1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001,
3 @c 2002, 2003, 2004, 2005, 2006, 2007 Free Software Foundation, Inc.
4 @c See file emacs.texi for copying conditions.
5 @node Building, Maintaining, Programs, Top
6 @chapter Compiling and Testing Programs
7 @cindex building programs
8 @cindex program building
9 @cindex running Lisp functions
11 The previous chapter discusses the Emacs commands that are useful for
12 making changes in programs. This chapter deals with commands that assist
13 in the larger process of compiling and testing programs.
16 * Compilation:: Compiling programs in languages other
17 than Lisp (C, Pascal, etc.).
18 * Compilation Mode:: The mode for visiting compiler errors.
19 * Compilation Shell:: Customizing your shell properly
20 for use in the compilation buffer.
21 * Grep Searching:: Searching with grep.
22 * Flymake:: Finding syntax errors on the fly.
23 * Debuggers:: Running symbolic debuggers for non-Lisp programs.
24 * Executing Lisp:: Various modes for editing Lisp programs,
25 with different facilities for running
27 * Libraries: Lisp Libraries. Creating Lisp programs to run in Emacs.
28 * Eval: Lisp Eval. Executing a single Lisp expression in Emacs.
29 * Interaction: Lisp Interaction. Executing Lisp in an Emacs buffer.
30 * External Lisp:: Communicating through Emacs with a separate Lisp.
34 @section Running Compilations under Emacs
35 @cindex inferior process
37 @cindex compilation errors
40 Emacs can run compilers for noninteractive languages such as C and
41 Fortran as inferior processes, feeding the error log into an Emacs buffer.
42 It can also parse the error messages and show you the source lines where
43 compilation errors occurred.
47 Run a compiler asynchronously under Emacs, with error messages going to
48 the @samp{*compilation*} buffer.
50 Invoke a compiler with the same command as in the last invocation of
52 @item M-x kill-compilation
53 Kill the running compilation subprocess.
57 To run @code{make} or another compilation command, do @kbd{M-x
58 compile}. This command reads a shell command line using the minibuffer,
59 and then executes the command in an inferior shell, putting output in
60 the buffer named @samp{*compilation*}. The current buffer's default
61 directory is used as the working directory for the execution of the
62 command; normally, therefore, the compilation happens in this
65 @vindex compile-command
66 The default for the compilation command is normally @samp{make -k},
67 which is correct most of the time for nontrivial programs.
68 (@xref{Top,, Make, make, GNU Make Manual}.) If you have done @kbd{M-x
69 compile} before, the default each time is the command you used the
70 previous time. @code{compile} stores this command in the variable
71 @code{compile-command}, so setting that variable specifies the default
72 for the next use of @kbd{M-x compile}. If a file specifies a file
73 local value for @code{compile-command}, that provides the default when
74 you type @kbd{M-x compile} in that file's buffer. @xref{File
77 Starting a compilation displays the buffer @samp{*compilation*} in
78 another window but does not select it. The buffer's mode line tells
79 you whether compilation is finished, with the word @samp{run},
80 @samp{signal} or @samp{exit} inside the parentheses. You do not have
81 to keep this buffer visible; compilation continues in any case. While
82 a compilation is going on, the string @samp{Compiling} appears in the
83 mode lines of all windows. When this string disappears, the
84 compilation is finished.
86 If you want to watch the compilation transcript as it appears, switch
87 to the @samp{*compilation*} buffer and move point to the end of the
88 buffer. When point is at the end, new compilation output is inserted
89 above point, which remains at the end. If point is not at the end of
90 the buffer, it remains fixed while more compilation output is added at
91 the end of the buffer.
93 @cindex compilation buffer, keeping point at end
94 @vindex compilation-scroll-output
95 If you set the variable @code{compilation-scroll-output} to a
96 non-@code{nil} value, then the compilation buffer always scrolls to
97 follow output as it comes in.
100 To rerun the last compilation with the same command, type @kbd{M-x
101 recompile}. This automatically reuses the compilation command from
102 the last invocation of @kbd{M-x compile}. It also reuses the
103 @samp{*compilation*} buffer and starts the compilation in its default
104 directory, which is the directory in which the previous compilation
107 When the compiler process terminates, for whatever reason, the mode
108 line of the @samp{*compilation*} buffer changes to say @samp{exit}
109 (followed by the exit code, @samp{[0]} for a normal exit), or
110 @samp{signal} (if a signal terminated the process), instead of
113 @findex kill-compilation
114 Starting a new compilation also kills any compilation already
115 running in @samp{*compilation*}, as the buffer can only handle one
116 compilation at any time. However, @kbd{M-x compile} asks for
117 confirmation before actually killing a compilation that is running.
118 You can also kill the compilation process with @kbd{M-x
121 If you want to run two compilations at once, you should start the
122 first one, then rename the @samp{*compilation*} buffer (perhaps using
123 @code{rename-uniquely}; @pxref{Misc Buffer}), and start the other
124 compilation. That will create a new @samp{*compilation*} buffer.
126 Emacs does not expect a compiler process to launch asynchronous
127 subprocesses; if it does, and they keep running after the main
128 compiler process has terminated, Emacs may kill them or their output
129 may not arrive in Emacs. To avoid this problem, make the main process
130 wait for its subprocesses to finish. In a shell script, you can do this
131 using @samp{$!} and @samp{wait}, like this:
134 (sleep 10; echo 2nd)& pid=$! # @r{Record pid of subprocess}
136 wait $pid # @r{Wait for subprocess}
139 If the background process does not output to the compilation buffer,
140 so you only need to prevent it from being killed when the main
141 compilation process terminates, this is sufficient:
144 nohup @var{command}; sleep 1
147 @vindex compilation-environment
148 You can control the environment passed to the compilation command
149 with the variable @code{compilation-environment}. Its value is a list
150 of environment variable settings; each element should be a string of
151 the form @code{"@var{envvarname}=@var{value}"}. These environment
152 variable settings override the usual ones.
154 @node Compilation Mode
155 @section Compilation Mode
157 @cindex Compilation mode
158 @cindex mode, Compilation
159 The @samp{*compilation*} buffer uses a special major mode,
160 Compilation mode, whose main feature is to provide a convenient way to
161 visit the source line corresponding to an error message. These
162 commands are also available in other special buffers that list
163 locations in files, including those made by @kbd{M-x grep} and
170 Visit the locus of the next error message or match.
173 Visit the locus of the previous error message or match.
175 Visit the locus of the error message that point is on.
176 This command is used in the compilation buffer.
178 Visit the locus of the error message that you click on.
180 Find and highlight the locus of the next error message, without
181 selecting the source buffer.
183 Find and highlight the locus of the previous error message, without
184 selecting the source buffer.
186 Move point to the next error for a different file than the current
189 Move point to the previous error for a different file than the current
192 Toggle Next Error Follow minor mode, which makes cursor motion in the
193 compilation buffer produce automatic source display.
196 @findex compile-goto-error
197 You can visit the source for any particular error message by moving
198 point in the @samp{*compilation*} buffer to that error message and
199 typing @key{RET} (@code{compile-goto-error}). Alternatively, you can
200 click @kbd{Mouse-2} on the error message; you need not switch to the
201 @samp{*compilation*} buffer first.
207 @vindex next-error-highlight
208 To parse the compiler error messages sequentially, type @kbd{C-x `}
209 (@code{next-error}). The character following the @kbd{C-x} is the
210 backquote or ``grave accent,'' not the single-quote. This command is
211 available in all buffers, not just in @samp{*compilation*}; it
212 displays the next error message at the top of one window and source
213 location of the error in another window. It also temporarily
214 highlights the relevant source line, for a period controlled by the
215 variable @code{next-error-highlight}.
217 The first time @w{@kbd{C-x `}} is used after the start of a compilation,
218 it moves to the first error's location. Subsequent uses of @kbd{C-x
219 `} advance down to subsequent errors. If you visit a specific error
220 message with @key{RET} or @kbd{Mouse-2}, subsequent @w{@kbd{C-x `}}
221 commands advance from there. When @w{@kbd{C-x `}} gets to the end of the
222 buffer and finds no more error messages to visit, it fails and signals
223 an Emacs error. @w{@kbd{C-u C-x `}} starts scanning from the beginning of
224 the compilation buffer, and goes to the first error's location.
226 @vindex compilation-skip-threshold
227 By default, @w{@kbd{C-x `}} skips less important messages. The variable
228 @code{compilation-skip-threshold} controls this. If its value is 2,
229 @w{@kbd{C-x `}} skips anything less than error, 1 skips anything less
230 than warning, and 0 doesn't skip any messages. The default is 1.
232 When the window has a left fringe, an arrow in the fringe points to
233 the current message in the compilation buffer. The variable
234 @code{compilation-context-lines} controls the number of lines of
235 leading context to display before the current message. Going to an
236 error message location scrolls the @samp{*compilation*} buffer to put
237 the message that far down from the top. The value @code{nil} is
238 special: if there's a left fringe, the window doesn't scroll at all
239 if the message is already visible. If there is no left fringe,
240 @code{nil} means display the message at the top of the window.
242 If you're not in the compilation buffer when you run
243 @code{next-error}, Emacs will look for a buffer that contains error
244 messages. First, it looks for one displayed in the selected frame,
245 then for one that previously had @code{next-error} called on it, and
246 then at the current buffer. Finally, Emacs looks at all the remaining
247 buffers. @code{next-error} signals an error if it can't find any such
250 @vindex compilation-error-regexp-alist
251 @vindex grep-regexp-alist
252 To parse messages from the compiler, Compilation mode uses the
253 variable @code{compilation-error-regexp-alist} which lists various
254 formats of error messages and tells Emacs how to extract the source file
255 and the line number from the text of a message. If your compiler isn't
256 supported, you can tailor Compilation mode to it by adding elements to
257 that list. A similar variable @code{grep-regexp-alist} tells Emacs how
258 to parse output of a @code{grep} command.
260 @findex compilation-next-error
261 @findex compilation-previous-error
262 @findex compilation-next-file
263 @findex compilation-previous-file
264 Compilation mode also redefines the keys @key{SPC} and @key{DEL} to
265 scroll by screenfuls, and @kbd{M-n} (@code{compilation-next-error})
266 and @kbd{M-p} (@code{compilation-previous-error}) to move to the next
267 or previous error message. You can also use @kbd{M-@{}
268 (@code{compilation-next-file} and @kbd{M-@}}
269 (@code{compilation-previous-file}) to move up or down to an error
270 message for a different source file.
272 @cindex Next Error Follow mode
273 @findex next-error-follow-minor-mode
274 You can type @kbd{C-c C-f} to toggle Next Error Follow mode. In
275 this minor mode, ordinary cursor motion in the compilation buffer
276 automatically updates the source buffer. For instance, moving the
277 cursor to the next error message causes the location of that error to
278 be displayed immediately.
280 The features of Compilation mode are also available in a minor mode
281 called Compilation Minor mode. This lets you parse error messages in
282 any buffer, not just a normal compilation output buffer. Type @kbd{M-x
283 compilation-minor-mode} to enable the minor mode. This defines the keys
284 @key{RET} and @kbd{Mouse-2}, as in the Compilation major mode.
286 Compilation minor mode works in any buffer, as long as the contents
287 are in a format that it understands. In an Rlogin buffer (@pxref{Remote
288 Host}), Compilation minor mode automatically accesses remote source
289 files by FTP (@pxref{File Names}).
291 @node Compilation Shell
292 @section Subshells for Compilation
294 Emacs uses a shell to run the compilation command, but specifies the
295 option for a noninteractive shell. This means, in particular, that
296 the shell should start with no prompt. If you find your usual shell
297 prompt making an unsightly appearance in the @samp{*compilation*}
298 buffer, it means you have made a mistake in your shell's init file by
299 setting the prompt unconditionally. (This init file's name may be
300 @file{.bashrc}, @file{.profile}, @file{.cshrc}, @file{.shrc}, or
301 various other things, depending on the shell you use.) The shell init
302 file should set the prompt only if there already is a prompt. Here's
303 how to do it in bash:
306 if [ "$@{PS1+set@}" = set ]
312 And here's how to do it in csh:
315 if ($?prompt) set prompt = @dots{}
318 There may well be other things that your shell's init file
319 ought to do only for an interactive shell. You can use the same
320 method to conditionalize them.
322 The MS-DOS ``operating system'' does not support asynchronous
323 subprocesses; to work around this lack, @kbd{M-x compile} runs the
324 compilation command synchronously on MS-DOS. As a consequence, you must
325 wait until the command finishes before you can do anything else in
328 @inforef{MS-DOS,,emacs-xtra}.
335 @section Searching with Grep under Emacs
337 Just as you can run a compiler from Emacs and then visit the lines
338 with compilation errors, you can also run @code{grep} and then visit
339 the lines on which matches were found. This works by treating the
340 matches reported by @code{grep} as if they were ``errors.'' The
341 buffer of matches uses Grep mode, which is a variant of Compilation
342 mode (@pxref{Compilation Mode}).
347 Run @code{grep} asynchronously under Emacs, with matching lines
348 listed in the buffer named @samp{*grep*}.
352 Run @code{grep} via @code{find}, with user-specified arguments, and
353 collect output in the buffer named @samp{*grep*}.
355 Kill the running @code{grep} subprocess.
359 To run @code{grep}, type @kbd{M-x grep}, then enter a command line
360 that specifies how to run @code{grep}. Use the same arguments you
361 would give @code{grep} when running it normally: a @code{grep}-style
362 regexp (usually in single-quotes to quote the shell's special
363 characters) followed by file names, which may use wildcards. If you
364 specify a prefix argument for @kbd{M-x grep}, it finds the tag
365 (@pxref{Tags}) in the buffer around point, and puts that into the
366 default @code{grep} command.
368 Your command need not simply run @code{grep}; you can use any shell
369 command that produces output in the same format. For instance, you
370 can chain @code{grep} commands, like this:
373 grep -nH -e foo *.el | grep bar | grep toto
376 The output from @code{grep} goes in the @samp{*grep*} buffer. You
377 can find the corresponding lines in the original files using @w{@kbd{C-x
378 `}}, @key{RET}, and so forth, just like compilation errors.
380 Some grep programs accept a @samp{--color} option to output special
381 markers around matches for the purpose of highlighting. You can make
382 use of this feature by setting @code{grep-highlight-matches} to
383 @code{t}. When displaying a match in the source buffer, the exact
384 match will be highlighted, instead of the entire source line.
388 The command @kbd{M-x grep-find} (also available as @kbd{M-x
389 find-grep}) is similar to @kbd{M-x grep}, but it supplies a different
390 initial default for the command---one that runs both @code{find} and
391 @code{grep}, so as to search every file in a directory tree. See also
392 the @code{find-grep-dired} command, in @ref{Dired and Find}.
396 The commands @kbd{M-x lgrep} (local grep) and @kbd{M-x rgrep}
397 (recursive grep) are more user-friendly versions of @code{grep} and
398 @code{grep-find}, which prompt separately for the regular expression
399 to match, the files to search, and the base directory for the search.
400 Case sensitivity of the search is controlled by the
401 current value of @code{case-fold-search}.
403 These commands build the shell commands based on the variables
404 @code{grep-template} (for @code{lgrep}) and @code{grep-find-template}
407 The files to search can use aliases defined in the variable
408 @code{grep-files-aliases}.
410 Subdirectories listed in the variable
411 @code{grep-find-ignored-directories} such as those typically used by
412 various version control systems, like CVS and arch, are automatically
413 skipped by @code{rgrep}.
416 @section Finding Syntax Errors On The Fly
417 @cindex checking syntax
419 Flymake mode is a minor mode that performs on-the-fly syntax
420 checking for many programming and markup languages, including C, C++,
421 Perl, HTML, and @TeX{}/La@TeX{}. It is somewhat analogous to Flyspell
422 mode, which performs spell checking for ordinary human languages in a
423 similar fashion (@pxref{Spelling}). As you edit a file, Flymake mode
424 runs an appropriate syntax checking tool in the background, using a
425 temporary copy of the buffer. It then parses the error and warning
426 messages, and highlights the erroneous lines in the buffer. The
427 syntax checking tool used depends on the language; for example, for
428 C/C++ files this is usually the C compiler. Flymake can also use
429 build tools such as @code{make} for checking complicated projects.
431 To activate Flymake mode, type @kbd{M-x flymake-mode}. You can move
432 to the errors spotted by Flymake mode with @kbd{M-x
433 flymake-goto-next-error} and @kbd{M-x flymake-goto-prev-error}. To
434 display any error messages associated with the current line, use
435 @kbd{M-x flymake-display-err-menu-for-current-line}.
437 For more details about using Flymake, see @ref{Top, Flymake,
438 Flymake, flymake, The Flymake Manual}.
441 @section Running Debuggers Under Emacs
452 @c Do you believe in GUD?
453 The GUD (Grand Unified Debugger) library provides an interface to
454 various symbolic debuggers from within Emacs. We recommend the
455 debugger GDB, which is free software, but GUD can also run DBX, SDB or
456 XDB. GUD can also serve as an interface to Perl's debugging mode, the
457 Python debugger PDB, and to JDB, the Java Debugger.
458 @xref{Debugging,, The Lisp Debugger, elisp, the Emacs Lisp Reference
459 Manual}, for information on debugging Emacs Lisp programs.
462 * Starting GUD:: How to start a debugger subprocess.
463 * Debugger Operation:: Connection between the debugger and source buffers.
464 * Commands of GUD:: Key bindings for common commands.
465 * GUD Customization:: Defining your own commands for GUD.
466 * GDB Graphical Interface:: An enhanced mode that uses GDB features to
467 implement a graphical debugging environment through
472 @subsection Starting GUD
474 There are several commands for starting a debugger, each corresponding
475 to a particular debugger program.
478 @item M-x gdb @key{RET} @var{file} @key{RET}
480 Run GDB as a subprocess of Emacs. By default, this uses an IDE-like
481 graphical interface; see @ref{GDB Graphical Interface}. Only GDB
482 works with the graphical interface.
484 @item M-x dbx @key{RET} @var{file} @key{RET}
486 Run DBX as a subprocess of Emacs. Since Emacs does not implement a
487 graphical interface for DBX, communication with DBX works by typing
488 commands in the GUD interaction buffer. The same is true for all
489 the other supported debuggers.
491 @item M-x xdb @key{RET} @var{file} @key{RET}
493 @vindex gud-xdb-directories
494 Similar, but run XDB. Use the variable
495 @code{gud-xdb-directories} to specify directories to search for source
498 @item M-x sdb @key{RET} @var{file} @key{RET}
500 Similar, but run SDB.
502 Some versions of SDB do not mention source file names in their
503 messages. When you use them, you need to have a valid tags table
504 (@pxref{Tags}) in order for GUD to find functions in the source code.
505 If you have not visited a tags table or the tags table doesn't list one
506 of the functions, you get a message saying @samp{The sdb support
507 requires a valid tags table to work}. If this happens, generate a valid
508 tags table in the working directory and try again.
510 @item M-x perldb @key{RET} @var{file} @key{RET}
512 Run the Perl interpreter in debug mode to debug @var{file}, a Perl program.
514 @item M-x jdb @key{RET} @var{file} @key{RET}
516 Run the Java debugger to debug @var{file}.
518 @item M-x pdb @key{RET} @var{file} @key{RET}
520 Run the Python debugger to debug @var{file}.
523 Each of these commands takes one argument: a command line to invoke
524 the debugger. In the simplest case, specify just the name of the
525 executable file you want to debug. You may also use options that the
526 debugger supports. However, shell wildcards and variables are not
527 allowed. GUD assumes that the first argument not starting with a
528 @samp{-} is the executable file name.
530 @node Debugger Operation
531 @subsection Debugger Operation
533 @cindex fringes, and current execution line in GUD
534 Generally when you run a debugger with GUD, the debugger uses an Emacs
535 buffer for its ordinary input and output. This is called the GUD
536 buffer. Input and output from the program you are debugging also use
537 this buffer. We call this @dfn{text command mode}. The GDB Graphical
538 Interface can use further buffers (@pxref{GDB Graphical Interface}).
540 The debugger displays the source files of the program by visiting
541 them in Emacs buffers. An arrow in the left fringe indicates the
542 current execution line.@footnote{On a text-only terminal, the arrow
543 appears as @samp{=>} and overlays the first two text columns.} Moving
544 point in this buffer does not move the arrow. The arrow is not part
545 of the file's text; it appears only on the screen.
547 You can start editing these source files at any time in the buffers
548 that display them. If you do modify a source file, keep in mind that
549 inserting or deleting lines will throw off the arrow's positioning;
550 GUD has no way of figuring out which line corresponded before your
551 changes to the line number in a debugger message. Also, you'll
552 typically have to recompile and restart the program for your changes
553 to be reflected in the debugger's tables.
555 @cindex tooltips with GUD
556 @vindex tooltip-gud-modes
557 @vindex gud-tooltip-mode
558 @vindex gud-tooltip-echo-area
559 The Tooltip facility (@pxref{Tooltips}) provides support for GUD@.
560 You activate this feature by turning on the minor mode
561 @code{gud-tooltip-mode}. Then you can display a variable's value in a
562 tooltip simply by pointing at it with the mouse. This operates in the
563 GUD buffer and in source buffers with major modes in the list
564 @code{gud-tooltip-modes}. If the variable @code{gud-tooltip-echo-area}
565 is non-@code{nil} then the variable's value is displayed in the echo
566 area. When debugging a C program using the GDB Graphical Interface, you
567 can also display macro definitions associated with an identifier when
568 the program is not executing.
570 GUD tooltips are disabled when you use GDB in text command mode
571 (@pxref{GDB Graphical Interface}), because displaying an expression's
572 value in GDB can sometimes expand a macro and result in a side effect
573 that interferes with the program's operation. The GDB graphical
574 interface supports GUD tooltips and assures they will not cause side
577 @node Commands of GUD
578 @subsection Commands of GUD
580 The GUD interaction buffer uses a variant of Shell mode, so the
581 Emacs commands of Shell mode are available (@pxref{Shell Mode}). All
582 the usual commands for your debugger are available, and you can use
583 the Shell mode history commands to repeat them. If you wish, you can
584 control your debugger process entirely through this buffer.
586 GUD mode also provides commands for setting and clearing
587 breakpoints, for selecting stack frames, and for stepping through the
588 program. These commands are available both in the GUD buffer and
589 globally, but with different key bindings. It also has its own tool
590 bar from which you can invoke the more common commands by clicking on
591 the appropriate icon. This is particularly useful for repetitive
592 commands like @code{gud-next} and @code{gud-step}, and allows you to
593 keep the GUD buffer hidden.
595 The breakpoint commands are normally used in source file buffers,
596 because that is the easiest way to specify where to set or clear the
597 breakpoint. Here's the global command to set a breakpoint:
602 Set a breakpoint on the source line that point is on.
605 @kindex C-x C-a @r{(GUD)}
606 Here are the other special commands provided by GUD@. The keys
607 starting with @kbd{C-c} are available only in the GUD interaction
608 buffer. The key bindings that start with @kbd{C-x C-a} are available
609 in the GUD interaction buffer and also in source files. Some of these
610 commands are not available to all the supported debuggers.
614 @kindex C-c C-l @r{(GUD)}
617 Display in another window the last line referred to in the GUD
618 buffer (that is, the line indicated in the last location message).
619 This runs the command @code{gud-refresh}.
622 @kindex C-c C-s @r{(GUD)}
625 Execute a single line of code (@code{gud-step}). If the line contains
626 a function call, execution stops after entering the called function.
629 @kindex C-c C-n @r{(GUD)}
632 Execute a single line of code, stepping across entire function calls
633 at full speed (@code{gud-next}).
636 @kindex C-c C-i @r{(GUD)}
639 Execute a single machine instruction (@code{gud-stepi}).
642 @kindex C-c C-p @r{(GUD)}
645 Evaluate the expression at point (@code{gud-print}). If Emacs
646 does not print the exact expression that you want, mark it as a region
651 @kindex C-c C-r @r{(GUD)}
654 Continue execution without specifying any stopping point. The program
655 will run until it hits a breakpoint, terminates, or gets a signal that
656 the debugger is checking for (@code{gud-cont}).
660 @kindex C-c C-d @r{(GUD)}
663 Delete the breakpoint(s) on the current source line, if any
664 (@code{gud-remove}). If you use this command in the GUD interaction
665 buffer, it applies to the line where the program last stopped.
668 @kindex C-c C-t @r{(GUD)}
671 Set a temporary breakpoint on the current source line, if any
672 (@code{gud-tbreak}). If you use this command in the GUD interaction
673 buffer, it applies to the line where the program last stopped.
676 @kindex C-c < @r{(GUD)}
679 Select the next enclosing stack frame (@code{gud-up}). This is
680 equivalent to the GDB command @samp{up}.
683 @kindex C-c > @r{(GUD)}
686 Select the next inner stack frame (@code{gud-down}). This is
687 equivalent to the GDB command @samp{down}.
690 @kindex C-c C-u @r{(GUD)}
693 Continue execution to the current line (@code{gud-until}). The
694 program will run until it hits a breakpoint, terminates, gets a signal
695 that the debugger is checking for, or reaches the line on which the
696 cursor currently sits.
699 @kindex C-c C-f @r{(GUD)}
702 Run the program until the selected stack frame returns or
703 stops for some other reason (@code{gud-finish}).
706 If you are using GDB, these additional key bindings are available:
710 @kindex C-x C-a C-j @r{(GUD)}
712 Only useful in a source buffer, @code{gud-jump} transfers the
713 program's execution point to the current line. In other words, the
714 next line that the program executes will be the one where you gave the
715 command. If the new execution line is in a different function from
716 the previously one, GDB prompts for confirmation since the results may
717 be bizarre. See the GDB manual entry regarding @code{jump} for
721 @kindex TAB @r{(GUD)}
722 @findex gud-gdb-complete-command
723 With GDB, complete a symbol name (@code{gud-gdb-complete-command}).
724 This key is available only in the GUD interaction buffer.
727 These commands interpret a numeric argument as a repeat count, when
730 Because @key{TAB} serves as a completion command, you can't use it to
731 enter a tab as input to the program you are debugging with GDB.
732 Instead, type @kbd{C-q @key{TAB}} to enter a tab.
734 @node GUD Customization
735 @subsection GUD Customization
737 @vindex gdb-mode-hook
738 @vindex dbx-mode-hook
739 @vindex sdb-mode-hook
740 @vindex xdb-mode-hook
741 @vindex perldb-mode-hook
742 @vindex pdb-mode-hook
743 @vindex jdb-mode-hook
744 On startup, GUD runs one of the following hooks: @code{gdb-mode-hook},
745 if you are using GDB; @code{dbx-mode-hook}, if you are using DBX;
746 @code{sdb-mode-hook}, if you are using SDB; @code{xdb-mode-hook}, if you
747 are using XDB; @code{perldb-mode-hook}, for Perl debugging mode;
748 @code{pdb-mode-hook}, for PDB; @code{jdb-mode-hook}, for JDB. You can
749 use these hooks to define custom key bindings for the debugger
750 interaction buffer. @xref{Hooks}.
752 Here is a convenient way to define a command that sends a particular
753 command string to the debugger, and set up a key binding for it in the
754 debugger interaction buffer:
758 (gud-def @var{function} @var{cmdstring} @var{binding} @var{docstring})
761 This defines a command named @var{function} which sends
762 @var{cmdstring} to the debugger process, and gives it the documentation
763 string @var{docstring}. You can then use the command @var{function} in any
764 buffer. If @var{binding} is non-@code{nil}, @code{gud-def} also binds
765 the command to @kbd{C-c @var{binding}} in the GUD buffer's mode and to
766 @kbd{C-x C-a @var{binding}} generally.
768 The command string @var{cmdstring} may contain certain
769 @samp{%}-sequences that stand for data to be filled in at the time
770 @var{function} is called:
774 The name of the current source file. If the current buffer is the GUD
775 buffer, then the ``current source file'' is the file that the program
779 The number of the current source line. If the current buffer is the GUD
780 buffer, then the ``current source line'' is the line that the program
784 In transient-mark-mode the text in the region, if it is active.
785 Otherwise the text of the C lvalue or function-call expression at or
789 The text of the hexadecimal address at or adjacent to point.
792 The numeric argument of the called function, as a decimal number. If
793 the command is used without a numeric argument, @samp{%p} stands for the
796 If you don't use @samp{%p} in the command string, the command you define
797 ignores any numeric argument.
800 The name of the directory of the current source file.
803 Fully qualified class name derived from the expression surrounding point
807 @node GDB Graphical Interface
808 @subsection GDB Graphical Interface
810 By default, the command @code{gdb} starts GDB using a graphical
811 interface, using Emacs windows for display program state information.
812 In effect, this makes Emacs into an IDE (interactive development
813 environment). With it, you do not need to use textual GDB commands;
814 you can control the debugging session with the mouse. For example,
815 you can click in the fringe of a source buffer to set a breakpoint
816 there, or on a stack frame in the stack buffer to select that frame.
818 This mode requires telling GDB that its ``screen size'' is
819 unlimited, so it sets the height and width accordingly. For correct
820 operation you must not change these values during the GDB session.
822 @vindex gud-gdb-command-name
824 You can also run GDB in text command mode, like other debuggers. To
825 do this, replace the GDB @code{"--annotate=3"} option with
826 @code{"--fullname"} either in the minibuffer for the current Emacs
827 session, or the custom variable @code{gud-gdb-command-name} for all
828 future sessions. You need to use text command mode to debug multiple
829 programs within one Emacs session. If you have customized
830 @code{gud-gdb-command-name} in this way, you can use @kbd{M-x gdba} to
831 invoke GDB in graphical mode. Moreover, this command succeeds where
832 @kbd{M-x gdb} fails, such as when your @file{.gdbinit} file contains
833 executable GDB commands.
836 * GDB-UI Layout:: Control the number of displayed buffers.
837 * Source Buffers:: Use the mouse in the fringe/margin to
838 control your program.
839 * Breakpoints Buffer:: A breakpoint control panel.
840 * Stack Buffer:: Select a frame from the call stack.
841 * Other GDB-UI Buffers:: Input/output, locals, registers,
842 assembler, threads and memory buffers.
843 * Watch Expressions:: Monitor variable values in the speedbar.
847 @subsubsection GDB User Interface Layout
848 @cindex GDB User Interface layout
850 @vindex gdb-many-windows
851 If the variable @code{gdb-many-windows} is @code{nil} (the default
852 value) then @kbd{M-x gdb} normally displays only the GUD buffer.
853 However, if the variable @code{gdb-show-main} is also non-@code{nil},
854 it starts with two windows: one displaying the GUD buffer, and the
855 other showing the source for the @code{main} function of the program
858 If @code{gdb-many-windows} is non-@code{nil}, then @kbd{M-x gdb}
859 displays the following frame layout:
863 +--------------------------------+--------------------------------+
864 | GUD buffer (I/O of GDB) | Locals buffer |
865 |--------------------------------+--------------------------------+
866 | Primary Source buffer | I/O buffer for debugged pgm |
867 |--------------------------------+--------------------------------+
868 | Stack buffer | Breakpoints buffer |
869 +--------------------------------+--------------------------------+
873 However, if @code{gdb-use-separate-io-buffer} is @code{nil}, the I/O
874 buffer does not appear and the primary source buffer occupies the full
877 @findex gdb-restore-windows
878 If you change the window layout, for example, while editing and
879 re-compiling your program, then you can restore this standard window
880 layout with the command @code{gdb-restore-windows}.
882 @findex gdb-many-windows
883 To switch between this standard layout and a simple layout
884 containing just the GUD buffer and a source file, type @kbd{M-x
887 You may also specify additional GDB-related buffers to display,
888 either in the same frame or a different one. Select the buffers you
889 want with the @samp{GUD->GDB-windows} and @samp{GUD->GDB-Frames}
890 sub-menus. If the menu-bar is unavailable, type @code{M-x
891 gdb-display-@var{buffertype}-buffer} or @code{M-x
892 gdb-frame-@var{buffertype}-buffer} respectively, where
893 @var{buffertype} is the relevant buffer type, such as
894 @samp{breakpoints}. Most of these buffers are read-only, and typing
895 @kbd{q} in them kills them.
897 When you finish debugging, kill the GUD buffer with @kbd{C-x k},
898 which will also kill all the buffers associated with the session.
899 However you need not do this if, after editing and re-compiling your
900 source code within Emacs, you wish continue debugging. When you
901 restart execution, GDB will automatically find your new executable.
902 Keeping the GUD buffer has the advantage of keeping the shell history
903 as well as GDB's breakpoints. You do need to check that the
904 breakpoints in recently edited source files are still in the right
908 @subsubsection Source Buffers
909 @cindex GDB commands in Fringe
911 @c @findex gdb-mouse-set-clear-breakpoint
912 @c @findex gdb-mouse-toggle-breakpoint
913 Many GDB commands can be entered using keybindings or the tool bar but
914 sometimes it is quicker to use the fringe. These commands either
915 manipulate breakpoints or control program execution. When there is no
916 fringe, you can use the margin but this is only present when the
917 source file already has a breakpoint.
919 You can click @kbd{Mouse-1} in the fringe or display margin of a
920 source buffer to set a breakpoint there and, on a graphical display, a
921 red bullet will appear on that line. If a breakpoint already exists
922 on that line, the same click will remove it. You can also enable or
923 disable a breakpoint by clicking @kbd{C-Mouse-1} on the bullet.
925 A solid arrow in the left fringe of a source buffer indicates the line
926 of the innermost frame where the debugged program has stopped. A
927 hollow arrow indicates the current execution line of higher level
930 If you drag the arrow in the fringe with @kbd{Mouse-1}
931 (@code{gdb-mouse-until}), execution will continue to the line where
932 you release the button, provided it is still in the same frame.
933 Alternatively, you can click @kbd{Mouse-3} at some point in the fringe
934 of this buffer and execution will advance to there. A similar command
935 (@code{gdb-mouse-jump}) allows you to jump to a source line without
936 executing the intermediate lines by clicking @kbd{C-Mouse-3}. This
937 command allows you to go backwards which can be useful for running
938 through code that has already executed, in order to examine its
939 execution in more detail.
943 Set or clear a breakpoint.
946 Enable or disable a breakpoint.
949 Continue execution to here.
955 If the variable @code{gdb-find-source-frame} is non-@code{nil} and
956 execution stops in a frame for which there is no source code e.g after
957 an interrupt, then Emacs finds and displays the first frame further up
958 stack for which there is source. If it is @code{nil} then the source
959 buffer continues to display the last frame which maybe more useful,
960 for example, when re-setting a breakpoint.
962 @node Breakpoints Buffer
963 @subsubsection Breakpoints Buffer
965 The breakpoints buffer shows the existing breakpoints, watchpoints and
966 catchpoints (@pxref{Breakpoints,,, gdb, The GNU debugger}). It has
967 these special commands, which mostly apply to the @dfn{current
968 breakpoint}, the breakpoint which point is on.
972 @kindex SPC @r{(GDB breakpoints buffer)}
973 @findex gdb-toggle-breakpoint
974 Enable/disable the current breakpoint (@code{gdb-toggle-breakpoint}).
975 On a graphical display, this changes the color of a bullet in the
976 margin of a source buffer at the relevant line. This is red when
977 the breakpoint is enabled and grey when it is disabled. Text-only
978 terminals correspondingly display a @samp{B} or @samp{b}.
981 @kindex D @r{(GDB breakpoints buffer)}
982 @findex gdb-delete-breakpoint
983 Delete the current breakpoint (@code{gdb-delete-breakpoint}).
986 @kindex RET @r{(GDB breakpoints buffer)}
987 @findex gdb-goto-breakpoint
988 Visit the source line for the current breakpoint
989 (@code{gdb-goto-breakpoint}).
992 @kindex Mouse-2 @r{(GDB breakpoints buffer)}
993 Visit the source line for the breakpoint you click on.
997 @subsubsection Stack Buffer
999 The stack buffer displays a @dfn{call stack}, with one line for each
1000 of the nested subroutine calls (@dfn{stack frames}) now active in the
1001 program. @xref{Backtrace,, Backtraces, gdb, The GNU debugger}.
1003 @findex gdb-frames-select
1004 An arrow in the fringe points to the selected frame or, if the fringe is
1005 not present, the number of the selected frame is displayed in reverse
1006 contrast. To select a frame in GDB, move point in the stack buffer to
1007 that stack frame and type @key{RET} (@code{gdb-frames-select}), or click
1008 @kbd{Mouse-2} on a stack frame. If the locals buffer is visible,
1009 selecting a stack frame updates it to display the local variables of the
1012 @node Other GDB-UI Buffers
1013 @subsubsection Other Buffers
1016 @item Input/Output Buffer
1017 @vindex gdb-use-separate-io-buffer
1018 If the variable @code{gdb-use-separate-io-buffer} is non-@code{nil},
1019 the program being debugged takes its input and displays its output
1020 here. Otherwise it uses the GUD buffer for that. To toggle whether
1021 GUD mode uses this buffer, do @kbd{M-x gdb-use-separate-io-buffer}.
1022 This takes effect when you next restart the program you are debugging.
1024 The history and replay commands from Shell mode are available here,
1025 as are the commands to send signals to the debugged program.
1029 The locals buffer displays the values of local variables of the
1030 current frame for simple data types (@pxref{Frame Info, Frame Info,
1031 Information on a frame, gdb, The GNU debugger}). Press @key{RET} or
1032 click @kbd{Mouse-2} on the value if you want to edit it.
1034 Arrays and structures display their type only. With GDB 6.4 or later,
1035 move point to their name and press @key{RET}, or alternatively click
1036 @kbd{Mouse-2} there, to examine their values. With earlier versions
1037 of GDB, use @kbd{Mouse-2} or @key{RET} on the type description
1038 (@samp{[struct/union]} or @samp{[array]}). @xref{Watch Expressions}.
1040 @item Registers Buffer
1041 @findex toggle-gdb-all-registers
1042 The registers buffer displays the values held by the registers
1043 (@pxref{Registers,,, gdb, The GNU debugger}). Press @key{RET} or
1044 click @kbd{Mouse-2} on a register if you want to edit its value.
1045 With GDB 6.4 or later, recently changed register values display with
1046 @code{font-lock-warning-face}. With earlier versions of GDB, you can
1047 press @key{SPC} to toggle the display of floating point registers
1048 (@code{toggle-gdb-all-registers}).
1050 @item Assembler Buffer
1051 The assembler buffer displays the current frame as machine code. An
1052 arrow points to the current instruction, and you can set and remove
1053 breakpoints as in a source buffer. Breakpoint icons also appear in
1054 the fringe or margin.
1056 @item Threads Buffer
1057 @findex gdb-threads-select
1058 The threads buffer displays a summary of all threads currently in your
1059 program (@pxref{Threads, Threads, Debugging programs with multiple
1060 threads, gdb, The GNU debugger}). Move point to any thread in the
1061 list and press @key{RET} to select it (@code{gdb-threads-select}) and
1062 display the associated source in the primary source buffer.
1063 Alternatively, click @kbd{Mouse-2} on a thread to select it. If the
1064 locals buffer is visible, its contents update to display the variables
1065 that are local in the new thread.
1068 The memory buffer lets you examine sections of program memory
1069 (@pxref{Memory, Memory, Examining memory, gdb, The GNU debugger}).
1070 Click @kbd{Mouse-1} on the appropriate part of the header line to
1071 change the starting address or number of data items that the buffer
1072 displays. Click @kbd{Mouse-3} on the header line to select the
1073 display format or unit size for these data items.
1076 @node Watch Expressions
1077 @subsubsection Watch Expressions
1078 @cindex Watching expressions in GDB
1081 @kindex C-x C-a C-w @r{(GUD)}
1082 If you want to see how a variable changes each time your program
1083 stops, move point into the variable name and click on the watch icon
1084 in the tool bar (@code{gud-watch}) or type @kbd{C-x C-a C-w}. If you
1085 specify a prefix argument, you can enter the variable name in the
1088 Each watch expression is displayed in the speedbar. Complex data
1089 types, such as arrays, structures and unions are represented in a tree
1090 format. Leaves and simple data types show the name of the expression
1091 and its value and, when the speedbar frame is selected, display the
1092 type as a tooltip. Higher levels show the name, type and address
1093 value for pointers and just the name and type otherwise. Root expressions
1094 also display the frame address as a tooltip to help identify the frame
1095 in which they were defined.
1097 To expand or contract a complex data type, click @kbd{Mouse-2} or
1098 press @key{SPC} on the tag to the left of the expression. Emacs asks
1099 for confirmation before expanding the expression if its number of
1100 immediate children exceeds the value of the variable
1101 @code{gdb-max-children}.
1103 @kindex D @r{(GDB speedbar)}
1104 @findex gdb-var-delete
1105 To delete a complex watch expression, move point to the root
1106 expression in the speedbar and type @kbd{D} (@code{gdb-var-delete}).
1108 @kindex RET @r{(GDB speedbar)}
1109 @findex gdb-edit-value
1110 To edit a variable with a simple data type, or a simple element of a
1111 complex data type, move point there in the speedbar and type @key{RET}
1112 (@code{gdb-edit-value}). Or you can click @kbd{Mouse-2} on a value to
1113 edit it. Either way, this reads the new value using the minibuffer.
1115 @vindex gdb-show-changed-values
1116 If you set the variable @code{gdb-show-changed-values} to
1117 non-@code{nil} (the default value), Emacs uses
1118 @code{font-lock-warning-face} to highlight values that have recently
1119 changed and @code{shadow} face to make variables which have gone out of
1120 scope less noticeable. When a variable goes out of scope you can't
1123 @vindex gdb-use-colon-colon-notation
1124 If the variable @code{gdb-use-colon-colon-notation} is
1125 non-@code{nil}, Emacs uses the @samp{@var{function}::@var{variable}}
1126 format. This allows the user to display watch expressions which share
1127 the same variable name. The default value is @code{nil}.
1129 @vindex gdb-speedbar-auto-raise
1130 To automatically raise the speedbar every time the display of watch
1131 expressions updates, set @code{gdb-speedbar-auto-raise} to
1132 non-@code{nil}. This can be useful if you are debugging with a full
1135 @node Executing Lisp
1136 @section Executing Lisp Expressions
1138 Emacs has several different major modes for Lisp and Scheme. They are
1139 the same in terms of editing commands, but differ in the commands for
1140 executing Lisp expressions. Each mode has its own purpose.
1143 @item Emacs-Lisp mode
1144 The mode for editing source files of programs to run in Emacs Lisp.
1145 This mode defines @kbd{C-M-x} to evaluate the current defun.
1146 @xref{Lisp Libraries}.
1147 @item Lisp Interaction mode
1148 The mode for an interactive session with Emacs Lisp. It defines
1149 @kbd{C-j} to evaluate the sexp before point and insert its value in the
1150 buffer. @xref{Lisp Interaction}.
1152 The mode for editing source files of programs that run in Lisps other
1153 than Emacs Lisp. This mode defines @kbd{C-M-x} to send the current defun
1154 to an inferior Lisp process. @xref{External Lisp}.
1155 @item Inferior Lisp mode
1156 The mode for an interactive session with an inferior Lisp process.
1157 This mode combines the special features of Lisp mode and Shell mode
1158 (@pxref{Shell Mode}).
1160 Like Lisp mode but for Scheme programs.
1161 @item Inferior Scheme mode
1162 The mode for an interactive session with an inferior Scheme process.
1165 Most editing commands for working with Lisp programs are in fact
1166 available globally. @xref{Programs}.
1168 @node Lisp Libraries
1169 @section Libraries of Lisp Code for Emacs
1171 @cindex loading Lisp code
1173 Lisp code for Emacs editing commands is stored in files whose names
1174 conventionally end in @file{.el}. This ending tells Emacs to edit them in
1175 Emacs-Lisp mode (@pxref{Executing Lisp}).
1178 Emacs Lisp code can be compiled into byte-code, which loads faster,
1179 takes up less space, and executes faster. @xref{Byte Compilation,,
1180 Byte Compilation, elisp, the Emacs Lisp Reference Manual}. By
1181 convention, the compiled code for a library goes in a separate file
1182 whose name ends in @samp{.elc}. Thus, the compiled code for
1183 @file{foo.el} goes in @file{foo.elc}.
1186 To execute a file of Emacs Lisp code, use @kbd{M-x load-file}. This
1187 command reads a file name using the minibuffer and then executes the
1188 contents of that file as Lisp code. It is not necessary to visit the
1189 file first; in any case, this command reads the file as found on disk,
1190 not text in an Emacs buffer.
1193 @findex load-library
1194 Once a file of Lisp code is installed in the Emacs Lisp library
1195 directories, users can load it using @kbd{M-x load-library}. Programs
1196 can load it by calling @code{load}, a more primitive function that is
1197 similar but accepts some additional arguments.
1199 @kbd{M-x load-library} differs from @kbd{M-x load-file} in that it
1200 searches a sequence of directories and tries three file names in each
1201 directory. Suppose your argument is @var{lib}; the three names are
1202 @file{@var{lib}.elc}, @file{@var{lib}.el}, and lastly just
1203 @file{@var{lib}}. If @file{@var{lib}.elc} exists, it is by convention
1204 the result of compiling @file{@var{lib}.el}; it is better to load the
1205 compiled file, since it will load and run faster.
1207 If @code{load-library} finds that @file{@var{lib}.el} is newer than
1208 @file{@var{lib}.elc} file, it issues a warning, because it's likely
1209 that somebody made changes to the @file{.el} file and forgot to
1210 recompile it. Nonetheless, it loads @file{@var{lib}.elc}. This is
1211 because people often leave unfinished edits the source file, and don't
1212 recompile it until they think it is ready to use.
1214 Because the argument to @code{load-library} is usually not in itself
1215 a valid file name, file name completion is not available. Indeed, when
1216 using this command, you usually do not know exactly what file name
1220 The sequence of directories searched by @kbd{M-x load-library} is
1221 specified by the variable @code{load-path}, a list of strings that are
1222 directory names. The default value of the list contains the directories where
1223 the Lisp code for Emacs itself is stored. If you have libraries of
1224 your own, put them in a single directory and add that directory
1225 to @code{load-path}. @code{nil} in this list stands for the current default
1226 directory, but it is probably not a good idea to put @code{nil} in the
1227 list. If you find yourself wishing that @code{nil} were in the list,
1228 most likely what you really want to do is use @kbd{M-x load-file}
1232 Often you do not have to give any command to load a library, because
1233 the commands defined in the library are set up to @dfn{autoload} that
1234 library. Trying to run any of those commands calls @code{load} to load
1235 the library; this replaces the autoload definitions with the real ones
1238 @vindex load-dangerous-libraries
1239 @cindex Lisp files byte-compiled by XEmacs
1240 By default, Emacs refuses to load compiled Lisp files which were
1241 compiled with XEmacs, a modified versions of Emacs---they can cause
1242 Emacs to crash. Set the variable @code{load-dangerous-libraries} to
1243 @code{t} if you want to try loading them.
1246 @section Evaluating Emacs Lisp Expressions
1247 @cindex Emacs-Lisp mode
1248 @cindex mode, Emacs-Lisp
1250 @findex emacs-lisp-mode
1251 Lisp programs intended to be run in Emacs should be edited in
1252 Emacs-Lisp mode; this happens automatically for file names ending in
1253 @file{.el}. By contrast, Lisp mode itself is used for editing Lisp
1254 programs intended for other Lisp systems. To switch to Emacs-Lisp mode
1255 explicitly, use the command @kbd{M-x emacs-lisp-mode}.
1257 For testing of Lisp programs to run in Emacs, it is often useful to
1258 evaluate part of the program as it is found in the Emacs buffer. For
1259 example, after changing the text of a Lisp function definition,
1260 evaluating the definition installs the change for future calls to the
1261 function. Evaluation of Lisp expressions is also useful in any kind of
1262 editing, for invoking noninteractive functions (functions that are
1267 Read a single Lisp expression in the minibuffer, evaluate it, and print
1268 the value in the echo area (@code{eval-expression}).
1270 Evaluate the Lisp expression before point, and print the value in the
1271 echo area (@code{eval-last-sexp}).
1273 Evaluate the defun containing or after point, and print the value in
1274 the echo area (@code{eval-defun}).
1275 @item M-x eval-region
1276 Evaluate all the Lisp expressions in the region.
1277 @item M-x eval-buffer
1278 Evaluate all the Lisp expressions in the buffer.
1282 @c This uses ``colon'' instead of a literal `:' because Info cannot
1283 @c cope with a `:' in a menu
1284 @kindex M-@key{colon}
1289 @findex eval-expression
1290 @kbd{M-:} (@code{eval-expression}) is the most basic command for evaluating
1291 a Lisp expression interactively. It reads the expression using the
1292 minibuffer, so you can execute any expression on a buffer regardless of
1293 what the buffer contains. When the expression is evaluated, the current
1294 buffer is once again the buffer that was current when @kbd{M-:} was
1297 @kindex C-M-x @r{(Emacs-Lisp mode)}
1299 In Emacs-Lisp mode, the key @kbd{C-M-x} is bound to the command
1300 @code{eval-defun}, which parses the defun containing or following point
1301 as a Lisp expression and evaluates it. The value is printed in the echo
1302 area. This command is convenient for installing in the Lisp environment
1303 changes that you have just made in the text of a function definition.
1305 @kbd{C-M-x} treats @code{defvar} expressions specially. Normally,
1306 evaluating a @code{defvar} expression does nothing if the variable it
1307 defines already has a value. But @kbd{C-M-x} unconditionally resets the
1308 variable to the initial value specified in the @code{defvar} expression.
1309 @code{defcustom} expressions are treated similarly.
1310 This special feature is convenient for debugging Lisp programs.
1311 Typing @kbd{C-M-x} on a @code{defface} expression reinitializes
1312 the face according to the @code{defface} specification.
1315 @findex eval-last-sexp
1316 The command @kbd{C-x C-e} (@code{eval-last-sexp}) evaluates the Lisp
1317 expression preceding point in the buffer, and displays the value in the
1318 echo area. It is available in all major modes, not just Emacs-Lisp
1319 mode. It does not treat @code{defvar} specially.
1321 When the result of an evaluation is an integer, you can type
1322 @kbd{C-x C-e} a second time to display the value of the integer result
1323 in additional formats (octal, hexadecimal, and character).
1325 If @kbd{C-x C-e}, or @kbd{M-:} is given a numeric argument, it
1326 inserts the value into the current buffer at point, rather than
1327 displaying it in the echo area. The argument's value does not matter.
1328 @kbd{C-M-x} with a numeric argument instruments the function
1329 definition for Edebug (@pxref{Instrumenting, Instrumenting for Edebug,, elisp, the Emacs Lisp Reference Manual}).
1333 The most general command for evaluating Lisp expressions from a buffer
1334 is @code{eval-region}. @kbd{M-x eval-region} parses the text of the
1335 region as one or more Lisp expressions, evaluating them one by one.
1336 @kbd{M-x eval-buffer} is similar but evaluates the entire
1337 buffer. This is a reasonable way to install the contents of a file of
1338 Lisp code that you are ready to test. Later, as you find bugs and
1339 change individual functions, use @kbd{C-M-x} on each function that you
1340 change. This keeps the Lisp world in step with the source file.
1342 @vindex eval-expression-print-level
1343 @vindex eval-expression-print-length
1344 @vindex eval-expression-debug-on-error
1345 The two customizable variables @code{eval-expression-print-level} and
1346 @code{eval-expression-print-length} control the maximum depth and length
1347 of lists to print in the result of the evaluation commands before
1348 abbreviating them. @code{eval-expression-debug-on-error} controls
1349 whether evaluation errors invoke the debugger when these commands are
1350 used; its default is @code{t}.
1352 @node Lisp Interaction
1353 @section Lisp Interaction Buffers
1355 The buffer @samp{*scratch*} which is selected when Emacs starts up is
1356 provided for evaluating Lisp expressions interactively inside Emacs.
1358 The simplest way to use the @samp{*scratch*} buffer is to insert Lisp
1359 expressions and type @kbd{C-j} after each expression. This command
1360 reads the Lisp expression before point, evaluates it, and inserts the
1361 value in printed representation before point. The result is a complete
1362 typescript of the expressions you have evaluated and their values.
1364 The @samp{*scratch*} buffer's major mode is Lisp Interaction mode, which
1365 is the same as Emacs-Lisp mode except for the binding of @kbd{C-j}.
1367 @findex lisp-interaction-mode
1368 The rationale for this feature is that Emacs must have a buffer when
1369 it starts up, but that buffer is not useful for editing files since a
1370 new buffer is made for every file that you visit. The Lisp interpreter
1371 typescript is the most useful thing I can think of for the initial
1372 buffer to do. Type @kbd{M-x lisp-interaction-mode} to put the current
1373 buffer in Lisp Interaction mode.
1376 An alternative way of evaluating Emacs Lisp expressions interactively
1377 is to use Inferior Emacs-Lisp mode, which provides an interface rather
1378 like Shell mode (@pxref{Shell Mode}) for evaluating Emacs Lisp
1379 expressions. Type @kbd{M-x ielm} to create an @samp{*ielm*} buffer
1380 which uses this mode. For more information see that command's
1384 @section Running an External Lisp
1386 Emacs has facilities for running programs in other Lisp systems. You can
1387 run a Lisp process as an inferior of Emacs, and pass expressions to it to
1388 be evaluated. You can also pass changed function definitions directly from
1389 the Emacs buffers in which you edit the Lisp programs to the inferior Lisp
1393 @vindex inferior-lisp-program
1395 To run an inferior Lisp process, type @kbd{M-x run-lisp}. This runs
1396 the program named @code{lisp}, the same program you would run by typing
1397 @code{lisp} as a shell command, with both input and output going through
1398 an Emacs buffer named @samp{*lisp*}. That is to say, any ``terminal
1399 output'' from Lisp will go into the buffer, advancing point, and any
1400 ``terminal input'' for Lisp comes from text in the buffer. (You can
1401 change the name of the Lisp executable file by setting the variable
1402 @code{inferior-lisp-program}.)
1404 To give input to Lisp, go to the end of the buffer and type the input,
1405 terminated by @key{RET}. The @samp{*lisp*} buffer is in Inferior Lisp
1406 mode, which combines the special characteristics of Lisp mode with most
1407 of the features of Shell mode (@pxref{Shell Mode}). The definition of
1408 @key{RET} to send a line to a subprocess is one of the features of Shell
1412 For the source files of programs to run in external Lisps, use Lisp
1413 mode. You can switch to this mode with @kbd{M-x lisp-mode}, and it is
1414 used automatically for files whose names end in @file{.l},
1415 @file{.lsp}, or @file{.lisp}.
1417 @kindex C-M-x @r{(Lisp mode)}
1418 @findex lisp-eval-defun
1419 When you edit a function in a Lisp program you are running, the easiest
1420 way to send the changed definition to the inferior Lisp process is the key
1421 @kbd{C-M-x}. In Lisp mode, this runs the function @code{lisp-eval-defun},
1422 which finds the defun around or following point and sends it as input to
1423 the Lisp process. (Emacs can send input to any inferior process regardless
1424 of what buffer is current.)
1426 Contrast the meanings of @kbd{C-M-x} in Lisp mode (for editing
1427 programs to be run in another Lisp system) and Emacs-Lisp mode (for
1428 editing Lisp programs to be run in Emacs; see @pxref{Lisp Eval}): in
1429 both modes it has the effect of installing the function definition
1430 that point is in, but the way of doing so is different according to
1431 where the relevant Lisp environment is found.
1435 arch-tag: 9c3c2f71-b332-4144-8500-3ff9945a50ed