Avoid resetting track-mouse by mouse clicks
[emacs.git] / src / xdisp.c
blob24daa0c3b711bde2883a51e113492d42a1d1b37d
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23 Redisplay.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
54 expose_window (asynchronous) |
56 X expose events -----+
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
85 . try_cursor_movement
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
91 . try_window_reusing_current_matrix
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
97 . try_window_id
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
105 . try_window
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
131 Desired matrices.
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
176 Frame matrices.
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
197 Bidirectional display.
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
240 Bidirectional display and character compositions
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
267 Moving an iterator in bidirectional text
268 without producing glyphs
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "composite.h"
296 #include "keyboard.h"
297 #include "systime.h"
298 #include "frame.h"
299 #include "window.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
303 #include "buffer.h"
304 #include "charset.h"
305 #include "indent.h"
306 #include "commands.h"
307 #include "keymap.h"
308 #include "disptab.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
312 #include "coding.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #include "xwidget.h"
318 #ifdef HAVE_WINDOW_SYSTEM
319 #include TERM_HEADER
320 #endif /* HAVE_WINDOW_SYSTEM */
322 #ifndef FRAME_X_OUTPUT
323 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
324 #endif
326 #define INFINITY 10000000
328 /* Holds the list (error). */
329 static Lisp_Object list_of_error;
331 #ifdef HAVE_WINDOW_SYSTEM
333 /* Test if overflow newline into fringe. Called with iterator IT
334 at or past right window margin, and with IT->current_x set. */
336 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
337 (!NILP (Voverflow_newline_into_fringe) \
338 && FRAME_WINDOW_P ((IT)->f) \
339 && ((IT)->bidi_it.paragraph_dir == R2L \
340 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
341 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
342 && (IT)->current_x == (IT)->last_visible_x)
344 #else /* !HAVE_WINDOW_SYSTEM */
345 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
346 #endif /* HAVE_WINDOW_SYSTEM */
348 /* Test if the display element loaded in IT, or the underlying buffer
349 or string character, is a space or a TAB character. This is used
350 to determine where word wrapping can occur. */
352 #define IT_DISPLAYING_WHITESPACE(it) \
353 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
354 || ((STRINGP (it->string) \
355 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
356 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
357 || (it->s \
358 && (it->s[IT_BYTEPOS (*it)] == ' ' \
359 || it->s[IT_BYTEPOS (*it)] == '\t')) \
360 || (IT_BYTEPOS (*it) < ZV_BYTE \
361 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
362 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
364 /* True means print newline to stdout before next mini-buffer message. */
366 bool noninteractive_need_newline;
368 /* True means print newline to message log before next message. */
370 static bool message_log_need_newline;
372 /* Three markers that message_dolog uses.
373 It could allocate them itself, but that causes trouble
374 in handling memory-full errors. */
375 static Lisp_Object message_dolog_marker1;
376 static Lisp_Object message_dolog_marker2;
377 static Lisp_Object message_dolog_marker3;
379 /* The buffer position of the first character appearing entirely or
380 partially on the line of the selected window which contains the
381 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
382 redisplay optimization in redisplay_internal. */
384 static struct text_pos this_line_start_pos;
386 /* Number of characters past the end of the line above, including the
387 terminating newline. */
389 static struct text_pos this_line_end_pos;
391 /* The vertical positions and the height of this line. */
393 static int this_line_vpos;
394 static int this_line_y;
395 static int this_line_pixel_height;
397 /* X position at which this display line starts. Usually zero;
398 negative if first character is partially visible. */
400 static int this_line_start_x;
402 /* The smallest character position seen by move_it_* functions as they
403 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
404 hscrolled lines, see display_line. */
406 static struct text_pos this_line_min_pos;
408 /* Buffer that this_line_.* variables are referring to. */
410 static struct buffer *this_line_buffer;
412 /* True if an overlay arrow has been displayed in this window. */
414 static bool overlay_arrow_seen;
416 /* Vector containing glyphs for an ellipsis `...'. */
418 static Lisp_Object default_invis_vector[3];
420 /* This is the window where the echo area message was displayed. It
421 is always a mini-buffer window, but it may not be the same window
422 currently active as a mini-buffer. */
424 Lisp_Object echo_area_window;
426 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
427 pushes the current message and the value of
428 message_enable_multibyte on the stack, the function restore_message
429 pops the stack and displays MESSAGE again. */
431 static Lisp_Object Vmessage_stack;
433 /* True means multibyte characters were enabled when the echo area
434 message was specified. */
436 static bool message_enable_multibyte;
438 /* At each redisplay cycle, we should refresh everything there is to refresh.
439 To do that efficiently, we use many optimizations that try to make sure we
440 don't waste too much time updating things that haven't changed.
441 The coarsest such optimization is that, in the most common cases, we only
442 look at the selected-window.
444 To know whether other windows should be considered for redisplay, we use the
445 variable windows_or_buffers_changed: as long as it is 0, it means that we
446 have not noticed anything that should require updating anything else than
447 the selected-window. If it is set to REDISPLAY_SOME, it means that since
448 last redisplay, some changes have been made which could impact other
449 windows. To know which ones need redisplay, every buffer, window, and frame
450 has a `redisplay' bit, which (if true) means that this object needs to be
451 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
452 looking for those `redisplay' bits (actually, there might be some such bits
453 set, but then only on objects which aren't displayed anyway).
455 OTOH if it's non-zero we wil have to loop through all windows and then check
456 the `redisplay' bit of the corresponding window, frame, and buffer, in order
457 to decide whether that window needs attention or not. Note that we can't
458 just look at the frame's redisplay bit to decide that the whole frame can be
459 skipped, since even if the frame's redisplay bit is unset, some of its
460 windows's redisplay bits may be set.
462 Mostly for historical reasons, windows_or_buffers_changed can also take
463 other non-zero values. In that case, the precise value doesn't matter (it
464 encodes the cause of the setting but is only used for debugging purposes),
465 and what it means is that we shouldn't pay attention to any `redisplay' bits
466 and we should simply try and redisplay every window out there. */
468 int windows_or_buffers_changed;
470 /* Nonzero if we should redraw the mode lines on the next redisplay.
471 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
472 then only redisplay the mode lines in those buffers/windows/frames where the
473 `redisplay' bit has been set.
474 For any other value, redisplay all mode lines (the number used is then only
475 used to track down the cause for this full-redisplay).
477 Since the frame title uses the same %-constructs as the mode line
478 (except %c and %l), if this variable is non-zero, we also consider
479 redisplaying the title of each frame, see x_consider_frame_title.
481 The `redisplay' bits are the same as those used for
482 windows_or_buffers_changed, and setting windows_or_buffers_changed also
483 causes recomputation of the mode lines of all those windows. IOW this
484 variable only has an effect if windows_or_buffers_changed is zero, in which
485 case we should only need to redisplay the mode-line of those objects with
486 a `redisplay' bit set but not the window's text content (tho we may still
487 need to refresh the text content of the selected-window). */
489 int update_mode_lines;
491 /* True after display_mode_line if %l was used and it displayed a
492 line number. */
494 static bool line_number_displayed;
496 /* The name of the *Messages* buffer, a string. */
498 static Lisp_Object Vmessages_buffer_name;
500 /* Current, index 0, and last displayed echo area message. Either
501 buffers from echo_buffers, or nil to indicate no message. */
503 Lisp_Object echo_area_buffer[2];
505 /* The buffers referenced from echo_area_buffer. */
507 static Lisp_Object echo_buffer[2];
509 /* A vector saved used in with_area_buffer to reduce consing. */
511 static Lisp_Object Vwith_echo_area_save_vector;
513 /* True means display_echo_area should display the last echo area
514 message again. Set by redisplay_preserve_echo_area. */
516 static bool display_last_displayed_message_p;
518 /* True if echo area is being used by print; false if being used by
519 message. */
521 static bool message_buf_print;
523 /* Set to true in clear_message to make redisplay_internal aware
524 of an emptied echo area. */
526 static bool message_cleared_p;
528 /* A scratch glyph row with contents used for generating truncation
529 glyphs. Also used in direct_output_for_insert. */
531 #define MAX_SCRATCH_GLYPHS 100
532 static struct glyph_row scratch_glyph_row;
533 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
535 /* Ascent and height of the last line processed by move_it_to. */
537 static int last_height;
539 /* True if there's a help-echo in the echo area. */
541 bool help_echo_showing_p;
543 /* The maximum distance to look ahead for text properties. Values
544 that are too small let us call compute_char_face and similar
545 functions too often which is expensive. Values that are too large
546 let us call compute_char_face and alike too often because we
547 might not be interested in text properties that far away. */
549 #define TEXT_PROP_DISTANCE_LIMIT 100
551 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
552 iterator state and later restore it. This is needed because the
553 bidi iterator on bidi.c keeps a stacked cache of its states, which
554 is really a singleton. When we use scratch iterator objects to
555 move around the buffer, we can cause the bidi cache to be pushed or
556 popped, and therefore we need to restore the cache state when we
557 return to the original iterator. */
558 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
559 do { \
560 if (CACHE) \
561 bidi_unshelve_cache (CACHE, true); \
562 ITCOPY = ITORIG; \
563 CACHE = bidi_shelve_cache (); \
564 } while (false)
566 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
567 do { \
568 if (pITORIG != pITCOPY) \
569 *(pITORIG) = *(pITCOPY); \
570 bidi_unshelve_cache (CACHE, false); \
571 CACHE = NULL; \
572 } while (false)
574 /* Functions to mark elements as needing redisplay. */
575 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
577 void
578 redisplay_other_windows (void)
580 if (!windows_or_buffers_changed)
581 windows_or_buffers_changed = REDISPLAY_SOME;
584 void
585 wset_redisplay (struct window *w)
587 /* Beware: selected_window can be nil during early stages. */
588 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
589 redisplay_other_windows ();
590 w->redisplay = true;
593 void
594 fset_redisplay (struct frame *f)
596 redisplay_other_windows ();
597 f->redisplay = true;
600 void
601 bset_redisplay (struct buffer *b)
603 int count = buffer_window_count (b);
604 if (count > 0)
606 /* ... it's visible in other window than selected, */
607 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
608 redisplay_other_windows ();
609 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
610 so that if we later set windows_or_buffers_changed, this buffer will
611 not be omitted. */
612 b->text->redisplay = true;
616 void
617 bset_update_mode_line (struct buffer *b)
619 if (!update_mode_lines)
620 update_mode_lines = REDISPLAY_SOME;
621 b->text->redisplay = true;
624 void
625 maybe_set_redisplay (Lisp_Object symbol)
627 if (HASH_TABLE_P (Vredisplay__variables)
628 && hash_lookup (XHASH_TABLE (Vredisplay__variables), symbol, NULL) >= 0)
630 bset_update_mode_line (current_buffer);
631 current_buffer->prevent_redisplay_optimizations_p = true;
635 #ifdef GLYPH_DEBUG
637 /* True means print traces of redisplay if compiled with
638 GLYPH_DEBUG defined. */
640 bool trace_redisplay_p;
642 #endif /* GLYPH_DEBUG */
644 #ifdef DEBUG_TRACE_MOVE
645 /* True means trace with TRACE_MOVE to stderr. */
646 static bool trace_move;
648 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
649 #else
650 #define TRACE_MOVE(x) (void) 0
651 #endif
653 /* Buffer being redisplayed -- for redisplay_window_error. */
655 static struct buffer *displayed_buffer;
657 /* Value returned from text property handlers (see below). */
659 enum prop_handled
661 HANDLED_NORMALLY,
662 HANDLED_RECOMPUTE_PROPS,
663 HANDLED_OVERLAY_STRING_CONSUMED,
664 HANDLED_RETURN
667 /* A description of text properties that redisplay is interested
668 in. */
670 struct props
672 /* The symbol index of the name of the property. */
673 short name;
675 /* A unique index for the property. */
676 enum prop_idx idx;
678 /* A handler function called to set up iterator IT from the property
679 at IT's current position. Value is used to steer handle_stop. */
680 enum prop_handled (*handler) (struct it *it);
683 static enum prop_handled handle_face_prop (struct it *);
684 static enum prop_handled handle_invisible_prop (struct it *);
685 static enum prop_handled handle_display_prop (struct it *);
686 static enum prop_handled handle_composition_prop (struct it *);
687 static enum prop_handled handle_overlay_change (struct it *);
688 static enum prop_handled handle_fontified_prop (struct it *);
690 /* Properties handled by iterators. */
692 static struct props it_props[] =
694 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
695 /* Handle `face' before `display' because some sub-properties of
696 `display' need to know the face. */
697 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
698 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
699 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
700 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
701 {0, 0, NULL}
704 /* Value is the position described by X. If X is a marker, value is
705 the marker_position of X. Otherwise, value is X. */
707 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
709 /* Enumeration returned by some move_it_.* functions internally. */
711 enum move_it_result
713 /* Not used. Undefined value. */
714 MOVE_UNDEFINED,
716 /* Move ended at the requested buffer position or ZV. */
717 MOVE_POS_MATCH_OR_ZV,
719 /* Move ended at the requested X pixel position. */
720 MOVE_X_REACHED,
722 /* Move within a line ended at the end of a line that must be
723 continued. */
724 MOVE_LINE_CONTINUED,
726 /* Move within a line ended at the end of a line that would
727 be displayed truncated. */
728 MOVE_LINE_TRUNCATED,
730 /* Move within a line ended at a line end. */
731 MOVE_NEWLINE_OR_CR
734 /* This counter is used to clear the face cache every once in a while
735 in redisplay_internal. It is incremented for each redisplay.
736 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
737 cleared. */
739 #define CLEAR_FACE_CACHE_COUNT 500
740 static int clear_face_cache_count;
742 /* Similarly for the image cache. */
744 #ifdef HAVE_WINDOW_SYSTEM
745 #define CLEAR_IMAGE_CACHE_COUNT 101
746 static int clear_image_cache_count;
748 /* Null glyph slice */
749 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
750 #endif
752 /* True while redisplay_internal is in progress. */
754 bool redisplaying_p;
756 /* If a string, XTread_socket generates an event to display that string.
757 (The display is done in read_char.) */
759 Lisp_Object help_echo_string;
760 Lisp_Object help_echo_window;
761 Lisp_Object help_echo_object;
762 ptrdiff_t help_echo_pos;
764 /* Temporary variable for XTread_socket. */
766 Lisp_Object previous_help_echo_string;
768 /* Platform-independent portion of hourglass implementation. */
770 #ifdef HAVE_WINDOW_SYSTEM
772 /* True means an hourglass cursor is currently shown. */
773 static bool hourglass_shown_p;
775 /* If non-null, an asynchronous timer that, when it expires, displays
776 an hourglass cursor on all frames. */
777 static struct atimer *hourglass_atimer;
779 #endif /* HAVE_WINDOW_SYSTEM */
781 /* Default number of seconds to wait before displaying an hourglass
782 cursor. */
783 #define DEFAULT_HOURGLASS_DELAY 1
785 #ifdef HAVE_WINDOW_SYSTEM
787 /* Default pixel width of `thin-space' display method. */
788 #define THIN_SPACE_WIDTH 1
790 #endif /* HAVE_WINDOW_SYSTEM */
792 /* Function prototypes. */
794 static void setup_for_ellipsis (struct it *, int);
795 static void set_iterator_to_next (struct it *, bool);
796 static void mark_window_display_accurate_1 (struct window *, bool);
797 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
798 static bool cursor_row_p (struct glyph_row *);
799 static int redisplay_mode_lines (Lisp_Object, bool);
801 static void handle_line_prefix (struct it *);
803 static void handle_stop_backwards (struct it *, ptrdiff_t);
804 static void unwind_with_echo_area_buffer (Lisp_Object);
805 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
806 static bool current_message_1 (ptrdiff_t, Lisp_Object);
807 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
808 static void set_message (Lisp_Object);
809 static bool set_message_1 (ptrdiff_t, Lisp_Object);
810 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
811 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
812 static void unwind_redisplay (void);
813 static void extend_face_to_end_of_line (struct it *);
814 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
815 static void push_it (struct it *, struct text_pos *);
816 static void iterate_out_of_display_property (struct it *);
817 static void pop_it (struct it *);
818 static void redisplay_internal (void);
819 static void echo_area_display (bool);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, bool);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static bool set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
827 int, int);
828 static bool cursor_row_fully_visible_p (struct window *, bool, bool);
829 static bool update_menu_bar (struct frame *, bool, bool);
830 static bool try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static bool display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
836 Lisp_Object, bool);
837 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
838 Lisp_Object);
839 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
840 static void display_menu_bar (struct window *);
841 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
842 ptrdiff_t *);
843 static int display_string (const char *, Lisp_Object, Lisp_Object,
844 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
845 static void compute_line_metrics (struct it *);
846 static void run_redisplay_end_trigger_hook (struct it *);
847 static bool get_overlay_strings (struct it *, ptrdiff_t);
848 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
849 static void next_overlay_string (struct it *);
850 static void reseat (struct it *, struct text_pos, bool);
851 static void reseat_1 (struct it *, struct text_pos, bool);
852 static bool next_element_from_display_vector (struct it *);
853 static bool next_element_from_string (struct it *);
854 static bool next_element_from_c_string (struct it *);
855 static bool next_element_from_buffer (struct it *);
856 static bool next_element_from_composition (struct it *);
857 static bool next_element_from_image (struct it *);
858 static bool next_element_from_stretch (struct it *);
859 static bool next_element_from_xwidget (struct it *);
860 static void load_overlay_strings (struct it *, ptrdiff_t);
861 static bool get_next_display_element (struct it *);
862 static enum move_it_result
863 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
864 enum move_operation_enum);
865 static void get_visually_first_element (struct it *);
866 static void compute_stop_pos (struct it *);
867 static int face_before_or_after_it_pos (struct it *, bool);
868 static ptrdiff_t next_overlay_change (ptrdiff_t);
869 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
870 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
871 static int handle_single_display_spec (struct it *, Lisp_Object,
872 Lisp_Object, Lisp_Object,
873 struct text_pos *, ptrdiff_t, int, bool);
874 static int underlying_face_id (struct it *);
876 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
877 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
879 #ifdef HAVE_WINDOW_SYSTEM
881 static void update_tool_bar (struct frame *, bool);
882 static void x_draw_bottom_divider (struct window *w);
883 static void notice_overwritten_cursor (struct window *,
884 enum glyph_row_area,
885 int, int, int, int);
886 static int normal_char_height (struct font *, int);
887 static void normal_char_ascent_descent (struct font *, int, int *, int *);
889 static void append_stretch_glyph (struct it *, Lisp_Object,
890 int, int, int);
892 static Lisp_Object get_it_property (struct it *, Lisp_Object);
893 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
894 struct font *, int, bool);
896 #endif /* HAVE_WINDOW_SYSTEM */
898 static void produce_special_glyphs (struct it *, enum display_element_type);
899 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
900 static bool coords_in_mouse_face_p (struct window *, int, int);
904 /***********************************************************************
905 Window display dimensions
906 ***********************************************************************/
908 /* Return the bottom boundary y-position for text lines in window W.
909 This is the first y position at which a line cannot start.
910 It is relative to the top of the window.
912 This is the height of W minus the height of a mode line, if any. */
915 window_text_bottom_y (struct window *w)
917 int height = WINDOW_PIXEL_HEIGHT (w);
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
921 if (WINDOW_WANTS_MODELINE_P (w))
922 height -= CURRENT_MODE_LINE_HEIGHT (w);
924 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
926 return height;
929 /* Return the pixel width of display area AREA of window W.
930 ANY_AREA means return the total width of W, not including
931 fringes to the left and right of the window. */
934 window_box_width (struct window *w, enum glyph_row_area area)
936 int width = w->pixel_width;
938 if (!w->pseudo_window_p)
940 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
941 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
943 if (area == TEXT_AREA)
944 width -= (WINDOW_MARGINS_WIDTH (w)
945 + WINDOW_FRINGES_WIDTH (w));
946 else if (area == LEFT_MARGIN_AREA)
947 width = WINDOW_LEFT_MARGIN_WIDTH (w);
948 else if (area == RIGHT_MARGIN_AREA)
949 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
952 /* With wide margins, fringes, etc. we might end up with a negative
953 width, correct that here. */
954 return max (0, width);
958 /* Return the pixel height of the display area of window W, not
959 including mode lines of W, if any. */
962 window_box_height (struct window *w)
964 struct frame *f = XFRAME (w->frame);
965 int height = WINDOW_PIXEL_HEIGHT (w);
967 eassert (height >= 0);
969 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
970 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
972 /* Note: the code below that determines the mode-line/header-line
973 height is essentially the same as that contained in the macro
974 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
975 the appropriate glyph row has its `mode_line_p' flag set,
976 and if it doesn't, uses estimate_mode_line_height instead. */
978 if (WINDOW_WANTS_MODELINE_P (w))
980 struct glyph_row *ml_row
981 = (w->current_matrix && w->current_matrix->rows
982 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
983 : 0);
984 if (ml_row && ml_row->mode_line_p)
985 height -= ml_row->height;
986 else
987 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
990 if (WINDOW_WANTS_HEADER_LINE_P (w))
992 struct glyph_row *hl_row
993 = (w->current_matrix && w->current_matrix->rows
994 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
995 : 0);
996 if (hl_row && hl_row->mode_line_p)
997 height -= hl_row->height;
998 else
999 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1002 /* With a very small font and a mode-line that's taller than
1003 default, we might end up with a negative height. */
1004 return max (0, height);
1007 /* Return the window-relative coordinate of the left edge of display
1008 area AREA of window W. ANY_AREA means return the left edge of the
1009 whole window, to the right of the left fringe of W. */
1012 window_box_left_offset (struct window *w, enum glyph_row_area area)
1014 int x;
1016 if (w->pseudo_window_p)
1017 return 0;
1019 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1021 if (area == TEXT_AREA)
1022 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1023 + window_box_width (w, LEFT_MARGIN_AREA));
1024 else if (area == RIGHT_MARGIN_AREA)
1025 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1026 + window_box_width (w, LEFT_MARGIN_AREA)
1027 + window_box_width (w, TEXT_AREA)
1028 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1030 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1031 else if (area == LEFT_MARGIN_AREA
1032 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1033 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1035 /* Don't return more than the window's pixel width. */
1036 return min (x, w->pixel_width);
1040 /* Return the window-relative coordinate of the right edge of display
1041 area AREA of window W. ANY_AREA means return the right edge of the
1042 whole window, to the left of the right fringe of W. */
1044 static int
1045 window_box_right_offset (struct window *w, enum glyph_row_area area)
1047 /* Don't return more than the window's pixel width. */
1048 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1049 w->pixel_width);
1052 /* Return the frame-relative coordinate of the left edge of display
1053 area AREA of window W. ANY_AREA means return the left edge of the
1054 whole window, to the right of the left fringe of W. */
1057 window_box_left (struct window *w, enum glyph_row_area area)
1059 struct frame *f = XFRAME (w->frame);
1060 int x;
1062 if (w->pseudo_window_p)
1063 return FRAME_INTERNAL_BORDER_WIDTH (f);
1065 x = (WINDOW_LEFT_EDGE_X (w)
1066 + window_box_left_offset (w, area));
1068 return x;
1072 /* Return the frame-relative coordinate of the right edge of display
1073 area AREA of window W. ANY_AREA means return the right edge of the
1074 whole window, to the left of the right fringe of W. */
1077 window_box_right (struct window *w, enum glyph_row_area area)
1079 return window_box_left (w, area) + window_box_width (w, area);
1082 /* Get the bounding box of the display area AREA of window W, without
1083 mode lines, in frame-relative coordinates. ANY_AREA means the
1084 whole window, not including the left and right fringes of
1085 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1086 coordinates of the upper-left corner of the box. Return in
1087 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1089 void
1090 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1091 int *box_y, int *box_width, int *box_height)
1093 if (box_width)
1094 *box_width = window_box_width (w, area);
1095 if (box_height)
1096 *box_height = window_box_height (w);
1097 if (box_x)
1098 *box_x = window_box_left (w, area);
1099 if (box_y)
1101 *box_y = WINDOW_TOP_EDGE_Y (w);
1102 if (WINDOW_WANTS_HEADER_LINE_P (w))
1103 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1107 #ifdef HAVE_WINDOW_SYSTEM
1109 /* Get the bounding box of the display area AREA of window W, without
1110 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1111 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1112 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1113 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1114 box. */
1116 static void
1117 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1118 int *bottom_right_x, int *bottom_right_y)
1120 window_box (w, ANY_AREA, top_left_x, top_left_y,
1121 bottom_right_x, bottom_right_y);
1122 *bottom_right_x += *top_left_x;
1123 *bottom_right_y += *top_left_y;
1126 #endif /* HAVE_WINDOW_SYSTEM */
1128 /***********************************************************************
1129 Utilities
1130 ***********************************************************************/
1132 /* Return the bottom y-position of the line the iterator IT is in.
1133 This can modify IT's settings. */
1136 line_bottom_y (struct it *it)
1138 int line_height = it->max_ascent + it->max_descent;
1139 int line_top_y = it->current_y;
1141 if (line_height == 0)
1143 if (last_height)
1144 line_height = last_height;
1145 else if (IT_CHARPOS (*it) < ZV)
1147 move_it_by_lines (it, 1);
1148 line_height = (it->max_ascent || it->max_descent
1149 ? it->max_ascent + it->max_descent
1150 : last_height);
1152 else
1154 struct glyph_row *row = it->glyph_row;
1156 /* Use the default character height. */
1157 it->glyph_row = NULL;
1158 it->what = IT_CHARACTER;
1159 it->c = ' ';
1160 it->len = 1;
1161 PRODUCE_GLYPHS (it);
1162 line_height = it->ascent + it->descent;
1163 it->glyph_row = row;
1167 return line_top_y + line_height;
1170 DEFUN ("line-pixel-height", Fline_pixel_height,
1171 Sline_pixel_height, 0, 0, 0,
1172 doc: /* Return height in pixels of text line in the selected window.
1174 Value is the height in pixels of the line at point. */)
1175 (void)
1177 struct it it;
1178 struct text_pos pt;
1179 struct window *w = XWINDOW (selected_window);
1180 struct buffer *old_buffer = NULL;
1181 Lisp_Object result;
1183 if (XBUFFER (w->contents) != current_buffer)
1185 old_buffer = current_buffer;
1186 set_buffer_internal_1 (XBUFFER (w->contents));
1188 SET_TEXT_POS (pt, PT, PT_BYTE);
1189 start_display (&it, w, pt);
1190 it.vpos = it.current_y = 0;
1191 last_height = 0;
1192 result = make_number (line_bottom_y (&it));
1193 if (old_buffer)
1194 set_buffer_internal_1 (old_buffer);
1196 return result;
1199 /* Return the default pixel height of text lines in window W. The
1200 value is the canonical height of the W frame's default font, plus
1201 any extra space required by the line-spacing variable or frame
1202 parameter.
1204 Implementation note: this ignores any line-spacing text properties
1205 put on the newline characters. This is because those properties
1206 only affect the _screen_ line ending in the newline (i.e., in a
1207 continued line, only the last screen line will be affected), which
1208 means only a small number of lines in a buffer can ever use this
1209 feature. Since this function is used to compute the default pixel
1210 equivalent of text lines in a window, we can safely ignore those
1211 few lines. For the same reasons, we ignore the line-height
1212 properties. */
1214 default_line_pixel_height (struct window *w)
1216 struct frame *f = WINDOW_XFRAME (w);
1217 int height = FRAME_LINE_HEIGHT (f);
1219 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1221 struct buffer *b = XBUFFER (w->contents);
1222 Lisp_Object val = BVAR (b, extra_line_spacing);
1224 if (NILP (val))
1225 val = BVAR (&buffer_defaults, extra_line_spacing);
1226 if (!NILP (val))
1228 if (RANGED_INTEGERP (0, val, INT_MAX))
1229 height += XFASTINT (val);
1230 else if (FLOATP (val))
1232 int addon = XFLOAT_DATA (val) * height + 0.5;
1234 if (addon >= 0)
1235 height += addon;
1238 else
1239 height += f->extra_line_spacing;
1242 return height;
1245 /* Subroutine of pos_visible_p below. Extracts a display string, if
1246 any, from the display spec given as its argument. */
1247 static Lisp_Object
1248 string_from_display_spec (Lisp_Object spec)
1250 if (CONSP (spec))
1252 while (CONSP (spec))
1254 if (STRINGP (XCAR (spec)))
1255 return XCAR (spec);
1256 spec = XCDR (spec);
1259 else if (VECTORP (spec))
1261 ptrdiff_t i;
1263 for (i = 0; i < ASIZE (spec); i++)
1265 if (STRINGP (AREF (spec, i)))
1266 return AREF (spec, i);
1268 return Qnil;
1271 return spec;
1275 /* Limit insanely large values of W->hscroll on frame F to the largest
1276 value that will still prevent first_visible_x and last_visible_x of
1277 'struct it' from overflowing an int. */
1278 static int
1279 window_hscroll_limited (struct window *w, struct frame *f)
1281 ptrdiff_t window_hscroll = w->hscroll;
1282 int window_text_width = window_box_width (w, TEXT_AREA);
1283 int colwidth = FRAME_COLUMN_WIDTH (f);
1285 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1286 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1288 return window_hscroll;
1291 /* Return true if position CHARPOS is visible in window W.
1292 CHARPOS < 0 means return info about WINDOW_END position.
1293 If visible, set *X and *Y to pixel coordinates of top left corner.
1294 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1295 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1297 bool
1298 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1299 int *rtop, int *rbot, int *rowh, int *vpos)
1301 struct it it;
1302 void *itdata = bidi_shelve_cache ();
1303 struct text_pos top;
1304 bool visible_p = false;
1305 struct buffer *old_buffer = NULL;
1306 bool r2l = false;
1308 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1309 return visible_p;
1311 if (XBUFFER (w->contents) != current_buffer)
1313 old_buffer = current_buffer;
1314 set_buffer_internal_1 (XBUFFER (w->contents));
1317 SET_TEXT_POS_FROM_MARKER (top, w->start);
1318 /* Scrolling a minibuffer window via scroll bar when the echo area
1319 shows long text sometimes resets the minibuffer contents behind
1320 our backs. */
1321 if (CHARPOS (top) > ZV)
1322 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1324 /* Compute exact mode line heights. */
1325 if (WINDOW_WANTS_MODELINE_P (w))
1326 w->mode_line_height
1327 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1328 BVAR (current_buffer, mode_line_format));
1330 if (WINDOW_WANTS_HEADER_LINE_P (w))
1331 w->header_line_height
1332 = display_mode_line (w, HEADER_LINE_FACE_ID,
1333 BVAR (current_buffer, header_line_format));
1335 start_display (&it, w, top);
1336 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1337 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1339 if (charpos >= 0
1340 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1341 && IT_CHARPOS (it) >= charpos)
1342 /* When scanning backwards under bidi iteration, move_it_to
1343 stops at or _before_ CHARPOS, because it stops at or to
1344 the _right_ of the character at CHARPOS. */
1345 || (it.bidi_p && it.bidi_it.scan_dir == -1
1346 && IT_CHARPOS (it) <= charpos)))
1348 /* We have reached CHARPOS, or passed it. How the call to
1349 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1350 or covered by a display property, move_it_to stops at the end
1351 of the invisible text, to the right of CHARPOS. (ii) If
1352 CHARPOS is in a display vector, move_it_to stops on its last
1353 glyph. */
1354 int top_x = it.current_x;
1355 int top_y = it.current_y;
1356 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1357 int bottom_y;
1358 struct it save_it;
1359 void *save_it_data = NULL;
1361 /* Calling line_bottom_y may change it.method, it.position, etc. */
1362 SAVE_IT (save_it, it, save_it_data);
1363 last_height = 0;
1364 bottom_y = line_bottom_y (&it);
1365 if (top_y < window_top_y)
1366 visible_p = bottom_y > window_top_y;
1367 else if (top_y < it.last_visible_y)
1368 visible_p = true;
1369 if (bottom_y >= it.last_visible_y
1370 && it.bidi_p && it.bidi_it.scan_dir == -1
1371 && IT_CHARPOS (it) < charpos)
1373 /* When the last line of the window is scanned backwards
1374 under bidi iteration, we could be duped into thinking
1375 that we have passed CHARPOS, when in fact move_it_to
1376 simply stopped short of CHARPOS because it reached
1377 last_visible_y. To see if that's what happened, we call
1378 move_it_to again with a slightly larger vertical limit,
1379 and see if it actually moved vertically; if it did, we
1380 didn't really reach CHARPOS, which is beyond window end. */
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines = 10 * default_line_pixel_height (w);
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = false;
1391 RESTORE_IT (&it, &save_it, save_it_data);
1392 if (visible_p)
1394 if (it.method == GET_FROM_DISPLAY_VECTOR)
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1402 struct it it2, it2_prev;
1403 /* The idea is to get to the previous buffer
1404 position, consume the character there, and use
1405 the pixel coordinates we get after that. But if
1406 the previous buffer position is also displayed
1407 from a display vector, we need to consume all of
1408 the glyphs from that display vector. */
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 /* If we didn't get to CHARPOS - 1, there's some
1412 replacing display property at that position, and
1413 we stopped after it. That is exactly the place
1414 whose coordinates we want. */
1415 if (IT_CHARPOS (it2) != charpos - 1)
1416 it2_prev = it2;
1417 else
1419 /* Iterate until we get out of the display
1420 vector that displays the character at
1421 CHARPOS - 1. */
1422 do {
1423 get_next_display_element (&it2);
1424 PRODUCE_GLYPHS (&it2);
1425 it2_prev = it2;
1426 set_iterator_to_next (&it2, true);
1427 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1428 && IT_CHARPOS (it2) < charpos);
1430 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1431 || it2_prev.current_x > it2_prev.last_visible_x)
1432 top_x = it.glyph_row->x;
1433 else
1435 top_x = it2_prev.current_x;
1436 top_y = it2_prev.current_y;
1440 else if (IT_CHARPOS (it) != charpos)
1442 Lisp_Object cpos = make_number (charpos);
1443 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1444 Lisp_Object string = string_from_display_spec (spec);
1445 struct text_pos tpos;
1446 bool newline_in_string
1447 = (STRINGP (string)
1448 && memchr (SDATA (string), '\n', SBYTES (string)));
1450 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1451 bool replacing_spec_p
1452 = (!NILP (spec)
1453 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1454 charpos, FRAME_WINDOW_P (it.f)));
1455 /* The tricky code below is needed because there's a
1456 discrepancy between move_it_to and how we set cursor
1457 when PT is at the beginning of a portion of text
1458 covered by a display property or an overlay with a
1459 display property, or the display line ends in a
1460 newline from a display string. move_it_to will stop
1461 _after_ such display strings, whereas
1462 set_cursor_from_row conspires with cursor_row_p to
1463 place the cursor on the first glyph produced from the
1464 display string. */
1466 /* We have overshoot PT because it is covered by a
1467 display property that replaces the text it covers.
1468 If the string includes embedded newlines, we are also
1469 in the wrong display line. Backtrack to the correct
1470 line, where the display property begins. */
1471 if (replacing_spec_p)
1473 Lisp_Object startpos, endpos;
1474 EMACS_INT start, end;
1475 struct it it3;
1477 /* Find the first and the last buffer positions
1478 covered by the display string. */
1479 endpos =
1480 Fnext_single_char_property_change (cpos, Qdisplay,
1481 Qnil, Qnil);
1482 startpos =
1483 Fprevious_single_char_property_change (endpos, Qdisplay,
1484 Qnil, Qnil);
1485 start = XFASTINT (startpos);
1486 end = XFASTINT (endpos);
1487 /* Move to the last buffer position before the
1488 display property. */
1489 start_display (&it3, w, top);
1490 if (start > CHARPOS (top))
1491 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1492 /* Move forward one more line if the position before
1493 the display string is a newline or if it is the
1494 rightmost character on a line that is
1495 continued or word-wrapped. */
1496 if (it3.method == GET_FROM_BUFFER
1497 && (it3.c == '\n'
1498 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1499 move_it_by_lines (&it3, 1);
1500 else if (move_it_in_display_line_to (&it3, -1,
1501 it3.current_x
1502 + it3.pixel_width,
1503 MOVE_TO_X)
1504 == MOVE_LINE_CONTINUED)
1506 move_it_by_lines (&it3, 1);
1507 /* When we are under word-wrap, the #$@%!
1508 move_it_by_lines moves 2 lines, so we need to
1509 fix that up. */
1510 if (it3.line_wrap == WORD_WRAP)
1511 move_it_by_lines (&it3, -1);
1514 /* Record the vertical coordinate of the display
1515 line where we wound up. */
1516 top_y = it3.current_y;
1517 if (it3.bidi_p)
1519 /* When characters are reordered for display,
1520 the character displayed to the left of the
1521 display string could be _after_ the display
1522 property in the logical order. Use the
1523 smallest vertical position of these two. */
1524 start_display (&it3, w, top);
1525 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1526 if (it3.current_y < top_y)
1527 top_y = it3.current_y;
1529 /* Move from the top of the window to the beginning
1530 of the display line where the display string
1531 begins. */
1532 start_display (&it3, w, top);
1533 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1534 /* If it3_moved stays false after the 'while' loop
1535 below, that means we already were at a newline
1536 before the loop (e.g., the display string begins
1537 with a newline), so we don't need to (and cannot)
1538 inspect the glyphs of it3.glyph_row, because
1539 PRODUCE_GLYPHS will not produce anything for a
1540 newline, and thus it3.glyph_row stays at its
1541 stale content it got at top of the window. */
1542 bool it3_moved = false;
1543 /* Finally, advance the iterator until we hit the
1544 first display element whose character position is
1545 CHARPOS, or until the first newline from the
1546 display string, which signals the end of the
1547 display line. */
1548 while (get_next_display_element (&it3))
1550 PRODUCE_GLYPHS (&it3);
1551 if (IT_CHARPOS (it3) == charpos
1552 || ITERATOR_AT_END_OF_LINE_P (&it3))
1553 break;
1554 it3_moved = true;
1555 set_iterator_to_next (&it3, false);
1557 top_x = it3.current_x - it3.pixel_width;
1558 /* Normally, we would exit the above loop because we
1559 found the display element whose character
1560 position is CHARPOS. For the contingency that we
1561 didn't, and stopped at the first newline from the
1562 display string, move back over the glyphs
1563 produced from the string, until we find the
1564 rightmost glyph not from the string. */
1565 if (it3_moved
1566 && newline_in_string
1567 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1569 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1570 + it3.glyph_row->used[TEXT_AREA];
1572 while (EQ ((g - 1)->object, string))
1574 --g;
1575 top_x -= g->pixel_width;
1577 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1578 + it3.glyph_row->used[TEXT_AREA]);
1583 *x = top_x;
1584 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1585 *rtop = max (0, window_top_y - top_y);
1586 *rbot = max (0, bottom_y - it.last_visible_y);
1587 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1588 - max (top_y, window_top_y)));
1589 *vpos = it.vpos;
1590 if (it.bidi_it.paragraph_dir == R2L)
1591 r2l = true;
1594 else
1596 /* Either we were asked to provide info about WINDOW_END, or
1597 CHARPOS is in the partially visible glyph row at end of
1598 window. */
1599 struct it it2;
1600 void *it2data = NULL;
1602 SAVE_IT (it2, it, it2data);
1603 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1604 move_it_by_lines (&it, 1);
1605 if (charpos < IT_CHARPOS (it)
1606 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1608 visible_p = true;
1609 RESTORE_IT (&it2, &it2, it2data);
1610 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1611 *x = it2.current_x;
1612 *y = it2.current_y + it2.max_ascent - it2.ascent;
1613 *rtop = max (0, -it2.current_y);
1614 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1615 - it.last_visible_y));
1616 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1617 it.last_visible_y)
1618 - max (it2.current_y,
1619 WINDOW_HEADER_LINE_HEIGHT (w))));
1620 *vpos = it2.vpos;
1621 if (it2.bidi_it.paragraph_dir == R2L)
1622 r2l = true;
1624 else
1625 bidi_unshelve_cache (it2data, true);
1627 bidi_unshelve_cache (itdata, false);
1629 if (old_buffer)
1630 set_buffer_internal_1 (old_buffer);
1632 if (visible_p)
1634 if (w->hscroll > 0)
1635 *x -=
1636 window_hscroll_limited (w, WINDOW_XFRAME (w))
1637 * WINDOW_FRAME_COLUMN_WIDTH (w);
1638 /* For lines in an R2L paragraph, we need to mirror the X pixel
1639 coordinate wrt the text area. For the reasons, see the
1640 commentary in buffer_posn_from_coords and the explanation of
1641 the geometry used by the move_it_* functions at the end of
1642 the large commentary near the beginning of this file. */
1643 if (r2l)
1644 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1647 #if false
1648 /* Debugging code. */
1649 if (visible_p)
1650 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1651 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1652 else
1653 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1654 #endif
1656 return visible_p;
1660 /* Return the next character from STR. Return in *LEN the length of
1661 the character. This is like STRING_CHAR_AND_LENGTH but never
1662 returns an invalid character. If we find one, we return a `?', but
1663 with the length of the invalid character. */
1665 static int
1666 string_char_and_length (const unsigned char *str, int *len)
1668 int c;
1670 c = STRING_CHAR_AND_LENGTH (str, *len);
1671 if (!CHAR_VALID_P (c))
1672 /* We may not change the length here because other places in Emacs
1673 don't use this function, i.e. they silently accept invalid
1674 characters. */
1675 c = '?';
1677 return c;
1682 /* Given a position POS containing a valid character and byte position
1683 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1685 static struct text_pos
1686 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1688 eassert (STRINGP (string) && nchars >= 0);
1690 if (STRING_MULTIBYTE (string))
1692 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1693 int len;
1695 while (nchars--)
1697 string_char_and_length (p, &len);
1698 p += len;
1699 CHARPOS (pos) += 1;
1700 BYTEPOS (pos) += len;
1703 else
1704 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1706 return pos;
1710 /* Value is the text position, i.e. character and byte position,
1711 for character position CHARPOS in STRING. */
1713 static struct text_pos
1714 string_pos (ptrdiff_t charpos, Lisp_Object string)
1716 struct text_pos pos;
1717 eassert (STRINGP (string));
1718 eassert (charpos >= 0);
1719 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1720 return pos;
1724 /* Value is a text position, i.e. character and byte position, for
1725 character position CHARPOS in C string S. MULTIBYTE_P
1726 means recognize multibyte characters. */
1728 static struct text_pos
1729 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1731 struct text_pos pos;
1733 eassert (s != NULL);
1734 eassert (charpos >= 0);
1736 if (multibyte_p)
1738 int len;
1740 SET_TEXT_POS (pos, 0, 0);
1741 while (charpos--)
1743 string_char_and_length ((const unsigned char *) s, &len);
1744 s += len;
1745 CHARPOS (pos) += 1;
1746 BYTEPOS (pos) += len;
1749 else
1750 SET_TEXT_POS (pos, charpos, charpos);
1752 return pos;
1756 /* Value is the number of characters in C string S. MULTIBYTE_P
1757 means recognize multibyte characters. */
1759 static ptrdiff_t
1760 number_of_chars (const char *s, bool multibyte_p)
1762 ptrdiff_t nchars;
1764 if (multibyte_p)
1766 ptrdiff_t rest = strlen (s);
1767 int len;
1768 const unsigned char *p = (const unsigned char *) s;
1770 for (nchars = 0; rest > 0; ++nchars)
1772 string_char_and_length (p, &len);
1773 rest -= len, p += len;
1776 else
1777 nchars = strlen (s);
1779 return nchars;
1783 /* Compute byte position NEWPOS->bytepos corresponding to
1784 NEWPOS->charpos. POS is a known position in string STRING.
1785 NEWPOS->charpos must be >= POS.charpos. */
1787 static void
1788 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1790 eassert (STRINGP (string));
1791 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1793 if (STRING_MULTIBYTE (string))
1794 *newpos = string_pos_nchars_ahead (pos, string,
1795 CHARPOS (*newpos) - CHARPOS (pos));
1796 else
1797 BYTEPOS (*newpos) = CHARPOS (*newpos);
1800 /* EXPORT:
1801 Return an estimation of the pixel height of mode or header lines on
1802 frame F. FACE_ID specifies what line's height to estimate. */
1805 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1810 int height = FONT_HEIGHT (FRAME_FONT (f));
1812 /* This function is called so early when Emacs starts that the face
1813 cache and mode line face are not yet initialized. */
1814 if (FRAME_FACE_CACHE (f))
1816 struct face *face = FACE_FROM_ID (f, face_id);
1817 if (face)
1819 if (face->font)
1820 height = normal_char_height (face->font, -1);
1821 if (face->box_line_width > 0)
1822 height += 2 * face->box_line_width;
1826 return height;
1828 #endif
1830 return 1;
1833 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1834 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1835 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1836 not force the value into range. */
1838 void
1839 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1840 NativeRectangle *bounds, bool noclip)
1843 #ifdef HAVE_WINDOW_SYSTEM
1844 if (FRAME_WINDOW_P (f))
1846 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1847 even for negative values. */
1848 if (pix_x < 0)
1849 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1850 if (pix_y < 0)
1851 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1853 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1854 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1856 if (bounds)
1857 STORE_NATIVE_RECT (*bounds,
1858 FRAME_COL_TO_PIXEL_X (f, pix_x),
1859 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1860 FRAME_COLUMN_WIDTH (f) - 1,
1861 FRAME_LINE_HEIGHT (f) - 1);
1863 /* PXW: Should we clip pixels before converting to columns/lines? */
1864 if (!noclip)
1866 if (pix_x < 0)
1867 pix_x = 0;
1868 else if (pix_x > FRAME_TOTAL_COLS (f))
1869 pix_x = FRAME_TOTAL_COLS (f);
1871 if (pix_y < 0)
1872 pix_y = 0;
1873 else if (pix_y > FRAME_TOTAL_LINES (f))
1874 pix_y = FRAME_TOTAL_LINES (f);
1877 #endif
1879 *x = pix_x;
1880 *y = pix_y;
1884 /* Find the glyph under window-relative coordinates X/Y in window W.
1885 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1886 strings. Return in *HPOS and *VPOS the row and column number of
1887 the glyph found. Return in *AREA the glyph area containing X.
1888 Value is a pointer to the glyph found or null if X/Y is not on
1889 text, or we can't tell because W's current matrix is not up to
1890 date. */
1892 static struct glyph *
1893 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1894 int *dx, int *dy, int *area)
1896 struct glyph *glyph, *end;
1897 struct glyph_row *row = NULL;
1898 int x0, i;
1900 /* Find row containing Y. Give up if some row is not enabled. */
1901 for (i = 0; i < w->current_matrix->nrows; ++i)
1903 row = MATRIX_ROW (w->current_matrix, i);
1904 if (!row->enabled_p)
1905 return NULL;
1906 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1907 break;
1910 *vpos = i;
1911 *hpos = 0;
1913 /* Give up if Y is not in the window. */
1914 if (i == w->current_matrix->nrows)
1915 return NULL;
1917 /* Get the glyph area containing X. */
1918 if (w->pseudo_window_p)
1920 *area = TEXT_AREA;
1921 x0 = 0;
1923 else
1925 if (x < window_box_left_offset (w, TEXT_AREA))
1927 *area = LEFT_MARGIN_AREA;
1928 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1930 else if (x < window_box_right_offset (w, TEXT_AREA))
1932 *area = TEXT_AREA;
1933 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1935 else
1937 *area = RIGHT_MARGIN_AREA;
1938 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1942 /* Find glyph containing X. */
1943 glyph = row->glyphs[*area];
1944 end = glyph + row->used[*area];
1945 x -= x0;
1946 while (glyph < end && x >= glyph->pixel_width)
1948 x -= glyph->pixel_width;
1949 ++glyph;
1952 if (glyph == end)
1953 return NULL;
1955 if (dx)
1957 *dx = x;
1958 *dy = y - (row->y + row->ascent - glyph->ascent);
1961 *hpos = glyph - row->glyphs[*area];
1962 return glyph;
1965 /* Convert frame-relative x/y to coordinates relative to window W.
1966 Takes pseudo-windows into account. */
1968 static void
1969 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1971 if (w->pseudo_window_p)
1973 /* A pseudo-window is always full-width, and starts at the
1974 left edge of the frame, plus a frame border. */
1975 struct frame *f = XFRAME (w->frame);
1976 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1977 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1979 else
1981 *x -= WINDOW_LEFT_EDGE_X (w);
1982 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1986 #ifdef HAVE_WINDOW_SYSTEM
1988 /* EXPORT:
1989 Return in RECTS[] at most N clipping rectangles for glyph string S.
1990 Return the number of stored rectangles. */
1993 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1995 XRectangle r;
1997 if (n <= 0)
1998 return 0;
2000 if (s->row->full_width_p)
2002 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2003 r.x = WINDOW_LEFT_EDGE_X (s->w);
2004 if (s->row->mode_line_p)
2005 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2006 else
2007 r.width = WINDOW_PIXEL_WIDTH (s->w);
2009 /* Unless displaying a mode or menu bar line, which are always
2010 fully visible, clip to the visible part of the row. */
2011 if (s->w->pseudo_window_p)
2012 r.height = s->row->visible_height;
2013 else
2014 r.height = s->height;
2016 else
2018 /* This is a text line that may be partially visible. */
2019 r.x = window_box_left (s->w, s->area);
2020 r.width = window_box_width (s->w, s->area);
2021 r.height = s->row->visible_height;
2024 if (s->clip_head)
2025 if (r.x < s->clip_head->x)
2027 if (r.width >= s->clip_head->x - r.x)
2028 r.width -= s->clip_head->x - r.x;
2029 else
2030 r.width = 0;
2031 r.x = s->clip_head->x;
2033 if (s->clip_tail)
2034 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2036 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2037 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2038 else
2039 r.width = 0;
2042 /* If S draws overlapping rows, it's sufficient to use the top and
2043 bottom of the window for clipping because this glyph string
2044 intentionally draws over other lines. */
2045 if (s->for_overlaps)
2047 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2048 r.height = window_text_bottom_y (s->w) - r.y;
2050 /* Alas, the above simple strategy does not work for the
2051 environments with anti-aliased text: if the same text is
2052 drawn onto the same place multiple times, it gets thicker.
2053 If the overlap we are processing is for the erased cursor, we
2054 take the intersection with the rectangle of the cursor. */
2055 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2057 XRectangle rc, r_save = r;
2059 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2060 rc.y = s->w->phys_cursor.y;
2061 rc.width = s->w->phys_cursor_width;
2062 rc.height = s->w->phys_cursor_height;
2064 x_intersect_rectangles (&r_save, &rc, &r);
2067 else
2069 /* Don't use S->y for clipping because it doesn't take partially
2070 visible lines into account. For example, it can be negative for
2071 partially visible lines at the top of a window. */
2072 if (!s->row->full_width_p
2073 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2074 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2075 else
2076 r.y = max (0, s->row->y);
2079 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2081 /* If drawing the cursor, don't let glyph draw outside its
2082 advertised boundaries. Cleartype does this under some circumstances. */
2083 if (s->hl == DRAW_CURSOR)
2085 struct glyph *glyph = s->first_glyph;
2086 int height, max_y;
2088 if (s->x > r.x)
2090 if (r.width >= s->x - r.x)
2091 r.width -= s->x - r.x;
2092 else /* R2L hscrolled row with cursor outside text area */
2093 r.width = 0;
2094 r.x = s->x;
2096 r.width = min (r.width, glyph->pixel_width);
2098 /* If r.y is below window bottom, ensure that we still see a cursor. */
2099 height = min (glyph->ascent + glyph->descent,
2100 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2101 max_y = window_text_bottom_y (s->w) - height;
2102 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2103 if (s->ybase - glyph->ascent > max_y)
2105 r.y = max_y;
2106 r.height = height;
2108 else
2110 /* Don't draw cursor glyph taller than our actual glyph. */
2111 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2112 if (height < r.height)
2114 max_y = r.y + r.height;
2115 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2116 r.height = min (max_y - r.y, height);
2121 if (s->row->clip)
2123 XRectangle r_save = r;
2125 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2126 r.width = 0;
2129 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2130 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2132 #ifdef CONVERT_FROM_XRECT
2133 CONVERT_FROM_XRECT (r, *rects);
2134 #else
2135 *rects = r;
2136 #endif
2137 return 1;
2139 else
2141 /* If we are processing overlapping and allowed to return
2142 multiple clipping rectangles, we exclude the row of the glyph
2143 string from the clipping rectangle. This is to avoid drawing
2144 the same text on the environment with anti-aliasing. */
2145 #ifdef CONVERT_FROM_XRECT
2146 XRectangle rs[2];
2147 #else
2148 XRectangle *rs = rects;
2149 #endif
2150 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2152 if (s->for_overlaps & OVERLAPS_PRED)
2154 rs[i] = r;
2155 if (r.y + r.height > row_y)
2157 if (r.y < row_y)
2158 rs[i].height = row_y - r.y;
2159 else
2160 rs[i].height = 0;
2162 i++;
2164 if (s->for_overlaps & OVERLAPS_SUCC)
2166 rs[i] = r;
2167 if (r.y < row_y + s->row->visible_height)
2169 if (r.y + r.height > row_y + s->row->visible_height)
2171 rs[i].y = row_y + s->row->visible_height;
2172 rs[i].height = r.y + r.height - rs[i].y;
2174 else
2175 rs[i].height = 0;
2177 i++;
2180 n = i;
2181 #ifdef CONVERT_FROM_XRECT
2182 for (i = 0; i < n; i++)
2183 CONVERT_FROM_XRECT (rs[i], rects[i]);
2184 #endif
2185 return n;
2189 /* EXPORT:
2190 Return in *NR the clipping rectangle for glyph string S. */
2192 void
2193 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2195 get_glyph_string_clip_rects (s, nr, 1);
2199 /* EXPORT:
2200 Return the position and height of the phys cursor in window W.
2201 Set w->phys_cursor_width to width of phys cursor.
2204 void
2205 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2206 struct glyph *glyph, int *xp, int *yp, int *heightp)
2208 struct frame *f = XFRAME (WINDOW_FRAME (w));
2209 int x, y, wd, h, h0, y0, ascent;
2211 /* Compute the width of the rectangle to draw. If on a stretch
2212 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2213 rectangle as wide as the glyph, but use a canonical character
2214 width instead. */
2215 wd = glyph->pixel_width;
2217 x = w->phys_cursor.x;
2218 if (x < 0)
2220 wd += x;
2221 x = 0;
2224 if (glyph->type == STRETCH_GLYPH
2225 && !x_stretch_cursor_p)
2226 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2227 w->phys_cursor_width = wd;
2229 /* Don't let the hollow cursor glyph descend below the glyph row's
2230 ascent value, lest the hollow cursor looks funny. */
2231 y = w->phys_cursor.y;
2232 ascent = row->ascent;
2233 if (row->ascent < glyph->ascent)
2235 y =- glyph->ascent - row->ascent;
2236 ascent = glyph->ascent;
2239 /* If y is below window bottom, ensure that we still see a cursor. */
2240 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2242 h = max (h0, ascent + glyph->descent);
2243 h0 = min (h0, ascent + glyph->descent);
2245 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2246 if (y < y0)
2248 h = max (h - (y0 - y) + 1, h0);
2249 y = y0 - 1;
2251 else
2253 y0 = window_text_bottom_y (w) - h0;
2254 if (y > y0)
2256 h += y - y0;
2257 y = y0;
2261 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2262 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2263 *heightp = h;
2267 * Remember which glyph the mouse is over.
2270 void
2271 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2273 Lisp_Object window;
2274 struct window *w;
2275 struct glyph_row *r, *gr, *end_row;
2276 enum window_part part;
2277 enum glyph_row_area area;
2278 int x, y, width, height;
2280 /* Try to determine frame pixel position and size of the glyph under
2281 frame pixel coordinates X/Y on frame F. */
2283 if (window_resize_pixelwise)
2285 width = height = 1;
2286 goto virtual_glyph;
2288 else if (!f->glyphs_initialized_p
2289 || (window = window_from_coordinates (f, gx, gy, &part, false),
2290 NILP (window)))
2292 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2293 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2294 goto virtual_glyph;
2297 w = XWINDOW (window);
2298 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2299 height = WINDOW_FRAME_LINE_HEIGHT (w);
2301 x = window_relative_x_coord (w, part, gx);
2302 y = gy - WINDOW_TOP_EDGE_Y (w);
2304 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2305 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2307 if (w->pseudo_window_p)
2309 area = TEXT_AREA;
2310 part = ON_MODE_LINE; /* Don't adjust margin. */
2311 goto text_glyph;
2314 switch (part)
2316 case ON_LEFT_MARGIN:
2317 area = LEFT_MARGIN_AREA;
2318 goto text_glyph;
2320 case ON_RIGHT_MARGIN:
2321 area = RIGHT_MARGIN_AREA;
2322 goto text_glyph;
2324 case ON_HEADER_LINE:
2325 case ON_MODE_LINE:
2326 gr = (part == ON_HEADER_LINE
2327 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2328 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2329 gy = gr->y;
2330 area = TEXT_AREA;
2331 goto text_glyph_row_found;
2333 case ON_TEXT:
2334 area = TEXT_AREA;
2336 text_glyph:
2337 gr = 0; gy = 0;
2338 for (; r <= end_row && r->enabled_p; ++r)
2339 if (r->y + r->height > y)
2341 gr = r; gy = r->y;
2342 break;
2345 text_glyph_row_found:
2346 if (gr && gy <= y)
2348 struct glyph *g = gr->glyphs[area];
2349 struct glyph *end = g + gr->used[area];
2351 height = gr->height;
2352 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2353 if (gx + g->pixel_width > x)
2354 break;
2356 if (g < end)
2358 if (g->type == IMAGE_GLYPH)
2360 /* Don't remember when mouse is over image, as
2361 image may have hot-spots. */
2362 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2363 return;
2365 width = g->pixel_width;
2367 else
2369 /* Use nominal char spacing at end of line. */
2370 x -= gx;
2371 gx += (x / width) * width;
2374 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2376 gx += window_box_left_offset (w, area);
2377 /* Don't expand over the modeline to make sure the vertical
2378 drag cursor is shown early enough. */
2379 height = min (height,
2380 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2383 else
2385 /* Use nominal line height at end of window. */
2386 gx = (x / width) * width;
2387 y -= gy;
2388 gy += (y / height) * height;
2389 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2390 /* See comment above. */
2391 height = min (height,
2392 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2394 break;
2396 case ON_LEFT_FRINGE:
2397 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2398 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2399 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2400 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2401 goto row_glyph;
2403 case ON_RIGHT_FRINGE:
2404 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2405 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2406 : window_box_right_offset (w, TEXT_AREA));
2407 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2408 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2409 && !WINDOW_RIGHTMOST_P (w))
2410 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2411 /* Make sure the vertical border can get her own glyph to the
2412 right of the one we build here. */
2413 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2414 else
2415 width = WINDOW_PIXEL_WIDTH (w) - gx;
2416 else
2417 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2419 goto row_glyph;
2421 case ON_VERTICAL_BORDER:
2422 gx = WINDOW_PIXEL_WIDTH (w) - width;
2423 goto row_glyph;
2425 case ON_VERTICAL_SCROLL_BAR:
2426 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2428 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2429 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2430 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2431 : 0)));
2432 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2434 row_glyph:
2435 gr = 0, gy = 0;
2436 for (; r <= end_row && r->enabled_p; ++r)
2437 if (r->y + r->height > y)
2439 gr = r; gy = r->y;
2440 break;
2443 if (gr && gy <= y)
2444 height = gr->height;
2445 else
2447 /* Use nominal line height at end of window. */
2448 y -= gy;
2449 gy += (y / height) * height;
2451 break;
2453 case ON_RIGHT_DIVIDER:
2454 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2455 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 gy = 0;
2457 /* The bottom divider prevails. */
2458 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2459 goto add_edge;
2461 case ON_BOTTOM_DIVIDER:
2462 gx = 0;
2463 width = WINDOW_PIXEL_WIDTH (w);
2464 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2465 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 goto add_edge;
2468 default:
2470 virtual_glyph:
2471 /* If there is no glyph under the mouse, then we divide the screen
2472 into a grid of the smallest glyph in the frame, and use that
2473 as our "glyph". */
2475 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2476 round down even for negative values. */
2477 if (gx < 0)
2478 gx -= width - 1;
2479 if (gy < 0)
2480 gy -= height - 1;
2482 gx = (gx / width) * width;
2483 gy = (gy / height) * height;
2485 goto store_rect;
2488 add_edge:
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2495 /* Visible feedback for debugging. */
2496 #if false && defined HAVE_X_WINDOWS
2497 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2498 f->output_data.x->normal_gc,
2499 gx, gy, width, height);
2500 #endif
2504 #endif /* HAVE_WINDOW_SYSTEM */
2506 static void
2507 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2509 eassert (w);
2510 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2511 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2512 w->window_end_vpos
2513 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2516 /***********************************************************************
2517 Lisp form evaluation
2518 ***********************************************************************/
2520 /* Error handler for safe_eval and safe_call. */
2522 static Lisp_Object
2523 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2525 add_to_log ("Error during redisplay: %S signaled %S",
2526 Flist (nargs, args), arg);
2527 return Qnil;
2530 /* Call function FUNC with the rest of NARGS - 1 arguments
2531 following. Return the result, or nil if something went
2532 wrong. Prevent redisplay during the evaluation. */
2534 static Lisp_Object
2535 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2537 Lisp_Object val;
2539 if (inhibit_eval_during_redisplay)
2540 val = Qnil;
2541 else
2543 ptrdiff_t i;
2544 ptrdiff_t count = SPECPDL_INDEX ();
2545 Lisp_Object *args;
2546 USE_SAFE_ALLOCA;
2547 SAFE_ALLOCA_LISP (args, nargs);
2549 args[0] = func;
2550 for (i = 1; i < nargs; i++)
2551 args[i] = va_arg (ap, Lisp_Object);
2553 specbind (Qinhibit_redisplay, Qt);
2554 if (inhibit_quit)
2555 specbind (Qinhibit_quit, Qt);
2556 /* Use Qt to ensure debugger does not run,
2557 so there is no possibility of wanting to redisplay. */
2558 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2559 safe_eval_handler);
2560 SAFE_FREE ();
2561 val = unbind_to (count, val);
2564 return val;
2567 Lisp_Object
2568 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2570 Lisp_Object retval;
2571 va_list ap;
2573 va_start (ap, func);
2574 retval = safe__call (false, nargs, func, ap);
2575 va_end (ap);
2576 return retval;
2579 /* Call function FN with one argument ARG.
2580 Return the result, or nil if something went wrong. */
2582 Lisp_Object
2583 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2585 return safe_call (2, fn, arg);
2588 static Lisp_Object
2589 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2591 Lisp_Object retval;
2592 va_list ap;
2594 va_start (ap, fn);
2595 retval = safe__call (inhibit_quit, 2, fn, ap);
2596 va_end (ap);
2597 return retval;
2600 Lisp_Object
2601 safe_eval (Lisp_Object sexpr)
2603 return safe__call1 (false, Qeval, sexpr);
2606 static Lisp_Object
2607 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2609 return safe__call1 (inhibit_quit, Qeval, sexpr);
2612 /* Call function FN with two arguments ARG1 and ARG2.
2613 Return the result, or nil if something went wrong. */
2615 Lisp_Object
2616 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2618 return safe_call (3, fn, arg1, arg2);
2623 /***********************************************************************
2624 Debugging
2625 ***********************************************************************/
2627 /* Define CHECK_IT to perform sanity checks on iterators.
2628 This is for debugging. It is too slow to do unconditionally. */
2630 static void
2631 CHECK_IT (struct it *it)
2633 #if false
2634 if (it->method == GET_FROM_STRING)
2636 eassert (STRINGP (it->string));
2637 eassert (IT_STRING_CHARPOS (*it) >= 0);
2639 else
2641 eassert (IT_STRING_CHARPOS (*it) < 0);
2642 if (it->method == GET_FROM_BUFFER)
2644 /* Check that character and byte positions agree. */
2645 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2649 if (it->dpvec)
2650 eassert (it->current.dpvec_index >= 0);
2651 else
2652 eassert (it->current.dpvec_index < 0);
2653 #endif
2657 /* Check that the window end of window W is what we expect it
2658 to be---the last row in the current matrix displaying text. */
2660 static void
2661 CHECK_WINDOW_END (struct window *w)
2663 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2664 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2666 struct glyph_row *row;
2667 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2668 !row->enabled_p
2669 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2670 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2672 #endif
2675 /***********************************************************************
2676 Iterator initialization
2677 ***********************************************************************/
2679 /* Initialize IT for displaying current_buffer in window W, starting
2680 at character position CHARPOS. CHARPOS < 0 means that no buffer
2681 position is specified which is useful when the iterator is assigned
2682 a position later. BYTEPOS is the byte position corresponding to
2683 CHARPOS.
2685 If ROW is not null, calls to produce_glyphs with IT as parameter
2686 will produce glyphs in that row.
2688 BASE_FACE_ID is the id of a base face to use. It must be one of
2689 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2690 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2691 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2693 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2694 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2695 will be initialized to use the corresponding mode line glyph row of
2696 the desired matrix of W. */
2698 void
2699 init_iterator (struct it *it, struct window *w,
2700 ptrdiff_t charpos, ptrdiff_t bytepos,
2701 struct glyph_row *row, enum face_id base_face_id)
2703 enum face_id remapped_base_face_id = base_face_id;
2705 /* Some precondition checks. */
2706 eassert (w != NULL && it != NULL);
2707 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2708 && charpos <= ZV));
2710 /* If face attributes have been changed since the last redisplay,
2711 free realized faces now because they depend on face definitions
2712 that might have changed. Don't free faces while there might be
2713 desired matrices pending which reference these faces. */
2714 if (!inhibit_free_realized_faces)
2716 if (face_change)
2718 face_change = false;
2719 free_all_realized_faces (Qnil);
2721 else if (XFRAME (w->frame)->face_change)
2723 XFRAME (w->frame)->face_change = 0;
2724 free_all_realized_faces (w->frame);
2728 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2729 if (! NILP (Vface_remapping_alist))
2730 remapped_base_face_id
2731 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2733 /* Use one of the mode line rows of W's desired matrix if
2734 appropriate. */
2735 if (row == NULL)
2737 if (base_face_id == MODE_LINE_FACE_ID
2738 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2739 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2740 else if (base_face_id == HEADER_LINE_FACE_ID)
2741 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2744 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2745 Other parts of redisplay rely on that. */
2746 memclear (it, sizeof *it);
2747 it->current.overlay_string_index = -1;
2748 it->current.dpvec_index = -1;
2749 it->base_face_id = remapped_base_face_id;
2750 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2751 it->paragraph_embedding = L2R;
2752 it->bidi_it.w = w;
2754 /* The window in which we iterate over current_buffer: */
2755 XSETWINDOW (it->window, w);
2756 it->w = w;
2757 it->f = XFRAME (w->frame);
2759 it->cmp_it.id = -1;
2761 /* Extra space between lines (on window systems only). */
2762 if (base_face_id == DEFAULT_FACE_ID
2763 && FRAME_WINDOW_P (it->f))
2765 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2766 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2767 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2768 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2769 * FRAME_LINE_HEIGHT (it->f));
2770 else if (it->f->extra_line_spacing > 0)
2771 it->extra_line_spacing = it->f->extra_line_spacing;
2774 /* If realized faces have been removed, e.g. because of face
2775 attribute changes of named faces, recompute them. When running
2776 in batch mode, the face cache of the initial frame is null. If
2777 we happen to get called, make a dummy face cache. */
2778 if (FRAME_FACE_CACHE (it->f) == NULL)
2779 init_frame_faces (it->f);
2780 if (FRAME_FACE_CACHE (it->f)->used == 0)
2781 recompute_basic_faces (it->f);
2783 it->override_ascent = -1;
2785 /* Are control characters displayed as `^C'? */
2786 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2788 /* -1 means everything between a CR and the following line end
2789 is invisible. >0 means lines indented more than this value are
2790 invisible. */
2791 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2792 ? (clip_to_bounds
2793 (-1, XINT (BVAR (current_buffer, selective_display)),
2794 PTRDIFF_MAX))
2795 : (!NILP (BVAR (current_buffer, selective_display))
2796 ? -1 : 0));
2797 it->selective_display_ellipsis_p
2798 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2800 /* Display table to use. */
2801 it->dp = window_display_table (w);
2803 /* Are multibyte characters enabled in current_buffer? */
2804 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2806 /* Get the position at which the redisplay_end_trigger hook should
2807 be run, if it is to be run at all. */
2808 if (MARKERP (w->redisplay_end_trigger)
2809 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2810 it->redisplay_end_trigger_charpos
2811 = marker_position (w->redisplay_end_trigger);
2812 else if (INTEGERP (w->redisplay_end_trigger))
2813 it->redisplay_end_trigger_charpos
2814 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2815 PTRDIFF_MAX);
2817 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2819 /* Are lines in the display truncated? */
2820 if (TRUNCATE != 0)
2821 it->line_wrap = TRUNCATE;
2822 if (base_face_id == DEFAULT_FACE_ID
2823 && !it->w->hscroll
2824 && (WINDOW_FULL_WIDTH_P (it->w)
2825 || NILP (Vtruncate_partial_width_windows)
2826 || (INTEGERP (Vtruncate_partial_width_windows)
2827 /* PXW: Shall we do something about this? */
2828 && (XINT (Vtruncate_partial_width_windows)
2829 <= WINDOW_TOTAL_COLS (it->w))))
2830 && NILP (BVAR (current_buffer, truncate_lines)))
2831 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2832 ? WINDOW_WRAP : WORD_WRAP;
2834 /* Get dimensions of truncation and continuation glyphs. These are
2835 displayed as fringe bitmaps under X, but we need them for such
2836 frames when the fringes are turned off. But leave the dimensions
2837 zero for tooltip frames, as these glyphs look ugly there and also
2838 sabotage calculations of tooltip dimensions in x-show-tip. */
2839 #ifdef HAVE_WINDOW_SYSTEM
2840 if (!(FRAME_WINDOW_P (it->f)
2841 && FRAMEP (tip_frame)
2842 && it->f == XFRAME (tip_frame)))
2843 #endif
2845 if (it->line_wrap == TRUNCATE)
2847 /* We will need the truncation glyph. */
2848 eassert (it->glyph_row == NULL);
2849 produce_special_glyphs (it, IT_TRUNCATION);
2850 it->truncation_pixel_width = it->pixel_width;
2852 else
2854 /* We will need the continuation glyph. */
2855 eassert (it->glyph_row == NULL);
2856 produce_special_glyphs (it, IT_CONTINUATION);
2857 it->continuation_pixel_width = it->pixel_width;
2861 /* Reset these values to zero because the produce_special_glyphs
2862 above has changed them. */
2863 it->pixel_width = it->ascent = it->descent = 0;
2864 it->phys_ascent = it->phys_descent = 0;
2866 /* Set this after getting the dimensions of truncation and
2867 continuation glyphs, so that we don't produce glyphs when calling
2868 produce_special_glyphs, above. */
2869 it->glyph_row = row;
2870 it->area = TEXT_AREA;
2872 /* Get the dimensions of the display area. The display area
2873 consists of the visible window area plus a horizontally scrolled
2874 part to the left of the window. All x-values are relative to the
2875 start of this total display area. */
2876 if (base_face_id != DEFAULT_FACE_ID)
2878 /* Mode lines, menu bar in terminal frames. */
2879 it->first_visible_x = 0;
2880 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2882 else
2884 it->first_visible_x
2885 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2886 it->last_visible_x = (it->first_visible_x
2887 + window_box_width (w, TEXT_AREA));
2889 /* If we truncate lines, leave room for the truncation glyph(s) at
2890 the right margin. Otherwise, leave room for the continuation
2891 glyph(s). Done only if the window has no right fringe. */
2892 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2894 if (it->line_wrap == TRUNCATE)
2895 it->last_visible_x -= it->truncation_pixel_width;
2896 else
2897 it->last_visible_x -= it->continuation_pixel_width;
2900 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2901 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2904 /* Leave room for a border glyph. */
2905 if (!FRAME_WINDOW_P (it->f)
2906 && !WINDOW_RIGHTMOST_P (it->w))
2907 it->last_visible_x -= 1;
2909 it->last_visible_y = window_text_bottom_y (w);
2911 /* For mode lines and alike, arrange for the first glyph having a
2912 left box line if the face specifies a box. */
2913 if (base_face_id != DEFAULT_FACE_ID)
2915 struct face *face;
2917 it->face_id = remapped_base_face_id;
2919 /* If we have a boxed mode line, make the first character appear
2920 with a left box line. */
2921 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2922 if (face && face->box != FACE_NO_BOX)
2923 it->start_of_box_run_p = true;
2926 /* If a buffer position was specified, set the iterator there,
2927 getting overlays and face properties from that position. */
2928 if (charpos >= BUF_BEG (current_buffer))
2930 it->stop_charpos = charpos;
2931 it->end_charpos = ZV;
2932 eassert (charpos == BYTE_TO_CHAR (bytepos));
2933 IT_CHARPOS (*it) = charpos;
2934 IT_BYTEPOS (*it) = bytepos;
2936 /* We will rely on `reseat' to set this up properly, via
2937 handle_face_prop. */
2938 it->face_id = it->base_face_id;
2940 it->start = it->current;
2941 /* Do we need to reorder bidirectional text? Not if this is a
2942 unibyte buffer: by definition, none of the single-byte
2943 characters are strong R2L, so no reordering is needed. And
2944 bidi.c doesn't support unibyte buffers anyway. Also, don't
2945 reorder while we are loading loadup.el, since the tables of
2946 character properties needed for reordering are not yet
2947 available. */
2948 it->bidi_p =
2949 !redisplay__inhibit_bidi
2950 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2951 && it->multibyte_p;
2953 /* If we are to reorder bidirectional text, init the bidi
2954 iterator. */
2955 if (it->bidi_p)
2957 /* Since we don't know at this point whether there will be
2958 any R2L lines in the window, we reserve space for
2959 truncation/continuation glyphs even if only the left
2960 fringe is absent. */
2961 if (base_face_id == DEFAULT_FACE_ID
2962 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2963 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2965 if (it->line_wrap == TRUNCATE)
2966 it->last_visible_x -= it->truncation_pixel_width;
2967 else
2968 it->last_visible_x -= it->continuation_pixel_width;
2970 /* Note the paragraph direction that this buffer wants to
2971 use. */
2972 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qleft_to_right))
2974 it->paragraph_embedding = L2R;
2975 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2976 Qright_to_left))
2977 it->paragraph_embedding = R2L;
2978 else
2979 it->paragraph_embedding = NEUTRAL_DIR;
2980 bidi_unshelve_cache (NULL, false);
2981 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2982 &it->bidi_it);
2985 /* Compute faces etc. */
2986 reseat (it, it->current.pos, true);
2989 CHECK_IT (it);
2993 /* Initialize IT for the display of window W with window start POS. */
2995 void
2996 start_display (struct it *it, struct window *w, struct text_pos pos)
2998 struct glyph_row *row;
2999 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
3001 row = w->desired_matrix->rows + first_vpos;
3002 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3003 it->first_vpos = first_vpos;
3005 /* Don't reseat to previous visible line start if current start
3006 position is in a string or image. */
3007 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3009 int first_y = it->current_y;
3011 /* If window start is not at a line start, skip forward to POS to
3012 get the correct continuation lines width. */
3013 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3014 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3015 if (!start_at_line_beg_p)
3017 int new_x;
3019 reseat_at_previous_visible_line_start (it);
3020 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3022 new_x = it->current_x + it->pixel_width;
3024 /* If lines are continued, this line may end in the middle
3025 of a multi-glyph character (e.g. a control character
3026 displayed as \003, or in the middle of an overlay
3027 string). In this case move_it_to above will not have
3028 taken us to the start of the continuation line but to the
3029 end of the continued line. */
3030 if (it->current_x > 0
3031 && it->line_wrap != TRUNCATE /* Lines are continued. */
3032 && (/* And glyph doesn't fit on the line. */
3033 new_x > it->last_visible_x
3034 /* Or it fits exactly and we're on a window
3035 system frame. */
3036 || (new_x == it->last_visible_x
3037 && FRAME_WINDOW_P (it->f)
3038 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3039 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3040 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3042 if ((it->current.dpvec_index >= 0
3043 || it->current.overlay_string_index >= 0)
3044 /* If we are on a newline from a display vector or
3045 overlay string, then we are already at the end of
3046 a screen line; no need to go to the next line in
3047 that case, as this line is not really continued.
3048 (If we do go to the next line, C-e will not DTRT.) */
3049 && it->c != '\n')
3051 set_iterator_to_next (it, true);
3052 move_it_in_display_line_to (it, -1, -1, 0);
3055 it->continuation_lines_width += it->current_x;
3057 /* If the character at POS is displayed via a display
3058 vector, move_it_to above stops at the final glyph of
3059 IT->dpvec. To make the caller redisplay that character
3060 again (a.k.a. start at POS), we need to reset the
3061 dpvec_index to the beginning of IT->dpvec. */
3062 else if (it->current.dpvec_index >= 0)
3063 it->current.dpvec_index = 0;
3065 /* We're starting a new display line, not affected by the
3066 height of the continued line, so clear the appropriate
3067 fields in the iterator structure. */
3068 it->max_ascent = it->max_descent = 0;
3069 it->max_phys_ascent = it->max_phys_descent = 0;
3071 it->current_y = first_y;
3072 it->vpos = 0;
3073 it->current_x = it->hpos = 0;
3079 /* Return true if POS is a position in ellipses displayed for invisible
3080 text. W is the window we display, for text property lookup. */
3082 static bool
3083 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3085 Lisp_Object prop, window;
3086 bool ellipses_p = false;
3087 ptrdiff_t charpos = CHARPOS (pos->pos);
3089 /* If POS specifies a position in a display vector, this might
3090 be for an ellipsis displayed for invisible text. We won't
3091 get the iterator set up for delivering that ellipsis unless
3092 we make sure that it gets aware of the invisible text. */
3093 if (pos->dpvec_index >= 0
3094 && pos->overlay_string_index < 0
3095 && CHARPOS (pos->string_pos) < 0
3096 && charpos > BEGV
3097 && (XSETWINDOW (window, w),
3098 prop = Fget_char_property (make_number (charpos),
3099 Qinvisible, window),
3100 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3102 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3103 window);
3104 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3107 return ellipses_p;
3111 /* Initialize IT for stepping through current_buffer in window W,
3112 starting at position POS that includes overlay string and display
3113 vector/ control character translation position information. Value
3114 is false if there are overlay strings with newlines at POS. */
3116 static bool
3117 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3119 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3120 int i;
3121 bool overlay_strings_with_newlines = false;
3123 /* If POS specifies a position in a display vector, this might
3124 be for an ellipsis displayed for invisible text. We won't
3125 get the iterator set up for delivering that ellipsis unless
3126 we make sure that it gets aware of the invisible text. */
3127 if (in_ellipses_for_invisible_text_p (pos, w))
3129 --charpos;
3130 bytepos = 0;
3133 /* Keep in mind: the call to reseat in init_iterator skips invisible
3134 text, so we might end up at a position different from POS. This
3135 is only a problem when POS is a row start after a newline and an
3136 overlay starts there with an after-string, and the overlay has an
3137 invisible property. Since we don't skip invisible text in
3138 display_line and elsewhere immediately after consuming the
3139 newline before the row start, such a POS will not be in a string,
3140 but the call to init_iterator below will move us to the
3141 after-string. */
3142 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3144 /* This only scans the current chunk -- it should scan all chunks.
3145 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3146 to 16 in 22.1 to make this a lesser problem. */
3147 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3149 const char *s = SSDATA (it->overlay_strings[i]);
3150 const char *e = s + SBYTES (it->overlay_strings[i]);
3152 while (s < e && *s != '\n')
3153 ++s;
3155 if (s < e)
3157 overlay_strings_with_newlines = true;
3158 break;
3162 /* If position is within an overlay string, set up IT to the right
3163 overlay string. */
3164 if (pos->overlay_string_index >= 0)
3166 int relative_index;
3168 /* If the first overlay string happens to have a `display'
3169 property for an image, the iterator will be set up for that
3170 image, and we have to undo that setup first before we can
3171 correct the overlay string index. */
3172 if (it->method == GET_FROM_IMAGE)
3173 pop_it (it);
3175 /* We already have the first chunk of overlay strings in
3176 IT->overlay_strings. Load more until the one for
3177 pos->overlay_string_index is in IT->overlay_strings. */
3178 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3180 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3181 it->current.overlay_string_index = 0;
3182 while (n--)
3184 load_overlay_strings (it, 0);
3185 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3189 it->current.overlay_string_index = pos->overlay_string_index;
3190 relative_index = (it->current.overlay_string_index
3191 % OVERLAY_STRING_CHUNK_SIZE);
3192 it->string = it->overlay_strings[relative_index];
3193 eassert (STRINGP (it->string));
3194 it->current.string_pos = pos->string_pos;
3195 it->method = GET_FROM_STRING;
3196 it->end_charpos = SCHARS (it->string);
3197 /* Set up the bidi iterator for this overlay string. */
3198 if (it->bidi_p)
3200 it->bidi_it.string.lstring = it->string;
3201 it->bidi_it.string.s = NULL;
3202 it->bidi_it.string.schars = SCHARS (it->string);
3203 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3204 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3205 it->bidi_it.string.unibyte = !it->multibyte_p;
3206 it->bidi_it.w = it->w;
3207 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3208 FRAME_WINDOW_P (it->f), &it->bidi_it);
3210 /* Synchronize the state of the bidi iterator with
3211 pos->string_pos. For any string position other than
3212 zero, this will be done automagically when we resume
3213 iteration over the string and get_visually_first_element
3214 is called. But if string_pos is zero, and the string is
3215 to be reordered for display, we need to resync manually,
3216 since it could be that the iteration state recorded in
3217 pos ended at string_pos of 0 moving backwards in string. */
3218 if (CHARPOS (pos->string_pos) == 0)
3220 get_visually_first_element (it);
3221 if (IT_STRING_CHARPOS (*it) != 0)
3222 do {
3223 /* Paranoia. */
3224 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3225 bidi_move_to_visually_next (&it->bidi_it);
3226 } while (it->bidi_it.charpos != 0);
3228 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3229 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3233 if (CHARPOS (pos->string_pos) >= 0)
3235 /* Recorded position is not in an overlay string, but in another
3236 string. This can only be a string from a `display' property.
3237 IT should already be filled with that string. */
3238 it->current.string_pos = pos->string_pos;
3239 eassert (STRINGP (it->string));
3240 if (it->bidi_p)
3241 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3242 FRAME_WINDOW_P (it->f), &it->bidi_it);
3245 /* Restore position in display vector translations, control
3246 character translations or ellipses. */
3247 if (pos->dpvec_index >= 0)
3249 if (it->dpvec == NULL)
3250 get_next_display_element (it);
3251 eassert (it->dpvec && it->current.dpvec_index == 0);
3252 it->current.dpvec_index = pos->dpvec_index;
3255 CHECK_IT (it);
3256 return !overlay_strings_with_newlines;
3260 /* Initialize IT for stepping through current_buffer in window W
3261 starting at ROW->start. */
3263 static void
3264 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3266 init_from_display_pos (it, w, &row->start);
3267 it->start = row->start;
3268 it->continuation_lines_width = row->continuation_lines_width;
3269 CHECK_IT (it);
3273 /* Initialize IT for stepping through current_buffer in window W
3274 starting in the line following ROW, i.e. starting at ROW->end.
3275 Value is false if there are overlay strings with newlines at ROW's
3276 end position. */
3278 static bool
3279 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3281 bool success = false;
3283 if (init_from_display_pos (it, w, &row->end))
3285 if (row->continued_p)
3286 it->continuation_lines_width
3287 = row->continuation_lines_width + row->pixel_width;
3288 CHECK_IT (it);
3289 success = true;
3292 return success;
3298 /***********************************************************************
3299 Text properties
3300 ***********************************************************************/
3302 /* Called when IT reaches IT->stop_charpos. Handle text property and
3303 overlay changes. Set IT->stop_charpos to the next position where
3304 to stop. */
3306 static void
3307 handle_stop (struct it *it)
3309 enum prop_handled handled;
3310 bool handle_overlay_change_p;
3311 struct props *p;
3313 it->dpvec = NULL;
3314 it->current.dpvec_index = -1;
3315 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3316 it->ellipsis_p = false;
3318 /* Use face of preceding text for ellipsis (if invisible) */
3319 if (it->selective_display_ellipsis_p)
3320 it->saved_face_id = it->face_id;
3322 /* Here's the description of the semantics of, and the logic behind,
3323 the various HANDLED_* statuses:
3325 HANDLED_NORMALLY means the handler did its job, and the loop
3326 should proceed to calling the next handler in order.
3328 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3329 change in the properties and overlays at current position, so the
3330 loop should be restarted, to re-invoke the handlers that were
3331 already called. This happens when fontification-functions were
3332 called by handle_fontified_prop, and actually fontified
3333 something. Another case where HANDLED_RECOMPUTE_PROPS is
3334 returned is when we discover overlay strings that need to be
3335 displayed right away. The loop below will continue for as long
3336 as the status is HANDLED_RECOMPUTE_PROPS.
3338 HANDLED_RETURN means return immediately to the caller, to
3339 continue iteration without calling any further handlers. This is
3340 used when we need to act on some property right away, for example
3341 when we need to display the ellipsis or a replacing display
3342 property, such as display string or image.
3344 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3345 consumed, and the handler switched to the next overlay string.
3346 This signals the loop below to refrain from looking for more
3347 overlays before all the overlay strings of the current overlay
3348 are processed.
3350 Some of the handlers called by the loop push the iterator state
3351 onto the stack (see 'push_it'), and arrange for the iteration to
3352 continue with another object, such as an image, a display string,
3353 or an overlay string. In most such cases, it->stop_charpos is
3354 set to the first character of the string, so that when the
3355 iteration resumes, this function will immediately be called
3356 again, to examine the properties at the beginning of the string.
3358 When a display or overlay string is exhausted, the iterator state
3359 is popped (see 'pop_it'), and iteration continues with the
3360 previous object. Again, in many such cases this function is
3361 called again to find the next position where properties might
3362 change. */
3366 handled = HANDLED_NORMALLY;
3368 /* Call text property handlers. */
3369 for (p = it_props; p->handler; ++p)
3371 handled = p->handler (it);
3373 if (handled == HANDLED_RECOMPUTE_PROPS)
3374 break;
3375 else if (handled == HANDLED_RETURN)
3377 /* We still want to show before and after strings from
3378 overlays even if the actual buffer text is replaced. */
3379 if (!handle_overlay_change_p
3380 || it->sp > 1
3381 /* Don't call get_overlay_strings_1 if we already
3382 have overlay strings loaded, because doing so
3383 will load them again and push the iterator state
3384 onto the stack one more time, which is not
3385 expected by the rest of the code that processes
3386 overlay strings. */
3387 || (it->current.overlay_string_index < 0
3388 && !get_overlay_strings_1 (it, 0, false)))
3390 if (it->ellipsis_p)
3391 setup_for_ellipsis (it, 0);
3392 /* When handling a display spec, we might load an
3393 empty string. In that case, discard it here. We
3394 used to discard it in handle_single_display_spec,
3395 but that causes get_overlay_strings_1, above, to
3396 ignore overlay strings that we must check. */
3397 if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 return;
3401 else if (STRINGP (it->string) && !SCHARS (it->string))
3402 pop_it (it);
3403 else
3405 it->string_from_display_prop_p = false;
3406 it->from_disp_prop_p = false;
3407 handle_overlay_change_p = false;
3409 handled = HANDLED_RECOMPUTE_PROPS;
3410 break;
3412 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3413 handle_overlay_change_p = false;
3416 if (handled != HANDLED_RECOMPUTE_PROPS)
3418 /* Don't check for overlay strings below when set to deliver
3419 characters from a display vector. */
3420 if (it->method == GET_FROM_DISPLAY_VECTOR)
3421 handle_overlay_change_p = false;
3423 /* Handle overlay changes.
3424 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3425 if it finds overlays. */
3426 if (handle_overlay_change_p)
3427 handled = handle_overlay_change (it);
3430 if (it->ellipsis_p)
3432 setup_for_ellipsis (it, 0);
3433 break;
3436 while (handled == HANDLED_RECOMPUTE_PROPS);
3438 /* Determine where to stop next. */
3439 if (handled == HANDLED_NORMALLY)
3440 compute_stop_pos (it);
3444 /* Compute IT->stop_charpos from text property and overlay change
3445 information for IT's current position. */
3447 static void
3448 compute_stop_pos (struct it *it)
3450 register INTERVAL iv, next_iv;
3451 Lisp_Object object, limit, position;
3452 ptrdiff_t charpos, bytepos;
3454 if (STRINGP (it->string))
3456 /* Strings are usually short, so don't limit the search for
3457 properties. */
3458 it->stop_charpos = it->end_charpos;
3459 object = it->string;
3460 limit = Qnil;
3461 charpos = IT_STRING_CHARPOS (*it);
3462 bytepos = IT_STRING_BYTEPOS (*it);
3464 else
3466 ptrdiff_t pos;
3468 /* If end_charpos is out of range for some reason, such as a
3469 misbehaving display function, rationalize it (Bug#5984). */
3470 if (it->end_charpos > ZV)
3471 it->end_charpos = ZV;
3472 it->stop_charpos = it->end_charpos;
3474 /* If next overlay change is in front of the current stop pos
3475 (which is IT->end_charpos), stop there. Note: value of
3476 next_overlay_change is point-max if no overlay change
3477 follows. */
3478 charpos = IT_CHARPOS (*it);
3479 bytepos = IT_BYTEPOS (*it);
3480 pos = next_overlay_change (charpos);
3481 if (pos < it->stop_charpos)
3482 it->stop_charpos = pos;
3484 /* Set up variables for computing the stop position from text
3485 property changes. */
3486 XSETBUFFER (object, current_buffer);
3487 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3490 /* Get the interval containing IT's position. Value is a null
3491 interval if there isn't such an interval. */
3492 position = make_number (charpos);
3493 iv = validate_interval_range (object, &position, &position, false);
3494 if (iv)
3496 Lisp_Object values_here[LAST_PROP_IDX];
3497 struct props *p;
3499 /* Get properties here. */
3500 for (p = it_props; p->handler; ++p)
3501 values_here[p->idx] = textget (iv->plist,
3502 builtin_lisp_symbol (p->name));
3504 /* Look for an interval following iv that has different
3505 properties. */
3506 for (next_iv = next_interval (iv);
3507 (next_iv
3508 && (NILP (limit)
3509 || XFASTINT (limit) > next_iv->position));
3510 next_iv = next_interval (next_iv))
3512 for (p = it_props; p->handler; ++p)
3514 Lisp_Object new_value = textget (next_iv->plist,
3515 builtin_lisp_symbol (p->name));
3516 if (!EQ (values_here[p->idx], new_value))
3517 break;
3520 if (p->handler)
3521 break;
3524 if (next_iv)
3526 if (INTEGERP (limit)
3527 && next_iv->position >= XFASTINT (limit))
3528 /* No text property change up to limit. */
3529 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3530 else
3531 /* Text properties change in next_iv. */
3532 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3536 if (it->cmp_it.id < 0)
3538 ptrdiff_t stoppos = it->end_charpos;
3540 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3541 stoppos = -1;
3542 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3543 stoppos, it->string);
3546 eassert (STRINGP (it->string)
3547 || (it->stop_charpos >= BEGV
3548 && it->stop_charpos >= IT_CHARPOS (*it)));
3552 /* Return the position of the next overlay change after POS in
3553 current_buffer. Value is point-max if no overlay change
3554 follows. This is like `next-overlay-change' but doesn't use
3555 xmalloc. */
3557 static ptrdiff_t
3558 next_overlay_change (ptrdiff_t pos)
3560 ptrdiff_t i, noverlays;
3561 ptrdiff_t endpos;
3562 Lisp_Object *overlays;
3563 USE_SAFE_ALLOCA;
3565 /* Get all overlays at the given position. */
3566 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3568 /* If any of these overlays ends before endpos,
3569 use its ending point instead. */
3570 for (i = 0; i < noverlays; ++i)
3572 Lisp_Object oend;
3573 ptrdiff_t oendpos;
3575 oend = OVERLAY_END (overlays[i]);
3576 oendpos = OVERLAY_POSITION (oend);
3577 endpos = min (endpos, oendpos);
3580 SAFE_FREE ();
3581 return endpos;
3584 /* How many characters forward to search for a display property or
3585 display string. Searching too far forward makes the bidi display
3586 sluggish, especially in small windows. */
3587 #define MAX_DISP_SCAN 250
3589 /* Return the character position of a display string at or after
3590 position specified by POSITION. If no display string exists at or
3591 after POSITION, return ZV. A display string is either an overlay
3592 with `display' property whose value is a string, or a `display'
3593 text property whose value is a string. STRING is data about the
3594 string to iterate; if STRING->lstring is nil, we are iterating a
3595 buffer. FRAME_WINDOW_P is true when we are displaying a window
3596 on a GUI frame. DISP_PROP is set to zero if we searched
3597 MAX_DISP_SCAN characters forward without finding any display
3598 strings, non-zero otherwise. It is set to 2 if the display string
3599 uses any kind of `(space ...)' spec that will produce a stretch of
3600 white space in the text area. */
3601 ptrdiff_t
3602 compute_display_string_pos (struct text_pos *position,
3603 struct bidi_string_data *string,
3604 struct window *w,
3605 bool frame_window_p, int *disp_prop)
3607 /* OBJECT = nil means current buffer. */
3608 Lisp_Object object, object1;
3609 Lisp_Object pos, spec, limpos;
3610 bool string_p = string && (STRINGP (string->lstring) || string->s);
3611 ptrdiff_t eob = string_p ? string->schars : ZV;
3612 ptrdiff_t begb = string_p ? 0 : BEGV;
3613 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3614 ptrdiff_t lim =
3615 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3616 struct text_pos tpos;
3617 int rv = 0;
3619 if (string && STRINGP (string->lstring))
3620 object1 = object = string->lstring;
3621 else if (w && !string_p)
3623 XSETWINDOW (object, w);
3624 object1 = Qnil;
3626 else
3627 object1 = object = Qnil;
3629 *disp_prop = 1;
3631 if (charpos >= eob
3632 /* We don't support display properties whose values are strings
3633 that have display string properties. */
3634 || string->from_disp_str
3635 /* C strings cannot have display properties. */
3636 || (string->s && !STRINGP (object)))
3638 *disp_prop = 0;
3639 return eob;
3642 /* If the character at CHARPOS is where the display string begins,
3643 return CHARPOS. */
3644 pos = make_number (charpos);
3645 if (STRINGP (object))
3646 bufpos = string->bufpos;
3647 else
3648 bufpos = charpos;
3649 tpos = *position;
3650 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3651 && (charpos <= begb
3652 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3653 object),
3654 spec))
3655 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3656 frame_window_p)))
3658 if (rv == 2)
3659 *disp_prop = 2;
3660 return charpos;
3663 /* Look forward for the first character with a `display' property
3664 that will replace the underlying text when displayed. */
3665 limpos = make_number (lim);
3666 do {
3667 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3668 CHARPOS (tpos) = XFASTINT (pos);
3669 if (CHARPOS (tpos) >= lim)
3671 *disp_prop = 0;
3672 break;
3674 if (STRINGP (object))
3675 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3676 else
3677 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3678 spec = Fget_char_property (pos, Qdisplay, object);
3679 if (!STRINGP (object))
3680 bufpos = CHARPOS (tpos);
3681 } while (NILP (spec)
3682 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3683 bufpos, frame_window_p)));
3684 if (rv == 2)
3685 *disp_prop = 2;
3687 return CHARPOS (tpos);
3690 /* Return the character position of the end of the display string that
3691 started at CHARPOS. If there's no display string at CHARPOS,
3692 return -1. A display string is either an overlay with `display'
3693 property whose value is a string or a `display' text property whose
3694 value is a string. */
3695 ptrdiff_t
3696 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3698 /* OBJECT = nil means current buffer. */
3699 Lisp_Object object =
3700 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3701 Lisp_Object pos = make_number (charpos);
3702 ptrdiff_t eob =
3703 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3705 if (charpos >= eob || (string->s && !STRINGP (object)))
3706 return eob;
3708 /* It could happen that the display property or overlay was removed
3709 since we found it in compute_display_string_pos above. One way
3710 this can happen is if JIT font-lock was called (through
3711 handle_fontified_prop), and jit-lock-functions remove text
3712 properties or overlays from the portion of buffer that includes
3713 CHARPOS. Muse mode is known to do that, for example. In this
3714 case, we return -1 to the caller, to signal that no display
3715 string is actually present at CHARPOS. See bidi_fetch_char for
3716 how this is handled.
3718 An alternative would be to never look for display properties past
3719 it->stop_charpos. But neither compute_display_string_pos nor
3720 bidi_fetch_char that calls it know or care where the next
3721 stop_charpos is. */
3722 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3723 return -1;
3725 /* Look forward for the first character where the `display' property
3726 changes. */
3727 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3729 return XFASTINT (pos);
3734 /***********************************************************************
3735 Fontification
3736 ***********************************************************************/
3738 /* Handle changes in the `fontified' property of the current buffer by
3739 calling hook functions from Qfontification_functions to fontify
3740 regions of text. */
3742 static enum prop_handled
3743 handle_fontified_prop (struct it *it)
3745 Lisp_Object prop, pos;
3746 enum prop_handled handled = HANDLED_NORMALLY;
3748 if (!NILP (Vmemory_full))
3749 return handled;
3751 /* Get the value of the `fontified' property at IT's current buffer
3752 position. (The `fontified' property doesn't have a special
3753 meaning in strings.) If the value is nil, call functions from
3754 Qfontification_functions. */
3755 if (!STRINGP (it->string)
3756 && it->s == NULL
3757 && !NILP (Vfontification_functions)
3758 && !NILP (Vrun_hooks)
3759 && (pos = make_number (IT_CHARPOS (*it)),
3760 prop = Fget_char_property (pos, Qfontified, Qnil),
3761 /* Ignore the special cased nil value always present at EOB since
3762 no amount of fontifying will be able to change it. */
3763 NILP (prop) && IT_CHARPOS (*it) < Z))
3765 ptrdiff_t count = SPECPDL_INDEX ();
3766 Lisp_Object val;
3767 struct buffer *obuf = current_buffer;
3768 ptrdiff_t begv = BEGV, zv = ZV;
3769 bool old_clip_changed = current_buffer->clip_changed;
3771 val = Vfontification_functions;
3772 specbind (Qfontification_functions, Qnil);
3774 eassert (it->end_charpos == ZV);
3776 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3777 safe_call1 (val, pos);
3778 else
3780 Lisp_Object fns, fn;
3782 fns = Qnil;
3784 for (; CONSP (val); val = XCDR (val))
3786 fn = XCAR (val);
3788 if (EQ (fn, Qt))
3790 /* A value of t indicates this hook has a local
3791 binding; it means to run the global binding too.
3792 In a global value, t should not occur. If it
3793 does, we must ignore it to avoid an endless
3794 loop. */
3795 for (fns = Fdefault_value (Qfontification_functions);
3796 CONSP (fns);
3797 fns = XCDR (fns))
3799 fn = XCAR (fns);
3800 if (!EQ (fn, Qt))
3801 safe_call1 (fn, pos);
3804 else
3805 safe_call1 (fn, pos);
3809 unbind_to (count, Qnil);
3811 /* Fontification functions routinely call `save-restriction'.
3812 Normally, this tags clip_changed, which can confuse redisplay
3813 (see discussion in Bug#6671). Since we don't perform any
3814 special handling of fontification changes in the case where
3815 `save-restriction' isn't called, there's no point doing so in
3816 this case either. So, if the buffer's restrictions are
3817 actually left unchanged, reset clip_changed. */
3818 if (obuf == current_buffer)
3820 if (begv == BEGV && zv == ZV)
3821 current_buffer->clip_changed = old_clip_changed;
3823 /* There isn't much we can reasonably do to protect against
3824 misbehaving fontification, but here's a fig leaf. */
3825 else if (BUFFER_LIVE_P (obuf))
3826 set_buffer_internal_1 (obuf);
3828 /* The fontification code may have added/removed text.
3829 It could do even a lot worse, but let's at least protect against
3830 the most obvious case where only the text past `pos' gets changed',
3831 as is/was done in grep.el where some escapes sequences are turned
3832 into face properties (bug#7876). */
3833 it->end_charpos = ZV;
3835 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3836 something. This avoids an endless loop if they failed to
3837 fontify the text for which reason ever. */
3838 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3839 handled = HANDLED_RECOMPUTE_PROPS;
3842 return handled;
3847 /***********************************************************************
3848 Faces
3849 ***********************************************************************/
3851 /* Set up iterator IT from face properties at its current position.
3852 Called from handle_stop. */
3854 static enum prop_handled
3855 handle_face_prop (struct it *it)
3857 int new_face_id;
3858 ptrdiff_t next_stop;
3860 if (!STRINGP (it->string))
3862 new_face_id
3863 = face_at_buffer_position (it->w,
3864 IT_CHARPOS (*it),
3865 &next_stop,
3866 (IT_CHARPOS (*it)
3867 + TEXT_PROP_DISTANCE_LIMIT),
3868 false, it->base_face_id);
3870 /* Is this a start of a run of characters with box face?
3871 Caveat: this can be called for a freshly initialized
3872 iterator; face_id is -1 in this case. We know that the new
3873 face will not change until limit, i.e. if the new face has a
3874 box, all characters up to limit will have one. But, as
3875 usual, we don't know whether limit is really the end. */
3876 if (new_face_id != it->face_id)
3878 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3879 /* If it->face_id is -1, old_face below will be NULL, see
3880 the definition of FACE_FROM_ID. This will happen if this
3881 is the initial call that gets the face. */
3882 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3884 /* If the value of face_id of the iterator is -1, we have to
3885 look in front of IT's position and see whether there is a
3886 face there that's different from new_face_id. */
3887 if (!old_face && IT_CHARPOS (*it) > BEG)
3889 int prev_face_id = face_before_it_pos (it);
3891 old_face = FACE_FROM_ID (it->f, prev_face_id);
3894 /* If the new face has a box, but the old face does not,
3895 this is the start of a run of characters with box face,
3896 i.e. this character has a shadow on the left side. */
3897 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3898 && (old_face == NULL || !old_face->box));
3899 it->face_box_p = new_face->box != FACE_NO_BOX;
3902 else
3904 int base_face_id;
3905 ptrdiff_t bufpos;
3906 int i;
3907 Lisp_Object from_overlay
3908 = (it->current.overlay_string_index >= 0
3909 ? it->string_overlays[it->current.overlay_string_index
3910 % OVERLAY_STRING_CHUNK_SIZE]
3911 : Qnil);
3913 /* See if we got to this string directly or indirectly from
3914 an overlay property. That includes the before-string or
3915 after-string of an overlay, strings in display properties
3916 provided by an overlay, their text properties, etc.
3918 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3919 if (! NILP (from_overlay))
3920 for (i = it->sp - 1; i >= 0; i--)
3922 if (it->stack[i].current.overlay_string_index >= 0)
3923 from_overlay
3924 = it->string_overlays[it->stack[i].current.overlay_string_index
3925 % OVERLAY_STRING_CHUNK_SIZE];
3926 else if (! NILP (it->stack[i].from_overlay))
3927 from_overlay = it->stack[i].from_overlay;
3929 if (!NILP (from_overlay))
3930 break;
3933 if (! NILP (from_overlay))
3935 bufpos = IT_CHARPOS (*it);
3936 /* For a string from an overlay, the base face depends
3937 only on text properties and ignores overlays. */
3938 base_face_id
3939 = face_for_overlay_string (it->w,
3940 IT_CHARPOS (*it),
3941 &next_stop,
3942 (IT_CHARPOS (*it)
3943 + TEXT_PROP_DISTANCE_LIMIT),
3944 false,
3945 from_overlay);
3947 else
3949 bufpos = 0;
3951 /* For strings from a `display' property, use the face at
3952 IT's current buffer position as the base face to merge
3953 with, so that overlay strings appear in the same face as
3954 surrounding text, unless they specify their own faces.
3955 For strings from wrap-prefix and line-prefix properties,
3956 use the default face, possibly remapped via
3957 Vface_remapping_alist. */
3958 /* Note that the fact that we use the face at _buffer_
3959 position means that a 'display' property on an overlay
3960 string will not inherit the face of that overlay string,
3961 but will instead revert to the face of buffer text
3962 covered by the overlay. This is visible, e.g., when the
3963 overlay specifies a box face, but neither the buffer nor
3964 the display string do. This sounds like a design bug,
3965 but Emacs always did that since v21.1, so changing that
3966 might be a big deal. */
3967 base_face_id = it->string_from_prefix_prop_p
3968 ? (!NILP (Vface_remapping_alist)
3969 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3970 : DEFAULT_FACE_ID)
3971 : underlying_face_id (it);
3974 new_face_id = face_at_string_position (it->w,
3975 it->string,
3976 IT_STRING_CHARPOS (*it),
3977 bufpos,
3978 &next_stop,
3979 base_face_id, false);
3981 /* Is this a start of a run of characters with box? Caveat:
3982 this can be called for a freshly allocated iterator; face_id
3983 is -1 is this case. We know that the new face will not
3984 change until the next check pos, i.e. if the new face has a
3985 box, all characters up to that position will have a
3986 box. But, as usual, we don't know whether that position
3987 is really the end. */
3988 if (new_face_id != it->face_id)
3990 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3991 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3993 /* If new face has a box but old face hasn't, this is the
3994 start of a run of characters with box, i.e. it has a
3995 shadow on the left side. */
3996 it->start_of_box_run_p
3997 = new_face->box && (old_face == NULL || !old_face->box);
3998 it->face_box_p = new_face->box != FACE_NO_BOX;
4002 it->face_id = new_face_id;
4003 return HANDLED_NORMALLY;
4007 /* Return the ID of the face ``underlying'' IT's current position,
4008 which is in a string. If the iterator is associated with a
4009 buffer, return the face at IT's current buffer position.
4010 Otherwise, use the iterator's base_face_id. */
4012 static int
4013 underlying_face_id (struct it *it)
4015 int face_id = it->base_face_id, i;
4017 eassert (STRINGP (it->string));
4019 for (i = it->sp - 1; i >= 0; --i)
4020 if (NILP (it->stack[i].string))
4021 face_id = it->stack[i].face_id;
4023 return face_id;
4027 /* Compute the face one character before or after the current position
4028 of IT, in the visual order. BEFORE_P means get the face
4029 in front (to the left in L2R paragraphs, to the right in R2L
4030 paragraphs) of IT's screen position. Value is the ID of the face. */
4032 static int
4033 face_before_or_after_it_pos (struct it *it, bool before_p)
4035 int face_id, limit;
4036 ptrdiff_t next_check_charpos;
4037 struct it it_copy;
4038 void *it_copy_data = NULL;
4040 eassert (it->s == NULL);
4042 if (STRINGP (it->string))
4044 ptrdiff_t bufpos, charpos;
4045 int base_face_id;
4047 /* No face change past the end of the string (for the case
4048 we are padding with spaces). No face change before the
4049 string start. */
4050 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4051 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4052 return it->face_id;
4054 if (!it->bidi_p)
4056 /* Set charpos to the position before or after IT's current
4057 position, in the logical order, which in the non-bidi
4058 case is the same as the visual order. */
4059 if (before_p)
4060 charpos = IT_STRING_CHARPOS (*it) - 1;
4061 else if (it->what == IT_COMPOSITION)
4062 /* For composition, we must check the character after the
4063 composition. */
4064 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4065 else
4066 charpos = IT_STRING_CHARPOS (*it) + 1;
4068 else
4070 if (before_p)
4072 /* With bidi iteration, the character before the current
4073 in the visual order cannot be found by simple
4074 iteration, because "reverse" reordering is not
4075 supported. Instead, we need to start from the string
4076 beginning and go all the way to the current string
4077 position, remembering the previous position. */
4078 /* Ignore face changes before the first visible
4079 character on this display line. */
4080 if (it->current_x <= it->first_visible_x)
4081 return it->face_id;
4082 SAVE_IT (it_copy, *it, it_copy_data);
4083 IT_STRING_CHARPOS (it_copy) = 0;
4084 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4088 charpos = IT_STRING_CHARPOS (it_copy);
4089 if (charpos >= SCHARS (it->string))
4090 break;
4091 bidi_move_to_visually_next (&it_copy.bidi_it);
4093 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4095 RESTORE_IT (it, it, it_copy_data);
4097 else
4099 /* Set charpos to the string position of the character
4100 that comes after IT's current position in the visual
4101 order. */
4102 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4104 it_copy = *it;
4105 while (n--)
4106 bidi_move_to_visually_next (&it_copy.bidi_it);
4108 charpos = it_copy.bidi_it.charpos;
4111 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4113 if (it->current.overlay_string_index >= 0)
4114 bufpos = IT_CHARPOS (*it);
4115 else
4116 bufpos = 0;
4118 base_face_id = underlying_face_id (it);
4120 /* Get the face for ASCII, or unibyte. */
4121 face_id = face_at_string_position (it->w,
4122 it->string,
4123 charpos,
4124 bufpos,
4125 &next_check_charpos,
4126 base_face_id, false);
4128 /* Correct the face for charsets different from ASCII. Do it
4129 for the multibyte case only. The face returned above is
4130 suitable for unibyte text if IT->string is unibyte. */
4131 if (STRING_MULTIBYTE (it->string))
4133 struct text_pos pos1 = string_pos (charpos, it->string);
4134 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4135 int c, len;
4136 struct face *face = FACE_FROM_ID (it->f, face_id);
4138 c = string_char_and_length (p, &len);
4139 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4142 else
4144 struct text_pos pos;
4146 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4147 || (IT_CHARPOS (*it) <= BEGV && before_p))
4148 return it->face_id;
4150 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4151 pos = it->current.pos;
4153 if (!it->bidi_p)
4155 if (before_p)
4156 DEC_TEXT_POS (pos, it->multibyte_p);
4157 else
4159 if (it->what == IT_COMPOSITION)
4161 /* For composition, we must check the position after
4162 the composition. */
4163 pos.charpos += it->cmp_it.nchars;
4164 pos.bytepos += it->len;
4166 else
4167 INC_TEXT_POS (pos, it->multibyte_p);
4170 else
4172 if (before_p)
4174 int current_x;
4176 /* With bidi iteration, the character before the current
4177 in the visual order cannot be found by simple
4178 iteration, because "reverse" reordering is not
4179 supported. Instead, we need to use the move_it_*
4180 family of functions, and move to the previous
4181 character starting from the beginning of the visual
4182 line. */
4183 /* Ignore face changes before the first visible
4184 character on this display line. */
4185 if (it->current_x <= it->first_visible_x)
4186 return it->face_id;
4187 SAVE_IT (it_copy, *it, it_copy_data);
4188 /* Implementation note: Since move_it_in_display_line
4189 works in the iterator geometry, and thinks the first
4190 character is always the leftmost, even in R2L lines,
4191 we don't need to distinguish between the R2L and L2R
4192 cases here. */
4193 current_x = it_copy.current_x;
4194 move_it_vertically_backward (&it_copy, 0);
4195 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4196 pos = it_copy.current.pos;
4197 RESTORE_IT (it, it, it_copy_data);
4199 else
4201 /* Set charpos to the buffer position of the character
4202 that comes after IT's current position in the visual
4203 order. */
4204 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4206 it_copy = *it;
4207 while (n--)
4208 bidi_move_to_visually_next (&it_copy.bidi_it);
4210 SET_TEXT_POS (pos,
4211 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4214 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4216 /* Determine face for CHARSET_ASCII, or unibyte. */
4217 face_id = face_at_buffer_position (it->w,
4218 CHARPOS (pos),
4219 &next_check_charpos,
4220 limit, false, -1);
4222 /* Correct the face for charsets different from ASCII. Do it
4223 for the multibyte case only. The face returned above is
4224 suitable for unibyte text if current_buffer is unibyte. */
4225 if (it->multibyte_p)
4227 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4228 struct face *face = FACE_FROM_ID (it->f, face_id);
4229 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4233 return face_id;
4238 /***********************************************************************
4239 Invisible text
4240 ***********************************************************************/
4242 /* Set up iterator IT from invisible properties at its current
4243 position. Called from handle_stop. */
4245 static enum prop_handled
4246 handle_invisible_prop (struct it *it)
4248 enum prop_handled handled = HANDLED_NORMALLY;
4249 int invis;
4250 Lisp_Object prop;
4252 if (STRINGP (it->string))
4254 Lisp_Object end_charpos, limit;
4256 /* Get the value of the invisible text property at the
4257 current position. Value will be nil if there is no such
4258 property. */
4259 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4260 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4261 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4263 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4265 /* Record whether we have to display an ellipsis for the
4266 invisible text. */
4267 bool display_ellipsis_p = (invis == 2);
4268 ptrdiff_t len, endpos;
4270 handled = HANDLED_RECOMPUTE_PROPS;
4272 /* Get the position at which the next visible text can be
4273 found in IT->string, if any. */
4274 endpos = len = SCHARS (it->string);
4275 XSETINT (limit, len);
4278 end_charpos
4279 = Fnext_single_property_change (end_charpos, Qinvisible,
4280 it->string, limit);
4281 /* Since LIMIT is always an integer, so should be the
4282 value returned by Fnext_single_property_change. */
4283 eassert (INTEGERP (end_charpos));
4284 if (INTEGERP (end_charpos))
4286 endpos = XFASTINT (end_charpos);
4287 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4288 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4289 if (invis == 2)
4290 display_ellipsis_p = true;
4292 else /* Should never happen; but if it does, exit the loop. */
4293 endpos = len;
4295 while (invis != 0 && endpos < len);
4297 if (display_ellipsis_p)
4298 it->ellipsis_p = true;
4300 if (endpos < len)
4302 /* Text at END_CHARPOS is visible. Move IT there. */
4303 struct text_pos old;
4304 ptrdiff_t oldpos;
4306 old = it->current.string_pos;
4307 oldpos = CHARPOS (old);
4308 if (it->bidi_p)
4310 if (it->bidi_it.first_elt
4311 && it->bidi_it.charpos < SCHARS (it->string))
4312 bidi_paragraph_init (it->paragraph_embedding,
4313 &it->bidi_it, true);
4314 /* Bidi-iterate out of the invisible text. */
4317 bidi_move_to_visually_next (&it->bidi_it);
4319 while (oldpos <= it->bidi_it.charpos
4320 && it->bidi_it.charpos < endpos);
4322 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4323 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4324 if (IT_CHARPOS (*it) >= endpos)
4325 it->prev_stop = endpos;
4327 else
4329 IT_STRING_CHARPOS (*it) = endpos;
4330 compute_string_pos (&it->current.string_pos, old, it->string);
4333 else
4335 /* The rest of the string is invisible. If this is an
4336 overlay string, proceed with the next overlay string
4337 or whatever comes and return a character from there. */
4338 if (it->current.overlay_string_index >= 0
4339 && !display_ellipsis_p)
4341 next_overlay_string (it);
4342 /* Don't check for overlay strings when we just
4343 finished processing them. */
4344 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4346 else
4348 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4349 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4354 else
4356 ptrdiff_t newpos, next_stop, start_charpos, tem;
4357 Lisp_Object pos, overlay;
4359 /* First of all, is there invisible text at this position? */
4360 tem = start_charpos = IT_CHARPOS (*it);
4361 pos = make_number (tem);
4362 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4363 &overlay);
4364 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4366 /* If we are on invisible text, skip over it. */
4367 if (invis != 0 && start_charpos < it->end_charpos)
4369 /* Record whether we have to display an ellipsis for the
4370 invisible text. */
4371 bool display_ellipsis_p = invis == 2;
4373 handled = HANDLED_RECOMPUTE_PROPS;
4375 /* Loop skipping over invisible text. The loop is left at
4376 ZV or with IT on the first char being visible again. */
4379 /* Try to skip some invisible text. Return value is the
4380 position reached which can be equal to where we start
4381 if there is nothing invisible there. This skips both
4382 over invisible text properties and overlays with
4383 invisible property. */
4384 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4386 /* If we skipped nothing at all we weren't at invisible
4387 text in the first place. If everything to the end of
4388 the buffer was skipped, end the loop. */
4389 if (newpos == tem || newpos >= ZV)
4390 invis = 0;
4391 else
4393 /* We skipped some characters but not necessarily
4394 all there are. Check if we ended up on visible
4395 text. Fget_char_property returns the property of
4396 the char before the given position, i.e. if we
4397 get invis = 0, this means that the char at
4398 newpos is visible. */
4399 pos = make_number (newpos);
4400 prop = Fget_char_property (pos, Qinvisible, it->window);
4401 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4404 /* If we ended up on invisible text, proceed to
4405 skip starting with next_stop. */
4406 if (invis != 0)
4407 tem = next_stop;
4409 /* If there are adjacent invisible texts, don't lose the
4410 second one's ellipsis. */
4411 if (invis == 2)
4412 display_ellipsis_p = true;
4414 while (invis != 0);
4416 /* The position newpos is now either ZV or on visible text. */
4417 if (it->bidi_p)
4419 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4420 bool on_newline
4421 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4422 bool after_newline
4423 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4425 /* If the invisible text ends on a newline or on a
4426 character after a newline, we can avoid the costly,
4427 character by character, bidi iteration to NEWPOS, and
4428 instead simply reseat the iterator there. That's
4429 because all bidi reordering information is tossed at
4430 the newline. This is a big win for modes that hide
4431 complete lines, like Outline, Org, etc. */
4432 if (on_newline || after_newline)
4434 struct text_pos tpos;
4435 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4437 SET_TEXT_POS (tpos, newpos, bpos);
4438 reseat_1 (it, tpos, false);
4439 /* If we reseat on a newline/ZV, we need to prep the
4440 bidi iterator for advancing to the next character
4441 after the newline/EOB, keeping the current paragraph
4442 direction (so that PRODUCE_GLYPHS does TRT wrt
4443 prepending/appending glyphs to a glyph row). */
4444 if (on_newline)
4446 it->bidi_it.first_elt = false;
4447 it->bidi_it.paragraph_dir = pdir;
4448 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4449 it->bidi_it.nchars = 1;
4450 it->bidi_it.ch_len = 1;
4453 else /* Must use the slow method. */
4455 /* With bidi iteration, the region of invisible text
4456 could start and/or end in the middle of a
4457 non-base embedding level. Therefore, we need to
4458 skip invisible text using the bidi iterator,
4459 starting at IT's current position, until we find
4460 ourselves outside of the invisible text.
4461 Skipping invisible text _after_ bidi iteration
4462 avoids affecting the visual order of the
4463 displayed text when invisible properties are
4464 added or removed. */
4465 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4467 /* If we were `reseat'ed to a new paragraph,
4468 determine the paragraph base direction. We
4469 need to do it now because
4470 next_element_from_buffer may not have a
4471 chance to do it, if we are going to skip any
4472 text at the beginning, which resets the
4473 FIRST_ELT flag. */
4474 bidi_paragraph_init (it->paragraph_embedding,
4475 &it->bidi_it, true);
4479 bidi_move_to_visually_next (&it->bidi_it);
4481 while (it->stop_charpos <= it->bidi_it.charpos
4482 && it->bidi_it.charpos < newpos);
4483 IT_CHARPOS (*it) = it->bidi_it.charpos;
4484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4485 /* If we overstepped NEWPOS, record its position in
4486 the iterator, so that we skip invisible text if
4487 later the bidi iteration lands us in the
4488 invisible region again. */
4489 if (IT_CHARPOS (*it) >= newpos)
4490 it->prev_stop = newpos;
4493 else
4495 IT_CHARPOS (*it) = newpos;
4496 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4499 if (display_ellipsis_p)
4501 /* Make sure that the glyphs of the ellipsis will get
4502 correct `charpos' values. If we would not update
4503 it->position here, the glyphs would belong to the
4504 last visible character _before_ the invisible
4505 text, which confuses `set_cursor_from_row'.
4507 We use the last invisible position instead of the
4508 first because this way the cursor is always drawn on
4509 the first "." of the ellipsis, whenever PT is inside
4510 the invisible text. Otherwise the cursor would be
4511 placed _after_ the ellipsis when the point is after the
4512 first invisible character. */
4513 if (!STRINGP (it->object))
4515 it->position.charpos = newpos - 1;
4516 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4520 /* If there are before-strings at the start of invisible
4521 text, and the text is invisible because of a text
4522 property, arrange to show before-strings because 20.x did
4523 it that way. (If the text is invisible because of an
4524 overlay property instead of a text property, this is
4525 already handled in the overlay code.) */
4526 if (NILP (overlay)
4527 && get_overlay_strings (it, it->stop_charpos))
4529 handled = HANDLED_RECOMPUTE_PROPS;
4530 if (it->sp > 0)
4532 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4533 /* The call to get_overlay_strings above recomputes
4534 it->stop_charpos, but it only considers changes
4535 in properties and overlays beyond iterator's
4536 current position. This causes us to miss changes
4537 that happen exactly where the invisible property
4538 ended. So we play it safe here and force the
4539 iterator to check for potential stop positions
4540 immediately after the invisible text. Note that
4541 if get_overlay_strings returns true, it
4542 normally also pushed the iterator stack, so we
4543 need to update the stop position in the slot
4544 below the current one. */
4545 it->stack[it->sp - 1].stop_charpos
4546 = CHARPOS (it->stack[it->sp - 1].current.pos);
4549 else if (display_ellipsis_p)
4551 it->ellipsis_p = true;
4552 /* Let the ellipsis display before
4553 considering any properties of the following char.
4554 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4555 handled = HANDLED_RETURN;
4560 return handled;
4564 /* Make iterator IT return `...' next.
4565 Replaces LEN characters from buffer. */
4567 static void
4568 setup_for_ellipsis (struct it *it, int len)
4570 /* Use the display table definition for `...'. Invalid glyphs
4571 will be handled by the method returning elements from dpvec. */
4572 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4574 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4575 it->dpvec = v->contents;
4576 it->dpend = v->contents + v->header.size;
4578 else
4580 /* Default `...'. */
4581 it->dpvec = default_invis_vector;
4582 it->dpend = default_invis_vector + 3;
4585 it->dpvec_char_len = len;
4586 it->current.dpvec_index = 0;
4587 it->dpvec_face_id = -1;
4589 /* Use IT->saved_face_id for the ellipsis, so that it has the same
4590 face as the preceding text. IT->saved_face_id was set in
4591 handle_stop to the face of the preceding character, and will be
4592 different from IT->face_id only if the invisible text skipped in
4593 handle_invisible_prop has some non-default face on its first
4594 character. We thus ignore the face of the invisible text when we
4595 display the ellipsis. IT's face is restored in set_iterator_to_next. */
4596 if (it->saved_face_id >= 0)
4597 it->face_id = it->saved_face_id;
4599 /* If the ellipsis represents buffer text, it means we advanced in
4600 the buffer, so we should no longer ignore overlay strings. */
4601 if (it->method == GET_FROM_BUFFER)
4602 it->ignore_overlay_strings_at_pos_p = false;
4604 it->method = GET_FROM_DISPLAY_VECTOR;
4605 it->ellipsis_p = true;
4610 /***********************************************************************
4611 'display' property
4612 ***********************************************************************/
4614 /* Set up iterator IT from `display' property at its current position.
4615 Called from handle_stop.
4616 We return HANDLED_RETURN if some part of the display property
4617 overrides the display of the buffer text itself.
4618 Otherwise we return HANDLED_NORMALLY. */
4620 static enum prop_handled
4621 handle_display_prop (struct it *it)
4623 Lisp_Object propval, object, overlay;
4624 struct text_pos *position;
4625 ptrdiff_t bufpos;
4626 /* Nonzero if some property replaces the display of the text itself. */
4627 int display_replaced = 0;
4629 if (STRINGP (it->string))
4631 object = it->string;
4632 position = &it->current.string_pos;
4633 bufpos = CHARPOS (it->current.pos);
4635 else
4637 XSETWINDOW (object, it->w);
4638 position = &it->current.pos;
4639 bufpos = CHARPOS (*position);
4642 /* Reset those iterator values set from display property values. */
4643 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4644 it->space_width = Qnil;
4645 it->font_height = Qnil;
4646 it->voffset = 0;
4648 /* We don't support recursive `display' properties, i.e. string
4649 values that have a string `display' property, that have a string
4650 `display' property etc. */
4651 if (!it->string_from_display_prop_p)
4652 it->area = TEXT_AREA;
4654 propval = get_char_property_and_overlay (make_number (position->charpos),
4655 Qdisplay, object, &overlay);
4656 if (NILP (propval))
4657 return HANDLED_NORMALLY;
4658 /* Now OVERLAY is the overlay that gave us this property, or nil
4659 if it was a text property. */
4661 if (!STRINGP (it->string))
4662 object = it->w->contents;
4664 display_replaced = handle_display_spec (it, propval, object, overlay,
4665 position, bufpos,
4666 FRAME_WINDOW_P (it->f));
4667 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4670 /* Subroutine of handle_display_prop. Returns non-zero if the display
4671 specification in SPEC is a replacing specification, i.e. it would
4672 replace the text covered by `display' property with something else,
4673 such as an image or a display string. If SPEC includes any kind or
4674 `(space ...) specification, the value is 2; this is used by
4675 compute_display_string_pos, which see.
4677 See handle_single_display_spec for documentation of arguments.
4678 FRAME_WINDOW_P is true if the window being redisplayed is on a
4679 GUI frame; this argument is used only if IT is NULL, see below.
4681 IT can be NULL, if this is called by the bidi reordering code
4682 through compute_display_string_pos, which see. In that case, this
4683 function only examines SPEC, but does not otherwise "handle" it, in
4684 the sense that it doesn't set up members of IT from the display
4685 spec. */
4686 static int
4687 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, bool frame_window_p)
4691 int replacing = 0;
4693 if (CONSP (spec)
4694 /* Simple specifications. */
4695 && !EQ (XCAR (spec), Qimage)
4696 #ifdef HAVE_XWIDGETS
4697 && !EQ (XCAR (spec), Qxwidget)
4698 #endif
4699 && !EQ (XCAR (spec), Qspace)
4700 && !EQ (XCAR (spec), Qwhen)
4701 && !EQ (XCAR (spec), Qslice)
4702 && !EQ (XCAR (spec), Qspace_width)
4703 && !EQ (XCAR (spec), Qheight)
4704 && !EQ (XCAR (spec), Qraise)
4705 /* Marginal area specifications. */
4706 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4707 && !EQ (XCAR (spec), Qleft_fringe)
4708 && !EQ (XCAR (spec), Qright_fringe)
4709 && !NILP (XCAR (spec)))
4711 for (; CONSP (spec); spec = XCDR (spec))
4713 int rv = handle_single_display_spec (it, XCAR (spec), object,
4714 overlay, position, bufpos,
4715 replacing, frame_window_p);
4716 if (rv != 0)
4718 replacing = rv;
4719 /* If some text in a string is replaced, `position' no
4720 longer points to the position of `object'. */
4721 if (!it || STRINGP (object))
4722 break;
4726 else if (VECTORP (spec))
4728 ptrdiff_t i;
4729 for (i = 0; i < ASIZE (spec); ++i)
4731 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4732 overlay, position, bufpos,
4733 replacing, frame_window_p);
4734 if (rv != 0)
4736 replacing = rv;
4737 /* If some text in a string is replaced, `position' no
4738 longer points to the position of `object'. */
4739 if (!it || STRINGP (object))
4740 break;
4744 else
4745 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4746 bufpos, 0, frame_window_p);
4747 return replacing;
4750 /* Value is the position of the end of the `display' property starting
4751 at START_POS in OBJECT. */
4753 static struct text_pos
4754 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4756 Lisp_Object end;
4757 struct text_pos end_pos;
4759 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4760 Qdisplay, object, Qnil);
4761 CHARPOS (end_pos) = XFASTINT (end);
4762 if (STRINGP (object))
4763 compute_string_pos (&end_pos, start_pos, it->string);
4764 else
4765 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4767 return end_pos;
4771 /* Set up IT from a single `display' property specification SPEC. OBJECT
4772 is the object in which the `display' property was found. *POSITION
4773 is the position in OBJECT at which the `display' property was found.
4774 BUFPOS is the buffer position of OBJECT (different from POSITION if
4775 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4776 previously saw a display specification which already replaced text
4777 display with something else, for example an image; we ignore such
4778 properties after the first one has been processed.
4780 OVERLAY is the overlay this `display' property came from,
4781 or nil if it was a text property.
4783 If SPEC is a `space' or `image' specification, and in some other
4784 cases too, set *POSITION to the position where the `display'
4785 property ends.
4787 If IT is NULL, only examine the property specification in SPEC, but
4788 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4789 is intended to be displayed in a window on a GUI frame.
4791 Value is non-zero if something was found which replaces the display
4792 of buffer or string text. */
4794 static int
4795 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4796 Lisp_Object overlay, struct text_pos *position,
4797 ptrdiff_t bufpos, int display_replaced,
4798 bool frame_window_p)
4800 Lisp_Object form;
4801 Lisp_Object location, value;
4802 struct text_pos start_pos = *position;
4804 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4805 If the result is non-nil, use VALUE instead of SPEC. */
4806 form = Qt;
4807 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4809 spec = XCDR (spec);
4810 if (!CONSP (spec))
4811 return 0;
4812 form = XCAR (spec);
4813 spec = XCDR (spec);
4816 if (!NILP (form) && !EQ (form, Qt))
4818 ptrdiff_t count = SPECPDL_INDEX ();
4820 /* Bind `object' to the object having the `display' property, a
4821 buffer or string. Bind `position' to the position in the
4822 object where the property was found, and `buffer-position'
4823 to the current position in the buffer. */
4825 if (NILP (object))
4826 XSETBUFFER (object, current_buffer);
4827 specbind (Qobject, object);
4828 specbind (Qposition, make_number (CHARPOS (*position)));
4829 specbind (Qbuffer_position, make_number (bufpos));
4830 form = safe_eval (form);
4831 unbind_to (count, Qnil);
4834 if (NILP (form))
4835 return 0;
4837 /* Handle `(height HEIGHT)' specifications. */
4838 if (CONSP (spec)
4839 && EQ (XCAR (spec), Qheight)
4840 && CONSP (XCDR (spec)))
4842 if (it)
4844 if (!FRAME_WINDOW_P (it->f))
4845 return 0;
4847 it->font_height = XCAR (XCDR (spec));
4848 if (!NILP (it->font_height))
4850 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4851 int new_height = -1;
4853 if (CONSP (it->font_height)
4854 && (EQ (XCAR (it->font_height), Qplus)
4855 || EQ (XCAR (it->font_height), Qminus))
4856 && CONSP (XCDR (it->font_height))
4857 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4859 /* `(+ N)' or `(- N)' where N is an integer. */
4860 int steps = XINT (XCAR (XCDR (it->font_height)));
4861 if (EQ (XCAR (it->font_height), Qplus))
4862 steps = - steps;
4863 it->face_id = smaller_face (it->f, it->face_id, steps);
4865 else if (FUNCTIONP (it->font_height))
4867 /* Call function with current height as argument.
4868 Value is the new height. */
4869 Lisp_Object height;
4870 height = safe_call1 (it->font_height,
4871 face->lface[LFACE_HEIGHT_INDEX]);
4872 if (NUMBERP (height))
4873 new_height = XFLOATINT (height);
4875 else if (NUMBERP (it->font_height))
4877 /* Value is a multiple of the canonical char height. */
4878 struct face *f;
4880 f = FACE_FROM_ID (it->f,
4881 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4882 new_height = (XFLOATINT (it->font_height)
4883 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4885 else
4887 /* Evaluate IT->font_height with `height' bound to the
4888 current specified height to get the new height. */
4889 ptrdiff_t count = SPECPDL_INDEX ();
4891 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4892 value = safe_eval (it->font_height);
4893 unbind_to (count, Qnil);
4895 if (NUMBERP (value))
4896 new_height = XFLOATINT (value);
4899 if (new_height > 0)
4900 it->face_id = face_with_height (it->f, it->face_id, new_height);
4904 return 0;
4907 /* Handle `(space-width WIDTH)'. */
4908 if (CONSP (spec)
4909 && EQ (XCAR (spec), Qspace_width)
4910 && CONSP (XCDR (spec)))
4912 if (it)
4914 if (!FRAME_WINDOW_P (it->f))
4915 return 0;
4917 value = XCAR (XCDR (spec));
4918 if (NUMBERP (value) && XFLOATINT (value) > 0)
4919 it->space_width = value;
4922 return 0;
4925 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4926 if (CONSP (spec)
4927 && EQ (XCAR (spec), Qslice))
4929 Lisp_Object tem;
4931 if (it)
4933 if (!FRAME_WINDOW_P (it->f))
4934 return 0;
4936 if (tem = XCDR (spec), CONSP (tem))
4938 it->slice.x = XCAR (tem);
4939 if (tem = XCDR (tem), CONSP (tem))
4941 it->slice.y = XCAR (tem);
4942 if (tem = XCDR (tem), CONSP (tem))
4944 it->slice.width = XCAR (tem);
4945 if (tem = XCDR (tem), CONSP (tem))
4946 it->slice.height = XCAR (tem);
4952 return 0;
4955 /* Handle `(raise FACTOR)'. */
4956 if (CONSP (spec)
4957 && EQ (XCAR (spec), Qraise)
4958 && CONSP (XCDR (spec)))
4960 if (it)
4962 if (!FRAME_WINDOW_P (it->f))
4963 return 0;
4965 #ifdef HAVE_WINDOW_SYSTEM
4966 value = XCAR (XCDR (spec));
4967 if (NUMBERP (value))
4969 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4970 it->voffset = - (XFLOATINT (value)
4971 * (normal_char_height (face->font, -1)));
4973 #endif /* HAVE_WINDOW_SYSTEM */
4976 return 0;
4979 /* Don't handle the other kinds of display specifications
4980 inside a string that we got from a `display' property. */
4981 if (it && it->string_from_display_prop_p)
4982 return 0;
4984 /* Characters having this form of property are not displayed, so
4985 we have to find the end of the property. */
4986 if (it)
4988 start_pos = *position;
4989 *position = display_prop_end (it, object, start_pos);
4990 /* If the display property comes from an overlay, don't consider
4991 any potential stop_charpos values before the end of that
4992 overlay. Since display_prop_end will happily find another
4993 'display' property coming from some other overlay or text
4994 property on buffer positions before this overlay's end, we
4995 need to ignore them, or else we risk displaying this
4996 overlay's display string/image twice. */
4997 if (!NILP (overlay))
4999 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
5001 if (ovendpos > CHARPOS (*position))
5002 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
5005 value = Qnil;
5007 /* Stop the scan at that end position--we assume that all
5008 text properties change there. */
5009 if (it)
5010 it->stop_charpos = position->charpos;
5012 /* Handle `(left-fringe BITMAP [FACE])'
5013 and `(right-fringe BITMAP [FACE])'. */
5014 if (CONSP (spec)
5015 && (EQ (XCAR (spec), Qleft_fringe)
5016 || EQ (XCAR (spec), Qright_fringe))
5017 && CONSP (XCDR (spec)))
5019 int fringe_bitmap;
5021 if (it)
5023 if (!FRAME_WINDOW_P (it->f))
5024 /* If we return here, POSITION has been advanced
5025 across the text with this property. */
5027 /* Synchronize the bidi iterator with POSITION. This is
5028 needed because we are not going to push the iterator
5029 on behalf of this display property, so there will be
5030 no pop_it call to do this synchronization for us. */
5031 if (it->bidi_p)
5033 it->position = *position;
5034 iterate_out_of_display_property (it);
5035 *position = it->position;
5037 return 1;
5040 else if (!frame_window_p)
5041 return 1;
5043 #ifdef HAVE_WINDOW_SYSTEM
5044 value = XCAR (XCDR (spec));
5045 if (!SYMBOLP (value)
5046 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5047 /* If we return here, POSITION has been advanced
5048 across the text with this property. */
5050 if (it && it->bidi_p)
5052 it->position = *position;
5053 iterate_out_of_display_property (it);
5054 *position = it->position;
5056 return 1;
5059 if (it)
5061 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5063 if (CONSP (XCDR (XCDR (spec))))
5065 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5066 int face_id2 = lookup_derived_face (it->f, face_name,
5067 FRINGE_FACE_ID, false);
5068 if (face_id2 >= 0)
5069 face_id = face_id2;
5072 /* Save current settings of IT so that we can restore them
5073 when we are finished with the glyph property value. */
5074 push_it (it, position);
5076 it->area = TEXT_AREA;
5077 it->what = IT_IMAGE;
5078 it->image_id = -1; /* no image */
5079 it->position = start_pos;
5080 it->object = NILP (object) ? it->w->contents : object;
5081 it->method = GET_FROM_IMAGE;
5082 it->from_overlay = Qnil;
5083 it->face_id = face_id;
5084 it->from_disp_prop_p = true;
5086 /* Say that we haven't consumed the characters with
5087 `display' property yet. The call to pop_it in
5088 set_iterator_to_next will clean this up. */
5089 *position = start_pos;
5091 if (EQ (XCAR (spec), Qleft_fringe))
5093 it->left_user_fringe_bitmap = fringe_bitmap;
5094 it->left_user_fringe_face_id = face_id;
5096 else
5098 it->right_user_fringe_bitmap = fringe_bitmap;
5099 it->right_user_fringe_face_id = face_id;
5102 #endif /* HAVE_WINDOW_SYSTEM */
5103 return 1;
5106 /* Prepare to handle `((margin left-margin) ...)',
5107 `((margin right-margin) ...)' and `((margin nil) ...)'
5108 prefixes for display specifications. */
5109 location = Qunbound;
5110 if (CONSP (spec) && CONSP (XCAR (spec)))
5112 Lisp_Object tem;
5114 value = XCDR (spec);
5115 if (CONSP (value))
5116 value = XCAR (value);
5118 tem = XCAR (spec);
5119 if (EQ (XCAR (tem), Qmargin)
5120 && (tem = XCDR (tem),
5121 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5122 (NILP (tem)
5123 || EQ (tem, Qleft_margin)
5124 || EQ (tem, Qright_margin))))
5125 location = tem;
5128 if (EQ (location, Qunbound))
5130 location = Qnil;
5131 value = spec;
5134 /* After this point, VALUE is the property after any
5135 margin prefix has been stripped. It must be a string,
5136 an image specification, or `(space ...)'.
5138 LOCATION specifies where to display: `left-margin',
5139 `right-margin' or nil. */
5141 bool valid_p = (STRINGP (value)
5142 #ifdef HAVE_WINDOW_SYSTEM
5143 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5144 && valid_image_p (value))
5145 #endif /* not HAVE_WINDOW_SYSTEM */
5146 || (CONSP (value) && EQ (XCAR (value), Qspace))
5147 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5148 && valid_xwidget_spec_p (value)));
5150 if (valid_p && display_replaced == 0)
5152 int retval = 1;
5154 if (!it)
5156 /* Callers need to know whether the display spec is any kind
5157 of `(space ...)' spec that is about to affect text-area
5158 display. */
5159 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5160 retval = 2;
5161 return retval;
5164 /* Save current settings of IT so that we can restore them
5165 when we are finished with the glyph property value. */
5166 push_it (it, position);
5167 it->from_overlay = overlay;
5168 it->from_disp_prop_p = true;
5170 if (NILP (location))
5171 it->area = TEXT_AREA;
5172 else if (EQ (location, Qleft_margin))
5173 it->area = LEFT_MARGIN_AREA;
5174 else
5175 it->area = RIGHT_MARGIN_AREA;
5177 if (STRINGP (value))
5179 it->string = value;
5180 it->multibyte_p = STRING_MULTIBYTE (it->string);
5181 it->current.overlay_string_index = -1;
5182 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5183 it->end_charpos = it->string_nchars = SCHARS (it->string);
5184 it->method = GET_FROM_STRING;
5185 it->stop_charpos = 0;
5186 it->prev_stop = 0;
5187 it->base_level_stop = 0;
5188 it->string_from_display_prop_p = true;
5189 /* Say that we haven't consumed the characters with
5190 `display' property yet. The call to pop_it in
5191 set_iterator_to_next will clean this up. */
5192 if (BUFFERP (object))
5193 *position = start_pos;
5195 /* Force paragraph direction to be that of the parent
5196 object. If the parent object's paragraph direction is
5197 not yet determined, default to L2R. */
5198 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5199 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5200 else
5201 it->paragraph_embedding = L2R;
5203 /* Set up the bidi iterator for this display string. */
5204 if (it->bidi_p)
5206 it->bidi_it.string.lstring = it->string;
5207 it->bidi_it.string.s = NULL;
5208 it->bidi_it.string.schars = it->end_charpos;
5209 it->bidi_it.string.bufpos = bufpos;
5210 it->bidi_it.string.from_disp_str = true;
5211 it->bidi_it.string.unibyte = !it->multibyte_p;
5212 it->bidi_it.w = it->w;
5213 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5216 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5218 it->method = GET_FROM_STRETCH;
5219 it->object = value;
5220 *position = it->position = start_pos;
5221 retval = 1 + (it->area == TEXT_AREA);
5223 else if (valid_xwidget_spec_p (value))
5225 it->what = IT_XWIDGET;
5226 it->method = GET_FROM_XWIDGET;
5227 it->position = start_pos;
5228 it->object = NILP (object) ? it->w->contents : object;
5229 *position = start_pos;
5230 it->xwidget = lookup_xwidget (value);
5232 #ifdef HAVE_WINDOW_SYSTEM
5233 else
5235 it->what = IT_IMAGE;
5236 it->image_id = lookup_image (it->f, value);
5237 it->position = start_pos;
5238 it->object = NILP (object) ? it->w->contents : object;
5239 it->method = GET_FROM_IMAGE;
5241 /* Say that we haven't consumed the characters with
5242 `display' property yet. The call to pop_it in
5243 set_iterator_to_next will clean this up. */
5244 *position = start_pos;
5246 #endif /* HAVE_WINDOW_SYSTEM */
5248 return retval;
5251 /* Invalid property or property not supported. Restore
5252 POSITION to what it was before. */
5253 *position = start_pos;
5254 return 0;
5257 /* Check if PROP is a display property value whose text should be
5258 treated as intangible. OVERLAY is the overlay from which PROP
5259 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5260 specify the buffer position covered by PROP. */
5262 bool
5263 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5264 ptrdiff_t charpos, ptrdiff_t bytepos)
5266 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5267 struct text_pos position;
5269 SET_TEXT_POS (position, charpos, bytepos);
5270 return (handle_display_spec (NULL, prop, Qnil, overlay,
5271 &position, charpos, frame_window_p)
5272 != 0);
5276 /* Return true if PROP is a display sub-property value containing STRING.
5278 Implementation note: this and the following function are really
5279 special cases of handle_display_spec and
5280 handle_single_display_spec, and should ideally use the same code.
5281 Until they do, these two pairs must be consistent and must be
5282 modified in sync. */
5284 static bool
5285 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5287 if (EQ (string, prop))
5288 return true;
5290 /* Skip over `when FORM'. */
5291 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5293 prop = XCDR (prop);
5294 if (!CONSP (prop))
5295 return false;
5296 /* Actually, the condition following `when' should be eval'ed,
5297 like handle_single_display_spec does, and we should return
5298 false if it evaluates to nil. However, this function is
5299 called only when the buffer was already displayed and some
5300 glyph in the glyph matrix was found to come from a display
5301 string. Therefore, the condition was already evaluated, and
5302 the result was non-nil, otherwise the display string wouldn't
5303 have been displayed and we would have never been called for
5304 this property. Thus, we can skip the evaluation and assume
5305 its result is non-nil. */
5306 prop = XCDR (prop);
5309 if (CONSP (prop))
5310 /* Skip over `margin LOCATION'. */
5311 if (EQ (XCAR (prop), Qmargin))
5313 prop = XCDR (prop);
5314 if (!CONSP (prop))
5315 return false;
5317 prop = XCDR (prop);
5318 if (!CONSP (prop))
5319 return false;
5322 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5326 /* Return true if STRING appears in the `display' property PROP. */
5328 static bool
5329 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5331 if (CONSP (prop)
5332 && !EQ (XCAR (prop), Qwhen)
5333 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5335 /* A list of sub-properties. */
5336 while (CONSP (prop))
5338 if (single_display_spec_string_p (XCAR (prop), string))
5339 return true;
5340 prop = XCDR (prop);
5343 else if (VECTORP (prop))
5345 /* A vector of sub-properties. */
5346 ptrdiff_t i;
5347 for (i = 0; i < ASIZE (prop); ++i)
5348 if (single_display_spec_string_p (AREF (prop, i), string))
5349 return true;
5351 else
5352 return single_display_spec_string_p (prop, string);
5354 return false;
5357 /* Look for STRING in overlays and text properties in the current
5358 buffer, between character positions FROM and TO (excluding TO).
5359 BACK_P means look back (in this case, TO is supposed to be
5360 less than FROM).
5361 Value is the first character position where STRING was found, or
5362 zero if it wasn't found before hitting TO.
5364 This function may only use code that doesn't eval because it is
5365 called asynchronously from note_mouse_highlight. */
5367 static ptrdiff_t
5368 string_buffer_position_lim (Lisp_Object string,
5369 ptrdiff_t from, ptrdiff_t to, bool back_p)
5371 Lisp_Object limit, prop, pos;
5372 bool found = false;
5374 pos = make_number (max (from, BEGV));
5376 if (!back_p) /* looking forward */
5378 limit = make_number (min (to, ZV));
5379 while (!found && !EQ (pos, limit))
5381 prop = Fget_char_property (pos, Qdisplay, Qnil);
5382 if (!NILP (prop) && display_prop_string_p (prop, string))
5383 found = true;
5384 else
5385 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5386 limit);
5389 else /* looking back */
5391 limit = make_number (max (to, BEGV));
5392 while (!found && !EQ (pos, limit))
5394 prop = Fget_char_property (pos, Qdisplay, Qnil);
5395 if (!NILP (prop) && display_prop_string_p (prop, string))
5396 found = true;
5397 else
5398 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5399 limit);
5403 return found ? XINT (pos) : 0;
5406 /* Determine which buffer position in current buffer STRING comes from.
5407 AROUND_CHARPOS is an approximate position where it could come from.
5408 Value is the buffer position or 0 if it couldn't be determined.
5410 This function is necessary because we don't record buffer positions
5411 in glyphs generated from strings (to keep struct glyph small).
5412 This function may only use code that doesn't eval because it is
5413 called asynchronously from note_mouse_highlight. */
5415 static ptrdiff_t
5416 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5418 const int MAX_DISTANCE = 1000;
5419 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5420 around_charpos + MAX_DISTANCE,
5421 false);
5423 if (!found)
5424 found = string_buffer_position_lim (string, around_charpos,
5425 around_charpos - MAX_DISTANCE, true);
5426 return found;
5431 /***********************************************************************
5432 `composition' property
5433 ***********************************************************************/
5435 /* Set up iterator IT from `composition' property at its current
5436 position. Called from handle_stop. */
5438 static enum prop_handled
5439 handle_composition_prop (struct it *it)
5441 Lisp_Object prop, string;
5442 ptrdiff_t pos, pos_byte, start, end;
5444 if (STRINGP (it->string))
5446 unsigned char *s;
5448 pos = IT_STRING_CHARPOS (*it);
5449 pos_byte = IT_STRING_BYTEPOS (*it);
5450 string = it->string;
5451 s = SDATA (string) + pos_byte;
5452 it->c = STRING_CHAR (s);
5454 else
5456 pos = IT_CHARPOS (*it);
5457 pos_byte = IT_BYTEPOS (*it);
5458 string = Qnil;
5459 it->c = FETCH_CHAR (pos_byte);
5462 /* If there's a valid composition and point is not inside of the
5463 composition (in the case that the composition is from the current
5464 buffer), draw a glyph composed from the composition components. */
5465 if (find_composition (pos, -1, &start, &end, &prop, string)
5466 && composition_valid_p (start, end, prop)
5467 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5469 if (start < pos)
5470 /* As we can't handle this situation (perhaps font-lock added
5471 a new composition), we just return here hoping that next
5472 redisplay will detect this composition much earlier. */
5473 return HANDLED_NORMALLY;
5474 if (start != pos)
5476 if (STRINGP (it->string))
5477 pos_byte = string_char_to_byte (it->string, start);
5478 else
5479 pos_byte = CHAR_TO_BYTE (start);
5481 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5482 prop, string);
5484 if (it->cmp_it.id >= 0)
5486 it->cmp_it.ch = -1;
5487 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5488 it->cmp_it.nglyphs = -1;
5492 return HANDLED_NORMALLY;
5497 /***********************************************************************
5498 Overlay strings
5499 ***********************************************************************/
5501 /* The following structure is used to record overlay strings for
5502 later sorting in load_overlay_strings. */
5504 struct overlay_entry
5506 Lisp_Object overlay;
5507 Lisp_Object string;
5508 EMACS_INT priority;
5509 bool after_string_p;
5513 /* Set up iterator IT from overlay strings at its current position.
5514 Called from handle_stop. */
5516 static enum prop_handled
5517 handle_overlay_change (struct it *it)
5519 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5520 return HANDLED_RECOMPUTE_PROPS;
5521 else
5522 return HANDLED_NORMALLY;
5526 /* Set up the next overlay string for delivery by IT, if there is an
5527 overlay string to deliver. Called by set_iterator_to_next when the
5528 end of the current overlay string is reached. If there are more
5529 overlay strings to display, IT->string and
5530 IT->current.overlay_string_index are set appropriately here.
5531 Otherwise IT->string is set to nil. */
5533 static void
5534 next_overlay_string (struct it *it)
5536 ++it->current.overlay_string_index;
5537 if (it->current.overlay_string_index == it->n_overlay_strings)
5539 /* No more overlay strings. Restore IT's settings to what
5540 they were before overlay strings were processed, and
5541 continue to deliver from current_buffer. */
5543 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5544 pop_it (it);
5545 eassert (it->sp > 0
5546 || (NILP (it->string)
5547 && it->method == GET_FROM_BUFFER
5548 && it->stop_charpos >= BEGV
5549 && it->stop_charpos <= it->end_charpos));
5550 it->current.overlay_string_index = -1;
5551 it->n_overlay_strings = 0;
5552 /* If there's an empty display string on the stack, pop the
5553 stack, to resync the bidi iterator with IT's position. Such
5554 empty strings are pushed onto the stack in
5555 get_overlay_strings_1. */
5556 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5557 pop_it (it);
5559 /* Since we've exhausted overlay strings at this buffer
5560 position, set the flag to ignore overlays until we move to
5561 another position. The flag is reset in
5562 next_element_from_buffer. */
5563 it->ignore_overlay_strings_at_pos_p = true;
5565 /* If we're at the end of the buffer, record that we have
5566 processed the overlay strings there already, so that
5567 next_element_from_buffer doesn't try it again. */
5568 if (NILP (it->string)
5569 && IT_CHARPOS (*it) >= it->end_charpos
5570 && it->overlay_strings_charpos >= it->end_charpos)
5571 it->overlay_strings_at_end_processed_p = true;
5572 /* Note: we reset overlay_strings_charpos only here, to make
5573 sure the just-processed overlays were indeed at EOB.
5574 Otherwise, overlays on text with invisible text property,
5575 which are processed with IT's position past the invisible
5576 text, might fool us into thinking the overlays at EOB were
5577 already processed (linum-mode can cause this, for
5578 example). */
5579 it->overlay_strings_charpos = -1;
5581 else
5583 /* There are more overlay strings to process. If
5584 IT->current.overlay_string_index has advanced to a position
5585 where we must load IT->overlay_strings with more strings, do
5586 it. We must load at the IT->overlay_strings_charpos where
5587 IT->n_overlay_strings was originally computed; when invisible
5588 text is present, this might not be IT_CHARPOS (Bug#7016). */
5589 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5591 if (it->current.overlay_string_index && i == 0)
5592 load_overlay_strings (it, it->overlay_strings_charpos);
5594 /* Initialize IT to deliver display elements from the overlay
5595 string. */
5596 it->string = it->overlay_strings[i];
5597 it->multibyte_p = STRING_MULTIBYTE (it->string);
5598 SET_TEXT_POS (it->current.string_pos, 0, 0);
5599 it->method = GET_FROM_STRING;
5600 it->stop_charpos = 0;
5601 it->end_charpos = SCHARS (it->string);
5602 if (it->cmp_it.stop_pos >= 0)
5603 it->cmp_it.stop_pos = 0;
5604 it->prev_stop = 0;
5605 it->base_level_stop = 0;
5607 /* Set up the bidi iterator for this overlay string. */
5608 if (it->bidi_p)
5610 it->bidi_it.string.lstring = it->string;
5611 it->bidi_it.string.s = NULL;
5612 it->bidi_it.string.schars = SCHARS (it->string);
5613 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5614 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5615 it->bidi_it.string.unibyte = !it->multibyte_p;
5616 it->bidi_it.w = it->w;
5617 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5621 CHECK_IT (it);
5625 /* Compare two overlay_entry structures E1 and E2. Used as a
5626 comparison function for qsort in load_overlay_strings. Overlay
5627 strings for the same position are sorted so that
5629 1. All after-strings come in front of before-strings, except
5630 when they come from the same overlay.
5632 2. Within after-strings, strings are sorted so that overlay strings
5633 from overlays with higher priorities come first.
5635 2. Within before-strings, strings are sorted so that overlay
5636 strings from overlays with higher priorities come last.
5638 Value is analogous to strcmp. */
5641 static int
5642 compare_overlay_entries (const void *e1, const void *e2)
5644 struct overlay_entry const *entry1 = e1;
5645 struct overlay_entry const *entry2 = e2;
5646 int result;
5648 if (entry1->after_string_p != entry2->after_string_p)
5650 /* Let after-strings appear in front of before-strings if
5651 they come from different overlays. */
5652 if (EQ (entry1->overlay, entry2->overlay))
5653 result = entry1->after_string_p ? 1 : -1;
5654 else
5655 result = entry1->after_string_p ? -1 : 1;
5657 else if (entry1->priority != entry2->priority)
5659 if (entry1->after_string_p)
5660 /* After-strings sorted in order of decreasing priority. */
5661 result = entry2->priority < entry1->priority ? -1 : 1;
5662 else
5663 /* Before-strings sorted in order of increasing priority. */
5664 result = entry1->priority < entry2->priority ? -1 : 1;
5666 else
5667 result = 0;
5669 return result;
5673 /* Load the vector IT->overlay_strings with overlay strings from IT's
5674 current buffer position, or from CHARPOS if that is > 0. Set
5675 IT->n_overlays to the total number of overlay strings found.
5677 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5678 a time. On entry into load_overlay_strings,
5679 IT->current.overlay_string_index gives the number of overlay
5680 strings that have already been loaded by previous calls to this
5681 function.
5683 IT->add_overlay_start contains an additional overlay start
5684 position to consider for taking overlay strings from, if non-zero.
5685 This position comes into play when the overlay has an `invisible'
5686 property, and both before and after-strings. When we've skipped to
5687 the end of the overlay, because of its `invisible' property, we
5688 nevertheless want its before-string to appear.
5689 IT->add_overlay_start will contain the overlay start position
5690 in this case.
5692 Overlay strings are sorted so that after-string strings come in
5693 front of before-string strings. Within before and after-strings,
5694 strings are sorted by overlay priority. See also function
5695 compare_overlay_entries. */
5697 static void
5698 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5700 Lisp_Object overlay, window, str, invisible;
5701 struct Lisp_Overlay *ov;
5702 ptrdiff_t start, end;
5703 ptrdiff_t n = 0, i, j;
5704 int invis;
5705 struct overlay_entry entriesbuf[20];
5706 ptrdiff_t size = ARRAYELTS (entriesbuf);
5707 struct overlay_entry *entries = entriesbuf;
5708 USE_SAFE_ALLOCA;
5710 if (charpos <= 0)
5711 charpos = IT_CHARPOS (*it);
5713 /* Append the overlay string STRING of overlay OVERLAY to vector
5714 `entries' which has size `size' and currently contains `n'
5715 elements. AFTER_P means STRING is an after-string of
5716 OVERLAY. */
5717 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5718 do \
5720 Lisp_Object priority; \
5722 if (n == size) \
5724 struct overlay_entry *old = entries; \
5725 SAFE_NALLOCA (entries, 2, size); \
5726 memcpy (entries, old, size * sizeof *entries); \
5727 size *= 2; \
5730 entries[n].string = (STRING); \
5731 entries[n].overlay = (OVERLAY); \
5732 priority = Foverlay_get ((OVERLAY), Qpriority); \
5733 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5734 entries[n].after_string_p = (AFTER_P); \
5735 ++n; \
5737 while (false)
5739 /* Process overlay before the overlay center. */
5740 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5742 XSETMISC (overlay, ov);
5743 eassert (OVERLAYP (overlay));
5744 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5745 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5747 if (end < charpos)
5748 break;
5750 /* Skip this overlay if it doesn't start or end at IT's current
5751 position. */
5752 if (end != charpos && start != charpos)
5753 continue;
5755 /* Skip this overlay if it doesn't apply to IT->w. */
5756 window = Foverlay_get (overlay, Qwindow);
5757 if (WINDOWP (window) && XWINDOW (window) != it->w)
5758 continue;
5760 /* If the text ``under'' the overlay is invisible, both before-
5761 and after-strings from this overlay are visible; start and
5762 end position are indistinguishable. */
5763 invisible = Foverlay_get (overlay, Qinvisible);
5764 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5766 /* If overlay has a non-empty before-string, record it. */
5767 if ((start == charpos || (end == charpos && invis != 0))
5768 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5769 && SCHARS (str))
5770 RECORD_OVERLAY_STRING (overlay, str, false);
5772 /* If overlay has a non-empty after-string, record it. */
5773 if ((end == charpos || (start == charpos && invis != 0))
5774 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5775 && SCHARS (str))
5776 RECORD_OVERLAY_STRING (overlay, str, true);
5779 /* Process overlays after the overlay center. */
5780 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5782 XSETMISC (overlay, ov);
5783 eassert (OVERLAYP (overlay));
5784 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5785 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5787 if (start > charpos)
5788 break;
5790 /* Skip this overlay if it doesn't start or end at IT's current
5791 position. */
5792 if (end != charpos && start != charpos)
5793 continue;
5795 /* Skip this overlay if it doesn't apply to IT->w. */
5796 window = Foverlay_get (overlay, Qwindow);
5797 if (WINDOWP (window) && XWINDOW (window) != it->w)
5798 continue;
5800 /* If the text ``under'' the overlay is invisible, it has a zero
5801 dimension, and both before- and after-strings apply. */
5802 invisible = Foverlay_get (overlay, Qinvisible);
5803 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5805 /* If overlay has a non-empty before-string, record it. */
5806 if ((start == charpos || (end == charpos && invis != 0))
5807 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5808 && SCHARS (str))
5809 RECORD_OVERLAY_STRING (overlay, str, false);
5811 /* If overlay has a non-empty after-string, record it. */
5812 if ((end == charpos || (start == charpos && invis != 0))
5813 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5814 && SCHARS (str))
5815 RECORD_OVERLAY_STRING (overlay, str, true);
5818 #undef RECORD_OVERLAY_STRING
5820 /* Sort entries. */
5821 if (n > 1)
5822 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5824 /* Record number of overlay strings, and where we computed it. */
5825 it->n_overlay_strings = n;
5826 it->overlay_strings_charpos = charpos;
5828 /* IT->current.overlay_string_index is the number of overlay strings
5829 that have already been consumed by IT. Copy some of the
5830 remaining overlay strings to IT->overlay_strings. */
5831 i = 0;
5832 j = it->current.overlay_string_index;
5833 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5835 it->overlay_strings[i] = entries[j].string;
5836 it->string_overlays[i++] = entries[j++].overlay;
5839 CHECK_IT (it);
5840 SAFE_FREE ();
5844 /* Get the first chunk of overlay strings at IT's current buffer
5845 position, or at CHARPOS if that is > 0. Value is true if at
5846 least one overlay string was found. */
5848 static bool
5849 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5851 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5852 process. This fills IT->overlay_strings with strings, and sets
5853 IT->n_overlay_strings to the total number of strings to process.
5854 IT->pos.overlay_string_index has to be set temporarily to zero
5855 because load_overlay_strings needs this; it must be set to -1
5856 when no overlay strings are found because a zero value would
5857 indicate a position in the first overlay string. */
5858 it->current.overlay_string_index = 0;
5859 load_overlay_strings (it, charpos);
5861 /* If we found overlay strings, set up IT to deliver display
5862 elements from the first one. Otherwise set up IT to deliver
5863 from current_buffer. */
5864 if (it->n_overlay_strings)
5866 /* Make sure we know settings in current_buffer, so that we can
5867 restore meaningful values when we're done with the overlay
5868 strings. */
5869 if (compute_stop_p)
5870 compute_stop_pos (it);
5871 eassert (it->face_id >= 0);
5873 /* Save IT's settings. They are restored after all overlay
5874 strings have been processed. */
5875 eassert (!compute_stop_p || it->sp == 0);
5877 /* When called from handle_stop, there might be an empty display
5878 string loaded. In that case, don't bother saving it. But
5879 don't use this optimization with the bidi iterator, since we
5880 need the corresponding pop_it call to resync the bidi
5881 iterator's position with IT's position, after we are done
5882 with the overlay strings. (The corresponding call to pop_it
5883 in case of an empty display string is in
5884 next_overlay_string.) */
5885 if (!(!it->bidi_p
5886 && STRINGP (it->string) && !SCHARS (it->string)))
5887 push_it (it, NULL);
5889 /* Set up IT to deliver display elements from the first overlay
5890 string. */
5891 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5892 it->string = it->overlay_strings[0];
5893 it->from_overlay = Qnil;
5894 it->stop_charpos = 0;
5895 eassert (STRINGP (it->string));
5896 it->end_charpos = SCHARS (it->string);
5897 it->prev_stop = 0;
5898 it->base_level_stop = 0;
5899 it->multibyte_p = STRING_MULTIBYTE (it->string);
5900 it->method = GET_FROM_STRING;
5901 it->from_disp_prop_p = 0;
5903 /* Force paragraph direction to be that of the parent
5904 buffer. */
5905 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5906 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5907 else
5908 it->paragraph_embedding = L2R;
5910 /* Set up the bidi iterator for this overlay string. */
5911 if (it->bidi_p)
5913 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5915 it->bidi_it.string.lstring = it->string;
5916 it->bidi_it.string.s = NULL;
5917 it->bidi_it.string.schars = SCHARS (it->string);
5918 it->bidi_it.string.bufpos = pos;
5919 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5920 it->bidi_it.string.unibyte = !it->multibyte_p;
5921 it->bidi_it.w = it->w;
5922 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5924 return true;
5927 it->current.overlay_string_index = -1;
5928 return false;
5931 static bool
5932 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5934 it->string = Qnil;
5935 it->method = GET_FROM_BUFFER;
5937 get_overlay_strings_1 (it, charpos, true);
5939 CHECK_IT (it);
5941 /* Value is true if we found at least one overlay string. */
5942 return STRINGP (it->string);
5947 /***********************************************************************
5948 Saving and restoring state
5949 ***********************************************************************/
5951 /* Save current settings of IT on IT->stack. Called, for example,
5952 before setting up IT for an overlay string, to be able to restore
5953 IT's settings to what they were after the overlay string has been
5954 processed. If POSITION is non-NULL, it is the position to save on
5955 the stack instead of IT->position. */
5957 static void
5958 push_it (struct it *it, struct text_pos *position)
5960 struct iterator_stack_entry *p;
5962 eassert (it->sp < IT_STACK_SIZE);
5963 p = it->stack + it->sp;
5965 p->stop_charpos = it->stop_charpos;
5966 p->prev_stop = it->prev_stop;
5967 p->base_level_stop = it->base_level_stop;
5968 p->cmp_it = it->cmp_it;
5969 eassert (it->face_id >= 0);
5970 p->face_id = it->face_id;
5971 p->string = it->string;
5972 p->method = it->method;
5973 p->from_overlay = it->from_overlay;
5974 switch (p->method)
5976 case GET_FROM_IMAGE:
5977 p->u.image.object = it->object;
5978 p->u.image.image_id = it->image_id;
5979 p->u.image.slice = it->slice;
5980 break;
5981 case GET_FROM_STRETCH:
5982 p->u.stretch.object = it->object;
5983 break;
5984 case GET_FROM_XWIDGET:
5985 p->u.xwidget.object = it->object;
5986 break;
5987 case GET_FROM_BUFFER:
5988 case GET_FROM_DISPLAY_VECTOR:
5989 case GET_FROM_STRING:
5990 case GET_FROM_C_STRING:
5991 break;
5992 default:
5993 emacs_abort ();
5995 p->position = position ? *position : it->position;
5996 p->current = it->current;
5997 p->end_charpos = it->end_charpos;
5998 p->string_nchars = it->string_nchars;
5999 p->area = it->area;
6000 p->multibyte_p = it->multibyte_p;
6001 p->avoid_cursor_p = it->avoid_cursor_p;
6002 p->space_width = it->space_width;
6003 p->font_height = it->font_height;
6004 p->voffset = it->voffset;
6005 p->string_from_display_prop_p = it->string_from_display_prop_p;
6006 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6007 p->display_ellipsis_p = false;
6008 p->line_wrap = it->line_wrap;
6009 p->bidi_p = it->bidi_p;
6010 p->paragraph_embedding = it->paragraph_embedding;
6011 p->from_disp_prop_p = it->from_disp_prop_p;
6012 ++it->sp;
6014 /* Save the state of the bidi iterator as well. */
6015 if (it->bidi_p)
6016 bidi_push_it (&it->bidi_it);
6019 static void
6020 iterate_out_of_display_property (struct it *it)
6022 bool buffer_p = !STRINGP (it->string);
6023 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6024 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6026 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6028 /* Maybe initialize paragraph direction. If we are at the beginning
6029 of a new paragraph, next_element_from_buffer may not have a
6030 chance to do that. */
6031 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6032 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6033 /* prev_stop can be zero, so check against BEGV as well. */
6034 while (it->bidi_it.charpos >= bob
6035 && it->prev_stop <= it->bidi_it.charpos
6036 && it->bidi_it.charpos < CHARPOS (it->position)
6037 && it->bidi_it.charpos < eob)
6038 bidi_move_to_visually_next (&it->bidi_it);
6039 /* Record the stop_pos we just crossed, for when we cross it
6040 back, maybe. */
6041 if (it->bidi_it.charpos > CHARPOS (it->position))
6042 it->prev_stop = CHARPOS (it->position);
6043 /* If we ended up not where pop_it put us, resync IT's
6044 positional members with the bidi iterator. */
6045 if (it->bidi_it.charpos != CHARPOS (it->position))
6046 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6047 if (buffer_p)
6048 it->current.pos = it->position;
6049 else
6050 it->current.string_pos = it->position;
6053 /* Restore IT's settings from IT->stack. Called, for example, when no
6054 more overlay strings must be processed, and we return to delivering
6055 display elements from a buffer, or when the end of a string from a
6056 `display' property is reached and we return to delivering display
6057 elements from an overlay string, or from a buffer. */
6059 static void
6060 pop_it (struct it *it)
6062 struct iterator_stack_entry *p;
6063 bool from_display_prop = it->from_disp_prop_p;
6064 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6066 eassert (it->sp > 0);
6067 --it->sp;
6068 p = it->stack + it->sp;
6069 it->stop_charpos = p->stop_charpos;
6070 it->prev_stop = p->prev_stop;
6071 it->base_level_stop = p->base_level_stop;
6072 it->cmp_it = p->cmp_it;
6073 it->face_id = p->face_id;
6074 it->current = p->current;
6075 it->position = p->position;
6076 it->string = p->string;
6077 it->from_overlay = p->from_overlay;
6078 if (NILP (it->string))
6079 SET_TEXT_POS (it->current.string_pos, -1, -1);
6080 it->method = p->method;
6081 switch (it->method)
6083 case GET_FROM_IMAGE:
6084 it->image_id = p->u.image.image_id;
6085 it->object = p->u.image.object;
6086 it->slice = p->u.image.slice;
6087 break;
6088 case GET_FROM_XWIDGET:
6089 it->object = p->u.xwidget.object;
6090 break;
6091 case GET_FROM_STRETCH:
6092 it->object = p->u.stretch.object;
6093 break;
6094 case GET_FROM_BUFFER:
6095 it->object = it->w->contents;
6096 break;
6097 case GET_FROM_STRING:
6099 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6101 /* Restore the face_box_p flag, since it could have been
6102 overwritten by the face of the object that we just finished
6103 displaying. */
6104 if (face)
6105 it->face_box_p = face->box != FACE_NO_BOX;
6106 it->object = it->string;
6108 break;
6109 case GET_FROM_DISPLAY_VECTOR:
6110 if (it->s)
6111 it->method = GET_FROM_C_STRING;
6112 else if (STRINGP (it->string))
6113 it->method = GET_FROM_STRING;
6114 else
6116 it->method = GET_FROM_BUFFER;
6117 it->object = it->w->contents;
6119 break;
6120 case GET_FROM_C_STRING:
6121 break;
6122 default:
6123 emacs_abort ();
6125 it->end_charpos = p->end_charpos;
6126 it->string_nchars = p->string_nchars;
6127 it->area = p->area;
6128 it->multibyte_p = p->multibyte_p;
6129 it->avoid_cursor_p = p->avoid_cursor_p;
6130 it->space_width = p->space_width;
6131 it->font_height = p->font_height;
6132 it->voffset = p->voffset;
6133 it->string_from_display_prop_p = p->string_from_display_prop_p;
6134 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6135 it->line_wrap = p->line_wrap;
6136 it->bidi_p = p->bidi_p;
6137 it->paragraph_embedding = p->paragraph_embedding;
6138 it->from_disp_prop_p = p->from_disp_prop_p;
6139 if (it->bidi_p)
6141 bidi_pop_it (&it->bidi_it);
6142 /* Bidi-iterate until we get out of the portion of text, if any,
6143 covered by a `display' text property or by an overlay with
6144 `display' property. (We cannot just jump there, because the
6145 internal coherency of the bidi iterator state can not be
6146 preserved across such jumps.) We also must determine the
6147 paragraph base direction if the overlay we just processed is
6148 at the beginning of a new paragraph. */
6149 if (from_display_prop
6150 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6151 iterate_out_of_display_property (it);
6153 eassert ((BUFFERP (it->object)
6154 && IT_CHARPOS (*it) == it->bidi_it.charpos
6155 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6156 || (STRINGP (it->object)
6157 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6158 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6159 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6161 /* If we move the iterator over text covered by a display property
6162 to a new buffer position, any info about previously seen overlays
6163 is no longer valid. */
6164 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6165 it->ignore_overlay_strings_at_pos_p = false;
6170 /***********************************************************************
6171 Moving over lines
6172 ***********************************************************************/
6174 /* Set IT's current position to the previous line start. */
6176 static void
6177 back_to_previous_line_start (struct it *it)
6179 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6181 DEC_BOTH (cp, bp);
6182 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6186 /* Move IT to the next line start.
6188 Value is true if a newline was found. Set *SKIPPED_P to true if
6189 we skipped over part of the text (as opposed to moving the iterator
6190 continuously over the text). Otherwise, don't change the value
6191 of *SKIPPED_P.
6193 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6194 iterator on the newline, if it was found.
6196 Newlines may come from buffer text, overlay strings, or strings
6197 displayed via the `display' property. That's the reason we can't
6198 simply use find_newline_no_quit.
6200 Note that this function may not skip over invisible text that is so
6201 because of text properties and immediately follows a newline. If
6202 it would, function reseat_at_next_visible_line_start, when called
6203 from set_iterator_to_next, would effectively make invisible
6204 characters following a newline part of the wrong glyph row, which
6205 leads to wrong cursor motion. */
6207 static bool
6208 forward_to_next_line_start (struct it *it, bool *skipped_p,
6209 struct bidi_it *bidi_it_prev)
6211 ptrdiff_t old_selective;
6212 bool newline_found_p = false;
6213 int n;
6214 const int MAX_NEWLINE_DISTANCE = 500;
6216 /* If already on a newline, just consume it to avoid unintended
6217 skipping over invisible text below. */
6218 if (it->what == IT_CHARACTER
6219 && it->c == '\n'
6220 && CHARPOS (it->position) == IT_CHARPOS (*it))
6222 if (it->bidi_p && bidi_it_prev)
6223 *bidi_it_prev = it->bidi_it;
6224 set_iterator_to_next (it, false);
6225 it->c = 0;
6226 return true;
6229 /* Don't handle selective display in the following. It's (a)
6230 unnecessary because it's done by the caller, and (b) leads to an
6231 infinite recursion because next_element_from_ellipsis indirectly
6232 calls this function. */
6233 old_selective = it->selective;
6234 it->selective = 0;
6236 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6237 from buffer text. */
6238 for (n = 0;
6239 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6240 n += !STRINGP (it->string))
6242 if (!get_next_display_element (it))
6243 return false;
6244 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6245 if (newline_found_p && it->bidi_p && bidi_it_prev)
6246 *bidi_it_prev = it->bidi_it;
6247 set_iterator_to_next (it, false);
6250 /* If we didn't find a newline near enough, see if we can use a
6251 short-cut. */
6252 if (!newline_found_p)
6254 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6255 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6256 1, &bytepos);
6257 Lisp_Object pos;
6259 eassert (!STRINGP (it->string));
6261 /* If there isn't any `display' property in sight, and no
6262 overlays, we can just use the position of the newline in
6263 buffer text. */
6264 if (it->stop_charpos >= limit
6265 || ((pos = Fnext_single_property_change (make_number (start),
6266 Qdisplay, Qnil,
6267 make_number (limit)),
6268 NILP (pos))
6269 && next_overlay_change (start) == ZV))
6271 if (!it->bidi_p)
6273 IT_CHARPOS (*it) = limit;
6274 IT_BYTEPOS (*it) = bytepos;
6276 else
6278 struct bidi_it bprev;
6280 /* Help bidi.c avoid expensive searches for display
6281 properties and overlays, by telling it that there are
6282 none up to `limit'. */
6283 if (it->bidi_it.disp_pos < limit)
6285 it->bidi_it.disp_pos = limit;
6286 it->bidi_it.disp_prop = 0;
6288 do {
6289 bprev = it->bidi_it;
6290 bidi_move_to_visually_next (&it->bidi_it);
6291 } while (it->bidi_it.charpos != limit);
6292 IT_CHARPOS (*it) = limit;
6293 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6294 if (bidi_it_prev)
6295 *bidi_it_prev = bprev;
6297 *skipped_p = newline_found_p = true;
6299 else
6301 while (get_next_display_element (it)
6302 && !newline_found_p)
6304 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6305 if (newline_found_p && it->bidi_p && bidi_it_prev)
6306 *bidi_it_prev = it->bidi_it;
6307 set_iterator_to_next (it, false);
6312 it->selective = old_selective;
6313 return newline_found_p;
6317 /* Set IT's current position to the previous visible line start. Skip
6318 invisible text that is so either due to text properties or due to
6319 selective display. Caution: this does not change IT->current_x and
6320 IT->hpos. */
6322 static void
6323 back_to_previous_visible_line_start (struct it *it)
6325 while (IT_CHARPOS (*it) > BEGV)
6327 back_to_previous_line_start (it);
6329 if (IT_CHARPOS (*it) <= BEGV)
6330 break;
6332 /* If selective > 0, then lines indented more than its value are
6333 invisible. */
6334 if (it->selective > 0
6335 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6336 it->selective))
6337 continue;
6339 /* Check the newline before point for invisibility. */
6341 Lisp_Object prop;
6342 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6343 Qinvisible, it->window);
6344 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6345 continue;
6348 if (IT_CHARPOS (*it) <= BEGV)
6349 break;
6352 struct it it2;
6353 void *it2data = NULL;
6354 ptrdiff_t pos;
6355 ptrdiff_t beg, end;
6356 Lisp_Object val, overlay;
6358 SAVE_IT (it2, *it, it2data);
6360 /* If newline is part of a composition, continue from start of composition */
6361 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6362 && beg < IT_CHARPOS (*it))
6363 goto replaced;
6365 /* If newline is replaced by a display property, find start of overlay
6366 or interval and continue search from that point. */
6367 pos = --IT_CHARPOS (it2);
6368 --IT_BYTEPOS (it2);
6369 it2.sp = 0;
6370 bidi_unshelve_cache (NULL, false);
6371 it2.string_from_display_prop_p = false;
6372 it2.from_disp_prop_p = false;
6373 if (handle_display_prop (&it2) == HANDLED_RETURN
6374 && !NILP (val = get_char_property_and_overlay
6375 (make_number (pos), Qdisplay, Qnil, &overlay))
6376 && (OVERLAYP (overlay)
6377 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6378 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6380 RESTORE_IT (it, it, it2data);
6381 goto replaced;
6384 /* Newline is not replaced by anything -- so we are done. */
6385 RESTORE_IT (it, it, it2data);
6386 break;
6388 replaced:
6389 if (beg < BEGV)
6390 beg = BEGV;
6391 IT_CHARPOS (*it) = beg;
6392 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6396 it->continuation_lines_width = 0;
6398 eassert (IT_CHARPOS (*it) >= BEGV);
6399 eassert (IT_CHARPOS (*it) == BEGV
6400 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6401 CHECK_IT (it);
6405 /* Reseat iterator IT at the previous visible line start. Skip
6406 invisible text that is so either due to text properties or due to
6407 selective display. At the end, update IT's overlay information,
6408 face information etc. */
6410 void
6411 reseat_at_previous_visible_line_start (struct it *it)
6413 back_to_previous_visible_line_start (it);
6414 reseat (it, it->current.pos, true);
6415 CHECK_IT (it);
6419 /* Reseat iterator IT on the next visible line start in the current
6420 buffer. ON_NEWLINE_P means position IT on the newline
6421 preceding the line start. Skip over invisible text that is so
6422 because of selective display. Compute faces, overlays etc at the
6423 new position. Note that this function does not skip over text that
6424 is invisible because of text properties. */
6426 static void
6427 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6429 bool skipped_p = false;
6430 struct bidi_it bidi_it_prev;
6431 bool newline_found_p
6432 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6434 /* Skip over lines that are invisible because they are indented
6435 more than the value of IT->selective. */
6436 if (it->selective > 0)
6437 while (IT_CHARPOS (*it) < ZV
6438 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6439 it->selective))
6441 eassert (IT_BYTEPOS (*it) == BEGV
6442 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6443 newline_found_p =
6444 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6447 /* Position on the newline if that's what's requested. */
6448 if (on_newline_p && newline_found_p)
6450 if (STRINGP (it->string))
6452 if (IT_STRING_CHARPOS (*it) > 0)
6454 if (!it->bidi_p)
6456 --IT_STRING_CHARPOS (*it);
6457 --IT_STRING_BYTEPOS (*it);
6459 else
6461 /* We need to restore the bidi iterator to the state
6462 it had on the newline, and resync the IT's
6463 position with that. */
6464 it->bidi_it = bidi_it_prev;
6465 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6466 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6470 else if (IT_CHARPOS (*it) > BEGV)
6472 if (!it->bidi_p)
6474 --IT_CHARPOS (*it);
6475 --IT_BYTEPOS (*it);
6477 else
6479 /* We need to restore the bidi iterator to the state it
6480 had on the newline and resync IT with that. */
6481 it->bidi_it = bidi_it_prev;
6482 IT_CHARPOS (*it) = it->bidi_it.charpos;
6483 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6485 reseat (it, it->current.pos, false);
6488 else if (skipped_p)
6489 reseat (it, it->current.pos, false);
6491 CHECK_IT (it);
6496 /***********************************************************************
6497 Changing an iterator's position
6498 ***********************************************************************/
6500 /* Change IT's current position to POS in current_buffer.
6501 If FORCE_P, always check for text properties at the new position.
6502 Otherwise, text properties are only looked up if POS >=
6503 IT->check_charpos of a property. */
6505 static void
6506 reseat (struct it *it, struct text_pos pos, bool force_p)
6508 ptrdiff_t original_pos = IT_CHARPOS (*it);
6510 reseat_1 (it, pos, false);
6512 /* Determine where to check text properties. Avoid doing it
6513 where possible because text property lookup is very expensive. */
6514 if (force_p
6515 || CHARPOS (pos) > it->stop_charpos
6516 || CHARPOS (pos) < original_pos)
6518 if (it->bidi_p)
6520 /* For bidi iteration, we need to prime prev_stop and
6521 base_level_stop with our best estimations. */
6522 /* Implementation note: Of course, POS is not necessarily a
6523 stop position, so assigning prev_pos to it is a lie; we
6524 should have called compute_stop_backwards. However, if
6525 the current buffer does not include any R2L characters,
6526 that call would be a waste of cycles, because the
6527 iterator will never move back, and thus never cross this
6528 "fake" stop position. So we delay that backward search
6529 until the time we really need it, in next_element_from_buffer. */
6530 if (CHARPOS (pos) != it->prev_stop)
6531 it->prev_stop = CHARPOS (pos);
6532 if (CHARPOS (pos) < it->base_level_stop)
6533 it->base_level_stop = 0; /* meaning it's unknown */
6534 handle_stop (it);
6536 else
6538 handle_stop (it);
6539 it->prev_stop = it->base_level_stop = 0;
6544 CHECK_IT (it);
6548 /* Change IT's buffer position to POS. SET_STOP_P means set
6549 IT->stop_pos to POS, also. */
6551 static void
6552 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6554 /* Don't call this function when scanning a C string. */
6555 eassert (it->s == NULL);
6557 /* POS must be a reasonable value. */
6558 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6560 it->current.pos = it->position = pos;
6561 it->end_charpos = ZV;
6562 it->dpvec = NULL;
6563 it->current.dpvec_index = -1;
6564 it->current.overlay_string_index = -1;
6565 IT_STRING_CHARPOS (*it) = -1;
6566 IT_STRING_BYTEPOS (*it) = -1;
6567 it->string = Qnil;
6568 it->method = GET_FROM_BUFFER;
6569 it->object = it->w->contents;
6570 it->area = TEXT_AREA;
6571 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6572 it->sp = 0;
6573 it->string_from_display_prop_p = false;
6574 it->string_from_prefix_prop_p = false;
6576 it->from_disp_prop_p = false;
6577 it->face_before_selective_p = false;
6578 if (it->bidi_p)
6580 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6581 &it->bidi_it);
6582 bidi_unshelve_cache (NULL, false);
6583 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6584 it->bidi_it.string.s = NULL;
6585 it->bidi_it.string.lstring = Qnil;
6586 it->bidi_it.string.bufpos = 0;
6587 it->bidi_it.string.from_disp_str = false;
6588 it->bidi_it.string.unibyte = false;
6589 it->bidi_it.w = it->w;
6592 if (set_stop_p)
6594 it->stop_charpos = CHARPOS (pos);
6595 it->base_level_stop = CHARPOS (pos);
6597 /* This make the information stored in it->cmp_it invalidate. */
6598 it->cmp_it.id = -1;
6602 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6603 If S is non-null, it is a C string to iterate over. Otherwise,
6604 STRING gives a Lisp string to iterate over.
6606 If PRECISION > 0, don't return more then PRECISION number of
6607 characters from the string.
6609 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6610 characters have been returned. FIELD_WIDTH < 0 means an infinite
6611 field width.
6613 MULTIBYTE = 0 means disable processing of multibyte characters,
6614 MULTIBYTE > 0 means enable it,
6615 MULTIBYTE < 0 means use IT->multibyte_p.
6617 IT must be initialized via a prior call to init_iterator before
6618 calling this function. */
6620 static void
6621 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6622 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6623 int multibyte)
6625 /* No text property checks performed by default, but see below. */
6626 it->stop_charpos = -1;
6628 /* Set iterator position and end position. */
6629 memset (&it->current, 0, sizeof it->current);
6630 it->current.overlay_string_index = -1;
6631 it->current.dpvec_index = -1;
6632 eassert (charpos >= 0);
6634 /* If STRING is specified, use its multibyteness, otherwise use the
6635 setting of MULTIBYTE, if specified. */
6636 if (multibyte >= 0)
6637 it->multibyte_p = multibyte > 0;
6639 /* Bidirectional reordering of strings is controlled by the default
6640 value of bidi-display-reordering. Don't try to reorder while
6641 loading loadup.el, as the necessary character property tables are
6642 not yet available. */
6643 it->bidi_p =
6644 !redisplay__inhibit_bidi
6645 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6647 if (s == NULL)
6649 eassert (STRINGP (string));
6650 it->string = string;
6651 it->s = NULL;
6652 it->end_charpos = it->string_nchars = SCHARS (string);
6653 it->method = GET_FROM_STRING;
6654 it->current.string_pos = string_pos (charpos, string);
6656 if (it->bidi_p)
6658 it->bidi_it.string.lstring = string;
6659 it->bidi_it.string.s = NULL;
6660 it->bidi_it.string.schars = it->end_charpos;
6661 it->bidi_it.string.bufpos = 0;
6662 it->bidi_it.string.from_disp_str = false;
6663 it->bidi_it.string.unibyte = !it->multibyte_p;
6664 it->bidi_it.w = it->w;
6665 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6666 FRAME_WINDOW_P (it->f), &it->bidi_it);
6669 else
6671 it->s = (const unsigned char *) s;
6672 it->string = Qnil;
6674 /* Note that we use IT->current.pos, not it->current.string_pos,
6675 for displaying C strings. */
6676 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6677 if (it->multibyte_p)
6679 it->current.pos = c_string_pos (charpos, s, true);
6680 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6682 else
6684 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6685 it->end_charpos = it->string_nchars = strlen (s);
6688 if (it->bidi_p)
6690 it->bidi_it.string.lstring = Qnil;
6691 it->bidi_it.string.s = (const unsigned char *) s;
6692 it->bidi_it.string.schars = it->end_charpos;
6693 it->bidi_it.string.bufpos = 0;
6694 it->bidi_it.string.from_disp_str = false;
6695 it->bidi_it.string.unibyte = !it->multibyte_p;
6696 it->bidi_it.w = it->w;
6697 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6698 &it->bidi_it);
6700 it->method = GET_FROM_C_STRING;
6703 /* PRECISION > 0 means don't return more than PRECISION characters
6704 from the string. */
6705 if (precision > 0 && it->end_charpos - charpos > precision)
6707 it->end_charpos = it->string_nchars = charpos + precision;
6708 if (it->bidi_p)
6709 it->bidi_it.string.schars = it->end_charpos;
6712 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6713 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6714 FIELD_WIDTH < 0 means infinite field width. This is useful for
6715 padding with `-' at the end of a mode line. */
6716 if (field_width < 0)
6717 field_width = INFINITY;
6718 /* Implementation note: We deliberately don't enlarge
6719 it->bidi_it.string.schars here to fit it->end_charpos, because
6720 the bidi iterator cannot produce characters out of thin air. */
6721 if (field_width > it->end_charpos - charpos)
6722 it->end_charpos = charpos + field_width;
6724 /* Use the standard display table for displaying strings. */
6725 if (DISP_TABLE_P (Vstandard_display_table))
6726 it->dp = XCHAR_TABLE (Vstandard_display_table);
6728 it->stop_charpos = charpos;
6729 it->prev_stop = charpos;
6730 it->base_level_stop = 0;
6731 if (it->bidi_p)
6733 it->bidi_it.first_elt = true;
6734 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6735 it->bidi_it.disp_pos = -1;
6737 if (s == NULL && it->multibyte_p)
6739 ptrdiff_t endpos = SCHARS (it->string);
6740 if (endpos > it->end_charpos)
6741 endpos = it->end_charpos;
6742 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6743 it->string);
6745 CHECK_IT (it);
6750 /***********************************************************************
6751 Iteration
6752 ***********************************************************************/
6754 /* Map enum it_method value to corresponding next_element_from_* function. */
6756 typedef bool (*next_element_function) (struct it *);
6758 static next_element_function const get_next_element[NUM_IT_METHODS] =
6760 next_element_from_buffer,
6761 next_element_from_display_vector,
6762 next_element_from_string,
6763 next_element_from_c_string,
6764 next_element_from_image,
6765 next_element_from_stretch,
6766 next_element_from_xwidget,
6769 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6772 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6773 (possibly with the following characters). */
6775 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6776 ((IT)->cmp_it.id >= 0 \
6777 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6778 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6779 END_CHARPOS, (IT)->w, \
6780 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6781 (IT)->string)))
6784 /* Lookup the char-table Vglyphless_char_display for character C (-1
6785 if we want information for no-font case), and return the display
6786 method symbol. By side-effect, update it->what and
6787 it->glyphless_method. This function is called from
6788 get_next_display_element for each character element, and from
6789 x_produce_glyphs when no suitable font was found. */
6791 Lisp_Object
6792 lookup_glyphless_char_display (int c, struct it *it)
6794 Lisp_Object glyphless_method = Qnil;
6796 if (CHAR_TABLE_P (Vglyphless_char_display)
6797 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6799 if (c >= 0)
6801 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6802 if (CONSP (glyphless_method))
6803 glyphless_method = FRAME_WINDOW_P (it->f)
6804 ? XCAR (glyphless_method)
6805 : XCDR (glyphless_method);
6807 else
6808 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6811 retry:
6812 if (NILP (glyphless_method))
6814 if (c >= 0)
6815 /* The default is to display the character by a proper font. */
6816 return Qnil;
6817 /* The default for the no-font case is to display an empty box. */
6818 glyphless_method = Qempty_box;
6820 if (EQ (glyphless_method, Qzero_width))
6822 if (c >= 0)
6823 return glyphless_method;
6824 /* This method can't be used for the no-font case. */
6825 glyphless_method = Qempty_box;
6827 if (EQ (glyphless_method, Qthin_space))
6828 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6829 else if (EQ (glyphless_method, Qempty_box))
6830 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6831 else if (EQ (glyphless_method, Qhex_code))
6832 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6833 else if (STRINGP (glyphless_method))
6834 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6835 else
6837 /* Invalid value. We use the default method. */
6838 glyphless_method = Qnil;
6839 goto retry;
6841 it->what = IT_GLYPHLESS;
6842 return glyphless_method;
6845 /* Merge escape glyph face and cache the result. */
6847 static struct frame *last_escape_glyph_frame = NULL;
6848 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6849 static int last_escape_glyph_merged_face_id = 0;
6851 static int
6852 merge_escape_glyph_face (struct it *it)
6854 int face_id;
6856 if (it->f == last_escape_glyph_frame
6857 && it->face_id == last_escape_glyph_face_id)
6858 face_id = last_escape_glyph_merged_face_id;
6859 else
6861 /* Merge the `escape-glyph' face into the current face. */
6862 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6863 last_escape_glyph_frame = it->f;
6864 last_escape_glyph_face_id = it->face_id;
6865 last_escape_glyph_merged_face_id = face_id;
6867 return face_id;
6870 /* Likewise for glyphless glyph face. */
6872 static struct frame *last_glyphless_glyph_frame = NULL;
6873 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6874 static int last_glyphless_glyph_merged_face_id = 0;
6877 merge_glyphless_glyph_face (struct it *it)
6879 int face_id;
6881 if (it->f == last_glyphless_glyph_frame
6882 && it->face_id == last_glyphless_glyph_face_id)
6883 face_id = last_glyphless_glyph_merged_face_id;
6884 else
6886 /* Merge the `glyphless-char' face into the current face. */
6887 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6888 last_glyphless_glyph_frame = it->f;
6889 last_glyphless_glyph_face_id = it->face_id;
6890 last_glyphless_glyph_merged_face_id = face_id;
6892 return face_id;
6895 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6896 be called before redisplaying windows, and when the frame's face
6897 cache is freed. */
6898 void
6899 forget_escape_and_glyphless_faces (void)
6901 last_escape_glyph_frame = NULL;
6902 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6903 last_glyphless_glyph_frame = NULL;
6904 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6907 /* Load IT's display element fields with information about the next
6908 display element from the current position of IT. Value is false if
6909 end of buffer (or C string) is reached. */
6911 static bool
6912 get_next_display_element (struct it *it)
6914 /* True means that we found a display element. False means that
6915 we hit the end of what we iterate over. Performance note: the
6916 function pointer `method' used here turns out to be faster than
6917 using a sequence of if-statements. */
6918 bool success_p;
6920 get_next:
6921 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6923 if (it->what == IT_CHARACTER)
6925 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6926 and only if (a) the resolved directionality of that character
6927 is R..." */
6928 /* FIXME: Do we need an exception for characters from display
6929 tables? */
6930 if (it->bidi_p && it->bidi_it.type == STRONG_R
6931 && !inhibit_bidi_mirroring)
6932 it->c = bidi_mirror_char (it->c);
6933 /* Map via display table or translate control characters.
6934 IT->c, IT->len etc. have been set to the next character by
6935 the function call above. If we have a display table, and it
6936 contains an entry for IT->c, translate it. Don't do this if
6937 IT->c itself comes from a display table, otherwise we could
6938 end up in an infinite recursion. (An alternative could be to
6939 count the recursion depth of this function and signal an
6940 error when a certain maximum depth is reached.) Is it worth
6941 it? */
6942 if (success_p && it->dpvec == NULL)
6944 Lisp_Object dv;
6945 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6946 bool nonascii_space_p = false;
6947 bool nonascii_hyphen_p = false;
6948 int c = it->c; /* This is the character to display. */
6950 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6952 eassert (SINGLE_BYTE_CHAR_P (c));
6953 if (unibyte_display_via_language_environment)
6955 c = DECODE_CHAR (unibyte, c);
6956 if (c < 0)
6957 c = BYTE8_TO_CHAR (it->c);
6959 else
6960 c = BYTE8_TO_CHAR (it->c);
6963 if (it->dp
6964 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6965 VECTORP (dv)))
6967 struct Lisp_Vector *v = XVECTOR (dv);
6969 /* Return the first character from the display table
6970 entry, if not empty. If empty, don't display the
6971 current character. */
6972 if (v->header.size)
6974 it->dpvec_char_len = it->len;
6975 it->dpvec = v->contents;
6976 it->dpend = v->contents + v->header.size;
6977 it->current.dpvec_index = 0;
6978 it->dpvec_face_id = -1;
6979 it->saved_face_id = it->face_id;
6980 it->method = GET_FROM_DISPLAY_VECTOR;
6981 it->ellipsis_p = false;
6983 else
6985 set_iterator_to_next (it, false);
6987 goto get_next;
6990 if (! NILP (lookup_glyphless_char_display (c, it)))
6992 if (it->what == IT_GLYPHLESS)
6993 goto done;
6994 /* Don't display this character. */
6995 set_iterator_to_next (it, false);
6996 goto get_next;
6999 /* If `nobreak-char-display' is non-nil, we display
7000 non-ASCII spaces and hyphens specially. */
7001 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7003 if (c == NO_BREAK_SPACE)
7004 nonascii_space_p = true;
7005 else if (c == SOFT_HYPHEN || c == HYPHEN
7006 || c == NON_BREAKING_HYPHEN)
7007 nonascii_hyphen_p = true;
7010 /* Translate control characters into `\003' or `^C' form.
7011 Control characters coming from a display table entry are
7012 currently not translated because we use IT->dpvec to hold
7013 the translation. This could easily be changed but I
7014 don't believe that it is worth doing.
7016 The characters handled by `nobreak-char-display' must be
7017 translated too.
7019 Non-printable characters and raw-byte characters are also
7020 translated to octal form. */
7021 if (((c < ' ' || c == 127) /* ASCII control chars. */
7022 ? (it->area != TEXT_AREA
7023 /* In mode line, treat \n, \t like other crl chars. */
7024 || (c != '\t'
7025 && it->glyph_row
7026 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7027 || (c != '\n' && c != '\t'))
7028 : (nonascii_space_p
7029 || nonascii_hyphen_p
7030 || CHAR_BYTE8_P (c)
7031 || ! CHAR_PRINTABLE_P (c))))
7033 /* C is a control character, non-ASCII space/hyphen,
7034 raw-byte, or a non-printable character which must be
7035 displayed either as '\003' or as `^C' where the '\\'
7036 and '^' can be defined in the display table. Fill
7037 IT->ctl_chars with glyphs for what we have to
7038 display. Then, set IT->dpvec to these glyphs. */
7039 Lisp_Object gc;
7040 int ctl_len;
7041 int face_id;
7042 int lface_id = 0;
7043 int escape_glyph;
7045 /* Handle control characters with ^. */
7047 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7049 int g;
7051 g = '^'; /* default glyph for Control */
7052 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7053 if (it->dp
7054 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7056 g = GLYPH_CODE_CHAR (gc);
7057 lface_id = GLYPH_CODE_FACE (gc);
7060 face_id = (lface_id
7061 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7062 : merge_escape_glyph_face (it));
7064 XSETINT (it->ctl_chars[0], g);
7065 XSETINT (it->ctl_chars[1], c ^ 0100);
7066 ctl_len = 2;
7067 goto display_control;
7070 /* Handle non-ascii space in the mode where it only gets
7071 highlighting. */
7073 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7075 /* Merge `nobreak-space' into the current face. */
7076 face_id = merge_faces (it->f, Qnobreak_space, 0,
7077 it->face_id);
7078 XSETINT (it->ctl_chars[0], ' ');
7079 ctl_len = 1;
7080 goto display_control;
7083 /* Handle sequences that start with the "escape glyph". */
7085 /* the default escape glyph is \. */
7086 escape_glyph = '\\';
7088 if (it->dp
7089 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7091 escape_glyph = GLYPH_CODE_CHAR (gc);
7092 lface_id = GLYPH_CODE_FACE (gc);
7095 face_id = (lface_id
7096 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7097 : merge_escape_glyph_face (it));
7099 /* Draw non-ASCII hyphen with just highlighting: */
7101 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7103 XSETINT (it->ctl_chars[0], '-');
7104 ctl_len = 1;
7105 goto display_control;
7108 /* Draw non-ASCII space/hyphen with escape glyph: */
7110 if (nonascii_space_p || nonascii_hyphen_p)
7112 XSETINT (it->ctl_chars[0], escape_glyph);
7113 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7114 ctl_len = 2;
7115 goto display_control;
7119 char str[10];
7120 int len, i;
7122 if (CHAR_BYTE8_P (c))
7123 /* Display \200 instead of \17777600. */
7124 c = CHAR_TO_BYTE8 (c);
7125 len = sprintf (str, "%03o", c + 0u);
7127 XSETINT (it->ctl_chars[0], escape_glyph);
7128 for (i = 0; i < len; i++)
7129 XSETINT (it->ctl_chars[i + 1], str[i]);
7130 ctl_len = len + 1;
7133 display_control:
7134 /* Set up IT->dpvec and return first character from it. */
7135 it->dpvec_char_len = it->len;
7136 it->dpvec = it->ctl_chars;
7137 it->dpend = it->dpvec + ctl_len;
7138 it->current.dpvec_index = 0;
7139 it->dpvec_face_id = face_id;
7140 it->saved_face_id = it->face_id;
7141 it->method = GET_FROM_DISPLAY_VECTOR;
7142 it->ellipsis_p = false;
7143 goto get_next;
7145 it->char_to_display = c;
7147 else if (success_p)
7149 it->char_to_display = it->c;
7153 #ifdef HAVE_WINDOW_SYSTEM
7154 /* Adjust face id for a multibyte character. There are no multibyte
7155 character in unibyte text. */
7156 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7157 && it->multibyte_p
7158 && success_p
7159 && FRAME_WINDOW_P (it->f))
7161 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7163 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7165 /* Automatic composition with glyph-string. */
7166 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7168 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7170 else
7172 ptrdiff_t pos = (it->s ? -1
7173 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7174 : IT_CHARPOS (*it));
7175 int c;
7177 if (it->what == IT_CHARACTER)
7178 c = it->char_to_display;
7179 else
7181 struct composition *cmp = composition_table[it->cmp_it.id];
7182 int i;
7184 c = ' ';
7185 for (i = 0; i < cmp->glyph_len; i++)
7186 /* TAB in a composition means display glyphs with
7187 padding space on the left or right. */
7188 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7189 break;
7191 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7194 #endif /* HAVE_WINDOW_SYSTEM */
7196 done:
7197 /* Is this character the last one of a run of characters with
7198 box? If yes, set IT->end_of_box_run_p to true. */
7199 if (it->face_box_p
7200 && it->s == NULL)
7202 if (it->method == GET_FROM_STRING && it->sp)
7204 int face_id = underlying_face_id (it);
7205 struct face *face = FACE_FROM_ID (it->f, face_id);
7207 if (face)
7209 if (face->box == FACE_NO_BOX)
7211 /* If the box comes from face properties in a
7212 display string, check faces in that string. */
7213 int string_face_id = face_after_it_pos (it);
7214 it->end_of_box_run_p
7215 = (FACE_FROM_ID (it->f, string_face_id)->box
7216 == FACE_NO_BOX);
7218 /* Otherwise, the box comes from the underlying face.
7219 If this is the last string character displayed, check
7220 the next buffer location. */
7221 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7222 /* n_overlay_strings is unreliable unless
7223 overlay_string_index is non-negative. */
7224 && ((it->current.overlay_string_index >= 0
7225 && (it->current.overlay_string_index
7226 == it->n_overlay_strings - 1))
7227 /* A string from display property. */
7228 || it->from_disp_prop_p))
7230 ptrdiff_t ignore;
7231 int next_face_id;
7232 bool text_from_string = false;
7233 /* Normally, the next buffer location is stored in
7234 IT->current.pos... */
7235 struct text_pos pos = it->current.pos;
7237 /* ...but for a string from a display property, the
7238 next buffer position is stored in the 'position'
7239 member of the iteration stack slot below the
7240 current one, see handle_single_display_spec. By
7241 contrast, it->current.pos was not yet updated to
7242 point to that buffer position; that will happen
7243 in pop_it, after we finish displaying the current
7244 string. Note that we already checked above that
7245 it->sp is positive, so subtracting one from it is
7246 safe. */
7247 if (it->from_disp_prop_p)
7249 int stackp = it->sp - 1;
7251 /* Find the stack level with data from buffer. */
7252 while (stackp >= 0
7253 && STRINGP ((it->stack + stackp)->string))
7254 stackp--;
7255 if (stackp < 0)
7257 /* If no stack slot was found for iterating
7258 a buffer, we are displaying text from a
7259 string, most probably the mode line or
7260 the header line, and that string has a
7261 display string on some of its
7262 characters. */
7263 text_from_string = true;
7264 pos = it->stack[it->sp - 1].position;
7266 else
7267 pos = (it->stack + stackp)->position;
7269 else
7270 INC_TEXT_POS (pos, it->multibyte_p);
7272 if (text_from_string)
7274 Lisp_Object base_string = it->stack[it->sp - 1].string;
7276 if (CHARPOS (pos) >= SCHARS (base_string) - 1)
7277 it->end_of_box_run_p = true;
7278 else
7280 next_face_id
7281 = face_at_string_position (it->w, base_string,
7282 CHARPOS (pos), 0,
7283 &ignore, face_id, false);
7284 it->end_of_box_run_p
7285 = (FACE_FROM_ID (it->f, next_face_id)->box
7286 == FACE_NO_BOX);
7289 else if (CHARPOS (pos) >= ZV)
7290 it->end_of_box_run_p = true;
7291 else
7293 next_face_id =
7294 face_at_buffer_position (it->w, CHARPOS (pos), &ignore,
7295 CHARPOS (pos)
7296 + TEXT_PROP_DISTANCE_LIMIT,
7297 false, -1);
7298 it->end_of_box_run_p
7299 = (FACE_FROM_ID (it->f, next_face_id)->box
7300 == FACE_NO_BOX);
7305 /* next_element_from_display_vector sets this flag according to
7306 faces of the display vector glyphs, see there. */
7307 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7309 int face_id = face_after_it_pos (it);
7310 it->end_of_box_run_p
7311 = (face_id != it->face_id
7312 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7315 /* If we reached the end of the object we've been iterating (e.g., a
7316 display string or an overlay string), and there's something on
7317 IT->stack, proceed with what's on the stack. It doesn't make
7318 sense to return false if there's unprocessed stuff on the stack,
7319 because otherwise that stuff will never be displayed. */
7320 if (!success_p && it->sp > 0)
7322 set_iterator_to_next (it, false);
7323 success_p = get_next_display_element (it);
7326 /* Value is false if end of buffer or string reached. */
7327 return success_p;
7331 /* Move IT to the next display element.
7333 RESEAT_P means if called on a newline in buffer text,
7334 skip to the next visible line start.
7336 Functions get_next_display_element and set_iterator_to_next are
7337 separate because I find this arrangement easier to handle than a
7338 get_next_display_element function that also increments IT's
7339 position. The way it is we can first look at an iterator's current
7340 display element, decide whether it fits on a line, and if it does,
7341 increment the iterator position. The other way around we probably
7342 would either need a flag indicating whether the iterator has to be
7343 incremented the next time, or we would have to implement a
7344 decrement position function which would not be easy to write. */
7346 void
7347 set_iterator_to_next (struct it *it, bool reseat_p)
7349 /* Reset flags indicating start and end of a sequence of characters
7350 with box. Reset them at the start of this function because
7351 moving the iterator to a new position might set them. */
7352 it->start_of_box_run_p = it->end_of_box_run_p = false;
7354 switch (it->method)
7356 case GET_FROM_BUFFER:
7357 /* The current display element of IT is a character from
7358 current_buffer. Advance in the buffer, and maybe skip over
7359 invisible lines that are so because of selective display. */
7360 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7361 reseat_at_next_visible_line_start (it, false);
7362 else if (it->cmp_it.id >= 0)
7364 /* We are currently getting glyphs from a composition. */
7365 if (! it->bidi_p)
7367 IT_CHARPOS (*it) += it->cmp_it.nchars;
7368 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7370 else
7372 int i;
7374 /* Update IT's char/byte positions to point to the first
7375 character of the next grapheme cluster, or to the
7376 character visually after the current composition. */
7377 for (i = 0; i < it->cmp_it.nchars; i++)
7378 bidi_move_to_visually_next (&it->bidi_it);
7379 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7380 IT_CHARPOS (*it) = it->bidi_it.charpos;
7383 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7384 && it->cmp_it.to < it->cmp_it.nglyphs)
7386 /* Composition created while scanning forward. Proceed
7387 to the next grapheme cluster. */
7388 it->cmp_it.from = it->cmp_it.to;
7390 else if ((it->bidi_p && it->cmp_it.reversed_p)
7391 && it->cmp_it.from > 0)
7393 /* Composition created while scanning backward. Proceed
7394 to the previous grapheme cluster. */
7395 it->cmp_it.to = it->cmp_it.from;
7397 else
7399 /* No more grapheme clusters in this composition.
7400 Find the next stop position. */
7401 ptrdiff_t stop = it->end_charpos;
7403 if (it->bidi_it.scan_dir < 0)
7404 /* Now we are scanning backward and don't know
7405 where to stop. */
7406 stop = -1;
7407 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7408 IT_BYTEPOS (*it), stop, Qnil);
7411 else
7413 eassert (it->len != 0);
7415 if (!it->bidi_p)
7417 IT_BYTEPOS (*it) += it->len;
7418 IT_CHARPOS (*it) += 1;
7420 else
7422 int prev_scan_dir = it->bidi_it.scan_dir;
7423 /* If this is a new paragraph, determine its base
7424 direction (a.k.a. its base embedding level). */
7425 if (it->bidi_it.new_paragraph)
7426 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7427 false);
7428 bidi_move_to_visually_next (&it->bidi_it);
7429 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7430 IT_CHARPOS (*it) = it->bidi_it.charpos;
7431 if (prev_scan_dir != it->bidi_it.scan_dir)
7433 /* As the scan direction was changed, we must
7434 re-compute the stop position for composition. */
7435 ptrdiff_t stop = it->end_charpos;
7436 if (it->bidi_it.scan_dir < 0)
7437 stop = -1;
7438 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7439 IT_BYTEPOS (*it), stop, Qnil);
7442 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7444 break;
7446 case GET_FROM_C_STRING:
7447 /* Current display element of IT is from a C string. */
7448 if (!it->bidi_p
7449 /* If the string position is beyond string's end, it means
7450 next_element_from_c_string is padding the string with
7451 blanks, in which case we bypass the bidi iterator,
7452 because it cannot deal with such virtual characters. */
7453 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7455 IT_BYTEPOS (*it) += it->len;
7456 IT_CHARPOS (*it) += 1;
7458 else
7460 bidi_move_to_visually_next (&it->bidi_it);
7461 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7462 IT_CHARPOS (*it) = it->bidi_it.charpos;
7464 break;
7466 case GET_FROM_DISPLAY_VECTOR:
7467 /* Current display element of IT is from a display table entry.
7468 Advance in the display table definition. Reset it to null if
7469 end reached, and continue with characters from buffers/
7470 strings. */
7471 ++it->current.dpvec_index;
7473 /* Restore face of the iterator to what they were before the
7474 display vector entry (these entries may contain faces). */
7475 it->face_id = it->saved_face_id;
7477 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7479 bool recheck_faces = it->ellipsis_p;
7481 if (it->s)
7482 it->method = GET_FROM_C_STRING;
7483 else if (STRINGP (it->string))
7484 it->method = GET_FROM_STRING;
7485 else
7487 it->method = GET_FROM_BUFFER;
7488 it->object = it->w->contents;
7491 it->dpvec = NULL;
7492 it->current.dpvec_index = -1;
7494 /* Skip over characters which were displayed via IT->dpvec. */
7495 if (it->dpvec_char_len < 0)
7496 reseat_at_next_visible_line_start (it, true);
7497 else if (it->dpvec_char_len > 0)
7499 it->len = it->dpvec_char_len;
7500 set_iterator_to_next (it, reseat_p);
7503 /* Maybe recheck faces after display vector. */
7504 if (recheck_faces)
7506 if (it->method == GET_FROM_STRING)
7507 it->stop_charpos = IT_STRING_CHARPOS (*it);
7508 else
7509 it->stop_charpos = IT_CHARPOS (*it);
7512 break;
7514 case GET_FROM_STRING:
7515 /* Current display element is a character from a Lisp string. */
7516 eassert (it->s == NULL && STRINGP (it->string));
7517 /* Don't advance past string end. These conditions are true
7518 when set_iterator_to_next is called at the end of
7519 get_next_display_element, in which case the Lisp string is
7520 already exhausted, and all we want is pop the iterator
7521 stack. */
7522 if (it->current.overlay_string_index >= 0)
7524 /* This is an overlay string, so there's no padding with
7525 spaces, and the number of characters in the string is
7526 where the string ends. */
7527 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7528 goto consider_string_end;
7530 else
7532 /* Not an overlay string. There could be padding, so test
7533 against it->end_charpos. */
7534 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7535 goto consider_string_end;
7537 if (it->cmp_it.id >= 0)
7539 /* We are delivering display elements from a composition.
7540 Update the string position past the grapheme cluster
7541 we've just processed. */
7542 if (! it->bidi_p)
7544 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7545 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7547 else
7549 int i;
7551 for (i = 0; i < it->cmp_it.nchars; i++)
7552 bidi_move_to_visually_next (&it->bidi_it);
7553 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7554 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7557 /* Did we exhaust all the grapheme clusters of this
7558 composition? */
7559 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7560 && (it->cmp_it.to < it->cmp_it.nglyphs))
7562 /* Not all the grapheme clusters were processed yet;
7563 advance to the next cluster. */
7564 it->cmp_it.from = it->cmp_it.to;
7566 else if ((it->bidi_p && it->cmp_it.reversed_p)
7567 && it->cmp_it.from > 0)
7569 /* Likewise: advance to the next cluster, but going in
7570 the reverse direction. */
7571 it->cmp_it.to = it->cmp_it.from;
7573 else
7575 /* This composition was fully processed; find the next
7576 candidate place for checking for composed
7577 characters. */
7578 /* Always limit string searches to the string length;
7579 any padding spaces are not part of the string, and
7580 there cannot be any compositions in that padding. */
7581 ptrdiff_t stop = SCHARS (it->string);
7583 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7584 stop = -1;
7585 else if (it->end_charpos < stop)
7587 /* Cf. PRECISION in reseat_to_string: we might be
7588 limited in how many of the string characters we
7589 need to deliver. */
7590 stop = it->end_charpos;
7592 composition_compute_stop_pos (&it->cmp_it,
7593 IT_STRING_CHARPOS (*it),
7594 IT_STRING_BYTEPOS (*it), stop,
7595 it->string);
7598 else
7600 if (!it->bidi_p
7601 /* If the string position is beyond string's end, it
7602 means next_element_from_string is padding the string
7603 with blanks, in which case we bypass the bidi
7604 iterator, because it cannot deal with such virtual
7605 characters. */
7606 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7608 IT_STRING_BYTEPOS (*it) += it->len;
7609 IT_STRING_CHARPOS (*it) += 1;
7611 else
7613 int prev_scan_dir = it->bidi_it.scan_dir;
7615 bidi_move_to_visually_next (&it->bidi_it);
7616 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7617 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7618 /* If the scan direction changes, we may need to update
7619 the place where to check for composed characters. */
7620 if (prev_scan_dir != it->bidi_it.scan_dir)
7622 ptrdiff_t stop = SCHARS (it->string);
7624 if (it->bidi_it.scan_dir < 0)
7625 stop = -1;
7626 else if (it->end_charpos < stop)
7627 stop = it->end_charpos;
7629 composition_compute_stop_pos (&it->cmp_it,
7630 IT_STRING_CHARPOS (*it),
7631 IT_STRING_BYTEPOS (*it), stop,
7632 it->string);
7637 consider_string_end:
7639 if (it->current.overlay_string_index >= 0)
7641 /* IT->string is an overlay string. Advance to the
7642 next, if there is one. */
7643 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7645 it->ellipsis_p = false;
7646 next_overlay_string (it);
7647 if (it->ellipsis_p)
7648 setup_for_ellipsis (it, 0);
7651 else
7653 /* IT->string is not an overlay string. If we reached
7654 its end, and there is something on IT->stack, proceed
7655 with what is on the stack. This can be either another
7656 string, this time an overlay string, or a buffer. */
7657 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7658 && it->sp > 0)
7660 pop_it (it);
7661 if (it->method == GET_FROM_STRING)
7662 goto consider_string_end;
7665 break;
7667 case GET_FROM_IMAGE:
7668 case GET_FROM_STRETCH:
7669 case GET_FROM_XWIDGET:
7671 /* The position etc with which we have to proceed are on
7672 the stack. The position may be at the end of a string,
7673 if the `display' property takes up the whole string. */
7674 eassert (it->sp > 0);
7675 pop_it (it);
7676 if (it->method == GET_FROM_STRING)
7677 goto consider_string_end;
7678 break;
7680 default:
7681 /* There are no other methods defined, so this should be a bug. */
7682 emacs_abort ();
7685 eassert (it->method != GET_FROM_STRING
7686 || (STRINGP (it->string)
7687 && IT_STRING_CHARPOS (*it) >= 0));
7690 /* Load IT's display element fields with information about the next
7691 display element which comes from a display table entry or from the
7692 result of translating a control character to one of the forms `^C'
7693 or `\003'.
7695 IT->dpvec holds the glyphs to return as characters.
7696 IT->saved_face_id holds the face id before the display vector--it
7697 is restored into IT->face_id in set_iterator_to_next. */
7699 static bool
7700 next_element_from_display_vector (struct it *it)
7702 Lisp_Object gc;
7703 int prev_face_id = it->face_id;
7704 int next_face_id;
7706 /* Precondition. */
7707 eassert (it->dpvec && it->current.dpvec_index >= 0);
7709 it->face_id = it->saved_face_id;
7711 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7712 That seemed totally bogus - so I changed it... */
7713 gc = it->dpvec[it->current.dpvec_index];
7715 if (GLYPH_CODE_P (gc))
7717 struct face *this_face, *prev_face, *next_face;
7719 it->c = GLYPH_CODE_CHAR (gc);
7720 it->len = CHAR_BYTES (it->c);
7722 /* The entry may contain a face id to use. Such a face id is
7723 the id of a Lisp face, not a realized face. A face id of
7724 zero means no face is specified. */
7725 if (it->dpvec_face_id >= 0)
7726 it->face_id = it->dpvec_face_id;
7727 else
7729 int lface_id = GLYPH_CODE_FACE (gc);
7730 if (lface_id > 0)
7731 it->face_id = merge_faces (it->f, Qt, lface_id,
7732 it->saved_face_id);
7735 /* Glyphs in the display vector could have the box face, so we
7736 need to set the related flags in the iterator, as
7737 appropriate. */
7738 this_face = FACE_FROM_ID (it->f, it->face_id);
7739 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7741 /* Is this character the first character of a box-face run? */
7742 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7743 && (!prev_face
7744 || prev_face->box == FACE_NO_BOX));
7746 /* For the last character of the box-face run, we need to look
7747 either at the next glyph from the display vector, or at the
7748 face we saw before the display vector. */
7749 next_face_id = it->saved_face_id;
7750 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7752 if (it->dpvec_face_id >= 0)
7753 next_face_id = it->dpvec_face_id;
7754 else
7756 int lface_id =
7757 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7759 if (lface_id > 0)
7760 next_face_id = merge_faces (it->f, Qt, lface_id,
7761 it->saved_face_id);
7764 next_face = FACE_FROM_ID (it->f, next_face_id);
7765 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7766 && (!next_face
7767 || next_face->box == FACE_NO_BOX));
7768 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7770 else
7771 /* Display table entry is invalid. Return a space. */
7772 it->c = ' ', it->len = 1;
7774 /* Don't change position and object of the iterator here. They are
7775 still the values of the character that had this display table
7776 entry or was translated, and that's what we want. */
7777 it->what = IT_CHARACTER;
7778 return true;
7781 /* Get the first element of string/buffer in the visual order, after
7782 being reseated to a new position in a string or a buffer. */
7783 static void
7784 get_visually_first_element (struct it *it)
7786 bool string_p = STRINGP (it->string) || it->s;
7787 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7788 ptrdiff_t bob = (string_p ? 0 : BEGV);
7790 if (STRINGP (it->string))
7792 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7793 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7795 else
7797 it->bidi_it.charpos = IT_CHARPOS (*it);
7798 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7801 if (it->bidi_it.charpos == eob)
7803 /* Nothing to do, but reset the FIRST_ELT flag, like
7804 bidi_paragraph_init does, because we are not going to
7805 call it. */
7806 it->bidi_it.first_elt = false;
7808 else if (it->bidi_it.charpos == bob
7809 || (!string_p
7810 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7811 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7813 /* If we are at the beginning of a line/string, we can produce
7814 the next element right away. */
7815 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7816 bidi_move_to_visually_next (&it->bidi_it);
7818 else
7820 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7822 /* We need to prime the bidi iterator starting at the line's or
7823 string's beginning, before we will be able to produce the
7824 next element. */
7825 if (string_p)
7826 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7827 else
7828 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7829 IT_BYTEPOS (*it), -1,
7830 &it->bidi_it.bytepos);
7831 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7834 /* Now return to buffer/string position where we were asked
7835 to get the next display element, and produce that. */
7836 bidi_move_to_visually_next (&it->bidi_it);
7838 while (it->bidi_it.bytepos != orig_bytepos
7839 && it->bidi_it.charpos < eob);
7842 /* Adjust IT's position information to where we ended up. */
7843 if (STRINGP (it->string))
7845 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7846 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7848 else
7850 IT_CHARPOS (*it) = it->bidi_it.charpos;
7851 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7854 if (STRINGP (it->string) || !it->s)
7856 ptrdiff_t stop, charpos, bytepos;
7858 if (STRINGP (it->string))
7860 eassert (!it->s);
7861 stop = SCHARS (it->string);
7862 if (stop > it->end_charpos)
7863 stop = it->end_charpos;
7864 charpos = IT_STRING_CHARPOS (*it);
7865 bytepos = IT_STRING_BYTEPOS (*it);
7867 else
7869 stop = it->end_charpos;
7870 charpos = IT_CHARPOS (*it);
7871 bytepos = IT_BYTEPOS (*it);
7873 if (it->bidi_it.scan_dir < 0)
7874 stop = -1;
7875 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7876 it->string);
7880 /* Load IT with the next display element from Lisp string IT->string.
7881 IT->current.string_pos is the current position within the string.
7882 If IT->current.overlay_string_index >= 0, the Lisp string is an
7883 overlay string. */
7885 static bool
7886 next_element_from_string (struct it *it)
7888 struct text_pos position;
7890 eassert (STRINGP (it->string));
7891 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7892 eassert (IT_STRING_CHARPOS (*it) >= 0);
7893 position = it->current.string_pos;
7895 /* With bidi reordering, the character to display might not be the
7896 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7897 that we were reseat()ed to a new string, whose paragraph
7898 direction is not known. */
7899 if (it->bidi_p && it->bidi_it.first_elt)
7901 get_visually_first_element (it);
7902 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7905 /* Time to check for invisible text? */
7906 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7908 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7910 if (!(!it->bidi_p
7911 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7912 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7914 /* With bidi non-linear iteration, we could find
7915 ourselves far beyond the last computed stop_charpos,
7916 with several other stop positions in between that we
7917 missed. Scan them all now, in buffer's logical
7918 order, until we find and handle the last stop_charpos
7919 that precedes our current position. */
7920 handle_stop_backwards (it, it->stop_charpos);
7921 return GET_NEXT_DISPLAY_ELEMENT (it);
7923 else
7925 if (it->bidi_p)
7927 /* Take note of the stop position we just moved
7928 across, for when we will move back across it. */
7929 it->prev_stop = it->stop_charpos;
7930 /* If we are at base paragraph embedding level, take
7931 note of the last stop position seen at this
7932 level. */
7933 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7934 it->base_level_stop = it->stop_charpos;
7936 handle_stop (it);
7938 /* Since a handler may have changed IT->method, we must
7939 recurse here. */
7940 return GET_NEXT_DISPLAY_ELEMENT (it);
7943 else if (it->bidi_p
7944 /* If we are before prev_stop, we may have overstepped
7945 on our way backwards a stop_pos, and if so, we need
7946 to handle that stop_pos. */
7947 && IT_STRING_CHARPOS (*it) < it->prev_stop
7948 /* We can sometimes back up for reasons that have nothing
7949 to do with bidi reordering. E.g., compositions. The
7950 code below is only needed when we are above the base
7951 embedding level, so test for that explicitly. */
7952 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7954 /* If we lost track of base_level_stop, we have no better
7955 place for handle_stop_backwards to start from than string
7956 beginning. This happens, e.g., when we were reseated to
7957 the previous screenful of text by vertical-motion. */
7958 if (it->base_level_stop <= 0
7959 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7960 it->base_level_stop = 0;
7961 handle_stop_backwards (it, it->base_level_stop);
7962 return GET_NEXT_DISPLAY_ELEMENT (it);
7966 if (it->current.overlay_string_index >= 0)
7968 /* Get the next character from an overlay string. In overlay
7969 strings, there is no field width or padding with spaces to
7970 do. */
7971 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7973 it->what = IT_EOB;
7974 return false;
7976 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7977 IT_STRING_BYTEPOS (*it),
7978 it->bidi_it.scan_dir < 0
7979 ? -1
7980 : SCHARS (it->string))
7981 && next_element_from_composition (it))
7983 return true;
7985 else if (STRING_MULTIBYTE (it->string))
7987 const unsigned char *s = (SDATA (it->string)
7988 + IT_STRING_BYTEPOS (*it));
7989 it->c = string_char_and_length (s, &it->len);
7991 else
7993 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7994 it->len = 1;
7997 else
7999 /* Get the next character from a Lisp string that is not an
8000 overlay string. Such strings come from the mode line, for
8001 example. We may have to pad with spaces, or truncate the
8002 string. See also next_element_from_c_string. */
8003 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
8005 it->what = IT_EOB;
8006 return false;
8008 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
8010 /* Pad with spaces. */
8011 it->c = ' ', it->len = 1;
8012 CHARPOS (position) = BYTEPOS (position) = -1;
8014 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
8015 IT_STRING_BYTEPOS (*it),
8016 it->bidi_it.scan_dir < 0
8017 ? -1
8018 : it->string_nchars)
8019 && next_element_from_composition (it))
8021 return true;
8023 else if (STRING_MULTIBYTE (it->string))
8025 const unsigned char *s = (SDATA (it->string)
8026 + IT_STRING_BYTEPOS (*it));
8027 it->c = string_char_and_length (s, &it->len);
8029 else
8031 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8032 it->len = 1;
8036 /* Record what we have and where it came from. */
8037 it->what = IT_CHARACTER;
8038 it->object = it->string;
8039 it->position = position;
8040 return true;
8044 /* Load IT with next display element from C string IT->s.
8045 IT->string_nchars is the maximum number of characters to return
8046 from the string. IT->end_charpos may be greater than
8047 IT->string_nchars when this function is called, in which case we
8048 may have to return padding spaces. Value is false if end of string
8049 reached, including padding spaces. */
8051 static bool
8052 next_element_from_c_string (struct it *it)
8054 bool success_p = true;
8056 eassert (it->s);
8057 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8058 it->what = IT_CHARACTER;
8059 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8060 it->object = make_number (0);
8062 /* With bidi reordering, the character to display might not be the
8063 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8064 we were reseated to a new string, whose paragraph direction is
8065 not known. */
8066 if (it->bidi_p && it->bidi_it.first_elt)
8067 get_visually_first_element (it);
8069 /* IT's position can be greater than IT->string_nchars in case a
8070 field width or precision has been specified when the iterator was
8071 initialized. */
8072 if (IT_CHARPOS (*it) >= it->end_charpos)
8074 /* End of the game. */
8075 it->what = IT_EOB;
8076 success_p = false;
8078 else if (IT_CHARPOS (*it) >= it->string_nchars)
8080 /* Pad with spaces. */
8081 it->c = ' ', it->len = 1;
8082 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8084 else if (it->multibyte_p)
8085 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8086 else
8087 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8089 return success_p;
8093 /* Set up IT to return characters from an ellipsis, if appropriate.
8094 The definition of the ellipsis glyphs may come from a display table
8095 entry. This function fills IT with the first glyph from the
8096 ellipsis if an ellipsis is to be displayed. */
8098 static bool
8099 next_element_from_ellipsis (struct it *it)
8101 if (it->selective_display_ellipsis_p)
8102 setup_for_ellipsis (it, it->len);
8103 else
8105 /* The face at the current position may be different from the
8106 face we find after the invisible text. Remember what it
8107 was in IT->saved_face_id, and signal that it's there by
8108 setting face_before_selective_p. */
8109 it->saved_face_id = it->face_id;
8110 it->method = GET_FROM_BUFFER;
8111 it->object = it->w->contents;
8112 reseat_at_next_visible_line_start (it, true);
8113 it->face_before_selective_p = true;
8116 return GET_NEXT_DISPLAY_ELEMENT (it);
8120 /* Deliver an image display element. The iterator IT is already
8121 filled with image information (done in handle_display_prop). Value
8122 is always true. */
8125 static bool
8126 next_element_from_image (struct it *it)
8128 it->what = IT_IMAGE;
8129 return true;
8132 static bool
8133 next_element_from_xwidget (struct it *it)
8135 it->what = IT_XWIDGET;
8136 return true;
8140 /* Fill iterator IT with next display element from a stretch glyph
8141 property. IT->object is the value of the text property. Value is
8142 always true. */
8144 static bool
8145 next_element_from_stretch (struct it *it)
8147 it->what = IT_STRETCH;
8148 return true;
8151 /* Scan backwards from IT's current position until we find a stop
8152 position, or until BEGV. This is called when we find ourself
8153 before both the last known prev_stop and base_level_stop while
8154 reordering bidirectional text. */
8156 static void
8157 compute_stop_pos_backwards (struct it *it)
8159 const int SCAN_BACK_LIMIT = 1000;
8160 struct text_pos pos;
8161 struct display_pos save_current = it->current;
8162 struct text_pos save_position = it->position;
8163 ptrdiff_t charpos = IT_CHARPOS (*it);
8164 ptrdiff_t where_we_are = charpos;
8165 ptrdiff_t save_stop_pos = it->stop_charpos;
8166 ptrdiff_t save_end_pos = it->end_charpos;
8168 eassert (NILP (it->string) && !it->s);
8169 eassert (it->bidi_p);
8170 it->bidi_p = false;
8173 it->end_charpos = min (charpos + 1, ZV);
8174 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8175 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8176 reseat_1 (it, pos, false);
8177 compute_stop_pos (it);
8178 /* We must advance forward, right? */
8179 if (it->stop_charpos <= charpos)
8180 emacs_abort ();
8182 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8184 if (it->stop_charpos <= where_we_are)
8185 it->prev_stop = it->stop_charpos;
8186 else
8187 it->prev_stop = BEGV;
8188 it->bidi_p = true;
8189 it->current = save_current;
8190 it->position = save_position;
8191 it->stop_charpos = save_stop_pos;
8192 it->end_charpos = save_end_pos;
8195 /* Scan forward from CHARPOS in the current buffer/string, until we
8196 find a stop position > current IT's position. Then handle the stop
8197 position before that. This is called when we bump into a stop
8198 position while reordering bidirectional text. CHARPOS should be
8199 the last previously processed stop_pos (or BEGV/0, if none were
8200 processed yet) whose position is less that IT's current
8201 position. */
8203 static void
8204 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8206 bool bufp = !STRINGP (it->string);
8207 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8208 struct display_pos save_current = it->current;
8209 struct text_pos save_position = it->position;
8210 struct text_pos pos1;
8211 ptrdiff_t next_stop;
8213 /* Scan in strict logical order. */
8214 eassert (it->bidi_p);
8215 it->bidi_p = false;
8218 it->prev_stop = charpos;
8219 if (bufp)
8221 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8222 reseat_1 (it, pos1, false);
8224 else
8225 it->current.string_pos = string_pos (charpos, it->string);
8226 compute_stop_pos (it);
8227 /* We must advance forward, right? */
8228 if (it->stop_charpos <= it->prev_stop)
8229 emacs_abort ();
8230 charpos = it->stop_charpos;
8232 while (charpos <= where_we_are);
8234 it->bidi_p = true;
8235 it->current = save_current;
8236 it->position = save_position;
8237 next_stop = it->stop_charpos;
8238 it->stop_charpos = it->prev_stop;
8239 handle_stop (it);
8240 it->stop_charpos = next_stop;
8243 /* Load IT with the next display element from current_buffer. Value
8244 is false if end of buffer reached. IT->stop_charpos is the next
8245 position at which to stop and check for text properties or buffer
8246 end. */
8248 static bool
8249 next_element_from_buffer (struct it *it)
8251 bool success_p = true;
8253 eassert (IT_CHARPOS (*it) >= BEGV);
8254 eassert (NILP (it->string) && !it->s);
8255 eassert (!it->bidi_p
8256 || (EQ (it->bidi_it.string.lstring, Qnil)
8257 && it->bidi_it.string.s == NULL));
8259 /* With bidi reordering, the character to display might not be the
8260 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8261 we were reseat()ed to a new buffer position, which is potentially
8262 a different paragraph. */
8263 if (it->bidi_p && it->bidi_it.first_elt)
8265 get_visually_first_element (it);
8266 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8269 if (IT_CHARPOS (*it) >= it->stop_charpos)
8271 if (IT_CHARPOS (*it) >= it->end_charpos)
8273 bool overlay_strings_follow_p;
8275 /* End of the game, except when overlay strings follow that
8276 haven't been returned yet. */
8277 if (it->overlay_strings_at_end_processed_p)
8278 overlay_strings_follow_p = false;
8279 else
8281 it->overlay_strings_at_end_processed_p = true;
8282 overlay_strings_follow_p = get_overlay_strings (it, 0);
8285 if (overlay_strings_follow_p)
8286 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8287 else
8289 it->what = IT_EOB;
8290 it->position = it->current.pos;
8291 success_p = false;
8294 else if (!(!it->bidi_p
8295 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8296 || IT_CHARPOS (*it) == it->stop_charpos))
8298 /* With bidi non-linear iteration, we could find ourselves
8299 far beyond the last computed stop_charpos, with several
8300 other stop positions in between that we missed. Scan
8301 them all now, in buffer's logical order, until we find
8302 and handle the last stop_charpos that precedes our
8303 current position. */
8304 handle_stop_backwards (it, it->stop_charpos);
8305 it->ignore_overlay_strings_at_pos_p = false;
8306 return GET_NEXT_DISPLAY_ELEMENT (it);
8308 else
8310 if (it->bidi_p)
8312 /* Take note of the stop position we just moved across,
8313 for when we will move back across it. */
8314 it->prev_stop = it->stop_charpos;
8315 /* If we are at base paragraph embedding level, take
8316 note of the last stop position seen at this
8317 level. */
8318 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8319 it->base_level_stop = it->stop_charpos;
8321 handle_stop (it);
8322 it->ignore_overlay_strings_at_pos_p = false;
8323 return GET_NEXT_DISPLAY_ELEMENT (it);
8326 else if (it->bidi_p
8327 /* If we are before prev_stop, we may have overstepped on
8328 our way backwards a stop_pos, and if so, we need to
8329 handle that stop_pos. */
8330 && IT_CHARPOS (*it) < it->prev_stop
8331 /* We can sometimes back up for reasons that have nothing
8332 to do with bidi reordering. E.g., compositions. The
8333 code below is only needed when we are above the base
8334 embedding level, so test for that explicitly. */
8335 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8337 if (it->base_level_stop <= 0
8338 || IT_CHARPOS (*it) < it->base_level_stop)
8340 /* If we lost track of base_level_stop, we need to find
8341 prev_stop by looking backwards. This happens, e.g., when
8342 we were reseated to the previous screenful of text by
8343 vertical-motion. */
8344 it->base_level_stop = BEGV;
8345 compute_stop_pos_backwards (it);
8346 handle_stop_backwards (it, it->prev_stop);
8348 else
8349 handle_stop_backwards (it, it->base_level_stop);
8350 it->ignore_overlay_strings_at_pos_p = false;
8351 return GET_NEXT_DISPLAY_ELEMENT (it);
8353 else
8355 /* No face changes, overlays etc. in sight, so just return a
8356 character from current_buffer. */
8357 unsigned char *p;
8358 ptrdiff_t stop;
8360 /* We moved to the next buffer position, so any info about
8361 previously seen overlays is no longer valid. */
8362 it->ignore_overlay_strings_at_pos_p = false;
8364 /* Maybe run the redisplay end trigger hook. Performance note:
8365 This doesn't seem to cost measurable time. */
8366 if (it->redisplay_end_trigger_charpos
8367 && it->glyph_row
8368 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8369 run_redisplay_end_trigger_hook (it);
8371 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8372 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8373 stop)
8374 && next_element_from_composition (it))
8376 return true;
8379 /* Get the next character, maybe multibyte. */
8380 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8381 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8382 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8383 else
8384 it->c = *p, it->len = 1;
8386 /* Record what we have and where it came from. */
8387 it->what = IT_CHARACTER;
8388 it->object = it->w->contents;
8389 it->position = it->current.pos;
8391 /* Normally we return the character found above, except when we
8392 really want to return an ellipsis for selective display. */
8393 if (it->selective)
8395 if (it->c == '\n')
8397 /* A value of selective > 0 means hide lines indented more
8398 than that number of columns. */
8399 if (it->selective > 0
8400 && IT_CHARPOS (*it) + 1 < ZV
8401 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8402 IT_BYTEPOS (*it) + 1,
8403 it->selective))
8405 success_p = next_element_from_ellipsis (it);
8406 it->dpvec_char_len = -1;
8409 else if (it->c == '\r' && it->selective == -1)
8411 /* A value of selective == -1 means that everything from the
8412 CR to the end of the line is invisible, with maybe an
8413 ellipsis displayed for it. */
8414 success_p = next_element_from_ellipsis (it);
8415 it->dpvec_char_len = -1;
8420 /* Value is false if end of buffer reached. */
8421 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8422 return success_p;
8426 /* Run the redisplay end trigger hook for IT. */
8428 static void
8429 run_redisplay_end_trigger_hook (struct it *it)
8431 /* IT->glyph_row should be non-null, i.e. we should be actually
8432 displaying something, or otherwise we should not run the hook. */
8433 eassert (it->glyph_row);
8435 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8436 it->redisplay_end_trigger_charpos = 0;
8438 /* Since we are *trying* to run these functions, don't try to run
8439 them again, even if they get an error. */
8440 wset_redisplay_end_trigger (it->w, Qnil);
8441 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8442 make_number (charpos));
8444 /* Notice if it changed the face of the character we are on. */
8445 handle_face_prop (it);
8449 /* Deliver a composition display element. Unlike the other
8450 next_element_from_XXX, this function is not registered in the array
8451 get_next_element[]. It is called from next_element_from_buffer and
8452 next_element_from_string when necessary. */
8454 static bool
8455 next_element_from_composition (struct it *it)
8457 it->what = IT_COMPOSITION;
8458 it->len = it->cmp_it.nbytes;
8459 if (STRINGP (it->string))
8461 if (it->c < 0)
8463 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8464 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8465 return false;
8467 it->position = it->current.string_pos;
8468 it->object = it->string;
8469 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8470 IT_STRING_BYTEPOS (*it), it->string);
8472 else
8474 if (it->c < 0)
8476 IT_CHARPOS (*it) += it->cmp_it.nchars;
8477 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8478 if (it->bidi_p)
8480 if (it->bidi_it.new_paragraph)
8481 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8482 false);
8483 /* Resync the bidi iterator with IT's new position.
8484 FIXME: this doesn't support bidirectional text. */
8485 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8486 bidi_move_to_visually_next (&it->bidi_it);
8488 return false;
8490 it->position = it->current.pos;
8491 it->object = it->w->contents;
8492 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8493 IT_BYTEPOS (*it), Qnil);
8495 return true;
8500 /***********************************************************************
8501 Moving an iterator without producing glyphs
8502 ***********************************************************************/
8504 /* Check if iterator is at a position corresponding to a valid buffer
8505 position after some move_it_ call. */
8507 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8508 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8511 /* Move iterator IT to a specified buffer or X position within one
8512 line on the display without producing glyphs.
8514 OP should be a bit mask including some or all of these bits:
8515 MOVE_TO_X: Stop upon reaching x-position TO_X.
8516 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8517 Regardless of OP's value, stop upon reaching the end of the display line.
8519 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8520 This means, in particular, that TO_X includes window's horizontal
8521 scroll amount.
8523 The return value has several possible values that
8524 say what condition caused the scan to stop:
8526 MOVE_POS_MATCH_OR_ZV
8527 - when TO_POS or ZV was reached.
8529 MOVE_X_REACHED
8530 -when TO_X was reached before TO_POS or ZV were reached.
8532 MOVE_LINE_CONTINUED
8533 - when we reached the end of the display area and the line must
8534 be continued.
8536 MOVE_LINE_TRUNCATED
8537 - when we reached the end of the display area and the line is
8538 truncated.
8540 MOVE_NEWLINE_OR_CR
8541 - when we stopped at a line end, i.e. a newline or a CR and selective
8542 display is on. */
8544 static enum move_it_result
8545 move_it_in_display_line_to (struct it *it,
8546 ptrdiff_t to_charpos, int to_x,
8547 enum move_operation_enum op)
8549 enum move_it_result result = MOVE_UNDEFINED;
8550 struct glyph_row *saved_glyph_row;
8551 struct it wrap_it, atpos_it, atx_it, ppos_it;
8552 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8553 void *ppos_data = NULL;
8554 bool may_wrap = false;
8555 enum it_method prev_method = it->method;
8556 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8557 bool saw_smaller_pos = prev_pos < to_charpos;
8559 /* Don't produce glyphs in produce_glyphs. */
8560 saved_glyph_row = it->glyph_row;
8561 it->glyph_row = NULL;
8563 /* Use wrap_it to save a copy of IT wherever a word wrap could
8564 occur. Use atpos_it to save a copy of IT at the desired buffer
8565 position, if found, so that we can scan ahead and check if the
8566 word later overshoots the window edge. Use atx_it similarly, for
8567 pixel positions. */
8568 wrap_it.sp = -1;
8569 atpos_it.sp = -1;
8570 atx_it.sp = -1;
8572 /* Use ppos_it under bidi reordering to save a copy of IT for the
8573 initial position. We restore that position in IT when we have
8574 scanned the entire display line without finding a match for
8575 TO_CHARPOS and all the character positions are greater than
8576 TO_CHARPOS. We then restart the scan from the initial position,
8577 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8578 the closest to TO_CHARPOS. */
8579 if (it->bidi_p)
8581 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8583 SAVE_IT (ppos_it, *it, ppos_data);
8584 closest_pos = IT_CHARPOS (*it);
8586 else
8587 closest_pos = ZV;
8590 #define BUFFER_POS_REACHED_P() \
8591 ((op & MOVE_TO_POS) != 0 \
8592 && BUFFERP (it->object) \
8593 && (IT_CHARPOS (*it) == to_charpos \
8594 || ((!it->bidi_p \
8595 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8596 && IT_CHARPOS (*it) > to_charpos) \
8597 || (it->what == IT_COMPOSITION \
8598 && ((IT_CHARPOS (*it) > to_charpos \
8599 && to_charpos >= it->cmp_it.charpos) \
8600 || (IT_CHARPOS (*it) < to_charpos \
8601 && to_charpos <= it->cmp_it.charpos)))) \
8602 && (it->method == GET_FROM_BUFFER \
8603 || (it->method == GET_FROM_DISPLAY_VECTOR \
8604 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8606 /* If there's a line-/wrap-prefix, handle it. */
8607 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8608 && it->current_y < it->last_visible_y)
8609 handle_line_prefix (it);
8611 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8612 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8614 while (true)
8616 int x, i, ascent = 0, descent = 0;
8618 /* Utility macro to reset an iterator with x, ascent, and descent. */
8619 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8620 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8621 (IT)->max_descent = descent)
8623 /* Stop if we move beyond TO_CHARPOS (after an image or a
8624 display string or stretch glyph). */
8625 if ((op & MOVE_TO_POS) != 0
8626 && BUFFERP (it->object)
8627 && it->method == GET_FROM_BUFFER
8628 && (((!it->bidi_p
8629 /* When the iterator is at base embedding level, we
8630 are guaranteed that characters are delivered for
8631 display in strictly increasing order of their
8632 buffer positions. */
8633 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8634 && IT_CHARPOS (*it) > to_charpos)
8635 || (it->bidi_p
8636 && (prev_method == GET_FROM_IMAGE
8637 || prev_method == GET_FROM_STRETCH
8638 || prev_method == GET_FROM_STRING)
8639 /* Passed TO_CHARPOS from left to right. */
8640 && ((prev_pos < to_charpos
8641 && IT_CHARPOS (*it) > to_charpos)
8642 /* Passed TO_CHARPOS from right to left. */
8643 || (prev_pos > to_charpos
8644 && IT_CHARPOS (*it) < to_charpos)))))
8646 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8648 result = MOVE_POS_MATCH_OR_ZV;
8649 break;
8651 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8652 /* If wrap_it is valid, the current position might be in a
8653 word that is wrapped. So, save the iterator in
8654 atpos_it and continue to see if wrapping happens. */
8655 SAVE_IT (atpos_it, *it, atpos_data);
8658 /* Stop when ZV reached.
8659 We used to stop here when TO_CHARPOS reached as well, but that is
8660 too soon if this glyph does not fit on this line. So we handle it
8661 explicitly below. */
8662 if (!get_next_display_element (it))
8664 result = MOVE_POS_MATCH_OR_ZV;
8665 break;
8668 if (it->line_wrap == TRUNCATE)
8670 if (BUFFER_POS_REACHED_P ())
8672 result = MOVE_POS_MATCH_OR_ZV;
8673 break;
8676 else
8678 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8680 if (IT_DISPLAYING_WHITESPACE (it))
8681 may_wrap = true;
8682 else if (may_wrap)
8684 /* We have reached a glyph that follows one or more
8685 whitespace characters. If the position is
8686 already found, we are done. */
8687 if (atpos_it.sp >= 0)
8689 RESTORE_IT (it, &atpos_it, atpos_data);
8690 result = MOVE_POS_MATCH_OR_ZV;
8691 goto done;
8693 if (atx_it.sp >= 0)
8695 RESTORE_IT (it, &atx_it, atx_data);
8696 result = MOVE_X_REACHED;
8697 goto done;
8699 /* Otherwise, we can wrap here. */
8700 SAVE_IT (wrap_it, *it, wrap_data);
8701 may_wrap = false;
8706 /* Remember the line height for the current line, in case
8707 the next element doesn't fit on the line. */
8708 ascent = it->max_ascent;
8709 descent = it->max_descent;
8711 /* The call to produce_glyphs will get the metrics of the
8712 display element IT is loaded with. Record the x-position
8713 before this display element, in case it doesn't fit on the
8714 line. */
8715 x = it->current_x;
8717 PRODUCE_GLYPHS (it);
8719 if (it->area != TEXT_AREA)
8721 prev_method = it->method;
8722 if (it->method == GET_FROM_BUFFER)
8723 prev_pos = IT_CHARPOS (*it);
8724 set_iterator_to_next (it, true);
8725 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8726 SET_TEXT_POS (this_line_min_pos,
8727 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8728 if (it->bidi_p
8729 && (op & MOVE_TO_POS)
8730 && IT_CHARPOS (*it) > to_charpos
8731 && IT_CHARPOS (*it) < closest_pos)
8732 closest_pos = IT_CHARPOS (*it);
8733 continue;
8736 /* The number of glyphs we get back in IT->nglyphs will normally
8737 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8738 character on a terminal frame, or (iii) a line end. For the
8739 second case, IT->nglyphs - 1 padding glyphs will be present.
8740 (On X frames, there is only one glyph produced for a
8741 composite character.)
8743 The behavior implemented below means, for continuation lines,
8744 that as many spaces of a TAB as fit on the current line are
8745 displayed there. For terminal frames, as many glyphs of a
8746 multi-glyph character are displayed in the current line, too.
8747 This is what the old redisplay code did, and we keep it that
8748 way. Under X, the whole shape of a complex character must
8749 fit on the line or it will be completely displayed in the
8750 next line.
8752 Note that both for tabs and padding glyphs, all glyphs have
8753 the same width. */
8754 if (it->nglyphs)
8756 /* More than one glyph or glyph doesn't fit on line. All
8757 glyphs have the same width. */
8758 int single_glyph_width = it->pixel_width / it->nglyphs;
8759 int new_x;
8760 int x_before_this_char = x;
8761 int hpos_before_this_char = it->hpos;
8763 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8765 new_x = x + single_glyph_width;
8767 /* We want to leave anything reaching TO_X to the caller. */
8768 if ((op & MOVE_TO_X) && new_x > to_x)
8770 if (BUFFER_POS_REACHED_P ())
8772 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8773 goto buffer_pos_reached;
8774 if (atpos_it.sp < 0)
8776 SAVE_IT (atpos_it, *it, atpos_data);
8777 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8780 else
8782 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8784 it->current_x = x;
8785 result = MOVE_X_REACHED;
8786 break;
8788 if (atx_it.sp < 0)
8790 SAVE_IT (atx_it, *it, atx_data);
8791 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8796 if (/* Lines are continued. */
8797 it->line_wrap != TRUNCATE
8798 && (/* And glyph doesn't fit on the line. */
8799 new_x > it->last_visible_x
8800 /* Or it fits exactly and we're on a window
8801 system frame. */
8802 || (new_x == it->last_visible_x
8803 && FRAME_WINDOW_P (it->f)
8804 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8805 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8806 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8808 if (/* IT->hpos == 0 means the very first glyph
8809 doesn't fit on the line, e.g. a wide image. */
8810 it->hpos == 0
8811 || (new_x == it->last_visible_x
8812 && FRAME_WINDOW_P (it->f)))
8814 ++it->hpos;
8815 it->current_x = new_x;
8817 /* The character's last glyph just barely fits
8818 in this row. */
8819 if (i == it->nglyphs - 1)
8821 /* If this is the destination position,
8822 return a position *before* it in this row,
8823 now that we know it fits in this row. */
8824 if (BUFFER_POS_REACHED_P ())
8826 if (it->line_wrap != WORD_WRAP
8827 || wrap_it.sp < 0
8828 /* If we've just found whitespace to
8829 wrap, effectively ignore the
8830 previous wrap point -- it is no
8831 longer relevant, but we won't
8832 have an opportunity to update it,
8833 since we've reached the edge of
8834 this screen line. */
8835 || (may_wrap
8836 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8838 it->hpos = hpos_before_this_char;
8839 it->current_x = x_before_this_char;
8840 result = MOVE_POS_MATCH_OR_ZV;
8841 break;
8843 if (it->line_wrap == WORD_WRAP
8844 && atpos_it.sp < 0)
8846 SAVE_IT (atpos_it, *it, atpos_data);
8847 atpos_it.current_x = x_before_this_char;
8848 atpos_it.hpos = hpos_before_this_char;
8852 prev_method = it->method;
8853 if (it->method == GET_FROM_BUFFER)
8854 prev_pos = IT_CHARPOS (*it);
8855 set_iterator_to_next (it, true);
8856 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8857 SET_TEXT_POS (this_line_min_pos,
8858 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8859 /* On graphical terminals, newlines may
8860 "overflow" into the fringe if
8861 overflow-newline-into-fringe is non-nil.
8862 On text terminals, and on graphical
8863 terminals with no right margin, newlines
8864 may overflow into the last glyph on the
8865 display line.*/
8866 if (!FRAME_WINDOW_P (it->f)
8867 || ((it->bidi_p
8868 && it->bidi_it.paragraph_dir == R2L)
8869 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8870 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8871 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8873 if (!get_next_display_element (it))
8875 result = MOVE_POS_MATCH_OR_ZV;
8876 break;
8878 if (BUFFER_POS_REACHED_P ())
8880 if (ITERATOR_AT_END_OF_LINE_P (it))
8881 result = MOVE_POS_MATCH_OR_ZV;
8882 else
8883 result = MOVE_LINE_CONTINUED;
8884 break;
8886 if (ITERATOR_AT_END_OF_LINE_P (it)
8887 && (it->line_wrap != WORD_WRAP
8888 || wrap_it.sp < 0
8889 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8891 result = MOVE_NEWLINE_OR_CR;
8892 break;
8897 else
8898 IT_RESET_X_ASCENT_DESCENT (it);
8900 /* If the screen line ends with whitespace, and we
8901 are under word-wrap, don't use wrap_it: it is no
8902 longer relevant, but we won't have an opportunity
8903 to update it, since we are done with this screen
8904 line. */
8905 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8907 /* If we've found TO_X, go back there, as we now
8908 know the last word fits on this screen line. */
8909 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8910 && atx_it.sp >= 0)
8912 RESTORE_IT (it, &atx_it, atx_data);
8913 atpos_it.sp = -1;
8914 atx_it.sp = -1;
8915 result = MOVE_X_REACHED;
8916 break;
8919 else if (wrap_it.sp >= 0)
8921 RESTORE_IT (it, &wrap_it, wrap_data);
8922 atpos_it.sp = -1;
8923 atx_it.sp = -1;
8926 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8927 IT_CHARPOS (*it)));
8928 result = MOVE_LINE_CONTINUED;
8929 break;
8932 if (BUFFER_POS_REACHED_P ())
8934 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8935 goto buffer_pos_reached;
8936 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8938 SAVE_IT (atpos_it, *it, atpos_data);
8939 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8943 if (new_x > it->first_visible_x)
8945 /* Glyph is visible. Increment number of glyphs that
8946 would be displayed. */
8947 ++it->hpos;
8951 if (result != MOVE_UNDEFINED)
8952 break;
8954 else if (BUFFER_POS_REACHED_P ())
8956 buffer_pos_reached:
8957 IT_RESET_X_ASCENT_DESCENT (it);
8958 result = MOVE_POS_MATCH_OR_ZV;
8959 break;
8961 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8963 /* Stop when TO_X specified and reached. This check is
8964 necessary here because of lines consisting of a line end,
8965 only. The line end will not produce any glyphs and we
8966 would never get MOVE_X_REACHED. */
8967 eassert (it->nglyphs == 0);
8968 result = MOVE_X_REACHED;
8969 break;
8972 /* Is this a line end? If yes, we're done. */
8973 if (ITERATOR_AT_END_OF_LINE_P (it))
8975 /* If we are past TO_CHARPOS, but never saw any character
8976 positions smaller than TO_CHARPOS, return
8977 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8978 did. */
8979 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8981 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8983 if (closest_pos < ZV)
8985 RESTORE_IT (it, &ppos_it, ppos_data);
8986 /* Don't recurse if closest_pos is equal to
8987 to_charpos, since we have just tried that. */
8988 if (closest_pos != to_charpos)
8989 move_it_in_display_line_to (it, closest_pos, -1,
8990 MOVE_TO_POS);
8991 result = MOVE_POS_MATCH_OR_ZV;
8993 else
8994 goto buffer_pos_reached;
8996 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8997 && IT_CHARPOS (*it) > to_charpos)
8998 goto buffer_pos_reached;
8999 else
9000 result = MOVE_NEWLINE_OR_CR;
9002 else
9003 result = MOVE_NEWLINE_OR_CR;
9004 break;
9007 prev_method = it->method;
9008 if (it->method == GET_FROM_BUFFER)
9009 prev_pos = IT_CHARPOS (*it);
9010 /* The current display element has been consumed. Advance
9011 to the next. */
9012 set_iterator_to_next (it, true);
9013 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
9014 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
9015 if (IT_CHARPOS (*it) < to_charpos)
9016 saw_smaller_pos = true;
9017 if (it->bidi_p
9018 && (op & MOVE_TO_POS)
9019 && IT_CHARPOS (*it) >= to_charpos
9020 && IT_CHARPOS (*it) < closest_pos)
9021 closest_pos = IT_CHARPOS (*it);
9023 /* Stop if lines are truncated and IT's current x-position is
9024 past the right edge of the window now. */
9025 if (it->line_wrap == TRUNCATE
9026 && it->current_x >= it->last_visible_x)
9028 if (!FRAME_WINDOW_P (it->f)
9029 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
9030 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
9031 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
9032 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
9034 bool at_eob_p = false;
9036 if ((at_eob_p = !get_next_display_element (it))
9037 || BUFFER_POS_REACHED_P ()
9038 /* If we are past TO_CHARPOS, but never saw any
9039 character positions smaller than TO_CHARPOS,
9040 return MOVE_POS_MATCH_OR_ZV, like the
9041 unidirectional display did. */
9042 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9043 && !saw_smaller_pos
9044 && IT_CHARPOS (*it) > to_charpos))
9046 if (it->bidi_p
9047 && !BUFFER_POS_REACHED_P ()
9048 && !at_eob_p && closest_pos < ZV)
9050 RESTORE_IT (it, &ppos_it, ppos_data);
9051 if (closest_pos != to_charpos)
9052 move_it_in_display_line_to (it, closest_pos, -1,
9053 MOVE_TO_POS);
9055 result = MOVE_POS_MATCH_OR_ZV;
9056 break;
9058 if (ITERATOR_AT_END_OF_LINE_P (it))
9060 result = MOVE_NEWLINE_OR_CR;
9061 break;
9064 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9065 && !saw_smaller_pos
9066 && IT_CHARPOS (*it) > to_charpos)
9068 if (closest_pos < ZV)
9070 RESTORE_IT (it, &ppos_it, ppos_data);
9071 if (closest_pos != to_charpos)
9072 move_it_in_display_line_to (it, closest_pos, -1,
9073 MOVE_TO_POS);
9075 result = MOVE_POS_MATCH_OR_ZV;
9076 break;
9078 result = MOVE_LINE_TRUNCATED;
9079 break;
9081 #undef IT_RESET_X_ASCENT_DESCENT
9084 #undef BUFFER_POS_REACHED_P
9086 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9087 restore the saved iterator. */
9088 if (atpos_it.sp >= 0)
9089 RESTORE_IT (it, &atpos_it, atpos_data);
9090 else if (atx_it.sp >= 0)
9091 RESTORE_IT (it, &atx_it, atx_data);
9093 done:
9095 if (atpos_data)
9096 bidi_unshelve_cache (atpos_data, true);
9097 if (atx_data)
9098 bidi_unshelve_cache (atx_data, true);
9099 if (wrap_data)
9100 bidi_unshelve_cache (wrap_data, true);
9101 if (ppos_data)
9102 bidi_unshelve_cache (ppos_data, true);
9104 /* Restore the iterator settings altered at the beginning of this
9105 function. */
9106 it->glyph_row = saved_glyph_row;
9107 return result;
9110 /* For external use. */
9111 void
9112 move_it_in_display_line (struct it *it,
9113 ptrdiff_t to_charpos, int to_x,
9114 enum move_operation_enum op)
9116 if (it->line_wrap == WORD_WRAP
9117 && (op & MOVE_TO_X))
9119 struct it save_it;
9120 void *save_data = NULL;
9121 int skip;
9123 SAVE_IT (save_it, *it, save_data);
9124 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9125 /* When word-wrap is on, TO_X may lie past the end
9126 of a wrapped line. Then it->current is the
9127 character on the next line, so backtrack to the
9128 space before the wrap point. */
9129 if (skip == MOVE_LINE_CONTINUED)
9131 int prev_x = max (it->current_x - 1, 0);
9132 RESTORE_IT (it, &save_it, save_data);
9133 move_it_in_display_line_to
9134 (it, -1, prev_x, MOVE_TO_X);
9136 else
9137 bidi_unshelve_cache (save_data, true);
9139 else
9140 move_it_in_display_line_to (it, to_charpos, to_x, op);
9144 /* Move IT forward until it satisfies one or more of the criteria in
9145 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9147 OP is a bit-mask that specifies where to stop, and in particular,
9148 which of those four position arguments makes a difference. See the
9149 description of enum move_operation_enum.
9151 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9152 screen line, this function will set IT to the next position that is
9153 displayed to the right of TO_CHARPOS on the screen.
9155 Return the maximum pixel length of any line scanned but never more
9156 than it.last_visible_x. */
9159 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9161 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9162 int line_height, line_start_x = 0, reached = 0;
9163 int max_current_x = 0;
9164 void *backup_data = NULL;
9166 for (;;)
9168 if (op & MOVE_TO_VPOS)
9170 /* If no TO_CHARPOS and no TO_X specified, stop at the
9171 start of the line TO_VPOS. */
9172 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9174 if (it->vpos == to_vpos)
9176 reached = 1;
9177 break;
9179 else
9180 skip = move_it_in_display_line_to (it, -1, -1, 0);
9182 else
9184 /* TO_VPOS >= 0 means stop at TO_X in the line at
9185 TO_VPOS, or at TO_POS, whichever comes first. */
9186 if (it->vpos == to_vpos)
9188 reached = 2;
9189 break;
9192 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9194 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9196 reached = 3;
9197 break;
9199 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9201 /* We have reached TO_X but not in the line we want. */
9202 skip = move_it_in_display_line_to (it, to_charpos,
9203 -1, MOVE_TO_POS);
9204 if (skip == MOVE_POS_MATCH_OR_ZV)
9206 reached = 4;
9207 break;
9212 else if (op & MOVE_TO_Y)
9214 struct it it_backup;
9216 if (it->line_wrap == WORD_WRAP)
9217 SAVE_IT (it_backup, *it, backup_data);
9219 /* TO_Y specified means stop at TO_X in the line containing
9220 TO_Y---or at TO_CHARPOS if this is reached first. The
9221 problem is that we can't really tell whether the line
9222 contains TO_Y before we have completely scanned it, and
9223 this may skip past TO_X. What we do is to first scan to
9224 TO_X.
9226 If TO_X is not specified, use a TO_X of zero. The reason
9227 is to make the outcome of this function more predictable.
9228 If we didn't use TO_X == 0, we would stop at the end of
9229 the line which is probably not what a caller would expect
9230 to happen. */
9231 skip = move_it_in_display_line_to
9232 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9233 (MOVE_TO_X | (op & MOVE_TO_POS)));
9235 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9236 if (skip == MOVE_POS_MATCH_OR_ZV)
9237 reached = 5;
9238 else if (skip == MOVE_X_REACHED)
9240 /* If TO_X was reached, we want to know whether TO_Y is
9241 in the line. We know this is the case if the already
9242 scanned glyphs make the line tall enough. Otherwise,
9243 we must check by scanning the rest of the line. */
9244 line_height = it->max_ascent + it->max_descent;
9245 if (to_y >= it->current_y
9246 && to_y < it->current_y + line_height)
9248 reached = 6;
9249 break;
9251 SAVE_IT (it_backup, *it, backup_data);
9252 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9253 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9254 op & MOVE_TO_POS);
9255 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9256 line_height = it->max_ascent + it->max_descent;
9257 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9259 if (to_y >= it->current_y
9260 && to_y < it->current_y + line_height)
9262 /* If TO_Y is in this line and TO_X was reached
9263 above, we scanned too far. We have to restore
9264 IT's settings to the ones before skipping. But
9265 keep the more accurate values of max_ascent and
9266 max_descent we've found while skipping the rest
9267 of the line, for the sake of callers, such as
9268 pos_visible_p, that need to know the line
9269 height. */
9270 int max_ascent = it->max_ascent;
9271 int max_descent = it->max_descent;
9273 RESTORE_IT (it, &it_backup, backup_data);
9274 it->max_ascent = max_ascent;
9275 it->max_descent = max_descent;
9276 reached = 6;
9278 else
9280 skip = skip2;
9281 if (skip == MOVE_POS_MATCH_OR_ZV)
9282 reached = 7;
9285 else
9287 /* Check whether TO_Y is in this line. */
9288 line_height = it->max_ascent + it->max_descent;
9289 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9291 if (to_y >= it->current_y
9292 && to_y < it->current_y + line_height)
9294 if (to_y > it->current_y)
9295 max_current_x = max (it->current_x, max_current_x);
9297 /* When word-wrap is on, TO_X may lie past the end
9298 of a wrapped line. Then it->current is the
9299 character on the next line, so backtrack to the
9300 space before the wrap point. */
9301 if (skip == MOVE_LINE_CONTINUED
9302 && it->line_wrap == WORD_WRAP)
9304 int prev_x = max (it->current_x - 1, 0);
9305 RESTORE_IT (it, &it_backup, backup_data);
9306 skip = move_it_in_display_line_to
9307 (it, -1, prev_x, MOVE_TO_X);
9310 reached = 6;
9314 if (reached)
9316 max_current_x = max (it->current_x, max_current_x);
9317 break;
9320 else if (BUFFERP (it->object)
9321 && (it->method == GET_FROM_BUFFER
9322 || it->method == GET_FROM_STRETCH)
9323 && IT_CHARPOS (*it) >= to_charpos
9324 /* Under bidi iteration, a call to set_iterator_to_next
9325 can scan far beyond to_charpos if the initial
9326 portion of the next line needs to be reordered. In
9327 that case, give move_it_in_display_line_to another
9328 chance below. */
9329 && !(it->bidi_p
9330 && it->bidi_it.scan_dir == -1))
9331 skip = MOVE_POS_MATCH_OR_ZV;
9332 else
9333 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9335 switch (skip)
9337 case MOVE_POS_MATCH_OR_ZV:
9338 max_current_x = max (it->current_x, max_current_x);
9339 reached = 8;
9340 goto out;
9342 case MOVE_NEWLINE_OR_CR:
9343 max_current_x = max (it->current_x, max_current_x);
9344 set_iterator_to_next (it, true);
9345 it->continuation_lines_width = 0;
9346 break;
9348 case MOVE_LINE_TRUNCATED:
9349 max_current_x = it->last_visible_x;
9350 it->continuation_lines_width = 0;
9351 reseat_at_next_visible_line_start (it, false);
9352 if ((op & MOVE_TO_POS) != 0
9353 && IT_CHARPOS (*it) > to_charpos)
9355 reached = 9;
9356 goto out;
9358 break;
9360 case MOVE_LINE_CONTINUED:
9361 max_current_x = it->last_visible_x;
9362 /* For continued lines ending in a tab, some of the glyphs
9363 associated with the tab are displayed on the current
9364 line. Since it->current_x does not include these glyphs,
9365 we use it->last_visible_x instead. */
9366 if (it->c == '\t')
9368 it->continuation_lines_width += it->last_visible_x;
9369 /* When moving by vpos, ensure that the iterator really
9370 advances to the next line (bug#847, bug#969). Fixme:
9371 do we need to do this in other circumstances? */
9372 if (it->current_x != it->last_visible_x
9373 && (op & MOVE_TO_VPOS)
9374 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9376 line_start_x = it->current_x + it->pixel_width
9377 - it->last_visible_x;
9378 if (FRAME_WINDOW_P (it->f))
9380 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9381 struct font *face_font = face->font;
9383 /* When display_line produces a continued line
9384 that ends in a TAB, it skips a tab stop that
9385 is closer than the font's space character
9386 width (see x_produce_glyphs where it produces
9387 the stretch glyph which represents a TAB).
9388 We need to reproduce the same logic here. */
9389 eassert (face_font);
9390 if (face_font)
9392 if (line_start_x < face_font->space_width)
9393 line_start_x
9394 += it->tab_width * face_font->space_width;
9397 set_iterator_to_next (it, false);
9400 else
9401 it->continuation_lines_width += it->current_x;
9402 break;
9404 default:
9405 emacs_abort ();
9408 /* Reset/increment for the next run. */
9409 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9410 it->current_x = line_start_x;
9411 line_start_x = 0;
9412 it->hpos = 0;
9413 it->current_y += it->max_ascent + it->max_descent;
9414 ++it->vpos;
9415 last_height = it->max_ascent + it->max_descent;
9416 it->max_ascent = it->max_descent = 0;
9419 out:
9421 /* On text terminals, we may stop at the end of a line in the middle
9422 of a multi-character glyph. If the glyph itself is continued,
9423 i.e. it is actually displayed on the next line, don't treat this
9424 stopping point as valid; move to the next line instead (unless
9425 that brings us offscreen). */
9426 if (!FRAME_WINDOW_P (it->f)
9427 && op & MOVE_TO_POS
9428 && IT_CHARPOS (*it) == to_charpos
9429 && it->what == IT_CHARACTER
9430 && it->nglyphs > 1
9431 && it->line_wrap == WINDOW_WRAP
9432 && it->current_x == it->last_visible_x - 1
9433 && it->c != '\n'
9434 && it->c != '\t'
9435 && it->w->window_end_valid
9436 && it->vpos < it->w->window_end_vpos)
9438 it->continuation_lines_width += it->current_x;
9439 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9440 it->current_y += it->max_ascent + it->max_descent;
9441 ++it->vpos;
9442 last_height = it->max_ascent + it->max_descent;
9445 if (backup_data)
9446 bidi_unshelve_cache (backup_data, true);
9448 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9450 return max_current_x;
9454 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9456 If DY > 0, move IT backward at least that many pixels. DY = 0
9457 means move IT backward to the preceding line start or BEGV. This
9458 function may move over more than DY pixels if IT->current_y - DY
9459 ends up in the middle of a line; in this case IT->current_y will be
9460 set to the top of the line moved to. */
9462 void
9463 move_it_vertically_backward (struct it *it, int dy)
9465 int nlines, h;
9466 struct it it2, it3;
9467 void *it2data = NULL, *it3data = NULL;
9468 ptrdiff_t start_pos;
9469 int nchars_per_row
9470 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9471 ptrdiff_t pos_limit;
9473 move_further_back:
9474 eassert (dy >= 0);
9476 start_pos = IT_CHARPOS (*it);
9478 /* Estimate how many newlines we must move back. */
9479 nlines = max (1, dy / default_line_pixel_height (it->w));
9480 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9481 pos_limit = BEGV;
9482 else
9483 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9485 /* Set the iterator's position that many lines back. But don't go
9486 back more than NLINES full screen lines -- this wins a day with
9487 buffers which have very long lines. */
9488 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9489 back_to_previous_visible_line_start (it);
9491 /* Reseat the iterator here. When moving backward, we don't want
9492 reseat to skip forward over invisible text, set up the iterator
9493 to deliver from overlay strings at the new position etc. So,
9494 use reseat_1 here. */
9495 reseat_1 (it, it->current.pos, true);
9497 /* We are now surely at a line start. */
9498 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9499 reordering is in effect. */
9500 it->continuation_lines_width = 0;
9502 /* Move forward and see what y-distance we moved. First move to the
9503 start of the next line so that we get its height. We need this
9504 height to be able to tell whether we reached the specified
9505 y-distance. */
9506 SAVE_IT (it2, *it, it2data);
9507 it2.max_ascent = it2.max_descent = 0;
9510 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9511 MOVE_TO_POS | MOVE_TO_VPOS);
9513 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9514 /* If we are in a display string which starts at START_POS,
9515 and that display string includes a newline, and we are
9516 right after that newline (i.e. at the beginning of a
9517 display line), exit the loop, because otherwise we will
9518 infloop, since move_it_to will see that it is already at
9519 START_POS and will not move. */
9520 || (it2.method == GET_FROM_STRING
9521 && IT_CHARPOS (it2) == start_pos
9522 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9523 eassert (IT_CHARPOS (*it) >= BEGV);
9524 SAVE_IT (it3, it2, it3data);
9526 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9527 eassert (IT_CHARPOS (*it) >= BEGV);
9528 /* H is the actual vertical distance from the position in *IT
9529 and the starting position. */
9530 h = it2.current_y - it->current_y;
9531 /* NLINES is the distance in number of lines. */
9532 nlines = it2.vpos - it->vpos;
9534 /* Correct IT's y and vpos position
9535 so that they are relative to the starting point. */
9536 it->vpos -= nlines;
9537 it->current_y -= h;
9539 if (dy == 0)
9541 /* DY == 0 means move to the start of the screen line. The
9542 value of nlines is > 0 if continuation lines were involved,
9543 or if the original IT position was at start of a line. */
9544 RESTORE_IT (it, it, it2data);
9545 if (nlines > 0)
9546 move_it_by_lines (it, nlines);
9547 /* The above code moves us to some position NLINES down,
9548 usually to its first glyph (leftmost in an L2R line), but
9549 that's not necessarily the start of the line, under bidi
9550 reordering. We want to get to the character position
9551 that is immediately after the newline of the previous
9552 line. */
9553 if (it->bidi_p
9554 && !it->continuation_lines_width
9555 && !STRINGP (it->string)
9556 && IT_CHARPOS (*it) > BEGV
9557 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9559 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9561 DEC_BOTH (cp, bp);
9562 cp = find_newline_no_quit (cp, bp, -1, NULL);
9563 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9565 bidi_unshelve_cache (it3data, true);
9567 else
9569 /* The y-position we try to reach, relative to *IT.
9570 Note that H has been subtracted in front of the if-statement. */
9571 int target_y = it->current_y + h - dy;
9572 int y0 = it3.current_y;
9573 int y1;
9574 int line_height;
9576 RESTORE_IT (&it3, &it3, it3data);
9577 y1 = line_bottom_y (&it3);
9578 line_height = y1 - y0;
9579 RESTORE_IT (it, it, it2data);
9580 /* If we did not reach target_y, try to move further backward if
9581 we can. If we moved too far backward, try to move forward. */
9582 if (target_y < it->current_y
9583 /* This is heuristic. In a window that's 3 lines high, with
9584 a line height of 13 pixels each, recentering with point
9585 on the bottom line will try to move -39/2 = 19 pixels
9586 backward. Try to avoid moving into the first line. */
9587 && (it->current_y - target_y
9588 > min (window_box_height (it->w), line_height * 2 / 3))
9589 && IT_CHARPOS (*it) > BEGV)
9591 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9592 target_y - it->current_y));
9593 dy = it->current_y - target_y;
9594 goto move_further_back;
9596 else if (target_y >= it->current_y + line_height
9597 && IT_CHARPOS (*it) < ZV)
9599 /* Should move forward by at least one line, maybe more.
9601 Note: Calling move_it_by_lines can be expensive on
9602 terminal frames, where compute_motion is used (via
9603 vmotion) to do the job, when there are very long lines
9604 and truncate-lines is nil. That's the reason for
9605 treating terminal frames specially here. */
9607 if (!FRAME_WINDOW_P (it->f))
9608 move_it_vertically (it, target_y - it->current_y);
9609 else
9613 move_it_by_lines (it, 1);
9615 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9622 /* Move IT by a specified amount of pixel lines DY. DY negative means
9623 move backwards. DY = 0 means move to start of screen line. At the
9624 end, IT will be on the start of a screen line. */
9626 void
9627 move_it_vertically (struct it *it, int dy)
9629 if (dy <= 0)
9630 move_it_vertically_backward (it, -dy);
9631 else
9633 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9634 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9635 MOVE_TO_POS | MOVE_TO_Y);
9636 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9638 /* If buffer ends in ZV without a newline, move to the start of
9639 the line to satisfy the post-condition. */
9640 if (IT_CHARPOS (*it) == ZV
9641 && ZV > BEGV
9642 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9643 move_it_by_lines (it, 0);
9648 /* Move iterator IT past the end of the text line it is in. */
9650 void
9651 move_it_past_eol (struct it *it)
9653 enum move_it_result rc;
9655 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9656 if (rc == MOVE_NEWLINE_OR_CR)
9657 set_iterator_to_next (it, false);
9661 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9662 negative means move up. DVPOS == 0 means move to the start of the
9663 screen line.
9665 Optimization idea: If we would know that IT->f doesn't use
9666 a face with proportional font, we could be faster for
9667 truncate-lines nil. */
9669 void
9670 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9673 /* The commented-out optimization uses vmotion on terminals. This
9674 gives bad results, because elements like it->what, on which
9675 callers such as pos_visible_p rely, aren't updated. */
9676 /* struct position pos;
9677 if (!FRAME_WINDOW_P (it->f))
9679 struct text_pos textpos;
9681 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9682 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9683 reseat (it, textpos, true);
9684 it->vpos += pos.vpos;
9685 it->current_y += pos.vpos;
9687 else */
9689 if (dvpos == 0)
9691 /* DVPOS == 0 means move to the start of the screen line. */
9692 move_it_vertically_backward (it, 0);
9693 /* Let next call to line_bottom_y calculate real line height. */
9694 last_height = 0;
9696 else if (dvpos > 0)
9698 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9699 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9701 /* Only move to the next buffer position if we ended up in a
9702 string from display property, not in an overlay string
9703 (before-string or after-string). That is because the
9704 latter don't conceal the underlying buffer position, so
9705 we can ask to move the iterator to the exact position we
9706 are interested in. Note that, even if we are already at
9707 IT_CHARPOS (*it), the call below is not a no-op, as it
9708 will detect that we are at the end of the string, pop the
9709 iterator, and compute it->current_x and it->hpos
9710 correctly. */
9711 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9712 -1, -1, -1, MOVE_TO_POS);
9715 else
9717 struct it it2;
9718 void *it2data = NULL;
9719 ptrdiff_t start_charpos, i;
9720 int nchars_per_row
9721 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9722 bool hit_pos_limit = false;
9723 ptrdiff_t pos_limit;
9725 /* Start at the beginning of the screen line containing IT's
9726 position. This may actually move vertically backwards,
9727 in case of overlays, so adjust dvpos accordingly. */
9728 dvpos += it->vpos;
9729 move_it_vertically_backward (it, 0);
9730 dvpos -= it->vpos;
9732 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9733 screen lines, and reseat the iterator there. */
9734 start_charpos = IT_CHARPOS (*it);
9735 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9736 pos_limit = BEGV;
9737 else
9738 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9740 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9741 back_to_previous_visible_line_start (it);
9742 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9743 hit_pos_limit = true;
9744 reseat (it, it->current.pos, true);
9746 /* Move further back if we end up in a string or an image. */
9747 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9749 /* First try to move to start of display line. */
9750 dvpos += it->vpos;
9751 move_it_vertically_backward (it, 0);
9752 dvpos -= it->vpos;
9753 if (IT_POS_VALID_AFTER_MOVE_P (it))
9754 break;
9755 /* If start of line is still in string or image,
9756 move further back. */
9757 back_to_previous_visible_line_start (it);
9758 reseat (it, it->current.pos, true);
9759 dvpos--;
9762 it->current_x = it->hpos = 0;
9764 /* Above call may have moved too far if continuation lines
9765 are involved. Scan forward and see if it did. */
9766 SAVE_IT (it2, *it, it2data);
9767 it2.vpos = it2.current_y = 0;
9768 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9769 it->vpos -= it2.vpos;
9770 it->current_y -= it2.current_y;
9771 it->current_x = it->hpos = 0;
9773 /* If we moved too far back, move IT some lines forward. */
9774 if (it2.vpos > -dvpos)
9776 int delta = it2.vpos + dvpos;
9778 RESTORE_IT (&it2, &it2, it2data);
9779 SAVE_IT (it2, *it, it2data);
9780 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9781 /* Move back again if we got too far ahead. */
9782 if (IT_CHARPOS (*it) >= start_charpos)
9783 RESTORE_IT (it, &it2, it2data);
9784 else
9785 bidi_unshelve_cache (it2data, true);
9787 else if (hit_pos_limit && pos_limit > BEGV
9788 && dvpos < 0 && it2.vpos < -dvpos)
9790 /* If we hit the limit, but still didn't make it far enough
9791 back, that means there's a display string with a newline
9792 covering a large chunk of text, and that caused
9793 back_to_previous_visible_line_start try to go too far.
9794 Punish those who commit such atrocities by going back
9795 until we've reached DVPOS, after lifting the limit, which
9796 could make it slow for very long lines. "If it hurts,
9797 don't do that!" */
9798 dvpos += it2.vpos;
9799 RESTORE_IT (it, it, it2data);
9800 for (i = -dvpos; i > 0; --i)
9802 back_to_previous_visible_line_start (it);
9803 it->vpos--;
9805 reseat_1 (it, it->current.pos, true);
9807 else
9808 RESTORE_IT (it, it, it2data);
9812 /* Return true if IT points into the middle of a display vector. */
9814 bool
9815 in_display_vector_p (struct it *it)
9817 return (it->method == GET_FROM_DISPLAY_VECTOR
9818 && it->current.dpvec_index > 0
9819 && it->dpvec + it->current.dpvec_index != it->dpend);
9822 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9823 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9824 WINDOW must be a live window and defaults to the selected one. The
9825 return value is a cons of the maximum pixel-width of any text line and
9826 the maximum pixel-height of all text lines.
9828 The optional argument FROM, if non-nil, specifies the first text
9829 position and defaults to the minimum accessible position of the buffer.
9830 If FROM is t, use the minimum accessible position that is not a newline
9831 character. TO, if non-nil, specifies the last text position and
9832 defaults to the maximum accessible position of the buffer. If TO is t,
9833 use the maximum accessible position that is not a newline character.
9835 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9836 width that can be returned. X-LIMIT nil or omitted, means to use the
9837 pixel-width of WINDOW's body; use this if you do not intend to change
9838 the width of WINDOW. Use the maximum width WINDOW may assume if you
9839 intend to change WINDOW's width. In any case, text whose x-coordinate
9840 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9841 can take some time, it's always a good idea to make this argument as
9842 small as possible; in particular, if the buffer contains long lines that
9843 shall be truncated anyway.
9845 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9846 height that can be returned. Text lines whose y-coordinate is beyond
9847 Y-LIMIT are ignored. Since calculating the text height of a large
9848 buffer can take some time, it makes sense to specify this argument if
9849 the size of the buffer is unknown.
9851 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9852 include the height of the mode- or header-line of WINDOW in the return
9853 value. If it is either the symbol `mode-line' or `header-line', include
9854 only the height of that line, if present, in the return value. If t,
9855 include the height of both, if present, in the return value. */)
9856 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9857 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9859 struct window *w = decode_live_window (window);
9860 Lisp_Object buffer = w->contents;
9861 struct buffer *b;
9862 struct it it;
9863 struct buffer *old_b = NULL;
9864 ptrdiff_t start, end, pos;
9865 struct text_pos startp;
9866 void *itdata = NULL;
9867 int c, max_y = -1, x = 0, y = 0;
9869 CHECK_BUFFER (buffer);
9870 b = XBUFFER (buffer);
9872 if (b != current_buffer)
9874 old_b = current_buffer;
9875 set_buffer_internal (b);
9878 if (NILP (from))
9879 start = BEGV;
9880 else if (EQ (from, Qt))
9882 start = pos = BEGV;
9883 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9884 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9885 start = pos;
9886 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9887 start = pos;
9889 else
9891 CHECK_NUMBER_COERCE_MARKER (from);
9892 start = min (max (XINT (from), BEGV), ZV);
9895 if (NILP (to))
9896 end = ZV;
9897 else if (EQ (to, Qt))
9899 end = pos = ZV;
9900 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9901 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9902 end = pos;
9903 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9904 end = pos;
9906 else
9908 CHECK_NUMBER_COERCE_MARKER (to);
9909 end = max (start, min (XINT (to), ZV));
9912 if (!NILP (y_limit))
9914 CHECK_NUMBER (y_limit);
9915 max_y = min (XINT (y_limit), INT_MAX);
9918 itdata = bidi_shelve_cache ();
9919 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9920 start_display (&it, w, startp);
9922 if (NILP (x_limit))
9923 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9924 else
9926 CHECK_NUMBER (x_limit);
9927 it.last_visible_x = min (XINT (x_limit), INFINITY);
9928 /* Actually, we never want move_it_to stop at to_x. But to make
9929 sure that move_it_in_display_line_to always moves far enough,
9930 we set it to INT_MAX and specify MOVE_TO_X. */
9931 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9932 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9935 y = it.current_y + it.max_ascent + it.max_descent;
9937 if (!EQ (mode_and_header_line, Qheader_line)
9938 && !EQ (mode_and_header_line, Qt))
9939 /* Do not count the header-line which was counted automatically by
9940 start_display. */
9941 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9943 if (EQ (mode_and_header_line, Qmode_line)
9944 || EQ (mode_and_header_line, Qt))
9945 /* Do count the mode-line which is not included automatically by
9946 start_display. */
9947 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9949 bidi_unshelve_cache (itdata, false);
9951 if (old_b)
9952 set_buffer_internal (old_b);
9954 return Fcons (make_number (x), make_number (y));
9957 /***********************************************************************
9958 Messages
9959 ***********************************************************************/
9961 /* Return the number of arguments the format string FORMAT needs. */
9963 static ptrdiff_t
9964 format_nargs (char const *format)
9966 ptrdiff_t nargs = 0;
9967 for (char const *p = format; (p = strchr (p, '%')); p++)
9968 if (p[1] == '%')
9969 p++;
9970 else
9971 nargs++;
9972 return nargs;
9975 /* Add a message with format string FORMAT and formatted arguments
9976 to *Messages*. */
9978 void
9979 add_to_log (const char *format, ...)
9981 va_list ap;
9982 va_start (ap, format);
9983 vadd_to_log (format, ap);
9984 va_end (ap);
9987 void
9988 vadd_to_log (char const *format, va_list ap)
9990 ptrdiff_t form_nargs = format_nargs (format);
9991 ptrdiff_t nargs = 1 + form_nargs;
9992 Lisp_Object args[10];
9993 eassert (nargs <= ARRAYELTS (args));
9994 AUTO_STRING (args0, format);
9995 args[0] = args0;
9996 for (ptrdiff_t i = 1; i <= nargs; i++)
9997 args[i] = va_arg (ap, Lisp_Object);
9998 Lisp_Object msg = Qnil;
9999 msg = Fformat_message (nargs, args);
10001 ptrdiff_t len = SBYTES (msg) + 1;
10002 USE_SAFE_ALLOCA;
10003 char *buffer = SAFE_ALLOCA (len);
10004 memcpy (buffer, SDATA (msg), len);
10006 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
10007 SAFE_FREE ();
10011 /* Output a newline in the *Messages* buffer if "needs" one. */
10013 void
10014 message_log_maybe_newline (void)
10016 if (message_log_need_newline)
10017 message_dolog ("", 0, true, false);
10021 /* Add a string M of length NBYTES to the message log, optionally
10022 terminated with a newline when NLFLAG is true. MULTIBYTE, if
10023 true, means interpret the contents of M as multibyte. This
10024 function calls low-level routines in order to bypass text property
10025 hooks, etc. which might not be safe to run.
10027 This may GC (insert may run before/after change hooks),
10028 so the buffer M must NOT point to a Lisp string. */
10030 void
10031 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
10033 const unsigned char *msg = (const unsigned char *) m;
10035 if (!NILP (Vmemory_full))
10036 return;
10038 if (!NILP (Vmessage_log_max))
10040 struct buffer *oldbuf;
10041 Lisp_Object oldpoint, oldbegv, oldzv;
10042 int old_windows_or_buffers_changed = windows_or_buffers_changed;
10043 ptrdiff_t point_at_end = 0;
10044 ptrdiff_t zv_at_end = 0;
10045 Lisp_Object old_deactivate_mark;
10047 old_deactivate_mark = Vdeactivate_mark;
10048 oldbuf = current_buffer;
10050 /* Ensure the Messages buffer exists, and switch to it.
10051 If we created it, set the major-mode. */
10052 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
10053 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
10054 if (newbuffer
10055 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10056 call0 (intern ("messages-buffer-mode"));
10058 bset_undo_list (current_buffer, Qt);
10059 bset_cache_long_scans (current_buffer, Qnil);
10061 oldpoint = message_dolog_marker1;
10062 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10063 oldbegv = message_dolog_marker2;
10064 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10065 oldzv = message_dolog_marker3;
10066 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10068 if (PT == Z)
10069 point_at_end = 1;
10070 if (ZV == Z)
10071 zv_at_end = 1;
10073 BEGV = BEG;
10074 BEGV_BYTE = BEG_BYTE;
10075 ZV = Z;
10076 ZV_BYTE = Z_BYTE;
10077 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10079 /* Insert the string--maybe converting multibyte to single byte
10080 or vice versa, so that all the text fits the buffer. */
10081 if (multibyte
10082 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10084 ptrdiff_t i;
10085 int c, char_bytes;
10086 char work[1];
10088 /* Convert a multibyte string to single-byte
10089 for the *Message* buffer. */
10090 for (i = 0; i < nbytes; i += char_bytes)
10092 c = string_char_and_length (msg + i, &char_bytes);
10093 work[0] = CHAR_TO_BYTE8 (c);
10094 insert_1_both (work, 1, 1, true, false, false);
10097 else if (! multibyte
10098 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10100 ptrdiff_t i;
10101 int c, char_bytes;
10102 unsigned char str[MAX_MULTIBYTE_LENGTH];
10103 /* Convert a single-byte string to multibyte
10104 for the *Message* buffer. */
10105 for (i = 0; i < nbytes; i++)
10107 c = msg[i];
10108 MAKE_CHAR_MULTIBYTE (c);
10109 char_bytes = CHAR_STRING (c, str);
10110 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10113 else if (nbytes)
10114 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10115 true, false, false);
10117 if (nlflag)
10119 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10120 printmax_t dups;
10122 insert_1_both ("\n", 1, 1, true, false, false);
10124 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10125 this_bol = PT;
10126 this_bol_byte = PT_BYTE;
10128 /* See if this line duplicates the previous one.
10129 If so, combine duplicates. */
10130 if (this_bol > BEG)
10132 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10133 prev_bol = PT;
10134 prev_bol_byte = PT_BYTE;
10136 dups = message_log_check_duplicate (prev_bol_byte,
10137 this_bol_byte);
10138 if (dups)
10140 del_range_both (prev_bol, prev_bol_byte,
10141 this_bol, this_bol_byte, false);
10142 if (dups > 1)
10144 char dupstr[sizeof " [ times]"
10145 + INT_STRLEN_BOUND (printmax_t)];
10147 /* If you change this format, don't forget to also
10148 change message_log_check_duplicate. */
10149 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10150 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10151 insert_1_both (dupstr, duplen, duplen,
10152 true, false, true);
10157 /* If we have more than the desired maximum number of lines
10158 in the *Messages* buffer now, delete the oldest ones.
10159 This is safe because we don't have undo in this buffer. */
10161 if (NATNUMP (Vmessage_log_max))
10163 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10164 -XFASTINT (Vmessage_log_max) - 1, false);
10165 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10168 BEGV = marker_position (oldbegv);
10169 BEGV_BYTE = marker_byte_position (oldbegv);
10171 if (zv_at_end)
10173 ZV = Z;
10174 ZV_BYTE = Z_BYTE;
10176 else
10178 ZV = marker_position (oldzv);
10179 ZV_BYTE = marker_byte_position (oldzv);
10182 if (point_at_end)
10183 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10184 else
10185 /* We can't do Fgoto_char (oldpoint) because it will run some
10186 Lisp code. */
10187 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10188 marker_byte_position (oldpoint));
10190 unchain_marker (XMARKER (oldpoint));
10191 unchain_marker (XMARKER (oldbegv));
10192 unchain_marker (XMARKER (oldzv));
10194 /* We called insert_1_both above with its 5th argument (PREPARE)
10195 false, which prevents insert_1_both from calling
10196 prepare_to_modify_buffer, which in turns prevents us from
10197 incrementing windows_or_buffers_changed even if *Messages* is
10198 shown in some window. So we must manually set
10199 windows_or_buffers_changed here to make up for that. */
10200 windows_or_buffers_changed = old_windows_or_buffers_changed;
10201 bset_redisplay (current_buffer);
10203 set_buffer_internal (oldbuf);
10205 message_log_need_newline = !nlflag;
10206 Vdeactivate_mark = old_deactivate_mark;
10211 /* We are at the end of the buffer after just having inserted a newline.
10212 (Note: We depend on the fact we won't be crossing the gap.)
10213 Check to see if the most recent message looks a lot like the previous one.
10214 Return 0 if different, 1 if the new one should just replace it, or a
10215 value N > 1 if we should also append " [N times]". */
10217 static intmax_t
10218 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10220 ptrdiff_t i;
10221 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10222 bool seen_dots = false;
10223 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10224 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10226 for (i = 0; i < len; i++)
10228 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10229 seen_dots = true;
10230 if (p1[i] != p2[i])
10231 return seen_dots;
10233 p1 += len;
10234 if (*p1 == '\n')
10235 return 2;
10236 if (*p1++ == ' ' && *p1++ == '[')
10238 char *pend;
10239 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10240 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10241 return n + 1;
10243 return 0;
10247 /* Display an echo area message M with a specified length of NBYTES
10248 bytes. The string may include null characters. If M is not a
10249 string, clear out any existing message, and let the mini-buffer
10250 text show through.
10252 This function cancels echoing. */
10254 void
10255 message3 (Lisp_Object m)
10257 clear_message (true, true);
10258 cancel_echoing ();
10260 /* First flush out any partial line written with print. */
10261 message_log_maybe_newline ();
10262 if (STRINGP (m))
10264 ptrdiff_t nbytes = SBYTES (m);
10265 bool multibyte = STRING_MULTIBYTE (m);
10266 char *buffer;
10267 USE_SAFE_ALLOCA;
10268 SAFE_ALLOCA_STRING (buffer, m);
10269 message_dolog (buffer, nbytes, true, multibyte);
10270 SAFE_FREE ();
10272 if (! inhibit_message)
10273 message3_nolog (m);
10276 /* Log the message M to stderr. Log an empty line if M is not a string. */
10278 static void
10279 message_to_stderr (Lisp_Object m)
10281 if (noninteractive_need_newline)
10283 noninteractive_need_newline = false;
10284 fputc ('\n', stderr);
10286 if (STRINGP (m))
10288 Lisp_Object coding_system = Vlocale_coding_system;
10289 Lisp_Object s;
10291 if (!NILP (Vcoding_system_for_write))
10292 coding_system = Vcoding_system_for_write;
10293 if (!NILP (coding_system))
10294 s = code_convert_string_norecord (m, coding_system, true);
10295 else
10296 s = m;
10298 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10300 if (!cursor_in_echo_area)
10301 fputc ('\n', stderr);
10302 fflush (stderr);
10305 /* The non-logging version of message3.
10306 This does not cancel echoing, because it is used for echoing.
10307 Perhaps we need to make a separate function for echoing
10308 and make this cancel echoing. */
10310 void
10311 message3_nolog (Lisp_Object m)
10313 struct frame *sf = SELECTED_FRAME ();
10315 if (FRAME_INITIAL_P (sf))
10316 message_to_stderr (m);
10317 /* Error messages get reported properly by cmd_error, so this must be just an
10318 informative message; if the frame hasn't really been initialized yet, just
10319 toss it. */
10320 else if (INTERACTIVE && sf->glyphs_initialized_p)
10322 /* Get the frame containing the mini-buffer
10323 that the selected frame is using. */
10324 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10325 Lisp_Object frame = XWINDOW (mini_window)->frame;
10326 struct frame *f = XFRAME (frame);
10328 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10329 Fmake_frame_visible (frame);
10331 if (STRINGP (m) && SCHARS (m) > 0)
10333 set_message (m);
10334 if (minibuffer_auto_raise)
10335 Fraise_frame (frame);
10336 /* Assume we are not echoing.
10337 (If we are, echo_now will override this.) */
10338 echo_message_buffer = Qnil;
10340 else
10341 clear_message (true, true);
10343 do_pending_window_change (false);
10344 echo_area_display (true);
10345 do_pending_window_change (false);
10346 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10347 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10352 /* Display a null-terminated echo area message M. If M is 0, clear
10353 out any existing message, and let the mini-buffer text show through.
10355 The buffer M must continue to exist until after the echo area gets
10356 cleared or some other message gets displayed there. Do not pass
10357 text that is stored in a Lisp string. Do not pass text in a buffer
10358 that was alloca'd. */
10360 void
10361 message1 (const char *m)
10363 message3 (m ? build_unibyte_string (m) : Qnil);
10367 /* The non-logging counterpart of message1. */
10369 void
10370 message1_nolog (const char *m)
10372 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10375 /* Display a message M which contains a single %s
10376 which gets replaced with STRING. */
10378 void
10379 message_with_string (const char *m, Lisp_Object string, bool log)
10381 CHECK_STRING (string);
10383 bool need_message;
10384 if (noninteractive)
10385 need_message = !!m;
10386 else if (!INTERACTIVE)
10387 need_message = false;
10388 else
10390 /* The frame whose minibuffer we're going to display the message on.
10391 It may be larger than the selected frame, so we need
10392 to use its buffer, not the selected frame's buffer. */
10393 Lisp_Object mini_window;
10394 struct frame *f, *sf = SELECTED_FRAME ();
10396 /* Get the frame containing the minibuffer
10397 that the selected frame is using. */
10398 mini_window = FRAME_MINIBUF_WINDOW (sf);
10399 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10401 /* Error messages get reported properly by cmd_error, so this must be
10402 just an informative message; if the frame hasn't really been
10403 initialized yet, just toss it. */
10404 need_message = f->glyphs_initialized_p;
10407 if (need_message)
10409 AUTO_STRING (fmt, m);
10410 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10412 if (noninteractive)
10413 message_to_stderr (msg);
10414 else
10416 if (log)
10417 message3 (msg);
10418 else
10419 message3_nolog (msg);
10421 /* Print should start at the beginning of the message
10422 buffer next time. */
10423 message_buf_print = false;
10429 /* Dump an informative message to the minibuf. If M is 0, clear out
10430 any existing message, and let the mini-buffer text show through.
10432 The message must be safe ASCII and the format must not contain ` or
10433 '. If your message and format do not fit into this category,
10434 convert your arguments to Lisp objects and use Fmessage instead. */
10436 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10437 vmessage (const char *m, va_list ap)
10439 if (noninteractive)
10441 if (m)
10443 if (noninteractive_need_newline)
10444 putc ('\n', stderr);
10445 noninteractive_need_newline = false;
10446 vfprintf (stderr, m, ap);
10447 if (!cursor_in_echo_area)
10448 fprintf (stderr, "\n");
10449 fflush (stderr);
10452 else if (INTERACTIVE)
10454 /* The frame whose mini-buffer we're going to display the message
10455 on. It may be larger than the selected frame, so we need to
10456 use its buffer, not the selected frame's buffer. */
10457 Lisp_Object mini_window;
10458 struct frame *f, *sf = SELECTED_FRAME ();
10460 /* Get the frame containing the mini-buffer
10461 that the selected frame is using. */
10462 mini_window = FRAME_MINIBUF_WINDOW (sf);
10463 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10465 /* Error messages get reported properly by cmd_error, so this must be
10466 just an informative message; if the frame hasn't really been
10467 initialized yet, just toss it. */
10468 if (f->glyphs_initialized_p)
10470 if (m)
10472 ptrdiff_t len;
10473 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10474 USE_SAFE_ALLOCA;
10475 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10477 len = doprnt (message_buf, maxsize, m, 0, ap);
10479 message3 (make_string (message_buf, len));
10480 SAFE_FREE ();
10482 else
10483 message1 (0);
10485 /* Print should start at the beginning of the message
10486 buffer next time. */
10487 message_buf_print = false;
10492 void
10493 message (const char *m, ...)
10495 va_list ap;
10496 va_start (ap, m);
10497 vmessage (m, ap);
10498 va_end (ap);
10502 /* Display the current message in the current mini-buffer. This is
10503 only called from error handlers in process.c, and is not time
10504 critical. */
10506 void
10507 update_echo_area (void)
10509 if (!NILP (echo_area_buffer[0]))
10511 Lisp_Object string;
10512 string = Fcurrent_message ();
10513 message3 (string);
10518 /* Make sure echo area buffers in `echo_buffers' are live.
10519 If they aren't, make new ones. */
10521 static void
10522 ensure_echo_area_buffers (void)
10524 int i;
10526 for (i = 0; i < 2; ++i)
10527 if (!BUFFERP (echo_buffer[i])
10528 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10530 char name[30];
10531 Lisp_Object old_buffer;
10532 int j;
10534 old_buffer = echo_buffer[i];
10535 echo_buffer[i] = Fget_buffer_create
10536 (make_formatted_string (name, " *Echo Area %d*", i));
10537 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10538 /* to force word wrap in echo area -
10539 it was decided to postpone this*/
10540 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10542 for (j = 0; j < 2; ++j)
10543 if (EQ (old_buffer, echo_area_buffer[j]))
10544 echo_area_buffer[j] = echo_buffer[i];
10549 /* Call FN with args A1..A2 with either the current or last displayed
10550 echo_area_buffer as current buffer.
10552 WHICH zero means use the current message buffer
10553 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10554 from echo_buffer[] and clear it.
10556 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10557 suitable buffer from echo_buffer[] and clear it.
10559 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10560 that the current message becomes the last displayed one, choose a
10561 suitable buffer for echo_area_buffer[0], and clear it.
10563 Value is what FN returns. */
10565 static bool
10566 with_echo_area_buffer (struct window *w, int which,
10567 bool (*fn) (ptrdiff_t, Lisp_Object),
10568 ptrdiff_t a1, Lisp_Object a2)
10570 Lisp_Object buffer;
10571 bool this_one, the_other, clear_buffer_p, rc;
10572 ptrdiff_t count = SPECPDL_INDEX ();
10574 /* If buffers aren't live, make new ones. */
10575 ensure_echo_area_buffers ();
10577 clear_buffer_p = false;
10579 if (which == 0)
10580 this_one = false, the_other = true;
10581 else if (which > 0)
10582 this_one = true, the_other = false;
10583 else
10585 this_one = false, the_other = true;
10586 clear_buffer_p = true;
10588 /* We need a fresh one in case the current echo buffer equals
10589 the one containing the last displayed echo area message. */
10590 if (!NILP (echo_area_buffer[this_one])
10591 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10592 echo_area_buffer[this_one] = Qnil;
10595 /* Choose a suitable buffer from echo_buffer[] if we don't
10596 have one. */
10597 if (NILP (echo_area_buffer[this_one]))
10599 echo_area_buffer[this_one]
10600 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10601 ? echo_buffer[the_other]
10602 : echo_buffer[this_one]);
10603 clear_buffer_p = true;
10606 buffer = echo_area_buffer[this_one];
10608 /* Don't get confused by reusing the buffer used for echoing
10609 for a different purpose. */
10610 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10611 cancel_echoing ();
10613 record_unwind_protect (unwind_with_echo_area_buffer,
10614 with_echo_area_buffer_unwind_data (w));
10616 /* Make the echo area buffer current. Note that for display
10617 purposes, it is not necessary that the displayed window's buffer
10618 == current_buffer, except for text property lookup. So, let's
10619 only set that buffer temporarily here without doing a full
10620 Fset_window_buffer. We must also change w->pointm, though,
10621 because otherwise an assertions in unshow_buffer fails, and Emacs
10622 aborts. */
10623 set_buffer_internal_1 (XBUFFER (buffer));
10624 if (w)
10626 wset_buffer (w, buffer);
10627 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10628 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10631 bset_undo_list (current_buffer, Qt);
10632 bset_read_only (current_buffer, Qnil);
10633 specbind (Qinhibit_read_only, Qt);
10634 specbind (Qinhibit_modification_hooks, Qt);
10636 if (clear_buffer_p && Z > BEG)
10637 del_range (BEG, Z);
10639 eassert (BEGV >= BEG);
10640 eassert (ZV <= Z && ZV >= BEGV);
10642 rc = fn (a1, a2);
10644 eassert (BEGV >= BEG);
10645 eassert (ZV <= Z && ZV >= BEGV);
10647 unbind_to (count, Qnil);
10648 return rc;
10652 /* Save state that should be preserved around the call to the function
10653 FN called in with_echo_area_buffer. */
10655 static Lisp_Object
10656 with_echo_area_buffer_unwind_data (struct window *w)
10658 int i = 0;
10659 Lisp_Object vector, tmp;
10661 /* Reduce consing by keeping one vector in
10662 Vwith_echo_area_save_vector. */
10663 vector = Vwith_echo_area_save_vector;
10664 Vwith_echo_area_save_vector = Qnil;
10666 if (NILP (vector))
10667 vector = Fmake_vector (make_number (11), Qnil);
10669 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10670 ASET (vector, i, Vdeactivate_mark); ++i;
10671 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10673 if (w)
10675 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10676 ASET (vector, i, w->contents); ++i;
10677 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10678 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10679 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10680 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10681 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10682 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10684 else
10686 int end = i + 8;
10687 for (; i < end; ++i)
10688 ASET (vector, i, Qnil);
10691 eassert (i == ASIZE (vector));
10692 return vector;
10696 /* Restore global state from VECTOR which was created by
10697 with_echo_area_buffer_unwind_data. */
10699 static void
10700 unwind_with_echo_area_buffer (Lisp_Object vector)
10702 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10703 Vdeactivate_mark = AREF (vector, 1);
10704 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10706 if (WINDOWP (AREF (vector, 3)))
10708 struct window *w;
10709 Lisp_Object buffer;
10711 w = XWINDOW (AREF (vector, 3));
10712 buffer = AREF (vector, 4);
10714 wset_buffer (w, buffer);
10715 set_marker_both (w->pointm, buffer,
10716 XFASTINT (AREF (vector, 5)),
10717 XFASTINT (AREF (vector, 6)));
10718 set_marker_both (w->old_pointm, buffer,
10719 XFASTINT (AREF (vector, 7)),
10720 XFASTINT (AREF (vector, 8)));
10721 set_marker_both (w->start, buffer,
10722 XFASTINT (AREF (vector, 9)),
10723 XFASTINT (AREF (vector, 10)));
10726 Vwith_echo_area_save_vector = vector;
10730 /* Set up the echo area for use by print functions. MULTIBYTE_P
10731 means we will print multibyte. */
10733 void
10734 setup_echo_area_for_printing (bool multibyte_p)
10736 /* If we can't find an echo area any more, exit. */
10737 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10738 Fkill_emacs (Qnil);
10740 ensure_echo_area_buffers ();
10742 if (!message_buf_print)
10744 /* A message has been output since the last time we printed.
10745 Choose a fresh echo area buffer. */
10746 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10747 echo_area_buffer[0] = echo_buffer[1];
10748 else
10749 echo_area_buffer[0] = echo_buffer[0];
10751 /* Switch to that buffer and clear it. */
10752 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10753 bset_truncate_lines (current_buffer, Qnil);
10755 if (Z > BEG)
10757 ptrdiff_t count = SPECPDL_INDEX ();
10758 specbind (Qinhibit_read_only, Qt);
10759 /* Note that undo recording is always disabled. */
10760 del_range (BEG, Z);
10761 unbind_to (count, Qnil);
10763 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10765 /* Set up the buffer for the multibyteness we need. */
10766 if (multibyte_p
10767 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10768 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10770 /* Raise the frame containing the echo area. */
10771 if (minibuffer_auto_raise)
10773 struct frame *sf = SELECTED_FRAME ();
10774 Lisp_Object mini_window;
10775 mini_window = FRAME_MINIBUF_WINDOW (sf);
10776 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10779 message_log_maybe_newline ();
10780 message_buf_print = true;
10782 else
10784 if (NILP (echo_area_buffer[0]))
10786 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10787 echo_area_buffer[0] = echo_buffer[1];
10788 else
10789 echo_area_buffer[0] = echo_buffer[0];
10792 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10794 /* Someone switched buffers between print requests. */
10795 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10796 bset_truncate_lines (current_buffer, Qnil);
10802 /* Display an echo area message in window W. Value is true if W's
10803 height is changed. If display_last_displayed_message_p,
10804 display the message that was last displayed, otherwise
10805 display the current message. */
10807 static bool
10808 display_echo_area (struct window *w)
10810 bool no_message_p, window_height_changed_p;
10812 /* Temporarily disable garbage collections while displaying the echo
10813 area. This is done because a GC can print a message itself.
10814 That message would modify the echo area buffer's contents while a
10815 redisplay of the buffer is going on, and seriously confuse
10816 redisplay. */
10817 ptrdiff_t count = inhibit_garbage_collection ();
10819 /* If there is no message, we must call display_echo_area_1
10820 nevertheless because it resizes the window. But we will have to
10821 reset the echo_area_buffer in question to nil at the end because
10822 with_echo_area_buffer will sets it to an empty buffer. */
10823 bool i = display_last_displayed_message_p;
10824 /* According to the C99, C11 and C++11 standards, the integral value
10825 of a "bool" is always 0 or 1, so this array access is safe here,
10826 if oddly typed. */
10827 no_message_p = NILP (echo_area_buffer[i]);
10829 window_height_changed_p
10830 = with_echo_area_buffer (w, display_last_displayed_message_p,
10831 display_echo_area_1,
10832 (intptr_t) w, Qnil);
10834 if (no_message_p)
10835 echo_area_buffer[i] = Qnil;
10837 unbind_to (count, Qnil);
10838 return window_height_changed_p;
10842 /* Helper for display_echo_area. Display the current buffer which
10843 contains the current echo area message in window W, a mini-window,
10844 a pointer to which is passed in A1. A2..A4 are currently not used.
10845 Change the height of W so that all of the message is displayed.
10846 Value is true if height of W was changed. */
10848 static bool
10849 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10851 intptr_t i1 = a1;
10852 struct window *w = (struct window *) i1;
10853 Lisp_Object window;
10854 struct text_pos start;
10856 /* We are about to enter redisplay without going through
10857 redisplay_internal, so we need to forget these faces by hand
10858 here. */
10859 forget_escape_and_glyphless_faces ();
10861 /* Do this before displaying, so that we have a large enough glyph
10862 matrix for the display. If we can't get enough space for the
10863 whole text, display the last N lines. That works by setting w->start. */
10864 bool window_height_changed_p = resize_mini_window (w, false);
10866 /* Use the starting position chosen by resize_mini_window. */
10867 SET_TEXT_POS_FROM_MARKER (start, w->start);
10869 /* Display. */
10870 clear_glyph_matrix (w->desired_matrix);
10871 XSETWINDOW (window, w);
10872 try_window (window, start, 0);
10874 return window_height_changed_p;
10878 /* Resize the echo area window to exactly the size needed for the
10879 currently displayed message, if there is one. If a mini-buffer
10880 is active, don't shrink it. */
10882 void
10883 resize_echo_area_exactly (void)
10885 if (BUFFERP (echo_area_buffer[0])
10886 && WINDOWP (echo_area_window))
10888 struct window *w = XWINDOW (echo_area_window);
10889 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10890 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10891 (intptr_t) w, resize_exactly);
10892 if (resized_p)
10894 windows_or_buffers_changed = 42;
10895 update_mode_lines = 30;
10896 redisplay_internal ();
10902 /* Callback function for with_echo_area_buffer, when used from
10903 resize_echo_area_exactly. A1 contains a pointer to the window to
10904 resize, EXACTLY non-nil means resize the mini-window exactly to the
10905 size of the text displayed. A3 and A4 are not used. Value is what
10906 resize_mini_window returns. */
10908 static bool
10909 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10911 intptr_t i1 = a1;
10912 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10916 /* Resize mini-window W to fit the size of its contents. EXACT_P
10917 means size the window exactly to the size needed. Otherwise, it's
10918 only enlarged until W's buffer is empty.
10920 Set W->start to the right place to begin display. If the whole
10921 contents fit, start at the beginning. Otherwise, start so as
10922 to make the end of the contents appear. This is particularly
10923 important for y-or-n-p, but seems desirable generally.
10925 Value is true if the window height has been changed. */
10927 bool
10928 resize_mini_window (struct window *w, bool exact_p)
10930 struct frame *f = XFRAME (w->frame);
10931 bool window_height_changed_p = false;
10933 eassert (MINI_WINDOW_P (w));
10935 /* By default, start display at the beginning. */
10936 set_marker_both (w->start, w->contents,
10937 BUF_BEGV (XBUFFER (w->contents)),
10938 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10940 /* Don't resize windows while redisplaying a window; it would
10941 confuse redisplay functions when the size of the window they are
10942 displaying changes from under them. Such a resizing can happen,
10943 for instance, when which-func prints a long message while
10944 we are running fontification-functions. We're running these
10945 functions with safe_call which binds inhibit-redisplay to t. */
10946 if (!NILP (Vinhibit_redisplay))
10947 return false;
10949 /* Nil means don't try to resize. */
10950 if (NILP (Vresize_mini_windows)
10951 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10952 return false;
10954 if (!FRAME_MINIBUF_ONLY_P (f))
10956 struct it it;
10957 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10958 + WINDOW_PIXEL_HEIGHT (w));
10959 int unit = FRAME_LINE_HEIGHT (f);
10960 int height, max_height;
10961 struct text_pos start;
10962 struct buffer *old_current_buffer = NULL;
10964 if (current_buffer != XBUFFER (w->contents))
10966 old_current_buffer = current_buffer;
10967 set_buffer_internal (XBUFFER (w->contents));
10970 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10972 /* Compute the max. number of lines specified by the user. */
10973 if (FLOATP (Vmax_mini_window_height))
10974 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10975 else if (INTEGERP (Vmax_mini_window_height))
10976 max_height = XINT (Vmax_mini_window_height) * unit;
10977 else
10978 max_height = total_height / 4;
10980 /* Correct that max. height if it's bogus. */
10981 max_height = clip_to_bounds (unit, max_height, total_height);
10983 /* Find out the height of the text in the window. */
10984 if (it.line_wrap == TRUNCATE)
10985 height = unit;
10986 else
10988 last_height = 0;
10989 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10990 if (it.max_ascent == 0 && it.max_descent == 0)
10991 height = it.current_y + last_height;
10992 else
10993 height = it.current_y + it.max_ascent + it.max_descent;
10994 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10997 /* Compute a suitable window start. */
10998 if (height > max_height)
11000 height = (max_height / unit) * unit;
11001 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
11002 move_it_vertically_backward (&it, height - unit);
11003 start = it.current.pos;
11005 else
11006 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
11007 SET_MARKER_FROM_TEXT_POS (w->start, start);
11009 if (EQ (Vresize_mini_windows, Qgrow_only))
11011 /* Let it grow only, until we display an empty message, in which
11012 case the window shrinks again. */
11013 if (height > WINDOW_PIXEL_HEIGHT (w))
11015 int old_height = WINDOW_PIXEL_HEIGHT (w);
11017 FRAME_WINDOWS_FROZEN (f) = true;
11018 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11019 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11021 else if (height < WINDOW_PIXEL_HEIGHT (w)
11022 && (exact_p || BEGV == ZV))
11024 int old_height = WINDOW_PIXEL_HEIGHT (w);
11026 FRAME_WINDOWS_FROZEN (f) = false;
11027 shrink_mini_window (w, true);
11028 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11031 else
11033 /* Always resize to exact size needed. */
11034 if (height > WINDOW_PIXEL_HEIGHT (w))
11036 int old_height = WINDOW_PIXEL_HEIGHT (w);
11038 FRAME_WINDOWS_FROZEN (f) = true;
11039 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11040 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11042 else if (height < WINDOW_PIXEL_HEIGHT (w))
11044 int old_height = WINDOW_PIXEL_HEIGHT (w);
11046 FRAME_WINDOWS_FROZEN (f) = false;
11047 shrink_mini_window (w, true);
11049 if (height)
11051 FRAME_WINDOWS_FROZEN (f) = true;
11052 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11055 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11059 if (old_current_buffer)
11060 set_buffer_internal (old_current_buffer);
11063 return window_height_changed_p;
11067 /* Value is the current message, a string, or nil if there is no
11068 current message. */
11070 Lisp_Object
11071 current_message (void)
11073 Lisp_Object msg;
11075 if (!BUFFERP (echo_area_buffer[0]))
11076 msg = Qnil;
11077 else
11079 with_echo_area_buffer (0, 0, current_message_1,
11080 (intptr_t) &msg, Qnil);
11081 if (NILP (msg))
11082 echo_area_buffer[0] = Qnil;
11085 return msg;
11089 static bool
11090 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11092 intptr_t i1 = a1;
11093 Lisp_Object *msg = (Lisp_Object *) i1;
11095 if (Z > BEG)
11096 *msg = make_buffer_string (BEG, Z, true);
11097 else
11098 *msg = Qnil;
11099 return false;
11103 /* Push the current message on Vmessage_stack for later restoration
11104 by restore_message. Value is true if the current message isn't
11105 empty. This is a relatively infrequent operation, so it's not
11106 worth optimizing. */
11108 bool
11109 push_message (void)
11111 Lisp_Object msg = current_message ();
11112 Vmessage_stack = Fcons (msg, Vmessage_stack);
11113 return STRINGP (msg);
11117 /* Restore message display from the top of Vmessage_stack. */
11119 void
11120 restore_message (void)
11122 eassert (CONSP (Vmessage_stack));
11123 message3_nolog (XCAR (Vmessage_stack));
11127 /* Handler for unwind-protect calling pop_message. */
11129 void
11130 pop_message_unwind (void)
11132 /* Pop the top-most entry off Vmessage_stack. */
11133 eassert (CONSP (Vmessage_stack));
11134 Vmessage_stack = XCDR (Vmessage_stack);
11138 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11139 exits. If the stack is not empty, we have a missing pop_message
11140 somewhere. */
11142 void
11143 check_message_stack (void)
11145 if (!NILP (Vmessage_stack))
11146 emacs_abort ();
11150 /* Truncate to NCHARS what will be displayed in the echo area the next
11151 time we display it---but don't redisplay it now. */
11153 void
11154 truncate_echo_area (ptrdiff_t nchars)
11156 if (nchars == 0)
11157 echo_area_buffer[0] = Qnil;
11158 else if (!noninteractive
11159 && INTERACTIVE
11160 && !NILP (echo_area_buffer[0]))
11162 struct frame *sf = SELECTED_FRAME ();
11163 /* Error messages get reported properly by cmd_error, so this must be
11164 just an informative message; if the frame hasn't really been
11165 initialized yet, just toss it. */
11166 if (sf->glyphs_initialized_p)
11167 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11172 /* Helper function for truncate_echo_area. Truncate the current
11173 message to at most NCHARS characters. */
11175 static bool
11176 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11178 if (BEG + nchars < Z)
11179 del_range (BEG + nchars, Z);
11180 if (Z == BEG)
11181 echo_area_buffer[0] = Qnil;
11182 return false;
11185 /* Set the current message to STRING. */
11187 static void
11188 set_message (Lisp_Object string)
11190 eassert (STRINGP (string));
11192 message_enable_multibyte = STRING_MULTIBYTE (string);
11194 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11195 message_buf_print = false;
11196 help_echo_showing_p = false;
11198 if (STRINGP (Vdebug_on_message)
11199 && STRINGP (string)
11200 && fast_string_match (Vdebug_on_message, string) >= 0)
11201 call_debugger (list2 (Qerror, string));
11205 /* Helper function for set_message. First argument is ignored and second
11206 argument has the same meaning as for set_message.
11207 This function is called with the echo area buffer being current. */
11209 static bool
11210 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11212 eassert (STRINGP (string));
11214 /* Change multibyteness of the echo buffer appropriately. */
11215 if (message_enable_multibyte
11216 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11217 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11219 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11220 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11221 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11223 /* Insert new message at BEG. */
11224 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11226 /* This function takes care of single/multibyte conversion.
11227 We just have to ensure that the echo area buffer has the right
11228 setting of enable_multibyte_characters. */
11229 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11231 return false;
11235 /* Clear messages. CURRENT_P means clear the current message.
11236 LAST_DISPLAYED_P means clear the message last displayed. */
11238 void
11239 clear_message (bool current_p, bool last_displayed_p)
11241 if (current_p)
11243 echo_area_buffer[0] = Qnil;
11244 message_cleared_p = true;
11247 if (last_displayed_p)
11248 echo_area_buffer[1] = Qnil;
11250 message_buf_print = false;
11253 /* Clear garbaged frames.
11255 This function is used where the old redisplay called
11256 redraw_garbaged_frames which in turn called redraw_frame which in
11257 turn called clear_frame. The call to clear_frame was a source of
11258 flickering. I believe a clear_frame is not necessary. It should
11259 suffice in the new redisplay to invalidate all current matrices,
11260 and ensure a complete redisplay of all windows. */
11262 static void
11263 clear_garbaged_frames (void)
11265 if (frame_garbaged)
11267 Lisp_Object tail, frame;
11268 struct frame *sf = SELECTED_FRAME ();
11270 FOR_EACH_FRAME (tail, frame)
11272 struct frame *f = XFRAME (frame);
11274 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11276 if (f->resized_p
11277 /* It makes no sense to redraw a non-selected TTY
11278 frame, since that will actually clear the
11279 selected frame, and might leave the selected
11280 frame with corrupted display, if it happens not
11281 to be marked garbaged. */
11282 && !(f != sf && (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))))
11283 redraw_frame (f);
11284 else
11285 clear_current_matrices (f);
11286 fset_redisplay (f);
11287 f->garbaged = false;
11288 f->resized_p = false;
11292 frame_garbaged = false;
11297 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11298 selected_frame. */
11300 static void
11301 echo_area_display (bool update_frame_p)
11303 Lisp_Object mini_window;
11304 struct window *w;
11305 struct frame *f;
11306 bool window_height_changed_p = false;
11307 struct frame *sf = SELECTED_FRAME ();
11309 mini_window = FRAME_MINIBUF_WINDOW (sf);
11310 w = XWINDOW (mini_window);
11311 f = XFRAME (WINDOW_FRAME (w));
11313 /* Don't display if frame is invisible or not yet initialized. */
11314 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11315 return;
11317 #ifdef HAVE_WINDOW_SYSTEM
11318 /* When Emacs starts, selected_frame may be the initial terminal
11319 frame. If we let this through, a message would be displayed on
11320 the terminal. */
11321 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11322 return;
11323 #endif /* HAVE_WINDOW_SYSTEM */
11325 /* Redraw garbaged frames. */
11326 clear_garbaged_frames ();
11328 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11330 echo_area_window = mini_window;
11331 window_height_changed_p = display_echo_area (w);
11332 w->must_be_updated_p = true;
11334 /* Update the display, unless called from redisplay_internal.
11335 Also don't update the screen during redisplay itself. The
11336 update will happen at the end of redisplay, and an update
11337 here could cause confusion. */
11338 if (update_frame_p && !redisplaying_p)
11340 int n = 0;
11342 /* If the display update has been interrupted by pending
11343 input, update mode lines in the frame. Due to the
11344 pending input, it might have been that redisplay hasn't
11345 been called, so that mode lines above the echo area are
11346 garbaged. This looks odd, so we prevent it here. */
11347 if (!display_completed)
11348 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11350 if (window_height_changed_p
11351 /* Don't do this if Emacs is shutting down. Redisplay
11352 needs to run hooks. */
11353 && !NILP (Vrun_hooks))
11355 /* Must update other windows. Likewise as in other
11356 cases, don't let this update be interrupted by
11357 pending input. */
11358 ptrdiff_t count = SPECPDL_INDEX ();
11359 specbind (Qredisplay_dont_pause, Qt);
11360 fset_redisplay (f);
11361 redisplay_internal ();
11362 unbind_to (count, Qnil);
11364 else if (FRAME_WINDOW_P (f) && n == 0)
11366 /* Window configuration is the same as before.
11367 Can do with a display update of the echo area,
11368 unless we displayed some mode lines. */
11369 update_single_window (w);
11370 flush_frame (f);
11372 else
11373 update_frame (f, true, true);
11375 /* If cursor is in the echo area, make sure that the next
11376 redisplay displays the minibuffer, so that the cursor will
11377 be replaced with what the minibuffer wants. */
11378 if (cursor_in_echo_area)
11379 wset_redisplay (XWINDOW (mini_window));
11382 else if (!EQ (mini_window, selected_window))
11383 wset_redisplay (XWINDOW (mini_window));
11385 /* Last displayed message is now the current message. */
11386 echo_area_buffer[1] = echo_area_buffer[0];
11387 /* Inform read_char that we're not echoing. */
11388 echo_message_buffer = Qnil;
11390 /* Prevent redisplay optimization in redisplay_internal by resetting
11391 this_line_start_pos. This is done because the mini-buffer now
11392 displays the message instead of its buffer text. */
11393 if (EQ (mini_window, selected_window))
11394 CHARPOS (this_line_start_pos) = 0;
11396 if (window_height_changed_p)
11398 fset_redisplay (f);
11400 /* If window configuration was changed, frames may have been
11401 marked garbaged. Clear them or we will experience
11402 surprises wrt scrolling.
11403 FIXME: How/why/when? */
11404 clear_garbaged_frames ();
11408 /* True if W's buffer was changed but not saved. */
11410 static bool
11411 window_buffer_changed (struct window *w)
11413 struct buffer *b = XBUFFER (w->contents);
11415 eassert (BUFFER_LIVE_P (b));
11417 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11420 /* True if W has %c in its mode line and mode line should be updated. */
11422 static bool
11423 mode_line_update_needed (struct window *w)
11425 return (w->column_number_displayed != -1
11426 && !(PT == w->last_point && !window_outdated (w))
11427 && (w->column_number_displayed != current_column ()));
11430 /* True if window start of W is frozen and may not be changed during
11431 redisplay. */
11433 static bool
11434 window_frozen_p (struct window *w)
11436 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11438 Lisp_Object window;
11440 XSETWINDOW (window, w);
11441 if (MINI_WINDOW_P (w))
11442 return false;
11443 else if (EQ (window, selected_window))
11444 return false;
11445 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11446 && EQ (window, Vminibuf_scroll_window))
11447 /* This special window can't be frozen too. */
11448 return false;
11449 else
11450 return true;
11452 return false;
11455 /***********************************************************************
11456 Mode Lines and Frame Titles
11457 ***********************************************************************/
11459 /* A buffer for constructing non-propertized mode-line strings and
11460 frame titles in it; allocated from the heap in init_xdisp and
11461 resized as needed in store_mode_line_noprop_char. */
11463 static char *mode_line_noprop_buf;
11465 /* The buffer's end, and a current output position in it. */
11467 static char *mode_line_noprop_buf_end;
11468 static char *mode_line_noprop_ptr;
11470 #define MODE_LINE_NOPROP_LEN(start) \
11471 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11473 static enum {
11474 MODE_LINE_DISPLAY = 0,
11475 MODE_LINE_TITLE,
11476 MODE_LINE_NOPROP,
11477 MODE_LINE_STRING
11478 } mode_line_target;
11480 /* Alist that caches the results of :propertize.
11481 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11482 static Lisp_Object mode_line_proptrans_alist;
11484 /* List of strings making up the mode-line. */
11485 static Lisp_Object mode_line_string_list;
11487 /* Base face property when building propertized mode line string. */
11488 static Lisp_Object mode_line_string_face;
11489 static Lisp_Object mode_line_string_face_prop;
11492 /* Unwind data for mode line strings */
11494 static Lisp_Object Vmode_line_unwind_vector;
11496 static Lisp_Object
11497 format_mode_line_unwind_data (struct frame *target_frame,
11498 struct buffer *obuf,
11499 Lisp_Object owin,
11500 bool save_proptrans)
11502 Lisp_Object vector, tmp;
11504 /* Reduce consing by keeping one vector in
11505 Vwith_echo_area_save_vector. */
11506 vector = Vmode_line_unwind_vector;
11507 Vmode_line_unwind_vector = Qnil;
11509 if (NILP (vector))
11510 vector = Fmake_vector (make_number (10), Qnil);
11512 ASET (vector, 0, make_number (mode_line_target));
11513 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11514 ASET (vector, 2, mode_line_string_list);
11515 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11516 ASET (vector, 4, mode_line_string_face);
11517 ASET (vector, 5, mode_line_string_face_prop);
11519 if (obuf)
11520 XSETBUFFER (tmp, obuf);
11521 else
11522 tmp = Qnil;
11523 ASET (vector, 6, tmp);
11524 ASET (vector, 7, owin);
11525 if (target_frame)
11527 /* Similarly to `with-selected-window', if the operation selects
11528 a window on another frame, we must restore that frame's
11529 selected window, and (for a tty) the top-frame. */
11530 ASET (vector, 8, target_frame->selected_window);
11531 if (FRAME_TERMCAP_P (target_frame))
11532 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11535 return vector;
11538 static void
11539 unwind_format_mode_line (Lisp_Object vector)
11541 Lisp_Object old_window = AREF (vector, 7);
11542 Lisp_Object target_frame_window = AREF (vector, 8);
11543 Lisp_Object old_top_frame = AREF (vector, 9);
11545 mode_line_target = XINT (AREF (vector, 0));
11546 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11547 mode_line_string_list = AREF (vector, 2);
11548 if (! EQ (AREF (vector, 3), Qt))
11549 mode_line_proptrans_alist = AREF (vector, 3);
11550 mode_line_string_face = AREF (vector, 4);
11551 mode_line_string_face_prop = AREF (vector, 5);
11553 /* Select window before buffer, since it may change the buffer. */
11554 if (!NILP (old_window))
11556 /* If the operation that we are unwinding had selected a window
11557 on a different frame, reset its frame-selected-window. For a
11558 text terminal, reset its top-frame if necessary. */
11559 if (!NILP (target_frame_window))
11561 Lisp_Object frame
11562 = WINDOW_FRAME (XWINDOW (target_frame_window));
11564 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11565 Fselect_window (target_frame_window, Qt);
11567 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11568 Fselect_frame (old_top_frame, Qt);
11571 Fselect_window (old_window, Qt);
11574 if (!NILP (AREF (vector, 6)))
11576 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11577 ASET (vector, 6, Qnil);
11580 Vmode_line_unwind_vector = vector;
11584 /* Store a single character C for the frame title in mode_line_noprop_buf.
11585 Re-allocate mode_line_noprop_buf if necessary. */
11587 static void
11588 store_mode_line_noprop_char (char c)
11590 /* If output position has reached the end of the allocated buffer,
11591 increase the buffer's size. */
11592 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11594 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11595 ptrdiff_t size = len;
11596 mode_line_noprop_buf =
11597 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11598 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11599 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11602 *mode_line_noprop_ptr++ = c;
11606 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11607 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11608 characters that yield more columns than PRECISION; PRECISION <= 0
11609 means copy the whole string. Pad with spaces until FIELD_WIDTH
11610 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11611 pad. Called from display_mode_element when it is used to build a
11612 frame title. */
11614 static int
11615 store_mode_line_noprop (const char *string, int field_width, int precision)
11617 const unsigned char *str = (const unsigned char *) string;
11618 int n = 0;
11619 ptrdiff_t dummy, nbytes;
11621 /* Copy at most PRECISION chars from STR. */
11622 nbytes = strlen (string);
11623 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11624 while (nbytes--)
11625 store_mode_line_noprop_char (*str++);
11627 /* Fill up with spaces until FIELD_WIDTH reached. */
11628 while (field_width > 0
11629 && n < field_width)
11631 store_mode_line_noprop_char (' ');
11632 ++n;
11635 return n;
11638 /***********************************************************************
11639 Frame Titles
11640 ***********************************************************************/
11642 #ifdef HAVE_WINDOW_SYSTEM
11644 /* Set the title of FRAME, if it has changed. The title format is
11645 Vicon_title_format if FRAME is iconified, otherwise it is
11646 frame_title_format. */
11648 static void
11649 x_consider_frame_title (Lisp_Object frame)
11651 struct frame *f = XFRAME (frame);
11653 if ((FRAME_WINDOW_P (f)
11654 || FRAME_MINIBUF_ONLY_P (f)
11655 || f->explicit_name)
11656 && NILP (Fframe_parameter (frame, Qtooltip)))
11658 /* Do we have more than one visible frame on this X display? */
11659 Lisp_Object tail, other_frame, fmt;
11660 ptrdiff_t title_start;
11661 char *title;
11662 ptrdiff_t len;
11663 struct it it;
11664 ptrdiff_t count = SPECPDL_INDEX ();
11666 FOR_EACH_FRAME (tail, other_frame)
11668 struct frame *tf = XFRAME (other_frame);
11670 if (tf != f
11671 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11672 && !FRAME_MINIBUF_ONLY_P (tf)
11673 && !EQ (other_frame, tip_frame)
11674 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11675 break;
11678 /* Set global variable indicating that multiple frames exist. */
11679 multiple_frames = CONSP (tail);
11681 /* Switch to the buffer of selected window of the frame. Set up
11682 mode_line_target so that display_mode_element will output into
11683 mode_line_noprop_buf; then display the title. */
11684 record_unwind_protect (unwind_format_mode_line,
11685 format_mode_line_unwind_data
11686 (f, current_buffer, selected_window, false));
11688 Fselect_window (f->selected_window, Qt);
11689 set_buffer_internal_1
11690 (XBUFFER (XWINDOW (f->selected_window)->contents));
11691 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11693 mode_line_target = MODE_LINE_TITLE;
11694 title_start = MODE_LINE_NOPROP_LEN (0);
11695 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11696 NULL, DEFAULT_FACE_ID);
11697 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11698 len = MODE_LINE_NOPROP_LEN (title_start);
11699 title = mode_line_noprop_buf + title_start;
11700 unbind_to (count, Qnil);
11702 /* Set the title only if it's changed. This avoids consing in
11703 the common case where it hasn't. (If it turns out that we've
11704 already wasted too much time by walking through the list with
11705 display_mode_element, then we might need to optimize at a
11706 higher level than this.) */
11707 if (! STRINGP (f->name)
11708 || SBYTES (f->name) != len
11709 || memcmp (title, SDATA (f->name), len) != 0)
11710 x_implicitly_set_name (f, make_string (title, len), Qnil);
11714 #endif /* not HAVE_WINDOW_SYSTEM */
11717 /***********************************************************************
11718 Menu Bars
11719 ***********************************************************************/
11721 /* True if we will not redisplay all visible windows. */
11722 #define REDISPLAY_SOME_P() \
11723 ((windows_or_buffers_changed == 0 \
11724 || windows_or_buffers_changed == REDISPLAY_SOME) \
11725 && (update_mode_lines == 0 \
11726 || update_mode_lines == REDISPLAY_SOME))
11728 /* Prepare for redisplay by updating menu-bar item lists when
11729 appropriate. This can call eval. */
11731 static void
11732 prepare_menu_bars (void)
11734 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11735 bool some_windows = REDISPLAY_SOME_P ();
11736 Lisp_Object tooltip_frame;
11738 #ifdef HAVE_WINDOW_SYSTEM
11739 tooltip_frame = tip_frame;
11740 #else
11741 tooltip_frame = Qnil;
11742 #endif
11744 if (FUNCTIONP (Vpre_redisplay_function))
11746 Lisp_Object windows = all_windows ? Qt : Qnil;
11747 if (all_windows && some_windows)
11749 Lisp_Object ws = window_list ();
11750 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11752 Lisp_Object this = XCAR (ws);
11753 struct window *w = XWINDOW (this);
11754 if (w->redisplay
11755 || XFRAME (w->frame)->redisplay
11756 || XBUFFER (w->contents)->text->redisplay)
11758 windows = Fcons (this, windows);
11762 safe__call1 (true, Vpre_redisplay_function, windows);
11765 /* Update all frame titles based on their buffer names, etc. We do
11766 this before the menu bars so that the buffer-menu will show the
11767 up-to-date frame titles. */
11768 #ifdef HAVE_WINDOW_SYSTEM
11769 if (all_windows)
11771 Lisp_Object tail, frame;
11773 FOR_EACH_FRAME (tail, frame)
11775 struct frame *f = XFRAME (frame);
11776 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11777 if (some_windows
11778 && !f->redisplay
11779 && !w->redisplay
11780 && !XBUFFER (w->contents)->text->redisplay)
11781 continue;
11783 if (!EQ (frame, tooltip_frame)
11784 && (FRAME_ICONIFIED_P (f)
11785 || FRAME_VISIBLE_P (f) == 1
11786 /* Exclude TTY frames that are obscured because they
11787 are not the top frame on their console. This is
11788 because x_consider_frame_title actually switches
11789 to the frame, which for TTY frames means it is
11790 marked as garbaged, and will be completely
11791 redrawn on the next redisplay cycle. This causes
11792 TTY frames to be completely redrawn, when there
11793 are more than one of them, even though nothing
11794 should be changed on display. */
11795 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11796 x_consider_frame_title (frame);
11799 #endif /* HAVE_WINDOW_SYSTEM */
11801 /* Update the menu bar item lists, if appropriate. This has to be
11802 done before any actual redisplay or generation of display lines. */
11804 if (all_windows)
11806 Lisp_Object tail, frame;
11807 ptrdiff_t count = SPECPDL_INDEX ();
11808 /* True means that update_menu_bar has run its hooks
11809 so any further calls to update_menu_bar shouldn't do so again. */
11810 bool menu_bar_hooks_run = false;
11812 record_unwind_save_match_data ();
11814 FOR_EACH_FRAME (tail, frame)
11816 struct frame *f = XFRAME (frame);
11817 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11819 /* Ignore tooltip frame. */
11820 if (EQ (frame, tooltip_frame))
11821 continue;
11823 if (some_windows
11824 && !f->redisplay
11825 && !w->redisplay
11826 && !XBUFFER (w->contents)->text->redisplay)
11827 continue;
11829 /* If a window on this frame changed size, report that to
11830 the user and clear the size-change flag. */
11831 if (FRAME_WINDOW_SIZES_CHANGED (f))
11833 Lisp_Object functions;
11835 /* Clear flag first in case we get an error below. */
11836 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11837 functions = Vwindow_size_change_functions;
11839 while (CONSP (functions))
11841 if (!EQ (XCAR (functions), Qt))
11842 call1 (XCAR (functions), frame);
11843 functions = XCDR (functions);
11847 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11848 #ifdef HAVE_WINDOW_SYSTEM
11849 update_tool_bar (f, false);
11850 #endif
11853 unbind_to (count, Qnil);
11855 else
11857 struct frame *sf = SELECTED_FRAME ();
11858 update_menu_bar (sf, true, false);
11859 #ifdef HAVE_WINDOW_SYSTEM
11860 update_tool_bar (sf, true);
11861 #endif
11866 /* Update the menu bar item list for frame F. This has to be done
11867 before we start to fill in any display lines, because it can call
11868 eval.
11870 If SAVE_MATCH_DATA, we must save and restore it here.
11872 If HOOKS_RUN, a previous call to update_menu_bar
11873 already ran the menu bar hooks for this redisplay, so there
11874 is no need to run them again. The return value is the
11875 updated value of this flag, to pass to the next call. */
11877 static bool
11878 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11880 Lisp_Object window;
11881 struct window *w;
11883 /* If called recursively during a menu update, do nothing. This can
11884 happen when, for instance, an activate-menubar-hook causes a
11885 redisplay. */
11886 if (inhibit_menubar_update)
11887 return hooks_run;
11889 window = FRAME_SELECTED_WINDOW (f);
11890 w = XWINDOW (window);
11892 if (FRAME_WINDOW_P (f)
11894 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11895 || defined (HAVE_NS) || defined (USE_GTK)
11896 FRAME_EXTERNAL_MENU_BAR (f)
11897 #else
11898 FRAME_MENU_BAR_LINES (f) > 0
11899 #endif
11900 : FRAME_MENU_BAR_LINES (f) > 0)
11902 /* If the user has switched buffers or windows, we need to
11903 recompute to reflect the new bindings. But we'll
11904 recompute when update_mode_lines is set too; that means
11905 that people can use force-mode-line-update to request
11906 that the menu bar be recomputed. The adverse effect on
11907 the rest of the redisplay algorithm is about the same as
11908 windows_or_buffers_changed anyway. */
11909 if (windows_or_buffers_changed
11910 /* This used to test w->update_mode_line, but we believe
11911 there is no need to recompute the menu in that case. */
11912 || update_mode_lines
11913 || window_buffer_changed (w))
11915 struct buffer *prev = current_buffer;
11916 ptrdiff_t count = SPECPDL_INDEX ();
11918 specbind (Qinhibit_menubar_update, Qt);
11920 set_buffer_internal_1 (XBUFFER (w->contents));
11921 if (save_match_data)
11922 record_unwind_save_match_data ();
11923 if (NILP (Voverriding_local_map_menu_flag))
11925 specbind (Qoverriding_terminal_local_map, Qnil);
11926 specbind (Qoverriding_local_map, Qnil);
11929 if (!hooks_run)
11931 /* Run the Lucid hook. */
11932 safe_run_hooks (Qactivate_menubar_hook);
11934 /* If it has changed current-menubar from previous value,
11935 really recompute the menu-bar from the value. */
11936 if (! NILP (Vlucid_menu_bar_dirty_flag))
11937 call0 (Qrecompute_lucid_menubar);
11939 safe_run_hooks (Qmenu_bar_update_hook);
11941 hooks_run = true;
11944 XSETFRAME (Vmenu_updating_frame, f);
11945 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11947 /* Redisplay the menu bar in case we changed it. */
11948 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11949 || defined (HAVE_NS) || defined (USE_GTK)
11950 if (FRAME_WINDOW_P (f))
11952 #if defined (HAVE_NS)
11953 /* All frames on Mac OS share the same menubar. So only
11954 the selected frame should be allowed to set it. */
11955 if (f == SELECTED_FRAME ())
11956 #endif
11957 set_frame_menubar (f, false, false);
11959 else
11960 /* On a terminal screen, the menu bar is an ordinary screen
11961 line, and this makes it get updated. */
11962 w->update_mode_line = true;
11963 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11964 /* In the non-toolkit version, the menu bar is an ordinary screen
11965 line, and this makes it get updated. */
11966 w->update_mode_line = true;
11967 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11969 unbind_to (count, Qnil);
11970 set_buffer_internal_1 (prev);
11974 return hooks_run;
11977 /***********************************************************************
11978 Tool-bars
11979 ***********************************************************************/
11981 #ifdef HAVE_WINDOW_SYSTEM
11983 /* Select `frame' temporarily without running all the code in
11984 do_switch_frame.
11985 FIXME: Maybe do_switch_frame should be trimmed down similarly
11986 when `norecord' is set. */
11987 static void
11988 fast_set_selected_frame (Lisp_Object frame)
11990 if (!EQ (selected_frame, frame))
11992 selected_frame = frame;
11993 selected_window = XFRAME (frame)->selected_window;
11997 /* Update the tool-bar item list for frame F. This has to be done
11998 before we start to fill in any display lines. Called from
11999 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
12000 and restore it here. */
12002 static void
12003 update_tool_bar (struct frame *f, bool save_match_data)
12005 #if defined (USE_GTK) || defined (HAVE_NS)
12006 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
12007 #else
12008 bool do_update = (WINDOWP (f->tool_bar_window)
12009 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
12010 #endif
12012 if (do_update)
12014 Lisp_Object window;
12015 struct window *w;
12017 window = FRAME_SELECTED_WINDOW (f);
12018 w = XWINDOW (window);
12020 /* If the user has switched buffers or windows, we need to
12021 recompute to reflect the new bindings. But we'll
12022 recompute when update_mode_lines is set too; that means
12023 that people can use force-mode-line-update to request
12024 that the menu bar be recomputed. The adverse effect on
12025 the rest of the redisplay algorithm is about the same as
12026 windows_or_buffers_changed anyway. */
12027 if (windows_or_buffers_changed
12028 || w->update_mode_line
12029 || update_mode_lines
12030 || window_buffer_changed (w))
12032 struct buffer *prev = current_buffer;
12033 ptrdiff_t count = SPECPDL_INDEX ();
12034 Lisp_Object frame, new_tool_bar;
12035 int new_n_tool_bar;
12037 /* Set current_buffer to the buffer of the selected
12038 window of the frame, so that we get the right local
12039 keymaps. */
12040 set_buffer_internal_1 (XBUFFER (w->contents));
12042 /* Save match data, if we must. */
12043 if (save_match_data)
12044 record_unwind_save_match_data ();
12046 /* Make sure that we don't accidentally use bogus keymaps. */
12047 if (NILP (Voverriding_local_map_menu_flag))
12049 specbind (Qoverriding_terminal_local_map, Qnil);
12050 specbind (Qoverriding_local_map, Qnil);
12053 /* We must temporarily set the selected frame to this frame
12054 before calling tool_bar_items, because the calculation of
12055 the tool-bar keymap uses the selected frame (see
12056 `tool-bar-make-keymap' in tool-bar.el). */
12057 eassert (EQ (selected_window,
12058 /* Since we only explicitly preserve selected_frame,
12059 check that selected_window would be redundant. */
12060 XFRAME (selected_frame)->selected_window));
12061 record_unwind_protect (fast_set_selected_frame, selected_frame);
12062 XSETFRAME (frame, f);
12063 fast_set_selected_frame (frame);
12065 /* Build desired tool-bar items from keymaps. */
12066 new_tool_bar
12067 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12068 &new_n_tool_bar);
12070 /* Redisplay the tool-bar if we changed it. */
12071 if (new_n_tool_bar != f->n_tool_bar_items
12072 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12074 /* Redisplay that happens asynchronously due to an expose event
12075 may access f->tool_bar_items. Make sure we update both
12076 variables within BLOCK_INPUT so no such event interrupts. */
12077 block_input ();
12078 fset_tool_bar_items (f, new_tool_bar);
12079 f->n_tool_bar_items = new_n_tool_bar;
12080 w->update_mode_line = true;
12081 unblock_input ();
12084 unbind_to (count, Qnil);
12085 set_buffer_internal_1 (prev);
12090 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12092 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12093 F's desired tool-bar contents. F->tool_bar_items must have
12094 been set up previously by calling prepare_menu_bars. */
12096 static void
12097 build_desired_tool_bar_string (struct frame *f)
12099 int i, size, size_needed;
12100 Lisp_Object image, plist;
12102 image = plist = Qnil;
12104 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12105 Otherwise, make a new string. */
12107 /* The size of the string we might be able to reuse. */
12108 size = (STRINGP (f->desired_tool_bar_string)
12109 ? SCHARS (f->desired_tool_bar_string)
12110 : 0);
12112 /* We need one space in the string for each image. */
12113 size_needed = f->n_tool_bar_items;
12115 /* Reuse f->desired_tool_bar_string, if possible. */
12116 if (size < size_needed || NILP (f->desired_tool_bar_string))
12117 fset_desired_tool_bar_string
12118 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12119 else
12121 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12122 Fremove_text_properties (make_number (0), make_number (size),
12123 props, f->desired_tool_bar_string);
12126 /* Put a `display' property on the string for the images to display,
12127 put a `menu_item' property on tool-bar items with a value that
12128 is the index of the item in F's tool-bar item vector. */
12129 for (i = 0; i < f->n_tool_bar_items; ++i)
12131 #define PROP(IDX) \
12132 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12134 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12135 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12136 int hmargin, vmargin, relief, idx, end;
12138 /* If image is a vector, choose the image according to the
12139 button state. */
12140 image = PROP (TOOL_BAR_ITEM_IMAGES);
12141 if (VECTORP (image))
12143 if (enabled_p)
12144 idx = (selected_p
12145 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12146 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12147 else
12148 idx = (selected_p
12149 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12150 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12152 eassert (ASIZE (image) >= idx);
12153 image = AREF (image, idx);
12155 else
12156 idx = -1;
12158 /* Ignore invalid image specifications. */
12159 if (!valid_image_p (image))
12160 continue;
12162 /* Display the tool-bar button pressed, or depressed. */
12163 plist = Fcopy_sequence (XCDR (image));
12165 /* Compute margin and relief to draw. */
12166 relief = (tool_bar_button_relief >= 0
12167 ? tool_bar_button_relief
12168 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12169 hmargin = vmargin = relief;
12171 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12172 INT_MAX - max (hmargin, vmargin)))
12174 hmargin += XFASTINT (Vtool_bar_button_margin);
12175 vmargin += XFASTINT (Vtool_bar_button_margin);
12177 else if (CONSP (Vtool_bar_button_margin))
12179 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12180 INT_MAX - hmargin))
12181 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12183 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12184 INT_MAX - vmargin))
12185 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12188 if (auto_raise_tool_bar_buttons_p)
12190 /* Add a `:relief' property to the image spec if the item is
12191 selected. */
12192 if (selected_p)
12194 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12195 hmargin -= relief;
12196 vmargin -= relief;
12199 else
12201 /* If image is selected, display it pressed, i.e. with a
12202 negative relief. If it's not selected, display it with a
12203 raised relief. */
12204 plist = Fplist_put (plist, QCrelief,
12205 (selected_p
12206 ? make_number (-relief)
12207 : make_number (relief)));
12208 hmargin -= relief;
12209 vmargin -= relief;
12212 /* Put a margin around the image. */
12213 if (hmargin || vmargin)
12215 if (hmargin == vmargin)
12216 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12217 else
12218 plist = Fplist_put (plist, QCmargin,
12219 Fcons (make_number (hmargin),
12220 make_number (vmargin)));
12223 /* If button is not enabled, and we don't have special images
12224 for the disabled state, make the image appear disabled by
12225 applying an appropriate algorithm to it. */
12226 if (!enabled_p && idx < 0)
12227 plist = Fplist_put (plist, QCconversion, Qdisabled);
12229 /* Put a `display' text property on the string for the image to
12230 display. Put a `menu-item' property on the string that gives
12231 the start of this item's properties in the tool-bar items
12232 vector. */
12233 image = Fcons (Qimage, plist);
12234 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12235 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12237 /* Let the last image hide all remaining spaces in the tool bar
12238 string. The string can be longer than needed when we reuse a
12239 previous string. */
12240 if (i + 1 == f->n_tool_bar_items)
12241 end = SCHARS (f->desired_tool_bar_string);
12242 else
12243 end = i + 1;
12244 Fadd_text_properties (make_number (i), make_number (end),
12245 props, f->desired_tool_bar_string);
12246 #undef PROP
12251 /* Display one line of the tool-bar of frame IT->f.
12253 HEIGHT specifies the desired height of the tool-bar line.
12254 If the actual height of the glyph row is less than HEIGHT, the
12255 row's height is increased to HEIGHT, and the icons are centered
12256 vertically in the new height.
12258 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12259 count a final empty row in case the tool-bar width exactly matches
12260 the window width.
12263 static void
12264 display_tool_bar_line (struct it *it, int height)
12266 struct glyph_row *row = it->glyph_row;
12267 int max_x = it->last_visible_x;
12268 struct glyph *last;
12270 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12271 clear_glyph_row (row);
12272 row->enabled_p = true;
12273 row->y = it->current_y;
12275 /* Note that this isn't made use of if the face hasn't a box,
12276 so there's no need to check the face here. */
12277 it->start_of_box_run_p = true;
12279 while (it->current_x < max_x)
12281 int x, n_glyphs_before, i, nglyphs;
12282 struct it it_before;
12284 /* Get the next display element. */
12285 if (!get_next_display_element (it))
12287 /* Don't count empty row if we are counting needed tool-bar lines. */
12288 if (height < 0 && !it->hpos)
12289 return;
12290 break;
12293 /* Produce glyphs. */
12294 n_glyphs_before = row->used[TEXT_AREA];
12295 it_before = *it;
12297 PRODUCE_GLYPHS (it);
12299 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12300 i = 0;
12301 x = it_before.current_x;
12302 while (i < nglyphs)
12304 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12306 if (x + glyph->pixel_width > max_x)
12308 /* Glyph doesn't fit on line. Backtrack. */
12309 row->used[TEXT_AREA] = n_glyphs_before;
12310 *it = it_before;
12311 /* If this is the only glyph on this line, it will never fit on the
12312 tool-bar, so skip it. But ensure there is at least one glyph,
12313 so we don't accidentally disable the tool-bar. */
12314 if (n_glyphs_before == 0
12315 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12316 break;
12317 goto out;
12320 ++it->hpos;
12321 x += glyph->pixel_width;
12322 ++i;
12325 /* Stop at line end. */
12326 if (ITERATOR_AT_END_OF_LINE_P (it))
12327 break;
12329 set_iterator_to_next (it, true);
12332 out:;
12334 row->displays_text_p = row->used[TEXT_AREA] != 0;
12336 /* Use default face for the border below the tool bar.
12338 FIXME: When auto-resize-tool-bars is grow-only, there is
12339 no additional border below the possibly empty tool-bar lines.
12340 So to make the extra empty lines look "normal", we have to
12341 use the tool-bar face for the border too. */
12342 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12343 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12344 it->face_id = DEFAULT_FACE_ID;
12346 extend_face_to_end_of_line (it);
12347 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12348 last->right_box_line_p = true;
12349 if (last == row->glyphs[TEXT_AREA])
12350 last->left_box_line_p = true;
12352 /* Make line the desired height and center it vertically. */
12353 if ((height -= it->max_ascent + it->max_descent) > 0)
12355 /* Don't add more than one line height. */
12356 height %= FRAME_LINE_HEIGHT (it->f);
12357 it->max_ascent += height / 2;
12358 it->max_descent += (height + 1) / 2;
12361 compute_line_metrics (it);
12363 /* If line is empty, make it occupy the rest of the tool-bar. */
12364 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12366 row->height = row->phys_height = it->last_visible_y - row->y;
12367 row->visible_height = row->height;
12368 row->ascent = row->phys_ascent = 0;
12369 row->extra_line_spacing = 0;
12372 row->full_width_p = true;
12373 row->continued_p = false;
12374 row->truncated_on_left_p = false;
12375 row->truncated_on_right_p = false;
12377 it->current_x = it->hpos = 0;
12378 it->current_y += row->height;
12379 ++it->vpos;
12380 ++it->glyph_row;
12384 /* Value is the number of pixels needed to make all tool-bar items of
12385 frame F visible. The actual number of glyph rows needed is
12386 returned in *N_ROWS if non-NULL. */
12387 static int
12388 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12390 struct window *w = XWINDOW (f->tool_bar_window);
12391 struct it it;
12392 /* tool_bar_height is called from redisplay_tool_bar after building
12393 the desired matrix, so use (unused) mode-line row as temporary row to
12394 avoid destroying the first tool-bar row. */
12395 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12397 /* Initialize an iterator for iteration over
12398 F->desired_tool_bar_string in the tool-bar window of frame F. */
12399 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12400 temp_row->reversed_p = false;
12401 it.first_visible_x = 0;
12402 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12403 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12404 it.paragraph_embedding = L2R;
12406 while (!ITERATOR_AT_END_P (&it))
12408 clear_glyph_row (temp_row);
12409 it.glyph_row = temp_row;
12410 display_tool_bar_line (&it, -1);
12412 clear_glyph_row (temp_row);
12414 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12415 if (n_rows)
12416 *n_rows = it.vpos > 0 ? it.vpos : -1;
12418 if (pixelwise)
12419 return it.current_y;
12420 else
12421 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12424 #endif /* !USE_GTK && !HAVE_NS */
12426 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12427 0, 2, 0,
12428 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12429 If FRAME is nil or omitted, use the selected frame. Optional argument
12430 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12431 (Lisp_Object frame, Lisp_Object pixelwise)
12433 int height = 0;
12435 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12436 struct frame *f = decode_any_frame (frame);
12438 if (WINDOWP (f->tool_bar_window)
12439 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12441 update_tool_bar (f, true);
12442 if (f->n_tool_bar_items)
12444 build_desired_tool_bar_string (f);
12445 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12448 #endif
12450 return make_number (height);
12454 /* Display the tool-bar of frame F. Value is true if tool-bar's
12455 height should be changed. */
12456 static bool
12457 redisplay_tool_bar (struct frame *f)
12459 f->tool_bar_redisplayed = true;
12460 #if defined (USE_GTK) || defined (HAVE_NS)
12462 if (FRAME_EXTERNAL_TOOL_BAR (f))
12463 update_frame_tool_bar (f);
12464 return false;
12466 #else /* !USE_GTK && !HAVE_NS */
12468 struct window *w;
12469 struct it it;
12470 struct glyph_row *row;
12472 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12473 do anything. This means you must start with tool-bar-lines
12474 non-zero to get the auto-sizing effect. Or in other words, you
12475 can turn off tool-bars by specifying tool-bar-lines zero. */
12476 if (!WINDOWP (f->tool_bar_window)
12477 || (w = XWINDOW (f->tool_bar_window),
12478 WINDOW_TOTAL_LINES (w) == 0))
12479 return false;
12481 /* Set up an iterator for the tool-bar window. */
12482 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12483 it.first_visible_x = 0;
12484 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12485 row = it.glyph_row;
12486 row->reversed_p = false;
12488 /* Build a string that represents the contents of the tool-bar. */
12489 build_desired_tool_bar_string (f);
12490 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12491 /* FIXME: This should be controlled by a user option. But it
12492 doesn't make sense to have an R2L tool bar if the menu bar cannot
12493 be drawn also R2L, and making the menu bar R2L is tricky due
12494 toolkit-specific code that implements it. If an R2L tool bar is
12495 ever supported, display_tool_bar_line should also be augmented to
12496 call unproduce_glyphs like display_line and display_string
12497 do. */
12498 it.paragraph_embedding = L2R;
12500 if (f->n_tool_bar_rows == 0)
12502 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12504 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12506 x_change_tool_bar_height (f, new_height);
12507 frame_default_tool_bar_height = new_height;
12508 /* Always do that now. */
12509 clear_glyph_matrix (w->desired_matrix);
12510 f->fonts_changed = true;
12511 return true;
12515 /* Display as many lines as needed to display all tool-bar items. */
12517 if (f->n_tool_bar_rows > 0)
12519 int border, rows, height, extra;
12521 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12522 border = XINT (Vtool_bar_border);
12523 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12524 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12525 else if (EQ (Vtool_bar_border, Qborder_width))
12526 border = f->border_width;
12527 else
12528 border = 0;
12529 if (border < 0)
12530 border = 0;
12532 rows = f->n_tool_bar_rows;
12533 height = max (1, (it.last_visible_y - border) / rows);
12534 extra = it.last_visible_y - border - height * rows;
12536 while (it.current_y < it.last_visible_y)
12538 int h = 0;
12539 if (extra > 0 && rows-- > 0)
12541 h = (extra + rows - 1) / rows;
12542 extra -= h;
12544 display_tool_bar_line (&it, height + h);
12547 else
12549 while (it.current_y < it.last_visible_y)
12550 display_tool_bar_line (&it, 0);
12553 /* It doesn't make much sense to try scrolling in the tool-bar
12554 window, so don't do it. */
12555 w->desired_matrix->no_scrolling_p = true;
12556 w->must_be_updated_p = true;
12558 if (!NILP (Vauto_resize_tool_bars))
12560 bool change_height_p = true;
12562 /* If we couldn't display everything, change the tool-bar's
12563 height if there is room for more. */
12564 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12565 change_height_p = true;
12567 /* We subtract 1 because display_tool_bar_line advances the
12568 glyph_row pointer before returning to its caller. We want to
12569 examine the last glyph row produced by
12570 display_tool_bar_line. */
12571 row = it.glyph_row - 1;
12573 /* If there are blank lines at the end, except for a partially
12574 visible blank line at the end that is smaller than
12575 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12576 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12577 && row->height >= FRAME_LINE_HEIGHT (f))
12578 change_height_p = true;
12580 /* If row displays tool-bar items, but is partially visible,
12581 change the tool-bar's height. */
12582 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12583 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12584 change_height_p = true;
12586 /* Resize windows as needed by changing the `tool-bar-lines'
12587 frame parameter. */
12588 if (change_height_p)
12590 int nrows;
12591 int new_height = tool_bar_height (f, &nrows, true);
12593 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12594 && !f->minimize_tool_bar_window_p)
12595 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12596 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12597 f->minimize_tool_bar_window_p = false;
12599 if (change_height_p)
12601 x_change_tool_bar_height (f, new_height);
12602 frame_default_tool_bar_height = new_height;
12603 clear_glyph_matrix (w->desired_matrix);
12604 f->n_tool_bar_rows = nrows;
12605 f->fonts_changed = true;
12607 return true;
12612 f->minimize_tool_bar_window_p = false;
12613 return false;
12615 #endif /* USE_GTK || HAVE_NS */
12618 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12620 /* Get information about the tool-bar item which is displayed in GLYPH
12621 on frame F. Return in *PROP_IDX the index where tool-bar item
12622 properties start in F->tool_bar_items. Value is false if
12623 GLYPH doesn't display a tool-bar item. */
12625 static bool
12626 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12628 Lisp_Object prop;
12629 int charpos;
12631 /* This function can be called asynchronously, which means we must
12632 exclude any possibility that Fget_text_property signals an
12633 error. */
12634 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12635 charpos = max (0, charpos);
12637 /* Get the text property `menu-item' at pos. The value of that
12638 property is the start index of this item's properties in
12639 F->tool_bar_items. */
12640 prop = Fget_text_property (make_number (charpos),
12641 Qmenu_item, f->current_tool_bar_string);
12642 if (! INTEGERP (prop))
12643 return false;
12644 *prop_idx = XINT (prop);
12645 return true;
12649 /* Get information about the tool-bar item at position X/Y on frame F.
12650 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12651 the current matrix of the tool-bar window of F, or NULL if not
12652 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12653 item in F->tool_bar_items. Value is
12655 -1 if X/Y is not on a tool-bar item
12656 0 if X/Y is on the same item that was highlighted before.
12657 1 otherwise. */
12659 static int
12660 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12661 int *hpos, int *vpos, int *prop_idx)
12663 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12664 struct window *w = XWINDOW (f->tool_bar_window);
12665 int area;
12667 /* Find the glyph under X/Y. */
12668 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12669 if (*glyph == NULL)
12670 return -1;
12672 /* Get the start of this tool-bar item's properties in
12673 f->tool_bar_items. */
12674 if (!tool_bar_item_info (f, *glyph, prop_idx))
12675 return -1;
12677 /* Is mouse on the highlighted item? */
12678 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12679 && *vpos >= hlinfo->mouse_face_beg_row
12680 && *vpos <= hlinfo->mouse_face_end_row
12681 && (*vpos > hlinfo->mouse_face_beg_row
12682 || *hpos >= hlinfo->mouse_face_beg_col)
12683 && (*vpos < hlinfo->mouse_face_end_row
12684 || *hpos < hlinfo->mouse_face_end_col
12685 || hlinfo->mouse_face_past_end))
12686 return 0;
12688 return 1;
12692 /* EXPORT:
12693 Handle mouse button event on the tool-bar of frame F, at
12694 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12695 false for button release. MODIFIERS is event modifiers for button
12696 release. */
12698 void
12699 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12700 int modifiers)
12702 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12703 struct window *w = XWINDOW (f->tool_bar_window);
12704 int hpos, vpos, prop_idx;
12705 struct glyph *glyph;
12706 Lisp_Object enabled_p;
12707 int ts;
12709 /* If not on the highlighted tool-bar item, and mouse-highlight is
12710 non-nil, return. This is so we generate the tool-bar button
12711 click only when the mouse button is released on the same item as
12712 where it was pressed. However, when mouse-highlight is disabled,
12713 generate the click when the button is released regardless of the
12714 highlight, since tool-bar items are not highlighted in that
12715 case. */
12716 frame_to_window_pixel_xy (w, &x, &y);
12717 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12718 if (ts == -1
12719 || (ts != 0 && !NILP (Vmouse_highlight)))
12720 return;
12722 /* When mouse-highlight is off, generate the click for the item
12723 where the button was pressed, disregarding where it was
12724 released. */
12725 if (NILP (Vmouse_highlight) && !down_p)
12726 prop_idx = f->last_tool_bar_item;
12728 /* If item is disabled, do nothing. */
12729 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12730 if (NILP (enabled_p))
12731 return;
12733 if (down_p)
12735 /* Show item in pressed state. */
12736 if (!NILP (Vmouse_highlight))
12737 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12738 f->last_tool_bar_item = prop_idx;
12740 else
12742 Lisp_Object key, frame;
12743 struct input_event event;
12744 EVENT_INIT (event);
12746 /* Show item in released state. */
12747 if (!NILP (Vmouse_highlight))
12748 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12750 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12752 XSETFRAME (frame, f);
12753 event.kind = TOOL_BAR_EVENT;
12754 event.frame_or_window = frame;
12755 event.arg = frame;
12756 kbd_buffer_store_event (&event);
12758 event.kind = TOOL_BAR_EVENT;
12759 event.frame_or_window = frame;
12760 event.arg = key;
12761 event.modifiers = modifiers;
12762 kbd_buffer_store_event (&event);
12763 f->last_tool_bar_item = -1;
12768 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12769 tool-bar window-relative coordinates X/Y. Called from
12770 note_mouse_highlight. */
12772 static void
12773 note_tool_bar_highlight (struct frame *f, int x, int y)
12775 Lisp_Object window = f->tool_bar_window;
12776 struct window *w = XWINDOW (window);
12777 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12778 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12779 int hpos, vpos;
12780 struct glyph *glyph;
12781 struct glyph_row *row;
12782 int i;
12783 Lisp_Object enabled_p;
12784 int prop_idx;
12785 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12786 bool mouse_down_p;
12787 int rc;
12789 /* Function note_mouse_highlight is called with negative X/Y
12790 values when mouse moves outside of the frame. */
12791 if (x <= 0 || y <= 0)
12793 clear_mouse_face (hlinfo);
12794 return;
12797 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12798 if (rc < 0)
12800 /* Not on tool-bar item. */
12801 clear_mouse_face (hlinfo);
12802 return;
12804 else if (rc == 0)
12805 /* On same tool-bar item as before. */
12806 goto set_help_echo;
12808 clear_mouse_face (hlinfo);
12810 /* Mouse is down, but on different tool-bar item? */
12811 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12812 && f == dpyinfo->last_mouse_frame);
12814 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12815 return;
12817 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12819 /* If tool-bar item is not enabled, don't highlight it. */
12820 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12821 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12823 /* Compute the x-position of the glyph. In front and past the
12824 image is a space. We include this in the highlighted area. */
12825 row = MATRIX_ROW (w->current_matrix, vpos);
12826 for (i = x = 0; i < hpos; ++i)
12827 x += row->glyphs[TEXT_AREA][i].pixel_width;
12829 /* Record this as the current active region. */
12830 hlinfo->mouse_face_beg_col = hpos;
12831 hlinfo->mouse_face_beg_row = vpos;
12832 hlinfo->mouse_face_beg_x = x;
12833 hlinfo->mouse_face_past_end = false;
12835 hlinfo->mouse_face_end_col = hpos + 1;
12836 hlinfo->mouse_face_end_row = vpos;
12837 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12838 hlinfo->mouse_face_window = window;
12839 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12841 /* Display it as active. */
12842 show_mouse_face (hlinfo, draw);
12845 set_help_echo:
12847 /* Set help_echo_string to a help string to display for this tool-bar item.
12848 XTread_socket does the rest. */
12849 help_echo_object = help_echo_window = Qnil;
12850 help_echo_pos = -1;
12851 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12852 if (NILP (help_echo_string))
12853 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12856 #endif /* !USE_GTK && !HAVE_NS */
12858 #endif /* HAVE_WINDOW_SYSTEM */
12862 /************************************************************************
12863 Horizontal scrolling
12864 ************************************************************************/
12866 /* For all leaf windows in the window tree rooted at WINDOW, set their
12867 hscroll value so that PT is (i) visible in the window, and (ii) so
12868 that it is not within a certain margin at the window's left and
12869 right border. Value is true if any window's hscroll has been
12870 changed. */
12872 static bool
12873 hscroll_window_tree (Lisp_Object window)
12875 bool hscrolled_p = false;
12876 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12877 int hscroll_step_abs = 0;
12878 double hscroll_step_rel = 0;
12880 if (hscroll_relative_p)
12882 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12883 if (hscroll_step_rel < 0)
12885 hscroll_relative_p = false;
12886 hscroll_step_abs = 0;
12889 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12891 hscroll_step_abs = XINT (Vhscroll_step);
12892 if (hscroll_step_abs < 0)
12893 hscroll_step_abs = 0;
12895 else
12896 hscroll_step_abs = 0;
12898 while (WINDOWP (window))
12900 struct window *w = XWINDOW (window);
12902 if (WINDOWP (w->contents))
12903 hscrolled_p |= hscroll_window_tree (w->contents);
12904 else if (w->cursor.vpos >= 0)
12906 int h_margin;
12907 int text_area_width;
12908 struct glyph_row *cursor_row;
12909 struct glyph_row *bottom_row;
12911 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12912 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12913 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12914 else
12915 cursor_row = bottom_row - 1;
12917 if (!cursor_row->enabled_p)
12919 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12920 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12921 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12922 else
12923 cursor_row = bottom_row - 1;
12925 bool row_r2l_p = cursor_row->reversed_p;
12927 text_area_width = window_box_width (w, TEXT_AREA);
12929 /* Scroll when cursor is inside this scroll margin. */
12930 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12932 /* If the position of this window's point has explicitly
12933 changed, no more suspend auto hscrolling. */
12934 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12935 w->suspend_auto_hscroll = false;
12937 /* Remember window point. */
12938 Fset_marker (w->old_pointm,
12939 ((w == XWINDOW (selected_window))
12940 ? make_number (BUF_PT (XBUFFER (w->contents)))
12941 : Fmarker_position (w->pointm)),
12942 w->contents);
12944 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12945 && !w->suspend_auto_hscroll
12946 /* In some pathological cases, like restoring a window
12947 configuration into a frame that is much smaller than
12948 the one from which the configuration was saved, we
12949 get glyph rows whose start and end have zero buffer
12950 positions, which we cannot handle below. Just skip
12951 such windows. */
12952 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12953 /* For left-to-right rows, hscroll when cursor is either
12954 (i) inside the right hscroll margin, or (ii) if it is
12955 inside the left margin and the window is already
12956 hscrolled. */
12957 && ((!row_r2l_p
12958 && ((w->hscroll && w->cursor.x <= h_margin)
12959 || (cursor_row->enabled_p
12960 && cursor_row->truncated_on_right_p
12961 && (w->cursor.x >= text_area_width - h_margin))))
12962 /* For right-to-left rows, the logic is similar,
12963 except that rules for scrolling to left and right
12964 are reversed. E.g., if cursor.x <= h_margin, we
12965 need to hscroll "to the right" unconditionally,
12966 and that will scroll the screen to the left so as
12967 to reveal the next portion of the row. */
12968 || (row_r2l_p
12969 && ((cursor_row->enabled_p
12970 /* FIXME: It is confusing to set the
12971 truncated_on_right_p flag when R2L rows
12972 are actually truncated on the left. */
12973 && cursor_row->truncated_on_right_p
12974 && w->cursor.x <= h_margin)
12975 || (w->hscroll
12976 && (w->cursor.x >= text_area_width - h_margin))))))
12978 struct it it;
12979 ptrdiff_t hscroll;
12980 struct buffer *saved_current_buffer;
12981 ptrdiff_t pt;
12982 int wanted_x;
12984 /* Find point in a display of infinite width. */
12985 saved_current_buffer = current_buffer;
12986 current_buffer = XBUFFER (w->contents);
12988 if (w == XWINDOW (selected_window))
12989 pt = PT;
12990 else
12991 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12993 /* Move iterator to pt starting at cursor_row->start in
12994 a line with infinite width. */
12995 init_to_row_start (&it, w, cursor_row);
12996 it.last_visible_x = INFINITY;
12997 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12998 current_buffer = saved_current_buffer;
13000 /* Position cursor in window. */
13001 if (!hscroll_relative_p && hscroll_step_abs == 0)
13002 hscroll = max (0, (it.current_x
13003 - (ITERATOR_AT_END_OF_LINE_P (&it)
13004 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
13005 : (text_area_width / 2))))
13006 / FRAME_COLUMN_WIDTH (it.f);
13007 else if ((!row_r2l_p
13008 && w->cursor.x >= text_area_width - h_margin)
13009 || (row_r2l_p && w->cursor.x <= h_margin))
13011 if (hscroll_relative_p)
13012 wanted_x = text_area_width * (1 - hscroll_step_rel)
13013 - h_margin;
13014 else
13015 wanted_x = text_area_width
13016 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13017 - h_margin;
13018 hscroll
13019 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13021 else
13023 if (hscroll_relative_p)
13024 wanted_x = text_area_width * hscroll_step_rel
13025 + h_margin;
13026 else
13027 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13028 + h_margin;
13029 hscroll
13030 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13032 hscroll = max (hscroll, w->min_hscroll);
13034 /* Don't prevent redisplay optimizations if hscroll
13035 hasn't changed, as it will unnecessarily slow down
13036 redisplay. */
13037 if (w->hscroll != hscroll)
13039 struct buffer *b = XBUFFER (w->contents);
13040 b->prevent_redisplay_optimizations_p = true;
13041 w->hscroll = hscroll;
13042 hscrolled_p = true;
13047 window = w->next;
13050 /* Value is true if hscroll of any leaf window has been changed. */
13051 return hscrolled_p;
13055 /* Set hscroll so that cursor is visible and not inside horizontal
13056 scroll margins for all windows in the tree rooted at WINDOW. See
13057 also hscroll_window_tree above. Value is true if any window's
13058 hscroll has been changed. If it has, desired matrices on the frame
13059 of WINDOW are cleared. */
13061 static bool
13062 hscroll_windows (Lisp_Object window)
13064 bool hscrolled_p = hscroll_window_tree (window);
13065 if (hscrolled_p)
13066 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13067 return hscrolled_p;
13072 /************************************************************************
13073 Redisplay
13074 ************************************************************************/
13076 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
13077 This is sometimes handy to have in a debugger session. */
13079 #ifdef GLYPH_DEBUG
13081 /* First and last unchanged row for try_window_id. */
13083 static int debug_first_unchanged_at_end_vpos;
13084 static int debug_last_unchanged_at_beg_vpos;
13086 /* Delta vpos and y. */
13088 static int debug_dvpos, debug_dy;
13090 /* Delta in characters and bytes for try_window_id. */
13092 static ptrdiff_t debug_delta, debug_delta_bytes;
13094 /* Values of window_end_pos and window_end_vpos at the end of
13095 try_window_id. */
13097 static ptrdiff_t debug_end_vpos;
13099 /* Append a string to W->desired_matrix->method. FMT is a printf
13100 format string. If trace_redisplay_p is true also printf the
13101 resulting string to stderr. */
13103 static void debug_method_add (struct window *, char const *, ...)
13104 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13106 static void
13107 debug_method_add (struct window *w, char const *fmt, ...)
13109 void *ptr = w;
13110 char *method = w->desired_matrix->method;
13111 int len = strlen (method);
13112 int size = sizeof w->desired_matrix->method;
13113 int remaining = size - len - 1;
13114 va_list ap;
13116 if (len && remaining)
13118 method[len] = '|';
13119 --remaining, ++len;
13122 va_start (ap, fmt);
13123 vsnprintf (method + len, remaining + 1, fmt, ap);
13124 va_end (ap);
13126 if (trace_redisplay_p)
13127 fprintf (stderr, "%p (%s): %s\n",
13128 ptr,
13129 ((BUFFERP (w->contents)
13130 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13131 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13132 : "no buffer"),
13133 method + len);
13136 #endif /* GLYPH_DEBUG */
13139 /* Value is true if all changes in window W, which displays
13140 current_buffer, are in the text between START and END. START is a
13141 buffer position, END is given as a distance from Z. Used in
13142 redisplay_internal for display optimization. */
13144 static bool
13145 text_outside_line_unchanged_p (struct window *w,
13146 ptrdiff_t start, ptrdiff_t end)
13148 bool unchanged_p = true;
13150 /* If text or overlays have changed, see where. */
13151 if (window_outdated (w))
13153 /* Gap in the line? */
13154 if (GPT < start || Z - GPT < end)
13155 unchanged_p = false;
13157 /* Changes start in front of the line, or end after it? */
13158 if (unchanged_p
13159 && (BEG_UNCHANGED < start - 1
13160 || END_UNCHANGED < end))
13161 unchanged_p = false;
13163 /* If selective display, can't optimize if changes start at the
13164 beginning of the line. */
13165 if (unchanged_p
13166 && INTEGERP (BVAR (current_buffer, selective_display))
13167 && XINT (BVAR (current_buffer, selective_display)) > 0
13168 && (BEG_UNCHANGED < start || GPT <= start))
13169 unchanged_p = false;
13171 /* If there are overlays at the start or end of the line, these
13172 may have overlay strings with newlines in them. A change at
13173 START, for instance, may actually concern the display of such
13174 overlay strings as well, and they are displayed on different
13175 lines. So, quickly rule out this case. (For the future, it
13176 might be desirable to implement something more telling than
13177 just BEG/END_UNCHANGED.) */
13178 if (unchanged_p)
13180 if (BEG + BEG_UNCHANGED == start
13181 && overlay_touches_p (start))
13182 unchanged_p = false;
13183 if (END_UNCHANGED == end
13184 && overlay_touches_p (Z - end))
13185 unchanged_p = false;
13188 /* Under bidi reordering, adding or deleting a character in the
13189 beginning of a paragraph, before the first strong directional
13190 character, can change the base direction of the paragraph (unless
13191 the buffer specifies a fixed paragraph direction), which will
13192 require redisplaying the whole paragraph. It might be worthwhile
13193 to find the paragraph limits and widen the range of redisplayed
13194 lines to that, but for now just give up this optimization. */
13195 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13196 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13197 unchanged_p = false;
13200 return unchanged_p;
13204 /* Do a frame update, taking possible shortcuts into account. This is
13205 the main external entry point for redisplay.
13207 If the last redisplay displayed an echo area message and that message
13208 is no longer requested, we clear the echo area or bring back the
13209 mini-buffer if that is in use. */
13211 void
13212 redisplay (void)
13214 redisplay_internal ();
13218 static Lisp_Object
13219 overlay_arrow_string_or_property (Lisp_Object var)
13221 Lisp_Object val;
13223 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13224 return val;
13226 return Voverlay_arrow_string;
13229 /* Return true if there are any overlay-arrows in current_buffer. */
13230 static bool
13231 overlay_arrow_in_current_buffer_p (void)
13233 Lisp_Object vlist;
13235 for (vlist = Voverlay_arrow_variable_list;
13236 CONSP (vlist);
13237 vlist = XCDR (vlist))
13239 Lisp_Object var = XCAR (vlist);
13240 Lisp_Object val;
13242 if (!SYMBOLP (var))
13243 continue;
13244 val = find_symbol_value (var);
13245 if (MARKERP (val)
13246 && current_buffer == XMARKER (val)->buffer)
13247 return true;
13249 return false;
13253 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13254 has changed. */
13256 static bool
13257 overlay_arrows_changed_p (void)
13259 Lisp_Object vlist;
13261 for (vlist = Voverlay_arrow_variable_list;
13262 CONSP (vlist);
13263 vlist = XCDR (vlist))
13265 Lisp_Object var = XCAR (vlist);
13266 Lisp_Object val, pstr;
13268 if (!SYMBOLP (var))
13269 continue;
13270 val = find_symbol_value (var);
13271 if (!MARKERP (val))
13272 continue;
13273 if (! EQ (COERCE_MARKER (val),
13274 Fget (var, Qlast_arrow_position))
13275 || ! (pstr = overlay_arrow_string_or_property (var),
13276 EQ (pstr, Fget (var, Qlast_arrow_string))))
13277 return true;
13279 return false;
13282 /* Mark overlay arrows to be updated on next redisplay. */
13284 static void
13285 update_overlay_arrows (int up_to_date)
13287 Lisp_Object vlist;
13289 for (vlist = Voverlay_arrow_variable_list;
13290 CONSP (vlist);
13291 vlist = XCDR (vlist))
13293 Lisp_Object var = XCAR (vlist);
13295 if (!SYMBOLP (var))
13296 continue;
13298 if (up_to_date > 0)
13300 Lisp_Object val = find_symbol_value (var);
13301 Fput (var, Qlast_arrow_position,
13302 COERCE_MARKER (val));
13303 Fput (var, Qlast_arrow_string,
13304 overlay_arrow_string_or_property (var));
13306 else if (up_to_date < 0
13307 || !NILP (Fget (var, Qlast_arrow_position)))
13309 Fput (var, Qlast_arrow_position, Qt);
13310 Fput (var, Qlast_arrow_string, Qt);
13316 /* Return overlay arrow string to display at row.
13317 Return integer (bitmap number) for arrow bitmap in left fringe.
13318 Return nil if no overlay arrow. */
13320 static Lisp_Object
13321 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13323 Lisp_Object vlist;
13325 for (vlist = Voverlay_arrow_variable_list;
13326 CONSP (vlist);
13327 vlist = XCDR (vlist))
13329 Lisp_Object var = XCAR (vlist);
13330 Lisp_Object val;
13332 if (!SYMBOLP (var))
13333 continue;
13335 val = find_symbol_value (var);
13337 if (MARKERP (val)
13338 && current_buffer == XMARKER (val)->buffer
13339 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13341 if (FRAME_WINDOW_P (it->f)
13342 /* FIXME: if ROW->reversed_p is set, this should test
13343 the right fringe, not the left one. */
13344 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13346 #ifdef HAVE_WINDOW_SYSTEM
13347 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13349 int fringe_bitmap = lookup_fringe_bitmap (val);
13350 if (fringe_bitmap != 0)
13351 return make_number (fringe_bitmap);
13353 #endif
13354 return make_number (-1); /* Use default arrow bitmap. */
13356 return overlay_arrow_string_or_property (var);
13360 return Qnil;
13363 /* Return true if point moved out of or into a composition. Otherwise
13364 return false. PREV_BUF and PREV_PT are the last point buffer and
13365 position. BUF and PT are the current point buffer and position. */
13367 static bool
13368 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13369 struct buffer *buf, ptrdiff_t pt)
13371 ptrdiff_t start, end;
13372 Lisp_Object prop;
13373 Lisp_Object buffer;
13375 XSETBUFFER (buffer, buf);
13376 /* Check a composition at the last point if point moved within the
13377 same buffer. */
13378 if (prev_buf == buf)
13380 if (prev_pt == pt)
13381 /* Point didn't move. */
13382 return false;
13384 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13385 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13386 && composition_valid_p (start, end, prop)
13387 && start < prev_pt && end > prev_pt)
13388 /* The last point was within the composition. Return true iff
13389 point moved out of the composition. */
13390 return (pt <= start || pt >= end);
13393 /* Check a composition at the current point. */
13394 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13395 && find_composition (pt, -1, &start, &end, &prop, buffer)
13396 && composition_valid_p (start, end, prop)
13397 && start < pt && end > pt);
13400 /* Reconsider the clip changes of buffer which is displayed in W. */
13402 static void
13403 reconsider_clip_changes (struct window *w)
13405 struct buffer *b = XBUFFER (w->contents);
13407 if (b->clip_changed
13408 && w->window_end_valid
13409 && w->current_matrix->buffer == b
13410 && w->current_matrix->zv == BUF_ZV (b)
13411 && w->current_matrix->begv == BUF_BEGV (b))
13412 b->clip_changed = false;
13414 /* If display wasn't paused, and W is not a tool bar window, see if
13415 point has been moved into or out of a composition. In that case,
13416 set b->clip_changed to force updating the screen. If
13417 b->clip_changed has already been set, skip this check. */
13418 if (!b->clip_changed && w->window_end_valid)
13420 ptrdiff_t pt = (w == XWINDOW (selected_window)
13421 ? PT : marker_position (w->pointm));
13423 if ((w->current_matrix->buffer != b || pt != w->last_point)
13424 && check_point_in_composition (w->current_matrix->buffer,
13425 w->last_point, b, pt))
13426 b->clip_changed = true;
13430 static void
13431 propagate_buffer_redisplay (void)
13432 { /* Resetting b->text->redisplay is problematic!
13433 We can't just reset it in the case that some window that displays
13434 it has not been redisplayed; and such a window can stay
13435 unredisplayed for a long time if it's currently invisible.
13436 But we do want to reset it at the end of redisplay otherwise
13437 its displayed windows will keep being redisplayed over and over
13438 again.
13439 So we copy all b->text->redisplay flags up to their windows here,
13440 such that mark_window_display_accurate can safely reset
13441 b->text->redisplay. */
13442 Lisp_Object ws = window_list ();
13443 for (; CONSP (ws); ws = XCDR (ws))
13445 struct window *thisw = XWINDOW (XCAR (ws));
13446 struct buffer *thisb = XBUFFER (thisw->contents);
13447 if (thisb->text->redisplay)
13448 thisw->redisplay = true;
13452 #define STOP_POLLING \
13453 do { if (! polling_stopped_here) stop_polling (); \
13454 polling_stopped_here = true; } while (false)
13456 #define RESUME_POLLING \
13457 do { if (polling_stopped_here) start_polling (); \
13458 polling_stopped_here = false; } while (false)
13461 /* Perhaps in the future avoid recentering windows if it
13462 is not necessary; currently that causes some problems. */
13464 static void
13465 redisplay_internal (void)
13467 struct window *w = XWINDOW (selected_window);
13468 struct window *sw;
13469 struct frame *fr;
13470 bool pending;
13471 bool must_finish = false, match_p;
13472 struct text_pos tlbufpos, tlendpos;
13473 int number_of_visible_frames;
13474 ptrdiff_t count;
13475 struct frame *sf;
13476 bool polling_stopped_here = false;
13477 Lisp_Object tail, frame;
13479 /* True means redisplay has to consider all windows on all
13480 frames. False, only selected_window is considered. */
13481 bool consider_all_windows_p;
13483 /* True means redisplay has to redisplay the miniwindow. */
13484 bool update_miniwindow_p = false;
13486 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13488 /* No redisplay if running in batch mode or frame is not yet fully
13489 initialized, or redisplay is explicitly turned off by setting
13490 Vinhibit_redisplay. */
13491 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13492 || !NILP (Vinhibit_redisplay))
13493 return;
13495 /* Don't examine these until after testing Vinhibit_redisplay.
13496 When Emacs is shutting down, perhaps because its connection to
13497 X has dropped, we should not look at them at all. */
13498 fr = XFRAME (w->frame);
13499 sf = SELECTED_FRAME ();
13501 if (!fr->glyphs_initialized_p)
13502 return;
13504 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13505 if (popup_activated ())
13506 return;
13507 #endif
13509 /* I don't think this happens but let's be paranoid. */
13510 if (redisplaying_p)
13511 return;
13513 /* Record a function that clears redisplaying_p
13514 when we leave this function. */
13515 count = SPECPDL_INDEX ();
13516 record_unwind_protect_void (unwind_redisplay);
13517 redisplaying_p = true;
13518 specbind (Qinhibit_free_realized_faces, Qnil);
13520 /* Record this function, so it appears on the profiler's backtraces. */
13521 record_in_backtrace (Qredisplay_internal, 0, 0);
13523 FOR_EACH_FRAME (tail, frame)
13524 XFRAME (frame)->already_hscrolled_p = false;
13526 retry:
13527 /* Remember the currently selected window. */
13528 sw = w;
13530 pending = false;
13531 forget_escape_and_glyphless_faces ();
13533 inhibit_free_realized_faces = false;
13535 /* If face_change, init_iterator will free all realized faces, which
13536 includes the faces referenced from current matrices. So, we
13537 can't reuse current matrices in this case. */
13538 if (face_change)
13539 windows_or_buffers_changed = 47;
13541 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13542 && FRAME_TTY (sf)->previous_frame != sf)
13544 /* Since frames on a single ASCII terminal share the same
13545 display area, displaying a different frame means redisplay
13546 the whole thing. */
13547 SET_FRAME_GARBAGED (sf);
13548 #ifndef DOS_NT
13549 set_tty_color_mode (FRAME_TTY (sf), sf);
13550 #endif
13551 FRAME_TTY (sf)->previous_frame = sf;
13554 /* Set the visible flags for all frames. Do this before checking for
13555 resized or garbaged frames; they want to know if their frames are
13556 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13557 number_of_visible_frames = 0;
13559 FOR_EACH_FRAME (tail, frame)
13561 struct frame *f = XFRAME (frame);
13563 if (FRAME_VISIBLE_P (f))
13565 ++number_of_visible_frames;
13566 /* Adjust matrices for visible frames only. */
13567 if (f->fonts_changed)
13569 adjust_frame_glyphs (f);
13570 /* Disable all redisplay optimizations for this frame.
13571 This is because adjust_frame_glyphs resets the
13572 enabled_p flag for all glyph rows of all windows, so
13573 many optimizations will fail anyway, and some might
13574 fail to test that flag and do bogus things as
13575 result. */
13576 SET_FRAME_GARBAGED (f);
13577 f->fonts_changed = false;
13579 /* If cursor type has been changed on the frame
13580 other than selected, consider all frames. */
13581 if (f != sf && f->cursor_type_changed)
13582 fset_redisplay (f);
13584 clear_desired_matrices (f);
13587 /* Notice any pending interrupt request to change frame size. */
13588 do_pending_window_change (true);
13590 /* do_pending_window_change could change the selected_window due to
13591 frame resizing which makes the selected window too small. */
13592 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13593 sw = w;
13595 /* Clear frames marked as garbaged. */
13596 clear_garbaged_frames ();
13598 /* Build menubar and tool-bar items. */
13599 if (NILP (Vmemory_full))
13600 prepare_menu_bars ();
13602 reconsider_clip_changes (w);
13604 /* In most cases selected window displays current buffer. */
13605 match_p = XBUFFER (w->contents) == current_buffer;
13606 if (match_p)
13608 /* Detect case that we need to write or remove a star in the mode line. */
13609 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13610 w->update_mode_line = true;
13612 if (mode_line_update_needed (w))
13613 w->update_mode_line = true;
13615 /* If reconsider_clip_changes above decided that the narrowing
13616 in the current buffer changed, make sure all other windows
13617 showing that buffer will be redisplayed. */
13618 if (current_buffer->clip_changed)
13619 bset_update_mode_line (current_buffer);
13622 /* Normally the message* functions will have already displayed and
13623 updated the echo area, but the frame may have been trashed, or
13624 the update may have been preempted, so display the echo area
13625 again here. Checking message_cleared_p captures the case that
13626 the echo area should be cleared. */
13627 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13628 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13629 || (message_cleared_p
13630 && minibuf_level == 0
13631 /* If the mini-window is currently selected, this means the
13632 echo-area doesn't show through. */
13633 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13635 echo_area_display (false);
13637 /* If echo_area_display resizes the mini-window, the redisplay and
13638 window_sizes_changed flags of the selected frame are set, but
13639 it's too late for the hooks in window-size-change-functions,
13640 which have been examined already in prepare_menu_bars. So in
13641 that case we call the hooks here only for the selected frame. */
13642 if (sf->redisplay && FRAME_WINDOW_SIZES_CHANGED (sf))
13644 Lisp_Object functions;
13645 ptrdiff_t count1 = SPECPDL_INDEX ();
13647 record_unwind_save_match_data ();
13649 /* Clear flag first in case we get an error below. */
13650 FRAME_WINDOW_SIZES_CHANGED (sf) = false;
13651 functions = Vwindow_size_change_functions;
13653 while (CONSP (functions))
13655 if (!EQ (XCAR (functions), Qt))
13656 call1 (XCAR (functions), selected_frame);
13657 functions = XCDR (functions);
13660 unbind_to (count1, Qnil);
13663 if (message_cleared_p)
13664 update_miniwindow_p = true;
13666 must_finish = true;
13668 /* If we don't display the current message, don't clear the
13669 message_cleared_p flag, because, if we did, we wouldn't clear
13670 the echo area in the next redisplay which doesn't preserve
13671 the echo area. */
13672 if (!display_last_displayed_message_p)
13673 message_cleared_p = false;
13675 else if (EQ (selected_window, minibuf_window)
13676 && (current_buffer->clip_changed || window_outdated (w))
13677 && resize_mini_window (w, false))
13679 if (sf->redisplay)
13681 Lisp_Object functions;
13682 ptrdiff_t count1 = SPECPDL_INDEX ();
13684 record_unwind_save_match_data ();
13686 /* Clear flag first in case we get an error below. */
13687 FRAME_WINDOW_SIZES_CHANGED (sf) = false;
13688 functions = Vwindow_size_change_functions;
13690 while (CONSP (functions))
13692 if (!EQ (XCAR (functions), Qt))
13693 call1 (XCAR (functions), selected_frame);
13694 functions = XCDR (functions);
13697 unbind_to (count1, Qnil);
13700 /* Resized active mini-window to fit the size of what it is
13701 showing if its contents might have changed. */
13702 must_finish = true;
13704 /* If window configuration was changed, frames may have been
13705 marked garbaged. Clear them or we will experience
13706 surprises wrt scrolling. */
13707 clear_garbaged_frames ();
13710 if (windows_or_buffers_changed && !update_mode_lines)
13711 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13712 only the windows's contents needs to be refreshed, or whether the
13713 mode-lines also need a refresh. */
13714 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13715 ? REDISPLAY_SOME : 32);
13717 /* If specs for an arrow have changed, do thorough redisplay
13718 to ensure we remove any arrow that should no longer exist. */
13719 if (overlay_arrows_changed_p ())
13720 /* Apparently, this is the only case where we update other windows,
13721 without updating other mode-lines. */
13722 windows_or_buffers_changed = 49;
13724 consider_all_windows_p = (update_mode_lines
13725 || windows_or_buffers_changed);
13727 #define AINC(a,i) \
13729 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13730 if (INTEGERP (entry)) \
13731 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13734 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13735 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13737 /* Optimize the case that only the line containing the cursor in the
13738 selected window has changed. Variables starting with this_ are
13739 set in display_line and record information about the line
13740 containing the cursor. */
13741 tlbufpos = this_line_start_pos;
13742 tlendpos = this_line_end_pos;
13743 if (!consider_all_windows_p
13744 && CHARPOS (tlbufpos) > 0
13745 && !w->update_mode_line
13746 && !current_buffer->clip_changed
13747 && !current_buffer->prevent_redisplay_optimizations_p
13748 && FRAME_VISIBLE_P (XFRAME (w->frame))
13749 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13750 && !XFRAME (w->frame)->cursor_type_changed
13751 && !XFRAME (w->frame)->face_change
13752 /* Make sure recorded data applies to current buffer, etc. */
13753 && this_line_buffer == current_buffer
13754 && match_p
13755 && !w->force_start
13756 && !w->optional_new_start
13757 /* Point must be on the line that we have info recorded about. */
13758 && PT >= CHARPOS (tlbufpos)
13759 && PT <= Z - CHARPOS (tlendpos)
13760 /* All text outside that line, including its final newline,
13761 must be unchanged. */
13762 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13763 CHARPOS (tlendpos)))
13765 if (CHARPOS (tlbufpos) > BEGV
13766 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13767 && (CHARPOS (tlbufpos) == ZV
13768 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13769 /* Former continuation line has disappeared by becoming empty. */
13770 goto cancel;
13771 else if (window_outdated (w) || MINI_WINDOW_P (w))
13773 /* We have to handle the case of continuation around a
13774 wide-column character (see the comment in indent.c around
13775 line 1340).
13777 For instance, in the following case:
13779 -------- Insert --------
13780 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13781 J_I_ ==> J_I_ `^^' are cursors.
13782 ^^ ^^
13783 -------- --------
13785 As we have to redraw the line above, we cannot use this
13786 optimization. */
13788 struct it it;
13789 int line_height_before = this_line_pixel_height;
13791 /* Note that start_display will handle the case that the
13792 line starting at tlbufpos is a continuation line. */
13793 start_display (&it, w, tlbufpos);
13795 /* Implementation note: It this still necessary? */
13796 if (it.current_x != this_line_start_x)
13797 goto cancel;
13799 TRACE ((stderr, "trying display optimization 1\n"));
13800 w->cursor.vpos = -1;
13801 overlay_arrow_seen = false;
13802 it.vpos = this_line_vpos;
13803 it.current_y = this_line_y;
13804 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13805 display_line (&it);
13807 /* If line contains point, is not continued,
13808 and ends at same distance from eob as before, we win. */
13809 if (w->cursor.vpos >= 0
13810 /* Line is not continued, otherwise this_line_start_pos
13811 would have been set to 0 in display_line. */
13812 && CHARPOS (this_line_start_pos)
13813 /* Line ends as before. */
13814 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13815 /* Line has same height as before. Otherwise other lines
13816 would have to be shifted up or down. */
13817 && this_line_pixel_height == line_height_before)
13819 /* If this is not the window's last line, we must adjust
13820 the charstarts of the lines below. */
13821 if (it.current_y < it.last_visible_y)
13823 struct glyph_row *row
13824 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13825 ptrdiff_t delta, delta_bytes;
13827 /* We used to distinguish between two cases here,
13828 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13829 when the line ends in a newline or the end of the
13830 buffer's accessible portion. But both cases did
13831 the same, so they were collapsed. */
13832 delta = (Z
13833 - CHARPOS (tlendpos)
13834 - MATRIX_ROW_START_CHARPOS (row));
13835 delta_bytes = (Z_BYTE
13836 - BYTEPOS (tlendpos)
13837 - MATRIX_ROW_START_BYTEPOS (row));
13839 increment_matrix_positions (w->current_matrix,
13840 this_line_vpos + 1,
13841 w->current_matrix->nrows,
13842 delta, delta_bytes);
13845 /* If this row displays text now but previously didn't,
13846 or vice versa, w->window_end_vpos may have to be
13847 adjusted. */
13848 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13850 if (w->window_end_vpos < this_line_vpos)
13851 w->window_end_vpos = this_line_vpos;
13853 else if (w->window_end_vpos == this_line_vpos
13854 && this_line_vpos > 0)
13855 w->window_end_vpos = this_line_vpos - 1;
13856 w->window_end_valid = false;
13858 /* Update hint: No need to try to scroll in update_window. */
13859 w->desired_matrix->no_scrolling_p = true;
13861 #ifdef GLYPH_DEBUG
13862 *w->desired_matrix->method = 0;
13863 debug_method_add (w, "optimization 1");
13864 #endif
13865 #ifdef HAVE_WINDOW_SYSTEM
13866 update_window_fringes (w, false);
13867 #endif
13868 goto update;
13870 else
13871 goto cancel;
13873 else if (/* Cursor position hasn't changed. */
13874 PT == w->last_point
13875 /* Make sure the cursor was last displayed
13876 in this window. Otherwise we have to reposition it. */
13878 /* PXW: Must be converted to pixels, probably. */
13879 && 0 <= w->cursor.vpos
13880 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13882 if (!must_finish)
13884 do_pending_window_change (true);
13885 /* If selected_window changed, redisplay again. */
13886 if (WINDOWP (selected_window)
13887 && (w = XWINDOW (selected_window)) != sw)
13888 goto retry;
13890 /* We used to always goto end_of_redisplay here, but this
13891 isn't enough if we have a blinking cursor. */
13892 if (w->cursor_off_p == w->last_cursor_off_p)
13893 goto end_of_redisplay;
13895 goto update;
13897 /* If highlighting the region, or if the cursor is in the echo area,
13898 then we can't just move the cursor. */
13899 else if (NILP (Vshow_trailing_whitespace)
13900 && !cursor_in_echo_area)
13902 struct it it;
13903 struct glyph_row *row;
13905 /* Skip from tlbufpos to PT and see where it is. Note that
13906 PT may be in invisible text. If so, we will end at the
13907 next visible position. */
13908 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13909 NULL, DEFAULT_FACE_ID);
13910 it.current_x = this_line_start_x;
13911 it.current_y = this_line_y;
13912 it.vpos = this_line_vpos;
13914 /* The call to move_it_to stops in front of PT, but
13915 moves over before-strings. */
13916 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13918 if (it.vpos == this_line_vpos
13919 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13920 row->enabled_p))
13922 eassert (this_line_vpos == it.vpos);
13923 eassert (this_line_y == it.current_y);
13924 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13925 if (cursor_row_fully_visible_p (w, false, true))
13927 #ifdef GLYPH_DEBUG
13928 *w->desired_matrix->method = 0;
13929 debug_method_add (w, "optimization 3");
13930 #endif
13931 goto update;
13933 else
13934 goto cancel;
13936 else
13937 goto cancel;
13940 cancel:
13941 /* Text changed drastically or point moved off of line. */
13942 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13945 CHARPOS (this_line_start_pos) = 0;
13946 ++clear_face_cache_count;
13947 #ifdef HAVE_WINDOW_SYSTEM
13948 ++clear_image_cache_count;
13949 #endif
13951 /* Build desired matrices, and update the display. If
13952 consider_all_windows_p, do it for all windows on all frames that
13953 require redisplay, as specified by their 'redisplay' flag.
13954 Otherwise do it for selected_window, only. */
13956 if (consider_all_windows_p)
13958 FOR_EACH_FRAME (tail, frame)
13959 XFRAME (frame)->updated_p = false;
13961 propagate_buffer_redisplay ();
13963 FOR_EACH_FRAME (tail, frame)
13965 struct frame *f = XFRAME (frame);
13967 /* We don't have to do anything for unselected terminal
13968 frames. */
13969 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13970 && !EQ (FRAME_TTY (f)->top_frame, frame))
13971 continue;
13973 retry_frame:
13974 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13976 bool gcscrollbars
13977 /* Only GC scrollbars when we redisplay the whole frame. */
13978 = f->redisplay || !REDISPLAY_SOME_P ();
13979 bool f_redisplay_flag = f->redisplay;
13980 /* Mark all the scroll bars to be removed; we'll redeem
13981 the ones we want when we redisplay their windows. */
13982 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13983 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13985 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13986 redisplay_windows (FRAME_ROOT_WINDOW (f));
13987 /* Remember that the invisible frames need to be redisplayed next
13988 time they're visible. */
13989 else if (!REDISPLAY_SOME_P ())
13990 f->redisplay = true;
13992 /* The X error handler may have deleted that frame. */
13993 if (!FRAME_LIVE_P (f))
13994 continue;
13996 /* Any scroll bars which redisplay_windows should have
13997 nuked should now go away. */
13998 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13999 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
14001 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
14003 /* If fonts changed on visible frame, display again. */
14004 if (f->fonts_changed)
14006 adjust_frame_glyphs (f);
14007 /* Disable all redisplay optimizations for this
14008 frame. For the reasons, see the comment near
14009 the previous call to adjust_frame_glyphs above. */
14010 SET_FRAME_GARBAGED (f);
14011 f->fonts_changed = false;
14012 goto retry_frame;
14015 /* See if we have to hscroll. */
14016 if (!f->already_hscrolled_p)
14018 f->already_hscrolled_p = true;
14019 if (hscroll_windows (f->root_window))
14020 goto retry_frame;
14023 /* If the frame's redisplay flag was not set before
14024 we went about redisplaying its windows, but it is
14025 set now, that means we employed some redisplay
14026 optimizations inside redisplay_windows, and
14027 bypassed producing some screen lines. But if
14028 f->redisplay is now set, it might mean the old
14029 faces are no longer valid (e.g., if redisplaying
14030 some window called some Lisp which defined a new
14031 face or redefined an existing face), so trying to
14032 use them in update_frame will segfault.
14033 Therefore, we must redisplay this frame. */
14034 if (!f_redisplay_flag && f->redisplay)
14035 goto retry_frame;
14037 /* Prevent various kinds of signals during display
14038 update. stdio is not robust about handling
14039 signals, which can cause an apparent I/O error. */
14040 if (interrupt_input)
14041 unrequest_sigio ();
14042 STOP_POLLING;
14044 pending |= update_frame (f, false, false);
14045 f->cursor_type_changed = false;
14046 f->updated_p = true;
14051 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
14053 if (!pending)
14055 /* Do the mark_window_display_accurate after all windows have
14056 been redisplayed because this call resets flags in buffers
14057 which are needed for proper redisplay. */
14058 FOR_EACH_FRAME (tail, frame)
14060 struct frame *f = XFRAME (frame);
14061 if (f->updated_p)
14063 f->redisplay = false;
14064 mark_window_display_accurate (f->root_window, true);
14065 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
14066 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
14071 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14073 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
14074 struct frame *mini_frame;
14076 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
14077 /* Use list_of_error, not Qerror, so that
14078 we catch only errors and don't run the debugger. */
14079 internal_condition_case_1 (redisplay_window_1, selected_window,
14080 list_of_error,
14081 redisplay_window_error);
14082 if (update_miniwindow_p)
14083 internal_condition_case_1 (redisplay_window_1, mini_window,
14084 list_of_error,
14085 redisplay_window_error);
14087 /* Compare desired and current matrices, perform output. */
14089 update:
14090 /* If fonts changed, display again. Likewise if redisplay_window_1
14091 above caused some change (e.g., a change in faces) that requires
14092 considering the entire frame again. */
14093 if (sf->fonts_changed || sf->redisplay)
14095 if (sf->redisplay)
14097 /* Set this to force a more thorough redisplay.
14098 Otherwise, we might immediately loop back to the
14099 above "else-if" clause (since all the conditions that
14100 led here might still be true), and we will then
14101 infloop, because the selected-frame's redisplay flag
14102 is not (and cannot be) reset. */
14103 windows_or_buffers_changed = 50;
14105 goto retry;
14108 /* Prevent freeing of realized faces, since desired matrices are
14109 pending that reference the faces we computed and cached. */
14110 inhibit_free_realized_faces = true;
14112 /* Prevent various kinds of signals during display update.
14113 stdio is not robust about handling signals,
14114 which can cause an apparent I/O error. */
14115 if (interrupt_input)
14116 unrequest_sigio ();
14117 STOP_POLLING;
14119 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14121 if (hscroll_windows (selected_window))
14122 goto retry;
14124 XWINDOW (selected_window)->must_be_updated_p = true;
14125 pending = update_frame (sf, false, false);
14126 sf->cursor_type_changed = false;
14129 /* We may have called echo_area_display at the top of this
14130 function. If the echo area is on another frame, that may
14131 have put text on a frame other than the selected one, so the
14132 above call to update_frame would not have caught it. Catch
14133 it here. */
14134 mini_window = FRAME_MINIBUF_WINDOW (sf);
14135 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14137 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14139 XWINDOW (mini_window)->must_be_updated_p = true;
14140 pending |= update_frame (mini_frame, false, false);
14141 mini_frame->cursor_type_changed = false;
14142 if (!pending && hscroll_windows (mini_window))
14143 goto retry;
14147 /* If display was paused because of pending input, make sure we do a
14148 thorough update the next time. */
14149 if (pending)
14151 /* Prevent the optimization at the beginning of
14152 redisplay_internal that tries a single-line update of the
14153 line containing the cursor in the selected window. */
14154 CHARPOS (this_line_start_pos) = 0;
14156 /* Let the overlay arrow be updated the next time. */
14157 update_overlay_arrows (0);
14159 /* If we pause after scrolling, some rows in the current
14160 matrices of some windows are not valid. */
14161 if (!WINDOW_FULL_WIDTH_P (w)
14162 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14163 update_mode_lines = 36;
14165 else
14167 if (!consider_all_windows_p)
14169 /* This has already been done above if
14170 consider_all_windows_p is set. */
14171 if (XBUFFER (w->contents)->text->redisplay
14172 && buffer_window_count (XBUFFER (w->contents)) > 1)
14173 /* This can happen if b->text->redisplay was set during
14174 jit-lock. */
14175 propagate_buffer_redisplay ();
14176 mark_window_display_accurate_1 (w, true);
14178 /* Say overlay arrows are up to date. */
14179 update_overlay_arrows (1);
14181 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14182 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14185 update_mode_lines = 0;
14186 windows_or_buffers_changed = 0;
14189 /* Start SIGIO interrupts coming again. Having them off during the
14190 code above makes it less likely one will discard output, but not
14191 impossible, since there might be stuff in the system buffer here.
14192 But it is much hairier to try to do anything about that. */
14193 if (interrupt_input)
14194 request_sigio ();
14195 RESUME_POLLING;
14197 /* If a frame has become visible which was not before, redisplay
14198 again, so that we display it. Expose events for such a frame
14199 (which it gets when becoming visible) don't call the parts of
14200 redisplay constructing glyphs, so simply exposing a frame won't
14201 display anything in this case. So, we have to display these
14202 frames here explicitly. */
14203 if (!pending)
14205 int new_count = 0;
14207 FOR_EACH_FRAME (tail, frame)
14209 if (XFRAME (frame)->visible)
14210 new_count++;
14213 if (new_count != number_of_visible_frames)
14214 windows_or_buffers_changed = 52;
14217 /* Change frame size now if a change is pending. */
14218 do_pending_window_change (true);
14220 /* If we just did a pending size change, or have additional
14221 visible frames, or selected_window changed, redisplay again. */
14222 if ((windows_or_buffers_changed && !pending)
14223 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14224 goto retry;
14226 /* Clear the face and image caches.
14228 We used to do this only if consider_all_windows_p. But the cache
14229 needs to be cleared if a timer creates images in the current
14230 buffer (e.g. the test case in Bug#6230). */
14232 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14234 clear_face_cache (false);
14235 clear_face_cache_count = 0;
14238 #ifdef HAVE_WINDOW_SYSTEM
14239 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14241 clear_image_caches (Qnil);
14242 clear_image_cache_count = 0;
14244 #endif /* HAVE_WINDOW_SYSTEM */
14246 end_of_redisplay:
14247 #ifdef HAVE_NS
14248 ns_set_doc_edited ();
14249 #endif
14250 if (interrupt_input && interrupts_deferred)
14251 request_sigio ();
14253 unbind_to (count, Qnil);
14254 RESUME_POLLING;
14258 /* Redisplay, but leave alone any recent echo area message unless
14259 another message has been requested in its place.
14261 This is useful in situations where you need to redisplay but no
14262 user action has occurred, making it inappropriate for the message
14263 area to be cleared. See tracking_off and
14264 wait_reading_process_output for examples of these situations.
14266 FROM_WHERE is an integer saying from where this function was
14267 called. This is useful for debugging. */
14269 void
14270 redisplay_preserve_echo_area (int from_where)
14272 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14274 if (!NILP (echo_area_buffer[1]))
14276 /* We have a previously displayed message, but no current
14277 message. Redisplay the previous message. */
14278 display_last_displayed_message_p = true;
14279 redisplay_internal ();
14280 display_last_displayed_message_p = false;
14282 else
14283 redisplay_internal ();
14285 flush_frame (SELECTED_FRAME ());
14289 /* Function registered with record_unwind_protect in redisplay_internal. */
14291 static void
14292 unwind_redisplay (void)
14294 redisplaying_p = false;
14298 /* Mark the display of leaf window W as accurate or inaccurate.
14299 If ACCURATE_P, mark display of W as accurate.
14300 If !ACCURATE_P, arrange for W to be redisplayed the next
14301 time redisplay_internal is called. */
14303 static void
14304 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14306 struct buffer *b = XBUFFER (w->contents);
14308 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14309 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14310 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14312 if (accurate_p)
14314 b->clip_changed = false;
14315 b->prevent_redisplay_optimizations_p = false;
14316 eassert (buffer_window_count (b) > 0);
14317 /* Resetting b->text->redisplay is problematic!
14318 In order to make it safer to do it here, redisplay_internal must
14319 have copied all b->text->redisplay to their respective windows. */
14320 b->text->redisplay = false;
14322 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14323 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14324 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14325 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14327 w->current_matrix->buffer = b;
14328 w->current_matrix->begv = BUF_BEGV (b);
14329 w->current_matrix->zv = BUF_ZV (b);
14331 w->last_cursor_vpos = w->cursor.vpos;
14332 w->last_cursor_off_p = w->cursor_off_p;
14334 if (w == XWINDOW (selected_window))
14335 w->last_point = BUF_PT (b);
14336 else
14337 w->last_point = marker_position (w->pointm);
14339 w->window_end_valid = true;
14340 w->update_mode_line = false;
14343 w->redisplay = !accurate_p;
14347 /* Mark the display of windows in the window tree rooted at WINDOW as
14348 accurate or inaccurate. If ACCURATE_P, mark display of
14349 windows as accurate. If !ACCURATE_P, arrange for windows to
14350 be redisplayed the next time redisplay_internal is called. */
14352 void
14353 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14355 struct window *w;
14357 for (; !NILP (window); window = w->next)
14359 w = XWINDOW (window);
14360 if (WINDOWP (w->contents))
14361 mark_window_display_accurate (w->contents, accurate_p);
14362 else
14363 mark_window_display_accurate_1 (w, accurate_p);
14366 if (accurate_p)
14367 update_overlay_arrows (1);
14368 else
14369 /* Force a thorough redisplay the next time by setting
14370 last_arrow_position and last_arrow_string to t, which is
14371 unequal to any useful value of Voverlay_arrow_... */
14372 update_overlay_arrows (-1);
14376 /* Return value in display table DP (Lisp_Char_Table *) for character
14377 C. Since a display table doesn't have any parent, we don't have to
14378 follow parent. Do not call this function directly but use the
14379 macro DISP_CHAR_VECTOR. */
14381 Lisp_Object
14382 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14384 Lisp_Object val;
14386 if (ASCII_CHAR_P (c))
14388 val = dp->ascii;
14389 if (SUB_CHAR_TABLE_P (val))
14390 val = XSUB_CHAR_TABLE (val)->contents[c];
14392 else
14394 Lisp_Object table;
14396 XSETCHAR_TABLE (table, dp);
14397 val = char_table_ref (table, c);
14399 if (NILP (val))
14400 val = dp->defalt;
14401 return val;
14406 /***********************************************************************
14407 Window Redisplay
14408 ***********************************************************************/
14410 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14412 static void
14413 redisplay_windows (Lisp_Object window)
14415 while (!NILP (window))
14417 struct window *w = XWINDOW (window);
14419 if (WINDOWP (w->contents))
14420 redisplay_windows (w->contents);
14421 else if (BUFFERP (w->contents))
14423 displayed_buffer = XBUFFER (w->contents);
14424 /* Use list_of_error, not Qerror, so that
14425 we catch only errors and don't run the debugger. */
14426 internal_condition_case_1 (redisplay_window_0, window,
14427 list_of_error,
14428 redisplay_window_error);
14431 window = w->next;
14435 static Lisp_Object
14436 redisplay_window_error (Lisp_Object ignore)
14438 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14439 return Qnil;
14442 static Lisp_Object
14443 redisplay_window_0 (Lisp_Object window)
14445 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14446 redisplay_window (window, false);
14447 return Qnil;
14450 static Lisp_Object
14451 redisplay_window_1 (Lisp_Object window)
14453 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14454 redisplay_window (window, true);
14455 return Qnil;
14459 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14460 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14461 which positions recorded in ROW differ from current buffer
14462 positions.
14464 Return true iff cursor is on this row. */
14466 static bool
14467 set_cursor_from_row (struct window *w, struct glyph_row *row,
14468 struct glyph_matrix *matrix,
14469 ptrdiff_t delta, ptrdiff_t delta_bytes,
14470 int dy, int dvpos)
14472 struct glyph *glyph = row->glyphs[TEXT_AREA];
14473 struct glyph *end = glyph + row->used[TEXT_AREA];
14474 struct glyph *cursor = NULL;
14475 /* The last known character position in row. */
14476 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14477 int x = row->x;
14478 ptrdiff_t pt_old = PT - delta;
14479 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14480 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14481 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14482 /* A glyph beyond the edge of TEXT_AREA which we should never
14483 touch. */
14484 struct glyph *glyphs_end = end;
14485 /* True means we've found a match for cursor position, but that
14486 glyph has the avoid_cursor_p flag set. */
14487 bool match_with_avoid_cursor = false;
14488 /* True means we've seen at least one glyph that came from a
14489 display string. */
14490 bool string_seen = false;
14491 /* Largest and smallest buffer positions seen so far during scan of
14492 glyph row. */
14493 ptrdiff_t bpos_max = pos_before;
14494 ptrdiff_t bpos_min = pos_after;
14495 /* Last buffer position covered by an overlay string with an integer
14496 `cursor' property. */
14497 ptrdiff_t bpos_covered = 0;
14498 /* True means the display string on which to display the cursor
14499 comes from a text property, not from an overlay. */
14500 bool string_from_text_prop = false;
14502 /* Don't even try doing anything if called for a mode-line or
14503 header-line row, since the rest of the code isn't prepared to
14504 deal with such calamities. */
14505 eassert (!row->mode_line_p);
14506 if (row->mode_line_p)
14507 return false;
14509 /* Skip over glyphs not having an object at the start and the end of
14510 the row. These are special glyphs like truncation marks on
14511 terminal frames. */
14512 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14514 if (!row->reversed_p)
14516 while (glyph < end
14517 && NILP (glyph->object)
14518 && glyph->charpos < 0)
14520 x += glyph->pixel_width;
14521 ++glyph;
14523 while (end > glyph
14524 && NILP ((end - 1)->object)
14525 /* CHARPOS is zero for blanks and stretch glyphs
14526 inserted by extend_face_to_end_of_line. */
14527 && (end - 1)->charpos <= 0)
14528 --end;
14529 glyph_before = glyph - 1;
14530 glyph_after = end;
14532 else
14534 struct glyph *g;
14536 /* If the glyph row is reversed, we need to process it from back
14537 to front, so swap the edge pointers. */
14538 glyphs_end = end = glyph - 1;
14539 glyph += row->used[TEXT_AREA] - 1;
14541 while (glyph > end + 1
14542 && NILP (glyph->object)
14543 && glyph->charpos < 0)
14545 --glyph;
14546 x -= glyph->pixel_width;
14548 if (NILP (glyph->object) && glyph->charpos < 0)
14549 --glyph;
14550 /* By default, in reversed rows we put the cursor on the
14551 rightmost (first in the reading order) glyph. */
14552 for (g = end + 1; g < glyph; g++)
14553 x += g->pixel_width;
14554 while (end < glyph
14555 && NILP ((end + 1)->object)
14556 && (end + 1)->charpos <= 0)
14557 ++end;
14558 glyph_before = glyph + 1;
14559 glyph_after = end;
14562 else if (row->reversed_p)
14564 /* In R2L rows that don't display text, put the cursor on the
14565 rightmost glyph. Case in point: an empty last line that is
14566 part of an R2L paragraph. */
14567 cursor = end - 1;
14568 /* Avoid placing the cursor on the last glyph of the row, where
14569 on terminal frames we hold the vertical border between
14570 adjacent windows. */
14571 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14572 && !WINDOW_RIGHTMOST_P (w)
14573 && cursor == row->glyphs[LAST_AREA] - 1)
14574 cursor--;
14575 x = -1; /* will be computed below, at label compute_x */
14578 /* Step 1: Try to find the glyph whose character position
14579 corresponds to point. If that's not possible, find 2 glyphs
14580 whose character positions are the closest to point, one before
14581 point, the other after it. */
14582 if (!row->reversed_p)
14583 while (/* not marched to end of glyph row */
14584 glyph < end
14585 /* glyph was not inserted by redisplay for internal purposes */
14586 && !NILP (glyph->object))
14588 if (BUFFERP (glyph->object))
14590 ptrdiff_t dpos = glyph->charpos - pt_old;
14592 if (glyph->charpos > bpos_max)
14593 bpos_max = glyph->charpos;
14594 if (glyph->charpos < bpos_min)
14595 bpos_min = glyph->charpos;
14596 if (!glyph->avoid_cursor_p)
14598 /* If we hit point, we've found the glyph on which to
14599 display the cursor. */
14600 if (dpos == 0)
14602 match_with_avoid_cursor = false;
14603 break;
14605 /* See if we've found a better approximation to
14606 POS_BEFORE or to POS_AFTER. */
14607 if (0 > dpos && dpos > pos_before - pt_old)
14609 pos_before = glyph->charpos;
14610 glyph_before = glyph;
14612 else if (0 < dpos && dpos < pos_after - pt_old)
14614 pos_after = glyph->charpos;
14615 glyph_after = glyph;
14618 else if (dpos == 0)
14619 match_with_avoid_cursor = true;
14621 else if (STRINGP (glyph->object))
14623 Lisp_Object chprop;
14624 ptrdiff_t glyph_pos = glyph->charpos;
14626 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14627 glyph->object);
14628 if (!NILP (chprop))
14630 /* If the string came from a `display' text property,
14631 look up the buffer position of that property and
14632 use that position to update bpos_max, as if we
14633 actually saw such a position in one of the row's
14634 glyphs. This helps with supporting integer values
14635 of `cursor' property on the display string in
14636 situations where most or all of the row's buffer
14637 text is completely covered by display properties,
14638 so that no glyph with valid buffer positions is
14639 ever seen in the row. */
14640 ptrdiff_t prop_pos =
14641 string_buffer_position_lim (glyph->object, pos_before,
14642 pos_after, false);
14644 if (prop_pos >= pos_before)
14645 bpos_max = prop_pos;
14647 if (INTEGERP (chprop))
14649 bpos_covered = bpos_max + XINT (chprop);
14650 /* If the `cursor' property covers buffer positions up
14651 to and including point, we should display cursor on
14652 this glyph. Note that, if a `cursor' property on one
14653 of the string's characters has an integer value, we
14654 will break out of the loop below _before_ we get to
14655 the position match above. IOW, integer values of
14656 the `cursor' property override the "exact match for
14657 point" strategy of positioning the cursor. */
14658 /* Implementation note: bpos_max == pt_old when, e.g.,
14659 we are in an empty line, where bpos_max is set to
14660 MATRIX_ROW_START_CHARPOS, see above. */
14661 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14663 cursor = glyph;
14664 break;
14668 string_seen = true;
14670 x += glyph->pixel_width;
14671 ++glyph;
14673 else if (glyph > end) /* row is reversed */
14674 while (!NILP (glyph->object))
14676 if (BUFFERP (glyph->object))
14678 ptrdiff_t dpos = glyph->charpos - pt_old;
14680 if (glyph->charpos > bpos_max)
14681 bpos_max = glyph->charpos;
14682 if (glyph->charpos < bpos_min)
14683 bpos_min = glyph->charpos;
14684 if (!glyph->avoid_cursor_p)
14686 if (dpos == 0)
14688 match_with_avoid_cursor = false;
14689 break;
14691 if (0 > dpos && dpos > pos_before - pt_old)
14693 pos_before = glyph->charpos;
14694 glyph_before = glyph;
14696 else if (0 < dpos && dpos < pos_after - pt_old)
14698 pos_after = glyph->charpos;
14699 glyph_after = glyph;
14702 else if (dpos == 0)
14703 match_with_avoid_cursor = true;
14705 else if (STRINGP (glyph->object))
14707 Lisp_Object chprop;
14708 ptrdiff_t glyph_pos = glyph->charpos;
14710 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14711 glyph->object);
14712 if (!NILP (chprop))
14714 ptrdiff_t prop_pos =
14715 string_buffer_position_lim (glyph->object, pos_before,
14716 pos_after, false);
14718 if (prop_pos >= pos_before)
14719 bpos_max = prop_pos;
14721 if (INTEGERP (chprop))
14723 bpos_covered = bpos_max + XINT (chprop);
14724 /* If the `cursor' property covers buffer positions up
14725 to and including point, we should display cursor on
14726 this glyph. */
14727 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14729 cursor = glyph;
14730 break;
14733 string_seen = true;
14735 --glyph;
14736 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14738 x--; /* can't use any pixel_width */
14739 break;
14741 x -= glyph->pixel_width;
14744 /* Step 2: If we didn't find an exact match for point, we need to
14745 look for a proper place to put the cursor among glyphs between
14746 GLYPH_BEFORE and GLYPH_AFTER. */
14747 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14748 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14749 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14751 /* An empty line has a single glyph whose OBJECT is nil and
14752 whose CHARPOS is the position of a newline on that line.
14753 Note that on a TTY, there are more glyphs after that, which
14754 were produced by extend_face_to_end_of_line, but their
14755 CHARPOS is zero or negative. */
14756 bool empty_line_p =
14757 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14758 && NILP (glyph->object) && glyph->charpos > 0
14759 /* On a TTY, continued and truncated rows also have a glyph at
14760 their end whose OBJECT is nil and whose CHARPOS is
14761 positive (the continuation and truncation glyphs), but such
14762 rows are obviously not "empty". */
14763 && !(row->continued_p || row->truncated_on_right_p));
14765 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14767 ptrdiff_t ellipsis_pos;
14769 /* Scan back over the ellipsis glyphs. */
14770 if (!row->reversed_p)
14772 ellipsis_pos = (glyph - 1)->charpos;
14773 while (glyph > row->glyphs[TEXT_AREA]
14774 && (glyph - 1)->charpos == ellipsis_pos)
14775 glyph--, x -= glyph->pixel_width;
14776 /* That loop always goes one position too far, including
14777 the glyph before the ellipsis. So scan forward over
14778 that one. */
14779 x += glyph->pixel_width;
14780 glyph++;
14782 else /* row is reversed */
14784 ellipsis_pos = (glyph + 1)->charpos;
14785 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14786 && (glyph + 1)->charpos == ellipsis_pos)
14787 glyph++, x += glyph->pixel_width;
14788 x -= glyph->pixel_width;
14789 glyph--;
14792 else if (match_with_avoid_cursor)
14794 cursor = glyph_after;
14795 x = -1;
14797 else if (string_seen)
14799 int incr = row->reversed_p ? -1 : +1;
14801 /* Need to find the glyph that came out of a string which is
14802 present at point. That glyph is somewhere between
14803 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14804 positioned between POS_BEFORE and POS_AFTER in the
14805 buffer. */
14806 struct glyph *start, *stop;
14807 ptrdiff_t pos = pos_before;
14809 x = -1;
14811 /* If the row ends in a newline from a display string,
14812 reordering could have moved the glyphs belonging to the
14813 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14814 in this case we extend the search to the last glyph in
14815 the row that was not inserted by redisplay. */
14816 if (row->ends_in_newline_from_string_p)
14818 glyph_after = end;
14819 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14822 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14823 correspond to POS_BEFORE and POS_AFTER, respectively. We
14824 need START and STOP in the order that corresponds to the
14825 row's direction as given by its reversed_p flag. If the
14826 directionality of characters between POS_BEFORE and
14827 POS_AFTER is the opposite of the row's base direction,
14828 these characters will have been reordered for display,
14829 and we need to reverse START and STOP. */
14830 if (!row->reversed_p)
14832 start = min (glyph_before, glyph_after);
14833 stop = max (glyph_before, glyph_after);
14835 else
14837 start = max (glyph_before, glyph_after);
14838 stop = min (glyph_before, glyph_after);
14840 for (glyph = start + incr;
14841 row->reversed_p ? glyph > stop : glyph < stop; )
14844 /* Any glyphs that come from the buffer are here because
14845 of bidi reordering. Skip them, and only pay
14846 attention to glyphs that came from some string. */
14847 if (STRINGP (glyph->object))
14849 Lisp_Object str;
14850 ptrdiff_t tem;
14851 /* If the display property covers the newline, we
14852 need to search for it one position farther. */
14853 ptrdiff_t lim = pos_after
14854 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14856 string_from_text_prop = false;
14857 str = glyph->object;
14858 tem = string_buffer_position_lim (str, pos, lim, false);
14859 if (tem == 0 /* from overlay */
14860 || pos <= tem)
14862 /* If the string from which this glyph came is
14863 found in the buffer at point, or at position
14864 that is closer to point than pos_after, then
14865 we've found the glyph we've been looking for.
14866 If it comes from an overlay (tem == 0), and
14867 it has the `cursor' property on one of its
14868 glyphs, record that glyph as a candidate for
14869 displaying the cursor. (As in the
14870 unidirectional version, we will display the
14871 cursor on the last candidate we find.) */
14872 if (tem == 0
14873 || tem == pt_old
14874 || (tem - pt_old > 0 && tem < pos_after))
14876 /* The glyphs from this string could have
14877 been reordered. Find the one with the
14878 smallest string position. Or there could
14879 be a character in the string with the
14880 `cursor' property, which means display
14881 cursor on that character's glyph. */
14882 ptrdiff_t strpos = glyph->charpos;
14884 if (tem)
14886 cursor = glyph;
14887 string_from_text_prop = true;
14889 for ( ;
14890 (row->reversed_p ? glyph > stop : glyph < stop)
14891 && EQ (glyph->object, str);
14892 glyph += incr)
14894 Lisp_Object cprop;
14895 ptrdiff_t gpos = glyph->charpos;
14897 cprop = Fget_char_property (make_number (gpos),
14898 Qcursor,
14899 glyph->object);
14900 if (!NILP (cprop))
14902 cursor = glyph;
14903 break;
14905 if (tem && glyph->charpos < strpos)
14907 strpos = glyph->charpos;
14908 cursor = glyph;
14912 if (tem == pt_old
14913 || (tem - pt_old > 0 && tem < pos_after))
14914 goto compute_x;
14916 if (tem)
14917 pos = tem + 1; /* don't find previous instances */
14919 /* This string is not what we want; skip all of the
14920 glyphs that came from it. */
14921 while ((row->reversed_p ? glyph > stop : glyph < stop)
14922 && EQ (glyph->object, str))
14923 glyph += incr;
14925 else
14926 glyph += incr;
14929 /* If we reached the end of the line, and END was from a string,
14930 the cursor is not on this line. */
14931 if (cursor == NULL
14932 && (row->reversed_p ? glyph <= end : glyph >= end)
14933 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14934 && STRINGP (end->object)
14935 && row->continued_p)
14936 return false;
14938 /* A truncated row may not include PT among its character positions.
14939 Setting the cursor inside the scroll margin will trigger
14940 recalculation of hscroll in hscroll_window_tree. But if a
14941 display string covers point, defer to the string-handling
14942 code below to figure this out. */
14943 else if (row->truncated_on_left_p && pt_old < bpos_min)
14945 cursor = glyph_before;
14946 x = -1;
14948 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14949 /* Zero-width characters produce no glyphs. */
14950 || (!empty_line_p
14951 && (row->reversed_p
14952 ? glyph_after > glyphs_end
14953 : glyph_after < glyphs_end)))
14955 cursor = glyph_after;
14956 x = -1;
14960 compute_x:
14961 if (cursor != NULL)
14962 glyph = cursor;
14963 else if (glyph == glyphs_end
14964 && pos_before == pos_after
14965 && STRINGP ((row->reversed_p
14966 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14967 : row->glyphs[TEXT_AREA])->object))
14969 /* If all the glyphs of this row came from strings, put the
14970 cursor on the first glyph of the row. This avoids having the
14971 cursor outside of the text area in this very rare and hard
14972 use case. */
14973 glyph =
14974 row->reversed_p
14975 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14976 : row->glyphs[TEXT_AREA];
14978 if (x < 0)
14980 struct glyph *g;
14982 /* Need to compute x that corresponds to GLYPH. */
14983 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14985 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14986 emacs_abort ();
14987 x += g->pixel_width;
14991 /* ROW could be part of a continued line, which, under bidi
14992 reordering, might have other rows whose start and end charpos
14993 occlude point. Only set w->cursor if we found a better
14994 approximation to the cursor position than we have from previously
14995 examined candidate rows belonging to the same continued line. */
14996 if (/* We already have a candidate row. */
14997 w->cursor.vpos >= 0
14998 /* That candidate is not the row we are processing. */
14999 && MATRIX_ROW (matrix, w->cursor.vpos) != row
15000 /* Make sure cursor.vpos specifies a row whose start and end
15001 charpos occlude point, and it is valid candidate for being a
15002 cursor-row. This is because some callers of this function
15003 leave cursor.vpos at the row where the cursor was displayed
15004 during the last redisplay cycle. */
15005 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
15006 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15007 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
15009 struct glyph *g1
15010 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
15012 /* Don't consider glyphs that are outside TEXT_AREA. */
15013 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
15014 return false;
15015 /* Keep the candidate whose buffer position is the closest to
15016 point or has the `cursor' property. */
15017 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
15018 w->cursor.hpos >= 0
15019 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
15020 && ((BUFFERP (g1->object)
15021 && (g1->charpos == pt_old /* An exact match always wins. */
15022 || (BUFFERP (glyph->object)
15023 && eabs (g1->charpos - pt_old)
15024 < eabs (glyph->charpos - pt_old))))
15025 /* Previous candidate is a glyph from a string that has
15026 a non-nil `cursor' property. */
15027 || (STRINGP (g1->object)
15028 && (!NILP (Fget_char_property (make_number (g1->charpos),
15029 Qcursor, g1->object))
15030 /* Previous candidate is from the same display
15031 string as this one, and the display string
15032 came from a text property. */
15033 || (EQ (g1->object, glyph->object)
15034 && string_from_text_prop)
15035 /* this candidate is from newline and its
15036 position is not an exact match */
15037 || (NILP (glyph->object)
15038 && glyph->charpos != pt_old)))))
15039 return false;
15040 /* If this candidate gives an exact match, use that. */
15041 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
15042 /* If this candidate is a glyph created for the
15043 terminating newline of a line, and point is on that
15044 newline, it wins because it's an exact match. */
15045 || (!row->continued_p
15046 && NILP (glyph->object)
15047 && glyph->charpos == 0
15048 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
15049 /* Otherwise, keep the candidate that comes from a row
15050 spanning less buffer positions. This may win when one or
15051 both candidate positions are on glyphs that came from
15052 display strings, for which we cannot compare buffer
15053 positions. */
15054 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15055 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15056 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
15057 return false;
15059 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
15060 w->cursor.x = x;
15061 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
15062 w->cursor.y = row->y + dy;
15064 if (w == XWINDOW (selected_window))
15066 if (!row->continued_p
15067 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15068 && row->x == 0)
15070 this_line_buffer = XBUFFER (w->contents);
15072 CHARPOS (this_line_start_pos)
15073 = MATRIX_ROW_START_CHARPOS (row) + delta;
15074 BYTEPOS (this_line_start_pos)
15075 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
15077 CHARPOS (this_line_end_pos)
15078 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
15079 BYTEPOS (this_line_end_pos)
15080 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
15082 this_line_y = w->cursor.y;
15083 this_line_pixel_height = row->height;
15084 this_line_vpos = w->cursor.vpos;
15085 this_line_start_x = row->x;
15087 else
15088 CHARPOS (this_line_start_pos) = 0;
15091 return true;
15095 /* Run window scroll functions, if any, for WINDOW with new window
15096 start STARTP. Sets the window start of WINDOW to that position.
15098 We assume that the window's buffer is really current. */
15100 static struct text_pos
15101 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15103 struct window *w = XWINDOW (window);
15104 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15106 eassert (current_buffer == XBUFFER (w->contents));
15108 if (!NILP (Vwindow_scroll_functions))
15110 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15111 make_number (CHARPOS (startp)));
15112 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15113 /* In case the hook functions switch buffers. */
15114 set_buffer_internal (XBUFFER (w->contents));
15117 return startp;
15121 /* Make sure the line containing the cursor is fully visible.
15122 A value of true means there is nothing to be done.
15123 (Either the line is fully visible, or it cannot be made so,
15124 or we cannot tell.)
15126 If FORCE_P, return false even if partial visible cursor row
15127 is higher than window.
15129 If CURRENT_MATRIX_P, use the information from the
15130 window's current glyph matrix; otherwise use the desired glyph
15131 matrix.
15133 A value of false means the caller should do scrolling
15134 as if point had gone off the screen. */
15136 static bool
15137 cursor_row_fully_visible_p (struct window *w, bool force_p,
15138 bool current_matrix_p)
15140 struct glyph_matrix *matrix;
15141 struct glyph_row *row;
15142 int window_height;
15144 if (!make_cursor_line_fully_visible_p)
15145 return true;
15147 /* It's not always possible to find the cursor, e.g, when a window
15148 is full of overlay strings. Don't do anything in that case. */
15149 if (w->cursor.vpos < 0)
15150 return true;
15152 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15153 row = MATRIX_ROW (matrix, w->cursor.vpos);
15155 /* If the cursor row is not partially visible, there's nothing to do. */
15156 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15157 return true;
15159 /* If the row the cursor is in is taller than the window's height,
15160 it's not clear what to do, so do nothing. */
15161 window_height = window_box_height (w);
15162 if (row->height >= window_height)
15164 if (!force_p || MINI_WINDOW_P (w)
15165 || w->vscroll || w->cursor.vpos == 0)
15166 return true;
15168 return false;
15172 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15173 means only WINDOW is redisplayed in redisplay_internal.
15174 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15175 in redisplay_window to bring a partially visible line into view in
15176 the case that only the cursor has moved.
15178 LAST_LINE_MISFIT should be true if we're scrolling because the
15179 last screen line's vertical height extends past the end of the screen.
15181 Value is
15183 1 if scrolling succeeded
15185 0 if scrolling didn't find point.
15187 -1 if new fonts have been loaded so that we must interrupt
15188 redisplay, adjust glyph matrices, and try again. */
15190 enum
15192 SCROLLING_SUCCESS,
15193 SCROLLING_FAILED,
15194 SCROLLING_NEED_LARGER_MATRICES
15197 /* If scroll-conservatively is more than this, never recenter.
15199 If you change this, don't forget to update the doc string of
15200 `scroll-conservatively' and the Emacs manual. */
15201 #define SCROLL_LIMIT 100
15203 static int
15204 try_scrolling (Lisp_Object window, bool just_this_one_p,
15205 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15206 bool temp_scroll_step, bool last_line_misfit)
15208 struct window *w = XWINDOW (window);
15209 struct frame *f = XFRAME (w->frame);
15210 struct text_pos pos, startp;
15211 struct it it;
15212 int this_scroll_margin, scroll_max, rc, height;
15213 int dy = 0, amount_to_scroll = 0;
15214 bool scroll_down_p = false;
15215 int extra_scroll_margin_lines = last_line_misfit;
15216 Lisp_Object aggressive;
15217 /* We will never try scrolling more than this number of lines. */
15218 int scroll_limit = SCROLL_LIMIT;
15219 int frame_line_height = default_line_pixel_height (w);
15220 int window_total_lines
15221 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15223 #ifdef GLYPH_DEBUG
15224 debug_method_add (w, "try_scrolling");
15225 #endif
15227 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15229 /* Compute scroll margin height in pixels. We scroll when point is
15230 within this distance from the top or bottom of the window. */
15231 if (scroll_margin > 0)
15232 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15233 * frame_line_height;
15234 else
15235 this_scroll_margin = 0;
15237 /* Force arg_scroll_conservatively to have a reasonable value, to
15238 avoid scrolling too far away with slow move_it_* functions. Note
15239 that the user can supply scroll-conservatively equal to
15240 `most-positive-fixnum', which can be larger than INT_MAX. */
15241 if (arg_scroll_conservatively > scroll_limit)
15243 arg_scroll_conservatively = scroll_limit + 1;
15244 scroll_max = scroll_limit * frame_line_height;
15246 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15247 /* Compute how much we should try to scroll maximally to bring
15248 point into view. */
15249 scroll_max = (max (scroll_step,
15250 max (arg_scroll_conservatively, temp_scroll_step))
15251 * frame_line_height);
15252 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15253 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15254 /* We're trying to scroll because of aggressive scrolling but no
15255 scroll_step is set. Choose an arbitrary one. */
15256 scroll_max = 10 * frame_line_height;
15257 else
15258 scroll_max = 0;
15260 too_near_end:
15262 /* Decide whether to scroll down. */
15263 if (PT > CHARPOS (startp))
15265 int scroll_margin_y;
15267 /* Compute the pixel ypos of the scroll margin, then move IT to
15268 either that ypos or PT, whichever comes first. */
15269 start_display (&it, w, startp);
15270 scroll_margin_y = it.last_visible_y - this_scroll_margin
15271 - frame_line_height * extra_scroll_margin_lines;
15272 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15273 (MOVE_TO_POS | MOVE_TO_Y));
15275 if (PT > CHARPOS (it.current.pos))
15277 int y0 = line_bottom_y (&it);
15278 /* Compute how many pixels below window bottom to stop searching
15279 for PT. This avoids costly search for PT that is far away if
15280 the user limited scrolling by a small number of lines, but
15281 always finds PT if scroll_conservatively is set to a large
15282 number, such as most-positive-fixnum. */
15283 int slack = max (scroll_max, 10 * frame_line_height);
15284 int y_to_move = it.last_visible_y + slack;
15286 /* Compute the distance from the scroll margin to PT or to
15287 the scroll limit, whichever comes first. This should
15288 include the height of the cursor line, to make that line
15289 fully visible. */
15290 move_it_to (&it, PT, -1, y_to_move,
15291 -1, MOVE_TO_POS | MOVE_TO_Y);
15292 dy = line_bottom_y (&it) - y0;
15294 if (dy > scroll_max)
15295 return SCROLLING_FAILED;
15297 if (dy > 0)
15298 scroll_down_p = true;
15302 if (scroll_down_p)
15304 /* Point is in or below the bottom scroll margin, so move the
15305 window start down. If scrolling conservatively, move it just
15306 enough down to make point visible. If scroll_step is set,
15307 move it down by scroll_step. */
15308 if (arg_scroll_conservatively)
15309 amount_to_scroll
15310 = min (max (dy, frame_line_height),
15311 frame_line_height * arg_scroll_conservatively);
15312 else if (scroll_step || temp_scroll_step)
15313 amount_to_scroll = scroll_max;
15314 else
15316 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15317 height = WINDOW_BOX_TEXT_HEIGHT (w);
15318 if (NUMBERP (aggressive))
15320 double float_amount = XFLOATINT (aggressive) * height;
15321 int aggressive_scroll = float_amount;
15322 if (aggressive_scroll == 0 && float_amount > 0)
15323 aggressive_scroll = 1;
15324 /* Don't let point enter the scroll margin near top of
15325 the window. This could happen if the value of
15326 scroll_up_aggressively is too large and there are
15327 non-zero margins, because scroll_up_aggressively
15328 means put point that fraction of window height
15329 _from_the_bottom_margin_. */
15330 if (aggressive_scroll + 2 * this_scroll_margin > height)
15331 aggressive_scroll = height - 2 * this_scroll_margin;
15332 amount_to_scroll = dy + aggressive_scroll;
15336 if (amount_to_scroll <= 0)
15337 return SCROLLING_FAILED;
15339 start_display (&it, w, startp);
15340 if (arg_scroll_conservatively <= scroll_limit)
15341 move_it_vertically (&it, amount_to_scroll);
15342 else
15344 /* Extra precision for users who set scroll-conservatively
15345 to a large number: make sure the amount we scroll
15346 the window start is never less than amount_to_scroll,
15347 which was computed as distance from window bottom to
15348 point. This matters when lines at window top and lines
15349 below window bottom have different height. */
15350 struct it it1;
15351 void *it1data = NULL;
15352 /* We use a temporary it1 because line_bottom_y can modify
15353 its argument, if it moves one line down; see there. */
15354 int start_y;
15356 SAVE_IT (it1, it, it1data);
15357 start_y = line_bottom_y (&it1);
15358 do {
15359 RESTORE_IT (&it, &it, it1data);
15360 move_it_by_lines (&it, 1);
15361 SAVE_IT (it1, it, it1data);
15362 } while (IT_CHARPOS (it) < ZV
15363 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15364 bidi_unshelve_cache (it1data, true);
15367 /* If STARTP is unchanged, move it down another screen line. */
15368 if (IT_CHARPOS (it) == CHARPOS (startp))
15369 move_it_by_lines (&it, 1);
15370 startp = it.current.pos;
15372 else
15374 struct text_pos scroll_margin_pos = startp;
15375 int y_offset = 0;
15377 /* See if point is inside the scroll margin at the top of the
15378 window. */
15379 if (this_scroll_margin)
15381 int y_start;
15383 start_display (&it, w, startp);
15384 y_start = it.current_y;
15385 move_it_vertically (&it, this_scroll_margin);
15386 scroll_margin_pos = it.current.pos;
15387 /* If we didn't move enough before hitting ZV, request
15388 additional amount of scroll, to move point out of the
15389 scroll margin. */
15390 if (IT_CHARPOS (it) == ZV
15391 && it.current_y - y_start < this_scroll_margin)
15392 y_offset = this_scroll_margin - (it.current_y - y_start);
15395 if (PT < CHARPOS (scroll_margin_pos))
15397 /* Point is in the scroll margin at the top of the window or
15398 above what is displayed in the window. */
15399 int y0, y_to_move;
15401 /* Compute the vertical distance from PT to the scroll
15402 margin position. Move as far as scroll_max allows, or
15403 one screenful, or 10 screen lines, whichever is largest.
15404 Give up if distance is greater than scroll_max or if we
15405 didn't reach the scroll margin position. */
15406 SET_TEXT_POS (pos, PT, PT_BYTE);
15407 start_display (&it, w, pos);
15408 y0 = it.current_y;
15409 y_to_move = max (it.last_visible_y,
15410 max (scroll_max, 10 * frame_line_height));
15411 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15412 y_to_move, -1,
15413 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15414 dy = it.current_y - y0;
15415 if (dy > scroll_max
15416 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15417 return SCROLLING_FAILED;
15419 /* Additional scroll for when ZV was too close to point. */
15420 dy += y_offset;
15422 /* Compute new window start. */
15423 start_display (&it, w, startp);
15425 if (arg_scroll_conservatively)
15426 amount_to_scroll = max (dy, frame_line_height
15427 * max (scroll_step, temp_scroll_step));
15428 else if (scroll_step || temp_scroll_step)
15429 amount_to_scroll = scroll_max;
15430 else
15432 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15433 height = WINDOW_BOX_TEXT_HEIGHT (w);
15434 if (NUMBERP (aggressive))
15436 double float_amount = XFLOATINT (aggressive) * height;
15437 int aggressive_scroll = float_amount;
15438 if (aggressive_scroll == 0 && float_amount > 0)
15439 aggressive_scroll = 1;
15440 /* Don't let point enter the scroll margin near
15441 bottom of the window, if the value of
15442 scroll_down_aggressively happens to be too
15443 large. */
15444 if (aggressive_scroll + 2 * this_scroll_margin > height)
15445 aggressive_scroll = height - 2 * this_scroll_margin;
15446 amount_to_scroll = dy + aggressive_scroll;
15450 if (amount_to_scroll <= 0)
15451 return SCROLLING_FAILED;
15453 move_it_vertically_backward (&it, amount_to_scroll);
15454 startp = it.current.pos;
15458 /* Run window scroll functions. */
15459 startp = run_window_scroll_functions (window, startp);
15461 /* Display the window. Give up if new fonts are loaded, or if point
15462 doesn't appear. */
15463 if (!try_window (window, startp, 0))
15464 rc = SCROLLING_NEED_LARGER_MATRICES;
15465 else if (w->cursor.vpos < 0)
15467 clear_glyph_matrix (w->desired_matrix);
15468 rc = SCROLLING_FAILED;
15470 else
15472 /* Maybe forget recorded base line for line number display. */
15473 if (!just_this_one_p
15474 || current_buffer->clip_changed
15475 || BEG_UNCHANGED < CHARPOS (startp))
15476 w->base_line_number = 0;
15478 /* If cursor ends up on a partially visible line,
15479 treat that as being off the bottom of the screen. */
15480 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15481 false)
15482 /* It's possible that the cursor is on the first line of the
15483 buffer, which is partially obscured due to a vscroll
15484 (Bug#7537). In that case, avoid looping forever. */
15485 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15487 clear_glyph_matrix (w->desired_matrix);
15488 ++extra_scroll_margin_lines;
15489 goto too_near_end;
15491 rc = SCROLLING_SUCCESS;
15494 return rc;
15498 /* Compute a suitable window start for window W if display of W starts
15499 on a continuation line. Value is true if a new window start
15500 was computed.
15502 The new window start will be computed, based on W's width, starting
15503 from the start of the continued line. It is the start of the
15504 screen line with the minimum distance from the old start W->start. */
15506 static bool
15507 compute_window_start_on_continuation_line (struct window *w)
15509 struct text_pos pos, start_pos;
15510 bool window_start_changed_p = false;
15512 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15514 /* If window start is on a continuation line... Window start may be
15515 < BEGV in case there's invisible text at the start of the
15516 buffer (M-x rmail, for example). */
15517 if (CHARPOS (start_pos) > BEGV
15518 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15520 struct it it;
15521 struct glyph_row *row;
15523 /* Handle the case that the window start is out of range. */
15524 if (CHARPOS (start_pos) < BEGV)
15525 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15526 else if (CHARPOS (start_pos) > ZV)
15527 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15529 /* Find the start of the continued line. This should be fast
15530 because find_newline is fast (newline cache). */
15531 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15532 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15533 row, DEFAULT_FACE_ID);
15534 reseat_at_previous_visible_line_start (&it);
15536 /* If the line start is "too far" away from the window start,
15537 say it takes too much time to compute a new window start. */
15538 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15539 /* PXW: Do we need upper bounds here? */
15540 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15542 int min_distance, distance;
15544 /* Move forward by display lines to find the new window
15545 start. If window width was enlarged, the new start can
15546 be expected to be > the old start. If window width was
15547 decreased, the new window start will be < the old start.
15548 So, we're looking for the display line start with the
15549 minimum distance from the old window start. */
15550 pos = it.current.pos;
15551 min_distance = INFINITY;
15552 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15553 distance < min_distance)
15555 min_distance = distance;
15556 pos = it.current.pos;
15557 if (it.line_wrap == WORD_WRAP)
15559 /* Under WORD_WRAP, move_it_by_lines is likely to
15560 overshoot and stop not at the first, but the
15561 second character from the left margin. So in
15562 that case, we need a more tight control on the X
15563 coordinate of the iterator than move_it_by_lines
15564 promises in its contract. The method is to first
15565 go to the last (rightmost) visible character of a
15566 line, then move to the leftmost character on the
15567 next line in a separate call. */
15568 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15569 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15570 move_it_to (&it, ZV, 0,
15571 it.current_y + it.max_ascent + it.max_descent, -1,
15572 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15574 else
15575 move_it_by_lines (&it, 1);
15578 /* Set the window start there. */
15579 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15580 window_start_changed_p = true;
15584 return window_start_changed_p;
15588 /* Try cursor movement in case text has not changed in window WINDOW,
15589 with window start STARTP. Value is
15591 CURSOR_MOVEMENT_SUCCESS if successful
15593 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15595 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15596 display. *SCROLL_STEP is set to true, under certain circumstances, if
15597 we want to scroll as if scroll-step were set to 1. See the code.
15599 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15600 which case we have to abort this redisplay, and adjust matrices
15601 first. */
15603 enum
15605 CURSOR_MOVEMENT_SUCCESS,
15606 CURSOR_MOVEMENT_CANNOT_BE_USED,
15607 CURSOR_MOVEMENT_MUST_SCROLL,
15608 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15611 static int
15612 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15613 bool *scroll_step)
15615 struct window *w = XWINDOW (window);
15616 struct frame *f = XFRAME (w->frame);
15617 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15619 #ifdef GLYPH_DEBUG
15620 if (inhibit_try_cursor_movement)
15621 return rc;
15622 #endif
15624 /* Previously, there was a check for Lisp integer in the
15625 if-statement below. Now, this field is converted to
15626 ptrdiff_t, thus zero means invalid position in a buffer. */
15627 eassert (w->last_point > 0);
15628 /* Likewise there was a check whether window_end_vpos is nil or larger
15629 than the window. Now window_end_vpos is int and so never nil, but
15630 let's leave eassert to check whether it fits in the window. */
15631 eassert (!w->window_end_valid
15632 || w->window_end_vpos < w->current_matrix->nrows);
15634 /* Handle case where text has not changed, only point, and it has
15635 not moved off the frame. */
15636 if (/* Point may be in this window. */
15637 PT >= CHARPOS (startp)
15638 /* Selective display hasn't changed. */
15639 && !current_buffer->clip_changed
15640 /* Function force-mode-line-update is used to force a thorough
15641 redisplay. It sets either windows_or_buffers_changed or
15642 update_mode_lines. So don't take a shortcut here for these
15643 cases. */
15644 && !update_mode_lines
15645 && !windows_or_buffers_changed
15646 && !f->cursor_type_changed
15647 && NILP (Vshow_trailing_whitespace)
15648 /* This code is not used for mini-buffer for the sake of the case
15649 of redisplaying to replace an echo area message; since in
15650 that case the mini-buffer contents per se are usually
15651 unchanged. This code is of no real use in the mini-buffer
15652 since the handling of this_line_start_pos, etc., in redisplay
15653 handles the same cases. */
15654 && !EQ (window, minibuf_window)
15655 && (FRAME_WINDOW_P (f)
15656 || !overlay_arrow_in_current_buffer_p ()))
15658 int this_scroll_margin, top_scroll_margin;
15659 struct glyph_row *row = NULL;
15660 int frame_line_height = default_line_pixel_height (w);
15661 int window_total_lines
15662 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15664 #ifdef GLYPH_DEBUG
15665 debug_method_add (w, "cursor movement");
15666 #endif
15668 /* Scroll if point within this distance from the top or bottom
15669 of the window. This is a pixel value. */
15670 if (scroll_margin > 0)
15672 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15673 this_scroll_margin *= frame_line_height;
15675 else
15676 this_scroll_margin = 0;
15678 top_scroll_margin = this_scroll_margin;
15679 if (WINDOW_WANTS_HEADER_LINE_P (w))
15680 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15682 /* Start with the row the cursor was displayed during the last
15683 not paused redisplay. Give up if that row is not valid. */
15684 if (w->last_cursor_vpos < 0
15685 || w->last_cursor_vpos >= w->current_matrix->nrows)
15686 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15687 else
15689 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15690 if (row->mode_line_p)
15691 ++row;
15692 if (!row->enabled_p)
15693 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15696 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15698 bool scroll_p = false, must_scroll = false;
15699 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15701 if (PT > w->last_point)
15703 /* Point has moved forward. */
15704 while (MATRIX_ROW_END_CHARPOS (row) < PT
15705 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15707 eassert (row->enabled_p);
15708 ++row;
15711 /* If the end position of a row equals the start
15712 position of the next row, and PT is at that position,
15713 we would rather display cursor in the next line. */
15714 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15715 && MATRIX_ROW_END_CHARPOS (row) == PT
15716 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15717 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15718 && !cursor_row_p (row))
15719 ++row;
15721 /* If within the scroll margin, scroll. Note that
15722 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15723 the next line would be drawn, and that
15724 this_scroll_margin can be zero. */
15725 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15726 || PT > MATRIX_ROW_END_CHARPOS (row)
15727 /* Line is completely visible last line in window
15728 and PT is to be set in the next line. */
15729 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15730 && PT == MATRIX_ROW_END_CHARPOS (row)
15731 && !row->ends_at_zv_p
15732 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15733 scroll_p = true;
15735 else if (PT < w->last_point)
15737 /* Cursor has to be moved backward. Note that PT >=
15738 CHARPOS (startp) because of the outer if-statement. */
15739 while (!row->mode_line_p
15740 && (MATRIX_ROW_START_CHARPOS (row) > PT
15741 || (MATRIX_ROW_START_CHARPOS (row) == PT
15742 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15743 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15744 row > w->current_matrix->rows
15745 && (row-1)->ends_in_newline_from_string_p))))
15746 && (row->y > top_scroll_margin
15747 || CHARPOS (startp) == BEGV))
15749 eassert (row->enabled_p);
15750 --row;
15753 /* Consider the following case: Window starts at BEGV,
15754 there is invisible, intangible text at BEGV, so that
15755 display starts at some point START > BEGV. It can
15756 happen that we are called with PT somewhere between
15757 BEGV and START. Try to handle that case. */
15758 if (row < w->current_matrix->rows
15759 || row->mode_line_p)
15761 row = w->current_matrix->rows;
15762 if (row->mode_line_p)
15763 ++row;
15766 /* Due to newlines in overlay strings, we may have to
15767 skip forward over overlay strings. */
15768 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15769 && MATRIX_ROW_END_CHARPOS (row) == PT
15770 && !cursor_row_p (row))
15771 ++row;
15773 /* If within the scroll margin, scroll. */
15774 if (row->y < top_scroll_margin
15775 && CHARPOS (startp) != BEGV)
15776 scroll_p = true;
15778 else
15780 /* Cursor did not move. So don't scroll even if cursor line
15781 is partially visible, as it was so before. */
15782 rc = CURSOR_MOVEMENT_SUCCESS;
15785 if (PT < MATRIX_ROW_START_CHARPOS (row)
15786 || PT > MATRIX_ROW_END_CHARPOS (row))
15788 /* if PT is not in the glyph row, give up. */
15789 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15790 must_scroll = true;
15792 else if (rc != CURSOR_MOVEMENT_SUCCESS
15793 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15795 struct glyph_row *row1;
15797 /* If rows are bidi-reordered and point moved, back up
15798 until we find a row that does not belong to a
15799 continuation line. This is because we must consider
15800 all rows of a continued line as candidates for the
15801 new cursor positioning, since row start and end
15802 positions change non-linearly with vertical position
15803 in such rows. */
15804 /* FIXME: Revisit this when glyph ``spilling'' in
15805 continuation lines' rows is implemented for
15806 bidi-reordered rows. */
15807 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15808 MATRIX_ROW_CONTINUATION_LINE_P (row);
15809 --row)
15811 /* If we hit the beginning of the displayed portion
15812 without finding the first row of a continued
15813 line, give up. */
15814 if (row <= row1)
15816 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15817 break;
15819 eassert (row->enabled_p);
15822 if (must_scroll)
15824 else if (rc != CURSOR_MOVEMENT_SUCCESS
15825 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15826 /* Make sure this isn't a header line by any chance, since
15827 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15828 && !row->mode_line_p
15829 && make_cursor_line_fully_visible_p)
15831 if (PT == MATRIX_ROW_END_CHARPOS (row)
15832 && !row->ends_at_zv_p
15833 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15834 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15835 else if (row->height > window_box_height (w))
15837 /* If we end up in a partially visible line, let's
15838 make it fully visible, except when it's taller
15839 than the window, in which case we can't do much
15840 about it. */
15841 *scroll_step = true;
15842 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15844 else
15846 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15847 if (!cursor_row_fully_visible_p (w, false, true))
15848 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15849 else
15850 rc = CURSOR_MOVEMENT_SUCCESS;
15853 else if (scroll_p)
15854 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15855 else if (rc != CURSOR_MOVEMENT_SUCCESS
15856 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15858 /* With bidi-reordered rows, there could be more than
15859 one candidate row whose start and end positions
15860 occlude point. We need to let set_cursor_from_row
15861 find the best candidate. */
15862 /* FIXME: Revisit this when glyph ``spilling'' in
15863 continuation lines' rows is implemented for
15864 bidi-reordered rows. */
15865 bool rv = false;
15869 bool at_zv_p = false, exact_match_p = false;
15871 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15872 && PT <= MATRIX_ROW_END_CHARPOS (row)
15873 && cursor_row_p (row))
15874 rv |= set_cursor_from_row (w, row, w->current_matrix,
15875 0, 0, 0, 0);
15876 /* As soon as we've found the exact match for point,
15877 or the first suitable row whose ends_at_zv_p flag
15878 is set, we are done. */
15879 if (rv)
15881 at_zv_p = MATRIX_ROW (w->current_matrix,
15882 w->cursor.vpos)->ends_at_zv_p;
15883 if (!at_zv_p
15884 && w->cursor.hpos >= 0
15885 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15886 w->cursor.vpos))
15888 struct glyph_row *candidate =
15889 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15890 struct glyph *g =
15891 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15892 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15894 exact_match_p =
15895 (BUFFERP (g->object) && g->charpos == PT)
15896 || (NILP (g->object)
15897 && (g->charpos == PT
15898 || (g->charpos == 0 && endpos - 1 == PT)));
15900 if (at_zv_p || exact_match_p)
15902 rc = CURSOR_MOVEMENT_SUCCESS;
15903 break;
15906 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15907 break;
15908 ++row;
15910 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15911 || row->continued_p)
15912 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15913 || (MATRIX_ROW_START_CHARPOS (row) == PT
15914 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15915 /* If we didn't find any candidate rows, or exited the
15916 loop before all the candidates were examined, signal
15917 to the caller that this method failed. */
15918 if (rc != CURSOR_MOVEMENT_SUCCESS
15919 && !(rv
15920 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15921 && !row->continued_p))
15922 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15923 else if (rv)
15924 rc = CURSOR_MOVEMENT_SUCCESS;
15926 else
15930 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15932 rc = CURSOR_MOVEMENT_SUCCESS;
15933 break;
15935 ++row;
15937 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15938 && MATRIX_ROW_START_CHARPOS (row) == PT
15939 && cursor_row_p (row));
15944 return rc;
15948 void
15949 set_vertical_scroll_bar (struct window *w)
15951 ptrdiff_t start, end, whole;
15953 /* Calculate the start and end positions for the current window.
15954 At some point, it would be nice to choose between scrollbars
15955 which reflect the whole buffer size, with special markers
15956 indicating narrowing, and scrollbars which reflect only the
15957 visible region.
15959 Note that mini-buffers sometimes aren't displaying any text. */
15960 if (!MINI_WINDOW_P (w)
15961 || (w == XWINDOW (minibuf_window)
15962 && NILP (echo_area_buffer[0])))
15964 struct buffer *buf = XBUFFER (w->contents);
15965 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15966 start = marker_position (w->start) - BUF_BEGV (buf);
15967 /* I don't think this is guaranteed to be right. For the
15968 moment, we'll pretend it is. */
15969 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15971 if (end < start)
15972 end = start;
15973 if (whole < (end - start))
15974 whole = end - start;
15976 else
15977 start = end = whole = 0;
15979 /* Indicate what this scroll bar ought to be displaying now. */
15980 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15981 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15982 (w, end - start, whole, start);
15986 void
15987 set_horizontal_scroll_bar (struct window *w)
15989 int start, end, whole, portion;
15991 if (!MINI_WINDOW_P (w)
15992 || (w == XWINDOW (minibuf_window)
15993 && NILP (echo_area_buffer[0])))
15995 struct buffer *b = XBUFFER (w->contents);
15996 struct buffer *old_buffer = NULL;
15997 struct it it;
15998 struct text_pos startp;
16000 if (b != current_buffer)
16002 old_buffer = current_buffer;
16003 set_buffer_internal (b);
16006 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16007 start_display (&it, w, startp);
16008 it.last_visible_x = INT_MAX;
16009 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
16010 MOVE_TO_X | MOVE_TO_Y);
16011 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
16012 window_box_height (w), -1,
16013 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
16015 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
16016 end = start + window_box_width (w, TEXT_AREA);
16017 portion = end - start;
16018 /* After enlarging a horizontally scrolled window such that it
16019 gets at least as wide as the text it contains, make sure that
16020 the thumb doesn't fill the entire scroll bar so we can still
16021 drag it back to see the entire text. */
16022 whole = max (whole, end);
16024 if (it.bidi_p)
16026 Lisp_Object pdir;
16028 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
16029 if (EQ (pdir, Qright_to_left))
16031 start = whole - end;
16032 end = start + portion;
16036 if (old_buffer)
16037 set_buffer_internal (old_buffer);
16039 else
16040 start = end = whole = portion = 0;
16042 w->hscroll_whole = whole;
16044 /* Indicate what this scroll bar ought to be displaying now. */
16045 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16046 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16047 (w, portion, whole, start);
16051 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
16052 selected_window is redisplayed.
16054 We can return without actually redisplaying the window if fonts has been
16055 changed on window's frame. In that case, redisplay_internal will retry.
16057 As one of the important parts of redisplaying a window, we need to
16058 decide whether the previous window-start position (stored in the
16059 window's w->start marker position) is still valid, and if it isn't,
16060 recompute it. Some details about that:
16062 . The previous window-start could be in a continuation line, in
16063 which case we need to recompute it when the window width
16064 changes. See compute_window_start_on_continuation_line and its
16065 call below.
16067 . The text that changed since last redisplay could include the
16068 previous window-start position. In that case, we try to salvage
16069 what we can from the current glyph matrix by calling
16070 try_scrolling, which see.
16072 . Some Emacs command could force us to use a specific window-start
16073 position by setting the window's force_start flag, or gently
16074 propose doing that by setting the window's optional_new_start
16075 flag. In these cases, we try using the specified start point if
16076 that succeeds (i.e. the window desired matrix is successfully
16077 recomputed, and point location is within the window). In case
16078 of optional_new_start, we first check if the specified start
16079 position is feasible, i.e. if it will allow point to be
16080 displayed in the window. If using the specified start point
16081 fails, e.g., if new fonts are needed to be loaded, we abort the
16082 redisplay cycle and leave it up to the next cycle to figure out
16083 things.
16085 . Note that the window's force_start flag is sometimes set by
16086 redisplay itself, when it decides that the previous window start
16087 point is fine and should be kept. Search for "goto force_start"
16088 below to see the details. Like the values of window-start
16089 specified outside of redisplay, these internally-deduced values
16090 are tested for feasibility, and ignored if found to be
16091 unfeasible.
16093 . Note that the function try_window, used to completely redisplay
16094 a window, accepts the window's start point as its argument.
16095 This is used several times in the redisplay code to control
16096 where the window start will be, according to user options such
16097 as scroll-conservatively, and also to ensure the screen line
16098 showing point will be fully (as opposed to partially) visible on
16099 display. */
16101 static void
16102 redisplay_window (Lisp_Object window, bool just_this_one_p)
16104 struct window *w = XWINDOW (window);
16105 struct frame *f = XFRAME (w->frame);
16106 struct buffer *buffer = XBUFFER (w->contents);
16107 struct buffer *old = current_buffer;
16108 struct text_pos lpoint, opoint, startp;
16109 bool update_mode_line;
16110 int tem;
16111 struct it it;
16112 /* Record it now because it's overwritten. */
16113 bool current_matrix_up_to_date_p = false;
16114 bool used_current_matrix_p = false;
16115 /* This is less strict than current_matrix_up_to_date_p.
16116 It indicates that the buffer contents and narrowing are unchanged. */
16117 bool buffer_unchanged_p = false;
16118 bool temp_scroll_step = false;
16119 ptrdiff_t count = SPECPDL_INDEX ();
16120 int rc;
16121 int centering_position = -1;
16122 bool last_line_misfit = false;
16123 ptrdiff_t beg_unchanged, end_unchanged;
16124 int frame_line_height;
16125 void *itdata = NULL;
16127 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16128 opoint = lpoint;
16130 #ifdef GLYPH_DEBUG
16131 *w->desired_matrix->method = 0;
16132 #endif
16134 if (!just_this_one_p
16135 && REDISPLAY_SOME_P ()
16136 && !w->redisplay
16137 && !w->update_mode_line
16138 && !f->face_change
16139 && !f->redisplay
16140 && !buffer->text->redisplay
16141 && BUF_PT (buffer) == w->last_point)
16142 return;
16144 /* Make sure that both W's markers are valid. */
16145 eassert (XMARKER (w->start)->buffer == buffer);
16146 eassert (XMARKER (w->pointm)->buffer == buffer);
16148 /* We come here again if we need to run window-text-change-functions
16149 below. */
16150 restart:
16151 reconsider_clip_changes (w);
16152 frame_line_height = default_line_pixel_height (w);
16154 /* Has the mode line to be updated? */
16155 update_mode_line = (w->update_mode_line
16156 || update_mode_lines
16157 || buffer->clip_changed
16158 || buffer->prevent_redisplay_optimizations_p);
16160 if (!just_this_one_p)
16161 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16162 cleverly elsewhere. */
16163 w->must_be_updated_p = true;
16165 if (MINI_WINDOW_P (w))
16167 if (w == XWINDOW (echo_area_window)
16168 && !NILP (echo_area_buffer[0]))
16170 if (update_mode_line)
16171 /* We may have to update a tty frame's menu bar or a
16172 tool-bar. Example `M-x C-h C-h C-g'. */
16173 goto finish_menu_bars;
16174 else
16175 /* We've already displayed the echo area glyphs in this window. */
16176 goto finish_scroll_bars;
16178 else if ((w != XWINDOW (minibuf_window)
16179 || minibuf_level == 0)
16180 /* When buffer is nonempty, redisplay window normally. */
16181 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16182 /* Quail displays non-mini buffers in minibuffer window.
16183 In that case, redisplay the window normally. */
16184 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16186 /* W is a mini-buffer window, but it's not active, so clear
16187 it. */
16188 int yb = window_text_bottom_y (w);
16189 struct glyph_row *row;
16190 int y;
16192 for (y = 0, row = w->desired_matrix->rows;
16193 y < yb;
16194 y += row->height, ++row)
16195 blank_row (w, row, y);
16196 goto finish_scroll_bars;
16199 clear_glyph_matrix (w->desired_matrix);
16202 /* Otherwise set up data on this window; select its buffer and point
16203 value. */
16204 /* Really select the buffer, for the sake of buffer-local
16205 variables. */
16206 set_buffer_internal_1 (XBUFFER (w->contents));
16208 current_matrix_up_to_date_p
16209 = (w->window_end_valid
16210 && !current_buffer->clip_changed
16211 && !current_buffer->prevent_redisplay_optimizations_p
16212 && !window_outdated (w));
16214 /* Run the window-text-change-functions
16215 if it is possible that the text on the screen has changed
16216 (either due to modification of the text, or any other reason). */
16217 if (!current_matrix_up_to_date_p
16218 && !NILP (Vwindow_text_change_functions))
16220 safe_run_hooks (Qwindow_text_change_functions);
16221 goto restart;
16224 beg_unchanged = BEG_UNCHANGED;
16225 end_unchanged = END_UNCHANGED;
16227 SET_TEXT_POS (opoint, PT, PT_BYTE);
16229 specbind (Qinhibit_point_motion_hooks, Qt);
16231 buffer_unchanged_p
16232 = (w->window_end_valid
16233 && !current_buffer->clip_changed
16234 && !window_outdated (w));
16236 /* When windows_or_buffers_changed is non-zero, we can't rely
16237 on the window end being valid, so set it to zero there. */
16238 if (windows_or_buffers_changed)
16240 /* If window starts on a continuation line, maybe adjust the
16241 window start in case the window's width changed. */
16242 if (XMARKER (w->start)->buffer == current_buffer)
16243 compute_window_start_on_continuation_line (w);
16245 w->window_end_valid = false;
16246 /* If so, we also can't rely on current matrix
16247 and should not fool try_cursor_movement below. */
16248 current_matrix_up_to_date_p = false;
16251 /* Some sanity checks. */
16252 CHECK_WINDOW_END (w);
16253 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16254 emacs_abort ();
16255 if (BYTEPOS (opoint) < CHARPOS (opoint))
16256 emacs_abort ();
16258 if (mode_line_update_needed (w))
16259 update_mode_line = true;
16261 /* Point refers normally to the selected window. For any other
16262 window, set up appropriate value. */
16263 if (!EQ (window, selected_window))
16265 ptrdiff_t new_pt = marker_position (w->pointm);
16266 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16268 if (new_pt < BEGV)
16270 new_pt = BEGV;
16271 new_pt_byte = BEGV_BYTE;
16272 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16274 else if (new_pt > (ZV - 1))
16276 new_pt = ZV;
16277 new_pt_byte = ZV_BYTE;
16278 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16281 /* We don't use SET_PT so that the point-motion hooks don't run. */
16282 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16285 /* If any of the character widths specified in the display table
16286 have changed, invalidate the width run cache. It's true that
16287 this may be a bit late to catch such changes, but the rest of
16288 redisplay goes (non-fatally) haywire when the display table is
16289 changed, so why should we worry about doing any better? */
16290 if (current_buffer->width_run_cache
16291 || (current_buffer->base_buffer
16292 && current_buffer->base_buffer->width_run_cache))
16294 struct Lisp_Char_Table *disptab = buffer_display_table ();
16296 if (! disptab_matches_widthtab
16297 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16299 struct buffer *buf = current_buffer;
16301 if (buf->base_buffer)
16302 buf = buf->base_buffer;
16303 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16304 recompute_width_table (current_buffer, disptab);
16308 /* If window-start is screwed up, choose a new one. */
16309 if (XMARKER (w->start)->buffer != current_buffer)
16310 goto recenter;
16312 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16314 /* If someone specified a new starting point but did not insist,
16315 check whether it can be used. */
16316 if ((w->optional_new_start || window_frozen_p (w))
16317 && CHARPOS (startp) >= BEGV
16318 && CHARPOS (startp) <= ZV)
16320 ptrdiff_t it_charpos;
16322 w->optional_new_start = false;
16323 start_display (&it, w, startp);
16324 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16325 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16326 /* Record IT's position now, since line_bottom_y might change
16327 that. */
16328 it_charpos = IT_CHARPOS (it);
16329 /* Make sure we set the force_start flag only if the cursor row
16330 will be fully visible. Otherwise, the code under force_start
16331 label below will try to move point back into view, which is
16332 not what the code which sets optional_new_start wants. */
16333 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16334 && !w->force_start)
16336 if (it_charpos == PT)
16337 w->force_start = true;
16338 /* IT may overshoot PT if text at PT is invisible. */
16339 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16340 w->force_start = true;
16341 #ifdef GLYPH_DEBUG
16342 if (w->force_start)
16344 if (window_frozen_p (w))
16345 debug_method_add (w, "set force_start from frozen window start");
16346 else
16347 debug_method_add (w, "set force_start from optional_new_start");
16349 #endif
16353 force_start:
16355 /* Handle case where place to start displaying has been specified,
16356 unless the specified location is outside the accessible range. */
16357 if (w->force_start)
16359 /* We set this later on if we have to adjust point. */
16360 int new_vpos = -1;
16362 w->force_start = false;
16363 w->vscroll = 0;
16364 w->window_end_valid = false;
16366 /* Forget any recorded base line for line number display. */
16367 if (!buffer_unchanged_p)
16368 w->base_line_number = 0;
16370 /* Redisplay the mode line. Select the buffer properly for that.
16371 Also, run the hook window-scroll-functions
16372 because we have scrolled. */
16373 /* Note, we do this after clearing force_start because
16374 if there's an error, it is better to forget about force_start
16375 than to get into an infinite loop calling the hook functions
16376 and having them get more errors. */
16377 if (!update_mode_line
16378 || ! NILP (Vwindow_scroll_functions))
16380 update_mode_line = true;
16381 w->update_mode_line = true;
16382 startp = run_window_scroll_functions (window, startp);
16385 if (CHARPOS (startp) < BEGV)
16386 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16387 else if (CHARPOS (startp) > ZV)
16388 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16390 /* Redisplay, then check if cursor has been set during the
16391 redisplay. Give up if new fonts were loaded. */
16392 /* We used to issue a CHECK_MARGINS argument to try_window here,
16393 but this causes scrolling to fail when point begins inside
16394 the scroll margin (bug#148) -- cyd */
16395 if (!try_window (window, startp, 0))
16397 w->force_start = true;
16398 clear_glyph_matrix (w->desired_matrix);
16399 goto need_larger_matrices;
16402 if (w->cursor.vpos < 0)
16404 /* If point does not appear, try to move point so it does
16405 appear. The desired matrix has been built above, so we
16406 can use it here. First see if point is in invisible
16407 text, and if so, move it to the first visible buffer
16408 position past that. */
16409 struct glyph_row *r = NULL;
16410 Lisp_Object invprop =
16411 get_char_property_and_overlay (make_number (PT), Qinvisible,
16412 Qnil, NULL);
16414 if (TEXT_PROP_MEANS_INVISIBLE (invprop) != 0)
16416 ptrdiff_t alt_pt;
16417 Lisp_Object invprop_end =
16418 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16419 Qnil, Qnil);
16421 if (NATNUMP (invprop_end))
16422 alt_pt = XFASTINT (invprop_end);
16423 else
16424 alt_pt = ZV;
16425 r = row_containing_pos (w, alt_pt, w->desired_matrix->rows,
16426 NULL, 0);
16428 if (r)
16429 new_vpos = MATRIX_ROW_BOTTOM_Y (r);
16430 else /* Give up and just move to the middle of the window. */
16431 new_vpos = window_box_height (w) / 2;
16434 if (!cursor_row_fully_visible_p (w, false, false))
16436 /* Point does appear, but on a line partly visible at end of window.
16437 Move it back to a fully-visible line. */
16438 new_vpos = window_box_height (w);
16439 /* But if window_box_height suggests a Y coordinate that is
16440 not less than we already have, that line will clearly not
16441 be fully visible, so give up and scroll the display.
16442 This can happen when the default face uses a font whose
16443 dimensions are different from the frame's default
16444 font. */
16445 if (new_vpos >= w->cursor.y)
16447 w->cursor.vpos = -1;
16448 clear_glyph_matrix (w->desired_matrix);
16449 goto try_to_scroll;
16452 else if (w->cursor.vpos >= 0)
16454 /* Some people insist on not letting point enter the scroll
16455 margin, even though this part handles windows that didn't
16456 scroll at all. */
16457 int window_total_lines
16458 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16459 int margin = min (scroll_margin, window_total_lines / 4);
16460 int pixel_margin = margin * frame_line_height;
16461 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16463 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16464 below, which finds the row to move point to, advances by
16465 the Y coordinate of the _next_ row, see the definition of
16466 MATRIX_ROW_BOTTOM_Y. */
16467 if (w->cursor.vpos < margin + header_line)
16469 w->cursor.vpos = -1;
16470 clear_glyph_matrix (w->desired_matrix);
16471 goto try_to_scroll;
16473 else
16475 int window_height = window_box_height (w);
16477 if (header_line)
16478 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16479 if (w->cursor.y >= window_height - pixel_margin)
16481 w->cursor.vpos = -1;
16482 clear_glyph_matrix (w->desired_matrix);
16483 goto try_to_scroll;
16488 /* If we need to move point for either of the above reasons,
16489 now actually do it. */
16490 if (new_vpos >= 0)
16492 struct glyph_row *row;
16494 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16495 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16496 ++row;
16498 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16499 MATRIX_ROW_START_BYTEPOS (row));
16501 if (w != XWINDOW (selected_window))
16502 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16503 else if (current_buffer == old)
16504 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16506 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16508 /* Re-run pre-redisplay-function so it can update the region
16509 according to the new position of point. */
16510 /* Other than the cursor, w's redisplay is done so we can set its
16511 redisplay to false. Also the buffer's redisplay can be set to
16512 false, since propagate_buffer_redisplay should have already
16513 propagated its info to `w' anyway. */
16514 w->redisplay = false;
16515 XBUFFER (w->contents)->text->redisplay = false;
16516 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16518 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16520 /* pre-redisplay-function made changes (e.g. move the region)
16521 that require another round of redisplay. */
16522 clear_glyph_matrix (w->desired_matrix);
16523 if (!try_window (window, startp, 0))
16524 goto need_larger_matrices;
16527 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16529 clear_glyph_matrix (w->desired_matrix);
16530 goto try_to_scroll;
16533 #ifdef GLYPH_DEBUG
16534 debug_method_add (w, "forced window start");
16535 #endif
16536 goto done;
16539 /* Handle case where text has not changed, only point, and it has
16540 not moved off the frame, and we are not retrying after hscroll.
16541 (current_matrix_up_to_date_p is true when retrying.) */
16542 if (current_matrix_up_to_date_p
16543 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16544 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16546 switch (rc)
16548 case CURSOR_MOVEMENT_SUCCESS:
16549 used_current_matrix_p = true;
16550 goto done;
16552 case CURSOR_MOVEMENT_MUST_SCROLL:
16553 goto try_to_scroll;
16555 default:
16556 emacs_abort ();
16559 /* If current starting point was originally the beginning of a line
16560 but no longer is, find a new starting point. */
16561 else if (w->start_at_line_beg
16562 && !(CHARPOS (startp) <= BEGV
16563 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16565 #ifdef GLYPH_DEBUG
16566 debug_method_add (w, "recenter 1");
16567 #endif
16568 goto recenter;
16571 /* Try scrolling with try_window_id. Value is > 0 if update has
16572 been done, it is -1 if we know that the same window start will
16573 not work. It is 0 if unsuccessful for some other reason. */
16574 else if ((tem = try_window_id (w)) != 0)
16576 #ifdef GLYPH_DEBUG
16577 debug_method_add (w, "try_window_id %d", tem);
16578 #endif
16580 if (f->fonts_changed)
16581 goto need_larger_matrices;
16582 if (tem > 0)
16583 goto done;
16585 /* Otherwise try_window_id has returned -1 which means that we
16586 don't want the alternative below this comment to execute. */
16588 else if (CHARPOS (startp) >= BEGV
16589 && CHARPOS (startp) <= ZV
16590 && PT >= CHARPOS (startp)
16591 && (CHARPOS (startp) < ZV
16592 /* Avoid starting at end of buffer. */
16593 || CHARPOS (startp) == BEGV
16594 || !window_outdated (w)))
16596 int d1, d2, d5, d6;
16597 int rtop, rbot;
16599 /* If first window line is a continuation line, and window start
16600 is inside the modified region, but the first change is before
16601 current window start, we must select a new window start.
16603 However, if this is the result of a down-mouse event (e.g. by
16604 extending the mouse-drag-overlay), we don't want to select a
16605 new window start, since that would change the position under
16606 the mouse, resulting in an unwanted mouse-movement rather
16607 than a simple mouse-click. */
16608 if (!w->start_at_line_beg
16609 && NILP (do_mouse_tracking)
16610 && CHARPOS (startp) > BEGV
16611 && CHARPOS (startp) > BEG + beg_unchanged
16612 && CHARPOS (startp) <= Z - end_unchanged
16613 /* Even if w->start_at_line_beg is nil, a new window may
16614 start at a line_beg, since that's how set_buffer_window
16615 sets it. So, we need to check the return value of
16616 compute_window_start_on_continuation_line. (See also
16617 bug#197). */
16618 && XMARKER (w->start)->buffer == current_buffer
16619 && compute_window_start_on_continuation_line (w)
16620 /* It doesn't make sense to force the window start like we
16621 do at label force_start if it is already known that point
16622 will not be fully visible in the resulting window, because
16623 doing so will move point from its correct position
16624 instead of scrolling the window to bring point into view.
16625 See bug#9324. */
16626 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16627 /* A very tall row could need more than the window height,
16628 in which case we accept that it is partially visible. */
16629 && (rtop != 0) == (rbot != 0))
16631 w->force_start = true;
16632 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16633 #ifdef GLYPH_DEBUG
16634 debug_method_add (w, "recomputed window start in continuation line");
16635 #endif
16636 goto force_start;
16639 #ifdef GLYPH_DEBUG
16640 debug_method_add (w, "same window start");
16641 #endif
16643 /* Try to redisplay starting at same place as before.
16644 If point has not moved off frame, accept the results. */
16645 if (!current_matrix_up_to_date_p
16646 /* Don't use try_window_reusing_current_matrix in this case
16647 because a window scroll function can have changed the
16648 buffer. */
16649 || !NILP (Vwindow_scroll_functions)
16650 || MINI_WINDOW_P (w)
16651 || !(used_current_matrix_p
16652 = try_window_reusing_current_matrix (w)))
16654 IF_DEBUG (debug_method_add (w, "1"));
16655 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16656 /* -1 means we need to scroll.
16657 0 means we need new matrices, but fonts_changed
16658 is set in that case, so we will detect it below. */
16659 goto try_to_scroll;
16662 if (f->fonts_changed)
16663 goto need_larger_matrices;
16665 if (w->cursor.vpos >= 0)
16667 if (!just_this_one_p
16668 || current_buffer->clip_changed
16669 || BEG_UNCHANGED < CHARPOS (startp))
16670 /* Forget any recorded base line for line number display. */
16671 w->base_line_number = 0;
16673 if (!cursor_row_fully_visible_p (w, true, false))
16675 clear_glyph_matrix (w->desired_matrix);
16676 last_line_misfit = true;
16678 /* Drop through and scroll. */
16679 else
16680 goto done;
16682 else
16683 clear_glyph_matrix (w->desired_matrix);
16686 try_to_scroll:
16688 /* Redisplay the mode line. Select the buffer properly for that. */
16689 if (!update_mode_line)
16691 update_mode_line = true;
16692 w->update_mode_line = true;
16695 /* Try to scroll by specified few lines. */
16696 if ((scroll_conservatively
16697 || emacs_scroll_step
16698 || temp_scroll_step
16699 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16700 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16701 && CHARPOS (startp) >= BEGV
16702 && CHARPOS (startp) <= ZV)
16704 /* The function returns -1 if new fonts were loaded, 1 if
16705 successful, 0 if not successful. */
16706 int ss = try_scrolling (window, just_this_one_p,
16707 scroll_conservatively,
16708 emacs_scroll_step,
16709 temp_scroll_step, last_line_misfit);
16710 switch (ss)
16712 case SCROLLING_SUCCESS:
16713 goto done;
16715 case SCROLLING_NEED_LARGER_MATRICES:
16716 goto need_larger_matrices;
16718 case SCROLLING_FAILED:
16719 break;
16721 default:
16722 emacs_abort ();
16726 /* Finally, just choose a place to start which positions point
16727 according to user preferences. */
16729 recenter:
16731 #ifdef GLYPH_DEBUG
16732 debug_method_add (w, "recenter");
16733 #endif
16735 /* Forget any previously recorded base line for line number display. */
16736 if (!buffer_unchanged_p)
16737 w->base_line_number = 0;
16739 /* Determine the window start relative to point. */
16740 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16741 it.current_y = it.last_visible_y;
16742 if (centering_position < 0)
16744 int window_total_lines
16745 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16746 int margin
16747 = scroll_margin > 0
16748 ? min (scroll_margin, window_total_lines / 4)
16749 : 0;
16750 ptrdiff_t margin_pos = CHARPOS (startp);
16751 Lisp_Object aggressive;
16752 bool scrolling_up;
16754 /* If there is a scroll margin at the top of the window, find
16755 its character position. */
16756 if (margin
16757 /* Cannot call start_display if startp is not in the
16758 accessible region of the buffer. This can happen when we
16759 have just switched to a different buffer and/or changed
16760 its restriction. In that case, startp is initialized to
16761 the character position 1 (BEGV) because we did not yet
16762 have chance to display the buffer even once. */
16763 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16765 struct it it1;
16766 void *it1data = NULL;
16768 SAVE_IT (it1, it, it1data);
16769 start_display (&it1, w, startp);
16770 move_it_vertically (&it1, margin * frame_line_height);
16771 margin_pos = IT_CHARPOS (it1);
16772 RESTORE_IT (&it, &it, it1data);
16774 scrolling_up = PT > margin_pos;
16775 aggressive =
16776 scrolling_up
16777 ? BVAR (current_buffer, scroll_up_aggressively)
16778 : BVAR (current_buffer, scroll_down_aggressively);
16780 if (!MINI_WINDOW_P (w)
16781 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16783 int pt_offset = 0;
16785 /* Setting scroll-conservatively overrides
16786 scroll-*-aggressively. */
16787 if (!scroll_conservatively && NUMBERP (aggressive))
16789 double float_amount = XFLOATINT (aggressive);
16791 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16792 if (pt_offset == 0 && float_amount > 0)
16793 pt_offset = 1;
16794 if (pt_offset && margin > 0)
16795 margin -= 1;
16797 /* Compute how much to move the window start backward from
16798 point so that point will be displayed where the user
16799 wants it. */
16800 if (scrolling_up)
16802 centering_position = it.last_visible_y;
16803 if (pt_offset)
16804 centering_position -= pt_offset;
16805 centering_position -=
16806 (frame_line_height * (1 + margin + last_line_misfit)
16807 + WINDOW_HEADER_LINE_HEIGHT (w));
16808 /* Don't let point enter the scroll margin near top of
16809 the window. */
16810 if (centering_position < margin * frame_line_height)
16811 centering_position = margin * frame_line_height;
16813 else
16814 centering_position = margin * frame_line_height + pt_offset;
16816 else
16817 /* Set the window start half the height of the window backward
16818 from point. */
16819 centering_position = window_box_height (w) / 2;
16821 move_it_vertically_backward (&it, centering_position);
16823 eassert (IT_CHARPOS (it) >= BEGV);
16825 /* The function move_it_vertically_backward may move over more
16826 than the specified y-distance. If it->w is small, e.g. a
16827 mini-buffer window, we may end up in front of the window's
16828 display area. Start displaying at the start of the line
16829 containing PT in this case. */
16830 if (it.current_y <= 0)
16832 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16833 move_it_vertically_backward (&it, 0);
16834 it.current_y = 0;
16837 it.current_x = it.hpos = 0;
16839 /* Set the window start position here explicitly, to avoid an
16840 infinite loop in case the functions in window-scroll-functions
16841 get errors. */
16842 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16844 /* Run scroll hooks. */
16845 startp = run_window_scroll_functions (window, it.current.pos);
16847 /* We invoke try_window and try_window_reusing_current_matrix below,
16848 and they manipulate the bidi cache. Save and restore the cache
16849 state of our iterator, so we could continue using it after that. */
16850 itdata = bidi_shelve_cache ();
16852 /* Redisplay the window. */
16853 bool use_desired_matrix = false;
16854 if (!current_matrix_up_to_date_p
16855 || windows_or_buffers_changed
16856 || f->cursor_type_changed
16857 /* Don't use try_window_reusing_current_matrix in this case
16858 because it can have changed the buffer. */
16859 || !NILP (Vwindow_scroll_functions)
16860 || !just_this_one_p
16861 || MINI_WINDOW_P (w)
16862 || !(used_current_matrix_p
16863 = try_window_reusing_current_matrix (w)))
16864 use_desired_matrix = (try_window (window, startp, 0) == 1);
16866 bidi_unshelve_cache (itdata, false);
16868 /* If new fonts have been loaded (due to fontsets), give up. We
16869 have to start a new redisplay since we need to re-adjust glyph
16870 matrices. */
16871 if (f->fonts_changed)
16872 goto need_larger_matrices;
16874 /* If cursor did not appear assume that the middle of the window is
16875 in the first line of the window. Do it again with the next line.
16876 (Imagine a window of height 100, displaying two lines of height
16877 60. Moving back 50 from it->last_visible_y will end in the first
16878 line.) */
16879 if (w->cursor.vpos < 0)
16881 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16883 clear_glyph_matrix (w->desired_matrix);
16884 move_it_by_lines (&it, 1);
16885 try_window (window, it.current.pos, 0);
16887 else if (PT < IT_CHARPOS (it))
16889 clear_glyph_matrix (w->desired_matrix);
16890 move_it_by_lines (&it, -1);
16891 try_window (window, it.current.pos, 0);
16893 else
16895 /* Not much we can do about it. */
16899 /* Consider the following case: Window starts at BEGV, there is
16900 invisible, intangible text at BEGV, so that display starts at
16901 some point START > BEGV. It can happen that we are called with
16902 PT somewhere between BEGV and START. Try to handle that case,
16903 and similar ones. */
16904 if (w->cursor.vpos < 0)
16906 /* Prefer the desired matrix to the current matrix, if possible,
16907 in the fallback calculations below. This is because using
16908 the current matrix might completely goof, e.g. if its first
16909 row is after point. */
16910 struct glyph_matrix *matrix =
16911 use_desired_matrix ? w->desired_matrix : w->current_matrix;
16912 /* First, try locating the proper glyph row for PT. */
16913 struct glyph_row *row =
16914 row_containing_pos (w, PT, matrix->rows, NULL, 0);
16916 /* Sometimes point is at the beginning of invisible text that is
16917 before the 1st character displayed in the row. In that case,
16918 row_containing_pos fails to find the row, because no glyphs
16919 with appropriate buffer positions are present in the row.
16920 Therefore, we next try to find the row which shows the 1st
16921 position after the invisible text. */
16922 if (!row)
16924 Lisp_Object val =
16925 get_char_property_and_overlay (make_number (PT), Qinvisible,
16926 Qnil, NULL);
16928 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16930 ptrdiff_t alt_pos;
16931 Lisp_Object invis_end =
16932 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16933 Qnil, Qnil);
16935 if (NATNUMP (invis_end))
16936 alt_pos = XFASTINT (invis_end);
16937 else
16938 alt_pos = ZV;
16939 row = row_containing_pos (w, alt_pos, matrix->rows, NULL, 0);
16942 /* Finally, fall back on the first row of the window after the
16943 header line (if any). This is slightly better than not
16944 displaying the cursor at all. */
16945 if (!row)
16947 row = matrix->rows;
16948 if (row->mode_line_p)
16949 ++row;
16951 set_cursor_from_row (w, row, matrix, 0, 0, 0, 0);
16954 if (!cursor_row_fully_visible_p (w, false, false))
16956 /* If vscroll is enabled, disable it and try again. */
16957 if (w->vscroll)
16959 w->vscroll = 0;
16960 clear_glyph_matrix (w->desired_matrix);
16961 goto recenter;
16964 /* Users who set scroll-conservatively to a large number want
16965 point just above/below the scroll margin. If we ended up
16966 with point's row partially visible, move the window start to
16967 make that row fully visible and out of the margin. */
16968 if (scroll_conservatively > SCROLL_LIMIT)
16970 int window_total_lines
16971 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16972 int margin =
16973 scroll_margin > 0
16974 ? min (scroll_margin, window_total_lines / 4)
16975 : 0;
16976 bool move_down = w->cursor.vpos >= window_total_lines / 2;
16978 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16979 clear_glyph_matrix (w->desired_matrix);
16980 if (1 == try_window (window, it.current.pos,
16981 TRY_WINDOW_CHECK_MARGINS))
16982 goto done;
16985 /* If centering point failed to make the whole line visible,
16986 put point at the top instead. That has to make the whole line
16987 visible, if it can be done. */
16988 if (centering_position == 0)
16989 goto done;
16991 clear_glyph_matrix (w->desired_matrix);
16992 centering_position = 0;
16993 goto recenter;
16996 done:
16998 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16999 w->start_at_line_beg = (CHARPOS (startp) == BEGV
17000 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
17002 /* Display the mode line, if we must. */
17003 if ((update_mode_line
17004 /* If window not full width, must redo its mode line
17005 if (a) the window to its side is being redone and
17006 (b) we do a frame-based redisplay. This is a consequence
17007 of how inverted lines are drawn in frame-based redisplay. */
17008 || (!just_this_one_p
17009 && !FRAME_WINDOW_P (f)
17010 && !WINDOW_FULL_WIDTH_P (w))
17011 /* Line number to display. */
17012 || w->base_line_pos > 0
17013 /* Column number is displayed and different from the one displayed. */
17014 || (w->column_number_displayed != -1
17015 && (w->column_number_displayed != current_column ())))
17016 /* This means that the window has a mode line. */
17017 && (WINDOW_WANTS_MODELINE_P (w)
17018 || WINDOW_WANTS_HEADER_LINE_P (w)))
17021 display_mode_lines (w);
17023 /* If mode line height has changed, arrange for a thorough
17024 immediate redisplay using the correct mode line height. */
17025 if (WINDOW_WANTS_MODELINE_P (w)
17026 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
17028 f->fonts_changed = true;
17029 w->mode_line_height = -1;
17030 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
17031 = DESIRED_MODE_LINE_HEIGHT (w);
17034 /* If header line height has changed, arrange for a thorough
17035 immediate redisplay using the correct header line height. */
17036 if (WINDOW_WANTS_HEADER_LINE_P (w)
17037 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
17039 f->fonts_changed = true;
17040 w->header_line_height = -1;
17041 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
17042 = DESIRED_HEADER_LINE_HEIGHT (w);
17045 if (f->fonts_changed)
17046 goto need_larger_matrices;
17049 if (!line_number_displayed && w->base_line_pos != -1)
17051 w->base_line_pos = 0;
17052 w->base_line_number = 0;
17055 finish_menu_bars:
17057 /* When we reach a frame's selected window, redo the frame's menu
17058 bar and the frame's title. */
17059 if (update_mode_line
17060 && EQ (FRAME_SELECTED_WINDOW (f), window))
17062 bool redisplay_menu_p;
17064 if (FRAME_WINDOW_P (f))
17066 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
17067 || defined (HAVE_NS) || defined (USE_GTK)
17068 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
17069 #else
17070 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17071 #endif
17073 else
17074 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17076 if (redisplay_menu_p)
17077 display_menu_bar (w);
17079 #ifdef HAVE_WINDOW_SYSTEM
17080 if (FRAME_WINDOW_P (f))
17082 #if defined (USE_GTK) || defined (HAVE_NS)
17083 if (FRAME_EXTERNAL_TOOL_BAR (f))
17084 redisplay_tool_bar (f);
17085 #else
17086 if (WINDOWP (f->tool_bar_window)
17087 && (FRAME_TOOL_BAR_LINES (f) > 0
17088 || !NILP (Vauto_resize_tool_bars))
17089 && redisplay_tool_bar (f))
17090 ignore_mouse_drag_p = true;
17091 #endif
17093 ptrdiff_t count1 = SPECPDL_INDEX ();
17094 /* x_consider_frame_title calls select-frame, which calls
17095 resize_mini_window, which could resize the mini-window and by
17096 that undo the effect of this redisplay cycle wrt minibuffer
17097 and echo-area display. Binding inhibit-redisplay to t makes
17098 the call to resize_mini_window a no-op, thus avoiding the
17099 adverse side effects. */
17100 specbind (Qinhibit_redisplay, Qt);
17101 x_consider_frame_title (w->frame);
17102 unbind_to (count1, Qnil);
17103 #endif
17106 #ifdef HAVE_WINDOW_SYSTEM
17107 if (FRAME_WINDOW_P (f)
17108 && update_window_fringes (w, (just_this_one_p
17109 || (!used_current_matrix_p && !overlay_arrow_seen)
17110 || w->pseudo_window_p)))
17112 update_begin (f);
17113 block_input ();
17114 if (draw_window_fringes (w, true))
17116 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
17117 x_draw_right_divider (w);
17118 else
17119 x_draw_vertical_border (w);
17121 unblock_input ();
17122 update_end (f);
17125 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
17126 x_draw_bottom_divider (w);
17127 #endif /* HAVE_WINDOW_SYSTEM */
17129 /* We go to this label, with fonts_changed set, if it is
17130 necessary to try again using larger glyph matrices.
17131 We have to redeem the scroll bar even in this case,
17132 because the loop in redisplay_internal expects that. */
17133 need_larger_matrices:
17135 finish_scroll_bars:
17137 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17139 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
17140 /* Set the thumb's position and size. */
17141 set_vertical_scroll_bar (w);
17143 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17144 /* Set the thumb's position and size. */
17145 set_horizontal_scroll_bar (w);
17147 /* Note that we actually used the scroll bar attached to this
17148 window, so it shouldn't be deleted at the end of redisplay. */
17149 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
17150 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
17153 /* Restore current_buffer and value of point in it. The window
17154 update may have changed the buffer, so first make sure `opoint'
17155 is still valid (Bug#6177). */
17156 if (CHARPOS (opoint) < BEGV)
17157 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17158 else if (CHARPOS (opoint) > ZV)
17159 TEMP_SET_PT_BOTH (Z, Z_BYTE);
17160 else
17161 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
17163 set_buffer_internal_1 (old);
17164 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17165 shorter. This can be caused by log truncation in *Messages*. */
17166 if (CHARPOS (lpoint) <= ZV)
17167 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17169 unbind_to (count, Qnil);
17173 /* Build the complete desired matrix of WINDOW with a window start
17174 buffer position POS.
17176 Value is 1 if successful. It is zero if fonts were loaded during
17177 redisplay which makes re-adjusting glyph matrices necessary, and -1
17178 if point would appear in the scroll margins.
17179 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17180 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17181 set in FLAGS.) */
17184 try_window (Lisp_Object window, struct text_pos pos, int flags)
17186 struct window *w = XWINDOW (window);
17187 struct it it;
17188 struct glyph_row *last_text_row = NULL;
17189 struct frame *f = XFRAME (w->frame);
17190 int frame_line_height = default_line_pixel_height (w);
17192 /* Make POS the new window start. */
17193 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17195 /* Mark cursor position as unknown. No overlay arrow seen. */
17196 w->cursor.vpos = -1;
17197 overlay_arrow_seen = false;
17199 /* Initialize iterator and info to start at POS. */
17200 start_display (&it, w, pos);
17201 it.glyph_row->reversed_p = false;
17203 /* Display all lines of W. */
17204 while (it.current_y < it.last_visible_y)
17206 if (display_line (&it))
17207 last_text_row = it.glyph_row - 1;
17208 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17209 return 0;
17212 /* Don't let the cursor end in the scroll margins. */
17213 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17214 && !MINI_WINDOW_P (w))
17216 int this_scroll_margin;
17217 int window_total_lines
17218 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17220 if (scroll_margin > 0)
17222 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17223 this_scroll_margin *= frame_line_height;
17225 else
17226 this_scroll_margin = 0;
17228 if ((w->cursor.y >= 0 /* not vscrolled */
17229 && w->cursor.y < this_scroll_margin
17230 && CHARPOS (pos) > BEGV
17231 && IT_CHARPOS (it) < ZV)
17232 /* rms: considering make_cursor_line_fully_visible_p here
17233 seems to give wrong results. We don't want to recenter
17234 when the last line is partly visible, we want to allow
17235 that case to be handled in the usual way. */
17236 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17238 w->cursor.vpos = -1;
17239 clear_glyph_matrix (w->desired_matrix);
17240 return -1;
17244 /* If bottom moved off end of frame, change mode line percentage. */
17245 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17246 w->update_mode_line = true;
17248 /* Set window_end_pos to the offset of the last character displayed
17249 on the window from the end of current_buffer. Set
17250 window_end_vpos to its row number. */
17251 if (last_text_row)
17253 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17254 adjust_window_ends (w, last_text_row, false);
17255 eassert
17256 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17257 w->window_end_vpos)));
17259 else
17261 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17262 w->window_end_pos = Z - ZV;
17263 w->window_end_vpos = 0;
17266 /* But that is not valid info until redisplay finishes. */
17267 w->window_end_valid = false;
17268 return 1;
17273 /************************************************************************
17274 Window redisplay reusing current matrix when buffer has not changed
17275 ************************************************************************/
17277 /* Try redisplay of window W showing an unchanged buffer with a
17278 different window start than the last time it was displayed by
17279 reusing its current matrix. Value is true if successful.
17280 W->start is the new window start. */
17282 static bool
17283 try_window_reusing_current_matrix (struct window *w)
17285 struct frame *f = XFRAME (w->frame);
17286 struct glyph_row *bottom_row;
17287 struct it it;
17288 struct run run;
17289 struct text_pos start, new_start;
17290 int nrows_scrolled, i;
17291 struct glyph_row *last_text_row;
17292 struct glyph_row *last_reused_text_row;
17293 struct glyph_row *start_row;
17294 int start_vpos, min_y, max_y;
17296 #ifdef GLYPH_DEBUG
17297 if (inhibit_try_window_reusing)
17298 return false;
17299 #endif
17301 if (/* This function doesn't handle terminal frames. */
17302 !FRAME_WINDOW_P (f)
17303 /* Don't try to reuse the display if windows have been split
17304 or such. */
17305 || windows_or_buffers_changed
17306 || f->cursor_type_changed)
17307 return false;
17309 /* Can't do this if showing trailing whitespace. */
17310 if (!NILP (Vshow_trailing_whitespace))
17311 return false;
17313 /* If top-line visibility has changed, give up. */
17314 if (WINDOW_WANTS_HEADER_LINE_P (w)
17315 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17316 return false;
17318 /* Give up if old or new display is scrolled vertically. We could
17319 make this function handle this, but right now it doesn't. */
17320 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17321 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17322 return false;
17324 /* The variable new_start now holds the new window start. The old
17325 start `start' can be determined from the current matrix. */
17326 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17327 start = start_row->minpos;
17328 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17330 /* Clear the desired matrix for the display below. */
17331 clear_glyph_matrix (w->desired_matrix);
17333 if (CHARPOS (new_start) <= CHARPOS (start))
17335 /* Don't use this method if the display starts with an ellipsis
17336 displayed for invisible text. It's not easy to handle that case
17337 below, and it's certainly not worth the effort since this is
17338 not a frequent case. */
17339 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17340 return false;
17342 IF_DEBUG (debug_method_add (w, "twu1"));
17344 /* Display up to a row that can be reused. The variable
17345 last_text_row is set to the last row displayed that displays
17346 text. Note that it.vpos == 0 if or if not there is a
17347 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17348 start_display (&it, w, new_start);
17349 w->cursor.vpos = -1;
17350 last_text_row = last_reused_text_row = NULL;
17352 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17354 /* If we have reached into the characters in the START row,
17355 that means the line boundaries have changed. So we
17356 can't start copying with the row START. Maybe it will
17357 work to start copying with the following row. */
17358 while (IT_CHARPOS (it) > CHARPOS (start))
17360 /* Advance to the next row as the "start". */
17361 start_row++;
17362 start = start_row->minpos;
17363 /* If there are no more rows to try, or just one, give up. */
17364 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17365 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17366 || CHARPOS (start) == ZV)
17368 clear_glyph_matrix (w->desired_matrix);
17369 return false;
17372 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17374 /* If we have reached alignment, we can copy the rest of the
17375 rows. */
17376 if (IT_CHARPOS (it) == CHARPOS (start)
17377 /* Don't accept "alignment" inside a display vector,
17378 since start_row could have started in the middle of
17379 that same display vector (thus their character
17380 positions match), and we have no way of telling if
17381 that is the case. */
17382 && it.current.dpvec_index < 0)
17383 break;
17385 it.glyph_row->reversed_p = false;
17386 if (display_line (&it))
17387 last_text_row = it.glyph_row - 1;
17391 /* A value of current_y < last_visible_y means that we stopped
17392 at the previous window start, which in turn means that we
17393 have at least one reusable row. */
17394 if (it.current_y < it.last_visible_y)
17396 struct glyph_row *row;
17398 /* IT.vpos always starts from 0; it counts text lines. */
17399 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17401 /* Find PT if not already found in the lines displayed. */
17402 if (w->cursor.vpos < 0)
17404 int dy = it.current_y - start_row->y;
17406 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17407 row = row_containing_pos (w, PT, row, NULL, dy);
17408 if (row)
17409 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17410 dy, nrows_scrolled);
17411 else
17413 clear_glyph_matrix (w->desired_matrix);
17414 return false;
17418 /* Scroll the display. Do it before the current matrix is
17419 changed. The problem here is that update has not yet
17420 run, i.e. part of the current matrix is not up to date.
17421 scroll_run_hook will clear the cursor, and use the
17422 current matrix to get the height of the row the cursor is
17423 in. */
17424 run.current_y = start_row->y;
17425 run.desired_y = it.current_y;
17426 run.height = it.last_visible_y - it.current_y;
17428 if (run.height > 0 && run.current_y != run.desired_y)
17430 update_begin (f);
17431 FRAME_RIF (f)->update_window_begin_hook (w);
17432 FRAME_RIF (f)->clear_window_mouse_face (w);
17433 FRAME_RIF (f)->scroll_run_hook (w, &run);
17434 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17435 update_end (f);
17438 /* Shift current matrix down by nrows_scrolled lines. */
17439 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17440 rotate_matrix (w->current_matrix,
17441 start_vpos,
17442 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17443 nrows_scrolled);
17445 /* Disable lines that must be updated. */
17446 for (i = 0; i < nrows_scrolled; ++i)
17447 (start_row + i)->enabled_p = false;
17449 /* Re-compute Y positions. */
17450 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17451 max_y = it.last_visible_y;
17452 for (row = start_row + nrows_scrolled;
17453 row < bottom_row;
17454 ++row)
17456 row->y = it.current_y;
17457 row->visible_height = row->height;
17459 if (row->y < min_y)
17460 row->visible_height -= min_y - row->y;
17461 if (row->y + row->height > max_y)
17462 row->visible_height -= row->y + row->height - max_y;
17463 if (row->fringe_bitmap_periodic_p)
17464 row->redraw_fringe_bitmaps_p = true;
17466 it.current_y += row->height;
17468 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17469 last_reused_text_row = row;
17470 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17471 break;
17474 /* Disable lines in the current matrix which are now
17475 below the window. */
17476 for (++row; row < bottom_row; ++row)
17477 row->enabled_p = row->mode_line_p = false;
17480 /* Update window_end_pos etc.; last_reused_text_row is the last
17481 reused row from the current matrix containing text, if any.
17482 The value of last_text_row is the last displayed line
17483 containing text. */
17484 if (last_reused_text_row)
17485 adjust_window_ends (w, last_reused_text_row, true);
17486 else if (last_text_row)
17487 adjust_window_ends (w, last_text_row, false);
17488 else
17490 /* This window must be completely empty. */
17491 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17492 w->window_end_pos = Z - ZV;
17493 w->window_end_vpos = 0;
17495 w->window_end_valid = false;
17497 /* Update hint: don't try scrolling again in update_window. */
17498 w->desired_matrix->no_scrolling_p = true;
17500 #ifdef GLYPH_DEBUG
17501 debug_method_add (w, "try_window_reusing_current_matrix 1");
17502 #endif
17503 return true;
17505 else if (CHARPOS (new_start) > CHARPOS (start))
17507 struct glyph_row *pt_row, *row;
17508 struct glyph_row *first_reusable_row;
17509 struct glyph_row *first_row_to_display;
17510 int dy;
17511 int yb = window_text_bottom_y (w);
17513 /* Find the row starting at new_start, if there is one. Don't
17514 reuse a partially visible line at the end. */
17515 first_reusable_row = start_row;
17516 while (first_reusable_row->enabled_p
17517 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17518 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17519 < CHARPOS (new_start)))
17520 ++first_reusable_row;
17522 /* Give up if there is no row to reuse. */
17523 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17524 || !first_reusable_row->enabled_p
17525 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17526 != CHARPOS (new_start)))
17527 return false;
17529 /* We can reuse fully visible rows beginning with
17530 first_reusable_row to the end of the window. Set
17531 first_row_to_display to the first row that cannot be reused.
17532 Set pt_row to the row containing point, if there is any. */
17533 pt_row = NULL;
17534 for (first_row_to_display = first_reusable_row;
17535 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17536 ++first_row_to_display)
17538 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17539 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17540 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17541 && first_row_to_display->ends_at_zv_p
17542 && pt_row == NULL)))
17543 pt_row = first_row_to_display;
17546 /* Start displaying at the start of first_row_to_display. */
17547 eassert (first_row_to_display->y < yb);
17548 init_to_row_start (&it, w, first_row_to_display);
17550 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17551 - start_vpos);
17552 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17553 - nrows_scrolled);
17554 it.current_y = (first_row_to_display->y - first_reusable_row->y
17555 + WINDOW_HEADER_LINE_HEIGHT (w));
17557 /* Display lines beginning with first_row_to_display in the
17558 desired matrix. Set last_text_row to the last row displayed
17559 that displays text. */
17560 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17561 if (pt_row == NULL)
17562 w->cursor.vpos = -1;
17563 last_text_row = NULL;
17564 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17565 if (display_line (&it))
17566 last_text_row = it.glyph_row - 1;
17568 /* If point is in a reused row, adjust y and vpos of the cursor
17569 position. */
17570 if (pt_row)
17572 w->cursor.vpos -= nrows_scrolled;
17573 w->cursor.y -= first_reusable_row->y - start_row->y;
17576 /* Give up if point isn't in a row displayed or reused. (This
17577 also handles the case where w->cursor.vpos < nrows_scrolled
17578 after the calls to display_line, which can happen with scroll
17579 margins. See bug#1295.) */
17580 if (w->cursor.vpos < 0)
17582 clear_glyph_matrix (w->desired_matrix);
17583 return false;
17586 /* Scroll the display. */
17587 run.current_y = first_reusable_row->y;
17588 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17589 run.height = it.last_visible_y - run.current_y;
17590 dy = run.current_y - run.desired_y;
17592 if (run.height)
17594 update_begin (f);
17595 FRAME_RIF (f)->update_window_begin_hook (w);
17596 FRAME_RIF (f)->clear_window_mouse_face (w);
17597 FRAME_RIF (f)->scroll_run_hook (w, &run);
17598 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17599 update_end (f);
17602 /* Adjust Y positions of reused rows. */
17603 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17604 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17605 max_y = it.last_visible_y;
17606 for (row = first_reusable_row; row < first_row_to_display; ++row)
17608 row->y -= dy;
17609 row->visible_height = row->height;
17610 if (row->y < min_y)
17611 row->visible_height -= min_y - row->y;
17612 if (row->y + row->height > max_y)
17613 row->visible_height -= row->y + row->height - max_y;
17614 if (row->fringe_bitmap_periodic_p)
17615 row->redraw_fringe_bitmaps_p = true;
17618 /* Scroll the current matrix. */
17619 eassert (nrows_scrolled > 0);
17620 rotate_matrix (w->current_matrix,
17621 start_vpos,
17622 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17623 -nrows_scrolled);
17625 /* Disable rows not reused. */
17626 for (row -= nrows_scrolled; row < bottom_row; ++row)
17627 row->enabled_p = false;
17629 /* Point may have moved to a different line, so we cannot assume that
17630 the previous cursor position is valid; locate the correct row. */
17631 if (pt_row)
17633 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17634 row < bottom_row
17635 && PT >= MATRIX_ROW_END_CHARPOS (row)
17636 && !row->ends_at_zv_p;
17637 row++)
17639 w->cursor.vpos++;
17640 w->cursor.y = row->y;
17642 if (row < bottom_row)
17644 /* Can't simply scan the row for point with
17645 bidi-reordered glyph rows. Let set_cursor_from_row
17646 figure out where to put the cursor, and if it fails,
17647 give up. */
17648 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17650 if (!set_cursor_from_row (w, row, w->current_matrix,
17651 0, 0, 0, 0))
17653 clear_glyph_matrix (w->desired_matrix);
17654 return false;
17657 else
17659 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17660 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17662 for (; glyph < end
17663 && (!BUFFERP (glyph->object)
17664 || glyph->charpos < PT);
17665 glyph++)
17667 w->cursor.hpos++;
17668 w->cursor.x += glyph->pixel_width;
17674 /* Adjust window end. A null value of last_text_row means that
17675 the window end is in reused rows which in turn means that
17676 only its vpos can have changed. */
17677 if (last_text_row)
17678 adjust_window_ends (w, last_text_row, false);
17679 else
17680 w->window_end_vpos -= nrows_scrolled;
17682 w->window_end_valid = false;
17683 w->desired_matrix->no_scrolling_p = true;
17685 #ifdef GLYPH_DEBUG
17686 debug_method_add (w, "try_window_reusing_current_matrix 2");
17687 #endif
17688 return true;
17691 return false;
17696 /************************************************************************
17697 Window redisplay reusing current matrix when buffer has changed
17698 ************************************************************************/
17700 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17701 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17702 ptrdiff_t *, ptrdiff_t *);
17703 static struct glyph_row *
17704 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17705 struct glyph_row *);
17708 /* Return the last row in MATRIX displaying text. If row START is
17709 non-null, start searching with that row. IT gives the dimensions
17710 of the display. Value is null if matrix is empty; otherwise it is
17711 a pointer to the row found. */
17713 static struct glyph_row *
17714 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17715 struct glyph_row *start)
17717 struct glyph_row *row, *row_found;
17719 /* Set row_found to the last row in IT->w's current matrix
17720 displaying text. The loop looks funny but think of partially
17721 visible lines. */
17722 row_found = NULL;
17723 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17724 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17726 eassert (row->enabled_p);
17727 row_found = row;
17728 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17729 break;
17730 ++row;
17733 return row_found;
17737 /* Return the last row in the current matrix of W that is not affected
17738 by changes at the start of current_buffer that occurred since W's
17739 current matrix was built. Value is null if no such row exists.
17741 BEG_UNCHANGED us the number of characters unchanged at the start of
17742 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17743 first changed character in current_buffer. Characters at positions <
17744 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17745 when the current matrix was built. */
17747 static struct glyph_row *
17748 find_last_unchanged_at_beg_row (struct window *w)
17750 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17751 struct glyph_row *row;
17752 struct glyph_row *row_found = NULL;
17753 int yb = window_text_bottom_y (w);
17755 /* Find the last row displaying unchanged text. */
17756 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17757 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17758 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17759 ++row)
17761 if (/* If row ends before first_changed_pos, it is unchanged,
17762 except in some case. */
17763 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17764 /* When row ends in ZV and we write at ZV it is not
17765 unchanged. */
17766 && !row->ends_at_zv_p
17767 /* When first_changed_pos is the end of a continued line,
17768 row is not unchanged because it may be no longer
17769 continued. */
17770 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17771 && (row->continued_p
17772 || row->exact_window_width_line_p))
17773 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17774 needs to be recomputed, so don't consider this row as
17775 unchanged. This happens when the last line was
17776 bidi-reordered and was killed immediately before this
17777 redisplay cycle. In that case, ROW->end stores the
17778 buffer position of the first visual-order character of
17779 the killed text, which is now beyond ZV. */
17780 && CHARPOS (row->end.pos) <= ZV)
17781 row_found = row;
17783 /* Stop if last visible row. */
17784 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17785 break;
17788 return row_found;
17792 /* Find the first glyph row in the current matrix of W that is not
17793 affected by changes at the end of current_buffer since the
17794 time W's current matrix was built.
17796 Return in *DELTA the number of chars by which buffer positions in
17797 unchanged text at the end of current_buffer must be adjusted.
17799 Return in *DELTA_BYTES the corresponding number of bytes.
17801 Value is null if no such row exists, i.e. all rows are affected by
17802 changes. */
17804 static struct glyph_row *
17805 find_first_unchanged_at_end_row (struct window *w,
17806 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17808 struct glyph_row *row;
17809 struct glyph_row *row_found = NULL;
17811 *delta = *delta_bytes = 0;
17813 /* Display must not have been paused, otherwise the current matrix
17814 is not up to date. */
17815 eassert (w->window_end_valid);
17817 /* A value of window_end_pos >= END_UNCHANGED means that the window
17818 end is in the range of changed text. If so, there is no
17819 unchanged row at the end of W's current matrix. */
17820 if (w->window_end_pos >= END_UNCHANGED)
17821 return NULL;
17823 /* Set row to the last row in W's current matrix displaying text. */
17824 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17826 /* If matrix is entirely empty, no unchanged row exists. */
17827 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17829 /* The value of row is the last glyph row in the matrix having a
17830 meaningful buffer position in it. The end position of row
17831 corresponds to window_end_pos. This allows us to translate
17832 buffer positions in the current matrix to current buffer
17833 positions for characters not in changed text. */
17834 ptrdiff_t Z_old =
17835 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17836 ptrdiff_t Z_BYTE_old =
17837 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17838 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17839 struct glyph_row *first_text_row
17840 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17842 *delta = Z - Z_old;
17843 *delta_bytes = Z_BYTE - Z_BYTE_old;
17845 /* Set last_unchanged_pos to the buffer position of the last
17846 character in the buffer that has not been changed. Z is the
17847 index + 1 of the last character in current_buffer, i.e. by
17848 subtracting END_UNCHANGED we get the index of the last
17849 unchanged character, and we have to add BEG to get its buffer
17850 position. */
17851 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17852 last_unchanged_pos_old = last_unchanged_pos - *delta;
17854 /* Search backward from ROW for a row displaying a line that
17855 starts at a minimum position >= last_unchanged_pos_old. */
17856 for (; row > first_text_row; --row)
17858 /* This used to abort, but it can happen.
17859 It is ok to just stop the search instead here. KFS. */
17860 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17861 break;
17863 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17864 row_found = row;
17868 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17870 return row_found;
17874 /* Make sure that glyph rows in the current matrix of window W
17875 reference the same glyph memory as corresponding rows in the
17876 frame's frame matrix. This function is called after scrolling W's
17877 current matrix on a terminal frame in try_window_id and
17878 try_window_reusing_current_matrix. */
17880 static void
17881 sync_frame_with_window_matrix_rows (struct window *w)
17883 struct frame *f = XFRAME (w->frame);
17884 struct glyph_row *window_row, *window_row_end, *frame_row;
17886 /* Preconditions: W must be a leaf window and full-width. Its frame
17887 must have a frame matrix. */
17888 eassert (BUFFERP (w->contents));
17889 eassert (WINDOW_FULL_WIDTH_P (w));
17890 eassert (!FRAME_WINDOW_P (f));
17892 /* If W is a full-width window, glyph pointers in W's current matrix
17893 have, by definition, to be the same as glyph pointers in the
17894 corresponding frame matrix. Note that frame matrices have no
17895 marginal areas (see build_frame_matrix). */
17896 window_row = w->current_matrix->rows;
17897 window_row_end = window_row + w->current_matrix->nrows;
17898 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17899 while (window_row < window_row_end)
17901 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17902 struct glyph *end = window_row->glyphs[LAST_AREA];
17904 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17905 frame_row->glyphs[TEXT_AREA] = start;
17906 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17907 frame_row->glyphs[LAST_AREA] = end;
17909 /* Disable frame rows whose corresponding window rows have
17910 been disabled in try_window_id. */
17911 if (!window_row->enabled_p)
17912 frame_row->enabled_p = false;
17914 ++window_row, ++frame_row;
17919 /* Find the glyph row in window W containing CHARPOS. Consider all
17920 rows between START and END (not inclusive). END null means search
17921 all rows to the end of the display area of W. Value is the row
17922 containing CHARPOS or null. */
17924 struct glyph_row *
17925 row_containing_pos (struct window *w, ptrdiff_t charpos,
17926 struct glyph_row *start, struct glyph_row *end, int dy)
17928 struct glyph_row *row = start;
17929 struct glyph_row *best_row = NULL;
17930 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17931 int last_y;
17933 /* If we happen to start on a header-line, skip that. */
17934 if (row->mode_line_p)
17935 ++row;
17937 if ((end && row >= end) || !row->enabled_p)
17938 return NULL;
17940 last_y = window_text_bottom_y (w) - dy;
17942 while (true)
17944 /* Give up if we have gone too far. */
17945 if ((end && row >= end) || !row->enabled_p)
17946 return NULL;
17947 /* This formerly returned if they were equal.
17948 I think that both quantities are of a "last plus one" type;
17949 if so, when they are equal, the row is within the screen. -- rms. */
17950 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17951 return NULL;
17953 /* If it is in this row, return this row. */
17954 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17955 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17956 /* The end position of a row equals the start
17957 position of the next row. If CHARPOS is there, we
17958 would rather consider it displayed in the next
17959 line, except when this line ends in ZV. */
17960 && !row_for_charpos_p (row, charpos)))
17961 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17963 struct glyph *g;
17965 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17966 || (!best_row && !row->continued_p))
17967 return row;
17968 /* In bidi-reordered rows, there could be several rows whose
17969 edges surround CHARPOS, all of these rows belonging to
17970 the same continued line. We need to find the row which
17971 fits CHARPOS the best. */
17972 for (g = row->glyphs[TEXT_AREA];
17973 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17974 g++)
17976 if (!STRINGP (g->object))
17978 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17980 mindif = eabs (g->charpos - charpos);
17981 best_row = row;
17982 /* Exact match always wins. */
17983 if (mindif == 0)
17984 return best_row;
17989 else if (best_row && !row->continued_p)
17990 return best_row;
17991 ++row;
17996 /* Try to redisplay window W by reusing its existing display. W's
17997 current matrix must be up to date when this function is called,
17998 i.e., window_end_valid must be true.
18000 Value is
18002 >= 1 if successful, i.e. display has been updated
18003 specifically:
18004 1 means the changes were in front of a newline that precedes
18005 the window start, and the whole current matrix was reused
18006 2 means the changes were after the last position displayed
18007 in the window, and the whole current matrix was reused
18008 3 means portions of the current matrix were reused, while
18009 some of the screen lines were redrawn
18010 -1 if redisplay with same window start is known not to succeed
18011 0 if otherwise unsuccessful
18013 The following steps are performed:
18015 1. Find the last row in the current matrix of W that is not
18016 affected by changes at the start of current_buffer. If no such row
18017 is found, give up.
18019 2. Find the first row in W's current matrix that is not affected by
18020 changes at the end of current_buffer. Maybe there is no such row.
18022 3. Display lines beginning with the row + 1 found in step 1 to the
18023 row found in step 2 or, if step 2 didn't find a row, to the end of
18024 the window.
18026 4. If cursor is not known to appear on the window, give up.
18028 5. If display stopped at the row found in step 2, scroll the
18029 display and current matrix as needed.
18031 6. Maybe display some lines at the end of W, if we must. This can
18032 happen under various circumstances, like a partially visible line
18033 becoming fully visible, or because newly displayed lines are displayed
18034 in smaller font sizes.
18036 7. Update W's window end information. */
18038 static int
18039 try_window_id (struct window *w)
18041 struct frame *f = XFRAME (w->frame);
18042 struct glyph_matrix *current_matrix = w->current_matrix;
18043 struct glyph_matrix *desired_matrix = w->desired_matrix;
18044 struct glyph_row *last_unchanged_at_beg_row;
18045 struct glyph_row *first_unchanged_at_end_row;
18046 struct glyph_row *row;
18047 struct glyph_row *bottom_row;
18048 int bottom_vpos;
18049 struct it it;
18050 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
18051 int dvpos, dy;
18052 struct text_pos start_pos;
18053 struct run run;
18054 int first_unchanged_at_end_vpos = 0;
18055 struct glyph_row *last_text_row, *last_text_row_at_end;
18056 struct text_pos start;
18057 ptrdiff_t first_changed_charpos, last_changed_charpos;
18059 #ifdef GLYPH_DEBUG
18060 if (inhibit_try_window_id)
18061 return 0;
18062 #endif
18064 /* This is handy for debugging. */
18065 #if false
18066 #define GIVE_UP(X) \
18067 do { \
18068 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
18069 return 0; \
18070 } while (false)
18071 #else
18072 #define GIVE_UP(X) return 0
18073 #endif
18075 SET_TEXT_POS_FROM_MARKER (start, w->start);
18077 /* Don't use this for mini-windows because these can show
18078 messages and mini-buffers, and we don't handle that here. */
18079 if (MINI_WINDOW_P (w))
18080 GIVE_UP (1);
18082 /* This flag is used to prevent redisplay optimizations. */
18083 if (windows_or_buffers_changed || f->cursor_type_changed)
18084 GIVE_UP (2);
18086 /* This function's optimizations cannot be used if overlays have
18087 changed in the buffer displayed by the window, so give up if they
18088 have. */
18089 if (w->last_overlay_modified != OVERLAY_MODIFF)
18090 GIVE_UP (200);
18092 /* Verify that narrowing has not changed.
18093 Also verify that we were not told to prevent redisplay optimizations.
18094 It would be nice to further
18095 reduce the number of cases where this prevents try_window_id. */
18096 if (current_buffer->clip_changed
18097 || current_buffer->prevent_redisplay_optimizations_p)
18098 GIVE_UP (3);
18100 /* Window must either use window-based redisplay or be full width. */
18101 if (!FRAME_WINDOW_P (f)
18102 && (!FRAME_LINE_INS_DEL_OK (f)
18103 || !WINDOW_FULL_WIDTH_P (w)))
18104 GIVE_UP (4);
18106 /* Give up if point is known NOT to appear in W. */
18107 if (PT < CHARPOS (start))
18108 GIVE_UP (5);
18110 /* Another way to prevent redisplay optimizations. */
18111 if (w->last_modified == 0)
18112 GIVE_UP (6);
18114 /* Verify that window is not hscrolled. */
18115 if (w->hscroll != 0)
18116 GIVE_UP (7);
18118 /* Verify that display wasn't paused. */
18119 if (!w->window_end_valid)
18120 GIVE_UP (8);
18122 /* Likewise if highlighting trailing whitespace. */
18123 if (!NILP (Vshow_trailing_whitespace))
18124 GIVE_UP (11);
18126 /* Can't use this if overlay arrow position and/or string have
18127 changed. */
18128 if (overlay_arrows_changed_p ())
18129 GIVE_UP (12);
18131 /* When word-wrap is on, adding a space to the first word of a
18132 wrapped line can change the wrap position, altering the line
18133 above it. It might be worthwhile to handle this more
18134 intelligently, but for now just redisplay from scratch. */
18135 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
18136 GIVE_UP (21);
18138 /* Under bidi reordering, adding or deleting a character in the
18139 beginning of a paragraph, before the first strong directional
18140 character, can change the base direction of the paragraph (unless
18141 the buffer specifies a fixed paragraph direction), which will
18142 require redisplaying the whole paragraph. It might be worthwhile
18143 to find the paragraph limits and widen the range of redisplayed
18144 lines to that, but for now just give up this optimization and
18145 redisplay from scratch. */
18146 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18147 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
18148 GIVE_UP (22);
18150 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18151 to that variable require thorough redisplay. */
18152 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
18153 GIVE_UP (23);
18155 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18156 only if buffer has really changed. The reason is that the gap is
18157 initially at Z for freshly visited files. The code below would
18158 set end_unchanged to 0 in that case. */
18159 if (MODIFF > SAVE_MODIFF
18160 /* This seems to happen sometimes after saving a buffer. */
18161 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
18163 if (GPT - BEG < BEG_UNCHANGED)
18164 BEG_UNCHANGED = GPT - BEG;
18165 if (Z - GPT < END_UNCHANGED)
18166 END_UNCHANGED = Z - GPT;
18169 /* The position of the first and last character that has been changed. */
18170 first_changed_charpos = BEG + BEG_UNCHANGED;
18171 last_changed_charpos = Z - END_UNCHANGED;
18173 /* If window starts after a line end, and the last change is in
18174 front of that newline, then changes don't affect the display.
18175 This case happens with stealth-fontification. Note that although
18176 the display is unchanged, glyph positions in the matrix have to
18177 be adjusted, of course. */
18178 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18179 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18180 && ((last_changed_charpos < CHARPOS (start)
18181 && CHARPOS (start) == BEGV)
18182 || (last_changed_charpos < CHARPOS (start) - 1
18183 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18185 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18186 struct glyph_row *r0;
18188 /* Compute how many chars/bytes have been added to or removed
18189 from the buffer. */
18190 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18191 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18192 Z_delta = Z - Z_old;
18193 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18195 /* Give up if PT is not in the window. Note that it already has
18196 been checked at the start of try_window_id that PT is not in
18197 front of the window start. */
18198 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18199 GIVE_UP (13);
18201 /* If window start is unchanged, we can reuse the whole matrix
18202 as is, after adjusting glyph positions. No need to compute
18203 the window end again, since its offset from Z hasn't changed. */
18204 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18205 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18206 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18207 /* PT must not be in a partially visible line. */
18208 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18209 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18211 /* Adjust positions in the glyph matrix. */
18212 if (Z_delta || Z_delta_bytes)
18214 struct glyph_row *r1
18215 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18216 increment_matrix_positions (w->current_matrix,
18217 MATRIX_ROW_VPOS (r0, current_matrix),
18218 MATRIX_ROW_VPOS (r1, current_matrix),
18219 Z_delta, Z_delta_bytes);
18222 /* Set the cursor. */
18223 row = row_containing_pos (w, PT, r0, NULL, 0);
18224 if (row)
18225 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18226 return 1;
18230 /* Handle the case that changes are all below what is displayed in
18231 the window, and that PT is in the window. This shortcut cannot
18232 be taken if ZV is visible in the window, and text has been added
18233 there that is visible in the window. */
18234 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18235 /* ZV is not visible in the window, or there are no
18236 changes at ZV, actually. */
18237 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18238 || first_changed_charpos == last_changed_charpos))
18240 struct glyph_row *r0;
18242 /* Give up if PT is not in the window. Note that it already has
18243 been checked at the start of try_window_id that PT is not in
18244 front of the window start. */
18245 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18246 GIVE_UP (14);
18248 /* If window start is unchanged, we can reuse the whole matrix
18249 as is, without changing glyph positions since no text has
18250 been added/removed in front of the window end. */
18251 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18252 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18253 /* PT must not be in a partially visible line. */
18254 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18255 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18257 /* We have to compute the window end anew since text
18258 could have been added/removed after it. */
18259 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18260 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18262 /* Set the cursor. */
18263 row = row_containing_pos (w, PT, r0, NULL, 0);
18264 if (row)
18265 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18266 return 2;
18270 /* Give up if window start is in the changed area.
18272 The condition used to read
18274 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18276 but why that was tested escapes me at the moment. */
18277 if (CHARPOS (start) >= first_changed_charpos
18278 && CHARPOS (start) <= last_changed_charpos)
18279 GIVE_UP (15);
18281 /* Check that window start agrees with the start of the first glyph
18282 row in its current matrix. Check this after we know the window
18283 start is not in changed text, otherwise positions would not be
18284 comparable. */
18285 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18286 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18287 GIVE_UP (16);
18289 /* Give up if the window ends in strings. Overlay strings
18290 at the end are difficult to handle, so don't try. */
18291 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18292 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18293 GIVE_UP (20);
18295 /* Compute the position at which we have to start displaying new
18296 lines. Some of the lines at the top of the window might be
18297 reusable because they are not displaying changed text. Find the
18298 last row in W's current matrix not affected by changes at the
18299 start of current_buffer. Value is null if changes start in the
18300 first line of window. */
18301 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18302 if (last_unchanged_at_beg_row)
18304 /* Avoid starting to display in the middle of a character, a TAB
18305 for instance. This is easier than to set up the iterator
18306 exactly, and it's not a frequent case, so the additional
18307 effort wouldn't really pay off. */
18308 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18309 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18310 && last_unchanged_at_beg_row > w->current_matrix->rows)
18311 --last_unchanged_at_beg_row;
18313 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18314 GIVE_UP (17);
18316 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18317 GIVE_UP (18);
18318 start_pos = it.current.pos;
18320 /* Start displaying new lines in the desired matrix at the same
18321 vpos we would use in the current matrix, i.e. below
18322 last_unchanged_at_beg_row. */
18323 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18324 current_matrix);
18325 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18326 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18328 eassert (it.hpos == 0 && it.current_x == 0);
18330 else
18332 /* There are no reusable lines at the start of the window.
18333 Start displaying in the first text line. */
18334 start_display (&it, w, start);
18335 it.vpos = it.first_vpos;
18336 start_pos = it.current.pos;
18339 /* Find the first row that is not affected by changes at the end of
18340 the buffer. Value will be null if there is no unchanged row, in
18341 which case we must redisplay to the end of the window. delta
18342 will be set to the value by which buffer positions beginning with
18343 first_unchanged_at_end_row have to be adjusted due to text
18344 changes. */
18345 first_unchanged_at_end_row
18346 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18347 IF_DEBUG (debug_delta = delta);
18348 IF_DEBUG (debug_delta_bytes = delta_bytes);
18350 /* Set stop_pos to the buffer position up to which we will have to
18351 display new lines. If first_unchanged_at_end_row != NULL, this
18352 is the buffer position of the start of the line displayed in that
18353 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18354 that we don't stop at a buffer position. */
18355 stop_pos = 0;
18356 if (first_unchanged_at_end_row)
18358 eassert (last_unchanged_at_beg_row == NULL
18359 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18361 /* If this is a continuation line, move forward to the next one
18362 that isn't. Changes in lines above affect this line.
18363 Caution: this may move first_unchanged_at_end_row to a row
18364 not displaying text. */
18365 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18366 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18367 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18368 < it.last_visible_y))
18369 ++first_unchanged_at_end_row;
18371 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18372 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18373 >= it.last_visible_y))
18374 first_unchanged_at_end_row = NULL;
18375 else
18377 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18378 + delta);
18379 first_unchanged_at_end_vpos
18380 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18381 eassert (stop_pos >= Z - END_UNCHANGED);
18384 else if (last_unchanged_at_beg_row == NULL)
18385 GIVE_UP (19);
18388 #ifdef GLYPH_DEBUG
18390 /* Either there is no unchanged row at the end, or the one we have
18391 now displays text. This is a necessary condition for the window
18392 end pos calculation at the end of this function. */
18393 eassert (first_unchanged_at_end_row == NULL
18394 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18396 debug_last_unchanged_at_beg_vpos
18397 = (last_unchanged_at_beg_row
18398 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18399 : -1);
18400 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18402 #endif /* GLYPH_DEBUG */
18405 /* Display new lines. Set last_text_row to the last new line
18406 displayed which has text on it, i.e. might end up as being the
18407 line where the window_end_vpos is. */
18408 w->cursor.vpos = -1;
18409 last_text_row = NULL;
18410 overlay_arrow_seen = false;
18411 if (it.current_y < it.last_visible_y
18412 && !f->fonts_changed
18413 && (first_unchanged_at_end_row == NULL
18414 || IT_CHARPOS (it) < stop_pos))
18415 it.glyph_row->reversed_p = false;
18416 while (it.current_y < it.last_visible_y
18417 && !f->fonts_changed
18418 && (first_unchanged_at_end_row == NULL
18419 || IT_CHARPOS (it) < stop_pos))
18421 if (display_line (&it))
18422 last_text_row = it.glyph_row - 1;
18425 if (f->fonts_changed)
18426 return -1;
18428 /* The redisplay iterations in display_line above could have
18429 triggered font-lock, which could have done something that
18430 invalidates IT->w window's end-point information, on which we
18431 rely below. E.g., one package, which will remain unnamed, used
18432 to install a font-lock-fontify-region-function that called
18433 bury-buffer, whose side effect is to switch the buffer displayed
18434 by IT->w, and that predictably resets IT->w's window_end_valid
18435 flag, which we already tested at the entry to this function.
18436 Amply punish such packages/modes by giving up on this
18437 optimization in those cases. */
18438 if (!w->window_end_valid)
18440 clear_glyph_matrix (w->desired_matrix);
18441 return -1;
18444 /* Compute differences in buffer positions, y-positions etc. for
18445 lines reused at the bottom of the window. Compute what we can
18446 scroll. */
18447 if (first_unchanged_at_end_row
18448 /* No lines reused because we displayed everything up to the
18449 bottom of the window. */
18450 && it.current_y < it.last_visible_y)
18452 dvpos = (it.vpos
18453 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18454 current_matrix));
18455 dy = it.current_y - first_unchanged_at_end_row->y;
18456 run.current_y = first_unchanged_at_end_row->y;
18457 run.desired_y = run.current_y + dy;
18458 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18460 else
18462 delta = delta_bytes = dvpos = dy
18463 = run.current_y = run.desired_y = run.height = 0;
18464 first_unchanged_at_end_row = NULL;
18466 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18469 /* Find the cursor if not already found. We have to decide whether
18470 PT will appear on this window (it sometimes doesn't, but this is
18471 not a very frequent case.) This decision has to be made before
18472 the current matrix is altered. A value of cursor.vpos < 0 means
18473 that PT is either in one of the lines beginning at
18474 first_unchanged_at_end_row or below the window. Don't care for
18475 lines that might be displayed later at the window end; as
18476 mentioned, this is not a frequent case. */
18477 if (w->cursor.vpos < 0)
18479 /* Cursor in unchanged rows at the top? */
18480 if (PT < CHARPOS (start_pos)
18481 && last_unchanged_at_beg_row)
18483 row = row_containing_pos (w, PT,
18484 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18485 last_unchanged_at_beg_row + 1, 0);
18486 if (row)
18487 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18490 /* Start from first_unchanged_at_end_row looking for PT. */
18491 else if (first_unchanged_at_end_row)
18493 row = row_containing_pos (w, PT - delta,
18494 first_unchanged_at_end_row, NULL, 0);
18495 if (row)
18496 set_cursor_from_row (w, row, w->current_matrix, delta,
18497 delta_bytes, dy, dvpos);
18500 /* Give up if cursor was not found. */
18501 if (w->cursor.vpos < 0)
18503 clear_glyph_matrix (w->desired_matrix);
18504 return -1;
18508 /* Don't let the cursor end in the scroll margins. */
18510 int this_scroll_margin, cursor_height;
18511 int frame_line_height = default_line_pixel_height (w);
18512 int window_total_lines
18513 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18515 this_scroll_margin =
18516 max (0, min (scroll_margin, window_total_lines / 4));
18517 this_scroll_margin *= frame_line_height;
18518 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18520 if ((w->cursor.y < this_scroll_margin
18521 && CHARPOS (start) > BEGV)
18522 /* Old redisplay didn't take scroll margin into account at the bottom,
18523 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18524 || (w->cursor.y + (make_cursor_line_fully_visible_p
18525 ? cursor_height + this_scroll_margin
18526 : 1)) > it.last_visible_y)
18528 w->cursor.vpos = -1;
18529 clear_glyph_matrix (w->desired_matrix);
18530 return -1;
18534 /* Scroll the display. Do it before changing the current matrix so
18535 that xterm.c doesn't get confused about where the cursor glyph is
18536 found. */
18537 if (dy && run.height)
18539 update_begin (f);
18541 if (FRAME_WINDOW_P (f))
18543 FRAME_RIF (f)->update_window_begin_hook (w);
18544 FRAME_RIF (f)->clear_window_mouse_face (w);
18545 FRAME_RIF (f)->scroll_run_hook (w, &run);
18546 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18548 else
18550 /* Terminal frame. In this case, dvpos gives the number of
18551 lines to scroll by; dvpos < 0 means scroll up. */
18552 int from_vpos
18553 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18554 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18555 int end = (WINDOW_TOP_EDGE_LINE (w)
18556 + WINDOW_WANTS_HEADER_LINE_P (w)
18557 + window_internal_height (w));
18559 #if defined (HAVE_GPM) || defined (MSDOS)
18560 x_clear_window_mouse_face (w);
18561 #endif
18562 /* Perform the operation on the screen. */
18563 if (dvpos > 0)
18565 /* Scroll last_unchanged_at_beg_row to the end of the
18566 window down dvpos lines. */
18567 set_terminal_window (f, end);
18569 /* On dumb terminals delete dvpos lines at the end
18570 before inserting dvpos empty lines. */
18571 if (!FRAME_SCROLL_REGION_OK (f))
18572 ins_del_lines (f, end - dvpos, -dvpos);
18574 /* Insert dvpos empty lines in front of
18575 last_unchanged_at_beg_row. */
18576 ins_del_lines (f, from, dvpos);
18578 else if (dvpos < 0)
18580 /* Scroll up last_unchanged_at_beg_vpos to the end of
18581 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18582 set_terminal_window (f, end);
18584 /* Delete dvpos lines in front of
18585 last_unchanged_at_beg_vpos. ins_del_lines will set
18586 the cursor to the given vpos and emit |dvpos| delete
18587 line sequences. */
18588 ins_del_lines (f, from + dvpos, dvpos);
18590 /* On a dumb terminal insert dvpos empty lines at the
18591 end. */
18592 if (!FRAME_SCROLL_REGION_OK (f))
18593 ins_del_lines (f, end + dvpos, -dvpos);
18596 set_terminal_window (f, 0);
18599 update_end (f);
18602 /* Shift reused rows of the current matrix to the right position.
18603 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18604 text. */
18605 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18606 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18607 if (dvpos < 0)
18609 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18610 bottom_vpos, dvpos);
18611 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18612 bottom_vpos);
18614 else if (dvpos > 0)
18616 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18617 bottom_vpos, dvpos);
18618 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18619 first_unchanged_at_end_vpos + dvpos);
18622 /* For frame-based redisplay, make sure that current frame and window
18623 matrix are in sync with respect to glyph memory. */
18624 if (!FRAME_WINDOW_P (f))
18625 sync_frame_with_window_matrix_rows (w);
18627 /* Adjust buffer positions in reused rows. */
18628 if (delta || delta_bytes)
18629 increment_matrix_positions (current_matrix,
18630 first_unchanged_at_end_vpos + dvpos,
18631 bottom_vpos, delta, delta_bytes);
18633 /* Adjust Y positions. */
18634 if (dy)
18635 shift_glyph_matrix (w, current_matrix,
18636 first_unchanged_at_end_vpos + dvpos,
18637 bottom_vpos, dy);
18639 if (first_unchanged_at_end_row)
18641 first_unchanged_at_end_row += dvpos;
18642 if (first_unchanged_at_end_row->y >= it.last_visible_y
18643 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18644 first_unchanged_at_end_row = NULL;
18647 /* If scrolling up, there may be some lines to display at the end of
18648 the window. */
18649 last_text_row_at_end = NULL;
18650 if (dy < 0)
18652 /* Scrolling up can leave for example a partially visible line
18653 at the end of the window to be redisplayed. */
18654 /* Set last_row to the glyph row in the current matrix where the
18655 window end line is found. It has been moved up or down in
18656 the matrix by dvpos. */
18657 int last_vpos = w->window_end_vpos + dvpos;
18658 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18660 /* If last_row is the window end line, it should display text. */
18661 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18663 /* If window end line was partially visible before, begin
18664 displaying at that line. Otherwise begin displaying with the
18665 line following it. */
18666 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18668 init_to_row_start (&it, w, last_row);
18669 it.vpos = last_vpos;
18670 it.current_y = last_row->y;
18672 else
18674 init_to_row_end (&it, w, last_row);
18675 it.vpos = 1 + last_vpos;
18676 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18677 ++last_row;
18680 /* We may start in a continuation line. If so, we have to
18681 get the right continuation_lines_width and current_x. */
18682 it.continuation_lines_width = last_row->continuation_lines_width;
18683 it.hpos = it.current_x = 0;
18685 /* Display the rest of the lines at the window end. */
18686 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18687 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18689 /* Is it always sure that the display agrees with lines in
18690 the current matrix? I don't think so, so we mark rows
18691 displayed invalid in the current matrix by setting their
18692 enabled_p flag to false. */
18693 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18694 if (display_line (&it))
18695 last_text_row_at_end = it.glyph_row - 1;
18699 /* Update window_end_pos and window_end_vpos. */
18700 if (first_unchanged_at_end_row && !last_text_row_at_end)
18702 /* Window end line if one of the preserved rows from the current
18703 matrix. Set row to the last row displaying text in current
18704 matrix starting at first_unchanged_at_end_row, after
18705 scrolling. */
18706 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18707 row = find_last_row_displaying_text (w->current_matrix, &it,
18708 first_unchanged_at_end_row);
18709 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18710 adjust_window_ends (w, row, true);
18711 eassert (w->window_end_bytepos >= 0);
18712 IF_DEBUG (debug_method_add (w, "A"));
18714 else if (last_text_row_at_end)
18716 adjust_window_ends (w, last_text_row_at_end, false);
18717 eassert (w->window_end_bytepos >= 0);
18718 IF_DEBUG (debug_method_add (w, "B"));
18720 else if (last_text_row)
18722 /* We have displayed either to the end of the window or at the
18723 end of the window, i.e. the last row with text is to be found
18724 in the desired matrix. */
18725 adjust_window_ends (w, last_text_row, false);
18726 eassert (w->window_end_bytepos >= 0);
18728 else if (first_unchanged_at_end_row == NULL
18729 && last_text_row == NULL
18730 && last_text_row_at_end == NULL)
18732 /* Displayed to end of window, but no line containing text was
18733 displayed. Lines were deleted at the end of the window. */
18734 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18735 int vpos = w->window_end_vpos;
18736 struct glyph_row *current_row = current_matrix->rows + vpos;
18737 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18739 for (row = NULL;
18740 row == NULL && vpos >= first_vpos;
18741 --vpos, --current_row, --desired_row)
18743 if (desired_row->enabled_p)
18745 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18746 row = desired_row;
18748 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18749 row = current_row;
18752 eassert (row != NULL);
18753 w->window_end_vpos = vpos + 1;
18754 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18755 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18756 eassert (w->window_end_bytepos >= 0);
18757 IF_DEBUG (debug_method_add (w, "C"));
18759 else
18760 emacs_abort ();
18762 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18763 debug_end_vpos = w->window_end_vpos));
18765 /* Record that display has not been completed. */
18766 w->window_end_valid = false;
18767 w->desired_matrix->no_scrolling_p = true;
18768 return 3;
18770 #undef GIVE_UP
18775 /***********************************************************************
18776 More debugging support
18777 ***********************************************************************/
18779 #ifdef GLYPH_DEBUG
18781 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18782 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18783 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18786 /* Dump the contents of glyph matrix MATRIX on stderr.
18788 GLYPHS 0 means don't show glyph contents.
18789 GLYPHS 1 means show glyphs in short form
18790 GLYPHS > 1 means show glyphs in long form. */
18792 void
18793 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18795 int i;
18796 for (i = 0; i < matrix->nrows; ++i)
18797 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18801 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18802 the glyph row and area where the glyph comes from. */
18804 void
18805 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18807 if (glyph->type == CHAR_GLYPH
18808 || glyph->type == GLYPHLESS_GLYPH)
18810 fprintf (stderr,
18811 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18812 glyph - row->glyphs[TEXT_AREA],
18813 (glyph->type == CHAR_GLYPH
18814 ? 'C'
18815 : 'G'),
18816 glyph->charpos,
18817 (BUFFERP (glyph->object)
18818 ? 'B'
18819 : (STRINGP (glyph->object)
18820 ? 'S'
18821 : (NILP (glyph->object)
18822 ? '0'
18823 : '-'))),
18824 glyph->pixel_width,
18825 glyph->u.ch,
18826 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18827 ? glyph->u.ch
18828 : '.'),
18829 glyph->face_id,
18830 glyph->left_box_line_p,
18831 glyph->right_box_line_p);
18833 else if (glyph->type == STRETCH_GLYPH)
18835 fprintf (stderr,
18836 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18837 glyph - row->glyphs[TEXT_AREA],
18838 'S',
18839 glyph->charpos,
18840 (BUFFERP (glyph->object)
18841 ? 'B'
18842 : (STRINGP (glyph->object)
18843 ? 'S'
18844 : (NILP (glyph->object)
18845 ? '0'
18846 : '-'))),
18847 glyph->pixel_width,
18849 ' ',
18850 glyph->face_id,
18851 glyph->left_box_line_p,
18852 glyph->right_box_line_p);
18854 else if (glyph->type == IMAGE_GLYPH)
18856 fprintf (stderr,
18857 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18858 glyph - row->glyphs[TEXT_AREA],
18859 'I',
18860 glyph->charpos,
18861 (BUFFERP (glyph->object)
18862 ? 'B'
18863 : (STRINGP (glyph->object)
18864 ? 'S'
18865 : (NILP (glyph->object)
18866 ? '0'
18867 : '-'))),
18868 glyph->pixel_width,
18869 glyph->u.img_id,
18870 '.',
18871 glyph->face_id,
18872 glyph->left_box_line_p,
18873 glyph->right_box_line_p);
18875 else if (glyph->type == COMPOSITE_GLYPH)
18877 fprintf (stderr,
18878 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18879 glyph - row->glyphs[TEXT_AREA],
18880 '+',
18881 glyph->charpos,
18882 (BUFFERP (glyph->object)
18883 ? 'B'
18884 : (STRINGP (glyph->object)
18885 ? 'S'
18886 : (NILP (glyph->object)
18887 ? '0'
18888 : '-'))),
18889 glyph->pixel_width,
18890 glyph->u.cmp.id);
18891 if (glyph->u.cmp.automatic)
18892 fprintf (stderr,
18893 "[%d-%d]",
18894 glyph->slice.cmp.from, glyph->slice.cmp.to);
18895 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18896 glyph->face_id,
18897 glyph->left_box_line_p,
18898 glyph->right_box_line_p);
18900 else if (glyph->type == XWIDGET_GLYPH)
18902 #ifndef HAVE_XWIDGETS
18903 eassume (false);
18904 #else
18905 fprintf (stderr,
18906 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18907 glyph - row->glyphs[TEXT_AREA],
18908 'X',
18909 glyph->charpos,
18910 (BUFFERP (glyph->object)
18911 ? 'B'
18912 : (STRINGP (glyph->object)
18913 ? 'S'
18914 : '-')),
18915 glyph->pixel_width,
18916 glyph->u.xwidget,
18917 '.',
18918 glyph->face_id,
18919 glyph->left_box_line_p,
18920 glyph->right_box_line_p);
18921 #endif
18926 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18927 GLYPHS 0 means don't show glyph contents.
18928 GLYPHS 1 means show glyphs in short form
18929 GLYPHS > 1 means show glyphs in long form. */
18931 void
18932 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18934 if (glyphs != 1)
18936 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18937 fprintf (stderr, "==============================================================================\n");
18939 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18940 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18941 vpos,
18942 MATRIX_ROW_START_CHARPOS (row),
18943 MATRIX_ROW_END_CHARPOS (row),
18944 row->used[TEXT_AREA],
18945 row->contains_overlapping_glyphs_p,
18946 row->enabled_p,
18947 row->truncated_on_left_p,
18948 row->truncated_on_right_p,
18949 row->continued_p,
18950 MATRIX_ROW_CONTINUATION_LINE_P (row),
18951 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18952 row->ends_at_zv_p,
18953 row->fill_line_p,
18954 row->ends_in_middle_of_char_p,
18955 row->starts_in_middle_of_char_p,
18956 row->mouse_face_p,
18957 row->x,
18958 row->y,
18959 row->pixel_width,
18960 row->height,
18961 row->visible_height,
18962 row->ascent,
18963 row->phys_ascent);
18964 /* The next 3 lines should align to "Start" in the header. */
18965 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18966 row->end.overlay_string_index,
18967 row->continuation_lines_width);
18968 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18969 CHARPOS (row->start.string_pos),
18970 CHARPOS (row->end.string_pos));
18971 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18972 row->end.dpvec_index);
18975 if (glyphs > 1)
18977 int area;
18979 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18981 struct glyph *glyph = row->glyphs[area];
18982 struct glyph *glyph_end = glyph + row->used[area];
18984 /* Glyph for a line end in text. */
18985 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18986 ++glyph_end;
18988 if (glyph < glyph_end)
18989 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18991 for (; glyph < glyph_end; ++glyph)
18992 dump_glyph (row, glyph, area);
18995 else if (glyphs == 1)
18997 int area;
18998 char s[SHRT_MAX + 4];
19000 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19002 int i;
19004 for (i = 0; i < row->used[area]; ++i)
19006 struct glyph *glyph = row->glyphs[area] + i;
19007 if (i == row->used[area] - 1
19008 && area == TEXT_AREA
19009 && NILP (glyph->object)
19010 && glyph->type == CHAR_GLYPH
19011 && glyph->u.ch == ' ')
19013 strcpy (&s[i], "[\\n]");
19014 i += 4;
19016 else if (glyph->type == CHAR_GLYPH
19017 && glyph->u.ch < 0x80
19018 && glyph->u.ch >= ' ')
19019 s[i] = glyph->u.ch;
19020 else
19021 s[i] = '.';
19024 s[i] = '\0';
19025 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
19031 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
19032 Sdump_glyph_matrix, 0, 1, "p",
19033 doc: /* Dump the current matrix of the selected window to stderr.
19034 Shows contents of glyph row structures. With non-nil
19035 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
19036 glyphs in short form, otherwise show glyphs in long form.
19038 Interactively, no argument means show glyphs in short form;
19039 with numeric argument, its value is passed as the GLYPHS flag. */)
19040 (Lisp_Object glyphs)
19042 struct window *w = XWINDOW (selected_window);
19043 struct buffer *buffer = XBUFFER (w->contents);
19045 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
19046 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
19047 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
19048 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
19049 fprintf (stderr, "=============================================\n");
19050 dump_glyph_matrix (w->current_matrix,
19051 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
19052 return Qnil;
19056 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
19057 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
19058 Only text-mode frames have frame glyph matrices. */)
19059 (void)
19061 struct frame *f = XFRAME (selected_frame);
19063 if (f->current_matrix)
19064 dump_glyph_matrix (f->current_matrix, 1);
19065 else
19066 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
19067 return Qnil;
19071 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
19072 doc: /* Dump glyph row ROW to stderr.
19073 GLYPH 0 means don't dump glyphs.
19074 GLYPH 1 means dump glyphs in short form.
19075 GLYPH > 1 or omitted means dump glyphs in long form. */)
19076 (Lisp_Object row, Lisp_Object glyphs)
19078 struct glyph_matrix *matrix;
19079 EMACS_INT vpos;
19081 CHECK_NUMBER (row);
19082 matrix = XWINDOW (selected_window)->current_matrix;
19083 vpos = XINT (row);
19084 if (vpos >= 0 && vpos < matrix->nrows)
19085 dump_glyph_row (MATRIX_ROW (matrix, vpos),
19086 vpos,
19087 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19088 return Qnil;
19092 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
19093 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
19094 GLYPH 0 means don't dump glyphs.
19095 GLYPH 1 means dump glyphs in short form.
19096 GLYPH > 1 or omitted means dump glyphs in long form.
19098 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
19099 do nothing. */)
19100 (Lisp_Object row, Lisp_Object glyphs)
19102 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19103 struct frame *sf = SELECTED_FRAME ();
19104 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
19105 EMACS_INT vpos;
19107 CHECK_NUMBER (row);
19108 vpos = XINT (row);
19109 if (vpos >= 0 && vpos < m->nrows)
19110 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
19111 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19112 #endif
19113 return Qnil;
19117 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
19118 doc: /* Toggle tracing of redisplay.
19119 With ARG, turn tracing on if and only if ARG is positive. */)
19120 (Lisp_Object arg)
19122 if (NILP (arg))
19123 trace_redisplay_p = !trace_redisplay_p;
19124 else
19126 arg = Fprefix_numeric_value (arg);
19127 trace_redisplay_p = XINT (arg) > 0;
19130 return Qnil;
19134 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
19135 doc: /* Like `format', but print result to stderr.
19136 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19137 (ptrdiff_t nargs, Lisp_Object *args)
19139 Lisp_Object s = Fformat (nargs, args);
19140 fwrite (SDATA (s), 1, SBYTES (s), stderr);
19141 return Qnil;
19144 #endif /* GLYPH_DEBUG */
19148 /***********************************************************************
19149 Building Desired Matrix Rows
19150 ***********************************************************************/
19152 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19153 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19155 static struct glyph_row *
19156 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
19158 struct frame *f = XFRAME (WINDOW_FRAME (w));
19159 struct buffer *buffer = XBUFFER (w->contents);
19160 struct buffer *old = current_buffer;
19161 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
19162 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
19163 const unsigned char *arrow_end = arrow_string + arrow_len;
19164 const unsigned char *p;
19165 struct it it;
19166 bool multibyte_p;
19167 int n_glyphs_before;
19169 set_buffer_temp (buffer);
19170 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
19171 scratch_glyph_row.reversed_p = false;
19172 it.glyph_row->used[TEXT_AREA] = 0;
19173 SET_TEXT_POS (it.position, 0, 0);
19175 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
19176 p = arrow_string;
19177 while (p < arrow_end)
19179 Lisp_Object face, ilisp;
19181 /* Get the next character. */
19182 if (multibyte_p)
19183 it.c = it.char_to_display = string_char_and_length (p, &it.len);
19184 else
19186 it.c = it.char_to_display = *p, it.len = 1;
19187 if (! ASCII_CHAR_P (it.c))
19188 it.char_to_display = BYTE8_TO_CHAR (it.c);
19190 p += it.len;
19192 /* Get its face. */
19193 ilisp = make_number (p - arrow_string);
19194 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19195 it.face_id = compute_char_face (f, it.char_to_display, face);
19197 /* Compute its width, get its glyphs. */
19198 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19199 SET_TEXT_POS (it.position, -1, -1);
19200 PRODUCE_GLYPHS (&it);
19202 /* If this character doesn't fit any more in the line, we have
19203 to remove some glyphs. */
19204 if (it.current_x > it.last_visible_x)
19206 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19207 break;
19211 set_buffer_temp (old);
19212 return it.glyph_row;
19216 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19217 glyphs to insert is determined by produce_special_glyphs. */
19219 static void
19220 insert_left_trunc_glyphs (struct it *it)
19222 struct it truncate_it;
19223 struct glyph *from, *end, *to, *toend;
19225 eassert (!FRAME_WINDOW_P (it->f)
19226 || (!it->glyph_row->reversed_p
19227 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19228 || (it->glyph_row->reversed_p
19229 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19231 /* Get the truncation glyphs. */
19232 truncate_it = *it;
19233 truncate_it.current_x = 0;
19234 truncate_it.face_id = DEFAULT_FACE_ID;
19235 truncate_it.glyph_row = &scratch_glyph_row;
19236 truncate_it.area = TEXT_AREA;
19237 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19238 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19239 truncate_it.object = Qnil;
19240 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19242 /* Overwrite glyphs from IT with truncation glyphs. */
19243 if (!it->glyph_row->reversed_p)
19245 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19247 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19248 end = from + tused;
19249 to = it->glyph_row->glyphs[TEXT_AREA];
19250 toend = to + it->glyph_row->used[TEXT_AREA];
19251 if (FRAME_WINDOW_P (it->f))
19253 /* On GUI frames, when variable-size fonts are displayed,
19254 the truncation glyphs may need more pixels than the row's
19255 glyphs they overwrite. We overwrite more glyphs to free
19256 enough screen real estate, and enlarge the stretch glyph
19257 on the right (see display_line), if there is one, to
19258 preserve the screen position of the truncation glyphs on
19259 the right. */
19260 int w = 0;
19261 struct glyph *g = to;
19262 short used;
19264 /* The first glyph could be partially visible, in which case
19265 it->glyph_row->x will be negative. But we want the left
19266 truncation glyphs to be aligned at the left margin of the
19267 window, so we override the x coordinate at which the row
19268 will begin. */
19269 it->glyph_row->x = 0;
19270 while (g < toend && w < it->truncation_pixel_width)
19272 w += g->pixel_width;
19273 ++g;
19275 if (g - to - tused > 0)
19277 memmove (to + tused, g, (toend - g) * sizeof(*g));
19278 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19280 used = it->glyph_row->used[TEXT_AREA];
19281 if (it->glyph_row->truncated_on_right_p
19282 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19283 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19284 == STRETCH_GLYPH)
19286 int extra = w - it->truncation_pixel_width;
19288 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19292 while (from < end)
19293 *to++ = *from++;
19295 /* There may be padding glyphs left over. Overwrite them too. */
19296 if (!FRAME_WINDOW_P (it->f))
19298 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19300 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19301 while (from < end)
19302 *to++ = *from++;
19306 if (to > toend)
19307 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19309 else
19311 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19313 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19314 that back to front. */
19315 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19316 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19317 toend = it->glyph_row->glyphs[TEXT_AREA];
19318 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19319 if (FRAME_WINDOW_P (it->f))
19321 int w = 0;
19322 struct glyph *g = to;
19324 while (g >= toend && w < it->truncation_pixel_width)
19326 w += g->pixel_width;
19327 --g;
19329 if (to - g - tused > 0)
19330 to = g + tused;
19331 if (it->glyph_row->truncated_on_right_p
19332 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19333 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19335 int extra = w - it->truncation_pixel_width;
19337 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19341 while (from >= end && to >= toend)
19342 *to-- = *from--;
19343 if (!FRAME_WINDOW_P (it->f))
19345 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19347 from =
19348 truncate_it.glyph_row->glyphs[TEXT_AREA]
19349 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19350 while (from >= end && to >= toend)
19351 *to-- = *from--;
19354 if (from >= end)
19356 /* Need to free some room before prepending additional
19357 glyphs. */
19358 int move_by = from - end + 1;
19359 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19360 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19362 for ( ; g >= g0; g--)
19363 g[move_by] = *g;
19364 while (from >= end)
19365 *to-- = *from--;
19366 it->glyph_row->used[TEXT_AREA] += move_by;
19371 /* Compute the hash code for ROW. */
19372 unsigned
19373 row_hash (struct glyph_row *row)
19375 int area, k;
19376 unsigned hashval = 0;
19378 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19379 for (k = 0; k < row->used[area]; ++k)
19380 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19381 + row->glyphs[area][k].u.val
19382 + row->glyphs[area][k].face_id
19383 + row->glyphs[area][k].padding_p
19384 + (row->glyphs[area][k].type << 2));
19386 return hashval;
19389 /* Compute the pixel height and width of IT->glyph_row.
19391 Most of the time, ascent and height of a display line will be equal
19392 to the max_ascent and max_height values of the display iterator
19393 structure. This is not the case if
19395 1. We hit ZV without displaying anything. In this case, max_ascent
19396 and max_height will be zero.
19398 2. We have some glyphs that don't contribute to the line height.
19399 (The glyph row flag contributes_to_line_height_p is for future
19400 pixmap extensions).
19402 The first case is easily covered by using default values because in
19403 these cases, the line height does not really matter, except that it
19404 must not be zero. */
19406 static void
19407 compute_line_metrics (struct it *it)
19409 struct glyph_row *row = it->glyph_row;
19411 if (FRAME_WINDOW_P (it->f))
19413 int i, min_y, max_y;
19415 /* The line may consist of one space only, that was added to
19416 place the cursor on it. If so, the row's height hasn't been
19417 computed yet. */
19418 if (row->height == 0)
19420 if (it->max_ascent + it->max_descent == 0)
19421 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19422 row->ascent = it->max_ascent;
19423 row->height = it->max_ascent + it->max_descent;
19424 row->phys_ascent = it->max_phys_ascent;
19425 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19426 row->extra_line_spacing = it->max_extra_line_spacing;
19429 /* Compute the width of this line. */
19430 row->pixel_width = row->x;
19431 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19432 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19434 eassert (row->pixel_width >= 0);
19435 eassert (row->ascent >= 0 && row->height > 0);
19437 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19438 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19440 /* If first line's physical ascent is larger than its logical
19441 ascent, use the physical ascent, and make the row taller.
19442 This makes accented characters fully visible. */
19443 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19444 && row->phys_ascent > row->ascent)
19446 row->height += row->phys_ascent - row->ascent;
19447 row->ascent = row->phys_ascent;
19450 /* Compute how much of the line is visible. */
19451 row->visible_height = row->height;
19453 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19454 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19456 if (row->y < min_y)
19457 row->visible_height -= min_y - row->y;
19458 if (row->y + row->height > max_y)
19459 row->visible_height -= row->y + row->height - max_y;
19461 else
19463 row->pixel_width = row->used[TEXT_AREA];
19464 if (row->continued_p)
19465 row->pixel_width -= it->continuation_pixel_width;
19466 else if (row->truncated_on_right_p)
19467 row->pixel_width -= it->truncation_pixel_width;
19468 row->ascent = row->phys_ascent = 0;
19469 row->height = row->phys_height = row->visible_height = 1;
19470 row->extra_line_spacing = 0;
19473 /* Compute a hash code for this row. */
19474 row->hash = row_hash (row);
19476 it->max_ascent = it->max_descent = 0;
19477 it->max_phys_ascent = it->max_phys_descent = 0;
19481 /* Append one space to the glyph row of iterator IT if doing a
19482 window-based redisplay. The space has the same face as
19483 IT->face_id. Value is true if a space was added.
19485 This function is called to make sure that there is always one glyph
19486 at the end of a glyph row that the cursor can be set on under
19487 window-systems. (If there weren't such a glyph we would not know
19488 how wide and tall a box cursor should be displayed).
19490 At the same time this space let's a nicely handle clearing to the
19491 end of the line if the row ends in italic text. */
19493 static bool
19494 append_space_for_newline (struct it *it, bool default_face_p)
19496 if (FRAME_WINDOW_P (it->f))
19498 int n = it->glyph_row->used[TEXT_AREA];
19500 if (it->glyph_row->glyphs[TEXT_AREA] + n
19501 < it->glyph_row->glyphs[1 + TEXT_AREA])
19503 /* Save some values that must not be changed.
19504 Must save IT->c and IT->len because otherwise
19505 ITERATOR_AT_END_P wouldn't work anymore after
19506 append_space_for_newline has been called. */
19507 enum display_element_type saved_what = it->what;
19508 int saved_c = it->c, saved_len = it->len;
19509 int saved_char_to_display = it->char_to_display;
19510 int saved_x = it->current_x;
19511 int saved_face_id = it->face_id;
19512 bool saved_box_end = it->end_of_box_run_p;
19513 struct text_pos saved_pos;
19514 Lisp_Object saved_object;
19515 struct face *face;
19516 struct glyph *g;
19518 saved_object = it->object;
19519 saved_pos = it->position;
19521 it->what = IT_CHARACTER;
19522 memset (&it->position, 0, sizeof it->position);
19523 it->object = Qnil;
19524 it->c = it->char_to_display = ' ';
19525 it->len = 1;
19527 /* If the default face was remapped, be sure to use the
19528 remapped face for the appended newline. */
19529 if (default_face_p)
19530 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19531 else if (it->face_before_selective_p)
19532 it->face_id = it->saved_face_id;
19533 face = FACE_FROM_ID (it->f, it->face_id);
19534 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19535 /* In R2L rows, we will prepend a stretch glyph that will
19536 have the end_of_box_run_p flag set for it, so there's no
19537 need for the appended newline glyph to have that flag
19538 set. */
19539 if (it->glyph_row->reversed_p
19540 /* But if the appended newline glyph goes all the way to
19541 the end of the row, there will be no stretch glyph,
19542 so leave the box flag set. */
19543 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19544 it->end_of_box_run_p = false;
19546 PRODUCE_GLYPHS (it);
19548 #ifdef HAVE_WINDOW_SYSTEM
19549 /* Make sure this space glyph has the right ascent and
19550 descent values, or else cursor at end of line will look
19551 funny, and height of empty lines will be incorrect. */
19552 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19553 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19554 if (n == 0)
19556 Lisp_Object height, total_height;
19557 int extra_line_spacing = it->extra_line_spacing;
19558 int boff = font->baseline_offset;
19560 if (font->vertical_centering)
19561 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19563 it->object = saved_object; /* get_it_property needs this */
19564 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19565 /* Must do a subset of line height processing from
19566 x_produce_glyph for newline characters. */
19567 height = get_it_property (it, Qline_height);
19568 if (CONSP (height)
19569 && CONSP (XCDR (height))
19570 && NILP (XCDR (XCDR (height))))
19572 total_height = XCAR (XCDR (height));
19573 height = XCAR (height);
19575 else
19576 total_height = Qnil;
19577 height = calc_line_height_property (it, height, font, boff, true);
19579 if (it->override_ascent >= 0)
19581 it->ascent = it->override_ascent;
19582 it->descent = it->override_descent;
19583 boff = it->override_boff;
19585 if (EQ (height, Qt))
19586 extra_line_spacing = 0;
19587 else
19589 Lisp_Object spacing;
19591 it->phys_ascent = it->ascent;
19592 it->phys_descent = it->descent;
19593 if (!NILP (height)
19594 && XINT (height) > it->ascent + it->descent)
19595 it->ascent = XINT (height) - it->descent;
19597 if (!NILP (total_height))
19598 spacing = calc_line_height_property (it, total_height, font,
19599 boff, false);
19600 else
19602 spacing = get_it_property (it, Qline_spacing);
19603 spacing = calc_line_height_property (it, spacing, font,
19604 boff, false);
19606 if (INTEGERP (spacing))
19608 extra_line_spacing = XINT (spacing);
19609 if (!NILP (total_height))
19610 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19613 if (extra_line_spacing > 0)
19615 it->descent += extra_line_spacing;
19616 if (extra_line_spacing > it->max_extra_line_spacing)
19617 it->max_extra_line_spacing = extra_line_spacing;
19619 it->max_ascent = it->ascent;
19620 it->max_descent = it->descent;
19621 /* Make sure compute_line_metrics recomputes the row height. */
19622 it->glyph_row->height = 0;
19625 g->ascent = it->max_ascent;
19626 g->descent = it->max_descent;
19627 #endif
19629 it->override_ascent = -1;
19630 it->constrain_row_ascent_descent_p = false;
19631 it->current_x = saved_x;
19632 it->object = saved_object;
19633 it->position = saved_pos;
19634 it->what = saved_what;
19635 it->face_id = saved_face_id;
19636 it->len = saved_len;
19637 it->c = saved_c;
19638 it->char_to_display = saved_char_to_display;
19639 it->end_of_box_run_p = saved_box_end;
19640 return true;
19644 return false;
19648 /* Extend the face of the last glyph in the text area of IT->glyph_row
19649 to the end of the display line. Called from display_line. If the
19650 glyph row is empty, add a space glyph to it so that we know the
19651 face to draw. Set the glyph row flag fill_line_p. If the glyph
19652 row is R2L, prepend a stretch glyph to cover the empty space to the
19653 left of the leftmost glyph. */
19655 static void
19656 extend_face_to_end_of_line (struct it *it)
19658 struct face *face, *default_face;
19659 struct frame *f = it->f;
19661 /* If line is already filled, do nothing. Non window-system frames
19662 get a grace of one more ``pixel'' because their characters are
19663 1-``pixel'' wide, so they hit the equality too early. This grace
19664 is needed only for R2L rows that are not continued, to produce
19665 one extra blank where we could display the cursor. */
19666 if ((it->current_x >= it->last_visible_x
19667 + (!FRAME_WINDOW_P (f)
19668 && it->glyph_row->reversed_p
19669 && !it->glyph_row->continued_p))
19670 /* If the window has display margins, we will need to extend
19671 their face even if the text area is filled. */
19672 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19673 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19674 return;
19676 /* The default face, possibly remapped. */
19677 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19679 /* Face extension extends the background and box of IT->face_id
19680 to the end of the line. If the background equals the background
19681 of the frame, we don't have to do anything. */
19682 if (it->face_before_selective_p)
19683 face = FACE_FROM_ID (f, it->saved_face_id);
19684 else
19685 face = FACE_FROM_ID (f, it->face_id);
19687 if (FRAME_WINDOW_P (f)
19688 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19689 && face->box == FACE_NO_BOX
19690 && face->background == FRAME_BACKGROUND_PIXEL (f)
19691 #ifdef HAVE_WINDOW_SYSTEM
19692 && !face->stipple
19693 #endif
19694 && !it->glyph_row->reversed_p)
19695 return;
19697 /* Set the glyph row flag indicating that the face of the last glyph
19698 in the text area has to be drawn to the end of the text area. */
19699 it->glyph_row->fill_line_p = true;
19701 /* If current character of IT is not ASCII, make sure we have the
19702 ASCII face. This will be automatically undone the next time
19703 get_next_display_element returns a multibyte character. Note
19704 that the character will always be single byte in unibyte
19705 text. */
19706 if (!ASCII_CHAR_P (it->c))
19708 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19711 if (FRAME_WINDOW_P (f))
19713 /* If the row is empty, add a space with the current face of IT,
19714 so that we know which face to draw. */
19715 if (it->glyph_row->used[TEXT_AREA] == 0)
19717 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19718 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19719 it->glyph_row->used[TEXT_AREA] = 1;
19721 /* Mode line and the header line don't have margins, and
19722 likewise the frame's tool-bar window, if there is any. */
19723 if (!(it->glyph_row->mode_line_p
19724 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19725 || (WINDOWP (f->tool_bar_window)
19726 && it->w == XWINDOW (f->tool_bar_window))
19727 #endif
19730 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19731 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19733 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19734 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19735 default_face->id;
19736 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19738 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19739 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19741 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19742 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19743 default_face->id;
19744 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19747 #ifdef HAVE_WINDOW_SYSTEM
19748 if (it->glyph_row->reversed_p)
19750 /* Prepend a stretch glyph to the row, such that the
19751 rightmost glyph will be drawn flushed all the way to the
19752 right margin of the window. The stretch glyph that will
19753 occupy the empty space, if any, to the left of the
19754 glyphs. */
19755 struct font *font = face->font ? face->font : FRAME_FONT (f);
19756 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19757 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19758 struct glyph *g;
19759 int row_width, stretch_ascent, stretch_width;
19760 struct text_pos saved_pos;
19761 int saved_face_id;
19762 bool saved_avoid_cursor, saved_box_start;
19764 for (row_width = 0, g = row_start; g < row_end; g++)
19765 row_width += g->pixel_width;
19767 /* FIXME: There are various minor display glitches in R2L
19768 rows when only one of the fringes is missing. The
19769 strange condition below produces the least bad effect. */
19770 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19771 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19772 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19773 stretch_width = window_box_width (it->w, TEXT_AREA);
19774 else
19775 stretch_width = it->last_visible_x - it->first_visible_x;
19776 stretch_width -= row_width;
19778 if (stretch_width > 0)
19780 stretch_ascent =
19781 (((it->ascent + it->descent)
19782 * FONT_BASE (font)) / FONT_HEIGHT (font));
19783 saved_pos = it->position;
19784 memset (&it->position, 0, sizeof it->position);
19785 saved_avoid_cursor = it->avoid_cursor_p;
19786 it->avoid_cursor_p = true;
19787 saved_face_id = it->face_id;
19788 saved_box_start = it->start_of_box_run_p;
19789 /* The last row's stretch glyph should get the default
19790 face, to avoid painting the rest of the window with
19791 the region face, if the region ends at ZV. */
19792 if (it->glyph_row->ends_at_zv_p)
19793 it->face_id = default_face->id;
19794 else
19795 it->face_id = face->id;
19796 it->start_of_box_run_p = false;
19797 append_stretch_glyph (it, Qnil, stretch_width,
19798 it->ascent + it->descent, stretch_ascent);
19799 it->position = saved_pos;
19800 it->avoid_cursor_p = saved_avoid_cursor;
19801 it->face_id = saved_face_id;
19802 it->start_of_box_run_p = saved_box_start;
19804 /* If stretch_width comes out negative, it means that the
19805 last glyph is only partially visible. In R2L rows, we
19806 want the leftmost glyph to be partially visible, so we
19807 need to give the row the corresponding left offset. */
19808 if (stretch_width < 0)
19809 it->glyph_row->x = stretch_width;
19811 #endif /* HAVE_WINDOW_SYSTEM */
19813 else
19815 /* Save some values that must not be changed. */
19816 int saved_x = it->current_x;
19817 struct text_pos saved_pos;
19818 Lisp_Object saved_object;
19819 enum display_element_type saved_what = it->what;
19820 int saved_face_id = it->face_id;
19822 saved_object = it->object;
19823 saved_pos = it->position;
19825 it->what = IT_CHARACTER;
19826 memset (&it->position, 0, sizeof it->position);
19827 it->object = Qnil;
19828 it->c = it->char_to_display = ' ';
19829 it->len = 1;
19831 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19832 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19833 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19834 && !it->glyph_row->mode_line_p
19835 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19837 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19838 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19840 for (it->current_x = 0; g < e; g++)
19841 it->current_x += g->pixel_width;
19843 it->area = LEFT_MARGIN_AREA;
19844 it->face_id = default_face->id;
19845 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19846 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19848 PRODUCE_GLYPHS (it);
19849 /* term.c:produce_glyphs advances it->current_x only for
19850 TEXT_AREA. */
19851 it->current_x += it->pixel_width;
19854 it->current_x = saved_x;
19855 it->area = TEXT_AREA;
19858 /* The last row's blank glyphs should get the default face, to
19859 avoid painting the rest of the window with the region face,
19860 if the region ends at ZV. */
19861 if (it->glyph_row->ends_at_zv_p)
19862 it->face_id = default_face->id;
19863 else
19864 it->face_id = face->id;
19865 PRODUCE_GLYPHS (it);
19867 while (it->current_x <= it->last_visible_x)
19868 PRODUCE_GLYPHS (it);
19870 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19871 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19872 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19873 && !it->glyph_row->mode_line_p
19874 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19876 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19877 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19879 for ( ; g < e; g++)
19880 it->current_x += g->pixel_width;
19882 it->area = RIGHT_MARGIN_AREA;
19883 it->face_id = default_face->id;
19884 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19885 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19887 PRODUCE_GLYPHS (it);
19888 it->current_x += it->pixel_width;
19891 it->area = TEXT_AREA;
19894 /* Don't count these blanks really. It would let us insert a left
19895 truncation glyph below and make us set the cursor on them, maybe. */
19896 it->current_x = saved_x;
19897 it->object = saved_object;
19898 it->position = saved_pos;
19899 it->what = saved_what;
19900 it->face_id = saved_face_id;
19905 /* Value is true if text starting at CHARPOS in current_buffer is
19906 trailing whitespace. */
19908 static bool
19909 trailing_whitespace_p (ptrdiff_t charpos)
19911 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19912 int c = 0;
19914 while (bytepos < ZV_BYTE
19915 && (c = FETCH_CHAR (bytepos),
19916 c == ' ' || c == '\t'))
19917 ++bytepos;
19919 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19921 if (bytepos != PT_BYTE)
19922 return true;
19924 return false;
19928 /* Highlight trailing whitespace, if any, in ROW. */
19930 static void
19931 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19933 int used = row->used[TEXT_AREA];
19935 if (used)
19937 struct glyph *start = row->glyphs[TEXT_AREA];
19938 struct glyph *glyph = start + used - 1;
19940 if (row->reversed_p)
19942 /* Right-to-left rows need to be processed in the opposite
19943 direction, so swap the edge pointers. */
19944 glyph = start;
19945 start = row->glyphs[TEXT_AREA] + used - 1;
19948 /* Skip over glyphs inserted to display the cursor at the
19949 end of a line, for extending the face of the last glyph
19950 to the end of the line on terminals, and for truncation
19951 and continuation glyphs. */
19952 if (!row->reversed_p)
19954 while (glyph >= start
19955 && glyph->type == CHAR_GLYPH
19956 && NILP (glyph->object))
19957 --glyph;
19959 else
19961 while (glyph <= start
19962 && glyph->type == CHAR_GLYPH
19963 && NILP (glyph->object))
19964 ++glyph;
19967 /* If last glyph is a space or stretch, and it's trailing
19968 whitespace, set the face of all trailing whitespace glyphs in
19969 IT->glyph_row to `trailing-whitespace'. */
19970 if ((row->reversed_p ? glyph <= start : glyph >= start)
19971 && BUFFERP (glyph->object)
19972 && (glyph->type == STRETCH_GLYPH
19973 || (glyph->type == CHAR_GLYPH
19974 && glyph->u.ch == ' '))
19975 && trailing_whitespace_p (glyph->charpos))
19977 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
19978 if (face_id < 0)
19979 return;
19981 if (!row->reversed_p)
19983 while (glyph >= start
19984 && BUFFERP (glyph->object)
19985 && (glyph->type == STRETCH_GLYPH
19986 || (glyph->type == CHAR_GLYPH
19987 && glyph->u.ch == ' ')))
19988 (glyph--)->face_id = face_id;
19990 else
19992 while (glyph <= start
19993 && BUFFERP (glyph->object)
19994 && (glyph->type == STRETCH_GLYPH
19995 || (glyph->type == CHAR_GLYPH
19996 && glyph->u.ch == ' ')))
19997 (glyph++)->face_id = face_id;
20004 /* Value is true if glyph row ROW should be
20005 considered to hold the buffer position CHARPOS. */
20007 static bool
20008 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
20010 bool result = true;
20012 if (charpos == CHARPOS (row->end.pos)
20013 || charpos == MATRIX_ROW_END_CHARPOS (row))
20015 /* Suppose the row ends on a string.
20016 Unless the row is continued, that means it ends on a newline
20017 in the string. If it's anything other than a display string
20018 (e.g., a before-string from an overlay), we don't want the
20019 cursor there. (This heuristic seems to give the optimal
20020 behavior for the various types of multi-line strings.)
20021 One exception: if the string has `cursor' property on one of
20022 its characters, we _do_ want the cursor there. */
20023 if (CHARPOS (row->end.string_pos) >= 0)
20025 if (row->continued_p)
20026 result = true;
20027 else
20029 /* Check for `display' property. */
20030 struct glyph *beg = row->glyphs[TEXT_AREA];
20031 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
20032 struct glyph *glyph;
20034 result = false;
20035 for (glyph = end; glyph >= beg; --glyph)
20036 if (STRINGP (glyph->object))
20038 Lisp_Object prop
20039 = Fget_char_property (make_number (charpos),
20040 Qdisplay, Qnil);
20041 result =
20042 (!NILP (prop)
20043 && display_prop_string_p (prop, glyph->object));
20044 /* If there's a `cursor' property on one of the
20045 string's characters, this row is a cursor row,
20046 even though this is not a display string. */
20047 if (!result)
20049 Lisp_Object s = glyph->object;
20051 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
20053 ptrdiff_t gpos = glyph->charpos;
20055 if (!NILP (Fget_char_property (make_number (gpos),
20056 Qcursor, s)))
20058 result = true;
20059 break;
20063 break;
20067 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
20069 /* If the row ends in middle of a real character,
20070 and the line is continued, we want the cursor here.
20071 That's because CHARPOS (ROW->end.pos) would equal
20072 PT if PT is before the character. */
20073 if (!row->ends_in_ellipsis_p)
20074 result = row->continued_p;
20075 else
20076 /* If the row ends in an ellipsis, then
20077 CHARPOS (ROW->end.pos) will equal point after the
20078 invisible text. We want that position to be displayed
20079 after the ellipsis. */
20080 result = false;
20082 /* If the row ends at ZV, display the cursor at the end of that
20083 row instead of at the start of the row below. */
20084 else
20085 result = row->ends_at_zv_p;
20088 return result;
20091 /* Value is true if glyph row ROW should be
20092 used to hold the cursor. */
20094 static bool
20095 cursor_row_p (struct glyph_row *row)
20097 return row_for_charpos_p (row, PT);
20102 /* Push the property PROP so that it will be rendered at the current
20103 position in IT. Return true if PROP was successfully pushed, false
20104 otherwise. Called from handle_line_prefix to handle the
20105 `line-prefix' and `wrap-prefix' properties. */
20107 static bool
20108 push_prefix_prop (struct it *it, Lisp_Object prop)
20110 struct text_pos pos =
20111 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
20113 eassert (it->method == GET_FROM_BUFFER
20114 || it->method == GET_FROM_DISPLAY_VECTOR
20115 || it->method == GET_FROM_STRING
20116 || it->method == GET_FROM_IMAGE);
20118 /* We need to save the current buffer/string position, so it will be
20119 restored by pop_it, because iterate_out_of_display_property
20120 depends on that being set correctly, but some situations leave
20121 it->position not yet set when this function is called. */
20122 push_it (it, &pos);
20124 if (STRINGP (prop))
20126 if (SCHARS (prop) == 0)
20128 pop_it (it);
20129 return false;
20132 it->string = prop;
20133 it->string_from_prefix_prop_p = true;
20134 it->multibyte_p = STRING_MULTIBYTE (it->string);
20135 it->current.overlay_string_index = -1;
20136 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
20137 it->end_charpos = it->string_nchars = SCHARS (it->string);
20138 it->method = GET_FROM_STRING;
20139 it->stop_charpos = 0;
20140 it->prev_stop = 0;
20141 it->base_level_stop = 0;
20143 /* Force paragraph direction to be that of the parent
20144 buffer/string. */
20145 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
20146 it->paragraph_embedding = it->bidi_it.paragraph_dir;
20147 else
20148 it->paragraph_embedding = L2R;
20150 /* Set up the bidi iterator for this display string. */
20151 if (it->bidi_p)
20153 it->bidi_it.string.lstring = it->string;
20154 it->bidi_it.string.s = NULL;
20155 it->bidi_it.string.schars = it->end_charpos;
20156 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
20157 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
20158 it->bidi_it.string.unibyte = !it->multibyte_p;
20159 it->bidi_it.w = it->w;
20160 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
20163 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
20165 it->method = GET_FROM_STRETCH;
20166 it->object = prop;
20168 #ifdef HAVE_WINDOW_SYSTEM
20169 else if (IMAGEP (prop))
20171 it->what = IT_IMAGE;
20172 it->image_id = lookup_image (it->f, prop);
20173 it->method = GET_FROM_IMAGE;
20175 #endif /* HAVE_WINDOW_SYSTEM */
20176 else
20178 pop_it (it); /* bogus display property, give up */
20179 return false;
20182 return true;
20185 /* Return the character-property PROP at the current position in IT. */
20187 static Lisp_Object
20188 get_it_property (struct it *it, Lisp_Object prop)
20190 Lisp_Object position, object = it->object;
20192 if (STRINGP (object))
20193 position = make_number (IT_STRING_CHARPOS (*it));
20194 else if (BUFFERP (object))
20196 position = make_number (IT_CHARPOS (*it));
20197 object = it->window;
20199 else
20200 return Qnil;
20202 return Fget_char_property (position, prop, object);
20205 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20207 static void
20208 handle_line_prefix (struct it *it)
20210 Lisp_Object prefix;
20212 if (it->continuation_lines_width > 0)
20214 prefix = get_it_property (it, Qwrap_prefix);
20215 if (NILP (prefix))
20216 prefix = Vwrap_prefix;
20218 else
20220 prefix = get_it_property (it, Qline_prefix);
20221 if (NILP (prefix))
20222 prefix = Vline_prefix;
20224 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20226 /* If the prefix is wider than the window, and we try to wrap
20227 it, it would acquire its own wrap prefix, and so on till the
20228 iterator stack overflows. So, don't wrap the prefix. */
20229 it->line_wrap = TRUNCATE;
20230 it->avoid_cursor_p = true;
20236 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20237 only for R2L lines from display_line and display_string, when they
20238 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20239 the line/string needs to be continued on the next glyph row. */
20240 static void
20241 unproduce_glyphs (struct it *it, int n)
20243 struct glyph *glyph, *end;
20245 eassert (it->glyph_row);
20246 eassert (it->glyph_row->reversed_p);
20247 eassert (it->area == TEXT_AREA);
20248 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20250 if (n > it->glyph_row->used[TEXT_AREA])
20251 n = it->glyph_row->used[TEXT_AREA];
20252 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20253 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20254 for ( ; glyph < end; glyph++)
20255 glyph[-n] = *glyph;
20258 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20259 and ROW->maxpos. */
20260 static void
20261 find_row_edges (struct it *it, struct glyph_row *row,
20262 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20263 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20265 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20266 lines' rows is implemented for bidi-reordered rows. */
20268 /* ROW->minpos is the value of min_pos, the minimal buffer position
20269 we have in ROW, or ROW->start.pos if that is smaller. */
20270 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20271 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20272 else
20273 /* We didn't find buffer positions smaller than ROW->start, or
20274 didn't find _any_ valid buffer positions in any of the glyphs,
20275 so we must trust the iterator's computed positions. */
20276 row->minpos = row->start.pos;
20277 if (max_pos <= 0)
20279 max_pos = CHARPOS (it->current.pos);
20280 max_bpos = BYTEPOS (it->current.pos);
20283 /* Here are the various use-cases for ending the row, and the
20284 corresponding values for ROW->maxpos:
20286 Line ends in a newline from buffer eol_pos + 1
20287 Line is continued from buffer max_pos + 1
20288 Line is truncated on right it->current.pos
20289 Line ends in a newline from string max_pos + 1(*)
20290 (*) + 1 only when line ends in a forward scan
20291 Line is continued from string max_pos
20292 Line is continued from display vector max_pos
20293 Line is entirely from a string min_pos == max_pos
20294 Line is entirely from a display vector min_pos == max_pos
20295 Line that ends at ZV ZV
20297 If you discover other use-cases, please add them here as
20298 appropriate. */
20299 if (row->ends_at_zv_p)
20300 row->maxpos = it->current.pos;
20301 else if (row->used[TEXT_AREA])
20303 bool seen_this_string = false;
20304 struct glyph_row *r1 = row - 1;
20306 /* Did we see the same display string on the previous row? */
20307 if (STRINGP (it->object)
20308 /* this is not the first row */
20309 && row > it->w->desired_matrix->rows
20310 /* previous row is not the header line */
20311 && !r1->mode_line_p
20312 /* previous row also ends in a newline from a string */
20313 && r1->ends_in_newline_from_string_p)
20315 struct glyph *start, *end;
20317 /* Search for the last glyph of the previous row that came
20318 from buffer or string. Depending on whether the row is
20319 L2R or R2L, we need to process it front to back or the
20320 other way round. */
20321 if (!r1->reversed_p)
20323 start = r1->glyphs[TEXT_AREA];
20324 end = start + r1->used[TEXT_AREA];
20325 /* Glyphs inserted by redisplay have nil as their object. */
20326 while (end > start
20327 && NILP ((end - 1)->object)
20328 && (end - 1)->charpos <= 0)
20329 --end;
20330 if (end > start)
20332 if (EQ ((end - 1)->object, it->object))
20333 seen_this_string = true;
20335 else
20336 /* If all the glyphs of the previous row were inserted
20337 by redisplay, it means the previous row was
20338 produced from a single newline, which is only
20339 possible if that newline came from the same string
20340 as the one which produced this ROW. */
20341 seen_this_string = true;
20343 else
20345 end = r1->glyphs[TEXT_AREA] - 1;
20346 start = end + r1->used[TEXT_AREA];
20347 while (end < start
20348 && NILP ((end + 1)->object)
20349 && (end + 1)->charpos <= 0)
20350 ++end;
20351 if (end < start)
20353 if (EQ ((end + 1)->object, it->object))
20354 seen_this_string = true;
20356 else
20357 seen_this_string = true;
20360 /* Take note of each display string that covers a newline only
20361 once, the first time we see it. This is for when a display
20362 string includes more than one newline in it. */
20363 if (row->ends_in_newline_from_string_p && !seen_this_string)
20365 /* If we were scanning the buffer forward when we displayed
20366 the string, we want to account for at least one buffer
20367 position that belongs to this row (position covered by
20368 the display string), so that cursor positioning will
20369 consider this row as a candidate when point is at the end
20370 of the visual line represented by this row. This is not
20371 required when scanning back, because max_pos will already
20372 have a much larger value. */
20373 if (CHARPOS (row->end.pos) > max_pos)
20374 INC_BOTH (max_pos, max_bpos);
20375 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20377 else if (CHARPOS (it->eol_pos) > 0)
20378 SET_TEXT_POS (row->maxpos,
20379 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20380 else if (row->continued_p)
20382 /* If max_pos is different from IT's current position, it
20383 means IT->method does not belong to the display element
20384 at max_pos. However, it also means that the display
20385 element at max_pos was displayed in its entirety on this
20386 line, which is equivalent to saying that the next line
20387 starts at the next buffer position. */
20388 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20389 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20390 else
20392 INC_BOTH (max_pos, max_bpos);
20393 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20396 else if (row->truncated_on_right_p)
20397 /* display_line already called reseat_at_next_visible_line_start,
20398 which puts the iterator at the beginning of the next line, in
20399 the logical order. */
20400 row->maxpos = it->current.pos;
20401 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20402 /* A line that is entirely from a string/image/stretch... */
20403 row->maxpos = row->minpos;
20404 else
20405 emacs_abort ();
20407 else
20408 row->maxpos = it->current.pos;
20411 /* Construct the glyph row IT->glyph_row in the desired matrix of
20412 IT->w from text at the current position of IT. See dispextern.h
20413 for an overview of struct it. Value is true if
20414 IT->glyph_row displays text, as opposed to a line displaying ZV
20415 only. */
20417 static bool
20418 display_line (struct it *it)
20420 struct glyph_row *row = it->glyph_row;
20421 Lisp_Object overlay_arrow_string;
20422 struct it wrap_it;
20423 void *wrap_data = NULL;
20424 bool may_wrap = false;
20425 int wrap_x IF_LINT (= 0);
20426 int wrap_row_used = -1;
20427 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20428 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20429 int wrap_row_extra_line_spacing IF_LINT (= 0);
20430 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20431 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20432 int cvpos;
20433 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20434 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20435 bool pending_handle_line_prefix = false;
20437 /* We always start displaying at hpos zero even if hscrolled. */
20438 eassert (it->hpos == 0 && it->current_x == 0);
20440 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20441 >= it->w->desired_matrix->nrows)
20443 it->w->nrows_scale_factor++;
20444 it->f->fonts_changed = true;
20445 return false;
20448 /* Clear the result glyph row and enable it. */
20449 prepare_desired_row (it->w, row, false);
20451 row->y = it->current_y;
20452 row->start = it->start;
20453 row->continuation_lines_width = it->continuation_lines_width;
20454 row->displays_text_p = true;
20455 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20456 it->starts_in_middle_of_char_p = false;
20458 /* Arrange the overlays nicely for our purposes. Usually, we call
20459 display_line on only one line at a time, in which case this
20460 can't really hurt too much, or we call it on lines which appear
20461 one after another in the buffer, in which case all calls to
20462 recenter_overlay_lists but the first will be pretty cheap. */
20463 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20465 /* Move over display elements that are not visible because we are
20466 hscrolled. This may stop at an x-position < IT->first_visible_x
20467 if the first glyph is partially visible or if we hit a line end. */
20468 if (it->current_x < it->first_visible_x)
20470 enum move_it_result move_result;
20472 this_line_min_pos = row->start.pos;
20473 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20474 MOVE_TO_POS | MOVE_TO_X);
20475 /* If we are under a large hscroll, move_it_in_display_line_to
20476 could hit the end of the line without reaching
20477 it->first_visible_x. Pretend that we did reach it. This is
20478 especially important on a TTY, where we will call
20479 extend_face_to_end_of_line, which needs to know how many
20480 blank glyphs to produce. */
20481 if (it->current_x < it->first_visible_x
20482 && (move_result == MOVE_NEWLINE_OR_CR
20483 || move_result == MOVE_POS_MATCH_OR_ZV))
20484 it->current_x = it->first_visible_x;
20486 /* Record the smallest positions seen while we moved over
20487 display elements that are not visible. This is needed by
20488 redisplay_internal for optimizing the case where the cursor
20489 stays inside the same line. The rest of this function only
20490 considers positions that are actually displayed, so
20491 RECORD_MAX_MIN_POS will not otherwise record positions that
20492 are hscrolled to the left of the left edge of the window. */
20493 min_pos = CHARPOS (this_line_min_pos);
20494 min_bpos = BYTEPOS (this_line_min_pos);
20496 else if (it->area == TEXT_AREA)
20498 /* We only do this when not calling move_it_in_display_line_to
20499 above, because that function calls itself handle_line_prefix. */
20500 handle_line_prefix (it);
20502 else
20504 /* Line-prefix and wrap-prefix are always displayed in the text
20505 area. But if this is the first call to display_line after
20506 init_iterator, the iterator might have been set up to write
20507 into a marginal area, e.g. if the line begins with some
20508 display property that writes to the margins. So we need to
20509 wait with the call to handle_line_prefix until whatever
20510 writes to the margin has done its job. */
20511 pending_handle_line_prefix = true;
20514 /* Get the initial row height. This is either the height of the
20515 text hscrolled, if there is any, or zero. */
20516 row->ascent = it->max_ascent;
20517 row->height = it->max_ascent + it->max_descent;
20518 row->phys_ascent = it->max_phys_ascent;
20519 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20520 row->extra_line_spacing = it->max_extra_line_spacing;
20522 /* Utility macro to record max and min buffer positions seen until now. */
20523 #define RECORD_MAX_MIN_POS(IT) \
20524 do \
20526 bool composition_p \
20527 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20528 ptrdiff_t current_pos = \
20529 composition_p ? (IT)->cmp_it.charpos \
20530 : IT_CHARPOS (*(IT)); \
20531 ptrdiff_t current_bpos = \
20532 composition_p ? CHAR_TO_BYTE (current_pos) \
20533 : IT_BYTEPOS (*(IT)); \
20534 if (current_pos < min_pos) \
20536 min_pos = current_pos; \
20537 min_bpos = current_bpos; \
20539 if (IT_CHARPOS (*it) > max_pos) \
20541 max_pos = IT_CHARPOS (*it); \
20542 max_bpos = IT_BYTEPOS (*it); \
20545 while (false)
20547 /* Loop generating characters. The loop is left with IT on the next
20548 character to display. */
20549 while (true)
20551 int n_glyphs_before, hpos_before, x_before;
20552 int x, nglyphs;
20553 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20555 /* Retrieve the next thing to display. Value is false if end of
20556 buffer reached. */
20557 if (!get_next_display_element (it))
20559 /* Maybe add a space at the end of this line that is used to
20560 display the cursor there under X. Set the charpos of the
20561 first glyph of blank lines not corresponding to any text
20562 to -1. */
20563 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20564 row->exact_window_width_line_p = true;
20565 else if ((append_space_for_newline (it, true)
20566 && row->used[TEXT_AREA] == 1)
20567 || row->used[TEXT_AREA] == 0)
20569 row->glyphs[TEXT_AREA]->charpos = -1;
20570 row->displays_text_p = false;
20572 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20573 && (!MINI_WINDOW_P (it->w)
20574 || (minibuf_level && EQ (it->window, minibuf_window))))
20575 row->indicate_empty_line_p = true;
20578 it->continuation_lines_width = 0;
20579 row->ends_at_zv_p = true;
20580 /* A row that displays right-to-left text must always have
20581 its last face extended all the way to the end of line,
20582 even if this row ends in ZV, because we still write to
20583 the screen left to right. We also need to extend the
20584 last face if the default face is remapped to some
20585 different face, otherwise the functions that clear
20586 portions of the screen will clear with the default face's
20587 background color. */
20588 if (row->reversed_p
20589 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20590 extend_face_to_end_of_line (it);
20591 break;
20594 /* Now, get the metrics of what we want to display. This also
20595 generates glyphs in `row' (which is IT->glyph_row). */
20596 n_glyphs_before = row->used[TEXT_AREA];
20597 x = it->current_x;
20599 /* Remember the line height so far in case the next element doesn't
20600 fit on the line. */
20601 if (it->line_wrap != TRUNCATE)
20603 ascent = it->max_ascent;
20604 descent = it->max_descent;
20605 phys_ascent = it->max_phys_ascent;
20606 phys_descent = it->max_phys_descent;
20608 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20610 if (IT_DISPLAYING_WHITESPACE (it))
20611 may_wrap = true;
20612 else if (may_wrap)
20614 SAVE_IT (wrap_it, *it, wrap_data);
20615 wrap_x = x;
20616 wrap_row_used = row->used[TEXT_AREA];
20617 wrap_row_ascent = row->ascent;
20618 wrap_row_height = row->height;
20619 wrap_row_phys_ascent = row->phys_ascent;
20620 wrap_row_phys_height = row->phys_height;
20621 wrap_row_extra_line_spacing = row->extra_line_spacing;
20622 wrap_row_min_pos = min_pos;
20623 wrap_row_min_bpos = min_bpos;
20624 wrap_row_max_pos = max_pos;
20625 wrap_row_max_bpos = max_bpos;
20626 may_wrap = false;
20631 PRODUCE_GLYPHS (it);
20633 /* If this display element was in marginal areas, continue with
20634 the next one. */
20635 if (it->area != TEXT_AREA)
20637 row->ascent = max (row->ascent, it->max_ascent);
20638 row->height = max (row->height, it->max_ascent + it->max_descent);
20639 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20640 row->phys_height = max (row->phys_height,
20641 it->max_phys_ascent + it->max_phys_descent);
20642 row->extra_line_spacing = max (row->extra_line_spacing,
20643 it->max_extra_line_spacing);
20644 set_iterator_to_next (it, true);
20645 /* If we didn't handle the line/wrap prefix above, and the
20646 call to set_iterator_to_next just switched to TEXT_AREA,
20647 process the prefix now. */
20648 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20650 pending_handle_line_prefix = false;
20651 handle_line_prefix (it);
20653 continue;
20656 /* Does the display element fit on the line? If we truncate
20657 lines, we should draw past the right edge of the window. If
20658 we don't truncate, we want to stop so that we can display the
20659 continuation glyph before the right margin. If lines are
20660 continued, there are two possible strategies for characters
20661 resulting in more than 1 glyph (e.g. tabs): Display as many
20662 glyphs as possible in this line and leave the rest for the
20663 continuation line, or display the whole element in the next
20664 line. Original redisplay did the former, so we do it also. */
20665 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20666 hpos_before = it->hpos;
20667 x_before = x;
20669 if (/* Not a newline. */
20670 nglyphs > 0
20671 /* Glyphs produced fit entirely in the line. */
20672 && it->current_x < it->last_visible_x)
20674 it->hpos += nglyphs;
20675 row->ascent = max (row->ascent, it->max_ascent);
20676 row->height = max (row->height, it->max_ascent + it->max_descent);
20677 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20678 row->phys_height = max (row->phys_height,
20679 it->max_phys_ascent + it->max_phys_descent);
20680 row->extra_line_spacing = max (row->extra_line_spacing,
20681 it->max_extra_line_spacing);
20682 if (it->current_x - it->pixel_width < it->first_visible_x
20683 /* In R2L rows, we arrange in extend_face_to_end_of_line
20684 to add a right offset to the line, by a suitable
20685 change to the stretch glyph that is the leftmost
20686 glyph of the line. */
20687 && !row->reversed_p)
20688 row->x = x - it->first_visible_x;
20689 /* Record the maximum and minimum buffer positions seen so
20690 far in glyphs that will be displayed by this row. */
20691 if (it->bidi_p)
20692 RECORD_MAX_MIN_POS (it);
20694 else
20696 int i, new_x;
20697 struct glyph *glyph;
20699 for (i = 0; i < nglyphs; ++i, x = new_x)
20701 /* Identify the glyphs added by the last call to
20702 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20703 the previous glyphs. */
20704 if (!row->reversed_p)
20705 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20706 else
20707 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20708 new_x = x + glyph->pixel_width;
20710 if (/* Lines are continued. */
20711 it->line_wrap != TRUNCATE
20712 && (/* Glyph doesn't fit on the line. */
20713 new_x > it->last_visible_x
20714 /* Or it fits exactly on a window system frame. */
20715 || (new_x == it->last_visible_x
20716 && FRAME_WINDOW_P (it->f)
20717 && (row->reversed_p
20718 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20719 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20721 /* End of a continued line. */
20723 if (it->hpos == 0
20724 || (new_x == it->last_visible_x
20725 && FRAME_WINDOW_P (it->f)
20726 && (row->reversed_p
20727 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20728 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20730 /* Current glyph is the only one on the line or
20731 fits exactly on the line. We must continue
20732 the line because we can't draw the cursor
20733 after the glyph. */
20734 row->continued_p = true;
20735 it->current_x = new_x;
20736 it->continuation_lines_width += new_x;
20737 ++it->hpos;
20738 if (i == nglyphs - 1)
20740 /* If line-wrap is on, check if a previous
20741 wrap point was found. */
20742 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20743 && wrap_row_used > 0
20744 /* Even if there is a previous wrap
20745 point, continue the line here as
20746 usual, if (i) the previous character
20747 was a space or tab AND (ii) the
20748 current character is not. */
20749 && (!may_wrap
20750 || IT_DISPLAYING_WHITESPACE (it)))
20751 goto back_to_wrap;
20753 /* Record the maximum and minimum buffer
20754 positions seen so far in glyphs that will be
20755 displayed by this row. */
20756 if (it->bidi_p)
20757 RECORD_MAX_MIN_POS (it);
20758 set_iterator_to_next (it, true);
20759 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20761 if (!get_next_display_element (it))
20763 row->exact_window_width_line_p = true;
20764 it->continuation_lines_width = 0;
20765 row->continued_p = false;
20766 row->ends_at_zv_p = true;
20768 else if (ITERATOR_AT_END_OF_LINE_P (it))
20770 row->continued_p = false;
20771 row->exact_window_width_line_p = true;
20773 /* If line-wrap is on, check if a
20774 previous wrap point was found. */
20775 else if (wrap_row_used > 0
20776 /* Even if there is a previous wrap
20777 point, continue the line here as
20778 usual, if (i) the previous character
20779 was a space or tab AND (ii) the
20780 current character is not. */
20781 && (!may_wrap
20782 || IT_DISPLAYING_WHITESPACE (it)))
20783 goto back_to_wrap;
20787 else if (it->bidi_p)
20788 RECORD_MAX_MIN_POS (it);
20789 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20790 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20791 extend_face_to_end_of_line (it);
20793 else if (CHAR_GLYPH_PADDING_P (*glyph)
20794 && !FRAME_WINDOW_P (it->f))
20796 /* A padding glyph that doesn't fit on this line.
20797 This means the whole character doesn't fit
20798 on the line. */
20799 if (row->reversed_p)
20800 unproduce_glyphs (it, row->used[TEXT_AREA]
20801 - n_glyphs_before);
20802 row->used[TEXT_AREA] = n_glyphs_before;
20804 /* Fill the rest of the row with continuation
20805 glyphs like in 20.x. */
20806 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20807 < row->glyphs[1 + TEXT_AREA])
20808 produce_special_glyphs (it, IT_CONTINUATION);
20810 row->continued_p = true;
20811 it->current_x = x_before;
20812 it->continuation_lines_width += x_before;
20814 /* Restore the height to what it was before the
20815 element not fitting on the line. */
20816 it->max_ascent = ascent;
20817 it->max_descent = descent;
20818 it->max_phys_ascent = phys_ascent;
20819 it->max_phys_descent = phys_descent;
20820 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20821 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20822 extend_face_to_end_of_line (it);
20824 else if (wrap_row_used > 0)
20826 back_to_wrap:
20827 if (row->reversed_p)
20828 unproduce_glyphs (it,
20829 row->used[TEXT_AREA] - wrap_row_used);
20830 RESTORE_IT (it, &wrap_it, wrap_data);
20831 it->continuation_lines_width += wrap_x;
20832 row->used[TEXT_AREA] = wrap_row_used;
20833 row->ascent = wrap_row_ascent;
20834 row->height = wrap_row_height;
20835 row->phys_ascent = wrap_row_phys_ascent;
20836 row->phys_height = wrap_row_phys_height;
20837 row->extra_line_spacing = wrap_row_extra_line_spacing;
20838 min_pos = wrap_row_min_pos;
20839 min_bpos = wrap_row_min_bpos;
20840 max_pos = wrap_row_max_pos;
20841 max_bpos = wrap_row_max_bpos;
20842 row->continued_p = true;
20843 row->ends_at_zv_p = false;
20844 row->exact_window_width_line_p = false;
20845 it->continuation_lines_width += x;
20847 /* Make sure that a non-default face is extended
20848 up to the right margin of the window. */
20849 extend_face_to_end_of_line (it);
20851 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20853 /* A TAB that extends past the right edge of the
20854 window. This produces a single glyph on
20855 window system frames. We leave the glyph in
20856 this row and let it fill the row, but don't
20857 consume the TAB. */
20858 if ((row->reversed_p
20859 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20860 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20861 produce_special_glyphs (it, IT_CONTINUATION);
20862 it->continuation_lines_width += it->last_visible_x;
20863 row->ends_in_middle_of_char_p = true;
20864 row->continued_p = true;
20865 glyph->pixel_width = it->last_visible_x - x;
20866 it->starts_in_middle_of_char_p = true;
20867 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20868 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20869 extend_face_to_end_of_line (it);
20871 else
20873 /* Something other than a TAB that draws past
20874 the right edge of the window. Restore
20875 positions to values before the element. */
20876 if (row->reversed_p)
20877 unproduce_glyphs (it, row->used[TEXT_AREA]
20878 - (n_glyphs_before + i));
20879 row->used[TEXT_AREA] = n_glyphs_before + i;
20881 /* Display continuation glyphs. */
20882 it->current_x = x_before;
20883 it->continuation_lines_width += x;
20884 if (!FRAME_WINDOW_P (it->f)
20885 || (row->reversed_p
20886 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20887 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20888 produce_special_glyphs (it, IT_CONTINUATION);
20889 row->continued_p = true;
20891 extend_face_to_end_of_line (it);
20893 if (nglyphs > 1 && i > 0)
20895 row->ends_in_middle_of_char_p = true;
20896 it->starts_in_middle_of_char_p = true;
20899 /* Restore the height to what it was before the
20900 element not fitting on the line. */
20901 it->max_ascent = ascent;
20902 it->max_descent = descent;
20903 it->max_phys_ascent = phys_ascent;
20904 it->max_phys_descent = phys_descent;
20907 break;
20909 else if (new_x > it->first_visible_x)
20911 /* Increment number of glyphs actually displayed. */
20912 ++it->hpos;
20914 /* Record the maximum and minimum buffer positions
20915 seen so far in glyphs that will be displayed by
20916 this row. */
20917 if (it->bidi_p)
20918 RECORD_MAX_MIN_POS (it);
20920 if (x < it->first_visible_x && !row->reversed_p)
20921 /* Glyph is partially visible, i.e. row starts at
20922 negative X position. Don't do that in R2L
20923 rows, where we arrange to add a right offset to
20924 the line in extend_face_to_end_of_line, by a
20925 suitable change to the stretch glyph that is
20926 the leftmost glyph of the line. */
20927 row->x = x - it->first_visible_x;
20928 /* When the last glyph of an R2L row only fits
20929 partially on the line, we need to set row->x to a
20930 negative offset, so that the leftmost glyph is
20931 the one that is partially visible. But if we are
20932 going to produce the truncation glyph, this will
20933 be taken care of in produce_special_glyphs. */
20934 if (row->reversed_p
20935 && new_x > it->last_visible_x
20936 && !(it->line_wrap == TRUNCATE
20937 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20939 eassert (FRAME_WINDOW_P (it->f));
20940 row->x = it->last_visible_x - new_x;
20943 else
20945 /* Glyph is completely off the left margin of the
20946 window. This should not happen because of the
20947 move_it_in_display_line at the start of this
20948 function, unless the text display area of the
20949 window is empty. */
20950 eassert (it->first_visible_x <= it->last_visible_x);
20953 /* Even if this display element produced no glyphs at all,
20954 we want to record its position. */
20955 if (it->bidi_p && nglyphs == 0)
20956 RECORD_MAX_MIN_POS (it);
20958 row->ascent = max (row->ascent, it->max_ascent);
20959 row->height = max (row->height, it->max_ascent + it->max_descent);
20960 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20961 row->phys_height = max (row->phys_height,
20962 it->max_phys_ascent + it->max_phys_descent);
20963 row->extra_line_spacing = max (row->extra_line_spacing,
20964 it->max_extra_line_spacing);
20966 /* End of this display line if row is continued. */
20967 if (row->continued_p || row->ends_at_zv_p)
20968 break;
20971 at_end_of_line:
20972 /* Is this a line end? If yes, we're also done, after making
20973 sure that a non-default face is extended up to the right
20974 margin of the window. */
20975 if (ITERATOR_AT_END_OF_LINE_P (it))
20977 int used_before = row->used[TEXT_AREA];
20979 row->ends_in_newline_from_string_p = STRINGP (it->object);
20981 /* Add a space at the end of the line that is used to
20982 display the cursor there. */
20983 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20984 append_space_for_newline (it, false);
20986 /* Extend the face to the end of the line. */
20987 extend_face_to_end_of_line (it);
20989 /* Make sure we have the position. */
20990 if (used_before == 0)
20991 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20993 /* Record the position of the newline, for use in
20994 find_row_edges. */
20995 it->eol_pos = it->current.pos;
20997 /* Consume the line end. This skips over invisible lines. */
20998 set_iterator_to_next (it, true);
20999 it->continuation_lines_width = 0;
21000 break;
21003 /* Proceed with next display element. Note that this skips
21004 over lines invisible because of selective display. */
21005 set_iterator_to_next (it, true);
21007 /* If we truncate lines, we are done when the last displayed
21008 glyphs reach past the right margin of the window. */
21009 if (it->line_wrap == TRUNCATE
21010 && ((FRAME_WINDOW_P (it->f)
21011 /* Images are preprocessed in produce_image_glyph such
21012 that they are cropped at the right edge of the
21013 window, so an image glyph will always end exactly at
21014 last_visible_x, even if there's no right fringe. */
21015 && ((row->reversed_p
21016 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21017 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
21018 || it->what == IT_IMAGE))
21019 ? (it->current_x >= it->last_visible_x)
21020 : (it->current_x > it->last_visible_x)))
21022 /* Maybe add truncation glyphs. */
21023 if (!FRAME_WINDOW_P (it->f)
21024 || (row->reversed_p
21025 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21026 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
21028 int i, n;
21030 if (!row->reversed_p)
21032 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
21033 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21034 break;
21036 else
21038 for (i = 0; i < row->used[TEXT_AREA]; i++)
21039 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21040 break;
21041 /* Remove any padding glyphs at the front of ROW, to
21042 make room for the truncation glyphs we will be
21043 adding below. The loop below always inserts at
21044 least one truncation glyph, so also remove the
21045 last glyph added to ROW. */
21046 unproduce_glyphs (it, i + 1);
21047 /* Adjust i for the loop below. */
21048 i = row->used[TEXT_AREA] - (i + 1);
21051 /* produce_special_glyphs overwrites the last glyph, so
21052 we don't want that if we want to keep that last
21053 glyph, which means it's an image. */
21054 if (it->current_x > it->last_visible_x)
21056 it->current_x = x_before;
21057 if (!FRAME_WINDOW_P (it->f))
21059 for (n = row->used[TEXT_AREA]; i < n; ++i)
21061 row->used[TEXT_AREA] = i;
21062 produce_special_glyphs (it, IT_TRUNCATION);
21065 else
21067 row->used[TEXT_AREA] = i;
21068 produce_special_glyphs (it, IT_TRUNCATION);
21070 it->hpos = hpos_before;
21073 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21075 /* Don't truncate if we can overflow newline into fringe. */
21076 if (!get_next_display_element (it))
21078 it->continuation_lines_width = 0;
21079 row->ends_at_zv_p = true;
21080 row->exact_window_width_line_p = true;
21081 break;
21083 if (ITERATOR_AT_END_OF_LINE_P (it))
21085 row->exact_window_width_line_p = true;
21086 goto at_end_of_line;
21088 it->current_x = x_before;
21089 it->hpos = hpos_before;
21092 row->truncated_on_right_p = true;
21093 it->continuation_lines_width = 0;
21094 reseat_at_next_visible_line_start (it, false);
21095 /* We insist below that IT's position be at ZV because in
21096 bidi-reordered lines the character at visible line start
21097 might not be the character that follows the newline in
21098 the logical order. */
21099 if (IT_BYTEPOS (*it) > BEG_BYTE)
21100 row->ends_at_zv_p =
21101 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
21102 else
21103 row->ends_at_zv_p = false;
21104 break;
21108 if (wrap_data)
21109 bidi_unshelve_cache (wrap_data, true);
21111 /* If line is not empty and hscrolled, maybe insert truncation glyphs
21112 at the left window margin. */
21113 if (it->first_visible_x
21114 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
21116 if (!FRAME_WINDOW_P (it->f)
21117 || (((row->reversed_p
21118 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21119 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21120 /* Don't let insert_left_trunc_glyphs overwrite the
21121 first glyph of the row if it is an image. */
21122 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
21123 insert_left_trunc_glyphs (it);
21124 row->truncated_on_left_p = true;
21127 /* Remember the position at which this line ends.
21129 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
21130 cannot be before the call to find_row_edges below, since that is
21131 where these positions are determined. */
21132 row->end = it->current;
21133 if (!it->bidi_p)
21135 row->minpos = row->start.pos;
21136 row->maxpos = row->end.pos;
21138 else
21140 /* ROW->minpos and ROW->maxpos must be the smallest and
21141 `1 + the largest' buffer positions in ROW. But if ROW was
21142 bidi-reordered, these two positions can be anywhere in the
21143 row, so we must determine them now. */
21144 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
21147 /* If the start of this line is the overlay arrow-position, then
21148 mark this glyph row as the one containing the overlay arrow.
21149 This is clearly a mess with variable size fonts. It would be
21150 better to let it be displayed like cursors under X. */
21151 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
21152 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
21153 !NILP (overlay_arrow_string)))
21155 /* Overlay arrow in window redisplay is a fringe bitmap. */
21156 if (STRINGP (overlay_arrow_string))
21158 struct glyph_row *arrow_row
21159 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
21160 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
21161 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
21162 struct glyph *p = row->glyphs[TEXT_AREA];
21163 struct glyph *p2, *end;
21165 /* Copy the arrow glyphs. */
21166 while (glyph < arrow_end)
21167 *p++ = *glyph++;
21169 /* Throw away padding glyphs. */
21170 p2 = p;
21171 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
21172 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
21173 ++p2;
21174 if (p2 > p)
21176 while (p2 < end)
21177 *p++ = *p2++;
21178 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
21181 else
21183 eassert (INTEGERP (overlay_arrow_string));
21184 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
21186 overlay_arrow_seen = true;
21189 /* Highlight trailing whitespace. */
21190 if (!NILP (Vshow_trailing_whitespace))
21191 highlight_trailing_whitespace (it->f, it->glyph_row);
21193 /* Compute pixel dimensions of this line. */
21194 compute_line_metrics (it);
21196 /* Implementation note: No changes in the glyphs of ROW or in their
21197 faces can be done past this point, because compute_line_metrics
21198 computes ROW's hash value and stores it within the glyph_row
21199 structure. */
21201 /* Record whether this row ends inside an ellipsis. */
21202 row->ends_in_ellipsis_p
21203 = (it->method == GET_FROM_DISPLAY_VECTOR
21204 && it->ellipsis_p);
21206 /* Save fringe bitmaps in this row. */
21207 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21208 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21209 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21210 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21212 it->left_user_fringe_bitmap = 0;
21213 it->left_user_fringe_face_id = 0;
21214 it->right_user_fringe_bitmap = 0;
21215 it->right_user_fringe_face_id = 0;
21217 /* Maybe set the cursor. */
21218 cvpos = it->w->cursor.vpos;
21219 if ((cvpos < 0
21220 /* In bidi-reordered rows, keep checking for proper cursor
21221 position even if one has been found already, because buffer
21222 positions in such rows change non-linearly with ROW->VPOS,
21223 when a line is continued. One exception: when we are at ZV,
21224 display cursor on the first suitable glyph row, since all
21225 the empty rows after that also have their position set to ZV. */
21226 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21227 lines' rows is implemented for bidi-reordered rows. */
21228 || (it->bidi_p
21229 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21230 && PT >= MATRIX_ROW_START_CHARPOS (row)
21231 && PT <= MATRIX_ROW_END_CHARPOS (row)
21232 && cursor_row_p (row))
21233 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21235 /* Prepare for the next line. This line starts horizontally at (X
21236 HPOS) = (0 0). Vertical positions are incremented. As a
21237 convenience for the caller, IT->glyph_row is set to the next
21238 row to be used. */
21239 it->current_x = it->hpos = 0;
21240 it->current_y += row->height;
21241 SET_TEXT_POS (it->eol_pos, 0, 0);
21242 ++it->vpos;
21243 ++it->glyph_row;
21244 /* The next row should by default use the same value of the
21245 reversed_p flag as this one. set_iterator_to_next decides when
21246 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21247 the flag accordingly. */
21248 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21249 it->glyph_row->reversed_p = row->reversed_p;
21250 it->start = row->end;
21251 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21253 #undef RECORD_MAX_MIN_POS
21256 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21257 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21258 doc: /* Return paragraph direction at point in BUFFER.
21259 Value is either `left-to-right' or `right-to-left'.
21260 If BUFFER is omitted or nil, it defaults to the current buffer.
21262 Paragraph direction determines how the text in the paragraph is displayed.
21263 In left-to-right paragraphs, text begins at the left margin of the window
21264 and the reading direction is generally left to right. In right-to-left
21265 paragraphs, text begins at the right margin and is read from right to left.
21267 See also `bidi-paragraph-direction'. */)
21268 (Lisp_Object buffer)
21270 struct buffer *buf = current_buffer;
21271 struct buffer *old = buf;
21273 if (! NILP (buffer))
21275 CHECK_BUFFER (buffer);
21276 buf = XBUFFER (buffer);
21279 if (NILP (BVAR (buf, bidi_display_reordering))
21280 || NILP (BVAR (buf, enable_multibyte_characters))
21281 /* When we are loading loadup.el, the character property tables
21282 needed for bidi iteration are not yet available. */
21283 || redisplay__inhibit_bidi)
21284 return Qleft_to_right;
21285 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21286 return BVAR (buf, bidi_paragraph_direction);
21287 else
21289 /* Determine the direction from buffer text. We could try to
21290 use current_matrix if it is up to date, but this seems fast
21291 enough as it is. */
21292 struct bidi_it itb;
21293 ptrdiff_t pos = BUF_PT (buf);
21294 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21295 int c;
21296 void *itb_data = bidi_shelve_cache ();
21298 set_buffer_temp (buf);
21299 /* bidi_paragraph_init finds the base direction of the paragraph
21300 by searching forward from paragraph start. We need the base
21301 direction of the current or _previous_ paragraph, so we need
21302 to make sure we are within that paragraph. To that end, find
21303 the previous non-empty line. */
21304 if (pos >= ZV && pos > BEGV)
21305 DEC_BOTH (pos, bytepos);
21306 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21307 if (fast_looking_at (trailing_white_space,
21308 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21310 while ((c = FETCH_BYTE (bytepos)) == '\n'
21311 || c == ' ' || c == '\t' || c == '\f')
21313 if (bytepos <= BEGV_BYTE)
21314 break;
21315 bytepos--;
21316 pos--;
21318 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21319 bytepos--;
21321 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21322 itb.paragraph_dir = NEUTRAL_DIR;
21323 itb.string.s = NULL;
21324 itb.string.lstring = Qnil;
21325 itb.string.bufpos = 0;
21326 itb.string.from_disp_str = false;
21327 itb.string.unibyte = false;
21328 /* We have no window to use here for ignoring window-specific
21329 overlays. Using NULL for window pointer will cause
21330 compute_display_string_pos to use the current buffer. */
21331 itb.w = NULL;
21332 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21333 bidi_unshelve_cache (itb_data, false);
21334 set_buffer_temp (old);
21335 switch (itb.paragraph_dir)
21337 case L2R:
21338 return Qleft_to_right;
21339 break;
21340 case R2L:
21341 return Qright_to_left;
21342 break;
21343 default:
21344 emacs_abort ();
21349 DEFUN ("bidi-find-overridden-directionality",
21350 Fbidi_find_overridden_directionality,
21351 Sbidi_find_overridden_directionality, 2, 3, 0,
21352 doc: /* Return position between FROM and TO where directionality was overridden.
21354 This function returns the first character position in the specified
21355 region of OBJECT where there is a character whose `bidi-class' property
21356 is `L', but which was forced to display as `R' by a directional
21357 override, and likewise with characters whose `bidi-class' is `R'
21358 or `AL' that were forced to display as `L'.
21360 If no such character is found, the function returns nil.
21362 OBJECT is a Lisp string or buffer to search for overridden
21363 directionality, and defaults to the current buffer if nil or omitted.
21364 OBJECT can also be a window, in which case the function will search
21365 the buffer displayed in that window. Passing the window instead of
21366 a buffer is preferable when the buffer is displayed in some window,
21367 because this function will then be able to correctly account for
21368 window-specific overlays, which can affect the results.
21370 Strong directional characters `L', `R', and `AL' can have their
21371 intrinsic directionality overridden by directional override
21372 control characters RLO (u+202e) and LRO (u+202d). See the
21373 function `get-char-code-property' for a way to inquire about
21374 the `bidi-class' property of a character. */)
21375 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21377 struct buffer *buf = current_buffer;
21378 struct buffer *old = buf;
21379 struct window *w = NULL;
21380 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21381 struct bidi_it itb;
21382 ptrdiff_t from_pos, to_pos, from_bpos;
21383 void *itb_data;
21385 if (!NILP (object))
21387 if (BUFFERP (object))
21388 buf = XBUFFER (object);
21389 else if (WINDOWP (object))
21391 w = decode_live_window (object);
21392 buf = XBUFFER (w->contents);
21393 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21395 else
21396 CHECK_STRING (object);
21399 if (STRINGP (object))
21401 /* Characters in unibyte strings are always treated by bidi.c as
21402 strong LTR. */
21403 if (!STRING_MULTIBYTE (object)
21404 /* When we are loading loadup.el, the character property
21405 tables needed for bidi iteration are not yet
21406 available. */
21407 || redisplay__inhibit_bidi)
21408 return Qnil;
21410 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21411 if (from_pos >= SCHARS (object))
21412 return Qnil;
21414 /* Set up the bidi iterator. */
21415 itb_data = bidi_shelve_cache ();
21416 itb.paragraph_dir = NEUTRAL_DIR;
21417 itb.string.lstring = object;
21418 itb.string.s = NULL;
21419 itb.string.schars = SCHARS (object);
21420 itb.string.bufpos = 0;
21421 itb.string.from_disp_str = false;
21422 itb.string.unibyte = false;
21423 itb.w = w;
21424 bidi_init_it (0, 0, frame_window_p, &itb);
21426 else
21428 /* Nothing this fancy can happen in unibyte buffers, or in a
21429 buffer that disabled reordering, or if FROM is at EOB. */
21430 if (NILP (BVAR (buf, bidi_display_reordering))
21431 || NILP (BVAR (buf, enable_multibyte_characters))
21432 /* When we are loading loadup.el, the character property
21433 tables needed for bidi iteration are not yet
21434 available. */
21435 || redisplay__inhibit_bidi)
21436 return Qnil;
21438 set_buffer_temp (buf);
21439 validate_region (&from, &to);
21440 from_pos = XINT (from);
21441 to_pos = XINT (to);
21442 if (from_pos >= ZV)
21443 return Qnil;
21445 /* Set up the bidi iterator. */
21446 itb_data = bidi_shelve_cache ();
21447 from_bpos = CHAR_TO_BYTE (from_pos);
21448 if (from_pos == BEGV)
21450 itb.charpos = BEGV;
21451 itb.bytepos = BEGV_BYTE;
21453 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21455 itb.charpos = from_pos;
21456 itb.bytepos = from_bpos;
21458 else
21459 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21460 -1, &itb.bytepos);
21461 itb.paragraph_dir = NEUTRAL_DIR;
21462 itb.string.s = NULL;
21463 itb.string.lstring = Qnil;
21464 itb.string.bufpos = 0;
21465 itb.string.from_disp_str = false;
21466 itb.string.unibyte = false;
21467 itb.w = w;
21468 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21471 ptrdiff_t found;
21472 do {
21473 /* For the purposes of this function, the actual base direction of
21474 the paragraph doesn't matter, so just set it to L2R. */
21475 bidi_paragraph_init (L2R, &itb, false);
21476 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21478 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21480 bidi_unshelve_cache (itb_data, false);
21481 set_buffer_temp (old);
21483 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21486 DEFUN ("move-point-visually", Fmove_point_visually,
21487 Smove_point_visually, 1, 1, 0,
21488 doc: /* Move point in the visual order in the specified DIRECTION.
21489 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21490 left.
21492 Value is the new character position of point. */)
21493 (Lisp_Object direction)
21495 struct window *w = XWINDOW (selected_window);
21496 struct buffer *b = XBUFFER (w->contents);
21497 struct glyph_row *row;
21498 int dir;
21499 Lisp_Object paragraph_dir;
21501 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21502 (!(ROW)->continued_p \
21503 && NILP ((GLYPH)->object) \
21504 && (GLYPH)->type == CHAR_GLYPH \
21505 && (GLYPH)->u.ch == ' ' \
21506 && (GLYPH)->charpos >= 0 \
21507 && !(GLYPH)->avoid_cursor_p)
21509 CHECK_NUMBER (direction);
21510 dir = XINT (direction);
21511 if (dir > 0)
21512 dir = 1;
21513 else
21514 dir = -1;
21516 /* If current matrix is up-to-date, we can use the information
21517 recorded in the glyphs, at least as long as the goal is on the
21518 screen. */
21519 if (w->window_end_valid
21520 && !windows_or_buffers_changed
21521 && b
21522 && !b->clip_changed
21523 && !b->prevent_redisplay_optimizations_p
21524 && !window_outdated (w)
21525 /* We rely below on the cursor coordinates to be up to date, but
21526 we cannot trust them if some command moved point since the
21527 last complete redisplay. */
21528 && w->last_point == BUF_PT (b)
21529 && w->cursor.vpos >= 0
21530 && w->cursor.vpos < w->current_matrix->nrows
21531 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21533 struct glyph *g = row->glyphs[TEXT_AREA];
21534 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21535 struct glyph *gpt = g + w->cursor.hpos;
21537 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21539 if (BUFFERP (g->object) && g->charpos != PT)
21541 SET_PT (g->charpos);
21542 w->cursor.vpos = -1;
21543 return make_number (PT);
21545 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21547 ptrdiff_t new_pos;
21549 if (BUFFERP (gpt->object))
21551 new_pos = PT;
21552 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21553 new_pos += (row->reversed_p ? -dir : dir);
21554 else
21555 new_pos -= (row->reversed_p ? -dir : dir);
21557 else if (BUFFERP (g->object))
21558 new_pos = g->charpos;
21559 else
21560 break;
21561 SET_PT (new_pos);
21562 w->cursor.vpos = -1;
21563 return make_number (PT);
21565 else if (ROW_GLYPH_NEWLINE_P (row, g))
21567 /* Glyphs inserted at the end of a non-empty line for
21568 positioning the cursor have zero charpos, so we must
21569 deduce the value of point by other means. */
21570 if (g->charpos > 0)
21571 SET_PT (g->charpos);
21572 else if (row->ends_at_zv_p && PT != ZV)
21573 SET_PT (ZV);
21574 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21575 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21576 else
21577 break;
21578 w->cursor.vpos = -1;
21579 return make_number (PT);
21582 if (g == e || NILP (g->object))
21584 if (row->truncated_on_left_p || row->truncated_on_right_p)
21585 goto simulate_display;
21586 if (!row->reversed_p)
21587 row += dir;
21588 else
21589 row -= dir;
21590 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21591 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21592 goto simulate_display;
21594 if (dir > 0)
21596 if (row->reversed_p && !row->continued_p)
21598 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21599 w->cursor.vpos = -1;
21600 return make_number (PT);
21602 g = row->glyphs[TEXT_AREA];
21603 e = g + row->used[TEXT_AREA];
21604 for ( ; g < e; g++)
21606 if (BUFFERP (g->object)
21607 /* Empty lines have only one glyph, which stands
21608 for the newline, and whose charpos is the
21609 buffer position of the newline. */
21610 || ROW_GLYPH_NEWLINE_P (row, g)
21611 /* When the buffer ends in a newline, the line at
21612 EOB also has one glyph, but its charpos is -1. */
21613 || (row->ends_at_zv_p
21614 && !row->reversed_p
21615 && NILP (g->object)
21616 && g->type == CHAR_GLYPH
21617 && g->u.ch == ' '))
21619 if (g->charpos > 0)
21620 SET_PT (g->charpos);
21621 else if (!row->reversed_p
21622 && row->ends_at_zv_p
21623 && PT != ZV)
21624 SET_PT (ZV);
21625 else
21626 continue;
21627 w->cursor.vpos = -1;
21628 return make_number (PT);
21632 else
21634 if (!row->reversed_p && !row->continued_p)
21636 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21637 w->cursor.vpos = -1;
21638 return make_number (PT);
21640 e = row->glyphs[TEXT_AREA];
21641 g = e + row->used[TEXT_AREA] - 1;
21642 for ( ; g >= e; g--)
21644 if (BUFFERP (g->object)
21645 || (ROW_GLYPH_NEWLINE_P (row, g)
21646 && g->charpos > 0)
21647 /* Empty R2L lines on GUI frames have the buffer
21648 position of the newline stored in the stretch
21649 glyph. */
21650 || g->type == STRETCH_GLYPH
21651 || (row->ends_at_zv_p
21652 && row->reversed_p
21653 && NILP (g->object)
21654 && g->type == CHAR_GLYPH
21655 && g->u.ch == ' '))
21657 if (g->charpos > 0)
21658 SET_PT (g->charpos);
21659 else if (row->reversed_p
21660 && row->ends_at_zv_p
21661 && PT != ZV)
21662 SET_PT (ZV);
21663 else
21664 continue;
21665 w->cursor.vpos = -1;
21666 return make_number (PT);
21673 simulate_display:
21675 /* If we wind up here, we failed to move by using the glyphs, so we
21676 need to simulate display instead. */
21678 if (b)
21679 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21680 else
21681 paragraph_dir = Qleft_to_right;
21682 if (EQ (paragraph_dir, Qright_to_left))
21683 dir = -dir;
21684 if (PT <= BEGV && dir < 0)
21685 xsignal0 (Qbeginning_of_buffer);
21686 else if (PT >= ZV && dir > 0)
21687 xsignal0 (Qend_of_buffer);
21688 else
21690 struct text_pos pt;
21691 struct it it;
21692 int pt_x, target_x, pixel_width, pt_vpos;
21693 bool at_eol_p;
21694 bool overshoot_expected = false;
21695 bool target_is_eol_p = false;
21697 /* Setup the arena. */
21698 SET_TEXT_POS (pt, PT, PT_BYTE);
21699 start_display (&it, w, pt);
21700 /* When lines are truncated, we could be called with point
21701 outside of the windows edges, in which case move_it_*
21702 functions either prematurely stop at window's edge or jump to
21703 the next screen line, whereas we rely below on our ability to
21704 reach point, in order to start from its X coordinate. So we
21705 need to disregard the window's horizontal extent in that case. */
21706 if (it.line_wrap == TRUNCATE)
21707 it.last_visible_x = INFINITY;
21709 if (it.cmp_it.id < 0
21710 && it.method == GET_FROM_STRING
21711 && it.area == TEXT_AREA
21712 && it.string_from_display_prop_p
21713 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21714 overshoot_expected = true;
21716 /* Find the X coordinate of point. We start from the beginning
21717 of this or previous line to make sure we are before point in
21718 the logical order (since the move_it_* functions can only
21719 move forward). */
21720 reseat:
21721 reseat_at_previous_visible_line_start (&it);
21722 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21723 if (IT_CHARPOS (it) != PT)
21725 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21726 -1, -1, -1, MOVE_TO_POS);
21727 /* If we missed point because the character there is
21728 displayed out of a display vector that has more than one
21729 glyph, retry expecting overshoot. */
21730 if (it.method == GET_FROM_DISPLAY_VECTOR
21731 && it.current.dpvec_index > 0
21732 && !overshoot_expected)
21734 overshoot_expected = true;
21735 goto reseat;
21737 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21738 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21740 pt_x = it.current_x;
21741 pt_vpos = it.vpos;
21742 if (dir > 0 || overshoot_expected)
21744 struct glyph_row *row = it.glyph_row;
21746 /* When point is at beginning of line, we don't have
21747 information about the glyph there loaded into struct
21748 it. Calling get_next_display_element fixes that. */
21749 if (pt_x == 0)
21750 get_next_display_element (&it);
21751 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21752 it.glyph_row = NULL;
21753 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21754 it.glyph_row = row;
21755 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21756 it, lest it will become out of sync with it's buffer
21757 position. */
21758 it.current_x = pt_x;
21760 else
21761 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21762 pixel_width = it.pixel_width;
21763 if (overshoot_expected && at_eol_p)
21764 pixel_width = 0;
21765 else if (pixel_width <= 0)
21766 pixel_width = 1;
21768 /* If there's a display string (or something similar) at point,
21769 we are actually at the glyph to the left of point, so we need
21770 to correct the X coordinate. */
21771 if (overshoot_expected)
21773 if (it.bidi_p)
21774 pt_x += pixel_width * it.bidi_it.scan_dir;
21775 else
21776 pt_x += pixel_width;
21779 /* Compute target X coordinate, either to the left or to the
21780 right of point. On TTY frames, all characters have the same
21781 pixel width of 1, so we can use that. On GUI frames we don't
21782 have an easy way of getting at the pixel width of the
21783 character to the left of point, so we use a different method
21784 of getting to that place. */
21785 if (dir > 0)
21786 target_x = pt_x + pixel_width;
21787 else
21788 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21790 /* Target X coordinate could be one line above or below the line
21791 of point, in which case we need to adjust the target X
21792 coordinate. Also, if moving to the left, we need to begin at
21793 the left edge of the point's screen line. */
21794 if (dir < 0)
21796 if (pt_x > 0)
21798 start_display (&it, w, pt);
21799 if (it.line_wrap == TRUNCATE)
21800 it.last_visible_x = INFINITY;
21801 reseat_at_previous_visible_line_start (&it);
21802 it.current_x = it.current_y = it.hpos = 0;
21803 if (pt_vpos != 0)
21804 move_it_by_lines (&it, pt_vpos);
21806 else
21808 move_it_by_lines (&it, -1);
21809 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21810 target_is_eol_p = true;
21811 /* Under word-wrap, we don't know the x coordinate of
21812 the last character displayed on the previous line,
21813 which immediately precedes the wrap point. To find
21814 out its x coordinate, we try moving to the right
21815 margin of the window, which will stop at the wrap
21816 point, and then reset target_x to point at the
21817 character that precedes the wrap point. This is not
21818 needed on GUI frames, because (see below) there we
21819 move from the left margin one grapheme cluster at a
21820 time, and stop when we hit the wrap point. */
21821 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21823 void *it_data = NULL;
21824 struct it it2;
21826 SAVE_IT (it2, it, it_data);
21827 move_it_in_display_line_to (&it, ZV, target_x,
21828 MOVE_TO_POS | MOVE_TO_X);
21829 /* If we arrived at target_x, that _is_ the last
21830 character on the previous line. */
21831 if (it.current_x != target_x)
21832 target_x = it.current_x - 1;
21833 RESTORE_IT (&it, &it2, it_data);
21837 else
21839 if (at_eol_p
21840 || (target_x >= it.last_visible_x
21841 && it.line_wrap != TRUNCATE))
21843 if (pt_x > 0)
21844 move_it_by_lines (&it, 0);
21845 move_it_by_lines (&it, 1);
21846 target_x = 0;
21850 /* Move to the target X coordinate. */
21851 #ifdef HAVE_WINDOW_SYSTEM
21852 /* On GUI frames, as we don't know the X coordinate of the
21853 character to the left of point, moving point to the left
21854 requires walking, one grapheme cluster at a time, until we
21855 find ourself at a place immediately to the left of the
21856 character at point. */
21857 if (FRAME_WINDOW_P (it.f) && dir < 0)
21859 struct text_pos new_pos;
21860 enum move_it_result rc = MOVE_X_REACHED;
21862 if (it.current_x == 0)
21863 get_next_display_element (&it);
21864 if (it.what == IT_COMPOSITION)
21866 new_pos.charpos = it.cmp_it.charpos;
21867 new_pos.bytepos = -1;
21869 else
21870 new_pos = it.current.pos;
21872 while (it.current_x + it.pixel_width <= target_x
21873 && (rc == MOVE_X_REACHED
21874 /* Under word-wrap, move_it_in_display_line_to
21875 stops at correct coordinates, but sometimes
21876 returns MOVE_POS_MATCH_OR_ZV. */
21877 || (it.line_wrap == WORD_WRAP
21878 && rc == MOVE_POS_MATCH_OR_ZV)))
21880 int new_x = it.current_x + it.pixel_width;
21882 /* For composed characters, we want the position of the
21883 first character in the grapheme cluster (usually, the
21884 composition's base character), whereas it.current
21885 might give us the position of the _last_ one, e.g. if
21886 the composition is rendered in reverse due to bidi
21887 reordering. */
21888 if (it.what == IT_COMPOSITION)
21890 new_pos.charpos = it.cmp_it.charpos;
21891 new_pos.bytepos = -1;
21893 else
21894 new_pos = it.current.pos;
21895 if (new_x == it.current_x)
21896 new_x++;
21897 rc = move_it_in_display_line_to (&it, ZV, new_x,
21898 MOVE_TO_POS | MOVE_TO_X);
21899 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21900 break;
21902 /* The previous position we saw in the loop is the one we
21903 want. */
21904 if (new_pos.bytepos == -1)
21905 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21906 it.current.pos = new_pos;
21908 else
21909 #endif
21910 if (it.current_x != target_x)
21911 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21913 /* If we ended up in a display string that covers point, move to
21914 buffer position to the right in the visual order. */
21915 if (dir > 0)
21917 while (IT_CHARPOS (it) == PT)
21919 set_iterator_to_next (&it, false);
21920 if (!get_next_display_element (&it))
21921 break;
21925 /* Move point to that position. */
21926 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21929 return make_number (PT);
21931 #undef ROW_GLYPH_NEWLINE_P
21934 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21935 Sbidi_resolved_levels, 0, 1, 0,
21936 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21938 The resolved levels are produced by the Emacs bidi reordering engine
21939 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21940 read the Unicode Standard Annex 9 (UAX#9) for background information
21941 about these levels.
21943 VPOS is the zero-based number of the current window's screen line
21944 for which to produce the resolved levels. If VPOS is nil or omitted,
21945 it defaults to the screen line of point. If the window displays a
21946 header line, VPOS of zero will report on the header line, and first
21947 line of text in the window will have VPOS of 1.
21949 Value is an array of resolved levels, indexed by glyph number.
21950 Glyphs are numbered from zero starting from the beginning of the
21951 screen line, i.e. the left edge of the window for left-to-right lines
21952 and from the right edge for right-to-left lines. The resolved levels
21953 are produced only for the window's text area; text in display margins
21954 is not included.
21956 If the selected window's display is not up-to-date, or if the specified
21957 screen line does not display text, this function returns nil. It is
21958 highly recommended to bind this function to some simple key, like F8,
21959 in order to avoid these problems.
21961 This function exists mainly for testing the correctness of the
21962 Emacs UBA implementation, in particular with the test suite. */)
21963 (Lisp_Object vpos)
21965 struct window *w = XWINDOW (selected_window);
21966 struct buffer *b = XBUFFER (w->contents);
21967 int nrow;
21968 struct glyph_row *row;
21970 if (NILP (vpos))
21972 int d1, d2, d3, d4, d5;
21974 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
21976 else
21978 CHECK_NUMBER_COERCE_MARKER (vpos);
21979 nrow = XINT (vpos);
21982 /* We require up-to-date glyph matrix for this window. */
21983 if (w->window_end_valid
21984 && !windows_or_buffers_changed
21985 && b
21986 && !b->clip_changed
21987 && !b->prevent_redisplay_optimizations_p
21988 && !window_outdated (w)
21989 && nrow >= 0
21990 && nrow < w->current_matrix->nrows
21991 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
21992 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
21994 struct glyph *g, *e, *g1;
21995 int nglyphs, i;
21996 Lisp_Object levels;
21998 if (!row->reversed_p) /* Left-to-right glyph row. */
22000 g = g1 = row->glyphs[TEXT_AREA];
22001 e = g + row->used[TEXT_AREA];
22003 /* Skip over glyphs at the start of the row that was
22004 generated by redisplay for its own needs. */
22005 while (g < e
22006 && NILP (g->object)
22007 && g->charpos < 0)
22008 g++;
22009 g1 = g;
22011 /* Count the "interesting" glyphs in this row. */
22012 for (nglyphs = 0; g < e && !NILP (g->object); g++)
22013 nglyphs++;
22015 /* Create and fill the array. */
22016 levels = make_uninit_vector (nglyphs);
22017 for (i = 0; g1 < g; i++, g1++)
22018 ASET (levels, i, make_number (g1->resolved_level));
22020 else /* Right-to-left glyph row. */
22022 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
22023 e = row->glyphs[TEXT_AREA] - 1;
22024 while (g > e
22025 && NILP (g->object)
22026 && g->charpos < 0)
22027 g--;
22028 g1 = g;
22029 for (nglyphs = 0; g > e && !NILP (g->object); g--)
22030 nglyphs++;
22031 levels = make_uninit_vector (nglyphs);
22032 for (i = 0; g1 > g; i++, g1--)
22033 ASET (levels, i, make_number (g1->resolved_level));
22035 return levels;
22037 else
22038 return Qnil;
22043 /***********************************************************************
22044 Menu Bar
22045 ***********************************************************************/
22047 /* Redisplay the menu bar in the frame for window W.
22049 The menu bar of X frames that don't have X toolkit support is
22050 displayed in a special window W->frame->menu_bar_window.
22052 The menu bar of terminal frames is treated specially as far as
22053 glyph matrices are concerned. Menu bar lines are not part of
22054 windows, so the update is done directly on the frame matrix rows
22055 for the menu bar. */
22057 static void
22058 display_menu_bar (struct window *w)
22060 struct frame *f = XFRAME (WINDOW_FRAME (w));
22061 struct it it;
22062 Lisp_Object items;
22063 int i;
22065 /* Don't do all this for graphical frames. */
22066 #ifdef HAVE_NTGUI
22067 if (FRAME_W32_P (f))
22068 return;
22069 #endif
22070 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22071 if (FRAME_X_P (f))
22072 return;
22073 #endif
22075 #ifdef HAVE_NS
22076 if (FRAME_NS_P (f))
22077 return;
22078 #endif /* HAVE_NS */
22080 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22081 eassert (!FRAME_WINDOW_P (f));
22082 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
22083 it.first_visible_x = 0;
22084 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22085 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
22086 if (FRAME_WINDOW_P (f))
22088 /* Menu bar lines are displayed in the desired matrix of the
22089 dummy window menu_bar_window. */
22090 struct window *menu_w;
22091 menu_w = XWINDOW (f->menu_bar_window);
22092 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
22093 MENU_FACE_ID);
22094 it.first_visible_x = 0;
22095 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22097 else
22098 #endif /* not USE_X_TOOLKIT and not USE_GTK */
22100 /* This is a TTY frame, i.e. character hpos/vpos are used as
22101 pixel x/y. */
22102 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
22103 MENU_FACE_ID);
22104 it.first_visible_x = 0;
22105 it.last_visible_x = FRAME_COLS (f);
22108 /* FIXME: This should be controlled by a user option. See the
22109 comments in redisplay_tool_bar and display_mode_line about
22110 this. */
22111 it.paragraph_embedding = L2R;
22113 /* Clear all rows of the menu bar. */
22114 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
22116 struct glyph_row *row = it.glyph_row + i;
22117 clear_glyph_row (row);
22118 row->enabled_p = true;
22119 row->full_width_p = true;
22120 row->reversed_p = false;
22123 /* Display all items of the menu bar. */
22124 items = FRAME_MENU_BAR_ITEMS (it.f);
22125 for (i = 0; i < ASIZE (items); i += 4)
22127 Lisp_Object string;
22129 /* Stop at nil string. */
22130 string = AREF (items, i + 1);
22131 if (NILP (string))
22132 break;
22134 /* Remember where item was displayed. */
22135 ASET (items, i + 3, make_number (it.hpos));
22137 /* Display the item, pad with one space. */
22138 if (it.current_x < it.last_visible_x)
22139 display_string (NULL, string, Qnil, 0, 0, &it,
22140 SCHARS (string) + 1, 0, 0, -1);
22143 /* Fill out the line with spaces. */
22144 if (it.current_x < it.last_visible_x)
22145 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
22147 /* Compute the total height of the lines. */
22148 compute_line_metrics (&it);
22151 /* Deep copy of a glyph row, including the glyphs. */
22152 static void
22153 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
22155 struct glyph *pointers[1 + LAST_AREA];
22156 int to_used = to->used[TEXT_AREA];
22158 /* Save glyph pointers of TO. */
22159 memcpy (pointers, to->glyphs, sizeof to->glyphs);
22161 /* Do a structure assignment. */
22162 *to = *from;
22164 /* Restore original glyph pointers of TO. */
22165 memcpy (to->glyphs, pointers, sizeof to->glyphs);
22167 /* Copy the glyphs. */
22168 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
22169 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
22171 /* If we filled only part of the TO row, fill the rest with
22172 space_glyph (which will display as empty space). */
22173 if (to_used > from->used[TEXT_AREA])
22174 fill_up_frame_row_with_spaces (to, to_used);
22177 /* Display one menu item on a TTY, by overwriting the glyphs in the
22178 frame F's desired glyph matrix with glyphs produced from the menu
22179 item text. Called from term.c to display TTY drop-down menus one
22180 item at a time.
22182 ITEM_TEXT is the menu item text as a C string.
22184 FACE_ID is the face ID to be used for this menu item. FACE_ID
22185 could specify one of 3 faces: a face for an enabled item, a face
22186 for a disabled item, or a face for a selected item.
22188 X and Y are coordinates of the first glyph in the frame's desired
22189 matrix to be overwritten by the menu item. Since this is a TTY, Y
22190 is the zero-based number of the glyph row and X is the zero-based
22191 glyph number in the row, starting from left, where to start
22192 displaying the item.
22194 SUBMENU means this menu item drops down a submenu, which
22195 should be indicated by displaying a proper visual cue after the
22196 item text. */
22198 void
22199 display_tty_menu_item (const char *item_text, int width, int face_id,
22200 int x, int y, bool submenu)
22202 struct it it;
22203 struct frame *f = SELECTED_FRAME ();
22204 struct window *w = XWINDOW (f->selected_window);
22205 struct glyph_row *row;
22206 size_t item_len = strlen (item_text);
22208 eassert (FRAME_TERMCAP_P (f));
22210 /* Don't write beyond the matrix's last row. This can happen for
22211 TTY screens that are not high enough to show the entire menu.
22212 (This is actually a bit of defensive programming, as
22213 tty_menu_display already limits the number of menu items to one
22214 less than the number of screen lines.) */
22215 if (y >= f->desired_matrix->nrows)
22216 return;
22218 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22219 it.first_visible_x = 0;
22220 it.last_visible_x = FRAME_COLS (f) - 1;
22221 row = it.glyph_row;
22222 /* Start with the row contents from the current matrix. */
22223 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22224 bool saved_width = row->full_width_p;
22225 row->full_width_p = true;
22226 bool saved_reversed = row->reversed_p;
22227 row->reversed_p = false;
22228 row->enabled_p = true;
22230 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22231 desired face. */
22232 eassert (x < f->desired_matrix->matrix_w);
22233 it.current_x = it.hpos = x;
22234 it.current_y = it.vpos = y;
22235 int saved_used = row->used[TEXT_AREA];
22236 bool saved_truncated = row->truncated_on_right_p;
22237 row->used[TEXT_AREA] = x;
22238 it.face_id = face_id;
22239 it.line_wrap = TRUNCATE;
22241 /* FIXME: This should be controlled by a user option. See the
22242 comments in redisplay_tool_bar and display_mode_line about this.
22243 Also, if paragraph_embedding could ever be R2L, changes will be
22244 needed to avoid shifting to the right the row characters in
22245 term.c:append_glyph. */
22246 it.paragraph_embedding = L2R;
22248 /* Pad with a space on the left. */
22249 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22250 width--;
22251 /* Display the menu item, pad with spaces to WIDTH. */
22252 if (submenu)
22254 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22255 item_len, 0, FRAME_COLS (f) - 1, -1);
22256 width -= item_len;
22257 /* Indicate with " >" that there's a submenu. */
22258 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22259 FRAME_COLS (f) - 1, -1);
22261 else
22262 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22263 width, 0, FRAME_COLS (f) - 1, -1);
22265 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22266 row->truncated_on_right_p = saved_truncated;
22267 row->hash = row_hash (row);
22268 row->full_width_p = saved_width;
22269 row->reversed_p = saved_reversed;
22272 /***********************************************************************
22273 Mode Line
22274 ***********************************************************************/
22276 /* Redisplay mode lines in the window tree whose root is WINDOW.
22277 If FORCE, redisplay mode lines unconditionally.
22278 Otherwise, redisplay only mode lines that are garbaged. Value is
22279 the number of windows whose mode lines were redisplayed. */
22281 static int
22282 redisplay_mode_lines (Lisp_Object window, bool force)
22284 int nwindows = 0;
22286 while (!NILP (window))
22288 struct window *w = XWINDOW (window);
22290 if (WINDOWP (w->contents))
22291 nwindows += redisplay_mode_lines (w->contents, force);
22292 else if (force
22293 || FRAME_GARBAGED_P (XFRAME (w->frame))
22294 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22296 struct text_pos lpoint;
22297 struct buffer *old = current_buffer;
22299 /* Set the window's buffer for the mode line display. */
22300 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22301 set_buffer_internal_1 (XBUFFER (w->contents));
22303 /* Point refers normally to the selected window. For any
22304 other window, set up appropriate value. */
22305 if (!EQ (window, selected_window))
22307 struct text_pos pt;
22309 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22310 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22313 /* Display mode lines. */
22314 clear_glyph_matrix (w->desired_matrix);
22315 if (display_mode_lines (w))
22316 ++nwindows;
22318 /* Restore old settings. */
22319 set_buffer_internal_1 (old);
22320 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22323 window = w->next;
22326 return nwindows;
22330 /* Display the mode and/or header line of window W. Value is the
22331 sum number of mode lines and header lines displayed. */
22333 static int
22334 display_mode_lines (struct window *w)
22336 Lisp_Object old_selected_window = selected_window;
22337 Lisp_Object old_selected_frame = selected_frame;
22338 Lisp_Object new_frame = w->frame;
22339 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22340 int n = 0;
22342 selected_frame = new_frame;
22343 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22344 or window's point, then we'd need select_window_1 here as well. */
22345 XSETWINDOW (selected_window, w);
22346 XFRAME (new_frame)->selected_window = selected_window;
22348 /* These will be set while the mode line specs are processed. */
22349 line_number_displayed = false;
22350 w->column_number_displayed = -1;
22352 if (WINDOW_WANTS_MODELINE_P (w))
22354 struct window *sel_w = XWINDOW (old_selected_window);
22356 /* Select mode line face based on the real selected window. */
22357 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22358 BVAR (current_buffer, mode_line_format));
22359 ++n;
22362 if (WINDOW_WANTS_HEADER_LINE_P (w))
22364 display_mode_line (w, HEADER_LINE_FACE_ID,
22365 BVAR (current_buffer, header_line_format));
22366 ++n;
22369 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22370 selected_frame = old_selected_frame;
22371 selected_window = old_selected_window;
22372 if (n > 0)
22373 w->must_be_updated_p = true;
22374 return n;
22378 /* Display mode or header line of window W. FACE_ID specifies which
22379 line to display; it is either MODE_LINE_FACE_ID or
22380 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22381 display. Value is the pixel height of the mode/header line
22382 displayed. */
22384 static int
22385 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22387 struct it it;
22388 struct face *face;
22389 ptrdiff_t count = SPECPDL_INDEX ();
22391 init_iterator (&it, w, -1, -1, NULL, face_id);
22392 /* Don't extend on a previously drawn mode-line.
22393 This may happen if called from pos_visible_p. */
22394 it.glyph_row->enabled_p = false;
22395 prepare_desired_row (w, it.glyph_row, true);
22397 it.glyph_row->mode_line_p = true;
22399 /* FIXME: This should be controlled by a user option. But
22400 supporting such an option is not trivial, since the mode line is
22401 made up of many separate strings. */
22402 it.paragraph_embedding = L2R;
22404 record_unwind_protect (unwind_format_mode_line,
22405 format_mode_line_unwind_data (NULL, NULL,
22406 Qnil, false));
22408 mode_line_target = MODE_LINE_DISPLAY;
22410 /* Temporarily make frame's keyboard the current kboard so that
22411 kboard-local variables in the mode_line_format will get the right
22412 values. */
22413 push_kboard (FRAME_KBOARD (it.f));
22414 record_unwind_save_match_data ();
22415 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22416 pop_kboard ();
22418 unbind_to (count, Qnil);
22420 /* Fill up with spaces. */
22421 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22423 compute_line_metrics (&it);
22424 it.glyph_row->full_width_p = true;
22425 it.glyph_row->continued_p = false;
22426 it.glyph_row->truncated_on_left_p = false;
22427 it.glyph_row->truncated_on_right_p = false;
22429 /* Make a 3D mode-line have a shadow at its right end. */
22430 face = FACE_FROM_ID (it.f, face_id);
22431 extend_face_to_end_of_line (&it);
22432 if (face->box != FACE_NO_BOX)
22434 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22435 + it.glyph_row->used[TEXT_AREA] - 1);
22436 last->right_box_line_p = true;
22439 return it.glyph_row->height;
22442 /* Move element ELT in LIST to the front of LIST.
22443 Return the updated list. */
22445 static Lisp_Object
22446 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22448 register Lisp_Object tail, prev;
22449 register Lisp_Object tem;
22451 tail = list;
22452 prev = Qnil;
22453 while (CONSP (tail))
22455 tem = XCAR (tail);
22457 if (EQ (elt, tem))
22459 /* Splice out the link TAIL. */
22460 if (NILP (prev))
22461 list = XCDR (tail);
22462 else
22463 Fsetcdr (prev, XCDR (tail));
22465 /* Now make it the first. */
22466 Fsetcdr (tail, list);
22467 return tail;
22469 else
22470 prev = tail;
22471 tail = XCDR (tail);
22472 QUIT;
22475 /* Not found--return unchanged LIST. */
22476 return list;
22479 /* Contribute ELT to the mode line for window IT->w. How it
22480 translates into text depends on its data type.
22482 IT describes the display environment in which we display, as usual.
22484 DEPTH is the depth in recursion. It is used to prevent
22485 infinite recursion here.
22487 FIELD_WIDTH is the number of characters the display of ELT should
22488 occupy in the mode line, and PRECISION is the maximum number of
22489 characters to display from ELT's representation. See
22490 display_string for details.
22492 Returns the hpos of the end of the text generated by ELT.
22494 PROPS is a property list to add to any string we encounter.
22496 If RISKY, remove (disregard) any properties in any string
22497 we encounter, and ignore :eval and :propertize.
22499 The global variable `mode_line_target' determines whether the
22500 output is passed to `store_mode_line_noprop',
22501 `store_mode_line_string', or `display_string'. */
22503 static int
22504 display_mode_element (struct it *it, int depth, int field_width, int precision,
22505 Lisp_Object elt, Lisp_Object props, bool risky)
22507 int n = 0, field, prec;
22508 bool literal = false;
22510 tail_recurse:
22511 if (depth > 100)
22512 elt = build_string ("*too-deep*");
22514 depth++;
22516 switch (XTYPE (elt))
22518 case Lisp_String:
22520 /* A string: output it and check for %-constructs within it. */
22521 unsigned char c;
22522 ptrdiff_t offset = 0;
22524 if (SCHARS (elt) > 0
22525 && (!NILP (props) || risky))
22527 Lisp_Object oprops, aelt;
22528 oprops = Ftext_properties_at (make_number (0), elt);
22530 /* If the starting string's properties are not what
22531 we want, translate the string. Also, if the string
22532 is risky, do that anyway. */
22534 if (NILP (Fequal (props, oprops)) || risky)
22536 /* If the starting string has properties,
22537 merge the specified ones onto the existing ones. */
22538 if (! NILP (oprops) && !risky)
22540 Lisp_Object tem;
22542 oprops = Fcopy_sequence (oprops);
22543 tem = props;
22544 while (CONSP (tem))
22546 oprops = Fplist_put (oprops, XCAR (tem),
22547 XCAR (XCDR (tem)));
22548 tem = XCDR (XCDR (tem));
22550 props = oprops;
22553 aelt = Fassoc (elt, mode_line_proptrans_alist);
22554 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22556 /* AELT is what we want. Move it to the front
22557 without consing. */
22558 elt = XCAR (aelt);
22559 mode_line_proptrans_alist
22560 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22562 else
22564 Lisp_Object tem;
22566 /* If AELT has the wrong props, it is useless.
22567 so get rid of it. */
22568 if (! NILP (aelt))
22569 mode_line_proptrans_alist
22570 = Fdelq (aelt, mode_line_proptrans_alist);
22572 elt = Fcopy_sequence (elt);
22573 Fset_text_properties (make_number (0), Flength (elt),
22574 props, elt);
22575 /* Add this item to mode_line_proptrans_alist. */
22576 mode_line_proptrans_alist
22577 = Fcons (Fcons (elt, props),
22578 mode_line_proptrans_alist);
22579 /* Truncate mode_line_proptrans_alist
22580 to at most 50 elements. */
22581 tem = Fnthcdr (make_number (50),
22582 mode_line_proptrans_alist);
22583 if (! NILP (tem))
22584 XSETCDR (tem, Qnil);
22589 offset = 0;
22591 if (literal)
22593 prec = precision - n;
22594 switch (mode_line_target)
22596 case MODE_LINE_NOPROP:
22597 case MODE_LINE_TITLE:
22598 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22599 break;
22600 case MODE_LINE_STRING:
22601 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22602 break;
22603 case MODE_LINE_DISPLAY:
22604 n += display_string (NULL, elt, Qnil, 0, 0, it,
22605 0, prec, 0, STRING_MULTIBYTE (elt));
22606 break;
22609 break;
22612 /* Handle the non-literal case. */
22614 while ((precision <= 0 || n < precision)
22615 && SREF (elt, offset) != 0
22616 && (mode_line_target != MODE_LINE_DISPLAY
22617 || it->current_x < it->last_visible_x))
22619 ptrdiff_t last_offset = offset;
22621 /* Advance to end of string or next format specifier. */
22622 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22625 if (offset - 1 != last_offset)
22627 ptrdiff_t nchars, nbytes;
22629 /* Output to end of string or up to '%'. Field width
22630 is length of string. Don't output more than
22631 PRECISION allows us. */
22632 offset--;
22634 prec = c_string_width (SDATA (elt) + last_offset,
22635 offset - last_offset, precision - n,
22636 &nchars, &nbytes);
22638 switch (mode_line_target)
22640 case MODE_LINE_NOPROP:
22641 case MODE_LINE_TITLE:
22642 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22643 break;
22644 case MODE_LINE_STRING:
22646 ptrdiff_t bytepos = last_offset;
22647 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22648 ptrdiff_t endpos = (precision <= 0
22649 ? string_byte_to_char (elt, offset)
22650 : charpos + nchars);
22651 Lisp_Object mode_string
22652 = Fsubstring (elt, make_number (charpos),
22653 make_number (endpos));
22654 n += store_mode_line_string (NULL, mode_string, false,
22655 0, 0, Qnil);
22657 break;
22658 case MODE_LINE_DISPLAY:
22660 ptrdiff_t bytepos = last_offset;
22661 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22663 if (precision <= 0)
22664 nchars = string_byte_to_char (elt, offset) - charpos;
22665 n += display_string (NULL, elt, Qnil, 0, charpos,
22666 it, 0, nchars, 0,
22667 STRING_MULTIBYTE (elt));
22669 break;
22672 else /* c == '%' */
22674 ptrdiff_t percent_position = offset;
22676 /* Get the specified minimum width. Zero means
22677 don't pad. */
22678 field = 0;
22679 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22680 field = field * 10 + c - '0';
22682 /* Don't pad beyond the total padding allowed. */
22683 if (field_width - n > 0 && field > field_width - n)
22684 field = field_width - n;
22686 /* Note that either PRECISION <= 0 or N < PRECISION. */
22687 prec = precision - n;
22689 if (c == 'M')
22690 n += display_mode_element (it, depth, field, prec,
22691 Vglobal_mode_string, props,
22692 risky);
22693 else if (c != 0)
22695 bool multibyte;
22696 ptrdiff_t bytepos, charpos;
22697 const char *spec;
22698 Lisp_Object string;
22700 bytepos = percent_position;
22701 charpos = (STRING_MULTIBYTE (elt)
22702 ? string_byte_to_char (elt, bytepos)
22703 : bytepos);
22704 spec = decode_mode_spec (it->w, c, field, &string);
22705 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22707 switch (mode_line_target)
22709 case MODE_LINE_NOPROP:
22710 case MODE_LINE_TITLE:
22711 n += store_mode_line_noprop (spec, field, prec);
22712 break;
22713 case MODE_LINE_STRING:
22715 Lisp_Object tem = build_string (spec);
22716 props = Ftext_properties_at (make_number (charpos), elt);
22717 /* Should only keep face property in props */
22718 n += store_mode_line_string (NULL, tem, false,
22719 field, prec, props);
22721 break;
22722 case MODE_LINE_DISPLAY:
22724 int nglyphs_before, nwritten;
22726 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22727 nwritten = display_string (spec, string, elt,
22728 charpos, 0, it,
22729 field, prec, 0,
22730 multibyte);
22732 /* Assign to the glyphs written above the
22733 string where the `%x' came from, position
22734 of the `%'. */
22735 if (nwritten > 0)
22737 struct glyph *glyph
22738 = (it->glyph_row->glyphs[TEXT_AREA]
22739 + nglyphs_before);
22740 int i;
22742 for (i = 0; i < nwritten; ++i)
22744 glyph[i].object = elt;
22745 glyph[i].charpos = charpos;
22748 n += nwritten;
22751 break;
22754 else /* c == 0 */
22755 break;
22759 break;
22761 case Lisp_Symbol:
22762 /* A symbol: process the value of the symbol recursively
22763 as if it appeared here directly. Avoid error if symbol void.
22764 Special case: if value of symbol is a string, output the string
22765 literally. */
22767 register Lisp_Object tem;
22769 /* If the variable is not marked as risky to set
22770 then its contents are risky to use. */
22771 if (NILP (Fget (elt, Qrisky_local_variable)))
22772 risky = true;
22774 tem = Fboundp (elt);
22775 if (!NILP (tem))
22777 tem = Fsymbol_value (elt);
22778 /* If value is a string, output that string literally:
22779 don't check for % within it. */
22780 if (STRINGP (tem))
22781 literal = true;
22783 if (!EQ (tem, elt))
22785 /* Give up right away for nil or t. */
22786 elt = tem;
22787 goto tail_recurse;
22791 break;
22793 case Lisp_Cons:
22795 register Lisp_Object car, tem;
22797 /* A cons cell: five distinct cases.
22798 If first element is :eval or :propertize, do something special.
22799 If first element is a string or a cons, process all the elements
22800 and effectively concatenate them.
22801 If first element is a negative number, truncate displaying cdr to
22802 at most that many characters. If positive, pad (with spaces)
22803 to at least that many characters.
22804 If first element is a symbol, process the cadr or caddr recursively
22805 according to whether the symbol's value is non-nil or nil. */
22806 car = XCAR (elt);
22807 if (EQ (car, QCeval))
22809 /* An element of the form (:eval FORM) means evaluate FORM
22810 and use the result as mode line elements. */
22812 if (risky)
22813 break;
22815 if (CONSP (XCDR (elt)))
22817 Lisp_Object spec;
22818 spec = safe__eval (true, XCAR (XCDR (elt)));
22819 n += display_mode_element (it, depth, field_width - n,
22820 precision - n, spec, props,
22821 risky);
22824 else if (EQ (car, QCpropertize))
22826 /* An element of the form (:propertize ELT PROPS...)
22827 means display ELT but applying properties PROPS. */
22829 if (risky)
22830 break;
22832 if (CONSP (XCDR (elt)))
22833 n += display_mode_element (it, depth, field_width - n,
22834 precision - n, XCAR (XCDR (elt)),
22835 XCDR (XCDR (elt)), risky);
22837 else if (SYMBOLP (car))
22839 tem = Fboundp (car);
22840 elt = XCDR (elt);
22841 if (!CONSP (elt))
22842 goto invalid;
22843 /* elt is now the cdr, and we know it is a cons cell.
22844 Use its car if CAR has a non-nil value. */
22845 if (!NILP (tem))
22847 tem = Fsymbol_value (car);
22848 if (!NILP (tem))
22850 elt = XCAR (elt);
22851 goto tail_recurse;
22854 /* Symbol's value is nil (or symbol is unbound)
22855 Get the cddr of the original list
22856 and if possible find the caddr and use that. */
22857 elt = XCDR (elt);
22858 if (NILP (elt))
22859 break;
22860 else if (!CONSP (elt))
22861 goto invalid;
22862 elt = XCAR (elt);
22863 goto tail_recurse;
22865 else if (INTEGERP (car))
22867 register int lim = XINT (car);
22868 elt = XCDR (elt);
22869 if (lim < 0)
22871 /* Negative int means reduce maximum width. */
22872 if (precision <= 0)
22873 precision = -lim;
22874 else
22875 precision = min (precision, -lim);
22877 else if (lim > 0)
22879 /* Padding specified. Don't let it be more than
22880 current maximum. */
22881 if (precision > 0)
22882 lim = min (precision, lim);
22884 /* If that's more padding than already wanted, queue it.
22885 But don't reduce padding already specified even if
22886 that is beyond the current truncation point. */
22887 field_width = max (lim, field_width);
22889 goto tail_recurse;
22891 else if (STRINGP (car) || CONSP (car))
22893 Lisp_Object halftail = elt;
22894 int len = 0;
22896 while (CONSP (elt)
22897 && (precision <= 0 || n < precision))
22899 n += display_mode_element (it, depth,
22900 /* Do padding only after the last
22901 element in the list. */
22902 (! CONSP (XCDR (elt))
22903 ? field_width - n
22904 : 0),
22905 precision - n, XCAR (elt),
22906 props, risky);
22907 elt = XCDR (elt);
22908 len++;
22909 if ((len & 1) == 0)
22910 halftail = XCDR (halftail);
22911 /* Check for cycle. */
22912 if (EQ (halftail, elt))
22913 break;
22917 break;
22919 default:
22920 invalid:
22921 elt = build_string ("*invalid*");
22922 goto tail_recurse;
22925 /* Pad to FIELD_WIDTH. */
22926 if (field_width > 0 && n < field_width)
22928 switch (mode_line_target)
22930 case MODE_LINE_NOPROP:
22931 case MODE_LINE_TITLE:
22932 n += store_mode_line_noprop ("", field_width - n, 0);
22933 break;
22934 case MODE_LINE_STRING:
22935 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22936 Qnil);
22937 break;
22938 case MODE_LINE_DISPLAY:
22939 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22940 0, 0, 0);
22941 break;
22945 return n;
22948 /* Store a mode-line string element in mode_line_string_list.
22950 If STRING is non-null, display that C string. Otherwise, the Lisp
22951 string LISP_STRING is displayed.
22953 FIELD_WIDTH is the minimum number of output glyphs to produce.
22954 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22955 with spaces. FIELD_WIDTH <= 0 means don't pad.
22957 PRECISION is the maximum number of characters to output from
22958 STRING. PRECISION <= 0 means don't truncate the string.
22960 If COPY_STRING, make a copy of LISP_STRING before adding
22961 properties to the string.
22963 PROPS are the properties to add to the string.
22964 The mode_line_string_face face property is always added to the string.
22967 static int
22968 store_mode_line_string (const char *string, Lisp_Object lisp_string,
22969 bool copy_string,
22970 int field_width, int precision, Lisp_Object props)
22972 ptrdiff_t len;
22973 int n = 0;
22975 if (string != NULL)
22977 len = strlen (string);
22978 if (precision > 0 && len > precision)
22979 len = precision;
22980 lisp_string = make_string (string, len);
22981 if (NILP (props))
22982 props = mode_line_string_face_prop;
22983 else if (!NILP (mode_line_string_face))
22985 Lisp_Object face = Fplist_get (props, Qface);
22986 props = Fcopy_sequence (props);
22987 if (NILP (face))
22988 face = mode_line_string_face;
22989 else
22990 face = list2 (face, mode_line_string_face);
22991 props = Fplist_put (props, Qface, face);
22993 Fadd_text_properties (make_number (0), make_number (len),
22994 props, lisp_string);
22996 else
22998 len = XFASTINT (Flength (lisp_string));
22999 if (precision > 0 && len > precision)
23001 len = precision;
23002 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
23003 precision = -1;
23005 if (!NILP (mode_line_string_face))
23007 Lisp_Object face;
23008 if (NILP (props))
23009 props = Ftext_properties_at (make_number (0), lisp_string);
23010 face = Fplist_get (props, Qface);
23011 if (NILP (face))
23012 face = mode_line_string_face;
23013 else
23014 face = list2 (face, mode_line_string_face);
23015 props = list2 (Qface, face);
23016 if (copy_string)
23017 lisp_string = Fcopy_sequence (lisp_string);
23019 if (!NILP (props))
23020 Fadd_text_properties (make_number (0), make_number (len),
23021 props, lisp_string);
23024 if (len > 0)
23026 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23027 n += len;
23030 if (field_width > len)
23032 field_width -= len;
23033 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
23034 if (!NILP (props))
23035 Fadd_text_properties (make_number (0), make_number (field_width),
23036 props, lisp_string);
23037 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23038 n += field_width;
23041 return n;
23045 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
23046 1, 4, 0,
23047 doc: /* Format a string out of a mode line format specification.
23048 First arg FORMAT specifies the mode line format (see `mode-line-format'
23049 for details) to use.
23051 By default, the format is evaluated for the currently selected window.
23053 Optional second arg FACE specifies the face property to put on all
23054 characters for which no face is specified. The value nil means the
23055 default face. The value t means whatever face the window's mode line
23056 currently uses (either `mode-line' or `mode-line-inactive',
23057 depending on whether the window is the selected window or not).
23058 An integer value means the value string has no text
23059 properties.
23061 Optional third and fourth args WINDOW and BUFFER specify the window
23062 and buffer to use as the context for the formatting (defaults
23063 are the selected window and the WINDOW's buffer). */)
23064 (Lisp_Object format, Lisp_Object face,
23065 Lisp_Object window, Lisp_Object buffer)
23067 struct it it;
23068 int len;
23069 struct window *w;
23070 struct buffer *old_buffer = NULL;
23071 int face_id;
23072 bool no_props = INTEGERP (face);
23073 ptrdiff_t count = SPECPDL_INDEX ();
23074 Lisp_Object str;
23075 int string_start = 0;
23077 w = decode_any_window (window);
23078 XSETWINDOW (window, w);
23080 if (NILP (buffer))
23081 buffer = w->contents;
23082 CHECK_BUFFER (buffer);
23084 /* Make formatting the modeline a non-op when noninteractive, otherwise
23085 there will be problems later caused by a partially initialized frame. */
23086 if (NILP (format) || noninteractive)
23087 return empty_unibyte_string;
23089 if (no_props)
23090 face = Qnil;
23092 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
23093 : EQ (face, Qt) ? (EQ (window, selected_window)
23094 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
23095 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
23096 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
23097 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
23098 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
23099 : DEFAULT_FACE_ID;
23101 old_buffer = current_buffer;
23103 /* Save things including mode_line_proptrans_alist,
23104 and set that to nil so that we don't alter the outer value. */
23105 record_unwind_protect (unwind_format_mode_line,
23106 format_mode_line_unwind_data
23107 (XFRAME (WINDOW_FRAME (w)),
23108 old_buffer, selected_window, true));
23109 mode_line_proptrans_alist = Qnil;
23111 Fselect_window (window, Qt);
23112 set_buffer_internal_1 (XBUFFER (buffer));
23114 init_iterator (&it, w, -1, -1, NULL, face_id);
23116 if (no_props)
23118 mode_line_target = MODE_LINE_NOPROP;
23119 mode_line_string_face_prop = Qnil;
23120 mode_line_string_list = Qnil;
23121 string_start = MODE_LINE_NOPROP_LEN (0);
23123 else
23125 mode_line_target = MODE_LINE_STRING;
23126 mode_line_string_list = Qnil;
23127 mode_line_string_face = face;
23128 mode_line_string_face_prop
23129 = NILP (face) ? Qnil : list2 (Qface, face);
23132 push_kboard (FRAME_KBOARD (it.f));
23133 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
23134 pop_kboard ();
23136 if (no_props)
23138 len = MODE_LINE_NOPROP_LEN (string_start);
23139 str = make_string (mode_line_noprop_buf + string_start, len);
23141 else
23143 mode_line_string_list = Fnreverse (mode_line_string_list);
23144 str = Fmapconcat (Qidentity, mode_line_string_list,
23145 empty_unibyte_string);
23148 unbind_to (count, Qnil);
23149 return str;
23152 /* Write a null-terminated, right justified decimal representation of
23153 the positive integer D to BUF using a minimal field width WIDTH. */
23155 static void
23156 pint2str (register char *buf, register int width, register ptrdiff_t d)
23158 register char *p = buf;
23160 if (d <= 0)
23161 *p++ = '0';
23162 else
23164 while (d > 0)
23166 *p++ = d % 10 + '0';
23167 d /= 10;
23171 for (width -= (int) (p - buf); width > 0; --width)
23172 *p++ = ' ';
23173 *p-- = '\0';
23174 while (p > buf)
23176 d = *buf;
23177 *buf++ = *p;
23178 *p-- = d;
23182 /* Write a null-terminated, right justified decimal and "human
23183 readable" representation of the nonnegative integer D to BUF using
23184 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23186 static const char power_letter[] =
23188 0, /* no letter */
23189 'k', /* kilo */
23190 'M', /* mega */
23191 'G', /* giga */
23192 'T', /* tera */
23193 'P', /* peta */
23194 'E', /* exa */
23195 'Z', /* zetta */
23196 'Y' /* yotta */
23199 static void
23200 pint2hrstr (char *buf, int width, ptrdiff_t d)
23202 /* We aim to represent the nonnegative integer D as
23203 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23204 ptrdiff_t quotient = d;
23205 int remainder = 0;
23206 /* -1 means: do not use TENTHS. */
23207 int tenths = -1;
23208 int exponent = 0;
23210 /* Length of QUOTIENT.TENTHS as a string. */
23211 int length;
23213 char * psuffix;
23214 char * p;
23216 if (quotient >= 1000)
23218 /* Scale to the appropriate EXPONENT. */
23221 remainder = quotient % 1000;
23222 quotient /= 1000;
23223 exponent++;
23225 while (quotient >= 1000);
23227 /* Round to nearest and decide whether to use TENTHS or not. */
23228 if (quotient <= 9)
23230 tenths = remainder / 100;
23231 if (remainder % 100 >= 50)
23233 if (tenths < 9)
23234 tenths++;
23235 else
23237 quotient++;
23238 if (quotient == 10)
23239 tenths = -1;
23240 else
23241 tenths = 0;
23245 else
23246 if (remainder >= 500)
23248 if (quotient < 999)
23249 quotient++;
23250 else
23252 quotient = 1;
23253 exponent++;
23254 tenths = 0;
23259 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23260 if (tenths == -1 && quotient <= 99)
23261 if (quotient <= 9)
23262 length = 1;
23263 else
23264 length = 2;
23265 else
23266 length = 3;
23267 p = psuffix = buf + max (width, length);
23269 /* Print EXPONENT. */
23270 *psuffix++ = power_letter[exponent];
23271 *psuffix = '\0';
23273 /* Print TENTHS. */
23274 if (tenths >= 0)
23276 *--p = '0' + tenths;
23277 *--p = '.';
23280 /* Print QUOTIENT. */
23283 int digit = quotient % 10;
23284 *--p = '0' + digit;
23286 while ((quotient /= 10) != 0);
23288 /* Print leading spaces. */
23289 while (buf < p)
23290 *--p = ' ';
23293 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23294 If EOL_FLAG, set also a mnemonic character for end-of-line
23295 type of CODING_SYSTEM. Return updated pointer into BUF. */
23297 static unsigned char invalid_eol_type[] = "(*invalid*)";
23299 static char *
23300 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23302 Lisp_Object val;
23303 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23304 const unsigned char *eol_str;
23305 int eol_str_len;
23306 /* The EOL conversion we are using. */
23307 Lisp_Object eoltype;
23309 val = CODING_SYSTEM_SPEC (coding_system);
23310 eoltype = Qnil;
23312 if (!VECTORP (val)) /* Not yet decided. */
23314 *buf++ = multibyte ? '-' : ' ';
23315 if (eol_flag)
23316 eoltype = eol_mnemonic_undecided;
23317 /* Don't mention EOL conversion if it isn't decided. */
23319 else
23321 Lisp_Object attrs;
23322 Lisp_Object eolvalue;
23324 attrs = AREF (val, 0);
23325 eolvalue = AREF (val, 2);
23327 *buf++ = multibyte
23328 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23329 : ' ';
23331 if (eol_flag)
23333 /* The EOL conversion that is normal on this system. */
23335 if (NILP (eolvalue)) /* Not yet decided. */
23336 eoltype = eol_mnemonic_undecided;
23337 else if (VECTORP (eolvalue)) /* Not yet decided. */
23338 eoltype = eol_mnemonic_undecided;
23339 else /* eolvalue is Qunix, Qdos, or Qmac. */
23340 eoltype = (EQ (eolvalue, Qunix)
23341 ? eol_mnemonic_unix
23342 : EQ (eolvalue, Qdos)
23343 ? eol_mnemonic_dos : eol_mnemonic_mac);
23347 if (eol_flag)
23349 /* Mention the EOL conversion if it is not the usual one. */
23350 if (STRINGP (eoltype))
23352 eol_str = SDATA (eoltype);
23353 eol_str_len = SBYTES (eoltype);
23355 else if (CHARACTERP (eoltype))
23357 int c = XFASTINT (eoltype);
23358 return buf + CHAR_STRING (c, (unsigned char *) buf);
23360 else
23362 eol_str = invalid_eol_type;
23363 eol_str_len = sizeof (invalid_eol_type) - 1;
23365 memcpy (buf, eol_str, eol_str_len);
23366 buf += eol_str_len;
23369 return buf;
23372 /* Return a string for the output of a mode line %-spec for window W,
23373 generated by character C. FIELD_WIDTH > 0 means pad the string
23374 returned with spaces to that value. Return a Lisp string in
23375 *STRING if the resulting string is taken from that Lisp string.
23377 Note we operate on the current buffer for most purposes. */
23379 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23381 static const char *
23382 decode_mode_spec (struct window *w, register int c, int field_width,
23383 Lisp_Object *string)
23385 Lisp_Object obj;
23386 struct frame *f = XFRAME (WINDOW_FRAME (w));
23387 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23388 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23389 produce strings from numerical values, so limit preposterously
23390 large values of FIELD_WIDTH to avoid overrunning the buffer's
23391 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23392 bytes plus the terminating null. */
23393 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23394 struct buffer *b = current_buffer;
23396 obj = Qnil;
23397 *string = Qnil;
23399 switch (c)
23401 case '*':
23402 if (!NILP (BVAR (b, read_only)))
23403 return "%";
23404 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23405 return "*";
23406 return "-";
23408 case '+':
23409 /* This differs from %* only for a modified read-only buffer. */
23410 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23411 return "*";
23412 if (!NILP (BVAR (b, read_only)))
23413 return "%";
23414 return "-";
23416 case '&':
23417 /* This differs from %* in ignoring read-only-ness. */
23418 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23419 return "*";
23420 return "-";
23422 case '%':
23423 return "%";
23425 case '[':
23427 int i;
23428 char *p;
23430 if (command_loop_level > 5)
23431 return "[[[... ";
23432 p = decode_mode_spec_buf;
23433 for (i = 0; i < command_loop_level; i++)
23434 *p++ = '[';
23435 *p = 0;
23436 return decode_mode_spec_buf;
23439 case ']':
23441 int i;
23442 char *p;
23444 if (command_loop_level > 5)
23445 return " ...]]]";
23446 p = decode_mode_spec_buf;
23447 for (i = 0; i < command_loop_level; i++)
23448 *p++ = ']';
23449 *p = 0;
23450 return decode_mode_spec_buf;
23453 case '-':
23455 register int i;
23457 /* Let lots_of_dashes be a string of infinite length. */
23458 if (mode_line_target == MODE_LINE_NOPROP
23459 || mode_line_target == MODE_LINE_STRING)
23460 return "--";
23461 if (field_width <= 0
23462 || field_width > sizeof (lots_of_dashes))
23464 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23465 decode_mode_spec_buf[i] = '-';
23466 decode_mode_spec_buf[i] = '\0';
23467 return decode_mode_spec_buf;
23469 else
23470 return lots_of_dashes;
23473 case 'b':
23474 obj = BVAR (b, name);
23475 break;
23477 case 'c':
23478 /* %c and %l are ignored in `frame-title-format'.
23479 (In redisplay_internal, the frame title is drawn _before_ the
23480 windows are updated, so the stuff which depends on actual
23481 window contents (such as %l) may fail to render properly, or
23482 even crash emacs.) */
23483 if (mode_line_target == MODE_LINE_TITLE)
23484 return "";
23485 else
23487 ptrdiff_t col = current_column ();
23488 w->column_number_displayed = col;
23489 pint2str (decode_mode_spec_buf, width, col);
23490 return decode_mode_spec_buf;
23493 case 'e':
23494 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23496 if (NILP (Vmemory_full))
23497 return "";
23498 else
23499 return "!MEM FULL! ";
23501 #else
23502 return "";
23503 #endif
23505 case 'F':
23506 /* %F displays the frame name. */
23507 if (!NILP (f->title))
23508 return SSDATA (f->title);
23509 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23510 return SSDATA (f->name);
23511 return "Emacs";
23513 case 'f':
23514 obj = BVAR (b, filename);
23515 break;
23517 case 'i':
23519 ptrdiff_t size = ZV - BEGV;
23520 pint2str (decode_mode_spec_buf, width, size);
23521 return decode_mode_spec_buf;
23524 case 'I':
23526 ptrdiff_t size = ZV - BEGV;
23527 pint2hrstr (decode_mode_spec_buf, width, size);
23528 return decode_mode_spec_buf;
23531 case 'l':
23533 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23534 ptrdiff_t topline, nlines, height;
23535 ptrdiff_t junk;
23537 /* %c and %l are ignored in `frame-title-format'. */
23538 if (mode_line_target == MODE_LINE_TITLE)
23539 return "";
23541 startpos = marker_position (w->start);
23542 startpos_byte = marker_byte_position (w->start);
23543 height = WINDOW_TOTAL_LINES (w);
23545 /* If we decided that this buffer isn't suitable for line numbers,
23546 don't forget that too fast. */
23547 if (w->base_line_pos == -1)
23548 goto no_value;
23550 /* If the buffer is very big, don't waste time. */
23551 if (INTEGERP (Vline_number_display_limit)
23552 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23554 w->base_line_pos = 0;
23555 w->base_line_number = 0;
23556 goto no_value;
23559 if (w->base_line_number > 0
23560 && w->base_line_pos > 0
23561 && w->base_line_pos <= startpos)
23563 line = w->base_line_number;
23564 linepos = w->base_line_pos;
23565 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23567 else
23569 line = 1;
23570 linepos = BUF_BEGV (b);
23571 linepos_byte = BUF_BEGV_BYTE (b);
23574 /* Count lines from base line to window start position. */
23575 nlines = display_count_lines (linepos_byte,
23576 startpos_byte,
23577 startpos, &junk);
23579 topline = nlines + line;
23581 /* Determine a new base line, if the old one is too close
23582 or too far away, or if we did not have one.
23583 "Too close" means it's plausible a scroll-down would
23584 go back past it. */
23585 if (startpos == BUF_BEGV (b))
23587 w->base_line_number = topline;
23588 w->base_line_pos = BUF_BEGV (b);
23590 else if (nlines < height + 25 || nlines > height * 3 + 50
23591 || linepos == BUF_BEGV (b))
23593 ptrdiff_t limit = BUF_BEGV (b);
23594 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23595 ptrdiff_t position;
23596 ptrdiff_t distance =
23597 (height * 2 + 30) * line_number_display_limit_width;
23599 if (startpos - distance > limit)
23601 limit = startpos - distance;
23602 limit_byte = CHAR_TO_BYTE (limit);
23605 nlines = display_count_lines (startpos_byte,
23606 limit_byte,
23607 - (height * 2 + 30),
23608 &position);
23609 /* If we couldn't find the lines we wanted within
23610 line_number_display_limit_width chars per line,
23611 give up on line numbers for this window. */
23612 if (position == limit_byte && limit == startpos - distance)
23614 w->base_line_pos = -1;
23615 w->base_line_number = 0;
23616 goto no_value;
23619 w->base_line_number = topline - nlines;
23620 w->base_line_pos = BYTE_TO_CHAR (position);
23623 /* Now count lines from the start pos to point. */
23624 nlines = display_count_lines (startpos_byte,
23625 PT_BYTE, PT, &junk);
23627 /* Record that we did display the line number. */
23628 line_number_displayed = true;
23630 /* Make the string to show. */
23631 pint2str (decode_mode_spec_buf, width, topline + nlines);
23632 return decode_mode_spec_buf;
23633 no_value:
23635 char *p = decode_mode_spec_buf;
23636 int pad = width - 2;
23637 while (pad-- > 0)
23638 *p++ = ' ';
23639 *p++ = '?';
23640 *p++ = '?';
23641 *p = '\0';
23642 return decode_mode_spec_buf;
23645 break;
23647 case 'm':
23648 obj = BVAR (b, mode_name);
23649 break;
23651 case 'n':
23652 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23653 return " Narrow";
23654 break;
23656 case 'p':
23658 ptrdiff_t pos = marker_position (w->start);
23659 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23661 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23663 if (pos <= BUF_BEGV (b))
23664 return "All";
23665 else
23666 return "Bottom";
23668 else if (pos <= BUF_BEGV (b))
23669 return "Top";
23670 else
23672 if (total > 1000000)
23673 /* Do it differently for a large value, to avoid overflow. */
23674 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23675 else
23676 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23677 /* We can't normally display a 3-digit number,
23678 so get us a 2-digit number that is close. */
23679 if (total == 100)
23680 total = 99;
23681 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23682 return decode_mode_spec_buf;
23686 /* Display percentage of size above the bottom of the screen. */
23687 case 'P':
23689 ptrdiff_t toppos = marker_position (w->start);
23690 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23691 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23693 if (botpos >= BUF_ZV (b))
23695 if (toppos <= BUF_BEGV (b))
23696 return "All";
23697 else
23698 return "Bottom";
23700 else
23702 if (total > 1000000)
23703 /* Do it differently for a large value, to avoid overflow. */
23704 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23705 else
23706 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23707 /* We can't normally display a 3-digit number,
23708 so get us a 2-digit number that is close. */
23709 if (total == 100)
23710 total = 99;
23711 if (toppos <= BUF_BEGV (b))
23712 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23713 else
23714 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23715 return decode_mode_spec_buf;
23719 case 's':
23720 /* status of process */
23721 obj = Fget_buffer_process (Fcurrent_buffer ());
23722 if (NILP (obj))
23723 return "no process";
23724 #ifndef MSDOS
23725 obj = Fsymbol_name (Fprocess_status (obj));
23726 #endif
23727 break;
23729 case '@':
23731 ptrdiff_t count = inhibit_garbage_collection ();
23732 Lisp_Object curdir = BVAR (current_buffer, directory);
23733 Lisp_Object val = Qnil;
23735 if (STRINGP (curdir))
23736 val = call1 (intern ("file-remote-p"), curdir);
23738 unbind_to (count, Qnil);
23740 if (NILP (val))
23741 return "-";
23742 else
23743 return "@";
23746 case 'z':
23747 /* coding-system (not including end-of-line format) */
23748 case 'Z':
23749 /* coding-system (including end-of-line type) */
23751 bool eol_flag = (c == 'Z');
23752 char *p = decode_mode_spec_buf;
23754 if (! FRAME_WINDOW_P (f))
23756 /* No need to mention EOL here--the terminal never needs
23757 to do EOL conversion. */
23758 p = decode_mode_spec_coding (CODING_ID_NAME
23759 (FRAME_KEYBOARD_CODING (f)->id),
23760 p, false);
23761 p = decode_mode_spec_coding (CODING_ID_NAME
23762 (FRAME_TERMINAL_CODING (f)->id),
23763 p, false);
23765 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23766 p, eol_flag);
23768 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23769 #ifdef subprocesses
23770 obj = Fget_buffer_process (Fcurrent_buffer ());
23771 if (PROCESSP (obj))
23773 p = decode_mode_spec_coding
23774 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23775 p = decode_mode_spec_coding
23776 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23778 #endif /* subprocesses */
23779 #endif /* false */
23780 *p = 0;
23781 return decode_mode_spec_buf;
23785 if (STRINGP (obj))
23787 *string = obj;
23788 return SSDATA (obj);
23790 else
23791 return "";
23795 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23796 means count lines back from START_BYTE. But don't go beyond
23797 LIMIT_BYTE. Return the number of lines thus found (always
23798 nonnegative).
23800 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23801 either the position COUNT lines after/before START_BYTE, if we
23802 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23803 COUNT lines. */
23805 static ptrdiff_t
23806 display_count_lines (ptrdiff_t start_byte,
23807 ptrdiff_t limit_byte, ptrdiff_t count,
23808 ptrdiff_t *byte_pos_ptr)
23810 register unsigned char *cursor;
23811 unsigned char *base;
23813 register ptrdiff_t ceiling;
23814 register unsigned char *ceiling_addr;
23815 ptrdiff_t orig_count = count;
23817 /* If we are not in selective display mode,
23818 check only for newlines. */
23819 bool selective_display
23820 = (!NILP (BVAR (current_buffer, selective_display))
23821 && !INTEGERP (BVAR (current_buffer, selective_display)));
23823 if (count > 0)
23825 while (start_byte < limit_byte)
23827 ceiling = BUFFER_CEILING_OF (start_byte);
23828 ceiling = min (limit_byte - 1, ceiling);
23829 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23830 base = (cursor = BYTE_POS_ADDR (start_byte));
23834 if (selective_display)
23836 while (*cursor != '\n' && *cursor != 015
23837 && ++cursor != ceiling_addr)
23838 continue;
23839 if (cursor == ceiling_addr)
23840 break;
23842 else
23844 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23845 if (! cursor)
23846 break;
23849 cursor++;
23851 if (--count == 0)
23853 start_byte += cursor - base;
23854 *byte_pos_ptr = start_byte;
23855 return orig_count;
23858 while (cursor < ceiling_addr);
23860 start_byte += ceiling_addr - base;
23863 else
23865 while (start_byte > limit_byte)
23867 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23868 ceiling = max (limit_byte, ceiling);
23869 ceiling_addr = BYTE_POS_ADDR (ceiling);
23870 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23871 while (true)
23873 if (selective_display)
23875 while (--cursor >= ceiling_addr
23876 && *cursor != '\n' && *cursor != 015)
23877 continue;
23878 if (cursor < ceiling_addr)
23879 break;
23881 else
23883 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23884 if (! cursor)
23885 break;
23888 if (++count == 0)
23890 start_byte += cursor - base + 1;
23891 *byte_pos_ptr = start_byte;
23892 /* When scanning backwards, we should
23893 not count the newline posterior to which we stop. */
23894 return - orig_count - 1;
23897 start_byte += ceiling_addr - base;
23901 *byte_pos_ptr = limit_byte;
23903 if (count < 0)
23904 return - orig_count + count;
23905 return orig_count - count;
23911 /***********************************************************************
23912 Displaying strings
23913 ***********************************************************************/
23915 /* Display a NUL-terminated string, starting with index START.
23917 If STRING is non-null, display that C string. Otherwise, the Lisp
23918 string LISP_STRING is displayed. There's a case that STRING is
23919 non-null and LISP_STRING is not nil. It means STRING is a string
23920 data of LISP_STRING. In that case, we display LISP_STRING while
23921 ignoring its text properties.
23923 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23924 FACE_STRING. Display STRING or LISP_STRING with the face at
23925 FACE_STRING_POS in FACE_STRING:
23927 Display the string in the environment given by IT, but use the
23928 standard display table, temporarily.
23930 FIELD_WIDTH is the minimum number of output glyphs to produce.
23931 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23932 with spaces. If STRING has more characters, more than FIELD_WIDTH
23933 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23935 PRECISION is the maximum number of characters to output from
23936 STRING. PRECISION < 0 means don't truncate the string.
23938 This is roughly equivalent to printf format specifiers:
23940 FIELD_WIDTH PRECISION PRINTF
23941 ----------------------------------------
23942 -1 -1 %s
23943 -1 10 %.10s
23944 10 -1 %10s
23945 20 10 %20.10s
23947 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23948 display them, and < 0 means obey the current buffer's value of
23949 enable_multibyte_characters.
23951 Value is the number of columns displayed. */
23953 static int
23954 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23955 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23956 int field_width, int precision, int max_x, int multibyte)
23958 int hpos_at_start = it->hpos;
23959 int saved_face_id = it->face_id;
23960 struct glyph_row *row = it->glyph_row;
23961 ptrdiff_t it_charpos;
23963 /* Initialize the iterator IT for iteration over STRING beginning
23964 with index START. */
23965 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23966 precision, field_width, multibyte);
23967 if (string && STRINGP (lisp_string))
23968 /* LISP_STRING is the one returned by decode_mode_spec. We should
23969 ignore its text properties. */
23970 it->stop_charpos = it->end_charpos;
23972 /* If displaying STRING, set up the face of the iterator from
23973 FACE_STRING, if that's given. */
23974 if (STRINGP (face_string))
23976 ptrdiff_t endptr;
23977 struct face *face;
23979 it->face_id
23980 = face_at_string_position (it->w, face_string, face_string_pos,
23981 0, &endptr, it->base_face_id, false);
23982 face = FACE_FROM_ID (it->f, it->face_id);
23983 it->face_box_p = face->box != FACE_NO_BOX;
23986 /* Set max_x to the maximum allowed X position. Don't let it go
23987 beyond the right edge of the window. */
23988 if (max_x <= 0)
23989 max_x = it->last_visible_x;
23990 else
23991 max_x = min (max_x, it->last_visible_x);
23993 /* Skip over display elements that are not visible. because IT->w is
23994 hscrolled. */
23995 if (it->current_x < it->first_visible_x)
23996 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23997 MOVE_TO_POS | MOVE_TO_X);
23999 row->ascent = it->max_ascent;
24000 row->height = it->max_ascent + it->max_descent;
24001 row->phys_ascent = it->max_phys_ascent;
24002 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
24003 row->extra_line_spacing = it->max_extra_line_spacing;
24005 if (STRINGP (it->string))
24006 it_charpos = IT_STRING_CHARPOS (*it);
24007 else
24008 it_charpos = IT_CHARPOS (*it);
24010 /* This condition is for the case that we are called with current_x
24011 past last_visible_x. */
24012 while (it->current_x < max_x)
24014 int x_before, x, n_glyphs_before, i, nglyphs;
24016 /* Get the next display element. */
24017 if (!get_next_display_element (it))
24018 break;
24020 /* Produce glyphs. */
24021 x_before = it->current_x;
24022 n_glyphs_before = row->used[TEXT_AREA];
24023 PRODUCE_GLYPHS (it);
24025 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
24026 i = 0;
24027 x = x_before;
24028 while (i < nglyphs)
24030 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
24032 if (it->line_wrap != TRUNCATE
24033 && x + glyph->pixel_width > max_x)
24035 /* End of continued line or max_x reached. */
24036 if (CHAR_GLYPH_PADDING_P (*glyph))
24038 /* A wide character is unbreakable. */
24039 if (row->reversed_p)
24040 unproduce_glyphs (it, row->used[TEXT_AREA]
24041 - n_glyphs_before);
24042 row->used[TEXT_AREA] = n_glyphs_before;
24043 it->current_x = x_before;
24045 else
24047 if (row->reversed_p)
24048 unproduce_glyphs (it, row->used[TEXT_AREA]
24049 - (n_glyphs_before + i));
24050 row->used[TEXT_AREA] = n_glyphs_before + i;
24051 it->current_x = x;
24053 break;
24055 else if (x + glyph->pixel_width >= it->first_visible_x)
24057 /* Glyph is at least partially visible. */
24058 ++it->hpos;
24059 if (x < it->first_visible_x)
24060 row->x = x - it->first_visible_x;
24062 else
24064 /* Glyph is off the left margin of the display area.
24065 Should not happen. */
24066 emacs_abort ();
24069 row->ascent = max (row->ascent, it->max_ascent);
24070 row->height = max (row->height, it->max_ascent + it->max_descent);
24071 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
24072 row->phys_height = max (row->phys_height,
24073 it->max_phys_ascent + it->max_phys_descent);
24074 row->extra_line_spacing = max (row->extra_line_spacing,
24075 it->max_extra_line_spacing);
24076 x += glyph->pixel_width;
24077 ++i;
24080 /* Stop if max_x reached. */
24081 if (i < nglyphs)
24082 break;
24084 /* Stop at line ends. */
24085 if (ITERATOR_AT_END_OF_LINE_P (it))
24087 it->continuation_lines_width = 0;
24088 break;
24091 set_iterator_to_next (it, true);
24092 if (STRINGP (it->string))
24093 it_charpos = IT_STRING_CHARPOS (*it);
24094 else
24095 it_charpos = IT_CHARPOS (*it);
24097 /* Stop if truncating at the right edge. */
24098 if (it->line_wrap == TRUNCATE
24099 && it->current_x >= it->last_visible_x)
24101 /* Add truncation mark, but don't do it if the line is
24102 truncated at a padding space. */
24103 if (it_charpos < it->string_nchars)
24105 if (!FRAME_WINDOW_P (it->f))
24107 int ii, n;
24109 if (it->current_x > it->last_visible_x)
24111 if (!row->reversed_p)
24113 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
24114 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24115 break;
24117 else
24119 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
24120 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24121 break;
24122 unproduce_glyphs (it, ii + 1);
24123 ii = row->used[TEXT_AREA] - (ii + 1);
24125 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
24127 row->used[TEXT_AREA] = ii;
24128 produce_special_glyphs (it, IT_TRUNCATION);
24131 produce_special_glyphs (it, IT_TRUNCATION);
24133 row->truncated_on_right_p = true;
24135 break;
24139 /* Maybe insert a truncation at the left. */
24140 if (it->first_visible_x
24141 && it_charpos > 0)
24143 if (!FRAME_WINDOW_P (it->f)
24144 || (row->reversed_p
24145 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24146 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
24147 insert_left_trunc_glyphs (it);
24148 row->truncated_on_left_p = true;
24151 it->face_id = saved_face_id;
24153 /* Value is number of columns displayed. */
24154 return it->hpos - hpos_at_start;
24159 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24160 appears as an element of LIST or as the car of an element of LIST.
24161 If PROPVAL is a list, compare each element against LIST in that
24162 way, and return 1/2 if any element of PROPVAL is found in LIST.
24163 Otherwise return 0. This function cannot quit.
24164 The return value is 2 if the text is invisible but with an ellipsis
24165 and 1 if it's invisible and without an ellipsis. */
24168 invisible_prop (Lisp_Object propval, Lisp_Object list)
24170 Lisp_Object tail, proptail;
24172 for (tail = list; CONSP (tail); tail = XCDR (tail))
24174 register Lisp_Object tem;
24175 tem = XCAR (tail);
24176 if (EQ (propval, tem))
24177 return 1;
24178 if (CONSP (tem) && EQ (propval, XCAR (tem)))
24179 return NILP (XCDR (tem)) ? 1 : 2;
24182 if (CONSP (propval))
24184 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
24186 Lisp_Object propelt;
24187 propelt = XCAR (proptail);
24188 for (tail = list; CONSP (tail); tail = XCDR (tail))
24190 register Lisp_Object tem;
24191 tem = XCAR (tail);
24192 if (EQ (propelt, tem))
24193 return 1;
24194 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24195 return NILP (XCDR (tem)) ? 1 : 2;
24200 return 0;
24203 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24204 doc: /* Non-nil if the property makes the text invisible.
24205 POS-OR-PROP can be a marker or number, in which case it is taken to be
24206 a position in the current buffer and the value of the `invisible' property
24207 is checked; or it can be some other value, which is then presumed to be the
24208 value of the `invisible' property of the text of interest.
24209 The non-nil value returned can be t for truly invisible text or something
24210 else if the text is replaced by an ellipsis. */)
24211 (Lisp_Object pos_or_prop)
24213 Lisp_Object prop
24214 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24215 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24216 : pos_or_prop);
24217 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24218 return (invis == 0 ? Qnil
24219 : invis == 1 ? Qt
24220 : make_number (invis));
24223 /* Calculate a width or height in pixels from a specification using
24224 the following elements:
24226 SPEC ::=
24227 NUM - a (fractional) multiple of the default font width/height
24228 (NUM) - specifies exactly NUM pixels
24229 UNIT - a fixed number of pixels, see below.
24230 ELEMENT - size of a display element in pixels, see below.
24231 (NUM . SPEC) - equals NUM * SPEC
24232 (+ SPEC SPEC ...) - add pixel values
24233 (- SPEC SPEC ...) - subtract pixel values
24234 (- SPEC) - negate pixel value
24236 NUM ::=
24237 INT or FLOAT - a number constant
24238 SYMBOL - use symbol's (buffer local) variable binding.
24240 UNIT ::=
24241 in - pixels per inch *)
24242 mm - pixels per 1/1000 meter *)
24243 cm - pixels per 1/100 meter *)
24244 width - width of current font in pixels.
24245 height - height of current font in pixels.
24247 *) using the ratio(s) defined in display-pixels-per-inch.
24249 ELEMENT ::=
24251 left-fringe - left fringe width in pixels
24252 right-fringe - right fringe width in pixels
24254 left-margin - left margin width in pixels
24255 right-margin - right margin width in pixels
24257 scroll-bar - scroll-bar area width in pixels
24259 Examples:
24261 Pixels corresponding to 5 inches:
24262 (5 . in)
24264 Total width of non-text areas on left side of window (if scroll-bar is on left):
24265 '(space :width (+ left-fringe left-margin scroll-bar))
24267 Align to first text column (in header line):
24268 '(space :align-to 0)
24270 Align to middle of text area minus half the width of variable `my-image'
24271 containing a loaded image:
24272 '(space :align-to (0.5 . (- text my-image)))
24274 Width of left margin minus width of 1 character in the default font:
24275 '(space :width (- left-margin 1))
24277 Width of left margin minus width of 2 characters in the current font:
24278 '(space :width (- left-margin (2 . width)))
24280 Center 1 character over left-margin (in header line):
24281 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24283 Different ways to express width of left fringe plus left margin minus one pixel:
24284 '(space :width (- (+ left-fringe left-margin) (1)))
24285 '(space :width (+ left-fringe left-margin (- (1))))
24286 '(space :width (+ left-fringe left-margin (-1)))
24290 static bool
24291 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24292 struct font *font, bool width_p, int *align_to)
24294 double pixels;
24296 # define OK_PIXELS(val) (*res = (val), true)
24297 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24299 if (NILP (prop))
24300 return OK_PIXELS (0);
24302 eassert (FRAME_LIVE_P (it->f));
24304 if (SYMBOLP (prop))
24306 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24308 char *unit = SSDATA (SYMBOL_NAME (prop));
24310 if (unit[0] == 'i' && unit[1] == 'n')
24311 pixels = 1.0;
24312 else if (unit[0] == 'm' && unit[1] == 'm')
24313 pixels = 25.4;
24314 else if (unit[0] == 'c' && unit[1] == 'm')
24315 pixels = 2.54;
24316 else
24317 pixels = 0;
24318 if (pixels > 0)
24320 double ppi = (width_p ? FRAME_RES_X (it->f)
24321 : FRAME_RES_Y (it->f));
24323 if (ppi > 0)
24324 return OK_PIXELS (ppi / pixels);
24325 return false;
24329 #ifdef HAVE_WINDOW_SYSTEM
24330 if (EQ (prop, Qheight))
24331 return OK_PIXELS (font
24332 ? normal_char_height (font, -1)
24333 : FRAME_LINE_HEIGHT (it->f));
24334 if (EQ (prop, Qwidth))
24335 return OK_PIXELS (font
24336 ? FONT_WIDTH (font)
24337 : FRAME_COLUMN_WIDTH (it->f));
24338 #else
24339 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24340 return OK_PIXELS (1);
24341 #endif
24343 if (EQ (prop, Qtext))
24344 return OK_PIXELS (width_p
24345 ? window_box_width (it->w, TEXT_AREA)
24346 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24348 if (align_to && *align_to < 0)
24350 *res = 0;
24351 if (EQ (prop, Qleft))
24352 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24353 if (EQ (prop, Qright))
24354 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24355 if (EQ (prop, Qcenter))
24356 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24357 + window_box_width (it->w, TEXT_AREA) / 2);
24358 if (EQ (prop, Qleft_fringe))
24359 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24360 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24361 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24362 if (EQ (prop, Qright_fringe))
24363 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24364 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24365 : window_box_right_offset (it->w, TEXT_AREA));
24366 if (EQ (prop, Qleft_margin))
24367 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24368 if (EQ (prop, Qright_margin))
24369 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24370 if (EQ (prop, Qscroll_bar))
24371 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24373 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24374 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24375 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24376 : 0)));
24378 else
24380 if (EQ (prop, Qleft_fringe))
24381 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24382 if (EQ (prop, Qright_fringe))
24383 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24384 if (EQ (prop, Qleft_margin))
24385 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24386 if (EQ (prop, Qright_margin))
24387 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24388 if (EQ (prop, Qscroll_bar))
24389 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24392 prop = buffer_local_value (prop, it->w->contents);
24393 if (EQ (prop, Qunbound))
24394 prop = Qnil;
24397 if (NUMBERP (prop))
24399 int base_unit = (width_p
24400 ? FRAME_COLUMN_WIDTH (it->f)
24401 : FRAME_LINE_HEIGHT (it->f));
24402 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24405 if (CONSP (prop))
24407 Lisp_Object car = XCAR (prop);
24408 Lisp_Object cdr = XCDR (prop);
24410 if (SYMBOLP (car))
24412 #ifdef HAVE_WINDOW_SYSTEM
24413 if (FRAME_WINDOW_P (it->f)
24414 && valid_image_p (prop))
24416 ptrdiff_t id = lookup_image (it->f, prop);
24417 struct image *img = IMAGE_FROM_ID (it->f, id);
24419 return OK_PIXELS (width_p ? img->width : img->height);
24421 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24423 // TODO: Don't return dummy size.
24424 return OK_PIXELS (100);
24426 #endif
24427 if (EQ (car, Qplus) || EQ (car, Qminus))
24429 bool first = true;
24430 double px;
24432 pixels = 0;
24433 while (CONSP (cdr))
24435 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24436 font, width_p, align_to))
24437 return false;
24438 if (first)
24439 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24440 else
24441 pixels += px;
24442 cdr = XCDR (cdr);
24444 if (EQ (car, Qminus))
24445 pixels = -pixels;
24446 return OK_PIXELS (pixels);
24449 car = buffer_local_value (car, it->w->contents);
24450 if (EQ (car, Qunbound))
24451 car = Qnil;
24454 if (NUMBERP (car))
24456 double fact;
24457 pixels = XFLOATINT (car);
24458 if (NILP (cdr))
24459 return OK_PIXELS (pixels);
24460 if (calc_pixel_width_or_height (&fact, it, cdr,
24461 font, width_p, align_to))
24462 return OK_PIXELS (pixels * fact);
24463 return false;
24466 return false;
24469 return false;
24472 void
24473 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24475 #ifdef HAVE_WINDOW_SYSTEM
24476 normal_char_ascent_descent (font, -1, ascent, descent);
24477 #else
24478 *ascent = 1;
24479 *descent = 0;
24480 #endif
24484 /***********************************************************************
24485 Glyph Display
24486 ***********************************************************************/
24488 #ifdef HAVE_WINDOW_SYSTEM
24490 #ifdef GLYPH_DEBUG
24492 void
24493 dump_glyph_string (struct glyph_string *s)
24495 fprintf (stderr, "glyph string\n");
24496 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24497 s->x, s->y, s->width, s->height);
24498 fprintf (stderr, " ybase = %d\n", s->ybase);
24499 fprintf (stderr, " hl = %d\n", s->hl);
24500 fprintf (stderr, " left overhang = %d, right = %d\n",
24501 s->left_overhang, s->right_overhang);
24502 fprintf (stderr, " nchars = %d\n", s->nchars);
24503 fprintf (stderr, " extends to end of line = %d\n",
24504 s->extends_to_end_of_line_p);
24505 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24506 fprintf (stderr, " bg width = %d\n", s->background_width);
24509 #endif /* GLYPH_DEBUG */
24511 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24512 of XChar2b structures for S; it can't be allocated in
24513 init_glyph_string because it must be allocated via `alloca'. W
24514 is the window on which S is drawn. ROW and AREA are the glyph row
24515 and area within the row from which S is constructed. START is the
24516 index of the first glyph structure covered by S. HL is a
24517 face-override for drawing S. */
24519 #ifdef HAVE_NTGUI
24520 #define OPTIONAL_HDC(hdc) HDC hdc,
24521 #define DECLARE_HDC(hdc) HDC hdc;
24522 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24523 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24524 #endif
24526 #ifndef OPTIONAL_HDC
24527 #define OPTIONAL_HDC(hdc)
24528 #define DECLARE_HDC(hdc)
24529 #define ALLOCATE_HDC(hdc, f)
24530 #define RELEASE_HDC(hdc, f)
24531 #endif
24533 static void
24534 init_glyph_string (struct glyph_string *s,
24535 OPTIONAL_HDC (hdc)
24536 XChar2b *char2b, struct window *w, struct glyph_row *row,
24537 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24539 memset (s, 0, sizeof *s);
24540 s->w = w;
24541 s->f = XFRAME (w->frame);
24542 #ifdef HAVE_NTGUI
24543 s->hdc = hdc;
24544 #endif
24545 s->display = FRAME_X_DISPLAY (s->f);
24546 s->window = FRAME_X_WINDOW (s->f);
24547 s->char2b = char2b;
24548 s->hl = hl;
24549 s->row = row;
24550 s->area = area;
24551 s->first_glyph = row->glyphs[area] + start;
24552 s->height = row->height;
24553 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24554 s->ybase = s->y + row->ascent;
24558 /* Append the list of glyph strings with head H and tail T to the list
24559 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24561 static void
24562 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24563 struct glyph_string *h, struct glyph_string *t)
24565 if (h)
24567 if (*head)
24568 (*tail)->next = h;
24569 else
24570 *head = h;
24571 h->prev = *tail;
24572 *tail = t;
24577 /* Prepend the list of glyph strings with head H and tail T to the
24578 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24579 result. */
24581 static void
24582 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24583 struct glyph_string *h, struct glyph_string *t)
24585 if (h)
24587 if (*head)
24588 (*head)->prev = t;
24589 else
24590 *tail = t;
24591 t->next = *head;
24592 *head = h;
24597 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24598 Set *HEAD and *TAIL to the resulting list. */
24600 static void
24601 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24602 struct glyph_string *s)
24604 s->next = s->prev = NULL;
24605 append_glyph_string_lists (head, tail, s, s);
24609 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24610 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24611 make sure that X resources for the face returned are allocated.
24612 Value is a pointer to a realized face that is ready for display if
24613 DISPLAY_P. */
24615 static struct face *
24616 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24617 XChar2b *char2b, bool display_p)
24619 struct face *face = FACE_FROM_ID (f, face_id);
24620 unsigned code = 0;
24622 if (face->font)
24624 code = face->font->driver->encode_char (face->font, c);
24626 if (code == FONT_INVALID_CODE)
24627 code = 0;
24629 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24631 /* Make sure X resources of the face are allocated. */
24632 #ifdef HAVE_X_WINDOWS
24633 if (display_p)
24634 #endif
24636 eassert (face != NULL);
24637 prepare_face_for_display (f, face);
24640 return face;
24644 /* Get face and two-byte form of character glyph GLYPH on frame F.
24645 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24646 a pointer to a realized face that is ready for display. */
24648 static struct face *
24649 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24650 XChar2b *char2b)
24652 struct face *face;
24653 unsigned code = 0;
24655 eassert (glyph->type == CHAR_GLYPH);
24656 face = FACE_FROM_ID (f, glyph->face_id);
24658 /* Make sure X resources of the face are allocated. */
24659 eassert (face != NULL);
24660 prepare_face_for_display (f, face);
24662 if (face->font)
24664 if (CHAR_BYTE8_P (glyph->u.ch))
24665 code = CHAR_TO_BYTE8 (glyph->u.ch);
24666 else
24667 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24669 if (code == FONT_INVALID_CODE)
24670 code = 0;
24673 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24674 return face;
24678 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24679 Return true iff FONT has a glyph for C. */
24681 static bool
24682 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24684 unsigned code;
24686 if (CHAR_BYTE8_P (c))
24687 code = CHAR_TO_BYTE8 (c);
24688 else
24689 code = font->driver->encode_char (font, c);
24691 if (code == FONT_INVALID_CODE)
24692 return false;
24693 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24694 return true;
24698 /* Fill glyph string S with composition components specified by S->cmp.
24700 BASE_FACE is the base face of the composition.
24701 S->cmp_from is the index of the first component for S.
24703 OVERLAPS non-zero means S should draw the foreground only, and use
24704 its physical height for clipping. See also draw_glyphs.
24706 Value is the index of a component not in S. */
24708 static int
24709 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24710 int overlaps)
24712 int i;
24713 /* For all glyphs of this composition, starting at the offset
24714 S->cmp_from, until we reach the end of the definition or encounter a
24715 glyph that requires the different face, add it to S. */
24716 struct face *face;
24718 eassert (s);
24720 s->for_overlaps = overlaps;
24721 s->face = NULL;
24722 s->font = NULL;
24723 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24725 int c = COMPOSITION_GLYPH (s->cmp, i);
24727 /* TAB in a composition means display glyphs with padding space
24728 on the left or right. */
24729 if (c != '\t')
24731 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24732 -1, Qnil);
24734 face = get_char_face_and_encoding (s->f, c, face_id,
24735 s->char2b + i, true);
24736 if (face)
24738 if (! s->face)
24740 s->face = face;
24741 s->font = s->face->font;
24743 else if (s->face != face)
24744 break;
24747 ++s->nchars;
24749 s->cmp_to = i;
24751 if (s->face == NULL)
24753 s->face = base_face->ascii_face;
24754 s->font = s->face->font;
24757 /* All glyph strings for the same composition has the same width,
24758 i.e. the width set for the first component of the composition. */
24759 s->width = s->first_glyph->pixel_width;
24761 /* If the specified font could not be loaded, use the frame's
24762 default font, but record the fact that we couldn't load it in
24763 the glyph string so that we can draw rectangles for the
24764 characters of the glyph string. */
24765 if (s->font == NULL)
24767 s->font_not_found_p = true;
24768 s->font = FRAME_FONT (s->f);
24771 /* Adjust base line for subscript/superscript text. */
24772 s->ybase += s->first_glyph->voffset;
24774 return s->cmp_to;
24777 static int
24778 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24779 int start, int end, int overlaps)
24781 struct glyph *glyph, *last;
24782 Lisp_Object lgstring;
24783 int i;
24785 s->for_overlaps = overlaps;
24786 glyph = s->row->glyphs[s->area] + start;
24787 last = s->row->glyphs[s->area] + end;
24788 s->cmp_id = glyph->u.cmp.id;
24789 s->cmp_from = glyph->slice.cmp.from;
24790 s->cmp_to = glyph->slice.cmp.to + 1;
24791 s->face = FACE_FROM_ID (s->f, face_id);
24792 lgstring = composition_gstring_from_id (s->cmp_id);
24793 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24794 glyph++;
24795 while (glyph < last
24796 && glyph->u.cmp.automatic
24797 && glyph->u.cmp.id == s->cmp_id
24798 && s->cmp_to == glyph->slice.cmp.from)
24799 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24801 for (i = s->cmp_from; i < s->cmp_to; i++)
24803 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24804 unsigned code = LGLYPH_CODE (lglyph);
24806 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24808 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24809 return glyph - s->row->glyphs[s->area];
24813 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24814 See the comment of fill_glyph_string for arguments.
24815 Value is the index of the first glyph not in S. */
24818 static int
24819 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24820 int start, int end, int overlaps)
24822 struct glyph *glyph, *last;
24823 int voffset;
24825 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24826 s->for_overlaps = overlaps;
24827 glyph = s->row->glyphs[s->area] + start;
24828 last = s->row->glyphs[s->area] + end;
24829 voffset = glyph->voffset;
24830 s->face = FACE_FROM_ID (s->f, face_id);
24831 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24832 s->nchars = 1;
24833 s->width = glyph->pixel_width;
24834 glyph++;
24835 while (glyph < last
24836 && glyph->type == GLYPHLESS_GLYPH
24837 && glyph->voffset == voffset
24838 && glyph->face_id == face_id)
24840 s->nchars++;
24841 s->width += glyph->pixel_width;
24842 glyph++;
24844 s->ybase += voffset;
24845 return glyph - s->row->glyphs[s->area];
24849 /* Fill glyph string S from a sequence of character glyphs.
24851 FACE_ID is the face id of the string. START is the index of the
24852 first glyph to consider, END is the index of the last + 1.
24853 OVERLAPS non-zero means S should draw the foreground only, and use
24854 its physical height for clipping. See also draw_glyphs.
24856 Value is the index of the first glyph not in S. */
24858 static int
24859 fill_glyph_string (struct glyph_string *s, int face_id,
24860 int start, int end, int overlaps)
24862 struct glyph *glyph, *last;
24863 int voffset;
24864 bool glyph_not_available_p;
24866 eassert (s->f == XFRAME (s->w->frame));
24867 eassert (s->nchars == 0);
24868 eassert (start >= 0 && end > start);
24870 s->for_overlaps = overlaps;
24871 glyph = s->row->glyphs[s->area] + start;
24872 last = s->row->glyphs[s->area] + end;
24873 voffset = glyph->voffset;
24874 s->padding_p = glyph->padding_p;
24875 glyph_not_available_p = glyph->glyph_not_available_p;
24877 while (glyph < last
24878 && glyph->type == CHAR_GLYPH
24879 && glyph->voffset == voffset
24880 /* Same face id implies same font, nowadays. */
24881 && glyph->face_id == face_id
24882 && glyph->glyph_not_available_p == glyph_not_available_p)
24884 s->face = get_glyph_face_and_encoding (s->f, glyph,
24885 s->char2b + s->nchars);
24886 ++s->nchars;
24887 eassert (s->nchars <= end - start);
24888 s->width += glyph->pixel_width;
24889 if (glyph++->padding_p != s->padding_p)
24890 break;
24893 s->font = s->face->font;
24895 /* If the specified font could not be loaded, use the frame's font,
24896 but record the fact that we couldn't load it in
24897 S->font_not_found_p so that we can draw rectangles for the
24898 characters of the glyph string. */
24899 if (s->font == NULL || glyph_not_available_p)
24901 s->font_not_found_p = true;
24902 s->font = FRAME_FONT (s->f);
24905 /* Adjust base line for subscript/superscript text. */
24906 s->ybase += voffset;
24908 eassert (s->face && s->face->gc);
24909 return glyph - s->row->glyphs[s->area];
24913 /* Fill glyph string S from image glyph S->first_glyph. */
24915 static void
24916 fill_image_glyph_string (struct glyph_string *s)
24918 eassert (s->first_glyph->type == IMAGE_GLYPH);
24919 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24920 eassert (s->img);
24921 s->slice = s->first_glyph->slice.img;
24922 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24923 s->font = s->face->font;
24924 s->width = s->first_glyph->pixel_width;
24926 /* Adjust base line for subscript/superscript text. */
24927 s->ybase += s->first_glyph->voffset;
24931 #ifdef HAVE_XWIDGETS
24932 static void
24933 fill_xwidget_glyph_string (struct glyph_string *s)
24935 eassert (s->first_glyph->type == XWIDGET_GLYPH);
24936 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24937 s->font = s->face->font;
24938 s->width = s->first_glyph->pixel_width;
24939 s->ybase += s->first_glyph->voffset;
24940 s->xwidget = s->first_glyph->u.xwidget;
24942 #endif
24943 /* Fill glyph string S from a sequence of stretch glyphs.
24945 START is the index of the first glyph to consider,
24946 END is the index of the last + 1.
24948 Value is the index of the first glyph not in S. */
24950 static int
24951 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24953 struct glyph *glyph, *last;
24954 int voffset, face_id;
24956 eassert (s->first_glyph->type == STRETCH_GLYPH);
24958 glyph = s->row->glyphs[s->area] + start;
24959 last = s->row->glyphs[s->area] + end;
24960 face_id = glyph->face_id;
24961 s->face = FACE_FROM_ID (s->f, face_id);
24962 s->font = s->face->font;
24963 s->width = glyph->pixel_width;
24964 s->nchars = 1;
24965 voffset = glyph->voffset;
24967 for (++glyph;
24968 (glyph < last
24969 && glyph->type == STRETCH_GLYPH
24970 && glyph->voffset == voffset
24971 && glyph->face_id == face_id);
24972 ++glyph)
24973 s->width += glyph->pixel_width;
24975 /* Adjust base line for subscript/superscript text. */
24976 s->ybase += voffset;
24978 /* The case that face->gc == 0 is handled when drawing the glyph
24979 string by calling prepare_face_for_display. */
24980 eassert (s->face);
24981 return glyph - s->row->glyphs[s->area];
24984 static struct font_metrics *
24985 get_per_char_metric (struct font *font, XChar2b *char2b)
24987 static struct font_metrics metrics;
24988 unsigned code;
24990 if (! font)
24991 return NULL;
24992 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24993 if (code == FONT_INVALID_CODE)
24994 return NULL;
24995 font->driver->text_extents (font, &code, 1, &metrics);
24996 return &metrics;
24999 /* A subroutine that computes "normal" values of ASCENT and DESCENT
25000 for FONT. Values are taken from font-global ones, except for fonts
25001 that claim preposterously large values, but whose glyphs actually
25002 have reasonable dimensions. C is the character to use for metrics
25003 if the font-global values are too large; if C is negative, the
25004 function selects a default character. */
25005 static void
25006 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
25008 *ascent = FONT_BASE (font);
25009 *descent = FONT_DESCENT (font);
25011 if (FONT_TOO_HIGH (font))
25013 XChar2b char2b;
25015 /* Get metrics of C, defaulting to a reasonably sized ASCII
25016 character. */
25017 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
25019 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
25021 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
25023 /* We add 1 pixel to character dimensions as heuristics
25024 that produces nicer display, e.g. when the face has
25025 the box attribute. */
25026 *ascent = pcm->ascent + 1;
25027 *descent = pcm->descent + 1;
25033 /* A subroutine that computes a reasonable "normal character height"
25034 for fonts that claim preposterously large vertical dimensions, but
25035 whose glyphs are actually reasonably sized. C is the character
25036 whose metrics to use for those fonts, or -1 for default
25037 character. */
25038 static int
25039 normal_char_height (struct font *font, int c)
25041 int ascent, descent;
25043 normal_char_ascent_descent (font, c, &ascent, &descent);
25045 return ascent + descent;
25048 /* EXPORT for RIF:
25049 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
25050 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
25051 assumed to be zero. */
25053 void
25054 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
25056 *left = *right = 0;
25058 if (glyph->type == CHAR_GLYPH)
25060 XChar2b char2b;
25061 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
25062 if (face->font)
25064 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
25065 if (pcm)
25067 if (pcm->rbearing > pcm->width)
25068 *right = pcm->rbearing - pcm->width;
25069 if (pcm->lbearing < 0)
25070 *left = -pcm->lbearing;
25074 else if (glyph->type == COMPOSITE_GLYPH)
25076 if (! glyph->u.cmp.automatic)
25078 struct composition *cmp = composition_table[glyph->u.cmp.id];
25080 if (cmp->rbearing > cmp->pixel_width)
25081 *right = cmp->rbearing - cmp->pixel_width;
25082 if (cmp->lbearing < 0)
25083 *left = - cmp->lbearing;
25085 else
25087 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
25088 struct font_metrics metrics;
25090 composition_gstring_width (gstring, glyph->slice.cmp.from,
25091 glyph->slice.cmp.to + 1, &metrics);
25092 if (metrics.rbearing > metrics.width)
25093 *right = metrics.rbearing - metrics.width;
25094 if (metrics.lbearing < 0)
25095 *left = - metrics.lbearing;
25101 /* Return the index of the first glyph preceding glyph string S that
25102 is overwritten by S because of S's left overhang. Value is -1
25103 if no glyphs are overwritten. */
25105 static int
25106 left_overwritten (struct glyph_string *s)
25108 int k;
25110 if (s->left_overhang)
25112 int x = 0, i;
25113 struct glyph *glyphs = s->row->glyphs[s->area];
25114 int first = s->first_glyph - glyphs;
25116 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
25117 x -= glyphs[i].pixel_width;
25119 k = i + 1;
25121 else
25122 k = -1;
25124 return k;
25128 /* Return the index of the first glyph preceding glyph string S that
25129 is overwriting S because of its right overhang. Value is -1 if no
25130 glyph in front of S overwrites S. */
25132 static int
25133 left_overwriting (struct glyph_string *s)
25135 int i, k, x;
25136 struct glyph *glyphs = s->row->glyphs[s->area];
25137 int first = s->first_glyph - glyphs;
25139 k = -1;
25140 x = 0;
25141 for (i = first - 1; i >= 0; --i)
25143 int left, right;
25144 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25145 if (x + right > 0)
25146 k = i;
25147 x -= glyphs[i].pixel_width;
25150 return k;
25154 /* Return the index of the last glyph following glyph string S that is
25155 overwritten by S because of S's right overhang. Value is -1 if
25156 no such glyph is found. */
25158 static int
25159 right_overwritten (struct glyph_string *s)
25161 int k = -1;
25163 if (s->right_overhang)
25165 int x = 0, i;
25166 struct glyph *glyphs = s->row->glyphs[s->area];
25167 int first = (s->first_glyph - glyphs
25168 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25169 int end = s->row->used[s->area];
25171 for (i = first; i < end && s->right_overhang > x; ++i)
25172 x += glyphs[i].pixel_width;
25174 k = i;
25177 return k;
25181 /* Return the index of the last glyph following glyph string S that
25182 overwrites S because of its left overhang. Value is negative
25183 if no such glyph is found. */
25185 static int
25186 right_overwriting (struct glyph_string *s)
25188 int i, k, x;
25189 int end = s->row->used[s->area];
25190 struct glyph *glyphs = s->row->glyphs[s->area];
25191 int first = (s->first_glyph - glyphs
25192 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25194 k = -1;
25195 x = 0;
25196 for (i = first; i < end; ++i)
25198 int left, right;
25199 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25200 if (x - left < 0)
25201 k = i;
25202 x += glyphs[i].pixel_width;
25205 return k;
25209 /* Set background width of glyph string S. START is the index of the
25210 first glyph following S. LAST_X is the right-most x-position + 1
25211 in the drawing area. */
25213 static void
25214 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25216 /* If the face of this glyph string has to be drawn to the end of
25217 the drawing area, set S->extends_to_end_of_line_p. */
25219 if (start == s->row->used[s->area]
25220 && ((s->row->fill_line_p
25221 && (s->hl == DRAW_NORMAL_TEXT
25222 || s->hl == DRAW_IMAGE_RAISED
25223 || s->hl == DRAW_IMAGE_SUNKEN))
25224 || s->hl == DRAW_MOUSE_FACE))
25225 s->extends_to_end_of_line_p = true;
25227 /* If S extends its face to the end of the line, set its
25228 background_width to the distance to the right edge of the drawing
25229 area. */
25230 if (s->extends_to_end_of_line_p)
25231 s->background_width = last_x - s->x + 1;
25232 else
25233 s->background_width = s->width;
25237 /* Compute overhangs and x-positions for glyph string S and its
25238 predecessors, or successors. X is the starting x-position for S.
25239 BACKWARD_P means process predecessors. */
25241 static void
25242 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25244 if (backward_p)
25246 while (s)
25248 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25249 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25250 x -= s->width;
25251 s->x = x;
25252 s = s->prev;
25255 else
25257 while (s)
25259 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25260 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25261 s->x = x;
25262 x += s->width;
25263 s = s->next;
25270 /* The following macros are only called from draw_glyphs below.
25271 They reference the following parameters of that function directly:
25272 `w', `row', `area', and `overlap_p'
25273 as well as the following local variables:
25274 `s', `f', and `hdc' (in W32) */
25276 #ifdef HAVE_NTGUI
25277 /* On W32, silently add local `hdc' variable to argument list of
25278 init_glyph_string. */
25279 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25280 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25281 #else
25282 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25283 init_glyph_string (s, char2b, w, row, area, start, hl)
25284 #endif
25286 /* Add a glyph string for a stretch glyph to the list of strings
25287 between HEAD and TAIL. START is the index of the stretch glyph in
25288 row area AREA of glyph row ROW. END is the index of the last glyph
25289 in that glyph row area. X is the current output position assigned
25290 to the new glyph string constructed. HL overrides that face of the
25291 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25292 is the right-most x-position of the drawing area. */
25294 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25295 and below -- keep them on one line. */
25296 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25297 do \
25299 s = alloca (sizeof *s); \
25300 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25301 START = fill_stretch_glyph_string (s, START, END); \
25302 append_glyph_string (&HEAD, &TAIL, s); \
25303 s->x = (X); \
25305 while (false)
25308 /* Add a glyph string for an image glyph to the list of strings
25309 between HEAD and TAIL. START is the index of the image glyph in
25310 row area AREA of glyph row ROW. END is the index of the last glyph
25311 in that glyph row area. X is the current output position assigned
25312 to the new glyph string constructed. HL overrides that face of the
25313 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25314 is the right-most x-position of the drawing area. */
25316 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25317 do \
25319 s = alloca (sizeof *s); \
25320 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25321 fill_image_glyph_string (s); \
25322 append_glyph_string (&HEAD, &TAIL, s); \
25323 ++START; \
25324 s->x = (X); \
25326 while (false)
25328 #ifndef HAVE_XWIDGETS
25329 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25330 eassume (false)
25331 #else
25332 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25333 do \
25335 s = alloca (sizeof *s); \
25336 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25337 fill_xwidget_glyph_string (s); \
25338 append_glyph_string (&(HEAD), &(TAIL), s); \
25339 ++(START); \
25340 s->x = (X); \
25342 while (false)
25343 #endif
25345 /* Add a glyph string for a sequence of character glyphs to the list
25346 of strings between HEAD and TAIL. START is the index of the first
25347 glyph in row area AREA of glyph row ROW that is part of the new
25348 glyph string. END is the index of the last glyph in that glyph row
25349 area. X is the current output position assigned to the new glyph
25350 string constructed. HL overrides that face of the glyph; e.g. it
25351 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25352 right-most x-position of the drawing area. */
25354 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25355 do \
25357 int face_id; \
25358 XChar2b *char2b; \
25360 face_id = (row)->glyphs[area][START].face_id; \
25362 s = alloca (sizeof *s); \
25363 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25364 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25365 append_glyph_string (&HEAD, &TAIL, s); \
25366 s->x = (X); \
25367 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25369 while (false)
25372 /* Add a glyph string for a composite sequence to the list of strings
25373 between HEAD and TAIL. START is the index of the first glyph in
25374 row area AREA of glyph row ROW that is part of the new glyph
25375 string. END is the index of the last glyph in that glyph row area.
25376 X is the current output position assigned to the new glyph string
25377 constructed. HL overrides that face of the glyph; e.g. it is
25378 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25379 x-position of the drawing area. */
25381 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25382 do { \
25383 int face_id = (row)->glyphs[area][START].face_id; \
25384 struct face *base_face = FACE_FROM_ID (f, face_id); \
25385 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25386 struct composition *cmp = composition_table[cmp_id]; \
25387 XChar2b *char2b; \
25388 struct glyph_string *first_s = NULL; \
25389 int n; \
25391 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25393 /* Make glyph_strings for each glyph sequence that is drawable by \
25394 the same face, and append them to HEAD/TAIL. */ \
25395 for (n = 0; n < cmp->glyph_len;) \
25397 s = alloca (sizeof *s); \
25398 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25399 append_glyph_string (&(HEAD), &(TAIL), s); \
25400 s->cmp = cmp; \
25401 s->cmp_from = n; \
25402 s->x = (X); \
25403 if (n == 0) \
25404 first_s = s; \
25405 n = fill_composite_glyph_string (s, base_face, overlaps); \
25408 ++START; \
25409 s = first_s; \
25410 } while (false)
25413 /* Add a glyph string for a glyph-string sequence to the list of strings
25414 between HEAD and TAIL. */
25416 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25417 do { \
25418 int face_id; \
25419 XChar2b *char2b; \
25420 Lisp_Object gstring; \
25422 face_id = (row)->glyphs[area][START].face_id; \
25423 gstring = (composition_gstring_from_id \
25424 ((row)->glyphs[area][START].u.cmp.id)); \
25425 s = alloca (sizeof *s); \
25426 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25427 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25428 append_glyph_string (&(HEAD), &(TAIL), s); \
25429 s->x = (X); \
25430 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25431 } while (false)
25434 /* Add a glyph string for a sequence of glyphless character's glyphs
25435 to the list of strings between HEAD and TAIL. The meanings of
25436 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25438 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25439 do \
25441 int face_id; \
25443 face_id = (row)->glyphs[area][START].face_id; \
25445 s = alloca (sizeof *s); \
25446 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25447 append_glyph_string (&HEAD, &TAIL, s); \
25448 s->x = (X); \
25449 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25450 overlaps); \
25452 while (false)
25455 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25456 of AREA of glyph row ROW on window W between indices START and END.
25457 HL overrides the face for drawing glyph strings, e.g. it is
25458 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25459 x-positions of the drawing area.
25461 This is an ugly monster macro construct because we must use alloca
25462 to allocate glyph strings (because draw_glyphs can be called
25463 asynchronously). */
25465 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25466 do \
25468 HEAD = TAIL = NULL; \
25469 while (START < END) \
25471 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25472 switch (first_glyph->type) \
25474 case CHAR_GLYPH: \
25475 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25476 HL, X, LAST_X); \
25477 break; \
25479 case COMPOSITE_GLYPH: \
25480 if (first_glyph->u.cmp.automatic) \
25481 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25482 HL, X, LAST_X); \
25483 else \
25484 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25485 HL, X, LAST_X); \
25486 break; \
25488 case STRETCH_GLYPH: \
25489 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25490 HL, X, LAST_X); \
25491 break; \
25493 case IMAGE_GLYPH: \
25494 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25495 HL, X, LAST_X); \
25496 break;
25498 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25499 case XWIDGET_GLYPH: \
25500 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25501 HL, X, LAST_X); \
25502 break;
25504 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25505 case GLYPHLESS_GLYPH: \
25506 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25507 HL, X, LAST_X); \
25508 break; \
25510 default: \
25511 emacs_abort (); \
25514 if (s) \
25516 set_glyph_string_background_width (s, START, LAST_X); \
25517 (X) += s->width; \
25520 } while (false)
25523 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25524 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25525 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25526 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25529 /* Draw glyphs between START and END in AREA of ROW on window W,
25530 starting at x-position X. X is relative to AREA in W. HL is a
25531 face-override with the following meaning:
25533 DRAW_NORMAL_TEXT draw normally
25534 DRAW_CURSOR draw in cursor face
25535 DRAW_MOUSE_FACE draw in mouse face.
25536 DRAW_INVERSE_VIDEO draw in mode line face
25537 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25538 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25540 If OVERLAPS is non-zero, draw only the foreground of characters and
25541 clip to the physical height of ROW. Non-zero value also defines
25542 the overlapping part to be drawn:
25544 OVERLAPS_PRED overlap with preceding rows
25545 OVERLAPS_SUCC overlap with succeeding rows
25546 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25547 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25549 Value is the x-position reached, relative to AREA of W. */
25551 static int
25552 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25553 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25554 enum draw_glyphs_face hl, int overlaps)
25556 struct glyph_string *head, *tail;
25557 struct glyph_string *s;
25558 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25559 int i, j, x_reached, last_x, area_left = 0;
25560 struct frame *f = XFRAME (WINDOW_FRAME (w));
25561 DECLARE_HDC (hdc);
25563 ALLOCATE_HDC (hdc, f);
25565 /* Let's rather be paranoid than getting a SEGV. */
25566 end = min (end, row->used[area]);
25567 start = clip_to_bounds (0, start, end);
25569 /* Translate X to frame coordinates. Set last_x to the right
25570 end of the drawing area. */
25571 if (row->full_width_p)
25573 /* X is relative to the left edge of W, without scroll bars
25574 or fringes. */
25575 area_left = WINDOW_LEFT_EDGE_X (w);
25576 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25577 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25579 else
25581 area_left = window_box_left (w, area);
25582 last_x = area_left + window_box_width (w, area);
25584 x += area_left;
25586 /* Build a doubly-linked list of glyph_string structures between
25587 head and tail from what we have to draw. Note that the macro
25588 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25589 the reason we use a separate variable `i'. */
25590 i = start;
25591 USE_SAFE_ALLOCA;
25592 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25593 if (tail)
25594 x_reached = tail->x + tail->background_width;
25595 else
25596 x_reached = x;
25598 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25599 the row, redraw some glyphs in front or following the glyph
25600 strings built above. */
25601 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25603 struct glyph_string *h, *t;
25604 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25605 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25606 bool check_mouse_face = false;
25607 int dummy_x = 0;
25609 /* If mouse highlighting is on, we may need to draw adjacent
25610 glyphs using mouse-face highlighting. */
25611 if (area == TEXT_AREA && row->mouse_face_p
25612 && hlinfo->mouse_face_beg_row >= 0
25613 && hlinfo->mouse_face_end_row >= 0)
25615 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25617 if (row_vpos >= hlinfo->mouse_face_beg_row
25618 && row_vpos <= hlinfo->mouse_face_end_row)
25620 check_mouse_face = true;
25621 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25622 ? hlinfo->mouse_face_beg_col : 0;
25623 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25624 ? hlinfo->mouse_face_end_col
25625 : row->used[TEXT_AREA];
25629 /* Compute overhangs for all glyph strings. */
25630 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25631 for (s = head; s; s = s->next)
25632 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25634 /* Prepend glyph strings for glyphs in front of the first glyph
25635 string that are overwritten because of the first glyph
25636 string's left overhang. The background of all strings
25637 prepended must be drawn because the first glyph string
25638 draws over it. */
25639 i = left_overwritten (head);
25640 if (i >= 0)
25642 enum draw_glyphs_face overlap_hl;
25644 /* If this row contains mouse highlighting, attempt to draw
25645 the overlapped glyphs with the correct highlight. This
25646 code fails if the overlap encompasses more than one glyph
25647 and mouse-highlight spans only some of these glyphs.
25648 However, making it work perfectly involves a lot more
25649 code, and I don't know if the pathological case occurs in
25650 practice, so we'll stick to this for now. --- cyd */
25651 if (check_mouse_face
25652 && mouse_beg_col < start && mouse_end_col > i)
25653 overlap_hl = DRAW_MOUSE_FACE;
25654 else
25655 overlap_hl = DRAW_NORMAL_TEXT;
25657 if (hl != overlap_hl)
25658 clip_head = head;
25659 j = i;
25660 BUILD_GLYPH_STRINGS (j, start, h, t,
25661 overlap_hl, dummy_x, last_x);
25662 start = i;
25663 compute_overhangs_and_x (t, head->x, true);
25664 prepend_glyph_string_lists (&head, &tail, h, t);
25665 if (clip_head == NULL)
25666 clip_head = head;
25669 /* Prepend glyph strings for glyphs in front of the first glyph
25670 string that overwrite that glyph string because of their
25671 right overhang. For these strings, only the foreground must
25672 be drawn, because it draws over the glyph string at `head'.
25673 The background must not be drawn because this would overwrite
25674 right overhangs of preceding glyphs for which no glyph
25675 strings exist. */
25676 i = left_overwriting (head);
25677 if (i >= 0)
25679 enum draw_glyphs_face overlap_hl;
25681 if (check_mouse_face
25682 && mouse_beg_col < start && mouse_end_col > i)
25683 overlap_hl = DRAW_MOUSE_FACE;
25684 else
25685 overlap_hl = DRAW_NORMAL_TEXT;
25687 if (hl == overlap_hl || clip_head == NULL)
25688 clip_head = head;
25689 BUILD_GLYPH_STRINGS (i, start, h, t,
25690 overlap_hl, dummy_x, last_x);
25691 for (s = h; s; s = s->next)
25692 s->background_filled_p = true;
25693 compute_overhangs_and_x (t, head->x, true);
25694 prepend_glyph_string_lists (&head, &tail, h, t);
25697 /* Append glyphs strings for glyphs following the last glyph
25698 string tail that are overwritten by tail. The background of
25699 these strings has to be drawn because tail's foreground draws
25700 over it. */
25701 i = right_overwritten (tail);
25702 if (i >= 0)
25704 enum draw_glyphs_face overlap_hl;
25706 if (check_mouse_face
25707 && mouse_beg_col < i && mouse_end_col > end)
25708 overlap_hl = DRAW_MOUSE_FACE;
25709 else
25710 overlap_hl = DRAW_NORMAL_TEXT;
25712 if (hl != overlap_hl)
25713 clip_tail = tail;
25714 BUILD_GLYPH_STRINGS (end, i, h, t,
25715 overlap_hl, x, last_x);
25716 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25717 we don't have `end = i;' here. */
25718 compute_overhangs_and_x (h, tail->x + tail->width, false);
25719 append_glyph_string_lists (&head, &tail, h, t);
25720 if (clip_tail == NULL)
25721 clip_tail = tail;
25724 /* Append glyph strings for glyphs following the last glyph
25725 string tail that overwrite tail. The foreground of such
25726 glyphs has to be drawn because it writes into the background
25727 of tail. The background must not be drawn because it could
25728 paint over the foreground of following glyphs. */
25729 i = right_overwriting (tail);
25730 if (i >= 0)
25732 enum draw_glyphs_face overlap_hl;
25733 if (check_mouse_face
25734 && mouse_beg_col < i && mouse_end_col > end)
25735 overlap_hl = DRAW_MOUSE_FACE;
25736 else
25737 overlap_hl = DRAW_NORMAL_TEXT;
25739 if (hl == overlap_hl || clip_tail == NULL)
25740 clip_tail = tail;
25741 i++; /* We must include the Ith glyph. */
25742 BUILD_GLYPH_STRINGS (end, i, h, t,
25743 overlap_hl, x, last_x);
25744 for (s = h; s; s = s->next)
25745 s->background_filled_p = true;
25746 compute_overhangs_and_x (h, tail->x + tail->width, false);
25747 append_glyph_string_lists (&head, &tail, h, t);
25749 if (clip_head || clip_tail)
25750 for (s = head; s; s = s->next)
25752 s->clip_head = clip_head;
25753 s->clip_tail = clip_tail;
25757 /* Draw all strings. */
25758 for (s = head; s; s = s->next)
25759 FRAME_RIF (f)->draw_glyph_string (s);
25761 #ifndef HAVE_NS
25762 /* When focus a sole frame and move horizontally, this clears on_p
25763 causing a failure to erase prev cursor position. */
25764 if (area == TEXT_AREA
25765 && !row->full_width_p
25766 /* When drawing overlapping rows, only the glyph strings'
25767 foreground is drawn, which doesn't erase a cursor
25768 completely. */
25769 && !overlaps)
25771 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25772 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25773 : (tail ? tail->x + tail->background_width : x));
25774 x0 -= area_left;
25775 x1 -= area_left;
25777 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25778 row->y, MATRIX_ROW_BOTTOM_Y (row));
25780 #endif
25782 /* Value is the x-position up to which drawn, relative to AREA of W.
25783 This doesn't include parts drawn because of overhangs. */
25784 if (row->full_width_p)
25785 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25786 else
25787 x_reached -= area_left;
25789 RELEASE_HDC (hdc, f);
25791 SAFE_FREE ();
25792 return x_reached;
25795 /* Expand row matrix if too narrow. Don't expand if area
25796 is not present. */
25798 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25800 if (!it->f->fonts_changed \
25801 && (it->glyph_row->glyphs[area] \
25802 < it->glyph_row->glyphs[area + 1])) \
25804 it->w->ncols_scale_factor++; \
25805 it->f->fonts_changed = true; \
25809 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25810 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25812 static void
25813 append_glyph (struct it *it)
25815 struct glyph *glyph;
25816 enum glyph_row_area area = it->area;
25818 eassert (it->glyph_row);
25819 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25821 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25822 if (glyph < it->glyph_row->glyphs[area + 1])
25824 /* If the glyph row is reversed, we need to prepend the glyph
25825 rather than append it. */
25826 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25828 struct glyph *g;
25830 /* Make room for the additional glyph. */
25831 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25832 g[1] = *g;
25833 glyph = it->glyph_row->glyphs[area];
25835 glyph->charpos = CHARPOS (it->position);
25836 glyph->object = it->object;
25837 if (it->pixel_width > 0)
25839 eassert (it->pixel_width <= SHRT_MAX);
25840 glyph->pixel_width = it->pixel_width;
25841 glyph->padding_p = false;
25843 else
25845 /* Assure at least 1-pixel width. Otherwise, cursor can't
25846 be displayed correctly. */
25847 glyph->pixel_width = 1;
25848 glyph->padding_p = true;
25850 glyph->ascent = it->ascent;
25851 glyph->descent = it->descent;
25852 glyph->voffset = it->voffset;
25853 glyph->type = CHAR_GLYPH;
25854 glyph->avoid_cursor_p = it->avoid_cursor_p;
25855 glyph->multibyte_p = it->multibyte_p;
25856 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25858 /* In R2L rows, the left and the right box edges need to be
25859 drawn in reverse direction. */
25860 glyph->right_box_line_p = it->start_of_box_run_p;
25861 glyph->left_box_line_p = it->end_of_box_run_p;
25863 else
25865 glyph->left_box_line_p = it->start_of_box_run_p;
25866 glyph->right_box_line_p = it->end_of_box_run_p;
25868 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25869 || it->phys_descent > it->descent);
25870 glyph->glyph_not_available_p = it->glyph_not_available_p;
25871 glyph->face_id = it->face_id;
25872 glyph->u.ch = it->char_to_display;
25873 glyph->slice.img = null_glyph_slice;
25874 glyph->font_type = FONT_TYPE_UNKNOWN;
25875 if (it->bidi_p)
25877 glyph->resolved_level = it->bidi_it.resolved_level;
25878 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25879 glyph->bidi_type = it->bidi_it.type;
25881 else
25883 glyph->resolved_level = 0;
25884 glyph->bidi_type = UNKNOWN_BT;
25886 ++it->glyph_row->used[area];
25888 else
25889 IT_EXPAND_MATRIX_WIDTH (it, area);
25892 /* Store one glyph for the composition IT->cmp_it.id in
25893 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25894 non-null. */
25896 static void
25897 append_composite_glyph (struct it *it)
25899 struct glyph *glyph;
25900 enum glyph_row_area area = it->area;
25902 eassert (it->glyph_row);
25904 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25905 if (glyph < it->glyph_row->glyphs[area + 1])
25907 /* If the glyph row is reversed, we need to prepend the glyph
25908 rather than append it. */
25909 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25911 struct glyph *g;
25913 /* Make room for the new glyph. */
25914 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25915 g[1] = *g;
25916 glyph = it->glyph_row->glyphs[it->area];
25918 glyph->charpos = it->cmp_it.charpos;
25919 glyph->object = it->object;
25920 eassert (it->pixel_width <= SHRT_MAX);
25921 glyph->pixel_width = it->pixel_width;
25922 glyph->ascent = it->ascent;
25923 glyph->descent = it->descent;
25924 glyph->voffset = it->voffset;
25925 glyph->type = COMPOSITE_GLYPH;
25926 if (it->cmp_it.ch < 0)
25928 glyph->u.cmp.automatic = false;
25929 glyph->u.cmp.id = it->cmp_it.id;
25930 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25932 else
25934 glyph->u.cmp.automatic = true;
25935 glyph->u.cmp.id = it->cmp_it.id;
25936 glyph->slice.cmp.from = it->cmp_it.from;
25937 glyph->slice.cmp.to = it->cmp_it.to - 1;
25939 glyph->avoid_cursor_p = it->avoid_cursor_p;
25940 glyph->multibyte_p = it->multibyte_p;
25941 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25943 /* In R2L rows, the left and the right box edges need to be
25944 drawn in reverse direction. */
25945 glyph->right_box_line_p = it->start_of_box_run_p;
25946 glyph->left_box_line_p = it->end_of_box_run_p;
25948 else
25950 glyph->left_box_line_p = it->start_of_box_run_p;
25951 glyph->right_box_line_p = it->end_of_box_run_p;
25953 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25954 || it->phys_descent > it->descent);
25955 glyph->padding_p = false;
25956 glyph->glyph_not_available_p = false;
25957 glyph->face_id = it->face_id;
25958 glyph->font_type = FONT_TYPE_UNKNOWN;
25959 if (it->bidi_p)
25961 glyph->resolved_level = it->bidi_it.resolved_level;
25962 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25963 glyph->bidi_type = it->bidi_it.type;
25965 ++it->glyph_row->used[area];
25967 else
25968 IT_EXPAND_MATRIX_WIDTH (it, area);
25972 /* Change IT->ascent and IT->height according to the setting of
25973 IT->voffset. */
25975 static void
25976 take_vertical_position_into_account (struct it *it)
25978 if (it->voffset)
25980 if (it->voffset < 0)
25981 /* Increase the ascent so that we can display the text higher
25982 in the line. */
25983 it->ascent -= it->voffset;
25984 else
25985 /* Increase the descent so that we can display the text lower
25986 in the line. */
25987 it->descent += it->voffset;
25992 /* Produce glyphs/get display metrics for the image IT is loaded with.
25993 See the description of struct display_iterator in dispextern.h for
25994 an overview of struct display_iterator. */
25996 static void
25997 produce_image_glyph (struct it *it)
25999 struct image *img;
26000 struct face *face;
26001 int glyph_ascent, crop;
26002 struct glyph_slice slice;
26004 eassert (it->what == IT_IMAGE);
26006 face = FACE_FROM_ID (it->f, it->face_id);
26007 eassert (face);
26008 /* Make sure X resources of the face is loaded. */
26009 prepare_face_for_display (it->f, face);
26011 if (it->image_id < 0)
26013 /* Fringe bitmap. */
26014 it->ascent = it->phys_ascent = 0;
26015 it->descent = it->phys_descent = 0;
26016 it->pixel_width = 0;
26017 it->nglyphs = 0;
26018 return;
26021 img = IMAGE_FROM_ID (it->f, it->image_id);
26022 eassert (img);
26023 /* Make sure X resources of the image is loaded. */
26024 prepare_image_for_display (it->f, img);
26026 slice.x = slice.y = 0;
26027 slice.width = img->width;
26028 slice.height = img->height;
26030 if (INTEGERP (it->slice.x))
26031 slice.x = XINT (it->slice.x);
26032 else if (FLOATP (it->slice.x))
26033 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
26035 if (INTEGERP (it->slice.y))
26036 slice.y = XINT (it->slice.y);
26037 else if (FLOATP (it->slice.y))
26038 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
26040 if (INTEGERP (it->slice.width))
26041 slice.width = XINT (it->slice.width);
26042 else if (FLOATP (it->slice.width))
26043 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
26045 if (INTEGERP (it->slice.height))
26046 slice.height = XINT (it->slice.height);
26047 else if (FLOATP (it->slice.height))
26048 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
26050 if (slice.x >= img->width)
26051 slice.x = img->width;
26052 if (slice.y >= img->height)
26053 slice.y = img->height;
26054 if (slice.x + slice.width >= img->width)
26055 slice.width = img->width - slice.x;
26056 if (slice.y + slice.height > img->height)
26057 slice.height = img->height - slice.y;
26059 if (slice.width == 0 || slice.height == 0)
26060 return;
26062 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
26064 it->descent = slice.height - glyph_ascent;
26065 if (slice.y == 0)
26066 it->descent += img->vmargin;
26067 if (slice.y + slice.height == img->height)
26068 it->descent += img->vmargin;
26069 it->phys_descent = it->descent;
26071 it->pixel_width = slice.width;
26072 if (slice.x == 0)
26073 it->pixel_width += img->hmargin;
26074 if (slice.x + slice.width == img->width)
26075 it->pixel_width += img->hmargin;
26077 /* It's quite possible for images to have an ascent greater than
26078 their height, so don't get confused in that case. */
26079 if (it->descent < 0)
26080 it->descent = 0;
26082 it->nglyphs = 1;
26084 if (face->box != FACE_NO_BOX)
26086 if (face->box_line_width > 0)
26088 if (slice.y == 0)
26089 it->ascent += face->box_line_width;
26090 if (slice.y + slice.height == img->height)
26091 it->descent += face->box_line_width;
26094 if (it->start_of_box_run_p && slice.x == 0)
26095 it->pixel_width += eabs (face->box_line_width);
26096 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
26097 it->pixel_width += eabs (face->box_line_width);
26100 take_vertical_position_into_account (it);
26102 /* Automatically crop wide image glyphs at right edge so we can
26103 draw the cursor on same display row. */
26104 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
26105 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26107 it->pixel_width -= crop;
26108 slice.width -= crop;
26111 if (it->glyph_row)
26113 struct glyph *glyph;
26114 enum glyph_row_area area = it->area;
26116 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26117 if (it->glyph_row->reversed_p)
26119 struct glyph *g;
26121 /* Make room for the new glyph. */
26122 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26123 g[1] = *g;
26124 glyph = it->glyph_row->glyphs[it->area];
26126 if (glyph < it->glyph_row->glyphs[area + 1])
26128 glyph->charpos = CHARPOS (it->position);
26129 glyph->object = it->object;
26130 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26131 glyph->ascent = glyph_ascent;
26132 glyph->descent = it->descent;
26133 glyph->voffset = it->voffset;
26134 glyph->type = IMAGE_GLYPH;
26135 glyph->avoid_cursor_p = it->avoid_cursor_p;
26136 glyph->multibyte_p = it->multibyte_p;
26137 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26139 /* In R2L rows, the left and the right box edges need to be
26140 drawn in reverse direction. */
26141 glyph->right_box_line_p = it->start_of_box_run_p;
26142 glyph->left_box_line_p = it->end_of_box_run_p;
26144 else
26146 glyph->left_box_line_p = it->start_of_box_run_p;
26147 glyph->right_box_line_p = it->end_of_box_run_p;
26149 glyph->overlaps_vertically_p = false;
26150 glyph->padding_p = false;
26151 glyph->glyph_not_available_p = false;
26152 glyph->face_id = it->face_id;
26153 glyph->u.img_id = img->id;
26154 glyph->slice.img = slice;
26155 glyph->font_type = FONT_TYPE_UNKNOWN;
26156 if (it->bidi_p)
26158 glyph->resolved_level = it->bidi_it.resolved_level;
26159 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26160 glyph->bidi_type = it->bidi_it.type;
26162 ++it->glyph_row->used[area];
26164 else
26165 IT_EXPAND_MATRIX_WIDTH (it, area);
26169 static void
26170 produce_xwidget_glyph (struct it *it)
26172 #ifdef HAVE_XWIDGETS
26173 struct xwidget *xw;
26174 int glyph_ascent, crop;
26175 eassert (it->what == IT_XWIDGET);
26177 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26178 eassert (face);
26179 /* Make sure X resources of the face is loaded. */
26180 prepare_face_for_display (it->f, face);
26182 xw = it->xwidget;
26183 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
26184 it->descent = xw->height/2;
26185 it->phys_descent = it->descent;
26186 it->pixel_width = xw->width;
26187 /* It's quite possible for images to have an ascent greater than
26188 their height, so don't get confused in that case. */
26189 if (it->descent < 0)
26190 it->descent = 0;
26192 it->nglyphs = 1;
26194 if (face->box != FACE_NO_BOX)
26196 if (face->box_line_width > 0)
26198 it->ascent += face->box_line_width;
26199 it->descent += face->box_line_width;
26202 if (it->start_of_box_run_p)
26203 it->pixel_width += eabs (face->box_line_width);
26204 it->pixel_width += eabs (face->box_line_width);
26207 take_vertical_position_into_account (it);
26209 /* Automatically crop wide image glyphs at right edge so we can
26210 draw the cursor on same display row. */
26211 crop = it->pixel_width - (it->last_visible_x - it->current_x);
26212 if (crop > 0 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26213 it->pixel_width -= crop;
26215 if (it->glyph_row)
26217 enum glyph_row_area area = it->area;
26218 struct glyph *glyph
26219 = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26221 if (it->glyph_row->reversed_p)
26223 struct glyph *g;
26225 /* Make room for the new glyph. */
26226 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26227 g[1] = *g;
26228 glyph = it->glyph_row->glyphs[it->area];
26230 if (glyph < it->glyph_row->glyphs[area + 1])
26232 glyph->charpos = CHARPOS (it->position);
26233 glyph->object = it->object;
26234 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26235 glyph->ascent = glyph_ascent;
26236 glyph->descent = it->descent;
26237 glyph->voffset = it->voffset;
26238 glyph->type = XWIDGET_GLYPH;
26239 glyph->avoid_cursor_p = it->avoid_cursor_p;
26240 glyph->multibyte_p = it->multibyte_p;
26241 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26243 /* In R2L rows, the left and the right box edges need to be
26244 drawn in reverse direction. */
26245 glyph->right_box_line_p = it->start_of_box_run_p;
26246 glyph->left_box_line_p = it->end_of_box_run_p;
26248 else
26250 glyph->left_box_line_p = it->start_of_box_run_p;
26251 glyph->right_box_line_p = it->end_of_box_run_p;
26253 glyph->overlaps_vertically_p = 0;
26254 glyph->padding_p = 0;
26255 glyph->glyph_not_available_p = 0;
26256 glyph->face_id = it->face_id;
26257 glyph->u.xwidget = it->xwidget;
26258 glyph->font_type = FONT_TYPE_UNKNOWN;
26259 if (it->bidi_p)
26261 glyph->resolved_level = it->bidi_it.resolved_level;
26262 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26263 glyph->bidi_type = it->bidi_it.type;
26265 ++it->glyph_row->used[area];
26267 else
26268 IT_EXPAND_MATRIX_WIDTH (it, area);
26270 #endif
26273 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
26274 of the glyph, WIDTH and HEIGHT are the width and height of the
26275 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
26277 static void
26278 append_stretch_glyph (struct it *it, Lisp_Object object,
26279 int width, int height, int ascent)
26281 struct glyph *glyph;
26282 enum glyph_row_area area = it->area;
26284 eassert (ascent >= 0 && ascent <= height);
26286 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26287 if (glyph < it->glyph_row->glyphs[area + 1])
26289 /* If the glyph row is reversed, we need to prepend the glyph
26290 rather than append it. */
26291 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26293 struct glyph *g;
26295 /* Make room for the additional glyph. */
26296 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26297 g[1] = *g;
26298 glyph = it->glyph_row->glyphs[area];
26300 /* Decrease the width of the first glyph of the row that
26301 begins before first_visible_x (e.g., due to hscroll).
26302 This is so the overall width of the row becomes smaller
26303 by the scroll amount, and the stretch glyph appended by
26304 extend_face_to_end_of_line will be wider, to shift the
26305 row glyphs to the right. (In L2R rows, the corresponding
26306 left-shift effect is accomplished by setting row->x to a
26307 negative value, which won't work with R2L rows.)
26309 This must leave us with a positive value of WIDTH, since
26310 otherwise the call to move_it_in_display_line_to at the
26311 beginning of display_line would have got past the entire
26312 first glyph, and then it->current_x would have been
26313 greater or equal to it->first_visible_x. */
26314 if (it->current_x < it->first_visible_x)
26315 width -= it->first_visible_x - it->current_x;
26316 eassert (width > 0);
26318 glyph->charpos = CHARPOS (it->position);
26319 glyph->object = object;
26320 /* FIXME: It would be better to use TYPE_MAX here, but
26321 __typeof__ is not portable enough... */
26322 glyph->pixel_width = clip_to_bounds (-1, width, SHRT_MAX);
26323 glyph->ascent = ascent;
26324 glyph->descent = height - ascent;
26325 glyph->voffset = it->voffset;
26326 glyph->type = STRETCH_GLYPH;
26327 glyph->avoid_cursor_p = it->avoid_cursor_p;
26328 glyph->multibyte_p = it->multibyte_p;
26329 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26331 /* In R2L rows, the left and the right box edges need to be
26332 drawn in reverse direction. */
26333 glyph->right_box_line_p = it->start_of_box_run_p;
26334 glyph->left_box_line_p = it->end_of_box_run_p;
26336 else
26338 glyph->left_box_line_p = it->start_of_box_run_p;
26339 glyph->right_box_line_p = it->end_of_box_run_p;
26341 glyph->overlaps_vertically_p = false;
26342 glyph->padding_p = false;
26343 glyph->glyph_not_available_p = false;
26344 glyph->face_id = it->face_id;
26345 glyph->u.stretch.ascent = ascent;
26346 glyph->u.stretch.height = height;
26347 glyph->slice.img = null_glyph_slice;
26348 glyph->font_type = FONT_TYPE_UNKNOWN;
26349 if (it->bidi_p)
26351 glyph->resolved_level = it->bidi_it.resolved_level;
26352 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26353 glyph->bidi_type = it->bidi_it.type;
26355 else
26357 glyph->resolved_level = 0;
26358 glyph->bidi_type = UNKNOWN_BT;
26360 ++it->glyph_row->used[area];
26362 else
26363 IT_EXPAND_MATRIX_WIDTH (it, area);
26366 #endif /* HAVE_WINDOW_SYSTEM */
26368 /* Produce a stretch glyph for iterator IT. IT->object is the value
26369 of the glyph property displayed. The value must be a list
26370 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26371 being recognized:
26373 1. `:width WIDTH' specifies that the space should be WIDTH *
26374 canonical char width wide. WIDTH may be an integer or floating
26375 point number.
26377 2. `:relative-width FACTOR' specifies that the width of the stretch
26378 should be computed from the width of the first character having the
26379 `glyph' property, and should be FACTOR times that width.
26381 3. `:align-to HPOS' specifies that the space should be wide enough
26382 to reach HPOS, a value in canonical character units.
26384 Exactly one of the above pairs must be present.
26386 4. `:height HEIGHT' specifies that the height of the stretch produced
26387 should be HEIGHT, measured in canonical character units.
26389 5. `:relative-height FACTOR' specifies that the height of the
26390 stretch should be FACTOR times the height of the characters having
26391 the glyph property.
26393 Either none or exactly one of 4 or 5 must be present.
26395 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26396 of the stretch should be used for the ascent of the stretch.
26397 ASCENT must be in the range 0 <= ASCENT <= 100. */
26399 void
26400 produce_stretch_glyph (struct it *it)
26402 /* (space :width WIDTH :height HEIGHT ...) */
26403 Lisp_Object prop, plist;
26404 int width = 0, height = 0, align_to = -1;
26405 bool zero_width_ok_p = false;
26406 double tem;
26407 struct font *font = NULL;
26409 #ifdef HAVE_WINDOW_SYSTEM
26410 int ascent = 0;
26411 bool zero_height_ok_p = false;
26413 if (FRAME_WINDOW_P (it->f))
26415 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26416 font = face->font ? face->font : FRAME_FONT (it->f);
26417 prepare_face_for_display (it->f, face);
26419 #endif
26421 /* List should start with `space'. */
26422 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26423 plist = XCDR (it->object);
26425 /* Compute the width of the stretch. */
26426 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26427 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26429 /* Absolute width `:width WIDTH' specified and valid. */
26430 zero_width_ok_p = true;
26431 width = (int)tem;
26433 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26435 /* Relative width `:relative-width FACTOR' specified and valid.
26436 Compute the width of the characters having the `glyph'
26437 property. */
26438 struct it it2;
26439 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26441 it2 = *it;
26442 if (it->multibyte_p)
26443 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26444 else
26446 it2.c = it2.char_to_display = *p, it2.len = 1;
26447 if (! ASCII_CHAR_P (it2.c))
26448 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26451 it2.glyph_row = NULL;
26452 it2.what = IT_CHARACTER;
26453 PRODUCE_GLYPHS (&it2);
26454 width = NUMVAL (prop) * it2.pixel_width;
26456 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26457 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26458 &align_to))
26460 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26461 align_to = (align_to < 0
26463 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26464 else if (align_to < 0)
26465 align_to = window_box_left_offset (it->w, TEXT_AREA);
26466 width = max (0, (int)tem + align_to - it->current_x);
26467 zero_width_ok_p = true;
26469 else
26470 /* Nothing specified -> width defaults to canonical char width. */
26471 width = FRAME_COLUMN_WIDTH (it->f);
26473 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26474 width = 1;
26476 #ifdef HAVE_WINDOW_SYSTEM
26477 /* Compute height. */
26478 if (FRAME_WINDOW_P (it->f))
26480 int default_height = normal_char_height (font, ' ');
26482 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26483 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26485 height = (int)tem;
26486 zero_height_ok_p = true;
26488 else if (prop = Fplist_get (plist, QCrelative_height),
26489 NUMVAL (prop) > 0)
26490 height = default_height * NUMVAL (prop);
26491 else
26492 height = default_height;
26494 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26495 height = 1;
26497 /* Compute percentage of height used for ascent. If
26498 `:ascent ASCENT' is present and valid, use that. Otherwise,
26499 derive the ascent from the font in use. */
26500 if (prop = Fplist_get (plist, QCascent),
26501 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26502 ascent = height * NUMVAL (prop) / 100.0;
26503 else if (!NILP (prop)
26504 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26505 ascent = min (max (0, (int)tem), height);
26506 else
26507 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26509 else
26510 #endif /* HAVE_WINDOW_SYSTEM */
26511 height = 1;
26513 if (width > 0 && it->line_wrap != TRUNCATE
26514 && it->current_x + width > it->last_visible_x)
26516 width = it->last_visible_x - it->current_x;
26517 #ifdef HAVE_WINDOW_SYSTEM
26518 /* Subtract one more pixel from the stretch width, but only on
26519 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26520 width -= FRAME_WINDOW_P (it->f);
26521 #endif
26524 if (width > 0 && height > 0 && it->glyph_row)
26526 Lisp_Object o_object = it->object;
26527 Lisp_Object object = it->stack[it->sp - 1].string;
26528 int n = width;
26530 if (!STRINGP (object))
26531 object = it->w->contents;
26532 #ifdef HAVE_WINDOW_SYSTEM
26533 if (FRAME_WINDOW_P (it->f))
26534 append_stretch_glyph (it, object, width, height, ascent);
26535 else
26536 #endif
26538 it->object = object;
26539 it->char_to_display = ' ';
26540 it->pixel_width = it->len = 1;
26541 while (n--)
26542 tty_append_glyph (it);
26543 it->object = o_object;
26547 it->pixel_width = width;
26548 #ifdef HAVE_WINDOW_SYSTEM
26549 if (FRAME_WINDOW_P (it->f))
26551 it->ascent = it->phys_ascent = ascent;
26552 it->descent = it->phys_descent = height - it->ascent;
26553 it->nglyphs = width > 0 && height > 0;
26554 take_vertical_position_into_account (it);
26556 else
26557 #endif
26558 it->nglyphs = width;
26561 /* Get information about special display element WHAT in an
26562 environment described by IT. WHAT is one of IT_TRUNCATION or
26563 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26564 non-null glyph_row member. This function ensures that fields like
26565 face_id, c, len of IT are left untouched. */
26567 static void
26568 produce_special_glyphs (struct it *it, enum display_element_type what)
26570 struct it temp_it;
26571 Lisp_Object gc;
26572 GLYPH glyph;
26574 temp_it = *it;
26575 temp_it.object = Qnil;
26576 memset (&temp_it.current, 0, sizeof temp_it.current);
26578 if (what == IT_CONTINUATION)
26580 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26581 if (it->bidi_it.paragraph_dir == R2L)
26582 SET_GLYPH_FROM_CHAR (glyph, '/');
26583 else
26584 SET_GLYPH_FROM_CHAR (glyph, '\\');
26585 if (it->dp
26586 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26588 /* FIXME: Should we mirror GC for R2L lines? */
26589 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26590 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26593 else if (what == IT_TRUNCATION)
26595 /* Truncation glyph. */
26596 SET_GLYPH_FROM_CHAR (glyph, '$');
26597 if (it->dp
26598 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26600 /* FIXME: Should we mirror GC for R2L lines? */
26601 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26602 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26605 else
26606 emacs_abort ();
26608 #ifdef HAVE_WINDOW_SYSTEM
26609 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26610 is turned off, we precede the truncation/continuation glyphs by a
26611 stretch glyph whose width is computed such that these special
26612 glyphs are aligned at the window margin, even when very different
26613 fonts are used in different glyph rows. */
26614 if (FRAME_WINDOW_P (temp_it.f)
26615 /* init_iterator calls this with it->glyph_row == NULL, and it
26616 wants only the pixel width of the truncation/continuation
26617 glyphs. */
26618 && temp_it.glyph_row
26619 /* insert_left_trunc_glyphs calls us at the beginning of the
26620 row, and it has its own calculation of the stretch glyph
26621 width. */
26622 && temp_it.glyph_row->used[TEXT_AREA] > 0
26623 && (temp_it.glyph_row->reversed_p
26624 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26625 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26627 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26629 if (stretch_width > 0)
26631 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26632 struct font *font =
26633 face->font ? face->font : FRAME_FONT (temp_it.f);
26634 int stretch_ascent =
26635 (((temp_it.ascent + temp_it.descent)
26636 * FONT_BASE (font)) / FONT_HEIGHT (font));
26638 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26639 temp_it.ascent + temp_it.descent,
26640 stretch_ascent);
26643 #endif
26645 temp_it.dp = NULL;
26646 temp_it.what = IT_CHARACTER;
26647 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26648 temp_it.face_id = GLYPH_FACE (glyph);
26649 temp_it.len = CHAR_BYTES (temp_it.c);
26651 PRODUCE_GLYPHS (&temp_it);
26652 it->pixel_width = temp_it.pixel_width;
26653 it->nglyphs = temp_it.nglyphs;
26656 #ifdef HAVE_WINDOW_SYSTEM
26658 /* Calculate line-height and line-spacing properties.
26659 An integer value specifies explicit pixel value.
26660 A float value specifies relative value to current face height.
26661 A cons (float . face-name) specifies relative value to
26662 height of specified face font.
26664 Returns height in pixels, or nil. */
26666 static Lisp_Object
26667 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26668 int boff, bool override)
26670 Lisp_Object face_name = Qnil;
26671 int ascent, descent, height;
26673 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26674 return val;
26676 if (CONSP (val))
26678 face_name = XCAR (val);
26679 val = XCDR (val);
26680 if (!NUMBERP (val))
26681 val = make_number (1);
26682 if (NILP (face_name))
26684 height = it->ascent + it->descent;
26685 goto scale;
26689 if (NILP (face_name))
26691 font = FRAME_FONT (it->f);
26692 boff = FRAME_BASELINE_OFFSET (it->f);
26694 else if (EQ (face_name, Qt))
26696 override = false;
26698 else
26700 int face_id;
26701 struct face *face;
26703 face_id = lookup_named_face (it->f, face_name, false);
26704 if (face_id < 0)
26705 return make_number (-1);
26707 face = FACE_FROM_ID (it->f, face_id);
26708 font = face->font;
26709 if (font == NULL)
26710 return make_number (-1);
26711 boff = font->baseline_offset;
26712 if (font->vertical_centering)
26713 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26716 normal_char_ascent_descent (font, -1, &ascent, &descent);
26718 if (override)
26720 it->override_ascent = ascent;
26721 it->override_descent = descent;
26722 it->override_boff = boff;
26725 height = ascent + descent;
26727 scale:
26728 if (FLOATP (val))
26729 height = (int)(XFLOAT_DATA (val) * height);
26730 else if (INTEGERP (val))
26731 height *= XINT (val);
26733 return make_number (height);
26737 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26738 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26739 and only if this is for a character for which no font was found.
26741 If the display method (it->glyphless_method) is
26742 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26743 length of the acronym or the hexadecimal string, UPPER_XOFF and
26744 UPPER_YOFF are pixel offsets for the upper part of the string,
26745 LOWER_XOFF and LOWER_YOFF are for the lower part.
26747 For the other display methods, LEN through LOWER_YOFF are zero. */
26749 static void
26750 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26751 short upper_xoff, short upper_yoff,
26752 short lower_xoff, short lower_yoff)
26754 struct glyph *glyph;
26755 enum glyph_row_area area = it->area;
26757 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26758 if (glyph < it->glyph_row->glyphs[area + 1])
26760 /* If the glyph row is reversed, we need to prepend the glyph
26761 rather than append it. */
26762 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26764 struct glyph *g;
26766 /* Make room for the additional glyph. */
26767 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26768 g[1] = *g;
26769 glyph = it->glyph_row->glyphs[area];
26771 glyph->charpos = CHARPOS (it->position);
26772 glyph->object = it->object;
26773 eassert (it->pixel_width <= SHRT_MAX);
26774 glyph->pixel_width = it->pixel_width;
26775 glyph->ascent = it->ascent;
26776 glyph->descent = it->descent;
26777 glyph->voffset = it->voffset;
26778 glyph->type = GLYPHLESS_GLYPH;
26779 glyph->u.glyphless.method = it->glyphless_method;
26780 glyph->u.glyphless.for_no_font = for_no_font;
26781 glyph->u.glyphless.len = len;
26782 glyph->u.glyphless.ch = it->c;
26783 glyph->slice.glyphless.upper_xoff = upper_xoff;
26784 glyph->slice.glyphless.upper_yoff = upper_yoff;
26785 glyph->slice.glyphless.lower_xoff = lower_xoff;
26786 glyph->slice.glyphless.lower_yoff = lower_yoff;
26787 glyph->avoid_cursor_p = it->avoid_cursor_p;
26788 glyph->multibyte_p = it->multibyte_p;
26789 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26791 /* In R2L rows, the left and the right box edges need to be
26792 drawn in reverse direction. */
26793 glyph->right_box_line_p = it->start_of_box_run_p;
26794 glyph->left_box_line_p = it->end_of_box_run_p;
26796 else
26798 glyph->left_box_line_p = it->start_of_box_run_p;
26799 glyph->right_box_line_p = it->end_of_box_run_p;
26801 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26802 || it->phys_descent > it->descent);
26803 glyph->padding_p = false;
26804 glyph->glyph_not_available_p = false;
26805 glyph->face_id = face_id;
26806 glyph->font_type = FONT_TYPE_UNKNOWN;
26807 if (it->bidi_p)
26809 glyph->resolved_level = it->bidi_it.resolved_level;
26810 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26811 glyph->bidi_type = it->bidi_it.type;
26813 ++it->glyph_row->used[area];
26815 else
26816 IT_EXPAND_MATRIX_WIDTH (it, area);
26820 /* Produce a glyph for a glyphless character for iterator IT.
26821 IT->glyphless_method specifies which method to use for displaying
26822 the character. See the description of enum
26823 glyphless_display_method in dispextern.h for the detail.
26825 FOR_NO_FONT is true if and only if this is for a character for
26826 which no font was found. ACRONYM, if non-nil, is an acronym string
26827 for the character. */
26829 static void
26830 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26832 int face_id;
26833 struct face *face;
26834 struct font *font;
26835 int base_width, base_height, width, height;
26836 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26837 int len;
26839 /* Get the metrics of the base font. We always refer to the current
26840 ASCII face. */
26841 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26842 font = face->font ? face->font : FRAME_FONT (it->f);
26843 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26844 it->ascent += font->baseline_offset;
26845 it->descent -= font->baseline_offset;
26846 base_height = it->ascent + it->descent;
26847 base_width = font->average_width;
26849 face_id = merge_glyphless_glyph_face (it);
26851 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26853 it->pixel_width = THIN_SPACE_WIDTH;
26854 len = 0;
26855 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26857 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26859 width = CHAR_WIDTH (it->c);
26860 if (width == 0)
26861 width = 1;
26862 else if (width > 4)
26863 width = 4;
26864 it->pixel_width = base_width * width;
26865 len = 0;
26866 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26868 else
26870 char buf[7];
26871 const char *str;
26872 unsigned int code[6];
26873 int upper_len;
26874 int ascent, descent;
26875 struct font_metrics metrics_upper, metrics_lower;
26877 face = FACE_FROM_ID (it->f, face_id);
26878 font = face->font ? face->font : FRAME_FONT (it->f);
26879 prepare_face_for_display (it->f, face);
26881 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26883 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26884 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26885 if (CONSP (acronym))
26886 acronym = XCAR (acronym);
26887 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26889 else
26891 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26892 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26893 str = buf;
26895 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26896 code[len] = font->driver->encode_char (font, str[len]);
26897 upper_len = (len + 1) / 2;
26898 font->driver->text_extents (font, code, upper_len,
26899 &metrics_upper);
26900 font->driver->text_extents (font, code + upper_len, len - upper_len,
26901 &metrics_lower);
26905 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26906 width = max (metrics_upper.width, metrics_lower.width) + 4;
26907 upper_xoff = upper_yoff = 2; /* the typical case */
26908 if (base_width >= width)
26910 /* Align the upper to the left, the lower to the right. */
26911 it->pixel_width = base_width;
26912 lower_xoff = base_width - 2 - metrics_lower.width;
26914 else
26916 /* Center the shorter one. */
26917 it->pixel_width = width;
26918 if (metrics_upper.width >= metrics_lower.width)
26919 lower_xoff = (width - metrics_lower.width) / 2;
26920 else
26922 /* FIXME: This code doesn't look right. It formerly was
26923 missing the "lower_xoff = 0;", which couldn't have
26924 been right since it left lower_xoff uninitialized. */
26925 lower_xoff = 0;
26926 upper_xoff = (width - metrics_upper.width) / 2;
26930 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26931 top, bottom, and between upper and lower strings. */
26932 height = (metrics_upper.ascent + metrics_upper.descent
26933 + metrics_lower.ascent + metrics_lower.descent) + 5;
26934 /* Center vertically.
26935 H:base_height, D:base_descent
26936 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26938 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26939 descent = D - H/2 + h/2;
26940 lower_yoff = descent - 2 - ld;
26941 upper_yoff = lower_yoff - la - 1 - ud; */
26942 ascent = - (it->descent - (base_height + height + 1) / 2);
26943 descent = it->descent - (base_height - height) / 2;
26944 lower_yoff = descent - 2 - metrics_lower.descent;
26945 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26946 - metrics_upper.descent);
26947 /* Don't make the height shorter than the base height. */
26948 if (height > base_height)
26950 it->ascent = ascent;
26951 it->descent = descent;
26955 it->phys_ascent = it->ascent;
26956 it->phys_descent = it->descent;
26957 if (it->glyph_row)
26958 append_glyphless_glyph (it, face_id, for_no_font, len,
26959 upper_xoff, upper_yoff,
26960 lower_xoff, lower_yoff);
26961 it->nglyphs = 1;
26962 take_vertical_position_into_account (it);
26966 /* RIF:
26967 Produce glyphs/get display metrics for the display element IT is
26968 loaded with. See the description of struct it in dispextern.h
26969 for an overview of struct it. */
26971 void
26972 x_produce_glyphs (struct it *it)
26974 int extra_line_spacing = it->extra_line_spacing;
26976 it->glyph_not_available_p = false;
26978 if (it->what == IT_CHARACTER)
26980 XChar2b char2b;
26981 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26982 struct font *font = face->font;
26983 struct font_metrics *pcm = NULL;
26984 int boff; /* Baseline offset. */
26986 if (font == NULL)
26988 /* When no suitable font is found, display this character by
26989 the method specified in the first extra slot of
26990 Vglyphless_char_display. */
26991 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26993 eassert (it->what == IT_GLYPHLESS);
26994 produce_glyphless_glyph (it, true,
26995 STRINGP (acronym) ? acronym : Qnil);
26996 goto done;
26999 boff = font->baseline_offset;
27000 if (font->vertical_centering)
27001 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27003 if (it->char_to_display != '\n' && it->char_to_display != '\t')
27005 it->nglyphs = 1;
27007 if (it->override_ascent >= 0)
27009 it->ascent = it->override_ascent;
27010 it->descent = it->override_descent;
27011 boff = it->override_boff;
27013 else
27015 it->ascent = FONT_BASE (font) + boff;
27016 it->descent = FONT_DESCENT (font) - boff;
27019 if (get_char_glyph_code (it->char_to_display, font, &char2b))
27021 pcm = get_per_char_metric (font, &char2b);
27022 if (pcm->width == 0
27023 && pcm->rbearing == 0 && pcm->lbearing == 0)
27024 pcm = NULL;
27027 if (pcm)
27029 it->phys_ascent = pcm->ascent + boff;
27030 it->phys_descent = pcm->descent - boff;
27031 it->pixel_width = pcm->width;
27032 /* Don't use font-global values for ascent and descent
27033 if they result in an exceedingly large line height. */
27034 if (it->override_ascent < 0)
27036 if (FONT_TOO_HIGH (font))
27038 it->ascent = it->phys_ascent;
27039 it->descent = it->phys_descent;
27040 /* These limitations are enforced by an
27041 assertion near the end of this function. */
27042 if (it->ascent < 0)
27043 it->ascent = 0;
27044 if (it->descent < 0)
27045 it->descent = 0;
27049 else
27051 it->glyph_not_available_p = true;
27052 it->phys_ascent = it->ascent;
27053 it->phys_descent = it->descent;
27054 it->pixel_width = font->space_width;
27057 if (it->constrain_row_ascent_descent_p)
27059 if (it->descent > it->max_descent)
27061 it->ascent += it->descent - it->max_descent;
27062 it->descent = it->max_descent;
27064 if (it->ascent > it->max_ascent)
27066 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27067 it->ascent = it->max_ascent;
27069 it->phys_ascent = min (it->phys_ascent, it->ascent);
27070 it->phys_descent = min (it->phys_descent, it->descent);
27071 extra_line_spacing = 0;
27074 /* If this is a space inside a region of text with
27075 `space-width' property, change its width. */
27076 bool stretched_p
27077 = it->char_to_display == ' ' && !NILP (it->space_width);
27078 if (stretched_p)
27079 it->pixel_width *= XFLOATINT (it->space_width);
27081 /* If face has a box, add the box thickness to the character
27082 height. If character has a box line to the left and/or
27083 right, add the box line width to the character's width. */
27084 if (face->box != FACE_NO_BOX)
27086 int thick = face->box_line_width;
27088 if (thick > 0)
27090 it->ascent += thick;
27091 it->descent += thick;
27093 else
27094 thick = -thick;
27096 if (it->start_of_box_run_p)
27097 it->pixel_width += thick;
27098 if (it->end_of_box_run_p)
27099 it->pixel_width += thick;
27102 /* If face has an overline, add the height of the overline
27103 (1 pixel) and a 1 pixel margin to the character height. */
27104 if (face->overline_p)
27105 it->ascent += overline_margin;
27107 if (it->constrain_row_ascent_descent_p)
27109 if (it->ascent > it->max_ascent)
27110 it->ascent = it->max_ascent;
27111 if (it->descent > it->max_descent)
27112 it->descent = it->max_descent;
27115 take_vertical_position_into_account (it);
27117 /* If we have to actually produce glyphs, do it. */
27118 if (it->glyph_row)
27120 if (stretched_p)
27122 /* Translate a space with a `space-width' property
27123 into a stretch glyph. */
27124 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
27125 / FONT_HEIGHT (font));
27126 append_stretch_glyph (it, it->object, it->pixel_width,
27127 it->ascent + it->descent, ascent);
27129 else
27130 append_glyph (it);
27132 /* If characters with lbearing or rbearing are displayed
27133 in this line, record that fact in a flag of the
27134 glyph row. This is used to optimize X output code. */
27135 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
27136 it->glyph_row->contains_overlapping_glyphs_p = true;
27138 if (! stretched_p && it->pixel_width == 0)
27139 /* We assure that all visible glyphs have at least 1-pixel
27140 width. */
27141 it->pixel_width = 1;
27143 else if (it->char_to_display == '\n')
27145 /* A newline has no width, but we need the height of the
27146 line. But if previous part of the line sets a height,
27147 don't increase that height. */
27149 Lisp_Object height;
27150 Lisp_Object total_height = Qnil;
27152 it->override_ascent = -1;
27153 it->pixel_width = 0;
27154 it->nglyphs = 0;
27156 height = get_it_property (it, Qline_height);
27157 /* Split (line-height total-height) list. */
27158 if (CONSP (height)
27159 && CONSP (XCDR (height))
27160 && NILP (XCDR (XCDR (height))))
27162 total_height = XCAR (XCDR (height));
27163 height = XCAR (height);
27165 height = calc_line_height_property (it, height, font, boff, true);
27167 if (it->override_ascent >= 0)
27169 it->ascent = it->override_ascent;
27170 it->descent = it->override_descent;
27171 boff = it->override_boff;
27173 else
27175 if (FONT_TOO_HIGH (font))
27177 it->ascent = font->pixel_size + boff - 1;
27178 it->descent = -boff + 1;
27179 if (it->descent < 0)
27180 it->descent = 0;
27182 else
27184 it->ascent = FONT_BASE (font) + boff;
27185 it->descent = FONT_DESCENT (font) - boff;
27189 if (EQ (height, Qt))
27191 if (it->descent > it->max_descent)
27193 it->ascent += it->descent - it->max_descent;
27194 it->descent = it->max_descent;
27196 if (it->ascent > it->max_ascent)
27198 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27199 it->ascent = it->max_ascent;
27201 it->phys_ascent = min (it->phys_ascent, it->ascent);
27202 it->phys_descent = min (it->phys_descent, it->descent);
27203 it->constrain_row_ascent_descent_p = true;
27204 extra_line_spacing = 0;
27206 else
27208 Lisp_Object spacing;
27210 it->phys_ascent = it->ascent;
27211 it->phys_descent = it->descent;
27213 if ((it->max_ascent > 0 || it->max_descent > 0)
27214 && face->box != FACE_NO_BOX
27215 && face->box_line_width > 0)
27217 it->ascent += face->box_line_width;
27218 it->descent += face->box_line_width;
27220 if (!NILP (height)
27221 && XINT (height) > it->ascent + it->descent)
27222 it->ascent = XINT (height) - it->descent;
27224 if (!NILP (total_height))
27225 spacing = calc_line_height_property (it, total_height, font,
27226 boff, false);
27227 else
27229 spacing = get_it_property (it, Qline_spacing);
27230 spacing = calc_line_height_property (it, spacing, font,
27231 boff, false);
27233 if (INTEGERP (spacing))
27235 extra_line_spacing = XINT (spacing);
27236 if (!NILP (total_height))
27237 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
27241 else /* i.e. (it->char_to_display == '\t') */
27243 if (font->space_width > 0)
27245 int tab_width = it->tab_width * font->space_width;
27246 int x = it->current_x + it->continuation_lines_width;
27247 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
27249 /* If the distance from the current position to the next tab
27250 stop is less than a space character width, use the
27251 tab stop after that. */
27252 if (next_tab_x - x < font->space_width)
27253 next_tab_x += tab_width;
27255 it->pixel_width = next_tab_x - x;
27256 it->nglyphs = 1;
27257 if (FONT_TOO_HIGH (font))
27259 if (get_char_glyph_code (' ', font, &char2b))
27261 pcm = get_per_char_metric (font, &char2b);
27262 if (pcm->width == 0
27263 && pcm->rbearing == 0 && pcm->lbearing == 0)
27264 pcm = NULL;
27267 if (pcm)
27269 it->ascent = pcm->ascent + boff;
27270 it->descent = pcm->descent - boff;
27272 else
27274 it->ascent = font->pixel_size + boff - 1;
27275 it->descent = -boff + 1;
27277 if (it->ascent < 0)
27278 it->ascent = 0;
27279 if (it->descent < 0)
27280 it->descent = 0;
27282 else
27284 it->ascent = FONT_BASE (font) + boff;
27285 it->descent = FONT_DESCENT (font) - boff;
27287 it->phys_ascent = it->ascent;
27288 it->phys_descent = it->descent;
27290 if (it->glyph_row)
27292 append_stretch_glyph (it, it->object, it->pixel_width,
27293 it->ascent + it->descent, it->ascent);
27296 else
27298 it->pixel_width = 0;
27299 it->nglyphs = 1;
27303 if (FONT_TOO_HIGH (font))
27305 int font_ascent, font_descent;
27307 /* For very large fonts, where we ignore the declared font
27308 dimensions, and go by per-character metrics instead,
27309 don't let the row ascent and descent values (and the row
27310 height computed from them) be smaller than the "normal"
27311 character metrics. This avoids unpleasant effects
27312 whereby lines on display would change their height
27313 depending on which characters are shown. */
27314 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27315 it->max_ascent = max (it->max_ascent, font_ascent);
27316 it->max_descent = max (it->max_descent, font_descent);
27319 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
27321 /* A static composition.
27323 Note: A composition is represented as one glyph in the
27324 glyph matrix. There are no padding glyphs.
27326 Important note: pixel_width, ascent, and descent are the
27327 values of what is drawn by draw_glyphs (i.e. the values of
27328 the overall glyphs composed). */
27329 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27330 int boff; /* baseline offset */
27331 struct composition *cmp = composition_table[it->cmp_it.id];
27332 int glyph_len = cmp->glyph_len;
27333 struct font *font = face->font;
27335 it->nglyphs = 1;
27337 /* If we have not yet calculated pixel size data of glyphs of
27338 the composition for the current face font, calculate them
27339 now. Theoretically, we have to check all fonts for the
27340 glyphs, but that requires much time and memory space. So,
27341 here we check only the font of the first glyph. This may
27342 lead to incorrect display, but it's very rare, and C-l
27343 (recenter-top-bottom) can correct the display anyway. */
27344 if (! cmp->font || cmp->font != font)
27346 /* Ascent and descent of the font of the first character
27347 of this composition (adjusted by baseline offset).
27348 Ascent and descent of overall glyphs should not be less
27349 than these, respectively. */
27350 int font_ascent, font_descent, font_height;
27351 /* Bounding box of the overall glyphs. */
27352 int leftmost, rightmost, lowest, highest;
27353 int lbearing, rbearing;
27354 int i, width, ascent, descent;
27355 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
27356 XChar2b char2b;
27357 struct font_metrics *pcm;
27358 ptrdiff_t pos;
27360 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
27361 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
27362 break;
27363 bool right_padded = glyph_len < cmp->glyph_len;
27364 for (i = 0; i < glyph_len; i++)
27366 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
27367 break;
27368 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27370 bool left_padded = i > 0;
27372 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27373 : IT_CHARPOS (*it));
27374 /* If no suitable font is found, use the default font. */
27375 bool font_not_found_p = font == NULL;
27376 if (font_not_found_p)
27378 face = face->ascii_face;
27379 font = face->font;
27381 boff = font->baseline_offset;
27382 if (font->vertical_centering)
27383 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27384 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27385 font_ascent += boff;
27386 font_descent -= boff;
27387 font_height = font_ascent + font_descent;
27389 cmp->font = font;
27391 pcm = NULL;
27392 if (! font_not_found_p)
27394 get_char_face_and_encoding (it->f, c, it->face_id,
27395 &char2b, false);
27396 pcm = get_per_char_metric (font, &char2b);
27399 /* Initialize the bounding box. */
27400 if (pcm)
27402 width = cmp->glyph_len > 0 ? pcm->width : 0;
27403 ascent = pcm->ascent;
27404 descent = pcm->descent;
27405 lbearing = pcm->lbearing;
27406 rbearing = pcm->rbearing;
27408 else
27410 width = cmp->glyph_len > 0 ? font->space_width : 0;
27411 ascent = FONT_BASE (font);
27412 descent = FONT_DESCENT (font);
27413 lbearing = 0;
27414 rbearing = width;
27417 rightmost = width;
27418 leftmost = 0;
27419 lowest = - descent + boff;
27420 highest = ascent + boff;
27422 if (! font_not_found_p
27423 && font->default_ascent
27424 && CHAR_TABLE_P (Vuse_default_ascent)
27425 && !NILP (Faref (Vuse_default_ascent,
27426 make_number (it->char_to_display))))
27427 highest = font->default_ascent + boff;
27429 /* Draw the first glyph at the normal position. It may be
27430 shifted to right later if some other glyphs are drawn
27431 at the left. */
27432 cmp->offsets[i * 2] = 0;
27433 cmp->offsets[i * 2 + 1] = boff;
27434 cmp->lbearing = lbearing;
27435 cmp->rbearing = rbearing;
27437 /* Set cmp->offsets for the remaining glyphs. */
27438 for (i++; i < glyph_len; i++)
27440 int left, right, btm, top;
27441 int ch = COMPOSITION_GLYPH (cmp, i);
27442 int face_id;
27443 struct face *this_face;
27445 if (ch == '\t')
27446 ch = ' ';
27447 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27448 this_face = FACE_FROM_ID (it->f, face_id);
27449 font = this_face->font;
27451 if (font == NULL)
27452 pcm = NULL;
27453 else
27455 get_char_face_and_encoding (it->f, ch, face_id,
27456 &char2b, false);
27457 pcm = get_per_char_metric (font, &char2b);
27459 if (! pcm)
27460 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27461 else
27463 width = pcm->width;
27464 ascent = pcm->ascent;
27465 descent = pcm->descent;
27466 lbearing = pcm->lbearing;
27467 rbearing = pcm->rbearing;
27468 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27470 /* Relative composition with or without
27471 alternate chars. */
27472 left = (leftmost + rightmost - width) / 2;
27473 btm = - descent + boff;
27474 if (font->relative_compose
27475 && (! CHAR_TABLE_P (Vignore_relative_composition)
27476 || NILP (Faref (Vignore_relative_composition,
27477 make_number (ch)))))
27480 if (- descent >= font->relative_compose)
27481 /* One extra pixel between two glyphs. */
27482 btm = highest + 1;
27483 else if (ascent <= 0)
27484 /* One extra pixel between two glyphs. */
27485 btm = lowest - 1 - ascent - descent;
27488 else
27490 /* A composition rule is specified by an integer
27491 value that encodes global and new reference
27492 points (GREF and NREF). GREF and NREF are
27493 specified by numbers as below:
27495 0---1---2 -- ascent
27499 9--10--11 -- center
27501 ---3---4---5--- baseline
27503 6---7---8 -- descent
27505 int rule = COMPOSITION_RULE (cmp, i);
27506 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27508 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27509 grefx = gref % 3, nrefx = nref % 3;
27510 grefy = gref / 3, nrefy = nref / 3;
27511 if (xoff)
27512 xoff = font_height * (xoff - 128) / 256;
27513 if (yoff)
27514 yoff = font_height * (yoff - 128) / 256;
27516 left = (leftmost
27517 + grefx * (rightmost - leftmost) / 2
27518 - nrefx * width / 2
27519 + xoff);
27521 btm = ((grefy == 0 ? highest
27522 : grefy == 1 ? 0
27523 : grefy == 2 ? lowest
27524 : (highest + lowest) / 2)
27525 - (nrefy == 0 ? ascent + descent
27526 : nrefy == 1 ? descent - boff
27527 : nrefy == 2 ? 0
27528 : (ascent + descent) / 2)
27529 + yoff);
27532 cmp->offsets[i * 2] = left;
27533 cmp->offsets[i * 2 + 1] = btm + descent;
27535 /* Update the bounding box of the overall glyphs. */
27536 if (width > 0)
27538 right = left + width;
27539 if (left < leftmost)
27540 leftmost = left;
27541 if (right > rightmost)
27542 rightmost = right;
27544 top = btm + descent + ascent;
27545 if (top > highest)
27546 highest = top;
27547 if (btm < lowest)
27548 lowest = btm;
27550 if (cmp->lbearing > left + lbearing)
27551 cmp->lbearing = left + lbearing;
27552 if (cmp->rbearing < left + rbearing)
27553 cmp->rbearing = left + rbearing;
27557 /* If there are glyphs whose x-offsets are negative,
27558 shift all glyphs to the right and make all x-offsets
27559 non-negative. */
27560 if (leftmost < 0)
27562 for (i = 0; i < cmp->glyph_len; i++)
27563 cmp->offsets[i * 2] -= leftmost;
27564 rightmost -= leftmost;
27565 cmp->lbearing -= leftmost;
27566 cmp->rbearing -= leftmost;
27569 if (left_padded && cmp->lbearing < 0)
27571 for (i = 0; i < cmp->glyph_len; i++)
27572 cmp->offsets[i * 2] -= cmp->lbearing;
27573 rightmost -= cmp->lbearing;
27574 cmp->rbearing -= cmp->lbearing;
27575 cmp->lbearing = 0;
27577 if (right_padded && rightmost < cmp->rbearing)
27579 rightmost = cmp->rbearing;
27582 cmp->pixel_width = rightmost;
27583 cmp->ascent = highest;
27584 cmp->descent = - lowest;
27585 if (cmp->ascent < font_ascent)
27586 cmp->ascent = font_ascent;
27587 if (cmp->descent < font_descent)
27588 cmp->descent = font_descent;
27591 if (it->glyph_row
27592 && (cmp->lbearing < 0
27593 || cmp->rbearing > cmp->pixel_width))
27594 it->glyph_row->contains_overlapping_glyphs_p = true;
27596 it->pixel_width = cmp->pixel_width;
27597 it->ascent = it->phys_ascent = cmp->ascent;
27598 it->descent = it->phys_descent = cmp->descent;
27599 if (face->box != FACE_NO_BOX)
27601 int thick = face->box_line_width;
27603 if (thick > 0)
27605 it->ascent += thick;
27606 it->descent += thick;
27608 else
27609 thick = - thick;
27611 if (it->start_of_box_run_p)
27612 it->pixel_width += thick;
27613 if (it->end_of_box_run_p)
27614 it->pixel_width += thick;
27617 /* If face has an overline, add the height of the overline
27618 (1 pixel) and a 1 pixel margin to the character height. */
27619 if (face->overline_p)
27620 it->ascent += overline_margin;
27622 take_vertical_position_into_account (it);
27623 if (it->ascent < 0)
27624 it->ascent = 0;
27625 if (it->descent < 0)
27626 it->descent = 0;
27628 if (it->glyph_row && cmp->glyph_len > 0)
27629 append_composite_glyph (it);
27631 else if (it->what == IT_COMPOSITION)
27633 /* A dynamic (automatic) composition. */
27634 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27635 Lisp_Object gstring;
27636 struct font_metrics metrics;
27638 it->nglyphs = 1;
27640 gstring = composition_gstring_from_id (it->cmp_it.id);
27641 it->pixel_width
27642 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27643 &metrics);
27644 if (it->glyph_row
27645 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27646 it->glyph_row->contains_overlapping_glyphs_p = true;
27647 it->ascent = it->phys_ascent = metrics.ascent;
27648 it->descent = it->phys_descent = metrics.descent;
27649 if (face->box != FACE_NO_BOX)
27651 int thick = face->box_line_width;
27653 if (thick > 0)
27655 it->ascent += thick;
27656 it->descent += thick;
27658 else
27659 thick = - thick;
27661 if (it->start_of_box_run_p)
27662 it->pixel_width += thick;
27663 if (it->end_of_box_run_p)
27664 it->pixel_width += thick;
27666 /* If face has an overline, add the height of the overline
27667 (1 pixel) and a 1 pixel margin to the character height. */
27668 if (face->overline_p)
27669 it->ascent += overline_margin;
27670 take_vertical_position_into_account (it);
27671 if (it->ascent < 0)
27672 it->ascent = 0;
27673 if (it->descent < 0)
27674 it->descent = 0;
27676 if (it->glyph_row)
27677 append_composite_glyph (it);
27679 else if (it->what == IT_GLYPHLESS)
27680 produce_glyphless_glyph (it, false, Qnil);
27681 else if (it->what == IT_IMAGE)
27682 produce_image_glyph (it);
27683 else if (it->what == IT_STRETCH)
27684 produce_stretch_glyph (it);
27685 else if (it->what == IT_XWIDGET)
27686 produce_xwidget_glyph (it);
27688 done:
27689 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27690 because this isn't true for images with `:ascent 100'. */
27691 eassert (it->ascent >= 0 && it->descent >= 0);
27692 if (it->area == TEXT_AREA)
27693 it->current_x += it->pixel_width;
27695 if (extra_line_spacing > 0)
27697 it->descent += extra_line_spacing;
27698 if (extra_line_spacing > it->max_extra_line_spacing)
27699 it->max_extra_line_spacing = extra_line_spacing;
27702 it->max_ascent = max (it->max_ascent, it->ascent);
27703 it->max_descent = max (it->max_descent, it->descent);
27704 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27705 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27708 /* EXPORT for RIF:
27709 Output LEN glyphs starting at START at the nominal cursor position.
27710 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27711 being updated, and UPDATED_AREA is the area of that row being updated. */
27713 void
27714 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27715 struct glyph *start, enum glyph_row_area updated_area, int len)
27717 int x, hpos, chpos = w->phys_cursor.hpos;
27719 eassert (updated_row);
27720 /* When the window is hscrolled, cursor hpos can legitimately be out
27721 of bounds, but we draw the cursor at the corresponding window
27722 margin in that case. */
27723 if (!updated_row->reversed_p && chpos < 0)
27724 chpos = 0;
27725 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27726 chpos = updated_row->used[TEXT_AREA] - 1;
27728 block_input ();
27730 /* Write glyphs. */
27732 hpos = start - updated_row->glyphs[updated_area];
27733 x = draw_glyphs (w, w->output_cursor.x,
27734 updated_row, updated_area,
27735 hpos, hpos + len,
27736 DRAW_NORMAL_TEXT, 0);
27738 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27739 if (updated_area == TEXT_AREA
27740 && w->phys_cursor_on_p
27741 && w->phys_cursor.vpos == w->output_cursor.vpos
27742 && chpos >= hpos
27743 && chpos < hpos + len)
27744 w->phys_cursor_on_p = false;
27746 unblock_input ();
27748 /* Advance the output cursor. */
27749 w->output_cursor.hpos += len;
27750 w->output_cursor.x = x;
27754 /* EXPORT for RIF:
27755 Insert LEN glyphs from START at the nominal cursor position. */
27757 void
27758 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27759 struct glyph *start, enum glyph_row_area updated_area, int len)
27761 struct frame *f;
27762 int line_height, shift_by_width, shifted_region_width;
27763 struct glyph_row *row;
27764 struct glyph *glyph;
27765 int frame_x, frame_y;
27766 ptrdiff_t hpos;
27768 eassert (updated_row);
27769 block_input ();
27770 f = XFRAME (WINDOW_FRAME (w));
27772 /* Get the height of the line we are in. */
27773 row = updated_row;
27774 line_height = row->height;
27776 /* Get the width of the glyphs to insert. */
27777 shift_by_width = 0;
27778 for (glyph = start; glyph < start + len; ++glyph)
27779 shift_by_width += glyph->pixel_width;
27781 /* Get the width of the region to shift right. */
27782 shifted_region_width = (window_box_width (w, updated_area)
27783 - w->output_cursor.x
27784 - shift_by_width);
27786 /* Shift right. */
27787 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27788 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27790 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27791 line_height, shift_by_width);
27793 /* Write the glyphs. */
27794 hpos = start - row->glyphs[updated_area];
27795 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27796 hpos, hpos + len,
27797 DRAW_NORMAL_TEXT, 0);
27799 /* Advance the output cursor. */
27800 w->output_cursor.hpos += len;
27801 w->output_cursor.x += shift_by_width;
27802 unblock_input ();
27806 /* EXPORT for RIF:
27807 Erase the current text line from the nominal cursor position
27808 (inclusive) to pixel column TO_X (exclusive). The idea is that
27809 everything from TO_X onward is already erased.
27811 TO_X is a pixel position relative to UPDATED_AREA of currently
27812 updated window W. TO_X == -1 means clear to the end of this area. */
27814 void
27815 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27816 enum glyph_row_area updated_area, int to_x)
27818 struct frame *f;
27819 int max_x, min_y, max_y;
27820 int from_x, from_y, to_y;
27822 eassert (updated_row);
27823 f = XFRAME (w->frame);
27825 if (updated_row->full_width_p)
27826 max_x = (WINDOW_PIXEL_WIDTH (w)
27827 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27828 else
27829 max_x = window_box_width (w, updated_area);
27830 max_y = window_text_bottom_y (w);
27832 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27833 of window. For TO_X > 0, truncate to end of drawing area. */
27834 if (to_x == 0)
27835 return;
27836 else if (to_x < 0)
27837 to_x = max_x;
27838 else
27839 to_x = min (to_x, max_x);
27841 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27843 /* Notice if the cursor will be cleared by this operation. */
27844 if (!updated_row->full_width_p)
27845 notice_overwritten_cursor (w, updated_area,
27846 w->output_cursor.x, -1,
27847 updated_row->y,
27848 MATRIX_ROW_BOTTOM_Y (updated_row));
27850 from_x = w->output_cursor.x;
27852 /* Translate to frame coordinates. */
27853 if (updated_row->full_width_p)
27855 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27856 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27858 else
27860 int area_left = window_box_left (w, updated_area);
27861 from_x += area_left;
27862 to_x += area_left;
27865 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27866 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27867 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27869 /* Prevent inadvertently clearing to end of the X window. */
27870 if (to_x > from_x && to_y > from_y)
27872 block_input ();
27873 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27874 to_x - from_x, to_y - from_y);
27875 unblock_input ();
27879 #endif /* HAVE_WINDOW_SYSTEM */
27883 /***********************************************************************
27884 Cursor types
27885 ***********************************************************************/
27887 /* Value is the internal representation of the specified cursor type
27888 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27889 of the bar cursor. */
27891 static enum text_cursor_kinds
27892 get_specified_cursor_type (Lisp_Object arg, int *width)
27894 enum text_cursor_kinds type;
27896 if (NILP (arg))
27897 return NO_CURSOR;
27899 if (EQ (arg, Qbox))
27900 return FILLED_BOX_CURSOR;
27902 if (EQ (arg, Qhollow))
27903 return HOLLOW_BOX_CURSOR;
27905 if (EQ (arg, Qbar))
27907 *width = 2;
27908 return BAR_CURSOR;
27911 if (CONSP (arg)
27912 && EQ (XCAR (arg), Qbar)
27913 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27915 *width = XINT (XCDR (arg));
27916 return BAR_CURSOR;
27919 if (EQ (arg, Qhbar))
27921 *width = 2;
27922 return HBAR_CURSOR;
27925 if (CONSP (arg)
27926 && EQ (XCAR (arg), Qhbar)
27927 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27929 *width = XINT (XCDR (arg));
27930 return HBAR_CURSOR;
27933 /* Treat anything unknown as "hollow box cursor".
27934 It was bad to signal an error; people have trouble fixing
27935 .Xdefaults with Emacs, when it has something bad in it. */
27936 type = HOLLOW_BOX_CURSOR;
27938 return type;
27941 /* Set the default cursor types for specified frame. */
27942 void
27943 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27945 int width = 1;
27946 Lisp_Object tem;
27948 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27949 FRAME_CURSOR_WIDTH (f) = width;
27951 /* By default, set up the blink-off state depending on the on-state. */
27953 tem = Fassoc (arg, Vblink_cursor_alist);
27954 if (!NILP (tem))
27956 FRAME_BLINK_OFF_CURSOR (f)
27957 = get_specified_cursor_type (XCDR (tem), &width);
27958 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27960 else
27961 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27963 /* Make sure the cursor gets redrawn. */
27964 f->cursor_type_changed = true;
27968 #ifdef HAVE_WINDOW_SYSTEM
27970 /* Return the cursor we want to be displayed in window W. Return
27971 width of bar/hbar cursor through WIDTH arg. Return with
27972 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
27973 (i.e. if the `system caret' should track this cursor).
27975 In a mini-buffer window, we want the cursor only to appear if we
27976 are reading input from this window. For the selected window, we
27977 want the cursor type given by the frame parameter or buffer local
27978 setting of cursor-type. If explicitly marked off, draw no cursor.
27979 In all other cases, we want a hollow box cursor. */
27981 static enum text_cursor_kinds
27982 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27983 bool *active_cursor)
27985 struct frame *f = XFRAME (w->frame);
27986 struct buffer *b = XBUFFER (w->contents);
27987 int cursor_type = DEFAULT_CURSOR;
27988 Lisp_Object alt_cursor;
27989 bool non_selected = false;
27991 *active_cursor = true;
27993 /* Echo area */
27994 if (cursor_in_echo_area
27995 && FRAME_HAS_MINIBUF_P (f)
27996 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27998 if (w == XWINDOW (echo_area_window))
28000 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
28002 *width = FRAME_CURSOR_WIDTH (f);
28003 return FRAME_DESIRED_CURSOR (f);
28005 else
28006 return get_specified_cursor_type (BVAR (b, cursor_type), width);
28009 *active_cursor = false;
28010 non_selected = true;
28013 /* Detect a nonselected window or nonselected frame. */
28014 else if (w != XWINDOW (f->selected_window)
28015 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
28017 *active_cursor = false;
28019 if (MINI_WINDOW_P (w) && minibuf_level == 0)
28020 return NO_CURSOR;
28022 non_selected = true;
28025 /* Never display a cursor in a window in which cursor-type is nil. */
28026 if (NILP (BVAR (b, cursor_type)))
28027 return NO_CURSOR;
28029 /* Get the normal cursor type for this window. */
28030 if (EQ (BVAR (b, cursor_type), Qt))
28032 cursor_type = FRAME_DESIRED_CURSOR (f);
28033 *width = FRAME_CURSOR_WIDTH (f);
28035 else
28036 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
28038 /* Use cursor-in-non-selected-windows instead
28039 for non-selected window or frame. */
28040 if (non_selected)
28042 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
28043 if (!EQ (Qt, alt_cursor))
28044 return get_specified_cursor_type (alt_cursor, width);
28045 /* t means modify the normal cursor type. */
28046 if (cursor_type == FILLED_BOX_CURSOR)
28047 cursor_type = HOLLOW_BOX_CURSOR;
28048 else if (cursor_type == BAR_CURSOR && *width > 1)
28049 --*width;
28050 return cursor_type;
28053 /* Use normal cursor if not blinked off. */
28054 if (!w->cursor_off_p)
28056 if (glyph != NULL && glyph->type == XWIDGET_GLYPH)
28057 return NO_CURSOR;
28058 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28060 if (cursor_type == FILLED_BOX_CURSOR)
28062 /* Using a block cursor on large images can be very annoying.
28063 So use a hollow cursor for "large" images.
28064 If image is not transparent (no mask), also use hollow cursor. */
28065 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28066 if (img != NULL && IMAGEP (img->spec))
28068 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
28069 where N = size of default frame font size.
28070 This should cover most of the "tiny" icons people may use. */
28071 if (!img->mask
28072 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
28073 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
28074 cursor_type = HOLLOW_BOX_CURSOR;
28077 else if (cursor_type != NO_CURSOR)
28079 /* Display current only supports BOX and HOLLOW cursors for images.
28080 So for now, unconditionally use a HOLLOW cursor when cursor is
28081 not a solid box cursor. */
28082 cursor_type = HOLLOW_BOX_CURSOR;
28085 return cursor_type;
28088 /* Cursor is blinked off, so determine how to "toggle" it. */
28090 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
28091 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
28092 return get_specified_cursor_type (XCDR (alt_cursor), width);
28094 /* Then see if frame has specified a specific blink off cursor type. */
28095 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
28097 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
28098 return FRAME_BLINK_OFF_CURSOR (f);
28101 #if false
28102 /* Some people liked having a permanently visible blinking cursor,
28103 while others had very strong opinions against it. So it was
28104 decided to remove it. KFS 2003-09-03 */
28106 /* Finally perform built-in cursor blinking:
28107 filled box <-> hollow box
28108 wide [h]bar <-> narrow [h]bar
28109 narrow [h]bar <-> no cursor
28110 other type <-> no cursor */
28112 if (cursor_type == FILLED_BOX_CURSOR)
28113 return HOLLOW_BOX_CURSOR;
28115 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
28117 *width = 1;
28118 return cursor_type;
28120 #endif
28122 return NO_CURSOR;
28126 /* Notice when the text cursor of window W has been completely
28127 overwritten by a drawing operation that outputs glyphs in AREA
28128 starting at X0 and ending at X1 in the line starting at Y0 and
28129 ending at Y1. X coordinates are area-relative. X1 < 0 means all
28130 the rest of the line after X0 has been written. Y coordinates
28131 are window-relative. */
28133 static void
28134 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
28135 int x0, int x1, int y0, int y1)
28137 int cx0, cx1, cy0, cy1;
28138 struct glyph_row *row;
28140 if (!w->phys_cursor_on_p)
28141 return;
28142 if (area != TEXT_AREA)
28143 return;
28145 if (w->phys_cursor.vpos < 0
28146 || w->phys_cursor.vpos >= w->current_matrix->nrows
28147 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
28148 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
28149 return;
28151 if (row->cursor_in_fringe_p)
28153 row->cursor_in_fringe_p = false;
28154 draw_fringe_bitmap (w, row, row->reversed_p);
28155 w->phys_cursor_on_p = false;
28156 return;
28159 cx0 = w->phys_cursor.x;
28160 cx1 = cx0 + w->phys_cursor_width;
28161 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
28162 return;
28164 /* The cursor image will be completely removed from the
28165 screen if the output area intersects the cursor area in
28166 y-direction. When we draw in [y0 y1[, and some part of
28167 the cursor is at y < y0, that part must have been drawn
28168 before. When scrolling, the cursor is erased before
28169 actually scrolling, so we don't come here. When not
28170 scrolling, the rows above the old cursor row must have
28171 changed, and in this case these rows must have written
28172 over the cursor image.
28174 Likewise if part of the cursor is below y1, with the
28175 exception of the cursor being in the first blank row at
28176 the buffer and window end because update_text_area
28177 doesn't draw that row. (Except when it does, but
28178 that's handled in update_text_area.) */
28180 cy0 = w->phys_cursor.y;
28181 cy1 = cy0 + w->phys_cursor_height;
28182 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
28183 return;
28185 w->phys_cursor_on_p = false;
28188 #endif /* HAVE_WINDOW_SYSTEM */
28191 /************************************************************************
28192 Mouse Face
28193 ************************************************************************/
28195 #ifdef HAVE_WINDOW_SYSTEM
28197 /* EXPORT for RIF:
28198 Fix the display of area AREA of overlapping row ROW in window W
28199 with respect to the overlapping part OVERLAPS. */
28201 void
28202 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
28203 enum glyph_row_area area, int overlaps)
28205 int i, x;
28207 block_input ();
28209 x = 0;
28210 for (i = 0; i < row->used[area];)
28212 if (row->glyphs[area][i].overlaps_vertically_p)
28214 int start = i, start_x = x;
28218 x += row->glyphs[area][i].pixel_width;
28219 ++i;
28221 while (i < row->used[area]
28222 && row->glyphs[area][i].overlaps_vertically_p);
28224 draw_glyphs (w, start_x, row, area,
28225 start, i,
28226 DRAW_NORMAL_TEXT, overlaps);
28228 else
28230 x += row->glyphs[area][i].pixel_width;
28231 ++i;
28235 unblock_input ();
28239 /* EXPORT:
28240 Draw the cursor glyph of window W in glyph row ROW. See the
28241 comment of draw_glyphs for the meaning of HL. */
28243 void
28244 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
28245 enum draw_glyphs_face hl)
28247 /* If cursor hpos is out of bounds, don't draw garbage. This can
28248 happen in mini-buffer windows when switching between echo area
28249 glyphs and mini-buffer. */
28250 if ((row->reversed_p
28251 ? (w->phys_cursor.hpos >= 0)
28252 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
28254 bool on_p = w->phys_cursor_on_p;
28255 int x1;
28256 int hpos = w->phys_cursor.hpos;
28258 /* When the window is hscrolled, cursor hpos can legitimately be
28259 out of bounds, but we draw the cursor at the corresponding
28260 window margin in that case. */
28261 if (!row->reversed_p && hpos < 0)
28262 hpos = 0;
28263 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28264 hpos = row->used[TEXT_AREA] - 1;
28266 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
28267 hl, 0);
28268 w->phys_cursor_on_p = on_p;
28270 if (hl == DRAW_CURSOR)
28271 w->phys_cursor_width = x1 - w->phys_cursor.x;
28272 /* When we erase the cursor, and ROW is overlapped by other
28273 rows, make sure that these overlapping parts of other rows
28274 are redrawn. */
28275 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
28277 w->phys_cursor_width = x1 - w->phys_cursor.x;
28279 if (row > w->current_matrix->rows
28280 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
28281 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
28282 OVERLAPS_ERASED_CURSOR);
28284 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
28285 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
28286 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
28287 OVERLAPS_ERASED_CURSOR);
28293 /* Erase the image of a cursor of window W from the screen. */
28295 void
28296 erase_phys_cursor (struct window *w)
28298 struct frame *f = XFRAME (w->frame);
28299 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28300 int hpos = w->phys_cursor.hpos;
28301 int vpos = w->phys_cursor.vpos;
28302 bool mouse_face_here_p = false;
28303 struct glyph_matrix *active_glyphs = w->current_matrix;
28304 struct glyph_row *cursor_row;
28305 struct glyph *cursor_glyph;
28306 enum draw_glyphs_face hl;
28308 /* No cursor displayed or row invalidated => nothing to do on the
28309 screen. */
28310 if (w->phys_cursor_type == NO_CURSOR)
28311 goto mark_cursor_off;
28313 /* VPOS >= active_glyphs->nrows means that window has been resized.
28314 Don't bother to erase the cursor. */
28315 if (vpos >= active_glyphs->nrows)
28316 goto mark_cursor_off;
28318 /* If row containing cursor is marked invalid, there is nothing we
28319 can do. */
28320 cursor_row = MATRIX_ROW (active_glyphs, vpos);
28321 if (!cursor_row->enabled_p)
28322 goto mark_cursor_off;
28324 /* If line spacing is > 0, old cursor may only be partially visible in
28325 window after split-window. So adjust visible height. */
28326 cursor_row->visible_height = min (cursor_row->visible_height,
28327 window_text_bottom_y (w) - cursor_row->y);
28329 /* If row is completely invisible, don't attempt to delete a cursor which
28330 isn't there. This can happen if cursor is at top of a window, and
28331 we switch to a buffer with a header line in that window. */
28332 if (cursor_row->visible_height <= 0)
28333 goto mark_cursor_off;
28335 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28336 if (cursor_row->cursor_in_fringe_p)
28338 cursor_row->cursor_in_fringe_p = false;
28339 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
28340 goto mark_cursor_off;
28343 /* This can happen when the new row is shorter than the old one.
28344 In this case, either draw_glyphs or clear_end_of_line
28345 should have cleared the cursor. Note that we wouldn't be
28346 able to erase the cursor in this case because we don't have a
28347 cursor glyph at hand. */
28348 if ((cursor_row->reversed_p
28349 ? (w->phys_cursor.hpos < 0)
28350 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28351 goto mark_cursor_off;
28353 /* When the window is hscrolled, cursor hpos can legitimately be out
28354 of bounds, but we draw the cursor at the corresponding window
28355 margin in that case. */
28356 if (!cursor_row->reversed_p && hpos < 0)
28357 hpos = 0;
28358 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28359 hpos = cursor_row->used[TEXT_AREA] - 1;
28361 /* If the cursor is in the mouse face area, redisplay that when
28362 we clear the cursor. */
28363 if (! NILP (hlinfo->mouse_face_window)
28364 && coords_in_mouse_face_p (w, hpos, vpos)
28365 /* Don't redraw the cursor's spot in mouse face if it is at the
28366 end of a line (on a newline). The cursor appears there, but
28367 mouse highlighting does not. */
28368 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28369 mouse_face_here_p = true;
28371 /* Maybe clear the display under the cursor. */
28372 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28374 int x, y;
28375 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28376 int width;
28378 cursor_glyph = get_phys_cursor_glyph (w);
28379 if (cursor_glyph == NULL)
28380 goto mark_cursor_off;
28382 width = cursor_glyph->pixel_width;
28383 x = w->phys_cursor.x;
28384 if (x < 0)
28386 width += x;
28387 x = 0;
28389 width = min (width, window_box_width (w, TEXT_AREA) - x);
28390 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28391 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28393 if (width > 0)
28394 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28397 /* Erase the cursor by redrawing the character underneath it. */
28398 if (mouse_face_here_p)
28399 hl = DRAW_MOUSE_FACE;
28400 else
28401 hl = DRAW_NORMAL_TEXT;
28402 draw_phys_cursor_glyph (w, cursor_row, hl);
28404 mark_cursor_off:
28405 w->phys_cursor_on_p = false;
28406 w->phys_cursor_type = NO_CURSOR;
28410 /* Display or clear cursor of window W. If !ON, clear the cursor.
28411 If ON, display the cursor; where to put the cursor is specified by
28412 HPOS, VPOS, X and Y. */
28414 void
28415 display_and_set_cursor (struct window *w, bool on,
28416 int hpos, int vpos, int x, int y)
28418 struct frame *f = XFRAME (w->frame);
28419 int new_cursor_type;
28420 int new_cursor_width;
28421 bool active_cursor;
28422 struct glyph_row *glyph_row;
28423 struct glyph *glyph;
28425 /* This is pointless on invisible frames, and dangerous on garbaged
28426 windows and frames; in the latter case, the frame or window may
28427 be in the midst of changing its size, and x and y may be off the
28428 window. */
28429 if (! FRAME_VISIBLE_P (f)
28430 || FRAME_GARBAGED_P (f)
28431 || vpos >= w->current_matrix->nrows
28432 || hpos >= w->current_matrix->matrix_w)
28433 return;
28435 /* If cursor is off and we want it off, return quickly. */
28436 if (!on && !w->phys_cursor_on_p)
28437 return;
28439 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28440 /* If cursor row is not enabled, we don't really know where to
28441 display the cursor. */
28442 if (!glyph_row->enabled_p)
28444 w->phys_cursor_on_p = false;
28445 return;
28448 glyph = NULL;
28449 if (!glyph_row->exact_window_width_line_p
28450 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28451 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28453 eassert (input_blocked_p ());
28455 /* Set new_cursor_type to the cursor we want to be displayed. */
28456 new_cursor_type = get_window_cursor_type (w, glyph,
28457 &new_cursor_width, &active_cursor);
28459 /* If cursor is currently being shown and we don't want it to be or
28460 it is in the wrong place, or the cursor type is not what we want,
28461 erase it. */
28462 if (w->phys_cursor_on_p
28463 && (!on
28464 || w->phys_cursor.x != x
28465 || w->phys_cursor.y != y
28466 /* HPOS can be negative in R2L rows whose
28467 exact_window_width_line_p flag is set (i.e. their newline
28468 would "overflow into the fringe"). */
28469 || hpos < 0
28470 || new_cursor_type != w->phys_cursor_type
28471 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28472 && new_cursor_width != w->phys_cursor_width)))
28473 erase_phys_cursor (w);
28475 /* Don't check phys_cursor_on_p here because that flag is only set
28476 to false in some cases where we know that the cursor has been
28477 completely erased, to avoid the extra work of erasing the cursor
28478 twice. In other words, phys_cursor_on_p can be true and the cursor
28479 still not be visible, or it has only been partly erased. */
28480 if (on)
28482 w->phys_cursor_ascent = glyph_row->ascent;
28483 w->phys_cursor_height = glyph_row->height;
28485 /* Set phys_cursor_.* before x_draw_.* is called because some
28486 of them may need the information. */
28487 w->phys_cursor.x = x;
28488 w->phys_cursor.y = glyph_row->y;
28489 w->phys_cursor.hpos = hpos;
28490 w->phys_cursor.vpos = vpos;
28493 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28494 new_cursor_type, new_cursor_width,
28495 on, active_cursor);
28499 /* Switch the display of W's cursor on or off, according to the value
28500 of ON. */
28502 static void
28503 update_window_cursor (struct window *w, bool on)
28505 /* Don't update cursor in windows whose frame is in the process
28506 of being deleted. */
28507 if (w->current_matrix)
28509 int hpos = w->phys_cursor.hpos;
28510 int vpos = w->phys_cursor.vpos;
28511 struct glyph_row *row;
28513 if (vpos >= w->current_matrix->nrows
28514 || hpos >= w->current_matrix->matrix_w)
28515 return;
28517 row = MATRIX_ROW (w->current_matrix, vpos);
28519 /* When the window is hscrolled, cursor hpos can legitimately be
28520 out of bounds, but we draw the cursor at the corresponding
28521 window margin in that case. */
28522 if (!row->reversed_p && hpos < 0)
28523 hpos = 0;
28524 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28525 hpos = row->used[TEXT_AREA] - 1;
28527 block_input ();
28528 display_and_set_cursor (w, on, hpos, vpos,
28529 w->phys_cursor.x, w->phys_cursor.y);
28530 unblock_input ();
28535 /* Call update_window_cursor with parameter ON_P on all leaf windows
28536 in the window tree rooted at W. */
28538 static void
28539 update_cursor_in_window_tree (struct window *w, bool on_p)
28541 while (w)
28543 if (WINDOWP (w->contents))
28544 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28545 else
28546 update_window_cursor (w, on_p);
28548 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28553 /* EXPORT:
28554 Display the cursor on window W, or clear it, according to ON_P.
28555 Don't change the cursor's position. */
28557 void
28558 x_update_cursor (struct frame *f, bool on_p)
28560 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28564 /* EXPORT:
28565 Clear the cursor of window W to background color, and mark the
28566 cursor as not shown. This is used when the text where the cursor
28567 is about to be rewritten. */
28569 void
28570 x_clear_cursor (struct window *w)
28572 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28573 update_window_cursor (w, false);
28576 #endif /* HAVE_WINDOW_SYSTEM */
28578 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28579 and MSDOS. */
28580 static void
28581 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28582 int start_hpos, int end_hpos,
28583 enum draw_glyphs_face draw)
28585 #ifdef HAVE_WINDOW_SYSTEM
28586 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28588 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28589 return;
28591 #endif
28592 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28593 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28594 #endif
28597 /* Display the active region described by mouse_face_* according to DRAW. */
28599 static void
28600 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28602 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28603 struct frame *f = XFRAME (WINDOW_FRAME (w));
28605 if (/* If window is in the process of being destroyed, don't bother
28606 to do anything. */
28607 w->current_matrix != NULL
28608 /* Don't update mouse highlight if hidden. */
28609 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28610 /* Recognize when we are called to operate on rows that don't exist
28611 anymore. This can happen when a window is split. */
28612 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28614 bool phys_cursor_on_p = w->phys_cursor_on_p;
28615 struct glyph_row *row, *first, *last;
28617 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28618 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28620 for (row = first; row <= last && row->enabled_p; ++row)
28622 int start_hpos, end_hpos, start_x;
28624 /* For all but the first row, the highlight starts at column 0. */
28625 if (row == first)
28627 /* R2L rows have BEG and END in reversed order, but the
28628 screen drawing geometry is always left to right. So
28629 we need to mirror the beginning and end of the
28630 highlighted area in R2L rows. */
28631 if (!row->reversed_p)
28633 start_hpos = hlinfo->mouse_face_beg_col;
28634 start_x = hlinfo->mouse_face_beg_x;
28636 else if (row == last)
28638 start_hpos = hlinfo->mouse_face_end_col;
28639 start_x = hlinfo->mouse_face_end_x;
28641 else
28643 start_hpos = 0;
28644 start_x = 0;
28647 else if (row->reversed_p && row == last)
28649 start_hpos = hlinfo->mouse_face_end_col;
28650 start_x = hlinfo->mouse_face_end_x;
28652 else
28654 start_hpos = 0;
28655 start_x = 0;
28658 if (row == last)
28660 if (!row->reversed_p)
28661 end_hpos = hlinfo->mouse_face_end_col;
28662 else if (row == first)
28663 end_hpos = hlinfo->mouse_face_beg_col;
28664 else
28666 end_hpos = row->used[TEXT_AREA];
28667 if (draw == DRAW_NORMAL_TEXT)
28668 row->fill_line_p = true; /* Clear to end of line. */
28671 else if (row->reversed_p && row == first)
28672 end_hpos = hlinfo->mouse_face_beg_col;
28673 else
28675 end_hpos = row->used[TEXT_AREA];
28676 if (draw == DRAW_NORMAL_TEXT)
28677 row->fill_line_p = true; /* Clear to end of line. */
28680 if (end_hpos > start_hpos)
28682 draw_row_with_mouse_face (w, start_x, row,
28683 start_hpos, end_hpos, draw);
28685 row->mouse_face_p
28686 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28690 #ifdef HAVE_WINDOW_SYSTEM
28691 /* When we've written over the cursor, arrange for it to
28692 be displayed again. */
28693 if (FRAME_WINDOW_P (f)
28694 && phys_cursor_on_p && !w->phys_cursor_on_p)
28696 int hpos = w->phys_cursor.hpos;
28698 /* When the window is hscrolled, cursor hpos can legitimately be
28699 out of bounds, but we draw the cursor at the corresponding
28700 window margin in that case. */
28701 if (!row->reversed_p && hpos < 0)
28702 hpos = 0;
28703 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28704 hpos = row->used[TEXT_AREA] - 1;
28706 block_input ();
28707 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28708 w->phys_cursor.x, w->phys_cursor.y);
28709 unblock_input ();
28711 #endif /* HAVE_WINDOW_SYSTEM */
28714 #ifdef HAVE_WINDOW_SYSTEM
28715 /* Change the mouse cursor. */
28716 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28718 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28719 if (draw == DRAW_NORMAL_TEXT
28720 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28721 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28722 else
28723 #endif
28724 if (draw == DRAW_MOUSE_FACE)
28725 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28726 else
28727 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28729 #endif /* HAVE_WINDOW_SYSTEM */
28732 /* EXPORT:
28733 Clear out the mouse-highlighted active region.
28734 Redraw it un-highlighted first. Value is true if mouse
28735 face was actually drawn unhighlighted. */
28737 bool
28738 clear_mouse_face (Mouse_HLInfo *hlinfo)
28740 bool cleared
28741 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28742 if (cleared)
28743 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28744 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28745 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28746 hlinfo->mouse_face_window = Qnil;
28747 hlinfo->mouse_face_overlay = Qnil;
28748 return cleared;
28751 /* Return true if the coordinates HPOS and VPOS on windows W are
28752 within the mouse face on that window. */
28753 static bool
28754 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28756 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28758 /* Quickly resolve the easy cases. */
28759 if (!(WINDOWP (hlinfo->mouse_face_window)
28760 && XWINDOW (hlinfo->mouse_face_window) == w))
28761 return false;
28762 if (vpos < hlinfo->mouse_face_beg_row
28763 || vpos > hlinfo->mouse_face_end_row)
28764 return false;
28765 if (vpos > hlinfo->mouse_face_beg_row
28766 && vpos < hlinfo->mouse_face_end_row)
28767 return true;
28769 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28771 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28773 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28774 return true;
28776 else if ((vpos == hlinfo->mouse_face_beg_row
28777 && hpos >= hlinfo->mouse_face_beg_col)
28778 || (vpos == hlinfo->mouse_face_end_row
28779 && hpos < hlinfo->mouse_face_end_col))
28780 return true;
28782 else
28784 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28786 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28787 return true;
28789 else if ((vpos == hlinfo->mouse_face_beg_row
28790 && hpos <= hlinfo->mouse_face_beg_col)
28791 || (vpos == hlinfo->mouse_face_end_row
28792 && hpos > hlinfo->mouse_face_end_col))
28793 return true;
28795 return false;
28799 /* EXPORT:
28800 True if physical cursor of window W is within mouse face. */
28802 bool
28803 cursor_in_mouse_face_p (struct window *w)
28805 int hpos = w->phys_cursor.hpos;
28806 int vpos = w->phys_cursor.vpos;
28807 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28809 /* When the window is hscrolled, cursor hpos can legitimately be out
28810 of bounds, but we draw the cursor at the corresponding window
28811 margin in that case. */
28812 if (!row->reversed_p && hpos < 0)
28813 hpos = 0;
28814 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28815 hpos = row->used[TEXT_AREA] - 1;
28817 return coords_in_mouse_face_p (w, hpos, vpos);
28822 /* Find the glyph rows START_ROW and END_ROW of window W that display
28823 characters between buffer positions START_CHARPOS and END_CHARPOS
28824 (excluding END_CHARPOS). DISP_STRING is a display string that
28825 covers these buffer positions. This is similar to
28826 row_containing_pos, but is more accurate when bidi reordering makes
28827 buffer positions change non-linearly with glyph rows. */
28828 static void
28829 rows_from_pos_range (struct window *w,
28830 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28831 Lisp_Object disp_string,
28832 struct glyph_row **start, struct glyph_row **end)
28834 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28835 int last_y = window_text_bottom_y (w);
28836 struct glyph_row *row;
28838 *start = NULL;
28839 *end = NULL;
28841 while (!first->enabled_p
28842 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28843 first++;
28845 /* Find the START row. */
28846 for (row = first;
28847 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28848 row++)
28850 /* A row can potentially be the START row if the range of the
28851 characters it displays intersects the range
28852 [START_CHARPOS..END_CHARPOS). */
28853 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28854 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28855 /* See the commentary in row_containing_pos, for the
28856 explanation of the complicated way to check whether
28857 some position is beyond the end of the characters
28858 displayed by a row. */
28859 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28860 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28861 && !row->ends_at_zv_p
28862 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28863 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28864 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28865 && !row->ends_at_zv_p
28866 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28868 /* Found a candidate row. Now make sure at least one of the
28869 glyphs it displays has a charpos from the range
28870 [START_CHARPOS..END_CHARPOS).
28872 This is not obvious because bidi reordering could make
28873 buffer positions of a row be 1,2,3,102,101,100, and if we
28874 want to highlight characters in [50..60), we don't want
28875 this row, even though [50..60) does intersect [1..103),
28876 the range of character positions given by the row's start
28877 and end positions. */
28878 struct glyph *g = row->glyphs[TEXT_AREA];
28879 struct glyph *e = g + row->used[TEXT_AREA];
28881 while (g < e)
28883 if (((BUFFERP (g->object) || NILP (g->object))
28884 && start_charpos <= g->charpos && g->charpos < end_charpos)
28885 /* A glyph that comes from DISP_STRING is by
28886 definition to be highlighted. */
28887 || EQ (g->object, disp_string))
28888 *start = row;
28889 g++;
28891 if (*start)
28892 break;
28896 /* Find the END row. */
28897 if (!*start
28898 /* If the last row is partially visible, start looking for END
28899 from that row, instead of starting from FIRST. */
28900 && !(row->enabled_p
28901 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28902 row = first;
28903 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28905 struct glyph_row *next = row + 1;
28906 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28908 if (!next->enabled_p
28909 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28910 /* The first row >= START whose range of displayed characters
28911 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28912 is the row END + 1. */
28913 || (start_charpos < next_start
28914 && end_charpos < next_start)
28915 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28916 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28917 && !next->ends_at_zv_p
28918 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28919 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28920 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28921 && !next->ends_at_zv_p
28922 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28924 *end = row;
28925 break;
28927 else
28929 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28930 but none of the characters it displays are in the range, it is
28931 also END + 1. */
28932 struct glyph *g = next->glyphs[TEXT_AREA];
28933 struct glyph *s = g;
28934 struct glyph *e = g + next->used[TEXT_AREA];
28936 while (g < e)
28938 if (((BUFFERP (g->object) || NILP (g->object))
28939 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28940 /* If the buffer position of the first glyph in
28941 the row is equal to END_CHARPOS, it means
28942 the last character to be highlighted is the
28943 newline of ROW, and we must consider NEXT as
28944 END, not END+1. */
28945 || (((!next->reversed_p && g == s)
28946 || (next->reversed_p && g == e - 1))
28947 && (g->charpos == end_charpos
28948 /* Special case for when NEXT is an
28949 empty line at ZV. */
28950 || (g->charpos == -1
28951 && !row->ends_at_zv_p
28952 && next_start == end_charpos)))))
28953 /* A glyph that comes from DISP_STRING is by
28954 definition to be highlighted. */
28955 || EQ (g->object, disp_string))
28956 break;
28957 g++;
28959 if (g == e)
28961 *end = row;
28962 break;
28964 /* The first row that ends at ZV must be the last to be
28965 highlighted. */
28966 else if (next->ends_at_zv_p)
28968 *end = next;
28969 break;
28975 /* This function sets the mouse_face_* elements of HLINFO, assuming
28976 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28977 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28978 for the overlay or run of text properties specifying the mouse
28979 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28980 before-string and after-string that must also be highlighted.
28981 DISP_STRING, if non-nil, is a display string that may cover some
28982 or all of the highlighted text. */
28984 static void
28985 mouse_face_from_buffer_pos (Lisp_Object window,
28986 Mouse_HLInfo *hlinfo,
28987 ptrdiff_t mouse_charpos,
28988 ptrdiff_t start_charpos,
28989 ptrdiff_t end_charpos,
28990 Lisp_Object before_string,
28991 Lisp_Object after_string,
28992 Lisp_Object disp_string)
28994 struct window *w = XWINDOW (window);
28995 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28996 struct glyph_row *r1, *r2;
28997 struct glyph *glyph, *end;
28998 ptrdiff_t ignore, pos;
28999 int x;
29001 eassert (NILP (disp_string) || STRINGP (disp_string));
29002 eassert (NILP (before_string) || STRINGP (before_string));
29003 eassert (NILP (after_string) || STRINGP (after_string));
29005 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
29006 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
29007 if (r1 == NULL)
29008 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29009 /* If the before-string or display-string contains newlines,
29010 rows_from_pos_range skips to its last row. Move back. */
29011 if (!NILP (before_string) || !NILP (disp_string))
29013 struct glyph_row *prev;
29014 while ((prev = r1 - 1, prev >= first)
29015 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
29016 && prev->used[TEXT_AREA] > 0)
29018 struct glyph *beg = prev->glyphs[TEXT_AREA];
29019 glyph = beg + prev->used[TEXT_AREA];
29020 while (--glyph >= beg && NILP (glyph->object));
29021 if (glyph < beg
29022 || !(EQ (glyph->object, before_string)
29023 || EQ (glyph->object, disp_string)))
29024 break;
29025 r1 = prev;
29028 if (r2 == NULL)
29030 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29031 hlinfo->mouse_face_past_end = true;
29033 else if (!NILP (after_string))
29035 /* If the after-string has newlines, advance to its last row. */
29036 struct glyph_row *next;
29037 struct glyph_row *last
29038 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29040 for (next = r2 + 1;
29041 next <= last
29042 && next->used[TEXT_AREA] > 0
29043 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
29044 ++next)
29045 r2 = next;
29047 /* The rest of the display engine assumes that mouse_face_beg_row is
29048 either above mouse_face_end_row or identical to it. But with
29049 bidi-reordered continued lines, the row for START_CHARPOS could
29050 be below the row for END_CHARPOS. If so, swap the rows and store
29051 them in correct order. */
29052 if (r1->y > r2->y)
29054 struct glyph_row *tem = r2;
29056 r2 = r1;
29057 r1 = tem;
29060 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
29061 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
29063 /* For a bidi-reordered row, the positions of BEFORE_STRING,
29064 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
29065 could be anywhere in the row and in any order. The strategy
29066 below is to find the leftmost and the rightmost glyph that
29067 belongs to either of these 3 strings, or whose position is
29068 between START_CHARPOS and END_CHARPOS, and highlight all the
29069 glyphs between those two. This may cover more than just the text
29070 between START_CHARPOS and END_CHARPOS if the range of characters
29071 strides the bidi level boundary, e.g. if the beginning is in R2L
29072 text while the end is in L2R text or vice versa. */
29073 if (!r1->reversed_p)
29075 /* This row is in a left to right paragraph. Scan it left to
29076 right. */
29077 glyph = r1->glyphs[TEXT_AREA];
29078 end = glyph + r1->used[TEXT_AREA];
29079 x = r1->x;
29081 /* Skip truncation glyphs at the start of the glyph row. */
29082 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29083 for (; glyph < end
29084 && NILP (glyph->object)
29085 && glyph->charpos < 0;
29086 ++glyph)
29087 x += glyph->pixel_width;
29089 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29090 or DISP_STRING, and the first glyph from buffer whose
29091 position is between START_CHARPOS and END_CHARPOS. */
29092 for (; glyph < end
29093 && !NILP (glyph->object)
29094 && !EQ (glyph->object, disp_string)
29095 && !(BUFFERP (glyph->object)
29096 && (glyph->charpos >= start_charpos
29097 && glyph->charpos < end_charpos));
29098 ++glyph)
29100 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29101 are present at buffer positions between START_CHARPOS and
29102 END_CHARPOS, or if they come from an overlay. */
29103 if (EQ (glyph->object, before_string))
29105 pos = string_buffer_position (before_string,
29106 start_charpos);
29107 /* If pos == 0, it means before_string came from an
29108 overlay, not from a buffer position. */
29109 if (!pos || (pos >= start_charpos && pos < end_charpos))
29110 break;
29112 else if (EQ (glyph->object, after_string))
29114 pos = string_buffer_position (after_string, end_charpos);
29115 if (!pos || (pos >= start_charpos && pos < end_charpos))
29116 break;
29118 x += glyph->pixel_width;
29120 hlinfo->mouse_face_beg_x = x;
29121 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29123 else
29125 /* This row is in a right to left paragraph. Scan it right to
29126 left. */
29127 struct glyph *g;
29129 end = r1->glyphs[TEXT_AREA] - 1;
29130 glyph = end + r1->used[TEXT_AREA];
29132 /* Skip truncation glyphs at the start of the glyph row. */
29133 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29134 for (; glyph > end
29135 && NILP (glyph->object)
29136 && glyph->charpos < 0;
29137 --glyph)
29140 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29141 or DISP_STRING, and the first glyph from buffer whose
29142 position is between START_CHARPOS and END_CHARPOS. */
29143 for (; glyph > end
29144 && !NILP (glyph->object)
29145 && !EQ (glyph->object, disp_string)
29146 && !(BUFFERP (glyph->object)
29147 && (glyph->charpos >= start_charpos
29148 && glyph->charpos < end_charpos));
29149 --glyph)
29151 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29152 are present at buffer positions between START_CHARPOS and
29153 END_CHARPOS, or if they come from an overlay. */
29154 if (EQ (glyph->object, before_string))
29156 pos = string_buffer_position (before_string, start_charpos);
29157 /* If pos == 0, it means before_string came from an
29158 overlay, not from a buffer position. */
29159 if (!pos || (pos >= start_charpos && pos < end_charpos))
29160 break;
29162 else if (EQ (glyph->object, after_string))
29164 pos = string_buffer_position (after_string, end_charpos);
29165 if (!pos || (pos >= start_charpos && pos < end_charpos))
29166 break;
29170 glyph++; /* first glyph to the right of the highlighted area */
29171 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
29172 x += g->pixel_width;
29173 hlinfo->mouse_face_beg_x = x;
29174 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29177 /* If the highlight ends in a different row, compute GLYPH and END
29178 for the end row. Otherwise, reuse the values computed above for
29179 the row where the highlight begins. */
29180 if (r2 != r1)
29182 if (!r2->reversed_p)
29184 glyph = r2->glyphs[TEXT_AREA];
29185 end = glyph + r2->used[TEXT_AREA];
29186 x = r2->x;
29188 else
29190 end = r2->glyphs[TEXT_AREA] - 1;
29191 glyph = end + r2->used[TEXT_AREA];
29195 if (!r2->reversed_p)
29197 /* Skip truncation and continuation glyphs near the end of the
29198 row, and also blanks and stretch glyphs inserted by
29199 extend_face_to_end_of_line. */
29200 while (end > glyph
29201 && NILP ((end - 1)->object))
29202 --end;
29203 /* Scan the rest of the glyph row from the end, looking for the
29204 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29205 DISP_STRING, or whose position is between START_CHARPOS
29206 and END_CHARPOS */
29207 for (--end;
29208 end > glyph
29209 && !NILP (end->object)
29210 && !EQ (end->object, disp_string)
29211 && !(BUFFERP (end->object)
29212 && (end->charpos >= start_charpos
29213 && end->charpos < end_charpos));
29214 --end)
29216 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29217 are present at buffer positions between START_CHARPOS and
29218 END_CHARPOS, or if they come from an overlay. */
29219 if (EQ (end->object, before_string))
29221 pos = string_buffer_position (before_string, start_charpos);
29222 if (!pos || (pos >= start_charpos && pos < end_charpos))
29223 break;
29225 else if (EQ (end->object, after_string))
29227 pos = string_buffer_position (after_string, end_charpos);
29228 if (!pos || (pos >= start_charpos && pos < end_charpos))
29229 break;
29232 /* Find the X coordinate of the last glyph to be highlighted. */
29233 for (; glyph <= end; ++glyph)
29234 x += glyph->pixel_width;
29236 hlinfo->mouse_face_end_x = x;
29237 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
29239 else
29241 /* Skip truncation and continuation glyphs near the end of the
29242 row, and also blanks and stretch glyphs inserted by
29243 extend_face_to_end_of_line. */
29244 x = r2->x;
29245 end++;
29246 while (end < glyph
29247 && NILP (end->object))
29249 x += end->pixel_width;
29250 ++end;
29252 /* Scan the rest of the glyph row from the end, looking for the
29253 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29254 DISP_STRING, or whose position is between START_CHARPOS
29255 and END_CHARPOS */
29256 for ( ;
29257 end < glyph
29258 && !NILP (end->object)
29259 && !EQ (end->object, disp_string)
29260 && !(BUFFERP (end->object)
29261 && (end->charpos >= start_charpos
29262 && end->charpos < end_charpos));
29263 ++end)
29265 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29266 are present at buffer positions between START_CHARPOS and
29267 END_CHARPOS, or if they come from an overlay. */
29268 if (EQ (end->object, before_string))
29270 pos = string_buffer_position (before_string, start_charpos);
29271 if (!pos || (pos >= start_charpos && pos < end_charpos))
29272 break;
29274 else if (EQ (end->object, after_string))
29276 pos = string_buffer_position (after_string, end_charpos);
29277 if (!pos || (pos >= start_charpos && pos < end_charpos))
29278 break;
29280 x += end->pixel_width;
29282 /* If we exited the above loop because we arrived at the last
29283 glyph of the row, and its buffer position is still not in
29284 range, it means the last character in range is the preceding
29285 newline. Bump the end column and x values to get past the
29286 last glyph. */
29287 if (end == glyph
29288 && BUFFERP (end->object)
29289 && (end->charpos < start_charpos
29290 || end->charpos >= end_charpos))
29292 x += end->pixel_width;
29293 ++end;
29295 hlinfo->mouse_face_end_x = x;
29296 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
29299 hlinfo->mouse_face_window = window;
29300 hlinfo->mouse_face_face_id
29301 = face_at_buffer_position (w, mouse_charpos, &ignore,
29302 mouse_charpos + 1,
29303 !hlinfo->mouse_face_hidden, -1);
29304 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29307 /* The following function is not used anymore (replaced with
29308 mouse_face_from_string_pos), but I leave it here for the time
29309 being, in case someone would. */
29311 #if false /* not used */
29313 /* Find the position of the glyph for position POS in OBJECT in
29314 window W's current matrix, and return in *X, *Y the pixel
29315 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29317 RIGHT_P means return the position of the right edge of the glyph.
29318 !RIGHT_P means return the left edge position.
29320 If no glyph for POS exists in the matrix, return the position of
29321 the glyph with the next smaller position that is in the matrix, if
29322 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29323 exists in the matrix, return the position of the glyph with the
29324 next larger position in OBJECT.
29326 Value is true if a glyph was found. */
29328 static bool
29329 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
29330 int *hpos, int *vpos, int *x, int *y, bool right_p)
29332 int yb = window_text_bottom_y (w);
29333 struct glyph_row *r;
29334 struct glyph *best_glyph = NULL;
29335 struct glyph_row *best_row = NULL;
29336 int best_x = 0;
29338 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29339 r->enabled_p && r->y < yb;
29340 ++r)
29342 struct glyph *g = r->glyphs[TEXT_AREA];
29343 struct glyph *e = g + r->used[TEXT_AREA];
29344 int gx;
29346 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29347 if (EQ (g->object, object))
29349 if (g->charpos == pos)
29351 best_glyph = g;
29352 best_x = gx;
29353 best_row = r;
29354 goto found;
29356 else if (best_glyph == NULL
29357 || ((eabs (g->charpos - pos)
29358 < eabs (best_glyph->charpos - pos))
29359 && (right_p
29360 ? g->charpos < pos
29361 : g->charpos > pos)))
29363 best_glyph = g;
29364 best_x = gx;
29365 best_row = r;
29370 found:
29372 if (best_glyph)
29374 *x = best_x;
29375 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29377 if (right_p)
29379 *x += best_glyph->pixel_width;
29380 ++*hpos;
29383 *y = best_row->y;
29384 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29387 return best_glyph != NULL;
29389 #endif /* not used */
29391 /* Find the positions of the first and the last glyphs in window W's
29392 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29393 (assumed to be a string), and return in HLINFO's mouse_face_*
29394 members the pixel and column/row coordinates of those glyphs. */
29396 static void
29397 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29398 Lisp_Object object,
29399 ptrdiff_t startpos, ptrdiff_t endpos)
29401 int yb = window_text_bottom_y (w);
29402 struct glyph_row *r;
29403 struct glyph *g, *e;
29404 int gx;
29405 bool found = false;
29407 /* Find the glyph row with at least one position in the range
29408 [STARTPOS..ENDPOS), and the first glyph in that row whose
29409 position belongs to that range. */
29410 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29411 r->enabled_p && r->y < yb;
29412 ++r)
29414 if (!r->reversed_p)
29416 g = r->glyphs[TEXT_AREA];
29417 e = g + r->used[TEXT_AREA];
29418 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29419 if (EQ (g->object, object)
29420 && startpos <= g->charpos && g->charpos < endpos)
29422 hlinfo->mouse_face_beg_row
29423 = MATRIX_ROW_VPOS (r, w->current_matrix);
29424 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29425 hlinfo->mouse_face_beg_x = gx;
29426 found = true;
29427 break;
29430 else
29432 struct glyph *g1;
29434 e = r->glyphs[TEXT_AREA];
29435 g = e + r->used[TEXT_AREA];
29436 for ( ; g > e; --g)
29437 if (EQ ((g-1)->object, object)
29438 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29440 hlinfo->mouse_face_beg_row
29441 = MATRIX_ROW_VPOS (r, w->current_matrix);
29442 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29443 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29444 gx += g1->pixel_width;
29445 hlinfo->mouse_face_beg_x = gx;
29446 found = true;
29447 break;
29450 if (found)
29451 break;
29454 if (!found)
29455 return;
29457 /* Starting with the next row, look for the first row which does NOT
29458 include any glyphs whose positions are in the range. */
29459 for (++r; r->enabled_p && r->y < yb; ++r)
29461 g = r->glyphs[TEXT_AREA];
29462 e = g + r->used[TEXT_AREA];
29463 found = false;
29464 for ( ; g < e; ++g)
29465 if (EQ (g->object, object)
29466 && startpos <= g->charpos && g->charpos < endpos)
29468 found = true;
29469 break;
29471 if (!found)
29472 break;
29475 /* The highlighted region ends on the previous row. */
29476 r--;
29478 /* Set the end row. */
29479 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29481 /* Compute and set the end column and the end column's horizontal
29482 pixel coordinate. */
29483 if (!r->reversed_p)
29485 g = r->glyphs[TEXT_AREA];
29486 e = g + r->used[TEXT_AREA];
29487 for ( ; e > g; --e)
29488 if (EQ ((e-1)->object, object)
29489 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29490 break;
29491 hlinfo->mouse_face_end_col = e - g;
29493 for (gx = r->x; g < e; ++g)
29494 gx += g->pixel_width;
29495 hlinfo->mouse_face_end_x = gx;
29497 else
29499 e = r->glyphs[TEXT_AREA];
29500 g = e + r->used[TEXT_AREA];
29501 for (gx = r->x ; e < g; ++e)
29503 if (EQ (e->object, object)
29504 && startpos <= e->charpos && e->charpos < endpos)
29505 break;
29506 gx += e->pixel_width;
29508 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29509 hlinfo->mouse_face_end_x = gx;
29513 #ifdef HAVE_WINDOW_SYSTEM
29515 /* See if position X, Y is within a hot-spot of an image. */
29517 static bool
29518 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29520 if (!CONSP (hot_spot))
29521 return false;
29523 if (EQ (XCAR (hot_spot), Qrect))
29525 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29526 Lisp_Object rect = XCDR (hot_spot);
29527 Lisp_Object tem;
29528 if (!CONSP (rect))
29529 return false;
29530 if (!CONSP (XCAR (rect)))
29531 return false;
29532 if (!CONSP (XCDR (rect)))
29533 return false;
29534 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29535 return false;
29536 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29537 return false;
29538 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29539 return false;
29540 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29541 return false;
29542 return true;
29544 else if (EQ (XCAR (hot_spot), Qcircle))
29546 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29547 Lisp_Object circ = XCDR (hot_spot);
29548 Lisp_Object lr, lx0, ly0;
29549 if (CONSP (circ)
29550 && CONSP (XCAR (circ))
29551 && (lr = XCDR (circ), NUMBERP (lr))
29552 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29553 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29555 double r = XFLOATINT (lr);
29556 double dx = XINT (lx0) - x;
29557 double dy = XINT (ly0) - y;
29558 return (dx * dx + dy * dy <= r * r);
29561 else if (EQ (XCAR (hot_spot), Qpoly))
29563 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29564 if (VECTORP (XCDR (hot_spot)))
29566 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29567 Lisp_Object *poly = v->contents;
29568 ptrdiff_t n = v->header.size;
29569 ptrdiff_t i;
29570 bool inside = false;
29571 Lisp_Object lx, ly;
29572 int x0, y0;
29574 /* Need an even number of coordinates, and at least 3 edges. */
29575 if (n < 6 || n & 1)
29576 return false;
29578 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29579 If count is odd, we are inside polygon. Pixels on edges
29580 may or may not be included depending on actual geometry of the
29581 polygon. */
29582 if ((lx = poly[n-2], !INTEGERP (lx))
29583 || (ly = poly[n-1], !INTEGERP (lx)))
29584 return false;
29585 x0 = XINT (lx), y0 = XINT (ly);
29586 for (i = 0; i < n; i += 2)
29588 int x1 = x0, y1 = y0;
29589 if ((lx = poly[i], !INTEGERP (lx))
29590 || (ly = poly[i+1], !INTEGERP (ly)))
29591 return false;
29592 x0 = XINT (lx), y0 = XINT (ly);
29594 /* Does this segment cross the X line? */
29595 if (x0 >= x)
29597 if (x1 >= x)
29598 continue;
29600 else if (x1 < x)
29601 continue;
29602 if (y > y0 && y > y1)
29603 continue;
29604 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29605 inside = !inside;
29607 return inside;
29610 return false;
29613 Lisp_Object
29614 find_hot_spot (Lisp_Object map, int x, int y)
29616 while (CONSP (map))
29618 if (CONSP (XCAR (map))
29619 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29620 return XCAR (map);
29621 map = XCDR (map);
29624 return Qnil;
29627 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29628 3, 3, 0,
29629 doc: /* Lookup in image map MAP coordinates X and Y.
29630 An image map is an alist where each element has the format (AREA ID PLIST).
29631 An AREA is specified as either a rectangle, a circle, or a polygon:
29632 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29633 pixel coordinates of the upper left and bottom right corners.
29634 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29635 and the radius of the circle; r may be a float or integer.
29636 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29637 vector describes one corner in the polygon.
29638 Returns the alist element for the first matching AREA in MAP. */)
29639 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29641 if (NILP (map))
29642 return Qnil;
29644 CHECK_NUMBER (x);
29645 CHECK_NUMBER (y);
29647 return find_hot_spot (map,
29648 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29649 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29653 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29654 static void
29655 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29657 /* Do not change cursor shape while dragging mouse. */
29658 if (EQ (do_mouse_tracking, Qdragging))
29659 return;
29661 if (!NILP (pointer))
29663 if (EQ (pointer, Qarrow))
29664 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29665 else if (EQ (pointer, Qhand))
29666 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29667 else if (EQ (pointer, Qtext))
29668 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29669 else if (EQ (pointer, intern ("hdrag")))
29670 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29671 else if (EQ (pointer, intern ("nhdrag")))
29672 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29673 #ifdef HAVE_X_WINDOWS
29674 else if (EQ (pointer, intern ("vdrag")))
29675 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29676 #endif
29677 else if (EQ (pointer, intern ("hourglass")))
29678 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29679 else if (EQ (pointer, Qmodeline))
29680 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29681 else
29682 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29685 if (cursor != No_Cursor)
29686 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29689 #endif /* HAVE_WINDOW_SYSTEM */
29691 /* Take proper action when mouse has moved to the mode or header line
29692 or marginal area AREA of window W, x-position X and y-position Y.
29693 X is relative to the start of the text display area of W, so the
29694 width of bitmap areas and scroll bars must be subtracted to get a
29695 position relative to the start of the mode line. */
29697 static void
29698 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29699 enum window_part area)
29701 struct window *w = XWINDOW (window);
29702 struct frame *f = XFRAME (w->frame);
29703 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29704 #ifdef HAVE_WINDOW_SYSTEM
29705 Display_Info *dpyinfo;
29706 #endif
29707 Cursor cursor = No_Cursor;
29708 Lisp_Object pointer = Qnil;
29709 int dx, dy, width, height;
29710 ptrdiff_t charpos;
29711 Lisp_Object string, object = Qnil;
29712 Lisp_Object pos IF_LINT (= Qnil), help;
29714 Lisp_Object mouse_face;
29715 int original_x_pixel = x;
29716 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29717 struct glyph_row *row IF_LINT (= 0);
29719 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29721 int x0;
29722 struct glyph *end;
29724 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29725 returns them in row/column units! */
29726 string = mode_line_string (w, area, &x, &y, &charpos,
29727 &object, &dx, &dy, &width, &height);
29729 row = (area == ON_MODE_LINE
29730 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29731 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29733 /* Find the glyph under the mouse pointer. */
29734 if (row->mode_line_p && row->enabled_p)
29736 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29737 end = glyph + row->used[TEXT_AREA];
29739 for (x0 = original_x_pixel;
29740 glyph < end && x0 >= glyph->pixel_width;
29741 ++glyph)
29742 x0 -= glyph->pixel_width;
29744 if (glyph >= end)
29745 glyph = NULL;
29748 else
29750 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29751 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29752 returns them in row/column units! */
29753 string = marginal_area_string (w, area, &x, &y, &charpos,
29754 &object, &dx, &dy, &width, &height);
29757 help = Qnil;
29759 #ifdef HAVE_WINDOW_SYSTEM
29760 if (IMAGEP (object))
29762 Lisp_Object image_map, hotspot;
29763 if ((image_map = Fplist_get (XCDR (object), QCmap),
29764 !NILP (image_map))
29765 && (hotspot = find_hot_spot (image_map, dx, dy),
29766 CONSP (hotspot))
29767 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29769 Lisp_Object plist;
29771 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29772 If so, we could look for mouse-enter, mouse-leave
29773 properties in PLIST (and do something...). */
29774 hotspot = XCDR (hotspot);
29775 if (CONSP (hotspot)
29776 && (plist = XCAR (hotspot), CONSP (plist)))
29778 pointer = Fplist_get (plist, Qpointer);
29779 if (NILP (pointer))
29780 pointer = Qhand;
29781 help = Fplist_get (plist, Qhelp_echo);
29782 if (!NILP (help))
29784 help_echo_string = help;
29785 XSETWINDOW (help_echo_window, w);
29786 help_echo_object = w->contents;
29787 help_echo_pos = charpos;
29791 if (NILP (pointer))
29792 pointer = Fplist_get (XCDR (object), QCpointer);
29794 #endif /* HAVE_WINDOW_SYSTEM */
29796 if (STRINGP (string))
29797 pos = make_number (charpos);
29799 /* Set the help text and mouse pointer. If the mouse is on a part
29800 of the mode line without any text (e.g. past the right edge of
29801 the mode line text), use the default help text and pointer. */
29802 if (STRINGP (string) || area == ON_MODE_LINE)
29804 /* Arrange to display the help by setting the global variables
29805 help_echo_string, help_echo_object, and help_echo_pos. */
29806 if (NILP (help))
29808 if (STRINGP (string))
29809 help = Fget_text_property (pos, Qhelp_echo, string);
29811 if (!NILP (help))
29813 help_echo_string = help;
29814 XSETWINDOW (help_echo_window, w);
29815 help_echo_object = string;
29816 help_echo_pos = charpos;
29818 else if (area == ON_MODE_LINE)
29820 Lisp_Object default_help
29821 = buffer_local_value (Qmode_line_default_help_echo,
29822 w->contents);
29824 if (STRINGP (default_help))
29826 help_echo_string = default_help;
29827 XSETWINDOW (help_echo_window, w);
29828 help_echo_object = Qnil;
29829 help_echo_pos = -1;
29834 #ifdef HAVE_WINDOW_SYSTEM
29835 /* Change the mouse pointer according to what is under it. */
29836 if (FRAME_WINDOW_P (f))
29838 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29839 || minibuf_level
29840 || NILP (Vresize_mini_windows));
29842 dpyinfo = FRAME_DISPLAY_INFO (f);
29843 if (STRINGP (string))
29845 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29847 if (NILP (pointer))
29848 pointer = Fget_text_property (pos, Qpointer, string);
29850 /* Change the mouse pointer according to what is under X/Y. */
29851 if (NILP (pointer)
29852 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29854 Lisp_Object map;
29855 map = Fget_text_property (pos, Qlocal_map, string);
29856 if (!KEYMAPP (map))
29857 map = Fget_text_property (pos, Qkeymap, string);
29858 if (!KEYMAPP (map) && draggable)
29859 cursor = dpyinfo->vertical_scroll_bar_cursor;
29862 else if (draggable)
29863 /* Default mode-line pointer. */
29864 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29866 #endif
29869 /* Change the mouse face according to what is under X/Y. */
29870 bool mouse_face_shown = false;
29871 if (STRINGP (string))
29873 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29874 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29875 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29876 && glyph)
29878 Lisp_Object b, e;
29880 struct glyph * tmp_glyph;
29882 int gpos;
29883 int gseq_length;
29884 int total_pixel_width;
29885 ptrdiff_t begpos, endpos, ignore;
29887 int vpos, hpos;
29889 b = Fprevious_single_property_change (make_number (charpos + 1),
29890 Qmouse_face, string, Qnil);
29891 if (NILP (b))
29892 begpos = 0;
29893 else
29894 begpos = XINT (b);
29896 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29897 if (NILP (e))
29898 endpos = SCHARS (string);
29899 else
29900 endpos = XINT (e);
29902 /* Calculate the glyph position GPOS of GLYPH in the
29903 displayed string, relative to the beginning of the
29904 highlighted part of the string.
29906 Note: GPOS is different from CHARPOS. CHARPOS is the
29907 position of GLYPH in the internal string object. A mode
29908 line string format has structures which are converted to
29909 a flattened string by the Emacs Lisp interpreter. The
29910 internal string is an element of those structures. The
29911 displayed string is the flattened string. */
29912 tmp_glyph = row_start_glyph;
29913 while (tmp_glyph < glyph
29914 && (!(EQ (tmp_glyph->object, glyph->object)
29915 && begpos <= tmp_glyph->charpos
29916 && tmp_glyph->charpos < endpos)))
29917 tmp_glyph++;
29918 gpos = glyph - tmp_glyph;
29920 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29921 the highlighted part of the displayed string to which
29922 GLYPH belongs. Note: GSEQ_LENGTH is different from
29923 SCHARS (STRING), because the latter returns the length of
29924 the internal string. */
29925 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29926 tmp_glyph > glyph
29927 && (!(EQ (tmp_glyph->object, glyph->object)
29928 && begpos <= tmp_glyph->charpos
29929 && tmp_glyph->charpos < endpos));
29930 tmp_glyph--)
29932 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29934 /* Calculate the total pixel width of all the glyphs between
29935 the beginning of the highlighted area and GLYPH. */
29936 total_pixel_width = 0;
29937 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29938 total_pixel_width += tmp_glyph->pixel_width;
29940 /* Pre calculation of re-rendering position. Note: X is in
29941 column units here, after the call to mode_line_string or
29942 marginal_area_string. */
29943 hpos = x - gpos;
29944 vpos = (area == ON_MODE_LINE
29945 ? (w->current_matrix)->nrows - 1
29946 : 0);
29948 /* If GLYPH's position is included in the region that is
29949 already drawn in mouse face, we have nothing to do. */
29950 if ( EQ (window, hlinfo->mouse_face_window)
29951 && (!row->reversed_p
29952 ? (hlinfo->mouse_face_beg_col <= hpos
29953 && hpos < hlinfo->mouse_face_end_col)
29954 /* In R2L rows we swap BEG and END, see below. */
29955 : (hlinfo->mouse_face_end_col <= hpos
29956 && hpos < hlinfo->mouse_face_beg_col))
29957 && hlinfo->mouse_face_beg_row == vpos )
29958 return;
29960 if (clear_mouse_face (hlinfo))
29961 cursor = No_Cursor;
29963 if (!row->reversed_p)
29965 hlinfo->mouse_face_beg_col = hpos;
29966 hlinfo->mouse_face_beg_x = original_x_pixel
29967 - (total_pixel_width + dx);
29968 hlinfo->mouse_face_end_col = hpos + gseq_length;
29969 hlinfo->mouse_face_end_x = 0;
29971 else
29973 /* In R2L rows, show_mouse_face expects BEG and END
29974 coordinates to be swapped. */
29975 hlinfo->mouse_face_end_col = hpos;
29976 hlinfo->mouse_face_end_x = original_x_pixel
29977 - (total_pixel_width + dx);
29978 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29979 hlinfo->mouse_face_beg_x = 0;
29982 hlinfo->mouse_face_beg_row = vpos;
29983 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29984 hlinfo->mouse_face_past_end = false;
29985 hlinfo->mouse_face_window = window;
29987 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29988 charpos,
29989 0, &ignore,
29990 glyph->face_id,
29991 true);
29992 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29993 mouse_face_shown = true;
29995 if (NILP (pointer))
29996 pointer = Qhand;
30000 /* If mouse-face doesn't need to be shown, clear any existing
30001 mouse-face. */
30002 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
30003 clear_mouse_face (hlinfo);
30005 #ifdef HAVE_WINDOW_SYSTEM
30006 if (FRAME_WINDOW_P (f))
30007 define_frame_cursor1 (f, cursor, pointer);
30008 #endif
30012 /* EXPORT:
30013 Take proper action when the mouse has moved to position X, Y on
30014 frame F with regards to highlighting portions of display that have
30015 mouse-face properties. Also de-highlight portions of display where
30016 the mouse was before, set the mouse pointer shape as appropriate
30017 for the mouse coordinates, and activate help echo (tooltips).
30018 X and Y can be negative or out of range. */
30020 void
30021 note_mouse_highlight (struct frame *f, int x, int y)
30023 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30024 enum window_part part = ON_NOTHING;
30025 Lisp_Object window;
30026 struct window *w;
30027 Cursor cursor = No_Cursor;
30028 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
30029 struct buffer *b;
30031 /* When a menu is active, don't highlight because this looks odd. */
30032 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
30033 if (popup_activated ())
30034 return;
30035 #endif
30037 if (!f->glyphs_initialized_p
30038 || f->pointer_invisible)
30039 return;
30041 hlinfo->mouse_face_mouse_x = x;
30042 hlinfo->mouse_face_mouse_y = y;
30043 hlinfo->mouse_face_mouse_frame = f;
30045 if (hlinfo->mouse_face_defer)
30046 return;
30048 /* Which window is that in? */
30049 window = window_from_coordinates (f, x, y, &part, true);
30051 /* If displaying active text in another window, clear that. */
30052 if (! EQ (window, hlinfo->mouse_face_window)
30053 /* Also clear if we move out of text area in same window. */
30054 || (!NILP (hlinfo->mouse_face_window)
30055 && !NILP (window)
30056 && part != ON_TEXT
30057 && part != ON_MODE_LINE
30058 && part != ON_HEADER_LINE))
30059 clear_mouse_face (hlinfo);
30061 /* Not on a window -> return. */
30062 if (!WINDOWP (window))
30063 return;
30065 /* Reset help_echo_string. It will get recomputed below. */
30066 help_echo_string = Qnil;
30068 /* Convert to window-relative pixel coordinates. */
30069 w = XWINDOW (window);
30070 frame_to_window_pixel_xy (w, &x, &y);
30072 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
30073 /* Handle tool-bar window differently since it doesn't display a
30074 buffer. */
30075 if (EQ (window, f->tool_bar_window))
30077 note_tool_bar_highlight (f, x, y);
30078 return;
30080 #endif
30082 /* Mouse is on the mode, header line or margin? */
30083 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
30084 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30086 note_mode_line_or_margin_highlight (window, x, y, part);
30088 #ifdef HAVE_WINDOW_SYSTEM
30089 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30091 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30092 /* Show non-text cursor (Bug#16647). */
30093 goto set_cursor;
30095 else
30096 #endif
30097 return;
30100 #ifdef HAVE_WINDOW_SYSTEM
30101 if (part == ON_VERTICAL_BORDER)
30103 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30104 help_echo_string = build_string ("drag-mouse-1: resize");
30106 else if (part == ON_RIGHT_DIVIDER)
30108 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30109 help_echo_string = build_string ("drag-mouse-1: resize");
30111 else if (part == ON_BOTTOM_DIVIDER)
30112 if (! WINDOW_BOTTOMMOST_P (w)
30113 || minibuf_level
30114 || NILP (Vresize_mini_windows))
30116 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
30117 help_echo_string = build_string ("drag-mouse-1: resize");
30119 else
30120 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30121 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
30122 || part == ON_VERTICAL_SCROLL_BAR
30123 || part == ON_HORIZONTAL_SCROLL_BAR)
30124 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30125 else
30126 cursor = FRAME_X_OUTPUT (f)->text_cursor;
30127 #endif
30129 /* Are we in a window whose display is up to date?
30130 And verify the buffer's text has not changed. */
30131 b = XBUFFER (w->contents);
30132 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
30134 int hpos, vpos, dx, dy, area = LAST_AREA;
30135 ptrdiff_t pos;
30136 struct glyph *glyph;
30137 Lisp_Object object;
30138 Lisp_Object mouse_face = Qnil, position;
30139 Lisp_Object *overlay_vec = NULL;
30140 ptrdiff_t i, noverlays;
30141 struct buffer *obuf;
30142 ptrdiff_t obegv, ozv;
30143 bool same_region;
30145 /* Find the glyph under X/Y. */
30146 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
30148 #ifdef HAVE_WINDOW_SYSTEM
30149 /* Look for :pointer property on image. */
30150 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
30152 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
30153 if (img != NULL && IMAGEP (img->spec))
30155 Lisp_Object image_map, hotspot;
30156 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
30157 !NILP (image_map))
30158 && (hotspot = find_hot_spot (image_map,
30159 glyph->slice.img.x + dx,
30160 glyph->slice.img.y + dy),
30161 CONSP (hotspot))
30162 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
30164 Lisp_Object plist;
30166 /* Could check XCAR (hotspot) to see if we enter/leave
30167 this hot-spot.
30168 If so, we could look for mouse-enter, mouse-leave
30169 properties in PLIST (and do something...). */
30170 hotspot = XCDR (hotspot);
30171 if (CONSP (hotspot)
30172 && (plist = XCAR (hotspot), CONSP (plist)))
30174 pointer = Fplist_get (plist, Qpointer);
30175 if (NILP (pointer))
30176 pointer = Qhand;
30177 help_echo_string = Fplist_get (plist, Qhelp_echo);
30178 if (!NILP (help_echo_string))
30180 help_echo_window = window;
30181 help_echo_object = glyph->object;
30182 help_echo_pos = glyph->charpos;
30186 if (NILP (pointer))
30187 pointer = Fplist_get (XCDR (img->spec), QCpointer);
30190 #endif /* HAVE_WINDOW_SYSTEM */
30192 /* Clear mouse face if X/Y not over text. */
30193 if (glyph == NULL
30194 || area != TEXT_AREA
30195 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
30196 /* Glyph's OBJECT is nil for glyphs inserted by the
30197 display engine for its internal purposes, like truncation
30198 and continuation glyphs and blanks beyond the end of
30199 line's text on text terminals. If we are over such a
30200 glyph, we are not over any text. */
30201 || NILP (glyph->object)
30202 /* R2L rows have a stretch glyph at their front, which
30203 stands for no text, whereas L2R rows have no glyphs at
30204 all beyond the end of text. Treat such stretch glyphs
30205 like we do with NULL glyphs in L2R rows. */
30206 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
30207 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
30208 && glyph->type == STRETCH_GLYPH
30209 && glyph->avoid_cursor_p))
30211 if (clear_mouse_face (hlinfo))
30212 cursor = No_Cursor;
30213 #ifdef HAVE_WINDOW_SYSTEM
30214 if (FRAME_WINDOW_P (f) && NILP (pointer))
30216 if (area != TEXT_AREA)
30217 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30218 else
30219 pointer = Vvoid_text_area_pointer;
30221 #endif
30222 goto set_cursor;
30225 pos = glyph->charpos;
30226 object = glyph->object;
30227 if (!STRINGP (object) && !BUFFERP (object))
30228 goto set_cursor;
30230 /* If we get an out-of-range value, return now; avoid an error. */
30231 if (BUFFERP (object) && pos > BUF_Z (b))
30232 goto set_cursor;
30234 /* Make the window's buffer temporarily current for
30235 overlays_at and compute_char_face. */
30236 obuf = current_buffer;
30237 current_buffer = b;
30238 obegv = BEGV;
30239 ozv = ZV;
30240 BEGV = BEG;
30241 ZV = Z;
30243 /* Is this char mouse-active or does it have help-echo? */
30244 position = make_number (pos);
30246 USE_SAFE_ALLOCA;
30248 if (BUFFERP (object))
30250 /* Put all the overlays we want in a vector in overlay_vec. */
30251 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
30252 /* Sort overlays into increasing priority order. */
30253 noverlays = sort_overlays (overlay_vec, noverlays, w);
30255 else
30256 noverlays = 0;
30258 if (NILP (Vmouse_highlight))
30260 clear_mouse_face (hlinfo);
30261 goto check_help_echo;
30264 same_region = coords_in_mouse_face_p (w, hpos, vpos);
30266 if (same_region)
30267 cursor = No_Cursor;
30269 /* Check mouse-face highlighting. */
30270 if (! same_region
30271 /* If there exists an overlay with mouse-face overlapping
30272 the one we are currently highlighting, we have to
30273 check if we enter the overlapping overlay, and then
30274 highlight only that. */
30275 || (OVERLAYP (hlinfo->mouse_face_overlay)
30276 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
30278 /* Find the highest priority overlay with a mouse-face. */
30279 Lisp_Object overlay = Qnil;
30280 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
30282 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
30283 if (!NILP (mouse_face))
30284 overlay = overlay_vec[i];
30287 /* If we're highlighting the same overlay as before, there's
30288 no need to do that again. */
30289 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
30290 goto check_help_echo;
30291 hlinfo->mouse_face_overlay = overlay;
30293 /* Clear the display of the old active region, if any. */
30294 if (clear_mouse_face (hlinfo))
30295 cursor = No_Cursor;
30297 /* If no overlay applies, get a text property. */
30298 if (NILP (overlay))
30299 mouse_face = Fget_text_property (position, Qmouse_face, object);
30301 /* Next, compute the bounds of the mouse highlighting and
30302 display it. */
30303 if (!NILP (mouse_face) && STRINGP (object))
30305 /* The mouse-highlighting comes from a display string
30306 with a mouse-face. */
30307 Lisp_Object s, e;
30308 ptrdiff_t ignore;
30310 s = Fprevious_single_property_change
30311 (make_number (pos + 1), Qmouse_face, object, Qnil);
30312 e = Fnext_single_property_change
30313 (position, Qmouse_face, object, Qnil);
30314 if (NILP (s))
30315 s = make_number (0);
30316 if (NILP (e))
30317 e = make_number (SCHARS (object));
30318 mouse_face_from_string_pos (w, hlinfo, object,
30319 XINT (s), XINT (e));
30320 hlinfo->mouse_face_past_end = false;
30321 hlinfo->mouse_face_window = window;
30322 hlinfo->mouse_face_face_id
30323 = face_at_string_position (w, object, pos, 0, &ignore,
30324 glyph->face_id, true);
30325 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30326 cursor = No_Cursor;
30328 else
30330 /* The mouse-highlighting, if any, comes from an overlay
30331 or text property in the buffer. */
30332 Lisp_Object buffer IF_LINT (= Qnil);
30333 Lisp_Object disp_string IF_LINT (= Qnil);
30335 if (STRINGP (object))
30337 /* If we are on a display string with no mouse-face,
30338 check if the text under it has one. */
30339 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
30340 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30341 pos = string_buffer_position (object, start);
30342 if (pos > 0)
30344 mouse_face = get_char_property_and_overlay
30345 (make_number (pos), Qmouse_face, w->contents, &overlay);
30346 buffer = w->contents;
30347 disp_string = object;
30350 else
30352 buffer = object;
30353 disp_string = Qnil;
30356 if (!NILP (mouse_face))
30358 Lisp_Object before, after;
30359 Lisp_Object before_string, after_string;
30360 /* To correctly find the limits of mouse highlight
30361 in a bidi-reordered buffer, we must not use the
30362 optimization of limiting the search in
30363 previous-single-property-change and
30364 next-single-property-change, because
30365 rows_from_pos_range needs the real start and end
30366 positions to DTRT in this case. That's because
30367 the first row visible in a window does not
30368 necessarily display the character whose position
30369 is the smallest. */
30370 Lisp_Object lim1
30371 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30372 ? Fmarker_position (w->start)
30373 : Qnil;
30374 Lisp_Object lim2
30375 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30376 ? make_number (BUF_Z (XBUFFER (buffer))
30377 - w->window_end_pos)
30378 : Qnil;
30380 if (NILP (overlay))
30382 /* Handle the text property case. */
30383 before = Fprevious_single_property_change
30384 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30385 after = Fnext_single_property_change
30386 (make_number (pos), Qmouse_face, buffer, lim2);
30387 before_string = after_string = Qnil;
30389 else
30391 /* Handle the overlay case. */
30392 before = Foverlay_start (overlay);
30393 after = Foverlay_end (overlay);
30394 before_string = Foverlay_get (overlay, Qbefore_string);
30395 after_string = Foverlay_get (overlay, Qafter_string);
30397 if (!STRINGP (before_string)) before_string = Qnil;
30398 if (!STRINGP (after_string)) after_string = Qnil;
30401 mouse_face_from_buffer_pos (window, hlinfo, pos,
30402 NILP (before)
30404 : XFASTINT (before),
30405 NILP (after)
30406 ? BUF_Z (XBUFFER (buffer))
30407 : XFASTINT (after),
30408 before_string, after_string,
30409 disp_string);
30410 cursor = No_Cursor;
30415 check_help_echo:
30417 /* Look for a `help-echo' property. */
30418 if (NILP (help_echo_string)) {
30419 Lisp_Object help, overlay;
30421 /* Check overlays first. */
30422 help = overlay = Qnil;
30423 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30425 overlay = overlay_vec[i];
30426 help = Foverlay_get (overlay, Qhelp_echo);
30429 if (!NILP (help))
30431 help_echo_string = help;
30432 help_echo_window = window;
30433 help_echo_object = overlay;
30434 help_echo_pos = pos;
30436 else
30438 Lisp_Object obj = glyph->object;
30439 ptrdiff_t charpos = glyph->charpos;
30441 /* Try text properties. */
30442 if (STRINGP (obj)
30443 && charpos >= 0
30444 && charpos < SCHARS (obj))
30446 help = Fget_text_property (make_number (charpos),
30447 Qhelp_echo, obj);
30448 if (NILP (help))
30450 /* If the string itself doesn't specify a help-echo,
30451 see if the buffer text ``under'' it does. */
30452 struct glyph_row *r
30453 = MATRIX_ROW (w->current_matrix, vpos);
30454 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30455 ptrdiff_t p = string_buffer_position (obj, start);
30456 if (p > 0)
30458 help = Fget_char_property (make_number (p),
30459 Qhelp_echo, w->contents);
30460 if (!NILP (help))
30462 charpos = p;
30463 obj = w->contents;
30468 else if (BUFFERP (obj)
30469 && charpos >= BEGV
30470 && charpos < ZV)
30471 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30472 obj);
30474 if (!NILP (help))
30476 help_echo_string = help;
30477 help_echo_window = window;
30478 help_echo_object = obj;
30479 help_echo_pos = charpos;
30484 #ifdef HAVE_WINDOW_SYSTEM
30485 /* Look for a `pointer' property. */
30486 if (FRAME_WINDOW_P (f) && NILP (pointer))
30488 /* Check overlays first. */
30489 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30490 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30492 if (NILP (pointer))
30494 Lisp_Object obj = glyph->object;
30495 ptrdiff_t charpos = glyph->charpos;
30497 /* Try text properties. */
30498 if (STRINGP (obj)
30499 && charpos >= 0
30500 && charpos < SCHARS (obj))
30502 pointer = Fget_text_property (make_number (charpos),
30503 Qpointer, obj);
30504 if (NILP (pointer))
30506 /* If the string itself doesn't specify a pointer,
30507 see if the buffer text ``under'' it does. */
30508 struct glyph_row *r
30509 = MATRIX_ROW (w->current_matrix, vpos);
30510 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30511 ptrdiff_t p = string_buffer_position (obj, start);
30512 if (p > 0)
30513 pointer = Fget_char_property (make_number (p),
30514 Qpointer, w->contents);
30517 else if (BUFFERP (obj)
30518 && charpos >= BEGV
30519 && charpos < ZV)
30520 pointer = Fget_text_property (make_number (charpos),
30521 Qpointer, obj);
30524 #endif /* HAVE_WINDOW_SYSTEM */
30526 BEGV = obegv;
30527 ZV = ozv;
30528 current_buffer = obuf;
30529 SAFE_FREE ();
30532 set_cursor:
30534 #ifdef HAVE_WINDOW_SYSTEM
30535 if (FRAME_WINDOW_P (f))
30536 define_frame_cursor1 (f, cursor, pointer);
30537 #else
30538 /* This is here to prevent a compiler error, about "label at end of
30539 compound statement". */
30540 return;
30541 #endif
30545 /* EXPORT for RIF:
30546 Clear any mouse-face on window W. This function is part of the
30547 redisplay interface, and is called from try_window_id and similar
30548 functions to ensure the mouse-highlight is off. */
30550 void
30551 x_clear_window_mouse_face (struct window *w)
30553 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30554 Lisp_Object window;
30556 block_input ();
30557 XSETWINDOW (window, w);
30558 if (EQ (window, hlinfo->mouse_face_window))
30559 clear_mouse_face (hlinfo);
30560 unblock_input ();
30564 /* EXPORT:
30565 Just discard the mouse face information for frame F, if any.
30566 This is used when the size of F is changed. */
30568 void
30569 cancel_mouse_face (struct frame *f)
30571 Lisp_Object window;
30572 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30574 window = hlinfo->mouse_face_window;
30575 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30576 reset_mouse_highlight (hlinfo);
30581 /***********************************************************************
30582 Exposure Events
30583 ***********************************************************************/
30585 #ifdef HAVE_WINDOW_SYSTEM
30587 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30588 which intersects rectangle R. R is in window-relative coordinates. */
30590 static void
30591 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30592 enum glyph_row_area area)
30594 struct glyph *first = row->glyphs[area];
30595 struct glyph *end = row->glyphs[area] + row->used[area];
30596 struct glyph *last;
30597 int first_x, start_x, x;
30599 if (area == TEXT_AREA && row->fill_line_p)
30600 /* If row extends face to end of line write the whole line. */
30601 draw_glyphs (w, 0, row, area,
30602 0, row->used[area],
30603 DRAW_NORMAL_TEXT, 0);
30604 else
30606 /* Set START_X to the window-relative start position for drawing glyphs of
30607 AREA. The first glyph of the text area can be partially visible.
30608 The first glyphs of other areas cannot. */
30609 start_x = window_box_left_offset (w, area);
30610 x = start_x;
30611 if (area == TEXT_AREA)
30612 x += row->x;
30614 /* Find the first glyph that must be redrawn. */
30615 while (first < end
30616 && x + first->pixel_width < r->x)
30618 x += first->pixel_width;
30619 ++first;
30622 /* Find the last one. */
30623 last = first;
30624 first_x = x;
30625 /* Use a signed int intermediate value to avoid catastrophic
30626 failures due to comparison between signed and unsigned, when
30627 x is negative (can happen for wide images that are hscrolled). */
30628 int r_end = r->x + r->width;
30629 while (last < end && x < r_end)
30631 x += last->pixel_width;
30632 ++last;
30635 /* Repaint. */
30636 if (last > first)
30637 draw_glyphs (w, first_x - start_x, row, area,
30638 first - row->glyphs[area], last - row->glyphs[area],
30639 DRAW_NORMAL_TEXT, 0);
30644 /* Redraw the parts of the glyph row ROW on window W intersecting
30645 rectangle R. R is in window-relative coordinates. Value is
30646 true if mouse-face was overwritten. */
30648 static bool
30649 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30651 eassert (row->enabled_p);
30653 if (row->mode_line_p || w->pseudo_window_p)
30654 draw_glyphs (w, 0, row, TEXT_AREA,
30655 0, row->used[TEXT_AREA],
30656 DRAW_NORMAL_TEXT, 0);
30657 else
30659 if (row->used[LEFT_MARGIN_AREA])
30660 expose_area (w, row, r, LEFT_MARGIN_AREA);
30661 if (row->used[TEXT_AREA])
30662 expose_area (w, row, r, TEXT_AREA);
30663 if (row->used[RIGHT_MARGIN_AREA])
30664 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30665 draw_row_fringe_bitmaps (w, row);
30668 return row->mouse_face_p;
30672 /* Redraw those parts of glyphs rows during expose event handling that
30673 overlap other rows. Redrawing of an exposed line writes over parts
30674 of lines overlapping that exposed line; this function fixes that.
30676 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30677 row in W's current matrix that is exposed and overlaps other rows.
30678 LAST_OVERLAPPING_ROW is the last such row. */
30680 static void
30681 expose_overlaps (struct window *w,
30682 struct glyph_row *first_overlapping_row,
30683 struct glyph_row *last_overlapping_row,
30684 XRectangle *r)
30686 struct glyph_row *row;
30688 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30689 if (row->overlapping_p)
30691 eassert (row->enabled_p && !row->mode_line_p);
30693 row->clip = r;
30694 if (row->used[LEFT_MARGIN_AREA])
30695 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30697 if (row->used[TEXT_AREA])
30698 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30700 if (row->used[RIGHT_MARGIN_AREA])
30701 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30702 row->clip = NULL;
30707 /* Return true if W's cursor intersects rectangle R. */
30709 static bool
30710 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30712 XRectangle cr, result;
30713 struct glyph *cursor_glyph;
30714 struct glyph_row *row;
30716 if (w->phys_cursor.vpos >= 0
30717 && w->phys_cursor.vpos < w->current_matrix->nrows
30718 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30719 row->enabled_p)
30720 && row->cursor_in_fringe_p)
30722 /* Cursor is in the fringe. */
30723 cr.x = window_box_right_offset (w,
30724 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30725 ? RIGHT_MARGIN_AREA
30726 : TEXT_AREA));
30727 cr.y = row->y;
30728 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30729 cr.height = row->height;
30730 return x_intersect_rectangles (&cr, r, &result);
30733 cursor_glyph = get_phys_cursor_glyph (w);
30734 if (cursor_glyph)
30736 /* r is relative to W's box, but w->phys_cursor.x is relative
30737 to left edge of W's TEXT area. Adjust it. */
30738 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30739 cr.y = w->phys_cursor.y;
30740 cr.width = cursor_glyph->pixel_width;
30741 cr.height = w->phys_cursor_height;
30742 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30743 I assume the effect is the same -- and this is portable. */
30744 return x_intersect_rectangles (&cr, r, &result);
30746 /* If we don't understand the format, pretend we're not in the hot-spot. */
30747 return false;
30751 /* EXPORT:
30752 Draw a vertical window border to the right of window W if W doesn't
30753 have vertical scroll bars. */
30755 void
30756 x_draw_vertical_border (struct window *w)
30758 struct frame *f = XFRAME (WINDOW_FRAME (w));
30760 /* We could do better, if we knew what type of scroll-bar the adjacent
30761 windows (on either side) have... But we don't :-(
30762 However, I think this works ok. ++KFS 2003-04-25 */
30764 /* Redraw borders between horizontally adjacent windows. Don't
30765 do it for frames with vertical scroll bars because either the
30766 right scroll bar of a window, or the left scroll bar of its
30767 neighbor will suffice as a border. */
30768 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30769 return;
30771 /* Note: It is necessary to redraw both the left and the right
30772 borders, for when only this single window W is being
30773 redisplayed. */
30774 if (!WINDOW_RIGHTMOST_P (w)
30775 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30777 int x0, x1, y0, y1;
30779 window_box_edges (w, &x0, &y0, &x1, &y1);
30780 y1 -= 1;
30782 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30783 x1 -= 1;
30785 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30788 if (!WINDOW_LEFTMOST_P (w)
30789 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30791 int x0, x1, y0, y1;
30793 window_box_edges (w, &x0, &y0, &x1, &y1);
30794 y1 -= 1;
30796 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30797 x0 -= 1;
30799 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30804 /* Draw window dividers for window W. */
30806 void
30807 x_draw_right_divider (struct window *w)
30809 struct frame *f = WINDOW_XFRAME (w);
30811 if (w->mini || w->pseudo_window_p)
30812 return;
30813 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30815 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30816 int x1 = WINDOW_RIGHT_EDGE_X (w);
30817 int y0 = WINDOW_TOP_EDGE_Y (w);
30818 /* The bottom divider prevails. */
30819 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30821 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30825 static void
30826 x_draw_bottom_divider (struct window *w)
30828 struct frame *f = XFRAME (WINDOW_FRAME (w));
30830 if (w->mini || w->pseudo_window_p)
30831 return;
30832 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30834 int x0 = WINDOW_LEFT_EDGE_X (w);
30835 int x1 = WINDOW_RIGHT_EDGE_X (w);
30836 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30837 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30839 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30843 /* Redraw the part of window W intersection rectangle FR. Pixel
30844 coordinates in FR are frame-relative. Call this function with
30845 input blocked. Value is true if the exposure overwrites
30846 mouse-face. */
30848 static bool
30849 expose_window (struct window *w, XRectangle *fr)
30851 struct frame *f = XFRAME (w->frame);
30852 XRectangle wr, r;
30853 bool mouse_face_overwritten_p = false;
30855 /* If window is not yet fully initialized, do nothing. This can
30856 happen when toolkit scroll bars are used and a window is split.
30857 Reconfiguring the scroll bar will generate an expose for a newly
30858 created window. */
30859 if (w->current_matrix == NULL)
30860 return false;
30862 /* When we're currently updating the window, display and current
30863 matrix usually don't agree. Arrange for a thorough display
30864 later. */
30865 if (w->must_be_updated_p)
30867 SET_FRAME_GARBAGED (f);
30868 return false;
30871 /* Frame-relative pixel rectangle of W. */
30872 wr.x = WINDOW_LEFT_EDGE_X (w);
30873 wr.y = WINDOW_TOP_EDGE_Y (w);
30874 wr.width = WINDOW_PIXEL_WIDTH (w);
30875 wr.height = WINDOW_PIXEL_HEIGHT (w);
30877 if (x_intersect_rectangles (fr, &wr, &r))
30879 int yb = window_text_bottom_y (w);
30880 struct glyph_row *row;
30881 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30883 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30884 r.x, r.y, r.width, r.height));
30886 /* Convert to window coordinates. */
30887 r.x -= WINDOW_LEFT_EDGE_X (w);
30888 r.y -= WINDOW_TOP_EDGE_Y (w);
30890 /* Turn off the cursor. */
30891 bool cursor_cleared_p = (!w->pseudo_window_p
30892 && phys_cursor_in_rect_p (w, &r));
30893 if (cursor_cleared_p)
30894 x_clear_cursor (w);
30896 /* If the row containing the cursor extends face to end of line,
30897 then expose_area might overwrite the cursor outside the
30898 rectangle and thus notice_overwritten_cursor might clear
30899 w->phys_cursor_on_p. We remember the original value and
30900 check later if it is changed. */
30901 bool phys_cursor_on_p = w->phys_cursor_on_p;
30903 /* Use a signed int intermediate value to avoid catastrophic
30904 failures due to comparison between signed and unsigned, when
30905 y0 or y1 is negative (can happen for tall images). */
30906 int r_bottom = r.y + r.height;
30908 /* Update lines intersecting rectangle R. */
30909 first_overlapping_row = last_overlapping_row = NULL;
30910 for (row = w->current_matrix->rows;
30911 row->enabled_p;
30912 ++row)
30914 int y0 = row->y;
30915 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30917 if ((y0 >= r.y && y0 < r_bottom)
30918 || (y1 > r.y && y1 < r_bottom)
30919 || (r.y >= y0 && r.y < y1)
30920 || (r_bottom > y0 && r_bottom < y1))
30922 /* A header line may be overlapping, but there is no need
30923 to fix overlapping areas for them. KFS 2005-02-12 */
30924 if (row->overlapping_p && !row->mode_line_p)
30926 if (first_overlapping_row == NULL)
30927 first_overlapping_row = row;
30928 last_overlapping_row = row;
30931 row->clip = fr;
30932 if (expose_line (w, row, &r))
30933 mouse_face_overwritten_p = true;
30934 row->clip = NULL;
30936 else if (row->overlapping_p)
30938 /* We must redraw a row overlapping the exposed area. */
30939 if (y0 < r.y
30940 ? y0 + row->phys_height > r.y
30941 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30943 if (first_overlapping_row == NULL)
30944 first_overlapping_row = row;
30945 last_overlapping_row = row;
30949 if (y1 >= yb)
30950 break;
30953 /* Display the mode line if there is one. */
30954 if (WINDOW_WANTS_MODELINE_P (w)
30955 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30956 row->enabled_p)
30957 && row->y < r_bottom)
30959 if (expose_line (w, row, &r))
30960 mouse_face_overwritten_p = true;
30963 if (!w->pseudo_window_p)
30965 /* Fix the display of overlapping rows. */
30966 if (first_overlapping_row)
30967 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30968 fr);
30970 /* Draw border between windows. */
30971 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30972 x_draw_right_divider (w);
30973 else
30974 x_draw_vertical_border (w);
30976 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30977 x_draw_bottom_divider (w);
30979 /* Turn the cursor on again. */
30980 if (cursor_cleared_p
30981 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30982 update_window_cursor (w, true);
30986 return mouse_face_overwritten_p;
30991 /* Redraw (parts) of all windows in the window tree rooted at W that
30992 intersect R. R contains frame pixel coordinates. Value is
30993 true if the exposure overwrites mouse-face. */
30995 static bool
30996 expose_window_tree (struct window *w, XRectangle *r)
30998 struct frame *f = XFRAME (w->frame);
30999 bool mouse_face_overwritten_p = false;
31001 while (w && !FRAME_GARBAGED_P (f))
31003 mouse_face_overwritten_p
31004 |= (WINDOWP (w->contents)
31005 ? expose_window_tree (XWINDOW (w->contents), r)
31006 : expose_window (w, r));
31008 w = NILP (w->next) ? NULL : XWINDOW (w->next);
31011 return mouse_face_overwritten_p;
31015 /* EXPORT:
31016 Redisplay an exposed area of frame F. X and Y are the upper-left
31017 corner of the exposed rectangle. W and H are width and height of
31018 the exposed area. All are pixel values. W or H zero means redraw
31019 the entire frame. */
31021 void
31022 expose_frame (struct frame *f, int x, int y, int w, int h)
31024 XRectangle r;
31025 bool mouse_face_overwritten_p = false;
31027 TRACE ((stderr, "expose_frame "));
31029 /* No need to redraw if frame will be redrawn soon. */
31030 if (FRAME_GARBAGED_P (f))
31032 TRACE ((stderr, " garbaged\n"));
31033 return;
31036 /* If basic faces haven't been realized yet, there is no point in
31037 trying to redraw anything. This can happen when we get an expose
31038 event while Emacs is starting, e.g. by moving another window. */
31039 if (FRAME_FACE_CACHE (f) == NULL
31040 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
31042 TRACE ((stderr, " no faces\n"));
31043 return;
31046 if (w == 0 || h == 0)
31048 r.x = r.y = 0;
31049 r.width = FRAME_TEXT_WIDTH (f);
31050 r.height = FRAME_TEXT_HEIGHT (f);
31052 else
31054 r.x = x;
31055 r.y = y;
31056 r.width = w;
31057 r.height = h;
31060 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
31061 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
31063 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
31064 if (WINDOWP (f->tool_bar_window))
31065 mouse_face_overwritten_p
31066 |= expose_window (XWINDOW (f->tool_bar_window), &r);
31067 #endif
31069 #ifdef HAVE_X_WINDOWS
31070 #ifndef MSDOS
31071 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
31072 if (WINDOWP (f->menu_bar_window))
31073 mouse_face_overwritten_p
31074 |= expose_window (XWINDOW (f->menu_bar_window), &r);
31075 #endif /* not USE_X_TOOLKIT and not USE_GTK */
31076 #endif
31077 #endif
31079 /* Some window managers support a focus-follows-mouse style with
31080 delayed raising of frames. Imagine a partially obscured frame,
31081 and moving the mouse into partially obscured mouse-face on that
31082 frame. The visible part of the mouse-face will be highlighted,
31083 then the WM raises the obscured frame. With at least one WM, KDE
31084 2.1, Emacs is not getting any event for the raising of the frame
31085 (even tried with SubstructureRedirectMask), only Expose events.
31086 These expose events will draw text normally, i.e. not
31087 highlighted. Which means we must redo the highlight here.
31088 Subsume it under ``we love X''. --gerd 2001-08-15 */
31089 /* Included in Windows version because Windows most likely does not
31090 do the right thing if any third party tool offers
31091 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
31092 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
31094 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
31095 if (f == hlinfo->mouse_face_mouse_frame)
31097 int mouse_x = hlinfo->mouse_face_mouse_x;
31098 int mouse_y = hlinfo->mouse_face_mouse_y;
31099 clear_mouse_face (hlinfo);
31100 note_mouse_highlight (f, mouse_x, mouse_y);
31106 /* EXPORT:
31107 Determine the intersection of two rectangles R1 and R2. Return
31108 the intersection in *RESULT. Value is true if RESULT is not
31109 empty. */
31111 bool
31112 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
31114 XRectangle *left, *right;
31115 XRectangle *upper, *lower;
31116 bool intersection_p = false;
31118 /* Rearrange so that R1 is the left-most rectangle. */
31119 if (r1->x < r2->x)
31120 left = r1, right = r2;
31121 else
31122 left = r2, right = r1;
31124 /* X0 of the intersection is right.x0, if this is inside R1,
31125 otherwise there is no intersection. */
31126 if (right->x <= left->x + left->width)
31128 result->x = right->x;
31130 /* The right end of the intersection is the minimum of
31131 the right ends of left and right. */
31132 result->width = (min (left->x + left->width, right->x + right->width)
31133 - result->x);
31135 /* Same game for Y. */
31136 if (r1->y < r2->y)
31137 upper = r1, lower = r2;
31138 else
31139 upper = r2, lower = r1;
31141 /* The upper end of the intersection is lower.y0, if this is inside
31142 of upper. Otherwise, there is no intersection. */
31143 if (lower->y <= upper->y + upper->height)
31145 result->y = lower->y;
31147 /* The lower end of the intersection is the minimum of the lower
31148 ends of upper and lower. */
31149 result->height = (min (lower->y + lower->height,
31150 upper->y + upper->height)
31151 - result->y);
31152 intersection_p = true;
31156 return intersection_p;
31159 #endif /* HAVE_WINDOW_SYSTEM */
31162 /***********************************************************************
31163 Initialization
31164 ***********************************************************************/
31166 void
31167 syms_of_xdisp (void)
31169 Vwith_echo_area_save_vector = Qnil;
31170 staticpro (&Vwith_echo_area_save_vector);
31172 Vmessage_stack = Qnil;
31173 staticpro (&Vmessage_stack);
31175 /* Non-nil means don't actually do any redisplay. */
31176 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
31178 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
31180 DEFVAR_BOOL("inhibit-message", inhibit_message,
31181 doc: /* Non-nil means calls to `message' are not displayed.
31182 They are still logged to the *Messages* buffer. */);
31183 inhibit_message = 0;
31185 message_dolog_marker1 = Fmake_marker ();
31186 staticpro (&message_dolog_marker1);
31187 message_dolog_marker2 = Fmake_marker ();
31188 staticpro (&message_dolog_marker2);
31189 message_dolog_marker3 = Fmake_marker ();
31190 staticpro (&message_dolog_marker3);
31192 #ifdef GLYPH_DEBUG
31193 defsubr (&Sdump_frame_glyph_matrix);
31194 defsubr (&Sdump_glyph_matrix);
31195 defsubr (&Sdump_glyph_row);
31196 defsubr (&Sdump_tool_bar_row);
31197 defsubr (&Strace_redisplay);
31198 defsubr (&Strace_to_stderr);
31199 #endif
31200 #ifdef HAVE_WINDOW_SYSTEM
31201 defsubr (&Stool_bar_height);
31202 defsubr (&Slookup_image_map);
31203 #endif
31204 defsubr (&Sline_pixel_height);
31205 defsubr (&Sformat_mode_line);
31206 defsubr (&Sinvisible_p);
31207 defsubr (&Scurrent_bidi_paragraph_direction);
31208 defsubr (&Swindow_text_pixel_size);
31209 defsubr (&Smove_point_visually);
31210 defsubr (&Sbidi_find_overridden_directionality);
31212 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
31213 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
31214 DEFSYM (Qoverriding_local_map, "overriding-local-map");
31215 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
31216 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
31217 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
31218 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
31219 DEFSYM (Qeval, "eval");
31220 DEFSYM (QCdata, ":data");
31222 /* Names of text properties relevant for redisplay. */
31223 DEFSYM (Qdisplay, "display");
31224 DEFSYM (Qspace_width, "space-width");
31225 DEFSYM (Qraise, "raise");
31226 DEFSYM (Qslice, "slice");
31227 DEFSYM (Qspace, "space");
31228 DEFSYM (Qmargin, "margin");
31229 DEFSYM (Qpointer, "pointer");
31230 DEFSYM (Qleft_margin, "left-margin");
31231 DEFSYM (Qright_margin, "right-margin");
31232 DEFSYM (Qcenter, "center");
31233 DEFSYM (Qline_height, "line-height");
31234 DEFSYM (QCalign_to, ":align-to");
31235 DEFSYM (QCrelative_width, ":relative-width");
31236 DEFSYM (QCrelative_height, ":relative-height");
31237 DEFSYM (QCeval, ":eval");
31238 DEFSYM (QCpropertize, ":propertize");
31239 DEFSYM (QCfile, ":file");
31240 DEFSYM (Qfontified, "fontified");
31241 DEFSYM (Qfontification_functions, "fontification-functions");
31243 /* Name of the face used to highlight trailing whitespace. */
31244 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
31246 /* Name and number of the face used to highlight escape glyphs. */
31247 DEFSYM (Qescape_glyph, "escape-glyph");
31249 /* Name and number of the face used to highlight non-breaking spaces. */
31250 DEFSYM (Qnobreak_space, "nobreak-space");
31252 /* The symbol 'image' which is the car of the lists used to represent
31253 images in Lisp. Also a tool bar style. */
31254 DEFSYM (Qimage, "image");
31256 /* Tool bar styles. */
31257 DEFSYM (Qtext, "text");
31258 DEFSYM (Qboth, "both");
31259 DEFSYM (Qboth_horiz, "both-horiz");
31260 DEFSYM (Qtext_image_horiz, "text-image-horiz");
31262 /* The image map types. */
31263 DEFSYM (QCmap, ":map");
31264 DEFSYM (QCpointer, ":pointer");
31265 DEFSYM (Qrect, "rect");
31266 DEFSYM (Qcircle, "circle");
31267 DEFSYM (Qpoly, "poly");
31269 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
31271 DEFSYM (Qgrow_only, "grow-only");
31272 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
31273 DEFSYM (Qposition, "position");
31274 DEFSYM (Qbuffer_position, "buffer-position");
31275 DEFSYM (Qobject, "object");
31277 /* Cursor shapes. */
31278 DEFSYM (Qbar, "bar");
31279 DEFSYM (Qhbar, "hbar");
31280 DEFSYM (Qbox, "box");
31281 DEFSYM (Qhollow, "hollow");
31283 /* Pointer shapes. */
31284 DEFSYM (Qhand, "hand");
31285 DEFSYM (Qarrow, "arrow");
31286 /* also Qtext */
31288 DEFSYM (Qdragging, "dragging");
31290 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
31292 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
31293 staticpro (&list_of_error);
31295 /* Values of those variables at last redisplay are stored as
31296 properties on 'overlay-arrow-position' symbol. However, if
31297 Voverlay_arrow_position is a marker, last-arrow-position is its
31298 numerical position. */
31299 DEFSYM (Qlast_arrow_position, "last-arrow-position");
31300 DEFSYM (Qlast_arrow_string, "last-arrow-string");
31302 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31303 properties on a symbol in overlay-arrow-variable-list. */
31304 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
31305 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
31307 echo_buffer[0] = echo_buffer[1] = Qnil;
31308 staticpro (&echo_buffer[0]);
31309 staticpro (&echo_buffer[1]);
31311 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
31312 staticpro (&echo_area_buffer[0]);
31313 staticpro (&echo_area_buffer[1]);
31315 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
31316 staticpro (&Vmessages_buffer_name);
31318 mode_line_proptrans_alist = Qnil;
31319 staticpro (&mode_line_proptrans_alist);
31320 mode_line_string_list = Qnil;
31321 staticpro (&mode_line_string_list);
31322 mode_line_string_face = Qnil;
31323 staticpro (&mode_line_string_face);
31324 mode_line_string_face_prop = Qnil;
31325 staticpro (&mode_line_string_face_prop);
31326 Vmode_line_unwind_vector = Qnil;
31327 staticpro (&Vmode_line_unwind_vector);
31329 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
31331 help_echo_string = Qnil;
31332 staticpro (&help_echo_string);
31333 help_echo_object = Qnil;
31334 staticpro (&help_echo_object);
31335 help_echo_window = Qnil;
31336 staticpro (&help_echo_window);
31337 previous_help_echo_string = Qnil;
31338 staticpro (&previous_help_echo_string);
31339 help_echo_pos = -1;
31341 DEFSYM (Qright_to_left, "right-to-left");
31342 DEFSYM (Qleft_to_right, "left-to-right");
31343 defsubr (&Sbidi_resolved_levels);
31345 #ifdef HAVE_WINDOW_SYSTEM
31346 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
31347 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
31348 For example, if a block cursor is over a tab, it will be drawn as
31349 wide as that tab on the display. */);
31350 x_stretch_cursor_p = 0;
31351 #endif
31353 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31354 doc: /* Non-nil means highlight trailing whitespace.
31355 The face used for trailing whitespace is `trailing-whitespace'. */);
31356 Vshow_trailing_whitespace = Qnil;
31358 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31359 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31360 If the value is t, Emacs highlights non-ASCII chars which have the
31361 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31362 or `escape-glyph' face respectively.
31364 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31365 U+2011 (non-breaking hyphen) are affected.
31367 Any other non-nil value means to display these characters as a escape
31368 glyph followed by an ordinary space or hyphen.
31370 A value of nil means no special handling of these characters. */);
31371 Vnobreak_char_display = Qt;
31373 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31374 doc: /* The pointer shape to show in void text areas.
31375 A value of nil means to show the text pointer. Other options are
31376 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31377 `hourglass'. */);
31378 Vvoid_text_area_pointer = Qarrow;
31380 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31381 doc: /* Non-nil means don't actually do any redisplay.
31382 This is used for internal purposes. */);
31383 Vinhibit_redisplay = Qnil;
31385 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31386 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31387 Vglobal_mode_string = Qnil;
31389 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31390 doc: /* Marker for where to display an arrow on top of the buffer text.
31391 This must be the beginning of a line in order to work.
31392 See also `overlay-arrow-string'. */);
31393 Voverlay_arrow_position = Qnil;
31395 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31396 doc: /* String to display as an arrow in non-window frames.
31397 See also `overlay-arrow-position'. */);
31398 Voverlay_arrow_string = build_pure_c_string ("=>");
31400 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31401 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31402 The symbols on this list are examined during redisplay to determine
31403 where to display overlay arrows. */);
31404 Voverlay_arrow_variable_list
31405 = list1 (intern_c_string ("overlay-arrow-position"));
31407 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31408 doc: /* The number of lines to try scrolling a window by when point moves out.
31409 If that fails to bring point back on frame, point is centered instead.
31410 If this is zero, point is always centered after it moves off frame.
31411 If you want scrolling to always be a line at a time, you should set
31412 `scroll-conservatively' to a large value rather than set this to 1. */);
31414 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31415 doc: /* Scroll up to this many lines, to bring point back on screen.
31416 If point moves off-screen, redisplay will scroll by up to
31417 `scroll-conservatively' lines in order to bring point just barely
31418 onto the screen again. If that cannot be done, then redisplay
31419 recenters point as usual.
31421 If the value is greater than 100, redisplay will never recenter point,
31422 but will always scroll just enough text to bring point into view, even
31423 if you move far away.
31425 A value of zero means always recenter point if it moves off screen. */);
31426 scroll_conservatively = 0;
31428 DEFVAR_INT ("scroll-margin", scroll_margin,
31429 doc: /* Number of lines of margin at the top and bottom of a window.
31430 Recenter the window whenever point gets within this many lines
31431 of the top or bottom of the window. */);
31432 scroll_margin = 0;
31434 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31435 doc: /* Pixels per inch value for non-window system displays.
31436 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31437 Vdisplay_pixels_per_inch = make_float (72.0);
31439 #ifdef GLYPH_DEBUG
31440 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31441 #endif
31443 DEFVAR_LISP ("truncate-partial-width-windows",
31444 Vtruncate_partial_width_windows,
31445 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31446 For an integer value, truncate lines in each window narrower than the
31447 full frame width, provided the total window width in column units is less
31448 than that integer; otherwise, respect the value of `truncate-lines'.
31449 The total width of the window is as returned by `window-total-width', it
31450 includes the fringes, the continuation and truncation glyphs, the
31451 display margins (if any), and the scroll bar
31453 For any other non-nil value, truncate lines in all windows that do
31454 not span the full frame width.
31456 A value of nil means to respect the value of `truncate-lines'.
31458 If `word-wrap' is enabled, you might want to reduce this. */);
31459 Vtruncate_partial_width_windows = make_number (50);
31461 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31462 doc: /* Maximum buffer size for which line number should be displayed.
31463 If the buffer is bigger than this, the line number does not appear
31464 in the mode line. A value of nil means no limit. */);
31465 Vline_number_display_limit = Qnil;
31467 DEFVAR_INT ("line-number-display-limit-width",
31468 line_number_display_limit_width,
31469 doc: /* Maximum line width (in characters) for line number display.
31470 If the average length of the lines near point is bigger than this, then the
31471 line number may be omitted from the mode line. */);
31472 line_number_display_limit_width = 200;
31474 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31475 doc: /* Non-nil means highlight region even in nonselected windows. */);
31476 highlight_nonselected_windows = false;
31478 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31479 doc: /* Non-nil if more than one frame is visible on this display.
31480 Minibuffer-only frames don't count, but iconified frames do.
31481 This variable is not guaranteed to be accurate except while processing
31482 `frame-title-format' and `icon-title-format'. */);
31484 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31485 doc: /* Template for displaying the title bar of visible frames.
31486 \(Assuming the window manager supports this feature.)
31488 This variable has the same structure as `mode-line-format', except that
31489 the %c and %l constructs are ignored. It is used only on frames for
31490 which no explicit name has been set (see `modify-frame-parameters'). */);
31492 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31493 doc: /* Template for displaying the title bar of an iconified frame.
31494 \(Assuming the window manager supports this feature.)
31495 This variable has the same structure as `mode-line-format' (which see),
31496 and is used only on frames for which no explicit name has been set
31497 \(see `modify-frame-parameters'). */);
31498 Vicon_title_format
31499 = Vframe_title_format
31500 = listn (CONSTYPE_PURE, 3,
31501 intern_c_string ("multiple-frames"),
31502 build_pure_c_string ("%b"),
31503 listn (CONSTYPE_PURE, 4,
31504 empty_unibyte_string,
31505 intern_c_string ("invocation-name"),
31506 build_pure_c_string ("@"),
31507 intern_c_string ("system-name")));
31509 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31510 doc: /* Maximum number of lines to keep in the message log buffer.
31511 If nil, disable message logging. If t, log messages but don't truncate
31512 the buffer when it becomes large. */);
31513 Vmessage_log_max = make_number (1000);
31515 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31516 doc: /* Functions called during redisplay, if window sizes have changed.
31517 The value should be a list of functions that take one argument.
31518 During the first part of redisplay, for each frame, if any of its windows
31519 have changed size since the last redisplay, or have been split or deleted,
31520 all the functions in the list are called, with the frame as argument.
31521 If redisplay decides to resize the minibuffer window, it calls these
31522 functions on behalf of that as well. */);
31523 Vwindow_size_change_functions = Qnil;
31525 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31526 doc: /* List of functions to call before redisplaying a window with scrolling.
31527 Each function is called with two arguments, the window and its new
31528 display-start position.
31529 These functions are called whenever the `window-start' marker is modified,
31530 either to point into another buffer (e.g. via `set-window-buffer') or another
31531 place in the same buffer.
31532 Note that the value of `window-end' is not valid when these functions are
31533 called.
31535 Warning: Do not use this feature to alter the way the window
31536 is scrolled. It is not designed for that, and such use probably won't
31537 work. */);
31538 Vwindow_scroll_functions = Qnil;
31540 DEFVAR_LISP ("window-text-change-functions",
31541 Vwindow_text_change_functions,
31542 doc: /* Functions to call in redisplay when text in the window might change. */);
31543 Vwindow_text_change_functions = Qnil;
31545 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31546 doc: /* Functions called when redisplay of a window reaches the end trigger.
31547 Each function is called with two arguments, the window and the end trigger value.
31548 See `set-window-redisplay-end-trigger'. */);
31549 Vredisplay_end_trigger_functions = Qnil;
31551 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31552 doc: /* Non-nil means autoselect window with mouse pointer.
31553 If nil, do not autoselect windows.
31554 A positive number means delay autoselection by that many seconds: a
31555 window is autoselected only after the mouse has remained in that
31556 window for the duration of the delay.
31557 A negative number has a similar effect, but causes windows to be
31558 autoselected only after the mouse has stopped moving. (Because of
31559 the way Emacs compares mouse events, you will occasionally wait twice
31560 that time before the window gets selected.)
31561 Any other value means to autoselect window instantaneously when the
31562 mouse pointer enters it.
31564 Autoselection selects the minibuffer only if it is active, and never
31565 unselects the minibuffer if it is active.
31567 When customizing this variable make sure that the actual value of
31568 `focus-follows-mouse' matches the behavior of your window manager. */);
31569 Vmouse_autoselect_window = Qnil;
31571 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31572 doc: /* Non-nil means automatically resize tool-bars.
31573 This dynamically changes the tool-bar's height to the minimum height
31574 that is needed to make all tool-bar items visible.
31575 If value is `grow-only', the tool-bar's height is only increased
31576 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31577 Vauto_resize_tool_bars = Qt;
31579 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31580 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31581 auto_raise_tool_bar_buttons_p = true;
31583 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31584 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31585 make_cursor_line_fully_visible_p = true;
31587 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31588 doc: /* Border below tool-bar in pixels.
31589 If an integer, use it as the height of the border.
31590 If it is one of `internal-border-width' or `border-width', use the
31591 value of the corresponding frame parameter.
31592 Otherwise, no border is added below the tool-bar. */);
31593 Vtool_bar_border = Qinternal_border_width;
31595 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31596 doc: /* Margin around tool-bar buttons in pixels.
31597 If an integer, use that for both horizontal and vertical margins.
31598 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31599 HORZ specifying the horizontal margin, and VERT specifying the
31600 vertical margin. */);
31601 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31603 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31604 doc: /* Relief thickness of tool-bar buttons. */);
31605 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31607 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31608 doc: /* Tool bar style to use.
31609 It can be one of
31610 image - show images only
31611 text - show text only
31612 both - show both, text below image
31613 both-horiz - show text to the right of the image
31614 text-image-horiz - show text to the left of the image
31615 any other - use system default or image if no system default.
31617 This variable only affects the GTK+ toolkit version of Emacs. */);
31618 Vtool_bar_style = Qnil;
31620 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31621 doc: /* Maximum number of characters a label can have to be shown.
31622 The tool bar style must also show labels for this to have any effect, see
31623 `tool-bar-style'. */);
31624 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31626 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31627 doc: /* List of functions to call to fontify regions of text.
31628 Each function is called with one argument POS. Functions must
31629 fontify a region starting at POS in the current buffer, and give
31630 fontified regions the property `fontified'. */);
31631 Vfontification_functions = Qnil;
31632 Fmake_variable_buffer_local (Qfontification_functions);
31634 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31635 unibyte_display_via_language_environment,
31636 doc: /* Non-nil means display unibyte text according to language environment.
31637 Specifically, this means that raw bytes in the range 160-255 decimal
31638 are displayed by converting them to the equivalent multibyte characters
31639 according to the current language environment. As a result, they are
31640 displayed according to the current fontset.
31642 Note that this variable affects only how these bytes are displayed,
31643 but does not change the fact they are interpreted as raw bytes. */);
31644 unibyte_display_via_language_environment = false;
31646 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31647 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31648 If a float, it specifies a fraction of the mini-window frame's height.
31649 If an integer, it specifies a number of lines. */);
31650 Vmax_mini_window_height = make_float (0.25);
31652 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31653 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31654 A value of nil means don't automatically resize mini-windows.
31655 A value of t means resize them to fit the text displayed in them.
31656 A value of `grow-only', the default, means let mini-windows grow only;
31657 they return to their normal size when the minibuffer is closed, or the
31658 echo area becomes empty. */);
31659 /* Contrary to the doc string, we initialize this to nil, so that
31660 loading loadup.el won't try to resize windows before loading
31661 window.el, where some functions we need to call for this live.
31662 We assign the 'grow-only' value right after loading window.el
31663 during loadup. */
31664 Vresize_mini_windows = Qnil;
31666 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31667 doc: /* Alist specifying how to blink the cursor off.
31668 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31669 `cursor-type' frame-parameter or variable equals ON-STATE,
31670 comparing using `equal', Emacs uses OFF-STATE to specify
31671 how to blink it off. ON-STATE and OFF-STATE are values for
31672 the `cursor-type' frame parameter.
31674 If a frame's ON-STATE has no entry in this list,
31675 the frame's other specifications determine how to blink the cursor off. */);
31676 Vblink_cursor_alist = Qnil;
31678 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31679 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31680 If non-nil, windows are automatically scrolled horizontally to make
31681 point visible. */);
31682 automatic_hscrolling_p = true;
31683 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31685 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31686 doc: /* How many columns away from the window edge point is allowed to get
31687 before automatic hscrolling will horizontally scroll the window. */);
31688 hscroll_margin = 5;
31690 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31691 doc: /* How many columns to scroll the window when point gets too close to the edge.
31692 When point is less than `hscroll-margin' columns from the window
31693 edge, automatic hscrolling will scroll the window by the amount of columns
31694 determined by this variable. If its value is a positive integer, scroll that
31695 many columns. If it's a positive floating-point number, it specifies the
31696 fraction of the window's width to scroll. If it's nil or zero, point will be
31697 centered horizontally after the scroll. Any other value, including negative
31698 numbers, are treated as if the value were zero.
31700 Automatic hscrolling always moves point outside the scroll margin, so if
31701 point was more than scroll step columns inside the margin, the window will
31702 scroll more than the value given by the scroll step.
31704 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31705 and `scroll-right' overrides this variable's effect. */);
31706 Vhscroll_step = make_number (0);
31708 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31709 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31710 Bind this around calls to `message' to let it take effect. */);
31711 message_truncate_lines = false;
31713 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31714 doc: /* Normal hook run to update the menu bar definitions.
31715 Redisplay runs this hook before it redisplays the menu bar.
31716 This is used to update menus such as Buffers, whose contents depend on
31717 various data. */);
31718 Vmenu_bar_update_hook = Qnil;
31720 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31721 doc: /* Frame for which we are updating a menu.
31722 The enable predicate for a menu binding should check this variable. */);
31723 Vmenu_updating_frame = Qnil;
31725 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31726 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31727 inhibit_menubar_update = false;
31729 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31730 doc: /* Prefix prepended to all continuation lines at display time.
31731 The value may be a string, an image, or a stretch-glyph; it is
31732 interpreted in the same way as the value of a `display' text property.
31734 This variable is overridden by any `wrap-prefix' text or overlay
31735 property.
31737 To add a prefix to non-continuation lines, use `line-prefix'. */);
31738 Vwrap_prefix = Qnil;
31739 DEFSYM (Qwrap_prefix, "wrap-prefix");
31740 Fmake_variable_buffer_local (Qwrap_prefix);
31742 DEFVAR_LISP ("line-prefix", Vline_prefix,
31743 doc: /* Prefix prepended to all non-continuation lines at display time.
31744 The value may be a string, an image, or a stretch-glyph; it is
31745 interpreted in the same way as the value of a `display' text property.
31747 This variable is overridden by any `line-prefix' text or overlay
31748 property.
31750 To add a prefix to continuation lines, use `wrap-prefix'. */);
31751 Vline_prefix = Qnil;
31752 DEFSYM (Qline_prefix, "line-prefix");
31753 Fmake_variable_buffer_local (Qline_prefix);
31755 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31756 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31757 inhibit_eval_during_redisplay = false;
31759 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31760 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31761 inhibit_free_realized_faces = false;
31763 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31764 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31765 Intended for use during debugging and for testing bidi display;
31766 see biditest.el in the test suite. */);
31767 inhibit_bidi_mirroring = false;
31769 #ifdef GLYPH_DEBUG
31770 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31771 doc: /* Inhibit try_window_id display optimization. */);
31772 inhibit_try_window_id = false;
31774 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31775 doc: /* Inhibit try_window_reusing display optimization. */);
31776 inhibit_try_window_reusing = false;
31778 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31779 doc: /* Inhibit try_cursor_movement display optimization. */);
31780 inhibit_try_cursor_movement = false;
31781 #endif /* GLYPH_DEBUG */
31783 DEFVAR_INT ("overline-margin", overline_margin,
31784 doc: /* Space between overline and text, in pixels.
31785 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31786 margin to the character height. */);
31787 overline_margin = 2;
31789 DEFVAR_INT ("underline-minimum-offset",
31790 underline_minimum_offset,
31791 doc: /* Minimum distance between baseline and underline.
31792 This can improve legibility of underlined text at small font sizes,
31793 particularly when using variable `x-use-underline-position-properties'
31794 with fonts that specify an UNDERLINE_POSITION relatively close to the
31795 baseline. The default value is 1. */);
31796 underline_minimum_offset = 1;
31798 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31799 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31800 This feature only works when on a window system that can change
31801 cursor shapes. */);
31802 display_hourglass_p = true;
31804 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31805 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31806 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31808 #ifdef HAVE_WINDOW_SYSTEM
31809 hourglass_atimer = NULL;
31810 hourglass_shown_p = false;
31811 #endif /* HAVE_WINDOW_SYSTEM */
31813 /* Name of the face used to display glyphless characters. */
31814 DEFSYM (Qglyphless_char, "glyphless-char");
31816 /* Method symbols for Vglyphless_char_display. */
31817 DEFSYM (Qhex_code, "hex-code");
31818 DEFSYM (Qempty_box, "empty-box");
31819 DEFSYM (Qthin_space, "thin-space");
31820 DEFSYM (Qzero_width, "zero-width");
31822 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31823 doc: /* Function run just before redisplay.
31824 It is called with one argument, which is the set of windows that are to
31825 be redisplayed. This set can be nil (meaning, only the selected window),
31826 or t (meaning all windows). */);
31827 Vpre_redisplay_function = intern ("ignore");
31829 /* Symbol for the purpose of Vglyphless_char_display. */
31830 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31831 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31833 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31834 doc: /* Char-table defining glyphless characters.
31835 Each element, if non-nil, should be one of the following:
31836 an ASCII acronym string: display this string in a box
31837 `hex-code': display the hexadecimal code of a character in a box
31838 `empty-box': display as an empty box
31839 `thin-space': display as 1-pixel width space
31840 `zero-width': don't display
31841 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31842 display method for graphical terminals and text terminals respectively.
31843 GRAPHICAL and TEXT should each have one of the values listed above.
31845 The char-table has one extra slot to control the display of a character for
31846 which no font is found. This slot only takes effect on graphical terminals.
31847 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31848 `thin-space'. The default is `empty-box'.
31850 If a character has a non-nil entry in an active display table, the
31851 display table takes effect; in this case, Emacs does not consult
31852 `glyphless-char-display' at all. */);
31853 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31854 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31855 Qempty_box);
31857 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31858 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31859 Vdebug_on_message = Qnil;
31861 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31862 doc: /* */);
31863 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31865 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31866 doc: /* */);
31867 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31869 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables,
31870 doc: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31871 Vredisplay__variables = Qnil;
31873 DEFVAR_BOOL ("redisplay--inhibit-bidi", redisplay__inhibit_bidi,
31874 doc: /* Non-nil means it is not safe to attempt bidi reordering for display. */);
31875 /* Initialize to t, since we need to disable reordering until
31876 loadup.el successfully loads charprop.el. */
31877 redisplay__inhibit_bidi = true;
31881 /* Initialize this module when Emacs starts. */
31883 void
31884 init_xdisp (void)
31886 CHARPOS (this_line_start_pos) = 0;
31888 if (!noninteractive)
31890 struct window *m = XWINDOW (minibuf_window);
31891 Lisp_Object frame = m->frame;
31892 struct frame *f = XFRAME (frame);
31893 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31894 struct window *r = XWINDOW (root);
31895 int i;
31897 echo_area_window = minibuf_window;
31899 r->top_line = FRAME_TOP_MARGIN (f);
31900 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31901 r->total_cols = FRAME_COLS (f);
31902 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31903 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31904 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31906 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31907 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31908 m->total_cols = FRAME_COLS (f);
31909 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31910 m->total_lines = 1;
31911 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31913 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31914 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31915 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31917 /* The default ellipsis glyphs `...'. */
31918 for (i = 0; i < 3; ++i)
31919 default_invis_vector[i] = make_number ('.');
31923 /* Allocate the buffer for frame titles.
31924 Also used for `format-mode-line'. */
31925 int size = 100;
31926 mode_line_noprop_buf = xmalloc (size);
31927 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31928 mode_line_noprop_ptr = mode_line_noprop_buf;
31929 mode_line_target = MODE_LINE_DISPLAY;
31932 help_echo_showing_p = false;
31935 #ifdef HAVE_WINDOW_SYSTEM
31937 /* Platform-independent portion of hourglass implementation. */
31939 /* Timer function of hourglass_atimer. */
31941 static void
31942 show_hourglass (struct atimer *timer)
31944 /* The timer implementation will cancel this timer automatically
31945 after this function has run. Set hourglass_atimer to null
31946 so that we know the timer doesn't have to be canceled. */
31947 hourglass_atimer = NULL;
31949 if (!hourglass_shown_p)
31951 Lisp_Object tail, frame;
31953 block_input ();
31955 FOR_EACH_FRAME (tail, frame)
31957 struct frame *f = XFRAME (frame);
31959 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
31960 && FRAME_RIF (f)->show_hourglass)
31961 FRAME_RIF (f)->show_hourglass (f);
31964 hourglass_shown_p = true;
31965 unblock_input ();
31969 /* Cancel a currently active hourglass timer, and start a new one. */
31971 void
31972 start_hourglass (void)
31974 struct timespec delay;
31976 cancel_hourglass ();
31978 if (INTEGERP (Vhourglass_delay)
31979 && XINT (Vhourglass_delay) > 0)
31980 delay = make_timespec (min (XINT (Vhourglass_delay),
31981 TYPE_MAXIMUM (time_t)),
31983 else if (FLOATP (Vhourglass_delay)
31984 && XFLOAT_DATA (Vhourglass_delay) > 0)
31985 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
31986 else
31987 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
31989 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
31990 show_hourglass, NULL);
31993 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
31994 shown. */
31996 void
31997 cancel_hourglass (void)
31999 if (hourglass_atimer)
32001 cancel_atimer (hourglass_atimer);
32002 hourglass_atimer = NULL;
32005 if (hourglass_shown_p)
32007 Lisp_Object tail, frame;
32009 block_input ();
32011 FOR_EACH_FRAME (tail, frame)
32013 struct frame *f = XFRAME (frame);
32015 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
32016 && FRAME_RIF (f)->hide_hourglass)
32017 FRAME_RIF (f)->hide_hourglass (f);
32018 #ifdef HAVE_NTGUI
32019 /* No cursors on non GUI frames - restore to stock arrow cursor. */
32020 else if (!FRAME_W32_P (f))
32021 w32_arrow_cursor ();
32022 #endif
32025 hourglass_shown_p = false;
32026 unblock_input ();
32030 #endif /* HAVE_WINDOW_SYSTEM */