(cvs-bury-buffer): Use quit-window instead of the
[emacs.git] / src / xdisp.c
blob1f8b35a1d3af361e0a952fbdb8699362b7c0895f
1 /* Display generation from window structure and buffer text.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3, or (at your option)
11 any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
23 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
25 Redisplay.
27 Emacs separates the task of updating the display from code
28 modifying global state, e.g. buffer text. This way functions
29 operating on buffers don't also have to be concerned with updating
30 the display.
32 Updating the display is triggered by the Lisp interpreter when it
33 decides it's time to do it. This is done either automatically for
34 you as part of the interpreter's command loop or as the result of
35 calling Lisp functions like `sit-for'. The C function `redisplay'
36 in xdisp.c is the only entry into the inner redisplay code. (Or,
37 let's say almost---see the description of direct update
38 operations, below.)
40 The following diagram shows how redisplay code is invoked. As you
41 can see, Lisp calls redisplay and vice versa. Under window systems
42 like X, some portions of the redisplay code are also called
43 asynchronously during mouse movement or expose events. It is very
44 important that these code parts do NOT use the C library (malloc,
45 free) because many C libraries under Unix are not reentrant. They
46 may also NOT call functions of the Lisp interpreter which could
47 change the interpreter's state. If you don't follow these rules,
48 you will encounter bugs which are very hard to explain.
50 (Direct functions, see below)
51 direct_output_for_insert,
52 direct_forward_char (dispnew.c)
53 +---------------------------------+
54 | |
55 | V
56 +--------------+ redisplay +----------------+
57 | Lisp machine |---------------->| Redisplay code |<--+
58 +--------------+ (xdisp.c) +----------------+ |
59 ^ | |
60 +----------------------------------+ |
61 Don't use this path when called |
62 asynchronously! |
64 expose_window (asynchronous) |
66 X expose events -----+
68 What does redisplay do? Obviously, it has to figure out somehow what
69 has been changed since the last time the display has been updated,
70 and to make these changes visible. Preferably it would do that in
71 a moderately intelligent way, i.e. fast.
73 Changes in buffer text can be deduced from window and buffer
74 structures, and from some global variables like `beg_unchanged' and
75 `end_unchanged'. The contents of the display are additionally
76 recorded in a `glyph matrix', a two-dimensional matrix of glyph
77 structures. Each row in such a matrix corresponds to a line on the
78 display, and each glyph in a row corresponds to a column displaying
79 a character, an image, or what else. This matrix is called the
80 `current glyph matrix' or `current matrix' in redisplay
81 terminology.
83 For buffer parts that have been changed since the last update, a
84 second glyph matrix is constructed, the so called `desired glyph
85 matrix' or short `desired matrix'. Current and desired matrix are
86 then compared to find a cheap way to update the display, e.g. by
87 reusing part of the display by scrolling lines.
90 Direct operations.
92 You will find a lot of redisplay optimizations when you start
93 looking at the innards of redisplay. The overall goal of all these
94 optimizations is to make redisplay fast because it is done
95 frequently.
97 Two optimizations are not found in xdisp.c. These are the direct
98 operations mentioned above. As the name suggests they follow a
99 different principle than the rest of redisplay. Instead of
100 building a desired matrix and then comparing it with the current
101 display, they perform their actions directly on the display and on
102 the current matrix.
104 One direct operation updates the display after one character has
105 been entered. The other one moves the cursor by one position
106 forward or backward. You find these functions under the names
107 `direct_output_for_insert' and `direct_output_forward_char' in
108 dispnew.c.
111 Desired matrices.
113 Desired matrices are always built per Emacs window. The function
114 `display_line' is the central function to look at if you are
115 interested. It constructs one row in a desired matrix given an
116 iterator structure containing both a buffer position and a
117 description of the environment in which the text is to be
118 displayed. But this is too early, read on.
120 Characters and pixmaps displayed for a range of buffer text depend
121 on various settings of buffers and windows, on overlays and text
122 properties, on display tables, on selective display. The good news
123 is that all this hairy stuff is hidden behind a small set of
124 interface functions taking an iterator structure (struct it)
125 argument.
127 Iteration over things to be displayed is then simple. It is
128 started by initializing an iterator with a call to init_iterator.
129 Calls to get_next_display_element fill the iterator structure with
130 relevant information about the next thing to display. Calls to
131 set_iterator_to_next move the iterator to the next thing.
133 Besides this, an iterator also contains information about the
134 display environment in which glyphs for display elements are to be
135 produced. It has fields for the width and height of the display,
136 the information whether long lines are truncated or continued, a
137 current X and Y position, and lots of other stuff you can better
138 see in dispextern.h.
140 Glyphs in a desired matrix are normally constructed in a loop
141 calling get_next_display_element and then produce_glyphs. The call
142 to produce_glyphs will fill the iterator structure with pixel
143 information about the element being displayed and at the same time
144 produce glyphs for it. If the display element fits on the line
145 being displayed, set_iterator_to_next is called next, otherwise the
146 glyphs produced are discarded.
149 Frame matrices.
151 That just couldn't be all, could it? What about terminal types not
152 supporting operations on sub-windows of the screen? To update the
153 display on such a terminal, window-based glyph matrices are not
154 well suited. To be able to reuse part of the display (scrolling
155 lines up and down), we must instead have a view of the whole
156 screen. This is what `frame matrices' are for. They are a trick.
158 Frames on terminals like above have a glyph pool. Windows on such
159 a frame sub-allocate their glyph memory from their frame's glyph
160 pool. The frame itself is given its own glyph matrices. By
161 coincidence---or maybe something else---rows in window glyph
162 matrices are slices of corresponding rows in frame matrices. Thus
163 writing to window matrices implicitly updates a frame matrix which
164 provides us with the view of the whole screen that we originally
165 wanted to have without having to move many bytes around. To be
166 honest, there is a little bit more done, but not much more. If you
167 plan to extend that code, take a look at dispnew.c. The function
168 build_frame_matrix is a good starting point. */
170 #include <config.h>
171 #include <stdio.h>
173 #include "lisp.h"
174 #include "keyboard.h"
175 #include "frame.h"
176 #include "window.h"
177 #include "termchar.h"
178 #include "dispextern.h"
179 #include "buffer.h"
180 #include "character.h"
181 #include "charset.h"
182 #include "indent.h"
183 #include "commands.h"
184 #include "keymap.h"
185 #include "macros.h"
186 #include "disptab.h"
187 #include "termhooks.h"
188 #include "intervals.h"
189 #include "coding.h"
190 #include "process.h"
191 #include "region-cache.h"
192 #include "fontset.h"
193 #include "blockinput.h"
195 #ifdef HAVE_X_WINDOWS
196 #include "xterm.h"
197 #endif
198 #ifdef WINDOWSNT
199 #include "w32term.h"
200 #endif
201 #ifdef MAC_OS
202 #include "macterm.h"
203 #endif
205 #ifdef HAVE_WINDOW_SYSTEM
206 #ifdef USE_FONT_BACKEND
207 #include "font.h"
208 #endif /* USE_FONT_BACKEND */
209 #endif /* HAVE_WINDOW_SYSTEM */
211 #ifndef FRAME_X_OUTPUT
212 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
213 #endif
215 #define INFINITY 10000000
217 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
218 || defined (USE_GTK)
219 extern void set_frame_menubar P_ ((struct frame *f, int, int));
220 extern int pending_menu_activation;
221 #endif
223 extern int interrupt_input;
224 extern int command_loop_level;
226 extern Lisp_Object do_mouse_tracking;
228 extern int minibuffer_auto_raise;
229 extern Lisp_Object Vminibuffer_list;
231 extern Lisp_Object Qface;
232 extern Lisp_Object Qmode_line, Qmode_line_inactive, Qheader_line;
234 extern Lisp_Object Voverriding_local_map;
235 extern Lisp_Object Voverriding_local_map_menu_flag;
236 extern Lisp_Object Qmenu_item;
237 extern Lisp_Object Qwhen;
238 extern Lisp_Object Qhelp_echo;
240 Lisp_Object Qoverriding_local_map, Qoverriding_terminal_local_map;
241 Lisp_Object Qwindow_scroll_functions, Vwindow_scroll_functions;
242 Lisp_Object Qwindow_text_change_functions, Vwindow_text_change_functions;
243 Lisp_Object Qredisplay_end_trigger_functions, Vredisplay_end_trigger_functions;
244 Lisp_Object Qinhibit_point_motion_hooks;
245 Lisp_Object QCeval, QCfile, QCdata, QCpropertize;
246 Lisp_Object Qfontified;
247 Lisp_Object Qgrow_only;
248 Lisp_Object Qinhibit_eval_during_redisplay;
249 Lisp_Object Qbuffer_position, Qposition, Qobject;
251 /* Cursor shapes */
252 Lisp_Object Qbar, Qhbar, Qbox, Qhollow;
254 /* Pointer shapes */
255 Lisp_Object Qarrow, Qhand, Qtext;
257 Lisp_Object Qrisky_local_variable;
259 /* Holds the list (error). */
260 Lisp_Object list_of_error;
262 /* Functions called to fontify regions of text. */
264 Lisp_Object Vfontification_functions;
265 Lisp_Object Qfontification_functions;
267 /* Non-nil means automatically select any window when the mouse
268 cursor moves into it. */
269 Lisp_Object Vmouse_autoselect_window;
271 /* Non-zero means draw tool bar buttons raised when the mouse moves
272 over them. */
274 int auto_raise_tool_bar_buttons_p;
276 /* Non-zero means to reposition window if cursor line is only partially visible. */
278 int make_cursor_line_fully_visible_p;
280 /* Margin below tool bar in pixels. 0 or nil means no margin.
281 If value is `internal-border-width' or `border-width',
282 the corresponding frame parameter is used. */
284 Lisp_Object Vtool_bar_border;
286 /* Margin around tool bar buttons in pixels. */
288 Lisp_Object Vtool_bar_button_margin;
290 /* Thickness of shadow to draw around tool bar buttons. */
292 EMACS_INT tool_bar_button_relief;
294 /* Non-nil means automatically resize tool-bars so that all tool-bar
295 items are visible, and no blank lines remain.
297 If value is `grow-only', only make tool-bar bigger. */
299 Lisp_Object Vauto_resize_tool_bars;
301 /* Non-zero means draw block and hollow cursor as wide as the glyph
302 under it. For example, if a block cursor is over a tab, it will be
303 drawn as wide as that tab on the display. */
305 int x_stretch_cursor_p;
307 /* Non-nil means don't actually do any redisplay. */
309 Lisp_Object Vinhibit_redisplay, Qinhibit_redisplay;
311 /* Non-zero means Lisp evaluation during redisplay is inhibited. */
313 int inhibit_eval_during_redisplay;
315 /* Names of text properties relevant for redisplay. */
317 Lisp_Object Qdisplay;
318 extern Lisp_Object Qface, Qinvisible, Qwidth;
320 /* Symbols used in text property values. */
322 Lisp_Object Vdisplay_pixels_per_inch;
323 Lisp_Object Qspace, QCalign_to, QCrelative_width, QCrelative_height;
324 Lisp_Object Qleft_margin, Qright_margin, Qspace_width, Qraise;
325 Lisp_Object Qslice;
326 Lisp_Object Qcenter;
327 Lisp_Object Qmargin, Qpointer;
328 Lisp_Object Qline_height;
329 extern Lisp_Object Qheight;
330 extern Lisp_Object QCwidth, QCheight, QCascent;
331 extern Lisp_Object Qscroll_bar;
332 extern Lisp_Object Qcursor;
334 /* Non-nil means highlight trailing whitespace. */
336 Lisp_Object Vshow_trailing_whitespace;
338 /* Non-nil means escape non-break space and hyphens. */
340 Lisp_Object Vnobreak_char_display;
342 #ifdef HAVE_WINDOW_SYSTEM
343 extern Lisp_Object Voverflow_newline_into_fringe;
345 /* Test if overflow newline into fringe. Called with iterator IT
346 at or past right window margin, and with IT->current_x set. */
348 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) \
349 (!NILP (Voverflow_newline_into_fringe) \
350 && FRAME_WINDOW_P (it->f) \
351 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) > 0 \
352 && it->current_x == it->last_visible_x)
354 #endif /* HAVE_WINDOW_SYSTEM */
356 /* Non-nil means show the text cursor in void text areas
357 i.e. in blank areas after eol and eob. This used to be
358 the default in 21.3. */
360 Lisp_Object Vvoid_text_area_pointer;
362 /* Name of the face used to highlight trailing whitespace. */
364 Lisp_Object Qtrailing_whitespace;
366 /* Name and number of the face used to highlight escape glyphs. */
368 Lisp_Object Qescape_glyph;
370 /* Name and number of the face used to highlight non-breaking spaces. */
372 Lisp_Object Qnobreak_space;
374 /* The symbol `image' which is the car of the lists used to represent
375 images in Lisp. */
377 Lisp_Object Qimage;
379 /* The image map types. */
380 Lisp_Object QCmap, QCpointer;
381 Lisp_Object Qrect, Qcircle, Qpoly;
383 /* Non-zero means print newline to stdout before next mini-buffer
384 message. */
386 int noninteractive_need_newline;
388 /* Non-zero means print newline to message log before next message. */
390 static int message_log_need_newline;
392 /* Three markers that message_dolog uses.
393 It could allocate them itself, but that causes trouble
394 in handling memory-full errors. */
395 static Lisp_Object message_dolog_marker1;
396 static Lisp_Object message_dolog_marker2;
397 static Lisp_Object message_dolog_marker3;
399 /* The buffer position of the first character appearing entirely or
400 partially on the line of the selected window which contains the
401 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
402 redisplay optimization in redisplay_internal. */
404 static struct text_pos this_line_start_pos;
406 /* Number of characters past the end of the line above, including the
407 terminating newline. */
409 static struct text_pos this_line_end_pos;
411 /* The vertical positions and the height of this line. */
413 static int this_line_vpos;
414 static int this_line_y;
415 static int this_line_pixel_height;
417 /* X position at which this display line starts. Usually zero;
418 negative if first character is partially visible. */
420 static int this_line_start_x;
422 /* Buffer that this_line_.* variables are referring to. */
424 static struct buffer *this_line_buffer;
426 /* Nonzero means truncate lines in all windows less wide than the
427 frame. */
429 int truncate_partial_width_windows;
431 /* A flag to control how to display unibyte 8-bit character. */
433 int unibyte_display_via_language_environment;
435 /* Nonzero means we have more than one non-mini-buffer-only frame.
436 Not guaranteed to be accurate except while parsing
437 frame-title-format. */
439 int multiple_frames;
441 Lisp_Object Vglobal_mode_string;
444 /* List of variables (symbols) which hold markers for overlay arrows.
445 The symbols on this list are examined during redisplay to determine
446 where to display overlay arrows. */
448 Lisp_Object Voverlay_arrow_variable_list;
450 /* Marker for where to display an arrow on top of the buffer text. */
452 Lisp_Object Voverlay_arrow_position;
454 /* String to display for the arrow. Only used on terminal frames. */
456 Lisp_Object Voverlay_arrow_string;
458 /* Values of those variables at last redisplay are stored as
459 properties on `overlay-arrow-position' symbol. However, if
460 Voverlay_arrow_position is a marker, last-arrow-position is its
461 numerical position. */
463 Lisp_Object Qlast_arrow_position, Qlast_arrow_string;
465 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
466 properties on a symbol in overlay-arrow-variable-list. */
468 Lisp_Object Qoverlay_arrow_string, Qoverlay_arrow_bitmap;
470 /* Like mode-line-format, but for the title bar on a visible frame. */
472 Lisp_Object Vframe_title_format;
474 /* Like mode-line-format, but for the title bar on an iconified frame. */
476 Lisp_Object Vicon_title_format;
478 /* List of functions to call when a window's size changes. These
479 functions get one arg, a frame on which one or more windows' sizes
480 have changed. */
482 static Lisp_Object Vwindow_size_change_functions;
484 Lisp_Object Qmenu_bar_update_hook, Vmenu_bar_update_hook;
486 /* Nonzero if an overlay arrow has been displayed in this window. */
488 static int overlay_arrow_seen;
490 /* Nonzero means highlight the region even in nonselected windows. */
492 int highlight_nonselected_windows;
494 /* If cursor motion alone moves point off frame, try scrolling this
495 many lines up or down if that will bring it back. */
497 static EMACS_INT scroll_step;
499 /* Nonzero means scroll just far enough to bring point back on the
500 screen, when appropriate. */
502 static EMACS_INT scroll_conservatively;
504 /* Recenter the window whenever point gets within this many lines of
505 the top or bottom of the window. This value is translated into a
506 pixel value by multiplying it with FRAME_LINE_HEIGHT, which means
507 that there is really a fixed pixel height scroll margin. */
509 EMACS_INT scroll_margin;
511 /* Number of windows showing the buffer of the selected window (or
512 another buffer with the same base buffer). keyboard.c refers to
513 this. */
515 int buffer_shared;
517 /* Vector containing glyphs for an ellipsis `...'. */
519 static Lisp_Object default_invis_vector[3];
521 /* Zero means display the mode-line/header-line/menu-bar in the default face
522 (this slightly odd definition is for compatibility with previous versions
523 of emacs), non-zero means display them using their respective faces.
525 This variable is deprecated. */
527 int mode_line_inverse_video;
529 /* Prompt to display in front of the mini-buffer contents. */
531 Lisp_Object minibuf_prompt;
533 /* Width of current mini-buffer prompt. Only set after display_line
534 of the line that contains the prompt. */
536 int minibuf_prompt_width;
538 /* This is the window where the echo area message was displayed. It
539 is always a mini-buffer window, but it may not be the same window
540 currently active as a mini-buffer. */
542 Lisp_Object echo_area_window;
544 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
545 pushes the current message and the value of
546 message_enable_multibyte on the stack, the function restore_message
547 pops the stack and displays MESSAGE again. */
549 Lisp_Object Vmessage_stack;
551 /* Nonzero means multibyte characters were enabled when the echo area
552 message was specified. */
554 int message_enable_multibyte;
556 /* Nonzero if we should redraw the mode lines on the next redisplay. */
558 int update_mode_lines;
560 /* Nonzero if window sizes or contents have changed since last
561 redisplay that finished. */
563 int windows_or_buffers_changed;
565 /* Nonzero means a frame's cursor type has been changed. */
567 int cursor_type_changed;
569 /* Nonzero after display_mode_line if %l was used and it displayed a
570 line number. */
572 int line_number_displayed;
574 /* Maximum buffer size for which to display line numbers. */
576 Lisp_Object Vline_number_display_limit;
578 /* Line width to consider when repositioning for line number display. */
580 static EMACS_INT line_number_display_limit_width;
582 /* Number of lines to keep in the message log buffer. t means
583 infinite. nil means don't log at all. */
585 Lisp_Object Vmessage_log_max;
587 /* The name of the *Messages* buffer, a string. */
589 static Lisp_Object Vmessages_buffer_name;
591 /* Current, index 0, and last displayed echo area message. Either
592 buffers from echo_buffers, or nil to indicate no message. */
594 Lisp_Object echo_area_buffer[2];
596 /* The buffers referenced from echo_area_buffer. */
598 static Lisp_Object echo_buffer[2];
600 /* A vector saved used in with_area_buffer to reduce consing. */
602 static Lisp_Object Vwith_echo_area_save_vector;
604 /* Non-zero means display_echo_area should display the last echo area
605 message again. Set by redisplay_preserve_echo_area. */
607 static int display_last_displayed_message_p;
609 /* Nonzero if echo area is being used by print; zero if being used by
610 message. */
612 int message_buf_print;
614 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
616 Lisp_Object Qinhibit_menubar_update;
617 int inhibit_menubar_update;
619 /* When evaluating expressions from menu bar items (enable conditions,
620 for instance), this is the frame they are being processed for. */
622 Lisp_Object Vmenu_updating_frame;
624 /* Maximum height for resizing mini-windows. Either a float
625 specifying a fraction of the available height, or an integer
626 specifying a number of lines. */
628 Lisp_Object Vmax_mini_window_height;
630 /* Non-zero means messages should be displayed with truncated
631 lines instead of being continued. */
633 int message_truncate_lines;
634 Lisp_Object Qmessage_truncate_lines;
636 /* Set to 1 in clear_message to make redisplay_internal aware
637 of an emptied echo area. */
639 static int message_cleared_p;
641 /* How to blink the default frame cursor off. */
642 Lisp_Object Vblink_cursor_alist;
644 /* A scratch glyph row with contents used for generating truncation
645 glyphs. Also used in direct_output_for_insert. */
647 #define MAX_SCRATCH_GLYPHS 100
648 struct glyph_row scratch_glyph_row;
649 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
651 /* Ascent and height of the last line processed by move_it_to. */
653 static int last_max_ascent, last_height;
655 /* Non-zero if there's a help-echo in the echo area. */
657 int help_echo_showing_p;
659 /* If >= 0, computed, exact values of mode-line and header-line height
660 to use in the macros CURRENT_MODE_LINE_HEIGHT and
661 CURRENT_HEADER_LINE_HEIGHT. */
663 int current_mode_line_height, current_header_line_height;
665 /* The maximum distance to look ahead for text properties. Values
666 that are too small let us call compute_char_face and similar
667 functions too often which is expensive. Values that are too large
668 let us call compute_char_face and alike too often because we
669 might not be interested in text properties that far away. */
671 #define TEXT_PROP_DISTANCE_LIMIT 100
673 #if GLYPH_DEBUG
675 /* Variables to turn off display optimizations from Lisp. */
677 int inhibit_try_window_id, inhibit_try_window_reusing;
678 int inhibit_try_cursor_movement;
680 /* Non-zero means print traces of redisplay if compiled with
681 GLYPH_DEBUG != 0. */
683 int trace_redisplay_p;
685 #endif /* GLYPH_DEBUG */
687 #ifdef DEBUG_TRACE_MOVE
688 /* Non-zero means trace with TRACE_MOVE to stderr. */
689 int trace_move;
691 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
692 #else
693 #define TRACE_MOVE(x) (void) 0
694 #endif
696 /* Non-zero means automatically scroll windows horizontally to make
697 point visible. */
699 int automatic_hscrolling_p;
700 Lisp_Object Qauto_hscroll_mode;
702 /* How close to the margin can point get before the window is scrolled
703 horizontally. */
704 EMACS_INT hscroll_margin;
706 /* How much to scroll horizontally when point is inside the above margin. */
707 Lisp_Object Vhscroll_step;
709 /* The variable `resize-mini-windows'. If nil, don't resize
710 mini-windows. If t, always resize them to fit the text they
711 display. If `grow-only', let mini-windows grow only until they
712 become empty. */
714 Lisp_Object Vresize_mini_windows;
716 /* Buffer being redisplayed -- for redisplay_window_error. */
718 struct buffer *displayed_buffer;
720 /* Space between overline and text. */
722 EMACS_INT overline_margin;
724 /* Value returned from text property handlers (see below). */
726 enum prop_handled
728 HANDLED_NORMALLY,
729 HANDLED_RECOMPUTE_PROPS,
730 HANDLED_OVERLAY_STRING_CONSUMED,
731 HANDLED_RETURN
734 /* A description of text properties that redisplay is interested
735 in. */
737 struct props
739 /* The name of the property. */
740 Lisp_Object *name;
742 /* A unique index for the property. */
743 enum prop_idx idx;
745 /* A handler function called to set up iterator IT from the property
746 at IT's current position. Value is used to steer handle_stop. */
747 enum prop_handled (*handler) P_ ((struct it *it));
750 static enum prop_handled handle_face_prop P_ ((struct it *));
751 static enum prop_handled handle_invisible_prop P_ ((struct it *));
752 static enum prop_handled handle_display_prop P_ ((struct it *));
753 static enum prop_handled handle_composition_prop P_ ((struct it *));
754 static enum prop_handled handle_overlay_change P_ ((struct it *));
755 static enum prop_handled handle_fontified_prop P_ ((struct it *));
756 static enum prop_handled handle_auto_composed_prop P_ ((struct it *));
758 /* Properties handled by iterators. */
760 static struct props it_props[] =
762 {&Qfontified, FONTIFIED_PROP_IDX, handle_fontified_prop},
763 /* Handle `face' before `display' because some sub-properties of
764 `display' need to know the face. */
765 {&Qface, FACE_PROP_IDX, handle_face_prop},
766 {&Qdisplay, DISPLAY_PROP_IDX, handle_display_prop},
767 {&Qinvisible, INVISIBLE_PROP_IDX, handle_invisible_prop},
768 {&Qauto_composed, AUTO_COMPOSED_PROP_IDX, handle_auto_composed_prop},
769 {&Qcomposition, COMPOSITION_PROP_IDX, handle_composition_prop},
770 {NULL, 0, NULL}
773 /* Value is the position described by X. If X is a marker, value is
774 the marker_position of X. Otherwise, value is X. */
776 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
778 /* Enumeration returned by some move_it_.* functions internally. */
780 enum move_it_result
782 /* Not used. Undefined value. */
783 MOVE_UNDEFINED,
785 /* Move ended at the requested buffer position or ZV. */
786 MOVE_POS_MATCH_OR_ZV,
788 /* Move ended at the requested X pixel position. */
789 MOVE_X_REACHED,
791 /* Move within a line ended at the end of a line that must be
792 continued. */
793 MOVE_LINE_CONTINUED,
795 /* Move within a line ended at the end of a line that would
796 be displayed truncated. */
797 MOVE_LINE_TRUNCATED,
799 /* Move within a line ended at a line end. */
800 MOVE_NEWLINE_OR_CR
803 /* This counter is used to clear the face cache every once in a while
804 in redisplay_internal. It is incremented for each redisplay.
805 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
806 cleared. */
808 #define CLEAR_FACE_CACHE_COUNT 500
809 static int clear_face_cache_count;
811 /* Similarly for the image cache. */
813 #ifdef HAVE_WINDOW_SYSTEM
814 #define CLEAR_IMAGE_CACHE_COUNT 101
815 static int clear_image_cache_count;
816 #endif
818 /* Non-zero while redisplay_internal is in progress. */
820 int redisplaying_p;
822 /* Non-zero means don't free realized faces. Bound while freeing
823 realized faces is dangerous because glyph matrices might still
824 reference them. */
826 int inhibit_free_realized_faces;
827 Lisp_Object Qinhibit_free_realized_faces;
829 /* If a string, XTread_socket generates an event to display that string.
830 (The display is done in read_char.) */
832 Lisp_Object help_echo_string;
833 Lisp_Object help_echo_window;
834 Lisp_Object help_echo_object;
835 int help_echo_pos;
837 /* Temporary variable for XTread_socket. */
839 Lisp_Object previous_help_echo_string;
841 /* Null glyph slice */
843 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
846 /* Function prototypes. */
848 static void setup_for_ellipsis P_ ((struct it *, int));
849 static void mark_window_display_accurate_1 P_ ((struct window *, int));
850 static int single_display_spec_string_p P_ ((Lisp_Object, Lisp_Object));
851 static int display_prop_string_p P_ ((Lisp_Object, Lisp_Object));
852 static int cursor_row_p P_ ((struct window *, struct glyph_row *));
853 static int redisplay_mode_lines P_ ((Lisp_Object, int));
854 static char *decode_mode_spec_coding P_ ((Lisp_Object, char *, int));
856 #if 0
857 static int invisible_text_between_p P_ ((struct it *, int, int));
858 #endif
860 static void pint2str P_ ((char *, int, int));
861 static void pint2hrstr P_ ((char *, int, int));
862 static struct text_pos run_window_scroll_functions P_ ((Lisp_Object,
863 struct text_pos));
864 static void reconsider_clip_changes P_ ((struct window *, struct buffer *));
865 static int text_outside_line_unchanged_p P_ ((struct window *, int, int));
866 static void store_mode_line_noprop_char P_ ((char));
867 static int store_mode_line_noprop P_ ((const unsigned char *, int, int));
868 static void x_consider_frame_title P_ ((Lisp_Object));
869 static void handle_stop P_ ((struct it *));
870 static int tool_bar_lines_needed P_ ((struct frame *, int *));
871 static int single_display_spec_intangible_p P_ ((Lisp_Object));
872 static void ensure_echo_area_buffers P_ ((void));
873 static Lisp_Object unwind_with_echo_area_buffer P_ ((Lisp_Object));
874 static Lisp_Object with_echo_area_buffer_unwind_data P_ ((struct window *));
875 static int with_echo_area_buffer P_ ((struct window *, int,
876 int (*) (EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT),
877 EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
878 static void clear_garbaged_frames P_ ((void));
879 static int current_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
880 static int truncate_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
881 static int set_message_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
882 static int display_echo_area P_ ((struct window *));
883 static int display_echo_area_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
884 static int resize_mini_window_1 P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
885 static Lisp_Object unwind_redisplay P_ ((Lisp_Object));
886 static int string_char_and_length P_ ((const unsigned char *, int, int *));
887 static struct text_pos display_prop_end P_ ((struct it *, Lisp_Object,
888 struct text_pos));
889 static int compute_window_start_on_continuation_line P_ ((struct window *));
890 static Lisp_Object safe_eval_handler P_ ((Lisp_Object));
891 static void insert_left_trunc_glyphs P_ ((struct it *));
892 static struct glyph_row *get_overlay_arrow_glyph_row P_ ((struct window *,
893 Lisp_Object));
894 static void extend_face_to_end_of_line P_ ((struct it *));
895 static int append_space_for_newline P_ ((struct it *, int));
896 static int cursor_row_fully_visible_p P_ ((struct window *, int, int));
897 static int try_scrolling P_ ((Lisp_Object, int, EMACS_INT, EMACS_INT, int, int));
898 static int try_cursor_movement P_ ((Lisp_Object, struct text_pos, int *));
899 static int trailing_whitespace_p P_ ((int));
900 static int message_log_check_duplicate P_ ((int, int, int, int));
901 static void push_it P_ ((struct it *));
902 static void pop_it P_ ((struct it *));
903 static void sync_frame_with_window_matrix_rows P_ ((struct window *));
904 static void select_frame_for_redisplay P_ ((Lisp_Object));
905 static void redisplay_internal P_ ((int));
906 static int echo_area_display P_ ((int));
907 static void redisplay_windows P_ ((Lisp_Object));
908 static void redisplay_window P_ ((Lisp_Object, int));
909 static Lisp_Object redisplay_window_error ();
910 static Lisp_Object redisplay_window_0 P_ ((Lisp_Object));
911 static Lisp_Object redisplay_window_1 P_ ((Lisp_Object));
912 static int update_menu_bar P_ ((struct frame *, int, int));
913 static int try_window_reusing_current_matrix P_ ((struct window *));
914 static int try_window_id P_ ((struct window *));
915 static int display_line P_ ((struct it *));
916 static int display_mode_lines P_ ((struct window *));
917 static int display_mode_line P_ ((struct window *, enum face_id, Lisp_Object));
918 static int display_mode_element P_ ((struct it *, int, int, int, Lisp_Object, Lisp_Object, int));
919 static int store_mode_line_string P_ ((char *, Lisp_Object, int, int, int, Lisp_Object));
920 static char *decode_mode_spec P_ ((struct window *, int, int, int, int *));
921 static void display_menu_bar P_ ((struct window *));
922 static int display_count_lines P_ ((int, int, int, int, int *));
923 static int display_string P_ ((unsigned char *, Lisp_Object, Lisp_Object,
924 EMACS_INT, EMACS_INT, struct it *, int, int, int, int));
925 static void compute_line_metrics P_ ((struct it *));
926 static void run_redisplay_end_trigger_hook P_ ((struct it *));
927 static int get_overlay_strings P_ ((struct it *, int));
928 static int get_overlay_strings_1 P_ ((struct it *, int, int));
929 static void next_overlay_string P_ ((struct it *));
930 static void reseat P_ ((struct it *, struct text_pos, int));
931 static void reseat_1 P_ ((struct it *, struct text_pos, int));
932 static void back_to_previous_visible_line_start P_ ((struct it *));
933 void reseat_at_previous_visible_line_start P_ ((struct it *));
934 static void reseat_at_next_visible_line_start P_ ((struct it *, int));
935 static int next_element_from_ellipsis P_ ((struct it *));
936 static int next_element_from_display_vector P_ ((struct it *));
937 static int next_element_from_string P_ ((struct it *));
938 static int next_element_from_c_string P_ ((struct it *));
939 static int next_element_from_buffer P_ ((struct it *));
940 static int next_element_from_composition P_ ((struct it *));
941 static int next_element_from_image P_ ((struct it *));
942 static int next_element_from_stretch P_ ((struct it *));
943 static void load_overlay_strings P_ ((struct it *, int));
944 static int init_from_display_pos P_ ((struct it *, struct window *,
945 struct display_pos *));
946 static void reseat_to_string P_ ((struct it *, unsigned char *,
947 Lisp_Object, int, int, int, int));
948 static enum move_it_result move_it_in_display_line_to P_ ((struct it *,
949 int, int, int));
950 void move_it_vertically_backward P_ ((struct it *, int));
951 static void init_to_row_start P_ ((struct it *, struct window *,
952 struct glyph_row *));
953 static int init_to_row_end P_ ((struct it *, struct window *,
954 struct glyph_row *));
955 static void back_to_previous_line_start P_ ((struct it *));
956 static int forward_to_next_line_start P_ ((struct it *, int *));
957 static struct text_pos string_pos_nchars_ahead P_ ((struct text_pos,
958 Lisp_Object, int));
959 static struct text_pos string_pos P_ ((int, Lisp_Object));
960 static struct text_pos c_string_pos P_ ((int, unsigned char *, int));
961 static int number_of_chars P_ ((unsigned char *, int));
962 static void compute_stop_pos P_ ((struct it *));
963 static void compute_string_pos P_ ((struct text_pos *, struct text_pos,
964 Lisp_Object));
965 static int face_before_or_after_it_pos P_ ((struct it *, int));
966 static EMACS_INT next_overlay_change P_ ((EMACS_INT));
967 static int handle_single_display_spec P_ ((struct it *, Lisp_Object,
968 Lisp_Object, Lisp_Object,
969 struct text_pos *, int));
970 static int underlying_face_id P_ ((struct it *));
971 static int in_ellipses_for_invisible_text_p P_ ((struct display_pos *,
972 struct window *));
974 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
975 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
977 #ifdef HAVE_WINDOW_SYSTEM
979 static void update_tool_bar P_ ((struct frame *, int));
980 static void build_desired_tool_bar_string P_ ((struct frame *f));
981 static int redisplay_tool_bar P_ ((struct frame *));
982 static void display_tool_bar_line P_ ((struct it *, int));
983 static void notice_overwritten_cursor P_ ((struct window *,
984 enum glyph_row_area,
985 int, int, int, int));
989 #endif /* HAVE_WINDOW_SYSTEM */
992 /***********************************************************************
993 Window display dimensions
994 ***********************************************************************/
996 /* Return the bottom boundary y-position for text lines in window W.
997 This is the first y position at which a line cannot start.
998 It is relative to the top of the window.
1000 This is the height of W minus the height of a mode line, if any. */
1002 INLINE int
1003 window_text_bottom_y (w)
1004 struct window *w;
1006 int height = WINDOW_TOTAL_HEIGHT (w);
1008 if (WINDOW_WANTS_MODELINE_P (w))
1009 height -= CURRENT_MODE_LINE_HEIGHT (w);
1010 return height;
1013 /* Return the pixel width of display area AREA of window W. AREA < 0
1014 means return the total width of W, not including fringes to
1015 the left and right of the window. */
1017 INLINE int
1018 window_box_width (w, area)
1019 struct window *w;
1020 int area;
1022 int cols = XFASTINT (w->total_cols);
1023 int pixels = 0;
1025 if (!w->pseudo_window_p)
1027 cols -= WINDOW_SCROLL_BAR_COLS (w);
1029 if (area == TEXT_AREA)
1031 if (INTEGERP (w->left_margin_cols))
1032 cols -= XFASTINT (w->left_margin_cols);
1033 if (INTEGERP (w->right_margin_cols))
1034 cols -= XFASTINT (w->right_margin_cols);
1035 pixels = -WINDOW_TOTAL_FRINGE_WIDTH (w);
1037 else if (area == LEFT_MARGIN_AREA)
1039 cols = (INTEGERP (w->left_margin_cols)
1040 ? XFASTINT (w->left_margin_cols) : 0);
1041 pixels = 0;
1043 else if (area == RIGHT_MARGIN_AREA)
1045 cols = (INTEGERP (w->right_margin_cols)
1046 ? XFASTINT (w->right_margin_cols) : 0);
1047 pixels = 0;
1051 return cols * WINDOW_FRAME_COLUMN_WIDTH (w) + pixels;
1055 /* Return the pixel height of the display area of window W, not
1056 including mode lines of W, if any. */
1058 INLINE int
1059 window_box_height (w)
1060 struct window *w;
1062 struct frame *f = XFRAME (w->frame);
1063 int height = WINDOW_TOTAL_HEIGHT (w);
1065 xassert (height >= 0);
1067 /* Note: the code below that determines the mode-line/header-line
1068 height is essentially the same as that contained in the macro
1069 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1070 the appropriate glyph row has its `mode_line_p' flag set,
1071 and if it doesn't, uses estimate_mode_line_height instead. */
1073 if (WINDOW_WANTS_MODELINE_P (w))
1075 struct glyph_row *ml_row
1076 = (w->current_matrix && w->current_matrix->rows
1077 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
1078 : 0);
1079 if (ml_row && ml_row->mode_line_p)
1080 height -= ml_row->height;
1081 else
1082 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
1085 if (WINDOW_WANTS_HEADER_LINE_P (w))
1087 struct glyph_row *hl_row
1088 = (w->current_matrix && w->current_matrix->rows
1089 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
1090 : 0);
1091 if (hl_row && hl_row->mode_line_p)
1092 height -= hl_row->height;
1093 else
1094 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1097 /* With a very small font and a mode-line that's taller than
1098 default, we might end up with a negative height. */
1099 return max (0, height);
1102 /* Return the window-relative coordinate of the left edge of display
1103 area AREA of window W. AREA < 0 means return the left edge of the
1104 whole window, to the right of the left fringe of W. */
1106 INLINE int
1107 window_box_left_offset (w, area)
1108 struct window *w;
1109 int area;
1111 int x;
1113 if (w->pseudo_window_p)
1114 return 0;
1116 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1118 if (area == TEXT_AREA)
1119 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1120 + window_box_width (w, LEFT_MARGIN_AREA));
1121 else if (area == RIGHT_MARGIN_AREA)
1122 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1123 + window_box_width (w, LEFT_MARGIN_AREA)
1124 + window_box_width (w, TEXT_AREA)
1125 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1127 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1128 else if (area == LEFT_MARGIN_AREA
1129 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1130 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1132 return x;
1136 /* Return the window-relative coordinate of the right edge of display
1137 area AREA of window W. AREA < 0 means return the left edge of the
1138 whole window, to the left of the right fringe of W. */
1140 INLINE int
1141 window_box_right_offset (w, area)
1142 struct window *w;
1143 int area;
1145 return window_box_left_offset (w, area) + window_box_width (w, area);
1148 /* Return the frame-relative coordinate of the left edge of display
1149 area AREA of window W. AREA < 0 means return the left edge of the
1150 whole window, to the right of the left fringe of W. */
1152 INLINE int
1153 window_box_left (w, area)
1154 struct window *w;
1155 int area;
1157 struct frame *f = XFRAME (w->frame);
1158 int x;
1160 if (w->pseudo_window_p)
1161 return FRAME_INTERNAL_BORDER_WIDTH (f);
1163 x = (WINDOW_LEFT_EDGE_X (w)
1164 + window_box_left_offset (w, area));
1166 return x;
1170 /* Return the frame-relative coordinate of the right edge of display
1171 area AREA of window W. AREA < 0 means return the left edge of the
1172 whole window, to the left of the right fringe of W. */
1174 INLINE int
1175 window_box_right (w, area)
1176 struct window *w;
1177 int area;
1179 return window_box_left (w, area) + window_box_width (w, area);
1182 /* Get the bounding box of the display area AREA of window W, without
1183 mode lines, in frame-relative coordinates. AREA < 0 means the
1184 whole window, not including the left and right fringes of
1185 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1186 coordinates of the upper-left corner of the box. Return in
1187 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1189 INLINE void
1190 window_box (w, area, box_x, box_y, box_width, box_height)
1191 struct window *w;
1192 int area;
1193 int *box_x, *box_y, *box_width, *box_height;
1195 if (box_width)
1196 *box_width = window_box_width (w, area);
1197 if (box_height)
1198 *box_height = window_box_height (w);
1199 if (box_x)
1200 *box_x = window_box_left (w, area);
1201 if (box_y)
1203 *box_y = WINDOW_TOP_EDGE_Y (w);
1204 if (WINDOW_WANTS_HEADER_LINE_P (w))
1205 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1210 /* Get the bounding box of the display area AREA of window W, without
1211 mode lines. AREA < 0 means the whole window, not including the
1212 left and right fringe of the window. Return in *TOP_LEFT_X
1213 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1214 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1215 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1216 box. */
1218 INLINE void
1219 window_box_edges (w, area, top_left_x, top_left_y,
1220 bottom_right_x, bottom_right_y)
1221 struct window *w;
1222 int area;
1223 int *top_left_x, *top_left_y, *bottom_right_x, *bottom_right_y;
1225 window_box (w, area, top_left_x, top_left_y, bottom_right_x,
1226 bottom_right_y);
1227 *bottom_right_x += *top_left_x;
1228 *bottom_right_y += *top_left_y;
1233 /***********************************************************************
1234 Utilities
1235 ***********************************************************************/
1237 /* Return the bottom y-position of the line the iterator IT is in.
1238 This can modify IT's settings. */
1241 line_bottom_y (it)
1242 struct it *it;
1244 int line_height = it->max_ascent + it->max_descent;
1245 int line_top_y = it->current_y;
1247 if (line_height == 0)
1249 if (last_height)
1250 line_height = last_height;
1251 else if (IT_CHARPOS (*it) < ZV)
1253 move_it_by_lines (it, 1, 1);
1254 line_height = (it->max_ascent || it->max_descent
1255 ? it->max_ascent + it->max_descent
1256 : last_height);
1258 else
1260 struct glyph_row *row = it->glyph_row;
1262 /* Use the default character height. */
1263 it->glyph_row = NULL;
1264 it->what = IT_CHARACTER;
1265 it->c = ' ';
1266 it->len = 1;
1267 PRODUCE_GLYPHS (it);
1268 line_height = it->ascent + it->descent;
1269 it->glyph_row = row;
1273 return line_top_y + line_height;
1277 /* Return 1 if position CHARPOS is visible in window W.
1278 CHARPOS < 0 means return info about WINDOW_END position.
1279 If visible, set *X and *Y to pixel coordinates of top left corner.
1280 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1281 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1284 pos_visible_p (w, charpos, x, y, rtop, rbot, rowh, vpos)
1285 struct window *w;
1286 int charpos, *x, *y, *rtop, *rbot, *rowh, *vpos;
1288 struct it it;
1289 struct text_pos top;
1290 int visible_p = 0;
1291 struct buffer *old_buffer = NULL;
1293 if (noninteractive)
1294 return visible_p;
1296 if (XBUFFER (w->buffer) != current_buffer)
1298 old_buffer = current_buffer;
1299 set_buffer_internal_1 (XBUFFER (w->buffer));
1302 SET_TEXT_POS_FROM_MARKER (top, w->start);
1304 /* Compute exact mode line heights. */
1305 if (WINDOW_WANTS_MODELINE_P (w))
1306 current_mode_line_height
1307 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1308 current_buffer->mode_line_format);
1310 if (WINDOW_WANTS_HEADER_LINE_P (w))
1311 current_header_line_height
1312 = display_mode_line (w, HEADER_LINE_FACE_ID,
1313 current_buffer->header_line_format);
1315 start_display (&it, w, top);
1316 move_it_to (&it, charpos, -1, it.last_visible_y-1, -1,
1317 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1319 /* Note that we may overshoot because of invisible text. */
1320 if (charpos >= 0 && IT_CHARPOS (it) >= charpos)
1322 int top_x = it.current_x;
1323 int top_y = it.current_y;
1324 int bottom_y = (last_height = 0, line_bottom_y (&it));
1325 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1327 if (top_y < window_top_y)
1328 visible_p = bottom_y > window_top_y;
1329 else if (top_y < it.last_visible_y)
1330 visible_p = 1;
1331 if (visible_p)
1333 Lisp_Object window, prop;
1335 XSETWINDOW (window, w);
1336 prop = Fget_char_property (make_number (it.position.charpos),
1337 Qinvisible, window);
1339 /* If charpos coincides with invisible text covered with an
1340 ellipsis, use the first glyph of the ellipsis to compute
1341 the pixel positions. */
1342 if (TEXT_PROP_MEANS_INVISIBLE (prop) == 2)
1344 struct glyph_row *row = it.glyph_row;
1345 struct glyph *glyph = row->glyphs[TEXT_AREA];
1346 struct glyph *end = glyph + row->used[TEXT_AREA];
1347 int x = row->x;
1349 for (; glyph < end && glyph->charpos < charpos; glyph++)
1350 x += glyph->pixel_width;
1352 top_x = x;
1355 *x = top_x;
1356 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1357 *rtop = max (0, window_top_y - top_y);
1358 *rbot = max (0, bottom_y - it.last_visible_y);
1359 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1360 - max (top_y, window_top_y)));
1361 *vpos = it.vpos;
1364 else
1366 struct it it2;
1368 it2 = it;
1369 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1370 move_it_by_lines (&it, 1, 0);
1371 if (charpos < IT_CHARPOS (it)
1372 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1374 visible_p = 1;
1375 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1376 *x = it2.current_x;
1377 *y = it2.current_y + it2.max_ascent - it2.ascent;
1378 *rtop = max (0, -it2.current_y);
1379 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1380 - it.last_visible_y));
1381 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1382 it.last_visible_y)
1383 - max (it2.current_y,
1384 WINDOW_HEADER_LINE_HEIGHT (w))));
1385 *vpos = it2.vpos;
1389 if (old_buffer)
1390 set_buffer_internal_1 (old_buffer);
1392 current_header_line_height = current_mode_line_height = -1;
1394 if (visible_p && XFASTINT (w->hscroll) > 0)
1395 *x -= XFASTINT (w->hscroll) * WINDOW_FRAME_COLUMN_WIDTH (w);
1397 #if 0
1398 /* Debugging code. */
1399 if (visible_p)
1400 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1401 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1402 else
1403 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1404 #endif
1406 return visible_p;
1410 /* Return the next character from STR which is MAXLEN bytes long.
1411 Return in *LEN the length of the character. This is like
1412 STRING_CHAR_AND_LENGTH but never returns an invalid character. If
1413 we find one, we return a `?', but with the length of the invalid
1414 character. */
1416 static INLINE int
1417 string_char_and_length (str, maxlen, len)
1418 const unsigned char *str;
1419 int maxlen, *len;
1421 int c;
1423 c = STRING_CHAR_AND_LENGTH (str, maxlen, *len);
1424 if (!CHAR_VALID_P (c, 1))
1425 /* We may not change the length here because other places in Emacs
1426 don't use this function, i.e. they silently accept invalid
1427 characters. */
1428 c = '?';
1430 return c;
1435 /* Given a position POS containing a valid character and byte position
1436 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1438 static struct text_pos
1439 string_pos_nchars_ahead (pos, string, nchars)
1440 struct text_pos pos;
1441 Lisp_Object string;
1442 int nchars;
1444 xassert (STRINGP (string) && nchars >= 0);
1446 if (STRING_MULTIBYTE (string))
1448 int rest = SBYTES (string) - BYTEPOS (pos);
1449 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1450 int len;
1452 while (nchars--)
1454 string_char_and_length (p, rest, &len);
1455 p += len, rest -= len;
1456 xassert (rest >= 0);
1457 CHARPOS (pos) += 1;
1458 BYTEPOS (pos) += len;
1461 else
1462 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1464 return pos;
1468 /* Value is the text position, i.e. character and byte position,
1469 for character position CHARPOS in STRING. */
1471 static INLINE struct text_pos
1472 string_pos (charpos, string)
1473 int charpos;
1474 Lisp_Object string;
1476 struct text_pos pos;
1477 xassert (STRINGP (string));
1478 xassert (charpos >= 0);
1479 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1480 return pos;
1484 /* Value is a text position, i.e. character and byte position, for
1485 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1486 means recognize multibyte characters. */
1488 static struct text_pos
1489 c_string_pos (charpos, s, multibyte_p)
1490 int charpos;
1491 unsigned char *s;
1492 int multibyte_p;
1494 struct text_pos pos;
1496 xassert (s != NULL);
1497 xassert (charpos >= 0);
1499 if (multibyte_p)
1501 int rest = strlen (s), len;
1503 SET_TEXT_POS (pos, 0, 0);
1504 while (charpos--)
1506 string_char_and_length (s, rest, &len);
1507 s += len, rest -= len;
1508 xassert (rest >= 0);
1509 CHARPOS (pos) += 1;
1510 BYTEPOS (pos) += len;
1513 else
1514 SET_TEXT_POS (pos, charpos, charpos);
1516 return pos;
1520 /* Value is the number of characters in C string S. MULTIBYTE_P
1521 non-zero means recognize multibyte characters. */
1523 static int
1524 number_of_chars (s, multibyte_p)
1525 unsigned char *s;
1526 int multibyte_p;
1528 int nchars;
1530 if (multibyte_p)
1532 int rest = strlen (s), len;
1533 unsigned char *p = (unsigned char *) s;
1535 for (nchars = 0; rest > 0; ++nchars)
1537 string_char_and_length (p, rest, &len);
1538 rest -= len, p += len;
1541 else
1542 nchars = strlen (s);
1544 return nchars;
1548 /* Compute byte position NEWPOS->bytepos corresponding to
1549 NEWPOS->charpos. POS is a known position in string STRING.
1550 NEWPOS->charpos must be >= POS.charpos. */
1552 static void
1553 compute_string_pos (newpos, pos, string)
1554 struct text_pos *newpos, pos;
1555 Lisp_Object string;
1557 xassert (STRINGP (string));
1558 xassert (CHARPOS (*newpos) >= CHARPOS (pos));
1560 if (STRING_MULTIBYTE (string))
1561 *newpos = string_pos_nchars_ahead (pos, string,
1562 CHARPOS (*newpos) - CHARPOS (pos));
1563 else
1564 BYTEPOS (*newpos) = CHARPOS (*newpos);
1567 /* EXPORT:
1568 Return an estimation of the pixel height of mode or top lines on
1569 frame F. FACE_ID specifies what line's height to estimate. */
1572 estimate_mode_line_height (f, face_id)
1573 struct frame *f;
1574 enum face_id face_id;
1576 #ifdef HAVE_WINDOW_SYSTEM
1577 if (FRAME_WINDOW_P (f))
1579 int height = FONT_HEIGHT (FRAME_FONT (f));
1581 /* This function is called so early when Emacs starts that the face
1582 cache and mode line face are not yet initialized. */
1583 if (FRAME_FACE_CACHE (f))
1585 struct face *face = FACE_FROM_ID (f, face_id);
1586 if (face)
1588 if (face->font)
1589 height = FONT_HEIGHT (face->font);
1590 if (face->box_line_width > 0)
1591 height += 2 * face->box_line_width;
1595 return height;
1597 #endif
1599 return 1;
1602 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1603 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1604 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1605 not force the value into range. */
1607 void
1608 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1609 FRAME_PTR f;
1610 register int pix_x, pix_y;
1611 int *x, *y;
1612 NativeRectangle *bounds;
1613 int noclip;
1616 #ifdef HAVE_WINDOW_SYSTEM
1617 if (FRAME_WINDOW_P (f))
1619 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1620 even for negative values. */
1621 if (pix_x < 0)
1622 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1623 if (pix_y < 0)
1624 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1626 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1627 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1629 if (bounds)
1630 STORE_NATIVE_RECT (*bounds,
1631 FRAME_COL_TO_PIXEL_X (f, pix_x),
1632 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1633 FRAME_COLUMN_WIDTH (f) - 1,
1634 FRAME_LINE_HEIGHT (f) - 1);
1636 if (!noclip)
1638 if (pix_x < 0)
1639 pix_x = 0;
1640 else if (pix_x > FRAME_TOTAL_COLS (f))
1641 pix_x = FRAME_TOTAL_COLS (f);
1643 if (pix_y < 0)
1644 pix_y = 0;
1645 else if (pix_y > FRAME_LINES (f))
1646 pix_y = FRAME_LINES (f);
1649 #endif
1651 *x = pix_x;
1652 *y = pix_y;
1656 /* Given HPOS/VPOS in the current matrix of W, return corresponding
1657 frame-relative pixel positions in *FRAME_X and *FRAME_Y. If we
1658 can't tell the positions because W's display is not up to date,
1659 return 0. */
1662 glyph_to_pixel_coords (w, hpos, vpos, frame_x, frame_y)
1663 struct window *w;
1664 int hpos, vpos;
1665 int *frame_x, *frame_y;
1667 #ifdef HAVE_WINDOW_SYSTEM
1668 if (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))))
1670 int success_p;
1672 xassert (hpos >= 0 && hpos < w->current_matrix->matrix_w);
1673 xassert (vpos >= 0 && vpos < w->current_matrix->matrix_h);
1675 if (display_completed)
1677 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
1678 struct glyph *glyph = row->glyphs[TEXT_AREA];
1679 struct glyph *end = glyph + min (hpos, row->used[TEXT_AREA]);
1681 hpos = row->x;
1682 vpos = row->y;
1683 while (glyph < end)
1685 hpos += glyph->pixel_width;
1686 ++glyph;
1689 /* If first glyph is partially visible, its first visible position is still 0. */
1690 if (hpos < 0)
1691 hpos = 0;
1693 success_p = 1;
1695 else
1697 hpos = vpos = 0;
1698 success_p = 0;
1701 *frame_x = WINDOW_TO_FRAME_PIXEL_X (w, hpos);
1702 *frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, vpos);
1703 return success_p;
1705 #endif
1707 *frame_x = hpos;
1708 *frame_y = vpos;
1709 return 1;
1713 #ifdef HAVE_WINDOW_SYSTEM
1715 /* Find the glyph under window-relative coordinates X/Y in window W.
1716 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1717 strings. Return in *HPOS and *VPOS the row and column number of
1718 the glyph found. Return in *AREA the glyph area containing X.
1719 Value is a pointer to the glyph found or null if X/Y is not on
1720 text, or we can't tell because W's current matrix is not up to
1721 date. */
1723 static struct glyph *
1724 x_y_to_hpos_vpos (w, x, y, hpos, vpos, dx, dy, area)
1725 struct window *w;
1726 int x, y;
1727 int *hpos, *vpos, *dx, *dy, *area;
1729 struct glyph *glyph, *end;
1730 struct glyph_row *row = NULL;
1731 int x0, i;
1733 /* Find row containing Y. Give up if some row is not enabled. */
1734 for (i = 0; i < w->current_matrix->nrows; ++i)
1736 row = MATRIX_ROW (w->current_matrix, i);
1737 if (!row->enabled_p)
1738 return NULL;
1739 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1740 break;
1743 *vpos = i;
1744 *hpos = 0;
1746 /* Give up if Y is not in the window. */
1747 if (i == w->current_matrix->nrows)
1748 return NULL;
1750 /* Get the glyph area containing X. */
1751 if (w->pseudo_window_p)
1753 *area = TEXT_AREA;
1754 x0 = 0;
1756 else
1758 if (x < window_box_left_offset (w, TEXT_AREA))
1760 *area = LEFT_MARGIN_AREA;
1761 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1763 else if (x < window_box_right_offset (w, TEXT_AREA))
1765 *area = TEXT_AREA;
1766 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1768 else
1770 *area = RIGHT_MARGIN_AREA;
1771 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1775 /* Find glyph containing X. */
1776 glyph = row->glyphs[*area];
1777 end = glyph + row->used[*area];
1778 x -= x0;
1779 while (glyph < end && x >= glyph->pixel_width)
1781 x -= glyph->pixel_width;
1782 ++glyph;
1785 if (glyph == end)
1786 return NULL;
1788 if (dx)
1790 *dx = x;
1791 *dy = y - (row->y + row->ascent - glyph->ascent);
1794 *hpos = glyph - row->glyphs[*area];
1795 return glyph;
1799 /* EXPORT:
1800 Convert frame-relative x/y to coordinates relative to window W.
1801 Takes pseudo-windows into account. */
1803 void
1804 frame_to_window_pixel_xy (w, x, y)
1805 struct window *w;
1806 int *x, *y;
1808 if (w->pseudo_window_p)
1810 /* A pseudo-window is always full-width, and starts at the
1811 left edge of the frame, plus a frame border. */
1812 struct frame *f = XFRAME (w->frame);
1813 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1814 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1816 else
1818 *x -= WINDOW_LEFT_EDGE_X (w);
1819 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1823 /* EXPORT:
1824 Return in RECTS[] at most N clipping rectangles for glyph string S.
1825 Return the number of stored rectangles. */
1828 get_glyph_string_clip_rects (s, rects, n)
1829 struct glyph_string *s;
1830 NativeRectangle *rects;
1831 int n;
1833 XRectangle r;
1835 if (n <= 0)
1836 return 0;
1838 if (s->row->full_width_p)
1840 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1841 r.x = WINDOW_LEFT_EDGE_X (s->w);
1842 r.width = WINDOW_TOTAL_WIDTH (s->w);
1844 /* Unless displaying a mode or menu bar line, which are always
1845 fully visible, clip to the visible part of the row. */
1846 if (s->w->pseudo_window_p)
1847 r.height = s->row->visible_height;
1848 else
1849 r.height = s->height;
1851 else
1853 /* This is a text line that may be partially visible. */
1854 r.x = window_box_left (s->w, s->area);
1855 r.width = window_box_width (s->w, s->area);
1856 r.height = s->row->visible_height;
1859 if (s->clip_head)
1860 if (r.x < s->clip_head->x)
1862 if (r.width >= s->clip_head->x - r.x)
1863 r.width -= s->clip_head->x - r.x;
1864 else
1865 r.width = 0;
1866 r.x = s->clip_head->x;
1868 if (s->clip_tail)
1869 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
1871 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
1872 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
1873 else
1874 r.width = 0;
1877 /* If S draws overlapping rows, it's sufficient to use the top and
1878 bottom of the window for clipping because this glyph string
1879 intentionally draws over other lines. */
1880 if (s->for_overlaps)
1882 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1883 r.height = window_text_bottom_y (s->w) - r.y;
1885 /* Alas, the above simple strategy does not work for the
1886 environments with anti-aliased text: if the same text is
1887 drawn onto the same place multiple times, it gets thicker.
1888 If the overlap we are processing is for the erased cursor, we
1889 take the intersection with the rectagle of the cursor. */
1890 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
1892 XRectangle rc, r_save = r;
1894 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
1895 rc.y = s->w->phys_cursor.y;
1896 rc.width = s->w->phys_cursor_width;
1897 rc.height = s->w->phys_cursor_height;
1899 x_intersect_rectangles (&r_save, &rc, &r);
1902 else
1904 /* Don't use S->y for clipping because it doesn't take partially
1905 visible lines into account. For example, it can be negative for
1906 partially visible lines at the top of a window. */
1907 if (!s->row->full_width_p
1908 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
1909 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
1910 else
1911 r.y = max (0, s->row->y);
1913 /* If drawing a tool-bar window, draw it over the internal border
1914 at the top of the window. */
1915 if (WINDOWP (s->f->tool_bar_window)
1916 && s->w == XWINDOW (s->f->tool_bar_window))
1917 r.y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
1920 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
1922 /* If drawing the cursor, don't let glyph draw outside its
1923 advertised boundaries. Cleartype does this under some circumstances. */
1924 if (s->hl == DRAW_CURSOR)
1926 struct glyph *glyph = s->first_glyph;
1927 int height, max_y;
1929 if (s->x > r.x)
1931 r.width -= s->x - r.x;
1932 r.x = s->x;
1934 r.width = min (r.width, glyph->pixel_width);
1936 /* If r.y is below window bottom, ensure that we still see a cursor. */
1937 height = min (glyph->ascent + glyph->descent,
1938 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
1939 max_y = window_text_bottom_y (s->w) - height;
1940 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
1941 if (s->ybase - glyph->ascent > max_y)
1943 r.y = max_y;
1944 r.height = height;
1946 else
1948 /* Don't draw cursor glyph taller than our actual glyph. */
1949 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
1950 if (height < r.height)
1952 max_y = r.y + r.height;
1953 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
1954 r.height = min (max_y - r.y, height);
1959 if (s->row->clip)
1961 XRectangle r_save = r;
1963 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
1964 r.width = 0;
1967 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
1968 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
1970 #ifdef CONVERT_FROM_XRECT
1971 CONVERT_FROM_XRECT (r, *rects);
1972 #else
1973 *rects = r;
1974 #endif
1975 return 1;
1977 else
1979 /* If we are processing overlapping and allowed to return
1980 multiple clipping rectangles, we exclude the row of the glyph
1981 string from the clipping rectangle. This is to avoid drawing
1982 the same text on the environment with anti-aliasing. */
1983 #ifdef CONVERT_FROM_XRECT
1984 XRectangle rs[2];
1985 #else
1986 XRectangle *rs = rects;
1987 #endif
1988 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
1990 if (s->for_overlaps & OVERLAPS_PRED)
1992 rs[i] = r;
1993 if (r.y + r.height > row_y)
1995 if (r.y < row_y)
1996 rs[i].height = row_y - r.y;
1997 else
1998 rs[i].height = 0;
2000 i++;
2002 if (s->for_overlaps & OVERLAPS_SUCC)
2004 rs[i] = r;
2005 if (r.y < row_y + s->row->visible_height)
2007 if (r.y + r.height > row_y + s->row->visible_height)
2009 rs[i].y = row_y + s->row->visible_height;
2010 rs[i].height = r.y + r.height - rs[i].y;
2012 else
2013 rs[i].height = 0;
2015 i++;
2018 n = i;
2019 #ifdef CONVERT_FROM_XRECT
2020 for (i = 0; i < n; i++)
2021 CONVERT_FROM_XRECT (rs[i], rects[i]);
2022 #endif
2023 return n;
2027 /* EXPORT:
2028 Return in *NR the clipping rectangle for glyph string S. */
2030 void
2031 get_glyph_string_clip_rect (s, nr)
2032 struct glyph_string *s;
2033 NativeRectangle *nr;
2035 get_glyph_string_clip_rects (s, nr, 1);
2039 /* EXPORT:
2040 Return the position and height of the phys cursor in window W.
2041 Set w->phys_cursor_width to width of phys cursor.
2044 void
2045 get_phys_cursor_geometry (w, row, glyph, xp, yp, heightp)
2046 struct window *w;
2047 struct glyph_row *row;
2048 struct glyph *glyph;
2049 int *xp, *yp, *heightp;
2051 struct frame *f = XFRAME (WINDOW_FRAME (w));
2052 int x, y, wd, h, h0, y0;
2054 /* Compute the width of the rectangle to draw. If on a stretch
2055 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2056 rectangle as wide as the glyph, but use a canonical character
2057 width instead. */
2058 wd = glyph->pixel_width - 1;
2059 #ifdef HAVE_NTGUI
2060 wd++; /* Why? */
2061 #endif
2063 x = w->phys_cursor.x;
2064 if (x < 0)
2066 wd += x;
2067 x = 0;
2070 if (glyph->type == STRETCH_GLYPH
2071 && !x_stretch_cursor_p)
2072 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2073 w->phys_cursor_width = wd;
2075 y = w->phys_cursor.y + row->ascent - glyph->ascent;
2077 /* If y is below window bottom, ensure that we still see a cursor. */
2078 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2080 h = max (h0, glyph->ascent + glyph->descent);
2081 h0 = min (h0, glyph->ascent + glyph->descent);
2083 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2084 if (y < y0)
2086 h = max (h - (y0 - y) + 1, h0);
2087 y = y0 - 1;
2089 else
2091 y0 = window_text_bottom_y (w) - h0;
2092 if (y > y0)
2094 h += y - y0;
2095 y = y0;
2099 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2100 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2101 *heightp = h;
2105 * Remember which glyph the mouse is over.
2108 void
2109 remember_mouse_glyph (f, gx, gy, rect)
2110 struct frame *f;
2111 int gx, gy;
2112 NativeRectangle *rect;
2114 Lisp_Object window;
2115 struct window *w;
2116 struct glyph_row *r, *gr, *end_row;
2117 enum window_part part;
2118 enum glyph_row_area area;
2119 int x, y, width, height;
2121 /* Try to determine frame pixel position and size of the glyph under
2122 frame pixel coordinates X/Y on frame F. */
2124 if (!f->glyphs_initialized_p
2125 || (window = window_from_coordinates (f, gx, gy, &part, &x, &y, 0),
2126 NILP (window)))
2128 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2129 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2130 goto virtual_glyph;
2133 w = XWINDOW (window);
2134 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2135 height = WINDOW_FRAME_LINE_HEIGHT (w);
2137 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2138 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2140 if (w->pseudo_window_p)
2142 area = TEXT_AREA;
2143 part = ON_MODE_LINE; /* Don't adjust margin. */
2144 goto text_glyph;
2147 switch (part)
2149 case ON_LEFT_MARGIN:
2150 area = LEFT_MARGIN_AREA;
2151 goto text_glyph;
2153 case ON_RIGHT_MARGIN:
2154 area = RIGHT_MARGIN_AREA;
2155 goto text_glyph;
2157 case ON_HEADER_LINE:
2158 case ON_MODE_LINE:
2159 gr = (part == ON_HEADER_LINE
2160 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2161 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2162 gy = gr->y;
2163 area = TEXT_AREA;
2164 goto text_glyph_row_found;
2166 case ON_TEXT:
2167 area = TEXT_AREA;
2169 text_glyph:
2170 gr = 0; gy = 0;
2171 for (; r <= end_row && r->enabled_p; ++r)
2172 if (r->y + r->height > y)
2174 gr = r; gy = r->y;
2175 break;
2178 text_glyph_row_found:
2179 if (gr && gy <= y)
2181 struct glyph *g = gr->glyphs[area];
2182 struct glyph *end = g + gr->used[area];
2184 height = gr->height;
2185 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2186 if (gx + g->pixel_width > x)
2187 break;
2189 if (g < end)
2191 if (g->type == IMAGE_GLYPH)
2193 /* Don't remember when mouse is over image, as
2194 image may have hot-spots. */
2195 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2196 return;
2198 width = g->pixel_width;
2200 else
2202 /* Use nominal char spacing at end of line. */
2203 x -= gx;
2204 gx += (x / width) * width;
2207 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2208 gx += window_box_left_offset (w, area);
2210 else
2212 /* Use nominal line height at end of window. */
2213 gx = (x / width) * width;
2214 y -= gy;
2215 gy += (y / height) * height;
2217 break;
2219 case ON_LEFT_FRINGE:
2220 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2221 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2222 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2223 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2224 goto row_glyph;
2226 case ON_RIGHT_FRINGE:
2227 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2228 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2229 : window_box_right_offset (w, TEXT_AREA));
2230 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2231 goto row_glyph;
2233 case ON_SCROLL_BAR:
2234 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2236 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2237 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2238 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2239 : 0)));
2240 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2242 row_glyph:
2243 gr = 0, gy = 0;
2244 for (; r <= end_row && r->enabled_p; ++r)
2245 if (r->y + r->height > y)
2247 gr = r; gy = r->y;
2248 break;
2251 if (gr && gy <= y)
2252 height = gr->height;
2253 else
2255 /* Use nominal line height at end of window. */
2256 y -= gy;
2257 gy += (y / height) * height;
2259 break;
2261 default:
2263 virtual_glyph:
2264 /* If there is no glyph under the mouse, then we divide the screen
2265 into a grid of the smallest glyph in the frame, and use that
2266 as our "glyph". */
2268 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2269 round down even for negative values. */
2270 if (gx < 0)
2271 gx -= width - 1;
2272 if (gy < 0)
2273 gy -= height - 1;
2275 gx = (gx / width) * width;
2276 gy = (gy / height) * height;
2278 goto store_rect;
2281 gx += WINDOW_LEFT_EDGE_X (w);
2282 gy += WINDOW_TOP_EDGE_Y (w);
2284 store_rect:
2285 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2287 /* Visible feedback for debugging. */
2288 #if 0
2289 #if HAVE_X_WINDOWS
2290 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2291 f->output_data.x->normal_gc,
2292 gx, gy, width, height);
2293 #endif
2294 #endif
2298 #endif /* HAVE_WINDOW_SYSTEM */
2301 /***********************************************************************
2302 Lisp form evaluation
2303 ***********************************************************************/
2305 /* Error handler for safe_eval and safe_call. */
2307 static Lisp_Object
2308 safe_eval_handler (arg)
2309 Lisp_Object arg;
2311 add_to_log ("Error during redisplay: %s", arg, Qnil);
2312 return Qnil;
2316 /* Evaluate SEXPR and return the result, or nil if something went
2317 wrong. Prevent redisplay during the evaluation. */
2319 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2320 Return the result, or nil if something went wrong. Prevent
2321 redisplay during the evaluation. */
2323 Lisp_Object
2324 safe_call (nargs, args)
2325 int nargs;
2326 Lisp_Object *args;
2328 Lisp_Object val;
2330 if (inhibit_eval_during_redisplay)
2331 val = Qnil;
2332 else
2334 int count = SPECPDL_INDEX ();
2335 struct gcpro gcpro1;
2337 GCPRO1 (args[0]);
2338 gcpro1.nvars = nargs;
2339 specbind (Qinhibit_redisplay, Qt);
2340 /* Use Qt to ensure debugger does not run,
2341 so there is no possibility of wanting to redisplay. */
2342 val = internal_condition_case_2 (Ffuncall, nargs, args, Qt,
2343 safe_eval_handler);
2344 UNGCPRO;
2345 val = unbind_to (count, val);
2348 return val;
2352 /* Call function FN with one argument ARG.
2353 Return the result, or nil if something went wrong. */
2355 Lisp_Object
2356 safe_call1 (fn, arg)
2357 Lisp_Object fn, arg;
2359 Lisp_Object args[2];
2360 args[0] = fn;
2361 args[1] = arg;
2362 return safe_call (2, args);
2365 static Lisp_Object Qeval;
2367 Lisp_Object
2368 safe_eval (Lisp_Object sexpr)
2370 return safe_call1 (Qeval, sexpr);
2373 /* Call function FN with one argument ARG.
2374 Return the result, or nil if something went wrong. */
2376 Lisp_Object
2377 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2379 Lisp_Object args[3];
2380 args[0] = fn;
2381 args[1] = arg1;
2382 args[2] = arg2;
2383 return safe_call (3, args);
2388 /***********************************************************************
2389 Debugging
2390 ***********************************************************************/
2392 #if 0
2394 /* Define CHECK_IT to perform sanity checks on iterators.
2395 This is for debugging. It is too slow to do unconditionally. */
2397 static void
2398 check_it (it)
2399 struct it *it;
2401 if (it->method == GET_FROM_STRING)
2403 xassert (STRINGP (it->string));
2404 xassert (IT_STRING_CHARPOS (*it) >= 0);
2406 else
2408 xassert (IT_STRING_CHARPOS (*it) < 0);
2409 if (it->method == GET_FROM_BUFFER)
2411 /* Check that character and byte positions agree. */
2412 xassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2416 if (it->dpvec)
2417 xassert (it->current.dpvec_index >= 0);
2418 else
2419 xassert (it->current.dpvec_index < 0);
2422 #define CHECK_IT(IT) check_it ((IT))
2424 #else /* not 0 */
2426 #define CHECK_IT(IT) (void) 0
2428 #endif /* not 0 */
2431 #if GLYPH_DEBUG
2433 /* Check that the window end of window W is what we expect it
2434 to be---the last row in the current matrix displaying text. */
2436 static void
2437 check_window_end (w)
2438 struct window *w;
2440 if (!MINI_WINDOW_P (w)
2441 && !NILP (w->window_end_valid))
2443 struct glyph_row *row;
2444 xassert ((row = MATRIX_ROW (w->current_matrix,
2445 XFASTINT (w->window_end_vpos)),
2446 !row->enabled_p
2447 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2448 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2452 #define CHECK_WINDOW_END(W) check_window_end ((W))
2454 #else /* not GLYPH_DEBUG */
2456 #define CHECK_WINDOW_END(W) (void) 0
2458 #endif /* not GLYPH_DEBUG */
2462 /***********************************************************************
2463 Iterator initialization
2464 ***********************************************************************/
2466 /* Initialize IT for displaying current_buffer in window W, starting
2467 at character position CHARPOS. CHARPOS < 0 means that no buffer
2468 position is specified which is useful when the iterator is assigned
2469 a position later. BYTEPOS is the byte position corresponding to
2470 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2472 If ROW is not null, calls to produce_glyphs with IT as parameter
2473 will produce glyphs in that row.
2475 BASE_FACE_ID is the id of a base face to use. It must be one of
2476 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2477 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2478 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2480 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2481 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2482 will be initialized to use the corresponding mode line glyph row of
2483 the desired matrix of W. */
2485 void
2486 init_iterator (it, w, charpos, bytepos, row, base_face_id)
2487 struct it *it;
2488 struct window *w;
2489 int charpos, bytepos;
2490 struct glyph_row *row;
2491 enum face_id base_face_id;
2493 int highlight_region_p;
2495 /* Some precondition checks. */
2496 xassert (w != NULL && it != NULL);
2497 xassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2498 && charpos <= ZV));
2500 /* If face attributes have been changed since the last redisplay,
2501 free realized faces now because they depend on face definitions
2502 that might have changed. Don't free faces while there might be
2503 desired matrices pending which reference these faces. */
2504 if (face_change_count && !inhibit_free_realized_faces)
2506 face_change_count = 0;
2507 free_all_realized_faces (Qnil);
2510 /* Use one of the mode line rows of W's desired matrix if
2511 appropriate. */
2512 if (row == NULL)
2514 if (base_face_id == MODE_LINE_FACE_ID
2515 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2516 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2517 else if (base_face_id == HEADER_LINE_FACE_ID)
2518 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2521 /* Clear IT. */
2522 bzero (it, sizeof *it);
2523 it->current.overlay_string_index = -1;
2524 it->current.dpvec_index = -1;
2525 it->base_face_id = base_face_id;
2526 it->string = Qnil;
2527 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2529 /* The window in which we iterate over current_buffer: */
2530 XSETWINDOW (it->window, w);
2531 it->w = w;
2532 it->f = XFRAME (w->frame);
2534 /* Extra space between lines (on window systems only). */
2535 if (base_face_id == DEFAULT_FACE_ID
2536 && FRAME_WINDOW_P (it->f))
2538 if (NATNUMP (current_buffer->extra_line_spacing))
2539 it->extra_line_spacing = XFASTINT (current_buffer->extra_line_spacing);
2540 else if (FLOATP (current_buffer->extra_line_spacing))
2541 it->extra_line_spacing = (XFLOAT_DATA (current_buffer->extra_line_spacing)
2542 * FRAME_LINE_HEIGHT (it->f));
2543 else if (it->f->extra_line_spacing > 0)
2544 it->extra_line_spacing = it->f->extra_line_spacing;
2545 it->max_extra_line_spacing = 0;
2548 /* If realized faces have been removed, e.g. because of face
2549 attribute changes of named faces, recompute them. When running
2550 in batch mode, the face cache of the initial frame is null. If
2551 we happen to get called, make a dummy face cache. */
2552 if (FRAME_FACE_CACHE (it->f) == NULL)
2553 init_frame_faces (it->f);
2554 if (FRAME_FACE_CACHE (it->f)->used == 0)
2555 recompute_basic_faces (it->f);
2557 /* Current value of the `slice', `space-width', and 'height' properties. */
2558 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
2559 it->space_width = Qnil;
2560 it->font_height = Qnil;
2561 it->override_ascent = -1;
2563 /* Are control characters displayed as `^C'? */
2564 it->ctl_arrow_p = !NILP (current_buffer->ctl_arrow);
2566 /* -1 means everything between a CR and the following line end
2567 is invisible. >0 means lines indented more than this value are
2568 invisible. */
2569 it->selective = (INTEGERP (current_buffer->selective_display)
2570 ? XFASTINT (current_buffer->selective_display)
2571 : (!NILP (current_buffer->selective_display)
2572 ? -1 : 0));
2573 it->selective_display_ellipsis_p
2574 = !NILP (current_buffer->selective_display_ellipses);
2576 /* Display table to use. */
2577 it->dp = window_display_table (w);
2579 /* Are multibyte characters enabled in current_buffer? */
2580 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
2582 /* Non-zero if we should highlight the region. */
2583 highlight_region_p
2584 = (!NILP (Vtransient_mark_mode)
2585 && !NILP (current_buffer->mark_active)
2586 && XMARKER (current_buffer->mark)->buffer != 0);
2588 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2589 start and end of a visible region in window IT->w. Set both to
2590 -1 to indicate no region. */
2591 if (highlight_region_p
2592 /* Maybe highlight only in selected window. */
2593 && (/* Either show region everywhere. */
2594 highlight_nonselected_windows
2595 /* Or show region in the selected window. */
2596 || w == XWINDOW (selected_window)
2597 /* Or show the region if we are in the mini-buffer and W is
2598 the window the mini-buffer refers to. */
2599 || (MINI_WINDOW_P (XWINDOW (selected_window))
2600 && WINDOWP (minibuf_selected_window)
2601 && w == XWINDOW (minibuf_selected_window))))
2603 int charpos = marker_position (current_buffer->mark);
2604 it->region_beg_charpos = min (PT, charpos);
2605 it->region_end_charpos = max (PT, charpos);
2607 else
2608 it->region_beg_charpos = it->region_end_charpos = -1;
2610 /* Get the position at which the redisplay_end_trigger hook should
2611 be run, if it is to be run at all. */
2612 if (MARKERP (w->redisplay_end_trigger)
2613 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2614 it->redisplay_end_trigger_charpos
2615 = marker_position (w->redisplay_end_trigger);
2616 else if (INTEGERP (w->redisplay_end_trigger))
2617 it->redisplay_end_trigger_charpos = XINT (w->redisplay_end_trigger);
2619 /* Correct bogus values of tab_width. */
2620 it->tab_width = XINT (current_buffer->tab_width);
2621 if (it->tab_width <= 0 || it->tab_width > 1000)
2622 it->tab_width = 8;
2624 /* Are lines in the display truncated? */
2625 it->truncate_lines_p
2626 = (base_face_id != DEFAULT_FACE_ID
2627 || XINT (it->w->hscroll)
2628 || (truncate_partial_width_windows
2629 && !WINDOW_FULL_WIDTH_P (it->w))
2630 || !NILP (current_buffer->truncate_lines));
2632 /* Get dimensions of truncation and continuation glyphs. These are
2633 displayed as fringe bitmaps under X, so we don't need them for such
2634 frames. */
2635 if (!FRAME_WINDOW_P (it->f))
2637 if (it->truncate_lines_p)
2639 /* We will need the truncation glyph. */
2640 xassert (it->glyph_row == NULL);
2641 produce_special_glyphs (it, IT_TRUNCATION);
2642 it->truncation_pixel_width = it->pixel_width;
2644 else
2646 /* We will need the continuation glyph. */
2647 xassert (it->glyph_row == NULL);
2648 produce_special_glyphs (it, IT_CONTINUATION);
2649 it->continuation_pixel_width = it->pixel_width;
2652 /* Reset these values to zero because the produce_special_glyphs
2653 above has changed them. */
2654 it->pixel_width = it->ascent = it->descent = 0;
2655 it->phys_ascent = it->phys_descent = 0;
2658 /* Set this after getting the dimensions of truncation and
2659 continuation glyphs, so that we don't produce glyphs when calling
2660 produce_special_glyphs, above. */
2661 it->glyph_row = row;
2662 it->area = TEXT_AREA;
2664 /* Get the dimensions of the display area. The display area
2665 consists of the visible window area plus a horizontally scrolled
2666 part to the left of the window. All x-values are relative to the
2667 start of this total display area. */
2668 if (base_face_id != DEFAULT_FACE_ID)
2670 /* Mode lines, menu bar in terminal frames. */
2671 it->first_visible_x = 0;
2672 it->last_visible_x = WINDOW_TOTAL_WIDTH (w);
2674 else
2676 it->first_visible_x
2677 = XFASTINT (it->w->hscroll) * FRAME_COLUMN_WIDTH (it->f);
2678 it->last_visible_x = (it->first_visible_x
2679 + window_box_width (w, TEXT_AREA));
2681 /* If we truncate lines, leave room for the truncator glyph(s) at
2682 the right margin. Otherwise, leave room for the continuation
2683 glyph(s). Truncation and continuation glyphs are not inserted
2684 for window-based redisplay. */
2685 if (!FRAME_WINDOW_P (it->f))
2687 if (it->truncate_lines_p)
2688 it->last_visible_x -= it->truncation_pixel_width;
2689 else
2690 it->last_visible_x -= it->continuation_pixel_width;
2693 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2694 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2697 /* Leave room for a border glyph. */
2698 if (!FRAME_WINDOW_P (it->f)
2699 && !WINDOW_RIGHTMOST_P (it->w))
2700 it->last_visible_x -= 1;
2702 it->last_visible_y = window_text_bottom_y (w);
2704 /* For mode lines and alike, arrange for the first glyph having a
2705 left box line if the face specifies a box. */
2706 if (base_face_id != DEFAULT_FACE_ID)
2708 struct face *face;
2710 it->face_id = base_face_id;
2712 /* If we have a boxed mode line, make the first character appear
2713 with a left box line. */
2714 face = FACE_FROM_ID (it->f, base_face_id);
2715 if (face->box != FACE_NO_BOX)
2716 it->start_of_box_run_p = 1;
2719 /* If a buffer position was specified, set the iterator there,
2720 getting overlays and face properties from that position. */
2721 if (charpos >= BUF_BEG (current_buffer))
2723 it->end_charpos = ZV;
2724 it->face_id = -1;
2725 IT_CHARPOS (*it) = charpos;
2727 /* Compute byte position if not specified. */
2728 if (bytepos < charpos)
2729 IT_BYTEPOS (*it) = CHAR_TO_BYTE (charpos);
2730 else
2731 IT_BYTEPOS (*it) = bytepos;
2733 it->start = it->current;
2735 /* Compute faces etc. */
2736 reseat (it, it->current.pos, 1);
2739 CHECK_IT (it);
2743 /* Initialize IT for the display of window W with window start POS. */
2745 void
2746 start_display (it, w, pos)
2747 struct it *it;
2748 struct window *w;
2749 struct text_pos pos;
2751 struct glyph_row *row;
2752 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
2754 row = w->desired_matrix->rows + first_vpos;
2755 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
2756 it->first_vpos = first_vpos;
2758 /* Don't reseat to previous visible line start if current start
2759 position is in a string or image. */
2760 if (it->method == GET_FROM_BUFFER && !it->truncate_lines_p)
2762 int start_at_line_beg_p;
2763 int first_y = it->current_y;
2765 /* If window start is not at a line start, skip forward to POS to
2766 get the correct continuation lines width. */
2767 start_at_line_beg_p = (CHARPOS (pos) == BEGV
2768 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
2769 if (!start_at_line_beg_p)
2771 int new_x;
2773 reseat_at_previous_visible_line_start (it);
2774 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
2776 new_x = it->current_x + it->pixel_width;
2778 /* If lines are continued, this line may end in the middle
2779 of a multi-glyph character (e.g. a control character
2780 displayed as \003, or in the middle of an overlay
2781 string). In this case move_it_to above will not have
2782 taken us to the start of the continuation line but to the
2783 end of the continued line. */
2784 if (it->current_x > 0
2785 && !it->truncate_lines_p /* Lines are continued. */
2786 && (/* And glyph doesn't fit on the line. */
2787 new_x > it->last_visible_x
2788 /* Or it fits exactly and we're on a window
2789 system frame. */
2790 || (new_x == it->last_visible_x
2791 && FRAME_WINDOW_P (it->f))))
2793 if (it->current.dpvec_index >= 0
2794 || it->current.overlay_string_index >= 0)
2796 set_iterator_to_next (it, 1);
2797 move_it_in_display_line_to (it, -1, -1, 0);
2800 it->continuation_lines_width += it->current_x;
2803 /* We're starting a new display line, not affected by the
2804 height of the continued line, so clear the appropriate
2805 fields in the iterator structure. */
2806 it->max_ascent = it->max_descent = 0;
2807 it->max_phys_ascent = it->max_phys_descent = 0;
2809 it->current_y = first_y;
2810 it->vpos = 0;
2811 it->current_x = it->hpos = 0;
2815 #if 0 /* Don't assert the following because start_display is sometimes
2816 called intentionally with a window start that is not at a
2817 line start. Please leave this code in as a comment. */
2819 /* Window start should be on a line start, now. */
2820 xassert (it->continuation_lines_width
2821 || IT_CHARPOS (it) == BEGV
2822 || FETCH_BYTE (IT_BYTEPOS (it) - 1) == '\n');
2823 #endif /* 0 */
2827 /* Return 1 if POS is a position in ellipses displayed for invisible
2828 text. W is the window we display, for text property lookup. */
2830 static int
2831 in_ellipses_for_invisible_text_p (pos, w)
2832 struct display_pos *pos;
2833 struct window *w;
2835 Lisp_Object prop, window;
2836 int ellipses_p = 0;
2837 int charpos = CHARPOS (pos->pos);
2839 /* If POS specifies a position in a display vector, this might
2840 be for an ellipsis displayed for invisible text. We won't
2841 get the iterator set up for delivering that ellipsis unless
2842 we make sure that it gets aware of the invisible text. */
2843 if (pos->dpvec_index >= 0
2844 && pos->overlay_string_index < 0
2845 && CHARPOS (pos->string_pos) < 0
2846 && charpos > BEGV
2847 && (XSETWINDOW (window, w),
2848 prop = Fget_char_property (make_number (charpos),
2849 Qinvisible, window),
2850 !TEXT_PROP_MEANS_INVISIBLE (prop)))
2852 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
2853 window);
2854 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
2857 return ellipses_p;
2861 /* Initialize IT for stepping through current_buffer in window W,
2862 starting at position POS that includes overlay string and display
2863 vector/ control character translation position information. Value
2864 is zero if there are overlay strings with newlines at POS. */
2866 static int
2867 init_from_display_pos (it, w, pos)
2868 struct it *it;
2869 struct window *w;
2870 struct display_pos *pos;
2872 int charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
2873 int i, overlay_strings_with_newlines = 0;
2875 /* If POS specifies a position in a display vector, this might
2876 be for an ellipsis displayed for invisible text. We won't
2877 get the iterator set up for delivering that ellipsis unless
2878 we make sure that it gets aware of the invisible text. */
2879 if (in_ellipses_for_invisible_text_p (pos, w))
2881 --charpos;
2882 bytepos = 0;
2885 /* Keep in mind: the call to reseat in init_iterator skips invisible
2886 text, so we might end up at a position different from POS. This
2887 is only a problem when POS is a row start after a newline and an
2888 overlay starts there with an after-string, and the overlay has an
2889 invisible property. Since we don't skip invisible text in
2890 display_line and elsewhere immediately after consuming the
2891 newline before the row start, such a POS will not be in a string,
2892 but the call to init_iterator below will move us to the
2893 after-string. */
2894 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
2896 /* This only scans the current chunk -- it should scan all chunks.
2897 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2898 to 16 in 22.1 to make this a lesser problem. */
2899 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
2901 const char *s = SDATA (it->overlay_strings[i]);
2902 const char *e = s + SBYTES (it->overlay_strings[i]);
2904 while (s < e && *s != '\n')
2905 ++s;
2907 if (s < e)
2909 overlay_strings_with_newlines = 1;
2910 break;
2914 /* If position is within an overlay string, set up IT to the right
2915 overlay string. */
2916 if (pos->overlay_string_index >= 0)
2918 int relative_index;
2920 /* If the first overlay string happens to have a `display'
2921 property for an image, the iterator will be set up for that
2922 image, and we have to undo that setup first before we can
2923 correct the overlay string index. */
2924 if (it->method == GET_FROM_IMAGE)
2925 pop_it (it);
2927 /* We already have the first chunk of overlay strings in
2928 IT->overlay_strings. Load more until the one for
2929 pos->overlay_string_index is in IT->overlay_strings. */
2930 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
2932 int n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
2933 it->current.overlay_string_index = 0;
2934 while (n--)
2936 load_overlay_strings (it, 0);
2937 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
2941 it->current.overlay_string_index = pos->overlay_string_index;
2942 relative_index = (it->current.overlay_string_index
2943 % OVERLAY_STRING_CHUNK_SIZE);
2944 it->string = it->overlay_strings[relative_index];
2945 xassert (STRINGP (it->string));
2946 it->current.string_pos = pos->string_pos;
2947 it->method = GET_FROM_STRING;
2950 #if 0 /* This is bogus because POS not having an overlay string
2951 position does not mean it's after the string. Example: A
2952 line starting with a before-string and initialization of IT
2953 to the previous row's end position. */
2954 else if (it->current.overlay_string_index >= 0)
2956 /* If POS says we're already after an overlay string ending at
2957 POS, make sure to pop the iterator because it will be in
2958 front of that overlay string. When POS is ZV, we've thereby
2959 also ``processed'' overlay strings at ZV. */
2960 while (it->sp)
2961 pop_it (it);
2962 xassert (it->current.overlay_string_index == -1);
2963 xassert (it->method == GET_FROM_BUFFER);
2964 if (CHARPOS (pos->pos) == ZV)
2965 it->overlay_strings_at_end_processed_p = 1;
2967 #endif /* 0 */
2969 if (CHARPOS (pos->string_pos) >= 0)
2971 /* Recorded position is not in an overlay string, but in another
2972 string. This can only be a string from a `display' property.
2973 IT should already be filled with that string. */
2974 it->current.string_pos = pos->string_pos;
2975 xassert (STRINGP (it->string));
2978 /* Restore position in display vector translations, control
2979 character translations or ellipses. */
2980 if (pos->dpvec_index >= 0)
2982 if (it->dpvec == NULL)
2983 get_next_display_element (it);
2984 xassert (it->dpvec && it->current.dpvec_index == 0);
2985 it->current.dpvec_index = pos->dpvec_index;
2988 CHECK_IT (it);
2989 return !overlay_strings_with_newlines;
2993 /* Initialize IT for stepping through current_buffer in window W
2994 starting at ROW->start. */
2996 static void
2997 init_to_row_start (it, w, row)
2998 struct it *it;
2999 struct window *w;
3000 struct glyph_row *row;
3002 init_from_display_pos (it, w, &row->start);
3003 it->start = row->start;
3004 it->continuation_lines_width = row->continuation_lines_width;
3005 CHECK_IT (it);
3009 /* Initialize IT for stepping through current_buffer in window W
3010 starting in the line following ROW, i.e. starting at ROW->end.
3011 Value is zero if there are overlay strings with newlines at ROW's
3012 end position. */
3014 static int
3015 init_to_row_end (it, w, row)
3016 struct it *it;
3017 struct window *w;
3018 struct glyph_row *row;
3020 int success = 0;
3022 if (init_from_display_pos (it, w, &row->end))
3024 if (row->continued_p)
3025 it->continuation_lines_width
3026 = row->continuation_lines_width + row->pixel_width;
3027 CHECK_IT (it);
3028 success = 1;
3031 return success;
3037 /***********************************************************************
3038 Text properties
3039 ***********************************************************************/
3041 /* Called when IT reaches IT->stop_charpos. Handle text property and
3042 overlay changes. Set IT->stop_charpos to the next position where
3043 to stop. */
3045 static void
3046 handle_stop (it)
3047 struct it *it;
3049 enum prop_handled handled;
3050 int handle_overlay_change_p;
3051 struct props *p;
3053 it->dpvec = NULL;
3054 it->current.dpvec_index = -1;
3055 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3056 it->ignore_overlay_strings_at_pos_p = 0;
3058 /* Use face of preceding text for ellipsis (if invisible) */
3059 if (it->selective_display_ellipsis_p)
3060 it->saved_face_id = it->face_id;
3064 handled = HANDLED_NORMALLY;
3066 /* Call text property handlers. */
3067 for (p = it_props; p->handler; ++p)
3069 handled = p->handler (it);
3071 if (handled == HANDLED_RECOMPUTE_PROPS)
3072 break;
3073 else if (handled == HANDLED_RETURN)
3075 /* We still want to show before and after strings from
3076 overlays even if the actual buffer text is replaced. */
3077 if (!handle_overlay_change_p || it->sp > 1)
3078 return;
3079 if (!get_overlay_strings_1 (it, 0, 0))
3080 return;
3081 it->ignore_overlay_strings_at_pos_p = 1;
3082 it->string_from_display_prop_p = 0;
3083 handle_overlay_change_p = 0;
3084 handled = HANDLED_RECOMPUTE_PROPS;
3085 break;
3087 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3088 handle_overlay_change_p = 0;
3091 if (handled != HANDLED_RECOMPUTE_PROPS)
3093 /* Don't check for overlay strings below when set to deliver
3094 characters from a display vector. */
3095 if (it->method == GET_FROM_DISPLAY_VECTOR)
3096 handle_overlay_change_p = 0;
3098 /* Handle overlay changes.
3099 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3100 if it finds overlays. */
3101 if (handle_overlay_change_p)
3102 handled = handle_overlay_change (it);
3105 while (handled == HANDLED_RECOMPUTE_PROPS);
3107 /* Determine where to stop next. */
3108 if (handled == HANDLED_NORMALLY)
3109 compute_stop_pos (it);
3113 /* Compute IT->stop_charpos from text property and overlay change
3114 information for IT's current position. */
3116 static void
3117 compute_stop_pos (it)
3118 struct it *it;
3120 register INTERVAL iv, next_iv;
3121 Lisp_Object object, limit, position;
3123 /* If nowhere else, stop at the end. */
3124 it->stop_charpos = it->end_charpos;
3126 if (STRINGP (it->string))
3128 /* Strings are usually short, so don't limit the search for
3129 properties. */
3130 object = it->string;
3131 limit = Qnil;
3132 position = make_number (IT_STRING_CHARPOS (*it));
3134 else
3136 int charpos;
3138 /* If next overlay change is in front of the current stop pos
3139 (which is IT->end_charpos), stop there. Note: value of
3140 next_overlay_change is point-max if no overlay change
3141 follows. */
3142 charpos = next_overlay_change (IT_CHARPOS (*it));
3143 if (charpos < it->stop_charpos)
3144 it->stop_charpos = charpos;
3146 /* If showing the region, we have to stop at the region
3147 start or end because the face might change there. */
3148 if (it->region_beg_charpos > 0)
3150 if (IT_CHARPOS (*it) < it->region_beg_charpos)
3151 it->stop_charpos = min (it->stop_charpos, it->region_beg_charpos);
3152 else if (IT_CHARPOS (*it) < it->region_end_charpos)
3153 it->stop_charpos = min (it->stop_charpos, it->region_end_charpos);
3156 /* Set up variables for computing the stop position from text
3157 property changes. */
3158 XSETBUFFER (object, current_buffer);
3159 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3160 position = make_number (IT_CHARPOS (*it));
3164 /* Get the interval containing IT's position. Value is a null
3165 interval if there isn't such an interval. */
3166 iv = validate_interval_range (object, &position, &position, 0);
3167 if (!NULL_INTERVAL_P (iv))
3169 Lisp_Object values_here[LAST_PROP_IDX];
3170 struct props *p;
3172 /* Get properties here. */
3173 for (p = it_props; p->handler; ++p)
3174 values_here[p->idx] = textget (iv->plist, *p->name);
3176 /* Look for an interval following iv that has different
3177 properties. */
3178 for (next_iv = next_interval (iv);
3179 (!NULL_INTERVAL_P (next_iv)
3180 && (NILP (limit)
3181 || XFASTINT (limit) > next_iv->position));
3182 next_iv = next_interval (next_iv))
3184 for (p = it_props; p->handler; ++p)
3186 Lisp_Object new_value;
3188 new_value = textget (next_iv->plist, *p->name);
3189 if (!EQ (values_here[p->idx], new_value))
3190 break;
3193 if (p->handler)
3194 break;
3197 if (!NULL_INTERVAL_P (next_iv))
3199 if (INTEGERP (limit)
3200 && next_iv->position >= XFASTINT (limit))
3201 /* No text property change up to limit. */
3202 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3203 else
3204 /* Text properties change in next_iv. */
3205 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3209 xassert (STRINGP (it->string)
3210 || (it->stop_charpos >= BEGV
3211 && it->stop_charpos >= IT_CHARPOS (*it)));
3215 /* Return the position of the next overlay change after POS in
3216 current_buffer. Value is point-max if no overlay change
3217 follows. This is like `next-overlay-change' but doesn't use
3218 xmalloc. */
3220 static EMACS_INT
3221 next_overlay_change (pos)
3222 EMACS_INT pos;
3224 int noverlays;
3225 EMACS_INT endpos;
3226 Lisp_Object *overlays;
3227 int i;
3229 /* Get all overlays at the given position. */
3230 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, 1);
3232 /* If any of these overlays ends before endpos,
3233 use its ending point instead. */
3234 for (i = 0; i < noverlays; ++i)
3236 Lisp_Object oend;
3237 EMACS_INT oendpos;
3239 oend = OVERLAY_END (overlays[i]);
3240 oendpos = OVERLAY_POSITION (oend);
3241 endpos = min (endpos, oendpos);
3244 return endpos;
3249 /***********************************************************************
3250 Fontification
3251 ***********************************************************************/
3253 /* Handle changes in the `fontified' property of the current buffer by
3254 calling hook functions from Qfontification_functions to fontify
3255 regions of text. */
3257 static enum prop_handled
3258 handle_fontified_prop (it)
3259 struct it *it;
3261 Lisp_Object prop, pos;
3262 enum prop_handled handled = HANDLED_NORMALLY;
3264 if (!NILP (Vmemory_full))
3265 return handled;
3267 /* Get the value of the `fontified' property at IT's current buffer
3268 position. (The `fontified' property doesn't have a special
3269 meaning in strings.) If the value is nil, call functions from
3270 Qfontification_functions. */
3271 if (!STRINGP (it->string)
3272 && it->s == NULL
3273 && !NILP (Vfontification_functions)
3274 && !NILP (Vrun_hooks)
3275 && (pos = make_number (IT_CHARPOS (*it)),
3276 prop = Fget_char_property (pos, Qfontified, Qnil),
3277 /* Ignore the special cased nil value always present at EOB since
3278 no amount of fontifying will be able to change it. */
3279 NILP (prop) && IT_CHARPOS (*it) < Z))
3281 int count = SPECPDL_INDEX ();
3282 Lisp_Object val;
3284 val = Vfontification_functions;
3285 specbind (Qfontification_functions, Qnil);
3287 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3288 safe_call1 (val, pos);
3289 else
3291 Lisp_Object globals, fn;
3292 struct gcpro gcpro1, gcpro2;
3294 globals = Qnil;
3295 GCPRO2 (val, globals);
3297 for (; CONSP (val); val = XCDR (val))
3299 fn = XCAR (val);
3301 if (EQ (fn, Qt))
3303 /* A value of t indicates this hook has a local
3304 binding; it means to run the global binding too.
3305 In a global value, t should not occur. If it
3306 does, we must ignore it to avoid an endless
3307 loop. */
3308 for (globals = Fdefault_value (Qfontification_functions);
3309 CONSP (globals);
3310 globals = XCDR (globals))
3312 fn = XCAR (globals);
3313 if (!EQ (fn, Qt))
3314 safe_call1 (fn, pos);
3317 else
3318 safe_call1 (fn, pos);
3321 UNGCPRO;
3324 unbind_to (count, Qnil);
3326 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3327 something. This avoids an endless loop if they failed to
3328 fontify the text for which reason ever. */
3329 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3330 handled = HANDLED_RECOMPUTE_PROPS;
3333 return handled;
3338 /***********************************************************************
3339 Faces
3340 ***********************************************************************/
3342 /* Set up iterator IT from face properties at its current position.
3343 Called from handle_stop. */
3345 static enum prop_handled
3346 handle_face_prop (it)
3347 struct it *it;
3349 int new_face_id;
3350 EMACS_INT next_stop;
3352 if (!STRINGP (it->string))
3354 new_face_id
3355 = face_at_buffer_position (it->w,
3356 IT_CHARPOS (*it),
3357 it->region_beg_charpos,
3358 it->region_end_charpos,
3359 &next_stop,
3360 (IT_CHARPOS (*it)
3361 + TEXT_PROP_DISTANCE_LIMIT),
3364 /* Is this a start of a run of characters with box face?
3365 Caveat: this can be called for a freshly initialized
3366 iterator; face_id is -1 in this case. We know that the new
3367 face will not change until limit, i.e. if the new face has a
3368 box, all characters up to limit will have one. But, as
3369 usual, we don't know whether limit is really the end. */
3370 if (new_face_id != it->face_id)
3372 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3374 /* If new face has a box but old face has not, this is
3375 the start of a run of characters with box, i.e. it has
3376 a shadow on the left side. The value of face_id of the
3377 iterator will be -1 if this is the initial call that gets
3378 the face. In this case, we have to look in front of IT's
3379 position and see whether there is a face != new_face_id. */
3380 it->start_of_box_run_p
3381 = (new_face->box != FACE_NO_BOX
3382 && (it->face_id >= 0
3383 || IT_CHARPOS (*it) == BEG
3384 || new_face_id != face_before_it_pos (it)));
3385 it->face_box_p = new_face->box != FACE_NO_BOX;
3388 else
3390 int base_face_id, bufpos;
3391 int i;
3392 Lisp_Object from_overlay
3393 = (it->current.overlay_string_index >= 0
3394 ? it->string_overlays[it->current.overlay_string_index]
3395 : Qnil);
3397 /* See if we got to this string directly or indirectly from
3398 an overlay property. That includes the before-string or
3399 after-string of an overlay, strings in display properties
3400 provided by an overlay, their text properties, etc.
3402 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3403 if (! NILP (from_overlay))
3404 for (i = it->sp - 1; i >= 0; i--)
3406 if (it->stack[i].current.overlay_string_index >= 0)
3407 from_overlay
3408 = it->string_overlays[it->stack[i].current.overlay_string_index];
3409 else if (! NILP (it->stack[i].from_overlay))
3410 from_overlay = it->stack[i].from_overlay;
3412 if (!NILP (from_overlay))
3413 break;
3416 if (! NILP (from_overlay))
3418 bufpos = IT_CHARPOS (*it);
3419 /* For a string from an overlay, the base face depends
3420 only on text properties and ignores overlays. */
3421 base_face_id
3422 = face_for_overlay_string (it->w,
3423 IT_CHARPOS (*it),
3424 it->region_beg_charpos,
3425 it->region_end_charpos,
3426 &next_stop,
3427 (IT_CHARPOS (*it)
3428 + TEXT_PROP_DISTANCE_LIMIT),
3430 from_overlay);
3432 else
3434 bufpos = 0;
3436 /* For strings from a `display' property, use the face at
3437 IT's current buffer position as the base face to merge
3438 with, so that overlay strings appear in the same face as
3439 surrounding text, unless they specify their own
3440 faces. */
3441 base_face_id = underlying_face_id (it);
3444 new_face_id = face_at_string_position (it->w,
3445 it->string,
3446 IT_STRING_CHARPOS (*it),
3447 bufpos,
3448 it->region_beg_charpos,
3449 it->region_end_charpos,
3450 &next_stop,
3451 base_face_id, 0);
3453 #if 0 /* This shouldn't be neccessary. Let's check it. */
3454 /* If IT is used to display a mode line we would really like to
3455 use the mode line face instead of the frame's default face. */
3456 if (it->glyph_row == MATRIX_MODE_LINE_ROW (it->w->desired_matrix)
3457 && new_face_id == DEFAULT_FACE_ID)
3458 new_face_id = CURRENT_MODE_LINE_FACE_ID (it->w);
3459 #endif
3461 /* Is this a start of a run of characters with box? Caveat:
3462 this can be called for a freshly allocated iterator; face_id
3463 is -1 is this case. We know that the new face will not
3464 change until the next check pos, i.e. if the new face has a
3465 box, all characters up to that position will have a
3466 box. But, as usual, we don't know whether that position
3467 is really the end. */
3468 if (new_face_id != it->face_id)
3470 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3471 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3473 /* If new face has a box but old face hasn't, this is the
3474 start of a run of characters with box, i.e. it has a
3475 shadow on the left side. */
3476 it->start_of_box_run_p
3477 = new_face->box && (old_face == NULL || !old_face->box);
3478 it->face_box_p = new_face->box != FACE_NO_BOX;
3482 it->face_id = new_face_id;
3483 return HANDLED_NORMALLY;
3487 /* Return the ID of the face ``underlying'' IT's current position,
3488 which is in a string. If the iterator is associated with a
3489 buffer, return the face at IT's current buffer position.
3490 Otherwise, use the iterator's base_face_id. */
3492 static int
3493 underlying_face_id (it)
3494 struct it *it;
3496 int face_id = it->base_face_id, i;
3498 xassert (STRINGP (it->string));
3500 for (i = it->sp - 1; i >= 0; --i)
3501 if (NILP (it->stack[i].string))
3502 face_id = it->stack[i].face_id;
3504 return face_id;
3508 /* Compute the face one character before or after the current position
3509 of IT. BEFORE_P non-zero means get the face in front of IT's
3510 position. Value is the id of the face. */
3512 static int
3513 face_before_or_after_it_pos (it, before_p)
3514 struct it *it;
3515 int before_p;
3517 int face_id, limit;
3518 EMACS_INT next_check_charpos;
3519 struct text_pos pos;
3521 xassert (it->s == NULL);
3523 if (STRINGP (it->string))
3525 int bufpos, base_face_id;
3527 /* No face change past the end of the string (for the case
3528 we are padding with spaces). No face change before the
3529 string start. */
3530 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
3531 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
3532 return it->face_id;
3534 /* Set pos to the position before or after IT's current position. */
3535 if (before_p)
3536 pos = string_pos (IT_STRING_CHARPOS (*it) - 1, it->string);
3537 else
3538 /* For composition, we must check the character after the
3539 composition. */
3540 pos = (it->what == IT_COMPOSITION
3541 ? string_pos (IT_STRING_CHARPOS (*it) + it->cmp_len, it->string)
3542 : string_pos (IT_STRING_CHARPOS (*it) + 1, it->string));
3544 if (it->current.overlay_string_index >= 0)
3545 bufpos = IT_CHARPOS (*it);
3546 else
3547 bufpos = 0;
3549 base_face_id = underlying_face_id (it);
3551 /* Get the face for ASCII, or unibyte. */
3552 face_id = face_at_string_position (it->w,
3553 it->string,
3554 CHARPOS (pos),
3555 bufpos,
3556 it->region_beg_charpos,
3557 it->region_end_charpos,
3558 &next_check_charpos,
3559 base_face_id, 0);
3561 /* Correct the face for charsets different from ASCII. Do it
3562 for the multibyte case only. The face returned above is
3563 suitable for unibyte text if IT->string is unibyte. */
3564 if (STRING_MULTIBYTE (it->string))
3566 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos);
3567 int rest = SBYTES (it->string) - BYTEPOS (pos);
3568 int c, len;
3569 struct face *face = FACE_FROM_ID (it->f, face_id);
3571 c = string_char_and_length (p, rest, &len);
3572 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), it->string);
3575 else
3577 if ((IT_CHARPOS (*it) >= ZV && !before_p)
3578 || (IT_CHARPOS (*it) <= BEGV && before_p))
3579 return it->face_id;
3581 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
3582 pos = it->current.pos;
3584 if (before_p)
3585 DEC_TEXT_POS (pos, it->multibyte_p);
3586 else
3588 if (it->what == IT_COMPOSITION)
3589 /* For composition, we must check the position after the
3590 composition. */
3591 pos.charpos += it->cmp_len, pos.bytepos += it->len;
3592 else
3593 INC_TEXT_POS (pos, it->multibyte_p);
3596 /* Determine face for CHARSET_ASCII, or unibyte. */
3597 face_id = face_at_buffer_position (it->w,
3598 CHARPOS (pos),
3599 it->region_beg_charpos,
3600 it->region_end_charpos,
3601 &next_check_charpos,
3602 limit, 0);
3604 /* Correct the face for charsets different from ASCII. Do it
3605 for the multibyte case only. The face returned above is
3606 suitable for unibyte text if current_buffer is unibyte. */
3607 if (it->multibyte_p)
3609 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
3610 struct face *face = FACE_FROM_ID (it->f, face_id);
3611 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
3615 return face_id;
3620 /***********************************************************************
3621 Invisible text
3622 ***********************************************************************/
3624 /* Set up iterator IT from invisible properties at its current
3625 position. Called from handle_stop. */
3627 static enum prop_handled
3628 handle_invisible_prop (it)
3629 struct it *it;
3631 enum prop_handled handled = HANDLED_NORMALLY;
3633 if (STRINGP (it->string))
3635 extern Lisp_Object Qinvisible;
3636 Lisp_Object prop, end_charpos, limit, charpos;
3638 /* Get the value of the invisible text property at the
3639 current position. Value will be nil if there is no such
3640 property. */
3641 charpos = make_number (IT_STRING_CHARPOS (*it));
3642 prop = Fget_text_property (charpos, Qinvisible, it->string);
3644 if (!NILP (prop)
3645 && IT_STRING_CHARPOS (*it) < it->end_charpos)
3647 handled = HANDLED_RECOMPUTE_PROPS;
3649 /* Get the position at which the next change of the
3650 invisible text property can be found in IT->string.
3651 Value will be nil if the property value is the same for
3652 all the rest of IT->string. */
3653 XSETINT (limit, SCHARS (it->string));
3654 end_charpos = Fnext_single_property_change (charpos, Qinvisible,
3655 it->string, limit);
3657 /* Text at current position is invisible. The next
3658 change in the property is at position end_charpos.
3659 Move IT's current position to that position. */
3660 if (INTEGERP (end_charpos)
3661 && XFASTINT (end_charpos) < XFASTINT (limit))
3663 struct text_pos old;
3664 old = it->current.string_pos;
3665 IT_STRING_CHARPOS (*it) = XFASTINT (end_charpos);
3666 compute_string_pos (&it->current.string_pos, old, it->string);
3668 else
3670 /* The rest of the string is invisible. If this is an
3671 overlay string, proceed with the next overlay string
3672 or whatever comes and return a character from there. */
3673 if (it->current.overlay_string_index >= 0)
3675 next_overlay_string (it);
3676 /* Don't check for overlay strings when we just
3677 finished processing them. */
3678 handled = HANDLED_OVERLAY_STRING_CONSUMED;
3680 else
3682 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
3683 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
3688 else
3690 int invis_p;
3691 EMACS_INT newpos, next_stop, start_charpos;
3692 Lisp_Object pos, prop, overlay;
3694 /* First of all, is there invisible text at this position? */
3695 start_charpos = IT_CHARPOS (*it);
3696 pos = make_number (IT_CHARPOS (*it));
3697 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
3698 &overlay);
3699 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3701 /* If we are on invisible text, skip over it. */
3702 if (invis_p && IT_CHARPOS (*it) < it->end_charpos)
3704 /* Record whether we have to display an ellipsis for the
3705 invisible text. */
3706 int display_ellipsis_p = invis_p == 2;
3708 handled = HANDLED_RECOMPUTE_PROPS;
3710 /* Loop skipping over invisible text. The loop is left at
3711 ZV or with IT on the first char being visible again. */
3714 /* Try to skip some invisible text. Return value is the
3715 position reached which can be equal to IT's position
3716 if there is nothing invisible here. This skips both
3717 over invisible text properties and overlays with
3718 invisible property. */
3719 newpos = skip_invisible (IT_CHARPOS (*it),
3720 &next_stop, ZV, it->window);
3722 /* If we skipped nothing at all we weren't at invisible
3723 text in the first place. If everything to the end of
3724 the buffer was skipped, end the loop. */
3725 if (newpos == IT_CHARPOS (*it) || newpos >= ZV)
3726 invis_p = 0;
3727 else
3729 /* We skipped some characters but not necessarily
3730 all there are. Check if we ended up on visible
3731 text. Fget_char_property returns the property of
3732 the char before the given position, i.e. if we
3733 get invis_p = 0, this means that the char at
3734 newpos is visible. */
3735 pos = make_number (newpos);
3736 prop = Fget_char_property (pos, Qinvisible, it->window);
3737 invis_p = TEXT_PROP_MEANS_INVISIBLE (prop);
3740 /* If we ended up on invisible text, proceed to
3741 skip starting with next_stop. */
3742 if (invis_p)
3743 IT_CHARPOS (*it) = next_stop;
3745 /* If there are adjacent invisible texts, don't lose the
3746 second one's ellipsis. */
3747 if (invis_p == 2)
3748 display_ellipsis_p = 1;
3750 while (invis_p);
3752 /* The position newpos is now either ZV or on visible text. */
3753 IT_CHARPOS (*it) = newpos;
3754 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
3756 /* If there are before-strings at the start of invisible
3757 text, and the text is invisible because of a text
3758 property, arrange to show before-strings because 20.x did
3759 it that way. (If the text is invisible because of an
3760 overlay property instead of a text property, this is
3761 already handled in the overlay code.) */
3762 if (NILP (overlay)
3763 && get_overlay_strings (it, start_charpos))
3765 handled = HANDLED_RECOMPUTE_PROPS;
3766 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
3768 else if (display_ellipsis_p)
3770 /* Make sure that the glyphs of the ellipsis will get
3771 correct `charpos' values. If we would not update
3772 it->position here, the glyphs would belong to the
3773 last visible character _before_ the invisible
3774 text, which confuses `set_cursor_from_row'.
3776 We use the last invisible position instead of the
3777 first because this way the cursor is always drawn on
3778 the first "." of the ellipsis, whenever PT is inside
3779 the invisible text. Otherwise the cursor would be
3780 placed _after_ the ellipsis when the point is after the
3781 first invisible character. */
3782 if (!STRINGP (it->object))
3784 it->position.charpos = IT_CHARPOS (*it) - 1;
3785 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
3787 setup_for_ellipsis (it, 0);
3788 /* Let the ellipsis display before
3789 considering any properties of the following char.
3790 Fixes jasonr@gnu.org 01 Oct 07 bug. */
3791 handled = HANDLED_RETURN;
3796 return handled;
3800 /* Make iterator IT return `...' next.
3801 Replaces LEN characters from buffer. */
3803 static void
3804 setup_for_ellipsis (it, len)
3805 struct it *it;
3806 int len;
3808 /* Use the display table definition for `...'. Invalid glyphs
3809 will be handled by the method returning elements from dpvec. */
3810 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
3812 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
3813 it->dpvec = v->contents;
3814 it->dpend = v->contents + v->size;
3816 else
3818 /* Default `...'. */
3819 it->dpvec = default_invis_vector;
3820 it->dpend = default_invis_vector + 3;
3823 it->dpvec_char_len = len;
3824 it->current.dpvec_index = 0;
3825 it->dpvec_face_id = -1;
3827 /* Remember the current face id in case glyphs specify faces.
3828 IT's face is restored in set_iterator_to_next.
3829 saved_face_id was set to preceding char's face in handle_stop. */
3830 if (it->saved_face_id < 0 || it->saved_face_id != it->face_id)
3831 it->saved_face_id = it->face_id = DEFAULT_FACE_ID;
3833 it->method = GET_FROM_DISPLAY_VECTOR;
3834 it->ellipsis_p = 1;
3839 /***********************************************************************
3840 'display' property
3841 ***********************************************************************/
3843 /* Set up iterator IT from `display' property at its current position.
3844 Called from handle_stop.
3845 We return HANDLED_RETURN if some part of the display property
3846 overrides the display of the buffer text itself.
3847 Otherwise we return HANDLED_NORMALLY. */
3849 static enum prop_handled
3850 handle_display_prop (it)
3851 struct it *it;
3853 Lisp_Object prop, object, overlay;
3854 struct text_pos *position;
3855 /* Nonzero if some property replaces the display of the text itself. */
3856 int display_replaced_p = 0;
3858 if (STRINGP (it->string))
3860 object = it->string;
3861 position = &it->current.string_pos;
3863 else
3865 XSETWINDOW (object, it->w);
3866 position = &it->current.pos;
3869 /* Reset those iterator values set from display property values. */
3870 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
3871 it->space_width = Qnil;
3872 it->font_height = Qnil;
3873 it->voffset = 0;
3875 /* We don't support recursive `display' properties, i.e. string
3876 values that have a string `display' property, that have a string
3877 `display' property etc. */
3878 if (!it->string_from_display_prop_p)
3879 it->area = TEXT_AREA;
3881 prop = get_char_property_and_overlay (make_number (position->charpos),
3882 Qdisplay, object, &overlay);
3883 if (NILP (prop))
3884 return HANDLED_NORMALLY;
3885 /* Now OVERLAY is the overlay that gave us this property, or nil
3886 if it was a text property. */
3888 if (!STRINGP (it->string))
3889 object = it->w->buffer;
3891 if (CONSP (prop)
3892 /* Simple properties. */
3893 && !EQ (XCAR (prop), Qimage)
3894 && !EQ (XCAR (prop), Qspace)
3895 && !EQ (XCAR (prop), Qwhen)
3896 && !EQ (XCAR (prop), Qslice)
3897 && !EQ (XCAR (prop), Qspace_width)
3898 && !EQ (XCAR (prop), Qheight)
3899 && !EQ (XCAR (prop), Qraise)
3900 /* Marginal area specifications. */
3901 && !(CONSP (XCAR (prop)) && EQ (XCAR (XCAR (prop)), Qmargin))
3902 && !EQ (XCAR (prop), Qleft_fringe)
3903 && !EQ (XCAR (prop), Qright_fringe)
3904 && !NILP (XCAR (prop)))
3906 for (; CONSP (prop); prop = XCDR (prop))
3908 if (handle_single_display_spec (it, XCAR (prop), object, overlay,
3909 position, display_replaced_p))
3911 display_replaced_p = 1;
3912 /* If some text in a string is replaced, `position' no
3913 longer points to the position of `object'. */
3914 if (STRINGP (object))
3915 break;
3919 else if (VECTORP (prop))
3921 int i;
3922 for (i = 0; i < ASIZE (prop); ++i)
3923 if (handle_single_display_spec (it, AREF (prop, i), object, overlay,
3924 position, display_replaced_p))
3926 display_replaced_p = 1;
3927 /* If some text in a string is replaced, `position' no
3928 longer points to the position of `object'. */
3929 if (STRINGP (object))
3930 break;
3933 else
3935 int ret = handle_single_display_spec (it, prop, object, overlay,
3936 position, 0);
3937 if (ret < 0) /* Replaced by "", i.e. nothing. */
3938 return HANDLED_RECOMPUTE_PROPS;
3939 if (ret)
3940 display_replaced_p = 1;
3943 return display_replaced_p ? HANDLED_RETURN : HANDLED_NORMALLY;
3947 /* Value is the position of the end of the `display' property starting
3948 at START_POS in OBJECT. */
3950 static struct text_pos
3951 display_prop_end (it, object, start_pos)
3952 struct it *it;
3953 Lisp_Object object;
3954 struct text_pos start_pos;
3956 Lisp_Object end;
3957 struct text_pos end_pos;
3959 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
3960 Qdisplay, object, Qnil);
3961 CHARPOS (end_pos) = XFASTINT (end);
3962 if (STRINGP (object))
3963 compute_string_pos (&end_pos, start_pos, it->string);
3964 else
3965 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
3967 return end_pos;
3971 /* Set up IT from a single `display' specification PROP. OBJECT
3972 is the object in which the `display' property was found. *POSITION
3973 is the position at which it was found. DISPLAY_REPLACED_P non-zero
3974 means that we previously saw a display specification which already
3975 replaced text display with something else, for example an image;
3976 we ignore such properties after the first one has been processed.
3978 OVERLAY is the overlay this `display' property came from,
3979 or nil if it was a text property.
3981 If PROP is a `space' or `image' specification, and in some other
3982 cases too, set *POSITION to the position where the `display'
3983 property ends.
3985 Value is non-zero if something was found which replaces the display
3986 of buffer or string text. Specifically, the value is -1 if that
3987 "something" is "nothing". */
3989 static int
3990 handle_single_display_spec (it, spec, object, overlay, position,
3991 display_replaced_before_p)
3992 struct it *it;
3993 Lisp_Object spec;
3994 Lisp_Object object;
3995 Lisp_Object overlay;
3996 struct text_pos *position;
3997 int display_replaced_before_p;
3999 Lisp_Object form;
4000 Lisp_Object location, value;
4001 struct text_pos start_pos, save_pos;
4002 int valid_p;
4004 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4005 If the result is non-nil, use VALUE instead of SPEC. */
4006 form = Qt;
4007 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4009 spec = XCDR (spec);
4010 if (!CONSP (spec))
4011 return 0;
4012 form = XCAR (spec);
4013 spec = XCDR (spec);
4016 if (!NILP (form) && !EQ (form, Qt))
4018 int count = SPECPDL_INDEX ();
4019 struct gcpro gcpro1;
4021 /* Bind `object' to the object having the `display' property, a
4022 buffer or string. Bind `position' to the position in the
4023 object where the property was found, and `buffer-position'
4024 to the current position in the buffer. */
4025 specbind (Qobject, object);
4026 specbind (Qposition, make_number (CHARPOS (*position)));
4027 specbind (Qbuffer_position,
4028 make_number (STRINGP (object)
4029 ? IT_CHARPOS (*it) : CHARPOS (*position)));
4030 GCPRO1 (form);
4031 form = safe_eval (form);
4032 UNGCPRO;
4033 unbind_to (count, Qnil);
4036 if (NILP (form))
4037 return 0;
4039 /* Handle `(height HEIGHT)' specifications. */
4040 if (CONSP (spec)
4041 && EQ (XCAR (spec), Qheight)
4042 && CONSP (XCDR (spec)))
4044 if (!FRAME_WINDOW_P (it->f))
4045 return 0;
4047 it->font_height = XCAR (XCDR (spec));
4048 if (!NILP (it->font_height))
4050 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4051 int new_height = -1;
4053 if (CONSP (it->font_height)
4054 && (EQ (XCAR (it->font_height), Qplus)
4055 || EQ (XCAR (it->font_height), Qminus))
4056 && CONSP (XCDR (it->font_height))
4057 && INTEGERP (XCAR (XCDR (it->font_height))))
4059 /* `(+ N)' or `(- N)' where N is an integer. */
4060 int steps = XINT (XCAR (XCDR (it->font_height)));
4061 if (EQ (XCAR (it->font_height), Qplus))
4062 steps = - steps;
4063 it->face_id = smaller_face (it->f, it->face_id, steps);
4065 else if (FUNCTIONP (it->font_height))
4067 /* Call function with current height as argument.
4068 Value is the new height. */
4069 Lisp_Object height;
4070 height = safe_call1 (it->font_height,
4071 face->lface[LFACE_HEIGHT_INDEX]);
4072 if (NUMBERP (height))
4073 new_height = XFLOATINT (height);
4075 else if (NUMBERP (it->font_height))
4077 /* Value is a multiple of the canonical char height. */
4078 struct face *face;
4080 face = FACE_FROM_ID (it->f, DEFAULT_FACE_ID);
4081 new_height = (XFLOATINT (it->font_height)
4082 * XINT (face->lface[LFACE_HEIGHT_INDEX]));
4084 else
4086 /* Evaluate IT->font_height with `height' bound to the
4087 current specified height to get the new height. */
4088 int count = SPECPDL_INDEX ();
4090 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4091 value = safe_eval (it->font_height);
4092 unbind_to (count, Qnil);
4094 if (NUMBERP (value))
4095 new_height = XFLOATINT (value);
4098 if (new_height > 0)
4099 it->face_id = face_with_height (it->f, it->face_id, new_height);
4102 return 0;
4105 /* Handle `(space-width WIDTH)'. */
4106 if (CONSP (spec)
4107 && EQ (XCAR (spec), Qspace_width)
4108 && CONSP (XCDR (spec)))
4110 if (!FRAME_WINDOW_P (it->f))
4111 return 0;
4113 value = XCAR (XCDR (spec));
4114 if (NUMBERP (value) && XFLOATINT (value) > 0)
4115 it->space_width = value;
4117 return 0;
4120 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4121 if (CONSP (spec)
4122 && EQ (XCAR (spec), Qslice))
4124 Lisp_Object tem;
4126 if (!FRAME_WINDOW_P (it->f))
4127 return 0;
4129 if (tem = XCDR (spec), CONSP (tem))
4131 it->slice.x = XCAR (tem);
4132 if (tem = XCDR (tem), CONSP (tem))
4134 it->slice.y = XCAR (tem);
4135 if (tem = XCDR (tem), CONSP (tem))
4137 it->slice.width = XCAR (tem);
4138 if (tem = XCDR (tem), CONSP (tem))
4139 it->slice.height = XCAR (tem);
4144 return 0;
4147 /* Handle `(raise FACTOR)'. */
4148 if (CONSP (spec)
4149 && EQ (XCAR (spec), Qraise)
4150 && CONSP (XCDR (spec)))
4152 if (!FRAME_WINDOW_P (it->f))
4153 return 0;
4155 #ifdef HAVE_WINDOW_SYSTEM
4156 value = XCAR (XCDR (spec));
4157 if (NUMBERP (value))
4159 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4160 it->voffset = - (XFLOATINT (value)
4161 * (FONT_HEIGHT (face->font)));
4163 #endif /* HAVE_WINDOW_SYSTEM */
4165 return 0;
4168 /* Don't handle the other kinds of display specifications
4169 inside a string that we got from a `display' property. */
4170 if (it->string_from_display_prop_p)
4171 return 0;
4173 /* Characters having this form of property are not displayed, so
4174 we have to find the end of the property. */
4175 start_pos = *position;
4176 *position = display_prop_end (it, object, start_pos);
4177 value = Qnil;
4179 /* Stop the scan at that end position--we assume that all
4180 text properties change there. */
4181 it->stop_charpos = position->charpos;
4183 /* Handle `(left-fringe BITMAP [FACE])'
4184 and `(right-fringe BITMAP [FACE])'. */
4185 if (CONSP (spec)
4186 && (EQ (XCAR (spec), Qleft_fringe)
4187 || EQ (XCAR (spec), Qright_fringe))
4188 && CONSP (XCDR (spec)))
4190 int face_id = DEFAULT_FACE_ID;
4191 int fringe_bitmap;
4193 if (!FRAME_WINDOW_P (it->f))
4194 /* If we return here, POSITION has been advanced
4195 across the text with this property. */
4196 return 0;
4198 #ifdef HAVE_WINDOW_SYSTEM
4199 value = XCAR (XCDR (spec));
4200 if (!SYMBOLP (value)
4201 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
4202 /* If we return here, POSITION has been advanced
4203 across the text with this property. */
4204 return 0;
4206 if (CONSP (XCDR (XCDR (spec))))
4208 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
4209 int face_id2 = lookup_derived_face (it->f, face_name,
4210 FRINGE_FACE_ID, 0);
4211 if (face_id2 >= 0)
4212 face_id = face_id2;
4215 /* Save current settings of IT so that we can restore them
4216 when we are finished with the glyph property value. */
4218 save_pos = it->position;
4219 it->position = *position;
4220 push_it (it);
4221 it->position = save_pos;
4223 it->area = TEXT_AREA;
4224 it->what = IT_IMAGE;
4225 it->image_id = -1; /* no image */
4226 it->position = start_pos;
4227 it->object = NILP (object) ? it->w->buffer : object;
4228 it->method = GET_FROM_IMAGE;
4229 it->from_overlay = Qnil;
4230 it->face_id = face_id;
4232 /* Say that we haven't consumed the characters with
4233 `display' property yet. The call to pop_it in
4234 set_iterator_to_next will clean this up. */
4235 *position = start_pos;
4237 if (EQ (XCAR (spec), Qleft_fringe))
4239 it->left_user_fringe_bitmap = fringe_bitmap;
4240 it->left_user_fringe_face_id = face_id;
4242 else
4244 it->right_user_fringe_bitmap = fringe_bitmap;
4245 it->right_user_fringe_face_id = face_id;
4247 #endif /* HAVE_WINDOW_SYSTEM */
4248 return 1;
4251 /* Prepare to handle `((margin left-margin) ...)',
4252 `((margin right-margin) ...)' and `((margin nil) ...)'
4253 prefixes for display specifications. */
4254 location = Qunbound;
4255 if (CONSP (spec) && CONSP (XCAR (spec)))
4257 Lisp_Object tem;
4259 value = XCDR (spec);
4260 if (CONSP (value))
4261 value = XCAR (value);
4263 tem = XCAR (spec);
4264 if (EQ (XCAR (tem), Qmargin)
4265 && (tem = XCDR (tem),
4266 tem = CONSP (tem) ? XCAR (tem) : Qnil,
4267 (NILP (tem)
4268 || EQ (tem, Qleft_margin)
4269 || EQ (tem, Qright_margin))))
4270 location = tem;
4273 if (EQ (location, Qunbound))
4275 location = Qnil;
4276 value = spec;
4279 /* After this point, VALUE is the property after any
4280 margin prefix has been stripped. It must be a string,
4281 an image specification, or `(space ...)'.
4283 LOCATION specifies where to display: `left-margin',
4284 `right-margin' or nil. */
4286 valid_p = (STRINGP (value)
4287 #ifdef HAVE_WINDOW_SYSTEM
4288 || (FRAME_WINDOW_P (it->f) && valid_image_p (value))
4289 #endif /* not HAVE_WINDOW_SYSTEM */
4290 || (CONSP (value) && EQ (XCAR (value), Qspace)));
4292 if (valid_p && !display_replaced_before_p)
4294 /* Save current settings of IT so that we can restore them
4295 when we are finished with the glyph property value. */
4296 save_pos = it->position;
4297 it->position = *position;
4298 push_it (it);
4299 it->position = save_pos;
4300 it->from_overlay = overlay;
4302 if (NILP (location))
4303 it->area = TEXT_AREA;
4304 else if (EQ (location, Qleft_margin))
4305 it->area = LEFT_MARGIN_AREA;
4306 else
4307 it->area = RIGHT_MARGIN_AREA;
4309 if (STRINGP (value))
4311 if (SCHARS (value) == 0)
4313 pop_it (it);
4314 return -1; /* Replaced by "", i.e. nothing. */
4316 it->string = value;
4317 it->multibyte_p = STRING_MULTIBYTE (it->string);
4318 it->current.overlay_string_index = -1;
4319 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
4320 it->end_charpos = it->string_nchars = SCHARS (it->string);
4321 it->method = GET_FROM_STRING;
4322 it->stop_charpos = 0;
4323 it->string_from_display_prop_p = 1;
4324 /* Say that we haven't consumed the characters with
4325 `display' property yet. The call to pop_it in
4326 set_iterator_to_next will clean this up. */
4327 if (BUFFERP (object))
4328 *position = start_pos;
4330 else if (CONSP (value) && EQ (XCAR (value), Qspace))
4332 it->method = GET_FROM_STRETCH;
4333 it->object = value;
4334 *position = it->position = start_pos;
4336 #ifdef HAVE_WINDOW_SYSTEM
4337 else
4339 it->what = IT_IMAGE;
4340 it->image_id = lookup_image (it->f, value);
4341 it->position = start_pos;
4342 it->object = NILP (object) ? it->w->buffer : object;
4343 it->method = GET_FROM_IMAGE;
4345 /* Say that we haven't consumed the characters with
4346 `display' property yet. The call to pop_it in
4347 set_iterator_to_next will clean this up. */
4348 *position = start_pos;
4350 #endif /* HAVE_WINDOW_SYSTEM */
4352 return 1;
4355 /* Invalid property or property not supported. Restore
4356 POSITION to what it was before. */
4357 *position = start_pos;
4358 return 0;
4362 /* Check if SPEC is a display sub-property value whose text should be
4363 treated as intangible. */
4365 static int
4366 single_display_spec_intangible_p (prop)
4367 Lisp_Object prop;
4369 /* Skip over `when FORM'. */
4370 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4372 prop = XCDR (prop);
4373 if (!CONSP (prop))
4374 return 0;
4375 prop = XCDR (prop);
4378 if (STRINGP (prop))
4379 return 1;
4381 if (!CONSP (prop))
4382 return 0;
4384 /* Skip over `margin LOCATION'. If LOCATION is in the margins,
4385 we don't need to treat text as intangible. */
4386 if (EQ (XCAR (prop), Qmargin))
4388 prop = XCDR (prop);
4389 if (!CONSP (prop))
4390 return 0;
4392 prop = XCDR (prop);
4393 if (!CONSP (prop)
4394 || EQ (XCAR (prop), Qleft_margin)
4395 || EQ (XCAR (prop), Qright_margin))
4396 return 0;
4399 return (CONSP (prop)
4400 && (EQ (XCAR (prop), Qimage)
4401 || EQ (XCAR (prop), Qspace)));
4405 /* Check if PROP is a display property value whose text should be
4406 treated as intangible. */
4409 display_prop_intangible_p (prop)
4410 Lisp_Object prop;
4412 if (CONSP (prop)
4413 && CONSP (XCAR (prop))
4414 && !EQ (Qmargin, XCAR (XCAR (prop))))
4416 /* A list of sub-properties. */
4417 while (CONSP (prop))
4419 if (single_display_spec_intangible_p (XCAR (prop)))
4420 return 1;
4421 prop = XCDR (prop);
4424 else if (VECTORP (prop))
4426 /* A vector of sub-properties. */
4427 int i;
4428 for (i = 0; i < ASIZE (prop); ++i)
4429 if (single_display_spec_intangible_p (AREF (prop, i)))
4430 return 1;
4432 else
4433 return single_display_spec_intangible_p (prop);
4435 return 0;
4439 /* Return 1 if PROP is a display sub-property value containing STRING. */
4441 static int
4442 single_display_spec_string_p (prop, string)
4443 Lisp_Object prop, string;
4445 if (EQ (string, prop))
4446 return 1;
4448 /* Skip over `when FORM'. */
4449 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
4451 prop = XCDR (prop);
4452 if (!CONSP (prop))
4453 return 0;
4454 prop = XCDR (prop);
4457 if (CONSP (prop))
4458 /* Skip over `margin LOCATION'. */
4459 if (EQ (XCAR (prop), Qmargin))
4461 prop = XCDR (prop);
4462 if (!CONSP (prop))
4463 return 0;
4465 prop = XCDR (prop);
4466 if (!CONSP (prop))
4467 return 0;
4470 return CONSP (prop) && EQ (XCAR (prop), string);
4474 /* Return 1 if STRING appears in the `display' property PROP. */
4476 static int
4477 display_prop_string_p (prop, string)
4478 Lisp_Object prop, string;
4480 if (CONSP (prop)
4481 && CONSP (XCAR (prop))
4482 && !EQ (Qmargin, XCAR (XCAR (prop))))
4484 /* A list of sub-properties. */
4485 while (CONSP (prop))
4487 if (single_display_spec_string_p (XCAR (prop), string))
4488 return 1;
4489 prop = XCDR (prop);
4492 else if (VECTORP (prop))
4494 /* A vector of sub-properties. */
4495 int i;
4496 for (i = 0; i < ASIZE (prop); ++i)
4497 if (single_display_spec_string_p (AREF (prop, i), string))
4498 return 1;
4500 else
4501 return single_display_spec_string_p (prop, string);
4503 return 0;
4507 /* Determine from which buffer position in W's buffer STRING comes
4508 from. AROUND_CHARPOS is an approximate position where it could
4509 be from. Value is the buffer position or 0 if it couldn't be
4510 determined.
4512 W's buffer must be current.
4514 This function is necessary because we don't record buffer positions
4515 in glyphs generated from strings (to keep struct glyph small).
4516 This function may only use code that doesn't eval because it is
4517 called asynchronously from note_mouse_highlight. */
4520 string_buffer_position (w, string, around_charpos)
4521 struct window *w;
4522 Lisp_Object string;
4523 int around_charpos;
4525 Lisp_Object limit, prop, pos;
4526 const int MAX_DISTANCE = 1000;
4527 int found = 0;
4529 pos = make_number (around_charpos);
4530 limit = make_number (min (XINT (pos) + MAX_DISTANCE, ZV));
4531 while (!found && !EQ (pos, limit))
4533 prop = Fget_char_property (pos, Qdisplay, Qnil);
4534 if (!NILP (prop) && display_prop_string_p (prop, string))
4535 found = 1;
4536 else
4537 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil, limit);
4540 if (!found)
4542 pos = make_number (around_charpos);
4543 limit = make_number (max (XINT (pos) - MAX_DISTANCE, BEGV));
4544 while (!found && !EQ (pos, limit))
4546 prop = Fget_char_property (pos, Qdisplay, Qnil);
4547 if (!NILP (prop) && display_prop_string_p (prop, string))
4548 found = 1;
4549 else
4550 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
4551 limit);
4555 return found ? XINT (pos) : 0;
4560 /***********************************************************************
4561 `composition' property
4562 ***********************************************************************/
4564 static enum prop_handled
4565 handle_auto_composed_prop (it)
4566 struct it *it;
4568 enum prop_handled handled = HANDLED_NORMALLY;
4570 if (FUNCTIONP (Vauto_composition_function))
4572 Lisp_Object val = Qnil;
4573 EMACS_INT pos, limit = -1;
4575 if (STRINGP (it->string))
4576 pos = IT_STRING_CHARPOS (*it);
4577 else
4578 pos = IT_CHARPOS (*it);
4580 val = Fget_text_property (make_number (pos), Qauto_composed, it->string);
4581 if (! NILP (val))
4583 Lisp_Object cmp_prop;
4584 EMACS_INT cmp_start, cmp_end;
4586 #ifdef USE_FONT_BACKEND
4587 if (enable_font_backend
4588 && get_property_and_range (pos, Qcomposition, &cmp_prop,
4589 &cmp_start, &cmp_end, it->string)
4590 && cmp_start == pos
4591 && COMPOSITION_METHOD (cmp_prop) == COMPOSITION_WITH_GLYPH_STRING)
4593 Lisp_Object gstring = COMPOSITION_COMPONENTS (cmp_prop);
4594 Lisp_Object font_object = LGSTRING_FONT (gstring);
4596 if (! EQ (font_object,
4597 font_at (-1, pos, FACE_FROM_ID (it->f, it->face_id),
4598 it->w, it->string)))
4599 /* We must re-compute the composition for the
4600 different font. */
4601 val = Qnil;
4603 #endif
4604 if (! NILP (val))
4606 Lisp_Object end;
4608 /* As Fnext_single_char_property_change is very slow, we
4609 limit the search to the current line. */
4610 if (STRINGP (it->string))
4611 limit = SCHARS (it->string);
4612 else
4613 limit = find_next_newline_no_quit (pos, 1);
4614 end = Fnext_single_char_property_change (make_number (pos),
4615 Qauto_composed,
4616 it->string,
4617 make_number (limit));
4619 if (XINT (end) < limit)
4620 /* The current point is auto-composed, but there exist
4621 characters not yet composed beyond the
4622 auto-composed region. There's a possiblity that
4623 the last characters in the region may be newly
4624 composed. */
4625 val = Qnil;
4628 if (NILP (val) && ! STRINGP (it->string))
4630 if (limit < 0)
4631 limit = (STRINGP (it->string) ? SCHARS (it->string)
4632 : find_next_newline_no_quit (pos, 1));
4633 if (pos < limit)
4635 int count = SPECPDL_INDEX ();
4636 Lisp_Object args[5];
4638 args[0] = Vauto_composition_function;
4639 specbind (Qauto_composition_function, Qnil);
4640 args[1] = make_number (pos);
4641 args[2] = make_number (limit);
4642 #ifdef USE_FONT_BACKEND
4643 if (enable_font_backend)
4644 args[3] = it->window;
4645 else
4646 #endif /* USE_FONT_BACKEND */
4647 args[3] = Qnil;
4648 args[4] = it->string;
4649 safe_call (5, args);
4650 unbind_to (count, Qnil);
4655 return handled;
4658 /* Set up iterator IT from `composition' property at its current
4659 position. Called from handle_stop. */
4661 static enum prop_handled
4662 handle_composition_prop (it)
4663 struct it *it;
4665 Lisp_Object prop, string;
4666 EMACS_INT pos, pos_byte, start, end;
4667 enum prop_handled handled = HANDLED_NORMALLY;
4669 if (STRINGP (it->string))
4671 unsigned char *s;
4673 pos = IT_STRING_CHARPOS (*it);
4674 pos_byte = IT_STRING_BYTEPOS (*it);
4675 string = it->string;
4676 s = SDATA (string) + pos_byte;
4677 it->c = STRING_CHAR (s, 0);
4679 else
4681 pos = IT_CHARPOS (*it);
4682 pos_byte = IT_BYTEPOS (*it);
4683 string = Qnil;
4684 it->c = FETCH_CHAR (pos_byte);
4687 /* If there's a valid composition and point is not inside of the
4688 composition (in the case that the composition is from the current
4689 buffer), draw a glyph composed from the composition components. */
4690 if (find_composition (pos, -1, &start, &end, &prop, string)
4691 && COMPOSITION_VALID_P (start, end, prop)
4692 && (STRINGP (it->string) || (PT <= start || PT >= end)))
4694 int id;
4696 if (start != pos)
4698 if (STRINGP (it->string))
4699 pos_byte = string_char_to_byte (it->string, start);
4700 else
4701 pos_byte = CHAR_TO_BYTE (start);
4703 id = get_composition_id (start, pos_byte, end - start, prop, string);
4705 if (id >= 0)
4707 struct composition *cmp = composition_table[id];
4709 if (cmp->glyph_len == 0)
4711 /* No glyph. */
4712 if (STRINGP (it->string))
4714 IT_STRING_CHARPOS (*it) = end;
4715 IT_STRING_BYTEPOS (*it) = string_char_to_byte (it->string,
4716 end);
4718 else
4720 IT_CHARPOS (*it) = end;
4721 IT_BYTEPOS (*it) = CHAR_TO_BYTE (end);
4723 return HANDLED_RECOMPUTE_PROPS;
4726 it->stop_charpos = end;
4727 push_it (it);
4729 it->method = GET_FROM_COMPOSITION;
4730 it->cmp_id = id;
4731 it->cmp_len = COMPOSITION_LENGTH (prop);
4732 /* For a terminal, draw only the first (non-TAB) character
4733 of the components. */
4734 #ifdef USE_FONT_BACKEND
4735 if (composition_table[id]->method == COMPOSITION_WITH_GLYPH_STRING)
4737 /* FIXME: This doesn't do anything!?! */
4738 Lisp_Object lgstring = AREF (XHASH_TABLE (composition_hash_table)
4739 ->key_and_value,
4740 cmp->hash_index * 2);
4742 else
4743 #endif /* USE_FONT_BACKEND */
4745 int i;
4747 for (i = 0; i < cmp->glyph_len; i++)
4748 if ((it->c = COMPOSITION_GLYPH (composition_table[id], i))
4749 != '\t')
4750 break;
4752 if (it->c == '\t')
4753 it->c = ' ';
4754 it->len = (STRINGP (it->string)
4755 ? string_char_to_byte (it->string, end)
4756 : CHAR_TO_BYTE (end)) - pos_byte;
4757 handled = HANDLED_RETURN;
4761 return handled;
4766 /***********************************************************************
4767 Overlay strings
4768 ***********************************************************************/
4770 /* The following structure is used to record overlay strings for
4771 later sorting in load_overlay_strings. */
4773 struct overlay_entry
4775 Lisp_Object overlay;
4776 Lisp_Object string;
4777 int priority;
4778 int after_string_p;
4782 /* Set up iterator IT from overlay strings at its current position.
4783 Called from handle_stop. */
4785 static enum prop_handled
4786 handle_overlay_change (it)
4787 struct it *it;
4789 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
4790 return HANDLED_RECOMPUTE_PROPS;
4791 else
4792 return HANDLED_NORMALLY;
4796 /* Set up the next overlay string for delivery by IT, if there is an
4797 overlay string to deliver. Called by set_iterator_to_next when the
4798 end of the current overlay string is reached. If there are more
4799 overlay strings to display, IT->string and
4800 IT->current.overlay_string_index are set appropriately here.
4801 Otherwise IT->string is set to nil. */
4803 static void
4804 next_overlay_string (it)
4805 struct it *it;
4807 ++it->current.overlay_string_index;
4808 if (it->current.overlay_string_index == it->n_overlay_strings)
4810 /* No more overlay strings. Restore IT's settings to what
4811 they were before overlay strings were processed, and
4812 continue to deliver from current_buffer. */
4813 int display_ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
4815 pop_it (it);
4816 xassert (it->sp > 0
4817 || it->method == GET_FROM_COMPOSITION
4818 || (NILP (it->string)
4819 && it->method == GET_FROM_BUFFER
4820 && it->stop_charpos >= BEGV
4821 && it->stop_charpos <= it->end_charpos));
4822 it->current.overlay_string_index = -1;
4823 it->n_overlay_strings = 0;
4825 /* If we're at the end of the buffer, record that we have
4826 processed the overlay strings there already, so that
4827 next_element_from_buffer doesn't try it again. */
4828 if (NILP (it->string) && IT_CHARPOS (*it) >= it->end_charpos)
4829 it->overlay_strings_at_end_processed_p = 1;
4831 /* If we have to display `...' for invisible text, set
4832 the iterator up for that. */
4833 if (display_ellipsis_p)
4834 setup_for_ellipsis (it, 0);
4836 else
4838 /* There are more overlay strings to process. If
4839 IT->current.overlay_string_index has advanced to a position
4840 where we must load IT->overlay_strings with more strings, do
4841 it. */
4842 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
4844 if (it->current.overlay_string_index && i == 0)
4845 load_overlay_strings (it, 0);
4847 /* Initialize IT to deliver display elements from the overlay
4848 string. */
4849 it->string = it->overlay_strings[i];
4850 it->multibyte_p = STRING_MULTIBYTE (it->string);
4851 SET_TEXT_POS (it->current.string_pos, 0, 0);
4852 it->method = GET_FROM_STRING;
4853 it->stop_charpos = 0;
4856 CHECK_IT (it);
4860 /* Compare two overlay_entry structures E1 and E2. Used as a
4861 comparison function for qsort in load_overlay_strings. Overlay
4862 strings for the same position are sorted so that
4864 1. All after-strings come in front of before-strings, except
4865 when they come from the same overlay.
4867 2. Within after-strings, strings are sorted so that overlay strings
4868 from overlays with higher priorities come first.
4870 2. Within before-strings, strings are sorted so that overlay
4871 strings from overlays with higher priorities come last.
4873 Value is analogous to strcmp. */
4876 static int
4877 compare_overlay_entries (e1, e2)
4878 void *e1, *e2;
4880 struct overlay_entry *entry1 = (struct overlay_entry *) e1;
4881 struct overlay_entry *entry2 = (struct overlay_entry *) e2;
4882 int result;
4884 if (entry1->after_string_p != entry2->after_string_p)
4886 /* Let after-strings appear in front of before-strings if
4887 they come from different overlays. */
4888 if (EQ (entry1->overlay, entry2->overlay))
4889 result = entry1->after_string_p ? 1 : -1;
4890 else
4891 result = entry1->after_string_p ? -1 : 1;
4893 else if (entry1->after_string_p)
4894 /* After-strings sorted in order of decreasing priority. */
4895 result = entry2->priority - entry1->priority;
4896 else
4897 /* Before-strings sorted in order of increasing priority. */
4898 result = entry1->priority - entry2->priority;
4900 return result;
4904 /* Load the vector IT->overlay_strings with overlay strings from IT's
4905 current buffer position, or from CHARPOS if that is > 0. Set
4906 IT->n_overlays to the total number of overlay strings found.
4908 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
4909 a time. On entry into load_overlay_strings,
4910 IT->current.overlay_string_index gives the number of overlay
4911 strings that have already been loaded by previous calls to this
4912 function.
4914 IT->add_overlay_start contains an additional overlay start
4915 position to consider for taking overlay strings from, if non-zero.
4916 This position comes into play when the overlay has an `invisible'
4917 property, and both before and after-strings. When we've skipped to
4918 the end of the overlay, because of its `invisible' property, we
4919 nevertheless want its before-string to appear.
4920 IT->add_overlay_start will contain the overlay start position
4921 in this case.
4923 Overlay strings are sorted so that after-string strings come in
4924 front of before-string strings. Within before and after-strings,
4925 strings are sorted by overlay priority. See also function
4926 compare_overlay_entries. */
4928 static void
4929 load_overlay_strings (it, charpos)
4930 struct it *it;
4931 int charpos;
4933 extern Lisp_Object Qafter_string, Qbefore_string, Qwindow, Qpriority;
4934 Lisp_Object overlay, window, str, invisible;
4935 struct Lisp_Overlay *ov;
4936 int start, end;
4937 int size = 20;
4938 int n = 0, i, j, invis_p;
4939 struct overlay_entry *entries
4940 = (struct overlay_entry *) alloca (size * sizeof *entries);
4942 if (charpos <= 0)
4943 charpos = IT_CHARPOS (*it);
4945 /* Append the overlay string STRING of overlay OVERLAY to vector
4946 `entries' which has size `size' and currently contains `n'
4947 elements. AFTER_P non-zero means STRING is an after-string of
4948 OVERLAY. */
4949 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
4950 do \
4952 Lisp_Object priority; \
4954 if (n == size) \
4956 int new_size = 2 * size; \
4957 struct overlay_entry *old = entries; \
4958 entries = \
4959 (struct overlay_entry *) alloca (new_size \
4960 * sizeof *entries); \
4961 bcopy (old, entries, size * sizeof *entries); \
4962 size = new_size; \
4965 entries[n].string = (STRING); \
4966 entries[n].overlay = (OVERLAY); \
4967 priority = Foverlay_get ((OVERLAY), Qpriority); \
4968 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
4969 entries[n].after_string_p = (AFTER_P); \
4970 ++n; \
4972 while (0)
4974 /* Process overlay before the overlay center. */
4975 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
4977 XSETMISC (overlay, ov);
4978 xassert (OVERLAYP (overlay));
4979 start = OVERLAY_POSITION (OVERLAY_START (overlay));
4980 end = OVERLAY_POSITION (OVERLAY_END (overlay));
4982 if (end < charpos)
4983 break;
4985 /* Skip this overlay if it doesn't start or end at IT's current
4986 position. */
4987 if (end != charpos && start != charpos)
4988 continue;
4990 /* Skip this overlay if it doesn't apply to IT->w. */
4991 window = Foverlay_get (overlay, Qwindow);
4992 if (WINDOWP (window) && XWINDOW (window) != it->w)
4993 continue;
4995 /* If the text ``under'' the overlay is invisible, both before-
4996 and after-strings from this overlay are visible; start and
4997 end position are indistinguishable. */
4998 invisible = Foverlay_get (overlay, Qinvisible);
4999 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5001 /* If overlay has a non-empty before-string, record it. */
5002 if ((start == charpos || (end == charpos && invis_p))
5003 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5004 && SCHARS (str))
5005 RECORD_OVERLAY_STRING (overlay, str, 0);
5007 /* If overlay has a non-empty after-string, record it. */
5008 if ((end == charpos || (start == charpos && invis_p))
5009 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5010 && SCHARS (str))
5011 RECORD_OVERLAY_STRING (overlay, str, 1);
5014 /* Process overlays after the overlay center. */
5015 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5017 XSETMISC (overlay, ov);
5018 xassert (OVERLAYP (overlay));
5019 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5020 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5022 if (start > charpos)
5023 break;
5025 /* Skip this overlay if it doesn't start or end at IT's current
5026 position. */
5027 if (end != charpos && start != charpos)
5028 continue;
5030 /* Skip this overlay if it doesn't apply to IT->w. */
5031 window = Foverlay_get (overlay, Qwindow);
5032 if (WINDOWP (window) && XWINDOW (window) != it->w)
5033 continue;
5035 /* If the text ``under'' the overlay is invisible, it has a zero
5036 dimension, and both before- and after-strings apply. */
5037 invisible = Foverlay_get (overlay, Qinvisible);
5038 invis_p = TEXT_PROP_MEANS_INVISIBLE (invisible);
5040 /* If overlay has a non-empty before-string, record it. */
5041 if ((start == charpos || (end == charpos && invis_p))
5042 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5043 && SCHARS (str))
5044 RECORD_OVERLAY_STRING (overlay, str, 0);
5046 /* If overlay has a non-empty after-string, record it. */
5047 if ((end == charpos || (start == charpos && invis_p))
5048 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5049 && SCHARS (str))
5050 RECORD_OVERLAY_STRING (overlay, str, 1);
5053 #undef RECORD_OVERLAY_STRING
5055 /* Sort entries. */
5056 if (n > 1)
5057 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5059 /* Record the total number of strings to process. */
5060 it->n_overlay_strings = n;
5062 /* IT->current.overlay_string_index is the number of overlay strings
5063 that have already been consumed by IT. Copy some of the
5064 remaining overlay strings to IT->overlay_strings. */
5065 i = 0;
5066 j = it->current.overlay_string_index;
5067 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5069 it->overlay_strings[i] = entries[j].string;
5070 it->string_overlays[i++] = entries[j++].overlay;
5073 CHECK_IT (it);
5077 /* Get the first chunk of overlay strings at IT's current buffer
5078 position, or at CHARPOS if that is > 0. Value is non-zero if at
5079 least one overlay string was found. */
5081 static int
5082 get_overlay_strings_1 (it, charpos, compute_stop_p)
5083 struct it *it;
5084 int charpos;
5085 int compute_stop_p;
5087 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5088 process. This fills IT->overlay_strings with strings, and sets
5089 IT->n_overlay_strings to the total number of strings to process.
5090 IT->pos.overlay_string_index has to be set temporarily to zero
5091 because load_overlay_strings needs this; it must be set to -1
5092 when no overlay strings are found because a zero value would
5093 indicate a position in the first overlay string. */
5094 it->current.overlay_string_index = 0;
5095 load_overlay_strings (it, charpos);
5097 /* If we found overlay strings, set up IT to deliver display
5098 elements from the first one. Otherwise set up IT to deliver
5099 from current_buffer. */
5100 if (it->n_overlay_strings)
5102 /* Make sure we know settings in current_buffer, so that we can
5103 restore meaningful values when we're done with the overlay
5104 strings. */
5105 if (compute_stop_p)
5106 compute_stop_pos (it);
5107 xassert (it->face_id >= 0);
5109 /* Save IT's settings. They are restored after all overlay
5110 strings have been processed. */
5111 xassert (!compute_stop_p || it->sp == 0);
5112 push_it (it);
5114 /* Set up IT to deliver display elements from the first overlay
5115 string. */
5116 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5117 it->string = it->overlay_strings[0];
5118 it->from_overlay = Qnil;
5119 it->stop_charpos = 0;
5120 xassert (STRINGP (it->string));
5121 it->end_charpos = SCHARS (it->string);
5122 it->multibyte_p = STRING_MULTIBYTE (it->string);
5123 it->method = GET_FROM_STRING;
5124 return 1;
5127 it->current.overlay_string_index = -1;
5128 return 0;
5131 static int
5132 get_overlay_strings (it, charpos)
5133 struct it *it;
5134 int charpos;
5136 it->string = Qnil;
5137 it->method = GET_FROM_BUFFER;
5139 (void) get_overlay_strings_1 (it, charpos, 1);
5141 CHECK_IT (it);
5143 /* Value is non-zero if we found at least one overlay string. */
5144 return STRINGP (it->string);
5149 /***********************************************************************
5150 Saving and restoring state
5151 ***********************************************************************/
5153 /* Save current settings of IT on IT->stack. Called, for example,
5154 before setting up IT for an overlay string, to be able to restore
5155 IT's settings to what they were after the overlay string has been
5156 processed. */
5158 static void
5159 push_it (it)
5160 struct it *it;
5162 struct iterator_stack_entry *p;
5164 xassert (it->sp < IT_STACK_SIZE);
5165 p = it->stack + it->sp;
5167 p->stop_charpos = it->stop_charpos;
5168 xassert (it->face_id >= 0);
5169 p->face_id = it->face_id;
5170 p->string = it->string;
5171 p->method = it->method;
5172 p->from_overlay = it->from_overlay;
5173 switch (p->method)
5175 case GET_FROM_IMAGE:
5176 p->u.image.object = it->object;
5177 p->u.image.image_id = it->image_id;
5178 p->u.image.slice = it->slice;
5179 break;
5180 case GET_FROM_COMPOSITION:
5181 p->u.comp.object = it->object;
5182 p->u.comp.c = it->c;
5183 p->u.comp.len = it->len;
5184 p->u.comp.cmp_id = it->cmp_id;
5185 p->u.comp.cmp_len = it->cmp_len;
5186 break;
5187 case GET_FROM_STRETCH:
5188 p->u.stretch.object = it->object;
5189 break;
5191 p->position = it->position;
5192 p->current = it->current;
5193 p->end_charpos = it->end_charpos;
5194 p->string_nchars = it->string_nchars;
5195 p->area = it->area;
5196 p->multibyte_p = it->multibyte_p;
5197 p->space_width = it->space_width;
5198 p->font_height = it->font_height;
5199 p->voffset = it->voffset;
5200 p->string_from_display_prop_p = it->string_from_display_prop_p;
5201 p->display_ellipsis_p = 0;
5202 ++it->sp;
5206 /* Restore IT's settings from IT->stack. Called, for example, when no
5207 more overlay strings must be processed, and we return to delivering
5208 display elements from a buffer, or when the end of a string from a
5209 `display' property is reached and we return to delivering display
5210 elements from an overlay string, or from a buffer. */
5212 static void
5213 pop_it (it)
5214 struct it *it;
5216 struct iterator_stack_entry *p;
5218 xassert (it->sp > 0);
5219 --it->sp;
5220 p = it->stack + it->sp;
5221 it->stop_charpos = p->stop_charpos;
5222 it->face_id = p->face_id;
5223 it->current = p->current;
5224 it->position = p->position;
5225 it->string = p->string;
5226 it->from_overlay = p->from_overlay;
5227 if (NILP (it->string))
5228 SET_TEXT_POS (it->current.string_pos, -1, -1);
5229 it->method = p->method;
5230 switch (it->method)
5232 case GET_FROM_IMAGE:
5233 it->image_id = p->u.image.image_id;
5234 it->object = p->u.image.object;
5235 it->slice = p->u.image.slice;
5236 break;
5237 case GET_FROM_COMPOSITION:
5238 it->object = p->u.comp.object;
5239 it->c = p->u.comp.c;
5240 it->len = p->u.comp.len;
5241 it->cmp_id = p->u.comp.cmp_id;
5242 it->cmp_len = p->u.comp.cmp_len;
5243 break;
5244 case GET_FROM_STRETCH:
5245 it->object = p->u.comp.object;
5246 break;
5247 case GET_FROM_BUFFER:
5248 it->object = it->w->buffer;
5249 break;
5250 case GET_FROM_STRING:
5251 it->object = it->string;
5252 break;
5254 it->end_charpos = p->end_charpos;
5255 it->string_nchars = p->string_nchars;
5256 it->area = p->area;
5257 it->multibyte_p = p->multibyte_p;
5258 it->space_width = p->space_width;
5259 it->font_height = p->font_height;
5260 it->voffset = p->voffset;
5261 it->string_from_display_prop_p = p->string_from_display_prop_p;
5266 /***********************************************************************
5267 Moving over lines
5268 ***********************************************************************/
5270 /* Set IT's current position to the previous line start. */
5272 static void
5273 back_to_previous_line_start (it)
5274 struct it *it;
5276 IT_CHARPOS (*it) = find_next_newline_no_quit (IT_CHARPOS (*it) - 1, -1);
5277 IT_BYTEPOS (*it) = CHAR_TO_BYTE (IT_CHARPOS (*it));
5281 /* Move IT to the next line start.
5283 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5284 we skipped over part of the text (as opposed to moving the iterator
5285 continuously over the text). Otherwise, don't change the value
5286 of *SKIPPED_P.
5288 Newlines may come from buffer text, overlay strings, or strings
5289 displayed via the `display' property. That's the reason we can't
5290 simply use find_next_newline_no_quit.
5292 Note that this function may not skip over invisible text that is so
5293 because of text properties and immediately follows a newline. If
5294 it would, function reseat_at_next_visible_line_start, when called
5295 from set_iterator_to_next, would effectively make invisible
5296 characters following a newline part of the wrong glyph row, which
5297 leads to wrong cursor motion. */
5299 static int
5300 forward_to_next_line_start (it, skipped_p)
5301 struct it *it;
5302 int *skipped_p;
5304 int old_selective, newline_found_p, n;
5305 const int MAX_NEWLINE_DISTANCE = 500;
5307 /* If already on a newline, just consume it to avoid unintended
5308 skipping over invisible text below. */
5309 if (it->what == IT_CHARACTER
5310 && it->c == '\n'
5311 && CHARPOS (it->position) == IT_CHARPOS (*it))
5313 set_iterator_to_next (it, 0);
5314 it->c = 0;
5315 return 1;
5318 /* Don't handle selective display in the following. It's (a)
5319 unnecessary because it's done by the caller, and (b) leads to an
5320 infinite recursion because next_element_from_ellipsis indirectly
5321 calls this function. */
5322 old_selective = it->selective;
5323 it->selective = 0;
5325 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5326 from buffer text. */
5327 for (n = newline_found_p = 0;
5328 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
5329 n += STRINGP (it->string) ? 0 : 1)
5331 if (!get_next_display_element (it))
5332 return 0;
5333 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
5334 set_iterator_to_next (it, 0);
5337 /* If we didn't find a newline near enough, see if we can use a
5338 short-cut. */
5339 if (!newline_found_p)
5341 int start = IT_CHARPOS (*it);
5342 int limit = find_next_newline_no_quit (start, 1);
5343 Lisp_Object pos;
5345 xassert (!STRINGP (it->string));
5347 /* If there isn't any `display' property in sight, and no
5348 overlays, we can just use the position of the newline in
5349 buffer text. */
5350 if (it->stop_charpos >= limit
5351 || ((pos = Fnext_single_property_change (make_number (start),
5352 Qdisplay,
5353 Qnil, make_number (limit)),
5354 NILP (pos))
5355 && next_overlay_change (start) == ZV))
5357 IT_CHARPOS (*it) = limit;
5358 IT_BYTEPOS (*it) = CHAR_TO_BYTE (limit);
5359 *skipped_p = newline_found_p = 1;
5361 else
5363 while (get_next_display_element (it)
5364 && !newline_found_p)
5366 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
5367 set_iterator_to_next (it, 0);
5372 it->selective = old_selective;
5373 return newline_found_p;
5377 /* Set IT's current position to the previous visible line start. Skip
5378 invisible text that is so either due to text properties or due to
5379 selective display. Caution: this does not change IT->current_x and
5380 IT->hpos. */
5382 static void
5383 back_to_previous_visible_line_start (it)
5384 struct it *it;
5386 while (IT_CHARPOS (*it) > BEGV)
5388 back_to_previous_line_start (it);
5390 if (IT_CHARPOS (*it) <= BEGV)
5391 break;
5393 /* If selective > 0, then lines indented more than that values
5394 are invisible. */
5395 if (it->selective > 0
5396 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5397 (double) it->selective)) /* iftc */
5398 continue;
5400 /* Check the newline before point for invisibility. */
5402 Lisp_Object prop;
5403 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
5404 Qinvisible, it->window);
5405 if (TEXT_PROP_MEANS_INVISIBLE (prop))
5406 continue;
5409 if (IT_CHARPOS (*it) <= BEGV)
5410 break;
5413 struct it it2;
5414 int pos;
5415 EMACS_INT beg, end;
5416 Lisp_Object val, overlay;
5418 /* If newline is part of a composition, continue from start of composition */
5419 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
5420 && beg < IT_CHARPOS (*it))
5421 goto replaced;
5423 /* If newline is replaced by a display property, find start of overlay
5424 or interval and continue search from that point. */
5425 it2 = *it;
5426 pos = --IT_CHARPOS (it2);
5427 --IT_BYTEPOS (it2);
5428 it2.sp = 0;
5429 if (handle_display_prop (&it2) == HANDLED_RETURN
5430 && !NILP (val = get_char_property_and_overlay
5431 (make_number (pos), Qdisplay, Qnil, &overlay))
5432 && (OVERLAYP (overlay)
5433 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
5434 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
5435 goto replaced;
5437 /* Newline is not replaced by anything -- so we are done. */
5438 break;
5440 replaced:
5441 if (beg < BEGV)
5442 beg = BEGV;
5443 IT_CHARPOS (*it) = beg;
5444 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
5448 it->continuation_lines_width = 0;
5450 xassert (IT_CHARPOS (*it) >= BEGV);
5451 xassert (IT_CHARPOS (*it) == BEGV
5452 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5453 CHECK_IT (it);
5457 /* Reseat iterator IT at the previous visible line start. Skip
5458 invisible text that is so either due to text properties or due to
5459 selective display. At the end, update IT's overlay information,
5460 face information etc. */
5462 void
5463 reseat_at_previous_visible_line_start (it)
5464 struct it *it;
5466 back_to_previous_visible_line_start (it);
5467 reseat (it, it->current.pos, 1);
5468 CHECK_IT (it);
5472 /* Reseat iterator IT on the next visible line start in the current
5473 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5474 preceding the line start. Skip over invisible text that is so
5475 because of selective display. Compute faces, overlays etc at the
5476 new position. Note that this function does not skip over text that
5477 is invisible because of text properties. */
5479 static void
5480 reseat_at_next_visible_line_start (it, on_newline_p)
5481 struct it *it;
5482 int on_newline_p;
5484 int newline_found_p, skipped_p = 0;
5486 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5488 /* Skip over lines that are invisible because they are indented
5489 more than the value of IT->selective. */
5490 if (it->selective > 0)
5491 while (IT_CHARPOS (*it) < ZV
5492 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
5493 (double) it->selective)) /* iftc */
5495 xassert (IT_BYTEPOS (*it) == BEGV
5496 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
5497 newline_found_p = forward_to_next_line_start (it, &skipped_p);
5500 /* Position on the newline if that's what's requested. */
5501 if (on_newline_p && newline_found_p)
5503 if (STRINGP (it->string))
5505 if (IT_STRING_CHARPOS (*it) > 0)
5507 --IT_STRING_CHARPOS (*it);
5508 --IT_STRING_BYTEPOS (*it);
5511 else if (IT_CHARPOS (*it) > BEGV)
5513 --IT_CHARPOS (*it);
5514 --IT_BYTEPOS (*it);
5515 reseat (it, it->current.pos, 0);
5518 else if (skipped_p)
5519 reseat (it, it->current.pos, 0);
5521 CHECK_IT (it);
5526 /***********************************************************************
5527 Changing an iterator's position
5528 ***********************************************************************/
5530 /* Change IT's current position to POS in current_buffer. If FORCE_P
5531 is non-zero, always check for text properties at the new position.
5532 Otherwise, text properties are only looked up if POS >=
5533 IT->check_charpos of a property. */
5535 static void
5536 reseat (it, pos, force_p)
5537 struct it *it;
5538 struct text_pos pos;
5539 int force_p;
5541 int original_pos = IT_CHARPOS (*it);
5543 reseat_1 (it, pos, 0);
5545 /* Determine where to check text properties. Avoid doing it
5546 where possible because text property lookup is very expensive. */
5547 if (force_p
5548 || CHARPOS (pos) > it->stop_charpos
5549 || CHARPOS (pos) < original_pos)
5550 handle_stop (it);
5552 CHECK_IT (it);
5556 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
5557 IT->stop_pos to POS, also. */
5559 static void
5560 reseat_1 (it, pos, set_stop_p)
5561 struct it *it;
5562 struct text_pos pos;
5563 int set_stop_p;
5565 /* Don't call this function when scanning a C string. */
5566 xassert (it->s == NULL);
5568 /* POS must be a reasonable value. */
5569 xassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
5571 it->current.pos = it->position = pos;
5572 it->end_charpos = ZV;
5573 it->dpvec = NULL;
5574 it->current.dpvec_index = -1;
5575 it->current.overlay_string_index = -1;
5576 IT_STRING_CHARPOS (*it) = -1;
5577 IT_STRING_BYTEPOS (*it) = -1;
5578 it->string = Qnil;
5579 it->method = GET_FROM_BUFFER;
5580 it->object = it->w->buffer;
5581 it->area = TEXT_AREA;
5582 it->multibyte_p = !NILP (current_buffer->enable_multibyte_characters);
5583 it->sp = 0;
5584 it->string_from_display_prop_p = 0;
5585 it->face_before_selective_p = 0;
5587 if (set_stop_p)
5588 it->stop_charpos = CHARPOS (pos);
5592 /* Set up IT for displaying a string, starting at CHARPOS in window W.
5593 If S is non-null, it is a C string to iterate over. Otherwise,
5594 STRING gives a Lisp string to iterate over.
5596 If PRECISION > 0, don't return more then PRECISION number of
5597 characters from the string.
5599 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
5600 characters have been returned. FIELD_WIDTH < 0 means an infinite
5601 field width.
5603 MULTIBYTE = 0 means disable processing of multibyte characters,
5604 MULTIBYTE > 0 means enable it,
5605 MULTIBYTE < 0 means use IT->multibyte_p.
5607 IT must be initialized via a prior call to init_iterator before
5608 calling this function. */
5610 static void
5611 reseat_to_string (it, s, string, charpos, precision, field_width, multibyte)
5612 struct it *it;
5613 unsigned char *s;
5614 Lisp_Object string;
5615 int charpos;
5616 int precision, field_width, multibyte;
5618 /* No region in strings. */
5619 it->region_beg_charpos = it->region_end_charpos = -1;
5621 /* No text property checks performed by default, but see below. */
5622 it->stop_charpos = -1;
5624 /* Set iterator position and end position. */
5625 bzero (&it->current, sizeof it->current);
5626 it->current.overlay_string_index = -1;
5627 it->current.dpvec_index = -1;
5628 xassert (charpos >= 0);
5630 /* If STRING is specified, use its multibyteness, otherwise use the
5631 setting of MULTIBYTE, if specified. */
5632 if (multibyte >= 0)
5633 it->multibyte_p = multibyte > 0;
5635 if (s == NULL)
5637 xassert (STRINGP (string));
5638 it->string = string;
5639 it->s = NULL;
5640 it->end_charpos = it->string_nchars = SCHARS (string);
5641 it->method = GET_FROM_STRING;
5642 it->current.string_pos = string_pos (charpos, string);
5644 else
5646 it->s = s;
5647 it->string = Qnil;
5649 /* Note that we use IT->current.pos, not it->current.string_pos,
5650 for displaying C strings. */
5651 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
5652 if (it->multibyte_p)
5654 it->current.pos = c_string_pos (charpos, s, 1);
5655 it->end_charpos = it->string_nchars = number_of_chars (s, 1);
5657 else
5659 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
5660 it->end_charpos = it->string_nchars = strlen (s);
5663 it->method = GET_FROM_C_STRING;
5666 /* PRECISION > 0 means don't return more than PRECISION characters
5667 from the string. */
5668 if (precision > 0 && it->end_charpos - charpos > precision)
5669 it->end_charpos = it->string_nchars = charpos + precision;
5671 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
5672 characters have been returned. FIELD_WIDTH == 0 means don't pad,
5673 FIELD_WIDTH < 0 means infinite field width. This is useful for
5674 padding with `-' at the end of a mode line. */
5675 if (field_width < 0)
5676 field_width = INFINITY;
5677 if (field_width > it->end_charpos - charpos)
5678 it->end_charpos = charpos + field_width;
5680 /* Use the standard display table for displaying strings. */
5681 if (DISP_TABLE_P (Vstandard_display_table))
5682 it->dp = XCHAR_TABLE (Vstandard_display_table);
5684 it->stop_charpos = charpos;
5685 CHECK_IT (it);
5690 /***********************************************************************
5691 Iteration
5692 ***********************************************************************/
5694 /* Map enum it_method value to corresponding next_element_from_* function. */
5696 static int (* get_next_element[NUM_IT_METHODS]) P_ ((struct it *it)) =
5698 next_element_from_buffer,
5699 next_element_from_display_vector,
5700 next_element_from_composition,
5701 next_element_from_string,
5702 next_element_from_c_string,
5703 next_element_from_image,
5704 next_element_from_stretch
5707 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
5709 /* Load IT's display element fields with information about the next
5710 display element from the current position of IT. Value is zero if
5711 end of buffer (or C string) is reached. */
5713 static struct frame *last_escape_glyph_frame = NULL;
5714 static unsigned last_escape_glyph_face_id = (1 << FACE_ID_BITS);
5715 static int last_escape_glyph_merged_face_id = 0;
5718 get_next_display_element (it)
5719 struct it *it;
5721 /* Non-zero means that we found a display element. Zero means that
5722 we hit the end of what we iterate over. Performance note: the
5723 function pointer `method' used here turns out to be faster than
5724 using a sequence of if-statements. */
5725 int success_p;
5727 get_next:
5728 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
5730 if (it->what == IT_CHARACTER)
5732 /* Map via display table or translate control characters.
5733 IT->c, IT->len etc. have been set to the next character by
5734 the function call above. If we have a display table, and it
5735 contains an entry for IT->c, translate it. Don't do this if
5736 IT->c itself comes from a display table, otherwise we could
5737 end up in an infinite recursion. (An alternative could be to
5738 count the recursion depth of this function and signal an
5739 error when a certain maximum depth is reached.) Is it worth
5740 it? */
5741 if (success_p && it->dpvec == NULL)
5743 Lisp_Object dv;
5745 if (it->dp
5746 && (dv = DISP_CHAR_VECTOR (it->dp, it->c),
5747 VECTORP (dv)))
5749 struct Lisp_Vector *v = XVECTOR (dv);
5751 /* Return the first character from the display table
5752 entry, if not empty. If empty, don't display the
5753 current character. */
5754 if (v->size)
5756 it->dpvec_char_len = it->len;
5757 it->dpvec = v->contents;
5758 it->dpend = v->contents + v->size;
5759 it->current.dpvec_index = 0;
5760 it->dpvec_face_id = -1;
5761 it->saved_face_id = it->face_id;
5762 it->method = GET_FROM_DISPLAY_VECTOR;
5763 it->ellipsis_p = 0;
5765 else
5767 set_iterator_to_next (it, 0);
5769 goto get_next;
5772 /* Translate control characters into `\003' or `^C' form.
5773 Control characters coming from a display table entry are
5774 currently not translated because we use IT->dpvec to hold
5775 the translation. This could easily be changed but I
5776 don't believe that it is worth doing.
5778 If it->multibyte_p is nonzero, non-printable non-ASCII
5779 characters are also translated to octal form.
5781 If it->multibyte_p is zero, eight-bit characters that
5782 don't have corresponding multibyte char code are also
5783 translated to octal form. */
5784 else if ((it->c < ' '
5785 ? (it->area != TEXT_AREA
5786 /* In mode line, treat \n, \t like other crl chars. */
5787 || (it->c != '\t'
5788 && it->glyph_row && it->glyph_row->mode_line_p)
5789 || (it->c != '\n' && it->c != '\t'))
5790 : (it->multibyte_p
5791 ? (!CHAR_PRINTABLE_P (it->c)
5792 || (!NILP (Vnobreak_char_display)
5793 && (it->c == 0xA0 /* NO-BREAK SPACE */
5794 || it->c == 0xAD /* SOFT HYPHEN */)))
5795 : (it->c >= 127
5796 && (! unibyte_display_via_language_environment
5797 || (UNIBYTE_CHAR_HAS_MULTIBYTE_P (it->c)))))))
5799 /* IT->c is a control character which must be displayed
5800 either as '\003' or as `^C' where the '\\' and '^'
5801 can be defined in the display table. Fill
5802 IT->ctl_chars with glyphs for what we have to
5803 display. Then, set IT->dpvec to these glyphs. */
5804 Lisp_Object gc;
5805 int ctl_len;
5806 int face_id, lface_id = 0 ;
5807 int escape_glyph;
5809 /* Handle control characters with ^. */
5811 if (it->c < 128 && it->ctl_arrow_p)
5813 int g;
5815 g = '^'; /* default glyph for Control */
5816 /* Set IT->ctl_chars[0] to the glyph for `^'. */
5817 if (it->dp
5818 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc))
5819 && GLYPH_CODE_CHAR_VALID_P (gc))
5821 g = GLYPH_CODE_CHAR (gc);
5822 lface_id = GLYPH_CODE_FACE (gc);
5824 if (lface_id)
5826 face_id = merge_faces (it->f, Qt, lface_id, it->face_id);
5828 else if (it->f == last_escape_glyph_frame
5829 && it->face_id == last_escape_glyph_face_id)
5831 face_id = last_escape_glyph_merged_face_id;
5833 else
5835 /* Merge the escape-glyph face into the current face. */
5836 face_id = merge_faces (it->f, Qescape_glyph, 0,
5837 it->face_id);
5838 last_escape_glyph_frame = it->f;
5839 last_escape_glyph_face_id = it->face_id;
5840 last_escape_glyph_merged_face_id = face_id;
5843 XSETINT (it->ctl_chars[0], g);
5844 XSETINT (it->ctl_chars[1], it->c ^ 0100);
5845 ctl_len = 2;
5846 goto display_control;
5849 /* Handle non-break space in the mode where it only gets
5850 highlighting. */
5852 if (EQ (Vnobreak_char_display, Qt)
5853 && it->c == 0xA0)
5855 /* Merge the no-break-space face into the current face. */
5856 face_id = merge_faces (it->f, Qnobreak_space, 0,
5857 it->face_id);
5859 it->c = ' ';
5860 XSETINT (it->ctl_chars[0], ' ');
5861 ctl_len = 1;
5862 goto display_control;
5865 /* Handle sequences that start with the "escape glyph". */
5867 /* the default escape glyph is \. */
5868 escape_glyph = '\\';
5870 if (it->dp
5871 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc))
5872 && GLYPH_CODE_CHAR_VALID_P (gc))
5874 escape_glyph = GLYPH_CODE_CHAR (gc);
5875 lface_id = GLYPH_CODE_FACE (gc);
5877 if (lface_id)
5879 /* The display table specified a face.
5880 Merge it into face_id and also into escape_glyph. */
5881 face_id = merge_faces (it->f, Qt, lface_id,
5882 it->face_id);
5884 else if (it->f == last_escape_glyph_frame
5885 && it->face_id == last_escape_glyph_face_id)
5887 face_id = last_escape_glyph_merged_face_id;
5889 else
5891 /* Merge the escape-glyph face into the current face. */
5892 face_id = merge_faces (it->f, Qescape_glyph, 0,
5893 it->face_id);
5894 last_escape_glyph_frame = it->f;
5895 last_escape_glyph_face_id = it->face_id;
5896 last_escape_glyph_merged_face_id = face_id;
5899 /* Handle soft hyphens in the mode where they only get
5900 highlighting. */
5902 if (EQ (Vnobreak_char_display, Qt)
5903 && it->c == 0xAD)
5905 it->c = '-';
5906 XSETINT (it->ctl_chars[0], '-');
5907 ctl_len = 1;
5908 goto display_control;
5911 /* Handle non-break space and soft hyphen
5912 with the escape glyph. */
5914 if (it->c == 0xA0 || it->c == 0xAD)
5916 XSETINT (it->ctl_chars[0], escape_glyph);
5917 it->c = (it->c == 0xA0 ? ' ' : '-');
5918 XSETINT (it->ctl_chars[1], it->c);
5919 ctl_len = 2;
5920 goto display_control;
5924 unsigned char str[MAX_MULTIBYTE_LENGTH];
5925 int len;
5926 int i;
5928 /* Set IT->ctl_chars[0] to the glyph for `\\'. */
5929 if (CHAR_BYTE8_P (it->c))
5931 str[0] = CHAR_TO_BYTE8 (it->c);
5932 len = 1;
5934 else if (it->c < 256)
5936 str[0] = it->c;
5937 len = 1;
5939 else
5941 /* It's an invalid character, which shouldn't
5942 happen actually, but due to bugs it may
5943 happen. Let's print the char as is, there's
5944 not much meaningful we can do with it. */
5945 str[0] = it->c;
5946 str[1] = it->c >> 8;
5947 str[2] = it->c >> 16;
5948 str[3] = it->c >> 24;
5949 len = 4;
5952 for (i = 0; i < len; i++)
5954 int g;
5955 XSETINT (it->ctl_chars[i * 4], escape_glyph);
5956 /* Insert three more glyphs into IT->ctl_chars for
5957 the octal display of the character. */
5958 g = ((str[i] >> 6) & 7) + '0';
5959 XSETINT (it->ctl_chars[i * 4 + 1], g);
5960 g = ((str[i] >> 3) & 7) + '0';
5961 XSETINT (it->ctl_chars[i * 4 + 2], g);
5962 g = (str[i] & 7) + '0';
5963 XSETINT (it->ctl_chars[i * 4 + 3], g);
5965 ctl_len = len * 4;
5968 display_control:
5969 /* Set up IT->dpvec and return first character from it. */
5970 it->dpvec_char_len = it->len;
5971 it->dpvec = it->ctl_chars;
5972 it->dpend = it->dpvec + ctl_len;
5973 it->current.dpvec_index = 0;
5974 it->dpvec_face_id = face_id;
5975 it->saved_face_id = it->face_id;
5976 it->method = GET_FROM_DISPLAY_VECTOR;
5977 it->ellipsis_p = 0;
5978 goto get_next;
5983 /* Adjust face id for a multibyte character. There are no multibyte
5984 character in unibyte text. */
5985 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
5986 && it->multibyte_p
5987 && success_p
5988 && FRAME_WINDOW_P (it->f))
5990 struct face *face = FACE_FROM_ID (it->f, it->face_id);
5991 int pos = (it->s ? -1
5992 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
5993 : IT_CHARPOS (*it));
5995 it->face_id = FACE_FOR_CHAR (it->f, face, it->c, pos, it->string);
5998 /* Is this character the last one of a run of characters with
5999 box? If yes, set IT->end_of_box_run_p to 1. */
6000 if (it->face_box_p
6001 && it->s == NULL)
6003 int face_id;
6004 struct face *face;
6006 it->end_of_box_run_p
6007 = ((face_id = face_after_it_pos (it),
6008 face_id != it->face_id)
6009 && (face = FACE_FROM_ID (it->f, face_id),
6010 face->box == FACE_NO_BOX));
6013 /* Value is 0 if end of buffer or string reached. */
6014 return success_p;
6018 /* Move IT to the next display element.
6020 RESEAT_P non-zero means if called on a newline in buffer text,
6021 skip to the next visible line start.
6023 Functions get_next_display_element and set_iterator_to_next are
6024 separate because I find this arrangement easier to handle than a
6025 get_next_display_element function that also increments IT's
6026 position. The way it is we can first look at an iterator's current
6027 display element, decide whether it fits on a line, and if it does,
6028 increment the iterator position. The other way around we probably
6029 would either need a flag indicating whether the iterator has to be
6030 incremented the next time, or we would have to implement a
6031 decrement position function which would not be easy to write. */
6033 void
6034 set_iterator_to_next (it, reseat_p)
6035 struct it *it;
6036 int reseat_p;
6038 /* Reset flags indicating start and end of a sequence of characters
6039 with box. Reset them at the start of this function because
6040 moving the iterator to a new position might set them. */
6041 it->start_of_box_run_p = it->end_of_box_run_p = 0;
6043 switch (it->method)
6045 case GET_FROM_BUFFER:
6046 /* The current display element of IT is a character from
6047 current_buffer. Advance in the buffer, and maybe skip over
6048 invisible lines that are so because of selective display. */
6049 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
6050 reseat_at_next_visible_line_start (it, 0);
6051 else
6053 xassert (it->len != 0);
6054 IT_BYTEPOS (*it) += it->len;
6055 IT_CHARPOS (*it) += 1;
6056 xassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
6058 break;
6060 case GET_FROM_COMPOSITION:
6061 xassert (it->cmp_id >= 0 && it->cmp_id < n_compositions);
6062 xassert (it->sp > 0);
6063 pop_it (it);
6064 if (it->method == GET_FROM_STRING)
6066 IT_STRING_BYTEPOS (*it) += it->len;
6067 IT_STRING_CHARPOS (*it) += it->cmp_len;
6068 goto consider_string_end;
6070 else if (it->method == GET_FROM_BUFFER)
6072 IT_BYTEPOS (*it) += it->len;
6073 IT_CHARPOS (*it) += it->cmp_len;
6075 break;
6077 case GET_FROM_C_STRING:
6078 /* Current display element of IT is from a C string. */
6079 IT_BYTEPOS (*it) += it->len;
6080 IT_CHARPOS (*it) += 1;
6081 break;
6083 case GET_FROM_DISPLAY_VECTOR:
6084 /* Current display element of IT is from a display table entry.
6085 Advance in the display table definition. Reset it to null if
6086 end reached, and continue with characters from buffers/
6087 strings. */
6088 ++it->current.dpvec_index;
6090 /* Restore face of the iterator to what they were before the
6091 display vector entry (these entries may contain faces). */
6092 it->face_id = it->saved_face_id;
6094 if (it->dpvec + it->current.dpvec_index == it->dpend)
6096 int recheck_faces = it->ellipsis_p;
6098 if (it->s)
6099 it->method = GET_FROM_C_STRING;
6100 else if (STRINGP (it->string))
6101 it->method = GET_FROM_STRING;
6102 else
6104 it->method = GET_FROM_BUFFER;
6105 it->object = it->w->buffer;
6108 it->dpvec = NULL;
6109 it->current.dpvec_index = -1;
6111 /* Skip over characters which were displayed via IT->dpvec. */
6112 if (it->dpvec_char_len < 0)
6113 reseat_at_next_visible_line_start (it, 1);
6114 else if (it->dpvec_char_len > 0)
6116 if (it->method == GET_FROM_STRING
6117 && it->n_overlay_strings > 0)
6118 it->ignore_overlay_strings_at_pos_p = 1;
6119 it->len = it->dpvec_char_len;
6120 set_iterator_to_next (it, reseat_p);
6123 /* Maybe recheck faces after display vector */
6124 if (recheck_faces)
6125 it->stop_charpos = IT_CHARPOS (*it);
6127 break;
6129 case GET_FROM_STRING:
6130 /* Current display element is a character from a Lisp string. */
6131 xassert (it->s == NULL && STRINGP (it->string));
6132 IT_STRING_BYTEPOS (*it) += it->len;
6133 IT_STRING_CHARPOS (*it) += 1;
6135 consider_string_end:
6137 if (it->current.overlay_string_index >= 0)
6139 /* IT->string is an overlay string. Advance to the
6140 next, if there is one. */
6141 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6142 next_overlay_string (it);
6144 else
6146 /* IT->string is not an overlay string. If we reached
6147 its end, and there is something on IT->stack, proceed
6148 with what is on the stack. This can be either another
6149 string, this time an overlay string, or a buffer. */
6150 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
6151 && it->sp > 0)
6153 pop_it (it);
6154 if (it->method == GET_FROM_STRING)
6155 goto consider_string_end;
6158 break;
6160 case GET_FROM_IMAGE:
6161 case GET_FROM_STRETCH:
6162 /* The position etc with which we have to proceed are on
6163 the stack. The position may be at the end of a string,
6164 if the `display' property takes up the whole string. */
6165 xassert (it->sp > 0);
6166 pop_it (it);
6167 if (it->method == GET_FROM_STRING)
6168 goto consider_string_end;
6169 break;
6171 default:
6172 /* There are no other methods defined, so this should be a bug. */
6173 abort ();
6176 xassert (it->method != GET_FROM_STRING
6177 || (STRINGP (it->string)
6178 && IT_STRING_CHARPOS (*it) >= 0));
6181 /* Load IT's display element fields with information about the next
6182 display element which comes from a display table entry or from the
6183 result of translating a control character to one of the forms `^C'
6184 or `\003'.
6186 IT->dpvec holds the glyphs to return as characters.
6187 IT->saved_face_id holds the face id before the display vector--
6188 it is restored into IT->face_idin set_iterator_to_next. */
6190 static int
6191 next_element_from_display_vector (it)
6192 struct it *it;
6194 Lisp_Object gc;
6196 /* Precondition. */
6197 xassert (it->dpvec && it->current.dpvec_index >= 0);
6199 it->face_id = it->saved_face_id;
6201 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
6202 That seemed totally bogus - so I changed it... */
6204 if ((gc = it->dpvec[it->current.dpvec_index], GLYPH_CODE_P (gc))
6205 && GLYPH_CODE_CHAR_VALID_P (gc))
6207 it->c = GLYPH_CODE_CHAR (gc);
6208 it->len = CHAR_BYTES (it->c);
6210 /* The entry may contain a face id to use. Such a face id is
6211 the id of a Lisp face, not a realized face. A face id of
6212 zero means no face is specified. */
6213 if (it->dpvec_face_id >= 0)
6214 it->face_id = it->dpvec_face_id;
6215 else
6217 int lface_id = GLYPH_CODE_FACE (gc);
6218 if (lface_id > 0)
6219 it->face_id = merge_faces (it->f, Qt, lface_id,
6220 it->saved_face_id);
6223 else
6224 /* Display table entry is invalid. Return a space. */
6225 it->c = ' ', it->len = 1;
6227 /* Don't change position and object of the iterator here. They are
6228 still the values of the character that had this display table
6229 entry or was translated, and that's what we want. */
6230 it->what = IT_CHARACTER;
6231 return 1;
6235 /* Load IT with the next display element from Lisp string IT->string.
6236 IT->current.string_pos is the current position within the string.
6237 If IT->current.overlay_string_index >= 0, the Lisp string is an
6238 overlay string. */
6240 static int
6241 next_element_from_string (it)
6242 struct it *it;
6244 struct text_pos position;
6246 xassert (STRINGP (it->string));
6247 xassert (IT_STRING_CHARPOS (*it) >= 0);
6248 position = it->current.string_pos;
6250 /* Time to check for invisible text? */
6251 if (IT_STRING_CHARPOS (*it) < it->end_charpos
6252 && IT_STRING_CHARPOS (*it) == it->stop_charpos)
6254 handle_stop (it);
6256 /* Since a handler may have changed IT->method, we must
6257 recurse here. */
6258 return GET_NEXT_DISPLAY_ELEMENT (it);
6261 if (it->current.overlay_string_index >= 0)
6263 /* Get the next character from an overlay string. In overlay
6264 strings, There is no field width or padding with spaces to
6265 do. */
6266 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
6268 it->what = IT_EOB;
6269 return 0;
6271 else if (STRING_MULTIBYTE (it->string))
6273 int remaining = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6274 const unsigned char *s = (SDATA (it->string)
6275 + IT_STRING_BYTEPOS (*it));
6276 it->c = string_char_and_length (s, remaining, &it->len);
6278 else
6280 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6281 it->len = 1;
6284 else
6286 /* Get the next character from a Lisp string that is not an
6287 overlay string. Such strings come from the mode line, for
6288 example. We may have to pad with spaces, or truncate the
6289 string. See also next_element_from_c_string. */
6290 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
6292 it->what = IT_EOB;
6293 return 0;
6295 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
6297 /* Pad with spaces. */
6298 it->c = ' ', it->len = 1;
6299 CHARPOS (position) = BYTEPOS (position) = -1;
6301 else if (STRING_MULTIBYTE (it->string))
6303 int maxlen = SBYTES (it->string) - IT_STRING_BYTEPOS (*it);
6304 const unsigned char *s = (SDATA (it->string)
6305 + IT_STRING_BYTEPOS (*it));
6306 it->c = string_char_and_length (s, maxlen, &it->len);
6308 else
6310 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
6311 it->len = 1;
6315 /* Record what we have and where it came from. */
6316 it->what = IT_CHARACTER;
6317 it->object = it->string;
6318 it->position = position;
6319 return 1;
6323 /* Load IT with next display element from C string IT->s.
6324 IT->string_nchars is the maximum number of characters to return
6325 from the string. IT->end_charpos may be greater than
6326 IT->string_nchars when this function is called, in which case we
6327 may have to return padding spaces. Value is zero if end of string
6328 reached, including padding spaces. */
6330 static int
6331 next_element_from_c_string (it)
6332 struct it *it;
6334 int success_p = 1;
6336 xassert (it->s);
6337 it->what = IT_CHARACTER;
6338 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
6339 it->object = Qnil;
6341 /* IT's position can be greater IT->string_nchars in case a field
6342 width or precision has been specified when the iterator was
6343 initialized. */
6344 if (IT_CHARPOS (*it) >= it->end_charpos)
6346 /* End of the game. */
6347 it->what = IT_EOB;
6348 success_p = 0;
6350 else if (IT_CHARPOS (*it) >= it->string_nchars)
6352 /* Pad with spaces. */
6353 it->c = ' ', it->len = 1;
6354 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
6356 else if (it->multibyte_p)
6358 /* Implementation note: The calls to strlen apparently aren't a
6359 performance problem because there is no noticeable performance
6360 difference between Emacs running in unibyte or multibyte mode. */
6361 int maxlen = strlen (it->s) - IT_BYTEPOS (*it);
6362 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it),
6363 maxlen, &it->len);
6365 else
6366 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
6368 return success_p;
6372 /* Set up IT to return characters from an ellipsis, if appropriate.
6373 The definition of the ellipsis glyphs may come from a display table
6374 entry. This function Fills IT with the first glyph from the
6375 ellipsis if an ellipsis is to be displayed. */
6377 static int
6378 next_element_from_ellipsis (it)
6379 struct it *it;
6381 if (it->selective_display_ellipsis_p)
6382 setup_for_ellipsis (it, it->len);
6383 else
6385 /* The face at the current position may be different from the
6386 face we find after the invisible text. Remember what it
6387 was in IT->saved_face_id, and signal that it's there by
6388 setting face_before_selective_p. */
6389 it->saved_face_id = it->face_id;
6390 it->method = GET_FROM_BUFFER;
6391 it->object = it->w->buffer;
6392 reseat_at_next_visible_line_start (it, 1);
6393 it->face_before_selective_p = 1;
6396 return GET_NEXT_DISPLAY_ELEMENT (it);
6400 /* Deliver an image display element. The iterator IT is already
6401 filled with image information (done in handle_display_prop). Value
6402 is always 1. */
6405 static int
6406 next_element_from_image (it)
6407 struct it *it;
6409 it->what = IT_IMAGE;
6410 return 1;
6414 /* Fill iterator IT with next display element from a stretch glyph
6415 property. IT->object is the value of the text property. Value is
6416 always 1. */
6418 static int
6419 next_element_from_stretch (it)
6420 struct it *it;
6422 it->what = IT_STRETCH;
6423 return 1;
6427 /* Load IT with the next display element from current_buffer. Value
6428 is zero if end of buffer reached. IT->stop_charpos is the next
6429 position at which to stop and check for text properties or buffer
6430 end. */
6432 static int
6433 next_element_from_buffer (it)
6434 struct it *it;
6436 int success_p = 1;
6438 /* Check this assumption, otherwise, we would never enter the
6439 if-statement, below. */
6440 xassert (IT_CHARPOS (*it) >= BEGV
6441 && IT_CHARPOS (*it) <= it->stop_charpos);
6443 if (IT_CHARPOS (*it) >= it->stop_charpos)
6445 if (IT_CHARPOS (*it) >= it->end_charpos)
6447 int overlay_strings_follow_p;
6449 /* End of the game, except when overlay strings follow that
6450 haven't been returned yet. */
6451 if (it->overlay_strings_at_end_processed_p)
6452 overlay_strings_follow_p = 0;
6453 else
6455 it->overlay_strings_at_end_processed_p = 1;
6456 overlay_strings_follow_p = get_overlay_strings (it, 0);
6459 if (overlay_strings_follow_p)
6460 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6461 else
6463 it->what = IT_EOB;
6464 it->position = it->current.pos;
6465 success_p = 0;
6468 else
6470 handle_stop (it);
6471 return GET_NEXT_DISPLAY_ELEMENT (it);
6474 else
6476 /* No face changes, overlays etc. in sight, so just return a
6477 character from current_buffer. */
6478 unsigned char *p;
6480 /* Maybe run the redisplay end trigger hook. Performance note:
6481 This doesn't seem to cost measurable time. */
6482 if (it->redisplay_end_trigger_charpos
6483 && it->glyph_row
6484 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
6485 run_redisplay_end_trigger_hook (it);
6487 /* Get the next character, maybe multibyte. */
6488 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
6489 if (it->multibyte_p && !ASCII_BYTE_P (*p))
6491 int maxlen = ((IT_BYTEPOS (*it) >= GPT_BYTE ? ZV_BYTE : GPT_BYTE)
6492 - IT_BYTEPOS (*it));
6493 it->c = string_char_and_length (p, maxlen, &it->len);
6495 else
6496 it->c = *p, it->len = 1;
6498 /* Record what we have and where it came from. */
6499 it->what = IT_CHARACTER;
6500 it->object = it->w->buffer;
6501 it->position = it->current.pos;
6503 /* Normally we return the character found above, except when we
6504 really want to return an ellipsis for selective display. */
6505 if (it->selective)
6507 if (it->c == '\n')
6509 /* A value of selective > 0 means hide lines indented more
6510 than that number of columns. */
6511 if (it->selective > 0
6512 && IT_CHARPOS (*it) + 1 < ZV
6513 && indented_beyond_p (IT_CHARPOS (*it) + 1,
6514 IT_BYTEPOS (*it) + 1,
6515 (double) it->selective)) /* iftc */
6517 success_p = next_element_from_ellipsis (it);
6518 it->dpvec_char_len = -1;
6521 else if (it->c == '\r' && it->selective == -1)
6523 /* A value of selective == -1 means that everything from the
6524 CR to the end of the line is invisible, with maybe an
6525 ellipsis displayed for it. */
6526 success_p = next_element_from_ellipsis (it);
6527 it->dpvec_char_len = -1;
6532 /* Value is zero if end of buffer reached. */
6533 xassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
6534 return success_p;
6538 /* Run the redisplay end trigger hook for IT. */
6540 static void
6541 run_redisplay_end_trigger_hook (it)
6542 struct it *it;
6544 Lisp_Object args[3];
6546 /* IT->glyph_row should be non-null, i.e. we should be actually
6547 displaying something, or otherwise we should not run the hook. */
6548 xassert (it->glyph_row);
6550 /* Set up hook arguments. */
6551 args[0] = Qredisplay_end_trigger_functions;
6552 args[1] = it->window;
6553 XSETINT (args[2], it->redisplay_end_trigger_charpos);
6554 it->redisplay_end_trigger_charpos = 0;
6556 /* Since we are *trying* to run these functions, don't try to run
6557 them again, even if they get an error. */
6558 it->w->redisplay_end_trigger = Qnil;
6559 Frun_hook_with_args (3, args);
6561 /* Notice if it changed the face of the character we are on. */
6562 handle_face_prop (it);
6566 /* Deliver a composition display element. The iterator IT is already
6567 filled with composition information (done in
6568 handle_composition_prop). Value is always 1. */
6570 static int
6571 next_element_from_composition (it)
6572 struct it *it;
6574 it->what = IT_COMPOSITION;
6575 it->position = (STRINGP (it->string)
6576 ? it->current.string_pos
6577 : it->current.pos);
6578 if (STRINGP (it->string))
6579 it->object = it->string;
6580 else
6581 it->object = it->w->buffer;
6582 return 1;
6587 /***********************************************************************
6588 Moving an iterator without producing glyphs
6589 ***********************************************************************/
6591 /* Check if iterator is at a position corresponding to a valid buffer
6592 position after some move_it_ call. */
6594 #define IT_POS_VALID_AFTER_MOVE_P(it) \
6595 ((it)->method == GET_FROM_STRING \
6596 ? IT_STRING_CHARPOS (*it) == 0 \
6597 : 1)
6600 /* Move iterator IT to a specified buffer or X position within one
6601 line on the display without producing glyphs.
6603 OP should be a bit mask including some or all of these bits:
6604 MOVE_TO_X: Stop on reaching x-position TO_X.
6605 MOVE_TO_POS: Stop on reaching buffer or string position TO_CHARPOS.
6606 Regardless of OP's value, stop in reaching the end of the display line.
6608 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
6609 This means, in particular, that TO_X includes window's horizontal
6610 scroll amount.
6612 The return value has several possible values that
6613 say what condition caused the scan to stop:
6615 MOVE_POS_MATCH_OR_ZV
6616 - when TO_POS or ZV was reached.
6618 MOVE_X_REACHED
6619 -when TO_X was reached before TO_POS or ZV were reached.
6621 MOVE_LINE_CONTINUED
6622 - when we reached the end of the display area and the line must
6623 be continued.
6625 MOVE_LINE_TRUNCATED
6626 - when we reached the end of the display area and the line is
6627 truncated.
6629 MOVE_NEWLINE_OR_CR
6630 - when we stopped at a line end, i.e. a newline or a CR and selective
6631 display is on. */
6633 static enum move_it_result
6634 move_it_in_display_line_to (it, to_charpos, to_x, op)
6635 struct it *it;
6636 int to_charpos, to_x, op;
6638 enum move_it_result result = MOVE_UNDEFINED;
6639 struct glyph_row *saved_glyph_row;
6641 /* Don't produce glyphs in produce_glyphs. */
6642 saved_glyph_row = it->glyph_row;
6643 it->glyph_row = NULL;
6645 #define BUFFER_POS_REACHED_P() \
6646 ((op & MOVE_TO_POS) != 0 \
6647 && BUFFERP (it->object) \
6648 && IT_CHARPOS (*it) >= to_charpos \
6649 && (it->method == GET_FROM_BUFFER \
6650 || (it->method == GET_FROM_DISPLAY_VECTOR \
6651 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
6654 while (1)
6656 int x, i, ascent = 0, descent = 0;
6658 /* Stop if we move beyond TO_CHARPOS (after an image or stretch glyph). */
6659 if ((op & MOVE_TO_POS) != 0
6660 && BUFFERP (it->object)
6661 && it->method == GET_FROM_BUFFER
6662 && IT_CHARPOS (*it) > to_charpos)
6664 result = MOVE_POS_MATCH_OR_ZV;
6665 break;
6668 /* Stop when ZV reached.
6669 We used to stop here when TO_CHARPOS reached as well, but that is
6670 too soon if this glyph does not fit on this line. So we handle it
6671 explicitly below. */
6672 if (!get_next_display_element (it)
6673 || (it->truncate_lines_p
6674 && BUFFER_POS_REACHED_P ()))
6676 result = MOVE_POS_MATCH_OR_ZV;
6677 break;
6680 /* The call to produce_glyphs will get the metrics of the
6681 display element IT is loaded with. We record in x the
6682 x-position before this display element in case it does not
6683 fit on the line. */
6684 x = it->current_x;
6686 /* Remember the line height so far in case the next element doesn't
6687 fit on the line. */
6688 if (!it->truncate_lines_p)
6690 ascent = it->max_ascent;
6691 descent = it->max_descent;
6694 PRODUCE_GLYPHS (it);
6696 if (it->area != TEXT_AREA)
6698 set_iterator_to_next (it, 1);
6699 continue;
6702 /* The number of glyphs we get back in IT->nglyphs will normally
6703 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
6704 character on a terminal frame, or (iii) a line end. For the
6705 second case, IT->nglyphs - 1 padding glyphs will be present
6706 (on X frames, there is only one glyph produced for a
6707 composite character.
6709 The behavior implemented below means, for continuation lines,
6710 that as many spaces of a TAB as fit on the current line are
6711 displayed there. For terminal frames, as many glyphs of a
6712 multi-glyph character are displayed in the current line, too.
6713 This is what the old redisplay code did, and we keep it that
6714 way. Under X, the whole shape of a complex character must
6715 fit on the line or it will be completely displayed in the
6716 next line.
6718 Note that both for tabs and padding glyphs, all glyphs have
6719 the same width. */
6720 if (it->nglyphs)
6722 /* More than one glyph or glyph doesn't fit on line. All
6723 glyphs have the same width. */
6724 int single_glyph_width = it->pixel_width / it->nglyphs;
6725 int new_x;
6726 int x_before_this_char = x;
6727 int hpos_before_this_char = it->hpos;
6729 for (i = 0; i < it->nglyphs; ++i, x = new_x)
6731 new_x = x + single_glyph_width;
6733 /* We want to leave anything reaching TO_X to the caller. */
6734 if ((op & MOVE_TO_X) && new_x > to_x)
6736 if (BUFFER_POS_REACHED_P ())
6737 goto buffer_pos_reached;
6738 it->current_x = x;
6739 result = MOVE_X_REACHED;
6740 break;
6742 else if (/* Lines are continued. */
6743 !it->truncate_lines_p
6744 && (/* And glyph doesn't fit on the line. */
6745 new_x > it->last_visible_x
6746 /* Or it fits exactly and we're on a window
6747 system frame. */
6748 || (new_x == it->last_visible_x
6749 && FRAME_WINDOW_P (it->f))))
6751 if (/* IT->hpos == 0 means the very first glyph
6752 doesn't fit on the line, e.g. a wide image. */
6753 it->hpos == 0
6754 || (new_x == it->last_visible_x
6755 && FRAME_WINDOW_P (it->f)))
6757 ++it->hpos;
6758 it->current_x = new_x;
6760 /* The character's last glyph just barely fits
6761 in this row. */
6762 if (i == it->nglyphs - 1)
6764 /* If this is the destination position,
6765 return a position *before* it in this row,
6766 now that we know it fits in this row. */
6767 if (BUFFER_POS_REACHED_P ())
6769 it->hpos = hpos_before_this_char;
6770 it->current_x = x_before_this_char;
6771 result = MOVE_POS_MATCH_OR_ZV;
6772 break;
6775 set_iterator_to_next (it, 1);
6776 #ifdef HAVE_WINDOW_SYSTEM
6777 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6779 if (!get_next_display_element (it))
6781 result = MOVE_POS_MATCH_OR_ZV;
6782 break;
6784 if (BUFFER_POS_REACHED_P ())
6786 if (ITERATOR_AT_END_OF_LINE_P (it))
6787 result = MOVE_POS_MATCH_OR_ZV;
6788 else
6789 result = MOVE_LINE_CONTINUED;
6790 break;
6792 if (ITERATOR_AT_END_OF_LINE_P (it))
6794 result = MOVE_NEWLINE_OR_CR;
6795 break;
6798 #endif /* HAVE_WINDOW_SYSTEM */
6801 else
6803 it->current_x = x;
6804 it->max_ascent = ascent;
6805 it->max_descent = descent;
6808 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
6809 IT_CHARPOS (*it)));
6810 result = MOVE_LINE_CONTINUED;
6811 break;
6813 else if (BUFFER_POS_REACHED_P ())
6814 goto buffer_pos_reached;
6815 else if (new_x > it->first_visible_x)
6817 /* Glyph is visible. Increment number of glyphs that
6818 would be displayed. */
6819 ++it->hpos;
6821 else
6823 /* Glyph is completely off the left margin of the display
6824 area. Nothing to do. */
6828 if (result != MOVE_UNDEFINED)
6829 break;
6831 else if (BUFFER_POS_REACHED_P ())
6833 buffer_pos_reached:
6834 it->current_x = x;
6835 it->max_ascent = ascent;
6836 it->max_descent = descent;
6837 result = MOVE_POS_MATCH_OR_ZV;
6838 break;
6840 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
6842 /* Stop when TO_X specified and reached. This check is
6843 necessary here because of lines consisting of a line end,
6844 only. The line end will not produce any glyphs and we
6845 would never get MOVE_X_REACHED. */
6846 xassert (it->nglyphs == 0);
6847 result = MOVE_X_REACHED;
6848 break;
6851 /* Is this a line end? If yes, we're done. */
6852 if (ITERATOR_AT_END_OF_LINE_P (it))
6854 result = MOVE_NEWLINE_OR_CR;
6855 break;
6858 /* The current display element has been consumed. Advance
6859 to the next. */
6860 set_iterator_to_next (it, 1);
6862 /* Stop if lines are truncated and IT's current x-position is
6863 past the right edge of the window now. */
6864 if (it->truncate_lines_p
6865 && it->current_x >= it->last_visible_x)
6867 #ifdef HAVE_WINDOW_SYSTEM
6868 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
6870 if (!get_next_display_element (it)
6871 || BUFFER_POS_REACHED_P ())
6873 result = MOVE_POS_MATCH_OR_ZV;
6874 break;
6876 if (ITERATOR_AT_END_OF_LINE_P (it))
6878 result = MOVE_NEWLINE_OR_CR;
6879 break;
6882 #endif /* HAVE_WINDOW_SYSTEM */
6883 result = MOVE_LINE_TRUNCATED;
6884 break;
6888 #undef BUFFER_POS_REACHED_P
6890 /* Restore the iterator settings altered at the beginning of this
6891 function. */
6892 it->glyph_row = saved_glyph_row;
6893 return result;
6897 /* Move IT forward until it satisfies one or more of the criteria in
6898 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
6900 OP is a bit-mask that specifies where to stop, and in particular,
6901 which of those four position arguments makes a difference. See the
6902 description of enum move_operation_enum.
6904 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
6905 screen line, this function will set IT to the next position >
6906 TO_CHARPOS. */
6908 void
6909 move_it_to (it, to_charpos, to_x, to_y, to_vpos, op)
6910 struct it *it;
6911 int to_charpos, to_x, to_y, to_vpos;
6912 int op;
6914 enum move_it_result skip, skip2 = MOVE_X_REACHED;
6915 int line_height;
6916 int reached = 0;
6918 for (;;)
6920 if (op & MOVE_TO_VPOS)
6922 /* If no TO_CHARPOS and no TO_X specified, stop at the
6923 start of the line TO_VPOS. */
6924 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
6926 if (it->vpos == to_vpos)
6928 reached = 1;
6929 break;
6931 else
6932 skip = move_it_in_display_line_to (it, -1, -1, 0);
6934 else
6936 /* TO_VPOS >= 0 means stop at TO_X in the line at
6937 TO_VPOS, or at TO_POS, whichever comes first. */
6938 if (it->vpos == to_vpos)
6940 reached = 2;
6941 break;
6944 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
6946 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
6948 reached = 3;
6949 break;
6951 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
6953 /* We have reached TO_X but not in the line we want. */
6954 skip = move_it_in_display_line_to (it, to_charpos,
6955 -1, MOVE_TO_POS);
6956 if (skip == MOVE_POS_MATCH_OR_ZV)
6958 reached = 4;
6959 break;
6964 else if (op & MOVE_TO_Y)
6966 struct it it_backup;
6968 /* TO_Y specified means stop at TO_X in the line containing
6969 TO_Y---or at TO_CHARPOS if this is reached first. The
6970 problem is that we can't really tell whether the line
6971 contains TO_Y before we have completely scanned it, and
6972 this may skip past TO_X. What we do is to first scan to
6973 TO_X.
6975 If TO_X is not specified, use a TO_X of zero. The reason
6976 is to make the outcome of this function more predictable.
6977 If we didn't use TO_X == 0, we would stop at the end of
6978 the line which is probably not what a caller would expect
6979 to happen. */
6980 skip = move_it_in_display_line_to (it, to_charpos,
6981 ((op & MOVE_TO_X)
6982 ? to_x : 0),
6983 (MOVE_TO_X
6984 | (op & MOVE_TO_POS)));
6986 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
6987 if (skip == MOVE_POS_MATCH_OR_ZV)
6989 reached = 5;
6990 break;
6993 /* If TO_X was reached, we would like to know whether TO_Y
6994 is in the line. This can only be said if we know the
6995 total line height which requires us to scan the rest of
6996 the line. */
6997 if (skip == MOVE_X_REACHED)
6999 /* Wait! We can conclude that TO_Y is in the line if
7000 the already scanned glyphs make the line tall enough
7001 because further scanning doesn't make it shorter. */
7002 line_height = it->max_ascent + it->max_descent;
7003 if (to_y >= it->current_y
7004 && to_y < it->current_y + line_height)
7006 reached = 6;
7007 break;
7009 it_backup = *it;
7010 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
7011 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
7012 op & MOVE_TO_POS);
7013 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
7016 /* Now, decide whether TO_Y is in this line. */
7017 line_height = it->max_ascent + it->max_descent;
7018 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
7020 if (to_y >= it->current_y
7021 && to_y < it->current_y + line_height)
7023 if (skip == MOVE_X_REACHED)
7024 /* If TO_Y is in this line and TO_X was reached above,
7025 we scanned too far. We have to restore IT's settings
7026 to the ones before skipping. */
7027 *it = it_backup;
7028 reached = 6;
7030 else if (skip == MOVE_X_REACHED)
7032 skip = skip2;
7033 if (skip == MOVE_POS_MATCH_OR_ZV)
7034 reached = 7;
7037 if (reached)
7038 break;
7040 else if (BUFFERP (it->object)
7041 && it->method == GET_FROM_BUFFER
7042 && IT_CHARPOS (*it) >= to_charpos)
7043 skip = MOVE_POS_MATCH_OR_ZV;
7044 else
7045 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
7047 switch (skip)
7049 case MOVE_POS_MATCH_OR_ZV:
7050 reached = 8;
7051 goto out;
7053 case MOVE_NEWLINE_OR_CR:
7054 set_iterator_to_next (it, 1);
7055 it->continuation_lines_width = 0;
7056 break;
7058 case MOVE_LINE_TRUNCATED:
7059 it->continuation_lines_width = 0;
7060 reseat_at_next_visible_line_start (it, 0);
7061 if ((op & MOVE_TO_POS) != 0
7062 && IT_CHARPOS (*it) > to_charpos)
7064 reached = 9;
7065 goto out;
7067 break;
7069 case MOVE_LINE_CONTINUED:
7070 /* For continued lines ending in a tab, some of the glyphs
7071 associated with the tab are displayed on the current
7072 line. Since it->current_x does not include these glyphs,
7073 we use it->last_visible_x instead. */
7074 it->continuation_lines_width +=
7075 (it->c == '\t') ? it->last_visible_x : it->current_x;
7076 break;
7078 default:
7079 abort ();
7082 /* Reset/increment for the next run. */
7083 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
7084 it->current_x = it->hpos = 0;
7085 it->current_y += it->max_ascent + it->max_descent;
7086 ++it->vpos;
7087 last_height = it->max_ascent + it->max_descent;
7088 last_max_ascent = it->max_ascent;
7089 it->max_ascent = it->max_descent = 0;
7092 out:
7094 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
7098 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
7100 If DY > 0, move IT backward at least that many pixels. DY = 0
7101 means move IT backward to the preceding line start or BEGV. This
7102 function may move over more than DY pixels if IT->current_y - DY
7103 ends up in the middle of a line; in this case IT->current_y will be
7104 set to the top of the line moved to. */
7106 void
7107 move_it_vertically_backward (it, dy)
7108 struct it *it;
7109 int dy;
7111 int nlines, h;
7112 struct it it2, it3;
7113 int start_pos;
7115 move_further_back:
7116 xassert (dy >= 0);
7118 start_pos = IT_CHARPOS (*it);
7120 /* Estimate how many newlines we must move back. */
7121 nlines = max (1, dy / FRAME_LINE_HEIGHT (it->f));
7123 /* Set the iterator's position that many lines back. */
7124 while (nlines-- && IT_CHARPOS (*it) > BEGV)
7125 back_to_previous_visible_line_start (it);
7127 /* Reseat the iterator here. When moving backward, we don't want
7128 reseat to skip forward over invisible text, set up the iterator
7129 to deliver from overlay strings at the new position etc. So,
7130 use reseat_1 here. */
7131 reseat_1 (it, it->current.pos, 1);
7133 /* We are now surely at a line start. */
7134 it->current_x = it->hpos = 0;
7135 it->continuation_lines_width = 0;
7137 /* Move forward and see what y-distance we moved. First move to the
7138 start of the next line so that we get its height. We need this
7139 height to be able to tell whether we reached the specified
7140 y-distance. */
7141 it2 = *it;
7142 it2.max_ascent = it2.max_descent = 0;
7145 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
7146 MOVE_TO_POS | MOVE_TO_VPOS);
7148 while (!IT_POS_VALID_AFTER_MOVE_P (&it2));
7149 xassert (IT_CHARPOS (*it) >= BEGV);
7150 it3 = it2;
7152 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
7153 xassert (IT_CHARPOS (*it) >= BEGV);
7154 /* H is the actual vertical distance from the position in *IT
7155 and the starting position. */
7156 h = it2.current_y - it->current_y;
7157 /* NLINES is the distance in number of lines. */
7158 nlines = it2.vpos - it->vpos;
7160 /* Correct IT's y and vpos position
7161 so that they are relative to the starting point. */
7162 it->vpos -= nlines;
7163 it->current_y -= h;
7165 if (dy == 0)
7167 /* DY == 0 means move to the start of the screen line. The
7168 value of nlines is > 0 if continuation lines were involved. */
7169 if (nlines > 0)
7170 move_it_by_lines (it, nlines, 1);
7171 #if 0
7172 /* I think this assert is bogus if buffer contains
7173 invisible text or images. KFS. */
7174 xassert (IT_CHARPOS (*it) <= start_pos);
7175 #endif
7177 else
7179 /* The y-position we try to reach, relative to *IT.
7180 Note that H has been subtracted in front of the if-statement. */
7181 int target_y = it->current_y + h - dy;
7182 int y0 = it3.current_y;
7183 int y1 = line_bottom_y (&it3);
7184 int line_height = y1 - y0;
7186 /* If we did not reach target_y, try to move further backward if
7187 we can. If we moved too far backward, try to move forward. */
7188 if (target_y < it->current_y
7189 /* This is heuristic. In a window that's 3 lines high, with
7190 a line height of 13 pixels each, recentering with point
7191 on the bottom line will try to move -39/2 = 19 pixels
7192 backward. Try to avoid moving into the first line. */
7193 && (it->current_y - target_y
7194 > min (window_box_height (it->w), line_height * 2 / 3))
7195 && IT_CHARPOS (*it) > BEGV)
7197 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
7198 target_y - it->current_y));
7199 dy = it->current_y - target_y;
7200 goto move_further_back;
7202 else if (target_y >= it->current_y + line_height
7203 && IT_CHARPOS (*it) < ZV)
7205 /* Should move forward by at least one line, maybe more.
7207 Note: Calling move_it_by_lines can be expensive on
7208 terminal frames, where compute_motion is used (via
7209 vmotion) to do the job, when there are very long lines
7210 and truncate-lines is nil. That's the reason for
7211 treating terminal frames specially here. */
7213 if (!FRAME_WINDOW_P (it->f))
7214 move_it_vertically (it, target_y - (it->current_y + line_height));
7215 else
7219 move_it_by_lines (it, 1, 1);
7221 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
7224 #if 0
7225 /* I think this assert is bogus if buffer contains
7226 invisible text or images. KFS. */
7227 xassert (IT_CHARPOS (*it) >= BEGV);
7228 #endif
7234 /* Move IT by a specified amount of pixel lines DY. DY negative means
7235 move backwards. DY = 0 means move to start of screen line. At the
7236 end, IT will be on the start of a screen line. */
7238 void
7239 move_it_vertically (it, dy)
7240 struct it *it;
7241 int dy;
7243 if (dy <= 0)
7244 move_it_vertically_backward (it, -dy);
7245 else
7247 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
7248 move_it_to (it, ZV, -1, it->current_y + dy, -1,
7249 MOVE_TO_POS | MOVE_TO_Y);
7250 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
7252 /* If buffer ends in ZV without a newline, move to the start of
7253 the line to satisfy the post-condition. */
7254 if (IT_CHARPOS (*it) == ZV
7255 && ZV > BEGV
7256 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
7257 move_it_by_lines (it, 0, 0);
7262 /* Move iterator IT past the end of the text line it is in. */
7264 void
7265 move_it_past_eol (it)
7266 struct it *it;
7268 enum move_it_result rc;
7270 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
7271 if (rc == MOVE_NEWLINE_OR_CR)
7272 set_iterator_to_next (it, 0);
7276 #if 0 /* Currently not used. */
7278 /* Return non-zero if some text between buffer positions START_CHARPOS
7279 and END_CHARPOS is invisible. IT->window is the window for text
7280 property lookup. */
7282 static int
7283 invisible_text_between_p (it, start_charpos, end_charpos)
7284 struct it *it;
7285 int start_charpos, end_charpos;
7287 Lisp_Object prop, limit;
7288 int invisible_found_p;
7290 xassert (it != NULL && start_charpos <= end_charpos);
7292 /* Is text at START invisible? */
7293 prop = Fget_char_property (make_number (start_charpos), Qinvisible,
7294 it->window);
7295 if (TEXT_PROP_MEANS_INVISIBLE (prop))
7296 invisible_found_p = 1;
7297 else
7299 limit = Fnext_single_char_property_change (make_number (start_charpos),
7300 Qinvisible, Qnil,
7301 make_number (end_charpos));
7302 invisible_found_p = XFASTINT (limit) < end_charpos;
7305 return invisible_found_p;
7308 #endif /* 0 */
7311 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
7312 negative means move up. DVPOS == 0 means move to the start of the
7313 screen line. NEED_Y_P non-zero means calculate IT->current_y. If
7314 NEED_Y_P is zero, IT->current_y will be left unchanged.
7316 Further optimization ideas: If we would know that IT->f doesn't use
7317 a face with proportional font, we could be faster for
7318 truncate-lines nil. */
7320 void
7321 move_it_by_lines (it, dvpos, need_y_p)
7322 struct it *it;
7323 int dvpos, need_y_p;
7325 struct position pos;
7327 /* The commented-out optimization uses vmotion on terminals. This
7328 gives bad results, because elements like it->what, on which
7329 callers such as pos_visible_p rely, aren't updated. */
7330 /* if (!FRAME_WINDOW_P (it->f))
7332 struct text_pos textpos;
7334 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
7335 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
7336 reseat (it, textpos, 1);
7337 it->vpos += pos.vpos;
7338 it->current_y += pos.vpos;
7340 else */
7342 if (dvpos == 0)
7344 /* DVPOS == 0 means move to the start of the screen line. */
7345 move_it_vertically_backward (it, 0);
7346 xassert (it->current_x == 0 && it->hpos == 0);
7347 /* Let next call to line_bottom_y calculate real line height */
7348 last_height = 0;
7350 else if (dvpos > 0)
7352 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
7353 if (!IT_POS_VALID_AFTER_MOVE_P (it))
7354 move_it_to (it, IT_CHARPOS (*it) + 1, -1, -1, -1, MOVE_TO_POS);
7356 else
7358 struct it it2;
7359 int start_charpos, i;
7361 /* Start at the beginning of the screen line containing IT's
7362 position. This may actually move vertically backwards,
7363 in case of overlays, so adjust dvpos accordingly. */
7364 dvpos += it->vpos;
7365 move_it_vertically_backward (it, 0);
7366 dvpos -= it->vpos;
7368 /* Go back -DVPOS visible lines and reseat the iterator there. */
7369 start_charpos = IT_CHARPOS (*it);
7370 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > BEGV; --i)
7371 back_to_previous_visible_line_start (it);
7372 reseat (it, it->current.pos, 1);
7374 /* Move further back if we end up in a string or an image. */
7375 while (!IT_POS_VALID_AFTER_MOVE_P (it))
7377 /* First try to move to start of display line. */
7378 dvpos += it->vpos;
7379 move_it_vertically_backward (it, 0);
7380 dvpos -= it->vpos;
7381 if (IT_POS_VALID_AFTER_MOVE_P (it))
7382 break;
7383 /* If start of line is still in string or image,
7384 move further back. */
7385 back_to_previous_visible_line_start (it);
7386 reseat (it, it->current.pos, 1);
7387 dvpos--;
7390 it->current_x = it->hpos = 0;
7392 /* Above call may have moved too far if continuation lines
7393 are involved. Scan forward and see if it did. */
7394 it2 = *it;
7395 it2.vpos = it2.current_y = 0;
7396 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
7397 it->vpos -= it2.vpos;
7398 it->current_y -= it2.current_y;
7399 it->current_x = it->hpos = 0;
7401 /* If we moved too far back, move IT some lines forward. */
7402 if (it2.vpos > -dvpos)
7404 int delta = it2.vpos + dvpos;
7405 it2 = *it;
7406 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
7407 /* Move back again if we got too far ahead. */
7408 if (IT_CHARPOS (*it) >= start_charpos)
7409 *it = it2;
7414 /* Return 1 if IT points into the middle of a display vector. */
7417 in_display_vector_p (it)
7418 struct it *it;
7420 return (it->method == GET_FROM_DISPLAY_VECTOR
7421 && it->current.dpvec_index > 0
7422 && it->dpvec + it->current.dpvec_index != it->dpend);
7426 /***********************************************************************
7427 Messages
7428 ***********************************************************************/
7431 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
7432 to *Messages*. */
7434 void
7435 add_to_log (format, arg1, arg2)
7436 char *format;
7437 Lisp_Object arg1, arg2;
7439 Lisp_Object args[3];
7440 Lisp_Object msg, fmt;
7441 char *buffer;
7442 int len;
7443 struct gcpro gcpro1, gcpro2, gcpro3, gcpro4;
7444 USE_SAFE_ALLOCA;
7446 /* Do nothing if called asynchronously. Inserting text into
7447 a buffer may call after-change-functions and alike and
7448 that would means running Lisp asynchronously. */
7449 if (handling_signal)
7450 return;
7452 fmt = msg = Qnil;
7453 GCPRO4 (fmt, msg, arg1, arg2);
7455 args[0] = fmt = build_string (format);
7456 args[1] = arg1;
7457 args[2] = arg2;
7458 msg = Fformat (3, args);
7460 len = SBYTES (msg) + 1;
7461 SAFE_ALLOCA (buffer, char *, len);
7462 bcopy (SDATA (msg), buffer, len);
7464 message_dolog (buffer, len - 1, 1, 0);
7465 SAFE_FREE ();
7467 UNGCPRO;
7471 /* Output a newline in the *Messages* buffer if "needs" one. */
7473 void
7474 message_log_maybe_newline ()
7476 if (message_log_need_newline)
7477 message_dolog ("", 0, 1, 0);
7481 /* Add a string M of length NBYTES to the message log, optionally
7482 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
7483 nonzero, means interpret the contents of M as multibyte. This
7484 function calls low-level routines in order to bypass text property
7485 hooks, etc. which might not be safe to run.
7487 This may GC (insert may run before/after change hooks),
7488 so the buffer M must NOT point to a Lisp string. */
7490 void
7491 message_dolog (m, nbytes, nlflag, multibyte)
7492 const char *m;
7493 int nbytes, nlflag, multibyte;
7495 if (!NILP (Vmemory_full))
7496 return;
7498 if (!NILP (Vmessage_log_max))
7500 struct buffer *oldbuf;
7501 Lisp_Object oldpoint, oldbegv, oldzv;
7502 int old_windows_or_buffers_changed = windows_or_buffers_changed;
7503 int point_at_end = 0;
7504 int zv_at_end = 0;
7505 Lisp_Object old_deactivate_mark, tem;
7506 struct gcpro gcpro1;
7508 old_deactivate_mark = Vdeactivate_mark;
7509 oldbuf = current_buffer;
7510 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
7511 current_buffer->undo_list = Qt;
7513 oldpoint = message_dolog_marker1;
7514 set_marker_restricted (oldpoint, make_number (PT), Qnil);
7515 oldbegv = message_dolog_marker2;
7516 set_marker_restricted (oldbegv, make_number (BEGV), Qnil);
7517 oldzv = message_dolog_marker3;
7518 set_marker_restricted (oldzv, make_number (ZV), Qnil);
7519 GCPRO1 (old_deactivate_mark);
7521 if (PT == Z)
7522 point_at_end = 1;
7523 if (ZV == Z)
7524 zv_at_end = 1;
7526 BEGV = BEG;
7527 BEGV_BYTE = BEG_BYTE;
7528 ZV = Z;
7529 ZV_BYTE = Z_BYTE;
7530 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7532 /* Insert the string--maybe converting multibyte to single byte
7533 or vice versa, so that all the text fits the buffer. */
7534 if (multibyte
7535 && NILP (current_buffer->enable_multibyte_characters))
7537 int i, c, char_bytes;
7538 unsigned char work[1];
7540 /* Convert a multibyte string to single-byte
7541 for the *Message* buffer. */
7542 for (i = 0; i < nbytes; i += char_bytes)
7544 c = string_char_and_length (m + i, nbytes - i, &char_bytes);
7545 work[0] = (ASCII_CHAR_P (c)
7547 : multibyte_char_to_unibyte (c, Qnil));
7548 insert_1_both (work, 1, 1, 1, 0, 0);
7551 else if (! multibyte
7552 && ! NILP (current_buffer->enable_multibyte_characters))
7554 int i, c, char_bytes;
7555 unsigned char *msg = (unsigned char *) m;
7556 unsigned char str[MAX_MULTIBYTE_LENGTH];
7557 /* Convert a single-byte string to multibyte
7558 for the *Message* buffer. */
7559 for (i = 0; i < nbytes; i++)
7561 c = msg[i];
7562 c = unibyte_char_to_multibyte (c);
7563 char_bytes = CHAR_STRING (c, str);
7564 insert_1_both (str, 1, char_bytes, 1, 0, 0);
7567 else if (nbytes)
7568 insert_1 (m, nbytes, 1, 0, 0);
7570 if (nlflag)
7572 int this_bol, this_bol_byte, prev_bol, prev_bol_byte, dup;
7573 insert_1 ("\n", 1, 1, 0, 0);
7575 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, 0);
7576 this_bol = PT;
7577 this_bol_byte = PT_BYTE;
7579 /* See if this line duplicates the previous one.
7580 If so, combine duplicates. */
7581 if (this_bol > BEG)
7583 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, 0);
7584 prev_bol = PT;
7585 prev_bol_byte = PT_BYTE;
7587 dup = message_log_check_duplicate (prev_bol, prev_bol_byte,
7588 this_bol, this_bol_byte);
7589 if (dup)
7591 del_range_both (prev_bol, prev_bol_byte,
7592 this_bol, this_bol_byte, 0);
7593 if (dup > 1)
7595 char dupstr[40];
7596 int duplen;
7598 /* If you change this format, don't forget to also
7599 change message_log_check_duplicate. */
7600 sprintf (dupstr, " [%d times]", dup);
7601 duplen = strlen (dupstr);
7602 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
7603 insert_1 (dupstr, duplen, 1, 0, 1);
7608 /* If we have more than the desired maximum number of lines
7609 in the *Messages* buffer now, delete the oldest ones.
7610 This is safe because we don't have undo in this buffer. */
7612 if (NATNUMP (Vmessage_log_max))
7614 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
7615 -XFASTINT (Vmessage_log_max) - 1, 0);
7616 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, 0);
7619 BEGV = XMARKER (oldbegv)->charpos;
7620 BEGV_BYTE = marker_byte_position (oldbegv);
7622 if (zv_at_end)
7624 ZV = Z;
7625 ZV_BYTE = Z_BYTE;
7627 else
7629 ZV = XMARKER (oldzv)->charpos;
7630 ZV_BYTE = marker_byte_position (oldzv);
7633 if (point_at_end)
7634 TEMP_SET_PT_BOTH (Z, Z_BYTE);
7635 else
7636 /* We can't do Fgoto_char (oldpoint) because it will run some
7637 Lisp code. */
7638 TEMP_SET_PT_BOTH (XMARKER (oldpoint)->charpos,
7639 XMARKER (oldpoint)->bytepos);
7641 UNGCPRO;
7642 unchain_marker (XMARKER (oldpoint));
7643 unchain_marker (XMARKER (oldbegv));
7644 unchain_marker (XMARKER (oldzv));
7646 tem = Fget_buffer_window (Fcurrent_buffer (), Qt);
7647 set_buffer_internal (oldbuf);
7648 if (NILP (tem))
7649 windows_or_buffers_changed = old_windows_or_buffers_changed;
7650 message_log_need_newline = !nlflag;
7651 Vdeactivate_mark = old_deactivate_mark;
7656 /* We are at the end of the buffer after just having inserted a newline.
7657 (Note: We depend on the fact we won't be crossing the gap.)
7658 Check to see if the most recent message looks a lot like the previous one.
7659 Return 0 if different, 1 if the new one should just replace it, or a
7660 value N > 1 if we should also append " [N times]". */
7662 static int
7663 message_log_check_duplicate (prev_bol, prev_bol_byte, this_bol, this_bol_byte)
7664 int prev_bol, this_bol;
7665 int prev_bol_byte, this_bol_byte;
7667 int i;
7668 int len = Z_BYTE - 1 - this_bol_byte;
7669 int seen_dots = 0;
7670 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
7671 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
7673 for (i = 0; i < len; i++)
7675 if (i >= 3 && p1[i-3] == '.' && p1[i-2] == '.' && p1[i-1] == '.')
7676 seen_dots = 1;
7677 if (p1[i] != p2[i])
7678 return seen_dots;
7680 p1 += len;
7681 if (*p1 == '\n')
7682 return 2;
7683 if (*p1++ == ' ' && *p1++ == '[')
7685 int n = 0;
7686 while (*p1 >= '0' && *p1 <= '9')
7687 n = n * 10 + *p1++ - '0';
7688 if (strncmp (p1, " times]\n", 8) == 0)
7689 return n+1;
7691 return 0;
7695 /* Display an echo area message M with a specified length of NBYTES
7696 bytes. The string may include null characters. If M is 0, clear
7697 out any existing message, and let the mini-buffer text show
7698 through.
7700 This may GC, so the buffer M must NOT point to a Lisp string. */
7702 void
7703 message2 (m, nbytes, multibyte)
7704 const char *m;
7705 int nbytes;
7706 int multibyte;
7708 /* First flush out any partial line written with print. */
7709 message_log_maybe_newline ();
7710 if (m)
7711 message_dolog (m, nbytes, 1, multibyte);
7712 message2_nolog (m, nbytes, multibyte);
7716 /* The non-logging counterpart of message2. */
7718 void
7719 message2_nolog (m, nbytes, multibyte)
7720 const char *m;
7721 int nbytes, multibyte;
7723 struct frame *sf = SELECTED_FRAME ();
7724 message_enable_multibyte = multibyte;
7726 if (noninteractive)
7728 if (noninteractive_need_newline)
7729 putc ('\n', stderr);
7730 noninteractive_need_newline = 0;
7731 if (m)
7732 fwrite (m, nbytes, 1, stderr);
7733 if (cursor_in_echo_area == 0)
7734 fprintf (stderr, "\n");
7735 fflush (stderr);
7737 /* A null message buffer means that the frame hasn't really been
7738 initialized yet. Error messages get reported properly by
7739 cmd_error, so this must be just an informative message; toss it. */
7740 else if (INTERACTIVE
7741 && sf->glyphs_initialized_p
7742 && FRAME_MESSAGE_BUF (sf))
7744 Lisp_Object mini_window;
7745 struct frame *f;
7747 /* Get the frame containing the mini-buffer
7748 that the selected frame is using. */
7749 mini_window = FRAME_MINIBUF_WINDOW (sf);
7750 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7752 FRAME_SAMPLE_VISIBILITY (f);
7753 if (FRAME_VISIBLE_P (sf)
7754 && ! FRAME_VISIBLE_P (f))
7755 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window)));
7757 if (m)
7759 set_message (m, Qnil, nbytes, multibyte);
7760 if (minibuffer_auto_raise)
7761 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
7763 else
7764 clear_message (1, 1);
7766 do_pending_window_change (0);
7767 echo_area_display (1);
7768 do_pending_window_change (0);
7769 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7770 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7775 /* Display an echo area message M with a specified length of NBYTES
7776 bytes. The string may include null characters. If M is not a
7777 string, clear out any existing message, and let the mini-buffer
7778 text show through.
7780 This function cancels echoing. */
7782 void
7783 message3 (m, nbytes, multibyte)
7784 Lisp_Object m;
7785 int nbytes;
7786 int multibyte;
7788 struct gcpro gcpro1;
7790 GCPRO1 (m);
7791 clear_message (1,1);
7792 cancel_echoing ();
7794 /* First flush out any partial line written with print. */
7795 message_log_maybe_newline ();
7796 if (STRINGP (m))
7798 char *buffer;
7799 USE_SAFE_ALLOCA;
7801 SAFE_ALLOCA (buffer, char *, nbytes);
7802 bcopy (SDATA (m), buffer, nbytes);
7803 message_dolog (buffer, nbytes, 1, multibyte);
7804 SAFE_FREE ();
7806 message3_nolog (m, nbytes, multibyte);
7808 UNGCPRO;
7812 /* The non-logging version of message3.
7813 This does not cancel echoing, because it is used for echoing.
7814 Perhaps we need to make a separate function for echoing
7815 and make this cancel echoing. */
7817 void
7818 message3_nolog (m, nbytes, multibyte)
7819 Lisp_Object m;
7820 int nbytes, multibyte;
7822 struct frame *sf = SELECTED_FRAME ();
7823 message_enable_multibyte = multibyte;
7825 if (noninteractive)
7827 if (noninteractive_need_newline)
7828 putc ('\n', stderr);
7829 noninteractive_need_newline = 0;
7830 if (STRINGP (m))
7831 fwrite (SDATA (m), nbytes, 1, stderr);
7832 if (cursor_in_echo_area == 0)
7833 fprintf (stderr, "\n");
7834 fflush (stderr);
7836 /* A null message buffer means that the frame hasn't really been
7837 initialized yet. Error messages get reported properly by
7838 cmd_error, so this must be just an informative message; toss it. */
7839 else if (INTERACTIVE
7840 && sf->glyphs_initialized_p
7841 && FRAME_MESSAGE_BUF (sf))
7843 Lisp_Object mini_window;
7844 Lisp_Object frame;
7845 struct frame *f;
7847 /* Get the frame containing the mini-buffer
7848 that the selected frame is using. */
7849 mini_window = FRAME_MINIBUF_WINDOW (sf);
7850 frame = XWINDOW (mini_window)->frame;
7851 f = XFRAME (frame);
7853 FRAME_SAMPLE_VISIBILITY (f);
7854 if (FRAME_VISIBLE_P (sf)
7855 && !FRAME_VISIBLE_P (f))
7856 Fmake_frame_visible (frame);
7858 if (STRINGP (m) && SCHARS (m) > 0)
7860 set_message (NULL, m, nbytes, multibyte);
7861 if (minibuffer_auto_raise)
7862 Fraise_frame (frame);
7863 /* Assume we are not echoing.
7864 (If we are, echo_now will override this.) */
7865 echo_message_buffer = Qnil;
7867 else
7868 clear_message (1, 1);
7870 do_pending_window_change (0);
7871 echo_area_display (1);
7872 do_pending_window_change (0);
7873 if (FRAME_TERMINAL (f)->frame_up_to_date_hook != 0 && ! gc_in_progress)
7874 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
7879 /* Display a null-terminated echo area message M. If M is 0, clear
7880 out any existing message, and let the mini-buffer text show through.
7882 The buffer M must continue to exist until after the echo area gets
7883 cleared or some other message gets displayed there. Do not pass
7884 text that is stored in a Lisp string. Do not pass text in a buffer
7885 that was alloca'd. */
7887 void
7888 message1 (m)
7889 char *m;
7891 message2 (m, (m ? strlen (m) : 0), 0);
7895 /* The non-logging counterpart of message1. */
7897 void
7898 message1_nolog (m)
7899 char *m;
7901 message2_nolog (m, (m ? strlen (m) : 0), 0);
7904 /* Display a message M which contains a single %s
7905 which gets replaced with STRING. */
7907 void
7908 message_with_string (m, string, log)
7909 char *m;
7910 Lisp_Object string;
7911 int log;
7913 CHECK_STRING (string);
7915 if (noninteractive)
7917 if (m)
7919 if (noninteractive_need_newline)
7920 putc ('\n', stderr);
7921 noninteractive_need_newline = 0;
7922 fprintf (stderr, m, SDATA (string));
7923 if (cursor_in_echo_area == 0)
7924 fprintf (stderr, "\n");
7925 fflush (stderr);
7928 else if (INTERACTIVE)
7930 /* The frame whose minibuffer we're going to display the message on.
7931 It may be larger than the selected frame, so we need
7932 to use its buffer, not the selected frame's buffer. */
7933 Lisp_Object mini_window;
7934 struct frame *f, *sf = SELECTED_FRAME ();
7936 /* Get the frame containing the minibuffer
7937 that the selected frame is using. */
7938 mini_window = FRAME_MINIBUF_WINDOW (sf);
7939 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
7941 /* A null message buffer means that the frame hasn't really been
7942 initialized yet. Error messages get reported properly by
7943 cmd_error, so this must be just an informative message; toss it. */
7944 if (FRAME_MESSAGE_BUF (f))
7946 Lisp_Object args[2], message;
7947 struct gcpro gcpro1, gcpro2;
7949 args[0] = build_string (m);
7950 args[1] = message = string;
7951 GCPRO2 (args[0], message);
7952 gcpro1.nvars = 2;
7954 message = Fformat (2, args);
7956 if (log)
7957 message3 (message, SBYTES (message), STRING_MULTIBYTE (message));
7958 else
7959 message3_nolog (message, SBYTES (message), STRING_MULTIBYTE (message));
7961 UNGCPRO;
7963 /* Print should start at the beginning of the message
7964 buffer next time. */
7965 message_buf_print = 0;
7971 /* Dump an informative message to the minibuf. If M is 0, clear out
7972 any existing message, and let the mini-buffer text show through. */
7974 /* VARARGS 1 */
7975 void
7976 message (m, a1, a2, a3)
7977 char *m;
7978 EMACS_INT a1, a2, a3;
7980 if (noninteractive)
7982 if (m)
7984 if (noninteractive_need_newline)
7985 putc ('\n', stderr);
7986 noninteractive_need_newline = 0;
7987 fprintf (stderr, m, a1, a2, a3);
7988 if (cursor_in_echo_area == 0)
7989 fprintf (stderr, "\n");
7990 fflush (stderr);
7993 else if (INTERACTIVE)
7995 /* The frame whose mini-buffer we're going to display the message
7996 on. It may be larger than the selected frame, so we need to
7997 use its buffer, not the selected frame's buffer. */
7998 Lisp_Object mini_window;
7999 struct frame *f, *sf = SELECTED_FRAME ();
8001 /* Get the frame containing the mini-buffer
8002 that the selected frame is using. */
8003 mini_window = FRAME_MINIBUF_WINDOW (sf);
8004 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
8006 /* A null message buffer means that the frame hasn't really been
8007 initialized yet. Error messages get reported properly by
8008 cmd_error, so this must be just an informative message; toss
8009 it. */
8010 if (FRAME_MESSAGE_BUF (f))
8012 if (m)
8014 int len;
8015 #ifdef NO_ARG_ARRAY
8016 char *a[3];
8017 a[0] = (char *) a1;
8018 a[1] = (char *) a2;
8019 a[2] = (char *) a3;
8021 len = doprnt (FRAME_MESSAGE_BUF (f),
8022 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3, a);
8023 #else
8024 len = doprnt (FRAME_MESSAGE_BUF (f),
8025 FRAME_MESSAGE_BUF_SIZE (f), m, (char *)0, 3,
8026 (char **) &a1);
8027 #endif /* NO_ARG_ARRAY */
8029 message2 (FRAME_MESSAGE_BUF (f), len, 0);
8031 else
8032 message1 (0);
8034 /* Print should start at the beginning of the message
8035 buffer next time. */
8036 message_buf_print = 0;
8042 /* The non-logging version of message. */
8044 void
8045 message_nolog (m, a1, a2, a3)
8046 char *m;
8047 EMACS_INT a1, a2, a3;
8049 Lisp_Object old_log_max;
8050 old_log_max = Vmessage_log_max;
8051 Vmessage_log_max = Qnil;
8052 message (m, a1, a2, a3);
8053 Vmessage_log_max = old_log_max;
8057 /* Display the current message in the current mini-buffer. This is
8058 only called from error handlers in process.c, and is not time
8059 critical. */
8061 void
8062 update_echo_area ()
8064 if (!NILP (echo_area_buffer[0]))
8066 Lisp_Object string;
8067 string = Fcurrent_message ();
8068 message3 (string, SBYTES (string),
8069 !NILP (current_buffer->enable_multibyte_characters));
8074 /* Make sure echo area buffers in `echo_buffers' are live.
8075 If they aren't, make new ones. */
8077 static void
8078 ensure_echo_area_buffers ()
8080 int i;
8082 for (i = 0; i < 2; ++i)
8083 if (!BUFFERP (echo_buffer[i])
8084 || NILP (XBUFFER (echo_buffer[i])->name))
8086 char name[30];
8087 Lisp_Object old_buffer;
8088 int j;
8090 old_buffer = echo_buffer[i];
8091 sprintf (name, " *Echo Area %d*", i);
8092 echo_buffer[i] = Fget_buffer_create (build_string (name));
8093 XBUFFER (echo_buffer[i])->truncate_lines = Qnil;
8095 for (j = 0; j < 2; ++j)
8096 if (EQ (old_buffer, echo_area_buffer[j]))
8097 echo_area_buffer[j] = echo_buffer[i];
8102 /* Call FN with args A1..A4 with either the current or last displayed
8103 echo_area_buffer as current buffer.
8105 WHICH zero means use the current message buffer
8106 echo_area_buffer[0]. If that is nil, choose a suitable buffer
8107 from echo_buffer[] and clear it.
8109 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
8110 suitable buffer from echo_buffer[] and clear it.
8112 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
8113 that the current message becomes the last displayed one, make
8114 choose a suitable buffer for echo_area_buffer[0], and clear it.
8116 Value is what FN returns. */
8118 static int
8119 with_echo_area_buffer (w, which, fn, a1, a2, a3, a4)
8120 struct window *w;
8121 int which;
8122 int (*fn) P_ ((EMACS_INT, Lisp_Object, EMACS_INT, EMACS_INT));
8123 EMACS_INT a1;
8124 Lisp_Object a2;
8125 EMACS_INT a3, a4;
8127 Lisp_Object buffer;
8128 int this_one, the_other, clear_buffer_p, rc;
8129 int count = SPECPDL_INDEX ();
8131 /* If buffers aren't live, make new ones. */
8132 ensure_echo_area_buffers ();
8134 clear_buffer_p = 0;
8136 if (which == 0)
8137 this_one = 0, the_other = 1;
8138 else if (which > 0)
8139 this_one = 1, the_other = 0;
8140 else
8142 this_one = 0, the_other = 1;
8143 clear_buffer_p = 1;
8145 /* We need a fresh one in case the current echo buffer equals
8146 the one containing the last displayed echo area message. */
8147 if (!NILP (echo_area_buffer[this_one])
8148 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
8149 echo_area_buffer[this_one] = Qnil;
8152 /* Choose a suitable buffer from echo_buffer[] is we don't
8153 have one. */
8154 if (NILP (echo_area_buffer[this_one]))
8156 echo_area_buffer[this_one]
8157 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
8158 ? echo_buffer[the_other]
8159 : echo_buffer[this_one]);
8160 clear_buffer_p = 1;
8163 buffer = echo_area_buffer[this_one];
8165 /* Don't get confused by reusing the buffer used for echoing
8166 for a different purpose. */
8167 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
8168 cancel_echoing ();
8170 record_unwind_protect (unwind_with_echo_area_buffer,
8171 with_echo_area_buffer_unwind_data (w));
8173 /* Make the echo area buffer current. Note that for display
8174 purposes, it is not necessary that the displayed window's buffer
8175 == current_buffer, except for text property lookup. So, let's
8176 only set that buffer temporarily here without doing a full
8177 Fset_window_buffer. We must also change w->pointm, though,
8178 because otherwise an assertions in unshow_buffer fails, and Emacs
8179 aborts. */
8180 set_buffer_internal_1 (XBUFFER (buffer));
8181 if (w)
8183 w->buffer = buffer;
8184 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
8187 current_buffer->undo_list = Qt;
8188 current_buffer->read_only = Qnil;
8189 specbind (Qinhibit_read_only, Qt);
8190 specbind (Qinhibit_modification_hooks, Qt);
8192 if (clear_buffer_p && Z > BEG)
8193 del_range (BEG, Z);
8195 xassert (BEGV >= BEG);
8196 xassert (ZV <= Z && ZV >= BEGV);
8198 rc = fn (a1, a2, a3, a4);
8200 xassert (BEGV >= BEG);
8201 xassert (ZV <= Z && ZV >= BEGV);
8203 unbind_to (count, Qnil);
8204 return rc;
8208 /* Save state that should be preserved around the call to the function
8209 FN called in with_echo_area_buffer. */
8211 static Lisp_Object
8212 with_echo_area_buffer_unwind_data (w)
8213 struct window *w;
8215 int i = 0;
8216 Lisp_Object vector, tmp;
8218 /* Reduce consing by keeping one vector in
8219 Vwith_echo_area_save_vector. */
8220 vector = Vwith_echo_area_save_vector;
8221 Vwith_echo_area_save_vector = Qnil;
8223 if (NILP (vector))
8224 vector = Fmake_vector (make_number (7), Qnil);
8226 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
8227 ASET (vector, i, Vdeactivate_mark); ++i;
8228 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
8230 if (w)
8232 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
8233 ASET (vector, i, w->buffer); ++i;
8234 ASET (vector, i, make_number (XMARKER (w->pointm)->charpos)); ++i;
8235 ASET (vector, i, make_number (XMARKER (w->pointm)->bytepos)); ++i;
8237 else
8239 int end = i + 4;
8240 for (; i < end; ++i)
8241 ASET (vector, i, Qnil);
8244 xassert (i == ASIZE (vector));
8245 return vector;
8249 /* Restore global state from VECTOR which was created by
8250 with_echo_area_buffer_unwind_data. */
8252 static Lisp_Object
8253 unwind_with_echo_area_buffer (vector)
8254 Lisp_Object vector;
8256 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
8257 Vdeactivate_mark = AREF (vector, 1);
8258 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
8260 if (WINDOWP (AREF (vector, 3)))
8262 struct window *w;
8263 Lisp_Object buffer, charpos, bytepos;
8265 w = XWINDOW (AREF (vector, 3));
8266 buffer = AREF (vector, 4);
8267 charpos = AREF (vector, 5);
8268 bytepos = AREF (vector, 6);
8270 w->buffer = buffer;
8271 set_marker_both (w->pointm, buffer,
8272 XFASTINT (charpos), XFASTINT (bytepos));
8275 Vwith_echo_area_save_vector = vector;
8276 return Qnil;
8280 /* Set up the echo area for use by print functions. MULTIBYTE_P
8281 non-zero means we will print multibyte. */
8283 void
8284 setup_echo_area_for_printing (multibyte_p)
8285 int multibyte_p;
8287 /* If we can't find an echo area any more, exit. */
8288 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
8289 Fkill_emacs (Qnil);
8291 ensure_echo_area_buffers ();
8293 if (!message_buf_print)
8295 /* A message has been output since the last time we printed.
8296 Choose a fresh echo area buffer. */
8297 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8298 echo_area_buffer[0] = echo_buffer[1];
8299 else
8300 echo_area_buffer[0] = echo_buffer[0];
8302 /* Switch to that buffer and clear it. */
8303 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8304 current_buffer->truncate_lines = Qnil;
8306 if (Z > BEG)
8308 int count = SPECPDL_INDEX ();
8309 specbind (Qinhibit_read_only, Qt);
8310 /* Note that undo recording is always disabled. */
8311 del_range (BEG, Z);
8312 unbind_to (count, Qnil);
8314 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8316 /* Set up the buffer for the multibyteness we need. */
8317 if (multibyte_p
8318 != !NILP (current_buffer->enable_multibyte_characters))
8319 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
8321 /* Raise the frame containing the echo area. */
8322 if (minibuffer_auto_raise)
8324 struct frame *sf = SELECTED_FRAME ();
8325 Lisp_Object mini_window;
8326 mini_window = FRAME_MINIBUF_WINDOW (sf);
8327 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
8330 message_log_maybe_newline ();
8331 message_buf_print = 1;
8333 else
8335 if (NILP (echo_area_buffer[0]))
8337 if (EQ (echo_area_buffer[1], echo_buffer[0]))
8338 echo_area_buffer[0] = echo_buffer[1];
8339 else
8340 echo_area_buffer[0] = echo_buffer[0];
8343 if (current_buffer != XBUFFER (echo_area_buffer[0]))
8345 /* Someone switched buffers between print requests. */
8346 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
8347 current_buffer->truncate_lines = Qnil;
8353 /* Display an echo area message in window W. Value is non-zero if W's
8354 height is changed. If display_last_displayed_message_p is
8355 non-zero, display the message that was last displayed, otherwise
8356 display the current message. */
8358 static int
8359 display_echo_area (w)
8360 struct window *w;
8362 int i, no_message_p, window_height_changed_p, count;
8364 /* Temporarily disable garbage collections while displaying the echo
8365 area. This is done because a GC can print a message itself.
8366 That message would modify the echo area buffer's contents while a
8367 redisplay of the buffer is going on, and seriously confuse
8368 redisplay. */
8369 count = inhibit_garbage_collection ();
8371 /* If there is no message, we must call display_echo_area_1
8372 nevertheless because it resizes the window. But we will have to
8373 reset the echo_area_buffer in question to nil at the end because
8374 with_echo_area_buffer will sets it to an empty buffer. */
8375 i = display_last_displayed_message_p ? 1 : 0;
8376 no_message_p = NILP (echo_area_buffer[i]);
8378 window_height_changed_p
8379 = with_echo_area_buffer (w, display_last_displayed_message_p,
8380 display_echo_area_1,
8381 (EMACS_INT) w, Qnil, 0, 0);
8383 if (no_message_p)
8384 echo_area_buffer[i] = Qnil;
8386 unbind_to (count, Qnil);
8387 return window_height_changed_p;
8391 /* Helper for display_echo_area. Display the current buffer which
8392 contains the current echo area message in window W, a mini-window,
8393 a pointer to which is passed in A1. A2..A4 are currently not used.
8394 Change the height of W so that all of the message is displayed.
8395 Value is non-zero if height of W was changed. */
8397 static int
8398 display_echo_area_1 (a1, a2, a3, a4)
8399 EMACS_INT a1;
8400 Lisp_Object a2;
8401 EMACS_INT a3, a4;
8403 struct window *w = (struct window *) a1;
8404 Lisp_Object window;
8405 struct text_pos start;
8406 int window_height_changed_p = 0;
8408 /* Do this before displaying, so that we have a large enough glyph
8409 matrix for the display. If we can't get enough space for the
8410 whole text, display the last N lines. That works by setting w->start. */
8411 window_height_changed_p = resize_mini_window (w, 0);
8413 /* Use the starting position chosen by resize_mini_window. */
8414 SET_TEXT_POS_FROM_MARKER (start, w->start);
8416 /* Display. */
8417 clear_glyph_matrix (w->desired_matrix);
8418 XSETWINDOW (window, w);
8419 try_window (window, start, 0);
8421 return window_height_changed_p;
8425 /* Resize the echo area window to exactly the size needed for the
8426 currently displayed message, if there is one. If a mini-buffer
8427 is active, don't shrink it. */
8429 void
8430 resize_echo_area_exactly ()
8432 if (BUFFERP (echo_area_buffer[0])
8433 && WINDOWP (echo_area_window))
8435 struct window *w = XWINDOW (echo_area_window);
8436 int resized_p;
8437 Lisp_Object resize_exactly;
8439 if (minibuf_level == 0)
8440 resize_exactly = Qt;
8441 else
8442 resize_exactly = Qnil;
8444 resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
8445 (EMACS_INT) w, resize_exactly, 0, 0);
8446 if (resized_p)
8448 ++windows_or_buffers_changed;
8449 ++update_mode_lines;
8450 redisplay_internal (0);
8456 /* Callback function for with_echo_area_buffer, when used from
8457 resize_echo_area_exactly. A1 contains a pointer to the window to
8458 resize, EXACTLY non-nil means resize the mini-window exactly to the
8459 size of the text displayed. A3 and A4 are not used. Value is what
8460 resize_mini_window returns. */
8462 static int
8463 resize_mini_window_1 (a1, exactly, a3, a4)
8464 EMACS_INT a1;
8465 Lisp_Object exactly;
8466 EMACS_INT a3, a4;
8468 return resize_mini_window ((struct window *) a1, !NILP (exactly));
8472 /* Resize mini-window W to fit the size of its contents. EXACT_P
8473 means size the window exactly to the size needed. Otherwise, it's
8474 only enlarged until W's buffer is empty.
8476 Set W->start to the right place to begin display. If the whole
8477 contents fit, start at the beginning. Otherwise, start so as
8478 to make the end of the contents appear. This is particularly
8479 important for y-or-n-p, but seems desirable generally.
8481 Value is non-zero if the window height has been changed. */
8484 resize_mini_window (w, exact_p)
8485 struct window *w;
8486 int exact_p;
8488 struct frame *f = XFRAME (w->frame);
8489 int window_height_changed_p = 0;
8491 xassert (MINI_WINDOW_P (w));
8493 /* By default, start display at the beginning. */
8494 set_marker_both (w->start, w->buffer,
8495 BUF_BEGV (XBUFFER (w->buffer)),
8496 BUF_BEGV_BYTE (XBUFFER (w->buffer)));
8498 /* Don't resize windows while redisplaying a window; it would
8499 confuse redisplay functions when the size of the window they are
8500 displaying changes from under them. Such a resizing can happen,
8501 for instance, when which-func prints a long message while
8502 we are running fontification-functions. We're running these
8503 functions with safe_call which binds inhibit-redisplay to t. */
8504 if (!NILP (Vinhibit_redisplay))
8505 return 0;
8507 /* Nil means don't try to resize. */
8508 if (NILP (Vresize_mini_windows)
8509 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
8510 return 0;
8512 if (!FRAME_MINIBUF_ONLY_P (f))
8514 struct it it;
8515 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
8516 int total_height = WINDOW_TOTAL_LINES (root) + WINDOW_TOTAL_LINES (w);
8517 int height, max_height;
8518 int unit = FRAME_LINE_HEIGHT (f);
8519 struct text_pos start;
8520 struct buffer *old_current_buffer = NULL;
8522 if (current_buffer != XBUFFER (w->buffer))
8524 old_current_buffer = current_buffer;
8525 set_buffer_internal (XBUFFER (w->buffer));
8528 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
8530 /* Compute the max. number of lines specified by the user. */
8531 if (FLOATP (Vmax_mini_window_height))
8532 max_height = XFLOATINT (Vmax_mini_window_height) * FRAME_LINES (f);
8533 else if (INTEGERP (Vmax_mini_window_height))
8534 max_height = XINT (Vmax_mini_window_height);
8535 else
8536 max_height = total_height / 4;
8538 /* Correct that max. height if it's bogus. */
8539 max_height = max (1, max_height);
8540 max_height = min (total_height, max_height);
8542 /* Find out the height of the text in the window. */
8543 if (it.truncate_lines_p)
8544 height = 1;
8545 else
8547 last_height = 0;
8548 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
8549 if (it.max_ascent == 0 && it.max_descent == 0)
8550 height = it.current_y + last_height;
8551 else
8552 height = it.current_y + it.max_ascent + it.max_descent;
8553 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
8554 height = (height + unit - 1) / unit;
8557 /* Compute a suitable window start. */
8558 if (height > max_height)
8560 height = max_height;
8561 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
8562 move_it_vertically_backward (&it, (height - 1) * unit);
8563 start = it.current.pos;
8565 else
8566 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
8567 SET_MARKER_FROM_TEXT_POS (w->start, start);
8569 if (EQ (Vresize_mini_windows, Qgrow_only))
8571 /* Let it grow only, until we display an empty message, in which
8572 case the window shrinks again. */
8573 if (height > WINDOW_TOTAL_LINES (w))
8575 int old_height = WINDOW_TOTAL_LINES (w);
8576 freeze_window_starts (f, 1);
8577 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8578 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8580 else if (height < WINDOW_TOTAL_LINES (w)
8581 && (exact_p || BEGV == ZV))
8583 int old_height = WINDOW_TOTAL_LINES (w);
8584 freeze_window_starts (f, 0);
8585 shrink_mini_window (w);
8586 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8589 else
8591 /* Always resize to exact size needed. */
8592 if (height > WINDOW_TOTAL_LINES (w))
8594 int old_height = WINDOW_TOTAL_LINES (w);
8595 freeze_window_starts (f, 1);
8596 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8597 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8599 else if (height < WINDOW_TOTAL_LINES (w))
8601 int old_height = WINDOW_TOTAL_LINES (w);
8602 freeze_window_starts (f, 0);
8603 shrink_mini_window (w);
8605 if (height)
8607 freeze_window_starts (f, 1);
8608 grow_mini_window (w, height - WINDOW_TOTAL_LINES (w));
8611 window_height_changed_p = WINDOW_TOTAL_LINES (w) != old_height;
8615 if (old_current_buffer)
8616 set_buffer_internal (old_current_buffer);
8619 return window_height_changed_p;
8623 /* Value is the current message, a string, or nil if there is no
8624 current message. */
8626 Lisp_Object
8627 current_message ()
8629 Lisp_Object msg;
8631 if (!BUFFERP (echo_area_buffer[0]))
8632 msg = Qnil;
8633 else
8635 with_echo_area_buffer (0, 0, current_message_1,
8636 (EMACS_INT) &msg, Qnil, 0, 0);
8637 if (NILP (msg))
8638 echo_area_buffer[0] = Qnil;
8641 return msg;
8645 static int
8646 current_message_1 (a1, a2, a3, a4)
8647 EMACS_INT a1;
8648 Lisp_Object a2;
8649 EMACS_INT a3, a4;
8651 Lisp_Object *msg = (Lisp_Object *) a1;
8653 if (Z > BEG)
8654 *msg = make_buffer_string (BEG, Z, 1);
8655 else
8656 *msg = Qnil;
8657 return 0;
8661 /* Push the current message on Vmessage_stack for later restauration
8662 by restore_message. Value is non-zero if the current message isn't
8663 empty. This is a relatively infrequent operation, so it's not
8664 worth optimizing. */
8667 push_message ()
8669 Lisp_Object msg;
8670 msg = current_message ();
8671 Vmessage_stack = Fcons (msg, Vmessage_stack);
8672 return STRINGP (msg);
8676 /* Restore message display from the top of Vmessage_stack. */
8678 void
8679 restore_message ()
8681 Lisp_Object msg;
8683 xassert (CONSP (Vmessage_stack));
8684 msg = XCAR (Vmessage_stack);
8685 if (STRINGP (msg))
8686 message3_nolog (msg, SBYTES (msg), STRING_MULTIBYTE (msg));
8687 else
8688 message3_nolog (msg, 0, 0);
8692 /* Handler for record_unwind_protect calling pop_message. */
8694 Lisp_Object
8695 pop_message_unwind (dummy)
8696 Lisp_Object dummy;
8698 pop_message ();
8699 return Qnil;
8702 /* Pop the top-most entry off Vmessage_stack. */
8704 void
8705 pop_message ()
8707 xassert (CONSP (Vmessage_stack));
8708 Vmessage_stack = XCDR (Vmessage_stack);
8712 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
8713 exits. If the stack is not empty, we have a missing pop_message
8714 somewhere. */
8716 void
8717 check_message_stack ()
8719 if (!NILP (Vmessage_stack))
8720 abort ();
8724 /* Truncate to NCHARS what will be displayed in the echo area the next
8725 time we display it---but don't redisplay it now. */
8727 void
8728 truncate_echo_area (nchars)
8729 int nchars;
8731 if (nchars == 0)
8732 echo_area_buffer[0] = Qnil;
8733 /* A null message buffer means that the frame hasn't really been
8734 initialized yet. Error messages get reported properly by
8735 cmd_error, so this must be just an informative message; toss it. */
8736 else if (!noninteractive
8737 && INTERACTIVE
8738 && !NILP (echo_area_buffer[0]))
8740 struct frame *sf = SELECTED_FRAME ();
8741 if (FRAME_MESSAGE_BUF (sf))
8742 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil, 0, 0);
8747 /* Helper function for truncate_echo_area. Truncate the current
8748 message to at most NCHARS characters. */
8750 static int
8751 truncate_message_1 (nchars, a2, a3, a4)
8752 EMACS_INT nchars;
8753 Lisp_Object a2;
8754 EMACS_INT a3, a4;
8756 if (BEG + nchars < Z)
8757 del_range (BEG + nchars, Z);
8758 if (Z == BEG)
8759 echo_area_buffer[0] = Qnil;
8760 return 0;
8764 /* Set the current message to a substring of S or STRING.
8766 If STRING is a Lisp string, set the message to the first NBYTES
8767 bytes from STRING. NBYTES zero means use the whole string. If
8768 STRING is multibyte, the message will be displayed multibyte.
8770 If S is not null, set the message to the first LEN bytes of S. LEN
8771 zero means use the whole string. MULTIBYTE_P non-zero means S is
8772 multibyte. Display the message multibyte in that case.
8774 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
8775 to t before calling set_message_1 (which calls insert).
8778 void
8779 set_message (s, string, nbytes, multibyte_p)
8780 const char *s;
8781 Lisp_Object string;
8782 int nbytes, multibyte_p;
8784 message_enable_multibyte
8785 = ((s && multibyte_p)
8786 || (STRINGP (string) && STRING_MULTIBYTE (string)));
8788 with_echo_area_buffer (0, -1, set_message_1,
8789 (EMACS_INT) s, string, nbytes, multibyte_p);
8790 message_buf_print = 0;
8791 help_echo_showing_p = 0;
8795 /* Helper function for set_message. Arguments have the same meaning
8796 as there, with A1 corresponding to S and A2 corresponding to STRING
8797 This function is called with the echo area buffer being
8798 current. */
8800 static int
8801 set_message_1 (a1, a2, nbytes, multibyte_p)
8802 EMACS_INT a1;
8803 Lisp_Object a2;
8804 EMACS_INT nbytes, multibyte_p;
8806 const char *s = (const char *) a1;
8807 Lisp_Object string = a2;
8809 /* Change multibyteness of the echo buffer appropriately. */
8810 if (message_enable_multibyte
8811 != !NILP (current_buffer->enable_multibyte_characters))
8812 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
8814 current_buffer->truncate_lines = message_truncate_lines ? Qt : Qnil;
8816 /* Insert new message at BEG. */
8817 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
8819 if (STRINGP (string))
8821 int nchars;
8823 if (nbytes == 0)
8824 nbytes = SBYTES (string);
8825 nchars = string_byte_to_char (string, nbytes);
8827 /* This function takes care of single/multibyte conversion. We
8828 just have to ensure that the echo area buffer has the right
8829 setting of enable_multibyte_characters. */
8830 insert_from_string (string, 0, 0, nchars, nbytes, 1);
8832 else if (s)
8834 if (nbytes == 0)
8835 nbytes = strlen (s);
8837 if (multibyte_p && NILP (current_buffer->enable_multibyte_characters))
8839 /* Convert from multi-byte to single-byte. */
8840 int i, c, n;
8841 unsigned char work[1];
8843 /* Convert a multibyte string to single-byte. */
8844 for (i = 0; i < nbytes; i += n)
8846 c = string_char_and_length (s + i, nbytes - i, &n);
8847 work[0] = (ASCII_CHAR_P (c)
8849 : multibyte_char_to_unibyte (c, Qnil));
8850 insert_1_both (work, 1, 1, 1, 0, 0);
8853 else if (!multibyte_p
8854 && !NILP (current_buffer->enable_multibyte_characters))
8856 /* Convert from single-byte to multi-byte. */
8857 int i, c, n;
8858 const unsigned char *msg = (const unsigned char *) s;
8859 unsigned char str[MAX_MULTIBYTE_LENGTH];
8861 /* Convert a single-byte string to multibyte. */
8862 for (i = 0; i < nbytes; i++)
8864 c = msg[i];
8865 c = unibyte_char_to_multibyte (c);
8866 n = CHAR_STRING (c, str);
8867 insert_1_both (str, 1, n, 1, 0, 0);
8870 else
8871 insert_1 (s, nbytes, 1, 0, 0);
8874 return 0;
8878 /* Clear messages. CURRENT_P non-zero means clear the current
8879 message. LAST_DISPLAYED_P non-zero means clear the message
8880 last displayed. */
8882 void
8883 clear_message (current_p, last_displayed_p)
8884 int current_p, last_displayed_p;
8886 if (current_p)
8888 echo_area_buffer[0] = Qnil;
8889 message_cleared_p = 1;
8892 if (last_displayed_p)
8893 echo_area_buffer[1] = Qnil;
8895 message_buf_print = 0;
8898 /* Clear garbaged frames.
8900 This function is used where the old redisplay called
8901 redraw_garbaged_frames which in turn called redraw_frame which in
8902 turn called clear_frame. The call to clear_frame was a source of
8903 flickering. I believe a clear_frame is not necessary. It should
8904 suffice in the new redisplay to invalidate all current matrices,
8905 and ensure a complete redisplay of all windows. */
8907 static void
8908 clear_garbaged_frames ()
8910 if (frame_garbaged)
8912 Lisp_Object tail, frame;
8913 int changed_count = 0;
8915 FOR_EACH_FRAME (tail, frame)
8917 struct frame *f = XFRAME (frame);
8919 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
8921 if (f->resized_p)
8923 Fredraw_frame (frame);
8924 f->force_flush_display_p = 1;
8926 clear_current_matrices (f);
8927 changed_count++;
8928 f->garbaged = 0;
8929 f->resized_p = 0;
8933 frame_garbaged = 0;
8934 if (changed_count)
8935 ++windows_or_buffers_changed;
8940 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
8941 is non-zero update selected_frame. Value is non-zero if the
8942 mini-windows height has been changed. */
8944 static int
8945 echo_area_display (update_frame_p)
8946 int update_frame_p;
8948 Lisp_Object mini_window;
8949 struct window *w;
8950 struct frame *f;
8951 int window_height_changed_p = 0;
8952 struct frame *sf = SELECTED_FRAME ();
8954 mini_window = FRAME_MINIBUF_WINDOW (sf);
8955 w = XWINDOW (mini_window);
8956 f = XFRAME (WINDOW_FRAME (w));
8958 /* Don't display if frame is invisible or not yet initialized. */
8959 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
8960 return 0;
8962 #ifdef HAVE_WINDOW_SYSTEM
8963 /* When Emacs starts, selected_frame may be the initial terminal
8964 frame. If we let this through, a message would be displayed on
8965 the terminal. */
8966 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
8967 return 0;
8968 #endif /* HAVE_WINDOW_SYSTEM */
8970 /* Redraw garbaged frames. */
8971 if (frame_garbaged)
8972 clear_garbaged_frames ();
8974 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
8976 echo_area_window = mini_window;
8977 window_height_changed_p = display_echo_area (w);
8978 w->must_be_updated_p = 1;
8980 /* Update the display, unless called from redisplay_internal.
8981 Also don't update the screen during redisplay itself. The
8982 update will happen at the end of redisplay, and an update
8983 here could cause confusion. */
8984 if (update_frame_p && !redisplaying_p)
8986 int n = 0;
8988 /* If the display update has been interrupted by pending
8989 input, update mode lines in the frame. Due to the
8990 pending input, it might have been that redisplay hasn't
8991 been called, so that mode lines above the echo area are
8992 garbaged. This looks odd, so we prevent it here. */
8993 if (!display_completed)
8994 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), 0);
8996 if (window_height_changed_p
8997 /* Don't do this if Emacs is shutting down. Redisplay
8998 needs to run hooks. */
8999 && !NILP (Vrun_hooks))
9001 /* Must update other windows. Likewise as in other
9002 cases, don't let this update be interrupted by
9003 pending input. */
9004 int count = SPECPDL_INDEX ();
9005 specbind (Qredisplay_dont_pause, Qt);
9006 windows_or_buffers_changed = 1;
9007 redisplay_internal (0);
9008 unbind_to (count, Qnil);
9010 else if (FRAME_WINDOW_P (f) && n == 0)
9012 /* Window configuration is the same as before.
9013 Can do with a display update of the echo area,
9014 unless we displayed some mode lines. */
9015 update_single_window (w, 1);
9016 FRAME_RIF (f)->flush_display (f);
9018 else
9019 update_frame (f, 1, 1);
9021 /* If cursor is in the echo area, make sure that the next
9022 redisplay displays the minibuffer, so that the cursor will
9023 be replaced with what the minibuffer wants. */
9024 if (cursor_in_echo_area)
9025 ++windows_or_buffers_changed;
9028 else if (!EQ (mini_window, selected_window))
9029 windows_or_buffers_changed++;
9031 /* Last displayed message is now the current message. */
9032 echo_area_buffer[1] = echo_area_buffer[0];
9033 /* Inform read_char that we're not echoing. */
9034 echo_message_buffer = Qnil;
9036 /* Prevent redisplay optimization in redisplay_internal by resetting
9037 this_line_start_pos. This is done because the mini-buffer now
9038 displays the message instead of its buffer text. */
9039 if (EQ (mini_window, selected_window))
9040 CHARPOS (this_line_start_pos) = 0;
9042 return window_height_changed_p;
9047 /***********************************************************************
9048 Mode Lines and Frame Titles
9049 ***********************************************************************/
9051 /* A buffer for constructing non-propertized mode-line strings and
9052 frame titles in it; allocated from the heap in init_xdisp and
9053 resized as needed in store_mode_line_noprop_char. */
9055 static char *mode_line_noprop_buf;
9057 /* The buffer's end, and a current output position in it. */
9059 static char *mode_line_noprop_buf_end;
9060 static char *mode_line_noprop_ptr;
9062 #define MODE_LINE_NOPROP_LEN(start) \
9063 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
9065 static enum {
9066 MODE_LINE_DISPLAY = 0,
9067 MODE_LINE_TITLE,
9068 MODE_LINE_NOPROP,
9069 MODE_LINE_STRING
9070 } mode_line_target;
9072 /* Alist that caches the results of :propertize.
9073 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
9074 static Lisp_Object mode_line_proptrans_alist;
9076 /* List of strings making up the mode-line. */
9077 static Lisp_Object mode_line_string_list;
9079 /* Base face property when building propertized mode line string. */
9080 static Lisp_Object mode_line_string_face;
9081 static Lisp_Object mode_line_string_face_prop;
9084 /* Unwind data for mode line strings */
9086 static Lisp_Object Vmode_line_unwind_vector;
9088 static Lisp_Object
9089 format_mode_line_unwind_data (struct buffer *obuf,
9090 Lisp_Object owin,
9091 int save_proptrans)
9093 Lisp_Object vector, tmp;
9095 /* Reduce consing by keeping one vector in
9096 Vwith_echo_area_save_vector. */
9097 vector = Vmode_line_unwind_vector;
9098 Vmode_line_unwind_vector = Qnil;
9100 if (NILP (vector))
9101 vector = Fmake_vector (make_number (8), Qnil);
9103 ASET (vector, 0, make_number (mode_line_target));
9104 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
9105 ASET (vector, 2, mode_line_string_list);
9106 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
9107 ASET (vector, 4, mode_line_string_face);
9108 ASET (vector, 5, mode_line_string_face_prop);
9110 if (obuf)
9111 XSETBUFFER (tmp, obuf);
9112 else
9113 tmp = Qnil;
9114 ASET (vector, 6, tmp);
9115 ASET (vector, 7, owin);
9117 return vector;
9120 static Lisp_Object
9121 unwind_format_mode_line (vector)
9122 Lisp_Object vector;
9124 mode_line_target = XINT (AREF (vector, 0));
9125 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
9126 mode_line_string_list = AREF (vector, 2);
9127 if (! EQ (AREF (vector, 3), Qt))
9128 mode_line_proptrans_alist = AREF (vector, 3);
9129 mode_line_string_face = AREF (vector, 4);
9130 mode_line_string_face_prop = AREF (vector, 5);
9132 if (!NILP (AREF (vector, 7)))
9133 /* Select window before buffer, since it may change the buffer. */
9134 Fselect_window (AREF (vector, 7), Qt);
9136 if (!NILP (AREF (vector, 6)))
9138 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
9139 ASET (vector, 6, Qnil);
9142 Vmode_line_unwind_vector = vector;
9143 return Qnil;
9147 /* Store a single character C for the frame title in mode_line_noprop_buf.
9148 Re-allocate mode_line_noprop_buf if necessary. */
9150 static void
9151 #ifdef PROTOTYPES
9152 store_mode_line_noprop_char (char c)
9153 #else
9154 store_mode_line_noprop_char (c)
9155 char c;
9156 #endif
9158 /* If output position has reached the end of the allocated buffer,
9159 double the buffer's size. */
9160 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
9162 int len = MODE_LINE_NOPROP_LEN (0);
9163 int new_size = 2 * len * sizeof *mode_line_noprop_buf;
9164 mode_line_noprop_buf = (char *) xrealloc (mode_line_noprop_buf, new_size);
9165 mode_line_noprop_buf_end = mode_line_noprop_buf + new_size;
9166 mode_line_noprop_ptr = mode_line_noprop_buf + len;
9169 *mode_line_noprop_ptr++ = c;
9173 /* Store part of a frame title in mode_line_noprop_buf, beginning at
9174 mode_line_noprop_ptr. STR is the string to store. Do not copy
9175 characters that yield more columns than PRECISION; PRECISION <= 0
9176 means copy the whole string. Pad with spaces until FIELD_WIDTH
9177 number of characters have been copied; FIELD_WIDTH <= 0 means don't
9178 pad. Called from display_mode_element when it is used to build a
9179 frame title. */
9181 static int
9182 store_mode_line_noprop (str, field_width, precision)
9183 const unsigned char *str;
9184 int field_width, precision;
9186 int n = 0;
9187 int dummy, nbytes;
9189 /* Copy at most PRECISION chars from STR. */
9190 nbytes = strlen (str);
9191 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
9192 while (nbytes--)
9193 store_mode_line_noprop_char (*str++);
9195 /* Fill up with spaces until FIELD_WIDTH reached. */
9196 while (field_width > 0
9197 && n < field_width)
9199 store_mode_line_noprop_char (' ');
9200 ++n;
9203 return n;
9206 /***********************************************************************
9207 Frame Titles
9208 ***********************************************************************/
9210 #ifdef HAVE_WINDOW_SYSTEM
9212 /* Set the title of FRAME, if it has changed. The title format is
9213 Vicon_title_format if FRAME is iconified, otherwise it is
9214 frame_title_format. */
9216 static void
9217 x_consider_frame_title (frame)
9218 Lisp_Object frame;
9220 struct frame *f = XFRAME (frame);
9222 if (FRAME_WINDOW_P (f)
9223 || FRAME_MINIBUF_ONLY_P (f)
9224 || f->explicit_name)
9226 /* Do we have more than one visible frame on this X display? */
9227 Lisp_Object tail;
9228 Lisp_Object fmt;
9229 int title_start;
9230 char *title;
9231 int len;
9232 struct it it;
9233 int count = SPECPDL_INDEX ();
9235 for (tail = Vframe_list; CONSP (tail); tail = XCDR (tail))
9237 Lisp_Object other_frame = XCAR (tail);
9238 struct frame *tf = XFRAME (other_frame);
9240 if (tf != f
9241 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
9242 && !FRAME_MINIBUF_ONLY_P (tf)
9243 && !EQ (other_frame, tip_frame)
9244 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
9245 break;
9248 /* Set global variable indicating that multiple frames exist. */
9249 multiple_frames = CONSP (tail);
9251 /* Switch to the buffer of selected window of the frame. Set up
9252 mode_line_target so that display_mode_element will output into
9253 mode_line_noprop_buf; then display the title. */
9254 record_unwind_protect (unwind_format_mode_line,
9255 format_mode_line_unwind_data
9256 (current_buffer, selected_window, 0));
9258 Fselect_window (f->selected_window, Qt);
9259 set_buffer_internal_1 (XBUFFER (XWINDOW (f->selected_window)->buffer));
9260 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
9262 mode_line_target = MODE_LINE_TITLE;
9263 title_start = MODE_LINE_NOPROP_LEN (0);
9264 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
9265 NULL, DEFAULT_FACE_ID);
9266 display_mode_element (&it, 0, -1, -1, fmt, Qnil, 0);
9267 len = MODE_LINE_NOPROP_LEN (title_start);
9268 title = mode_line_noprop_buf + title_start;
9269 unbind_to (count, Qnil);
9271 /* Set the title only if it's changed. This avoids consing in
9272 the common case where it hasn't. (If it turns out that we've
9273 already wasted too much time by walking through the list with
9274 display_mode_element, then we might need to optimize at a
9275 higher level than this.) */
9276 if (! STRINGP (f->name)
9277 || SBYTES (f->name) != len
9278 || bcmp (title, SDATA (f->name), len) != 0)
9279 x_implicitly_set_name (f, make_string (title, len), Qnil);
9283 #endif /* not HAVE_WINDOW_SYSTEM */
9288 /***********************************************************************
9289 Menu Bars
9290 ***********************************************************************/
9293 /* Prepare for redisplay by updating menu-bar item lists when
9294 appropriate. This can call eval. */
9296 void
9297 prepare_menu_bars ()
9299 int all_windows;
9300 struct gcpro gcpro1, gcpro2;
9301 struct frame *f;
9302 Lisp_Object tooltip_frame;
9304 #ifdef HAVE_WINDOW_SYSTEM
9305 tooltip_frame = tip_frame;
9306 #else
9307 tooltip_frame = Qnil;
9308 #endif
9310 /* Update all frame titles based on their buffer names, etc. We do
9311 this before the menu bars so that the buffer-menu will show the
9312 up-to-date frame titles. */
9313 #ifdef HAVE_WINDOW_SYSTEM
9314 if (windows_or_buffers_changed || update_mode_lines)
9316 Lisp_Object tail, frame;
9318 FOR_EACH_FRAME (tail, frame)
9320 f = XFRAME (frame);
9321 if (!EQ (frame, tooltip_frame)
9322 && (FRAME_VISIBLE_P (f) || FRAME_ICONIFIED_P (f)))
9323 x_consider_frame_title (frame);
9326 #endif /* HAVE_WINDOW_SYSTEM */
9328 /* Update the menu bar item lists, if appropriate. This has to be
9329 done before any actual redisplay or generation of display lines. */
9330 all_windows = (update_mode_lines
9331 || buffer_shared > 1
9332 || windows_or_buffers_changed);
9333 if (all_windows)
9335 Lisp_Object tail, frame;
9336 int count = SPECPDL_INDEX ();
9337 /* 1 means that update_menu_bar has run its hooks
9338 so any further calls to update_menu_bar shouldn't do so again. */
9339 int menu_bar_hooks_run = 0;
9341 record_unwind_save_match_data ();
9343 FOR_EACH_FRAME (tail, frame)
9345 f = XFRAME (frame);
9347 /* Ignore tooltip frame. */
9348 if (EQ (frame, tooltip_frame))
9349 continue;
9351 /* If a window on this frame changed size, report that to
9352 the user and clear the size-change flag. */
9353 if (FRAME_WINDOW_SIZES_CHANGED (f))
9355 Lisp_Object functions;
9357 /* Clear flag first in case we get an error below. */
9358 FRAME_WINDOW_SIZES_CHANGED (f) = 0;
9359 functions = Vwindow_size_change_functions;
9360 GCPRO2 (tail, functions);
9362 while (CONSP (functions))
9364 call1 (XCAR (functions), frame);
9365 functions = XCDR (functions);
9367 UNGCPRO;
9370 GCPRO1 (tail);
9371 menu_bar_hooks_run = update_menu_bar (f, 0, menu_bar_hooks_run);
9372 #ifdef HAVE_WINDOW_SYSTEM
9373 update_tool_bar (f, 0);
9374 #ifdef MAC_OS
9375 mac_update_title_bar (f, 0);
9376 #endif
9377 #endif
9378 UNGCPRO;
9381 unbind_to (count, Qnil);
9383 else
9385 struct frame *sf = SELECTED_FRAME ();
9386 update_menu_bar (sf, 1, 0);
9387 #ifdef HAVE_WINDOW_SYSTEM
9388 update_tool_bar (sf, 1);
9389 #ifdef MAC_OS
9390 mac_update_title_bar (sf, 1);
9391 #endif
9392 #endif
9395 /* Motif needs this. See comment in xmenu.c. Turn it off when
9396 pending_menu_activation is not defined. */
9397 #ifdef USE_X_TOOLKIT
9398 pending_menu_activation = 0;
9399 #endif
9403 /* Update the menu bar item list for frame F. This has to be done
9404 before we start to fill in any display lines, because it can call
9405 eval.
9407 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
9409 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
9410 already ran the menu bar hooks for this redisplay, so there
9411 is no need to run them again. The return value is the
9412 updated value of this flag, to pass to the next call. */
9414 static int
9415 update_menu_bar (f, save_match_data, hooks_run)
9416 struct frame *f;
9417 int save_match_data;
9418 int hooks_run;
9420 Lisp_Object window;
9421 register struct window *w;
9423 /* If called recursively during a menu update, do nothing. This can
9424 happen when, for instance, an activate-menubar-hook causes a
9425 redisplay. */
9426 if (inhibit_menubar_update)
9427 return hooks_run;
9429 window = FRAME_SELECTED_WINDOW (f);
9430 w = XWINDOW (window);
9432 #if 0 /* The if statement below this if statement used to include the
9433 condition !NILP (w->update_mode_line), rather than using
9434 update_mode_lines directly, and this if statement may have
9435 been added to make that condition work. Now the if
9436 statement below matches its comment, this isn't needed. */
9437 if (update_mode_lines)
9438 w->update_mode_line = Qt;
9439 #endif
9441 if (FRAME_WINDOW_P (f)
9443 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9444 || defined (USE_GTK)
9445 FRAME_EXTERNAL_MENU_BAR (f)
9446 #else
9447 FRAME_MENU_BAR_LINES (f) > 0
9448 #endif
9449 : FRAME_MENU_BAR_LINES (f) > 0)
9451 /* If the user has switched buffers or windows, we need to
9452 recompute to reflect the new bindings. But we'll
9453 recompute when update_mode_lines is set too; that means
9454 that people can use force-mode-line-update to request
9455 that the menu bar be recomputed. The adverse effect on
9456 the rest of the redisplay algorithm is about the same as
9457 windows_or_buffers_changed anyway. */
9458 if (windows_or_buffers_changed
9459 /* This used to test w->update_mode_line, but we believe
9460 there is no need to recompute the menu in that case. */
9461 || update_mode_lines
9462 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9463 < BUF_MODIFF (XBUFFER (w->buffer)))
9464 != !NILP (w->last_had_star))
9465 || ((!NILP (Vtransient_mark_mode)
9466 && !NILP (XBUFFER (w->buffer)->mark_active))
9467 != !NILP (w->region_showing)))
9469 struct buffer *prev = current_buffer;
9470 int count = SPECPDL_INDEX ();
9472 specbind (Qinhibit_menubar_update, Qt);
9474 set_buffer_internal_1 (XBUFFER (w->buffer));
9475 if (save_match_data)
9476 record_unwind_save_match_data ();
9477 if (NILP (Voverriding_local_map_menu_flag))
9479 specbind (Qoverriding_terminal_local_map, Qnil);
9480 specbind (Qoverriding_local_map, Qnil);
9483 if (!hooks_run)
9485 /* Run the Lucid hook. */
9486 safe_run_hooks (Qactivate_menubar_hook);
9488 /* If it has changed current-menubar from previous value,
9489 really recompute the menu-bar from the value. */
9490 if (! NILP (Vlucid_menu_bar_dirty_flag))
9491 call0 (Qrecompute_lucid_menubar);
9493 safe_run_hooks (Qmenu_bar_update_hook);
9495 hooks_run = 1;
9498 XSETFRAME (Vmenu_updating_frame, f);
9499 FRAME_MENU_BAR_ITEMS (f) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f));
9501 /* Redisplay the menu bar in case we changed it. */
9502 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
9503 || defined (USE_GTK)
9504 if (FRAME_WINDOW_P (f))
9506 #ifdef MAC_OS
9507 /* All frames on Mac OS share the same menubar. So only
9508 the selected frame should be allowed to set it. */
9509 if (f == SELECTED_FRAME ())
9510 #endif
9511 set_frame_menubar (f, 0, 0);
9513 else
9514 /* On a terminal screen, the menu bar is an ordinary screen
9515 line, and this makes it get updated. */
9516 w->update_mode_line = Qt;
9517 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9518 /* In the non-toolkit version, the menu bar is an ordinary screen
9519 line, and this makes it get updated. */
9520 w->update_mode_line = Qt;
9521 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || MAC_OS || USE_GTK) */
9523 unbind_to (count, Qnil);
9524 set_buffer_internal_1 (prev);
9528 return hooks_run;
9533 /***********************************************************************
9534 Output Cursor
9535 ***********************************************************************/
9537 #ifdef HAVE_WINDOW_SYSTEM
9539 /* EXPORT:
9540 Nominal cursor position -- where to draw output.
9541 HPOS and VPOS are window relative glyph matrix coordinates.
9542 X and Y are window relative pixel coordinates. */
9544 struct cursor_pos output_cursor;
9547 /* EXPORT:
9548 Set the global variable output_cursor to CURSOR. All cursor
9549 positions are relative to updated_window. */
9551 void
9552 set_output_cursor (cursor)
9553 struct cursor_pos *cursor;
9555 output_cursor.hpos = cursor->hpos;
9556 output_cursor.vpos = cursor->vpos;
9557 output_cursor.x = cursor->x;
9558 output_cursor.y = cursor->y;
9562 /* EXPORT for RIF:
9563 Set a nominal cursor position.
9565 HPOS and VPOS are column/row positions in a window glyph matrix. X
9566 and Y are window text area relative pixel positions.
9568 If this is done during an update, updated_window will contain the
9569 window that is being updated and the position is the future output
9570 cursor position for that window. If updated_window is null, use
9571 selected_window and display the cursor at the given position. */
9573 void
9574 x_cursor_to (vpos, hpos, y, x)
9575 int vpos, hpos, y, x;
9577 struct window *w;
9579 /* If updated_window is not set, work on selected_window. */
9580 if (updated_window)
9581 w = updated_window;
9582 else
9583 w = XWINDOW (selected_window);
9585 /* Set the output cursor. */
9586 output_cursor.hpos = hpos;
9587 output_cursor.vpos = vpos;
9588 output_cursor.x = x;
9589 output_cursor.y = y;
9591 /* If not called as part of an update, really display the cursor.
9592 This will also set the cursor position of W. */
9593 if (updated_window == NULL)
9595 BLOCK_INPUT;
9596 display_and_set_cursor (w, 1, hpos, vpos, x, y);
9597 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
9598 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
9599 UNBLOCK_INPUT;
9603 #endif /* HAVE_WINDOW_SYSTEM */
9606 /***********************************************************************
9607 Tool-bars
9608 ***********************************************************************/
9610 #ifdef HAVE_WINDOW_SYSTEM
9612 /* Where the mouse was last time we reported a mouse event. */
9614 FRAME_PTR last_mouse_frame;
9616 /* Tool-bar item index of the item on which a mouse button was pressed
9617 or -1. */
9619 int last_tool_bar_item;
9622 /* Update the tool-bar item list for frame F. This has to be done
9623 before we start to fill in any display lines. Called from
9624 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
9625 and restore it here. */
9627 static void
9628 update_tool_bar (f, save_match_data)
9629 struct frame *f;
9630 int save_match_data;
9632 #if defined (USE_GTK) || USE_MAC_TOOLBAR
9633 int do_update = FRAME_EXTERNAL_TOOL_BAR (f);
9634 #else
9635 int do_update = WINDOWP (f->tool_bar_window)
9636 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0;
9637 #endif
9639 if (do_update)
9641 Lisp_Object window;
9642 struct window *w;
9644 window = FRAME_SELECTED_WINDOW (f);
9645 w = XWINDOW (window);
9647 /* If the user has switched buffers or windows, we need to
9648 recompute to reflect the new bindings. But we'll
9649 recompute when update_mode_lines is set too; that means
9650 that people can use force-mode-line-update to request
9651 that the menu bar be recomputed. The adverse effect on
9652 the rest of the redisplay algorithm is about the same as
9653 windows_or_buffers_changed anyway. */
9654 if (windows_or_buffers_changed
9655 || !NILP (w->update_mode_line)
9656 || update_mode_lines
9657 || ((BUF_SAVE_MODIFF (XBUFFER (w->buffer))
9658 < BUF_MODIFF (XBUFFER (w->buffer)))
9659 != !NILP (w->last_had_star))
9660 || ((!NILP (Vtransient_mark_mode)
9661 && !NILP (XBUFFER (w->buffer)->mark_active))
9662 != !NILP (w->region_showing)))
9664 struct buffer *prev = current_buffer;
9665 int count = SPECPDL_INDEX ();
9666 Lisp_Object new_tool_bar;
9667 int new_n_tool_bar;
9668 struct gcpro gcpro1;
9670 /* Set current_buffer to the buffer of the selected
9671 window of the frame, so that we get the right local
9672 keymaps. */
9673 set_buffer_internal_1 (XBUFFER (w->buffer));
9675 /* Save match data, if we must. */
9676 if (save_match_data)
9677 record_unwind_save_match_data ();
9679 /* Make sure that we don't accidentally use bogus keymaps. */
9680 if (NILP (Voverriding_local_map_menu_flag))
9682 specbind (Qoverriding_terminal_local_map, Qnil);
9683 specbind (Qoverriding_local_map, Qnil);
9686 GCPRO1 (new_tool_bar);
9688 /* Build desired tool-bar items from keymaps. */
9689 new_tool_bar = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
9690 &new_n_tool_bar);
9692 /* Redisplay the tool-bar if we changed it. */
9693 if (new_n_tool_bar != f->n_tool_bar_items
9694 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
9696 /* Redisplay that happens asynchronously due to an expose event
9697 may access f->tool_bar_items. Make sure we update both
9698 variables within BLOCK_INPUT so no such event interrupts. */
9699 BLOCK_INPUT;
9700 f->tool_bar_items = new_tool_bar;
9701 f->n_tool_bar_items = new_n_tool_bar;
9702 w->update_mode_line = Qt;
9703 UNBLOCK_INPUT;
9706 UNGCPRO;
9708 unbind_to (count, Qnil);
9709 set_buffer_internal_1 (prev);
9715 /* Set F->desired_tool_bar_string to a Lisp string representing frame
9716 F's desired tool-bar contents. F->tool_bar_items must have
9717 been set up previously by calling prepare_menu_bars. */
9719 static void
9720 build_desired_tool_bar_string (f)
9721 struct frame *f;
9723 int i, size, size_needed;
9724 struct gcpro gcpro1, gcpro2, gcpro3;
9725 Lisp_Object image, plist, props;
9727 image = plist = props = Qnil;
9728 GCPRO3 (image, plist, props);
9730 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
9731 Otherwise, make a new string. */
9733 /* The size of the string we might be able to reuse. */
9734 size = (STRINGP (f->desired_tool_bar_string)
9735 ? SCHARS (f->desired_tool_bar_string)
9736 : 0);
9738 /* We need one space in the string for each image. */
9739 size_needed = f->n_tool_bar_items;
9741 /* Reuse f->desired_tool_bar_string, if possible. */
9742 if (size < size_needed || NILP (f->desired_tool_bar_string))
9743 f->desired_tool_bar_string = Fmake_string (make_number (size_needed),
9744 make_number (' '));
9745 else
9747 props = list4 (Qdisplay, Qnil, Qmenu_item, Qnil);
9748 Fremove_text_properties (make_number (0), make_number (size),
9749 props, f->desired_tool_bar_string);
9752 /* Put a `display' property on the string for the images to display,
9753 put a `menu_item' property on tool-bar items with a value that
9754 is the index of the item in F's tool-bar item vector. */
9755 for (i = 0; i < f->n_tool_bar_items; ++i)
9757 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
9759 int enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
9760 int selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
9761 int hmargin, vmargin, relief, idx, end;
9762 extern Lisp_Object QCrelief, QCmargin, QCconversion;
9764 /* If image is a vector, choose the image according to the
9765 button state. */
9766 image = PROP (TOOL_BAR_ITEM_IMAGES);
9767 if (VECTORP (image))
9769 if (enabled_p)
9770 idx = (selected_p
9771 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
9772 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
9773 else
9774 idx = (selected_p
9775 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
9776 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
9778 xassert (ASIZE (image) >= idx);
9779 image = AREF (image, idx);
9781 else
9782 idx = -1;
9784 /* Ignore invalid image specifications. */
9785 if (!valid_image_p (image))
9786 continue;
9788 /* Display the tool-bar button pressed, or depressed. */
9789 plist = Fcopy_sequence (XCDR (image));
9791 /* Compute margin and relief to draw. */
9792 relief = (tool_bar_button_relief >= 0
9793 ? tool_bar_button_relief
9794 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
9795 hmargin = vmargin = relief;
9797 if (INTEGERP (Vtool_bar_button_margin)
9798 && XINT (Vtool_bar_button_margin) > 0)
9800 hmargin += XFASTINT (Vtool_bar_button_margin);
9801 vmargin += XFASTINT (Vtool_bar_button_margin);
9803 else if (CONSP (Vtool_bar_button_margin))
9805 if (INTEGERP (XCAR (Vtool_bar_button_margin))
9806 && XINT (XCAR (Vtool_bar_button_margin)) > 0)
9807 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
9809 if (INTEGERP (XCDR (Vtool_bar_button_margin))
9810 && XINT (XCDR (Vtool_bar_button_margin)) > 0)
9811 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
9814 if (auto_raise_tool_bar_buttons_p)
9816 /* Add a `:relief' property to the image spec if the item is
9817 selected. */
9818 if (selected_p)
9820 plist = Fplist_put (plist, QCrelief, make_number (-relief));
9821 hmargin -= relief;
9822 vmargin -= relief;
9825 else
9827 /* If image is selected, display it pressed, i.e. with a
9828 negative relief. If it's not selected, display it with a
9829 raised relief. */
9830 plist = Fplist_put (plist, QCrelief,
9831 (selected_p
9832 ? make_number (-relief)
9833 : make_number (relief)));
9834 hmargin -= relief;
9835 vmargin -= relief;
9838 /* Put a margin around the image. */
9839 if (hmargin || vmargin)
9841 if (hmargin == vmargin)
9842 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
9843 else
9844 plist = Fplist_put (plist, QCmargin,
9845 Fcons (make_number (hmargin),
9846 make_number (vmargin)));
9849 /* If button is not enabled, and we don't have special images
9850 for the disabled state, make the image appear disabled by
9851 applying an appropriate algorithm to it. */
9852 if (!enabled_p && idx < 0)
9853 plist = Fplist_put (plist, QCconversion, Qdisabled);
9855 /* Put a `display' text property on the string for the image to
9856 display. Put a `menu-item' property on the string that gives
9857 the start of this item's properties in the tool-bar items
9858 vector. */
9859 image = Fcons (Qimage, plist);
9860 props = list4 (Qdisplay, image,
9861 Qmenu_item, make_number (i * TOOL_BAR_ITEM_NSLOTS));
9863 /* Let the last image hide all remaining spaces in the tool bar
9864 string. The string can be longer than needed when we reuse a
9865 previous string. */
9866 if (i + 1 == f->n_tool_bar_items)
9867 end = SCHARS (f->desired_tool_bar_string);
9868 else
9869 end = i + 1;
9870 Fadd_text_properties (make_number (i), make_number (end),
9871 props, f->desired_tool_bar_string);
9872 #undef PROP
9875 UNGCPRO;
9879 /* Display one line of the tool-bar of frame IT->f.
9881 HEIGHT specifies the desired height of the tool-bar line.
9882 If the actual height of the glyph row is less than HEIGHT, the
9883 row's height is increased to HEIGHT, and the icons are centered
9884 vertically in the new height.
9886 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
9887 count a final empty row in case the tool-bar width exactly matches
9888 the window width.
9891 static void
9892 display_tool_bar_line (it, height)
9893 struct it *it;
9894 int height;
9896 struct glyph_row *row = it->glyph_row;
9897 int max_x = it->last_visible_x;
9898 struct glyph *last;
9900 prepare_desired_row (row);
9901 row->y = it->current_y;
9903 /* Note that this isn't made use of if the face hasn't a box,
9904 so there's no need to check the face here. */
9905 it->start_of_box_run_p = 1;
9907 while (it->current_x < max_x)
9909 int x, n_glyphs_before, i, nglyphs;
9910 struct it it_before;
9912 /* Get the next display element. */
9913 if (!get_next_display_element (it))
9915 /* Don't count empty row if we are counting needed tool-bar lines. */
9916 if (height < 0 && !it->hpos)
9917 return;
9918 break;
9921 /* Produce glyphs. */
9922 n_glyphs_before = row->used[TEXT_AREA];
9923 it_before = *it;
9925 PRODUCE_GLYPHS (it);
9927 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
9928 i = 0;
9929 x = it_before.current_x;
9930 while (i < nglyphs)
9932 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
9934 if (x + glyph->pixel_width > max_x)
9936 /* Glyph doesn't fit on line. Backtrack. */
9937 row->used[TEXT_AREA] = n_glyphs_before;
9938 *it = it_before;
9939 /* If this is the only glyph on this line, it will never fit on the
9940 toolbar, so skip it. But ensure there is at least one glyph,
9941 so we don't accidentally disable the tool-bar. */
9942 if (n_glyphs_before == 0
9943 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
9944 break;
9945 goto out;
9948 ++it->hpos;
9949 x += glyph->pixel_width;
9950 ++i;
9953 /* Stop at line ends. */
9954 if (ITERATOR_AT_END_OF_LINE_P (it))
9955 break;
9957 set_iterator_to_next (it, 1);
9960 out:;
9962 row->displays_text_p = row->used[TEXT_AREA] != 0;
9964 /* Use default face for the border below the tool bar.
9966 FIXME: When auto-resize-tool-bars is grow-only, there is
9967 no additional border below the possibly empty tool-bar lines.
9968 So to make the extra empty lines look "normal", we have to
9969 use the tool-bar face for the border too. */
9970 if (!row->displays_text_p && !EQ (Vauto_resize_tool_bars, Qgrow_only))
9971 it->face_id = DEFAULT_FACE_ID;
9973 extend_face_to_end_of_line (it);
9974 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
9975 last->right_box_line_p = 1;
9976 if (last == row->glyphs[TEXT_AREA])
9977 last->left_box_line_p = 1;
9979 /* Make line the desired height and center it vertically. */
9980 if ((height -= it->max_ascent + it->max_descent) > 0)
9982 /* Don't add more than one line height. */
9983 height %= FRAME_LINE_HEIGHT (it->f);
9984 it->max_ascent += height / 2;
9985 it->max_descent += (height + 1) / 2;
9988 compute_line_metrics (it);
9990 /* If line is empty, make it occupy the rest of the tool-bar. */
9991 if (!row->displays_text_p)
9993 row->height = row->phys_height = it->last_visible_y - row->y;
9994 row->visible_height = row->height;
9995 row->ascent = row->phys_ascent = 0;
9996 row->extra_line_spacing = 0;
9999 row->full_width_p = 1;
10000 row->continued_p = 0;
10001 row->truncated_on_left_p = 0;
10002 row->truncated_on_right_p = 0;
10004 it->current_x = it->hpos = 0;
10005 it->current_y += row->height;
10006 ++it->vpos;
10007 ++it->glyph_row;
10011 /* Max tool-bar height. */
10013 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
10014 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
10016 /* Value is the number of screen lines needed to make all tool-bar
10017 items of frame F visible. The number of actual rows needed is
10018 returned in *N_ROWS if non-NULL. */
10020 static int
10021 tool_bar_lines_needed (f, n_rows)
10022 struct frame *f;
10023 int *n_rows;
10025 struct window *w = XWINDOW (f->tool_bar_window);
10026 struct it it;
10027 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
10028 the desired matrix, so use (unused) mode-line row as temporary row to
10029 avoid destroying the first tool-bar row. */
10030 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
10032 /* Initialize an iterator for iteration over
10033 F->desired_tool_bar_string in the tool-bar window of frame F. */
10034 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
10035 it.first_visible_x = 0;
10036 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10037 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10039 while (!ITERATOR_AT_END_P (&it))
10041 clear_glyph_row (temp_row);
10042 it.glyph_row = temp_row;
10043 display_tool_bar_line (&it, -1);
10045 clear_glyph_row (temp_row);
10047 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
10048 if (n_rows)
10049 *n_rows = it.vpos > 0 ? it.vpos : -1;
10051 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
10055 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed, Stool_bar_lines_needed,
10056 0, 1, 0,
10057 doc: /* Return the number of lines occupied by the tool bar of FRAME. */)
10058 (frame)
10059 Lisp_Object frame;
10061 struct frame *f;
10062 struct window *w;
10063 int nlines = 0;
10065 if (NILP (frame))
10066 frame = selected_frame;
10067 else
10068 CHECK_FRAME (frame);
10069 f = XFRAME (frame);
10071 if (WINDOWP (f->tool_bar_window)
10072 || (w = XWINDOW (f->tool_bar_window),
10073 WINDOW_TOTAL_LINES (w) > 0))
10075 update_tool_bar (f, 1);
10076 if (f->n_tool_bar_items)
10078 build_desired_tool_bar_string (f);
10079 nlines = tool_bar_lines_needed (f, NULL);
10083 return make_number (nlines);
10087 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
10088 height should be changed. */
10090 static int
10091 redisplay_tool_bar (f)
10092 struct frame *f;
10094 struct window *w;
10095 struct it it;
10096 struct glyph_row *row;
10098 #if defined (USE_GTK) || USE_MAC_TOOLBAR
10099 if (FRAME_EXTERNAL_TOOL_BAR (f))
10100 update_frame_tool_bar (f);
10101 return 0;
10102 #endif
10104 /* If frame hasn't a tool-bar window or if it is zero-height, don't
10105 do anything. This means you must start with tool-bar-lines
10106 non-zero to get the auto-sizing effect. Or in other words, you
10107 can turn off tool-bars by specifying tool-bar-lines zero. */
10108 if (!WINDOWP (f->tool_bar_window)
10109 || (w = XWINDOW (f->tool_bar_window),
10110 WINDOW_TOTAL_LINES (w) == 0))
10111 return 0;
10113 /* Set up an iterator for the tool-bar window. */
10114 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
10115 it.first_visible_x = 0;
10116 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
10117 row = it.glyph_row;
10119 /* Build a string that represents the contents of the tool-bar. */
10120 build_desired_tool_bar_string (f);
10121 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
10123 if (f->n_tool_bar_rows == 0)
10125 int nlines;
10127 if ((nlines = tool_bar_lines_needed (f, &f->n_tool_bar_rows),
10128 nlines != WINDOW_TOTAL_LINES (w)))
10130 extern Lisp_Object Qtool_bar_lines;
10131 Lisp_Object frame;
10132 int old_height = WINDOW_TOTAL_LINES (w);
10134 XSETFRAME (frame, f);
10135 Fmodify_frame_parameters (frame,
10136 Fcons (Fcons (Qtool_bar_lines,
10137 make_number (nlines)),
10138 Qnil));
10139 if (WINDOW_TOTAL_LINES (w) != old_height)
10141 clear_glyph_matrix (w->desired_matrix);
10142 fonts_changed_p = 1;
10143 return 1;
10148 /* Display as many lines as needed to display all tool-bar items. */
10150 if (f->n_tool_bar_rows > 0)
10152 int border, rows, height, extra;
10154 if (INTEGERP (Vtool_bar_border))
10155 border = XINT (Vtool_bar_border);
10156 else if (EQ (Vtool_bar_border, Qinternal_border_width))
10157 border = FRAME_INTERNAL_BORDER_WIDTH (f);
10158 else if (EQ (Vtool_bar_border, Qborder_width))
10159 border = f->border_width;
10160 else
10161 border = 0;
10162 if (border < 0)
10163 border = 0;
10165 rows = f->n_tool_bar_rows;
10166 height = max (1, (it.last_visible_y - border) / rows);
10167 extra = it.last_visible_y - border - height * rows;
10169 while (it.current_y < it.last_visible_y)
10171 int h = 0;
10172 if (extra > 0 && rows-- > 0)
10174 h = (extra + rows - 1) / rows;
10175 extra -= h;
10177 display_tool_bar_line (&it, height + h);
10180 else
10182 while (it.current_y < it.last_visible_y)
10183 display_tool_bar_line (&it, 0);
10186 /* It doesn't make much sense to try scrolling in the tool-bar
10187 window, so don't do it. */
10188 w->desired_matrix->no_scrolling_p = 1;
10189 w->must_be_updated_p = 1;
10191 if (!NILP (Vauto_resize_tool_bars))
10193 int max_tool_bar_height = MAX_FRAME_TOOL_BAR_HEIGHT (f);
10194 int change_height_p = 0;
10196 /* If we couldn't display everything, change the tool-bar's
10197 height if there is room for more. */
10198 if (IT_STRING_CHARPOS (it) < it.end_charpos
10199 && it.current_y < max_tool_bar_height)
10200 change_height_p = 1;
10202 row = it.glyph_row - 1;
10204 /* If there are blank lines at the end, except for a partially
10205 visible blank line at the end that is smaller than
10206 FRAME_LINE_HEIGHT, change the tool-bar's height. */
10207 if (!row->displays_text_p
10208 && row->height >= FRAME_LINE_HEIGHT (f))
10209 change_height_p = 1;
10211 /* If row displays tool-bar items, but is partially visible,
10212 change the tool-bar's height. */
10213 if (row->displays_text_p
10214 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y
10215 && MATRIX_ROW_BOTTOM_Y (row) < max_tool_bar_height)
10216 change_height_p = 1;
10218 /* Resize windows as needed by changing the `tool-bar-lines'
10219 frame parameter. */
10220 if (change_height_p)
10222 extern Lisp_Object Qtool_bar_lines;
10223 Lisp_Object frame;
10224 int old_height = WINDOW_TOTAL_LINES (w);
10225 int nrows;
10226 int nlines = tool_bar_lines_needed (f, &nrows);
10228 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
10229 && !f->minimize_tool_bar_window_p)
10230 ? (nlines > old_height)
10231 : (nlines != old_height));
10232 f->minimize_tool_bar_window_p = 0;
10234 if (change_height_p)
10236 XSETFRAME (frame, f);
10237 Fmodify_frame_parameters (frame,
10238 Fcons (Fcons (Qtool_bar_lines,
10239 make_number (nlines)),
10240 Qnil));
10241 if (WINDOW_TOTAL_LINES (w) != old_height)
10243 clear_glyph_matrix (w->desired_matrix);
10244 f->n_tool_bar_rows = nrows;
10245 fonts_changed_p = 1;
10246 return 1;
10252 f->minimize_tool_bar_window_p = 0;
10253 return 0;
10257 /* Get information about the tool-bar item which is displayed in GLYPH
10258 on frame F. Return in *PROP_IDX the index where tool-bar item
10259 properties start in F->tool_bar_items. Value is zero if
10260 GLYPH doesn't display a tool-bar item. */
10262 static int
10263 tool_bar_item_info (f, glyph, prop_idx)
10264 struct frame *f;
10265 struct glyph *glyph;
10266 int *prop_idx;
10268 Lisp_Object prop;
10269 int success_p;
10270 int charpos;
10272 /* This function can be called asynchronously, which means we must
10273 exclude any possibility that Fget_text_property signals an
10274 error. */
10275 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
10276 charpos = max (0, charpos);
10278 /* Get the text property `menu-item' at pos. The value of that
10279 property is the start index of this item's properties in
10280 F->tool_bar_items. */
10281 prop = Fget_text_property (make_number (charpos),
10282 Qmenu_item, f->current_tool_bar_string);
10283 if (INTEGERP (prop))
10285 *prop_idx = XINT (prop);
10286 success_p = 1;
10288 else
10289 success_p = 0;
10291 return success_p;
10295 /* Get information about the tool-bar item at position X/Y on frame F.
10296 Return in *GLYPH a pointer to the glyph of the tool-bar item in
10297 the current matrix of the tool-bar window of F, or NULL if not
10298 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
10299 item in F->tool_bar_items. Value is
10301 -1 if X/Y is not on a tool-bar item
10302 0 if X/Y is on the same item that was highlighted before.
10303 1 otherwise. */
10305 static int
10306 get_tool_bar_item (f, x, y, glyph, hpos, vpos, prop_idx)
10307 struct frame *f;
10308 int x, y;
10309 struct glyph **glyph;
10310 int *hpos, *vpos, *prop_idx;
10312 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10313 struct window *w = XWINDOW (f->tool_bar_window);
10314 int area;
10316 /* Find the glyph under X/Y. */
10317 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
10318 if (*glyph == NULL)
10319 return -1;
10321 /* Get the start of this tool-bar item's properties in
10322 f->tool_bar_items. */
10323 if (!tool_bar_item_info (f, *glyph, prop_idx))
10324 return -1;
10326 /* Is mouse on the highlighted item? */
10327 if (EQ (f->tool_bar_window, dpyinfo->mouse_face_window)
10328 && *vpos >= dpyinfo->mouse_face_beg_row
10329 && *vpos <= dpyinfo->mouse_face_end_row
10330 && (*vpos > dpyinfo->mouse_face_beg_row
10331 || *hpos >= dpyinfo->mouse_face_beg_col)
10332 && (*vpos < dpyinfo->mouse_face_end_row
10333 || *hpos < dpyinfo->mouse_face_end_col
10334 || dpyinfo->mouse_face_past_end))
10335 return 0;
10337 return 1;
10341 /* EXPORT:
10342 Handle mouse button event on the tool-bar of frame F, at
10343 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
10344 0 for button release. MODIFIERS is event modifiers for button
10345 release. */
10347 void
10348 handle_tool_bar_click (f, x, y, down_p, modifiers)
10349 struct frame *f;
10350 int x, y, down_p;
10351 unsigned int modifiers;
10353 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10354 struct window *w = XWINDOW (f->tool_bar_window);
10355 int hpos, vpos, prop_idx;
10356 struct glyph *glyph;
10357 Lisp_Object enabled_p;
10359 /* If not on the highlighted tool-bar item, return. */
10360 frame_to_window_pixel_xy (w, &x, &y);
10361 if (get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx) != 0)
10362 return;
10364 /* If item is disabled, do nothing. */
10365 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10366 if (NILP (enabled_p))
10367 return;
10369 if (down_p)
10371 /* Show item in pressed state. */
10372 show_mouse_face (dpyinfo, DRAW_IMAGE_SUNKEN);
10373 dpyinfo->mouse_face_image_state = DRAW_IMAGE_SUNKEN;
10374 last_tool_bar_item = prop_idx;
10376 else
10378 Lisp_Object key, frame;
10379 struct input_event event;
10380 EVENT_INIT (event);
10382 /* Show item in released state. */
10383 show_mouse_face (dpyinfo, DRAW_IMAGE_RAISED);
10384 dpyinfo->mouse_face_image_state = DRAW_IMAGE_RAISED;
10386 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
10388 XSETFRAME (frame, f);
10389 event.kind = TOOL_BAR_EVENT;
10390 event.frame_or_window = frame;
10391 event.arg = frame;
10392 kbd_buffer_store_event (&event);
10394 event.kind = TOOL_BAR_EVENT;
10395 event.frame_or_window = frame;
10396 event.arg = key;
10397 event.modifiers = modifiers;
10398 kbd_buffer_store_event (&event);
10399 last_tool_bar_item = -1;
10404 /* Possibly highlight a tool-bar item on frame F when mouse moves to
10405 tool-bar window-relative coordinates X/Y. Called from
10406 note_mouse_highlight. */
10408 static void
10409 note_tool_bar_highlight (f, x, y)
10410 struct frame *f;
10411 int x, y;
10413 Lisp_Object window = f->tool_bar_window;
10414 struct window *w = XWINDOW (window);
10415 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
10416 int hpos, vpos;
10417 struct glyph *glyph;
10418 struct glyph_row *row;
10419 int i;
10420 Lisp_Object enabled_p;
10421 int prop_idx;
10422 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
10423 int mouse_down_p, rc;
10425 /* Function note_mouse_highlight is called with negative x(y
10426 values when mouse moves outside of the frame. */
10427 if (x <= 0 || y <= 0)
10429 clear_mouse_face (dpyinfo);
10430 return;
10433 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
10434 if (rc < 0)
10436 /* Not on tool-bar item. */
10437 clear_mouse_face (dpyinfo);
10438 return;
10440 else if (rc == 0)
10441 /* On same tool-bar item as before. */
10442 goto set_help_echo;
10444 clear_mouse_face (dpyinfo);
10446 /* Mouse is down, but on different tool-bar item? */
10447 mouse_down_p = (dpyinfo->grabbed
10448 && f == last_mouse_frame
10449 && FRAME_LIVE_P (f));
10450 if (mouse_down_p
10451 && last_tool_bar_item != prop_idx)
10452 return;
10454 dpyinfo->mouse_face_image_state = DRAW_NORMAL_TEXT;
10455 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
10457 /* If tool-bar item is not enabled, don't highlight it. */
10458 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
10459 if (!NILP (enabled_p))
10461 /* Compute the x-position of the glyph. In front and past the
10462 image is a space. We include this in the highlighted area. */
10463 row = MATRIX_ROW (w->current_matrix, vpos);
10464 for (i = x = 0; i < hpos; ++i)
10465 x += row->glyphs[TEXT_AREA][i].pixel_width;
10467 /* Record this as the current active region. */
10468 dpyinfo->mouse_face_beg_col = hpos;
10469 dpyinfo->mouse_face_beg_row = vpos;
10470 dpyinfo->mouse_face_beg_x = x;
10471 dpyinfo->mouse_face_beg_y = row->y;
10472 dpyinfo->mouse_face_past_end = 0;
10474 dpyinfo->mouse_face_end_col = hpos + 1;
10475 dpyinfo->mouse_face_end_row = vpos;
10476 dpyinfo->mouse_face_end_x = x + glyph->pixel_width;
10477 dpyinfo->mouse_face_end_y = row->y;
10478 dpyinfo->mouse_face_window = window;
10479 dpyinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
10481 /* Display it as active. */
10482 show_mouse_face (dpyinfo, draw);
10483 dpyinfo->mouse_face_image_state = draw;
10486 set_help_echo:
10488 /* Set help_echo_string to a help string to display for this tool-bar item.
10489 XTread_socket does the rest. */
10490 help_echo_object = help_echo_window = Qnil;
10491 help_echo_pos = -1;
10492 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
10493 if (NILP (help_echo_string))
10494 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
10497 #endif /* HAVE_WINDOW_SYSTEM */
10501 /************************************************************************
10502 Horizontal scrolling
10503 ************************************************************************/
10505 static int hscroll_window_tree P_ ((Lisp_Object));
10506 static int hscroll_windows P_ ((Lisp_Object));
10508 /* For all leaf windows in the window tree rooted at WINDOW, set their
10509 hscroll value so that PT is (i) visible in the window, and (ii) so
10510 that it is not within a certain margin at the window's left and
10511 right border. Value is non-zero if any window's hscroll has been
10512 changed. */
10514 static int
10515 hscroll_window_tree (window)
10516 Lisp_Object window;
10518 int hscrolled_p = 0;
10519 int hscroll_relative_p = FLOATP (Vhscroll_step);
10520 int hscroll_step_abs = 0;
10521 double hscroll_step_rel = 0;
10523 if (hscroll_relative_p)
10525 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
10526 if (hscroll_step_rel < 0)
10528 hscroll_relative_p = 0;
10529 hscroll_step_abs = 0;
10532 else if (INTEGERP (Vhscroll_step))
10534 hscroll_step_abs = XINT (Vhscroll_step);
10535 if (hscroll_step_abs < 0)
10536 hscroll_step_abs = 0;
10538 else
10539 hscroll_step_abs = 0;
10541 while (WINDOWP (window))
10543 struct window *w = XWINDOW (window);
10545 if (WINDOWP (w->hchild))
10546 hscrolled_p |= hscroll_window_tree (w->hchild);
10547 else if (WINDOWP (w->vchild))
10548 hscrolled_p |= hscroll_window_tree (w->vchild);
10549 else if (w->cursor.vpos >= 0)
10551 int h_margin;
10552 int text_area_width;
10553 struct glyph_row *current_cursor_row
10554 = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
10555 struct glyph_row *desired_cursor_row
10556 = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
10557 struct glyph_row *cursor_row
10558 = (desired_cursor_row->enabled_p
10559 ? desired_cursor_row
10560 : current_cursor_row);
10562 text_area_width = window_box_width (w, TEXT_AREA);
10564 /* Scroll when cursor is inside this scroll margin. */
10565 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
10567 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->buffer))
10568 && ((XFASTINT (w->hscroll)
10569 && w->cursor.x <= h_margin)
10570 || (cursor_row->enabled_p
10571 && cursor_row->truncated_on_right_p
10572 && (w->cursor.x >= text_area_width - h_margin))))
10574 struct it it;
10575 int hscroll;
10576 struct buffer *saved_current_buffer;
10577 int pt;
10578 int wanted_x;
10580 /* Find point in a display of infinite width. */
10581 saved_current_buffer = current_buffer;
10582 current_buffer = XBUFFER (w->buffer);
10584 if (w == XWINDOW (selected_window))
10585 pt = BUF_PT (current_buffer);
10586 else
10588 pt = marker_position (w->pointm);
10589 pt = max (BEGV, pt);
10590 pt = min (ZV, pt);
10593 /* Move iterator to pt starting at cursor_row->start in
10594 a line with infinite width. */
10595 init_to_row_start (&it, w, cursor_row);
10596 it.last_visible_x = INFINITY;
10597 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
10598 current_buffer = saved_current_buffer;
10600 /* Position cursor in window. */
10601 if (!hscroll_relative_p && hscroll_step_abs == 0)
10602 hscroll = max (0, (it.current_x
10603 - (ITERATOR_AT_END_OF_LINE_P (&it)
10604 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
10605 : (text_area_width / 2))))
10606 / FRAME_COLUMN_WIDTH (it.f);
10607 else if (w->cursor.x >= text_area_width - h_margin)
10609 if (hscroll_relative_p)
10610 wanted_x = text_area_width * (1 - hscroll_step_rel)
10611 - h_margin;
10612 else
10613 wanted_x = text_area_width
10614 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10615 - h_margin;
10616 hscroll
10617 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10619 else
10621 if (hscroll_relative_p)
10622 wanted_x = text_area_width * hscroll_step_rel
10623 + h_margin;
10624 else
10625 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
10626 + h_margin;
10627 hscroll
10628 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
10630 hscroll = max (hscroll, XFASTINT (w->min_hscroll));
10632 /* Don't call Fset_window_hscroll if value hasn't
10633 changed because it will prevent redisplay
10634 optimizations. */
10635 if (XFASTINT (w->hscroll) != hscroll)
10637 XBUFFER (w->buffer)->prevent_redisplay_optimizations_p = 1;
10638 w->hscroll = make_number (hscroll);
10639 hscrolled_p = 1;
10644 window = w->next;
10647 /* Value is non-zero if hscroll of any leaf window has been changed. */
10648 return hscrolled_p;
10652 /* Set hscroll so that cursor is visible and not inside horizontal
10653 scroll margins for all windows in the tree rooted at WINDOW. See
10654 also hscroll_window_tree above. Value is non-zero if any window's
10655 hscroll has been changed. If it has, desired matrices on the frame
10656 of WINDOW are cleared. */
10658 static int
10659 hscroll_windows (window)
10660 Lisp_Object window;
10662 int hscrolled_p = hscroll_window_tree (window);
10663 if (hscrolled_p)
10664 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
10665 return hscrolled_p;
10670 /************************************************************************
10671 Redisplay
10672 ************************************************************************/
10674 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
10675 to a non-zero value. This is sometimes handy to have in a debugger
10676 session. */
10678 #if GLYPH_DEBUG
10680 /* First and last unchanged row for try_window_id. */
10682 int debug_first_unchanged_at_end_vpos;
10683 int debug_last_unchanged_at_beg_vpos;
10685 /* Delta vpos and y. */
10687 int debug_dvpos, debug_dy;
10689 /* Delta in characters and bytes for try_window_id. */
10691 int debug_delta, debug_delta_bytes;
10693 /* Values of window_end_pos and window_end_vpos at the end of
10694 try_window_id. */
10696 EMACS_INT debug_end_pos, debug_end_vpos;
10698 /* Append a string to W->desired_matrix->method. FMT is a printf
10699 format string. A1...A9 are a supplement for a variable-length
10700 argument list. If trace_redisplay_p is non-zero also printf the
10701 resulting string to stderr. */
10703 static void
10704 debug_method_add (w, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9)
10705 struct window *w;
10706 char *fmt;
10707 int a1, a2, a3, a4, a5, a6, a7, a8, a9;
10709 char buffer[512];
10710 char *method = w->desired_matrix->method;
10711 int len = strlen (method);
10712 int size = sizeof w->desired_matrix->method;
10713 int remaining = size - len - 1;
10715 sprintf (buffer, fmt, a1, a2, a3, a4, a5, a6, a7, a8, a9);
10716 if (len && remaining)
10718 method[len] = '|';
10719 --remaining, ++len;
10722 strncpy (method + len, buffer, remaining);
10724 if (trace_redisplay_p)
10725 fprintf (stderr, "%p (%s): %s\n",
10727 ((BUFFERP (w->buffer)
10728 && STRINGP (XBUFFER (w->buffer)->name))
10729 ? (char *) SDATA (XBUFFER (w->buffer)->name)
10730 : "no buffer"),
10731 buffer);
10734 #endif /* GLYPH_DEBUG */
10737 /* Value is non-zero if all changes in window W, which displays
10738 current_buffer, are in the text between START and END. START is a
10739 buffer position, END is given as a distance from Z. Used in
10740 redisplay_internal for display optimization. */
10742 static INLINE int
10743 text_outside_line_unchanged_p (w, start, end)
10744 struct window *w;
10745 int start, end;
10747 int unchanged_p = 1;
10749 /* If text or overlays have changed, see where. */
10750 if (XFASTINT (w->last_modified) < MODIFF
10751 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
10753 /* Gap in the line? */
10754 if (GPT < start || Z - GPT < end)
10755 unchanged_p = 0;
10757 /* Changes start in front of the line, or end after it? */
10758 if (unchanged_p
10759 && (BEG_UNCHANGED < start - 1
10760 || END_UNCHANGED < end))
10761 unchanged_p = 0;
10763 /* If selective display, can't optimize if changes start at the
10764 beginning of the line. */
10765 if (unchanged_p
10766 && INTEGERP (current_buffer->selective_display)
10767 && XINT (current_buffer->selective_display) > 0
10768 && (BEG_UNCHANGED < start || GPT <= start))
10769 unchanged_p = 0;
10771 /* If there are overlays at the start or end of the line, these
10772 may have overlay strings with newlines in them. A change at
10773 START, for instance, may actually concern the display of such
10774 overlay strings as well, and they are displayed on different
10775 lines. So, quickly rule out this case. (For the future, it
10776 might be desirable to implement something more telling than
10777 just BEG/END_UNCHANGED.) */
10778 if (unchanged_p)
10780 if (BEG + BEG_UNCHANGED == start
10781 && overlay_touches_p (start))
10782 unchanged_p = 0;
10783 if (END_UNCHANGED == end
10784 && overlay_touches_p (Z - end))
10785 unchanged_p = 0;
10789 return unchanged_p;
10793 /* Do a frame update, taking possible shortcuts into account. This is
10794 the main external entry point for redisplay.
10796 If the last redisplay displayed an echo area message and that message
10797 is no longer requested, we clear the echo area or bring back the
10798 mini-buffer if that is in use. */
10800 void
10801 redisplay ()
10803 redisplay_internal (0);
10807 static Lisp_Object
10808 overlay_arrow_string_or_property (var)
10809 Lisp_Object var;
10811 Lisp_Object val;
10813 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
10814 return val;
10816 return Voverlay_arrow_string;
10819 /* Return 1 if there are any overlay-arrows in current_buffer. */
10820 static int
10821 overlay_arrow_in_current_buffer_p ()
10823 Lisp_Object vlist;
10825 for (vlist = Voverlay_arrow_variable_list;
10826 CONSP (vlist);
10827 vlist = XCDR (vlist))
10829 Lisp_Object var = XCAR (vlist);
10830 Lisp_Object val;
10832 if (!SYMBOLP (var))
10833 continue;
10834 val = find_symbol_value (var);
10835 if (MARKERP (val)
10836 && current_buffer == XMARKER (val)->buffer)
10837 return 1;
10839 return 0;
10843 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
10844 has changed. */
10846 static int
10847 overlay_arrows_changed_p ()
10849 Lisp_Object vlist;
10851 for (vlist = Voverlay_arrow_variable_list;
10852 CONSP (vlist);
10853 vlist = XCDR (vlist))
10855 Lisp_Object var = XCAR (vlist);
10856 Lisp_Object val, pstr;
10858 if (!SYMBOLP (var))
10859 continue;
10860 val = find_symbol_value (var);
10861 if (!MARKERP (val))
10862 continue;
10863 if (! EQ (COERCE_MARKER (val),
10864 Fget (var, Qlast_arrow_position))
10865 || ! (pstr = overlay_arrow_string_or_property (var),
10866 EQ (pstr, Fget (var, Qlast_arrow_string))))
10867 return 1;
10869 return 0;
10872 /* Mark overlay arrows to be updated on next redisplay. */
10874 static void
10875 update_overlay_arrows (up_to_date)
10876 int up_to_date;
10878 Lisp_Object vlist;
10880 for (vlist = Voverlay_arrow_variable_list;
10881 CONSP (vlist);
10882 vlist = XCDR (vlist))
10884 Lisp_Object var = XCAR (vlist);
10886 if (!SYMBOLP (var))
10887 continue;
10889 if (up_to_date > 0)
10891 Lisp_Object val = find_symbol_value (var);
10892 Fput (var, Qlast_arrow_position,
10893 COERCE_MARKER (val));
10894 Fput (var, Qlast_arrow_string,
10895 overlay_arrow_string_or_property (var));
10897 else if (up_to_date < 0
10898 || !NILP (Fget (var, Qlast_arrow_position)))
10900 Fput (var, Qlast_arrow_position, Qt);
10901 Fput (var, Qlast_arrow_string, Qt);
10907 /* Return overlay arrow string to display at row.
10908 Return integer (bitmap number) for arrow bitmap in left fringe.
10909 Return nil if no overlay arrow. */
10911 static Lisp_Object
10912 overlay_arrow_at_row (it, row)
10913 struct it *it;
10914 struct glyph_row *row;
10916 Lisp_Object vlist;
10918 for (vlist = Voverlay_arrow_variable_list;
10919 CONSP (vlist);
10920 vlist = XCDR (vlist))
10922 Lisp_Object var = XCAR (vlist);
10923 Lisp_Object val;
10925 if (!SYMBOLP (var))
10926 continue;
10928 val = find_symbol_value (var);
10930 if (MARKERP (val)
10931 && current_buffer == XMARKER (val)->buffer
10932 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
10934 if (FRAME_WINDOW_P (it->f)
10935 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
10937 #ifdef HAVE_WINDOW_SYSTEM
10938 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
10940 int fringe_bitmap;
10941 if ((fringe_bitmap = lookup_fringe_bitmap (val)) != 0)
10942 return make_number (fringe_bitmap);
10944 #endif
10945 return make_number (-1); /* Use default arrow bitmap */
10947 return overlay_arrow_string_or_property (var);
10951 return Qnil;
10954 /* Return 1 if point moved out of or into a composition. Otherwise
10955 return 0. PREV_BUF and PREV_PT are the last point buffer and
10956 position. BUF and PT are the current point buffer and position. */
10959 check_point_in_composition (prev_buf, prev_pt, buf, pt)
10960 struct buffer *prev_buf, *buf;
10961 int prev_pt, pt;
10963 EMACS_INT start, end;
10964 Lisp_Object prop;
10965 Lisp_Object buffer;
10967 XSETBUFFER (buffer, buf);
10968 /* Check a composition at the last point if point moved within the
10969 same buffer. */
10970 if (prev_buf == buf)
10972 if (prev_pt == pt)
10973 /* Point didn't move. */
10974 return 0;
10976 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
10977 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
10978 && COMPOSITION_VALID_P (start, end, prop)
10979 && start < prev_pt && end > prev_pt)
10980 /* The last point was within the composition. Return 1 iff
10981 point moved out of the composition. */
10982 return (pt <= start || pt >= end);
10985 /* Check a composition at the current point. */
10986 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
10987 && find_composition (pt, -1, &start, &end, &prop, buffer)
10988 && COMPOSITION_VALID_P (start, end, prop)
10989 && start < pt && end > pt);
10993 /* Reconsider the setting of B->clip_changed which is displayed
10994 in window W. */
10996 static INLINE void
10997 reconsider_clip_changes (w, b)
10998 struct window *w;
10999 struct buffer *b;
11001 if (b->clip_changed
11002 && !NILP (w->window_end_valid)
11003 && w->current_matrix->buffer == b
11004 && w->current_matrix->zv == BUF_ZV (b)
11005 && w->current_matrix->begv == BUF_BEGV (b))
11006 b->clip_changed = 0;
11008 /* If display wasn't paused, and W is not a tool bar window, see if
11009 point has been moved into or out of a composition. In that case,
11010 we set b->clip_changed to 1 to force updating the screen. If
11011 b->clip_changed has already been set to 1, we can skip this
11012 check. */
11013 if (!b->clip_changed
11014 && BUFFERP (w->buffer) && !NILP (w->window_end_valid))
11016 int pt;
11018 if (w == XWINDOW (selected_window))
11019 pt = BUF_PT (current_buffer);
11020 else
11021 pt = marker_position (w->pointm);
11023 if ((w->current_matrix->buffer != XBUFFER (w->buffer)
11024 || pt != XINT (w->last_point))
11025 && check_point_in_composition (w->current_matrix->buffer,
11026 XINT (w->last_point),
11027 XBUFFER (w->buffer), pt))
11028 b->clip_changed = 1;
11033 /* Select FRAME to forward the values of frame-local variables into C
11034 variables so that the redisplay routines can access those values
11035 directly. */
11037 static void
11038 select_frame_for_redisplay (frame)
11039 Lisp_Object frame;
11041 Lisp_Object tail, sym, val;
11042 Lisp_Object old = selected_frame;
11044 xassert (FRAMEP (frame) && FRAME_LIVE_P (XFRAME (frame)));
11046 selected_frame = frame;
11050 for (tail = XFRAME (frame)->param_alist; CONSP (tail); tail = XCDR (tail))
11051 if (CONSP (XCAR (tail))
11052 && (sym = XCAR (XCAR (tail)),
11053 SYMBOLP (sym))
11054 && (sym = indirect_variable (sym),
11055 val = SYMBOL_VALUE (sym),
11056 (BUFFER_LOCAL_VALUEP (val)))
11057 && XBUFFER_LOCAL_VALUE (val)->check_frame)
11058 /* Use find_symbol_value rather than Fsymbol_value
11059 to avoid an error if it is void. */
11060 find_symbol_value (sym);
11061 } while (!EQ (frame, old) && (frame = old, 1));
11065 #define STOP_POLLING \
11066 do { if (! polling_stopped_here) stop_polling (); \
11067 polling_stopped_here = 1; } while (0)
11069 #define RESUME_POLLING \
11070 do { if (polling_stopped_here) start_polling (); \
11071 polling_stopped_here = 0; } while (0)
11074 /* If PRESERVE_ECHO_AREA is nonzero, it means this redisplay is not in
11075 response to any user action; therefore, we should preserve the echo
11076 area. (Actually, our caller does that job.) Perhaps in the future
11077 avoid recentering windows if it is not necessary; currently that
11078 causes some problems. */
11080 static void
11081 redisplay_internal (preserve_echo_area)
11082 int preserve_echo_area;
11084 struct window *w = XWINDOW (selected_window);
11085 struct frame *f;
11086 int pause;
11087 int must_finish = 0;
11088 struct text_pos tlbufpos, tlendpos;
11089 int number_of_visible_frames;
11090 int count, count1;
11091 struct frame *sf;
11092 int polling_stopped_here = 0;
11093 Lisp_Object old_frame = selected_frame;
11095 /* Non-zero means redisplay has to consider all windows on all
11096 frames. Zero means, only selected_window is considered. */
11097 int consider_all_windows_p;
11099 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
11101 /* No redisplay if running in batch mode or frame is not yet fully
11102 initialized, or redisplay is explicitly turned off by setting
11103 Vinhibit_redisplay. */
11104 if (noninteractive
11105 || !NILP (Vinhibit_redisplay))
11106 return;
11108 /* Don't examine these until after testing Vinhibit_redisplay.
11109 When Emacs is shutting down, perhaps because its connection to
11110 X has dropped, we should not look at them at all. */
11111 f = XFRAME (w->frame);
11112 sf = SELECTED_FRAME ();
11114 if (!f->glyphs_initialized_p)
11115 return;
11117 /* The flag redisplay_performed_directly_p is set by
11118 direct_output_for_insert when it already did the whole screen
11119 update necessary. */
11120 if (redisplay_performed_directly_p)
11122 redisplay_performed_directly_p = 0;
11123 if (!hscroll_windows (selected_window))
11124 return;
11127 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (MAC_OS)
11128 if (popup_activated ())
11129 return;
11130 #endif
11132 /* I don't think this happens but let's be paranoid. */
11133 if (redisplaying_p)
11134 return;
11136 /* Record a function that resets redisplaying_p to its old value
11137 when we leave this function. */
11138 count = SPECPDL_INDEX ();
11139 record_unwind_protect (unwind_redisplay,
11140 Fcons (make_number (redisplaying_p), selected_frame));
11141 ++redisplaying_p;
11142 specbind (Qinhibit_free_realized_faces, Qnil);
11145 Lisp_Object tail, frame;
11147 FOR_EACH_FRAME (tail, frame)
11149 struct frame *f = XFRAME (frame);
11150 f->already_hscrolled_p = 0;
11154 retry:
11155 if (!EQ (old_frame, selected_frame)
11156 && FRAME_LIVE_P (XFRAME (old_frame)))
11157 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
11158 selected_frame and selected_window to be temporarily out-of-sync so
11159 when we come back here via `goto retry', we need to resync because we
11160 may need to run Elisp code (via prepare_menu_bars). */
11161 select_frame_for_redisplay (old_frame);
11163 pause = 0;
11164 reconsider_clip_changes (w, current_buffer);
11165 last_escape_glyph_frame = NULL;
11166 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
11168 /* If new fonts have been loaded that make a glyph matrix adjustment
11169 necessary, do it. */
11170 if (fonts_changed_p)
11172 adjust_glyphs (NULL);
11173 ++windows_or_buffers_changed;
11174 fonts_changed_p = 0;
11177 /* If face_change_count is non-zero, init_iterator will free all
11178 realized faces, which includes the faces referenced from current
11179 matrices. So, we can't reuse current matrices in this case. */
11180 if (face_change_count)
11181 ++windows_or_buffers_changed;
11183 if (FRAME_TERMCAP_P (sf)
11184 && FRAME_TTY (sf)->previous_frame != sf)
11186 /* Since frames on a single ASCII terminal share the same
11187 display area, displaying a different frame means redisplay
11188 the whole thing. */
11189 windows_or_buffers_changed++;
11190 SET_FRAME_GARBAGED (sf);
11191 #ifndef WINDOWSNT
11192 set_tty_color_mode (FRAME_TTY (sf), sf);
11193 #endif
11194 FRAME_TTY (sf)->previous_frame = sf;
11197 /* Set the visible flags for all frames. Do this before checking
11198 for resized or garbaged frames; they want to know if their frames
11199 are visible. See the comment in frame.h for
11200 FRAME_SAMPLE_VISIBILITY. */
11202 Lisp_Object tail, frame;
11204 number_of_visible_frames = 0;
11206 FOR_EACH_FRAME (tail, frame)
11208 struct frame *f = XFRAME (frame);
11210 FRAME_SAMPLE_VISIBILITY (f);
11211 if (FRAME_VISIBLE_P (f))
11212 ++number_of_visible_frames;
11213 clear_desired_matrices (f);
11218 /* Notice any pending interrupt request to change frame size. */
11219 do_pending_window_change (1);
11221 /* Clear frames marked as garbaged. */
11222 if (frame_garbaged)
11223 clear_garbaged_frames ();
11225 /* Build menubar and tool-bar items. */
11226 if (NILP (Vmemory_full))
11227 prepare_menu_bars ();
11229 if (windows_or_buffers_changed)
11230 update_mode_lines++;
11232 /* Detect case that we need to write or remove a star in the mode line. */
11233 if ((SAVE_MODIFF < MODIFF) != !NILP (w->last_had_star))
11235 w->update_mode_line = Qt;
11236 if (buffer_shared > 1)
11237 update_mode_lines++;
11240 /* Avoid invocation of point motion hooks by `current_column' below. */
11241 count1 = SPECPDL_INDEX ();
11242 specbind (Qinhibit_point_motion_hooks, Qt);
11244 /* If %c is in the mode line, update it if needed. */
11245 if (!NILP (w->column_number_displayed)
11246 /* This alternative quickly identifies a common case
11247 where no change is needed. */
11248 && !(PT == XFASTINT (w->last_point)
11249 && XFASTINT (w->last_modified) >= MODIFF
11250 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
11251 && (XFASTINT (w->column_number_displayed)
11252 != (int) current_column ())) /* iftc */
11253 w->update_mode_line = Qt;
11255 unbind_to (count1, Qnil);
11257 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w->frame)) = -1;
11259 /* The variable buffer_shared is set in redisplay_window and
11260 indicates that we redisplay a buffer in different windows. See
11261 there. */
11262 consider_all_windows_p = (update_mode_lines || buffer_shared > 1
11263 || cursor_type_changed);
11265 /* If specs for an arrow have changed, do thorough redisplay
11266 to ensure we remove any arrow that should no longer exist. */
11267 if (overlay_arrows_changed_p ())
11268 consider_all_windows_p = windows_or_buffers_changed = 1;
11270 /* Normally the message* functions will have already displayed and
11271 updated the echo area, but the frame may have been trashed, or
11272 the update may have been preempted, so display the echo area
11273 again here. Checking message_cleared_p captures the case that
11274 the echo area should be cleared. */
11275 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
11276 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
11277 || (message_cleared_p
11278 && minibuf_level == 0
11279 /* If the mini-window is currently selected, this means the
11280 echo-area doesn't show through. */
11281 && !MINI_WINDOW_P (XWINDOW (selected_window))))
11283 int window_height_changed_p = echo_area_display (0);
11284 must_finish = 1;
11286 /* If we don't display the current message, don't clear the
11287 message_cleared_p flag, because, if we did, we wouldn't clear
11288 the echo area in the next redisplay which doesn't preserve
11289 the echo area. */
11290 if (!display_last_displayed_message_p)
11291 message_cleared_p = 0;
11293 if (fonts_changed_p)
11294 goto retry;
11295 else if (window_height_changed_p)
11297 consider_all_windows_p = 1;
11298 ++update_mode_lines;
11299 ++windows_or_buffers_changed;
11301 /* If window configuration was changed, frames may have been
11302 marked garbaged. Clear them or we will experience
11303 surprises wrt scrolling. */
11304 if (frame_garbaged)
11305 clear_garbaged_frames ();
11308 else if (EQ (selected_window, minibuf_window)
11309 && (current_buffer->clip_changed
11310 || XFASTINT (w->last_modified) < MODIFF
11311 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF)
11312 && resize_mini_window (w, 0))
11314 /* Resized active mini-window to fit the size of what it is
11315 showing if its contents might have changed. */
11316 must_finish = 1;
11317 consider_all_windows_p = 1;
11318 ++windows_or_buffers_changed;
11319 ++update_mode_lines;
11321 /* If window configuration was changed, frames may have been
11322 marked garbaged. Clear them or we will experience
11323 surprises wrt scrolling. */
11324 if (frame_garbaged)
11325 clear_garbaged_frames ();
11329 /* If showing the region, and mark has changed, we must redisplay
11330 the whole window. The assignment to this_line_start_pos prevents
11331 the optimization directly below this if-statement. */
11332 if (((!NILP (Vtransient_mark_mode)
11333 && !NILP (XBUFFER (w->buffer)->mark_active))
11334 != !NILP (w->region_showing))
11335 || (!NILP (w->region_showing)
11336 && !EQ (w->region_showing,
11337 Fmarker_position (XBUFFER (w->buffer)->mark))))
11338 CHARPOS (this_line_start_pos) = 0;
11340 /* Optimize the case that only the line containing the cursor in the
11341 selected window has changed. Variables starting with this_ are
11342 set in display_line and record information about the line
11343 containing the cursor. */
11344 tlbufpos = this_line_start_pos;
11345 tlendpos = this_line_end_pos;
11346 if (!consider_all_windows_p
11347 && CHARPOS (tlbufpos) > 0
11348 && NILP (w->update_mode_line)
11349 && !current_buffer->clip_changed
11350 && !current_buffer->prevent_redisplay_optimizations_p
11351 && FRAME_VISIBLE_P (XFRAME (w->frame))
11352 && !FRAME_OBSCURED_P (XFRAME (w->frame))
11353 /* Make sure recorded data applies to current buffer, etc. */
11354 && this_line_buffer == current_buffer
11355 && current_buffer == XBUFFER (w->buffer)
11356 && NILP (w->force_start)
11357 && NILP (w->optional_new_start)
11358 /* Point must be on the line that we have info recorded about. */
11359 && PT >= CHARPOS (tlbufpos)
11360 && PT <= Z - CHARPOS (tlendpos)
11361 /* All text outside that line, including its final newline,
11362 must be unchanged */
11363 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
11364 CHARPOS (tlendpos)))
11366 if (CHARPOS (tlbufpos) > BEGV
11367 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
11368 && (CHARPOS (tlbufpos) == ZV
11369 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
11370 /* Former continuation line has disappeared by becoming empty */
11371 goto cancel;
11372 else if (XFASTINT (w->last_modified) < MODIFF
11373 || XFASTINT (w->last_overlay_modified) < OVERLAY_MODIFF
11374 || MINI_WINDOW_P (w))
11376 /* We have to handle the case of continuation around a
11377 wide-column character (See the comment in indent.c around
11378 line 885).
11380 For instance, in the following case:
11382 -------- Insert --------
11383 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
11384 J_I_ ==> J_I_ `^^' are cursors.
11385 ^^ ^^
11386 -------- --------
11388 As we have to redraw the line above, we should goto cancel. */
11390 struct it it;
11391 int line_height_before = this_line_pixel_height;
11393 /* Note that start_display will handle the case that the
11394 line starting at tlbufpos is a continuation lines. */
11395 start_display (&it, w, tlbufpos);
11397 /* Implementation note: It this still necessary? */
11398 if (it.current_x != this_line_start_x)
11399 goto cancel;
11401 TRACE ((stderr, "trying display optimization 1\n"));
11402 w->cursor.vpos = -1;
11403 overlay_arrow_seen = 0;
11404 it.vpos = this_line_vpos;
11405 it.current_y = this_line_y;
11406 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
11407 display_line (&it);
11409 /* If line contains point, is not continued,
11410 and ends at same distance from eob as before, we win */
11411 if (w->cursor.vpos >= 0
11412 /* Line is not continued, otherwise this_line_start_pos
11413 would have been set to 0 in display_line. */
11414 && CHARPOS (this_line_start_pos)
11415 /* Line ends as before. */
11416 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
11417 /* Line has same height as before. Otherwise other lines
11418 would have to be shifted up or down. */
11419 && this_line_pixel_height == line_height_before)
11421 /* If this is not the window's last line, we must adjust
11422 the charstarts of the lines below. */
11423 if (it.current_y < it.last_visible_y)
11425 struct glyph_row *row
11426 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
11427 int delta, delta_bytes;
11429 if (Z - CHARPOS (tlendpos) == ZV)
11431 /* This line ends at end of (accessible part of)
11432 buffer. There is no newline to count. */
11433 delta = (Z
11434 - CHARPOS (tlendpos)
11435 - MATRIX_ROW_START_CHARPOS (row));
11436 delta_bytes = (Z_BYTE
11437 - BYTEPOS (tlendpos)
11438 - MATRIX_ROW_START_BYTEPOS (row));
11440 else
11442 /* This line ends in a newline. Must take
11443 account of the newline and the rest of the
11444 text that follows. */
11445 delta = (Z
11446 - CHARPOS (tlendpos)
11447 - MATRIX_ROW_START_CHARPOS (row));
11448 delta_bytes = (Z_BYTE
11449 - BYTEPOS (tlendpos)
11450 - MATRIX_ROW_START_BYTEPOS (row));
11453 increment_matrix_positions (w->current_matrix,
11454 this_line_vpos + 1,
11455 w->current_matrix->nrows,
11456 delta, delta_bytes);
11459 /* If this row displays text now but previously didn't,
11460 or vice versa, w->window_end_vpos may have to be
11461 adjusted. */
11462 if ((it.glyph_row - 1)->displays_text_p)
11464 if (XFASTINT (w->window_end_vpos) < this_line_vpos)
11465 XSETINT (w->window_end_vpos, this_line_vpos);
11467 else if (XFASTINT (w->window_end_vpos) == this_line_vpos
11468 && this_line_vpos > 0)
11469 XSETINT (w->window_end_vpos, this_line_vpos - 1);
11470 w->window_end_valid = Qnil;
11472 /* Update hint: No need to try to scroll in update_window. */
11473 w->desired_matrix->no_scrolling_p = 1;
11475 #if GLYPH_DEBUG
11476 *w->desired_matrix->method = 0;
11477 debug_method_add (w, "optimization 1");
11478 #endif
11479 #ifdef HAVE_WINDOW_SYSTEM
11480 update_window_fringes (w, 0);
11481 #endif
11482 goto update;
11484 else
11485 goto cancel;
11487 else if (/* Cursor position hasn't changed. */
11488 PT == XFASTINT (w->last_point)
11489 /* Make sure the cursor was last displayed
11490 in this window. Otherwise we have to reposition it. */
11491 && 0 <= w->cursor.vpos
11492 && WINDOW_TOTAL_LINES (w) > w->cursor.vpos)
11494 if (!must_finish)
11496 do_pending_window_change (1);
11498 /* We used to always goto end_of_redisplay here, but this
11499 isn't enough if we have a blinking cursor. */
11500 if (w->cursor_off_p == w->last_cursor_off_p)
11501 goto end_of_redisplay;
11503 goto update;
11505 /* If highlighting the region, or if the cursor is in the echo area,
11506 then we can't just move the cursor. */
11507 else if (! (!NILP (Vtransient_mark_mode)
11508 && !NILP (current_buffer->mark_active))
11509 && (EQ (selected_window, current_buffer->last_selected_window)
11510 || highlight_nonselected_windows)
11511 && NILP (w->region_showing)
11512 && NILP (Vshow_trailing_whitespace)
11513 && !cursor_in_echo_area)
11515 struct it it;
11516 struct glyph_row *row;
11518 /* Skip from tlbufpos to PT and see where it is. Note that
11519 PT may be in invisible text. If so, we will end at the
11520 next visible position. */
11521 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
11522 NULL, DEFAULT_FACE_ID);
11523 it.current_x = this_line_start_x;
11524 it.current_y = this_line_y;
11525 it.vpos = this_line_vpos;
11527 /* The call to move_it_to stops in front of PT, but
11528 moves over before-strings. */
11529 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
11531 if (it.vpos == this_line_vpos
11532 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
11533 row->enabled_p))
11535 xassert (this_line_vpos == it.vpos);
11536 xassert (this_line_y == it.current_y);
11537 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
11538 #if GLYPH_DEBUG
11539 *w->desired_matrix->method = 0;
11540 debug_method_add (w, "optimization 3");
11541 #endif
11542 goto update;
11544 else
11545 goto cancel;
11548 cancel:
11549 /* Text changed drastically or point moved off of line. */
11550 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, 0);
11553 CHARPOS (this_line_start_pos) = 0;
11554 consider_all_windows_p |= buffer_shared > 1;
11555 ++clear_face_cache_count;
11556 #ifdef HAVE_WINDOW_SYSTEM
11557 ++clear_image_cache_count;
11558 #endif
11560 /* Build desired matrices, and update the display. If
11561 consider_all_windows_p is non-zero, do it for all windows on all
11562 frames. Otherwise do it for selected_window, only. */
11564 if (consider_all_windows_p)
11566 Lisp_Object tail, frame;
11568 FOR_EACH_FRAME (tail, frame)
11569 XFRAME (frame)->updated_p = 0;
11571 /* Recompute # windows showing selected buffer. This will be
11572 incremented each time such a window is displayed. */
11573 buffer_shared = 0;
11575 FOR_EACH_FRAME (tail, frame)
11577 struct frame *f = XFRAME (frame);
11579 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
11581 if (! EQ (frame, selected_frame))
11582 /* Select the frame, for the sake of frame-local
11583 variables. */
11584 select_frame_for_redisplay (frame);
11586 /* Mark all the scroll bars to be removed; we'll redeem
11587 the ones we want when we redisplay their windows. */
11588 if (FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
11589 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
11591 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11592 redisplay_windows (FRAME_ROOT_WINDOW (f));
11594 /* Any scroll bars which redisplay_windows should have
11595 nuked should now go away. */
11596 if (FRAME_TERMINAL (f)->judge_scroll_bars_hook)
11597 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
11599 /* If fonts changed, display again. */
11600 /* ??? rms: I suspect it is a mistake to jump all the way
11601 back to retry here. It should just retry this frame. */
11602 if (fonts_changed_p)
11603 goto retry;
11605 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
11607 /* See if we have to hscroll. */
11608 if (!f->already_hscrolled_p)
11610 f->already_hscrolled_p = 1;
11611 if (hscroll_windows (f->root_window))
11612 goto retry;
11615 /* Prevent various kinds of signals during display
11616 update. stdio is not robust about handling
11617 signals, which can cause an apparent I/O
11618 error. */
11619 if (interrupt_input)
11620 unrequest_sigio ();
11621 STOP_POLLING;
11623 /* Update the display. */
11624 set_window_update_flags (XWINDOW (f->root_window), 1);
11625 pause |= update_frame (f, 0, 0);
11626 #if 0 /* Exiting the loop can leave the wrong value for buffer_shared. */
11627 if (pause)
11628 break;
11629 #endif
11631 f->updated_p = 1;
11636 if (!EQ (old_frame, selected_frame)
11637 && FRAME_LIVE_P (XFRAME (old_frame)))
11638 /* We played a bit fast-and-loose above and allowed selected_frame
11639 and selected_window to be temporarily out-of-sync but let's make
11640 sure this stays contained. */
11641 select_frame_for_redisplay (old_frame);
11642 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
11644 if (!pause)
11646 /* Do the mark_window_display_accurate after all windows have
11647 been redisplayed because this call resets flags in buffers
11648 which are needed for proper redisplay. */
11649 FOR_EACH_FRAME (tail, frame)
11651 struct frame *f = XFRAME (frame);
11652 if (f->updated_p)
11654 mark_window_display_accurate (f->root_window, 1);
11655 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
11656 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
11661 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11663 Lisp_Object mini_window;
11664 struct frame *mini_frame;
11666 displayed_buffer = XBUFFER (XWINDOW (selected_window)->buffer);
11667 /* Use list_of_error, not Qerror, so that
11668 we catch only errors and don't run the debugger. */
11669 internal_condition_case_1 (redisplay_window_1, selected_window,
11670 list_of_error,
11671 redisplay_window_error);
11673 /* Compare desired and current matrices, perform output. */
11675 update:
11676 /* If fonts changed, display again. */
11677 if (fonts_changed_p)
11678 goto retry;
11680 /* Prevent various kinds of signals during display update.
11681 stdio is not robust about handling signals,
11682 which can cause an apparent I/O error. */
11683 if (interrupt_input)
11684 unrequest_sigio ();
11685 STOP_POLLING;
11687 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
11689 if (hscroll_windows (selected_window))
11690 goto retry;
11692 XWINDOW (selected_window)->must_be_updated_p = 1;
11693 pause = update_frame (sf, 0, 0);
11696 /* We may have called echo_area_display at the top of this
11697 function. If the echo area is on another frame, that may
11698 have put text on a frame other than the selected one, so the
11699 above call to update_frame would not have caught it. Catch
11700 it here. */
11701 mini_window = FRAME_MINIBUF_WINDOW (sf);
11702 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
11704 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
11706 XWINDOW (mini_window)->must_be_updated_p = 1;
11707 pause |= update_frame (mini_frame, 0, 0);
11708 if (!pause && hscroll_windows (mini_window))
11709 goto retry;
11713 /* If display was paused because of pending input, make sure we do a
11714 thorough update the next time. */
11715 if (pause)
11717 /* Prevent the optimization at the beginning of
11718 redisplay_internal that tries a single-line update of the
11719 line containing the cursor in the selected window. */
11720 CHARPOS (this_line_start_pos) = 0;
11722 /* Let the overlay arrow be updated the next time. */
11723 update_overlay_arrows (0);
11725 /* If we pause after scrolling, some rows in the current
11726 matrices of some windows are not valid. */
11727 if (!WINDOW_FULL_WIDTH_P (w)
11728 && !FRAME_WINDOW_P (XFRAME (w->frame)))
11729 update_mode_lines = 1;
11731 else
11733 if (!consider_all_windows_p)
11735 /* This has already been done above if
11736 consider_all_windows_p is set. */
11737 mark_window_display_accurate_1 (w, 1);
11739 /* Say overlay arrows are up to date. */
11740 update_overlay_arrows (1);
11742 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
11743 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
11746 update_mode_lines = 0;
11747 windows_or_buffers_changed = 0;
11748 cursor_type_changed = 0;
11751 /* Start SIGIO interrupts coming again. Having them off during the
11752 code above makes it less likely one will discard output, but not
11753 impossible, since there might be stuff in the system buffer here.
11754 But it is much hairier to try to do anything about that. */
11755 if (interrupt_input)
11756 request_sigio ();
11757 RESUME_POLLING;
11759 /* If a frame has become visible which was not before, redisplay
11760 again, so that we display it. Expose events for such a frame
11761 (which it gets when becoming visible) don't call the parts of
11762 redisplay constructing glyphs, so simply exposing a frame won't
11763 display anything in this case. So, we have to display these
11764 frames here explicitly. */
11765 if (!pause)
11767 Lisp_Object tail, frame;
11768 int new_count = 0;
11770 FOR_EACH_FRAME (tail, frame)
11772 int this_is_visible = 0;
11774 if (XFRAME (frame)->visible)
11775 this_is_visible = 1;
11776 FRAME_SAMPLE_VISIBILITY (XFRAME (frame));
11777 if (XFRAME (frame)->visible)
11778 this_is_visible = 1;
11780 if (this_is_visible)
11781 new_count++;
11784 if (new_count != number_of_visible_frames)
11785 windows_or_buffers_changed++;
11788 /* Change frame size now if a change is pending. */
11789 do_pending_window_change (1);
11791 /* If we just did a pending size change, or have additional
11792 visible frames, redisplay again. */
11793 if (windows_or_buffers_changed && !pause)
11794 goto retry;
11796 /* Clear the face cache eventually. */
11797 if (consider_all_windows_p)
11799 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
11801 clear_face_cache (0);
11802 clear_face_cache_count = 0;
11804 #ifdef HAVE_WINDOW_SYSTEM
11805 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
11807 clear_image_caches (Qnil);
11808 clear_image_cache_count = 0;
11810 #endif /* HAVE_WINDOW_SYSTEM */
11813 end_of_redisplay:
11814 unbind_to (count, Qnil);
11815 RESUME_POLLING;
11819 /* Redisplay, but leave alone any recent echo area message unless
11820 another message has been requested in its place.
11822 This is useful in situations where you need to redisplay but no
11823 user action has occurred, making it inappropriate for the message
11824 area to be cleared. See tracking_off and
11825 wait_reading_process_output for examples of these situations.
11827 FROM_WHERE is an integer saying from where this function was
11828 called. This is useful for debugging. */
11830 void
11831 redisplay_preserve_echo_area (from_where)
11832 int from_where;
11834 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
11836 if (!NILP (echo_area_buffer[1]))
11838 /* We have a previously displayed message, but no current
11839 message. Redisplay the previous message. */
11840 display_last_displayed_message_p = 1;
11841 redisplay_internal (1);
11842 display_last_displayed_message_p = 0;
11844 else
11845 redisplay_internal (1);
11847 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
11848 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional)
11849 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL);
11853 /* Function registered with record_unwind_protect in
11854 redisplay_internal. Reset redisplaying_p to the value it had
11855 before redisplay_internal was called, and clear
11856 prevent_freeing_realized_faces_p. It also selects the previously
11857 selected frame, unless it has been deleted (by an X connection
11858 failure during redisplay, for example). */
11860 static Lisp_Object
11861 unwind_redisplay (val)
11862 Lisp_Object val;
11864 Lisp_Object old_redisplaying_p, old_frame;
11866 old_redisplaying_p = XCAR (val);
11867 redisplaying_p = XFASTINT (old_redisplaying_p);
11868 old_frame = XCDR (val);
11869 if (! EQ (old_frame, selected_frame)
11870 && FRAME_LIVE_P (XFRAME (old_frame)))
11871 select_frame_for_redisplay (old_frame);
11872 return Qnil;
11876 /* Mark the display of window W as accurate or inaccurate. If
11877 ACCURATE_P is non-zero mark display of W as accurate. If
11878 ACCURATE_P is zero, arrange for W to be redisplayed the next time
11879 redisplay_internal is called. */
11881 static void
11882 mark_window_display_accurate_1 (w, accurate_p)
11883 struct window *w;
11884 int accurate_p;
11886 if (BUFFERP (w->buffer))
11888 struct buffer *b = XBUFFER (w->buffer);
11890 w->last_modified
11891 = make_number (accurate_p ? BUF_MODIFF (b) : 0);
11892 w->last_overlay_modified
11893 = make_number (accurate_p ? BUF_OVERLAY_MODIFF (b) : 0);
11894 w->last_had_star
11895 = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b) ? Qt : Qnil;
11897 if (accurate_p)
11899 b->clip_changed = 0;
11900 b->prevent_redisplay_optimizations_p = 0;
11902 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
11903 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
11904 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
11905 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
11907 w->current_matrix->buffer = b;
11908 w->current_matrix->begv = BUF_BEGV (b);
11909 w->current_matrix->zv = BUF_ZV (b);
11911 w->last_cursor = w->cursor;
11912 w->last_cursor_off_p = w->cursor_off_p;
11914 if (w == XWINDOW (selected_window))
11915 w->last_point = make_number (BUF_PT (b));
11916 else
11917 w->last_point = make_number (XMARKER (w->pointm)->charpos);
11921 if (accurate_p)
11923 w->window_end_valid = w->buffer;
11924 #if 0 /* This is incorrect with variable-height lines. */
11925 xassert (XINT (w->window_end_vpos)
11926 < (WINDOW_TOTAL_LINES (w)
11927 - (WINDOW_WANTS_MODELINE_P (w) ? 1 : 0)));
11928 #endif
11929 w->update_mode_line = Qnil;
11934 /* Mark the display of windows in the window tree rooted at WINDOW as
11935 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
11936 windows as accurate. If ACCURATE_P is zero, arrange for windows to
11937 be redisplayed the next time redisplay_internal is called. */
11939 void
11940 mark_window_display_accurate (window, accurate_p)
11941 Lisp_Object window;
11942 int accurate_p;
11944 struct window *w;
11946 for (; !NILP (window); window = w->next)
11948 w = XWINDOW (window);
11949 mark_window_display_accurate_1 (w, accurate_p);
11951 if (!NILP (w->vchild))
11952 mark_window_display_accurate (w->vchild, accurate_p);
11953 if (!NILP (w->hchild))
11954 mark_window_display_accurate (w->hchild, accurate_p);
11957 if (accurate_p)
11959 update_overlay_arrows (1);
11961 else
11963 /* Force a thorough redisplay the next time by setting
11964 last_arrow_position and last_arrow_string to t, which is
11965 unequal to any useful value of Voverlay_arrow_... */
11966 update_overlay_arrows (-1);
11971 /* Return value in display table DP (Lisp_Char_Table *) for character
11972 C. Since a display table doesn't have any parent, we don't have to
11973 follow parent. Do not call this function directly but use the
11974 macro DISP_CHAR_VECTOR. */
11976 Lisp_Object
11977 disp_char_vector (dp, c)
11978 struct Lisp_Char_Table *dp;
11979 int c;
11981 Lisp_Object val;
11983 if (ASCII_CHAR_P (c))
11985 val = dp->ascii;
11986 if (SUB_CHAR_TABLE_P (val))
11987 val = XSUB_CHAR_TABLE (val)->contents[c];
11989 else
11991 Lisp_Object table;
11993 XSETCHAR_TABLE (table, dp);
11994 val = char_table_ref (table, c);
11996 if (NILP (val))
11997 val = dp->defalt;
11998 return val;
12003 /***********************************************************************
12004 Window Redisplay
12005 ***********************************************************************/
12007 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
12009 static void
12010 redisplay_windows (window)
12011 Lisp_Object window;
12013 while (!NILP (window))
12015 struct window *w = XWINDOW (window);
12017 if (!NILP (w->hchild))
12018 redisplay_windows (w->hchild);
12019 else if (!NILP (w->vchild))
12020 redisplay_windows (w->vchild);
12021 else
12023 displayed_buffer = XBUFFER (w->buffer);
12024 /* Use list_of_error, not Qerror, so that
12025 we catch only errors and don't run the debugger. */
12026 internal_condition_case_1 (redisplay_window_0, window,
12027 list_of_error,
12028 redisplay_window_error);
12031 window = w->next;
12035 static Lisp_Object
12036 redisplay_window_error ()
12038 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
12039 return Qnil;
12042 static Lisp_Object
12043 redisplay_window_0 (window)
12044 Lisp_Object window;
12046 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12047 redisplay_window (window, 0);
12048 return Qnil;
12051 static Lisp_Object
12052 redisplay_window_1 (window)
12053 Lisp_Object window;
12055 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
12056 redisplay_window (window, 1);
12057 return Qnil;
12061 /* Increment GLYPH until it reaches END or CONDITION fails while
12062 adding (GLYPH)->pixel_width to X. */
12064 #define SKIP_GLYPHS(glyph, end, x, condition) \
12065 do \
12067 (x) += (glyph)->pixel_width; \
12068 ++(glyph); \
12070 while ((glyph) < (end) && (condition))
12073 /* Set cursor position of W. PT is assumed to be displayed in ROW.
12074 DELTA is the number of bytes by which positions recorded in ROW
12075 differ from current buffer positions.
12077 Return 0 if cursor is not on this row. 1 otherwise. */
12080 set_cursor_from_row (w, row, matrix, delta, delta_bytes, dy, dvpos)
12081 struct window *w;
12082 struct glyph_row *row;
12083 struct glyph_matrix *matrix;
12084 int delta, delta_bytes, dy, dvpos;
12086 struct glyph *glyph = row->glyphs[TEXT_AREA];
12087 struct glyph *end = glyph + row->used[TEXT_AREA];
12088 struct glyph *cursor = NULL;
12089 /* The first glyph that starts a sequence of glyphs from string. */
12090 struct glyph *string_start;
12091 /* The X coordinate of string_start. */
12092 int string_start_x;
12093 /* The last known character position. */
12094 int last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
12095 /* The last known character position before string_start. */
12096 int string_before_pos;
12097 int x = row->x;
12098 int cursor_x = x;
12099 int cursor_from_overlay_pos = 0;
12100 int pt_old = PT - delta;
12102 /* Skip over glyphs not having an object at the start of the row.
12103 These are special glyphs like truncation marks on terminal
12104 frames. */
12105 if (row->displays_text_p)
12106 while (glyph < end
12107 && INTEGERP (glyph->object)
12108 && glyph->charpos < 0)
12110 x += glyph->pixel_width;
12111 ++glyph;
12114 string_start = NULL;
12115 while (glyph < end
12116 && !INTEGERP (glyph->object)
12117 && (!BUFFERP (glyph->object)
12118 || (last_pos = glyph->charpos) < pt_old))
12120 if (! STRINGP (glyph->object))
12122 string_start = NULL;
12123 x += glyph->pixel_width;
12124 ++glyph;
12125 if (cursor_from_overlay_pos
12126 && last_pos >= cursor_from_overlay_pos)
12128 cursor_from_overlay_pos = 0;
12129 cursor = 0;
12132 else
12134 if (string_start == NULL)
12136 string_before_pos = last_pos;
12137 string_start = glyph;
12138 string_start_x = x;
12140 /* Skip all glyphs from string. */
12143 Lisp_Object cprop;
12144 int pos;
12145 if ((cursor == NULL || glyph > cursor)
12146 && (cprop = Fget_char_property (make_number ((glyph)->charpos),
12147 Qcursor, (glyph)->object),
12148 !NILP (cprop))
12149 && (pos = string_buffer_position (w, glyph->object,
12150 string_before_pos),
12151 (pos == 0 /* From overlay */
12152 || pos == pt_old)))
12154 /* Estimate overlay buffer position from the buffer
12155 positions of the glyphs before and after the overlay.
12156 Add 1 to last_pos so that if point corresponds to the
12157 glyph right after the overlay, we still use a 'cursor'
12158 property found in that overlay. */
12159 cursor_from_overlay_pos = (pos ? 0 : last_pos
12160 + (INTEGERP (cprop) ? XINT (cprop) : 0));
12161 cursor = glyph;
12162 cursor_x = x;
12164 x += glyph->pixel_width;
12165 ++glyph;
12167 while (glyph < end && EQ (glyph->object, string_start->object));
12171 if (cursor != NULL)
12173 glyph = cursor;
12174 x = cursor_x;
12176 else if (row->ends_in_ellipsis_p && glyph == end)
12178 /* Scan back over the ellipsis glyphs, decrementing positions. */
12179 while (glyph > row->glyphs[TEXT_AREA]
12180 && (glyph - 1)->charpos == last_pos)
12181 glyph--, x -= glyph->pixel_width;
12182 /* That loop always goes one position too far,
12183 including the glyph before the ellipsis.
12184 So scan forward over that one. */
12185 x += glyph->pixel_width;
12186 glyph++;
12188 else if (string_start
12189 && (glyph == end || !BUFFERP (glyph->object) || last_pos > pt_old))
12191 /* We may have skipped over point because the previous glyphs
12192 are from string. As there's no easy way to know the
12193 character position of the current glyph, find the correct
12194 glyph on point by scanning from string_start again. */
12195 Lisp_Object limit;
12196 Lisp_Object string;
12197 struct glyph *stop = glyph;
12198 int pos;
12200 limit = make_number (pt_old + 1);
12201 glyph = string_start;
12202 x = string_start_x;
12203 string = glyph->object;
12204 pos = string_buffer_position (w, string, string_before_pos);
12205 /* If STRING is from overlay, LAST_POS == 0. We skip such glyphs
12206 because we always put cursor after overlay strings. */
12207 while (pos == 0 && glyph < stop)
12209 string = glyph->object;
12210 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12211 if (glyph < stop)
12212 pos = string_buffer_position (w, glyph->object, string_before_pos);
12215 while (glyph < stop)
12217 pos = XINT (Fnext_single_char_property_change
12218 (make_number (pos), Qdisplay, Qnil, limit));
12219 if (pos > pt_old)
12220 break;
12221 /* Skip glyphs from the same string. */
12222 string = glyph->object;
12223 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12224 /* Skip glyphs from an overlay. */
12225 while (glyph < stop
12226 && ! string_buffer_position (w, glyph->object, pos))
12228 string = glyph->object;
12229 SKIP_GLYPHS (glyph, stop, x, EQ (glyph->object, string));
12233 /* If we reached the end of the line, and end was from a string,
12234 cursor is not on this line. */
12235 if (glyph == end && row->continued_p)
12236 return 0;
12239 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
12240 w->cursor.x = x;
12241 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
12242 w->cursor.y = row->y + dy;
12244 if (w == XWINDOW (selected_window))
12246 if (!row->continued_p
12247 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
12248 && row->x == 0)
12250 this_line_buffer = XBUFFER (w->buffer);
12252 CHARPOS (this_line_start_pos)
12253 = MATRIX_ROW_START_CHARPOS (row) + delta;
12254 BYTEPOS (this_line_start_pos)
12255 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
12257 CHARPOS (this_line_end_pos)
12258 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
12259 BYTEPOS (this_line_end_pos)
12260 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
12262 this_line_y = w->cursor.y;
12263 this_line_pixel_height = row->height;
12264 this_line_vpos = w->cursor.vpos;
12265 this_line_start_x = row->x;
12267 else
12268 CHARPOS (this_line_start_pos) = 0;
12271 return 1;
12275 /* Run window scroll functions, if any, for WINDOW with new window
12276 start STARTP. Sets the window start of WINDOW to that position.
12278 We assume that the window's buffer is really current. */
12280 static INLINE struct text_pos
12281 run_window_scroll_functions (window, startp)
12282 Lisp_Object window;
12283 struct text_pos startp;
12285 struct window *w = XWINDOW (window);
12286 SET_MARKER_FROM_TEXT_POS (w->start, startp);
12288 if (current_buffer != XBUFFER (w->buffer))
12289 abort ();
12291 if (!NILP (Vwindow_scroll_functions))
12293 run_hook_with_args_2 (Qwindow_scroll_functions, window,
12294 make_number (CHARPOS (startp)));
12295 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12296 /* In case the hook functions switch buffers. */
12297 if (current_buffer != XBUFFER (w->buffer))
12298 set_buffer_internal_1 (XBUFFER (w->buffer));
12301 return startp;
12305 /* Make sure the line containing the cursor is fully visible.
12306 A value of 1 means there is nothing to be done.
12307 (Either the line is fully visible, or it cannot be made so,
12308 or we cannot tell.)
12310 If FORCE_P is non-zero, return 0 even if partial visible cursor row
12311 is higher than window.
12313 A value of 0 means the caller should do scrolling
12314 as if point had gone off the screen. */
12316 static int
12317 cursor_row_fully_visible_p (w, force_p, current_matrix_p)
12318 struct window *w;
12319 int force_p;
12320 int current_matrix_p;
12322 struct glyph_matrix *matrix;
12323 struct glyph_row *row;
12324 int window_height;
12326 if (!make_cursor_line_fully_visible_p)
12327 return 1;
12329 /* It's not always possible to find the cursor, e.g, when a window
12330 is full of overlay strings. Don't do anything in that case. */
12331 if (w->cursor.vpos < 0)
12332 return 1;
12334 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
12335 row = MATRIX_ROW (matrix, w->cursor.vpos);
12337 /* If the cursor row is not partially visible, there's nothing to do. */
12338 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
12339 return 1;
12341 /* If the row the cursor is in is taller than the window's height,
12342 it's not clear what to do, so do nothing. */
12343 window_height = window_box_height (w);
12344 if (row->height >= window_height)
12346 if (!force_p || MINI_WINDOW_P (w)
12347 || w->vscroll || w->cursor.vpos == 0)
12348 return 1;
12350 return 0;
12352 #if 0
12353 /* This code used to try to scroll the window just enough to make
12354 the line visible. It returned 0 to say that the caller should
12355 allocate larger glyph matrices. */
12357 if (MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (w, row))
12359 int dy = row->height - row->visible_height;
12360 w->vscroll = 0;
12361 w->cursor.y += dy;
12362 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12364 else /* MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P (w, row)) */
12366 int dy = - (row->height - row->visible_height);
12367 w->vscroll = dy;
12368 w->cursor.y += dy;
12369 shift_glyph_matrix (w, matrix, 0, matrix->nrows, dy);
12372 /* When we change the cursor y-position of the selected window,
12373 change this_line_y as well so that the display optimization for
12374 the cursor line of the selected window in redisplay_internal uses
12375 the correct y-position. */
12376 if (w == XWINDOW (selected_window))
12377 this_line_y = w->cursor.y;
12379 /* If vscrolling requires a larger glyph matrix, arrange for a fresh
12380 redisplay with larger matrices. */
12381 if (matrix->nrows < required_matrix_height (w))
12383 fonts_changed_p = 1;
12384 return 0;
12387 return 1;
12388 #endif /* 0 */
12392 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
12393 non-zero means only WINDOW is redisplayed in redisplay_internal.
12394 TEMP_SCROLL_STEP has the same meaning as scroll_step, and is used
12395 in redisplay_window to bring a partially visible line into view in
12396 the case that only the cursor has moved.
12398 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
12399 last screen line's vertical height extends past the end of the screen.
12401 Value is
12403 1 if scrolling succeeded
12405 0 if scrolling didn't find point.
12407 -1 if new fonts have been loaded so that we must interrupt
12408 redisplay, adjust glyph matrices, and try again. */
12410 enum
12412 SCROLLING_SUCCESS,
12413 SCROLLING_FAILED,
12414 SCROLLING_NEED_LARGER_MATRICES
12417 static int
12418 try_scrolling (window, just_this_one_p, scroll_conservatively,
12419 scroll_step, temp_scroll_step, last_line_misfit)
12420 Lisp_Object window;
12421 int just_this_one_p;
12422 EMACS_INT scroll_conservatively, scroll_step;
12423 int temp_scroll_step;
12424 int last_line_misfit;
12426 struct window *w = XWINDOW (window);
12427 struct frame *f = XFRAME (w->frame);
12428 struct text_pos scroll_margin_pos;
12429 struct text_pos pos;
12430 struct text_pos startp;
12431 struct it it;
12432 Lisp_Object window_end;
12433 int this_scroll_margin;
12434 int dy = 0;
12435 int scroll_max;
12436 int rc;
12437 int amount_to_scroll = 0;
12438 Lisp_Object aggressive;
12439 int height;
12440 int extra_scroll_margin_lines = last_line_misfit ? 1 : 0;
12442 #if GLYPH_DEBUG
12443 debug_method_add (w, "try_scrolling");
12444 #endif
12446 SET_TEXT_POS_FROM_MARKER (startp, w->start);
12448 /* Compute scroll margin height in pixels. We scroll when point is
12449 within this distance from the top or bottom of the window. */
12450 if (scroll_margin > 0)
12452 this_scroll_margin = min (scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12453 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12455 else
12456 this_scroll_margin = 0;
12458 /* Force scroll_conservatively to have a reasonable value so it doesn't
12459 cause an overflow while computing how much to scroll. */
12460 if (scroll_conservatively)
12461 scroll_conservatively = min (scroll_conservatively,
12462 MOST_POSITIVE_FIXNUM / FRAME_LINE_HEIGHT (f));
12464 /* Compute how much we should try to scroll maximally to bring point
12465 into view. */
12466 if (scroll_step || scroll_conservatively || temp_scroll_step)
12467 scroll_max = max (scroll_step,
12468 max (scroll_conservatively, temp_scroll_step));
12469 else if (NUMBERP (current_buffer->scroll_down_aggressively)
12470 || NUMBERP (current_buffer->scroll_up_aggressively))
12471 /* We're trying to scroll because of aggressive scrolling
12472 but no scroll_step is set. Choose an arbitrary one. Maybe
12473 there should be a variable for this. */
12474 scroll_max = 10;
12475 else
12476 scroll_max = 0;
12477 scroll_max *= FRAME_LINE_HEIGHT (f);
12479 /* Decide whether we have to scroll down. Start at the window end
12480 and move this_scroll_margin up to find the position of the scroll
12481 margin. */
12482 window_end = Fwindow_end (window, Qt);
12484 too_near_end:
12486 CHARPOS (scroll_margin_pos) = XINT (window_end);
12487 BYTEPOS (scroll_margin_pos) = CHAR_TO_BYTE (CHARPOS (scroll_margin_pos));
12489 if (this_scroll_margin || extra_scroll_margin_lines)
12491 start_display (&it, w, scroll_margin_pos);
12492 if (this_scroll_margin)
12493 move_it_vertically_backward (&it, this_scroll_margin);
12494 if (extra_scroll_margin_lines)
12495 move_it_by_lines (&it, - extra_scroll_margin_lines, 0);
12496 scroll_margin_pos = it.current.pos;
12499 if (PT >= CHARPOS (scroll_margin_pos))
12501 int y0;
12503 /* Point is in the scroll margin at the bottom of the window, or
12504 below. Compute a new window start that makes point visible. */
12506 /* Compute the distance from the scroll margin to PT.
12507 Give up if the distance is greater than scroll_max. */
12508 start_display (&it, w, scroll_margin_pos);
12509 y0 = it.current_y;
12510 move_it_to (&it, PT, 0, it.last_visible_y, -1,
12511 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12513 /* To make point visible, we have to move the window start
12514 down so that the line the cursor is in is visible, which
12515 means we have to add in the height of the cursor line. */
12516 dy = line_bottom_y (&it) - y0;
12518 if (dy > scroll_max)
12519 return SCROLLING_FAILED;
12521 /* Move the window start down. If scrolling conservatively,
12522 move it just enough down to make point visible. If
12523 scroll_step is set, move it down by scroll_step. */
12524 start_display (&it, w, startp);
12526 if (scroll_conservatively)
12527 /* Set AMOUNT_TO_SCROLL to at least one line,
12528 and at most scroll_conservatively lines. */
12529 amount_to_scroll
12530 = min (max (dy, FRAME_LINE_HEIGHT (f)),
12531 FRAME_LINE_HEIGHT (f) * scroll_conservatively);
12532 else if (scroll_step || temp_scroll_step)
12533 amount_to_scroll = scroll_max;
12534 else
12536 aggressive = current_buffer->scroll_up_aggressively;
12537 height = WINDOW_BOX_TEXT_HEIGHT (w);
12538 if (NUMBERP (aggressive))
12540 double float_amount = XFLOATINT (aggressive) * height;
12541 amount_to_scroll = float_amount;
12542 if (amount_to_scroll == 0 && float_amount > 0)
12543 amount_to_scroll = 1;
12547 if (amount_to_scroll <= 0)
12548 return SCROLLING_FAILED;
12550 /* If moving by amount_to_scroll leaves STARTP unchanged,
12551 move it down one screen line. */
12553 move_it_vertically (&it, amount_to_scroll);
12554 if (CHARPOS (it.current.pos) == CHARPOS (startp))
12555 move_it_by_lines (&it, 1, 1);
12556 startp = it.current.pos;
12558 else
12560 /* See if point is inside the scroll margin at the top of the
12561 window. */
12562 scroll_margin_pos = startp;
12563 if (this_scroll_margin)
12565 start_display (&it, w, startp);
12566 move_it_vertically (&it, this_scroll_margin);
12567 scroll_margin_pos = it.current.pos;
12570 if (PT < CHARPOS (scroll_margin_pos))
12572 /* Point is in the scroll margin at the top of the window or
12573 above what is displayed in the window. */
12574 int y0;
12576 /* Compute the vertical distance from PT to the scroll
12577 margin position. Give up if distance is greater than
12578 scroll_max. */
12579 SET_TEXT_POS (pos, PT, PT_BYTE);
12580 start_display (&it, w, pos);
12581 y0 = it.current_y;
12582 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
12583 it.last_visible_y, -1,
12584 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
12585 dy = it.current_y - y0;
12586 if (dy > scroll_max)
12587 return SCROLLING_FAILED;
12589 /* Compute new window start. */
12590 start_display (&it, w, startp);
12592 if (scroll_conservatively)
12593 amount_to_scroll
12594 = max (dy, FRAME_LINE_HEIGHT (f) * max (scroll_step, temp_scroll_step));
12595 else if (scroll_step || temp_scroll_step)
12596 amount_to_scroll = scroll_max;
12597 else
12599 aggressive = current_buffer->scroll_down_aggressively;
12600 height = WINDOW_BOX_TEXT_HEIGHT (w);
12601 if (NUMBERP (aggressive))
12603 double float_amount = XFLOATINT (aggressive) * height;
12604 amount_to_scroll = float_amount;
12605 if (amount_to_scroll == 0 && float_amount > 0)
12606 amount_to_scroll = 1;
12610 if (amount_to_scroll <= 0)
12611 return SCROLLING_FAILED;
12613 move_it_vertically_backward (&it, amount_to_scroll);
12614 startp = it.current.pos;
12618 /* Run window scroll functions. */
12619 startp = run_window_scroll_functions (window, startp);
12621 /* Display the window. Give up if new fonts are loaded, or if point
12622 doesn't appear. */
12623 if (!try_window (window, startp, 0))
12624 rc = SCROLLING_NEED_LARGER_MATRICES;
12625 else if (w->cursor.vpos < 0)
12627 clear_glyph_matrix (w->desired_matrix);
12628 rc = SCROLLING_FAILED;
12630 else
12632 /* Maybe forget recorded base line for line number display. */
12633 if (!just_this_one_p
12634 || current_buffer->clip_changed
12635 || BEG_UNCHANGED < CHARPOS (startp))
12636 w->base_line_number = Qnil;
12638 /* If cursor ends up on a partially visible line,
12639 treat that as being off the bottom of the screen. */
12640 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1, 0))
12642 clear_glyph_matrix (w->desired_matrix);
12643 ++extra_scroll_margin_lines;
12644 goto too_near_end;
12646 rc = SCROLLING_SUCCESS;
12649 return rc;
12653 /* Compute a suitable window start for window W if display of W starts
12654 on a continuation line. Value is non-zero if a new window start
12655 was computed.
12657 The new window start will be computed, based on W's width, starting
12658 from the start of the continued line. It is the start of the
12659 screen line with the minimum distance from the old start W->start. */
12661 static int
12662 compute_window_start_on_continuation_line (w)
12663 struct window *w;
12665 struct text_pos pos, start_pos;
12666 int window_start_changed_p = 0;
12668 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
12670 /* If window start is on a continuation line... Window start may be
12671 < BEGV in case there's invisible text at the start of the
12672 buffer (M-x rmail, for example). */
12673 if (CHARPOS (start_pos) > BEGV
12674 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
12676 struct it it;
12677 struct glyph_row *row;
12679 /* Handle the case that the window start is out of range. */
12680 if (CHARPOS (start_pos) < BEGV)
12681 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
12682 else if (CHARPOS (start_pos) > ZV)
12683 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
12685 /* Find the start of the continued line. This should be fast
12686 because scan_buffer is fast (newline cache). */
12687 row = w->desired_matrix->rows + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0);
12688 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
12689 row, DEFAULT_FACE_ID);
12690 reseat_at_previous_visible_line_start (&it);
12692 /* If the line start is "too far" away from the window start,
12693 say it takes too much time to compute a new window start. */
12694 if (CHARPOS (start_pos) - IT_CHARPOS (it)
12695 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
12697 int min_distance, distance;
12699 /* Move forward by display lines to find the new window
12700 start. If window width was enlarged, the new start can
12701 be expected to be > the old start. If window width was
12702 decreased, the new window start will be < the old start.
12703 So, we're looking for the display line start with the
12704 minimum distance from the old window start. */
12705 pos = it.current.pos;
12706 min_distance = INFINITY;
12707 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
12708 distance < min_distance)
12710 min_distance = distance;
12711 pos = it.current.pos;
12712 move_it_by_lines (&it, 1, 0);
12715 /* Set the window start there. */
12716 SET_MARKER_FROM_TEXT_POS (w->start, pos);
12717 window_start_changed_p = 1;
12721 return window_start_changed_p;
12725 /* Try cursor movement in case text has not changed in window WINDOW,
12726 with window start STARTP. Value is
12728 CURSOR_MOVEMENT_SUCCESS if successful
12730 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
12732 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
12733 display. *SCROLL_STEP is set to 1, under certain circumstances, if
12734 we want to scroll as if scroll-step were set to 1. See the code.
12736 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
12737 which case we have to abort this redisplay, and adjust matrices
12738 first. */
12740 enum
12742 CURSOR_MOVEMENT_SUCCESS,
12743 CURSOR_MOVEMENT_CANNOT_BE_USED,
12744 CURSOR_MOVEMENT_MUST_SCROLL,
12745 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
12748 static int
12749 try_cursor_movement (window, startp, scroll_step)
12750 Lisp_Object window;
12751 struct text_pos startp;
12752 int *scroll_step;
12754 struct window *w = XWINDOW (window);
12755 struct frame *f = XFRAME (w->frame);
12756 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
12758 #if GLYPH_DEBUG
12759 if (inhibit_try_cursor_movement)
12760 return rc;
12761 #endif
12763 /* Handle case where text has not changed, only point, and it has
12764 not moved off the frame. */
12765 if (/* Point may be in this window. */
12766 PT >= CHARPOS (startp)
12767 /* Selective display hasn't changed. */
12768 && !current_buffer->clip_changed
12769 /* Function force-mode-line-update is used to force a thorough
12770 redisplay. It sets either windows_or_buffers_changed or
12771 update_mode_lines. So don't take a shortcut here for these
12772 cases. */
12773 && !update_mode_lines
12774 && !windows_or_buffers_changed
12775 && !cursor_type_changed
12776 /* Can't use this case if highlighting a region. When a
12777 region exists, cursor movement has to do more than just
12778 set the cursor. */
12779 && !(!NILP (Vtransient_mark_mode)
12780 && !NILP (current_buffer->mark_active))
12781 && NILP (w->region_showing)
12782 && NILP (Vshow_trailing_whitespace)
12783 /* Right after splitting windows, last_point may be nil. */
12784 && INTEGERP (w->last_point)
12785 /* This code is not used for mini-buffer for the sake of the case
12786 of redisplaying to replace an echo area message; since in
12787 that case the mini-buffer contents per se are usually
12788 unchanged. This code is of no real use in the mini-buffer
12789 since the handling of this_line_start_pos, etc., in redisplay
12790 handles the same cases. */
12791 && !EQ (window, minibuf_window)
12792 /* When splitting windows or for new windows, it happens that
12793 redisplay is called with a nil window_end_vpos or one being
12794 larger than the window. This should really be fixed in
12795 window.c. I don't have this on my list, now, so we do
12796 approximately the same as the old redisplay code. --gerd. */
12797 && INTEGERP (w->window_end_vpos)
12798 && XFASTINT (w->window_end_vpos) < w->current_matrix->nrows
12799 && (FRAME_WINDOW_P (f)
12800 || !overlay_arrow_in_current_buffer_p ()))
12802 int this_scroll_margin, top_scroll_margin;
12803 struct glyph_row *row = NULL;
12805 #if GLYPH_DEBUG
12806 debug_method_add (w, "cursor movement");
12807 #endif
12809 /* Scroll if point within this distance from the top or bottom
12810 of the window. This is a pixel value. */
12811 this_scroll_margin = max (0, scroll_margin);
12812 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
12813 this_scroll_margin *= FRAME_LINE_HEIGHT (f);
12815 top_scroll_margin = this_scroll_margin;
12816 if (WINDOW_WANTS_HEADER_LINE_P (w))
12817 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
12819 /* Start with the row the cursor was displayed during the last
12820 not paused redisplay. Give up if that row is not valid. */
12821 if (w->last_cursor.vpos < 0
12822 || w->last_cursor.vpos >= w->current_matrix->nrows)
12823 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12824 else
12826 row = MATRIX_ROW (w->current_matrix, w->last_cursor.vpos);
12827 if (row->mode_line_p)
12828 ++row;
12829 if (!row->enabled_p)
12830 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12833 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
12835 int scroll_p = 0;
12836 int last_y = window_text_bottom_y (w) - this_scroll_margin;
12838 if (PT > XFASTINT (w->last_point))
12840 /* Point has moved forward. */
12841 while (MATRIX_ROW_END_CHARPOS (row) < PT
12842 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
12844 xassert (row->enabled_p);
12845 ++row;
12848 /* The end position of a row equals the start position
12849 of the next row. If PT is there, we would rather
12850 display it in the next line. */
12851 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12852 && MATRIX_ROW_END_CHARPOS (row) == PT
12853 && !cursor_row_p (w, row))
12854 ++row;
12856 /* If within the scroll margin, scroll. Note that
12857 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
12858 the next line would be drawn, and that
12859 this_scroll_margin can be zero. */
12860 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
12861 || PT > MATRIX_ROW_END_CHARPOS (row)
12862 /* Line is completely visible last line in window
12863 and PT is to be set in the next line. */
12864 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
12865 && PT == MATRIX_ROW_END_CHARPOS (row)
12866 && !row->ends_at_zv_p
12867 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
12868 scroll_p = 1;
12870 else if (PT < XFASTINT (w->last_point))
12872 /* Cursor has to be moved backward. Note that PT >=
12873 CHARPOS (startp) because of the outer if-statement. */
12874 while (!row->mode_line_p
12875 && (MATRIX_ROW_START_CHARPOS (row) > PT
12876 || (MATRIX_ROW_START_CHARPOS (row) == PT
12877 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
12878 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
12879 row > w->current_matrix->rows
12880 && (row-1)->ends_in_newline_from_string_p))))
12881 && (row->y > top_scroll_margin
12882 || CHARPOS (startp) == BEGV))
12884 xassert (row->enabled_p);
12885 --row;
12888 /* Consider the following case: Window starts at BEGV,
12889 there is invisible, intangible text at BEGV, so that
12890 display starts at some point START > BEGV. It can
12891 happen that we are called with PT somewhere between
12892 BEGV and START. Try to handle that case. */
12893 if (row < w->current_matrix->rows
12894 || row->mode_line_p)
12896 row = w->current_matrix->rows;
12897 if (row->mode_line_p)
12898 ++row;
12901 /* Due to newlines in overlay strings, we may have to
12902 skip forward over overlay strings. */
12903 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12904 && MATRIX_ROW_END_CHARPOS (row) == PT
12905 && !cursor_row_p (w, row))
12906 ++row;
12908 /* If within the scroll margin, scroll. */
12909 if (row->y < top_scroll_margin
12910 && CHARPOS (startp) != BEGV)
12911 scroll_p = 1;
12913 else
12915 /* Cursor did not move. So don't scroll even if cursor line
12916 is partially visible, as it was so before. */
12917 rc = CURSOR_MOVEMENT_SUCCESS;
12920 if (PT < MATRIX_ROW_START_CHARPOS (row)
12921 || PT > MATRIX_ROW_END_CHARPOS (row))
12923 /* if PT is not in the glyph row, give up. */
12924 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12926 else if (rc != CURSOR_MOVEMENT_SUCCESS
12927 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
12928 && make_cursor_line_fully_visible_p)
12930 if (PT == MATRIX_ROW_END_CHARPOS (row)
12931 && !row->ends_at_zv_p
12932 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
12933 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12934 else if (row->height > window_box_height (w))
12936 /* If we end up in a partially visible line, let's
12937 make it fully visible, except when it's taller
12938 than the window, in which case we can't do much
12939 about it. */
12940 *scroll_step = 1;
12941 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12943 else
12945 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
12946 if (!cursor_row_fully_visible_p (w, 0, 1))
12947 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12948 else
12949 rc = CURSOR_MOVEMENT_SUCCESS;
12952 else if (scroll_p)
12953 rc = CURSOR_MOVEMENT_MUST_SCROLL;
12954 else
12958 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
12960 rc = CURSOR_MOVEMENT_SUCCESS;
12961 break;
12963 ++row;
12965 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
12966 && MATRIX_ROW_START_CHARPOS (row) == PT
12967 && cursor_row_p (w, row));
12972 return rc;
12975 void
12976 set_vertical_scroll_bar (w)
12977 struct window *w;
12979 int start, end, whole;
12981 /* Calculate the start and end positions for the current window.
12982 At some point, it would be nice to choose between scrollbars
12983 which reflect the whole buffer size, with special markers
12984 indicating narrowing, and scrollbars which reflect only the
12985 visible region.
12987 Note that mini-buffers sometimes aren't displaying any text. */
12988 if (!MINI_WINDOW_P (w)
12989 || (w == XWINDOW (minibuf_window)
12990 && NILP (echo_area_buffer[0])))
12992 struct buffer *buf = XBUFFER (w->buffer);
12993 whole = BUF_ZV (buf) - BUF_BEGV (buf);
12994 start = marker_position (w->start) - BUF_BEGV (buf);
12995 /* I don't think this is guaranteed to be right. For the
12996 moment, we'll pretend it is. */
12997 end = BUF_Z (buf) - XFASTINT (w->window_end_pos) - BUF_BEGV (buf);
12999 if (end < start)
13000 end = start;
13001 if (whole < (end - start))
13002 whole = end - start;
13004 else
13005 start = end = whole = 0;
13007 /* Indicate what this scroll bar ought to be displaying now. */
13008 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13009 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
13010 (w, end - start, whole, start);
13014 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
13015 selected_window is redisplayed.
13017 We can return without actually redisplaying the window if
13018 fonts_changed_p is nonzero. In that case, redisplay_internal will
13019 retry. */
13021 static void
13022 redisplay_window (window, just_this_one_p)
13023 Lisp_Object window;
13024 int just_this_one_p;
13026 struct window *w = XWINDOW (window);
13027 struct frame *f = XFRAME (w->frame);
13028 struct buffer *buffer = XBUFFER (w->buffer);
13029 struct buffer *old = current_buffer;
13030 struct text_pos lpoint, opoint, startp;
13031 int update_mode_line;
13032 int tem;
13033 struct it it;
13034 /* Record it now because it's overwritten. */
13035 int current_matrix_up_to_date_p = 0;
13036 int used_current_matrix_p = 0;
13037 /* This is less strict than current_matrix_up_to_date_p.
13038 It indictes that the buffer contents and narrowing are unchanged. */
13039 int buffer_unchanged_p = 0;
13040 int temp_scroll_step = 0;
13041 int count = SPECPDL_INDEX ();
13042 int rc;
13043 int centering_position = -1;
13044 int last_line_misfit = 0;
13045 int beg_unchanged, end_unchanged;
13047 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13048 opoint = lpoint;
13050 /* W must be a leaf window here. */
13051 xassert (!NILP (w->buffer));
13052 #if GLYPH_DEBUG
13053 *w->desired_matrix->method = 0;
13054 #endif
13056 restart:
13057 reconsider_clip_changes (w, buffer);
13059 /* Has the mode line to be updated? */
13060 update_mode_line = (!NILP (w->update_mode_line)
13061 || update_mode_lines
13062 || buffer->clip_changed
13063 || buffer->prevent_redisplay_optimizations_p);
13065 if (MINI_WINDOW_P (w))
13067 if (w == XWINDOW (echo_area_window)
13068 && !NILP (echo_area_buffer[0]))
13070 if (update_mode_line)
13071 /* We may have to update a tty frame's menu bar or a
13072 tool-bar. Example `M-x C-h C-h C-g'. */
13073 goto finish_menu_bars;
13074 else
13075 /* We've already displayed the echo area glyphs in this window. */
13076 goto finish_scroll_bars;
13078 else if ((w != XWINDOW (minibuf_window)
13079 || minibuf_level == 0)
13080 /* When buffer is nonempty, redisplay window normally. */
13081 && BUF_Z (XBUFFER (w->buffer)) == BUF_BEG (XBUFFER (w->buffer))
13082 /* Quail displays non-mini buffers in minibuffer window.
13083 In that case, redisplay the window normally. */
13084 && !NILP (Fmemq (w->buffer, Vminibuffer_list)))
13086 /* W is a mini-buffer window, but it's not active, so clear
13087 it. */
13088 int yb = window_text_bottom_y (w);
13089 struct glyph_row *row;
13090 int y;
13092 for (y = 0, row = w->desired_matrix->rows;
13093 y < yb;
13094 y += row->height, ++row)
13095 blank_row (w, row, y);
13096 goto finish_scroll_bars;
13099 clear_glyph_matrix (w->desired_matrix);
13102 /* Otherwise set up data on this window; select its buffer and point
13103 value. */
13104 /* Really select the buffer, for the sake of buffer-local
13105 variables. */
13106 set_buffer_internal_1 (XBUFFER (w->buffer));
13108 current_matrix_up_to_date_p
13109 = (!NILP (w->window_end_valid)
13110 && !current_buffer->clip_changed
13111 && !current_buffer->prevent_redisplay_optimizations_p
13112 && XFASTINT (w->last_modified) >= MODIFF
13113 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13115 /* Run the window-bottom-change-functions
13116 if it is possible that the text on the screen has changed
13117 (either due to modification of the text, or any other reason). */
13118 if (!current_matrix_up_to_date_p
13119 && !NILP (Vwindow_text_change_functions))
13121 safe_run_hooks (Qwindow_text_change_functions);
13122 goto restart;
13125 beg_unchanged = BEG_UNCHANGED;
13126 end_unchanged = END_UNCHANGED;
13128 SET_TEXT_POS (opoint, PT, PT_BYTE);
13130 specbind (Qinhibit_point_motion_hooks, Qt);
13132 buffer_unchanged_p
13133 = (!NILP (w->window_end_valid)
13134 && !current_buffer->clip_changed
13135 && XFASTINT (w->last_modified) >= MODIFF
13136 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF);
13138 /* When windows_or_buffers_changed is non-zero, we can't rely on
13139 the window end being valid, so set it to nil there. */
13140 if (windows_or_buffers_changed)
13142 /* If window starts on a continuation line, maybe adjust the
13143 window start in case the window's width changed. */
13144 if (XMARKER (w->start)->buffer == current_buffer)
13145 compute_window_start_on_continuation_line (w);
13147 w->window_end_valid = Qnil;
13150 /* Some sanity checks. */
13151 CHECK_WINDOW_END (w);
13152 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
13153 abort ();
13154 if (BYTEPOS (opoint) < CHARPOS (opoint))
13155 abort ();
13157 /* If %c is in mode line, update it if needed. */
13158 if (!NILP (w->column_number_displayed)
13159 /* This alternative quickly identifies a common case
13160 where no change is needed. */
13161 && !(PT == XFASTINT (w->last_point)
13162 && XFASTINT (w->last_modified) >= MODIFF
13163 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)
13164 && (XFASTINT (w->column_number_displayed)
13165 != (int) current_column ())) /* iftc */
13166 update_mode_line = 1;
13168 /* Count number of windows showing the selected buffer. An indirect
13169 buffer counts as its base buffer. */
13170 if (!just_this_one_p)
13172 struct buffer *current_base, *window_base;
13173 current_base = current_buffer;
13174 window_base = XBUFFER (XWINDOW (selected_window)->buffer);
13175 if (current_base->base_buffer)
13176 current_base = current_base->base_buffer;
13177 if (window_base->base_buffer)
13178 window_base = window_base->base_buffer;
13179 if (current_base == window_base)
13180 buffer_shared++;
13183 /* Point refers normally to the selected window. For any other
13184 window, set up appropriate value. */
13185 if (!EQ (window, selected_window))
13187 int new_pt = XMARKER (w->pointm)->charpos;
13188 int new_pt_byte = marker_byte_position (w->pointm);
13189 if (new_pt < BEGV)
13191 new_pt = BEGV;
13192 new_pt_byte = BEGV_BYTE;
13193 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
13195 else if (new_pt > (ZV - 1))
13197 new_pt = ZV;
13198 new_pt_byte = ZV_BYTE;
13199 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
13202 /* We don't use SET_PT so that the point-motion hooks don't run. */
13203 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
13206 /* If any of the character widths specified in the display table
13207 have changed, invalidate the width run cache. It's true that
13208 this may be a bit late to catch such changes, but the rest of
13209 redisplay goes (non-fatally) haywire when the display table is
13210 changed, so why should we worry about doing any better? */
13211 if (current_buffer->width_run_cache)
13213 struct Lisp_Char_Table *disptab = buffer_display_table ();
13215 if (! disptab_matches_widthtab (disptab,
13216 XVECTOR (current_buffer->width_table)))
13218 invalidate_region_cache (current_buffer,
13219 current_buffer->width_run_cache,
13220 BEG, Z);
13221 recompute_width_table (current_buffer, disptab);
13225 /* If window-start is screwed up, choose a new one. */
13226 if (XMARKER (w->start)->buffer != current_buffer)
13227 goto recenter;
13229 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13231 /* If someone specified a new starting point but did not insist,
13232 check whether it can be used. */
13233 if (!NILP (w->optional_new_start)
13234 && CHARPOS (startp) >= BEGV
13235 && CHARPOS (startp) <= ZV)
13237 w->optional_new_start = Qnil;
13238 start_display (&it, w, startp);
13239 move_it_to (&it, PT, 0, it.last_visible_y, -1,
13240 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
13241 if (IT_CHARPOS (it) == PT)
13242 w->force_start = Qt;
13243 /* IT may overshoot PT if text at PT is invisible. */
13244 else if (IT_CHARPOS (it) > PT && CHARPOS (startp) <= PT)
13245 w->force_start = Qt;
13248 force_start:
13250 /* Handle case where place to start displaying has been specified,
13251 unless the specified location is outside the accessible range. */
13252 if (!NILP (w->force_start)
13253 || w->frozen_window_start_p)
13255 /* We set this later on if we have to adjust point. */
13256 int new_vpos = -1;
13257 int val;
13259 w->force_start = Qnil;
13260 w->vscroll = 0;
13261 w->window_end_valid = Qnil;
13263 /* Forget any recorded base line for line number display. */
13264 if (!buffer_unchanged_p)
13265 w->base_line_number = Qnil;
13267 /* Redisplay the mode line. Select the buffer properly for that.
13268 Also, run the hook window-scroll-functions
13269 because we have scrolled. */
13270 /* Note, we do this after clearing force_start because
13271 if there's an error, it is better to forget about force_start
13272 than to get into an infinite loop calling the hook functions
13273 and having them get more errors. */
13274 if (!update_mode_line
13275 || ! NILP (Vwindow_scroll_functions))
13277 update_mode_line = 1;
13278 w->update_mode_line = Qt;
13279 startp = run_window_scroll_functions (window, startp);
13282 w->last_modified = make_number (0);
13283 w->last_overlay_modified = make_number (0);
13284 if (CHARPOS (startp) < BEGV)
13285 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
13286 else if (CHARPOS (startp) > ZV)
13287 SET_TEXT_POS (startp, ZV, ZV_BYTE);
13289 /* Redisplay, then check if cursor has been set during the
13290 redisplay. Give up if new fonts were loaded. */
13291 val = try_window (window, startp, 1);
13292 if (!val)
13294 w->force_start = Qt;
13295 clear_glyph_matrix (w->desired_matrix);
13296 goto need_larger_matrices;
13298 /* Point was outside the scroll margins. */
13299 if (val < 0)
13300 new_vpos = window_box_height (w) / 2;
13302 if (w->cursor.vpos < 0 && !w->frozen_window_start_p)
13304 /* If point does not appear, try to move point so it does
13305 appear. The desired matrix has been built above, so we
13306 can use it here. */
13307 new_vpos = window_box_height (w) / 2;
13310 if (!cursor_row_fully_visible_p (w, 0, 0))
13312 /* Point does appear, but on a line partly visible at end of window.
13313 Move it back to a fully-visible line. */
13314 new_vpos = window_box_height (w);
13317 /* If we need to move point for either of the above reasons,
13318 now actually do it. */
13319 if (new_vpos >= 0)
13321 struct glyph_row *row;
13323 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
13324 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
13325 ++row;
13327 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
13328 MATRIX_ROW_START_BYTEPOS (row));
13330 if (w != XWINDOW (selected_window))
13331 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
13332 else if (current_buffer == old)
13333 SET_TEXT_POS (lpoint, PT, PT_BYTE);
13335 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
13337 /* If we are highlighting the region, then we just changed
13338 the region, so redisplay to show it. */
13339 if (!NILP (Vtransient_mark_mode)
13340 && !NILP (current_buffer->mark_active))
13342 clear_glyph_matrix (w->desired_matrix);
13343 if (!try_window (window, startp, 0))
13344 goto need_larger_matrices;
13348 #if GLYPH_DEBUG
13349 debug_method_add (w, "forced window start");
13350 #endif
13351 goto done;
13354 /* Handle case where text has not changed, only point, and it has
13355 not moved off the frame, and we are not retrying after hscroll.
13356 (current_matrix_up_to_date_p is nonzero when retrying.) */
13357 if (current_matrix_up_to_date_p
13358 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
13359 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
13361 switch (rc)
13363 case CURSOR_MOVEMENT_SUCCESS:
13364 used_current_matrix_p = 1;
13365 goto done;
13367 #if 0 /* try_cursor_movement never returns this value. */
13368 case CURSOR_MOVEMENT_NEED_LARGER_MATRICES:
13369 goto need_larger_matrices;
13370 #endif
13372 case CURSOR_MOVEMENT_MUST_SCROLL:
13373 goto try_to_scroll;
13375 default:
13376 abort ();
13379 /* If current starting point was originally the beginning of a line
13380 but no longer is, find a new starting point. */
13381 else if (!NILP (w->start_at_line_beg)
13382 && !(CHARPOS (startp) <= BEGV
13383 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
13385 #if GLYPH_DEBUG
13386 debug_method_add (w, "recenter 1");
13387 #endif
13388 goto recenter;
13391 /* Try scrolling with try_window_id. Value is > 0 if update has
13392 been done, it is -1 if we know that the same window start will
13393 not work. It is 0 if unsuccessful for some other reason. */
13394 else if ((tem = try_window_id (w)) != 0)
13396 #if GLYPH_DEBUG
13397 debug_method_add (w, "try_window_id %d", tem);
13398 #endif
13400 if (fonts_changed_p)
13401 goto need_larger_matrices;
13402 if (tem > 0)
13403 goto done;
13405 /* Otherwise try_window_id has returned -1 which means that we
13406 don't want the alternative below this comment to execute. */
13408 else if (CHARPOS (startp) >= BEGV
13409 && CHARPOS (startp) <= ZV
13410 && PT >= CHARPOS (startp)
13411 && (CHARPOS (startp) < ZV
13412 /* Avoid starting at end of buffer. */
13413 || CHARPOS (startp) == BEGV
13414 || (XFASTINT (w->last_modified) >= MODIFF
13415 && XFASTINT (w->last_overlay_modified) >= OVERLAY_MODIFF)))
13418 /* If first window line is a continuation line, and window start
13419 is inside the modified region, but the first change is before
13420 current window start, we must select a new window start.
13422 However, if this is the result of a down-mouse event (e.g. by
13423 extending the mouse-drag-overlay), we don't want to select a
13424 new window start, since that would change the position under
13425 the mouse, resulting in an unwanted mouse-movement rather
13426 than a simple mouse-click. */
13427 if (NILP (w->start_at_line_beg)
13428 && NILP (do_mouse_tracking)
13429 && CHARPOS (startp) > BEGV
13430 && CHARPOS (startp) > BEG + beg_unchanged
13431 && CHARPOS (startp) <= Z - end_unchanged)
13433 w->force_start = Qt;
13434 if (XMARKER (w->start)->buffer == current_buffer)
13435 compute_window_start_on_continuation_line (w);
13436 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13437 goto force_start;
13440 #if GLYPH_DEBUG
13441 debug_method_add (w, "same window start");
13442 #endif
13444 /* Try to redisplay starting at same place as before.
13445 If point has not moved off frame, accept the results. */
13446 if (!current_matrix_up_to_date_p
13447 /* Don't use try_window_reusing_current_matrix in this case
13448 because a window scroll function can have changed the
13449 buffer. */
13450 || !NILP (Vwindow_scroll_functions)
13451 || MINI_WINDOW_P (w)
13452 || !(used_current_matrix_p
13453 = try_window_reusing_current_matrix (w)))
13455 IF_DEBUG (debug_method_add (w, "1"));
13456 if (try_window (window, startp, 1) < 0)
13457 /* -1 means we need to scroll.
13458 0 means we need new matrices, but fonts_changed_p
13459 is set in that case, so we will detect it below. */
13460 goto try_to_scroll;
13463 if (fonts_changed_p)
13464 goto need_larger_matrices;
13466 if (w->cursor.vpos >= 0)
13468 if (!just_this_one_p
13469 || current_buffer->clip_changed
13470 || BEG_UNCHANGED < CHARPOS (startp))
13471 /* Forget any recorded base line for line number display. */
13472 w->base_line_number = Qnil;
13474 if (!cursor_row_fully_visible_p (w, 1, 0))
13476 clear_glyph_matrix (w->desired_matrix);
13477 last_line_misfit = 1;
13479 /* Drop through and scroll. */
13480 else
13481 goto done;
13483 else
13484 clear_glyph_matrix (w->desired_matrix);
13487 try_to_scroll:
13489 w->last_modified = make_number (0);
13490 w->last_overlay_modified = make_number (0);
13492 /* Redisplay the mode line. Select the buffer properly for that. */
13493 if (!update_mode_line)
13495 update_mode_line = 1;
13496 w->update_mode_line = Qt;
13499 /* Try to scroll by specified few lines. */
13500 if ((scroll_conservatively
13501 || scroll_step
13502 || temp_scroll_step
13503 || NUMBERP (current_buffer->scroll_up_aggressively)
13504 || NUMBERP (current_buffer->scroll_down_aggressively))
13505 && !current_buffer->clip_changed
13506 && CHARPOS (startp) >= BEGV
13507 && CHARPOS (startp) <= ZV)
13509 /* The function returns -1 if new fonts were loaded, 1 if
13510 successful, 0 if not successful. */
13511 int rc = try_scrolling (window, just_this_one_p,
13512 scroll_conservatively,
13513 scroll_step,
13514 temp_scroll_step, last_line_misfit);
13515 switch (rc)
13517 case SCROLLING_SUCCESS:
13518 goto done;
13520 case SCROLLING_NEED_LARGER_MATRICES:
13521 goto need_larger_matrices;
13523 case SCROLLING_FAILED:
13524 break;
13526 default:
13527 abort ();
13531 /* Finally, just choose place to start which centers point */
13533 recenter:
13534 if (centering_position < 0)
13535 centering_position = window_box_height (w) / 2;
13537 #if GLYPH_DEBUG
13538 debug_method_add (w, "recenter");
13539 #endif
13541 /* w->vscroll = 0; */
13543 /* Forget any previously recorded base line for line number display. */
13544 if (!buffer_unchanged_p)
13545 w->base_line_number = Qnil;
13547 /* Move backward half the height of the window. */
13548 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13549 it.current_y = it.last_visible_y;
13550 move_it_vertically_backward (&it, centering_position);
13551 xassert (IT_CHARPOS (it) >= BEGV);
13553 /* The function move_it_vertically_backward may move over more
13554 than the specified y-distance. If it->w is small, e.g. a
13555 mini-buffer window, we may end up in front of the window's
13556 display area. Start displaying at the start of the line
13557 containing PT in this case. */
13558 if (it.current_y <= 0)
13560 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
13561 move_it_vertically_backward (&it, 0);
13562 #if 0
13563 /* I think this assert is bogus if buffer contains
13564 invisible text or images. KFS. */
13565 xassert (IT_CHARPOS (it) <= PT);
13566 #endif
13567 it.current_y = 0;
13570 it.current_x = it.hpos = 0;
13572 /* Set startp here explicitly in case that helps avoid an infinite loop
13573 in case the window-scroll-functions functions get errors. */
13574 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
13576 /* Run scroll hooks. */
13577 startp = run_window_scroll_functions (window, it.current.pos);
13579 /* Redisplay the window. */
13580 if (!current_matrix_up_to_date_p
13581 || windows_or_buffers_changed
13582 || cursor_type_changed
13583 /* Don't use try_window_reusing_current_matrix in this case
13584 because it can have changed the buffer. */
13585 || !NILP (Vwindow_scroll_functions)
13586 || !just_this_one_p
13587 || MINI_WINDOW_P (w)
13588 || !(used_current_matrix_p
13589 = try_window_reusing_current_matrix (w)))
13590 try_window (window, startp, 0);
13592 /* If new fonts have been loaded (due to fontsets), give up. We
13593 have to start a new redisplay since we need to re-adjust glyph
13594 matrices. */
13595 if (fonts_changed_p)
13596 goto need_larger_matrices;
13598 /* If cursor did not appear assume that the middle of the window is
13599 in the first line of the window. Do it again with the next line.
13600 (Imagine a window of height 100, displaying two lines of height
13601 60. Moving back 50 from it->last_visible_y will end in the first
13602 line.) */
13603 if (w->cursor.vpos < 0)
13605 if (!NILP (w->window_end_valid)
13606 && PT >= Z - XFASTINT (w->window_end_pos))
13608 clear_glyph_matrix (w->desired_matrix);
13609 move_it_by_lines (&it, 1, 0);
13610 try_window (window, it.current.pos, 0);
13612 else if (PT < IT_CHARPOS (it))
13614 clear_glyph_matrix (w->desired_matrix);
13615 move_it_by_lines (&it, -1, 0);
13616 try_window (window, it.current.pos, 0);
13618 else
13620 /* Not much we can do about it. */
13624 /* Consider the following case: Window starts at BEGV, there is
13625 invisible, intangible text at BEGV, so that display starts at
13626 some point START > BEGV. It can happen that we are called with
13627 PT somewhere between BEGV and START. Try to handle that case. */
13628 if (w->cursor.vpos < 0)
13630 struct glyph_row *row = w->current_matrix->rows;
13631 if (row->mode_line_p)
13632 ++row;
13633 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13636 if (!cursor_row_fully_visible_p (w, 0, 0))
13638 /* If vscroll is enabled, disable it and try again. */
13639 if (w->vscroll)
13641 w->vscroll = 0;
13642 clear_glyph_matrix (w->desired_matrix);
13643 goto recenter;
13646 /* If centering point failed to make the whole line visible,
13647 put point at the top instead. That has to make the whole line
13648 visible, if it can be done. */
13649 if (centering_position == 0)
13650 goto done;
13652 clear_glyph_matrix (w->desired_matrix);
13653 centering_position = 0;
13654 goto recenter;
13657 done:
13659 SET_TEXT_POS_FROM_MARKER (startp, w->start);
13660 w->start_at_line_beg = ((CHARPOS (startp) == BEGV
13661 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n')
13662 ? Qt : Qnil);
13664 /* Display the mode line, if we must. */
13665 if ((update_mode_line
13666 /* If window not full width, must redo its mode line
13667 if (a) the window to its side is being redone and
13668 (b) we do a frame-based redisplay. This is a consequence
13669 of how inverted lines are drawn in frame-based redisplay. */
13670 || (!just_this_one_p
13671 && !FRAME_WINDOW_P (f)
13672 && !WINDOW_FULL_WIDTH_P (w))
13673 /* Line number to display. */
13674 || INTEGERP (w->base_line_pos)
13675 /* Column number is displayed and different from the one displayed. */
13676 || (!NILP (w->column_number_displayed)
13677 && (XFASTINT (w->column_number_displayed)
13678 != (int) current_column ()))) /* iftc */
13679 /* This means that the window has a mode line. */
13680 && (WINDOW_WANTS_MODELINE_P (w)
13681 || WINDOW_WANTS_HEADER_LINE_P (w)))
13683 display_mode_lines (w);
13685 /* If mode line height has changed, arrange for a thorough
13686 immediate redisplay using the correct mode line height. */
13687 if (WINDOW_WANTS_MODELINE_P (w)
13688 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
13690 fonts_changed_p = 1;
13691 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
13692 = DESIRED_MODE_LINE_HEIGHT (w);
13695 /* If top line height has changed, arrange for a thorough
13696 immediate redisplay using the correct mode line height. */
13697 if (WINDOW_WANTS_HEADER_LINE_P (w)
13698 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
13700 fonts_changed_p = 1;
13701 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
13702 = DESIRED_HEADER_LINE_HEIGHT (w);
13705 if (fonts_changed_p)
13706 goto need_larger_matrices;
13709 if (!line_number_displayed
13710 && !BUFFERP (w->base_line_pos))
13712 w->base_line_pos = Qnil;
13713 w->base_line_number = Qnil;
13716 finish_menu_bars:
13718 /* When we reach a frame's selected window, redo the frame's menu bar. */
13719 if (update_mode_line
13720 && EQ (FRAME_SELECTED_WINDOW (f), window))
13722 int redisplay_menu_p = 0;
13723 int redisplay_tool_bar_p = 0;
13725 if (FRAME_WINDOW_P (f))
13727 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) || defined (MAC_OS) \
13728 || defined (USE_GTK)
13729 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
13730 #else
13731 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13732 #endif
13734 else
13735 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
13737 if (redisplay_menu_p)
13738 display_menu_bar (w);
13740 #ifdef HAVE_WINDOW_SYSTEM
13741 if (FRAME_WINDOW_P (f))
13743 #if defined (USE_GTK) || USE_MAC_TOOLBAR
13744 redisplay_tool_bar_p = FRAME_EXTERNAL_TOOL_BAR (f);
13745 #else
13746 redisplay_tool_bar_p = WINDOWP (f->tool_bar_window)
13747 && (FRAME_TOOL_BAR_LINES (f) > 0
13748 || !NILP (Vauto_resize_tool_bars));
13749 #endif
13751 if (redisplay_tool_bar_p && redisplay_tool_bar (f))
13753 extern int ignore_mouse_drag_p;
13754 ignore_mouse_drag_p = 1;
13757 #endif
13760 #ifdef HAVE_WINDOW_SYSTEM
13761 if (FRAME_WINDOW_P (f)
13762 && update_window_fringes (w, (just_this_one_p
13763 || (!used_current_matrix_p && !overlay_arrow_seen)
13764 || w->pseudo_window_p)))
13766 update_begin (f);
13767 BLOCK_INPUT;
13768 if (draw_window_fringes (w, 1))
13769 x_draw_vertical_border (w);
13770 UNBLOCK_INPUT;
13771 update_end (f);
13773 #endif /* HAVE_WINDOW_SYSTEM */
13775 /* We go to this label, with fonts_changed_p nonzero,
13776 if it is necessary to try again using larger glyph matrices.
13777 We have to redeem the scroll bar even in this case,
13778 because the loop in redisplay_internal expects that. */
13779 need_larger_matrices:
13781 finish_scroll_bars:
13783 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
13785 /* Set the thumb's position and size. */
13786 set_vertical_scroll_bar (w);
13788 /* Note that we actually used the scroll bar attached to this
13789 window, so it shouldn't be deleted at the end of redisplay. */
13790 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
13791 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
13794 /* Restore current_buffer and value of point in it. */
13795 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
13796 set_buffer_internal_1 (old);
13797 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
13798 shorter. This can be caused by log truncation in *Messages*. */
13799 if (CHARPOS (lpoint) <= ZV)
13800 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
13802 unbind_to (count, Qnil);
13806 /* Build the complete desired matrix of WINDOW with a window start
13807 buffer position POS.
13809 Value is 1 if successful. It is zero if fonts were loaded during
13810 redisplay which makes re-adjusting glyph matrices necessary, and -1
13811 if point would appear in the scroll margins.
13812 (We check that only if CHECK_MARGINS is nonzero. */
13815 try_window (window, pos, check_margins)
13816 Lisp_Object window;
13817 struct text_pos pos;
13818 int check_margins;
13820 struct window *w = XWINDOW (window);
13821 struct it it;
13822 struct glyph_row *last_text_row = NULL;
13823 struct frame *f = XFRAME (w->frame);
13825 /* Make POS the new window start. */
13826 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
13828 /* Mark cursor position as unknown. No overlay arrow seen. */
13829 w->cursor.vpos = -1;
13830 overlay_arrow_seen = 0;
13832 /* Initialize iterator and info to start at POS. */
13833 start_display (&it, w, pos);
13835 /* Display all lines of W. */
13836 while (it.current_y < it.last_visible_y)
13838 if (display_line (&it))
13839 last_text_row = it.glyph_row - 1;
13840 if (fonts_changed_p)
13841 return 0;
13844 /* Don't let the cursor end in the scroll margins. */
13845 if (check_margins
13846 && !MINI_WINDOW_P (w))
13848 int this_scroll_margin;
13850 this_scroll_margin = max (0, scroll_margin);
13851 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
13852 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
13854 if ((w->cursor.y >= 0 /* not vscrolled */
13855 && w->cursor.y < this_scroll_margin
13856 && CHARPOS (pos) > BEGV
13857 && IT_CHARPOS (it) < ZV)
13858 /* rms: considering make_cursor_line_fully_visible_p here
13859 seems to give wrong results. We don't want to recenter
13860 when the last line is partly visible, we want to allow
13861 that case to be handled in the usual way. */
13862 || (w->cursor.y + 1) > it.last_visible_y)
13864 w->cursor.vpos = -1;
13865 clear_glyph_matrix (w->desired_matrix);
13866 return -1;
13870 /* If bottom moved off end of frame, change mode line percentage. */
13871 if (XFASTINT (w->window_end_pos) <= 0
13872 && Z != IT_CHARPOS (it))
13873 w->update_mode_line = Qt;
13875 /* Set window_end_pos to the offset of the last character displayed
13876 on the window from the end of current_buffer. Set
13877 window_end_vpos to its row number. */
13878 if (last_text_row)
13880 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
13881 w->window_end_bytepos
13882 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
13883 w->window_end_pos
13884 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
13885 w->window_end_vpos
13886 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
13887 xassert (MATRIX_ROW (w->desired_matrix, XFASTINT (w->window_end_vpos))
13888 ->displays_text_p);
13890 else
13892 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
13893 w->window_end_pos = make_number (Z - ZV);
13894 w->window_end_vpos = make_number (0);
13897 /* But that is not valid info until redisplay finishes. */
13898 w->window_end_valid = Qnil;
13899 return 1;
13904 /************************************************************************
13905 Window redisplay reusing current matrix when buffer has not changed
13906 ************************************************************************/
13908 /* Try redisplay of window W showing an unchanged buffer with a
13909 different window start than the last time it was displayed by
13910 reusing its current matrix. Value is non-zero if successful.
13911 W->start is the new window start. */
13913 static int
13914 try_window_reusing_current_matrix (w)
13915 struct window *w;
13917 struct frame *f = XFRAME (w->frame);
13918 struct glyph_row *row, *bottom_row;
13919 struct it it;
13920 struct run run;
13921 struct text_pos start, new_start;
13922 int nrows_scrolled, i;
13923 struct glyph_row *last_text_row;
13924 struct glyph_row *last_reused_text_row;
13925 struct glyph_row *start_row;
13926 int start_vpos, min_y, max_y;
13928 #if GLYPH_DEBUG
13929 if (inhibit_try_window_reusing)
13930 return 0;
13931 #endif
13933 if (/* This function doesn't handle terminal frames. */
13934 !FRAME_WINDOW_P (f)
13935 /* Don't try to reuse the display if windows have been split
13936 or such. */
13937 || windows_or_buffers_changed
13938 || cursor_type_changed)
13939 return 0;
13941 /* Can't do this if region may have changed. */
13942 if ((!NILP (Vtransient_mark_mode)
13943 && !NILP (current_buffer->mark_active))
13944 || !NILP (w->region_showing)
13945 || !NILP (Vshow_trailing_whitespace))
13946 return 0;
13948 /* If top-line visibility has changed, give up. */
13949 if (WINDOW_WANTS_HEADER_LINE_P (w)
13950 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
13951 return 0;
13953 /* Give up if old or new display is scrolled vertically. We could
13954 make this function handle this, but right now it doesn't. */
13955 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
13956 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
13957 return 0;
13959 /* The variable new_start now holds the new window start. The old
13960 start `start' can be determined from the current matrix. */
13961 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
13962 start = start_row->start.pos;
13963 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
13965 /* Clear the desired matrix for the display below. */
13966 clear_glyph_matrix (w->desired_matrix);
13968 if (CHARPOS (new_start) <= CHARPOS (start))
13970 int first_row_y;
13972 /* Don't use this method if the display starts with an ellipsis
13973 displayed for invisible text. It's not easy to handle that case
13974 below, and it's certainly not worth the effort since this is
13975 not a frequent case. */
13976 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
13977 return 0;
13979 IF_DEBUG (debug_method_add (w, "twu1"));
13981 /* Display up to a row that can be reused. The variable
13982 last_text_row is set to the last row displayed that displays
13983 text. Note that it.vpos == 0 if or if not there is a
13984 header-line; it's not the same as the MATRIX_ROW_VPOS! */
13985 start_display (&it, w, new_start);
13986 first_row_y = it.current_y;
13987 w->cursor.vpos = -1;
13988 last_text_row = last_reused_text_row = NULL;
13990 while (it.current_y < it.last_visible_y
13991 && !fonts_changed_p)
13993 /* If we have reached into the characters in the START row,
13994 that means the line boundaries have changed. So we
13995 can't start copying with the row START. Maybe it will
13996 work to start copying with the following row. */
13997 while (IT_CHARPOS (it) > CHARPOS (start))
13999 /* Advance to the next row as the "start". */
14000 start_row++;
14001 start = start_row->start.pos;
14002 /* If there are no more rows to try, or just one, give up. */
14003 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
14004 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
14005 || CHARPOS (start) == ZV)
14007 clear_glyph_matrix (w->desired_matrix);
14008 return 0;
14011 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
14013 /* If we have reached alignment,
14014 we can copy the rest of the rows. */
14015 if (IT_CHARPOS (it) == CHARPOS (start))
14016 break;
14018 if (display_line (&it))
14019 last_text_row = it.glyph_row - 1;
14022 /* A value of current_y < last_visible_y means that we stopped
14023 at the previous window start, which in turn means that we
14024 have at least one reusable row. */
14025 if (it.current_y < it.last_visible_y)
14027 /* IT.vpos always starts from 0; it counts text lines. */
14028 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
14030 /* Find PT if not already found in the lines displayed. */
14031 if (w->cursor.vpos < 0)
14033 int dy = it.current_y - start_row->y;
14035 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14036 row = row_containing_pos (w, PT, row, NULL, dy);
14037 if (row)
14038 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
14039 dy, nrows_scrolled);
14040 else
14042 clear_glyph_matrix (w->desired_matrix);
14043 return 0;
14047 /* Scroll the display. Do it before the current matrix is
14048 changed. The problem here is that update has not yet
14049 run, i.e. part of the current matrix is not up to date.
14050 scroll_run_hook will clear the cursor, and use the
14051 current matrix to get the height of the row the cursor is
14052 in. */
14053 run.current_y = start_row->y;
14054 run.desired_y = it.current_y;
14055 run.height = it.last_visible_y - it.current_y;
14057 if (run.height > 0 && run.current_y != run.desired_y)
14059 update_begin (f);
14060 FRAME_RIF (f)->update_window_begin_hook (w);
14061 FRAME_RIF (f)->clear_window_mouse_face (w);
14062 FRAME_RIF (f)->scroll_run_hook (w, &run);
14063 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14064 update_end (f);
14067 /* Shift current matrix down by nrows_scrolled lines. */
14068 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14069 rotate_matrix (w->current_matrix,
14070 start_vpos,
14071 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14072 nrows_scrolled);
14074 /* Disable lines that must be updated. */
14075 for (i = 0; i < nrows_scrolled; ++i)
14076 (start_row + i)->enabled_p = 0;
14078 /* Re-compute Y positions. */
14079 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14080 max_y = it.last_visible_y;
14081 for (row = start_row + nrows_scrolled;
14082 row < bottom_row;
14083 ++row)
14085 row->y = it.current_y;
14086 row->visible_height = row->height;
14088 if (row->y < min_y)
14089 row->visible_height -= min_y - row->y;
14090 if (row->y + row->height > max_y)
14091 row->visible_height -= row->y + row->height - max_y;
14092 row->redraw_fringe_bitmaps_p = 1;
14094 it.current_y += row->height;
14096 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14097 last_reused_text_row = row;
14098 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
14099 break;
14102 /* Disable lines in the current matrix which are now
14103 below the window. */
14104 for (++row; row < bottom_row; ++row)
14105 row->enabled_p = row->mode_line_p = 0;
14108 /* Update window_end_pos etc.; last_reused_text_row is the last
14109 reused row from the current matrix containing text, if any.
14110 The value of last_text_row is the last displayed line
14111 containing text. */
14112 if (last_reused_text_row)
14114 w->window_end_bytepos
14115 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_reused_text_row);
14116 w->window_end_pos
14117 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_reused_text_row));
14118 w->window_end_vpos
14119 = make_number (MATRIX_ROW_VPOS (last_reused_text_row,
14120 w->current_matrix));
14122 else if (last_text_row)
14124 w->window_end_bytepos
14125 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14126 w->window_end_pos
14127 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14128 w->window_end_vpos
14129 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14131 else
14133 /* This window must be completely empty. */
14134 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
14135 w->window_end_pos = make_number (Z - ZV);
14136 w->window_end_vpos = make_number (0);
14138 w->window_end_valid = Qnil;
14140 /* Update hint: don't try scrolling again in update_window. */
14141 w->desired_matrix->no_scrolling_p = 1;
14143 #if GLYPH_DEBUG
14144 debug_method_add (w, "try_window_reusing_current_matrix 1");
14145 #endif
14146 return 1;
14148 else if (CHARPOS (new_start) > CHARPOS (start))
14150 struct glyph_row *pt_row, *row;
14151 struct glyph_row *first_reusable_row;
14152 struct glyph_row *first_row_to_display;
14153 int dy;
14154 int yb = window_text_bottom_y (w);
14156 /* Find the row starting at new_start, if there is one. Don't
14157 reuse a partially visible line at the end. */
14158 first_reusable_row = start_row;
14159 while (first_reusable_row->enabled_p
14160 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
14161 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14162 < CHARPOS (new_start)))
14163 ++first_reusable_row;
14165 /* Give up if there is no row to reuse. */
14166 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
14167 || !first_reusable_row->enabled_p
14168 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
14169 != CHARPOS (new_start)))
14170 return 0;
14172 /* We can reuse fully visible rows beginning with
14173 first_reusable_row to the end of the window. Set
14174 first_row_to_display to the first row that cannot be reused.
14175 Set pt_row to the row containing point, if there is any. */
14176 pt_row = NULL;
14177 for (first_row_to_display = first_reusable_row;
14178 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
14179 ++first_row_to_display)
14181 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
14182 && PT < MATRIX_ROW_END_CHARPOS (first_row_to_display))
14183 pt_row = first_row_to_display;
14186 /* Start displaying at the start of first_row_to_display. */
14187 xassert (first_row_to_display->y < yb);
14188 init_to_row_start (&it, w, first_row_to_display);
14190 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
14191 - start_vpos);
14192 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
14193 - nrows_scrolled);
14194 it.current_y = (first_row_to_display->y - first_reusable_row->y
14195 + WINDOW_HEADER_LINE_HEIGHT (w));
14197 /* Display lines beginning with first_row_to_display in the
14198 desired matrix. Set last_text_row to the last row displayed
14199 that displays text. */
14200 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
14201 if (pt_row == NULL)
14202 w->cursor.vpos = -1;
14203 last_text_row = NULL;
14204 while (it.current_y < it.last_visible_y && !fonts_changed_p)
14205 if (display_line (&it))
14206 last_text_row = it.glyph_row - 1;
14208 /* Give up If point isn't in a row displayed or reused. */
14209 if (w->cursor.vpos < 0)
14211 clear_glyph_matrix (w->desired_matrix);
14212 return 0;
14215 /* If point is in a reused row, adjust y and vpos of the cursor
14216 position. */
14217 if (pt_row)
14219 w->cursor.vpos -= nrows_scrolled;
14220 w->cursor.y -= first_reusable_row->y - start_row->y;
14223 /* Scroll the display. */
14224 run.current_y = first_reusable_row->y;
14225 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
14226 run.height = it.last_visible_y - run.current_y;
14227 dy = run.current_y - run.desired_y;
14229 if (run.height)
14231 update_begin (f);
14232 FRAME_RIF (f)->update_window_begin_hook (w);
14233 FRAME_RIF (f)->clear_window_mouse_face (w);
14234 FRAME_RIF (f)->scroll_run_hook (w, &run);
14235 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
14236 update_end (f);
14239 /* Adjust Y positions of reused rows. */
14240 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
14241 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
14242 max_y = it.last_visible_y;
14243 for (row = first_reusable_row; row < first_row_to_display; ++row)
14245 row->y -= dy;
14246 row->visible_height = row->height;
14247 if (row->y < min_y)
14248 row->visible_height -= min_y - row->y;
14249 if (row->y + row->height > max_y)
14250 row->visible_height -= row->y + row->height - max_y;
14251 row->redraw_fringe_bitmaps_p = 1;
14254 /* Scroll the current matrix. */
14255 xassert (nrows_scrolled > 0);
14256 rotate_matrix (w->current_matrix,
14257 start_vpos,
14258 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
14259 -nrows_scrolled);
14261 /* Disable rows not reused. */
14262 for (row -= nrows_scrolled; row < bottom_row; ++row)
14263 row->enabled_p = 0;
14265 /* Point may have moved to a different line, so we cannot assume that
14266 the previous cursor position is valid; locate the correct row. */
14267 if (pt_row)
14269 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
14270 row < bottom_row && PT >= MATRIX_ROW_END_CHARPOS (row);
14271 row++)
14273 w->cursor.vpos++;
14274 w->cursor.y = row->y;
14276 if (row < bottom_row)
14278 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
14279 while (glyph->charpos < PT)
14281 w->cursor.hpos++;
14282 w->cursor.x += glyph->pixel_width;
14283 glyph++;
14288 /* Adjust window end. A null value of last_text_row means that
14289 the window end is in reused rows which in turn means that
14290 only its vpos can have changed. */
14291 if (last_text_row)
14293 w->window_end_bytepos
14294 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
14295 w->window_end_pos
14296 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
14297 w->window_end_vpos
14298 = make_number (MATRIX_ROW_VPOS (last_text_row, w->desired_matrix));
14300 else
14302 w->window_end_vpos
14303 = make_number (XFASTINT (w->window_end_vpos) - nrows_scrolled);
14306 w->window_end_valid = Qnil;
14307 w->desired_matrix->no_scrolling_p = 1;
14309 #if GLYPH_DEBUG
14310 debug_method_add (w, "try_window_reusing_current_matrix 2");
14311 #endif
14312 return 1;
14315 return 0;
14320 /************************************************************************
14321 Window redisplay reusing current matrix when buffer has changed
14322 ************************************************************************/
14324 static struct glyph_row *find_last_unchanged_at_beg_row P_ ((struct window *));
14325 static struct glyph_row *find_first_unchanged_at_end_row P_ ((struct window *,
14326 int *, int *));
14327 static struct glyph_row *
14328 find_last_row_displaying_text P_ ((struct glyph_matrix *, struct it *,
14329 struct glyph_row *));
14332 /* Return the last row in MATRIX displaying text. If row START is
14333 non-null, start searching with that row. IT gives the dimensions
14334 of the display. Value is null if matrix is empty; otherwise it is
14335 a pointer to the row found. */
14337 static struct glyph_row *
14338 find_last_row_displaying_text (matrix, it, start)
14339 struct glyph_matrix *matrix;
14340 struct it *it;
14341 struct glyph_row *start;
14343 struct glyph_row *row, *row_found;
14345 /* Set row_found to the last row in IT->w's current matrix
14346 displaying text. The loop looks funny but think of partially
14347 visible lines. */
14348 row_found = NULL;
14349 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
14350 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14352 xassert (row->enabled_p);
14353 row_found = row;
14354 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
14355 break;
14356 ++row;
14359 return row_found;
14363 /* Return the last row in the current matrix of W that is not affected
14364 by changes at the start of current_buffer that occurred since W's
14365 current matrix was built. Value is null if no such row exists.
14367 BEG_UNCHANGED us the number of characters unchanged at the start of
14368 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
14369 first changed character in current_buffer. Characters at positions <
14370 BEG + BEG_UNCHANGED are at the same buffer positions as they were
14371 when the current matrix was built. */
14373 static struct glyph_row *
14374 find_last_unchanged_at_beg_row (w)
14375 struct window *w;
14377 int first_changed_pos = BEG + BEG_UNCHANGED;
14378 struct glyph_row *row;
14379 struct glyph_row *row_found = NULL;
14380 int yb = window_text_bottom_y (w);
14382 /* Find the last row displaying unchanged text. */
14383 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14384 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14385 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos)
14387 if (/* If row ends before first_changed_pos, it is unchanged,
14388 except in some case. */
14389 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
14390 /* When row ends in ZV and we write at ZV it is not
14391 unchanged. */
14392 && !row->ends_at_zv_p
14393 /* When first_changed_pos is the end of a continued line,
14394 row is not unchanged because it may be no longer
14395 continued. */
14396 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
14397 && (row->continued_p
14398 || row->exact_window_width_line_p)))
14399 row_found = row;
14401 /* Stop if last visible row. */
14402 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
14403 break;
14405 ++row;
14408 return row_found;
14412 /* Find the first glyph row in the current matrix of W that is not
14413 affected by changes at the end of current_buffer since the
14414 time W's current matrix was built.
14416 Return in *DELTA the number of chars by which buffer positions in
14417 unchanged text at the end of current_buffer must be adjusted.
14419 Return in *DELTA_BYTES the corresponding number of bytes.
14421 Value is null if no such row exists, i.e. all rows are affected by
14422 changes. */
14424 static struct glyph_row *
14425 find_first_unchanged_at_end_row (w, delta, delta_bytes)
14426 struct window *w;
14427 int *delta, *delta_bytes;
14429 struct glyph_row *row;
14430 struct glyph_row *row_found = NULL;
14432 *delta = *delta_bytes = 0;
14434 /* Display must not have been paused, otherwise the current matrix
14435 is not up to date. */
14436 eassert (!NILP (w->window_end_valid));
14438 /* A value of window_end_pos >= END_UNCHANGED means that the window
14439 end is in the range of changed text. If so, there is no
14440 unchanged row at the end of W's current matrix. */
14441 if (XFASTINT (w->window_end_pos) >= END_UNCHANGED)
14442 return NULL;
14444 /* Set row to the last row in W's current matrix displaying text. */
14445 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14447 /* If matrix is entirely empty, no unchanged row exists. */
14448 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14450 /* The value of row is the last glyph row in the matrix having a
14451 meaningful buffer position in it. The end position of row
14452 corresponds to window_end_pos. This allows us to translate
14453 buffer positions in the current matrix to current buffer
14454 positions for characters not in changed text. */
14455 int Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14456 int Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14457 int last_unchanged_pos, last_unchanged_pos_old;
14458 struct glyph_row *first_text_row
14459 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
14461 *delta = Z - Z_old;
14462 *delta_bytes = Z_BYTE - Z_BYTE_old;
14464 /* Set last_unchanged_pos to the buffer position of the last
14465 character in the buffer that has not been changed. Z is the
14466 index + 1 of the last character in current_buffer, i.e. by
14467 subtracting END_UNCHANGED we get the index of the last
14468 unchanged character, and we have to add BEG to get its buffer
14469 position. */
14470 last_unchanged_pos = Z - END_UNCHANGED + BEG;
14471 last_unchanged_pos_old = last_unchanged_pos - *delta;
14473 /* Search backward from ROW for a row displaying a line that
14474 starts at a minimum position >= last_unchanged_pos_old. */
14475 for (; row > first_text_row; --row)
14477 /* This used to abort, but it can happen.
14478 It is ok to just stop the search instead here. KFS. */
14479 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
14480 break;
14482 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
14483 row_found = row;
14487 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
14489 return row_found;
14493 /* Make sure that glyph rows in the current matrix of window W
14494 reference the same glyph memory as corresponding rows in the
14495 frame's frame matrix. This function is called after scrolling W's
14496 current matrix on a terminal frame in try_window_id and
14497 try_window_reusing_current_matrix. */
14499 static void
14500 sync_frame_with_window_matrix_rows (w)
14501 struct window *w;
14503 struct frame *f = XFRAME (w->frame);
14504 struct glyph_row *window_row, *window_row_end, *frame_row;
14506 /* Preconditions: W must be a leaf window and full-width. Its frame
14507 must have a frame matrix. */
14508 xassert (NILP (w->hchild) && NILP (w->vchild));
14509 xassert (WINDOW_FULL_WIDTH_P (w));
14510 xassert (!FRAME_WINDOW_P (f));
14512 /* If W is a full-width window, glyph pointers in W's current matrix
14513 have, by definition, to be the same as glyph pointers in the
14514 corresponding frame matrix. Note that frame matrices have no
14515 marginal areas (see build_frame_matrix). */
14516 window_row = w->current_matrix->rows;
14517 window_row_end = window_row + w->current_matrix->nrows;
14518 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
14519 while (window_row < window_row_end)
14521 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
14522 struct glyph *end = window_row->glyphs[LAST_AREA];
14524 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
14525 frame_row->glyphs[TEXT_AREA] = start;
14526 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
14527 frame_row->glyphs[LAST_AREA] = end;
14529 /* Disable frame rows whose corresponding window rows have
14530 been disabled in try_window_id. */
14531 if (!window_row->enabled_p)
14532 frame_row->enabled_p = 0;
14534 ++window_row, ++frame_row;
14539 /* Find the glyph row in window W containing CHARPOS. Consider all
14540 rows between START and END (not inclusive). END null means search
14541 all rows to the end of the display area of W. Value is the row
14542 containing CHARPOS or null. */
14544 struct glyph_row *
14545 row_containing_pos (w, charpos, start, end, dy)
14546 struct window *w;
14547 int charpos;
14548 struct glyph_row *start, *end;
14549 int dy;
14551 struct glyph_row *row = start;
14552 int last_y;
14554 /* If we happen to start on a header-line, skip that. */
14555 if (row->mode_line_p)
14556 ++row;
14558 if ((end && row >= end) || !row->enabled_p)
14559 return NULL;
14561 last_y = window_text_bottom_y (w) - dy;
14563 while (1)
14565 /* Give up if we have gone too far. */
14566 if (end && row >= end)
14567 return NULL;
14568 /* This formerly returned if they were equal.
14569 I think that both quantities are of a "last plus one" type;
14570 if so, when they are equal, the row is within the screen. -- rms. */
14571 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
14572 return NULL;
14574 /* If it is in this row, return this row. */
14575 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
14576 || (MATRIX_ROW_END_CHARPOS (row) == charpos
14577 /* The end position of a row equals the start
14578 position of the next row. If CHARPOS is there, we
14579 would rather display it in the next line, except
14580 when this line ends in ZV. */
14581 && !row->ends_at_zv_p
14582 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
14583 && charpos >= MATRIX_ROW_START_CHARPOS (row))
14584 return row;
14585 ++row;
14590 /* Try to redisplay window W by reusing its existing display. W's
14591 current matrix must be up to date when this function is called,
14592 i.e. window_end_valid must not be nil.
14594 Value is
14596 1 if display has been updated
14597 0 if otherwise unsuccessful
14598 -1 if redisplay with same window start is known not to succeed
14600 The following steps are performed:
14602 1. Find the last row in the current matrix of W that is not
14603 affected by changes at the start of current_buffer. If no such row
14604 is found, give up.
14606 2. Find the first row in W's current matrix that is not affected by
14607 changes at the end of current_buffer. Maybe there is no such row.
14609 3. Display lines beginning with the row + 1 found in step 1 to the
14610 row found in step 2 or, if step 2 didn't find a row, to the end of
14611 the window.
14613 4. If cursor is not known to appear on the window, give up.
14615 5. If display stopped at the row found in step 2, scroll the
14616 display and current matrix as needed.
14618 6. Maybe display some lines at the end of W, if we must. This can
14619 happen under various circumstances, like a partially visible line
14620 becoming fully visible, or because newly displayed lines are displayed
14621 in smaller font sizes.
14623 7. Update W's window end information. */
14625 static int
14626 try_window_id (w)
14627 struct window *w;
14629 struct frame *f = XFRAME (w->frame);
14630 struct glyph_matrix *current_matrix = w->current_matrix;
14631 struct glyph_matrix *desired_matrix = w->desired_matrix;
14632 struct glyph_row *last_unchanged_at_beg_row;
14633 struct glyph_row *first_unchanged_at_end_row;
14634 struct glyph_row *row;
14635 struct glyph_row *bottom_row;
14636 int bottom_vpos;
14637 struct it it;
14638 int delta = 0, delta_bytes = 0, stop_pos, dvpos, dy;
14639 struct text_pos start_pos;
14640 struct run run;
14641 int first_unchanged_at_end_vpos = 0;
14642 struct glyph_row *last_text_row, *last_text_row_at_end;
14643 struct text_pos start;
14644 int first_changed_charpos, last_changed_charpos;
14646 #if GLYPH_DEBUG
14647 if (inhibit_try_window_id)
14648 return 0;
14649 #endif
14651 /* This is handy for debugging. */
14652 #if 0
14653 #define GIVE_UP(X) \
14654 do { \
14655 fprintf (stderr, "try_window_id give up %d\n", (X)); \
14656 return 0; \
14657 } while (0)
14658 #else
14659 #define GIVE_UP(X) return 0
14660 #endif
14662 SET_TEXT_POS_FROM_MARKER (start, w->start);
14664 /* Don't use this for mini-windows because these can show
14665 messages and mini-buffers, and we don't handle that here. */
14666 if (MINI_WINDOW_P (w))
14667 GIVE_UP (1);
14669 /* This flag is used to prevent redisplay optimizations. */
14670 if (windows_or_buffers_changed || cursor_type_changed)
14671 GIVE_UP (2);
14673 /* Verify that narrowing has not changed.
14674 Also verify that we were not told to prevent redisplay optimizations.
14675 It would be nice to further
14676 reduce the number of cases where this prevents try_window_id. */
14677 if (current_buffer->clip_changed
14678 || current_buffer->prevent_redisplay_optimizations_p)
14679 GIVE_UP (3);
14681 /* Window must either use window-based redisplay or be full width. */
14682 if (!FRAME_WINDOW_P (f)
14683 && (!FRAME_LINE_INS_DEL_OK (f)
14684 || !WINDOW_FULL_WIDTH_P (w)))
14685 GIVE_UP (4);
14687 /* Give up if point is not known NOT to appear in W. */
14688 if (PT < CHARPOS (start))
14689 GIVE_UP (5);
14691 /* Another way to prevent redisplay optimizations. */
14692 if (XFASTINT (w->last_modified) == 0)
14693 GIVE_UP (6);
14695 /* Verify that window is not hscrolled. */
14696 if (XFASTINT (w->hscroll) != 0)
14697 GIVE_UP (7);
14699 /* Verify that display wasn't paused. */
14700 if (NILP (w->window_end_valid))
14701 GIVE_UP (8);
14703 /* Can't use this if highlighting a region because a cursor movement
14704 will do more than just set the cursor. */
14705 if (!NILP (Vtransient_mark_mode)
14706 && !NILP (current_buffer->mark_active))
14707 GIVE_UP (9);
14709 /* Likewise if highlighting trailing whitespace. */
14710 if (!NILP (Vshow_trailing_whitespace))
14711 GIVE_UP (11);
14713 /* Likewise if showing a region. */
14714 if (!NILP (w->region_showing))
14715 GIVE_UP (10);
14717 /* Can use this if overlay arrow position and or string have changed. */
14718 if (overlay_arrows_changed_p ())
14719 GIVE_UP (12);
14722 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
14723 only if buffer has really changed. The reason is that the gap is
14724 initially at Z for freshly visited files. The code below would
14725 set end_unchanged to 0 in that case. */
14726 if (MODIFF > SAVE_MODIFF
14727 /* This seems to happen sometimes after saving a buffer. */
14728 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
14730 if (GPT - BEG < BEG_UNCHANGED)
14731 BEG_UNCHANGED = GPT - BEG;
14732 if (Z - GPT < END_UNCHANGED)
14733 END_UNCHANGED = Z - GPT;
14736 /* The position of the first and last character that has been changed. */
14737 first_changed_charpos = BEG + BEG_UNCHANGED;
14738 last_changed_charpos = Z - END_UNCHANGED;
14740 /* If window starts after a line end, and the last change is in
14741 front of that newline, then changes don't affect the display.
14742 This case happens with stealth-fontification. Note that although
14743 the display is unchanged, glyph positions in the matrix have to
14744 be adjusted, of course. */
14745 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
14746 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
14747 && ((last_changed_charpos < CHARPOS (start)
14748 && CHARPOS (start) == BEGV)
14749 || (last_changed_charpos < CHARPOS (start) - 1
14750 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
14752 int Z_old, delta, Z_BYTE_old, delta_bytes;
14753 struct glyph_row *r0;
14755 /* Compute how many chars/bytes have been added to or removed
14756 from the buffer. */
14757 Z_old = MATRIX_ROW_END_CHARPOS (row) + XFASTINT (w->window_end_pos);
14758 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
14759 delta = Z - Z_old;
14760 delta_bytes = Z_BYTE - Z_BYTE_old;
14762 /* Give up if PT is not in the window. Note that it already has
14763 been checked at the start of try_window_id that PT is not in
14764 front of the window start. */
14765 if (PT >= MATRIX_ROW_END_CHARPOS (row) + delta)
14766 GIVE_UP (13);
14768 /* If window start is unchanged, we can reuse the whole matrix
14769 as is, after adjusting glyph positions. No need to compute
14770 the window end again, since its offset from Z hasn't changed. */
14771 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14772 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + delta
14773 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + delta_bytes
14774 /* PT must not be in a partially visible line. */
14775 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + delta
14776 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14778 /* Adjust positions in the glyph matrix. */
14779 if (delta || delta_bytes)
14781 struct glyph_row *r1
14782 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
14783 increment_matrix_positions (w->current_matrix,
14784 MATRIX_ROW_VPOS (r0, current_matrix),
14785 MATRIX_ROW_VPOS (r1, current_matrix),
14786 delta, delta_bytes);
14789 /* Set the cursor. */
14790 row = row_containing_pos (w, PT, r0, NULL, 0);
14791 if (row)
14792 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14793 else
14794 abort ();
14795 return 1;
14799 /* Handle the case that changes are all below what is displayed in
14800 the window, and that PT is in the window. This shortcut cannot
14801 be taken if ZV is visible in the window, and text has been added
14802 there that is visible in the window. */
14803 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
14804 /* ZV is not visible in the window, or there are no
14805 changes at ZV, actually. */
14806 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
14807 || first_changed_charpos == last_changed_charpos))
14809 struct glyph_row *r0;
14811 /* Give up if PT is not in the window. Note that it already has
14812 been checked at the start of try_window_id that PT is not in
14813 front of the window start. */
14814 if (PT >= MATRIX_ROW_END_CHARPOS (row))
14815 GIVE_UP (14);
14817 /* If window start is unchanged, we can reuse the whole matrix
14818 as is, without changing glyph positions since no text has
14819 been added/removed in front of the window end. */
14820 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
14821 if (TEXT_POS_EQUAL_P (start, r0->start.pos)
14822 /* PT must not be in a partially visible line. */
14823 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
14824 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
14826 /* We have to compute the window end anew since text
14827 can have been added/removed after it. */
14828 w->window_end_pos
14829 = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
14830 w->window_end_bytepos
14831 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
14833 /* Set the cursor. */
14834 row = row_containing_pos (w, PT, r0, NULL, 0);
14835 if (row)
14836 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
14837 else
14838 abort ();
14839 return 2;
14843 /* Give up if window start is in the changed area.
14845 The condition used to read
14847 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
14849 but why that was tested escapes me at the moment. */
14850 if (CHARPOS (start) >= first_changed_charpos
14851 && CHARPOS (start) <= last_changed_charpos)
14852 GIVE_UP (15);
14854 /* Check that window start agrees with the start of the first glyph
14855 row in its current matrix. Check this after we know the window
14856 start is not in changed text, otherwise positions would not be
14857 comparable. */
14858 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
14859 if (!TEXT_POS_EQUAL_P (start, row->start.pos))
14860 GIVE_UP (16);
14862 /* Give up if the window ends in strings. Overlay strings
14863 at the end are difficult to handle, so don't try. */
14864 row = MATRIX_ROW (current_matrix, XFASTINT (w->window_end_vpos));
14865 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
14866 GIVE_UP (20);
14868 /* Compute the position at which we have to start displaying new
14869 lines. Some of the lines at the top of the window might be
14870 reusable because they are not displaying changed text. Find the
14871 last row in W's current matrix not affected by changes at the
14872 start of current_buffer. Value is null if changes start in the
14873 first line of window. */
14874 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
14875 if (last_unchanged_at_beg_row)
14877 /* Avoid starting to display in the moddle of a character, a TAB
14878 for instance. This is easier than to set up the iterator
14879 exactly, and it's not a frequent case, so the additional
14880 effort wouldn't really pay off. */
14881 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
14882 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
14883 && last_unchanged_at_beg_row > w->current_matrix->rows)
14884 --last_unchanged_at_beg_row;
14886 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
14887 GIVE_UP (17);
14889 if (init_to_row_end (&it, w, last_unchanged_at_beg_row) == 0)
14890 GIVE_UP (18);
14891 start_pos = it.current.pos;
14893 /* Start displaying new lines in the desired matrix at the same
14894 vpos we would use in the current matrix, i.e. below
14895 last_unchanged_at_beg_row. */
14896 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
14897 current_matrix);
14898 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
14899 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
14901 xassert (it.hpos == 0 && it.current_x == 0);
14903 else
14905 /* There are no reusable lines at the start of the window.
14906 Start displaying in the first text line. */
14907 start_display (&it, w, start);
14908 it.vpos = it.first_vpos;
14909 start_pos = it.current.pos;
14912 /* Find the first row that is not affected by changes at the end of
14913 the buffer. Value will be null if there is no unchanged row, in
14914 which case we must redisplay to the end of the window. delta
14915 will be set to the value by which buffer positions beginning with
14916 first_unchanged_at_end_row have to be adjusted due to text
14917 changes. */
14918 first_unchanged_at_end_row
14919 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
14920 IF_DEBUG (debug_delta = delta);
14921 IF_DEBUG (debug_delta_bytes = delta_bytes);
14923 /* Set stop_pos to the buffer position up to which we will have to
14924 display new lines. If first_unchanged_at_end_row != NULL, this
14925 is the buffer position of the start of the line displayed in that
14926 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
14927 that we don't stop at a buffer position. */
14928 stop_pos = 0;
14929 if (first_unchanged_at_end_row)
14931 xassert (last_unchanged_at_beg_row == NULL
14932 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
14934 /* If this is a continuation line, move forward to the next one
14935 that isn't. Changes in lines above affect this line.
14936 Caution: this may move first_unchanged_at_end_row to a row
14937 not displaying text. */
14938 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
14939 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14940 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14941 < it.last_visible_y))
14942 ++first_unchanged_at_end_row;
14944 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
14945 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
14946 >= it.last_visible_y))
14947 first_unchanged_at_end_row = NULL;
14948 else
14950 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
14951 + delta);
14952 first_unchanged_at_end_vpos
14953 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
14954 xassert (stop_pos >= Z - END_UNCHANGED);
14957 else if (last_unchanged_at_beg_row == NULL)
14958 GIVE_UP (19);
14961 #if GLYPH_DEBUG
14963 /* Either there is no unchanged row at the end, or the one we have
14964 now displays text. This is a necessary condition for the window
14965 end pos calculation at the end of this function. */
14966 xassert (first_unchanged_at_end_row == NULL
14967 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
14969 debug_last_unchanged_at_beg_vpos
14970 = (last_unchanged_at_beg_row
14971 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
14972 : -1);
14973 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
14975 #endif /* GLYPH_DEBUG != 0 */
14978 /* Display new lines. Set last_text_row to the last new line
14979 displayed which has text on it, i.e. might end up as being the
14980 line where the window_end_vpos is. */
14981 w->cursor.vpos = -1;
14982 last_text_row = NULL;
14983 overlay_arrow_seen = 0;
14984 while (it.current_y < it.last_visible_y
14985 && !fonts_changed_p
14986 && (first_unchanged_at_end_row == NULL
14987 || IT_CHARPOS (it) < stop_pos))
14989 if (display_line (&it))
14990 last_text_row = it.glyph_row - 1;
14993 if (fonts_changed_p)
14994 return -1;
14997 /* Compute differences in buffer positions, y-positions etc. for
14998 lines reused at the bottom of the window. Compute what we can
14999 scroll. */
15000 if (first_unchanged_at_end_row
15001 /* No lines reused because we displayed everything up to the
15002 bottom of the window. */
15003 && it.current_y < it.last_visible_y)
15005 dvpos = (it.vpos
15006 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
15007 current_matrix));
15008 dy = it.current_y - first_unchanged_at_end_row->y;
15009 run.current_y = first_unchanged_at_end_row->y;
15010 run.desired_y = run.current_y + dy;
15011 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
15013 else
15015 delta = delta_bytes = dvpos = dy
15016 = run.current_y = run.desired_y = run.height = 0;
15017 first_unchanged_at_end_row = NULL;
15019 IF_DEBUG (debug_dvpos = dvpos; debug_dy = dy);
15022 /* Find the cursor if not already found. We have to decide whether
15023 PT will appear on this window (it sometimes doesn't, but this is
15024 not a very frequent case.) This decision has to be made before
15025 the current matrix is altered. A value of cursor.vpos < 0 means
15026 that PT is either in one of the lines beginning at
15027 first_unchanged_at_end_row or below the window. Don't care for
15028 lines that might be displayed later at the window end; as
15029 mentioned, this is not a frequent case. */
15030 if (w->cursor.vpos < 0)
15032 /* Cursor in unchanged rows at the top? */
15033 if (PT < CHARPOS (start_pos)
15034 && last_unchanged_at_beg_row)
15036 row = row_containing_pos (w, PT,
15037 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
15038 last_unchanged_at_beg_row + 1, 0);
15039 if (row)
15040 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15043 /* Start from first_unchanged_at_end_row looking for PT. */
15044 else if (first_unchanged_at_end_row)
15046 row = row_containing_pos (w, PT - delta,
15047 first_unchanged_at_end_row, NULL, 0);
15048 if (row)
15049 set_cursor_from_row (w, row, w->current_matrix, delta,
15050 delta_bytes, dy, dvpos);
15053 /* Give up if cursor was not found. */
15054 if (w->cursor.vpos < 0)
15056 clear_glyph_matrix (w->desired_matrix);
15057 return -1;
15061 /* Don't let the cursor end in the scroll margins. */
15063 int this_scroll_margin, cursor_height;
15065 this_scroll_margin = max (0, scroll_margin);
15066 this_scroll_margin = min (this_scroll_margin, WINDOW_TOTAL_LINES (w) / 4);
15067 this_scroll_margin *= FRAME_LINE_HEIGHT (it.f);
15068 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
15070 if ((w->cursor.y < this_scroll_margin
15071 && CHARPOS (start) > BEGV)
15072 /* Old redisplay didn't take scroll margin into account at the bottom,
15073 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
15074 || (w->cursor.y + (make_cursor_line_fully_visible_p
15075 ? cursor_height + this_scroll_margin
15076 : 1)) > it.last_visible_y)
15078 w->cursor.vpos = -1;
15079 clear_glyph_matrix (w->desired_matrix);
15080 return -1;
15084 /* Scroll the display. Do it before changing the current matrix so
15085 that xterm.c doesn't get confused about where the cursor glyph is
15086 found. */
15087 if (dy && run.height)
15089 update_begin (f);
15091 if (FRAME_WINDOW_P (f))
15093 FRAME_RIF (f)->update_window_begin_hook (w);
15094 FRAME_RIF (f)->clear_window_mouse_face (w);
15095 FRAME_RIF (f)->scroll_run_hook (w, &run);
15096 FRAME_RIF (f)->update_window_end_hook (w, 0, 0);
15098 else
15100 /* Terminal frame. In this case, dvpos gives the number of
15101 lines to scroll by; dvpos < 0 means scroll up. */
15102 int first_unchanged_at_end_vpos
15103 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
15104 int from = WINDOW_TOP_EDGE_LINE (w) + first_unchanged_at_end_vpos;
15105 int end = (WINDOW_TOP_EDGE_LINE (w)
15106 + (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0)
15107 + window_internal_height (w));
15109 /* Perform the operation on the screen. */
15110 if (dvpos > 0)
15112 /* Scroll last_unchanged_at_beg_row to the end of the
15113 window down dvpos lines. */
15114 set_terminal_window (f, end);
15116 /* On dumb terminals delete dvpos lines at the end
15117 before inserting dvpos empty lines. */
15118 if (!FRAME_SCROLL_REGION_OK (f))
15119 ins_del_lines (f, end - dvpos, -dvpos);
15121 /* Insert dvpos empty lines in front of
15122 last_unchanged_at_beg_row. */
15123 ins_del_lines (f, from, dvpos);
15125 else if (dvpos < 0)
15127 /* Scroll up last_unchanged_at_beg_vpos to the end of
15128 the window to last_unchanged_at_beg_vpos - |dvpos|. */
15129 set_terminal_window (f, end);
15131 /* Delete dvpos lines in front of
15132 last_unchanged_at_beg_vpos. ins_del_lines will set
15133 the cursor to the given vpos and emit |dvpos| delete
15134 line sequences. */
15135 ins_del_lines (f, from + dvpos, dvpos);
15137 /* On a dumb terminal insert dvpos empty lines at the
15138 end. */
15139 if (!FRAME_SCROLL_REGION_OK (f))
15140 ins_del_lines (f, end + dvpos, -dvpos);
15143 set_terminal_window (f, 0);
15146 update_end (f);
15149 /* Shift reused rows of the current matrix to the right position.
15150 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
15151 text. */
15152 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
15153 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
15154 if (dvpos < 0)
15156 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
15157 bottom_vpos, dvpos);
15158 enable_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
15159 bottom_vpos, 0);
15161 else if (dvpos > 0)
15163 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
15164 bottom_vpos, dvpos);
15165 enable_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
15166 first_unchanged_at_end_vpos + dvpos, 0);
15169 /* For frame-based redisplay, make sure that current frame and window
15170 matrix are in sync with respect to glyph memory. */
15171 if (!FRAME_WINDOW_P (f))
15172 sync_frame_with_window_matrix_rows (w);
15174 /* Adjust buffer positions in reused rows. */
15175 if (delta || delta_bytes)
15176 increment_matrix_positions (current_matrix,
15177 first_unchanged_at_end_vpos + dvpos,
15178 bottom_vpos, delta, delta_bytes);
15180 /* Adjust Y positions. */
15181 if (dy)
15182 shift_glyph_matrix (w, current_matrix,
15183 first_unchanged_at_end_vpos + dvpos,
15184 bottom_vpos, dy);
15186 if (first_unchanged_at_end_row)
15188 first_unchanged_at_end_row += dvpos;
15189 if (first_unchanged_at_end_row->y >= it.last_visible_y
15190 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
15191 first_unchanged_at_end_row = NULL;
15194 /* If scrolling up, there may be some lines to display at the end of
15195 the window. */
15196 last_text_row_at_end = NULL;
15197 if (dy < 0)
15199 /* Scrolling up can leave for example a partially visible line
15200 at the end of the window to be redisplayed. */
15201 /* Set last_row to the glyph row in the current matrix where the
15202 window end line is found. It has been moved up or down in
15203 the matrix by dvpos. */
15204 int last_vpos = XFASTINT (w->window_end_vpos) + dvpos;
15205 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
15207 /* If last_row is the window end line, it should display text. */
15208 xassert (last_row->displays_text_p);
15210 /* If window end line was partially visible before, begin
15211 displaying at that line. Otherwise begin displaying with the
15212 line following it. */
15213 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
15215 init_to_row_start (&it, w, last_row);
15216 it.vpos = last_vpos;
15217 it.current_y = last_row->y;
15219 else
15221 init_to_row_end (&it, w, last_row);
15222 it.vpos = 1 + last_vpos;
15223 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
15224 ++last_row;
15227 /* We may start in a continuation line. If so, we have to
15228 get the right continuation_lines_width and current_x. */
15229 it.continuation_lines_width = last_row->continuation_lines_width;
15230 it.hpos = it.current_x = 0;
15232 /* Display the rest of the lines at the window end. */
15233 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
15234 while (it.current_y < it.last_visible_y
15235 && !fonts_changed_p)
15237 /* Is it always sure that the display agrees with lines in
15238 the current matrix? I don't think so, so we mark rows
15239 displayed invalid in the current matrix by setting their
15240 enabled_p flag to zero. */
15241 MATRIX_ROW (w->current_matrix, it.vpos)->enabled_p = 0;
15242 if (display_line (&it))
15243 last_text_row_at_end = it.glyph_row - 1;
15247 /* Update window_end_pos and window_end_vpos. */
15248 if (first_unchanged_at_end_row
15249 && !last_text_row_at_end)
15251 /* Window end line if one of the preserved rows from the current
15252 matrix. Set row to the last row displaying text in current
15253 matrix starting at first_unchanged_at_end_row, after
15254 scrolling. */
15255 xassert (first_unchanged_at_end_row->displays_text_p);
15256 row = find_last_row_displaying_text (w->current_matrix, &it,
15257 first_unchanged_at_end_row);
15258 xassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
15260 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15261 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15262 w->window_end_vpos
15263 = make_number (MATRIX_ROW_VPOS (row, w->current_matrix));
15264 xassert (w->window_end_bytepos >= 0);
15265 IF_DEBUG (debug_method_add (w, "A"));
15267 else if (last_text_row_at_end)
15269 w->window_end_pos
15270 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row_at_end));
15271 w->window_end_bytepos
15272 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row_at_end);
15273 w->window_end_vpos
15274 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end, desired_matrix));
15275 xassert (w->window_end_bytepos >= 0);
15276 IF_DEBUG (debug_method_add (w, "B"));
15278 else if (last_text_row)
15280 /* We have displayed either to the end of the window or at the
15281 end of the window, i.e. the last row with text is to be found
15282 in the desired matrix. */
15283 w->window_end_pos
15284 = make_number (Z - MATRIX_ROW_END_CHARPOS (last_text_row));
15285 w->window_end_bytepos
15286 = Z_BYTE - MATRIX_ROW_END_BYTEPOS (last_text_row);
15287 w->window_end_vpos
15288 = make_number (MATRIX_ROW_VPOS (last_text_row, desired_matrix));
15289 xassert (w->window_end_bytepos >= 0);
15291 else if (first_unchanged_at_end_row == NULL
15292 && last_text_row == NULL
15293 && last_text_row_at_end == NULL)
15295 /* Displayed to end of window, but no line containing text was
15296 displayed. Lines were deleted at the end of the window. */
15297 int first_vpos = WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0;
15298 int vpos = XFASTINT (w->window_end_vpos);
15299 struct glyph_row *current_row = current_matrix->rows + vpos;
15300 struct glyph_row *desired_row = desired_matrix->rows + vpos;
15302 for (row = NULL;
15303 row == NULL && vpos >= first_vpos;
15304 --vpos, --current_row, --desired_row)
15306 if (desired_row->enabled_p)
15308 if (desired_row->displays_text_p)
15309 row = desired_row;
15311 else if (current_row->displays_text_p)
15312 row = current_row;
15315 xassert (row != NULL);
15316 w->window_end_vpos = make_number (vpos + 1);
15317 w->window_end_pos = make_number (Z - MATRIX_ROW_END_CHARPOS (row));
15318 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
15319 xassert (w->window_end_bytepos >= 0);
15320 IF_DEBUG (debug_method_add (w, "C"));
15322 else
15323 abort ();
15325 #if 0 /* This leads to problems, for instance when the cursor is
15326 at ZV, and the cursor line displays no text. */
15327 /* Disable rows below what's displayed in the window. This makes
15328 debugging easier. */
15329 enable_glyph_matrix_rows (current_matrix,
15330 XFASTINT (w->window_end_vpos) + 1,
15331 bottom_vpos, 0);
15332 #endif
15334 IF_DEBUG (debug_end_pos = XFASTINT (w->window_end_pos);
15335 debug_end_vpos = XFASTINT (w->window_end_vpos));
15337 /* Record that display has not been completed. */
15338 w->window_end_valid = Qnil;
15339 w->desired_matrix->no_scrolling_p = 1;
15340 return 3;
15342 #undef GIVE_UP
15347 /***********************************************************************
15348 More debugging support
15349 ***********************************************************************/
15351 #if GLYPH_DEBUG
15353 void dump_glyph_row P_ ((struct glyph_row *, int, int));
15354 void dump_glyph_matrix P_ ((struct glyph_matrix *, int));
15355 void dump_glyph P_ ((struct glyph_row *, struct glyph *, int));
15358 /* Dump the contents of glyph matrix MATRIX on stderr.
15360 GLYPHS 0 means don't show glyph contents.
15361 GLYPHS 1 means show glyphs in short form
15362 GLYPHS > 1 means show glyphs in long form. */
15364 void
15365 dump_glyph_matrix (matrix, glyphs)
15366 struct glyph_matrix *matrix;
15367 int glyphs;
15369 int i;
15370 for (i = 0; i < matrix->nrows; ++i)
15371 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
15375 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
15376 the glyph row and area where the glyph comes from. */
15378 void
15379 dump_glyph (row, glyph, area)
15380 struct glyph_row *row;
15381 struct glyph *glyph;
15382 int area;
15384 if (glyph->type == CHAR_GLYPH)
15386 fprintf (stderr,
15387 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15388 glyph - row->glyphs[TEXT_AREA],
15389 'C',
15390 glyph->charpos,
15391 (BUFFERP (glyph->object)
15392 ? 'B'
15393 : (STRINGP (glyph->object)
15394 ? 'S'
15395 : '-')),
15396 glyph->pixel_width,
15397 glyph->u.ch,
15398 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
15399 ? glyph->u.ch
15400 : '.'),
15401 glyph->face_id,
15402 glyph->left_box_line_p,
15403 glyph->right_box_line_p);
15405 else if (glyph->type == STRETCH_GLYPH)
15407 fprintf (stderr,
15408 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15409 glyph - row->glyphs[TEXT_AREA],
15410 'S',
15411 glyph->charpos,
15412 (BUFFERP (glyph->object)
15413 ? 'B'
15414 : (STRINGP (glyph->object)
15415 ? 'S'
15416 : '-')),
15417 glyph->pixel_width,
15419 '.',
15420 glyph->face_id,
15421 glyph->left_box_line_p,
15422 glyph->right_box_line_p);
15424 else if (glyph->type == IMAGE_GLYPH)
15426 fprintf (stderr,
15427 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15428 glyph - row->glyphs[TEXT_AREA],
15429 'I',
15430 glyph->charpos,
15431 (BUFFERP (glyph->object)
15432 ? 'B'
15433 : (STRINGP (glyph->object)
15434 ? 'S'
15435 : '-')),
15436 glyph->pixel_width,
15437 glyph->u.img_id,
15438 '.',
15439 glyph->face_id,
15440 glyph->left_box_line_p,
15441 glyph->right_box_line_p);
15443 else if (glyph->type == COMPOSITE_GLYPH)
15445 fprintf (stderr,
15446 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
15447 glyph - row->glyphs[TEXT_AREA],
15448 '+',
15449 glyph->charpos,
15450 (BUFFERP (glyph->object)
15451 ? 'B'
15452 : (STRINGP (glyph->object)
15453 ? 'S'
15454 : '-')),
15455 glyph->pixel_width,
15456 glyph->u.cmp_id,
15457 '.',
15458 glyph->face_id,
15459 glyph->left_box_line_p,
15460 glyph->right_box_line_p);
15465 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
15466 GLYPHS 0 means don't show glyph contents.
15467 GLYPHS 1 means show glyphs in short form
15468 GLYPHS > 1 means show glyphs in long form. */
15470 void
15471 dump_glyph_row (row, vpos, glyphs)
15472 struct glyph_row *row;
15473 int vpos, glyphs;
15475 if (glyphs != 1)
15477 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
15478 fprintf (stderr, "======================================================================\n");
15480 fprintf (stderr, "%3d %5d %5d %4d %1.1d%1.1d%1.1d%1.1d\
15481 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
15482 vpos,
15483 MATRIX_ROW_START_CHARPOS (row),
15484 MATRIX_ROW_END_CHARPOS (row),
15485 row->used[TEXT_AREA],
15486 row->contains_overlapping_glyphs_p,
15487 row->enabled_p,
15488 row->truncated_on_left_p,
15489 row->truncated_on_right_p,
15490 row->continued_p,
15491 MATRIX_ROW_CONTINUATION_LINE_P (row),
15492 row->displays_text_p,
15493 row->ends_at_zv_p,
15494 row->fill_line_p,
15495 row->ends_in_middle_of_char_p,
15496 row->starts_in_middle_of_char_p,
15497 row->mouse_face_p,
15498 row->x,
15499 row->y,
15500 row->pixel_width,
15501 row->height,
15502 row->visible_height,
15503 row->ascent,
15504 row->phys_ascent);
15505 fprintf (stderr, "%9d %5d\t%5d\n", row->start.overlay_string_index,
15506 row->end.overlay_string_index,
15507 row->continuation_lines_width);
15508 fprintf (stderr, "%9d %5d\n",
15509 CHARPOS (row->start.string_pos),
15510 CHARPOS (row->end.string_pos));
15511 fprintf (stderr, "%9d %5d\n", row->start.dpvec_index,
15512 row->end.dpvec_index);
15515 if (glyphs > 1)
15517 int area;
15519 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15521 struct glyph *glyph = row->glyphs[area];
15522 struct glyph *glyph_end = glyph + row->used[area];
15524 /* Glyph for a line end in text. */
15525 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
15526 ++glyph_end;
15528 if (glyph < glyph_end)
15529 fprintf (stderr, " Glyph Type Pos O W Code C Face LR\n");
15531 for (; glyph < glyph_end; ++glyph)
15532 dump_glyph (row, glyph, area);
15535 else if (glyphs == 1)
15537 int area;
15539 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15541 char *s = (char *) alloca (row->used[area] + 1);
15542 int i;
15544 for (i = 0; i < row->used[area]; ++i)
15546 struct glyph *glyph = row->glyphs[area] + i;
15547 if (glyph->type == CHAR_GLYPH
15548 && glyph->u.ch < 0x80
15549 && glyph->u.ch >= ' ')
15550 s[i] = glyph->u.ch;
15551 else
15552 s[i] = '.';
15555 s[i] = '\0';
15556 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
15562 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
15563 Sdump_glyph_matrix, 0, 1, "p",
15564 doc: /* Dump the current matrix of the selected window to stderr.
15565 Shows contents of glyph row structures. With non-nil
15566 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
15567 glyphs in short form, otherwise show glyphs in long form. */)
15568 (glyphs)
15569 Lisp_Object glyphs;
15571 struct window *w = XWINDOW (selected_window);
15572 struct buffer *buffer = XBUFFER (w->buffer);
15574 fprintf (stderr, "PT = %d, BEGV = %d. ZV = %d\n",
15575 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
15576 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
15577 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
15578 fprintf (stderr, "=============================================\n");
15579 dump_glyph_matrix (w->current_matrix,
15580 NILP (glyphs) ? 0 : XINT (glyphs));
15581 return Qnil;
15585 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
15586 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* */)
15589 struct frame *f = XFRAME (selected_frame);
15590 dump_glyph_matrix (f->current_matrix, 1);
15591 return Qnil;
15595 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
15596 doc: /* Dump glyph row ROW to stderr.
15597 GLYPH 0 means don't dump glyphs.
15598 GLYPH 1 means dump glyphs in short form.
15599 GLYPH > 1 or omitted means dump glyphs in long form. */)
15600 (row, glyphs)
15601 Lisp_Object row, glyphs;
15603 struct glyph_matrix *matrix;
15604 int vpos;
15606 CHECK_NUMBER (row);
15607 matrix = XWINDOW (selected_window)->current_matrix;
15608 vpos = XINT (row);
15609 if (vpos >= 0 && vpos < matrix->nrows)
15610 dump_glyph_row (MATRIX_ROW (matrix, vpos),
15611 vpos,
15612 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15613 return Qnil;
15617 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
15618 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
15619 GLYPH 0 means don't dump glyphs.
15620 GLYPH 1 means dump glyphs in short form.
15621 GLYPH > 1 or omitted means dump glyphs in long form. */)
15622 (row, glyphs)
15623 Lisp_Object row, glyphs;
15625 struct frame *sf = SELECTED_FRAME ();
15626 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
15627 int vpos;
15629 CHECK_NUMBER (row);
15630 vpos = XINT (row);
15631 if (vpos >= 0 && vpos < m->nrows)
15632 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
15633 INTEGERP (glyphs) ? XINT (glyphs) : 2);
15634 return Qnil;
15638 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
15639 doc: /* Toggle tracing of redisplay.
15640 With ARG, turn tracing on if and only if ARG is positive. */)
15641 (arg)
15642 Lisp_Object arg;
15644 if (NILP (arg))
15645 trace_redisplay_p = !trace_redisplay_p;
15646 else
15648 arg = Fprefix_numeric_value (arg);
15649 trace_redisplay_p = XINT (arg) > 0;
15652 return Qnil;
15656 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
15657 doc: /* Like `format', but print result to stderr.
15658 usage: (trace-to-stderr STRING &rest OBJECTS) */)
15659 (nargs, args)
15660 int nargs;
15661 Lisp_Object *args;
15663 Lisp_Object s = Fformat (nargs, args);
15664 fprintf (stderr, "%s", SDATA (s));
15665 return Qnil;
15668 #endif /* GLYPH_DEBUG */
15672 /***********************************************************************
15673 Building Desired Matrix Rows
15674 ***********************************************************************/
15676 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
15677 Used for non-window-redisplay windows, and for windows w/o left fringe. */
15679 static struct glyph_row *
15680 get_overlay_arrow_glyph_row (w, overlay_arrow_string)
15681 struct window *w;
15682 Lisp_Object overlay_arrow_string;
15684 struct frame *f = XFRAME (WINDOW_FRAME (w));
15685 struct buffer *buffer = XBUFFER (w->buffer);
15686 struct buffer *old = current_buffer;
15687 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
15688 int arrow_len = SCHARS (overlay_arrow_string);
15689 const unsigned char *arrow_end = arrow_string + arrow_len;
15690 const unsigned char *p;
15691 struct it it;
15692 int multibyte_p;
15693 int n_glyphs_before;
15695 set_buffer_temp (buffer);
15696 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
15697 it.glyph_row->used[TEXT_AREA] = 0;
15698 SET_TEXT_POS (it.position, 0, 0);
15700 multibyte_p = !NILP (buffer->enable_multibyte_characters);
15701 p = arrow_string;
15702 while (p < arrow_end)
15704 Lisp_Object face, ilisp;
15706 /* Get the next character. */
15707 if (multibyte_p)
15708 it.c = string_char_and_length (p, arrow_len, &it.len);
15709 else
15710 it.c = *p, it.len = 1;
15711 p += it.len;
15713 /* Get its face. */
15714 ilisp = make_number (p - arrow_string);
15715 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
15716 it.face_id = compute_char_face (f, it.c, face);
15718 /* Compute its width, get its glyphs. */
15719 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
15720 SET_TEXT_POS (it.position, -1, -1);
15721 PRODUCE_GLYPHS (&it);
15723 /* If this character doesn't fit any more in the line, we have
15724 to remove some glyphs. */
15725 if (it.current_x > it.last_visible_x)
15727 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
15728 break;
15732 set_buffer_temp (old);
15733 return it.glyph_row;
15737 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
15738 glyphs are only inserted for terminal frames since we can't really
15739 win with truncation glyphs when partially visible glyphs are
15740 involved. Which glyphs to insert is determined by
15741 produce_special_glyphs. */
15743 static void
15744 insert_left_trunc_glyphs (it)
15745 struct it *it;
15747 struct it truncate_it;
15748 struct glyph *from, *end, *to, *toend;
15750 xassert (!FRAME_WINDOW_P (it->f));
15752 /* Get the truncation glyphs. */
15753 truncate_it = *it;
15754 truncate_it.current_x = 0;
15755 truncate_it.face_id = DEFAULT_FACE_ID;
15756 truncate_it.glyph_row = &scratch_glyph_row;
15757 truncate_it.glyph_row->used[TEXT_AREA] = 0;
15758 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
15759 truncate_it.object = make_number (0);
15760 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
15762 /* Overwrite glyphs from IT with truncation glyphs. */
15763 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15764 end = from + truncate_it.glyph_row->used[TEXT_AREA];
15765 to = it->glyph_row->glyphs[TEXT_AREA];
15766 toend = to + it->glyph_row->used[TEXT_AREA];
15768 while (from < end)
15769 *to++ = *from++;
15771 /* There may be padding glyphs left over. Overwrite them too. */
15772 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
15774 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
15775 while (from < end)
15776 *to++ = *from++;
15779 if (to > toend)
15780 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
15784 /* Compute the pixel height and width of IT->glyph_row.
15786 Most of the time, ascent and height of a display line will be equal
15787 to the max_ascent and max_height values of the display iterator
15788 structure. This is not the case if
15790 1. We hit ZV without displaying anything. In this case, max_ascent
15791 and max_height will be zero.
15793 2. We have some glyphs that don't contribute to the line height.
15794 (The glyph row flag contributes_to_line_height_p is for future
15795 pixmap extensions).
15797 The first case is easily covered by using default values because in
15798 these cases, the line height does not really matter, except that it
15799 must not be zero. */
15801 static void
15802 compute_line_metrics (it)
15803 struct it *it;
15805 struct glyph_row *row = it->glyph_row;
15806 int area, i;
15808 if (FRAME_WINDOW_P (it->f))
15810 int i, min_y, max_y;
15812 /* The line may consist of one space only, that was added to
15813 place the cursor on it. If so, the row's height hasn't been
15814 computed yet. */
15815 if (row->height == 0)
15817 if (it->max_ascent + it->max_descent == 0)
15818 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
15819 row->ascent = it->max_ascent;
15820 row->height = it->max_ascent + it->max_descent;
15821 row->phys_ascent = it->max_phys_ascent;
15822 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
15823 row->extra_line_spacing = it->max_extra_line_spacing;
15826 /* Compute the width of this line. */
15827 row->pixel_width = row->x;
15828 for (i = 0; i < row->used[TEXT_AREA]; ++i)
15829 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
15831 xassert (row->pixel_width >= 0);
15832 xassert (row->ascent >= 0 && row->height > 0);
15834 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
15835 || MATRIX_ROW_OVERLAPS_PRED_P (row));
15837 /* If first line's physical ascent is larger than its logical
15838 ascent, use the physical ascent, and make the row taller.
15839 This makes accented characters fully visible. */
15840 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
15841 && row->phys_ascent > row->ascent)
15843 row->height += row->phys_ascent - row->ascent;
15844 row->ascent = row->phys_ascent;
15847 /* Compute how much of the line is visible. */
15848 row->visible_height = row->height;
15850 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
15851 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
15853 if (row->y < min_y)
15854 row->visible_height -= min_y - row->y;
15855 if (row->y + row->height > max_y)
15856 row->visible_height -= row->y + row->height - max_y;
15858 else
15860 row->pixel_width = row->used[TEXT_AREA];
15861 if (row->continued_p)
15862 row->pixel_width -= it->continuation_pixel_width;
15863 else if (row->truncated_on_right_p)
15864 row->pixel_width -= it->truncation_pixel_width;
15865 row->ascent = row->phys_ascent = 0;
15866 row->height = row->phys_height = row->visible_height = 1;
15867 row->extra_line_spacing = 0;
15870 /* Compute a hash code for this row. */
15871 row->hash = 0;
15872 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
15873 for (i = 0; i < row->used[area]; ++i)
15874 row->hash = ((((row->hash << 4) + (row->hash >> 24)) & 0x0fffffff)
15875 + row->glyphs[area][i].u.val
15876 + row->glyphs[area][i].face_id
15877 + row->glyphs[area][i].padding_p
15878 + (row->glyphs[area][i].type << 2));
15880 it->max_ascent = it->max_descent = 0;
15881 it->max_phys_ascent = it->max_phys_descent = 0;
15885 /* Append one space to the glyph row of iterator IT if doing a
15886 window-based redisplay. The space has the same face as
15887 IT->face_id. Value is non-zero if a space was added.
15889 This function is called to make sure that there is always one glyph
15890 at the end of a glyph row that the cursor can be set on under
15891 window-systems. (If there weren't such a glyph we would not know
15892 how wide and tall a box cursor should be displayed).
15894 At the same time this space let's a nicely handle clearing to the
15895 end of the line if the row ends in italic text. */
15897 static int
15898 append_space_for_newline (it, default_face_p)
15899 struct it *it;
15900 int default_face_p;
15902 if (FRAME_WINDOW_P (it->f))
15904 int n = it->glyph_row->used[TEXT_AREA];
15906 if (it->glyph_row->glyphs[TEXT_AREA] + n
15907 < it->glyph_row->glyphs[1 + TEXT_AREA])
15909 /* Save some values that must not be changed.
15910 Must save IT->c and IT->len because otherwise
15911 ITERATOR_AT_END_P wouldn't work anymore after
15912 append_space_for_newline has been called. */
15913 enum display_element_type saved_what = it->what;
15914 int saved_c = it->c, saved_len = it->len;
15915 int saved_x = it->current_x;
15916 int saved_face_id = it->face_id;
15917 struct text_pos saved_pos;
15918 Lisp_Object saved_object;
15919 struct face *face;
15921 saved_object = it->object;
15922 saved_pos = it->position;
15924 it->what = IT_CHARACTER;
15925 bzero (&it->position, sizeof it->position);
15926 it->object = make_number (0);
15927 it->c = ' ';
15928 it->len = 1;
15930 if (default_face_p)
15931 it->face_id = DEFAULT_FACE_ID;
15932 else if (it->face_before_selective_p)
15933 it->face_id = it->saved_face_id;
15934 face = FACE_FROM_ID (it->f, it->face_id);
15935 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
15937 PRODUCE_GLYPHS (it);
15939 it->override_ascent = -1;
15940 it->constrain_row_ascent_descent_p = 0;
15941 it->current_x = saved_x;
15942 it->object = saved_object;
15943 it->position = saved_pos;
15944 it->what = saved_what;
15945 it->face_id = saved_face_id;
15946 it->len = saved_len;
15947 it->c = saved_c;
15948 return 1;
15952 return 0;
15956 /* Extend the face of the last glyph in the text area of IT->glyph_row
15957 to the end of the display line. Called from display_line.
15958 If the glyph row is empty, add a space glyph to it so that we
15959 know the face to draw. Set the glyph row flag fill_line_p. */
15961 static void
15962 extend_face_to_end_of_line (it)
15963 struct it *it;
15965 struct face *face;
15966 struct frame *f = it->f;
15968 /* If line is already filled, do nothing. */
15969 if (it->current_x >= it->last_visible_x)
15970 return;
15972 /* Face extension extends the background and box of IT->face_id
15973 to the end of the line. If the background equals the background
15974 of the frame, we don't have to do anything. */
15975 if (it->face_before_selective_p)
15976 face = FACE_FROM_ID (it->f, it->saved_face_id);
15977 else
15978 face = FACE_FROM_ID (f, it->face_id);
15980 if (FRAME_WINDOW_P (f)
15981 && it->glyph_row->displays_text_p
15982 && face->box == FACE_NO_BOX
15983 && face->background == FRAME_BACKGROUND_PIXEL (f)
15984 && !face->stipple)
15985 return;
15987 /* Set the glyph row flag indicating that the face of the last glyph
15988 in the text area has to be drawn to the end of the text area. */
15989 it->glyph_row->fill_line_p = 1;
15991 /* If current character of IT is not ASCII, make sure we have the
15992 ASCII face. This will be automatically undone the next time
15993 get_next_display_element returns a multibyte character. Note
15994 that the character will always be single byte in unibyte text. */
15995 if (!ASCII_CHAR_P (it->c))
15997 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
16000 if (FRAME_WINDOW_P (f))
16002 /* If the row is empty, add a space with the current face of IT,
16003 so that we know which face to draw. */
16004 if (it->glyph_row->used[TEXT_AREA] == 0)
16006 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
16007 it->glyph_row->glyphs[TEXT_AREA][0].face_id = it->face_id;
16008 it->glyph_row->used[TEXT_AREA] = 1;
16011 else
16013 /* Save some values that must not be changed. */
16014 int saved_x = it->current_x;
16015 struct text_pos saved_pos;
16016 Lisp_Object saved_object;
16017 enum display_element_type saved_what = it->what;
16018 int saved_face_id = it->face_id;
16020 saved_object = it->object;
16021 saved_pos = it->position;
16023 it->what = IT_CHARACTER;
16024 bzero (&it->position, sizeof it->position);
16025 it->object = make_number (0);
16026 it->c = ' ';
16027 it->len = 1;
16028 it->face_id = face->id;
16030 PRODUCE_GLYPHS (it);
16032 while (it->current_x <= it->last_visible_x)
16033 PRODUCE_GLYPHS (it);
16035 /* Don't count these blanks really. It would let us insert a left
16036 truncation glyph below and make us set the cursor on them, maybe. */
16037 it->current_x = saved_x;
16038 it->object = saved_object;
16039 it->position = saved_pos;
16040 it->what = saved_what;
16041 it->face_id = saved_face_id;
16046 /* Value is non-zero if text starting at CHARPOS in current_buffer is
16047 trailing whitespace. */
16049 static int
16050 trailing_whitespace_p (charpos)
16051 int charpos;
16053 int bytepos = CHAR_TO_BYTE (charpos);
16054 int c = 0;
16056 while (bytepos < ZV_BYTE
16057 && (c = FETCH_CHAR (bytepos),
16058 c == ' ' || c == '\t'))
16059 ++bytepos;
16061 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
16063 if (bytepos != PT_BYTE)
16064 return 1;
16066 return 0;
16070 /* Highlight trailing whitespace, if any, in ROW. */
16072 void
16073 highlight_trailing_whitespace (f, row)
16074 struct frame *f;
16075 struct glyph_row *row;
16077 int used = row->used[TEXT_AREA];
16079 if (used)
16081 struct glyph *start = row->glyphs[TEXT_AREA];
16082 struct glyph *glyph = start + used - 1;
16084 /* Skip over glyphs inserted to display the cursor at the
16085 end of a line, for extending the face of the last glyph
16086 to the end of the line on terminals, and for truncation
16087 and continuation glyphs. */
16088 while (glyph >= start
16089 && glyph->type == CHAR_GLYPH
16090 && INTEGERP (glyph->object))
16091 --glyph;
16093 /* If last glyph is a space or stretch, and it's trailing
16094 whitespace, set the face of all trailing whitespace glyphs in
16095 IT->glyph_row to `trailing-whitespace'. */
16096 if (glyph >= start
16097 && BUFFERP (glyph->object)
16098 && (glyph->type == STRETCH_GLYPH
16099 || (glyph->type == CHAR_GLYPH
16100 && glyph->u.ch == ' '))
16101 && trailing_whitespace_p (glyph->charpos))
16103 int face_id = lookup_named_face (f, Qtrailing_whitespace, 0);
16104 if (face_id < 0)
16105 return;
16107 while (glyph >= start
16108 && BUFFERP (glyph->object)
16109 && (glyph->type == STRETCH_GLYPH
16110 || (glyph->type == CHAR_GLYPH
16111 && glyph->u.ch == ' ')))
16112 (glyph--)->face_id = face_id;
16118 /* Value is non-zero if glyph row ROW in window W should be
16119 used to hold the cursor. */
16121 static int
16122 cursor_row_p (w, row)
16123 struct window *w;
16124 struct glyph_row *row;
16126 int cursor_row_p = 1;
16128 if (PT == MATRIX_ROW_END_CHARPOS (row))
16130 /* Suppose the row ends on a string.
16131 Unless the row is continued, that means it ends on a newline
16132 in the string. If it's anything other than a display string
16133 (e.g. a before-string from an overlay), we don't want the
16134 cursor there. (This heuristic seems to give the optimal
16135 behavior for the various types of multi-line strings.) */
16136 if (CHARPOS (row->end.string_pos) >= 0)
16138 if (row->continued_p)
16139 cursor_row_p = 1;
16140 else
16142 /* Check for `display' property. */
16143 struct glyph *beg = row->glyphs[TEXT_AREA];
16144 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
16145 struct glyph *glyph;
16147 cursor_row_p = 0;
16148 for (glyph = end; glyph >= beg; --glyph)
16149 if (STRINGP (glyph->object))
16151 Lisp_Object prop
16152 = Fget_char_property (make_number (PT),
16153 Qdisplay, Qnil);
16154 cursor_row_p =
16155 (!NILP (prop)
16156 && display_prop_string_p (prop, glyph->object));
16157 break;
16161 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16163 /* If the row ends in middle of a real character,
16164 and the line is continued, we want the cursor here.
16165 That's because MATRIX_ROW_END_CHARPOS would equal
16166 PT if PT is before the character. */
16167 if (!row->ends_in_ellipsis_p)
16168 cursor_row_p = row->continued_p;
16169 else
16170 /* If the row ends in an ellipsis, then
16171 MATRIX_ROW_END_CHARPOS will equal point after the invisible text.
16172 We want that position to be displayed after the ellipsis. */
16173 cursor_row_p = 0;
16175 /* If the row ends at ZV, display the cursor at the end of that
16176 row instead of at the start of the row below. */
16177 else if (row->ends_at_zv_p)
16178 cursor_row_p = 1;
16179 else
16180 cursor_row_p = 0;
16183 return cursor_row_p;
16187 /* Construct the glyph row IT->glyph_row in the desired matrix of
16188 IT->w from text at the current position of IT. See dispextern.h
16189 for an overview of struct it. Value is non-zero if
16190 IT->glyph_row displays text, as opposed to a line displaying ZV
16191 only. */
16193 static int
16194 display_line (it)
16195 struct it *it;
16197 struct glyph_row *row = it->glyph_row;
16198 Lisp_Object overlay_arrow_string;
16200 /* We always start displaying at hpos zero even if hscrolled. */
16201 xassert (it->hpos == 0 && it->current_x == 0);
16203 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
16204 >= it->w->desired_matrix->nrows)
16206 it->w->nrows_scale_factor++;
16207 fonts_changed_p = 1;
16208 return 0;
16211 /* Is IT->w showing the region? */
16212 it->w->region_showing = it->region_beg_charpos > 0 ? Qt : Qnil;
16214 /* Clear the result glyph row and enable it. */
16215 prepare_desired_row (row);
16217 row->y = it->current_y;
16218 row->start = it->start;
16219 row->continuation_lines_width = it->continuation_lines_width;
16220 row->displays_text_p = 1;
16221 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
16222 it->starts_in_middle_of_char_p = 0;
16224 /* Arrange the overlays nicely for our purposes. Usually, we call
16225 display_line on only one line at a time, in which case this
16226 can't really hurt too much, or we call it on lines which appear
16227 one after another in the buffer, in which case all calls to
16228 recenter_overlay_lists but the first will be pretty cheap. */
16229 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
16231 /* Move over display elements that are not visible because we are
16232 hscrolled. This may stop at an x-position < IT->first_visible_x
16233 if the first glyph is partially visible or if we hit a line end. */
16234 if (it->current_x < it->first_visible_x)
16236 move_it_in_display_line_to (it, ZV, it->first_visible_x,
16237 MOVE_TO_POS | MOVE_TO_X);
16240 /* Get the initial row height. This is either the height of the
16241 text hscrolled, if there is any, or zero. */
16242 row->ascent = it->max_ascent;
16243 row->height = it->max_ascent + it->max_descent;
16244 row->phys_ascent = it->max_phys_ascent;
16245 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
16246 row->extra_line_spacing = it->max_extra_line_spacing;
16248 /* Loop generating characters. The loop is left with IT on the next
16249 character to display. */
16250 while (1)
16252 int n_glyphs_before, hpos_before, x_before;
16253 int x, i, nglyphs;
16254 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
16256 /* Retrieve the next thing to display. Value is zero if end of
16257 buffer reached. */
16258 if (!get_next_display_element (it))
16260 /* Maybe add a space at the end of this line that is used to
16261 display the cursor there under X. Set the charpos of the
16262 first glyph of blank lines not corresponding to any text
16263 to -1. */
16264 #ifdef HAVE_WINDOW_SYSTEM
16265 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16266 row->exact_window_width_line_p = 1;
16267 else
16268 #endif /* HAVE_WINDOW_SYSTEM */
16269 if ((append_space_for_newline (it, 1) && row->used[TEXT_AREA] == 1)
16270 || row->used[TEXT_AREA] == 0)
16272 row->glyphs[TEXT_AREA]->charpos = -1;
16273 row->displays_text_p = 0;
16275 if (!NILP (XBUFFER (it->w->buffer)->indicate_empty_lines)
16276 && (!MINI_WINDOW_P (it->w)
16277 || (minibuf_level && EQ (it->window, minibuf_window))))
16278 row->indicate_empty_line_p = 1;
16281 it->continuation_lines_width = 0;
16282 row->ends_at_zv_p = 1;
16283 break;
16286 /* Now, get the metrics of what we want to display. This also
16287 generates glyphs in `row' (which is IT->glyph_row). */
16288 n_glyphs_before = row->used[TEXT_AREA];
16289 x = it->current_x;
16291 /* Remember the line height so far in case the next element doesn't
16292 fit on the line. */
16293 if (!it->truncate_lines_p)
16295 ascent = it->max_ascent;
16296 descent = it->max_descent;
16297 phys_ascent = it->max_phys_ascent;
16298 phys_descent = it->max_phys_descent;
16301 PRODUCE_GLYPHS (it);
16303 /* If this display element was in marginal areas, continue with
16304 the next one. */
16305 if (it->area != TEXT_AREA)
16307 row->ascent = max (row->ascent, it->max_ascent);
16308 row->height = max (row->height, it->max_ascent + it->max_descent);
16309 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16310 row->phys_height = max (row->phys_height,
16311 it->max_phys_ascent + it->max_phys_descent);
16312 row->extra_line_spacing = max (row->extra_line_spacing,
16313 it->max_extra_line_spacing);
16314 set_iterator_to_next (it, 1);
16315 continue;
16318 /* Does the display element fit on the line? If we truncate
16319 lines, we should draw past the right edge of the window. If
16320 we don't truncate, we want to stop so that we can display the
16321 continuation glyph before the right margin. If lines are
16322 continued, there are two possible strategies for characters
16323 resulting in more than 1 glyph (e.g. tabs): Display as many
16324 glyphs as possible in this line and leave the rest for the
16325 continuation line, or display the whole element in the next
16326 line. Original redisplay did the former, so we do it also. */
16327 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
16328 hpos_before = it->hpos;
16329 x_before = x;
16331 if (/* Not a newline. */
16332 nglyphs > 0
16333 /* Glyphs produced fit entirely in the line. */
16334 && it->current_x < it->last_visible_x)
16336 it->hpos += nglyphs;
16337 row->ascent = max (row->ascent, it->max_ascent);
16338 row->height = max (row->height, it->max_ascent + it->max_descent);
16339 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16340 row->phys_height = max (row->phys_height,
16341 it->max_phys_ascent + it->max_phys_descent);
16342 row->extra_line_spacing = max (row->extra_line_spacing,
16343 it->max_extra_line_spacing);
16344 if (it->current_x - it->pixel_width < it->first_visible_x)
16345 row->x = x - it->first_visible_x;
16347 else
16349 int new_x;
16350 struct glyph *glyph;
16352 for (i = 0; i < nglyphs; ++i, x = new_x)
16354 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
16355 new_x = x + glyph->pixel_width;
16357 if (/* Lines are continued. */
16358 !it->truncate_lines_p
16359 && (/* Glyph doesn't fit on the line. */
16360 new_x > it->last_visible_x
16361 /* Or it fits exactly on a window system frame. */
16362 || (new_x == it->last_visible_x
16363 && FRAME_WINDOW_P (it->f))))
16365 /* End of a continued line. */
16367 if (it->hpos == 0
16368 || (new_x == it->last_visible_x
16369 && FRAME_WINDOW_P (it->f)))
16371 /* Current glyph is the only one on the line or
16372 fits exactly on the line. We must continue
16373 the line because we can't draw the cursor
16374 after the glyph. */
16375 row->continued_p = 1;
16376 it->current_x = new_x;
16377 it->continuation_lines_width += new_x;
16378 ++it->hpos;
16379 if (i == nglyphs - 1)
16381 set_iterator_to_next (it, 1);
16382 #ifdef HAVE_WINDOW_SYSTEM
16383 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16385 if (!get_next_display_element (it))
16387 row->exact_window_width_line_p = 1;
16388 it->continuation_lines_width = 0;
16389 row->continued_p = 0;
16390 row->ends_at_zv_p = 1;
16392 else if (ITERATOR_AT_END_OF_LINE_P (it))
16394 row->continued_p = 0;
16395 row->exact_window_width_line_p = 1;
16398 #endif /* HAVE_WINDOW_SYSTEM */
16401 else if (CHAR_GLYPH_PADDING_P (*glyph)
16402 && !FRAME_WINDOW_P (it->f))
16404 /* A padding glyph that doesn't fit on this line.
16405 This means the whole character doesn't fit
16406 on the line. */
16407 row->used[TEXT_AREA] = n_glyphs_before;
16409 /* Fill the rest of the row with continuation
16410 glyphs like in 20.x. */
16411 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
16412 < row->glyphs[1 + TEXT_AREA])
16413 produce_special_glyphs (it, IT_CONTINUATION);
16415 row->continued_p = 1;
16416 it->current_x = x_before;
16417 it->continuation_lines_width += x_before;
16419 /* Restore the height to what it was before the
16420 element not fitting on the line. */
16421 it->max_ascent = ascent;
16422 it->max_descent = descent;
16423 it->max_phys_ascent = phys_ascent;
16424 it->max_phys_descent = phys_descent;
16426 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
16428 /* A TAB that extends past the right edge of the
16429 window. This produces a single glyph on
16430 window system frames. We leave the glyph in
16431 this row and let it fill the row, but don't
16432 consume the TAB. */
16433 it->continuation_lines_width += it->last_visible_x;
16434 row->ends_in_middle_of_char_p = 1;
16435 row->continued_p = 1;
16436 glyph->pixel_width = it->last_visible_x - x;
16437 it->starts_in_middle_of_char_p = 1;
16439 else
16441 /* Something other than a TAB that draws past
16442 the right edge of the window. Restore
16443 positions to values before the element. */
16444 row->used[TEXT_AREA] = n_glyphs_before + i;
16446 /* Display continuation glyphs. */
16447 if (!FRAME_WINDOW_P (it->f))
16448 produce_special_glyphs (it, IT_CONTINUATION);
16449 row->continued_p = 1;
16451 it->current_x = x_before;
16452 it->continuation_lines_width += x;
16453 extend_face_to_end_of_line (it);
16455 if (nglyphs > 1 && i > 0)
16457 row->ends_in_middle_of_char_p = 1;
16458 it->starts_in_middle_of_char_p = 1;
16461 /* Restore the height to what it was before the
16462 element not fitting on the line. */
16463 it->max_ascent = ascent;
16464 it->max_descent = descent;
16465 it->max_phys_ascent = phys_ascent;
16466 it->max_phys_descent = phys_descent;
16469 break;
16471 else if (new_x > it->first_visible_x)
16473 /* Increment number of glyphs actually displayed. */
16474 ++it->hpos;
16476 if (x < it->first_visible_x)
16477 /* Glyph is partially visible, i.e. row starts at
16478 negative X position. */
16479 row->x = x - it->first_visible_x;
16481 else
16483 /* Glyph is completely off the left margin of the
16484 window. This should not happen because of the
16485 move_it_in_display_line at the start of this
16486 function, unless the text display area of the
16487 window is empty. */
16488 xassert (it->first_visible_x <= it->last_visible_x);
16492 row->ascent = max (row->ascent, it->max_ascent);
16493 row->height = max (row->height, it->max_ascent + it->max_descent);
16494 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
16495 row->phys_height = max (row->phys_height,
16496 it->max_phys_ascent + it->max_phys_descent);
16497 row->extra_line_spacing = max (row->extra_line_spacing,
16498 it->max_extra_line_spacing);
16500 /* End of this display line if row is continued. */
16501 if (row->continued_p || row->ends_at_zv_p)
16502 break;
16505 at_end_of_line:
16506 /* Is this a line end? If yes, we're also done, after making
16507 sure that a non-default face is extended up to the right
16508 margin of the window. */
16509 if (ITERATOR_AT_END_OF_LINE_P (it))
16511 int used_before = row->used[TEXT_AREA];
16513 row->ends_in_newline_from_string_p = STRINGP (it->object);
16515 #ifdef HAVE_WINDOW_SYSTEM
16516 /* Add a space at the end of the line that is used to
16517 display the cursor there. */
16518 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16519 append_space_for_newline (it, 0);
16520 #endif /* HAVE_WINDOW_SYSTEM */
16522 /* Extend the face to the end of the line. */
16523 extend_face_to_end_of_line (it);
16525 /* Make sure we have the position. */
16526 if (used_before == 0)
16527 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
16529 /* Consume the line end. This skips over invisible lines. */
16530 set_iterator_to_next (it, 1);
16531 it->continuation_lines_width = 0;
16532 break;
16535 /* Proceed with next display element. Note that this skips
16536 over lines invisible because of selective display. */
16537 set_iterator_to_next (it, 1);
16539 /* If we truncate lines, we are done when the last displayed
16540 glyphs reach past the right margin of the window. */
16541 if (it->truncate_lines_p
16542 && (FRAME_WINDOW_P (it->f)
16543 ? (it->current_x >= it->last_visible_x)
16544 : (it->current_x > it->last_visible_x)))
16546 /* Maybe add truncation glyphs. */
16547 if (!FRAME_WINDOW_P (it->f))
16549 int i, n;
16551 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
16552 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
16553 break;
16555 for (n = row->used[TEXT_AREA]; i < n; ++i)
16557 row->used[TEXT_AREA] = i;
16558 produce_special_glyphs (it, IT_TRUNCATION);
16561 #ifdef HAVE_WINDOW_SYSTEM
16562 else
16564 /* Don't truncate if we can overflow newline into fringe. */
16565 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
16567 if (!get_next_display_element (it))
16569 it->continuation_lines_width = 0;
16570 row->ends_at_zv_p = 1;
16571 row->exact_window_width_line_p = 1;
16572 break;
16574 if (ITERATOR_AT_END_OF_LINE_P (it))
16576 row->exact_window_width_line_p = 1;
16577 goto at_end_of_line;
16581 #endif /* HAVE_WINDOW_SYSTEM */
16583 row->truncated_on_right_p = 1;
16584 it->continuation_lines_width = 0;
16585 reseat_at_next_visible_line_start (it, 0);
16586 row->ends_at_zv_p = FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n';
16587 it->hpos = hpos_before;
16588 it->current_x = x_before;
16589 break;
16593 /* If line is not empty and hscrolled, maybe insert truncation glyphs
16594 at the left window margin. */
16595 if (it->first_visible_x
16596 && IT_CHARPOS (*it) != MATRIX_ROW_START_CHARPOS (row))
16598 if (!FRAME_WINDOW_P (it->f))
16599 insert_left_trunc_glyphs (it);
16600 row->truncated_on_left_p = 1;
16603 /* If the start of this line is the overlay arrow-position, then
16604 mark this glyph row as the one containing the overlay arrow.
16605 This is clearly a mess with variable size fonts. It would be
16606 better to let it be displayed like cursors under X. */
16607 if ((row->displays_text_p || !overlay_arrow_seen)
16608 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
16609 !NILP (overlay_arrow_string)))
16611 /* Overlay arrow in window redisplay is a fringe bitmap. */
16612 if (STRINGP (overlay_arrow_string))
16614 struct glyph_row *arrow_row
16615 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
16616 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
16617 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
16618 struct glyph *p = row->glyphs[TEXT_AREA];
16619 struct glyph *p2, *end;
16621 /* Copy the arrow glyphs. */
16622 while (glyph < arrow_end)
16623 *p++ = *glyph++;
16625 /* Throw away padding glyphs. */
16626 p2 = p;
16627 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
16628 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
16629 ++p2;
16630 if (p2 > p)
16632 while (p2 < end)
16633 *p++ = *p2++;
16634 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
16637 else
16639 xassert (INTEGERP (overlay_arrow_string));
16640 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
16642 overlay_arrow_seen = 1;
16645 /* Compute pixel dimensions of this line. */
16646 compute_line_metrics (it);
16648 /* Remember the position at which this line ends. */
16649 row->end = it->current;
16651 /* Record whether this row ends inside an ellipsis. */
16652 row->ends_in_ellipsis_p
16653 = (it->method == GET_FROM_DISPLAY_VECTOR
16654 && it->ellipsis_p);
16656 /* Save fringe bitmaps in this row. */
16657 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
16658 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
16659 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
16660 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
16662 it->left_user_fringe_bitmap = 0;
16663 it->left_user_fringe_face_id = 0;
16664 it->right_user_fringe_bitmap = 0;
16665 it->right_user_fringe_face_id = 0;
16667 /* Maybe set the cursor. */
16668 if (it->w->cursor.vpos < 0
16669 && PT >= MATRIX_ROW_START_CHARPOS (row)
16670 && PT <= MATRIX_ROW_END_CHARPOS (row)
16671 && cursor_row_p (it->w, row))
16672 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
16674 /* Highlight trailing whitespace. */
16675 if (!NILP (Vshow_trailing_whitespace))
16676 highlight_trailing_whitespace (it->f, it->glyph_row);
16678 /* Prepare for the next line. This line starts horizontally at (X
16679 HPOS) = (0 0). Vertical positions are incremented. As a
16680 convenience for the caller, IT->glyph_row is set to the next
16681 row to be used. */
16682 it->current_x = it->hpos = 0;
16683 it->current_y += row->height;
16684 ++it->vpos;
16685 ++it->glyph_row;
16686 it->start = it->current;
16687 return row->displays_text_p;
16692 /***********************************************************************
16693 Menu Bar
16694 ***********************************************************************/
16696 /* Redisplay the menu bar in the frame for window W.
16698 The menu bar of X frames that don't have X toolkit support is
16699 displayed in a special window W->frame->menu_bar_window.
16701 The menu bar of terminal frames is treated specially as far as
16702 glyph matrices are concerned. Menu bar lines are not part of
16703 windows, so the update is done directly on the frame matrix rows
16704 for the menu bar. */
16706 static void
16707 display_menu_bar (w)
16708 struct window *w;
16710 struct frame *f = XFRAME (WINDOW_FRAME (w));
16711 struct it it;
16712 Lisp_Object items;
16713 int i;
16715 /* Don't do all this for graphical frames. */
16716 #ifdef HAVE_NTGUI
16717 if (FRAME_W32_P (f))
16718 return;
16719 #endif
16720 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
16721 if (FRAME_X_P (f))
16722 return;
16723 #endif
16724 #ifdef MAC_OS
16725 if (FRAME_MAC_P (f))
16726 return;
16727 #endif
16729 #ifdef USE_X_TOOLKIT
16730 xassert (!FRAME_WINDOW_P (f));
16731 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
16732 it.first_visible_x = 0;
16733 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16734 #else /* not USE_X_TOOLKIT */
16735 if (FRAME_WINDOW_P (f))
16737 /* Menu bar lines are displayed in the desired matrix of the
16738 dummy window menu_bar_window. */
16739 struct window *menu_w;
16740 xassert (WINDOWP (f->menu_bar_window));
16741 menu_w = XWINDOW (f->menu_bar_window);
16742 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
16743 MENU_FACE_ID);
16744 it.first_visible_x = 0;
16745 it.last_visible_x = FRAME_TOTAL_COLS (f) * FRAME_COLUMN_WIDTH (f);
16747 else
16749 /* This is a TTY frame, i.e. character hpos/vpos are used as
16750 pixel x/y. */
16751 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
16752 MENU_FACE_ID);
16753 it.first_visible_x = 0;
16754 it.last_visible_x = FRAME_COLS (f);
16756 #endif /* not USE_X_TOOLKIT */
16758 if (! mode_line_inverse_video)
16759 /* Force the menu-bar to be displayed in the default face. */
16760 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16762 /* Clear all rows of the menu bar. */
16763 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
16765 struct glyph_row *row = it.glyph_row + i;
16766 clear_glyph_row (row);
16767 row->enabled_p = 1;
16768 row->full_width_p = 1;
16771 /* Display all items of the menu bar. */
16772 items = FRAME_MENU_BAR_ITEMS (it.f);
16773 for (i = 0; i < XVECTOR (items)->size; i += 4)
16775 Lisp_Object string;
16777 /* Stop at nil string. */
16778 string = AREF (items, i + 1);
16779 if (NILP (string))
16780 break;
16782 /* Remember where item was displayed. */
16783 ASET (items, i + 3, make_number (it.hpos));
16785 /* Display the item, pad with one space. */
16786 if (it.current_x < it.last_visible_x)
16787 display_string (NULL, string, Qnil, 0, 0, &it,
16788 SCHARS (string) + 1, 0, 0, -1);
16791 /* Fill out the line with spaces. */
16792 if (it.current_x < it.last_visible_x)
16793 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
16795 /* Compute the total height of the lines. */
16796 compute_line_metrics (&it);
16801 /***********************************************************************
16802 Mode Line
16803 ***********************************************************************/
16805 /* Redisplay mode lines in the window tree whose root is WINDOW. If
16806 FORCE is non-zero, redisplay mode lines unconditionally.
16807 Otherwise, redisplay only mode lines that are garbaged. Value is
16808 the number of windows whose mode lines were redisplayed. */
16810 static int
16811 redisplay_mode_lines (window, force)
16812 Lisp_Object window;
16813 int force;
16815 int nwindows = 0;
16817 while (!NILP (window))
16819 struct window *w = XWINDOW (window);
16821 if (WINDOWP (w->hchild))
16822 nwindows += redisplay_mode_lines (w->hchild, force);
16823 else if (WINDOWP (w->vchild))
16824 nwindows += redisplay_mode_lines (w->vchild, force);
16825 else if (force
16826 || FRAME_GARBAGED_P (XFRAME (w->frame))
16827 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
16829 struct text_pos lpoint;
16830 struct buffer *old = current_buffer;
16832 /* Set the window's buffer for the mode line display. */
16833 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16834 set_buffer_internal_1 (XBUFFER (w->buffer));
16836 /* Point refers normally to the selected window. For any
16837 other window, set up appropriate value. */
16838 if (!EQ (window, selected_window))
16840 struct text_pos pt;
16842 SET_TEXT_POS_FROM_MARKER (pt, w->pointm);
16843 if (CHARPOS (pt) < BEGV)
16844 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
16845 else if (CHARPOS (pt) > (ZV - 1))
16846 TEMP_SET_PT_BOTH (ZV, ZV_BYTE);
16847 else
16848 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
16851 /* Display mode lines. */
16852 clear_glyph_matrix (w->desired_matrix);
16853 if (display_mode_lines (w))
16855 ++nwindows;
16856 w->must_be_updated_p = 1;
16859 /* Restore old settings. */
16860 set_buffer_internal_1 (old);
16861 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
16864 window = w->next;
16867 return nwindows;
16871 /* Display the mode and/or top line of window W. Value is the number
16872 of mode lines displayed. */
16874 static int
16875 display_mode_lines (w)
16876 struct window *w;
16878 Lisp_Object old_selected_window, old_selected_frame;
16879 int n = 0;
16881 old_selected_frame = selected_frame;
16882 selected_frame = w->frame;
16883 old_selected_window = selected_window;
16884 XSETWINDOW (selected_window, w);
16886 /* These will be set while the mode line specs are processed. */
16887 line_number_displayed = 0;
16888 w->column_number_displayed = Qnil;
16890 if (WINDOW_WANTS_MODELINE_P (w))
16892 struct window *sel_w = XWINDOW (old_selected_window);
16894 /* Select mode line face based on the real selected window. */
16895 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
16896 current_buffer->mode_line_format);
16897 ++n;
16900 if (WINDOW_WANTS_HEADER_LINE_P (w))
16902 display_mode_line (w, HEADER_LINE_FACE_ID,
16903 current_buffer->header_line_format);
16904 ++n;
16907 selected_frame = old_selected_frame;
16908 selected_window = old_selected_window;
16909 return n;
16913 /* Display mode or top line of window W. FACE_ID specifies which line
16914 to display; it is either MODE_LINE_FACE_ID or HEADER_LINE_FACE_ID.
16915 FORMAT is the mode line format to display. Value is the pixel
16916 height of the mode line displayed. */
16918 static int
16919 display_mode_line (w, face_id, format)
16920 struct window *w;
16921 enum face_id face_id;
16922 Lisp_Object format;
16924 struct it it;
16925 struct face *face;
16926 int count = SPECPDL_INDEX ();
16928 init_iterator (&it, w, -1, -1, NULL, face_id);
16929 /* Don't extend on a previously drawn mode-line.
16930 This may happen if called from pos_visible_p. */
16931 it.glyph_row->enabled_p = 0;
16932 prepare_desired_row (it.glyph_row);
16934 it.glyph_row->mode_line_p = 1;
16936 if (! mode_line_inverse_video)
16937 /* Force the mode-line to be displayed in the default face. */
16938 it.base_face_id = it.face_id = DEFAULT_FACE_ID;
16940 record_unwind_protect (unwind_format_mode_line,
16941 format_mode_line_unwind_data (NULL, Qnil, 0));
16943 mode_line_target = MODE_LINE_DISPLAY;
16945 /* Temporarily make frame's keyboard the current kboard so that
16946 kboard-local variables in the mode_line_format will get the right
16947 values. */
16948 push_kboard (FRAME_KBOARD (it.f));
16949 record_unwind_save_match_data ();
16950 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
16951 pop_kboard ();
16953 unbind_to (count, Qnil);
16955 /* Fill up with spaces. */
16956 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
16958 compute_line_metrics (&it);
16959 it.glyph_row->full_width_p = 1;
16960 it.glyph_row->continued_p = 0;
16961 it.glyph_row->truncated_on_left_p = 0;
16962 it.glyph_row->truncated_on_right_p = 0;
16964 /* Make a 3D mode-line have a shadow at its right end. */
16965 face = FACE_FROM_ID (it.f, face_id);
16966 extend_face_to_end_of_line (&it);
16967 if (face->box != FACE_NO_BOX)
16969 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
16970 + it.glyph_row->used[TEXT_AREA] - 1);
16971 last->right_box_line_p = 1;
16974 return it.glyph_row->height;
16977 /* Move element ELT in LIST to the front of LIST.
16978 Return the updated list. */
16980 static Lisp_Object
16981 move_elt_to_front (elt, list)
16982 Lisp_Object elt, list;
16984 register Lisp_Object tail, prev;
16985 register Lisp_Object tem;
16987 tail = list;
16988 prev = Qnil;
16989 while (CONSP (tail))
16991 tem = XCAR (tail);
16993 if (EQ (elt, tem))
16995 /* Splice out the link TAIL. */
16996 if (NILP (prev))
16997 list = XCDR (tail);
16998 else
16999 Fsetcdr (prev, XCDR (tail));
17001 /* Now make it the first. */
17002 Fsetcdr (tail, list);
17003 return tail;
17005 else
17006 prev = tail;
17007 tail = XCDR (tail);
17008 QUIT;
17011 /* Not found--return unchanged LIST. */
17012 return list;
17015 /* Contribute ELT to the mode line for window IT->w. How it
17016 translates into text depends on its data type.
17018 IT describes the display environment in which we display, as usual.
17020 DEPTH is the depth in recursion. It is used to prevent
17021 infinite recursion here.
17023 FIELD_WIDTH is the number of characters the display of ELT should
17024 occupy in the mode line, and PRECISION is the maximum number of
17025 characters to display from ELT's representation. See
17026 display_string for details.
17028 Returns the hpos of the end of the text generated by ELT.
17030 PROPS is a property list to add to any string we encounter.
17032 If RISKY is nonzero, remove (disregard) any properties in any string
17033 we encounter, and ignore :eval and :propertize.
17035 The global variable `mode_line_target' determines whether the
17036 output is passed to `store_mode_line_noprop',
17037 `store_mode_line_string', or `display_string'. */
17039 static int
17040 display_mode_element (it, depth, field_width, precision, elt, props, risky)
17041 struct it *it;
17042 int depth;
17043 int field_width, precision;
17044 Lisp_Object elt, props;
17045 int risky;
17047 int n = 0, field, prec;
17048 int literal = 0;
17050 tail_recurse:
17051 if (depth > 100)
17052 elt = build_string ("*too-deep*");
17054 depth++;
17056 switch (SWITCH_ENUM_CAST (XTYPE (elt)))
17058 case Lisp_String:
17060 /* A string: output it and check for %-constructs within it. */
17061 unsigned char c;
17062 int offset = 0;
17064 if (SCHARS (elt) > 0
17065 && (!NILP (props) || risky))
17067 Lisp_Object oprops, aelt;
17068 oprops = Ftext_properties_at (make_number (0), elt);
17070 /* If the starting string's properties are not what
17071 we want, translate the string. Also, if the string
17072 is risky, do that anyway. */
17074 if (NILP (Fequal (props, oprops)) || risky)
17076 /* If the starting string has properties,
17077 merge the specified ones onto the existing ones. */
17078 if (! NILP (oprops) && !risky)
17080 Lisp_Object tem;
17082 oprops = Fcopy_sequence (oprops);
17083 tem = props;
17084 while (CONSP (tem))
17086 oprops = Fplist_put (oprops, XCAR (tem),
17087 XCAR (XCDR (tem)));
17088 tem = XCDR (XCDR (tem));
17090 props = oprops;
17093 aelt = Fassoc (elt, mode_line_proptrans_alist);
17094 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
17096 /* AELT is what we want. Move it to the front
17097 without consing. */
17098 elt = XCAR (aelt);
17099 mode_line_proptrans_alist
17100 = move_elt_to_front (aelt, mode_line_proptrans_alist);
17102 else
17104 Lisp_Object tem;
17106 /* If AELT has the wrong props, it is useless.
17107 so get rid of it. */
17108 if (! NILP (aelt))
17109 mode_line_proptrans_alist
17110 = Fdelq (aelt, mode_line_proptrans_alist);
17112 elt = Fcopy_sequence (elt);
17113 Fset_text_properties (make_number (0), Flength (elt),
17114 props, elt);
17115 /* Add this item to mode_line_proptrans_alist. */
17116 mode_line_proptrans_alist
17117 = Fcons (Fcons (elt, props),
17118 mode_line_proptrans_alist);
17119 /* Truncate mode_line_proptrans_alist
17120 to at most 50 elements. */
17121 tem = Fnthcdr (make_number (50),
17122 mode_line_proptrans_alist);
17123 if (! NILP (tem))
17124 XSETCDR (tem, Qnil);
17129 offset = 0;
17131 if (literal)
17133 prec = precision - n;
17134 switch (mode_line_target)
17136 case MODE_LINE_NOPROP:
17137 case MODE_LINE_TITLE:
17138 n += store_mode_line_noprop (SDATA (elt), -1, prec);
17139 break;
17140 case MODE_LINE_STRING:
17141 n += store_mode_line_string (NULL, elt, 1, 0, prec, Qnil);
17142 break;
17143 case MODE_LINE_DISPLAY:
17144 n += display_string (NULL, elt, Qnil, 0, 0, it,
17145 0, prec, 0, STRING_MULTIBYTE (elt));
17146 break;
17149 break;
17152 /* Handle the non-literal case. */
17154 while ((precision <= 0 || n < precision)
17155 && SREF (elt, offset) != 0
17156 && (mode_line_target != MODE_LINE_DISPLAY
17157 || it->current_x < it->last_visible_x))
17159 int last_offset = offset;
17161 /* Advance to end of string or next format specifier. */
17162 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
17165 if (offset - 1 != last_offset)
17167 int nchars, nbytes;
17169 /* Output to end of string or up to '%'. Field width
17170 is length of string. Don't output more than
17171 PRECISION allows us. */
17172 offset--;
17174 prec = c_string_width (SDATA (elt) + last_offset,
17175 offset - last_offset, precision - n,
17176 &nchars, &nbytes);
17178 switch (mode_line_target)
17180 case MODE_LINE_NOPROP:
17181 case MODE_LINE_TITLE:
17182 n += store_mode_line_noprop (SDATA (elt) + last_offset, 0, prec);
17183 break;
17184 case MODE_LINE_STRING:
17186 int bytepos = last_offset;
17187 int charpos = string_byte_to_char (elt, bytepos);
17188 int endpos = (precision <= 0
17189 ? string_byte_to_char (elt, offset)
17190 : charpos + nchars);
17192 n += store_mode_line_string (NULL,
17193 Fsubstring (elt, make_number (charpos),
17194 make_number (endpos)),
17195 0, 0, 0, Qnil);
17197 break;
17198 case MODE_LINE_DISPLAY:
17200 int bytepos = last_offset;
17201 int charpos = string_byte_to_char (elt, bytepos);
17203 if (precision <= 0)
17204 nchars = string_byte_to_char (elt, offset) - charpos;
17205 n += display_string (NULL, elt, Qnil, 0, charpos,
17206 it, 0, nchars, 0,
17207 STRING_MULTIBYTE (elt));
17209 break;
17212 else /* c == '%' */
17214 int percent_position = offset;
17216 /* Get the specified minimum width. Zero means
17217 don't pad. */
17218 field = 0;
17219 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
17220 field = field * 10 + c - '0';
17222 /* Don't pad beyond the total padding allowed. */
17223 if (field_width - n > 0 && field > field_width - n)
17224 field = field_width - n;
17226 /* Note that either PRECISION <= 0 or N < PRECISION. */
17227 prec = precision - n;
17229 if (c == 'M')
17230 n += display_mode_element (it, depth, field, prec,
17231 Vglobal_mode_string, props,
17232 risky);
17233 else if (c != 0)
17235 int multibyte;
17236 int bytepos, charpos;
17237 unsigned char *spec;
17239 bytepos = percent_position;
17240 charpos = (STRING_MULTIBYTE (elt)
17241 ? string_byte_to_char (elt, bytepos)
17242 : bytepos);
17243 spec
17244 = decode_mode_spec (it->w, c, field, prec, &multibyte);
17246 switch (mode_line_target)
17248 case MODE_LINE_NOPROP:
17249 case MODE_LINE_TITLE:
17250 n += store_mode_line_noprop (spec, field, prec);
17251 break;
17252 case MODE_LINE_STRING:
17254 int len = strlen (spec);
17255 Lisp_Object tem = make_string (spec, len);
17256 props = Ftext_properties_at (make_number (charpos), elt);
17257 /* Should only keep face property in props */
17258 n += store_mode_line_string (NULL, tem, 0, field, prec, props);
17260 break;
17261 case MODE_LINE_DISPLAY:
17263 int nglyphs_before, nwritten;
17265 nglyphs_before = it->glyph_row->used[TEXT_AREA];
17266 nwritten = display_string (spec, Qnil, elt,
17267 charpos, 0, it,
17268 field, prec, 0,
17269 multibyte);
17271 /* Assign to the glyphs written above the
17272 string where the `%x' came from, position
17273 of the `%'. */
17274 if (nwritten > 0)
17276 struct glyph *glyph
17277 = (it->glyph_row->glyphs[TEXT_AREA]
17278 + nglyphs_before);
17279 int i;
17281 for (i = 0; i < nwritten; ++i)
17283 glyph[i].object = elt;
17284 glyph[i].charpos = charpos;
17287 n += nwritten;
17290 break;
17293 else /* c == 0 */
17294 break;
17298 break;
17300 case Lisp_Symbol:
17301 /* A symbol: process the value of the symbol recursively
17302 as if it appeared here directly. Avoid error if symbol void.
17303 Special case: if value of symbol is a string, output the string
17304 literally. */
17306 register Lisp_Object tem;
17308 /* If the variable is not marked as risky to set
17309 then its contents are risky to use. */
17310 if (NILP (Fget (elt, Qrisky_local_variable)))
17311 risky = 1;
17313 tem = Fboundp (elt);
17314 if (!NILP (tem))
17316 tem = Fsymbol_value (elt);
17317 /* If value is a string, output that string literally:
17318 don't check for % within it. */
17319 if (STRINGP (tem))
17320 literal = 1;
17322 if (!EQ (tem, elt))
17324 /* Give up right away for nil or t. */
17325 elt = tem;
17326 goto tail_recurse;
17330 break;
17332 case Lisp_Cons:
17334 register Lisp_Object car, tem;
17336 /* A cons cell: five distinct cases.
17337 If first element is :eval or :propertize, do something special.
17338 If first element is a string or a cons, process all the elements
17339 and effectively concatenate them.
17340 If first element is a negative number, truncate displaying cdr to
17341 at most that many characters. If positive, pad (with spaces)
17342 to at least that many characters.
17343 If first element is a symbol, process the cadr or caddr recursively
17344 according to whether the symbol's value is non-nil or nil. */
17345 car = XCAR (elt);
17346 if (EQ (car, QCeval))
17348 /* An element of the form (:eval FORM) means evaluate FORM
17349 and use the result as mode line elements. */
17351 if (risky)
17352 break;
17354 if (CONSP (XCDR (elt)))
17356 Lisp_Object spec;
17357 spec = safe_eval (XCAR (XCDR (elt)));
17358 n += display_mode_element (it, depth, field_width - n,
17359 precision - n, spec, props,
17360 risky);
17363 else if (EQ (car, QCpropertize))
17365 /* An element of the form (:propertize ELT PROPS...)
17366 means display ELT but applying properties PROPS. */
17368 if (risky)
17369 break;
17371 if (CONSP (XCDR (elt)))
17372 n += display_mode_element (it, depth, field_width - n,
17373 precision - n, XCAR (XCDR (elt)),
17374 XCDR (XCDR (elt)), risky);
17376 else if (SYMBOLP (car))
17378 tem = Fboundp (car);
17379 elt = XCDR (elt);
17380 if (!CONSP (elt))
17381 goto invalid;
17382 /* elt is now the cdr, and we know it is a cons cell.
17383 Use its car if CAR has a non-nil value. */
17384 if (!NILP (tem))
17386 tem = Fsymbol_value (car);
17387 if (!NILP (tem))
17389 elt = XCAR (elt);
17390 goto tail_recurse;
17393 /* Symbol's value is nil (or symbol is unbound)
17394 Get the cddr of the original list
17395 and if possible find the caddr and use that. */
17396 elt = XCDR (elt);
17397 if (NILP (elt))
17398 break;
17399 else if (!CONSP (elt))
17400 goto invalid;
17401 elt = XCAR (elt);
17402 goto tail_recurse;
17404 else if (INTEGERP (car))
17406 register int lim = XINT (car);
17407 elt = XCDR (elt);
17408 if (lim < 0)
17410 /* Negative int means reduce maximum width. */
17411 if (precision <= 0)
17412 precision = -lim;
17413 else
17414 precision = min (precision, -lim);
17416 else if (lim > 0)
17418 /* Padding specified. Don't let it be more than
17419 current maximum. */
17420 if (precision > 0)
17421 lim = min (precision, lim);
17423 /* If that's more padding than already wanted, queue it.
17424 But don't reduce padding already specified even if
17425 that is beyond the current truncation point. */
17426 field_width = max (lim, field_width);
17428 goto tail_recurse;
17430 else if (STRINGP (car) || CONSP (car))
17432 register int limit = 50;
17433 /* Limit is to protect against circular lists. */
17434 while (CONSP (elt)
17435 && --limit > 0
17436 && (precision <= 0 || n < precision))
17438 n += display_mode_element (it, depth,
17439 /* Do padding only after the last
17440 element in the list. */
17441 (! CONSP (XCDR (elt))
17442 ? field_width - n
17443 : 0),
17444 precision - n, XCAR (elt),
17445 props, risky);
17446 elt = XCDR (elt);
17450 break;
17452 default:
17453 invalid:
17454 elt = build_string ("*invalid*");
17455 goto tail_recurse;
17458 /* Pad to FIELD_WIDTH. */
17459 if (field_width > 0 && n < field_width)
17461 switch (mode_line_target)
17463 case MODE_LINE_NOPROP:
17464 case MODE_LINE_TITLE:
17465 n += store_mode_line_noprop ("", field_width - n, 0);
17466 break;
17467 case MODE_LINE_STRING:
17468 n += store_mode_line_string ("", Qnil, 0, field_width - n, 0, Qnil);
17469 break;
17470 case MODE_LINE_DISPLAY:
17471 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
17472 0, 0, 0);
17473 break;
17477 return n;
17480 /* Store a mode-line string element in mode_line_string_list.
17482 If STRING is non-null, display that C string. Otherwise, the Lisp
17483 string LISP_STRING is displayed.
17485 FIELD_WIDTH is the minimum number of output glyphs to produce.
17486 If STRING has fewer characters than FIELD_WIDTH, pad to the right
17487 with spaces. FIELD_WIDTH <= 0 means don't pad.
17489 PRECISION is the maximum number of characters to output from
17490 STRING. PRECISION <= 0 means don't truncate the string.
17492 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
17493 properties to the string.
17495 PROPS are the properties to add to the string.
17496 The mode_line_string_face face property is always added to the string.
17499 static int
17500 store_mode_line_string (string, lisp_string, copy_string, field_width, precision, props)
17501 char *string;
17502 Lisp_Object lisp_string;
17503 int copy_string;
17504 int field_width;
17505 int precision;
17506 Lisp_Object props;
17508 int len;
17509 int n = 0;
17511 if (string != NULL)
17513 len = strlen (string);
17514 if (precision > 0 && len > precision)
17515 len = precision;
17516 lisp_string = make_string (string, len);
17517 if (NILP (props))
17518 props = mode_line_string_face_prop;
17519 else if (!NILP (mode_line_string_face))
17521 Lisp_Object face = Fplist_get (props, Qface);
17522 props = Fcopy_sequence (props);
17523 if (NILP (face))
17524 face = mode_line_string_face;
17525 else
17526 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17527 props = Fplist_put (props, Qface, face);
17529 Fadd_text_properties (make_number (0), make_number (len),
17530 props, lisp_string);
17532 else
17534 len = XFASTINT (Flength (lisp_string));
17535 if (precision > 0 && len > precision)
17537 len = precision;
17538 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
17539 precision = -1;
17541 if (!NILP (mode_line_string_face))
17543 Lisp_Object face;
17544 if (NILP (props))
17545 props = Ftext_properties_at (make_number (0), lisp_string);
17546 face = Fplist_get (props, Qface);
17547 if (NILP (face))
17548 face = mode_line_string_face;
17549 else
17550 face = Fcons (face, Fcons (mode_line_string_face, Qnil));
17551 props = Fcons (Qface, Fcons (face, Qnil));
17552 if (copy_string)
17553 lisp_string = Fcopy_sequence (lisp_string);
17555 if (!NILP (props))
17556 Fadd_text_properties (make_number (0), make_number (len),
17557 props, lisp_string);
17560 if (len > 0)
17562 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17563 n += len;
17566 if (field_width > len)
17568 field_width -= len;
17569 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
17570 if (!NILP (props))
17571 Fadd_text_properties (make_number (0), make_number (field_width),
17572 props, lisp_string);
17573 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
17574 n += field_width;
17577 return n;
17581 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
17582 1, 4, 0,
17583 doc: /* Format a string out of a mode line format specification.
17584 First arg FORMAT specifies the mode line format (see `mode-line-format'
17585 for details) to use.
17587 Optional second arg FACE specifies the face property to put
17588 on all characters for which no face is specified.
17589 The value t means whatever face the window's mode line currently uses
17590 \(either `mode-line' or `mode-line-inactive', depending).
17591 A value of nil means the default is no face property.
17592 If FACE is an integer, the value string has no text properties.
17594 Optional third and fourth args WINDOW and BUFFER specify the window
17595 and buffer to use as the context for the formatting (defaults
17596 are the selected window and the window's buffer). */)
17597 (format, face, window, buffer)
17598 Lisp_Object format, face, window, buffer;
17600 struct it it;
17601 int len;
17602 struct window *w;
17603 struct buffer *old_buffer = NULL;
17604 int face_id = -1;
17605 int no_props = INTEGERP (face);
17606 int count = SPECPDL_INDEX ();
17607 Lisp_Object str;
17608 int string_start = 0;
17610 if (NILP (window))
17611 window = selected_window;
17612 CHECK_WINDOW (window);
17613 w = XWINDOW (window);
17615 if (NILP (buffer))
17616 buffer = w->buffer;
17617 CHECK_BUFFER (buffer);
17619 /* Make formatting the modeline a non-op when noninteractive, otherwise
17620 there will be problems later caused by a partially initialized frame. */
17621 if (NILP (format) || noninteractive)
17622 return empty_unibyte_string;
17624 if (no_props)
17625 face = Qnil;
17627 if (!NILP (face))
17629 if (EQ (face, Qt))
17630 face = (EQ (window, selected_window) ? Qmode_line : Qmode_line_inactive);
17631 face_id = lookup_named_face (XFRAME (WINDOW_FRAME (w)), face, 0);
17634 if (face_id < 0)
17635 face_id = DEFAULT_FACE_ID;
17637 if (XBUFFER (buffer) != current_buffer)
17638 old_buffer = current_buffer;
17640 /* Save things including mode_line_proptrans_alist,
17641 and set that to nil so that we don't alter the outer value. */
17642 record_unwind_protect (unwind_format_mode_line,
17643 format_mode_line_unwind_data
17644 (old_buffer, selected_window, 1));
17645 mode_line_proptrans_alist = Qnil;
17647 Fselect_window (window, Qt);
17648 if (old_buffer)
17649 set_buffer_internal_1 (XBUFFER (buffer));
17651 init_iterator (&it, w, -1, -1, NULL, face_id);
17653 if (no_props)
17655 mode_line_target = MODE_LINE_NOPROP;
17656 mode_line_string_face_prop = Qnil;
17657 mode_line_string_list = Qnil;
17658 string_start = MODE_LINE_NOPROP_LEN (0);
17660 else
17662 mode_line_target = MODE_LINE_STRING;
17663 mode_line_string_list = Qnil;
17664 mode_line_string_face = face;
17665 mode_line_string_face_prop
17666 = (NILP (face) ? Qnil : Fcons (Qface, Fcons (face, Qnil)));
17669 push_kboard (FRAME_KBOARD (it.f));
17670 display_mode_element (&it, 0, 0, 0, format, Qnil, 0);
17671 pop_kboard ();
17673 if (no_props)
17675 len = MODE_LINE_NOPROP_LEN (string_start);
17676 str = make_string (mode_line_noprop_buf + string_start, len);
17678 else
17680 mode_line_string_list = Fnreverse (mode_line_string_list);
17681 str = Fmapconcat (intern ("identity"), mode_line_string_list,
17682 empty_unibyte_string);
17685 unbind_to (count, Qnil);
17686 return str;
17689 /* Write a null-terminated, right justified decimal representation of
17690 the positive integer D to BUF using a minimal field width WIDTH. */
17692 static void
17693 pint2str (buf, width, d)
17694 register char *buf;
17695 register int width;
17696 register int d;
17698 register char *p = buf;
17700 if (d <= 0)
17701 *p++ = '0';
17702 else
17704 while (d > 0)
17706 *p++ = d % 10 + '0';
17707 d /= 10;
17711 for (width -= (int) (p - buf); width > 0; --width)
17712 *p++ = ' ';
17713 *p-- = '\0';
17714 while (p > buf)
17716 d = *buf;
17717 *buf++ = *p;
17718 *p-- = d;
17722 /* Write a null-terminated, right justified decimal and "human
17723 readable" representation of the nonnegative integer D to BUF using
17724 a minimal field width WIDTH. D should be smaller than 999.5e24. */
17726 static const char power_letter[] =
17728 0, /* not used */
17729 'k', /* kilo */
17730 'M', /* mega */
17731 'G', /* giga */
17732 'T', /* tera */
17733 'P', /* peta */
17734 'E', /* exa */
17735 'Z', /* zetta */
17736 'Y' /* yotta */
17739 static void
17740 pint2hrstr (buf, width, d)
17741 char *buf;
17742 int width;
17743 int d;
17745 /* We aim to represent the nonnegative integer D as
17746 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
17747 int quotient = d;
17748 int remainder = 0;
17749 /* -1 means: do not use TENTHS. */
17750 int tenths = -1;
17751 int exponent = 0;
17753 /* Length of QUOTIENT.TENTHS as a string. */
17754 int length;
17756 char * psuffix;
17757 char * p;
17759 if (1000 <= quotient)
17761 /* Scale to the appropriate EXPONENT. */
17764 remainder = quotient % 1000;
17765 quotient /= 1000;
17766 exponent++;
17768 while (1000 <= quotient);
17770 /* Round to nearest and decide whether to use TENTHS or not. */
17771 if (quotient <= 9)
17773 tenths = remainder / 100;
17774 if (50 <= remainder % 100)
17776 if (tenths < 9)
17777 tenths++;
17778 else
17780 quotient++;
17781 if (quotient == 10)
17782 tenths = -1;
17783 else
17784 tenths = 0;
17788 else
17789 if (500 <= remainder)
17791 if (quotient < 999)
17792 quotient++;
17793 else
17795 quotient = 1;
17796 exponent++;
17797 tenths = 0;
17802 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
17803 if (tenths == -1 && quotient <= 99)
17804 if (quotient <= 9)
17805 length = 1;
17806 else
17807 length = 2;
17808 else
17809 length = 3;
17810 p = psuffix = buf + max (width, length);
17812 /* Print EXPONENT. */
17813 if (exponent)
17814 *psuffix++ = power_letter[exponent];
17815 *psuffix = '\0';
17817 /* Print TENTHS. */
17818 if (tenths >= 0)
17820 *--p = '0' + tenths;
17821 *--p = '.';
17824 /* Print QUOTIENT. */
17827 int digit = quotient % 10;
17828 *--p = '0' + digit;
17830 while ((quotient /= 10) != 0);
17832 /* Print leading spaces. */
17833 while (buf < p)
17834 *--p = ' ';
17837 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
17838 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
17839 type of CODING_SYSTEM. Return updated pointer into BUF. */
17841 static unsigned char invalid_eol_type[] = "(*invalid*)";
17843 static char *
17844 decode_mode_spec_coding (coding_system, buf, eol_flag)
17845 Lisp_Object coding_system;
17846 register char *buf;
17847 int eol_flag;
17849 Lisp_Object val;
17850 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
17851 const unsigned char *eol_str;
17852 int eol_str_len;
17853 /* The EOL conversion we are using. */
17854 Lisp_Object eoltype;
17856 val = CODING_SYSTEM_SPEC (coding_system);
17857 eoltype = Qnil;
17859 if (!VECTORP (val)) /* Not yet decided. */
17861 if (multibyte)
17862 *buf++ = '-';
17863 if (eol_flag)
17864 eoltype = eol_mnemonic_undecided;
17865 /* Don't mention EOL conversion if it isn't decided. */
17867 else
17869 Lisp_Object attrs;
17870 Lisp_Object eolvalue;
17872 attrs = AREF (val, 0);
17873 eolvalue = AREF (val, 2);
17875 if (multibyte)
17876 *buf++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs));
17878 if (eol_flag)
17880 /* The EOL conversion that is normal on this system. */
17882 if (NILP (eolvalue)) /* Not yet decided. */
17883 eoltype = eol_mnemonic_undecided;
17884 else if (VECTORP (eolvalue)) /* Not yet decided. */
17885 eoltype = eol_mnemonic_undecided;
17886 else /* eolvalue is Qunix, Qdos, or Qmac. */
17887 eoltype = (EQ (eolvalue, Qunix)
17888 ? eol_mnemonic_unix
17889 : (EQ (eolvalue, Qdos) == 1
17890 ? eol_mnemonic_dos : eol_mnemonic_mac));
17894 if (eol_flag)
17896 /* Mention the EOL conversion if it is not the usual one. */
17897 if (STRINGP (eoltype))
17899 eol_str = SDATA (eoltype);
17900 eol_str_len = SBYTES (eoltype);
17902 else if (CHARACTERP (eoltype))
17904 unsigned char *tmp = (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH);
17905 eol_str_len = CHAR_STRING (XINT (eoltype), tmp);
17906 eol_str = tmp;
17908 else
17910 eol_str = invalid_eol_type;
17911 eol_str_len = sizeof (invalid_eol_type) - 1;
17913 bcopy (eol_str, buf, eol_str_len);
17914 buf += eol_str_len;
17917 return buf;
17920 /* Return a string for the output of a mode line %-spec for window W,
17921 generated by character C. PRECISION >= 0 means don't return a
17922 string longer than that value. FIELD_WIDTH > 0 means pad the
17923 string returned with spaces to that value. Return 1 in *MULTIBYTE
17924 if the result is multibyte text.
17926 Note we operate on the current buffer for most purposes,
17927 the exception being w->base_line_pos. */
17929 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
17931 static char *
17932 decode_mode_spec (w, c, field_width, precision, multibyte)
17933 struct window *w;
17934 register int c;
17935 int field_width, precision;
17936 int *multibyte;
17938 Lisp_Object obj;
17939 struct frame *f = XFRAME (WINDOW_FRAME (w));
17940 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
17941 struct buffer *b = current_buffer;
17943 obj = Qnil;
17944 *multibyte = 0;
17946 switch (c)
17948 case '*':
17949 if (!NILP (b->read_only))
17950 return "%";
17951 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17952 return "*";
17953 return "-";
17955 case '+':
17956 /* This differs from %* only for a modified read-only buffer. */
17957 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17958 return "*";
17959 if (!NILP (b->read_only))
17960 return "%";
17961 return "-";
17963 case '&':
17964 /* This differs from %* in ignoring read-only-ness. */
17965 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
17966 return "*";
17967 return "-";
17969 case '%':
17970 return "%";
17972 case '[':
17974 int i;
17975 char *p;
17977 if (command_loop_level > 5)
17978 return "[[[... ";
17979 p = decode_mode_spec_buf;
17980 for (i = 0; i < command_loop_level; i++)
17981 *p++ = '[';
17982 *p = 0;
17983 return decode_mode_spec_buf;
17986 case ']':
17988 int i;
17989 char *p;
17991 if (command_loop_level > 5)
17992 return " ...]]]";
17993 p = decode_mode_spec_buf;
17994 for (i = 0; i < command_loop_level; i++)
17995 *p++ = ']';
17996 *p = 0;
17997 return decode_mode_spec_buf;
18000 case '-':
18002 register int i;
18004 /* Let lots_of_dashes be a string of infinite length. */
18005 if (mode_line_target == MODE_LINE_NOPROP ||
18006 mode_line_target == MODE_LINE_STRING)
18007 return "--";
18008 if (field_width <= 0
18009 || field_width > sizeof (lots_of_dashes))
18011 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
18012 decode_mode_spec_buf[i] = '-';
18013 decode_mode_spec_buf[i] = '\0';
18014 return decode_mode_spec_buf;
18016 else
18017 return lots_of_dashes;
18020 case 'b':
18021 obj = b->name;
18022 break;
18024 case 'c':
18025 /* %c and %l are ignored in `frame-title-format'.
18026 (In redisplay_internal, the frame title is drawn _before_ the
18027 windows are updated, so the stuff which depends on actual
18028 window contents (such as %l) may fail to render properly, or
18029 even crash emacs.) */
18030 if (mode_line_target == MODE_LINE_TITLE)
18031 return "";
18032 else
18034 int col = (int) current_column (); /* iftc */
18035 w->column_number_displayed = make_number (col);
18036 pint2str (decode_mode_spec_buf, field_width, col);
18037 return decode_mode_spec_buf;
18040 case 'e':
18041 #ifndef SYSTEM_MALLOC
18043 if (NILP (Vmemory_full))
18044 return "";
18045 else
18046 return "!MEM FULL! ";
18048 #else
18049 return "";
18050 #endif
18052 case 'F':
18053 /* %F displays the frame name. */
18054 if (!NILP (f->title))
18055 return (char *) SDATA (f->title);
18056 if (f->explicit_name || ! FRAME_WINDOW_P (f))
18057 return (char *) SDATA (f->name);
18058 return "Emacs";
18060 case 'f':
18061 obj = b->filename;
18062 break;
18064 case 'i':
18066 int size = ZV - BEGV;
18067 pint2str (decode_mode_spec_buf, field_width, size);
18068 return decode_mode_spec_buf;
18071 case 'I':
18073 int size = ZV - BEGV;
18074 pint2hrstr (decode_mode_spec_buf, field_width, size);
18075 return decode_mode_spec_buf;
18078 case 'l':
18080 int startpos, startpos_byte, line, linepos, linepos_byte;
18081 int topline, nlines, junk, height;
18083 /* %c and %l are ignored in `frame-title-format'. */
18084 if (mode_line_target == MODE_LINE_TITLE)
18085 return "";
18087 startpos = XMARKER (w->start)->charpos;
18088 startpos_byte = marker_byte_position (w->start);
18089 height = WINDOW_TOTAL_LINES (w);
18091 /* If we decided that this buffer isn't suitable for line numbers,
18092 don't forget that too fast. */
18093 if (EQ (w->base_line_pos, w->buffer))
18094 goto no_value;
18095 /* But do forget it, if the window shows a different buffer now. */
18096 else if (BUFFERP (w->base_line_pos))
18097 w->base_line_pos = Qnil;
18099 /* If the buffer is very big, don't waste time. */
18100 if (INTEGERP (Vline_number_display_limit)
18101 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
18103 w->base_line_pos = Qnil;
18104 w->base_line_number = Qnil;
18105 goto no_value;
18108 if (INTEGERP (w->base_line_number)
18109 && INTEGERP (w->base_line_pos)
18110 && XFASTINT (w->base_line_pos) <= startpos)
18112 line = XFASTINT (w->base_line_number);
18113 linepos = XFASTINT (w->base_line_pos);
18114 linepos_byte = buf_charpos_to_bytepos (b, linepos);
18116 else
18118 line = 1;
18119 linepos = BUF_BEGV (b);
18120 linepos_byte = BUF_BEGV_BYTE (b);
18123 /* Count lines from base line to window start position. */
18124 nlines = display_count_lines (linepos, linepos_byte,
18125 startpos_byte,
18126 startpos, &junk);
18128 topline = nlines + line;
18130 /* Determine a new base line, if the old one is too close
18131 or too far away, or if we did not have one.
18132 "Too close" means it's plausible a scroll-down would
18133 go back past it. */
18134 if (startpos == BUF_BEGV (b))
18136 w->base_line_number = make_number (topline);
18137 w->base_line_pos = make_number (BUF_BEGV (b));
18139 else if (nlines < height + 25 || nlines > height * 3 + 50
18140 || linepos == BUF_BEGV (b))
18142 int limit = BUF_BEGV (b);
18143 int limit_byte = BUF_BEGV_BYTE (b);
18144 int position;
18145 int distance = (height * 2 + 30) * line_number_display_limit_width;
18147 if (startpos - distance > limit)
18149 limit = startpos - distance;
18150 limit_byte = CHAR_TO_BYTE (limit);
18153 nlines = display_count_lines (startpos, startpos_byte,
18154 limit_byte,
18155 - (height * 2 + 30),
18156 &position);
18157 /* If we couldn't find the lines we wanted within
18158 line_number_display_limit_width chars per line,
18159 give up on line numbers for this window. */
18160 if (position == limit_byte && limit == startpos - distance)
18162 w->base_line_pos = w->buffer;
18163 w->base_line_number = Qnil;
18164 goto no_value;
18167 w->base_line_number = make_number (topline - nlines);
18168 w->base_line_pos = make_number (BYTE_TO_CHAR (position));
18171 /* Now count lines from the start pos to point. */
18172 nlines = display_count_lines (startpos, startpos_byte,
18173 PT_BYTE, PT, &junk);
18175 /* Record that we did display the line number. */
18176 line_number_displayed = 1;
18178 /* Make the string to show. */
18179 pint2str (decode_mode_spec_buf, field_width, topline + nlines);
18180 return decode_mode_spec_buf;
18181 no_value:
18183 char* p = decode_mode_spec_buf;
18184 int pad = field_width - 2;
18185 while (pad-- > 0)
18186 *p++ = ' ';
18187 *p++ = '?';
18188 *p++ = '?';
18189 *p = '\0';
18190 return decode_mode_spec_buf;
18193 break;
18195 case 'm':
18196 obj = b->mode_name;
18197 break;
18199 case 'n':
18200 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
18201 return " Narrow";
18202 break;
18204 case 'p':
18206 int pos = marker_position (w->start);
18207 int total = BUF_ZV (b) - BUF_BEGV (b);
18209 if (XFASTINT (w->window_end_pos) <= BUF_Z (b) - BUF_ZV (b))
18211 if (pos <= BUF_BEGV (b))
18212 return "All";
18213 else
18214 return "Bottom";
18216 else if (pos <= BUF_BEGV (b))
18217 return "Top";
18218 else
18220 if (total > 1000000)
18221 /* Do it differently for a large value, to avoid overflow. */
18222 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18223 else
18224 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
18225 /* We can't normally display a 3-digit number,
18226 so get us a 2-digit number that is close. */
18227 if (total == 100)
18228 total = 99;
18229 sprintf (decode_mode_spec_buf, "%2d%%", total);
18230 return decode_mode_spec_buf;
18234 /* Display percentage of size above the bottom of the screen. */
18235 case 'P':
18237 int toppos = marker_position (w->start);
18238 int botpos = BUF_Z (b) - XFASTINT (w->window_end_pos);
18239 int total = BUF_ZV (b) - BUF_BEGV (b);
18241 if (botpos >= BUF_ZV (b))
18243 if (toppos <= BUF_BEGV (b))
18244 return "All";
18245 else
18246 return "Bottom";
18248 else
18250 if (total > 1000000)
18251 /* Do it differently for a large value, to avoid overflow. */
18252 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
18253 else
18254 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
18255 /* We can't normally display a 3-digit number,
18256 so get us a 2-digit number that is close. */
18257 if (total == 100)
18258 total = 99;
18259 if (toppos <= BUF_BEGV (b))
18260 sprintf (decode_mode_spec_buf, "Top%2d%%", total);
18261 else
18262 sprintf (decode_mode_spec_buf, "%2d%%", total);
18263 return decode_mode_spec_buf;
18267 case 's':
18268 /* status of process */
18269 obj = Fget_buffer_process (Fcurrent_buffer ());
18270 if (NILP (obj))
18271 return "no process";
18272 #ifdef subprocesses
18273 obj = Fsymbol_name (Fprocess_status (obj));
18274 #endif
18275 break;
18277 case '@':
18279 Lisp_Object val;
18280 val = call1 (intern ("file-remote-p"), current_buffer->directory);
18281 if (NILP (val))
18282 return "-";
18283 else
18284 return "@";
18287 case 't': /* indicate TEXT or BINARY */
18288 #ifdef MODE_LINE_BINARY_TEXT
18289 return MODE_LINE_BINARY_TEXT (b);
18290 #else
18291 return "T";
18292 #endif
18294 case 'z':
18295 /* coding-system (not including end-of-line format) */
18296 case 'Z':
18297 /* coding-system (including end-of-line type) */
18299 int eol_flag = (c == 'Z');
18300 char *p = decode_mode_spec_buf;
18302 if (! FRAME_WINDOW_P (f))
18304 /* No need to mention EOL here--the terminal never needs
18305 to do EOL conversion. */
18306 p = decode_mode_spec_coding (CODING_ID_NAME
18307 (FRAME_KEYBOARD_CODING (f)->id),
18308 p, 0);
18309 p = decode_mode_spec_coding (CODING_ID_NAME
18310 (FRAME_TERMINAL_CODING (f)->id),
18311 p, 0);
18313 p = decode_mode_spec_coding (b->buffer_file_coding_system,
18314 p, eol_flag);
18316 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
18317 #ifdef subprocesses
18318 obj = Fget_buffer_process (Fcurrent_buffer ());
18319 if (PROCESSP (obj))
18321 p = decode_mode_spec_coding (XPROCESS (obj)->decode_coding_system,
18322 p, eol_flag);
18323 p = decode_mode_spec_coding (XPROCESS (obj)->encode_coding_system,
18324 p, eol_flag);
18326 #endif /* subprocesses */
18327 #endif /* 0 */
18328 *p = 0;
18329 return decode_mode_spec_buf;
18333 if (STRINGP (obj))
18335 *multibyte = STRING_MULTIBYTE (obj);
18336 return (char *) SDATA (obj);
18338 else
18339 return "";
18343 /* Count up to COUNT lines starting from START / START_BYTE.
18344 But don't go beyond LIMIT_BYTE.
18345 Return the number of lines thus found (always nonnegative).
18347 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
18349 static int
18350 display_count_lines (start, start_byte, limit_byte, count, byte_pos_ptr)
18351 int start, start_byte, limit_byte, count;
18352 int *byte_pos_ptr;
18354 register unsigned char *cursor;
18355 unsigned char *base;
18357 register int ceiling;
18358 register unsigned char *ceiling_addr;
18359 int orig_count = count;
18361 /* If we are not in selective display mode,
18362 check only for newlines. */
18363 int selective_display = (!NILP (current_buffer->selective_display)
18364 && !INTEGERP (current_buffer->selective_display));
18366 if (count > 0)
18368 while (start_byte < limit_byte)
18370 ceiling = BUFFER_CEILING_OF (start_byte);
18371 ceiling = min (limit_byte - 1, ceiling);
18372 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
18373 base = (cursor = BYTE_POS_ADDR (start_byte));
18374 while (1)
18376 if (selective_display)
18377 while (*cursor != '\n' && *cursor != 015 && ++cursor != ceiling_addr)
18379 else
18380 while (*cursor != '\n' && ++cursor != ceiling_addr)
18383 if (cursor != ceiling_addr)
18385 if (--count == 0)
18387 start_byte += cursor - base + 1;
18388 *byte_pos_ptr = start_byte;
18389 return orig_count;
18391 else
18392 if (++cursor == ceiling_addr)
18393 break;
18395 else
18396 break;
18398 start_byte += cursor - base;
18401 else
18403 while (start_byte > limit_byte)
18405 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
18406 ceiling = max (limit_byte, ceiling);
18407 ceiling_addr = BYTE_POS_ADDR (ceiling) - 1;
18408 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
18409 while (1)
18411 if (selective_display)
18412 while (--cursor != ceiling_addr
18413 && *cursor != '\n' && *cursor != 015)
18415 else
18416 while (--cursor != ceiling_addr && *cursor != '\n')
18419 if (cursor != ceiling_addr)
18421 if (++count == 0)
18423 start_byte += cursor - base + 1;
18424 *byte_pos_ptr = start_byte;
18425 /* When scanning backwards, we should
18426 not count the newline posterior to which we stop. */
18427 return - orig_count - 1;
18430 else
18431 break;
18433 /* Here we add 1 to compensate for the last decrement
18434 of CURSOR, which took it past the valid range. */
18435 start_byte += cursor - base + 1;
18439 *byte_pos_ptr = limit_byte;
18441 if (count < 0)
18442 return - orig_count + count;
18443 return orig_count - count;
18449 /***********************************************************************
18450 Displaying strings
18451 ***********************************************************************/
18453 /* Display a NUL-terminated string, starting with index START.
18455 If STRING is non-null, display that C string. Otherwise, the Lisp
18456 string LISP_STRING is displayed.
18458 If FACE_STRING is not nil, FACE_STRING_POS is a position in
18459 FACE_STRING. Display STRING or LISP_STRING with the face at
18460 FACE_STRING_POS in FACE_STRING:
18462 Display the string in the environment given by IT, but use the
18463 standard display table, temporarily.
18465 FIELD_WIDTH is the minimum number of output glyphs to produce.
18466 If STRING has fewer characters than FIELD_WIDTH, pad to the right
18467 with spaces. If STRING has more characters, more than FIELD_WIDTH
18468 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
18470 PRECISION is the maximum number of characters to output from
18471 STRING. PRECISION < 0 means don't truncate the string.
18473 This is roughly equivalent to printf format specifiers:
18475 FIELD_WIDTH PRECISION PRINTF
18476 ----------------------------------------
18477 -1 -1 %s
18478 -1 10 %.10s
18479 10 -1 %10s
18480 20 10 %20.10s
18482 MULTIBYTE zero means do not display multibyte chars, > 0 means do
18483 display them, and < 0 means obey the current buffer's value of
18484 enable_multibyte_characters.
18486 Value is the number of columns displayed. */
18488 static int
18489 display_string (string, lisp_string, face_string, face_string_pos,
18490 start, it, field_width, precision, max_x, multibyte)
18491 unsigned char *string;
18492 Lisp_Object lisp_string;
18493 Lisp_Object face_string;
18494 EMACS_INT face_string_pos;
18495 EMACS_INT start;
18496 struct it *it;
18497 int field_width, precision, max_x;
18498 int multibyte;
18500 int hpos_at_start = it->hpos;
18501 int saved_face_id = it->face_id;
18502 struct glyph_row *row = it->glyph_row;
18504 /* Initialize the iterator IT for iteration over STRING beginning
18505 with index START. */
18506 reseat_to_string (it, string, lisp_string, start,
18507 precision, field_width, multibyte);
18509 /* If displaying STRING, set up the face of the iterator
18510 from LISP_STRING, if that's given. */
18511 if (STRINGP (face_string))
18513 EMACS_INT endptr;
18514 struct face *face;
18516 it->face_id
18517 = face_at_string_position (it->w, face_string, face_string_pos,
18518 0, it->region_beg_charpos,
18519 it->region_end_charpos,
18520 &endptr, it->base_face_id, 0);
18521 face = FACE_FROM_ID (it->f, it->face_id);
18522 it->face_box_p = face->box != FACE_NO_BOX;
18525 /* Set max_x to the maximum allowed X position. Don't let it go
18526 beyond the right edge of the window. */
18527 if (max_x <= 0)
18528 max_x = it->last_visible_x;
18529 else
18530 max_x = min (max_x, it->last_visible_x);
18532 /* Skip over display elements that are not visible. because IT->w is
18533 hscrolled. */
18534 if (it->current_x < it->first_visible_x)
18535 move_it_in_display_line_to (it, 100000, it->first_visible_x,
18536 MOVE_TO_POS | MOVE_TO_X);
18538 row->ascent = it->max_ascent;
18539 row->height = it->max_ascent + it->max_descent;
18540 row->phys_ascent = it->max_phys_ascent;
18541 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
18542 row->extra_line_spacing = it->max_extra_line_spacing;
18544 /* This condition is for the case that we are called with current_x
18545 past last_visible_x. */
18546 while (it->current_x < max_x)
18548 int x_before, x, n_glyphs_before, i, nglyphs;
18550 /* Get the next display element. */
18551 if (!get_next_display_element (it))
18552 break;
18554 /* Produce glyphs. */
18555 x_before = it->current_x;
18556 n_glyphs_before = it->glyph_row->used[TEXT_AREA];
18557 PRODUCE_GLYPHS (it);
18559 nglyphs = it->glyph_row->used[TEXT_AREA] - n_glyphs_before;
18560 i = 0;
18561 x = x_before;
18562 while (i < nglyphs)
18564 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
18566 if (!it->truncate_lines_p
18567 && x + glyph->pixel_width > max_x)
18569 /* End of continued line or max_x reached. */
18570 if (CHAR_GLYPH_PADDING_P (*glyph))
18572 /* A wide character is unbreakable. */
18573 it->glyph_row->used[TEXT_AREA] = n_glyphs_before;
18574 it->current_x = x_before;
18576 else
18578 it->glyph_row->used[TEXT_AREA] = n_glyphs_before + i;
18579 it->current_x = x;
18581 break;
18583 else if (x + glyph->pixel_width >= it->first_visible_x)
18585 /* Glyph is at least partially visible. */
18586 ++it->hpos;
18587 if (x < it->first_visible_x)
18588 it->glyph_row->x = x - it->first_visible_x;
18590 else
18592 /* Glyph is off the left margin of the display area.
18593 Should not happen. */
18594 abort ();
18597 row->ascent = max (row->ascent, it->max_ascent);
18598 row->height = max (row->height, it->max_ascent + it->max_descent);
18599 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
18600 row->phys_height = max (row->phys_height,
18601 it->max_phys_ascent + it->max_phys_descent);
18602 row->extra_line_spacing = max (row->extra_line_spacing,
18603 it->max_extra_line_spacing);
18604 x += glyph->pixel_width;
18605 ++i;
18608 /* Stop if max_x reached. */
18609 if (i < nglyphs)
18610 break;
18612 /* Stop at line ends. */
18613 if (ITERATOR_AT_END_OF_LINE_P (it))
18615 it->continuation_lines_width = 0;
18616 break;
18619 set_iterator_to_next (it, 1);
18621 /* Stop if truncating at the right edge. */
18622 if (it->truncate_lines_p
18623 && it->current_x >= it->last_visible_x)
18625 /* Add truncation mark, but don't do it if the line is
18626 truncated at a padding space. */
18627 if (IT_CHARPOS (*it) < it->string_nchars)
18629 if (!FRAME_WINDOW_P (it->f))
18631 int i, n;
18633 if (it->current_x > it->last_visible_x)
18635 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
18636 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
18637 break;
18638 for (n = row->used[TEXT_AREA]; i < n; ++i)
18640 row->used[TEXT_AREA] = i;
18641 produce_special_glyphs (it, IT_TRUNCATION);
18644 produce_special_glyphs (it, IT_TRUNCATION);
18646 it->glyph_row->truncated_on_right_p = 1;
18648 break;
18652 /* Maybe insert a truncation at the left. */
18653 if (it->first_visible_x
18654 && IT_CHARPOS (*it) > 0)
18656 if (!FRAME_WINDOW_P (it->f))
18657 insert_left_trunc_glyphs (it);
18658 it->glyph_row->truncated_on_left_p = 1;
18661 it->face_id = saved_face_id;
18663 /* Value is number of columns displayed. */
18664 return it->hpos - hpos_at_start;
18669 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
18670 appears as an element of LIST or as the car of an element of LIST.
18671 If PROPVAL is a list, compare each element against LIST in that
18672 way, and return 1/2 if any element of PROPVAL is found in LIST.
18673 Otherwise return 0. This function cannot quit.
18674 The return value is 2 if the text is invisible but with an ellipsis
18675 and 1 if it's invisible and without an ellipsis. */
18678 invisible_p (propval, list)
18679 register Lisp_Object propval;
18680 Lisp_Object list;
18682 register Lisp_Object tail, proptail;
18684 for (tail = list; CONSP (tail); tail = XCDR (tail))
18686 register Lisp_Object tem;
18687 tem = XCAR (tail);
18688 if (EQ (propval, tem))
18689 return 1;
18690 if (CONSP (tem) && EQ (propval, XCAR (tem)))
18691 return NILP (XCDR (tem)) ? 1 : 2;
18694 if (CONSP (propval))
18696 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
18698 Lisp_Object propelt;
18699 propelt = XCAR (proptail);
18700 for (tail = list; CONSP (tail); tail = XCDR (tail))
18702 register Lisp_Object tem;
18703 tem = XCAR (tail);
18704 if (EQ (propelt, tem))
18705 return 1;
18706 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
18707 return NILP (XCDR (tem)) ? 1 : 2;
18712 return 0;
18715 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
18716 doc: /* Non-nil if the property makes the text invisible.
18717 POS-OR-PROP can be a marker or number, in which case it is taken to be
18718 a position in the current buffer and the value of the `invisible' property
18719 is checked; or it can be some other value, which is then presumed to be the
18720 value of the `invisible' property of the text of interest.
18721 The non-nil value returned can be t for truly invisible text or something
18722 else if the text is replaced by an ellipsis. */)
18723 (pos_or_prop)
18724 Lisp_Object pos_or_prop;
18726 Lisp_Object prop
18727 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
18728 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
18729 : pos_or_prop);
18730 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
18731 return (invis == 0 ? Qnil
18732 : invis == 1 ? Qt
18733 : make_number (invis));
18736 /* Calculate a width or height in pixels from a specification using
18737 the following elements:
18739 SPEC ::=
18740 NUM - a (fractional) multiple of the default font width/height
18741 (NUM) - specifies exactly NUM pixels
18742 UNIT - a fixed number of pixels, see below.
18743 ELEMENT - size of a display element in pixels, see below.
18744 (NUM . SPEC) - equals NUM * SPEC
18745 (+ SPEC SPEC ...) - add pixel values
18746 (- SPEC SPEC ...) - subtract pixel values
18747 (- SPEC) - negate pixel value
18749 NUM ::=
18750 INT or FLOAT - a number constant
18751 SYMBOL - use symbol's (buffer local) variable binding.
18753 UNIT ::=
18754 in - pixels per inch *)
18755 mm - pixels per 1/1000 meter *)
18756 cm - pixels per 1/100 meter *)
18757 width - width of current font in pixels.
18758 height - height of current font in pixels.
18760 *) using the ratio(s) defined in display-pixels-per-inch.
18762 ELEMENT ::=
18764 left-fringe - left fringe width in pixels
18765 right-fringe - right fringe width in pixels
18767 left-margin - left margin width in pixels
18768 right-margin - right margin width in pixels
18770 scroll-bar - scroll-bar area width in pixels
18772 Examples:
18774 Pixels corresponding to 5 inches:
18775 (5 . in)
18777 Total width of non-text areas on left side of window (if scroll-bar is on left):
18778 '(space :width (+ left-fringe left-margin scroll-bar))
18780 Align to first text column (in header line):
18781 '(space :align-to 0)
18783 Align to middle of text area minus half the width of variable `my-image'
18784 containing a loaded image:
18785 '(space :align-to (0.5 . (- text my-image)))
18787 Width of left margin minus width of 1 character in the default font:
18788 '(space :width (- left-margin 1))
18790 Width of left margin minus width of 2 characters in the current font:
18791 '(space :width (- left-margin (2 . width)))
18793 Center 1 character over left-margin (in header line):
18794 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
18796 Different ways to express width of left fringe plus left margin minus one pixel:
18797 '(space :width (- (+ left-fringe left-margin) (1)))
18798 '(space :width (+ left-fringe left-margin (- (1))))
18799 '(space :width (+ left-fringe left-margin (-1)))
18803 #define NUMVAL(X) \
18804 ((INTEGERP (X) || FLOATP (X)) \
18805 ? XFLOATINT (X) \
18806 : - 1)
18809 calc_pixel_width_or_height (res, it, prop, font, width_p, align_to)
18810 double *res;
18811 struct it *it;
18812 Lisp_Object prop;
18813 void *font;
18814 int width_p, *align_to;
18816 double pixels;
18818 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
18819 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
18821 if (NILP (prop))
18822 return OK_PIXELS (0);
18824 xassert (FRAME_LIVE_P (it->f));
18826 if (SYMBOLP (prop))
18828 if (SCHARS (SYMBOL_NAME (prop)) == 2)
18830 char *unit = SDATA (SYMBOL_NAME (prop));
18832 if (unit[0] == 'i' && unit[1] == 'n')
18833 pixels = 1.0;
18834 else if (unit[0] == 'm' && unit[1] == 'm')
18835 pixels = 25.4;
18836 else if (unit[0] == 'c' && unit[1] == 'm')
18837 pixels = 2.54;
18838 else
18839 pixels = 0;
18840 if (pixels > 0)
18842 double ppi;
18843 #ifdef HAVE_WINDOW_SYSTEM
18844 if (FRAME_WINDOW_P (it->f)
18845 && (ppi = (width_p
18846 ? FRAME_X_DISPLAY_INFO (it->f)->resx
18847 : FRAME_X_DISPLAY_INFO (it->f)->resy),
18848 ppi > 0))
18849 return OK_PIXELS (ppi / pixels);
18850 #endif
18852 if ((ppi = NUMVAL (Vdisplay_pixels_per_inch), ppi > 0)
18853 || (CONSP (Vdisplay_pixels_per_inch)
18854 && (ppi = (width_p
18855 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch))
18856 : NUMVAL (XCDR (Vdisplay_pixels_per_inch))),
18857 ppi > 0)))
18858 return OK_PIXELS (ppi / pixels);
18860 return 0;
18864 #ifdef HAVE_WINDOW_SYSTEM
18865 if (EQ (prop, Qheight))
18866 return OK_PIXELS (font ? FONT_HEIGHT ((XFontStruct *)font) : FRAME_LINE_HEIGHT (it->f));
18867 if (EQ (prop, Qwidth))
18868 return OK_PIXELS (font ? FONT_WIDTH ((XFontStruct *)font) : FRAME_COLUMN_WIDTH (it->f));
18869 #else
18870 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
18871 return OK_PIXELS (1);
18872 #endif
18874 if (EQ (prop, Qtext))
18875 return OK_PIXELS (width_p
18876 ? window_box_width (it->w, TEXT_AREA)
18877 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
18879 if (align_to && *align_to < 0)
18881 *res = 0;
18882 if (EQ (prop, Qleft))
18883 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
18884 if (EQ (prop, Qright))
18885 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
18886 if (EQ (prop, Qcenter))
18887 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
18888 + window_box_width (it->w, TEXT_AREA) / 2);
18889 if (EQ (prop, Qleft_fringe))
18890 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18891 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
18892 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
18893 if (EQ (prop, Qright_fringe))
18894 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18895 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18896 : window_box_right_offset (it->w, TEXT_AREA));
18897 if (EQ (prop, Qleft_margin))
18898 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
18899 if (EQ (prop, Qright_margin))
18900 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
18901 if (EQ (prop, Qscroll_bar))
18902 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
18904 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
18905 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
18906 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
18907 : 0)));
18909 else
18911 if (EQ (prop, Qleft_fringe))
18912 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
18913 if (EQ (prop, Qright_fringe))
18914 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
18915 if (EQ (prop, Qleft_margin))
18916 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
18917 if (EQ (prop, Qright_margin))
18918 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
18919 if (EQ (prop, Qscroll_bar))
18920 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
18923 prop = Fbuffer_local_value (prop, it->w->buffer);
18926 if (INTEGERP (prop) || FLOATP (prop))
18928 int base_unit = (width_p
18929 ? FRAME_COLUMN_WIDTH (it->f)
18930 : FRAME_LINE_HEIGHT (it->f));
18931 return OK_PIXELS (XFLOATINT (prop) * base_unit);
18934 if (CONSP (prop))
18936 Lisp_Object car = XCAR (prop);
18937 Lisp_Object cdr = XCDR (prop);
18939 if (SYMBOLP (car))
18941 #ifdef HAVE_WINDOW_SYSTEM
18942 if (FRAME_WINDOW_P (it->f)
18943 && valid_image_p (prop))
18945 int id = lookup_image (it->f, prop);
18946 struct image *img = IMAGE_FROM_ID (it->f, id);
18948 return OK_PIXELS (width_p ? img->width : img->height);
18950 #endif
18951 if (EQ (car, Qplus) || EQ (car, Qminus))
18953 int first = 1;
18954 double px;
18956 pixels = 0;
18957 while (CONSP (cdr))
18959 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
18960 font, width_p, align_to))
18961 return 0;
18962 if (first)
18963 pixels = (EQ (car, Qplus) ? px : -px), first = 0;
18964 else
18965 pixels += px;
18966 cdr = XCDR (cdr);
18968 if (EQ (car, Qminus))
18969 pixels = -pixels;
18970 return OK_PIXELS (pixels);
18973 car = Fbuffer_local_value (car, it->w->buffer);
18976 if (INTEGERP (car) || FLOATP (car))
18978 double fact;
18979 pixels = XFLOATINT (car);
18980 if (NILP (cdr))
18981 return OK_PIXELS (pixels);
18982 if (calc_pixel_width_or_height (&fact, it, cdr,
18983 font, width_p, align_to))
18984 return OK_PIXELS (pixels * fact);
18985 return 0;
18988 return 0;
18991 return 0;
18995 /***********************************************************************
18996 Glyph Display
18997 ***********************************************************************/
18999 #ifdef HAVE_WINDOW_SYSTEM
19001 #if GLYPH_DEBUG
19003 void
19004 dump_glyph_string (s)
19005 struct glyph_string *s;
19007 fprintf (stderr, "glyph string\n");
19008 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
19009 s->x, s->y, s->width, s->height);
19010 fprintf (stderr, " ybase = %d\n", s->ybase);
19011 fprintf (stderr, " hl = %d\n", s->hl);
19012 fprintf (stderr, " left overhang = %d, right = %d\n",
19013 s->left_overhang, s->right_overhang);
19014 fprintf (stderr, " nchars = %d\n", s->nchars);
19015 fprintf (stderr, " extends to end of line = %d\n",
19016 s->extends_to_end_of_line_p);
19017 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
19018 fprintf (stderr, " bg width = %d\n", s->background_width);
19021 #endif /* GLYPH_DEBUG */
19023 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
19024 of XChar2b structures for S; it can't be allocated in
19025 init_glyph_string because it must be allocated via `alloca'. W
19026 is the window on which S is drawn. ROW and AREA are the glyph row
19027 and area within the row from which S is constructed. START is the
19028 index of the first glyph structure covered by S. HL is a
19029 face-override for drawing S. */
19031 #ifdef HAVE_NTGUI
19032 #define OPTIONAL_HDC(hdc) hdc,
19033 #define DECLARE_HDC(hdc) HDC hdc;
19034 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
19035 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
19036 #endif
19038 #ifndef OPTIONAL_HDC
19039 #define OPTIONAL_HDC(hdc)
19040 #define DECLARE_HDC(hdc)
19041 #define ALLOCATE_HDC(hdc, f)
19042 #define RELEASE_HDC(hdc, f)
19043 #endif
19045 static void
19046 init_glyph_string (s, OPTIONAL_HDC (hdc) char2b, w, row, area, start, hl)
19047 struct glyph_string *s;
19048 DECLARE_HDC (hdc)
19049 XChar2b *char2b;
19050 struct window *w;
19051 struct glyph_row *row;
19052 enum glyph_row_area area;
19053 int start;
19054 enum draw_glyphs_face hl;
19056 bzero (s, sizeof *s);
19057 s->w = w;
19058 s->f = XFRAME (w->frame);
19059 #ifdef HAVE_NTGUI
19060 s->hdc = hdc;
19061 #endif
19062 s->display = FRAME_X_DISPLAY (s->f);
19063 s->window = FRAME_X_WINDOW (s->f);
19064 s->char2b = char2b;
19065 s->hl = hl;
19066 s->row = row;
19067 s->area = area;
19068 s->first_glyph = row->glyphs[area] + start;
19069 s->height = row->height;
19070 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
19072 /* Display the internal border below the tool-bar window. */
19073 if (WINDOWP (s->f->tool_bar_window)
19074 && s->w == XWINDOW (s->f->tool_bar_window))
19075 s->y -= FRAME_INTERNAL_BORDER_WIDTH (s->f);
19077 s->ybase = s->y + row->ascent;
19081 /* Append the list of glyph strings with head H and tail T to the list
19082 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
19084 static INLINE void
19085 append_glyph_string_lists (head, tail, h, t)
19086 struct glyph_string **head, **tail;
19087 struct glyph_string *h, *t;
19089 if (h)
19091 if (*head)
19092 (*tail)->next = h;
19093 else
19094 *head = h;
19095 h->prev = *tail;
19096 *tail = t;
19101 /* Prepend the list of glyph strings with head H and tail T to the
19102 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
19103 result. */
19105 static INLINE void
19106 prepend_glyph_string_lists (head, tail, h, t)
19107 struct glyph_string **head, **tail;
19108 struct glyph_string *h, *t;
19110 if (h)
19112 if (*head)
19113 (*head)->prev = t;
19114 else
19115 *tail = t;
19116 t->next = *head;
19117 *head = h;
19122 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
19123 Set *HEAD and *TAIL to the resulting list. */
19125 static INLINE void
19126 append_glyph_string (head, tail, s)
19127 struct glyph_string **head, **tail;
19128 struct glyph_string *s;
19130 s->next = s->prev = NULL;
19131 append_glyph_string_lists (head, tail, s, s);
19135 /* Get face and two-byte form of character C in face FACE_ID on frame
19136 F. The encoding of C is returned in *CHAR2B. MULTIBYTE_P non-zero
19137 means we want to display multibyte text. DISPLAY_P non-zero means
19138 make sure that X resources for the face returned are allocated.
19139 Value is a pointer to a realized face that is ready for display if
19140 DISPLAY_P is non-zero. */
19142 static INLINE struct face *
19143 get_char_face_and_encoding (f, c, face_id, char2b, multibyte_p, display_p)
19144 struct frame *f;
19145 int c, face_id;
19146 XChar2b *char2b;
19147 int multibyte_p, display_p;
19149 struct face *face = FACE_FROM_ID (f, face_id);
19151 #ifdef USE_FONT_BACKEND
19152 if (enable_font_backend)
19154 struct font *font = (struct font *) face->font_info;
19156 if (font)
19158 unsigned code = font->driver->encode_char (font, c);
19160 if (code != FONT_INVALID_CODE)
19161 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19162 else
19163 STORE_XCHAR2B (char2b, 0, 0);
19166 else
19167 #endif /* USE_FONT_BACKEND */
19168 if (!multibyte_p)
19170 /* Unibyte case. We don't have to encode, but we have to make
19171 sure to use a face suitable for unibyte. */
19172 STORE_XCHAR2B (char2b, 0, c);
19173 face_id = FACE_FOR_CHAR (f, face, c, -1, Qnil);
19174 face = FACE_FROM_ID (f, face_id);
19176 else if (c < 128)
19178 /* Case of ASCII in a face known to fit ASCII. */
19179 STORE_XCHAR2B (char2b, 0, c);
19181 else if (face->font != NULL)
19183 struct font_info *font_info
19184 = FONT_INFO_FROM_ID (f, face->font_info_id);
19185 struct charset *charset = CHARSET_FROM_ID (font_info->charset);
19186 unsigned code = ENCODE_CHAR (charset, c);
19188 if (CHARSET_DIMENSION (charset) == 1)
19189 STORE_XCHAR2B (char2b, 0, code);
19190 else
19191 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19192 /* Maybe encode the character in *CHAR2B. */
19193 FRAME_RIF (f)->encode_char (c, char2b, font_info, charset, NULL);
19196 /* Make sure X resources of the face are allocated. */
19197 #ifdef HAVE_X_WINDOWS
19198 if (display_p)
19199 #endif
19201 xassert (face != NULL);
19202 PREPARE_FACE_FOR_DISPLAY (f, face);
19205 return face;
19209 /* Get face and two-byte form of character glyph GLYPH on frame F.
19210 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
19211 a pointer to a realized face that is ready for display. */
19213 static INLINE struct face *
19214 get_glyph_face_and_encoding (f, glyph, char2b, two_byte_p)
19215 struct frame *f;
19216 struct glyph *glyph;
19217 XChar2b *char2b;
19218 int *two_byte_p;
19220 struct face *face;
19222 xassert (glyph->type == CHAR_GLYPH);
19223 face = FACE_FROM_ID (f, glyph->face_id);
19225 if (two_byte_p)
19226 *two_byte_p = 0;
19228 #ifdef USE_FONT_BACKEND
19229 if (enable_font_backend)
19231 struct font *font = (struct font *) face->font_info;
19233 if (font)
19235 unsigned code = font->driver->encode_char (font, glyph->u.ch);
19237 if (code != FONT_INVALID_CODE)
19238 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19239 else
19240 STORE_XCHAR2B (char2b, 0, code);
19243 else
19244 #endif /* USE_FONT_BACKEND */
19245 if (!glyph->multibyte_p)
19247 /* Unibyte case. We don't have to encode, but we have to make
19248 sure to use a face suitable for unibyte. */
19249 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
19251 else if (glyph->u.ch < 128)
19253 /* Case of ASCII in a face known to fit ASCII. */
19254 STORE_XCHAR2B (char2b, 0, glyph->u.ch);
19256 else
19258 struct font_info *font_info
19259 = FONT_INFO_FROM_ID (f, face->font_info_id);
19260 if (font_info)
19262 struct charset *charset = CHARSET_FROM_ID (font_info->charset);
19263 unsigned code = ENCODE_CHAR (charset, glyph->u.ch);
19265 if (CHARSET_DIMENSION (charset) == 1)
19266 STORE_XCHAR2B (char2b, 0, code);
19267 else
19268 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
19270 /* Maybe encode the character in *CHAR2B. */
19271 if (CHARSET_ID (charset) != charset_ascii)
19273 glyph->font_type
19274 = FRAME_RIF (f)->encode_char (glyph->u.ch, char2b, font_info,
19275 charset, two_byte_p);
19280 /* Make sure X resources of the face are allocated. */
19281 xassert (face != NULL);
19282 PREPARE_FACE_FOR_DISPLAY (f, face);
19283 return face;
19287 /* Fill glyph string S with composition components specified by S->cmp.
19289 BASE_FACE is the base face of the composition.
19290 S->gidx is the index of the first component for S.
19292 OVERLAPS non-zero means S should draw the foreground only, and use
19293 its physical height for clipping. See also draw_glyphs.
19295 Value is the index of a component not in S. */
19297 static int
19298 fill_composite_glyph_string (s, base_face, overlaps)
19299 struct glyph_string *s;
19300 struct face *base_face;
19301 int overlaps;
19303 int i;
19305 xassert (s);
19307 s->for_overlaps = overlaps;
19309 #ifdef USE_FONT_BACKEND
19310 if (enable_font_backend && s->cmp->method == COMPOSITION_WITH_GLYPH_STRING)
19312 Lisp_Object gstring
19313 = AREF (XHASH_TABLE (composition_hash_table)->key_and_value,
19314 s->cmp->hash_index * 2);
19316 s->face = base_face;
19317 s->font_info = base_face->font_info;
19318 s->font = s->font_info->font;
19319 for (i = 0, s->nchars = 0; i < s->cmp->glyph_len; i++, s->nchars++)
19321 Lisp_Object g = LGSTRING_GLYPH (gstring, i);
19322 unsigned code;
19323 XChar2b * store_pos;
19324 if (NILP (g))
19325 break;
19326 code = LGLYPH_CODE (g);
19327 store_pos = s->char2b + i;
19328 STORE_XCHAR2B (store_pos, code >> 8, code & 0xFF);
19330 s->width = s->cmp->pixel_width;
19332 else
19333 #endif /* USE_FONT_BACKEND */
19335 /* For all glyphs of this composition, starting at the offset
19336 S->gidx, until we reach the end of the definition or encounter a
19337 glyph that requires the different face, add it to S. */
19338 struct face *face;
19340 s->face = NULL;
19341 s->font = NULL;
19342 s->font_info = NULL;
19343 for (i = s->gidx; i < s->cmp->glyph_len; i++)
19345 int c = COMPOSITION_GLYPH (s->cmp, i);
19347 if (c != '\t')
19349 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
19350 -1, Qnil);
19352 face = get_char_face_and_encoding (s->f, c, face_id,
19353 s->char2b + i, 1, 1);
19354 if (face)
19356 if (! s->face)
19358 s->face = face;
19359 s->font = s->face->font;
19360 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19362 else if (s->face != face)
19363 break;
19366 ++s->nchars;
19369 /* All glyph strings for the same composition has the same width,
19370 i.e. the width set for the first component of the composition. */
19371 s->width = s->first_glyph->pixel_width;
19374 /* If the specified font could not be loaded, use the frame's
19375 default font, but record the fact that we couldn't load it in
19376 the glyph string so that we can draw rectangles for the
19377 characters of the glyph string. */
19378 if (s->font == NULL)
19380 s->font_not_found_p = 1;
19381 s->font = FRAME_FONT (s->f);
19384 /* Adjust base line for subscript/superscript text. */
19385 s->ybase += s->first_glyph->voffset;
19387 /* This glyph string must always be drawn with 16-bit functions. */
19388 s->two_byte_p = 1;
19390 return s->gidx + s->nchars;
19394 /* Fill glyph string S from a sequence of character glyphs.
19396 FACE_ID is the face id of the string. START is the index of the
19397 first glyph to consider, END is the index of the last + 1.
19398 OVERLAPS non-zero means S should draw the foreground only, and use
19399 its physical height for clipping. See also draw_glyphs.
19401 Value is the index of the first glyph not in S. */
19403 static int
19404 fill_glyph_string (s, face_id, start, end, overlaps)
19405 struct glyph_string *s;
19406 int face_id;
19407 int start, end, overlaps;
19409 struct glyph *glyph, *last;
19410 int voffset;
19411 int glyph_not_available_p;
19413 xassert (s->f == XFRAME (s->w->frame));
19414 xassert (s->nchars == 0);
19415 xassert (start >= 0 && end > start);
19417 s->for_overlaps = overlaps,
19418 glyph = s->row->glyphs[s->area] + start;
19419 last = s->row->glyphs[s->area] + end;
19420 voffset = glyph->voffset;
19421 s->padding_p = glyph->padding_p;
19422 glyph_not_available_p = glyph->glyph_not_available_p;
19424 while (glyph < last
19425 && glyph->type == CHAR_GLYPH
19426 && glyph->voffset == voffset
19427 /* Same face id implies same font, nowadays. */
19428 && glyph->face_id == face_id
19429 && glyph->glyph_not_available_p == glyph_not_available_p)
19431 int two_byte_p;
19433 s->face = get_glyph_face_and_encoding (s->f, glyph,
19434 s->char2b + s->nchars,
19435 &two_byte_p);
19436 s->two_byte_p = two_byte_p;
19437 ++s->nchars;
19438 xassert (s->nchars <= end - start);
19439 s->width += glyph->pixel_width;
19440 if (glyph++->padding_p != s->padding_p)
19441 break;
19444 s->font = s->face->font;
19445 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19447 /* If the specified font could not be loaded, use the frame's font,
19448 but record the fact that we couldn't load it in
19449 S->font_not_found_p so that we can draw rectangles for the
19450 characters of the glyph string. */
19451 if (s->font == NULL || glyph_not_available_p)
19453 s->font_not_found_p = 1;
19454 s->font = FRAME_FONT (s->f);
19457 /* Adjust base line for subscript/superscript text. */
19458 s->ybase += voffset;
19460 xassert (s->face && s->face->gc);
19461 return glyph - s->row->glyphs[s->area];
19465 /* Fill glyph string S from image glyph S->first_glyph. */
19467 static void
19468 fill_image_glyph_string (s)
19469 struct glyph_string *s;
19471 xassert (s->first_glyph->type == IMAGE_GLYPH);
19472 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
19473 xassert (s->img);
19474 s->slice = s->first_glyph->slice;
19475 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
19476 s->font = s->face->font;
19477 s->width = s->first_glyph->pixel_width;
19479 /* Adjust base line for subscript/superscript text. */
19480 s->ybase += s->first_glyph->voffset;
19484 /* Fill glyph string S from a sequence of stretch glyphs.
19486 ROW is the glyph row in which the glyphs are found, AREA is the
19487 area within the row. START is the index of the first glyph to
19488 consider, END is the index of the last + 1.
19490 Value is the index of the first glyph not in S. */
19492 static int
19493 fill_stretch_glyph_string (s, row, area, start, end)
19494 struct glyph_string *s;
19495 struct glyph_row *row;
19496 enum glyph_row_area area;
19497 int start, end;
19499 struct glyph *glyph, *last;
19500 int voffset, face_id;
19502 xassert (s->first_glyph->type == STRETCH_GLYPH);
19504 glyph = s->row->glyphs[s->area] + start;
19505 last = s->row->glyphs[s->area] + end;
19506 face_id = glyph->face_id;
19507 s->face = FACE_FROM_ID (s->f, face_id);
19508 s->font = s->face->font;
19509 s->font_info = FONT_INFO_FROM_FACE (s->f, s->face);
19510 s->width = glyph->pixel_width;
19511 s->nchars = 1;
19512 voffset = glyph->voffset;
19514 for (++glyph;
19515 (glyph < last
19516 && glyph->type == STRETCH_GLYPH
19517 && glyph->voffset == voffset
19518 && glyph->face_id == face_id);
19519 ++glyph)
19520 s->width += glyph->pixel_width;
19522 /* Adjust base line for subscript/superscript text. */
19523 s->ybase += voffset;
19525 /* The case that face->gc == 0 is handled when drawing the glyph
19526 string by calling PREPARE_FACE_FOR_DISPLAY. */
19527 xassert (s->face);
19528 return glyph - s->row->glyphs[s->area];
19531 static XCharStruct *
19532 get_per_char_metric (f, font, font_info, char2b, font_type)
19533 struct frame *f;
19534 XFontStruct *font;
19535 struct font_info *font_info;
19536 XChar2b *char2b;
19537 int font_type;
19539 #ifdef USE_FONT_BACKEND
19540 if (enable_font_backend)
19542 static XCharStruct pcm_value;
19543 unsigned code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
19544 struct font *fontp;
19545 struct font_metrics metrics;
19547 if (! font_info || code == FONT_INVALID_CODE)
19548 return NULL;
19549 fontp = (struct font *) font_info;
19550 fontp->driver->text_extents (fontp, &code, 1, &metrics);
19551 pcm_value.lbearing = metrics.lbearing;
19552 pcm_value.rbearing = metrics.rbearing;
19553 pcm_value.ascent = metrics.ascent;
19554 pcm_value.descent = metrics.descent;
19555 pcm_value.width = metrics.width;
19556 return &pcm_value;
19558 #endif /* USE_FONT_BACKEND */
19559 return FRAME_RIF (f)->per_char_metric (font, char2b, font_type);
19562 /* EXPORT for RIF:
19563 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
19564 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
19565 assumed to be zero. */
19567 void
19568 x_get_glyph_overhangs (glyph, f, left, right)
19569 struct glyph *glyph;
19570 struct frame *f;
19571 int *left, *right;
19573 *left = *right = 0;
19575 if (glyph->type == CHAR_GLYPH)
19577 XFontStruct *font;
19578 struct face *face;
19579 struct font_info *font_info;
19580 XChar2b char2b;
19581 XCharStruct *pcm;
19583 face = get_glyph_face_and_encoding (f, glyph, &char2b, NULL);
19584 font = face->font;
19585 font_info = FONT_INFO_FROM_FACE (f, face);
19586 if (font /* ++KFS: Should this be font_info ? */
19587 && (pcm = get_per_char_metric (f, font, font_info, &char2b, glyph->font_type)))
19589 if (pcm->rbearing > pcm->width)
19590 *right = pcm->rbearing - pcm->width;
19591 if (pcm->lbearing < 0)
19592 *left = -pcm->lbearing;
19595 else if (glyph->type == COMPOSITE_GLYPH)
19597 struct composition *cmp = composition_table[glyph->u.cmp_id];
19599 *right = cmp->rbearing - cmp->pixel_width;
19600 *left = - cmp->lbearing;
19605 /* Return the index of the first glyph preceding glyph string S that
19606 is overwritten by S because of S's left overhang. Value is -1
19607 if no glyphs are overwritten. */
19609 static int
19610 left_overwritten (s)
19611 struct glyph_string *s;
19613 int k;
19615 if (s->left_overhang)
19617 int x = 0, i;
19618 struct glyph *glyphs = s->row->glyphs[s->area];
19619 int first = s->first_glyph - glyphs;
19621 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
19622 x -= glyphs[i].pixel_width;
19624 k = i + 1;
19626 else
19627 k = -1;
19629 return k;
19633 /* Return the index of the first glyph preceding glyph string S that
19634 is overwriting S because of its right overhang. Value is -1 if no
19635 glyph in front of S overwrites S. */
19637 static int
19638 left_overwriting (s)
19639 struct glyph_string *s;
19641 int i, k, x;
19642 struct glyph *glyphs = s->row->glyphs[s->area];
19643 int first = s->first_glyph - glyphs;
19645 k = -1;
19646 x = 0;
19647 for (i = first - 1; i >= 0; --i)
19649 int left, right;
19650 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19651 if (x + right > 0)
19652 k = i;
19653 x -= glyphs[i].pixel_width;
19656 return k;
19660 /* Return the index of the last glyph following glyph string S that is
19661 not overwritten by S because of S's right overhang. Value is -1 if
19662 no such glyph is found. */
19664 static int
19665 right_overwritten (s)
19666 struct glyph_string *s;
19668 int k = -1;
19670 if (s->right_overhang)
19672 int x = 0, i;
19673 struct glyph *glyphs = s->row->glyphs[s->area];
19674 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19675 int end = s->row->used[s->area];
19677 for (i = first; i < end && s->right_overhang > x; ++i)
19678 x += glyphs[i].pixel_width;
19680 k = i;
19683 return k;
19687 /* Return the index of the last glyph following glyph string S that
19688 overwrites S because of its left overhang. Value is negative
19689 if no such glyph is found. */
19691 static int
19692 right_overwriting (s)
19693 struct glyph_string *s;
19695 int i, k, x;
19696 int end = s->row->used[s->area];
19697 struct glyph *glyphs = s->row->glyphs[s->area];
19698 int first = (s->first_glyph - glyphs) + (s->cmp ? 1 : s->nchars);
19700 k = -1;
19701 x = 0;
19702 for (i = first; i < end; ++i)
19704 int left, right;
19705 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
19706 if (x - left < 0)
19707 k = i;
19708 x += glyphs[i].pixel_width;
19711 return k;
19715 /* Set background width of glyph string S. START is the index of the
19716 first glyph following S. LAST_X is the right-most x-position + 1
19717 in the drawing area. */
19719 static INLINE void
19720 set_glyph_string_background_width (s, start, last_x)
19721 struct glyph_string *s;
19722 int start;
19723 int last_x;
19725 /* If the face of this glyph string has to be drawn to the end of
19726 the drawing area, set S->extends_to_end_of_line_p. */
19728 if (start == s->row->used[s->area]
19729 && s->area == TEXT_AREA
19730 && ((s->row->fill_line_p
19731 && (s->hl == DRAW_NORMAL_TEXT
19732 || s->hl == DRAW_IMAGE_RAISED
19733 || s->hl == DRAW_IMAGE_SUNKEN))
19734 || s->hl == DRAW_MOUSE_FACE))
19735 s->extends_to_end_of_line_p = 1;
19737 /* If S extends its face to the end of the line, set its
19738 background_width to the distance to the right edge of the drawing
19739 area. */
19740 if (s->extends_to_end_of_line_p)
19741 s->background_width = last_x - s->x + 1;
19742 else
19743 s->background_width = s->width;
19747 /* Compute overhangs and x-positions for glyph string S and its
19748 predecessors, or successors. X is the starting x-position for S.
19749 BACKWARD_P non-zero means process predecessors. */
19751 static void
19752 compute_overhangs_and_x (s, x, backward_p)
19753 struct glyph_string *s;
19754 int x;
19755 int backward_p;
19757 if (backward_p)
19759 while (s)
19761 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
19762 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
19763 x -= s->width;
19764 s->x = x;
19765 s = s->prev;
19768 else
19770 while (s)
19772 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
19773 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
19774 s->x = x;
19775 x += s->width;
19776 s = s->next;
19783 /* The following macros are only called from draw_glyphs below.
19784 They reference the following parameters of that function directly:
19785 `w', `row', `area', and `overlap_p'
19786 as well as the following local variables:
19787 `s', `f', and `hdc' (in W32) */
19789 #ifdef HAVE_NTGUI
19790 /* On W32, silently add local `hdc' variable to argument list of
19791 init_glyph_string. */
19792 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19793 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
19794 #else
19795 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
19796 init_glyph_string (s, char2b, w, row, area, start, hl)
19797 #endif
19799 /* Add a glyph string for a stretch glyph to the list of strings
19800 between HEAD and TAIL. START is the index of the stretch glyph in
19801 row area AREA of glyph row ROW. END is the index of the last glyph
19802 in that glyph row area. X is the current output position assigned
19803 to the new glyph string constructed. HL overrides that face of the
19804 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19805 is the right-most x-position of the drawing area. */
19807 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
19808 and below -- keep them on one line. */
19809 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19810 do \
19812 s = (struct glyph_string *) alloca (sizeof *s); \
19813 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19814 START = fill_stretch_glyph_string (s, row, area, START, END); \
19815 append_glyph_string (&HEAD, &TAIL, s); \
19816 s->x = (X); \
19818 while (0)
19821 /* Add a glyph string for an image glyph to the list of strings
19822 between HEAD and TAIL. START is the index of the image glyph in
19823 row area AREA of glyph row ROW. END is the index of the last glyph
19824 in that glyph row area. X is the current output position assigned
19825 to the new glyph string constructed. HL overrides that face of the
19826 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
19827 is the right-most x-position of the drawing area. */
19829 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19830 do \
19832 s = (struct glyph_string *) alloca (sizeof *s); \
19833 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
19834 fill_image_glyph_string (s); \
19835 append_glyph_string (&HEAD, &TAIL, s); \
19836 ++START; \
19837 s->x = (X); \
19839 while (0)
19842 /* Add a glyph string for a sequence of character glyphs to the list
19843 of strings between HEAD and TAIL. START is the index of the first
19844 glyph in row area AREA of glyph row ROW that is part of the new
19845 glyph string. END is the index of the last glyph in that glyph row
19846 area. X is the current output position assigned to the new glyph
19847 string constructed. HL overrides that face of the glyph; e.g. it
19848 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
19849 right-most x-position of the drawing area. */
19851 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19852 do \
19854 int face_id; \
19855 XChar2b *char2b; \
19857 face_id = (row)->glyphs[area][START].face_id; \
19859 s = (struct glyph_string *) alloca (sizeof *s); \
19860 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
19861 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19862 append_glyph_string (&HEAD, &TAIL, s); \
19863 s->x = (X); \
19864 START = fill_glyph_string (s, face_id, START, END, overlaps); \
19866 while (0)
19869 /* Add a glyph string for a composite sequence to the list of strings
19870 between HEAD and TAIL. START is the index of the first glyph in
19871 row area AREA of glyph row ROW that is part of the new glyph
19872 string. END is the index of the last glyph in that glyph row area.
19873 X is the current output position assigned to the new glyph string
19874 constructed. HL overrides that face of the glyph; e.g. it is
19875 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
19876 x-position of the drawing area. */
19878 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
19879 do { \
19880 int face_id = (row)->glyphs[area][START].face_id; \
19881 struct face *base_face = FACE_FROM_ID (f, face_id); \
19882 int cmp_id = (row)->glyphs[area][START].u.cmp_id; \
19883 struct composition *cmp = composition_table[cmp_id]; \
19884 XChar2b *char2b; \
19885 struct glyph_string *first_s; \
19886 int n; \
19888 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
19890 /* Make glyph_strings for each glyph sequence that is drawable by \
19891 the same face, and append them to HEAD/TAIL. */ \
19892 for (n = 0; n < cmp->glyph_len;) \
19894 s = (struct glyph_string *) alloca (sizeof *s); \
19895 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
19896 append_glyph_string (&(HEAD), &(TAIL), s); \
19897 s->cmp = cmp; \
19898 s->gidx = n; \
19899 s->x = (X); \
19900 if (n == 0) \
19901 first_s = s; \
19902 n = fill_composite_glyph_string (s, base_face, overlaps); \
19905 ++START; \
19906 s = first_s; \
19907 } while (0)
19910 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
19911 of AREA of glyph row ROW on window W between indices START and END.
19912 HL overrides the face for drawing glyph strings, e.g. it is
19913 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
19914 x-positions of the drawing area.
19916 This is an ugly monster macro construct because we must use alloca
19917 to allocate glyph strings (because draw_glyphs can be called
19918 asynchronously). */
19920 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
19921 do \
19923 HEAD = TAIL = NULL; \
19924 while (START < END) \
19926 struct glyph *first_glyph = (row)->glyphs[area] + START; \
19927 switch (first_glyph->type) \
19929 case CHAR_GLYPH: \
19930 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
19931 HL, X, LAST_X); \
19932 break; \
19934 case COMPOSITE_GLYPH: \
19935 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
19936 HL, X, LAST_X); \
19937 break; \
19939 case STRETCH_GLYPH: \
19940 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
19941 HL, X, LAST_X); \
19942 break; \
19944 case IMAGE_GLYPH: \
19945 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
19946 HL, X, LAST_X); \
19947 break; \
19949 default: \
19950 abort (); \
19953 if (s) \
19955 set_glyph_string_background_width (s, START, LAST_X); \
19956 (X) += s->width; \
19960 while (0)
19963 /* Draw glyphs between START and END in AREA of ROW on window W,
19964 starting at x-position X. X is relative to AREA in W. HL is a
19965 face-override with the following meaning:
19967 DRAW_NORMAL_TEXT draw normally
19968 DRAW_CURSOR draw in cursor face
19969 DRAW_MOUSE_FACE draw in mouse face.
19970 DRAW_INVERSE_VIDEO draw in mode line face
19971 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
19972 DRAW_IMAGE_RAISED draw an image with a raised relief around it
19974 If OVERLAPS is non-zero, draw only the foreground of characters and
19975 clip to the physical height of ROW. Non-zero value also defines
19976 the overlapping part to be drawn:
19978 OVERLAPS_PRED overlap with preceding rows
19979 OVERLAPS_SUCC overlap with succeeding rows
19980 OVERLAPS_BOTH overlap with both preceding/succeeding rows
19981 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
19983 Value is the x-position reached, relative to AREA of W. */
19985 static int
19986 draw_glyphs (w, x, row, area, start, end, hl, overlaps)
19987 struct window *w;
19988 int x;
19989 struct glyph_row *row;
19990 enum glyph_row_area area;
19991 EMACS_INT start, end;
19992 enum draw_glyphs_face hl;
19993 int overlaps;
19995 struct glyph_string *head, *tail;
19996 struct glyph_string *s;
19997 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
19998 int last_x, area_width;
19999 int x_reached;
20000 int i, j;
20001 struct frame *f = XFRAME (WINDOW_FRAME (w));
20002 DECLARE_HDC (hdc);
20004 ALLOCATE_HDC (hdc, f);
20006 /* Let's rather be paranoid than getting a SEGV. */
20007 end = min (end, row->used[area]);
20008 start = max (0, start);
20009 start = min (end, start);
20011 /* Translate X to frame coordinates. Set last_x to the right
20012 end of the drawing area. */
20013 if (row->full_width_p)
20015 /* X is relative to the left edge of W, without scroll bars
20016 or fringes. */
20017 x += WINDOW_LEFT_EDGE_X (w);
20018 last_x = WINDOW_LEFT_EDGE_X (w) + WINDOW_TOTAL_WIDTH (w);
20020 else
20022 int area_left = window_box_left (w, area);
20023 x += area_left;
20024 area_width = window_box_width (w, area);
20025 last_x = area_left + area_width;
20028 /* Build a doubly-linked list of glyph_string structures between
20029 head and tail from what we have to draw. Note that the macro
20030 BUILD_GLYPH_STRINGS will modify its start parameter. That's
20031 the reason we use a separate variable `i'. */
20032 i = start;
20033 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
20034 if (tail)
20035 x_reached = tail->x + tail->background_width;
20036 else
20037 x_reached = x;
20039 /* If there are any glyphs with lbearing < 0 or rbearing > width in
20040 the row, redraw some glyphs in front or following the glyph
20041 strings built above. */
20042 if (head && !overlaps && row->contains_overlapping_glyphs_p)
20044 int dummy_x = 0;
20045 struct glyph_string *h, *t;
20047 /* Compute overhangs for all glyph strings. */
20048 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
20049 for (s = head; s; s = s->next)
20050 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
20052 /* Prepend glyph strings for glyphs in front of the first glyph
20053 string that are overwritten because of the first glyph
20054 string's left overhang. The background of all strings
20055 prepended must be drawn because the first glyph string
20056 draws over it. */
20057 i = left_overwritten (head);
20058 if (i >= 0)
20060 j = i;
20061 BUILD_GLYPH_STRINGS (j, start, h, t,
20062 DRAW_NORMAL_TEXT, dummy_x, last_x);
20063 start = i;
20064 compute_overhangs_and_x (t, head->x, 1);
20065 prepend_glyph_string_lists (&head, &tail, h, t);
20066 clip_head = head;
20069 /* Prepend glyph strings for glyphs in front of the first glyph
20070 string that overwrite that glyph string because of their
20071 right overhang. For these strings, only the foreground must
20072 be drawn, because it draws over the glyph string at `head'.
20073 The background must not be drawn because this would overwrite
20074 right overhangs of preceding glyphs for which no glyph
20075 strings exist. */
20076 i = left_overwriting (head);
20077 if (i >= 0)
20079 clip_head = head;
20080 BUILD_GLYPH_STRINGS (i, start, h, t,
20081 DRAW_NORMAL_TEXT, dummy_x, last_x);
20082 for (s = h; s; s = s->next)
20083 s->background_filled_p = 1;
20084 compute_overhangs_and_x (t, head->x, 1);
20085 prepend_glyph_string_lists (&head, &tail, h, t);
20088 /* Append glyphs strings for glyphs following the last glyph
20089 string tail that are overwritten by tail. The background of
20090 these strings has to be drawn because tail's foreground draws
20091 over it. */
20092 i = right_overwritten (tail);
20093 if (i >= 0)
20095 BUILD_GLYPH_STRINGS (end, i, h, t,
20096 DRAW_NORMAL_TEXT, x, last_x);
20097 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20098 append_glyph_string_lists (&head, &tail, h, t);
20099 clip_tail = tail;
20102 /* Append glyph strings for glyphs following the last glyph
20103 string tail that overwrite tail. The foreground of such
20104 glyphs has to be drawn because it writes into the background
20105 of tail. The background must not be drawn because it could
20106 paint over the foreground of following glyphs. */
20107 i = right_overwriting (tail);
20108 if (i >= 0)
20110 clip_tail = tail;
20111 i++; /* We must include the Ith glyph. */
20112 BUILD_GLYPH_STRINGS (end, i, h, t,
20113 DRAW_NORMAL_TEXT, x, last_x);
20114 for (s = h; s; s = s->next)
20115 s->background_filled_p = 1;
20116 compute_overhangs_and_x (h, tail->x + tail->width, 0);
20117 append_glyph_string_lists (&head, &tail, h, t);
20119 if (clip_head || clip_tail)
20120 for (s = head; s; s = s->next)
20122 s->clip_head = clip_head;
20123 s->clip_tail = clip_tail;
20127 /* Draw all strings. */
20128 for (s = head; s; s = s->next)
20129 FRAME_RIF (f)->draw_glyph_string (s);
20131 if (area == TEXT_AREA
20132 && !row->full_width_p
20133 /* When drawing overlapping rows, only the glyph strings'
20134 foreground is drawn, which doesn't erase a cursor
20135 completely. */
20136 && !overlaps)
20138 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
20139 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
20140 : (tail ? tail->x + tail->background_width : x));
20142 int text_left = window_box_left (w, TEXT_AREA);
20143 x0 -= text_left;
20144 x1 -= text_left;
20146 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
20147 row->y, MATRIX_ROW_BOTTOM_Y (row));
20150 /* Value is the x-position up to which drawn, relative to AREA of W.
20151 This doesn't include parts drawn because of overhangs. */
20152 if (row->full_width_p)
20153 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
20154 else
20155 x_reached -= window_box_left (w, area);
20157 RELEASE_HDC (hdc, f);
20159 return x_reached;
20162 /* Expand row matrix if too narrow. Don't expand if area
20163 is not present. */
20165 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
20167 if (!fonts_changed_p \
20168 && (it->glyph_row->glyphs[area] \
20169 < it->glyph_row->glyphs[area + 1])) \
20171 it->w->ncols_scale_factor++; \
20172 fonts_changed_p = 1; \
20176 /* Store one glyph for IT->char_to_display in IT->glyph_row.
20177 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20179 static INLINE void
20180 append_glyph (it)
20181 struct it *it;
20183 struct glyph *glyph;
20184 enum glyph_row_area area = it->area;
20186 xassert (it->glyph_row);
20187 xassert (it->char_to_display != '\n' && it->char_to_display != '\t');
20189 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20190 if (glyph < it->glyph_row->glyphs[area + 1])
20192 glyph->charpos = CHARPOS (it->position);
20193 glyph->object = it->object;
20194 if (it->pixel_width > 0)
20196 glyph->pixel_width = it->pixel_width;
20197 glyph->padding_p = 0;
20199 else
20201 /* Assure at least 1-pixel width. Otherwise, cursor can't
20202 be displayed correctly. */
20203 glyph->pixel_width = 1;
20204 glyph->padding_p = 1;
20206 glyph->ascent = it->ascent;
20207 glyph->descent = it->descent;
20208 glyph->voffset = it->voffset;
20209 glyph->type = CHAR_GLYPH;
20210 glyph->multibyte_p = it->multibyte_p;
20211 glyph->left_box_line_p = it->start_of_box_run_p;
20212 glyph->right_box_line_p = it->end_of_box_run_p;
20213 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20214 || it->phys_descent > it->descent);
20215 glyph->glyph_not_available_p = it->glyph_not_available_p;
20216 glyph->face_id = it->face_id;
20217 glyph->u.ch = it->char_to_display;
20218 glyph->slice = null_glyph_slice;
20219 glyph->font_type = FONT_TYPE_UNKNOWN;
20220 ++it->glyph_row->used[area];
20222 else
20223 IT_EXPAND_MATRIX_WIDTH (it, area);
20226 /* Store one glyph for the composition IT->cmp_id in IT->glyph_row.
20227 Called from x_produce_glyphs when IT->glyph_row is non-null. */
20229 static INLINE void
20230 append_composite_glyph (it)
20231 struct it *it;
20233 struct glyph *glyph;
20234 enum glyph_row_area area = it->area;
20236 xassert (it->glyph_row);
20238 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20239 if (glyph < it->glyph_row->glyphs[area + 1])
20241 glyph->charpos = CHARPOS (it->position);
20242 glyph->object = it->object;
20243 glyph->pixel_width = it->pixel_width;
20244 glyph->ascent = it->ascent;
20245 glyph->descent = it->descent;
20246 glyph->voffset = it->voffset;
20247 glyph->type = COMPOSITE_GLYPH;
20248 glyph->multibyte_p = it->multibyte_p;
20249 glyph->left_box_line_p = it->start_of_box_run_p;
20250 glyph->right_box_line_p = it->end_of_box_run_p;
20251 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
20252 || it->phys_descent > it->descent);
20253 glyph->padding_p = 0;
20254 glyph->glyph_not_available_p = 0;
20255 glyph->face_id = it->face_id;
20256 glyph->u.cmp_id = it->cmp_id;
20257 glyph->slice = null_glyph_slice;
20258 glyph->font_type = FONT_TYPE_UNKNOWN;
20259 ++it->glyph_row->used[area];
20261 else
20262 IT_EXPAND_MATRIX_WIDTH (it, area);
20266 /* Change IT->ascent and IT->height according to the setting of
20267 IT->voffset. */
20269 static INLINE void
20270 take_vertical_position_into_account (it)
20271 struct it *it;
20273 if (it->voffset)
20275 if (it->voffset < 0)
20276 /* Increase the ascent so that we can display the text higher
20277 in the line. */
20278 it->ascent -= it->voffset;
20279 else
20280 /* Increase the descent so that we can display the text lower
20281 in the line. */
20282 it->descent += it->voffset;
20287 /* Produce glyphs/get display metrics for the image IT is loaded with.
20288 See the description of struct display_iterator in dispextern.h for
20289 an overview of struct display_iterator. */
20291 static void
20292 produce_image_glyph (it)
20293 struct it *it;
20295 struct image *img;
20296 struct face *face;
20297 int glyph_ascent, crop;
20298 struct glyph_slice slice;
20300 xassert (it->what == IT_IMAGE);
20302 face = FACE_FROM_ID (it->f, it->face_id);
20303 xassert (face);
20304 /* Make sure X resources of the face is loaded. */
20305 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20307 if (it->image_id < 0)
20309 /* Fringe bitmap. */
20310 it->ascent = it->phys_ascent = 0;
20311 it->descent = it->phys_descent = 0;
20312 it->pixel_width = 0;
20313 it->nglyphs = 0;
20314 return;
20317 img = IMAGE_FROM_ID (it->f, it->image_id);
20318 xassert (img);
20319 /* Make sure X resources of the image is loaded. */
20320 prepare_image_for_display (it->f, img);
20322 slice.x = slice.y = 0;
20323 slice.width = img->width;
20324 slice.height = img->height;
20326 if (INTEGERP (it->slice.x))
20327 slice.x = XINT (it->slice.x);
20328 else if (FLOATP (it->slice.x))
20329 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
20331 if (INTEGERP (it->slice.y))
20332 slice.y = XINT (it->slice.y);
20333 else if (FLOATP (it->slice.y))
20334 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
20336 if (INTEGERP (it->slice.width))
20337 slice.width = XINT (it->slice.width);
20338 else if (FLOATP (it->slice.width))
20339 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
20341 if (INTEGERP (it->slice.height))
20342 slice.height = XINT (it->slice.height);
20343 else if (FLOATP (it->slice.height))
20344 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
20346 if (slice.x >= img->width)
20347 slice.x = img->width;
20348 if (slice.y >= img->height)
20349 slice.y = img->height;
20350 if (slice.x + slice.width >= img->width)
20351 slice.width = img->width - slice.x;
20352 if (slice.y + slice.height > img->height)
20353 slice.height = img->height - slice.y;
20355 if (slice.width == 0 || slice.height == 0)
20356 return;
20358 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
20360 it->descent = slice.height - glyph_ascent;
20361 if (slice.y == 0)
20362 it->descent += img->vmargin;
20363 if (slice.y + slice.height == img->height)
20364 it->descent += img->vmargin;
20365 it->phys_descent = it->descent;
20367 it->pixel_width = slice.width;
20368 if (slice.x == 0)
20369 it->pixel_width += img->hmargin;
20370 if (slice.x + slice.width == img->width)
20371 it->pixel_width += img->hmargin;
20373 /* It's quite possible for images to have an ascent greater than
20374 their height, so don't get confused in that case. */
20375 if (it->descent < 0)
20376 it->descent = 0;
20378 #if 0 /* this breaks image tiling */
20379 /* If this glyph is alone on the last line, adjust it.ascent to minimum row ascent. */
20380 int face_ascent = face->font ? FONT_BASE (face->font) : FRAME_BASELINE_OFFSET (it->f);
20381 if (face_ascent > it->ascent)
20382 it->ascent = it->phys_ascent = face_ascent;
20383 #endif
20385 it->nglyphs = 1;
20387 if (face->box != FACE_NO_BOX)
20389 if (face->box_line_width > 0)
20391 if (slice.y == 0)
20392 it->ascent += face->box_line_width;
20393 if (slice.y + slice.height == img->height)
20394 it->descent += face->box_line_width;
20397 if (it->start_of_box_run_p && slice.x == 0)
20398 it->pixel_width += eabs (face->box_line_width);
20399 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
20400 it->pixel_width += eabs (face->box_line_width);
20403 take_vertical_position_into_account (it);
20405 /* Automatically crop wide image glyphs at right edge so we can
20406 draw the cursor on same display row. */
20407 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
20408 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
20410 it->pixel_width -= crop;
20411 slice.width -= crop;
20414 if (it->glyph_row)
20416 struct glyph *glyph;
20417 enum glyph_row_area area = it->area;
20419 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20420 if (glyph < it->glyph_row->glyphs[area + 1])
20422 glyph->charpos = CHARPOS (it->position);
20423 glyph->object = it->object;
20424 glyph->pixel_width = it->pixel_width;
20425 glyph->ascent = glyph_ascent;
20426 glyph->descent = it->descent;
20427 glyph->voffset = it->voffset;
20428 glyph->type = IMAGE_GLYPH;
20429 glyph->multibyte_p = it->multibyte_p;
20430 glyph->left_box_line_p = it->start_of_box_run_p;
20431 glyph->right_box_line_p = it->end_of_box_run_p;
20432 glyph->overlaps_vertically_p = 0;
20433 glyph->padding_p = 0;
20434 glyph->glyph_not_available_p = 0;
20435 glyph->face_id = it->face_id;
20436 glyph->u.img_id = img->id;
20437 glyph->slice = slice;
20438 glyph->font_type = FONT_TYPE_UNKNOWN;
20439 ++it->glyph_row->used[area];
20441 else
20442 IT_EXPAND_MATRIX_WIDTH (it, area);
20447 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
20448 of the glyph, WIDTH and HEIGHT are the width and height of the
20449 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
20451 static void
20452 append_stretch_glyph (it, object, width, height, ascent)
20453 struct it *it;
20454 Lisp_Object object;
20455 int width, height;
20456 int ascent;
20458 struct glyph *glyph;
20459 enum glyph_row_area area = it->area;
20461 xassert (ascent >= 0 && ascent <= height);
20463 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
20464 if (glyph < it->glyph_row->glyphs[area + 1])
20466 glyph->charpos = CHARPOS (it->position);
20467 glyph->object = object;
20468 glyph->pixel_width = width;
20469 glyph->ascent = ascent;
20470 glyph->descent = height - ascent;
20471 glyph->voffset = it->voffset;
20472 glyph->type = STRETCH_GLYPH;
20473 glyph->multibyte_p = it->multibyte_p;
20474 glyph->left_box_line_p = it->start_of_box_run_p;
20475 glyph->right_box_line_p = it->end_of_box_run_p;
20476 glyph->overlaps_vertically_p = 0;
20477 glyph->padding_p = 0;
20478 glyph->glyph_not_available_p = 0;
20479 glyph->face_id = it->face_id;
20480 glyph->u.stretch.ascent = ascent;
20481 glyph->u.stretch.height = height;
20482 glyph->slice = null_glyph_slice;
20483 glyph->font_type = FONT_TYPE_UNKNOWN;
20484 ++it->glyph_row->used[area];
20486 else
20487 IT_EXPAND_MATRIX_WIDTH (it, area);
20491 /* Produce a stretch glyph for iterator IT. IT->object is the value
20492 of the glyph property displayed. The value must be a list
20493 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
20494 being recognized:
20496 1. `:width WIDTH' specifies that the space should be WIDTH *
20497 canonical char width wide. WIDTH may be an integer or floating
20498 point number.
20500 2. `:relative-width FACTOR' specifies that the width of the stretch
20501 should be computed from the width of the first character having the
20502 `glyph' property, and should be FACTOR times that width.
20504 3. `:align-to HPOS' specifies that the space should be wide enough
20505 to reach HPOS, a value in canonical character units.
20507 Exactly one of the above pairs must be present.
20509 4. `:height HEIGHT' specifies that the height of the stretch produced
20510 should be HEIGHT, measured in canonical character units.
20512 5. `:relative-height FACTOR' specifies that the height of the
20513 stretch should be FACTOR times the height of the characters having
20514 the glyph property.
20516 Either none or exactly one of 4 or 5 must be present.
20518 6. `:ascent ASCENT' specifies that ASCENT percent of the height
20519 of the stretch should be used for the ascent of the stretch.
20520 ASCENT must be in the range 0 <= ASCENT <= 100. */
20522 static void
20523 produce_stretch_glyph (it)
20524 struct it *it;
20526 /* (space :width WIDTH :height HEIGHT ...) */
20527 Lisp_Object prop, plist;
20528 int width = 0, height = 0, align_to = -1;
20529 int zero_width_ok_p = 0, zero_height_ok_p = 0;
20530 int ascent = 0;
20531 double tem;
20532 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20533 XFontStruct *font = face->font ? face->font : FRAME_FONT (it->f);
20535 PREPARE_FACE_FOR_DISPLAY (it->f, face);
20537 /* List should start with `space'. */
20538 xassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
20539 plist = XCDR (it->object);
20541 /* Compute the width of the stretch. */
20542 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
20543 && calc_pixel_width_or_height (&tem, it, prop, font, 1, 0))
20545 /* Absolute width `:width WIDTH' specified and valid. */
20546 zero_width_ok_p = 1;
20547 width = (int)tem;
20549 else if (prop = Fplist_get (plist, QCrelative_width),
20550 NUMVAL (prop) > 0)
20552 /* Relative width `:relative-width FACTOR' specified and valid.
20553 Compute the width of the characters having the `glyph'
20554 property. */
20555 struct it it2;
20556 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
20558 it2 = *it;
20559 if (it->multibyte_p)
20561 int maxlen = ((IT_BYTEPOS (*it) >= GPT ? ZV : GPT)
20562 - IT_BYTEPOS (*it));
20563 it2.c = STRING_CHAR_AND_LENGTH (p, maxlen, it2.len);
20565 else
20566 it2.c = *p, it2.len = 1;
20568 it2.glyph_row = NULL;
20569 it2.what = IT_CHARACTER;
20570 x_produce_glyphs (&it2);
20571 width = NUMVAL (prop) * it2.pixel_width;
20573 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
20574 && calc_pixel_width_or_height (&tem, it, prop, font, 1, &align_to))
20576 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
20577 align_to = (align_to < 0
20579 : align_to - window_box_left_offset (it->w, TEXT_AREA));
20580 else if (align_to < 0)
20581 align_to = window_box_left_offset (it->w, TEXT_AREA);
20582 width = max (0, (int)tem + align_to - it->current_x);
20583 zero_width_ok_p = 1;
20585 else
20586 /* Nothing specified -> width defaults to canonical char width. */
20587 width = FRAME_COLUMN_WIDTH (it->f);
20589 if (width <= 0 && (width < 0 || !zero_width_ok_p))
20590 width = 1;
20592 /* Compute height. */
20593 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
20594 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20596 height = (int)tem;
20597 zero_height_ok_p = 1;
20599 else if (prop = Fplist_get (plist, QCrelative_height),
20600 NUMVAL (prop) > 0)
20601 height = FONT_HEIGHT (font) * NUMVAL (prop);
20602 else
20603 height = FONT_HEIGHT (font);
20605 if (height <= 0 && (height < 0 || !zero_height_ok_p))
20606 height = 1;
20608 /* Compute percentage of height used for ascent. If
20609 `:ascent ASCENT' is present and valid, use that. Otherwise,
20610 derive the ascent from the font in use. */
20611 if (prop = Fplist_get (plist, QCascent),
20612 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
20613 ascent = height * NUMVAL (prop) / 100.0;
20614 else if (!NILP (prop)
20615 && calc_pixel_width_or_height (&tem, it, prop, font, 0, 0))
20616 ascent = min (max (0, (int)tem), height);
20617 else
20618 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
20620 if (width > 0 && !it->truncate_lines_p
20621 && it->current_x + width > it->last_visible_x)
20622 width = it->last_visible_x - it->current_x - 1;
20624 if (width > 0 && height > 0 && it->glyph_row)
20626 Lisp_Object object = it->stack[it->sp - 1].string;
20627 if (!STRINGP (object))
20628 object = it->w->buffer;
20629 append_stretch_glyph (it, object, width, height, ascent);
20632 it->pixel_width = width;
20633 it->ascent = it->phys_ascent = ascent;
20634 it->descent = it->phys_descent = height - it->ascent;
20635 it->nglyphs = width > 0 && height > 0 ? 1 : 0;
20637 take_vertical_position_into_account (it);
20640 /* Get line-height and line-spacing property at point.
20641 If line-height has format (HEIGHT TOTAL), return TOTAL
20642 in TOTAL_HEIGHT. */
20644 static Lisp_Object
20645 get_line_height_property (it, prop)
20646 struct it *it;
20647 Lisp_Object prop;
20649 Lisp_Object position;
20651 if (STRINGP (it->object))
20652 position = make_number (IT_STRING_CHARPOS (*it));
20653 else if (BUFFERP (it->object))
20654 position = make_number (IT_CHARPOS (*it));
20655 else
20656 return Qnil;
20658 return Fget_char_property (position, prop, it->object);
20661 /* Calculate line-height and line-spacing properties.
20662 An integer value specifies explicit pixel value.
20663 A float value specifies relative value to current face height.
20664 A cons (float . face-name) specifies relative value to
20665 height of specified face font.
20667 Returns height in pixels, or nil. */
20670 static Lisp_Object
20671 calc_line_height_property (it, val, font, boff, override)
20672 struct it *it;
20673 Lisp_Object val;
20674 XFontStruct *font;
20675 int boff, override;
20677 Lisp_Object face_name = Qnil;
20678 int ascent, descent, height;
20680 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
20681 return val;
20683 if (CONSP (val))
20685 face_name = XCAR (val);
20686 val = XCDR (val);
20687 if (!NUMBERP (val))
20688 val = make_number (1);
20689 if (NILP (face_name))
20691 height = it->ascent + it->descent;
20692 goto scale;
20696 if (NILP (face_name))
20698 font = FRAME_FONT (it->f);
20699 boff = FRAME_BASELINE_OFFSET (it->f);
20701 else if (EQ (face_name, Qt))
20703 override = 0;
20705 else
20707 int face_id;
20708 struct face *face;
20709 struct font_info *font_info;
20711 face_id = lookup_named_face (it->f, face_name, 0);
20712 if (face_id < 0)
20713 return make_number (-1);
20715 face = FACE_FROM_ID (it->f, face_id);
20716 font = face->font;
20717 if (font == NULL)
20718 return make_number (-1);
20720 font_info = FONT_INFO_FROM_FACE (it->f, face);
20721 boff = font_info->baseline_offset;
20722 if (font_info->vertical_centering)
20723 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20726 ascent = FONT_BASE (font) + boff;
20727 descent = FONT_DESCENT (font) - boff;
20729 if (override)
20731 it->override_ascent = ascent;
20732 it->override_descent = descent;
20733 it->override_boff = boff;
20736 height = ascent + descent;
20738 scale:
20739 if (FLOATP (val))
20740 height = (int)(XFLOAT_DATA (val) * height);
20741 else if (INTEGERP (val))
20742 height *= XINT (val);
20744 return make_number (height);
20748 /* RIF:
20749 Produce glyphs/get display metrics for the display element IT is
20750 loaded with. See the description of struct it in dispextern.h
20751 for an overview of struct it. */
20753 void
20754 x_produce_glyphs (it)
20755 struct it *it;
20757 int extra_line_spacing = it->extra_line_spacing;
20759 it->glyph_not_available_p = 0;
20761 if (it->what == IT_CHARACTER)
20763 XChar2b char2b;
20764 XFontStruct *font;
20765 struct face *face = FACE_FROM_ID (it->f, it->face_id);
20766 XCharStruct *pcm;
20767 int font_not_found_p;
20768 struct font_info *font_info;
20769 int boff; /* baseline offset */
20770 /* We may change it->multibyte_p upon unibyte<->multibyte
20771 conversion. So, save the current value now and restore it
20772 later.
20774 Note: It seems that we don't have to record multibyte_p in
20775 struct glyph because the character code itself tells if or
20776 not the character is multibyte. Thus, in the future, we must
20777 consider eliminating the field `multibyte_p' in the struct
20778 glyph. */
20779 int saved_multibyte_p = it->multibyte_p;
20781 /* Maybe translate single-byte characters to multibyte, or the
20782 other way. */
20783 it->char_to_display = it->c;
20784 if (!ASCII_BYTE_P (it->c)
20785 && ! it->multibyte_p)
20787 if (SINGLE_BYTE_CHAR_P (it->c)
20788 && unibyte_display_via_language_environment)
20789 it->char_to_display = unibyte_char_to_multibyte (it->c);
20790 if (! SINGLE_BYTE_CHAR_P (it->char_to_display))
20792 it->multibyte_p = 1;
20793 it->face_id = FACE_FOR_CHAR (it->f, face, it->char_to_display,
20794 -1, Qnil);
20795 face = FACE_FROM_ID (it->f, it->face_id);
20799 /* Get font to use. Encode IT->char_to_display. */
20800 get_char_face_and_encoding (it->f, it->char_to_display, it->face_id,
20801 &char2b, it->multibyte_p, 0);
20802 font = face->font;
20804 /* When no suitable font found, use the default font. */
20805 font_not_found_p = font == NULL;
20806 if (font_not_found_p)
20808 font = FRAME_FONT (it->f);
20809 boff = FRAME_BASELINE_OFFSET (it->f);
20810 font_info = NULL;
20812 else
20814 font_info = FONT_INFO_FROM_FACE (it->f, face);
20815 boff = font_info->baseline_offset;
20816 if (font_info->vertical_centering)
20817 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
20820 if (it->char_to_display >= ' '
20821 && (!it->multibyte_p || it->char_to_display < 128))
20823 /* Either unibyte or ASCII. */
20824 int stretched_p;
20826 it->nglyphs = 1;
20828 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
20829 FONT_TYPE_FOR_UNIBYTE (font, it->char_to_display));
20831 if (it->override_ascent >= 0)
20833 it->ascent = it->override_ascent;
20834 it->descent = it->override_descent;
20835 boff = it->override_boff;
20837 else
20839 it->ascent = FONT_BASE (font) + boff;
20840 it->descent = FONT_DESCENT (font) - boff;
20843 if (pcm)
20845 it->phys_ascent = pcm->ascent + boff;
20846 it->phys_descent = pcm->descent - boff;
20847 it->pixel_width = pcm->width;
20849 else
20851 it->glyph_not_available_p = 1;
20852 it->phys_ascent = it->ascent;
20853 it->phys_descent = it->descent;
20854 it->pixel_width = FONT_WIDTH (font);
20857 if (it->constrain_row_ascent_descent_p)
20859 if (it->descent > it->max_descent)
20861 it->ascent += it->descent - it->max_descent;
20862 it->descent = it->max_descent;
20864 if (it->ascent > it->max_ascent)
20866 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20867 it->ascent = it->max_ascent;
20869 it->phys_ascent = min (it->phys_ascent, it->ascent);
20870 it->phys_descent = min (it->phys_descent, it->descent);
20871 extra_line_spacing = 0;
20874 /* If this is a space inside a region of text with
20875 `space-width' property, change its width. */
20876 stretched_p = it->char_to_display == ' ' && !NILP (it->space_width);
20877 if (stretched_p)
20878 it->pixel_width *= XFLOATINT (it->space_width);
20880 /* If face has a box, add the box thickness to the character
20881 height. If character has a box line to the left and/or
20882 right, add the box line width to the character's width. */
20883 if (face->box != FACE_NO_BOX)
20885 int thick = face->box_line_width;
20887 if (thick > 0)
20889 it->ascent += thick;
20890 it->descent += thick;
20892 else
20893 thick = -thick;
20895 if (it->start_of_box_run_p)
20896 it->pixel_width += thick;
20897 if (it->end_of_box_run_p)
20898 it->pixel_width += thick;
20901 /* If face has an overline, add the height of the overline
20902 (1 pixel) and a 1 pixel margin to the character height. */
20903 if (face->overline_p)
20904 it->ascent += overline_margin;
20906 if (it->constrain_row_ascent_descent_p)
20908 if (it->ascent > it->max_ascent)
20909 it->ascent = it->max_ascent;
20910 if (it->descent > it->max_descent)
20911 it->descent = it->max_descent;
20914 take_vertical_position_into_account (it);
20916 /* If we have to actually produce glyphs, do it. */
20917 if (it->glyph_row)
20919 if (stretched_p)
20921 /* Translate a space with a `space-width' property
20922 into a stretch glyph. */
20923 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
20924 / FONT_HEIGHT (font));
20925 append_stretch_glyph (it, it->object, it->pixel_width,
20926 it->ascent + it->descent, ascent);
20928 else
20929 append_glyph (it);
20931 /* If characters with lbearing or rbearing are displayed
20932 in this line, record that fact in a flag of the
20933 glyph row. This is used to optimize X output code. */
20934 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
20935 it->glyph_row->contains_overlapping_glyphs_p = 1;
20937 if (! stretched_p && it->pixel_width == 0)
20938 /* We assure that all visible glyphs have at least 1-pixel
20939 width. */
20940 it->pixel_width = 1;
20942 else if (it->char_to_display == '\n')
20944 /* A newline has no width but we need the height of the line.
20945 But if previous part of the line set a height, don't
20946 increase that height */
20948 Lisp_Object height;
20949 Lisp_Object total_height = Qnil;
20951 it->override_ascent = -1;
20952 it->pixel_width = 0;
20953 it->nglyphs = 0;
20955 height = get_line_height_property(it, Qline_height);
20956 /* Split (line-height total-height) list */
20957 if (CONSP (height)
20958 && CONSP (XCDR (height))
20959 && NILP (XCDR (XCDR (height))))
20961 total_height = XCAR (XCDR (height));
20962 height = XCAR (height);
20964 height = calc_line_height_property(it, height, font, boff, 1);
20966 if (it->override_ascent >= 0)
20968 it->ascent = it->override_ascent;
20969 it->descent = it->override_descent;
20970 boff = it->override_boff;
20972 else
20974 it->ascent = FONT_BASE (font) + boff;
20975 it->descent = FONT_DESCENT (font) - boff;
20978 if (EQ (height, Qt))
20980 if (it->descent > it->max_descent)
20982 it->ascent += it->descent - it->max_descent;
20983 it->descent = it->max_descent;
20985 if (it->ascent > it->max_ascent)
20987 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
20988 it->ascent = it->max_ascent;
20990 it->phys_ascent = min (it->phys_ascent, it->ascent);
20991 it->phys_descent = min (it->phys_descent, it->descent);
20992 it->constrain_row_ascent_descent_p = 1;
20993 extra_line_spacing = 0;
20995 else
20997 Lisp_Object spacing;
20999 it->phys_ascent = it->ascent;
21000 it->phys_descent = it->descent;
21002 if ((it->max_ascent > 0 || it->max_descent > 0)
21003 && face->box != FACE_NO_BOX
21004 && face->box_line_width > 0)
21006 it->ascent += face->box_line_width;
21007 it->descent += face->box_line_width;
21009 if (!NILP (height)
21010 && XINT (height) > it->ascent + it->descent)
21011 it->ascent = XINT (height) - it->descent;
21013 if (!NILP (total_height))
21014 spacing = calc_line_height_property(it, total_height, font, boff, 0);
21015 else
21017 spacing = get_line_height_property(it, Qline_spacing);
21018 spacing = calc_line_height_property(it, spacing, font, boff, 0);
21020 if (INTEGERP (spacing))
21022 extra_line_spacing = XINT (spacing);
21023 if (!NILP (total_height))
21024 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
21028 else if (it->char_to_display == '\t')
21030 int tab_width = it->tab_width * FRAME_SPACE_WIDTH (it->f);
21031 int x = it->current_x + it->continuation_lines_width;
21032 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
21034 /* If the distance from the current position to the next tab
21035 stop is less than a space character width, use the
21036 tab stop after that. */
21037 if (next_tab_x - x < FRAME_SPACE_WIDTH (it->f))
21038 next_tab_x += tab_width;
21040 it->pixel_width = next_tab_x - x;
21041 it->nglyphs = 1;
21042 it->ascent = it->phys_ascent = FONT_BASE (font) + boff;
21043 it->descent = it->phys_descent = FONT_DESCENT (font) - boff;
21045 if (it->glyph_row)
21047 append_stretch_glyph (it, it->object, it->pixel_width,
21048 it->ascent + it->descent, it->ascent);
21051 else
21053 /* A multi-byte character. Assume that the display width of the
21054 character is the width of the character multiplied by the
21055 width of the font. */
21057 /* If we found a font, this font should give us the right
21058 metrics. If we didn't find a font, use the frame's
21059 default font and calculate the width of the character by
21060 multiplying the width of font by the width of the
21061 character. */
21063 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21064 FONT_TYPE_FOR_MULTIBYTE (font, it->c));
21066 if (font_not_found_p || !pcm)
21068 int char_width = CHAR_WIDTH (it->char_to_display);
21070 if (char_width == 0)
21071 /* This is a non spacing character. But, as we are
21072 going to display an empty box, the box must occupy
21073 at least one column. */
21074 char_width = 1;
21075 it->glyph_not_available_p = 1;
21076 it->pixel_width = FRAME_COLUMN_WIDTH (it->f) * char_width;
21077 it->phys_ascent = FONT_BASE (font) + boff;
21078 it->phys_descent = FONT_DESCENT (font) - boff;
21080 else
21082 it->pixel_width = pcm->width;
21083 it->phys_ascent = pcm->ascent + boff;
21084 it->phys_descent = pcm->descent - boff;
21085 if (it->glyph_row
21086 && (pcm->lbearing < 0
21087 || pcm->rbearing > pcm->width))
21088 it->glyph_row->contains_overlapping_glyphs_p = 1;
21090 it->nglyphs = 1;
21091 it->ascent = FONT_BASE (font) + boff;
21092 it->descent = FONT_DESCENT (font) - boff;
21093 if (face->box != FACE_NO_BOX)
21095 int thick = face->box_line_width;
21097 if (thick > 0)
21099 it->ascent += thick;
21100 it->descent += thick;
21102 else
21103 thick = - thick;
21105 if (it->start_of_box_run_p)
21106 it->pixel_width += thick;
21107 if (it->end_of_box_run_p)
21108 it->pixel_width += thick;
21111 /* If face has an overline, add the height of the overline
21112 (1 pixel) and a 1 pixel margin to the character height. */
21113 if (face->overline_p)
21114 it->ascent += overline_margin;
21116 take_vertical_position_into_account (it);
21118 if (it->ascent < 0)
21119 it->ascent = 0;
21120 if (it->descent < 0)
21121 it->descent = 0;
21123 if (it->glyph_row)
21124 append_glyph (it);
21125 if (it->pixel_width == 0)
21126 /* We assure that all visible glyphs have at least 1-pixel
21127 width. */
21128 it->pixel_width = 1;
21130 it->multibyte_p = saved_multibyte_p;
21132 else if (it->what == IT_COMPOSITION)
21134 /* Note: A composition is represented as one glyph in the
21135 glyph matrix. There are no padding glyphs.
21137 Important is that pixel_width, ascent, and descent are the
21138 values of what is drawn by draw_glyphs (i.e. the values of
21139 the overall glyphs composed). */
21140 struct face *face = FACE_FROM_ID (it->f, it->face_id);
21141 int boff; /* baseline offset */
21142 struct composition *cmp = composition_table[it->cmp_id];
21143 int glyph_len = cmp->glyph_len;
21144 XFontStruct *font = face->font;
21146 it->nglyphs = 1;
21148 #ifdef USE_FONT_BACKEND
21149 if (cmp->method == COMPOSITION_WITH_GLYPH_STRING)
21151 PREPARE_FACE_FOR_DISPLAY (it->f, face);
21152 font_prepare_composition (cmp, it->f);
21154 else
21155 #endif /* USE_FONT_BACKEND */
21156 /* If we have not yet calculated pixel size data of glyphs of
21157 the composition for the current face font, calculate them
21158 now. Theoretically, we have to check all fonts for the
21159 glyphs, but that requires much time and memory space. So,
21160 here we check only the font of the first glyph. This leads
21161 to incorrect display, but it's very rare, and C-l (recenter)
21162 can correct the display anyway. */
21163 if (! cmp->font || cmp->font != font)
21165 /* Ascent and descent of the font of the first character
21166 of this composition (adjusted by baseline offset).
21167 Ascent and descent of overall glyphs should not be less
21168 than them respectively. */
21169 int font_ascent, font_descent, font_height;
21170 /* Bounding box of the overall glyphs. */
21171 int leftmost, rightmost, lowest, highest;
21172 int lbearing, rbearing;
21173 int i, width, ascent, descent;
21174 int left_padded = 0, right_padded = 0;
21175 int face_id;
21176 int c;
21177 XChar2b char2b;
21178 XCharStruct *pcm;
21179 int font_not_found_p;
21180 struct font_info *font_info;
21181 int pos;
21183 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
21184 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
21185 break;
21186 if (glyph_len < cmp->glyph_len)
21187 right_padded = 1;
21188 for (i = 0; i < glyph_len; i++)
21190 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
21191 break;
21192 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21194 if (i > 0)
21195 left_padded = 1;
21197 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
21198 : IT_CHARPOS (*it));
21199 /* When no suitable font found, use the default font. */
21200 font_not_found_p = font == NULL;
21201 if (font_not_found_p)
21203 face = face->ascii_face;
21204 font = face->font;
21206 font_info = FONT_INFO_FROM_FACE (it->f, face);
21207 boff = font_info->baseline_offset;
21208 if (font_info->vertical_centering)
21209 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21210 font_ascent = FONT_BASE (font) + boff;
21211 font_descent = FONT_DESCENT (font) - boff;
21212 font_height = FONT_HEIGHT (font);
21214 cmp->font = (void *) font;
21216 pcm = NULL;
21217 if (! font_not_found_p)
21219 get_char_face_and_encoding (it->f, c, it->face_id,
21220 &char2b, it->multibyte_p, 0);
21221 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21222 FONT_TYPE_FOR_MULTIBYTE (font, c));
21225 /* Initialize the bounding box. */
21226 if (pcm)
21228 width = pcm->width;
21229 ascent = pcm->ascent;
21230 descent = pcm->descent;
21231 lbearing = pcm->lbearing;
21232 rbearing = pcm->rbearing;
21234 else
21236 width = FONT_WIDTH (font);
21237 ascent = FONT_BASE (font);
21238 descent = FONT_DESCENT (font);
21239 lbearing = 0;
21240 rbearing = width;
21243 rightmost = width;
21244 leftmost = 0;
21245 lowest = - descent + boff;
21246 highest = ascent + boff;
21248 if (! font_not_found_p
21249 && font_info->default_ascent
21250 && CHAR_TABLE_P (Vuse_default_ascent)
21251 && !NILP (Faref (Vuse_default_ascent,
21252 make_number (it->char_to_display))))
21253 highest = font_info->default_ascent + boff;
21255 /* Draw the first glyph at the normal position. It may be
21256 shifted to right later if some other glyphs are drawn
21257 at the left. */
21258 cmp->offsets[i * 2] = 0;
21259 cmp->offsets[i * 2 + 1] = boff;
21260 cmp->lbearing = lbearing;
21261 cmp->rbearing = rbearing;
21263 /* Set cmp->offsets for the remaining glyphs. */
21264 for (i++; i < glyph_len; i++)
21266 int left, right, btm, top;
21267 int ch = COMPOSITION_GLYPH (cmp, i);
21268 int face_id;
21269 struct face *this_face;
21270 int this_boff;
21272 if (ch == '\t')
21273 ch = ' ';
21274 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
21275 this_face = FACE_FROM_ID (it->f, face_id);
21276 font = this_face->font;
21278 if (font == NULL)
21279 pcm = NULL;
21280 else
21282 font_info = FONT_INFO_FROM_FACE (it->f, this_face);
21283 this_boff = font_info->baseline_offset;
21284 if (font_info->vertical_centering)
21285 this_boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
21286 get_char_face_and_encoding (it->f, ch, face_id,
21287 &char2b, it->multibyte_p, 0);
21288 pcm = get_per_char_metric (it->f, font, font_info, &char2b,
21289 FONT_TYPE_FOR_MULTIBYTE (font,
21290 ch));
21292 if (! pcm)
21293 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
21294 else
21296 width = pcm->width;
21297 ascent = pcm->ascent;
21298 descent = pcm->descent;
21299 lbearing = pcm->lbearing;
21300 rbearing = pcm->rbearing;
21301 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
21303 /* Relative composition with or without
21304 alternate chars. */
21305 left = (leftmost + rightmost - width) / 2;
21306 btm = - descent + boff;
21307 if (font_info->relative_compose
21308 && (! CHAR_TABLE_P (Vignore_relative_composition)
21309 || NILP (Faref (Vignore_relative_composition,
21310 make_number (ch)))))
21313 if (- descent >= font_info->relative_compose)
21314 /* One extra pixel between two glyphs. */
21315 btm = highest + 1;
21316 else if (ascent <= 0)
21317 /* One extra pixel between two glyphs. */
21318 btm = lowest - 1 - ascent - descent;
21321 else
21323 /* A composition rule is specified by an integer
21324 value that encodes global and new reference
21325 points (GREF and NREF). GREF and NREF are
21326 specified by numbers as below:
21328 0---1---2 -- ascent
21332 9--10--11 -- center
21334 ---3---4---5--- baseline
21336 6---7---8 -- descent
21338 int rule = COMPOSITION_RULE (cmp, i);
21339 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
21341 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
21342 grefx = gref % 3, nrefx = nref % 3;
21343 grefy = gref / 3, nrefy = nref / 3;
21344 if (xoff)
21345 xoff = font_height * (xoff - 128) / 256;
21346 if (yoff)
21347 yoff = font_height * (yoff - 128) / 256;
21349 left = (leftmost
21350 + grefx * (rightmost - leftmost) / 2
21351 - nrefx * width / 2
21352 + xoff);
21354 btm = ((grefy == 0 ? highest
21355 : grefy == 1 ? 0
21356 : grefy == 2 ? lowest
21357 : (highest + lowest) / 2)
21358 - (nrefy == 0 ? ascent + descent
21359 : nrefy == 1 ? descent - boff
21360 : nrefy == 2 ? 0
21361 : (ascent + descent) / 2)
21362 + yoff);
21365 cmp->offsets[i * 2] = left;
21366 cmp->offsets[i * 2 + 1] = btm + descent;
21368 /* Update the bounding box of the overall glyphs. */
21369 if (width > 0)
21371 right = left + width;
21372 if (left < leftmost)
21373 leftmost = left;
21374 if (right > rightmost)
21375 rightmost = right;
21377 top = btm + descent + ascent;
21378 if (top > highest)
21379 highest = top;
21380 if (btm < lowest)
21381 lowest = btm;
21383 if (cmp->lbearing > left + lbearing)
21384 cmp->lbearing = left + lbearing;
21385 if (cmp->rbearing < left + rbearing)
21386 cmp->rbearing = left + rbearing;
21390 /* If there are glyphs whose x-offsets are negative,
21391 shift all glyphs to the right and make all x-offsets
21392 non-negative. */
21393 if (leftmost < 0)
21395 for (i = 0; i < cmp->glyph_len; i++)
21396 cmp->offsets[i * 2] -= leftmost;
21397 rightmost -= leftmost;
21398 cmp->lbearing -= leftmost;
21399 cmp->rbearing -= leftmost;
21402 if (left_padded && cmp->lbearing < 0)
21404 for (i = 0; i < cmp->glyph_len; i++)
21405 cmp->offsets[i * 2] -= cmp->lbearing;
21406 rightmost -= cmp->lbearing;
21407 cmp->rbearing -= cmp->lbearing;
21408 cmp->lbearing = 0;
21410 if (right_padded && rightmost < cmp->rbearing)
21412 rightmost = cmp->rbearing;
21415 cmp->pixel_width = rightmost;
21416 cmp->ascent = highest;
21417 cmp->descent = - lowest;
21418 if (cmp->ascent < font_ascent)
21419 cmp->ascent = font_ascent;
21420 if (cmp->descent < font_descent)
21421 cmp->descent = font_descent;
21424 if (it->glyph_row
21425 && (cmp->lbearing < 0
21426 || cmp->rbearing > cmp->pixel_width))
21427 it->glyph_row->contains_overlapping_glyphs_p = 1;
21429 it->pixel_width = cmp->pixel_width;
21430 it->ascent = it->phys_ascent = cmp->ascent;
21431 it->descent = it->phys_descent = cmp->descent;
21432 if (face->box != FACE_NO_BOX)
21434 int thick = face->box_line_width;
21436 if (thick > 0)
21438 it->ascent += thick;
21439 it->descent += thick;
21441 else
21442 thick = - thick;
21444 if (it->start_of_box_run_p)
21445 it->pixel_width += thick;
21446 if (it->end_of_box_run_p)
21447 it->pixel_width += thick;
21450 /* If face has an overline, add the height of the overline
21451 (1 pixel) and a 1 pixel margin to the character height. */
21452 if (face->overline_p)
21453 it->ascent += overline_margin;
21455 take_vertical_position_into_account (it);
21456 if (it->ascent < 0)
21457 it->ascent = 0;
21458 if (it->descent < 0)
21459 it->descent = 0;
21461 if (it->glyph_row)
21462 append_composite_glyph (it);
21464 else if (it->what == IT_IMAGE)
21465 produce_image_glyph (it);
21466 else if (it->what == IT_STRETCH)
21467 produce_stretch_glyph (it);
21469 /* Accumulate dimensions. Note: can't assume that it->descent > 0
21470 because this isn't true for images with `:ascent 100'. */
21471 xassert (it->ascent >= 0 && it->descent >= 0);
21472 if (it->area == TEXT_AREA)
21473 it->current_x += it->pixel_width;
21475 if (extra_line_spacing > 0)
21477 it->descent += extra_line_spacing;
21478 if (extra_line_spacing > it->max_extra_line_spacing)
21479 it->max_extra_line_spacing = extra_line_spacing;
21482 it->max_ascent = max (it->max_ascent, it->ascent);
21483 it->max_descent = max (it->max_descent, it->descent);
21484 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
21485 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
21488 /* EXPORT for RIF:
21489 Output LEN glyphs starting at START at the nominal cursor position.
21490 Advance the nominal cursor over the text. The global variable
21491 updated_window contains the window being updated, updated_row is
21492 the glyph row being updated, and updated_area is the area of that
21493 row being updated. */
21495 void
21496 x_write_glyphs (start, len)
21497 struct glyph *start;
21498 int len;
21500 int x, hpos;
21502 xassert (updated_window && updated_row);
21503 BLOCK_INPUT;
21505 /* Write glyphs. */
21507 hpos = start - updated_row->glyphs[updated_area];
21508 x = draw_glyphs (updated_window, output_cursor.x,
21509 updated_row, updated_area,
21510 hpos, hpos + len,
21511 DRAW_NORMAL_TEXT, 0);
21513 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
21514 if (updated_area == TEXT_AREA
21515 && updated_window->phys_cursor_on_p
21516 && updated_window->phys_cursor.vpos == output_cursor.vpos
21517 && updated_window->phys_cursor.hpos >= hpos
21518 && updated_window->phys_cursor.hpos < hpos + len)
21519 updated_window->phys_cursor_on_p = 0;
21521 UNBLOCK_INPUT;
21523 /* Advance the output cursor. */
21524 output_cursor.hpos += len;
21525 output_cursor.x = x;
21529 /* EXPORT for RIF:
21530 Insert LEN glyphs from START at the nominal cursor position. */
21532 void
21533 x_insert_glyphs (start, len)
21534 struct glyph *start;
21535 int len;
21537 struct frame *f;
21538 struct window *w;
21539 int line_height, shift_by_width, shifted_region_width;
21540 struct glyph_row *row;
21541 struct glyph *glyph;
21542 int frame_x, frame_y;
21543 EMACS_INT hpos;
21545 xassert (updated_window && updated_row);
21546 BLOCK_INPUT;
21547 w = updated_window;
21548 f = XFRAME (WINDOW_FRAME (w));
21550 /* Get the height of the line we are in. */
21551 row = updated_row;
21552 line_height = row->height;
21554 /* Get the width of the glyphs to insert. */
21555 shift_by_width = 0;
21556 for (glyph = start; glyph < start + len; ++glyph)
21557 shift_by_width += glyph->pixel_width;
21559 /* Get the width of the region to shift right. */
21560 shifted_region_width = (window_box_width (w, updated_area)
21561 - output_cursor.x
21562 - shift_by_width);
21564 /* Shift right. */
21565 frame_x = window_box_left (w, updated_area) + output_cursor.x;
21566 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, output_cursor.y);
21568 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
21569 line_height, shift_by_width);
21571 /* Write the glyphs. */
21572 hpos = start - row->glyphs[updated_area];
21573 draw_glyphs (w, output_cursor.x, row, updated_area,
21574 hpos, hpos + len,
21575 DRAW_NORMAL_TEXT, 0);
21577 /* Advance the output cursor. */
21578 output_cursor.hpos += len;
21579 output_cursor.x += shift_by_width;
21580 UNBLOCK_INPUT;
21584 /* EXPORT for RIF:
21585 Erase the current text line from the nominal cursor position
21586 (inclusive) to pixel column TO_X (exclusive). The idea is that
21587 everything from TO_X onward is already erased.
21589 TO_X is a pixel position relative to updated_area of
21590 updated_window. TO_X == -1 means clear to the end of this area. */
21592 void
21593 x_clear_end_of_line (to_x)
21594 int to_x;
21596 struct frame *f;
21597 struct window *w = updated_window;
21598 int max_x, min_y, max_y;
21599 int from_x, from_y, to_y;
21601 xassert (updated_window && updated_row);
21602 f = XFRAME (w->frame);
21604 if (updated_row->full_width_p)
21605 max_x = WINDOW_TOTAL_WIDTH (w);
21606 else
21607 max_x = window_box_width (w, updated_area);
21608 max_y = window_text_bottom_y (w);
21610 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
21611 of window. For TO_X > 0, truncate to end of drawing area. */
21612 if (to_x == 0)
21613 return;
21614 else if (to_x < 0)
21615 to_x = max_x;
21616 else
21617 to_x = min (to_x, max_x);
21619 to_y = min (max_y, output_cursor.y + updated_row->height);
21621 /* Notice if the cursor will be cleared by this operation. */
21622 if (!updated_row->full_width_p)
21623 notice_overwritten_cursor (w, updated_area,
21624 output_cursor.x, -1,
21625 updated_row->y,
21626 MATRIX_ROW_BOTTOM_Y (updated_row));
21628 from_x = output_cursor.x;
21630 /* Translate to frame coordinates. */
21631 if (updated_row->full_width_p)
21633 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
21634 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
21636 else
21638 int area_left = window_box_left (w, updated_area);
21639 from_x += area_left;
21640 to_x += area_left;
21643 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
21644 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, output_cursor.y));
21645 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
21647 /* Prevent inadvertently clearing to end of the X window. */
21648 if (to_x > from_x && to_y > from_y)
21650 BLOCK_INPUT;
21651 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
21652 to_x - from_x, to_y - from_y);
21653 UNBLOCK_INPUT;
21657 #endif /* HAVE_WINDOW_SYSTEM */
21661 /***********************************************************************
21662 Cursor types
21663 ***********************************************************************/
21665 /* Value is the internal representation of the specified cursor type
21666 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
21667 of the bar cursor. */
21669 static enum text_cursor_kinds
21670 get_specified_cursor_type (arg, width)
21671 Lisp_Object arg;
21672 int *width;
21674 enum text_cursor_kinds type;
21676 if (NILP (arg))
21677 return NO_CURSOR;
21679 if (EQ (arg, Qbox))
21680 return FILLED_BOX_CURSOR;
21682 if (EQ (arg, Qhollow))
21683 return HOLLOW_BOX_CURSOR;
21685 if (EQ (arg, Qbar))
21687 *width = 2;
21688 return BAR_CURSOR;
21691 if (CONSP (arg)
21692 && EQ (XCAR (arg), Qbar)
21693 && INTEGERP (XCDR (arg))
21694 && XINT (XCDR (arg)) >= 0)
21696 *width = XINT (XCDR (arg));
21697 return BAR_CURSOR;
21700 if (EQ (arg, Qhbar))
21702 *width = 2;
21703 return HBAR_CURSOR;
21706 if (CONSP (arg)
21707 && EQ (XCAR (arg), Qhbar)
21708 && INTEGERP (XCDR (arg))
21709 && XINT (XCDR (arg)) >= 0)
21711 *width = XINT (XCDR (arg));
21712 return HBAR_CURSOR;
21715 /* Treat anything unknown as "hollow box cursor".
21716 It was bad to signal an error; people have trouble fixing
21717 .Xdefaults with Emacs, when it has something bad in it. */
21718 type = HOLLOW_BOX_CURSOR;
21720 return type;
21723 /* Set the default cursor types for specified frame. */
21724 void
21725 set_frame_cursor_types (f, arg)
21726 struct frame *f;
21727 Lisp_Object arg;
21729 int width;
21730 Lisp_Object tem;
21732 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
21733 FRAME_CURSOR_WIDTH (f) = width;
21735 /* By default, set up the blink-off state depending on the on-state. */
21737 tem = Fassoc (arg, Vblink_cursor_alist);
21738 if (!NILP (tem))
21740 FRAME_BLINK_OFF_CURSOR (f)
21741 = get_specified_cursor_type (XCDR (tem), &width);
21742 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
21744 else
21745 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
21749 /* Return the cursor we want to be displayed in window W. Return
21750 width of bar/hbar cursor through WIDTH arg. Return with
21751 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
21752 (i.e. if the `system caret' should track this cursor).
21754 In a mini-buffer window, we want the cursor only to appear if we
21755 are reading input from this window. For the selected window, we
21756 want the cursor type given by the frame parameter or buffer local
21757 setting of cursor-type. If explicitly marked off, draw no cursor.
21758 In all other cases, we want a hollow box cursor. */
21760 static enum text_cursor_kinds
21761 get_window_cursor_type (w, glyph, width, active_cursor)
21762 struct window *w;
21763 struct glyph *glyph;
21764 int *width;
21765 int *active_cursor;
21767 struct frame *f = XFRAME (w->frame);
21768 struct buffer *b = XBUFFER (w->buffer);
21769 int cursor_type = DEFAULT_CURSOR;
21770 Lisp_Object alt_cursor;
21771 int non_selected = 0;
21773 *active_cursor = 1;
21775 /* Echo area */
21776 if (cursor_in_echo_area
21777 && FRAME_HAS_MINIBUF_P (f)
21778 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
21780 if (w == XWINDOW (echo_area_window))
21782 if (EQ (b->cursor_type, Qt) || NILP (b->cursor_type))
21784 *width = FRAME_CURSOR_WIDTH (f);
21785 return FRAME_DESIRED_CURSOR (f);
21787 else
21788 return get_specified_cursor_type (b->cursor_type, width);
21791 *active_cursor = 0;
21792 non_selected = 1;
21795 /* Detect a nonselected window or nonselected frame. */
21796 else if (w != XWINDOW (f->selected_window)
21797 #ifdef HAVE_WINDOW_SYSTEM
21798 || f != FRAME_X_DISPLAY_INFO (f)->x_highlight_frame
21799 #endif
21802 *active_cursor = 0;
21804 if (MINI_WINDOW_P (w) && minibuf_level == 0)
21805 return NO_CURSOR;
21807 non_selected = 1;
21810 /* Never display a cursor in a window in which cursor-type is nil. */
21811 if (NILP (b->cursor_type))
21812 return NO_CURSOR;
21814 /* Get the normal cursor type for this window. */
21815 if (EQ (b->cursor_type, Qt))
21817 cursor_type = FRAME_DESIRED_CURSOR (f);
21818 *width = FRAME_CURSOR_WIDTH (f);
21820 else
21821 cursor_type = get_specified_cursor_type (b->cursor_type, width);
21823 /* Use cursor-in-non-selected-windows instead
21824 for non-selected window or frame. */
21825 if (non_selected)
21827 alt_cursor = b->cursor_in_non_selected_windows;
21828 if (!EQ (Qt, alt_cursor))
21829 return get_specified_cursor_type (alt_cursor, width);
21830 /* t means modify the normal cursor type. */
21831 if (cursor_type == FILLED_BOX_CURSOR)
21832 cursor_type = HOLLOW_BOX_CURSOR;
21833 else if (cursor_type == BAR_CURSOR && *width > 1)
21834 --*width;
21835 return cursor_type;
21838 /* Use normal cursor if not blinked off. */
21839 if (!w->cursor_off_p)
21841 #ifdef HAVE_WINDOW_SYSTEM
21842 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
21844 if (cursor_type == FILLED_BOX_CURSOR)
21846 /* Using a block cursor on large images can be very annoying.
21847 So use a hollow cursor for "large" images.
21848 If image is not transparent (no mask), also use hollow cursor. */
21849 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
21850 if (img != NULL && IMAGEP (img->spec))
21852 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
21853 where N = size of default frame font size.
21854 This should cover most of the "tiny" icons people may use. */
21855 if (!img->mask
21856 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
21857 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
21858 cursor_type = HOLLOW_BOX_CURSOR;
21861 else if (cursor_type != NO_CURSOR)
21863 /* Display current only supports BOX and HOLLOW cursors for images.
21864 So for now, unconditionally use a HOLLOW cursor when cursor is
21865 not a solid box cursor. */
21866 cursor_type = HOLLOW_BOX_CURSOR;
21869 #endif
21870 return cursor_type;
21873 /* Cursor is blinked off, so determine how to "toggle" it. */
21875 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
21876 if ((alt_cursor = Fassoc (b->cursor_type, Vblink_cursor_alist), !NILP (alt_cursor)))
21877 return get_specified_cursor_type (XCDR (alt_cursor), width);
21879 /* Then see if frame has specified a specific blink off cursor type. */
21880 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
21882 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
21883 return FRAME_BLINK_OFF_CURSOR (f);
21886 #if 0
21887 /* Some people liked having a permanently visible blinking cursor,
21888 while others had very strong opinions against it. So it was
21889 decided to remove it. KFS 2003-09-03 */
21891 /* Finally perform built-in cursor blinking:
21892 filled box <-> hollow box
21893 wide [h]bar <-> narrow [h]bar
21894 narrow [h]bar <-> no cursor
21895 other type <-> no cursor */
21897 if (cursor_type == FILLED_BOX_CURSOR)
21898 return HOLLOW_BOX_CURSOR;
21900 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
21902 *width = 1;
21903 return cursor_type;
21905 #endif
21907 return NO_CURSOR;
21911 #ifdef HAVE_WINDOW_SYSTEM
21913 /* Notice when the text cursor of window W has been completely
21914 overwritten by a drawing operation that outputs glyphs in AREA
21915 starting at X0 and ending at X1 in the line starting at Y0 and
21916 ending at Y1. X coordinates are area-relative. X1 < 0 means all
21917 the rest of the line after X0 has been written. Y coordinates
21918 are window-relative. */
21920 static void
21921 notice_overwritten_cursor (w, area, x0, x1, y0, y1)
21922 struct window *w;
21923 enum glyph_row_area area;
21924 int x0, y0, x1, y1;
21926 int cx0, cx1, cy0, cy1;
21927 struct glyph_row *row;
21929 if (!w->phys_cursor_on_p)
21930 return;
21931 if (area != TEXT_AREA)
21932 return;
21934 if (w->phys_cursor.vpos < 0
21935 || w->phys_cursor.vpos >= w->current_matrix->nrows
21936 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
21937 !(row->enabled_p && row->displays_text_p)))
21938 return;
21940 if (row->cursor_in_fringe_p)
21942 row->cursor_in_fringe_p = 0;
21943 draw_fringe_bitmap (w, row, 0);
21944 w->phys_cursor_on_p = 0;
21945 return;
21948 cx0 = w->phys_cursor.x;
21949 cx1 = cx0 + w->phys_cursor_width;
21950 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
21951 return;
21953 /* The cursor image will be completely removed from the
21954 screen if the output area intersects the cursor area in
21955 y-direction. When we draw in [y0 y1[, and some part of
21956 the cursor is at y < y0, that part must have been drawn
21957 before. When scrolling, the cursor is erased before
21958 actually scrolling, so we don't come here. When not
21959 scrolling, the rows above the old cursor row must have
21960 changed, and in this case these rows must have written
21961 over the cursor image.
21963 Likewise if part of the cursor is below y1, with the
21964 exception of the cursor being in the first blank row at
21965 the buffer and window end because update_text_area
21966 doesn't draw that row. (Except when it does, but
21967 that's handled in update_text_area.) */
21969 cy0 = w->phys_cursor.y;
21970 cy1 = cy0 + w->phys_cursor_height;
21971 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
21972 return;
21974 w->phys_cursor_on_p = 0;
21977 #endif /* HAVE_WINDOW_SYSTEM */
21980 /************************************************************************
21981 Mouse Face
21982 ************************************************************************/
21984 #ifdef HAVE_WINDOW_SYSTEM
21986 /* EXPORT for RIF:
21987 Fix the display of area AREA of overlapping row ROW in window W
21988 with respect to the overlapping part OVERLAPS. */
21990 void
21991 x_fix_overlapping_area (w, row, area, overlaps)
21992 struct window *w;
21993 struct glyph_row *row;
21994 enum glyph_row_area area;
21995 int overlaps;
21997 int i, x;
21999 BLOCK_INPUT;
22001 x = 0;
22002 for (i = 0; i < row->used[area];)
22004 if (row->glyphs[area][i].overlaps_vertically_p)
22006 int start = i, start_x = x;
22010 x += row->glyphs[area][i].pixel_width;
22011 ++i;
22013 while (i < row->used[area]
22014 && row->glyphs[area][i].overlaps_vertically_p);
22016 draw_glyphs (w, start_x, row, area,
22017 start, i,
22018 DRAW_NORMAL_TEXT, overlaps);
22020 else
22022 x += row->glyphs[area][i].pixel_width;
22023 ++i;
22027 UNBLOCK_INPUT;
22031 /* EXPORT:
22032 Draw the cursor glyph of window W in glyph row ROW. See the
22033 comment of draw_glyphs for the meaning of HL. */
22035 void
22036 draw_phys_cursor_glyph (w, row, hl)
22037 struct window *w;
22038 struct glyph_row *row;
22039 enum draw_glyphs_face hl;
22041 /* If cursor hpos is out of bounds, don't draw garbage. This can
22042 happen in mini-buffer windows when switching between echo area
22043 glyphs and mini-buffer. */
22044 if (w->phys_cursor.hpos < row->used[TEXT_AREA])
22046 int on_p = w->phys_cursor_on_p;
22047 int x1;
22048 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA,
22049 w->phys_cursor.hpos, w->phys_cursor.hpos + 1,
22050 hl, 0);
22051 w->phys_cursor_on_p = on_p;
22053 if (hl == DRAW_CURSOR)
22054 w->phys_cursor_width = x1 - w->phys_cursor.x;
22055 /* When we erase the cursor, and ROW is overlapped by other
22056 rows, make sure that these overlapping parts of other rows
22057 are redrawn. */
22058 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
22060 w->phys_cursor_width = x1 - w->phys_cursor.x;
22062 if (row > w->current_matrix->rows
22063 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
22064 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
22065 OVERLAPS_ERASED_CURSOR);
22067 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
22068 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
22069 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
22070 OVERLAPS_ERASED_CURSOR);
22076 /* EXPORT:
22077 Erase the image of a cursor of window W from the screen. */
22079 void
22080 erase_phys_cursor (w)
22081 struct window *w;
22083 struct frame *f = XFRAME (w->frame);
22084 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22085 int hpos = w->phys_cursor.hpos;
22086 int vpos = w->phys_cursor.vpos;
22087 int mouse_face_here_p = 0;
22088 struct glyph_matrix *active_glyphs = w->current_matrix;
22089 struct glyph_row *cursor_row;
22090 struct glyph *cursor_glyph;
22091 enum draw_glyphs_face hl;
22093 /* No cursor displayed or row invalidated => nothing to do on the
22094 screen. */
22095 if (w->phys_cursor_type == NO_CURSOR)
22096 goto mark_cursor_off;
22098 /* VPOS >= active_glyphs->nrows means that window has been resized.
22099 Don't bother to erase the cursor. */
22100 if (vpos >= active_glyphs->nrows)
22101 goto mark_cursor_off;
22103 /* If row containing cursor is marked invalid, there is nothing we
22104 can do. */
22105 cursor_row = MATRIX_ROW (active_glyphs, vpos);
22106 if (!cursor_row->enabled_p)
22107 goto mark_cursor_off;
22109 /* If line spacing is > 0, old cursor may only be partially visible in
22110 window after split-window. So adjust visible height. */
22111 cursor_row->visible_height = min (cursor_row->visible_height,
22112 window_text_bottom_y (w) - cursor_row->y);
22114 /* If row is completely invisible, don't attempt to delete a cursor which
22115 isn't there. This can happen if cursor is at top of a window, and
22116 we switch to a buffer with a header line in that window. */
22117 if (cursor_row->visible_height <= 0)
22118 goto mark_cursor_off;
22120 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
22121 if (cursor_row->cursor_in_fringe_p)
22123 cursor_row->cursor_in_fringe_p = 0;
22124 draw_fringe_bitmap (w, cursor_row, 0);
22125 goto mark_cursor_off;
22128 /* This can happen when the new row is shorter than the old one.
22129 In this case, either draw_glyphs or clear_end_of_line
22130 should have cleared the cursor. Note that we wouldn't be
22131 able to erase the cursor in this case because we don't have a
22132 cursor glyph at hand. */
22133 if (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])
22134 goto mark_cursor_off;
22136 /* If the cursor is in the mouse face area, redisplay that when
22137 we clear the cursor. */
22138 if (! NILP (dpyinfo->mouse_face_window)
22139 && w == XWINDOW (dpyinfo->mouse_face_window)
22140 && (vpos > dpyinfo->mouse_face_beg_row
22141 || (vpos == dpyinfo->mouse_face_beg_row
22142 && hpos >= dpyinfo->mouse_face_beg_col))
22143 && (vpos < dpyinfo->mouse_face_end_row
22144 || (vpos == dpyinfo->mouse_face_end_row
22145 && hpos < dpyinfo->mouse_face_end_col))
22146 /* Don't redraw the cursor's spot in mouse face if it is at the
22147 end of a line (on a newline). The cursor appears there, but
22148 mouse highlighting does not. */
22149 && cursor_row->used[TEXT_AREA] > hpos)
22150 mouse_face_here_p = 1;
22152 /* Maybe clear the display under the cursor. */
22153 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
22155 int x, y, left_x;
22156 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
22157 int width;
22159 cursor_glyph = get_phys_cursor_glyph (w);
22160 if (cursor_glyph == NULL)
22161 goto mark_cursor_off;
22163 width = cursor_glyph->pixel_width;
22164 left_x = window_box_left_offset (w, TEXT_AREA);
22165 x = w->phys_cursor.x;
22166 if (x < left_x)
22167 width -= left_x - x;
22168 width = min (width, window_box_width (w, TEXT_AREA) - x);
22169 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
22170 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, max (x, left_x));
22172 if (width > 0)
22173 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
22176 /* Erase the cursor by redrawing the character underneath it. */
22177 if (mouse_face_here_p)
22178 hl = DRAW_MOUSE_FACE;
22179 else
22180 hl = DRAW_NORMAL_TEXT;
22181 draw_phys_cursor_glyph (w, cursor_row, hl);
22183 mark_cursor_off:
22184 w->phys_cursor_on_p = 0;
22185 w->phys_cursor_type = NO_CURSOR;
22189 /* EXPORT:
22190 Display or clear cursor of window W. If ON is zero, clear the
22191 cursor. If it is non-zero, display the cursor. If ON is nonzero,
22192 where to put the cursor is specified by HPOS, VPOS, X and Y. */
22194 void
22195 display_and_set_cursor (w, on, hpos, vpos, x, y)
22196 struct window *w;
22197 int on, hpos, vpos, x, y;
22199 struct frame *f = XFRAME (w->frame);
22200 int new_cursor_type;
22201 int new_cursor_width;
22202 int active_cursor;
22203 struct glyph_row *glyph_row;
22204 struct glyph *glyph;
22206 /* This is pointless on invisible frames, and dangerous on garbaged
22207 windows and frames; in the latter case, the frame or window may
22208 be in the midst of changing its size, and x and y may be off the
22209 window. */
22210 if (! FRAME_VISIBLE_P (f)
22211 || FRAME_GARBAGED_P (f)
22212 || vpos >= w->current_matrix->nrows
22213 || hpos >= w->current_matrix->matrix_w)
22214 return;
22216 /* If cursor is off and we want it off, return quickly. */
22217 if (!on && !w->phys_cursor_on_p)
22218 return;
22220 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
22221 /* If cursor row is not enabled, we don't really know where to
22222 display the cursor. */
22223 if (!glyph_row->enabled_p)
22225 w->phys_cursor_on_p = 0;
22226 return;
22229 glyph = NULL;
22230 if (!glyph_row->exact_window_width_line_p
22231 || hpos < glyph_row->used[TEXT_AREA])
22232 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
22234 xassert (interrupt_input_blocked);
22236 /* Set new_cursor_type to the cursor we want to be displayed. */
22237 new_cursor_type = get_window_cursor_type (w, glyph,
22238 &new_cursor_width, &active_cursor);
22240 /* If cursor is currently being shown and we don't want it to be or
22241 it is in the wrong place, or the cursor type is not what we want,
22242 erase it. */
22243 if (w->phys_cursor_on_p
22244 && (!on
22245 || w->phys_cursor.x != x
22246 || w->phys_cursor.y != y
22247 || new_cursor_type != w->phys_cursor_type
22248 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
22249 && new_cursor_width != w->phys_cursor_width)))
22250 erase_phys_cursor (w);
22252 /* Don't check phys_cursor_on_p here because that flag is only set
22253 to zero in some cases where we know that the cursor has been
22254 completely erased, to avoid the extra work of erasing the cursor
22255 twice. In other words, phys_cursor_on_p can be 1 and the cursor
22256 still not be visible, or it has only been partly erased. */
22257 if (on)
22259 w->phys_cursor_ascent = glyph_row->ascent;
22260 w->phys_cursor_height = glyph_row->height;
22262 /* Set phys_cursor_.* before x_draw_.* is called because some
22263 of them may need the information. */
22264 w->phys_cursor.x = x;
22265 w->phys_cursor.y = glyph_row->y;
22266 w->phys_cursor.hpos = hpos;
22267 w->phys_cursor.vpos = vpos;
22270 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
22271 new_cursor_type, new_cursor_width,
22272 on, active_cursor);
22276 /* Switch the display of W's cursor on or off, according to the value
22277 of ON. */
22279 static void
22280 update_window_cursor (w, on)
22281 struct window *w;
22282 int on;
22284 /* Don't update cursor in windows whose frame is in the process
22285 of being deleted. */
22286 if (w->current_matrix)
22288 BLOCK_INPUT;
22289 display_and_set_cursor (w, on, w->phys_cursor.hpos, w->phys_cursor.vpos,
22290 w->phys_cursor.x, w->phys_cursor.y);
22291 UNBLOCK_INPUT;
22296 /* Call update_window_cursor with parameter ON_P on all leaf windows
22297 in the window tree rooted at W. */
22299 static void
22300 update_cursor_in_window_tree (w, on_p)
22301 struct window *w;
22302 int on_p;
22304 while (w)
22306 if (!NILP (w->hchild))
22307 update_cursor_in_window_tree (XWINDOW (w->hchild), on_p);
22308 else if (!NILP (w->vchild))
22309 update_cursor_in_window_tree (XWINDOW (w->vchild), on_p);
22310 else
22311 update_window_cursor (w, on_p);
22313 w = NILP (w->next) ? 0 : XWINDOW (w->next);
22318 /* EXPORT:
22319 Display the cursor on window W, or clear it, according to ON_P.
22320 Don't change the cursor's position. */
22322 void
22323 x_update_cursor (f, on_p)
22324 struct frame *f;
22325 int on_p;
22327 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
22331 /* EXPORT:
22332 Clear the cursor of window W to background color, and mark the
22333 cursor as not shown. This is used when the text where the cursor
22334 is is about to be rewritten. */
22336 void
22337 x_clear_cursor (w)
22338 struct window *w;
22340 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
22341 update_window_cursor (w, 0);
22345 /* EXPORT:
22346 Display the active region described by mouse_face_* according to DRAW. */
22348 void
22349 show_mouse_face (dpyinfo, draw)
22350 Display_Info *dpyinfo;
22351 enum draw_glyphs_face draw;
22353 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
22354 struct frame *f = XFRAME (WINDOW_FRAME (w));
22356 if (/* If window is in the process of being destroyed, don't bother
22357 to do anything. */
22358 w->current_matrix != NULL
22359 /* Don't update mouse highlight if hidden */
22360 && (draw != DRAW_MOUSE_FACE || !dpyinfo->mouse_face_hidden)
22361 /* Recognize when we are called to operate on rows that don't exist
22362 anymore. This can happen when a window is split. */
22363 && dpyinfo->mouse_face_end_row < w->current_matrix->nrows)
22365 int phys_cursor_on_p = w->phys_cursor_on_p;
22366 struct glyph_row *row, *first, *last;
22368 first = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_beg_row);
22369 last = MATRIX_ROW (w->current_matrix, dpyinfo->mouse_face_end_row);
22371 for (row = first; row <= last && row->enabled_p; ++row)
22373 int start_hpos, end_hpos, start_x;
22375 /* For all but the first row, the highlight starts at column 0. */
22376 if (row == first)
22378 start_hpos = dpyinfo->mouse_face_beg_col;
22379 start_x = dpyinfo->mouse_face_beg_x;
22381 else
22383 start_hpos = 0;
22384 start_x = 0;
22387 if (row == last)
22388 end_hpos = dpyinfo->mouse_face_end_col;
22389 else
22391 end_hpos = row->used[TEXT_AREA];
22392 if (draw == DRAW_NORMAL_TEXT)
22393 row->fill_line_p = 1; /* Clear to end of line */
22396 if (end_hpos > start_hpos)
22398 draw_glyphs (w, start_x, row, TEXT_AREA,
22399 start_hpos, end_hpos,
22400 draw, 0);
22402 row->mouse_face_p
22403 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
22407 /* When we've written over the cursor, arrange for it to
22408 be displayed again. */
22409 if (phys_cursor_on_p && !w->phys_cursor_on_p)
22411 BLOCK_INPUT;
22412 display_and_set_cursor (w, 1,
22413 w->phys_cursor.hpos, w->phys_cursor.vpos,
22414 w->phys_cursor.x, w->phys_cursor.y);
22415 UNBLOCK_INPUT;
22419 /* Change the mouse cursor. */
22420 if (draw == DRAW_NORMAL_TEXT && !EQ (dpyinfo->mouse_face_window, f->tool_bar_window))
22421 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
22422 else if (draw == DRAW_MOUSE_FACE)
22423 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
22424 else
22425 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
22428 /* EXPORT:
22429 Clear out the mouse-highlighted active region.
22430 Redraw it un-highlighted first. Value is non-zero if mouse
22431 face was actually drawn unhighlighted. */
22434 clear_mouse_face (dpyinfo)
22435 Display_Info *dpyinfo;
22437 int cleared = 0;
22439 if (!dpyinfo->mouse_face_hidden && !NILP (dpyinfo->mouse_face_window))
22441 show_mouse_face (dpyinfo, DRAW_NORMAL_TEXT);
22442 cleared = 1;
22445 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
22446 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
22447 dpyinfo->mouse_face_window = Qnil;
22448 dpyinfo->mouse_face_overlay = Qnil;
22449 return cleared;
22453 /* EXPORT:
22454 Non-zero if physical cursor of window W is within mouse face. */
22457 cursor_in_mouse_face_p (w)
22458 struct window *w;
22460 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
22461 int in_mouse_face = 0;
22463 if (WINDOWP (dpyinfo->mouse_face_window)
22464 && XWINDOW (dpyinfo->mouse_face_window) == w)
22466 int hpos = w->phys_cursor.hpos;
22467 int vpos = w->phys_cursor.vpos;
22469 if (vpos >= dpyinfo->mouse_face_beg_row
22470 && vpos <= dpyinfo->mouse_face_end_row
22471 && (vpos > dpyinfo->mouse_face_beg_row
22472 || hpos >= dpyinfo->mouse_face_beg_col)
22473 && (vpos < dpyinfo->mouse_face_end_row
22474 || hpos < dpyinfo->mouse_face_end_col
22475 || dpyinfo->mouse_face_past_end))
22476 in_mouse_face = 1;
22479 return in_mouse_face;
22485 /* Find the glyph matrix position of buffer position CHARPOS in window
22486 *W. HPOS, *VPOS, *X, and *Y are set to the positions found. W's
22487 current glyphs must be up to date. If CHARPOS is above window
22488 start return (0, 0, 0, 0). If CHARPOS is after end of W, return end
22489 of last line in W. In the row containing CHARPOS, stop before glyphs
22490 having STOP as object. */
22492 #if 1 /* This is a version of fast_find_position that's more correct
22493 in the presence of hscrolling, for example. I didn't install
22494 it right away because the problem fixed is minor, it failed
22495 in 20.x as well, and I think it's too risky to install
22496 so near the release of 21.1. 2001-09-25 gerd. */
22498 static int
22499 fast_find_position (w, charpos, hpos, vpos, x, y, stop)
22500 struct window *w;
22501 EMACS_INT charpos;
22502 int *hpos, *vpos, *x, *y;
22503 Lisp_Object stop;
22505 struct glyph_row *row, *first;
22506 struct glyph *glyph, *end;
22507 int past_end = 0;
22509 first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22510 if (charpos < MATRIX_ROW_START_CHARPOS (first))
22512 *x = first->x;
22513 *y = first->y;
22514 *hpos = 0;
22515 *vpos = MATRIX_ROW_VPOS (first, w->current_matrix);
22516 return 1;
22519 row = row_containing_pos (w, charpos, first, NULL, 0);
22520 if (row == NULL)
22522 row = MATRIX_ROW (w->current_matrix, XFASTINT (w->window_end_vpos));
22523 past_end = 1;
22526 /* If whole rows or last part of a row came from a display overlay,
22527 row_containing_pos will skip over such rows because their end pos
22528 equals the start pos of the overlay or interval.
22530 Move back if we have a STOP object and previous row's
22531 end glyph came from STOP. */
22532 if (!NILP (stop))
22534 struct glyph_row *prev;
22535 while ((prev = row - 1, prev >= first)
22536 && MATRIX_ROW_END_CHARPOS (prev) == charpos
22537 && prev->used[TEXT_AREA] > 0)
22539 struct glyph *beg = prev->glyphs[TEXT_AREA];
22540 glyph = beg + prev->used[TEXT_AREA];
22541 while (--glyph >= beg
22542 && INTEGERP (glyph->object));
22543 if (glyph < beg
22544 || !EQ (stop, glyph->object))
22545 break;
22546 row = prev;
22550 *x = row->x;
22551 *y = row->y;
22552 *vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22554 glyph = row->glyphs[TEXT_AREA];
22555 end = glyph + row->used[TEXT_AREA];
22557 /* Skip over glyphs not having an object at the start of the row.
22558 These are special glyphs like truncation marks on terminal
22559 frames. */
22560 if (row->displays_text_p)
22561 while (glyph < end
22562 && INTEGERP (glyph->object)
22563 && !EQ (stop, glyph->object)
22564 && glyph->charpos < 0)
22566 *x += glyph->pixel_width;
22567 ++glyph;
22570 while (glyph < end
22571 && !INTEGERP (glyph->object)
22572 && !EQ (stop, glyph->object)
22573 && (!BUFFERP (glyph->object)
22574 || glyph->charpos < charpos))
22576 *x += glyph->pixel_width;
22577 ++glyph;
22580 *hpos = glyph - row->glyphs[TEXT_AREA];
22581 return !past_end;
22584 #else /* not 1 */
22586 static int
22587 fast_find_position (w, pos, hpos, vpos, x, y, stop)
22588 struct window *w;
22589 EMACS_INT pos;
22590 int *hpos, *vpos, *x, *y;
22591 Lisp_Object stop;
22593 int i;
22594 int lastcol;
22595 int maybe_next_line_p = 0;
22596 int line_start_position;
22597 int yb = window_text_bottom_y (w);
22598 struct glyph_row *row, *best_row;
22599 int row_vpos, best_row_vpos;
22600 int current_x;
22602 row = best_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22603 row_vpos = best_row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
22605 while (row->y < yb)
22607 if (row->used[TEXT_AREA])
22608 line_start_position = row->glyphs[TEXT_AREA]->charpos;
22609 else
22610 line_start_position = 0;
22612 if (line_start_position > pos)
22613 break;
22614 /* If the position sought is the end of the buffer,
22615 don't include the blank lines at the bottom of the window. */
22616 else if (line_start_position == pos
22617 && pos == BUF_ZV (XBUFFER (w->buffer)))
22619 maybe_next_line_p = 1;
22620 break;
22622 else if (line_start_position > 0)
22624 best_row = row;
22625 best_row_vpos = row_vpos;
22628 if (row->y + row->height >= yb)
22629 break;
22631 ++row;
22632 ++row_vpos;
22635 /* Find the right column within BEST_ROW. */
22636 lastcol = 0;
22637 current_x = best_row->x;
22638 for (i = 0; i < best_row->used[TEXT_AREA]; i++)
22640 struct glyph *glyph = best_row->glyphs[TEXT_AREA] + i;
22641 int charpos = glyph->charpos;
22643 if (BUFFERP (glyph->object))
22645 if (charpos == pos)
22647 *hpos = i;
22648 *vpos = best_row_vpos;
22649 *x = current_x;
22650 *y = best_row->y;
22651 return 1;
22653 else if (charpos > pos)
22654 break;
22656 else if (EQ (glyph->object, stop))
22657 break;
22659 if (charpos > 0)
22660 lastcol = i;
22661 current_x += glyph->pixel_width;
22664 /* If we're looking for the end of the buffer,
22665 and we didn't find it in the line we scanned,
22666 use the start of the following line. */
22667 if (maybe_next_line_p)
22669 ++best_row;
22670 ++best_row_vpos;
22671 lastcol = 0;
22672 current_x = best_row->x;
22675 *vpos = best_row_vpos;
22676 *hpos = lastcol + 1;
22677 *x = current_x;
22678 *y = best_row->y;
22679 return 0;
22682 #endif /* not 1 */
22685 /* Find the position of the glyph for position POS in OBJECT in
22686 window W's current matrix, and return in *X, *Y the pixel
22687 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
22689 RIGHT_P non-zero means return the position of the right edge of the
22690 glyph, RIGHT_P zero means return the left edge position.
22692 If no glyph for POS exists in the matrix, return the position of
22693 the glyph with the next smaller position that is in the matrix, if
22694 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
22695 exists in the matrix, return the position of the glyph with the
22696 next larger position in OBJECT.
22698 Value is non-zero if a glyph was found. */
22700 static int
22701 fast_find_string_pos (w, pos, object, hpos, vpos, x, y, right_p)
22702 struct window *w;
22703 EMACS_INT pos;
22704 Lisp_Object object;
22705 int *hpos, *vpos, *x, *y;
22706 int right_p;
22708 int yb = window_text_bottom_y (w);
22709 struct glyph_row *r;
22710 struct glyph *best_glyph = NULL;
22711 struct glyph_row *best_row = NULL;
22712 int best_x = 0;
22714 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
22715 r->enabled_p && r->y < yb;
22716 ++r)
22718 struct glyph *g = r->glyphs[TEXT_AREA];
22719 struct glyph *e = g + r->used[TEXT_AREA];
22720 int gx;
22722 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
22723 if (EQ (g->object, object))
22725 if (g->charpos == pos)
22727 best_glyph = g;
22728 best_x = gx;
22729 best_row = r;
22730 goto found;
22732 else if (best_glyph == NULL
22733 || ((eabs (g->charpos - pos)
22734 < eabs (best_glyph->charpos - pos))
22735 && (right_p
22736 ? g->charpos < pos
22737 : g->charpos > pos)))
22739 best_glyph = g;
22740 best_x = gx;
22741 best_row = r;
22746 found:
22748 if (best_glyph)
22750 *x = best_x;
22751 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
22753 if (right_p)
22755 *x += best_glyph->pixel_width;
22756 ++*hpos;
22759 *y = best_row->y;
22760 *vpos = best_row - w->current_matrix->rows;
22763 return best_glyph != NULL;
22767 /* See if position X, Y is within a hot-spot of an image. */
22769 static int
22770 on_hot_spot_p (hot_spot, x, y)
22771 Lisp_Object hot_spot;
22772 int x, y;
22774 if (!CONSP (hot_spot))
22775 return 0;
22777 if (EQ (XCAR (hot_spot), Qrect))
22779 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
22780 Lisp_Object rect = XCDR (hot_spot);
22781 Lisp_Object tem;
22782 if (!CONSP (rect))
22783 return 0;
22784 if (!CONSP (XCAR (rect)))
22785 return 0;
22786 if (!CONSP (XCDR (rect)))
22787 return 0;
22788 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
22789 return 0;
22790 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
22791 return 0;
22792 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
22793 return 0;
22794 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
22795 return 0;
22796 return 1;
22798 else if (EQ (XCAR (hot_spot), Qcircle))
22800 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
22801 Lisp_Object circ = XCDR (hot_spot);
22802 Lisp_Object lr, lx0, ly0;
22803 if (CONSP (circ)
22804 && CONSP (XCAR (circ))
22805 && (lr = XCDR (circ), INTEGERP (lr) || FLOATP (lr))
22806 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
22807 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
22809 double r = XFLOATINT (lr);
22810 double dx = XINT (lx0) - x;
22811 double dy = XINT (ly0) - y;
22812 return (dx * dx + dy * dy <= r * r);
22815 else if (EQ (XCAR (hot_spot), Qpoly))
22817 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
22818 if (VECTORP (XCDR (hot_spot)))
22820 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
22821 Lisp_Object *poly = v->contents;
22822 int n = v->size;
22823 int i;
22824 int inside = 0;
22825 Lisp_Object lx, ly;
22826 int x0, y0;
22828 /* Need an even number of coordinates, and at least 3 edges. */
22829 if (n < 6 || n & 1)
22830 return 0;
22832 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
22833 If count is odd, we are inside polygon. Pixels on edges
22834 may or may not be included depending on actual geometry of the
22835 polygon. */
22836 if ((lx = poly[n-2], !INTEGERP (lx))
22837 || (ly = poly[n-1], !INTEGERP (lx)))
22838 return 0;
22839 x0 = XINT (lx), y0 = XINT (ly);
22840 for (i = 0; i < n; i += 2)
22842 int x1 = x0, y1 = y0;
22843 if ((lx = poly[i], !INTEGERP (lx))
22844 || (ly = poly[i+1], !INTEGERP (ly)))
22845 return 0;
22846 x0 = XINT (lx), y0 = XINT (ly);
22848 /* Does this segment cross the X line? */
22849 if (x0 >= x)
22851 if (x1 >= x)
22852 continue;
22854 else if (x1 < x)
22855 continue;
22856 if (y > y0 && y > y1)
22857 continue;
22858 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
22859 inside = !inside;
22861 return inside;
22864 return 0;
22867 Lisp_Object
22868 find_hot_spot (map, x, y)
22869 Lisp_Object map;
22870 int x, y;
22872 while (CONSP (map))
22874 if (CONSP (XCAR (map))
22875 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
22876 return XCAR (map);
22877 map = XCDR (map);
22880 return Qnil;
22883 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
22884 3, 3, 0,
22885 doc: /* Lookup in image map MAP coordinates X and Y.
22886 An image map is an alist where each element has the format (AREA ID PLIST).
22887 An AREA is specified as either a rectangle, a circle, or a polygon:
22888 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
22889 pixel coordinates of the upper left and bottom right corners.
22890 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
22891 and the radius of the circle; r may be a float or integer.
22892 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
22893 vector describes one corner in the polygon.
22894 Returns the alist element for the first matching AREA in MAP. */)
22895 (map, x, y)
22896 Lisp_Object map;
22897 Lisp_Object x, y;
22899 if (NILP (map))
22900 return Qnil;
22902 CHECK_NUMBER (x);
22903 CHECK_NUMBER (y);
22905 return find_hot_spot (map, XINT (x), XINT (y));
22909 /* Display frame CURSOR, optionally using shape defined by POINTER. */
22910 static void
22911 define_frame_cursor1 (f, cursor, pointer)
22912 struct frame *f;
22913 Cursor cursor;
22914 Lisp_Object pointer;
22916 /* Do not change cursor shape while dragging mouse. */
22917 if (!NILP (do_mouse_tracking))
22918 return;
22920 if (!NILP (pointer))
22922 if (EQ (pointer, Qarrow))
22923 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22924 else if (EQ (pointer, Qhand))
22925 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
22926 else if (EQ (pointer, Qtext))
22927 cursor = FRAME_X_OUTPUT (f)->text_cursor;
22928 else if (EQ (pointer, intern ("hdrag")))
22929 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
22930 #ifdef HAVE_X_WINDOWS
22931 else if (EQ (pointer, intern ("vdrag")))
22932 cursor = FRAME_X_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
22933 #endif
22934 else if (EQ (pointer, intern ("hourglass")))
22935 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
22936 else if (EQ (pointer, Qmodeline))
22937 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
22938 else
22939 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22942 if (cursor != No_Cursor)
22943 FRAME_RIF (f)->define_frame_cursor (f, cursor);
22946 /* Take proper action when mouse has moved to the mode or header line
22947 or marginal area AREA of window W, x-position X and y-position Y.
22948 X is relative to the start of the text display area of W, so the
22949 width of bitmap areas and scroll bars must be subtracted to get a
22950 position relative to the start of the mode line. */
22952 static void
22953 note_mode_line_or_margin_highlight (window, x, y, area)
22954 Lisp_Object window;
22955 int x, y;
22956 enum window_part area;
22958 struct window *w = XWINDOW (window);
22959 struct frame *f = XFRAME (w->frame);
22960 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
22961 Cursor cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
22962 Lisp_Object pointer = Qnil;
22963 int charpos, dx, dy, width, height;
22964 Lisp_Object string, object = Qnil;
22965 Lisp_Object pos, help;
22967 Lisp_Object mouse_face;
22968 int original_x_pixel = x;
22969 struct glyph * glyph = NULL, * row_start_glyph = NULL;
22970 struct glyph_row *row;
22972 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
22974 int x0;
22975 struct glyph *end;
22977 string = mode_line_string (w, area, &x, &y, &charpos,
22978 &object, &dx, &dy, &width, &height);
22980 row = (area == ON_MODE_LINE
22981 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
22982 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
22984 /* Find glyph */
22985 if (row->mode_line_p && row->enabled_p)
22987 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
22988 end = glyph + row->used[TEXT_AREA];
22990 for (x0 = original_x_pixel;
22991 glyph < end && x0 >= glyph->pixel_width;
22992 ++glyph)
22993 x0 -= glyph->pixel_width;
22995 if (glyph >= end)
22996 glyph = NULL;
22999 else
23001 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
23002 string = marginal_area_string (w, area, &x, &y, &charpos,
23003 &object, &dx, &dy, &width, &height);
23006 help = Qnil;
23008 if (IMAGEP (object))
23010 Lisp_Object image_map, hotspot;
23011 if ((image_map = Fplist_get (XCDR (object), QCmap),
23012 !NILP (image_map))
23013 && (hotspot = find_hot_spot (image_map, dx, dy),
23014 CONSP (hotspot))
23015 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23017 Lisp_Object area_id, plist;
23019 area_id = XCAR (hotspot);
23020 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23021 If so, we could look for mouse-enter, mouse-leave
23022 properties in PLIST (and do something...). */
23023 hotspot = XCDR (hotspot);
23024 if (CONSP (hotspot)
23025 && (plist = XCAR (hotspot), CONSP (plist)))
23027 pointer = Fplist_get (plist, Qpointer);
23028 if (NILP (pointer))
23029 pointer = Qhand;
23030 help = Fplist_get (plist, Qhelp_echo);
23031 if (!NILP (help))
23033 help_echo_string = help;
23034 /* Is this correct? ++kfs */
23035 XSETWINDOW (help_echo_window, w);
23036 help_echo_object = w->buffer;
23037 help_echo_pos = charpos;
23041 if (NILP (pointer))
23042 pointer = Fplist_get (XCDR (object), QCpointer);
23045 if (STRINGP (string))
23047 pos = make_number (charpos);
23048 /* If we're on a string with `help-echo' text property, arrange
23049 for the help to be displayed. This is done by setting the
23050 global variable help_echo_string to the help string. */
23051 if (NILP (help))
23053 help = Fget_text_property (pos, Qhelp_echo, string);
23054 if (!NILP (help))
23056 help_echo_string = help;
23057 XSETWINDOW (help_echo_window, w);
23058 help_echo_object = string;
23059 help_echo_pos = charpos;
23063 if (NILP (pointer))
23064 pointer = Fget_text_property (pos, Qpointer, string);
23066 /* Change the mouse pointer according to what is under X/Y. */
23067 if (NILP (pointer) && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
23069 Lisp_Object map;
23070 map = Fget_text_property (pos, Qlocal_map, string);
23071 if (!KEYMAPP (map))
23072 map = Fget_text_property (pos, Qkeymap, string);
23073 if (!KEYMAPP (map))
23074 cursor = dpyinfo->vertical_scroll_bar_cursor;
23077 /* Change the mouse face according to what is under X/Y. */
23078 mouse_face = Fget_text_property (pos, Qmouse_face, string);
23079 if (!NILP (mouse_face)
23080 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23081 && glyph)
23083 Lisp_Object b, e;
23085 struct glyph * tmp_glyph;
23087 int gpos;
23088 int gseq_length;
23089 int total_pixel_width;
23090 EMACS_INT ignore;
23092 int vpos, hpos;
23094 b = Fprevious_single_property_change (make_number (charpos + 1),
23095 Qmouse_face, string, Qnil);
23096 if (NILP (b))
23097 b = make_number (0);
23099 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
23100 if (NILP (e))
23101 e = make_number (SCHARS (string));
23103 /* Calculate the position(glyph position: GPOS) of GLYPH in
23104 displayed string. GPOS is different from CHARPOS.
23106 CHARPOS is the position of glyph in internal string
23107 object. A mode line string format has structures which
23108 is converted to a flatten by emacs lisp interpreter.
23109 The internal string is an element of the structures.
23110 The displayed string is the flatten string. */
23111 gpos = 0;
23112 if (glyph > row_start_glyph)
23114 tmp_glyph = glyph - 1;
23115 while (tmp_glyph >= row_start_glyph
23116 && tmp_glyph->charpos >= XINT (b)
23117 && EQ (tmp_glyph->object, glyph->object))
23119 tmp_glyph--;
23120 gpos++;
23124 /* Calculate the lenght(glyph sequence length: GSEQ_LENGTH) of
23125 displayed string holding GLYPH.
23127 GSEQ_LENGTH is different from SCHARS (STRING).
23128 SCHARS (STRING) returns the length of the internal string. */
23129 for (tmp_glyph = glyph, gseq_length = gpos;
23130 tmp_glyph->charpos < XINT (e);
23131 tmp_glyph++, gseq_length++)
23133 if (!EQ (tmp_glyph->object, glyph->object))
23134 break;
23137 total_pixel_width = 0;
23138 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
23139 total_pixel_width += tmp_glyph->pixel_width;
23141 /* Pre calculation of re-rendering position */
23142 vpos = (x - gpos);
23143 hpos = (area == ON_MODE_LINE
23144 ? (w->current_matrix)->nrows - 1
23145 : 0);
23147 /* If the re-rendering position is included in the last
23148 re-rendering area, we should do nothing. */
23149 if ( EQ (window, dpyinfo->mouse_face_window)
23150 && dpyinfo->mouse_face_beg_col <= vpos
23151 && vpos < dpyinfo->mouse_face_end_col
23152 && dpyinfo->mouse_face_beg_row == hpos )
23153 return;
23155 if (clear_mouse_face (dpyinfo))
23156 cursor = No_Cursor;
23158 dpyinfo->mouse_face_beg_col = vpos;
23159 dpyinfo->mouse_face_beg_row = hpos;
23161 dpyinfo->mouse_face_beg_x = original_x_pixel - (total_pixel_width + dx);
23162 dpyinfo->mouse_face_beg_y = 0;
23164 dpyinfo->mouse_face_end_col = vpos + gseq_length;
23165 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_beg_row;
23167 dpyinfo->mouse_face_end_x = 0;
23168 dpyinfo->mouse_face_end_y = 0;
23170 dpyinfo->mouse_face_past_end = 0;
23171 dpyinfo->mouse_face_window = window;
23173 dpyinfo->mouse_face_face_id = face_at_string_position (w, string,
23174 charpos,
23175 0, 0, 0, &ignore,
23176 glyph->face_id, 1);
23177 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23179 if (NILP (pointer))
23180 pointer = Qhand;
23182 else if ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
23183 clear_mouse_face (dpyinfo);
23185 define_frame_cursor1 (f, cursor, pointer);
23189 /* EXPORT:
23190 Take proper action when the mouse has moved to position X, Y on
23191 frame F as regards highlighting characters that have mouse-face
23192 properties. Also de-highlighting chars where the mouse was before.
23193 X and Y can be negative or out of range. */
23195 void
23196 note_mouse_highlight (f, x, y)
23197 struct frame *f;
23198 int x, y;
23200 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23201 enum window_part part;
23202 Lisp_Object window;
23203 struct window *w;
23204 Cursor cursor = No_Cursor;
23205 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
23206 struct buffer *b;
23208 /* When a menu is active, don't highlight because this looks odd. */
23209 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (MAC_OS)
23210 if (popup_activated ())
23211 return;
23212 #endif
23214 if (NILP (Vmouse_highlight)
23215 || !f->glyphs_initialized_p)
23216 return;
23218 dpyinfo->mouse_face_mouse_x = x;
23219 dpyinfo->mouse_face_mouse_y = y;
23220 dpyinfo->mouse_face_mouse_frame = f;
23222 if (dpyinfo->mouse_face_defer)
23223 return;
23225 if (gc_in_progress)
23227 dpyinfo->mouse_face_deferred_gc = 1;
23228 return;
23231 /* Which window is that in? */
23232 window = window_from_coordinates (f, x, y, &part, 0, 0, 1);
23234 /* If we were displaying active text in another window, clear that.
23235 Also clear if we move out of text area in same window. */
23236 if (! EQ (window, dpyinfo->mouse_face_window)
23237 || (part != ON_TEXT && part != ON_MODE_LINE && part != ON_HEADER_LINE
23238 && !NILP (dpyinfo->mouse_face_window)))
23239 clear_mouse_face (dpyinfo);
23241 /* Not on a window -> return. */
23242 if (!WINDOWP (window))
23243 return;
23245 /* Reset help_echo_string. It will get recomputed below. */
23246 help_echo_string = Qnil;
23248 /* Convert to window-relative pixel coordinates. */
23249 w = XWINDOW (window);
23250 frame_to_window_pixel_xy (w, &x, &y);
23252 /* Handle tool-bar window differently since it doesn't display a
23253 buffer. */
23254 if (EQ (window, f->tool_bar_window))
23256 note_tool_bar_highlight (f, x, y);
23257 return;
23260 /* Mouse is on the mode, header line or margin? */
23261 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
23262 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
23264 note_mode_line_or_margin_highlight (window, x, y, part);
23265 return;
23268 if (part == ON_VERTICAL_BORDER)
23270 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
23271 help_echo_string = build_string ("drag-mouse-1: resize");
23273 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
23274 || part == ON_SCROLL_BAR)
23275 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23276 else
23277 cursor = FRAME_X_OUTPUT (f)->text_cursor;
23279 /* Are we in a window whose display is up to date?
23280 And verify the buffer's text has not changed. */
23281 b = XBUFFER (w->buffer);
23282 if (part == ON_TEXT
23283 && EQ (w->window_end_valid, w->buffer)
23284 && XFASTINT (w->last_modified) == BUF_MODIFF (b)
23285 && XFASTINT (w->last_overlay_modified) == BUF_OVERLAY_MODIFF (b))
23287 int hpos, vpos, pos, i, dx, dy, area;
23288 struct glyph *glyph;
23289 Lisp_Object object;
23290 Lisp_Object mouse_face = Qnil, overlay = Qnil, position;
23291 Lisp_Object *overlay_vec = NULL;
23292 int noverlays;
23293 struct buffer *obuf;
23294 int obegv, ozv, same_region;
23296 /* Find the glyph under X/Y. */
23297 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
23299 /* Look for :pointer property on image. */
23300 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
23302 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
23303 if (img != NULL && IMAGEP (img->spec))
23305 Lisp_Object image_map, hotspot;
23306 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
23307 !NILP (image_map))
23308 && (hotspot = find_hot_spot (image_map,
23309 glyph->slice.x + dx,
23310 glyph->slice.y + dy),
23311 CONSP (hotspot))
23312 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
23314 Lisp_Object area_id, plist;
23316 area_id = XCAR (hotspot);
23317 /* Could check AREA_ID to see if we enter/leave this hot-spot.
23318 If so, we could look for mouse-enter, mouse-leave
23319 properties in PLIST (and do something...). */
23320 hotspot = XCDR (hotspot);
23321 if (CONSP (hotspot)
23322 && (plist = XCAR (hotspot), CONSP (plist)))
23324 pointer = Fplist_get (plist, Qpointer);
23325 if (NILP (pointer))
23326 pointer = Qhand;
23327 help_echo_string = Fplist_get (plist, Qhelp_echo);
23328 if (!NILP (help_echo_string))
23330 help_echo_window = window;
23331 help_echo_object = glyph->object;
23332 help_echo_pos = glyph->charpos;
23336 if (NILP (pointer))
23337 pointer = Fplist_get (XCDR (img->spec), QCpointer);
23341 /* Clear mouse face if X/Y not over text. */
23342 if (glyph == NULL
23343 || area != TEXT_AREA
23344 || !MATRIX_ROW (w->current_matrix, vpos)->displays_text_p)
23346 if (clear_mouse_face (dpyinfo))
23347 cursor = No_Cursor;
23348 if (NILP (pointer))
23350 if (area != TEXT_AREA)
23351 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
23352 else
23353 pointer = Vvoid_text_area_pointer;
23355 goto set_cursor;
23358 pos = glyph->charpos;
23359 object = glyph->object;
23360 if (!STRINGP (object) && !BUFFERP (object))
23361 goto set_cursor;
23363 /* If we get an out-of-range value, return now; avoid an error. */
23364 if (BUFFERP (object) && pos > BUF_Z (b))
23365 goto set_cursor;
23367 /* Make the window's buffer temporarily current for
23368 overlays_at and compute_char_face. */
23369 obuf = current_buffer;
23370 current_buffer = b;
23371 obegv = BEGV;
23372 ozv = ZV;
23373 BEGV = BEG;
23374 ZV = Z;
23376 /* Is this char mouse-active or does it have help-echo? */
23377 position = make_number (pos);
23379 if (BUFFERP (object))
23381 /* Put all the overlays we want in a vector in overlay_vec. */
23382 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, 0);
23383 /* Sort overlays into increasing priority order. */
23384 noverlays = sort_overlays (overlay_vec, noverlays, w);
23386 else
23387 noverlays = 0;
23389 same_region = (EQ (window, dpyinfo->mouse_face_window)
23390 && vpos >= dpyinfo->mouse_face_beg_row
23391 && vpos <= dpyinfo->mouse_face_end_row
23392 && (vpos > dpyinfo->mouse_face_beg_row
23393 || hpos >= dpyinfo->mouse_face_beg_col)
23394 && (vpos < dpyinfo->mouse_face_end_row
23395 || hpos < dpyinfo->mouse_face_end_col
23396 || dpyinfo->mouse_face_past_end));
23398 if (same_region)
23399 cursor = No_Cursor;
23401 /* Check mouse-face highlighting. */
23402 if (! same_region
23403 /* If there exists an overlay with mouse-face overlapping
23404 the one we are currently highlighting, we have to
23405 check if we enter the overlapping overlay, and then
23406 highlight only that. */
23407 || (OVERLAYP (dpyinfo->mouse_face_overlay)
23408 && mouse_face_overlay_overlaps (dpyinfo->mouse_face_overlay)))
23410 /* Find the highest priority overlay that has a mouse-face
23411 property. */
23412 overlay = Qnil;
23413 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
23415 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
23416 if (!NILP (mouse_face))
23417 overlay = overlay_vec[i];
23420 /* If we're actually highlighting the same overlay as
23421 before, there's no need to do that again. */
23422 if (!NILP (overlay)
23423 && EQ (overlay, dpyinfo->mouse_face_overlay))
23424 goto check_help_echo;
23426 dpyinfo->mouse_face_overlay = overlay;
23428 /* Clear the display of the old active region, if any. */
23429 if (clear_mouse_face (dpyinfo))
23430 cursor = No_Cursor;
23432 /* If no overlay applies, get a text property. */
23433 if (NILP (overlay))
23434 mouse_face = Fget_text_property (position, Qmouse_face, object);
23436 /* Handle the overlay case. */
23437 if (!NILP (overlay))
23439 /* Find the range of text around this char that
23440 should be active. */
23441 Lisp_Object before, after;
23442 EMACS_INT ignore;
23444 before = Foverlay_start (overlay);
23445 after = Foverlay_end (overlay);
23446 /* Record this as the current active region. */
23447 fast_find_position (w, XFASTINT (before),
23448 &dpyinfo->mouse_face_beg_col,
23449 &dpyinfo->mouse_face_beg_row,
23450 &dpyinfo->mouse_face_beg_x,
23451 &dpyinfo->mouse_face_beg_y, Qnil);
23453 dpyinfo->mouse_face_past_end
23454 = !fast_find_position (w, XFASTINT (after),
23455 &dpyinfo->mouse_face_end_col,
23456 &dpyinfo->mouse_face_end_row,
23457 &dpyinfo->mouse_face_end_x,
23458 &dpyinfo->mouse_face_end_y, Qnil);
23459 dpyinfo->mouse_face_window = window;
23461 dpyinfo->mouse_face_face_id
23462 = face_at_buffer_position (w, pos, 0, 0,
23463 &ignore, pos + 1,
23464 !dpyinfo->mouse_face_hidden);
23466 /* Display it as active. */
23467 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23468 cursor = No_Cursor;
23470 /* Handle the text property case. */
23471 else if (!NILP (mouse_face) && BUFFERP (object))
23473 /* Find the range of text around this char that
23474 should be active. */
23475 Lisp_Object before, after, beginning, end;
23476 EMACS_INT ignore;
23478 beginning = Fmarker_position (w->start);
23479 end = make_number (BUF_Z (XBUFFER (object))
23480 - XFASTINT (w->window_end_pos));
23481 before
23482 = Fprevious_single_property_change (make_number (pos + 1),
23483 Qmouse_face,
23484 object, beginning);
23485 after
23486 = Fnext_single_property_change (position, Qmouse_face,
23487 object, end);
23489 /* Record this as the current active region. */
23490 fast_find_position (w, XFASTINT (before),
23491 &dpyinfo->mouse_face_beg_col,
23492 &dpyinfo->mouse_face_beg_row,
23493 &dpyinfo->mouse_face_beg_x,
23494 &dpyinfo->mouse_face_beg_y, Qnil);
23495 dpyinfo->mouse_face_past_end
23496 = !fast_find_position (w, XFASTINT (after),
23497 &dpyinfo->mouse_face_end_col,
23498 &dpyinfo->mouse_face_end_row,
23499 &dpyinfo->mouse_face_end_x,
23500 &dpyinfo->mouse_face_end_y, Qnil);
23501 dpyinfo->mouse_face_window = window;
23503 if (BUFFERP (object))
23504 dpyinfo->mouse_face_face_id
23505 = face_at_buffer_position (w, pos, 0, 0,
23506 &ignore, pos + 1,
23507 !dpyinfo->mouse_face_hidden);
23509 /* Display it as active. */
23510 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23511 cursor = No_Cursor;
23513 else if (!NILP (mouse_face) && STRINGP (object))
23515 Lisp_Object b, e;
23516 EMACS_INT ignore;
23518 b = Fprevious_single_property_change (make_number (pos + 1),
23519 Qmouse_face,
23520 object, Qnil);
23521 e = Fnext_single_property_change (position, Qmouse_face,
23522 object, Qnil);
23523 if (NILP (b))
23524 b = make_number (0);
23525 if (NILP (e))
23526 e = make_number (SCHARS (object) - 1);
23528 fast_find_string_pos (w, XINT (b), object,
23529 &dpyinfo->mouse_face_beg_col,
23530 &dpyinfo->mouse_face_beg_row,
23531 &dpyinfo->mouse_face_beg_x,
23532 &dpyinfo->mouse_face_beg_y, 0);
23533 fast_find_string_pos (w, XINT (e), object,
23534 &dpyinfo->mouse_face_end_col,
23535 &dpyinfo->mouse_face_end_row,
23536 &dpyinfo->mouse_face_end_x,
23537 &dpyinfo->mouse_face_end_y, 1);
23538 dpyinfo->mouse_face_past_end = 0;
23539 dpyinfo->mouse_face_window = window;
23540 dpyinfo->mouse_face_face_id
23541 = face_at_string_position (w, object, pos, 0, 0, 0, &ignore,
23542 glyph->face_id, 1);
23543 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23544 cursor = No_Cursor;
23546 else if (STRINGP (object) && NILP (mouse_face))
23548 /* A string which doesn't have mouse-face, but
23549 the text ``under'' it might have. */
23550 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
23551 int start = MATRIX_ROW_START_CHARPOS (r);
23553 pos = string_buffer_position (w, object, start);
23554 if (pos > 0)
23555 mouse_face = get_char_property_and_overlay (make_number (pos),
23556 Qmouse_face,
23557 w->buffer,
23558 &overlay);
23559 if (!NILP (mouse_face) && !NILP (overlay))
23561 Lisp_Object before = Foverlay_start (overlay);
23562 Lisp_Object after = Foverlay_end (overlay);
23563 EMACS_INT ignore;
23565 /* Note that we might not be able to find position
23566 BEFORE in the glyph matrix if the overlay is
23567 entirely covered by a `display' property. In
23568 this case, we overshoot. So let's stop in
23569 the glyph matrix before glyphs for OBJECT. */
23570 fast_find_position (w, XFASTINT (before),
23571 &dpyinfo->mouse_face_beg_col,
23572 &dpyinfo->mouse_face_beg_row,
23573 &dpyinfo->mouse_face_beg_x,
23574 &dpyinfo->mouse_face_beg_y,
23575 object);
23577 dpyinfo->mouse_face_past_end
23578 = !fast_find_position (w, XFASTINT (after),
23579 &dpyinfo->mouse_face_end_col,
23580 &dpyinfo->mouse_face_end_row,
23581 &dpyinfo->mouse_face_end_x,
23582 &dpyinfo->mouse_face_end_y,
23583 Qnil);
23584 dpyinfo->mouse_face_window = window;
23585 dpyinfo->mouse_face_face_id
23586 = face_at_buffer_position (w, pos, 0, 0,
23587 &ignore, pos + 1,
23588 !dpyinfo->mouse_face_hidden);
23590 /* Display it as active. */
23591 show_mouse_face (dpyinfo, DRAW_MOUSE_FACE);
23592 cursor = No_Cursor;
23597 check_help_echo:
23599 /* Look for a `help-echo' property. */
23600 if (NILP (help_echo_string)) {
23601 Lisp_Object help, overlay;
23603 /* Check overlays first. */
23604 help = overlay = Qnil;
23605 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
23607 overlay = overlay_vec[i];
23608 help = Foverlay_get (overlay, Qhelp_echo);
23611 if (!NILP (help))
23613 help_echo_string = help;
23614 help_echo_window = window;
23615 help_echo_object = overlay;
23616 help_echo_pos = pos;
23618 else
23620 Lisp_Object object = glyph->object;
23621 int charpos = glyph->charpos;
23623 /* Try text properties. */
23624 if (STRINGP (object)
23625 && charpos >= 0
23626 && charpos < SCHARS (object))
23628 help = Fget_text_property (make_number (charpos),
23629 Qhelp_echo, object);
23630 if (NILP (help))
23632 /* If the string itself doesn't specify a help-echo,
23633 see if the buffer text ``under'' it does. */
23634 struct glyph_row *r
23635 = MATRIX_ROW (w->current_matrix, vpos);
23636 int start = MATRIX_ROW_START_CHARPOS (r);
23637 int pos = string_buffer_position (w, object, start);
23638 if (pos > 0)
23640 help = Fget_char_property (make_number (pos),
23641 Qhelp_echo, w->buffer);
23642 if (!NILP (help))
23644 charpos = pos;
23645 object = w->buffer;
23650 else if (BUFFERP (object)
23651 && charpos >= BEGV
23652 && charpos < ZV)
23653 help = Fget_text_property (make_number (charpos), Qhelp_echo,
23654 object);
23656 if (!NILP (help))
23658 help_echo_string = help;
23659 help_echo_window = window;
23660 help_echo_object = object;
23661 help_echo_pos = charpos;
23666 /* Look for a `pointer' property. */
23667 if (NILP (pointer))
23669 /* Check overlays first. */
23670 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
23671 pointer = Foverlay_get (overlay_vec[i], Qpointer);
23673 if (NILP (pointer))
23675 Lisp_Object object = glyph->object;
23676 int charpos = glyph->charpos;
23678 /* Try text properties. */
23679 if (STRINGP (object)
23680 && charpos >= 0
23681 && charpos < SCHARS (object))
23683 pointer = Fget_text_property (make_number (charpos),
23684 Qpointer, object);
23685 if (NILP (pointer))
23687 /* If the string itself doesn't specify a pointer,
23688 see if the buffer text ``under'' it does. */
23689 struct glyph_row *r
23690 = MATRIX_ROW (w->current_matrix, vpos);
23691 int start = MATRIX_ROW_START_CHARPOS (r);
23692 int pos = string_buffer_position (w, object, start);
23693 if (pos > 0)
23694 pointer = Fget_char_property (make_number (pos),
23695 Qpointer, w->buffer);
23698 else if (BUFFERP (object)
23699 && charpos >= BEGV
23700 && charpos < ZV)
23701 pointer = Fget_text_property (make_number (charpos),
23702 Qpointer, object);
23706 BEGV = obegv;
23707 ZV = ozv;
23708 current_buffer = obuf;
23711 set_cursor:
23713 define_frame_cursor1 (f, cursor, pointer);
23717 /* EXPORT for RIF:
23718 Clear any mouse-face on window W. This function is part of the
23719 redisplay interface, and is called from try_window_id and similar
23720 functions to ensure the mouse-highlight is off. */
23722 void
23723 x_clear_window_mouse_face (w)
23724 struct window *w;
23726 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (XFRAME (w->frame));
23727 Lisp_Object window;
23729 BLOCK_INPUT;
23730 XSETWINDOW (window, w);
23731 if (EQ (window, dpyinfo->mouse_face_window))
23732 clear_mouse_face (dpyinfo);
23733 UNBLOCK_INPUT;
23737 /* EXPORT:
23738 Just discard the mouse face information for frame F, if any.
23739 This is used when the size of F is changed. */
23741 void
23742 cancel_mouse_face (f)
23743 struct frame *f;
23745 Lisp_Object window;
23746 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
23748 window = dpyinfo->mouse_face_window;
23749 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
23751 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
23752 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
23753 dpyinfo->mouse_face_window = Qnil;
23758 #endif /* HAVE_WINDOW_SYSTEM */
23761 /***********************************************************************
23762 Exposure Events
23763 ***********************************************************************/
23765 #ifdef HAVE_WINDOW_SYSTEM
23767 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
23768 which intersects rectangle R. R is in window-relative coordinates. */
23770 static void
23771 expose_area (w, row, r, area)
23772 struct window *w;
23773 struct glyph_row *row;
23774 XRectangle *r;
23775 enum glyph_row_area area;
23777 struct glyph *first = row->glyphs[area];
23778 struct glyph *end = row->glyphs[area] + row->used[area];
23779 struct glyph *last;
23780 int first_x, start_x, x;
23782 if (area == TEXT_AREA && row->fill_line_p)
23783 /* If row extends face to end of line write the whole line. */
23784 draw_glyphs (w, 0, row, area,
23785 0, row->used[area],
23786 DRAW_NORMAL_TEXT, 0);
23787 else
23789 /* Set START_X to the window-relative start position for drawing glyphs of
23790 AREA. The first glyph of the text area can be partially visible.
23791 The first glyphs of other areas cannot. */
23792 start_x = window_box_left_offset (w, area);
23793 x = start_x;
23794 if (area == TEXT_AREA)
23795 x += row->x;
23797 /* Find the first glyph that must be redrawn. */
23798 while (first < end
23799 && x + first->pixel_width < r->x)
23801 x += first->pixel_width;
23802 ++first;
23805 /* Find the last one. */
23806 last = first;
23807 first_x = x;
23808 while (last < end
23809 && x < r->x + r->width)
23811 x += last->pixel_width;
23812 ++last;
23815 /* Repaint. */
23816 if (last > first)
23817 draw_glyphs (w, first_x - start_x, row, area,
23818 first - row->glyphs[area], last - row->glyphs[area],
23819 DRAW_NORMAL_TEXT, 0);
23824 /* Redraw the parts of the glyph row ROW on window W intersecting
23825 rectangle R. R is in window-relative coordinates. Value is
23826 non-zero if mouse-face was overwritten. */
23828 static int
23829 expose_line (w, row, r)
23830 struct window *w;
23831 struct glyph_row *row;
23832 XRectangle *r;
23834 xassert (row->enabled_p);
23836 if (row->mode_line_p || w->pseudo_window_p)
23837 draw_glyphs (w, 0, row, TEXT_AREA,
23838 0, row->used[TEXT_AREA],
23839 DRAW_NORMAL_TEXT, 0);
23840 else
23842 if (row->used[LEFT_MARGIN_AREA])
23843 expose_area (w, row, r, LEFT_MARGIN_AREA);
23844 if (row->used[TEXT_AREA])
23845 expose_area (w, row, r, TEXT_AREA);
23846 if (row->used[RIGHT_MARGIN_AREA])
23847 expose_area (w, row, r, RIGHT_MARGIN_AREA);
23848 draw_row_fringe_bitmaps (w, row);
23851 return row->mouse_face_p;
23855 /* Redraw those parts of glyphs rows during expose event handling that
23856 overlap other rows. Redrawing of an exposed line writes over parts
23857 of lines overlapping that exposed line; this function fixes that.
23859 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
23860 row in W's current matrix that is exposed and overlaps other rows.
23861 LAST_OVERLAPPING_ROW is the last such row. */
23863 static void
23864 expose_overlaps (w, first_overlapping_row, last_overlapping_row, r)
23865 struct window *w;
23866 struct glyph_row *first_overlapping_row;
23867 struct glyph_row *last_overlapping_row;
23868 XRectangle *r;
23870 struct glyph_row *row;
23872 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
23873 if (row->overlapping_p)
23875 xassert (row->enabled_p && !row->mode_line_p);
23877 row->clip = r;
23878 if (row->used[LEFT_MARGIN_AREA])
23879 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
23881 if (row->used[TEXT_AREA])
23882 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
23884 if (row->used[RIGHT_MARGIN_AREA])
23885 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
23886 row->clip = NULL;
23891 /* Return non-zero if W's cursor intersects rectangle R. */
23893 static int
23894 phys_cursor_in_rect_p (w, r)
23895 struct window *w;
23896 XRectangle *r;
23898 XRectangle cr, result;
23899 struct glyph *cursor_glyph;
23900 struct glyph_row *row;
23902 if (w->phys_cursor.vpos >= 0
23903 && w->phys_cursor.vpos < w->current_matrix->nrows
23904 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
23905 row->enabled_p)
23906 && row->cursor_in_fringe_p)
23908 /* Cursor is in the fringe. */
23909 cr.x = window_box_right_offset (w,
23910 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
23911 ? RIGHT_MARGIN_AREA
23912 : TEXT_AREA));
23913 cr.y = row->y;
23914 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
23915 cr.height = row->height;
23916 return x_intersect_rectangles (&cr, r, &result);
23919 cursor_glyph = get_phys_cursor_glyph (w);
23920 if (cursor_glyph)
23922 /* r is relative to W's box, but w->phys_cursor.x is relative
23923 to left edge of W's TEXT area. Adjust it. */
23924 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
23925 cr.y = w->phys_cursor.y;
23926 cr.width = cursor_glyph->pixel_width;
23927 cr.height = w->phys_cursor_height;
23928 /* ++KFS: W32 version used W32-specific IntersectRect here, but
23929 I assume the effect is the same -- and this is portable. */
23930 return x_intersect_rectangles (&cr, r, &result);
23932 /* If we don't understand the format, pretend we're not in the hot-spot. */
23933 return 0;
23937 /* EXPORT:
23938 Draw a vertical window border to the right of window W if W doesn't
23939 have vertical scroll bars. */
23941 void
23942 x_draw_vertical_border (w)
23943 struct window *w;
23945 struct frame *f = XFRAME (WINDOW_FRAME (w));
23947 /* We could do better, if we knew what type of scroll-bar the adjacent
23948 windows (on either side) have... But we don't :-(
23949 However, I think this works ok. ++KFS 2003-04-25 */
23951 /* Redraw borders between horizontally adjacent windows. Don't
23952 do it for frames with vertical scroll bars because either the
23953 right scroll bar of a window, or the left scroll bar of its
23954 neighbor will suffice as a border. */
23955 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w->frame)))
23956 return;
23958 if (!WINDOW_RIGHTMOST_P (w)
23959 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
23961 int x0, x1, y0, y1;
23963 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23964 y1 -= 1;
23966 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23967 x1 -= 1;
23969 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
23971 else if (!WINDOW_LEFTMOST_P (w)
23972 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
23974 int x0, x1, y0, y1;
23976 window_box_edges (w, -1, &x0, &y0, &x1, &y1);
23977 y1 -= 1;
23979 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
23980 x0 -= 1;
23982 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
23987 /* Redraw the part of window W intersection rectangle FR. Pixel
23988 coordinates in FR are frame-relative. Call this function with
23989 input blocked. Value is non-zero if the exposure overwrites
23990 mouse-face. */
23992 static int
23993 expose_window (w, fr)
23994 struct window *w;
23995 XRectangle *fr;
23997 struct frame *f = XFRAME (w->frame);
23998 XRectangle wr, r;
23999 int mouse_face_overwritten_p = 0;
24001 /* If window is not yet fully initialized, do nothing. This can
24002 happen when toolkit scroll bars are used and a window is split.
24003 Reconfiguring the scroll bar will generate an expose for a newly
24004 created window. */
24005 if (w->current_matrix == NULL)
24006 return 0;
24008 /* When we're currently updating the window, display and current
24009 matrix usually don't agree. Arrange for a thorough display
24010 later. */
24011 if (w == updated_window)
24013 SET_FRAME_GARBAGED (f);
24014 return 0;
24017 /* Frame-relative pixel rectangle of W. */
24018 wr.x = WINDOW_LEFT_EDGE_X (w);
24019 wr.y = WINDOW_TOP_EDGE_Y (w);
24020 wr.width = WINDOW_TOTAL_WIDTH (w);
24021 wr.height = WINDOW_TOTAL_HEIGHT (w);
24023 if (x_intersect_rectangles (fr, &wr, &r))
24025 int yb = window_text_bottom_y (w);
24026 struct glyph_row *row;
24027 int cursor_cleared_p;
24028 struct glyph_row *first_overlapping_row, *last_overlapping_row;
24030 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
24031 r.x, r.y, r.width, r.height));
24033 /* Convert to window coordinates. */
24034 r.x -= WINDOW_LEFT_EDGE_X (w);
24035 r.y -= WINDOW_TOP_EDGE_Y (w);
24037 /* Turn off the cursor. */
24038 if (!w->pseudo_window_p
24039 && phys_cursor_in_rect_p (w, &r))
24041 x_clear_cursor (w);
24042 cursor_cleared_p = 1;
24044 else
24045 cursor_cleared_p = 0;
24047 /* Update lines intersecting rectangle R. */
24048 first_overlapping_row = last_overlapping_row = NULL;
24049 for (row = w->current_matrix->rows;
24050 row->enabled_p;
24051 ++row)
24053 int y0 = row->y;
24054 int y1 = MATRIX_ROW_BOTTOM_Y (row);
24056 if ((y0 >= r.y && y0 < r.y + r.height)
24057 || (y1 > r.y && y1 < r.y + r.height)
24058 || (r.y >= y0 && r.y < y1)
24059 || (r.y + r.height > y0 && r.y + r.height < y1))
24061 /* A header line may be overlapping, but there is no need
24062 to fix overlapping areas for them. KFS 2005-02-12 */
24063 if (row->overlapping_p && !row->mode_line_p)
24065 if (first_overlapping_row == NULL)
24066 first_overlapping_row = row;
24067 last_overlapping_row = row;
24070 row->clip = fr;
24071 if (expose_line (w, row, &r))
24072 mouse_face_overwritten_p = 1;
24073 row->clip = NULL;
24075 else if (row->overlapping_p)
24077 /* We must redraw a row overlapping the exposed area. */
24078 if (y0 < r.y
24079 ? y0 + row->phys_height > r.y
24080 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
24082 if (first_overlapping_row == NULL)
24083 first_overlapping_row = row;
24084 last_overlapping_row = row;
24088 if (y1 >= yb)
24089 break;
24092 /* Display the mode line if there is one. */
24093 if (WINDOW_WANTS_MODELINE_P (w)
24094 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
24095 row->enabled_p)
24096 && row->y < r.y + r.height)
24098 if (expose_line (w, row, &r))
24099 mouse_face_overwritten_p = 1;
24102 if (!w->pseudo_window_p)
24104 /* Fix the display of overlapping rows. */
24105 if (first_overlapping_row)
24106 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
24107 fr);
24109 /* Draw border between windows. */
24110 x_draw_vertical_border (w);
24112 /* Turn the cursor on again. */
24113 if (cursor_cleared_p)
24114 update_window_cursor (w, 1);
24118 return mouse_face_overwritten_p;
24123 /* Redraw (parts) of all windows in the window tree rooted at W that
24124 intersect R. R contains frame pixel coordinates. Value is
24125 non-zero if the exposure overwrites mouse-face. */
24127 static int
24128 expose_window_tree (w, r)
24129 struct window *w;
24130 XRectangle *r;
24132 struct frame *f = XFRAME (w->frame);
24133 int mouse_face_overwritten_p = 0;
24135 while (w && !FRAME_GARBAGED_P (f))
24137 if (!NILP (w->hchild))
24138 mouse_face_overwritten_p
24139 |= expose_window_tree (XWINDOW (w->hchild), r);
24140 else if (!NILP (w->vchild))
24141 mouse_face_overwritten_p
24142 |= expose_window_tree (XWINDOW (w->vchild), r);
24143 else
24144 mouse_face_overwritten_p |= expose_window (w, r);
24146 w = NILP (w->next) ? NULL : XWINDOW (w->next);
24149 return mouse_face_overwritten_p;
24153 /* EXPORT:
24154 Redisplay an exposed area of frame F. X and Y are the upper-left
24155 corner of the exposed rectangle. W and H are width and height of
24156 the exposed area. All are pixel values. W or H zero means redraw
24157 the entire frame. */
24159 void
24160 expose_frame (f, x, y, w, h)
24161 struct frame *f;
24162 int x, y, w, h;
24164 XRectangle r;
24165 int mouse_face_overwritten_p = 0;
24167 TRACE ((stderr, "expose_frame "));
24169 /* No need to redraw if frame will be redrawn soon. */
24170 if (FRAME_GARBAGED_P (f))
24172 TRACE ((stderr, " garbaged\n"));
24173 return;
24176 /* If basic faces haven't been realized yet, there is no point in
24177 trying to redraw anything. This can happen when we get an expose
24178 event while Emacs is starting, e.g. by moving another window. */
24179 if (FRAME_FACE_CACHE (f) == NULL
24180 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
24182 TRACE ((stderr, " no faces\n"));
24183 return;
24186 if (w == 0 || h == 0)
24188 r.x = r.y = 0;
24189 r.width = FRAME_COLUMN_WIDTH (f) * FRAME_COLS (f);
24190 r.height = FRAME_LINE_HEIGHT (f) * FRAME_LINES (f);
24192 else
24194 r.x = x;
24195 r.y = y;
24196 r.width = w;
24197 r.height = h;
24200 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
24201 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
24203 if (WINDOWP (f->tool_bar_window))
24204 mouse_face_overwritten_p
24205 |= expose_window (XWINDOW (f->tool_bar_window), &r);
24207 #ifdef HAVE_X_WINDOWS
24208 #ifndef MSDOS
24209 #ifndef USE_X_TOOLKIT
24210 if (WINDOWP (f->menu_bar_window))
24211 mouse_face_overwritten_p
24212 |= expose_window (XWINDOW (f->menu_bar_window), &r);
24213 #endif /* not USE_X_TOOLKIT */
24214 #endif
24215 #endif
24217 /* Some window managers support a focus-follows-mouse style with
24218 delayed raising of frames. Imagine a partially obscured frame,
24219 and moving the mouse into partially obscured mouse-face on that
24220 frame. The visible part of the mouse-face will be highlighted,
24221 then the WM raises the obscured frame. With at least one WM, KDE
24222 2.1, Emacs is not getting any event for the raising of the frame
24223 (even tried with SubstructureRedirectMask), only Expose events.
24224 These expose events will draw text normally, i.e. not
24225 highlighted. Which means we must redo the highlight here.
24226 Subsume it under ``we love X''. --gerd 2001-08-15 */
24227 /* Included in Windows version because Windows most likely does not
24228 do the right thing if any third party tool offers
24229 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
24230 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
24232 Display_Info *dpyinfo = FRAME_X_DISPLAY_INFO (f);
24233 if (f == dpyinfo->mouse_face_mouse_frame)
24235 int x = dpyinfo->mouse_face_mouse_x;
24236 int y = dpyinfo->mouse_face_mouse_y;
24237 clear_mouse_face (dpyinfo);
24238 note_mouse_highlight (f, x, y);
24244 /* EXPORT:
24245 Determine the intersection of two rectangles R1 and R2. Return
24246 the intersection in *RESULT. Value is non-zero if RESULT is not
24247 empty. */
24250 x_intersect_rectangles (r1, r2, result)
24251 XRectangle *r1, *r2, *result;
24253 XRectangle *left, *right;
24254 XRectangle *upper, *lower;
24255 int intersection_p = 0;
24257 /* Rearrange so that R1 is the left-most rectangle. */
24258 if (r1->x < r2->x)
24259 left = r1, right = r2;
24260 else
24261 left = r2, right = r1;
24263 /* X0 of the intersection is right.x0, if this is inside R1,
24264 otherwise there is no intersection. */
24265 if (right->x <= left->x + left->width)
24267 result->x = right->x;
24269 /* The right end of the intersection is the minimum of the
24270 the right ends of left and right. */
24271 result->width = (min (left->x + left->width, right->x + right->width)
24272 - result->x);
24274 /* Same game for Y. */
24275 if (r1->y < r2->y)
24276 upper = r1, lower = r2;
24277 else
24278 upper = r2, lower = r1;
24280 /* The upper end of the intersection is lower.y0, if this is inside
24281 of upper. Otherwise, there is no intersection. */
24282 if (lower->y <= upper->y + upper->height)
24284 result->y = lower->y;
24286 /* The lower end of the intersection is the minimum of the lower
24287 ends of upper and lower. */
24288 result->height = (min (lower->y + lower->height,
24289 upper->y + upper->height)
24290 - result->y);
24291 intersection_p = 1;
24295 return intersection_p;
24298 #endif /* HAVE_WINDOW_SYSTEM */
24301 /***********************************************************************
24302 Initialization
24303 ***********************************************************************/
24305 void
24306 syms_of_xdisp ()
24308 Vwith_echo_area_save_vector = Qnil;
24309 staticpro (&Vwith_echo_area_save_vector);
24311 Vmessage_stack = Qnil;
24312 staticpro (&Vmessage_stack);
24314 Qinhibit_redisplay = intern ("inhibit-redisplay");
24315 staticpro (&Qinhibit_redisplay);
24317 message_dolog_marker1 = Fmake_marker ();
24318 staticpro (&message_dolog_marker1);
24319 message_dolog_marker2 = Fmake_marker ();
24320 staticpro (&message_dolog_marker2);
24321 message_dolog_marker3 = Fmake_marker ();
24322 staticpro (&message_dolog_marker3);
24324 #if GLYPH_DEBUG
24325 defsubr (&Sdump_frame_glyph_matrix);
24326 defsubr (&Sdump_glyph_matrix);
24327 defsubr (&Sdump_glyph_row);
24328 defsubr (&Sdump_tool_bar_row);
24329 defsubr (&Strace_redisplay);
24330 defsubr (&Strace_to_stderr);
24331 #endif
24332 #ifdef HAVE_WINDOW_SYSTEM
24333 defsubr (&Stool_bar_lines_needed);
24334 defsubr (&Slookup_image_map);
24335 #endif
24336 defsubr (&Sformat_mode_line);
24337 defsubr (&Sinvisible_p);
24339 staticpro (&Qmenu_bar_update_hook);
24340 Qmenu_bar_update_hook = intern ("menu-bar-update-hook");
24342 staticpro (&Qoverriding_terminal_local_map);
24343 Qoverriding_terminal_local_map = intern ("overriding-terminal-local-map");
24345 staticpro (&Qoverriding_local_map);
24346 Qoverriding_local_map = intern ("overriding-local-map");
24348 staticpro (&Qwindow_scroll_functions);
24349 Qwindow_scroll_functions = intern ("window-scroll-functions");
24351 staticpro (&Qwindow_text_change_functions);
24352 Qwindow_text_change_functions = intern ("window-text-change-functions");
24354 staticpro (&Qredisplay_end_trigger_functions);
24355 Qredisplay_end_trigger_functions = intern ("redisplay-end-trigger-functions");
24357 staticpro (&Qinhibit_point_motion_hooks);
24358 Qinhibit_point_motion_hooks = intern ("inhibit-point-motion-hooks");
24360 Qeval = intern ("eval");
24361 staticpro (&Qeval);
24363 QCdata = intern (":data");
24364 staticpro (&QCdata);
24365 Qdisplay = intern ("display");
24366 staticpro (&Qdisplay);
24367 Qspace_width = intern ("space-width");
24368 staticpro (&Qspace_width);
24369 Qraise = intern ("raise");
24370 staticpro (&Qraise);
24371 Qslice = intern ("slice");
24372 staticpro (&Qslice);
24373 Qspace = intern ("space");
24374 staticpro (&Qspace);
24375 Qmargin = intern ("margin");
24376 staticpro (&Qmargin);
24377 Qpointer = intern ("pointer");
24378 staticpro (&Qpointer);
24379 Qleft_margin = intern ("left-margin");
24380 staticpro (&Qleft_margin);
24381 Qright_margin = intern ("right-margin");
24382 staticpro (&Qright_margin);
24383 Qcenter = intern ("center");
24384 staticpro (&Qcenter);
24385 Qline_height = intern ("line-height");
24386 staticpro (&Qline_height);
24387 QCalign_to = intern (":align-to");
24388 staticpro (&QCalign_to);
24389 QCrelative_width = intern (":relative-width");
24390 staticpro (&QCrelative_width);
24391 QCrelative_height = intern (":relative-height");
24392 staticpro (&QCrelative_height);
24393 QCeval = intern (":eval");
24394 staticpro (&QCeval);
24395 QCpropertize = intern (":propertize");
24396 staticpro (&QCpropertize);
24397 QCfile = intern (":file");
24398 staticpro (&QCfile);
24399 Qfontified = intern ("fontified");
24400 staticpro (&Qfontified);
24401 Qfontification_functions = intern ("fontification-functions");
24402 staticpro (&Qfontification_functions);
24403 Qtrailing_whitespace = intern ("trailing-whitespace");
24404 staticpro (&Qtrailing_whitespace);
24405 Qescape_glyph = intern ("escape-glyph");
24406 staticpro (&Qescape_glyph);
24407 Qnobreak_space = intern ("nobreak-space");
24408 staticpro (&Qnobreak_space);
24409 Qimage = intern ("image");
24410 staticpro (&Qimage);
24411 QCmap = intern (":map");
24412 staticpro (&QCmap);
24413 QCpointer = intern (":pointer");
24414 staticpro (&QCpointer);
24415 Qrect = intern ("rect");
24416 staticpro (&Qrect);
24417 Qcircle = intern ("circle");
24418 staticpro (&Qcircle);
24419 Qpoly = intern ("poly");
24420 staticpro (&Qpoly);
24421 Qmessage_truncate_lines = intern ("message-truncate-lines");
24422 staticpro (&Qmessage_truncate_lines);
24423 Qgrow_only = intern ("grow-only");
24424 staticpro (&Qgrow_only);
24425 Qinhibit_menubar_update = intern ("inhibit-menubar-update");
24426 staticpro (&Qinhibit_menubar_update);
24427 Qinhibit_eval_during_redisplay = intern ("inhibit-eval-during-redisplay");
24428 staticpro (&Qinhibit_eval_during_redisplay);
24429 Qposition = intern ("position");
24430 staticpro (&Qposition);
24431 Qbuffer_position = intern ("buffer-position");
24432 staticpro (&Qbuffer_position);
24433 Qobject = intern ("object");
24434 staticpro (&Qobject);
24435 Qbar = intern ("bar");
24436 staticpro (&Qbar);
24437 Qhbar = intern ("hbar");
24438 staticpro (&Qhbar);
24439 Qbox = intern ("box");
24440 staticpro (&Qbox);
24441 Qhollow = intern ("hollow");
24442 staticpro (&Qhollow);
24443 Qhand = intern ("hand");
24444 staticpro (&Qhand);
24445 Qarrow = intern ("arrow");
24446 staticpro (&Qarrow);
24447 Qtext = intern ("text");
24448 staticpro (&Qtext);
24449 Qrisky_local_variable = intern ("risky-local-variable");
24450 staticpro (&Qrisky_local_variable);
24451 Qinhibit_free_realized_faces = intern ("inhibit-free-realized-faces");
24452 staticpro (&Qinhibit_free_realized_faces);
24454 list_of_error = Fcons (Fcons (intern ("error"),
24455 Fcons (intern ("void-variable"), Qnil)),
24456 Qnil);
24457 staticpro (&list_of_error);
24459 Qlast_arrow_position = intern ("last-arrow-position");
24460 staticpro (&Qlast_arrow_position);
24461 Qlast_arrow_string = intern ("last-arrow-string");
24462 staticpro (&Qlast_arrow_string);
24464 Qoverlay_arrow_string = intern ("overlay-arrow-string");
24465 staticpro (&Qoverlay_arrow_string);
24466 Qoverlay_arrow_bitmap = intern ("overlay-arrow-bitmap");
24467 staticpro (&Qoverlay_arrow_bitmap);
24469 echo_buffer[0] = echo_buffer[1] = Qnil;
24470 staticpro (&echo_buffer[0]);
24471 staticpro (&echo_buffer[1]);
24473 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
24474 staticpro (&echo_area_buffer[0]);
24475 staticpro (&echo_area_buffer[1]);
24477 Vmessages_buffer_name = build_string ("*Messages*");
24478 staticpro (&Vmessages_buffer_name);
24480 mode_line_proptrans_alist = Qnil;
24481 staticpro (&mode_line_proptrans_alist);
24482 mode_line_string_list = Qnil;
24483 staticpro (&mode_line_string_list);
24484 mode_line_string_face = Qnil;
24485 staticpro (&mode_line_string_face);
24486 mode_line_string_face_prop = Qnil;
24487 staticpro (&mode_line_string_face_prop);
24488 Vmode_line_unwind_vector = Qnil;
24489 staticpro (&Vmode_line_unwind_vector);
24491 help_echo_string = Qnil;
24492 staticpro (&help_echo_string);
24493 help_echo_object = Qnil;
24494 staticpro (&help_echo_object);
24495 help_echo_window = Qnil;
24496 staticpro (&help_echo_window);
24497 previous_help_echo_string = Qnil;
24498 staticpro (&previous_help_echo_string);
24499 help_echo_pos = -1;
24501 #ifdef HAVE_WINDOW_SYSTEM
24502 DEFVAR_BOOL ("x-stretch-cursor", &x_stretch_cursor_p,
24503 doc: /* *Non-nil means draw block cursor as wide as the glyph under it.
24504 For example, if a block cursor is over a tab, it will be drawn as
24505 wide as that tab on the display. */);
24506 x_stretch_cursor_p = 0;
24507 #endif
24509 DEFVAR_LISP ("show-trailing-whitespace", &Vshow_trailing_whitespace,
24510 doc: /* *Non-nil means highlight trailing whitespace.
24511 The face used for trailing whitespace is `trailing-whitespace'. */);
24512 Vshow_trailing_whitespace = Qnil;
24514 DEFVAR_LISP ("nobreak-char-display", &Vnobreak_char_display,
24515 doc: /* *Control highlighting of nobreak space and soft hyphen.
24516 A value of t means highlight the character itself (for nobreak space,
24517 use face `nobreak-space').
24518 A value of nil means no highlighting.
24519 Other values mean display the escape glyph followed by an ordinary
24520 space or ordinary hyphen. */);
24521 Vnobreak_char_display = Qt;
24523 DEFVAR_LISP ("void-text-area-pointer", &Vvoid_text_area_pointer,
24524 doc: /* *The pointer shape to show in void text areas.
24525 A value of nil means to show the text pointer. Other options are `arrow',
24526 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
24527 Vvoid_text_area_pointer = Qarrow;
24529 DEFVAR_LISP ("inhibit-redisplay", &Vinhibit_redisplay,
24530 doc: /* Non-nil means don't actually do any redisplay.
24531 This is used for internal purposes. */);
24532 Vinhibit_redisplay = Qnil;
24534 DEFVAR_LISP ("global-mode-string", &Vglobal_mode_string,
24535 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
24536 Vglobal_mode_string = Qnil;
24538 DEFVAR_LISP ("overlay-arrow-position", &Voverlay_arrow_position,
24539 doc: /* Marker for where to display an arrow on top of the buffer text.
24540 This must be the beginning of a line in order to work.
24541 See also `overlay-arrow-string'. */);
24542 Voverlay_arrow_position = Qnil;
24544 DEFVAR_LISP ("overlay-arrow-string", &Voverlay_arrow_string,
24545 doc: /* String to display as an arrow in non-window frames.
24546 See also `overlay-arrow-position'. */);
24547 Voverlay_arrow_string = build_string ("=>");
24549 DEFVAR_LISP ("overlay-arrow-variable-list", &Voverlay_arrow_variable_list,
24550 doc: /* List of variables (symbols) which hold markers for overlay arrows.
24551 The symbols on this list are examined during redisplay to determine
24552 where to display overlay arrows. */);
24553 Voverlay_arrow_variable_list
24554 = Fcons (intern ("overlay-arrow-position"), Qnil);
24556 DEFVAR_INT ("scroll-step", &scroll_step,
24557 doc: /* *The number of lines to try scrolling a window by when point moves out.
24558 If that fails to bring point back on frame, point is centered instead.
24559 If this is zero, point is always centered after it moves off frame.
24560 If you want scrolling to always be a line at a time, you should set
24561 `scroll-conservatively' to a large value rather than set this to 1. */);
24563 DEFVAR_INT ("scroll-conservatively", &scroll_conservatively,
24564 doc: /* *Scroll up to this many lines, to bring point back on screen.
24565 If point moves off-screen, redisplay will scroll by up to
24566 `scroll-conservatively' lines in order to bring point just barely
24567 onto the screen again. If that cannot be done, then redisplay
24568 recenters point as usual.
24570 A value of zero means always recenter point if it moves off screen. */);
24571 scroll_conservatively = 0;
24573 DEFVAR_INT ("scroll-margin", &scroll_margin,
24574 doc: /* *Number of lines of margin at the top and bottom of a window.
24575 Recenter the window whenever point gets within this many lines
24576 of the top or bottom of the window. */);
24577 scroll_margin = 0;
24579 DEFVAR_LISP ("display-pixels-per-inch", &Vdisplay_pixels_per_inch,
24580 doc: /* Pixels per inch value for non-window system displays.
24581 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
24582 Vdisplay_pixels_per_inch = make_float (72.0);
24584 #if GLYPH_DEBUG
24585 DEFVAR_INT ("debug-end-pos", &debug_end_pos, doc: /* Don't ask. */);
24586 #endif
24588 DEFVAR_BOOL ("truncate-partial-width-windows",
24589 &truncate_partial_width_windows,
24590 doc: /* *Non-nil means truncate lines in all windows less than full frame wide.
24591 Nil means to respect the value of `truncate-lines'. */);
24592 truncate_partial_width_windows = 1;
24594 DEFVAR_BOOL ("mode-line-inverse-video", &mode_line_inverse_video,
24595 doc: /* When nil, display the mode-line/header-line/menu-bar in the default face.
24596 Any other value means to use the appropriate face, `mode-line',
24597 `header-line', or `menu' respectively. */);
24598 mode_line_inverse_video = 1;
24600 DEFVAR_LISP ("line-number-display-limit", &Vline_number_display_limit,
24601 doc: /* *Maximum buffer size for which line number should be displayed.
24602 If the buffer is bigger than this, the line number does not appear
24603 in the mode line. A value of nil means no limit. */);
24604 Vline_number_display_limit = Qnil;
24606 DEFVAR_INT ("line-number-display-limit-width",
24607 &line_number_display_limit_width,
24608 doc: /* *Maximum line width (in characters) for line number display.
24609 If the average length of the lines near point is bigger than this, then the
24610 line number may be omitted from the mode line. */);
24611 line_number_display_limit_width = 200;
24613 DEFVAR_BOOL ("highlight-nonselected-windows", &highlight_nonselected_windows,
24614 doc: /* *Non-nil means highlight region even in nonselected windows. */);
24615 highlight_nonselected_windows = 0;
24617 DEFVAR_BOOL ("multiple-frames", &multiple_frames,
24618 doc: /* Non-nil if more than one frame is visible on this display.
24619 Minibuffer-only frames don't count, but iconified frames do.
24620 This variable is not guaranteed to be accurate except while processing
24621 `frame-title-format' and `icon-title-format'. */);
24623 DEFVAR_LISP ("frame-title-format", &Vframe_title_format,
24624 doc: /* Template for displaying the title bar of visible frames.
24625 \(Assuming the window manager supports this feature.)
24627 This variable has the same structure as `mode-line-format', except that
24628 the %c and %l constructs are ignored. It is used only on frames for
24629 which no explicit name has been set \(see `modify-frame-parameters'). */);
24631 DEFVAR_LISP ("icon-title-format", &Vicon_title_format,
24632 doc: /* Template for displaying the title bar of an iconified frame.
24633 \(Assuming the window manager supports this feature.)
24634 This variable has the same structure as `mode-line-format' (which see),
24635 and is used only on frames for which no explicit name has been set
24636 \(see `modify-frame-parameters'). */);
24637 Vicon_title_format
24638 = Vframe_title_format
24639 = Fcons (intern ("multiple-frames"),
24640 Fcons (build_string ("%b"),
24641 Fcons (Fcons (empty_unibyte_string,
24642 Fcons (intern ("invocation-name"),
24643 Fcons (build_string ("@"),
24644 Fcons (intern ("system-name"),
24645 Qnil)))),
24646 Qnil)));
24648 DEFVAR_LISP ("message-log-max", &Vmessage_log_max,
24649 doc: /* Maximum number of lines to keep in the message log buffer.
24650 If nil, disable message logging. If t, log messages but don't truncate
24651 the buffer when it becomes large. */);
24652 Vmessage_log_max = make_number (100);
24654 DEFVAR_LISP ("window-size-change-functions", &Vwindow_size_change_functions,
24655 doc: /* Functions called before redisplay, if window sizes have changed.
24656 The value should be a list of functions that take one argument.
24657 Just before redisplay, for each frame, if any of its windows have changed
24658 size since the last redisplay, or have been split or deleted,
24659 all the functions in the list are called, with the frame as argument. */);
24660 Vwindow_size_change_functions = Qnil;
24662 DEFVAR_LISP ("window-scroll-functions", &Vwindow_scroll_functions,
24663 doc: /* List of functions to call before redisplaying a window with scrolling.
24664 Each function is called with two arguments, the window
24665 and its new display-start position. Note that the value of `window-end'
24666 is not valid when these functions are called. */);
24667 Vwindow_scroll_functions = Qnil;
24669 DEFVAR_LISP ("window-text-change-functions",
24670 &Vwindow_text_change_functions,
24671 doc: /* Functions to call in redisplay when text in the window might change. */);
24672 Vwindow_text_change_functions = Qnil;
24674 DEFVAR_LISP ("redisplay-end-trigger-functions", &Vredisplay_end_trigger_functions,
24675 doc: /* Functions called when redisplay of a window reaches the end trigger.
24676 Each function is called with two arguments, the window and the end trigger value.
24677 See `set-window-redisplay-end-trigger'. */);
24678 Vredisplay_end_trigger_functions = Qnil;
24680 DEFVAR_LISP ("mouse-autoselect-window", &Vmouse_autoselect_window,
24681 doc: /* *Non-nil means autoselect window with mouse pointer.
24682 If nil, do not autoselect windows.
24683 A positive number means delay autoselection by that many seconds: a
24684 window is autoselected only after the mouse has remained in that
24685 window for the duration of the delay.
24686 A negative number has a similar effect, but causes windows to be
24687 autoselected only after the mouse has stopped moving. \(Because of
24688 the way Emacs compares mouse events, you will occasionally wait twice
24689 that time before the window gets selected.\)
24690 Any other value means to autoselect window instantaneously when the
24691 mouse pointer enters it.
24693 Autoselection selects the minibuffer only if it is active, and never
24694 unselects the minibuffer if it is active.
24696 When customizing this variable make sure that the actual value of
24697 `focus-follows-mouse' matches the behavior of your window manager. */);
24698 Vmouse_autoselect_window = Qnil;
24700 DEFVAR_LISP ("auto-resize-tool-bars", &Vauto_resize_tool_bars,
24701 doc: /* *Non-nil means automatically resize tool-bars.
24702 This dynamically changes the tool-bar's height to the minimum height
24703 that is needed to make all tool-bar items visible.
24704 If value is `grow-only', the tool-bar's height is only increased
24705 automatically; to decrease the tool-bar height, use \\[recenter]. */);
24706 Vauto_resize_tool_bars = Qt;
24708 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", &auto_raise_tool_bar_buttons_p,
24709 doc: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
24710 auto_raise_tool_bar_buttons_p = 1;
24712 DEFVAR_BOOL ("make-cursor-line-fully-visible", &make_cursor_line_fully_visible_p,
24713 doc: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
24714 make_cursor_line_fully_visible_p = 1;
24716 DEFVAR_LISP ("tool-bar-border", &Vtool_bar_border,
24717 doc: /* *Border below tool-bar in pixels.
24718 If an integer, use it as the height of the border.
24719 If it is one of `internal-border-width' or `border-width', use the
24720 value of the corresponding frame parameter.
24721 Otherwise, no border is added below the tool-bar. */);
24722 Vtool_bar_border = Qinternal_border_width;
24724 DEFVAR_LISP ("tool-bar-button-margin", &Vtool_bar_button_margin,
24725 doc: /* *Margin around tool-bar buttons in pixels.
24726 If an integer, use that for both horizontal and vertical margins.
24727 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
24728 HORZ specifying the horizontal margin, and VERT specifying the
24729 vertical margin. */);
24730 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
24732 DEFVAR_INT ("tool-bar-button-relief", &tool_bar_button_relief,
24733 doc: /* *Relief thickness of tool-bar buttons. */);
24734 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
24736 DEFVAR_LISP ("fontification-functions", &Vfontification_functions,
24737 doc: /* List of functions to call to fontify regions of text.
24738 Each function is called with one argument POS. Functions must
24739 fontify a region starting at POS in the current buffer, and give
24740 fontified regions the property `fontified'. */);
24741 Vfontification_functions = Qnil;
24742 Fmake_variable_buffer_local (Qfontification_functions);
24744 DEFVAR_BOOL ("unibyte-display-via-language-environment",
24745 &unibyte_display_via_language_environment,
24746 doc: /* *Non-nil means display unibyte text according to language environment.
24747 Specifically this means that unibyte non-ASCII characters
24748 are displayed by converting them to the equivalent multibyte characters
24749 according to the current language environment. As a result, they are
24750 displayed according to the current fontset. */);
24751 unibyte_display_via_language_environment = 0;
24753 DEFVAR_LISP ("max-mini-window-height", &Vmax_mini_window_height,
24754 doc: /* *Maximum height for resizing mini-windows.
24755 If a float, it specifies a fraction of the mini-window frame's height.
24756 If an integer, it specifies a number of lines. */);
24757 Vmax_mini_window_height = make_float (0.25);
24759 DEFVAR_LISP ("resize-mini-windows", &Vresize_mini_windows,
24760 doc: /* *How to resize mini-windows.
24761 A value of nil means don't automatically resize mini-windows.
24762 A value of t means resize them to fit the text displayed in them.
24763 A value of `grow-only', the default, means let mini-windows grow
24764 only, until their display becomes empty, at which point the windows
24765 go back to their normal size. */);
24766 Vresize_mini_windows = Qgrow_only;
24768 DEFVAR_LISP ("blink-cursor-alist", &Vblink_cursor_alist,
24769 doc: /* Alist specifying how to blink the cursor off.
24770 Each element has the form (ON-STATE . OFF-STATE). Whenever the
24771 `cursor-type' frame-parameter or variable equals ON-STATE,
24772 comparing using `equal', Emacs uses OFF-STATE to specify
24773 how to blink it off. ON-STATE and OFF-STATE are values for
24774 the `cursor-type' frame parameter.
24776 If a frame's ON-STATE has no entry in this list,
24777 the frame's other specifications determine how to blink the cursor off. */);
24778 Vblink_cursor_alist = Qnil;
24780 DEFVAR_BOOL ("auto-hscroll-mode", &automatic_hscrolling_p,
24781 doc: /* *Non-nil means scroll the display automatically to make point visible. */);
24782 automatic_hscrolling_p = 1;
24783 Qauto_hscroll_mode = intern ("auto-hscroll-mode");
24784 staticpro (&Qauto_hscroll_mode);
24786 DEFVAR_INT ("hscroll-margin", &hscroll_margin,
24787 doc: /* *How many columns away from the window edge point is allowed to get
24788 before automatic hscrolling will horizontally scroll the window. */);
24789 hscroll_margin = 5;
24791 DEFVAR_LISP ("hscroll-step", &Vhscroll_step,
24792 doc: /* *How many columns to scroll the window when point gets too close to the edge.
24793 When point is less than `hscroll-margin' columns from the window
24794 edge, automatic hscrolling will scroll the window by the amount of columns
24795 determined by this variable. If its value is a positive integer, scroll that
24796 many columns. If it's a positive floating-point number, it specifies the
24797 fraction of the window's width to scroll. If it's nil or zero, point will be
24798 centered horizontally after the scroll. Any other value, including negative
24799 numbers, are treated as if the value were zero.
24801 Automatic hscrolling always moves point outside the scroll margin, so if
24802 point was more than scroll step columns inside the margin, the window will
24803 scroll more than the value given by the scroll step.
24805 Note that the lower bound for automatic hscrolling specified by `scroll-left'
24806 and `scroll-right' overrides this variable's effect. */);
24807 Vhscroll_step = make_number (0);
24809 DEFVAR_BOOL ("message-truncate-lines", &message_truncate_lines,
24810 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
24811 Bind this around calls to `message' to let it take effect. */);
24812 message_truncate_lines = 0;
24814 DEFVAR_LISP ("menu-bar-update-hook", &Vmenu_bar_update_hook,
24815 doc: /* Normal hook run to update the menu bar definitions.
24816 Redisplay runs this hook before it redisplays the menu bar.
24817 This is used to update submenus such as Buffers,
24818 whose contents depend on various data. */);
24819 Vmenu_bar_update_hook = Qnil;
24821 DEFVAR_LISP ("menu-updating-frame", &Vmenu_updating_frame,
24822 doc: /* Frame for which we are updating a menu.
24823 The enable predicate for a menu binding should check this variable. */);
24824 Vmenu_updating_frame = Qnil;
24826 DEFVAR_BOOL ("inhibit-menubar-update", &inhibit_menubar_update,
24827 doc: /* Non-nil means don't update menu bars. Internal use only. */);
24828 inhibit_menubar_update = 0;
24830 DEFVAR_BOOL ("inhibit-eval-during-redisplay", &inhibit_eval_during_redisplay,
24831 doc: /* Non-nil means don't eval Lisp during redisplay. */);
24832 inhibit_eval_during_redisplay = 0;
24834 DEFVAR_BOOL ("inhibit-free-realized-faces", &inhibit_free_realized_faces,
24835 doc: /* Non-nil means don't free realized faces. Internal use only. */);
24836 inhibit_free_realized_faces = 0;
24838 #if GLYPH_DEBUG
24839 DEFVAR_BOOL ("inhibit-try-window-id", &inhibit_try_window_id,
24840 doc: /* Inhibit try_window_id display optimization. */);
24841 inhibit_try_window_id = 0;
24843 DEFVAR_BOOL ("inhibit-try-window-reusing", &inhibit_try_window_reusing,
24844 doc: /* Inhibit try_window_reusing display optimization. */);
24845 inhibit_try_window_reusing = 0;
24847 DEFVAR_BOOL ("inhibit-try-cursor-movement", &inhibit_try_cursor_movement,
24848 doc: /* Inhibit try_cursor_movement display optimization. */);
24849 inhibit_try_cursor_movement = 0;
24850 #endif /* GLYPH_DEBUG */
24852 DEFVAR_INT ("overline-margin", &overline_margin,
24853 doc: /* *Space between overline and text, in pixels.
24854 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
24855 margin to the caracter height. */);
24856 overline_margin = 2;
24860 /* Initialize this module when Emacs starts. */
24862 void
24863 init_xdisp ()
24865 Lisp_Object root_window;
24866 struct window *mini_w;
24868 current_header_line_height = current_mode_line_height = -1;
24870 CHARPOS (this_line_start_pos) = 0;
24872 mini_w = XWINDOW (minibuf_window);
24873 root_window = FRAME_ROOT_WINDOW (XFRAME (WINDOW_FRAME (mini_w)));
24875 if (!noninteractive)
24877 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (root_window)));
24878 int i;
24880 XWINDOW (root_window)->top_line = make_number (FRAME_TOP_MARGIN (f));
24881 set_window_height (root_window,
24882 FRAME_LINES (f) - 1 - FRAME_TOP_MARGIN (f),
24884 mini_w->top_line = make_number (FRAME_LINES (f) - 1);
24885 set_window_height (minibuf_window, 1, 0);
24887 XWINDOW (root_window)->total_cols = make_number (FRAME_COLS (f));
24888 mini_w->total_cols = make_number (FRAME_COLS (f));
24890 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
24891 scratch_glyph_row.glyphs[TEXT_AREA + 1]
24892 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
24894 /* The default ellipsis glyphs `...'. */
24895 for (i = 0; i < 3; ++i)
24896 default_invis_vector[i] = make_number ('.');
24900 /* Allocate the buffer for frame titles.
24901 Also used for `format-mode-line'. */
24902 int size = 100;
24903 mode_line_noprop_buf = (char *) xmalloc (size);
24904 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
24905 mode_line_noprop_ptr = mode_line_noprop_buf;
24906 mode_line_target = MODE_LINE_DISPLAY;
24909 help_echo_showing_p = 0;
24913 /* arch-tag: eacc864d-bb6a-4b74-894a-1a4399a1358b
24914 (do not change this comment) */