1 @c This is part of the Emacs manual.
2 @c Copyright (C) 1985, 1986, 1987, 1993, 1994, 1995, 1997, 2000, 2001,
3 @c 2002, 2003, 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
4 @c See file emacs.texi for copying conditions.
6 @node Killing, Yanking, Mark, Top
7 @chapter Killing and Moving Text
13 @dfn{Killing} means erasing text and copying it into the @dfn{kill
14 ring}, from which you can bring it back into the buffer by
15 @dfn{yanking} it. (Some systems use the terms ``cutting'' and
16 ``pasting'' for these operations.) This is the most common way of
17 moving or copying text within Emacs. Killing and yanking is very safe
18 because Emacs remembers several recent kills, not just the last one.
19 It is versatile, because the many commands for killing syntactic units
20 can also be used for moving those units. But there are other ways of
21 copying text for special purposes.
24 @section Deletion and Killing
30 Most commands which erase text from the buffer save it in the kill
31 ring. These commands are known as @dfn{kill} commands. The commands
32 that erase text but do not save it in the kill ring are known as
33 @dfn{delete} commands. The @kbd{C-x u} (@code{undo}) command
34 (@pxref{Undo}) can undo both kill and delete commands; the importance
35 of the kill ring is that you can also yank the text in a different
36 place or places. Emacs has only one kill ring for all buffers, so you
37 can kill text in one buffer and yank it in another buffer.
39 The delete commands include @kbd{C-d} (@code{delete-char}) and
40 @key{DEL} (@code{delete-backward-char}), which delete only one
41 character at a time, and those commands that delete only spaces or
42 newlines. Commands that can erase significant amounts of nontrivial
43 data generally do a kill operation instead. The commands' names and
44 individual descriptions use the words @samp{kill} and @samp{delete} to
45 say which kind of operation they perform.
47 @vindex kill-read-only-ok
48 @cindex read-only text, killing
49 You cannot kill read-only text, since such text does not allow any
50 kind of modification. But some users like to use the kill commands to
51 copy read-only text into the kill ring, without actually changing it.
52 Therefore, the kill commands work specially in a read-only buffer:
53 they move over text, and copy it to the kill ring, without actually
54 deleting it from the buffer. Normally, kill commands beep and display
55 an error message when this happens. But if you set the variable
56 @code{kill-read-only-ok} to a non-@code{nil} value, they just print a
57 message in the echo area to explain why the text has not been erased.
59 You can also use the mouse to kill and yank. @xref{Cut and Paste}.
62 * Deletion:: Commands for deleting small amounts of text and
64 * Killing by Lines:: How to kill entire lines of text at one time.
65 * Other Kill Commands:: Commands to kill large regions of text and
66 syntactic units such as words and sentences.
72 @findex delete-backward-char
75 Deletion means erasing text and not saving it in the kill ring. For
76 the most part, the Emacs commands that delete text are those that
77 erase just one character or only whitespace.
82 Delete next character (@code{delete-char}). If your keyboard has a
83 @key{DELETE} function key (usually located in the edit keypad), Emacs
84 binds it to @code{delete-char} as well.
87 Delete previous character (@code{delete-backward-char}).
89 Delete spaces and tabs around point (@code{delete-horizontal-space}).
91 Delete spaces and tabs around point, leaving one space
92 (@code{just-one-space}).
94 Delete blank lines around the current line (@code{delete-blank-lines}).
96 Join two lines by deleting the intervening newline, along with any
97 indentation following it (@code{delete-indentation}).
102 The most basic delete commands are @kbd{C-d} (@code{delete-char}) and
103 @key{DEL} (@code{delete-backward-char}). @kbd{C-d} deletes the
104 character after point, the one the cursor is ``on top of.'' This
105 doesn't move point. @key{DEL} deletes the character before the cursor,
106 and moves point back. You can delete newlines like any other characters
107 in the buffer; deleting a newline joins two lines. Actually, @kbd{C-d}
108 and @key{DEL} aren't always delete commands; when given arguments, they
109 kill instead, since they can erase more than one character this way.
114 Every keyboard has a large key which is a short distance above the
115 @key{RET} or @key{ENTER} key and is normally used for erasing what you
116 have typed. It may be labeled @key{DEL}, @key{BACKSPACE}, @key{BS},
117 @key{DELETE}, or even with a left arrow. Regardless of the label on
118 the key, in Emacs it called @key{DEL}, and it should delete one
121 Many keyboards (including standard PC keyboards) have a
122 @key{BACKSPACE} key a short ways above @key{RET} or @key{ENTER}, and a
123 @key{DELETE} key elsewhere. In that case, the @key{BACKSPACE} key is
124 @key{DEL}, and the @key{DELETE} key is equivalent to @kbd{C-d}---or it
127 Why do we say ``or it should be''? When Emacs starts up using a
128 graphical display, it determines automatically which key or keys should be
129 equivalent to @key{DEL}. As a result, @key{BACKSPACE} and/or @key{DELETE}
130 keys normally do the right things. But in some unusual cases Emacs
131 gets the wrong information from the system. If these keys don't do
132 what they ought to do, you need to tell Emacs which key to use for
133 @key{DEL}. @xref{DEL Does Not Delete}, for how to do this.
135 @findex normal-erase-is-backspace-mode
136 On most text-only terminals, Emacs cannot tell which keys the
137 keyboard really has, so it follows a uniform plan which may or may not
138 fit your keyboard. The uniform plan is that the @acronym{ASCII} @key{DEL}
139 character deletes, and the @acronym{ASCII} @key{BS} (backspace) character asks
140 for help (it is the same as @kbd{C-h}). If this is not right for your
141 keyboard, such as if you find that the key which ought to delete backwards
142 enters Help instead, see @ref{DEL Does Not Delete}.
145 @findex delete-horizontal-space
147 @findex just-one-space
148 The other delete commands are those which delete only whitespace
149 characters: spaces, tabs and newlines. @kbd{M-\}
150 (@code{delete-horizontal-space}) deletes all the spaces and tab
151 characters before and after point. With a prefix argument, this only
152 deletes spaces and tab characters before point. @kbd{M-@key{SPC}}
153 (@code{just-one-space}) does likewise but leaves a single space after
154 point, regardless of the number of spaces that existed previously
155 (even if there were none before). With a numeric argument @var{n}, it
156 leaves @var{n} spaces after point.
158 @kbd{C-x C-o} (@code{delete-blank-lines}) deletes all blank lines
159 after the current line. If the current line is blank, it deletes all
160 blank lines preceding the current line as well (leaving one blank line,
161 the current line). On a solitary blank line, it deletes that line.
163 @kbd{M-^} (@code{delete-indentation}) joins the current line and the
164 previous line, by deleting a newline and all surrounding spaces, usually
165 leaving a single space. @xref{Indentation,M-^}.
167 @node Killing by Lines
168 @subsection Killing by Lines
172 Kill rest of line or one or more lines (@code{kill-line}).
174 Kill an entire line at once (@code{kill-whole-line})
179 The simplest kill command is @kbd{C-k}. If given at the beginning of
180 a line, it kills all the text on the line, leaving it blank. When used
181 on a blank line, it kills the whole line including its newline. To kill
182 an entire non-blank line, go to the beginning and type @kbd{C-k} twice.
184 More generally, @kbd{C-k} kills from point up to the end of the line,
185 unless it is at the end of a line. In that case it kills the newline
186 following point, thus merging the next line into the current one.
187 Spaces and tabs that you can't see at the end of the line are ignored
188 when deciding which case applies, so if point appears to be at the end
189 of the line, you can be sure @kbd{C-k} will kill the newline.
191 When @kbd{C-k} is given a positive argument, it kills that many lines
192 and the newlines that follow them (however, text on the current line
193 before point is not killed). With a negative argument @minus{}@var{n}, it
194 kills @var{n} lines preceding the current line (together with the text
195 on the current line before point). Thus, @kbd{C-u - 2 C-k} at the front
196 of a line kills the two previous lines.
198 @kbd{C-k} with an argument of zero kills the text before point on the
201 @vindex kill-whole-line
202 If the variable @code{kill-whole-line} is non-@code{nil}, @kbd{C-k} at
203 the very beginning of a line kills the entire line including the
204 following newline. This variable is normally @code{nil}.
206 @kindex C-S-backspace
207 @findex kill-whole-line
208 @kbd{C-S-backspace} (@code{kill-whole-line}) will kill a whole line
209 including its newline regardless of the position of point within the
210 line. Note that many character terminals will prevent you from typing
211 the key sequence @kbd{C-S-backspace}.
213 @node Other Kill Commands
214 @subsection Other Kill Commands
220 Kill region (from point to the mark) (@code{kill-region}).
222 Kill word (@code{kill-word}). @xref{Words}.
224 Kill word backwards (@code{backward-kill-word}).
226 Kill back to beginning of sentence (@code{backward-kill-sentence}).
229 Kill to end of sentence (@code{kill-sentence}).
231 Kill the following balanced expression (@code{kill-sexp}). @xref{Expressions}.
233 Kill through the next occurrence of @var{char} (@code{zap-to-char}).
236 The most general kill command is @kbd{C-w} (@code{kill-region}),
237 which kills everything between point and the mark. With this command,
238 you can kill any contiguous sequence of characters, if you first set
239 the region around them.
243 A convenient way of killing is combined with searching: @kbd{M-z}
244 (@code{zap-to-char}) reads a character and kills from point up to (and
245 including) the next occurrence of that character in the buffer. A
246 numeric argument acts as a repeat count. A negative argument means to
247 search backward and kill text before point.
249 Other syntactic units can be killed: words, with @kbd{M-@key{DEL}}
250 and @kbd{M-d} (@pxref{Words}); balanced expressions, with @kbd{C-M-k}
251 (@pxref{Expressions}); and sentences, with @kbd{C-x @key{DEL}} and
252 @kbd{M-k} (@pxref{Sentences}).@refill
254 @node Yanking, Accumulating Text, Killing, Top
262 @dfn{Yanking} means reinserting text previously killed. This is what
263 some systems call ``pasting.'' The usual way to move or copy text is to
264 kill it and then yank it elsewhere one or more times. This is very safe
265 because Emacs remembers many recent kills, not just the last one.
269 Yank last killed text (@code{yank}).
271 Replace text just yanked with an earlier batch of killed text
274 Save region as last killed text without actually killing it
275 (@code{kill-ring-save}). Some systems call this ``copying.''
277 Append next kill to last batch of killed text (@code{append-next-kill}).
280 On graphical displays with window systems, if there is a current
281 selection in some other application, and you selected it more recently
282 than you killed any text in Emacs, @kbd{C-y} copies the selection
283 instead of text killed within Emacs.
286 * Kill Ring:: Where killed text is stored. Basic yanking.
287 * Appending Kills:: Several kills in a row all yank together.
288 * Earlier Kills:: Yanking something killed some time ago.
292 @subsection The Kill Ring
294 All killed text is recorded in the @dfn{kill ring}, a list of blocks of
295 text that have been killed. There is only one kill ring, shared by all
296 buffers, so you can kill text in one buffer and yank it in another buffer.
297 This is the usual way to move text from one file to another.
298 (@xref{Accumulating Text}, for some other ways.)
302 The command @kbd{C-y} (@code{yank}) reinserts the text of the most recent
303 kill. It leaves the cursor at the end of the text. It sets the mark at
304 the beginning of the text. @xref{Mark}.
306 @kbd{C-u C-y} leaves the cursor in front of the text, and sets the
307 mark after it. This happens only if the argument is specified with just
308 a @kbd{C-u}, precisely. Any other sort of argument, including @kbd{C-u}
309 and digits, specifies an earlier kill to yank (@pxref{Earlier Kills}).
311 @cindex yanking and text properties
312 @vindex yank-excluded-properties
313 The yank commands discard certain text properties from the text that
314 is yanked, those that might lead to annoying results. For instance,
315 they discard text properties that respond to the mouse or specify key
316 bindings. The variable @code{yank-excluded-properties} specifies the
317 properties to discard. Yanking of register contents and rectangles
318 also discard these properties.
321 @findex kill-ring-save
322 To copy a block of text, you can use @kbd{M-w}
323 (@code{kill-ring-save}), which copies the region into the kill ring
324 without removing it from the buffer. This is approximately equivalent
325 to @kbd{C-w} followed by @kbd{C-x u}, except that @kbd{M-w} does not
326 alter the undo history and does not temporarily change the screen.
328 @node Appending Kills
329 @subsection Appending Kills
331 @cindex appending kills in the ring
333 Normally, each kill command pushes a new entry onto the kill ring.
334 However, two or more kill commands in a row combine their text into a
335 single entry, so that a single @kbd{C-y} yanks all the text as a unit,
336 just as it was before it was killed.
338 Thus, if you want to yank text as a unit, you need not kill all of it
339 with one command; you can keep killing line after line, or word after
340 word, until you have killed it all, and you can still get it all back at
343 Commands that kill forward from point add onto the end of the previous
344 killed text. Commands that kill backward from point add text onto the
345 beginning. This way, any sequence of mixed forward and backward kill
346 commands puts all the killed text into one entry without rearrangement.
347 Numeric arguments do not break the sequence of appending kills. For
348 example, suppose the buffer contains this text:
351 This is a line @point{}of sample text.
355 with point shown by @point{}. If you type @kbd{M-d M-@key{DEL} M-d
356 M-@key{DEL}}, killing alternately forward and backward, you end up with
357 @samp{a line of sample} as one entry in the kill ring, and @samp{This
358 is@ @ text.} in the buffer. (Note the double space between @samp{is}
359 and @samp{text}, which you can clean up with @kbd{M-@key{SPC}} or
362 Another way to kill the same text is to move back two words with
363 @kbd{M-b M-b}, then kill all four words forward with @kbd{C-u M-d}.
364 This produces exactly the same results in the buffer and in the kill
365 ring. @kbd{M-f M-f C-u M-@key{DEL}} kills the same text, all going
366 backward; once again, the result is the same. The text in the kill ring
367 entry always has the same order that it had in the buffer before you
371 @findex append-next-kill
372 If a kill command is separated from the last kill command by other
373 commands (not just numeric arguments), it starts a new entry on the kill
374 ring. But you can force it to append by first typing the command
375 @kbd{C-M-w} (@code{append-next-kill}) right before it. The @kbd{C-M-w}
376 tells the following command, if it is a kill command, to append the text
377 it kills to the last killed text, instead of starting a new entry. With
378 @kbd{C-M-w}, you can kill several separated pieces of text and
379 accumulate them to be yanked back in one place.@refill
381 A kill command following @kbd{M-w} does not append to the text that
382 @kbd{M-w} copied into the kill ring.
385 @subsection Yanking Earlier Kills
387 @cindex yanking previous kills
390 To recover killed text that is no longer the most recent kill, use the
391 @kbd{M-y} command (@code{yank-pop}). It takes the text previously
392 yanked and replaces it with the text from an earlier kill. So, to
393 recover the text of the next-to-the-last kill, first use @kbd{C-y} to
394 yank the last kill, and then use @kbd{M-y} to replace it with the
395 previous kill. @kbd{M-y} is allowed only after a @kbd{C-y} or another
398 You can understand @kbd{M-y} in terms of a ``last yank'' pointer which
399 points at an entry in the kill ring. Each time you kill, the ``last
400 yank'' pointer moves to the newly made entry at the front of the ring.
401 @kbd{C-y} yanks the entry which the ``last yank'' pointer points to.
402 @kbd{M-y} moves the ``last yank'' pointer to a different entry, and the
403 text in the buffer changes to match. Enough @kbd{M-y} commands can move
404 the pointer to any entry in the ring, so you can get any entry into the
405 buffer. Eventually the pointer reaches the end of the ring; the next
406 @kbd{M-y} loops back around to the first entry again.
408 @kbd{M-y} moves the ``last yank'' pointer around the ring, but it does
409 not change the order of the entries in the ring, which always runs from
410 the most recent kill at the front to the oldest one still remembered.
412 @kbd{M-y} can take a numeric argument, which tells it how many entries
413 to advance the ``last yank'' pointer by. A negative argument moves the
414 pointer toward the front of the ring; from the front of the ring, it
415 moves ``around'' to the last entry and continues forward from there.
417 Once the text you are looking for is brought into the buffer, you can
418 stop doing @kbd{M-y} commands and it will stay there. It's just a copy
419 of the kill ring entry, so editing it in the buffer does not change
420 what's in the ring. As long as no new killing is done, the ``last
421 yank'' pointer remains at the same place in the kill ring, so repeating
422 @kbd{C-y} will yank another copy of the same previous kill.
424 If you know how many @kbd{M-y} commands it would take to find the
425 text you want, you can yank that text in one step using @kbd{C-y} with
426 a numeric argument. @kbd{C-y} with an argument restores the text from
427 the specified kill ring entry, counting back from the most recent as
428 1. Thus, @kbd{C-u 2 C-y} gets the next-to-the-last block of killed
429 text---it is equivalent to @kbd{C-y M-y}. @kbd{C-y} with a numeric
430 argument starts counting from the ``last yank'' pointer, and sets the
431 ``last yank'' pointer to the entry that it yanks.
433 @vindex kill-ring-max
434 The length of the kill ring is controlled by the variable
435 @code{kill-ring-max}; no more than that many blocks of killed text are
439 The actual contents of the kill ring are stored in a variable named
440 @code{kill-ring}; you can view the entire contents of the kill ring with
441 the command @kbd{C-h v kill-ring}.
443 @node Accumulating Text, Rectangles, Yanking, Top
444 @section Accumulating Text
445 @findex append-to-buffer
446 @findex prepend-to-buffer
447 @findex copy-to-buffer
448 @findex append-to-file
450 @cindex accumulating scattered text
451 Usually we copy or move text by killing it and yanking it, but there
452 are other convenient methods for copying one block of text in many
453 places, or for copying many scattered blocks of text into one place. To
454 copy one block to many places, store it in a register
455 (@pxref{Registers}). Here we describe the commands to accumulate
456 scattered pieces of text into a buffer or into a file.
459 @item M-x append-to-buffer
460 Append region to the contents of a specified buffer.
461 @item M-x prepend-to-buffer
462 Prepend region to the contents of a specified buffer.
463 @item M-x copy-to-buffer
464 Copy region into a specified buffer, deleting that buffer's old contents.
465 @item M-x insert-buffer
466 Insert the contents of a specified buffer into current buffer at point.
467 @item M-x append-to-file
468 Append region to the contents of a specified file, at the end.
471 To accumulate text into a buffer, use @kbd{M-x append-to-buffer}.
472 This reads a buffer name, then inserts a copy of the region into the
473 buffer specified. If you specify a nonexistent buffer,
474 @code{append-to-buffer} creates the buffer. The text is inserted
475 wherever point is in that buffer. If you have been using the buffer for
476 editing, the copied text goes into the middle of the text of the buffer,
477 starting from wherever point happens to be at that moment.
479 Point in that buffer is left at the end of the copied text, so
480 successive uses of @code{append-to-buffer} accumulate the text in the
481 specified buffer in the same order as they were copied. Strictly
482 speaking, @code{append-to-buffer} does not always append to the text
483 already in the buffer---it appends only if point in that buffer is at the end.
484 However, if @code{append-to-buffer} is the only command you use to alter
485 a buffer, then point is always at the end.
487 @kbd{M-x prepend-to-buffer} is just like @code{append-to-buffer}
488 except that point in the other buffer is left before the copied text, so
489 successive prependings add text in reverse order. @kbd{M-x
490 copy-to-buffer} is similar, except that any existing text in the other
491 buffer is deleted, so the buffer is left containing just the text newly
494 To retrieve the accumulated text from another buffer, use the
495 command @kbd{M-x insert-buffer}; this too takes @var{buffername} as an
496 argument. It inserts a copy of the whole text in buffer
497 @var{buffername} into the current buffer at point, and sets the mark
498 after the inserted text. Alternatively, you can select the other
499 buffer for editing, then copy text from it by killing.
500 @xref{Buffers}, for background information on buffers.
502 Instead of accumulating text within Emacs, in a buffer, you can append
503 text directly into a file with @kbd{M-x append-to-file}, which takes
504 @var{filename} as an argument. It adds the text of the region to the end
505 of the specified file. The file is changed immediately on disk.
507 You should use @code{append-to-file} only with files that are
508 @emph{not} being visited in Emacs. Using it on a file that you are
509 editing in Emacs would change the file behind Emacs's back, which
510 can lead to losing some of your editing.
512 @node Rectangles, CUA Bindings, Accumulating Text, Top
515 @cindex columns (and rectangles)
516 @cindex killing rectangular areas of text
518 The rectangle commands operate on rectangular areas of the text: all
519 the characters between a certain pair of columns, in a certain range of
520 lines. Commands are provided to kill rectangles, yank killed rectangles,
521 clear them out, fill them with blanks or text, or delete them. Rectangle
522 commands are useful with text in multicolumn formats, and for changing
523 text into or out of such formats.
525 @cindex mark rectangle
526 When you must specify a rectangle for a command to work on, you do it
527 by putting the mark at one corner and point at the opposite corner. The
528 rectangle thus specified is called the @dfn{region-rectangle} because
529 you control it in much the same way as the region is controlled. But
530 remember that a given combination of point and mark values can be
531 interpreted either as a region or as a rectangle, depending on the
532 command that uses them.
534 If point and the mark are in the same column, the rectangle they
535 delimit is empty. If they are in the same line, the rectangle is one
536 line high. This asymmetry between lines and columns comes about
537 because point (and likewise the mark) is between two columns, but within
542 Kill the text of the region-rectangle, saving its contents as the
543 ``last killed rectangle'' (@code{kill-rectangle}).
545 Delete the text of the region-rectangle (@code{delete-rectangle}).
547 Yank the last killed rectangle with its upper left corner at point
548 (@code{yank-rectangle}).
550 Insert blank space to fill the space of the region-rectangle
551 (@code{open-rectangle}). This pushes the previous contents of the
552 region-rectangle rightward.
554 Clear the region-rectangle by replacing all of its contents with spaces
555 (@code{clear-rectangle}).
556 @item M-x delete-whitespace-rectangle
557 Delete whitespace in each of the lines on the specified rectangle,
558 starting from the left edge column of the rectangle.
559 @item C-x r t @var{string} @key{RET}
560 Replace rectangle contents with @var{string} on each line
561 (@code{string-rectangle}).
562 @item M-x string-insert-rectangle @key{RET} @var{string} @key{RET}
563 Insert @var{string} on each line of the rectangle.
566 The rectangle operations fall into two classes: commands for
567 deleting and inserting rectangles, and commands for blank rectangles.
571 @findex kill-rectangle
572 @findex delete-rectangle
573 There are two ways to get rid of the text in a rectangle: you can
574 discard the text (delete it) or save it as the ``last killed''
575 rectangle. The commands for these two ways are @kbd{C-x r d}
576 (@code{delete-rectangle}) and @kbd{C-x r k} (@code{kill-rectangle}). In
577 either case, the portion of each line that falls inside the rectangle's
578 boundaries is deleted, causing any following text on the line to
579 move left into the gap.
581 Note that ``killing'' a rectangle is not killing in the usual sense; the
582 rectangle is not stored in the kill ring, but in a special place that
583 can only record the most recent rectangle killed. This is because yanking
584 a rectangle is so different from yanking linear text that different yank
585 commands have to be used. It is hard to define yank-popping for rectangles,
589 @findex yank-rectangle
590 To yank the last killed rectangle, type @kbd{C-x r y}
591 (@code{yank-rectangle}). Yanking a rectangle is the opposite of killing
592 one. Point specifies where to put the rectangle's upper left corner.
593 The rectangle's first line is inserted there, the rectangle's second
594 line is inserted at the same horizontal position, but one line
595 vertically down, and so on. The number of lines affected is determined
596 by the height of the saved rectangle.
598 You can convert single-column lists into double-column lists using
599 rectangle killing and yanking; kill the second half of the list as a
600 rectangle and then yank it beside the first line of the list.
601 @xref{Two-Column}, for another way to edit multi-column text.
603 You can also copy rectangles into and out of registers with @kbd{C-x r
604 r @var{r}} and @kbd{C-x r i @var{r}}. @xref{RegRect,,Rectangle
608 @findex open-rectangle
610 @findex clear-rectangle
611 There are two commands you can use for making blank rectangles:
612 @kbd{C-x r c} (@code{clear-rectangle}) which blanks out existing text,
613 and @kbd{C-x r o} (@code{open-rectangle}) which inserts a blank
614 rectangle. Clearing a rectangle is equivalent to deleting it and then
615 inserting a blank rectangle of the same size.
617 @findex delete-whitespace-rectangle
618 The command @kbd{M-x delete-whitespace-rectangle} deletes horizontal
619 whitespace starting from a particular column. This applies to each of
620 the lines in the rectangle, and the column is specified by the left
621 edge of the rectangle. The right edge of the rectangle does not make
622 any difference to this command.
625 @findex string-rectangle
626 The command @kbd{C-x r t} (@code{string-rectangle}) replaces the
627 contents of a region-rectangle with a string on each line. The
628 string's width need not be the same as the width of the rectangle. If
629 the string's width is less, the text after the rectangle shifts left;
630 if the string is wider than the rectangle, the text after the
631 rectangle shifts right.
633 @findex string-insert-rectangle
634 The command @kbd{M-x string-insert-rectangle} is similar to
635 @code{string-rectangle}, but inserts the string on each line,
636 shifting the original text to the right.
638 @node CUA Bindings, Registers, Rectangles, Top
639 @section CUA Bindings
642 @cindex CUA key bindings
643 @vindex cua-enable-cua-keys
644 The command @kbd{M-x cua-mode} sets up key bindings that are
645 compatible with the Common User Access (CUA) system used in many other
646 applications. @kbd{C-x} means cut (kill), @kbd{C-c} copy, @kbd{C-v}
647 paste (yank), and @kbd{C-z} undo. Standard Emacs commands like
648 @kbd{C-x C-c} still work, because @kbd{C-x} and @kbd{C-c} only take
649 effect when the mark is active (and the region is highlighted).
650 However, if you don't want to override these bindings in Emacs at all,
651 set @code{cua-enable-cua-keys} to @code{nil}.
653 In CUA mode, using @kbd{Shift} together with the movement keys
654 activates and highlights the region over which they move. The
655 standard (unshifted) movement keys deactivate the mark, and typed text
656 replaces the active region as in Delete-Selection mode
657 (@pxref{Mouse Commands}).
659 To enter an Emacs command like @kbd{C-x C-f} while the mark is
660 active, use one of the following methods: either hold @kbd{Shift}
661 together with the prefix key, e.g. @kbd{S-C-x C-f}, or quickly type
662 the prefix key twice, e.g. @kbd{C-x C-x C-f}.
664 @cindex rectangle highlighting
665 CUA mode provides enhanced rectangle support with visible
666 rectangle highlighting. Use @kbd{C-RET} to start a rectangle,
667 extend it using the movement commands, and cut or copy it using
668 @kbd{C-x} or @kbd{C-c}. @kbd{RET} moves the cursor to the next
669 (clockwise) corner of the rectangle, so you can easily expand it in
670 any direction. Normal text you type is inserted to the left or right
671 of each line in the rectangle (on the same side as the cursor).
673 With CUA you can easily copy text and rectangles into and out of
674 registers by providing a one-digit numeric prefix to the kill, copy,
675 and yank commands, e.g. @kbd{C-1 C-c} copies the region into register
676 @code{1}, and @kbd{C-2 C-v} yanks the contents of register @code{2}.
679 CUA mode also has a global mark feature which allows easy moving and
680 copying of text between buffers. Use @kbd{C-S-SPC} to toggle the
681 global mark on and off. When the global mark is on, all text that you
682 kill or copy is automatically inserted at the global mark, and text
683 you type is inserted at the global mark rather than at the current
686 For example, to copy words from various buffers into a word list in
687 a given buffer, set the global mark in the target buffer, then
688 navigate to each of the words you want in the list, mark it (e.g. with
689 @kbd{S-M-f}), copy it to the list with @kbd{C-c} or @kbd{M-w}, and
690 insert a newline after the word in the target list by pressing
698 arch-tag: d8da8f96-0928-449a-816e-ff2d3497866c