* lisp/emacs-lisp/easy-mmode.el (define-minor-mode): Use mode function
[emacs.git] / src / xdisp.c
blob2b12dd8f55789f0d33fb388d433dc426182898a2
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23 Redisplay.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
54 expose_window (asynchronous) |
56 X expose events -----+
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
85 . try_cursor_movement
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
91 . try_window_reusing_current_matrix
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
97 . try_window_id
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
105 . try_window
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
131 Desired matrices.
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
176 Frame matrices.
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
197 Bidirectional display.
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
240 Bidirectional display and character compositions
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
267 Moving an iterator in bidirectional text
268 without producing glyphs
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "keyboard.h"
296 #include "frame.h"
297 #include "window.h"
298 #include "termchar.h"
299 #include "dispextern.h"
300 #include "character.h"
301 #include "buffer.h"
302 #include "charset.h"
303 #include "indent.h"
304 #include "commands.h"
305 #include "keymap.h"
306 #include "macros.h"
307 #include "disptab.h"
308 #include "termhooks.h"
309 #include "termopts.h"
310 #include "intervals.h"
311 #include "coding.h"
312 #include "process.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #ifdef HAVE_WINDOW_SYSTEM
318 #include TERM_HEADER
319 #endif /* HAVE_WINDOW_SYSTEM */
321 #ifndef FRAME_X_OUTPUT
322 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
323 #endif
325 #define INFINITY 10000000
327 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
328 Lisp_Object Qwindow_scroll_functions;
329 static Lisp_Object Qwindow_text_change_functions;
330 static Lisp_Object Qredisplay_end_trigger_functions;
331 Lisp_Object Qinhibit_point_motion_hooks;
332 static Lisp_Object QCeval, QCpropertize;
333 Lisp_Object QCfile, QCdata;
334 static Lisp_Object Qfontified;
335 static Lisp_Object Qgrow_only;
336 static Lisp_Object Qinhibit_eval_during_redisplay;
337 static Lisp_Object Qbuffer_position, Qposition, Qobject;
338 static Lisp_Object Qright_to_left, Qleft_to_right;
340 /* Cursor shapes. */
341 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
343 /* Pointer shapes. */
344 static Lisp_Object Qarrow, Qhand;
345 Lisp_Object Qtext;
347 /* Holds the list (error). */
348 static Lisp_Object list_of_error;
350 static Lisp_Object Qfontification_functions;
352 static Lisp_Object Qwrap_prefix;
353 static Lisp_Object Qline_prefix;
354 static Lisp_Object Qredisplay_internal;
356 /* Non-nil means don't actually do any redisplay. */
358 Lisp_Object Qinhibit_redisplay;
360 /* Names of text properties relevant for redisplay. */
362 Lisp_Object Qdisplay;
364 Lisp_Object Qspace, QCalign_to;
365 static Lisp_Object QCrelative_width, QCrelative_height;
366 Lisp_Object Qleft_margin, Qright_margin;
367 static Lisp_Object Qspace_width, Qraise;
368 static Lisp_Object Qslice;
369 Lisp_Object Qcenter;
370 static Lisp_Object Qmargin, Qpointer;
371 static Lisp_Object Qline_height;
373 #ifdef HAVE_WINDOW_SYSTEM
375 /* Test if overflow newline into fringe. Called with iterator IT
376 at or past right window margin, and with IT->current_x set. */
378 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
379 (!NILP (Voverflow_newline_into_fringe) \
380 && FRAME_WINDOW_P ((IT)->f) \
381 && ((IT)->bidi_it.paragraph_dir == R2L \
382 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
383 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
384 && (IT)->current_x == (IT)->last_visible_x)
386 #else /* !HAVE_WINDOW_SYSTEM */
387 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
388 #endif /* HAVE_WINDOW_SYSTEM */
390 /* Test if the display element loaded in IT, or the underlying buffer
391 or string character, is a space or a TAB character. This is used
392 to determine where word wrapping can occur. */
394 #define IT_DISPLAYING_WHITESPACE(it) \
395 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
396 || ((STRINGP (it->string) \
397 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
398 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
399 || (it->s \
400 && (it->s[IT_BYTEPOS (*it)] == ' ' \
401 || it->s[IT_BYTEPOS (*it)] == '\t')) \
402 || (IT_BYTEPOS (*it) < ZV_BYTE \
403 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
404 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
406 /* Name of the face used to highlight trailing whitespace. */
408 static Lisp_Object Qtrailing_whitespace;
410 /* Name and number of the face used to highlight escape glyphs. */
412 static Lisp_Object Qescape_glyph;
414 /* Name and number of the face used to highlight non-breaking spaces. */
416 static Lisp_Object Qnobreak_space;
418 /* The symbol `image' which is the car of the lists used to represent
419 images in Lisp. Also a tool bar style. */
421 Lisp_Object Qimage;
423 /* The image map types. */
424 Lisp_Object QCmap;
425 static Lisp_Object QCpointer;
426 static Lisp_Object Qrect, Qcircle, Qpoly;
428 /* Tool bar styles */
429 Lisp_Object Qboth, Qboth_horiz, Qtext_image_horiz;
431 /* Non-zero means print newline to stdout before next mini-buffer
432 message. */
434 bool noninteractive_need_newline;
436 /* Non-zero means print newline to message log before next message. */
438 static bool message_log_need_newline;
440 /* Three markers that message_dolog uses.
441 It could allocate them itself, but that causes trouble
442 in handling memory-full errors. */
443 static Lisp_Object message_dolog_marker1;
444 static Lisp_Object message_dolog_marker2;
445 static Lisp_Object message_dolog_marker3;
447 /* The buffer position of the first character appearing entirely or
448 partially on the line of the selected window which contains the
449 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
450 redisplay optimization in redisplay_internal. */
452 static struct text_pos this_line_start_pos;
454 /* Number of characters past the end of the line above, including the
455 terminating newline. */
457 static struct text_pos this_line_end_pos;
459 /* The vertical positions and the height of this line. */
461 static int this_line_vpos;
462 static int this_line_y;
463 static int this_line_pixel_height;
465 /* X position at which this display line starts. Usually zero;
466 negative if first character is partially visible. */
468 static int this_line_start_x;
470 /* The smallest character position seen by move_it_* functions as they
471 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
472 hscrolled lines, see display_line. */
474 static struct text_pos this_line_min_pos;
476 /* Buffer that this_line_.* variables are referring to. */
478 static struct buffer *this_line_buffer;
481 /* Values of those variables at last redisplay are stored as
482 properties on `overlay-arrow-position' symbol. However, if
483 Voverlay_arrow_position is a marker, last-arrow-position is its
484 numerical position. */
486 static Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
488 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
489 properties on a symbol in overlay-arrow-variable-list. */
491 static Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
493 Lisp_Object Qmenu_bar_update_hook;
495 /* Nonzero if an overlay arrow has been displayed in this window. */
497 static bool overlay_arrow_seen;
499 /* Vector containing glyphs for an ellipsis `...'. */
501 static Lisp_Object default_invis_vector[3];
503 /* This is the window where the echo area message was displayed. It
504 is always a mini-buffer window, but it may not be the same window
505 currently active as a mini-buffer. */
507 Lisp_Object echo_area_window;
509 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
510 pushes the current message and the value of
511 message_enable_multibyte on the stack, the function restore_message
512 pops the stack and displays MESSAGE again. */
514 static Lisp_Object Vmessage_stack;
516 /* Nonzero means multibyte characters were enabled when the echo area
517 message was specified. */
519 static bool message_enable_multibyte;
521 /* Nonzero if we should redraw the mode lines on the next redisplay.
522 If it has value REDISPLAY_SOME, then only redisplay the mode lines where
523 the `redisplay' bit has been set. Otherwise, redisplay all mode lines
524 (the number used is then only used to track down the cause for this
525 full-redisplay). */
527 int update_mode_lines;
529 /* Nonzero if window sizes or contents other than selected-window have changed
530 since last redisplay that finished.
531 If it has value REDISPLAY_SOME, then only redisplay the windows where
532 the `redisplay' bit has been set. Otherwise, redisplay all windows
533 (the number used is then only used to track down the cause for this
534 full-redisplay). */
536 int windows_or_buffers_changed;
538 /* Nonzero after display_mode_line if %l was used and it displayed a
539 line number. */
541 static bool line_number_displayed;
543 /* The name of the *Messages* buffer, a string. */
545 static Lisp_Object Vmessages_buffer_name;
547 /* Current, index 0, and last displayed echo area message. Either
548 buffers from echo_buffers, or nil to indicate no message. */
550 Lisp_Object echo_area_buffer[2];
552 /* The buffers referenced from echo_area_buffer. */
554 static Lisp_Object echo_buffer[2];
556 /* A vector saved used in with_area_buffer to reduce consing. */
558 static Lisp_Object Vwith_echo_area_save_vector;
560 /* Non-zero means display_echo_area should display the last echo area
561 message again. Set by redisplay_preserve_echo_area. */
563 static bool display_last_displayed_message_p;
565 /* Nonzero if echo area is being used by print; zero if being used by
566 message. */
568 static bool message_buf_print;
570 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
572 static Lisp_Object Qinhibit_menubar_update;
573 static Lisp_Object Qmessage_truncate_lines;
575 /* Set to 1 in clear_message to make redisplay_internal aware
576 of an emptied echo area. */
578 static bool message_cleared_p;
580 /* A scratch glyph row with contents used for generating truncation
581 glyphs. Also used in direct_output_for_insert. */
583 #define MAX_SCRATCH_GLYPHS 100
584 static struct glyph_row scratch_glyph_row;
585 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
587 /* Ascent and height of the last line processed by move_it_to. */
589 static int last_height;
591 /* Non-zero if there's a help-echo in the echo area. */
593 bool help_echo_showing_p;
595 /* The maximum distance to look ahead for text properties. Values
596 that are too small let us call compute_char_face and similar
597 functions too often which is expensive. Values that are too large
598 let us call compute_char_face and alike too often because we
599 might not be interested in text properties that far away. */
601 #define TEXT_PROP_DISTANCE_LIMIT 100
603 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
604 iterator state and later restore it. This is needed because the
605 bidi iterator on bidi.c keeps a stacked cache of its states, which
606 is really a singleton. When we use scratch iterator objects to
607 move around the buffer, we can cause the bidi cache to be pushed or
608 popped, and therefore we need to restore the cache state when we
609 return to the original iterator. */
610 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
611 do { \
612 if (CACHE) \
613 bidi_unshelve_cache (CACHE, 1); \
614 ITCOPY = ITORIG; \
615 CACHE = bidi_shelve_cache (); \
616 } while (0)
618 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
619 do { \
620 if (pITORIG != pITCOPY) \
621 *(pITORIG) = *(pITCOPY); \
622 bidi_unshelve_cache (CACHE, 0); \
623 CACHE = NULL; \
624 } while (0)
626 /* Functions to mark elements as needing redisplay. */
627 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
629 void
630 redisplay_other_windows (void)
632 if (!windows_or_buffers_changed)
633 windows_or_buffers_changed = REDISPLAY_SOME;
636 void
637 wset_redisplay (struct window *w)
639 /* Beware: selected_window can be nil during early stages. */
640 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
641 redisplay_other_windows ();
642 w->redisplay = true;
645 void
646 fset_redisplay (struct frame *f)
648 redisplay_other_windows ();
649 f->redisplay = true;
652 void
653 bset_redisplay (struct buffer *b)
655 int count = buffer_window_count (b);
656 if (count > 0)
658 /* ... it's visible in other window than selected, */
659 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
660 redisplay_other_windows ();
661 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
662 so that if we later set windows_or_buffers_changed, this buffer will
663 not be omitted. */
664 b->text->redisplay = true;
668 void
669 bset_update_mode_line (struct buffer *b)
671 if (!update_mode_lines)
672 update_mode_lines = REDISPLAY_SOME;
673 b->text->redisplay = true;
676 #ifdef GLYPH_DEBUG
678 /* Non-zero means print traces of redisplay if compiled with
679 GLYPH_DEBUG defined. */
681 bool trace_redisplay_p;
683 #endif /* GLYPH_DEBUG */
685 #ifdef DEBUG_TRACE_MOVE
686 /* Non-zero means trace with TRACE_MOVE to stderr. */
687 int trace_move;
689 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
690 #else
691 #define TRACE_MOVE(x) (void) 0
692 #endif
694 static Lisp_Object Qauto_hscroll_mode;
696 /* Buffer being redisplayed -- for redisplay_window_error. */
698 static struct buffer *displayed_buffer;
700 /* Value returned from text property handlers (see below). */
702 enum prop_handled
704 HANDLED_NORMALLY,
705 HANDLED_RECOMPUTE_PROPS,
706 HANDLED_OVERLAY_STRING_CONSUMED,
707 HANDLED_RETURN
710 /* A description of text properties that redisplay is interested
711 in. */
713 struct props
715 /* The name of the property. */
716 Lisp_Object *name;
718 /* A unique index for the property. */
719 enum prop_idx idx;
721 /* A handler function called to set up iterator IT from the property
722 at IT's current position. Value is used to steer handle_stop. */
723 enum prop_handled (*handler) (struct it *it);
726 static enum prop_handled handle_face_prop (struct it *);
727 static enum prop_handled handle_invisible_prop (struct it *);
728 static enum prop_handled handle_display_prop (struct it *);
729 static enum prop_handled handle_composition_prop (struct it *);
730 static enum prop_handled handle_overlay_change (struct it *);
731 static enum prop_handled handle_fontified_prop (struct it *);
733 /* Properties handled by iterators. */
735 static struct props it_props[] =
737 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
738 /* Handle `face' before `display' because some sub-properties of
739 `display' need to know the face. */
740 {&Qface, FACE_PROP_IDX, handle_face_prop},
741 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
742 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
743 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
744 {NULL, 0, NULL}
747 /* Value is the position described by X. If X is a marker, value is
748 the marker_position of X. Otherwise, value is X. */
750 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
752 /* Enumeration returned by some move_it_.* functions internally. */
754 enum move_it_result
756 /* Not used. Undefined value. */
757 MOVE_UNDEFINED,
759 /* Move ended at the requested buffer position or ZV. */
760 MOVE_POS_MATCH_OR_ZV,
762 /* Move ended at the requested X pixel position. */
763 MOVE_X_REACHED,
765 /* Move within a line ended at the end of a line that must be
766 continued. */
767 MOVE_LINE_CONTINUED,
769 /* Move within a line ended at the end of a line that would
770 be displayed truncated. */
771 MOVE_LINE_TRUNCATED,
773 /* Move within a line ended at a line end. */
774 MOVE_NEWLINE_OR_CR
777 /* This counter is used to clear the face cache every once in a while
778 in redisplay_internal. It is incremented for each redisplay.
779 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
780 cleared. */
782 #define CLEAR_FACE_CACHE_COUNT 500
783 static int clear_face_cache_count;
785 /* Similarly for the image cache. */
787 #ifdef HAVE_WINDOW_SYSTEM
788 #define CLEAR_IMAGE_CACHE_COUNT 101
789 static int clear_image_cache_count;
791 /* Null glyph slice */
792 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
793 #endif
795 /* True while redisplay_internal is in progress. */
797 bool redisplaying_p;
799 static Lisp_Object Qinhibit_free_realized_faces;
800 static Lisp_Object Qmode_line_default_help_echo;
802 /* If a string, XTread_socket generates an event to display that string.
803 (The display is done in read_char.) */
805 Lisp_Object help_echo_string;
806 Lisp_Object help_echo_window;
807 Lisp_Object help_echo_object;
808 ptrdiff_t help_echo_pos;
810 /* Temporary variable for XTread_socket. */
812 Lisp_Object previous_help_echo_string;
814 /* Platform-independent portion of hourglass implementation. */
816 #ifdef HAVE_WINDOW_SYSTEM
818 /* Non-zero means an hourglass cursor is currently shown. */
819 static bool hourglass_shown_p;
821 /* If non-null, an asynchronous timer that, when it expires, displays
822 an hourglass cursor on all frames. */
823 static struct atimer *hourglass_atimer;
825 #endif /* HAVE_WINDOW_SYSTEM */
827 /* Name of the face used to display glyphless characters. */
828 static Lisp_Object Qglyphless_char;
830 /* Symbol for the purpose of Vglyphless_char_display. */
831 static Lisp_Object Qglyphless_char_display;
833 /* Method symbols for Vglyphless_char_display. */
834 static Lisp_Object Qhex_code, Qempty_box, Qthin_space, Qzero_width;
836 /* Default number of seconds to wait before displaying an hourglass
837 cursor. */
838 #define DEFAULT_HOURGLASS_DELAY 1
840 #ifdef HAVE_WINDOW_SYSTEM
842 /* Default pixel width of `thin-space' display method. */
843 #define THIN_SPACE_WIDTH 1
845 #endif /* HAVE_WINDOW_SYSTEM */
847 /* Function prototypes. */
849 static void setup_for_ellipsis (struct it *, int);
850 static void set_iterator_to_next (struct it *, int);
851 static void mark_window_display_accurate_1 (struct window *, int);
852 static int single_display_spec_string_p (Lisp_Object, Lisp_Object);
853 static int display_prop_string_p (Lisp_Object, Lisp_Object);
854 static int row_for_charpos_p (struct glyph_row *, ptrdiff_t);
855 static int cursor_row_p (struct glyph_row *);
856 static int redisplay_mode_lines (Lisp_Object, bool);
857 static char *decode_mode_spec_coding (Lisp_Object, char *, int);
859 static Lisp_Object get_it_property (struct it *it, Lisp_Object prop);
861 static void handle_line_prefix (struct it *);
863 static void pint2str (char *, int, ptrdiff_t);
864 static void pint2hrstr (char *, int, ptrdiff_t);
865 static struct text_pos run_window_scroll_functions (Lisp_Object,
866 struct text_pos);
867 static int text_outside_line_unchanged_p (struct window *,
868 ptrdiff_t, ptrdiff_t);
869 static void store_mode_line_noprop_char (char);
870 static int store_mode_line_noprop (const char *, int, int);
871 static void handle_stop (struct it *);
872 static void handle_stop_backwards (struct it *, ptrdiff_t);
873 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
874 static void ensure_echo_area_buffers (void);
875 static void unwind_with_echo_area_buffer (Lisp_Object);
876 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
877 static int with_echo_area_buffer (struct window *, int,
878 int (*) (ptrdiff_t, Lisp_Object),
879 ptrdiff_t, Lisp_Object);
880 static void clear_garbaged_frames (void);
881 static int current_message_1 (ptrdiff_t, Lisp_Object);
882 static int truncate_message_1 (ptrdiff_t, Lisp_Object);
883 static void set_message (Lisp_Object);
884 static int set_message_1 (ptrdiff_t, Lisp_Object);
885 static int display_echo_area (struct window *);
886 static int display_echo_area_1 (ptrdiff_t, Lisp_Object);
887 static int resize_mini_window_1 (ptrdiff_t, Lisp_Object);
888 static void unwind_redisplay (void);
889 static int string_char_and_length (const unsigned char *, int *);
890 static struct text_pos display_prop_end (struct it *, Lisp_Object,
891 struct text_pos);
892 static int compute_window_start_on_continuation_line (struct window *);
893 static void insert_left_trunc_glyphs (struct it *);
894 static struct glyph_row *get_overlay_arrow_glyph_row (struct window *,
895 Lisp_Object);
896 static void extend_face_to_end_of_line (struct it *);
897 static int append_space_for_newline (struct it *, int);
898 static int cursor_row_fully_visible_p (struct window *, int, int);
899 static int try_scrolling (Lisp_Object, int, ptrdiff_t, ptrdiff_t, int, int);
900 static int try_cursor_movement (Lisp_Object, struct text_pos, int *);
901 static int trailing_whitespace_p (ptrdiff_t);
902 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
903 static void push_it (struct it *, struct text_pos *);
904 static void iterate_out_of_display_property (struct it *);
905 static void pop_it (struct it *);
906 static void sync_frame_with_window_matrix_rows (struct window *);
907 static void redisplay_internal (void);
908 static int echo_area_display (int);
909 static void redisplay_windows (Lisp_Object);
910 static void redisplay_window (Lisp_Object, bool);
911 static Lisp_Object redisplay_window_error (Lisp_Object);
912 static Lisp_Object redisplay_window_0 (Lisp_Object);
913 static Lisp_Object redisplay_window_1 (Lisp_Object);
914 static int set_cursor_from_row (struct window *, struct glyph_row *,
915 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
916 int, int);
917 static int update_menu_bar (struct frame *, int, int);
918 static int try_window_reusing_current_matrix (struct window *);
919 static int try_window_id (struct window *);
920 static int display_line (struct it *);
921 static int display_mode_lines (struct window *);
922 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
923 static int display_mode_element (struct it *, int, int, int, Lisp_Object, Lisp_Object, int);
924 static int store_mode_line_string (const char *, Lisp_Object, int, int, int, Lisp_Object);
925 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
926 static void display_menu_bar (struct window *);
927 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
928 ptrdiff_t *);
929 static int display_string (const char *, Lisp_Object, Lisp_Object,
930 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
931 static void compute_line_metrics (struct it *);
932 static void run_redisplay_end_trigger_hook (struct it *);
933 static int get_overlay_strings (struct it *, ptrdiff_t);
934 static int get_overlay_strings_1 (struct it *, ptrdiff_t, int);
935 static void next_overlay_string (struct it *);
936 static void reseat (struct it *, struct text_pos, int);
937 static void reseat_1 (struct it *, struct text_pos, int);
938 static void back_to_previous_visible_line_start (struct it *);
939 static void reseat_at_next_visible_line_start (struct it *, int);
940 static int next_element_from_ellipsis (struct it *);
941 static int next_element_from_display_vector (struct it *);
942 static int next_element_from_string (struct it *);
943 static int next_element_from_c_string (struct it *);
944 static int next_element_from_buffer (struct it *);
945 static int next_element_from_composition (struct it *);
946 static int next_element_from_image (struct it *);
947 static int next_element_from_stretch (struct it *);
948 static void load_overlay_strings (struct it *, ptrdiff_t);
949 static int init_from_display_pos (struct it *, struct window *,
950 struct display_pos *);
951 static void reseat_to_string (struct it *, const char *,
952 Lisp_Object, ptrdiff_t, ptrdiff_t, int, int);
953 static int get_next_display_element (struct it *);
954 static enum move_it_result
955 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
956 enum move_operation_enum);
957 static void get_visually_first_element (struct it *);
958 static void init_to_row_start (struct it *, struct window *,
959 struct glyph_row *);
960 static int init_to_row_end (struct it *, struct window *,
961 struct glyph_row *);
962 static void back_to_previous_line_start (struct it *);
963 static int forward_to_next_line_start (struct it *, int *, struct bidi_it *);
964 static struct text_pos string_pos_nchars_ahead (struct text_pos,
965 Lisp_Object, ptrdiff_t);
966 static struct text_pos string_pos (ptrdiff_t, Lisp_Object);
967 static struct text_pos c_string_pos (ptrdiff_t, const char *, bool);
968 static ptrdiff_t number_of_chars (const char *, bool);
969 static void compute_stop_pos (struct it *);
970 static void compute_string_pos (struct text_pos *, struct text_pos,
971 Lisp_Object);
972 static int face_before_or_after_it_pos (struct it *, int);
973 static ptrdiff_t next_overlay_change (ptrdiff_t);
974 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
975 Lisp_Object, struct text_pos *, ptrdiff_t, int);
976 static int handle_single_display_spec (struct it *, Lisp_Object,
977 Lisp_Object, Lisp_Object,
978 struct text_pos *, ptrdiff_t, int, int);
979 static int underlying_face_id (struct it *);
980 static int in_ellipses_for_invisible_text_p (struct display_pos *,
981 struct window *);
983 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
984 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
986 #ifdef HAVE_WINDOW_SYSTEM
988 static void x_consider_frame_title (Lisp_Object);
989 static void update_tool_bar (struct frame *, int);
990 static int redisplay_tool_bar (struct frame *);
991 static void x_draw_bottom_divider (struct window *w);
992 static void notice_overwritten_cursor (struct window *,
993 enum glyph_row_area,
994 int, int, int, int);
995 static void append_stretch_glyph (struct it *, Lisp_Object,
996 int, int, int);
999 #endif /* HAVE_WINDOW_SYSTEM */
1001 static void produce_special_glyphs (struct it *, enum display_element_type);
1002 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
1003 static bool coords_in_mouse_face_p (struct window *, int, int);
1007 /***********************************************************************
1008 Window display dimensions
1009 ***********************************************************************/
1011 /* Return the bottom boundary y-position for text lines in window W.
1012 This is the first y position at which a line cannot start.
1013 It is relative to the top of the window.
1015 This is the height of W minus the height of a mode line, if any. */
1018 window_text_bottom_y (struct window *w)
1020 int height = WINDOW_PIXEL_HEIGHT (w);
1022 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1024 if (WINDOW_WANTS_MODELINE_P (w))
1025 height -= CURRENT_MODE_LINE_HEIGHT (w);
1027 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
1029 return height;
1032 /* Return the pixel width of display area AREA of window W.
1033 ANY_AREA means return the total width of W, not including
1034 fringes to the left and right of the window. */
1037 window_box_width (struct window *w, enum glyph_row_area area)
1039 int width = w->pixel_width;
1041 if (!w->pseudo_window_p)
1043 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
1044 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
1046 if (area == TEXT_AREA)
1047 width -= (WINDOW_MARGINS_WIDTH (w)
1048 + WINDOW_FRINGES_WIDTH (w));
1049 else if (area == LEFT_MARGIN_AREA)
1050 width = WINDOW_LEFT_MARGIN_WIDTH (w);
1051 else if (area == RIGHT_MARGIN_AREA)
1052 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
1055 /* With wide margins, fringes, etc. we might end up with a negative
1056 width, correct that here. */
1057 return max (0, width);
1061 /* Return the pixel height of the display area of window W, not
1062 including mode lines of W, if any. */
1065 window_box_height (struct window *w)
1067 struct frame *f = XFRAME (w->frame);
1068 int height = WINDOW_PIXEL_HEIGHT (w);
1070 eassert (height >= 0);
1072 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
1073 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
1075 /* Note: the code below that determines the mode-line/header-line
1076 height is essentially the same as that contained in the macro
1077 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1078 the appropriate glyph row has its `mode_line_p' flag set,
1079 and if it doesn't, uses estimate_mode_line_height instead. */
1081 if (WINDOW_WANTS_MODELINE_P (w))
1083 struct glyph_row *ml_row
1084 = (w->current_matrix && w->current_matrix->rows
1085 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1086 : 0);
1087 if (ml_row && ml_row->mode_line_p)
1088 height -= ml_row->height;
1089 else
1090 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1093 if (WINDOW_WANTS_HEADER_LINE_P (w))
1095 struct glyph_row *hl_row
1096 = (w->current_matrix && w->current_matrix->rows
1097 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1098 : 0);
1099 if (hl_row && hl_row->mode_line_p)
1100 height -= hl_row->height;
1101 else
1102 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1105 /* With a very small font and a mode-line that's taller than
1106 default, we might end up with a negative height. */
1107 return max (0, height);
1110 /* Return the window-relative coordinate of the left edge of display
1111 area AREA of window W. ANY_AREA means return the left edge of the
1112 whole window, to the right of the left fringe of W. */
1115 window_box_left_offset (struct window *w, enum glyph_row_area area)
1117 int x;
1119 if (w->pseudo_window_p)
1120 return 0;
1122 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1124 if (area == TEXT_AREA)
1125 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1126 + window_box_width (w, LEFT_MARGIN_AREA));
1127 else if (area == RIGHT_MARGIN_AREA)
1128 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1129 + window_box_width (w, LEFT_MARGIN_AREA)
1130 + window_box_width (w, TEXT_AREA)
1131 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1133 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1134 else if (area == LEFT_MARGIN_AREA
1135 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1136 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1138 /* Don't return more than the window's pixel width. */
1139 return min (x, w->pixel_width);
1143 /* Return the window-relative coordinate of the right edge of display
1144 area AREA of window W. ANY_AREA means return the right edge of the
1145 whole window, to the left of the right fringe of W. */
1148 window_box_right_offset (struct window *w, enum glyph_row_area area)
1150 /* Don't return more than the window's pixel width. */
1151 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1152 w->pixel_width);
1155 /* Return the frame-relative coordinate of the left edge of display
1156 area AREA of window W. ANY_AREA means return the left edge of the
1157 whole window, to the right of the left fringe of W. */
1160 window_box_left (struct window *w, enum glyph_row_area area)
1162 struct frame *f = XFRAME (w->frame);
1163 int x;
1165 if (w->pseudo_window_p)
1166 return FRAME_INTERNAL_BORDER_WIDTH (f);
1168 x = (WINDOW_LEFT_EDGE_X (w)
1169 + window_box_left_offset (w, area));
1171 return x;
1175 /* Return the frame-relative coordinate of the right edge of display
1176 area AREA of window W. ANY_AREA means return the right edge of the
1177 whole window, to the left of the right fringe of W. */
1180 window_box_right (struct window *w, enum glyph_row_area area)
1182 return window_box_left (w, area) + window_box_width (w, area);
1185 /* Get the bounding box of the display area AREA of window W, without
1186 mode lines, in frame-relative coordinates. ANY_AREA means the
1187 whole window, not including the left and right fringes of
1188 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1189 coordinates of the upper-left corner of the box. Return in
1190 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1192 void
1193 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1194 int *box_y, int *box_width, int *box_height)
1196 if (box_width)
1197 *box_width = window_box_width (w, area);
1198 if (box_height)
1199 *box_height = window_box_height (w);
1200 if (box_x)
1201 *box_x = window_box_left (w, area);
1202 if (box_y)
1204 *box_y = WINDOW_TOP_EDGE_Y (w);
1205 if (WINDOW_WANTS_HEADER_LINE_P (w))
1206 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1210 #ifdef HAVE_WINDOW_SYSTEM
1212 /* Get the bounding box of the display area AREA of window W, without
1213 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1214 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1215 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1216 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1217 box. */
1219 static void
1220 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1221 int *bottom_right_x, int *bottom_right_y)
1223 window_box (w, ANY_AREA, top_left_x, top_left_y,
1224 bottom_right_x, bottom_right_y);
1225 *bottom_right_x += *top_left_x;
1226 *bottom_right_y += *top_left_y;
1229 #endif /* HAVE_WINDOW_SYSTEM */
1231 /***********************************************************************
1232 Utilities
1233 ***********************************************************************/
1235 /* Return the bottom y-position of the line the iterator IT is in.
1236 This can modify IT's settings. */
1239 line_bottom_y (struct it *it)
1241 int line_height = it->max_ascent + it->max_descent;
1242 int line_top_y = it->current_y;
1244 if (line_height == 0)
1246 if (last_height)
1247 line_height = last_height;
1248 else if (IT_CHARPOS (*it) < ZV)
1250 move_it_by_lines (it, 1);
1251 line_height = (it->max_ascent || it->max_descent
1252 ? it->max_ascent + it->max_descent
1253 : last_height);
1255 else
1257 struct glyph_row *row = it->glyph_row;
1259 /* Use the default character height. */
1260 it->glyph_row = NULL;
1261 it->what = IT_CHARACTER;
1262 it->c = ' ';
1263 it->len = 1;
1264 PRODUCE_GLYPHS (it);
1265 line_height = it->ascent + it->descent;
1266 it->glyph_row = row;
1270 return line_top_y + line_height;
1273 DEFUN ("line-pixel-height", Fline_pixel_height,
1274 Sline_pixel_height, 0, 0, 0,
1275 doc: /* Return height in pixels of text line in the selected window.
1277 Value is the height in pixels of the line at point. */)
1278 (void)
1280 struct it it;
1281 struct text_pos pt;
1282 struct window *w = XWINDOW (selected_window);
1283 struct buffer *old_buffer = NULL;
1284 Lisp_Object result;
1286 if (XBUFFER (w->contents) != current_buffer)
1288 old_buffer = current_buffer;
1289 set_buffer_internal_1 (XBUFFER (w->contents));
1291 SET_TEXT_POS (pt, PT, PT_BYTE);
1292 start_display (&it, w, pt);
1293 it.vpos = it.current_y = 0;
1294 last_height = 0;
1295 result = make_number (line_bottom_y (&it));
1296 if (old_buffer)
1297 set_buffer_internal_1 (old_buffer);
1299 return result;
1302 /* Return the default pixel height of text lines in window W. The
1303 value is the canonical height of the W frame's default font, plus
1304 any extra space required by the line-spacing variable or frame
1305 parameter.
1307 Implementation note: this ignores any line-spacing text properties
1308 put on the newline characters. This is because those properties
1309 only affect the _screen_ line ending in the newline (i.e., in a
1310 continued line, only the last screen line will be affected), which
1311 means only a small number of lines in a buffer can ever use this
1312 feature. Since this function is used to compute the default pixel
1313 equivalent of text lines in a window, we can safely ignore those
1314 few lines. For the same reasons, we ignore the line-height
1315 properties. */
1317 default_line_pixel_height (struct window *w)
1319 struct frame *f = WINDOW_XFRAME (w);
1320 int height = FRAME_LINE_HEIGHT (f);
1322 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1324 struct buffer *b = XBUFFER (w->contents);
1325 Lisp_Object val = BVAR (b, extra_line_spacing);
1327 if (NILP (val))
1328 val = BVAR (&buffer_defaults, extra_line_spacing);
1329 if (!NILP (val))
1331 if (RANGED_INTEGERP (0, val, INT_MAX))
1332 height += XFASTINT (val);
1333 else if (FLOATP (val))
1335 int addon = XFLOAT_DATA (val) * height + 0.5;
1337 if (addon >= 0)
1338 height += addon;
1341 else
1342 height += f->extra_line_spacing;
1345 return height;
1348 /* Subroutine of pos_visible_p below. Extracts a display string, if
1349 any, from the display spec given as its argument. */
1350 static Lisp_Object
1351 string_from_display_spec (Lisp_Object spec)
1353 if (CONSP (spec))
1355 while (CONSP (spec))
1357 if (STRINGP (XCAR (spec)))
1358 return XCAR (spec);
1359 spec = XCDR (spec);
1362 else if (VECTORP (spec))
1364 ptrdiff_t i;
1366 for (i = 0; i < ASIZE (spec); i++)
1368 if (STRINGP (AREF (spec, i)))
1369 return AREF (spec, i);
1371 return Qnil;
1374 return spec;
1378 /* Limit insanely large values of W->hscroll on frame F to the largest
1379 value that will still prevent first_visible_x and last_visible_x of
1380 'struct it' from overflowing an int. */
1381 static int
1382 window_hscroll_limited (struct window *w, struct frame *f)
1384 ptrdiff_t window_hscroll = w->hscroll;
1385 int window_text_width = window_box_width (w, TEXT_AREA);
1386 int colwidth = FRAME_COLUMN_WIDTH (f);
1388 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1389 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1391 return window_hscroll;
1394 /* Return 1 if position CHARPOS is visible in window W.
1395 CHARPOS < 0 means return info about WINDOW_END position.
1396 If visible, set *X and *Y to pixel coordinates of top left corner.
1397 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1398 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1401 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1402 int *rtop, int *rbot, int *rowh, int *vpos)
1404 struct it it;
1405 void *itdata = bidi_shelve_cache ();
1406 struct text_pos top;
1407 int visible_p = 0;
1408 struct buffer *old_buffer = NULL;
1410 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1411 return visible_p;
1413 if (XBUFFER (w->contents) != current_buffer)
1415 old_buffer = current_buffer;
1416 set_buffer_internal_1 (XBUFFER (w->contents));
1419 SET_TEXT_POS_FROM_MARKER (top, w->start);
1420 /* Scrolling a minibuffer window via scroll bar when the echo area
1421 shows long text sometimes resets the minibuffer contents behind
1422 our backs. */
1423 if (CHARPOS (top) > ZV)
1424 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1426 /* Compute exact mode line heights. */
1427 if (WINDOW_WANTS_MODELINE_P (w))
1428 w->mode_line_height
1429 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1430 BVAR (current_buffer, mode_line_format));
1432 if (WINDOW_WANTS_HEADER_LINE_P (w))
1433 w->header_line_height
1434 = display_mode_line (w, HEADER_LINE_FACE_ID,
1435 BVAR (current_buffer, header_line_format));
1437 start_display (&it, w, top);
1438 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1439 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1441 if (charpos >= 0
1442 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1443 && IT_CHARPOS (it) >= charpos)
1444 /* When scanning backwards under bidi iteration, move_it_to
1445 stops at or _before_ CHARPOS, because it stops at or to
1446 the _right_ of the character at CHARPOS. */
1447 || (it.bidi_p && it.bidi_it.scan_dir == -1
1448 && IT_CHARPOS (it) <= charpos)))
1450 /* We have reached CHARPOS, or passed it. How the call to
1451 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1452 or covered by a display property, move_it_to stops at the end
1453 of the invisible text, to the right of CHARPOS. (ii) If
1454 CHARPOS is in a display vector, move_it_to stops on its last
1455 glyph. */
1456 int top_x = it.current_x;
1457 int top_y = it.current_y;
1458 /* Calling line_bottom_y may change it.method, it.position, etc. */
1459 enum it_method it_method = it.method;
1460 int bottom_y = (last_height = 0, line_bottom_y (&it));
1461 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1463 if (top_y < window_top_y)
1464 visible_p = bottom_y > window_top_y;
1465 else if (top_y < it.last_visible_y)
1466 visible_p = true;
1467 if (bottom_y >= it.last_visible_y
1468 && it.bidi_p && it.bidi_it.scan_dir == -1
1469 && IT_CHARPOS (it) < charpos)
1471 /* When the last line of the window is scanned backwards
1472 under bidi iteration, we could be duped into thinking
1473 that we have passed CHARPOS, when in fact move_it_to
1474 simply stopped short of CHARPOS because it reached
1475 last_visible_y. To see if that's what happened, we call
1476 move_it_to again with a slightly larger vertical limit,
1477 and see if it actually moved vertically; if it did, we
1478 didn't really reach CHARPOS, which is beyond window end. */
1479 struct it save_it = it;
1480 /* Why 10? because we don't know how many canonical lines
1481 will the height of the next line(s) be. So we guess. */
1482 int ten_more_lines = 10 * default_line_pixel_height (w);
1484 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1485 MOVE_TO_POS | MOVE_TO_Y);
1486 if (it.current_y > top_y)
1487 visible_p = 0;
1489 it = save_it;
1491 if (visible_p)
1493 if (it_method == GET_FROM_DISPLAY_VECTOR)
1495 /* We stopped on the last glyph of a display vector.
1496 Try and recompute. Hack alert! */
1497 if (charpos < 2 || top.charpos >= charpos)
1498 top_x = it.glyph_row->x;
1499 else
1501 struct it it2, it2_prev;
1502 /* The idea is to get to the previous buffer
1503 position, consume the character there, and use
1504 the pixel coordinates we get after that. But if
1505 the previous buffer position is also displayed
1506 from a display vector, we need to consume all of
1507 the glyphs from that display vector. */
1508 start_display (&it2, w, top);
1509 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1510 /* If we didn't get to CHARPOS - 1, there's some
1511 replacing display property at that position, and
1512 we stopped after it. That is exactly the place
1513 whose coordinates we want. */
1514 if (IT_CHARPOS (it2) != charpos - 1)
1515 it2_prev = it2;
1516 else
1518 /* Iterate until we get out of the display
1519 vector that displays the character at
1520 CHARPOS - 1. */
1521 do {
1522 get_next_display_element (&it2);
1523 PRODUCE_GLYPHS (&it2);
1524 it2_prev = it2;
1525 set_iterator_to_next (&it2, 1);
1526 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1527 && IT_CHARPOS (it2) < charpos);
1529 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1530 || it2_prev.current_x > it2_prev.last_visible_x)
1531 top_x = it.glyph_row->x;
1532 else
1534 top_x = it2_prev.current_x;
1535 top_y = it2_prev.current_y;
1539 else if (IT_CHARPOS (it) != charpos)
1541 Lisp_Object cpos = make_number (charpos);
1542 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1543 Lisp_Object string = string_from_display_spec (spec);
1544 struct text_pos tpos;
1545 int replacing_spec_p;
1546 bool newline_in_string
1547 = (STRINGP (string)
1548 && memchr (SDATA (string), '\n', SBYTES (string)));
1550 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1551 replacing_spec_p
1552 = (!NILP (spec)
1553 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1554 charpos, FRAME_WINDOW_P (it.f)));
1555 /* The tricky code below is needed because there's a
1556 discrepancy between move_it_to and how we set cursor
1557 when PT is at the beginning of a portion of text
1558 covered by a display property or an overlay with a
1559 display property, or the display line ends in a
1560 newline from a display string. move_it_to will stop
1561 _after_ such display strings, whereas
1562 set_cursor_from_row conspires with cursor_row_p to
1563 place the cursor on the first glyph produced from the
1564 display string. */
1566 /* We have overshoot PT because it is covered by a
1567 display property that replaces the text it covers.
1568 If the string includes embedded newlines, we are also
1569 in the wrong display line. Backtrack to the correct
1570 line, where the display property begins. */
1571 if (replacing_spec_p)
1573 Lisp_Object startpos, endpos;
1574 EMACS_INT start, end;
1575 struct it it3;
1576 int it3_moved;
1578 /* Find the first and the last buffer positions
1579 covered by the display string. */
1580 endpos =
1581 Fnext_single_char_property_change (cpos, Qdisplay,
1582 Qnil, Qnil);
1583 startpos =
1584 Fprevious_single_char_property_change (endpos, Qdisplay,
1585 Qnil, Qnil);
1586 start = XFASTINT (startpos);
1587 end = XFASTINT (endpos);
1588 /* Move to the last buffer position before the
1589 display property. */
1590 start_display (&it3, w, top);
1591 if (start > CHARPOS (top))
1592 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1593 /* Move forward one more line if the position before
1594 the display string is a newline or if it is the
1595 rightmost character on a line that is
1596 continued or word-wrapped. */
1597 if (it3.method == GET_FROM_BUFFER
1598 && (it3.c == '\n'
1599 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1600 move_it_by_lines (&it3, 1);
1601 else if (move_it_in_display_line_to (&it3, -1,
1602 it3.current_x
1603 + it3.pixel_width,
1604 MOVE_TO_X)
1605 == MOVE_LINE_CONTINUED)
1607 move_it_by_lines (&it3, 1);
1608 /* When we are under word-wrap, the #$@%!
1609 move_it_by_lines moves 2 lines, so we need to
1610 fix that up. */
1611 if (it3.line_wrap == WORD_WRAP)
1612 move_it_by_lines (&it3, -1);
1615 /* Record the vertical coordinate of the display
1616 line where we wound up. */
1617 top_y = it3.current_y;
1618 if (it3.bidi_p)
1620 /* When characters are reordered for display,
1621 the character displayed to the left of the
1622 display string could be _after_ the display
1623 property in the logical order. Use the
1624 smallest vertical position of these two. */
1625 start_display (&it3, w, top);
1626 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1627 if (it3.current_y < top_y)
1628 top_y = it3.current_y;
1630 /* Move from the top of the window to the beginning
1631 of the display line where the display string
1632 begins. */
1633 start_display (&it3, w, top);
1634 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1635 /* If it3_moved stays zero after the 'while' loop
1636 below, that means we already were at a newline
1637 before the loop (e.g., the display string begins
1638 with a newline), so we don't need to (and cannot)
1639 inspect the glyphs of it3.glyph_row, because
1640 PRODUCE_GLYPHS will not produce anything for a
1641 newline, and thus it3.glyph_row stays at its
1642 stale content it got at top of the window. */
1643 it3_moved = 0;
1644 /* Finally, advance the iterator until we hit the
1645 first display element whose character position is
1646 CHARPOS, or until the first newline from the
1647 display string, which signals the end of the
1648 display line. */
1649 while (get_next_display_element (&it3))
1651 PRODUCE_GLYPHS (&it3);
1652 if (IT_CHARPOS (it3) == charpos
1653 || ITERATOR_AT_END_OF_LINE_P (&it3))
1654 break;
1655 it3_moved = 1;
1656 set_iterator_to_next (&it3, 0);
1658 top_x = it3.current_x - it3.pixel_width;
1659 /* Normally, we would exit the above loop because we
1660 found the display element whose character
1661 position is CHARPOS. For the contingency that we
1662 didn't, and stopped at the first newline from the
1663 display string, move back over the glyphs
1664 produced from the string, until we find the
1665 rightmost glyph not from the string. */
1666 if (it3_moved
1667 && newline_in_string
1668 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1670 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1671 + it3.glyph_row->used[TEXT_AREA];
1673 while (EQ ((g - 1)->object, string))
1675 --g;
1676 top_x -= g->pixel_width;
1678 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1679 + it3.glyph_row->used[TEXT_AREA]);
1684 *x = top_x;
1685 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1686 *rtop = max (0, window_top_y - top_y);
1687 *rbot = max (0, bottom_y - it.last_visible_y);
1688 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1689 - max (top_y, window_top_y)));
1690 *vpos = it.vpos;
1693 else
1695 /* Either we were asked to provide info about WINDOW_END, or
1696 CHARPOS is in the partially visible glyph row at end of
1697 window. */
1698 struct it it2;
1699 void *it2data = NULL;
1701 SAVE_IT (it2, it, it2data);
1702 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1703 move_it_by_lines (&it, 1);
1704 if (charpos < IT_CHARPOS (it)
1705 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1707 visible_p = true;
1708 RESTORE_IT (&it2, &it2, it2data);
1709 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1710 *x = it2.current_x;
1711 *y = it2.current_y + it2.max_ascent - it2.ascent;
1712 *rtop = max (0, -it2.current_y);
1713 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1714 - it.last_visible_y));
1715 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1716 it.last_visible_y)
1717 - max (it2.current_y,
1718 WINDOW_HEADER_LINE_HEIGHT (w))));
1719 *vpos = it2.vpos;
1721 else
1722 bidi_unshelve_cache (it2data, 1);
1724 bidi_unshelve_cache (itdata, 0);
1726 if (old_buffer)
1727 set_buffer_internal_1 (old_buffer);
1729 if (visible_p && w->hscroll > 0)
1730 *x -=
1731 window_hscroll_limited (w, WINDOW_XFRAME (w))
1732 * WINDOW_FRAME_COLUMN_WIDTH (w);
1734 #if 0
1735 /* Debugging code. */
1736 if (visible_p)
1737 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1738 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1739 else
1740 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1741 #endif
1743 return visible_p;
1747 /* Return the next character from STR. Return in *LEN the length of
1748 the character. This is like STRING_CHAR_AND_LENGTH but never
1749 returns an invalid character. If we find one, we return a `?', but
1750 with the length of the invalid character. */
1752 static int
1753 string_char_and_length (const unsigned char *str, int *len)
1755 int c;
1757 c = STRING_CHAR_AND_LENGTH (str, *len);
1758 if (!CHAR_VALID_P (c))
1759 /* We may not change the length here because other places in Emacs
1760 don't use this function, i.e. they silently accept invalid
1761 characters. */
1762 c = '?';
1764 return c;
1769 /* Given a position POS containing a valid character and byte position
1770 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1772 static struct text_pos
1773 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1775 eassert (STRINGP (string) && nchars >= 0);
1777 if (STRING_MULTIBYTE (string))
1779 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1780 int len;
1782 while (nchars--)
1784 string_char_and_length (p, &len);
1785 p += len;
1786 CHARPOS (pos) += 1;
1787 BYTEPOS (pos) += len;
1790 else
1791 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1793 return pos;
1797 /* Value is the text position, i.e. character and byte position,
1798 for character position CHARPOS in STRING. */
1800 static struct text_pos
1801 string_pos (ptrdiff_t charpos, Lisp_Object string)
1803 struct text_pos pos;
1804 eassert (STRINGP (string));
1805 eassert (charpos >= 0);
1806 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1807 return pos;
1811 /* Value is a text position, i.e. character and byte position, for
1812 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1813 means recognize multibyte characters. */
1815 static struct text_pos
1816 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1818 struct text_pos pos;
1820 eassert (s != NULL);
1821 eassert (charpos >= 0);
1823 if (multibyte_p)
1825 int len;
1827 SET_TEXT_POS (pos, 0, 0);
1828 while (charpos--)
1830 string_char_and_length ((const unsigned char *) s, &len);
1831 s += len;
1832 CHARPOS (pos) += 1;
1833 BYTEPOS (pos) += len;
1836 else
1837 SET_TEXT_POS (pos, charpos, charpos);
1839 return pos;
1843 /* Value is the number of characters in C string S. MULTIBYTE_P
1844 non-zero means recognize multibyte characters. */
1846 static ptrdiff_t
1847 number_of_chars (const char *s, bool multibyte_p)
1849 ptrdiff_t nchars;
1851 if (multibyte_p)
1853 ptrdiff_t rest = strlen (s);
1854 int len;
1855 const unsigned char *p = (const unsigned char *) s;
1857 for (nchars = 0; rest > 0; ++nchars)
1859 string_char_and_length (p, &len);
1860 rest -= len, p += len;
1863 else
1864 nchars = strlen (s);
1866 return nchars;
1870 /* Compute byte position NEWPOS->bytepos corresponding to
1871 NEWPOS->charpos. POS is a known position in string STRING.
1872 NEWPOS->charpos must be >= POS.charpos. */
1874 static void
1875 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1877 eassert (STRINGP (string));
1878 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1880 if (STRING_MULTIBYTE (string))
1881 *newpos = string_pos_nchars_ahead (pos, string,
1882 CHARPOS (*newpos) - CHARPOS (pos));
1883 else
1884 BYTEPOS (*newpos) = CHARPOS (*newpos);
1887 /* EXPORT:
1888 Return an estimation of the pixel height of mode or header lines on
1889 frame F. FACE_ID specifies what line's height to estimate. */
1892 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1894 #ifdef HAVE_WINDOW_SYSTEM
1895 if (FRAME_WINDOW_P (f))
1897 int height = FONT_HEIGHT (FRAME_FONT (f));
1899 /* This function is called so early when Emacs starts that the face
1900 cache and mode line face are not yet initialized. */
1901 if (FRAME_FACE_CACHE (f))
1903 struct face *face = FACE_FROM_ID (f, face_id);
1904 if (face)
1906 if (face->font)
1907 height = FONT_HEIGHT (face->font);
1908 if (face->box_line_width > 0)
1909 height += 2 * face->box_line_width;
1913 return height;
1915 #endif
1917 return 1;
1920 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1921 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1922 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1923 not force the value into range. */
1925 void
1926 pixel_to_glyph_coords (struct frame *f, register int pix_x, register int pix_y,
1927 int *x, int *y, NativeRectangle *bounds, int noclip)
1930 #ifdef HAVE_WINDOW_SYSTEM
1931 if (FRAME_WINDOW_P (f))
1933 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1934 even for negative values. */
1935 if (pix_x < 0)
1936 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1937 if (pix_y < 0)
1938 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1940 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1941 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1943 if (bounds)
1944 STORE_NATIVE_RECT (*bounds,
1945 FRAME_COL_TO_PIXEL_X (f, pix_x),
1946 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1947 FRAME_COLUMN_WIDTH (f) - 1,
1948 FRAME_LINE_HEIGHT (f) - 1);
1950 /* PXW: Should we clip pixels before converting to columns/lines? */
1951 if (!noclip)
1953 if (pix_x < 0)
1954 pix_x = 0;
1955 else if (pix_x > FRAME_TOTAL_COLS (f))
1956 pix_x = FRAME_TOTAL_COLS (f);
1958 if (pix_y < 0)
1959 pix_y = 0;
1960 else if (pix_y > FRAME_TOTAL_LINES (f))
1961 pix_y = FRAME_TOTAL_LINES (f);
1964 #endif
1966 *x = pix_x;
1967 *y = pix_y;
1971 /* Find the glyph under window-relative coordinates X/Y in window W.
1972 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1973 strings. Return in *HPOS and *VPOS the row and column number of
1974 the glyph found. Return in *AREA the glyph area containing X.
1975 Value is a pointer to the glyph found or null if X/Y is not on
1976 text, or we can't tell because W's current matrix is not up to
1977 date. */
1979 static struct glyph *
1980 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1981 int *dx, int *dy, int *area)
1983 struct glyph *glyph, *end;
1984 struct glyph_row *row = NULL;
1985 int x0, i;
1987 /* Find row containing Y. Give up if some row is not enabled. */
1988 for (i = 0; i < w->current_matrix->nrows; ++i)
1990 row = MATRIX_ROW (w->current_matrix, i);
1991 if (!row->enabled_p)
1992 return NULL;
1993 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1994 break;
1997 *vpos = i;
1998 *hpos = 0;
2000 /* Give up if Y is not in the window. */
2001 if (i == w->current_matrix->nrows)
2002 return NULL;
2004 /* Get the glyph area containing X. */
2005 if (w->pseudo_window_p)
2007 *area = TEXT_AREA;
2008 x0 = 0;
2010 else
2012 if (x < window_box_left_offset (w, TEXT_AREA))
2014 *area = LEFT_MARGIN_AREA;
2015 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
2017 else if (x < window_box_right_offset (w, TEXT_AREA))
2019 *area = TEXT_AREA;
2020 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
2022 else
2024 *area = RIGHT_MARGIN_AREA;
2025 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
2029 /* Find glyph containing X. */
2030 glyph = row->glyphs[*area];
2031 end = glyph + row->used[*area];
2032 x -= x0;
2033 while (glyph < end && x >= glyph->pixel_width)
2035 x -= glyph->pixel_width;
2036 ++glyph;
2039 if (glyph == end)
2040 return NULL;
2042 if (dx)
2044 *dx = x;
2045 *dy = y - (row->y + row->ascent - glyph->ascent);
2048 *hpos = glyph - row->glyphs[*area];
2049 return glyph;
2052 /* Convert frame-relative x/y to coordinates relative to window W.
2053 Takes pseudo-windows into account. */
2055 static void
2056 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
2058 if (w->pseudo_window_p)
2060 /* A pseudo-window is always full-width, and starts at the
2061 left edge of the frame, plus a frame border. */
2062 struct frame *f = XFRAME (w->frame);
2063 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
2064 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2066 else
2068 *x -= WINDOW_LEFT_EDGE_X (w);
2069 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
2073 #ifdef HAVE_WINDOW_SYSTEM
2075 /* EXPORT:
2076 Return in RECTS[] at most N clipping rectangles for glyph string S.
2077 Return the number of stored rectangles. */
2080 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
2082 XRectangle r;
2084 if (n <= 0)
2085 return 0;
2087 if (s->row->full_width_p)
2089 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2090 r.x = WINDOW_LEFT_EDGE_X (s->w);
2091 if (s->row->mode_line_p)
2092 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2093 else
2094 r.width = WINDOW_PIXEL_WIDTH (s->w);
2096 /* Unless displaying a mode or menu bar line, which are always
2097 fully visible, clip to the visible part of the row. */
2098 if (s->w->pseudo_window_p)
2099 r.height = s->row->visible_height;
2100 else
2101 r.height = s->height;
2103 else
2105 /* This is a text line that may be partially visible. */
2106 r.x = window_box_left (s->w, s->area);
2107 r.width = window_box_width (s->w, s->area);
2108 r.height = s->row->visible_height;
2111 if (s->clip_head)
2112 if (r.x < s->clip_head->x)
2114 if (r.width >= s->clip_head->x - r.x)
2115 r.width -= s->clip_head->x - r.x;
2116 else
2117 r.width = 0;
2118 r.x = s->clip_head->x;
2120 if (s->clip_tail)
2121 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2123 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2124 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2125 else
2126 r.width = 0;
2129 /* If S draws overlapping rows, it's sufficient to use the top and
2130 bottom of the window for clipping because this glyph string
2131 intentionally draws over other lines. */
2132 if (s->for_overlaps)
2134 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2135 r.height = window_text_bottom_y (s->w) - r.y;
2137 /* Alas, the above simple strategy does not work for the
2138 environments with anti-aliased text: if the same text is
2139 drawn onto the same place multiple times, it gets thicker.
2140 If the overlap we are processing is for the erased cursor, we
2141 take the intersection with the rectangle of the cursor. */
2142 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2144 XRectangle rc, r_save = r;
2146 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2147 rc.y = s->w->phys_cursor.y;
2148 rc.width = s->w->phys_cursor_width;
2149 rc.height = s->w->phys_cursor_height;
2151 x_intersect_rectangles (&r_save, &rc, &r);
2154 else
2156 /* Don't use S->y for clipping because it doesn't take partially
2157 visible lines into account. For example, it can be negative for
2158 partially visible lines at the top of a window. */
2159 if (!s->row->full_width_p
2160 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2161 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2162 else
2163 r.y = max (0, s->row->y);
2166 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2168 /* If drawing the cursor, don't let glyph draw outside its
2169 advertised boundaries. Cleartype does this under some circumstances. */
2170 if (s->hl == DRAW_CURSOR)
2172 struct glyph *glyph = s->first_glyph;
2173 int height, max_y;
2175 if (s->x > r.x)
2177 r.width -= s->x - r.x;
2178 r.x = s->x;
2180 r.width = min (r.width, glyph->pixel_width);
2182 /* If r.y is below window bottom, ensure that we still see a cursor. */
2183 height = min (glyph->ascent + glyph->descent,
2184 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2185 max_y = window_text_bottom_y (s->w) - height;
2186 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2187 if (s->ybase - glyph->ascent > max_y)
2189 r.y = max_y;
2190 r.height = height;
2192 else
2194 /* Don't draw cursor glyph taller than our actual glyph. */
2195 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2196 if (height < r.height)
2198 max_y = r.y + r.height;
2199 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2200 r.height = min (max_y - r.y, height);
2205 if (s->row->clip)
2207 XRectangle r_save = r;
2209 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2210 r.width = 0;
2213 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2214 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2216 #ifdef CONVERT_FROM_XRECT
2217 CONVERT_FROM_XRECT (r, *rects);
2218 #else
2219 *rects = r;
2220 #endif
2221 return 1;
2223 else
2225 /* If we are processing overlapping and allowed to return
2226 multiple clipping rectangles, we exclude the row of the glyph
2227 string from the clipping rectangle. This is to avoid drawing
2228 the same text on the environment with anti-aliasing. */
2229 #ifdef CONVERT_FROM_XRECT
2230 XRectangle rs[2];
2231 #else
2232 XRectangle *rs = rects;
2233 #endif
2234 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2236 if (s->for_overlaps & OVERLAPS_PRED)
2238 rs[i] = r;
2239 if (r.y + r.height > row_y)
2241 if (r.y < row_y)
2242 rs[i].height = row_y - r.y;
2243 else
2244 rs[i].height = 0;
2246 i++;
2248 if (s->for_overlaps & OVERLAPS_SUCC)
2250 rs[i] = r;
2251 if (r.y < row_y + s->row->visible_height)
2253 if (r.y + r.height > row_y + s->row->visible_height)
2255 rs[i].y = row_y + s->row->visible_height;
2256 rs[i].height = r.y + r.height - rs[i].y;
2258 else
2259 rs[i].height = 0;
2261 i++;
2264 n = i;
2265 #ifdef CONVERT_FROM_XRECT
2266 for (i = 0; i < n; i++)
2267 CONVERT_FROM_XRECT (rs[i], rects[i]);
2268 #endif
2269 return n;
2273 /* EXPORT:
2274 Return in *NR the clipping rectangle for glyph string S. */
2276 void
2277 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2279 get_glyph_string_clip_rects (s, nr, 1);
2283 /* EXPORT:
2284 Return the position and height of the phys cursor in window W.
2285 Set w->phys_cursor_width to width of phys cursor.
2288 void
2289 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2290 struct glyph *glyph, int *xp, int *yp, int *heightp)
2292 struct frame *f = XFRAME (WINDOW_FRAME (w));
2293 int x, y, wd, h, h0, y0;
2295 /* Compute the width of the rectangle to draw. If on a stretch
2296 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2297 rectangle as wide as the glyph, but use a canonical character
2298 width instead. */
2299 wd = glyph->pixel_width - 1;
2300 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2301 wd++; /* Why? */
2302 #endif
2304 x = w->phys_cursor.x;
2305 if (x < 0)
2307 wd += x;
2308 x = 0;
2311 if (glyph->type == STRETCH_GLYPH
2312 && !x_stretch_cursor_p)
2313 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2314 w->phys_cursor_width = wd;
2316 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2318 /* If y is below window bottom, ensure that we still see a cursor. */
2319 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2321 h = max (h0, glyph->ascent + glyph->descent);
2322 h0 = min (h0, glyph->ascent + glyph->descent);
2324 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2325 if (y < y0)
2327 h = max (h - (y0 - y) + 1, h0);
2328 y = y0 - 1;
2330 else
2332 y0 = window_text_bottom_y (w) - h0;
2333 if (y > y0)
2335 h += y - y0;
2336 y = y0;
2340 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2341 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2342 *heightp = h;
2346 * Remember which glyph the mouse is over.
2349 void
2350 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2352 Lisp_Object window;
2353 struct window *w;
2354 struct glyph_row *r, *gr, *end_row;
2355 enum window_part part;
2356 enum glyph_row_area area;
2357 int x, y, width, height;
2359 /* Try to determine frame pixel position and size of the glyph under
2360 frame pixel coordinates X/Y on frame F. */
2362 if (window_resize_pixelwise)
2364 width = height = 1;
2365 goto virtual_glyph;
2367 else if (!f->glyphs_initialized_p
2368 || (window = window_from_coordinates (f, gx, gy, &part, 0),
2369 NILP (window)))
2371 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2372 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2373 goto virtual_glyph;
2376 w = XWINDOW (window);
2377 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2378 height = WINDOW_FRAME_LINE_HEIGHT (w);
2380 x = window_relative_x_coord (w, part, gx);
2381 y = gy - WINDOW_TOP_EDGE_Y (w);
2383 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2384 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2386 if (w->pseudo_window_p)
2388 area = TEXT_AREA;
2389 part = ON_MODE_LINE; /* Don't adjust margin. */
2390 goto text_glyph;
2393 switch (part)
2395 case ON_LEFT_MARGIN:
2396 area = LEFT_MARGIN_AREA;
2397 goto text_glyph;
2399 case ON_RIGHT_MARGIN:
2400 area = RIGHT_MARGIN_AREA;
2401 goto text_glyph;
2403 case ON_HEADER_LINE:
2404 case ON_MODE_LINE:
2405 gr = (part == ON_HEADER_LINE
2406 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2407 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2408 gy = gr->y;
2409 area = TEXT_AREA;
2410 goto text_glyph_row_found;
2412 case ON_TEXT:
2413 area = TEXT_AREA;
2415 text_glyph:
2416 gr = 0; gy = 0;
2417 for (; r <= end_row && r->enabled_p; ++r)
2418 if (r->y + r->height > y)
2420 gr = r; gy = r->y;
2421 break;
2424 text_glyph_row_found:
2425 if (gr && gy <= y)
2427 struct glyph *g = gr->glyphs[area];
2428 struct glyph *end = g + gr->used[area];
2430 height = gr->height;
2431 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2432 if (gx + g->pixel_width > x)
2433 break;
2435 if (g < end)
2437 if (g->type == IMAGE_GLYPH)
2439 /* Don't remember when mouse is over image, as
2440 image may have hot-spots. */
2441 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2442 return;
2444 width = g->pixel_width;
2446 else
2448 /* Use nominal char spacing at end of line. */
2449 x -= gx;
2450 gx += (x / width) * width;
2453 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2455 gx += window_box_left_offset (w, area);
2456 /* Don't expand over the modeline to make sure the vertical
2457 drag cursor is shown early enough. */
2458 height = min (height,
2459 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2462 else
2464 /* Use nominal line height at end of window. */
2465 gx = (x / width) * width;
2466 y -= gy;
2467 gy += (y / height) * height;
2468 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2469 /* See comment above. */
2470 height = min (height,
2471 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2473 break;
2475 case ON_LEFT_FRINGE:
2476 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2477 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2478 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2479 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2480 goto row_glyph;
2482 case ON_RIGHT_FRINGE:
2483 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2484 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2485 : window_box_right_offset (w, TEXT_AREA));
2486 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2487 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2488 && !WINDOW_RIGHTMOST_P (w))
2489 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2490 /* Make sure the vertical border can get her own glyph to the
2491 right of the one we build here. */
2492 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2493 else
2494 width = WINDOW_PIXEL_WIDTH (w) - gx;
2495 else
2496 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2498 goto row_glyph;
2500 case ON_VERTICAL_BORDER:
2501 gx = WINDOW_PIXEL_WIDTH (w) - width;
2502 goto row_glyph;
2504 case ON_VERTICAL_SCROLL_BAR:
2505 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2507 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2508 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2509 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2510 : 0)));
2511 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2513 row_glyph:
2514 gr = 0, gy = 0;
2515 for (; r <= end_row && r->enabled_p; ++r)
2516 if (r->y + r->height > y)
2518 gr = r; gy = r->y;
2519 break;
2522 if (gr && gy <= y)
2523 height = gr->height;
2524 else
2526 /* Use nominal line height at end of window. */
2527 y -= gy;
2528 gy += (y / height) * height;
2530 break;
2532 case ON_RIGHT_DIVIDER:
2533 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2534 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2535 gy = 0;
2536 /* The bottom divider prevails. */
2537 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2538 goto add_edge;;
2540 case ON_BOTTOM_DIVIDER:
2541 gx = 0;
2542 width = WINDOW_PIXEL_WIDTH (w);
2543 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2544 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2545 goto add_edge;
2547 default:
2549 virtual_glyph:
2550 /* If there is no glyph under the mouse, then we divide the screen
2551 into a grid of the smallest glyph in the frame, and use that
2552 as our "glyph". */
2554 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2555 round down even for negative values. */
2556 if (gx < 0)
2557 gx -= width - 1;
2558 if (gy < 0)
2559 gy -= height - 1;
2561 gx = (gx / width) * width;
2562 gy = (gy / height) * height;
2564 goto store_rect;
2567 add_edge:
2568 gx += WINDOW_LEFT_EDGE_X (w);
2569 gy += WINDOW_TOP_EDGE_Y (w);
2571 store_rect:
2572 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2574 /* Visible feedback for debugging. */
2575 #if 0
2576 #if HAVE_X_WINDOWS
2577 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2578 f->output_data.x->normal_gc,
2579 gx, gy, width, height);
2580 #endif
2581 #endif
2585 #endif /* HAVE_WINDOW_SYSTEM */
2587 static void
2588 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2590 eassert (w);
2591 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2592 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2593 w->window_end_vpos
2594 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2597 /***********************************************************************
2598 Lisp form evaluation
2599 ***********************************************************************/
2601 /* Error handler for safe_eval and safe_call. */
2603 static Lisp_Object
2604 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2606 add_to_log ("Error during redisplay: %S signaled %S",
2607 Flist (nargs, args), arg);
2608 return Qnil;
2611 /* Call function FUNC with the rest of NARGS - 1 arguments
2612 following. Return the result, or nil if something went
2613 wrong. Prevent redisplay during the evaluation. */
2615 static Lisp_Object
2616 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2618 Lisp_Object val;
2620 if (inhibit_eval_during_redisplay)
2621 val = Qnil;
2622 else
2624 ptrdiff_t i;
2625 ptrdiff_t count = SPECPDL_INDEX ();
2626 struct gcpro gcpro1;
2627 Lisp_Object *args = alloca (nargs * word_size);
2629 args[0] = func;
2630 for (i = 1; i < nargs; i++)
2631 args[i] = va_arg (ap, Lisp_Object);
2633 GCPRO1 (args[0]);
2634 gcpro1.nvars = nargs;
2635 specbind (Qinhibit_redisplay, Qt);
2636 if (inhibit_quit)
2637 specbind (Qinhibit_quit, Qt);
2638 /* Use Qt to ensure debugger does not run,
2639 so there is no possibility of wanting to redisplay. */
2640 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2641 safe_eval_handler);
2642 UNGCPRO;
2643 val = unbind_to (count, val);
2646 return val;
2649 Lisp_Object
2650 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2652 Lisp_Object retval;
2653 va_list ap;
2655 va_start (ap, func);
2656 retval = safe__call (false, nargs, func, ap);
2657 va_end (ap);
2658 return retval;
2661 /* Call function FN with one argument ARG.
2662 Return the result, or nil if something went wrong. */
2664 Lisp_Object
2665 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2667 return safe_call (2, fn, arg);
2670 static Lisp_Object
2671 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2673 Lisp_Object retval;
2674 va_list ap;
2676 va_start (ap, fn);
2677 retval = safe__call (inhibit_quit, 2, fn, ap);
2678 va_end (ap);
2679 return retval;
2682 static Lisp_Object Qeval;
2684 Lisp_Object
2685 safe_eval (Lisp_Object sexpr)
2687 return safe__call1 (false, Qeval, sexpr);
2690 static Lisp_Object
2691 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2693 return safe__call1 (inhibit_quit, Qeval, sexpr);
2696 /* Call function FN with two arguments ARG1 and ARG2.
2697 Return the result, or nil if something went wrong. */
2699 Lisp_Object
2700 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2702 return safe_call (3, fn, arg1, arg2);
2707 /***********************************************************************
2708 Debugging
2709 ***********************************************************************/
2711 #if 0
2713 /* Define CHECK_IT to perform sanity checks on iterators.
2714 This is for debugging. It is too slow to do unconditionally. */
2716 static void
2717 check_it (struct it *it)
2719 if (it->method == GET_FROM_STRING)
2721 eassert (STRINGP (it->string));
2722 eassert (IT_STRING_CHARPOS (*it) >= 0);
2724 else
2726 eassert (IT_STRING_CHARPOS (*it) < 0);
2727 if (it->method == GET_FROM_BUFFER)
2729 /* Check that character and byte positions agree. */
2730 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2734 if (it->dpvec)
2735 eassert (it->current.dpvec_index >= 0);
2736 else
2737 eassert (it->current.dpvec_index < 0);
2740 #define CHECK_IT(IT) check_it ((IT))
2742 #else /* not 0 */
2744 #define CHECK_IT(IT) (void) 0
2746 #endif /* not 0 */
2749 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2751 /* Check that the window end of window W is what we expect it
2752 to be---the last row in the current matrix displaying text. */
2754 static void
2755 check_window_end (struct window *w)
2757 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2759 struct glyph_row *row;
2760 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2761 !row->enabled_p
2762 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2763 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2767 #define CHECK_WINDOW_END(W) check_window_end ((W))
2769 #else
2771 #define CHECK_WINDOW_END(W) (void) 0
2773 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
2775 /***********************************************************************
2776 Iterator initialization
2777 ***********************************************************************/
2779 /* Initialize IT for displaying current_buffer in window W, starting
2780 at character position CHARPOS. CHARPOS < 0 means that no buffer
2781 position is specified which is useful when the iterator is assigned
2782 a position later. BYTEPOS is the byte position corresponding to
2783 CHARPOS.
2785 If ROW is not null, calls to produce_glyphs with IT as parameter
2786 will produce glyphs in that row.
2788 BASE_FACE_ID is the id of a base face to use. It must be one of
2789 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2790 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2791 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2793 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2794 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2795 will be initialized to use the corresponding mode line glyph row of
2796 the desired matrix of W. */
2798 void
2799 init_iterator (struct it *it, struct window *w,
2800 ptrdiff_t charpos, ptrdiff_t bytepos,
2801 struct glyph_row *row, enum face_id base_face_id)
2803 enum face_id remapped_base_face_id = base_face_id;
2805 /* Some precondition checks. */
2806 eassert (w != NULL && it != NULL);
2807 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2808 && charpos <= ZV));
2810 /* If face attributes have been changed since the last redisplay,
2811 free realized faces now because they depend on face definitions
2812 that might have changed. Don't free faces while there might be
2813 desired matrices pending which reference these faces. */
2814 if (face_change_count && !inhibit_free_realized_faces)
2816 face_change_count = 0;
2817 free_all_realized_faces (Qnil);
2820 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2821 if (! NILP (Vface_remapping_alist))
2822 remapped_base_face_id
2823 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2825 /* Use one of the mode line rows of W's desired matrix if
2826 appropriate. */
2827 if (row == NULL)
2829 if (base_face_id == MODE_LINE_FACE_ID
2830 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2831 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2832 else if (base_face_id == HEADER_LINE_FACE_ID)
2833 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2836 /* Clear IT. */
2837 memset (it, 0, sizeof *it);
2838 it->current.overlay_string_index = -1;
2839 it->current.dpvec_index = -1;
2840 it->base_face_id = remapped_base_face_id;
2841 it->string = Qnil;
2842 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2843 it->paragraph_embedding = L2R;
2844 it->bidi_it.string.lstring = Qnil;
2845 it->bidi_it.string.s = NULL;
2846 it->bidi_it.string.bufpos = 0;
2847 it->bidi_it.w = w;
2849 /* The window in which we iterate over current_buffer: */
2850 XSETWINDOW (it->window, w);
2851 it->w = w;
2852 it->f = XFRAME (w->frame);
2854 it->cmp_it.id = -1;
2856 /* Extra space between lines (on window systems only). */
2857 if (base_face_id == DEFAULT_FACE_ID
2858 && FRAME_WINDOW_P (it->f))
2860 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2861 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2862 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2863 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2864 * FRAME_LINE_HEIGHT (it->f));
2865 else if (it->f->extra_line_spacing > 0)
2866 it->extra_line_spacing = it->f->extra_line_spacing;
2867 it->max_extra_line_spacing = 0;
2870 /* If realized faces have been removed, e.g. because of face
2871 attribute changes of named faces, recompute them. When running
2872 in batch mode, the face cache of the initial frame is null. If
2873 we happen to get called, make a dummy face cache. */
2874 if (FRAME_FACE_CACHE (it->f) == NULL)
2875 init_frame_faces (it->f);
2876 if (FRAME_FACE_CACHE (it->f)->used == 0)
2877 recompute_basic_faces (it->f);
2879 /* Current value of the `slice', `space-width', and 'height' properties. */
2880 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2881 it->space_width = Qnil;
2882 it->font_height = Qnil;
2883 it->override_ascent = -1;
2885 /* Are control characters displayed as `^C'? */
2886 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2888 /* -1 means everything between a CR and the following line end
2889 is invisible. >0 means lines indented more than this value are
2890 invisible. */
2891 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2892 ? (clip_to_bounds
2893 (-1, XINT (BVAR (current_buffer, selective_display)),
2894 PTRDIFF_MAX))
2895 : (!NILP (BVAR (current_buffer, selective_display))
2896 ? -1 : 0));
2897 it->selective_display_ellipsis_p
2898 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2900 /* Display table to use. */
2901 it->dp = window_display_table (w);
2903 /* Are multibyte characters enabled in current_buffer? */
2904 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2906 /* Get the position at which the redisplay_end_trigger hook should
2907 be run, if it is to be run at all. */
2908 if (MARKERP (w->redisplay_end_trigger)
2909 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2910 it->redisplay_end_trigger_charpos
2911 = marker_position (w->redisplay_end_trigger);
2912 else if (INTEGERP (w->redisplay_end_trigger))
2913 it->redisplay_end_trigger_charpos
2914 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2915 PTRDIFF_MAX);
2917 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2919 /* Are lines in the display truncated? */
2920 if (base_face_id != DEFAULT_FACE_ID
2921 || it->w->hscroll
2922 || (! WINDOW_FULL_WIDTH_P (it->w)
2923 && ((!NILP (Vtruncate_partial_width_windows)
2924 && !INTEGERP (Vtruncate_partial_width_windows))
2925 || (INTEGERP (Vtruncate_partial_width_windows)
2926 /* PXW: Shall we do something about this? */
2927 && (WINDOW_TOTAL_COLS (it->w)
2928 < XINT (Vtruncate_partial_width_windows))))))
2929 it->line_wrap = TRUNCATE;
2930 else if (NILP (BVAR (current_buffer, truncate_lines)))
2931 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2932 ? WINDOW_WRAP : WORD_WRAP;
2933 else
2934 it->line_wrap = TRUNCATE;
2936 /* Get dimensions of truncation and continuation glyphs. These are
2937 displayed as fringe bitmaps under X, but we need them for such
2938 frames when the fringes are turned off. But leave the dimensions
2939 zero for tooltip frames, as these glyphs look ugly there and also
2940 sabotage calculations of tooltip dimensions in x-show-tip. */
2941 #ifdef HAVE_WINDOW_SYSTEM
2942 if (!(FRAME_WINDOW_P (it->f)
2943 && FRAMEP (tip_frame)
2944 && it->f == XFRAME (tip_frame)))
2945 #endif
2947 if (it->line_wrap == TRUNCATE)
2949 /* We will need the truncation glyph. */
2950 eassert (it->glyph_row == NULL);
2951 produce_special_glyphs (it, IT_TRUNCATION);
2952 it->truncation_pixel_width = it->pixel_width;
2954 else
2956 /* We will need the continuation glyph. */
2957 eassert (it->glyph_row == NULL);
2958 produce_special_glyphs (it, IT_CONTINUATION);
2959 it->continuation_pixel_width = it->pixel_width;
2963 /* Reset these values to zero because the produce_special_glyphs
2964 above has changed them. */
2965 it->pixel_width = it->ascent = it->descent = 0;
2966 it->phys_ascent = it->phys_descent = 0;
2968 /* Set this after getting the dimensions of truncation and
2969 continuation glyphs, so that we don't produce glyphs when calling
2970 produce_special_glyphs, above. */
2971 it->glyph_row = row;
2972 it->area = TEXT_AREA;
2974 /* Get the dimensions of the display area. The display area
2975 consists of the visible window area plus a horizontally scrolled
2976 part to the left of the window. All x-values are relative to the
2977 start of this total display area. */
2978 if (base_face_id != DEFAULT_FACE_ID)
2980 /* Mode lines, menu bar in terminal frames. */
2981 it->first_visible_x = 0;
2982 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2984 else
2986 it->first_visible_x
2987 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2988 it->last_visible_x = (it->first_visible_x
2989 + window_box_width (w, TEXT_AREA));
2991 /* If we truncate lines, leave room for the truncation glyph(s) at
2992 the right margin. Otherwise, leave room for the continuation
2993 glyph(s). Done only if the window has no fringes. Since we
2994 don't know at this point whether there will be any R2L lines in
2995 the window, we reserve space for truncation/continuation glyphs
2996 even if only one of the fringes is absent. */
2997 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
2998 || (it->bidi_p && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
3000 if (it->line_wrap == TRUNCATE)
3001 it->last_visible_x -= it->truncation_pixel_width;
3002 else
3003 it->last_visible_x -= it->continuation_pixel_width;
3006 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
3007 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
3010 /* Leave room for a border glyph. */
3011 if (!FRAME_WINDOW_P (it->f)
3012 && !WINDOW_RIGHTMOST_P (it->w))
3013 it->last_visible_x -= 1;
3015 it->last_visible_y = window_text_bottom_y (w);
3017 /* For mode lines and alike, arrange for the first glyph having a
3018 left box line if the face specifies a box. */
3019 if (base_face_id != DEFAULT_FACE_ID)
3021 struct face *face;
3023 it->face_id = remapped_base_face_id;
3025 /* If we have a boxed mode line, make the first character appear
3026 with a left box line. */
3027 face = FACE_FROM_ID (it->f, remapped_base_face_id);
3028 if (face && face->box != FACE_NO_BOX)
3029 it->start_of_box_run_p = true;
3032 /* If a buffer position was specified, set the iterator there,
3033 getting overlays and face properties from that position. */
3034 if (charpos >= BUF_BEG (current_buffer))
3036 it->stop_charpos = charpos;
3037 it->end_charpos = ZV;
3038 eassert (charpos == BYTE_TO_CHAR (bytepos));
3039 IT_CHARPOS (*it) = charpos;
3040 IT_BYTEPOS (*it) = bytepos;
3042 /* We will rely on `reseat' to set this up properly, via
3043 handle_face_prop. */
3044 it->face_id = it->base_face_id;
3046 it->start = it->current;
3047 /* Do we need to reorder bidirectional text? Not if this is a
3048 unibyte buffer: by definition, none of the single-byte
3049 characters are strong R2L, so no reordering is needed. And
3050 bidi.c doesn't support unibyte buffers anyway. Also, don't
3051 reorder while we are loading loadup.el, since the tables of
3052 character properties needed for reordering are not yet
3053 available. */
3054 it->bidi_p =
3055 NILP (Vpurify_flag)
3056 && !NILP (BVAR (current_buffer, bidi_display_reordering))
3057 && it->multibyte_p;
3059 /* If we are to reorder bidirectional text, init the bidi
3060 iterator. */
3061 if (it->bidi_p)
3063 /* Note the paragraph direction that this buffer wants to
3064 use. */
3065 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3066 Qleft_to_right))
3067 it->paragraph_embedding = L2R;
3068 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
3069 Qright_to_left))
3070 it->paragraph_embedding = R2L;
3071 else
3072 it->paragraph_embedding = NEUTRAL_DIR;
3073 bidi_unshelve_cache (NULL, 0);
3074 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
3075 &it->bidi_it);
3078 /* Compute faces etc. */
3079 reseat (it, it->current.pos, 1);
3082 CHECK_IT (it);
3086 /* Initialize IT for the display of window W with window start POS. */
3088 void
3089 start_display (struct it *it, struct window *w, struct text_pos pos)
3091 struct glyph_row *row;
3092 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
3094 row = w->desired_matrix->rows + first_vpos;
3095 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3096 it->first_vpos = first_vpos;
3098 /* Don't reseat to previous visible line start if current start
3099 position is in a string or image. */
3100 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3102 int start_at_line_beg_p;
3103 int first_y = it->current_y;
3105 /* If window start is not at a line start, skip forward to POS to
3106 get the correct continuation lines width. */
3107 start_at_line_beg_p = (CHARPOS (pos) == BEGV
3108 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3109 if (!start_at_line_beg_p)
3111 int new_x;
3113 reseat_at_previous_visible_line_start (it);
3114 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3116 new_x = it->current_x + it->pixel_width;
3118 /* If lines are continued, this line may end in the middle
3119 of a multi-glyph character (e.g. a control character
3120 displayed as \003, or in the middle of an overlay
3121 string). In this case move_it_to above will not have
3122 taken us to the start of the continuation line but to the
3123 end of the continued line. */
3124 if (it->current_x > 0
3125 && it->line_wrap != TRUNCATE /* Lines are continued. */
3126 && (/* And glyph doesn't fit on the line. */
3127 new_x > it->last_visible_x
3128 /* Or it fits exactly and we're on a window
3129 system frame. */
3130 || (new_x == it->last_visible_x
3131 && FRAME_WINDOW_P (it->f)
3132 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3133 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3134 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3136 if ((it->current.dpvec_index >= 0
3137 || it->current.overlay_string_index >= 0)
3138 /* If we are on a newline from a display vector or
3139 overlay string, then we are already at the end of
3140 a screen line; no need to go to the next line in
3141 that case, as this line is not really continued.
3142 (If we do go to the next line, C-e will not DTRT.) */
3143 && it->c != '\n')
3145 set_iterator_to_next (it, 1);
3146 move_it_in_display_line_to (it, -1, -1, 0);
3149 it->continuation_lines_width += it->current_x;
3151 /* If the character at POS is displayed via a display
3152 vector, move_it_to above stops at the final glyph of
3153 IT->dpvec. To make the caller redisplay that character
3154 again (a.k.a. start at POS), we need to reset the
3155 dpvec_index to the beginning of IT->dpvec. */
3156 else if (it->current.dpvec_index >= 0)
3157 it->current.dpvec_index = 0;
3159 /* We're starting a new display line, not affected by the
3160 height of the continued line, so clear the appropriate
3161 fields in the iterator structure. */
3162 it->max_ascent = it->max_descent = 0;
3163 it->max_phys_ascent = it->max_phys_descent = 0;
3165 it->current_y = first_y;
3166 it->vpos = 0;
3167 it->current_x = it->hpos = 0;
3173 /* Return 1 if POS is a position in ellipses displayed for invisible
3174 text. W is the window we display, for text property lookup. */
3176 static int
3177 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3179 Lisp_Object prop, window;
3180 int ellipses_p = 0;
3181 ptrdiff_t charpos = CHARPOS (pos->pos);
3183 /* If POS specifies a position in a display vector, this might
3184 be for an ellipsis displayed for invisible text. We won't
3185 get the iterator set up for delivering that ellipsis unless
3186 we make sure that it gets aware of the invisible text. */
3187 if (pos->dpvec_index >= 0
3188 && pos->overlay_string_index < 0
3189 && CHARPOS (pos->string_pos) < 0
3190 && charpos > BEGV
3191 && (XSETWINDOW (window, w),
3192 prop = Fget_char_property (make_number (charpos),
3193 Qinvisible, window),
3194 !TEXT_PROP_MEANS_INVISIBLE (prop)))
3196 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3197 window);
3198 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3201 return ellipses_p;
3205 /* Initialize IT for stepping through current_buffer in window W,
3206 starting at position POS that includes overlay string and display
3207 vector/ control character translation position information. Value
3208 is zero if there are overlay strings with newlines at POS. */
3210 static int
3211 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3213 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3214 int i, overlay_strings_with_newlines = 0;
3216 /* If POS specifies a position in a display vector, this might
3217 be for an ellipsis displayed for invisible text. We won't
3218 get the iterator set up for delivering that ellipsis unless
3219 we make sure that it gets aware of the invisible text. */
3220 if (in_ellipses_for_invisible_text_p (pos, w))
3222 --charpos;
3223 bytepos = 0;
3226 /* Keep in mind: the call to reseat in init_iterator skips invisible
3227 text, so we might end up at a position different from POS. This
3228 is only a problem when POS is a row start after a newline and an
3229 overlay starts there with an after-string, and the overlay has an
3230 invisible property. Since we don't skip invisible text in
3231 display_line and elsewhere immediately after consuming the
3232 newline before the row start, such a POS will not be in a string,
3233 but the call to init_iterator below will move us to the
3234 after-string. */
3235 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3237 /* This only scans the current chunk -- it should scan all chunks.
3238 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3239 to 16 in 22.1 to make this a lesser problem. */
3240 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3242 const char *s = SSDATA (it->overlay_strings[i]);
3243 const char *e = s + SBYTES (it->overlay_strings[i]);
3245 while (s < e && *s != '\n')
3246 ++s;
3248 if (s < e)
3250 overlay_strings_with_newlines = 1;
3251 break;
3255 /* If position is within an overlay string, set up IT to the right
3256 overlay string. */
3257 if (pos->overlay_string_index >= 0)
3259 int relative_index;
3261 /* If the first overlay string happens to have a `display'
3262 property for an image, the iterator will be set up for that
3263 image, and we have to undo that setup first before we can
3264 correct the overlay string index. */
3265 if (it->method == GET_FROM_IMAGE)
3266 pop_it (it);
3268 /* We already have the first chunk of overlay strings in
3269 IT->overlay_strings. Load more until the one for
3270 pos->overlay_string_index is in IT->overlay_strings. */
3271 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3273 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3274 it->current.overlay_string_index = 0;
3275 while (n--)
3277 load_overlay_strings (it, 0);
3278 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3282 it->current.overlay_string_index = pos->overlay_string_index;
3283 relative_index = (it->current.overlay_string_index
3284 % OVERLAY_STRING_CHUNK_SIZE);
3285 it->string = it->overlay_strings[relative_index];
3286 eassert (STRINGP (it->string));
3287 it->current.string_pos = pos->string_pos;
3288 it->method = GET_FROM_STRING;
3289 it->end_charpos = SCHARS (it->string);
3290 /* Set up the bidi iterator for this overlay string. */
3291 if (it->bidi_p)
3293 it->bidi_it.string.lstring = it->string;
3294 it->bidi_it.string.s = NULL;
3295 it->bidi_it.string.schars = SCHARS (it->string);
3296 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3297 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3298 it->bidi_it.string.unibyte = !it->multibyte_p;
3299 it->bidi_it.w = it->w;
3300 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3301 FRAME_WINDOW_P (it->f), &it->bidi_it);
3303 /* Synchronize the state of the bidi iterator with
3304 pos->string_pos. For any string position other than
3305 zero, this will be done automagically when we resume
3306 iteration over the string and get_visually_first_element
3307 is called. But if string_pos is zero, and the string is
3308 to be reordered for display, we need to resync manually,
3309 since it could be that the iteration state recorded in
3310 pos ended at string_pos of 0 moving backwards in string. */
3311 if (CHARPOS (pos->string_pos) == 0)
3313 get_visually_first_element (it);
3314 if (IT_STRING_CHARPOS (*it) != 0)
3315 do {
3316 /* Paranoia. */
3317 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3318 bidi_move_to_visually_next (&it->bidi_it);
3319 } while (it->bidi_it.charpos != 0);
3321 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3322 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3326 if (CHARPOS (pos->string_pos) >= 0)
3328 /* Recorded position is not in an overlay string, but in another
3329 string. This can only be a string from a `display' property.
3330 IT should already be filled with that string. */
3331 it->current.string_pos = pos->string_pos;
3332 eassert (STRINGP (it->string));
3333 if (it->bidi_p)
3334 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3335 FRAME_WINDOW_P (it->f), &it->bidi_it);
3338 /* Restore position in display vector translations, control
3339 character translations or ellipses. */
3340 if (pos->dpvec_index >= 0)
3342 if (it->dpvec == NULL)
3343 get_next_display_element (it);
3344 eassert (it->dpvec && it->current.dpvec_index == 0);
3345 it->current.dpvec_index = pos->dpvec_index;
3348 CHECK_IT (it);
3349 return !overlay_strings_with_newlines;
3353 /* Initialize IT for stepping through current_buffer in window W
3354 starting at ROW->start. */
3356 static void
3357 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3359 init_from_display_pos (it, w, &row->start);
3360 it->start = row->start;
3361 it->continuation_lines_width = row->continuation_lines_width;
3362 CHECK_IT (it);
3366 /* Initialize IT for stepping through current_buffer in window W
3367 starting in the line following ROW, i.e. starting at ROW->end.
3368 Value is zero if there are overlay strings with newlines at ROW's
3369 end position. */
3371 static int
3372 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3374 int success = 0;
3376 if (init_from_display_pos (it, w, &row->end))
3378 if (row->continued_p)
3379 it->continuation_lines_width
3380 = row->continuation_lines_width + row->pixel_width;
3381 CHECK_IT (it);
3382 success = 1;
3385 return success;
3391 /***********************************************************************
3392 Text properties
3393 ***********************************************************************/
3395 /* Called when IT reaches IT->stop_charpos. Handle text property and
3396 overlay changes. Set IT->stop_charpos to the next position where
3397 to stop. */
3399 static void
3400 handle_stop (struct it *it)
3402 enum prop_handled handled;
3403 int handle_overlay_change_p;
3404 struct props *p;
3406 it->dpvec = NULL;
3407 it->current.dpvec_index = -1;
3408 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3409 it->ignore_overlay_strings_at_pos_p = 0;
3410 it->ellipsis_p = 0;
3412 /* Use face of preceding text for ellipsis (if invisible) */
3413 if (it->selective_display_ellipsis_p)
3414 it->saved_face_id = it->face_id;
3416 /* Here's the description of the semantics of, and the logic behind,
3417 the various HANDLED_* statuses:
3419 HANDLED_NORMALLY means the handler did its job, and the loop
3420 should proceed to calling the next handler in order.
3422 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3423 change in the properties and overlays at current position, so the
3424 loop should be restarted, to re-invoke the handlers that were
3425 already called. This happens when fontification-functions were
3426 called by handle_fontified_prop, and actually fontified
3427 something. Another case where HANDLED_RECOMPUTE_PROPS is
3428 returned is when we discover overlay strings that need to be
3429 displayed right away. The loop below will continue for as long
3430 as the status is HANDLED_RECOMPUTE_PROPS.
3432 HANDLED_RETURN means return immediately to the caller, to
3433 continue iteration without calling any further handlers. This is
3434 used when we need to act on some property right away, for example
3435 when we need to display the ellipsis or a replacing display
3436 property, such as display string or image.
3438 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3439 consumed, and the handler switched to the next overlay string.
3440 This signals the loop below to refrain from looking for more
3441 overlays before all the overlay strings of the current overlay
3442 are processed.
3444 Some of the handlers called by the loop push the iterator state
3445 onto the stack (see 'push_it'), and arrange for the iteration to
3446 continue with another object, such as an image, a display string,
3447 or an overlay string. In most such cases, it->stop_charpos is
3448 set to the first character of the string, so that when the
3449 iteration resumes, this function will immediately be called
3450 again, to examine the properties at the beginning of the string.
3452 When a display or overlay string is exhausted, the iterator state
3453 is popped (see 'pop_it'), and iteration continues with the
3454 previous object. Again, in many such cases this function is
3455 called again to find the next position where properties might
3456 change. */
3460 handled = HANDLED_NORMALLY;
3462 /* Call text property handlers. */
3463 for (p = it_props; p->handler; ++p)
3465 handled = p->handler (it);
3467 if (handled == HANDLED_RECOMPUTE_PROPS)
3468 break;
3469 else if (handled == HANDLED_RETURN)
3471 /* We still want to show before and after strings from
3472 overlays even if the actual buffer text is replaced. */
3473 if (!handle_overlay_change_p
3474 || it->sp > 1
3475 /* Don't call get_overlay_strings_1 if we already
3476 have overlay strings loaded, because doing so
3477 will load them again and push the iterator state
3478 onto the stack one more time, which is not
3479 expected by the rest of the code that processes
3480 overlay strings. */
3481 || (it->current.overlay_string_index < 0
3482 ? !get_overlay_strings_1 (it, 0, 0)
3483 : 0))
3485 if (it->ellipsis_p)
3486 setup_for_ellipsis (it, 0);
3487 /* When handling a display spec, we might load an
3488 empty string. In that case, discard it here. We
3489 used to discard it in handle_single_display_spec,
3490 but that causes get_overlay_strings_1, above, to
3491 ignore overlay strings that we must check. */
3492 if (STRINGP (it->string) && !SCHARS (it->string))
3493 pop_it (it);
3494 return;
3496 else if (STRINGP (it->string) && !SCHARS (it->string))
3497 pop_it (it);
3498 else
3500 it->ignore_overlay_strings_at_pos_p = true;
3501 it->string_from_display_prop_p = 0;
3502 it->from_disp_prop_p = 0;
3503 handle_overlay_change_p = 0;
3505 handled = HANDLED_RECOMPUTE_PROPS;
3506 break;
3508 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3509 handle_overlay_change_p = 0;
3512 if (handled != HANDLED_RECOMPUTE_PROPS)
3514 /* Don't check for overlay strings below when set to deliver
3515 characters from a display vector. */
3516 if (it->method == GET_FROM_DISPLAY_VECTOR)
3517 handle_overlay_change_p = 0;
3519 /* Handle overlay changes.
3520 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3521 if it finds overlays. */
3522 if (handle_overlay_change_p)
3523 handled = handle_overlay_change (it);
3526 if (it->ellipsis_p)
3528 setup_for_ellipsis (it, 0);
3529 break;
3532 while (handled == HANDLED_RECOMPUTE_PROPS);
3534 /* Determine where to stop next. */
3535 if (handled == HANDLED_NORMALLY)
3536 compute_stop_pos (it);
3540 /* Compute IT->stop_charpos from text property and overlay change
3541 information for IT's current position. */
3543 static void
3544 compute_stop_pos (struct it *it)
3546 register INTERVAL iv, next_iv;
3547 Lisp_Object object, limit, position;
3548 ptrdiff_t charpos, bytepos;
3550 if (STRINGP (it->string))
3552 /* Strings are usually short, so don't limit the search for
3553 properties. */
3554 it->stop_charpos = it->end_charpos;
3555 object = it->string;
3556 limit = Qnil;
3557 charpos = IT_STRING_CHARPOS (*it);
3558 bytepos = IT_STRING_BYTEPOS (*it);
3560 else
3562 ptrdiff_t pos;
3564 /* If end_charpos is out of range for some reason, such as a
3565 misbehaving display function, rationalize it (Bug#5984). */
3566 if (it->end_charpos > ZV)
3567 it->end_charpos = ZV;
3568 it->stop_charpos = it->end_charpos;
3570 /* If next overlay change is in front of the current stop pos
3571 (which is IT->end_charpos), stop there. Note: value of
3572 next_overlay_change is point-max if no overlay change
3573 follows. */
3574 charpos = IT_CHARPOS (*it);
3575 bytepos = IT_BYTEPOS (*it);
3576 pos = next_overlay_change (charpos);
3577 if (pos < it->stop_charpos)
3578 it->stop_charpos = pos;
3580 /* Set up variables for computing the stop position from text
3581 property changes. */
3582 XSETBUFFER (object, current_buffer);
3583 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3586 /* Get the interval containing IT's position. Value is a null
3587 interval if there isn't such an interval. */
3588 position = make_number (charpos);
3589 iv = validate_interval_range (object, &position, &position, 0);
3590 if (iv)
3592 Lisp_Object values_here[LAST_PROP_IDX];
3593 struct props *p;
3595 /* Get properties here. */
3596 for (p = it_props; p->handler; ++p)
3597 values_here[p->idx] = textget (iv->plist, *p->name);
3599 /* Look for an interval following iv that has different
3600 properties. */
3601 for (next_iv = next_interval (iv);
3602 (next_iv
3603 && (NILP (limit)
3604 || XFASTINT (limit) > next_iv->position));
3605 next_iv = next_interval (next_iv))
3607 for (p = it_props; p->handler; ++p)
3609 Lisp_Object new_value;
3611 new_value = textget (next_iv->plist, *p->name);
3612 if (!EQ (values_here[p->idx], new_value))
3613 break;
3616 if (p->handler)
3617 break;
3620 if (next_iv)
3622 if (INTEGERP (limit)
3623 && next_iv->position >= XFASTINT (limit))
3624 /* No text property change up to limit. */
3625 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3626 else
3627 /* Text properties change in next_iv. */
3628 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3632 if (it->cmp_it.id < 0)
3634 ptrdiff_t stoppos = it->end_charpos;
3636 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3637 stoppos = -1;
3638 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3639 stoppos, it->string);
3642 eassert (STRINGP (it->string)
3643 || (it->stop_charpos >= BEGV
3644 && it->stop_charpos >= IT_CHARPOS (*it)));
3648 /* Return the position of the next overlay change after POS in
3649 current_buffer. Value is point-max if no overlay change
3650 follows. This is like `next-overlay-change' but doesn't use
3651 xmalloc. */
3653 static ptrdiff_t
3654 next_overlay_change (ptrdiff_t pos)
3656 ptrdiff_t i, noverlays;
3657 ptrdiff_t endpos;
3658 Lisp_Object *overlays;
3660 /* Get all overlays at the given position. */
3661 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3663 /* If any of these overlays ends before endpos,
3664 use its ending point instead. */
3665 for (i = 0; i < noverlays; ++i)
3667 Lisp_Object oend;
3668 ptrdiff_t oendpos;
3670 oend = OVERLAY_END (overlays[i]);
3671 oendpos = OVERLAY_POSITION (oend);
3672 endpos = min (endpos, oendpos);
3675 return endpos;
3678 /* How many characters forward to search for a display property or
3679 display string. Searching too far forward makes the bidi display
3680 sluggish, especially in small windows. */
3681 #define MAX_DISP_SCAN 250
3683 /* Return the character position of a display string at or after
3684 position specified by POSITION. If no display string exists at or
3685 after POSITION, return ZV. A display string is either an overlay
3686 with `display' property whose value is a string, or a `display'
3687 text property whose value is a string. STRING is data about the
3688 string to iterate; if STRING->lstring is nil, we are iterating a
3689 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3690 on a GUI frame. DISP_PROP is set to zero if we searched
3691 MAX_DISP_SCAN characters forward without finding any display
3692 strings, non-zero otherwise. It is set to 2 if the display string
3693 uses any kind of `(space ...)' spec that will produce a stretch of
3694 white space in the text area. */
3695 ptrdiff_t
3696 compute_display_string_pos (struct text_pos *position,
3697 struct bidi_string_data *string,
3698 struct window *w,
3699 int frame_window_p, int *disp_prop)
3701 /* OBJECT = nil means current buffer. */
3702 Lisp_Object object, object1;
3703 Lisp_Object pos, spec, limpos;
3704 int string_p = (string && (STRINGP (string->lstring) || string->s));
3705 ptrdiff_t eob = string_p ? string->schars : ZV;
3706 ptrdiff_t begb = string_p ? 0 : BEGV;
3707 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3708 ptrdiff_t lim =
3709 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3710 struct text_pos tpos;
3711 int rv = 0;
3713 if (string && STRINGP (string->lstring))
3714 object1 = object = string->lstring;
3715 else if (w && !string_p)
3717 XSETWINDOW (object, w);
3718 object1 = Qnil;
3720 else
3721 object1 = object = Qnil;
3723 *disp_prop = 1;
3725 if (charpos >= eob
3726 /* We don't support display properties whose values are strings
3727 that have display string properties. */
3728 || string->from_disp_str
3729 /* C strings cannot have display properties. */
3730 || (string->s && !STRINGP (object)))
3732 *disp_prop = 0;
3733 return eob;
3736 /* If the character at CHARPOS is where the display string begins,
3737 return CHARPOS. */
3738 pos = make_number (charpos);
3739 if (STRINGP (object))
3740 bufpos = string->bufpos;
3741 else
3742 bufpos = charpos;
3743 tpos = *position;
3744 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3745 && (charpos <= begb
3746 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3747 object),
3748 spec))
3749 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3750 frame_window_p)))
3752 if (rv == 2)
3753 *disp_prop = 2;
3754 return charpos;
3757 /* Look forward for the first character with a `display' property
3758 that will replace the underlying text when displayed. */
3759 limpos = make_number (lim);
3760 do {
3761 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3762 CHARPOS (tpos) = XFASTINT (pos);
3763 if (CHARPOS (tpos) >= lim)
3765 *disp_prop = 0;
3766 break;
3768 if (STRINGP (object))
3769 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3770 else
3771 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3772 spec = Fget_char_property (pos, Qdisplay, object);
3773 if (!STRINGP (object))
3774 bufpos = CHARPOS (tpos);
3775 } while (NILP (spec)
3776 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3777 bufpos, frame_window_p)));
3778 if (rv == 2)
3779 *disp_prop = 2;
3781 return CHARPOS (tpos);
3784 /* Return the character position of the end of the display string that
3785 started at CHARPOS. If there's no display string at CHARPOS,
3786 return -1. A display string is either an overlay with `display'
3787 property whose value is a string or a `display' text property whose
3788 value is a string. */
3789 ptrdiff_t
3790 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3792 /* OBJECT = nil means current buffer. */
3793 Lisp_Object object =
3794 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3795 Lisp_Object pos = make_number (charpos);
3796 ptrdiff_t eob =
3797 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3799 if (charpos >= eob || (string->s && !STRINGP (object)))
3800 return eob;
3802 /* It could happen that the display property or overlay was removed
3803 since we found it in compute_display_string_pos above. One way
3804 this can happen is if JIT font-lock was called (through
3805 handle_fontified_prop), and jit-lock-functions remove text
3806 properties or overlays from the portion of buffer that includes
3807 CHARPOS. Muse mode is known to do that, for example. In this
3808 case, we return -1 to the caller, to signal that no display
3809 string is actually present at CHARPOS. See bidi_fetch_char for
3810 how this is handled.
3812 An alternative would be to never look for display properties past
3813 it->stop_charpos. But neither compute_display_string_pos nor
3814 bidi_fetch_char that calls it know or care where the next
3815 stop_charpos is. */
3816 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3817 return -1;
3819 /* Look forward for the first character where the `display' property
3820 changes. */
3821 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3823 return XFASTINT (pos);
3828 /***********************************************************************
3829 Fontification
3830 ***********************************************************************/
3832 /* Handle changes in the `fontified' property of the current buffer by
3833 calling hook functions from Qfontification_functions to fontify
3834 regions of text. */
3836 static enum prop_handled
3837 handle_fontified_prop (struct it *it)
3839 Lisp_Object prop, pos;
3840 enum prop_handled handled = HANDLED_NORMALLY;
3842 if (!NILP (Vmemory_full))
3843 return handled;
3845 /* Get the value of the `fontified' property at IT's current buffer
3846 position. (The `fontified' property doesn't have a special
3847 meaning in strings.) If the value is nil, call functions from
3848 Qfontification_functions. */
3849 if (!STRINGP (it->string)
3850 && it->s == NULL
3851 && !NILP (Vfontification_functions)
3852 && !NILP (Vrun_hooks)
3853 && (pos = make_number (IT_CHARPOS (*it)),
3854 prop = Fget_char_property (pos, Qfontified, Qnil),
3855 /* Ignore the special cased nil value always present at EOB since
3856 no amount of fontifying will be able to change it. */
3857 NILP (prop) && IT_CHARPOS (*it) < Z))
3859 ptrdiff_t count = SPECPDL_INDEX ();
3860 Lisp_Object val;
3861 struct buffer *obuf = current_buffer;
3862 ptrdiff_t begv = BEGV, zv = ZV;
3863 bool old_clip_changed = current_buffer->clip_changed;
3865 val = Vfontification_functions;
3866 specbind (Qfontification_functions, Qnil);
3868 eassert (it->end_charpos == ZV);
3870 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3871 safe_call1 (val, pos);
3872 else
3874 Lisp_Object fns, fn;
3875 struct gcpro gcpro1, gcpro2;
3877 fns = Qnil;
3878 GCPRO2 (val, fns);
3880 for (; CONSP (val); val = XCDR (val))
3882 fn = XCAR (val);
3884 if (EQ (fn, Qt))
3886 /* A value of t indicates this hook has a local
3887 binding; it means to run the global binding too.
3888 In a global value, t should not occur. If it
3889 does, we must ignore it to avoid an endless
3890 loop. */
3891 for (fns = Fdefault_value (Qfontification_functions);
3892 CONSP (fns);
3893 fns = XCDR (fns))
3895 fn = XCAR (fns);
3896 if (!EQ (fn, Qt))
3897 safe_call1 (fn, pos);
3900 else
3901 safe_call1 (fn, pos);
3904 UNGCPRO;
3907 unbind_to (count, Qnil);
3909 /* Fontification functions routinely call `save-restriction'.
3910 Normally, this tags clip_changed, which can confuse redisplay
3911 (see discussion in Bug#6671). Since we don't perform any
3912 special handling of fontification changes in the case where
3913 `save-restriction' isn't called, there's no point doing so in
3914 this case either. So, if the buffer's restrictions are
3915 actually left unchanged, reset clip_changed. */
3916 if (obuf == current_buffer)
3918 if (begv == BEGV && zv == ZV)
3919 current_buffer->clip_changed = old_clip_changed;
3921 /* There isn't much we can reasonably do to protect against
3922 misbehaving fontification, but here's a fig leaf. */
3923 else if (BUFFER_LIVE_P (obuf))
3924 set_buffer_internal_1 (obuf);
3926 /* The fontification code may have added/removed text.
3927 It could do even a lot worse, but let's at least protect against
3928 the most obvious case where only the text past `pos' gets changed',
3929 as is/was done in grep.el where some escapes sequences are turned
3930 into face properties (bug#7876). */
3931 it->end_charpos = ZV;
3933 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3934 something. This avoids an endless loop if they failed to
3935 fontify the text for which reason ever. */
3936 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3937 handled = HANDLED_RECOMPUTE_PROPS;
3940 return handled;
3945 /***********************************************************************
3946 Faces
3947 ***********************************************************************/
3949 /* Set up iterator IT from face properties at its current position.
3950 Called from handle_stop. */
3952 static enum prop_handled
3953 handle_face_prop (struct it *it)
3955 int new_face_id;
3956 ptrdiff_t next_stop;
3958 if (!STRINGP (it->string))
3960 new_face_id
3961 = face_at_buffer_position (it->w,
3962 IT_CHARPOS (*it),
3963 &next_stop,
3964 (IT_CHARPOS (*it)
3965 + TEXT_PROP_DISTANCE_LIMIT),
3966 0, it->base_face_id);
3968 /* Is this a start of a run of characters with box face?
3969 Caveat: this can be called for a freshly initialized
3970 iterator; face_id is -1 in this case. We know that the new
3971 face will not change until limit, i.e. if the new face has a
3972 box, all characters up to limit will have one. But, as
3973 usual, we don't know whether limit is really the end. */
3974 if (new_face_id != it->face_id)
3976 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3977 /* If it->face_id is -1, old_face below will be NULL, see
3978 the definition of FACE_FROM_ID. This will happen if this
3979 is the initial call that gets the face. */
3980 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3982 /* If the value of face_id of the iterator is -1, we have to
3983 look in front of IT's position and see whether there is a
3984 face there that's different from new_face_id. */
3985 if (!old_face && IT_CHARPOS (*it) > BEG)
3987 int prev_face_id = face_before_it_pos (it);
3989 old_face = FACE_FROM_ID (it->f, prev_face_id);
3992 /* If the new face has a box, but the old face does not,
3993 this is the start of a run of characters with box face,
3994 i.e. this character has a shadow on the left side. */
3995 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3996 && (old_face == NULL || !old_face->box));
3997 it->face_box_p = new_face->box != FACE_NO_BOX;
4000 else
4002 int base_face_id;
4003 ptrdiff_t bufpos;
4004 int i;
4005 Lisp_Object from_overlay
4006 = (it->current.overlay_string_index >= 0
4007 ? it->string_overlays[it->current.overlay_string_index
4008 % OVERLAY_STRING_CHUNK_SIZE]
4009 : Qnil);
4011 /* See if we got to this string directly or indirectly from
4012 an overlay property. That includes the before-string or
4013 after-string of an overlay, strings in display properties
4014 provided by an overlay, their text properties, etc.
4016 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
4017 if (! NILP (from_overlay))
4018 for (i = it->sp - 1; i >= 0; i--)
4020 if (it->stack[i].current.overlay_string_index >= 0)
4021 from_overlay
4022 = it->string_overlays[it->stack[i].current.overlay_string_index
4023 % OVERLAY_STRING_CHUNK_SIZE];
4024 else if (! NILP (it->stack[i].from_overlay))
4025 from_overlay = it->stack[i].from_overlay;
4027 if (!NILP (from_overlay))
4028 break;
4031 if (! NILP (from_overlay))
4033 bufpos = IT_CHARPOS (*it);
4034 /* For a string from an overlay, the base face depends
4035 only on text properties and ignores overlays. */
4036 base_face_id
4037 = face_for_overlay_string (it->w,
4038 IT_CHARPOS (*it),
4039 &next_stop,
4040 (IT_CHARPOS (*it)
4041 + TEXT_PROP_DISTANCE_LIMIT),
4043 from_overlay);
4045 else
4047 bufpos = 0;
4049 /* For strings from a `display' property, use the face at
4050 IT's current buffer position as the base face to merge
4051 with, so that overlay strings appear in the same face as
4052 surrounding text, unless they specify their own faces.
4053 For strings from wrap-prefix and line-prefix properties,
4054 use the default face, possibly remapped via
4055 Vface_remapping_alist. */
4056 /* Note that the fact that we use the face at _buffer_
4057 position means that a 'display' property on an overlay
4058 string will not inherit the face of that overlay string,
4059 but will instead revert to the face of buffer text
4060 covered by the overlay. This is visible, e.g., when the
4061 overlay specifies a box face, but neither the buffer nor
4062 the display string do. This sounds like a design bug,
4063 but Emacs always did that since v21.1, so changing that
4064 might be a big deal. */
4065 base_face_id = it->string_from_prefix_prop_p
4066 ? (!NILP (Vface_remapping_alist)
4067 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
4068 : DEFAULT_FACE_ID)
4069 : underlying_face_id (it);
4072 new_face_id = face_at_string_position (it->w,
4073 it->string,
4074 IT_STRING_CHARPOS (*it),
4075 bufpos,
4076 &next_stop,
4077 base_face_id, 0);
4079 /* Is this a start of a run of characters with box? Caveat:
4080 this can be called for a freshly allocated iterator; face_id
4081 is -1 is this case. We know that the new face will not
4082 change until the next check pos, i.e. if the new face has a
4083 box, all characters up to that position will have a
4084 box. But, as usual, we don't know whether that position
4085 is really the end. */
4086 if (new_face_id != it->face_id)
4088 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
4089 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
4091 /* If new face has a box but old face hasn't, this is the
4092 start of a run of characters with box, i.e. it has a
4093 shadow on the left side. */
4094 it->start_of_box_run_p
4095 = new_face->box && (old_face == NULL || !old_face->box);
4096 it->face_box_p = new_face->box != FACE_NO_BOX;
4100 it->face_id = new_face_id;
4101 return HANDLED_NORMALLY;
4105 /* Return the ID of the face ``underlying'' IT's current position,
4106 which is in a string. If the iterator is associated with a
4107 buffer, return the face at IT's current buffer position.
4108 Otherwise, use the iterator's base_face_id. */
4110 static int
4111 underlying_face_id (struct it *it)
4113 int face_id = it->base_face_id, i;
4115 eassert (STRINGP (it->string));
4117 for (i = it->sp - 1; i >= 0; --i)
4118 if (NILP (it->stack[i].string))
4119 face_id = it->stack[i].face_id;
4121 return face_id;
4125 /* Compute the face one character before or after the current position
4126 of IT, in the visual order. BEFORE_P non-zero means get the face
4127 in front (to the left in L2R paragraphs, to the right in R2L
4128 paragraphs) of IT's screen position. Value is the ID of the face. */
4130 static int
4131 face_before_or_after_it_pos (struct it *it, int before_p)
4133 int face_id, limit;
4134 ptrdiff_t next_check_charpos;
4135 struct it it_copy;
4136 void *it_copy_data = NULL;
4138 eassert (it->s == NULL);
4140 if (STRINGP (it->string))
4142 ptrdiff_t bufpos, charpos;
4143 int base_face_id;
4145 /* No face change past the end of the string (for the case
4146 we are padding with spaces). No face change before the
4147 string start. */
4148 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4149 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4150 return it->face_id;
4152 if (!it->bidi_p)
4154 /* Set charpos to the position before or after IT's current
4155 position, in the logical order, which in the non-bidi
4156 case is the same as the visual order. */
4157 if (before_p)
4158 charpos = IT_STRING_CHARPOS (*it) - 1;
4159 else if (it->what == IT_COMPOSITION)
4160 /* For composition, we must check the character after the
4161 composition. */
4162 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4163 else
4164 charpos = IT_STRING_CHARPOS (*it) + 1;
4166 else
4168 if (before_p)
4170 /* With bidi iteration, the character before the current
4171 in the visual order cannot be found by simple
4172 iteration, because "reverse" reordering is not
4173 supported. Instead, we need to use the move_it_*
4174 family of functions. */
4175 /* Ignore face changes before the first visible
4176 character on this display line. */
4177 if (it->current_x <= it->first_visible_x)
4178 return it->face_id;
4179 SAVE_IT (it_copy, *it, it_copy_data);
4180 /* Implementation note: Since move_it_in_display_line
4181 works in the iterator geometry, and thinks the first
4182 character is always the leftmost, even in R2L lines,
4183 we don't need to distinguish between the R2L and L2R
4184 cases here. */
4185 move_it_in_display_line (&it_copy, SCHARS (it_copy.string),
4186 it_copy.current_x - 1, MOVE_TO_X);
4187 charpos = IT_STRING_CHARPOS (it_copy);
4188 RESTORE_IT (it, it, it_copy_data);
4190 else
4192 /* Set charpos to the string position of the character
4193 that comes after IT's current position in the visual
4194 order. */
4195 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4197 it_copy = *it;
4198 while (n--)
4199 bidi_move_to_visually_next (&it_copy.bidi_it);
4201 charpos = it_copy.bidi_it.charpos;
4204 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4206 if (it->current.overlay_string_index >= 0)
4207 bufpos = IT_CHARPOS (*it);
4208 else
4209 bufpos = 0;
4211 base_face_id = underlying_face_id (it);
4213 /* Get the face for ASCII, or unibyte. */
4214 face_id = face_at_string_position (it->w,
4215 it->string,
4216 charpos,
4217 bufpos,
4218 &next_check_charpos,
4219 base_face_id, 0);
4221 /* Correct the face for charsets different from ASCII. Do it
4222 for the multibyte case only. The face returned above is
4223 suitable for unibyte text if IT->string is unibyte. */
4224 if (STRING_MULTIBYTE (it->string))
4226 struct text_pos pos1 = string_pos (charpos, it->string);
4227 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4228 int c, len;
4229 struct face *face = FACE_FROM_ID (it->f, face_id);
4231 c = string_char_and_length (p, &len);
4232 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4235 else
4237 struct text_pos pos;
4239 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4240 || (IT_CHARPOS (*it) <= BEGV && before_p))
4241 return it->face_id;
4243 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4244 pos = it->current.pos;
4246 if (!it->bidi_p)
4248 if (before_p)
4249 DEC_TEXT_POS (pos, it->multibyte_p);
4250 else
4252 if (it->what == IT_COMPOSITION)
4254 /* For composition, we must check the position after
4255 the composition. */
4256 pos.charpos += it->cmp_it.nchars;
4257 pos.bytepos += it->len;
4259 else
4260 INC_TEXT_POS (pos, it->multibyte_p);
4263 else
4265 if (before_p)
4267 /* With bidi iteration, the character before the current
4268 in the visual order cannot be found by simple
4269 iteration, because "reverse" reordering is not
4270 supported. Instead, we need to use the move_it_*
4271 family of functions. */
4272 /* Ignore face changes before the first visible
4273 character on this display line. */
4274 if (it->current_x <= it->first_visible_x)
4275 return it->face_id;
4276 SAVE_IT (it_copy, *it, it_copy_data);
4277 /* Implementation note: Since move_it_in_display_line
4278 works in the iterator geometry, and thinks the first
4279 character is always the leftmost, even in R2L lines,
4280 we don't need to distinguish between the R2L and L2R
4281 cases here. */
4282 move_it_in_display_line (&it_copy, ZV,
4283 it_copy.current_x - 1, MOVE_TO_X);
4284 pos = it_copy.current.pos;
4285 RESTORE_IT (it, it, it_copy_data);
4287 else
4289 /* Set charpos to the buffer position of the character
4290 that comes after IT's current position in the visual
4291 order. */
4292 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4294 it_copy = *it;
4295 while (n--)
4296 bidi_move_to_visually_next (&it_copy.bidi_it);
4298 SET_TEXT_POS (pos,
4299 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4302 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4304 /* Determine face for CHARSET_ASCII, or unibyte. */
4305 face_id = face_at_buffer_position (it->w,
4306 CHARPOS (pos),
4307 &next_check_charpos,
4308 limit, 0, -1);
4310 /* Correct the face for charsets different from ASCII. Do it
4311 for the multibyte case only. The face returned above is
4312 suitable for unibyte text if current_buffer is unibyte. */
4313 if (it->multibyte_p)
4315 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4316 struct face *face = FACE_FROM_ID (it->f, face_id);
4317 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4321 return face_id;
4326 /***********************************************************************
4327 Invisible text
4328 ***********************************************************************/
4330 /* Set up iterator IT from invisible properties at its current
4331 position. Called from handle_stop. */
4333 static enum prop_handled
4334 handle_invisible_prop (struct it *it)
4336 enum prop_handled handled = HANDLED_NORMALLY;
4337 int invis_p;
4338 Lisp_Object prop;
4340 if (STRINGP (it->string))
4342 Lisp_Object end_charpos, limit, charpos;
4344 /* Get the value of the invisible text property at the
4345 current position. Value will be nil if there is no such
4346 property. */
4347 charpos = make_number (IT_STRING_CHARPOS (*it));
4348 prop = Fget_text_property (charpos, Qinvisible, it->string);
4349 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4351 if (invis_p && IT_STRING_CHARPOS (*it) < it->end_charpos)
4353 /* Record whether we have to display an ellipsis for the
4354 invisible text. */
4355 int display_ellipsis_p = (invis_p == 2);
4356 ptrdiff_t len, endpos;
4358 handled = HANDLED_RECOMPUTE_PROPS;
4360 /* Get the position at which the next visible text can be
4361 found in IT->string, if any. */
4362 endpos = len = SCHARS (it->string);
4363 XSETINT (limit, len);
4366 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
4367 it->string, limit);
4368 if (INTEGERP (end_charpos))
4370 endpos = XFASTINT (end_charpos);
4371 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4372 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4373 if (invis_p == 2)
4374 display_ellipsis_p = true;
4377 while (invis_p && endpos < len);
4379 if (display_ellipsis_p)
4380 it->ellipsis_p = true;
4382 if (endpos < len)
4384 /* Text at END_CHARPOS is visible. Move IT there. */
4385 struct text_pos old;
4386 ptrdiff_t oldpos;
4388 old = it->current.string_pos;
4389 oldpos = CHARPOS (old);
4390 if (it->bidi_p)
4392 if (it->bidi_it.first_elt
4393 && it->bidi_it.charpos < SCHARS (it->string))
4394 bidi_paragraph_init (it->paragraph_embedding,
4395 &it->bidi_it, 1);
4396 /* Bidi-iterate out of the invisible text. */
4399 bidi_move_to_visually_next (&it->bidi_it);
4401 while (oldpos <= it->bidi_it.charpos
4402 && it->bidi_it.charpos < endpos);
4404 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4405 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4406 if (IT_CHARPOS (*it) >= endpos)
4407 it->prev_stop = endpos;
4409 else
4411 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
4412 compute_string_pos (&it->current.string_pos, old, it->string);
4415 else
4417 /* The rest of the string is invisible. If this is an
4418 overlay string, proceed with the next overlay string
4419 or whatever comes and return a character from there. */
4420 if (it->current.overlay_string_index >= 0
4421 && !display_ellipsis_p)
4423 next_overlay_string (it);
4424 /* Don't check for overlay strings when we just
4425 finished processing them. */
4426 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4428 else
4430 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4431 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4436 else
4438 ptrdiff_t newpos, next_stop, start_charpos, tem;
4439 Lisp_Object pos, overlay;
4441 /* First of all, is there invisible text at this position? */
4442 tem = start_charpos = IT_CHARPOS (*it);
4443 pos = make_number (tem);
4444 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4445 &overlay);
4446 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4448 /* If we are on invisible text, skip over it. */
4449 if (invis_p && start_charpos < it->end_charpos)
4451 /* Record whether we have to display an ellipsis for the
4452 invisible text. */
4453 int display_ellipsis_p = invis_p == 2;
4455 handled = HANDLED_RECOMPUTE_PROPS;
4457 /* Loop skipping over invisible text. The loop is left at
4458 ZV or with IT on the first char being visible again. */
4461 /* Try to skip some invisible text. Return value is the
4462 position reached which can be equal to where we start
4463 if there is nothing invisible there. This skips both
4464 over invisible text properties and overlays with
4465 invisible property. */
4466 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4468 /* If we skipped nothing at all we weren't at invisible
4469 text in the first place. If everything to the end of
4470 the buffer was skipped, end the loop. */
4471 if (newpos == tem || newpos >= ZV)
4472 invis_p = 0;
4473 else
4475 /* We skipped some characters but not necessarily
4476 all there are. Check if we ended up on visible
4477 text. Fget_char_property returns the property of
4478 the char before the given position, i.e. if we
4479 get invis_p = 0, this means that the char at
4480 newpos is visible. */
4481 pos = make_number (newpos);
4482 prop = Fget_char_property (pos, Qinvisible, it->window);
4483 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
4486 /* If we ended up on invisible text, proceed to
4487 skip starting with next_stop. */
4488 if (invis_p)
4489 tem = next_stop;
4491 /* If there are adjacent invisible texts, don't lose the
4492 second one's ellipsis. */
4493 if (invis_p == 2)
4494 display_ellipsis_p = true;
4496 while (invis_p);
4498 /* The position newpos is now either ZV or on visible text. */
4499 if (it->bidi_p)
4501 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4502 int on_newline
4503 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4504 int after_newline
4505 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4507 /* If the invisible text ends on a newline or on a
4508 character after a newline, we can avoid the costly,
4509 character by character, bidi iteration to NEWPOS, and
4510 instead simply reseat the iterator there. That's
4511 because all bidi reordering information is tossed at
4512 the newline. This is a big win for modes that hide
4513 complete lines, like Outline, Org, etc. */
4514 if (on_newline || after_newline)
4516 struct text_pos tpos;
4517 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4519 SET_TEXT_POS (tpos, newpos, bpos);
4520 reseat_1 (it, tpos, 0);
4521 /* If we reseat on a newline/ZV, we need to prep the
4522 bidi iterator for advancing to the next character
4523 after the newline/EOB, keeping the current paragraph
4524 direction (so that PRODUCE_GLYPHS does TRT wrt
4525 prepending/appending glyphs to a glyph row). */
4526 if (on_newline)
4528 it->bidi_it.first_elt = 0;
4529 it->bidi_it.paragraph_dir = pdir;
4530 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4531 it->bidi_it.nchars = 1;
4532 it->bidi_it.ch_len = 1;
4535 else /* Must use the slow method. */
4537 /* With bidi iteration, the region of invisible text
4538 could start and/or end in the middle of a
4539 non-base embedding level. Therefore, we need to
4540 skip invisible text using the bidi iterator,
4541 starting at IT's current position, until we find
4542 ourselves outside of the invisible text.
4543 Skipping invisible text _after_ bidi iteration
4544 avoids affecting the visual order of the
4545 displayed text when invisible properties are
4546 added or removed. */
4547 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4549 /* If we were `reseat'ed to a new paragraph,
4550 determine the paragraph base direction. We
4551 need to do it now because
4552 next_element_from_buffer may not have a
4553 chance to do it, if we are going to skip any
4554 text at the beginning, which resets the
4555 FIRST_ELT flag. */
4556 bidi_paragraph_init (it->paragraph_embedding,
4557 &it->bidi_it, 1);
4561 bidi_move_to_visually_next (&it->bidi_it);
4563 while (it->stop_charpos <= it->bidi_it.charpos
4564 && it->bidi_it.charpos < newpos);
4565 IT_CHARPOS (*it) = it->bidi_it.charpos;
4566 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4567 /* If we overstepped NEWPOS, record its position in
4568 the iterator, so that we skip invisible text if
4569 later the bidi iteration lands us in the
4570 invisible region again. */
4571 if (IT_CHARPOS (*it) >= newpos)
4572 it->prev_stop = newpos;
4575 else
4577 IT_CHARPOS (*it) = newpos;
4578 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4581 /* If there are before-strings at the start of invisible
4582 text, and the text is invisible because of a text
4583 property, arrange to show before-strings because 20.x did
4584 it that way. (If the text is invisible because of an
4585 overlay property instead of a text property, this is
4586 already handled in the overlay code.) */
4587 if (NILP (overlay)
4588 && get_overlay_strings (it, it->stop_charpos))
4590 handled = HANDLED_RECOMPUTE_PROPS;
4591 if (it->sp > 0)
4593 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4594 /* The call to get_overlay_strings above recomputes
4595 it->stop_charpos, but it only considers changes
4596 in properties and overlays beyond iterator's
4597 current position. This causes us to miss changes
4598 that happen exactly where the invisible property
4599 ended. So we play it safe here and force the
4600 iterator to check for potential stop positions
4601 immediately after the invisible text. Note that
4602 if get_overlay_strings returns non-zero, it
4603 normally also pushed the iterator stack, so we
4604 need to update the stop position in the slot
4605 below the current one. */
4606 it->stack[it->sp - 1].stop_charpos
4607 = CHARPOS (it->stack[it->sp - 1].current.pos);
4610 else if (display_ellipsis_p)
4612 /* Make sure that the glyphs of the ellipsis will get
4613 correct `charpos' values. If we would not update
4614 it->position here, the glyphs would belong to the
4615 last visible character _before_ the invisible
4616 text, which confuses `set_cursor_from_row'.
4618 We use the last invisible position instead of the
4619 first because this way the cursor is always drawn on
4620 the first "." of the ellipsis, whenever PT is inside
4621 the invisible text. Otherwise the cursor would be
4622 placed _after_ the ellipsis when the point is after the
4623 first invisible character. */
4624 if (!STRINGP (it->object))
4626 it->position.charpos = newpos - 1;
4627 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4629 it->ellipsis_p = true;
4630 /* Let the ellipsis display before
4631 considering any properties of the following char.
4632 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4633 handled = HANDLED_RETURN;
4638 return handled;
4642 /* Make iterator IT return `...' next.
4643 Replaces LEN characters from buffer. */
4645 static void
4646 setup_for_ellipsis (struct it *it, int len)
4648 /* Use the display table definition for `...'. Invalid glyphs
4649 will be handled by the method returning elements from dpvec. */
4650 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4652 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4653 it->dpvec = v->contents;
4654 it->dpend = v->contents + v->header.size;
4656 else
4658 /* Default `...'. */
4659 it->dpvec = default_invis_vector;
4660 it->dpend = default_invis_vector + 3;
4663 it->dpvec_char_len = len;
4664 it->current.dpvec_index = 0;
4665 it->dpvec_face_id = -1;
4667 /* Remember the current face id in case glyphs specify faces.
4668 IT's face is restored in set_iterator_to_next.
4669 saved_face_id was set to preceding char's face in handle_stop. */
4670 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
4671 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
4673 it->method = GET_FROM_DISPLAY_VECTOR;
4674 it->ellipsis_p = true;
4679 /***********************************************************************
4680 'display' property
4681 ***********************************************************************/
4683 /* Set up iterator IT from `display' property at its current position.
4684 Called from handle_stop.
4685 We return HANDLED_RETURN if some part of the display property
4686 overrides the display of the buffer text itself.
4687 Otherwise we return HANDLED_NORMALLY. */
4689 static enum prop_handled
4690 handle_display_prop (struct it *it)
4692 Lisp_Object propval, object, overlay;
4693 struct text_pos *position;
4694 ptrdiff_t bufpos;
4695 /* Nonzero if some property replaces the display of the text itself. */
4696 int display_replaced_p = 0;
4698 if (STRINGP (it->string))
4700 object = it->string;
4701 position = &it->current.string_pos;
4702 bufpos = CHARPOS (it->current.pos);
4704 else
4706 XSETWINDOW (object, it->w);
4707 position = &it->current.pos;
4708 bufpos = CHARPOS (*position);
4711 /* Reset those iterator values set from display property values. */
4712 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4713 it->space_width = Qnil;
4714 it->font_height = Qnil;
4715 it->voffset = 0;
4717 /* We don't support recursive `display' properties, i.e. string
4718 values that have a string `display' property, that have a string
4719 `display' property etc. */
4720 if (!it->string_from_display_prop_p)
4721 it->area = TEXT_AREA;
4723 propval = get_char_property_and_overlay (make_number (position->charpos),
4724 Qdisplay, object, &overlay);
4725 if (NILP (propval))
4726 return HANDLED_NORMALLY;
4727 /* Now OVERLAY is the overlay that gave us this property, or nil
4728 if it was a text property. */
4730 if (!STRINGP (it->string))
4731 object = it->w->contents;
4733 display_replaced_p = handle_display_spec (it, propval, object, overlay,
4734 position, bufpos,
4735 FRAME_WINDOW_P (it->f));
4737 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
4740 /* Subroutine of handle_display_prop. Returns non-zero if the display
4741 specification in SPEC is a replacing specification, i.e. it would
4742 replace the text covered by `display' property with something else,
4743 such as an image or a display string. If SPEC includes any kind or
4744 `(space ...) specification, the value is 2; this is used by
4745 compute_display_string_pos, which see.
4747 See handle_single_display_spec for documentation of arguments.
4748 frame_window_p is non-zero if the window being redisplayed is on a
4749 GUI frame; this argument is used only if IT is NULL, see below.
4751 IT can be NULL, if this is called by the bidi reordering code
4752 through compute_display_string_pos, which see. In that case, this
4753 function only examines SPEC, but does not otherwise "handle" it, in
4754 the sense that it doesn't set up members of IT from the display
4755 spec. */
4756 static int
4757 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4758 Lisp_Object overlay, struct text_pos *position,
4759 ptrdiff_t bufpos, int frame_window_p)
4761 int replacing_p = 0;
4762 int rv;
4764 if (CONSP (spec)
4765 /* Simple specifications. */
4766 && !EQ (XCAR (spec), Qimage)
4767 && !EQ (XCAR (spec), Qspace)
4768 && !EQ (XCAR (spec), Qwhen)
4769 && !EQ (XCAR (spec), Qslice)
4770 && !EQ (XCAR (spec), Qspace_width)
4771 && !EQ (XCAR (spec), Qheight)
4772 && !EQ (XCAR (spec), Qraise)
4773 /* Marginal area specifications. */
4774 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4775 && !EQ (XCAR (spec), Qleft_fringe)
4776 && !EQ (XCAR (spec), Qright_fringe)
4777 && !NILP (XCAR (spec)))
4779 for (; CONSP (spec); spec = XCDR (spec))
4781 if ((rv = handle_single_display_spec (it, XCAR (spec), object,
4782 overlay, position, bufpos,
4783 replacing_p, frame_window_p)))
4785 replacing_p = rv;
4786 /* If some text in a string is replaced, `position' no
4787 longer points to the position of `object'. */
4788 if (!it || STRINGP (object))
4789 break;
4793 else if (VECTORP (spec))
4795 ptrdiff_t i;
4796 for (i = 0; i < ASIZE (spec); ++i)
4797 if ((rv = handle_single_display_spec (it, AREF (spec, i), object,
4798 overlay, position, bufpos,
4799 replacing_p, frame_window_p)))
4801 replacing_p = rv;
4802 /* If some text in a string is replaced, `position' no
4803 longer points to the position of `object'. */
4804 if (!it || STRINGP (object))
4805 break;
4808 else
4810 if ((rv = handle_single_display_spec (it, spec, object, overlay,
4811 position, bufpos, 0,
4812 frame_window_p)))
4813 replacing_p = rv;
4816 return replacing_p;
4819 /* Value is the position of the end of the `display' property starting
4820 at START_POS in OBJECT. */
4822 static struct text_pos
4823 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4825 Lisp_Object end;
4826 struct text_pos end_pos;
4828 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4829 Qdisplay, object, Qnil);
4830 CHARPOS (end_pos) = XFASTINT (end);
4831 if (STRINGP (object))
4832 compute_string_pos (&end_pos, start_pos, it->string);
4833 else
4834 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4836 return end_pos;
4840 /* Set up IT from a single `display' property specification SPEC. OBJECT
4841 is the object in which the `display' property was found. *POSITION
4842 is the position in OBJECT at which the `display' property was found.
4843 BUFPOS is the buffer position of OBJECT (different from POSITION if
4844 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4845 previously saw a display specification which already replaced text
4846 display with something else, for example an image; we ignore such
4847 properties after the first one has been processed.
4849 OVERLAY is the overlay this `display' property came from,
4850 or nil if it was a text property.
4852 If SPEC is a `space' or `image' specification, and in some other
4853 cases too, set *POSITION to the position where the `display'
4854 property ends.
4856 If IT is NULL, only examine the property specification in SPEC, but
4857 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4858 is intended to be displayed in a window on a GUI frame.
4860 Value is non-zero if something was found which replaces the display
4861 of buffer or string text. */
4863 static int
4864 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4865 Lisp_Object overlay, struct text_pos *position,
4866 ptrdiff_t bufpos, int display_replaced_p,
4867 int frame_window_p)
4869 Lisp_Object form;
4870 Lisp_Object location, value;
4871 struct text_pos start_pos = *position;
4872 int valid_p;
4874 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4875 If the result is non-nil, use VALUE instead of SPEC. */
4876 form = Qt;
4877 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4879 spec = XCDR (spec);
4880 if (!CONSP (spec))
4881 return 0;
4882 form = XCAR (spec);
4883 spec = XCDR (spec);
4886 if (!NILP (form) && !EQ (form, Qt))
4888 ptrdiff_t count = SPECPDL_INDEX ();
4889 struct gcpro gcpro1;
4891 /* Bind `object' to the object having the `display' property, a
4892 buffer or string. Bind `position' to the position in the
4893 object where the property was found, and `buffer-position'
4894 to the current position in the buffer. */
4896 if (NILP (object))
4897 XSETBUFFER (object, current_buffer);
4898 specbind (Qobject, object);
4899 specbind (Qposition, make_number (CHARPOS (*position)));
4900 specbind (Qbuffer_position, make_number (bufpos));
4901 GCPRO1 (form);
4902 form = safe_eval (form);
4903 UNGCPRO;
4904 unbind_to (count, Qnil);
4907 if (NILP (form))
4908 return 0;
4910 /* Handle `(height HEIGHT)' specifications. */
4911 if (CONSP (spec)
4912 && EQ (XCAR (spec), Qheight)
4913 && CONSP (XCDR (spec)))
4915 if (it)
4917 if (!FRAME_WINDOW_P (it->f))
4918 return 0;
4920 it->font_height = XCAR (XCDR (spec));
4921 if (!NILP (it->font_height))
4923 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4924 int new_height = -1;
4926 if (CONSP (it->font_height)
4927 && (EQ (XCAR (it->font_height), Qplus)
4928 || EQ (XCAR (it->font_height), Qminus))
4929 && CONSP (XCDR (it->font_height))
4930 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4932 /* `(+ N)' or `(- N)' where N is an integer. */
4933 int steps = XINT (XCAR (XCDR (it->font_height)));
4934 if (EQ (XCAR (it->font_height), Qplus))
4935 steps = - steps;
4936 it->face_id = smaller_face (it->f, it->face_id, steps);
4938 else if (FUNCTIONP (it->font_height))
4940 /* Call function with current height as argument.
4941 Value is the new height. */
4942 Lisp_Object height;
4943 height = safe_call1 (it->font_height,
4944 face->lface[LFACE_HEIGHT_INDEX]);
4945 if (NUMBERP (height))
4946 new_height = XFLOATINT (height);
4948 else if (NUMBERP (it->font_height))
4950 /* Value is a multiple of the canonical char height. */
4951 struct face *f;
4953 f = FACE_FROM_ID (it->f,
4954 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4955 new_height = (XFLOATINT (it->font_height)
4956 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4958 else
4960 /* Evaluate IT->font_height with `height' bound to the
4961 current specified height to get the new height. */
4962 ptrdiff_t count = SPECPDL_INDEX ();
4964 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4965 value = safe_eval (it->font_height);
4966 unbind_to (count, Qnil);
4968 if (NUMBERP (value))
4969 new_height = XFLOATINT (value);
4972 if (new_height > 0)
4973 it->face_id = face_with_height (it->f, it->face_id, new_height);
4977 return 0;
4980 /* Handle `(space-width WIDTH)'. */
4981 if (CONSP (spec)
4982 && EQ (XCAR (spec), Qspace_width)
4983 && CONSP (XCDR (spec)))
4985 if (it)
4987 if (!FRAME_WINDOW_P (it->f))
4988 return 0;
4990 value = XCAR (XCDR (spec));
4991 if (NUMBERP (value) && XFLOATINT (value) > 0)
4992 it->space_width = value;
4995 return 0;
4998 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4999 if (CONSP (spec)
5000 && EQ (XCAR (spec), Qslice))
5002 Lisp_Object tem;
5004 if (it)
5006 if (!FRAME_WINDOW_P (it->f))
5007 return 0;
5009 if (tem = XCDR (spec), CONSP (tem))
5011 it->slice.x = XCAR (tem);
5012 if (tem = XCDR (tem), CONSP (tem))
5014 it->slice.y = XCAR (tem);
5015 if (tem = XCDR (tem), CONSP (tem))
5017 it->slice.width = XCAR (tem);
5018 if (tem = XCDR (tem), CONSP (tem))
5019 it->slice.height = XCAR (tem);
5025 return 0;
5028 /* Handle `(raise FACTOR)'. */
5029 if (CONSP (spec)
5030 && EQ (XCAR (spec), Qraise)
5031 && CONSP (XCDR (spec)))
5033 if (it)
5035 if (!FRAME_WINDOW_P (it->f))
5036 return 0;
5038 #ifdef HAVE_WINDOW_SYSTEM
5039 value = XCAR (XCDR (spec));
5040 if (NUMBERP (value))
5042 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5043 it->voffset = - (XFLOATINT (value)
5044 * (FONT_HEIGHT (face->font)));
5046 #endif /* HAVE_WINDOW_SYSTEM */
5049 return 0;
5052 /* Don't handle the other kinds of display specifications
5053 inside a string that we got from a `display' property. */
5054 if (it && it->string_from_display_prop_p)
5055 return 0;
5057 /* Characters having this form of property are not displayed, so
5058 we have to find the end of the property. */
5059 if (it)
5061 start_pos = *position;
5062 *position = display_prop_end (it, object, start_pos);
5064 value = Qnil;
5066 /* Stop the scan at that end position--we assume that all
5067 text properties change there. */
5068 if (it)
5069 it->stop_charpos = position->charpos;
5071 /* Handle `(left-fringe BITMAP [FACE])'
5072 and `(right-fringe BITMAP [FACE])'. */
5073 if (CONSP (spec)
5074 && (EQ (XCAR (spec), Qleft_fringe)
5075 || EQ (XCAR (spec), Qright_fringe))
5076 && CONSP (XCDR (spec)))
5078 int fringe_bitmap;
5080 if (it)
5082 if (!FRAME_WINDOW_P (it->f))
5083 /* If we return here, POSITION has been advanced
5084 across the text with this property. */
5086 /* Synchronize the bidi iterator with POSITION. This is
5087 needed because we are not going to push the iterator
5088 on behalf of this display property, so there will be
5089 no pop_it call to do this synchronization for us. */
5090 if (it->bidi_p)
5092 it->position = *position;
5093 iterate_out_of_display_property (it);
5094 *position = it->position;
5096 return 1;
5099 else if (!frame_window_p)
5100 return 1;
5102 #ifdef HAVE_WINDOW_SYSTEM
5103 value = XCAR (XCDR (spec));
5104 if (!SYMBOLP (value)
5105 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5106 /* If we return here, POSITION has been advanced
5107 across the text with this property. */
5109 if (it && it->bidi_p)
5111 it->position = *position;
5112 iterate_out_of_display_property (it);
5113 *position = it->position;
5115 return 1;
5118 if (it)
5120 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);;
5122 if (CONSP (XCDR (XCDR (spec))))
5124 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5125 int face_id2 = lookup_derived_face (it->f, face_name,
5126 FRINGE_FACE_ID, 0);
5127 if (face_id2 >= 0)
5128 face_id = face_id2;
5131 /* Save current settings of IT so that we can restore them
5132 when we are finished with the glyph property value. */
5133 push_it (it, position);
5135 it->area = TEXT_AREA;
5136 it->what = IT_IMAGE;
5137 it->image_id = -1; /* no image */
5138 it->position = start_pos;
5139 it->object = NILP (object) ? it->w->contents : object;
5140 it->method = GET_FROM_IMAGE;
5141 it->from_overlay = Qnil;
5142 it->face_id = face_id;
5143 it->from_disp_prop_p = true;
5145 /* Say that we haven't consumed the characters with
5146 `display' property yet. The call to pop_it in
5147 set_iterator_to_next will clean this up. */
5148 *position = start_pos;
5150 if (EQ (XCAR (spec), Qleft_fringe))
5152 it->left_user_fringe_bitmap = fringe_bitmap;
5153 it->left_user_fringe_face_id = face_id;
5155 else
5157 it->right_user_fringe_bitmap = fringe_bitmap;
5158 it->right_user_fringe_face_id = face_id;
5161 #endif /* HAVE_WINDOW_SYSTEM */
5162 return 1;
5165 /* Prepare to handle `((margin left-margin) ...)',
5166 `((margin right-margin) ...)' and `((margin nil) ...)'
5167 prefixes for display specifications. */
5168 location = Qunbound;
5169 if (CONSP (spec) && CONSP (XCAR (spec)))
5171 Lisp_Object tem;
5173 value = XCDR (spec);
5174 if (CONSP (value))
5175 value = XCAR (value);
5177 tem = XCAR (spec);
5178 if (EQ (XCAR (tem), Qmargin)
5179 && (tem = XCDR (tem),
5180 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5181 (NILP (tem)
5182 || EQ (tem, Qleft_margin)
5183 || EQ (tem, Qright_margin))))
5184 location = tem;
5187 if (EQ (location, Qunbound))
5189 location = Qnil;
5190 value = spec;
5193 /* After this point, VALUE is the property after any
5194 margin prefix has been stripped. It must be a string,
5195 an image specification, or `(space ...)'.
5197 LOCATION specifies where to display: `left-margin',
5198 `right-margin' or nil. */
5200 valid_p = (STRINGP (value)
5201 #ifdef HAVE_WINDOW_SYSTEM
5202 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5203 && valid_image_p (value))
5204 #endif /* not HAVE_WINDOW_SYSTEM */
5205 || (CONSP (value) && EQ (XCAR (value), Qspace)));
5207 if (valid_p && !display_replaced_p)
5209 int retval = 1;
5211 if (!it)
5213 /* Callers need to know whether the display spec is any kind
5214 of `(space ...)' spec that is about to affect text-area
5215 display. */
5216 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5217 retval = 2;
5218 return retval;
5221 /* Save current settings of IT so that we can restore them
5222 when we are finished with the glyph property value. */
5223 push_it (it, position);
5224 it->from_overlay = overlay;
5225 it->from_disp_prop_p = true;
5227 if (NILP (location))
5228 it->area = TEXT_AREA;
5229 else if (EQ (location, Qleft_margin))
5230 it->area = LEFT_MARGIN_AREA;
5231 else
5232 it->area = RIGHT_MARGIN_AREA;
5234 if (STRINGP (value))
5236 it->string = value;
5237 it->multibyte_p = STRING_MULTIBYTE (it->string);
5238 it->current.overlay_string_index = -1;
5239 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5240 it->end_charpos = it->string_nchars = SCHARS (it->string);
5241 it->method = GET_FROM_STRING;
5242 it->stop_charpos = 0;
5243 it->prev_stop = 0;
5244 it->base_level_stop = 0;
5245 it->string_from_display_prop_p = true;
5246 /* Say that we haven't consumed the characters with
5247 `display' property yet. The call to pop_it in
5248 set_iterator_to_next will clean this up. */
5249 if (BUFFERP (object))
5250 *position = start_pos;
5252 /* Force paragraph direction to be that of the parent
5253 object. If the parent object's paragraph direction is
5254 not yet determined, default to L2R. */
5255 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5256 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5257 else
5258 it->paragraph_embedding = L2R;
5260 /* Set up the bidi iterator for this display string. */
5261 if (it->bidi_p)
5263 it->bidi_it.string.lstring = it->string;
5264 it->bidi_it.string.s = NULL;
5265 it->bidi_it.string.schars = it->end_charpos;
5266 it->bidi_it.string.bufpos = bufpos;
5267 it->bidi_it.string.from_disp_str = 1;
5268 it->bidi_it.string.unibyte = !it->multibyte_p;
5269 it->bidi_it.w = it->w;
5270 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5273 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5275 it->method = GET_FROM_STRETCH;
5276 it->object = value;
5277 *position = it->position = start_pos;
5278 retval = 1 + (it->area == TEXT_AREA);
5280 #ifdef HAVE_WINDOW_SYSTEM
5281 else
5283 it->what = IT_IMAGE;
5284 it->image_id = lookup_image (it->f, value);
5285 it->position = start_pos;
5286 it->object = NILP (object) ? it->w->contents : object;
5287 it->method = GET_FROM_IMAGE;
5289 /* Say that we haven't consumed the characters with
5290 `display' property yet. The call to pop_it in
5291 set_iterator_to_next will clean this up. */
5292 *position = start_pos;
5294 #endif /* HAVE_WINDOW_SYSTEM */
5296 return retval;
5299 /* Invalid property or property not supported. Restore
5300 POSITION to what it was before. */
5301 *position = start_pos;
5302 return 0;
5305 /* Check if PROP is a display property value whose text should be
5306 treated as intangible. OVERLAY is the overlay from which PROP
5307 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5308 specify the buffer position covered by PROP. */
5311 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5312 ptrdiff_t charpos, ptrdiff_t bytepos)
5314 int frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5315 struct text_pos position;
5317 SET_TEXT_POS (position, charpos, bytepos);
5318 return handle_display_spec (NULL, prop, Qnil, overlay,
5319 &position, charpos, frame_window_p);
5323 /* Return 1 if PROP is a display sub-property value containing STRING.
5325 Implementation note: this and the following function are really
5326 special cases of handle_display_spec and
5327 handle_single_display_spec, and should ideally use the same code.
5328 Until they do, these two pairs must be consistent and must be
5329 modified in sync. */
5331 static int
5332 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5334 if (EQ (string, prop))
5335 return 1;
5337 /* Skip over `when FORM'. */
5338 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5340 prop = XCDR (prop);
5341 if (!CONSP (prop))
5342 return 0;
5343 /* Actually, the condition following `when' should be eval'ed,
5344 like handle_single_display_spec does, and we should return
5345 zero if it evaluates to nil. However, this function is
5346 called only when the buffer was already displayed and some
5347 glyph in the glyph matrix was found to come from a display
5348 string. Therefore, the condition was already evaluated, and
5349 the result was non-nil, otherwise the display string wouldn't
5350 have been displayed and we would have never been called for
5351 this property. Thus, we can skip the evaluation and assume
5352 its result is non-nil. */
5353 prop = XCDR (prop);
5356 if (CONSP (prop))
5357 /* Skip over `margin LOCATION'. */
5358 if (EQ (XCAR (prop), Qmargin))
5360 prop = XCDR (prop);
5361 if (!CONSP (prop))
5362 return 0;
5364 prop = XCDR (prop);
5365 if (!CONSP (prop))
5366 return 0;
5369 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5373 /* Return 1 if STRING appears in the `display' property PROP. */
5375 static int
5376 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5378 if (CONSP (prop)
5379 && !EQ (XCAR (prop), Qwhen)
5380 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5382 /* A list of sub-properties. */
5383 while (CONSP (prop))
5385 if (single_display_spec_string_p (XCAR (prop), string))
5386 return 1;
5387 prop = XCDR (prop);
5390 else if (VECTORP (prop))
5392 /* A vector of sub-properties. */
5393 ptrdiff_t i;
5394 for (i = 0; i < ASIZE (prop); ++i)
5395 if (single_display_spec_string_p (AREF (prop, i), string))
5396 return 1;
5398 else
5399 return single_display_spec_string_p (prop, string);
5401 return 0;
5404 /* Look for STRING in overlays and text properties in the current
5405 buffer, between character positions FROM and TO (excluding TO).
5406 BACK_P non-zero means look back (in this case, TO is supposed to be
5407 less than FROM).
5408 Value is the first character position where STRING was found, or
5409 zero if it wasn't found before hitting TO.
5411 This function may only use code that doesn't eval because it is
5412 called asynchronously from note_mouse_highlight. */
5414 static ptrdiff_t
5415 string_buffer_position_lim (Lisp_Object string,
5416 ptrdiff_t from, ptrdiff_t to, int back_p)
5418 Lisp_Object limit, prop, pos;
5419 int found = 0;
5421 pos = make_number (max (from, BEGV));
5423 if (!back_p) /* looking forward */
5425 limit = make_number (min (to, ZV));
5426 while (!found && !EQ (pos, limit))
5428 prop = Fget_char_property (pos, Qdisplay, Qnil);
5429 if (!NILP (prop) && display_prop_string_p (prop, string))
5430 found = 1;
5431 else
5432 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5433 limit);
5436 else /* looking back */
5438 limit = make_number (max (to, BEGV));
5439 while (!found && !EQ (pos, limit))
5441 prop = Fget_char_property (pos, Qdisplay, Qnil);
5442 if (!NILP (prop) && display_prop_string_p (prop, string))
5443 found = 1;
5444 else
5445 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5446 limit);
5450 return found ? XINT (pos) : 0;
5453 /* Determine which buffer position in current buffer STRING comes from.
5454 AROUND_CHARPOS is an approximate position where it could come from.
5455 Value is the buffer position or 0 if it couldn't be determined.
5457 This function is necessary because we don't record buffer positions
5458 in glyphs generated from strings (to keep struct glyph small).
5459 This function may only use code that doesn't eval because it is
5460 called asynchronously from note_mouse_highlight. */
5462 static ptrdiff_t
5463 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5465 const int MAX_DISTANCE = 1000;
5466 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5467 around_charpos + MAX_DISTANCE,
5470 if (!found)
5471 found = string_buffer_position_lim (string, around_charpos,
5472 around_charpos - MAX_DISTANCE, 1);
5473 return found;
5478 /***********************************************************************
5479 `composition' property
5480 ***********************************************************************/
5482 /* Set up iterator IT from `composition' property at its current
5483 position. Called from handle_stop. */
5485 static enum prop_handled
5486 handle_composition_prop (struct it *it)
5488 Lisp_Object prop, string;
5489 ptrdiff_t pos, pos_byte, start, end;
5491 if (STRINGP (it->string))
5493 unsigned char *s;
5495 pos = IT_STRING_CHARPOS (*it);
5496 pos_byte = IT_STRING_BYTEPOS (*it);
5497 string = it->string;
5498 s = SDATA (string) + pos_byte;
5499 it->c = STRING_CHAR (s);
5501 else
5503 pos = IT_CHARPOS (*it);
5504 pos_byte = IT_BYTEPOS (*it);
5505 string = Qnil;
5506 it->c = FETCH_CHAR (pos_byte);
5509 /* If there's a valid composition and point is not inside of the
5510 composition (in the case that the composition is from the current
5511 buffer), draw a glyph composed from the composition components. */
5512 if (find_composition (pos, -1, &start, &end, &prop, string)
5513 && composition_valid_p (start, end, prop)
5514 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5516 if (start < pos)
5517 /* As we can't handle this situation (perhaps font-lock added
5518 a new composition), we just return here hoping that next
5519 redisplay will detect this composition much earlier. */
5520 return HANDLED_NORMALLY;
5521 if (start != pos)
5523 if (STRINGP (it->string))
5524 pos_byte = string_char_to_byte (it->string, start);
5525 else
5526 pos_byte = CHAR_TO_BYTE (start);
5528 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5529 prop, string);
5531 if (it->cmp_it.id >= 0)
5533 it->cmp_it.ch = -1;
5534 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5535 it->cmp_it.nglyphs = -1;
5539 return HANDLED_NORMALLY;
5544 /***********************************************************************
5545 Overlay strings
5546 ***********************************************************************/
5548 /* The following structure is used to record overlay strings for
5549 later sorting in load_overlay_strings. */
5551 struct overlay_entry
5553 Lisp_Object overlay;
5554 Lisp_Object string;
5555 EMACS_INT priority;
5556 int after_string_p;
5560 /* Set up iterator IT from overlay strings at its current position.
5561 Called from handle_stop. */
5563 static enum prop_handled
5564 handle_overlay_change (struct it *it)
5566 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5567 return HANDLED_RECOMPUTE_PROPS;
5568 else
5569 return HANDLED_NORMALLY;
5573 /* Set up the next overlay string for delivery by IT, if there is an
5574 overlay string to deliver. Called by set_iterator_to_next when the
5575 end of the current overlay string is reached. If there are more
5576 overlay strings to display, IT->string and
5577 IT->current.overlay_string_index are set appropriately here.
5578 Otherwise IT->string is set to nil. */
5580 static void
5581 next_overlay_string (struct it *it)
5583 ++it->current.overlay_string_index;
5584 if (it->current.overlay_string_index == it->n_overlay_strings)
5586 /* No more overlay strings. Restore IT's settings to what
5587 they were before overlay strings were processed, and
5588 continue to deliver from current_buffer. */
5590 it->ellipsis_p = (it->stack[it->sp - 1].display_ellipsis_p != 0);
5591 pop_it (it);
5592 eassert (it->sp > 0
5593 || (NILP (it->string)
5594 && it->method == GET_FROM_BUFFER
5595 && it->stop_charpos >= BEGV
5596 && it->stop_charpos <= it->end_charpos));
5597 it->current.overlay_string_index = -1;
5598 it->n_overlay_strings = 0;
5599 it->overlay_strings_charpos = -1;
5600 /* If there's an empty display string on the stack, pop the
5601 stack, to resync the bidi iterator with IT's position. Such
5602 empty strings are pushed onto the stack in
5603 get_overlay_strings_1. */
5604 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5605 pop_it (it);
5607 /* If we're at the end of the buffer, record that we have
5608 processed the overlay strings there already, so that
5609 next_element_from_buffer doesn't try it again. */
5610 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
5611 it->overlay_strings_at_end_processed_p = true;
5613 else
5615 /* There are more overlay strings to process. If
5616 IT->current.overlay_string_index has advanced to a position
5617 where we must load IT->overlay_strings with more strings, do
5618 it. We must load at the IT->overlay_strings_charpos where
5619 IT->n_overlay_strings was originally computed; when invisible
5620 text is present, this might not be IT_CHARPOS (Bug#7016). */
5621 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5623 if (it->current.overlay_string_index && i == 0)
5624 load_overlay_strings (it, it->overlay_strings_charpos);
5626 /* Initialize IT to deliver display elements from the overlay
5627 string. */
5628 it->string = it->overlay_strings[i];
5629 it->multibyte_p = STRING_MULTIBYTE (it->string);
5630 SET_TEXT_POS (it->current.string_pos, 0, 0);
5631 it->method = GET_FROM_STRING;
5632 it->stop_charpos = 0;
5633 it->end_charpos = SCHARS (it->string);
5634 if (it->cmp_it.stop_pos >= 0)
5635 it->cmp_it.stop_pos = 0;
5636 it->prev_stop = 0;
5637 it->base_level_stop = 0;
5639 /* Set up the bidi iterator for this overlay string. */
5640 if (it->bidi_p)
5642 it->bidi_it.string.lstring = it->string;
5643 it->bidi_it.string.s = NULL;
5644 it->bidi_it.string.schars = SCHARS (it->string);
5645 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5646 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5647 it->bidi_it.string.unibyte = !it->multibyte_p;
5648 it->bidi_it.w = it->w;
5649 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5653 CHECK_IT (it);
5657 /* Compare two overlay_entry structures E1 and E2. Used as a
5658 comparison function for qsort in load_overlay_strings. Overlay
5659 strings for the same position are sorted so that
5661 1. All after-strings come in front of before-strings, except
5662 when they come from the same overlay.
5664 2. Within after-strings, strings are sorted so that overlay strings
5665 from overlays with higher priorities come first.
5667 2. Within before-strings, strings are sorted so that overlay
5668 strings from overlays with higher priorities come last.
5670 Value is analogous to strcmp. */
5673 static int
5674 compare_overlay_entries (const void *e1, const void *e2)
5676 struct overlay_entry const *entry1 = e1;
5677 struct overlay_entry const *entry2 = e2;
5678 int result;
5680 if (entry1->after_string_p != entry2->after_string_p)
5682 /* Let after-strings appear in front of before-strings if
5683 they come from different overlays. */
5684 if (EQ (entry1->overlay, entry2->overlay))
5685 result = entry1->after_string_p ? 1 : -1;
5686 else
5687 result = entry1->after_string_p ? -1 : 1;
5689 else if (entry1->priority != entry2->priority)
5691 if (entry1->after_string_p)
5692 /* After-strings sorted in order of decreasing priority. */
5693 result = entry2->priority < entry1->priority ? -1 : 1;
5694 else
5695 /* Before-strings sorted in order of increasing priority. */
5696 result = entry1->priority < entry2->priority ? -1 : 1;
5698 else
5699 result = 0;
5701 return result;
5705 /* Load the vector IT->overlay_strings with overlay strings from IT's
5706 current buffer position, or from CHARPOS if that is > 0. Set
5707 IT->n_overlays to the total number of overlay strings found.
5709 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5710 a time. On entry into load_overlay_strings,
5711 IT->current.overlay_string_index gives the number of overlay
5712 strings that have already been loaded by previous calls to this
5713 function.
5715 IT->add_overlay_start contains an additional overlay start
5716 position to consider for taking overlay strings from, if non-zero.
5717 This position comes into play when the overlay has an `invisible'
5718 property, and both before and after-strings. When we've skipped to
5719 the end of the overlay, because of its `invisible' property, we
5720 nevertheless want its before-string to appear.
5721 IT->add_overlay_start will contain the overlay start position
5722 in this case.
5724 Overlay strings are sorted so that after-string strings come in
5725 front of before-string strings. Within before and after-strings,
5726 strings are sorted by overlay priority. See also function
5727 compare_overlay_entries. */
5729 static void
5730 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5732 Lisp_Object overlay, window, str, invisible;
5733 struct Lisp_Overlay *ov;
5734 ptrdiff_t start, end;
5735 ptrdiff_t size = 20;
5736 ptrdiff_t n = 0, i, j;
5737 int invis_p;
5738 struct overlay_entry *entries = alloca (size * sizeof *entries);
5739 USE_SAFE_ALLOCA;
5741 if (charpos <= 0)
5742 charpos = IT_CHARPOS (*it);
5744 /* Append the overlay string STRING of overlay OVERLAY to vector
5745 `entries' which has size `size' and currently contains `n'
5746 elements. AFTER_P non-zero means STRING is an after-string of
5747 OVERLAY. */
5748 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5749 do \
5751 Lisp_Object priority; \
5753 if (n == size) \
5755 struct overlay_entry *old = entries; \
5756 SAFE_NALLOCA (entries, 2, size); \
5757 memcpy (entries, old, size * sizeof *entries); \
5758 size *= 2; \
5761 entries[n].string = (STRING); \
5762 entries[n].overlay = (OVERLAY); \
5763 priority = Foverlay_get ((OVERLAY), Qpriority); \
5764 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5765 entries[n].after_string_p = (AFTER_P); \
5766 ++n; \
5768 while (0)
5770 /* Process overlay before the overlay center. */
5771 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5773 XSETMISC (overlay, ov);
5774 eassert (OVERLAYP (overlay));
5775 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5776 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5778 if (end < charpos)
5779 break;
5781 /* Skip this overlay if it doesn't start or end at IT's current
5782 position. */
5783 if (end != charpos && start != charpos)
5784 continue;
5786 /* Skip this overlay if it doesn't apply to IT->w. */
5787 window = Foverlay_get (overlay, Qwindow);
5788 if (WINDOWP (window) && XWINDOW (window) != it->w)
5789 continue;
5791 /* If the text ``under'' the overlay is invisible, both before-
5792 and after-strings from this overlay are visible; start and
5793 end position are indistinguishable. */
5794 invisible = Foverlay_get (overlay, Qinvisible);
5795 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5797 /* If overlay has a non-empty before-string, record it. */
5798 if ((start == charpos || (end == charpos && invis_p))
5799 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5800 && SCHARS (str))
5801 RECORD_OVERLAY_STRING (overlay, str, 0);
5803 /* If overlay has a non-empty after-string, record it. */
5804 if ((end == charpos || (start == charpos && invis_p))
5805 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5806 && SCHARS (str))
5807 RECORD_OVERLAY_STRING (overlay, str, 1);
5810 /* Process overlays after the overlay center. */
5811 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5813 XSETMISC (overlay, ov);
5814 eassert (OVERLAYP (overlay));
5815 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5816 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5818 if (start > charpos)
5819 break;
5821 /* Skip this overlay if it doesn't start or end at IT's current
5822 position. */
5823 if (end != charpos && start != charpos)
5824 continue;
5826 /* Skip this overlay if it doesn't apply to IT->w. */
5827 window = Foverlay_get (overlay, Qwindow);
5828 if (WINDOWP (window) && XWINDOW (window) != it->w)
5829 continue;
5831 /* If the text ``under'' the overlay is invisible, it has a zero
5832 dimension, and both before- and after-strings apply. */
5833 invisible = Foverlay_get (overlay, Qinvisible);
5834 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5836 /* If overlay has a non-empty before-string, record it. */
5837 if ((start == charpos || (end == charpos && invis_p))
5838 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5839 && SCHARS (str))
5840 RECORD_OVERLAY_STRING (overlay, str, 0);
5842 /* If overlay has a non-empty after-string, record it. */
5843 if ((end == charpos || (start == charpos && invis_p))
5844 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5845 && SCHARS (str))
5846 RECORD_OVERLAY_STRING (overlay, str, 1);
5849 #undef RECORD_OVERLAY_STRING
5851 /* Sort entries. */
5852 if (n > 1)
5853 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5855 /* Record number of overlay strings, and where we computed it. */
5856 it->n_overlay_strings = n;
5857 it->overlay_strings_charpos = charpos;
5859 /* IT->current.overlay_string_index is the number of overlay strings
5860 that have already been consumed by IT. Copy some of the
5861 remaining overlay strings to IT->overlay_strings. */
5862 i = 0;
5863 j = it->current.overlay_string_index;
5864 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5866 it->overlay_strings[i] = entries[j].string;
5867 it->string_overlays[i++] = entries[j++].overlay;
5870 CHECK_IT (it);
5871 SAFE_FREE ();
5875 /* Get the first chunk of overlay strings at IT's current buffer
5876 position, or at CHARPOS if that is > 0. Value is non-zero if at
5877 least one overlay string was found. */
5879 static int
5880 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, int compute_stop_p)
5882 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5883 process. This fills IT->overlay_strings with strings, and sets
5884 IT->n_overlay_strings to the total number of strings to process.
5885 IT->pos.overlay_string_index has to be set temporarily to zero
5886 because load_overlay_strings needs this; it must be set to -1
5887 when no overlay strings are found because a zero value would
5888 indicate a position in the first overlay string. */
5889 it->current.overlay_string_index = 0;
5890 load_overlay_strings (it, charpos);
5892 /* If we found overlay strings, set up IT to deliver display
5893 elements from the first one. Otherwise set up IT to deliver
5894 from current_buffer. */
5895 if (it->n_overlay_strings)
5897 /* Make sure we know settings in current_buffer, so that we can
5898 restore meaningful values when we're done with the overlay
5899 strings. */
5900 if (compute_stop_p)
5901 compute_stop_pos (it);
5902 eassert (it->face_id >= 0);
5904 /* Save IT's settings. They are restored after all overlay
5905 strings have been processed. */
5906 eassert (!compute_stop_p || it->sp == 0);
5908 /* When called from handle_stop, there might be an empty display
5909 string loaded. In that case, don't bother saving it. But
5910 don't use this optimization with the bidi iterator, since we
5911 need the corresponding pop_it call to resync the bidi
5912 iterator's position with IT's position, after we are done
5913 with the overlay strings. (The corresponding call to pop_it
5914 in case of an empty display string is in
5915 next_overlay_string.) */
5916 if (!(!it->bidi_p
5917 && STRINGP (it->string) && !SCHARS (it->string)))
5918 push_it (it, NULL);
5920 /* Set up IT to deliver display elements from the first overlay
5921 string. */
5922 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5923 it->string = it->overlay_strings[0];
5924 it->from_overlay = Qnil;
5925 it->stop_charpos = 0;
5926 eassert (STRINGP (it->string));
5927 it->end_charpos = SCHARS (it->string);
5928 it->prev_stop = 0;
5929 it->base_level_stop = 0;
5930 it->multibyte_p = STRING_MULTIBYTE (it->string);
5931 it->method = GET_FROM_STRING;
5932 it->from_disp_prop_p = 0;
5934 /* Force paragraph direction to be that of the parent
5935 buffer. */
5936 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5937 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5938 else
5939 it->paragraph_embedding = L2R;
5941 /* Set up the bidi iterator for this overlay string. */
5942 if (it->bidi_p)
5944 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5946 it->bidi_it.string.lstring = it->string;
5947 it->bidi_it.string.s = NULL;
5948 it->bidi_it.string.schars = SCHARS (it->string);
5949 it->bidi_it.string.bufpos = pos;
5950 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5951 it->bidi_it.string.unibyte = !it->multibyte_p;
5952 it->bidi_it.w = it->w;
5953 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5955 return 1;
5958 it->current.overlay_string_index = -1;
5959 return 0;
5962 static int
5963 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5965 it->string = Qnil;
5966 it->method = GET_FROM_BUFFER;
5968 (void) get_overlay_strings_1 (it, charpos, 1);
5970 CHECK_IT (it);
5972 /* Value is non-zero if we found at least one overlay string. */
5973 return STRINGP (it->string);
5978 /***********************************************************************
5979 Saving and restoring state
5980 ***********************************************************************/
5982 /* Save current settings of IT on IT->stack. Called, for example,
5983 before setting up IT for an overlay string, to be able to restore
5984 IT's settings to what they were after the overlay string has been
5985 processed. If POSITION is non-NULL, it is the position to save on
5986 the stack instead of IT->position. */
5988 static void
5989 push_it (struct it *it, struct text_pos *position)
5991 struct iterator_stack_entry *p;
5993 eassert (it->sp < IT_STACK_SIZE);
5994 p = it->stack + it->sp;
5996 p->stop_charpos = it->stop_charpos;
5997 p->prev_stop = it->prev_stop;
5998 p->base_level_stop = it->base_level_stop;
5999 p->cmp_it = it->cmp_it;
6000 eassert (it->face_id >= 0);
6001 p->face_id = it->face_id;
6002 p->string = it->string;
6003 p->method = it->method;
6004 p->from_overlay = it->from_overlay;
6005 switch (p->method)
6007 case GET_FROM_IMAGE:
6008 p->u.image.object = it->object;
6009 p->u.image.image_id = it->image_id;
6010 p->u.image.slice = it->slice;
6011 break;
6012 case GET_FROM_STRETCH:
6013 p->u.stretch.object = it->object;
6014 break;
6016 p->position = position ? *position : it->position;
6017 p->current = it->current;
6018 p->end_charpos = it->end_charpos;
6019 p->string_nchars = it->string_nchars;
6020 p->area = it->area;
6021 p->multibyte_p = it->multibyte_p;
6022 p->avoid_cursor_p = it->avoid_cursor_p;
6023 p->space_width = it->space_width;
6024 p->font_height = it->font_height;
6025 p->voffset = it->voffset;
6026 p->string_from_display_prop_p = it->string_from_display_prop_p;
6027 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6028 p->display_ellipsis_p = 0;
6029 p->line_wrap = it->line_wrap;
6030 p->bidi_p = it->bidi_p;
6031 p->paragraph_embedding = it->paragraph_embedding;
6032 p->from_disp_prop_p = it->from_disp_prop_p;
6033 ++it->sp;
6035 /* Save the state of the bidi iterator as well. */
6036 if (it->bidi_p)
6037 bidi_push_it (&it->bidi_it);
6040 static void
6041 iterate_out_of_display_property (struct it *it)
6043 int buffer_p = !STRINGP (it->string);
6044 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6045 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6047 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6049 /* Maybe initialize paragraph direction. If we are at the beginning
6050 of a new paragraph, next_element_from_buffer may not have a
6051 chance to do that. */
6052 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6053 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
6054 /* prev_stop can be zero, so check against BEGV as well. */
6055 while (it->bidi_it.charpos >= bob
6056 && it->prev_stop <= it->bidi_it.charpos
6057 && it->bidi_it.charpos < CHARPOS (it->position)
6058 && it->bidi_it.charpos < eob)
6059 bidi_move_to_visually_next (&it->bidi_it);
6060 /* Record the stop_pos we just crossed, for when we cross it
6061 back, maybe. */
6062 if (it->bidi_it.charpos > CHARPOS (it->position))
6063 it->prev_stop = CHARPOS (it->position);
6064 /* If we ended up not where pop_it put us, resync IT's
6065 positional members with the bidi iterator. */
6066 if (it->bidi_it.charpos != CHARPOS (it->position))
6067 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6068 if (buffer_p)
6069 it->current.pos = it->position;
6070 else
6071 it->current.string_pos = it->position;
6074 /* Restore IT's settings from IT->stack. Called, for example, when no
6075 more overlay strings must be processed, and we return to delivering
6076 display elements from a buffer, or when the end of a string from a
6077 `display' property is reached and we return to delivering display
6078 elements from an overlay string, or from a buffer. */
6080 static void
6081 pop_it (struct it *it)
6083 struct iterator_stack_entry *p;
6084 int from_display_prop = it->from_disp_prop_p;
6086 eassert (it->sp > 0);
6087 --it->sp;
6088 p = it->stack + it->sp;
6089 it->stop_charpos = p->stop_charpos;
6090 it->prev_stop = p->prev_stop;
6091 it->base_level_stop = p->base_level_stop;
6092 it->cmp_it = p->cmp_it;
6093 it->face_id = p->face_id;
6094 it->current = p->current;
6095 it->position = p->position;
6096 it->string = p->string;
6097 it->from_overlay = p->from_overlay;
6098 if (NILP (it->string))
6099 SET_TEXT_POS (it->current.string_pos, -1, -1);
6100 it->method = p->method;
6101 switch (it->method)
6103 case GET_FROM_IMAGE:
6104 it->image_id = p->u.image.image_id;
6105 it->object = p->u.image.object;
6106 it->slice = p->u.image.slice;
6107 break;
6108 case GET_FROM_STRETCH:
6109 it->object = p->u.stretch.object;
6110 break;
6111 case GET_FROM_BUFFER:
6112 it->object = it->w->contents;
6113 break;
6114 case GET_FROM_STRING:
6116 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6118 /* Restore the face_box_p flag, since it could have been
6119 overwritten by the face of the object that we just finished
6120 displaying. */
6121 if (face)
6122 it->face_box_p = face->box != FACE_NO_BOX;
6123 it->object = it->string;
6125 break;
6126 case GET_FROM_DISPLAY_VECTOR:
6127 if (it->s)
6128 it->method = GET_FROM_C_STRING;
6129 else if (STRINGP (it->string))
6130 it->method = GET_FROM_STRING;
6131 else
6133 it->method = GET_FROM_BUFFER;
6134 it->object = it->w->contents;
6137 it->end_charpos = p->end_charpos;
6138 it->string_nchars = p->string_nchars;
6139 it->area = p->area;
6140 it->multibyte_p = p->multibyte_p;
6141 it->avoid_cursor_p = p->avoid_cursor_p;
6142 it->space_width = p->space_width;
6143 it->font_height = p->font_height;
6144 it->voffset = p->voffset;
6145 it->string_from_display_prop_p = p->string_from_display_prop_p;
6146 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6147 it->line_wrap = p->line_wrap;
6148 it->bidi_p = p->bidi_p;
6149 it->paragraph_embedding = p->paragraph_embedding;
6150 it->from_disp_prop_p = p->from_disp_prop_p;
6151 if (it->bidi_p)
6153 bidi_pop_it (&it->bidi_it);
6154 /* Bidi-iterate until we get out of the portion of text, if any,
6155 covered by a `display' text property or by an overlay with
6156 `display' property. (We cannot just jump there, because the
6157 internal coherency of the bidi iterator state can not be
6158 preserved across such jumps.) We also must determine the
6159 paragraph base direction if the overlay we just processed is
6160 at the beginning of a new paragraph. */
6161 if (from_display_prop
6162 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6163 iterate_out_of_display_property (it);
6165 eassert ((BUFFERP (it->object)
6166 && IT_CHARPOS (*it) == it->bidi_it.charpos
6167 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6168 || (STRINGP (it->object)
6169 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6170 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6171 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6177 /***********************************************************************
6178 Moving over lines
6179 ***********************************************************************/
6181 /* Set IT's current position to the previous line start. */
6183 static void
6184 back_to_previous_line_start (struct it *it)
6186 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6188 DEC_BOTH (cp, bp);
6189 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6193 /* Move IT to the next line start.
6195 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
6196 we skipped over part of the text (as opposed to moving the iterator
6197 continuously over the text). Otherwise, don't change the value
6198 of *SKIPPED_P.
6200 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6201 iterator on the newline, if it was found.
6203 Newlines may come from buffer text, overlay strings, or strings
6204 displayed via the `display' property. That's the reason we can't
6205 simply use find_newline_no_quit.
6207 Note that this function may not skip over invisible text that is so
6208 because of text properties and immediately follows a newline. If
6209 it would, function reseat_at_next_visible_line_start, when called
6210 from set_iterator_to_next, would effectively make invisible
6211 characters following a newline part of the wrong glyph row, which
6212 leads to wrong cursor motion. */
6214 static int
6215 forward_to_next_line_start (struct it *it, int *skipped_p,
6216 struct bidi_it *bidi_it_prev)
6218 ptrdiff_t old_selective;
6219 int newline_found_p, n;
6220 const int MAX_NEWLINE_DISTANCE = 500;
6222 /* If already on a newline, just consume it to avoid unintended
6223 skipping over invisible text below. */
6224 if (it->what == IT_CHARACTER
6225 && it->c == '\n'
6226 && CHARPOS (it->position) == IT_CHARPOS (*it))
6228 if (it->bidi_p && bidi_it_prev)
6229 *bidi_it_prev = it->bidi_it;
6230 set_iterator_to_next (it, 0);
6231 it->c = 0;
6232 return 1;
6235 /* Don't handle selective display in the following. It's (a)
6236 unnecessary because it's done by the caller, and (b) leads to an
6237 infinite recursion because next_element_from_ellipsis indirectly
6238 calls this function. */
6239 old_selective = it->selective;
6240 it->selective = 0;
6242 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6243 from buffer text. */
6244 for (n = newline_found_p = 0;
6245 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6246 n += STRINGP (it->string) ? 0 : 1)
6248 if (!get_next_display_element (it))
6249 return 0;
6250 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6251 if (newline_found_p && it->bidi_p && bidi_it_prev)
6252 *bidi_it_prev = it->bidi_it;
6253 set_iterator_to_next (it, 0);
6256 /* If we didn't find a newline near enough, see if we can use a
6257 short-cut. */
6258 if (!newline_found_p)
6260 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6261 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6262 1, &bytepos);
6263 Lisp_Object pos;
6265 eassert (!STRINGP (it->string));
6267 /* If there isn't any `display' property in sight, and no
6268 overlays, we can just use the position of the newline in
6269 buffer text. */
6270 if (it->stop_charpos >= limit
6271 || ((pos = Fnext_single_property_change (make_number (start),
6272 Qdisplay, Qnil,
6273 make_number (limit)),
6274 NILP (pos))
6275 && next_overlay_change (start) == ZV))
6277 if (!it->bidi_p)
6279 IT_CHARPOS (*it) = limit;
6280 IT_BYTEPOS (*it) = bytepos;
6282 else
6284 struct bidi_it bprev;
6286 /* Help bidi.c avoid expensive searches for display
6287 properties and overlays, by telling it that there are
6288 none up to `limit'. */
6289 if (it->bidi_it.disp_pos < limit)
6291 it->bidi_it.disp_pos = limit;
6292 it->bidi_it.disp_prop = 0;
6294 do {
6295 bprev = it->bidi_it;
6296 bidi_move_to_visually_next (&it->bidi_it);
6297 } while (it->bidi_it.charpos != limit);
6298 IT_CHARPOS (*it) = limit;
6299 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6300 if (bidi_it_prev)
6301 *bidi_it_prev = bprev;
6303 *skipped_p = newline_found_p = true;
6305 else
6307 while (get_next_display_element (it)
6308 && !newline_found_p)
6310 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6311 if (newline_found_p && it->bidi_p && bidi_it_prev)
6312 *bidi_it_prev = it->bidi_it;
6313 set_iterator_to_next (it, 0);
6318 it->selective = old_selective;
6319 return newline_found_p;
6323 /* Set IT's current position to the previous visible line start. Skip
6324 invisible text that is so either due to text properties or due to
6325 selective display. Caution: this does not change IT->current_x and
6326 IT->hpos. */
6328 static void
6329 back_to_previous_visible_line_start (struct it *it)
6331 while (IT_CHARPOS (*it) > BEGV)
6333 back_to_previous_line_start (it);
6335 if (IT_CHARPOS (*it) <= BEGV)
6336 break;
6338 /* If selective > 0, then lines indented more than its value are
6339 invisible. */
6340 if (it->selective > 0
6341 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6342 it->selective))
6343 continue;
6345 /* Check the newline before point for invisibility. */
6347 Lisp_Object prop;
6348 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6349 Qinvisible, it->window);
6350 if (TEXT_PROP_MEANS_INVISIBLE (prop))
6351 continue;
6354 if (IT_CHARPOS (*it) <= BEGV)
6355 break;
6358 struct it it2;
6359 void *it2data = NULL;
6360 ptrdiff_t pos;
6361 ptrdiff_t beg, end;
6362 Lisp_Object val, overlay;
6364 SAVE_IT (it2, *it, it2data);
6366 /* If newline is part of a composition, continue from start of composition */
6367 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6368 && beg < IT_CHARPOS (*it))
6369 goto replaced;
6371 /* If newline is replaced by a display property, find start of overlay
6372 or interval and continue search from that point. */
6373 pos = --IT_CHARPOS (it2);
6374 --IT_BYTEPOS (it2);
6375 it2.sp = 0;
6376 bidi_unshelve_cache (NULL, 0);
6377 it2.string_from_display_prop_p = 0;
6378 it2.from_disp_prop_p = 0;
6379 if (handle_display_prop (&it2) == HANDLED_RETURN
6380 && !NILP (val = get_char_property_and_overlay
6381 (make_number (pos), Qdisplay, Qnil, &overlay))
6382 && (OVERLAYP (overlay)
6383 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6384 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6386 RESTORE_IT (it, it, it2data);
6387 goto replaced;
6390 /* Newline is not replaced by anything -- so we are done. */
6391 RESTORE_IT (it, it, it2data);
6392 break;
6394 replaced:
6395 if (beg < BEGV)
6396 beg = BEGV;
6397 IT_CHARPOS (*it) = beg;
6398 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6402 it->continuation_lines_width = 0;
6404 eassert (IT_CHARPOS (*it) >= BEGV);
6405 eassert (IT_CHARPOS (*it) == BEGV
6406 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6407 CHECK_IT (it);
6411 /* Reseat iterator IT at the previous visible line start. Skip
6412 invisible text that is so either due to text properties or due to
6413 selective display. At the end, update IT's overlay information,
6414 face information etc. */
6416 void
6417 reseat_at_previous_visible_line_start (struct it *it)
6419 back_to_previous_visible_line_start (it);
6420 reseat (it, it->current.pos, 1);
6421 CHECK_IT (it);
6425 /* Reseat iterator IT on the next visible line start in the current
6426 buffer. ON_NEWLINE_P non-zero means position IT on the newline
6427 preceding the line start. Skip over invisible text that is so
6428 because of selective display. Compute faces, overlays etc at the
6429 new position. Note that this function does not skip over text that
6430 is invisible because of text properties. */
6432 static void
6433 reseat_at_next_visible_line_start (struct it *it, int on_newline_p)
6435 int newline_found_p, skipped_p = 0;
6436 struct bidi_it bidi_it_prev;
6438 newline_found_p = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6440 /* Skip over lines that are invisible because they are indented
6441 more than the value of IT->selective. */
6442 if (it->selective > 0)
6443 while (IT_CHARPOS (*it) < ZV
6444 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6445 it->selective))
6447 eassert (IT_BYTEPOS (*it) == BEGV
6448 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6449 newline_found_p =
6450 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6453 /* Position on the newline if that's what's requested. */
6454 if (on_newline_p && newline_found_p)
6456 if (STRINGP (it->string))
6458 if (IT_STRING_CHARPOS (*it) > 0)
6460 if (!it->bidi_p)
6462 --IT_STRING_CHARPOS (*it);
6463 --IT_STRING_BYTEPOS (*it);
6465 else
6467 /* We need to restore the bidi iterator to the state
6468 it had on the newline, and resync the IT's
6469 position with that. */
6470 it->bidi_it = bidi_it_prev;
6471 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6472 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6476 else if (IT_CHARPOS (*it) > BEGV)
6478 if (!it->bidi_p)
6480 --IT_CHARPOS (*it);
6481 --IT_BYTEPOS (*it);
6483 else
6485 /* We need to restore the bidi iterator to the state it
6486 had on the newline and resync IT with that. */
6487 it->bidi_it = bidi_it_prev;
6488 IT_CHARPOS (*it) = it->bidi_it.charpos;
6489 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6491 reseat (it, it->current.pos, 0);
6494 else if (skipped_p)
6495 reseat (it, it->current.pos, 0);
6497 CHECK_IT (it);
6502 /***********************************************************************
6503 Changing an iterator's position
6504 ***********************************************************************/
6506 /* Change IT's current position to POS in current_buffer. If FORCE_P
6507 is non-zero, always check for text properties at the new position.
6508 Otherwise, text properties are only looked up if POS >=
6509 IT->check_charpos of a property. */
6511 static void
6512 reseat (struct it *it, struct text_pos pos, int force_p)
6514 ptrdiff_t original_pos = IT_CHARPOS (*it);
6516 reseat_1 (it, pos, 0);
6518 /* Determine where to check text properties. Avoid doing it
6519 where possible because text property lookup is very expensive. */
6520 if (force_p
6521 || CHARPOS (pos) > it->stop_charpos
6522 || CHARPOS (pos) < original_pos)
6524 if (it->bidi_p)
6526 /* For bidi iteration, we need to prime prev_stop and
6527 base_level_stop with our best estimations. */
6528 /* Implementation note: Of course, POS is not necessarily a
6529 stop position, so assigning prev_pos to it is a lie; we
6530 should have called compute_stop_backwards. However, if
6531 the current buffer does not include any R2L characters,
6532 that call would be a waste of cycles, because the
6533 iterator will never move back, and thus never cross this
6534 "fake" stop position. So we delay that backward search
6535 until the time we really need it, in next_element_from_buffer. */
6536 if (CHARPOS (pos) != it->prev_stop)
6537 it->prev_stop = CHARPOS (pos);
6538 if (CHARPOS (pos) < it->base_level_stop)
6539 it->base_level_stop = 0; /* meaning it's unknown */
6540 handle_stop (it);
6542 else
6544 handle_stop (it);
6545 it->prev_stop = it->base_level_stop = 0;
6550 CHECK_IT (it);
6554 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6555 IT->stop_pos to POS, also. */
6557 static void
6558 reseat_1 (struct it *it, struct text_pos pos, int set_stop_p)
6560 /* Don't call this function when scanning a C string. */
6561 eassert (it->s == NULL);
6563 /* POS must be a reasonable value. */
6564 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6566 it->current.pos = it->position = pos;
6567 it->end_charpos = ZV;
6568 it->dpvec = NULL;
6569 it->current.dpvec_index = -1;
6570 it->current.overlay_string_index = -1;
6571 IT_STRING_CHARPOS (*it) = -1;
6572 IT_STRING_BYTEPOS (*it) = -1;
6573 it->string = Qnil;
6574 it->method = GET_FROM_BUFFER;
6575 it->object = it->w->contents;
6576 it->area = TEXT_AREA;
6577 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6578 it->sp = 0;
6579 it->string_from_display_prop_p = 0;
6580 it->string_from_prefix_prop_p = 0;
6582 it->from_disp_prop_p = 0;
6583 it->face_before_selective_p = 0;
6584 if (it->bidi_p)
6586 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6587 &it->bidi_it);
6588 bidi_unshelve_cache (NULL, 0);
6589 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6590 it->bidi_it.string.s = NULL;
6591 it->bidi_it.string.lstring = Qnil;
6592 it->bidi_it.string.bufpos = 0;
6593 it->bidi_it.string.from_disp_str = 0;
6594 it->bidi_it.string.unibyte = 0;
6595 it->bidi_it.w = it->w;
6598 if (set_stop_p)
6600 it->stop_charpos = CHARPOS (pos);
6601 it->base_level_stop = CHARPOS (pos);
6603 /* This make the information stored in it->cmp_it invalidate. */
6604 it->cmp_it.id = -1;
6608 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6609 If S is non-null, it is a C string to iterate over. Otherwise,
6610 STRING gives a Lisp string to iterate over.
6612 If PRECISION > 0, don't return more then PRECISION number of
6613 characters from the string.
6615 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6616 characters have been returned. FIELD_WIDTH < 0 means an infinite
6617 field width.
6619 MULTIBYTE = 0 means disable processing of multibyte characters,
6620 MULTIBYTE > 0 means enable it,
6621 MULTIBYTE < 0 means use IT->multibyte_p.
6623 IT must be initialized via a prior call to init_iterator before
6624 calling this function. */
6626 static void
6627 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6628 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6629 int multibyte)
6631 /* No text property checks performed by default, but see below. */
6632 it->stop_charpos = -1;
6634 /* Set iterator position and end position. */
6635 memset (&it->current, 0, sizeof it->current);
6636 it->current.overlay_string_index = -1;
6637 it->current.dpvec_index = -1;
6638 eassert (charpos >= 0);
6640 /* If STRING is specified, use its multibyteness, otherwise use the
6641 setting of MULTIBYTE, if specified. */
6642 if (multibyte >= 0)
6643 it->multibyte_p = multibyte > 0;
6645 /* Bidirectional reordering of strings is controlled by the default
6646 value of bidi-display-reordering. Don't try to reorder while
6647 loading loadup.el, as the necessary character property tables are
6648 not yet available. */
6649 it->bidi_p =
6650 NILP (Vpurify_flag)
6651 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6653 if (s == NULL)
6655 eassert (STRINGP (string));
6656 it->string = string;
6657 it->s = NULL;
6658 it->end_charpos = it->string_nchars = SCHARS (string);
6659 it->method = GET_FROM_STRING;
6660 it->current.string_pos = string_pos (charpos, string);
6662 if (it->bidi_p)
6664 it->bidi_it.string.lstring = string;
6665 it->bidi_it.string.s = NULL;
6666 it->bidi_it.string.schars = it->end_charpos;
6667 it->bidi_it.string.bufpos = 0;
6668 it->bidi_it.string.from_disp_str = 0;
6669 it->bidi_it.string.unibyte = !it->multibyte_p;
6670 it->bidi_it.w = it->w;
6671 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6672 FRAME_WINDOW_P (it->f), &it->bidi_it);
6675 else
6677 it->s = (const unsigned char *) s;
6678 it->string = Qnil;
6680 /* Note that we use IT->current.pos, not it->current.string_pos,
6681 for displaying C strings. */
6682 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6683 if (it->multibyte_p)
6685 it->current.pos = c_string_pos (charpos, s, 1);
6686 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
6688 else
6690 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6691 it->end_charpos = it->string_nchars = strlen (s);
6694 if (it->bidi_p)
6696 it->bidi_it.string.lstring = Qnil;
6697 it->bidi_it.string.s = (const unsigned char *) s;
6698 it->bidi_it.string.schars = it->end_charpos;
6699 it->bidi_it.string.bufpos = 0;
6700 it->bidi_it.string.from_disp_str = 0;
6701 it->bidi_it.string.unibyte = !it->multibyte_p;
6702 it->bidi_it.w = it->w;
6703 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6704 &it->bidi_it);
6706 it->method = GET_FROM_C_STRING;
6709 /* PRECISION > 0 means don't return more than PRECISION characters
6710 from the string. */
6711 if (precision > 0 && it->end_charpos - charpos > precision)
6713 it->end_charpos = it->string_nchars = charpos + precision;
6714 if (it->bidi_p)
6715 it->bidi_it.string.schars = it->end_charpos;
6718 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6719 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6720 FIELD_WIDTH < 0 means infinite field width. This is useful for
6721 padding with `-' at the end of a mode line. */
6722 if (field_width < 0)
6723 field_width = INFINITY;
6724 /* Implementation note: We deliberately don't enlarge
6725 it->bidi_it.string.schars here to fit it->end_charpos, because
6726 the bidi iterator cannot produce characters out of thin air. */
6727 if (field_width > it->end_charpos - charpos)
6728 it->end_charpos = charpos + field_width;
6730 /* Use the standard display table for displaying strings. */
6731 if (DISP_TABLE_P (Vstandard_display_table))
6732 it->dp = XCHAR_TABLE (Vstandard_display_table);
6734 it->stop_charpos = charpos;
6735 it->prev_stop = charpos;
6736 it->base_level_stop = 0;
6737 if (it->bidi_p)
6739 it->bidi_it.first_elt = 1;
6740 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6741 it->bidi_it.disp_pos = -1;
6743 if (s == NULL && it->multibyte_p)
6745 ptrdiff_t endpos = SCHARS (it->string);
6746 if (endpos > it->end_charpos)
6747 endpos = it->end_charpos;
6748 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6749 it->string);
6751 CHECK_IT (it);
6756 /***********************************************************************
6757 Iteration
6758 ***********************************************************************/
6760 /* Map enum it_method value to corresponding next_element_from_* function. */
6762 static int (* get_next_element[NUM_IT_METHODS]) (struct it *it) =
6764 next_element_from_buffer,
6765 next_element_from_display_vector,
6766 next_element_from_string,
6767 next_element_from_c_string,
6768 next_element_from_image,
6769 next_element_from_stretch
6772 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6775 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6776 (possibly with the following characters). */
6778 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6779 ((IT)->cmp_it.id >= 0 \
6780 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6781 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6782 END_CHARPOS, (IT)->w, \
6783 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6784 (IT)->string)))
6787 /* Lookup the char-table Vglyphless_char_display for character C (-1
6788 if we want information for no-font case), and return the display
6789 method symbol. By side-effect, update it->what and
6790 it->glyphless_method. This function is called from
6791 get_next_display_element for each character element, and from
6792 x_produce_glyphs when no suitable font was found. */
6794 Lisp_Object
6795 lookup_glyphless_char_display (int c, struct it *it)
6797 Lisp_Object glyphless_method = Qnil;
6799 if (CHAR_TABLE_P (Vglyphless_char_display)
6800 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6802 if (c >= 0)
6804 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6805 if (CONSP (glyphless_method))
6806 glyphless_method = FRAME_WINDOW_P (it->f)
6807 ? XCAR (glyphless_method)
6808 : XCDR (glyphless_method);
6810 else
6811 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6814 retry:
6815 if (NILP (glyphless_method))
6817 if (c >= 0)
6818 /* The default is to display the character by a proper font. */
6819 return Qnil;
6820 /* The default for the no-font case is to display an empty box. */
6821 glyphless_method = Qempty_box;
6823 if (EQ (glyphless_method, Qzero_width))
6825 if (c >= 0)
6826 return glyphless_method;
6827 /* This method can't be used for the no-font case. */
6828 glyphless_method = Qempty_box;
6830 if (EQ (glyphless_method, Qthin_space))
6831 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6832 else if (EQ (glyphless_method, Qempty_box))
6833 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6834 else if (EQ (glyphless_method, Qhex_code))
6835 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6836 else if (STRINGP (glyphless_method))
6837 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6838 else
6840 /* Invalid value. We use the default method. */
6841 glyphless_method = Qnil;
6842 goto retry;
6844 it->what = IT_GLYPHLESS;
6845 return glyphless_method;
6848 /* Merge escape glyph face and cache the result. */
6850 static struct frame *last_escape_glyph_frame = NULL;
6851 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6852 static int last_escape_glyph_merged_face_id = 0;
6854 static int
6855 merge_escape_glyph_face (struct it *it)
6857 int face_id;
6859 if (it->f == last_escape_glyph_frame
6860 && it->face_id == last_escape_glyph_face_id)
6861 face_id = last_escape_glyph_merged_face_id;
6862 else
6864 /* Merge the `escape-glyph' face into the current face. */
6865 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6866 last_escape_glyph_frame = it->f;
6867 last_escape_glyph_face_id = it->face_id;
6868 last_escape_glyph_merged_face_id = face_id;
6870 return face_id;
6873 /* Likewise for glyphless glyph face. */
6875 static struct frame *last_glyphless_glyph_frame = NULL;
6876 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6877 static int last_glyphless_glyph_merged_face_id = 0;
6880 merge_glyphless_glyph_face (struct it *it)
6882 int face_id;
6884 if (it->f == last_glyphless_glyph_frame
6885 && it->face_id == last_glyphless_glyph_face_id)
6886 face_id = last_glyphless_glyph_merged_face_id;
6887 else
6889 /* Merge the `glyphless-char' face into the current face. */
6890 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6891 last_glyphless_glyph_frame = it->f;
6892 last_glyphless_glyph_face_id = it->face_id;
6893 last_glyphless_glyph_merged_face_id = face_id;
6895 return face_id;
6898 /* Load IT's display element fields with information about the next
6899 display element from the current position of IT. Value is zero if
6900 end of buffer (or C string) is reached. */
6902 static int
6903 get_next_display_element (struct it *it)
6905 /* Non-zero means that we found a display element. Zero means that
6906 we hit the end of what we iterate over. Performance note: the
6907 function pointer `method' used here turns out to be faster than
6908 using a sequence of if-statements. */
6909 int success_p;
6911 get_next:
6912 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6914 if (it->what == IT_CHARACTER)
6916 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6917 and only if (a) the resolved directionality of that character
6918 is R..." */
6919 /* FIXME: Do we need an exception for characters from display
6920 tables? */
6921 if (it->bidi_p && it->bidi_it.type == STRONG_R)
6922 it->c = bidi_mirror_char (it->c);
6923 /* Map via display table or translate control characters.
6924 IT->c, IT->len etc. have been set to the next character by
6925 the function call above. If we have a display table, and it
6926 contains an entry for IT->c, translate it. Don't do this if
6927 IT->c itself comes from a display table, otherwise we could
6928 end up in an infinite recursion. (An alternative could be to
6929 count the recursion depth of this function and signal an
6930 error when a certain maximum depth is reached.) Is it worth
6931 it? */
6932 if (success_p && it->dpvec == NULL)
6934 Lisp_Object dv;
6935 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6936 int nonascii_space_p = 0;
6937 int nonascii_hyphen_p = 0;
6938 int c = it->c; /* This is the character to display. */
6940 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6942 eassert (SINGLE_BYTE_CHAR_P (c));
6943 if (unibyte_display_via_language_environment)
6945 c = DECODE_CHAR (unibyte, c);
6946 if (c < 0)
6947 c = BYTE8_TO_CHAR (it->c);
6949 else
6950 c = BYTE8_TO_CHAR (it->c);
6953 if (it->dp
6954 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6955 VECTORP (dv)))
6957 struct Lisp_Vector *v = XVECTOR (dv);
6959 /* Return the first character from the display table
6960 entry, if not empty. If empty, don't display the
6961 current character. */
6962 if (v->header.size)
6964 it->dpvec_char_len = it->len;
6965 it->dpvec = v->contents;
6966 it->dpend = v->contents + v->header.size;
6967 it->current.dpvec_index = 0;
6968 it->dpvec_face_id = -1;
6969 it->saved_face_id = it->face_id;
6970 it->method = GET_FROM_DISPLAY_VECTOR;
6971 it->ellipsis_p = 0;
6973 else
6975 set_iterator_to_next (it, 0);
6977 goto get_next;
6980 if (! NILP (lookup_glyphless_char_display (c, it)))
6982 if (it->what == IT_GLYPHLESS)
6983 goto done;
6984 /* Don't display this character. */
6985 set_iterator_to_next (it, 0);
6986 goto get_next;
6989 /* If `nobreak-char-display' is non-nil, we display
6990 non-ASCII spaces and hyphens specially. */
6991 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
6993 if (c == 0xA0)
6994 nonascii_space_p = true;
6995 else if (c == 0xAD || c == 0x2010 || c == 0x2011)
6996 nonascii_hyphen_p = true;
6999 /* Translate control characters into `\003' or `^C' form.
7000 Control characters coming from a display table entry are
7001 currently not translated because we use IT->dpvec to hold
7002 the translation. This could easily be changed but I
7003 don't believe that it is worth doing.
7005 The characters handled by `nobreak-char-display' must be
7006 translated too.
7008 Non-printable characters and raw-byte characters are also
7009 translated to octal form. */
7010 if (((c < ' ' || c == 127) /* ASCII control chars. */
7011 ? (it->area != TEXT_AREA
7012 /* In mode line, treat \n, \t like other crl chars. */
7013 || (c != '\t'
7014 && it->glyph_row
7015 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7016 || (c != '\n' && c != '\t'))
7017 : (nonascii_space_p
7018 || nonascii_hyphen_p
7019 || CHAR_BYTE8_P (c)
7020 || ! CHAR_PRINTABLE_P (c))))
7022 /* C is a control character, non-ASCII space/hyphen,
7023 raw-byte, or a non-printable character which must be
7024 displayed either as '\003' or as `^C' where the '\\'
7025 and '^' can be defined in the display table. Fill
7026 IT->ctl_chars with glyphs for what we have to
7027 display. Then, set IT->dpvec to these glyphs. */
7028 Lisp_Object gc;
7029 int ctl_len;
7030 int face_id;
7031 int lface_id = 0;
7032 int escape_glyph;
7034 /* Handle control characters with ^. */
7036 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7038 int g;
7040 g = '^'; /* default glyph for Control */
7041 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7042 if (it->dp
7043 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7045 g = GLYPH_CODE_CHAR (gc);
7046 lface_id = GLYPH_CODE_FACE (gc);
7049 face_id = (lface_id
7050 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7051 : merge_escape_glyph_face (it));
7053 XSETINT (it->ctl_chars[0], g);
7054 XSETINT (it->ctl_chars[1], c ^ 0100);
7055 ctl_len = 2;
7056 goto display_control;
7059 /* Handle non-ascii space in the mode where it only gets
7060 highlighting. */
7062 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7064 /* Merge `nobreak-space' into the current face. */
7065 face_id = merge_faces (it->f, Qnobreak_space, 0,
7066 it->face_id);
7067 XSETINT (it->ctl_chars[0], ' ');
7068 ctl_len = 1;
7069 goto display_control;
7072 /* Handle sequences that start with the "escape glyph". */
7074 /* the default escape glyph is \. */
7075 escape_glyph = '\\';
7077 if (it->dp
7078 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7080 escape_glyph = GLYPH_CODE_CHAR (gc);
7081 lface_id = GLYPH_CODE_FACE (gc);
7084 face_id = (lface_id
7085 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7086 : merge_escape_glyph_face (it));
7088 /* Draw non-ASCII hyphen with just highlighting: */
7090 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7092 XSETINT (it->ctl_chars[0], '-');
7093 ctl_len = 1;
7094 goto display_control;
7097 /* Draw non-ASCII space/hyphen with escape glyph: */
7099 if (nonascii_space_p || nonascii_hyphen_p)
7101 XSETINT (it->ctl_chars[0], escape_glyph);
7102 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7103 ctl_len = 2;
7104 goto display_control;
7108 char str[10];
7109 int len, i;
7111 if (CHAR_BYTE8_P (c))
7112 /* Display \200 instead of \17777600. */
7113 c = CHAR_TO_BYTE8 (c);
7114 len = sprintf (str, "%03o", c);
7116 XSETINT (it->ctl_chars[0], escape_glyph);
7117 for (i = 0; i < len; i++)
7118 XSETINT (it->ctl_chars[i + 1], str[i]);
7119 ctl_len = len + 1;
7122 display_control:
7123 /* Set up IT->dpvec and return first character from it. */
7124 it->dpvec_char_len = it->len;
7125 it->dpvec = it->ctl_chars;
7126 it->dpend = it->dpvec + ctl_len;
7127 it->current.dpvec_index = 0;
7128 it->dpvec_face_id = face_id;
7129 it->saved_face_id = it->face_id;
7130 it->method = GET_FROM_DISPLAY_VECTOR;
7131 it->ellipsis_p = 0;
7132 goto get_next;
7134 it->char_to_display = c;
7136 else if (success_p)
7138 it->char_to_display = it->c;
7142 #ifdef HAVE_WINDOW_SYSTEM
7143 /* Adjust face id for a multibyte character. There are no multibyte
7144 character in unibyte text. */
7145 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7146 && it->multibyte_p
7147 && success_p
7148 && FRAME_WINDOW_P (it->f))
7150 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7152 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7154 /* Automatic composition with glyph-string. */
7155 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7157 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7159 else
7161 ptrdiff_t pos = (it->s ? -1
7162 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7163 : IT_CHARPOS (*it));
7164 int c;
7166 if (it->what == IT_CHARACTER)
7167 c = it->char_to_display;
7168 else
7170 struct composition *cmp = composition_table[it->cmp_it.id];
7171 int i;
7173 c = ' ';
7174 for (i = 0; i < cmp->glyph_len; i++)
7175 /* TAB in a composition means display glyphs with
7176 padding space on the left or right. */
7177 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7178 break;
7180 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7183 #endif /* HAVE_WINDOW_SYSTEM */
7185 done:
7186 /* Is this character the last one of a run of characters with
7187 box? If yes, set IT->end_of_box_run_p to 1. */
7188 if (it->face_box_p
7189 && it->s == NULL)
7191 if (it->method == GET_FROM_STRING && it->sp)
7193 int face_id = underlying_face_id (it);
7194 struct face *face = FACE_FROM_ID (it->f, face_id);
7196 if (face)
7198 if (face->box == FACE_NO_BOX)
7200 /* If the box comes from face properties in a
7201 display string, check faces in that string. */
7202 int string_face_id = face_after_it_pos (it);
7203 it->end_of_box_run_p
7204 = (FACE_FROM_ID (it->f, string_face_id)->box
7205 == FACE_NO_BOX);
7207 /* Otherwise, the box comes from the underlying face.
7208 If this is the last string character displayed, check
7209 the next buffer location. */
7210 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7211 /* n_overlay_strings is unreliable unless
7212 overlay_string_index is non-negative. */
7213 && ((it->current.overlay_string_index >= 0
7214 && (it->current.overlay_string_index
7215 == it->n_overlay_strings - 1))
7216 /* A string from display property. */
7217 || it->from_disp_prop_p))
7219 ptrdiff_t ignore;
7220 int next_face_id;
7221 struct text_pos pos = it->current.pos;
7223 /* For a string from a display property, the next
7224 buffer position is stored in the 'position'
7225 member of the iteration stack slot below the
7226 current one, see handle_single_display_spec. By
7227 contrast, it->current.pos was is not yet updated
7228 to point to that buffer position; that will
7229 happen in pop_it, after we finish displaying the
7230 current string. Note that we already checked
7231 above that it->sp is positive, so subtracting one
7232 from it is safe. */
7233 if (it->from_disp_prop_p)
7234 pos = (it->stack + it->sp - 1)->position;
7235 else
7236 INC_TEXT_POS (pos, it->multibyte_p);
7238 if (CHARPOS (pos) >= ZV)
7239 it->end_of_box_run_p = true;
7240 else
7242 next_face_id = face_at_buffer_position
7243 (it->w, CHARPOS (pos), &ignore,
7244 CHARPOS (pos) + TEXT_PROP_DISTANCE_LIMIT, 0, -1);
7245 it->end_of_box_run_p
7246 = (FACE_FROM_ID (it->f, next_face_id)->box
7247 == FACE_NO_BOX);
7252 /* next_element_from_display_vector sets this flag according to
7253 faces of the display vector glyphs, see there. */
7254 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7256 int face_id = face_after_it_pos (it);
7257 it->end_of_box_run_p
7258 = (face_id != it->face_id
7259 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7262 /* If we reached the end of the object we've been iterating (e.g., a
7263 display string or an overlay string), and there's something on
7264 IT->stack, proceed with what's on the stack. It doesn't make
7265 sense to return zero if there's unprocessed stuff on the stack,
7266 because otherwise that stuff will never be displayed. */
7267 if (!success_p && it->sp > 0)
7269 set_iterator_to_next (it, 0);
7270 success_p = get_next_display_element (it);
7273 /* Value is 0 if end of buffer or string reached. */
7274 return success_p;
7278 /* Move IT to the next display element.
7280 RESEAT_P non-zero means if called on a newline in buffer text,
7281 skip to the next visible line start.
7283 Functions get_next_display_element and set_iterator_to_next are
7284 separate because I find this arrangement easier to handle than a
7285 get_next_display_element function that also increments IT's
7286 position. The way it is we can first look at an iterator's current
7287 display element, decide whether it fits on a line, and if it does,
7288 increment the iterator position. The other way around we probably
7289 would either need a flag indicating whether the iterator has to be
7290 incremented the next time, or we would have to implement a
7291 decrement position function which would not be easy to write. */
7293 void
7294 set_iterator_to_next (struct it *it, int reseat_p)
7296 /* Reset flags indicating start and end of a sequence of characters
7297 with box. Reset them at the start of this function because
7298 moving the iterator to a new position might set them. */
7299 it->start_of_box_run_p = it->end_of_box_run_p = 0;
7301 switch (it->method)
7303 case GET_FROM_BUFFER:
7304 /* The current display element of IT is a character from
7305 current_buffer. Advance in the buffer, and maybe skip over
7306 invisible lines that are so because of selective display. */
7307 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7308 reseat_at_next_visible_line_start (it, 0);
7309 else if (it->cmp_it.id >= 0)
7311 /* We are currently getting glyphs from a composition. */
7312 int i;
7314 if (! it->bidi_p)
7316 IT_CHARPOS (*it) += it->cmp_it.nchars;
7317 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7318 if (it->cmp_it.to < it->cmp_it.nglyphs)
7320 it->cmp_it.from = it->cmp_it.to;
7322 else
7324 it->cmp_it.id = -1;
7325 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7326 IT_BYTEPOS (*it),
7327 it->end_charpos, Qnil);
7330 else if (! it->cmp_it.reversed_p)
7332 /* Composition created while scanning forward. */
7333 /* Update IT's char/byte positions to point to the first
7334 character of the next grapheme cluster, or to the
7335 character visually after the current composition. */
7336 for (i = 0; i < it->cmp_it.nchars; i++)
7337 bidi_move_to_visually_next (&it->bidi_it);
7338 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7339 IT_CHARPOS (*it) = it->bidi_it.charpos;
7341 if (it->cmp_it.to < it->cmp_it.nglyphs)
7343 /* Proceed to the next grapheme cluster. */
7344 it->cmp_it.from = it->cmp_it.to;
7346 else
7348 /* No more grapheme clusters in this composition.
7349 Find the next stop position. */
7350 ptrdiff_t stop = it->end_charpos;
7351 if (it->bidi_it.scan_dir < 0)
7352 /* Now we are scanning backward and don't know
7353 where to stop. */
7354 stop = -1;
7355 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7356 IT_BYTEPOS (*it), stop, Qnil);
7359 else
7361 /* Composition created while scanning backward. */
7362 /* Update IT's char/byte positions to point to the last
7363 character of the previous grapheme cluster, or the
7364 character visually after the current composition. */
7365 for (i = 0; i < it->cmp_it.nchars; i++)
7366 bidi_move_to_visually_next (&it->bidi_it);
7367 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7368 IT_CHARPOS (*it) = it->bidi_it.charpos;
7369 if (it->cmp_it.from > 0)
7371 /* Proceed to the previous grapheme cluster. */
7372 it->cmp_it.to = it->cmp_it.from;
7374 else
7376 /* No more grapheme clusters in this composition.
7377 Find the next stop position. */
7378 ptrdiff_t stop = it->end_charpos;
7379 if (it->bidi_it.scan_dir < 0)
7380 /* Now we are scanning backward and don't know
7381 where to stop. */
7382 stop = -1;
7383 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7384 IT_BYTEPOS (*it), stop, Qnil);
7388 else
7390 eassert (it->len != 0);
7392 if (!it->bidi_p)
7394 IT_BYTEPOS (*it) += it->len;
7395 IT_CHARPOS (*it) += 1;
7397 else
7399 int prev_scan_dir = it->bidi_it.scan_dir;
7400 /* If this is a new paragraph, determine its base
7401 direction (a.k.a. its base embedding level). */
7402 if (it->bidi_it.new_paragraph)
7403 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
7404 bidi_move_to_visually_next (&it->bidi_it);
7405 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7406 IT_CHARPOS (*it) = it->bidi_it.charpos;
7407 if (prev_scan_dir != it->bidi_it.scan_dir)
7409 /* As the scan direction was changed, we must
7410 re-compute the stop position for composition. */
7411 ptrdiff_t stop = it->end_charpos;
7412 if (it->bidi_it.scan_dir < 0)
7413 stop = -1;
7414 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7415 IT_BYTEPOS (*it), stop, Qnil);
7418 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7420 break;
7422 case GET_FROM_C_STRING:
7423 /* Current display element of IT is from a C string. */
7424 if (!it->bidi_p
7425 /* If the string position is beyond string's end, it means
7426 next_element_from_c_string is padding the string with
7427 blanks, in which case we bypass the bidi iterator,
7428 because it cannot deal with such virtual characters. */
7429 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7431 IT_BYTEPOS (*it) += it->len;
7432 IT_CHARPOS (*it) += 1;
7434 else
7436 bidi_move_to_visually_next (&it->bidi_it);
7437 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7438 IT_CHARPOS (*it) = it->bidi_it.charpos;
7440 break;
7442 case GET_FROM_DISPLAY_VECTOR:
7443 /* Current display element of IT is from a display table entry.
7444 Advance in the display table definition. Reset it to null if
7445 end reached, and continue with characters from buffers/
7446 strings. */
7447 ++it->current.dpvec_index;
7449 /* Restore face of the iterator to what they were before the
7450 display vector entry (these entries may contain faces). */
7451 it->face_id = it->saved_face_id;
7453 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7455 int recheck_faces = it->ellipsis_p;
7457 if (it->s)
7458 it->method = GET_FROM_C_STRING;
7459 else if (STRINGP (it->string))
7460 it->method = GET_FROM_STRING;
7461 else
7463 it->method = GET_FROM_BUFFER;
7464 it->object = it->w->contents;
7467 it->dpvec = NULL;
7468 it->current.dpvec_index = -1;
7470 /* Skip over characters which were displayed via IT->dpvec. */
7471 if (it->dpvec_char_len < 0)
7472 reseat_at_next_visible_line_start (it, 1);
7473 else if (it->dpvec_char_len > 0)
7475 if (it->method == GET_FROM_STRING
7476 && it->current.overlay_string_index >= 0
7477 && it->n_overlay_strings > 0)
7478 it->ignore_overlay_strings_at_pos_p = true;
7479 it->len = it->dpvec_char_len;
7480 set_iterator_to_next (it, reseat_p);
7483 /* Maybe recheck faces after display vector. */
7484 if (recheck_faces)
7485 it->stop_charpos = IT_CHARPOS (*it);
7487 break;
7489 case GET_FROM_STRING:
7490 /* Current display element is a character from a Lisp string. */
7491 eassert (it->s == NULL && STRINGP (it->string));
7492 /* Don't advance past string end. These conditions are true
7493 when set_iterator_to_next is called at the end of
7494 get_next_display_element, in which case the Lisp string is
7495 already exhausted, and all we want is pop the iterator
7496 stack. */
7497 if (it->current.overlay_string_index >= 0)
7499 /* This is an overlay string, so there's no padding with
7500 spaces, and the number of characters in the string is
7501 where the string ends. */
7502 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7503 goto consider_string_end;
7505 else
7507 /* Not an overlay string. There could be padding, so test
7508 against it->end_charpos. */
7509 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7510 goto consider_string_end;
7512 if (it->cmp_it.id >= 0)
7514 int i;
7516 if (! it->bidi_p)
7518 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7519 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7520 if (it->cmp_it.to < it->cmp_it.nglyphs)
7521 it->cmp_it.from = it->cmp_it.to;
7522 else
7524 it->cmp_it.id = -1;
7525 composition_compute_stop_pos (&it->cmp_it,
7526 IT_STRING_CHARPOS (*it),
7527 IT_STRING_BYTEPOS (*it),
7528 it->end_charpos, it->string);
7531 else if (! it->cmp_it.reversed_p)
7533 for (i = 0; i < it->cmp_it.nchars; i++)
7534 bidi_move_to_visually_next (&it->bidi_it);
7535 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7536 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7538 if (it->cmp_it.to < it->cmp_it.nglyphs)
7539 it->cmp_it.from = it->cmp_it.to;
7540 else
7542 ptrdiff_t stop = it->end_charpos;
7543 if (it->bidi_it.scan_dir < 0)
7544 stop = -1;
7545 composition_compute_stop_pos (&it->cmp_it,
7546 IT_STRING_CHARPOS (*it),
7547 IT_STRING_BYTEPOS (*it), stop,
7548 it->string);
7551 else
7553 for (i = 0; i < it->cmp_it.nchars; i++)
7554 bidi_move_to_visually_next (&it->bidi_it);
7555 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7556 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7557 if (it->cmp_it.from > 0)
7558 it->cmp_it.to = it->cmp_it.from;
7559 else
7561 ptrdiff_t stop = it->end_charpos;
7562 if (it->bidi_it.scan_dir < 0)
7563 stop = -1;
7564 composition_compute_stop_pos (&it->cmp_it,
7565 IT_STRING_CHARPOS (*it),
7566 IT_STRING_BYTEPOS (*it), stop,
7567 it->string);
7571 else
7573 if (!it->bidi_p
7574 /* If the string position is beyond string's end, it
7575 means next_element_from_string is padding the string
7576 with blanks, in which case we bypass the bidi
7577 iterator, because it cannot deal with such virtual
7578 characters. */
7579 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7581 IT_STRING_BYTEPOS (*it) += it->len;
7582 IT_STRING_CHARPOS (*it) += 1;
7584 else
7586 int prev_scan_dir = it->bidi_it.scan_dir;
7588 bidi_move_to_visually_next (&it->bidi_it);
7589 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7590 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7591 if (prev_scan_dir != it->bidi_it.scan_dir)
7593 ptrdiff_t stop = it->end_charpos;
7595 if (it->bidi_it.scan_dir < 0)
7596 stop = -1;
7597 composition_compute_stop_pos (&it->cmp_it,
7598 IT_STRING_CHARPOS (*it),
7599 IT_STRING_BYTEPOS (*it), stop,
7600 it->string);
7605 consider_string_end:
7607 if (it->current.overlay_string_index >= 0)
7609 /* IT->string is an overlay string. Advance to the
7610 next, if there is one. */
7611 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7613 it->ellipsis_p = 0;
7614 next_overlay_string (it);
7615 if (it->ellipsis_p)
7616 setup_for_ellipsis (it, 0);
7619 else
7621 /* IT->string is not an overlay string. If we reached
7622 its end, and there is something on IT->stack, proceed
7623 with what is on the stack. This can be either another
7624 string, this time an overlay string, or a buffer. */
7625 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7626 && it->sp > 0)
7628 pop_it (it);
7629 if (it->method == GET_FROM_STRING)
7630 goto consider_string_end;
7633 break;
7635 case GET_FROM_IMAGE:
7636 case GET_FROM_STRETCH:
7637 /* The position etc with which we have to proceed are on
7638 the stack. The position may be at the end of a string,
7639 if the `display' property takes up the whole string. */
7640 eassert (it->sp > 0);
7641 pop_it (it);
7642 if (it->method == GET_FROM_STRING)
7643 goto consider_string_end;
7644 break;
7646 default:
7647 /* There are no other methods defined, so this should be a bug. */
7648 emacs_abort ();
7651 eassert (it->method != GET_FROM_STRING
7652 || (STRINGP (it->string)
7653 && IT_STRING_CHARPOS (*it) >= 0));
7656 /* Load IT's display element fields with information about the next
7657 display element which comes from a display table entry or from the
7658 result of translating a control character to one of the forms `^C'
7659 or `\003'.
7661 IT->dpvec holds the glyphs to return as characters.
7662 IT->saved_face_id holds the face id before the display vector--it
7663 is restored into IT->face_id in set_iterator_to_next. */
7665 static int
7666 next_element_from_display_vector (struct it *it)
7668 Lisp_Object gc;
7669 int prev_face_id = it->face_id;
7670 int next_face_id;
7672 /* Precondition. */
7673 eassert (it->dpvec && it->current.dpvec_index >= 0);
7675 it->face_id = it->saved_face_id;
7677 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7678 That seemed totally bogus - so I changed it... */
7679 gc = it->dpvec[it->current.dpvec_index];
7681 if (GLYPH_CODE_P (gc))
7683 struct face *this_face, *prev_face, *next_face;
7685 it->c = GLYPH_CODE_CHAR (gc);
7686 it->len = CHAR_BYTES (it->c);
7688 /* The entry may contain a face id to use. Such a face id is
7689 the id of a Lisp face, not a realized face. A face id of
7690 zero means no face is specified. */
7691 if (it->dpvec_face_id >= 0)
7692 it->face_id = it->dpvec_face_id;
7693 else
7695 int lface_id = GLYPH_CODE_FACE (gc);
7696 if (lface_id > 0)
7697 it->face_id = merge_faces (it->f, Qt, lface_id,
7698 it->saved_face_id);
7701 /* Glyphs in the display vector could have the box face, so we
7702 need to set the related flags in the iterator, as
7703 appropriate. */
7704 this_face = FACE_FROM_ID (it->f, it->face_id);
7705 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7707 /* Is this character the first character of a box-face run? */
7708 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7709 && (!prev_face
7710 || prev_face->box == FACE_NO_BOX));
7712 /* For the last character of the box-face run, we need to look
7713 either at the next glyph from the display vector, or at the
7714 face we saw before the display vector. */
7715 next_face_id = it->saved_face_id;
7716 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7718 if (it->dpvec_face_id >= 0)
7719 next_face_id = it->dpvec_face_id;
7720 else
7722 int lface_id =
7723 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7725 if (lface_id > 0)
7726 next_face_id = merge_faces (it->f, Qt, lface_id,
7727 it->saved_face_id);
7730 next_face = FACE_FROM_ID (it->f, next_face_id);
7731 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7732 && (!next_face
7733 || next_face->box == FACE_NO_BOX));
7734 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7736 else
7737 /* Display table entry is invalid. Return a space. */
7738 it->c = ' ', it->len = 1;
7740 /* Don't change position and object of the iterator here. They are
7741 still the values of the character that had this display table
7742 entry or was translated, and that's what we want. */
7743 it->what = IT_CHARACTER;
7744 return 1;
7747 /* Get the first element of string/buffer in the visual order, after
7748 being reseated to a new position in a string or a buffer. */
7749 static void
7750 get_visually_first_element (struct it *it)
7752 int string_p = STRINGP (it->string) || it->s;
7753 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7754 ptrdiff_t bob = (string_p ? 0 : BEGV);
7756 if (STRINGP (it->string))
7758 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7759 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7761 else
7763 it->bidi_it.charpos = IT_CHARPOS (*it);
7764 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7767 if (it->bidi_it.charpos == eob)
7769 /* Nothing to do, but reset the FIRST_ELT flag, like
7770 bidi_paragraph_init does, because we are not going to
7771 call it. */
7772 it->bidi_it.first_elt = 0;
7774 else if (it->bidi_it.charpos == bob
7775 || (!string_p
7776 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7777 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7779 /* If we are at the beginning of a line/string, we can produce
7780 the next element right away. */
7781 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7782 bidi_move_to_visually_next (&it->bidi_it);
7784 else
7786 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7788 /* We need to prime the bidi iterator starting at the line's or
7789 string's beginning, before we will be able to produce the
7790 next element. */
7791 if (string_p)
7792 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7793 else
7794 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7795 IT_BYTEPOS (*it), -1,
7796 &it->bidi_it.bytepos);
7797 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 1);
7800 /* Now return to buffer/string position where we were asked
7801 to get the next display element, and produce that. */
7802 bidi_move_to_visually_next (&it->bidi_it);
7804 while (it->bidi_it.bytepos != orig_bytepos
7805 && it->bidi_it.charpos < eob);
7808 /* Adjust IT's position information to where we ended up. */
7809 if (STRINGP (it->string))
7811 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7812 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7814 else
7816 IT_CHARPOS (*it) = it->bidi_it.charpos;
7817 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7820 if (STRINGP (it->string) || !it->s)
7822 ptrdiff_t stop, charpos, bytepos;
7824 if (STRINGP (it->string))
7826 eassert (!it->s);
7827 stop = SCHARS (it->string);
7828 if (stop > it->end_charpos)
7829 stop = it->end_charpos;
7830 charpos = IT_STRING_CHARPOS (*it);
7831 bytepos = IT_STRING_BYTEPOS (*it);
7833 else
7835 stop = it->end_charpos;
7836 charpos = IT_CHARPOS (*it);
7837 bytepos = IT_BYTEPOS (*it);
7839 if (it->bidi_it.scan_dir < 0)
7840 stop = -1;
7841 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7842 it->string);
7846 /* Load IT with the next display element from Lisp string IT->string.
7847 IT->current.string_pos is the current position within the string.
7848 If IT->current.overlay_string_index >= 0, the Lisp string is an
7849 overlay string. */
7851 static int
7852 next_element_from_string (struct it *it)
7854 struct text_pos position;
7856 eassert (STRINGP (it->string));
7857 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7858 eassert (IT_STRING_CHARPOS (*it) >= 0);
7859 position = it->current.string_pos;
7861 /* With bidi reordering, the character to display might not be the
7862 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7863 that we were reseat()ed to a new string, whose paragraph
7864 direction is not known. */
7865 if (it->bidi_p && it->bidi_it.first_elt)
7867 get_visually_first_element (it);
7868 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7871 /* Time to check for invisible text? */
7872 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7874 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7876 if (!(!it->bidi_p
7877 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7878 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7880 /* With bidi non-linear iteration, we could find
7881 ourselves far beyond the last computed stop_charpos,
7882 with several other stop positions in between that we
7883 missed. Scan them all now, in buffer's logical
7884 order, until we find and handle the last stop_charpos
7885 that precedes our current position. */
7886 handle_stop_backwards (it, it->stop_charpos);
7887 return GET_NEXT_DISPLAY_ELEMENT (it);
7889 else
7891 if (it->bidi_p)
7893 /* Take note of the stop position we just moved
7894 across, for when we will move back across it. */
7895 it->prev_stop = it->stop_charpos;
7896 /* If we are at base paragraph embedding level, take
7897 note of the last stop position seen at this
7898 level. */
7899 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7900 it->base_level_stop = it->stop_charpos;
7902 handle_stop (it);
7904 /* Since a handler may have changed IT->method, we must
7905 recurse here. */
7906 return GET_NEXT_DISPLAY_ELEMENT (it);
7909 else if (it->bidi_p
7910 /* If we are before prev_stop, we may have overstepped
7911 on our way backwards a stop_pos, and if so, we need
7912 to handle that stop_pos. */
7913 && IT_STRING_CHARPOS (*it) < it->prev_stop
7914 /* We can sometimes back up for reasons that have nothing
7915 to do with bidi reordering. E.g., compositions. The
7916 code below is only needed when we are above the base
7917 embedding level, so test for that explicitly. */
7918 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7920 /* If we lost track of base_level_stop, we have no better
7921 place for handle_stop_backwards to start from than string
7922 beginning. This happens, e.g., when we were reseated to
7923 the previous screenful of text by vertical-motion. */
7924 if (it->base_level_stop <= 0
7925 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7926 it->base_level_stop = 0;
7927 handle_stop_backwards (it, it->base_level_stop);
7928 return GET_NEXT_DISPLAY_ELEMENT (it);
7932 if (it->current.overlay_string_index >= 0)
7934 /* Get the next character from an overlay string. In overlay
7935 strings, there is no field width or padding with spaces to
7936 do. */
7937 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7939 it->what = IT_EOB;
7940 return 0;
7942 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7943 IT_STRING_BYTEPOS (*it),
7944 it->bidi_it.scan_dir < 0
7945 ? -1
7946 : SCHARS (it->string))
7947 && next_element_from_composition (it))
7949 return 1;
7951 else if (STRING_MULTIBYTE (it->string))
7953 const unsigned char *s = (SDATA (it->string)
7954 + IT_STRING_BYTEPOS (*it));
7955 it->c = string_char_and_length (s, &it->len);
7957 else
7959 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7960 it->len = 1;
7963 else
7965 /* Get the next character from a Lisp string that is not an
7966 overlay string. Such strings come from the mode line, for
7967 example. We may have to pad with spaces, or truncate the
7968 string. See also next_element_from_c_string. */
7969 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7971 it->what = IT_EOB;
7972 return 0;
7974 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
7976 /* Pad with spaces. */
7977 it->c = ' ', it->len = 1;
7978 CHARPOS (position) = BYTEPOS (position) = -1;
7980 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7981 IT_STRING_BYTEPOS (*it),
7982 it->bidi_it.scan_dir < 0
7983 ? -1
7984 : it->string_nchars)
7985 && next_element_from_composition (it))
7987 return 1;
7989 else if (STRING_MULTIBYTE (it->string))
7991 const unsigned char *s = (SDATA (it->string)
7992 + IT_STRING_BYTEPOS (*it));
7993 it->c = string_char_and_length (s, &it->len);
7995 else
7997 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7998 it->len = 1;
8002 /* Record what we have and where it came from. */
8003 it->what = IT_CHARACTER;
8004 it->object = it->string;
8005 it->position = position;
8006 return 1;
8010 /* Load IT with next display element from C string IT->s.
8011 IT->string_nchars is the maximum number of characters to return
8012 from the string. IT->end_charpos may be greater than
8013 IT->string_nchars when this function is called, in which case we
8014 may have to return padding spaces. Value is zero if end of string
8015 reached, including padding spaces. */
8017 static int
8018 next_element_from_c_string (struct it *it)
8020 bool success_p = true;
8022 eassert (it->s);
8023 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8024 it->what = IT_CHARACTER;
8025 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8026 it->object = Qnil;
8028 /* With bidi reordering, the character to display might not be the
8029 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8030 we were reseated to a new string, whose paragraph direction is
8031 not known. */
8032 if (it->bidi_p && it->bidi_it.first_elt)
8033 get_visually_first_element (it);
8035 /* IT's position can be greater than IT->string_nchars in case a
8036 field width or precision has been specified when the iterator was
8037 initialized. */
8038 if (IT_CHARPOS (*it) >= it->end_charpos)
8040 /* End of the game. */
8041 it->what = IT_EOB;
8042 success_p = 0;
8044 else if (IT_CHARPOS (*it) >= it->string_nchars)
8046 /* Pad with spaces. */
8047 it->c = ' ', it->len = 1;
8048 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8050 else if (it->multibyte_p)
8051 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8052 else
8053 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8055 return success_p;
8059 /* Set up IT to return characters from an ellipsis, if appropriate.
8060 The definition of the ellipsis glyphs may come from a display table
8061 entry. This function fills IT with the first glyph from the
8062 ellipsis if an ellipsis is to be displayed. */
8064 static int
8065 next_element_from_ellipsis (struct it *it)
8067 if (it->selective_display_ellipsis_p)
8068 setup_for_ellipsis (it, it->len);
8069 else
8071 /* The face at the current position may be different from the
8072 face we find after the invisible text. Remember what it
8073 was in IT->saved_face_id, and signal that it's there by
8074 setting face_before_selective_p. */
8075 it->saved_face_id = it->face_id;
8076 it->method = GET_FROM_BUFFER;
8077 it->object = it->w->contents;
8078 reseat_at_next_visible_line_start (it, 1);
8079 it->face_before_selective_p = true;
8082 return GET_NEXT_DISPLAY_ELEMENT (it);
8086 /* Deliver an image display element. The iterator IT is already
8087 filled with image information (done in handle_display_prop). Value
8088 is always 1. */
8091 static int
8092 next_element_from_image (struct it *it)
8094 it->what = IT_IMAGE;
8095 it->ignore_overlay_strings_at_pos_p = 0;
8096 return 1;
8100 /* Fill iterator IT with next display element from a stretch glyph
8101 property. IT->object is the value of the text property. Value is
8102 always 1. */
8104 static int
8105 next_element_from_stretch (struct it *it)
8107 it->what = IT_STRETCH;
8108 return 1;
8111 /* Scan backwards from IT's current position until we find a stop
8112 position, or until BEGV. This is called when we find ourself
8113 before both the last known prev_stop and base_level_stop while
8114 reordering bidirectional text. */
8116 static void
8117 compute_stop_pos_backwards (struct it *it)
8119 const int SCAN_BACK_LIMIT = 1000;
8120 struct text_pos pos;
8121 struct display_pos save_current = it->current;
8122 struct text_pos save_position = it->position;
8123 ptrdiff_t charpos = IT_CHARPOS (*it);
8124 ptrdiff_t where_we_are = charpos;
8125 ptrdiff_t save_stop_pos = it->stop_charpos;
8126 ptrdiff_t save_end_pos = it->end_charpos;
8128 eassert (NILP (it->string) && !it->s);
8129 eassert (it->bidi_p);
8130 it->bidi_p = 0;
8133 it->end_charpos = min (charpos + 1, ZV);
8134 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8135 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8136 reseat_1 (it, pos, 0);
8137 compute_stop_pos (it);
8138 /* We must advance forward, right? */
8139 if (it->stop_charpos <= charpos)
8140 emacs_abort ();
8142 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8144 if (it->stop_charpos <= where_we_are)
8145 it->prev_stop = it->stop_charpos;
8146 else
8147 it->prev_stop = BEGV;
8148 it->bidi_p = true;
8149 it->current = save_current;
8150 it->position = save_position;
8151 it->stop_charpos = save_stop_pos;
8152 it->end_charpos = save_end_pos;
8155 /* Scan forward from CHARPOS in the current buffer/string, until we
8156 find a stop position > current IT's position. Then handle the stop
8157 position before that. This is called when we bump into a stop
8158 position while reordering bidirectional text. CHARPOS should be
8159 the last previously processed stop_pos (or BEGV/0, if none were
8160 processed yet) whose position is less that IT's current
8161 position. */
8163 static void
8164 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8166 int bufp = !STRINGP (it->string);
8167 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8168 struct display_pos save_current = it->current;
8169 struct text_pos save_position = it->position;
8170 struct text_pos pos1;
8171 ptrdiff_t next_stop;
8173 /* Scan in strict logical order. */
8174 eassert (it->bidi_p);
8175 it->bidi_p = 0;
8178 it->prev_stop = charpos;
8179 if (bufp)
8181 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8182 reseat_1 (it, pos1, 0);
8184 else
8185 it->current.string_pos = string_pos (charpos, it->string);
8186 compute_stop_pos (it);
8187 /* We must advance forward, right? */
8188 if (it->stop_charpos <= it->prev_stop)
8189 emacs_abort ();
8190 charpos = it->stop_charpos;
8192 while (charpos <= where_we_are);
8194 it->bidi_p = true;
8195 it->current = save_current;
8196 it->position = save_position;
8197 next_stop = it->stop_charpos;
8198 it->stop_charpos = it->prev_stop;
8199 handle_stop (it);
8200 it->stop_charpos = next_stop;
8203 /* Load IT with the next display element from current_buffer. Value
8204 is zero if end of buffer reached. IT->stop_charpos is the next
8205 position at which to stop and check for text properties or buffer
8206 end. */
8208 static int
8209 next_element_from_buffer (struct it *it)
8211 bool success_p = true;
8213 eassert (IT_CHARPOS (*it) >= BEGV);
8214 eassert (NILP (it->string) && !it->s);
8215 eassert (!it->bidi_p
8216 || (EQ (it->bidi_it.string.lstring, Qnil)
8217 && it->bidi_it.string.s == NULL));
8219 /* With bidi reordering, the character to display might not be the
8220 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
8221 we were reseat()ed to a new buffer position, which is potentially
8222 a different paragraph. */
8223 if (it->bidi_p && it->bidi_it.first_elt)
8225 get_visually_first_element (it);
8226 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8229 if (IT_CHARPOS (*it) >= it->stop_charpos)
8231 if (IT_CHARPOS (*it) >= it->end_charpos)
8233 int overlay_strings_follow_p;
8235 /* End of the game, except when overlay strings follow that
8236 haven't been returned yet. */
8237 if (it->overlay_strings_at_end_processed_p)
8238 overlay_strings_follow_p = 0;
8239 else
8241 it->overlay_strings_at_end_processed_p = true;
8242 overlay_strings_follow_p = get_overlay_strings (it, 0);
8245 if (overlay_strings_follow_p)
8246 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8247 else
8249 it->what = IT_EOB;
8250 it->position = it->current.pos;
8251 success_p = 0;
8254 else if (!(!it->bidi_p
8255 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8256 || IT_CHARPOS (*it) == it->stop_charpos))
8258 /* With bidi non-linear iteration, we could find ourselves
8259 far beyond the last computed stop_charpos, with several
8260 other stop positions in between that we missed. Scan
8261 them all now, in buffer's logical order, until we find
8262 and handle the last stop_charpos that precedes our
8263 current position. */
8264 handle_stop_backwards (it, it->stop_charpos);
8265 return GET_NEXT_DISPLAY_ELEMENT (it);
8267 else
8269 if (it->bidi_p)
8271 /* Take note of the stop position we just moved across,
8272 for when we will move back across it. */
8273 it->prev_stop = it->stop_charpos;
8274 /* If we are at base paragraph embedding level, take
8275 note of the last stop position seen at this
8276 level. */
8277 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8278 it->base_level_stop = it->stop_charpos;
8280 handle_stop (it);
8281 return GET_NEXT_DISPLAY_ELEMENT (it);
8284 else if (it->bidi_p
8285 /* If we are before prev_stop, we may have overstepped on
8286 our way backwards a stop_pos, and if so, we need to
8287 handle that stop_pos. */
8288 && IT_CHARPOS (*it) < it->prev_stop
8289 /* We can sometimes back up for reasons that have nothing
8290 to do with bidi reordering. E.g., compositions. The
8291 code below is only needed when we are above the base
8292 embedding level, so test for that explicitly. */
8293 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8295 if (it->base_level_stop <= 0
8296 || IT_CHARPOS (*it) < it->base_level_stop)
8298 /* If we lost track of base_level_stop, we need to find
8299 prev_stop by looking backwards. This happens, e.g., when
8300 we were reseated to the previous screenful of text by
8301 vertical-motion. */
8302 it->base_level_stop = BEGV;
8303 compute_stop_pos_backwards (it);
8304 handle_stop_backwards (it, it->prev_stop);
8306 else
8307 handle_stop_backwards (it, it->base_level_stop);
8308 return GET_NEXT_DISPLAY_ELEMENT (it);
8310 else
8312 /* No face changes, overlays etc. in sight, so just return a
8313 character from current_buffer. */
8314 unsigned char *p;
8315 ptrdiff_t stop;
8317 /* Maybe run the redisplay end trigger hook. Performance note:
8318 This doesn't seem to cost measurable time. */
8319 if (it->redisplay_end_trigger_charpos
8320 && it->glyph_row
8321 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8322 run_redisplay_end_trigger_hook (it);
8324 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8325 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8326 stop)
8327 && next_element_from_composition (it))
8329 return 1;
8332 /* Get the next character, maybe multibyte. */
8333 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8334 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8335 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8336 else
8337 it->c = *p, it->len = 1;
8339 /* Record what we have and where it came from. */
8340 it->what = IT_CHARACTER;
8341 it->object = it->w->contents;
8342 it->position = it->current.pos;
8344 /* Normally we return the character found above, except when we
8345 really want to return an ellipsis for selective display. */
8346 if (it->selective)
8348 if (it->c == '\n')
8350 /* A value of selective > 0 means hide lines indented more
8351 than that number of columns. */
8352 if (it->selective > 0
8353 && IT_CHARPOS (*it) + 1 < ZV
8354 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8355 IT_BYTEPOS (*it) + 1,
8356 it->selective))
8358 success_p = next_element_from_ellipsis (it);
8359 it->dpvec_char_len = -1;
8362 else if (it->c == '\r' && it->selective == -1)
8364 /* A value of selective == -1 means that everything from the
8365 CR to the end of the line is invisible, with maybe an
8366 ellipsis displayed for it. */
8367 success_p = next_element_from_ellipsis (it);
8368 it->dpvec_char_len = -1;
8373 /* Value is zero if end of buffer reached. */
8374 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8375 return success_p;
8379 /* Run the redisplay end trigger hook for IT. */
8381 static void
8382 run_redisplay_end_trigger_hook (struct it *it)
8384 Lisp_Object args[3];
8386 /* IT->glyph_row should be non-null, i.e. we should be actually
8387 displaying something, or otherwise we should not run the hook. */
8388 eassert (it->glyph_row);
8390 /* Set up hook arguments. */
8391 args[0] = Qredisplay_end_trigger_functions;
8392 args[1] = it->window;
8393 XSETINT (args[2], it->redisplay_end_trigger_charpos);
8394 it->redisplay_end_trigger_charpos = 0;
8396 /* Since we are *trying* to run these functions, don't try to run
8397 them again, even if they get an error. */
8398 wset_redisplay_end_trigger (it->w, Qnil);
8399 Frun_hook_with_args (3, args);
8401 /* Notice if it changed the face of the character we are on. */
8402 handle_face_prop (it);
8406 /* Deliver a composition display element. Unlike the other
8407 next_element_from_XXX, this function is not registered in the array
8408 get_next_element[]. It is called from next_element_from_buffer and
8409 next_element_from_string when necessary. */
8411 static int
8412 next_element_from_composition (struct it *it)
8414 it->what = IT_COMPOSITION;
8415 it->len = it->cmp_it.nbytes;
8416 if (STRINGP (it->string))
8418 if (it->c < 0)
8420 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8421 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8422 return 0;
8424 it->position = it->current.string_pos;
8425 it->object = it->string;
8426 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8427 IT_STRING_BYTEPOS (*it), it->string);
8429 else
8431 if (it->c < 0)
8433 IT_CHARPOS (*it) += it->cmp_it.nchars;
8434 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8435 if (it->bidi_p)
8437 if (it->bidi_it.new_paragraph)
8438 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, 0);
8439 /* Resync the bidi iterator with IT's new position.
8440 FIXME: this doesn't support bidirectional text. */
8441 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8442 bidi_move_to_visually_next (&it->bidi_it);
8444 return 0;
8446 it->position = it->current.pos;
8447 it->object = it->w->contents;
8448 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8449 IT_BYTEPOS (*it), Qnil);
8451 return 1;
8456 /***********************************************************************
8457 Moving an iterator without producing glyphs
8458 ***********************************************************************/
8460 /* Check if iterator is at a position corresponding to a valid buffer
8461 position after some move_it_ call. */
8463 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8464 ((it)->method == GET_FROM_STRING \
8465 ? IT_STRING_CHARPOS (*it) == 0 \
8466 : 1)
8469 /* Move iterator IT to a specified buffer or X position within one
8470 line on the display without producing glyphs.
8472 OP should be a bit mask including some or all of these bits:
8473 MOVE_TO_X: Stop upon reaching x-position TO_X.
8474 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8475 Regardless of OP's value, stop upon reaching the end of the display line.
8477 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8478 This means, in particular, that TO_X includes window's horizontal
8479 scroll amount.
8481 The return value has several possible values that
8482 say what condition caused the scan to stop:
8484 MOVE_POS_MATCH_OR_ZV
8485 - when TO_POS or ZV was reached.
8487 MOVE_X_REACHED
8488 -when TO_X was reached before TO_POS or ZV were reached.
8490 MOVE_LINE_CONTINUED
8491 - when we reached the end of the display area and the line must
8492 be continued.
8494 MOVE_LINE_TRUNCATED
8495 - when we reached the end of the display area and the line is
8496 truncated.
8498 MOVE_NEWLINE_OR_CR
8499 - when we stopped at a line end, i.e. a newline or a CR and selective
8500 display is on. */
8502 static enum move_it_result
8503 move_it_in_display_line_to (struct it *it,
8504 ptrdiff_t to_charpos, int to_x,
8505 enum move_operation_enum op)
8507 enum move_it_result result = MOVE_UNDEFINED;
8508 struct glyph_row *saved_glyph_row;
8509 struct it wrap_it, atpos_it, atx_it, ppos_it;
8510 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8511 void *ppos_data = NULL;
8512 int may_wrap = 0;
8513 enum it_method prev_method = it->method;
8514 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8515 int saw_smaller_pos = prev_pos < to_charpos;
8517 /* Don't produce glyphs in produce_glyphs. */
8518 saved_glyph_row = it->glyph_row;
8519 it->glyph_row = NULL;
8521 /* Use wrap_it to save a copy of IT wherever a word wrap could
8522 occur. Use atpos_it to save a copy of IT at the desired buffer
8523 position, if found, so that we can scan ahead and check if the
8524 word later overshoots the window edge. Use atx_it similarly, for
8525 pixel positions. */
8526 wrap_it.sp = -1;
8527 atpos_it.sp = -1;
8528 atx_it.sp = -1;
8530 /* Use ppos_it under bidi reordering to save a copy of IT for the
8531 initial position. We restore that position in IT when we have
8532 scanned the entire display line without finding a match for
8533 TO_CHARPOS and all the character positions are greater than
8534 TO_CHARPOS. We then restart the scan from the initial position,
8535 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8536 the closest to TO_CHARPOS. */
8537 if (it->bidi_p)
8539 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8541 SAVE_IT (ppos_it, *it, ppos_data);
8542 closest_pos = IT_CHARPOS (*it);
8544 else
8545 closest_pos = ZV;
8548 #define BUFFER_POS_REACHED_P() \
8549 ((op & MOVE_TO_POS) != 0 \
8550 && BUFFERP (it->object) \
8551 && (IT_CHARPOS (*it) == to_charpos \
8552 || ((!it->bidi_p \
8553 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8554 && IT_CHARPOS (*it) > to_charpos) \
8555 || (it->what == IT_COMPOSITION \
8556 && ((IT_CHARPOS (*it) > to_charpos \
8557 && to_charpos >= it->cmp_it.charpos) \
8558 || (IT_CHARPOS (*it) < to_charpos \
8559 && to_charpos <= it->cmp_it.charpos)))) \
8560 && (it->method == GET_FROM_BUFFER \
8561 || (it->method == GET_FROM_DISPLAY_VECTOR \
8562 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8564 /* If there's a line-/wrap-prefix, handle it. */
8565 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8566 && it->current_y < it->last_visible_y)
8567 handle_line_prefix (it);
8569 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8570 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8572 while (1)
8574 int x, i, ascent = 0, descent = 0;
8576 /* Utility macro to reset an iterator with x, ascent, and descent. */
8577 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8578 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8579 (IT)->max_descent = descent)
8581 /* Stop if we move beyond TO_CHARPOS (after an image or a
8582 display string or stretch glyph). */
8583 if ((op & MOVE_TO_POS) != 0
8584 && BUFFERP (it->object)
8585 && it->method == GET_FROM_BUFFER
8586 && (((!it->bidi_p
8587 /* When the iterator is at base embedding level, we
8588 are guaranteed that characters are delivered for
8589 display in strictly increasing order of their
8590 buffer positions. */
8591 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8592 && IT_CHARPOS (*it) > to_charpos)
8593 || (it->bidi_p
8594 && (prev_method == GET_FROM_IMAGE
8595 || prev_method == GET_FROM_STRETCH
8596 || prev_method == GET_FROM_STRING)
8597 /* Passed TO_CHARPOS from left to right. */
8598 && ((prev_pos < to_charpos
8599 && IT_CHARPOS (*it) > to_charpos)
8600 /* Passed TO_CHARPOS from right to left. */
8601 || (prev_pos > to_charpos
8602 && IT_CHARPOS (*it) < to_charpos)))))
8604 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8606 result = MOVE_POS_MATCH_OR_ZV;
8607 break;
8609 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8610 /* If wrap_it is valid, the current position might be in a
8611 word that is wrapped. So, save the iterator in
8612 atpos_it and continue to see if wrapping happens. */
8613 SAVE_IT (atpos_it, *it, atpos_data);
8616 /* Stop when ZV reached.
8617 We used to stop here when TO_CHARPOS reached as well, but that is
8618 too soon if this glyph does not fit on this line. So we handle it
8619 explicitly below. */
8620 if (!get_next_display_element (it))
8622 result = MOVE_POS_MATCH_OR_ZV;
8623 break;
8626 if (it->line_wrap == TRUNCATE)
8628 if (BUFFER_POS_REACHED_P ())
8630 result = MOVE_POS_MATCH_OR_ZV;
8631 break;
8634 else
8636 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8638 if (IT_DISPLAYING_WHITESPACE (it))
8639 may_wrap = 1;
8640 else if (may_wrap)
8642 /* We have reached a glyph that follows one or more
8643 whitespace characters. If the position is
8644 already found, we are done. */
8645 if (atpos_it.sp >= 0)
8647 RESTORE_IT (it, &atpos_it, atpos_data);
8648 result = MOVE_POS_MATCH_OR_ZV;
8649 goto done;
8651 if (atx_it.sp >= 0)
8653 RESTORE_IT (it, &atx_it, atx_data);
8654 result = MOVE_X_REACHED;
8655 goto done;
8657 /* Otherwise, we can wrap here. */
8658 SAVE_IT (wrap_it, *it, wrap_data);
8659 may_wrap = 0;
8664 /* Remember the line height for the current line, in case
8665 the next element doesn't fit on the line. */
8666 ascent = it->max_ascent;
8667 descent = it->max_descent;
8669 /* The call to produce_glyphs will get the metrics of the
8670 display element IT is loaded with. Record the x-position
8671 before this display element, in case it doesn't fit on the
8672 line. */
8673 x = it->current_x;
8675 PRODUCE_GLYPHS (it);
8677 if (it->area != TEXT_AREA)
8679 prev_method = it->method;
8680 if (it->method == GET_FROM_BUFFER)
8681 prev_pos = IT_CHARPOS (*it);
8682 set_iterator_to_next (it, 1);
8683 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8684 SET_TEXT_POS (this_line_min_pos,
8685 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8686 if (it->bidi_p
8687 && (op & MOVE_TO_POS)
8688 && IT_CHARPOS (*it) > to_charpos
8689 && IT_CHARPOS (*it) < closest_pos)
8690 closest_pos = IT_CHARPOS (*it);
8691 continue;
8694 /* The number of glyphs we get back in IT->nglyphs will normally
8695 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8696 character on a terminal frame, or (iii) a line end. For the
8697 second case, IT->nglyphs - 1 padding glyphs will be present.
8698 (On X frames, there is only one glyph produced for a
8699 composite character.)
8701 The behavior implemented below means, for continuation lines,
8702 that as many spaces of a TAB as fit on the current line are
8703 displayed there. For terminal frames, as many glyphs of a
8704 multi-glyph character are displayed in the current line, too.
8705 This is what the old redisplay code did, and we keep it that
8706 way. Under X, the whole shape of a complex character must
8707 fit on the line or it will be completely displayed in the
8708 next line.
8710 Note that both for tabs and padding glyphs, all glyphs have
8711 the same width. */
8712 if (it->nglyphs)
8714 /* More than one glyph or glyph doesn't fit on line. All
8715 glyphs have the same width. */
8716 int single_glyph_width = it->pixel_width / it->nglyphs;
8717 int new_x;
8718 int x_before_this_char = x;
8719 int hpos_before_this_char = it->hpos;
8721 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8723 new_x = x + single_glyph_width;
8725 /* We want to leave anything reaching TO_X to the caller. */
8726 if ((op & MOVE_TO_X) && new_x > to_x)
8728 if (BUFFER_POS_REACHED_P ())
8730 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8731 goto buffer_pos_reached;
8732 if (atpos_it.sp < 0)
8734 SAVE_IT (atpos_it, *it, atpos_data);
8735 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8738 else
8740 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8742 it->current_x = x;
8743 result = MOVE_X_REACHED;
8744 break;
8746 if (atx_it.sp < 0)
8748 SAVE_IT (atx_it, *it, atx_data);
8749 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8754 if (/* Lines are continued. */
8755 it->line_wrap != TRUNCATE
8756 && (/* And glyph doesn't fit on the line. */
8757 new_x > it->last_visible_x
8758 /* Or it fits exactly and we're on a window
8759 system frame. */
8760 || (new_x == it->last_visible_x
8761 && FRAME_WINDOW_P (it->f)
8762 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8763 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8764 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8766 if (/* IT->hpos == 0 means the very first glyph
8767 doesn't fit on the line, e.g. a wide image. */
8768 it->hpos == 0
8769 || (new_x == it->last_visible_x
8770 && FRAME_WINDOW_P (it->f)
8771 /* When word-wrap is ON and we have a valid
8772 wrap point, we don't allow the last glyph
8773 to "just barely fit" on the line. */
8774 && (it->line_wrap != WORD_WRAP
8775 || wrap_it.sp < 0)))
8777 ++it->hpos;
8778 it->current_x = new_x;
8780 /* The character's last glyph just barely fits
8781 in this row. */
8782 if (i == it->nglyphs - 1)
8784 /* If this is the destination position,
8785 return a position *before* it in this row,
8786 now that we know it fits in this row. */
8787 if (BUFFER_POS_REACHED_P ())
8789 if (it->line_wrap != WORD_WRAP
8790 || wrap_it.sp < 0)
8792 it->hpos = hpos_before_this_char;
8793 it->current_x = x_before_this_char;
8794 result = MOVE_POS_MATCH_OR_ZV;
8795 break;
8797 if (it->line_wrap == WORD_WRAP
8798 && atpos_it.sp < 0)
8800 SAVE_IT (atpos_it, *it, atpos_data);
8801 atpos_it.current_x = x_before_this_char;
8802 atpos_it.hpos = hpos_before_this_char;
8806 prev_method = it->method;
8807 if (it->method == GET_FROM_BUFFER)
8808 prev_pos = IT_CHARPOS (*it);
8809 set_iterator_to_next (it, 1);
8810 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8811 SET_TEXT_POS (this_line_min_pos,
8812 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8813 /* On graphical terminals, newlines may
8814 "overflow" into the fringe if
8815 overflow-newline-into-fringe is non-nil.
8816 On text terminals, and on graphical
8817 terminals with no right margin, newlines
8818 may overflow into the last glyph on the
8819 display line.*/
8820 if (!FRAME_WINDOW_P (it->f)
8821 || ((it->bidi_p
8822 && it->bidi_it.paragraph_dir == R2L)
8823 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8824 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8825 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8827 if (!get_next_display_element (it))
8829 result = MOVE_POS_MATCH_OR_ZV;
8830 break;
8832 if (BUFFER_POS_REACHED_P ())
8834 if (ITERATOR_AT_END_OF_LINE_P (it))
8835 result = MOVE_POS_MATCH_OR_ZV;
8836 else
8837 result = MOVE_LINE_CONTINUED;
8838 break;
8840 if (ITERATOR_AT_END_OF_LINE_P (it)
8841 && (it->line_wrap != WORD_WRAP
8842 || wrap_it.sp < 0))
8844 result = MOVE_NEWLINE_OR_CR;
8845 break;
8850 else
8851 IT_RESET_X_ASCENT_DESCENT (it);
8853 if (wrap_it.sp >= 0)
8855 RESTORE_IT (it, &wrap_it, wrap_data);
8856 atpos_it.sp = -1;
8857 atx_it.sp = -1;
8860 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8861 IT_CHARPOS (*it)));
8862 result = MOVE_LINE_CONTINUED;
8863 break;
8866 if (BUFFER_POS_REACHED_P ())
8868 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8869 goto buffer_pos_reached;
8870 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8872 SAVE_IT (atpos_it, *it, atpos_data);
8873 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8877 if (new_x > it->first_visible_x)
8879 /* Glyph is visible. Increment number of glyphs that
8880 would be displayed. */
8881 ++it->hpos;
8885 if (result != MOVE_UNDEFINED)
8886 break;
8888 else if (BUFFER_POS_REACHED_P ())
8890 buffer_pos_reached:
8891 IT_RESET_X_ASCENT_DESCENT (it);
8892 result = MOVE_POS_MATCH_OR_ZV;
8893 break;
8895 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8897 /* Stop when TO_X specified and reached. This check is
8898 necessary here because of lines consisting of a line end,
8899 only. The line end will not produce any glyphs and we
8900 would never get MOVE_X_REACHED. */
8901 eassert (it->nglyphs == 0);
8902 result = MOVE_X_REACHED;
8903 break;
8906 /* Is this a line end? If yes, we're done. */
8907 if (ITERATOR_AT_END_OF_LINE_P (it))
8909 /* If we are past TO_CHARPOS, but never saw any character
8910 positions smaller than TO_CHARPOS, return
8911 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8912 did. */
8913 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
8915 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
8917 if (closest_pos < ZV)
8919 RESTORE_IT (it, &ppos_it, ppos_data);
8920 /* Don't recurse if closest_pos is equal to
8921 to_charpos, since we have just tried that. */
8922 if (closest_pos != to_charpos)
8923 move_it_in_display_line_to (it, closest_pos, -1,
8924 MOVE_TO_POS);
8925 result = MOVE_POS_MATCH_OR_ZV;
8927 else
8928 goto buffer_pos_reached;
8930 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
8931 && IT_CHARPOS (*it) > to_charpos)
8932 goto buffer_pos_reached;
8933 else
8934 result = MOVE_NEWLINE_OR_CR;
8936 else
8937 result = MOVE_NEWLINE_OR_CR;
8938 break;
8941 prev_method = it->method;
8942 if (it->method == GET_FROM_BUFFER)
8943 prev_pos = IT_CHARPOS (*it);
8944 /* The current display element has been consumed. Advance
8945 to the next. */
8946 set_iterator_to_next (it, 1);
8947 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8948 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8949 if (IT_CHARPOS (*it) < to_charpos)
8950 saw_smaller_pos = 1;
8951 if (it->bidi_p
8952 && (op & MOVE_TO_POS)
8953 && IT_CHARPOS (*it) >= to_charpos
8954 && IT_CHARPOS (*it) < closest_pos)
8955 closest_pos = IT_CHARPOS (*it);
8957 /* Stop if lines are truncated and IT's current x-position is
8958 past the right edge of the window now. */
8959 if (it->line_wrap == TRUNCATE
8960 && it->current_x >= it->last_visible_x)
8962 if (!FRAME_WINDOW_P (it->f)
8963 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8964 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8965 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8966 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8968 int at_eob_p = 0;
8970 if ((at_eob_p = !get_next_display_element (it))
8971 || BUFFER_POS_REACHED_P ()
8972 /* If we are past TO_CHARPOS, but never saw any
8973 character positions smaller than TO_CHARPOS,
8974 return MOVE_POS_MATCH_OR_ZV, like the
8975 unidirectional display did. */
8976 || (it->bidi_p && (op & MOVE_TO_POS) != 0
8977 && !saw_smaller_pos
8978 && IT_CHARPOS (*it) > to_charpos))
8980 if (it->bidi_p
8981 && !BUFFER_POS_REACHED_P ()
8982 && !at_eob_p && closest_pos < ZV)
8984 RESTORE_IT (it, &ppos_it, ppos_data);
8985 if (closest_pos != to_charpos)
8986 move_it_in_display_line_to (it, closest_pos, -1,
8987 MOVE_TO_POS);
8989 result = MOVE_POS_MATCH_OR_ZV;
8990 break;
8992 if (ITERATOR_AT_END_OF_LINE_P (it))
8994 result = MOVE_NEWLINE_OR_CR;
8995 break;
8998 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
8999 && !saw_smaller_pos
9000 && IT_CHARPOS (*it) > to_charpos)
9002 if (closest_pos < ZV)
9004 RESTORE_IT (it, &ppos_it, ppos_data);
9005 if (closest_pos != to_charpos)
9006 move_it_in_display_line_to (it, closest_pos, -1,
9007 MOVE_TO_POS);
9009 result = MOVE_POS_MATCH_OR_ZV;
9010 break;
9012 result = MOVE_LINE_TRUNCATED;
9013 break;
9015 #undef IT_RESET_X_ASCENT_DESCENT
9018 #undef BUFFER_POS_REACHED_P
9020 /* If we scanned beyond to_pos and didn't find a point to wrap at,
9021 restore the saved iterator. */
9022 if (atpos_it.sp >= 0)
9023 RESTORE_IT (it, &atpos_it, atpos_data);
9024 else if (atx_it.sp >= 0)
9025 RESTORE_IT (it, &atx_it, atx_data);
9027 done:
9029 if (atpos_data)
9030 bidi_unshelve_cache (atpos_data, 1);
9031 if (atx_data)
9032 bidi_unshelve_cache (atx_data, 1);
9033 if (wrap_data)
9034 bidi_unshelve_cache (wrap_data, 1);
9035 if (ppos_data)
9036 bidi_unshelve_cache (ppos_data, 1);
9038 /* Restore the iterator settings altered at the beginning of this
9039 function. */
9040 it->glyph_row = saved_glyph_row;
9041 return result;
9044 /* For external use. */
9045 void
9046 move_it_in_display_line (struct it *it,
9047 ptrdiff_t to_charpos, int to_x,
9048 enum move_operation_enum op)
9050 if (it->line_wrap == WORD_WRAP
9051 && (op & MOVE_TO_X))
9053 struct it save_it;
9054 void *save_data = NULL;
9055 int skip;
9057 SAVE_IT (save_it, *it, save_data);
9058 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9059 /* When word-wrap is on, TO_X may lie past the end
9060 of a wrapped line. Then it->current is the
9061 character on the next line, so backtrack to the
9062 space before the wrap point. */
9063 if (skip == MOVE_LINE_CONTINUED)
9065 int prev_x = max (it->current_x - 1, 0);
9066 RESTORE_IT (it, &save_it, save_data);
9067 move_it_in_display_line_to
9068 (it, -1, prev_x, MOVE_TO_X);
9070 else
9071 bidi_unshelve_cache (save_data, 1);
9073 else
9074 move_it_in_display_line_to (it, to_charpos, to_x, op);
9078 /* Move IT forward until it satisfies one or more of the criteria in
9079 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9081 OP is a bit-mask that specifies where to stop, and in particular,
9082 which of those four position arguments makes a difference. See the
9083 description of enum move_operation_enum.
9085 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9086 screen line, this function will set IT to the next position that is
9087 displayed to the right of TO_CHARPOS on the screen.
9089 Return the maximum pixel length of any line scanned but never more
9090 than it.last_visible_x. */
9093 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9095 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9096 int line_height, line_start_x = 0, reached = 0;
9097 int max_current_x = 0;
9098 void *backup_data = NULL;
9100 for (;;)
9102 if (op & MOVE_TO_VPOS)
9104 /* If no TO_CHARPOS and no TO_X specified, stop at the
9105 start of the line TO_VPOS. */
9106 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9108 if (it->vpos == to_vpos)
9110 reached = 1;
9111 break;
9113 else
9114 skip = move_it_in_display_line_to (it, -1, -1, 0);
9116 else
9118 /* TO_VPOS >= 0 means stop at TO_X in the line at
9119 TO_VPOS, or at TO_POS, whichever comes first. */
9120 if (it->vpos == to_vpos)
9122 reached = 2;
9123 break;
9126 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9128 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9130 reached = 3;
9131 break;
9133 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9135 /* We have reached TO_X but not in the line we want. */
9136 skip = move_it_in_display_line_to (it, to_charpos,
9137 -1, MOVE_TO_POS);
9138 if (skip == MOVE_POS_MATCH_OR_ZV)
9140 reached = 4;
9141 break;
9146 else if (op & MOVE_TO_Y)
9148 struct it it_backup;
9150 if (it->line_wrap == WORD_WRAP)
9151 SAVE_IT (it_backup, *it, backup_data);
9153 /* TO_Y specified means stop at TO_X in the line containing
9154 TO_Y---or at TO_CHARPOS if this is reached first. The
9155 problem is that we can't really tell whether the line
9156 contains TO_Y before we have completely scanned it, and
9157 this may skip past TO_X. What we do is to first scan to
9158 TO_X.
9160 If TO_X is not specified, use a TO_X of zero. The reason
9161 is to make the outcome of this function more predictable.
9162 If we didn't use TO_X == 0, we would stop at the end of
9163 the line which is probably not what a caller would expect
9164 to happen. */
9165 skip = move_it_in_display_line_to
9166 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9167 (MOVE_TO_X | (op & MOVE_TO_POS)));
9169 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9170 if (skip == MOVE_POS_MATCH_OR_ZV)
9171 reached = 5;
9172 else if (skip == MOVE_X_REACHED)
9174 /* If TO_X was reached, we want to know whether TO_Y is
9175 in the line. We know this is the case if the already
9176 scanned glyphs make the line tall enough. Otherwise,
9177 we must check by scanning the rest of the line. */
9178 line_height = it->max_ascent + it->max_descent;
9179 if (to_y >= it->current_y
9180 && to_y < it->current_y + line_height)
9182 reached = 6;
9183 break;
9185 SAVE_IT (it_backup, *it, backup_data);
9186 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9187 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9188 op & MOVE_TO_POS);
9189 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9190 line_height = it->max_ascent + it->max_descent;
9191 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9193 if (to_y >= it->current_y
9194 && to_y < it->current_y + line_height)
9196 /* If TO_Y is in this line and TO_X was reached
9197 above, we scanned too far. We have to restore
9198 IT's settings to the ones before skipping. But
9199 keep the more accurate values of max_ascent and
9200 max_descent we've found while skipping the rest
9201 of the line, for the sake of callers, such as
9202 pos_visible_p, that need to know the line
9203 height. */
9204 int max_ascent = it->max_ascent;
9205 int max_descent = it->max_descent;
9207 RESTORE_IT (it, &it_backup, backup_data);
9208 it->max_ascent = max_ascent;
9209 it->max_descent = max_descent;
9210 reached = 6;
9212 else
9214 skip = skip2;
9215 if (skip == MOVE_POS_MATCH_OR_ZV)
9216 reached = 7;
9219 else
9221 /* Check whether TO_Y is in this line. */
9222 line_height = it->max_ascent + it->max_descent;
9223 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9225 if (to_y >= it->current_y
9226 && to_y < it->current_y + line_height)
9228 if (to_y > it->current_y)
9229 max_current_x = max (it->current_x, max_current_x);
9231 /* When word-wrap is on, TO_X may lie past the end
9232 of a wrapped line. Then it->current is the
9233 character on the next line, so backtrack to the
9234 space before the wrap point. */
9235 if (skip == MOVE_LINE_CONTINUED
9236 && it->line_wrap == WORD_WRAP)
9238 int prev_x = max (it->current_x - 1, 0);
9239 RESTORE_IT (it, &it_backup, backup_data);
9240 skip = move_it_in_display_line_to
9241 (it, -1, prev_x, MOVE_TO_X);
9244 reached = 6;
9248 if (reached)
9250 max_current_x = max (it->current_x, max_current_x);
9251 break;
9254 else if (BUFFERP (it->object)
9255 && (it->method == GET_FROM_BUFFER
9256 || it->method == GET_FROM_STRETCH)
9257 && IT_CHARPOS (*it) >= to_charpos
9258 /* Under bidi iteration, a call to set_iterator_to_next
9259 can scan far beyond to_charpos if the initial
9260 portion of the next line needs to be reordered. In
9261 that case, give move_it_in_display_line_to another
9262 chance below. */
9263 && !(it->bidi_p
9264 && it->bidi_it.scan_dir == -1))
9265 skip = MOVE_POS_MATCH_OR_ZV;
9266 else
9267 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9269 switch (skip)
9271 case MOVE_POS_MATCH_OR_ZV:
9272 max_current_x = max (it->current_x, max_current_x);
9273 reached = 8;
9274 goto out;
9276 case MOVE_NEWLINE_OR_CR:
9277 max_current_x = max (it->current_x, max_current_x);
9278 set_iterator_to_next (it, 1);
9279 it->continuation_lines_width = 0;
9280 break;
9282 case MOVE_LINE_TRUNCATED:
9283 max_current_x = it->last_visible_x;
9284 it->continuation_lines_width = 0;
9285 reseat_at_next_visible_line_start (it, 0);
9286 if ((op & MOVE_TO_POS) != 0
9287 && IT_CHARPOS (*it) > to_charpos)
9289 reached = 9;
9290 goto out;
9292 break;
9294 case MOVE_LINE_CONTINUED:
9295 max_current_x = it->last_visible_x;
9296 /* For continued lines ending in a tab, some of the glyphs
9297 associated with the tab are displayed on the current
9298 line. Since it->current_x does not include these glyphs,
9299 we use it->last_visible_x instead. */
9300 if (it->c == '\t')
9302 it->continuation_lines_width += it->last_visible_x;
9303 /* When moving by vpos, ensure that the iterator really
9304 advances to the next line (bug#847, bug#969). Fixme:
9305 do we need to do this in other circumstances? */
9306 if (it->current_x != it->last_visible_x
9307 && (op & MOVE_TO_VPOS)
9308 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9310 line_start_x = it->current_x + it->pixel_width
9311 - it->last_visible_x;
9312 if (FRAME_WINDOW_P (it->f))
9314 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9315 struct font *face_font = face->font;
9317 /* When display_line produces a continued line
9318 that ends in a TAB, it skips a tab stop that
9319 is closer than the font's space character
9320 width (see x_produce_glyphs where it produces
9321 the stretch glyph which represents a TAB).
9322 We need to reproduce the same logic here. */
9323 eassert (face_font);
9324 if (face_font)
9326 if (line_start_x < face_font->space_width)
9327 line_start_x
9328 += it->tab_width * face_font->space_width;
9331 set_iterator_to_next (it, 0);
9334 else
9335 it->continuation_lines_width += it->current_x;
9336 break;
9338 default:
9339 emacs_abort ();
9342 /* Reset/increment for the next run. */
9343 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9344 it->current_x = line_start_x;
9345 line_start_x = 0;
9346 it->hpos = 0;
9347 it->current_y += it->max_ascent + it->max_descent;
9348 ++it->vpos;
9349 last_height = it->max_ascent + it->max_descent;
9350 it->max_ascent = it->max_descent = 0;
9353 out:
9355 /* On text terminals, we may stop at the end of a line in the middle
9356 of a multi-character glyph. If the glyph itself is continued,
9357 i.e. it is actually displayed on the next line, don't treat this
9358 stopping point as valid; move to the next line instead (unless
9359 that brings us offscreen). */
9360 if (!FRAME_WINDOW_P (it->f)
9361 && op & MOVE_TO_POS
9362 && IT_CHARPOS (*it) == to_charpos
9363 && it->what == IT_CHARACTER
9364 && it->nglyphs > 1
9365 && it->line_wrap == WINDOW_WRAP
9366 && it->current_x == it->last_visible_x - 1
9367 && it->c != '\n'
9368 && it->c != '\t'
9369 && it->vpos < it->w->window_end_vpos)
9371 it->continuation_lines_width += it->current_x;
9372 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9373 it->current_y += it->max_ascent + it->max_descent;
9374 ++it->vpos;
9375 last_height = it->max_ascent + it->max_descent;
9378 if (backup_data)
9379 bidi_unshelve_cache (backup_data, 1);
9381 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9383 return max_current_x;
9387 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9389 If DY > 0, move IT backward at least that many pixels. DY = 0
9390 means move IT backward to the preceding line start or BEGV. This
9391 function may move over more than DY pixels if IT->current_y - DY
9392 ends up in the middle of a line; in this case IT->current_y will be
9393 set to the top of the line moved to. */
9395 void
9396 move_it_vertically_backward (struct it *it, int dy)
9398 int nlines, h;
9399 struct it it2, it3;
9400 void *it2data = NULL, *it3data = NULL;
9401 ptrdiff_t start_pos;
9402 int nchars_per_row
9403 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9404 ptrdiff_t pos_limit;
9406 move_further_back:
9407 eassert (dy >= 0);
9409 start_pos = IT_CHARPOS (*it);
9411 /* Estimate how many newlines we must move back. */
9412 nlines = max (1, dy / default_line_pixel_height (it->w));
9413 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9414 pos_limit = BEGV;
9415 else
9416 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9418 /* Set the iterator's position that many lines back. But don't go
9419 back more than NLINES full screen lines -- this wins a day with
9420 buffers which have very long lines. */
9421 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9422 back_to_previous_visible_line_start (it);
9424 /* Reseat the iterator here. When moving backward, we don't want
9425 reseat to skip forward over invisible text, set up the iterator
9426 to deliver from overlay strings at the new position etc. So,
9427 use reseat_1 here. */
9428 reseat_1 (it, it->current.pos, 1);
9430 /* We are now surely at a line start. */
9431 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9432 reordering is in effect. */
9433 it->continuation_lines_width = 0;
9435 /* Move forward and see what y-distance we moved. First move to the
9436 start of the next line so that we get its height. We need this
9437 height to be able to tell whether we reached the specified
9438 y-distance. */
9439 SAVE_IT (it2, *it, it2data);
9440 it2.max_ascent = it2.max_descent = 0;
9443 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9444 MOVE_TO_POS | MOVE_TO_VPOS);
9446 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9447 /* If we are in a display string which starts at START_POS,
9448 and that display string includes a newline, and we are
9449 right after that newline (i.e. at the beginning of a
9450 display line), exit the loop, because otherwise we will
9451 infloop, since move_it_to will see that it is already at
9452 START_POS and will not move. */
9453 || (it2.method == GET_FROM_STRING
9454 && IT_CHARPOS (it2) == start_pos
9455 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9456 eassert (IT_CHARPOS (*it) >= BEGV);
9457 SAVE_IT (it3, it2, it3data);
9459 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9460 eassert (IT_CHARPOS (*it) >= BEGV);
9461 /* H is the actual vertical distance from the position in *IT
9462 and the starting position. */
9463 h = it2.current_y - it->current_y;
9464 /* NLINES is the distance in number of lines. */
9465 nlines = it2.vpos - it->vpos;
9467 /* Correct IT's y and vpos position
9468 so that they are relative to the starting point. */
9469 it->vpos -= nlines;
9470 it->current_y -= h;
9472 if (dy == 0)
9474 /* DY == 0 means move to the start of the screen line. The
9475 value of nlines is > 0 if continuation lines were involved,
9476 or if the original IT position was at start of a line. */
9477 RESTORE_IT (it, it, it2data);
9478 if (nlines > 0)
9479 move_it_by_lines (it, nlines);
9480 /* The above code moves us to some position NLINES down,
9481 usually to its first glyph (leftmost in an L2R line), but
9482 that's not necessarily the start of the line, under bidi
9483 reordering. We want to get to the character position
9484 that is immediately after the newline of the previous
9485 line. */
9486 if (it->bidi_p
9487 && !it->continuation_lines_width
9488 && !STRINGP (it->string)
9489 && IT_CHARPOS (*it) > BEGV
9490 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9492 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9494 DEC_BOTH (cp, bp);
9495 cp = find_newline_no_quit (cp, bp, -1, NULL);
9496 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9498 bidi_unshelve_cache (it3data, 1);
9500 else
9502 /* The y-position we try to reach, relative to *IT.
9503 Note that H has been subtracted in front of the if-statement. */
9504 int target_y = it->current_y + h - dy;
9505 int y0 = it3.current_y;
9506 int y1;
9507 int line_height;
9509 RESTORE_IT (&it3, &it3, it3data);
9510 y1 = line_bottom_y (&it3);
9511 line_height = y1 - y0;
9512 RESTORE_IT (it, it, it2data);
9513 /* If we did not reach target_y, try to move further backward if
9514 we can. If we moved too far backward, try to move forward. */
9515 if (target_y < it->current_y
9516 /* This is heuristic. In a window that's 3 lines high, with
9517 a line height of 13 pixels each, recentering with point
9518 on the bottom line will try to move -39/2 = 19 pixels
9519 backward. Try to avoid moving into the first line. */
9520 && (it->current_y - target_y
9521 > min (window_box_height (it->w), line_height * 2 / 3))
9522 && IT_CHARPOS (*it) > BEGV)
9524 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9525 target_y - it->current_y));
9526 dy = it->current_y - target_y;
9527 goto move_further_back;
9529 else if (target_y >= it->current_y + line_height
9530 && IT_CHARPOS (*it) < ZV)
9532 /* Should move forward by at least one line, maybe more.
9534 Note: Calling move_it_by_lines can be expensive on
9535 terminal frames, where compute_motion is used (via
9536 vmotion) to do the job, when there are very long lines
9537 and truncate-lines is nil. That's the reason for
9538 treating terminal frames specially here. */
9540 if (!FRAME_WINDOW_P (it->f))
9541 move_it_vertically (it, target_y - (it->current_y + line_height));
9542 else
9546 move_it_by_lines (it, 1);
9548 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9555 /* Move IT by a specified amount of pixel lines DY. DY negative means
9556 move backwards. DY = 0 means move to start of screen line. At the
9557 end, IT will be on the start of a screen line. */
9559 void
9560 move_it_vertically (struct it *it, int dy)
9562 if (dy <= 0)
9563 move_it_vertically_backward (it, -dy);
9564 else
9566 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9567 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9568 MOVE_TO_POS | MOVE_TO_Y);
9569 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9571 /* If buffer ends in ZV without a newline, move to the start of
9572 the line to satisfy the post-condition. */
9573 if (IT_CHARPOS (*it) == ZV
9574 && ZV > BEGV
9575 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9576 move_it_by_lines (it, 0);
9581 /* Move iterator IT past the end of the text line it is in. */
9583 void
9584 move_it_past_eol (struct it *it)
9586 enum move_it_result rc;
9588 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9589 if (rc == MOVE_NEWLINE_OR_CR)
9590 set_iterator_to_next (it, 0);
9594 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9595 negative means move up. DVPOS == 0 means move to the start of the
9596 screen line.
9598 Optimization idea: If we would know that IT->f doesn't use
9599 a face with proportional font, we could be faster for
9600 truncate-lines nil. */
9602 void
9603 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9606 /* The commented-out optimization uses vmotion on terminals. This
9607 gives bad results, because elements like it->what, on which
9608 callers such as pos_visible_p rely, aren't updated. */
9609 /* struct position pos;
9610 if (!FRAME_WINDOW_P (it->f))
9612 struct text_pos textpos;
9614 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9615 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9616 reseat (it, textpos, 1);
9617 it->vpos += pos.vpos;
9618 it->current_y += pos.vpos;
9620 else */
9622 if (dvpos == 0)
9624 /* DVPOS == 0 means move to the start of the screen line. */
9625 move_it_vertically_backward (it, 0);
9626 /* Let next call to line_bottom_y calculate real line height. */
9627 last_height = 0;
9629 else if (dvpos > 0)
9631 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9632 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9634 /* Only move to the next buffer position if we ended up in a
9635 string from display property, not in an overlay string
9636 (before-string or after-string). That is because the
9637 latter don't conceal the underlying buffer position, so
9638 we can ask to move the iterator to the exact position we
9639 are interested in. Note that, even if we are already at
9640 IT_CHARPOS (*it), the call below is not a no-op, as it
9641 will detect that we are at the end of the string, pop the
9642 iterator, and compute it->current_x and it->hpos
9643 correctly. */
9644 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9645 -1, -1, -1, MOVE_TO_POS);
9648 else
9650 struct it it2;
9651 void *it2data = NULL;
9652 ptrdiff_t start_charpos, i;
9653 int nchars_per_row
9654 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9655 bool hit_pos_limit = false;
9656 ptrdiff_t pos_limit;
9658 /* Start at the beginning of the screen line containing IT's
9659 position. This may actually move vertically backwards,
9660 in case of overlays, so adjust dvpos accordingly. */
9661 dvpos += it->vpos;
9662 move_it_vertically_backward (it, 0);
9663 dvpos -= it->vpos;
9665 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9666 screen lines, and reseat the iterator there. */
9667 start_charpos = IT_CHARPOS (*it);
9668 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9669 pos_limit = BEGV;
9670 else
9671 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9673 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9674 back_to_previous_visible_line_start (it);
9675 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9676 hit_pos_limit = true;
9677 reseat (it, it->current.pos, 1);
9679 /* Move further back if we end up in a string or an image. */
9680 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9682 /* First try to move to start of display line. */
9683 dvpos += it->vpos;
9684 move_it_vertically_backward (it, 0);
9685 dvpos -= it->vpos;
9686 if (IT_POS_VALID_AFTER_MOVE_P (it))
9687 break;
9688 /* If start of line is still in string or image,
9689 move further back. */
9690 back_to_previous_visible_line_start (it);
9691 reseat (it, it->current.pos, 1);
9692 dvpos--;
9695 it->current_x = it->hpos = 0;
9697 /* Above call may have moved too far if continuation lines
9698 are involved. Scan forward and see if it did. */
9699 SAVE_IT (it2, *it, it2data);
9700 it2.vpos = it2.current_y = 0;
9701 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9702 it->vpos -= it2.vpos;
9703 it->current_y -= it2.current_y;
9704 it->current_x = it->hpos = 0;
9706 /* If we moved too far back, move IT some lines forward. */
9707 if (it2.vpos > -dvpos)
9709 int delta = it2.vpos + dvpos;
9711 RESTORE_IT (&it2, &it2, it2data);
9712 SAVE_IT (it2, *it, it2data);
9713 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9714 /* Move back again if we got too far ahead. */
9715 if (IT_CHARPOS (*it) >= start_charpos)
9716 RESTORE_IT (it, &it2, it2data);
9717 else
9718 bidi_unshelve_cache (it2data, 1);
9720 else if (hit_pos_limit && pos_limit > BEGV
9721 && dvpos < 0 && it2.vpos < -dvpos)
9723 /* If we hit the limit, but still didn't make it far enough
9724 back, that means there's a display string with a newline
9725 covering a large chunk of text, and that caused
9726 back_to_previous_visible_line_start try to go too far.
9727 Punish those who commit such atrocities by going back
9728 until we've reached DVPOS, after lifting the limit, which
9729 could make it slow for very long lines. "If it hurts,
9730 don't do that!" */
9731 dvpos += it2.vpos;
9732 RESTORE_IT (it, it, it2data);
9733 for (i = -dvpos; i > 0; --i)
9735 back_to_previous_visible_line_start (it);
9736 it->vpos--;
9739 else
9740 RESTORE_IT (it, it, it2data);
9744 /* Return true if IT points into the middle of a display vector. */
9746 bool
9747 in_display_vector_p (struct it *it)
9749 return (it->method == GET_FROM_DISPLAY_VECTOR
9750 && it->current.dpvec_index > 0
9751 && it->dpvec + it->current.dpvec_index != it->dpend);
9754 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9755 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9756 WINDOW must be a live window and defaults to the selected one. The
9757 return value is a cons of the maximum pixel-width of any text line and
9758 the maximum pixel-height of all text lines.
9760 The optional argument FROM, if non-nil, specifies the first text
9761 position and defaults to the minimum accessible position of the buffer.
9762 If FROM is t, use the minimum accessible position that is not a newline
9763 character. TO, if non-nil, specifies the last text position and
9764 defaults to the maximum accessible position of the buffer. If TO is t,
9765 use the maximum accessible position that is not a newline character.
9767 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9768 width that can be returned. X-LIMIT nil or omitted, means to use the
9769 pixel-width of WINDOW's body; use this if you do not intend to change
9770 the width of WINDOW. Use the maximum width WINDOW may assume if you
9771 intend to change WINDOW's width. In any case, text whose x-coordinate
9772 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9773 can take some time, it's always a good idea to make this argument as
9774 small as possible; in particular, if the buffer contains long lines that
9775 shall be truncated anyway.
9777 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9778 height that can be returned. Text lines whose y-coordinate is beyond
9779 Y-LIMIT are ignored. Since calculating the text height of a large
9780 buffer can take some time, it makes sense to specify this argument if
9781 the size of the buffer is unknown.
9783 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9784 include the height of the mode- or header-line of WINDOW in the return
9785 value. If it is either the symbol `mode-line' or `header-line', include
9786 only the height of that line, if present, in the return value. If t,
9787 include the height of both, if present, in the return value. */)
9788 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit, Lisp_Object y_limit,
9789 Lisp_Object mode_and_header_line)
9791 struct window *w = decode_live_window (window);
9792 Lisp_Object buf;
9793 struct buffer *b;
9794 struct it it;
9795 struct buffer *old_buffer = NULL;
9796 ptrdiff_t start, end, pos;
9797 struct text_pos startp;
9798 void *itdata = NULL;
9799 int c, max_y = -1, x = 0, y = 0;
9801 buf = w->contents;
9802 CHECK_BUFFER (buf);
9803 b = XBUFFER (buf);
9805 if (b != current_buffer)
9807 old_buffer = current_buffer;
9808 set_buffer_internal (b);
9811 if (NILP (from))
9812 start = BEGV;
9813 else if (EQ (from, Qt))
9815 start = pos = BEGV;
9816 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9817 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9818 start = pos;
9819 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9820 start = pos;
9822 else
9824 CHECK_NUMBER_COERCE_MARKER (from);
9825 start = min (max (XINT (from), BEGV), ZV);
9828 if (NILP (to))
9829 end = ZV;
9830 else if (EQ (to, Qt))
9832 end = pos = ZV;
9833 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9834 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9835 end = pos;
9836 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9837 end = pos;
9839 else
9841 CHECK_NUMBER_COERCE_MARKER (to);
9842 end = max (start, min (XINT (to), ZV));
9845 if (!NILP (y_limit))
9847 CHECK_NUMBER (y_limit);
9848 max_y = min (XINT (y_limit), INT_MAX);
9851 itdata = bidi_shelve_cache ();
9852 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9853 start_display (&it, w, startp);
9855 if (NILP (x_limit))
9856 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9857 else
9859 CHECK_NUMBER (x_limit);
9860 it.last_visible_x = min (XINT (x_limit), INFINITY);
9861 /* Actually, we never want move_it_to stop at to_x. But to make
9862 sure that move_it_in_display_line_to always moves far enough,
9863 we set it to INT_MAX and specify MOVE_TO_X. */
9864 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9865 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9868 y = it.current_y + it.max_ascent + it.max_descent;
9870 if (!EQ (mode_and_header_line, Qheader_line)
9871 && !EQ (mode_and_header_line, Qt))
9872 /* Do not count the header-line which was counted automatically by
9873 start_display. */
9874 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9876 if (EQ (mode_and_header_line, Qmode_line)
9877 || EQ (mode_and_header_line, Qt))
9878 /* Do count the mode-line which is not included automatically by
9879 start_display. */
9880 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9882 bidi_unshelve_cache (itdata, 0);
9884 if (old_buffer)
9885 set_buffer_internal (old_buffer);
9887 return Fcons (make_number (x), make_number (y));
9890 /***********************************************************************
9891 Messages
9892 ***********************************************************************/
9895 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9896 to *Messages*. */
9898 void
9899 add_to_log (const char *format, Lisp_Object arg1, Lisp_Object arg2)
9901 Lisp_Object args[3];
9902 Lisp_Object msg, fmt;
9903 char *buffer;
9904 ptrdiff_t len;
9905 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
9906 USE_SAFE_ALLOCA;
9908 fmt = msg = Qnil;
9909 GCPRO4 (fmt, msg, arg1, arg2);
9911 args[0] = fmt = build_string (format);
9912 args[1] = arg1;
9913 args[2] = arg2;
9914 msg = Fformat (3, args);
9916 len = SBYTES (msg) + 1;
9917 buffer = SAFE_ALLOCA (len);
9918 memcpy (buffer, SDATA (msg), len);
9920 message_dolog (buffer, len - 1, 1, 0);
9921 SAFE_FREE ();
9923 UNGCPRO;
9927 /* Output a newline in the *Messages* buffer if "needs" one. */
9929 void
9930 message_log_maybe_newline (void)
9932 if (message_log_need_newline)
9933 message_dolog ("", 0, 1, 0);
9937 /* Add a string M of length NBYTES to the message log, optionally
9938 terminated with a newline when NLFLAG is true. MULTIBYTE, if
9939 true, means interpret the contents of M as multibyte. This
9940 function calls low-level routines in order to bypass text property
9941 hooks, etc. which might not be safe to run.
9943 This may GC (insert may run before/after change hooks),
9944 so the buffer M must NOT point to a Lisp string. */
9946 void
9947 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
9949 const unsigned char *msg = (const unsigned char *) m;
9951 if (!NILP (Vmemory_full))
9952 return;
9954 if (!NILP (Vmessage_log_max))
9956 struct buffer *oldbuf;
9957 Lisp_Object oldpoint, oldbegv, oldzv;
9958 int old_windows_or_buffers_changed = windows_or_buffers_changed;
9959 ptrdiff_t point_at_end = 0;
9960 ptrdiff_t zv_at_end = 0;
9961 Lisp_Object old_deactivate_mark;
9962 struct gcpro gcpro1;
9964 old_deactivate_mark = Vdeactivate_mark;
9965 oldbuf = current_buffer;
9967 /* Ensure the Messages buffer exists, and switch to it.
9968 If we created it, set the major-mode. */
9970 int newbuffer = 0;
9971 if (NILP (Fget_buffer (Vmessages_buffer_name))) newbuffer = 1;
9973 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
9975 if (newbuffer
9976 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
9977 call0 (intern ("messages-buffer-mode"));
9980 bset_undo_list (current_buffer, Qt);
9981 bset_cache_long_scans (current_buffer, Qnil);
9983 oldpoint = message_dolog_marker1;
9984 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
9985 oldbegv = message_dolog_marker2;
9986 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
9987 oldzv = message_dolog_marker3;
9988 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
9989 GCPRO1 (old_deactivate_mark);
9991 if (PT == Z)
9992 point_at_end = 1;
9993 if (ZV == Z)
9994 zv_at_end = 1;
9996 BEGV = BEG;
9997 BEGV_BYTE = BEG_BYTE;
9998 ZV = Z;
9999 ZV_BYTE = Z_BYTE;
10000 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10002 /* Insert the string--maybe converting multibyte to single byte
10003 or vice versa, so that all the text fits the buffer. */
10004 if (multibyte
10005 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10007 ptrdiff_t i;
10008 int c, char_bytes;
10009 char work[1];
10011 /* Convert a multibyte string to single-byte
10012 for the *Message* buffer. */
10013 for (i = 0; i < nbytes; i += char_bytes)
10015 c = string_char_and_length (msg + i, &char_bytes);
10016 work[0] = CHAR_TO_BYTE8 (c);
10017 insert_1_both (work, 1, 1, 1, 0, 0);
10020 else if (! multibyte
10021 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10023 ptrdiff_t i;
10024 int c, char_bytes;
10025 unsigned char str[MAX_MULTIBYTE_LENGTH];
10026 /* Convert a single-byte string to multibyte
10027 for the *Message* buffer. */
10028 for (i = 0; i < nbytes; i++)
10030 c = msg[i];
10031 MAKE_CHAR_MULTIBYTE (c);
10032 char_bytes = CHAR_STRING (c, str);
10033 insert_1_both ((char *) str, 1, char_bytes, 1, 0, 0);
10036 else if (nbytes)
10037 insert_1_both (m, chars_in_text (msg, nbytes), nbytes, 1, 0, 0);
10039 if (nlflag)
10041 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10042 printmax_t dups;
10044 insert_1_both ("\n", 1, 1, 1, 0, 0);
10046 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
10047 this_bol = PT;
10048 this_bol_byte = PT_BYTE;
10050 /* See if this line duplicates the previous one.
10051 If so, combine duplicates. */
10052 if (this_bol > BEG)
10054 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
10055 prev_bol = PT;
10056 prev_bol_byte = PT_BYTE;
10058 dups = message_log_check_duplicate (prev_bol_byte,
10059 this_bol_byte);
10060 if (dups)
10062 del_range_both (prev_bol, prev_bol_byte,
10063 this_bol, this_bol_byte, 0);
10064 if (dups > 1)
10066 char dupstr[sizeof " [ times]"
10067 + INT_STRLEN_BOUND (printmax_t)];
10069 /* If you change this format, don't forget to also
10070 change message_log_check_duplicate. */
10071 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10072 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10073 insert_1_both (dupstr, duplen, duplen, 1, 0, 1);
10078 /* If we have more than the desired maximum number of lines
10079 in the *Messages* buffer now, delete the oldest ones.
10080 This is safe because we don't have undo in this buffer. */
10082 if (NATNUMP (Vmessage_log_max))
10084 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10085 -XFASTINT (Vmessage_log_max) - 1, 0);
10086 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
10089 BEGV = marker_position (oldbegv);
10090 BEGV_BYTE = marker_byte_position (oldbegv);
10092 if (zv_at_end)
10094 ZV = Z;
10095 ZV_BYTE = Z_BYTE;
10097 else
10099 ZV = marker_position (oldzv);
10100 ZV_BYTE = marker_byte_position (oldzv);
10103 if (point_at_end)
10104 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10105 else
10106 /* We can't do Fgoto_char (oldpoint) because it will run some
10107 Lisp code. */
10108 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10109 marker_byte_position (oldpoint));
10111 UNGCPRO;
10112 unchain_marker (XMARKER (oldpoint));
10113 unchain_marker (XMARKER (oldbegv));
10114 unchain_marker (XMARKER (oldzv));
10116 /* We called insert_1_both above with its 5th argument (PREPARE)
10117 zero, which prevents insert_1_both from calling
10118 prepare_to_modify_buffer, which in turns prevents us from
10119 incrementing windows_or_buffers_changed even if *Messages* is
10120 shown in some window. So we must manually set
10121 windows_or_buffers_changed here to make up for that. */
10122 windows_or_buffers_changed = old_windows_or_buffers_changed;
10123 bset_redisplay (current_buffer);
10125 set_buffer_internal (oldbuf);
10127 message_log_need_newline = !nlflag;
10128 Vdeactivate_mark = old_deactivate_mark;
10133 /* We are at the end of the buffer after just having inserted a newline.
10134 (Note: We depend on the fact we won't be crossing the gap.)
10135 Check to see if the most recent message looks a lot like the previous one.
10136 Return 0 if different, 1 if the new one should just replace it, or a
10137 value N > 1 if we should also append " [N times]". */
10139 static intmax_t
10140 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10142 ptrdiff_t i;
10143 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10144 int seen_dots = 0;
10145 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10146 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10148 for (i = 0; i < len; i++)
10150 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10151 seen_dots = 1;
10152 if (p1[i] != p2[i])
10153 return seen_dots;
10155 p1 += len;
10156 if (*p1 == '\n')
10157 return 2;
10158 if (*p1++ == ' ' && *p1++ == '[')
10160 char *pend;
10161 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10162 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10163 return n + 1;
10165 return 0;
10169 /* Display an echo area message M with a specified length of NBYTES
10170 bytes. The string may include null characters. If M is not a
10171 string, clear out any existing message, and let the mini-buffer
10172 text show through.
10174 This function cancels echoing. */
10176 void
10177 message3 (Lisp_Object m)
10179 struct gcpro gcpro1;
10181 GCPRO1 (m);
10182 clear_message (true, true);
10183 cancel_echoing ();
10185 /* First flush out any partial line written with print. */
10186 message_log_maybe_newline ();
10187 if (STRINGP (m))
10189 ptrdiff_t nbytes = SBYTES (m);
10190 bool multibyte = STRING_MULTIBYTE (m);
10191 USE_SAFE_ALLOCA;
10192 char *buffer = SAFE_ALLOCA (nbytes);
10193 memcpy (buffer, SDATA (m), nbytes);
10194 message_dolog (buffer, nbytes, 1, multibyte);
10195 SAFE_FREE ();
10197 message3_nolog (m);
10199 UNGCPRO;
10203 /* The non-logging version of message3.
10204 This does not cancel echoing, because it is used for echoing.
10205 Perhaps we need to make a separate function for echoing
10206 and make this cancel echoing. */
10208 void
10209 message3_nolog (Lisp_Object m)
10211 struct frame *sf = SELECTED_FRAME ();
10213 if (FRAME_INITIAL_P (sf))
10215 if (noninteractive_need_newline)
10216 putc ('\n', stderr);
10217 noninteractive_need_newline = 0;
10218 if (STRINGP (m))
10220 Lisp_Object s = ENCODE_SYSTEM (m);
10222 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10224 if (cursor_in_echo_area == 0)
10225 fprintf (stderr, "\n");
10226 fflush (stderr);
10228 /* Error messages get reported properly by cmd_error, so this must be just an
10229 informative message; if the frame hasn't really been initialized yet, just
10230 toss it. */
10231 else if (INTERACTIVE && sf->glyphs_initialized_p)
10233 /* Get the frame containing the mini-buffer
10234 that the selected frame is using. */
10235 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10236 Lisp_Object frame = XWINDOW (mini_window)->frame;
10237 struct frame *f = XFRAME (frame);
10239 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10240 Fmake_frame_visible (frame);
10242 if (STRINGP (m) && SCHARS (m) > 0)
10244 set_message (m);
10245 if (minibuffer_auto_raise)
10246 Fraise_frame (frame);
10247 /* Assume we are not echoing.
10248 (If we are, echo_now will override this.) */
10249 echo_message_buffer = Qnil;
10251 else
10252 clear_message (true, true);
10254 do_pending_window_change (0);
10255 echo_area_display (1);
10256 do_pending_window_change (0);
10257 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10258 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10263 /* Display a null-terminated echo area message M. If M is 0, clear
10264 out any existing message, and let the mini-buffer text show through.
10266 The buffer M must continue to exist until after the echo area gets
10267 cleared or some other message gets displayed there. Do not pass
10268 text that is stored in a Lisp string. Do not pass text in a buffer
10269 that was alloca'd. */
10271 void
10272 message1 (const char *m)
10274 message3 (m ? build_unibyte_string (m) : Qnil);
10278 /* The non-logging counterpart of message1. */
10280 void
10281 message1_nolog (const char *m)
10283 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10286 /* Display a message M which contains a single %s
10287 which gets replaced with STRING. */
10289 void
10290 message_with_string (const char *m, Lisp_Object string, int log)
10292 CHECK_STRING (string);
10294 if (noninteractive)
10296 if (m)
10298 /* ENCODE_SYSTEM below can GC and/or relocate the
10299 Lisp data, so make sure we don't use it here. */
10300 eassert (relocatable_string_data_p (m) != 1);
10302 if (noninteractive_need_newline)
10303 putc ('\n', stderr);
10304 noninteractive_need_newline = 0;
10305 fprintf (stderr, m, SDATA (ENCODE_SYSTEM (string)));
10306 if (!cursor_in_echo_area)
10307 fprintf (stderr, "\n");
10308 fflush (stderr);
10311 else if (INTERACTIVE)
10313 /* The frame whose minibuffer we're going to display the message on.
10314 It may be larger than the selected frame, so we need
10315 to use its buffer, not the selected frame's buffer. */
10316 Lisp_Object mini_window;
10317 struct frame *f, *sf = SELECTED_FRAME ();
10319 /* Get the frame containing the minibuffer
10320 that the selected frame is using. */
10321 mini_window = FRAME_MINIBUF_WINDOW (sf);
10322 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10324 /* Error messages get reported properly by cmd_error, so this must be
10325 just an informative message; if the frame hasn't really been
10326 initialized yet, just toss it. */
10327 if (f->glyphs_initialized_p)
10329 Lisp_Object args[2], msg;
10330 struct gcpro gcpro1, gcpro2;
10332 args[0] = build_string (m);
10333 args[1] = msg = string;
10334 GCPRO2 (args[0], msg);
10335 gcpro1.nvars = 2;
10337 msg = Fformat (2, args);
10339 if (log)
10340 message3 (msg);
10341 else
10342 message3_nolog (msg);
10344 UNGCPRO;
10346 /* Print should start at the beginning of the message
10347 buffer next time. */
10348 message_buf_print = 0;
10354 /* Dump an informative message to the minibuf. If M is 0, clear out
10355 any existing message, and let the mini-buffer text show through. */
10357 static void
10358 vmessage (const char *m, va_list ap)
10360 if (noninteractive)
10362 if (m)
10364 if (noninteractive_need_newline)
10365 putc ('\n', stderr);
10366 noninteractive_need_newline = 0;
10367 vfprintf (stderr, m, ap);
10368 if (cursor_in_echo_area == 0)
10369 fprintf (stderr, "\n");
10370 fflush (stderr);
10373 else if (INTERACTIVE)
10375 /* The frame whose mini-buffer we're going to display the message
10376 on. It may be larger than the selected frame, so we need to
10377 use its buffer, not the selected frame's buffer. */
10378 Lisp_Object mini_window;
10379 struct frame *f, *sf = SELECTED_FRAME ();
10381 /* Get the frame containing the mini-buffer
10382 that the selected frame is using. */
10383 mini_window = FRAME_MINIBUF_WINDOW (sf);
10384 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10386 /* Error messages get reported properly by cmd_error, so this must be
10387 just an informative message; if the frame hasn't really been
10388 initialized yet, just toss it. */
10389 if (f->glyphs_initialized_p)
10391 if (m)
10393 ptrdiff_t len;
10394 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10395 char *message_buf = alloca (maxsize + 1);
10397 len = doprnt (message_buf, maxsize, m, 0, ap);
10399 message3 (make_string (message_buf, len));
10401 else
10402 message1 (0);
10404 /* Print should start at the beginning of the message
10405 buffer next time. */
10406 message_buf_print = 0;
10411 void
10412 message (const char *m, ...)
10414 va_list ap;
10415 va_start (ap, m);
10416 vmessage (m, ap);
10417 va_end (ap);
10421 #if 0
10422 /* The non-logging version of message. */
10424 void
10425 message_nolog (const char *m, ...)
10427 Lisp_Object old_log_max;
10428 va_list ap;
10429 va_start (ap, m);
10430 old_log_max = Vmessage_log_max;
10431 Vmessage_log_max = Qnil;
10432 vmessage (m, ap);
10433 Vmessage_log_max = old_log_max;
10434 va_end (ap);
10436 #endif
10439 /* Display the current message in the current mini-buffer. This is
10440 only called from error handlers in process.c, and is not time
10441 critical. */
10443 void
10444 update_echo_area (void)
10446 if (!NILP (echo_area_buffer[0]))
10448 Lisp_Object string;
10449 string = Fcurrent_message ();
10450 message3 (string);
10455 /* Make sure echo area buffers in `echo_buffers' are live.
10456 If they aren't, make new ones. */
10458 static void
10459 ensure_echo_area_buffers (void)
10461 int i;
10463 for (i = 0; i < 2; ++i)
10464 if (!BUFFERP (echo_buffer[i])
10465 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10467 char name[30];
10468 Lisp_Object old_buffer;
10469 int j;
10471 old_buffer = echo_buffer[i];
10472 echo_buffer[i] = Fget_buffer_create
10473 (make_formatted_string (name, " *Echo Area %d*", i));
10474 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10475 /* to force word wrap in echo area -
10476 it was decided to postpone this*/
10477 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10479 for (j = 0; j < 2; ++j)
10480 if (EQ (old_buffer, echo_area_buffer[j]))
10481 echo_area_buffer[j] = echo_buffer[i];
10486 /* Call FN with args A1..A2 with either the current or last displayed
10487 echo_area_buffer as current buffer.
10489 WHICH zero means use the current message buffer
10490 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10491 from echo_buffer[] and clear it.
10493 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10494 suitable buffer from echo_buffer[] and clear it.
10496 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10497 that the current message becomes the last displayed one, make
10498 choose a suitable buffer for echo_area_buffer[0], and clear it.
10500 Value is what FN returns. */
10502 static int
10503 with_echo_area_buffer (struct window *w, int which,
10504 int (*fn) (ptrdiff_t, Lisp_Object),
10505 ptrdiff_t a1, Lisp_Object a2)
10507 Lisp_Object buffer;
10508 int this_one, the_other, clear_buffer_p, rc;
10509 ptrdiff_t count = SPECPDL_INDEX ();
10511 /* If buffers aren't live, make new ones. */
10512 ensure_echo_area_buffers ();
10514 clear_buffer_p = 0;
10516 if (which == 0)
10517 this_one = 0, the_other = 1;
10518 else if (which > 0)
10519 this_one = 1, the_other = 0;
10520 else
10522 this_one = 0, the_other = 1;
10523 clear_buffer_p = true;
10525 /* We need a fresh one in case the current echo buffer equals
10526 the one containing the last displayed echo area message. */
10527 if (!NILP (echo_area_buffer[this_one])
10528 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10529 echo_area_buffer[this_one] = Qnil;
10532 /* Choose a suitable buffer from echo_buffer[] is we don't
10533 have one. */
10534 if (NILP (echo_area_buffer[this_one]))
10536 echo_area_buffer[this_one]
10537 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10538 ? echo_buffer[the_other]
10539 : echo_buffer[this_one]);
10540 clear_buffer_p = true;
10543 buffer = echo_area_buffer[this_one];
10545 /* Don't get confused by reusing the buffer used for echoing
10546 for a different purpose. */
10547 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10548 cancel_echoing ();
10550 record_unwind_protect (unwind_with_echo_area_buffer,
10551 with_echo_area_buffer_unwind_data (w));
10553 /* Make the echo area buffer current. Note that for display
10554 purposes, it is not necessary that the displayed window's buffer
10555 == current_buffer, except for text property lookup. So, let's
10556 only set that buffer temporarily here without doing a full
10557 Fset_window_buffer. We must also change w->pointm, though,
10558 because otherwise an assertions in unshow_buffer fails, and Emacs
10559 aborts. */
10560 set_buffer_internal_1 (XBUFFER (buffer));
10561 if (w)
10563 wset_buffer (w, buffer);
10564 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10565 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10568 bset_undo_list (current_buffer, Qt);
10569 bset_read_only (current_buffer, Qnil);
10570 specbind (Qinhibit_read_only, Qt);
10571 specbind (Qinhibit_modification_hooks, Qt);
10573 if (clear_buffer_p && Z > BEG)
10574 del_range (BEG, Z);
10576 eassert (BEGV >= BEG);
10577 eassert (ZV <= Z && ZV >= BEGV);
10579 rc = fn (a1, a2);
10581 eassert (BEGV >= BEG);
10582 eassert (ZV <= Z && ZV >= BEGV);
10584 unbind_to (count, Qnil);
10585 return rc;
10589 /* Save state that should be preserved around the call to the function
10590 FN called in with_echo_area_buffer. */
10592 static Lisp_Object
10593 with_echo_area_buffer_unwind_data (struct window *w)
10595 int i = 0;
10596 Lisp_Object vector, tmp;
10598 /* Reduce consing by keeping one vector in
10599 Vwith_echo_area_save_vector. */
10600 vector = Vwith_echo_area_save_vector;
10601 Vwith_echo_area_save_vector = Qnil;
10603 if (NILP (vector))
10604 vector = Fmake_vector (make_number (11), Qnil);
10606 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10607 ASET (vector, i, Vdeactivate_mark); ++i;
10608 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10610 if (w)
10612 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10613 ASET (vector, i, w->contents); ++i;
10614 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10615 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10616 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10617 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10618 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10619 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10621 else
10623 int end = i + 8;
10624 for (; i < end; ++i)
10625 ASET (vector, i, Qnil);
10628 eassert (i == ASIZE (vector));
10629 return vector;
10633 /* Restore global state from VECTOR which was created by
10634 with_echo_area_buffer_unwind_data. */
10636 static void
10637 unwind_with_echo_area_buffer (Lisp_Object vector)
10639 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10640 Vdeactivate_mark = AREF (vector, 1);
10641 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10643 if (WINDOWP (AREF (vector, 3)))
10645 struct window *w;
10646 Lisp_Object buffer;
10648 w = XWINDOW (AREF (vector, 3));
10649 buffer = AREF (vector, 4);
10651 wset_buffer (w, buffer);
10652 set_marker_both (w->pointm, buffer,
10653 XFASTINT (AREF (vector, 5)),
10654 XFASTINT (AREF (vector, 6)));
10655 set_marker_both (w->old_pointm, buffer,
10656 XFASTINT (AREF (vector, 7)),
10657 XFASTINT (AREF (vector, 8)));
10658 set_marker_both (w->start, buffer,
10659 XFASTINT (AREF (vector, 9)),
10660 XFASTINT (AREF (vector, 10)));
10663 Vwith_echo_area_save_vector = vector;
10667 /* Set up the echo area for use by print functions. MULTIBYTE_P
10668 non-zero means we will print multibyte. */
10670 void
10671 setup_echo_area_for_printing (int multibyte_p)
10673 /* If we can't find an echo area any more, exit. */
10674 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10675 Fkill_emacs (Qnil);
10677 ensure_echo_area_buffers ();
10679 if (!message_buf_print)
10681 /* A message has been output since the last time we printed.
10682 Choose a fresh echo area buffer. */
10683 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10684 echo_area_buffer[0] = echo_buffer[1];
10685 else
10686 echo_area_buffer[0] = echo_buffer[0];
10688 /* Switch to that buffer and clear it. */
10689 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10690 bset_truncate_lines (current_buffer, Qnil);
10692 if (Z > BEG)
10694 ptrdiff_t count = SPECPDL_INDEX ();
10695 specbind (Qinhibit_read_only, Qt);
10696 /* Note that undo recording is always disabled. */
10697 del_range (BEG, Z);
10698 unbind_to (count, Qnil);
10700 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10702 /* Set up the buffer for the multibyteness we need. */
10703 if (multibyte_p
10704 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10705 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10707 /* Raise the frame containing the echo area. */
10708 if (minibuffer_auto_raise)
10710 struct frame *sf = SELECTED_FRAME ();
10711 Lisp_Object mini_window;
10712 mini_window = FRAME_MINIBUF_WINDOW (sf);
10713 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10716 message_log_maybe_newline ();
10717 message_buf_print = 1;
10719 else
10721 if (NILP (echo_area_buffer[0]))
10723 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10724 echo_area_buffer[0] = echo_buffer[1];
10725 else
10726 echo_area_buffer[0] = echo_buffer[0];
10729 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10731 /* Someone switched buffers between print requests. */
10732 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10733 bset_truncate_lines (current_buffer, Qnil);
10739 /* Display an echo area message in window W. Value is non-zero if W's
10740 height is changed. If display_last_displayed_message_p is
10741 non-zero, display the message that was last displayed, otherwise
10742 display the current message. */
10744 static int
10745 display_echo_area (struct window *w)
10747 int i, no_message_p, window_height_changed_p;
10749 /* Temporarily disable garbage collections while displaying the echo
10750 area. This is done because a GC can print a message itself.
10751 That message would modify the echo area buffer's contents while a
10752 redisplay of the buffer is going on, and seriously confuse
10753 redisplay. */
10754 ptrdiff_t count = inhibit_garbage_collection ();
10756 /* If there is no message, we must call display_echo_area_1
10757 nevertheless because it resizes the window. But we will have to
10758 reset the echo_area_buffer in question to nil at the end because
10759 with_echo_area_buffer will sets it to an empty buffer. */
10760 i = display_last_displayed_message_p ? 1 : 0;
10761 no_message_p = NILP (echo_area_buffer[i]);
10763 window_height_changed_p
10764 = with_echo_area_buffer (w, display_last_displayed_message_p,
10765 display_echo_area_1,
10766 (intptr_t) w, Qnil);
10768 if (no_message_p)
10769 echo_area_buffer[i] = Qnil;
10771 unbind_to (count, Qnil);
10772 return window_height_changed_p;
10776 /* Helper for display_echo_area. Display the current buffer which
10777 contains the current echo area message in window W, a mini-window,
10778 a pointer to which is passed in A1. A2..A4 are currently not used.
10779 Change the height of W so that all of the message is displayed.
10780 Value is non-zero if height of W was changed. */
10782 static int
10783 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10785 intptr_t i1 = a1;
10786 struct window *w = (struct window *) i1;
10787 Lisp_Object window;
10788 struct text_pos start;
10789 int window_height_changed_p = 0;
10791 /* Do this before displaying, so that we have a large enough glyph
10792 matrix for the display. If we can't get enough space for the
10793 whole text, display the last N lines. That works by setting w->start. */
10794 window_height_changed_p = resize_mini_window (w, 0);
10796 /* Use the starting position chosen by resize_mini_window. */
10797 SET_TEXT_POS_FROM_MARKER (start, w->start);
10799 /* Display. */
10800 clear_glyph_matrix (w->desired_matrix);
10801 XSETWINDOW (window, w);
10802 try_window (window, start, 0);
10804 return window_height_changed_p;
10808 /* Resize the echo area window to exactly the size needed for the
10809 currently displayed message, if there is one. If a mini-buffer
10810 is active, don't shrink it. */
10812 void
10813 resize_echo_area_exactly (void)
10815 if (BUFFERP (echo_area_buffer[0])
10816 && WINDOWP (echo_area_window))
10818 struct window *w = XWINDOW (echo_area_window);
10819 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10820 int resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10821 (intptr_t) w, resize_exactly);
10822 if (resized_p)
10824 windows_or_buffers_changed = 42;
10825 update_mode_lines = 30;
10826 redisplay_internal ();
10832 /* Callback function for with_echo_area_buffer, when used from
10833 resize_echo_area_exactly. A1 contains a pointer to the window to
10834 resize, EXACTLY non-nil means resize the mini-window exactly to the
10835 size of the text displayed. A3 and A4 are not used. Value is what
10836 resize_mini_window returns. */
10838 static int
10839 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10841 intptr_t i1 = a1;
10842 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10846 /* Resize mini-window W to fit the size of its contents. EXACT_P
10847 means size the window exactly to the size needed. Otherwise, it's
10848 only enlarged until W's buffer is empty.
10850 Set W->start to the right place to begin display. If the whole
10851 contents fit, start at the beginning. Otherwise, start so as
10852 to make the end of the contents appear. This is particularly
10853 important for y-or-n-p, but seems desirable generally.
10855 Value is non-zero if the window height has been changed. */
10858 resize_mini_window (struct window *w, int exact_p)
10860 struct frame *f = XFRAME (w->frame);
10861 int window_height_changed_p = 0;
10863 eassert (MINI_WINDOW_P (w));
10865 /* By default, start display at the beginning. */
10866 set_marker_both (w->start, w->contents,
10867 BUF_BEGV (XBUFFER (w->contents)),
10868 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10870 /* Don't resize windows while redisplaying a window; it would
10871 confuse redisplay functions when the size of the window they are
10872 displaying changes from under them. Such a resizing can happen,
10873 for instance, when which-func prints a long message while
10874 we are running fontification-functions. We're running these
10875 functions with safe_call which binds inhibit-redisplay to t. */
10876 if (!NILP (Vinhibit_redisplay))
10877 return 0;
10879 /* Nil means don't try to resize. */
10880 if (NILP (Vresize_mini_windows)
10881 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10882 return 0;
10884 if (!FRAME_MINIBUF_ONLY_P (f))
10886 struct it it;
10887 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10888 + WINDOW_PIXEL_HEIGHT (w));
10889 int unit = FRAME_LINE_HEIGHT (f);
10890 int height, max_height;
10891 struct text_pos start;
10892 struct buffer *old_current_buffer = NULL;
10894 if (current_buffer != XBUFFER (w->contents))
10896 old_current_buffer = current_buffer;
10897 set_buffer_internal (XBUFFER (w->contents));
10900 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
10902 /* Compute the max. number of lines specified by the user. */
10903 if (FLOATP (Vmax_mini_window_height))
10904 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
10905 else if (INTEGERP (Vmax_mini_window_height))
10906 max_height = XINT (Vmax_mini_window_height) * unit;
10907 else
10908 max_height = total_height / 4;
10910 /* Correct that max. height if it's bogus. */
10911 max_height = clip_to_bounds (unit, max_height, total_height);
10913 /* Find out the height of the text in the window. */
10914 if (it.line_wrap == TRUNCATE)
10915 height = unit;
10916 else
10918 last_height = 0;
10919 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
10920 if (it.max_ascent == 0 && it.max_descent == 0)
10921 height = it.current_y + last_height;
10922 else
10923 height = it.current_y + it.max_ascent + it.max_descent;
10924 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
10927 /* Compute a suitable window start. */
10928 if (height > max_height)
10930 height = (max_height / unit) * unit;
10931 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
10932 move_it_vertically_backward (&it, height - unit);
10933 start = it.current.pos;
10935 else
10936 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
10937 SET_MARKER_FROM_TEXT_POS (w->start, start);
10939 if (EQ (Vresize_mini_windows, Qgrow_only))
10941 /* Let it grow only, until we display an empty message, in which
10942 case the window shrinks again. */
10943 if (height > WINDOW_PIXEL_HEIGHT (w))
10945 int old_height = WINDOW_PIXEL_HEIGHT (w);
10947 FRAME_WINDOWS_FROZEN (f) = 1;
10948 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10949 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10951 else if (height < WINDOW_PIXEL_HEIGHT (w)
10952 && (exact_p || BEGV == ZV))
10954 int old_height = WINDOW_PIXEL_HEIGHT (w);
10956 FRAME_WINDOWS_FROZEN (f) = 0;
10957 shrink_mini_window (w, 1);
10958 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10961 else
10963 /* Always resize to exact size needed. */
10964 if (height > WINDOW_PIXEL_HEIGHT (w))
10966 int old_height = WINDOW_PIXEL_HEIGHT (w);
10968 FRAME_WINDOWS_FROZEN (f) = 1;
10969 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10970 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10972 else if (height < WINDOW_PIXEL_HEIGHT (w))
10974 int old_height = WINDOW_PIXEL_HEIGHT (w);
10976 FRAME_WINDOWS_FROZEN (f) = 0;
10977 shrink_mini_window (w, 1);
10979 if (height)
10981 FRAME_WINDOWS_FROZEN (f) = 1;
10982 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), 1);
10985 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
10989 if (old_current_buffer)
10990 set_buffer_internal (old_current_buffer);
10993 return window_height_changed_p;
10997 /* Value is the current message, a string, or nil if there is no
10998 current message. */
11000 Lisp_Object
11001 current_message (void)
11003 Lisp_Object msg;
11005 if (!BUFFERP (echo_area_buffer[0]))
11006 msg = Qnil;
11007 else
11009 with_echo_area_buffer (0, 0, current_message_1,
11010 (intptr_t) &msg, Qnil);
11011 if (NILP (msg))
11012 echo_area_buffer[0] = Qnil;
11015 return msg;
11019 static int
11020 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11022 intptr_t i1 = a1;
11023 Lisp_Object *msg = (Lisp_Object *) i1;
11025 if (Z > BEG)
11026 *msg = make_buffer_string (BEG, Z, 1);
11027 else
11028 *msg = Qnil;
11029 return 0;
11033 /* Push the current message on Vmessage_stack for later restoration
11034 by restore_message. Value is non-zero if the current message isn't
11035 empty. This is a relatively infrequent operation, so it's not
11036 worth optimizing. */
11038 bool
11039 push_message (void)
11041 Lisp_Object msg = current_message ();
11042 Vmessage_stack = Fcons (msg, Vmessage_stack);
11043 return STRINGP (msg);
11047 /* Restore message display from the top of Vmessage_stack. */
11049 void
11050 restore_message (void)
11052 eassert (CONSP (Vmessage_stack));
11053 message3_nolog (XCAR (Vmessage_stack));
11057 /* Handler for unwind-protect calling pop_message. */
11059 void
11060 pop_message_unwind (void)
11062 /* Pop the top-most entry off Vmessage_stack. */
11063 eassert (CONSP (Vmessage_stack));
11064 Vmessage_stack = XCDR (Vmessage_stack);
11068 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11069 exits. If the stack is not empty, we have a missing pop_message
11070 somewhere. */
11072 void
11073 check_message_stack (void)
11075 if (!NILP (Vmessage_stack))
11076 emacs_abort ();
11080 /* Truncate to NCHARS what will be displayed in the echo area the next
11081 time we display it---but don't redisplay it now. */
11083 void
11084 truncate_echo_area (ptrdiff_t nchars)
11086 if (nchars == 0)
11087 echo_area_buffer[0] = Qnil;
11088 else if (!noninteractive
11089 && INTERACTIVE
11090 && !NILP (echo_area_buffer[0]))
11092 struct frame *sf = SELECTED_FRAME ();
11093 /* Error messages get reported properly by cmd_error, so this must be
11094 just an informative message; if the frame hasn't really been
11095 initialized yet, just toss it. */
11096 if (sf->glyphs_initialized_p)
11097 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11102 /* Helper function for truncate_echo_area. Truncate the current
11103 message to at most NCHARS characters. */
11105 static int
11106 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11108 if (BEG + nchars < Z)
11109 del_range (BEG + nchars, Z);
11110 if (Z == BEG)
11111 echo_area_buffer[0] = Qnil;
11112 return 0;
11115 /* Set the current message to STRING. */
11117 static void
11118 set_message (Lisp_Object string)
11120 eassert (STRINGP (string));
11122 message_enable_multibyte = STRING_MULTIBYTE (string);
11124 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11125 message_buf_print = 0;
11126 help_echo_showing_p = 0;
11128 if (STRINGP (Vdebug_on_message)
11129 && STRINGP (string)
11130 && fast_string_match (Vdebug_on_message, string) >= 0)
11131 call_debugger (list2 (Qerror, string));
11135 /* Helper function for set_message. First argument is ignored and second
11136 argument has the same meaning as for set_message.
11137 This function is called with the echo area buffer being current. */
11139 static int
11140 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11142 eassert (STRINGP (string));
11144 /* Change multibyteness of the echo buffer appropriately. */
11145 if (message_enable_multibyte
11146 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11147 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11149 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11150 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11151 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11153 /* Insert new message at BEG. */
11154 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11156 /* This function takes care of single/multibyte conversion.
11157 We just have to ensure that the echo area buffer has the right
11158 setting of enable_multibyte_characters. */
11159 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), 1);
11161 return 0;
11165 /* Clear messages. CURRENT_P non-zero means clear the current
11166 message. LAST_DISPLAYED_P non-zero means clear the message
11167 last displayed. */
11169 void
11170 clear_message (bool current_p, bool last_displayed_p)
11172 if (current_p)
11174 echo_area_buffer[0] = Qnil;
11175 message_cleared_p = true;
11178 if (last_displayed_p)
11179 echo_area_buffer[1] = Qnil;
11181 message_buf_print = 0;
11184 /* Clear garbaged frames.
11186 This function is used where the old redisplay called
11187 redraw_garbaged_frames which in turn called redraw_frame which in
11188 turn called clear_frame. The call to clear_frame was a source of
11189 flickering. I believe a clear_frame is not necessary. It should
11190 suffice in the new redisplay to invalidate all current matrices,
11191 and ensure a complete redisplay of all windows. */
11193 static void
11194 clear_garbaged_frames (void)
11196 if (frame_garbaged)
11198 Lisp_Object tail, frame;
11200 FOR_EACH_FRAME (tail, frame)
11202 struct frame *f = XFRAME (frame);
11204 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11206 if (f->resized_p)
11207 redraw_frame (f);
11208 else
11209 clear_current_matrices (f);
11210 fset_redisplay (f);
11211 f->garbaged = false;
11212 f->resized_p = false;
11216 frame_garbaged = false;
11221 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
11222 is non-zero update selected_frame. Value is non-zero if the
11223 mini-windows height has been changed. */
11225 static int
11226 echo_area_display (int update_frame_p)
11228 Lisp_Object mini_window;
11229 struct window *w;
11230 struct frame *f;
11231 int window_height_changed_p = 0;
11232 struct frame *sf = SELECTED_FRAME ();
11234 mini_window = FRAME_MINIBUF_WINDOW (sf);
11235 w = XWINDOW (mini_window);
11236 f = XFRAME (WINDOW_FRAME (w));
11238 /* Don't display if frame is invisible or not yet initialized. */
11239 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11240 return 0;
11242 #ifdef HAVE_WINDOW_SYSTEM
11243 /* When Emacs starts, selected_frame may be the initial terminal
11244 frame. If we let this through, a message would be displayed on
11245 the terminal. */
11246 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11247 return 0;
11248 #endif /* HAVE_WINDOW_SYSTEM */
11250 /* Redraw garbaged frames. */
11251 clear_garbaged_frames ();
11253 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11255 echo_area_window = mini_window;
11256 window_height_changed_p = display_echo_area (w);
11257 w->must_be_updated_p = true;
11259 /* Update the display, unless called from redisplay_internal.
11260 Also don't update the screen during redisplay itself. The
11261 update will happen at the end of redisplay, and an update
11262 here could cause confusion. */
11263 if (update_frame_p && !redisplaying_p)
11265 int n = 0;
11267 /* If the display update has been interrupted by pending
11268 input, update mode lines in the frame. Due to the
11269 pending input, it might have been that redisplay hasn't
11270 been called, so that mode lines above the echo area are
11271 garbaged. This looks odd, so we prevent it here. */
11272 if (!display_completed)
11273 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11275 if (window_height_changed_p
11276 /* Don't do this if Emacs is shutting down. Redisplay
11277 needs to run hooks. */
11278 && !NILP (Vrun_hooks))
11280 /* Must update other windows. Likewise as in other
11281 cases, don't let this update be interrupted by
11282 pending input. */
11283 ptrdiff_t count = SPECPDL_INDEX ();
11284 specbind (Qredisplay_dont_pause, Qt);
11285 windows_or_buffers_changed = 44;
11286 redisplay_internal ();
11287 unbind_to (count, Qnil);
11289 else if (FRAME_WINDOW_P (f) && n == 0)
11291 /* Window configuration is the same as before.
11292 Can do with a display update of the echo area,
11293 unless we displayed some mode lines. */
11294 update_single_window (w, 1);
11295 flush_frame (f);
11297 else
11298 update_frame (f, 1, 1);
11300 /* If cursor is in the echo area, make sure that the next
11301 redisplay displays the minibuffer, so that the cursor will
11302 be replaced with what the minibuffer wants. */
11303 if (cursor_in_echo_area)
11304 wset_redisplay (XWINDOW (mini_window));
11307 else if (!EQ (mini_window, selected_window))
11308 wset_redisplay (XWINDOW (mini_window));
11310 /* Last displayed message is now the current message. */
11311 echo_area_buffer[1] = echo_area_buffer[0];
11312 /* Inform read_char that we're not echoing. */
11313 echo_message_buffer = Qnil;
11315 /* Prevent redisplay optimization in redisplay_internal by resetting
11316 this_line_start_pos. This is done because the mini-buffer now
11317 displays the message instead of its buffer text. */
11318 if (EQ (mini_window, selected_window))
11319 CHARPOS (this_line_start_pos) = 0;
11321 return window_height_changed_p;
11324 /* Nonzero if W's buffer was changed but not saved. */
11326 static int
11327 window_buffer_changed (struct window *w)
11329 struct buffer *b = XBUFFER (w->contents);
11331 eassert (BUFFER_LIVE_P (b));
11333 return (((BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star));
11336 /* Nonzero if W has %c in its mode line and mode line should be updated. */
11338 static int
11339 mode_line_update_needed (struct window *w)
11341 return (w->column_number_displayed != -1
11342 && !(PT == w->last_point && !window_outdated (w))
11343 && (w->column_number_displayed != current_column ()));
11346 /* Nonzero if window start of W is frozen and may not be changed during
11347 redisplay. */
11349 static bool
11350 window_frozen_p (struct window *w)
11352 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11354 Lisp_Object window;
11356 XSETWINDOW (window, w);
11357 if (MINI_WINDOW_P (w))
11358 return 0;
11359 else if (EQ (window, selected_window))
11360 return 0;
11361 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11362 && EQ (window, Vminibuf_scroll_window))
11363 /* This special window can't be frozen too. */
11364 return 0;
11365 else
11366 return 1;
11368 return 0;
11371 /***********************************************************************
11372 Mode Lines and Frame Titles
11373 ***********************************************************************/
11375 /* A buffer for constructing non-propertized mode-line strings and
11376 frame titles in it; allocated from the heap in init_xdisp and
11377 resized as needed in store_mode_line_noprop_char. */
11379 static char *mode_line_noprop_buf;
11381 /* The buffer's end, and a current output position in it. */
11383 static char *mode_line_noprop_buf_end;
11384 static char *mode_line_noprop_ptr;
11386 #define MODE_LINE_NOPROP_LEN(start) \
11387 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11389 static enum {
11390 MODE_LINE_DISPLAY = 0,
11391 MODE_LINE_TITLE,
11392 MODE_LINE_NOPROP,
11393 MODE_LINE_STRING
11394 } mode_line_target;
11396 /* Alist that caches the results of :propertize.
11397 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11398 static Lisp_Object mode_line_proptrans_alist;
11400 /* List of strings making up the mode-line. */
11401 static Lisp_Object mode_line_string_list;
11403 /* Base face property when building propertized mode line string. */
11404 static Lisp_Object mode_line_string_face;
11405 static Lisp_Object mode_line_string_face_prop;
11408 /* Unwind data for mode line strings */
11410 static Lisp_Object Vmode_line_unwind_vector;
11412 static Lisp_Object
11413 format_mode_line_unwind_data (struct frame *target_frame,
11414 struct buffer *obuf,
11415 Lisp_Object owin,
11416 int save_proptrans)
11418 Lisp_Object vector, tmp;
11420 /* Reduce consing by keeping one vector in
11421 Vwith_echo_area_save_vector. */
11422 vector = Vmode_line_unwind_vector;
11423 Vmode_line_unwind_vector = Qnil;
11425 if (NILP (vector))
11426 vector = Fmake_vector (make_number (10), Qnil);
11428 ASET (vector, 0, make_number (mode_line_target));
11429 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11430 ASET (vector, 2, mode_line_string_list);
11431 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11432 ASET (vector, 4, mode_line_string_face);
11433 ASET (vector, 5, mode_line_string_face_prop);
11435 if (obuf)
11436 XSETBUFFER (tmp, obuf);
11437 else
11438 tmp = Qnil;
11439 ASET (vector, 6, tmp);
11440 ASET (vector, 7, owin);
11441 if (target_frame)
11443 /* Similarly to `with-selected-window', if the operation selects
11444 a window on another frame, we must restore that frame's
11445 selected window, and (for a tty) the top-frame. */
11446 ASET (vector, 8, target_frame->selected_window);
11447 if (FRAME_TERMCAP_P (target_frame))
11448 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11451 return vector;
11454 static void
11455 unwind_format_mode_line (Lisp_Object vector)
11457 Lisp_Object old_window = AREF (vector, 7);
11458 Lisp_Object target_frame_window = AREF (vector, 8);
11459 Lisp_Object old_top_frame = AREF (vector, 9);
11461 mode_line_target = XINT (AREF (vector, 0));
11462 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11463 mode_line_string_list = AREF (vector, 2);
11464 if (! EQ (AREF (vector, 3), Qt))
11465 mode_line_proptrans_alist = AREF (vector, 3);
11466 mode_line_string_face = AREF (vector, 4);
11467 mode_line_string_face_prop = AREF (vector, 5);
11469 /* Select window before buffer, since it may change the buffer. */
11470 if (!NILP (old_window))
11472 /* If the operation that we are unwinding had selected a window
11473 on a different frame, reset its frame-selected-window. For a
11474 text terminal, reset its top-frame if necessary. */
11475 if (!NILP (target_frame_window))
11477 Lisp_Object frame
11478 = WINDOW_FRAME (XWINDOW (target_frame_window));
11480 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11481 Fselect_window (target_frame_window, Qt);
11483 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11484 Fselect_frame (old_top_frame, Qt);
11487 Fselect_window (old_window, Qt);
11490 if (!NILP (AREF (vector, 6)))
11492 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11493 ASET (vector, 6, Qnil);
11496 Vmode_line_unwind_vector = vector;
11500 /* Store a single character C for the frame title in mode_line_noprop_buf.
11501 Re-allocate mode_line_noprop_buf if necessary. */
11503 static void
11504 store_mode_line_noprop_char (char c)
11506 /* If output position has reached the end of the allocated buffer,
11507 increase the buffer's size. */
11508 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11510 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11511 ptrdiff_t size = len;
11512 mode_line_noprop_buf =
11513 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11514 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11515 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11518 *mode_line_noprop_ptr++ = c;
11522 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11523 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11524 characters that yield more columns than PRECISION; PRECISION <= 0
11525 means copy the whole string. Pad with spaces until FIELD_WIDTH
11526 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11527 pad. Called from display_mode_element when it is used to build a
11528 frame title. */
11530 static int
11531 store_mode_line_noprop (const char *string, int field_width, int precision)
11533 const unsigned char *str = (const unsigned char *) string;
11534 int n = 0;
11535 ptrdiff_t dummy, nbytes;
11537 /* Copy at most PRECISION chars from STR. */
11538 nbytes = strlen (string);
11539 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11540 while (nbytes--)
11541 store_mode_line_noprop_char (*str++);
11543 /* Fill up with spaces until FIELD_WIDTH reached. */
11544 while (field_width > 0
11545 && n < field_width)
11547 store_mode_line_noprop_char (' ');
11548 ++n;
11551 return n;
11554 /***********************************************************************
11555 Frame Titles
11556 ***********************************************************************/
11558 #ifdef HAVE_WINDOW_SYSTEM
11560 /* Set the title of FRAME, if it has changed. The title format is
11561 Vicon_title_format if FRAME is iconified, otherwise it is
11562 frame_title_format. */
11564 static void
11565 x_consider_frame_title (Lisp_Object frame)
11567 struct frame *f = XFRAME (frame);
11569 if (FRAME_WINDOW_P (f)
11570 || FRAME_MINIBUF_ONLY_P (f)
11571 || f->explicit_name)
11573 /* Do we have more than one visible frame on this X display? */
11574 Lisp_Object tail, other_frame, fmt;
11575 ptrdiff_t title_start;
11576 char *title;
11577 ptrdiff_t len;
11578 struct it it;
11579 ptrdiff_t count = SPECPDL_INDEX ();
11581 FOR_EACH_FRAME (tail, other_frame)
11583 struct frame *tf = XFRAME (other_frame);
11585 if (tf != f
11586 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11587 && !FRAME_MINIBUF_ONLY_P (tf)
11588 && !EQ (other_frame, tip_frame)
11589 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11590 break;
11593 /* Set global variable indicating that multiple frames exist. */
11594 multiple_frames = CONSP (tail);
11596 /* Switch to the buffer of selected window of the frame. Set up
11597 mode_line_target so that display_mode_element will output into
11598 mode_line_noprop_buf; then display the title. */
11599 record_unwind_protect (unwind_format_mode_line,
11600 format_mode_line_unwind_data
11601 (f, current_buffer, selected_window, 0));
11603 Fselect_window (f->selected_window, Qt);
11604 set_buffer_internal_1
11605 (XBUFFER (XWINDOW (f->selected_window)->contents));
11606 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11608 mode_line_target = MODE_LINE_TITLE;
11609 title_start = MODE_LINE_NOPROP_LEN (0);
11610 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11611 NULL, DEFAULT_FACE_ID);
11612 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
11613 len = MODE_LINE_NOPROP_LEN (title_start);
11614 title = mode_line_noprop_buf + title_start;
11615 unbind_to (count, Qnil);
11617 /* Set the title only if it's changed. This avoids consing in
11618 the common case where it hasn't. (If it turns out that we've
11619 already wasted too much time by walking through the list with
11620 display_mode_element, then we might need to optimize at a
11621 higher level than this.) */
11622 if (! STRINGP (f->name)
11623 || SBYTES (f->name) != len
11624 || memcmp (title, SDATA (f->name), len) != 0)
11625 x_implicitly_set_name (f, make_string (title, len), Qnil);
11629 #endif /* not HAVE_WINDOW_SYSTEM */
11632 /***********************************************************************
11633 Menu Bars
11634 ***********************************************************************/
11636 /* Non-zero if we will not redisplay all visible windows. */
11637 #define REDISPLAY_SOME_P() \
11638 ((windows_or_buffers_changed == 0 \
11639 || windows_or_buffers_changed == REDISPLAY_SOME) \
11640 && (update_mode_lines == 0 \
11641 || update_mode_lines == REDISPLAY_SOME))
11643 /* Prepare for redisplay by updating menu-bar item lists when
11644 appropriate. This can call eval. */
11646 static void
11647 prepare_menu_bars (void)
11649 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11650 bool some_windows = REDISPLAY_SOME_P ();
11651 struct gcpro gcpro1, gcpro2;
11652 Lisp_Object tooltip_frame;
11654 #ifdef HAVE_WINDOW_SYSTEM
11655 tooltip_frame = tip_frame;
11656 #else
11657 tooltip_frame = Qnil;
11658 #endif
11660 if (FUNCTIONP (Vpre_redisplay_function))
11662 Lisp_Object windows = all_windows ? Qt : Qnil;
11663 if (all_windows && some_windows)
11665 Lisp_Object ws = window_list ();
11666 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11668 Lisp_Object this = XCAR (ws);
11669 struct window *w = XWINDOW (this);
11670 if (w->redisplay
11671 || XFRAME (w->frame)->redisplay
11672 || XBUFFER (w->contents)->text->redisplay)
11674 windows = Fcons (this, windows);
11678 safe__call1 (true, Vpre_redisplay_function, windows);
11681 /* Update all frame titles based on their buffer names, etc. We do
11682 this before the menu bars so that the buffer-menu will show the
11683 up-to-date frame titles. */
11684 #ifdef HAVE_WINDOW_SYSTEM
11685 if (all_windows)
11687 Lisp_Object tail, frame;
11689 FOR_EACH_FRAME (tail, frame)
11691 struct frame *f = XFRAME (frame);
11692 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11693 if (some_windows
11694 && !f->redisplay
11695 && !w->redisplay
11696 && !XBUFFER (w->contents)->text->redisplay)
11697 continue;
11699 if (!EQ (frame, tooltip_frame)
11700 && (FRAME_ICONIFIED_P (f)
11701 || FRAME_VISIBLE_P (f) == 1
11702 /* Exclude TTY frames that are obscured because they
11703 are not the top frame on their console. This is
11704 because x_consider_frame_title actually switches
11705 to the frame, which for TTY frames means it is
11706 marked as garbaged, and will be completely
11707 redrawn on the next redisplay cycle. This causes
11708 TTY frames to be completely redrawn, when there
11709 are more than one of them, even though nothing
11710 should be changed on display. */
11711 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11712 x_consider_frame_title (frame);
11715 #endif /* HAVE_WINDOW_SYSTEM */
11717 /* Update the menu bar item lists, if appropriate. This has to be
11718 done before any actual redisplay or generation of display lines. */
11720 if (all_windows)
11722 Lisp_Object tail, frame;
11723 ptrdiff_t count = SPECPDL_INDEX ();
11724 /* 1 means that update_menu_bar has run its hooks
11725 so any further calls to update_menu_bar shouldn't do so again. */
11726 int menu_bar_hooks_run = 0;
11728 record_unwind_save_match_data ();
11730 FOR_EACH_FRAME (tail, frame)
11732 struct frame *f = XFRAME (frame);
11733 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11735 /* Ignore tooltip frame. */
11736 if (EQ (frame, tooltip_frame))
11737 continue;
11739 if (some_windows
11740 && !f->redisplay
11741 && !w->redisplay
11742 && !XBUFFER (w->contents)->text->redisplay)
11743 continue;
11745 /* If a window on this frame changed size, report that to
11746 the user and clear the size-change flag. */
11747 if (FRAME_WINDOW_SIZES_CHANGED (f))
11749 Lisp_Object functions;
11751 /* Clear flag first in case we get an error below. */
11752 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
11753 functions = Vwindow_size_change_functions;
11754 GCPRO2 (tail, functions);
11756 while (CONSP (functions))
11758 if (!EQ (XCAR (functions), Qt))
11759 call1 (XCAR (functions), frame);
11760 functions = XCDR (functions);
11762 UNGCPRO;
11765 GCPRO1 (tail);
11766 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
11767 #ifdef HAVE_WINDOW_SYSTEM
11768 update_tool_bar (f, 0);
11769 #endif
11770 #ifdef HAVE_NS
11771 if (windows_or_buffers_changed
11772 && FRAME_NS_P (f))
11773 ns_set_doc_edited
11774 (f, Fbuffer_modified_p (XWINDOW (f->selected_window)->contents));
11775 #endif
11776 UNGCPRO;
11779 unbind_to (count, Qnil);
11781 else
11783 struct frame *sf = SELECTED_FRAME ();
11784 update_menu_bar (sf, 1, 0);
11785 #ifdef HAVE_WINDOW_SYSTEM
11786 update_tool_bar (sf, 1);
11787 #endif
11792 /* Update the menu bar item list for frame F. This has to be done
11793 before we start to fill in any display lines, because it can call
11794 eval.
11796 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
11798 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
11799 already ran the menu bar hooks for this redisplay, so there
11800 is no need to run them again. The return value is the
11801 updated value of this flag, to pass to the next call. */
11803 static int
11804 update_menu_bar (struct frame *f, int save_match_data, int hooks_run)
11806 Lisp_Object window;
11807 register struct window *w;
11809 /* If called recursively during a menu update, do nothing. This can
11810 happen when, for instance, an activate-menubar-hook causes a
11811 redisplay. */
11812 if (inhibit_menubar_update)
11813 return hooks_run;
11815 window = FRAME_SELECTED_WINDOW (f);
11816 w = XWINDOW (window);
11818 if (FRAME_WINDOW_P (f)
11820 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11821 || defined (HAVE_NS) || defined (USE_GTK)
11822 FRAME_EXTERNAL_MENU_BAR (f)
11823 #else
11824 FRAME_MENU_BAR_LINES (f) > 0
11825 #endif
11826 : FRAME_MENU_BAR_LINES (f) > 0)
11828 /* If the user has switched buffers or windows, we need to
11829 recompute to reflect the new bindings. But we'll
11830 recompute when update_mode_lines is set too; that means
11831 that people can use force-mode-line-update to request
11832 that the menu bar be recomputed. The adverse effect on
11833 the rest of the redisplay algorithm is about the same as
11834 windows_or_buffers_changed anyway. */
11835 if (windows_or_buffers_changed
11836 /* This used to test w->update_mode_line, but we believe
11837 there is no need to recompute the menu in that case. */
11838 || update_mode_lines
11839 || window_buffer_changed (w))
11841 struct buffer *prev = current_buffer;
11842 ptrdiff_t count = SPECPDL_INDEX ();
11844 specbind (Qinhibit_menubar_update, Qt);
11846 set_buffer_internal_1 (XBUFFER (w->contents));
11847 if (save_match_data)
11848 record_unwind_save_match_data ();
11849 if (NILP (Voverriding_local_map_menu_flag))
11851 specbind (Qoverriding_terminal_local_map, Qnil);
11852 specbind (Qoverriding_local_map, Qnil);
11855 if (!hooks_run)
11857 /* Run the Lucid hook. */
11858 safe_run_hooks (Qactivate_menubar_hook);
11860 /* If it has changed current-menubar from previous value,
11861 really recompute the menu-bar from the value. */
11862 if (! NILP (Vlucid_menu_bar_dirty_flag))
11863 call0 (Qrecompute_lucid_menubar);
11865 safe_run_hooks (Qmenu_bar_update_hook);
11867 hooks_run = 1;
11870 XSETFRAME (Vmenu_updating_frame, f);
11871 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11873 /* Redisplay the menu bar in case we changed it. */
11874 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11875 || defined (HAVE_NS) || defined (USE_GTK)
11876 if (FRAME_WINDOW_P (f))
11878 #if defined (HAVE_NS)
11879 /* All frames on Mac OS share the same menubar. So only
11880 the selected frame should be allowed to set it. */
11881 if (f == SELECTED_FRAME ())
11882 #endif
11883 set_frame_menubar (f, 0, 0);
11885 else
11886 /* On a terminal screen, the menu bar is an ordinary screen
11887 line, and this makes it get updated. */
11888 w->update_mode_line = 1;
11889 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11890 /* In the non-toolkit version, the menu bar is an ordinary screen
11891 line, and this makes it get updated. */
11892 w->update_mode_line = 1;
11893 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11895 unbind_to (count, Qnil);
11896 set_buffer_internal_1 (prev);
11900 return hooks_run;
11903 /***********************************************************************
11904 Tool-bars
11905 ***********************************************************************/
11907 #ifdef HAVE_WINDOW_SYSTEM
11909 /* Select `frame' temporarily without running all the code in
11910 do_switch_frame.
11911 FIXME: Maybe do_switch_frame should be trimmed down similarly
11912 when `norecord' is set. */
11913 static void
11914 fast_set_selected_frame (Lisp_Object frame)
11916 if (!EQ (selected_frame, frame))
11918 selected_frame = frame;
11919 selected_window = XFRAME (frame)->selected_window;
11923 /* Update the tool-bar item list for frame F. This has to be done
11924 before we start to fill in any display lines. Called from
11925 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11926 and restore it here. */
11928 static void
11929 update_tool_bar (struct frame *f, int save_match_data)
11931 #if defined (USE_GTK) || defined (HAVE_NS)
11932 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
11933 #else
11934 int do_update = (WINDOWP (f->tool_bar_window)
11935 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
11936 #endif
11938 if (do_update)
11940 Lisp_Object window;
11941 struct window *w;
11943 window = FRAME_SELECTED_WINDOW (f);
11944 w = XWINDOW (window);
11946 /* If the user has switched buffers or windows, we need to
11947 recompute to reflect the new bindings. But we'll
11948 recompute when update_mode_lines is set too; that means
11949 that people can use force-mode-line-update to request
11950 that the menu bar be recomputed. The adverse effect on
11951 the rest of the redisplay algorithm is about the same as
11952 windows_or_buffers_changed anyway. */
11953 if (windows_or_buffers_changed
11954 || w->update_mode_line
11955 || update_mode_lines
11956 || window_buffer_changed (w))
11958 struct buffer *prev = current_buffer;
11959 ptrdiff_t count = SPECPDL_INDEX ();
11960 Lisp_Object frame, new_tool_bar;
11961 int new_n_tool_bar;
11962 struct gcpro gcpro1;
11964 /* Set current_buffer to the buffer of the selected
11965 window of the frame, so that we get the right local
11966 keymaps. */
11967 set_buffer_internal_1 (XBUFFER (w->contents));
11969 /* Save match data, if we must. */
11970 if (save_match_data)
11971 record_unwind_save_match_data ();
11973 /* Make sure that we don't accidentally use bogus keymaps. */
11974 if (NILP (Voverriding_local_map_menu_flag))
11976 specbind (Qoverriding_terminal_local_map, Qnil);
11977 specbind (Qoverriding_local_map, Qnil);
11980 GCPRO1 (new_tool_bar);
11982 /* We must temporarily set the selected frame to this frame
11983 before calling tool_bar_items, because the calculation of
11984 the tool-bar keymap uses the selected frame (see
11985 `tool-bar-make-keymap' in tool-bar.el). */
11986 eassert (EQ (selected_window,
11987 /* Since we only explicitly preserve selected_frame,
11988 check that selected_window would be redundant. */
11989 XFRAME (selected_frame)->selected_window));
11990 record_unwind_protect (fast_set_selected_frame, selected_frame);
11991 XSETFRAME (frame, f);
11992 fast_set_selected_frame (frame);
11994 /* Build desired tool-bar items from keymaps. */
11995 new_tool_bar
11996 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
11997 &new_n_tool_bar);
11999 /* Redisplay the tool-bar if we changed it. */
12000 if (new_n_tool_bar != f->n_tool_bar_items
12001 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12003 /* Redisplay that happens asynchronously due to an expose event
12004 may access f->tool_bar_items. Make sure we update both
12005 variables within BLOCK_INPUT so no such event interrupts. */
12006 block_input ();
12007 fset_tool_bar_items (f, new_tool_bar);
12008 f->n_tool_bar_items = new_n_tool_bar;
12009 w->update_mode_line = 1;
12010 unblock_input ();
12013 UNGCPRO;
12015 unbind_to (count, Qnil);
12016 set_buffer_internal_1 (prev);
12021 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12023 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12024 F's desired tool-bar contents. F->tool_bar_items must have
12025 been set up previously by calling prepare_menu_bars. */
12027 static void
12028 build_desired_tool_bar_string (struct frame *f)
12030 int i, size, size_needed;
12031 struct gcpro gcpro1, gcpro2, gcpro3;
12032 Lisp_Object image, plist, props;
12034 image = plist = props = Qnil;
12035 GCPRO3 (image, plist, props);
12037 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12038 Otherwise, make a new string. */
12040 /* The size of the string we might be able to reuse. */
12041 size = (STRINGP (f->desired_tool_bar_string)
12042 ? SCHARS (f->desired_tool_bar_string)
12043 : 0);
12045 /* We need one space in the string for each image. */
12046 size_needed = f->n_tool_bar_items;
12048 /* Reuse f->desired_tool_bar_string, if possible. */
12049 if (size < size_needed || NILP (f->desired_tool_bar_string))
12050 fset_desired_tool_bar_string
12051 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12052 else
12054 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
12055 Fremove_text_properties (make_number (0), make_number (size),
12056 props, f->desired_tool_bar_string);
12059 /* Put a `display' property on the string for the images to display,
12060 put a `menu_item' property on tool-bar items with a value that
12061 is the index of the item in F's tool-bar item vector. */
12062 for (i = 0; i < f->n_tool_bar_items; ++i)
12064 #define PROP(IDX) \
12065 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12067 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12068 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12069 int hmargin, vmargin, relief, idx, end;
12071 /* If image is a vector, choose the image according to the
12072 button state. */
12073 image = PROP (TOOL_BAR_ITEM_IMAGES);
12074 if (VECTORP (image))
12076 if (enabled_p)
12077 idx = (selected_p
12078 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12079 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12080 else
12081 idx = (selected_p
12082 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12083 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12085 eassert (ASIZE (image) >= idx);
12086 image = AREF (image, idx);
12088 else
12089 idx = -1;
12091 /* Ignore invalid image specifications. */
12092 if (!valid_image_p (image))
12093 continue;
12095 /* Display the tool-bar button pressed, or depressed. */
12096 plist = Fcopy_sequence (XCDR (image));
12098 /* Compute margin and relief to draw. */
12099 relief = (tool_bar_button_relief >= 0
12100 ? tool_bar_button_relief
12101 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12102 hmargin = vmargin = relief;
12104 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12105 INT_MAX - max (hmargin, vmargin)))
12107 hmargin += XFASTINT (Vtool_bar_button_margin);
12108 vmargin += XFASTINT (Vtool_bar_button_margin);
12110 else if (CONSP (Vtool_bar_button_margin))
12112 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12113 INT_MAX - hmargin))
12114 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12116 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12117 INT_MAX - vmargin))
12118 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12121 if (auto_raise_tool_bar_buttons_p)
12123 /* Add a `:relief' property to the image spec if the item is
12124 selected. */
12125 if (selected_p)
12127 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12128 hmargin -= relief;
12129 vmargin -= relief;
12132 else
12134 /* If image is selected, display it pressed, i.e. with a
12135 negative relief. If it's not selected, display it with a
12136 raised relief. */
12137 plist = Fplist_put (plist, QCrelief,
12138 (selected_p
12139 ? make_number (-relief)
12140 : make_number (relief)));
12141 hmargin -= relief;
12142 vmargin -= relief;
12145 /* Put a margin around the image. */
12146 if (hmargin || vmargin)
12148 if (hmargin == vmargin)
12149 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12150 else
12151 plist = Fplist_put (plist, QCmargin,
12152 Fcons (make_number (hmargin),
12153 make_number (vmargin)));
12156 /* If button is not enabled, and we don't have special images
12157 for the disabled state, make the image appear disabled by
12158 applying an appropriate algorithm to it. */
12159 if (!enabled_p && idx < 0)
12160 plist = Fplist_put (plist, QCconversion, Qdisabled);
12162 /* Put a `display' text property on the string for the image to
12163 display. Put a `menu-item' property on the string that gives
12164 the start of this item's properties in the tool-bar items
12165 vector. */
12166 image = Fcons (Qimage, plist);
12167 props = list4 (Qdisplay, image,
12168 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
12170 /* Let the last image hide all remaining spaces in the tool bar
12171 string. The string can be longer than needed when we reuse a
12172 previous string. */
12173 if (i + 1 == f->n_tool_bar_items)
12174 end = SCHARS (f->desired_tool_bar_string);
12175 else
12176 end = i + 1;
12177 Fadd_text_properties (make_number (i), make_number (end),
12178 props, f->desired_tool_bar_string);
12179 #undef PROP
12182 UNGCPRO;
12186 /* Display one line of the tool-bar of frame IT->f.
12188 HEIGHT specifies the desired height of the tool-bar line.
12189 If the actual height of the glyph row is less than HEIGHT, the
12190 row's height is increased to HEIGHT, and the icons are centered
12191 vertically in the new height.
12193 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12194 count a final empty row in case the tool-bar width exactly matches
12195 the window width.
12198 static void
12199 display_tool_bar_line (struct it *it, int height)
12201 struct glyph_row *row = it->glyph_row;
12202 int max_x = it->last_visible_x;
12203 struct glyph *last;
12205 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12206 clear_glyph_row (row);
12207 row->enabled_p = true;
12208 row->y = it->current_y;
12210 /* Note that this isn't made use of if the face hasn't a box,
12211 so there's no need to check the face here. */
12212 it->start_of_box_run_p = 1;
12214 while (it->current_x < max_x)
12216 int x, n_glyphs_before, i, nglyphs;
12217 struct it it_before;
12219 /* Get the next display element. */
12220 if (!get_next_display_element (it))
12222 /* Don't count empty row if we are counting needed tool-bar lines. */
12223 if (height < 0 && !it->hpos)
12224 return;
12225 break;
12228 /* Produce glyphs. */
12229 n_glyphs_before = row->used[TEXT_AREA];
12230 it_before = *it;
12232 PRODUCE_GLYPHS (it);
12234 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12235 i = 0;
12236 x = it_before.current_x;
12237 while (i < nglyphs)
12239 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12241 if (x + glyph->pixel_width > max_x)
12243 /* Glyph doesn't fit on line. Backtrack. */
12244 row->used[TEXT_AREA] = n_glyphs_before;
12245 *it = it_before;
12246 /* If this is the only glyph on this line, it will never fit on the
12247 tool-bar, so skip it. But ensure there is at least one glyph,
12248 so we don't accidentally disable the tool-bar. */
12249 if (n_glyphs_before == 0
12250 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12251 break;
12252 goto out;
12255 ++it->hpos;
12256 x += glyph->pixel_width;
12257 ++i;
12260 /* Stop at line end. */
12261 if (ITERATOR_AT_END_OF_LINE_P (it))
12262 break;
12264 set_iterator_to_next (it, 1);
12267 out:;
12269 row->displays_text_p = row->used[TEXT_AREA] != 0;
12271 /* Use default face for the border below the tool bar.
12273 FIXME: When auto-resize-tool-bars is grow-only, there is
12274 no additional border below the possibly empty tool-bar lines.
12275 So to make the extra empty lines look "normal", we have to
12276 use the tool-bar face for the border too. */
12277 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12278 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12279 it->face_id = DEFAULT_FACE_ID;
12281 extend_face_to_end_of_line (it);
12282 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12283 last->right_box_line_p = 1;
12284 if (last == row->glyphs[TEXT_AREA])
12285 last->left_box_line_p = 1;
12287 /* Make line the desired height and center it vertically. */
12288 if ((height -= it->max_ascent + it->max_descent) > 0)
12290 /* Don't add more than one line height. */
12291 height %= FRAME_LINE_HEIGHT (it->f);
12292 it->max_ascent += height / 2;
12293 it->max_descent += (height + 1) / 2;
12296 compute_line_metrics (it);
12298 /* If line is empty, make it occupy the rest of the tool-bar. */
12299 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12301 row->height = row->phys_height = it->last_visible_y - row->y;
12302 row->visible_height = row->height;
12303 row->ascent = row->phys_ascent = 0;
12304 row->extra_line_spacing = 0;
12307 row->full_width_p = 1;
12308 row->continued_p = 0;
12309 row->truncated_on_left_p = 0;
12310 row->truncated_on_right_p = 0;
12312 it->current_x = it->hpos = 0;
12313 it->current_y += row->height;
12314 ++it->vpos;
12315 ++it->glyph_row;
12319 /* Value is the number of pixels needed to make all tool-bar items of
12320 frame F visible. The actual number of glyph rows needed is
12321 returned in *N_ROWS if non-NULL. */
12322 static int
12323 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12325 struct window *w = XWINDOW (f->tool_bar_window);
12326 struct it it;
12327 /* tool_bar_height is called from redisplay_tool_bar after building
12328 the desired matrix, so use (unused) mode-line row as temporary row to
12329 avoid destroying the first tool-bar row. */
12330 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12332 /* Initialize an iterator for iteration over
12333 F->desired_tool_bar_string in the tool-bar window of frame F. */
12334 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12335 temp_row->reversed_p = false;
12336 it.first_visible_x = 0;
12337 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12338 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12339 it.paragraph_embedding = L2R;
12341 while (!ITERATOR_AT_END_P (&it))
12343 clear_glyph_row (temp_row);
12344 it.glyph_row = temp_row;
12345 display_tool_bar_line (&it, -1);
12347 clear_glyph_row (temp_row);
12349 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12350 if (n_rows)
12351 *n_rows = it.vpos > 0 ? it.vpos : -1;
12353 if (pixelwise)
12354 return it.current_y;
12355 else
12356 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12359 #endif /* !USE_GTK && !HAVE_NS */
12361 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12362 0, 2, 0,
12363 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12364 If FRAME is nil or omitted, use the selected frame. Optional argument
12365 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12366 (Lisp_Object frame, Lisp_Object pixelwise)
12368 int height = 0;
12370 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12371 struct frame *f = decode_any_frame (frame);
12373 if (WINDOWP (f->tool_bar_window)
12374 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12376 update_tool_bar (f, 1);
12377 if (f->n_tool_bar_items)
12379 build_desired_tool_bar_string (f);
12380 height = tool_bar_height (f, NULL, NILP (pixelwise) ? 0 : 1);
12383 #endif
12385 return make_number (height);
12389 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
12390 height should be changed. */
12391 static int
12392 redisplay_tool_bar (struct frame *f)
12394 #if defined (USE_GTK) || defined (HAVE_NS)
12396 if (FRAME_EXTERNAL_TOOL_BAR (f))
12397 update_frame_tool_bar (f);
12398 return 0;
12400 #else /* !USE_GTK && !HAVE_NS */
12402 struct window *w;
12403 struct it it;
12404 struct glyph_row *row;
12406 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12407 do anything. This means you must start with tool-bar-lines
12408 non-zero to get the auto-sizing effect. Or in other words, you
12409 can turn off tool-bars by specifying tool-bar-lines zero. */
12410 if (!WINDOWP (f->tool_bar_window)
12411 || (w = XWINDOW (f->tool_bar_window),
12412 WINDOW_TOTAL_LINES (w) == 0))
12413 return 0;
12415 /* Set up an iterator for the tool-bar window. */
12416 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12417 it.first_visible_x = 0;
12418 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12419 row = it.glyph_row;
12420 row->reversed_p = false;
12422 /* Build a string that represents the contents of the tool-bar. */
12423 build_desired_tool_bar_string (f);
12424 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12425 /* FIXME: This should be controlled by a user option. But it
12426 doesn't make sense to have an R2L tool bar if the menu bar cannot
12427 be drawn also R2L, and making the menu bar R2L is tricky due
12428 toolkit-specific code that implements it. If an R2L tool bar is
12429 ever supported, display_tool_bar_line should also be augmented to
12430 call unproduce_glyphs like display_line and display_string
12431 do. */
12432 it.paragraph_embedding = L2R;
12434 if (f->n_tool_bar_rows == 0)
12436 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, 1);
12438 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12440 x_change_tool_bar_height (f, new_height);
12441 /* Always do that now. */
12442 clear_glyph_matrix (w->desired_matrix);
12443 f->fonts_changed = 1;
12444 return 1;
12448 /* Display as many lines as needed to display all tool-bar items. */
12450 if (f->n_tool_bar_rows > 0)
12452 int border, rows, height, extra;
12454 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12455 border = XINT (Vtool_bar_border);
12456 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12457 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12458 else if (EQ (Vtool_bar_border, Qborder_width))
12459 border = f->border_width;
12460 else
12461 border = 0;
12462 if (border < 0)
12463 border = 0;
12465 rows = f->n_tool_bar_rows;
12466 height = max (1, (it.last_visible_y - border) / rows);
12467 extra = it.last_visible_y - border - height * rows;
12469 while (it.current_y < it.last_visible_y)
12471 int h = 0;
12472 if (extra > 0 && rows-- > 0)
12474 h = (extra + rows - 1) / rows;
12475 extra -= h;
12477 display_tool_bar_line (&it, height + h);
12480 else
12482 while (it.current_y < it.last_visible_y)
12483 display_tool_bar_line (&it, 0);
12486 /* It doesn't make much sense to try scrolling in the tool-bar
12487 window, so don't do it. */
12488 w->desired_matrix->no_scrolling_p = 1;
12489 w->must_be_updated_p = 1;
12491 if (!NILP (Vauto_resize_tool_bars))
12493 int change_height_p = 0;
12495 /* If we couldn't display everything, change the tool-bar's
12496 height if there is room for more. */
12497 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12498 change_height_p = 1;
12500 /* We subtract 1 because display_tool_bar_line advances the
12501 glyph_row pointer before returning to its caller. We want to
12502 examine the last glyph row produced by
12503 display_tool_bar_line. */
12504 row = it.glyph_row - 1;
12506 /* If there are blank lines at the end, except for a partially
12507 visible blank line at the end that is smaller than
12508 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12509 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12510 && row->height >= FRAME_LINE_HEIGHT (f))
12511 change_height_p = 1;
12513 /* If row displays tool-bar items, but is partially visible,
12514 change the tool-bar's height. */
12515 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12516 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12517 change_height_p = 1;
12519 /* Resize windows as needed by changing the `tool-bar-lines'
12520 frame parameter. */
12521 if (change_height_p)
12523 int nrows;
12524 int new_height = tool_bar_height (f, &nrows, 1);
12526 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12527 && !f->minimize_tool_bar_window_p)
12528 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12529 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12530 f->minimize_tool_bar_window_p = 0;
12532 if (change_height_p)
12534 x_change_tool_bar_height (f, new_height);
12535 clear_glyph_matrix (w->desired_matrix);
12536 f->n_tool_bar_rows = nrows;
12537 f->fonts_changed = 1;
12539 return 1;
12544 f->minimize_tool_bar_window_p = 0;
12545 return 0;
12547 #endif /* USE_GTK || HAVE_NS */
12550 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12552 /* Get information about the tool-bar item which is displayed in GLYPH
12553 on frame F. Return in *PROP_IDX the index where tool-bar item
12554 properties start in F->tool_bar_items. Value is zero if
12555 GLYPH doesn't display a tool-bar item. */
12557 static int
12558 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12560 Lisp_Object prop;
12561 int success_p;
12562 int charpos;
12564 /* This function can be called asynchronously, which means we must
12565 exclude any possibility that Fget_text_property signals an
12566 error. */
12567 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12568 charpos = max (0, charpos);
12570 /* Get the text property `menu-item' at pos. The value of that
12571 property is the start index of this item's properties in
12572 F->tool_bar_items. */
12573 prop = Fget_text_property (make_number (charpos),
12574 Qmenu_item, f->current_tool_bar_string);
12575 if (INTEGERP (prop))
12577 *prop_idx = XINT (prop);
12578 success_p = 1;
12580 else
12581 success_p = 0;
12583 return success_p;
12587 /* Get information about the tool-bar item at position X/Y on frame F.
12588 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12589 the current matrix of the tool-bar window of F, or NULL if not
12590 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12591 item in F->tool_bar_items. Value is
12593 -1 if X/Y is not on a tool-bar item
12594 0 if X/Y is on the same item that was highlighted before.
12595 1 otherwise. */
12597 static int
12598 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12599 int *hpos, int *vpos, int *prop_idx)
12601 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12602 struct window *w = XWINDOW (f->tool_bar_window);
12603 int area;
12605 /* Find the glyph under X/Y. */
12606 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12607 if (*glyph == NULL)
12608 return -1;
12610 /* Get the start of this tool-bar item's properties in
12611 f->tool_bar_items. */
12612 if (!tool_bar_item_info (f, *glyph, prop_idx))
12613 return -1;
12615 /* Is mouse on the highlighted item? */
12616 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12617 && *vpos >= hlinfo->mouse_face_beg_row
12618 && *vpos <= hlinfo->mouse_face_end_row
12619 && (*vpos > hlinfo->mouse_face_beg_row
12620 || *hpos >= hlinfo->mouse_face_beg_col)
12621 && (*vpos < hlinfo->mouse_face_end_row
12622 || *hpos < hlinfo->mouse_face_end_col
12623 || hlinfo->mouse_face_past_end))
12624 return 0;
12626 return 1;
12630 /* EXPORT:
12631 Handle mouse button event on the tool-bar of frame F, at
12632 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
12633 0 for button release. MODIFIERS is event modifiers for button
12634 release. */
12636 void
12637 handle_tool_bar_click (struct frame *f, int x, int y, int down_p,
12638 int modifiers)
12640 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12641 struct window *w = XWINDOW (f->tool_bar_window);
12642 int hpos, vpos, prop_idx;
12643 struct glyph *glyph;
12644 Lisp_Object enabled_p;
12645 int ts;
12647 /* If not on the highlighted tool-bar item, and mouse-highlight is
12648 non-nil, return. This is so we generate the tool-bar button
12649 click only when the mouse button is released on the same item as
12650 where it was pressed. However, when mouse-highlight is disabled,
12651 generate the click when the button is released regardless of the
12652 highlight, since tool-bar items are not highlighted in that
12653 case. */
12654 frame_to_window_pixel_xy (w, &x, &y);
12655 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12656 if (ts == -1
12657 || (ts != 0 && !NILP (Vmouse_highlight)))
12658 return;
12660 /* When mouse-highlight is off, generate the click for the item
12661 where the button was pressed, disregarding where it was
12662 released. */
12663 if (NILP (Vmouse_highlight) && !down_p)
12664 prop_idx = f->last_tool_bar_item;
12666 /* If item is disabled, do nothing. */
12667 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12668 if (NILP (enabled_p))
12669 return;
12671 if (down_p)
12673 /* Show item in pressed state. */
12674 if (!NILP (Vmouse_highlight))
12675 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12676 f->last_tool_bar_item = prop_idx;
12678 else
12680 Lisp_Object key, frame;
12681 struct input_event event;
12682 EVENT_INIT (event);
12684 /* Show item in released state. */
12685 if (!NILP (Vmouse_highlight))
12686 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12688 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12690 XSETFRAME (frame, f);
12691 event.kind = TOOL_BAR_EVENT;
12692 event.frame_or_window = frame;
12693 event.arg = frame;
12694 kbd_buffer_store_event (&event);
12696 event.kind = TOOL_BAR_EVENT;
12697 event.frame_or_window = frame;
12698 event.arg = key;
12699 event.modifiers = modifiers;
12700 kbd_buffer_store_event (&event);
12701 f->last_tool_bar_item = -1;
12706 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12707 tool-bar window-relative coordinates X/Y. Called from
12708 note_mouse_highlight. */
12710 static void
12711 note_tool_bar_highlight (struct frame *f, int x, int y)
12713 Lisp_Object window = f->tool_bar_window;
12714 struct window *w = XWINDOW (window);
12715 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12716 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12717 int hpos, vpos;
12718 struct glyph *glyph;
12719 struct glyph_row *row;
12720 int i;
12721 Lisp_Object enabled_p;
12722 int prop_idx;
12723 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12724 int mouse_down_p, rc;
12726 /* Function note_mouse_highlight is called with negative X/Y
12727 values when mouse moves outside of the frame. */
12728 if (x <= 0 || y <= 0)
12730 clear_mouse_face (hlinfo);
12731 return;
12734 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12735 if (rc < 0)
12737 /* Not on tool-bar item. */
12738 clear_mouse_face (hlinfo);
12739 return;
12741 else if (rc == 0)
12742 /* On same tool-bar item as before. */
12743 goto set_help_echo;
12745 clear_mouse_face (hlinfo);
12747 /* Mouse is down, but on different tool-bar item? */
12748 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12749 && f == dpyinfo->last_mouse_frame);
12751 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12752 return;
12754 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12756 /* If tool-bar item is not enabled, don't highlight it. */
12757 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12758 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12760 /* Compute the x-position of the glyph. In front and past the
12761 image is a space. We include this in the highlighted area. */
12762 row = MATRIX_ROW (w->current_matrix, vpos);
12763 for (i = x = 0; i < hpos; ++i)
12764 x += row->glyphs[TEXT_AREA][i].pixel_width;
12766 /* Record this as the current active region. */
12767 hlinfo->mouse_face_beg_col = hpos;
12768 hlinfo->mouse_face_beg_row = vpos;
12769 hlinfo->mouse_face_beg_x = x;
12770 hlinfo->mouse_face_past_end = 0;
12772 hlinfo->mouse_face_end_col = hpos + 1;
12773 hlinfo->mouse_face_end_row = vpos;
12774 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12775 hlinfo->mouse_face_window = window;
12776 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12778 /* Display it as active. */
12779 show_mouse_face (hlinfo, draw);
12782 set_help_echo:
12784 /* Set help_echo_string to a help string to display for this tool-bar item.
12785 XTread_socket does the rest. */
12786 help_echo_object = help_echo_window = Qnil;
12787 help_echo_pos = -1;
12788 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12789 if (NILP (help_echo_string))
12790 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12793 #endif /* !USE_GTK && !HAVE_NS */
12795 #endif /* HAVE_WINDOW_SYSTEM */
12799 /************************************************************************
12800 Horizontal scrolling
12801 ************************************************************************/
12803 static int hscroll_window_tree (Lisp_Object);
12804 static int hscroll_windows (Lisp_Object);
12806 /* For all leaf windows in the window tree rooted at WINDOW, set their
12807 hscroll value so that PT is (i) visible in the window, and (ii) so
12808 that it is not within a certain margin at the window's left and
12809 right border. Value is non-zero if any window's hscroll has been
12810 changed. */
12812 static int
12813 hscroll_window_tree (Lisp_Object window)
12815 int hscrolled_p = 0;
12816 int hscroll_relative_p = FLOATP (Vhscroll_step);
12817 int hscroll_step_abs = 0;
12818 double hscroll_step_rel = 0;
12820 if (hscroll_relative_p)
12822 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12823 if (hscroll_step_rel < 0)
12825 hscroll_relative_p = 0;
12826 hscroll_step_abs = 0;
12829 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12831 hscroll_step_abs = XINT (Vhscroll_step);
12832 if (hscroll_step_abs < 0)
12833 hscroll_step_abs = 0;
12835 else
12836 hscroll_step_abs = 0;
12838 while (WINDOWP (window))
12840 struct window *w = XWINDOW (window);
12842 if (WINDOWP (w->contents))
12843 hscrolled_p |= hscroll_window_tree (w->contents);
12844 else if (w->cursor.vpos >= 0)
12846 int h_margin;
12847 int text_area_width;
12848 struct glyph_row *cursor_row;
12849 struct glyph_row *bottom_row;
12850 int row_r2l_p;
12852 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12853 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12854 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12855 else
12856 cursor_row = bottom_row - 1;
12858 if (!cursor_row->enabled_p)
12860 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12861 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12862 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12863 else
12864 cursor_row = bottom_row - 1;
12866 row_r2l_p = cursor_row->reversed_p;
12868 text_area_width = window_box_width (w, TEXT_AREA);
12870 /* Scroll when cursor is inside this scroll margin. */
12871 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12873 /* If the position of this window's point has explicitly
12874 changed, no more suspend auto hscrolling. */
12875 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12876 w->suspend_auto_hscroll = 0;
12878 /* Remember window point. */
12879 Fset_marker (w->old_pointm,
12880 ((w == XWINDOW (selected_window))
12881 ? make_number (BUF_PT (XBUFFER (w->contents)))
12882 : Fmarker_position (w->pointm)),
12883 w->contents);
12885 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12886 && w->suspend_auto_hscroll == 0
12887 /* In some pathological cases, like restoring a window
12888 configuration into a frame that is much smaller than
12889 the one from which the configuration was saved, we
12890 get glyph rows whose start and end have zero buffer
12891 positions, which we cannot handle below. Just skip
12892 such windows. */
12893 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12894 /* For left-to-right rows, hscroll when cursor is either
12895 (i) inside the right hscroll margin, or (ii) if it is
12896 inside the left margin and the window is already
12897 hscrolled. */
12898 && ((!row_r2l_p
12899 && ((w->hscroll && w->cursor.x <= h_margin)
12900 || (cursor_row->enabled_p
12901 && cursor_row->truncated_on_right_p
12902 && (w->cursor.x >= text_area_width - h_margin))))
12903 /* For right-to-left rows, the logic is similar,
12904 except that rules for scrolling to left and right
12905 are reversed. E.g., if cursor.x <= h_margin, we
12906 need to hscroll "to the right" unconditionally,
12907 and that will scroll the screen to the left so as
12908 to reveal the next portion of the row. */
12909 || (row_r2l_p
12910 && ((cursor_row->enabled_p
12911 /* FIXME: It is confusing to set the
12912 truncated_on_right_p flag when R2L rows
12913 are actually truncated on the left. */
12914 && cursor_row->truncated_on_right_p
12915 && w->cursor.x <= h_margin)
12916 || (w->hscroll
12917 && (w->cursor.x >= text_area_width - h_margin))))))
12919 struct it it;
12920 ptrdiff_t hscroll;
12921 struct buffer *saved_current_buffer;
12922 ptrdiff_t pt;
12923 int wanted_x;
12925 /* Find point in a display of infinite width. */
12926 saved_current_buffer = current_buffer;
12927 current_buffer = XBUFFER (w->contents);
12929 if (w == XWINDOW (selected_window))
12930 pt = PT;
12931 else
12932 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
12934 /* Move iterator to pt starting at cursor_row->start in
12935 a line with infinite width. */
12936 init_to_row_start (&it, w, cursor_row);
12937 it.last_visible_x = INFINITY;
12938 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
12939 current_buffer = saved_current_buffer;
12941 /* Position cursor in window. */
12942 if (!hscroll_relative_p && hscroll_step_abs == 0)
12943 hscroll = max (0, (it.current_x
12944 - (ITERATOR_AT_END_OF_LINE_P (&it)
12945 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
12946 : (text_area_width / 2))))
12947 / FRAME_COLUMN_WIDTH (it.f);
12948 else if ((!row_r2l_p
12949 && w->cursor.x >= text_area_width - h_margin)
12950 || (row_r2l_p && w->cursor.x <= h_margin))
12952 if (hscroll_relative_p)
12953 wanted_x = text_area_width * (1 - hscroll_step_rel)
12954 - h_margin;
12955 else
12956 wanted_x = text_area_width
12957 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12958 - h_margin;
12959 hscroll
12960 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12962 else
12964 if (hscroll_relative_p)
12965 wanted_x = text_area_width * hscroll_step_rel
12966 + h_margin;
12967 else
12968 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
12969 + h_margin;
12970 hscroll
12971 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
12973 hscroll = max (hscroll, w->min_hscroll);
12975 /* Don't prevent redisplay optimizations if hscroll
12976 hasn't changed, as it will unnecessarily slow down
12977 redisplay. */
12978 if (w->hscroll != hscroll)
12980 XBUFFER (w->contents)->prevent_redisplay_optimizations_p = 1;
12981 w->hscroll = hscroll;
12982 hscrolled_p = 1;
12987 window = w->next;
12990 /* Value is non-zero if hscroll of any leaf window has been changed. */
12991 return hscrolled_p;
12995 /* Set hscroll so that cursor is visible and not inside horizontal
12996 scroll margins for all windows in the tree rooted at WINDOW. See
12997 also hscroll_window_tree above. Value is non-zero if any window's
12998 hscroll has been changed. If it has, desired matrices on the frame
12999 of WINDOW are cleared. */
13001 static int
13002 hscroll_windows (Lisp_Object window)
13004 int hscrolled_p = hscroll_window_tree (window);
13005 if (hscrolled_p)
13006 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13007 return hscrolled_p;
13012 /************************************************************************
13013 Redisplay
13014 ************************************************************************/
13016 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
13017 to a non-zero value. This is sometimes handy to have in a debugger
13018 session. */
13020 #ifdef GLYPH_DEBUG
13022 /* First and last unchanged row for try_window_id. */
13024 static int debug_first_unchanged_at_end_vpos;
13025 static int debug_last_unchanged_at_beg_vpos;
13027 /* Delta vpos and y. */
13029 static int debug_dvpos, debug_dy;
13031 /* Delta in characters and bytes for try_window_id. */
13033 static ptrdiff_t debug_delta, debug_delta_bytes;
13035 /* Values of window_end_pos and window_end_vpos at the end of
13036 try_window_id. */
13038 static ptrdiff_t debug_end_vpos;
13040 /* Append a string to W->desired_matrix->method. FMT is a printf
13041 format string. If trace_redisplay_p is true also printf the
13042 resulting string to stderr. */
13044 static void debug_method_add (struct window *, char const *, ...)
13045 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13047 static void
13048 debug_method_add (struct window *w, char const *fmt, ...)
13050 void *ptr = w;
13051 char *method = w->desired_matrix->method;
13052 int len = strlen (method);
13053 int size = sizeof w->desired_matrix->method;
13054 int remaining = size - len - 1;
13055 va_list ap;
13057 if (len && remaining)
13059 method[len] = '|';
13060 --remaining, ++len;
13063 va_start (ap, fmt);
13064 vsnprintf (method + len, remaining + 1, fmt, ap);
13065 va_end (ap);
13067 if (trace_redisplay_p)
13068 fprintf (stderr, "%p (%s): %s\n",
13069 ptr,
13070 ((BUFFERP (w->contents)
13071 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13072 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13073 : "no buffer"),
13074 method + len);
13077 #endif /* GLYPH_DEBUG */
13080 /* Value is non-zero if all changes in window W, which displays
13081 current_buffer, are in the text between START and END. START is a
13082 buffer position, END is given as a distance from Z. Used in
13083 redisplay_internal for display optimization. */
13085 static int
13086 text_outside_line_unchanged_p (struct window *w,
13087 ptrdiff_t start, ptrdiff_t end)
13089 int unchanged_p = 1;
13091 /* If text or overlays have changed, see where. */
13092 if (window_outdated (w))
13094 /* Gap in the line? */
13095 if (GPT < start || Z - GPT < end)
13096 unchanged_p = 0;
13098 /* Changes start in front of the line, or end after it? */
13099 if (unchanged_p
13100 && (BEG_UNCHANGED < start - 1
13101 || END_UNCHANGED < end))
13102 unchanged_p = 0;
13104 /* If selective display, can't optimize if changes start at the
13105 beginning of the line. */
13106 if (unchanged_p
13107 && INTEGERP (BVAR (current_buffer, selective_display))
13108 && XINT (BVAR (current_buffer, selective_display)) > 0
13109 && (BEG_UNCHANGED < start || GPT <= start))
13110 unchanged_p = 0;
13112 /* If there are overlays at the start or end of the line, these
13113 may have overlay strings with newlines in them. A change at
13114 START, for instance, may actually concern the display of such
13115 overlay strings as well, and they are displayed on different
13116 lines. So, quickly rule out this case. (For the future, it
13117 might be desirable to implement something more telling than
13118 just BEG/END_UNCHANGED.) */
13119 if (unchanged_p)
13121 if (BEG + BEG_UNCHANGED == start
13122 && overlay_touches_p (start))
13123 unchanged_p = 0;
13124 if (END_UNCHANGED == end
13125 && overlay_touches_p (Z - end))
13126 unchanged_p = 0;
13129 /* Under bidi reordering, adding or deleting a character in the
13130 beginning of a paragraph, before the first strong directional
13131 character, can change the base direction of the paragraph (unless
13132 the buffer specifies a fixed paragraph direction), which will
13133 require to redisplay the whole paragraph. It might be worthwhile
13134 to find the paragraph limits and widen the range of redisplayed
13135 lines to that, but for now just give up this optimization. */
13136 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13137 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13138 unchanged_p = 0;
13141 return unchanged_p;
13145 /* Do a frame update, taking possible shortcuts into account. This is
13146 the main external entry point for redisplay.
13148 If the last redisplay displayed an echo area message and that message
13149 is no longer requested, we clear the echo area or bring back the
13150 mini-buffer if that is in use. */
13152 void
13153 redisplay (void)
13155 redisplay_internal ();
13159 static Lisp_Object
13160 overlay_arrow_string_or_property (Lisp_Object var)
13162 Lisp_Object val;
13164 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13165 return val;
13167 return Voverlay_arrow_string;
13170 /* Return 1 if there are any overlay-arrows in current_buffer. */
13171 static int
13172 overlay_arrow_in_current_buffer_p (void)
13174 Lisp_Object vlist;
13176 for (vlist = Voverlay_arrow_variable_list;
13177 CONSP (vlist);
13178 vlist = XCDR (vlist))
13180 Lisp_Object var = XCAR (vlist);
13181 Lisp_Object val;
13183 if (!SYMBOLP (var))
13184 continue;
13185 val = find_symbol_value (var);
13186 if (MARKERP (val)
13187 && current_buffer == XMARKER (val)->buffer)
13188 return 1;
13190 return 0;
13194 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
13195 has changed. */
13197 static int
13198 overlay_arrows_changed_p (void)
13200 Lisp_Object vlist;
13202 for (vlist = Voverlay_arrow_variable_list;
13203 CONSP (vlist);
13204 vlist = XCDR (vlist))
13206 Lisp_Object var = XCAR (vlist);
13207 Lisp_Object val, pstr;
13209 if (!SYMBOLP (var))
13210 continue;
13211 val = find_symbol_value (var);
13212 if (!MARKERP (val))
13213 continue;
13214 if (! EQ (COERCE_MARKER (val),
13215 Fget (var, Qlast_arrow_position))
13216 || ! (pstr = overlay_arrow_string_or_property (var),
13217 EQ (pstr, Fget (var, Qlast_arrow_string))))
13218 return 1;
13220 return 0;
13223 /* Mark overlay arrows to be updated on next redisplay. */
13225 static void
13226 update_overlay_arrows (int up_to_date)
13228 Lisp_Object vlist;
13230 for (vlist = Voverlay_arrow_variable_list;
13231 CONSP (vlist);
13232 vlist = XCDR (vlist))
13234 Lisp_Object var = XCAR (vlist);
13236 if (!SYMBOLP (var))
13237 continue;
13239 if (up_to_date > 0)
13241 Lisp_Object val = find_symbol_value (var);
13242 Fput (var, Qlast_arrow_position,
13243 COERCE_MARKER (val));
13244 Fput (var, Qlast_arrow_string,
13245 overlay_arrow_string_or_property (var));
13247 else if (up_to_date < 0
13248 || !NILP (Fget (var, Qlast_arrow_position)))
13250 Fput (var, Qlast_arrow_position, Qt);
13251 Fput (var, Qlast_arrow_string, Qt);
13257 /* Return overlay arrow string to display at row.
13258 Return integer (bitmap number) for arrow bitmap in left fringe.
13259 Return nil if no overlay arrow. */
13261 static Lisp_Object
13262 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13264 Lisp_Object vlist;
13266 for (vlist = Voverlay_arrow_variable_list;
13267 CONSP (vlist);
13268 vlist = XCDR (vlist))
13270 Lisp_Object var = XCAR (vlist);
13271 Lisp_Object val;
13273 if (!SYMBOLP (var))
13274 continue;
13276 val = find_symbol_value (var);
13278 if (MARKERP (val)
13279 && current_buffer == XMARKER (val)->buffer
13280 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13282 if (FRAME_WINDOW_P (it->f)
13283 /* FIXME: if ROW->reversed_p is set, this should test
13284 the right fringe, not the left one. */
13285 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13287 #ifdef HAVE_WINDOW_SYSTEM
13288 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13290 int fringe_bitmap;
13291 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
13292 return make_number (fringe_bitmap);
13294 #endif
13295 return make_number (-1); /* Use default arrow bitmap. */
13297 return overlay_arrow_string_or_property (var);
13301 return Qnil;
13304 /* Return 1 if point moved out of or into a composition. Otherwise
13305 return 0. PREV_BUF and PREV_PT are the last point buffer and
13306 position. BUF and PT are the current point buffer and position. */
13308 static int
13309 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13310 struct buffer *buf, ptrdiff_t pt)
13312 ptrdiff_t start, end;
13313 Lisp_Object prop;
13314 Lisp_Object buffer;
13316 XSETBUFFER (buffer, buf);
13317 /* Check a composition at the last point if point moved within the
13318 same buffer. */
13319 if (prev_buf == buf)
13321 if (prev_pt == pt)
13322 /* Point didn't move. */
13323 return 0;
13325 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13326 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13327 && composition_valid_p (start, end, prop)
13328 && start < prev_pt && end > prev_pt)
13329 /* The last point was within the composition. Return 1 iff
13330 point moved out of the composition. */
13331 return (pt <= start || pt >= end);
13334 /* Check a composition at the current point. */
13335 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13336 && find_composition (pt, -1, &start, &end, &prop, buffer)
13337 && composition_valid_p (start, end, prop)
13338 && start < pt && end > pt);
13341 /* Reconsider the clip changes of buffer which is displayed in W. */
13343 static void
13344 reconsider_clip_changes (struct window *w)
13346 struct buffer *b = XBUFFER (w->contents);
13348 if (b->clip_changed
13349 && w->window_end_valid
13350 && w->current_matrix->buffer == b
13351 && w->current_matrix->zv == BUF_ZV (b)
13352 && w->current_matrix->begv == BUF_BEGV (b))
13353 b->clip_changed = 0;
13355 /* If display wasn't paused, and W is not a tool bar window, see if
13356 point has been moved into or out of a composition. In that case,
13357 we set b->clip_changed to 1 to force updating the screen. If
13358 b->clip_changed has already been set to 1, we can skip this
13359 check. */
13360 if (!b->clip_changed && w->window_end_valid)
13362 ptrdiff_t pt = (w == XWINDOW (selected_window)
13363 ? PT : marker_position (w->pointm));
13365 if ((w->current_matrix->buffer != b || pt != w->last_point)
13366 && check_point_in_composition (w->current_matrix->buffer,
13367 w->last_point, b, pt))
13368 b->clip_changed = 1;
13372 static void
13373 propagate_buffer_redisplay (void)
13374 { /* Resetting b->text->redisplay is problematic!
13375 We can't just reset it in the case that some window that displays
13376 it has not been redisplayed; and such a window can stay
13377 unredisplayed for a long time if it's currently invisible.
13378 But we do want to reset it at the end of redisplay otherwise
13379 its displayed windows will keep being redisplayed over and over
13380 again.
13381 So we copy all b->text->redisplay flags up to their windows here,
13382 such that mark_window_display_accurate can safely reset
13383 b->text->redisplay. */
13384 Lisp_Object ws = window_list ();
13385 for (; CONSP (ws); ws = XCDR (ws))
13387 struct window *thisw = XWINDOW (XCAR (ws));
13388 struct buffer *thisb = XBUFFER (thisw->contents);
13389 if (thisb->text->redisplay)
13390 thisw->redisplay = true;
13394 #define STOP_POLLING \
13395 do { if (! polling_stopped_here) stop_polling (); \
13396 polling_stopped_here = 1; } while (0)
13398 #define RESUME_POLLING \
13399 do { if (polling_stopped_here) start_polling (); \
13400 polling_stopped_here = 0; } while (0)
13403 /* Perhaps in the future avoid recentering windows if it
13404 is not necessary; currently that causes some problems. */
13406 static void
13407 redisplay_internal (void)
13409 struct window *w = XWINDOW (selected_window);
13410 struct window *sw;
13411 struct frame *fr;
13412 int pending;
13413 bool must_finish = 0, match_p;
13414 struct text_pos tlbufpos, tlendpos;
13415 int number_of_visible_frames;
13416 ptrdiff_t count;
13417 struct frame *sf;
13418 int polling_stopped_here = 0;
13419 Lisp_Object tail, frame;
13421 /* True means redisplay has to consider all windows on all
13422 frames. False, only selected_window is considered. */
13423 bool consider_all_windows_p;
13425 /* True means redisplay has to redisplay the miniwindow. */
13426 bool update_miniwindow_p = false;
13428 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13430 /* No redisplay if running in batch mode or frame is not yet fully
13431 initialized, or redisplay is explicitly turned off by setting
13432 Vinhibit_redisplay. */
13433 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13434 || !NILP (Vinhibit_redisplay))
13435 return;
13437 /* Don't examine these until after testing Vinhibit_redisplay.
13438 When Emacs is shutting down, perhaps because its connection to
13439 X has dropped, we should not look at them at all. */
13440 fr = XFRAME (w->frame);
13441 sf = SELECTED_FRAME ();
13443 if (!fr->glyphs_initialized_p)
13444 return;
13446 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13447 if (popup_activated ())
13448 return;
13449 #endif
13451 /* I don't think this happens but let's be paranoid. */
13452 if (redisplaying_p)
13453 return;
13455 /* Record a function that clears redisplaying_p
13456 when we leave this function. */
13457 count = SPECPDL_INDEX ();
13458 record_unwind_protect_void (unwind_redisplay);
13459 redisplaying_p = 1;
13460 specbind (Qinhibit_free_realized_faces, Qnil);
13462 /* Record this function, so it appears on the profiler's backtraces. */
13463 record_in_backtrace (Qredisplay_internal, &Qnil, 0);
13465 FOR_EACH_FRAME (tail, frame)
13466 XFRAME (frame)->already_hscrolled_p = 0;
13468 retry:
13469 /* Remember the currently selected window. */
13470 sw = w;
13472 pending = 0;
13473 last_escape_glyph_frame = NULL;
13474 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
13475 last_glyphless_glyph_frame = NULL;
13476 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
13478 /* If face_change_count is non-zero, init_iterator will free all
13479 realized faces, which includes the faces referenced from current
13480 matrices. So, we can't reuse current matrices in this case. */
13481 if (face_change_count)
13482 windows_or_buffers_changed = 47;
13484 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13485 && FRAME_TTY (sf)->previous_frame != sf)
13487 /* Since frames on a single ASCII terminal share the same
13488 display area, displaying a different frame means redisplay
13489 the whole thing. */
13490 SET_FRAME_GARBAGED (sf);
13491 #ifndef DOS_NT
13492 set_tty_color_mode (FRAME_TTY (sf), sf);
13493 #endif
13494 FRAME_TTY (sf)->previous_frame = sf;
13497 /* Set the visible flags for all frames. Do this before checking for
13498 resized or garbaged frames; they want to know if their frames are
13499 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13500 number_of_visible_frames = 0;
13502 FOR_EACH_FRAME (tail, frame)
13504 struct frame *f = XFRAME (frame);
13506 if (FRAME_VISIBLE_P (f))
13508 ++number_of_visible_frames;
13509 /* Adjust matrices for visible frames only. */
13510 if (f->fonts_changed)
13512 adjust_frame_glyphs (f);
13513 f->fonts_changed = 0;
13515 /* If cursor type has been changed on the frame
13516 other than selected, consider all frames. */
13517 if (f != sf && f->cursor_type_changed)
13518 update_mode_lines = 31;
13520 clear_desired_matrices (f);
13523 /* Notice any pending interrupt request to change frame size. */
13524 do_pending_window_change (1);
13526 /* do_pending_window_change could change the selected_window due to
13527 frame resizing which makes the selected window too small. */
13528 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13529 sw = w;
13531 /* Clear frames marked as garbaged. */
13532 clear_garbaged_frames ();
13534 /* Build menubar and tool-bar items. */
13535 if (NILP (Vmemory_full))
13536 prepare_menu_bars ();
13538 reconsider_clip_changes (w);
13540 /* In most cases selected window displays current buffer. */
13541 match_p = XBUFFER (w->contents) == current_buffer;
13542 if (match_p)
13544 /* Detect case that we need to write or remove a star in the mode line. */
13545 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13546 w->update_mode_line = 1;
13548 if (mode_line_update_needed (w))
13549 w->update_mode_line = 1;
13552 /* Normally the message* functions will have already displayed and
13553 updated the echo area, but the frame may have been trashed, or
13554 the update may have been preempted, so display the echo area
13555 again here. Checking message_cleared_p captures the case that
13556 the echo area should be cleared. */
13557 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13558 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13559 || (message_cleared_p
13560 && minibuf_level == 0
13561 /* If the mini-window is currently selected, this means the
13562 echo-area doesn't show through. */
13563 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13565 int window_height_changed_p = echo_area_display (0);
13567 if (message_cleared_p)
13568 update_miniwindow_p = true;
13570 must_finish = 1;
13572 /* If we don't display the current message, don't clear the
13573 message_cleared_p flag, because, if we did, we wouldn't clear
13574 the echo area in the next redisplay which doesn't preserve
13575 the echo area. */
13576 if (!display_last_displayed_message_p)
13577 message_cleared_p = 0;
13579 if (window_height_changed_p)
13581 windows_or_buffers_changed = 50;
13583 /* If window configuration was changed, frames may have been
13584 marked garbaged. Clear them or we will experience
13585 surprises wrt scrolling. */
13586 clear_garbaged_frames ();
13589 else if (EQ (selected_window, minibuf_window)
13590 && (current_buffer->clip_changed || window_outdated (w))
13591 && resize_mini_window (w, 0))
13593 /* Resized active mini-window to fit the size of what it is
13594 showing if its contents might have changed. */
13595 must_finish = 1;
13597 /* If window configuration was changed, frames may have been
13598 marked garbaged. Clear them or we will experience
13599 surprises wrt scrolling. */
13600 clear_garbaged_frames ();
13603 if (windows_or_buffers_changed && !update_mode_lines)
13604 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13605 only the windows's contents needs to be refreshed, or whether the
13606 mode-lines also need a refresh. */
13607 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13608 ? REDISPLAY_SOME : 32);
13610 /* If specs for an arrow have changed, do thorough redisplay
13611 to ensure we remove any arrow that should no longer exist. */
13612 if (overlay_arrows_changed_p ())
13613 /* Apparently, this is the only case where we update other windows,
13614 without updating other mode-lines. */
13615 windows_or_buffers_changed = 49;
13617 consider_all_windows_p = (update_mode_lines
13618 || windows_or_buffers_changed);
13620 #define AINC(a,i) \
13621 if (VECTORP (a) && i >= 0 && i < ASIZE (a) && INTEGERP (AREF (a, i))) \
13622 ASET (a, i, make_number (1 + XINT (AREF (a, i))))
13624 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13625 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13627 /* Optimize the case that only the line containing the cursor in the
13628 selected window has changed. Variables starting with this_ are
13629 set in display_line and record information about the line
13630 containing the cursor. */
13631 tlbufpos = this_line_start_pos;
13632 tlendpos = this_line_end_pos;
13633 if (!consider_all_windows_p
13634 && CHARPOS (tlbufpos) > 0
13635 && !w->update_mode_line
13636 && !current_buffer->clip_changed
13637 && !current_buffer->prevent_redisplay_optimizations_p
13638 && FRAME_VISIBLE_P (XFRAME (w->frame))
13639 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13640 && !XFRAME (w->frame)->cursor_type_changed
13641 /* Make sure recorded data applies to current buffer, etc. */
13642 && this_line_buffer == current_buffer
13643 && match_p
13644 && !w->force_start
13645 && !w->optional_new_start
13646 /* Point must be on the line that we have info recorded about. */
13647 && PT >= CHARPOS (tlbufpos)
13648 && PT <= Z - CHARPOS (tlendpos)
13649 /* All text outside that line, including its final newline,
13650 must be unchanged. */
13651 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13652 CHARPOS (tlendpos)))
13654 if (CHARPOS (tlbufpos) > BEGV
13655 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13656 && (CHARPOS (tlbufpos) == ZV
13657 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13658 /* Former continuation line has disappeared by becoming empty. */
13659 goto cancel;
13660 else if (window_outdated (w) || MINI_WINDOW_P (w))
13662 /* We have to handle the case of continuation around a
13663 wide-column character (see the comment in indent.c around
13664 line 1340).
13666 For instance, in the following case:
13668 -------- Insert --------
13669 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13670 J_I_ ==> J_I_ `^^' are cursors.
13671 ^^ ^^
13672 -------- --------
13674 As we have to redraw the line above, we cannot use this
13675 optimization. */
13677 struct it it;
13678 int line_height_before = this_line_pixel_height;
13680 /* Note that start_display will handle the case that the
13681 line starting at tlbufpos is a continuation line. */
13682 start_display (&it, w, tlbufpos);
13684 /* Implementation note: It this still necessary? */
13685 if (it.current_x != this_line_start_x)
13686 goto cancel;
13688 TRACE ((stderr, "trying display optimization 1\n"));
13689 w->cursor.vpos = -1;
13690 overlay_arrow_seen = 0;
13691 it.vpos = this_line_vpos;
13692 it.current_y = this_line_y;
13693 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13694 display_line (&it);
13696 /* If line contains point, is not continued,
13697 and ends at same distance from eob as before, we win. */
13698 if (w->cursor.vpos >= 0
13699 /* Line is not continued, otherwise this_line_start_pos
13700 would have been set to 0 in display_line. */
13701 && CHARPOS (this_line_start_pos)
13702 /* Line ends as before. */
13703 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13704 /* Line has same height as before. Otherwise other lines
13705 would have to be shifted up or down. */
13706 && this_line_pixel_height == line_height_before)
13708 /* If this is not the window's last line, we must adjust
13709 the charstarts of the lines below. */
13710 if (it.current_y < it.last_visible_y)
13712 struct glyph_row *row
13713 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13714 ptrdiff_t delta, delta_bytes;
13716 /* We used to distinguish between two cases here,
13717 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13718 when the line ends in a newline or the end of the
13719 buffer's accessible portion. But both cases did
13720 the same, so they were collapsed. */
13721 delta = (Z
13722 - CHARPOS (tlendpos)
13723 - MATRIX_ROW_START_CHARPOS (row));
13724 delta_bytes = (Z_BYTE
13725 - BYTEPOS (tlendpos)
13726 - MATRIX_ROW_START_BYTEPOS (row));
13728 increment_matrix_positions (w->current_matrix,
13729 this_line_vpos + 1,
13730 w->current_matrix->nrows,
13731 delta, delta_bytes);
13734 /* If this row displays text now but previously didn't,
13735 or vice versa, w->window_end_vpos may have to be
13736 adjusted. */
13737 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13739 if (w->window_end_vpos < this_line_vpos)
13740 w->window_end_vpos = this_line_vpos;
13742 else if (w->window_end_vpos == this_line_vpos
13743 && this_line_vpos > 0)
13744 w->window_end_vpos = this_line_vpos - 1;
13745 w->window_end_valid = 0;
13747 /* Update hint: No need to try to scroll in update_window. */
13748 w->desired_matrix->no_scrolling_p = 1;
13750 #ifdef GLYPH_DEBUG
13751 *w->desired_matrix->method = 0;
13752 debug_method_add (w, "optimization 1");
13753 #endif
13754 #ifdef HAVE_WINDOW_SYSTEM
13755 update_window_fringes (w, 0);
13756 #endif
13757 goto update;
13759 else
13760 goto cancel;
13762 else if (/* Cursor position hasn't changed. */
13763 PT == w->last_point
13764 /* Make sure the cursor was last displayed
13765 in this window. Otherwise we have to reposition it. */
13767 /* PXW: Must be converted to pixels, probably. */
13768 && 0 <= w->cursor.vpos
13769 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13771 if (!must_finish)
13773 do_pending_window_change (1);
13774 /* If selected_window changed, redisplay again. */
13775 if (WINDOWP (selected_window)
13776 && (w = XWINDOW (selected_window)) != sw)
13777 goto retry;
13779 /* We used to always goto end_of_redisplay here, but this
13780 isn't enough if we have a blinking cursor. */
13781 if (w->cursor_off_p == w->last_cursor_off_p)
13782 goto end_of_redisplay;
13784 goto update;
13786 /* If highlighting the region, or if the cursor is in the echo area,
13787 then we can't just move the cursor. */
13788 else if (NILP (Vshow_trailing_whitespace)
13789 && !cursor_in_echo_area)
13791 struct it it;
13792 struct glyph_row *row;
13794 /* Skip from tlbufpos to PT and see where it is. Note that
13795 PT may be in invisible text. If so, we will end at the
13796 next visible position. */
13797 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13798 NULL, DEFAULT_FACE_ID);
13799 it.current_x = this_line_start_x;
13800 it.current_y = this_line_y;
13801 it.vpos = this_line_vpos;
13803 /* The call to move_it_to stops in front of PT, but
13804 moves over before-strings. */
13805 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13807 if (it.vpos == this_line_vpos
13808 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13809 row->enabled_p))
13811 eassert (this_line_vpos == it.vpos);
13812 eassert (this_line_y == it.current_y);
13813 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13814 #ifdef GLYPH_DEBUG
13815 *w->desired_matrix->method = 0;
13816 debug_method_add (w, "optimization 3");
13817 #endif
13818 goto update;
13820 else
13821 goto cancel;
13824 cancel:
13825 /* Text changed drastically or point moved off of line. */
13826 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13829 CHARPOS (this_line_start_pos) = 0;
13830 ++clear_face_cache_count;
13831 #ifdef HAVE_WINDOW_SYSTEM
13832 ++clear_image_cache_count;
13833 #endif
13835 /* Build desired matrices, and update the display. If
13836 consider_all_windows_p is non-zero, do it for all windows on all
13837 frames. Otherwise do it for selected_window, only. */
13839 if (consider_all_windows_p)
13841 FOR_EACH_FRAME (tail, frame)
13842 XFRAME (frame)->updated_p = 0;
13844 propagate_buffer_redisplay ();
13846 FOR_EACH_FRAME (tail, frame)
13848 struct frame *f = XFRAME (frame);
13850 /* We don't have to do anything for unselected terminal
13851 frames. */
13852 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
13853 && !EQ (FRAME_TTY (f)->top_frame, frame))
13854 continue;
13856 retry_frame:
13858 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
13860 bool gcscrollbars
13861 /* Only GC scrollbars when we redisplay the whole frame. */
13862 = f->redisplay || !REDISPLAY_SOME_P ();
13863 /* Mark all the scroll bars to be removed; we'll redeem
13864 the ones we want when we redisplay their windows. */
13865 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
13866 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
13868 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13869 redisplay_windows (FRAME_ROOT_WINDOW (f));
13870 /* Remember that the invisible frames need to be redisplayed next
13871 time they're visible. */
13872 else if (!REDISPLAY_SOME_P ())
13873 f->redisplay = true;
13875 /* The X error handler may have deleted that frame. */
13876 if (!FRAME_LIVE_P (f))
13877 continue;
13879 /* Any scroll bars which redisplay_windows should have
13880 nuked should now go away. */
13881 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
13882 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
13884 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
13886 /* If fonts changed on visible frame, display again. */
13887 if (f->fonts_changed)
13889 adjust_frame_glyphs (f);
13890 f->fonts_changed = 0;
13891 goto retry_frame;
13894 /* See if we have to hscroll. */
13895 if (!f->already_hscrolled_p)
13897 f->already_hscrolled_p = 1;
13898 if (hscroll_windows (f->root_window))
13899 goto retry_frame;
13902 /* Prevent various kinds of signals during display
13903 update. stdio is not robust about handling
13904 signals, which can cause an apparent I/O error. */
13905 if (interrupt_input)
13906 unrequest_sigio ();
13907 STOP_POLLING;
13909 pending |= update_frame (f, 0, 0);
13910 f->cursor_type_changed = 0;
13911 f->updated_p = 1;
13916 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
13918 if (!pending)
13920 /* Do the mark_window_display_accurate after all windows have
13921 been redisplayed because this call resets flags in buffers
13922 which are needed for proper redisplay. */
13923 FOR_EACH_FRAME (tail, frame)
13925 struct frame *f = XFRAME (frame);
13926 if (f->updated_p)
13928 f->redisplay = false;
13929 mark_window_display_accurate (f->root_window, 1);
13930 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
13931 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
13936 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13938 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
13939 struct frame *mini_frame;
13941 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
13942 /* Use list_of_error, not Qerror, so that
13943 we catch only errors and don't run the debugger. */
13944 internal_condition_case_1 (redisplay_window_1, selected_window,
13945 list_of_error,
13946 redisplay_window_error);
13947 if (update_miniwindow_p)
13948 internal_condition_case_1 (redisplay_window_1, mini_window,
13949 list_of_error,
13950 redisplay_window_error);
13952 /* Compare desired and current matrices, perform output. */
13954 update:
13955 /* If fonts changed, display again. */
13956 if (sf->fonts_changed)
13957 goto retry;
13959 /* Prevent various kinds of signals during display update.
13960 stdio is not robust about handling signals,
13961 which can cause an apparent I/O error. */
13962 if (interrupt_input)
13963 unrequest_sigio ();
13964 STOP_POLLING;
13966 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
13968 if (hscroll_windows (selected_window))
13969 goto retry;
13971 XWINDOW (selected_window)->must_be_updated_p = true;
13972 pending = update_frame (sf, 0, 0);
13973 sf->cursor_type_changed = 0;
13976 /* We may have called echo_area_display at the top of this
13977 function. If the echo area is on another frame, that may
13978 have put text on a frame other than the selected one, so the
13979 above call to update_frame would not have caught it. Catch
13980 it here. */
13981 mini_window = FRAME_MINIBUF_WINDOW (sf);
13982 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
13984 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
13986 XWINDOW (mini_window)->must_be_updated_p = true;
13987 pending |= update_frame (mini_frame, 0, 0);
13988 mini_frame->cursor_type_changed = 0;
13989 if (!pending && hscroll_windows (mini_window))
13990 goto retry;
13994 /* If display was paused because of pending input, make sure we do a
13995 thorough update the next time. */
13996 if (pending)
13998 /* Prevent the optimization at the beginning of
13999 redisplay_internal that tries a single-line update of the
14000 line containing the cursor in the selected window. */
14001 CHARPOS (this_line_start_pos) = 0;
14003 /* Let the overlay arrow be updated the next time. */
14004 update_overlay_arrows (0);
14006 /* If we pause after scrolling, some rows in the current
14007 matrices of some windows are not valid. */
14008 if (!WINDOW_FULL_WIDTH_P (w)
14009 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14010 update_mode_lines = 36;
14012 else
14014 if (!consider_all_windows_p)
14016 /* This has already been done above if
14017 consider_all_windows_p is set. */
14018 if (XBUFFER (w->contents)->text->redisplay
14019 && buffer_window_count (XBUFFER (w->contents)) > 1)
14020 /* This can happen if b->text->redisplay was set during
14021 jit-lock. */
14022 propagate_buffer_redisplay ();
14023 mark_window_display_accurate_1 (w, 1);
14025 /* Say overlay arrows are up to date. */
14026 update_overlay_arrows (1);
14028 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14029 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14032 update_mode_lines = 0;
14033 windows_or_buffers_changed = 0;
14036 /* Start SIGIO interrupts coming again. Having them off during the
14037 code above makes it less likely one will discard output, but not
14038 impossible, since there might be stuff in the system buffer here.
14039 But it is much hairier to try to do anything about that. */
14040 if (interrupt_input)
14041 request_sigio ();
14042 RESUME_POLLING;
14044 /* If a frame has become visible which was not before, redisplay
14045 again, so that we display it. Expose events for such a frame
14046 (which it gets when becoming visible) don't call the parts of
14047 redisplay constructing glyphs, so simply exposing a frame won't
14048 display anything in this case. So, we have to display these
14049 frames here explicitly. */
14050 if (!pending)
14052 int new_count = 0;
14054 FOR_EACH_FRAME (tail, frame)
14056 if (XFRAME (frame)->visible)
14057 new_count++;
14060 if (new_count != number_of_visible_frames)
14061 windows_or_buffers_changed = 52;
14064 /* Change frame size now if a change is pending. */
14065 do_pending_window_change (1);
14067 /* If we just did a pending size change, or have additional
14068 visible frames, or selected_window changed, redisplay again. */
14069 if ((windows_or_buffers_changed && !pending)
14070 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14071 goto retry;
14073 /* Clear the face and image caches.
14075 We used to do this only if consider_all_windows_p. But the cache
14076 needs to be cleared if a timer creates images in the current
14077 buffer (e.g. the test case in Bug#6230). */
14079 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14081 clear_face_cache (0);
14082 clear_face_cache_count = 0;
14085 #ifdef HAVE_WINDOW_SYSTEM
14086 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14088 clear_image_caches (Qnil);
14089 clear_image_cache_count = 0;
14091 #endif /* HAVE_WINDOW_SYSTEM */
14093 end_of_redisplay:
14094 if (interrupt_input && interrupts_deferred)
14095 request_sigio ();
14097 unbind_to (count, Qnil);
14098 RESUME_POLLING;
14102 /* Redisplay, but leave alone any recent echo area message unless
14103 another message has been requested in its place.
14105 This is useful in situations where you need to redisplay but no
14106 user action has occurred, making it inappropriate for the message
14107 area to be cleared. See tracking_off and
14108 wait_reading_process_output for examples of these situations.
14110 FROM_WHERE is an integer saying from where this function was
14111 called. This is useful for debugging. */
14113 void
14114 redisplay_preserve_echo_area (int from_where)
14116 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14118 if (!NILP (echo_area_buffer[1]))
14120 /* We have a previously displayed message, but no current
14121 message. Redisplay the previous message. */
14122 display_last_displayed_message_p = 1;
14123 redisplay_internal ();
14124 display_last_displayed_message_p = 0;
14126 else
14127 redisplay_internal ();
14129 flush_frame (SELECTED_FRAME ());
14133 /* Function registered with record_unwind_protect in redisplay_internal. */
14135 static void
14136 unwind_redisplay (void)
14138 redisplaying_p = 0;
14142 /* Mark the display of leaf window W as accurate or inaccurate.
14143 If ACCURATE_P is non-zero mark display of W as accurate. If
14144 ACCURATE_P is zero, arrange for W to be redisplayed the next
14145 time redisplay_internal is called. */
14147 static void
14148 mark_window_display_accurate_1 (struct window *w, int accurate_p)
14150 struct buffer *b = XBUFFER (w->contents);
14152 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14153 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14154 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14156 if (accurate_p)
14158 b->clip_changed = false;
14159 b->prevent_redisplay_optimizations_p = false;
14160 eassert (buffer_window_count (b) > 0);
14161 /* Resetting b->text->redisplay is problematic!
14162 In order to make it safer to do it here, redisplay_internal must
14163 have copied all b->text->redisplay to their respective windows. */
14164 b->text->redisplay = false;
14166 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14167 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14168 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14169 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14171 w->current_matrix->buffer = b;
14172 w->current_matrix->begv = BUF_BEGV (b);
14173 w->current_matrix->zv = BUF_ZV (b);
14175 w->last_cursor_vpos = w->cursor.vpos;
14176 w->last_cursor_off_p = w->cursor_off_p;
14178 if (w == XWINDOW (selected_window))
14179 w->last_point = BUF_PT (b);
14180 else
14181 w->last_point = marker_position (w->pointm);
14183 w->window_end_valid = true;
14184 w->update_mode_line = false;
14187 w->redisplay = !accurate_p;
14191 /* Mark the display of windows in the window tree rooted at WINDOW as
14192 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
14193 windows as accurate. If ACCURATE_P is zero, arrange for windows to
14194 be redisplayed the next time redisplay_internal is called. */
14196 void
14197 mark_window_display_accurate (Lisp_Object window, int accurate_p)
14199 struct window *w;
14201 for (; !NILP (window); window = w->next)
14203 w = XWINDOW (window);
14204 if (WINDOWP (w->contents))
14205 mark_window_display_accurate (w->contents, accurate_p);
14206 else
14207 mark_window_display_accurate_1 (w, accurate_p);
14210 if (accurate_p)
14211 update_overlay_arrows (1);
14212 else
14213 /* Force a thorough redisplay the next time by setting
14214 last_arrow_position and last_arrow_string to t, which is
14215 unequal to any useful value of Voverlay_arrow_... */
14216 update_overlay_arrows (-1);
14220 /* Return value in display table DP (Lisp_Char_Table *) for character
14221 C. Since a display table doesn't have any parent, we don't have to
14222 follow parent. Do not call this function directly but use the
14223 macro DISP_CHAR_VECTOR. */
14225 Lisp_Object
14226 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14228 Lisp_Object val;
14230 if (ASCII_CHAR_P (c))
14232 val = dp->ascii;
14233 if (SUB_CHAR_TABLE_P (val))
14234 val = XSUB_CHAR_TABLE (val)->contents[c];
14236 else
14238 Lisp_Object table;
14240 XSETCHAR_TABLE (table, dp);
14241 val = char_table_ref (table, c);
14243 if (NILP (val))
14244 val = dp->defalt;
14245 return val;
14250 /***********************************************************************
14251 Window Redisplay
14252 ***********************************************************************/
14254 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14256 static void
14257 redisplay_windows (Lisp_Object window)
14259 while (!NILP (window))
14261 struct window *w = XWINDOW (window);
14263 if (WINDOWP (w->contents))
14264 redisplay_windows (w->contents);
14265 else if (BUFFERP (w->contents))
14267 displayed_buffer = XBUFFER (w->contents);
14268 /* Use list_of_error, not Qerror, so that
14269 we catch only errors and don't run the debugger. */
14270 internal_condition_case_1 (redisplay_window_0, window,
14271 list_of_error,
14272 redisplay_window_error);
14275 window = w->next;
14279 static Lisp_Object
14280 redisplay_window_error (Lisp_Object ignore)
14282 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14283 return Qnil;
14286 static Lisp_Object
14287 redisplay_window_0 (Lisp_Object window)
14289 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14290 redisplay_window (window, false);
14291 return Qnil;
14294 static Lisp_Object
14295 redisplay_window_1 (Lisp_Object window)
14297 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14298 redisplay_window (window, true);
14299 return Qnil;
14303 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14304 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14305 which positions recorded in ROW differ from current buffer
14306 positions.
14308 Return 0 if cursor is not on this row, 1 otherwise. */
14310 static int
14311 set_cursor_from_row (struct window *w, struct glyph_row *row,
14312 struct glyph_matrix *matrix,
14313 ptrdiff_t delta, ptrdiff_t delta_bytes,
14314 int dy, int dvpos)
14316 struct glyph *glyph = row->glyphs[TEXT_AREA];
14317 struct glyph *end = glyph + row->used[TEXT_AREA];
14318 struct glyph *cursor = NULL;
14319 /* The last known character position in row. */
14320 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14321 int x = row->x;
14322 ptrdiff_t pt_old = PT - delta;
14323 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14324 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14325 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14326 /* A glyph beyond the edge of TEXT_AREA which we should never
14327 touch. */
14328 struct glyph *glyphs_end = end;
14329 /* Non-zero means we've found a match for cursor position, but that
14330 glyph has the avoid_cursor_p flag set. */
14331 int match_with_avoid_cursor = 0;
14332 /* Non-zero means we've seen at least one glyph that came from a
14333 display string. */
14334 int string_seen = 0;
14335 /* Largest and smallest buffer positions seen so far during scan of
14336 glyph row. */
14337 ptrdiff_t bpos_max = pos_before;
14338 ptrdiff_t bpos_min = pos_after;
14339 /* Last buffer position covered by an overlay string with an integer
14340 `cursor' property. */
14341 ptrdiff_t bpos_covered = 0;
14342 /* Non-zero means the display string on which to display the cursor
14343 comes from a text property, not from an overlay. */
14344 int string_from_text_prop = 0;
14346 /* Don't even try doing anything if called for a mode-line or
14347 header-line row, since the rest of the code isn't prepared to
14348 deal with such calamities. */
14349 eassert (!row->mode_line_p);
14350 if (row->mode_line_p)
14351 return 0;
14353 /* Skip over glyphs not having an object at the start and the end of
14354 the row. These are special glyphs like truncation marks on
14355 terminal frames. */
14356 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14358 if (!row->reversed_p)
14360 while (glyph < end
14361 && INTEGERP (glyph->object)
14362 && glyph->charpos < 0)
14364 x += glyph->pixel_width;
14365 ++glyph;
14367 while (end > glyph
14368 && INTEGERP ((end - 1)->object)
14369 /* CHARPOS is zero for blanks and stretch glyphs
14370 inserted by extend_face_to_end_of_line. */
14371 && (end - 1)->charpos <= 0)
14372 --end;
14373 glyph_before = glyph - 1;
14374 glyph_after = end;
14376 else
14378 struct glyph *g;
14380 /* If the glyph row is reversed, we need to process it from back
14381 to front, so swap the edge pointers. */
14382 glyphs_end = end = glyph - 1;
14383 glyph += row->used[TEXT_AREA] - 1;
14385 while (glyph > end + 1
14386 && INTEGERP (glyph->object)
14387 && glyph->charpos < 0)
14389 --glyph;
14390 x -= glyph->pixel_width;
14392 if (INTEGERP (glyph->object) && glyph->charpos < 0)
14393 --glyph;
14394 /* By default, in reversed rows we put the cursor on the
14395 rightmost (first in the reading order) glyph. */
14396 for (g = end + 1; g < glyph; g++)
14397 x += g->pixel_width;
14398 while (end < glyph
14399 && INTEGERP ((end + 1)->object)
14400 && (end + 1)->charpos <= 0)
14401 ++end;
14402 glyph_before = glyph + 1;
14403 glyph_after = end;
14406 else if (row->reversed_p)
14408 /* In R2L rows that don't display text, put the cursor on the
14409 rightmost glyph. Case in point: an empty last line that is
14410 part of an R2L paragraph. */
14411 cursor = end - 1;
14412 /* Avoid placing the cursor on the last glyph of the row, where
14413 on terminal frames we hold the vertical border between
14414 adjacent windows. */
14415 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14416 && !WINDOW_RIGHTMOST_P (w)
14417 && cursor == row->glyphs[LAST_AREA] - 1)
14418 cursor--;
14419 x = -1; /* will be computed below, at label compute_x */
14422 /* Step 1: Try to find the glyph whose character position
14423 corresponds to point. If that's not possible, find 2 glyphs
14424 whose character positions are the closest to point, one before
14425 point, the other after it. */
14426 if (!row->reversed_p)
14427 while (/* not marched to end of glyph row */
14428 glyph < end
14429 /* glyph was not inserted by redisplay for internal purposes */
14430 && !INTEGERP (glyph->object))
14432 if (BUFFERP (glyph->object))
14434 ptrdiff_t dpos = glyph->charpos - pt_old;
14436 if (glyph->charpos > bpos_max)
14437 bpos_max = glyph->charpos;
14438 if (glyph->charpos < bpos_min)
14439 bpos_min = glyph->charpos;
14440 if (!glyph->avoid_cursor_p)
14442 /* If we hit point, we've found the glyph on which to
14443 display the cursor. */
14444 if (dpos == 0)
14446 match_with_avoid_cursor = 0;
14447 break;
14449 /* See if we've found a better approximation to
14450 POS_BEFORE or to POS_AFTER. */
14451 if (0 > dpos && dpos > pos_before - pt_old)
14453 pos_before = glyph->charpos;
14454 glyph_before = glyph;
14456 else if (0 < dpos && dpos < pos_after - pt_old)
14458 pos_after = glyph->charpos;
14459 glyph_after = glyph;
14462 else if (dpos == 0)
14463 match_with_avoid_cursor = 1;
14465 else if (STRINGP (glyph->object))
14467 Lisp_Object chprop;
14468 ptrdiff_t glyph_pos = glyph->charpos;
14470 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14471 glyph->object);
14472 if (!NILP (chprop))
14474 /* If the string came from a `display' text property,
14475 look up the buffer position of that property and
14476 use that position to update bpos_max, as if we
14477 actually saw such a position in one of the row's
14478 glyphs. This helps with supporting integer values
14479 of `cursor' property on the display string in
14480 situations where most or all of the row's buffer
14481 text is completely covered by display properties,
14482 so that no glyph with valid buffer positions is
14483 ever seen in the row. */
14484 ptrdiff_t prop_pos =
14485 string_buffer_position_lim (glyph->object, pos_before,
14486 pos_after, 0);
14488 if (prop_pos >= pos_before)
14489 bpos_max = prop_pos;
14491 if (INTEGERP (chprop))
14493 bpos_covered = bpos_max + XINT (chprop);
14494 /* If the `cursor' property covers buffer positions up
14495 to and including point, we should display cursor on
14496 this glyph. Note that, if a `cursor' property on one
14497 of the string's characters has an integer value, we
14498 will break out of the loop below _before_ we get to
14499 the position match above. IOW, integer values of
14500 the `cursor' property override the "exact match for
14501 point" strategy of positioning the cursor. */
14502 /* Implementation note: bpos_max == pt_old when, e.g.,
14503 we are in an empty line, where bpos_max is set to
14504 MATRIX_ROW_START_CHARPOS, see above. */
14505 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14507 cursor = glyph;
14508 break;
14512 string_seen = 1;
14514 x += glyph->pixel_width;
14515 ++glyph;
14517 else if (glyph > end) /* row is reversed */
14518 while (!INTEGERP (glyph->object))
14520 if (BUFFERP (glyph->object))
14522 ptrdiff_t dpos = glyph->charpos - pt_old;
14524 if (glyph->charpos > bpos_max)
14525 bpos_max = glyph->charpos;
14526 if (glyph->charpos < bpos_min)
14527 bpos_min = glyph->charpos;
14528 if (!glyph->avoid_cursor_p)
14530 if (dpos == 0)
14532 match_with_avoid_cursor = 0;
14533 break;
14535 if (0 > dpos && dpos > pos_before - pt_old)
14537 pos_before = glyph->charpos;
14538 glyph_before = glyph;
14540 else if (0 < dpos && dpos < pos_after - pt_old)
14542 pos_after = glyph->charpos;
14543 glyph_after = glyph;
14546 else if (dpos == 0)
14547 match_with_avoid_cursor = 1;
14549 else if (STRINGP (glyph->object))
14551 Lisp_Object chprop;
14552 ptrdiff_t glyph_pos = glyph->charpos;
14554 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14555 glyph->object);
14556 if (!NILP (chprop))
14558 ptrdiff_t prop_pos =
14559 string_buffer_position_lim (glyph->object, pos_before,
14560 pos_after, 0);
14562 if (prop_pos >= pos_before)
14563 bpos_max = prop_pos;
14565 if (INTEGERP (chprop))
14567 bpos_covered = bpos_max + XINT (chprop);
14568 /* If the `cursor' property covers buffer positions up
14569 to and including point, we should display cursor on
14570 this glyph. */
14571 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14573 cursor = glyph;
14574 break;
14577 string_seen = 1;
14579 --glyph;
14580 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14582 x--; /* can't use any pixel_width */
14583 break;
14585 x -= glyph->pixel_width;
14588 /* Step 2: If we didn't find an exact match for point, we need to
14589 look for a proper place to put the cursor among glyphs between
14590 GLYPH_BEFORE and GLYPH_AFTER. */
14591 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14592 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14593 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14595 /* An empty line has a single glyph whose OBJECT is zero and
14596 whose CHARPOS is the position of a newline on that line.
14597 Note that on a TTY, there are more glyphs after that, which
14598 were produced by extend_face_to_end_of_line, but their
14599 CHARPOS is zero or negative. */
14600 int empty_line_p =
14601 (row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14602 && INTEGERP (glyph->object) && glyph->charpos > 0
14603 /* On a TTY, continued and truncated rows also have a glyph at
14604 their end whose OBJECT is zero and whose CHARPOS is
14605 positive (the continuation and truncation glyphs), but such
14606 rows are obviously not "empty". */
14607 && !(row->continued_p || row->truncated_on_right_p);
14609 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14611 ptrdiff_t ellipsis_pos;
14613 /* Scan back over the ellipsis glyphs. */
14614 if (!row->reversed_p)
14616 ellipsis_pos = (glyph - 1)->charpos;
14617 while (glyph > row->glyphs[TEXT_AREA]
14618 && (glyph - 1)->charpos == ellipsis_pos)
14619 glyph--, x -= glyph->pixel_width;
14620 /* That loop always goes one position too far, including
14621 the glyph before the ellipsis. So scan forward over
14622 that one. */
14623 x += glyph->pixel_width;
14624 glyph++;
14626 else /* row is reversed */
14628 ellipsis_pos = (glyph + 1)->charpos;
14629 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14630 && (glyph + 1)->charpos == ellipsis_pos)
14631 glyph++, x += glyph->pixel_width;
14632 x -= glyph->pixel_width;
14633 glyph--;
14636 else if (match_with_avoid_cursor)
14638 cursor = glyph_after;
14639 x = -1;
14641 else if (string_seen)
14643 int incr = row->reversed_p ? -1 : +1;
14645 /* Need to find the glyph that came out of a string which is
14646 present at point. That glyph is somewhere between
14647 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14648 positioned between POS_BEFORE and POS_AFTER in the
14649 buffer. */
14650 struct glyph *start, *stop;
14651 ptrdiff_t pos = pos_before;
14653 x = -1;
14655 /* If the row ends in a newline from a display string,
14656 reordering could have moved the glyphs belonging to the
14657 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14658 in this case we extend the search to the last glyph in
14659 the row that was not inserted by redisplay. */
14660 if (row->ends_in_newline_from_string_p)
14662 glyph_after = end;
14663 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14666 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14667 correspond to POS_BEFORE and POS_AFTER, respectively. We
14668 need START and STOP in the order that corresponds to the
14669 row's direction as given by its reversed_p flag. If the
14670 directionality of characters between POS_BEFORE and
14671 POS_AFTER is the opposite of the row's base direction,
14672 these characters will have been reordered for display,
14673 and we need to reverse START and STOP. */
14674 if (!row->reversed_p)
14676 start = min (glyph_before, glyph_after);
14677 stop = max (glyph_before, glyph_after);
14679 else
14681 start = max (glyph_before, glyph_after);
14682 stop = min (glyph_before, glyph_after);
14684 for (glyph = start + incr;
14685 row->reversed_p ? glyph > stop : glyph < stop; )
14688 /* Any glyphs that come from the buffer are here because
14689 of bidi reordering. Skip them, and only pay
14690 attention to glyphs that came from some string. */
14691 if (STRINGP (glyph->object))
14693 Lisp_Object str;
14694 ptrdiff_t tem;
14695 /* If the display property covers the newline, we
14696 need to search for it one position farther. */
14697 ptrdiff_t lim = pos_after
14698 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14700 string_from_text_prop = 0;
14701 str = glyph->object;
14702 tem = string_buffer_position_lim (str, pos, lim, 0);
14703 if (tem == 0 /* from overlay */
14704 || pos <= tem)
14706 /* If the string from which this glyph came is
14707 found in the buffer at point, or at position
14708 that is closer to point than pos_after, then
14709 we've found the glyph we've been looking for.
14710 If it comes from an overlay (tem == 0), and
14711 it has the `cursor' property on one of its
14712 glyphs, record that glyph as a candidate for
14713 displaying the cursor. (As in the
14714 unidirectional version, we will display the
14715 cursor on the last candidate we find.) */
14716 if (tem == 0
14717 || tem == pt_old
14718 || (tem - pt_old > 0 && tem < pos_after))
14720 /* The glyphs from this string could have
14721 been reordered. Find the one with the
14722 smallest string position. Or there could
14723 be a character in the string with the
14724 `cursor' property, which means display
14725 cursor on that character's glyph. */
14726 ptrdiff_t strpos = glyph->charpos;
14728 if (tem)
14730 cursor = glyph;
14731 string_from_text_prop = 1;
14733 for ( ;
14734 (row->reversed_p ? glyph > stop : glyph < stop)
14735 && EQ (glyph->object, str);
14736 glyph += incr)
14738 Lisp_Object cprop;
14739 ptrdiff_t gpos = glyph->charpos;
14741 cprop = Fget_char_property (make_number (gpos),
14742 Qcursor,
14743 glyph->object);
14744 if (!NILP (cprop))
14746 cursor = glyph;
14747 break;
14749 if (tem && glyph->charpos < strpos)
14751 strpos = glyph->charpos;
14752 cursor = glyph;
14756 if (tem == pt_old
14757 || (tem - pt_old > 0 && tem < pos_after))
14758 goto compute_x;
14760 if (tem)
14761 pos = tem + 1; /* don't find previous instances */
14763 /* This string is not what we want; skip all of the
14764 glyphs that came from it. */
14765 while ((row->reversed_p ? glyph > stop : glyph < stop)
14766 && EQ (glyph->object, str))
14767 glyph += incr;
14769 else
14770 glyph += incr;
14773 /* If we reached the end of the line, and END was from a string,
14774 the cursor is not on this line. */
14775 if (cursor == NULL
14776 && (row->reversed_p ? glyph <= end : glyph >= end)
14777 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14778 && STRINGP (end->object)
14779 && row->continued_p)
14780 return 0;
14782 /* A truncated row may not include PT among its character positions.
14783 Setting the cursor inside the scroll margin will trigger
14784 recalculation of hscroll in hscroll_window_tree. But if a
14785 display string covers point, defer to the string-handling
14786 code below to figure this out. */
14787 else if (row->truncated_on_left_p && pt_old < bpos_min)
14789 cursor = glyph_before;
14790 x = -1;
14792 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14793 /* Zero-width characters produce no glyphs. */
14794 || (!empty_line_p
14795 && (row->reversed_p
14796 ? glyph_after > glyphs_end
14797 : glyph_after < glyphs_end)))
14799 cursor = glyph_after;
14800 x = -1;
14804 compute_x:
14805 if (cursor != NULL)
14806 glyph = cursor;
14807 else if (glyph == glyphs_end
14808 && pos_before == pos_after
14809 && STRINGP ((row->reversed_p
14810 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14811 : row->glyphs[TEXT_AREA])->object))
14813 /* If all the glyphs of this row came from strings, put the
14814 cursor on the first glyph of the row. This avoids having the
14815 cursor outside of the text area in this very rare and hard
14816 use case. */
14817 glyph =
14818 row->reversed_p
14819 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14820 : row->glyphs[TEXT_AREA];
14822 if (x < 0)
14824 struct glyph *g;
14826 /* Need to compute x that corresponds to GLYPH. */
14827 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
14829 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
14830 emacs_abort ();
14831 x += g->pixel_width;
14835 /* ROW could be part of a continued line, which, under bidi
14836 reordering, might have other rows whose start and end charpos
14837 occlude point. Only set w->cursor if we found a better
14838 approximation to the cursor position than we have from previously
14839 examined candidate rows belonging to the same continued line. */
14840 if (/* We already have a candidate row. */
14841 w->cursor.vpos >= 0
14842 /* That candidate is not the row we are processing. */
14843 && MATRIX_ROW (matrix, w->cursor.vpos) != row
14844 /* Make sure cursor.vpos specifies a row whose start and end
14845 charpos occlude point, and it is valid candidate for being a
14846 cursor-row. This is because some callers of this function
14847 leave cursor.vpos at the row where the cursor was displayed
14848 during the last redisplay cycle. */
14849 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
14850 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14851 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
14853 struct glyph *g1
14854 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
14856 /* Don't consider glyphs that are outside TEXT_AREA. */
14857 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
14858 return 0;
14859 /* Keep the candidate whose buffer position is the closest to
14860 point or has the `cursor' property. */
14861 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
14862 w->cursor.hpos >= 0
14863 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
14864 && ((BUFFERP (g1->object)
14865 && (g1->charpos == pt_old /* An exact match always wins. */
14866 || (BUFFERP (glyph->object)
14867 && eabs (g1->charpos - pt_old)
14868 < eabs (glyph->charpos - pt_old))))
14869 /* Previous candidate is a glyph from a string that has
14870 a non-nil `cursor' property. */
14871 || (STRINGP (g1->object)
14872 && (!NILP (Fget_char_property (make_number (g1->charpos),
14873 Qcursor, g1->object))
14874 /* Previous candidate is from the same display
14875 string as this one, and the display string
14876 came from a text property. */
14877 || (EQ (g1->object, glyph->object)
14878 && string_from_text_prop)
14879 /* this candidate is from newline and its
14880 position is not an exact match */
14881 || (INTEGERP (glyph->object)
14882 && glyph->charpos != pt_old)))))
14883 return 0;
14884 /* If this candidate gives an exact match, use that. */
14885 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
14886 /* If this candidate is a glyph created for the
14887 terminating newline of a line, and point is on that
14888 newline, it wins because it's an exact match. */
14889 || (!row->continued_p
14890 && INTEGERP (glyph->object)
14891 && glyph->charpos == 0
14892 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
14893 /* Otherwise, keep the candidate that comes from a row
14894 spanning less buffer positions. This may win when one or
14895 both candidate positions are on glyphs that came from
14896 display strings, for which we cannot compare buffer
14897 positions. */
14898 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14899 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
14900 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
14901 return 0;
14903 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
14904 w->cursor.x = x;
14905 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
14906 w->cursor.y = row->y + dy;
14908 if (w == XWINDOW (selected_window))
14910 if (!row->continued_p
14911 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
14912 && row->x == 0)
14914 this_line_buffer = XBUFFER (w->contents);
14916 CHARPOS (this_line_start_pos)
14917 = MATRIX_ROW_START_CHARPOS (row) + delta;
14918 BYTEPOS (this_line_start_pos)
14919 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
14921 CHARPOS (this_line_end_pos)
14922 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
14923 BYTEPOS (this_line_end_pos)
14924 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
14926 this_line_y = w->cursor.y;
14927 this_line_pixel_height = row->height;
14928 this_line_vpos = w->cursor.vpos;
14929 this_line_start_x = row->x;
14931 else
14932 CHARPOS (this_line_start_pos) = 0;
14935 return 1;
14939 /* Run window scroll functions, if any, for WINDOW with new window
14940 start STARTP. Sets the window start of WINDOW to that position.
14942 We assume that the window's buffer is really current. */
14944 static struct text_pos
14945 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
14947 struct window *w = XWINDOW (window);
14948 SET_MARKER_FROM_TEXT_POS (w->start, startp);
14950 eassert (current_buffer == XBUFFER (w->contents));
14952 if (!NILP (Vwindow_scroll_functions))
14954 run_hook_with_args_2 (Qwindow_scroll_functions, window,
14955 make_number (CHARPOS (startp)));
14956 SET_TEXT_POS_FROM_MARKER (startp, w->start);
14957 /* In case the hook functions switch buffers. */
14958 set_buffer_internal (XBUFFER (w->contents));
14961 return startp;
14965 /* Make sure the line containing the cursor is fully visible.
14966 A value of 1 means there is nothing to be done.
14967 (Either the line is fully visible, or it cannot be made so,
14968 or we cannot tell.)
14970 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14971 is higher than window.
14973 A value of 0 means the caller should do scrolling
14974 as if point had gone off the screen. */
14976 static int
14977 cursor_row_fully_visible_p (struct window *w, int force_p, int current_matrix_p)
14979 struct glyph_matrix *matrix;
14980 struct glyph_row *row;
14981 int window_height;
14983 if (!make_cursor_line_fully_visible_p)
14984 return 1;
14986 /* It's not always possible to find the cursor, e.g, when a window
14987 is full of overlay strings. Don't do anything in that case. */
14988 if (w->cursor.vpos < 0)
14989 return 1;
14991 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
14992 row = MATRIX_ROW (matrix, w->cursor.vpos);
14994 /* If the cursor row is not partially visible, there's nothing to do. */
14995 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
14996 return 1;
14998 /* If the row the cursor is in is taller than the window's height,
14999 it's not clear what to do, so do nothing. */
15000 window_height = window_box_height (w);
15001 if (row->height >= window_height)
15003 if (!force_p || MINI_WINDOW_P (w)
15004 || w->vscroll || w->cursor.vpos == 0)
15005 return 1;
15007 return 0;
15011 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15012 non-zero means only WINDOW is redisplayed in redisplay_internal.
15013 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15014 in redisplay_window to bring a partially visible line into view in
15015 the case that only the cursor has moved.
15017 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
15018 last screen line's vertical height extends past the end of the screen.
15020 Value is
15022 1 if scrolling succeeded
15024 0 if scrolling didn't find point.
15026 -1 if new fonts have been loaded so that we must interrupt
15027 redisplay, adjust glyph matrices, and try again. */
15029 enum
15031 SCROLLING_SUCCESS,
15032 SCROLLING_FAILED,
15033 SCROLLING_NEED_LARGER_MATRICES
15036 /* If scroll-conservatively is more than this, never recenter.
15038 If you change this, don't forget to update the doc string of
15039 `scroll-conservatively' and the Emacs manual. */
15040 #define SCROLL_LIMIT 100
15042 static int
15043 try_scrolling (Lisp_Object window, int just_this_one_p,
15044 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15045 int temp_scroll_step, int last_line_misfit)
15047 struct window *w = XWINDOW (window);
15048 struct frame *f = XFRAME (w->frame);
15049 struct text_pos pos, startp;
15050 struct it it;
15051 int this_scroll_margin, scroll_max, rc, height;
15052 int dy = 0, amount_to_scroll = 0, scroll_down_p = 0;
15053 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
15054 Lisp_Object aggressive;
15055 /* We will never try scrolling more than this number of lines. */
15056 int scroll_limit = SCROLL_LIMIT;
15057 int frame_line_height = default_line_pixel_height (w);
15058 int window_total_lines
15059 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15061 #ifdef GLYPH_DEBUG
15062 debug_method_add (w, "try_scrolling");
15063 #endif
15065 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15067 /* Compute scroll margin height in pixels. We scroll when point is
15068 within this distance from the top or bottom of the window. */
15069 if (scroll_margin > 0)
15070 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15071 * frame_line_height;
15072 else
15073 this_scroll_margin = 0;
15075 /* Force arg_scroll_conservatively to have a reasonable value, to
15076 avoid scrolling too far away with slow move_it_* functions. Note
15077 that the user can supply scroll-conservatively equal to
15078 `most-positive-fixnum', which can be larger than INT_MAX. */
15079 if (arg_scroll_conservatively > scroll_limit)
15081 arg_scroll_conservatively = scroll_limit + 1;
15082 scroll_max = scroll_limit * frame_line_height;
15084 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15085 /* Compute how much we should try to scroll maximally to bring
15086 point into view. */
15087 scroll_max = (max (scroll_step,
15088 max (arg_scroll_conservatively, temp_scroll_step))
15089 * frame_line_height);
15090 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15091 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15092 /* We're trying to scroll because of aggressive scrolling but no
15093 scroll_step is set. Choose an arbitrary one. */
15094 scroll_max = 10 * frame_line_height;
15095 else
15096 scroll_max = 0;
15098 too_near_end:
15100 /* Decide whether to scroll down. */
15101 if (PT > CHARPOS (startp))
15103 int scroll_margin_y;
15105 /* Compute the pixel ypos of the scroll margin, then move IT to
15106 either that ypos or PT, whichever comes first. */
15107 start_display (&it, w, startp);
15108 scroll_margin_y = it.last_visible_y - this_scroll_margin
15109 - frame_line_height * extra_scroll_margin_lines;
15110 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15111 (MOVE_TO_POS | MOVE_TO_Y));
15113 if (PT > CHARPOS (it.current.pos))
15115 int y0 = line_bottom_y (&it);
15116 /* Compute how many pixels below window bottom to stop searching
15117 for PT. This avoids costly search for PT that is far away if
15118 the user limited scrolling by a small number of lines, but
15119 always finds PT if scroll_conservatively is set to a large
15120 number, such as most-positive-fixnum. */
15121 int slack = max (scroll_max, 10 * frame_line_height);
15122 int y_to_move = it.last_visible_y + slack;
15124 /* Compute the distance from the scroll margin to PT or to
15125 the scroll limit, whichever comes first. This should
15126 include the height of the cursor line, to make that line
15127 fully visible. */
15128 move_it_to (&it, PT, -1, y_to_move,
15129 -1, MOVE_TO_POS | MOVE_TO_Y);
15130 dy = line_bottom_y (&it) - y0;
15132 if (dy > scroll_max)
15133 return SCROLLING_FAILED;
15135 if (dy > 0)
15136 scroll_down_p = 1;
15140 if (scroll_down_p)
15142 /* Point is in or below the bottom scroll margin, so move the
15143 window start down. If scrolling conservatively, move it just
15144 enough down to make point visible. If scroll_step is set,
15145 move it down by scroll_step. */
15146 if (arg_scroll_conservatively)
15147 amount_to_scroll
15148 = min (max (dy, frame_line_height),
15149 frame_line_height * arg_scroll_conservatively);
15150 else if (scroll_step || temp_scroll_step)
15151 amount_to_scroll = scroll_max;
15152 else
15154 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15155 height = WINDOW_BOX_TEXT_HEIGHT (w);
15156 if (NUMBERP (aggressive))
15158 double float_amount = XFLOATINT (aggressive) * height;
15159 int aggressive_scroll = float_amount;
15160 if (aggressive_scroll == 0 && float_amount > 0)
15161 aggressive_scroll = 1;
15162 /* Don't let point enter the scroll margin near top of
15163 the window. This could happen if the value of
15164 scroll_up_aggressively is too large and there are
15165 non-zero margins, because scroll_up_aggressively
15166 means put point that fraction of window height
15167 _from_the_bottom_margin_. */
15168 if (aggressive_scroll + 2*this_scroll_margin > height)
15169 aggressive_scroll = height - 2*this_scroll_margin;
15170 amount_to_scroll = dy + aggressive_scroll;
15174 if (amount_to_scroll <= 0)
15175 return SCROLLING_FAILED;
15177 start_display (&it, w, startp);
15178 if (arg_scroll_conservatively <= scroll_limit)
15179 move_it_vertically (&it, amount_to_scroll);
15180 else
15182 /* Extra precision for users who set scroll-conservatively
15183 to a large number: make sure the amount we scroll
15184 the window start is never less than amount_to_scroll,
15185 which was computed as distance from window bottom to
15186 point. This matters when lines at window top and lines
15187 below window bottom have different height. */
15188 struct it it1;
15189 void *it1data = NULL;
15190 /* We use a temporary it1 because line_bottom_y can modify
15191 its argument, if it moves one line down; see there. */
15192 int start_y;
15194 SAVE_IT (it1, it, it1data);
15195 start_y = line_bottom_y (&it1);
15196 do {
15197 RESTORE_IT (&it, &it, it1data);
15198 move_it_by_lines (&it, 1);
15199 SAVE_IT (it1, it, it1data);
15200 } while (line_bottom_y (&it1) - start_y < amount_to_scroll);
15203 /* If STARTP is unchanged, move it down another screen line. */
15204 if (CHARPOS (it.current.pos) == CHARPOS (startp))
15205 move_it_by_lines (&it, 1);
15206 startp = it.current.pos;
15208 else
15210 struct text_pos scroll_margin_pos = startp;
15211 int y_offset = 0;
15213 /* See if point is inside the scroll margin at the top of the
15214 window. */
15215 if (this_scroll_margin)
15217 int y_start;
15219 start_display (&it, w, startp);
15220 y_start = it.current_y;
15221 move_it_vertically (&it, this_scroll_margin);
15222 scroll_margin_pos = it.current.pos;
15223 /* If we didn't move enough before hitting ZV, request
15224 additional amount of scroll, to move point out of the
15225 scroll margin. */
15226 if (IT_CHARPOS (it) == ZV
15227 && it.current_y - y_start < this_scroll_margin)
15228 y_offset = this_scroll_margin - (it.current_y - y_start);
15231 if (PT < CHARPOS (scroll_margin_pos))
15233 /* Point is in the scroll margin at the top of the window or
15234 above what is displayed in the window. */
15235 int y0, y_to_move;
15237 /* Compute the vertical distance from PT to the scroll
15238 margin position. Move as far as scroll_max allows, or
15239 one screenful, or 10 screen lines, whichever is largest.
15240 Give up if distance is greater than scroll_max or if we
15241 didn't reach the scroll margin position. */
15242 SET_TEXT_POS (pos, PT, PT_BYTE);
15243 start_display (&it, w, pos);
15244 y0 = it.current_y;
15245 y_to_move = max (it.last_visible_y,
15246 max (scroll_max, 10 * frame_line_height));
15247 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15248 y_to_move, -1,
15249 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15250 dy = it.current_y - y0;
15251 if (dy > scroll_max
15252 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15253 return SCROLLING_FAILED;
15255 /* Additional scroll for when ZV was too close to point. */
15256 dy += y_offset;
15258 /* Compute new window start. */
15259 start_display (&it, w, startp);
15261 if (arg_scroll_conservatively)
15262 amount_to_scroll = max (dy, frame_line_height *
15263 max (scroll_step, temp_scroll_step));
15264 else if (scroll_step || temp_scroll_step)
15265 amount_to_scroll = scroll_max;
15266 else
15268 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15269 height = WINDOW_BOX_TEXT_HEIGHT (w);
15270 if (NUMBERP (aggressive))
15272 double float_amount = XFLOATINT (aggressive) * height;
15273 int aggressive_scroll = float_amount;
15274 if (aggressive_scroll == 0 && float_amount > 0)
15275 aggressive_scroll = 1;
15276 /* Don't let point enter the scroll margin near
15277 bottom of the window, if the value of
15278 scroll_down_aggressively happens to be too
15279 large. */
15280 if (aggressive_scroll + 2*this_scroll_margin > height)
15281 aggressive_scroll = height - 2*this_scroll_margin;
15282 amount_to_scroll = dy + aggressive_scroll;
15286 if (amount_to_scroll <= 0)
15287 return SCROLLING_FAILED;
15289 move_it_vertically_backward (&it, amount_to_scroll);
15290 startp = it.current.pos;
15294 /* Run window scroll functions. */
15295 startp = run_window_scroll_functions (window, startp);
15297 /* Display the window. Give up if new fonts are loaded, or if point
15298 doesn't appear. */
15299 if (!try_window (window, startp, 0))
15300 rc = SCROLLING_NEED_LARGER_MATRICES;
15301 else if (w->cursor.vpos < 0)
15303 clear_glyph_matrix (w->desired_matrix);
15304 rc = SCROLLING_FAILED;
15306 else
15308 /* Maybe forget recorded base line for line number display. */
15309 if (!just_this_one_p
15310 || current_buffer->clip_changed
15311 || BEG_UNCHANGED < CHARPOS (startp))
15312 w->base_line_number = 0;
15314 /* If cursor ends up on a partially visible line,
15315 treat that as being off the bottom of the screen. */
15316 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0)
15317 /* It's possible that the cursor is on the first line of the
15318 buffer, which is partially obscured due to a vscroll
15319 (Bug#7537). In that case, avoid looping forever. */
15320 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15322 clear_glyph_matrix (w->desired_matrix);
15323 ++extra_scroll_margin_lines;
15324 goto too_near_end;
15326 rc = SCROLLING_SUCCESS;
15329 return rc;
15333 /* Compute a suitable window start for window W if display of W starts
15334 on a continuation line. Value is non-zero if a new window start
15335 was computed.
15337 The new window start will be computed, based on W's width, starting
15338 from the start of the continued line. It is the start of the
15339 screen line with the minimum distance from the old start W->start. */
15341 static int
15342 compute_window_start_on_continuation_line (struct window *w)
15344 struct text_pos pos, start_pos;
15345 int window_start_changed_p = 0;
15347 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15349 /* If window start is on a continuation line... Window start may be
15350 < BEGV in case there's invisible text at the start of the
15351 buffer (M-x rmail, for example). */
15352 if (CHARPOS (start_pos) > BEGV
15353 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15355 struct it it;
15356 struct glyph_row *row;
15358 /* Handle the case that the window start is out of range. */
15359 if (CHARPOS (start_pos) < BEGV)
15360 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15361 else if (CHARPOS (start_pos) > ZV)
15362 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15364 /* Find the start of the continued line. This should be fast
15365 because find_newline is fast (newline cache). */
15366 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
15367 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15368 row, DEFAULT_FACE_ID);
15369 reseat_at_previous_visible_line_start (&it);
15371 /* If the line start is "too far" away from the window start,
15372 say it takes too much time to compute a new window start. */
15373 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15374 /* PXW: Do we need upper bounds here? */
15375 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15377 int min_distance, distance;
15379 /* Move forward by display lines to find the new window
15380 start. If window width was enlarged, the new start can
15381 be expected to be > the old start. If window width was
15382 decreased, the new window start will be < the old start.
15383 So, we're looking for the display line start with the
15384 minimum distance from the old window start. */
15385 pos = it.current.pos;
15386 min_distance = INFINITY;
15387 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15388 distance < min_distance)
15390 min_distance = distance;
15391 pos = it.current.pos;
15392 if (it.line_wrap == WORD_WRAP)
15394 /* Under WORD_WRAP, move_it_by_lines is likely to
15395 overshoot and stop not at the first, but the
15396 second character from the left margin. So in
15397 that case, we need a more tight control on the X
15398 coordinate of the iterator than move_it_by_lines
15399 promises in its contract. The method is to first
15400 go to the last (rightmost) visible character of a
15401 line, then move to the leftmost character on the
15402 next line in a separate call. */
15403 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15404 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15405 move_it_to (&it, ZV, 0,
15406 it.current_y + it.max_ascent + it.max_descent, -1,
15407 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15409 else
15410 move_it_by_lines (&it, 1);
15413 /* Set the window start there. */
15414 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15415 window_start_changed_p = 1;
15419 return window_start_changed_p;
15423 /* Try cursor movement in case text has not changed in window WINDOW,
15424 with window start STARTP. Value is
15426 CURSOR_MOVEMENT_SUCCESS if successful
15428 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15430 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15431 display. *SCROLL_STEP is set to 1, under certain circumstances, if
15432 we want to scroll as if scroll-step were set to 1. See the code.
15434 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15435 which case we have to abort this redisplay, and adjust matrices
15436 first. */
15438 enum
15440 CURSOR_MOVEMENT_SUCCESS,
15441 CURSOR_MOVEMENT_CANNOT_BE_USED,
15442 CURSOR_MOVEMENT_MUST_SCROLL,
15443 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15446 static int
15447 try_cursor_movement (Lisp_Object window, struct text_pos startp, int *scroll_step)
15449 struct window *w = XWINDOW (window);
15450 struct frame *f = XFRAME (w->frame);
15451 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15453 #ifdef GLYPH_DEBUG
15454 if (inhibit_try_cursor_movement)
15455 return rc;
15456 #endif
15458 /* Previously, there was a check for Lisp integer in the
15459 if-statement below. Now, this field is converted to
15460 ptrdiff_t, thus zero means invalid position in a buffer. */
15461 eassert (w->last_point > 0);
15462 /* Likewise there was a check whether window_end_vpos is nil or larger
15463 than the window. Now window_end_vpos is int and so never nil, but
15464 let's leave eassert to check whether it fits in the window. */
15465 eassert (w->window_end_vpos < w->current_matrix->nrows);
15467 /* Handle case where text has not changed, only point, and it has
15468 not moved off the frame. */
15469 if (/* Point may be in this window. */
15470 PT >= CHARPOS (startp)
15471 /* Selective display hasn't changed. */
15472 && !current_buffer->clip_changed
15473 /* Function force-mode-line-update is used to force a thorough
15474 redisplay. It sets either windows_or_buffers_changed or
15475 update_mode_lines. So don't take a shortcut here for these
15476 cases. */
15477 && !update_mode_lines
15478 && !windows_or_buffers_changed
15479 && !f->cursor_type_changed
15480 && NILP (Vshow_trailing_whitespace)
15481 /* This code is not used for mini-buffer for the sake of the case
15482 of redisplaying to replace an echo area message; since in
15483 that case the mini-buffer contents per se are usually
15484 unchanged. This code is of no real use in the mini-buffer
15485 since the handling of this_line_start_pos, etc., in redisplay
15486 handles the same cases. */
15487 && !EQ (window, minibuf_window)
15488 && (FRAME_WINDOW_P (f)
15489 || !overlay_arrow_in_current_buffer_p ()))
15491 int this_scroll_margin, top_scroll_margin;
15492 struct glyph_row *row = NULL;
15493 int frame_line_height = default_line_pixel_height (w);
15494 int window_total_lines
15495 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15497 #ifdef GLYPH_DEBUG
15498 debug_method_add (w, "cursor movement");
15499 #endif
15501 /* Scroll if point within this distance from the top or bottom
15502 of the window. This is a pixel value. */
15503 if (scroll_margin > 0)
15505 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15506 this_scroll_margin *= frame_line_height;
15508 else
15509 this_scroll_margin = 0;
15511 top_scroll_margin = this_scroll_margin;
15512 if (WINDOW_WANTS_HEADER_LINE_P (w))
15513 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15515 /* Start with the row the cursor was displayed during the last
15516 not paused redisplay. Give up if that row is not valid. */
15517 if (w->last_cursor_vpos < 0
15518 || w->last_cursor_vpos >= w->current_matrix->nrows)
15519 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15520 else
15522 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15523 if (row->mode_line_p)
15524 ++row;
15525 if (!row->enabled_p)
15526 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15529 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15531 int scroll_p = 0, must_scroll = 0;
15532 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15534 if (PT > w->last_point)
15536 /* Point has moved forward. */
15537 while (MATRIX_ROW_END_CHARPOS (row) < PT
15538 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15540 eassert (row->enabled_p);
15541 ++row;
15544 /* If the end position of a row equals the start
15545 position of the next row, and PT is at that position,
15546 we would rather display cursor in the next line. */
15547 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15548 && MATRIX_ROW_END_CHARPOS (row) == PT
15549 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15550 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15551 && !cursor_row_p (row))
15552 ++row;
15554 /* If within the scroll margin, scroll. Note that
15555 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15556 the next line would be drawn, and that
15557 this_scroll_margin can be zero. */
15558 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15559 || PT > MATRIX_ROW_END_CHARPOS (row)
15560 /* Line is completely visible last line in window
15561 and PT is to be set in the next line. */
15562 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15563 && PT == MATRIX_ROW_END_CHARPOS (row)
15564 && !row->ends_at_zv_p
15565 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15566 scroll_p = 1;
15568 else if (PT < w->last_point)
15570 /* Cursor has to be moved backward. Note that PT >=
15571 CHARPOS (startp) because of the outer if-statement. */
15572 while (!row->mode_line_p
15573 && (MATRIX_ROW_START_CHARPOS (row) > PT
15574 || (MATRIX_ROW_START_CHARPOS (row) == PT
15575 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15576 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15577 row > w->current_matrix->rows
15578 && (row-1)->ends_in_newline_from_string_p))))
15579 && (row->y > top_scroll_margin
15580 || CHARPOS (startp) == BEGV))
15582 eassert (row->enabled_p);
15583 --row;
15586 /* Consider the following case: Window starts at BEGV,
15587 there is invisible, intangible text at BEGV, so that
15588 display starts at some point START > BEGV. It can
15589 happen that we are called with PT somewhere between
15590 BEGV and START. Try to handle that case. */
15591 if (row < w->current_matrix->rows
15592 || row->mode_line_p)
15594 row = w->current_matrix->rows;
15595 if (row->mode_line_p)
15596 ++row;
15599 /* Due to newlines in overlay strings, we may have to
15600 skip forward over overlay strings. */
15601 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15602 && MATRIX_ROW_END_CHARPOS (row) == PT
15603 && !cursor_row_p (row))
15604 ++row;
15606 /* If within the scroll margin, scroll. */
15607 if (row->y < top_scroll_margin
15608 && CHARPOS (startp) != BEGV)
15609 scroll_p = 1;
15611 else
15613 /* Cursor did not move. So don't scroll even if cursor line
15614 is partially visible, as it was so before. */
15615 rc = CURSOR_MOVEMENT_SUCCESS;
15618 if (PT < MATRIX_ROW_START_CHARPOS (row)
15619 || PT > MATRIX_ROW_END_CHARPOS (row))
15621 /* if PT is not in the glyph row, give up. */
15622 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15623 must_scroll = 1;
15625 else if (rc != CURSOR_MOVEMENT_SUCCESS
15626 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15628 struct glyph_row *row1;
15630 /* If rows are bidi-reordered and point moved, back up
15631 until we find a row that does not belong to a
15632 continuation line. This is because we must consider
15633 all rows of a continued line as candidates for the
15634 new cursor positioning, since row start and end
15635 positions change non-linearly with vertical position
15636 in such rows. */
15637 /* FIXME: Revisit this when glyph ``spilling'' in
15638 continuation lines' rows is implemented for
15639 bidi-reordered rows. */
15640 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15641 MATRIX_ROW_CONTINUATION_LINE_P (row);
15642 --row)
15644 /* If we hit the beginning of the displayed portion
15645 without finding the first row of a continued
15646 line, give up. */
15647 if (row <= row1)
15649 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15650 break;
15652 eassert (row->enabled_p);
15655 if (must_scroll)
15657 else if (rc != CURSOR_MOVEMENT_SUCCESS
15658 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15659 /* Make sure this isn't a header line by any chance, since
15660 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield non-zero. */
15661 && !row->mode_line_p
15662 && make_cursor_line_fully_visible_p)
15664 if (PT == MATRIX_ROW_END_CHARPOS (row)
15665 && !row->ends_at_zv_p
15666 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15667 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15668 else if (row->height > window_box_height (w))
15670 /* If we end up in a partially visible line, let's
15671 make it fully visible, except when it's taller
15672 than the window, in which case we can't do much
15673 about it. */
15674 *scroll_step = 1;
15675 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15677 else
15679 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15680 if (!cursor_row_fully_visible_p (w, 0, 1))
15681 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15682 else
15683 rc = CURSOR_MOVEMENT_SUCCESS;
15686 else if (scroll_p)
15687 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15688 else if (rc != CURSOR_MOVEMENT_SUCCESS
15689 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15691 /* With bidi-reordered rows, there could be more than
15692 one candidate row whose start and end positions
15693 occlude point. We need to let set_cursor_from_row
15694 find the best candidate. */
15695 /* FIXME: Revisit this when glyph ``spilling'' in
15696 continuation lines' rows is implemented for
15697 bidi-reordered rows. */
15698 int rv = 0;
15702 int at_zv_p = 0, exact_match_p = 0;
15704 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15705 && PT <= MATRIX_ROW_END_CHARPOS (row)
15706 && cursor_row_p (row))
15707 rv |= set_cursor_from_row (w, row, w->current_matrix,
15708 0, 0, 0, 0);
15709 /* As soon as we've found the exact match for point,
15710 or the first suitable row whose ends_at_zv_p flag
15711 is set, we are done. */
15712 if (rv)
15714 at_zv_p = MATRIX_ROW (w->current_matrix,
15715 w->cursor.vpos)->ends_at_zv_p;
15716 if (!at_zv_p
15717 && w->cursor.hpos >= 0
15718 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15719 w->cursor.vpos))
15721 struct glyph_row *candidate =
15722 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15723 struct glyph *g =
15724 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15725 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15727 exact_match_p =
15728 (BUFFERP (g->object) && g->charpos == PT)
15729 || (INTEGERP (g->object)
15730 && (g->charpos == PT
15731 || (g->charpos == 0 && endpos - 1 == PT)));
15733 if (at_zv_p || exact_match_p)
15735 rc = CURSOR_MOVEMENT_SUCCESS;
15736 break;
15739 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15740 break;
15741 ++row;
15743 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15744 || row->continued_p)
15745 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15746 || (MATRIX_ROW_START_CHARPOS (row) == PT
15747 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15748 /* If we didn't find any candidate rows, or exited the
15749 loop before all the candidates were examined, signal
15750 to the caller that this method failed. */
15751 if (rc != CURSOR_MOVEMENT_SUCCESS
15752 && !(rv
15753 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15754 && !row->continued_p))
15755 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15756 else if (rv)
15757 rc = CURSOR_MOVEMENT_SUCCESS;
15759 else
15763 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15765 rc = CURSOR_MOVEMENT_SUCCESS;
15766 break;
15768 ++row;
15770 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15771 && MATRIX_ROW_START_CHARPOS (row) == PT
15772 && cursor_row_p (row));
15777 return rc;
15781 void
15782 set_vertical_scroll_bar (struct window *w)
15784 ptrdiff_t start, end, whole;
15786 /* Calculate the start and end positions for the current window.
15787 At some point, it would be nice to choose between scrollbars
15788 which reflect the whole buffer size, with special markers
15789 indicating narrowing, and scrollbars which reflect only the
15790 visible region.
15792 Note that mini-buffers sometimes aren't displaying any text. */
15793 if (!MINI_WINDOW_P (w)
15794 || (w == XWINDOW (minibuf_window)
15795 && NILP (echo_area_buffer[0])))
15797 struct buffer *buf = XBUFFER (w->contents);
15798 whole = BUF_ZV (buf) - BUF_BEGV (buf);
15799 start = marker_position (w->start) - BUF_BEGV (buf);
15800 /* I don't think this is guaranteed to be right. For the
15801 moment, we'll pretend it is. */
15802 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
15804 if (end < start)
15805 end = start;
15806 if (whole < (end - start))
15807 whole = end - start;
15809 else
15810 start = end = whole = 0;
15812 /* Indicate what this scroll bar ought to be displaying now. */
15813 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15814 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
15815 (w, end - start, whole, start);
15819 void
15820 set_horizontal_scroll_bar (struct window *w)
15822 int start, end, whole, portion;
15824 if (!MINI_WINDOW_P (w)
15825 || (w == XWINDOW (minibuf_window)
15826 && NILP (echo_area_buffer[0])))
15828 struct buffer *b = XBUFFER (w->contents);
15829 struct buffer *old_buffer = NULL;
15830 struct it it;
15831 struct text_pos startp;
15833 if (b != current_buffer)
15835 old_buffer = current_buffer;
15836 set_buffer_internal (b);
15839 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15840 start_display (&it, w, startp);
15841 it.last_visible_x = INT_MAX;
15842 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
15843 MOVE_TO_X | MOVE_TO_Y);
15844 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
15845 window_box_height (w), -1,
15846 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
15848 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
15849 end = start + window_box_width (w, TEXT_AREA);
15850 portion = end - start;
15851 /* After enlarging a horizontally scrolled window such that it
15852 gets at least as wide as the text it contains, make sure that
15853 the thumb doesn't fill the entire scroll bar so we can still
15854 drag it back to see the entire text. */
15855 whole = max (whole, end);
15857 if (it.bidi_p)
15859 Lisp_Object pdir;
15861 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
15862 if (EQ (pdir, Qright_to_left))
15864 start = whole - end;
15865 end = start + portion;
15869 if (old_buffer)
15870 set_buffer_internal (old_buffer);
15872 else
15873 start = end = whole = portion = 0;
15875 w->hscroll_whole = whole;
15877 /* Indicate what this scroll bar ought to be displaying now. */
15878 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15879 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
15880 (w, portion, whole, start);
15884 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15885 selected_window is redisplayed.
15887 We can return without actually redisplaying the window if fonts has been
15888 changed on window's frame. In that case, redisplay_internal will retry.
15890 As one of the important parts of redisplaying a window, we need to
15891 decide whether the previous window-start position (stored in the
15892 window's w->start marker position) is still valid, and if it isn't,
15893 recompute it. Some details about that:
15895 . The previous window-start could be in a continuation line, in
15896 which case we need to recompute it when the window width
15897 changes. See compute_window_start_on_continuation_line and its
15898 call below.
15900 . The text that changed since last redisplay could include the
15901 previous window-start position. In that case, we try to salvage
15902 what we can from the current glyph matrix by calling
15903 try_scrolling, which see.
15905 . Some Emacs command could force us to use a specific window-start
15906 position by setting the window's force_start flag, or gently
15907 propose doing that by setting the window's optional_new_start
15908 flag. In these cases, we try using the specified start point if
15909 that succeeds (i.e. the window desired matrix is successfully
15910 recomputed, and point location is within the window). In case
15911 of optional_new_start, we first check if the specified start
15912 position is feasible, i.e. if it will allow point to be
15913 displayed in the window. If using the specified start point
15914 fails, e.g., if new fonts are needed to be loaded, we abort the
15915 redisplay cycle and leave it up to the next cycle to figure out
15916 things.
15918 . Note that the window's force_start flag is sometimes set by
15919 redisplay itself, when it decides that the previous window start
15920 point is fine and should be kept. Search for "goto force_start"
15921 below to see the details. Like the values of window-start
15922 specified outside of redisplay, these internally-deduced values
15923 are tested for feasibility, and ignored if found to be
15924 unfeasible.
15926 . Note that the function try_window, used to completely redisplay
15927 a window, accepts the window's start point as its argument.
15928 This is used several times in the redisplay code to control
15929 where the window start will be, according to user options such
15930 as scroll-conservatively, and also to ensure the screen line
15931 showing point will be fully (as opposed to partially) visible on
15932 display. */
15934 static void
15935 redisplay_window (Lisp_Object window, bool just_this_one_p)
15937 struct window *w = XWINDOW (window);
15938 struct frame *f = XFRAME (w->frame);
15939 struct buffer *buffer = XBUFFER (w->contents);
15940 struct buffer *old = current_buffer;
15941 struct text_pos lpoint, opoint, startp;
15942 int update_mode_line;
15943 int tem;
15944 struct it it;
15945 /* Record it now because it's overwritten. */
15946 bool current_matrix_up_to_date_p = false;
15947 bool used_current_matrix_p = false;
15948 /* This is less strict than current_matrix_up_to_date_p.
15949 It indicates that the buffer contents and narrowing are unchanged. */
15950 bool buffer_unchanged_p = false;
15951 int temp_scroll_step = 0;
15952 ptrdiff_t count = SPECPDL_INDEX ();
15953 int rc;
15954 int centering_position = -1;
15955 int last_line_misfit = 0;
15956 ptrdiff_t beg_unchanged, end_unchanged;
15957 int frame_line_height;
15959 SET_TEXT_POS (lpoint, PT, PT_BYTE);
15960 opoint = lpoint;
15962 #ifdef GLYPH_DEBUG
15963 *w->desired_matrix->method = 0;
15964 #endif
15966 if (!just_this_one_p
15967 && REDISPLAY_SOME_P ()
15968 && !w->redisplay
15969 && !f->redisplay
15970 && !buffer->text->redisplay
15971 && BUF_PT (buffer) == w->last_point)
15972 return;
15974 /* Make sure that both W's markers are valid. */
15975 eassert (XMARKER (w->start)->buffer == buffer);
15976 eassert (XMARKER (w->pointm)->buffer == buffer);
15978 /* We come here again if we need to run window-text-change-functions
15979 below. */
15980 restart:
15981 reconsider_clip_changes (w);
15982 frame_line_height = default_line_pixel_height (w);
15984 /* Has the mode line to be updated? */
15985 update_mode_line = (w->update_mode_line
15986 || update_mode_lines
15987 || buffer->clip_changed
15988 || buffer->prevent_redisplay_optimizations_p);
15990 if (!just_this_one_p)
15991 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
15992 cleverly elsewhere. */
15993 w->must_be_updated_p = true;
15995 if (MINI_WINDOW_P (w))
15997 if (w == XWINDOW (echo_area_window)
15998 && !NILP (echo_area_buffer[0]))
16000 if (update_mode_line)
16001 /* We may have to update a tty frame's menu bar or a
16002 tool-bar. Example `M-x C-h C-h C-g'. */
16003 goto finish_menu_bars;
16004 else
16005 /* We've already displayed the echo area glyphs in this window. */
16006 goto finish_scroll_bars;
16008 else if ((w != XWINDOW (minibuf_window)
16009 || minibuf_level == 0)
16010 /* When buffer is nonempty, redisplay window normally. */
16011 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16012 /* Quail displays non-mini buffers in minibuffer window.
16013 In that case, redisplay the window normally. */
16014 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16016 /* W is a mini-buffer window, but it's not active, so clear
16017 it. */
16018 int yb = window_text_bottom_y (w);
16019 struct glyph_row *row;
16020 int y;
16022 for (y = 0, row = w->desired_matrix->rows;
16023 y < yb;
16024 y += row->height, ++row)
16025 blank_row (w, row, y);
16026 goto finish_scroll_bars;
16029 clear_glyph_matrix (w->desired_matrix);
16032 /* Otherwise set up data on this window; select its buffer and point
16033 value. */
16034 /* Really select the buffer, for the sake of buffer-local
16035 variables. */
16036 set_buffer_internal_1 (XBUFFER (w->contents));
16038 current_matrix_up_to_date_p
16039 = (w->window_end_valid
16040 && !current_buffer->clip_changed
16041 && !current_buffer->prevent_redisplay_optimizations_p
16042 && !window_outdated (w));
16044 /* Run the window-text-change-functions
16045 if it is possible that the text on the screen has changed
16046 (either due to modification of the text, or any other reason). */
16047 if (!current_matrix_up_to_date_p
16048 && !NILP (Vwindow_text_change_functions))
16050 safe_run_hooks (Qwindow_text_change_functions);
16051 goto restart;
16054 beg_unchanged = BEG_UNCHANGED;
16055 end_unchanged = END_UNCHANGED;
16057 SET_TEXT_POS (opoint, PT, PT_BYTE);
16059 specbind (Qinhibit_point_motion_hooks, Qt);
16061 buffer_unchanged_p
16062 = (w->window_end_valid
16063 && !current_buffer->clip_changed
16064 && !window_outdated (w));
16066 /* When windows_or_buffers_changed is non-zero, we can't rely
16067 on the window end being valid, so set it to zero there. */
16068 if (windows_or_buffers_changed)
16070 /* If window starts on a continuation line, maybe adjust the
16071 window start in case the window's width changed. */
16072 if (XMARKER (w->start)->buffer == current_buffer)
16073 compute_window_start_on_continuation_line (w);
16075 w->window_end_valid = false;
16076 /* If so, we also can't rely on current matrix
16077 and should not fool try_cursor_movement below. */
16078 current_matrix_up_to_date_p = false;
16081 /* Some sanity checks. */
16082 CHECK_WINDOW_END (w);
16083 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16084 emacs_abort ();
16085 if (BYTEPOS (opoint) < CHARPOS (opoint))
16086 emacs_abort ();
16088 if (mode_line_update_needed (w))
16089 update_mode_line = 1;
16091 /* Point refers normally to the selected window. For any other
16092 window, set up appropriate value. */
16093 if (!EQ (window, selected_window))
16095 ptrdiff_t new_pt = marker_position (w->pointm);
16096 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16098 if (new_pt < BEGV)
16100 new_pt = BEGV;
16101 new_pt_byte = BEGV_BYTE;
16102 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16104 else if (new_pt > (ZV - 1))
16106 new_pt = ZV;
16107 new_pt_byte = ZV_BYTE;
16108 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16111 /* We don't use SET_PT so that the point-motion hooks don't run. */
16112 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16115 /* If any of the character widths specified in the display table
16116 have changed, invalidate the width run cache. It's true that
16117 this may be a bit late to catch such changes, but the rest of
16118 redisplay goes (non-fatally) haywire when the display table is
16119 changed, so why should we worry about doing any better? */
16120 if (current_buffer->width_run_cache
16121 || (current_buffer->base_buffer
16122 && current_buffer->base_buffer->width_run_cache))
16124 struct Lisp_Char_Table *disptab = buffer_display_table ();
16126 if (! disptab_matches_widthtab
16127 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16129 struct buffer *buf = current_buffer;
16131 if (buf->base_buffer)
16132 buf = buf->base_buffer;
16133 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16134 recompute_width_table (current_buffer, disptab);
16138 /* If window-start is screwed up, choose a new one. */
16139 if (XMARKER (w->start)->buffer != current_buffer)
16140 goto recenter;
16142 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16144 /* If someone specified a new starting point but did not insist,
16145 check whether it can be used. */
16146 if (w->optional_new_start
16147 && CHARPOS (startp) >= BEGV
16148 && CHARPOS (startp) <= ZV)
16150 w->optional_new_start = 0;
16151 start_display (&it, w, startp);
16152 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16153 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16154 if (IT_CHARPOS (it) == PT)
16155 w->force_start = 1;
16156 /* IT may overshoot PT if text at PT is invisible. */
16157 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
16158 w->force_start = 1;
16161 force_start:
16163 /* Handle case where place to start displaying has been specified,
16164 unless the specified location is outside the accessible range. */
16165 if (w->force_start || window_frozen_p (w))
16167 /* We set this later on if we have to adjust point. */
16168 int new_vpos = -1;
16170 w->force_start = 0;
16171 w->vscroll = 0;
16172 w->window_end_valid = 0;
16174 /* Forget any recorded base line for line number display. */
16175 if (!buffer_unchanged_p)
16176 w->base_line_number = 0;
16178 /* Redisplay the mode line. Select the buffer properly for that.
16179 Also, run the hook window-scroll-functions
16180 because we have scrolled. */
16181 /* Note, we do this after clearing force_start because
16182 if there's an error, it is better to forget about force_start
16183 than to get into an infinite loop calling the hook functions
16184 and having them get more errors. */
16185 if (!update_mode_line
16186 || ! NILP (Vwindow_scroll_functions))
16188 update_mode_line = 1;
16189 w->update_mode_line = 1;
16190 startp = run_window_scroll_functions (window, startp);
16193 if (CHARPOS (startp) < BEGV)
16194 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16195 else if (CHARPOS (startp) > ZV)
16196 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16198 /* Redisplay, then check if cursor has been set during the
16199 redisplay. Give up if new fonts were loaded. */
16200 /* We used to issue a CHECK_MARGINS argument to try_window here,
16201 but this causes scrolling to fail when point begins inside
16202 the scroll margin (bug#148) -- cyd */
16203 if (!try_window (window, startp, 0))
16205 w->force_start = 1;
16206 clear_glyph_matrix (w->desired_matrix);
16207 goto need_larger_matrices;
16210 if (w->cursor.vpos < 0 && !window_frozen_p (w))
16212 /* If point does not appear, try to move point so it does
16213 appear. The desired matrix has been built above, so we
16214 can use it here. */
16215 new_vpos = window_box_height (w) / 2;
16218 if (!cursor_row_fully_visible_p (w, 0, 0))
16220 /* Point does appear, but on a line partly visible at end of window.
16221 Move it back to a fully-visible line. */
16222 new_vpos = window_box_height (w);
16223 /* But if window_box_height suggests a Y coordinate that is
16224 not less than we already have, that line will clearly not
16225 be fully visible, so give up and scroll the display.
16226 This can happen when the default face uses a font whose
16227 dimensions are different from the frame's default
16228 font. */
16229 if (new_vpos >= w->cursor.y)
16231 w->cursor.vpos = -1;
16232 clear_glyph_matrix (w->desired_matrix);
16233 goto try_to_scroll;
16236 else if (w->cursor.vpos >= 0)
16238 /* Some people insist on not letting point enter the scroll
16239 margin, even though this part handles windows that didn't
16240 scroll at all. */
16241 int window_total_lines
16242 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16243 int margin = min (scroll_margin, window_total_lines / 4);
16244 int pixel_margin = margin * frame_line_height;
16245 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16247 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16248 below, which finds the row to move point to, advances by
16249 the Y coordinate of the _next_ row, see the definition of
16250 MATRIX_ROW_BOTTOM_Y. */
16251 if (w->cursor.vpos < margin + header_line)
16253 w->cursor.vpos = -1;
16254 clear_glyph_matrix (w->desired_matrix);
16255 goto try_to_scroll;
16257 else
16259 int window_height = window_box_height (w);
16261 if (header_line)
16262 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16263 if (w->cursor.y >= window_height - pixel_margin)
16265 w->cursor.vpos = -1;
16266 clear_glyph_matrix (w->desired_matrix);
16267 goto try_to_scroll;
16272 /* If we need to move point for either of the above reasons,
16273 now actually do it. */
16274 if (new_vpos >= 0)
16276 struct glyph_row *row;
16278 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16279 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16280 ++row;
16282 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16283 MATRIX_ROW_START_BYTEPOS (row));
16285 if (w != XWINDOW (selected_window))
16286 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16287 else if (current_buffer == old)
16288 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16290 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16292 /* If we are highlighting the region, then we just changed
16293 the region, so redisplay to show it. */
16294 /* FIXME: We need to (re)run pre-redisplay-function! */
16295 /* if (markpos_of_region () >= 0)
16297 clear_glyph_matrix (w->desired_matrix);
16298 if (!try_window (window, startp, 0))
16299 goto need_larger_matrices;
16304 #ifdef GLYPH_DEBUG
16305 debug_method_add (w, "forced window start");
16306 #endif
16307 goto done;
16310 /* Handle case where text has not changed, only point, and it has
16311 not moved off the frame, and we are not retrying after hscroll.
16312 (current_matrix_up_to_date_p is nonzero when retrying.) */
16313 if (current_matrix_up_to_date_p
16314 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16315 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16317 switch (rc)
16319 case CURSOR_MOVEMENT_SUCCESS:
16320 used_current_matrix_p = 1;
16321 goto done;
16323 case CURSOR_MOVEMENT_MUST_SCROLL:
16324 goto try_to_scroll;
16326 default:
16327 emacs_abort ();
16330 /* If current starting point was originally the beginning of a line
16331 but no longer is, find a new starting point. */
16332 else if (w->start_at_line_beg
16333 && !(CHARPOS (startp) <= BEGV
16334 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16336 #ifdef GLYPH_DEBUG
16337 debug_method_add (w, "recenter 1");
16338 #endif
16339 goto recenter;
16342 /* Try scrolling with try_window_id. Value is > 0 if update has
16343 been done, it is -1 if we know that the same window start will
16344 not work. It is 0 if unsuccessful for some other reason. */
16345 else if ((tem = try_window_id (w)) != 0)
16347 #ifdef GLYPH_DEBUG
16348 debug_method_add (w, "try_window_id %d", tem);
16349 #endif
16351 if (f->fonts_changed)
16352 goto need_larger_matrices;
16353 if (tem > 0)
16354 goto done;
16356 /* Otherwise try_window_id has returned -1 which means that we
16357 don't want the alternative below this comment to execute. */
16359 else if (CHARPOS (startp) >= BEGV
16360 && CHARPOS (startp) <= ZV
16361 && PT >= CHARPOS (startp)
16362 && (CHARPOS (startp) < ZV
16363 /* Avoid starting at end of buffer. */
16364 || CHARPOS (startp) == BEGV
16365 || !window_outdated (w)))
16367 int d1, d2, d3, d4, d5, d6;
16369 /* If first window line is a continuation line, and window start
16370 is inside the modified region, but the first change is before
16371 current window start, we must select a new window start.
16373 However, if this is the result of a down-mouse event (e.g. by
16374 extending the mouse-drag-overlay), we don't want to select a
16375 new window start, since that would change the position under
16376 the mouse, resulting in an unwanted mouse-movement rather
16377 than a simple mouse-click. */
16378 if (!w->start_at_line_beg
16379 && NILP (do_mouse_tracking)
16380 && CHARPOS (startp) > BEGV
16381 && CHARPOS (startp) > BEG + beg_unchanged
16382 && CHARPOS (startp) <= Z - end_unchanged
16383 /* Even if w->start_at_line_beg is nil, a new window may
16384 start at a line_beg, since that's how set_buffer_window
16385 sets it. So, we need to check the return value of
16386 compute_window_start_on_continuation_line. (See also
16387 bug#197). */
16388 && XMARKER (w->start)->buffer == current_buffer
16389 && compute_window_start_on_continuation_line (w)
16390 /* It doesn't make sense to force the window start like we
16391 do at label force_start if it is already known that point
16392 will not be visible in the resulting window, because
16393 doing so will move point from its correct position
16394 instead of scrolling the window to bring point into view.
16395 See bug#9324. */
16396 && pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &d6))
16398 w->force_start = 1;
16399 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16400 goto force_start;
16403 #ifdef GLYPH_DEBUG
16404 debug_method_add (w, "same window start");
16405 #endif
16407 /* Try to redisplay starting at same place as before.
16408 If point has not moved off frame, accept the results. */
16409 if (!current_matrix_up_to_date_p
16410 /* Don't use try_window_reusing_current_matrix in this case
16411 because a window scroll function can have changed the
16412 buffer. */
16413 || !NILP (Vwindow_scroll_functions)
16414 || MINI_WINDOW_P (w)
16415 || !(used_current_matrix_p
16416 = try_window_reusing_current_matrix (w)))
16418 IF_DEBUG (debug_method_add (w, "1"));
16419 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16420 /* -1 means we need to scroll.
16421 0 means we need new matrices, but fonts_changed
16422 is set in that case, so we will detect it below. */
16423 goto try_to_scroll;
16426 if (f->fonts_changed)
16427 goto need_larger_matrices;
16429 if (w->cursor.vpos >= 0)
16431 if (!just_this_one_p
16432 || current_buffer->clip_changed
16433 || BEG_UNCHANGED < CHARPOS (startp))
16434 /* Forget any recorded base line for line number display. */
16435 w->base_line_number = 0;
16437 if (!cursor_row_fully_visible_p (w, 1, 0))
16439 clear_glyph_matrix (w->desired_matrix);
16440 last_line_misfit = 1;
16442 /* Drop through and scroll. */
16443 else
16444 goto done;
16446 else
16447 clear_glyph_matrix (w->desired_matrix);
16450 try_to_scroll:
16452 /* Redisplay the mode line. Select the buffer properly for that. */
16453 if (!update_mode_line)
16455 update_mode_line = 1;
16456 w->update_mode_line = 1;
16459 /* Try to scroll by specified few lines. */
16460 if ((scroll_conservatively
16461 || emacs_scroll_step
16462 || temp_scroll_step
16463 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16464 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16465 && CHARPOS (startp) >= BEGV
16466 && CHARPOS (startp) <= ZV)
16468 /* The function returns -1 if new fonts were loaded, 1 if
16469 successful, 0 if not successful. */
16470 int ss = try_scrolling (window, just_this_one_p,
16471 scroll_conservatively,
16472 emacs_scroll_step,
16473 temp_scroll_step, last_line_misfit);
16474 switch (ss)
16476 case SCROLLING_SUCCESS:
16477 goto done;
16479 case SCROLLING_NEED_LARGER_MATRICES:
16480 goto need_larger_matrices;
16482 case SCROLLING_FAILED:
16483 break;
16485 default:
16486 emacs_abort ();
16490 /* Finally, just choose a place to start which positions point
16491 according to user preferences. */
16493 recenter:
16495 #ifdef GLYPH_DEBUG
16496 debug_method_add (w, "recenter");
16497 #endif
16499 /* Forget any previously recorded base line for line number display. */
16500 if (!buffer_unchanged_p)
16501 w->base_line_number = 0;
16503 /* Determine the window start relative to point. */
16504 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16505 it.current_y = it.last_visible_y;
16506 if (centering_position < 0)
16508 int window_total_lines
16509 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16510 int margin =
16511 scroll_margin > 0
16512 ? min (scroll_margin, window_total_lines / 4)
16513 : 0;
16514 ptrdiff_t margin_pos = CHARPOS (startp);
16515 Lisp_Object aggressive;
16516 int scrolling_up;
16518 /* If there is a scroll margin at the top of the window, find
16519 its character position. */
16520 if (margin
16521 /* Cannot call start_display if startp is not in the
16522 accessible region of the buffer. This can happen when we
16523 have just switched to a different buffer and/or changed
16524 its restriction. In that case, startp is initialized to
16525 the character position 1 (BEGV) because we did not yet
16526 have chance to display the buffer even once. */
16527 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16529 struct it it1;
16530 void *it1data = NULL;
16532 SAVE_IT (it1, it, it1data);
16533 start_display (&it1, w, startp);
16534 move_it_vertically (&it1, margin * frame_line_height);
16535 margin_pos = IT_CHARPOS (it1);
16536 RESTORE_IT (&it, &it, it1data);
16538 scrolling_up = PT > margin_pos;
16539 aggressive =
16540 scrolling_up
16541 ? BVAR (current_buffer, scroll_up_aggressively)
16542 : BVAR (current_buffer, scroll_down_aggressively);
16544 if (!MINI_WINDOW_P (w)
16545 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16547 int pt_offset = 0;
16549 /* Setting scroll-conservatively overrides
16550 scroll-*-aggressively. */
16551 if (!scroll_conservatively && NUMBERP (aggressive))
16553 double float_amount = XFLOATINT (aggressive);
16555 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16556 if (pt_offset == 0 && float_amount > 0)
16557 pt_offset = 1;
16558 if (pt_offset && margin > 0)
16559 margin -= 1;
16561 /* Compute how much to move the window start backward from
16562 point so that point will be displayed where the user
16563 wants it. */
16564 if (scrolling_up)
16566 centering_position = it.last_visible_y;
16567 if (pt_offset)
16568 centering_position -= pt_offset;
16569 centering_position -=
16570 frame_line_height * (1 + margin + (last_line_misfit != 0))
16571 + WINDOW_HEADER_LINE_HEIGHT (w);
16572 /* Don't let point enter the scroll margin near top of
16573 the window. */
16574 if (centering_position < margin * frame_line_height)
16575 centering_position = margin * frame_line_height;
16577 else
16578 centering_position = margin * frame_line_height + pt_offset;
16580 else
16581 /* Set the window start half the height of the window backward
16582 from point. */
16583 centering_position = window_box_height (w) / 2;
16585 move_it_vertically_backward (&it, centering_position);
16587 eassert (IT_CHARPOS (it) >= BEGV);
16589 /* The function move_it_vertically_backward may move over more
16590 than the specified y-distance. If it->w is small, e.g. a
16591 mini-buffer window, we may end up in front of the window's
16592 display area. Start displaying at the start of the line
16593 containing PT in this case. */
16594 if (it.current_y <= 0)
16596 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16597 move_it_vertically_backward (&it, 0);
16598 it.current_y = 0;
16601 it.current_x = it.hpos = 0;
16603 /* Set the window start position here explicitly, to avoid an
16604 infinite loop in case the functions in window-scroll-functions
16605 get errors. */
16606 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16608 /* Run scroll hooks. */
16609 startp = run_window_scroll_functions (window, it.current.pos);
16611 /* Redisplay the window. */
16612 if (!current_matrix_up_to_date_p
16613 || windows_or_buffers_changed
16614 || f->cursor_type_changed
16615 /* Don't use try_window_reusing_current_matrix in this case
16616 because it can have changed the buffer. */
16617 || !NILP (Vwindow_scroll_functions)
16618 || !just_this_one_p
16619 || MINI_WINDOW_P (w)
16620 || !(used_current_matrix_p
16621 = try_window_reusing_current_matrix (w)))
16622 try_window (window, startp, 0);
16624 /* If new fonts have been loaded (due to fontsets), give up. We
16625 have to start a new redisplay since we need to re-adjust glyph
16626 matrices. */
16627 if (f->fonts_changed)
16628 goto need_larger_matrices;
16630 /* If cursor did not appear assume that the middle of the window is
16631 in the first line of the window. Do it again with the next line.
16632 (Imagine a window of height 100, displaying two lines of height
16633 60. Moving back 50 from it->last_visible_y will end in the first
16634 line.) */
16635 if (w->cursor.vpos < 0)
16637 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16639 clear_glyph_matrix (w->desired_matrix);
16640 move_it_by_lines (&it, 1);
16641 try_window (window, it.current.pos, 0);
16643 else if (PT < IT_CHARPOS (it))
16645 clear_glyph_matrix (w->desired_matrix);
16646 move_it_by_lines (&it, -1);
16647 try_window (window, it.current.pos, 0);
16649 else
16651 /* Not much we can do about it. */
16655 /* Consider the following case: Window starts at BEGV, there is
16656 invisible, intangible text at BEGV, so that display starts at
16657 some point START > BEGV. It can happen that we are called with
16658 PT somewhere between BEGV and START. Try to handle that case,
16659 and similar ones. */
16660 if (w->cursor.vpos < 0)
16662 /* First, try locating the proper glyph row for PT. */
16663 struct glyph_row *row =
16664 row_containing_pos (w, PT, w->current_matrix->rows, NULL, 0);
16666 /* Sometimes point is at the beginning of invisible text that is
16667 before the 1st character displayed in the row. In that case,
16668 row_containing_pos fails to find the row, because no glyphs
16669 with appropriate buffer positions are present in the row.
16670 Therefore, we next try to find the row which shows the 1st
16671 position after the invisible text. */
16672 if (!row)
16674 Lisp_Object val =
16675 get_char_property_and_overlay (make_number (PT), Qinvisible,
16676 Qnil, NULL);
16678 if (TEXT_PROP_MEANS_INVISIBLE (val))
16680 ptrdiff_t alt_pos;
16681 Lisp_Object invis_end =
16682 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16683 Qnil, Qnil);
16685 if (NATNUMP (invis_end))
16686 alt_pos = XFASTINT (invis_end);
16687 else
16688 alt_pos = ZV;
16689 row = row_containing_pos (w, alt_pos, w->current_matrix->rows,
16690 NULL, 0);
16693 /* Finally, fall back on the first row of the window after the
16694 header line (if any). This is slightly better than not
16695 displaying the cursor at all. */
16696 if (!row)
16698 row = w->current_matrix->rows;
16699 if (row->mode_line_p)
16700 ++row;
16702 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16705 if (!cursor_row_fully_visible_p (w, 0, 0))
16707 /* If vscroll is enabled, disable it and try again. */
16708 if (w->vscroll)
16710 w->vscroll = 0;
16711 clear_glyph_matrix (w->desired_matrix);
16712 goto recenter;
16715 /* Users who set scroll-conservatively to a large number want
16716 point just above/below the scroll margin. If we ended up
16717 with point's row partially visible, move the window start to
16718 make that row fully visible and out of the margin. */
16719 if (scroll_conservatively > SCROLL_LIMIT)
16721 int window_total_lines
16722 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) * frame_line_height;
16723 int margin =
16724 scroll_margin > 0
16725 ? min (scroll_margin, window_total_lines / 4)
16726 : 0;
16727 int move_down = w->cursor.vpos >= window_total_lines / 2;
16729 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
16730 clear_glyph_matrix (w->desired_matrix);
16731 if (1 == try_window (window, it.current.pos,
16732 TRY_WINDOW_CHECK_MARGINS))
16733 goto done;
16736 /* If centering point failed to make the whole line visible,
16737 put point at the top instead. That has to make the whole line
16738 visible, if it can be done. */
16739 if (centering_position == 0)
16740 goto done;
16742 clear_glyph_matrix (w->desired_matrix);
16743 centering_position = 0;
16744 goto recenter;
16747 done:
16749 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16750 w->start_at_line_beg = (CHARPOS (startp) == BEGV
16751 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
16753 /* Display the mode line, if we must. */
16754 if ((update_mode_line
16755 /* If window not full width, must redo its mode line
16756 if (a) the window to its side is being redone and
16757 (b) we do a frame-based redisplay. This is a consequence
16758 of how inverted lines are drawn in frame-based redisplay. */
16759 || (!just_this_one_p
16760 && !FRAME_WINDOW_P (f)
16761 && !WINDOW_FULL_WIDTH_P (w))
16762 /* Line number to display. */
16763 || w->base_line_pos > 0
16764 /* Column number is displayed and different from the one displayed. */
16765 || (w->column_number_displayed != -1
16766 && (w->column_number_displayed != current_column ())))
16767 /* This means that the window has a mode line. */
16768 && (WINDOW_WANTS_MODELINE_P (w)
16769 || WINDOW_WANTS_HEADER_LINE_P (w)))
16772 display_mode_lines (w);
16774 /* If mode line height has changed, arrange for a thorough
16775 immediate redisplay using the correct mode line height. */
16776 if (WINDOW_WANTS_MODELINE_P (w)
16777 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
16779 f->fonts_changed = 1;
16780 w->mode_line_height = -1;
16781 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
16782 = DESIRED_MODE_LINE_HEIGHT (w);
16785 /* If header line height has changed, arrange for a thorough
16786 immediate redisplay using the correct header line height. */
16787 if (WINDOW_WANTS_HEADER_LINE_P (w)
16788 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
16790 f->fonts_changed = 1;
16791 w->header_line_height = -1;
16792 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
16793 = DESIRED_HEADER_LINE_HEIGHT (w);
16796 if (f->fonts_changed)
16797 goto need_larger_matrices;
16800 if (!line_number_displayed && w->base_line_pos != -1)
16802 w->base_line_pos = 0;
16803 w->base_line_number = 0;
16806 finish_menu_bars:
16808 /* When we reach a frame's selected window, redo the frame's menu bar. */
16809 if (update_mode_line
16810 && EQ (FRAME_SELECTED_WINDOW (f), window))
16812 int redisplay_menu_p = 0;
16814 if (FRAME_WINDOW_P (f))
16816 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
16817 || defined (HAVE_NS) || defined (USE_GTK)
16818 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
16819 #else
16820 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16821 #endif
16823 else
16824 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
16826 if (redisplay_menu_p)
16827 display_menu_bar (w);
16829 #ifdef HAVE_WINDOW_SYSTEM
16830 if (FRAME_WINDOW_P (f))
16832 #if defined (USE_GTK) || defined (HAVE_NS)
16833 if (FRAME_EXTERNAL_TOOL_BAR (f))
16834 redisplay_tool_bar (f);
16835 #else
16836 if (WINDOWP (f->tool_bar_window)
16837 && (FRAME_TOOL_BAR_LINES (f) > 0
16838 || !NILP (Vauto_resize_tool_bars))
16839 && redisplay_tool_bar (f))
16840 ignore_mouse_drag_p = 1;
16841 #endif
16843 #endif
16846 #ifdef HAVE_WINDOW_SYSTEM
16847 if (FRAME_WINDOW_P (f)
16848 && update_window_fringes (w, (just_this_one_p
16849 || (!used_current_matrix_p && !overlay_arrow_seen)
16850 || w->pseudo_window_p)))
16852 update_begin (f);
16853 block_input ();
16854 if (draw_window_fringes (w, 1))
16856 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
16857 x_draw_right_divider (w);
16858 else
16859 x_draw_vertical_border (w);
16861 unblock_input ();
16862 update_end (f);
16865 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
16866 x_draw_bottom_divider (w);
16867 #endif /* HAVE_WINDOW_SYSTEM */
16869 /* We go to this label, with fonts_changed set, if it is
16870 necessary to try again using larger glyph matrices.
16871 We have to redeem the scroll bar even in this case,
16872 because the loop in redisplay_internal expects that. */
16873 need_larger_matrices:
16875 finish_scroll_bars:
16877 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16879 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
16880 /* Set the thumb's position and size. */
16881 set_vertical_scroll_bar (w);
16883 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
16884 /* Set the thumb's position and size. */
16885 set_horizontal_scroll_bar (w);
16887 /* Note that we actually used the scroll bar attached to this
16888 window, so it shouldn't be deleted at the end of redisplay. */
16889 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
16890 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
16893 /* Restore current_buffer and value of point in it. The window
16894 update may have changed the buffer, so first make sure `opoint'
16895 is still valid (Bug#6177). */
16896 if (CHARPOS (opoint) < BEGV)
16897 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16898 else if (CHARPOS (opoint) > ZV)
16899 TEMP_SET_PT_BOTH (Z, Z_BYTE);
16900 else
16901 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
16903 set_buffer_internal_1 (old);
16904 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
16905 shorter. This can be caused by log truncation in *Messages*. */
16906 if (CHARPOS (lpoint) <= ZV)
16907 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16909 unbind_to (count, Qnil);
16913 /* Build the complete desired matrix of WINDOW with a window start
16914 buffer position POS.
16916 Value is 1 if successful. It is zero if fonts were loaded during
16917 redisplay which makes re-adjusting glyph matrices necessary, and -1
16918 if point would appear in the scroll margins.
16919 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
16920 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
16921 set in FLAGS.) */
16924 try_window (Lisp_Object window, struct text_pos pos, int flags)
16926 struct window *w = XWINDOW (window);
16927 struct it it;
16928 struct glyph_row *last_text_row = NULL;
16929 struct frame *f = XFRAME (w->frame);
16930 int frame_line_height = default_line_pixel_height (w);
16932 /* Make POS the new window start. */
16933 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
16935 /* Mark cursor position as unknown. No overlay arrow seen. */
16936 w->cursor.vpos = -1;
16937 overlay_arrow_seen = 0;
16939 /* Initialize iterator and info to start at POS. */
16940 start_display (&it, w, pos);
16941 it.glyph_row->reversed_p = false;
16943 /* Display all lines of W. */
16944 while (it.current_y < it.last_visible_y)
16946 if (display_line (&it))
16947 last_text_row = it.glyph_row - 1;
16948 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
16949 return 0;
16952 /* Don't let the cursor end in the scroll margins. */
16953 if ((flags & TRY_WINDOW_CHECK_MARGINS)
16954 && !MINI_WINDOW_P (w))
16956 int this_scroll_margin;
16957 int window_total_lines
16958 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16960 if (scroll_margin > 0)
16962 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
16963 this_scroll_margin *= frame_line_height;
16965 else
16966 this_scroll_margin = 0;
16968 if ((w->cursor.y >= 0 /* not vscrolled */
16969 && w->cursor.y < this_scroll_margin
16970 && CHARPOS (pos) > BEGV
16971 && IT_CHARPOS (it) < ZV)
16972 /* rms: considering make_cursor_line_fully_visible_p here
16973 seems to give wrong results. We don't want to recenter
16974 when the last line is partly visible, we want to allow
16975 that case to be handled in the usual way. */
16976 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
16978 w->cursor.vpos = -1;
16979 clear_glyph_matrix (w->desired_matrix);
16980 return -1;
16984 /* If bottom moved off end of frame, change mode line percentage. */
16985 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
16986 w->update_mode_line = 1;
16988 /* Set window_end_pos to the offset of the last character displayed
16989 on the window from the end of current_buffer. Set
16990 window_end_vpos to its row number. */
16991 if (last_text_row)
16993 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
16994 adjust_window_ends (w, last_text_row, 0);
16995 eassert
16996 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
16997 w->window_end_vpos)));
16999 else
17001 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17002 w->window_end_pos = Z - ZV;
17003 w->window_end_vpos = 0;
17006 /* But that is not valid info until redisplay finishes. */
17007 w->window_end_valid = 0;
17008 return 1;
17013 /************************************************************************
17014 Window redisplay reusing current matrix when buffer has not changed
17015 ************************************************************************/
17017 /* Try redisplay of window W showing an unchanged buffer with a
17018 different window start than the last time it was displayed by
17019 reusing its current matrix. Value is non-zero if successful.
17020 W->start is the new window start. */
17022 static int
17023 try_window_reusing_current_matrix (struct window *w)
17025 struct frame *f = XFRAME (w->frame);
17026 struct glyph_row *bottom_row;
17027 struct it it;
17028 struct run run;
17029 struct text_pos start, new_start;
17030 int nrows_scrolled, i;
17031 struct glyph_row *last_text_row;
17032 struct glyph_row *last_reused_text_row;
17033 struct glyph_row *start_row;
17034 int start_vpos, min_y, max_y;
17036 #ifdef GLYPH_DEBUG
17037 if (inhibit_try_window_reusing)
17038 return 0;
17039 #endif
17041 if (/* This function doesn't handle terminal frames. */
17042 !FRAME_WINDOW_P (f)
17043 /* Don't try to reuse the display if windows have been split
17044 or such. */
17045 || windows_or_buffers_changed
17046 || f->cursor_type_changed)
17047 return 0;
17049 /* Can't do this if showing trailing whitespace. */
17050 if (!NILP (Vshow_trailing_whitespace))
17051 return 0;
17053 /* If top-line visibility has changed, give up. */
17054 if (WINDOW_WANTS_HEADER_LINE_P (w)
17055 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17056 return 0;
17058 /* Give up if old or new display is scrolled vertically. We could
17059 make this function handle this, but right now it doesn't. */
17060 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17061 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17062 return 0;
17064 /* The variable new_start now holds the new window start. The old
17065 start `start' can be determined from the current matrix. */
17066 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17067 start = start_row->minpos;
17068 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17070 /* Clear the desired matrix for the display below. */
17071 clear_glyph_matrix (w->desired_matrix);
17073 if (CHARPOS (new_start) <= CHARPOS (start))
17075 /* Don't use this method if the display starts with an ellipsis
17076 displayed for invisible text. It's not easy to handle that case
17077 below, and it's certainly not worth the effort since this is
17078 not a frequent case. */
17079 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17080 return 0;
17082 IF_DEBUG (debug_method_add (w, "twu1"));
17084 /* Display up to a row that can be reused. The variable
17085 last_text_row is set to the last row displayed that displays
17086 text. Note that it.vpos == 0 if or if not there is a
17087 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17088 start_display (&it, w, new_start);
17089 w->cursor.vpos = -1;
17090 last_text_row = last_reused_text_row = NULL;
17092 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17094 /* If we have reached into the characters in the START row,
17095 that means the line boundaries have changed. So we
17096 can't start copying with the row START. Maybe it will
17097 work to start copying with the following row. */
17098 while (IT_CHARPOS (it) > CHARPOS (start))
17100 /* Advance to the next row as the "start". */
17101 start_row++;
17102 start = start_row->minpos;
17103 /* If there are no more rows to try, or just one, give up. */
17104 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17105 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17106 || CHARPOS (start) == ZV)
17108 clear_glyph_matrix (w->desired_matrix);
17109 return 0;
17112 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17114 /* If we have reached alignment, we can copy the rest of the
17115 rows. */
17116 if (IT_CHARPOS (it) == CHARPOS (start)
17117 /* Don't accept "alignment" inside a display vector,
17118 since start_row could have started in the middle of
17119 that same display vector (thus their character
17120 positions match), and we have no way of telling if
17121 that is the case. */
17122 && it.current.dpvec_index < 0)
17123 break;
17125 it.glyph_row->reversed_p = false;
17126 if (display_line (&it))
17127 last_text_row = it.glyph_row - 1;
17131 /* A value of current_y < last_visible_y means that we stopped
17132 at the previous window start, which in turn means that we
17133 have at least one reusable row. */
17134 if (it.current_y < it.last_visible_y)
17136 struct glyph_row *row;
17138 /* IT.vpos always starts from 0; it counts text lines. */
17139 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17141 /* Find PT if not already found in the lines displayed. */
17142 if (w->cursor.vpos < 0)
17144 int dy = it.current_y - start_row->y;
17146 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17147 row = row_containing_pos (w, PT, row, NULL, dy);
17148 if (row)
17149 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17150 dy, nrows_scrolled);
17151 else
17153 clear_glyph_matrix (w->desired_matrix);
17154 return 0;
17158 /* Scroll the display. Do it before the current matrix is
17159 changed. The problem here is that update has not yet
17160 run, i.e. part of the current matrix is not up to date.
17161 scroll_run_hook will clear the cursor, and use the
17162 current matrix to get the height of the row the cursor is
17163 in. */
17164 run.current_y = start_row->y;
17165 run.desired_y = it.current_y;
17166 run.height = it.last_visible_y - it.current_y;
17168 if (run.height > 0 && run.current_y != run.desired_y)
17170 update_begin (f);
17171 FRAME_RIF (f)->update_window_begin_hook (w);
17172 FRAME_RIF (f)->clear_window_mouse_face (w);
17173 FRAME_RIF (f)->scroll_run_hook (w, &run);
17174 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17175 update_end (f);
17178 /* Shift current matrix down by nrows_scrolled lines. */
17179 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17180 rotate_matrix (w->current_matrix,
17181 start_vpos,
17182 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17183 nrows_scrolled);
17185 /* Disable lines that must be updated. */
17186 for (i = 0; i < nrows_scrolled; ++i)
17187 (start_row + i)->enabled_p = false;
17189 /* Re-compute Y positions. */
17190 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17191 max_y = it.last_visible_y;
17192 for (row = start_row + nrows_scrolled;
17193 row < bottom_row;
17194 ++row)
17196 row->y = it.current_y;
17197 row->visible_height = row->height;
17199 if (row->y < min_y)
17200 row->visible_height -= min_y - row->y;
17201 if (row->y + row->height > max_y)
17202 row->visible_height -= row->y + row->height - max_y;
17203 if (row->fringe_bitmap_periodic_p)
17204 row->redraw_fringe_bitmaps_p = 1;
17206 it.current_y += row->height;
17208 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17209 last_reused_text_row = row;
17210 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17211 break;
17214 /* Disable lines in the current matrix which are now
17215 below the window. */
17216 for (++row; row < bottom_row; ++row)
17217 row->enabled_p = row->mode_line_p = 0;
17220 /* Update window_end_pos etc.; last_reused_text_row is the last
17221 reused row from the current matrix containing text, if any.
17222 The value of last_text_row is the last displayed line
17223 containing text. */
17224 if (last_reused_text_row)
17225 adjust_window_ends (w, last_reused_text_row, 1);
17226 else if (last_text_row)
17227 adjust_window_ends (w, last_text_row, 0);
17228 else
17230 /* This window must be completely empty. */
17231 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17232 w->window_end_pos = Z - ZV;
17233 w->window_end_vpos = 0;
17235 w->window_end_valid = 0;
17237 /* Update hint: don't try scrolling again in update_window. */
17238 w->desired_matrix->no_scrolling_p = 1;
17240 #ifdef GLYPH_DEBUG
17241 debug_method_add (w, "try_window_reusing_current_matrix 1");
17242 #endif
17243 return 1;
17245 else if (CHARPOS (new_start) > CHARPOS (start))
17247 struct glyph_row *pt_row, *row;
17248 struct glyph_row *first_reusable_row;
17249 struct glyph_row *first_row_to_display;
17250 int dy;
17251 int yb = window_text_bottom_y (w);
17253 /* Find the row starting at new_start, if there is one. Don't
17254 reuse a partially visible line at the end. */
17255 first_reusable_row = start_row;
17256 while (first_reusable_row->enabled_p
17257 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17258 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17259 < CHARPOS (new_start)))
17260 ++first_reusable_row;
17262 /* Give up if there is no row to reuse. */
17263 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17264 || !first_reusable_row->enabled_p
17265 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17266 != CHARPOS (new_start)))
17267 return 0;
17269 /* We can reuse fully visible rows beginning with
17270 first_reusable_row to the end of the window. Set
17271 first_row_to_display to the first row that cannot be reused.
17272 Set pt_row to the row containing point, if there is any. */
17273 pt_row = NULL;
17274 for (first_row_to_display = first_reusable_row;
17275 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17276 ++first_row_to_display)
17278 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17279 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17280 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17281 && first_row_to_display->ends_at_zv_p
17282 && pt_row == NULL)))
17283 pt_row = first_row_to_display;
17286 /* Start displaying at the start of first_row_to_display. */
17287 eassert (first_row_to_display->y < yb);
17288 init_to_row_start (&it, w, first_row_to_display);
17290 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17291 - start_vpos);
17292 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17293 - nrows_scrolled);
17294 it.current_y = (first_row_to_display->y - first_reusable_row->y
17295 + WINDOW_HEADER_LINE_HEIGHT (w));
17297 /* Display lines beginning with first_row_to_display in the
17298 desired matrix. Set last_text_row to the last row displayed
17299 that displays text. */
17300 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17301 if (pt_row == NULL)
17302 w->cursor.vpos = -1;
17303 last_text_row = NULL;
17304 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17305 if (display_line (&it))
17306 last_text_row = it.glyph_row - 1;
17308 /* If point is in a reused row, adjust y and vpos of the cursor
17309 position. */
17310 if (pt_row)
17312 w->cursor.vpos -= nrows_scrolled;
17313 w->cursor.y -= first_reusable_row->y - start_row->y;
17316 /* Give up if point isn't in a row displayed or reused. (This
17317 also handles the case where w->cursor.vpos < nrows_scrolled
17318 after the calls to display_line, which can happen with scroll
17319 margins. See bug#1295.) */
17320 if (w->cursor.vpos < 0)
17322 clear_glyph_matrix (w->desired_matrix);
17323 return 0;
17326 /* Scroll the display. */
17327 run.current_y = first_reusable_row->y;
17328 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17329 run.height = it.last_visible_y - run.current_y;
17330 dy = run.current_y - run.desired_y;
17332 if (run.height)
17334 update_begin (f);
17335 FRAME_RIF (f)->update_window_begin_hook (w);
17336 FRAME_RIF (f)->clear_window_mouse_face (w);
17337 FRAME_RIF (f)->scroll_run_hook (w, &run);
17338 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
17339 update_end (f);
17342 /* Adjust Y positions of reused rows. */
17343 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17344 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17345 max_y = it.last_visible_y;
17346 for (row = first_reusable_row; row < first_row_to_display; ++row)
17348 row->y -= dy;
17349 row->visible_height = row->height;
17350 if (row->y < min_y)
17351 row->visible_height -= min_y - row->y;
17352 if (row->y + row->height > max_y)
17353 row->visible_height -= row->y + row->height - max_y;
17354 if (row->fringe_bitmap_periodic_p)
17355 row->redraw_fringe_bitmaps_p = 1;
17358 /* Scroll the current matrix. */
17359 eassert (nrows_scrolled > 0);
17360 rotate_matrix (w->current_matrix,
17361 start_vpos,
17362 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17363 -nrows_scrolled);
17365 /* Disable rows not reused. */
17366 for (row -= nrows_scrolled; row < bottom_row; ++row)
17367 row->enabled_p = false;
17369 /* Point may have moved to a different line, so we cannot assume that
17370 the previous cursor position is valid; locate the correct row. */
17371 if (pt_row)
17373 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17374 row < bottom_row
17375 && PT >= MATRIX_ROW_END_CHARPOS (row)
17376 && !row->ends_at_zv_p;
17377 row++)
17379 w->cursor.vpos++;
17380 w->cursor.y = row->y;
17382 if (row < bottom_row)
17384 /* Can't simply scan the row for point with
17385 bidi-reordered glyph rows. Let set_cursor_from_row
17386 figure out where to put the cursor, and if it fails,
17387 give up. */
17388 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17390 if (!set_cursor_from_row (w, row, w->current_matrix,
17391 0, 0, 0, 0))
17393 clear_glyph_matrix (w->desired_matrix);
17394 return 0;
17397 else
17399 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17400 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17402 for (; glyph < end
17403 && (!BUFFERP (glyph->object)
17404 || glyph->charpos < PT);
17405 glyph++)
17407 w->cursor.hpos++;
17408 w->cursor.x += glyph->pixel_width;
17414 /* Adjust window end. A null value of last_text_row means that
17415 the window end is in reused rows which in turn means that
17416 only its vpos can have changed. */
17417 if (last_text_row)
17418 adjust_window_ends (w, last_text_row, 0);
17419 else
17420 w->window_end_vpos -= nrows_scrolled;
17422 w->window_end_valid = 0;
17423 w->desired_matrix->no_scrolling_p = 1;
17425 #ifdef GLYPH_DEBUG
17426 debug_method_add (w, "try_window_reusing_current_matrix 2");
17427 #endif
17428 return 1;
17431 return 0;
17436 /************************************************************************
17437 Window redisplay reusing current matrix when buffer has changed
17438 ************************************************************************/
17440 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17441 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17442 ptrdiff_t *, ptrdiff_t *);
17443 static struct glyph_row *
17444 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17445 struct glyph_row *);
17448 /* Return the last row in MATRIX displaying text. If row START is
17449 non-null, start searching with that row. IT gives the dimensions
17450 of the display. Value is null if matrix is empty; otherwise it is
17451 a pointer to the row found. */
17453 static struct glyph_row *
17454 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17455 struct glyph_row *start)
17457 struct glyph_row *row, *row_found;
17459 /* Set row_found to the last row in IT->w's current matrix
17460 displaying text. The loop looks funny but think of partially
17461 visible lines. */
17462 row_found = NULL;
17463 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17464 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17466 eassert (row->enabled_p);
17467 row_found = row;
17468 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17469 break;
17470 ++row;
17473 return row_found;
17477 /* Return the last row in the current matrix of W that is not affected
17478 by changes at the start of current_buffer that occurred since W's
17479 current matrix was built. Value is null if no such row exists.
17481 BEG_UNCHANGED us the number of characters unchanged at the start of
17482 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17483 first changed character in current_buffer. Characters at positions <
17484 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17485 when the current matrix was built. */
17487 static struct glyph_row *
17488 find_last_unchanged_at_beg_row (struct window *w)
17490 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17491 struct glyph_row *row;
17492 struct glyph_row *row_found = NULL;
17493 int yb = window_text_bottom_y (w);
17495 /* Find the last row displaying unchanged text. */
17496 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17497 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17498 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17499 ++row)
17501 if (/* If row ends before first_changed_pos, it is unchanged,
17502 except in some case. */
17503 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17504 /* When row ends in ZV and we write at ZV it is not
17505 unchanged. */
17506 && !row->ends_at_zv_p
17507 /* When first_changed_pos is the end of a continued line,
17508 row is not unchanged because it may be no longer
17509 continued. */
17510 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17511 && (row->continued_p
17512 || row->exact_window_width_line_p))
17513 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17514 needs to be recomputed, so don't consider this row as
17515 unchanged. This happens when the last line was
17516 bidi-reordered and was killed immediately before this
17517 redisplay cycle. In that case, ROW->end stores the
17518 buffer position of the first visual-order character of
17519 the killed text, which is now beyond ZV. */
17520 && CHARPOS (row->end.pos) <= ZV)
17521 row_found = row;
17523 /* Stop if last visible row. */
17524 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17525 break;
17528 return row_found;
17532 /* Find the first glyph row in the current matrix of W that is not
17533 affected by changes at the end of current_buffer since the
17534 time W's current matrix was built.
17536 Return in *DELTA the number of chars by which buffer positions in
17537 unchanged text at the end of current_buffer must be adjusted.
17539 Return in *DELTA_BYTES the corresponding number of bytes.
17541 Value is null if no such row exists, i.e. all rows are affected by
17542 changes. */
17544 static struct glyph_row *
17545 find_first_unchanged_at_end_row (struct window *w,
17546 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17548 struct glyph_row *row;
17549 struct glyph_row *row_found = NULL;
17551 *delta = *delta_bytes = 0;
17553 /* Display must not have been paused, otherwise the current matrix
17554 is not up to date. */
17555 eassert (w->window_end_valid);
17557 /* A value of window_end_pos >= END_UNCHANGED means that the window
17558 end is in the range of changed text. If so, there is no
17559 unchanged row at the end of W's current matrix. */
17560 if (w->window_end_pos >= END_UNCHANGED)
17561 return NULL;
17563 /* Set row to the last row in W's current matrix displaying text. */
17564 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17566 /* If matrix is entirely empty, no unchanged row exists. */
17567 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17569 /* The value of row is the last glyph row in the matrix having a
17570 meaningful buffer position in it. The end position of row
17571 corresponds to window_end_pos. This allows us to translate
17572 buffer positions in the current matrix to current buffer
17573 positions for characters not in changed text. */
17574 ptrdiff_t Z_old =
17575 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17576 ptrdiff_t Z_BYTE_old =
17577 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17578 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17579 struct glyph_row *first_text_row
17580 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17582 *delta = Z - Z_old;
17583 *delta_bytes = Z_BYTE - Z_BYTE_old;
17585 /* Set last_unchanged_pos to the buffer position of the last
17586 character in the buffer that has not been changed. Z is the
17587 index + 1 of the last character in current_buffer, i.e. by
17588 subtracting END_UNCHANGED we get the index of the last
17589 unchanged character, and we have to add BEG to get its buffer
17590 position. */
17591 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17592 last_unchanged_pos_old = last_unchanged_pos - *delta;
17594 /* Search backward from ROW for a row displaying a line that
17595 starts at a minimum position >= last_unchanged_pos_old. */
17596 for (; row > first_text_row; --row)
17598 /* This used to abort, but it can happen.
17599 It is ok to just stop the search instead here. KFS. */
17600 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17601 break;
17603 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17604 row_found = row;
17608 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17610 return row_found;
17614 /* Make sure that glyph rows in the current matrix of window W
17615 reference the same glyph memory as corresponding rows in the
17616 frame's frame matrix. This function is called after scrolling W's
17617 current matrix on a terminal frame in try_window_id and
17618 try_window_reusing_current_matrix. */
17620 static void
17621 sync_frame_with_window_matrix_rows (struct window *w)
17623 struct frame *f = XFRAME (w->frame);
17624 struct glyph_row *window_row, *window_row_end, *frame_row;
17626 /* Preconditions: W must be a leaf window and full-width. Its frame
17627 must have a frame matrix. */
17628 eassert (BUFFERP (w->contents));
17629 eassert (WINDOW_FULL_WIDTH_P (w));
17630 eassert (!FRAME_WINDOW_P (f));
17632 /* If W is a full-width window, glyph pointers in W's current matrix
17633 have, by definition, to be the same as glyph pointers in the
17634 corresponding frame matrix. Note that frame matrices have no
17635 marginal areas (see build_frame_matrix). */
17636 window_row = w->current_matrix->rows;
17637 window_row_end = window_row + w->current_matrix->nrows;
17638 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17639 while (window_row < window_row_end)
17641 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17642 struct glyph *end = window_row->glyphs[LAST_AREA];
17644 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17645 frame_row->glyphs[TEXT_AREA] = start;
17646 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17647 frame_row->glyphs[LAST_AREA] = end;
17649 /* Disable frame rows whose corresponding window rows have
17650 been disabled in try_window_id. */
17651 if (!window_row->enabled_p)
17652 frame_row->enabled_p = false;
17654 ++window_row, ++frame_row;
17659 /* Find the glyph row in window W containing CHARPOS. Consider all
17660 rows between START and END (not inclusive). END null means search
17661 all rows to the end of the display area of W. Value is the row
17662 containing CHARPOS or null. */
17664 struct glyph_row *
17665 row_containing_pos (struct window *w, ptrdiff_t charpos,
17666 struct glyph_row *start, struct glyph_row *end, int dy)
17668 struct glyph_row *row = start;
17669 struct glyph_row *best_row = NULL;
17670 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17671 int last_y;
17673 /* If we happen to start on a header-line, skip that. */
17674 if (row->mode_line_p)
17675 ++row;
17677 if ((end && row >= end) || !row->enabled_p)
17678 return NULL;
17680 last_y = window_text_bottom_y (w) - dy;
17682 while (1)
17684 /* Give up if we have gone too far. */
17685 if (end && row >= end)
17686 return NULL;
17687 /* This formerly returned if they were equal.
17688 I think that both quantities are of a "last plus one" type;
17689 if so, when they are equal, the row is within the screen. -- rms. */
17690 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17691 return NULL;
17693 /* If it is in this row, return this row. */
17694 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17695 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17696 /* The end position of a row equals the start
17697 position of the next row. If CHARPOS is there, we
17698 would rather consider it displayed in the next
17699 line, except when this line ends in ZV. */
17700 && !row_for_charpos_p (row, charpos)))
17701 && charpos >= MATRIX_ROW_START_CHARPOS (row))
17703 struct glyph *g;
17705 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17706 || (!best_row && !row->continued_p))
17707 return row;
17708 /* In bidi-reordered rows, there could be several rows whose
17709 edges surround CHARPOS, all of these rows belonging to
17710 the same continued line. We need to find the row which
17711 fits CHARPOS the best. */
17712 for (g = row->glyphs[TEXT_AREA];
17713 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17714 g++)
17716 if (!STRINGP (g->object))
17718 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
17720 mindif = eabs (g->charpos - charpos);
17721 best_row = row;
17722 /* Exact match always wins. */
17723 if (mindif == 0)
17724 return best_row;
17729 else if (best_row && !row->continued_p)
17730 return best_row;
17731 ++row;
17736 /* Try to redisplay window W by reusing its existing display. W's
17737 current matrix must be up to date when this function is called,
17738 i.e. window_end_valid must be nonzero.
17740 Value is
17742 >= 1 if successful, i.e. display has been updated
17743 specifically:
17744 1 means the changes were in front of a newline that precedes
17745 the window start, and the whole current matrix was reused
17746 2 means the changes were after the last position displayed
17747 in the window, and the whole current matrix was reused
17748 3 means portions of the current matrix were reused, while
17749 some of the screen lines were redrawn
17750 -1 if redisplay with same window start is known not to succeed
17751 0 if otherwise unsuccessful
17753 The following steps are performed:
17755 1. Find the last row in the current matrix of W that is not
17756 affected by changes at the start of current_buffer. If no such row
17757 is found, give up.
17759 2. Find the first row in W's current matrix that is not affected by
17760 changes at the end of current_buffer. Maybe there is no such row.
17762 3. Display lines beginning with the row + 1 found in step 1 to the
17763 row found in step 2 or, if step 2 didn't find a row, to the end of
17764 the window.
17766 4. If cursor is not known to appear on the window, give up.
17768 5. If display stopped at the row found in step 2, scroll the
17769 display and current matrix as needed.
17771 6. Maybe display some lines at the end of W, if we must. This can
17772 happen under various circumstances, like a partially visible line
17773 becoming fully visible, or because newly displayed lines are displayed
17774 in smaller font sizes.
17776 7. Update W's window end information. */
17778 static int
17779 try_window_id (struct window *w)
17781 struct frame *f = XFRAME (w->frame);
17782 struct glyph_matrix *current_matrix = w->current_matrix;
17783 struct glyph_matrix *desired_matrix = w->desired_matrix;
17784 struct glyph_row *last_unchanged_at_beg_row;
17785 struct glyph_row *first_unchanged_at_end_row;
17786 struct glyph_row *row;
17787 struct glyph_row *bottom_row;
17788 int bottom_vpos;
17789 struct it it;
17790 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
17791 int dvpos, dy;
17792 struct text_pos start_pos;
17793 struct run run;
17794 int first_unchanged_at_end_vpos = 0;
17795 struct glyph_row *last_text_row, *last_text_row_at_end;
17796 struct text_pos start;
17797 ptrdiff_t first_changed_charpos, last_changed_charpos;
17799 #ifdef GLYPH_DEBUG
17800 if (inhibit_try_window_id)
17801 return 0;
17802 #endif
17804 /* This is handy for debugging. */
17805 #if 0
17806 #define GIVE_UP(X) \
17807 do { \
17808 fprintf (stderr, "try_window_id give up %d\n", (X)); \
17809 return 0; \
17810 } while (0)
17811 #else
17812 #define GIVE_UP(X) return 0
17813 #endif
17815 SET_TEXT_POS_FROM_MARKER (start, w->start);
17817 /* Don't use this for mini-windows because these can show
17818 messages and mini-buffers, and we don't handle that here. */
17819 if (MINI_WINDOW_P (w))
17820 GIVE_UP (1);
17822 /* This flag is used to prevent redisplay optimizations. */
17823 if (windows_or_buffers_changed || f->cursor_type_changed)
17824 GIVE_UP (2);
17826 /* This function's optimizations cannot be used if overlays have
17827 changed in the buffer displayed by the window, so give up if they
17828 have. */
17829 if (w->last_overlay_modified != OVERLAY_MODIFF)
17830 GIVE_UP (21);
17832 /* Verify that narrowing has not changed.
17833 Also verify that we were not told to prevent redisplay optimizations.
17834 It would be nice to further
17835 reduce the number of cases where this prevents try_window_id. */
17836 if (current_buffer->clip_changed
17837 || current_buffer->prevent_redisplay_optimizations_p)
17838 GIVE_UP (3);
17840 /* Window must either use window-based redisplay or be full width. */
17841 if (!FRAME_WINDOW_P (f)
17842 && (!FRAME_LINE_INS_DEL_OK (f)
17843 || !WINDOW_FULL_WIDTH_P (w)))
17844 GIVE_UP (4);
17846 /* Give up if point is known NOT to appear in W. */
17847 if (PT < CHARPOS (start))
17848 GIVE_UP (5);
17850 /* Another way to prevent redisplay optimizations. */
17851 if (w->last_modified == 0)
17852 GIVE_UP (6);
17854 /* Verify that window is not hscrolled. */
17855 if (w->hscroll != 0)
17856 GIVE_UP (7);
17858 /* Verify that display wasn't paused. */
17859 if (!w->window_end_valid)
17860 GIVE_UP (8);
17862 /* Likewise if highlighting trailing whitespace. */
17863 if (!NILP (Vshow_trailing_whitespace))
17864 GIVE_UP (11);
17866 /* Can't use this if overlay arrow position and/or string have
17867 changed. */
17868 if (overlay_arrows_changed_p ())
17869 GIVE_UP (12);
17871 /* When word-wrap is on, adding a space to the first word of a
17872 wrapped line can change the wrap position, altering the line
17873 above it. It might be worthwhile to handle this more
17874 intelligently, but for now just redisplay from scratch. */
17875 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
17876 GIVE_UP (21);
17878 /* Under bidi reordering, adding or deleting a character in the
17879 beginning of a paragraph, before the first strong directional
17880 character, can change the base direction of the paragraph (unless
17881 the buffer specifies a fixed paragraph direction), which will
17882 require to redisplay the whole paragraph. It might be worthwhile
17883 to find the paragraph limits and widen the range of redisplayed
17884 lines to that, but for now just give up this optimization and
17885 redisplay from scratch. */
17886 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
17887 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
17888 GIVE_UP (22);
17890 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
17891 only if buffer has really changed. The reason is that the gap is
17892 initially at Z for freshly visited files. The code below would
17893 set end_unchanged to 0 in that case. */
17894 if (MODIFF > SAVE_MODIFF
17895 /* This seems to happen sometimes after saving a buffer. */
17896 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
17898 if (GPT - BEG < BEG_UNCHANGED)
17899 BEG_UNCHANGED = GPT - BEG;
17900 if (Z - GPT < END_UNCHANGED)
17901 END_UNCHANGED = Z - GPT;
17904 /* The position of the first and last character that has been changed. */
17905 first_changed_charpos = BEG + BEG_UNCHANGED;
17906 last_changed_charpos = Z - END_UNCHANGED;
17908 /* If window starts after a line end, and the last change is in
17909 front of that newline, then changes don't affect the display.
17910 This case happens with stealth-fontification. Note that although
17911 the display is unchanged, glyph positions in the matrix have to
17912 be adjusted, of course. */
17913 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17914 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
17915 && ((last_changed_charpos < CHARPOS (start)
17916 && CHARPOS (start) == BEGV)
17917 || (last_changed_charpos < CHARPOS (start) - 1
17918 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
17920 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
17921 struct glyph_row *r0;
17923 /* Compute how many chars/bytes have been added to or removed
17924 from the buffer. */
17925 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17926 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17927 Z_delta = Z - Z_old;
17928 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
17930 /* Give up if PT is not in the window. Note that it already has
17931 been checked at the start of try_window_id that PT is not in
17932 front of the window start. */
17933 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
17934 GIVE_UP (13);
17936 /* If window start is unchanged, we can reuse the whole matrix
17937 as is, after adjusting glyph positions. No need to compute
17938 the window end again, since its offset from Z hasn't changed. */
17939 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17940 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
17941 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
17942 /* PT must not be in a partially visible line. */
17943 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
17944 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17946 /* Adjust positions in the glyph matrix. */
17947 if (Z_delta || Z_delta_bytes)
17949 struct glyph_row *r1
17950 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
17951 increment_matrix_positions (w->current_matrix,
17952 MATRIX_ROW_VPOS (r0, current_matrix),
17953 MATRIX_ROW_VPOS (r1, current_matrix),
17954 Z_delta, Z_delta_bytes);
17957 /* Set the cursor. */
17958 row = row_containing_pos (w, PT, r0, NULL, 0);
17959 if (row)
17960 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
17961 return 1;
17965 /* Handle the case that changes are all below what is displayed in
17966 the window, and that PT is in the window. This shortcut cannot
17967 be taken if ZV is visible in the window, and text has been added
17968 there that is visible in the window. */
17969 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
17970 /* ZV is not visible in the window, or there are no
17971 changes at ZV, actually. */
17972 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
17973 || first_changed_charpos == last_changed_charpos))
17975 struct glyph_row *r0;
17977 /* Give up if PT is not in the window. Note that it already has
17978 been checked at the start of try_window_id that PT is not in
17979 front of the window start. */
17980 if (PT >= MATRIX_ROW_END_CHARPOS (row))
17981 GIVE_UP (14);
17983 /* If window start is unchanged, we can reuse the whole matrix
17984 as is, without changing glyph positions since no text has
17985 been added/removed in front of the window end. */
17986 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
17987 if (TEXT_POS_EQUAL_P (start, r0->minpos)
17988 /* PT must not be in a partially visible line. */
17989 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
17990 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
17992 /* We have to compute the window end anew since text
17993 could have been added/removed after it. */
17994 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
17995 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
17997 /* Set the cursor. */
17998 row = row_containing_pos (w, PT, r0, NULL, 0);
17999 if (row)
18000 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18001 return 2;
18005 /* Give up if window start is in the changed area.
18007 The condition used to read
18009 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18011 but why that was tested escapes me at the moment. */
18012 if (CHARPOS (start) >= first_changed_charpos
18013 && CHARPOS (start) <= last_changed_charpos)
18014 GIVE_UP (15);
18016 /* Check that window start agrees with the start of the first glyph
18017 row in its current matrix. Check this after we know the window
18018 start is not in changed text, otherwise positions would not be
18019 comparable. */
18020 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18021 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18022 GIVE_UP (16);
18024 /* Give up if the window ends in strings. Overlay strings
18025 at the end are difficult to handle, so don't try. */
18026 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18027 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18028 GIVE_UP (20);
18030 /* Compute the position at which we have to start displaying new
18031 lines. Some of the lines at the top of the window might be
18032 reusable because they are not displaying changed text. Find the
18033 last row in W's current matrix not affected by changes at the
18034 start of current_buffer. Value is null if changes start in the
18035 first line of window. */
18036 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18037 if (last_unchanged_at_beg_row)
18039 /* Avoid starting to display in the middle of a character, a TAB
18040 for instance. This is easier than to set up the iterator
18041 exactly, and it's not a frequent case, so the additional
18042 effort wouldn't really pay off. */
18043 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18044 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18045 && last_unchanged_at_beg_row > w->current_matrix->rows)
18046 --last_unchanged_at_beg_row;
18048 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18049 GIVE_UP (17);
18051 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
18052 GIVE_UP (18);
18053 start_pos = it.current.pos;
18055 /* Start displaying new lines in the desired matrix at the same
18056 vpos we would use in the current matrix, i.e. below
18057 last_unchanged_at_beg_row. */
18058 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18059 current_matrix);
18060 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18061 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18063 eassert (it.hpos == 0 && it.current_x == 0);
18065 else
18067 /* There are no reusable lines at the start of the window.
18068 Start displaying in the first text line. */
18069 start_display (&it, w, start);
18070 it.vpos = it.first_vpos;
18071 start_pos = it.current.pos;
18074 /* Find the first row that is not affected by changes at the end of
18075 the buffer. Value will be null if there is no unchanged row, in
18076 which case we must redisplay to the end of the window. delta
18077 will be set to the value by which buffer positions beginning with
18078 first_unchanged_at_end_row have to be adjusted due to text
18079 changes. */
18080 first_unchanged_at_end_row
18081 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18082 IF_DEBUG (debug_delta = delta);
18083 IF_DEBUG (debug_delta_bytes = delta_bytes);
18085 /* Set stop_pos to the buffer position up to which we will have to
18086 display new lines. If first_unchanged_at_end_row != NULL, this
18087 is the buffer position of the start of the line displayed in that
18088 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18089 that we don't stop at a buffer position. */
18090 stop_pos = 0;
18091 if (first_unchanged_at_end_row)
18093 eassert (last_unchanged_at_beg_row == NULL
18094 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18096 /* If this is a continuation line, move forward to the next one
18097 that isn't. Changes in lines above affect this line.
18098 Caution: this may move first_unchanged_at_end_row to a row
18099 not displaying text. */
18100 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18101 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18102 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18103 < it.last_visible_y))
18104 ++first_unchanged_at_end_row;
18106 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18107 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18108 >= it.last_visible_y))
18109 first_unchanged_at_end_row = NULL;
18110 else
18112 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18113 + delta);
18114 first_unchanged_at_end_vpos
18115 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18116 eassert (stop_pos >= Z - END_UNCHANGED);
18119 else if (last_unchanged_at_beg_row == NULL)
18120 GIVE_UP (19);
18123 #ifdef GLYPH_DEBUG
18125 /* Either there is no unchanged row at the end, or the one we have
18126 now displays text. This is a necessary condition for the window
18127 end pos calculation at the end of this function. */
18128 eassert (first_unchanged_at_end_row == NULL
18129 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18131 debug_last_unchanged_at_beg_vpos
18132 = (last_unchanged_at_beg_row
18133 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18134 : -1);
18135 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18137 #endif /* GLYPH_DEBUG */
18140 /* Display new lines. Set last_text_row to the last new line
18141 displayed which has text on it, i.e. might end up as being the
18142 line where the window_end_vpos is. */
18143 w->cursor.vpos = -1;
18144 last_text_row = NULL;
18145 overlay_arrow_seen = 0;
18146 if (it.current_y < it.last_visible_y
18147 && !f->fonts_changed
18148 && (first_unchanged_at_end_row == NULL
18149 || IT_CHARPOS (it) < stop_pos))
18150 it.glyph_row->reversed_p = false;
18151 while (it.current_y < it.last_visible_y
18152 && !f->fonts_changed
18153 && (first_unchanged_at_end_row == NULL
18154 || IT_CHARPOS (it) < stop_pos))
18156 if (display_line (&it))
18157 last_text_row = it.glyph_row - 1;
18160 if (f->fonts_changed)
18161 return -1;
18164 /* Compute differences in buffer positions, y-positions etc. for
18165 lines reused at the bottom of the window. Compute what we can
18166 scroll. */
18167 if (first_unchanged_at_end_row
18168 /* No lines reused because we displayed everything up to the
18169 bottom of the window. */
18170 && it.current_y < it.last_visible_y)
18172 dvpos = (it.vpos
18173 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18174 current_matrix));
18175 dy = it.current_y - first_unchanged_at_end_row->y;
18176 run.current_y = first_unchanged_at_end_row->y;
18177 run.desired_y = run.current_y + dy;
18178 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18180 else
18182 delta = delta_bytes = dvpos = dy
18183 = run.current_y = run.desired_y = run.height = 0;
18184 first_unchanged_at_end_row = NULL;
18186 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18189 /* Find the cursor if not already found. We have to decide whether
18190 PT will appear on this window (it sometimes doesn't, but this is
18191 not a very frequent case.) This decision has to be made before
18192 the current matrix is altered. A value of cursor.vpos < 0 means
18193 that PT is either in one of the lines beginning at
18194 first_unchanged_at_end_row or below the window. Don't care for
18195 lines that might be displayed later at the window end; as
18196 mentioned, this is not a frequent case. */
18197 if (w->cursor.vpos < 0)
18199 /* Cursor in unchanged rows at the top? */
18200 if (PT < CHARPOS (start_pos)
18201 && last_unchanged_at_beg_row)
18203 row = row_containing_pos (w, PT,
18204 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18205 last_unchanged_at_beg_row + 1, 0);
18206 if (row)
18207 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18210 /* Start from first_unchanged_at_end_row looking for PT. */
18211 else if (first_unchanged_at_end_row)
18213 row = row_containing_pos (w, PT - delta,
18214 first_unchanged_at_end_row, NULL, 0);
18215 if (row)
18216 set_cursor_from_row (w, row, w->current_matrix, delta,
18217 delta_bytes, dy, dvpos);
18220 /* Give up if cursor was not found. */
18221 if (w->cursor.vpos < 0)
18223 clear_glyph_matrix (w->desired_matrix);
18224 return -1;
18228 /* Don't let the cursor end in the scroll margins. */
18230 int this_scroll_margin, cursor_height;
18231 int frame_line_height = default_line_pixel_height (w);
18232 int window_total_lines
18233 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18235 this_scroll_margin =
18236 max (0, min (scroll_margin, window_total_lines / 4));
18237 this_scroll_margin *= frame_line_height;
18238 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18240 if ((w->cursor.y < this_scroll_margin
18241 && CHARPOS (start) > BEGV)
18242 /* Old redisplay didn't take scroll margin into account at the bottom,
18243 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18244 || (w->cursor.y + (make_cursor_line_fully_visible_p
18245 ? cursor_height + this_scroll_margin
18246 : 1)) > it.last_visible_y)
18248 w->cursor.vpos = -1;
18249 clear_glyph_matrix (w->desired_matrix);
18250 return -1;
18254 /* Scroll the display. Do it before changing the current matrix so
18255 that xterm.c doesn't get confused about where the cursor glyph is
18256 found. */
18257 if (dy && run.height)
18259 update_begin (f);
18261 if (FRAME_WINDOW_P (f))
18263 FRAME_RIF (f)->update_window_begin_hook (w);
18264 FRAME_RIF (f)->clear_window_mouse_face (w);
18265 FRAME_RIF (f)->scroll_run_hook (w, &run);
18266 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
18268 else
18270 /* Terminal frame. In this case, dvpos gives the number of
18271 lines to scroll by; dvpos < 0 means scroll up. */
18272 int from_vpos
18273 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18274 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18275 int end = (WINDOW_TOP_EDGE_LINE (w)
18276 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
18277 + window_internal_height (w));
18279 #if defined (HAVE_GPM) || defined (MSDOS)
18280 x_clear_window_mouse_face (w);
18281 #endif
18282 /* Perform the operation on the screen. */
18283 if (dvpos > 0)
18285 /* Scroll last_unchanged_at_beg_row to the end of the
18286 window down dvpos lines. */
18287 set_terminal_window (f, end);
18289 /* On dumb terminals delete dvpos lines at the end
18290 before inserting dvpos empty lines. */
18291 if (!FRAME_SCROLL_REGION_OK (f))
18292 ins_del_lines (f, end - dvpos, -dvpos);
18294 /* Insert dvpos empty lines in front of
18295 last_unchanged_at_beg_row. */
18296 ins_del_lines (f, from, dvpos);
18298 else if (dvpos < 0)
18300 /* Scroll up last_unchanged_at_beg_vpos to the end of
18301 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18302 set_terminal_window (f, end);
18304 /* Delete dvpos lines in front of
18305 last_unchanged_at_beg_vpos. ins_del_lines will set
18306 the cursor to the given vpos and emit |dvpos| delete
18307 line sequences. */
18308 ins_del_lines (f, from + dvpos, dvpos);
18310 /* On a dumb terminal insert dvpos empty lines at the
18311 end. */
18312 if (!FRAME_SCROLL_REGION_OK (f))
18313 ins_del_lines (f, end + dvpos, -dvpos);
18316 set_terminal_window (f, 0);
18319 update_end (f);
18322 /* Shift reused rows of the current matrix to the right position.
18323 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18324 text. */
18325 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18326 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18327 if (dvpos < 0)
18329 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18330 bottom_vpos, dvpos);
18331 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18332 bottom_vpos);
18334 else if (dvpos > 0)
18336 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18337 bottom_vpos, dvpos);
18338 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18339 first_unchanged_at_end_vpos + dvpos);
18342 /* For frame-based redisplay, make sure that current frame and window
18343 matrix are in sync with respect to glyph memory. */
18344 if (!FRAME_WINDOW_P (f))
18345 sync_frame_with_window_matrix_rows (w);
18347 /* Adjust buffer positions in reused rows. */
18348 if (delta || delta_bytes)
18349 increment_matrix_positions (current_matrix,
18350 first_unchanged_at_end_vpos + dvpos,
18351 bottom_vpos, delta, delta_bytes);
18353 /* Adjust Y positions. */
18354 if (dy)
18355 shift_glyph_matrix (w, current_matrix,
18356 first_unchanged_at_end_vpos + dvpos,
18357 bottom_vpos, dy);
18359 if (first_unchanged_at_end_row)
18361 first_unchanged_at_end_row += dvpos;
18362 if (first_unchanged_at_end_row->y >= it.last_visible_y
18363 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18364 first_unchanged_at_end_row = NULL;
18367 /* If scrolling up, there may be some lines to display at the end of
18368 the window. */
18369 last_text_row_at_end = NULL;
18370 if (dy < 0)
18372 /* Scrolling up can leave for example a partially visible line
18373 at the end of the window to be redisplayed. */
18374 /* Set last_row to the glyph row in the current matrix where the
18375 window end line is found. It has been moved up or down in
18376 the matrix by dvpos. */
18377 int last_vpos = w->window_end_vpos + dvpos;
18378 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18380 /* If last_row is the window end line, it should display text. */
18381 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18383 /* If window end line was partially visible before, begin
18384 displaying at that line. Otherwise begin displaying with the
18385 line following it. */
18386 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18388 init_to_row_start (&it, w, last_row);
18389 it.vpos = last_vpos;
18390 it.current_y = last_row->y;
18392 else
18394 init_to_row_end (&it, w, last_row);
18395 it.vpos = 1 + last_vpos;
18396 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18397 ++last_row;
18400 /* We may start in a continuation line. If so, we have to
18401 get the right continuation_lines_width and current_x. */
18402 it.continuation_lines_width = last_row->continuation_lines_width;
18403 it.hpos = it.current_x = 0;
18405 /* Display the rest of the lines at the window end. */
18406 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18407 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18409 /* Is it always sure that the display agrees with lines in
18410 the current matrix? I don't think so, so we mark rows
18411 displayed invalid in the current matrix by setting their
18412 enabled_p flag to zero. */
18413 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18414 if (display_line (&it))
18415 last_text_row_at_end = it.glyph_row - 1;
18419 /* Update window_end_pos and window_end_vpos. */
18420 if (first_unchanged_at_end_row && !last_text_row_at_end)
18422 /* Window end line if one of the preserved rows from the current
18423 matrix. Set row to the last row displaying text in current
18424 matrix starting at first_unchanged_at_end_row, after
18425 scrolling. */
18426 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18427 row = find_last_row_displaying_text (w->current_matrix, &it,
18428 first_unchanged_at_end_row);
18429 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18430 adjust_window_ends (w, row, 1);
18431 eassert (w->window_end_bytepos >= 0);
18432 IF_DEBUG (debug_method_add (w, "A"));
18434 else if (last_text_row_at_end)
18436 adjust_window_ends (w, last_text_row_at_end, 0);
18437 eassert (w->window_end_bytepos >= 0);
18438 IF_DEBUG (debug_method_add (w, "B"));
18440 else if (last_text_row)
18442 /* We have displayed either to the end of the window or at the
18443 end of the window, i.e. the last row with text is to be found
18444 in the desired matrix. */
18445 adjust_window_ends (w, last_text_row, 0);
18446 eassert (w->window_end_bytepos >= 0);
18448 else if (first_unchanged_at_end_row == NULL
18449 && last_text_row == NULL
18450 && last_text_row_at_end == NULL)
18452 /* Displayed to end of window, but no line containing text was
18453 displayed. Lines were deleted at the end of the window. */
18454 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
18455 int vpos = w->window_end_vpos;
18456 struct glyph_row *current_row = current_matrix->rows + vpos;
18457 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18459 for (row = NULL;
18460 row == NULL && vpos >= first_vpos;
18461 --vpos, --current_row, --desired_row)
18463 if (desired_row->enabled_p)
18465 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18466 row = desired_row;
18468 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18469 row = current_row;
18472 eassert (row != NULL);
18473 w->window_end_vpos = vpos + 1;
18474 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18475 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18476 eassert (w->window_end_bytepos >= 0);
18477 IF_DEBUG (debug_method_add (w, "C"));
18479 else
18480 emacs_abort ();
18482 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18483 debug_end_vpos = w->window_end_vpos));
18485 /* Record that display has not been completed. */
18486 w->window_end_valid = 0;
18487 w->desired_matrix->no_scrolling_p = 1;
18488 return 3;
18490 #undef GIVE_UP
18495 /***********************************************************************
18496 More debugging support
18497 ***********************************************************************/
18499 #ifdef GLYPH_DEBUG
18501 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18502 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18503 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18506 /* Dump the contents of glyph matrix MATRIX on stderr.
18508 GLYPHS 0 means don't show glyph contents.
18509 GLYPHS 1 means show glyphs in short form
18510 GLYPHS > 1 means show glyphs in long form. */
18512 void
18513 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18515 int i;
18516 for (i = 0; i < matrix->nrows; ++i)
18517 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18521 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18522 the glyph row and area where the glyph comes from. */
18524 void
18525 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18527 if (glyph->type == CHAR_GLYPH
18528 || glyph->type == GLYPHLESS_GLYPH)
18530 fprintf (stderr,
18531 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18532 glyph - row->glyphs[TEXT_AREA],
18533 (glyph->type == CHAR_GLYPH
18534 ? 'C'
18535 : 'G'),
18536 glyph->charpos,
18537 (BUFFERP (glyph->object)
18538 ? 'B'
18539 : (STRINGP (glyph->object)
18540 ? 'S'
18541 : (INTEGERP (glyph->object)
18542 ? '0'
18543 : '-'))),
18544 glyph->pixel_width,
18545 glyph->u.ch,
18546 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18547 ? glyph->u.ch
18548 : '.'),
18549 glyph->face_id,
18550 glyph->left_box_line_p,
18551 glyph->right_box_line_p);
18553 else if (glyph->type == STRETCH_GLYPH)
18555 fprintf (stderr,
18556 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18557 glyph - row->glyphs[TEXT_AREA],
18558 'S',
18559 glyph->charpos,
18560 (BUFFERP (glyph->object)
18561 ? 'B'
18562 : (STRINGP (glyph->object)
18563 ? 'S'
18564 : (INTEGERP (glyph->object)
18565 ? '0'
18566 : '-'))),
18567 glyph->pixel_width,
18569 ' ',
18570 glyph->face_id,
18571 glyph->left_box_line_p,
18572 glyph->right_box_line_p);
18574 else if (glyph->type == IMAGE_GLYPH)
18576 fprintf (stderr,
18577 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18578 glyph - row->glyphs[TEXT_AREA],
18579 'I',
18580 glyph->charpos,
18581 (BUFFERP (glyph->object)
18582 ? 'B'
18583 : (STRINGP (glyph->object)
18584 ? 'S'
18585 : (INTEGERP (glyph->object)
18586 ? '0'
18587 : '-'))),
18588 glyph->pixel_width,
18589 glyph->u.img_id,
18590 '.',
18591 glyph->face_id,
18592 glyph->left_box_line_p,
18593 glyph->right_box_line_p);
18595 else if (glyph->type == COMPOSITE_GLYPH)
18597 fprintf (stderr,
18598 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18599 glyph - row->glyphs[TEXT_AREA],
18600 '+',
18601 glyph->charpos,
18602 (BUFFERP (glyph->object)
18603 ? 'B'
18604 : (STRINGP (glyph->object)
18605 ? 'S'
18606 : (INTEGERP (glyph->object)
18607 ? '0'
18608 : '-'))),
18609 glyph->pixel_width,
18610 glyph->u.cmp.id);
18611 if (glyph->u.cmp.automatic)
18612 fprintf (stderr,
18613 "[%d-%d]",
18614 glyph->slice.cmp.from, glyph->slice.cmp.to);
18615 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18616 glyph->face_id,
18617 glyph->left_box_line_p,
18618 glyph->right_box_line_p);
18623 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18624 GLYPHS 0 means don't show glyph contents.
18625 GLYPHS 1 means show glyphs in short form
18626 GLYPHS > 1 means show glyphs in long form. */
18628 void
18629 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18631 if (glyphs != 1)
18633 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18634 fprintf (stderr, "==============================================================================\n");
18636 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18637 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18638 vpos,
18639 MATRIX_ROW_START_CHARPOS (row),
18640 MATRIX_ROW_END_CHARPOS (row),
18641 row->used[TEXT_AREA],
18642 row->contains_overlapping_glyphs_p,
18643 row->enabled_p,
18644 row->truncated_on_left_p,
18645 row->truncated_on_right_p,
18646 row->continued_p,
18647 MATRIX_ROW_CONTINUATION_LINE_P (row),
18648 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18649 row->ends_at_zv_p,
18650 row->fill_line_p,
18651 row->ends_in_middle_of_char_p,
18652 row->starts_in_middle_of_char_p,
18653 row->mouse_face_p,
18654 row->x,
18655 row->y,
18656 row->pixel_width,
18657 row->height,
18658 row->visible_height,
18659 row->ascent,
18660 row->phys_ascent);
18661 /* The next 3 lines should align to "Start" in the header. */
18662 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
18663 row->end.overlay_string_index,
18664 row->continuation_lines_width);
18665 fprintf (stderr, " %9"pI"d %9"pI"d\n",
18666 CHARPOS (row->start.string_pos),
18667 CHARPOS (row->end.string_pos));
18668 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
18669 row->end.dpvec_index);
18672 if (glyphs > 1)
18674 int area;
18676 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18678 struct glyph *glyph = row->glyphs[area];
18679 struct glyph *glyph_end = glyph + row->used[area];
18681 /* Glyph for a line end in text. */
18682 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
18683 ++glyph_end;
18685 if (glyph < glyph_end)
18686 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
18688 for (; glyph < glyph_end; ++glyph)
18689 dump_glyph (row, glyph, area);
18692 else if (glyphs == 1)
18694 int area;
18696 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
18698 char *s = alloca (row->used[area] + 4);
18699 int i;
18701 for (i = 0; i < row->used[area]; ++i)
18703 struct glyph *glyph = row->glyphs[area] + i;
18704 if (i == row->used[area] - 1
18705 && area == TEXT_AREA
18706 && INTEGERP (glyph->object)
18707 && glyph->type == CHAR_GLYPH
18708 && glyph->u.ch == ' ')
18710 strcpy (&s[i], "[\\n]");
18711 i += 4;
18713 else if (glyph->type == CHAR_GLYPH
18714 && glyph->u.ch < 0x80
18715 && glyph->u.ch >= ' ')
18716 s[i] = glyph->u.ch;
18717 else
18718 s[i] = '.';
18721 s[i] = '\0';
18722 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
18728 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
18729 Sdump_glyph_matrix, 0, 1, "p",
18730 doc: /* Dump the current matrix of the selected window to stderr.
18731 Shows contents of glyph row structures. With non-nil
18732 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
18733 glyphs in short form, otherwise show glyphs in long form. */)
18734 (Lisp_Object glyphs)
18736 struct window *w = XWINDOW (selected_window);
18737 struct buffer *buffer = XBUFFER (w->contents);
18739 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
18740 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
18741 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
18742 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
18743 fprintf (stderr, "=============================================\n");
18744 dump_glyph_matrix (w->current_matrix,
18745 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
18746 return Qnil;
18750 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
18751 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
18752 (void)
18754 struct frame *f = XFRAME (selected_frame);
18755 dump_glyph_matrix (f->current_matrix, 1);
18756 return Qnil;
18760 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
18761 doc: /* Dump glyph row ROW to stderr.
18762 GLYPH 0 means don't dump glyphs.
18763 GLYPH 1 means dump glyphs in short form.
18764 GLYPH > 1 or omitted means dump glyphs in long form. */)
18765 (Lisp_Object row, Lisp_Object glyphs)
18767 struct glyph_matrix *matrix;
18768 EMACS_INT vpos;
18770 CHECK_NUMBER (row);
18771 matrix = XWINDOW (selected_window)->current_matrix;
18772 vpos = XINT (row);
18773 if (vpos >= 0 && vpos < matrix->nrows)
18774 dump_glyph_row (MATRIX_ROW (matrix, vpos),
18775 vpos,
18776 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18777 return Qnil;
18781 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
18782 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
18783 GLYPH 0 means don't dump glyphs.
18784 GLYPH 1 means dump glyphs in short form.
18785 GLYPH > 1 or omitted means dump glyphs in long form.
18787 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
18788 do nothing. */)
18789 (Lisp_Object row, Lisp_Object glyphs)
18791 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
18792 struct frame *sf = SELECTED_FRAME ();
18793 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
18794 EMACS_INT vpos;
18796 CHECK_NUMBER (row);
18797 vpos = XINT (row);
18798 if (vpos >= 0 && vpos < m->nrows)
18799 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
18800 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
18801 #endif
18802 return Qnil;
18806 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
18807 doc: /* Toggle tracing of redisplay.
18808 With ARG, turn tracing on if and only if ARG is positive. */)
18809 (Lisp_Object arg)
18811 if (NILP (arg))
18812 trace_redisplay_p = !trace_redisplay_p;
18813 else
18815 arg = Fprefix_numeric_value (arg);
18816 trace_redisplay_p = XINT (arg) > 0;
18819 return Qnil;
18823 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
18824 doc: /* Like `format', but print result to stderr.
18825 usage: (trace-to-stderr STRING &rest OBJECTS) */)
18826 (ptrdiff_t nargs, Lisp_Object *args)
18828 Lisp_Object s = Fformat (nargs, args);
18829 fprintf (stderr, "%s", SDATA (s));
18830 return Qnil;
18833 #endif /* GLYPH_DEBUG */
18837 /***********************************************************************
18838 Building Desired Matrix Rows
18839 ***********************************************************************/
18841 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
18842 Used for non-window-redisplay windows, and for windows w/o left fringe. */
18844 static struct glyph_row *
18845 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
18847 struct frame *f = XFRAME (WINDOW_FRAME (w));
18848 struct buffer *buffer = XBUFFER (w->contents);
18849 struct buffer *old = current_buffer;
18850 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
18851 int arrow_len = SCHARS (overlay_arrow_string);
18852 const unsigned char *arrow_end = arrow_string + arrow_len;
18853 const unsigned char *p;
18854 struct it it;
18855 bool multibyte_p;
18856 int n_glyphs_before;
18858 set_buffer_temp (buffer);
18859 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
18860 scratch_glyph_row.reversed_p = false;
18861 it.glyph_row->used[TEXT_AREA] = 0;
18862 SET_TEXT_POS (it.position, 0, 0);
18864 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
18865 p = arrow_string;
18866 while (p < arrow_end)
18868 Lisp_Object face, ilisp;
18870 /* Get the next character. */
18871 if (multibyte_p)
18872 it.c = it.char_to_display = string_char_and_length (p, &it.len);
18873 else
18875 it.c = it.char_to_display = *p, it.len = 1;
18876 if (! ASCII_CHAR_P (it.c))
18877 it.char_to_display = BYTE8_TO_CHAR (it.c);
18879 p += it.len;
18881 /* Get its face. */
18882 ilisp = make_number (p - arrow_string);
18883 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
18884 it.face_id = compute_char_face (f, it.char_to_display, face);
18886 /* Compute its width, get its glyphs. */
18887 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
18888 SET_TEXT_POS (it.position, -1, -1);
18889 PRODUCE_GLYPHS (&it);
18891 /* If this character doesn't fit any more in the line, we have
18892 to remove some glyphs. */
18893 if (it.current_x > it.last_visible_x)
18895 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
18896 break;
18900 set_buffer_temp (old);
18901 return it.glyph_row;
18905 /* Insert truncation glyphs at the start of IT->glyph_row. Which
18906 glyphs to insert is determined by produce_special_glyphs. */
18908 static void
18909 insert_left_trunc_glyphs (struct it *it)
18911 struct it truncate_it;
18912 struct glyph *from, *end, *to, *toend;
18914 eassert (!FRAME_WINDOW_P (it->f)
18915 || (!it->glyph_row->reversed_p
18916 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
18917 || (it->glyph_row->reversed_p
18918 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
18920 /* Get the truncation glyphs. */
18921 truncate_it = *it;
18922 truncate_it.current_x = 0;
18923 truncate_it.face_id = DEFAULT_FACE_ID;
18924 truncate_it.glyph_row = &scratch_glyph_row;
18925 truncate_it.area = TEXT_AREA;
18926 truncate_it.glyph_row->used[TEXT_AREA] = 0;
18927 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
18928 truncate_it.object = make_number (0);
18929 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
18931 /* Overwrite glyphs from IT with truncation glyphs. */
18932 if (!it->glyph_row->reversed_p)
18934 short tused = truncate_it.glyph_row->used[TEXT_AREA];
18936 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18937 end = from + tused;
18938 to = it->glyph_row->glyphs[TEXT_AREA];
18939 toend = to + it->glyph_row->used[TEXT_AREA];
18940 if (FRAME_WINDOW_P (it->f))
18942 /* On GUI frames, when variable-size fonts are displayed,
18943 the truncation glyphs may need more pixels than the row's
18944 glyphs they overwrite. We overwrite more glyphs to free
18945 enough screen real estate, and enlarge the stretch glyph
18946 on the right (see display_line), if there is one, to
18947 preserve the screen position of the truncation glyphs on
18948 the right. */
18949 int w = 0;
18950 struct glyph *g = to;
18951 short used;
18953 /* The first glyph could be partially visible, in which case
18954 it->glyph_row->x will be negative. But we want the left
18955 truncation glyphs to be aligned at the left margin of the
18956 window, so we override the x coordinate at which the row
18957 will begin. */
18958 it->glyph_row->x = 0;
18959 while (g < toend && w < it->truncation_pixel_width)
18961 w += g->pixel_width;
18962 ++g;
18964 if (g - to - tused > 0)
18966 memmove (to + tused, g, (toend - g) * sizeof(*g));
18967 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
18969 used = it->glyph_row->used[TEXT_AREA];
18970 if (it->glyph_row->truncated_on_right_p
18971 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
18972 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
18973 == STRETCH_GLYPH)
18975 int extra = w - it->truncation_pixel_width;
18977 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
18981 while (from < end)
18982 *to++ = *from++;
18984 /* There may be padding glyphs left over. Overwrite them too. */
18985 if (!FRAME_WINDOW_P (it->f))
18987 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
18989 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
18990 while (from < end)
18991 *to++ = *from++;
18995 if (to > toend)
18996 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
18998 else
19000 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19002 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19003 that back to front. */
19004 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19005 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19006 toend = it->glyph_row->glyphs[TEXT_AREA];
19007 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19008 if (FRAME_WINDOW_P (it->f))
19010 int w = 0;
19011 struct glyph *g = to;
19013 while (g >= toend && w < it->truncation_pixel_width)
19015 w += g->pixel_width;
19016 --g;
19018 if (to - g - tused > 0)
19019 to = g + tused;
19020 if (it->glyph_row->truncated_on_right_p
19021 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19022 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19024 int extra = w - it->truncation_pixel_width;
19026 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19030 while (from >= end && to >= toend)
19031 *to-- = *from--;
19032 if (!FRAME_WINDOW_P (it->f))
19034 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19036 from =
19037 truncate_it.glyph_row->glyphs[TEXT_AREA]
19038 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19039 while (from >= end && to >= toend)
19040 *to-- = *from--;
19043 if (from >= end)
19045 /* Need to free some room before prepending additional
19046 glyphs. */
19047 int move_by = from - end + 1;
19048 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19049 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19051 for ( ; g >= g0; g--)
19052 g[move_by] = *g;
19053 while (from >= end)
19054 *to-- = *from--;
19055 it->glyph_row->used[TEXT_AREA] += move_by;
19060 /* Compute the hash code for ROW. */
19061 unsigned
19062 row_hash (struct glyph_row *row)
19064 int area, k;
19065 unsigned hashval = 0;
19067 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19068 for (k = 0; k < row->used[area]; ++k)
19069 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19070 + row->glyphs[area][k].u.val
19071 + row->glyphs[area][k].face_id
19072 + row->glyphs[area][k].padding_p
19073 + (row->glyphs[area][k].type << 2));
19075 return hashval;
19078 /* Compute the pixel height and width of IT->glyph_row.
19080 Most of the time, ascent and height of a display line will be equal
19081 to the max_ascent and max_height values of the display iterator
19082 structure. This is not the case if
19084 1. We hit ZV without displaying anything. In this case, max_ascent
19085 and max_height will be zero.
19087 2. We have some glyphs that don't contribute to the line height.
19088 (The glyph row flag contributes_to_line_height_p is for future
19089 pixmap extensions).
19091 The first case is easily covered by using default values because in
19092 these cases, the line height does not really matter, except that it
19093 must not be zero. */
19095 static void
19096 compute_line_metrics (struct it *it)
19098 struct glyph_row *row = it->glyph_row;
19100 if (FRAME_WINDOW_P (it->f))
19102 int i, min_y, max_y;
19104 /* The line may consist of one space only, that was added to
19105 place the cursor on it. If so, the row's height hasn't been
19106 computed yet. */
19107 if (row->height == 0)
19109 if (it->max_ascent + it->max_descent == 0)
19110 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19111 row->ascent = it->max_ascent;
19112 row->height = it->max_ascent + it->max_descent;
19113 row->phys_ascent = it->max_phys_ascent;
19114 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19115 row->extra_line_spacing = it->max_extra_line_spacing;
19118 /* Compute the width of this line. */
19119 row->pixel_width = row->x;
19120 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19121 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19123 eassert (row->pixel_width >= 0);
19124 eassert (row->ascent >= 0 && row->height > 0);
19126 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19127 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19129 /* If first line's physical ascent is larger than its logical
19130 ascent, use the physical ascent, and make the row taller.
19131 This makes accented characters fully visible. */
19132 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19133 && row->phys_ascent > row->ascent)
19135 row->height += row->phys_ascent - row->ascent;
19136 row->ascent = row->phys_ascent;
19139 /* Compute how much of the line is visible. */
19140 row->visible_height = row->height;
19142 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19143 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19145 if (row->y < min_y)
19146 row->visible_height -= min_y - row->y;
19147 if (row->y + row->height > max_y)
19148 row->visible_height -= row->y + row->height - max_y;
19150 else
19152 row->pixel_width = row->used[TEXT_AREA];
19153 if (row->continued_p)
19154 row->pixel_width -= it->continuation_pixel_width;
19155 else if (row->truncated_on_right_p)
19156 row->pixel_width -= it->truncation_pixel_width;
19157 row->ascent = row->phys_ascent = 0;
19158 row->height = row->phys_height = row->visible_height = 1;
19159 row->extra_line_spacing = 0;
19162 /* Compute a hash code for this row. */
19163 row->hash = row_hash (row);
19165 it->max_ascent = it->max_descent = 0;
19166 it->max_phys_ascent = it->max_phys_descent = 0;
19170 /* Append one space to the glyph row of iterator IT if doing a
19171 window-based redisplay. The space has the same face as
19172 IT->face_id. Value is non-zero if a space was added.
19174 This function is called to make sure that there is always one glyph
19175 at the end of a glyph row that the cursor can be set on under
19176 window-systems. (If there weren't such a glyph we would not know
19177 how wide and tall a box cursor should be displayed).
19179 At the same time this space let's a nicely handle clearing to the
19180 end of the line if the row ends in italic text. */
19182 static int
19183 append_space_for_newline (struct it *it, int default_face_p)
19185 if (FRAME_WINDOW_P (it->f))
19187 int n = it->glyph_row->used[TEXT_AREA];
19189 if (it->glyph_row->glyphs[TEXT_AREA] + n
19190 < it->glyph_row->glyphs[1 + TEXT_AREA])
19192 /* Save some values that must not be changed.
19193 Must save IT->c and IT->len because otherwise
19194 ITERATOR_AT_END_P wouldn't work anymore after
19195 append_space_for_newline has been called. */
19196 enum display_element_type saved_what = it->what;
19197 int saved_c = it->c, saved_len = it->len;
19198 int saved_char_to_display = it->char_to_display;
19199 int saved_x = it->current_x;
19200 int saved_face_id = it->face_id;
19201 int saved_box_end = it->end_of_box_run_p;
19202 struct text_pos saved_pos;
19203 Lisp_Object saved_object;
19204 struct face *face;
19206 saved_object = it->object;
19207 saved_pos = it->position;
19209 it->what = IT_CHARACTER;
19210 memset (&it->position, 0, sizeof it->position);
19211 it->object = make_number (0);
19212 it->c = it->char_to_display = ' ';
19213 it->len = 1;
19215 /* If the default face was remapped, be sure to use the
19216 remapped face for the appended newline. */
19217 if (default_face_p)
19218 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19219 else if (it->face_before_selective_p)
19220 it->face_id = it->saved_face_id;
19221 face = FACE_FROM_ID (it->f, it->face_id);
19222 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19223 /* In R2L rows, we will prepend a stretch glyph that will
19224 have the end_of_box_run_p flag set for it, so there's no
19225 need for the appended newline glyph to have that flag
19226 set. */
19227 if (it->glyph_row->reversed_p
19228 /* But if the appended newline glyph goes all the way to
19229 the end of the row, there will be no stretch glyph,
19230 so leave the box flag set. */
19231 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19232 it->end_of_box_run_p = 0;
19234 PRODUCE_GLYPHS (it);
19236 it->override_ascent = -1;
19237 it->constrain_row_ascent_descent_p = 0;
19238 it->current_x = saved_x;
19239 it->object = saved_object;
19240 it->position = saved_pos;
19241 it->what = saved_what;
19242 it->face_id = saved_face_id;
19243 it->len = saved_len;
19244 it->c = saved_c;
19245 it->char_to_display = saved_char_to_display;
19246 it->end_of_box_run_p = saved_box_end;
19247 return 1;
19251 return 0;
19255 /* Extend the face of the last glyph in the text area of IT->glyph_row
19256 to the end of the display line. Called from display_line. If the
19257 glyph row is empty, add a space glyph to it so that we know the
19258 face to draw. Set the glyph row flag fill_line_p. If the glyph
19259 row is R2L, prepend a stretch glyph to cover the empty space to the
19260 left of the leftmost glyph. */
19262 static void
19263 extend_face_to_end_of_line (struct it *it)
19265 struct face *face, *default_face;
19266 struct frame *f = it->f;
19268 /* If line is already filled, do nothing. Non window-system frames
19269 get a grace of one more ``pixel'' because their characters are
19270 1-``pixel'' wide, so they hit the equality too early. This grace
19271 is needed only for R2L rows that are not continued, to produce
19272 one extra blank where we could display the cursor. */
19273 if ((it->current_x >= it->last_visible_x
19274 + (!FRAME_WINDOW_P (f)
19275 && it->glyph_row->reversed_p
19276 && !it->glyph_row->continued_p))
19277 /* If the window has display margins, we will need to extend
19278 their face even if the text area is filled. */
19279 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19280 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19281 return;
19283 /* The default face, possibly remapped. */
19284 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19286 /* Face extension extends the background and box of IT->face_id
19287 to the end of the line. If the background equals the background
19288 of the frame, we don't have to do anything. */
19289 if (it->face_before_selective_p)
19290 face = FACE_FROM_ID (f, it->saved_face_id);
19291 else
19292 face = FACE_FROM_ID (f, it->face_id);
19294 if (FRAME_WINDOW_P (f)
19295 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19296 && face->box == FACE_NO_BOX
19297 && face->background == FRAME_BACKGROUND_PIXEL (f)
19298 #ifdef HAVE_WINDOW_SYSTEM
19299 && !face->stipple
19300 #endif
19301 && !it->glyph_row->reversed_p)
19302 return;
19304 /* Set the glyph row flag indicating that the face of the last glyph
19305 in the text area has to be drawn to the end of the text area. */
19306 it->glyph_row->fill_line_p = 1;
19308 /* If current character of IT is not ASCII, make sure we have the
19309 ASCII face. This will be automatically undone the next time
19310 get_next_display_element returns a multibyte character. Note
19311 that the character will always be single byte in unibyte
19312 text. */
19313 if (!ASCII_CHAR_P (it->c))
19315 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19318 if (FRAME_WINDOW_P (f))
19320 /* If the row is empty, add a space with the current face of IT,
19321 so that we know which face to draw. */
19322 if (it->glyph_row->used[TEXT_AREA] == 0)
19324 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19325 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19326 it->glyph_row->used[TEXT_AREA] = 1;
19328 /* Mode line and the header line don't have margins, and
19329 likewise the frame's tool-bar window, if there is any. */
19330 if (!(it->glyph_row->mode_line_p
19331 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19332 || (WINDOWP (f->tool_bar_window)
19333 && it->w == XWINDOW (f->tool_bar_window))
19334 #endif
19337 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19338 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19340 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19341 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19342 default_face->id;
19343 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19345 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19346 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19348 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19349 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19350 default_face->id;
19351 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19354 #ifdef HAVE_WINDOW_SYSTEM
19355 if (it->glyph_row->reversed_p)
19357 /* Prepend a stretch glyph to the row, such that the
19358 rightmost glyph will be drawn flushed all the way to the
19359 right margin of the window. The stretch glyph that will
19360 occupy the empty space, if any, to the left of the
19361 glyphs. */
19362 struct font *font = face->font ? face->font : FRAME_FONT (f);
19363 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19364 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19365 struct glyph *g;
19366 int row_width, stretch_ascent, stretch_width;
19367 struct text_pos saved_pos;
19368 int saved_face_id, saved_avoid_cursor, saved_box_start;
19370 for (row_width = 0, g = row_start; g < row_end; g++)
19371 row_width += g->pixel_width;
19372 stretch_width = window_box_width (it->w, TEXT_AREA) - row_width;
19373 if (stretch_width > 0)
19375 stretch_ascent =
19376 (((it->ascent + it->descent)
19377 * FONT_BASE (font)) / FONT_HEIGHT (font));
19378 saved_pos = it->position;
19379 memset (&it->position, 0, sizeof it->position);
19380 saved_avoid_cursor = it->avoid_cursor_p;
19381 it->avoid_cursor_p = 1;
19382 saved_face_id = it->face_id;
19383 saved_box_start = it->start_of_box_run_p;
19384 /* The last row's stretch glyph should get the default
19385 face, to avoid painting the rest of the window with
19386 the region face, if the region ends at ZV. */
19387 if (it->glyph_row->ends_at_zv_p)
19388 it->face_id = default_face->id;
19389 else
19390 it->face_id = face->id;
19391 it->start_of_box_run_p = 0;
19392 append_stretch_glyph (it, make_number (0), stretch_width,
19393 it->ascent + it->descent, stretch_ascent);
19394 it->position = saved_pos;
19395 it->avoid_cursor_p = saved_avoid_cursor;
19396 it->face_id = saved_face_id;
19397 it->start_of_box_run_p = saved_box_start;
19399 /* If stretch_width comes out negative, it means that the
19400 last glyph is only partially visible. In R2L rows, we
19401 want the leftmost glyph to be partially visible, so we
19402 need to give the row the corresponding left offset. */
19403 if (stretch_width < 0)
19404 it->glyph_row->x = stretch_width;
19406 #endif /* HAVE_WINDOW_SYSTEM */
19408 else
19410 /* Save some values that must not be changed. */
19411 int saved_x = it->current_x;
19412 struct text_pos saved_pos;
19413 Lisp_Object saved_object;
19414 enum display_element_type saved_what = it->what;
19415 int saved_face_id = it->face_id;
19417 saved_object = it->object;
19418 saved_pos = it->position;
19420 it->what = IT_CHARACTER;
19421 memset (&it->position, 0, sizeof it->position);
19422 it->object = make_number (0);
19423 it->c = it->char_to_display = ' ';
19424 it->len = 1;
19426 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19427 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19428 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19429 && !it->glyph_row->mode_line_p
19430 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19432 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19433 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19435 for (it->current_x = 0; g < e; g++)
19436 it->current_x += g->pixel_width;
19438 it->area = LEFT_MARGIN_AREA;
19439 it->face_id = default_face->id;
19440 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19441 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19443 PRODUCE_GLYPHS (it);
19444 /* term.c:produce_glyphs advances it->current_x only for
19445 TEXT_AREA. */
19446 it->current_x += it->pixel_width;
19449 it->current_x = saved_x;
19450 it->area = TEXT_AREA;
19453 /* The last row's blank glyphs should get the default face, to
19454 avoid painting the rest of the window with the region face,
19455 if the region ends at ZV. */
19456 if (it->glyph_row->ends_at_zv_p)
19457 it->face_id = default_face->id;
19458 else
19459 it->face_id = face->id;
19460 PRODUCE_GLYPHS (it);
19462 while (it->current_x <= it->last_visible_x)
19463 PRODUCE_GLYPHS (it);
19465 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19466 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19467 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19468 && !it->glyph_row->mode_line_p
19469 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19471 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19472 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19474 for ( ; g < e; g++)
19475 it->current_x += g->pixel_width;
19477 it->area = RIGHT_MARGIN_AREA;
19478 it->face_id = default_face->id;
19479 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19480 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19482 PRODUCE_GLYPHS (it);
19483 it->current_x += it->pixel_width;
19486 it->area = TEXT_AREA;
19489 /* Don't count these blanks really. It would let us insert a left
19490 truncation glyph below and make us set the cursor on them, maybe. */
19491 it->current_x = saved_x;
19492 it->object = saved_object;
19493 it->position = saved_pos;
19494 it->what = saved_what;
19495 it->face_id = saved_face_id;
19500 /* Value is non-zero if text starting at CHARPOS in current_buffer is
19501 trailing whitespace. */
19503 static int
19504 trailing_whitespace_p (ptrdiff_t charpos)
19506 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19507 int c = 0;
19509 while (bytepos < ZV_BYTE
19510 && (c = FETCH_CHAR (bytepos),
19511 c == ' ' || c == '\t'))
19512 ++bytepos;
19514 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19516 if (bytepos != PT_BYTE)
19517 return 1;
19519 return 0;
19523 /* Highlight trailing whitespace, if any, in ROW. */
19525 static void
19526 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19528 int used = row->used[TEXT_AREA];
19530 if (used)
19532 struct glyph *start = row->glyphs[TEXT_AREA];
19533 struct glyph *glyph = start + used - 1;
19535 if (row->reversed_p)
19537 /* Right-to-left rows need to be processed in the opposite
19538 direction, so swap the edge pointers. */
19539 glyph = start;
19540 start = row->glyphs[TEXT_AREA] + used - 1;
19543 /* Skip over glyphs inserted to display the cursor at the
19544 end of a line, for extending the face of the last glyph
19545 to the end of the line on terminals, and for truncation
19546 and continuation glyphs. */
19547 if (!row->reversed_p)
19549 while (glyph >= start
19550 && glyph->type == CHAR_GLYPH
19551 && INTEGERP (glyph->object))
19552 --glyph;
19554 else
19556 while (glyph <= start
19557 && glyph->type == CHAR_GLYPH
19558 && INTEGERP (glyph->object))
19559 ++glyph;
19562 /* If last glyph is a space or stretch, and it's trailing
19563 whitespace, set the face of all trailing whitespace glyphs in
19564 IT->glyph_row to `trailing-whitespace'. */
19565 if ((row->reversed_p ? glyph <= start : glyph >= start)
19566 && BUFFERP (glyph->object)
19567 && (glyph->type == STRETCH_GLYPH
19568 || (glyph->type == CHAR_GLYPH
19569 && glyph->u.ch == ' '))
19570 && trailing_whitespace_p (glyph->charpos))
19572 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
19573 if (face_id < 0)
19574 return;
19576 if (!row->reversed_p)
19578 while (glyph >= start
19579 && BUFFERP (glyph->object)
19580 && (glyph->type == STRETCH_GLYPH
19581 || (glyph->type == CHAR_GLYPH
19582 && glyph->u.ch == ' ')))
19583 (glyph--)->face_id = face_id;
19585 else
19587 while (glyph <= start
19588 && BUFFERP (glyph->object)
19589 && (glyph->type == STRETCH_GLYPH
19590 || (glyph->type == CHAR_GLYPH
19591 && glyph->u.ch == ' ')))
19592 (glyph++)->face_id = face_id;
19599 /* Value is non-zero if glyph row ROW should be
19600 considered to hold the buffer position CHARPOS. */
19602 static int
19603 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
19605 int result = 1;
19607 if (charpos == CHARPOS (row->end.pos)
19608 || charpos == MATRIX_ROW_END_CHARPOS (row))
19610 /* Suppose the row ends on a string.
19611 Unless the row is continued, that means it ends on a newline
19612 in the string. If it's anything other than a display string
19613 (e.g., a before-string from an overlay), we don't want the
19614 cursor there. (This heuristic seems to give the optimal
19615 behavior for the various types of multi-line strings.)
19616 One exception: if the string has `cursor' property on one of
19617 its characters, we _do_ want the cursor there. */
19618 if (CHARPOS (row->end.string_pos) >= 0)
19620 if (row->continued_p)
19621 result = 1;
19622 else
19624 /* Check for `display' property. */
19625 struct glyph *beg = row->glyphs[TEXT_AREA];
19626 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
19627 struct glyph *glyph;
19629 result = 0;
19630 for (glyph = end; glyph >= beg; --glyph)
19631 if (STRINGP (glyph->object))
19633 Lisp_Object prop
19634 = Fget_char_property (make_number (charpos),
19635 Qdisplay, Qnil);
19636 result =
19637 (!NILP (prop)
19638 && display_prop_string_p (prop, glyph->object));
19639 /* If there's a `cursor' property on one of the
19640 string's characters, this row is a cursor row,
19641 even though this is not a display string. */
19642 if (!result)
19644 Lisp_Object s = glyph->object;
19646 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
19648 ptrdiff_t gpos = glyph->charpos;
19650 if (!NILP (Fget_char_property (make_number (gpos),
19651 Qcursor, s)))
19653 result = 1;
19654 break;
19658 break;
19662 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
19664 /* If the row ends in middle of a real character,
19665 and the line is continued, we want the cursor here.
19666 That's because CHARPOS (ROW->end.pos) would equal
19667 PT if PT is before the character. */
19668 if (!row->ends_in_ellipsis_p)
19669 result = row->continued_p;
19670 else
19671 /* If the row ends in an ellipsis, then
19672 CHARPOS (ROW->end.pos) will equal point after the
19673 invisible text. We want that position to be displayed
19674 after the ellipsis. */
19675 result = 0;
19677 /* If the row ends at ZV, display the cursor at the end of that
19678 row instead of at the start of the row below. */
19679 else if (row->ends_at_zv_p)
19680 result = 1;
19681 else
19682 result = 0;
19685 return result;
19688 /* Value is non-zero if glyph row ROW should be
19689 used to hold the cursor. */
19691 static int
19692 cursor_row_p (struct glyph_row *row)
19694 return row_for_charpos_p (row, PT);
19699 /* Push the property PROP so that it will be rendered at the current
19700 position in IT. Return 1 if PROP was successfully pushed, 0
19701 otherwise. Called from handle_line_prefix to handle the
19702 `line-prefix' and `wrap-prefix' properties. */
19704 static int
19705 push_prefix_prop (struct it *it, Lisp_Object prop)
19707 struct text_pos pos =
19708 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
19710 eassert (it->method == GET_FROM_BUFFER
19711 || it->method == GET_FROM_DISPLAY_VECTOR
19712 || it->method == GET_FROM_STRING);
19714 /* We need to save the current buffer/string position, so it will be
19715 restored by pop_it, because iterate_out_of_display_property
19716 depends on that being set correctly, but some situations leave
19717 it->position not yet set when this function is called. */
19718 push_it (it, &pos);
19720 if (STRINGP (prop))
19722 if (SCHARS (prop) == 0)
19724 pop_it (it);
19725 return 0;
19728 it->string = prop;
19729 it->string_from_prefix_prop_p = 1;
19730 it->multibyte_p = STRING_MULTIBYTE (it->string);
19731 it->current.overlay_string_index = -1;
19732 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
19733 it->end_charpos = it->string_nchars = SCHARS (it->string);
19734 it->method = GET_FROM_STRING;
19735 it->stop_charpos = 0;
19736 it->prev_stop = 0;
19737 it->base_level_stop = 0;
19739 /* Force paragraph direction to be that of the parent
19740 buffer/string. */
19741 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
19742 it->paragraph_embedding = it->bidi_it.paragraph_dir;
19743 else
19744 it->paragraph_embedding = L2R;
19746 /* Set up the bidi iterator for this display string. */
19747 if (it->bidi_p)
19749 it->bidi_it.string.lstring = it->string;
19750 it->bidi_it.string.s = NULL;
19751 it->bidi_it.string.schars = it->end_charpos;
19752 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
19753 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
19754 it->bidi_it.string.unibyte = !it->multibyte_p;
19755 it->bidi_it.w = it->w;
19756 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
19759 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
19761 it->method = GET_FROM_STRETCH;
19762 it->object = prop;
19764 #ifdef HAVE_WINDOW_SYSTEM
19765 else if (IMAGEP (prop))
19767 it->what = IT_IMAGE;
19768 it->image_id = lookup_image (it->f, prop);
19769 it->method = GET_FROM_IMAGE;
19771 #endif /* HAVE_WINDOW_SYSTEM */
19772 else
19774 pop_it (it); /* bogus display property, give up */
19775 return 0;
19778 return 1;
19781 /* Return the character-property PROP at the current position in IT. */
19783 static Lisp_Object
19784 get_it_property (struct it *it, Lisp_Object prop)
19786 Lisp_Object position, object = it->object;
19788 if (STRINGP (object))
19789 position = make_number (IT_STRING_CHARPOS (*it));
19790 else if (BUFFERP (object))
19792 position = make_number (IT_CHARPOS (*it));
19793 object = it->window;
19795 else
19796 return Qnil;
19798 return Fget_char_property (position, prop, object);
19801 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
19803 static void
19804 handle_line_prefix (struct it *it)
19806 Lisp_Object prefix;
19808 if (it->continuation_lines_width > 0)
19810 prefix = get_it_property (it, Qwrap_prefix);
19811 if (NILP (prefix))
19812 prefix = Vwrap_prefix;
19814 else
19816 prefix = get_it_property (it, Qline_prefix);
19817 if (NILP (prefix))
19818 prefix = Vline_prefix;
19820 if (! NILP (prefix) && push_prefix_prop (it, prefix))
19822 /* If the prefix is wider than the window, and we try to wrap
19823 it, it would acquire its own wrap prefix, and so on till the
19824 iterator stack overflows. So, don't wrap the prefix. */
19825 it->line_wrap = TRUNCATE;
19826 it->avoid_cursor_p = 1;
19832 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
19833 only for R2L lines from display_line and display_string, when they
19834 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
19835 the line/string needs to be continued on the next glyph row. */
19836 static void
19837 unproduce_glyphs (struct it *it, int n)
19839 struct glyph *glyph, *end;
19841 eassert (it->glyph_row);
19842 eassert (it->glyph_row->reversed_p);
19843 eassert (it->area == TEXT_AREA);
19844 eassert (n <= it->glyph_row->used[TEXT_AREA]);
19846 if (n > it->glyph_row->used[TEXT_AREA])
19847 n = it->glyph_row->used[TEXT_AREA];
19848 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
19849 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
19850 for ( ; glyph < end; glyph++)
19851 glyph[-n] = *glyph;
19854 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
19855 and ROW->maxpos. */
19856 static void
19857 find_row_edges (struct it *it, struct glyph_row *row,
19858 ptrdiff_t min_pos, ptrdiff_t min_bpos,
19859 ptrdiff_t max_pos, ptrdiff_t max_bpos)
19861 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19862 lines' rows is implemented for bidi-reordered rows. */
19864 /* ROW->minpos is the value of min_pos, the minimal buffer position
19865 we have in ROW, or ROW->start.pos if that is smaller. */
19866 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
19867 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
19868 else
19869 /* We didn't find buffer positions smaller than ROW->start, or
19870 didn't find _any_ valid buffer positions in any of the glyphs,
19871 so we must trust the iterator's computed positions. */
19872 row->minpos = row->start.pos;
19873 if (max_pos <= 0)
19875 max_pos = CHARPOS (it->current.pos);
19876 max_bpos = BYTEPOS (it->current.pos);
19879 /* Here are the various use-cases for ending the row, and the
19880 corresponding values for ROW->maxpos:
19882 Line ends in a newline from buffer eol_pos + 1
19883 Line is continued from buffer max_pos + 1
19884 Line is truncated on right it->current.pos
19885 Line ends in a newline from string max_pos + 1(*)
19886 (*) + 1 only when line ends in a forward scan
19887 Line is continued from string max_pos
19888 Line is continued from display vector max_pos
19889 Line is entirely from a string min_pos == max_pos
19890 Line is entirely from a display vector min_pos == max_pos
19891 Line that ends at ZV ZV
19893 If you discover other use-cases, please add them here as
19894 appropriate. */
19895 if (row->ends_at_zv_p)
19896 row->maxpos = it->current.pos;
19897 else if (row->used[TEXT_AREA])
19899 int seen_this_string = 0;
19900 struct glyph_row *r1 = row - 1;
19902 /* Did we see the same display string on the previous row? */
19903 if (STRINGP (it->object)
19904 /* this is not the first row */
19905 && row > it->w->desired_matrix->rows
19906 /* previous row is not the header line */
19907 && !r1->mode_line_p
19908 /* previous row also ends in a newline from a string */
19909 && r1->ends_in_newline_from_string_p)
19911 struct glyph *start, *end;
19913 /* Search for the last glyph of the previous row that came
19914 from buffer or string. Depending on whether the row is
19915 L2R or R2L, we need to process it front to back or the
19916 other way round. */
19917 if (!r1->reversed_p)
19919 start = r1->glyphs[TEXT_AREA];
19920 end = start + r1->used[TEXT_AREA];
19921 /* Glyphs inserted by redisplay have an integer (zero)
19922 as their object. */
19923 while (end > start
19924 && INTEGERP ((end - 1)->object)
19925 && (end - 1)->charpos <= 0)
19926 --end;
19927 if (end > start)
19929 if (EQ ((end - 1)->object, it->object))
19930 seen_this_string = 1;
19932 else
19933 /* If all the glyphs of the previous row were inserted
19934 by redisplay, it means the previous row was
19935 produced from a single newline, which is only
19936 possible if that newline came from the same string
19937 as the one which produced this ROW. */
19938 seen_this_string = 1;
19940 else
19942 end = r1->glyphs[TEXT_AREA] - 1;
19943 start = end + r1->used[TEXT_AREA];
19944 while (end < start
19945 && INTEGERP ((end + 1)->object)
19946 && (end + 1)->charpos <= 0)
19947 ++end;
19948 if (end < start)
19950 if (EQ ((end + 1)->object, it->object))
19951 seen_this_string = 1;
19953 else
19954 seen_this_string = 1;
19957 /* Take note of each display string that covers a newline only
19958 once, the first time we see it. This is for when a display
19959 string includes more than one newline in it. */
19960 if (row->ends_in_newline_from_string_p && !seen_this_string)
19962 /* If we were scanning the buffer forward when we displayed
19963 the string, we want to account for at least one buffer
19964 position that belongs to this row (position covered by
19965 the display string), so that cursor positioning will
19966 consider this row as a candidate when point is at the end
19967 of the visual line represented by this row. This is not
19968 required when scanning back, because max_pos will already
19969 have a much larger value. */
19970 if (CHARPOS (row->end.pos) > max_pos)
19971 INC_BOTH (max_pos, max_bpos);
19972 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19974 else if (CHARPOS (it->eol_pos) > 0)
19975 SET_TEXT_POS (row->maxpos,
19976 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
19977 else if (row->continued_p)
19979 /* If max_pos is different from IT's current position, it
19980 means IT->method does not belong to the display element
19981 at max_pos. However, it also means that the display
19982 element at max_pos was displayed in its entirety on this
19983 line, which is equivalent to saying that the next line
19984 starts at the next buffer position. */
19985 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
19986 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19987 else
19989 INC_BOTH (max_pos, max_bpos);
19990 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
19993 else if (row->truncated_on_right_p)
19994 /* display_line already called reseat_at_next_visible_line_start,
19995 which puts the iterator at the beginning of the next line, in
19996 the logical order. */
19997 row->maxpos = it->current.pos;
19998 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
19999 /* A line that is entirely from a string/image/stretch... */
20000 row->maxpos = row->minpos;
20001 else
20002 emacs_abort ();
20004 else
20005 row->maxpos = it->current.pos;
20008 /* Construct the glyph row IT->glyph_row in the desired matrix of
20009 IT->w from text at the current position of IT. See dispextern.h
20010 for an overview of struct it. Value is non-zero if
20011 IT->glyph_row displays text, as opposed to a line displaying ZV
20012 only. */
20014 static int
20015 display_line (struct it *it)
20017 struct glyph_row *row = it->glyph_row;
20018 Lisp_Object overlay_arrow_string;
20019 struct it wrap_it;
20020 void *wrap_data = NULL;
20021 int may_wrap = 0, wrap_x IF_LINT (= 0);
20022 int wrap_row_used = -1;
20023 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20024 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20025 int wrap_row_extra_line_spacing IF_LINT (= 0);
20026 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20027 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20028 int cvpos;
20029 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20030 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20031 bool pending_handle_line_prefix = false;
20033 /* We always start displaying at hpos zero even if hscrolled. */
20034 eassert (it->hpos == 0 && it->current_x == 0);
20036 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20037 >= it->w->desired_matrix->nrows)
20039 it->w->nrows_scale_factor++;
20040 it->f->fonts_changed = 1;
20041 return 0;
20044 /* Clear the result glyph row and enable it. */
20045 prepare_desired_row (it->w, row, false);
20047 row->y = it->current_y;
20048 row->start = it->start;
20049 row->continuation_lines_width = it->continuation_lines_width;
20050 row->displays_text_p = 1;
20051 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20052 it->starts_in_middle_of_char_p = 0;
20054 /* Arrange the overlays nicely for our purposes. Usually, we call
20055 display_line on only one line at a time, in which case this
20056 can't really hurt too much, or we call it on lines which appear
20057 one after another in the buffer, in which case all calls to
20058 recenter_overlay_lists but the first will be pretty cheap. */
20059 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20061 /* Move over display elements that are not visible because we are
20062 hscrolled. This may stop at an x-position < IT->first_visible_x
20063 if the first glyph is partially visible or if we hit a line end. */
20064 if (it->current_x < it->first_visible_x)
20066 enum move_it_result move_result;
20068 this_line_min_pos = row->start.pos;
20069 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20070 MOVE_TO_POS | MOVE_TO_X);
20071 /* If we are under a large hscroll, move_it_in_display_line_to
20072 could hit the end of the line without reaching
20073 it->first_visible_x. Pretend that we did reach it. This is
20074 especially important on a TTY, where we will call
20075 extend_face_to_end_of_line, which needs to know how many
20076 blank glyphs to produce. */
20077 if (it->current_x < it->first_visible_x
20078 && (move_result == MOVE_NEWLINE_OR_CR
20079 || move_result == MOVE_POS_MATCH_OR_ZV))
20080 it->current_x = it->first_visible_x;
20082 /* Record the smallest positions seen while we moved over
20083 display elements that are not visible. This is needed by
20084 redisplay_internal for optimizing the case where the cursor
20085 stays inside the same line. The rest of this function only
20086 considers positions that are actually displayed, so
20087 RECORD_MAX_MIN_POS will not otherwise record positions that
20088 are hscrolled to the left of the left edge of the window. */
20089 min_pos = CHARPOS (this_line_min_pos);
20090 min_bpos = BYTEPOS (this_line_min_pos);
20092 else if (it->area == TEXT_AREA)
20094 /* We only do this when not calling move_it_in_display_line_to
20095 above, because that function calls itself handle_line_prefix. */
20096 handle_line_prefix (it);
20098 else
20100 /* Line-prefix and wrap-prefix are always displayed in the text
20101 area. But if this is the first call to display_line after
20102 init_iterator, the iterator might have been set up to write
20103 into a marginal area, e.g. if the line begins with some
20104 display property that writes to the margins. So we need to
20105 wait with the call to handle_line_prefix until whatever
20106 writes to the margin has done its job. */
20107 pending_handle_line_prefix = true;
20110 /* Get the initial row height. This is either the height of the
20111 text hscrolled, if there is any, or zero. */
20112 row->ascent = it->max_ascent;
20113 row->height = it->max_ascent + it->max_descent;
20114 row->phys_ascent = it->max_phys_ascent;
20115 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20116 row->extra_line_spacing = it->max_extra_line_spacing;
20118 /* Utility macro to record max and min buffer positions seen until now. */
20119 #define RECORD_MAX_MIN_POS(IT) \
20120 do \
20122 int composition_p = !STRINGP ((IT)->string) \
20123 && ((IT)->what == IT_COMPOSITION); \
20124 ptrdiff_t current_pos = \
20125 composition_p ? (IT)->cmp_it.charpos \
20126 : IT_CHARPOS (*(IT)); \
20127 ptrdiff_t current_bpos = \
20128 composition_p ? CHAR_TO_BYTE (current_pos) \
20129 : IT_BYTEPOS (*(IT)); \
20130 if (current_pos < min_pos) \
20132 min_pos = current_pos; \
20133 min_bpos = current_bpos; \
20135 if (IT_CHARPOS (*it) > max_pos) \
20137 max_pos = IT_CHARPOS (*it); \
20138 max_bpos = IT_BYTEPOS (*it); \
20141 while (0)
20143 /* Loop generating characters. The loop is left with IT on the next
20144 character to display. */
20145 while (1)
20147 int n_glyphs_before, hpos_before, x_before;
20148 int x, nglyphs;
20149 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20151 /* Retrieve the next thing to display. Value is zero if end of
20152 buffer reached. */
20153 if (!get_next_display_element (it))
20155 /* Maybe add a space at the end of this line that is used to
20156 display the cursor there under X. Set the charpos of the
20157 first glyph of blank lines not corresponding to any text
20158 to -1. */
20159 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20160 row->exact_window_width_line_p = 1;
20161 else if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
20162 || row->used[TEXT_AREA] == 0)
20164 row->glyphs[TEXT_AREA]->charpos = -1;
20165 row->displays_text_p = 0;
20167 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20168 && (!MINI_WINDOW_P (it->w)
20169 || (minibuf_level && EQ (it->window, minibuf_window))))
20170 row->indicate_empty_line_p = 1;
20173 it->continuation_lines_width = 0;
20174 row->ends_at_zv_p = 1;
20175 /* A row that displays right-to-left text must always have
20176 its last face extended all the way to the end of line,
20177 even if this row ends in ZV, because we still write to
20178 the screen left to right. We also need to extend the
20179 last face if the default face is remapped to some
20180 different face, otherwise the functions that clear
20181 portions of the screen will clear with the default face's
20182 background color. */
20183 if (row->reversed_p
20184 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20185 extend_face_to_end_of_line (it);
20186 break;
20189 /* Now, get the metrics of what we want to display. This also
20190 generates glyphs in `row' (which is IT->glyph_row). */
20191 n_glyphs_before = row->used[TEXT_AREA];
20192 x = it->current_x;
20194 /* Remember the line height so far in case the next element doesn't
20195 fit on the line. */
20196 if (it->line_wrap != TRUNCATE)
20198 ascent = it->max_ascent;
20199 descent = it->max_descent;
20200 phys_ascent = it->max_phys_ascent;
20201 phys_descent = it->max_phys_descent;
20203 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20205 if (IT_DISPLAYING_WHITESPACE (it))
20206 may_wrap = 1;
20207 else if (may_wrap)
20209 SAVE_IT (wrap_it, *it, wrap_data);
20210 wrap_x = x;
20211 wrap_row_used = row->used[TEXT_AREA];
20212 wrap_row_ascent = row->ascent;
20213 wrap_row_height = row->height;
20214 wrap_row_phys_ascent = row->phys_ascent;
20215 wrap_row_phys_height = row->phys_height;
20216 wrap_row_extra_line_spacing = row->extra_line_spacing;
20217 wrap_row_min_pos = min_pos;
20218 wrap_row_min_bpos = min_bpos;
20219 wrap_row_max_pos = max_pos;
20220 wrap_row_max_bpos = max_bpos;
20221 may_wrap = 0;
20226 PRODUCE_GLYPHS (it);
20228 /* If this display element was in marginal areas, continue with
20229 the next one. */
20230 if (it->area != TEXT_AREA)
20232 row->ascent = max (row->ascent, it->max_ascent);
20233 row->height = max (row->height, it->max_ascent + it->max_descent);
20234 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20235 row->phys_height = max (row->phys_height,
20236 it->max_phys_ascent + it->max_phys_descent);
20237 row->extra_line_spacing = max (row->extra_line_spacing,
20238 it->max_extra_line_spacing);
20239 set_iterator_to_next (it, 1);
20240 /* If we didn't handle the line/wrap prefix above, and the
20241 call to set_iterator_to_next just switched to TEXT_AREA,
20242 process the prefix now. */
20243 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20245 pending_handle_line_prefix = false;
20246 handle_line_prefix (it);
20248 continue;
20251 /* Does the display element fit on the line? If we truncate
20252 lines, we should draw past the right edge of the window. If
20253 we don't truncate, we want to stop so that we can display the
20254 continuation glyph before the right margin. If lines are
20255 continued, there are two possible strategies for characters
20256 resulting in more than 1 glyph (e.g. tabs): Display as many
20257 glyphs as possible in this line and leave the rest for the
20258 continuation line, or display the whole element in the next
20259 line. Original redisplay did the former, so we do it also. */
20260 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20261 hpos_before = it->hpos;
20262 x_before = x;
20264 if (/* Not a newline. */
20265 nglyphs > 0
20266 /* Glyphs produced fit entirely in the line. */
20267 && it->current_x < it->last_visible_x)
20269 it->hpos += nglyphs;
20270 row->ascent = max (row->ascent, it->max_ascent);
20271 row->height = max (row->height, it->max_ascent + it->max_descent);
20272 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20273 row->phys_height = max (row->phys_height,
20274 it->max_phys_ascent + it->max_phys_descent);
20275 row->extra_line_spacing = max (row->extra_line_spacing,
20276 it->max_extra_line_spacing);
20277 if (it->current_x - it->pixel_width < it->first_visible_x
20278 /* In R2L rows, we arrange in extend_face_to_end_of_line
20279 to add a right offset to the line, by a suitable
20280 change to the stretch glyph that is the leftmost
20281 glyph of the line. */
20282 && !row->reversed_p)
20283 row->x = x - it->first_visible_x;
20284 /* Record the maximum and minimum buffer positions seen so
20285 far in glyphs that will be displayed by this row. */
20286 if (it->bidi_p)
20287 RECORD_MAX_MIN_POS (it);
20289 else
20291 int i, new_x;
20292 struct glyph *glyph;
20294 for (i = 0; i < nglyphs; ++i, x = new_x)
20296 /* Identify the glyphs added by the last call to
20297 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20298 the previous glyphs. */
20299 if (!row->reversed_p)
20300 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20301 else
20302 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20303 new_x = x + glyph->pixel_width;
20305 if (/* Lines are continued. */
20306 it->line_wrap != TRUNCATE
20307 && (/* Glyph doesn't fit on the line. */
20308 new_x > it->last_visible_x
20309 /* Or it fits exactly on a window system frame. */
20310 || (new_x == it->last_visible_x
20311 && FRAME_WINDOW_P (it->f)
20312 && (row->reversed_p
20313 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20314 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20316 /* End of a continued line. */
20318 if (it->hpos == 0
20319 || (new_x == it->last_visible_x
20320 && FRAME_WINDOW_P (it->f)
20321 && (row->reversed_p
20322 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20323 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20325 /* Current glyph is the only one on the line or
20326 fits exactly on the line. We must continue
20327 the line because we can't draw the cursor
20328 after the glyph. */
20329 row->continued_p = 1;
20330 it->current_x = new_x;
20331 it->continuation_lines_width += new_x;
20332 ++it->hpos;
20333 if (i == nglyphs - 1)
20335 /* If line-wrap is on, check if a previous
20336 wrap point was found. */
20337 if (wrap_row_used > 0
20338 /* Even if there is a previous wrap
20339 point, continue the line here as
20340 usual, if (i) the previous character
20341 was a space or tab AND (ii) the
20342 current character is not. */
20343 && (!may_wrap
20344 || IT_DISPLAYING_WHITESPACE (it)))
20345 goto back_to_wrap;
20347 /* Record the maximum and minimum buffer
20348 positions seen so far in glyphs that will be
20349 displayed by this row. */
20350 if (it->bidi_p)
20351 RECORD_MAX_MIN_POS (it);
20352 set_iterator_to_next (it, 1);
20353 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20355 if (!get_next_display_element (it))
20357 row->exact_window_width_line_p = 1;
20358 it->continuation_lines_width = 0;
20359 row->continued_p = 0;
20360 row->ends_at_zv_p = 1;
20362 else if (ITERATOR_AT_END_OF_LINE_P (it))
20364 row->continued_p = 0;
20365 row->exact_window_width_line_p = 1;
20369 else if (it->bidi_p)
20370 RECORD_MAX_MIN_POS (it);
20371 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20372 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20373 extend_face_to_end_of_line (it);
20375 else if (CHAR_GLYPH_PADDING_P (*glyph)
20376 && !FRAME_WINDOW_P (it->f))
20378 /* A padding glyph that doesn't fit on this line.
20379 This means the whole character doesn't fit
20380 on the line. */
20381 if (row->reversed_p)
20382 unproduce_glyphs (it, row->used[TEXT_AREA]
20383 - n_glyphs_before);
20384 row->used[TEXT_AREA] = n_glyphs_before;
20386 /* Fill the rest of the row with continuation
20387 glyphs like in 20.x. */
20388 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20389 < row->glyphs[1 + TEXT_AREA])
20390 produce_special_glyphs (it, IT_CONTINUATION);
20392 row->continued_p = 1;
20393 it->current_x = x_before;
20394 it->continuation_lines_width += x_before;
20396 /* Restore the height to what it was before the
20397 element not fitting on the line. */
20398 it->max_ascent = ascent;
20399 it->max_descent = descent;
20400 it->max_phys_ascent = phys_ascent;
20401 it->max_phys_descent = phys_descent;
20402 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20403 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20404 extend_face_to_end_of_line (it);
20406 else if (wrap_row_used > 0)
20408 back_to_wrap:
20409 if (row->reversed_p)
20410 unproduce_glyphs (it,
20411 row->used[TEXT_AREA] - wrap_row_used);
20412 RESTORE_IT (it, &wrap_it, wrap_data);
20413 it->continuation_lines_width += wrap_x;
20414 row->used[TEXT_AREA] = wrap_row_used;
20415 row->ascent = wrap_row_ascent;
20416 row->height = wrap_row_height;
20417 row->phys_ascent = wrap_row_phys_ascent;
20418 row->phys_height = wrap_row_phys_height;
20419 row->extra_line_spacing = wrap_row_extra_line_spacing;
20420 min_pos = wrap_row_min_pos;
20421 min_bpos = wrap_row_min_bpos;
20422 max_pos = wrap_row_max_pos;
20423 max_bpos = wrap_row_max_bpos;
20424 row->continued_p = 1;
20425 row->ends_at_zv_p = 0;
20426 row->exact_window_width_line_p = 0;
20427 it->continuation_lines_width += x;
20429 /* Make sure that a non-default face is extended
20430 up to the right margin of the window. */
20431 extend_face_to_end_of_line (it);
20433 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20435 /* A TAB that extends past the right edge of the
20436 window. This produces a single glyph on
20437 window system frames. We leave the glyph in
20438 this row and let it fill the row, but don't
20439 consume the TAB. */
20440 if ((row->reversed_p
20441 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20442 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20443 produce_special_glyphs (it, IT_CONTINUATION);
20444 it->continuation_lines_width += it->last_visible_x;
20445 row->ends_in_middle_of_char_p = 1;
20446 row->continued_p = 1;
20447 glyph->pixel_width = it->last_visible_x - x;
20448 it->starts_in_middle_of_char_p = 1;
20449 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20450 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20451 extend_face_to_end_of_line (it);
20453 else
20455 /* Something other than a TAB that draws past
20456 the right edge of the window. Restore
20457 positions to values before the element. */
20458 if (row->reversed_p)
20459 unproduce_glyphs (it, row->used[TEXT_AREA]
20460 - (n_glyphs_before + i));
20461 row->used[TEXT_AREA] = n_glyphs_before + i;
20463 /* Display continuation glyphs. */
20464 it->current_x = x_before;
20465 it->continuation_lines_width += x;
20466 if (!FRAME_WINDOW_P (it->f)
20467 || (row->reversed_p
20468 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20469 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20470 produce_special_glyphs (it, IT_CONTINUATION);
20471 row->continued_p = 1;
20473 extend_face_to_end_of_line (it);
20475 if (nglyphs > 1 && i > 0)
20477 row->ends_in_middle_of_char_p = 1;
20478 it->starts_in_middle_of_char_p = 1;
20481 /* Restore the height to what it was before the
20482 element not fitting on the line. */
20483 it->max_ascent = ascent;
20484 it->max_descent = descent;
20485 it->max_phys_ascent = phys_ascent;
20486 it->max_phys_descent = phys_descent;
20489 break;
20491 else if (new_x > it->first_visible_x)
20493 /* Increment number of glyphs actually displayed. */
20494 ++it->hpos;
20496 /* Record the maximum and minimum buffer positions
20497 seen so far in glyphs that will be displayed by
20498 this row. */
20499 if (it->bidi_p)
20500 RECORD_MAX_MIN_POS (it);
20502 if (x < it->first_visible_x && !row->reversed_p)
20503 /* Glyph is partially visible, i.e. row starts at
20504 negative X position. Don't do that in R2L
20505 rows, where we arrange to add a right offset to
20506 the line in extend_face_to_end_of_line, by a
20507 suitable change to the stretch glyph that is
20508 the leftmost glyph of the line. */
20509 row->x = x - it->first_visible_x;
20510 /* When the last glyph of an R2L row only fits
20511 partially on the line, we need to set row->x to a
20512 negative offset, so that the leftmost glyph is
20513 the one that is partially visible. */
20514 if (row->reversed_p && new_x > it->last_visible_x)
20515 row->x = it->last_visible_x - new_x;
20517 else
20519 /* Glyph is completely off the left margin of the
20520 window. This should not happen because of the
20521 move_it_in_display_line at the start of this
20522 function, unless the text display area of the
20523 window is empty. */
20524 eassert (it->first_visible_x <= it->last_visible_x);
20527 /* Even if this display element produced no glyphs at all,
20528 we want to record its position. */
20529 if (it->bidi_p && nglyphs == 0)
20530 RECORD_MAX_MIN_POS (it);
20532 row->ascent = max (row->ascent, it->max_ascent);
20533 row->height = max (row->height, it->max_ascent + it->max_descent);
20534 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20535 row->phys_height = max (row->phys_height,
20536 it->max_phys_ascent + it->max_phys_descent);
20537 row->extra_line_spacing = max (row->extra_line_spacing,
20538 it->max_extra_line_spacing);
20540 /* End of this display line if row is continued. */
20541 if (row->continued_p || row->ends_at_zv_p)
20542 break;
20545 at_end_of_line:
20546 /* Is this a line end? If yes, we're also done, after making
20547 sure that a non-default face is extended up to the right
20548 margin of the window. */
20549 if (ITERATOR_AT_END_OF_LINE_P (it))
20551 int used_before = row->used[TEXT_AREA];
20553 row->ends_in_newline_from_string_p = STRINGP (it->object);
20555 /* Add a space at the end of the line that is used to
20556 display the cursor there. */
20557 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20558 append_space_for_newline (it, 0);
20560 /* Extend the face to the end of the line. */
20561 extend_face_to_end_of_line (it);
20563 /* Make sure we have the position. */
20564 if (used_before == 0)
20565 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
20567 /* Record the position of the newline, for use in
20568 find_row_edges. */
20569 it->eol_pos = it->current.pos;
20571 /* Consume the line end. This skips over invisible lines. */
20572 set_iterator_to_next (it, 1);
20573 it->continuation_lines_width = 0;
20574 break;
20577 /* Proceed with next display element. Note that this skips
20578 over lines invisible because of selective display. */
20579 set_iterator_to_next (it, 1);
20581 /* If we truncate lines, we are done when the last displayed
20582 glyphs reach past the right margin of the window. */
20583 if (it->line_wrap == TRUNCATE
20584 && ((FRAME_WINDOW_P (it->f)
20585 /* Images are preprocessed in produce_image_glyph such
20586 that they are cropped at the right edge of the
20587 window, so an image glyph will always end exactly at
20588 last_visible_x, even if there's no right fringe. */
20589 && (WINDOW_RIGHT_FRINGE_WIDTH (it->w) || it->what == IT_IMAGE))
20590 ? (it->current_x >= it->last_visible_x)
20591 : (it->current_x > it->last_visible_x)))
20593 /* Maybe add truncation glyphs. */
20594 if (!FRAME_WINDOW_P (it->f)
20595 || (row->reversed_p
20596 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20597 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20599 int i, n;
20601 if (!row->reversed_p)
20603 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
20604 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20605 break;
20607 else
20609 for (i = 0; i < row->used[TEXT_AREA]; i++)
20610 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
20611 break;
20612 /* Remove any padding glyphs at the front of ROW, to
20613 make room for the truncation glyphs we will be
20614 adding below. The loop below always inserts at
20615 least one truncation glyph, so also remove the
20616 last glyph added to ROW. */
20617 unproduce_glyphs (it, i + 1);
20618 /* Adjust i for the loop below. */
20619 i = row->used[TEXT_AREA] - (i + 1);
20622 /* produce_special_glyphs overwrites the last glyph, so
20623 we don't want that if we want to keep that last
20624 glyph, which means it's an image. */
20625 if (it->current_x > it->last_visible_x)
20627 it->current_x = x_before;
20628 if (!FRAME_WINDOW_P (it->f))
20630 for (n = row->used[TEXT_AREA]; i < n; ++i)
20632 row->used[TEXT_AREA] = i;
20633 produce_special_glyphs (it, IT_TRUNCATION);
20636 else
20638 row->used[TEXT_AREA] = i;
20639 produce_special_glyphs (it, IT_TRUNCATION);
20641 it->hpos = hpos_before;
20644 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20646 /* Don't truncate if we can overflow newline into fringe. */
20647 if (!get_next_display_element (it))
20649 it->continuation_lines_width = 0;
20650 row->ends_at_zv_p = 1;
20651 row->exact_window_width_line_p = 1;
20652 break;
20654 if (ITERATOR_AT_END_OF_LINE_P (it))
20656 row->exact_window_width_line_p = 1;
20657 goto at_end_of_line;
20659 it->current_x = x_before;
20660 it->hpos = hpos_before;
20663 row->truncated_on_right_p = 1;
20664 it->continuation_lines_width = 0;
20665 reseat_at_next_visible_line_start (it, 0);
20666 /* We insist below that IT's position be at ZV because in
20667 bidi-reordered lines the character at visible line start
20668 might not be the character that follows the newline in
20669 the logical order. */
20670 if (IT_BYTEPOS (*it) > BEG_BYTE)
20671 row->ends_at_zv_p =
20672 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
20673 else
20674 row->ends_at_zv_p = false;
20675 break;
20679 if (wrap_data)
20680 bidi_unshelve_cache (wrap_data, 1);
20682 /* If line is not empty and hscrolled, maybe insert truncation glyphs
20683 at the left window margin. */
20684 if (it->first_visible_x
20685 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
20687 if (!FRAME_WINDOW_P (it->f)
20688 || (((row->reversed_p
20689 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
20690 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
20691 /* Don't let insert_left_trunc_glyphs overwrite the
20692 first glyph of the row if it is an image. */
20693 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
20694 insert_left_trunc_glyphs (it);
20695 row->truncated_on_left_p = 1;
20698 /* Remember the position at which this line ends.
20700 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
20701 cannot be before the call to find_row_edges below, since that is
20702 where these positions are determined. */
20703 row->end = it->current;
20704 if (!it->bidi_p)
20706 row->minpos = row->start.pos;
20707 row->maxpos = row->end.pos;
20709 else
20711 /* ROW->minpos and ROW->maxpos must be the smallest and
20712 `1 + the largest' buffer positions in ROW. But if ROW was
20713 bidi-reordered, these two positions can be anywhere in the
20714 row, so we must determine them now. */
20715 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
20718 /* If the start of this line is the overlay arrow-position, then
20719 mark this glyph row as the one containing the overlay arrow.
20720 This is clearly a mess with variable size fonts. It would be
20721 better to let it be displayed like cursors under X. */
20722 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
20723 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
20724 !NILP (overlay_arrow_string)))
20726 /* Overlay arrow in window redisplay is a fringe bitmap. */
20727 if (STRINGP (overlay_arrow_string))
20729 struct glyph_row *arrow_row
20730 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
20731 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
20732 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
20733 struct glyph *p = row->glyphs[TEXT_AREA];
20734 struct glyph *p2, *end;
20736 /* Copy the arrow glyphs. */
20737 while (glyph < arrow_end)
20738 *p++ = *glyph++;
20740 /* Throw away padding glyphs. */
20741 p2 = p;
20742 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
20743 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
20744 ++p2;
20745 if (p2 > p)
20747 while (p2 < end)
20748 *p++ = *p2++;
20749 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
20752 else
20754 eassert (INTEGERP (overlay_arrow_string));
20755 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
20757 overlay_arrow_seen = 1;
20760 /* Highlight trailing whitespace. */
20761 if (!NILP (Vshow_trailing_whitespace))
20762 highlight_trailing_whitespace (it->f, it->glyph_row);
20764 /* Compute pixel dimensions of this line. */
20765 compute_line_metrics (it);
20767 /* Implementation note: No changes in the glyphs of ROW or in their
20768 faces can be done past this point, because compute_line_metrics
20769 computes ROW's hash value and stores it within the glyph_row
20770 structure. */
20772 /* Record whether this row ends inside an ellipsis. */
20773 row->ends_in_ellipsis_p
20774 = (it->method == GET_FROM_DISPLAY_VECTOR
20775 && it->ellipsis_p);
20777 /* Save fringe bitmaps in this row. */
20778 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
20779 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
20780 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
20781 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
20783 it->left_user_fringe_bitmap = 0;
20784 it->left_user_fringe_face_id = 0;
20785 it->right_user_fringe_bitmap = 0;
20786 it->right_user_fringe_face_id = 0;
20788 /* Maybe set the cursor. */
20789 cvpos = it->w->cursor.vpos;
20790 if ((cvpos < 0
20791 /* In bidi-reordered rows, keep checking for proper cursor
20792 position even if one has been found already, because buffer
20793 positions in such rows change non-linearly with ROW->VPOS,
20794 when a line is continued. One exception: when we are at ZV,
20795 display cursor on the first suitable glyph row, since all
20796 the empty rows after that also have their position set to ZV. */
20797 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20798 lines' rows is implemented for bidi-reordered rows. */
20799 || (it->bidi_p
20800 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
20801 && PT >= MATRIX_ROW_START_CHARPOS (row)
20802 && PT <= MATRIX_ROW_END_CHARPOS (row)
20803 && cursor_row_p (row))
20804 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
20806 /* Prepare for the next line. This line starts horizontally at (X
20807 HPOS) = (0 0). Vertical positions are incremented. As a
20808 convenience for the caller, IT->glyph_row is set to the next
20809 row to be used. */
20810 it->current_x = it->hpos = 0;
20811 it->current_y += row->height;
20812 SET_TEXT_POS (it->eol_pos, 0, 0);
20813 ++it->vpos;
20814 ++it->glyph_row;
20815 /* The next row should by default use the same value of the
20816 reversed_p flag as this one. set_iterator_to_next decides when
20817 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
20818 the flag accordingly. */
20819 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
20820 it->glyph_row->reversed_p = row->reversed_p;
20821 it->start = row->end;
20822 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
20824 #undef RECORD_MAX_MIN_POS
20827 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
20828 Scurrent_bidi_paragraph_direction, 0, 1, 0,
20829 doc: /* Return paragraph direction at point in BUFFER.
20830 Value is either `left-to-right' or `right-to-left'.
20831 If BUFFER is omitted or nil, it defaults to the current buffer.
20833 Paragraph direction determines how the text in the paragraph is displayed.
20834 In left-to-right paragraphs, text begins at the left margin of the window
20835 and the reading direction is generally left to right. In right-to-left
20836 paragraphs, text begins at the right margin and is read from right to left.
20838 See also `bidi-paragraph-direction'. */)
20839 (Lisp_Object buffer)
20841 struct buffer *buf = current_buffer;
20842 struct buffer *old = buf;
20844 if (! NILP (buffer))
20846 CHECK_BUFFER (buffer);
20847 buf = XBUFFER (buffer);
20850 if (NILP (BVAR (buf, bidi_display_reordering))
20851 || NILP (BVAR (buf, enable_multibyte_characters))
20852 /* When we are loading loadup.el, the character property tables
20853 needed for bidi iteration are not yet available. */
20854 || !NILP (Vpurify_flag))
20855 return Qleft_to_right;
20856 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
20857 return BVAR (buf, bidi_paragraph_direction);
20858 else
20860 /* Determine the direction from buffer text. We could try to
20861 use current_matrix if it is up to date, but this seems fast
20862 enough as it is. */
20863 struct bidi_it itb;
20864 ptrdiff_t pos = BUF_PT (buf);
20865 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
20866 int c;
20867 void *itb_data = bidi_shelve_cache ();
20869 set_buffer_temp (buf);
20870 /* bidi_paragraph_init finds the base direction of the paragraph
20871 by searching forward from paragraph start. We need the base
20872 direction of the current or _previous_ paragraph, so we need
20873 to make sure we are within that paragraph. To that end, find
20874 the previous non-empty line. */
20875 if (pos >= ZV && pos > BEGV)
20876 DEC_BOTH (pos, bytepos);
20877 if (fast_looking_at (build_string ("[\f\t ]*\n"),
20878 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
20880 while ((c = FETCH_BYTE (bytepos)) == '\n'
20881 || c == ' ' || c == '\t' || c == '\f')
20883 if (bytepos <= BEGV_BYTE)
20884 break;
20885 bytepos--;
20886 pos--;
20888 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
20889 bytepos--;
20891 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
20892 itb.paragraph_dir = NEUTRAL_DIR;
20893 itb.string.s = NULL;
20894 itb.string.lstring = Qnil;
20895 itb.string.bufpos = 0;
20896 itb.string.from_disp_str = 0;
20897 itb.string.unibyte = 0;
20898 /* We have no window to use here for ignoring window-specific
20899 overlays. Using NULL for window pointer will cause
20900 compute_display_string_pos to use the current buffer. */
20901 itb.w = NULL;
20902 bidi_paragraph_init (NEUTRAL_DIR, &itb, 1);
20903 bidi_unshelve_cache (itb_data, 0);
20904 set_buffer_temp (old);
20905 switch (itb.paragraph_dir)
20907 case L2R:
20908 return Qleft_to_right;
20909 break;
20910 case R2L:
20911 return Qright_to_left;
20912 break;
20913 default:
20914 emacs_abort ();
20919 DEFUN ("move-point-visually", Fmove_point_visually,
20920 Smove_point_visually, 1, 1, 0,
20921 doc: /* Move point in the visual order in the specified DIRECTION.
20922 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
20923 left.
20925 Value is the new character position of point. */)
20926 (Lisp_Object direction)
20928 struct window *w = XWINDOW (selected_window);
20929 struct buffer *b = XBUFFER (w->contents);
20930 struct glyph_row *row;
20931 int dir;
20932 Lisp_Object paragraph_dir;
20934 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
20935 (!(ROW)->continued_p \
20936 && INTEGERP ((GLYPH)->object) \
20937 && (GLYPH)->type == CHAR_GLYPH \
20938 && (GLYPH)->u.ch == ' ' \
20939 && (GLYPH)->charpos >= 0 \
20940 && !(GLYPH)->avoid_cursor_p)
20942 CHECK_NUMBER (direction);
20943 dir = XINT (direction);
20944 if (dir > 0)
20945 dir = 1;
20946 else
20947 dir = -1;
20949 /* If current matrix is up-to-date, we can use the information
20950 recorded in the glyphs, at least as long as the goal is on the
20951 screen. */
20952 if (w->window_end_valid
20953 && !windows_or_buffers_changed
20954 && b
20955 && !b->clip_changed
20956 && !b->prevent_redisplay_optimizations_p
20957 && !window_outdated (w)
20958 /* We rely below on the cursor coordinates to be up to date, but
20959 we cannot trust them if some command moved point since the
20960 last complete redisplay. */
20961 && w->last_point == BUF_PT (b)
20962 && w->cursor.vpos >= 0
20963 && w->cursor.vpos < w->current_matrix->nrows
20964 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
20966 struct glyph *g = row->glyphs[TEXT_AREA];
20967 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
20968 struct glyph *gpt = g + w->cursor.hpos;
20970 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
20972 if (BUFFERP (g->object) && g->charpos != PT)
20974 SET_PT (g->charpos);
20975 w->cursor.vpos = -1;
20976 return make_number (PT);
20978 else if (!INTEGERP (g->object) && !EQ (g->object, gpt->object))
20980 ptrdiff_t new_pos;
20982 if (BUFFERP (gpt->object))
20984 new_pos = PT;
20985 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
20986 new_pos += (row->reversed_p ? -dir : dir);
20987 else
20988 new_pos -= (row->reversed_p ? -dir : dir);;
20990 else if (BUFFERP (g->object))
20991 new_pos = g->charpos;
20992 else
20993 break;
20994 SET_PT (new_pos);
20995 w->cursor.vpos = -1;
20996 return make_number (PT);
20998 else if (ROW_GLYPH_NEWLINE_P (row, g))
21000 /* Glyphs inserted at the end of a non-empty line for
21001 positioning the cursor have zero charpos, so we must
21002 deduce the value of point by other means. */
21003 if (g->charpos > 0)
21004 SET_PT (g->charpos);
21005 else if (row->ends_at_zv_p && PT != ZV)
21006 SET_PT (ZV);
21007 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21008 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21009 else
21010 break;
21011 w->cursor.vpos = -1;
21012 return make_number (PT);
21015 if (g == e || INTEGERP (g->object))
21017 if (row->truncated_on_left_p || row->truncated_on_right_p)
21018 goto simulate_display;
21019 if (!row->reversed_p)
21020 row += dir;
21021 else
21022 row -= dir;
21023 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21024 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21025 goto simulate_display;
21027 if (dir > 0)
21029 if (row->reversed_p && !row->continued_p)
21031 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21032 w->cursor.vpos = -1;
21033 return make_number (PT);
21035 g = row->glyphs[TEXT_AREA];
21036 e = g + row->used[TEXT_AREA];
21037 for ( ; g < e; g++)
21039 if (BUFFERP (g->object)
21040 /* Empty lines have only one glyph, which stands
21041 for the newline, and whose charpos is the
21042 buffer position of the newline. */
21043 || ROW_GLYPH_NEWLINE_P (row, g)
21044 /* When the buffer ends in a newline, the line at
21045 EOB also has one glyph, but its charpos is -1. */
21046 || (row->ends_at_zv_p
21047 && !row->reversed_p
21048 && INTEGERP (g->object)
21049 && g->type == CHAR_GLYPH
21050 && g->u.ch == ' '))
21052 if (g->charpos > 0)
21053 SET_PT (g->charpos);
21054 else if (!row->reversed_p
21055 && row->ends_at_zv_p
21056 && PT != ZV)
21057 SET_PT (ZV);
21058 else
21059 continue;
21060 w->cursor.vpos = -1;
21061 return make_number (PT);
21065 else
21067 if (!row->reversed_p && !row->continued_p)
21069 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21070 w->cursor.vpos = -1;
21071 return make_number (PT);
21073 e = row->glyphs[TEXT_AREA];
21074 g = e + row->used[TEXT_AREA] - 1;
21075 for ( ; g >= e; g--)
21077 if (BUFFERP (g->object)
21078 || (ROW_GLYPH_NEWLINE_P (row, g)
21079 && g->charpos > 0)
21080 /* Empty R2L lines on GUI frames have the buffer
21081 position of the newline stored in the stretch
21082 glyph. */
21083 || g->type == STRETCH_GLYPH
21084 || (row->ends_at_zv_p
21085 && row->reversed_p
21086 && INTEGERP (g->object)
21087 && g->type == CHAR_GLYPH
21088 && g->u.ch == ' '))
21090 if (g->charpos > 0)
21091 SET_PT (g->charpos);
21092 else if (row->reversed_p
21093 && row->ends_at_zv_p
21094 && PT != ZV)
21095 SET_PT (ZV);
21096 else
21097 continue;
21098 w->cursor.vpos = -1;
21099 return make_number (PT);
21106 simulate_display:
21108 /* If we wind up here, we failed to move by using the glyphs, so we
21109 need to simulate display instead. */
21111 if (b)
21112 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21113 else
21114 paragraph_dir = Qleft_to_right;
21115 if (EQ (paragraph_dir, Qright_to_left))
21116 dir = -dir;
21117 if (PT <= BEGV && dir < 0)
21118 xsignal0 (Qbeginning_of_buffer);
21119 else if (PT >= ZV && dir > 0)
21120 xsignal0 (Qend_of_buffer);
21121 else
21123 struct text_pos pt;
21124 struct it it;
21125 int pt_x, target_x, pixel_width, pt_vpos;
21126 bool at_eol_p;
21127 bool overshoot_expected = false;
21128 bool target_is_eol_p = false;
21130 /* Setup the arena. */
21131 SET_TEXT_POS (pt, PT, PT_BYTE);
21132 start_display (&it, w, pt);
21134 if (it.cmp_it.id < 0
21135 && it.method == GET_FROM_STRING
21136 && it.area == TEXT_AREA
21137 && it.string_from_display_prop_p
21138 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21139 overshoot_expected = true;
21141 /* Find the X coordinate of point. We start from the beginning
21142 of this or previous line to make sure we are before point in
21143 the logical order (since the move_it_* functions can only
21144 move forward). */
21145 reseat:
21146 reseat_at_previous_visible_line_start (&it);
21147 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21148 if (IT_CHARPOS (it) != PT)
21150 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21151 -1, -1, -1, MOVE_TO_POS);
21152 /* If we missed point because the character there is
21153 displayed out of a display vector that has more than one
21154 glyph, retry expecting overshoot. */
21155 if (it.method == GET_FROM_DISPLAY_VECTOR
21156 && it.current.dpvec_index > 0
21157 && !overshoot_expected)
21159 overshoot_expected = true;
21160 goto reseat;
21162 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21163 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21165 pt_x = it.current_x;
21166 pt_vpos = it.vpos;
21167 if (dir > 0 || overshoot_expected)
21169 struct glyph_row *row = it.glyph_row;
21171 /* When point is at beginning of line, we don't have
21172 information about the glyph there loaded into struct
21173 it. Calling get_next_display_element fixes that. */
21174 if (pt_x == 0)
21175 get_next_display_element (&it);
21176 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21177 it.glyph_row = NULL;
21178 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21179 it.glyph_row = row;
21180 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21181 it, lest it will become out of sync with it's buffer
21182 position. */
21183 it.current_x = pt_x;
21185 else
21186 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21187 pixel_width = it.pixel_width;
21188 if (overshoot_expected && at_eol_p)
21189 pixel_width = 0;
21190 else if (pixel_width <= 0)
21191 pixel_width = 1;
21193 /* If there's a display string (or something similar) at point,
21194 we are actually at the glyph to the left of point, so we need
21195 to correct the X coordinate. */
21196 if (overshoot_expected)
21198 if (it.bidi_p)
21199 pt_x += pixel_width * it.bidi_it.scan_dir;
21200 else
21201 pt_x += pixel_width;
21204 /* Compute target X coordinate, either to the left or to the
21205 right of point. On TTY frames, all characters have the same
21206 pixel width of 1, so we can use that. On GUI frames we don't
21207 have an easy way of getting at the pixel width of the
21208 character to the left of point, so we use a different method
21209 of getting to that place. */
21210 if (dir > 0)
21211 target_x = pt_x + pixel_width;
21212 else
21213 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21215 /* Target X coordinate could be one line above or below the line
21216 of point, in which case we need to adjust the target X
21217 coordinate. Also, if moving to the left, we need to begin at
21218 the left edge of the point's screen line. */
21219 if (dir < 0)
21221 if (pt_x > 0)
21223 start_display (&it, w, pt);
21224 reseat_at_previous_visible_line_start (&it);
21225 it.current_x = it.current_y = it.hpos = 0;
21226 if (pt_vpos != 0)
21227 move_it_by_lines (&it, pt_vpos);
21229 else
21231 move_it_by_lines (&it, -1);
21232 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21233 target_is_eol_p = true;
21234 /* Under word-wrap, we don't know the x coordinate of
21235 the last character displayed on the previous line,
21236 which immediately precedes the wrap point. To find
21237 out its x coordinate, we try moving to the right
21238 margin of the window, which will stop at the wrap
21239 point, and then reset target_x to point at the
21240 character that precedes the wrap point. This is not
21241 needed on GUI frames, because (see below) there we
21242 move from the left margin one grapheme cluster at a
21243 time, and stop when we hit the wrap point. */
21244 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21246 void *it_data = NULL;
21247 struct it it2;
21249 SAVE_IT (it2, it, it_data);
21250 move_it_in_display_line_to (&it, ZV, target_x,
21251 MOVE_TO_POS | MOVE_TO_X);
21252 /* If we arrived at target_x, that _is_ the last
21253 character on the previous line. */
21254 if (it.current_x != target_x)
21255 target_x = it.current_x - 1;
21256 RESTORE_IT (&it, &it2, it_data);
21260 else
21262 if (at_eol_p
21263 || (target_x >= it.last_visible_x
21264 && it.line_wrap != TRUNCATE))
21266 if (pt_x > 0)
21267 move_it_by_lines (&it, 0);
21268 move_it_by_lines (&it, 1);
21269 target_x = 0;
21273 /* Move to the target X coordinate. */
21274 #ifdef HAVE_WINDOW_SYSTEM
21275 /* On GUI frames, as we don't know the X coordinate of the
21276 character to the left of point, moving point to the left
21277 requires walking, one grapheme cluster at a time, until we
21278 find ourself at a place immediately to the left of the
21279 character at point. */
21280 if (FRAME_WINDOW_P (it.f) && dir < 0)
21282 struct text_pos new_pos;
21283 enum move_it_result rc = MOVE_X_REACHED;
21285 if (it.current_x == 0)
21286 get_next_display_element (&it);
21287 if (it.what == IT_COMPOSITION)
21289 new_pos.charpos = it.cmp_it.charpos;
21290 new_pos.bytepos = -1;
21292 else
21293 new_pos = it.current.pos;
21295 while (it.current_x + it.pixel_width <= target_x
21296 && (rc == MOVE_X_REACHED
21297 /* Under word-wrap, move_it_in_display_line_to
21298 stops at correct coordinates, but sometimes
21299 returns MOVE_POS_MATCH_OR_ZV. */
21300 || (it.line_wrap == WORD_WRAP
21301 && rc == MOVE_POS_MATCH_OR_ZV)))
21303 int new_x = it.current_x + it.pixel_width;
21305 /* For composed characters, we want the position of the
21306 first character in the grapheme cluster (usually, the
21307 composition's base character), whereas it.current
21308 might give us the position of the _last_ one, e.g. if
21309 the composition is rendered in reverse due to bidi
21310 reordering. */
21311 if (it.what == IT_COMPOSITION)
21313 new_pos.charpos = it.cmp_it.charpos;
21314 new_pos.bytepos = -1;
21316 else
21317 new_pos = it.current.pos;
21318 if (new_x == it.current_x)
21319 new_x++;
21320 rc = move_it_in_display_line_to (&it, ZV, new_x,
21321 MOVE_TO_POS | MOVE_TO_X);
21322 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21323 break;
21325 /* The previous position we saw in the loop is the one we
21326 want. */
21327 if (new_pos.bytepos == -1)
21328 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21329 it.current.pos = new_pos;
21331 else
21332 #endif
21333 if (it.current_x != target_x)
21334 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21336 /* When lines are truncated, the above loop will stop at the
21337 window edge. But we want to get to the end of line, even if
21338 it is beyond the window edge; automatic hscroll will then
21339 scroll the window to show point as appropriate. */
21340 if (target_is_eol_p && it.line_wrap == TRUNCATE
21341 && get_next_display_element (&it))
21343 struct text_pos new_pos = it.current.pos;
21345 while (!ITERATOR_AT_END_OF_LINE_P (&it))
21347 set_iterator_to_next (&it, 0);
21348 if (it.method == GET_FROM_BUFFER)
21349 new_pos = it.current.pos;
21350 if (!get_next_display_element (&it))
21351 break;
21354 it.current.pos = new_pos;
21357 /* If we ended up in a display string that covers point, move to
21358 buffer position to the right in the visual order. */
21359 if (dir > 0)
21361 while (IT_CHARPOS (it) == PT)
21363 set_iterator_to_next (&it, 0);
21364 if (!get_next_display_element (&it))
21365 break;
21369 /* Move point to that position. */
21370 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21373 return make_number (PT);
21375 #undef ROW_GLYPH_NEWLINE_P
21379 /***********************************************************************
21380 Menu Bar
21381 ***********************************************************************/
21383 /* Redisplay the menu bar in the frame for window W.
21385 The menu bar of X frames that don't have X toolkit support is
21386 displayed in a special window W->frame->menu_bar_window.
21388 The menu bar of terminal frames is treated specially as far as
21389 glyph matrices are concerned. Menu bar lines are not part of
21390 windows, so the update is done directly on the frame matrix rows
21391 for the menu bar. */
21393 static void
21394 display_menu_bar (struct window *w)
21396 struct frame *f = XFRAME (WINDOW_FRAME (w));
21397 struct it it;
21398 Lisp_Object items;
21399 int i;
21401 /* Don't do all this for graphical frames. */
21402 #ifdef HAVE_NTGUI
21403 if (FRAME_W32_P (f))
21404 return;
21405 #endif
21406 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21407 if (FRAME_X_P (f))
21408 return;
21409 #endif
21411 #ifdef HAVE_NS
21412 if (FRAME_NS_P (f))
21413 return;
21414 #endif /* HAVE_NS */
21416 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
21417 eassert (!FRAME_WINDOW_P (f));
21418 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
21419 it.first_visible_x = 0;
21420 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21421 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
21422 if (FRAME_WINDOW_P (f))
21424 /* Menu bar lines are displayed in the desired matrix of the
21425 dummy window menu_bar_window. */
21426 struct window *menu_w;
21427 menu_w = XWINDOW (f->menu_bar_window);
21428 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
21429 MENU_FACE_ID);
21430 it.first_visible_x = 0;
21431 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
21433 else
21434 #endif /* not USE_X_TOOLKIT and not USE_GTK */
21436 /* This is a TTY frame, i.e. character hpos/vpos are used as
21437 pixel x/y. */
21438 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
21439 MENU_FACE_ID);
21440 it.first_visible_x = 0;
21441 it.last_visible_x = FRAME_COLS (f);
21444 /* FIXME: This should be controlled by a user option. See the
21445 comments in redisplay_tool_bar and display_mode_line about
21446 this. */
21447 it.paragraph_embedding = L2R;
21449 /* Clear all rows of the menu bar. */
21450 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
21452 struct glyph_row *row = it.glyph_row + i;
21453 clear_glyph_row (row);
21454 row->enabled_p = true;
21455 row->full_width_p = 1;
21456 row->reversed_p = false;
21459 /* Display all items of the menu bar. */
21460 items = FRAME_MENU_BAR_ITEMS (it.f);
21461 for (i = 0; i < ASIZE (items); i += 4)
21463 Lisp_Object string;
21465 /* Stop at nil string. */
21466 string = AREF (items, i + 1);
21467 if (NILP (string))
21468 break;
21470 /* Remember where item was displayed. */
21471 ASET (items, i + 3, make_number (it.hpos));
21473 /* Display the item, pad with one space. */
21474 if (it.current_x < it.last_visible_x)
21475 display_string (NULL, string, Qnil, 0, 0, &it,
21476 SCHARS (string) + 1, 0, 0, -1);
21479 /* Fill out the line with spaces. */
21480 if (it.current_x < it.last_visible_x)
21481 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
21483 /* Compute the total height of the lines. */
21484 compute_line_metrics (&it);
21487 /* Deep copy of a glyph row, including the glyphs. */
21488 static void
21489 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
21491 struct glyph *pointers[1 + LAST_AREA];
21492 int to_used = to->used[TEXT_AREA];
21494 /* Save glyph pointers of TO. */
21495 memcpy (pointers, to->glyphs, sizeof to->glyphs);
21497 /* Do a structure assignment. */
21498 *to = *from;
21500 /* Restore original glyph pointers of TO. */
21501 memcpy (to->glyphs, pointers, sizeof to->glyphs);
21503 /* Copy the glyphs. */
21504 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
21505 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
21507 /* If we filled only part of the TO row, fill the rest with
21508 space_glyph (which will display as empty space). */
21509 if (to_used > from->used[TEXT_AREA])
21510 fill_up_frame_row_with_spaces (to, to_used);
21513 /* Display one menu item on a TTY, by overwriting the glyphs in the
21514 frame F's desired glyph matrix with glyphs produced from the menu
21515 item text. Called from term.c to display TTY drop-down menus one
21516 item at a time.
21518 ITEM_TEXT is the menu item text as a C string.
21520 FACE_ID is the face ID to be used for this menu item. FACE_ID
21521 could specify one of 3 faces: a face for an enabled item, a face
21522 for a disabled item, or a face for a selected item.
21524 X and Y are coordinates of the first glyph in the frame's desired
21525 matrix to be overwritten by the menu item. Since this is a TTY, Y
21526 is the zero-based number of the glyph row and X is the zero-based
21527 glyph number in the row, starting from left, where to start
21528 displaying the item.
21530 SUBMENU non-zero means this menu item drops down a submenu, which
21531 should be indicated by displaying a proper visual cue after the
21532 item text. */
21534 void
21535 display_tty_menu_item (const char *item_text, int width, int face_id,
21536 int x, int y, int submenu)
21538 struct it it;
21539 struct frame *f = SELECTED_FRAME ();
21540 struct window *w = XWINDOW (f->selected_window);
21541 int saved_used, saved_truncated, saved_width, saved_reversed;
21542 struct glyph_row *row;
21543 size_t item_len = strlen (item_text);
21545 eassert (FRAME_TERMCAP_P (f));
21547 /* Don't write beyond the matrix's last row. This can happen for
21548 TTY screens that are not high enough to show the entire menu.
21549 (This is actually a bit of defensive programming, as
21550 tty_menu_display already limits the number of menu items to one
21551 less than the number of screen lines.) */
21552 if (y >= f->desired_matrix->nrows)
21553 return;
21555 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
21556 it.first_visible_x = 0;
21557 it.last_visible_x = FRAME_COLS (f) - 1;
21558 row = it.glyph_row;
21559 /* Start with the row contents from the current matrix. */
21560 deep_copy_glyph_row (row, f->current_matrix->rows + y);
21561 saved_width = row->full_width_p;
21562 row->full_width_p = 1;
21563 saved_reversed = row->reversed_p;
21564 row->reversed_p = 0;
21565 row->enabled_p = true;
21567 /* Arrange for the menu item glyphs to start at (X,Y) and have the
21568 desired face. */
21569 eassert (x < f->desired_matrix->matrix_w);
21570 it.current_x = it.hpos = x;
21571 it.current_y = it.vpos = y;
21572 saved_used = row->used[TEXT_AREA];
21573 saved_truncated = row->truncated_on_right_p;
21574 row->used[TEXT_AREA] = x;
21575 it.face_id = face_id;
21576 it.line_wrap = TRUNCATE;
21578 /* FIXME: This should be controlled by a user option. See the
21579 comments in redisplay_tool_bar and display_mode_line about this.
21580 Also, if paragraph_embedding could ever be R2L, changes will be
21581 needed to avoid shifting to the right the row characters in
21582 term.c:append_glyph. */
21583 it.paragraph_embedding = L2R;
21585 /* Pad with a space on the left. */
21586 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
21587 width--;
21588 /* Display the menu item, pad with spaces to WIDTH. */
21589 if (submenu)
21591 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21592 item_len, 0, FRAME_COLS (f) - 1, -1);
21593 width -= item_len;
21594 /* Indicate with " >" that there's a submenu. */
21595 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
21596 FRAME_COLS (f) - 1, -1);
21598 else
21599 display_string (item_text, Qnil, Qnil, 0, 0, &it,
21600 width, 0, FRAME_COLS (f) - 1, -1);
21602 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
21603 row->truncated_on_right_p = saved_truncated;
21604 row->hash = row_hash (row);
21605 row->full_width_p = saved_width;
21606 row->reversed_p = saved_reversed;
21609 /***********************************************************************
21610 Mode Line
21611 ***********************************************************************/
21613 /* Redisplay mode lines in the window tree whose root is WINDOW. If
21614 FORCE is non-zero, redisplay mode lines unconditionally.
21615 Otherwise, redisplay only mode lines that are garbaged. Value is
21616 the number of windows whose mode lines were redisplayed. */
21618 static int
21619 redisplay_mode_lines (Lisp_Object window, bool force)
21621 int nwindows = 0;
21623 while (!NILP (window))
21625 struct window *w = XWINDOW (window);
21627 if (WINDOWP (w->contents))
21628 nwindows += redisplay_mode_lines (w->contents, force);
21629 else if (force
21630 || FRAME_GARBAGED_P (XFRAME (w->frame))
21631 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
21633 struct text_pos lpoint;
21634 struct buffer *old = current_buffer;
21636 /* Set the window's buffer for the mode line display. */
21637 SET_TEXT_POS (lpoint, PT, PT_BYTE);
21638 set_buffer_internal_1 (XBUFFER (w->contents));
21640 /* Point refers normally to the selected window. For any
21641 other window, set up appropriate value. */
21642 if (!EQ (window, selected_window))
21644 struct text_pos pt;
21646 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
21647 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
21650 /* Display mode lines. */
21651 clear_glyph_matrix (w->desired_matrix);
21652 if (display_mode_lines (w))
21653 ++nwindows;
21655 /* Restore old settings. */
21656 set_buffer_internal_1 (old);
21657 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
21660 window = w->next;
21663 return nwindows;
21667 /* Display the mode and/or header line of window W. Value is the
21668 sum number of mode lines and header lines displayed. */
21670 static int
21671 display_mode_lines (struct window *w)
21673 Lisp_Object old_selected_window = selected_window;
21674 Lisp_Object old_selected_frame = selected_frame;
21675 Lisp_Object new_frame = w->frame;
21676 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
21677 int n = 0;
21679 selected_frame = new_frame;
21680 /* FIXME: If we were to allow the mode-line's computation changing the buffer
21681 or window's point, then we'd need select_window_1 here as well. */
21682 XSETWINDOW (selected_window, w);
21683 XFRAME (new_frame)->selected_window = selected_window;
21685 /* These will be set while the mode line specs are processed. */
21686 line_number_displayed = 0;
21687 w->column_number_displayed = -1;
21689 if (WINDOW_WANTS_MODELINE_P (w))
21691 struct window *sel_w = XWINDOW (old_selected_window);
21693 /* Select mode line face based on the real selected window. */
21694 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
21695 BVAR (current_buffer, mode_line_format));
21696 ++n;
21699 if (WINDOW_WANTS_HEADER_LINE_P (w))
21701 display_mode_line (w, HEADER_LINE_FACE_ID,
21702 BVAR (current_buffer, header_line_format));
21703 ++n;
21706 XFRAME (new_frame)->selected_window = old_frame_selected_window;
21707 selected_frame = old_selected_frame;
21708 selected_window = old_selected_window;
21709 if (n > 0)
21710 w->must_be_updated_p = true;
21711 return n;
21715 /* Display mode or header line of window W. FACE_ID specifies which
21716 line to display; it is either MODE_LINE_FACE_ID or
21717 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
21718 display. Value is the pixel height of the mode/header line
21719 displayed. */
21721 static int
21722 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
21724 struct it it;
21725 struct face *face;
21726 ptrdiff_t count = SPECPDL_INDEX ();
21728 init_iterator (&it, w, -1, -1, NULL, face_id);
21729 /* Don't extend on a previously drawn mode-line.
21730 This may happen if called from pos_visible_p. */
21731 it.glyph_row->enabled_p = false;
21732 prepare_desired_row (w, it.glyph_row, true);
21734 it.glyph_row->mode_line_p = 1;
21736 /* FIXME: This should be controlled by a user option. But
21737 supporting such an option is not trivial, since the mode line is
21738 made up of many separate strings. */
21739 it.paragraph_embedding = L2R;
21741 record_unwind_protect (unwind_format_mode_line,
21742 format_mode_line_unwind_data (NULL, NULL, Qnil, 0));
21744 mode_line_target = MODE_LINE_DISPLAY;
21746 /* Temporarily make frame's keyboard the current kboard so that
21747 kboard-local variables in the mode_line_format will get the right
21748 values. */
21749 push_kboard (FRAME_KBOARD (it.f));
21750 record_unwind_save_match_data ();
21751 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
21752 pop_kboard ();
21754 unbind_to (count, Qnil);
21756 /* Fill up with spaces. */
21757 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
21759 compute_line_metrics (&it);
21760 it.glyph_row->full_width_p = 1;
21761 it.glyph_row->continued_p = 0;
21762 it.glyph_row->truncated_on_left_p = 0;
21763 it.glyph_row->truncated_on_right_p = 0;
21765 /* Make a 3D mode-line have a shadow at its right end. */
21766 face = FACE_FROM_ID (it.f, face_id);
21767 extend_face_to_end_of_line (&it);
21768 if (face->box != FACE_NO_BOX)
21770 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
21771 + it.glyph_row->used[TEXT_AREA] - 1);
21772 last->right_box_line_p = 1;
21775 return it.glyph_row->height;
21778 /* Move element ELT in LIST to the front of LIST.
21779 Return the updated list. */
21781 static Lisp_Object
21782 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
21784 register Lisp_Object tail, prev;
21785 register Lisp_Object tem;
21787 tail = list;
21788 prev = Qnil;
21789 while (CONSP (tail))
21791 tem = XCAR (tail);
21793 if (EQ (elt, tem))
21795 /* Splice out the link TAIL. */
21796 if (NILP (prev))
21797 list = XCDR (tail);
21798 else
21799 Fsetcdr (prev, XCDR (tail));
21801 /* Now make it the first. */
21802 Fsetcdr (tail, list);
21803 return tail;
21805 else
21806 prev = tail;
21807 tail = XCDR (tail);
21808 QUIT;
21811 /* Not found--return unchanged LIST. */
21812 return list;
21815 /* Contribute ELT to the mode line for window IT->w. How it
21816 translates into text depends on its data type.
21818 IT describes the display environment in which we display, as usual.
21820 DEPTH is the depth in recursion. It is used to prevent
21821 infinite recursion here.
21823 FIELD_WIDTH is the number of characters the display of ELT should
21824 occupy in the mode line, and PRECISION is the maximum number of
21825 characters to display from ELT's representation. See
21826 display_string for details.
21828 Returns the hpos of the end of the text generated by ELT.
21830 PROPS is a property list to add to any string we encounter.
21832 If RISKY is nonzero, remove (disregard) any properties in any string
21833 we encounter, and ignore :eval and :propertize.
21835 The global variable `mode_line_target' determines whether the
21836 output is passed to `store_mode_line_noprop',
21837 `store_mode_line_string', or `display_string'. */
21839 static int
21840 display_mode_element (struct it *it, int depth, int field_width, int precision,
21841 Lisp_Object elt, Lisp_Object props, int risky)
21843 int n = 0, field, prec;
21844 int literal = 0;
21846 tail_recurse:
21847 if (depth > 100)
21848 elt = build_string ("*too-deep*");
21850 depth++;
21852 switch (XTYPE (elt))
21854 case Lisp_String:
21856 /* A string: output it and check for %-constructs within it. */
21857 unsigned char c;
21858 ptrdiff_t offset = 0;
21860 if (SCHARS (elt) > 0
21861 && (!NILP (props) || risky))
21863 Lisp_Object oprops, aelt;
21864 oprops = Ftext_properties_at (make_number (0), elt);
21866 /* If the starting string's properties are not what
21867 we want, translate the string. Also, if the string
21868 is risky, do that anyway. */
21870 if (NILP (Fequal (props, oprops)) || risky)
21872 /* If the starting string has properties,
21873 merge the specified ones onto the existing ones. */
21874 if (! NILP (oprops) && !risky)
21876 Lisp_Object tem;
21878 oprops = Fcopy_sequence (oprops);
21879 tem = props;
21880 while (CONSP (tem))
21882 oprops = Fplist_put (oprops, XCAR (tem),
21883 XCAR (XCDR (tem)));
21884 tem = XCDR (XCDR (tem));
21886 props = oprops;
21889 aelt = Fassoc (elt, mode_line_proptrans_alist);
21890 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
21892 /* AELT is what we want. Move it to the front
21893 without consing. */
21894 elt = XCAR (aelt);
21895 mode_line_proptrans_alist
21896 = move_elt_to_front (aelt, mode_line_proptrans_alist);
21898 else
21900 Lisp_Object tem;
21902 /* If AELT has the wrong props, it is useless.
21903 so get rid of it. */
21904 if (! NILP (aelt))
21905 mode_line_proptrans_alist
21906 = Fdelq (aelt, mode_line_proptrans_alist);
21908 elt = Fcopy_sequence (elt);
21909 Fset_text_properties (make_number (0), Flength (elt),
21910 props, elt);
21911 /* Add this item to mode_line_proptrans_alist. */
21912 mode_line_proptrans_alist
21913 = Fcons (Fcons (elt, props),
21914 mode_line_proptrans_alist);
21915 /* Truncate mode_line_proptrans_alist
21916 to at most 50 elements. */
21917 tem = Fnthcdr (make_number (50),
21918 mode_line_proptrans_alist);
21919 if (! NILP (tem))
21920 XSETCDR (tem, Qnil);
21925 offset = 0;
21927 if (literal)
21929 prec = precision - n;
21930 switch (mode_line_target)
21932 case MODE_LINE_NOPROP:
21933 case MODE_LINE_TITLE:
21934 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
21935 break;
21936 case MODE_LINE_STRING:
21937 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
21938 break;
21939 case MODE_LINE_DISPLAY:
21940 n += display_string (NULL, elt, Qnil, 0, 0, it,
21941 0, prec, 0, STRING_MULTIBYTE (elt));
21942 break;
21945 break;
21948 /* Handle the non-literal case. */
21950 while ((precision <= 0 || n < precision)
21951 && SREF (elt, offset) != 0
21952 && (mode_line_target != MODE_LINE_DISPLAY
21953 || it->current_x < it->last_visible_x))
21955 ptrdiff_t last_offset = offset;
21957 /* Advance to end of string or next format specifier. */
21958 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
21961 if (offset - 1 != last_offset)
21963 ptrdiff_t nchars, nbytes;
21965 /* Output to end of string or up to '%'. Field width
21966 is length of string. Don't output more than
21967 PRECISION allows us. */
21968 offset--;
21970 prec = c_string_width (SDATA (elt) + last_offset,
21971 offset - last_offset, precision - n,
21972 &nchars, &nbytes);
21974 switch (mode_line_target)
21976 case MODE_LINE_NOPROP:
21977 case MODE_LINE_TITLE:
21978 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
21979 break;
21980 case MODE_LINE_STRING:
21982 ptrdiff_t bytepos = last_offset;
21983 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21984 ptrdiff_t endpos = (precision <= 0
21985 ? string_byte_to_char (elt, offset)
21986 : charpos + nchars);
21988 n += store_mode_line_string (NULL,
21989 Fsubstring (elt, make_number (charpos),
21990 make_number (endpos)),
21991 0, 0, 0, Qnil);
21993 break;
21994 case MODE_LINE_DISPLAY:
21996 ptrdiff_t bytepos = last_offset;
21997 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
21999 if (precision <= 0)
22000 nchars = string_byte_to_char (elt, offset) - charpos;
22001 n += display_string (NULL, elt, Qnil, 0, charpos,
22002 it, 0, nchars, 0,
22003 STRING_MULTIBYTE (elt));
22005 break;
22008 else /* c == '%' */
22010 ptrdiff_t percent_position = offset;
22012 /* Get the specified minimum width. Zero means
22013 don't pad. */
22014 field = 0;
22015 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22016 field = field * 10 + c - '0';
22018 /* Don't pad beyond the total padding allowed. */
22019 if (field_width - n > 0 && field > field_width - n)
22020 field = field_width - n;
22022 /* Note that either PRECISION <= 0 or N < PRECISION. */
22023 prec = precision - n;
22025 if (c == 'M')
22026 n += display_mode_element (it, depth, field, prec,
22027 Vglobal_mode_string, props,
22028 risky);
22029 else if (c != 0)
22031 bool multibyte;
22032 ptrdiff_t bytepos, charpos;
22033 const char *spec;
22034 Lisp_Object string;
22036 bytepos = percent_position;
22037 charpos = (STRING_MULTIBYTE (elt)
22038 ? string_byte_to_char (elt, bytepos)
22039 : bytepos);
22040 spec = decode_mode_spec (it->w, c, field, &string);
22041 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22043 switch (mode_line_target)
22045 case MODE_LINE_NOPROP:
22046 case MODE_LINE_TITLE:
22047 n += store_mode_line_noprop (spec, field, prec);
22048 break;
22049 case MODE_LINE_STRING:
22051 Lisp_Object tem = build_string (spec);
22052 props = Ftext_properties_at (make_number (charpos), elt);
22053 /* Should only keep face property in props */
22054 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
22056 break;
22057 case MODE_LINE_DISPLAY:
22059 int nglyphs_before, nwritten;
22061 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22062 nwritten = display_string (spec, string, elt,
22063 charpos, 0, it,
22064 field, prec, 0,
22065 multibyte);
22067 /* Assign to the glyphs written above the
22068 string where the `%x' came from, position
22069 of the `%'. */
22070 if (nwritten > 0)
22072 struct glyph *glyph
22073 = (it->glyph_row->glyphs[TEXT_AREA]
22074 + nglyphs_before);
22075 int i;
22077 for (i = 0; i < nwritten; ++i)
22079 glyph[i].object = elt;
22080 glyph[i].charpos = charpos;
22083 n += nwritten;
22086 break;
22089 else /* c == 0 */
22090 break;
22094 break;
22096 case Lisp_Symbol:
22097 /* A symbol: process the value of the symbol recursively
22098 as if it appeared here directly. Avoid error if symbol void.
22099 Special case: if value of symbol is a string, output the string
22100 literally. */
22102 register Lisp_Object tem;
22104 /* If the variable is not marked as risky to set
22105 then its contents are risky to use. */
22106 if (NILP (Fget (elt, Qrisky_local_variable)))
22107 risky = 1;
22109 tem = Fboundp (elt);
22110 if (!NILP (tem))
22112 tem = Fsymbol_value (elt);
22113 /* If value is a string, output that string literally:
22114 don't check for % within it. */
22115 if (STRINGP (tem))
22116 literal = 1;
22118 if (!EQ (tem, elt))
22120 /* Give up right away for nil or t. */
22121 elt = tem;
22122 goto tail_recurse;
22126 break;
22128 case Lisp_Cons:
22130 register Lisp_Object car, tem;
22132 /* A cons cell: five distinct cases.
22133 If first element is :eval or :propertize, do something special.
22134 If first element is a string or a cons, process all the elements
22135 and effectively concatenate them.
22136 If first element is a negative number, truncate displaying cdr to
22137 at most that many characters. If positive, pad (with spaces)
22138 to at least that many characters.
22139 If first element is a symbol, process the cadr or caddr recursively
22140 according to whether the symbol's value is non-nil or nil. */
22141 car = XCAR (elt);
22142 if (EQ (car, QCeval))
22144 /* An element of the form (:eval FORM) means evaluate FORM
22145 and use the result as mode line elements. */
22147 if (risky)
22148 break;
22150 if (CONSP (XCDR (elt)))
22152 Lisp_Object spec;
22153 spec = safe__eval (true, XCAR (XCDR (elt)));
22154 n += display_mode_element (it, depth, field_width - n,
22155 precision - n, spec, props,
22156 risky);
22159 else if (EQ (car, QCpropertize))
22161 /* An element of the form (:propertize ELT PROPS...)
22162 means display ELT but applying properties PROPS. */
22164 if (risky)
22165 break;
22167 if (CONSP (XCDR (elt)))
22168 n += display_mode_element (it, depth, field_width - n,
22169 precision - n, XCAR (XCDR (elt)),
22170 XCDR (XCDR (elt)), risky);
22172 else if (SYMBOLP (car))
22174 tem = Fboundp (car);
22175 elt = XCDR (elt);
22176 if (!CONSP (elt))
22177 goto invalid;
22178 /* elt is now the cdr, and we know it is a cons cell.
22179 Use its car if CAR has a non-nil value. */
22180 if (!NILP (tem))
22182 tem = Fsymbol_value (car);
22183 if (!NILP (tem))
22185 elt = XCAR (elt);
22186 goto tail_recurse;
22189 /* Symbol's value is nil (or symbol is unbound)
22190 Get the cddr of the original list
22191 and if possible find the caddr and use that. */
22192 elt = XCDR (elt);
22193 if (NILP (elt))
22194 break;
22195 else if (!CONSP (elt))
22196 goto invalid;
22197 elt = XCAR (elt);
22198 goto tail_recurse;
22200 else if (INTEGERP (car))
22202 register int lim = XINT (car);
22203 elt = XCDR (elt);
22204 if (lim < 0)
22206 /* Negative int means reduce maximum width. */
22207 if (precision <= 0)
22208 precision = -lim;
22209 else
22210 precision = min (precision, -lim);
22212 else if (lim > 0)
22214 /* Padding specified. Don't let it be more than
22215 current maximum. */
22216 if (precision > 0)
22217 lim = min (precision, lim);
22219 /* If that's more padding than already wanted, queue it.
22220 But don't reduce padding already specified even if
22221 that is beyond the current truncation point. */
22222 field_width = max (lim, field_width);
22224 goto tail_recurse;
22226 else if (STRINGP (car) || CONSP (car))
22228 Lisp_Object halftail = elt;
22229 int len = 0;
22231 while (CONSP (elt)
22232 && (precision <= 0 || n < precision))
22234 n += display_mode_element (it, depth,
22235 /* Do padding only after the last
22236 element in the list. */
22237 (! CONSP (XCDR (elt))
22238 ? field_width - n
22239 : 0),
22240 precision - n, XCAR (elt),
22241 props, risky);
22242 elt = XCDR (elt);
22243 len++;
22244 if ((len & 1) == 0)
22245 halftail = XCDR (halftail);
22246 /* Check for cycle. */
22247 if (EQ (halftail, elt))
22248 break;
22252 break;
22254 default:
22255 invalid:
22256 elt = build_string ("*invalid*");
22257 goto tail_recurse;
22260 /* Pad to FIELD_WIDTH. */
22261 if (field_width > 0 && n < field_width)
22263 switch (mode_line_target)
22265 case MODE_LINE_NOPROP:
22266 case MODE_LINE_TITLE:
22267 n += store_mode_line_noprop ("", field_width - n, 0);
22268 break;
22269 case MODE_LINE_STRING:
22270 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
22271 break;
22272 case MODE_LINE_DISPLAY:
22273 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22274 0, 0, 0);
22275 break;
22279 return n;
22282 /* Store a mode-line string element in mode_line_string_list.
22284 If STRING is non-null, display that C string. Otherwise, the Lisp
22285 string LISP_STRING is displayed.
22287 FIELD_WIDTH is the minimum number of output glyphs to produce.
22288 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22289 with spaces. FIELD_WIDTH <= 0 means don't pad.
22291 PRECISION is the maximum number of characters to output from
22292 STRING. PRECISION <= 0 means don't truncate the string.
22294 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
22295 properties to the string.
22297 PROPS are the properties to add to the string.
22298 The mode_line_string_face face property is always added to the string.
22301 static int
22302 store_mode_line_string (const char *string, Lisp_Object lisp_string, int copy_string,
22303 int field_width, int precision, Lisp_Object props)
22305 ptrdiff_t len;
22306 int n = 0;
22308 if (string != NULL)
22310 len = strlen (string);
22311 if (precision > 0 && len > precision)
22312 len = precision;
22313 lisp_string = make_string (string, len);
22314 if (NILP (props))
22315 props = mode_line_string_face_prop;
22316 else if (!NILP (mode_line_string_face))
22318 Lisp_Object face = Fplist_get (props, Qface);
22319 props = Fcopy_sequence (props);
22320 if (NILP (face))
22321 face = mode_line_string_face;
22322 else
22323 face = list2 (face, mode_line_string_face);
22324 props = Fplist_put (props, Qface, face);
22326 Fadd_text_properties (make_number (0), make_number (len),
22327 props, lisp_string);
22329 else
22331 len = XFASTINT (Flength (lisp_string));
22332 if (precision > 0 && len > precision)
22334 len = precision;
22335 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
22336 precision = -1;
22338 if (!NILP (mode_line_string_face))
22340 Lisp_Object face;
22341 if (NILP (props))
22342 props = Ftext_properties_at (make_number (0), lisp_string);
22343 face = Fplist_get (props, Qface);
22344 if (NILP (face))
22345 face = mode_line_string_face;
22346 else
22347 face = list2 (face, mode_line_string_face);
22348 props = list2 (Qface, face);
22349 if (copy_string)
22350 lisp_string = Fcopy_sequence (lisp_string);
22352 if (!NILP (props))
22353 Fadd_text_properties (make_number (0), make_number (len),
22354 props, lisp_string);
22357 if (len > 0)
22359 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22360 n += len;
22363 if (field_width > len)
22365 field_width -= len;
22366 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
22367 if (!NILP (props))
22368 Fadd_text_properties (make_number (0), make_number (field_width),
22369 props, lisp_string);
22370 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
22371 n += field_width;
22374 return n;
22378 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
22379 1, 4, 0,
22380 doc: /* Format a string out of a mode line format specification.
22381 First arg FORMAT specifies the mode line format (see `mode-line-format'
22382 for details) to use.
22384 By default, the format is evaluated for the currently selected window.
22386 Optional second arg FACE specifies the face property to put on all
22387 characters for which no face is specified. The value nil means the
22388 default face. The value t means whatever face the window's mode line
22389 currently uses (either `mode-line' or `mode-line-inactive',
22390 depending on whether the window is the selected window or not).
22391 An integer value means the value string has no text
22392 properties.
22394 Optional third and fourth args WINDOW and BUFFER specify the window
22395 and buffer to use as the context for the formatting (defaults
22396 are the selected window and the WINDOW's buffer). */)
22397 (Lisp_Object format, Lisp_Object face,
22398 Lisp_Object window, Lisp_Object buffer)
22400 struct it it;
22401 int len;
22402 struct window *w;
22403 struct buffer *old_buffer = NULL;
22404 int face_id;
22405 int no_props = INTEGERP (face);
22406 ptrdiff_t count = SPECPDL_INDEX ();
22407 Lisp_Object str;
22408 int string_start = 0;
22410 w = decode_any_window (window);
22411 XSETWINDOW (window, w);
22413 if (NILP (buffer))
22414 buffer = w->contents;
22415 CHECK_BUFFER (buffer);
22417 /* Make formatting the modeline a non-op when noninteractive, otherwise
22418 there will be problems later caused by a partially initialized frame. */
22419 if (NILP (format) || noninteractive)
22420 return empty_unibyte_string;
22422 if (no_props)
22423 face = Qnil;
22425 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
22426 : EQ (face, Qt) ? (EQ (window, selected_window)
22427 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
22428 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
22429 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
22430 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
22431 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
22432 : DEFAULT_FACE_ID;
22434 old_buffer = current_buffer;
22436 /* Save things including mode_line_proptrans_alist,
22437 and set that to nil so that we don't alter the outer value. */
22438 record_unwind_protect (unwind_format_mode_line,
22439 format_mode_line_unwind_data
22440 (XFRAME (WINDOW_FRAME (w)),
22441 old_buffer, selected_window, 1));
22442 mode_line_proptrans_alist = Qnil;
22444 Fselect_window (window, Qt);
22445 set_buffer_internal_1 (XBUFFER (buffer));
22447 init_iterator (&it, w, -1, -1, NULL, face_id);
22449 if (no_props)
22451 mode_line_target = MODE_LINE_NOPROP;
22452 mode_line_string_face_prop = Qnil;
22453 mode_line_string_list = Qnil;
22454 string_start = MODE_LINE_NOPROP_LEN (0);
22456 else
22458 mode_line_target = MODE_LINE_STRING;
22459 mode_line_string_list = Qnil;
22460 mode_line_string_face = face;
22461 mode_line_string_face_prop
22462 = NILP (face) ? Qnil : list2 (Qface, face);
22465 push_kboard (FRAME_KBOARD (it.f));
22466 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
22467 pop_kboard ();
22469 if (no_props)
22471 len = MODE_LINE_NOPROP_LEN (string_start);
22472 str = make_string (mode_line_noprop_buf + string_start, len);
22474 else
22476 mode_line_string_list = Fnreverse (mode_line_string_list);
22477 str = Fmapconcat (intern ("identity"), mode_line_string_list,
22478 empty_unibyte_string);
22481 unbind_to (count, Qnil);
22482 return str;
22485 /* Write a null-terminated, right justified decimal representation of
22486 the positive integer D to BUF using a minimal field width WIDTH. */
22488 static void
22489 pint2str (register char *buf, register int width, register ptrdiff_t d)
22491 register char *p = buf;
22493 if (d <= 0)
22494 *p++ = '0';
22495 else
22497 while (d > 0)
22499 *p++ = d % 10 + '0';
22500 d /= 10;
22504 for (width -= (int) (p - buf); width > 0; --width)
22505 *p++ = ' ';
22506 *p-- = '\0';
22507 while (p > buf)
22509 d = *buf;
22510 *buf++ = *p;
22511 *p-- = d;
22515 /* Write a null-terminated, right justified decimal and "human
22516 readable" representation of the nonnegative integer D to BUF using
22517 a minimal field width WIDTH. D should be smaller than 999.5e24. */
22519 static const char power_letter[] =
22521 0, /* no letter */
22522 'k', /* kilo */
22523 'M', /* mega */
22524 'G', /* giga */
22525 'T', /* tera */
22526 'P', /* peta */
22527 'E', /* exa */
22528 'Z', /* zetta */
22529 'Y' /* yotta */
22532 static void
22533 pint2hrstr (char *buf, int width, ptrdiff_t d)
22535 /* We aim to represent the nonnegative integer D as
22536 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
22537 ptrdiff_t quotient = d;
22538 int remainder = 0;
22539 /* -1 means: do not use TENTHS. */
22540 int tenths = -1;
22541 int exponent = 0;
22543 /* Length of QUOTIENT.TENTHS as a string. */
22544 int length;
22546 char * psuffix;
22547 char * p;
22549 if (quotient >= 1000)
22551 /* Scale to the appropriate EXPONENT. */
22554 remainder = quotient % 1000;
22555 quotient /= 1000;
22556 exponent++;
22558 while (quotient >= 1000);
22560 /* Round to nearest and decide whether to use TENTHS or not. */
22561 if (quotient <= 9)
22563 tenths = remainder / 100;
22564 if (remainder % 100 >= 50)
22566 if (tenths < 9)
22567 tenths++;
22568 else
22570 quotient++;
22571 if (quotient == 10)
22572 tenths = -1;
22573 else
22574 tenths = 0;
22578 else
22579 if (remainder >= 500)
22581 if (quotient < 999)
22582 quotient++;
22583 else
22585 quotient = 1;
22586 exponent++;
22587 tenths = 0;
22592 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
22593 if (tenths == -1 && quotient <= 99)
22594 if (quotient <= 9)
22595 length = 1;
22596 else
22597 length = 2;
22598 else
22599 length = 3;
22600 p = psuffix = buf + max (width, length);
22602 /* Print EXPONENT. */
22603 *psuffix++ = power_letter[exponent];
22604 *psuffix = '\0';
22606 /* Print TENTHS. */
22607 if (tenths >= 0)
22609 *--p = '0' + tenths;
22610 *--p = '.';
22613 /* Print QUOTIENT. */
22616 int digit = quotient % 10;
22617 *--p = '0' + digit;
22619 while ((quotient /= 10) != 0);
22621 /* Print leading spaces. */
22622 while (buf < p)
22623 *--p = ' ';
22626 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
22627 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
22628 type of CODING_SYSTEM. Return updated pointer into BUF. */
22630 static unsigned char invalid_eol_type[] = "(*invalid*)";
22632 static char *
22633 decode_mode_spec_coding (Lisp_Object coding_system, register char *buf, int eol_flag)
22635 Lisp_Object val;
22636 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
22637 const unsigned char *eol_str;
22638 int eol_str_len;
22639 /* The EOL conversion we are using. */
22640 Lisp_Object eoltype;
22642 val = CODING_SYSTEM_SPEC (coding_system);
22643 eoltype = Qnil;
22645 if (!VECTORP (val)) /* Not yet decided. */
22647 *buf++ = multibyte ? '-' : ' ';
22648 if (eol_flag)
22649 eoltype = eol_mnemonic_undecided;
22650 /* Don't mention EOL conversion if it isn't decided. */
22652 else
22654 Lisp_Object attrs;
22655 Lisp_Object eolvalue;
22657 attrs = AREF (val, 0);
22658 eolvalue = AREF (val, 2);
22660 *buf++ = multibyte
22661 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
22662 : ' ';
22664 if (eol_flag)
22666 /* The EOL conversion that is normal on this system. */
22668 if (NILP (eolvalue)) /* Not yet decided. */
22669 eoltype = eol_mnemonic_undecided;
22670 else if (VECTORP (eolvalue)) /* Not yet decided. */
22671 eoltype = eol_mnemonic_undecided;
22672 else /* eolvalue is Qunix, Qdos, or Qmac. */
22673 eoltype = (EQ (eolvalue, Qunix)
22674 ? eol_mnemonic_unix
22675 : (EQ (eolvalue, Qdos) == 1
22676 ? eol_mnemonic_dos : eol_mnemonic_mac));
22680 if (eol_flag)
22682 /* Mention the EOL conversion if it is not the usual one. */
22683 if (STRINGP (eoltype))
22685 eol_str = SDATA (eoltype);
22686 eol_str_len = SBYTES (eoltype);
22688 else if (CHARACTERP (eoltype))
22690 unsigned char *tmp = alloca (MAX_MULTIBYTE_LENGTH);
22691 int c = XFASTINT (eoltype);
22692 eol_str_len = CHAR_STRING (c, tmp);
22693 eol_str = tmp;
22695 else
22697 eol_str = invalid_eol_type;
22698 eol_str_len = sizeof (invalid_eol_type) - 1;
22700 memcpy (buf, eol_str, eol_str_len);
22701 buf += eol_str_len;
22704 return buf;
22707 /* Return a string for the output of a mode line %-spec for window W,
22708 generated by character C. FIELD_WIDTH > 0 means pad the string
22709 returned with spaces to that value. Return a Lisp string in
22710 *STRING if the resulting string is taken from that Lisp string.
22712 Note we operate on the current buffer for most purposes. */
22714 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
22716 static const char *
22717 decode_mode_spec (struct window *w, register int c, int field_width,
22718 Lisp_Object *string)
22720 Lisp_Object obj;
22721 struct frame *f = XFRAME (WINDOW_FRAME (w));
22722 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
22723 /* We are going to use f->decode_mode_spec_buffer as the buffer to
22724 produce strings from numerical values, so limit preposterously
22725 large values of FIELD_WIDTH to avoid overrunning the buffer's
22726 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
22727 bytes plus the terminating null. */
22728 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
22729 struct buffer *b = current_buffer;
22731 obj = Qnil;
22732 *string = Qnil;
22734 switch (c)
22736 case '*':
22737 if (!NILP (BVAR (b, read_only)))
22738 return "%";
22739 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22740 return "*";
22741 return "-";
22743 case '+':
22744 /* This differs from %* only for a modified read-only buffer. */
22745 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22746 return "*";
22747 if (!NILP (BVAR (b, read_only)))
22748 return "%";
22749 return "-";
22751 case '&':
22752 /* This differs from %* in ignoring read-only-ness. */
22753 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
22754 return "*";
22755 return "-";
22757 case '%':
22758 return "%";
22760 case '[':
22762 int i;
22763 char *p;
22765 if (command_loop_level > 5)
22766 return "[[[... ";
22767 p = decode_mode_spec_buf;
22768 for (i = 0; i < command_loop_level; i++)
22769 *p++ = '[';
22770 *p = 0;
22771 return decode_mode_spec_buf;
22774 case ']':
22776 int i;
22777 char *p;
22779 if (command_loop_level > 5)
22780 return " ...]]]";
22781 p = decode_mode_spec_buf;
22782 for (i = 0; i < command_loop_level; i++)
22783 *p++ = ']';
22784 *p = 0;
22785 return decode_mode_spec_buf;
22788 case '-':
22790 register int i;
22792 /* Let lots_of_dashes be a string of infinite length. */
22793 if (mode_line_target == MODE_LINE_NOPROP
22794 || mode_line_target == MODE_LINE_STRING)
22795 return "--";
22796 if (field_width <= 0
22797 || field_width > sizeof (lots_of_dashes))
22799 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
22800 decode_mode_spec_buf[i] = '-';
22801 decode_mode_spec_buf[i] = '\0';
22802 return decode_mode_spec_buf;
22804 else
22805 return lots_of_dashes;
22808 case 'b':
22809 obj = BVAR (b, name);
22810 break;
22812 case 'c':
22813 /* %c and %l are ignored in `frame-title-format'.
22814 (In redisplay_internal, the frame title is drawn _before_ the
22815 windows are updated, so the stuff which depends on actual
22816 window contents (such as %l) may fail to render properly, or
22817 even crash emacs.) */
22818 if (mode_line_target == MODE_LINE_TITLE)
22819 return "";
22820 else
22822 ptrdiff_t col = current_column ();
22823 w->column_number_displayed = col;
22824 pint2str (decode_mode_spec_buf, width, col);
22825 return decode_mode_spec_buf;
22828 case 'e':
22829 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
22831 if (NILP (Vmemory_full))
22832 return "";
22833 else
22834 return "!MEM FULL! ";
22836 #else
22837 return "";
22838 #endif
22840 case 'F':
22841 /* %F displays the frame name. */
22842 if (!NILP (f->title))
22843 return SSDATA (f->title);
22844 if (f->explicit_name || ! FRAME_WINDOW_P (f))
22845 return SSDATA (f->name);
22846 return "Emacs";
22848 case 'f':
22849 obj = BVAR (b, filename);
22850 break;
22852 case 'i':
22854 ptrdiff_t size = ZV - BEGV;
22855 pint2str (decode_mode_spec_buf, width, size);
22856 return decode_mode_spec_buf;
22859 case 'I':
22861 ptrdiff_t size = ZV - BEGV;
22862 pint2hrstr (decode_mode_spec_buf, width, size);
22863 return decode_mode_spec_buf;
22866 case 'l':
22868 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
22869 ptrdiff_t topline, nlines, height;
22870 ptrdiff_t junk;
22872 /* %c and %l are ignored in `frame-title-format'. */
22873 if (mode_line_target == MODE_LINE_TITLE)
22874 return "";
22876 startpos = marker_position (w->start);
22877 startpos_byte = marker_byte_position (w->start);
22878 height = WINDOW_TOTAL_LINES (w);
22880 /* If we decided that this buffer isn't suitable for line numbers,
22881 don't forget that too fast. */
22882 if (w->base_line_pos == -1)
22883 goto no_value;
22885 /* If the buffer is very big, don't waste time. */
22886 if (INTEGERP (Vline_number_display_limit)
22887 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
22889 w->base_line_pos = 0;
22890 w->base_line_number = 0;
22891 goto no_value;
22894 if (w->base_line_number > 0
22895 && w->base_line_pos > 0
22896 && w->base_line_pos <= startpos)
22898 line = w->base_line_number;
22899 linepos = w->base_line_pos;
22900 linepos_byte = buf_charpos_to_bytepos (b, linepos);
22902 else
22904 line = 1;
22905 linepos = BUF_BEGV (b);
22906 linepos_byte = BUF_BEGV_BYTE (b);
22909 /* Count lines from base line to window start position. */
22910 nlines = display_count_lines (linepos_byte,
22911 startpos_byte,
22912 startpos, &junk);
22914 topline = nlines + line;
22916 /* Determine a new base line, if the old one is too close
22917 or too far away, or if we did not have one.
22918 "Too close" means it's plausible a scroll-down would
22919 go back past it. */
22920 if (startpos == BUF_BEGV (b))
22922 w->base_line_number = topline;
22923 w->base_line_pos = BUF_BEGV (b);
22925 else if (nlines < height + 25 || nlines > height * 3 + 50
22926 || linepos == BUF_BEGV (b))
22928 ptrdiff_t limit = BUF_BEGV (b);
22929 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
22930 ptrdiff_t position;
22931 ptrdiff_t distance =
22932 (height * 2 + 30) * line_number_display_limit_width;
22934 if (startpos - distance > limit)
22936 limit = startpos - distance;
22937 limit_byte = CHAR_TO_BYTE (limit);
22940 nlines = display_count_lines (startpos_byte,
22941 limit_byte,
22942 - (height * 2 + 30),
22943 &position);
22944 /* If we couldn't find the lines we wanted within
22945 line_number_display_limit_width chars per line,
22946 give up on line numbers for this window. */
22947 if (position == limit_byte && limit == startpos - distance)
22949 w->base_line_pos = -1;
22950 w->base_line_number = 0;
22951 goto no_value;
22954 w->base_line_number = topline - nlines;
22955 w->base_line_pos = BYTE_TO_CHAR (position);
22958 /* Now count lines from the start pos to point. */
22959 nlines = display_count_lines (startpos_byte,
22960 PT_BYTE, PT, &junk);
22962 /* Record that we did display the line number. */
22963 line_number_displayed = 1;
22965 /* Make the string to show. */
22966 pint2str (decode_mode_spec_buf, width, topline + nlines);
22967 return decode_mode_spec_buf;
22968 no_value:
22970 char *p = decode_mode_spec_buf;
22971 int pad = width - 2;
22972 while (pad-- > 0)
22973 *p++ = ' ';
22974 *p++ = '?';
22975 *p++ = '?';
22976 *p = '\0';
22977 return decode_mode_spec_buf;
22980 break;
22982 case 'm':
22983 obj = BVAR (b, mode_name);
22984 break;
22986 case 'n':
22987 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
22988 return " Narrow";
22989 break;
22991 case 'p':
22993 ptrdiff_t pos = marker_position (w->start);
22994 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
22996 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
22998 if (pos <= BUF_BEGV (b))
22999 return "All";
23000 else
23001 return "Bottom";
23003 else if (pos <= BUF_BEGV (b))
23004 return "Top";
23005 else
23007 if (total > 1000000)
23008 /* Do it differently for a large value, to avoid overflow. */
23009 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23010 else
23011 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23012 /* We can't normally display a 3-digit number,
23013 so get us a 2-digit number that is close. */
23014 if (total == 100)
23015 total = 99;
23016 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23017 return decode_mode_spec_buf;
23021 /* Display percentage of size above the bottom of the screen. */
23022 case 'P':
23024 ptrdiff_t toppos = marker_position (w->start);
23025 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23026 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23028 if (botpos >= BUF_ZV (b))
23030 if (toppos <= BUF_BEGV (b))
23031 return "All";
23032 else
23033 return "Bottom";
23035 else
23037 if (total > 1000000)
23038 /* Do it differently for a large value, to avoid overflow. */
23039 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23040 else
23041 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23042 /* We can't normally display a 3-digit number,
23043 so get us a 2-digit number that is close. */
23044 if (total == 100)
23045 total = 99;
23046 if (toppos <= BUF_BEGV (b))
23047 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23048 else
23049 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23050 return decode_mode_spec_buf;
23054 case 's':
23055 /* status of process */
23056 obj = Fget_buffer_process (Fcurrent_buffer ());
23057 if (NILP (obj))
23058 return "no process";
23059 #ifndef MSDOS
23060 obj = Fsymbol_name (Fprocess_status (obj));
23061 #endif
23062 break;
23064 case '@':
23066 ptrdiff_t count = inhibit_garbage_collection ();
23067 Lisp_Object curdir = BVAR (current_buffer, directory);
23068 Lisp_Object val = Qnil;
23070 if (STRINGP (curdir))
23071 val = call1 (intern ("file-remote-p"), curdir);
23073 unbind_to (count, Qnil);
23075 if (NILP (val))
23076 return "-";
23077 else
23078 return "@";
23081 case 'z':
23082 /* coding-system (not including end-of-line format) */
23083 case 'Z':
23084 /* coding-system (including end-of-line type) */
23086 int eol_flag = (c == 'Z');
23087 char *p = decode_mode_spec_buf;
23089 if (! FRAME_WINDOW_P (f))
23091 /* No need to mention EOL here--the terminal never needs
23092 to do EOL conversion. */
23093 p = decode_mode_spec_coding (CODING_ID_NAME
23094 (FRAME_KEYBOARD_CODING (f)->id),
23095 p, 0);
23096 p = decode_mode_spec_coding (CODING_ID_NAME
23097 (FRAME_TERMINAL_CODING (f)->id),
23098 p, 0);
23100 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23101 p, eol_flag);
23103 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
23104 #ifdef subprocesses
23105 obj = Fget_buffer_process (Fcurrent_buffer ());
23106 if (PROCESSP (obj))
23108 p = decode_mode_spec_coding
23109 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23110 p = decode_mode_spec_coding
23111 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23113 #endif /* subprocesses */
23114 #endif /* 0 */
23115 *p = 0;
23116 return decode_mode_spec_buf;
23120 if (STRINGP (obj))
23122 *string = obj;
23123 return SSDATA (obj);
23125 else
23126 return "";
23130 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23131 means count lines back from START_BYTE. But don't go beyond
23132 LIMIT_BYTE. Return the number of lines thus found (always
23133 nonnegative).
23135 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23136 either the position COUNT lines after/before START_BYTE, if we
23137 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23138 COUNT lines. */
23140 static ptrdiff_t
23141 display_count_lines (ptrdiff_t start_byte,
23142 ptrdiff_t limit_byte, ptrdiff_t count,
23143 ptrdiff_t *byte_pos_ptr)
23145 register unsigned char *cursor;
23146 unsigned char *base;
23148 register ptrdiff_t ceiling;
23149 register unsigned char *ceiling_addr;
23150 ptrdiff_t orig_count = count;
23152 /* If we are not in selective display mode,
23153 check only for newlines. */
23154 int selective_display = (!NILP (BVAR (current_buffer, selective_display))
23155 && !INTEGERP (BVAR (current_buffer, selective_display)));
23157 if (count > 0)
23159 while (start_byte < limit_byte)
23161 ceiling = BUFFER_CEILING_OF (start_byte);
23162 ceiling = min (limit_byte - 1, ceiling);
23163 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23164 base = (cursor = BYTE_POS_ADDR (start_byte));
23168 if (selective_display)
23170 while (*cursor != '\n' && *cursor != 015
23171 && ++cursor != ceiling_addr)
23172 continue;
23173 if (cursor == ceiling_addr)
23174 break;
23176 else
23178 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23179 if (! cursor)
23180 break;
23183 cursor++;
23185 if (--count == 0)
23187 start_byte += cursor - base;
23188 *byte_pos_ptr = start_byte;
23189 return orig_count;
23192 while (cursor < ceiling_addr);
23194 start_byte += ceiling_addr - base;
23197 else
23199 while (start_byte > limit_byte)
23201 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23202 ceiling = max (limit_byte, ceiling);
23203 ceiling_addr = BYTE_POS_ADDR (ceiling);
23204 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23205 while (1)
23207 if (selective_display)
23209 while (--cursor >= ceiling_addr
23210 && *cursor != '\n' && *cursor != 015)
23211 continue;
23212 if (cursor < ceiling_addr)
23213 break;
23215 else
23217 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23218 if (! cursor)
23219 break;
23222 if (++count == 0)
23224 start_byte += cursor - base + 1;
23225 *byte_pos_ptr = start_byte;
23226 /* When scanning backwards, we should
23227 not count the newline posterior to which we stop. */
23228 return - orig_count - 1;
23231 start_byte += ceiling_addr - base;
23235 *byte_pos_ptr = limit_byte;
23237 if (count < 0)
23238 return - orig_count + count;
23239 return orig_count - count;
23245 /***********************************************************************
23246 Displaying strings
23247 ***********************************************************************/
23249 /* Display a NUL-terminated string, starting with index START.
23251 If STRING is non-null, display that C string. Otherwise, the Lisp
23252 string LISP_STRING is displayed. There's a case that STRING is
23253 non-null and LISP_STRING is not nil. It means STRING is a string
23254 data of LISP_STRING. In that case, we display LISP_STRING while
23255 ignoring its text properties.
23257 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23258 FACE_STRING. Display STRING or LISP_STRING with the face at
23259 FACE_STRING_POS in FACE_STRING:
23261 Display the string in the environment given by IT, but use the
23262 standard display table, temporarily.
23264 FIELD_WIDTH is the minimum number of output glyphs to produce.
23265 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23266 with spaces. If STRING has more characters, more than FIELD_WIDTH
23267 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23269 PRECISION is the maximum number of characters to output from
23270 STRING. PRECISION < 0 means don't truncate the string.
23272 This is roughly equivalent to printf format specifiers:
23274 FIELD_WIDTH PRECISION PRINTF
23275 ----------------------------------------
23276 -1 -1 %s
23277 -1 10 %.10s
23278 10 -1 %10s
23279 20 10 %20.10s
23281 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23282 display them, and < 0 means obey the current buffer's value of
23283 enable_multibyte_characters.
23285 Value is the number of columns displayed. */
23287 static int
23288 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23289 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23290 int field_width, int precision, int max_x, int multibyte)
23292 int hpos_at_start = it->hpos;
23293 int saved_face_id = it->face_id;
23294 struct glyph_row *row = it->glyph_row;
23295 ptrdiff_t it_charpos;
23297 /* Initialize the iterator IT for iteration over STRING beginning
23298 with index START. */
23299 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
23300 precision, field_width, multibyte);
23301 if (string && STRINGP (lisp_string))
23302 /* LISP_STRING is the one returned by decode_mode_spec. We should
23303 ignore its text properties. */
23304 it->stop_charpos = it->end_charpos;
23306 /* If displaying STRING, set up the face of the iterator from
23307 FACE_STRING, if that's given. */
23308 if (STRINGP (face_string))
23310 ptrdiff_t endptr;
23311 struct face *face;
23313 it->face_id
23314 = face_at_string_position (it->w, face_string, face_string_pos,
23315 0, &endptr, it->base_face_id, 0);
23316 face = FACE_FROM_ID (it->f, it->face_id);
23317 it->face_box_p = face->box != FACE_NO_BOX;
23320 /* Set max_x to the maximum allowed X position. Don't let it go
23321 beyond the right edge of the window. */
23322 if (max_x <= 0)
23323 max_x = it->last_visible_x;
23324 else
23325 max_x = min (max_x, it->last_visible_x);
23327 /* Skip over display elements that are not visible. because IT->w is
23328 hscrolled. */
23329 if (it->current_x < it->first_visible_x)
23330 move_it_in_display_line_to (it, 100000, it->first_visible_x,
23331 MOVE_TO_POS | MOVE_TO_X);
23333 row->ascent = it->max_ascent;
23334 row->height = it->max_ascent + it->max_descent;
23335 row->phys_ascent = it->max_phys_ascent;
23336 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
23337 row->extra_line_spacing = it->max_extra_line_spacing;
23339 if (STRINGP (it->string))
23340 it_charpos = IT_STRING_CHARPOS (*it);
23341 else
23342 it_charpos = IT_CHARPOS (*it);
23344 /* This condition is for the case that we are called with current_x
23345 past last_visible_x. */
23346 while (it->current_x < max_x)
23348 int x_before, x, n_glyphs_before, i, nglyphs;
23350 /* Get the next display element. */
23351 if (!get_next_display_element (it))
23352 break;
23354 /* Produce glyphs. */
23355 x_before = it->current_x;
23356 n_glyphs_before = row->used[TEXT_AREA];
23357 PRODUCE_GLYPHS (it);
23359 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
23360 i = 0;
23361 x = x_before;
23362 while (i < nglyphs)
23364 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
23366 if (it->line_wrap != TRUNCATE
23367 && x + glyph->pixel_width > max_x)
23369 /* End of continued line or max_x reached. */
23370 if (CHAR_GLYPH_PADDING_P (*glyph))
23372 /* A wide character is unbreakable. */
23373 if (row->reversed_p)
23374 unproduce_glyphs (it, row->used[TEXT_AREA]
23375 - n_glyphs_before);
23376 row->used[TEXT_AREA] = n_glyphs_before;
23377 it->current_x = x_before;
23379 else
23381 if (row->reversed_p)
23382 unproduce_glyphs (it, row->used[TEXT_AREA]
23383 - (n_glyphs_before + i));
23384 row->used[TEXT_AREA] = n_glyphs_before + i;
23385 it->current_x = x;
23387 break;
23389 else if (x + glyph->pixel_width >= it->first_visible_x)
23391 /* Glyph is at least partially visible. */
23392 ++it->hpos;
23393 if (x < it->first_visible_x)
23394 row->x = x - it->first_visible_x;
23396 else
23398 /* Glyph is off the left margin of the display area.
23399 Should not happen. */
23400 emacs_abort ();
23403 row->ascent = max (row->ascent, it->max_ascent);
23404 row->height = max (row->height, it->max_ascent + it->max_descent);
23405 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
23406 row->phys_height = max (row->phys_height,
23407 it->max_phys_ascent + it->max_phys_descent);
23408 row->extra_line_spacing = max (row->extra_line_spacing,
23409 it->max_extra_line_spacing);
23410 x += glyph->pixel_width;
23411 ++i;
23414 /* Stop if max_x reached. */
23415 if (i < nglyphs)
23416 break;
23418 /* Stop at line ends. */
23419 if (ITERATOR_AT_END_OF_LINE_P (it))
23421 it->continuation_lines_width = 0;
23422 break;
23425 set_iterator_to_next (it, 1);
23426 if (STRINGP (it->string))
23427 it_charpos = IT_STRING_CHARPOS (*it);
23428 else
23429 it_charpos = IT_CHARPOS (*it);
23431 /* Stop if truncating at the right edge. */
23432 if (it->line_wrap == TRUNCATE
23433 && it->current_x >= it->last_visible_x)
23435 /* Add truncation mark, but don't do it if the line is
23436 truncated at a padding space. */
23437 if (it_charpos < it->string_nchars)
23439 if (!FRAME_WINDOW_P (it->f))
23441 int ii, n;
23443 if (it->current_x > it->last_visible_x)
23445 if (!row->reversed_p)
23447 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
23448 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23449 break;
23451 else
23453 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
23454 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
23455 break;
23456 unproduce_glyphs (it, ii + 1);
23457 ii = row->used[TEXT_AREA] - (ii + 1);
23459 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
23461 row->used[TEXT_AREA] = ii;
23462 produce_special_glyphs (it, IT_TRUNCATION);
23465 produce_special_glyphs (it, IT_TRUNCATION);
23467 row->truncated_on_right_p = 1;
23469 break;
23473 /* Maybe insert a truncation at the left. */
23474 if (it->first_visible_x
23475 && it_charpos > 0)
23477 if (!FRAME_WINDOW_P (it->f)
23478 || (row->reversed_p
23479 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23480 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
23481 insert_left_trunc_glyphs (it);
23482 row->truncated_on_left_p = 1;
23485 it->face_id = saved_face_id;
23487 /* Value is number of columns displayed. */
23488 return it->hpos - hpos_at_start;
23493 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
23494 appears as an element of LIST or as the car of an element of LIST.
23495 If PROPVAL is a list, compare each element against LIST in that
23496 way, and return 1/2 if any element of PROPVAL is found in LIST.
23497 Otherwise return 0. This function cannot quit.
23498 The return value is 2 if the text is invisible but with an ellipsis
23499 and 1 if it's invisible and without an ellipsis. */
23502 invisible_p (register Lisp_Object propval, Lisp_Object list)
23504 register Lisp_Object tail, proptail;
23506 for (tail = list; CONSP (tail); tail = XCDR (tail))
23508 register Lisp_Object tem;
23509 tem = XCAR (tail);
23510 if (EQ (propval, tem))
23511 return 1;
23512 if (CONSP (tem) && EQ (propval, XCAR (tem)))
23513 return NILP (XCDR (tem)) ? 1 : 2;
23516 if (CONSP (propval))
23518 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
23520 Lisp_Object propelt;
23521 propelt = XCAR (proptail);
23522 for (tail = list; CONSP (tail); tail = XCDR (tail))
23524 register Lisp_Object tem;
23525 tem = XCAR (tail);
23526 if (EQ (propelt, tem))
23527 return 1;
23528 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
23529 return NILP (XCDR (tem)) ? 1 : 2;
23534 return 0;
23537 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
23538 doc: /* Non-nil if the property makes the text invisible.
23539 POS-OR-PROP can be a marker or number, in which case it is taken to be
23540 a position in the current buffer and the value of the `invisible' property
23541 is checked; or it can be some other value, which is then presumed to be the
23542 value of the `invisible' property of the text of interest.
23543 The non-nil value returned can be t for truly invisible text or something
23544 else if the text is replaced by an ellipsis. */)
23545 (Lisp_Object pos_or_prop)
23547 Lisp_Object prop
23548 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
23549 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
23550 : pos_or_prop);
23551 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
23552 return (invis == 0 ? Qnil
23553 : invis == 1 ? Qt
23554 : make_number (invis));
23557 /* Calculate a width or height in pixels from a specification using
23558 the following elements:
23560 SPEC ::=
23561 NUM - a (fractional) multiple of the default font width/height
23562 (NUM) - specifies exactly NUM pixels
23563 UNIT - a fixed number of pixels, see below.
23564 ELEMENT - size of a display element in pixels, see below.
23565 (NUM . SPEC) - equals NUM * SPEC
23566 (+ SPEC SPEC ...) - add pixel values
23567 (- SPEC SPEC ...) - subtract pixel values
23568 (- SPEC) - negate pixel value
23570 NUM ::=
23571 INT or FLOAT - a number constant
23572 SYMBOL - use symbol's (buffer local) variable binding.
23574 UNIT ::=
23575 in - pixels per inch *)
23576 mm - pixels per 1/1000 meter *)
23577 cm - pixels per 1/100 meter *)
23578 width - width of current font in pixels.
23579 height - height of current font in pixels.
23581 *) using the ratio(s) defined in display-pixels-per-inch.
23583 ELEMENT ::=
23585 left-fringe - left fringe width in pixels
23586 right-fringe - right fringe width in pixels
23588 left-margin - left margin width in pixels
23589 right-margin - right margin width in pixels
23591 scroll-bar - scroll-bar area width in pixels
23593 Examples:
23595 Pixels corresponding to 5 inches:
23596 (5 . in)
23598 Total width of non-text areas on left side of window (if scroll-bar is on left):
23599 '(space :width (+ left-fringe left-margin scroll-bar))
23601 Align to first text column (in header line):
23602 '(space :align-to 0)
23604 Align to middle of text area minus half the width of variable `my-image'
23605 containing a loaded image:
23606 '(space :align-to (0.5 . (- text my-image)))
23608 Width of left margin minus width of 1 character in the default font:
23609 '(space :width (- left-margin 1))
23611 Width of left margin minus width of 2 characters in the current font:
23612 '(space :width (- left-margin (2 . width)))
23614 Center 1 character over left-margin (in header line):
23615 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
23617 Different ways to express width of left fringe plus left margin minus one pixel:
23618 '(space :width (- (+ left-fringe left-margin) (1)))
23619 '(space :width (+ left-fringe left-margin (- (1))))
23620 '(space :width (+ left-fringe left-margin (-1)))
23624 static int
23625 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
23626 struct font *font, int width_p, int *align_to)
23628 double pixels;
23630 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
23631 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
23633 if (NILP (prop))
23634 return OK_PIXELS (0);
23636 eassert (FRAME_LIVE_P (it->f));
23638 if (SYMBOLP (prop))
23640 if (SCHARS (SYMBOL_NAME (prop)) == 2)
23642 char *unit = SSDATA (SYMBOL_NAME (prop));
23644 if (unit[0] == 'i' && unit[1] == 'n')
23645 pixels = 1.0;
23646 else if (unit[0] == 'm' && unit[1] == 'm')
23647 pixels = 25.4;
23648 else if (unit[0] == 'c' && unit[1] == 'm')
23649 pixels = 2.54;
23650 else
23651 pixels = 0;
23652 if (pixels > 0)
23654 double ppi = (width_p ? FRAME_RES_X (it->f)
23655 : FRAME_RES_Y (it->f));
23657 if (ppi > 0)
23658 return OK_PIXELS (ppi / pixels);
23659 return 0;
23663 #ifdef HAVE_WINDOW_SYSTEM
23664 if (EQ (prop, Qheight))
23665 return OK_PIXELS (font ? FONT_HEIGHT (font) : FRAME_LINE_HEIGHT (it->f));
23666 if (EQ (prop, Qwidth))
23667 return OK_PIXELS (font ? FONT_WIDTH (font) : FRAME_COLUMN_WIDTH (it->f));
23668 #else
23669 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
23670 return OK_PIXELS (1);
23671 #endif
23673 if (EQ (prop, Qtext))
23674 return OK_PIXELS (width_p
23675 ? window_box_width (it->w, TEXT_AREA)
23676 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
23678 if (align_to && *align_to < 0)
23680 *res = 0;
23681 if (EQ (prop, Qleft))
23682 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
23683 if (EQ (prop, Qright))
23684 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
23685 if (EQ (prop, Qcenter))
23686 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
23687 + window_box_width (it->w, TEXT_AREA) / 2);
23688 if (EQ (prop, Qleft_fringe))
23689 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23690 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
23691 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
23692 if (EQ (prop, Qright_fringe))
23693 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23694 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23695 : window_box_right_offset (it->w, TEXT_AREA));
23696 if (EQ (prop, Qleft_margin))
23697 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
23698 if (EQ (prop, Qright_margin))
23699 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
23700 if (EQ (prop, Qscroll_bar))
23701 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
23703 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
23704 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
23705 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
23706 : 0)));
23708 else
23710 if (EQ (prop, Qleft_fringe))
23711 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
23712 if (EQ (prop, Qright_fringe))
23713 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
23714 if (EQ (prop, Qleft_margin))
23715 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
23716 if (EQ (prop, Qright_margin))
23717 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
23718 if (EQ (prop, Qscroll_bar))
23719 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
23722 prop = buffer_local_value (prop, it->w->contents);
23723 if (EQ (prop, Qunbound))
23724 prop = Qnil;
23727 if (INTEGERP (prop) || FLOATP (prop))
23729 int base_unit = (width_p
23730 ? FRAME_COLUMN_WIDTH (it->f)
23731 : FRAME_LINE_HEIGHT (it->f));
23732 return OK_PIXELS (XFLOATINT (prop) * base_unit);
23735 if (CONSP (prop))
23737 Lisp_Object car = XCAR (prop);
23738 Lisp_Object cdr = XCDR (prop);
23740 if (SYMBOLP (car))
23742 #ifdef HAVE_WINDOW_SYSTEM
23743 if (FRAME_WINDOW_P (it->f)
23744 && valid_image_p (prop))
23746 ptrdiff_t id = lookup_image (it->f, prop);
23747 struct image *img = IMAGE_FROM_ID (it->f, id);
23749 return OK_PIXELS (width_p ? img->width : img->height);
23751 #endif
23752 if (EQ (car, Qplus) || EQ (car, Qminus))
23754 int first = 1;
23755 double px;
23757 pixels = 0;
23758 while (CONSP (cdr))
23760 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
23761 font, width_p, align_to))
23762 return 0;
23763 if (first)
23764 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
23765 else
23766 pixels += px;
23767 cdr = XCDR (cdr);
23769 if (EQ (car, Qminus))
23770 pixels = -pixels;
23771 return OK_PIXELS (pixels);
23774 car = buffer_local_value (car, it->w->contents);
23775 if (EQ (car, Qunbound))
23776 car = Qnil;
23779 if (INTEGERP (car) || FLOATP (car))
23781 double fact;
23782 pixels = XFLOATINT (car);
23783 if (NILP (cdr))
23784 return OK_PIXELS (pixels);
23785 if (calc_pixel_width_or_height (&fact, it, cdr,
23786 font, width_p, align_to))
23787 return OK_PIXELS (pixels * fact);
23788 return 0;
23791 return 0;
23794 return 0;
23798 /***********************************************************************
23799 Glyph Display
23800 ***********************************************************************/
23802 #ifdef HAVE_WINDOW_SYSTEM
23804 #ifdef GLYPH_DEBUG
23806 void
23807 dump_glyph_string (struct glyph_string *s)
23809 fprintf (stderr, "glyph string\n");
23810 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
23811 s->x, s->y, s->width, s->height);
23812 fprintf (stderr, " ybase = %d\n", s->ybase);
23813 fprintf (stderr, " hl = %d\n", s->hl);
23814 fprintf (stderr, " left overhang = %d, right = %d\n",
23815 s->left_overhang, s->right_overhang);
23816 fprintf (stderr, " nchars = %d\n", s->nchars);
23817 fprintf (stderr, " extends to end of line = %d\n",
23818 s->extends_to_end_of_line_p);
23819 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
23820 fprintf (stderr, " bg width = %d\n", s->background_width);
23823 #endif /* GLYPH_DEBUG */
23825 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
23826 of XChar2b structures for S; it can't be allocated in
23827 init_glyph_string because it must be allocated via `alloca'. W
23828 is the window on which S is drawn. ROW and AREA are the glyph row
23829 and area within the row from which S is constructed. START is the
23830 index of the first glyph structure covered by S. HL is a
23831 face-override for drawing S. */
23833 #ifdef HAVE_NTGUI
23834 #define OPTIONAL_HDC(hdc) HDC hdc,
23835 #define DECLARE_HDC(hdc) HDC hdc;
23836 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
23837 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
23838 #endif
23840 #ifndef OPTIONAL_HDC
23841 #define OPTIONAL_HDC(hdc)
23842 #define DECLARE_HDC(hdc)
23843 #define ALLOCATE_HDC(hdc, f)
23844 #define RELEASE_HDC(hdc, f)
23845 #endif
23847 static void
23848 init_glyph_string (struct glyph_string *s,
23849 OPTIONAL_HDC (hdc)
23850 XChar2b *char2b, struct window *w, struct glyph_row *row,
23851 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
23853 memset (s, 0, sizeof *s);
23854 s->w = w;
23855 s->f = XFRAME (w->frame);
23856 #ifdef HAVE_NTGUI
23857 s->hdc = hdc;
23858 #endif
23859 s->display = FRAME_X_DISPLAY (s->f);
23860 s->window = FRAME_X_WINDOW (s->f);
23861 s->char2b = char2b;
23862 s->hl = hl;
23863 s->row = row;
23864 s->area = area;
23865 s->first_glyph = row->glyphs[area] + start;
23866 s->height = row->height;
23867 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
23868 s->ybase = s->y + row->ascent;
23872 /* Append the list of glyph strings with head H and tail T to the list
23873 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
23875 static void
23876 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23877 struct glyph_string *h, struct glyph_string *t)
23879 if (h)
23881 if (*head)
23882 (*tail)->next = h;
23883 else
23884 *head = h;
23885 h->prev = *tail;
23886 *tail = t;
23891 /* Prepend the list of glyph strings with head H and tail T to the
23892 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
23893 result. */
23895 static void
23896 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
23897 struct glyph_string *h, struct glyph_string *t)
23899 if (h)
23901 if (*head)
23902 (*head)->prev = t;
23903 else
23904 *tail = t;
23905 t->next = *head;
23906 *head = h;
23911 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
23912 Set *HEAD and *TAIL to the resulting list. */
23914 static void
23915 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
23916 struct glyph_string *s)
23918 s->next = s->prev = NULL;
23919 append_glyph_string_lists (head, tail, s, s);
23923 /* Get face and two-byte form of character C in face FACE_ID on frame F.
23924 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
23925 make sure that X resources for the face returned are allocated.
23926 Value is a pointer to a realized face that is ready for display if
23927 DISPLAY_P is non-zero. */
23929 static struct face *
23930 get_char_face_and_encoding (struct frame *f, int c, int face_id,
23931 XChar2b *char2b, int display_p)
23933 struct face *face = FACE_FROM_ID (f, face_id);
23934 unsigned code = 0;
23936 if (face->font)
23938 code = face->font->driver->encode_char (face->font, c);
23940 if (code == FONT_INVALID_CODE)
23941 code = 0;
23943 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23945 /* Make sure X resources of the face are allocated. */
23946 #ifdef HAVE_X_WINDOWS
23947 if (display_p)
23948 #endif
23950 eassert (face != NULL);
23951 prepare_face_for_display (f, face);
23954 return face;
23958 /* Get face and two-byte form of character glyph GLYPH on frame F.
23959 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
23960 a pointer to a realized face that is ready for display. */
23962 static struct face *
23963 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
23964 XChar2b *char2b, int *two_byte_p)
23966 struct face *face;
23967 unsigned code = 0;
23969 eassert (glyph->type == CHAR_GLYPH);
23970 face = FACE_FROM_ID (f, glyph->face_id);
23972 /* Make sure X resources of the face are allocated. */
23973 eassert (face != NULL);
23974 prepare_face_for_display (f, face);
23976 if (two_byte_p)
23977 *two_byte_p = 0;
23979 if (face->font)
23981 if (CHAR_BYTE8_P (glyph->u.ch))
23982 code = CHAR_TO_BYTE8 (glyph->u.ch);
23983 else
23984 code = face->font->driver->encode_char (face->font, glyph->u.ch);
23986 if (code == FONT_INVALID_CODE)
23987 code = 0;
23990 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
23991 return face;
23995 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
23996 Return 1 if FONT has a glyph for C, otherwise return 0. */
23998 static int
23999 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24001 unsigned code;
24003 if (CHAR_BYTE8_P (c))
24004 code = CHAR_TO_BYTE8 (c);
24005 else
24006 code = font->driver->encode_char (font, c);
24008 if (code == FONT_INVALID_CODE)
24009 return 0;
24010 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24011 return 1;
24015 /* Fill glyph string S with composition components specified by S->cmp.
24017 BASE_FACE is the base face of the composition.
24018 S->cmp_from is the index of the first component for S.
24020 OVERLAPS non-zero means S should draw the foreground only, and use
24021 its physical height for clipping. See also draw_glyphs.
24023 Value is the index of a component not in S. */
24025 static int
24026 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24027 int overlaps)
24029 int i;
24030 /* For all glyphs of this composition, starting at the offset
24031 S->cmp_from, until we reach the end of the definition or encounter a
24032 glyph that requires the different face, add it to S. */
24033 struct face *face;
24035 eassert (s);
24037 s->for_overlaps = overlaps;
24038 s->face = NULL;
24039 s->font = NULL;
24040 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24042 int c = COMPOSITION_GLYPH (s->cmp, i);
24044 /* TAB in a composition means display glyphs with padding space
24045 on the left or right. */
24046 if (c != '\t')
24048 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24049 -1, Qnil);
24051 face = get_char_face_and_encoding (s->f, c, face_id,
24052 s->char2b + i, 1);
24053 if (face)
24055 if (! s->face)
24057 s->face = face;
24058 s->font = s->face->font;
24060 else if (s->face != face)
24061 break;
24064 ++s->nchars;
24066 s->cmp_to = i;
24068 if (s->face == NULL)
24070 s->face = base_face->ascii_face;
24071 s->font = s->face->font;
24074 /* All glyph strings for the same composition has the same width,
24075 i.e. the width set for the first component of the composition. */
24076 s->width = s->first_glyph->pixel_width;
24078 /* If the specified font could not be loaded, use the frame's
24079 default font, but record the fact that we couldn't load it in
24080 the glyph string so that we can draw rectangles for the
24081 characters of the glyph string. */
24082 if (s->font == NULL)
24084 s->font_not_found_p = 1;
24085 s->font = FRAME_FONT (s->f);
24088 /* Adjust base line for subscript/superscript text. */
24089 s->ybase += s->first_glyph->voffset;
24091 /* This glyph string must always be drawn with 16-bit functions. */
24092 s->two_byte_p = 1;
24094 return s->cmp_to;
24097 static int
24098 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24099 int start, int end, int overlaps)
24101 struct glyph *glyph, *last;
24102 Lisp_Object lgstring;
24103 int i;
24105 s->for_overlaps = overlaps;
24106 glyph = s->row->glyphs[s->area] + start;
24107 last = s->row->glyphs[s->area] + end;
24108 s->cmp_id = glyph->u.cmp.id;
24109 s->cmp_from = glyph->slice.cmp.from;
24110 s->cmp_to = glyph->slice.cmp.to + 1;
24111 s->face = FACE_FROM_ID (s->f, face_id);
24112 lgstring = composition_gstring_from_id (s->cmp_id);
24113 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24114 glyph++;
24115 while (glyph < last
24116 && glyph->u.cmp.automatic
24117 && glyph->u.cmp.id == s->cmp_id
24118 && s->cmp_to == glyph->slice.cmp.from)
24119 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24121 for (i = s->cmp_from; i < s->cmp_to; i++)
24123 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24124 unsigned code = LGLYPH_CODE (lglyph);
24126 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24128 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24129 return glyph - s->row->glyphs[s->area];
24133 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24134 See the comment of fill_glyph_string for arguments.
24135 Value is the index of the first glyph not in S. */
24138 static int
24139 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24140 int start, int end, int overlaps)
24142 struct glyph *glyph, *last;
24143 int voffset;
24145 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24146 s->for_overlaps = overlaps;
24147 glyph = s->row->glyphs[s->area] + start;
24148 last = s->row->glyphs[s->area] + end;
24149 voffset = glyph->voffset;
24150 s->face = FACE_FROM_ID (s->f, face_id);
24151 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24152 s->nchars = 1;
24153 s->width = glyph->pixel_width;
24154 glyph++;
24155 while (glyph < last
24156 && glyph->type == GLYPHLESS_GLYPH
24157 && glyph->voffset == voffset
24158 && glyph->face_id == face_id)
24160 s->nchars++;
24161 s->width += glyph->pixel_width;
24162 glyph++;
24164 s->ybase += voffset;
24165 return glyph - s->row->glyphs[s->area];
24169 /* Fill glyph string S from a sequence of character glyphs.
24171 FACE_ID is the face id of the string. START is the index of the
24172 first glyph to consider, END is the index of the last + 1.
24173 OVERLAPS non-zero means S should draw the foreground only, and use
24174 its physical height for clipping. See also draw_glyphs.
24176 Value is the index of the first glyph not in S. */
24178 static int
24179 fill_glyph_string (struct glyph_string *s, int face_id,
24180 int start, int end, int overlaps)
24182 struct glyph *glyph, *last;
24183 int voffset;
24184 int glyph_not_available_p;
24186 eassert (s->f == XFRAME (s->w->frame));
24187 eassert (s->nchars == 0);
24188 eassert (start >= 0 && end > start);
24190 s->for_overlaps = overlaps;
24191 glyph = s->row->glyphs[s->area] + start;
24192 last = s->row->glyphs[s->area] + end;
24193 voffset = glyph->voffset;
24194 s->padding_p = glyph->padding_p;
24195 glyph_not_available_p = glyph->glyph_not_available_p;
24197 while (glyph < last
24198 && glyph->type == CHAR_GLYPH
24199 && glyph->voffset == voffset
24200 /* Same face id implies same font, nowadays. */
24201 && glyph->face_id == face_id
24202 && glyph->glyph_not_available_p == glyph_not_available_p)
24204 int two_byte_p;
24206 s->face = get_glyph_face_and_encoding (s->f, glyph,
24207 s->char2b + s->nchars,
24208 &two_byte_p);
24209 s->two_byte_p = two_byte_p;
24210 ++s->nchars;
24211 eassert (s->nchars <= end - start);
24212 s->width += glyph->pixel_width;
24213 if (glyph++->padding_p != s->padding_p)
24214 break;
24217 s->font = s->face->font;
24219 /* If the specified font could not be loaded, use the frame's font,
24220 but record the fact that we couldn't load it in
24221 S->font_not_found_p so that we can draw rectangles for the
24222 characters of the glyph string. */
24223 if (s->font == NULL || glyph_not_available_p)
24225 s->font_not_found_p = 1;
24226 s->font = FRAME_FONT (s->f);
24229 /* Adjust base line for subscript/superscript text. */
24230 s->ybase += voffset;
24232 eassert (s->face && s->face->gc);
24233 return glyph - s->row->glyphs[s->area];
24237 /* Fill glyph string S from image glyph S->first_glyph. */
24239 static void
24240 fill_image_glyph_string (struct glyph_string *s)
24242 eassert (s->first_glyph->type == IMAGE_GLYPH);
24243 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24244 eassert (s->img);
24245 s->slice = s->first_glyph->slice.img;
24246 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24247 s->font = s->face->font;
24248 s->width = s->first_glyph->pixel_width;
24250 /* Adjust base line for subscript/superscript text. */
24251 s->ybase += s->first_glyph->voffset;
24255 /* Fill glyph string S from a sequence of stretch glyphs.
24257 START is the index of the first glyph to consider,
24258 END is the index of the last + 1.
24260 Value is the index of the first glyph not in S. */
24262 static int
24263 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24265 struct glyph *glyph, *last;
24266 int voffset, face_id;
24268 eassert (s->first_glyph->type == STRETCH_GLYPH);
24270 glyph = s->row->glyphs[s->area] + start;
24271 last = s->row->glyphs[s->area] + end;
24272 face_id = glyph->face_id;
24273 s->face = FACE_FROM_ID (s->f, face_id);
24274 s->font = s->face->font;
24275 s->width = glyph->pixel_width;
24276 s->nchars = 1;
24277 voffset = glyph->voffset;
24279 for (++glyph;
24280 (glyph < last
24281 && glyph->type == STRETCH_GLYPH
24282 && glyph->voffset == voffset
24283 && glyph->face_id == face_id);
24284 ++glyph)
24285 s->width += glyph->pixel_width;
24287 /* Adjust base line for subscript/superscript text. */
24288 s->ybase += voffset;
24290 /* The case that face->gc == 0 is handled when drawing the glyph
24291 string by calling prepare_face_for_display. */
24292 eassert (s->face);
24293 return glyph - s->row->glyphs[s->area];
24296 static struct font_metrics *
24297 get_per_char_metric (struct font *font, XChar2b *char2b)
24299 static struct font_metrics metrics;
24300 unsigned code;
24302 if (! font)
24303 return NULL;
24304 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
24305 if (code == FONT_INVALID_CODE)
24306 return NULL;
24307 font->driver->text_extents (font, &code, 1, &metrics);
24308 return &metrics;
24311 /* EXPORT for RIF:
24312 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
24313 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
24314 assumed to be zero. */
24316 void
24317 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
24319 *left = *right = 0;
24321 if (glyph->type == CHAR_GLYPH)
24323 struct face *face;
24324 XChar2b char2b;
24325 struct font_metrics *pcm;
24327 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
24328 if (face->font && (pcm = get_per_char_metric (face->font, &char2b)))
24330 if (pcm->rbearing > pcm->width)
24331 *right = pcm->rbearing - pcm->width;
24332 if (pcm->lbearing < 0)
24333 *left = -pcm->lbearing;
24336 else if (glyph->type == COMPOSITE_GLYPH)
24338 if (! glyph->u.cmp.automatic)
24340 struct composition *cmp = composition_table[glyph->u.cmp.id];
24342 if (cmp->rbearing > cmp->pixel_width)
24343 *right = cmp->rbearing - cmp->pixel_width;
24344 if (cmp->lbearing < 0)
24345 *left = - cmp->lbearing;
24347 else
24349 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
24350 struct font_metrics metrics;
24352 composition_gstring_width (gstring, glyph->slice.cmp.from,
24353 glyph->slice.cmp.to + 1, &metrics);
24354 if (metrics.rbearing > metrics.width)
24355 *right = metrics.rbearing - metrics.width;
24356 if (metrics.lbearing < 0)
24357 *left = - metrics.lbearing;
24363 /* Return the index of the first glyph preceding glyph string S that
24364 is overwritten by S because of S's left overhang. Value is -1
24365 if no glyphs are overwritten. */
24367 static int
24368 left_overwritten (struct glyph_string *s)
24370 int k;
24372 if (s->left_overhang)
24374 int x = 0, i;
24375 struct glyph *glyphs = s->row->glyphs[s->area];
24376 int first = s->first_glyph - glyphs;
24378 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
24379 x -= glyphs[i].pixel_width;
24381 k = i + 1;
24383 else
24384 k = -1;
24386 return k;
24390 /* Return the index of the first glyph preceding glyph string S that
24391 is overwriting S because of its right overhang. Value is -1 if no
24392 glyph in front of S overwrites S. */
24394 static int
24395 left_overwriting (struct glyph_string *s)
24397 int i, k, x;
24398 struct glyph *glyphs = s->row->glyphs[s->area];
24399 int first = s->first_glyph - glyphs;
24401 k = -1;
24402 x = 0;
24403 for (i = first - 1; i >= 0; --i)
24405 int left, right;
24406 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24407 if (x + right > 0)
24408 k = i;
24409 x -= glyphs[i].pixel_width;
24412 return k;
24416 /* Return the index of the last glyph following glyph string S that is
24417 overwritten by S because of S's right overhang. Value is -1 if
24418 no such glyph is found. */
24420 static int
24421 right_overwritten (struct glyph_string *s)
24423 int k = -1;
24425 if (s->right_overhang)
24427 int x = 0, i;
24428 struct glyph *glyphs = s->row->glyphs[s->area];
24429 int first = (s->first_glyph - glyphs
24430 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24431 int end = s->row->used[s->area];
24433 for (i = first; i < end && s->right_overhang > x; ++i)
24434 x += glyphs[i].pixel_width;
24436 k = i;
24439 return k;
24443 /* Return the index of the last glyph following glyph string S that
24444 overwrites S because of its left overhang. Value is negative
24445 if no such glyph is found. */
24447 static int
24448 right_overwriting (struct glyph_string *s)
24450 int i, k, x;
24451 int end = s->row->used[s->area];
24452 struct glyph *glyphs = s->row->glyphs[s->area];
24453 int first = (s->first_glyph - glyphs
24454 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
24456 k = -1;
24457 x = 0;
24458 for (i = first; i < end; ++i)
24460 int left, right;
24461 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
24462 if (x - left < 0)
24463 k = i;
24464 x += glyphs[i].pixel_width;
24467 return k;
24471 /* Set background width of glyph string S. START is the index of the
24472 first glyph following S. LAST_X is the right-most x-position + 1
24473 in the drawing area. */
24475 static void
24476 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
24478 /* If the face of this glyph string has to be drawn to the end of
24479 the drawing area, set S->extends_to_end_of_line_p. */
24481 if (start == s->row->used[s->area]
24482 && ((s->row->fill_line_p
24483 && (s->hl == DRAW_NORMAL_TEXT
24484 || s->hl == DRAW_IMAGE_RAISED
24485 || s->hl == DRAW_IMAGE_SUNKEN))
24486 || s->hl == DRAW_MOUSE_FACE))
24487 s->extends_to_end_of_line_p = 1;
24489 /* If S extends its face to the end of the line, set its
24490 background_width to the distance to the right edge of the drawing
24491 area. */
24492 if (s->extends_to_end_of_line_p)
24493 s->background_width = last_x - s->x + 1;
24494 else
24495 s->background_width = s->width;
24499 /* Compute overhangs and x-positions for glyph string S and its
24500 predecessors, or successors. X is the starting x-position for S.
24501 BACKWARD_P non-zero means process predecessors. */
24503 static void
24504 compute_overhangs_and_x (struct glyph_string *s, int x, int backward_p)
24506 if (backward_p)
24508 while (s)
24510 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24511 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24512 x -= s->width;
24513 s->x = x;
24514 s = s->prev;
24517 else
24519 while (s)
24521 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
24522 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
24523 s->x = x;
24524 x += s->width;
24525 s = s->next;
24532 /* The following macros are only called from draw_glyphs below.
24533 They reference the following parameters of that function directly:
24534 `w', `row', `area', and `overlap_p'
24535 as well as the following local variables:
24536 `s', `f', and `hdc' (in W32) */
24538 #ifdef HAVE_NTGUI
24539 /* On W32, silently add local `hdc' variable to argument list of
24540 init_glyph_string. */
24541 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24542 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
24543 #else
24544 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
24545 init_glyph_string (s, char2b, w, row, area, start, hl)
24546 #endif
24548 /* Add a glyph string for a stretch glyph to the list of strings
24549 between HEAD and TAIL. START is the index of the stretch glyph in
24550 row area AREA of glyph row ROW. END is the index of the last glyph
24551 in that glyph row area. X is the current output position assigned
24552 to the new glyph string constructed. HL overrides that face of the
24553 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24554 is the right-most x-position of the drawing area. */
24556 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
24557 and below -- keep them on one line. */
24558 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24559 do \
24561 s = alloca (sizeof *s); \
24562 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24563 START = fill_stretch_glyph_string (s, START, END); \
24564 append_glyph_string (&HEAD, &TAIL, s); \
24565 s->x = (X); \
24567 while (0)
24570 /* Add a glyph string for an image glyph to the list of strings
24571 between HEAD and TAIL. START is the index of the image glyph in
24572 row area AREA of glyph row ROW. END is the index of the last glyph
24573 in that glyph row area. X is the current output position assigned
24574 to the new glyph string constructed. HL overrides that face of the
24575 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
24576 is the right-most x-position of the drawing area. */
24578 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24579 do \
24581 s = alloca (sizeof *s); \
24582 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24583 fill_image_glyph_string (s); \
24584 append_glyph_string (&HEAD, &TAIL, s); \
24585 ++START; \
24586 s->x = (X); \
24588 while (0)
24591 /* Add a glyph string for a sequence of character glyphs to the list
24592 of strings between HEAD and TAIL. START is the index of the first
24593 glyph in row area AREA of glyph row ROW that is part of the new
24594 glyph string. END is the index of the last glyph in that glyph row
24595 area. X is the current output position assigned to the new glyph
24596 string constructed. HL overrides that face of the glyph; e.g. it
24597 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
24598 right-most x-position of the drawing area. */
24600 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24601 do \
24603 int face_id; \
24604 XChar2b *char2b; \
24606 face_id = (row)->glyphs[area][START].face_id; \
24608 s = alloca (sizeof *s); \
24609 char2b = alloca ((END - START) * sizeof *char2b); \
24610 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24611 append_glyph_string (&HEAD, &TAIL, s); \
24612 s->x = (X); \
24613 START = fill_glyph_string (s, face_id, START, END, overlaps); \
24615 while (0)
24618 /* Add a glyph string for a composite sequence to the list of strings
24619 between HEAD and TAIL. START is the index of the first glyph in
24620 row area AREA of glyph row ROW that is part of the new glyph
24621 string. END is the index of the last glyph in that glyph row area.
24622 X is the current output position assigned to the new glyph string
24623 constructed. HL overrides that face of the glyph; e.g. it is
24624 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
24625 x-position of the drawing area. */
24627 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24628 do { \
24629 int face_id = (row)->glyphs[area][START].face_id; \
24630 struct face *base_face = FACE_FROM_ID (f, face_id); \
24631 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
24632 struct composition *cmp = composition_table[cmp_id]; \
24633 XChar2b *char2b; \
24634 struct glyph_string *first_s = NULL; \
24635 int n; \
24637 char2b = alloca (cmp->glyph_len * sizeof *char2b); \
24639 /* Make glyph_strings for each glyph sequence that is drawable by \
24640 the same face, and append them to HEAD/TAIL. */ \
24641 for (n = 0; n < cmp->glyph_len;) \
24643 s = alloca (sizeof *s); \
24644 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24645 append_glyph_string (&(HEAD), &(TAIL), s); \
24646 s->cmp = cmp; \
24647 s->cmp_from = n; \
24648 s->x = (X); \
24649 if (n == 0) \
24650 first_s = s; \
24651 n = fill_composite_glyph_string (s, base_face, overlaps); \
24654 ++START; \
24655 s = first_s; \
24656 } while (0)
24659 /* Add a glyph string for a glyph-string sequence to the list of strings
24660 between HEAD and TAIL. */
24662 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24663 do { \
24664 int face_id; \
24665 XChar2b *char2b; \
24666 Lisp_Object gstring; \
24668 face_id = (row)->glyphs[area][START].face_id; \
24669 gstring = (composition_gstring_from_id \
24670 ((row)->glyphs[area][START].u.cmp.id)); \
24671 s = alloca (sizeof *s); \
24672 char2b = alloca (LGSTRING_GLYPH_LEN (gstring) * sizeof *char2b); \
24673 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
24674 append_glyph_string (&(HEAD), &(TAIL), s); \
24675 s->x = (X); \
24676 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
24677 } while (0)
24680 /* Add a glyph string for a sequence of glyphless character's glyphs
24681 to the list of strings between HEAD and TAIL. The meanings of
24682 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
24684 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
24685 do \
24687 int face_id; \
24689 face_id = (row)->glyphs[area][START].face_id; \
24691 s = alloca (sizeof *s); \
24692 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
24693 append_glyph_string (&HEAD, &TAIL, s); \
24694 s->x = (X); \
24695 START = fill_glyphless_glyph_string (s, face_id, START, END, \
24696 overlaps); \
24698 while (0)
24701 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
24702 of AREA of glyph row ROW on window W between indices START and END.
24703 HL overrides the face for drawing glyph strings, e.g. it is
24704 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
24705 x-positions of the drawing area.
24707 This is an ugly monster macro construct because we must use alloca
24708 to allocate glyph strings (because draw_glyphs can be called
24709 asynchronously). */
24711 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
24712 do \
24714 HEAD = TAIL = NULL; \
24715 while (START < END) \
24717 struct glyph *first_glyph = (row)->glyphs[area] + START; \
24718 switch (first_glyph->type) \
24720 case CHAR_GLYPH: \
24721 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
24722 HL, X, LAST_X); \
24723 break; \
24725 case COMPOSITE_GLYPH: \
24726 if (first_glyph->u.cmp.automatic) \
24727 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
24728 HL, X, LAST_X); \
24729 else \
24730 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
24731 HL, X, LAST_X); \
24732 break; \
24734 case STRETCH_GLYPH: \
24735 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
24736 HL, X, LAST_X); \
24737 break; \
24739 case IMAGE_GLYPH: \
24740 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
24741 HL, X, LAST_X); \
24742 break; \
24744 case GLYPHLESS_GLYPH: \
24745 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
24746 HL, X, LAST_X); \
24747 break; \
24749 default: \
24750 emacs_abort (); \
24753 if (s) \
24755 set_glyph_string_background_width (s, START, LAST_X); \
24756 (X) += s->width; \
24759 } while (0)
24762 /* Draw glyphs between START and END in AREA of ROW on window W,
24763 starting at x-position X. X is relative to AREA in W. HL is a
24764 face-override with the following meaning:
24766 DRAW_NORMAL_TEXT draw normally
24767 DRAW_CURSOR draw in cursor face
24768 DRAW_MOUSE_FACE draw in mouse face.
24769 DRAW_INVERSE_VIDEO draw in mode line face
24770 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
24771 DRAW_IMAGE_RAISED draw an image with a raised relief around it
24773 If OVERLAPS is non-zero, draw only the foreground of characters and
24774 clip to the physical height of ROW. Non-zero value also defines
24775 the overlapping part to be drawn:
24777 OVERLAPS_PRED overlap with preceding rows
24778 OVERLAPS_SUCC overlap with succeeding rows
24779 OVERLAPS_BOTH overlap with both preceding/succeeding rows
24780 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
24782 Value is the x-position reached, relative to AREA of W. */
24784 static int
24785 draw_glyphs (struct window *w, int x, struct glyph_row *row,
24786 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
24787 enum draw_glyphs_face hl, int overlaps)
24789 struct glyph_string *head, *tail;
24790 struct glyph_string *s;
24791 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
24792 int i, j, x_reached, last_x, area_left = 0;
24793 struct frame *f = XFRAME (WINDOW_FRAME (w));
24794 DECLARE_HDC (hdc);
24796 ALLOCATE_HDC (hdc, f);
24798 /* Let's rather be paranoid than getting a SEGV. */
24799 end = min (end, row->used[area]);
24800 start = clip_to_bounds (0, start, end);
24802 /* Translate X to frame coordinates. Set last_x to the right
24803 end of the drawing area. */
24804 if (row->full_width_p)
24806 /* X is relative to the left edge of W, without scroll bars
24807 or fringes. */
24808 area_left = WINDOW_LEFT_EDGE_X (w);
24809 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
24810 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
24812 else
24814 area_left = window_box_left (w, area);
24815 last_x = area_left + window_box_width (w, area);
24817 x += area_left;
24819 /* Build a doubly-linked list of glyph_string structures between
24820 head and tail from what we have to draw. Note that the macro
24821 BUILD_GLYPH_STRINGS will modify its start parameter. That's
24822 the reason we use a separate variable `i'. */
24823 i = start;
24824 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
24825 if (tail)
24826 x_reached = tail->x + tail->background_width;
24827 else
24828 x_reached = x;
24830 /* If there are any glyphs with lbearing < 0 or rbearing > width in
24831 the row, redraw some glyphs in front or following the glyph
24832 strings built above. */
24833 if (head && !overlaps && row->contains_overlapping_glyphs_p)
24835 struct glyph_string *h, *t;
24836 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
24837 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
24838 int check_mouse_face = 0;
24839 int dummy_x = 0;
24841 /* If mouse highlighting is on, we may need to draw adjacent
24842 glyphs using mouse-face highlighting. */
24843 if (area == TEXT_AREA && row->mouse_face_p
24844 && hlinfo->mouse_face_beg_row >= 0
24845 && hlinfo->mouse_face_end_row >= 0)
24847 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
24849 if (row_vpos >= hlinfo->mouse_face_beg_row
24850 && row_vpos <= hlinfo->mouse_face_end_row)
24852 check_mouse_face = 1;
24853 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
24854 ? hlinfo->mouse_face_beg_col : 0;
24855 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
24856 ? hlinfo->mouse_face_end_col
24857 : row->used[TEXT_AREA];
24861 /* Compute overhangs for all glyph strings. */
24862 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
24863 for (s = head; s; s = s->next)
24864 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
24866 /* Prepend glyph strings for glyphs in front of the first glyph
24867 string that are overwritten because of the first glyph
24868 string's left overhang. The background of all strings
24869 prepended must be drawn because the first glyph string
24870 draws over it. */
24871 i = left_overwritten (head);
24872 if (i >= 0)
24874 enum draw_glyphs_face overlap_hl;
24876 /* If this row contains mouse highlighting, attempt to draw
24877 the overlapped glyphs with the correct highlight. This
24878 code fails if the overlap encompasses more than one glyph
24879 and mouse-highlight spans only some of these glyphs.
24880 However, making it work perfectly involves a lot more
24881 code, and I don't know if the pathological case occurs in
24882 practice, so we'll stick to this for now. --- cyd */
24883 if (check_mouse_face
24884 && mouse_beg_col < start && mouse_end_col > i)
24885 overlap_hl = DRAW_MOUSE_FACE;
24886 else
24887 overlap_hl = DRAW_NORMAL_TEXT;
24889 if (hl != overlap_hl)
24890 clip_head = head;
24891 j = i;
24892 BUILD_GLYPH_STRINGS (j, start, h, t,
24893 overlap_hl, dummy_x, last_x);
24894 start = i;
24895 compute_overhangs_and_x (t, head->x, 1);
24896 prepend_glyph_string_lists (&head, &tail, h, t);
24897 if (clip_head == NULL)
24898 clip_head = head;
24901 /* Prepend glyph strings for glyphs in front of the first glyph
24902 string that overwrite that glyph string because of their
24903 right overhang. For these strings, only the foreground must
24904 be drawn, because it draws over the glyph string at `head'.
24905 The background must not be drawn because this would overwrite
24906 right overhangs of preceding glyphs for which no glyph
24907 strings exist. */
24908 i = left_overwriting (head);
24909 if (i >= 0)
24911 enum draw_glyphs_face overlap_hl;
24913 if (check_mouse_face
24914 && mouse_beg_col < start && mouse_end_col > i)
24915 overlap_hl = DRAW_MOUSE_FACE;
24916 else
24917 overlap_hl = DRAW_NORMAL_TEXT;
24919 if (hl == overlap_hl || clip_head == NULL)
24920 clip_head = head;
24921 BUILD_GLYPH_STRINGS (i, start, h, t,
24922 overlap_hl, dummy_x, last_x);
24923 for (s = h; s; s = s->next)
24924 s->background_filled_p = 1;
24925 compute_overhangs_and_x (t, head->x, 1);
24926 prepend_glyph_string_lists (&head, &tail, h, t);
24929 /* Append glyphs strings for glyphs following the last glyph
24930 string tail that are overwritten by tail. The background of
24931 these strings has to be drawn because tail's foreground draws
24932 over it. */
24933 i = right_overwritten (tail);
24934 if (i >= 0)
24936 enum draw_glyphs_face overlap_hl;
24938 if (check_mouse_face
24939 && mouse_beg_col < i && mouse_end_col > end)
24940 overlap_hl = DRAW_MOUSE_FACE;
24941 else
24942 overlap_hl = DRAW_NORMAL_TEXT;
24944 if (hl != overlap_hl)
24945 clip_tail = tail;
24946 BUILD_GLYPH_STRINGS (end, i, h, t,
24947 overlap_hl, x, last_x);
24948 /* Because BUILD_GLYPH_STRINGS updates the first argument,
24949 we don't have `end = i;' here. */
24950 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24951 append_glyph_string_lists (&head, &tail, h, t);
24952 if (clip_tail == NULL)
24953 clip_tail = tail;
24956 /* Append glyph strings for glyphs following the last glyph
24957 string tail that overwrite tail. The foreground of such
24958 glyphs has to be drawn because it writes into the background
24959 of tail. The background must not be drawn because it could
24960 paint over the foreground of following glyphs. */
24961 i = right_overwriting (tail);
24962 if (i >= 0)
24964 enum draw_glyphs_face overlap_hl;
24965 if (check_mouse_face
24966 && mouse_beg_col < i && mouse_end_col > end)
24967 overlap_hl = DRAW_MOUSE_FACE;
24968 else
24969 overlap_hl = DRAW_NORMAL_TEXT;
24971 if (hl == overlap_hl || clip_tail == NULL)
24972 clip_tail = tail;
24973 i++; /* We must include the Ith glyph. */
24974 BUILD_GLYPH_STRINGS (end, i, h, t,
24975 overlap_hl, x, last_x);
24976 for (s = h; s; s = s->next)
24977 s->background_filled_p = 1;
24978 compute_overhangs_and_x (h, tail->x + tail->width, 0);
24979 append_glyph_string_lists (&head, &tail, h, t);
24981 if (clip_head || clip_tail)
24982 for (s = head; s; s = s->next)
24984 s->clip_head = clip_head;
24985 s->clip_tail = clip_tail;
24989 /* Draw all strings. */
24990 for (s = head; s; s = s->next)
24991 FRAME_RIF (f)->draw_glyph_string (s);
24993 #ifndef HAVE_NS
24994 /* When focus a sole frame and move horizontally, this sets on_p to 0
24995 causing a failure to erase prev cursor position. */
24996 if (area == TEXT_AREA
24997 && !row->full_width_p
24998 /* When drawing overlapping rows, only the glyph strings'
24999 foreground is drawn, which doesn't erase a cursor
25000 completely. */
25001 && !overlaps)
25003 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25004 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25005 : (tail ? tail->x + tail->background_width : x));
25006 x0 -= area_left;
25007 x1 -= area_left;
25009 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25010 row->y, MATRIX_ROW_BOTTOM_Y (row));
25012 #endif
25014 /* Value is the x-position up to which drawn, relative to AREA of W.
25015 This doesn't include parts drawn because of overhangs. */
25016 if (row->full_width_p)
25017 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25018 else
25019 x_reached -= area_left;
25021 RELEASE_HDC (hdc, f);
25023 return x_reached;
25026 /* Expand row matrix if too narrow. Don't expand if area
25027 is not present. */
25029 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25031 if (!it->f->fonts_changed \
25032 && (it->glyph_row->glyphs[area] \
25033 < it->glyph_row->glyphs[area + 1])) \
25035 it->w->ncols_scale_factor++; \
25036 it->f->fonts_changed = 1; \
25040 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25041 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25043 static void
25044 append_glyph (struct it *it)
25046 struct glyph *glyph;
25047 enum glyph_row_area area = it->area;
25049 eassert (it->glyph_row);
25050 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25052 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25053 if (glyph < it->glyph_row->glyphs[area + 1])
25055 /* If the glyph row is reversed, we need to prepend the glyph
25056 rather than append it. */
25057 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25059 struct glyph *g;
25061 /* Make room for the additional glyph. */
25062 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25063 g[1] = *g;
25064 glyph = it->glyph_row->glyphs[area];
25066 glyph->charpos = CHARPOS (it->position);
25067 glyph->object = it->object;
25068 if (it->pixel_width > 0)
25070 glyph->pixel_width = it->pixel_width;
25071 glyph->padding_p = 0;
25073 else
25075 /* Assure at least 1-pixel width. Otherwise, cursor can't
25076 be displayed correctly. */
25077 glyph->pixel_width = 1;
25078 glyph->padding_p = 1;
25080 glyph->ascent = it->ascent;
25081 glyph->descent = it->descent;
25082 glyph->voffset = it->voffset;
25083 glyph->type = CHAR_GLYPH;
25084 glyph->avoid_cursor_p = it->avoid_cursor_p;
25085 glyph->multibyte_p = it->multibyte_p;
25086 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25088 /* In R2L rows, the left and the right box edges need to be
25089 drawn in reverse direction. */
25090 glyph->right_box_line_p = it->start_of_box_run_p;
25091 glyph->left_box_line_p = it->end_of_box_run_p;
25093 else
25095 glyph->left_box_line_p = it->start_of_box_run_p;
25096 glyph->right_box_line_p = it->end_of_box_run_p;
25098 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25099 || it->phys_descent > it->descent);
25100 glyph->glyph_not_available_p = it->glyph_not_available_p;
25101 glyph->face_id = it->face_id;
25102 glyph->u.ch = it->char_to_display;
25103 glyph->slice.img = null_glyph_slice;
25104 glyph->font_type = FONT_TYPE_UNKNOWN;
25105 if (it->bidi_p)
25107 glyph->resolved_level = it->bidi_it.resolved_level;
25108 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25109 emacs_abort ();
25110 glyph->bidi_type = it->bidi_it.type;
25112 else
25114 glyph->resolved_level = 0;
25115 glyph->bidi_type = UNKNOWN_BT;
25117 ++it->glyph_row->used[area];
25119 else
25120 IT_EXPAND_MATRIX_WIDTH (it, area);
25123 /* Store one glyph for the composition IT->cmp_it.id in
25124 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25125 non-null. */
25127 static void
25128 append_composite_glyph (struct it *it)
25130 struct glyph *glyph;
25131 enum glyph_row_area area = it->area;
25133 eassert (it->glyph_row);
25135 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25136 if (glyph < it->glyph_row->glyphs[area + 1])
25138 /* If the glyph row is reversed, we need to prepend the glyph
25139 rather than append it. */
25140 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25142 struct glyph *g;
25144 /* Make room for the new glyph. */
25145 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25146 g[1] = *g;
25147 glyph = it->glyph_row->glyphs[it->area];
25149 glyph->charpos = it->cmp_it.charpos;
25150 glyph->object = it->object;
25151 glyph->pixel_width = it->pixel_width;
25152 glyph->ascent = it->ascent;
25153 glyph->descent = it->descent;
25154 glyph->voffset = it->voffset;
25155 glyph->type = COMPOSITE_GLYPH;
25156 if (it->cmp_it.ch < 0)
25158 glyph->u.cmp.automatic = 0;
25159 glyph->u.cmp.id = it->cmp_it.id;
25160 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25162 else
25164 glyph->u.cmp.automatic = 1;
25165 glyph->u.cmp.id = it->cmp_it.id;
25166 glyph->slice.cmp.from = it->cmp_it.from;
25167 glyph->slice.cmp.to = it->cmp_it.to - 1;
25169 glyph->avoid_cursor_p = it->avoid_cursor_p;
25170 glyph->multibyte_p = it->multibyte_p;
25171 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25173 /* In R2L rows, the left and the right box edges need to be
25174 drawn in reverse direction. */
25175 glyph->right_box_line_p = it->start_of_box_run_p;
25176 glyph->left_box_line_p = it->end_of_box_run_p;
25178 else
25180 glyph->left_box_line_p = it->start_of_box_run_p;
25181 glyph->right_box_line_p = it->end_of_box_run_p;
25183 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25184 || it->phys_descent > it->descent);
25185 glyph->padding_p = 0;
25186 glyph->glyph_not_available_p = 0;
25187 glyph->face_id = it->face_id;
25188 glyph->font_type = FONT_TYPE_UNKNOWN;
25189 if (it->bidi_p)
25191 glyph->resolved_level = it->bidi_it.resolved_level;
25192 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25193 emacs_abort ();
25194 glyph->bidi_type = it->bidi_it.type;
25196 ++it->glyph_row->used[area];
25198 else
25199 IT_EXPAND_MATRIX_WIDTH (it, area);
25203 /* Change IT->ascent and IT->height according to the setting of
25204 IT->voffset. */
25206 static void
25207 take_vertical_position_into_account (struct it *it)
25209 if (it->voffset)
25211 if (it->voffset < 0)
25212 /* Increase the ascent so that we can display the text higher
25213 in the line. */
25214 it->ascent -= it->voffset;
25215 else
25216 /* Increase the descent so that we can display the text lower
25217 in the line. */
25218 it->descent += it->voffset;
25223 /* Produce glyphs/get display metrics for the image IT is loaded with.
25224 See the description of struct display_iterator in dispextern.h for
25225 an overview of struct display_iterator. */
25227 static void
25228 produce_image_glyph (struct it *it)
25230 struct image *img;
25231 struct face *face;
25232 int glyph_ascent, crop;
25233 struct glyph_slice slice;
25235 eassert (it->what == IT_IMAGE);
25237 face = FACE_FROM_ID (it->f, it->face_id);
25238 eassert (face);
25239 /* Make sure X resources of the face is loaded. */
25240 prepare_face_for_display (it->f, face);
25242 if (it->image_id < 0)
25244 /* Fringe bitmap. */
25245 it->ascent = it->phys_ascent = 0;
25246 it->descent = it->phys_descent = 0;
25247 it->pixel_width = 0;
25248 it->nglyphs = 0;
25249 return;
25252 img = IMAGE_FROM_ID (it->f, it->image_id);
25253 eassert (img);
25254 /* Make sure X resources of the image is loaded. */
25255 prepare_image_for_display (it->f, img);
25257 slice.x = slice.y = 0;
25258 slice.width = img->width;
25259 slice.height = img->height;
25261 if (INTEGERP (it->slice.x))
25262 slice.x = XINT (it->slice.x);
25263 else if (FLOATP (it->slice.x))
25264 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
25266 if (INTEGERP (it->slice.y))
25267 slice.y = XINT (it->slice.y);
25268 else if (FLOATP (it->slice.y))
25269 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
25271 if (INTEGERP (it->slice.width))
25272 slice.width = XINT (it->slice.width);
25273 else if (FLOATP (it->slice.width))
25274 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
25276 if (INTEGERP (it->slice.height))
25277 slice.height = XINT (it->slice.height);
25278 else if (FLOATP (it->slice.height))
25279 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
25281 if (slice.x >= img->width)
25282 slice.x = img->width;
25283 if (slice.y >= img->height)
25284 slice.y = img->height;
25285 if (slice.x + slice.width >= img->width)
25286 slice.width = img->width - slice.x;
25287 if (slice.y + slice.height > img->height)
25288 slice.height = img->height - slice.y;
25290 if (slice.width == 0 || slice.height == 0)
25291 return;
25293 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
25295 it->descent = slice.height - glyph_ascent;
25296 if (slice.y == 0)
25297 it->descent += img->vmargin;
25298 if (slice.y + slice.height == img->height)
25299 it->descent += img->vmargin;
25300 it->phys_descent = it->descent;
25302 it->pixel_width = slice.width;
25303 if (slice.x == 0)
25304 it->pixel_width += img->hmargin;
25305 if (slice.x + slice.width == img->width)
25306 it->pixel_width += img->hmargin;
25308 /* It's quite possible for images to have an ascent greater than
25309 their height, so don't get confused in that case. */
25310 if (it->descent < 0)
25311 it->descent = 0;
25313 it->nglyphs = 1;
25315 if (face->box != FACE_NO_BOX)
25317 if (face->box_line_width > 0)
25319 if (slice.y == 0)
25320 it->ascent += face->box_line_width;
25321 if (slice.y + slice.height == img->height)
25322 it->descent += face->box_line_width;
25325 if (it->start_of_box_run_p && slice.x == 0)
25326 it->pixel_width += eabs (face->box_line_width);
25327 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
25328 it->pixel_width += eabs (face->box_line_width);
25331 take_vertical_position_into_account (it);
25333 /* Automatically crop wide image glyphs at right edge so we can
25334 draw the cursor on same display row. */
25335 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
25336 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
25338 it->pixel_width -= crop;
25339 slice.width -= crop;
25342 if (it->glyph_row)
25344 struct glyph *glyph;
25345 enum glyph_row_area area = it->area;
25347 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25348 if (glyph < it->glyph_row->glyphs[area + 1])
25350 glyph->charpos = CHARPOS (it->position);
25351 glyph->object = it->object;
25352 glyph->pixel_width = it->pixel_width;
25353 glyph->ascent = glyph_ascent;
25354 glyph->descent = it->descent;
25355 glyph->voffset = it->voffset;
25356 glyph->type = IMAGE_GLYPH;
25357 glyph->avoid_cursor_p = it->avoid_cursor_p;
25358 glyph->multibyte_p = it->multibyte_p;
25359 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25361 /* In R2L rows, the left and the right box edges need to be
25362 drawn in reverse direction. */
25363 glyph->right_box_line_p = it->start_of_box_run_p;
25364 glyph->left_box_line_p = it->end_of_box_run_p;
25366 else
25368 glyph->left_box_line_p = it->start_of_box_run_p;
25369 glyph->right_box_line_p = it->end_of_box_run_p;
25371 glyph->overlaps_vertically_p = 0;
25372 glyph->padding_p = 0;
25373 glyph->glyph_not_available_p = 0;
25374 glyph->face_id = it->face_id;
25375 glyph->u.img_id = img->id;
25376 glyph->slice.img = slice;
25377 glyph->font_type = FONT_TYPE_UNKNOWN;
25378 if (it->bidi_p)
25380 glyph->resolved_level = it->bidi_it.resolved_level;
25381 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25382 emacs_abort ();
25383 glyph->bidi_type = it->bidi_it.type;
25385 ++it->glyph_row->used[area];
25387 else
25388 IT_EXPAND_MATRIX_WIDTH (it, area);
25393 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
25394 of the glyph, WIDTH and HEIGHT are the width and height of the
25395 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
25397 static void
25398 append_stretch_glyph (struct it *it, Lisp_Object object,
25399 int width, int height, int ascent)
25401 struct glyph *glyph;
25402 enum glyph_row_area area = it->area;
25404 eassert (ascent >= 0 && ascent <= height);
25406 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25407 if (glyph < it->glyph_row->glyphs[area + 1])
25409 /* If the glyph row is reversed, we need to prepend the glyph
25410 rather than append it. */
25411 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25413 struct glyph *g;
25415 /* Make room for the additional glyph. */
25416 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25417 g[1] = *g;
25418 glyph = it->glyph_row->glyphs[area];
25420 /* Decrease the width of the first glyph of the row that
25421 begins before first_visible_x (e.g., due to hscroll).
25422 This is so the overall width of the row becomes smaller
25423 by the scroll amount, and the stretch glyph appended by
25424 extend_face_to_end_of_line will be wider, to shift the
25425 row glyphs to the right. (In L2R rows, the corresponding
25426 left-shift effect is accomplished by setting row->x to a
25427 negative value, which won't work with R2L rows.)
25429 This must leave us with a positive value of WIDTH, since
25430 otherwise the call to move_it_in_display_line_to at the
25431 beginning of display_line would have got past the entire
25432 first glyph, and then it->current_x would have been
25433 greater or equal to it->first_visible_x. */
25434 if (it->current_x < it->first_visible_x)
25435 width -= it->first_visible_x - it->current_x;
25436 eassert (width > 0);
25438 glyph->charpos = CHARPOS (it->position);
25439 glyph->object = object;
25440 glyph->pixel_width = width;
25441 glyph->ascent = ascent;
25442 glyph->descent = height - ascent;
25443 glyph->voffset = it->voffset;
25444 glyph->type = STRETCH_GLYPH;
25445 glyph->avoid_cursor_p = it->avoid_cursor_p;
25446 glyph->multibyte_p = it->multibyte_p;
25447 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25449 /* In R2L rows, the left and the right box edges need to be
25450 drawn in reverse direction. */
25451 glyph->right_box_line_p = it->start_of_box_run_p;
25452 glyph->left_box_line_p = it->end_of_box_run_p;
25454 else
25456 glyph->left_box_line_p = it->start_of_box_run_p;
25457 glyph->right_box_line_p = it->end_of_box_run_p;
25459 glyph->overlaps_vertically_p = 0;
25460 glyph->padding_p = 0;
25461 glyph->glyph_not_available_p = 0;
25462 glyph->face_id = it->face_id;
25463 glyph->u.stretch.ascent = ascent;
25464 glyph->u.stretch.height = height;
25465 glyph->slice.img = null_glyph_slice;
25466 glyph->font_type = FONT_TYPE_UNKNOWN;
25467 if (it->bidi_p)
25469 glyph->resolved_level = it->bidi_it.resolved_level;
25470 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25471 emacs_abort ();
25472 glyph->bidi_type = it->bidi_it.type;
25474 else
25476 glyph->resolved_level = 0;
25477 glyph->bidi_type = UNKNOWN_BT;
25479 ++it->glyph_row->used[area];
25481 else
25482 IT_EXPAND_MATRIX_WIDTH (it, area);
25485 #endif /* HAVE_WINDOW_SYSTEM */
25487 /* Produce a stretch glyph for iterator IT. IT->object is the value
25488 of the glyph property displayed. The value must be a list
25489 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
25490 being recognized:
25492 1. `:width WIDTH' specifies that the space should be WIDTH *
25493 canonical char width wide. WIDTH may be an integer or floating
25494 point number.
25496 2. `:relative-width FACTOR' specifies that the width of the stretch
25497 should be computed from the width of the first character having the
25498 `glyph' property, and should be FACTOR times that width.
25500 3. `:align-to HPOS' specifies that the space should be wide enough
25501 to reach HPOS, a value in canonical character units.
25503 Exactly one of the above pairs must be present.
25505 4. `:height HEIGHT' specifies that the height of the stretch produced
25506 should be HEIGHT, measured in canonical character units.
25508 5. `:relative-height FACTOR' specifies that the height of the
25509 stretch should be FACTOR times the height of the characters having
25510 the glyph property.
25512 Either none or exactly one of 4 or 5 must be present.
25514 6. `:ascent ASCENT' specifies that ASCENT percent of the height
25515 of the stretch should be used for the ascent of the stretch.
25516 ASCENT must be in the range 0 <= ASCENT <= 100. */
25518 void
25519 produce_stretch_glyph (struct it *it)
25521 /* (space :width WIDTH :height HEIGHT ...) */
25522 Lisp_Object prop, plist;
25523 int width = 0, height = 0, align_to = -1;
25524 int zero_width_ok_p = 0;
25525 double tem;
25526 struct font *font = NULL;
25528 #ifdef HAVE_WINDOW_SYSTEM
25529 int ascent = 0;
25530 int zero_height_ok_p = 0;
25532 if (FRAME_WINDOW_P (it->f))
25534 struct face *face = FACE_FROM_ID (it->f, it->face_id);
25535 font = face->font ? face->font : FRAME_FONT (it->f);
25536 prepare_face_for_display (it->f, face);
25538 #endif
25540 /* List should start with `space'. */
25541 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
25542 plist = XCDR (it->object);
25544 /* Compute the width of the stretch. */
25545 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
25546 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
25548 /* Absolute width `:width WIDTH' specified and valid. */
25549 zero_width_ok_p = 1;
25550 width = (int)tem;
25552 #ifdef HAVE_WINDOW_SYSTEM
25553 else if (FRAME_WINDOW_P (it->f)
25554 && (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0))
25556 /* Relative width `:relative-width FACTOR' specified and valid.
25557 Compute the width of the characters having the `glyph'
25558 property. */
25559 struct it it2;
25560 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
25562 it2 = *it;
25563 if (it->multibyte_p)
25564 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
25565 else
25567 it2.c = it2.char_to_display = *p, it2.len = 1;
25568 if (! ASCII_CHAR_P (it2.c))
25569 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
25572 it2.glyph_row = NULL;
25573 it2.what = IT_CHARACTER;
25574 x_produce_glyphs (&it2);
25575 width = NUMVAL (prop) * it2.pixel_width;
25577 #endif /* HAVE_WINDOW_SYSTEM */
25578 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
25579 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
25581 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
25582 align_to = (align_to < 0
25584 : align_to - window_box_left_offset (it->w, TEXT_AREA));
25585 else if (align_to < 0)
25586 align_to = window_box_left_offset (it->w, TEXT_AREA);
25587 width = max (0, (int)tem + align_to - it->current_x);
25588 zero_width_ok_p = 1;
25590 else
25591 /* Nothing specified -> width defaults to canonical char width. */
25592 width = FRAME_COLUMN_WIDTH (it->f);
25594 if (width <= 0 && (width < 0 || !zero_width_ok_p))
25595 width = 1;
25597 #ifdef HAVE_WINDOW_SYSTEM
25598 /* Compute height. */
25599 if (FRAME_WINDOW_P (it->f))
25601 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
25602 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25604 height = (int)tem;
25605 zero_height_ok_p = 1;
25607 else if (prop = Fplist_get (plist, QCrelative_height),
25608 NUMVAL (prop) > 0)
25609 height = FONT_HEIGHT (font) * NUMVAL (prop);
25610 else
25611 height = FONT_HEIGHT (font);
25613 if (height <= 0 && (height < 0 || !zero_height_ok_p))
25614 height = 1;
25616 /* Compute percentage of height used for ascent. If
25617 `:ascent ASCENT' is present and valid, use that. Otherwise,
25618 derive the ascent from the font in use. */
25619 if (prop = Fplist_get (plist, QCascent),
25620 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
25621 ascent = height * NUMVAL (prop) / 100.0;
25622 else if (!NILP (prop)
25623 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
25624 ascent = min (max (0, (int)tem), height);
25625 else
25626 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
25628 else
25629 #endif /* HAVE_WINDOW_SYSTEM */
25630 height = 1;
25632 if (width > 0 && it->line_wrap != TRUNCATE
25633 && it->current_x + width > it->last_visible_x)
25635 width = it->last_visible_x - it->current_x;
25636 #ifdef HAVE_WINDOW_SYSTEM
25637 /* Subtract one more pixel from the stretch width, but only on
25638 GUI frames, since on a TTY each glyph is one "pixel" wide. */
25639 width -= FRAME_WINDOW_P (it->f);
25640 #endif
25643 if (width > 0 && height > 0 && it->glyph_row)
25645 Lisp_Object o_object = it->object;
25646 Lisp_Object object = it->stack[it->sp - 1].string;
25647 int n = width;
25649 if (!STRINGP (object))
25650 object = it->w->contents;
25651 #ifdef HAVE_WINDOW_SYSTEM
25652 if (FRAME_WINDOW_P (it->f))
25653 append_stretch_glyph (it, object, width, height, ascent);
25654 else
25655 #endif
25657 it->object = object;
25658 it->char_to_display = ' ';
25659 it->pixel_width = it->len = 1;
25660 while (n--)
25661 tty_append_glyph (it);
25662 it->object = o_object;
25666 it->pixel_width = width;
25667 #ifdef HAVE_WINDOW_SYSTEM
25668 if (FRAME_WINDOW_P (it->f))
25670 it->ascent = it->phys_ascent = ascent;
25671 it->descent = it->phys_descent = height - it->ascent;
25672 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
25673 take_vertical_position_into_account (it);
25675 else
25676 #endif
25677 it->nglyphs = width;
25680 /* Get information about special display element WHAT in an
25681 environment described by IT. WHAT is one of IT_TRUNCATION or
25682 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
25683 non-null glyph_row member. This function ensures that fields like
25684 face_id, c, len of IT are left untouched. */
25686 static void
25687 produce_special_glyphs (struct it *it, enum display_element_type what)
25689 struct it temp_it;
25690 Lisp_Object gc;
25691 GLYPH glyph;
25693 temp_it = *it;
25694 temp_it.object = make_number (0);
25695 memset (&temp_it.current, 0, sizeof temp_it.current);
25697 if (what == IT_CONTINUATION)
25699 /* Continuation glyph. For R2L lines, we mirror it by hand. */
25700 if (it->bidi_it.paragraph_dir == R2L)
25701 SET_GLYPH_FROM_CHAR (glyph, '/');
25702 else
25703 SET_GLYPH_FROM_CHAR (glyph, '\\');
25704 if (it->dp
25705 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25707 /* FIXME: Should we mirror GC for R2L lines? */
25708 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25709 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25712 else if (what == IT_TRUNCATION)
25714 /* Truncation glyph. */
25715 SET_GLYPH_FROM_CHAR (glyph, '$');
25716 if (it->dp
25717 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
25719 /* FIXME: Should we mirror GC for R2L lines? */
25720 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
25721 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
25724 else
25725 emacs_abort ();
25727 #ifdef HAVE_WINDOW_SYSTEM
25728 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
25729 is turned off, we precede the truncation/continuation glyphs by a
25730 stretch glyph whose width is computed such that these special
25731 glyphs are aligned at the window margin, even when very different
25732 fonts are used in different glyph rows. */
25733 if (FRAME_WINDOW_P (temp_it.f)
25734 /* init_iterator calls this with it->glyph_row == NULL, and it
25735 wants only the pixel width of the truncation/continuation
25736 glyphs. */
25737 && temp_it.glyph_row
25738 /* insert_left_trunc_glyphs calls us at the beginning of the
25739 row, and it has its own calculation of the stretch glyph
25740 width. */
25741 && temp_it.glyph_row->used[TEXT_AREA] > 0
25742 && (temp_it.glyph_row->reversed_p
25743 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
25744 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
25746 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
25748 if (stretch_width > 0)
25750 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
25751 struct font *font =
25752 face->font ? face->font : FRAME_FONT (temp_it.f);
25753 int stretch_ascent =
25754 (((temp_it.ascent + temp_it.descent)
25755 * FONT_BASE (font)) / FONT_HEIGHT (font));
25757 append_stretch_glyph (&temp_it, make_number (0), stretch_width,
25758 temp_it.ascent + temp_it.descent,
25759 stretch_ascent);
25762 #endif
25764 temp_it.dp = NULL;
25765 temp_it.what = IT_CHARACTER;
25766 temp_it.len = 1;
25767 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
25768 temp_it.face_id = GLYPH_FACE (glyph);
25769 temp_it.len = CHAR_BYTES (temp_it.c);
25771 PRODUCE_GLYPHS (&temp_it);
25772 it->pixel_width = temp_it.pixel_width;
25773 it->nglyphs = temp_it.pixel_width;
25776 #ifdef HAVE_WINDOW_SYSTEM
25778 /* Calculate line-height and line-spacing properties.
25779 An integer value specifies explicit pixel value.
25780 A float value specifies relative value to current face height.
25781 A cons (float . face-name) specifies relative value to
25782 height of specified face font.
25784 Returns height in pixels, or nil. */
25787 static Lisp_Object
25788 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
25789 int boff, int override)
25791 Lisp_Object face_name = Qnil;
25792 int ascent, descent, height;
25794 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
25795 return val;
25797 if (CONSP (val))
25799 face_name = XCAR (val);
25800 val = XCDR (val);
25801 if (!NUMBERP (val))
25802 val = make_number (1);
25803 if (NILP (face_name))
25805 height = it->ascent + it->descent;
25806 goto scale;
25810 if (NILP (face_name))
25812 font = FRAME_FONT (it->f);
25813 boff = FRAME_BASELINE_OFFSET (it->f);
25815 else if (EQ (face_name, Qt))
25817 override = 0;
25819 else
25821 int face_id;
25822 struct face *face;
25824 face_id = lookup_named_face (it->f, face_name, 0);
25825 if (face_id < 0)
25826 return make_number (-1);
25828 face = FACE_FROM_ID (it->f, face_id);
25829 font = face->font;
25830 if (font == NULL)
25831 return make_number (-1);
25832 boff = font->baseline_offset;
25833 if (font->vertical_centering)
25834 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
25837 ascent = FONT_BASE (font) + boff;
25838 descent = FONT_DESCENT (font) - boff;
25840 if (override)
25842 it->override_ascent = ascent;
25843 it->override_descent = descent;
25844 it->override_boff = boff;
25847 height = ascent + descent;
25849 scale:
25850 if (FLOATP (val))
25851 height = (int)(XFLOAT_DATA (val) * height);
25852 else if (INTEGERP (val))
25853 height *= XINT (val);
25855 return make_number (height);
25859 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
25860 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
25861 and only if this is for a character for which no font was found.
25863 If the display method (it->glyphless_method) is
25864 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
25865 length of the acronym or the hexadecimal string, UPPER_XOFF and
25866 UPPER_YOFF are pixel offsets for the upper part of the string,
25867 LOWER_XOFF and LOWER_YOFF are for the lower part.
25869 For the other display methods, LEN through LOWER_YOFF are zero. */
25871 static void
25872 append_glyphless_glyph (struct it *it, int face_id, int for_no_font, int len,
25873 short upper_xoff, short upper_yoff,
25874 short lower_xoff, short lower_yoff)
25876 struct glyph *glyph;
25877 enum glyph_row_area area = it->area;
25879 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25880 if (glyph < it->glyph_row->glyphs[area + 1])
25882 /* If the glyph row is reversed, we need to prepend the glyph
25883 rather than append it. */
25884 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25886 struct glyph *g;
25888 /* Make room for the additional glyph. */
25889 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25890 g[1] = *g;
25891 glyph = it->glyph_row->glyphs[area];
25893 glyph->charpos = CHARPOS (it->position);
25894 glyph->object = it->object;
25895 glyph->pixel_width = it->pixel_width;
25896 glyph->ascent = it->ascent;
25897 glyph->descent = it->descent;
25898 glyph->voffset = it->voffset;
25899 glyph->type = GLYPHLESS_GLYPH;
25900 glyph->u.glyphless.method = it->glyphless_method;
25901 glyph->u.glyphless.for_no_font = for_no_font;
25902 glyph->u.glyphless.len = len;
25903 glyph->u.glyphless.ch = it->c;
25904 glyph->slice.glyphless.upper_xoff = upper_xoff;
25905 glyph->slice.glyphless.upper_yoff = upper_yoff;
25906 glyph->slice.glyphless.lower_xoff = lower_xoff;
25907 glyph->slice.glyphless.lower_yoff = lower_yoff;
25908 glyph->avoid_cursor_p = it->avoid_cursor_p;
25909 glyph->multibyte_p = it->multibyte_p;
25910 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25912 /* In R2L rows, the left and the right box edges need to be
25913 drawn in reverse direction. */
25914 glyph->right_box_line_p = it->start_of_box_run_p;
25915 glyph->left_box_line_p = it->end_of_box_run_p;
25917 else
25919 glyph->left_box_line_p = it->start_of_box_run_p;
25920 glyph->right_box_line_p = it->end_of_box_run_p;
25922 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25923 || it->phys_descent > it->descent);
25924 glyph->padding_p = 0;
25925 glyph->glyph_not_available_p = 0;
25926 glyph->face_id = face_id;
25927 glyph->font_type = FONT_TYPE_UNKNOWN;
25928 if (it->bidi_p)
25930 glyph->resolved_level = it->bidi_it.resolved_level;
25931 if ((it->bidi_it.type & 7) != it->bidi_it.type)
25932 emacs_abort ();
25933 glyph->bidi_type = it->bidi_it.type;
25935 ++it->glyph_row->used[area];
25937 else
25938 IT_EXPAND_MATRIX_WIDTH (it, area);
25942 /* Produce a glyph for a glyphless character for iterator IT.
25943 IT->glyphless_method specifies which method to use for displaying
25944 the character. See the description of enum
25945 glyphless_display_method in dispextern.h for the detail.
25947 FOR_NO_FONT is nonzero if and only if this is for a character for
25948 which no font was found. ACRONYM, if non-nil, is an acronym string
25949 for the character. */
25951 static void
25952 produce_glyphless_glyph (struct it *it, int for_no_font, Lisp_Object acronym)
25954 int face_id;
25955 struct face *face;
25956 struct font *font;
25957 int base_width, base_height, width, height;
25958 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
25959 int len;
25961 /* Get the metrics of the base font. We always refer to the current
25962 ASCII face. */
25963 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
25964 font = face->font ? face->font : FRAME_FONT (it->f);
25965 it->ascent = FONT_BASE (font) + font->baseline_offset;
25966 it->descent = FONT_DESCENT (font) - font->baseline_offset;
25967 base_height = it->ascent + it->descent;
25968 base_width = font->average_width;
25970 face_id = merge_glyphless_glyph_face (it);
25972 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
25974 it->pixel_width = THIN_SPACE_WIDTH;
25975 len = 0;
25976 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25978 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
25980 width = CHAR_WIDTH (it->c);
25981 if (width == 0)
25982 width = 1;
25983 else if (width > 4)
25984 width = 4;
25985 it->pixel_width = base_width * width;
25986 len = 0;
25987 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
25989 else
25991 char buf[7];
25992 const char *str;
25993 unsigned int code[6];
25994 int upper_len;
25995 int ascent, descent;
25996 struct font_metrics metrics_upper, metrics_lower;
25998 face = FACE_FROM_ID (it->f, face_id);
25999 font = face->font ? face->font : FRAME_FONT (it->f);
26000 prepare_face_for_display (it->f, face);
26002 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26004 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26005 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26006 if (CONSP (acronym))
26007 acronym = XCAR (acronym);
26008 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26010 else
26012 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26013 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c);
26014 str = buf;
26016 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26017 code[len] = font->driver->encode_char (font, str[len]);
26018 upper_len = (len + 1) / 2;
26019 font->driver->text_extents (font, code, upper_len,
26020 &metrics_upper);
26021 font->driver->text_extents (font, code + upper_len, len - upper_len,
26022 &metrics_lower);
26026 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26027 width = max (metrics_upper.width, metrics_lower.width) + 4;
26028 upper_xoff = upper_yoff = 2; /* the typical case */
26029 if (base_width >= width)
26031 /* Align the upper to the left, the lower to the right. */
26032 it->pixel_width = base_width;
26033 lower_xoff = base_width - 2 - metrics_lower.width;
26035 else
26037 /* Center the shorter one. */
26038 it->pixel_width = width;
26039 if (metrics_upper.width >= metrics_lower.width)
26040 lower_xoff = (width - metrics_lower.width) / 2;
26041 else
26043 /* FIXME: This code doesn't look right. It formerly was
26044 missing the "lower_xoff = 0;", which couldn't have
26045 been right since it left lower_xoff uninitialized. */
26046 lower_xoff = 0;
26047 upper_xoff = (width - metrics_upper.width) / 2;
26051 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26052 top, bottom, and between upper and lower strings. */
26053 height = (metrics_upper.ascent + metrics_upper.descent
26054 + metrics_lower.ascent + metrics_lower.descent) + 5;
26055 /* Center vertically.
26056 H:base_height, D:base_descent
26057 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26059 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26060 descent = D - H/2 + h/2;
26061 lower_yoff = descent - 2 - ld;
26062 upper_yoff = lower_yoff - la - 1 - ud; */
26063 ascent = - (it->descent - (base_height + height + 1) / 2);
26064 descent = it->descent - (base_height - height) / 2;
26065 lower_yoff = descent - 2 - metrics_lower.descent;
26066 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26067 - metrics_upper.descent);
26068 /* Don't make the height shorter than the base height. */
26069 if (height > base_height)
26071 it->ascent = ascent;
26072 it->descent = descent;
26076 it->phys_ascent = it->ascent;
26077 it->phys_descent = it->descent;
26078 if (it->glyph_row)
26079 append_glyphless_glyph (it, face_id, for_no_font, len,
26080 upper_xoff, upper_yoff,
26081 lower_xoff, lower_yoff);
26082 it->nglyphs = 1;
26083 take_vertical_position_into_account (it);
26087 /* RIF:
26088 Produce glyphs/get display metrics for the display element IT is
26089 loaded with. See the description of struct it in dispextern.h
26090 for an overview of struct it. */
26092 void
26093 x_produce_glyphs (struct it *it)
26095 int extra_line_spacing = it->extra_line_spacing;
26097 it->glyph_not_available_p = 0;
26099 if (it->what == IT_CHARACTER)
26101 XChar2b char2b;
26102 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26103 struct font *font = face->font;
26104 struct font_metrics *pcm = NULL;
26105 int boff; /* Baseline offset. */
26107 if (font == NULL)
26109 /* When no suitable font is found, display this character by
26110 the method specified in the first extra slot of
26111 Vglyphless_char_display. */
26112 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
26114 eassert (it->what == IT_GLYPHLESS);
26115 produce_glyphless_glyph (it, 1, STRINGP (acronym) ? acronym : Qnil);
26116 goto done;
26119 boff = font->baseline_offset;
26120 if (font->vertical_centering)
26121 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26123 if (it->char_to_display != '\n' && it->char_to_display != '\t')
26125 int stretched_p;
26127 it->nglyphs = 1;
26129 if (it->override_ascent >= 0)
26131 it->ascent = it->override_ascent;
26132 it->descent = it->override_descent;
26133 boff = it->override_boff;
26135 else
26137 it->ascent = FONT_BASE (font) + boff;
26138 it->descent = FONT_DESCENT (font) - boff;
26141 if (get_char_glyph_code (it->char_to_display, font, &char2b))
26143 pcm = get_per_char_metric (font, &char2b);
26144 if (pcm->width == 0
26145 && pcm->rbearing == 0 && pcm->lbearing == 0)
26146 pcm = NULL;
26149 if (pcm)
26151 it->phys_ascent = pcm->ascent + boff;
26152 it->phys_descent = pcm->descent - boff;
26153 it->pixel_width = pcm->width;
26155 else
26157 it->glyph_not_available_p = 1;
26158 it->phys_ascent = it->ascent;
26159 it->phys_descent = it->descent;
26160 it->pixel_width = font->space_width;
26163 if (it->constrain_row_ascent_descent_p)
26165 if (it->descent > it->max_descent)
26167 it->ascent += it->descent - it->max_descent;
26168 it->descent = it->max_descent;
26170 if (it->ascent > it->max_ascent)
26172 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26173 it->ascent = it->max_ascent;
26175 it->phys_ascent = min (it->phys_ascent, it->ascent);
26176 it->phys_descent = min (it->phys_descent, it->descent);
26177 extra_line_spacing = 0;
26180 /* If this is a space inside a region of text with
26181 `space-width' property, change its width. */
26182 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
26183 if (stretched_p)
26184 it->pixel_width *= XFLOATINT (it->space_width);
26186 /* If face has a box, add the box thickness to the character
26187 height. If character has a box line to the left and/or
26188 right, add the box line width to the character's width. */
26189 if (face->box != FACE_NO_BOX)
26191 int thick = face->box_line_width;
26193 if (thick > 0)
26195 it->ascent += thick;
26196 it->descent += thick;
26198 else
26199 thick = -thick;
26201 if (it->start_of_box_run_p)
26202 it->pixel_width += thick;
26203 if (it->end_of_box_run_p)
26204 it->pixel_width += thick;
26207 /* If face has an overline, add the height of the overline
26208 (1 pixel) and a 1 pixel margin to the character height. */
26209 if (face->overline_p)
26210 it->ascent += overline_margin;
26212 if (it->constrain_row_ascent_descent_p)
26214 if (it->ascent > it->max_ascent)
26215 it->ascent = it->max_ascent;
26216 if (it->descent > it->max_descent)
26217 it->descent = it->max_descent;
26220 take_vertical_position_into_account (it);
26222 /* If we have to actually produce glyphs, do it. */
26223 if (it->glyph_row)
26225 if (stretched_p)
26227 /* Translate a space with a `space-width' property
26228 into a stretch glyph. */
26229 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
26230 / FONT_HEIGHT (font));
26231 append_stretch_glyph (it, it->object, it->pixel_width,
26232 it->ascent + it->descent, ascent);
26234 else
26235 append_glyph (it);
26237 /* If characters with lbearing or rbearing are displayed
26238 in this line, record that fact in a flag of the
26239 glyph row. This is used to optimize X output code. */
26240 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
26241 it->glyph_row->contains_overlapping_glyphs_p = 1;
26243 if (! stretched_p && it->pixel_width == 0)
26244 /* We assure that all visible glyphs have at least 1-pixel
26245 width. */
26246 it->pixel_width = 1;
26248 else if (it->char_to_display == '\n')
26250 /* A newline has no width, but we need the height of the
26251 line. But if previous part of the line sets a height,
26252 don't increase that height. */
26254 Lisp_Object height;
26255 Lisp_Object total_height = Qnil;
26257 it->override_ascent = -1;
26258 it->pixel_width = 0;
26259 it->nglyphs = 0;
26261 height = get_it_property (it, Qline_height);
26262 /* Split (line-height total-height) list. */
26263 if (CONSP (height)
26264 && CONSP (XCDR (height))
26265 && NILP (XCDR (XCDR (height))))
26267 total_height = XCAR (XCDR (height));
26268 height = XCAR (height);
26270 height = calc_line_height_property (it, height, font, boff, 1);
26272 if (it->override_ascent >= 0)
26274 it->ascent = it->override_ascent;
26275 it->descent = it->override_descent;
26276 boff = it->override_boff;
26278 else
26280 it->ascent = FONT_BASE (font) + boff;
26281 it->descent = FONT_DESCENT (font) - boff;
26284 if (EQ (height, Qt))
26286 if (it->descent > it->max_descent)
26288 it->ascent += it->descent - it->max_descent;
26289 it->descent = it->max_descent;
26291 if (it->ascent > it->max_ascent)
26293 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
26294 it->ascent = it->max_ascent;
26296 it->phys_ascent = min (it->phys_ascent, it->ascent);
26297 it->phys_descent = min (it->phys_descent, it->descent);
26298 it->constrain_row_ascent_descent_p = 1;
26299 extra_line_spacing = 0;
26301 else
26303 Lisp_Object spacing;
26305 it->phys_ascent = it->ascent;
26306 it->phys_descent = it->descent;
26308 if ((it->max_ascent > 0 || it->max_descent > 0)
26309 && face->box != FACE_NO_BOX
26310 && face->box_line_width > 0)
26312 it->ascent += face->box_line_width;
26313 it->descent += face->box_line_width;
26315 if (!NILP (height)
26316 && XINT (height) > it->ascent + it->descent)
26317 it->ascent = XINT (height) - it->descent;
26319 if (!NILP (total_height))
26320 spacing = calc_line_height_property (it, total_height, font, boff, 0);
26321 else
26323 spacing = get_it_property (it, Qline_spacing);
26324 spacing = calc_line_height_property (it, spacing, font, boff, 0);
26326 if (INTEGERP (spacing))
26328 extra_line_spacing = XINT (spacing);
26329 if (!NILP (total_height))
26330 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
26334 else /* i.e. (it->char_to_display == '\t') */
26336 if (font->space_width > 0)
26338 int tab_width = it->tab_width * font->space_width;
26339 int x = it->current_x + it->continuation_lines_width;
26340 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
26342 /* If the distance from the current position to the next tab
26343 stop is less than a space character width, use the
26344 tab stop after that. */
26345 if (next_tab_x - x < font->space_width)
26346 next_tab_x += tab_width;
26348 it->pixel_width = next_tab_x - x;
26349 it->nglyphs = 1;
26350 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
26351 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
26353 if (it->glyph_row)
26355 append_stretch_glyph (it, it->object, it->pixel_width,
26356 it->ascent + it->descent, it->ascent);
26359 else
26361 it->pixel_width = 0;
26362 it->nglyphs = 1;
26366 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
26368 /* A static composition.
26370 Note: A composition is represented as one glyph in the
26371 glyph matrix. There are no padding glyphs.
26373 Important note: pixel_width, ascent, and descent are the
26374 values of what is drawn by draw_glyphs (i.e. the values of
26375 the overall glyphs composed). */
26376 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26377 int boff; /* baseline offset */
26378 struct composition *cmp = composition_table[it->cmp_it.id];
26379 int glyph_len = cmp->glyph_len;
26380 struct font *font = face->font;
26382 it->nglyphs = 1;
26384 /* If we have not yet calculated pixel size data of glyphs of
26385 the composition for the current face font, calculate them
26386 now. Theoretically, we have to check all fonts for the
26387 glyphs, but that requires much time and memory space. So,
26388 here we check only the font of the first glyph. This may
26389 lead to incorrect display, but it's very rare, and C-l
26390 (recenter-top-bottom) can correct the display anyway. */
26391 if (! cmp->font || cmp->font != font)
26393 /* Ascent and descent of the font of the first character
26394 of this composition (adjusted by baseline offset).
26395 Ascent and descent of overall glyphs should not be less
26396 than these, respectively. */
26397 int font_ascent, font_descent, font_height;
26398 /* Bounding box of the overall glyphs. */
26399 int leftmost, rightmost, lowest, highest;
26400 int lbearing, rbearing;
26401 int i, width, ascent, descent;
26402 int left_padded = 0, right_padded = 0;
26403 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
26404 XChar2b char2b;
26405 struct font_metrics *pcm;
26406 int font_not_found_p;
26407 ptrdiff_t pos;
26409 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
26410 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
26411 break;
26412 if (glyph_len < cmp->glyph_len)
26413 right_padded = 1;
26414 for (i = 0; i < glyph_len; i++)
26416 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
26417 break;
26418 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26420 if (i > 0)
26421 left_padded = 1;
26423 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
26424 : IT_CHARPOS (*it));
26425 /* If no suitable font is found, use the default font. */
26426 font_not_found_p = font == NULL;
26427 if (font_not_found_p)
26429 face = face->ascii_face;
26430 font = face->font;
26432 boff = font->baseline_offset;
26433 if (font->vertical_centering)
26434 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26435 font_ascent = FONT_BASE (font) + boff;
26436 font_descent = FONT_DESCENT (font) - boff;
26437 font_height = FONT_HEIGHT (font);
26439 cmp->font = font;
26441 pcm = NULL;
26442 if (! font_not_found_p)
26444 get_char_face_and_encoding (it->f, c, it->face_id,
26445 &char2b, 0);
26446 pcm = get_per_char_metric (font, &char2b);
26449 /* Initialize the bounding box. */
26450 if (pcm)
26452 width = cmp->glyph_len > 0 ? pcm->width : 0;
26453 ascent = pcm->ascent;
26454 descent = pcm->descent;
26455 lbearing = pcm->lbearing;
26456 rbearing = pcm->rbearing;
26458 else
26460 width = cmp->glyph_len > 0 ? font->space_width : 0;
26461 ascent = FONT_BASE (font);
26462 descent = FONT_DESCENT (font);
26463 lbearing = 0;
26464 rbearing = width;
26467 rightmost = width;
26468 leftmost = 0;
26469 lowest = - descent + boff;
26470 highest = ascent + boff;
26472 if (! font_not_found_p
26473 && font->default_ascent
26474 && CHAR_TABLE_P (Vuse_default_ascent)
26475 && !NILP (Faref (Vuse_default_ascent,
26476 make_number (it->char_to_display))))
26477 highest = font->default_ascent + boff;
26479 /* Draw the first glyph at the normal position. It may be
26480 shifted to right later if some other glyphs are drawn
26481 at the left. */
26482 cmp->offsets[i * 2] = 0;
26483 cmp->offsets[i * 2 + 1] = boff;
26484 cmp->lbearing = lbearing;
26485 cmp->rbearing = rbearing;
26487 /* Set cmp->offsets for the remaining glyphs. */
26488 for (i++; i < glyph_len; i++)
26490 int left, right, btm, top;
26491 int ch = COMPOSITION_GLYPH (cmp, i);
26492 int face_id;
26493 struct face *this_face;
26495 if (ch == '\t')
26496 ch = ' ';
26497 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
26498 this_face = FACE_FROM_ID (it->f, face_id);
26499 font = this_face->font;
26501 if (font == NULL)
26502 pcm = NULL;
26503 else
26505 get_char_face_and_encoding (it->f, ch, face_id,
26506 &char2b, 0);
26507 pcm = get_per_char_metric (font, &char2b);
26509 if (! pcm)
26510 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
26511 else
26513 width = pcm->width;
26514 ascent = pcm->ascent;
26515 descent = pcm->descent;
26516 lbearing = pcm->lbearing;
26517 rbearing = pcm->rbearing;
26518 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
26520 /* Relative composition with or without
26521 alternate chars. */
26522 left = (leftmost + rightmost - width) / 2;
26523 btm = - descent + boff;
26524 if (font->relative_compose
26525 && (! CHAR_TABLE_P (Vignore_relative_composition)
26526 || NILP (Faref (Vignore_relative_composition,
26527 make_number (ch)))))
26530 if (- descent >= font->relative_compose)
26531 /* One extra pixel between two glyphs. */
26532 btm = highest + 1;
26533 else if (ascent <= 0)
26534 /* One extra pixel between two glyphs. */
26535 btm = lowest - 1 - ascent - descent;
26538 else
26540 /* A composition rule is specified by an integer
26541 value that encodes global and new reference
26542 points (GREF and NREF). GREF and NREF are
26543 specified by numbers as below:
26545 0---1---2 -- ascent
26549 9--10--11 -- center
26551 ---3---4---5--- baseline
26553 6---7---8 -- descent
26555 int rule = COMPOSITION_RULE (cmp, i);
26556 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
26558 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
26559 grefx = gref % 3, nrefx = nref % 3;
26560 grefy = gref / 3, nrefy = nref / 3;
26561 if (xoff)
26562 xoff = font_height * (xoff - 128) / 256;
26563 if (yoff)
26564 yoff = font_height * (yoff - 128) / 256;
26566 left = (leftmost
26567 + grefx * (rightmost - leftmost) / 2
26568 - nrefx * width / 2
26569 + xoff);
26571 btm = ((grefy == 0 ? highest
26572 : grefy == 1 ? 0
26573 : grefy == 2 ? lowest
26574 : (highest + lowest) / 2)
26575 - (nrefy == 0 ? ascent + descent
26576 : nrefy == 1 ? descent - boff
26577 : nrefy == 2 ? 0
26578 : (ascent + descent) / 2)
26579 + yoff);
26582 cmp->offsets[i * 2] = left;
26583 cmp->offsets[i * 2 + 1] = btm + descent;
26585 /* Update the bounding box of the overall glyphs. */
26586 if (width > 0)
26588 right = left + width;
26589 if (left < leftmost)
26590 leftmost = left;
26591 if (right > rightmost)
26592 rightmost = right;
26594 top = btm + descent + ascent;
26595 if (top > highest)
26596 highest = top;
26597 if (btm < lowest)
26598 lowest = btm;
26600 if (cmp->lbearing > left + lbearing)
26601 cmp->lbearing = left + lbearing;
26602 if (cmp->rbearing < left + rbearing)
26603 cmp->rbearing = left + rbearing;
26607 /* If there are glyphs whose x-offsets are negative,
26608 shift all glyphs to the right and make all x-offsets
26609 non-negative. */
26610 if (leftmost < 0)
26612 for (i = 0; i < cmp->glyph_len; i++)
26613 cmp->offsets[i * 2] -= leftmost;
26614 rightmost -= leftmost;
26615 cmp->lbearing -= leftmost;
26616 cmp->rbearing -= leftmost;
26619 if (left_padded && cmp->lbearing < 0)
26621 for (i = 0; i < cmp->glyph_len; i++)
26622 cmp->offsets[i * 2] -= cmp->lbearing;
26623 rightmost -= cmp->lbearing;
26624 cmp->rbearing -= cmp->lbearing;
26625 cmp->lbearing = 0;
26627 if (right_padded && rightmost < cmp->rbearing)
26629 rightmost = cmp->rbearing;
26632 cmp->pixel_width = rightmost;
26633 cmp->ascent = highest;
26634 cmp->descent = - lowest;
26635 if (cmp->ascent < font_ascent)
26636 cmp->ascent = font_ascent;
26637 if (cmp->descent < font_descent)
26638 cmp->descent = font_descent;
26641 if (it->glyph_row
26642 && (cmp->lbearing < 0
26643 || cmp->rbearing > cmp->pixel_width))
26644 it->glyph_row->contains_overlapping_glyphs_p = 1;
26646 it->pixel_width = cmp->pixel_width;
26647 it->ascent = it->phys_ascent = cmp->ascent;
26648 it->descent = it->phys_descent = cmp->descent;
26649 if (face->box != FACE_NO_BOX)
26651 int thick = face->box_line_width;
26653 if (thick > 0)
26655 it->ascent += thick;
26656 it->descent += thick;
26658 else
26659 thick = - thick;
26661 if (it->start_of_box_run_p)
26662 it->pixel_width += thick;
26663 if (it->end_of_box_run_p)
26664 it->pixel_width += thick;
26667 /* If face has an overline, add the height of the overline
26668 (1 pixel) and a 1 pixel margin to the character height. */
26669 if (face->overline_p)
26670 it->ascent += overline_margin;
26672 take_vertical_position_into_account (it);
26673 if (it->ascent < 0)
26674 it->ascent = 0;
26675 if (it->descent < 0)
26676 it->descent = 0;
26678 if (it->glyph_row && cmp->glyph_len > 0)
26679 append_composite_glyph (it);
26681 else if (it->what == IT_COMPOSITION)
26683 /* A dynamic (automatic) composition. */
26684 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26685 Lisp_Object gstring;
26686 struct font_metrics metrics;
26688 it->nglyphs = 1;
26690 gstring = composition_gstring_from_id (it->cmp_it.id);
26691 it->pixel_width
26692 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
26693 &metrics);
26694 if (it->glyph_row
26695 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
26696 it->glyph_row->contains_overlapping_glyphs_p = 1;
26697 it->ascent = it->phys_ascent = metrics.ascent;
26698 it->descent = it->phys_descent = metrics.descent;
26699 if (face->box != FACE_NO_BOX)
26701 int thick = face->box_line_width;
26703 if (thick > 0)
26705 it->ascent += thick;
26706 it->descent += thick;
26708 else
26709 thick = - thick;
26711 if (it->start_of_box_run_p)
26712 it->pixel_width += thick;
26713 if (it->end_of_box_run_p)
26714 it->pixel_width += thick;
26716 /* If face has an overline, add the height of the overline
26717 (1 pixel) and a 1 pixel margin to the character height. */
26718 if (face->overline_p)
26719 it->ascent += overline_margin;
26720 take_vertical_position_into_account (it);
26721 if (it->ascent < 0)
26722 it->ascent = 0;
26723 if (it->descent < 0)
26724 it->descent = 0;
26726 if (it->glyph_row)
26727 append_composite_glyph (it);
26729 else if (it->what == IT_GLYPHLESS)
26730 produce_glyphless_glyph (it, 0, Qnil);
26731 else if (it->what == IT_IMAGE)
26732 produce_image_glyph (it);
26733 else if (it->what == IT_STRETCH)
26734 produce_stretch_glyph (it);
26736 done:
26737 /* Accumulate dimensions. Note: can't assume that it->descent > 0
26738 because this isn't true for images with `:ascent 100'. */
26739 eassert (it->ascent >= 0 && it->descent >= 0);
26740 if (it->area == TEXT_AREA)
26741 it->current_x += it->pixel_width;
26743 if (extra_line_spacing > 0)
26745 it->descent += extra_line_spacing;
26746 if (extra_line_spacing > it->max_extra_line_spacing)
26747 it->max_extra_line_spacing = extra_line_spacing;
26750 it->max_ascent = max (it->max_ascent, it->ascent);
26751 it->max_descent = max (it->max_descent, it->descent);
26752 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
26753 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
26756 /* EXPORT for RIF:
26757 Output LEN glyphs starting at START at the nominal cursor position.
26758 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
26759 being updated, and UPDATED_AREA is the area of that row being updated. */
26761 void
26762 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
26763 struct glyph *start, enum glyph_row_area updated_area, int len)
26765 int x, hpos, chpos = w->phys_cursor.hpos;
26767 eassert (updated_row);
26768 /* When the window is hscrolled, cursor hpos can legitimately be out
26769 of bounds, but we draw the cursor at the corresponding window
26770 margin in that case. */
26771 if (!updated_row->reversed_p && chpos < 0)
26772 chpos = 0;
26773 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
26774 chpos = updated_row->used[TEXT_AREA] - 1;
26776 block_input ();
26778 /* Write glyphs. */
26780 hpos = start - updated_row->glyphs[updated_area];
26781 x = draw_glyphs (w, w->output_cursor.x,
26782 updated_row, updated_area,
26783 hpos, hpos + len,
26784 DRAW_NORMAL_TEXT, 0);
26786 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
26787 if (updated_area == TEXT_AREA
26788 && w->phys_cursor_on_p
26789 && w->phys_cursor.vpos == w->output_cursor.vpos
26790 && chpos >= hpos
26791 && chpos < hpos + len)
26792 w->phys_cursor_on_p = 0;
26794 unblock_input ();
26796 /* Advance the output cursor. */
26797 w->output_cursor.hpos += len;
26798 w->output_cursor.x = x;
26802 /* EXPORT for RIF:
26803 Insert LEN glyphs from START at the nominal cursor position. */
26805 void
26806 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
26807 struct glyph *start, enum glyph_row_area updated_area, int len)
26809 struct frame *f;
26810 int line_height, shift_by_width, shifted_region_width;
26811 struct glyph_row *row;
26812 struct glyph *glyph;
26813 int frame_x, frame_y;
26814 ptrdiff_t hpos;
26816 eassert (updated_row);
26817 block_input ();
26818 f = XFRAME (WINDOW_FRAME (w));
26820 /* Get the height of the line we are in. */
26821 row = updated_row;
26822 line_height = row->height;
26824 /* Get the width of the glyphs to insert. */
26825 shift_by_width = 0;
26826 for (glyph = start; glyph < start + len; ++glyph)
26827 shift_by_width += glyph->pixel_width;
26829 /* Get the width of the region to shift right. */
26830 shifted_region_width = (window_box_width (w, updated_area)
26831 - w->output_cursor.x
26832 - shift_by_width);
26834 /* Shift right. */
26835 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
26836 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
26838 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
26839 line_height, shift_by_width);
26841 /* Write the glyphs. */
26842 hpos = start - row->glyphs[updated_area];
26843 draw_glyphs (w, w->output_cursor.x, row, updated_area,
26844 hpos, hpos + len,
26845 DRAW_NORMAL_TEXT, 0);
26847 /* Advance the output cursor. */
26848 w->output_cursor.hpos += len;
26849 w->output_cursor.x += shift_by_width;
26850 unblock_input ();
26854 /* EXPORT for RIF:
26855 Erase the current text line from the nominal cursor position
26856 (inclusive) to pixel column TO_X (exclusive). The idea is that
26857 everything from TO_X onward is already erased.
26859 TO_X is a pixel position relative to UPDATED_AREA of currently
26860 updated window W. TO_X == -1 means clear to the end of this area. */
26862 void
26863 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
26864 enum glyph_row_area updated_area, int to_x)
26866 struct frame *f;
26867 int max_x, min_y, max_y;
26868 int from_x, from_y, to_y;
26870 eassert (updated_row);
26871 f = XFRAME (w->frame);
26873 if (updated_row->full_width_p)
26874 max_x = (WINDOW_PIXEL_WIDTH (w)
26875 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
26876 else
26877 max_x = window_box_width (w, updated_area);
26878 max_y = window_text_bottom_y (w);
26880 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
26881 of window. For TO_X > 0, truncate to end of drawing area. */
26882 if (to_x == 0)
26883 return;
26884 else if (to_x < 0)
26885 to_x = max_x;
26886 else
26887 to_x = min (to_x, max_x);
26889 to_y = min (max_y, w->output_cursor.y + updated_row->height);
26891 /* Notice if the cursor will be cleared by this operation. */
26892 if (!updated_row->full_width_p)
26893 notice_overwritten_cursor (w, updated_area,
26894 w->output_cursor.x, -1,
26895 updated_row->y,
26896 MATRIX_ROW_BOTTOM_Y (updated_row));
26898 from_x = w->output_cursor.x;
26900 /* Translate to frame coordinates. */
26901 if (updated_row->full_width_p)
26903 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
26904 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
26906 else
26908 int area_left = window_box_left (w, updated_area);
26909 from_x += area_left;
26910 to_x += area_left;
26913 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
26914 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
26915 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
26917 /* Prevent inadvertently clearing to end of the X window. */
26918 if (to_x > from_x && to_y > from_y)
26920 block_input ();
26921 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
26922 to_x - from_x, to_y - from_y);
26923 unblock_input ();
26927 #endif /* HAVE_WINDOW_SYSTEM */
26931 /***********************************************************************
26932 Cursor types
26933 ***********************************************************************/
26935 /* Value is the internal representation of the specified cursor type
26936 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
26937 of the bar cursor. */
26939 static enum text_cursor_kinds
26940 get_specified_cursor_type (Lisp_Object arg, int *width)
26942 enum text_cursor_kinds type;
26944 if (NILP (arg))
26945 return NO_CURSOR;
26947 if (EQ (arg, Qbox))
26948 return FILLED_BOX_CURSOR;
26950 if (EQ (arg, Qhollow))
26951 return HOLLOW_BOX_CURSOR;
26953 if (EQ (arg, Qbar))
26955 *width = 2;
26956 return BAR_CURSOR;
26959 if (CONSP (arg)
26960 && EQ (XCAR (arg), Qbar)
26961 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26963 *width = XINT (XCDR (arg));
26964 return BAR_CURSOR;
26967 if (EQ (arg, Qhbar))
26969 *width = 2;
26970 return HBAR_CURSOR;
26973 if (CONSP (arg)
26974 && EQ (XCAR (arg), Qhbar)
26975 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
26977 *width = XINT (XCDR (arg));
26978 return HBAR_CURSOR;
26981 /* Treat anything unknown as "hollow box cursor".
26982 It was bad to signal an error; people have trouble fixing
26983 .Xdefaults with Emacs, when it has something bad in it. */
26984 type = HOLLOW_BOX_CURSOR;
26986 return type;
26989 /* Set the default cursor types for specified frame. */
26990 void
26991 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
26993 int width = 1;
26994 Lisp_Object tem;
26996 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
26997 FRAME_CURSOR_WIDTH (f) = width;
26999 /* By default, set up the blink-off state depending on the on-state. */
27001 tem = Fassoc (arg, Vblink_cursor_alist);
27002 if (!NILP (tem))
27004 FRAME_BLINK_OFF_CURSOR (f)
27005 = get_specified_cursor_type (XCDR (tem), &width);
27006 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
27008 else
27009 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
27011 /* Make sure the cursor gets redrawn. */
27012 f->cursor_type_changed = 1;
27016 #ifdef HAVE_WINDOW_SYSTEM
27018 /* Return the cursor we want to be displayed in window W. Return
27019 width of bar/hbar cursor through WIDTH arg. Return with
27020 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
27021 (i.e. if the `system caret' should track this cursor).
27023 In a mini-buffer window, we want the cursor only to appear if we
27024 are reading input from this window. For the selected window, we
27025 want the cursor type given by the frame parameter or buffer local
27026 setting of cursor-type. If explicitly marked off, draw no cursor.
27027 In all other cases, we want a hollow box cursor. */
27029 static enum text_cursor_kinds
27030 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
27031 int *active_cursor)
27033 struct frame *f = XFRAME (w->frame);
27034 struct buffer *b = XBUFFER (w->contents);
27035 int cursor_type = DEFAULT_CURSOR;
27036 Lisp_Object alt_cursor;
27037 int non_selected = 0;
27039 *active_cursor = 1;
27041 /* Echo area */
27042 if (cursor_in_echo_area
27043 && FRAME_HAS_MINIBUF_P (f)
27044 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
27046 if (w == XWINDOW (echo_area_window))
27048 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
27050 *width = FRAME_CURSOR_WIDTH (f);
27051 return FRAME_DESIRED_CURSOR (f);
27053 else
27054 return get_specified_cursor_type (BVAR (b, cursor_type), width);
27057 *active_cursor = 0;
27058 non_selected = 1;
27061 /* Detect a nonselected window or nonselected frame. */
27062 else if (w != XWINDOW (f->selected_window)
27063 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
27065 *active_cursor = 0;
27067 if (MINI_WINDOW_P (w) && minibuf_level == 0)
27068 return NO_CURSOR;
27070 non_selected = 1;
27073 /* Never display a cursor in a window in which cursor-type is nil. */
27074 if (NILP (BVAR (b, cursor_type)))
27075 return NO_CURSOR;
27077 /* Get the normal cursor type for this window. */
27078 if (EQ (BVAR (b, cursor_type), Qt))
27080 cursor_type = FRAME_DESIRED_CURSOR (f);
27081 *width = FRAME_CURSOR_WIDTH (f);
27083 else
27084 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
27086 /* Use cursor-in-non-selected-windows instead
27087 for non-selected window or frame. */
27088 if (non_selected)
27090 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
27091 if (!EQ (Qt, alt_cursor))
27092 return get_specified_cursor_type (alt_cursor, width);
27093 /* t means modify the normal cursor type. */
27094 if (cursor_type == FILLED_BOX_CURSOR)
27095 cursor_type = HOLLOW_BOX_CURSOR;
27096 else if (cursor_type == BAR_CURSOR && *width > 1)
27097 --*width;
27098 return cursor_type;
27101 /* Use normal cursor if not blinked off. */
27102 if (!w->cursor_off_p)
27104 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
27106 if (cursor_type == FILLED_BOX_CURSOR)
27108 /* Using a block cursor on large images can be very annoying.
27109 So use a hollow cursor for "large" images.
27110 If image is not transparent (no mask), also use hollow cursor. */
27111 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
27112 if (img != NULL && IMAGEP (img->spec))
27114 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
27115 where N = size of default frame font size.
27116 This should cover most of the "tiny" icons people may use. */
27117 if (!img->mask
27118 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
27119 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
27120 cursor_type = HOLLOW_BOX_CURSOR;
27123 else if (cursor_type != NO_CURSOR)
27125 /* Display current only supports BOX and HOLLOW cursors for images.
27126 So for now, unconditionally use a HOLLOW cursor when cursor is
27127 not a solid box cursor. */
27128 cursor_type = HOLLOW_BOX_CURSOR;
27131 return cursor_type;
27134 /* Cursor is blinked off, so determine how to "toggle" it. */
27136 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
27137 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
27138 return get_specified_cursor_type (XCDR (alt_cursor), width);
27140 /* Then see if frame has specified a specific blink off cursor type. */
27141 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
27143 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
27144 return FRAME_BLINK_OFF_CURSOR (f);
27147 #if 0
27148 /* Some people liked having a permanently visible blinking cursor,
27149 while others had very strong opinions against it. So it was
27150 decided to remove it. KFS 2003-09-03 */
27152 /* Finally perform built-in cursor blinking:
27153 filled box <-> hollow box
27154 wide [h]bar <-> narrow [h]bar
27155 narrow [h]bar <-> no cursor
27156 other type <-> no cursor */
27158 if (cursor_type == FILLED_BOX_CURSOR)
27159 return HOLLOW_BOX_CURSOR;
27161 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
27163 *width = 1;
27164 return cursor_type;
27166 #endif
27168 return NO_CURSOR;
27172 /* Notice when the text cursor of window W has been completely
27173 overwritten by a drawing operation that outputs glyphs in AREA
27174 starting at X0 and ending at X1 in the line starting at Y0 and
27175 ending at Y1. X coordinates are area-relative. X1 < 0 means all
27176 the rest of the line after X0 has been written. Y coordinates
27177 are window-relative. */
27179 static void
27180 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
27181 int x0, int x1, int y0, int y1)
27183 int cx0, cx1, cy0, cy1;
27184 struct glyph_row *row;
27186 if (!w->phys_cursor_on_p)
27187 return;
27188 if (area != TEXT_AREA)
27189 return;
27191 if (w->phys_cursor.vpos < 0
27192 || w->phys_cursor.vpos >= w->current_matrix->nrows
27193 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
27194 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
27195 return;
27197 if (row->cursor_in_fringe_p)
27199 row->cursor_in_fringe_p = 0;
27200 draw_fringe_bitmap (w, row, row->reversed_p);
27201 w->phys_cursor_on_p = 0;
27202 return;
27205 cx0 = w->phys_cursor.x;
27206 cx1 = cx0 + w->phys_cursor_width;
27207 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
27208 return;
27210 /* The cursor image will be completely removed from the
27211 screen if the output area intersects the cursor area in
27212 y-direction. When we draw in [y0 y1[, and some part of
27213 the cursor is at y < y0, that part must have been drawn
27214 before. When scrolling, the cursor is erased before
27215 actually scrolling, so we don't come here. When not
27216 scrolling, the rows above the old cursor row must have
27217 changed, and in this case these rows must have written
27218 over the cursor image.
27220 Likewise if part of the cursor is below y1, with the
27221 exception of the cursor being in the first blank row at
27222 the buffer and window end because update_text_area
27223 doesn't draw that row. (Except when it does, but
27224 that's handled in update_text_area.) */
27226 cy0 = w->phys_cursor.y;
27227 cy1 = cy0 + w->phys_cursor_height;
27228 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
27229 return;
27231 w->phys_cursor_on_p = 0;
27234 #endif /* HAVE_WINDOW_SYSTEM */
27237 /************************************************************************
27238 Mouse Face
27239 ************************************************************************/
27241 #ifdef HAVE_WINDOW_SYSTEM
27243 /* EXPORT for RIF:
27244 Fix the display of area AREA of overlapping row ROW in window W
27245 with respect to the overlapping part OVERLAPS. */
27247 void
27248 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
27249 enum glyph_row_area area, int overlaps)
27251 int i, x;
27253 block_input ();
27255 x = 0;
27256 for (i = 0; i < row->used[area];)
27258 if (row->glyphs[area][i].overlaps_vertically_p)
27260 int start = i, start_x = x;
27264 x += row->glyphs[area][i].pixel_width;
27265 ++i;
27267 while (i < row->used[area]
27268 && row->glyphs[area][i].overlaps_vertically_p);
27270 draw_glyphs (w, start_x, row, area,
27271 start, i,
27272 DRAW_NORMAL_TEXT, overlaps);
27274 else
27276 x += row->glyphs[area][i].pixel_width;
27277 ++i;
27281 unblock_input ();
27285 /* EXPORT:
27286 Draw the cursor glyph of window W in glyph row ROW. See the
27287 comment of draw_glyphs for the meaning of HL. */
27289 void
27290 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
27291 enum draw_glyphs_face hl)
27293 /* If cursor hpos is out of bounds, don't draw garbage. This can
27294 happen in mini-buffer windows when switching between echo area
27295 glyphs and mini-buffer. */
27296 if ((row->reversed_p
27297 ? (w->phys_cursor.hpos >= 0)
27298 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
27300 int on_p = w->phys_cursor_on_p;
27301 int x1;
27302 int hpos = w->phys_cursor.hpos;
27304 /* When the window is hscrolled, cursor hpos can legitimately be
27305 out of bounds, but we draw the cursor at the corresponding
27306 window margin in that case. */
27307 if (!row->reversed_p && hpos < 0)
27308 hpos = 0;
27309 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27310 hpos = row->used[TEXT_AREA] - 1;
27312 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
27313 hl, 0);
27314 w->phys_cursor_on_p = on_p;
27316 if (hl == DRAW_CURSOR)
27317 w->phys_cursor_width = x1 - w->phys_cursor.x;
27318 /* When we erase the cursor, and ROW is overlapped by other
27319 rows, make sure that these overlapping parts of other rows
27320 are redrawn. */
27321 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
27323 w->phys_cursor_width = x1 - w->phys_cursor.x;
27325 if (row > w->current_matrix->rows
27326 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
27327 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
27328 OVERLAPS_ERASED_CURSOR);
27330 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
27331 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
27332 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
27333 OVERLAPS_ERASED_CURSOR);
27339 /* Erase the image of a cursor of window W from the screen. */
27341 void
27342 erase_phys_cursor (struct window *w)
27344 struct frame *f = XFRAME (w->frame);
27345 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
27346 int hpos = w->phys_cursor.hpos;
27347 int vpos = w->phys_cursor.vpos;
27348 int mouse_face_here_p = 0;
27349 struct glyph_matrix *active_glyphs = w->current_matrix;
27350 struct glyph_row *cursor_row;
27351 struct glyph *cursor_glyph;
27352 enum draw_glyphs_face hl;
27354 /* No cursor displayed or row invalidated => nothing to do on the
27355 screen. */
27356 if (w->phys_cursor_type == NO_CURSOR)
27357 goto mark_cursor_off;
27359 /* VPOS >= active_glyphs->nrows means that window has been resized.
27360 Don't bother to erase the cursor. */
27361 if (vpos >= active_glyphs->nrows)
27362 goto mark_cursor_off;
27364 /* If row containing cursor is marked invalid, there is nothing we
27365 can do. */
27366 cursor_row = MATRIX_ROW (active_glyphs, vpos);
27367 if (!cursor_row->enabled_p)
27368 goto mark_cursor_off;
27370 /* If line spacing is > 0, old cursor may only be partially visible in
27371 window after split-window. So adjust visible height. */
27372 cursor_row->visible_height = min (cursor_row->visible_height,
27373 window_text_bottom_y (w) - cursor_row->y);
27375 /* If row is completely invisible, don't attempt to delete a cursor which
27376 isn't there. This can happen if cursor is at top of a window, and
27377 we switch to a buffer with a header line in that window. */
27378 if (cursor_row->visible_height <= 0)
27379 goto mark_cursor_off;
27381 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
27382 if (cursor_row->cursor_in_fringe_p)
27384 cursor_row->cursor_in_fringe_p = 0;
27385 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
27386 goto mark_cursor_off;
27389 /* This can happen when the new row is shorter than the old one.
27390 In this case, either draw_glyphs or clear_end_of_line
27391 should have cleared the cursor. Note that we wouldn't be
27392 able to erase the cursor in this case because we don't have a
27393 cursor glyph at hand. */
27394 if ((cursor_row->reversed_p
27395 ? (w->phys_cursor.hpos < 0)
27396 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
27397 goto mark_cursor_off;
27399 /* When the window is hscrolled, cursor hpos can legitimately be out
27400 of bounds, but we draw the cursor at the corresponding window
27401 margin in that case. */
27402 if (!cursor_row->reversed_p && hpos < 0)
27403 hpos = 0;
27404 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
27405 hpos = cursor_row->used[TEXT_AREA] - 1;
27407 /* If the cursor is in the mouse face area, redisplay that when
27408 we clear the cursor. */
27409 if (! NILP (hlinfo->mouse_face_window)
27410 && coords_in_mouse_face_p (w, hpos, vpos)
27411 /* Don't redraw the cursor's spot in mouse face if it is at the
27412 end of a line (on a newline). The cursor appears there, but
27413 mouse highlighting does not. */
27414 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
27415 mouse_face_here_p = 1;
27417 /* Maybe clear the display under the cursor. */
27418 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
27420 int x, y;
27421 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
27422 int width;
27424 cursor_glyph = get_phys_cursor_glyph (w);
27425 if (cursor_glyph == NULL)
27426 goto mark_cursor_off;
27428 width = cursor_glyph->pixel_width;
27429 x = w->phys_cursor.x;
27430 if (x < 0)
27432 width += x;
27433 x = 0;
27435 width = min (width, window_box_width (w, TEXT_AREA) - x);
27436 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
27437 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
27439 if (width > 0)
27440 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
27443 /* Erase the cursor by redrawing the character underneath it. */
27444 if (mouse_face_here_p)
27445 hl = DRAW_MOUSE_FACE;
27446 else
27447 hl = DRAW_NORMAL_TEXT;
27448 draw_phys_cursor_glyph (w, cursor_row, hl);
27450 mark_cursor_off:
27451 w->phys_cursor_on_p = 0;
27452 w->phys_cursor_type = NO_CURSOR;
27456 /* EXPORT:
27457 Display or clear cursor of window W. If ON is zero, clear the
27458 cursor. If it is non-zero, display the cursor. If ON is nonzero,
27459 where to put the cursor is specified by HPOS, VPOS, X and Y. */
27461 void
27462 display_and_set_cursor (struct window *w, bool on,
27463 int hpos, int vpos, int x, int y)
27465 struct frame *f = XFRAME (w->frame);
27466 int new_cursor_type;
27467 int new_cursor_width;
27468 int active_cursor;
27469 struct glyph_row *glyph_row;
27470 struct glyph *glyph;
27472 /* This is pointless on invisible frames, and dangerous on garbaged
27473 windows and frames; in the latter case, the frame or window may
27474 be in the midst of changing its size, and x and y may be off the
27475 window. */
27476 if (! FRAME_VISIBLE_P (f)
27477 || FRAME_GARBAGED_P (f)
27478 || vpos >= w->current_matrix->nrows
27479 || hpos >= w->current_matrix->matrix_w)
27480 return;
27482 /* If cursor is off and we want it off, return quickly. */
27483 if (!on && !w->phys_cursor_on_p)
27484 return;
27486 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
27487 /* If cursor row is not enabled, we don't really know where to
27488 display the cursor. */
27489 if (!glyph_row->enabled_p)
27491 w->phys_cursor_on_p = 0;
27492 return;
27495 glyph = NULL;
27496 if (!glyph_row->exact_window_width_line_p
27497 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
27498 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
27500 eassert (input_blocked_p ());
27502 /* Set new_cursor_type to the cursor we want to be displayed. */
27503 new_cursor_type = get_window_cursor_type (w, glyph,
27504 &new_cursor_width, &active_cursor);
27506 /* If cursor is currently being shown and we don't want it to be or
27507 it is in the wrong place, or the cursor type is not what we want,
27508 erase it. */
27509 if (w->phys_cursor_on_p
27510 && (!on
27511 || w->phys_cursor.x != x
27512 || w->phys_cursor.y != y
27513 || new_cursor_type != w->phys_cursor_type
27514 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
27515 && new_cursor_width != w->phys_cursor_width)))
27516 erase_phys_cursor (w);
27518 /* Don't check phys_cursor_on_p here because that flag is only set
27519 to zero in some cases where we know that the cursor has been
27520 completely erased, to avoid the extra work of erasing the cursor
27521 twice. In other words, phys_cursor_on_p can be 1 and the cursor
27522 still not be visible, or it has only been partly erased. */
27523 if (on)
27525 w->phys_cursor_ascent = glyph_row->ascent;
27526 w->phys_cursor_height = glyph_row->height;
27528 /* Set phys_cursor_.* before x_draw_.* is called because some
27529 of them may need the information. */
27530 w->phys_cursor.x = x;
27531 w->phys_cursor.y = glyph_row->y;
27532 w->phys_cursor.hpos = hpos;
27533 w->phys_cursor.vpos = vpos;
27536 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
27537 new_cursor_type, new_cursor_width,
27538 on, active_cursor);
27542 /* Switch the display of W's cursor on or off, according to the value
27543 of ON. */
27545 static void
27546 update_window_cursor (struct window *w, bool on)
27548 /* Don't update cursor in windows whose frame is in the process
27549 of being deleted. */
27550 if (w->current_matrix)
27552 int hpos = w->phys_cursor.hpos;
27553 int vpos = w->phys_cursor.vpos;
27554 struct glyph_row *row;
27556 if (vpos >= w->current_matrix->nrows
27557 || hpos >= w->current_matrix->matrix_w)
27558 return;
27560 row = MATRIX_ROW (w->current_matrix, vpos);
27562 /* When the window is hscrolled, cursor hpos can legitimately be
27563 out of bounds, but we draw the cursor at the corresponding
27564 window margin in that case. */
27565 if (!row->reversed_p && hpos < 0)
27566 hpos = 0;
27567 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27568 hpos = row->used[TEXT_AREA] - 1;
27570 block_input ();
27571 display_and_set_cursor (w, on, hpos, vpos,
27572 w->phys_cursor.x, w->phys_cursor.y);
27573 unblock_input ();
27578 /* Call update_window_cursor with parameter ON_P on all leaf windows
27579 in the window tree rooted at W. */
27581 static void
27582 update_cursor_in_window_tree (struct window *w, bool on_p)
27584 while (w)
27586 if (WINDOWP (w->contents))
27587 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
27588 else
27589 update_window_cursor (w, on_p);
27591 w = NILP (w->next) ? 0 : XWINDOW (w->next);
27596 /* EXPORT:
27597 Display the cursor on window W, or clear it, according to ON_P.
27598 Don't change the cursor's position. */
27600 void
27601 x_update_cursor (struct frame *f, bool on_p)
27603 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
27607 /* EXPORT:
27608 Clear the cursor of window W to background color, and mark the
27609 cursor as not shown. This is used when the text where the cursor
27610 is about to be rewritten. */
27612 void
27613 x_clear_cursor (struct window *w)
27615 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
27616 update_window_cursor (w, 0);
27619 #endif /* HAVE_WINDOW_SYSTEM */
27621 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
27622 and MSDOS. */
27623 static void
27624 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
27625 int start_hpos, int end_hpos,
27626 enum draw_glyphs_face draw)
27628 #ifdef HAVE_WINDOW_SYSTEM
27629 if (FRAME_WINDOW_P (XFRAME (w->frame)))
27631 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
27632 return;
27634 #endif
27635 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
27636 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
27637 #endif
27640 /* Display the active region described by mouse_face_* according to DRAW. */
27642 static void
27643 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
27645 struct window *w = XWINDOW (hlinfo->mouse_face_window);
27646 struct frame *f = XFRAME (WINDOW_FRAME (w));
27648 if (/* If window is in the process of being destroyed, don't bother
27649 to do anything. */
27650 w->current_matrix != NULL
27651 /* Don't update mouse highlight if hidden. */
27652 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
27653 /* Recognize when we are called to operate on rows that don't exist
27654 anymore. This can happen when a window is split. */
27655 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
27657 int phys_cursor_on_p = w->phys_cursor_on_p;
27658 struct glyph_row *row, *first, *last;
27660 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
27661 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
27663 for (row = first; row <= last && row->enabled_p; ++row)
27665 int start_hpos, end_hpos, start_x;
27667 /* For all but the first row, the highlight starts at column 0. */
27668 if (row == first)
27670 /* R2L rows have BEG and END in reversed order, but the
27671 screen drawing geometry is always left to right. So
27672 we need to mirror the beginning and end of the
27673 highlighted area in R2L rows. */
27674 if (!row->reversed_p)
27676 start_hpos = hlinfo->mouse_face_beg_col;
27677 start_x = hlinfo->mouse_face_beg_x;
27679 else if (row == last)
27681 start_hpos = hlinfo->mouse_face_end_col;
27682 start_x = hlinfo->mouse_face_end_x;
27684 else
27686 start_hpos = 0;
27687 start_x = 0;
27690 else if (row->reversed_p && row == last)
27692 start_hpos = hlinfo->mouse_face_end_col;
27693 start_x = hlinfo->mouse_face_end_x;
27695 else
27697 start_hpos = 0;
27698 start_x = 0;
27701 if (row == last)
27703 if (!row->reversed_p)
27704 end_hpos = hlinfo->mouse_face_end_col;
27705 else if (row == first)
27706 end_hpos = hlinfo->mouse_face_beg_col;
27707 else
27709 end_hpos = row->used[TEXT_AREA];
27710 if (draw == DRAW_NORMAL_TEXT)
27711 row->fill_line_p = 1; /* Clear to end of line */
27714 else if (row->reversed_p && row == first)
27715 end_hpos = hlinfo->mouse_face_beg_col;
27716 else
27718 end_hpos = row->used[TEXT_AREA];
27719 if (draw == DRAW_NORMAL_TEXT)
27720 row->fill_line_p = 1; /* Clear to end of line */
27723 if (end_hpos > start_hpos)
27725 draw_row_with_mouse_face (w, start_x, row,
27726 start_hpos, end_hpos, draw);
27728 row->mouse_face_p
27729 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
27733 #ifdef HAVE_WINDOW_SYSTEM
27734 /* When we've written over the cursor, arrange for it to
27735 be displayed again. */
27736 if (FRAME_WINDOW_P (f)
27737 && phys_cursor_on_p && !w->phys_cursor_on_p)
27739 int hpos = w->phys_cursor.hpos;
27741 /* When the window is hscrolled, cursor hpos can legitimately be
27742 out of bounds, but we draw the cursor at the corresponding
27743 window margin in that case. */
27744 if (!row->reversed_p && hpos < 0)
27745 hpos = 0;
27746 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27747 hpos = row->used[TEXT_AREA] - 1;
27749 block_input ();
27750 display_and_set_cursor (w, 1, hpos, w->phys_cursor.vpos,
27751 w->phys_cursor.x, w->phys_cursor.y);
27752 unblock_input ();
27754 #endif /* HAVE_WINDOW_SYSTEM */
27757 #ifdef HAVE_WINDOW_SYSTEM
27758 /* Change the mouse cursor. */
27759 if (FRAME_WINDOW_P (f))
27761 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
27762 if (draw == DRAW_NORMAL_TEXT
27763 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
27764 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
27765 else
27766 #endif
27767 if (draw == DRAW_MOUSE_FACE)
27768 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
27769 else
27770 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
27772 #endif /* HAVE_WINDOW_SYSTEM */
27775 /* EXPORT:
27776 Clear out the mouse-highlighted active region.
27777 Redraw it un-highlighted first. Value is non-zero if mouse
27778 face was actually drawn unhighlighted. */
27781 clear_mouse_face (Mouse_HLInfo *hlinfo)
27783 int cleared = 0;
27785 if (!hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window))
27787 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
27788 cleared = 1;
27791 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
27792 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
27793 hlinfo->mouse_face_window = Qnil;
27794 hlinfo->mouse_face_overlay = Qnil;
27795 return cleared;
27798 /* Return true if the coordinates HPOS and VPOS on windows W are
27799 within the mouse face on that window. */
27800 static bool
27801 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
27803 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
27805 /* Quickly resolve the easy cases. */
27806 if (!(WINDOWP (hlinfo->mouse_face_window)
27807 && XWINDOW (hlinfo->mouse_face_window) == w))
27808 return false;
27809 if (vpos < hlinfo->mouse_face_beg_row
27810 || vpos > hlinfo->mouse_face_end_row)
27811 return false;
27812 if (vpos > hlinfo->mouse_face_beg_row
27813 && vpos < hlinfo->mouse_face_end_row)
27814 return true;
27816 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
27818 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27820 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
27821 return true;
27823 else if ((vpos == hlinfo->mouse_face_beg_row
27824 && hpos >= hlinfo->mouse_face_beg_col)
27825 || (vpos == hlinfo->mouse_face_end_row
27826 && hpos < hlinfo->mouse_face_end_col))
27827 return true;
27829 else
27831 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
27833 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
27834 return true;
27836 else if ((vpos == hlinfo->mouse_face_beg_row
27837 && hpos <= hlinfo->mouse_face_beg_col)
27838 || (vpos == hlinfo->mouse_face_end_row
27839 && hpos > hlinfo->mouse_face_end_col))
27840 return true;
27842 return false;
27846 /* EXPORT:
27847 True if physical cursor of window W is within mouse face. */
27849 bool
27850 cursor_in_mouse_face_p (struct window *w)
27852 int hpos = w->phys_cursor.hpos;
27853 int vpos = w->phys_cursor.vpos;
27854 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
27856 /* When the window is hscrolled, cursor hpos can legitimately be out
27857 of bounds, but we draw the cursor at the corresponding window
27858 margin in that case. */
27859 if (!row->reversed_p && hpos < 0)
27860 hpos = 0;
27861 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
27862 hpos = row->used[TEXT_AREA] - 1;
27864 return coords_in_mouse_face_p (w, hpos, vpos);
27869 /* Find the glyph rows START_ROW and END_ROW of window W that display
27870 characters between buffer positions START_CHARPOS and END_CHARPOS
27871 (excluding END_CHARPOS). DISP_STRING is a display string that
27872 covers these buffer positions. This is similar to
27873 row_containing_pos, but is more accurate when bidi reordering makes
27874 buffer positions change non-linearly with glyph rows. */
27875 static void
27876 rows_from_pos_range (struct window *w,
27877 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
27878 Lisp_Object disp_string,
27879 struct glyph_row **start, struct glyph_row **end)
27881 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
27882 int last_y = window_text_bottom_y (w);
27883 struct glyph_row *row;
27885 *start = NULL;
27886 *end = NULL;
27888 while (!first->enabled_p
27889 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
27890 first++;
27892 /* Find the START row. */
27893 for (row = first;
27894 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
27895 row++)
27897 /* A row can potentially be the START row if the range of the
27898 characters it displays intersects the range
27899 [START_CHARPOS..END_CHARPOS). */
27900 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
27901 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
27902 /* See the commentary in row_containing_pos, for the
27903 explanation of the complicated way to check whether
27904 some position is beyond the end of the characters
27905 displayed by a row. */
27906 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
27907 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
27908 && !row->ends_at_zv_p
27909 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
27910 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
27911 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
27912 && !row->ends_at_zv_p
27913 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
27915 /* Found a candidate row. Now make sure at least one of the
27916 glyphs it displays has a charpos from the range
27917 [START_CHARPOS..END_CHARPOS).
27919 This is not obvious because bidi reordering could make
27920 buffer positions of a row be 1,2,3,102,101,100, and if we
27921 want to highlight characters in [50..60), we don't want
27922 this row, even though [50..60) does intersect [1..103),
27923 the range of character positions given by the row's start
27924 and end positions. */
27925 struct glyph *g = row->glyphs[TEXT_AREA];
27926 struct glyph *e = g + row->used[TEXT_AREA];
27928 while (g < e)
27930 if (((BUFFERP (g->object) || INTEGERP (g->object))
27931 && start_charpos <= g->charpos && g->charpos < end_charpos)
27932 /* A glyph that comes from DISP_STRING is by
27933 definition to be highlighted. */
27934 || EQ (g->object, disp_string))
27935 *start = row;
27936 g++;
27938 if (*start)
27939 break;
27943 /* Find the END row. */
27944 if (!*start
27945 /* If the last row is partially visible, start looking for END
27946 from that row, instead of starting from FIRST. */
27947 && !(row->enabled_p
27948 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
27949 row = first;
27950 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
27952 struct glyph_row *next = row + 1;
27953 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
27955 if (!next->enabled_p
27956 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
27957 /* The first row >= START whose range of displayed characters
27958 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
27959 is the row END + 1. */
27960 || (start_charpos < next_start
27961 && end_charpos < next_start)
27962 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
27963 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
27964 && !next->ends_at_zv_p
27965 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
27966 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
27967 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
27968 && !next->ends_at_zv_p
27969 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
27971 *end = row;
27972 break;
27974 else
27976 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
27977 but none of the characters it displays are in the range, it is
27978 also END + 1. */
27979 struct glyph *g = next->glyphs[TEXT_AREA];
27980 struct glyph *s = g;
27981 struct glyph *e = g + next->used[TEXT_AREA];
27983 while (g < e)
27985 if (((BUFFERP (g->object) || INTEGERP (g->object))
27986 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
27987 /* If the buffer position of the first glyph in
27988 the row is equal to END_CHARPOS, it means
27989 the last character to be highlighted is the
27990 newline of ROW, and we must consider NEXT as
27991 END, not END+1. */
27992 || (((!next->reversed_p && g == s)
27993 || (next->reversed_p && g == e - 1))
27994 && (g->charpos == end_charpos
27995 /* Special case for when NEXT is an
27996 empty line at ZV. */
27997 || (g->charpos == -1
27998 && !row->ends_at_zv_p
27999 && next_start == end_charpos)))))
28000 /* A glyph that comes from DISP_STRING is by
28001 definition to be highlighted. */
28002 || EQ (g->object, disp_string))
28003 break;
28004 g++;
28006 if (g == e)
28008 *end = row;
28009 break;
28011 /* The first row that ends at ZV must be the last to be
28012 highlighted. */
28013 else if (next->ends_at_zv_p)
28015 *end = next;
28016 break;
28022 /* This function sets the mouse_face_* elements of HLINFO, assuming
28023 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
28024 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
28025 for the overlay or run of text properties specifying the mouse
28026 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
28027 before-string and after-string that must also be highlighted.
28028 DISP_STRING, if non-nil, is a display string that may cover some
28029 or all of the highlighted text. */
28031 static void
28032 mouse_face_from_buffer_pos (Lisp_Object window,
28033 Mouse_HLInfo *hlinfo,
28034 ptrdiff_t mouse_charpos,
28035 ptrdiff_t start_charpos,
28036 ptrdiff_t end_charpos,
28037 Lisp_Object before_string,
28038 Lisp_Object after_string,
28039 Lisp_Object disp_string)
28041 struct window *w = XWINDOW (window);
28042 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28043 struct glyph_row *r1, *r2;
28044 struct glyph *glyph, *end;
28045 ptrdiff_t ignore, pos;
28046 int x;
28048 eassert (NILP (disp_string) || STRINGP (disp_string));
28049 eassert (NILP (before_string) || STRINGP (before_string));
28050 eassert (NILP (after_string) || STRINGP (after_string));
28052 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
28053 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
28054 if (r1 == NULL)
28055 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28056 /* If the before-string or display-string contains newlines,
28057 rows_from_pos_range skips to its last row. Move back. */
28058 if (!NILP (before_string) || !NILP (disp_string))
28060 struct glyph_row *prev;
28061 while ((prev = r1 - 1, prev >= first)
28062 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
28063 && prev->used[TEXT_AREA] > 0)
28065 struct glyph *beg = prev->glyphs[TEXT_AREA];
28066 glyph = beg + prev->used[TEXT_AREA];
28067 while (--glyph >= beg && INTEGERP (glyph->object));
28068 if (glyph < beg
28069 || !(EQ (glyph->object, before_string)
28070 || EQ (glyph->object, disp_string)))
28071 break;
28072 r1 = prev;
28075 if (r2 == NULL)
28077 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28078 hlinfo->mouse_face_past_end = 1;
28080 else if (!NILP (after_string))
28082 /* If the after-string has newlines, advance to its last row. */
28083 struct glyph_row *next;
28084 struct glyph_row *last
28085 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
28087 for (next = r2 + 1;
28088 next <= last
28089 && next->used[TEXT_AREA] > 0
28090 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
28091 ++next)
28092 r2 = next;
28094 /* The rest of the display engine assumes that mouse_face_beg_row is
28095 either above mouse_face_end_row or identical to it. But with
28096 bidi-reordered continued lines, the row for START_CHARPOS could
28097 be below the row for END_CHARPOS. If so, swap the rows and store
28098 them in correct order. */
28099 if (r1->y > r2->y)
28101 struct glyph_row *tem = r2;
28103 r2 = r1;
28104 r1 = tem;
28107 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
28108 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
28110 /* For a bidi-reordered row, the positions of BEFORE_STRING,
28111 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
28112 could be anywhere in the row and in any order. The strategy
28113 below is to find the leftmost and the rightmost glyph that
28114 belongs to either of these 3 strings, or whose position is
28115 between START_CHARPOS and END_CHARPOS, and highlight all the
28116 glyphs between those two. This may cover more than just the text
28117 between START_CHARPOS and END_CHARPOS if the range of characters
28118 strides the bidi level boundary, e.g. if the beginning is in R2L
28119 text while the end is in L2R text or vice versa. */
28120 if (!r1->reversed_p)
28122 /* This row is in a left to right paragraph. Scan it left to
28123 right. */
28124 glyph = r1->glyphs[TEXT_AREA];
28125 end = glyph + r1->used[TEXT_AREA];
28126 x = r1->x;
28128 /* Skip truncation glyphs at the start of the glyph row. */
28129 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28130 for (; glyph < end
28131 && INTEGERP (glyph->object)
28132 && glyph->charpos < 0;
28133 ++glyph)
28134 x += glyph->pixel_width;
28136 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28137 or DISP_STRING, and the first glyph from buffer whose
28138 position is between START_CHARPOS and END_CHARPOS. */
28139 for (; glyph < end
28140 && !INTEGERP (glyph->object)
28141 && !EQ (glyph->object, disp_string)
28142 && !(BUFFERP (glyph->object)
28143 && (glyph->charpos >= start_charpos
28144 && glyph->charpos < end_charpos));
28145 ++glyph)
28147 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28148 are present at buffer positions between START_CHARPOS and
28149 END_CHARPOS, or if they come from an overlay. */
28150 if (EQ (glyph->object, before_string))
28152 pos = string_buffer_position (before_string,
28153 start_charpos);
28154 /* If pos == 0, it means before_string came from an
28155 overlay, not from a buffer position. */
28156 if (!pos || (pos >= start_charpos && pos < end_charpos))
28157 break;
28159 else if (EQ (glyph->object, after_string))
28161 pos = string_buffer_position (after_string, end_charpos);
28162 if (!pos || (pos >= start_charpos && pos < end_charpos))
28163 break;
28165 x += glyph->pixel_width;
28167 hlinfo->mouse_face_beg_x = x;
28168 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28170 else
28172 /* This row is in a right to left paragraph. Scan it right to
28173 left. */
28174 struct glyph *g;
28176 end = r1->glyphs[TEXT_AREA] - 1;
28177 glyph = end + r1->used[TEXT_AREA];
28179 /* Skip truncation glyphs at the start of the glyph row. */
28180 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
28181 for (; glyph > end
28182 && INTEGERP (glyph->object)
28183 && glyph->charpos < 0;
28184 --glyph)
28187 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
28188 or DISP_STRING, and the first glyph from buffer whose
28189 position is between START_CHARPOS and END_CHARPOS. */
28190 for (; glyph > end
28191 && !INTEGERP (glyph->object)
28192 && !EQ (glyph->object, disp_string)
28193 && !(BUFFERP (glyph->object)
28194 && (glyph->charpos >= start_charpos
28195 && glyph->charpos < end_charpos));
28196 --glyph)
28198 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28199 are present at buffer positions between START_CHARPOS and
28200 END_CHARPOS, or if they come from an overlay. */
28201 if (EQ (glyph->object, before_string))
28203 pos = string_buffer_position (before_string, start_charpos);
28204 /* If pos == 0, it means before_string came from an
28205 overlay, not from a buffer position. */
28206 if (!pos || (pos >= start_charpos && pos < end_charpos))
28207 break;
28209 else if (EQ (glyph->object, after_string))
28211 pos = string_buffer_position (after_string, end_charpos);
28212 if (!pos || (pos >= start_charpos && pos < end_charpos))
28213 break;
28217 glyph++; /* first glyph to the right of the highlighted area */
28218 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
28219 x += g->pixel_width;
28220 hlinfo->mouse_face_beg_x = x;
28221 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
28224 /* If the highlight ends in a different row, compute GLYPH and END
28225 for the end row. Otherwise, reuse the values computed above for
28226 the row where the highlight begins. */
28227 if (r2 != r1)
28229 if (!r2->reversed_p)
28231 glyph = r2->glyphs[TEXT_AREA];
28232 end = glyph + r2->used[TEXT_AREA];
28233 x = r2->x;
28235 else
28237 end = r2->glyphs[TEXT_AREA] - 1;
28238 glyph = end + r2->used[TEXT_AREA];
28242 if (!r2->reversed_p)
28244 /* Skip truncation and continuation glyphs near the end of the
28245 row, and also blanks and stretch glyphs inserted by
28246 extend_face_to_end_of_line. */
28247 while (end > glyph
28248 && INTEGERP ((end - 1)->object))
28249 --end;
28250 /* Scan the rest of the glyph row from the end, looking for the
28251 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28252 DISP_STRING, or whose position is between START_CHARPOS
28253 and END_CHARPOS */
28254 for (--end;
28255 end > glyph
28256 && !INTEGERP (end->object)
28257 && !EQ (end->object, disp_string)
28258 && !(BUFFERP (end->object)
28259 && (end->charpos >= start_charpos
28260 && end->charpos < end_charpos));
28261 --end)
28263 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28264 are present at buffer positions between START_CHARPOS and
28265 END_CHARPOS, or if they come from an overlay. */
28266 if (EQ (end->object, before_string))
28268 pos = string_buffer_position (before_string, start_charpos);
28269 if (!pos || (pos >= start_charpos && pos < end_charpos))
28270 break;
28272 else if (EQ (end->object, after_string))
28274 pos = string_buffer_position (after_string, end_charpos);
28275 if (!pos || (pos >= start_charpos && pos < end_charpos))
28276 break;
28279 /* Find the X coordinate of the last glyph to be highlighted. */
28280 for (; glyph <= end; ++glyph)
28281 x += glyph->pixel_width;
28283 hlinfo->mouse_face_end_x = x;
28284 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
28286 else
28288 /* Skip truncation and continuation glyphs near the end of the
28289 row, and also blanks and stretch glyphs inserted by
28290 extend_face_to_end_of_line. */
28291 x = r2->x;
28292 end++;
28293 while (end < glyph
28294 && INTEGERP (end->object))
28296 x += end->pixel_width;
28297 ++end;
28299 /* Scan the rest of the glyph row from the end, looking for the
28300 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
28301 DISP_STRING, or whose position is between START_CHARPOS
28302 and END_CHARPOS */
28303 for ( ;
28304 end < glyph
28305 && !INTEGERP (end->object)
28306 && !EQ (end->object, disp_string)
28307 && !(BUFFERP (end->object)
28308 && (end->charpos >= start_charpos
28309 && end->charpos < end_charpos));
28310 ++end)
28312 /* BEFORE_STRING or AFTER_STRING are only relevant if they
28313 are present at buffer positions between START_CHARPOS and
28314 END_CHARPOS, or if they come from an overlay. */
28315 if (EQ (end->object, before_string))
28317 pos = string_buffer_position (before_string, start_charpos);
28318 if (!pos || (pos >= start_charpos && pos < end_charpos))
28319 break;
28321 else if (EQ (end->object, after_string))
28323 pos = string_buffer_position (after_string, end_charpos);
28324 if (!pos || (pos >= start_charpos && pos < end_charpos))
28325 break;
28327 x += end->pixel_width;
28329 /* If we exited the above loop because we arrived at the last
28330 glyph of the row, and its buffer position is still not in
28331 range, it means the last character in range is the preceding
28332 newline. Bump the end column and x values to get past the
28333 last glyph. */
28334 if (end == glyph
28335 && BUFFERP (end->object)
28336 && (end->charpos < start_charpos
28337 || end->charpos >= end_charpos))
28339 x += end->pixel_width;
28340 ++end;
28342 hlinfo->mouse_face_end_x = x;
28343 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
28346 hlinfo->mouse_face_window = window;
28347 hlinfo->mouse_face_face_id
28348 = face_at_buffer_position (w, mouse_charpos, &ignore,
28349 mouse_charpos + 1,
28350 !hlinfo->mouse_face_hidden, -1);
28351 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
28354 /* The following function is not used anymore (replaced with
28355 mouse_face_from_string_pos), but I leave it here for the time
28356 being, in case someone would. */
28358 #if 0 /* not used */
28360 /* Find the position of the glyph for position POS in OBJECT in
28361 window W's current matrix, and return in *X, *Y the pixel
28362 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
28364 RIGHT_P non-zero means return the position of the right edge of the
28365 glyph, RIGHT_P zero means return the left edge position.
28367 If no glyph for POS exists in the matrix, return the position of
28368 the glyph with the next smaller position that is in the matrix, if
28369 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
28370 exists in the matrix, return the position of the glyph with the
28371 next larger position in OBJECT.
28373 Value is non-zero if a glyph was found. */
28375 static int
28376 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
28377 int *hpos, int *vpos, int *x, int *y, int right_p)
28379 int yb = window_text_bottom_y (w);
28380 struct glyph_row *r;
28381 struct glyph *best_glyph = NULL;
28382 struct glyph_row *best_row = NULL;
28383 int best_x = 0;
28385 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28386 r->enabled_p && r->y < yb;
28387 ++r)
28389 struct glyph *g = r->glyphs[TEXT_AREA];
28390 struct glyph *e = g + r->used[TEXT_AREA];
28391 int gx;
28393 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28394 if (EQ (g->object, object))
28396 if (g->charpos == pos)
28398 best_glyph = g;
28399 best_x = gx;
28400 best_row = r;
28401 goto found;
28403 else if (best_glyph == NULL
28404 || ((eabs (g->charpos - pos)
28405 < eabs (best_glyph->charpos - pos))
28406 && (right_p
28407 ? g->charpos < pos
28408 : g->charpos > pos)))
28410 best_glyph = g;
28411 best_x = gx;
28412 best_row = r;
28417 found:
28419 if (best_glyph)
28421 *x = best_x;
28422 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
28424 if (right_p)
28426 *x += best_glyph->pixel_width;
28427 ++*hpos;
28430 *y = best_row->y;
28431 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
28434 return best_glyph != NULL;
28436 #endif /* not used */
28438 /* Find the positions of the first and the last glyphs in window W's
28439 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
28440 (assumed to be a string), and return in HLINFO's mouse_face_*
28441 members the pixel and column/row coordinates of those glyphs. */
28443 static void
28444 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
28445 Lisp_Object object,
28446 ptrdiff_t startpos, ptrdiff_t endpos)
28448 int yb = window_text_bottom_y (w);
28449 struct glyph_row *r;
28450 struct glyph *g, *e;
28451 int gx;
28452 int found = 0;
28454 /* Find the glyph row with at least one position in the range
28455 [STARTPOS..ENDPOS), and the first glyph in that row whose
28456 position belongs to that range. */
28457 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28458 r->enabled_p && r->y < yb;
28459 ++r)
28461 if (!r->reversed_p)
28463 g = r->glyphs[TEXT_AREA];
28464 e = g + r->used[TEXT_AREA];
28465 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
28466 if (EQ (g->object, object)
28467 && startpos <= g->charpos && g->charpos < endpos)
28469 hlinfo->mouse_face_beg_row
28470 = MATRIX_ROW_VPOS (r, w->current_matrix);
28471 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28472 hlinfo->mouse_face_beg_x = gx;
28473 found = 1;
28474 break;
28477 else
28479 struct glyph *g1;
28481 e = r->glyphs[TEXT_AREA];
28482 g = e + r->used[TEXT_AREA];
28483 for ( ; g > e; --g)
28484 if (EQ ((g-1)->object, object)
28485 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
28487 hlinfo->mouse_face_beg_row
28488 = MATRIX_ROW_VPOS (r, w->current_matrix);
28489 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
28490 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
28491 gx += g1->pixel_width;
28492 hlinfo->mouse_face_beg_x = gx;
28493 found = 1;
28494 break;
28497 if (found)
28498 break;
28501 if (!found)
28502 return;
28504 /* Starting with the next row, look for the first row which does NOT
28505 include any glyphs whose positions are in the range. */
28506 for (++r; r->enabled_p && r->y < yb; ++r)
28508 g = r->glyphs[TEXT_AREA];
28509 e = g + r->used[TEXT_AREA];
28510 found = 0;
28511 for ( ; g < e; ++g)
28512 if (EQ (g->object, object)
28513 && startpos <= g->charpos && g->charpos < endpos)
28515 found = 1;
28516 break;
28518 if (!found)
28519 break;
28522 /* The highlighted region ends on the previous row. */
28523 r--;
28525 /* Set the end row. */
28526 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
28528 /* Compute and set the end column and the end column's horizontal
28529 pixel coordinate. */
28530 if (!r->reversed_p)
28532 g = r->glyphs[TEXT_AREA];
28533 e = g + r->used[TEXT_AREA];
28534 for ( ; e > g; --e)
28535 if (EQ ((e-1)->object, object)
28536 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
28537 break;
28538 hlinfo->mouse_face_end_col = e - g;
28540 for (gx = r->x; g < e; ++g)
28541 gx += g->pixel_width;
28542 hlinfo->mouse_face_end_x = gx;
28544 else
28546 e = r->glyphs[TEXT_AREA];
28547 g = e + r->used[TEXT_AREA];
28548 for (gx = r->x ; e < g; ++e)
28550 if (EQ (e->object, object)
28551 && startpos <= e->charpos && e->charpos < endpos)
28552 break;
28553 gx += e->pixel_width;
28555 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
28556 hlinfo->mouse_face_end_x = gx;
28560 #ifdef HAVE_WINDOW_SYSTEM
28562 /* See if position X, Y is within a hot-spot of an image. */
28564 static int
28565 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
28567 if (!CONSP (hot_spot))
28568 return 0;
28570 if (EQ (XCAR (hot_spot), Qrect))
28572 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
28573 Lisp_Object rect = XCDR (hot_spot);
28574 Lisp_Object tem;
28575 if (!CONSP (rect))
28576 return 0;
28577 if (!CONSP (XCAR (rect)))
28578 return 0;
28579 if (!CONSP (XCDR (rect)))
28580 return 0;
28581 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
28582 return 0;
28583 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
28584 return 0;
28585 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
28586 return 0;
28587 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
28588 return 0;
28589 return 1;
28591 else if (EQ (XCAR (hot_spot), Qcircle))
28593 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
28594 Lisp_Object circ = XCDR (hot_spot);
28595 Lisp_Object lr, lx0, ly0;
28596 if (CONSP (circ)
28597 && CONSP (XCAR (circ))
28598 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
28599 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
28600 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
28602 double r = XFLOATINT (lr);
28603 double dx = XINT (lx0) - x;
28604 double dy = XINT (ly0) - y;
28605 return (dx * dx + dy * dy <= r * r);
28608 else if (EQ (XCAR (hot_spot), Qpoly))
28610 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
28611 if (VECTORP (XCDR (hot_spot)))
28613 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
28614 Lisp_Object *poly = v->contents;
28615 ptrdiff_t n = v->header.size;
28616 ptrdiff_t i;
28617 int inside = 0;
28618 Lisp_Object lx, ly;
28619 int x0, y0;
28621 /* Need an even number of coordinates, and at least 3 edges. */
28622 if (n < 6 || n & 1)
28623 return 0;
28625 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
28626 If count is odd, we are inside polygon. Pixels on edges
28627 may or may not be included depending on actual geometry of the
28628 polygon. */
28629 if ((lx = poly[n-2], !INTEGERP (lx))
28630 || (ly = poly[n-1], !INTEGERP (lx)))
28631 return 0;
28632 x0 = XINT (lx), y0 = XINT (ly);
28633 for (i = 0; i < n; i += 2)
28635 int x1 = x0, y1 = y0;
28636 if ((lx = poly[i], !INTEGERP (lx))
28637 || (ly = poly[i+1], !INTEGERP (ly)))
28638 return 0;
28639 x0 = XINT (lx), y0 = XINT (ly);
28641 /* Does this segment cross the X line? */
28642 if (x0 >= x)
28644 if (x1 >= x)
28645 continue;
28647 else if (x1 < x)
28648 continue;
28649 if (y > y0 && y > y1)
28650 continue;
28651 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
28652 inside = !inside;
28654 return inside;
28657 return 0;
28660 Lisp_Object
28661 find_hot_spot (Lisp_Object map, int x, int y)
28663 while (CONSP (map))
28665 if (CONSP (XCAR (map))
28666 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
28667 return XCAR (map);
28668 map = XCDR (map);
28671 return Qnil;
28674 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
28675 3, 3, 0,
28676 doc: /* Lookup in image map MAP coordinates X and Y.
28677 An image map is an alist where each element has the format (AREA ID PLIST).
28678 An AREA is specified as either a rectangle, a circle, or a polygon:
28679 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
28680 pixel coordinates of the upper left and bottom right corners.
28681 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
28682 and the radius of the circle; r may be a float or integer.
28683 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
28684 vector describes one corner in the polygon.
28685 Returns the alist element for the first matching AREA in MAP. */)
28686 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
28688 if (NILP (map))
28689 return Qnil;
28691 CHECK_NUMBER (x);
28692 CHECK_NUMBER (y);
28694 return find_hot_spot (map,
28695 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
28696 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
28700 /* Display frame CURSOR, optionally using shape defined by POINTER. */
28701 static void
28702 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
28704 /* Do not change cursor shape while dragging mouse. */
28705 if (!NILP (do_mouse_tracking))
28706 return;
28708 if (!NILP (pointer))
28710 if (EQ (pointer, Qarrow))
28711 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28712 else if (EQ (pointer, Qhand))
28713 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
28714 else if (EQ (pointer, Qtext))
28715 cursor = FRAME_X_OUTPUT (f)->text_cursor;
28716 else if (EQ (pointer, intern ("hdrag")))
28717 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
28718 else if (EQ (pointer, intern ("nhdrag")))
28719 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
28720 #ifdef HAVE_X_WINDOWS
28721 else if (EQ (pointer, intern ("vdrag")))
28722 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28723 #endif
28724 else if (EQ (pointer, intern ("hourglass")))
28725 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
28726 else if (EQ (pointer, Qmodeline))
28727 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
28728 else
28729 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28732 if (cursor != No_Cursor)
28733 FRAME_RIF (f)->define_frame_cursor (f, cursor);
28736 #endif /* HAVE_WINDOW_SYSTEM */
28738 /* Take proper action when mouse has moved to the mode or header line
28739 or marginal area AREA of window W, x-position X and y-position Y.
28740 X is relative to the start of the text display area of W, so the
28741 width of bitmap areas and scroll bars must be subtracted to get a
28742 position relative to the start of the mode line. */
28744 static void
28745 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
28746 enum window_part area)
28748 struct window *w = XWINDOW (window);
28749 struct frame *f = XFRAME (w->frame);
28750 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28751 #ifdef HAVE_WINDOW_SYSTEM
28752 Display_Info *dpyinfo;
28753 #endif
28754 Cursor cursor = No_Cursor;
28755 Lisp_Object pointer = Qnil;
28756 int dx, dy, width, height;
28757 ptrdiff_t charpos;
28758 Lisp_Object string, object = Qnil;
28759 Lisp_Object pos IF_LINT (= Qnil), help;
28761 Lisp_Object mouse_face;
28762 int original_x_pixel = x;
28763 struct glyph * glyph = NULL, * row_start_glyph = NULL;
28764 struct glyph_row *row IF_LINT (= 0);
28766 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
28768 int x0;
28769 struct glyph *end;
28771 /* Kludge alert: mode_line_string takes X/Y in pixels, but
28772 returns them in row/column units! */
28773 string = mode_line_string (w, area, &x, &y, &charpos,
28774 &object, &dx, &dy, &width, &height);
28776 row = (area == ON_MODE_LINE
28777 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
28778 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
28780 /* Find the glyph under the mouse pointer. */
28781 if (row->mode_line_p && row->enabled_p)
28783 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
28784 end = glyph + row->used[TEXT_AREA];
28786 for (x0 = original_x_pixel;
28787 glyph < end && x0 >= glyph->pixel_width;
28788 ++glyph)
28789 x0 -= glyph->pixel_width;
28791 if (glyph >= end)
28792 glyph = NULL;
28795 else
28797 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
28798 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
28799 returns them in row/column units! */
28800 string = marginal_area_string (w, area, &x, &y, &charpos,
28801 &object, &dx, &dy, &width, &height);
28804 help = Qnil;
28806 #ifdef HAVE_WINDOW_SYSTEM
28807 if (IMAGEP (object))
28809 Lisp_Object image_map, hotspot;
28810 if ((image_map = Fplist_get (XCDR (object), QCmap),
28811 !NILP (image_map))
28812 && (hotspot = find_hot_spot (image_map, dx, dy),
28813 CONSP (hotspot))
28814 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
28816 Lisp_Object plist;
28818 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
28819 If so, we could look for mouse-enter, mouse-leave
28820 properties in PLIST (and do something...). */
28821 hotspot = XCDR (hotspot);
28822 if (CONSP (hotspot)
28823 && (plist = XCAR (hotspot), CONSP (plist)))
28825 pointer = Fplist_get (plist, Qpointer);
28826 if (NILP (pointer))
28827 pointer = Qhand;
28828 help = Fplist_get (plist, Qhelp_echo);
28829 if (!NILP (help))
28831 help_echo_string = help;
28832 XSETWINDOW (help_echo_window, w);
28833 help_echo_object = w->contents;
28834 help_echo_pos = charpos;
28838 if (NILP (pointer))
28839 pointer = Fplist_get (XCDR (object), QCpointer);
28841 #endif /* HAVE_WINDOW_SYSTEM */
28843 if (STRINGP (string))
28844 pos = make_number (charpos);
28846 /* Set the help text and mouse pointer. If the mouse is on a part
28847 of the mode line without any text (e.g. past the right edge of
28848 the mode line text), use the default help text and pointer. */
28849 if (STRINGP (string) || area == ON_MODE_LINE)
28851 /* Arrange to display the help by setting the global variables
28852 help_echo_string, help_echo_object, and help_echo_pos. */
28853 if (NILP (help))
28855 if (STRINGP (string))
28856 help = Fget_text_property (pos, Qhelp_echo, string);
28858 if (!NILP (help))
28860 help_echo_string = help;
28861 XSETWINDOW (help_echo_window, w);
28862 help_echo_object = string;
28863 help_echo_pos = charpos;
28865 else if (area == ON_MODE_LINE)
28867 Lisp_Object default_help
28868 = buffer_local_value (Qmode_line_default_help_echo,
28869 w->contents);
28871 if (STRINGP (default_help))
28873 help_echo_string = default_help;
28874 XSETWINDOW (help_echo_window, w);
28875 help_echo_object = Qnil;
28876 help_echo_pos = -1;
28881 #ifdef HAVE_WINDOW_SYSTEM
28882 /* Change the mouse pointer according to what is under it. */
28883 if (FRAME_WINDOW_P (f))
28885 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
28886 || minibuf_level
28887 || NILP (Vresize_mini_windows));
28889 dpyinfo = FRAME_DISPLAY_INFO (f);
28890 if (STRINGP (string))
28892 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
28894 if (NILP (pointer))
28895 pointer = Fget_text_property (pos, Qpointer, string);
28897 /* Change the mouse pointer according to what is under X/Y. */
28898 if (NILP (pointer)
28899 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
28901 Lisp_Object map;
28902 map = Fget_text_property (pos, Qlocal_map, string);
28903 if (!KEYMAPP (map))
28904 map = Fget_text_property (pos, Qkeymap, string);
28905 if (!KEYMAPP (map) && draggable)
28906 cursor = dpyinfo->vertical_scroll_bar_cursor;
28909 else if (draggable)
28910 /* Default mode-line pointer. */
28911 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
28913 #endif
28916 /* Change the mouse face according to what is under X/Y. */
28917 if (STRINGP (string))
28919 mouse_face = Fget_text_property (pos, Qmouse_face, string);
28920 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
28921 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
28922 && glyph)
28924 Lisp_Object b, e;
28926 struct glyph * tmp_glyph;
28928 int gpos;
28929 int gseq_length;
28930 int total_pixel_width;
28931 ptrdiff_t begpos, endpos, ignore;
28933 int vpos, hpos;
28935 b = Fprevious_single_property_change (make_number (charpos + 1),
28936 Qmouse_face, string, Qnil);
28937 if (NILP (b))
28938 begpos = 0;
28939 else
28940 begpos = XINT (b);
28942 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
28943 if (NILP (e))
28944 endpos = SCHARS (string);
28945 else
28946 endpos = XINT (e);
28948 /* Calculate the glyph position GPOS of GLYPH in the
28949 displayed string, relative to the beginning of the
28950 highlighted part of the string.
28952 Note: GPOS is different from CHARPOS. CHARPOS is the
28953 position of GLYPH in the internal string object. A mode
28954 line string format has structures which are converted to
28955 a flattened string by the Emacs Lisp interpreter. The
28956 internal string is an element of those structures. The
28957 displayed string is the flattened string. */
28958 tmp_glyph = row_start_glyph;
28959 while (tmp_glyph < glyph
28960 && (!(EQ (tmp_glyph->object, glyph->object)
28961 && begpos <= tmp_glyph->charpos
28962 && tmp_glyph->charpos < endpos)))
28963 tmp_glyph++;
28964 gpos = glyph - tmp_glyph;
28966 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
28967 the highlighted part of the displayed string to which
28968 GLYPH belongs. Note: GSEQ_LENGTH is different from
28969 SCHARS (STRING), because the latter returns the length of
28970 the internal string. */
28971 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
28972 tmp_glyph > glyph
28973 && (!(EQ (tmp_glyph->object, glyph->object)
28974 && begpos <= tmp_glyph->charpos
28975 && tmp_glyph->charpos < endpos));
28976 tmp_glyph--)
28978 gseq_length = gpos + (tmp_glyph - glyph) + 1;
28980 /* Calculate the total pixel width of all the glyphs between
28981 the beginning of the highlighted area and GLYPH. */
28982 total_pixel_width = 0;
28983 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
28984 total_pixel_width += tmp_glyph->pixel_width;
28986 /* Pre calculation of re-rendering position. Note: X is in
28987 column units here, after the call to mode_line_string or
28988 marginal_area_string. */
28989 hpos = x - gpos;
28990 vpos = (area == ON_MODE_LINE
28991 ? (w->current_matrix)->nrows - 1
28992 : 0);
28994 /* If GLYPH's position is included in the region that is
28995 already drawn in mouse face, we have nothing to do. */
28996 if ( EQ (window, hlinfo->mouse_face_window)
28997 && (!row->reversed_p
28998 ? (hlinfo->mouse_face_beg_col <= hpos
28999 && hpos < hlinfo->mouse_face_end_col)
29000 /* In R2L rows we swap BEG and END, see below. */
29001 : (hlinfo->mouse_face_end_col <= hpos
29002 && hpos < hlinfo->mouse_face_beg_col))
29003 && hlinfo->mouse_face_beg_row == vpos )
29004 return;
29006 if (clear_mouse_face (hlinfo))
29007 cursor = No_Cursor;
29009 if (!row->reversed_p)
29011 hlinfo->mouse_face_beg_col = hpos;
29012 hlinfo->mouse_face_beg_x = original_x_pixel
29013 - (total_pixel_width + dx);
29014 hlinfo->mouse_face_end_col = hpos + gseq_length;
29015 hlinfo->mouse_face_end_x = 0;
29017 else
29019 /* In R2L rows, show_mouse_face expects BEG and END
29020 coordinates to be swapped. */
29021 hlinfo->mouse_face_end_col = hpos;
29022 hlinfo->mouse_face_end_x = original_x_pixel
29023 - (total_pixel_width + dx);
29024 hlinfo->mouse_face_beg_col = hpos + gseq_length;
29025 hlinfo->mouse_face_beg_x = 0;
29028 hlinfo->mouse_face_beg_row = vpos;
29029 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
29030 hlinfo->mouse_face_past_end = 0;
29031 hlinfo->mouse_face_window = window;
29033 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
29034 charpos,
29035 0, &ignore,
29036 glyph->face_id,
29038 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29040 if (NILP (pointer))
29041 pointer = Qhand;
29043 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29044 clear_mouse_face (hlinfo);
29046 #ifdef HAVE_WINDOW_SYSTEM
29047 if (FRAME_WINDOW_P (f))
29048 define_frame_cursor1 (f, cursor, pointer);
29049 #endif
29053 /* EXPORT:
29054 Take proper action when the mouse has moved to position X, Y on
29055 frame F with regards to highlighting portions of display that have
29056 mouse-face properties. Also de-highlight portions of display where
29057 the mouse was before, set the mouse pointer shape as appropriate
29058 for the mouse coordinates, and activate help echo (tooltips).
29059 X and Y can be negative or out of range. */
29061 void
29062 note_mouse_highlight (struct frame *f, int x, int y)
29064 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29065 enum window_part part = ON_NOTHING;
29066 Lisp_Object window;
29067 struct window *w;
29068 Cursor cursor = No_Cursor;
29069 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
29070 struct buffer *b;
29072 /* When a menu is active, don't highlight because this looks odd. */
29073 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
29074 if (popup_activated ())
29075 return;
29076 #endif
29078 if (!f->glyphs_initialized_p
29079 || f->pointer_invisible)
29080 return;
29082 hlinfo->mouse_face_mouse_x = x;
29083 hlinfo->mouse_face_mouse_y = y;
29084 hlinfo->mouse_face_mouse_frame = f;
29086 if (hlinfo->mouse_face_defer)
29087 return;
29089 /* Which window is that in? */
29090 window = window_from_coordinates (f, x, y, &part, 1);
29092 /* If displaying active text in another window, clear that. */
29093 if (! EQ (window, hlinfo->mouse_face_window)
29094 /* Also clear if we move out of text area in same window. */
29095 || (!NILP (hlinfo->mouse_face_window)
29096 && !NILP (window)
29097 && part != ON_TEXT
29098 && part != ON_MODE_LINE
29099 && part != ON_HEADER_LINE))
29100 clear_mouse_face (hlinfo);
29102 /* Not on a window -> return. */
29103 if (!WINDOWP (window))
29104 return;
29106 /* Reset help_echo_string. It will get recomputed below. */
29107 help_echo_string = Qnil;
29109 /* Convert to window-relative pixel coordinates. */
29110 w = XWINDOW (window);
29111 frame_to_window_pixel_xy (w, &x, &y);
29113 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
29114 /* Handle tool-bar window differently since it doesn't display a
29115 buffer. */
29116 if (EQ (window, f->tool_bar_window))
29118 note_tool_bar_highlight (f, x, y);
29119 return;
29121 #endif
29123 /* Mouse is on the mode, header line or margin? */
29124 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
29125 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29127 note_mode_line_or_margin_highlight (window, x, y, part);
29129 #ifdef HAVE_WINDOW_SYSTEM
29130 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
29132 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29133 /* Show non-text cursor (Bug#16647). */
29134 goto set_cursor;
29136 else
29137 #endif
29138 return;
29141 #ifdef HAVE_WINDOW_SYSTEM
29142 if (part == ON_VERTICAL_BORDER)
29144 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29145 help_echo_string = build_string ("drag-mouse-1: resize");
29147 else if (part == ON_RIGHT_DIVIDER)
29149 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29150 help_echo_string = build_string ("drag-mouse-1: resize");
29152 else if (part == ON_BOTTOM_DIVIDER)
29153 if (! WINDOW_BOTTOMMOST_P (w)
29154 || minibuf_level
29155 || NILP (Vresize_mini_windows))
29157 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29158 help_echo_string = build_string ("drag-mouse-1: resize");
29160 else
29161 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29162 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
29163 || part == ON_VERTICAL_SCROLL_BAR
29164 || part == ON_HORIZONTAL_SCROLL_BAR)
29165 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29166 else
29167 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29168 #endif
29170 /* Are we in a window whose display is up to date?
29171 And verify the buffer's text has not changed. */
29172 b = XBUFFER (w->contents);
29173 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
29175 int hpos, vpos, dx, dy, area = LAST_AREA;
29176 ptrdiff_t pos;
29177 struct glyph *glyph;
29178 Lisp_Object object;
29179 Lisp_Object mouse_face = Qnil, position;
29180 Lisp_Object *overlay_vec = NULL;
29181 ptrdiff_t i, noverlays;
29182 struct buffer *obuf;
29183 ptrdiff_t obegv, ozv;
29184 int same_region;
29186 /* Find the glyph under X/Y. */
29187 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
29189 #ifdef HAVE_WINDOW_SYSTEM
29190 /* Look for :pointer property on image. */
29191 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
29193 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
29194 if (img != NULL && IMAGEP (img->spec))
29196 Lisp_Object image_map, hotspot;
29197 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
29198 !NILP (image_map))
29199 && (hotspot = find_hot_spot (image_map,
29200 glyph->slice.img.x + dx,
29201 glyph->slice.img.y + dy),
29202 CONSP (hotspot))
29203 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29205 Lisp_Object plist;
29207 /* Could check XCAR (hotspot) to see if we enter/leave
29208 this hot-spot.
29209 If so, we could look for mouse-enter, mouse-leave
29210 properties in PLIST (and do something...). */
29211 hotspot = XCDR (hotspot);
29212 if (CONSP (hotspot)
29213 && (plist = XCAR (hotspot), CONSP (plist)))
29215 pointer = Fplist_get (plist, Qpointer);
29216 if (NILP (pointer))
29217 pointer = Qhand;
29218 help_echo_string = Fplist_get (plist, Qhelp_echo);
29219 if (!NILP (help_echo_string))
29221 help_echo_window = window;
29222 help_echo_object = glyph->object;
29223 help_echo_pos = glyph->charpos;
29227 if (NILP (pointer))
29228 pointer = Fplist_get (XCDR (img->spec), QCpointer);
29231 #endif /* HAVE_WINDOW_SYSTEM */
29233 /* Clear mouse face if X/Y not over text. */
29234 if (glyph == NULL
29235 || area != TEXT_AREA
29236 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
29237 /* Glyph's OBJECT is an integer for glyphs inserted by the
29238 display engine for its internal purposes, like truncation
29239 and continuation glyphs and blanks beyond the end of
29240 line's text on text terminals. If we are over such a
29241 glyph, we are not over any text. */
29242 || INTEGERP (glyph->object)
29243 /* R2L rows have a stretch glyph at their front, which
29244 stands for no text, whereas L2R rows have no glyphs at
29245 all beyond the end of text. Treat such stretch glyphs
29246 like we do with NULL glyphs in L2R rows. */
29247 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
29248 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
29249 && glyph->type == STRETCH_GLYPH
29250 && glyph->avoid_cursor_p))
29252 if (clear_mouse_face (hlinfo))
29253 cursor = No_Cursor;
29254 #ifdef HAVE_WINDOW_SYSTEM
29255 if (FRAME_WINDOW_P (f) && NILP (pointer))
29257 if (area != TEXT_AREA)
29258 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29259 else
29260 pointer = Vvoid_text_area_pointer;
29262 #endif
29263 goto set_cursor;
29266 pos = glyph->charpos;
29267 object = glyph->object;
29268 if (!STRINGP (object) && !BUFFERP (object))
29269 goto set_cursor;
29271 /* If we get an out-of-range value, return now; avoid an error. */
29272 if (BUFFERP (object) && pos > BUF_Z (b))
29273 goto set_cursor;
29275 /* Make the window's buffer temporarily current for
29276 overlays_at and compute_char_face. */
29277 obuf = current_buffer;
29278 current_buffer = b;
29279 obegv = BEGV;
29280 ozv = ZV;
29281 BEGV = BEG;
29282 ZV = Z;
29284 /* Is this char mouse-active or does it have help-echo? */
29285 position = make_number (pos);
29287 if (BUFFERP (object))
29289 /* Put all the overlays we want in a vector in overlay_vec. */
29290 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
29291 /* Sort overlays into increasing priority order. */
29292 noverlays = sort_overlays (overlay_vec, noverlays, w);
29294 else
29295 noverlays = 0;
29297 if (NILP (Vmouse_highlight))
29299 clear_mouse_face (hlinfo);
29300 goto check_help_echo;
29303 same_region = coords_in_mouse_face_p (w, hpos, vpos);
29305 if (same_region)
29306 cursor = No_Cursor;
29308 /* Check mouse-face highlighting. */
29309 if (! same_region
29310 /* If there exists an overlay with mouse-face overlapping
29311 the one we are currently highlighting, we have to
29312 check if we enter the overlapping overlay, and then
29313 highlight only that. */
29314 || (OVERLAYP (hlinfo->mouse_face_overlay)
29315 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
29317 /* Find the highest priority overlay with a mouse-face. */
29318 Lisp_Object overlay = Qnil;
29319 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
29321 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
29322 if (!NILP (mouse_face))
29323 overlay = overlay_vec[i];
29326 /* If we're highlighting the same overlay as before, there's
29327 no need to do that again. */
29328 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
29329 goto check_help_echo;
29330 hlinfo->mouse_face_overlay = overlay;
29332 /* Clear the display of the old active region, if any. */
29333 if (clear_mouse_face (hlinfo))
29334 cursor = No_Cursor;
29336 /* If no overlay applies, get a text property. */
29337 if (NILP (overlay))
29338 mouse_face = Fget_text_property (position, Qmouse_face, object);
29340 /* Next, compute the bounds of the mouse highlighting and
29341 display it. */
29342 if (!NILP (mouse_face) && STRINGP (object))
29344 /* The mouse-highlighting comes from a display string
29345 with a mouse-face. */
29346 Lisp_Object s, e;
29347 ptrdiff_t ignore;
29349 s = Fprevious_single_property_change
29350 (make_number (pos + 1), Qmouse_face, object, Qnil);
29351 e = Fnext_single_property_change
29352 (position, Qmouse_face, object, Qnil);
29353 if (NILP (s))
29354 s = make_number (0);
29355 if (NILP (e))
29356 e = make_number (SCHARS (object));
29357 mouse_face_from_string_pos (w, hlinfo, object,
29358 XINT (s), XINT (e));
29359 hlinfo->mouse_face_past_end = 0;
29360 hlinfo->mouse_face_window = window;
29361 hlinfo->mouse_face_face_id
29362 = face_at_string_position (w, object, pos, 0, &ignore,
29363 glyph->face_id, 1);
29364 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29365 cursor = No_Cursor;
29367 else
29369 /* The mouse-highlighting, if any, comes from an overlay
29370 or text property in the buffer. */
29371 Lisp_Object buffer IF_LINT (= Qnil);
29372 Lisp_Object disp_string IF_LINT (= Qnil);
29374 if (STRINGP (object))
29376 /* If we are on a display string with no mouse-face,
29377 check if the text under it has one. */
29378 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
29379 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29380 pos = string_buffer_position (object, start);
29381 if (pos > 0)
29383 mouse_face = get_char_property_and_overlay
29384 (make_number (pos), Qmouse_face, w->contents, &overlay);
29385 buffer = w->contents;
29386 disp_string = object;
29389 else
29391 buffer = object;
29392 disp_string = Qnil;
29395 if (!NILP (mouse_face))
29397 Lisp_Object before, after;
29398 Lisp_Object before_string, after_string;
29399 /* To correctly find the limits of mouse highlight
29400 in a bidi-reordered buffer, we must not use the
29401 optimization of limiting the search in
29402 previous-single-property-change and
29403 next-single-property-change, because
29404 rows_from_pos_range needs the real start and end
29405 positions to DTRT in this case. That's because
29406 the first row visible in a window does not
29407 necessarily display the character whose position
29408 is the smallest. */
29409 Lisp_Object lim1
29410 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29411 ? Fmarker_position (w->start)
29412 : Qnil;
29413 Lisp_Object lim2
29414 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
29415 ? make_number (BUF_Z (XBUFFER (buffer))
29416 - w->window_end_pos)
29417 : Qnil;
29419 if (NILP (overlay))
29421 /* Handle the text property case. */
29422 before = Fprevious_single_property_change
29423 (make_number (pos + 1), Qmouse_face, buffer, lim1);
29424 after = Fnext_single_property_change
29425 (make_number (pos), Qmouse_face, buffer, lim2);
29426 before_string = after_string = Qnil;
29428 else
29430 /* Handle the overlay case. */
29431 before = Foverlay_start (overlay);
29432 after = Foverlay_end (overlay);
29433 before_string = Foverlay_get (overlay, Qbefore_string);
29434 after_string = Foverlay_get (overlay, Qafter_string);
29436 if (!STRINGP (before_string)) before_string = Qnil;
29437 if (!STRINGP (after_string)) after_string = Qnil;
29440 mouse_face_from_buffer_pos (window, hlinfo, pos,
29441 NILP (before)
29443 : XFASTINT (before),
29444 NILP (after)
29445 ? BUF_Z (XBUFFER (buffer))
29446 : XFASTINT (after),
29447 before_string, after_string,
29448 disp_string);
29449 cursor = No_Cursor;
29454 check_help_echo:
29456 /* Look for a `help-echo' property. */
29457 if (NILP (help_echo_string)) {
29458 Lisp_Object help, overlay;
29460 /* Check overlays first. */
29461 help = overlay = Qnil;
29462 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
29464 overlay = overlay_vec[i];
29465 help = Foverlay_get (overlay, Qhelp_echo);
29468 if (!NILP (help))
29470 help_echo_string = help;
29471 help_echo_window = window;
29472 help_echo_object = overlay;
29473 help_echo_pos = pos;
29475 else
29477 Lisp_Object obj = glyph->object;
29478 ptrdiff_t charpos = glyph->charpos;
29480 /* Try text properties. */
29481 if (STRINGP (obj)
29482 && charpos >= 0
29483 && charpos < SCHARS (obj))
29485 help = Fget_text_property (make_number (charpos),
29486 Qhelp_echo, obj);
29487 if (NILP (help))
29489 /* If the string itself doesn't specify a help-echo,
29490 see if the buffer text ``under'' it does. */
29491 struct glyph_row *r
29492 = MATRIX_ROW (w->current_matrix, vpos);
29493 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29494 ptrdiff_t p = string_buffer_position (obj, start);
29495 if (p > 0)
29497 help = Fget_char_property (make_number (p),
29498 Qhelp_echo, w->contents);
29499 if (!NILP (help))
29501 charpos = p;
29502 obj = w->contents;
29507 else if (BUFFERP (obj)
29508 && charpos >= BEGV
29509 && charpos < ZV)
29510 help = Fget_text_property (make_number (charpos), Qhelp_echo,
29511 obj);
29513 if (!NILP (help))
29515 help_echo_string = help;
29516 help_echo_window = window;
29517 help_echo_object = obj;
29518 help_echo_pos = charpos;
29523 #ifdef HAVE_WINDOW_SYSTEM
29524 /* Look for a `pointer' property. */
29525 if (FRAME_WINDOW_P (f) && NILP (pointer))
29527 /* Check overlays first. */
29528 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
29529 pointer = Foverlay_get (overlay_vec[i], Qpointer);
29531 if (NILP (pointer))
29533 Lisp_Object obj = glyph->object;
29534 ptrdiff_t charpos = glyph->charpos;
29536 /* Try text properties. */
29537 if (STRINGP (obj)
29538 && charpos >= 0
29539 && charpos < SCHARS (obj))
29541 pointer = Fget_text_property (make_number (charpos),
29542 Qpointer, obj);
29543 if (NILP (pointer))
29545 /* If the string itself doesn't specify a pointer,
29546 see if the buffer text ``under'' it does. */
29547 struct glyph_row *r
29548 = MATRIX_ROW (w->current_matrix, vpos);
29549 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
29550 ptrdiff_t p = string_buffer_position (obj, start);
29551 if (p > 0)
29552 pointer = Fget_char_property (make_number (p),
29553 Qpointer, w->contents);
29556 else if (BUFFERP (obj)
29557 && charpos >= BEGV
29558 && charpos < ZV)
29559 pointer = Fget_text_property (make_number (charpos),
29560 Qpointer, obj);
29563 #endif /* HAVE_WINDOW_SYSTEM */
29565 BEGV = obegv;
29566 ZV = ozv;
29567 current_buffer = obuf;
29570 set_cursor:
29572 #ifdef HAVE_WINDOW_SYSTEM
29573 if (FRAME_WINDOW_P (f))
29574 define_frame_cursor1 (f, cursor, pointer);
29575 #else
29576 /* This is here to prevent a compiler error, about "label at end of
29577 compound statement". */
29578 return;
29579 #endif
29583 /* EXPORT for RIF:
29584 Clear any mouse-face on window W. This function is part of the
29585 redisplay interface, and is called from try_window_id and similar
29586 functions to ensure the mouse-highlight is off. */
29588 void
29589 x_clear_window_mouse_face (struct window *w)
29591 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
29592 Lisp_Object window;
29594 block_input ();
29595 XSETWINDOW (window, w);
29596 if (EQ (window, hlinfo->mouse_face_window))
29597 clear_mouse_face (hlinfo);
29598 unblock_input ();
29602 /* EXPORT:
29603 Just discard the mouse face information for frame F, if any.
29604 This is used when the size of F is changed. */
29606 void
29607 cancel_mouse_face (struct frame *f)
29609 Lisp_Object window;
29610 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29612 window = hlinfo->mouse_face_window;
29613 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
29614 reset_mouse_highlight (hlinfo);
29619 /***********************************************************************
29620 Exposure Events
29621 ***********************************************************************/
29623 #ifdef HAVE_WINDOW_SYSTEM
29625 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
29626 which intersects rectangle R. R is in window-relative coordinates. */
29628 static void
29629 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
29630 enum glyph_row_area area)
29632 struct glyph *first = row->glyphs[area];
29633 struct glyph *end = row->glyphs[area] + row->used[area];
29634 struct glyph *last;
29635 int first_x, start_x, x;
29637 if (area == TEXT_AREA && row->fill_line_p)
29638 /* If row extends face to end of line write the whole line. */
29639 draw_glyphs (w, 0, row, area,
29640 0, row->used[area],
29641 DRAW_NORMAL_TEXT, 0);
29642 else
29644 /* Set START_X to the window-relative start position for drawing glyphs of
29645 AREA. The first glyph of the text area can be partially visible.
29646 The first glyphs of other areas cannot. */
29647 start_x = window_box_left_offset (w, area);
29648 x = start_x;
29649 if (area == TEXT_AREA)
29650 x += row->x;
29652 /* Find the first glyph that must be redrawn. */
29653 while (first < end
29654 && x + first->pixel_width < r->x)
29656 x += first->pixel_width;
29657 ++first;
29660 /* Find the last one. */
29661 last = first;
29662 first_x = x;
29663 while (last < end
29664 && x < r->x + r->width)
29666 x += last->pixel_width;
29667 ++last;
29670 /* Repaint. */
29671 if (last > first)
29672 draw_glyphs (w, first_x - start_x, row, area,
29673 first - row->glyphs[area], last - row->glyphs[area],
29674 DRAW_NORMAL_TEXT, 0);
29679 /* Redraw the parts of the glyph row ROW on window W intersecting
29680 rectangle R. R is in window-relative coordinates. Value is
29681 non-zero if mouse-face was overwritten. */
29683 static int
29684 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
29686 eassert (row->enabled_p);
29688 if (row->mode_line_p || w->pseudo_window_p)
29689 draw_glyphs (w, 0, row, TEXT_AREA,
29690 0, row->used[TEXT_AREA],
29691 DRAW_NORMAL_TEXT, 0);
29692 else
29694 if (row->used[LEFT_MARGIN_AREA])
29695 expose_area (w, row, r, LEFT_MARGIN_AREA);
29696 if (row->used[TEXT_AREA])
29697 expose_area (w, row, r, TEXT_AREA);
29698 if (row->used[RIGHT_MARGIN_AREA])
29699 expose_area (w, row, r, RIGHT_MARGIN_AREA);
29700 draw_row_fringe_bitmaps (w, row);
29703 return row->mouse_face_p;
29707 /* Redraw those parts of glyphs rows during expose event handling that
29708 overlap other rows. Redrawing of an exposed line writes over parts
29709 of lines overlapping that exposed line; this function fixes that.
29711 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
29712 row in W's current matrix that is exposed and overlaps other rows.
29713 LAST_OVERLAPPING_ROW is the last such row. */
29715 static void
29716 expose_overlaps (struct window *w,
29717 struct glyph_row *first_overlapping_row,
29718 struct glyph_row *last_overlapping_row,
29719 XRectangle *r)
29721 struct glyph_row *row;
29723 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
29724 if (row->overlapping_p)
29726 eassert (row->enabled_p && !row->mode_line_p);
29728 row->clip = r;
29729 if (row->used[LEFT_MARGIN_AREA])
29730 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
29732 if (row->used[TEXT_AREA])
29733 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
29735 if (row->used[RIGHT_MARGIN_AREA])
29736 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
29737 row->clip = NULL;
29742 /* Return non-zero if W's cursor intersects rectangle R. */
29744 static int
29745 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
29747 XRectangle cr, result;
29748 struct glyph *cursor_glyph;
29749 struct glyph_row *row;
29751 if (w->phys_cursor.vpos >= 0
29752 && w->phys_cursor.vpos < w->current_matrix->nrows
29753 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
29754 row->enabled_p)
29755 && row->cursor_in_fringe_p)
29757 /* Cursor is in the fringe. */
29758 cr.x = window_box_right_offset (w,
29759 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
29760 ? RIGHT_MARGIN_AREA
29761 : TEXT_AREA));
29762 cr.y = row->y;
29763 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
29764 cr.height = row->height;
29765 return x_intersect_rectangles (&cr, r, &result);
29768 cursor_glyph = get_phys_cursor_glyph (w);
29769 if (cursor_glyph)
29771 /* r is relative to W's box, but w->phys_cursor.x is relative
29772 to left edge of W's TEXT area. Adjust it. */
29773 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
29774 cr.y = w->phys_cursor.y;
29775 cr.width = cursor_glyph->pixel_width;
29776 cr.height = w->phys_cursor_height;
29777 /* ++KFS: W32 version used W32-specific IntersectRect here, but
29778 I assume the effect is the same -- and this is portable. */
29779 return x_intersect_rectangles (&cr, r, &result);
29781 /* If we don't understand the format, pretend we're not in the hot-spot. */
29782 return 0;
29786 /* EXPORT:
29787 Draw a vertical window border to the right of window W if W doesn't
29788 have vertical scroll bars. */
29790 void
29791 x_draw_vertical_border (struct window *w)
29793 struct frame *f = XFRAME (WINDOW_FRAME (w));
29795 /* We could do better, if we knew what type of scroll-bar the adjacent
29796 windows (on either side) have... But we don't :-(
29797 However, I think this works ok. ++KFS 2003-04-25 */
29799 /* Redraw borders between horizontally adjacent windows. Don't
29800 do it for frames with vertical scroll bars because either the
29801 right scroll bar of a window, or the left scroll bar of its
29802 neighbor will suffice as a border. */
29803 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
29804 return;
29806 /* Note: It is necessary to redraw both the left and the right
29807 borders, for when only this single window W is being
29808 redisplayed. */
29809 if (!WINDOW_RIGHTMOST_P (w)
29810 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
29812 int x0, x1, y0, y1;
29814 window_box_edges (w, &x0, &y0, &x1, &y1);
29815 y1 -= 1;
29817 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29818 x1 -= 1;
29820 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
29823 if (!WINDOW_LEFTMOST_P (w)
29824 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
29826 int x0, x1, y0, y1;
29828 window_box_edges (w, &x0, &y0, &x1, &y1);
29829 y1 -= 1;
29831 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
29832 x0 -= 1;
29834 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
29839 /* Draw window dividers for window W. */
29841 void
29842 x_draw_right_divider (struct window *w)
29844 struct frame *f = WINDOW_XFRAME (w);
29846 if (w->mini || w->pseudo_window_p)
29847 return;
29848 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
29850 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
29851 int x1 = WINDOW_RIGHT_EDGE_X (w);
29852 int y0 = WINDOW_TOP_EDGE_Y (w);
29853 /* The bottom divider prevails. */
29854 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29856 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29860 static void
29861 x_draw_bottom_divider (struct window *w)
29863 struct frame *f = XFRAME (WINDOW_FRAME (w));
29865 if (w->mini || w->pseudo_window_p)
29866 return;
29867 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
29869 int x0 = WINDOW_LEFT_EDGE_X (w);
29870 int x1 = WINDOW_RIGHT_EDGE_X (w);
29871 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
29872 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
29874 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
29878 /* Redraw the part of window W intersection rectangle FR. Pixel
29879 coordinates in FR are frame-relative. Call this function with
29880 input blocked. Value is non-zero if the exposure overwrites
29881 mouse-face. */
29883 static int
29884 expose_window (struct window *w, XRectangle *fr)
29886 struct frame *f = XFRAME (w->frame);
29887 XRectangle wr, r;
29888 int mouse_face_overwritten_p = 0;
29890 /* If window is not yet fully initialized, do nothing. This can
29891 happen when toolkit scroll bars are used and a window is split.
29892 Reconfiguring the scroll bar will generate an expose for a newly
29893 created window. */
29894 if (w->current_matrix == NULL)
29895 return 0;
29897 /* When we're currently updating the window, display and current
29898 matrix usually don't agree. Arrange for a thorough display
29899 later. */
29900 if (w->must_be_updated_p)
29902 SET_FRAME_GARBAGED (f);
29903 return 0;
29906 /* Frame-relative pixel rectangle of W. */
29907 wr.x = WINDOW_LEFT_EDGE_X (w);
29908 wr.y = WINDOW_TOP_EDGE_Y (w);
29909 wr.width = WINDOW_PIXEL_WIDTH (w);
29910 wr.height = WINDOW_PIXEL_HEIGHT (w);
29912 if (x_intersect_rectangles (fr, &wr, &r))
29914 int yb = window_text_bottom_y (w);
29915 struct glyph_row *row;
29916 int cursor_cleared_p, phys_cursor_on_p;
29917 struct glyph_row *first_overlapping_row, *last_overlapping_row;
29919 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
29920 r.x, r.y, r.width, r.height));
29922 /* Convert to window coordinates. */
29923 r.x -= WINDOW_LEFT_EDGE_X (w);
29924 r.y -= WINDOW_TOP_EDGE_Y (w);
29926 /* Turn off the cursor. */
29927 if (!w->pseudo_window_p
29928 && phys_cursor_in_rect_p (w, &r))
29930 x_clear_cursor (w);
29931 cursor_cleared_p = 1;
29933 else
29934 cursor_cleared_p = 0;
29936 /* If the row containing the cursor extends face to end of line,
29937 then expose_area might overwrite the cursor outside the
29938 rectangle and thus notice_overwritten_cursor might clear
29939 w->phys_cursor_on_p. We remember the original value and
29940 check later if it is changed. */
29941 phys_cursor_on_p = w->phys_cursor_on_p;
29943 /* Update lines intersecting rectangle R. */
29944 first_overlapping_row = last_overlapping_row = NULL;
29945 for (row = w->current_matrix->rows;
29946 row->enabled_p;
29947 ++row)
29949 int y0 = row->y;
29950 int y1 = MATRIX_ROW_BOTTOM_Y (row);
29952 if ((y0 >= r.y && y0 < r.y + r.height)
29953 || (y1 > r.y && y1 < r.y + r.height)
29954 || (r.y >= y0 && r.y < y1)
29955 || (r.y + r.height > y0 && r.y + r.height < y1))
29957 /* A header line may be overlapping, but there is no need
29958 to fix overlapping areas for them. KFS 2005-02-12 */
29959 if (row->overlapping_p && !row->mode_line_p)
29961 if (first_overlapping_row == NULL)
29962 first_overlapping_row = row;
29963 last_overlapping_row = row;
29966 row->clip = fr;
29967 if (expose_line (w, row, &r))
29968 mouse_face_overwritten_p = 1;
29969 row->clip = NULL;
29971 else if (row->overlapping_p)
29973 /* We must redraw a row overlapping the exposed area. */
29974 if (y0 < r.y
29975 ? y0 + row->phys_height > r.y
29976 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
29978 if (first_overlapping_row == NULL)
29979 first_overlapping_row = row;
29980 last_overlapping_row = row;
29984 if (y1 >= yb)
29985 break;
29988 /* Display the mode line if there is one. */
29989 if (WINDOW_WANTS_MODELINE_P (w)
29990 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
29991 row->enabled_p)
29992 && row->y < r.y + r.height)
29994 if (expose_line (w, row, &r))
29995 mouse_face_overwritten_p = 1;
29998 if (!w->pseudo_window_p)
30000 /* Fix the display of overlapping rows. */
30001 if (first_overlapping_row)
30002 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
30003 fr);
30005 /* Draw border between windows. */
30006 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30007 x_draw_right_divider (w);
30008 else
30009 x_draw_vertical_border (w);
30011 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30012 x_draw_bottom_divider (w);
30014 /* Turn the cursor on again. */
30015 if (cursor_cleared_p
30016 || (phys_cursor_on_p && !w->phys_cursor_on_p))
30017 update_window_cursor (w, 1);
30021 return mouse_face_overwritten_p;
30026 /* Redraw (parts) of all windows in the window tree rooted at W that
30027 intersect R. R contains frame pixel coordinates. Value is
30028 non-zero if the exposure overwrites mouse-face. */
30030 static int
30031 expose_window_tree (struct window *w, XRectangle *r)
30033 struct frame *f = XFRAME (w->frame);
30034 int mouse_face_overwritten_p = 0;
30036 while (w && !FRAME_GARBAGED_P (f))
30038 if (WINDOWP (w->contents))
30039 mouse_face_overwritten_p
30040 |= expose_window_tree (XWINDOW (w->contents), r);
30041 else
30042 mouse_face_overwritten_p |= expose_window (w, r);
30044 w = NILP (w->next) ? NULL : XWINDOW (w->next);
30047 return mouse_face_overwritten_p;
30051 /* EXPORT:
30052 Redisplay an exposed area of frame F. X and Y are the upper-left
30053 corner of the exposed rectangle. W and H are width and height of
30054 the exposed area. All are pixel values. W or H zero means redraw
30055 the entire frame. */
30057 void
30058 expose_frame (struct frame *f, int x, int y, int w, int h)
30060 XRectangle r;
30061 int mouse_face_overwritten_p = 0;
30063 TRACE ((stderr, "expose_frame "));
30065 /* No need to redraw if frame will be redrawn soon. */
30066 if (FRAME_GARBAGED_P (f))
30068 TRACE ((stderr, " garbaged\n"));
30069 return;
30072 /* If basic faces haven't been realized yet, there is no point in
30073 trying to redraw anything. This can happen when we get an expose
30074 event while Emacs is starting, e.g. by moving another window. */
30075 if (FRAME_FACE_CACHE (f) == NULL
30076 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
30078 TRACE ((stderr, " no faces\n"));
30079 return;
30082 if (w == 0 || h == 0)
30084 r.x = r.y = 0;
30085 r.width = FRAME_TEXT_WIDTH (f);
30086 r.height = FRAME_TEXT_HEIGHT (f);
30087 /** r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f); **/
30088 /** r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f); **/
30090 else
30092 r.x = x;
30093 r.y = y;
30094 r.width = w;
30095 r.height = h;
30098 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
30099 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
30101 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
30102 if (WINDOWP (f->tool_bar_window))
30103 mouse_face_overwritten_p
30104 |= expose_window (XWINDOW (f->tool_bar_window), &r);
30105 #endif
30107 #ifdef HAVE_X_WINDOWS
30108 #ifndef MSDOS
30109 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
30110 if (WINDOWP (f->menu_bar_window))
30111 mouse_face_overwritten_p
30112 |= expose_window (XWINDOW (f->menu_bar_window), &r);
30113 #endif /* not USE_X_TOOLKIT and not USE_GTK */
30114 #endif
30115 #endif
30117 /* Some window managers support a focus-follows-mouse style with
30118 delayed raising of frames. Imagine a partially obscured frame,
30119 and moving the mouse into partially obscured mouse-face on that
30120 frame. The visible part of the mouse-face will be highlighted,
30121 then the WM raises the obscured frame. With at least one WM, KDE
30122 2.1, Emacs is not getting any event for the raising of the frame
30123 (even tried with SubstructureRedirectMask), only Expose events.
30124 These expose events will draw text normally, i.e. not
30125 highlighted. Which means we must redo the highlight here.
30126 Subsume it under ``we love X''. --gerd 2001-08-15 */
30127 /* Included in Windows version because Windows most likely does not
30128 do the right thing if any third party tool offers
30129 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
30130 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
30132 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30133 if (f == hlinfo->mouse_face_mouse_frame)
30135 int mouse_x = hlinfo->mouse_face_mouse_x;
30136 int mouse_y = hlinfo->mouse_face_mouse_y;
30137 clear_mouse_face (hlinfo);
30138 note_mouse_highlight (f, mouse_x, mouse_y);
30144 /* EXPORT:
30145 Determine the intersection of two rectangles R1 and R2. Return
30146 the intersection in *RESULT. Value is non-zero if RESULT is not
30147 empty. */
30150 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
30152 XRectangle *left, *right;
30153 XRectangle *upper, *lower;
30154 int intersection_p = 0;
30156 /* Rearrange so that R1 is the left-most rectangle. */
30157 if (r1->x < r2->x)
30158 left = r1, right = r2;
30159 else
30160 left = r2, right = r1;
30162 /* X0 of the intersection is right.x0, if this is inside R1,
30163 otherwise there is no intersection. */
30164 if (right->x <= left->x + left->width)
30166 result->x = right->x;
30168 /* The right end of the intersection is the minimum of
30169 the right ends of left and right. */
30170 result->width = (min (left->x + left->width, right->x + right->width)
30171 - result->x);
30173 /* Same game for Y. */
30174 if (r1->y < r2->y)
30175 upper = r1, lower = r2;
30176 else
30177 upper = r2, lower = r1;
30179 /* The upper end of the intersection is lower.y0, if this is inside
30180 of upper. Otherwise, there is no intersection. */
30181 if (lower->y <= upper->y + upper->height)
30183 result->y = lower->y;
30185 /* The lower end of the intersection is the minimum of the lower
30186 ends of upper and lower. */
30187 result->height = (min (lower->y + lower->height,
30188 upper->y + upper->height)
30189 - result->y);
30190 intersection_p = 1;
30194 return intersection_p;
30197 #endif /* HAVE_WINDOW_SYSTEM */
30200 /***********************************************************************
30201 Initialization
30202 ***********************************************************************/
30204 void
30205 syms_of_xdisp (void)
30207 Vwith_echo_area_save_vector = Qnil;
30208 staticpro (&Vwith_echo_area_save_vector);
30210 Vmessage_stack = Qnil;
30211 staticpro (&Vmessage_stack);
30213 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
30214 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
30216 message_dolog_marker1 = Fmake_marker ();
30217 staticpro (&message_dolog_marker1);
30218 message_dolog_marker2 = Fmake_marker ();
30219 staticpro (&message_dolog_marker2);
30220 message_dolog_marker3 = Fmake_marker ();
30221 staticpro (&message_dolog_marker3);
30223 #ifdef GLYPH_DEBUG
30224 defsubr (&Sdump_frame_glyph_matrix);
30225 defsubr (&Sdump_glyph_matrix);
30226 defsubr (&Sdump_glyph_row);
30227 defsubr (&Sdump_tool_bar_row);
30228 defsubr (&Strace_redisplay);
30229 defsubr (&Strace_to_stderr);
30230 #endif
30231 #ifdef HAVE_WINDOW_SYSTEM
30232 defsubr (&Stool_bar_height);
30233 defsubr (&Slookup_image_map);
30234 #endif
30235 defsubr (&Sline_pixel_height);
30236 defsubr (&Sformat_mode_line);
30237 defsubr (&Sinvisible_p);
30238 defsubr (&Scurrent_bidi_paragraph_direction);
30239 defsubr (&Swindow_text_pixel_size);
30240 defsubr (&Smove_point_visually);
30242 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
30243 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
30244 DEFSYM (Qoverriding_local_map, "overriding-local-map");
30245 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
30246 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
30247 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
30248 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
30249 DEFSYM (Qeval, "eval");
30250 DEFSYM (QCdata, ":data");
30251 DEFSYM (Qdisplay, "display");
30252 DEFSYM (Qspace_width, "space-width");
30253 DEFSYM (Qraise, "raise");
30254 DEFSYM (Qslice, "slice");
30255 DEFSYM (Qspace, "space");
30256 DEFSYM (Qmargin, "margin");
30257 DEFSYM (Qpointer, "pointer");
30258 DEFSYM (Qleft_margin, "left-margin");
30259 DEFSYM (Qright_margin, "right-margin");
30260 DEFSYM (Qcenter, "center");
30261 DEFSYM (Qline_height, "line-height");
30262 DEFSYM (QCalign_to, ":align-to");
30263 DEFSYM (QCrelative_width, ":relative-width");
30264 DEFSYM (QCrelative_height, ":relative-height");
30265 DEFSYM (QCeval, ":eval");
30266 DEFSYM (QCpropertize, ":propertize");
30267 DEFSYM (QCfile, ":file");
30268 DEFSYM (Qfontified, "fontified");
30269 DEFSYM (Qfontification_functions, "fontification-functions");
30270 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
30271 DEFSYM (Qescape_glyph, "escape-glyph");
30272 DEFSYM (Qnobreak_space, "nobreak-space");
30273 DEFSYM (Qimage, "image");
30274 DEFSYM (Qtext, "text");
30275 DEFSYM (Qboth, "both");
30276 DEFSYM (Qboth_horiz, "both-horiz");
30277 DEFSYM (Qtext_image_horiz, "text-image-horiz");
30278 DEFSYM (QCmap, ":map");
30279 DEFSYM (QCpointer, ":pointer");
30280 DEFSYM (Qrect, "rect");
30281 DEFSYM (Qcircle, "circle");
30282 DEFSYM (Qpoly, "poly");
30283 DEFSYM (Qmessage_truncate_lines, "message-truncate-lines");
30284 DEFSYM (Qgrow_only, "grow-only");
30285 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
30286 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
30287 DEFSYM (Qposition, "position");
30288 DEFSYM (Qbuffer_position, "buffer-position");
30289 DEFSYM (Qobject, "object");
30290 DEFSYM (Qbar, "bar");
30291 DEFSYM (Qhbar, "hbar");
30292 DEFSYM (Qbox, "box");
30293 DEFSYM (Qhollow, "hollow");
30294 DEFSYM (Qhand, "hand");
30295 DEFSYM (Qarrow, "arrow");
30296 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
30298 list_of_error = list1 (list2 (intern_c_string ("error"),
30299 intern_c_string ("void-variable")));
30300 staticpro (&list_of_error);
30302 DEFSYM (Qlast_arrow_position, "last-arrow-position");
30303 DEFSYM (Qlast_arrow_string, "last-arrow-string");
30304 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
30305 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
30307 echo_buffer[0] = echo_buffer[1] = Qnil;
30308 staticpro (&echo_buffer[0]);
30309 staticpro (&echo_buffer[1]);
30311 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
30312 staticpro (&echo_area_buffer[0]);
30313 staticpro (&echo_area_buffer[1]);
30315 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
30316 staticpro (&Vmessages_buffer_name);
30318 mode_line_proptrans_alist = Qnil;
30319 staticpro (&mode_line_proptrans_alist);
30320 mode_line_string_list = Qnil;
30321 staticpro (&mode_line_string_list);
30322 mode_line_string_face = Qnil;
30323 staticpro (&mode_line_string_face);
30324 mode_line_string_face_prop = Qnil;
30325 staticpro (&mode_line_string_face_prop);
30326 Vmode_line_unwind_vector = Qnil;
30327 staticpro (&Vmode_line_unwind_vector);
30329 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
30331 help_echo_string = Qnil;
30332 staticpro (&help_echo_string);
30333 help_echo_object = Qnil;
30334 staticpro (&help_echo_object);
30335 help_echo_window = Qnil;
30336 staticpro (&help_echo_window);
30337 previous_help_echo_string = Qnil;
30338 staticpro (&previous_help_echo_string);
30339 help_echo_pos = -1;
30341 DEFSYM (Qright_to_left, "right-to-left");
30342 DEFSYM (Qleft_to_right, "left-to-right");
30344 #ifdef HAVE_WINDOW_SYSTEM
30345 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
30346 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
30347 For example, if a block cursor is over a tab, it will be drawn as
30348 wide as that tab on the display. */);
30349 x_stretch_cursor_p = 0;
30350 #endif
30352 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
30353 doc: /* Non-nil means highlight trailing whitespace.
30354 The face used for trailing whitespace is `trailing-whitespace'. */);
30355 Vshow_trailing_whitespace = Qnil;
30357 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
30358 doc: /* Control highlighting of non-ASCII space and hyphen chars.
30359 If the value is t, Emacs highlights non-ASCII chars which have the
30360 same appearance as an ASCII space or hyphen, using the `nobreak-space'
30361 or `escape-glyph' face respectively.
30363 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
30364 U+2011 (non-breaking hyphen) are affected.
30366 Any other non-nil value means to display these characters as a escape
30367 glyph followed by an ordinary space or hyphen.
30369 A value of nil means no special handling of these characters. */);
30370 Vnobreak_char_display = Qt;
30372 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
30373 doc: /* The pointer shape to show in void text areas.
30374 A value of nil means to show the text pointer. Other options are
30375 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
30376 `hourglass'. */);
30377 Vvoid_text_area_pointer = Qarrow;
30379 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
30380 doc: /* Non-nil means don't actually do any redisplay.
30381 This is used for internal purposes. */);
30382 Vinhibit_redisplay = Qnil;
30384 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
30385 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
30386 Vglobal_mode_string = Qnil;
30388 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
30389 doc: /* Marker for where to display an arrow on top of the buffer text.
30390 This must be the beginning of a line in order to work.
30391 See also `overlay-arrow-string'. */);
30392 Voverlay_arrow_position = Qnil;
30394 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
30395 doc: /* String to display as an arrow in non-window frames.
30396 See also `overlay-arrow-position'. */);
30397 Voverlay_arrow_string = build_pure_c_string ("=>");
30399 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
30400 doc: /* List of variables (symbols) which hold markers for overlay arrows.
30401 The symbols on this list are examined during redisplay to determine
30402 where to display overlay arrows. */);
30403 Voverlay_arrow_variable_list
30404 = list1 (intern_c_string ("overlay-arrow-position"));
30406 DEFVAR_INT ("scroll-step", emacs_scroll_step,
30407 doc: /* The number of lines to try scrolling a window by when point moves out.
30408 If that fails to bring point back on frame, point is centered instead.
30409 If this is zero, point is always centered after it moves off frame.
30410 If you want scrolling to always be a line at a time, you should set
30411 `scroll-conservatively' to a large value rather than set this to 1. */);
30413 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
30414 doc: /* Scroll up to this many lines, to bring point back on screen.
30415 If point moves off-screen, redisplay will scroll by up to
30416 `scroll-conservatively' lines in order to bring point just barely
30417 onto the screen again. If that cannot be done, then redisplay
30418 recenters point as usual.
30420 If the value is greater than 100, redisplay will never recenter point,
30421 but will always scroll just enough text to bring point into view, even
30422 if you move far away.
30424 A value of zero means always recenter point if it moves off screen. */);
30425 scroll_conservatively = 0;
30427 DEFVAR_INT ("scroll-margin", scroll_margin,
30428 doc: /* Number of lines of margin at the top and bottom of a window.
30429 Recenter the window whenever point gets within this many lines
30430 of the top or bottom of the window. */);
30431 scroll_margin = 0;
30433 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
30434 doc: /* Pixels per inch value for non-window system displays.
30435 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
30436 Vdisplay_pixels_per_inch = make_float (72.0);
30438 #ifdef GLYPH_DEBUG
30439 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
30440 #endif
30442 DEFVAR_LISP ("truncate-partial-width-windows",
30443 Vtruncate_partial_width_windows,
30444 doc: /* Non-nil means truncate lines in windows narrower than the frame.
30445 For an integer value, truncate lines in each window narrower than the
30446 full frame width, provided the window width is less than that integer;
30447 otherwise, respect the value of `truncate-lines'.
30449 For any other non-nil value, truncate lines in all windows that do
30450 not span the full frame width.
30452 A value of nil means to respect the value of `truncate-lines'.
30454 If `word-wrap' is enabled, you might want to reduce this. */);
30455 Vtruncate_partial_width_windows = make_number (50);
30457 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
30458 doc: /* Maximum buffer size for which line number should be displayed.
30459 If the buffer is bigger than this, the line number does not appear
30460 in the mode line. A value of nil means no limit. */);
30461 Vline_number_display_limit = Qnil;
30463 DEFVAR_INT ("line-number-display-limit-width",
30464 line_number_display_limit_width,
30465 doc: /* Maximum line width (in characters) for line number display.
30466 If the average length of the lines near point is bigger than this, then the
30467 line number may be omitted from the mode line. */);
30468 line_number_display_limit_width = 200;
30470 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
30471 doc: /* Non-nil means highlight region even in nonselected windows. */);
30472 highlight_nonselected_windows = 0;
30474 DEFVAR_BOOL ("multiple-frames", multiple_frames,
30475 doc: /* Non-nil if more than one frame is visible on this display.
30476 Minibuffer-only frames don't count, but iconified frames do.
30477 This variable is not guaranteed to be accurate except while processing
30478 `frame-title-format' and `icon-title-format'. */);
30480 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
30481 doc: /* Template for displaying the title bar of visible frames.
30482 \(Assuming the window manager supports this feature.)
30484 This variable has the same structure as `mode-line-format', except that
30485 the %c and %l constructs are ignored. It is used only on frames for
30486 which no explicit name has been set \(see `modify-frame-parameters'). */);
30488 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
30489 doc: /* Template for displaying the title bar of an iconified frame.
30490 \(Assuming the window manager supports this feature.)
30491 This variable has the same structure as `mode-line-format' (which see),
30492 and is used only on frames for which no explicit name has been set
30493 \(see `modify-frame-parameters'). */);
30494 Vicon_title_format
30495 = Vframe_title_format
30496 = listn (CONSTYPE_PURE, 3,
30497 intern_c_string ("multiple-frames"),
30498 build_pure_c_string ("%b"),
30499 listn (CONSTYPE_PURE, 4,
30500 empty_unibyte_string,
30501 intern_c_string ("invocation-name"),
30502 build_pure_c_string ("@"),
30503 intern_c_string ("system-name")));
30505 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
30506 doc: /* Maximum number of lines to keep in the message log buffer.
30507 If nil, disable message logging. If t, log messages but don't truncate
30508 the buffer when it becomes large. */);
30509 Vmessage_log_max = make_number (1000);
30511 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
30512 doc: /* Functions called before redisplay, if window sizes have changed.
30513 The value should be a list of functions that take one argument.
30514 Just before redisplay, for each frame, if any of its windows have changed
30515 size since the last redisplay, or have been split or deleted,
30516 all the functions in the list are called, with the frame as argument. */);
30517 Vwindow_size_change_functions = Qnil;
30519 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
30520 doc: /* List of functions to call before redisplaying a window with scrolling.
30521 Each function is called with two arguments, the window and its new
30522 display-start position. Note that these functions are also called by
30523 `set-window-buffer'. Also note that the value of `window-end' is not
30524 valid when these functions are called.
30526 Warning: Do not use this feature to alter the way the window
30527 is scrolled. It is not designed for that, and such use probably won't
30528 work. */);
30529 Vwindow_scroll_functions = Qnil;
30531 DEFVAR_LISP ("window-text-change-functions",
30532 Vwindow_text_change_functions,
30533 doc: /* Functions to call in redisplay when text in the window might change. */);
30534 Vwindow_text_change_functions = Qnil;
30536 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
30537 doc: /* Functions called when redisplay of a window reaches the end trigger.
30538 Each function is called with two arguments, the window and the end trigger value.
30539 See `set-window-redisplay-end-trigger'. */);
30540 Vredisplay_end_trigger_functions = Qnil;
30542 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
30543 doc: /* Non-nil means autoselect window with mouse pointer.
30544 If nil, do not autoselect windows.
30545 A positive number means delay autoselection by that many seconds: a
30546 window is autoselected only after the mouse has remained in that
30547 window for the duration of the delay.
30548 A negative number has a similar effect, but causes windows to be
30549 autoselected only after the mouse has stopped moving. \(Because of
30550 the way Emacs compares mouse events, you will occasionally wait twice
30551 that time before the window gets selected.\)
30552 Any other value means to autoselect window instantaneously when the
30553 mouse pointer enters it.
30555 Autoselection selects the minibuffer only if it is active, and never
30556 unselects the minibuffer if it is active.
30558 When customizing this variable make sure that the actual value of
30559 `focus-follows-mouse' matches the behavior of your window manager. */);
30560 Vmouse_autoselect_window = Qnil;
30562 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
30563 doc: /* Non-nil means automatically resize tool-bars.
30564 This dynamically changes the tool-bar's height to the minimum height
30565 that is needed to make all tool-bar items visible.
30566 If value is `grow-only', the tool-bar's height is only increased
30567 automatically; to decrease the tool-bar height, use \\[recenter]. */);
30568 Vauto_resize_tool_bars = Qt;
30570 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
30571 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
30572 auto_raise_tool_bar_buttons_p = 1;
30574 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
30575 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
30576 make_cursor_line_fully_visible_p = 1;
30578 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
30579 doc: /* Border below tool-bar in pixels.
30580 If an integer, use it as the height of the border.
30581 If it is one of `internal-border-width' or `border-width', use the
30582 value of the corresponding frame parameter.
30583 Otherwise, no border is added below the tool-bar. */);
30584 Vtool_bar_border = Qinternal_border_width;
30586 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
30587 doc: /* Margin around tool-bar buttons in pixels.
30588 If an integer, use that for both horizontal and vertical margins.
30589 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
30590 HORZ specifying the horizontal margin, and VERT specifying the
30591 vertical margin. */);
30592 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
30594 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
30595 doc: /* Relief thickness of tool-bar buttons. */);
30596 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
30598 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
30599 doc: /* Tool bar style to use.
30600 It can be one of
30601 image - show images only
30602 text - show text only
30603 both - show both, text below image
30604 both-horiz - show text to the right of the image
30605 text-image-horiz - show text to the left of the image
30606 any other - use system default or image if no system default.
30608 This variable only affects the GTK+ toolkit version of Emacs. */);
30609 Vtool_bar_style = Qnil;
30611 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
30612 doc: /* Maximum number of characters a label can have to be shown.
30613 The tool bar style must also show labels for this to have any effect, see
30614 `tool-bar-style'. */);
30615 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
30617 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
30618 doc: /* List of functions to call to fontify regions of text.
30619 Each function is called with one argument POS. Functions must
30620 fontify a region starting at POS in the current buffer, and give
30621 fontified regions the property `fontified'. */);
30622 Vfontification_functions = Qnil;
30623 Fmake_variable_buffer_local (Qfontification_functions);
30625 DEFVAR_BOOL ("unibyte-display-via-language-environment",
30626 unibyte_display_via_language_environment,
30627 doc: /* Non-nil means display unibyte text according to language environment.
30628 Specifically, this means that raw bytes in the range 160-255 decimal
30629 are displayed by converting them to the equivalent multibyte characters
30630 according to the current language environment. As a result, they are
30631 displayed according to the current fontset.
30633 Note that this variable affects only how these bytes are displayed,
30634 but does not change the fact they are interpreted as raw bytes. */);
30635 unibyte_display_via_language_environment = 0;
30637 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
30638 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
30639 If a float, it specifies a fraction of the mini-window frame's height.
30640 If an integer, it specifies a number of lines. */);
30641 Vmax_mini_window_height = make_float (0.25);
30643 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
30644 doc: /* How to resize mini-windows (the minibuffer and the echo area).
30645 A value of nil means don't automatically resize mini-windows.
30646 A value of t means resize them to fit the text displayed in them.
30647 A value of `grow-only', the default, means let mini-windows grow only;
30648 they return to their normal size when the minibuffer is closed, or the
30649 echo area becomes empty. */);
30650 Vresize_mini_windows = Qgrow_only;
30652 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
30653 doc: /* Alist specifying how to blink the cursor off.
30654 Each element has the form (ON-STATE . OFF-STATE). Whenever the
30655 `cursor-type' frame-parameter or variable equals ON-STATE,
30656 comparing using `equal', Emacs uses OFF-STATE to specify
30657 how to blink it off. ON-STATE and OFF-STATE are values for
30658 the `cursor-type' frame parameter.
30660 If a frame's ON-STATE has no entry in this list,
30661 the frame's other specifications determine how to blink the cursor off. */);
30662 Vblink_cursor_alist = Qnil;
30664 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
30665 doc: /* Allow or disallow automatic horizontal scrolling of windows.
30666 If non-nil, windows are automatically scrolled horizontally to make
30667 point visible. */);
30668 automatic_hscrolling_p = 1;
30669 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
30671 DEFVAR_INT ("hscroll-margin", hscroll_margin,
30672 doc: /* How many columns away from the window edge point is allowed to get
30673 before automatic hscrolling will horizontally scroll the window. */);
30674 hscroll_margin = 5;
30676 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
30677 doc: /* How many columns to scroll the window when point gets too close to the edge.
30678 When point is less than `hscroll-margin' columns from the window
30679 edge, automatic hscrolling will scroll the window by the amount of columns
30680 determined by this variable. If its value is a positive integer, scroll that
30681 many columns. If it's a positive floating-point number, it specifies the
30682 fraction of the window's width to scroll. If it's nil or zero, point will be
30683 centered horizontally after the scroll. Any other value, including negative
30684 numbers, are treated as if the value were zero.
30686 Automatic hscrolling always moves point outside the scroll margin, so if
30687 point was more than scroll step columns inside the margin, the window will
30688 scroll more than the value given by the scroll step.
30690 Note that the lower bound for automatic hscrolling specified by `scroll-left'
30691 and `scroll-right' overrides this variable's effect. */);
30692 Vhscroll_step = make_number (0);
30694 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
30695 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
30696 Bind this around calls to `message' to let it take effect. */);
30697 message_truncate_lines = 0;
30699 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
30700 doc: /* Normal hook run to update the menu bar definitions.
30701 Redisplay runs this hook before it redisplays the menu bar.
30702 This is used to update menus such as Buffers, whose contents depend on
30703 various data. */);
30704 Vmenu_bar_update_hook = Qnil;
30706 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
30707 doc: /* Frame for which we are updating a menu.
30708 The enable predicate for a menu binding should check this variable. */);
30709 Vmenu_updating_frame = Qnil;
30711 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
30712 doc: /* Non-nil means don't update menu bars. Internal use only. */);
30713 inhibit_menubar_update = 0;
30715 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
30716 doc: /* Prefix prepended to all continuation lines at display time.
30717 The value may be a string, an image, or a stretch-glyph; it is
30718 interpreted in the same way as the value of a `display' text property.
30720 This variable is overridden by any `wrap-prefix' text or overlay
30721 property.
30723 To add a prefix to non-continuation lines, use `line-prefix'. */);
30724 Vwrap_prefix = Qnil;
30725 DEFSYM (Qwrap_prefix, "wrap-prefix");
30726 Fmake_variable_buffer_local (Qwrap_prefix);
30728 DEFVAR_LISP ("line-prefix", Vline_prefix,
30729 doc: /* Prefix prepended to all non-continuation lines at display time.
30730 The value may be a string, an image, or a stretch-glyph; it is
30731 interpreted in the same way as the value of a `display' text property.
30733 This variable is overridden by any `line-prefix' text or overlay
30734 property.
30736 To add a prefix to continuation lines, use `wrap-prefix'. */);
30737 Vline_prefix = Qnil;
30738 DEFSYM (Qline_prefix, "line-prefix");
30739 Fmake_variable_buffer_local (Qline_prefix);
30741 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
30742 doc: /* Non-nil means don't eval Lisp during redisplay. */);
30743 inhibit_eval_during_redisplay = 0;
30745 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
30746 doc: /* Non-nil means don't free realized faces. Internal use only. */);
30747 inhibit_free_realized_faces = 0;
30749 #ifdef GLYPH_DEBUG
30750 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
30751 doc: /* Inhibit try_window_id display optimization. */);
30752 inhibit_try_window_id = 0;
30754 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
30755 doc: /* Inhibit try_window_reusing display optimization. */);
30756 inhibit_try_window_reusing = 0;
30758 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
30759 doc: /* Inhibit try_cursor_movement display optimization. */);
30760 inhibit_try_cursor_movement = 0;
30761 #endif /* GLYPH_DEBUG */
30763 DEFVAR_INT ("overline-margin", overline_margin,
30764 doc: /* Space between overline and text, in pixels.
30765 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
30766 margin to the character height. */);
30767 overline_margin = 2;
30769 DEFVAR_INT ("underline-minimum-offset",
30770 underline_minimum_offset,
30771 doc: /* Minimum distance between baseline and underline.
30772 This can improve legibility of underlined text at small font sizes,
30773 particularly when using variable `x-use-underline-position-properties'
30774 with fonts that specify an UNDERLINE_POSITION relatively close to the
30775 baseline. The default value is 1. */);
30776 underline_minimum_offset = 1;
30778 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
30779 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
30780 This feature only works when on a window system that can change
30781 cursor shapes. */);
30782 display_hourglass_p = 1;
30784 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
30785 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
30786 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
30788 #ifdef HAVE_WINDOW_SYSTEM
30789 hourglass_atimer = NULL;
30790 hourglass_shown_p = 0;
30791 #endif /* HAVE_WINDOW_SYSTEM */
30793 DEFSYM (Qglyphless_char, "glyphless-char");
30794 DEFSYM (Qhex_code, "hex-code");
30795 DEFSYM (Qempty_box, "empty-box");
30796 DEFSYM (Qthin_space, "thin-space");
30797 DEFSYM (Qzero_width, "zero-width");
30799 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
30800 doc: /* Function run just before redisplay.
30801 It is called with one argument, which is the set of windows that are to
30802 be redisplayed. This set can be nil (meaning, only the selected window),
30803 or t (meaning all windows). */);
30804 Vpre_redisplay_function = intern ("ignore");
30806 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
30807 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
30809 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
30810 doc: /* Char-table defining glyphless characters.
30811 Each element, if non-nil, should be one of the following:
30812 an ASCII acronym string: display this string in a box
30813 `hex-code': display the hexadecimal code of a character in a box
30814 `empty-box': display as an empty box
30815 `thin-space': display as 1-pixel width space
30816 `zero-width': don't display
30817 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
30818 display method for graphical terminals and text terminals respectively.
30819 GRAPHICAL and TEXT should each have one of the values listed above.
30821 The char-table has one extra slot to control the display of a character for
30822 which no font is found. This slot only takes effect on graphical terminals.
30823 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
30824 `thin-space'. The default is `empty-box'.
30826 If a character has a non-nil entry in an active display table, the
30827 display table takes effect; in this case, Emacs does not consult
30828 `glyphless-char-display' at all. */);
30829 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
30830 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
30831 Qempty_box);
30833 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
30834 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
30835 Vdebug_on_message = Qnil;
30837 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
30838 doc: /* */);
30839 Vredisplay__all_windows_cause
30840 = Fmake_vector (make_number (100), make_number (0));
30842 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
30843 doc: /* */);
30844 Vredisplay__mode_lines_cause
30845 = Fmake_vector (make_number (100), make_number (0));
30849 /* Initialize this module when Emacs starts. */
30851 void
30852 init_xdisp (void)
30854 CHARPOS (this_line_start_pos) = 0;
30856 if (!noninteractive)
30858 struct window *m = XWINDOW (minibuf_window);
30859 Lisp_Object frame = m->frame;
30860 struct frame *f = XFRAME (frame);
30861 Lisp_Object root = FRAME_ROOT_WINDOW (f);
30862 struct window *r = XWINDOW (root);
30863 int i;
30865 echo_area_window = minibuf_window;
30867 r->top_line = FRAME_TOP_MARGIN (f);
30868 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
30869 r->total_cols = FRAME_COLS (f);
30870 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
30871 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
30872 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
30874 m->top_line = FRAME_TOTAL_LINES (f) - 1;
30875 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
30876 m->total_cols = FRAME_COLS (f);
30877 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
30878 m->total_lines = 1;
30879 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
30881 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
30882 scratch_glyph_row.glyphs[TEXT_AREA + 1]
30883 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
30885 /* The default ellipsis glyphs `...'. */
30886 for (i = 0; i < 3; ++i)
30887 default_invis_vector[i] = make_number ('.');
30891 /* Allocate the buffer for frame titles.
30892 Also used for `format-mode-line'. */
30893 int size = 100;
30894 mode_line_noprop_buf = xmalloc (size);
30895 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
30896 mode_line_noprop_ptr = mode_line_noprop_buf;
30897 mode_line_target = MODE_LINE_DISPLAY;
30900 help_echo_showing_p = 0;
30903 #ifdef HAVE_WINDOW_SYSTEM
30905 /* Platform-independent portion of hourglass implementation. */
30907 /* Timer function of hourglass_atimer. */
30909 static void
30910 show_hourglass (struct atimer *timer)
30912 /* The timer implementation will cancel this timer automatically
30913 after this function has run. Set hourglass_atimer to null
30914 so that we know the timer doesn't have to be canceled. */
30915 hourglass_atimer = NULL;
30917 if (!hourglass_shown_p)
30919 Lisp_Object tail, frame;
30921 block_input ();
30923 FOR_EACH_FRAME (tail, frame)
30925 struct frame *f = XFRAME (frame);
30927 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
30928 && FRAME_RIF (f)->show_hourglass)
30929 FRAME_RIF (f)->show_hourglass (f);
30932 hourglass_shown_p = 1;
30933 unblock_input ();
30937 /* Cancel a currently active hourglass timer, and start a new one. */
30939 void
30940 start_hourglass (void)
30942 struct timespec delay;
30944 cancel_hourglass ();
30946 if (INTEGERP (Vhourglass_delay)
30947 && XINT (Vhourglass_delay) > 0)
30948 delay = make_timespec (min (XINT (Vhourglass_delay),
30949 TYPE_MAXIMUM (time_t)),
30951 else if (FLOATP (Vhourglass_delay)
30952 && XFLOAT_DATA (Vhourglass_delay) > 0)
30953 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
30954 else
30955 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
30957 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
30958 show_hourglass, NULL);
30961 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
30962 shown. */
30964 void
30965 cancel_hourglass (void)
30967 if (hourglass_atimer)
30969 cancel_atimer (hourglass_atimer);
30970 hourglass_atimer = NULL;
30973 if (hourglass_shown_p)
30975 Lisp_Object tail, frame;
30977 block_input ();
30979 FOR_EACH_FRAME (tail, frame)
30981 struct frame *f = XFRAME (frame);
30983 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
30984 && FRAME_RIF (f)->hide_hourglass)
30985 FRAME_RIF (f)->hide_hourglass (f);
30986 #ifdef HAVE_NTGUI
30987 /* No cursors on non GUI frames - restore to stock arrow cursor. */
30988 else if (!FRAME_W32_P (f))
30989 w32_arrow_cursor ();
30990 #endif
30993 hourglass_shown_p = 0;
30994 unblock_input ();
30998 #endif /* HAVE_WINDOW_SYSTEM */