd{C-c
1685 @key{ESC}}, in which case Emacs should not sit there waiting for the next key
1686 to decide whether the user really pressed @kbd{@key{ESC}} or @kbd{@key{PF1}}.
1688 For that reason, it is better to avoid binding commands to key sequences where
1689 the end of the key sequence is a prefix of a key translation. The main such
1690 problematic suffixes/prefixes are @kbd{@key{ESC}}, @kbd{M-O} (which is really
1691 @kbd{@key{ESC} O}) and @kbd{M-[} (which is really @kbd{@key{ESC} [}).
1693 @node Key Binding Commands
1694 @section Commands for Binding Keys
1696 This section describes some convenient interactive interfaces for
1697 changing key bindings. They work by calling @code{define-key}.
1699 People often use @code{global-set-key} in their init files
1700 (@pxref{Init File}) for simple customization. For example,
1703 (global-set-key (kbd "C-x C-\\") 'next-line)
1710 (global-set-key [?\C-x ?\C-\\] 'next-line)
1717 (global-set-key [(control ?x) (control ?\\)] 'next-line)
1721 redefines @kbd{C-x C-\} to move down a line.
1724 (global-set-key [M-mouse-1] 'mouse-set-point)
1728 redefines the first (leftmost) mouse button, entered with the Meta key, to
1729 set point where you click.
1731 @cindex non-@acronym{ASCII} text in keybindings
1732 Be careful when using non-@acronym{ASCII} text characters in Lisp
1733 specifications of keys to bind. If these are read as multibyte text, as
1734 they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1735 must type the keys as multibyte too. For instance, if you use this:
1738 (global-set-key "@"o" 'my-function) ; bind o-umlaut
1745 (global-set-key ?@"o 'my-function) ; bind o-umlaut
1749 and your language environment is multibyte Latin-1, these commands
1750 actually bind the multibyte character with code 246, not the byte
1751 code 246 (@kbd{M-v}) sent by a Latin-1 terminal. In order to use this
1752 binding, you need to teach Emacs how to decode the keyboard by using an
1753 appropriate input method (@pxref{Input Methods, , Input Methods, emacs, The GNU
1756 @deffn Command global-set-key key binding
1757 This function sets the binding of @var{key} in the current global map
1762 (global-set-key @var{key} @var{binding})
1764 (define-key (current-global-map) @var{key} @var{binding})
1769 @deffn Command global-unset-key key
1770 @cindex unbinding keys
1771 This function removes the binding of @var{key} from the current
1774 One use of this function is in preparation for defining a longer key
1775 that uses @var{key} as a prefix---which would not be allowed if
1776 @var{key} has a non-prefix binding. For example:
1780 (global-unset-key "\C-l")
1784 (global-set-key "\C-l\C-l" 'redraw-display)
1789 This function is implemented simply using @code{define-key}:
1793 (global-unset-key @var{key})
1795 (define-key (current-global-map) @var{key} nil)
1800 @deffn Command local-set-key key binding
1801 This function sets the binding of @var{key} in the current local
1802 keymap to @var{binding}.
1806 (local-set-key @var{key} @var{binding})
1808 (define-key (current-local-map) @var{key} @var{binding})
1813 @deffn Command local-unset-key key
1814 This function removes the binding of @var{key} from the current
1819 (local-unset-key @var{key})
1821 (define-key (current-local-map) @var{key} nil)
1826 @node Scanning Keymaps
1827 @section Scanning Keymaps
1829 This section describes functions used to scan all the current keymaps
1830 for the sake of printing help information.
1832 @defun accessible-keymaps keymap &optional prefix
1833 This function returns a list of all the keymaps that can be reached (via
1834 zero or more prefix keys) from @var{keymap}. The value is an
1835 association list with elements of the form @code{(@var{key} .@:
1836 @var{map})}, where @var{key} is a prefix key whose definition in
1837 @var{keymap} is @var{map}.
1839 The elements of the alist are ordered so that the @var{key} increases
1840 in length. The first element is always @code{([] .@: @var{keymap})},
1841 because the specified keymap is accessible from itself with a prefix of
1844 If @var{prefix} is given, it should be a prefix key sequence; then
1845 @code{accessible-keymaps} includes only the submaps whose prefixes start
1846 with @var{prefix}. These elements look just as they do in the value of
1847 @code{(accessible-keymaps)}; the only difference is that some elements
1850 In the example below, the returned alist indicates that the key
1851 @key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1852 definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1857 (accessible-keymaps (current-local-map))
1858 @result{}(([] keymap
1859 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1860 (83 . center-paragraph)
1861 (115 . center-line))
1862 (9 . tab-to-tab-stop))
1867 (83 . center-paragraph)
1872 In the following example, @kbd{C-h} is a prefix key that uses a sparse
1873 keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1874 Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1875 the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1876 several dummy events used as prefixes for mouse actions in special parts
1881 (accessible-keymaps (current-global-map))
1882 @result{} (([] keymap [set-mark-command beginning-of-line @dots{}
1883 delete-backward-char])
1886 ("^H" keymap (118 . describe-variable) @dots{}
1887 (8 . help-for-help))
1890 ("^X" keymap [x-flush-mouse-queue @dots{}
1891 backward-kill-sentence])
1894 ("^[" keymap [mark-sexp backward-sexp @dots{}
1895 backward-kill-word])
1897 ("^X4" keymap (15 . display-buffer) @dots{})
1900 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1905 These are not all the keymaps you would see in actuality.
1908 @defun map-keymap function keymap
1909 The function @code{map-keymap} calls @var{function} once
1910 for each binding in @var{keymap}. It passes two arguments,
1911 the event type and the value of the binding. If @var{keymap}
1912 has a parent, the parent's bindings are included as well.
1913 This works recursively: if the parent has itself a parent, then the
1914 grandparent's bindings are also included and so on.
1916 This function is the cleanest way to examine all the bindings
1920 @defun where-is-internal command &optional keymap firstonly noindirect no-remap
1921 This function is a subroutine used by the @code{where-is} command
1922 (@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1923 of all key sequences (of any length) that are bound to @var{command} in a
1926 The argument @var{command} can be any object; it is compared with all
1927 keymap entries using @code{eq}.
1929 If @var{keymap} is @code{nil}, then the maps used are the current active
1930 keymaps, disregarding @code{overriding-local-map} (that is, pretending
1931 its value is @code{nil}). If @var{keymap} is a keymap, then the
1932 maps searched are @var{keymap} and the global keymap. If @var{keymap}
1933 is a list of keymaps, only those keymaps are searched.
1935 Usually it's best to use @code{overriding-local-map} as the expression
1936 for @var{keymap}. Then @code{where-is-internal} searches precisely
1937 the keymaps that are active. To search only the global map, pass the
1938 value @code{(keymap)} (an empty keymap) as @var{keymap}.
1940 If @var{firstonly} is @code{non-ascii}, then the value is a single
1941 vector representing the first key sequence found, rather than a list of
1942 all possible key sequences. If @var{firstonly} is @code{t}, then the
1943 value is the first key sequence, except that key sequences consisting
1944 entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
1945 characters) are preferred to all other key sequences and that the
1946 return value can never be a menu binding.
1948 If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1949 follow indirect keymap bindings. This makes it possible to search for
1950 an indirect definition itself.
1952 The fifth argument, @var{no-remap}, determines how this function
1953 treats command remappings (@pxref{Remapping Commands}). There are two
1957 @item If a command @var{other-command} is remapped to @var{command}:
1958 If @var{no-remap} is @code{nil}, find the bindings for
1959 @var{other-command} and treat them as though they are also bindings
1960 for @var{command}. If @var{no-remap} is non-@code{nil}, include the
1961 vector @code{[remap @var{other-command}]} in the list of possible key
1962 sequences, instead of finding those bindings.
1964 @item If @var{command} is remapped to @var{other-command}:
1965 If @var{no-remap} is @code{nil}, return the bindings for
1966 @var{other-command} rather than @var{command}. If @var{no-remap} is
1967 non-@code{nil}, return the bindings for @var{command}, ignoring the
1968 fact that it is remapped.
1972 @deffn Command describe-bindings &optional prefix buffer-or-name
1973 This function creates a listing of all current key bindings, and
1974 displays it in a buffer named @file{*Help*}. The text is grouped by
1975 modes---minor modes first, then the major mode, then global bindings.
1977 If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1978 listing includes only keys that start with @var{prefix}.
1980 The listing describes meta characters as @key{ESC} followed by the
1981 corresponding non-meta character.
1983 When several characters with consecutive @acronym{ASCII} codes have the
1984 same definition, they are shown together, as
1985 @samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1986 know the @acronym{ASCII} codes to understand which characters this means.
1987 For example, in the default global map, the characters @samp{@key{SPC}
1988 ..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
1989 @kbd{~} is @acronym{ASCII} 126, and the characters between them include all
1990 the normal printing characters, (e.g., letters, digits, punctuation,
1991 etc.@:); all these characters are bound to @code{self-insert-command}.
1993 If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
1994 buffer name. Then @code{describe-bindings} lists that buffer's bindings,
1995 instead of the current buffer's.
1999 @section Menu Keymaps
2000 @cindex menu keymaps
2002 A keymap can operate as a menu as well as defining bindings for
2003 keyboard keys and mouse buttons. Menus are usually actuated with the
2004 mouse, but they can function with the keyboard also. If a menu keymap
2005 is active for the next input event, that activates the keyboard menu
2009 * Defining Menus:: How to make a keymap that defines a menu.
2010 * Mouse Menus:: How users actuate the menu with the mouse.
2011 * Keyboard Menus:: How users actuate the menu with the keyboard.
2012 * Menu Example:: Making a simple menu.
2013 * Menu Bar:: How to customize the menu bar.
2014 * Tool Bar:: A tool bar is a row of images.
2015 * Modifying Menus:: How to add new items to a menu.
2016 * Easy Menu:: A convenience macro for making menus.
2019 @node Defining Menus
2020 @subsection Defining Menus
2021 @cindex defining menus
2022 @cindex menu prompt string
2023 @cindex prompt string (of menu)
2026 A keymap acts as a menu if it has an @dfn{overall prompt string},
2027 which is a string that appears as an element of the keymap.
2028 (@xref{Format of Keymaps}.) The string should describe the purpose of
2029 the menu's commands. Emacs displays the overall prompt string as the
2030 menu title in some cases, depending on the toolkit (if any) used for
2031 displaying menus.@footnote{It is required for menus which do not use a
2032 toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the
2033 overall prompt string.
2035 The easiest way to construct a keymap with a prompt string is to
2036 specify the string as an argument when you call @code{make-keymap},
2037 @code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
2038 @code{define-prefix-command} (@pxref{Definition of
2039 define-prefix-command}). If you do not want the keymap to operate as
2040 a menu, don't specify a prompt string for it.
2042 @defun keymap-prompt keymap
2043 This function returns the overall prompt string of @var{keymap},
2044 or @code{nil} if it has none.
2047 The menu's items are the bindings in the keymap. Each binding
2048 associates an event type to a definition, but the event types have no
2049 significance for the menu appearance. (Usually we use pseudo-events,
2050 symbols that the keyboard cannot generate, as the event types for menu
2051 item bindings.) The menu is generated entirely from the bindings that
2052 correspond in the keymap to these events.
2054 The order of items in the menu is the same as the order of bindings in
2055 the keymap. Since @code{define-key} puts new bindings at the front, you
2056 should define the menu items starting at the bottom of the menu and
2057 moving to the top, if you care about the order. When you add an item to
2058 an existing menu, you can specify its position in the menu using
2059 @code{define-key-after} (@pxref{Modifying Menus}).
2062 * Simple Menu Items:: A simple kind of menu key binding.
2063 * Extended Menu Items:: More complex menu item definitions.
2064 * Menu Separators:: Drawing a horizontal line through a menu.
2065 * Alias Menu Items:: Using command aliases in menu items.
2068 @node Simple Menu Items
2069 @subsubsection Simple Menu Items
2071 The simpler (and original) way to define a menu item is to bind some
2072 event type (it doesn't matter what event type) to a binding like this:
2075 (@var{item-string} . @var{real-binding})
2079 The @sc{car}, @var{item-string}, is the string to be displayed in the
2080 menu. It should be short---preferably one to three words. It should
2081 describe the action of the command it corresponds to. Note that not
2082 all graphical toolkits can display non-@acronym{ASCII} text in menus
2083 (it will work for keyboard menus and will work to a large extent with
2086 You can also supply a second string, called the help string, as follows:
2089 (@var{item-string} @var{help} . @var{real-binding})
2093 @var{help} specifies a ``help-echo'' string to display while the mouse
2094 is on that item in the same way as @code{help-echo} text properties
2095 (@pxref{Help display}).
2097 As far as @code{define-key} is concerned, @var{item-string} and
2098 @var{help-string} are part of the event's binding. However,
2099 @code{lookup-key} returns just @var{real-binding}, and only
2100 @var{real-binding} is used for executing the key.
2102 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
2103 the menu but cannot be selected.
2105 If @var{real-binding} is a symbol and has a non-@code{nil}
2106 @code{menu-enable} property, that property is an expression that
2107 controls whether the menu item is enabled. Every time the keymap is
2108 used to display a menu, Emacs evaluates the expression, and it enables
2109 the menu item only if the expression's value is non-@code{nil}. When a
2110 menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
2113 The menu bar does not recalculate which items are enabled every time you
2114 look at a menu. This is because the X toolkit requires the whole tree
2115 of menus in advance. To force recalculation of the menu bar, call
2116 @code{force-mode-line-update} (@pxref{Mode Line Format}).
2118 @node Extended Menu Items
2119 @subsubsection Extended Menu Items
2121 @cindex extended menu item
2123 An extended-format menu item is a more flexible and also cleaner
2124 alternative to the simple format. You define an event type with a
2125 binding that's a list starting with the symbol @code{menu-item}.
2126 For a non-selectable string, the binding looks like this:
2129 (menu-item @var{item-name})
2133 A string starting with two or more dashes specifies a separator line;
2134 see @ref{Menu Separators}.
2136 To define a real menu item which can be selected, the extended format
2137 binding looks like this:
2140 (menu-item @var{item-name} @var{real-binding}
2141 . @var{item-property-list})
2145 Here, @var{item-name} is an expression which evaluates to the menu item
2146 string. Thus, the string need not be a constant. The third element,
2147 @var{real-binding}, is the command to execute. The tail of the list,
2148 @var{item-property-list}, has the form of a property list which contains
2151 Here is a table of the properties that are supported:
2154 @item :enable @var{form}
2155 The result of evaluating @var{form} determines whether the item is
2156 enabled (non-@code{nil} means yes). If the item is not enabled,
2157 you can't really click on it.
2159 @item :visible @var{form}
2160 The result of evaluating @var{form} determines whether the item should
2161 actually appear in the menu (non-@code{nil} means yes). If the item
2162 does not appear, then the menu is displayed as if this item were
2165 @item :help @var{help}
2166 The value of this property, @var{help}, specifies a ``help-echo'' string
2167 to display while the mouse is on that item. This is displayed in the
2168 same way as @code{help-echo} text properties (@pxref{Help display}).
2169 Note that this must be a constant string, unlike the @code{help-echo}
2170 property for text and overlays.
2172 @item :button (@var{type} . @var{selected})
2173 This property provides a way to define radio buttons and toggle buttons.
2174 The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
2175 @code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
2176 result of evaluating it says whether this button is currently selected.
2178 A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
2179 according to the value of @var{selected}. The command itself should
2180 toggle @var{selected}, setting it to @code{t} if it is @code{nil},
2181 and to @code{nil} if it is @code{t}. Here is how the menu item
2182 to toggle the @code{debug-on-error} flag is defined:
2185 (menu-item "Debug on Error" toggle-debug-on-error
2187 . (and (boundp 'debug-on-error)
2192 This works because @code{toggle-debug-on-error} is defined as a command
2193 which toggles the variable @code{debug-on-error}.
2195 @dfn{Radio buttons} are a group of menu items, in which at any time one
2196 and only one is ``selected''. There should be a variable whose value
2197 says which one is selected at any time. The @var{selected} form for
2198 each radio button in the group should check whether the variable has the
2199 right value for selecting that button. Clicking on the button should
2200 set the variable so that the button you clicked on becomes selected.
2202 @item :key-sequence @var{key-sequence}
2203 This property specifies which key sequence is likely to be bound to the
2204 same command invoked by this menu item. If you specify the right key
2205 sequence, that makes preparing the menu for display run much faster.
2207 If you specify the wrong key sequence, it has no effect; before Emacs
2208 displays @var{key-sequence} in the menu, it verifies that
2209 @var{key-sequence} is really equivalent to this menu item.
2211 @item :key-sequence nil
2212 This property indicates that there is normally no key binding which is
2213 equivalent to this menu item. Using this property saves time in
2214 preparing the menu for display, because Emacs does not need to search
2215 the keymaps for a keyboard equivalent for this menu item.
2217 However, if the user has rebound this item's definition to a key
2218 sequence, Emacs ignores the @code{:keys} property and finds the keyboard
2221 @item :keys @var{string}
2222 This property specifies that @var{string} is the string to display
2223 as the keyboard equivalent for this menu item. You can use
2224 the @samp{\\[...]} documentation construct in @var{string}.
2226 @item :filter @var{filter-fn}
2227 This property provides a way to compute the menu item dynamically.
2228 The property value @var{filter-fn} should be a function of one argument;
2229 when it is called, its argument will be @var{real-binding}. The
2230 function should return the binding to use instead.
2232 Emacs can call this function at any time that it does redisplay or
2233 operates on menu data structures, so you should write it so it can
2234 safely be called at any time.
2237 @node Menu Separators
2238 @subsubsection Menu Separators
2239 @cindex menu separators
2241 A menu separator is a kind of menu item that doesn't display any
2242 text---instead, it divides the menu into subparts with a horizontal line.
2243 A separator looks like this in the menu keymap:
2246 (menu-item @var{separator-type})
2250 where @var{separator-type} is a string starting with two or more dashes.
2252 In the simplest case, @var{separator-type} consists of only dashes.
2253 That specifies the default kind of separator. (For compatibility,
2254 @code{""} and @code{-} also count as separators.)
2256 Certain other values of @var{separator-type} specify a different
2257 style of separator. Here is a table of them:
2262 An extra vertical space, with no actual line.
2264 @item "--single-line"
2265 A single line in the menu's foreground color.
2267 @item "--double-line"
2268 A double line in the menu's foreground color.
2270 @item "--single-dashed-line"
2271 A single dashed line in the menu's foreground color.
2273 @item "--double-dashed-line"
2274 A double dashed line in the menu's foreground color.
2276 @item "--shadow-etched-in"
2277 A single line with a 3D sunken appearance. This is the default,
2278 used separators consisting of dashes only.
2280 @item "--shadow-etched-out"
2281 A single line with a 3D raised appearance.
2283 @item "--shadow-etched-in-dash"
2284 A single dashed line with a 3D sunken appearance.
2286 @item "--shadow-etched-out-dash"
2287 A single dashed line with a 3D raised appearance.
2289 @item "--shadow-double-etched-in"
2290 Two lines with a 3D sunken appearance.
2292 @item "--shadow-double-etched-out"
2293 Two lines with a 3D raised appearance.
2295 @item "--shadow-double-etched-in-dash"
2296 Two dashed lines with a 3D sunken appearance.
2298 @item "--shadow-double-etched-out-dash"
2299 Two dashed lines with a 3D raised appearance.
2302 You can also give these names in another style, adding a colon after
2303 the double-dash and replacing each single dash with capitalization of
2304 the following word. Thus, @code{"--:singleLine"}, is equivalent to
2305 @code{"--single-line"}.
2307 You can use a longer form to specify keywords such as @code{:enable}
2308 and @code{:visible} for a menu separator:
2310 @code{(menu-item @var{separator-type} nil . @var{item-property-list})}
2315 (menu-item "--" nil :visible (boundp 'foo))
2318 Some systems and display toolkits don't really handle all of these
2319 separator types. If you use a type that isn't supported, the menu
2320 displays a similar kind of separator that is supported.
2322 @node Alias Menu Items
2323 @subsubsection Alias Menu Items
2325 Sometimes it is useful to make menu items that use the ``same''
2326 command but with different enable conditions. The best way to do this
2327 in Emacs now is with extended menu items; before that feature existed,
2328 it could be done by defining alias commands and using them in menu
2329 items. Here's an example that makes two aliases for
2330 @code{read-only-mode} and gives them different enable conditions:
2333 (defalias 'make-read-only 'read-only-mode)
2334 (put 'make-read-only 'menu-enable '(not buffer-read-only))
2335 (defalias 'make-writable 'read-only-mode)
2336 (put 'make-writable 'menu-enable 'buffer-read-only)
2339 When using aliases in menus, often it is useful to display the
2340 equivalent key bindings for the ``real'' command name, not the aliases
2341 (which typically don't have any key bindings except for the menu
2342 itself). To request this, give the alias symbol a non-@code{nil}
2343 @code{menu-alias} property. Thus,
2346 (put 'make-read-only 'menu-alias t)
2347 (put 'make-writable 'menu-alias t)
2351 causes menu items for @code{make-read-only} and @code{make-writable} to
2352 show the keyboard bindings for @code{read-only-mode}.
2355 @subsection Menus and the Mouse
2357 The usual way to make a menu keymap produce a menu is to make it the
2358 definition of a prefix key. (A Lisp program can explicitly pop up a
2359 menu and receive the user's choice---see @ref{Pop-Up Menus}.)
2361 If the prefix key ends with a mouse event, Emacs handles the menu keymap
2362 by popping up a visible menu, so that the user can select a choice with
2363 the mouse. When the user clicks on a menu item, the event generated is
2364 whatever character or symbol has the binding that brought about that
2365 menu item. (A menu item may generate a series of events if the menu has
2366 multiple levels or comes from the menu bar.)
2368 It's often best to use a button-down event to trigger the menu. Then
2369 the user can select a menu item by releasing the button.
2372 If the menu keymap contains a binding to a nested keymap, the nested
2373 keymap specifies a @dfn{submenu}. There will be a menu item, labeled
2374 by the nested keymap's item string, and clicking on this item
2375 automatically pops up the specified submenu. As a special exception,
2376 if the menu keymap contains a single nested keymap and no other menu
2377 items, the menu shows the contents of the nested keymap directly, not
2380 However, if Emacs is compiled without X toolkit support, submenus
2381 are not supported. Each nested keymap is shown as a menu item, but
2382 clicking on it does not automatically pop up the submenu. If you wish
2383 to imitate the effect of submenus, you can do that by giving a nested
2384 keymap an item string which starts with @samp{@@}. This causes Emacs
2385 to display the nested keymap using a separate @dfn{menu pane}; the
2386 rest of the item string after the @samp{@@} is the pane label. If
2387 Emacs is compiled without X toolkit support, menu panes are not used;
2388 in that case, a @samp{@@} at the beginning of an item string is
2389 omitted when the menu label is displayed, and has no other effect.
2391 @node Keyboard Menus
2392 @subsection Menus and the Keyboard
2394 When a prefix key ending with a keyboard event (a character or
2395 function key) has a definition that is a menu keymap, the keymap
2396 operates as a keyboard menu; the user specifies the next event by
2397 choosing a menu item with the keyboard.
2399 Emacs displays the keyboard menu with the map's overall prompt
2400 string, followed by the alternatives (the item strings of the map's
2401 bindings), in the echo area. If the bindings don't all fit at once,
2402 the user can type @key{SPC} to see the next line of alternatives.
2403 Successive uses of @key{SPC} eventually get to the end of the menu and
2404 then cycle around to the beginning. (The variable
2405 @code{menu-prompt-more-char} specifies which character is used for
2406 this; @key{SPC} is the default.)
2408 When the user has found the desired alternative from the menu, he or
2409 she should type the corresponding character---the one whose binding is
2412 @defvar menu-prompt-more-char
2413 This variable specifies the character to use to ask to see
2414 the next line of a menu. Its initial value is 32, the code
2419 @subsection Menu Example
2420 @cindex menu definition example
2422 Here is a complete example of defining a menu keymap. It is the
2423 definition of the @samp{Replace} submenu in the @samp{Edit} menu in
2424 the menu bar, and it uses the extended menu item format
2425 (@pxref{Extended Menu Items}). First we create the keymap, and give
2429 (defvar menu-bar-replace-menu (make-sparse-keymap "Replace"))
2433 Next we define the menu items:
2436 (define-key menu-bar-replace-menu [tags-repl-continue]
2437 '(menu-item "Continue Replace" tags-loop-continue
2438 :help "Continue last tags replace operation"))
2439 (define-key menu-bar-replace-menu [tags-repl]
2440 '(menu-item "Replace in tagged files" tags-query-replace
2441 :help "Interactively replace a regexp in all tagged files"))
2442 (define-key menu-bar-replace-menu [separator-replace-tags]
2448 Note the symbols which the bindings are ``made for''; these appear
2449 inside square brackets, in the key sequence being defined. In some
2450 cases, this symbol is the same as the command name; sometimes it is
2451 different. These symbols are treated as ``function keys'', but they are
2452 not real function keys on the keyboard. They do not affect the
2453 functioning of the menu itself, but they are ``echoed'' in the echo area
2454 when the user selects from the menu, and they appear in the output of
2455 @code{where-is} and @code{apropos}.
2457 The menu in this example is intended for use with the mouse. If a
2458 menu is intended for use with the keyboard, that is, if it is bound to
2459 a key sequence ending with a keyboard event, then the menu items
2460 should be bound to characters or ``real'' function keys, that can be
2461 typed with the keyboard.
2463 The binding whose definition is @code{("--")} is a separator line.
2464 Like a real menu item, the separator has a key symbol, in this case
2465 @code{separator-replace-tags}. If one menu has two separators, they
2466 must have two different key symbols.
2468 Here is how we make this menu appear as an item in the parent menu:
2471 (define-key menu-bar-edit-menu [replace]
2472 (list 'menu-item "Replace" menu-bar-replace-menu))
2476 Note that this incorporates the submenu keymap, which is the value of
2477 the variable @code{menu-bar-replace-menu}, rather than the symbol
2478 @code{menu-bar-replace-menu} itself. Using that symbol in the parent
2479 menu item would be meaningless because @code{menu-bar-replace-menu} is
2482 If you wanted to attach the same replace menu to a mouse click, you
2486 (define-key global-map [C-S-down-mouse-1]
2487 menu-bar-replace-menu)
2491 @subsection The Menu Bar
2494 On graphical displays, there is usually a @dfn{menu bar} at the top
2495 of each frame. @xref{Menu Bars,,,emacs, The GNU Emacs Manual}. Menu
2496 bar items are subcommands of the fake ``function key''
2497 @code{menu-bar}, as defined in the active keymaps.
2499 To add an item to the menu bar, invent a fake ``function key'' of your
2500 own (let's call it @var{key}), and make a binding for the key sequence
2501 @code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2502 so that pressing a button on the menu bar item leads to another menu.
2504 When more than one active keymap defines the same ``function key''
2505 for the menu bar, the item appears just once. If the user clicks on
2506 that menu bar item, it brings up a single, combined menu containing
2507 all the subcommands of that item---the global subcommands, the local
2508 subcommands, and the minor mode subcommands.
2510 The variable @code{overriding-local-map} is normally ignored when
2511 determining the menu bar contents. That is, the menu bar is computed
2512 from the keymaps that would be active if @code{overriding-local-map}
2513 were @code{nil}. @xref{Active Keymaps}.
2515 Here's an example of setting up a menu bar item:
2519 ;; @r{Make a menu keymap (with a prompt string)}
2520 ;; @r{and make it the menu bar item's definition.}
2521 (define-key global-map [menu-bar words]
2522 (cons "Words" (make-sparse-keymap "Words")))
2526 ;; @r{Define specific subcommands in this menu.}
2527 (define-key global-map
2528 [menu-bar words forward]
2529 '("Forward word" . forward-word))
2532 (define-key global-map
2533 [menu-bar words backward]
2534 '("Backward word" . backward-word))
2538 A local keymap can cancel a menu bar item made by the global keymap by
2539 rebinding the same fake function key with @code{undefined} as the
2540 binding. For example, this is how Dired suppresses the @samp{Edit} menu
2544 (define-key dired-mode-map [menu-bar edit] 'undefined)
2548 Here, @code{edit} is the fake function key used by the global map for
2549 the @samp{Edit} menu bar item. The main reason to suppress a global
2550 menu bar item is to regain space for mode-specific items.
2552 @defvar menu-bar-final-items
2553 Normally the menu bar shows global items followed by items defined by the
2556 This variable holds a list of fake function keys for items to display at
2557 the end of the menu bar rather than in normal sequence. The default
2558 value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2559 at the end of the menu bar, following local menu items.
2562 @defvar menu-bar-update-hook
2563 This normal hook is run by redisplay to update the menu bar contents,
2564 before redisplaying the menu bar. You can use it to update submenus
2565 whose contents should vary. Since this hook is run frequently, we
2566 advise you to ensure that the functions it calls do not take much time
2570 Next to every menu bar item, Emacs displays a key binding that runs
2571 the same command (if such a key binding exists). This serves as a
2572 convenient hint for users who do not know the key binding. If a
2573 command has multiple bindings, Emacs normally displays the first one
2574 it finds. You can specify one particular key binding by assigning an
2575 @code{:advertised-binding} symbol property to the command. @xref{Keys
2579 @subsection Tool bars
2582 A @dfn{tool bar} is a row of clickable icons at the top of a frame,
2583 just below the menu bar. @xref{Tool Bars,,,emacs, The GNU Emacs
2586 On each frame, the frame parameter @code{tool-bar-lines} controls
2587 how many lines' worth of height to reserve for the tool bar. A zero
2588 value suppresses the tool bar. If the value is nonzero, and
2589 @code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands
2590 and contracts automatically as needed to hold the specified contents.
2591 If the value is @code{grow-only}, the tool bar expands automatically,
2592 but does not contract automatically.
2594 The tool bar contents are controlled by a menu keymap attached to a
2595 fake ``function key'' called @code{tool-bar} (much like the way the menu
2596 bar is controlled). So you define a tool bar item using
2597 @code{define-key}, like this:
2600 (define-key global-map [tool-bar @var{key}] @var{item})
2604 where @var{key} is a fake ``function key'' to distinguish this item from
2605 other items, and @var{item} is a menu item key binding (@pxref{Extended
2606 Menu Items}), which says how to display this item and how it behaves.
2608 The usual menu keymap item properties, @code{:visible},
2609 @code{:enable}, @code{:button}, and @code{:filter}, are useful in
2610 tool bar bindings and have their normal meanings. The @var{real-binding}
2611 in the item must be a command, not a keymap; in other words, it does not
2612 work to define a tool bar icon as a prefix key.
2614 The @code{:help} property specifies a ``help-echo'' string to display
2615 while the mouse is on that item. This is displayed in the same way as
2616 @code{help-echo} text properties (@pxref{Help display}).
2618 In addition, you should use the @code{:image} property;
2619 this is how you specify the image to display in the tool bar:
2622 @item :image @var{image}
2623 @var{images} is either a single image specification or a vector of four
2624 image specifications. If you use a vector of four,
2625 one of them is used, depending on circumstances:
2629 Used when the item is enabled and selected.
2631 Used when the item is enabled and deselected.
2633 Used when the item is disabled and selected.
2635 Used when the item is disabled and deselected.
2639 If @var{image} is a single image specification, Emacs draws the tool bar
2640 button in disabled state by applying an edge-detection algorithm to the
2643 The @code{:rtl} property specifies an alternative image to use for
2644 right-to-left languages. Only the GTK+ version of Emacs supports this
2647 Like the menu bar, the tool bar can display separators (@pxref{Menu
2648 Separators}). Tool bar separators are vertical rather than
2649 horizontal, though, and only a single style is supported. They are
2650 represented in the tool bar keymap by @code{(menu-item "--")} entries;
2651 properties like @code{:visible} are not supported for tool bar
2652 separators. Separators are rendered natively in GTK+ and Nextstep
2653 tool bars; in the other cases, they are rendered using an image of a
2656 The default tool bar is defined so that items specific to editing do not
2657 appear for major modes whose command symbol has a @code{mode-class}
2658 property of @code{special} (@pxref{Major Mode Conventions}). Major
2659 modes may add items to the global bar by binding @code{[tool-bar
2660 @var{foo}]} in their local map. It makes sense for some major modes to
2661 replace the default tool bar items completely, since not many can be
2662 accommodated conveniently, and the default bindings make this easy by
2663 using an indirection through @code{tool-bar-map}.
2665 @defvar tool-bar-map
2666 By default, the global map binds @code{[tool-bar]} as follows:
2669 (global-set-key [tool-bar]
2670 `(menu-item ,(purecopy "tool bar") ignore
2671 :filter tool-bar-make-keymap))
2675 The function @code{tool-bar-make-keymap}, in turn, derives the actual
2676 tool bar map dynamically from the value of the variable
2677 @code{tool-bar-map}. Hence, you should normally adjust the default
2678 (global) tool bar by changing that map. Some major modes, such as
2679 Info mode, completely replace the global tool bar by making
2680 @code{tool-bar-map} buffer-local and setting it to a different keymap.
2683 There are two convenience functions for defining tool bar items, as
2686 @defun tool-bar-add-item icon def key &rest props
2687 This function adds an item to the tool bar by modifying
2688 @code{tool-bar-map}. The image to use is defined by @var{icon}, which
2689 is the base name of an XPM, XBM or PBM image file to be located by
2690 @code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2691 @file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2692 on a color display. On a monochrome display, the search order is
2693 @samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2694 command @var{def}, and @var{key} is the fake function key symbol in the
2695 prefix keymap. The remaining arguments @var{props} are additional
2696 property list elements to add to the menu item specification.
2698 To define items in some local map, bind @code{tool-bar-map} with
2699 @code{let} around calls of this function:
2701 (defvar foo-tool-bar-map
2702 (let ((tool-bar-map (make-sparse-keymap)))
2703 (tool-bar-add-item @dots{})
2709 @defun tool-bar-add-item-from-menu command icon &optional map &rest props
2710 This function is a convenience for defining tool bar items which are
2711 consistent with existing menu bar bindings. The binding of
2712 @var{command} is looked up in the menu bar in @var{map} (default
2713 @code{global-map}) and modified to add an image specification for
2714 @var{icon}, which is found in the same way as by
2715 @code{tool-bar-add-item}. The resulting binding is then placed in
2716 @code{tool-bar-map}, so use this function only for global tool bar
2719 @var{map} must contain an appropriate keymap bound to
2720 @code{[menu-bar]}. The remaining arguments @var{props} are additional
2721 property list elements to add to the menu item specification.
2724 @defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
2725 This function is used for making non-global tool bar items. Use it
2726 like @code{tool-bar-add-item-from-menu} except that @var{in-map}
2727 specifies the local map to make the definition in. The argument
2728 @var{from-map} is like the @var{map} argument of
2729 @code{tool-bar-add-item-from-menu}.
2732 @defvar auto-resize-tool-bars
2733 If this variable is non-@code{nil}, the tool bar automatically resizes to
2734 show all defined tool bar items---but not larger than a quarter of the
2737 If the value is @code{grow-only}, the tool bar expands automatically,
2738 but does not contract automatically. To contract the tool bar, the
2739 user has to redraw the frame by entering @kbd{C-l}.
2741 If Emacs is built with GTK or Nextstep, the tool bar can only show one
2742 line, so this variable has no effect.
2745 @defvar auto-raise-tool-bar-buttons
2746 If this variable is non-@code{nil}, tool bar items display
2747 in raised form when the mouse moves over them.
2750 @defvar tool-bar-button-margin
2751 This variable specifies an extra margin to add around tool bar items.
2752 The value is an integer, a number of pixels. The default is 4.
2755 @defvar tool-bar-button-relief
2756 This variable specifies the shadow width for tool bar items.
2757 The value is an integer, a number of pixels. The default is 1.
2760 @defvar tool-bar-border
2761 This variable specifies the height of the border drawn below the tool
2762 bar area. An integer value specifies height as a number of pixels.
2763 If the value is one of @code{internal-border-width} (the default) or
2764 @code{border-width}, the tool bar border height corresponds to the
2765 corresponding frame parameter.
2768 You can define a special meaning for clicking on a tool bar item with
2769 the shift, control, meta, etc., modifiers. You do this by setting up
2770 additional items that relate to the original item through the fake
2771 function keys. Specifically, the additional items should use the
2772 modified versions of the same fake function key used to name the
2775 Thus, if the original item was defined this way,
2778 (define-key global-map [tool-bar shell]
2779 '(menu-item "Shell" shell
2780 :image (image :type xpm :file "shell.xpm")))
2784 then here is how you can define clicking on the same tool bar image with
2788 (define-key global-map [tool-bar S-shell] 'some-command)
2791 @xref{Function Keys}, for more information about how to add modifiers to
2794 @node Modifying Menus
2795 @subsection Modifying Menus
2797 When you insert a new item in an existing menu, you probably want to
2798 put it in a particular place among the menu's existing items. If you
2799 use @code{define-key} to add the item, it normally goes at the front of
2800 the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2802 @defun define-key-after map key binding &optional after
2803 Define a binding in @var{map} for @var{key}, with value @var{binding},
2804 just like @code{define-key}, but position the binding in @var{map} after
2805 the binding for the event @var{after}. The argument @var{key} should be
2806 of length one---a vector or string with just one element. But
2807 @var{after} should be a single event type---a symbol or a character, not
2808 a sequence. The new binding goes after the binding for @var{after}. If
2809 @var{after} is @code{t} or is omitted, then the new binding goes last, at
2810 the end of the keymap. However, new bindings are added before any
2816 (define-key-after my-menu [drink]
2817 '("Drink" . drink-command) 'eat)
2821 makes a binding for the fake function key @key{DRINK} and puts it
2822 right after the binding for @key{EAT}.
2824 Here is how to insert an item called @samp{Work} in the @samp{Signals}
2825 menu of Shell mode, after the item @code{break}:
2829 (lookup-key shell-mode-map [menu-bar signals])
2830 [work] '("Work" . work-command) 'break)
2835 @subsection Easy Menu
2837 The following macro provides a convenient way to define pop-up menus
2838 and/or menu bar menus.
2840 @defmac easy-menu-define symbol maps doc menu
2841 This macro defines a pop-up menu and/or menu bar submenu, whose
2842 contents are given by @var{menu}.
2844 If @var{symbol} is non-@code{nil}, it should be a symbol; then this
2845 macro defines @var{symbol} as a function for popping up the menu
2846 (@pxref{Pop-Up Menus}), with @var{doc} as its documentation string.
2847 @var{symbol} should not be quoted.
2849 Regardless of the value of @var{symbol}, if @var{maps} is a keymap,
2850 the menu is added to that keymap, as a top-level menu for the menu bar
2851 (@pxref{Menu Bar}). It can also be a list of keymaps, in which case
2852 the menu is added separately to each of those keymaps.
2854 The first element of @var{menu} must be a string, which serves as the
2855 menu label. It may be followed by any number of the following
2856 keyword-argument pairs:
2859 @item :filter @var{function}
2860 @var{function} must be a function which, if called with one
2861 argument---the list of the other menu items---returns the actual items
2862 to be displayed in the menu.
2864 @item :visible @var{include}
2865 @var{include} is an expression; if it evaluates to @code{nil}, the
2866 menu is made invisible. @code{:included} is an alias for
2869 @item :active @var{enable}
2870 @var{enable} is an expression; if it evaluates to @code{nil}, the menu
2871 is not selectable. @code{:enable} is an alias for @code{:active}.
2874 The remaining elements in @var{menu} are menu items.
2876 A menu item can be a vector of three elements, @code{[@var{name}
2877 @var{callback} @var{enable}]}. @var{name} is the menu item name (a
2878 string). @var{callback} is a command to run, or an expression to
2879 evaluate, when the item is chosen. @var{enable} is an expression; if
2880 it evaluates to @code{nil}, the item is disabled for selection.
2882 Alternatively, a menu item may have the form:
2885 [ @var{name} @var{callback} [ @var{keyword} @var{arg} ]... ]
2889 where @var{name} and @var{callback} have the same meanings as above,
2890 and each optional @var{keyword} and @var{arg} pair should be one of
2894 @item :keys @var{keys}
2895 @var{keys} is a keyboard equivalent to the menu item (a string). This
2896 is normally not needed, as keyboard equivalents are computed
2897 automatically. @var{keys} is expanded with
2898 @code{substitute-command-keys} before it is displayed (@pxref{Keys in
2901 @item :key-sequence @var{keys}
2902 @var{keys} is a hint for speeding up Emacs's first display of the
2903 menu. It should be nil if you know that the menu item has no keyboard
2904 equivalent; otherwise it should be a string or vector specifying a
2905 keyboard equivalent for the menu item.
2907 @item :active @var{enable}
2908 @var{enable} is an expression; if it evaluates to @code{nil}, the item
2909 is make unselectable.. @code{:enable} is an alias for @code{:active}.
2911 @item :visible @var{include}
2912 @var{include} is an expression; if it evaluates to @code{nil}, the
2913 item is made invisible. @code{:included} is an alias for
2916 @item :label @var{form}
2917 @var{form} is an expression that is evaluated to obtain a value which
2918 serves as the menu item's label (the default is @var{name}).
2920 @item :suffix @var{form}
2921 @var{form} is an expression that is dynamically evaluated and whose
2922 value is concatenated with the menu entry's label.
2924 @item :style @var{style}
2925 @var{style} is a symbol describing the type of menu item; it should be
2926 @code{toggle} (a checkbox), or @code{radio} (a radio button), or
2927 anything else (meaning an ordinary menu item).
2929 @item :selected @var{selected}
2930 @var{selected} is an expression; the checkbox or radio button is
2931 selected whenever the expression's value is non-nil.
2933 @item :help @var{help}
2934 @var{help} is a string describing the menu item.
2937 Alternatively, a menu item can be a string. Then that string appears
2938 in the menu as unselectable text. A string consisting of dashes is
2939 displayed as a separator (@pxref{Menu Separators}).
2941 Alternatively, a menu item can be a list with the same format as
2942 @var{menu}. This is a submenu.
2945 Here is an example of using @code{easy-menu-define} to define a menu
2946 similar to the one defined in the example in @ref{Menu Bar}:
2949 (easy-menu-define words-menu global-map
2950 "Menu for word navigation commands."
2952 ["Forward word" forward-word]
2953 ["Backward word" backward-word]))