* etc/NEWS: Adjust to match previous patch.
[emacs.git] / src / xdisp.c
blob1e7cb4ec6654f7c74762be40d75ff3773e32105d
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2017 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23 Redisplay.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
54 expose_window (asynchronous) |
56 X expose events -----+
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
85 . try_cursor_movement
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
91 . try_window_reusing_current_matrix
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
97 . try_window_id
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
105 . try_window
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
131 Desired matrices.
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
176 Frame matrices.
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
197 Bidirectional display.
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
240 Bidirectional display and character compositions
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
267 Moving an iterator in bidirectional text
268 without producing glyphs
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
289 #include <config.h>
290 #include <stdio.h>
291 #include <stdlib.h>
292 #include <limits.h>
294 #include "lisp.h"
295 #include "atimer.h"
296 #include "composite.h"
297 #include "keyboard.h"
298 #include "systime.h"
299 #include "frame.h"
300 #include "window.h"
301 #include "termchar.h"
302 #include "dispextern.h"
303 #include "character.h"
304 #include "buffer.h"
305 #include "charset.h"
306 #include "indent.h"
307 #include "commands.h"
308 #include "keymap.h"
309 #include "disptab.h"
310 #include "termhooks.h"
311 #include "termopts.h"
312 #include "intervals.h"
313 #include "coding.h"
314 #include "region-cache.h"
315 #include "font.h"
316 #include "fontset.h"
317 #include "blockinput.h"
318 #include "xwidget.h"
319 #ifdef HAVE_WINDOW_SYSTEM
320 #include TERM_HEADER
321 #endif /* HAVE_WINDOW_SYSTEM */
323 #ifndef FRAME_X_OUTPUT
324 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
325 #endif
327 #define INFINITY 10000000
329 /* Holds the list (error). */
330 static Lisp_Object list_of_error;
332 #ifdef HAVE_WINDOW_SYSTEM
334 /* Test if overflow newline into fringe. Called with iterator IT
335 at or past right window margin, and with IT->current_x set. */
337 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
338 (!NILP (Voverflow_newline_into_fringe) \
339 && FRAME_WINDOW_P ((IT)->f) \
340 && ((IT)->bidi_it.paragraph_dir == R2L \
341 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
342 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
343 && (IT)->current_x == (IT)->last_visible_x)
345 #else /* !HAVE_WINDOW_SYSTEM */
346 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
347 #endif /* HAVE_WINDOW_SYSTEM */
349 /* Test if the display element loaded in IT, or the underlying buffer
350 or string character, is a space or a TAB character. This is used
351 to determine where word wrapping can occur. */
353 #define IT_DISPLAYING_WHITESPACE(it) \
354 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
355 || ((STRINGP (it->string) \
356 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
357 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
358 || (it->s \
359 && (it->s[IT_BYTEPOS (*it)] == ' ' \
360 || it->s[IT_BYTEPOS (*it)] == '\t')) \
361 || (IT_BYTEPOS (*it) < ZV_BYTE \
362 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
363 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
365 /* True means print newline to stdout before next mini-buffer message. */
367 bool noninteractive_need_newline;
369 /* True means print newline to message log before next message. */
371 static bool message_log_need_newline;
373 /* Three markers that message_dolog uses.
374 It could allocate them itself, but that causes trouble
375 in handling memory-full errors. */
376 static Lisp_Object message_dolog_marker1;
377 static Lisp_Object message_dolog_marker2;
378 static Lisp_Object message_dolog_marker3;
380 /* The buffer position of the first character appearing entirely or
381 partially on the line of the selected window which contains the
382 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
383 redisplay optimization in redisplay_internal. */
385 static struct text_pos this_line_start_pos;
387 /* Number of characters past the end of the line above, including the
388 terminating newline. */
390 static struct text_pos this_line_end_pos;
392 /* The vertical positions and the height of this line. */
394 static int this_line_vpos;
395 static int this_line_y;
396 static int this_line_pixel_height;
398 /* X position at which this display line starts. Usually zero;
399 negative if first character is partially visible. */
401 static int this_line_start_x;
403 /* The smallest character position seen by move_it_* functions as they
404 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
405 hscrolled lines, see display_line. */
407 static struct text_pos this_line_min_pos;
409 /* Buffer that this_line_.* variables are referring to. */
411 static struct buffer *this_line_buffer;
413 /* True if an overlay arrow has been displayed in this window. */
415 static bool overlay_arrow_seen;
417 /* Vector containing glyphs for an ellipsis `...'. */
419 static Lisp_Object default_invis_vector[3];
421 /* This is the window where the echo area message was displayed. It
422 is always a mini-buffer window, but it may not be the same window
423 currently active as a mini-buffer. */
425 Lisp_Object echo_area_window;
427 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
428 pushes the current message and the value of
429 message_enable_multibyte on the stack, the function restore_message
430 pops the stack and displays MESSAGE again. */
432 static Lisp_Object Vmessage_stack;
434 /* True means multibyte characters were enabled when the echo area
435 message was specified. */
437 static bool message_enable_multibyte;
439 /* At each redisplay cycle, we should refresh everything there is to refresh.
440 To do that efficiently, we use many optimizations that try to make sure we
441 don't waste too much time updating things that haven't changed.
442 The coarsest such optimization is that, in the most common cases, we only
443 look at the selected-window.
445 To know whether other windows should be considered for redisplay, we use the
446 variable windows_or_buffers_changed: as long as it is 0, it means that we
447 have not noticed anything that should require updating anything else than
448 the selected-window. If it is set to REDISPLAY_SOME, it means that since
449 last redisplay, some changes have been made which could impact other
450 windows. To know which ones need redisplay, every buffer, window, and frame
451 has a `redisplay' bit, which (if true) means that this object needs to be
452 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
453 looking for those `redisplay' bits (actually, there might be some such bits
454 set, but then only on objects which aren't displayed anyway).
456 OTOH if it's non-zero we wil have to loop through all windows and then check
457 the `redisplay' bit of the corresponding window, frame, and buffer, in order
458 to decide whether that window needs attention or not. Note that we can't
459 just look at the frame's redisplay bit to decide that the whole frame can be
460 skipped, since even if the frame's redisplay bit is unset, some of its
461 windows's redisplay bits may be set.
463 Mostly for historical reasons, windows_or_buffers_changed can also take
464 other non-zero values. In that case, the precise value doesn't matter (it
465 encodes the cause of the setting but is only used for debugging purposes),
466 and what it means is that we shouldn't pay attention to any `redisplay' bits
467 and we should simply try and redisplay every window out there. */
469 int windows_or_buffers_changed;
471 /* Nonzero if we should redraw the mode lines on the next redisplay.
472 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
473 then only redisplay the mode lines in those buffers/windows/frames where the
474 `redisplay' bit has been set.
475 For any other value, redisplay all mode lines (the number used is then only
476 used to track down the cause for this full-redisplay).
478 Since the frame title uses the same %-constructs as the mode line
479 (except %c and %l), if this variable is non-zero, we also consider
480 redisplaying the title of each frame, see x_consider_frame_title.
482 The `redisplay' bits are the same as those used for
483 windows_or_buffers_changed, and setting windows_or_buffers_changed also
484 causes recomputation of the mode lines of all those windows. IOW this
485 variable only has an effect if windows_or_buffers_changed is zero, in which
486 case we should only need to redisplay the mode-line of those objects with
487 a `redisplay' bit set but not the window's text content (tho we may still
488 need to refresh the text content of the selected-window). */
490 int update_mode_lines;
492 /* True after display_mode_line if %l was used and it displayed a
493 line number. */
495 static bool line_number_displayed;
497 /* The name of the *Messages* buffer, a string. */
499 static Lisp_Object Vmessages_buffer_name;
501 /* Current, index 0, and last displayed echo area message. Either
502 buffers from echo_buffers, or nil to indicate no message. */
504 Lisp_Object echo_area_buffer[2];
506 /* The buffers referenced from echo_area_buffer. */
508 static Lisp_Object echo_buffer[2];
510 /* A vector saved used in with_area_buffer to reduce consing. */
512 static Lisp_Object Vwith_echo_area_save_vector;
514 /* True means display_echo_area should display the last echo area
515 message again. Set by redisplay_preserve_echo_area. */
517 static bool display_last_displayed_message_p;
519 /* True if echo area is being used by print; false if being used by
520 message. */
522 static bool message_buf_print;
524 /* Set to true in clear_message to make redisplay_internal aware
525 of an emptied echo area. */
527 static bool message_cleared_p;
529 /* A scratch glyph row with contents used for generating truncation
530 glyphs. Also used in direct_output_for_insert. */
532 #define MAX_SCRATCH_GLYPHS 100
533 static struct glyph_row scratch_glyph_row;
534 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
536 /* Ascent and height of the last line processed by move_it_to. */
538 static int last_height;
540 /* True if there's a help-echo in the echo area. */
542 bool help_echo_showing_p;
544 /* The maximum distance to look ahead for text properties. Values
545 that are too small let us call compute_char_face and similar
546 functions too often which is expensive. Values that are too large
547 let us call compute_char_face and alike too often because we
548 might not be interested in text properties that far away. */
550 #define TEXT_PROP_DISTANCE_LIMIT 100
552 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
553 iterator state and later restore it. This is needed because the
554 bidi iterator on bidi.c keeps a stacked cache of its states, which
555 is really a singleton. When we use scratch iterator objects to
556 move around the buffer, we can cause the bidi cache to be pushed or
557 popped, and therefore we need to restore the cache state when we
558 return to the original iterator. */
559 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
560 do { \
561 if (CACHE) \
562 bidi_unshelve_cache (CACHE, true); \
563 ITCOPY = ITORIG; \
564 CACHE = bidi_shelve_cache (); \
565 } while (false)
567 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
568 do { \
569 if (pITORIG != pITCOPY) \
570 *(pITORIG) = *(pITCOPY); \
571 bidi_unshelve_cache (CACHE, false); \
572 CACHE = NULL; \
573 } while (false)
575 /* Functions to mark elements as needing redisplay. */
576 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
578 void
579 redisplay_other_windows (void)
581 if (!windows_or_buffers_changed)
582 windows_or_buffers_changed = REDISPLAY_SOME;
585 void
586 wset_redisplay (struct window *w)
588 /* Beware: selected_window can be nil during early stages. */
589 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
590 redisplay_other_windows ();
591 w->redisplay = true;
594 void
595 fset_redisplay (struct frame *f)
597 redisplay_other_windows ();
598 f->redisplay = true;
601 void
602 bset_redisplay (struct buffer *b)
604 int count = buffer_window_count (b);
605 if (count > 0)
607 /* ... it's visible in other window than selected, */
608 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
609 redisplay_other_windows ();
610 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
611 so that if we later set windows_or_buffers_changed, this buffer will
612 not be omitted. */
613 b->text->redisplay = true;
617 void
618 bset_update_mode_line (struct buffer *b)
620 if (!update_mode_lines)
621 update_mode_lines = REDISPLAY_SOME;
622 b->text->redisplay = true;
625 DEFUN ("set-buffer-redisplay", Fset_buffer_redisplay,
626 Sset_buffer_redisplay, 4, 4, 0,
627 doc: /* Mark the current buffer for redisplay.
628 This function may be passed to `add-variable-watcher'. */)
629 (Lisp_Object symbol, Lisp_Object newval, Lisp_Object op, Lisp_Object where)
631 bset_update_mode_line (current_buffer);
632 current_buffer->prevent_redisplay_optimizations_p = true;
633 return Qnil;
636 #ifdef GLYPH_DEBUG
638 /* True means print traces of redisplay if compiled with
639 GLYPH_DEBUG defined. */
641 bool trace_redisplay_p;
643 #endif /* GLYPH_DEBUG */
645 #ifdef DEBUG_TRACE_MOVE
646 /* True means trace with TRACE_MOVE to stderr. */
647 static bool trace_move;
649 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
650 #else
651 #define TRACE_MOVE(x) (void) 0
652 #endif
654 /* Buffer being redisplayed -- for redisplay_window_error. */
656 static struct buffer *displayed_buffer;
658 /* Value returned from text property handlers (see below). */
660 enum prop_handled
662 HANDLED_NORMALLY,
663 HANDLED_RECOMPUTE_PROPS,
664 HANDLED_OVERLAY_STRING_CONSUMED,
665 HANDLED_RETURN
668 /* A description of text properties that redisplay is interested
669 in. */
671 struct props
673 /* The symbol index of the name of the property. */
674 short name;
676 /* A unique index for the property. */
677 enum prop_idx idx;
679 /* A handler function called to set up iterator IT from the property
680 at IT's current position. Value is used to steer handle_stop. */
681 enum prop_handled (*handler) (struct it *it);
684 static enum prop_handled handle_face_prop (struct it *);
685 static enum prop_handled handle_invisible_prop (struct it *);
686 static enum prop_handled handle_display_prop (struct it *);
687 static enum prop_handled handle_composition_prop (struct it *);
688 static enum prop_handled handle_overlay_change (struct it *);
689 static enum prop_handled handle_fontified_prop (struct it *);
691 /* Properties handled by iterators. */
693 static struct props it_props[] =
695 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
696 /* Handle `face' before `display' because some sub-properties of
697 `display' need to know the face. */
698 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
699 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
700 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
701 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
702 {0, 0, NULL}
705 /* Value is the position described by X. If X is a marker, value is
706 the marker_position of X. Otherwise, value is X. */
708 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
710 /* Enumeration returned by some move_it_.* functions internally. */
712 enum move_it_result
714 /* Not used. Undefined value. */
715 MOVE_UNDEFINED,
717 /* Move ended at the requested buffer position or ZV. */
718 MOVE_POS_MATCH_OR_ZV,
720 /* Move ended at the requested X pixel position. */
721 MOVE_X_REACHED,
723 /* Move within a line ended at the end of a line that must be
724 continued. */
725 MOVE_LINE_CONTINUED,
727 /* Move within a line ended at the end of a line that would
728 be displayed truncated. */
729 MOVE_LINE_TRUNCATED,
731 /* Move within a line ended at a line end. */
732 MOVE_NEWLINE_OR_CR
735 /* This counter is used to clear the face cache every once in a while
736 in redisplay_internal. It is incremented for each redisplay.
737 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
738 cleared. */
740 #define CLEAR_FACE_CACHE_COUNT 500
741 static int clear_face_cache_count;
743 /* Similarly for the image cache. */
745 #ifdef HAVE_WINDOW_SYSTEM
746 #define CLEAR_IMAGE_CACHE_COUNT 101
747 static int clear_image_cache_count;
749 /* Null glyph slice */
750 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
751 #endif
753 /* True while redisplay_internal is in progress. */
755 bool redisplaying_p;
757 /* If a string, XTread_socket generates an event to display that string.
758 (The display is done in read_char.) */
760 Lisp_Object help_echo_string;
761 Lisp_Object help_echo_window;
762 Lisp_Object help_echo_object;
763 ptrdiff_t help_echo_pos;
765 /* Temporary variable for XTread_socket. */
767 Lisp_Object previous_help_echo_string;
769 /* Platform-independent portion of hourglass implementation. */
771 #ifdef HAVE_WINDOW_SYSTEM
773 /* True means an hourglass cursor is currently shown. */
774 static bool hourglass_shown_p;
776 /* If non-null, an asynchronous timer that, when it expires, displays
777 an hourglass cursor on all frames. */
778 static struct atimer *hourglass_atimer;
780 #endif /* HAVE_WINDOW_SYSTEM */
782 /* Default number of seconds to wait before displaying an hourglass
783 cursor. */
784 #define DEFAULT_HOURGLASS_DELAY 1
786 #ifdef HAVE_WINDOW_SYSTEM
788 /* Default pixel width of `thin-space' display method. */
789 #define THIN_SPACE_WIDTH 1
791 #endif /* HAVE_WINDOW_SYSTEM */
793 /* Function prototypes. */
795 static void setup_for_ellipsis (struct it *, int);
796 static void set_iterator_to_next (struct it *, bool);
797 static void mark_window_display_accurate_1 (struct window *, bool);
798 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
799 static bool cursor_row_p (struct glyph_row *);
800 static int redisplay_mode_lines (Lisp_Object, bool);
802 static void handle_line_prefix (struct it *);
804 static void handle_stop_backwards (struct it *, ptrdiff_t);
805 static void unwind_with_echo_area_buffer (Lisp_Object);
806 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
807 static bool current_message_1 (ptrdiff_t, Lisp_Object);
808 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
809 static void set_message (Lisp_Object);
810 static bool set_message_1 (ptrdiff_t, Lisp_Object);
811 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
812 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
813 static void unwind_redisplay (void);
814 static void extend_face_to_end_of_line (struct it *);
815 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
816 static void push_it (struct it *, struct text_pos *);
817 static void iterate_out_of_display_property (struct it *);
818 static void pop_it (struct it *);
819 static void redisplay_internal (void);
820 static void echo_area_display (bool);
821 static void block_buffer_flips (void);
822 static void unblock_buffer_flips (void);
823 static void redisplay_windows (Lisp_Object);
824 static void redisplay_window (Lisp_Object, bool);
825 static Lisp_Object redisplay_window_error (Lisp_Object);
826 static Lisp_Object redisplay_window_0 (Lisp_Object);
827 static Lisp_Object redisplay_window_1 (Lisp_Object);
828 static bool set_cursor_from_row (struct window *, struct glyph_row *,
829 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
830 int, int);
831 static bool cursor_row_fully_visible_p (struct window *, bool, bool);
832 static bool update_menu_bar (struct frame *, bool, bool);
833 static bool try_window_reusing_current_matrix (struct window *);
834 static int try_window_id (struct window *);
835 static bool display_line (struct it *);
836 static int display_mode_lines (struct window *);
837 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
838 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
839 Lisp_Object, bool);
840 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
841 Lisp_Object);
842 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
843 static void display_menu_bar (struct window *);
844 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
845 ptrdiff_t *);
846 static int display_string (const char *, Lisp_Object, Lisp_Object,
847 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
848 static void compute_line_metrics (struct it *);
849 static void run_redisplay_end_trigger_hook (struct it *);
850 static bool get_overlay_strings (struct it *, ptrdiff_t);
851 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
852 static void next_overlay_string (struct it *);
853 static void reseat (struct it *, struct text_pos, bool);
854 static void reseat_1 (struct it *, struct text_pos, bool);
855 static bool next_element_from_display_vector (struct it *);
856 static bool next_element_from_string (struct it *);
857 static bool next_element_from_c_string (struct it *);
858 static bool next_element_from_buffer (struct it *);
859 static bool next_element_from_composition (struct it *);
860 static bool next_element_from_image (struct it *);
861 static bool next_element_from_stretch (struct it *);
862 static bool next_element_from_xwidget (struct it *);
863 static void load_overlay_strings (struct it *, ptrdiff_t);
864 static bool get_next_display_element (struct it *);
865 static enum move_it_result
866 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
867 enum move_operation_enum);
868 static void get_visually_first_element (struct it *);
869 static void compute_stop_pos (struct it *);
870 static int face_before_or_after_it_pos (struct it *, bool);
871 static ptrdiff_t next_overlay_change (ptrdiff_t);
872 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
873 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
874 static int handle_single_display_spec (struct it *, Lisp_Object,
875 Lisp_Object, Lisp_Object,
876 struct text_pos *, ptrdiff_t, int, bool);
877 static int underlying_face_id (struct it *);
879 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
880 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
882 #ifdef HAVE_WINDOW_SYSTEM
884 static void update_tool_bar (struct frame *, bool);
885 static void x_draw_bottom_divider (struct window *w);
886 static void notice_overwritten_cursor (struct window *,
887 enum glyph_row_area,
888 int, int, int, int);
889 static int normal_char_height (struct font *, int);
890 static void normal_char_ascent_descent (struct font *, int, int *, int *);
892 static void append_stretch_glyph (struct it *, Lisp_Object,
893 int, int, int);
895 static Lisp_Object get_it_property (struct it *, Lisp_Object);
896 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
897 struct font *, int, bool);
899 #endif /* HAVE_WINDOW_SYSTEM */
901 static void produce_special_glyphs (struct it *, enum display_element_type);
902 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
903 static bool coords_in_mouse_face_p (struct window *, int, int);
907 /***********************************************************************
908 Window display dimensions
909 ***********************************************************************/
911 /* Return the bottom boundary y-position for text lines in window W.
912 This is the first y position at which a line cannot start.
913 It is relative to the top of the window.
915 This is the height of W minus the height of a mode line, if any. */
918 window_text_bottom_y (struct window *w)
920 int height = WINDOW_PIXEL_HEIGHT (w);
922 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
924 if (WINDOW_WANTS_MODELINE_P (w))
925 height -= CURRENT_MODE_LINE_HEIGHT (w);
927 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
929 return height;
932 /* Return the pixel width of display area AREA of window W.
933 ANY_AREA means return the total width of W, not including
934 fringes to the left and right of the window. */
937 window_box_width (struct window *w, enum glyph_row_area area)
939 int width = w->pixel_width;
941 if (!w->pseudo_window_p)
943 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
944 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
946 if (area == TEXT_AREA)
947 width -= (WINDOW_MARGINS_WIDTH (w)
948 + WINDOW_FRINGES_WIDTH (w));
949 else if (area == LEFT_MARGIN_AREA)
950 width = WINDOW_LEFT_MARGIN_WIDTH (w);
951 else if (area == RIGHT_MARGIN_AREA)
952 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
955 /* With wide margins, fringes, etc. we might end up with a negative
956 width, correct that here. */
957 return max (0, width);
961 /* Return the pixel height of the display area of window W, not
962 including mode lines of W, if any. */
965 window_box_height (struct window *w)
967 struct frame *f = XFRAME (w->frame);
968 int height = WINDOW_PIXEL_HEIGHT (w);
970 eassert (height >= 0);
972 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
973 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
975 /* Note: the code below that determines the mode-line/header-line
976 height is essentially the same as that contained in the macro
977 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
978 the appropriate glyph row has its `mode_line_p' flag set,
979 and if it doesn't, uses estimate_mode_line_height instead. */
981 if (WINDOW_WANTS_MODELINE_P (w))
983 struct glyph_row *ml_row
984 = (w->current_matrix && w->current_matrix->rows
985 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
986 : 0);
987 if (ml_row && ml_row->mode_line_p)
988 height -= ml_row->height;
989 else
990 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
993 if (WINDOW_WANTS_HEADER_LINE_P (w))
995 struct glyph_row *hl_row
996 = (w->current_matrix && w->current_matrix->rows
997 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
998 : 0);
999 if (hl_row && hl_row->mode_line_p)
1000 height -= hl_row->height;
1001 else
1002 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1005 /* With a very small font and a mode-line that's taller than
1006 default, we might end up with a negative height. */
1007 return max (0, height);
1010 /* Return the window-relative coordinate of the left edge of display
1011 area AREA of window W. ANY_AREA means return the left edge of the
1012 whole window, to the right of the left fringe of W. */
1015 window_box_left_offset (struct window *w, enum glyph_row_area area)
1017 int x;
1019 if (w->pseudo_window_p)
1020 return 0;
1022 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1024 if (area == TEXT_AREA)
1025 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1026 + window_box_width (w, LEFT_MARGIN_AREA));
1027 else if (area == RIGHT_MARGIN_AREA)
1028 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1029 + window_box_width (w, LEFT_MARGIN_AREA)
1030 + window_box_width (w, TEXT_AREA)
1031 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1033 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1034 else if (area == LEFT_MARGIN_AREA
1035 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1036 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1038 /* Don't return more than the window's pixel width. */
1039 return min (x, w->pixel_width);
1043 /* Return the window-relative coordinate of the right edge of display
1044 area AREA of window W. ANY_AREA means return the right edge of the
1045 whole window, to the left of the right fringe of W. */
1047 static int
1048 window_box_right_offset (struct window *w, enum glyph_row_area area)
1050 /* Don't return more than the window's pixel width. */
1051 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1052 w->pixel_width);
1055 /* Return the frame-relative coordinate of the left edge of display
1056 area AREA of window W. ANY_AREA means return the left edge of the
1057 whole window, to the right of the left fringe of W. */
1060 window_box_left (struct window *w, enum glyph_row_area area)
1062 struct frame *f = XFRAME (w->frame);
1063 int x;
1065 if (w->pseudo_window_p)
1066 return FRAME_INTERNAL_BORDER_WIDTH (f);
1068 x = (WINDOW_LEFT_EDGE_X (w)
1069 + window_box_left_offset (w, area));
1071 return x;
1075 /* Return the frame-relative coordinate of the right edge of display
1076 area AREA of window W. ANY_AREA means return the right edge of the
1077 whole window, to the left of the right fringe of W. */
1080 window_box_right (struct window *w, enum glyph_row_area area)
1082 return window_box_left (w, area) + window_box_width (w, area);
1085 /* Get the bounding box of the display area AREA of window W, without
1086 mode lines, in frame-relative coordinates. ANY_AREA means the
1087 whole window, not including the left and right fringes of
1088 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1089 coordinates of the upper-left corner of the box. Return in
1090 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1092 void
1093 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1094 int *box_y, int *box_width, int *box_height)
1096 if (box_width)
1097 *box_width = window_box_width (w, area);
1098 if (box_height)
1099 *box_height = window_box_height (w);
1100 if (box_x)
1101 *box_x = window_box_left (w, area);
1102 if (box_y)
1104 *box_y = WINDOW_TOP_EDGE_Y (w);
1105 if (WINDOW_WANTS_HEADER_LINE_P (w))
1106 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1110 #ifdef HAVE_WINDOW_SYSTEM
1112 /* Get the bounding box of the display area AREA of window W, without
1113 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1114 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1115 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1116 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1117 box. */
1119 static void
1120 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1121 int *bottom_right_x, int *bottom_right_y)
1123 window_box (w, ANY_AREA, top_left_x, top_left_y,
1124 bottom_right_x, bottom_right_y);
1125 *bottom_right_x += *top_left_x;
1126 *bottom_right_y += *top_left_y;
1129 #endif /* HAVE_WINDOW_SYSTEM */
1131 /***********************************************************************
1132 Utilities
1133 ***********************************************************************/
1135 /* Return the bottom y-position of the line the iterator IT is in.
1136 This can modify IT's settings. */
1139 line_bottom_y (struct it *it)
1141 int line_height = it->max_ascent + it->max_descent;
1142 int line_top_y = it->current_y;
1144 if (line_height == 0)
1146 if (last_height)
1147 line_height = last_height;
1148 else if (IT_CHARPOS (*it) < ZV)
1150 move_it_by_lines (it, 1);
1151 line_height = (it->max_ascent || it->max_descent
1152 ? it->max_ascent + it->max_descent
1153 : last_height);
1155 else
1157 struct glyph_row *row = it->glyph_row;
1159 /* Use the default character height. */
1160 it->glyph_row = NULL;
1161 it->what = IT_CHARACTER;
1162 it->c = ' ';
1163 it->len = 1;
1164 PRODUCE_GLYPHS (it);
1165 line_height = it->ascent + it->descent;
1166 it->glyph_row = row;
1170 return line_top_y + line_height;
1173 DEFUN ("line-pixel-height", Fline_pixel_height,
1174 Sline_pixel_height, 0, 0, 0,
1175 doc: /* Return height in pixels of text line in the selected window.
1177 Value is the height in pixels of the line at point. */)
1178 (void)
1180 struct it it;
1181 struct text_pos pt;
1182 struct window *w = XWINDOW (selected_window);
1183 struct buffer *old_buffer = NULL;
1184 Lisp_Object result;
1186 if (XBUFFER (w->contents) != current_buffer)
1188 old_buffer = current_buffer;
1189 set_buffer_internal_1 (XBUFFER (w->contents));
1191 SET_TEXT_POS (pt, PT, PT_BYTE);
1192 start_display (&it, w, pt);
1193 it.vpos = it.current_y = 0;
1194 last_height = 0;
1195 result = make_number (line_bottom_y (&it));
1196 if (old_buffer)
1197 set_buffer_internal_1 (old_buffer);
1199 return result;
1202 /* Return the default pixel height of text lines in window W. The
1203 value is the canonical height of the W frame's default font, plus
1204 any extra space required by the line-spacing variable or frame
1205 parameter.
1207 Implementation note: this ignores any line-spacing text properties
1208 put on the newline characters. This is because those properties
1209 only affect the _screen_ line ending in the newline (i.e., in a
1210 continued line, only the last screen line will be affected), which
1211 means only a small number of lines in a buffer can ever use this
1212 feature. Since this function is used to compute the default pixel
1213 equivalent of text lines in a window, we can safely ignore those
1214 few lines. For the same reasons, we ignore the line-height
1215 properties. */
1217 default_line_pixel_height (struct window *w)
1219 struct frame *f = WINDOW_XFRAME (w);
1220 int height = FRAME_LINE_HEIGHT (f);
1222 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1224 struct buffer *b = XBUFFER (w->contents);
1225 Lisp_Object val = BVAR (b, extra_line_spacing);
1227 if (NILP (val))
1228 val = BVAR (&buffer_defaults, extra_line_spacing);
1229 if (!NILP (val))
1231 if (RANGED_INTEGERP (0, val, INT_MAX))
1232 height += XFASTINT (val);
1233 else if (FLOATP (val))
1235 int addon = XFLOAT_DATA (val) * height + 0.5;
1237 if (addon >= 0)
1238 height += addon;
1241 else
1242 height += f->extra_line_spacing;
1245 return height;
1248 /* Subroutine of pos_visible_p below. Extracts a display string, if
1249 any, from the display spec given as its argument. */
1250 static Lisp_Object
1251 string_from_display_spec (Lisp_Object spec)
1253 if (VECTORP (spec))
1255 for (ptrdiff_t i = 0; i < ASIZE (spec); i++)
1256 if (STRINGP (AREF (spec, i)))
1257 return AREF (spec, i);
1259 else
1261 for (; CONSP (spec); spec = XCDR (spec))
1262 if (STRINGP (XCAR (spec)))
1263 return XCAR (spec);
1265 return spec;
1269 /* Limit insanely large values of W->hscroll on frame F to the largest
1270 value that will still prevent first_visible_x and last_visible_x of
1271 'struct it' from overflowing an int. */
1272 static int
1273 window_hscroll_limited (struct window *w, struct frame *f)
1275 ptrdiff_t window_hscroll = w->hscroll;
1276 int window_text_width = window_box_width (w, TEXT_AREA);
1277 int colwidth = FRAME_COLUMN_WIDTH (f);
1279 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1280 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1282 return window_hscroll;
1285 /* Return true if position CHARPOS is visible in window W.
1286 CHARPOS < 0 means return info about WINDOW_END position.
1287 If visible, set *X and *Y to pixel coordinates of top left corner.
1288 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1289 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1291 bool
1292 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1293 int *rtop, int *rbot, int *rowh, int *vpos)
1295 struct it it;
1296 void *itdata = bidi_shelve_cache ();
1297 struct text_pos top;
1298 bool visible_p = false;
1299 struct buffer *old_buffer = NULL;
1300 bool r2l = false;
1302 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1303 return visible_p;
1305 if (XBUFFER (w->contents) != current_buffer)
1307 old_buffer = current_buffer;
1308 set_buffer_internal_1 (XBUFFER (w->contents));
1311 SET_TEXT_POS_FROM_MARKER (top, w->start);
1312 /* Scrolling a minibuffer window via scroll bar when the echo area
1313 shows long text sometimes resets the minibuffer contents behind
1314 our backs. Also, someone might narrow-to-region and immediately
1315 call a scroll function. */
1316 if (CHARPOS (top) > ZV || CHARPOS (top) < BEGV)
1317 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1319 /* If the top of the window is after CHARPOS, the latter is surely
1320 not visible. */
1321 if (charpos >= 0 && CHARPOS (top) > charpos)
1322 return visible_p;
1324 /* Compute exact mode line heights. */
1325 if (WINDOW_WANTS_MODELINE_P (w))
1326 w->mode_line_height
1327 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1328 BVAR (current_buffer, mode_line_format));
1330 if (WINDOW_WANTS_HEADER_LINE_P (w))
1331 w->header_line_height
1332 = display_mode_line (w, HEADER_LINE_FACE_ID,
1333 BVAR (current_buffer, header_line_format));
1335 start_display (&it, w, top);
1336 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1337 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1339 if (charpos >= 0
1340 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1341 && IT_CHARPOS (it) >= charpos)
1342 /* When scanning backwards under bidi iteration, move_it_to
1343 stops at or _before_ CHARPOS, because it stops at or to
1344 the _right_ of the character at CHARPOS. */
1345 || (it.bidi_p && it.bidi_it.scan_dir == -1
1346 && IT_CHARPOS (it) <= charpos)))
1348 /* We have reached CHARPOS, or passed it. How the call to
1349 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1350 or covered by a display property, move_it_to stops at the end
1351 of the invisible text, to the right of CHARPOS. (ii) If
1352 CHARPOS is in a display vector, move_it_to stops on its last
1353 glyph. */
1354 int top_x = it.current_x;
1355 int top_y = it.current_y;
1356 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1357 int bottom_y;
1358 struct it save_it;
1359 void *save_it_data = NULL;
1361 /* Calling line_bottom_y may change it.method, it.position, etc. */
1362 SAVE_IT (save_it, it, save_it_data);
1363 last_height = 0;
1364 bottom_y = line_bottom_y (&it);
1365 if (top_y < window_top_y)
1366 visible_p = bottom_y > window_top_y;
1367 else if (top_y < it.last_visible_y)
1368 visible_p = true;
1369 if (bottom_y >= it.last_visible_y
1370 && it.bidi_p && it.bidi_it.scan_dir == -1
1371 && IT_CHARPOS (it) < charpos)
1373 /* When the last line of the window is scanned backwards
1374 under bidi iteration, we could be duped into thinking
1375 that we have passed CHARPOS, when in fact move_it_to
1376 simply stopped short of CHARPOS because it reached
1377 last_visible_y. To see if that's what happened, we call
1378 move_it_to again with a slightly larger vertical limit,
1379 and see if it actually moved vertically; if it did, we
1380 didn't really reach CHARPOS, which is beyond window end. */
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines = 10 * default_line_pixel_height (w);
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = false;
1391 RESTORE_IT (&it, &save_it, save_it_data);
1392 if (visible_p)
1394 if (it.method == GET_FROM_DISPLAY_VECTOR)
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1402 struct it it2, it2_prev;
1403 /* The idea is to get to the previous buffer
1404 position, consume the character there, and use
1405 the pixel coordinates we get after that. But if
1406 the previous buffer position is also displayed
1407 from a display vector, we need to consume all of
1408 the glyphs from that display vector. */
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 /* If we didn't get to CHARPOS - 1, there's some
1412 replacing display property at that position, and
1413 we stopped after it. That is exactly the place
1414 whose coordinates we want. */
1415 if (IT_CHARPOS (it2) != charpos - 1)
1416 it2_prev = it2;
1417 else
1419 /* Iterate until we get out of the display
1420 vector that displays the character at
1421 CHARPOS - 1. */
1422 do {
1423 get_next_display_element (&it2);
1424 PRODUCE_GLYPHS (&it2);
1425 it2_prev = it2;
1426 set_iterator_to_next (&it2, true);
1427 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1428 && IT_CHARPOS (it2) < charpos);
1430 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1431 || it2_prev.current_x > it2_prev.last_visible_x)
1432 top_x = it.glyph_row->x;
1433 else
1435 top_x = it2_prev.current_x;
1436 top_y = it2_prev.current_y;
1440 else if (IT_CHARPOS (it) != charpos)
1442 Lisp_Object cpos = make_number (charpos);
1443 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1444 Lisp_Object string = string_from_display_spec (spec);
1445 struct text_pos tpos;
1446 bool newline_in_string
1447 = (STRINGP (string)
1448 && memchr (SDATA (string), '\n', SBYTES (string)));
1450 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1451 bool replacing_spec_p
1452 = (!NILP (spec)
1453 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1454 charpos, FRAME_WINDOW_P (it.f)));
1455 /* The tricky code below is needed because there's a
1456 discrepancy between move_it_to and how we set cursor
1457 when PT is at the beginning of a portion of text
1458 covered by a display property or an overlay with a
1459 display property, or the display line ends in a
1460 newline from a display string. move_it_to will stop
1461 _after_ such display strings, whereas
1462 set_cursor_from_row conspires with cursor_row_p to
1463 place the cursor on the first glyph produced from the
1464 display string. */
1466 /* We have overshoot PT because it is covered by a
1467 display property that replaces the text it covers.
1468 If the string includes embedded newlines, we are also
1469 in the wrong display line. Backtrack to the correct
1470 line, where the display property begins. */
1471 if (replacing_spec_p)
1473 Lisp_Object startpos, endpos;
1474 EMACS_INT start, end;
1475 struct it it3;
1477 /* Find the first and the last buffer positions
1478 covered by the display string. */
1479 endpos =
1480 Fnext_single_char_property_change (cpos, Qdisplay,
1481 Qnil, Qnil);
1482 startpos =
1483 Fprevious_single_char_property_change (endpos, Qdisplay,
1484 Qnil, Qnil);
1485 start = XFASTINT (startpos);
1486 end = XFASTINT (endpos);
1487 /* Move to the last buffer position before the
1488 display property. */
1489 start_display (&it3, w, top);
1490 if (start > CHARPOS (top))
1491 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1492 /* Move forward one more line if the position before
1493 the display string is a newline or if it is the
1494 rightmost character on a line that is
1495 continued or word-wrapped. */
1496 if (it3.method == GET_FROM_BUFFER
1497 && (it3.c == '\n'
1498 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1499 move_it_by_lines (&it3, 1);
1500 else if (move_it_in_display_line_to (&it3, -1,
1501 it3.current_x
1502 + it3.pixel_width,
1503 MOVE_TO_X)
1504 == MOVE_LINE_CONTINUED)
1506 move_it_by_lines (&it3, 1);
1507 /* When we are under word-wrap, the #$@%!
1508 move_it_by_lines moves 2 lines, so we need to
1509 fix that up. */
1510 if (it3.line_wrap == WORD_WRAP)
1511 move_it_by_lines (&it3, -1);
1514 /* Record the vertical coordinate of the display
1515 line where we wound up. */
1516 top_y = it3.current_y;
1517 if (it3.bidi_p)
1519 /* When characters are reordered for display,
1520 the character displayed to the left of the
1521 display string could be _after_ the display
1522 property in the logical order. Use the
1523 smallest vertical position of these two. */
1524 start_display (&it3, w, top);
1525 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1526 if (it3.current_y < top_y)
1527 top_y = it3.current_y;
1529 /* Move from the top of the window to the beginning
1530 of the display line where the display string
1531 begins. */
1532 start_display (&it3, w, top);
1533 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1534 /* If it3_moved stays false after the 'while' loop
1535 below, that means we already were at a newline
1536 before the loop (e.g., the display string begins
1537 with a newline), so we don't need to (and cannot)
1538 inspect the glyphs of it3.glyph_row, because
1539 PRODUCE_GLYPHS will not produce anything for a
1540 newline, and thus it3.glyph_row stays at its
1541 stale content it got at top of the window. */
1542 bool it3_moved = false;
1543 /* Finally, advance the iterator until we hit the
1544 first display element whose character position is
1545 CHARPOS, or until the first newline from the
1546 display string, which signals the end of the
1547 display line. */
1548 while (get_next_display_element (&it3))
1550 PRODUCE_GLYPHS (&it3);
1551 if (IT_CHARPOS (it3) == charpos
1552 || ITERATOR_AT_END_OF_LINE_P (&it3))
1553 break;
1554 it3_moved = true;
1555 set_iterator_to_next (&it3, false);
1557 top_x = it3.current_x - it3.pixel_width;
1558 /* Normally, we would exit the above loop because we
1559 found the display element whose character
1560 position is CHARPOS. For the contingency that we
1561 didn't, and stopped at the first newline from the
1562 display string, move back over the glyphs
1563 produced from the string, until we find the
1564 rightmost glyph not from the string. */
1565 if (it3_moved
1566 && newline_in_string
1567 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1569 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1570 + it3.glyph_row->used[TEXT_AREA];
1572 while (EQ ((g - 1)->object, string))
1574 --g;
1575 top_x -= g->pixel_width;
1577 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1578 + it3.glyph_row->used[TEXT_AREA]);
1583 *x = top_x;
1584 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1585 *rtop = max (0, window_top_y - top_y);
1586 *rbot = max (0, bottom_y - it.last_visible_y);
1587 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1588 - max (top_y, window_top_y)));
1589 *vpos = it.vpos;
1590 if (it.bidi_it.paragraph_dir == R2L)
1591 r2l = true;
1594 else
1596 /* Either we were asked to provide info about WINDOW_END, or
1597 CHARPOS is in the partially visible glyph row at end of
1598 window. */
1599 struct it it2;
1600 void *it2data = NULL;
1602 SAVE_IT (it2, it, it2data);
1603 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1604 move_it_by_lines (&it, 1);
1605 if (charpos < IT_CHARPOS (it)
1606 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1608 visible_p = true;
1609 RESTORE_IT (&it2, &it2, it2data);
1610 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1611 *x = it2.current_x;
1612 *y = it2.current_y + it2.max_ascent - it2.ascent;
1613 *rtop = max (0, -it2.current_y);
1614 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1615 - it.last_visible_y));
1616 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1617 it.last_visible_y)
1618 - max (it2.current_y,
1619 WINDOW_HEADER_LINE_HEIGHT (w))));
1620 *vpos = it2.vpos;
1621 if (it2.bidi_it.paragraph_dir == R2L)
1622 r2l = true;
1624 else
1625 bidi_unshelve_cache (it2data, true);
1627 bidi_unshelve_cache (itdata, false);
1629 if (old_buffer)
1630 set_buffer_internal_1 (old_buffer);
1632 if (visible_p)
1634 if (w->hscroll > 0)
1635 *x -=
1636 window_hscroll_limited (w, WINDOW_XFRAME (w))
1637 * WINDOW_FRAME_COLUMN_WIDTH (w);
1638 /* For lines in an R2L paragraph, we need to mirror the X pixel
1639 coordinate wrt the text area. For the reasons, see the
1640 commentary in buffer_posn_from_coords and the explanation of
1641 the geometry used by the move_it_* functions at the end of
1642 the large commentary near the beginning of this file. */
1643 if (r2l)
1644 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1647 #if false
1648 /* Debugging code. */
1649 if (visible_p)
1650 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1651 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1652 else
1653 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1654 #endif
1656 return visible_p;
1660 /* Return the next character from STR. Return in *LEN the length of
1661 the character. This is like STRING_CHAR_AND_LENGTH but never
1662 returns an invalid character. If we find one, we return a `?', but
1663 with the length of the invalid character. */
1665 static int
1666 string_char_and_length (const unsigned char *str, int *len)
1668 int c;
1670 c = STRING_CHAR_AND_LENGTH (str, *len);
1671 if (!CHAR_VALID_P (c))
1672 /* We may not change the length here because other places in Emacs
1673 don't use this function, i.e. they silently accept invalid
1674 characters. */
1675 c = '?';
1677 return c;
1682 /* Given a position POS containing a valid character and byte position
1683 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1685 static struct text_pos
1686 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1688 eassert (STRINGP (string) && nchars >= 0);
1690 if (STRING_MULTIBYTE (string))
1692 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1693 int len;
1695 while (nchars--)
1697 string_char_and_length (p, &len);
1698 p += len;
1699 CHARPOS (pos) += 1;
1700 BYTEPOS (pos) += len;
1703 else
1704 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1706 return pos;
1710 /* Value is the text position, i.e. character and byte position,
1711 for character position CHARPOS in STRING. */
1713 static struct text_pos
1714 string_pos (ptrdiff_t charpos, Lisp_Object string)
1716 struct text_pos pos;
1717 eassert (STRINGP (string));
1718 eassert (charpos >= 0);
1719 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1720 return pos;
1724 /* Value is a text position, i.e. character and byte position, for
1725 character position CHARPOS in C string S. MULTIBYTE_P
1726 means recognize multibyte characters. */
1728 static struct text_pos
1729 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1731 struct text_pos pos;
1733 eassert (s != NULL);
1734 eassert (charpos >= 0);
1736 if (multibyte_p)
1738 int len;
1740 SET_TEXT_POS (pos, 0, 0);
1741 while (charpos--)
1743 string_char_and_length ((const unsigned char *) s, &len);
1744 s += len;
1745 CHARPOS (pos) += 1;
1746 BYTEPOS (pos) += len;
1749 else
1750 SET_TEXT_POS (pos, charpos, charpos);
1752 return pos;
1756 /* Value is the number of characters in C string S. MULTIBYTE_P
1757 means recognize multibyte characters. */
1759 static ptrdiff_t
1760 number_of_chars (const char *s, bool multibyte_p)
1762 ptrdiff_t nchars;
1764 if (multibyte_p)
1766 ptrdiff_t rest = strlen (s);
1767 int len;
1768 const unsigned char *p = (const unsigned char *) s;
1770 for (nchars = 0; rest > 0; ++nchars)
1772 string_char_and_length (p, &len);
1773 rest -= len, p += len;
1776 else
1777 nchars = strlen (s);
1779 return nchars;
1783 /* Compute byte position NEWPOS->bytepos corresponding to
1784 NEWPOS->charpos. POS is a known position in string STRING.
1785 NEWPOS->charpos must be >= POS.charpos. */
1787 static void
1788 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1790 eassert (STRINGP (string));
1791 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1793 if (STRING_MULTIBYTE (string))
1794 *newpos = string_pos_nchars_ahead (pos, string,
1795 CHARPOS (*newpos) - CHARPOS (pos));
1796 else
1797 BYTEPOS (*newpos) = CHARPOS (*newpos);
1800 /* EXPORT:
1801 Return an estimation of the pixel height of mode or header lines on
1802 frame F. FACE_ID specifies what line's height to estimate. */
1805 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1810 int height = FONT_HEIGHT (FRAME_FONT (f));
1812 /* This function is called so early when Emacs starts that the face
1813 cache and mode line face are not yet initialized. */
1814 if (FRAME_FACE_CACHE (f))
1816 struct face *face = FACE_FROM_ID_OR_NULL (f, face_id);
1817 if (face)
1819 if (face->font)
1820 height = normal_char_height (face->font, -1);
1821 if (face->box_line_width > 0)
1822 height += 2 * face->box_line_width;
1826 return height;
1828 #endif
1830 return 1;
1833 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1834 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1835 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1836 not force the value into range. */
1838 void
1839 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1840 NativeRectangle *bounds, bool noclip)
1843 #ifdef HAVE_WINDOW_SYSTEM
1844 if (FRAME_WINDOW_P (f))
1846 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1847 even for negative values. */
1848 if (pix_x < 0)
1849 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1850 if (pix_y < 0)
1851 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1853 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1854 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1856 if (bounds)
1857 STORE_NATIVE_RECT (*bounds,
1858 FRAME_COL_TO_PIXEL_X (f, pix_x),
1859 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1860 FRAME_COLUMN_WIDTH (f) - 1,
1861 FRAME_LINE_HEIGHT (f) - 1);
1863 /* PXW: Should we clip pixels before converting to columns/lines? */
1864 if (!noclip)
1866 if (pix_x < 0)
1867 pix_x = 0;
1868 else if (pix_x > FRAME_TOTAL_COLS (f))
1869 pix_x = FRAME_TOTAL_COLS (f);
1871 if (pix_y < 0)
1872 pix_y = 0;
1873 else if (pix_y > FRAME_TOTAL_LINES (f))
1874 pix_y = FRAME_TOTAL_LINES (f);
1877 #endif
1879 *x = pix_x;
1880 *y = pix_y;
1884 /* Find the glyph under window-relative coordinates X/Y in window W.
1885 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1886 strings. Return in *HPOS and *VPOS the row and column number of
1887 the glyph found. Return in *AREA the glyph area containing X.
1888 Value is a pointer to the glyph found or null if X/Y is not on
1889 text, or we can't tell because W's current matrix is not up to
1890 date. */
1892 static struct glyph *
1893 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1894 int *dx, int *dy, int *area)
1896 struct glyph *glyph, *end;
1897 struct glyph_row *row = NULL;
1898 int x0, i;
1900 /* Find row containing Y. Give up if some row is not enabled. */
1901 for (i = 0; i < w->current_matrix->nrows; ++i)
1903 row = MATRIX_ROW (w->current_matrix, i);
1904 if (!row->enabled_p)
1905 return NULL;
1906 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1907 break;
1910 *vpos = i;
1911 *hpos = 0;
1913 /* Give up if Y is not in the window. */
1914 if (i == w->current_matrix->nrows)
1915 return NULL;
1917 /* Get the glyph area containing X. */
1918 if (w->pseudo_window_p)
1920 *area = TEXT_AREA;
1921 x0 = 0;
1923 else
1925 if (x < window_box_left_offset (w, TEXT_AREA))
1927 *area = LEFT_MARGIN_AREA;
1928 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1930 else if (x < window_box_right_offset (w, TEXT_AREA))
1932 *area = TEXT_AREA;
1933 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1935 else
1937 *area = RIGHT_MARGIN_AREA;
1938 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1942 /* Find glyph containing X. */
1943 glyph = row->glyphs[*area];
1944 end = glyph + row->used[*area];
1945 x -= x0;
1946 while (glyph < end && x >= glyph->pixel_width)
1948 x -= glyph->pixel_width;
1949 ++glyph;
1952 if (glyph == end)
1953 return NULL;
1955 if (dx)
1957 *dx = x;
1958 *dy = y - (row->y + row->ascent - glyph->ascent);
1961 *hpos = glyph - row->glyphs[*area];
1962 return glyph;
1965 /* Convert frame-relative x/y to coordinates relative to window W.
1966 Takes pseudo-windows into account. */
1968 static void
1969 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1971 if (w->pseudo_window_p)
1973 /* A pseudo-window is always full-width, and starts at the
1974 left edge of the frame, plus a frame border. */
1975 struct frame *f = XFRAME (w->frame);
1976 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1977 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1979 else
1981 *x -= WINDOW_LEFT_EDGE_X (w);
1982 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1986 #ifdef HAVE_WINDOW_SYSTEM
1988 /* EXPORT:
1989 Return in RECTS[] at most N clipping rectangles for glyph string S.
1990 Return the number of stored rectangles. */
1993 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1995 XRectangle r;
1997 if (n <= 0)
1998 return 0;
2000 if (s->row->full_width_p)
2002 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2003 r.x = WINDOW_LEFT_EDGE_X (s->w);
2004 if (s->row->mode_line_p)
2005 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2006 else
2007 r.width = WINDOW_PIXEL_WIDTH (s->w);
2009 /* Unless displaying a mode or menu bar line, which are always
2010 fully visible, clip to the visible part of the row. */
2011 if (s->w->pseudo_window_p)
2012 r.height = s->row->visible_height;
2013 else
2014 r.height = s->height;
2016 else
2018 /* This is a text line that may be partially visible. */
2019 r.x = window_box_left (s->w, s->area);
2020 r.width = window_box_width (s->w, s->area);
2021 r.height = s->row->visible_height;
2024 if (s->clip_head)
2025 if (r.x < s->clip_head->x)
2027 if (r.width >= s->clip_head->x - r.x)
2028 r.width -= s->clip_head->x - r.x;
2029 else
2030 r.width = 0;
2031 r.x = s->clip_head->x;
2033 if (s->clip_tail)
2034 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2036 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2037 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2038 else
2039 r.width = 0;
2042 /* If S draws overlapping rows, it's sufficient to use the top and
2043 bottom of the window for clipping because this glyph string
2044 intentionally draws over other lines. */
2045 if (s->for_overlaps)
2047 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2048 r.height = window_text_bottom_y (s->w) - r.y;
2050 /* Alas, the above simple strategy does not work for the
2051 environments with anti-aliased text: if the same text is
2052 drawn onto the same place multiple times, it gets thicker.
2053 If the overlap we are processing is for the erased cursor, we
2054 take the intersection with the rectangle of the cursor. */
2055 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2057 XRectangle rc, r_save = r;
2059 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2060 rc.y = s->w->phys_cursor.y;
2061 rc.width = s->w->phys_cursor_width;
2062 rc.height = s->w->phys_cursor_height;
2064 x_intersect_rectangles (&r_save, &rc, &r);
2067 else
2069 /* Don't use S->y for clipping because it doesn't take partially
2070 visible lines into account. For example, it can be negative for
2071 partially visible lines at the top of a window. */
2072 if (!s->row->full_width_p
2073 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2074 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2075 else
2076 r.y = max (0, s->row->y);
2079 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2081 /* If drawing the cursor, don't let glyph draw outside its
2082 advertised boundaries. Cleartype does this under some circumstances. */
2083 if (s->hl == DRAW_CURSOR)
2085 struct glyph *glyph = s->first_glyph;
2086 int height, max_y;
2088 if (s->x > r.x)
2090 if (r.width >= s->x - r.x)
2091 r.width -= s->x - r.x;
2092 else /* R2L hscrolled row with cursor outside text area */
2093 r.width = 0;
2094 r.x = s->x;
2096 r.width = min (r.width, glyph->pixel_width);
2098 /* If r.y is below window bottom, ensure that we still see a cursor. */
2099 height = min (glyph->ascent + glyph->descent,
2100 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2101 max_y = window_text_bottom_y (s->w) - height;
2102 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2103 if (s->ybase - glyph->ascent > max_y)
2105 r.y = max_y;
2106 r.height = height;
2108 else
2110 /* Don't draw cursor glyph taller than our actual glyph. */
2111 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2112 if (height < r.height)
2114 max_y = r.y + r.height;
2115 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2116 r.height = min (max_y - r.y, height);
2121 if (s->row->clip)
2123 XRectangle r_save = r;
2125 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2126 r.width = 0;
2129 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2130 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2132 #ifdef CONVERT_FROM_XRECT
2133 CONVERT_FROM_XRECT (r, *rects);
2134 #else
2135 *rects = r;
2136 #endif
2137 return 1;
2139 else
2141 /* If we are processing overlapping and allowed to return
2142 multiple clipping rectangles, we exclude the row of the glyph
2143 string from the clipping rectangle. This is to avoid drawing
2144 the same text on the environment with anti-aliasing. */
2145 #ifdef CONVERT_FROM_XRECT
2146 XRectangle rs[2];
2147 #else
2148 XRectangle *rs = rects;
2149 #endif
2150 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2152 if (s->for_overlaps & OVERLAPS_PRED)
2154 rs[i] = r;
2155 if (r.y + r.height > row_y)
2157 if (r.y < row_y)
2158 rs[i].height = row_y - r.y;
2159 else
2160 rs[i].height = 0;
2162 i++;
2164 if (s->for_overlaps & OVERLAPS_SUCC)
2166 rs[i] = r;
2167 if (r.y < row_y + s->row->visible_height)
2169 if (r.y + r.height > row_y + s->row->visible_height)
2171 rs[i].y = row_y + s->row->visible_height;
2172 rs[i].height = r.y + r.height - rs[i].y;
2174 else
2175 rs[i].height = 0;
2177 i++;
2180 n = i;
2181 #ifdef CONVERT_FROM_XRECT
2182 for (i = 0; i < n; i++)
2183 CONVERT_FROM_XRECT (rs[i], rects[i]);
2184 #endif
2185 return n;
2189 /* EXPORT:
2190 Return in *NR the clipping rectangle for glyph string S. */
2192 void
2193 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2195 get_glyph_string_clip_rects (s, nr, 1);
2199 /* EXPORT:
2200 Return the position and height of the phys cursor in window W.
2201 Set w->phys_cursor_width to width of phys cursor.
2204 void
2205 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2206 struct glyph *glyph, int *xp, int *yp, int *heightp)
2208 struct frame *f = XFRAME (WINDOW_FRAME (w));
2209 int x, y, wd, h, h0, y0, ascent;
2211 /* Compute the width of the rectangle to draw. If on a stretch
2212 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2213 rectangle as wide as the glyph, but use a canonical character
2214 width instead. */
2215 wd = glyph->pixel_width;
2217 x = w->phys_cursor.x;
2218 if (x < 0)
2220 wd += x;
2221 x = 0;
2224 if (glyph->type == STRETCH_GLYPH
2225 && !x_stretch_cursor_p)
2226 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2227 w->phys_cursor_width = wd;
2229 /* Don't let the hollow cursor glyph descend below the glyph row's
2230 ascent value, lest the hollow cursor looks funny. */
2231 y = w->phys_cursor.y;
2232 ascent = row->ascent;
2233 if (row->ascent < glyph->ascent)
2235 y -= glyph->ascent - row->ascent;
2236 ascent = glyph->ascent;
2239 /* If y is below window bottom, ensure that we still see a cursor. */
2240 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2242 h = max (h0, ascent + glyph->descent);
2243 h0 = min (h0, ascent + glyph->descent);
2245 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2246 if (y < y0)
2248 h = max (h - (y0 - y) + 1, h0);
2249 y = y0 - 1;
2251 else
2253 y0 = window_text_bottom_y (w) - h0;
2254 if (y > y0)
2256 h += y - y0;
2257 y = y0;
2261 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2262 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2263 *heightp = h;
2267 * Remember which glyph the mouse is over.
2270 void
2271 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2273 Lisp_Object window;
2274 struct window *w;
2275 struct glyph_row *r, *gr, *end_row;
2276 enum window_part part;
2277 enum glyph_row_area area;
2278 int x, y, width, height;
2280 /* Try to determine frame pixel position and size of the glyph under
2281 frame pixel coordinates X/Y on frame F. */
2283 if (window_resize_pixelwise)
2285 width = height = 1;
2286 goto virtual_glyph;
2288 else if (!f->glyphs_initialized_p
2289 || (window = window_from_coordinates (f, gx, gy, &part, false),
2290 NILP (window)))
2292 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2293 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2294 goto virtual_glyph;
2297 w = XWINDOW (window);
2298 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2299 height = WINDOW_FRAME_LINE_HEIGHT (w);
2301 x = window_relative_x_coord (w, part, gx);
2302 y = gy - WINDOW_TOP_EDGE_Y (w);
2304 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2305 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2307 if (w->pseudo_window_p)
2309 area = TEXT_AREA;
2310 part = ON_MODE_LINE; /* Don't adjust margin. */
2311 goto text_glyph;
2314 switch (part)
2316 case ON_LEFT_MARGIN:
2317 area = LEFT_MARGIN_AREA;
2318 goto text_glyph;
2320 case ON_RIGHT_MARGIN:
2321 area = RIGHT_MARGIN_AREA;
2322 goto text_glyph;
2324 case ON_HEADER_LINE:
2325 case ON_MODE_LINE:
2326 gr = (part == ON_HEADER_LINE
2327 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2328 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2329 gy = gr->y;
2330 area = TEXT_AREA;
2331 goto text_glyph_row_found;
2333 case ON_TEXT:
2334 area = TEXT_AREA;
2336 text_glyph:
2337 gr = 0; gy = 0;
2338 for (; r <= end_row && r->enabled_p; ++r)
2339 if (r->y + r->height > y)
2341 gr = r; gy = r->y;
2342 break;
2345 text_glyph_row_found:
2346 if (gr && gy <= y)
2348 struct glyph *g = gr->glyphs[area];
2349 struct glyph *end = g + gr->used[area];
2351 height = gr->height;
2352 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2353 if (gx + g->pixel_width > x)
2354 break;
2356 if (g < end)
2358 if (g->type == IMAGE_GLYPH)
2360 /* Don't remember when mouse is over image, as
2361 image may have hot-spots. */
2362 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2363 return;
2365 width = g->pixel_width;
2367 else
2369 /* Use nominal char spacing at end of line. */
2370 x -= gx;
2371 gx += (x / width) * width;
2374 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2376 gx += window_box_left_offset (w, area);
2377 /* Don't expand over the modeline to make sure the vertical
2378 drag cursor is shown early enough. */
2379 height = min (height,
2380 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2383 else
2385 /* Use nominal line height at end of window. */
2386 gx = (x / width) * width;
2387 y -= gy;
2388 gy += (y / height) * height;
2389 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2390 /* See comment above. */
2391 height = min (height,
2392 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2394 break;
2396 case ON_LEFT_FRINGE:
2397 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2398 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2399 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2400 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2401 goto row_glyph;
2403 case ON_RIGHT_FRINGE:
2404 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2405 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2406 : window_box_right_offset (w, TEXT_AREA));
2407 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2408 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2409 && !WINDOW_RIGHTMOST_P (w))
2410 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2411 /* Make sure the vertical border can get her own glyph to the
2412 right of the one we build here. */
2413 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2414 else
2415 width = WINDOW_PIXEL_WIDTH (w) - gx;
2416 else
2417 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2419 goto row_glyph;
2421 case ON_VERTICAL_BORDER:
2422 gx = WINDOW_PIXEL_WIDTH (w) - width;
2423 goto row_glyph;
2425 case ON_VERTICAL_SCROLL_BAR:
2426 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2428 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2429 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2430 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2431 : 0)));
2432 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2434 row_glyph:
2435 gr = 0, gy = 0;
2436 for (; r <= end_row && r->enabled_p; ++r)
2437 if (r->y + r->height > y)
2439 gr = r; gy = r->y;
2440 break;
2443 if (gr && gy <= y)
2444 height = gr->height;
2445 else
2447 /* Use nominal line height at end of window. */
2448 y -= gy;
2449 gy += (y / height) * height;
2451 break;
2453 case ON_RIGHT_DIVIDER:
2454 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2455 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 gy = 0;
2457 /* The bottom divider prevails. */
2458 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2459 goto add_edge;
2461 case ON_BOTTOM_DIVIDER:
2462 gx = 0;
2463 width = WINDOW_PIXEL_WIDTH (w);
2464 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2465 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 goto add_edge;
2468 default:
2470 virtual_glyph:
2471 /* If there is no glyph under the mouse, then we divide the screen
2472 into a grid of the smallest glyph in the frame, and use that
2473 as our "glyph". */
2475 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2476 round down even for negative values. */
2477 if (gx < 0)
2478 gx -= width - 1;
2479 if (gy < 0)
2480 gy -= height - 1;
2482 gx = (gx / width) * width;
2483 gy = (gy / height) * height;
2485 goto store_rect;
2488 add_edge:
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2495 /* Visible feedback for debugging. */
2496 #if false && defined HAVE_X_WINDOWS
2497 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_DRAWABLE (f),
2498 f->output_data.x->normal_gc,
2499 gx, gy, width, height);
2500 #endif
2504 #endif /* HAVE_WINDOW_SYSTEM */
2506 static void
2507 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2509 eassert (w);
2510 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2511 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2512 w->window_end_vpos
2513 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2516 /***********************************************************************
2517 Lisp form evaluation
2518 ***********************************************************************/
2520 /* Error handler for safe_eval and safe_call. */
2522 static Lisp_Object
2523 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2525 add_to_log ("Error during redisplay: %S signaled %S",
2526 Flist (nargs, args), arg);
2527 return Qnil;
2530 /* Call function FUNC with the rest of NARGS - 1 arguments
2531 following. Return the result, or nil if something went
2532 wrong. Prevent redisplay during the evaluation. */
2534 static Lisp_Object
2535 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2537 Lisp_Object val;
2539 if (inhibit_eval_during_redisplay)
2540 val = Qnil;
2541 else
2543 ptrdiff_t i;
2544 ptrdiff_t count = SPECPDL_INDEX ();
2545 Lisp_Object *args;
2546 USE_SAFE_ALLOCA;
2547 SAFE_ALLOCA_LISP (args, nargs);
2549 args[0] = func;
2550 for (i = 1; i < nargs; i++)
2551 args[i] = va_arg (ap, Lisp_Object);
2553 specbind (Qinhibit_redisplay, Qt);
2554 if (inhibit_quit)
2555 specbind (Qinhibit_quit, Qt);
2556 /* Use Qt to ensure debugger does not run,
2557 so there is no possibility of wanting to redisplay. */
2558 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2559 safe_eval_handler);
2560 SAFE_FREE ();
2561 val = unbind_to (count, val);
2564 return val;
2567 Lisp_Object
2568 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2570 Lisp_Object retval;
2571 va_list ap;
2573 va_start (ap, func);
2574 retval = safe__call (false, nargs, func, ap);
2575 va_end (ap);
2576 return retval;
2579 /* Call function FN with one argument ARG.
2580 Return the result, or nil if something went wrong. */
2582 Lisp_Object
2583 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2585 return safe_call (2, fn, arg);
2588 static Lisp_Object
2589 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2591 Lisp_Object retval;
2592 va_list ap;
2594 va_start (ap, fn);
2595 retval = safe__call (inhibit_quit, 2, fn, ap);
2596 va_end (ap);
2597 return retval;
2600 Lisp_Object
2601 safe_eval (Lisp_Object sexpr)
2603 return safe__call1 (false, Qeval, sexpr);
2606 static Lisp_Object
2607 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2609 return safe__call1 (inhibit_quit, Qeval, sexpr);
2612 /* Call function FN with two arguments ARG1 and ARG2.
2613 Return the result, or nil if something went wrong. */
2615 Lisp_Object
2616 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2618 return safe_call (3, fn, arg1, arg2);
2623 /***********************************************************************
2624 Debugging
2625 ***********************************************************************/
2627 /* Define CHECK_IT to perform sanity checks on iterators.
2628 This is for debugging. It is too slow to do unconditionally. */
2630 static void
2631 CHECK_IT (struct it *it)
2633 #if false
2634 if (it->method == GET_FROM_STRING)
2636 eassert (STRINGP (it->string));
2637 eassert (IT_STRING_CHARPOS (*it) >= 0);
2639 else
2641 eassert (IT_STRING_CHARPOS (*it) < 0);
2642 if (it->method == GET_FROM_BUFFER)
2644 /* Check that character and byte positions agree. */
2645 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2649 if (it->dpvec)
2650 eassert (it->current.dpvec_index >= 0);
2651 else
2652 eassert (it->current.dpvec_index < 0);
2653 #endif
2657 /* Check that the window end of window W is what we expect it
2658 to be---the last row in the current matrix displaying text. */
2660 static void
2661 CHECK_WINDOW_END (struct window *w)
2663 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2664 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2666 struct glyph_row *row;
2667 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2668 !row->enabled_p
2669 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2670 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2672 #endif
2675 /***********************************************************************
2676 Iterator initialization
2677 ***********************************************************************/
2679 /* Initialize IT for displaying current_buffer in window W, starting
2680 at character position CHARPOS. CHARPOS < 0 means that no buffer
2681 position is specified which is useful when the iterator is assigned
2682 a position later. BYTEPOS is the byte position corresponding to
2683 CHARPOS.
2685 If ROW is not null, calls to produce_glyphs with IT as parameter
2686 will produce glyphs in that row.
2688 BASE_FACE_ID is the id of a base face to use. It must be one of
2689 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2690 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2691 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2693 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2694 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2695 will be initialized to use the corresponding mode line glyph row of
2696 the desired matrix of W. */
2698 void
2699 init_iterator (struct it *it, struct window *w,
2700 ptrdiff_t charpos, ptrdiff_t bytepos,
2701 struct glyph_row *row, enum face_id base_face_id)
2703 enum face_id remapped_base_face_id = base_face_id;
2705 /* Some precondition checks. */
2706 eassert (w != NULL && it != NULL);
2707 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2708 && charpos <= ZV));
2710 /* If face attributes have been changed since the last redisplay,
2711 free realized faces now because they depend on face definitions
2712 that might have changed. Don't free faces while there might be
2713 desired matrices pending which reference these faces. */
2714 if (!inhibit_free_realized_faces)
2716 if (face_change)
2718 face_change = false;
2719 free_all_realized_faces (Qnil);
2721 else if (XFRAME (w->frame)->face_change)
2723 XFRAME (w->frame)->face_change = 0;
2724 free_all_realized_faces (w->frame);
2728 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2729 if (! NILP (Vface_remapping_alist))
2730 remapped_base_face_id
2731 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2733 /* Use one of the mode line rows of W's desired matrix if
2734 appropriate. */
2735 if (row == NULL)
2737 if (base_face_id == MODE_LINE_FACE_ID
2738 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2739 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2740 else if (base_face_id == HEADER_LINE_FACE_ID)
2741 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2744 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2745 Other parts of redisplay rely on that. */
2746 memclear (it, sizeof *it);
2747 it->current.overlay_string_index = -1;
2748 it->current.dpvec_index = -1;
2749 it->base_face_id = remapped_base_face_id;
2750 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2751 it->paragraph_embedding = L2R;
2752 it->bidi_it.w = w;
2754 /* The window in which we iterate over current_buffer: */
2755 XSETWINDOW (it->window, w);
2756 it->w = w;
2757 it->f = XFRAME (w->frame);
2759 it->cmp_it.id = -1;
2761 /* Extra space between lines (on window systems only). */
2762 if (base_face_id == DEFAULT_FACE_ID
2763 && FRAME_WINDOW_P (it->f))
2765 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2766 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2767 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2768 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2769 * FRAME_LINE_HEIGHT (it->f));
2770 else if (it->f->extra_line_spacing > 0)
2771 it->extra_line_spacing = it->f->extra_line_spacing;
2774 /* If realized faces have been removed, e.g. because of face
2775 attribute changes of named faces, recompute them. When running
2776 in batch mode, the face cache of the initial frame is null. If
2777 we happen to get called, make a dummy face cache. */
2778 if (FRAME_FACE_CACHE (it->f) == NULL)
2779 init_frame_faces (it->f);
2780 if (FRAME_FACE_CACHE (it->f)->used == 0)
2781 recompute_basic_faces (it->f);
2783 it->override_ascent = -1;
2785 /* Are control characters displayed as `^C'? */
2786 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2788 /* -1 means everything between a CR and the following line end
2789 is invisible. >0 means lines indented more than this value are
2790 invisible. */
2791 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2792 ? (clip_to_bounds
2793 (-1, XINT (BVAR (current_buffer, selective_display)),
2794 PTRDIFF_MAX))
2795 : (!NILP (BVAR (current_buffer, selective_display))
2796 ? -1 : 0));
2797 it->selective_display_ellipsis_p
2798 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2800 /* Display table to use. */
2801 it->dp = window_display_table (w);
2803 /* Are multibyte characters enabled in current_buffer? */
2804 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2806 /* Get the position at which the redisplay_end_trigger hook should
2807 be run, if it is to be run at all. */
2808 if (MARKERP (w->redisplay_end_trigger)
2809 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2810 it->redisplay_end_trigger_charpos
2811 = marker_position (w->redisplay_end_trigger);
2812 else if (INTEGERP (w->redisplay_end_trigger))
2813 it->redisplay_end_trigger_charpos
2814 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2815 PTRDIFF_MAX);
2817 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2819 /* Are lines in the display truncated? */
2820 if (TRUNCATE != 0)
2821 it->line_wrap = TRUNCATE;
2822 if (base_face_id == DEFAULT_FACE_ID
2823 && !it->w->hscroll
2824 && (WINDOW_FULL_WIDTH_P (it->w)
2825 || NILP (Vtruncate_partial_width_windows)
2826 || (INTEGERP (Vtruncate_partial_width_windows)
2827 /* PXW: Shall we do something about this? */
2828 && (XINT (Vtruncate_partial_width_windows)
2829 <= WINDOW_TOTAL_COLS (it->w))))
2830 && NILP (BVAR (current_buffer, truncate_lines)))
2831 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2832 ? WINDOW_WRAP : WORD_WRAP;
2834 /* Get dimensions of truncation and continuation glyphs. These are
2835 displayed as fringe bitmaps under X, but we need them for such
2836 frames when the fringes are turned off. But leave the dimensions
2837 zero for tooltip frames, as these glyphs look ugly there and also
2838 sabotage calculations of tooltip dimensions in x-show-tip. */
2839 #ifdef HAVE_WINDOW_SYSTEM
2840 if (!(FRAME_WINDOW_P (it->f)
2841 && FRAMEP (tip_frame)
2842 && it->f == XFRAME (tip_frame)))
2843 #endif
2845 if (it->line_wrap == TRUNCATE)
2847 /* We will need the truncation glyph. */
2848 eassert (it->glyph_row == NULL);
2849 produce_special_glyphs (it, IT_TRUNCATION);
2850 it->truncation_pixel_width = it->pixel_width;
2852 else
2854 /* We will need the continuation glyph. */
2855 eassert (it->glyph_row == NULL);
2856 produce_special_glyphs (it, IT_CONTINUATION);
2857 it->continuation_pixel_width = it->pixel_width;
2861 /* Reset these values to zero because the produce_special_glyphs
2862 above has changed them. */
2863 it->pixel_width = it->ascent = it->descent = 0;
2864 it->phys_ascent = it->phys_descent = 0;
2866 /* Set this after getting the dimensions of truncation and
2867 continuation glyphs, so that we don't produce glyphs when calling
2868 produce_special_glyphs, above. */
2869 it->glyph_row = row;
2870 it->area = TEXT_AREA;
2872 /* Get the dimensions of the display area. The display area
2873 consists of the visible window area plus a horizontally scrolled
2874 part to the left of the window. All x-values are relative to the
2875 start of this total display area. */
2876 if (base_face_id != DEFAULT_FACE_ID)
2878 /* Mode lines, menu bar in terminal frames. */
2879 it->first_visible_x = 0;
2880 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2882 else
2884 it->first_visible_x
2885 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2886 it->last_visible_x = (it->first_visible_x
2887 + window_box_width (w, TEXT_AREA));
2889 /* If we truncate lines, leave room for the truncation glyph(s) at
2890 the right margin. Otherwise, leave room for the continuation
2891 glyph(s). Done only if the window has no right fringe. */
2892 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2894 if (it->line_wrap == TRUNCATE)
2895 it->last_visible_x -= it->truncation_pixel_width;
2896 else
2897 it->last_visible_x -= it->continuation_pixel_width;
2900 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2901 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2904 /* Leave room for a border glyph. */
2905 if (!FRAME_WINDOW_P (it->f)
2906 && !WINDOW_RIGHTMOST_P (it->w))
2907 it->last_visible_x -= 1;
2909 it->last_visible_y = window_text_bottom_y (w);
2911 /* For mode lines and alike, arrange for the first glyph having a
2912 left box line if the face specifies a box. */
2913 if (base_face_id != DEFAULT_FACE_ID)
2915 struct face *face;
2917 it->face_id = remapped_base_face_id;
2919 /* If we have a boxed mode line, make the first character appear
2920 with a left box line. */
2921 face = FACE_FROM_ID_OR_NULL (it->f, remapped_base_face_id);
2922 if (face && face->box != FACE_NO_BOX)
2923 it->start_of_box_run_p = true;
2926 /* If a buffer position was specified, set the iterator there,
2927 getting overlays and face properties from that position. */
2928 if (charpos >= BUF_BEG (current_buffer))
2930 it->stop_charpos = charpos;
2931 it->end_charpos = ZV;
2932 eassert (charpos == BYTE_TO_CHAR (bytepos));
2933 IT_CHARPOS (*it) = charpos;
2934 IT_BYTEPOS (*it) = bytepos;
2936 /* We will rely on `reseat' to set this up properly, via
2937 handle_face_prop. */
2938 it->face_id = it->base_face_id;
2940 it->start = it->current;
2941 /* Do we need to reorder bidirectional text? Not if this is a
2942 unibyte buffer: by definition, none of the single-byte
2943 characters are strong R2L, so no reordering is needed. And
2944 bidi.c doesn't support unibyte buffers anyway. Also, don't
2945 reorder while we are loading loadup.el, since the tables of
2946 character properties needed for reordering are not yet
2947 available. */
2948 it->bidi_p =
2949 !redisplay__inhibit_bidi
2950 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2951 && it->multibyte_p;
2953 /* If we are to reorder bidirectional text, init the bidi
2954 iterator. */
2955 if (it->bidi_p)
2957 /* Since we don't know at this point whether there will be
2958 any R2L lines in the window, we reserve space for
2959 truncation/continuation glyphs even if only the left
2960 fringe is absent. */
2961 if (base_face_id == DEFAULT_FACE_ID
2962 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2963 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2965 if (it->line_wrap == TRUNCATE)
2966 it->last_visible_x -= it->truncation_pixel_width;
2967 else
2968 it->last_visible_x -= it->continuation_pixel_width;
2970 /* Note the paragraph direction that this buffer wants to
2971 use. */
2972 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qleft_to_right))
2974 it->paragraph_embedding = L2R;
2975 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2976 Qright_to_left))
2977 it->paragraph_embedding = R2L;
2978 else
2979 it->paragraph_embedding = NEUTRAL_DIR;
2980 bidi_unshelve_cache (NULL, false);
2981 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2982 &it->bidi_it);
2985 /* Compute faces etc. */
2986 reseat (it, it->current.pos, true);
2989 CHECK_IT (it);
2993 /* Initialize IT for the display of window W with window start POS. */
2995 void
2996 start_display (struct it *it, struct window *w, struct text_pos pos)
2998 struct glyph_row *row;
2999 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
3001 row = w->desired_matrix->rows + first_vpos;
3002 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3003 it->first_vpos = first_vpos;
3005 /* Don't reseat to previous visible line start if current start
3006 position is in a string or image. */
3007 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3009 int first_y = it->current_y;
3011 /* If window start is not at a line start, skip forward to POS to
3012 get the correct continuation lines width. */
3013 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3014 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3015 if (!start_at_line_beg_p)
3017 int new_x;
3019 reseat_at_previous_visible_line_start (it);
3020 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3022 new_x = it->current_x + it->pixel_width;
3024 /* If lines are continued, this line may end in the middle
3025 of a multi-glyph character (e.g. a control character
3026 displayed as \003, or in the middle of an overlay
3027 string). In this case move_it_to above will not have
3028 taken us to the start of the continuation line but to the
3029 end of the continued line. */
3030 if (it->current_x > 0
3031 && it->line_wrap != TRUNCATE /* Lines are continued. */
3032 && (/* And glyph doesn't fit on the line. */
3033 new_x > it->last_visible_x
3034 /* Or it fits exactly and we're on a window
3035 system frame. */
3036 || (new_x == it->last_visible_x
3037 && FRAME_WINDOW_P (it->f)
3038 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3039 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3040 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3042 if ((it->current.dpvec_index >= 0
3043 || it->current.overlay_string_index >= 0)
3044 /* If we are on a newline from a display vector or
3045 overlay string, then we are already at the end of
3046 a screen line; no need to go to the next line in
3047 that case, as this line is not really continued.
3048 (If we do go to the next line, C-e will not DTRT.) */
3049 && it->c != '\n')
3051 set_iterator_to_next (it, true);
3052 move_it_in_display_line_to (it, -1, -1, 0);
3055 it->continuation_lines_width += it->current_x;
3057 /* If the character at POS is displayed via a display
3058 vector, move_it_to above stops at the final glyph of
3059 IT->dpvec. To make the caller redisplay that character
3060 again (a.k.a. start at POS), we need to reset the
3061 dpvec_index to the beginning of IT->dpvec. */
3062 else if (it->current.dpvec_index >= 0)
3063 it->current.dpvec_index = 0;
3065 /* We're starting a new display line, not affected by the
3066 height of the continued line, so clear the appropriate
3067 fields in the iterator structure. */
3068 it->max_ascent = it->max_descent = 0;
3069 it->max_phys_ascent = it->max_phys_descent = 0;
3071 it->current_y = first_y;
3072 it->vpos = 0;
3073 it->current_x = it->hpos = 0;
3079 /* Return true if POS is a position in ellipses displayed for invisible
3080 text. W is the window we display, for text property lookup. */
3082 static bool
3083 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3085 Lisp_Object prop, window;
3086 bool ellipses_p = false;
3087 ptrdiff_t charpos = CHARPOS (pos->pos);
3089 /* If POS specifies a position in a display vector, this might
3090 be for an ellipsis displayed for invisible text. We won't
3091 get the iterator set up for delivering that ellipsis unless
3092 we make sure that it gets aware of the invisible text. */
3093 if (pos->dpvec_index >= 0
3094 && pos->overlay_string_index < 0
3095 && CHARPOS (pos->string_pos) < 0
3096 && charpos > BEGV
3097 && (XSETWINDOW (window, w),
3098 prop = Fget_char_property (make_number (charpos),
3099 Qinvisible, window),
3100 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3102 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3103 window);
3104 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3107 return ellipses_p;
3111 /* Initialize IT for stepping through current_buffer in window W,
3112 starting at position POS that includes overlay string and display
3113 vector/ control character translation position information. Value
3114 is false if there are overlay strings with newlines at POS. */
3116 static bool
3117 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3119 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3120 int i;
3121 bool overlay_strings_with_newlines = false;
3123 /* If POS specifies a position in a display vector, this might
3124 be for an ellipsis displayed for invisible text. We won't
3125 get the iterator set up for delivering that ellipsis unless
3126 we make sure that it gets aware of the invisible text. */
3127 if (in_ellipses_for_invisible_text_p (pos, w))
3129 --charpos;
3130 bytepos = 0;
3133 /* Keep in mind: the call to reseat in init_iterator skips invisible
3134 text, so we might end up at a position different from POS. This
3135 is only a problem when POS is a row start after a newline and an
3136 overlay starts there with an after-string, and the overlay has an
3137 invisible property. Since we don't skip invisible text in
3138 display_line and elsewhere immediately after consuming the
3139 newline before the row start, such a POS will not be in a string,
3140 but the call to init_iterator below will move us to the
3141 after-string. */
3142 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3144 /* This only scans the current chunk -- it should scan all chunks.
3145 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3146 to 16 in 22.1 to make this a lesser problem. */
3147 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3149 const char *s = SSDATA (it->overlay_strings[i]);
3150 const char *e = s + SBYTES (it->overlay_strings[i]);
3152 while (s < e && *s != '\n')
3153 ++s;
3155 if (s < e)
3157 overlay_strings_with_newlines = true;
3158 break;
3162 /* If position is within an overlay string, set up IT to the right
3163 overlay string. */
3164 if (pos->overlay_string_index >= 0)
3166 int relative_index;
3168 /* If the first overlay string happens to have a `display'
3169 property for an image, the iterator will be set up for that
3170 image, and we have to undo that setup first before we can
3171 correct the overlay string index. */
3172 if (it->method == GET_FROM_IMAGE)
3173 pop_it (it);
3175 /* We already have the first chunk of overlay strings in
3176 IT->overlay_strings. Load more until the one for
3177 pos->overlay_string_index is in IT->overlay_strings. */
3178 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3180 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3181 it->current.overlay_string_index = 0;
3182 while (n--)
3184 load_overlay_strings (it, 0);
3185 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3189 it->current.overlay_string_index = pos->overlay_string_index;
3190 relative_index = (it->current.overlay_string_index
3191 % OVERLAY_STRING_CHUNK_SIZE);
3192 it->string = it->overlay_strings[relative_index];
3193 eassert (STRINGP (it->string));
3194 it->current.string_pos = pos->string_pos;
3195 it->method = GET_FROM_STRING;
3196 it->end_charpos = SCHARS (it->string);
3197 /* Set up the bidi iterator for this overlay string. */
3198 if (it->bidi_p)
3200 it->bidi_it.string.lstring = it->string;
3201 it->bidi_it.string.s = NULL;
3202 it->bidi_it.string.schars = SCHARS (it->string);
3203 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3204 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3205 it->bidi_it.string.unibyte = !it->multibyte_p;
3206 it->bidi_it.w = it->w;
3207 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3208 FRAME_WINDOW_P (it->f), &it->bidi_it);
3210 /* Synchronize the state of the bidi iterator with
3211 pos->string_pos. For any string position other than
3212 zero, this will be done automagically when we resume
3213 iteration over the string and get_visually_first_element
3214 is called. But if string_pos is zero, and the string is
3215 to be reordered for display, we need to resync manually,
3216 since it could be that the iteration state recorded in
3217 pos ended at string_pos of 0 moving backwards in string. */
3218 if (CHARPOS (pos->string_pos) == 0)
3220 get_visually_first_element (it);
3221 if (IT_STRING_CHARPOS (*it) != 0)
3222 do {
3223 /* Paranoia. */
3224 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3225 bidi_move_to_visually_next (&it->bidi_it);
3226 } while (it->bidi_it.charpos != 0);
3228 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3229 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3233 if (CHARPOS (pos->string_pos) >= 0)
3235 /* Recorded position is not in an overlay string, but in another
3236 string. This can only be a string from a `display' property.
3237 IT should already be filled with that string. */
3238 it->current.string_pos = pos->string_pos;
3239 eassert (STRINGP (it->string));
3240 if (it->bidi_p)
3241 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3242 FRAME_WINDOW_P (it->f), &it->bidi_it);
3245 /* Restore position in display vector translations, control
3246 character translations or ellipses. */
3247 if (pos->dpvec_index >= 0)
3249 if (it->dpvec == NULL)
3250 get_next_display_element (it);
3251 eassert (it->dpvec && it->current.dpvec_index == 0);
3252 it->current.dpvec_index = pos->dpvec_index;
3255 CHECK_IT (it);
3256 return !overlay_strings_with_newlines;
3260 /* Initialize IT for stepping through current_buffer in window W
3261 starting at ROW->start. */
3263 static void
3264 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3266 init_from_display_pos (it, w, &row->start);
3267 it->start = row->start;
3268 it->continuation_lines_width = row->continuation_lines_width;
3269 CHECK_IT (it);
3273 /* Initialize IT for stepping through current_buffer in window W
3274 starting in the line following ROW, i.e. starting at ROW->end.
3275 Value is false if there are overlay strings with newlines at ROW's
3276 end position. */
3278 static bool
3279 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3281 bool success = false;
3283 if (init_from_display_pos (it, w, &row->end))
3285 if (row->continued_p)
3286 it->continuation_lines_width
3287 = row->continuation_lines_width + row->pixel_width;
3288 CHECK_IT (it);
3289 success = true;
3292 return success;
3298 /***********************************************************************
3299 Text properties
3300 ***********************************************************************/
3302 /* Called when IT reaches IT->stop_charpos. Handle text property and
3303 overlay changes. Set IT->stop_charpos to the next position where
3304 to stop. */
3306 static void
3307 handle_stop (struct it *it)
3309 enum prop_handled handled;
3310 bool handle_overlay_change_p;
3311 struct props *p;
3313 it->dpvec = NULL;
3314 it->current.dpvec_index = -1;
3315 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3316 it->ellipsis_p = false;
3318 /* Use face of preceding text for ellipsis (if invisible) */
3319 if (it->selective_display_ellipsis_p)
3320 it->saved_face_id = it->face_id;
3322 /* Here's the description of the semantics of, and the logic behind,
3323 the various HANDLED_* statuses:
3325 HANDLED_NORMALLY means the handler did its job, and the loop
3326 should proceed to calling the next handler in order.
3328 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3329 change in the properties and overlays at current position, so the
3330 loop should be restarted, to re-invoke the handlers that were
3331 already called. This happens when fontification-functions were
3332 called by handle_fontified_prop, and actually fontified
3333 something. Another case where HANDLED_RECOMPUTE_PROPS is
3334 returned is when we discover overlay strings that need to be
3335 displayed right away. The loop below will continue for as long
3336 as the status is HANDLED_RECOMPUTE_PROPS.
3338 HANDLED_RETURN means return immediately to the caller, to
3339 continue iteration without calling any further handlers. This is
3340 used when we need to act on some property right away, for example
3341 when we need to display the ellipsis or a replacing display
3342 property, such as display string or image.
3344 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3345 consumed, and the handler switched to the next overlay string.
3346 This signals the loop below to refrain from looking for more
3347 overlays before all the overlay strings of the current overlay
3348 are processed.
3350 Some of the handlers called by the loop push the iterator state
3351 onto the stack (see 'push_it'), and arrange for the iteration to
3352 continue with another object, such as an image, a display string,
3353 or an overlay string. In most such cases, it->stop_charpos is
3354 set to the first character of the string, so that when the
3355 iteration resumes, this function will immediately be called
3356 again, to examine the properties at the beginning of the string.
3358 When a display or overlay string is exhausted, the iterator state
3359 is popped (see 'pop_it'), and iteration continues with the
3360 previous object. Again, in many such cases this function is
3361 called again to find the next position where properties might
3362 change. */
3366 handled = HANDLED_NORMALLY;
3368 /* Call text property handlers. */
3369 for (p = it_props; p->handler; ++p)
3371 handled = p->handler (it);
3373 if (handled == HANDLED_RECOMPUTE_PROPS)
3374 break;
3375 else if (handled == HANDLED_RETURN)
3377 /* We still want to show before and after strings from
3378 overlays even if the actual buffer text is replaced. */
3379 if (!handle_overlay_change_p
3380 || it->sp > 1
3381 /* Don't call get_overlay_strings_1 if we already
3382 have overlay strings loaded, because doing so
3383 will load them again and push the iterator state
3384 onto the stack one more time, which is not
3385 expected by the rest of the code that processes
3386 overlay strings. */
3387 || (it->current.overlay_string_index < 0
3388 && !get_overlay_strings_1 (it, 0, false)))
3390 if (it->ellipsis_p)
3391 setup_for_ellipsis (it, 0);
3392 /* When handling a display spec, we might load an
3393 empty string. In that case, discard it here. We
3394 used to discard it in handle_single_display_spec,
3395 but that causes get_overlay_strings_1, above, to
3396 ignore overlay strings that we must check. */
3397 if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 return;
3401 else if (STRINGP (it->string) && !SCHARS (it->string))
3402 pop_it (it);
3403 else
3405 it->string_from_display_prop_p = false;
3406 it->from_disp_prop_p = false;
3407 handle_overlay_change_p = false;
3409 handled = HANDLED_RECOMPUTE_PROPS;
3410 break;
3412 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3413 handle_overlay_change_p = false;
3416 if (handled != HANDLED_RECOMPUTE_PROPS)
3418 /* Don't check for overlay strings below when set to deliver
3419 characters from a display vector. */
3420 if (it->method == GET_FROM_DISPLAY_VECTOR)
3421 handle_overlay_change_p = false;
3423 /* Handle overlay changes.
3424 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3425 if it finds overlays. */
3426 if (handle_overlay_change_p)
3427 handled = handle_overlay_change (it);
3430 if (it->ellipsis_p)
3432 setup_for_ellipsis (it, 0);
3433 break;
3436 while (handled == HANDLED_RECOMPUTE_PROPS);
3438 /* Determine where to stop next. */
3439 if (handled == HANDLED_NORMALLY)
3440 compute_stop_pos (it);
3444 /* Compute IT->stop_charpos from text property and overlay change
3445 information for IT's current position. */
3447 static void
3448 compute_stop_pos (struct it *it)
3450 register INTERVAL iv, next_iv;
3451 Lisp_Object object, limit, position;
3452 ptrdiff_t charpos, bytepos;
3454 if (STRINGP (it->string))
3456 /* Strings are usually short, so don't limit the search for
3457 properties. */
3458 it->stop_charpos = it->end_charpos;
3459 object = it->string;
3460 limit = Qnil;
3461 charpos = IT_STRING_CHARPOS (*it);
3462 bytepos = IT_STRING_BYTEPOS (*it);
3464 else
3466 ptrdiff_t pos;
3468 /* If end_charpos is out of range for some reason, such as a
3469 misbehaving display function, rationalize it (Bug#5984). */
3470 if (it->end_charpos > ZV)
3471 it->end_charpos = ZV;
3472 it->stop_charpos = it->end_charpos;
3474 /* If next overlay change is in front of the current stop pos
3475 (which is IT->end_charpos), stop there. Note: value of
3476 next_overlay_change is point-max if no overlay change
3477 follows. */
3478 charpos = IT_CHARPOS (*it);
3479 bytepos = IT_BYTEPOS (*it);
3480 pos = next_overlay_change (charpos);
3481 if (pos < it->stop_charpos)
3482 it->stop_charpos = pos;
3484 /* Set up variables for computing the stop position from text
3485 property changes. */
3486 XSETBUFFER (object, current_buffer);
3487 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3490 /* Get the interval containing IT's position. Value is a null
3491 interval if there isn't such an interval. */
3492 position = make_number (charpos);
3493 iv = validate_interval_range (object, &position, &position, false);
3494 if (iv)
3496 Lisp_Object values_here[LAST_PROP_IDX];
3497 struct props *p;
3499 /* Get properties here. */
3500 for (p = it_props; p->handler; ++p)
3501 values_here[p->idx] = textget (iv->plist,
3502 builtin_lisp_symbol (p->name));
3504 /* Look for an interval following iv that has different
3505 properties. */
3506 for (next_iv = next_interval (iv);
3507 (next_iv
3508 && (NILP (limit)
3509 || XFASTINT (limit) > next_iv->position));
3510 next_iv = next_interval (next_iv))
3512 for (p = it_props; p->handler; ++p)
3514 Lisp_Object new_value = textget (next_iv->plist,
3515 builtin_lisp_symbol (p->name));
3516 if (!EQ (values_here[p->idx], new_value))
3517 break;
3520 if (p->handler)
3521 break;
3524 if (next_iv)
3526 if (INTEGERP (limit)
3527 && next_iv->position >= XFASTINT (limit))
3528 /* No text property change up to limit. */
3529 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3530 else
3531 /* Text properties change in next_iv. */
3532 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3536 if (it->cmp_it.id < 0)
3538 ptrdiff_t stoppos = it->end_charpos;
3540 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3541 stoppos = -1;
3542 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3543 stoppos, it->string);
3546 eassert (STRINGP (it->string)
3547 || (it->stop_charpos >= BEGV
3548 && it->stop_charpos >= IT_CHARPOS (*it)));
3552 /* Return the position of the next overlay change after POS in
3553 current_buffer. Value is point-max if no overlay change
3554 follows. This is like `next-overlay-change' but doesn't use
3555 xmalloc. */
3557 static ptrdiff_t
3558 next_overlay_change (ptrdiff_t pos)
3560 ptrdiff_t i, noverlays;
3561 ptrdiff_t endpos;
3562 Lisp_Object *overlays;
3563 USE_SAFE_ALLOCA;
3565 /* Get all overlays at the given position. */
3566 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3568 /* If any of these overlays ends before endpos,
3569 use its ending point instead. */
3570 for (i = 0; i < noverlays; ++i)
3572 Lisp_Object oend;
3573 ptrdiff_t oendpos;
3575 oend = OVERLAY_END (overlays[i]);
3576 oendpos = OVERLAY_POSITION (oend);
3577 endpos = min (endpos, oendpos);
3580 SAFE_FREE ();
3581 return endpos;
3584 /* How many characters forward to search for a display property or
3585 display string. Searching too far forward makes the bidi display
3586 sluggish, especially in small windows. */
3587 #define MAX_DISP_SCAN 250
3589 /* Return the character position of a display string at or after
3590 position specified by POSITION. If no display string exists at or
3591 after POSITION, return ZV. A display string is either an overlay
3592 with `display' property whose value is a string, or a `display'
3593 text property whose value is a string. STRING is data about the
3594 string to iterate; if STRING->lstring is nil, we are iterating a
3595 buffer. FRAME_WINDOW_P is true when we are displaying a window
3596 on a GUI frame. DISP_PROP is set to zero if we searched
3597 MAX_DISP_SCAN characters forward without finding any display
3598 strings, non-zero otherwise. It is set to 2 if the display string
3599 uses any kind of `(space ...)' spec that will produce a stretch of
3600 white space in the text area. */
3601 ptrdiff_t
3602 compute_display_string_pos (struct text_pos *position,
3603 struct bidi_string_data *string,
3604 struct window *w,
3605 bool frame_window_p, int *disp_prop)
3607 /* OBJECT = nil means current buffer. */
3608 Lisp_Object object, object1;
3609 Lisp_Object pos, spec, limpos;
3610 bool string_p = string && (STRINGP (string->lstring) || string->s);
3611 ptrdiff_t eob = string_p ? string->schars : ZV;
3612 ptrdiff_t begb = string_p ? 0 : BEGV;
3613 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3614 ptrdiff_t lim =
3615 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3616 struct text_pos tpos;
3617 int rv = 0;
3619 if (string && STRINGP (string->lstring))
3620 object1 = object = string->lstring;
3621 else if (w && !string_p)
3623 XSETWINDOW (object, w);
3624 object1 = Qnil;
3626 else
3627 object1 = object = Qnil;
3629 *disp_prop = 1;
3631 if (charpos >= eob
3632 /* We don't support display properties whose values are strings
3633 that have display string properties. */
3634 || string->from_disp_str
3635 /* C strings cannot have display properties. */
3636 || (string->s && !STRINGP (object)))
3638 *disp_prop = 0;
3639 return eob;
3642 /* If the character at CHARPOS is where the display string begins,
3643 return CHARPOS. */
3644 pos = make_number (charpos);
3645 if (STRINGP (object))
3646 bufpos = string->bufpos;
3647 else
3648 bufpos = charpos;
3649 tpos = *position;
3650 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3651 && (charpos <= begb
3652 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3653 object),
3654 spec))
3655 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3656 frame_window_p)))
3658 if (rv == 2)
3659 *disp_prop = 2;
3660 return charpos;
3663 /* Look forward for the first character with a `display' property
3664 that will replace the underlying text when displayed. */
3665 limpos = make_number (lim);
3666 do {
3667 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3668 CHARPOS (tpos) = XFASTINT (pos);
3669 if (CHARPOS (tpos) >= lim)
3671 *disp_prop = 0;
3672 break;
3674 if (STRINGP (object))
3675 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3676 else
3677 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3678 spec = Fget_char_property (pos, Qdisplay, object);
3679 if (!STRINGP (object))
3680 bufpos = CHARPOS (tpos);
3681 } while (NILP (spec)
3682 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3683 bufpos, frame_window_p)));
3684 if (rv == 2)
3685 *disp_prop = 2;
3687 return CHARPOS (tpos);
3690 /* Return the character position of the end of the display string that
3691 started at CHARPOS. If there's no display string at CHARPOS,
3692 return -1. A display string is either an overlay with `display'
3693 property whose value is a string or a `display' text property whose
3694 value is a string. */
3695 ptrdiff_t
3696 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3698 /* OBJECT = nil means current buffer. */
3699 Lisp_Object object =
3700 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3701 Lisp_Object pos = make_number (charpos);
3702 ptrdiff_t eob =
3703 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3705 if (charpos >= eob || (string->s && !STRINGP (object)))
3706 return eob;
3708 /* It could happen that the display property or overlay was removed
3709 since we found it in compute_display_string_pos above. One way
3710 this can happen is if JIT font-lock was called (through
3711 handle_fontified_prop), and jit-lock-functions remove text
3712 properties or overlays from the portion of buffer that includes
3713 CHARPOS. Muse mode is known to do that, for example. In this
3714 case, we return -1 to the caller, to signal that no display
3715 string is actually present at CHARPOS. See bidi_fetch_char for
3716 how this is handled.
3718 An alternative would be to never look for display properties past
3719 it->stop_charpos. But neither compute_display_string_pos nor
3720 bidi_fetch_char that calls it know or care where the next
3721 stop_charpos is. */
3722 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3723 return -1;
3725 /* Look forward for the first character where the `display' property
3726 changes. */
3727 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3729 return XFASTINT (pos);
3734 /***********************************************************************
3735 Fontification
3736 ***********************************************************************/
3738 /* Handle changes in the `fontified' property of the current buffer by
3739 calling hook functions from Qfontification_functions to fontify
3740 regions of text. */
3742 static enum prop_handled
3743 handle_fontified_prop (struct it *it)
3745 Lisp_Object prop, pos;
3746 enum prop_handled handled = HANDLED_NORMALLY;
3748 if (!NILP (Vmemory_full))
3749 return handled;
3751 /* Get the value of the `fontified' property at IT's current buffer
3752 position. (The `fontified' property doesn't have a special
3753 meaning in strings.) If the value is nil, call functions from
3754 Qfontification_functions. */
3755 if (!STRINGP (it->string)
3756 && it->s == NULL
3757 && !NILP (Vfontification_functions)
3758 && !NILP (Vrun_hooks)
3759 && (pos = make_number (IT_CHARPOS (*it)),
3760 prop = Fget_char_property (pos, Qfontified, Qnil),
3761 /* Ignore the special cased nil value always present at EOB since
3762 no amount of fontifying will be able to change it. */
3763 NILP (prop) && IT_CHARPOS (*it) < Z))
3765 ptrdiff_t count = SPECPDL_INDEX ();
3766 Lisp_Object val;
3767 struct buffer *obuf = current_buffer;
3768 ptrdiff_t begv = BEGV, zv = ZV;
3769 bool old_clip_changed = current_buffer->clip_changed;
3771 val = Vfontification_functions;
3772 specbind (Qfontification_functions, Qnil);
3774 eassert (it->end_charpos == ZV);
3776 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3777 safe_call1 (val, pos);
3778 else
3780 Lisp_Object fns, fn;
3782 fns = Qnil;
3784 for (; CONSP (val); val = XCDR (val))
3786 fn = XCAR (val);
3788 if (EQ (fn, Qt))
3790 /* A value of t indicates this hook has a local
3791 binding; it means to run the global binding too.
3792 In a global value, t should not occur. If it
3793 does, we must ignore it to avoid an endless
3794 loop. */
3795 for (fns = Fdefault_value (Qfontification_functions);
3796 CONSP (fns);
3797 fns = XCDR (fns))
3799 fn = XCAR (fns);
3800 if (!EQ (fn, Qt))
3801 safe_call1 (fn, pos);
3804 else
3805 safe_call1 (fn, pos);
3809 unbind_to (count, Qnil);
3811 /* Fontification functions routinely call `save-restriction'.
3812 Normally, this tags clip_changed, which can confuse redisplay
3813 (see discussion in Bug#6671). Since we don't perform any
3814 special handling of fontification changes in the case where
3815 `save-restriction' isn't called, there's no point doing so in
3816 this case either. So, if the buffer's restrictions are
3817 actually left unchanged, reset clip_changed. */
3818 if (obuf == current_buffer)
3820 if (begv == BEGV && zv == ZV)
3821 current_buffer->clip_changed = old_clip_changed;
3823 /* There isn't much we can reasonably do to protect against
3824 misbehaving fontification, but here's a fig leaf. */
3825 else if (BUFFER_LIVE_P (obuf))
3826 set_buffer_internal_1 (obuf);
3828 /* The fontification code may have added/removed text.
3829 It could do even a lot worse, but let's at least protect against
3830 the most obvious case where only the text past `pos' gets changed',
3831 as is/was done in grep.el where some escapes sequences are turned
3832 into face properties (bug#7876). */
3833 it->end_charpos = ZV;
3835 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3836 something. This avoids an endless loop if they failed to
3837 fontify the text for which reason ever. */
3838 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3839 handled = HANDLED_RECOMPUTE_PROPS;
3842 return handled;
3847 /***********************************************************************
3848 Faces
3849 ***********************************************************************/
3851 /* Set up iterator IT from face properties at its current position.
3852 Called from handle_stop. */
3854 static enum prop_handled
3855 handle_face_prop (struct it *it)
3857 int new_face_id;
3858 ptrdiff_t next_stop;
3860 if (!STRINGP (it->string))
3862 new_face_id
3863 = face_at_buffer_position (it->w,
3864 IT_CHARPOS (*it),
3865 &next_stop,
3866 (IT_CHARPOS (*it)
3867 + TEXT_PROP_DISTANCE_LIMIT),
3868 false, it->base_face_id);
3870 /* Is this a start of a run of characters with box face?
3871 Caveat: this can be called for a freshly initialized
3872 iterator; face_id is -1 in this case. We know that the new
3873 face will not change until limit, i.e. if the new face has a
3874 box, all characters up to limit will have one. But, as
3875 usual, we don't know whether limit is really the end. */
3876 if (new_face_id != it->face_id)
3878 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3879 /* If it->face_id is -1, old_face below will be NULL, see
3880 the definition of FACE_FROM_ID_OR_NULL. This will happen
3881 if this is the initial call that gets the face. */
3882 struct face *old_face = FACE_FROM_ID_OR_NULL (it->f, it->face_id);
3884 /* If the value of face_id of the iterator is -1, we have to
3885 look in front of IT's position and see whether there is a
3886 face there that's different from new_face_id. */
3887 if (!old_face && IT_CHARPOS (*it) > BEG)
3889 int prev_face_id = face_before_it_pos (it);
3891 old_face = FACE_FROM_ID_OR_NULL (it->f, prev_face_id);
3894 /* If the new face has a box, but the old face does not,
3895 this is the start of a run of characters with box face,
3896 i.e. this character has a shadow on the left side. */
3897 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3898 && (old_face == NULL || !old_face->box));
3899 it->face_box_p = new_face->box != FACE_NO_BOX;
3902 else
3904 int base_face_id;
3905 ptrdiff_t bufpos;
3906 int i;
3907 Lisp_Object from_overlay
3908 = (it->current.overlay_string_index >= 0
3909 ? it->string_overlays[it->current.overlay_string_index
3910 % OVERLAY_STRING_CHUNK_SIZE]
3911 : Qnil);
3913 /* See if we got to this string directly or indirectly from
3914 an overlay property. That includes the before-string or
3915 after-string of an overlay, strings in display properties
3916 provided by an overlay, their text properties, etc.
3918 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3919 if (! NILP (from_overlay))
3920 for (i = it->sp - 1; i >= 0; i--)
3922 if (it->stack[i].current.overlay_string_index >= 0)
3923 from_overlay
3924 = it->string_overlays[it->stack[i].current.overlay_string_index
3925 % OVERLAY_STRING_CHUNK_SIZE];
3926 else if (! NILP (it->stack[i].from_overlay))
3927 from_overlay = it->stack[i].from_overlay;
3929 if (!NILP (from_overlay))
3930 break;
3933 if (! NILP (from_overlay))
3935 bufpos = IT_CHARPOS (*it);
3936 /* For a string from an overlay, the base face depends
3937 only on text properties and ignores overlays. */
3938 base_face_id
3939 = face_for_overlay_string (it->w,
3940 IT_CHARPOS (*it),
3941 &next_stop,
3942 (IT_CHARPOS (*it)
3943 + TEXT_PROP_DISTANCE_LIMIT),
3944 false,
3945 from_overlay);
3947 else
3949 bufpos = 0;
3951 /* For strings from a `display' property, use the face at
3952 IT's current buffer position as the base face to merge
3953 with, so that overlay strings appear in the same face as
3954 surrounding text, unless they specify their own faces.
3955 For strings from wrap-prefix and line-prefix properties,
3956 use the default face, possibly remapped via
3957 Vface_remapping_alist. */
3958 /* Note that the fact that we use the face at _buffer_
3959 position means that a 'display' property on an overlay
3960 string will not inherit the face of that overlay string,
3961 but will instead revert to the face of buffer text
3962 covered by the overlay. This is visible, e.g., when the
3963 overlay specifies a box face, but neither the buffer nor
3964 the display string do. This sounds like a design bug,
3965 but Emacs always did that since v21.1, so changing that
3966 might be a big deal. */
3967 base_face_id = it->string_from_prefix_prop_p
3968 ? (!NILP (Vface_remapping_alist)
3969 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3970 : DEFAULT_FACE_ID)
3971 : underlying_face_id (it);
3974 new_face_id = face_at_string_position (it->w,
3975 it->string,
3976 IT_STRING_CHARPOS (*it),
3977 bufpos,
3978 &next_stop,
3979 base_face_id, false);
3981 /* Is this a start of a run of characters with box? Caveat:
3982 this can be called for a freshly allocated iterator; face_id
3983 is -1 is this case. We know that the new face will not
3984 change until the next check pos, i.e. if the new face has a
3985 box, all characters up to that position will have a
3986 box. But, as usual, we don't know whether that position
3987 is really the end. */
3988 if (new_face_id != it->face_id)
3990 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3991 struct face *old_face = FACE_FROM_ID_OR_NULL (it->f, it->face_id);
3993 /* If new face has a box but old face hasn't, this is the
3994 start of a run of characters with box, i.e. it has a
3995 shadow on the left side. */
3996 it->start_of_box_run_p
3997 = new_face->box && (old_face == NULL || !old_face->box);
3998 it->face_box_p = new_face->box != FACE_NO_BOX;
4002 it->face_id = new_face_id;
4003 return HANDLED_NORMALLY;
4007 /* Return the ID of the face ``underlying'' IT's current position,
4008 which is in a string. If the iterator is associated with a
4009 buffer, return the face at IT's current buffer position.
4010 Otherwise, use the iterator's base_face_id. */
4012 static int
4013 underlying_face_id (struct it *it)
4015 int face_id = it->base_face_id, i;
4017 eassert (STRINGP (it->string));
4019 for (i = it->sp - 1; i >= 0; --i)
4020 if (NILP (it->stack[i].string))
4021 face_id = it->stack[i].face_id;
4023 return face_id;
4027 /* Compute the face one character before or after the current position
4028 of IT, in the visual order. BEFORE_P means get the face
4029 in front (to the left in L2R paragraphs, to the right in R2L
4030 paragraphs) of IT's screen position. Value is the ID of the face. */
4032 static int
4033 face_before_or_after_it_pos (struct it *it, bool before_p)
4035 int face_id, limit;
4036 ptrdiff_t next_check_charpos;
4037 struct it it_copy;
4038 void *it_copy_data = NULL;
4040 eassert (it->s == NULL);
4042 if (STRINGP (it->string))
4044 ptrdiff_t bufpos, charpos;
4045 int base_face_id;
4047 /* No face change past the end of the string (for the case
4048 we are padding with spaces). No face change before the
4049 string start. */
4050 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4051 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4052 return it->face_id;
4054 if (!it->bidi_p)
4056 /* Set charpos to the position before or after IT's current
4057 position, in the logical order, which in the non-bidi
4058 case is the same as the visual order. */
4059 if (before_p)
4060 charpos = IT_STRING_CHARPOS (*it) - 1;
4061 else if (it->what == IT_COMPOSITION)
4062 /* For composition, we must check the character after the
4063 composition. */
4064 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4065 else
4066 charpos = IT_STRING_CHARPOS (*it) + 1;
4068 else
4070 if (before_p)
4072 /* With bidi iteration, the character before the current
4073 in the visual order cannot be found by simple
4074 iteration, because "reverse" reordering is not
4075 supported. Instead, we need to start from the string
4076 beginning and go all the way to the current string
4077 position, remembering the previous position. */
4078 /* Ignore face changes before the first visible
4079 character on this display line. */
4080 if (it->current_x <= it->first_visible_x)
4081 return it->face_id;
4082 SAVE_IT (it_copy, *it, it_copy_data);
4083 IT_STRING_CHARPOS (it_copy) = 0;
4084 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4088 charpos = IT_STRING_CHARPOS (it_copy);
4089 if (charpos >= SCHARS (it->string))
4090 break;
4091 bidi_move_to_visually_next (&it_copy.bidi_it);
4093 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4095 RESTORE_IT (it, it, it_copy_data);
4097 else
4099 /* Set charpos to the string position of the character
4100 that comes after IT's current position in the visual
4101 order. */
4102 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4104 it_copy = *it;
4105 while (n--)
4106 bidi_move_to_visually_next (&it_copy.bidi_it);
4108 charpos = it_copy.bidi_it.charpos;
4111 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4113 if (it->current.overlay_string_index >= 0)
4114 bufpos = IT_CHARPOS (*it);
4115 else
4116 bufpos = 0;
4118 base_face_id = underlying_face_id (it);
4120 /* Get the face for ASCII, or unibyte. */
4121 face_id = face_at_string_position (it->w,
4122 it->string,
4123 charpos,
4124 bufpos,
4125 &next_check_charpos,
4126 base_face_id, false);
4128 /* Correct the face for charsets different from ASCII. Do it
4129 for the multibyte case only. The face returned above is
4130 suitable for unibyte text if IT->string is unibyte. */
4131 if (STRING_MULTIBYTE (it->string))
4133 struct text_pos pos1 = string_pos (charpos, it->string);
4134 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4135 int c, len;
4136 struct face *face = FACE_FROM_ID (it->f, face_id);
4138 c = string_char_and_length (p, &len);
4139 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4142 else
4144 struct text_pos pos;
4146 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4147 || (IT_CHARPOS (*it) <= BEGV && before_p))
4148 return it->face_id;
4150 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4151 pos = it->current.pos;
4153 if (!it->bidi_p)
4155 if (before_p)
4156 DEC_TEXT_POS (pos, it->multibyte_p);
4157 else
4159 if (it->what == IT_COMPOSITION)
4161 /* For composition, we must check the position after
4162 the composition. */
4163 pos.charpos += it->cmp_it.nchars;
4164 pos.bytepos += it->len;
4166 else
4167 INC_TEXT_POS (pos, it->multibyte_p);
4170 else
4172 if (before_p)
4174 int current_x;
4176 /* With bidi iteration, the character before the current
4177 in the visual order cannot be found by simple
4178 iteration, because "reverse" reordering is not
4179 supported. Instead, we need to use the move_it_*
4180 family of functions, and move to the previous
4181 character starting from the beginning of the visual
4182 line. */
4183 /* Ignore face changes before the first visible
4184 character on this display line. */
4185 if (it->current_x <= it->first_visible_x)
4186 return it->face_id;
4187 SAVE_IT (it_copy, *it, it_copy_data);
4188 /* Implementation note: Since move_it_in_display_line
4189 works in the iterator geometry, and thinks the first
4190 character is always the leftmost, even in R2L lines,
4191 we don't need to distinguish between the R2L and L2R
4192 cases here. */
4193 current_x = it_copy.current_x;
4194 move_it_vertically_backward (&it_copy, 0);
4195 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4196 pos = it_copy.current.pos;
4197 RESTORE_IT (it, it, it_copy_data);
4199 else
4201 /* Set charpos to the buffer position of the character
4202 that comes after IT's current position in the visual
4203 order. */
4204 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4206 it_copy = *it;
4207 while (n--)
4208 bidi_move_to_visually_next (&it_copy.bidi_it);
4210 SET_TEXT_POS (pos,
4211 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4214 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4216 /* Determine face for CHARSET_ASCII, or unibyte. */
4217 face_id = face_at_buffer_position (it->w,
4218 CHARPOS (pos),
4219 &next_check_charpos,
4220 limit, false, -1);
4222 /* Correct the face for charsets different from ASCII. Do it
4223 for the multibyte case only. The face returned above is
4224 suitable for unibyte text if current_buffer is unibyte. */
4225 if (it->multibyte_p)
4227 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4228 struct face *face = FACE_FROM_ID (it->f, face_id);
4229 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4233 return face_id;
4238 /***********************************************************************
4239 Invisible text
4240 ***********************************************************************/
4242 /* Set up iterator IT from invisible properties at its current
4243 position. Called from handle_stop. */
4245 static enum prop_handled
4246 handle_invisible_prop (struct it *it)
4248 enum prop_handled handled = HANDLED_NORMALLY;
4249 int invis;
4250 Lisp_Object prop;
4252 if (STRINGP (it->string))
4254 Lisp_Object end_charpos, limit;
4256 /* Get the value of the invisible text property at the
4257 current position. Value will be nil if there is no such
4258 property. */
4259 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4260 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4261 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4263 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4265 /* Record whether we have to display an ellipsis for the
4266 invisible text. */
4267 bool display_ellipsis_p = (invis == 2);
4268 ptrdiff_t len, endpos;
4270 handled = HANDLED_RECOMPUTE_PROPS;
4272 /* Get the position at which the next visible text can be
4273 found in IT->string, if any. */
4274 endpos = len = SCHARS (it->string);
4275 XSETINT (limit, len);
4278 end_charpos
4279 = Fnext_single_property_change (end_charpos, Qinvisible,
4280 it->string, limit);
4281 /* Since LIMIT is always an integer, so should be the
4282 value returned by Fnext_single_property_change. */
4283 eassert (INTEGERP (end_charpos));
4284 if (INTEGERP (end_charpos))
4286 endpos = XFASTINT (end_charpos);
4287 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4288 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4289 if (invis == 2)
4290 display_ellipsis_p = true;
4292 else /* Should never happen; but if it does, exit the loop. */
4293 endpos = len;
4295 while (invis != 0 && endpos < len);
4297 if (display_ellipsis_p)
4298 it->ellipsis_p = true;
4300 if (endpos < len)
4302 /* Text at END_CHARPOS is visible. Move IT there. */
4303 struct text_pos old;
4304 ptrdiff_t oldpos;
4306 old = it->current.string_pos;
4307 oldpos = CHARPOS (old);
4308 if (it->bidi_p)
4310 if (it->bidi_it.first_elt
4311 && it->bidi_it.charpos < SCHARS (it->string))
4312 bidi_paragraph_init (it->paragraph_embedding,
4313 &it->bidi_it, true);
4314 /* Bidi-iterate out of the invisible text. */
4317 bidi_move_to_visually_next (&it->bidi_it);
4319 while (oldpos <= it->bidi_it.charpos
4320 && it->bidi_it.charpos < endpos);
4322 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4323 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4324 if (IT_CHARPOS (*it) >= endpos)
4325 it->prev_stop = endpos;
4327 else
4329 IT_STRING_CHARPOS (*it) = endpos;
4330 compute_string_pos (&it->current.string_pos, old, it->string);
4333 else
4335 /* The rest of the string is invisible. If this is an
4336 overlay string, proceed with the next overlay string
4337 or whatever comes and return a character from there. */
4338 if (it->current.overlay_string_index >= 0
4339 && !display_ellipsis_p)
4341 next_overlay_string (it);
4342 /* Don't check for overlay strings when we just
4343 finished processing them. */
4344 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4346 else
4348 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4349 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4354 else
4356 ptrdiff_t newpos, next_stop, start_charpos, tem;
4357 Lisp_Object pos, overlay;
4359 /* First of all, is there invisible text at this position? */
4360 tem = start_charpos = IT_CHARPOS (*it);
4361 pos = make_number (tem);
4362 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4363 &overlay);
4364 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4366 /* If we are on invisible text, skip over it. */
4367 if (invis != 0 && start_charpos < it->end_charpos)
4369 /* Record whether we have to display an ellipsis for the
4370 invisible text. */
4371 bool display_ellipsis_p = invis == 2;
4373 handled = HANDLED_RECOMPUTE_PROPS;
4375 /* Loop skipping over invisible text. The loop is left at
4376 ZV or with IT on the first char being visible again. */
4379 /* Try to skip some invisible text. Return value is the
4380 position reached which can be equal to where we start
4381 if there is nothing invisible there. This skips both
4382 over invisible text properties and overlays with
4383 invisible property. */
4384 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4386 /* If we skipped nothing at all we weren't at invisible
4387 text in the first place. If everything to the end of
4388 the buffer was skipped, end the loop. */
4389 if (newpos == tem || newpos >= ZV)
4390 invis = 0;
4391 else
4393 /* We skipped some characters but not necessarily
4394 all there are. Check if we ended up on visible
4395 text. Fget_char_property returns the property of
4396 the char before the given position, i.e. if we
4397 get invis = 0, this means that the char at
4398 newpos is visible. */
4399 pos = make_number (newpos);
4400 prop = Fget_char_property (pos, Qinvisible, it->window);
4401 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4404 /* If we ended up on invisible text, proceed to
4405 skip starting with next_stop. */
4406 if (invis != 0)
4407 tem = next_stop;
4409 /* If there are adjacent invisible texts, don't lose the
4410 second one's ellipsis. */
4411 if (invis == 2)
4412 display_ellipsis_p = true;
4414 while (invis != 0);
4416 /* The position newpos is now either ZV or on visible text. */
4417 if (it->bidi_p)
4419 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4420 bool on_newline
4421 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4422 bool after_newline
4423 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4425 /* If the invisible text ends on a newline or on a
4426 character after a newline, we can avoid the costly,
4427 character by character, bidi iteration to NEWPOS, and
4428 instead simply reseat the iterator there. That's
4429 because all bidi reordering information is tossed at
4430 the newline. This is a big win for modes that hide
4431 complete lines, like Outline, Org, etc. */
4432 if (on_newline || after_newline)
4434 struct text_pos tpos;
4435 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4437 SET_TEXT_POS (tpos, newpos, bpos);
4438 reseat_1 (it, tpos, false);
4439 /* If we reseat on a newline/ZV, we need to prep the
4440 bidi iterator for advancing to the next character
4441 after the newline/EOB, keeping the current paragraph
4442 direction (so that PRODUCE_GLYPHS does TRT wrt
4443 prepending/appending glyphs to a glyph row). */
4444 if (on_newline)
4446 it->bidi_it.first_elt = false;
4447 it->bidi_it.paragraph_dir = pdir;
4448 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4449 it->bidi_it.nchars = 1;
4450 it->bidi_it.ch_len = 1;
4453 else /* Must use the slow method. */
4455 /* With bidi iteration, the region of invisible text
4456 could start and/or end in the middle of a
4457 non-base embedding level. Therefore, we need to
4458 skip invisible text using the bidi iterator,
4459 starting at IT's current position, until we find
4460 ourselves outside of the invisible text.
4461 Skipping invisible text _after_ bidi iteration
4462 avoids affecting the visual order of the
4463 displayed text when invisible properties are
4464 added or removed. */
4465 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4467 /* If we were `reseat'ed to a new paragraph,
4468 determine the paragraph base direction. We
4469 need to do it now because
4470 next_element_from_buffer may not have a
4471 chance to do it, if we are going to skip any
4472 text at the beginning, which resets the
4473 FIRST_ELT flag. */
4474 bidi_paragraph_init (it->paragraph_embedding,
4475 &it->bidi_it, true);
4479 bidi_move_to_visually_next (&it->bidi_it);
4481 while (it->stop_charpos <= it->bidi_it.charpos
4482 && it->bidi_it.charpos < newpos);
4483 IT_CHARPOS (*it) = it->bidi_it.charpos;
4484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4485 /* If we overstepped NEWPOS, record its position in
4486 the iterator, so that we skip invisible text if
4487 later the bidi iteration lands us in the
4488 invisible region again. */
4489 if (IT_CHARPOS (*it) >= newpos)
4490 it->prev_stop = newpos;
4493 else
4495 IT_CHARPOS (*it) = newpos;
4496 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4499 if (display_ellipsis_p)
4501 /* Make sure that the glyphs of the ellipsis will get
4502 correct `charpos' values. If we would not update
4503 it->position here, the glyphs would belong to the
4504 last visible character _before_ the invisible
4505 text, which confuses `set_cursor_from_row'.
4507 We use the last invisible position instead of the
4508 first because this way the cursor is always drawn on
4509 the first "." of the ellipsis, whenever PT is inside
4510 the invisible text. Otherwise the cursor would be
4511 placed _after_ the ellipsis when the point is after the
4512 first invisible character. */
4513 if (!STRINGP (it->object))
4515 it->position.charpos = newpos - 1;
4516 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4520 /* If there are before-strings at the start of invisible
4521 text, and the text is invisible because of a text
4522 property, arrange to show before-strings because 20.x did
4523 it that way. (If the text is invisible because of an
4524 overlay property instead of a text property, this is
4525 already handled in the overlay code.) */
4526 if (NILP (overlay)
4527 && get_overlay_strings (it, it->stop_charpos))
4529 handled = HANDLED_RECOMPUTE_PROPS;
4530 if (it->sp > 0)
4532 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4533 /* The call to get_overlay_strings above recomputes
4534 it->stop_charpos, but it only considers changes
4535 in properties and overlays beyond iterator's
4536 current position. This causes us to miss changes
4537 that happen exactly where the invisible property
4538 ended. So we play it safe here and force the
4539 iterator to check for potential stop positions
4540 immediately after the invisible text. Note that
4541 if get_overlay_strings returns true, it
4542 normally also pushed the iterator stack, so we
4543 need to update the stop position in the slot
4544 below the current one. */
4545 it->stack[it->sp - 1].stop_charpos
4546 = CHARPOS (it->stack[it->sp - 1].current.pos);
4549 else if (display_ellipsis_p)
4551 it->ellipsis_p = true;
4552 /* Let the ellipsis display before
4553 considering any properties of the following char.
4554 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4555 handled = HANDLED_RETURN;
4560 return handled;
4564 /* Make iterator IT return `...' next.
4565 Replaces LEN characters from buffer. */
4567 static void
4568 setup_for_ellipsis (struct it *it, int len)
4570 /* Use the display table definition for `...'. Invalid glyphs
4571 will be handled by the method returning elements from dpvec. */
4572 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4574 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4575 it->dpvec = v->contents;
4576 it->dpend = v->contents + v->header.size;
4578 else
4580 /* Default `...'. */
4581 it->dpvec = default_invis_vector;
4582 it->dpend = default_invis_vector + 3;
4585 it->dpvec_char_len = len;
4586 it->current.dpvec_index = 0;
4587 it->dpvec_face_id = -1;
4589 /* Use IT->saved_face_id for the ellipsis, so that it has the same
4590 face as the preceding text. IT->saved_face_id was set in
4591 handle_stop to the face of the preceding character, and will be
4592 different from IT->face_id only if the invisible text skipped in
4593 handle_invisible_prop has some non-default face on its first
4594 character. We thus ignore the face of the invisible text when we
4595 display the ellipsis. IT's face is restored in set_iterator_to_next. */
4596 if (it->saved_face_id >= 0)
4597 it->face_id = it->saved_face_id;
4599 /* If the ellipsis represents buffer text, it means we advanced in
4600 the buffer, so we should no longer ignore overlay strings. */
4601 if (it->method == GET_FROM_BUFFER)
4602 it->ignore_overlay_strings_at_pos_p = false;
4604 it->method = GET_FROM_DISPLAY_VECTOR;
4605 it->ellipsis_p = true;
4610 /***********************************************************************
4611 'display' property
4612 ***********************************************************************/
4614 /* Set up iterator IT from `display' property at its current position.
4615 Called from handle_stop.
4616 We return HANDLED_RETURN if some part of the display property
4617 overrides the display of the buffer text itself.
4618 Otherwise we return HANDLED_NORMALLY. */
4620 static enum prop_handled
4621 handle_display_prop (struct it *it)
4623 Lisp_Object propval, object, overlay;
4624 struct text_pos *position;
4625 ptrdiff_t bufpos;
4626 /* Nonzero if some property replaces the display of the text itself. */
4627 int display_replaced = 0;
4629 if (STRINGP (it->string))
4631 object = it->string;
4632 position = &it->current.string_pos;
4633 bufpos = CHARPOS (it->current.pos);
4635 else
4637 XSETWINDOW (object, it->w);
4638 position = &it->current.pos;
4639 bufpos = CHARPOS (*position);
4642 /* Reset those iterator values set from display property values. */
4643 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4644 it->space_width = Qnil;
4645 it->font_height = Qnil;
4646 it->voffset = 0;
4648 /* We don't support recursive `display' properties, i.e. string
4649 values that have a string `display' property, that have a string
4650 `display' property etc. */
4651 if (!it->string_from_display_prop_p)
4652 it->area = TEXT_AREA;
4654 propval = get_char_property_and_overlay (make_number (position->charpos),
4655 Qdisplay, object, &overlay);
4656 if (NILP (propval))
4657 return HANDLED_NORMALLY;
4658 /* Now OVERLAY is the overlay that gave us this property, or nil
4659 if it was a text property. */
4661 if (!STRINGP (it->string))
4662 object = it->w->contents;
4664 display_replaced = handle_display_spec (it, propval, object, overlay,
4665 position, bufpos,
4666 FRAME_WINDOW_P (it->f));
4667 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4670 /* Subroutine of handle_display_prop. Returns non-zero if the display
4671 specification in SPEC is a replacing specification, i.e. it would
4672 replace the text covered by `display' property with something else,
4673 such as an image or a display string. If SPEC includes any kind or
4674 `(space ...) specification, the value is 2; this is used by
4675 compute_display_string_pos, which see.
4677 See handle_single_display_spec for documentation of arguments.
4678 FRAME_WINDOW_P is true if the window being redisplayed is on a
4679 GUI frame; this argument is used only if IT is NULL, see below.
4681 IT can be NULL, if this is called by the bidi reordering code
4682 through compute_display_string_pos, which see. In that case, this
4683 function only examines SPEC, but does not otherwise "handle" it, in
4684 the sense that it doesn't set up members of IT from the display
4685 spec. */
4686 static int
4687 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, bool frame_window_p)
4691 int replacing = 0;
4693 if (CONSP (spec)
4694 /* Simple specifications. */
4695 && !EQ (XCAR (spec), Qimage)
4696 #ifdef HAVE_XWIDGETS
4697 && !EQ (XCAR (spec), Qxwidget)
4698 #endif
4699 && !EQ (XCAR (spec), Qspace)
4700 && !EQ (XCAR (spec), Qwhen)
4701 && !EQ (XCAR (spec), Qslice)
4702 && !EQ (XCAR (spec), Qspace_width)
4703 && !EQ (XCAR (spec), Qheight)
4704 && !EQ (XCAR (spec), Qraise)
4705 /* Marginal area specifications. */
4706 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4707 && !EQ (XCAR (spec), Qleft_fringe)
4708 && !EQ (XCAR (spec), Qright_fringe)
4709 && !NILP (XCAR (spec)))
4711 for (; CONSP (spec); spec = XCDR (spec))
4713 int rv = handle_single_display_spec (it, XCAR (spec), object,
4714 overlay, position, bufpos,
4715 replacing, frame_window_p);
4716 if (rv != 0)
4718 replacing = rv;
4719 /* If some text in a string is replaced, `position' no
4720 longer points to the position of `object'. */
4721 if (!it || STRINGP (object))
4722 break;
4726 else if (VECTORP (spec))
4728 ptrdiff_t i;
4729 for (i = 0; i < ASIZE (spec); ++i)
4731 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4732 overlay, position, bufpos,
4733 replacing, frame_window_p);
4734 if (rv != 0)
4736 replacing = rv;
4737 /* If some text in a string is replaced, `position' no
4738 longer points to the position of `object'. */
4739 if (!it || STRINGP (object))
4740 break;
4744 else
4745 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4746 bufpos, 0, frame_window_p);
4747 return replacing;
4750 /* Value is the position of the end of the `display' property starting
4751 at START_POS in OBJECT. */
4753 static struct text_pos
4754 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4756 Lisp_Object end;
4757 struct text_pos end_pos;
4759 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4760 Qdisplay, object, Qnil);
4761 CHARPOS (end_pos) = XFASTINT (end);
4762 if (STRINGP (object))
4763 compute_string_pos (&end_pos, start_pos, it->string);
4764 else
4765 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4767 return end_pos;
4771 /* Set up IT from a single `display' property specification SPEC. OBJECT
4772 is the object in which the `display' property was found. *POSITION
4773 is the position in OBJECT at which the `display' property was found.
4774 BUFPOS is the buffer position of OBJECT (different from POSITION if
4775 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4776 previously saw a display specification which already replaced text
4777 display with something else, for example an image; we ignore such
4778 properties after the first one has been processed.
4780 OVERLAY is the overlay this `display' property came from,
4781 or nil if it was a text property.
4783 If SPEC is a `space' or `image' specification, and in some other
4784 cases too, set *POSITION to the position where the `display'
4785 property ends.
4787 If IT is NULL, only examine the property specification in SPEC, but
4788 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4789 is intended to be displayed in a window on a GUI frame.
4791 Value is non-zero if something was found which replaces the display
4792 of buffer or string text. */
4794 static int
4795 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4796 Lisp_Object overlay, struct text_pos *position,
4797 ptrdiff_t bufpos, int display_replaced,
4798 bool frame_window_p)
4800 Lisp_Object form;
4801 Lisp_Object location, value;
4802 struct text_pos start_pos = *position;
4804 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4805 If the result is non-nil, use VALUE instead of SPEC. */
4806 form = Qt;
4807 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4809 spec = XCDR (spec);
4810 if (!CONSP (spec))
4811 return 0;
4812 form = XCAR (spec);
4813 spec = XCDR (spec);
4816 if (!NILP (form) && !EQ (form, Qt))
4818 ptrdiff_t count = SPECPDL_INDEX ();
4820 /* Bind `object' to the object having the `display' property, a
4821 buffer or string. Bind `position' to the position in the
4822 object where the property was found, and `buffer-position'
4823 to the current position in the buffer. */
4825 if (NILP (object))
4826 XSETBUFFER (object, current_buffer);
4827 specbind (Qobject, object);
4828 specbind (Qposition, make_number (CHARPOS (*position)));
4829 specbind (Qbuffer_position, make_number (bufpos));
4830 form = safe_eval (form);
4831 unbind_to (count, Qnil);
4834 if (NILP (form))
4835 return 0;
4837 /* Handle `(height HEIGHT)' specifications. */
4838 if (CONSP (spec)
4839 && EQ (XCAR (spec), Qheight)
4840 && CONSP (XCDR (spec)))
4842 if (it)
4844 if (!FRAME_WINDOW_P (it->f))
4845 return 0;
4847 it->font_height = XCAR (XCDR (spec));
4848 if (!NILP (it->font_height))
4850 int new_height = -1;
4852 if (CONSP (it->font_height)
4853 && (EQ (XCAR (it->font_height), Qplus)
4854 || EQ (XCAR (it->font_height), Qminus))
4855 && CONSP (XCDR (it->font_height))
4856 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4858 /* `(+ N)' or `(- N)' where N is an integer. */
4859 int steps = XINT (XCAR (XCDR (it->font_height)));
4860 if (EQ (XCAR (it->font_height), Qplus))
4861 steps = - steps;
4862 it->face_id = smaller_face (it->f, it->face_id, steps);
4864 else if (FUNCTIONP (it->font_height))
4866 /* Call function with current height as argument.
4867 Value is the new height. */
4868 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4869 Lisp_Object height;
4870 height = safe_call1 (it->font_height,
4871 face->lface[LFACE_HEIGHT_INDEX]);
4872 if (NUMBERP (height))
4873 new_height = XFLOATINT (height);
4875 else if (NUMBERP (it->font_height))
4877 /* Value is a multiple of the canonical char height. */
4878 struct face *f;
4880 f = FACE_FROM_ID (it->f,
4881 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4882 new_height = (XFLOATINT (it->font_height)
4883 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4885 else
4887 /* Evaluate IT->font_height with `height' bound to the
4888 current specified height to get the new height. */
4889 ptrdiff_t count = SPECPDL_INDEX ();
4890 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4892 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4893 value = safe_eval (it->font_height);
4894 unbind_to (count, Qnil);
4896 if (NUMBERP (value))
4897 new_height = XFLOATINT (value);
4900 if (new_height > 0)
4901 it->face_id = face_with_height (it->f, it->face_id, new_height);
4905 return 0;
4908 /* Handle `(space-width WIDTH)'. */
4909 if (CONSP (spec)
4910 && EQ (XCAR (spec), Qspace_width)
4911 && CONSP (XCDR (spec)))
4913 if (it)
4915 if (!FRAME_WINDOW_P (it->f))
4916 return 0;
4918 value = XCAR (XCDR (spec));
4919 if (NUMBERP (value) && XFLOATINT (value) > 0)
4920 it->space_width = value;
4923 return 0;
4926 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4927 if (CONSP (spec)
4928 && EQ (XCAR (spec), Qslice))
4930 Lisp_Object tem;
4932 if (it)
4934 if (!FRAME_WINDOW_P (it->f))
4935 return 0;
4937 if (tem = XCDR (spec), CONSP (tem))
4939 it->slice.x = XCAR (tem);
4940 if (tem = XCDR (tem), CONSP (tem))
4942 it->slice.y = XCAR (tem);
4943 if (tem = XCDR (tem), CONSP (tem))
4945 it->slice.width = XCAR (tem);
4946 if (tem = XCDR (tem), CONSP (tem))
4947 it->slice.height = XCAR (tem);
4953 return 0;
4956 /* Handle `(raise FACTOR)'. */
4957 if (CONSP (spec)
4958 && EQ (XCAR (spec), Qraise)
4959 && CONSP (XCDR (spec)))
4961 if (it)
4963 if (!FRAME_WINDOW_P (it->f))
4964 return 0;
4966 #ifdef HAVE_WINDOW_SYSTEM
4967 value = XCAR (XCDR (spec));
4968 if (NUMBERP (value))
4970 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4971 it->voffset = - (XFLOATINT (value)
4972 * (normal_char_height (face->font, -1)));
4974 #endif /* HAVE_WINDOW_SYSTEM */
4977 return 0;
4980 /* Don't handle the other kinds of display specifications
4981 inside a string that we got from a `display' property. */
4982 if (it && it->string_from_display_prop_p)
4983 return 0;
4985 /* Characters having this form of property are not displayed, so
4986 we have to find the end of the property. */
4987 if (it)
4989 start_pos = *position;
4990 *position = display_prop_end (it, object, start_pos);
4991 /* If the display property comes from an overlay, don't consider
4992 any potential stop_charpos values before the end of that
4993 overlay. Since display_prop_end will happily find another
4994 'display' property coming from some other overlay or text
4995 property on buffer positions before this overlay's end, we
4996 need to ignore them, or else we risk displaying this
4997 overlay's display string/image twice. */
4998 if (!NILP (overlay))
5000 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
5002 if (ovendpos > CHARPOS (*position))
5003 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
5006 value = Qnil;
5008 /* Stop the scan at that end position--we assume that all
5009 text properties change there. */
5010 if (it)
5011 it->stop_charpos = position->charpos;
5013 /* Handle `(left-fringe BITMAP [FACE])'
5014 and `(right-fringe BITMAP [FACE])'. */
5015 if (CONSP (spec)
5016 && (EQ (XCAR (spec), Qleft_fringe)
5017 || EQ (XCAR (spec), Qright_fringe))
5018 && CONSP (XCDR (spec)))
5020 if (it)
5022 if (!FRAME_WINDOW_P (it->f))
5023 /* If we return here, POSITION has been advanced
5024 across the text with this property. */
5026 /* Synchronize the bidi iterator with POSITION. This is
5027 needed because we are not going to push the iterator
5028 on behalf of this display property, so there will be
5029 no pop_it call to do this synchronization for us. */
5030 if (it->bidi_p)
5032 it->position = *position;
5033 iterate_out_of_display_property (it);
5034 *position = it->position;
5036 return 1;
5039 else if (!frame_window_p)
5040 return 1;
5042 #ifdef HAVE_WINDOW_SYSTEM
5043 value = XCAR (XCDR (spec));
5044 int fringe_bitmap = SYMBOLP (value) ? lookup_fringe_bitmap (value) : 0;
5045 if (! fringe_bitmap)
5046 /* If we return here, POSITION has been advanced
5047 across the text with this property. */
5049 if (it && it->bidi_p)
5051 it->position = *position;
5052 iterate_out_of_display_property (it);
5053 *position = it->position;
5055 return 1;
5058 if (it)
5060 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5062 if (CONSP (XCDR (XCDR (spec))))
5064 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5065 int face_id2 = lookup_derived_face (it->f, face_name,
5066 FRINGE_FACE_ID, false);
5067 if (face_id2 >= 0)
5068 face_id = face_id2;
5071 /* Save current settings of IT so that we can restore them
5072 when we are finished with the glyph property value. */
5073 push_it (it, position);
5075 it->area = TEXT_AREA;
5076 it->what = IT_IMAGE;
5077 it->image_id = -1; /* no image */
5078 it->position = start_pos;
5079 it->object = NILP (object) ? it->w->contents : object;
5080 it->method = GET_FROM_IMAGE;
5081 it->from_overlay = Qnil;
5082 it->face_id = face_id;
5083 it->from_disp_prop_p = true;
5085 /* Say that we haven't consumed the characters with
5086 `display' property yet. The call to pop_it in
5087 set_iterator_to_next will clean this up. */
5088 *position = start_pos;
5090 if (EQ (XCAR (spec), Qleft_fringe))
5092 it->left_user_fringe_bitmap = fringe_bitmap;
5093 it->left_user_fringe_face_id = face_id;
5095 else
5097 it->right_user_fringe_bitmap = fringe_bitmap;
5098 it->right_user_fringe_face_id = face_id;
5101 #endif /* HAVE_WINDOW_SYSTEM */
5102 return 1;
5105 /* Prepare to handle `((margin left-margin) ...)',
5106 `((margin right-margin) ...)' and `((margin nil) ...)'
5107 prefixes for display specifications. */
5108 location = Qunbound;
5109 if (CONSP (spec) && CONSP (XCAR (spec)))
5111 Lisp_Object tem;
5113 value = XCDR (spec);
5114 if (CONSP (value))
5115 value = XCAR (value);
5117 tem = XCAR (spec);
5118 if (EQ (XCAR (tem), Qmargin)
5119 && (tem = XCDR (tem),
5120 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5121 (NILP (tem)
5122 || EQ (tem, Qleft_margin)
5123 || EQ (tem, Qright_margin))))
5124 location = tem;
5127 if (EQ (location, Qunbound))
5129 location = Qnil;
5130 value = spec;
5133 /* After this point, VALUE is the property after any
5134 margin prefix has been stripped. It must be a string,
5135 an image specification, or `(space ...)'.
5137 LOCATION specifies where to display: `left-margin',
5138 `right-margin' or nil. */
5140 bool valid_p = (STRINGP (value)
5141 #ifdef HAVE_WINDOW_SYSTEM
5142 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5143 && valid_image_p (value))
5144 #endif /* not HAVE_WINDOW_SYSTEM */
5145 || (CONSP (value) && EQ (XCAR (value), Qspace))
5146 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5147 && valid_xwidget_spec_p (value)));
5149 if (valid_p && display_replaced == 0)
5151 int retval = 1;
5153 if (!it)
5155 /* Callers need to know whether the display spec is any kind
5156 of `(space ...)' spec that is about to affect text-area
5157 display. */
5158 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5159 retval = 2;
5160 return retval;
5163 /* Save current settings of IT so that we can restore them
5164 when we are finished with the glyph property value. */
5165 push_it (it, position);
5166 it->from_overlay = overlay;
5167 it->from_disp_prop_p = true;
5169 if (NILP (location))
5170 it->area = TEXT_AREA;
5171 else if (EQ (location, Qleft_margin))
5172 it->area = LEFT_MARGIN_AREA;
5173 else
5174 it->area = RIGHT_MARGIN_AREA;
5176 if (STRINGP (value))
5178 it->string = value;
5179 it->multibyte_p = STRING_MULTIBYTE (it->string);
5180 it->current.overlay_string_index = -1;
5181 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5182 it->end_charpos = it->string_nchars = SCHARS (it->string);
5183 it->method = GET_FROM_STRING;
5184 it->stop_charpos = 0;
5185 it->prev_stop = 0;
5186 it->base_level_stop = 0;
5187 it->string_from_display_prop_p = true;
5188 /* Say that we haven't consumed the characters with
5189 `display' property yet. The call to pop_it in
5190 set_iterator_to_next will clean this up. */
5191 if (BUFFERP (object))
5192 *position = start_pos;
5194 /* Force paragraph direction to be that of the parent
5195 object. If the parent object's paragraph direction is
5196 not yet determined, default to L2R. */
5197 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5198 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5199 else
5200 it->paragraph_embedding = L2R;
5202 /* Set up the bidi iterator for this display string. */
5203 if (it->bidi_p)
5205 it->bidi_it.string.lstring = it->string;
5206 it->bidi_it.string.s = NULL;
5207 it->bidi_it.string.schars = it->end_charpos;
5208 it->bidi_it.string.bufpos = bufpos;
5209 it->bidi_it.string.from_disp_str = true;
5210 it->bidi_it.string.unibyte = !it->multibyte_p;
5211 it->bidi_it.w = it->w;
5212 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5215 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5217 it->method = GET_FROM_STRETCH;
5218 it->object = value;
5219 *position = it->position = start_pos;
5220 retval = 1 + (it->area == TEXT_AREA);
5222 else if (valid_xwidget_spec_p (value))
5224 it->what = IT_XWIDGET;
5225 it->method = GET_FROM_XWIDGET;
5226 it->position = start_pos;
5227 it->object = NILP (object) ? it->w->contents : object;
5228 *position = start_pos;
5229 it->xwidget = lookup_xwidget (value);
5231 #ifdef HAVE_WINDOW_SYSTEM
5232 else
5234 it->what = IT_IMAGE;
5235 it->image_id = lookup_image (it->f, value);
5236 it->position = start_pos;
5237 it->object = NILP (object) ? it->w->contents : object;
5238 it->method = GET_FROM_IMAGE;
5240 /* Say that we haven't consumed the characters with
5241 `display' property yet. The call to pop_it in
5242 set_iterator_to_next will clean this up. */
5243 *position = start_pos;
5245 #endif /* HAVE_WINDOW_SYSTEM */
5247 return retval;
5250 /* Invalid property or property not supported. Restore
5251 POSITION to what it was before. */
5252 *position = start_pos;
5253 return 0;
5256 /* Check if PROP is a display property value whose text should be
5257 treated as intangible. OVERLAY is the overlay from which PROP
5258 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5259 specify the buffer position covered by PROP. */
5261 bool
5262 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5263 ptrdiff_t charpos, ptrdiff_t bytepos)
5265 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5266 struct text_pos position;
5268 SET_TEXT_POS (position, charpos, bytepos);
5269 return (handle_display_spec (NULL, prop, Qnil, overlay,
5270 &position, charpos, frame_window_p)
5271 != 0);
5275 /* Return true if PROP is a display sub-property value containing STRING.
5277 Implementation note: this and the following function are really
5278 special cases of handle_display_spec and
5279 handle_single_display_spec, and should ideally use the same code.
5280 Until they do, these two pairs must be consistent and must be
5281 modified in sync. */
5283 static bool
5284 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5286 if (EQ (string, prop))
5287 return true;
5289 /* Skip over `when FORM'. */
5290 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5292 prop = XCDR (prop);
5293 if (!CONSP (prop))
5294 return false;
5295 /* Actually, the condition following `when' should be eval'ed,
5296 like handle_single_display_spec does, and we should return
5297 false if it evaluates to nil. However, this function is
5298 called only when the buffer was already displayed and some
5299 glyph in the glyph matrix was found to come from a display
5300 string. Therefore, the condition was already evaluated, and
5301 the result was non-nil, otherwise the display string wouldn't
5302 have been displayed and we would have never been called for
5303 this property. Thus, we can skip the evaluation and assume
5304 its result is non-nil. */
5305 prop = XCDR (prop);
5308 if (CONSP (prop))
5309 /* Skip over `margin LOCATION'. */
5310 if (EQ (XCAR (prop), Qmargin))
5312 prop = XCDR (prop);
5313 if (!CONSP (prop))
5314 return false;
5316 prop = XCDR (prop);
5317 if (!CONSP (prop))
5318 return false;
5321 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5325 /* Return true if STRING appears in the `display' property PROP. */
5327 static bool
5328 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5330 if (CONSP (prop)
5331 && !EQ (XCAR (prop), Qwhen)
5332 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5334 /* A list of sub-properties. */
5335 while (CONSP (prop))
5337 if (single_display_spec_string_p (XCAR (prop), string))
5338 return true;
5339 prop = XCDR (prop);
5342 else if (VECTORP (prop))
5344 /* A vector of sub-properties. */
5345 ptrdiff_t i;
5346 for (i = 0; i < ASIZE (prop); ++i)
5347 if (single_display_spec_string_p (AREF (prop, i), string))
5348 return true;
5350 else
5351 return single_display_spec_string_p (prop, string);
5353 return false;
5356 /* Look for STRING in overlays and text properties in the current
5357 buffer, between character positions FROM and TO (excluding TO).
5358 BACK_P means look back (in this case, TO is supposed to be
5359 less than FROM).
5360 Value is the first character position where STRING was found, or
5361 zero if it wasn't found before hitting TO.
5363 This function may only use code that doesn't eval because it is
5364 called asynchronously from note_mouse_highlight. */
5366 static ptrdiff_t
5367 string_buffer_position_lim (Lisp_Object string,
5368 ptrdiff_t from, ptrdiff_t to, bool back_p)
5370 Lisp_Object limit, prop, pos;
5371 bool found = false;
5373 pos = make_number (max (from, BEGV));
5375 if (!back_p) /* looking forward */
5377 limit = make_number (min (to, ZV));
5378 while (!found && !EQ (pos, limit))
5380 prop = Fget_char_property (pos, Qdisplay, Qnil);
5381 if (!NILP (prop) && display_prop_string_p (prop, string))
5382 found = true;
5383 else
5384 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5385 limit);
5388 else /* looking back */
5390 limit = make_number (max (to, BEGV));
5391 while (!found && !EQ (pos, limit))
5393 prop = Fget_char_property (pos, Qdisplay, Qnil);
5394 if (!NILP (prop) && display_prop_string_p (prop, string))
5395 found = true;
5396 else
5397 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5398 limit);
5402 return found ? XINT (pos) : 0;
5405 /* Determine which buffer position in current buffer STRING comes from.
5406 AROUND_CHARPOS is an approximate position where it could come from.
5407 Value is the buffer position or 0 if it couldn't be determined.
5409 This function is necessary because we don't record buffer positions
5410 in glyphs generated from strings (to keep struct glyph small).
5411 This function may only use code that doesn't eval because it is
5412 called asynchronously from note_mouse_highlight. */
5414 static ptrdiff_t
5415 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5417 const int MAX_DISTANCE = 1000;
5418 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5419 around_charpos + MAX_DISTANCE,
5420 false);
5422 if (!found)
5423 found = string_buffer_position_lim (string, around_charpos,
5424 around_charpos - MAX_DISTANCE, true);
5425 return found;
5430 /***********************************************************************
5431 `composition' property
5432 ***********************************************************************/
5434 /* Set up iterator IT from `composition' property at its current
5435 position. Called from handle_stop. */
5437 static enum prop_handled
5438 handle_composition_prop (struct it *it)
5440 Lisp_Object prop, string;
5441 ptrdiff_t pos, pos_byte, start, end;
5443 if (STRINGP (it->string))
5445 unsigned char *s;
5447 pos = IT_STRING_CHARPOS (*it);
5448 pos_byte = IT_STRING_BYTEPOS (*it);
5449 string = it->string;
5450 s = SDATA (string) + pos_byte;
5451 it->c = STRING_CHAR (s);
5453 else
5455 pos = IT_CHARPOS (*it);
5456 pos_byte = IT_BYTEPOS (*it);
5457 string = Qnil;
5458 it->c = FETCH_CHAR (pos_byte);
5461 /* If there's a valid composition and point is not inside of the
5462 composition (in the case that the composition is from the current
5463 buffer), draw a glyph composed from the composition components. */
5464 if (find_composition (pos, -1, &start, &end, &prop, string)
5465 && composition_valid_p (start, end, prop)
5466 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5468 if (start < pos)
5469 /* As we can't handle this situation (perhaps font-lock added
5470 a new composition), we just return here hoping that next
5471 redisplay will detect this composition much earlier. */
5472 return HANDLED_NORMALLY;
5473 if (start != pos)
5475 if (STRINGP (it->string))
5476 pos_byte = string_char_to_byte (it->string, start);
5477 else
5478 pos_byte = CHAR_TO_BYTE (start);
5480 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5481 prop, string);
5483 if (it->cmp_it.id >= 0)
5485 it->cmp_it.ch = -1;
5486 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5487 it->cmp_it.nglyphs = -1;
5491 return HANDLED_NORMALLY;
5496 /***********************************************************************
5497 Overlay strings
5498 ***********************************************************************/
5500 /* The following structure is used to record overlay strings for
5501 later sorting in load_overlay_strings. */
5503 struct overlay_entry
5505 Lisp_Object overlay;
5506 Lisp_Object string;
5507 EMACS_INT priority;
5508 bool after_string_p;
5512 /* Set up iterator IT from overlay strings at its current position.
5513 Called from handle_stop. */
5515 static enum prop_handled
5516 handle_overlay_change (struct it *it)
5518 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5519 return HANDLED_RECOMPUTE_PROPS;
5520 else
5521 return HANDLED_NORMALLY;
5525 /* Set up the next overlay string for delivery by IT, if there is an
5526 overlay string to deliver. Called by set_iterator_to_next when the
5527 end of the current overlay string is reached. If there are more
5528 overlay strings to display, IT->string and
5529 IT->current.overlay_string_index are set appropriately here.
5530 Otherwise IT->string is set to nil. */
5532 static void
5533 next_overlay_string (struct it *it)
5535 ++it->current.overlay_string_index;
5536 if (it->current.overlay_string_index == it->n_overlay_strings)
5538 /* No more overlay strings. Restore IT's settings to what
5539 they were before overlay strings were processed, and
5540 continue to deliver from current_buffer. */
5542 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5543 pop_it (it);
5544 eassert (it->sp > 0
5545 || (NILP (it->string)
5546 && it->method == GET_FROM_BUFFER
5547 && it->stop_charpos >= BEGV
5548 && it->stop_charpos <= it->end_charpos));
5549 it->current.overlay_string_index = -1;
5550 it->n_overlay_strings = 0;
5551 /* If there's an empty display string on the stack, pop the
5552 stack, to resync the bidi iterator with IT's position. Such
5553 empty strings are pushed onto the stack in
5554 get_overlay_strings_1. */
5555 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5556 pop_it (it);
5558 /* Since we've exhausted overlay strings at this buffer
5559 position, set the flag to ignore overlays until we move to
5560 another position. (The flag will be reset in
5561 next_element_from_buffer.) But don't do that if the overlay
5562 strings were loaded at position other than the current one,
5563 which could happen if we called pop_it above, or if the
5564 overlay strings were loaded by handle_invisible_prop at the
5565 beginning of invisible text. */
5566 if (it->overlay_strings_charpos == IT_CHARPOS (*it))
5567 it->ignore_overlay_strings_at_pos_p = true;
5569 /* If we're at the end of the buffer, record that we have
5570 processed the overlay strings there already, so that
5571 next_element_from_buffer doesn't try it again. */
5572 if (NILP (it->string)
5573 && IT_CHARPOS (*it) >= it->end_charpos
5574 && it->overlay_strings_charpos >= it->end_charpos)
5575 it->overlay_strings_at_end_processed_p = true;
5576 /* Note: we reset overlay_strings_charpos only here, to make
5577 sure the just-processed overlays were indeed at EOB.
5578 Otherwise, overlays on text with invisible text property,
5579 which are processed with IT's position past the invisible
5580 text, might fool us into thinking the overlays at EOB were
5581 already processed (linum-mode can cause this, for
5582 example). */
5583 it->overlay_strings_charpos = -1;
5585 else
5587 /* There are more overlay strings to process. If
5588 IT->current.overlay_string_index has advanced to a position
5589 where we must load IT->overlay_strings with more strings, do
5590 it. We must load at the IT->overlay_strings_charpos where
5591 IT->n_overlay_strings was originally computed; when invisible
5592 text is present, this might not be IT_CHARPOS (Bug#7016). */
5593 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5595 if (it->current.overlay_string_index && i == 0)
5596 load_overlay_strings (it, it->overlay_strings_charpos);
5598 /* Initialize IT to deliver display elements from the overlay
5599 string. */
5600 it->string = it->overlay_strings[i];
5601 it->multibyte_p = STRING_MULTIBYTE (it->string);
5602 SET_TEXT_POS (it->current.string_pos, 0, 0);
5603 it->method = GET_FROM_STRING;
5604 it->stop_charpos = 0;
5605 it->end_charpos = SCHARS (it->string);
5606 if (it->cmp_it.stop_pos >= 0)
5607 it->cmp_it.stop_pos = 0;
5608 it->prev_stop = 0;
5609 it->base_level_stop = 0;
5611 /* Set up the bidi iterator for this overlay string. */
5612 if (it->bidi_p)
5614 it->bidi_it.string.lstring = it->string;
5615 it->bidi_it.string.s = NULL;
5616 it->bidi_it.string.schars = SCHARS (it->string);
5617 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5618 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5619 it->bidi_it.string.unibyte = !it->multibyte_p;
5620 it->bidi_it.w = it->w;
5621 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5625 CHECK_IT (it);
5629 /* Compare two overlay_entry structures E1 and E2. Used as a
5630 comparison function for qsort in load_overlay_strings. Overlay
5631 strings for the same position are sorted so that
5633 1. All after-strings come in front of before-strings, except
5634 when they come from the same overlay.
5636 2. Within after-strings, strings are sorted so that overlay strings
5637 from overlays with higher priorities come first.
5639 2. Within before-strings, strings are sorted so that overlay
5640 strings from overlays with higher priorities come last.
5642 Value is analogous to strcmp. */
5645 static int
5646 compare_overlay_entries (const void *e1, const void *e2)
5648 struct overlay_entry const *entry1 = e1;
5649 struct overlay_entry const *entry2 = e2;
5650 int result;
5652 if (entry1->after_string_p != entry2->after_string_p)
5654 /* Let after-strings appear in front of before-strings if
5655 they come from different overlays. */
5656 if (EQ (entry1->overlay, entry2->overlay))
5657 result = entry1->after_string_p ? 1 : -1;
5658 else
5659 result = entry1->after_string_p ? -1 : 1;
5661 else if (entry1->priority != entry2->priority)
5663 if (entry1->after_string_p)
5664 /* After-strings sorted in order of decreasing priority. */
5665 result = entry2->priority < entry1->priority ? -1 : 1;
5666 else
5667 /* Before-strings sorted in order of increasing priority. */
5668 result = entry1->priority < entry2->priority ? -1 : 1;
5670 else
5671 result = 0;
5673 return result;
5677 /* Load the vector IT->overlay_strings with overlay strings from IT's
5678 current buffer position, or from CHARPOS if that is > 0. Set
5679 IT->n_overlays to the total number of overlay strings found.
5681 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5682 a time. On entry into load_overlay_strings,
5683 IT->current.overlay_string_index gives the number of overlay
5684 strings that have already been loaded by previous calls to this
5685 function.
5687 IT->add_overlay_start contains an additional overlay start
5688 position to consider for taking overlay strings from, if non-zero.
5689 This position comes into play when the overlay has an `invisible'
5690 property, and both before and after-strings. When we've skipped to
5691 the end of the overlay, because of its `invisible' property, we
5692 nevertheless want its before-string to appear.
5693 IT->add_overlay_start will contain the overlay start position
5694 in this case.
5696 Overlay strings are sorted so that after-string strings come in
5697 front of before-string strings. Within before and after-strings,
5698 strings are sorted by overlay priority. See also function
5699 compare_overlay_entries. */
5701 static void
5702 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5704 Lisp_Object overlay, window, str, invisible;
5705 struct Lisp_Overlay *ov;
5706 ptrdiff_t start, end;
5707 ptrdiff_t n = 0, i, j;
5708 int invis;
5709 struct overlay_entry entriesbuf[20];
5710 ptrdiff_t size = ARRAYELTS (entriesbuf);
5711 struct overlay_entry *entries = entriesbuf;
5712 USE_SAFE_ALLOCA;
5714 if (charpos <= 0)
5715 charpos = IT_CHARPOS (*it);
5717 /* Append the overlay string STRING of overlay OVERLAY to vector
5718 `entries' which has size `size' and currently contains `n'
5719 elements. AFTER_P means STRING is an after-string of
5720 OVERLAY. */
5721 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5722 do \
5724 Lisp_Object priority; \
5726 if (n == size) \
5728 struct overlay_entry *old = entries; \
5729 SAFE_NALLOCA (entries, 2, size); \
5730 memcpy (entries, old, size * sizeof *entries); \
5731 size *= 2; \
5734 entries[n].string = (STRING); \
5735 entries[n].overlay = (OVERLAY); \
5736 priority = Foverlay_get ((OVERLAY), Qpriority); \
5737 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5738 entries[n].after_string_p = (AFTER_P); \
5739 ++n; \
5741 while (false)
5743 /* Process overlay before the overlay center. */
5744 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5746 XSETMISC (overlay, ov);
5747 eassert (OVERLAYP (overlay));
5748 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5749 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5751 if (end < charpos)
5752 break;
5754 /* Skip this overlay if it doesn't start or end at IT's current
5755 position. */
5756 if (end != charpos && start != charpos)
5757 continue;
5759 /* Skip this overlay if it doesn't apply to IT->w. */
5760 window = Foverlay_get (overlay, Qwindow);
5761 if (WINDOWP (window) && XWINDOW (window) != it->w)
5762 continue;
5764 /* If the text ``under'' the overlay is invisible, both before-
5765 and after-strings from this overlay are visible; start and
5766 end position are indistinguishable. */
5767 invisible = Foverlay_get (overlay, Qinvisible);
5768 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5770 /* If overlay has a non-empty before-string, record it. */
5771 if ((start == charpos || (end == charpos && invis != 0))
5772 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5773 && SCHARS (str))
5774 RECORD_OVERLAY_STRING (overlay, str, false);
5776 /* If overlay has a non-empty after-string, record it. */
5777 if ((end == charpos || (start == charpos && invis != 0))
5778 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5779 && SCHARS (str))
5780 RECORD_OVERLAY_STRING (overlay, str, true);
5783 /* Process overlays after the overlay center. */
5784 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5786 XSETMISC (overlay, ov);
5787 eassert (OVERLAYP (overlay));
5788 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5789 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5791 if (start > charpos)
5792 break;
5794 /* Skip this overlay if it doesn't start or end at IT's current
5795 position. */
5796 if (end != charpos && start != charpos)
5797 continue;
5799 /* Skip this overlay if it doesn't apply to IT->w. */
5800 window = Foverlay_get (overlay, Qwindow);
5801 if (WINDOWP (window) && XWINDOW (window) != it->w)
5802 continue;
5804 /* If the text ``under'' the overlay is invisible, it has a zero
5805 dimension, and both before- and after-strings apply. */
5806 invisible = Foverlay_get (overlay, Qinvisible);
5807 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5809 /* If overlay has a non-empty before-string, record it. */
5810 if ((start == charpos || (end == charpos && invis != 0))
5811 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5812 && SCHARS (str))
5813 RECORD_OVERLAY_STRING (overlay, str, false);
5815 /* If overlay has a non-empty after-string, record it. */
5816 if ((end == charpos || (start == charpos && invis != 0))
5817 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5818 && SCHARS (str))
5819 RECORD_OVERLAY_STRING (overlay, str, true);
5822 #undef RECORD_OVERLAY_STRING
5824 /* Sort entries. */
5825 if (n > 1)
5826 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5828 /* Record number of overlay strings, and where we computed it. */
5829 it->n_overlay_strings = n;
5830 it->overlay_strings_charpos = charpos;
5832 /* IT->current.overlay_string_index is the number of overlay strings
5833 that have already been consumed by IT. Copy some of the
5834 remaining overlay strings to IT->overlay_strings. */
5835 i = 0;
5836 j = it->current.overlay_string_index;
5837 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5839 it->overlay_strings[i] = entries[j].string;
5840 it->string_overlays[i++] = entries[j++].overlay;
5843 CHECK_IT (it);
5844 SAFE_FREE ();
5848 /* Get the first chunk of overlay strings at IT's current buffer
5849 position, or at CHARPOS if that is > 0. Value is true if at
5850 least one overlay string was found. */
5852 static bool
5853 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5855 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5856 process. This fills IT->overlay_strings with strings, and sets
5857 IT->n_overlay_strings to the total number of strings to process.
5858 IT->pos.overlay_string_index has to be set temporarily to zero
5859 because load_overlay_strings needs this; it must be set to -1
5860 when no overlay strings are found because a zero value would
5861 indicate a position in the first overlay string. */
5862 it->current.overlay_string_index = 0;
5863 load_overlay_strings (it, charpos);
5865 /* If we found overlay strings, set up IT to deliver display
5866 elements from the first one. Otherwise set up IT to deliver
5867 from current_buffer. */
5868 if (it->n_overlay_strings)
5870 /* Make sure we know settings in current_buffer, so that we can
5871 restore meaningful values when we're done with the overlay
5872 strings. */
5873 if (compute_stop_p)
5874 compute_stop_pos (it);
5875 eassert (it->face_id >= 0);
5877 /* Save IT's settings. They are restored after all overlay
5878 strings have been processed. */
5879 eassert (!compute_stop_p || it->sp == 0);
5881 /* When called from handle_stop, there might be an empty display
5882 string loaded. In that case, don't bother saving it. But
5883 don't use this optimization with the bidi iterator, since we
5884 need the corresponding pop_it call to resync the bidi
5885 iterator's position with IT's position, after we are done
5886 with the overlay strings. (The corresponding call to pop_it
5887 in case of an empty display string is in
5888 next_overlay_string.) */
5889 if (!(!it->bidi_p
5890 && STRINGP (it->string) && !SCHARS (it->string)))
5891 push_it (it, NULL);
5893 /* Set up IT to deliver display elements from the first overlay
5894 string. */
5895 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5896 it->string = it->overlay_strings[0];
5897 it->from_overlay = Qnil;
5898 it->stop_charpos = 0;
5899 eassert (STRINGP (it->string));
5900 it->end_charpos = SCHARS (it->string);
5901 it->prev_stop = 0;
5902 it->base_level_stop = 0;
5903 it->multibyte_p = STRING_MULTIBYTE (it->string);
5904 it->method = GET_FROM_STRING;
5905 it->from_disp_prop_p = 0;
5907 /* Force paragraph direction to be that of the parent
5908 buffer. */
5909 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5910 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5911 else
5912 it->paragraph_embedding = L2R;
5914 /* Set up the bidi iterator for this overlay string. */
5915 if (it->bidi_p)
5917 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5919 it->bidi_it.string.lstring = it->string;
5920 it->bidi_it.string.s = NULL;
5921 it->bidi_it.string.schars = SCHARS (it->string);
5922 it->bidi_it.string.bufpos = pos;
5923 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5924 it->bidi_it.string.unibyte = !it->multibyte_p;
5925 it->bidi_it.w = it->w;
5926 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5928 return true;
5931 it->current.overlay_string_index = -1;
5932 return false;
5935 static bool
5936 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5938 it->string = Qnil;
5939 it->method = GET_FROM_BUFFER;
5941 get_overlay_strings_1 (it, charpos, true);
5943 CHECK_IT (it);
5945 /* Value is true if we found at least one overlay string. */
5946 return STRINGP (it->string);
5951 /***********************************************************************
5952 Saving and restoring state
5953 ***********************************************************************/
5955 /* Save current settings of IT on IT->stack. Called, for example,
5956 before setting up IT for an overlay string, to be able to restore
5957 IT's settings to what they were after the overlay string has been
5958 processed. If POSITION is non-NULL, it is the position to save on
5959 the stack instead of IT->position. */
5961 static void
5962 push_it (struct it *it, struct text_pos *position)
5964 struct iterator_stack_entry *p;
5966 eassert (it->sp < IT_STACK_SIZE);
5967 p = it->stack + it->sp;
5969 p->stop_charpos = it->stop_charpos;
5970 p->prev_stop = it->prev_stop;
5971 p->base_level_stop = it->base_level_stop;
5972 p->cmp_it = it->cmp_it;
5973 eassert (it->face_id >= 0);
5974 p->face_id = it->face_id;
5975 p->string = it->string;
5976 p->method = it->method;
5977 p->from_overlay = it->from_overlay;
5978 switch (p->method)
5980 case GET_FROM_IMAGE:
5981 p->u.image.object = it->object;
5982 p->u.image.image_id = it->image_id;
5983 p->u.image.slice = it->slice;
5984 break;
5985 case GET_FROM_STRETCH:
5986 p->u.stretch.object = it->object;
5987 break;
5988 case GET_FROM_XWIDGET:
5989 p->u.xwidget.object = it->object;
5990 break;
5991 case GET_FROM_BUFFER:
5992 case GET_FROM_DISPLAY_VECTOR:
5993 case GET_FROM_STRING:
5994 case GET_FROM_C_STRING:
5995 break;
5996 default:
5997 emacs_abort ();
5999 p->position = position ? *position : it->position;
6000 p->current = it->current;
6001 p->end_charpos = it->end_charpos;
6002 p->string_nchars = it->string_nchars;
6003 p->area = it->area;
6004 p->multibyte_p = it->multibyte_p;
6005 p->avoid_cursor_p = it->avoid_cursor_p;
6006 p->space_width = it->space_width;
6007 p->font_height = it->font_height;
6008 p->voffset = it->voffset;
6009 p->string_from_display_prop_p = it->string_from_display_prop_p;
6010 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6011 p->display_ellipsis_p = false;
6012 p->line_wrap = it->line_wrap;
6013 p->bidi_p = it->bidi_p;
6014 p->paragraph_embedding = it->paragraph_embedding;
6015 p->from_disp_prop_p = it->from_disp_prop_p;
6016 ++it->sp;
6018 /* Save the state of the bidi iterator as well. */
6019 if (it->bidi_p)
6020 bidi_push_it (&it->bidi_it);
6023 static void
6024 iterate_out_of_display_property (struct it *it)
6026 bool buffer_p = !STRINGP (it->string);
6027 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6028 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6030 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6032 /* Maybe initialize paragraph direction. If we are at the beginning
6033 of a new paragraph, next_element_from_buffer may not have a
6034 chance to do that. */
6035 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6036 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6037 /* prev_stop can be zero, so check against BEGV as well. */
6038 while (it->bidi_it.charpos >= bob
6039 && it->prev_stop <= it->bidi_it.charpos
6040 && it->bidi_it.charpos < CHARPOS (it->position)
6041 && it->bidi_it.charpos < eob)
6042 bidi_move_to_visually_next (&it->bidi_it);
6043 /* Record the stop_pos we just crossed, for when we cross it
6044 back, maybe. */
6045 if (it->bidi_it.charpos > CHARPOS (it->position))
6046 it->prev_stop = CHARPOS (it->position);
6047 /* If we ended up not where pop_it put us, resync IT's
6048 positional members with the bidi iterator. */
6049 if (it->bidi_it.charpos != CHARPOS (it->position))
6050 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6051 if (buffer_p)
6052 it->current.pos = it->position;
6053 else
6054 it->current.string_pos = it->position;
6057 /* Restore IT's settings from IT->stack. Called, for example, when no
6058 more overlay strings must be processed, and we return to delivering
6059 display elements from a buffer, or when the end of a string from a
6060 `display' property is reached and we return to delivering display
6061 elements from an overlay string, or from a buffer. */
6063 static void
6064 pop_it (struct it *it)
6066 struct iterator_stack_entry *p;
6067 bool from_display_prop = it->from_disp_prop_p;
6068 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6070 eassert (it->sp > 0);
6071 --it->sp;
6072 p = it->stack + it->sp;
6073 it->stop_charpos = p->stop_charpos;
6074 it->prev_stop = p->prev_stop;
6075 it->base_level_stop = p->base_level_stop;
6076 it->cmp_it = p->cmp_it;
6077 it->face_id = p->face_id;
6078 it->current = p->current;
6079 it->position = p->position;
6080 it->string = p->string;
6081 it->from_overlay = p->from_overlay;
6082 if (NILP (it->string))
6083 SET_TEXT_POS (it->current.string_pos, -1, -1);
6084 it->method = p->method;
6085 switch (it->method)
6087 case GET_FROM_IMAGE:
6088 it->image_id = p->u.image.image_id;
6089 it->object = p->u.image.object;
6090 it->slice = p->u.image.slice;
6091 break;
6092 case GET_FROM_XWIDGET:
6093 it->object = p->u.xwidget.object;
6094 break;
6095 case GET_FROM_STRETCH:
6096 it->object = p->u.stretch.object;
6097 break;
6098 case GET_FROM_BUFFER:
6099 it->object = it->w->contents;
6100 break;
6101 case GET_FROM_STRING:
6103 struct face *face = FACE_FROM_ID_OR_NULL (it->f, it->face_id);
6105 /* Restore the face_box_p flag, since it could have been
6106 overwritten by the face of the object that we just finished
6107 displaying. */
6108 if (face)
6109 it->face_box_p = face->box != FACE_NO_BOX;
6110 it->object = it->string;
6112 break;
6113 case GET_FROM_DISPLAY_VECTOR:
6114 if (it->s)
6115 it->method = GET_FROM_C_STRING;
6116 else if (STRINGP (it->string))
6117 it->method = GET_FROM_STRING;
6118 else
6120 it->method = GET_FROM_BUFFER;
6121 it->object = it->w->contents;
6123 break;
6124 case GET_FROM_C_STRING:
6125 break;
6126 default:
6127 emacs_abort ();
6129 it->end_charpos = p->end_charpos;
6130 it->string_nchars = p->string_nchars;
6131 it->area = p->area;
6132 it->multibyte_p = p->multibyte_p;
6133 it->avoid_cursor_p = p->avoid_cursor_p;
6134 it->space_width = p->space_width;
6135 it->font_height = p->font_height;
6136 it->voffset = p->voffset;
6137 it->string_from_display_prop_p = p->string_from_display_prop_p;
6138 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6139 it->line_wrap = p->line_wrap;
6140 it->bidi_p = p->bidi_p;
6141 it->paragraph_embedding = p->paragraph_embedding;
6142 it->from_disp_prop_p = p->from_disp_prop_p;
6143 if (it->bidi_p)
6145 bidi_pop_it (&it->bidi_it);
6146 /* Bidi-iterate until we get out of the portion of text, if any,
6147 covered by a `display' text property or by an overlay with
6148 `display' property. (We cannot just jump there, because the
6149 internal coherency of the bidi iterator state can not be
6150 preserved across such jumps.) We also must determine the
6151 paragraph base direction if the overlay we just processed is
6152 at the beginning of a new paragraph. */
6153 if (from_display_prop
6154 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6155 iterate_out_of_display_property (it);
6157 eassert ((BUFFERP (it->object)
6158 && IT_CHARPOS (*it) == it->bidi_it.charpos
6159 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6160 || (STRINGP (it->object)
6161 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6162 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6163 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6165 /* If we move the iterator over text covered by a display property
6166 to a new buffer position, any info about previously seen overlays
6167 is no longer valid. */
6168 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6169 it->ignore_overlay_strings_at_pos_p = false;
6174 /***********************************************************************
6175 Moving over lines
6176 ***********************************************************************/
6178 /* Set IT's current position to the previous line start. */
6180 static void
6181 back_to_previous_line_start (struct it *it)
6183 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6185 DEC_BOTH (cp, bp);
6186 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6190 /* Move IT to the next line start.
6192 Value is true if a newline was found. Set *SKIPPED_P to true if
6193 we skipped over part of the text (as opposed to moving the iterator
6194 continuously over the text). Otherwise, don't change the value
6195 of *SKIPPED_P.
6197 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6198 iterator on the newline, if it was found.
6200 Newlines may come from buffer text, overlay strings, or strings
6201 displayed via the `display' property. That's the reason we can't
6202 simply use find_newline_no_quit.
6204 Note that this function may not skip over invisible text that is so
6205 because of text properties and immediately follows a newline. If
6206 it would, function reseat_at_next_visible_line_start, when called
6207 from set_iterator_to_next, would effectively make invisible
6208 characters following a newline part of the wrong glyph row, which
6209 leads to wrong cursor motion. */
6211 static bool
6212 forward_to_next_line_start (struct it *it, bool *skipped_p,
6213 struct bidi_it *bidi_it_prev)
6215 ptrdiff_t old_selective;
6216 bool newline_found_p = false;
6217 int n;
6218 const int MAX_NEWLINE_DISTANCE = 500;
6220 /* If already on a newline, just consume it to avoid unintended
6221 skipping over invisible text below. */
6222 if (it->what == IT_CHARACTER
6223 && it->c == '\n'
6224 && CHARPOS (it->position) == IT_CHARPOS (*it))
6226 if (it->bidi_p && bidi_it_prev)
6227 *bidi_it_prev = it->bidi_it;
6228 set_iterator_to_next (it, false);
6229 it->c = 0;
6230 return true;
6233 /* Don't handle selective display in the following. It's (a)
6234 unnecessary because it's done by the caller, and (b) leads to an
6235 infinite recursion because next_element_from_ellipsis indirectly
6236 calls this function. */
6237 old_selective = it->selective;
6238 it->selective = 0;
6240 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6241 from buffer text. */
6242 for (n = 0;
6243 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6244 n += !STRINGP (it->string))
6246 if (!get_next_display_element (it))
6247 return false;
6248 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6249 if (newline_found_p && it->bidi_p && bidi_it_prev)
6250 *bidi_it_prev = it->bidi_it;
6251 set_iterator_to_next (it, false);
6254 /* If we didn't find a newline near enough, see if we can use a
6255 short-cut. */
6256 if (!newline_found_p)
6258 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6259 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6260 1, &bytepos);
6261 Lisp_Object pos;
6263 eassert (!STRINGP (it->string));
6265 /* If there isn't any `display' property in sight, and no
6266 overlays, we can just use the position of the newline in
6267 buffer text. */
6268 if (it->stop_charpos >= limit
6269 || ((pos = Fnext_single_property_change (make_number (start),
6270 Qdisplay, Qnil,
6271 make_number (limit)),
6272 NILP (pos))
6273 && next_overlay_change (start) == ZV))
6275 if (!it->bidi_p)
6277 IT_CHARPOS (*it) = limit;
6278 IT_BYTEPOS (*it) = bytepos;
6280 else
6282 struct bidi_it bprev;
6284 /* Help bidi.c avoid expensive searches for display
6285 properties and overlays, by telling it that there are
6286 none up to `limit'. */
6287 if (it->bidi_it.disp_pos < limit)
6289 it->bidi_it.disp_pos = limit;
6290 it->bidi_it.disp_prop = 0;
6292 do {
6293 bprev = it->bidi_it;
6294 bidi_move_to_visually_next (&it->bidi_it);
6295 } while (it->bidi_it.charpos != limit);
6296 IT_CHARPOS (*it) = limit;
6297 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6298 if (bidi_it_prev)
6299 *bidi_it_prev = bprev;
6301 *skipped_p = newline_found_p = true;
6303 else
6305 while (!newline_found_p)
6307 if (!get_next_display_element (it))
6308 break;
6309 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6310 if (newline_found_p && it->bidi_p && bidi_it_prev)
6311 *bidi_it_prev = it->bidi_it;
6312 set_iterator_to_next (it, false);
6317 it->selective = old_selective;
6318 return newline_found_p;
6322 /* Set IT's current position to the previous visible line start. Skip
6323 invisible text that is so either due to text properties or due to
6324 selective display. Caution: this does not change IT->current_x and
6325 IT->hpos. */
6327 static void
6328 back_to_previous_visible_line_start (struct it *it)
6330 while (IT_CHARPOS (*it) > BEGV)
6332 back_to_previous_line_start (it);
6334 if (IT_CHARPOS (*it) <= BEGV)
6335 break;
6337 /* If selective > 0, then lines indented more than its value are
6338 invisible. */
6339 if (it->selective > 0
6340 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6341 it->selective))
6342 continue;
6344 /* Check the newline before point for invisibility. */
6346 Lisp_Object prop;
6347 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6348 Qinvisible, it->window);
6349 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6350 continue;
6353 if (IT_CHARPOS (*it) <= BEGV)
6354 break;
6357 struct it it2;
6358 void *it2data = NULL;
6359 ptrdiff_t pos;
6360 ptrdiff_t beg, end;
6361 Lisp_Object val, overlay;
6363 SAVE_IT (it2, *it, it2data);
6365 /* If newline is part of a composition, continue from start of composition */
6366 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6367 && beg < IT_CHARPOS (*it))
6368 goto replaced;
6370 /* If newline is replaced by a display property, find start of overlay
6371 or interval and continue search from that point. */
6372 pos = --IT_CHARPOS (it2);
6373 --IT_BYTEPOS (it2);
6374 it2.sp = 0;
6375 bidi_unshelve_cache (NULL, false);
6376 it2.string_from_display_prop_p = false;
6377 it2.from_disp_prop_p = false;
6378 if (handle_display_prop (&it2) == HANDLED_RETURN
6379 && !NILP (val = get_char_property_and_overlay
6380 (make_number (pos), Qdisplay, Qnil, &overlay))
6381 && (OVERLAYP (overlay)
6382 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6383 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6385 RESTORE_IT (it, it, it2data);
6386 goto replaced;
6389 /* Newline is not replaced by anything -- so we are done. */
6390 RESTORE_IT (it, it, it2data);
6391 break;
6393 replaced:
6394 if (beg < BEGV)
6395 beg = BEGV;
6396 IT_CHARPOS (*it) = beg;
6397 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6401 it->continuation_lines_width = 0;
6403 eassert (IT_CHARPOS (*it) >= BEGV);
6404 eassert (IT_CHARPOS (*it) == BEGV
6405 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6406 CHECK_IT (it);
6410 /* Reseat iterator IT at the previous visible line start. Skip
6411 invisible text that is so either due to text properties or due to
6412 selective display. At the end, update IT's overlay information,
6413 face information etc. */
6415 void
6416 reseat_at_previous_visible_line_start (struct it *it)
6418 back_to_previous_visible_line_start (it);
6419 reseat (it, it->current.pos, true);
6420 CHECK_IT (it);
6424 /* Reseat iterator IT on the next visible line start in the current
6425 buffer. ON_NEWLINE_P means position IT on the newline
6426 preceding the line start. Skip over invisible text that is so
6427 because of selective display. Compute faces, overlays etc at the
6428 new position. Note that this function does not skip over text that
6429 is invisible because of text properties. */
6431 static void
6432 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6434 bool skipped_p = false;
6435 struct bidi_it bidi_it_prev;
6436 bool newline_found_p
6437 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6439 /* Skip over lines that are invisible because they are indented
6440 more than the value of IT->selective. */
6441 if (it->selective > 0)
6442 while (IT_CHARPOS (*it) < ZV
6443 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6444 it->selective))
6446 eassert (IT_BYTEPOS (*it) == BEGV
6447 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6448 newline_found_p =
6449 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6452 /* Position on the newline if that's what's requested. */
6453 if (on_newline_p && newline_found_p)
6455 if (STRINGP (it->string))
6457 if (IT_STRING_CHARPOS (*it) > 0)
6459 if (!it->bidi_p)
6461 --IT_STRING_CHARPOS (*it);
6462 --IT_STRING_BYTEPOS (*it);
6464 else
6466 /* We need to restore the bidi iterator to the state
6467 it had on the newline, and resync the IT's
6468 position with that. */
6469 it->bidi_it = bidi_it_prev;
6470 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6471 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6475 else if (IT_CHARPOS (*it) > BEGV)
6477 if (!it->bidi_p)
6479 --IT_CHARPOS (*it);
6480 --IT_BYTEPOS (*it);
6482 else
6484 /* We need to restore the bidi iterator to the state it
6485 had on the newline and resync IT with that. */
6486 it->bidi_it = bidi_it_prev;
6487 IT_CHARPOS (*it) = it->bidi_it.charpos;
6488 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6490 reseat (it, it->current.pos, false);
6493 else if (skipped_p)
6494 reseat (it, it->current.pos, false);
6496 CHECK_IT (it);
6501 /***********************************************************************
6502 Changing an iterator's position
6503 ***********************************************************************/
6505 /* Change IT's current position to POS in current_buffer.
6506 If FORCE_P, always check for text properties at the new position.
6507 Otherwise, text properties are only looked up if POS >=
6508 IT->check_charpos of a property. */
6510 static void
6511 reseat (struct it *it, struct text_pos pos, bool force_p)
6513 ptrdiff_t original_pos = IT_CHARPOS (*it);
6515 reseat_1 (it, pos, false);
6517 /* Determine where to check text properties. Avoid doing it
6518 where possible because text property lookup is very expensive. */
6519 if (force_p
6520 || CHARPOS (pos) > it->stop_charpos
6521 || CHARPOS (pos) < original_pos)
6523 if (it->bidi_p)
6525 /* For bidi iteration, we need to prime prev_stop and
6526 base_level_stop with our best estimations. */
6527 /* Implementation note: Of course, POS is not necessarily a
6528 stop position, so assigning prev_pos to it is a lie; we
6529 should have called compute_stop_backwards. However, if
6530 the current buffer does not include any R2L characters,
6531 that call would be a waste of cycles, because the
6532 iterator will never move back, and thus never cross this
6533 "fake" stop position. So we delay that backward search
6534 until the time we really need it, in next_element_from_buffer. */
6535 if (CHARPOS (pos) != it->prev_stop)
6536 it->prev_stop = CHARPOS (pos);
6537 if (CHARPOS (pos) < it->base_level_stop)
6538 it->base_level_stop = 0; /* meaning it's unknown */
6539 handle_stop (it);
6541 else
6543 handle_stop (it);
6544 it->prev_stop = it->base_level_stop = 0;
6549 CHECK_IT (it);
6553 /* Change IT's buffer position to POS. SET_STOP_P means set
6554 IT->stop_pos to POS, also. */
6556 static void
6557 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6559 /* Don't call this function when scanning a C string. */
6560 eassert (it->s == NULL);
6562 /* POS must be a reasonable value. */
6563 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6565 it->current.pos = it->position = pos;
6566 it->end_charpos = ZV;
6567 it->dpvec = NULL;
6568 it->current.dpvec_index = -1;
6569 it->current.overlay_string_index = -1;
6570 IT_STRING_CHARPOS (*it) = -1;
6571 IT_STRING_BYTEPOS (*it) = -1;
6572 it->string = Qnil;
6573 it->method = GET_FROM_BUFFER;
6574 it->object = it->w->contents;
6575 it->area = TEXT_AREA;
6576 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6577 it->sp = 0;
6578 it->string_from_display_prop_p = false;
6579 it->string_from_prefix_prop_p = false;
6581 it->from_disp_prop_p = false;
6582 it->face_before_selective_p = false;
6583 if (it->bidi_p)
6585 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6586 &it->bidi_it);
6587 bidi_unshelve_cache (NULL, false);
6588 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6589 it->bidi_it.string.s = NULL;
6590 it->bidi_it.string.lstring = Qnil;
6591 it->bidi_it.string.bufpos = 0;
6592 it->bidi_it.string.from_disp_str = false;
6593 it->bidi_it.string.unibyte = false;
6594 it->bidi_it.w = it->w;
6597 if (set_stop_p)
6599 it->stop_charpos = CHARPOS (pos);
6600 it->base_level_stop = CHARPOS (pos);
6602 /* This make the information stored in it->cmp_it invalidate. */
6603 it->cmp_it.id = -1;
6607 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6608 If S is non-null, it is a C string to iterate over. Otherwise,
6609 STRING gives a Lisp string to iterate over.
6611 If PRECISION > 0, don't return more then PRECISION number of
6612 characters from the string.
6614 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6615 characters have been returned. FIELD_WIDTH < 0 means an infinite
6616 field width.
6618 MULTIBYTE = 0 means disable processing of multibyte characters,
6619 MULTIBYTE > 0 means enable it,
6620 MULTIBYTE < 0 means use IT->multibyte_p.
6622 IT must be initialized via a prior call to init_iterator before
6623 calling this function. */
6625 static void
6626 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6627 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6628 int multibyte)
6630 /* No text property checks performed by default, but see below. */
6631 it->stop_charpos = -1;
6633 /* Set iterator position and end position. */
6634 memset (&it->current, 0, sizeof it->current);
6635 it->current.overlay_string_index = -1;
6636 it->current.dpvec_index = -1;
6637 eassert (charpos >= 0);
6639 /* If STRING is specified, use its multibyteness, otherwise use the
6640 setting of MULTIBYTE, if specified. */
6641 if (multibyte >= 0)
6642 it->multibyte_p = multibyte > 0;
6644 /* Bidirectional reordering of strings is controlled by the default
6645 value of bidi-display-reordering. Don't try to reorder while
6646 loading loadup.el, as the necessary character property tables are
6647 not yet available. */
6648 it->bidi_p =
6649 !redisplay__inhibit_bidi
6650 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6652 if (s == NULL)
6654 eassert (STRINGP (string));
6655 it->string = string;
6656 it->s = NULL;
6657 it->end_charpos = it->string_nchars = SCHARS (string);
6658 it->method = GET_FROM_STRING;
6659 it->current.string_pos = string_pos (charpos, string);
6661 if (it->bidi_p)
6663 it->bidi_it.string.lstring = string;
6664 it->bidi_it.string.s = NULL;
6665 it->bidi_it.string.schars = it->end_charpos;
6666 it->bidi_it.string.bufpos = 0;
6667 it->bidi_it.string.from_disp_str = false;
6668 it->bidi_it.string.unibyte = !it->multibyte_p;
6669 it->bidi_it.w = it->w;
6670 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6671 FRAME_WINDOW_P (it->f), &it->bidi_it);
6674 else
6676 it->s = (const unsigned char *) s;
6677 it->string = Qnil;
6679 /* Note that we use IT->current.pos, not it->current.string_pos,
6680 for displaying C strings. */
6681 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6682 if (it->multibyte_p)
6684 it->current.pos = c_string_pos (charpos, s, true);
6685 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6687 else
6689 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6690 it->end_charpos = it->string_nchars = strlen (s);
6693 if (it->bidi_p)
6695 it->bidi_it.string.lstring = Qnil;
6696 it->bidi_it.string.s = (const unsigned char *) s;
6697 it->bidi_it.string.schars = it->end_charpos;
6698 it->bidi_it.string.bufpos = 0;
6699 it->bidi_it.string.from_disp_str = false;
6700 it->bidi_it.string.unibyte = !it->multibyte_p;
6701 it->bidi_it.w = it->w;
6702 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6703 &it->bidi_it);
6705 it->method = GET_FROM_C_STRING;
6708 /* PRECISION > 0 means don't return more than PRECISION characters
6709 from the string. */
6710 if (precision > 0 && it->end_charpos - charpos > precision)
6712 it->end_charpos = it->string_nchars = charpos + precision;
6713 if (it->bidi_p)
6714 it->bidi_it.string.schars = it->end_charpos;
6717 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6718 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6719 FIELD_WIDTH < 0 means infinite field width. This is useful for
6720 padding with `-' at the end of a mode line. */
6721 if (field_width < 0)
6722 field_width = INFINITY;
6723 /* Implementation note: We deliberately don't enlarge
6724 it->bidi_it.string.schars here to fit it->end_charpos, because
6725 the bidi iterator cannot produce characters out of thin air. */
6726 if (field_width > it->end_charpos - charpos)
6727 it->end_charpos = charpos + field_width;
6729 /* Use the standard display table for displaying strings. */
6730 if (DISP_TABLE_P (Vstandard_display_table))
6731 it->dp = XCHAR_TABLE (Vstandard_display_table);
6733 it->stop_charpos = charpos;
6734 it->prev_stop = charpos;
6735 it->base_level_stop = 0;
6736 if (it->bidi_p)
6738 it->bidi_it.first_elt = true;
6739 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6740 it->bidi_it.disp_pos = -1;
6742 if (s == NULL && it->multibyte_p)
6744 ptrdiff_t endpos = SCHARS (it->string);
6745 if (endpos > it->end_charpos)
6746 endpos = it->end_charpos;
6747 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6748 it->string);
6750 CHECK_IT (it);
6755 /***********************************************************************
6756 Iteration
6757 ***********************************************************************/
6759 /* Map enum it_method value to corresponding next_element_from_* function. */
6761 typedef bool (*next_element_function) (struct it *);
6763 static next_element_function const get_next_element[NUM_IT_METHODS] =
6765 next_element_from_buffer,
6766 next_element_from_display_vector,
6767 next_element_from_string,
6768 next_element_from_c_string,
6769 next_element_from_image,
6770 next_element_from_stretch,
6771 next_element_from_xwidget,
6774 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6777 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6778 (possibly with the following characters). */
6780 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6781 ((IT)->cmp_it.id >= 0 \
6782 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6783 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6784 END_CHARPOS, (IT)->w, \
6785 FACE_FROM_ID_OR_NULL ((IT)->f, \
6786 (IT)->face_id), \
6787 (IT)->string)))
6790 /* Lookup the char-table Vglyphless_char_display for character C (-1
6791 if we want information for no-font case), and return the display
6792 method symbol. By side-effect, update it->what and
6793 it->glyphless_method. This function is called from
6794 get_next_display_element for each character element, and from
6795 x_produce_glyphs when no suitable font was found. */
6797 Lisp_Object
6798 lookup_glyphless_char_display (int c, struct it *it)
6800 Lisp_Object glyphless_method = Qnil;
6802 if (CHAR_TABLE_P (Vglyphless_char_display)
6803 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6805 if (c >= 0)
6807 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6808 if (CONSP (glyphless_method))
6809 glyphless_method = FRAME_WINDOW_P (it->f)
6810 ? XCAR (glyphless_method)
6811 : XCDR (glyphless_method);
6813 else
6814 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6817 retry:
6818 if (NILP (glyphless_method))
6820 if (c >= 0)
6821 /* The default is to display the character by a proper font. */
6822 return Qnil;
6823 /* The default for the no-font case is to display an empty box. */
6824 glyphless_method = Qempty_box;
6826 if (EQ (glyphless_method, Qzero_width))
6828 if (c >= 0)
6829 return glyphless_method;
6830 /* This method can't be used for the no-font case. */
6831 glyphless_method = Qempty_box;
6833 if (EQ (glyphless_method, Qthin_space))
6834 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6835 else if (EQ (glyphless_method, Qempty_box))
6836 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6837 else if (EQ (glyphless_method, Qhex_code))
6838 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6839 else if (STRINGP (glyphless_method))
6840 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6841 else
6843 /* Invalid value. We use the default method. */
6844 glyphless_method = Qnil;
6845 goto retry;
6847 it->what = IT_GLYPHLESS;
6848 return glyphless_method;
6851 /* Merge escape glyph face and cache the result. */
6853 static struct frame *last_escape_glyph_frame = NULL;
6854 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6855 static int last_escape_glyph_merged_face_id = 0;
6857 static int
6858 merge_escape_glyph_face (struct it *it)
6860 int face_id;
6862 if (it->f == last_escape_glyph_frame
6863 && it->face_id == last_escape_glyph_face_id)
6864 face_id = last_escape_glyph_merged_face_id;
6865 else
6867 /* Merge the `escape-glyph' face into the current face. */
6868 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6869 last_escape_glyph_frame = it->f;
6870 last_escape_glyph_face_id = it->face_id;
6871 last_escape_glyph_merged_face_id = face_id;
6873 return face_id;
6876 /* Likewise for glyphless glyph face. */
6878 static struct frame *last_glyphless_glyph_frame = NULL;
6879 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6880 static int last_glyphless_glyph_merged_face_id = 0;
6883 merge_glyphless_glyph_face (struct it *it)
6885 int face_id;
6887 if (it->f == last_glyphless_glyph_frame
6888 && it->face_id == last_glyphless_glyph_face_id)
6889 face_id = last_glyphless_glyph_merged_face_id;
6890 else
6892 /* Merge the `glyphless-char' face into the current face. */
6893 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6894 last_glyphless_glyph_frame = it->f;
6895 last_glyphless_glyph_face_id = it->face_id;
6896 last_glyphless_glyph_merged_face_id = face_id;
6898 return face_id;
6901 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6902 be called before redisplaying windows, and when the frame's face
6903 cache is freed. */
6904 void
6905 forget_escape_and_glyphless_faces (void)
6907 last_escape_glyph_frame = NULL;
6908 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6909 last_glyphless_glyph_frame = NULL;
6910 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6913 /* Load IT's display element fields with information about the next
6914 display element from the current position of IT. Value is false if
6915 end of buffer (or C string) is reached. */
6917 static bool
6918 get_next_display_element (struct it *it)
6920 /* True means that we found a display element. False means that
6921 we hit the end of what we iterate over. Performance note: the
6922 function pointer `method' used here turns out to be faster than
6923 using a sequence of if-statements. */
6924 bool success_p;
6926 get_next:
6927 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6929 if (it->what == IT_CHARACTER)
6931 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6932 and only if (a) the resolved directionality of that character
6933 is R..." */
6934 /* FIXME: Do we need an exception for characters from display
6935 tables? */
6936 if (it->bidi_p && it->bidi_it.type == STRONG_R
6937 && !inhibit_bidi_mirroring)
6938 it->c = bidi_mirror_char (it->c);
6939 /* Map via display table or translate control characters.
6940 IT->c, IT->len etc. have been set to the next character by
6941 the function call above. If we have a display table, and it
6942 contains an entry for IT->c, translate it. Don't do this if
6943 IT->c itself comes from a display table, otherwise we could
6944 end up in an infinite recursion. (An alternative could be to
6945 count the recursion depth of this function and signal an
6946 error when a certain maximum depth is reached.) Is it worth
6947 it? */
6948 if (success_p && it->dpvec == NULL)
6950 Lisp_Object dv;
6951 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6952 bool nonascii_space_p = false;
6953 bool nonascii_hyphen_p = false;
6954 int c = it->c; /* This is the character to display. */
6956 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6958 eassert (SINGLE_BYTE_CHAR_P (c));
6959 if (unibyte_display_via_language_environment)
6961 c = DECODE_CHAR (unibyte, c);
6962 if (c < 0)
6963 c = BYTE8_TO_CHAR (it->c);
6965 else
6966 c = BYTE8_TO_CHAR (it->c);
6969 if (it->dp
6970 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6971 VECTORP (dv)))
6973 struct Lisp_Vector *v = XVECTOR (dv);
6975 /* Return the first character from the display table
6976 entry, if not empty. If empty, don't display the
6977 current character. */
6978 if (v->header.size)
6980 it->dpvec_char_len = it->len;
6981 it->dpvec = v->contents;
6982 it->dpend = v->contents + v->header.size;
6983 it->current.dpvec_index = 0;
6984 it->dpvec_face_id = -1;
6985 it->saved_face_id = it->face_id;
6986 it->method = GET_FROM_DISPLAY_VECTOR;
6987 it->ellipsis_p = false;
6989 else
6991 set_iterator_to_next (it, false);
6993 goto get_next;
6996 if (! NILP (lookup_glyphless_char_display (c, it)))
6998 if (it->what == IT_GLYPHLESS)
6999 goto done;
7000 /* Don't display this character. */
7001 set_iterator_to_next (it, false);
7002 goto get_next;
7005 /* If `nobreak-char-display' is non-nil, we display
7006 non-ASCII spaces and hyphens specially. */
7007 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7009 if (c == NO_BREAK_SPACE)
7010 nonascii_space_p = true;
7011 else if (c == SOFT_HYPHEN || c == HYPHEN
7012 || c == NON_BREAKING_HYPHEN)
7013 nonascii_hyphen_p = true;
7016 /* Translate control characters into `\003' or `^C' form.
7017 Control characters coming from a display table entry are
7018 currently not translated because we use IT->dpvec to hold
7019 the translation. This could easily be changed but I
7020 don't believe that it is worth doing.
7022 The characters handled by `nobreak-char-display' must be
7023 translated too.
7025 Non-printable characters and raw-byte characters are also
7026 translated to octal form. */
7027 if (((c < ' ' || c == 127) /* ASCII control chars. */
7028 ? (it->area != TEXT_AREA
7029 /* In mode line, treat \n, \t like other crl chars. */
7030 || (c != '\t'
7031 && it->glyph_row
7032 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7033 || (c != '\n' && c != '\t'))
7034 : (nonascii_space_p
7035 || nonascii_hyphen_p
7036 || CHAR_BYTE8_P (c)
7037 || ! CHAR_PRINTABLE_P (c))))
7039 /* C is a control character, non-ASCII space/hyphen,
7040 raw-byte, or a non-printable character which must be
7041 displayed either as '\003' or as `^C' where the '\\'
7042 and '^' can be defined in the display table. Fill
7043 IT->ctl_chars with glyphs for what we have to
7044 display. Then, set IT->dpvec to these glyphs. */
7045 Lisp_Object gc;
7046 int ctl_len;
7047 int face_id;
7048 int lface_id = 0;
7049 int escape_glyph;
7051 /* Handle control characters with ^. */
7053 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7055 int g;
7057 g = '^'; /* default glyph for Control */
7058 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7059 if (it->dp
7060 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7062 g = GLYPH_CODE_CHAR (gc);
7063 lface_id = GLYPH_CODE_FACE (gc);
7066 face_id = (lface_id
7067 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7068 : merge_escape_glyph_face (it));
7070 XSETINT (it->ctl_chars[0], g);
7071 XSETINT (it->ctl_chars[1], c ^ 0100);
7072 ctl_len = 2;
7073 goto display_control;
7076 /* Handle non-ascii space in the mode where it only gets
7077 highlighting. */
7079 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7081 /* Merge `nobreak-space' into the current face. */
7082 face_id = merge_faces (it->f, Qnobreak_space, 0,
7083 it->face_id);
7084 XSETINT (it->ctl_chars[0], ' ');
7085 ctl_len = 1;
7086 goto display_control;
7089 /* Handle non-ascii hyphens in the mode where it only
7090 gets highlighting. */
7092 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7094 /* Merge `nobreak-space' into the current face. */
7095 face_id = merge_faces (it->f, Qnobreak_hyphen, 0,
7096 it->face_id);
7097 XSETINT (it->ctl_chars[0], '-');
7098 ctl_len = 1;
7099 goto display_control;
7102 /* Handle sequences that start with the "escape glyph". */
7104 /* the default escape glyph is \. */
7105 escape_glyph = '\\';
7107 if (it->dp
7108 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7110 escape_glyph = GLYPH_CODE_CHAR (gc);
7111 lface_id = GLYPH_CODE_FACE (gc);
7114 face_id = (lface_id
7115 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7116 : merge_escape_glyph_face (it));
7118 /* Draw non-ASCII space/hyphen with escape glyph: */
7120 if (nonascii_space_p || nonascii_hyphen_p)
7122 XSETINT (it->ctl_chars[0], escape_glyph);
7123 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7124 ctl_len = 2;
7125 goto display_control;
7129 char str[10];
7130 int len, i;
7132 if (CHAR_BYTE8_P (c))
7133 /* Display \200 instead of \17777600. */
7134 c = CHAR_TO_BYTE8 (c);
7135 len = sprintf (str, "%03o", c + 0u);
7137 XSETINT (it->ctl_chars[0], escape_glyph);
7138 for (i = 0; i < len; i++)
7139 XSETINT (it->ctl_chars[i + 1], str[i]);
7140 ctl_len = len + 1;
7143 display_control:
7144 /* Set up IT->dpvec and return first character from it. */
7145 it->dpvec_char_len = it->len;
7146 it->dpvec = it->ctl_chars;
7147 it->dpend = it->dpvec + ctl_len;
7148 it->current.dpvec_index = 0;
7149 it->dpvec_face_id = face_id;
7150 it->saved_face_id = it->face_id;
7151 it->method = GET_FROM_DISPLAY_VECTOR;
7152 it->ellipsis_p = false;
7153 goto get_next;
7155 it->char_to_display = c;
7157 else if (success_p)
7159 it->char_to_display = it->c;
7163 #ifdef HAVE_WINDOW_SYSTEM
7164 /* Adjust face id for a multibyte character. There are no multibyte
7165 character in unibyte text. */
7166 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7167 && it->multibyte_p
7168 && success_p
7169 && FRAME_WINDOW_P (it->f))
7171 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7173 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7175 /* Automatic composition with glyph-string. */
7176 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7178 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7180 else
7182 ptrdiff_t pos = (it->s ? -1
7183 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7184 : IT_CHARPOS (*it));
7185 int c;
7187 if (it->what == IT_CHARACTER)
7188 c = it->char_to_display;
7189 else
7191 struct composition *cmp = composition_table[it->cmp_it.id];
7192 int i;
7194 c = ' ';
7195 for (i = 0; i < cmp->glyph_len; i++)
7196 /* TAB in a composition means display glyphs with
7197 padding space on the left or right. */
7198 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7199 break;
7201 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7204 #endif /* HAVE_WINDOW_SYSTEM */
7206 done:
7207 /* Is this character the last one of a run of characters with
7208 box? If yes, set IT->end_of_box_run_p to true. */
7209 if (it->face_box_p
7210 && it->s == NULL)
7212 if (it->method == GET_FROM_STRING && it->sp)
7214 int face_id = underlying_face_id (it);
7215 struct face *face = FACE_FROM_ID_OR_NULL (it->f, face_id);
7217 if (face)
7219 if (face->box == FACE_NO_BOX)
7221 /* If the box comes from face properties in a
7222 display string, check faces in that string. */
7223 int string_face_id = face_after_it_pos (it);
7224 it->end_of_box_run_p
7225 = (FACE_FROM_ID (it->f, string_face_id)->box
7226 == FACE_NO_BOX);
7228 /* Otherwise, the box comes from the underlying face.
7229 If this is the last string character displayed, check
7230 the next buffer location. */
7231 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7232 /* n_overlay_strings is unreliable unless
7233 overlay_string_index is non-negative. */
7234 && ((it->current.overlay_string_index >= 0
7235 && (it->current.overlay_string_index
7236 == it->n_overlay_strings - 1))
7237 /* A string from display property. */
7238 || it->from_disp_prop_p))
7240 ptrdiff_t ignore;
7241 int next_face_id;
7242 bool text_from_string = false;
7243 /* Normally, the next buffer location is stored in
7244 IT->current.pos... */
7245 struct text_pos pos = it->current.pos;
7247 /* ...but for a string from a display property, the
7248 next buffer position is stored in the 'position'
7249 member of the iteration stack slot below the
7250 current one, see handle_single_display_spec. By
7251 contrast, it->current.pos was not yet updated to
7252 point to that buffer position; that will happen
7253 in pop_it, after we finish displaying the current
7254 string. Note that we already checked above that
7255 it->sp is positive, so subtracting one from it is
7256 safe. */
7257 if (it->from_disp_prop_p)
7259 int stackp = it->sp - 1;
7261 /* Find the stack level with data from buffer. */
7262 while (stackp >= 0
7263 && STRINGP ((it->stack + stackp)->string))
7264 stackp--;
7265 if (stackp < 0)
7267 /* If no stack slot was found for iterating
7268 a buffer, we are displaying text from a
7269 string, most probably the mode line or
7270 the header line, and that string has a
7271 display string on some of its
7272 characters. */
7273 text_from_string = true;
7274 pos = it->stack[it->sp - 1].position;
7276 else
7277 pos = (it->stack + stackp)->position;
7279 else
7280 INC_TEXT_POS (pos, it->multibyte_p);
7282 if (text_from_string)
7284 Lisp_Object base_string = it->stack[it->sp - 1].string;
7286 if (CHARPOS (pos) >= SCHARS (base_string) - 1)
7287 it->end_of_box_run_p = true;
7288 else
7290 next_face_id
7291 = face_at_string_position (it->w, base_string,
7292 CHARPOS (pos), 0,
7293 &ignore, face_id, false);
7294 it->end_of_box_run_p
7295 = (FACE_FROM_ID (it->f, next_face_id)->box
7296 == FACE_NO_BOX);
7299 else if (CHARPOS (pos) >= ZV)
7300 it->end_of_box_run_p = true;
7301 else
7303 next_face_id =
7304 face_at_buffer_position (it->w, CHARPOS (pos), &ignore,
7305 CHARPOS (pos)
7306 + TEXT_PROP_DISTANCE_LIMIT,
7307 false, -1);
7308 it->end_of_box_run_p
7309 = (FACE_FROM_ID (it->f, next_face_id)->box
7310 == FACE_NO_BOX);
7315 /* next_element_from_display_vector sets this flag according to
7316 faces of the display vector glyphs, see there. */
7317 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7319 int face_id = face_after_it_pos (it);
7320 it->end_of_box_run_p
7321 = (face_id != it->face_id
7322 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7325 /* If we reached the end of the object we've been iterating (e.g., a
7326 display string or an overlay string), and there's something on
7327 IT->stack, proceed with what's on the stack. It doesn't make
7328 sense to return false if there's unprocessed stuff on the stack,
7329 because otherwise that stuff will never be displayed. */
7330 if (!success_p && it->sp > 0)
7332 set_iterator_to_next (it, false);
7333 success_p = get_next_display_element (it);
7336 /* Value is false if end of buffer or string reached. */
7337 return success_p;
7341 /* Move IT to the next display element.
7343 RESEAT_P means if called on a newline in buffer text,
7344 skip to the next visible line start.
7346 Functions get_next_display_element and set_iterator_to_next are
7347 separate because I find this arrangement easier to handle than a
7348 get_next_display_element function that also increments IT's
7349 position. The way it is we can first look at an iterator's current
7350 display element, decide whether it fits on a line, and if it does,
7351 increment the iterator position. The other way around we probably
7352 would either need a flag indicating whether the iterator has to be
7353 incremented the next time, or we would have to implement a
7354 decrement position function which would not be easy to write. */
7356 void
7357 set_iterator_to_next (struct it *it, bool reseat_p)
7359 /* Reset flags indicating start and end of a sequence of characters
7360 with box. Reset them at the start of this function because
7361 moving the iterator to a new position might set them. */
7362 it->start_of_box_run_p = it->end_of_box_run_p = false;
7364 switch (it->method)
7366 case GET_FROM_BUFFER:
7367 /* The current display element of IT is a character from
7368 current_buffer. Advance in the buffer, and maybe skip over
7369 invisible lines that are so because of selective display. */
7370 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7371 reseat_at_next_visible_line_start (it, false);
7372 else if (it->cmp_it.id >= 0)
7374 /* We are currently getting glyphs from a composition. */
7375 if (! it->bidi_p)
7377 IT_CHARPOS (*it) += it->cmp_it.nchars;
7378 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7380 else
7382 int i;
7384 /* Update IT's char/byte positions to point to the first
7385 character of the next grapheme cluster, or to the
7386 character visually after the current composition. */
7387 for (i = 0; i < it->cmp_it.nchars; i++)
7388 bidi_move_to_visually_next (&it->bidi_it);
7389 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7390 IT_CHARPOS (*it) = it->bidi_it.charpos;
7393 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7394 && it->cmp_it.to < it->cmp_it.nglyphs)
7396 /* Composition created while scanning forward. Proceed
7397 to the next grapheme cluster. */
7398 it->cmp_it.from = it->cmp_it.to;
7400 else if ((it->bidi_p && it->cmp_it.reversed_p)
7401 && it->cmp_it.from > 0)
7403 /* Composition created while scanning backward. Proceed
7404 to the previous grapheme cluster. */
7405 it->cmp_it.to = it->cmp_it.from;
7407 else
7409 /* No more grapheme clusters in this composition.
7410 Find the next stop position. */
7411 ptrdiff_t stop = it->end_charpos;
7413 if (it->bidi_it.scan_dir < 0)
7414 /* Now we are scanning backward and don't know
7415 where to stop. */
7416 stop = -1;
7417 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7418 IT_BYTEPOS (*it), stop, Qnil);
7421 else
7423 eassert (it->len != 0);
7425 if (!it->bidi_p)
7427 IT_BYTEPOS (*it) += it->len;
7428 IT_CHARPOS (*it) += 1;
7430 else
7432 int prev_scan_dir = it->bidi_it.scan_dir;
7433 /* If this is a new paragraph, determine its base
7434 direction (a.k.a. its base embedding level). */
7435 if (it->bidi_it.new_paragraph)
7436 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7437 false);
7438 bidi_move_to_visually_next (&it->bidi_it);
7439 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7440 IT_CHARPOS (*it) = it->bidi_it.charpos;
7441 if (prev_scan_dir != it->bidi_it.scan_dir)
7443 /* As the scan direction was changed, we must
7444 re-compute the stop position for composition. */
7445 ptrdiff_t stop = it->end_charpos;
7446 if (it->bidi_it.scan_dir < 0)
7447 stop = -1;
7448 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7449 IT_BYTEPOS (*it), stop, Qnil);
7452 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7454 break;
7456 case GET_FROM_C_STRING:
7457 /* Current display element of IT is from a C string. */
7458 if (!it->bidi_p
7459 /* If the string position is beyond string's end, it means
7460 next_element_from_c_string is padding the string with
7461 blanks, in which case we bypass the bidi iterator,
7462 because it cannot deal with such virtual characters. */
7463 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7465 IT_BYTEPOS (*it) += it->len;
7466 IT_CHARPOS (*it) += 1;
7468 else
7470 bidi_move_to_visually_next (&it->bidi_it);
7471 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7472 IT_CHARPOS (*it) = it->bidi_it.charpos;
7474 break;
7476 case GET_FROM_DISPLAY_VECTOR:
7477 /* Current display element of IT is from a display table entry.
7478 Advance in the display table definition. Reset it to null if
7479 end reached, and continue with characters from buffers/
7480 strings. */
7481 ++it->current.dpvec_index;
7483 /* Restore face of the iterator to what they were before the
7484 display vector entry (these entries may contain faces). */
7485 it->face_id = it->saved_face_id;
7487 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7489 bool recheck_faces = it->ellipsis_p;
7491 if (it->s)
7492 it->method = GET_FROM_C_STRING;
7493 else if (STRINGP (it->string))
7494 it->method = GET_FROM_STRING;
7495 else
7497 it->method = GET_FROM_BUFFER;
7498 it->object = it->w->contents;
7501 it->dpvec = NULL;
7502 it->current.dpvec_index = -1;
7504 /* Skip over characters which were displayed via IT->dpvec. */
7505 if (it->dpvec_char_len < 0)
7506 reseat_at_next_visible_line_start (it, true);
7507 else if (it->dpvec_char_len > 0)
7509 it->len = it->dpvec_char_len;
7510 set_iterator_to_next (it, reseat_p);
7513 /* Maybe recheck faces after display vector. */
7514 if (recheck_faces)
7516 if (it->method == GET_FROM_STRING)
7517 it->stop_charpos = IT_STRING_CHARPOS (*it);
7518 else
7519 it->stop_charpos = IT_CHARPOS (*it);
7522 break;
7524 case GET_FROM_STRING:
7525 /* Current display element is a character from a Lisp string. */
7526 eassert (it->s == NULL && STRINGP (it->string));
7527 /* Don't advance past string end. These conditions are true
7528 when set_iterator_to_next is called at the end of
7529 get_next_display_element, in which case the Lisp string is
7530 already exhausted, and all we want is pop the iterator
7531 stack. */
7532 if (it->current.overlay_string_index >= 0)
7534 /* This is an overlay string, so there's no padding with
7535 spaces, and the number of characters in the string is
7536 where the string ends. */
7537 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7538 goto consider_string_end;
7540 else
7542 /* Not an overlay string. There could be padding, so test
7543 against it->end_charpos. */
7544 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7545 goto consider_string_end;
7547 if (it->cmp_it.id >= 0)
7549 /* We are delivering display elements from a composition.
7550 Update the string position past the grapheme cluster
7551 we've just processed. */
7552 if (! it->bidi_p)
7554 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7555 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7557 else
7559 int i;
7561 for (i = 0; i < it->cmp_it.nchars; i++)
7562 bidi_move_to_visually_next (&it->bidi_it);
7563 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7564 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7567 /* Did we exhaust all the grapheme clusters of this
7568 composition? */
7569 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7570 && (it->cmp_it.to < it->cmp_it.nglyphs))
7572 /* Not all the grapheme clusters were processed yet;
7573 advance to the next cluster. */
7574 it->cmp_it.from = it->cmp_it.to;
7576 else if ((it->bidi_p && it->cmp_it.reversed_p)
7577 && it->cmp_it.from > 0)
7579 /* Likewise: advance to the next cluster, but going in
7580 the reverse direction. */
7581 it->cmp_it.to = it->cmp_it.from;
7583 else
7585 /* This composition was fully processed; find the next
7586 candidate place for checking for composed
7587 characters. */
7588 /* Always limit string searches to the string length;
7589 any padding spaces are not part of the string, and
7590 there cannot be any compositions in that padding. */
7591 ptrdiff_t stop = SCHARS (it->string);
7593 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7594 stop = -1;
7595 else if (it->end_charpos < stop)
7597 /* Cf. PRECISION in reseat_to_string: we might be
7598 limited in how many of the string characters we
7599 need to deliver. */
7600 stop = it->end_charpos;
7602 composition_compute_stop_pos (&it->cmp_it,
7603 IT_STRING_CHARPOS (*it),
7604 IT_STRING_BYTEPOS (*it), stop,
7605 it->string);
7608 else
7610 if (!it->bidi_p
7611 /* If the string position is beyond string's end, it
7612 means next_element_from_string is padding the string
7613 with blanks, in which case we bypass the bidi
7614 iterator, because it cannot deal with such virtual
7615 characters. */
7616 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7618 IT_STRING_BYTEPOS (*it) += it->len;
7619 IT_STRING_CHARPOS (*it) += 1;
7621 else
7623 int prev_scan_dir = it->bidi_it.scan_dir;
7625 bidi_move_to_visually_next (&it->bidi_it);
7626 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7627 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7628 /* If the scan direction changes, we may need to update
7629 the place where to check for composed characters. */
7630 if (prev_scan_dir != it->bidi_it.scan_dir)
7632 ptrdiff_t stop = SCHARS (it->string);
7634 if (it->bidi_it.scan_dir < 0)
7635 stop = -1;
7636 else if (it->end_charpos < stop)
7637 stop = it->end_charpos;
7639 composition_compute_stop_pos (&it->cmp_it,
7640 IT_STRING_CHARPOS (*it),
7641 IT_STRING_BYTEPOS (*it), stop,
7642 it->string);
7647 consider_string_end:
7649 if (it->current.overlay_string_index >= 0)
7651 /* IT->string is an overlay string. Advance to the
7652 next, if there is one. */
7653 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7655 it->ellipsis_p = false;
7656 next_overlay_string (it);
7657 if (it->ellipsis_p)
7658 setup_for_ellipsis (it, 0);
7661 else
7663 /* IT->string is not an overlay string. If we reached
7664 its end, and there is something on IT->stack, proceed
7665 with what is on the stack. This can be either another
7666 string, this time an overlay string, or a buffer. */
7667 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7668 && it->sp > 0)
7670 pop_it (it);
7671 if (it->method == GET_FROM_STRING)
7672 goto consider_string_end;
7675 break;
7677 case GET_FROM_IMAGE:
7678 case GET_FROM_STRETCH:
7679 case GET_FROM_XWIDGET:
7681 /* The position etc with which we have to proceed are on
7682 the stack. The position may be at the end of a string,
7683 if the `display' property takes up the whole string. */
7684 eassert (it->sp > 0);
7685 pop_it (it);
7686 if (it->method == GET_FROM_STRING)
7687 goto consider_string_end;
7688 break;
7690 default:
7691 /* There are no other methods defined, so this should be a bug. */
7692 emacs_abort ();
7695 eassert (it->method != GET_FROM_STRING
7696 || (STRINGP (it->string)
7697 && IT_STRING_CHARPOS (*it) >= 0));
7700 /* Load IT's display element fields with information about the next
7701 display element which comes from a display table entry or from the
7702 result of translating a control character to one of the forms `^C'
7703 or `\003'.
7705 IT->dpvec holds the glyphs to return as characters.
7706 IT->saved_face_id holds the face id before the display vector--it
7707 is restored into IT->face_id in set_iterator_to_next. */
7709 static bool
7710 next_element_from_display_vector (struct it *it)
7712 Lisp_Object gc;
7713 int prev_face_id = it->face_id;
7714 int next_face_id;
7716 /* Precondition. */
7717 eassert (it->dpvec && it->current.dpvec_index >= 0);
7719 it->face_id = it->saved_face_id;
7721 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7722 That seemed totally bogus - so I changed it... */
7723 gc = it->dpvec[it->current.dpvec_index];
7725 if (GLYPH_CODE_P (gc))
7727 struct face *this_face, *prev_face, *next_face;
7729 it->c = GLYPH_CODE_CHAR (gc);
7730 it->len = CHAR_BYTES (it->c);
7732 /* The entry may contain a face id to use. Such a face id is
7733 the id of a Lisp face, not a realized face. A face id of
7734 zero means no face is specified. */
7735 if (it->dpvec_face_id >= 0)
7736 it->face_id = it->dpvec_face_id;
7737 else
7739 int lface_id = GLYPH_CODE_FACE (gc);
7740 if (lface_id > 0)
7741 it->face_id = merge_faces (it->f, Qt, lface_id,
7742 it->saved_face_id);
7745 /* Glyphs in the display vector could have the box face, so we
7746 need to set the related flags in the iterator, as
7747 appropriate. */
7748 this_face = FACE_FROM_ID_OR_NULL (it->f, it->face_id);
7749 prev_face = FACE_FROM_ID_OR_NULL (it->f, prev_face_id);
7751 /* Is this character the first character of a box-face run? */
7752 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7753 && (!prev_face
7754 || prev_face->box == FACE_NO_BOX));
7756 /* For the last character of the box-face run, we need to look
7757 either at the next glyph from the display vector, or at the
7758 face we saw before the display vector. */
7759 next_face_id = it->saved_face_id;
7760 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7762 if (it->dpvec_face_id >= 0)
7763 next_face_id = it->dpvec_face_id;
7764 else
7766 int lface_id =
7767 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7769 if (lface_id > 0)
7770 next_face_id = merge_faces (it->f, Qt, lface_id,
7771 it->saved_face_id);
7774 next_face = FACE_FROM_ID_OR_NULL (it->f, next_face_id);
7775 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7776 && (!next_face
7777 || next_face->box == FACE_NO_BOX));
7778 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7780 else
7781 /* Display table entry is invalid. Return a space. */
7782 it->c = ' ', it->len = 1;
7784 /* Don't change position and object of the iterator here. They are
7785 still the values of the character that had this display table
7786 entry or was translated, and that's what we want. */
7787 it->what = IT_CHARACTER;
7788 return true;
7791 /* Get the first element of string/buffer in the visual order, after
7792 being reseated to a new position in a string or a buffer. */
7793 static void
7794 get_visually_first_element (struct it *it)
7796 bool string_p = STRINGP (it->string) || it->s;
7797 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7798 ptrdiff_t bob = (string_p ? 0 : BEGV);
7800 if (STRINGP (it->string))
7802 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7803 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7805 else
7807 it->bidi_it.charpos = IT_CHARPOS (*it);
7808 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7811 if (it->bidi_it.charpos == eob)
7813 /* Nothing to do, but reset the FIRST_ELT flag, like
7814 bidi_paragraph_init does, because we are not going to
7815 call it. */
7816 it->bidi_it.first_elt = false;
7818 else if (it->bidi_it.charpos == bob
7819 || (!string_p
7820 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7821 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7823 /* If we are at the beginning of a line/string, we can produce
7824 the next element right away. */
7825 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7826 bidi_move_to_visually_next (&it->bidi_it);
7828 else
7830 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7832 /* We need to prime the bidi iterator starting at the line's or
7833 string's beginning, before we will be able to produce the
7834 next element. */
7835 if (string_p)
7836 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7837 else
7838 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7839 IT_BYTEPOS (*it), -1,
7840 &it->bidi_it.bytepos);
7841 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7844 /* Now return to buffer/string position where we were asked
7845 to get the next display element, and produce that. */
7846 bidi_move_to_visually_next (&it->bidi_it);
7848 while (it->bidi_it.bytepos != orig_bytepos
7849 && it->bidi_it.charpos < eob);
7852 /* Adjust IT's position information to where we ended up. */
7853 if (STRINGP (it->string))
7855 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7856 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7858 else
7860 IT_CHARPOS (*it) = it->bidi_it.charpos;
7861 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7864 if (STRINGP (it->string) || !it->s)
7866 ptrdiff_t stop, charpos, bytepos;
7868 if (STRINGP (it->string))
7870 eassert (!it->s);
7871 stop = SCHARS (it->string);
7872 if (stop > it->end_charpos)
7873 stop = it->end_charpos;
7874 charpos = IT_STRING_CHARPOS (*it);
7875 bytepos = IT_STRING_BYTEPOS (*it);
7877 else
7879 stop = it->end_charpos;
7880 charpos = IT_CHARPOS (*it);
7881 bytepos = IT_BYTEPOS (*it);
7883 if (it->bidi_it.scan_dir < 0)
7884 stop = -1;
7885 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7886 it->string);
7890 /* Load IT with the next display element from Lisp string IT->string.
7891 IT->current.string_pos is the current position within the string.
7892 If IT->current.overlay_string_index >= 0, the Lisp string is an
7893 overlay string. */
7895 static bool
7896 next_element_from_string (struct it *it)
7898 struct text_pos position;
7900 eassert (STRINGP (it->string));
7901 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7902 eassert (IT_STRING_CHARPOS (*it) >= 0);
7903 position = it->current.string_pos;
7905 /* With bidi reordering, the character to display might not be the
7906 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7907 that we were reseat()ed to a new string, whose paragraph
7908 direction is not known. */
7909 if (it->bidi_p && it->bidi_it.first_elt)
7911 get_visually_first_element (it);
7912 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7915 /* Time to check for invisible text? */
7916 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7918 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7920 if (!(!it->bidi_p
7921 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7922 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7924 /* With bidi non-linear iteration, we could find
7925 ourselves far beyond the last computed stop_charpos,
7926 with several other stop positions in between that we
7927 missed. Scan them all now, in buffer's logical
7928 order, until we find and handle the last stop_charpos
7929 that precedes our current position. */
7930 handle_stop_backwards (it, it->stop_charpos);
7931 return GET_NEXT_DISPLAY_ELEMENT (it);
7933 else
7935 if (it->bidi_p)
7937 /* Take note of the stop position we just moved
7938 across, for when we will move back across it. */
7939 it->prev_stop = it->stop_charpos;
7940 /* If we are at base paragraph embedding level, take
7941 note of the last stop position seen at this
7942 level. */
7943 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7944 it->base_level_stop = it->stop_charpos;
7946 handle_stop (it);
7948 /* Since a handler may have changed IT->method, we must
7949 recurse here. */
7950 return GET_NEXT_DISPLAY_ELEMENT (it);
7953 else if (it->bidi_p
7954 /* If we are before prev_stop, we may have overstepped
7955 on our way backwards a stop_pos, and if so, we need
7956 to handle that stop_pos. */
7957 && IT_STRING_CHARPOS (*it) < it->prev_stop
7958 /* We can sometimes back up for reasons that have nothing
7959 to do with bidi reordering. E.g., compositions. The
7960 code below is only needed when we are above the base
7961 embedding level, so test for that explicitly. */
7962 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7964 /* If we lost track of base_level_stop, we have no better
7965 place for handle_stop_backwards to start from than string
7966 beginning. This happens, e.g., when we were reseated to
7967 the previous screenful of text by vertical-motion. */
7968 if (it->base_level_stop <= 0
7969 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7970 it->base_level_stop = 0;
7971 handle_stop_backwards (it, it->base_level_stop);
7972 return GET_NEXT_DISPLAY_ELEMENT (it);
7976 if (it->current.overlay_string_index >= 0)
7978 /* Get the next character from an overlay string. In overlay
7979 strings, there is no field width or padding with spaces to
7980 do. */
7981 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7983 it->what = IT_EOB;
7984 return false;
7986 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7987 IT_STRING_BYTEPOS (*it),
7988 it->bidi_it.scan_dir < 0
7989 ? -1
7990 : SCHARS (it->string))
7991 && next_element_from_composition (it))
7993 return true;
7995 else if (STRING_MULTIBYTE (it->string))
7997 const unsigned char *s = (SDATA (it->string)
7998 + IT_STRING_BYTEPOS (*it));
7999 it->c = string_char_and_length (s, &it->len);
8001 else
8003 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8004 it->len = 1;
8007 else
8009 /* Get the next character from a Lisp string that is not an
8010 overlay string. Such strings come from the mode line, for
8011 example. We may have to pad with spaces, or truncate the
8012 string. See also next_element_from_c_string. */
8013 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
8015 it->what = IT_EOB;
8016 return false;
8018 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
8020 /* Pad with spaces. */
8021 it->c = ' ', it->len = 1;
8022 CHARPOS (position) = BYTEPOS (position) = -1;
8024 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
8025 IT_STRING_BYTEPOS (*it),
8026 it->bidi_it.scan_dir < 0
8027 ? -1
8028 : it->string_nchars)
8029 && next_element_from_composition (it))
8031 return true;
8033 else if (STRING_MULTIBYTE (it->string))
8035 const unsigned char *s = (SDATA (it->string)
8036 + IT_STRING_BYTEPOS (*it));
8037 it->c = string_char_and_length (s, &it->len);
8039 else
8041 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8042 it->len = 1;
8046 /* Record what we have and where it came from. */
8047 it->what = IT_CHARACTER;
8048 it->object = it->string;
8049 it->position = position;
8050 return true;
8054 /* Load IT with next display element from C string IT->s.
8055 IT->string_nchars is the maximum number of characters to return
8056 from the string. IT->end_charpos may be greater than
8057 IT->string_nchars when this function is called, in which case we
8058 may have to return padding spaces. Value is false if end of string
8059 reached, including padding spaces. */
8061 static bool
8062 next_element_from_c_string (struct it *it)
8064 bool success_p = true;
8066 eassert (it->s);
8067 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8068 it->what = IT_CHARACTER;
8069 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8070 it->object = make_number (0);
8072 /* With bidi reordering, the character to display might not be the
8073 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8074 we were reseated to a new string, whose paragraph direction is
8075 not known. */
8076 if (it->bidi_p && it->bidi_it.first_elt)
8077 get_visually_first_element (it);
8079 /* IT's position can be greater than IT->string_nchars in case a
8080 field width or precision has been specified when the iterator was
8081 initialized. */
8082 if (IT_CHARPOS (*it) >= it->end_charpos)
8084 /* End of the game. */
8085 it->what = IT_EOB;
8086 success_p = false;
8088 else if (IT_CHARPOS (*it) >= it->string_nchars)
8090 /* Pad with spaces. */
8091 it->c = ' ', it->len = 1;
8092 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8094 else if (it->multibyte_p)
8095 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8096 else
8097 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8099 return success_p;
8103 /* Set up IT to return characters from an ellipsis, if appropriate.
8104 The definition of the ellipsis glyphs may come from a display table
8105 entry. This function fills IT with the first glyph from the
8106 ellipsis if an ellipsis is to be displayed. */
8108 static bool
8109 next_element_from_ellipsis (struct it *it)
8111 if (it->selective_display_ellipsis_p)
8112 setup_for_ellipsis (it, it->len);
8113 else
8115 /* The face at the current position may be different from the
8116 face we find after the invisible text. Remember what it
8117 was in IT->saved_face_id, and signal that it's there by
8118 setting face_before_selective_p. */
8119 it->saved_face_id = it->face_id;
8120 it->method = GET_FROM_BUFFER;
8121 it->object = it->w->contents;
8122 reseat_at_next_visible_line_start (it, true);
8123 it->face_before_selective_p = true;
8126 return GET_NEXT_DISPLAY_ELEMENT (it);
8130 /* Deliver an image display element. The iterator IT is already
8131 filled with image information (done in handle_display_prop). Value
8132 is always true. */
8135 static bool
8136 next_element_from_image (struct it *it)
8138 it->what = IT_IMAGE;
8139 return true;
8142 static bool
8143 next_element_from_xwidget (struct it *it)
8145 it->what = IT_XWIDGET;
8146 return true;
8150 /* Fill iterator IT with next display element from a stretch glyph
8151 property. IT->object is the value of the text property. Value is
8152 always true. */
8154 static bool
8155 next_element_from_stretch (struct it *it)
8157 it->what = IT_STRETCH;
8158 return true;
8161 /* Scan backwards from IT's current position until we find a stop
8162 position, or until BEGV. This is called when we find ourself
8163 before both the last known prev_stop and base_level_stop while
8164 reordering bidirectional text. */
8166 static void
8167 compute_stop_pos_backwards (struct it *it)
8169 const int SCAN_BACK_LIMIT = 1000;
8170 struct text_pos pos;
8171 struct display_pos save_current = it->current;
8172 struct text_pos save_position = it->position;
8173 ptrdiff_t charpos = IT_CHARPOS (*it);
8174 ptrdiff_t where_we_are = charpos;
8175 ptrdiff_t save_stop_pos = it->stop_charpos;
8176 ptrdiff_t save_end_pos = it->end_charpos;
8178 eassert (NILP (it->string) && !it->s);
8179 eassert (it->bidi_p);
8180 it->bidi_p = false;
8183 it->end_charpos = min (charpos + 1, ZV);
8184 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8185 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8186 reseat_1 (it, pos, false);
8187 compute_stop_pos (it);
8188 /* We must advance forward, right? */
8189 if (it->stop_charpos <= charpos)
8190 emacs_abort ();
8192 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8194 if (it->stop_charpos <= where_we_are)
8195 it->prev_stop = it->stop_charpos;
8196 else
8197 it->prev_stop = BEGV;
8198 it->bidi_p = true;
8199 it->current = save_current;
8200 it->position = save_position;
8201 it->stop_charpos = save_stop_pos;
8202 it->end_charpos = save_end_pos;
8205 /* Scan forward from CHARPOS in the current buffer/string, until we
8206 find a stop position > current IT's position. Then handle the stop
8207 position before that. This is called when we bump into a stop
8208 position while reordering bidirectional text. CHARPOS should be
8209 the last previously processed stop_pos (or BEGV/0, if none were
8210 processed yet) whose position is less that IT's current
8211 position. */
8213 static void
8214 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8216 bool bufp = !STRINGP (it->string);
8217 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8218 struct display_pos save_current = it->current;
8219 struct text_pos save_position = it->position;
8220 struct text_pos pos1;
8221 ptrdiff_t next_stop;
8223 /* Scan in strict logical order. */
8224 eassert (it->bidi_p);
8225 it->bidi_p = false;
8228 it->prev_stop = charpos;
8229 if (bufp)
8231 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8232 reseat_1 (it, pos1, false);
8234 else
8235 it->current.string_pos = string_pos (charpos, it->string);
8236 compute_stop_pos (it);
8237 /* We must advance forward, right? */
8238 if (it->stop_charpos <= it->prev_stop)
8239 emacs_abort ();
8240 charpos = it->stop_charpos;
8242 while (charpos <= where_we_are);
8244 it->bidi_p = true;
8245 it->current = save_current;
8246 it->position = save_position;
8247 next_stop = it->stop_charpos;
8248 it->stop_charpos = it->prev_stop;
8249 handle_stop (it);
8250 it->stop_charpos = next_stop;
8253 /* Load IT with the next display element from current_buffer. Value
8254 is false if end of buffer reached. IT->stop_charpos is the next
8255 position at which to stop and check for text properties or buffer
8256 end. */
8258 static bool
8259 next_element_from_buffer (struct it *it)
8261 bool success_p = true;
8263 eassert (IT_CHARPOS (*it) >= BEGV);
8264 eassert (NILP (it->string) && !it->s);
8265 eassert (!it->bidi_p
8266 || (EQ (it->bidi_it.string.lstring, Qnil)
8267 && it->bidi_it.string.s == NULL));
8269 /* With bidi reordering, the character to display might not be the
8270 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8271 we were reseat()ed to a new buffer position, which is potentially
8272 a different paragraph. */
8273 if (it->bidi_p && it->bidi_it.first_elt)
8275 get_visually_first_element (it);
8276 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8279 if (IT_CHARPOS (*it) >= it->stop_charpos)
8281 if (IT_CHARPOS (*it) >= it->end_charpos)
8283 bool overlay_strings_follow_p;
8285 /* End of the game, except when overlay strings follow that
8286 haven't been returned yet. */
8287 if (it->overlay_strings_at_end_processed_p)
8288 overlay_strings_follow_p = false;
8289 else
8291 it->overlay_strings_at_end_processed_p = true;
8292 overlay_strings_follow_p = get_overlay_strings (it, 0);
8295 if (overlay_strings_follow_p)
8296 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8297 else
8299 it->what = IT_EOB;
8300 it->position = it->current.pos;
8301 success_p = false;
8304 else if (!(!it->bidi_p
8305 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8306 || IT_CHARPOS (*it) == it->stop_charpos))
8308 /* With bidi non-linear iteration, we could find ourselves
8309 far beyond the last computed stop_charpos, with several
8310 other stop positions in between that we missed. Scan
8311 them all now, in buffer's logical order, until we find
8312 and handle the last stop_charpos that precedes our
8313 current position. */
8314 handle_stop_backwards (it, it->stop_charpos);
8315 it->ignore_overlay_strings_at_pos_p = false;
8316 return GET_NEXT_DISPLAY_ELEMENT (it);
8318 else
8320 if (it->bidi_p)
8322 /* Take note of the stop position we just moved across,
8323 for when we will move back across it. */
8324 it->prev_stop = it->stop_charpos;
8325 /* If we are at base paragraph embedding level, take
8326 note of the last stop position seen at this
8327 level. */
8328 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8329 it->base_level_stop = it->stop_charpos;
8331 handle_stop (it);
8332 it->ignore_overlay_strings_at_pos_p = false;
8333 return GET_NEXT_DISPLAY_ELEMENT (it);
8336 else if (it->bidi_p
8337 /* If we are before prev_stop, we may have overstepped on
8338 our way backwards a stop_pos, and if so, we need to
8339 handle that stop_pos. */
8340 && IT_CHARPOS (*it) < it->prev_stop
8341 /* We can sometimes back up for reasons that have nothing
8342 to do with bidi reordering. E.g., compositions. The
8343 code below is only needed when we are above the base
8344 embedding level, so test for that explicitly. */
8345 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8347 if (it->base_level_stop <= 0
8348 || IT_CHARPOS (*it) < it->base_level_stop)
8350 /* If we lost track of base_level_stop, we need to find
8351 prev_stop by looking backwards. This happens, e.g., when
8352 we were reseated to the previous screenful of text by
8353 vertical-motion. */
8354 it->base_level_stop = BEGV;
8355 compute_stop_pos_backwards (it);
8356 handle_stop_backwards (it, it->prev_stop);
8358 else
8359 handle_stop_backwards (it, it->base_level_stop);
8360 it->ignore_overlay_strings_at_pos_p = false;
8361 return GET_NEXT_DISPLAY_ELEMENT (it);
8363 else
8365 /* No face changes, overlays etc. in sight, so just return a
8366 character from current_buffer. */
8367 unsigned char *p;
8368 ptrdiff_t stop;
8370 /* We moved to the next buffer position, so any info about
8371 previously seen overlays is no longer valid. */
8372 it->ignore_overlay_strings_at_pos_p = false;
8374 /* Maybe run the redisplay end trigger hook. Performance note:
8375 This doesn't seem to cost measurable time. */
8376 if (it->redisplay_end_trigger_charpos
8377 && it->glyph_row
8378 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8379 run_redisplay_end_trigger_hook (it);
8381 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8382 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8383 stop)
8384 && next_element_from_composition (it))
8386 return true;
8389 /* Get the next character, maybe multibyte. */
8390 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8391 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8392 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8393 else
8394 it->c = *p, it->len = 1;
8396 /* Record what we have and where it came from. */
8397 it->what = IT_CHARACTER;
8398 it->object = it->w->contents;
8399 it->position = it->current.pos;
8401 /* Normally we return the character found above, except when we
8402 really want to return an ellipsis for selective display. */
8403 if (it->selective)
8405 if (it->c == '\n')
8407 /* A value of selective > 0 means hide lines indented more
8408 than that number of columns. */
8409 if (it->selective > 0
8410 && IT_CHARPOS (*it) + 1 < ZV
8411 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8412 IT_BYTEPOS (*it) + 1,
8413 it->selective))
8415 success_p = next_element_from_ellipsis (it);
8416 it->dpvec_char_len = -1;
8419 else if (it->c == '\r' && it->selective == -1)
8421 /* A value of selective == -1 means that everything from the
8422 CR to the end of the line is invisible, with maybe an
8423 ellipsis displayed for it. */
8424 success_p = next_element_from_ellipsis (it);
8425 it->dpvec_char_len = -1;
8430 /* Value is false if end of buffer reached. */
8431 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8432 return success_p;
8436 /* Run the redisplay end trigger hook for IT. */
8438 static void
8439 run_redisplay_end_trigger_hook (struct it *it)
8441 /* IT->glyph_row should be non-null, i.e. we should be actually
8442 displaying something, or otherwise we should not run the hook. */
8443 eassert (it->glyph_row);
8445 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8446 it->redisplay_end_trigger_charpos = 0;
8448 /* Since we are *trying* to run these functions, don't try to run
8449 them again, even if they get an error. */
8450 wset_redisplay_end_trigger (it->w, Qnil);
8451 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8452 make_number (charpos));
8454 /* Notice if it changed the face of the character we are on. */
8455 handle_face_prop (it);
8459 /* Deliver a composition display element. Unlike the other
8460 next_element_from_XXX, this function is not registered in the array
8461 get_next_element[]. It is called from next_element_from_buffer and
8462 next_element_from_string when necessary. */
8464 static bool
8465 next_element_from_composition (struct it *it)
8467 it->what = IT_COMPOSITION;
8468 it->len = it->cmp_it.nbytes;
8469 if (STRINGP (it->string))
8471 if (it->c < 0)
8473 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8474 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8475 return false;
8477 it->position = it->current.string_pos;
8478 it->object = it->string;
8479 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8480 IT_STRING_BYTEPOS (*it), it->string);
8482 else
8484 if (it->c < 0)
8486 IT_CHARPOS (*it) += it->cmp_it.nchars;
8487 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8488 if (it->bidi_p)
8490 if (it->bidi_it.new_paragraph)
8491 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8492 false);
8493 /* Resync the bidi iterator with IT's new position.
8494 FIXME: this doesn't support bidirectional text. */
8495 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8496 bidi_move_to_visually_next (&it->bidi_it);
8498 return false;
8500 it->position = it->current.pos;
8501 it->object = it->w->contents;
8502 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8503 IT_BYTEPOS (*it), Qnil);
8505 return true;
8510 /***********************************************************************
8511 Moving an iterator without producing glyphs
8512 ***********************************************************************/
8514 /* Check if iterator is at a position corresponding to a valid buffer
8515 position after some move_it_ call. */
8517 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8518 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8521 /* Move iterator IT to a specified buffer or X position within one
8522 line on the display without producing glyphs.
8524 OP should be a bit mask including some or all of these bits:
8525 MOVE_TO_X: Stop upon reaching x-position TO_X.
8526 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8527 Regardless of OP's value, stop upon reaching the end of the display line.
8529 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8530 This means, in particular, that TO_X includes window's horizontal
8531 scroll amount.
8533 The return value has several possible values that
8534 say what condition caused the scan to stop:
8536 MOVE_POS_MATCH_OR_ZV
8537 - when TO_POS or ZV was reached.
8539 MOVE_X_REACHED
8540 -when TO_X was reached before TO_POS or ZV were reached.
8542 MOVE_LINE_CONTINUED
8543 - when we reached the end of the display area and the line must
8544 be continued.
8546 MOVE_LINE_TRUNCATED
8547 - when we reached the end of the display area and the line is
8548 truncated.
8550 MOVE_NEWLINE_OR_CR
8551 - when we stopped at a line end, i.e. a newline or a CR and selective
8552 display is on. */
8554 static enum move_it_result
8555 move_it_in_display_line_to (struct it *it,
8556 ptrdiff_t to_charpos, int to_x,
8557 enum move_operation_enum op)
8559 enum move_it_result result = MOVE_UNDEFINED;
8560 struct glyph_row *saved_glyph_row;
8561 struct it wrap_it, atpos_it, atx_it, ppos_it;
8562 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8563 void *ppos_data = NULL;
8564 bool may_wrap = false;
8565 enum it_method prev_method = it->method;
8566 ptrdiff_t closest_pos UNINIT;
8567 ptrdiff_t prev_pos = IT_CHARPOS (*it);
8568 bool saw_smaller_pos = prev_pos < to_charpos;
8570 /* Don't produce glyphs in produce_glyphs. */
8571 saved_glyph_row = it->glyph_row;
8572 it->glyph_row = NULL;
8574 /* Use wrap_it to save a copy of IT wherever a word wrap could
8575 occur. Use atpos_it to save a copy of IT at the desired buffer
8576 position, if found, so that we can scan ahead and check if the
8577 word later overshoots the window edge. Use atx_it similarly, for
8578 pixel positions. */
8579 wrap_it.sp = -1;
8580 atpos_it.sp = -1;
8581 atx_it.sp = -1;
8583 /* Use ppos_it under bidi reordering to save a copy of IT for the
8584 initial position. We restore that position in IT when we have
8585 scanned the entire display line without finding a match for
8586 TO_CHARPOS and all the character positions are greater than
8587 TO_CHARPOS. We then restart the scan from the initial position,
8588 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8589 the closest to TO_CHARPOS. */
8590 if (it->bidi_p)
8592 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8594 SAVE_IT (ppos_it, *it, ppos_data);
8595 closest_pos = IT_CHARPOS (*it);
8597 else
8598 closest_pos = ZV;
8601 #define BUFFER_POS_REACHED_P() \
8602 ((op & MOVE_TO_POS) != 0 \
8603 && BUFFERP (it->object) \
8604 && (IT_CHARPOS (*it) == to_charpos \
8605 || ((!it->bidi_p \
8606 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8607 && IT_CHARPOS (*it) > to_charpos) \
8608 || (it->what == IT_COMPOSITION \
8609 && ((IT_CHARPOS (*it) > to_charpos \
8610 && to_charpos >= it->cmp_it.charpos) \
8611 || (IT_CHARPOS (*it) < to_charpos \
8612 && to_charpos <= it->cmp_it.charpos)))) \
8613 && (it->method == GET_FROM_BUFFER \
8614 || (it->method == GET_FROM_DISPLAY_VECTOR \
8615 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8617 /* If there's a line-/wrap-prefix, handle it. */
8618 if (it->hpos == 0 && it->method == GET_FROM_BUFFER)
8619 handle_line_prefix (it);
8621 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8622 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8624 while (true)
8626 int x, i, ascent = 0, descent = 0;
8628 /* Utility macro to reset an iterator with x, ascent, and descent. */
8629 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8630 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8631 (IT)->max_descent = descent)
8633 /* Stop if we move beyond TO_CHARPOS (after an image or a
8634 display string or stretch glyph). */
8635 if ((op & MOVE_TO_POS) != 0
8636 && BUFFERP (it->object)
8637 && it->method == GET_FROM_BUFFER
8638 && (((!it->bidi_p
8639 /* When the iterator is at base embedding level, we
8640 are guaranteed that characters are delivered for
8641 display in strictly increasing order of their
8642 buffer positions. */
8643 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8644 && IT_CHARPOS (*it) > to_charpos)
8645 || (it->bidi_p
8646 && (prev_method == GET_FROM_IMAGE
8647 || prev_method == GET_FROM_STRETCH
8648 || prev_method == GET_FROM_STRING)
8649 /* Passed TO_CHARPOS from left to right. */
8650 && ((prev_pos < to_charpos
8651 && IT_CHARPOS (*it) > to_charpos)
8652 /* Passed TO_CHARPOS from right to left. */
8653 || (prev_pos > to_charpos
8654 && IT_CHARPOS (*it) < to_charpos)))))
8656 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8658 result = MOVE_POS_MATCH_OR_ZV;
8659 break;
8661 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8662 /* If wrap_it is valid, the current position might be in a
8663 word that is wrapped. So, save the iterator in
8664 atpos_it and continue to see if wrapping happens. */
8665 SAVE_IT (atpos_it, *it, atpos_data);
8668 /* Stop when ZV reached.
8669 We used to stop here when TO_CHARPOS reached as well, but that is
8670 too soon if this glyph does not fit on this line. So we handle it
8671 explicitly below. */
8672 if (!get_next_display_element (it))
8674 result = MOVE_POS_MATCH_OR_ZV;
8675 break;
8678 if (it->line_wrap == TRUNCATE)
8680 if (BUFFER_POS_REACHED_P ())
8682 result = MOVE_POS_MATCH_OR_ZV;
8683 break;
8686 else
8688 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8690 if (IT_DISPLAYING_WHITESPACE (it))
8691 may_wrap = true;
8692 else if (may_wrap)
8694 /* We have reached a glyph that follows one or more
8695 whitespace characters. If the position is
8696 already found, we are done. */
8697 if (atpos_it.sp >= 0)
8699 RESTORE_IT (it, &atpos_it, atpos_data);
8700 result = MOVE_POS_MATCH_OR_ZV;
8701 goto done;
8703 if (atx_it.sp >= 0)
8705 RESTORE_IT (it, &atx_it, atx_data);
8706 result = MOVE_X_REACHED;
8707 goto done;
8709 /* Otherwise, we can wrap here. */
8710 SAVE_IT (wrap_it, *it, wrap_data);
8711 may_wrap = false;
8716 /* Remember the line height for the current line, in case
8717 the next element doesn't fit on the line. */
8718 ascent = it->max_ascent;
8719 descent = it->max_descent;
8721 /* The call to produce_glyphs will get the metrics of the
8722 display element IT is loaded with. Record the x-position
8723 before this display element, in case it doesn't fit on the
8724 line. */
8725 x = it->current_x;
8727 PRODUCE_GLYPHS (it);
8729 if (it->area != TEXT_AREA)
8731 prev_method = it->method;
8732 if (it->method == GET_FROM_BUFFER)
8733 prev_pos = IT_CHARPOS (*it);
8734 set_iterator_to_next (it, true);
8735 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8736 SET_TEXT_POS (this_line_min_pos,
8737 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8738 if (it->bidi_p
8739 && (op & MOVE_TO_POS)
8740 && IT_CHARPOS (*it) > to_charpos
8741 && IT_CHARPOS (*it) < closest_pos)
8742 closest_pos = IT_CHARPOS (*it);
8743 continue;
8746 /* The number of glyphs we get back in IT->nglyphs will normally
8747 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8748 character on a terminal frame, or (iii) a line end. For the
8749 second case, IT->nglyphs - 1 padding glyphs will be present.
8750 (On X frames, there is only one glyph produced for a
8751 composite character.)
8753 The behavior implemented below means, for continuation lines,
8754 that as many spaces of a TAB as fit on the current line are
8755 displayed there. For terminal frames, as many glyphs of a
8756 multi-glyph character are displayed in the current line, too.
8757 This is what the old redisplay code did, and we keep it that
8758 way. Under X, the whole shape of a complex character must
8759 fit on the line or it will be completely displayed in the
8760 next line.
8762 Note that both for tabs and padding glyphs, all glyphs have
8763 the same width. */
8764 if (it->nglyphs)
8766 /* More than one glyph or glyph doesn't fit on line. All
8767 glyphs have the same width. */
8768 int single_glyph_width = it->pixel_width / it->nglyphs;
8769 int new_x;
8770 int x_before_this_char = x;
8771 int hpos_before_this_char = it->hpos;
8773 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8775 new_x = x + single_glyph_width;
8777 /* We want to leave anything reaching TO_X to the caller. */
8778 if ((op & MOVE_TO_X) && new_x > to_x)
8780 if (BUFFER_POS_REACHED_P ())
8782 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8783 goto buffer_pos_reached;
8784 if (atpos_it.sp < 0)
8786 SAVE_IT (atpos_it, *it, atpos_data);
8787 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8790 else
8792 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8794 it->current_x = x;
8795 result = MOVE_X_REACHED;
8796 break;
8798 if (atx_it.sp < 0)
8800 SAVE_IT (atx_it, *it, atx_data);
8801 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8806 if (/* Lines are continued. */
8807 it->line_wrap != TRUNCATE
8808 && (/* And glyph doesn't fit on the line. */
8809 new_x > it->last_visible_x
8810 /* Or it fits exactly and we're on a window
8811 system frame. */
8812 || (new_x == it->last_visible_x
8813 && FRAME_WINDOW_P (it->f)
8814 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8815 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8816 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8818 bool moved_forward = false;
8820 if (/* IT->hpos == 0 means the very first glyph
8821 doesn't fit on the line, e.g. a wide image. */
8822 it->hpos == 0
8823 || (new_x == it->last_visible_x
8824 && FRAME_WINDOW_P (it->f)))
8826 ++it->hpos;
8827 it->current_x = new_x;
8829 /* The character's last glyph just barely fits
8830 in this row. */
8831 if (i == it->nglyphs - 1)
8833 /* If this is the destination position,
8834 return a position *before* it in this row,
8835 now that we know it fits in this row. */
8836 if (BUFFER_POS_REACHED_P ())
8838 bool can_wrap = true;
8840 /* If we are at a whitespace character
8841 that barely fits on this screen line,
8842 but the next character is also
8843 whitespace, we cannot wrap here. */
8844 if (it->line_wrap == WORD_WRAP
8845 && wrap_it.sp >= 0
8846 && may_wrap
8847 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8849 struct it tem_it;
8850 void *tem_data = NULL;
8852 SAVE_IT (tem_it, *it, tem_data);
8853 set_iterator_to_next (it, true);
8854 if (get_next_display_element (it)
8855 && IT_DISPLAYING_WHITESPACE (it))
8856 can_wrap = false;
8857 RESTORE_IT (it, &tem_it, tem_data);
8859 if (it->line_wrap != WORD_WRAP
8860 || wrap_it.sp < 0
8861 /* If we've just found whitespace
8862 where we can wrap, effectively
8863 ignore the previous wrap point --
8864 it is no longer relevant, but we
8865 won't have an opportunity to
8866 update it, since we've reached
8867 the edge of this screen line. */
8868 || (may_wrap && can_wrap
8869 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8871 it->hpos = hpos_before_this_char;
8872 it->current_x = x_before_this_char;
8873 result = MOVE_POS_MATCH_OR_ZV;
8874 break;
8876 if (it->line_wrap == WORD_WRAP
8877 && atpos_it.sp < 0)
8879 SAVE_IT (atpos_it, *it, atpos_data);
8880 atpos_it.current_x = x_before_this_char;
8881 atpos_it.hpos = hpos_before_this_char;
8885 prev_method = it->method;
8886 if (it->method == GET_FROM_BUFFER)
8887 prev_pos = IT_CHARPOS (*it);
8888 set_iterator_to_next (it, true);
8889 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8890 SET_TEXT_POS (this_line_min_pos,
8891 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8892 /* On graphical terminals, newlines may
8893 "overflow" into the fringe if
8894 overflow-newline-into-fringe is non-nil.
8895 On text terminals, and on graphical
8896 terminals with no right margin, newlines
8897 may overflow into the last glyph on the
8898 display line.*/
8899 if (!FRAME_WINDOW_P (it->f)
8900 || ((it->bidi_p
8901 && it->bidi_it.paragraph_dir == R2L)
8902 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8903 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8904 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8906 if (!get_next_display_element (it))
8908 result = MOVE_POS_MATCH_OR_ZV;
8909 break;
8911 moved_forward = true;
8912 if (BUFFER_POS_REACHED_P ())
8914 if (ITERATOR_AT_END_OF_LINE_P (it))
8915 result = MOVE_POS_MATCH_OR_ZV;
8916 else
8917 result = MOVE_LINE_CONTINUED;
8918 break;
8920 if (ITERATOR_AT_END_OF_LINE_P (it)
8921 && (it->line_wrap != WORD_WRAP
8922 || wrap_it.sp < 0
8923 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8925 result = MOVE_NEWLINE_OR_CR;
8926 break;
8931 else
8932 IT_RESET_X_ASCENT_DESCENT (it);
8934 /* If the screen line ends with whitespace, and we
8935 are under word-wrap, don't use wrap_it: it is no
8936 longer relevant, but we won't have an opportunity
8937 to update it, since we are done with this screen
8938 line. */
8939 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
8940 /* If the character after the one which set the
8941 may_wrap flag is also whitespace, we can't
8942 wrap here, since the screen line cannot be
8943 wrapped in the middle of whitespace.
8944 Therefore, wrap_it _is_ relevant in that
8945 case. */
8946 && !(moved_forward && IT_DISPLAYING_WHITESPACE (it)))
8948 /* If we've found TO_X, go back there, as we now
8949 know the last word fits on this screen line. */
8950 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8951 && atx_it.sp >= 0)
8953 RESTORE_IT (it, &atx_it, atx_data);
8954 atpos_it.sp = -1;
8955 atx_it.sp = -1;
8956 result = MOVE_X_REACHED;
8957 break;
8960 else if (wrap_it.sp >= 0)
8962 RESTORE_IT (it, &wrap_it, wrap_data);
8963 atpos_it.sp = -1;
8964 atx_it.sp = -1;
8967 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8968 IT_CHARPOS (*it)));
8969 result = MOVE_LINE_CONTINUED;
8970 break;
8973 if (BUFFER_POS_REACHED_P ())
8975 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8976 goto buffer_pos_reached;
8977 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8979 SAVE_IT (atpos_it, *it, atpos_data);
8980 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8984 if (new_x > it->first_visible_x)
8986 /* Glyph is visible. Increment number of glyphs that
8987 would be displayed. */
8988 ++it->hpos;
8992 if (result != MOVE_UNDEFINED)
8993 break;
8995 else if (BUFFER_POS_REACHED_P ())
8997 buffer_pos_reached:
8998 IT_RESET_X_ASCENT_DESCENT (it);
8999 result = MOVE_POS_MATCH_OR_ZV;
9000 break;
9002 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
9004 /* Stop when TO_X specified and reached. This check is
9005 necessary here because of lines consisting of a line end,
9006 only. The line end will not produce any glyphs and we
9007 would never get MOVE_X_REACHED. */
9008 eassert (it->nglyphs == 0);
9009 result = MOVE_X_REACHED;
9010 break;
9013 /* Is this a line end? If yes, we're done. */
9014 if (ITERATOR_AT_END_OF_LINE_P (it))
9016 /* If we are past TO_CHARPOS, but never saw any character
9017 positions smaller than TO_CHARPOS, return
9018 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
9019 did. */
9020 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
9022 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
9024 if (closest_pos < ZV)
9026 RESTORE_IT (it, &ppos_it, ppos_data);
9027 /* Don't recurse if closest_pos is equal to
9028 to_charpos, since we have just tried that. */
9029 if (closest_pos != to_charpos)
9030 move_it_in_display_line_to (it, closest_pos, -1,
9031 MOVE_TO_POS);
9032 result = MOVE_POS_MATCH_OR_ZV;
9034 else
9035 goto buffer_pos_reached;
9037 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
9038 && IT_CHARPOS (*it) > to_charpos)
9039 goto buffer_pos_reached;
9040 else
9041 result = MOVE_NEWLINE_OR_CR;
9043 else
9044 result = MOVE_NEWLINE_OR_CR;
9045 /* If we've processed the newline, make sure this flag is
9046 reset, as it must only be set when the newline itself is
9047 processed. */
9048 if (result == MOVE_NEWLINE_OR_CR)
9049 it->constrain_row_ascent_descent_p = false;
9050 break;
9053 prev_method = it->method;
9054 if (it->method == GET_FROM_BUFFER)
9055 prev_pos = IT_CHARPOS (*it);
9056 /* The current display element has been consumed. Advance
9057 to the next. */
9058 set_iterator_to_next (it, true);
9059 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
9060 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
9061 if (IT_CHARPOS (*it) < to_charpos)
9062 saw_smaller_pos = true;
9063 if (it->bidi_p
9064 && (op & MOVE_TO_POS)
9065 && IT_CHARPOS (*it) >= to_charpos
9066 && IT_CHARPOS (*it) < closest_pos)
9067 closest_pos = IT_CHARPOS (*it);
9069 /* Stop if lines are truncated and IT's current x-position is
9070 past the right edge of the window now. */
9071 if (it->line_wrap == TRUNCATE
9072 && it->current_x >= it->last_visible_x)
9074 if (!FRAME_WINDOW_P (it->f)
9075 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
9076 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
9077 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
9078 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
9080 bool at_eob_p = false;
9082 if ((at_eob_p = !get_next_display_element (it))
9083 || BUFFER_POS_REACHED_P ()
9084 /* If we are past TO_CHARPOS, but never saw any
9085 character positions smaller than TO_CHARPOS,
9086 return MOVE_POS_MATCH_OR_ZV, like the
9087 unidirectional display did. */
9088 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9089 && !saw_smaller_pos
9090 && IT_CHARPOS (*it) > to_charpos))
9092 if (it->bidi_p
9093 && !BUFFER_POS_REACHED_P ()
9094 && !at_eob_p && closest_pos < ZV)
9096 RESTORE_IT (it, &ppos_it, ppos_data);
9097 if (closest_pos != to_charpos)
9098 move_it_in_display_line_to (it, closest_pos, -1,
9099 MOVE_TO_POS);
9101 result = MOVE_POS_MATCH_OR_ZV;
9102 break;
9104 if (ITERATOR_AT_END_OF_LINE_P (it))
9106 result = MOVE_NEWLINE_OR_CR;
9107 break;
9110 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9111 && !saw_smaller_pos
9112 && IT_CHARPOS (*it) > to_charpos)
9114 if (closest_pos < ZV)
9116 RESTORE_IT (it, &ppos_it, ppos_data);
9117 if (closest_pos != to_charpos)
9118 move_it_in_display_line_to (it, closest_pos, -1,
9119 MOVE_TO_POS);
9121 result = MOVE_POS_MATCH_OR_ZV;
9122 break;
9124 result = MOVE_LINE_TRUNCATED;
9125 break;
9127 #undef IT_RESET_X_ASCENT_DESCENT
9130 #undef BUFFER_POS_REACHED_P
9132 /* If we scanned beyond TO_POS, restore the saved iterator either to
9133 the wrap point (if found), or to atpos/atx location. We decide which
9134 data to use to restore the saved iterator state by their X coordinates,
9135 since buffer positions might increase non-monotonically with screen
9136 coordinates due to bidi reordering. */
9137 if (result == MOVE_LINE_CONTINUED
9138 && it->line_wrap == WORD_WRAP
9139 && wrap_it.sp >= 0
9140 && ((atpos_it.sp >= 0 && wrap_it.current_x < atpos_it.current_x)
9141 || (atx_it.sp >= 0 && wrap_it.current_x < atx_it.current_x)))
9142 RESTORE_IT (it, &wrap_it, wrap_data);
9143 else if (atpos_it.sp >= 0)
9144 RESTORE_IT (it, &atpos_it, atpos_data);
9145 else if (atx_it.sp >= 0)
9146 RESTORE_IT (it, &atx_it, atx_data);
9148 done:
9150 if (atpos_data)
9151 bidi_unshelve_cache (atpos_data, true);
9152 if (atx_data)
9153 bidi_unshelve_cache (atx_data, true);
9154 if (wrap_data)
9155 bidi_unshelve_cache (wrap_data, true);
9156 if (ppos_data)
9157 bidi_unshelve_cache (ppos_data, true);
9159 /* Restore the iterator settings altered at the beginning of this
9160 function. */
9161 it->glyph_row = saved_glyph_row;
9162 return result;
9165 /* For external use. */
9166 void
9167 move_it_in_display_line (struct it *it,
9168 ptrdiff_t to_charpos, int to_x,
9169 enum move_operation_enum op)
9171 if (it->line_wrap == WORD_WRAP
9172 && (op & MOVE_TO_X))
9174 struct it save_it;
9175 void *save_data = NULL;
9176 int skip;
9178 SAVE_IT (save_it, *it, save_data);
9179 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9180 /* When word-wrap is on, TO_X may lie past the end
9181 of a wrapped line. Then it->current is the
9182 character on the next line, so backtrack to the
9183 space before the wrap point. */
9184 if (skip == MOVE_LINE_CONTINUED)
9186 int prev_x = max (it->current_x - 1, 0);
9187 RESTORE_IT (it, &save_it, save_data);
9188 move_it_in_display_line_to
9189 (it, -1, prev_x, MOVE_TO_X);
9191 else
9192 bidi_unshelve_cache (save_data, true);
9194 else
9195 move_it_in_display_line_to (it, to_charpos, to_x, op);
9199 /* Move IT forward until it satisfies one or more of the criteria in
9200 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9202 OP is a bit-mask that specifies where to stop, and in particular,
9203 which of those four position arguments makes a difference. See the
9204 description of enum move_operation_enum.
9206 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9207 screen line, this function will set IT to the next position that is
9208 displayed to the right of TO_CHARPOS on the screen.
9210 Return the maximum pixel length of any line scanned but never more
9211 than it.last_visible_x. */
9214 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9216 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9217 int line_height, line_start_x = 0, reached = 0;
9218 int max_current_x = 0;
9219 void *backup_data = NULL;
9221 for (;;)
9223 if (op & MOVE_TO_VPOS)
9225 /* If no TO_CHARPOS and no TO_X specified, stop at the
9226 start of the line TO_VPOS. */
9227 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9229 if (it->vpos == to_vpos)
9231 reached = 1;
9232 break;
9234 else
9235 skip = move_it_in_display_line_to (it, -1, -1, 0);
9237 else
9239 /* TO_VPOS >= 0 means stop at TO_X in the line at
9240 TO_VPOS, or at TO_POS, whichever comes first. */
9241 if (it->vpos == to_vpos)
9243 reached = 2;
9244 break;
9247 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9249 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9251 reached = 3;
9252 break;
9254 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9256 /* We have reached TO_X but not in the line we want. */
9257 skip = move_it_in_display_line_to (it, to_charpos,
9258 -1, MOVE_TO_POS);
9259 if (skip == MOVE_POS_MATCH_OR_ZV)
9261 reached = 4;
9262 break;
9267 else if (op & MOVE_TO_Y)
9269 struct it it_backup;
9271 if (it->line_wrap == WORD_WRAP)
9272 SAVE_IT (it_backup, *it, backup_data);
9274 /* TO_Y specified means stop at TO_X in the line containing
9275 TO_Y---or at TO_CHARPOS if this is reached first. The
9276 problem is that we can't really tell whether the line
9277 contains TO_Y before we have completely scanned it, and
9278 this may skip past TO_X. What we do is to first scan to
9279 TO_X.
9281 If TO_X is not specified, use a TO_X of zero. The reason
9282 is to make the outcome of this function more predictable.
9283 If we didn't use TO_X == 0, we would stop at the end of
9284 the line which is probably not what a caller would expect
9285 to happen. */
9286 skip = move_it_in_display_line_to
9287 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9288 (MOVE_TO_X | (op & MOVE_TO_POS)));
9290 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9291 if (skip == MOVE_POS_MATCH_OR_ZV)
9292 reached = 5;
9293 else if (skip == MOVE_X_REACHED)
9295 /* If TO_X was reached, we want to know whether TO_Y is
9296 in the line. We know this is the case if the already
9297 scanned glyphs make the line tall enough. Otherwise,
9298 we must check by scanning the rest of the line. */
9299 line_height = it->max_ascent + it->max_descent;
9300 if (to_y >= it->current_y
9301 && to_y < it->current_y + line_height)
9303 reached = 6;
9304 break;
9306 SAVE_IT (it_backup, *it, backup_data);
9307 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9308 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9309 op & MOVE_TO_POS);
9310 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9311 line_height = it->max_ascent + it->max_descent;
9312 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9314 if (to_y >= it->current_y
9315 && to_y < it->current_y + line_height)
9317 /* If TO_Y is in this line and TO_X was reached
9318 above, we scanned too far. We have to restore
9319 IT's settings to the ones before skipping. But
9320 keep the more accurate values of max_ascent and
9321 max_descent we've found while skipping the rest
9322 of the line, for the sake of callers, such as
9323 pos_visible_p, that need to know the line
9324 height. */
9325 int max_ascent = it->max_ascent;
9326 int max_descent = it->max_descent;
9328 RESTORE_IT (it, &it_backup, backup_data);
9329 it->max_ascent = max_ascent;
9330 it->max_descent = max_descent;
9331 reached = 6;
9333 else
9335 skip = skip2;
9336 if (skip == MOVE_POS_MATCH_OR_ZV)
9337 reached = 7;
9340 else
9342 /* Check whether TO_Y is in this line. */
9343 line_height = it->max_ascent + it->max_descent;
9344 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9346 if (to_y >= it->current_y
9347 && to_y < it->current_y + line_height)
9349 if (to_y > it->current_y)
9350 max_current_x = max (it->current_x, max_current_x);
9352 /* When word-wrap is on, TO_X may lie past the end
9353 of a wrapped line. Then it->current is the
9354 character on the next line, so backtrack to the
9355 space before the wrap point. */
9356 if (skip == MOVE_LINE_CONTINUED
9357 && it->line_wrap == WORD_WRAP)
9359 int prev_x = max (it->current_x - 1, 0);
9360 RESTORE_IT (it, &it_backup, backup_data);
9361 skip = move_it_in_display_line_to
9362 (it, -1, prev_x, MOVE_TO_X);
9365 reached = 6;
9369 if (reached)
9371 max_current_x = max (it->current_x, max_current_x);
9372 break;
9375 else if (BUFFERP (it->object)
9376 && (it->method == GET_FROM_BUFFER
9377 || it->method == GET_FROM_STRETCH)
9378 && IT_CHARPOS (*it) >= to_charpos
9379 /* Under bidi iteration, a call to set_iterator_to_next
9380 can scan far beyond to_charpos if the initial
9381 portion of the next line needs to be reordered. In
9382 that case, give move_it_in_display_line_to another
9383 chance below. */
9384 && !(it->bidi_p
9385 && it->bidi_it.scan_dir == -1))
9386 skip = MOVE_POS_MATCH_OR_ZV;
9387 else
9388 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9390 switch (skip)
9392 case MOVE_POS_MATCH_OR_ZV:
9393 max_current_x = max (it->current_x, max_current_x);
9394 reached = 8;
9395 goto out;
9397 case MOVE_NEWLINE_OR_CR:
9398 max_current_x = max (it->current_x, max_current_x);
9399 set_iterator_to_next (it, true);
9400 it->continuation_lines_width = 0;
9401 break;
9403 case MOVE_LINE_TRUNCATED:
9404 max_current_x = it->last_visible_x;
9405 it->continuation_lines_width = 0;
9406 reseat_at_next_visible_line_start (it, false);
9407 if ((op & MOVE_TO_POS) != 0
9408 && IT_CHARPOS (*it) > to_charpos)
9410 reached = 9;
9411 goto out;
9413 break;
9415 case MOVE_LINE_CONTINUED:
9416 max_current_x = it->last_visible_x;
9417 /* For continued lines ending in a tab, some of the glyphs
9418 associated with the tab are displayed on the current
9419 line. Since it->current_x does not include these glyphs,
9420 we use it->last_visible_x instead. */
9421 if (it->c == '\t')
9423 it->continuation_lines_width += it->last_visible_x;
9424 /* When moving by vpos, ensure that the iterator really
9425 advances to the next line (bug#847, bug#969). Fixme:
9426 do we need to do this in other circumstances? */
9427 if (it->current_x != it->last_visible_x
9428 && (op & MOVE_TO_VPOS)
9429 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9431 line_start_x = it->current_x + it->pixel_width
9432 - it->last_visible_x;
9433 if (FRAME_WINDOW_P (it->f))
9435 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9436 struct font *face_font = face->font;
9438 /* When display_line produces a continued line
9439 that ends in a TAB, it skips a tab stop that
9440 is closer than the font's space character
9441 width (see x_produce_glyphs where it produces
9442 the stretch glyph which represents a TAB).
9443 We need to reproduce the same logic here. */
9444 eassert (face_font);
9445 if (face_font)
9447 if (line_start_x < face_font->space_width)
9448 line_start_x
9449 += it->tab_width * face_font->space_width;
9452 set_iterator_to_next (it, false);
9455 else
9456 it->continuation_lines_width += it->current_x;
9457 break;
9459 default:
9460 emacs_abort ();
9463 /* Reset/increment for the next run. */
9464 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9465 it->current_x = line_start_x;
9466 line_start_x = 0;
9467 it->hpos = 0;
9468 it->current_y += it->max_ascent + it->max_descent;
9469 ++it->vpos;
9470 last_height = it->max_ascent + it->max_descent;
9471 it->max_ascent = it->max_descent = 0;
9474 out:
9476 /* On text terminals, we may stop at the end of a line in the middle
9477 of a multi-character glyph. If the glyph itself is continued,
9478 i.e. it is actually displayed on the next line, don't treat this
9479 stopping point as valid; move to the next line instead (unless
9480 that brings us offscreen). */
9481 if (!FRAME_WINDOW_P (it->f)
9482 && op & MOVE_TO_POS
9483 && IT_CHARPOS (*it) == to_charpos
9484 && it->what == IT_CHARACTER
9485 && it->nglyphs > 1
9486 && it->line_wrap == WINDOW_WRAP
9487 && it->current_x == it->last_visible_x - 1
9488 && it->c != '\n'
9489 && it->c != '\t'
9490 && it->w->window_end_valid
9491 && it->vpos < it->w->window_end_vpos)
9493 it->continuation_lines_width += it->current_x;
9494 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9495 it->current_y += it->max_ascent + it->max_descent;
9496 ++it->vpos;
9497 last_height = it->max_ascent + it->max_descent;
9500 if (backup_data)
9501 bidi_unshelve_cache (backup_data, true);
9503 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9505 return max_current_x;
9509 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9511 If DY > 0, move IT backward at least that many pixels. DY = 0
9512 means move IT backward to the preceding line start or BEGV. This
9513 function may move over more than DY pixels if IT->current_y - DY
9514 ends up in the middle of a line; in this case IT->current_y will be
9515 set to the top of the line moved to. */
9517 void
9518 move_it_vertically_backward (struct it *it, int dy)
9520 int nlines, h;
9521 struct it it2, it3;
9522 void *it2data = NULL, *it3data = NULL;
9523 ptrdiff_t start_pos;
9524 int nchars_per_row
9525 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9526 ptrdiff_t pos_limit;
9528 move_further_back:
9529 eassert (dy >= 0);
9531 start_pos = IT_CHARPOS (*it);
9533 /* Estimate how many newlines we must move back. */
9534 nlines = max (1, dy / default_line_pixel_height (it->w));
9535 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9536 pos_limit = BEGV;
9537 else
9538 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9540 /* Set the iterator's position that many lines back. But don't go
9541 back more than NLINES full screen lines -- this wins a day with
9542 buffers which have very long lines. */
9543 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9544 back_to_previous_visible_line_start (it);
9546 /* Reseat the iterator here. When moving backward, we don't want
9547 reseat to skip forward over invisible text, set up the iterator
9548 to deliver from overlay strings at the new position etc. So,
9549 use reseat_1 here. */
9550 reseat_1 (it, it->current.pos, true);
9552 /* We are now surely at a line start. */
9553 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9554 reordering is in effect. */
9555 it->continuation_lines_width = 0;
9557 /* Move forward and see what y-distance we moved. First move to the
9558 start of the next line so that we get its height. We need this
9559 height to be able to tell whether we reached the specified
9560 y-distance. */
9561 SAVE_IT (it2, *it, it2data);
9562 it2.max_ascent = it2.max_descent = 0;
9565 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9566 MOVE_TO_POS | MOVE_TO_VPOS);
9568 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9569 /* If we are in a display string which starts at START_POS,
9570 and that display string includes a newline, and we are
9571 right after that newline (i.e. at the beginning of a
9572 display line), exit the loop, because otherwise we will
9573 infloop, since move_it_to will see that it is already at
9574 START_POS and will not move. */
9575 || (it2.method == GET_FROM_STRING
9576 && IT_CHARPOS (it2) == start_pos
9577 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9578 eassert (IT_CHARPOS (*it) >= BEGV);
9579 SAVE_IT (it3, it2, it3data);
9581 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9582 eassert (IT_CHARPOS (*it) >= BEGV);
9583 /* H is the actual vertical distance from the position in *IT
9584 and the starting position. */
9585 h = it2.current_y - it->current_y;
9586 /* NLINES is the distance in number of lines. */
9587 nlines = it2.vpos - it->vpos;
9589 /* Correct IT's y and vpos position
9590 so that they are relative to the starting point. */
9591 it->vpos -= nlines;
9592 it->current_y -= h;
9594 if (dy == 0)
9596 /* DY == 0 means move to the start of the screen line. The
9597 value of nlines is > 0 if continuation lines were involved,
9598 or if the original IT position was at start of a line. */
9599 RESTORE_IT (it, it, it2data);
9600 if (nlines > 0)
9601 move_it_by_lines (it, nlines);
9602 /* The above code moves us to some position NLINES down,
9603 usually to its first glyph (leftmost in an L2R line), but
9604 that's not necessarily the start of the line, under bidi
9605 reordering. We want to get to the character position
9606 that is immediately after the newline of the previous
9607 line. */
9608 if (it->bidi_p
9609 && !it->continuation_lines_width
9610 && !STRINGP (it->string)
9611 && IT_CHARPOS (*it) > BEGV
9612 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9614 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9616 DEC_BOTH (cp, bp);
9617 cp = find_newline_no_quit (cp, bp, -1, NULL);
9618 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9620 bidi_unshelve_cache (it3data, true);
9622 else
9624 /* The y-position we try to reach, relative to *IT.
9625 Note that H has been subtracted in front of the if-statement. */
9626 int target_y = it->current_y + h - dy;
9627 int y0 = it3.current_y;
9628 int y1;
9629 int line_height;
9631 RESTORE_IT (&it3, &it3, it3data);
9632 y1 = line_bottom_y (&it3);
9633 line_height = y1 - y0;
9634 RESTORE_IT (it, it, it2data);
9635 /* If we did not reach target_y, try to move further backward if
9636 we can. If we moved too far backward, try to move forward. */
9637 if (target_y < it->current_y
9638 /* This is heuristic. In a window that's 3 lines high, with
9639 a line height of 13 pixels each, recentering with point
9640 on the bottom line will try to move -39/2 = 19 pixels
9641 backward. Try to avoid moving into the first line. */
9642 && (it->current_y - target_y
9643 > min (window_box_height (it->w), line_height * 2 / 3))
9644 && IT_CHARPOS (*it) > BEGV)
9646 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9647 target_y - it->current_y));
9648 dy = it->current_y - target_y;
9649 goto move_further_back;
9651 else if (target_y >= it->current_y + line_height
9652 && IT_CHARPOS (*it) < ZV)
9654 /* Should move forward by at least one line, maybe more.
9656 Note: Calling move_it_by_lines can be expensive on
9657 terminal frames, where compute_motion is used (via
9658 vmotion) to do the job, when there are very long lines
9659 and truncate-lines is nil. That's the reason for
9660 treating terminal frames specially here. */
9662 if (!FRAME_WINDOW_P (it->f))
9663 move_it_vertically (it, target_y - it->current_y);
9664 else
9668 move_it_by_lines (it, 1);
9670 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9677 /* Move IT by a specified amount of pixel lines DY. DY negative means
9678 move backwards. DY = 0 means move to start of screen line. At the
9679 end, IT will be on the start of a screen line. */
9681 void
9682 move_it_vertically (struct it *it, int dy)
9684 if (dy <= 0)
9685 move_it_vertically_backward (it, -dy);
9686 else
9688 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9689 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9690 MOVE_TO_POS | MOVE_TO_Y);
9691 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9693 /* If buffer ends in ZV without a newline, move to the start of
9694 the line to satisfy the post-condition. */
9695 if (IT_CHARPOS (*it) == ZV
9696 && ZV > BEGV
9697 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9698 move_it_by_lines (it, 0);
9703 /* Move iterator IT past the end of the text line it is in. */
9705 void
9706 move_it_past_eol (struct it *it)
9708 enum move_it_result rc;
9710 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9711 if (rc == MOVE_NEWLINE_OR_CR)
9712 set_iterator_to_next (it, false);
9716 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9717 negative means move up. DVPOS == 0 means move to the start of the
9718 screen line.
9720 Optimization idea: If we would know that IT->f doesn't use
9721 a face with proportional font, we could be faster for
9722 truncate-lines nil. */
9724 void
9725 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9728 /* The commented-out optimization uses vmotion on terminals. This
9729 gives bad results, because elements like it->what, on which
9730 callers such as pos_visible_p rely, aren't updated. */
9731 /* struct position pos;
9732 if (!FRAME_WINDOW_P (it->f))
9734 struct text_pos textpos;
9736 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9737 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9738 reseat (it, textpos, true);
9739 it->vpos += pos.vpos;
9740 it->current_y += pos.vpos;
9742 else */
9744 if (dvpos == 0)
9746 /* DVPOS == 0 means move to the start of the screen line. */
9747 move_it_vertically_backward (it, 0);
9748 /* Let next call to line_bottom_y calculate real line height. */
9749 last_height = 0;
9751 else if (dvpos > 0)
9753 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9754 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9756 /* Only move to the next buffer position if we ended up in a
9757 string from display property, not in an overlay string
9758 (before-string or after-string). That is because the
9759 latter don't conceal the underlying buffer position, so
9760 we can ask to move the iterator to the exact position we
9761 are interested in. Note that, even if we are already at
9762 IT_CHARPOS (*it), the call below is not a no-op, as it
9763 will detect that we are at the end of the string, pop the
9764 iterator, and compute it->current_x and it->hpos
9765 correctly. */
9766 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9767 -1, -1, -1, MOVE_TO_POS);
9770 else
9772 struct it it2;
9773 void *it2data = NULL;
9774 ptrdiff_t start_charpos, i;
9775 int nchars_per_row
9776 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9777 bool hit_pos_limit = false;
9778 ptrdiff_t pos_limit;
9780 /* Start at the beginning of the screen line containing IT's
9781 position. This may actually move vertically backwards,
9782 in case of overlays, so adjust dvpos accordingly. */
9783 dvpos += it->vpos;
9784 move_it_vertically_backward (it, 0);
9785 dvpos -= it->vpos;
9787 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9788 screen lines, and reseat the iterator there. */
9789 start_charpos = IT_CHARPOS (*it);
9790 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9791 pos_limit = BEGV;
9792 else
9793 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9795 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9796 back_to_previous_visible_line_start (it);
9797 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9798 hit_pos_limit = true;
9799 reseat (it, it->current.pos, true);
9801 /* Move further back if we end up in a string or an image. */
9802 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9804 /* First try to move to start of display line. */
9805 dvpos += it->vpos;
9806 move_it_vertically_backward (it, 0);
9807 dvpos -= it->vpos;
9808 if (IT_POS_VALID_AFTER_MOVE_P (it))
9809 break;
9810 /* If start of line is still in string or image,
9811 move further back. */
9812 back_to_previous_visible_line_start (it);
9813 reseat (it, it->current.pos, true);
9814 dvpos--;
9817 it->current_x = it->hpos = 0;
9819 /* Above call may have moved too far if continuation lines
9820 are involved. Scan forward and see if it did. */
9821 SAVE_IT (it2, *it, it2data);
9822 it2.vpos = it2.current_y = 0;
9823 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9824 it->vpos -= it2.vpos;
9825 it->current_y -= it2.current_y;
9826 it->current_x = it->hpos = 0;
9828 /* If we moved too far back, move IT some lines forward. */
9829 if (it2.vpos > -dvpos)
9831 int delta = it2.vpos + dvpos;
9833 RESTORE_IT (&it2, &it2, it2data);
9834 SAVE_IT (it2, *it, it2data);
9835 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9836 /* Move back again if we got too far ahead. */
9837 if (IT_CHARPOS (*it) >= start_charpos)
9838 RESTORE_IT (it, &it2, it2data);
9839 else
9840 bidi_unshelve_cache (it2data, true);
9842 else if (hit_pos_limit && pos_limit > BEGV
9843 && dvpos < 0 && it2.vpos < -dvpos)
9845 /* If we hit the limit, but still didn't make it far enough
9846 back, that means there's a display string with a newline
9847 covering a large chunk of text, and that caused
9848 back_to_previous_visible_line_start try to go too far.
9849 Punish those who commit such atrocities by going back
9850 until we've reached DVPOS, after lifting the limit, which
9851 could make it slow for very long lines. "If it hurts,
9852 don't do that!" */
9853 dvpos += it2.vpos;
9854 RESTORE_IT (it, it, it2data);
9855 for (i = -dvpos; i > 0; --i)
9857 back_to_previous_visible_line_start (it);
9858 it->vpos--;
9860 reseat_1 (it, it->current.pos, true);
9862 else
9863 RESTORE_IT (it, it, it2data);
9868 partial_line_height (struct it *it_origin)
9870 int partial_height;
9871 void *it_data = NULL;
9872 struct it it;
9873 SAVE_IT (it, *it_origin, it_data);
9874 move_it_to (&it, ZV, -1, it.last_visible_y, -1,
9875 MOVE_TO_POS | MOVE_TO_Y);
9876 if (it.what == IT_EOB)
9878 int vis_height = it.last_visible_y - it.current_y;
9879 int height = it.ascent + it.descent;
9880 partial_height = (vis_height < height) ? vis_height : 0;
9882 else
9884 int last_line_y = it.current_y;
9885 move_it_by_lines (&it, 1);
9886 partial_height = (it.current_y > it.last_visible_y)
9887 ? it.last_visible_y - last_line_y : 0;
9889 RESTORE_IT (&it, &it, it_data);
9890 return partial_height;
9893 /* Return true if IT points into the middle of a display vector. */
9895 bool
9896 in_display_vector_p (struct it *it)
9898 return (it->method == GET_FROM_DISPLAY_VECTOR
9899 && it->current.dpvec_index > 0
9900 && it->dpvec + it->current.dpvec_index != it->dpend);
9903 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9904 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9905 WINDOW must be a live window and defaults to the selected one. The
9906 return value is a cons of the maximum pixel-width of any text line and
9907 the maximum pixel-height of all text lines.
9909 The optional argument FROM, if non-nil, specifies the first text
9910 position and defaults to the minimum accessible position of the buffer.
9911 If FROM is t, use the minimum accessible position that starts a
9912 non-empty line. TO, if non-nil, specifies the last text position and
9913 defaults to the maximum accessible position of the buffer. If TO is t,
9914 use the maximum accessible position that ends a non-empty line.
9916 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9917 width that can be returned. X-LIMIT nil or omitted, means to use the
9918 pixel-width of WINDOW's body; use this if you want to know how high
9919 WINDOW should be become in order to fit all of its buffer's text with
9920 the width of WINDOW unaltered. Use the maximum width WINDOW may assume
9921 if you intend to change WINDOW's width. In any case, text whose
9922 x-coordinate is beyond X-LIMIT is ignored. Since calculating the width
9923 of long lines can take some time, it's always a good idea to make this
9924 argument as small as possible; in particular, if the buffer contains
9925 long lines that shall be truncated anyway.
9927 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9928 height (excluding the height of the mode- or header-line, if any) that
9929 can be returned. Text lines whose y-coordinate is beyond Y-LIMIT are
9930 ignored. Since calculating the text height of a large buffer can take
9931 some time, it makes sense to specify this argument if the size of the
9932 buffer is large or unknown.
9934 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9935 include the height of the mode- or header-line of WINDOW in the return
9936 value. If it is either the symbol `mode-line' or `header-line', include
9937 only the height of that line, if present, in the return value. If t,
9938 include the height of both, if present, in the return value. */)
9939 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9940 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9942 struct window *w = decode_live_window (window);
9943 Lisp_Object buffer = w->contents;
9944 struct buffer *b;
9945 struct it it;
9946 struct buffer *old_b = NULL;
9947 ptrdiff_t start, end, pos;
9948 struct text_pos startp;
9949 void *itdata = NULL;
9950 int c, max_x = 0, max_y = 0, x = 0, y = 0;
9952 CHECK_BUFFER (buffer);
9953 b = XBUFFER (buffer);
9955 if (b != current_buffer)
9957 old_b = current_buffer;
9958 set_buffer_internal (b);
9961 if (NILP (from))
9962 start = BEGV;
9963 else if (EQ (from, Qt))
9965 start = pos = BEGV;
9966 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9967 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9968 start = pos;
9969 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9970 start = pos;
9972 else
9974 CHECK_NUMBER_COERCE_MARKER (from);
9975 start = min (max (XINT (from), BEGV), ZV);
9978 if (NILP (to))
9979 end = ZV;
9980 else if (EQ (to, Qt))
9982 end = pos = ZV;
9983 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9984 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9985 end = pos;
9986 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9987 end = pos;
9989 else
9991 CHECK_NUMBER_COERCE_MARKER (to);
9992 end = max (start, min (XINT (to), ZV));
9995 if (!NILP (x_limit) && RANGED_INTEGERP (0, x_limit, INT_MAX))
9996 max_x = XINT (x_limit);
9998 if (NILP (y_limit))
9999 max_y = INT_MAX;
10000 else if (RANGED_INTEGERP (0, y_limit, INT_MAX))
10001 max_y = XINT (y_limit);
10003 itdata = bidi_shelve_cache ();
10004 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
10005 start_display (&it, w, startp);
10007 if (NILP (x_limit))
10008 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
10009 else
10011 it.last_visible_x = max_x;
10012 /* Actually, we never want move_it_to stop at to_x. But to make
10013 sure that move_it_in_display_line_to always moves far enough,
10014 we set it to INT_MAX and specify MOVE_TO_X. */
10015 x = move_it_to (&it, end, INT_MAX, max_y, -1,
10016 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
10017 /* Don't return more than X-LIMIT. */
10018 if (x > max_x)
10019 x = max_x;
10022 /* Subtract height of header-line which was counted automatically by
10023 start_display. */
10024 y = it.current_y + it.max_ascent + it.max_descent
10025 - WINDOW_HEADER_LINE_HEIGHT (w);
10026 /* Don't return more than Y-LIMIT. */
10027 if (y > max_y)
10028 y = max_y;
10030 if (EQ (mode_and_header_line, Qheader_line)
10031 || EQ (mode_and_header_line, Qt))
10032 /* Re-add height of header-line as requested. */
10033 y = y + WINDOW_HEADER_LINE_HEIGHT (w);
10035 if (EQ (mode_and_header_line, Qmode_line)
10036 || EQ (mode_and_header_line, Qt))
10037 /* Add height of mode-line as requested. */
10038 y = y + WINDOW_MODE_LINE_HEIGHT (w);
10040 bidi_unshelve_cache (itdata, false);
10042 if (old_b)
10043 set_buffer_internal (old_b);
10045 return Fcons (make_number (x), make_number (y));
10048 /***********************************************************************
10049 Messages
10050 ***********************************************************************/
10052 /* Return the number of arguments the format string FORMAT needs. */
10054 static ptrdiff_t
10055 format_nargs (char const *format)
10057 ptrdiff_t nargs = 0;
10058 for (char const *p = format; (p = strchr (p, '%')); p++)
10059 if (p[1] == '%')
10060 p++;
10061 else
10062 nargs++;
10063 return nargs;
10066 /* Add a message with format string FORMAT and formatted arguments
10067 to *Messages*. */
10069 void
10070 add_to_log (const char *format, ...)
10072 va_list ap;
10073 va_start (ap, format);
10074 vadd_to_log (format, ap);
10075 va_end (ap);
10078 void
10079 vadd_to_log (char const *format, va_list ap)
10081 ptrdiff_t form_nargs = format_nargs (format);
10082 ptrdiff_t nargs = 1 + form_nargs;
10083 Lisp_Object args[10];
10084 eassert (nargs <= ARRAYELTS (args));
10085 AUTO_STRING (args0, format);
10086 args[0] = args0;
10087 for (ptrdiff_t i = 1; i <= nargs; i++)
10088 args[i] = va_arg (ap, Lisp_Object);
10089 Lisp_Object msg = Qnil;
10090 msg = Fformat_message (nargs, args);
10092 ptrdiff_t len = SBYTES (msg) + 1;
10093 USE_SAFE_ALLOCA;
10094 char *buffer = SAFE_ALLOCA (len);
10095 memcpy (buffer, SDATA (msg), len);
10097 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
10098 SAFE_FREE ();
10102 /* Output a newline in the *Messages* buffer if "needs" one. */
10104 void
10105 message_log_maybe_newline (void)
10107 if (message_log_need_newline)
10108 message_dolog ("", 0, true, false);
10112 /* Add a string M of length NBYTES to the message log, optionally
10113 terminated with a newline when NLFLAG is true. MULTIBYTE, if
10114 true, means interpret the contents of M as multibyte. This
10115 function calls low-level routines in order to bypass text property
10116 hooks, etc. which might not be safe to run.
10118 This may GC (insert may run before/after change hooks),
10119 so the buffer M must NOT point to a Lisp string. */
10121 void
10122 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
10124 const unsigned char *msg = (const unsigned char *) m;
10126 if (!NILP (Vmemory_full))
10127 return;
10129 if (!NILP (Vmessage_log_max))
10131 struct buffer *oldbuf;
10132 Lisp_Object oldpoint, oldbegv, oldzv;
10133 int old_windows_or_buffers_changed = windows_or_buffers_changed;
10134 ptrdiff_t point_at_end = 0;
10135 ptrdiff_t zv_at_end = 0;
10136 Lisp_Object old_deactivate_mark;
10138 old_deactivate_mark = Vdeactivate_mark;
10139 oldbuf = current_buffer;
10141 /* Ensure the Messages buffer exists, and switch to it.
10142 If we created it, set the major-mode. */
10143 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
10144 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
10145 if (newbuffer
10146 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10147 call0 (intern ("messages-buffer-mode"));
10149 bset_undo_list (current_buffer, Qt);
10150 bset_cache_long_scans (current_buffer, Qnil);
10152 oldpoint = message_dolog_marker1;
10153 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10154 oldbegv = message_dolog_marker2;
10155 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10156 oldzv = message_dolog_marker3;
10157 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10159 if (PT == Z)
10160 point_at_end = 1;
10161 if (ZV == Z)
10162 zv_at_end = 1;
10164 BEGV = BEG;
10165 BEGV_BYTE = BEG_BYTE;
10166 ZV = Z;
10167 ZV_BYTE = Z_BYTE;
10168 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10170 /* Insert the string--maybe converting multibyte to single byte
10171 or vice versa, so that all the text fits the buffer. */
10172 if (multibyte
10173 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10175 ptrdiff_t i;
10176 int c, char_bytes;
10177 char work[1];
10179 /* Convert a multibyte string to single-byte
10180 for the *Message* buffer. */
10181 for (i = 0; i < nbytes; i += char_bytes)
10183 c = string_char_and_length (msg + i, &char_bytes);
10184 work[0] = CHAR_TO_BYTE8 (c);
10185 insert_1_both (work, 1, 1, true, false, false);
10188 else if (! multibyte
10189 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10191 ptrdiff_t i;
10192 int c, char_bytes;
10193 unsigned char str[MAX_MULTIBYTE_LENGTH];
10194 /* Convert a single-byte string to multibyte
10195 for the *Message* buffer. */
10196 for (i = 0; i < nbytes; i++)
10198 c = msg[i];
10199 MAKE_CHAR_MULTIBYTE (c);
10200 char_bytes = CHAR_STRING (c, str);
10201 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10204 else if (nbytes)
10205 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10206 true, false, false);
10208 if (nlflag)
10210 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10211 printmax_t dups;
10213 insert_1_both ("\n", 1, 1, true, false, false);
10215 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10216 this_bol = PT;
10217 this_bol_byte = PT_BYTE;
10219 /* See if this line duplicates the previous one.
10220 If so, combine duplicates. */
10221 if (this_bol > BEG)
10223 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10224 prev_bol = PT;
10225 prev_bol_byte = PT_BYTE;
10227 dups = message_log_check_duplicate (prev_bol_byte,
10228 this_bol_byte);
10229 if (dups)
10231 del_range_both (prev_bol, prev_bol_byte,
10232 this_bol, this_bol_byte, false);
10233 if (dups > 1)
10235 char dupstr[sizeof " [ times]"
10236 + INT_STRLEN_BOUND (printmax_t)];
10238 /* If you change this format, don't forget to also
10239 change message_log_check_duplicate. */
10240 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10241 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10242 insert_1_both (dupstr, duplen, duplen,
10243 true, false, true);
10248 /* If we have more than the desired maximum number of lines
10249 in the *Messages* buffer now, delete the oldest ones.
10250 This is safe because we don't have undo in this buffer. */
10252 if (NATNUMP (Vmessage_log_max))
10254 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10255 -XFASTINT (Vmessage_log_max) - 1, false);
10256 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10259 BEGV = marker_position (oldbegv);
10260 BEGV_BYTE = marker_byte_position (oldbegv);
10262 if (zv_at_end)
10264 ZV = Z;
10265 ZV_BYTE = Z_BYTE;
10267 else
10269 ZV = marker_position (oldzv);
10270 ZV_BYTE = marker_byte_position (oldzv);
10273 if (point_at_end)
10274 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10275 else
10276 /* We can't do Fgoto_char (oldpoint) because it will run some
10277 Lisp code. */
10278 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10279 marker_byte_position (oldpoint));
10281 unchain_marker (XMARKER (oldpoint));
10282 unchain_marker (XMARKER (oldbegv));
10283 unchain_marker (XMARKER (oldzv));
10285 /* We called insert_1_both above with its 5th argument (PREPARE)
10286 false, which prevents insert_1_both from calling
10287 prepare_to_modify_buffer, which in turns prevents us from
10288 incrementing windows_or_buffers_changed even if *Messages* is
10289 shown in some window. So we must manually set
10290 windows_or_buffers_changed here to make up for that. */
10291 windows_or_buffers_changed = old_windows_or_buffers_changed;
10292 bset_redisplay (current_buffer);
10294 set_buffer_internal (oldbuf);
10296 message_log_need_newline = !nlflag;
10297 Vdeactivate_mark = old_deactivate_mark;
10302 /* We are at the end of the buffer after just having inserted a newline.
10303 (Note: We depend on the fact we won't be crossing the gap.)
10304 Check to see if the most recent message looks a lot like the previous one.
10305 Return 0 if different, 1 if the new one should just replace it, or a
10306 value N > 1 if we should also append " [N times]". */
10308 static intmax_t
10309 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10311 ptrdiff_t i;
10312 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10313 bool seen_dots = false;
10314 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10315 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10317 for (i = 0; i < len; i++)
10319 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10320 seen_dots = true;
10321 if (p1[i] != p2[i])
10322 return seen_dots;
10324 p1 += len;
10325 if (*p1 == '\n')
10326 return 2;
10327 if (*p1++ == ' ' && *p1++ == '[')
10329 char *pend;
10330 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10331 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10332 return n + 1;
10334 return 0;
10338 /* Display an echo area message M with a specified length of NBYTES
10339 bytes. The string may include null characters. If M is not a
10340 string, clear out any existing message, and let the mini-buffer
10341 text show through.
10343 This function cancels echoing. */
10345 void
10346 message3 (Lisp_Object m)
10348 clear_message (true, true);
10349 cancel_echoing ();
10351 /* First flush out any partial line written with print. */
10352 message_log_maybe_newline ();
10353 if (STRINGP (m))
10355 ptrdiff_t nbytes = SBYTES (m);
10356 bool multibyte = STRING_MULTIBYTE (m);
10357 char *buffer;
10358 USE_SAFE_ALLOCA;
10359 SAFE_ALLOCA_STRING (buffer, m);
10360 message_dolog (buffer, nbytes, true, multibyte);
10361 SAFE_FREE ();
10363 if (! inhibit_message)
10364 message3_nolog (m);
10367 /* Log the message M to stderr. Log an empty line if M is not a string. */
10369 static void
10370 message_to_stderr (Lisp_Object m)
10372 if (noninteractive_need_newline)
10374 noninteractive_need_newline = false;
10375 fputc ('\n', stderr);
10377 if (STRINGP (m))
10379 Lisp_Object coding_system = Vlocale_coding_system;
10380 Lisp_Object s;
10382 if (!NILP (Vcoding_system_for_write))
10383 coding_system = Vcoding_system_for_write;
10384 if (!NILP (coding_system))
10385 s = code_convert_string_norecord (m, coding_system, true);
10386 else
10387 s = m;
10389 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10391 if (!cursor_in_echo_area)
10392 fputc ('\n', stderr);
10393 fflush (stderr);
10396 /* The non-logging version of message3.
10397 This does not cancel echoing, because it is used for echoing.
10398 Perhaps we need to make a separate function for echoing
10399 and make this cancel echoing. */
10401 void
10402 message3_nolog (Lisp_Object m)
10404 struct frame *sf = SELECTED_FRAME ();
10406 if (FRAME_INITIAL_P (sf))
10407 message_to_stderr (m);
10408 /* Error messages get reported properly by cmd_error, so this must be just an
10409 informative message; if the frame hasn't really been initialized yet, just
10410 toss it. */
10411 else if (INTERACTIVE && sf->glyphs_initialized_p)
10413 /* Get the frame containing the mini-buffer
10414 that the selected frame is using. */
10415 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10416 Lisp_Object frame = XWINDOW (mini_window)->frame;
10417 struct frame *f = XFRAME (frame);
10419 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10420 Fmake_frame_visible (frame);
10422 if (STRINGP (m) && SCHARS (m) > 0)
10424 set_message (m);
10425 if (minibuffer_auto_raise)
10426 Fraise_frame (frame);
10427 /* Assume we are not echoing.
10428 (If we are, echo_now will override this.) */
10429 echo_message_buffer = Qnil;
10431 else
10432 clear_message (true, true);
10434 do_pending_window_change (false);
10435 echo_area_display (true);
10436 do_pending_window_change (false);
10437 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10438 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10443 /* Display a null-terminated echo area message M. If M is 0, clear
10444 out any existing message, and let the mini-buffer text show through.
10446 The buffer M must continue to exist until after the echo area gets
10447 cleared or some other message gets displayed there. Do not pass
10448 text that is stored in a Lisp string. Do not pass text in a buffer
10449 that was alloca'd. */
10451 void
10452 message1 (const char *m)
10454 message3 (m ? build_unibyte_string (m) : Qnil);
10458 /* The non-logging counterpart of message1. */
10460 void
10461 message1_nolog (const char *m)
10463 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10466 /* Display a message M which contains a single %s
10467 which gets replaced with STRING. */
10469 void
10470 message_with_string (const char *m, Lisp_Object string, bool log)
10472 CHECK_STRING (string);
10474 bool need_message;
10475 if (noninteractive)
10476 need_message = !!m;
10477 else if (!INTERACTIVE)
10478 need_message = false;
10479 else
10481 /* The frame whose minibuffer we're going to display the message on.
10482 It may be larger than the selected frame, so we need
10483 to use its buffer, not the selected frame's buffer. */
10484 Lisp_Object mini_window;
10485 struct frame *f, *sf = SELECTED_FRAME ();
10487 /* Get the frame containing the minibuffer
10488 that the selected frame is using. */
10489 mini_window = FRAME_MINIBUF_WINDOW (sf);
10490 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10492 /* Error messages get reported properly by cmd_error, so this must be
10493 just an informative message; if the frame hasn't really been
10494 initialized yet, just toss it. */
10495 need_message = f->glyphs_initialized_p;
10498 if (need_message)
10500 AUTO_STRING (fmt, m);
10501 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10503 if (noninteractive)
10504 message_to_stderr (msg);
10505 else
10507 if (log)
10508 message3 (msg);
10509 else
10510 message3_nolog (msg);
10512 /* Print should start at the beginning of the message
10513 buffer next time. */
10514 message_buf_print = false;
10520 /* Dump an informative message to the minibuf. If M is 0, clear out
10521 any existing message, and let the mini-buffer text show through.
10523 The message must be safe ASCII and the format must not contain ` or
10524 '. If your message and format do not fit into this category,
10525 convert your arguments to Lisp objects and use Fmessage instead. */
10527 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10528 vmessage (const char *m, va_list ap)
10530 if (noninteractive)
10532 if (m)
10534 if (noninteractive_need_newline)
10535 putc ('\n', stderr);
10536 noninteractive_need_newline = false;
10537 vfprintf (stderr, m, ap);
10538 if (!cursor_in_echo_area)
10539 fprintf (stderr, "\n");
10540 fflush (stderr);
10543 else if (INTERACTIVE)
10545 /* The frame whose mini-buffer we're going to display the message
10546 on. It may be larger than the selected frame, so we need to
10547 use its buffer, not the selected frame's buffer. */
10548 Lisp_Object mini_window;
10549 struct frame *f, *sf = SELECTED_FRAME ();
10551 /* Get the frame containing the mini-buffer
10552 that the selected frame is using. */
10553 mini_window = FRAME_MINIBUF_WINDOW (sf);
10554 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10556 /* Error messages get reported properly by cmd_error, so this must be
10557 just an informative message; if the frame hasn't really been
10558 initialized yet, just toss it. */
10559 if (f->glyphs_initialized_p)
10561 if (m)
10563 ptrdiff_t len;
10564 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10565 USE_SAFE_ALLOCA;
10566 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10568 len = doprnt (message_buf, maxsize, m, 0, ap);
10570 message3 (make_string (message_buf, len));
10571 SAFE_FREE ();
10573 else
10574 message1 (0);
10576 /* Print should start at the beginning of the message
10577 buffer next time. */
10578 message_buf_print = false;
10583 void
10584 message (const char *m, ...)
10586 va_list ap;
10587 va_start (ap, m);
10588 vmessage (m, ap);
10589 va_end (ap);
10593 /* Display the current message in the current mini-buffer. This is
10594 only called from error handlers in process.c, and is not time
10595 critical. */
10597 void
10598 update_echo_area (void)
10600 if (!NILP (echo_area_buffer[0]))
10602 Lisp_Object string;
10603 string = Fcurrent_message ();
10604 message3 (string);
10609 /* Make sure echo area buffers in `echo_buffers' are live.
10610 If they aren't, make new ones. */
10612 static void
10613 ensure_echo_area_buffers (void)
10615 for (int i = 0; i < 2; i++)
10616 if (!BUFFERP (echo_buffer[i])
10617 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10619 Lisp_Object old_buffer = echo_buffer[i];
10620 static char const name_fmt[] = " *Echo Area %d*";
10621 char name[sizeof name_fmt + INT_STRLEN_BOUND (int)];
10622 AUTO_STRING_WITH_LEN (lname, name, sprintf (name, name_fmt, i));
10623 echo_buffer[i] = Fget_buffer_create (lname);
10624 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10625 /* to force word wrap in echo area -
10626 it was decided to postpone this*/
10627 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10629 for (int j = 0; j < 2; j++)
10630 if (EQ (old_buffer, echo_area_buffer[j]))
10631 echo_area_buffer[j] = echo_buffer[i];
10636 /* Call FN with args A1..A2 with either the current or last displayed
10637 echo_area_buffer as current buffer.
10639 WHICH zero means use the current message buffer
10640 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10641 from echo_buffer[] and clear it.
10643 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10644 suitable buffer from echo_buffer[] and clear it.
10646 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10647 that the current message becomes the last displayed one, choose a
10648 suitable buffer for echo_area_buffer[0], and clear it.
10650 Value is what FN returns. */
10652 static bool
10653 with_echo_area_buffer (struct window *w, int which,
10654 bool (*fn) (ptrdiff_t, Lisp_Object),
10655 ptrdiff_t a1, Lisp_Object a2)
10657 Lisp_Object buffer;
10658 bool this_one, the_other, clear_buffer_p, rc;
10659 ptrdiff_t count = SPECPDL_INDEX ();
10661 /* If buffers aren't live, make new ones. */
10662 ensure_echo_area_buffers ();
10664 clear_buffer_p = false;
10666 if (which == 0)
10667 this_one = false, the_other = true;
10668 else if (which > 0)
10669 this_one = true, the_other = false;
10670 else
10672 this_one = false, the_other = true;
10673 clear_buffer_p = true;
10675 /* We need a fresh one in case the current echo buffer equals
10676 the one containing the last displayed echo area message. */
10677 if (!NILP (echo_area_buffer[this_one])
10678 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10679 echo_area_buffer[this_one] = Qnil;
10682 /* Choose a suitable buffer from echo_buffer[] if we don't
10683 have one. */
10684 if (NILP (echo_area_buffer[this_one]))
10686 echo_area_buffer[this_one]
10687 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10688 ? echo_buffer[the_other]
10689 : echo_buffer[this_one]);
10690 clear_buffer_p = true;
10693 buffer = echo_area_buffer[this_one];
10695 /* Don't get confused by reusing the buffer used for echoing
10696 for a different purpose. */
10697 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10698 cancel_echoing ();
10700 record_unwind_protect (unwind_with_echo_area_buffer,
10701 with_echo_area_buffer_unwind_data (w));
10703 /* Make the echo area buffer current. Note that for display
10704 purposes, it is not necessary that the displayed window's buffer
10705 == current_buffer, except for text property lookup. So, let's
10706 only set that buffer temporarily here without doing a full
10707 Fset_window_buffer. We must also change w->pointm, though,
10708 because otherwise an assertions in unshow_buffer fails, and Emacs
10709 aborts. */
10710 set_buffer_internal_1 (XBUFFER (buffer));
10711 if (w)
10713 wset_buffer (w, buffer);
10714 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10715 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10718 bset_undo_list (current_buffer, Qt);
10719 bset_read_only (current_buffer, Qnil);
10720 specbind (Qinhibit_read_only, Qt);
10721 specbind (Qinhibit_modification_hooks, Qt);
10723 if (clear_buffer_p && Z > BEG)
10724 del_range (BEG, Z);
10726 eassert (BEGV >= BEG);
10727 eassert (ZV <= Z && ZV >= BEGV);
10729 rc = fn (a1, a2);
10731 eassert (BEGV >= BEG);
10732 eassert (ZV <= Z && ZV >= BEGV);
10734 unbind_to (count, Qnil);
10735 return rc;
10739 /* Save state that should be preserved around the call to the function
10740 FN called in with_echo_area_buffer. */
10742 static Lisp_Object
10743 with_echo_area_buffer_unwind_data (struct window *w)
10745 int i = 0;
10746 Lisp_Object vector, tmp;
10748 /* Reduce consing by keeping one vector in
10749 Vwith_echo_area_save_vector. */
10750 vector = Vwith_echo_area_save_vector;
10751 Vwith_echo_area_save_vector = Qnil;
10753 if (NILP (vector))
10754 vector = Fmake_vector (make_number (11), Qnil);
10756 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10757 ASET (vector, i, Vdeactivate_mark); ++i;
10758 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10760 if (w)
10762 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10763 ASET (vector, i, w->contents); ++i;
10764 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10765 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10766 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10767 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10768 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10769 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10771 else
10773 int end = i + 8;
10774 for (; i < end; ++i)
10775 ASET (vector, i, Qnil);
10778 eassert (i == ASIZE (vector));
10779 return vector;
10783 /* Restore global state from VECTOR which was created by
10784 with_echo_area_buffer_unwind_data. */
10786 static void
10787 unwind_with_echo_area_buffer (Lisp_Object vector)
10789 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10790 Vdeactivate_mark = AREF (vector, 1);
10791 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10793 if (WINDOWP (AREF (vector, 3)))
10795 struct window *w;
10796 Lisp_Object buffer;
10798 w = XWINDOW (AREF (vector, 3));
10799 buffer = AREF (vector, 4);
10801 wset_buffer (w, buffer);
10802 set_marker_both (w->pointm, buffer,
10803 XFASTINT (AREF (vector, 5)),
10804 XFASTINT (AREF (vector, 6)));
10805 set_marker_both (w->old_pointm, buffer,
10806 XFASTINT (AREF (vector, 7)),
10807 XFASTINT (AREF (vector, 8)));
10808 set_marker_both (w->start, buffer,
10809 XFASTINT (AREF (vector, 9)),
10810 XFASTINT (AREF (vector, 10)));
10813 Vwith_echo_area_save_vector = vector;
10817 /* Set up the echo area for use by print functions. MULTIBYTE_P
10818 means we will print multibyte. */
10820 void
10821 setup_echo_area_for_printing (bool multibyte_p)
10823 /* If we can't find an echo area any more, exit. */
10824 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10825 Fkill_emacs (Qnil);
10827 ensure_echo_area_buffers ();
10829 if (!message_buf_print)
10831 /* A message has been output since the last time we printed.
10832 Choose a fresh echo area buffer. */
10833 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10834 echo_area_buffer[0] = echo_buffer[1];
10835 else
10836 echo_area_buffer[0] = echo_buffer[0];
10838 /* Switch to that buffer and clear it. */
10839 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10840 bset_truncate_lines (current_buffer, Qnil);
10842 if (Z > BEG)
10844 ptrdiff_t count = SPECPDL_INDEX ();
10845 specbind (Qinhibit_read_only, Qt);
10846 /* Note that undo recording is always disabled. */
10847 del_range (BEG, Z);
10848 unbind_to (count, Qnil);
10850 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10852 /* Set up the buffer for the multibyteness we need. */
10853 if (multibyte_p
10854 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10855 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10857 /* Raise the frame containing the echo area. */
10858 if (minibuffer_auto_raise)
10860 struct frame *sf = SELECTED_FRAME ();
10861 Lisp_Object mini_window;
10862 mini_window = FRAME_MINIBUF_WINDOW (sf);
10863 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10866 message_log_maybe_newline ();
10867 message_buf_print = true;
10869 else
10871 if (NILP (echo_area_buffer[0]))
10873 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10874 echo_area_buffer[0] = echo_buffer[1];
10875 else
10876 echo_area_buffer[0] = echo_buffer[0];
10879 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10881 /* Someone switched buffers between print requests. */
10882 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10883 bset_truncate_lines (current_buffer, Qnil);
10889 /* Display an echo area message in window W. Value is true if W's
10890 height is changed. If display_last_displayed_message_p,
10891 display the message that was last displayed, otherwise
10892 display the current message. */
10894 static bool
10895 display_echo_area (struct window *w)
10897 bool no_message_p, window_height_changed_p;
10899 /* Temporarily disable garbage collections while displaying the echo
10900 area. This is done because a GC can print a message itself.
10901 That message would modify the echo area buffer's contents while a
10902 redisplay of the buffer is going on, and seriously confuse
10903 redisplay. */
10904 ptrdiff_t count = inhibit_garbage_collection ();
10906 /* If there is no message, we must call display_echo_area_1
10907 nevertheless because it resizes the window. But we will have to
10908 reset the echo_area_buffer in question to nil at the end because
10909 with_echo_area_buffer will sets it to an empty buffer. */
10910 bool i = display_last_displayed_message_p;
10911 /* According to the C99, C11 and C++11 standards, the integral value
10912 of a "bool" is always 0 or 1, so this array access is safe here,
10913 if oddly typed. */
10914 no_message_p = NILP (echo_area_buffer[i]);
10916 window_height_changed_p
10917 = with_echo_area_buffer (w, display_last_displayed_message_p,
10918 display_echo_area_1,
10919 (intptr_t) w, Qnil);
10921 if (no_message_p)
10922 echo_area_buffer[i] = Qnil;
10924 unbind_to (count, Qnil);
10925 return window_height_changed_p;
10929 /* Helper for display_echo_area. Display the current buffer which
10930 contains the current echo area message in window W, a mini-window,
10931 a pointer to which is passed in A1. A2..A4 are currently not used.
10932 Change the height of W so that all of the message is displayed.
10933 Value is true if height of W was changed. */
10935 static bool
10936 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10938 intptr_t i1 = a1;
10939 struct window *w = (struct window *) i1;
10940 Lisp_Object window;
10941 struct text_pos start;
10943 /* We are about to enter redisplay without going through
10944 redisplay_internal, so we need to forget these faces by hand
10945 here. */
10946 forget_escape_and_glyphless_faces ();
10948 /* Do this before displaying, so that we have a large enough glyph
10949 matrix for the display. If we can't get enough space for the
10950 whole text, display the last N lines. That works by setting w->start. */
10951 bool window_height_changed_p = resize_mini_window (w, false);
10953 /* Use the starting position chosen by resize_mini_window. */
10954 SET_TEXT_POS_FROM_MARKER (start, w->start);
10956 /* Display. */
10957 clear_glyph_matrix (w->desired_matrix);
10958 XSETWINDOW (window, w);
10959 try_window (window, start, 0);
10961 return window_height_changed_p;
10965 /* Resize the echo area window to exactly the size needed for the
10966 currently displayed message, if there is one. If a mini-buffer
10967 is active, don't shrink it. */
10969 void
10970 resize_echo_area_exactly (void)
10972 if (BUFFERP (echo_area_buffer[0])
10973 && WINDOWP (echo_area_window))
10975 struct window *w = XWINDOW (echo_area_window);
10976 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10977 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10978 (intptr_t) w, resize_exactly);
10979 if (resized_p)
10981 windows_or_buffers_changed = 42;
10982 update_mode_lines = 30;
10983 redisplay_internal ();
10989 /* Callback function for with_echo_area_buffer, when used from
10990 resize_echo_area_exactly. A1 contains a pointer to the window to
10991 resize, EXACTLY non-nil means resize the mini-window exactly to the
10992 size of the text displayed. A3 and A4 are not used. Value is what
10993 resize_mini_window returns. */
10995 static bool
10996 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10998 intptr_t i1 = a1;
10999 return resize_mini_window ((struct window *) i1, !NILP (exactly));
11003 /* Resize mini-window W to fit the size of its contents. EXACT_P
11004 means size the window exactly to the size needed. Otherwise, it's
11005 only enlarged until W's buffer is empty.
11007 Set W->start to the right place to begin display. If the whole
11008 contents fit, start at the beginning. Otherwise, start so as
11009 to make the end of the contents appear. This is particularly
11010 important for y-or-n-p, but seems desirable generally.
11012 Value is true if the window height has been changed. */
11014 bool
11015 resize_mini_window (struct window *w, bool exact_p)
11017 struct frame *f = XFRAME (w->frame);
11018 bool window_height_changed_p = false;
11020 eassert (MINI_WINDOW_P (w));
11022 /* By default, start display at the beginning. */
11023 set_marker_both (w->start, w->contents,
11024 BUF_BEGV (XBUFFER (w->contents)),
11025 BUF_BEGV_BYTE (XBUFFER (w->contents)));
11027 /* Don't resize windows while redisplaying a window; it would
11028 confuse redisplay functions when the size of the window they are
11029 displaying changes from under them. Such a resizing can happen,
11030 for instance, when which-func prints a long message while
11031 we are running fontification-functions. We're running these
11032 functions with safe_call which binds inhibit-redisplay to t. */
11033 if (!NILP (Vinhibit_redisplay))
11034 return false;
11036 /* Nil means don't try to resize. */
11037 if (NILP (Vresize_mini_windows)
11038 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
11039 return false;
11041 if (!FRAME_MINIBUF_ONLY_P (f))
11043 struct it it;
11044 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
11045 + WINDOW_PIXEL_HEIGHT (w));
11046 int unit = FRAME_LINE_HEIGHT (f);
11047 int height, max_height;
11048 struct text_pos start;
11049 struct buffer *old_current_buffer = NULL;
11051 if (current_buffer != XBUFFER (w->contents))
11053 old_current_buffer = current_buffer;
11054 set_buffer_internal (XBUFFER (w->contents));
11057 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
11059 /* Compute the max. number of lines specified by the user. */
11060 if (FLOATP (Vmax_mini_window_height))
11061 max_height = XFLOAT_DATA (Vmax_mini_window_height) * total_height;
11062 else if (INTEGERP (Vmax_mini_window_height))
11063 max_height = XINT (Vmax_mini_window_height) * unit;
11064 else
11065 max_height = total_height / 4;
11067 /* Correct that max. height if it's bogus. */
11068 max_height = clip_to_bounds (unit, max_height, total_height);
11070 /* Find out the height of the text in the window. */
11071 if (it.line_wrap == TRUNCATE)
11072 height = unit;
11073 else
11075 last_height = 0;
11076 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
11077 if (it.max_ascent == 0 && it.max_descent == 0)
11078 height = it.current_y + last_height;
11079 else
11080 height = it.current_y + it.max_ascent + it.max_descent;
11081 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
11084 /* Compute a suitable window start. */
11085 if (height > max_height)
11087 height = (max_height / unit) * unit;
11088 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
11089 move_it_vertically_backward (&it, height - unit);
11090 start = it.current.pos;
11092 else
11093 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
11094 SET_MARKER_FROM_TEXT_POS (w->start, start);
11096 if (EQ (Vresize_mini_windows, Qgrow_only))
11098 /* Let it grow only, until we display an empty message, in which
11099 case the window shrinks again. */
11100 if (height > WINDOW_PIXEL_HEIGHT (w))
11102 int old_height = WINDOW_PIXEL_HEIGHT (w);
11104 FRAME_WINDOWS_FROZEN (f) = true;
11105 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11106 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11108 else if (height < WINDOW_PIXEL_HEIGHT (w)
11109 && (exact_p || BEGV == ZV))
11111 int old_height = WINDOW_PIXEL_HEIGHT (w);
11113 FRAME_WINDOWS_FROZEN (f) = false;
11114 shrink_mini_window (w, true);
11115 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11118 else
11120 /* Always resize to exact size needed. */
11121 if (height > WINDOW_PIXEL_HEIGHT (w))
11123 int old_height = WINDOW_PIXEL_HEIGHT (w);
11125 FRAME_WINDOWS_FROZEN (f) = true;
11126 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11127 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11129 else if (height < WINDOW_PIXEL_HEIGHT (w))
11131 int old_height = WINDOW_PIXEL_HEIGHT (w);
11133 FRAME_WINDOWS_FROZEN (f) = false;
11134 shrink_mini_window (w, true);
11136 if (height)
11138 FRAME_WINDOWS_FROZEN (f) = true;
11139 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11142 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11146 if (old_current_buffer)
11147 set_buffer_internal (old_current_buffer);
11150 return window_height_changed_p;
11154 /* Value is the current message, a string, or nil if there is no
11155 current message. */
11157 Lisp_Object
11158 current_message (void)
11160 Lisp_Object msg;
11162 if (!BUFFERP (echo_area_buffer[0]))
11163 msg = Qnil;
11164 else
11166 with_echo_area_buffer (0, 0, current_message_1,
11167 (intptr_t) &msg, Qnil);
11168 if (NILP (msg))
11169 echo_area_buffer[0] = Qnil;
11172 return msg;
11176 static bool
11177 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11179 intptr_t i1 = a1;
11180 Lisp_Object *msg = (Lisp_Object *) i1;
11182 if (Z > BEG)
11183 *msg = make_buffer_string (BEG, Z, true);
11184 else
11185 *msg = Qnil;
11186 return false;
11190 /* Push the current message on Vmessage_stack for later restoration
11191 by restore_message. Value is true if the current message isn't
11192 empty. This is a relatively infrequent operation, so it's not
11193 worth optimizing. */
11195 bool
11196 push_message (void)
11198 Lisp_Object msg = current_message ();
11199 Vmessage_stack = Fcons (msg, Vmessage_stack);
11200 return STRINGP (msg);
11204 /* Restore message display from the top of Vmessage_stack. */
11206 void
11207 restore_message (void)
11209 eassert (CONSP (Vmessage_stack));
11210 message3_nolog (XCAR (Vmessage_stack));
11214 /* Handler for unwind-protect calling pop_message. */
11216 void
11217 pop_message_unwind (void)
11219 /* Pop the top-most entry off Vmessage_stack. */
11220 eassert (CONSP (Vmessage_stack));
11221 Vmessage_stack = XCDR (Vmessage_stack);
11225 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11226 exits. If the stack is not empty, we have a missing pop_message
11227 somewhere. */
11229 void
11230 check_message_stack (void)
11232 if (!NILP (Vmessage_stack))
11233 emacs_abort ();
11237 /* Truncate to NCHARS what will be displayed in the echo area the next
11238 time we display it---but don't redisplay it now. */
11240 void
11241 truncate_echo_area (ptrdiff_t nchars)
11243 if (nchars == 0)
11244 echo_area_buffer[0] = Qnil;
11245 else if (!noninteractive
11246 && INTERACTIVE
11247 && !NILP (echo_area_buffer[0]))
11249 struct frame *sf = SELECTED_FRAME ();
11250 /* Error messages get reported properly by cmd_error, so this must be
11251 just an informative message; if the frame hasn't really been
11252 initialized yet, just toss it. */
11253 if (sf->glyphs_initialized_p)
11254 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11259 /* Helper function for truncate_echo_area. Truncate the current
11260 message to at most NCHARS characters. */
11262 static bool
11263 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11265 if (BEG + nchars < Z)
11266 del_range (BEG + nchars, Z);
11267 if (Z == BEG)
11268 echo_area_buffer[0] = Qnil;
11269 return false;
11272 /* Set the current message to STRING. */
11274 static void
11275 set_message (Lisp_Object string)
11277 eassert (STRINGP (string));
11279 message_enable_multibyte = STRING_MULTIBYTE (string);
11281 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11282 message_buf_print = false;
11283 help_echo_showing_p = false;
11285 if (STRINGP (Vdebug_on_message)
11286 && STRINGP (string)
11287 && fast_string_match (Vdebug_on_message, string) >= 0)
11288 call_debugger (list2 (Qerror, string));
11292 /* Helper function for set_message. First argument is ignored and second
11293 argument has the same meaning as for set_message.
11294 This function is called with the echo area buffer being current. */
11296 static bool
11297 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11299 eassert (STRINGP (string));
11301 /* Change multibyteness of the echo buffer appropriately. */
11302 if (message_enable_multibyte
11303 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11304 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11306 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11307 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11308 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11310 /* Insert new message at BEG. */
11311 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11313 /* This function takes care of single/multibyte conversion.
11314 We just have to ensure that the echo area buffer has the right
11315 setting of enable_multibyte_characters. */
11316 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11318 return false;
11322 /* Clear messages. CURRENT_P means clear the current message.
11323 LAST_DISPLAYED_P means clear the message last displayed. */
11325 void
11326 clear_message (bool current_p, bool last_displayed_p)
11328 if (current_p)
11330 echo_area_buffer[0] = Qnil;
11331 message_cleared_p = true;
11334 if (last_displayed_p)
11335 echo_area_buffer[1] = Qnil;
11337 message_buf_print = false;
11340 /* Clear garbaged frames.
11342 This function is used where the old redisplay called
11343 redraw_garbaged_frames which in turn called redraw_frame which in
11344 turn called clear_frame. The call to clear_frame was a source of
11345 flickering. I believe a clear_frame is not necessary. It should
11346 suffice in the new redisplay to invalidate all current matrices,
11347 and ensure a complete redisplay of all windows. */
11349 static void
11350 clear_garbaged_frames (void)
11352 if (frame_garbaged)
11354 Lisp_Object tail, frame;
11355 struct frame *sf = SELECTED_FRAME ();
11357 FOR_EACH_FRAME (tail, frame)
11359 struct frame *f = XFRAME (frame);
11361 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11363 if (f->resized_p
11364 /* It makes no sense to redraw a non-selected TTY
11365 frame, since that will actually clear the
11366 selected frame, and might leave the selected
11367 frame with corrupted display, if it happens not
11368 to be marked garbaged. */
11369 && !(f != sf && (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))))
11370 redraw_frame (f);
11371 else
11372 clear_current_matrices (f);
11373 fset_redisplay (f);
11374 f->garbaged = false;
11375 f->resized_p = false;
11379 frame_garbaged = false;
11384 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11385 selected_frame. */
11387 static void
11388 echo_area_display (bool update_frame_p)
11390 Lisp_Object mini_window;
11391 struct window *w;
11392 struct frame *f;
11393 bool window_height_changed_p = false;
11394 struct frame *sf = SELECTED_FRAME ();
11396 mini_window = FRAME_MINIBUF_WINDOW (sf);
11397 w = XWINDOW (mini_window);
11398 f = XFRAME (WINDOW_FRAME (w));
11400 /* Don't display if frame is invisible or not yet initialized. */
11401 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11402 return;
11404 #ifdef HAVE_WINDOW_SYSTEM
11405 /* When Emacs starts, selected_frame may be the initial terminal
11406 frame. If we let this through, a message would be displayed on
11407 the terminal. */
11408 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11409 return;
11410 #endif /* HAVE_WINDOW_SYSTEM */
11412 /* Redraw garbaged frames. */
11413 clear_garbaged_frames ();
11415 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11417 echo_area_window = mini_window;
11418 window_height_changed_p = display_echo_area (w);
11419 w->must_be_updated_p = true;
11421 /* Update the display, unless called from redisplay_internal.
11422 Also don't update the screen during redisplay itself. The
11423 update will happen at the end of redisplay, and an update
11424 here could cause confusion. */
11425 if (update_frame_p && !redisplaying_p)
11427 int n = 0;
11429 /* If the display update has been interrupted by pending
11430 input, update mode lines in the frame. Due to the
11431 pending input, it might have been that redisplay hasn't
11432 been called, so that mode lines above the echo area are
11433 garbaged. This looks odd, so we prevent it here. */
11434 if (!display_completed)
11435 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11437 if (window_height_changed_p
11438 /* Don't do this if Emacs is shutting down. Redisplay
11439 needs to run hooks. */
11440 && !NILP (Vrun_hooks))
11442 /* Must update other windows. Likewise as in other
11443 cases, don't let this update be interrupted by
11444 pending input. */
11445 ptrdiff_t count = SPECPDL_INDEX ();
11446 specbind (Qredisplay_dont_pause, Qt);
11447 fset_redisplay (f);
11448 redisplay_internal ();
11449 unbind_to (count, Qnil);
11451 else if (FRAME_WINDOW_P (f) && n == 0)
11453 /* Window configuration is the same as before.
11454 Can do with a display update of the echo area,
11455 unless we displayed some mode lines. */
11456 update_single_window (w);
11457 flush_frame (f);
11459 else
11460 update_frame (f, true, true);
11462 /* If cursor is in the echo area, make sure that the next
11463 redisplay displays the minibuffer, so that the cursor will
11464 be replaced with what the minibuffer wants. */
11465 if (cursor_in_echo_area)
11466 wset_redisplay (XWINDOW (mini_window));
11469 else if (!EQ (mini_window, selected_window))
11470 wset_redisplay (XWINDOW (mini_window));
11472 /* Last displayed message is now the current message. */
11473 echo_area_buffer[1] = echo_area_buffer[0];
11474 /* Inform read_char that we're not echoing. */
11475 echo_message_buffer = Qnil;
11477 /* Prevent redisplay optimization in redisplay_internal by resetting
11478 this_line_start_pos. This is done because the mini-buffer now
11479 displays the message instead of its buffer text. */
11480 if (EQ (mini_window, selected_window))
11481 CHARPOS (this_line_start_pos) = 0;
11483 if (window_height_changed_p)
11485 fset_redisplay (f);
11487 /* If window configuration was changed, frames may have been
11488 marked garbaged. Clear them or we will experience
11489 surprises wrt scrolling.
11490 FIXME: How/why/when? */
11491 clear_garbaged_frames ();
11495 /* True if W's buffer was changed but not saved. */
11497 static bool
11498 window_buffer_changed (struct window *w)
11500 struct buffer *b = XBUFFER (w->contents);
11502 eassert (BUFFER_LIVE_P (b));
11504 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11507 /* True if W has %c in its mode line and mode line should be updated. */
11509 static bool
11510 mode_line_update_needed (struct window *w)
11512 return (w->column_number_displayed != -1
11513 && !(PT == w->last_point && !window_outdated (w))
11514 && (w->column_number_displayed != current_column ()));
11517 /* True if window start of W is frozen and may not be changed during
11518 redisplay. */
11520 static bool
11521 window_frozen_p (struct window *w)
11523 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11525 Lisp_Object window;
11527 XSETWINDOW (window, w);
11528 if (MINI_WINDOW_P (w))
11529 return false;
11530 else if (EQ (window, selected_window))
11531 return false;
11532 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11533 && EQ (window, Vminibuf_scroll_window))
11534 /* This special window can't be frozen too. */
11535 return false;
11536 else
11537 return true;
11539 return false;
11542 /***********************************************************************
11543 Mode Lines and Frame Titles
11544 ***********************************************************************/
11546 /* A buffer for constructing non-propertized mode-line strings and
11547 frame titles in it; allocated from the heap in init_xdisp and
11548 resized as needed in store_mode_line_noprop_char. */
11550 static char *mode_line_noprop_buf;
11552 /* The buffer's end, and a current output position in it. */
11554 static char *mode_line_noprop_buf_end;
11555 static char *mode_line_noprop_ptr;
11557 #define MODE_LINE_NOPROP_LEN(start) \
11558 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11560 static enum {
11561 MODE_LINE_DISPLAY = 0,
11562 MODE_LINE_TITLE,
11563 MODE_LINE_NOPROP,
11564 MODE_LINE_STRING
11565 } mode_line_target;
11567 /* Alist that caches the results of :propertize.
11568 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11569 static Lisp_Object mode_line_proptrans_alist;
11571 /* List of strings making up the mode-line. */
11572 static Lisp_Object mode_line_string_list;
11574 /* Base face property when building propertized mode line string. */
11575 static Lisp_Object mode_line_string_face;
11576 static Lisp_Object mode_line_string_face_prop;
11579 /* Unwind data for mode line strings */
11581 static Lisp_Object Vmode_line_unwind_vector;
11583 static Lisp_Object
11584 format_mode_line_unwind_data (struct frame *target_frame,
11585 struct buffer *obuf,
11586 Lisp_Object owin,
11587 bool save_proptrans)
11589 Lisp_Object vector, tmp;
11591 /* Reduce consing by keeping one vector in
11592 Vwith_echo_area_save_vector. */
11593 vector = Vmode_line_unwind_vector;
11594 Vmode_line_unwind_vector = Qnil;
11596 if (NILP (vector))
11597 vector = Fmake_vector (make_number (10), Qnil);
11599 ASET (vector, 0, make_number (mode_line_target));
11600 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11601 ASET (vector, 2, mode_line_string_list);
11602 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11603 ASET (vector, 4, mode_line_string_face);
11604 ASET (vector, 5, mode_line_string_face_prop);
11606 if (obuf)
11607 XSETBUFFER (tmp, obuf);
11608 else
11609 tmp = Qnil;
11610 ASET (vector, 6, tmp);
11611 ASET (vector, 7, owin);
11612 if (target_frame)
11614 /* Similarly to `with-selected-window', if the operation selects
11615 a window on another frame, we must restore that frame's
11616 selected window, and (for a tty) the top-frame. */
11617 ASET (vector, 8, target_frame->selected_window);
11618 if (FRAME_TERMCAP_P (target_frame))
11619 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11622 return vector;
11625 static void
11626 unwind_format_mode_line (Lisp_Object vector)
11628 Lisp_Object old_window = AREF (vector, 7);
11629 Lisp_Object target_frame_window = AREF (vector, 8);
11630 Lisp_Object old_top_frame = AREF (vector, 9);
11632 mode_line_target = XINT (AREF (vector, 0));
11633 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11634 mode_line_string_list = AREF (vector, 2);
11635 if (! EQ (AREF (vector, 3), Qt))
11636 mode_line_proptrans_alist = AREF (vector, 3);
11637 mode_line_string_face = AREF (vector, 4);
11638 mode_line_string_face_prop = AREF (vector, 5);
11640 /* Select window before buffer, since it may change the buffer. */
11641 if (!NILP (old_window))
11643 /* If the operation that we are unwinding had selected a window
11644 on a different frame, reset its frame-selected-window. For a
11645 text terminal, reset its top-frame if necessary. */
11646 if (!NILP (target_frame_window))
11648 Lisp_Object frame
11649 = WINDOW_FRAME (XWINDOW (target_frame_window));
11651 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11652 Fselect_window (target_frame_window, Qt);
11654 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11655 Fselect_frame (old_top_frame, Qt);
11658 Fselect_window (old_window, Qt);
11661 if (!NILP (AREF (vector, 6)))
11663 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11664 ASET (vector, 6, Qnil);
11667 Vmode_line_unwind_vector = vector;
11671 /* Store a single character C for the frame title in mode_line_noprop_buf.
11672 Re-allocate mode_line_noprop_buf if necessary. */
11674 static void
11675 store_mode_line_noprop_char (char c)
11677 /* If output position has reached the end of the allocated buffer,
11678 increase the buffer's size. */
11679 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11681 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11682 ptrdiff_t size = len;
11683 mode_line_noprop_buf =
11684 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11685 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11686 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11689 *mode_line_noprop_ptr++ = c;
11693 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11694 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11695 characters that yield more columns than PRECISION; PRECISION <= 0
11696 means copy the whole string. Pad with spaces until FIELD_WIDTH
11697 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11698 pad. Called from display_mode_element when it is used to build a
11699 frame title. */
11701 static int
11702 store_mode_line_noprop (const char *string, int field_width, int precision)
11704 const unsigned char *str = (const unsigned char *) string;
11705 int n = 0;
11706 ptrdiff_t dummy, nbytes;
11708 /* Copy at most PRECISION chars from STR. */
11709 nbytes = strlen (string);
11710 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11711 while (nbytes--)
11712 store_mode_line_noprop_char (*str++);
11714 /* Fill up with spaces until FIELD_WIDTH reached. */
11715 while (field_width > 0
11716 && n < field_width)
11718 store_mode_line_noprop_char (' ');
11719 ++n;
11722 return n;
11725 /***********************************************************************
11726 Frame Titles
11727 ***********************************************************************/
11729 #ifdef HAVE_WINDOW_SYSTEM
11731 /* Set the title of FRAME, if it has changed. The title format is
11732 Vicon_title_format if FRAME is iconified, otherwise it is
11733 frame_title_format. */
11735 static void
11736 x_consider_frame_title (Lisp_Object frame)
11738 struct frame *f = XFRAME (frame);
11740 if ((FRAME_WINDOW_P (f)
11741 || FRAME_MINIBUF_ONLY_P (f)
11742 || f->explicit_name)
11743 && NILP (Fframe_parameter (frame, Qtooltip)))
11745 /* Do we have more than one visible frame on this X display? */
11746 Lisp_Object tail, other_frame, fmt;
11747 ptrdiff_t title_start;
11748 char *title;
11749 ptrdiff_t len;
11750 struct it it;
11751 ptrdiff_t count = SPECPDL_INDEX ();
11753 FOR_EACH_FRAME (tail, other_frame)
11755 struct frame *tf = XFRAME (other_frame);
11757 if (tf != f
11758 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11759 && !FRAME_MINIBUF_ONLY_P (tf)
11760 && !EQ (other_frame, tip_frame)
11761 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11762 break;
11765 /* Set global variable indicating that multiple frames exist. */
11766 multiple_frames = CONSP (tail);
11768 /* Switch to the buffer of selected window of the frame. Set up
11769 mode_line_target so that display_mode_element will output into
11770 mode_line_noprop_buf; then display the title. */
11771 record_unwind_protect (unwind_format_mode_line,
11772 format_mode_line_unwind_data
11773 (f, current_buffer, selected_window, false));
11774 /* select-frame calls resize_mini_window, which could resize the
11775 mini-window and by that undo the effect of this redisplay
11776 cycle wrt minibuffer and echo-area display. Binding
11777 inhibit-redisplay to t makes the call to resize_mini_window a
11778 no-op, thus avoiding the adverse side effects. */
11779 specbind (Qinhibit_redisplay, Qt);
11781 Fselect_window (f->selected_window, Qt);
11782 set_buffer_internal_1
11783 (XBUFFER (XWINDOW (f->selected_window)->contents));
11784 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11786 mode_line_target = MODE_LINE_TITLE;
11787 title_start = MODE_LINE_NOPROP_LEN (0);
11788 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11789 NULL, DEFAULT_FACE_ID);
11790 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11791 len = MODE_LINE_NOPROP_LEN (title_start);
11792 title = mode_line_noprop_buf + title_start;
11793 unbind_to (count, Qnil);
11795 /* Set the title only if it's changed. This avoids consing in
11796 the common case where it hasn't. (If it turns out that we've
11797 already wasted too much time by walking through the list with
11798 display_mode_element, then we might need to optimize at a
11799 higher level than this.) */
11800 if (! STRINGP (f->name)
11801 || SBYTES (f->name) != len
11802 || memcmp (title, SDATA (f->name), len) != 0)
11803 x_implicitly_set_name (f, make_string (title, len), Qnil);
11807 #endif /* not HAVE_WINDOW_SYSTEM */
11810 /***********************************************************************
11811 Menu Bars
11812 ***********************************************************************/
11814 /* True if we will not redisplay all visible windows. */
11815 #define REDISPLAY_SOME_P() \
11816 ((windows_or_buffers_changed == 0 \
11817 || windows_or_buffers_changed == REDISPLAY_SOME) \
11818 && (update_mode_lines == 0 \
11819 || update_mode_lines == REDISPLAY_SOME))
11821 /* Prepare for redisplay by updating menu-bar item lists when
11822 appropriate. This can call eval. */
11824 static void
11825 prepare_menu_bars (void)
11827 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11828 bool some_windows = REDISPLAY_SOME_P ();
11829 Lisp_Object tooltip_frame;
11831 #ifdef HAVE_WINDOW_SYSTEM
11832 tooltip_frame = tip_frame;
11833 #else
11834 tooltip_frame = Qnil;
11835 #endif
11837 if (FUNCTIONP (Vpre_redisplay_function))
11839 Lisp_Object windows = all_windows ? Qt : Qnil;
11840 if (all_windows && some_windows)
11842 Lisp_Object ws = window_list ();
11843 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11845 Lisp_Object this = XCAR (ws);
11846 struct window *w = XWINDOW (this);
11847 if (w->redisplay
11848 || XFRAME (w->frame)->redisplay
11849 || XBUFFER (w->contents)->text->redisplay)
11851 windows = Fcons (this, windows);
11855 safe__call1 (true, Vpre_redisplay_function, windows);
11858 /* Update all frame titles based on their buffer names, etc. We do
11859 this before the menu bars so that the buffer-menu will show the
11860 up-to-date frame titles. */
11861 #ifdef HAVE_WINDOW_SYSTEM
11862 if (all_windows)
11864 Lisp_Object tail, frame;
11866 FOR_EACH_FRAME (tail, frame)
11868 struct frame *f = XFRAME (frame);
11869 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11870 if (some_windows
11871 && !f->redisplay
11872 && !w->redisplay
11873 && !XBUFFER (w->contents)->text->redisplay)
11874 continue;
11876 if (!EQ (frame, tooltip_frame)
11877 && (FRAME_ICONIFIED_P (f)
11878 || FRAME_VISIBLE_P (f) == 1
11879 /* Exclude TTY frames that are obscured because they
11880 are not the top frame on their console. This is
11881 because x_consider_frame_title actually switches
11882 to the frame, which for TTY frames means it is
11883 marked as garbaged, and will be completely
11884 redrawn on the next redisplay cycle. This causes
11885 TTY frames to be completely redrawn, when there
11886 are more than one of them, even though nothing
11887 should be changed on display. */
11888 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11889 x_consider_frame_title (frame);
11892 #endif /* HAVE_WINDOW_SYSTEM */
11894 /* Update the menu bar item lists, if appropriate. This has to be
11895 done before any actual redisplay or generation of display lines. */
11897 if (all_windows)
11899 Lisp_Object tail, frame;
11900 ptrdiff_t count = SPECPDL_INDEX ();
11901 /* True means that update_menu_bar has run its hooks
11902 so any further calls to update_menu_bar shouldn't do so again. */
11903 bool menu_bar_hooks_run = false;
11905 record_unwind_save_match_data ();
11907 FOR_EACH_FRAME (tail, frame)
11909 struct frame *f = XFRAME (frame);
11910 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11912 /* Ignore tooltip frame. */
11913 if (EQ (frame, tooltip_frame))
11914 continue;
11916 if (some_windows
11917 && !f->redisplay
11918 && !w->redisplay
11919 && !XBUFFER (w->contents)->text->redisplay)
11920 continue;
11922 run_window_size_change_functions (frame);
11923 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11924 #ifdef HAVE_WINDOW_SYSTEM
11925 update_tool_bar (f, false);
11926 #endif
11929 unbind_to (count, Qnil);
11931 else
11933 struct frame *sf = SELECTED_FRAME ();
11934 update_menu_bar (sf, true, false);
11935 #ifdef HAVE_WINDOW_SYSTEM
11936 update_tool_bar (sf, true);
11937 #endif
11942 /* Update the menu bar item list for frame F. This has to be done
11943 before we start to fill in any display lines, because it can call
11944 eval.
11946 If SAVE_MATCH_DATA, we must save and restore it here.
11948 If HOOKS_RUN, a previous call to update_menu_bar
11949 already ran the menu bar hooks for this redisplay, so there
11950 is no need to run them again. The return value is the
11951 updated value of this flag, to pass to the next call. */
11953 static bool
11954 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11956 Lisp_Object window;
11957 struct window *w;
11959 /* If called recursively during a menu update, do nothing. This can
11960 happen when, for instance, an activate-menubar-hook causes a
11961 redisplay. */
11962 if (inhibit_menubar_update)
11963 return hooks_run;
11965 window = FRAME_SELECTED_WINDOW (f);
11966 w = XWINDOW (window);
11968 if (FRAME_WINDOW_P (f)
11970 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11971 || defined (HAVE_NS) || defined (USE_GTK)
11972 FRAME_EXTERNAL_MENU_BAR (f)
11973 #else
11974 FRAME_MENU_BAR_LINES (f) > 0
11975 #endif
11976 : FRAME_MENU_BAR_LINES (f) > 0)
11978 /* If the user has switched buffers or windows, we need to
11979 recompute to reflect the new bindings. But we'll
11980 recompute when update_mode_lines is set too; that means
11981 that people can use force-mode-line-update to request
11982 that the menu bar be recomputed. The adverse effect on
11983 the rest of the redisplay algorithm is about the same as
11984 windows_or_buffers_changed anyway. */
11985 if (windows_or_buffers_changed
11986 /* This used to test w->update_mode_line, but we believe
11987 there is no need to recompute the menu in that case. */
11988 || update_mode_lines
11989 || window_buffer_changed (w))
11991 struct buffer *prev = current_buffer;
11992 ptrdiff_t count = SPECPDL_INDEX ();
11994 specbind (Qinhibit_menubar_update, Qt);
11996 set_buffer_internal_1 (XBUFFER (w->contents));
11997 if (save_match_data)
11998 record_unwind_save_match_data ();
11999 if (NILP (Voverriding_local_map_menu_flag))
12001 specbind (Qoverriding_terminal_local_map, Qnil);
12002 specbind (Qoverriding_local_map, Qnil);
12005 if (!hooks_run)
12007 /* Run the Lucid hook. */
12008 safe_run_hooks (Qactivate_menubar_hook);
12010 /* If it has changed current-menubar from previous value,
12011 really recompute the menu-bar from the value. */
12012 if (! NILP (Vlucid_menu_bar_dirty_flag))
12013 call0 (Qrecompute_lucid_menubar);
12015 safe_run_hooks (Qmenu_bar_update_hook);
12017 hooks_run = true;
12020 XSETFRAME (Vmenu_updating_frame, f);
12021 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
12023 /* Redisplay the menu bar in case we changed it. */
12024 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
12025 || defined (HAVE_NS) || defined (USE_GTK)
12026 if (FRAME_WINDOW_P (f))
12028 #if defined (HAVE_NS)
12029 /* All frames on Mac OS share the same menubar. So only
12030 the selected frame should be allowed to set it. */
12031 if (f == SELECTED_FRAME ())
12032 #endif
12033 set_frame_menubar (f, false, false);
12035 else
12036 /* On a terminal screen, the menu bar is an ordinary screen
12037 line, and this makes it get updated. */
12038 w->update_mode_line = true;
12039 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
12040 /* In the non-toolkit version, the menu bar is an ordinary screen
12041 line, and this makes it get updated. */
12042 w->update_mode_line = true;
12043 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
12045 unbind_to (count, Qnil);
12046 set_buffer_internal_1 (prev);
12050 return hooks_run;
12053 /***********************************************************************
12054 Tool-bars
12055 ***********************************************************************/
12057 #ifdef HAVE_WINDOW_SYSTEM
12059 /* Select `frame' temporarily without running all the code in
12060 do_switch_frame.
12061 FIXME: Maybe do_switch_frame should be trimmed down similarly
12062 when `norecord' is set. */
12063 static void
12064 fast_set_selected_frame (Lisp_Object frame)
12066 if (!EQ (selected_frame, frame))
12068 selected_frame = frame;
12069 selected_window = XFRAME (frame)->selected_window;
12073 /* Update the tool-bar item list for frame F. This has to be done
12074 before we start to fill in any display lines. Called from
12075 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
12076 and restore it here. */
12078 static void
12079 update_tool_bar (struct frame *f, bool save_match_data)
12081 #if defined (USE_GTK) || defined (HAVE_NS)
12082 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
12083 #else
12084 bool do_update = (WINDOWP (f->tool_bar_window)
12085 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
12086 #endif
12088 if (do_update)
12090 Lisp_Object window;
12091 struct window *w;
12093 window = FRAME_SELECTED_WINDOW (f);
12094 w = XWINDOW (window);
12096 /* If the user has switched buffers or windows, we need to
12097 recompute to reflect the new bindings. But we'll
12098 recompute when update_mode_lines is set too; that means
12099 that people can use force-mode-line-update to request
12100 that the menu bar be recomputed. The adverse effect on
12101 the rest of the redisplay algorithm is about the same as
12102 windows_or_buffers_changed anyway. */
12103 if (windows_or_buffers_changed
12104 || w->update_mode_line
12105 || update_mode_lines
12106 || window_buffer_changed (w))
12108 struct buffer *prev = current_buffer;
12109 ptrdiff_t count = SPECPDL_INDEX ();
12110 Lisp_Object frame, new_tool_bar;
12111 int new_n_tool_bar;
12113 /* Set current_buffer to the buffer of the selected
12114 window of the frame, so that we get the right local
12115 keymaps. */
12116 set_buffer_internal_1 (XBUFFER (w->contents));
12118 /* Save match data, if we must. */
12119 if (save_match_data)
12120 record_unwind_save_match_data ();
12122 /* Make sure that we don't accidentally use bogus keymaps. */
12123 if (NILP (Voverriding_local_map_menu_flag))
12125 specbind (Qoverriding_terminal_local_map, Qnil);
12126 specbind (Qoverriding_local_map, Qnil);
12129 /* We must temporarily set the selected frame to this frame
12130 before calling tool_bar_items, because the calculation of
12131 the tool-bar keymap uses the selected frame (see
12132 `tool-bar-make-keymap' in tool-bar.el). */
12133 eassert (EQ (selected_window,
12134 /* Since we only explicitly preserve selected_frame,
12135 check that selected_window would be redundant. */
12136 XFRAME (selected_frame)->selected_window));
12137 record_unwind_protect (fast_set_selected_frame, selected_frame);
12138 XSETFRAME (frame, f);
12139 fast_set_selected_frame (frame);
12141 /* Build desired tool-bar items from keymaps. */
12142 new_tool_bar
12143 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12144 &new_n_tool_bar);
12146 /* Redisplay the tool-bar if we changed it. */
12147 if (new_n_tool_bar != f->n_tool_bar_items
12148 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12150 /* Redisplay that happens asynchronously due to an expose event
12151 may access f->tool_bar_items. Make sure we update both
12152 variables within BLOCK_INPUT so no such event interrupts. */
12153 block_input ();
12154 fset_tool_bar_items (f, new_tool_bar);
12155 f->n_tool_bar_items = new_n_tool_bar;
12156 w->update_mode_line = true;
12157 unblock_input ();
12160 unbind_to (count, Qnil);
12161 set_buffer_internal_1 (prev);
12166 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12168 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12169 F's desired tool-bar contents. F->tool_bar_items must have
12170 been set up previously by calling prepare_menu_bars. */
12172 static void
12173 build_desired_tool_bar_string (struct frame *f)
12175 int i, size, size_needed;
12176 Lisp_Object image, plist;
12178 image = plist = Qnil;
12180 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12181 Otherwise, make a new string. */
12183 /* The size of the string we might be able to reuse. */
12184 size = (STRINGP (f->desired_tool_bar_string)
12185 ? SCHARS (f->desired_tool_bar_string)
12186 : 0);
12188 /* We need one space in the string for each image. */
12189 size_needed = f->n_tool_bar_items;
12191 /* Reuse f->desired_tool_bar_string, if possible. */
12192 if (size < size_needed || NILP (f->desired_tool_bar_string))
12193 fset_desired_tool_bar_string
12194 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12195 else
12197 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12198 Fremove_text_properties (make_number (0), make_number (size),
12199 props, f->desired_tool_bar_string);
12202 /* Put a `display' property on the string for the images to display,
12203 put a `menu_item' property on tool-bar items with a value that
12204 is the index of the item in F's tool-bar item vector. */
12205 for (i = 0; i < f->n_tool_bar_items; ++i)
12207 #define PROP(IDX) \
12208 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12210 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12211 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12212 int hmargin, vmargin, relief, idx, end;
12214 /* If image is a vector, choose the image according to the
12215 button state. */
12216 image = PROP (TOOL_BAR_ITEM_IMAGES);
12217 if (VECTORP (image))
12219 if (enabled_p)
12220 idx = (selected_p
12221 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12222 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12223 else
12224 idx = (selected_p
12225 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12226 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12228 eassert (ASIZE (image) >= idx);
12229 image = AREF (image, idx);
12231 else
12232 idx = -1;
12234 /* Ignore invalid image specifications. */
12235 if (!valid_image_p (image))
12236 continue;
12238 /* Display the tool-bar button pressed, or depressed. */
12239 plist = Fcopy_sequence (XCDR (image));
12241 /* Compute margin and relief to draw. */
12242 relief = (tool_bar_button_relief >= 0
12243 ? tool_bar_button_relief
12244 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12245 hmargin = vmargin = relief;
12247 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12248 INT_MAX - max (hmargin, vmargin)))
12250 hmargin += XFASTINT (Vtool_bar_button_margin);
12251 vmargin += XFASTINT (Vtool_bar_button_margin);
12253 else if (CONSP (Vtool_bar_button_margin))
12255 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12256 INT_MAX - hmargin))
12257 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12259 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12260 INT_MAX - vmargin))
12261 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12264 if (auto_raise_tool_bar_buttons_p)
12266 /* Add a `:relief' property to the image spec if the item is
12267 selected. */
12268 if (selected_p)
12270 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12271 hmargin -= relief;
12272 vmargin -= relief;
12275 else
12277 /* If image is selected, display it pressed, i.e. with a
12278 negative relief. If it's not selected, display it with a
12279 raised relief. */
12280 plist = Fplist_put (plist, QCrelief,
12281 (selected_p
12282 ? make_number (-relief)
12283 : make_number (relief)));
12284 hmargin -= relief;
12285 vmargin -= relief;
12288 /* Put a margin around the image. */
12289 if (hmargin || vmargin)
12291 if (hmargin == vmargin)
12292 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12293 else
12294 plist = Fplist_put (plist, QCmargin,
12295 Fcons (make_number (hmargin),
12296 make_number (vmargin)));
12299 /* If button is not enabled, and we don't have special images
12300 for the disabled state, make the image appear disabled by
12301 applying an appropriate algorithm to it. */
12302 if (!enabled_p && idx < 0)
12303 plist = Fplist_put (plist, QCconversion, Qdisabled);
12305 /* Put a `display' text property on the string for the image to
12306 display. Put a `menu-item' property on the string that gives
12307 the start of this item's properties in the tool-bar items
12308 vector. */
12309 image = Fcons (Qimage, plist);
12310 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12311 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12313 /* Let the last image hide all remaining spaces in the tool bar
12314 string. The string can be longer than needed when we reuse a
12315 previous string. */
12316 if (i + 1 == f->n_tool_bar_items)
12317 end = SCHARS (f->desired_tool_bar_string);
12318 else
12319 end = i + 1;
12320 Fadd_text_properties (make_number (i), make_number (end),
12321 props, f->desired_tool_bar_string);
12322 #undef PROP
12327 /* Display one line of the tool-bar of frame IT->f.
12329 HEIGHT specifies the desired height of the tool-bar line.
12330 If the actual height of the glyph row is less than HEIGHT, the
12331 row's height is increased to HEIGHT, and the icons are centered
12332 vertically in the new height.
12334 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12335 count a final empty row in case the tool-bar width exactly matches
12336 the window width.
12339 static void
12340 display_tool_bar_line (struct it *it, int height)
12342 struct glyph_row *row = it->glyph_row;
12343 int max_x = it->last_visible_x;
12344 struct glyph *last;
12346 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12347 clear_glyph_row (row);
12348 row->enabled_p = true;
12349 row->y = it->current_y;
12351 /* Note that this isn't made use of if the face hasn't a box,
12352 so there's no need to check the face here. */
12353 it->start_of_box_run_p = true;
12355 while (it->current_x < max_x)
12357 int x, n_glyphs_before, i, nglyphs;
12358 struct it it_before;
12360 /* Get the next display element. */
12361 if (!get_next_display_element (it))
12363 /* Don't count empty row if we are counting needed tool-bar lines. */
12364 if (height < 0 && !it->hpos)
12365 return;
12366 break;
12369 /* Produce glyphs. */
12370 n_glyphs_before = row->used[TEXT_AREA];
12371 it_before = *it;
12373 PRODUCE_GLYPHS (it);
12375 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12376 i = 0;
12377 x = it_before.current_x;
12378 while (i < nglyphs)
12380 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12382 if (x + glyph->pixel_width > max_x)
12384 /* Glyph doesn't fit on line. Backtrack. */
12385 row->used[TEXT_AREA] = n_glyphs_before;
12386 *it = it_before;
12387 /* If this is the only glyph on this line, it will never fit on the
12388 tool-bar, so skip it. But ensure there is at least one glyph,
12389 so we don't accidentally disable the tool-bar. */
12390 if (n_glyphs_before == 0
12391 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12392 break;
12393 goto out;
12396 ++it->hpos;
12397 x += glyph->pixel_width;
12398 ++i;
12401 /* Stop at line end. */
12402 if (ITERATOR_AT_END_OF_LINE_P (it))
12403 break;
12405 set_iterator_to_next (it, true);
12408 out:;
12410 row->displays_text_p = row->used[TEXT_AREA] != 0;
12412 /* Use default face for the border below the tool bar.
12414 FIXME: When auto-resize-tool-bars is grow-only, there is
12415 no additional border below the possibly empty tool-bar lines.
12416 So to make the extra empty lines look "normal", we have to
12417 use the tool-bar face for the border too. */
12418 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12419 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12420 it->face_id = DEFAULT_FACE_ID;
12422 extend_face_to_end_of_line (it);
12423 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12424 last->right_box_line_p = true;
12425 if (last == row->glyphs[TEXT_AREA])
12426 last->left_box_line_p = true;
12428 /* Make line the desired height and center it vertically. */
12429 if ((height -= it->max_ascent + it->max_descent) > 0)
12431 /* Don't add more than one line height. */
12432 height %= FRAME_LINE_HEIGHT (it->f);
12433 it->max_ascent += height / 2;
12434 it->max_descent += (height + 1) / 2;
12437 compute_line_metrics (it);
12439 /* If line is empty, make it occupy the rest of the tool-bar. */
12440 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12442 row->height = row->phys_height = it->last_visible_y - row->y;
12443 row->visible_height = row->height;
12444 row->ascent = row->phys_ascent = 0;
12445 row->extra_line_spacing = 0;
12448 row->full_width_p = true;
12449 row->continued_p = false;
12450 row->truncated_on_left_p = false;
12451 row->truncated_on_right_p = false;
12453 it->current_x = it->hpos = 0;
12454 it->current_y += row->height;
12455 ++it->vpos;
12456 ++it->glyph_row;
12460 /* Value is the number of pixels needed to make all tool-bar items of
12461 frame F visible. The actual number of glyph rows needed is
12462 returned in *N_ROWS if non-NULL. */
12463 static int
12464 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12466 struct window *w = XWINDOW (f->tool_bar_window);
12467 struct it it;
12468 /* tool_bar_height is called from redisplay_tool_bar after building
12469 the desired matrix, so use (unused) mode-line row as temporary row to
12470 avoid destroying the first tool-bar row. */
12471 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12473 /* Initialize an iterator for iteration over
12474 F->desired_tool_bar_string in the tool-bar window of frame F. */
12475 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12476 temp_row->reversed_p = false;
12477 it.first_visible_x = 0;
12478 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12479 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12480 it.paragraph_embedding = L2R;
12482 while (!ITERATOR_AT_END_P (&it))
12484 clear_glyph_row (temp_row);
12485 it.glyph_row = temp_row;
12486 display_tool_bar_line (&it, -1);
12488 clear_glyph_row (temp_row);
12490 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12491 if (n_rows)
12492 *n_rows = it.vpos > 0 ? it.vpos : -1;
12494 if (pixelwise)
12495 return it.current_y;
12496 else
12497 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12500 #endif /* !USE_GTK && !HAVE_NS */
12502 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12503 0, 2, 0,
12504 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12505 If FRAME is nil or omitted, use the selected frame. Optional argument
12506 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12507 (Lisp_Object frame, Lisp_Object pixelwise)
12509 int height = 0;
12511 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12512 struct frame *f = decode_any_frame (frame);
12514 if (WINDOWP (f->tool_bar_window)
12515 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12517 update_tool_bar (f, true);
12518 if (f->n_tool_bar_items)
12520 build_desired_tool_bar_string (f);
12521 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12524 #endif
12526 return make_number (height);
12530 /* Display the tool-bar of frame F. Value is true if tool-bar's
12531 height should be changed. */
12532 static bool
12533 redisplay_tool_bar (struct frame *f)
12535 f->tool_bar_redisplayed = true;
12536 #if defined (USE_GTK) || defined (HAVE_NS)
12538 if (FRAME_EXTERNAL_TOOL_BAR (f))
12539 update_frame_tool_bar (f);
12540 return false;
12542 #else /* !USE_GTK && !HAVE_NS */
12544 struct window *w;
12545 struct it it;
12546 struct glyph_row *row;
12548 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12549 do anything. This means you must start with tool-bar-lines
12550 non-zero to get the auto-sizing effect. Or in other words, you
12551 can turn off tool-bars by specifying tool-bar-lines zero. */
12552 if (!WINDOWP (f->tool_bar_window)
12553 || (w = XWINDOW (f->tool_bar_window),
12554 WINDOW_TOTAL_LINES (w) == 0))
12555 return false;
12557 /* Set up an iterator for the tool-bar window. */
12558 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12559 it.first_visible_x = 0;
12560 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12561 row = it.glyph_row;
12562 row->reversed_p = false;
12564 /* Build a string that represents the contents of the tool-bar. */
12565 build_desired_tool_bar_string (f);
12566 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12567 /* FIXME: This should be controlled by a user option. But it
12568 doesn't make sense to have an R2L tool bar if the menu bar cannot
12569 be drawn also R2L, and making the menu bar R2L is tricky due
12570 toolkit-specific code that implements it. If an R2L tool bar is
12571 ever supported, display_tool_bar_line should also be augmented to
12572 call unproduce_glyphs like display_line and display_string
12573 do. */
12574 it.paragraph_embedding = L2R;
12576 if (f->n_tool_bar_rows == 0)
12578 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12580 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12582 x_change_tool_bar_height (f, new_height);
12583 frame_default_tool_bar_height = new_height;
12584 /* Always do that now. */
12585 clear_glyph_matrix (w->desired_matrix);
12586 f->fonts_changed = true;
12587 return true;
12591 /* Display as many lines as needed to display all tool-bar items. */
12593 if (f->n_tool_bar_rows > 0)
12595 int border, rows, height, extra;
12597 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12598 border = XINT (Vtool_bar_border);
12599 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12600 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12601 else if (EQ (Vtool_bar_border, Qborder_width))
12602 border = f->border_width;
12603 else
12604 border = 0;
12605 if (border < 0)
12606 border = 0;
12608 rows = f->n_tool_bar_rows;
12609 height = max (1, (it.last_visible_y - border) / rows);
12610 extra = it.last_visible_y - border - height * rows;
12612 while (it.current_y < it.last_visible_y)
12614 int h = 0;
12615 if (extra > 0 && rows-- > 0)
12617 h = (extra + rows - 1) / rows;
12618 extra -= h;
12620 display_tool_bar_line (&it, height + h);
12623 else
12625 while (it.current_y < it.last_visible_y)
12626 display_tool_bar_line (&it, 0);
12629 /* It doesn't make much sense to try scrolling in the tool-bar
12630 window, so don't do it. */
12631 w->desired_matrix->no_scrolling_p = true;
12632 w->must_be_updated_p = true;
12634 if (!NILP (Vauto_resize_tool_bars))
12636 bool change_height_p = true;
12638 /* If we couldn't display everything, change the tool-bar's
12639 height if there is room for more. */
12640 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12641 change_height_p = true;
12643 /* We subtract 1 because display_tool_bar_line advances the
12644 glyph_row pointer before returning to its caller. We want to
12645 examine the last glyph row produced by
12646 display_tool_bar_line. */
12647 row = it.glyph_row - 1;
12649 /* If there are blank lines at the end, except for a partially
12650 visible blank line at the end that is smaller than
12651 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12652 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12653 && row->height >= FRAME_LINE_HEIGHT (f))
12654 change_height_p = true;
12656 /* If row displays tool-bar items, but is partially visible,
12657 change the tool-bar's height. */
12658 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12659 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12660 change_height_p = true;
12662 /* Resize windows as needed by changing the `tool-bar-lines'
12663 frame parameter. */
12664 if (change_height_p)
12666 int nrows;
12667 int new_height = tool_bar_height (f, &nrows, true);
12669 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12670 && !f->minimize_tool_bar_window_p)
12671 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12672 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12673 f->minimize_tool_bar_window_p = false;
12675 if (change_height_p)
12677 x_change_tool_bar_height (f, new_height);
12678 frame_default_tool_bar_height = new_height;
12679 clear_glyph_matrix (w->desired_matrix);
12680 f->n_tool_bar_rows = nrows;
12681 f->fonts_changed = true;
12683 return true;
12688 f->minimize_tool_bar_window_p = false;
12689 return false;
12691 #endif /* USE_GTK || HAVE_NS */
12694 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12696 /* Get information about the tool-bar item which is displayed in GLYPH
12697 on frame F. Return in *PROP_IDX the index where tool-bar item
12698 properties start in F->tool_bar_items. Value is false if
12699 GLYPH doesn't display a tool-bar item. */
12701 static bool
12702 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12704 Lisp_Object prop;
12705 int charpos;
12707 /* This function can be called asynchronously, which means we must
12708 exclude any possibility that Fget_text_property signals an
12709 error. */
12710 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12711 charpos = max (0, charpos);
12713 /* Get the text property `menu-item' at pos. The value of that
12714 property is the start index of this item's properties in
12715 F->tool_bar_items. */
12716 prop = Fget_text_property (make_number (charpos),
12717 Qmenu_item, f->current_tool_bar_string);
12718 if (! INTEGERP (prop))
12719 return false;
12720 *prop_idx = XINT (prop);
12721 return true;
12725 /* Get information about the tool-bar item at position X/Y on frame F.
12726 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12727 the current matrix of the tool-bar window of F, or NULL if not
12728 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12729 item in F->tool_bar_items. Value is
12731 -1 if X/Y is not on a tool-bar item
12732 0 if X/Y is on the same item that was highlighted before.
12733 1 otherwise. */
12735 static int
12736 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12737 int *hpos, int *vpos, int *prop_idx)
12739 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12740 struct window *w = XWINDOW (f->tool_bar_window);
12741 int area;
12743 /* Find the glyph under X/Y. */
12744 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12745 if (*glyph == NULL)
12746 return -1;
12748 /* Get the start of this tool-bar item's properties in
12749 f->tool_bar_items. */
12750 if (!tool_bar_item_info (f, *glyph, prop_idx))
12751 return -1;
12753 /* Is mouse on the highlighted item? */
12754 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12755 && *vpos >= hlinfo->mouse_face_beg_row
12756 && *vpos <= hlinfo->mouse_face_end_row
12757 && (*vpos > hlinfo->mouse_face_beg_row
12758 || *hpos >= hlinfo->mouse_face_beg_col)
12759 && (*vpos < hlinfo->mouse_face_end_row
12760 || *hpos < hlinfo->mouse_face_end_col
12761 || hlinfo->mouse_face_past_end))
12762 return 0;
12764 return 1;
12768 /* EXPORT:
12769 Handle mouse button event on the tool-bar of frame F, at
12770 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12771 false for button release. MODIFIERS is event modifiers for button
12772 release. */
12774 void
12775 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12776 int modifiers)
12778 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12779 struct window *w = XWINDOW (f->tool_bar_window);
12780 int hpos, vpos, prop_idx;
12781 struct glyph *glyph;
12782 Lisp_Object enabled_p;
12783 int ts;
12785 /* If not on the highlighted tool-bar item, and mouse-highlight is
12786 non-nil, return. This is so we generate the tool-bar button
12787 click only when the mouse button is released on the same item as
12788 where it was pressed. However, when mouse-highlight is disabled,
12789 generate the click when the button is released regardless of the
12790 highlight, since tool-bar items are not highlighted in that
12791 case. */
12792 frame_to_window_pixel_xy (w, &x, &y);
12793 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12794 if (ts == -1
12795 || (ts != 0 && !NILP (Vmouse_highlight)))
12796 return;
12798 /* When mouse-highlight is off, generate the click for the item
12799 where the button was pressed, disregarding where it was
12800 released. */
12801 if (NILP (Vmouse_highlight) && !down_p)
12802 prop_idx = f->last_tool_bar_item;
12804 /* If item is disabled, do nothing. */
12805 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12806 if (NILP (enabled_p))
12807 return;
12809 if (down_p)
12811 /* Show item in pressed state. */
12812 if (!NILP (Vmouse_highlight))
12813 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12814 f->last_tool_bar_item = prop_idx;
12816 else
12818 Lisp_Object key, frame;
12819 struct input_event event;
12820 EVENT_INIT (event);
12822 /* Show item in released state. */
12823 if (!NILP (Vmouse_highlight))
12824 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12826 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12828 XSETFRAME (frame, f);
12829 event.kind = TOOL_BAR_EVENT;
12830 event.frame_or_window = frame;
12831 event.arg = frame;
12832 kbd_buffer_store_event (&event);
12834 event.kind = TOOL_BAR_EVENT;
12835 event.frame_or_window = frame;
12836 event.arg = key;
12837 event.modifiers = modifiers;
12838 kbd_buffer_store_event (&event);
12839 f->last_tool_bar_item = -1;
12844 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12845 tool-bar window-relative coordinates X/Y. Called from
12846 note_mouse_highlight. */
12848 static void
12849 note_tool_bar_highlight (struct frame *f, int x, int y)
12851 Lisp_Object window = f->tool_bar_window;
12852 struct window *w = XWINDOW (window);
12853 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12854 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12855 int hpos, vpos;
12856 struct glyph *glyph;
12857 struct glyph_row *row;
12858 int i;
12859 Lisp_Object enabled_p;
12860 int prop_idx;
12861 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12862 bool mouse_down_p;
12863 int rc;
12865 /* Function note_mouse_highlight is called with negative X/Y
12866 values when mouse moves outside of the frame. */
12867 if (x <= 0 || y <= 0)
12869 clear_mouse_face (hlinfo);
12870 return;
12873 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12874 if (rc < 0)
12876 /* Not on tool-bar item. */
12877 clear_mouse_face (hlinfo);
12878 return;
12880 else if (rc == 0)
12881 /* On same tool-bar item as before. */
12882 goto set_help_echo;
12884 clear_mouse_face (hlinfo);
12886 /* Mouse is down, but on different tool-bar item? */
12887 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12888 && f == dpyinfo->last_mouse_frame);
12890 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12891 return;
12893 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12895 /* If tool-bar item is not enabled, don't highlight it. */
12896 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12897 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12899 /* Compute the x-position of the glyph. In front and past the
12900 image is a space. We include this in the highlighted area. */
12901 row = MATRIX_ROW (w->current_matrix, vpos);
12902 for (i = x = 0; i < hpos; ++i)
12903 x += row->glyphs[TEXT_AREA][i].pixel_width;
12905 /* Record this as the current active region. */
12906 hlinfo->mouse_face_beg_col = hpos;
12907 hlinfo->mouse_face_beg_row = vpos;
12908 hlinfo->mouse_face_beg_x = x;
12909 hlinfo->mouse_face_past_end = false;
12911 hlinfo->mouse_face_end_col = hpos + 1;
12912 hlinfo->mouse_face_end_row = vpos;
12913 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12914 hlinfo->mouse_face_window = window;
12915 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12917 /* Display it as active. */
12918 show_mouse_face (hlinfo, draw);
12921 set_help_echo:
12923 /* Set help_echo_string to a help string to display for this tool-bar item.
12924 XTread_socket does the rest. */
12925 help_echo_object = help_echo_window = Qnil;
12926 help_echo_pos = -1;
12927 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12928 if (NILP (help_echo_string))
12929 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12932 #endif /* !USE_GTK && !HAVE_NS */
12934 #endif /* HAVE_WINDOW_SYSTEM */
12938 /************************************************************************
12939 Horizontal scrolling
12940 ************************************************************************/
12942 /* For all leaf windows in the window tree rooted at WINDOW, set their
12943 hscroll value so that PT is (i) visible in the window, and (ii) so
12944 that it is not within a certain margin at the window's left and
12945 right border. Value is true if any window's hscroll has been
12946 changed. */
12948 static bool
12949 hscroll_window_tree (Lisp_Object window)
12951 bool hscrolled_p = false;
12952 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12953 int hscroll_step_abs = 0;
12954 double hscroll_step_rel = 0;
12956 if (hscroll_relative_p)
12958 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12959 if (hscroll_step_rel < 0)
12961 hscroll_relative_p = false;
12962 hscroll_step_abs = 0;
12965 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12967 hscroll_step_abs = XINT (Vhscroll_step);
12968 if (hscroll_step_abs < 0)
12969 hscroll_step_abs = 0;
12971 else
12972 hscroll_step_abs = 0;
12974 while (WINDOWP (window))
12976 struct window *w = XWINDOW (window);
12978 if (WINDOWP (w->contents))
12979 hscrolled_p |= hscroll_window_tree (w->contents);
12980 else if (w->cursor.vpos >= 0)
12982 int h_margin;
12983 int text_area_width;
12984 struct glyph_row *cursor_row;
12985 struct glyph_row *bottom_row;
12987 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12988 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12989 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12990 else
12991 cursor_row = bottom_row - 1;
12993 if (!cursor_row->enabled_p)
12995 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12996 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12997 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12998 else
12999 cursor_row = bottom_row - 1;
13001 bool row_r2l_p = cursor_row->reversed_p;
13003 text_area_width = window_box_width (w, TEXT_AREA);
13005 /* Scroll when cursor is inside this scroll margin. */
13006 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
13008 /* If the position of this window's point has explicitly
13009 changed, no more suspend auto hscrolling. */
13010 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
13011 w->suspend_auto_hscroll = false;
13013 /* Remember window point. */
13014 Fset_marker (w->old_pointm,
13015 ((w == XWINDOW (selected_window))
13016 ? make_number (BUF_PT (XBUFFER (w->contents)))
13017 : Fmarker_position (w->pointm)),
13018 w->contents);
13020 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
13021 && !w->suspend_auto_hscroll
13022 /* In some pathological cases, like restoring a window
13023 configuration into a frame that is much smaller than
13024 the one from which the configuration was saved, we
13025 get glyph rows whose start and end have zero buffer
13026 positions, which we cannot handle below. Just skip
13027 such windows. */
13028 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
13029 /* For left-to-right rows, hscroll when cursor is either
13030 (i) inside the right hscroll margin, or (ii) if it is
13031 inside the left margin and the window is already
13032 hscrolled. */
13033 && ((!row_r2l_p
13034 && ((w->hscroll && w->cursor.x <= h_margin)
13035 || (cursor_row->enabled_p
13036 && cursor_row->truncated_on_right_p
13037 && (w->cursor.x >= text_area_width - h_margin))))
13038 /* For right-to-left rows, the logic is similar,
13039 except that rules for scrolling to left and right
13040 are reversed. E.g., if cursor.x <= h_margin, we
13041 need to hscroll "to the right" unconditionally,
13042 and that will scroll the screen to the left so as
13043 to reveal the next portion of the row. */
13044 || (row_r2l_p
13045 && ((cursor_row->enabled_p
13046 /* FIXME: It is confusing to set the
13047 truncated_on_right_p flag when R2L rows
13048 are actually truncated on the left. */
13049 && cursor_row->truncated_on_right_p
13050 && w->cursor.x <= h_margin)
13051 || (w->hscroll
13052 && (w->cursor.x >= text_area_width - h_margin))))))
13054 struct it it;
13055 ptrdiff_t hscroll;
13056 struct buffer *saved_current_buffer;
13057 ptrdiff_t pt;
13058 int wanted_x;
13060 /* Find point in a display of infinite width. */
13061 saved_current_buffer = current_buffer;
13062 current_buffer = XBUFFER (w->contents);
13064 if (w == XWINDOW (selected_window))
13065 pt = PT;
13066 else
13067 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
13069 /* Move iterator to pt starting at cursor_row->start in
13070 a line with infinite width. */
13071 init_to_row_start (&it, w, cursor_row);
13072 it.last_visible_x = INFINITY;
13073 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
13074 /* If the line ends in an overlay string with a newline,
13075 we might infloop, because displaying the window will
13076 want to put the cursor after the overlay, i.e. at X
13077 coordinate of zero on the next screen line. So we
13078 use the buffer position prior to the overlay string
13079 instead. */
13080 if (it.method == GET_FROM_STRING && pt > 1)
13082 init_to_row_start (&it, w, cursor_row);
13083 move_it_in_display_line_to (&it, pt - 1, -1, MOVE_TO_POS);
13085 current_buffer = saved_current_buffer;
13087 /* Position cursor in window. */
13088 if (!hscroll_relative_p && hscroll_step_abs == 0)
13089 hscroll = max (0, (it.current_x
13090 - (ITERATOR_AT_END_OF_LINE_P (&it)
13091 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
13092 : (text_area_width / 2))))
13093 / FRAME_COLUMN_WIDTH (it.f);
13094 else if ((!row_r2l_p
13095 && w->cursor.x >= text_area_width - h_margin)
13096 || (row_r2l_p && w->cursor.x <= h_margin))
13098 if (hscroll_relative_p)
13099 wanted_x = text_area_width * (1 - hscroll_step_rel)
13100 - h_margin;
13101 else
13102 wanted_x = text_area_width
13103 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13104 - h_margin;
13105 hscroll
13106 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13108 else
13110 if (hscroll_relative_p)
13111 wanted_x = text_area_width * hscroll_step_rel
13112 + h_margin;
13113 else
13114 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13115 + h_margin;
13116 hscroll
13117 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13119 hscroll = max (hscroll, w->min_hscroll);
13121 /* Don't prevent redisplay optimizations if hscroll
13122 hasn't changed, as it will unnecessarily slow down
13123 redisplay. */
13124 if (w->hscroll != hscroll)
13126 struct buffer *b = XBUFFER (w->contents);
13127 b->prevent_redisplay_optimizations_p = true;
13128 w->hscroll = hscroll;
13129 hscrolled_p = true;
13134 window = w->next;
13137 /* Value is true if hscroll of any leaf window has been changed. */
13138 return hscrolled_p;
13142 /* Set hscroll so that cursor is visible and not inside horizontal
13143 scroll margins for all windows in the tree rooted at WINDOW. See
13144 also hscroll_window_tree above. Value is true if any window's
13145 hscroll has been changed. If it has, desired matrices on the frame
13146 of WINDOW are cleared. */
13148 static bool
13149 hscroll_windows (Lisp_Object window)
13151 bool hscrolled_p = hscroll_window_tree (window);
13152 if (hscrolled_p)
13153 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13154 return hscrolled_p;
13159 /************************************************************************
13160 Redisplay
13161 ************************************************************************/
13163 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
13164 This is sometimes handy to have in a debugger session. */
13166 #ifdef GLYPH_DEBUG
13168 /* First and last unchanged row for try_window_id. */
13170 static int debug_first_unchanged_at_end_vpos;
13171 static int debug_last_unchanged_at_beg_vpos;
13173 /* Delta vpos and y. */
13175 static int debug_dvpos, debug_dy;
13177 /* Delta in characters and bytes for try_window_id. */
13179 static ptrdiff_t debug_delta, debug_delta_bytes;
13181 /* Values of window_end_pos and window_end_vpos at the end of
13182 try_window_id. */
13184 static ptrdiff_t debug_end_vpos;
13186 /* Append a string to W->desired_matrix->method. FMT is a printf
13187 format string. If trace_redisplay_p is true also printf the
13188 resulting string to stderr. */
13190 static void debug_method_add (struct window *, char const *, ...)
13191 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13193 static void
13194 debug_method_add (struct window *w, char const *fmt, ...)
13196 void *ptr = w;
13197 char *method = w->desired_matrix->method;
13198 int len = strlen (method);
13199 int size = sizeof w->desired_matrix->method;
13200 int remaining = size - len - 1;
13201 va_list ap;
13203 if (len && remaining)
13205 method[len] = '|';
13206 --remaining, ++len;
13209 va_start (ap, fmt);
13210 vsnprintf (method + len, remaining + 1, fmt, ap);
13211 va_end (ap);
13213 if (trace_redisplay_p)
13214 fprintf (stderr, "%p (%s): %s\n",
13215 ptr,
13216 ((BUFFERP (w->contents)
13217 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13218 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13219 : "no buffer"),
13220 method + len);
13223 #endif /* GLYPH_DEBUG */
13226 /* Value is true if all changes in window W, which displays
13227 current_buffer, are in the text between START and END. START is a
13228 buffer position, END is given as a distance from Z. Used in
13229 redisplay_internal for display optimization. */
13231 static bool
13232 text_outside_line_unchanged_p (struct window *w,
13233 ptrdiff_t start, ptrdiff_t end)
13235 bool unchanged_p = true;
13237 /* If text or overlays have changed, see where. */
13238 if (window_outdated (w))
13240 /* Gap in the line? */
13241 if (GPT < start || Z - GPT < end)
13242 unchanged_p = false;
13244 /* Changes start in front of the line, or end after it? */
13245 if (unchanged_p
13246 && (BEG_UNCHANGED < start - 1
13247 || END_UNCHANGED < end))
13248 unchanged_p = false;
13250 /* If selective display, can't optimize if changes start at the
13251 beginning of the line. */
13252 if (unchanged_p
13253 && INTEGERP (BVAR (current_buffer, selective_display))
13254 && XINT (BVAR (current_buffer, selective_display)) > 0
13255 && (BEG_UNCHANGED < start || GPT <= start))
13256 unchanged_p = false;
13258 /* If there are overlays at the start or end of the line, these
13259 may have overlay strings with newlines in them. A change at
13260 START, for instance, may actually concern the display of such
13261 overlay strings as well, and they are displayed on different
13262 lines. So, quickly rule out this case. (For the future, it
13263 might be desirable to implement something more telling than
13264 just BEG/END_UNCHANGED.) */
13265 if (unchanged_p)
13267 if (BEG + BEG_UNCHANGED == start
13268 && overlay_touches_p (start))
13269 unchanged_p = false;
13270 if (END_UNCHANGED == end
13271 && overlay_touches_p (Z - end))
13272 unchanged_p = false;
13275 /* Under bidi reordering, adding or deleting a character in the
13276 beginning of a paragraph, before the first strong directional
13277 character, can change the base direction of the paragraph (unless
13278 the buffer specifies a fixed paragraph direction), which will
13279 require redisplaying the whole paragraph. It might be worthwhile
13280 to find the paragraph limits and widen the range of redisplayed
13281 lines to that, but for now just give up this optimization. */
13282 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13283 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13284 unchanged_p = false;
13287 return unchanged_p;
13291 /* Do a frame update, taking possible shortcuts into account. This is
13292 the main external entry point for redisplay.
13294 If the last redisplay displayed an echo area message and that message
13295 is no longer requested, we clear the echo area or bring back the
13296 mini-buffer if that is in use. */
13298 void
13299 redisplay (void)
13301 redisplay_internal ();
13305 static Lisp_Object
13306 overlay_arrow_string_or_property (Lisp_Object var)
13308 Lisp_Object val;
13310 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13311 return val;
13313 return Voverlay_arrow_string;
13316 /* Return true if there are any overlay-arrows in current_buffer. */
13317 static bool
13318 overlay_arrow_in_current_buffer_p (void)
13320 Lisp_Object vlist;
13322 for (vlist = Voverlay_arrow_variable_list;
13323 CONSP (vlist);
13324 vlist = XCDR (vlist))
13326 Lisp_Object var = XCAR (vlist);
13327 Lisp_Object val;
13329 if (!SYMBOLP (var))
13330 continue;
13331 val = find_symbol_value (var);
13332 if (MARKERP (val)
13333 && current_buffer == XMARKER (val)->buffer)
13334 return true;
13336 return false;
13340 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13341 has changed.
13342 If SET_REDISPLAY is true, additionally, set the `redisplay' bit in those
13343 buffers that are affected. */
13345 static bool
13346 overlay_arrows_changed_p (bool set_redisplay)
13348 Lisp_Object vlist;
13349 bool changed = false;
13351 for (vlist = Voverlay_arrow_variable_list;
13352 CONSP (vlist);
13353 vlist = XCDR (vlist))
13355 Lisp_Object var = XCAR (vlist);
13356 Lisp_Object val, pstr;
13358 if (!SYMBOLP (var))
13359 continue;
13360 val = find_symbol_value (var);
13361 if (!MARKERP (val))
13362 continue;
13363 if (! EQ (COERCE_MARKER (val),
13364 /* FIXME: Don't we have a problem, using such a global
13365 * "last-position" if the variable is buffer-local? */
13366 Fget (var, Qlast_arrow_position))
13367 || ! (pstr = overlay_arrow_string_or_property (var),
13368 EQ (pstr, Fget (var, Qlast_arrow_string))))
13370 struct buffer *buf = XMARKER (val)->buffer;
13372 if (set_redisplay)
13374 if (buf)
13375 bset_redisplay (buf);
13376 changed = true;
13378 else
13379 return true;
13382 return changed;
13385 /* Mark overlay arrows to be updated on next redisplay. */
13387 static void
13388 update_overlay_arrows (int up_to_date)
13390 Lisp_Object vlist;
13392 for (vlist = Voverlay_arrow_variable_list;
13393 CONSP (vlist);
13394 vlist = XCDR (vlist))
13396 Lisp_Object var = XCAR (vlist);
13398 if (!SYMBOLP (var))
13399 continue;
13401 if (up_to_date > 0)
13403 Lisp_Object val = find_symbol_value (var);
13404 if (!MARKERP (val))
13405 continue;
13406 Fput (var, Qlast_arrow_position,
13407 COERCE_MARKER (val));
13408 Fput (var, Qlast_arrow_string,
13409 overlay_arrow_string_or_property (var));
13411 else if (up_to_date < 0
13412 || !NILP (Fget (var, Qlast_arrow_position)))
13414 Fput (var, Qlast_arrow_position, Qt);
13415 Fput (var, Qlast_arrow_string, Qt);
13421 /* Return overlay arrow string to display at row.
13422 Return integer (bitmap number) for arrow bitmap in left fringe.
13423 Return nil if no overlay arrow. */
13425 static Lisp_Object
13426 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13428 Lisp_Object vlist;
13430 for (vlist = Voverlay_arrow_variable_list;
13431 CONSP (vlist);
13432 vlist = XCDR (vlist))
13434 Lisp_Object var = XCAR (vlist);
13435 Lisp_Object val;
13437 if (!SYMBOLP (var))
13438 continue;
13440 val = find_symbol_value (var);
13442 if (MARKERP (val)
13443 && current_buffer == XMARKER (val)->buffer
13444 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13446 if (FRAME_WINDOW_P (it->f)
13447 /* FIXME: if ROW->reversed_p is set, this should test
13448 the right fringe, not the left one. */
13449 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13451 #ifdef HAVE_WINDOW_SYSTEM
13452 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13454 int fringe_bitmap = lookup_fringe_bitmap (val);
13455 if (fringe_bitmap != 0)
13456 return make_number (fringe_bitmap);
13458 #endif
13459 return make_number (-1); /* Use default arrow bitmap. */
13461 return overlay_arrow_string_or_property (var);
13465 return Qnil;
13468 /* Return true if point moved out of or into a composition. Otherwise
13469 return false. PREV_BUF and PREV_PT are the last point buffer and
13470 position. BUF and PT are the current point buffer and position. */
13472 static bool
13473 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13474 struct buffer *buf, ptrdiff_t pt)
13476 ptrdiff_t start, end;
13477 Lisp_Object prop;
13478 Lisp_Object buffer;
13480 XSETBUFFER (buffer, buf);
13481 /* Check a composition at the last point if point moved within the
13482 same buffer. */
13483 if (prev_buf == buf)
13485 if (prev_pt == pt)
13486 /* Point didn't move. */
13487 return false;
13489 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13490 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13491 && composition_valid_p (start, end, prop)
13492 && start < prev_pt && end > prev_pt)
13493 /* The last point was within the composition. Return true iff
13494 point moved out of the composition. */
13495 return (pt <= start || pt >= end);
13498 /* Check a composition at the current point. */
13499 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13500 && find_composition (pt, -1, &start, &end, &prop, buffer)
13501 && composition_valid_p (start, end, prop)
13502 && start < pt && end > pt);
13505 /* Reconsider the clip changes of buffer which is displayed in W. */
13507 static void
13508 reconsider_clip_changes (struct window *w)
13510 struct buffer *b = XBUFFER (w->contents);
13512 if (b->clip_changed
13513 && w->window_end_valid
13514 && w->current_matrix->buffer == b
13515 && w->current_matrix->zv == BUF_ZV (b)
13516 && w->current_matrix->begv == BUF_BEGV (b))
13517 b->clip_changed = false;
13519 /* If display wasn't paused, and W is not a tool bar window, see if
13520 point has been moved into or out of a composition. In that case,
13521 set b->clip_changed to force updating the screen. If
13522 b->clip_changed has already been set, skip this check. */
13523 if (!b->clip_changed && w->window_end_valid)
13525 ptrdiff_t pt = (w == XWINDOW (selected_window)
13526 ? PT : marker_position (w->pointm));
13528 if ((w->current_matrix->buffer != b || pt != w->last_point)
13529 && check_point_in_composition (w->current_matrix->buffer,
13530 w->last_point, b, pt))
13531 b->clip_changed = true;
13535 static void
13536 propagate_buffer_redisplay (void)
13537 { /* Resetting b->text->redisplay is problematic!
13538 We can't just reset it in the case that some window that displays
13539 it has not been redisplayed; and such a window can stay
13540 unredisplayed for a long time if it's currently invisible.
13541 But we do want to reset it at the end of redisplay otherwise
13542 its displayed windows will keep being redisplayed over and over
13543 again.
13544 So we copy all b->text->redisplay flags up to their windows here,
13545 such that mark_window_display_accurate can safely reset
13546 b->text->redisplay. */
13547 Lisp_Object ws = window_list ();
13548 for (; CONSP (ws); ws = XCDR (ws))
13550 struct window *thisw = XWINDOW (XCAR (ws));
13551 struct buffer *thisb = XBUFFER (thisw->contents);
13552 if (thisb->text->redisplay)
13553 thisw->redisplay = true;
13557 #define STOP_POLLING \
13558 do { if (! polling_stopped_here) stop_polling (); \
13559 polling_stopped_here = true; } while (false)
13561 #define RESUME_POLLING \
13562 do { if (polling_stopped_here) start_polling (); \
13563 polling_stopped_here = false; } while (false)
13566 /* Perhaps in the future avoid recentering windows if it
13567 is not necessary; currently that causes some problems. */
13569 static void
13570 redisplay_internal (void)
13572 struct window *w = XWINDOW (selected_window);
13573 struct window *sw;
13574 struct frame *fr;
13575 bool pending;
13576 bool must_finish = false, match_p;
13577 struct text_pos tlbufpos, tlendpos;
13578 int number_of_visible_frames;
13579 ptrdiff_t count;
13580 struct frame *sf;
13581 bool polling_stopped_here = false;
13582 Lisp_Object tail, frame;
13584 /* Set a limit to the number of retries we perform due to horizontal
13585 scrolling, this avoids getting stuck in an uninterruptible
13586 infinite loop (Bug #24633). */
13587 enum { MAX_HSCROLL_RETRIES = 16 };
13588 int hscroll_retries = 0;
13590 /* True means redisplay has to consider all windows on all
13591 frames. False, only selected_window is considered. */
13592 bool consider_all_windows_p;
13594 /* True means redisplay has to redisplay the miniwindow. */
13595 bool update_miniwindow_p = false;
13597 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13599 /* No redisplay if running in batch mode or frame is not yet fully
13600 initialized, or redisplay is explicitly turned off by setting
13601 Vinhibit_redisplay. */
13602 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13603 || !NILP (Vinhibit_redisplay))
13604 return;
13606 /* Don't examine these until after testing Vinhibit_redisplay.
13607 When Emacs is shutting down, perhaps because its connection to
13608 X has dropped, we should not look at them at all. */
13609 fr = XFRAME (w->frame);
13610 sf = SELECTED_FRAME ();
13612 if (!fr->glyphs_initialized_p)
13613 return;
13615 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13616 if (popup_activated ())
13617 return;
13618 #endif
13620 /* I don't think this happens but let's be paranoid. */
13621 if (redisplaying_p)
13622 return;
13624 /* Record a function that clears redisplaying_p
13625 when we leave this function. */
13626 count = SPECPDL_INDEX ();
13627 record_unwind_protect_void (unwind_redisplay);
13628 redisplaying_p = true;
13629 block_buffer_flips ();
13630 specbind (Qinhibit_free_realized_faces, Qnil);
13632 /* Record this function, so it appears on the profiler's backtraces. */
13633 record_in_backtrace (Qredisplay_internal_xC_functionx, 0, 0);
13635 FOR_EACH_FRAME (tail, frame)
13636 XFRAME (frame)->already_hscrolled_p = false;
13638 retry:
13639 /* Remember the currently selected window. */
13640 sw = w;
13642 pending = false;
13643 forget_escape_and_glyphless_faces ();
13645 inhibit_free_realized_faces = false;
13647 /* If face_change, init_iterator will free all realized faces, which
13648 includes the faces referenced from current matrices. So, we
13649 can't reuse current matrices in this case. */
13650 if (face_change)
13651 windows_or_buffers_changed = 47;
13653 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13654 && FRAME_TTY (sf)->previous_frame != sf)
13656 /* Since frames on a single ASCII terminal share the same
13657 display area, displaying a different frame means redisplay
13658 the whole thing. */
13659 SET_FRAME_GARBAGED (sf);
13660 #ifndef DOS_NT
13661 set_tty_color_mode (FRAME_TTY (sf), sf);
13662 #endif
13663 FRAME_TTY (sf)->previous_frame = sf;
13666 /* Set the visible flags for all frames. Do this before checking for
13667 resized or garbaged frames; they want to know if their frames are
13668 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13669 number_of_visible_frames = 0;
13671 FOR_EACH_FRAME (tail, frame)
13673 struct frame *f = XFRAME (frame);
13675 if (FRAME_VISIBLE_P (f))
13677 ++number_of_visible_frames;
13678 /* Adjust matrices for visible frames only. */
13679 if (f->fonts_changed)
13681 adjust_frame_glyphs (f);
13682 /* Disable all redisplay optimizations for this frame.
13683 This is because adjust_frame_glyphs resets the
13684 enabled_p flag for all glyph rows of all windows, so
13685 many optimizations will fail anyway, and some might
13686 fail to test that flag and do bogus things as
13687 result. */
13688 SET_FRAME_GARBAGED (f);
13689 f->fonts_changed = false;
13691 /* If cursor type has been changed on the frame
13692 other than selected, consider all frames. */
13693 if (f != sf && f->cursor_type_changed)
13694 fset_redisplay (f);
13696 clear_desired_matrices (f);
13699 /* Notice any pending interrupt request to change frame size. */
13700 do_pending_window_change (true);
13702 /* do_pending_window_change could change the selected_window due to
13703 frame resizing which makes the selected window too small. */
13704 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13705 sw = w;
13707 /* Clear frames marked as garbaged. */
13708 clear_garbaged_frames ();
13710 /* Build menubar and tool-bar items. */
13711 if (NILP (Vmemory_full))
13712 prepare_menu_bars ();
13714 reconsider_clip_changes (w);
13716 /* In most cases selected window displays current buffer. */
13717 match_p = XBUFFER (w->contents) == current_buffer;
13718 if (match_p)
13720 /* Detect case that we need to write or remove a star in the mode line. */
13721 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13722 w->update_mode_line = true;
13724 if (mode_line_update_needed (w))
13725 w->update_mode_line = true;
13727 /* If reconsider_clip_changes above decided that the narrowing
13728 in the current buffer changed, make sure all other windows
13729 showing that buffer will be redisplayed. */
13730 if (current_buffer->clip_changed)
13731 bset_update_mode_line (current_buffer);
13734 /* Normally the message* functions will have already displayed and
13735 updated the echo area, but the frame may have been trashed, or
13736 the update may have been preempted, so display the echo area
13737 again here. Checking message_cleared_p captures the case that
13738 the echo area should be cleared. */
13739 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13740 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13741 || (message_cleared_p
13742 && minibuf_level == 0
13743 /* If the mini-window is currently selected, this means the
13744 echo-area doesn't show through. */
13745 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13747 echo_area_display (false);
13749 /* If echo_area_display resizes the mini-window, the redisplay and
13750 window_sizes_changed flags of the selected frame are set, but
13751 it's too late for the hooks in window-size-change-functions,
13752 which have been examined already in prepare_menu_bars. So in
13753 that case we call the hooks here only for the selected frame. */
13754 if (sf->redisplay)
13756 ptrdiff_t count1 = SPECPDL_INDEX ();
13758 record_unwind_save_match_data ();
13759 run_window_size_change_functions (selected_frame);
13760 unbind_to (count1, Qnil);
13763 if (message_cleared_p)
13764 update_miniwindow_p = true;
13766 must_finish = true;
13768 /* If we don't display the current message, don't clear the
13769 message_cleared_p flag, because, if we did, we wouldn't clear
13770 the echo area in the next redisplay which doesn't preserve
13771 the echo area. */
13772 if (!display_last_displayed_message_p)
13773 message_cleared_p = false;
13775 else if (EQ (selected_window, minibuf_window)
13776 && (current_buffer->clip_changed || window_outdated (w))
13777 && resize_mini_window (w, false))
13779 if (sf->redisplay)
13781 ptrdiff_t count1 = SPECPDL_INDEX ();
13783 record_unwind_save_match_data ();
13784 run_window_size_change_functions (selected_frame);
13785 unbind_to (count1, Qnil);
13788 /* Resized active mini-window to fit the size of what it is
13789 showing if its contents might have changed. */
13790 must_finish = true;
13792 /* If window configuration was changed, frames may have been
13793 marked garbaged. Clear them or we will experience
13794 surprises wrt scrolling. */
13795 clear_garbaged_frames ();
13798 if (windows_or_buffers_changed && !update_mode_lines)
13799 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13800 only the windows's contents needs to be refreshed, or whether the
13801 mode-lines also need a refresh. */
13802 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13803 ? REDISPLAY_SOME : 32);
13805 /* If specs for an arrow have changed, do thorough redisplay
13806 to ensure we remove any arrow that should no longer exist. */
13807 /* Apparently, this is the only case where we update other windows,
13808 without updating other mode-lines. */
13809 overlay_arrows_changed_p (true);
13811 consider_all_windows_p = (update_mode_lines
13812 || windows_or_buffers_changed);
13814 #define AINC(a,i) \
13816 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13817 if (INTEGERP (entry)) \
13818 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13821 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13822 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13824 /* Optimize the case that only the line containing the cursor in the
13825 selected window has changed. Variables starting with this_ are
13826 set in display_line and record information about the line
13827 containing the cursor. */
13828 tlbufpos = this_line_start_pos;
13829 tlendpos = this_line_end_pos;
13830 if (!consider_all_windows_p
13831 && CHARPOS (tlbufpos) > 0
13832 && !w->update_mode_line
13833 && !current_buffer->clip_changed
13834 && !current_buffer->prevent_redisplay_optimizations_p
13835 && FRAME_VISIBLE_P (XFRAME (w->frame))
13836 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13837 && !XFRAME (w->frame)->cursor_type_changed
13838 && !XFRAME (w->frame)->face_change
13839 /* Make sure recorded data applies to current buffer, etc. */
13840 && this_line_buffer == current_buffer
13841 && match_p
13842 && !w->force_start
13843 && !w->optional_new_start
13844 /* Point must be on the line that we have info recorded about. */
13845 && PT >= CHARPOS (tlbufpos)
13846 && PT <= Z - CHARPOS (tlendpos)
13847 /* All text outside that line, including its final newline,
13848 must be unchanged. */
13849 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13850 CHARPOS (tlendpos)))
13852 if (CHARPOS (tlbufpos) > BEGV
13853 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13854 && (CHARPOS (tlbufpos) == ZV
13855 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13856 /* Former continuation line has disappeared by becoming empty. */
13857 goto cancel;
13858 else if (window_outdated (w) || MINI_WINDOW_P (w))
13860 /* We have to handle the case of continuation around a
13861 wide-column character (see the comment in indent.c around
13862 line 1340).
13864 For instance, in the following case:
13866 -------- Insert --------
13867 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13868 J_I_ ==> J_I_ `^^' are cursors.
13869 ^^ ^^
13870 -------- --------
13872 As we have to redraw the line above, we cannot use this
13873 optimization. */
13875 struct it it;
13876 int line_height_before = this_line_pixel_height;
13878 /* Note that start_display will handle the case that the
13879 line starting at tlbufpos is a continuation line. */
13880 start_display (&it, w, tlbufpos);
13882 /* Implementation note: It this still necessary? */
13883 if (it.current_x != this_line_start_x)
13884 goto cancel;
13886 TRACE ((stderr, "trying display optimization 1\n"));
13887 w->cursor.vpos = -1;
13888 overlay_arrow_seen = false;
13889 it.vpos = this_line_vpos;
13890 it.current_y = this_line_y;
13891 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13892 display_line (&it);
13894 /* If line contains point, is not continued,
13895 and ends at same distance from eob as before, we win. */
13896 if (w->cursor.vpos >= 0
13897 /* Line is not continued, otherwise this_line_start_pos
13898 would have been set to 0 in display_line. */
13899 && CHARPOS (this_line_start_pos)
13900 /* Line ends as before. */
13901 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13902 /* Line has same height as before. Otherwise other lines
13903 would have to be shifted up or down. */
13904 && this_line_pixel_height == line_height_before)
13906 /* If this is not the window's last line, we must adjust
13907 the charstarts of the lines below. */
13908 if (it.current_y < it.last_visible_y)
13910 struct glyph_row *row
13911 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13912 ptrdiff_t delta, delta_bytes;
13914 /* We used to distinguish between two cases here,
13915 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13916 when the line ends in a newline or the end of the
13917 buffer's accessible portion. But both cases did
13918 the same, so they were collapsed. */
13919 delta = (Z
13920 - CHARPOS (tlendpos)
13921 - MATRIX_ROW_START_CHARPOS (row));
13922 delta_bytes = (Z_BYTE
13923 - BYTEPOS (tlendpos)
13924 - MATRIX_ROW_START_BYTEPOS (row));
13926 increment_matrix_positions (w->current_matrix,
13927 this_line_vpos + 1,
13928 w->current_matrix->nrows,
13929 delta, delta_bytes);
13932 /* If this row displays text now but previously didn't,
13933 or vice versa, w->window_end_vpos may have to be
13934 adjusted. */
13935 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13937 if (w->window_end_vpos < this_line_vpos)
13938 w->window_end_vpos = this_line_vpos;
13940 else if (w->window_end_vpos == this_line_vpos
13941 && this_line_vpos > 0)
13942 w->window_end_vpos = this_line_vpos - 1;
13943 w->window_end_valid = false;
13945 /* Update hint: No need to try to scroll in update_window. */
13946 w->desired_matrix->no_scrolling_p = true;
13948 #ifdef GLYPH_DEBUG
13949 *w->desired_matrix->method = 0;
13950 debug_method_add (w, "optimization 1");
13951 #endif
13952 #ifdef HAVE_WINDOW_SYSTEM
13953 update_window_fringes (w, false);
13954 #endif
13955 goto update;
13957 else
13958 goto cancel;
13960 else if (/* Cursor position hasn't changed. */
13961 PT == w->last_point
13962 /* Make sure the cursor was last displayed
13963 in this window. Otherwise we have to reposition it. */
13965 /* PXW: Must be converted to pixels, probably. */
13966 && 0 <= w->cursor.vpos
13967 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13969 if (!must_finish)
13971 do_pending_window_change (true);
13972 /* If selected_window changed, redisplay again. */
13973 if (WINDOWP (selected_window)
13974 && (w = XWINDOW (selected_window)) != sw)
13975 goto retry;
13977 /* We used to always goto end_of_redisplay here, but this
13978 isn't enough if we have a blinking cursor. */
13979 if (w->cursor_off_p == w->last_cursor_off_p)
13980 goto end_of_redisplay;
13982 goto update;
13984 /* If highlighting the region, or if the cursor is in the echo area,
13985 then we can't just move the cursor. */
13986 else if (NILP (Vshow_trailing_whitespace)
13987 && !cursor_in_echo_area)
13989 struct it it;
13990 struct glyph_row *row;
13992 /* Skip from tlbufpos to PT and see where it is. Note that
13993 PT may be in invisible text. If so, we will end at the
13994 next visible position. */
13995 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13996 NULL, DEFAULT_FACE_ID);
13997 it.current_x = this_line_start_x;
13998 it.current_y = this_line_y;
13999 it.vpos = this_line_vpos;
14001 /* The call to move_it_to stops in front of PT, but
14002 moves over before-strings. */
14003 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
14005 if (it.vpos == this_line_vpos
14006 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
14007 row->enabled_p))
14009 eassert (this_line_vpos == it.vpos);
14010 eassert (this_line_y == it.current_y);
14011 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
14012 if (cursor_row_fully_visible_p (w, false, true))
14014 #ifdef GLYPH_DEBUG
14015 *w->desired_matrix->method = 0;
14016 debug_method_add (w, "optimization 3");
14017 #endif
14018 goto update;
14020 else
14021 goto cancel;
14023 else
14024 goto cancel;
14027 cancel:
14028 /* Text changed drastically or point moved off of line. */
14029 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
14032 CHARPOS (this_line_start_pos) = 0;
14033 ++clear_face_cache_count;
14034 #ifdef HAVE_WINDOW_SYSTEM
14035 ++clear_image_cache_count;
14036 #endif
14038 /* Build desired matrices, and update the display. If
14039 consider_all_windows_p, do it for all windows on all frames that
14040 require redisplay, as specified by their 'redisplay' flag.
14041 Otherwise do it for selected_window, only. */
14043 if (consider_all_windows_p)
14045 FOR_EACH_FRAME (tail, frame)
14046 XFRAME (frame)->updated_p = false;
14048 propagate_buffer_redisplay ();
14050 FOR_EACH_FRAME (tail, frame)
14052 struct frame *f = XFRAME (frame);
14054 /* We don't have to do anything for unselected terminal
14055 frames. */
14056 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
14057 && !EQ (FRAME_TTY (f)->top_frame, frame))
14058 continue;
14060 retry_frame:
14061 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
14063 bool gcscrollbars
14064 /* Only GC scrollbars when we redisplay the whole frame. */
14065 = f->redisplay || !REDISPLAY_SOME_P ();
14066 bool f_redisplay_flag = f->redisplay;
14067 /* Mark all the scroll bars to be removed; we'll redeem
14068 the ones we want when we redisplay their windows. */
14069 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
14070 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
14072 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
14073 redisplay_windows (FRAME_ROOT_WINDOW (f));
14074 /* Remember that the invisible frames need to be redisplayed next
14075 time they're visible. */
14076 else if (!REDISPLAY_SOME_P ())
14077 f->redisplay = true;
14079 /* The X error handler may have deleted that frame. */
14080 if (!FRAME_LIVE_P (f))
14081 continue;
14083 /* Any scroll bars which redisplay_windows should have
14084 nuked should now go away. */
14085 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
14086 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
14088 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
14090 /* If fonts changed on visible frame, display again. */
14091 if (f->fonts_changed)
14093 adjust_frame_glyphs (f);
14094 /* Disable all redisplay optimizations for this
14095 frame. For the reasons, see the comment near
14096 the previous call to adjust_frame_glyphs above. */
14097 SET_FRAME_GARBAGED (f);
14098 f->fonts_changed = false;
14099 goto retry_frame;
14102 /* See if we have to hscroll. */
14103 if (!f->already_hscrolled_p)
14105 f->already_hscrolled_p = true;
14106 if (hscroll_retries <= MAX_HSCROLL_RETRIES
14107 && hscroll_windows (f->root_window))
14109 hscroll_retries++;
14110 goto retry_frame;
14114 /* If the frame's redisplay flag was not set before
14115 we went about redisplaying its windows, but it is
14116 set now, that means we employed some redisplay
14117 optimizations inside redisplay_windows, and
14118 bypassed producing some screen lines. But if
14119 f->redisplay is now set, it might mean the old
14120 faces are no longer valid (e.g., if redisplaying
14121 some window called some Lisp which defined a new
14122 face or redefined an existing face), so trying to
14123 use them in update_frame will segfault.
14124 Therefore, we must redisplay this frame. */
14125 if (!f_redisplay_flag && f->redisplay)
14126 goto retry_frame;
14128 /* In some case (e.g., window resize), we notice
14129 only during window updating that the window
14130 content changed unpredictably (e.g., a GTK
14131 scrollbar moved) and that our previous estimation
14132 of the frame content was garbage. We have to
14133 start over. These cases should be rare, so going
14134 all the way back to the top of redisplay should
14135 be good enough.
14137 Why FRAME_WINDOW_P? See
14138 https://lists.gnu.org/archive/html/emacs-devel/2016-10/msg00957.html
14141 if (FRAME_GARBAGED_P (f) && FRAME_WINDOW_P (f))
14142 goto retry;
14144 /* Prevent various kinds of signals during display
14145 update. stdio is not robust about handling
14146 signals, which can cause an apparent I/O error. */
14147 if (interrupt_input)
14148 unrequest_sigio ();
14149 STOP_POLLING;
14151 pending |= update_frame (f, false, false);
14152 f->cursor_type_changed = false;
14153 f->updated_p = true;
14158 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
14160 if (!pending)
14162 /* Do the mark_window_display_accurate after all windows have
14163 been redisplayed because this call resets flags in buffers
14164 which are needed for proper redisplay. */
14165 FOR_EACH_FRAME (tail, frame)
14167 struct frame *f = XFRAME (frame);
14168 if (f->updated_p)
14170 f->redisplay = false;
14171 f->garbaged = false;
14172 mark_window_display_accurate (f->root_window, true);
14173 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
14174 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
14179 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14181 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
14182 /* Use list_of_error, not Qerror, so that
14183 we catch only errors and don't run the debugger. */
14184 internal_condition_case_1 (redisplay_window_1, selected_window,
14185 list_of_error,
14186 redisplay_window_error);
14187 if (update_miniwindow_p)
14188 internal_condition_case_1 (redisplay_window_1,
14189 FRAME_MINIBUF_WINDOW (sf), list_of_error,
14190 redisplay_window_error);
14192 /* Compare desired and current matrices, perform output. */
14194 update:
14195 /* If fonts changed, display again. Likewise if redisplay_window_1
14196 above caused some change (e.g., a change in faces) that requires
14197 considering the entire frame again. */
14198 if (sf->fonts_changed || sf->redisplay)
14200 if (sf->redisplay)
14202 /* Set this to force a more thorough redisplay.
14203 Otherwise, we might immediately loop back to the
14204 above "else-if" clause (since all the conditions that
14205 led here might still be true), and we will then
14206 infloop, because the selected-frame's redisplay flag
14207 is not (and cannot be) reset. */
14208 windows_or_buffers_changed = 50;
14210 goto retry;
14213 /* Prevent freeing of realized faces, since desired matrices are
14214 pending that reference the faces we computed and cached. */
14215 inhibit_free_realized_faces = true;
14217 /* Prevent various kinds of signals during display update.
14218 stdio is not robust about handling signals,
14219 which can cause an apparent I/O error. */
14220 if (interrupt_input)
14221 unrequest_sigio ();
14222 STOP_POLLING;
14224 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14226 if (hscroll_retries <= MAX_HSCROLL_RETRIES
14227 && hscroll_windows (selected_window))
14229 hscroll_retries++;
14230 goto retry;
14233 XWINDOW (selected_window)->must_be_updated_p = true;
14234 pending = update_frame (sf, false, false);
14235 sf->cursor_type_changed = false;
14238 /* We may have called echo_area_display at the top of this
14239 function. If the echo area is on another frame, that may
14240 have put text on a frame other than the selected one, so the
14241 above call to update_frame would not have caught it. Catch
14242 it here. */
14243 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
14244 struct frame *mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14246 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14248 XWINDOW (mini_window)->must_be_updated_p = true;
14249 pending |= update_frame (mini_frame, false, false);
14250 mini_frame->cursor_type_changed = false;
14251 if (!pending && hscroll_retries <= MAX_HSCROLL_RETRIES
14252 && hscroll_windows (mini_window))
14254 hscroll_retries++;
14255 goto retry;
14260 /* If display was paused because of pending input, make sure we do a
14261 thorough update the next time. */
14262 if (pending)
14264 /* Prevent the optimization at the beginning of
14265 redisplay_internal that tries a single-line update of the
14266 line containing the cursor in the selected window. */
14267 CHARPOS (this_line_start_pos) = 0;
14269 /* Let the overlay arrow be updated the next time. */
14270 update_overlay_arrows (0);
14272 /* If we pause after scrolling, some rows in the current
14273 matrices of some windows are not valid. */
14274 if (!WINDOW_FULL_WIDTH_P (w)
14275 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14276 update_mode_lines = 36;
14278 else
14280 if (!consider_all_windows_p)
14282 /* This has already been done above if
14283 consider_all_windows_p is set. */
14284 if (XBUFFER (w->contents)->text->redisplay
14285 && buffer_window_count (XBUFFER (w->contents)) > 1)
14286 /* This can happen if b->text->redisplay was set during
14287 jit-lock. */
14288 propagate_buffer_redisplay ();
14289 mark_window_display_accurate_1 (w, true);
14291 /* Say overlay arrows are up to date. */
14292 update_overlay_arrows (1);
14294 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14295 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14298 update_mode_lines = 0;
14299 windows_or_buffers_changed = 0;
14302 /* Start SIGIO interrupts coming again. Having them off during the
14303 code above makes it less likely one will discard output, but not
14304 impossible, since there might be stuff in the system buffer here.
14305 But it is much hairier to try to do anything about that. */
14306 if (interrupt_input)
14307 request_sigio ();
14308 RESUME_POLLING;
14310 /* If a frame has become visible which was not before, redisplay
14311 again, so that we display it. Expose events for such a frame
14312 (which it gets when becoming visible) don't call the parts of
14313 redisplay constructing glyphs, so simply exposing a frame won't
14314 display anything in this case. So, we have to display these
14315 frames here explicitly. */
14316 if (!pending)
14318 int new_count = 0;
14320 FOR_EACH_FRAME (tail, frame)
14322 if (XFRAME (frame)->visible)
14323 new_count++;
14326 if (new_count != number_of_visible_frames)
14327 windows_or_buffers_changed = 52;
14330 /* Change frame size now if a change is pending. */
14331 do_pending_window_change (true);
14333 /* If we just did a pending size change, or have additional
14334 visible frames, or selected_window changed, redisplay again. */
14335 if ((windows_or_buffers_changed && !pending)
14336 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14337 goto retry;
14339 /* Clear the face and image caches.
14341 We used to do this only if consider_all_windows_p. But the cache
14342 needs to be cleared if a timer creates images in the current
14343 buffer (e.g. the test case in Bug#6230). */
14345 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14347 clear_face_cache (false);
14348 clear_face_cache_count = 0;
14351 #ifdef HAVE_WINDOW_SYSTEM
14352 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14354 clear_image_caches (Qnil);
14355 clear_image_cache_count = 0;
14357 #endif /* HAVE_WINDOW_SYSTEM */
14359 end_of_redisplay:
14360 #ifdef HAVE_NS
14361 ns_set_doc_edited ();
14362 #endif
14363 if (interrupt_input && interrupts_deferred)
14364 request_sigio ();
14366 unbind_to (count, Qnil);
14367 RESUME_POLLING;
14370 static void
14371 unwind_redisplay_preserve_echo_area (void)
14373 unblock_buffer_flips ();
14376 /* Redisplay, but leave alone any recent echo area message unless
14377 another message has been requested in its place.
14379 This is useful in situations where you need to redisplay but no
14380 user action has occurred, making it inappropriate for the message
14381 area to be cleared. See tracking_off and
14382 wait_reading_process_output for examples of these situations.
14384 FROM_WHERE is an integer saying from where this function was
14385 called. This is useful for debugging. */
14387 void
14388 redisplay_preserve_echo_area (int from_where)
14390 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14392 block_input ();
14393 ptrdiff_t count = SPECPDL_INDEX ();
14394 record_unwind_protect_void (unwind_redisplay_preserve_echo_area);
14395 block_buffer_flips ();
14396 unblock_input ();
14398 if (!NILP (echo_area_buffer[1]))
14400 /* We have a previously displayed message, but no current
14401 message. Redisplay the previous message. */
14402 display_last_displayed_message_p = true;
14403 redisplay_internal ();
14404 display_last_displayed_message_p = false;
14406 else
14407 redisplay_internal ();
14409 flush_frame (SELECTED_FRAME ());
14410 unbind_to (count, Qnil);
14414 /* Function registered with record_unwind_protect in redisplay_internal. */
14416 static void
14417 unwind_redisplay (void)
14419 redisplaying_p = false;
14420 unblock_buffer_flips ();
14424 /* Mark the display of leaf window W as accurate or inaccurate.
14425 If ACCURATE_P, mark display of W as accurate.
14426 If !ACCURATE_P, arrange for W to be redisplayed the next
14427 time redisplay_internal is called. */
14429 static void
14430 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14432 struct buffer *b = XBUFFER (w->contents);
14434 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14435 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14436 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14438 if (accurate_p)
14440 b->clip_changed = false;
14441 b->prevent_redisplay_optimizations_p = false;
14442 eassert (buffer_window_count (b) > 0);
14443 /* Resetting b->text->redisplay is problematic!
14444 In order to make it safer to do it here, redisplay_internal must
14445 have copied all b->text->redisplay to their respective windows. */
14446 b->text->redisplay = false;
14448 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14449 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14450 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14451 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14453 w->current_matrix->buffer = b;
14454 w->current_matrix->begv = BUF_BEGV (b);
14455 w->current_matrix->zv = BUF_ZV (b);
14457 w->last_cursor_vpos = w->cursor.vpos;
14458 w->last_cursor_off_p = w->cursor_off_p;
14460 if (w == XWINDOW (selected_window))
14461 w->last_point = BUF_PT (b);
14462 else
14463 w->last_point = marker_position (w->pointm);
14465 w->window_end_valid = true;
14466 w->update_mode_line = false;
14469 w->redisplay = !accurate_p;
14473 /* Mark the display of windows in the window tree rooted at WINDOW as
14474 accurate or inaccurate. If ACCURATE_P, mark display of
14475 windows as accurate. If !ACCURATE_P, arrange for windows to
14476 be redisplayed the next time redisplay_internal is called. */
14478 void
14479 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14481 struct window *w;
14483 for (; !NILP (window); window = w->next)
14485 w = XWINDOW (window);
14486 if (WINDOWP (w->contents))
14487 mark_window_display_accurate (w->contents, accurate_p);
14488 else
14489 mark_window_display_accurate_1 (w, accurate_p);
14492 if (accurate_p)
14493 update_overlay_arrows (1);
14494 else
14495 /* Force a thorough redisplay the next time by setting
14496 last_arrow_position and last_arrow_string to t, which is
14497 unequal to any useful value of Voverlay_arrow_... */
14498 update_overlay_arrows (-1);
14502 /* Return value in display table DP (Lisp_Char_Table *) for character
14503 C. Since a display table doesn't have any parent, we don't have to
14504 follow parent. Do not call this function directly but use the
14505 macro DISP_CHAR_VECTOR. */
14507 Lisp_Object
14508 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14510 Lisp_Object val;
14512 if (ASCII_CHAR_P (c))
14514 val = dp->ascii;
14515 if (SUB_CHAR_TABLE_P (val))
14516 val = XSUB_CHAR_TABLE (val)->contents[c];
14518 else
14520 Lisp_Object table;
14522 XSETCHAR_TABLE (table, dp);
14523 val = char_table_ref (table, c);
14525 if (NILP (val))
14526 val = dp->defalt;
14527 return val;
14530 static int buffer_flip_blocked_depth;
14532 static void
14533 block_buffer_flips (void)
14535 eassert (buffer_flip_blocked_depth >= 0);
14536 buffer_flip_blocked_depth++;
14539 static void
14540 unblock_buffer_flips (void)
14542 eassert (buffer_flip_blocked_depth > 0);
14543 if (--buffer_flip_blocked_depth == 0)
14545 Lisp_Object tail, frame;
14546 block_input ();
14547 FOR_EACH_FRAME (tail, frame)
14549 struct frame *f = XFRAME (frame);
14550 if (FRAME_TERMINAL (f)->buffer_flipping_unblocked_hook)
14551 (*FRAME_TERMINAL (f)->buffer_flipping_unblocked_hook) (f);
14553 unblock_input ();
14557 bool
14558 buffer_flipping_blocked_p (void)
14560 return buffer_flip_blocked_depth > 0;
14564 /***********************************************************************
14565 Window Redisplay
14566 ***********************************************************************/
14568 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14570 static void
14571 redisplay_windows (Lisp_Object window)
14573 while (!NILP (window))
14575 struct window *w = XWINDOW (window);
14577 if (WINDOWP (w->contents))
14578 redisplay_windows (w->contents);
14579 else if (BUFFERP (w->contents))
14581 displayed_buffer = XBUFFER (w->contents);
14582 /* Use list_of_error, not Qerror, so that
14583 we catch only errors and don't run the debugger. */
14584 internal_condition_case_1 (redisplay_window_0, window,
14585 list_of_error,
14586 redisplay_window_error);
14589 window = w->next;
14593 static Lisp_Object
14594 redisplay_window_error (Lisp_Object ignore)
14596 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14597 return Qnil;
14600 static Lisp_Object
14601 redisplay_window_0 (Lisp_Object window)
14603 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14604 redisplay_window (window, false);
14605 return Qnil;
14608 static Lisp_Object
14609 redisplay_window_1 (Lisp_Object window)
14611 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14612 redisplay_window (window, true);
14613 return Qnil;
14617 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14618 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14619 which positions recorded in ROW differ from current buffer
14620 positions.
14622 Return true iff cursor is on this row. */
14624 static bool
14625 set_cursor_from_row (struct window *w, struct glyph_row *row,
14626 struct glyph_matrix *matrix,
14627 ptrdiff_t delta, ptrdiff_t delta_bytes,
14628 int dy, int dvpos)
14630 struct glyph *glyph = row->glyphs[TEXT_AREA];
14631 struct glyph *end = glyph + row->used[TEXT_AREA];
14632 struct glyph *cursor = NULL;
14633 /* The last known character position in row. */
14634 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14635 int x = row->x;
14636 ptrdiff_t pt_old = PT - delta;
14637 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14638 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14639 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14640 /* A glyph beyond the edge of TEXT_AREA which we should never
14641 touch. */
14642 struct glyph *glyphs_end = end;
14643 /* True means we've found a match for cursor position, but that
14644 glyph has the avoid_cursor_p flag set. */
14645 bool match_with_avoid_cursor = false;
14646 /* True means we've seen at least one glyph that came from a
14647 display string. */
14648 bool string_seen = false;
14649 /* Largest and smallest buffer positions seen so far during scan of
14650 glyph row. */
14651 ptrdiff_t bpos_max = pos_before;
14652 ptrdiff_t bpos_min = pos_after;
14653 /* Last buffer position covered by an overlay string with an integer
14654 `cursor' property. */
14655 ptrdiff_t bpos_covered = 0;
14656 /* True means the display string on which to display the cursor
14657 comes from a text property, not from an overlay. */
14658 bool string_from_text_prop = false;
14660 /* Don't even try doing anything if called for a mode-line or
14661 header-line row, since the rest of the code isn't prepared to
14662 deal with such calamities. */
14663 eassert (!row->mode_line_p);
14664 if (row->mode_line_p)
14665 return false;
14667 /* Skip over glyphs not having an object at the start and the end of
14668 the row. These are special glyphs like truncation marks on
14669 terminal frames. */
14670 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14672 if (!row->reversed_p)
14674 while (glyph < end
14675 && NILP (glyph->object)
14676 && glyph->charpos < 0)
14678 x += glyph->pixel_width;
14679 ++glyph;
14681 while (end > glyph
14682 && NILP ((end - 1)->object)
14683 /* CHARPOS is zero for blanks and stretch glyphs
14684 inserted by extend_face_to_end_of_line. */
14685 && (end - 1)->charpos <= 0)
14686 --end;
14687 glyph_before = glyph - 1;
14688 glyph_after = end;
14690 else
14692 struct glyph *g;
14694 /* If the glyph row is reversed, we need to process it from back
14695 to front, so swap the edge pointers. */
14696 glyphs_end = end = glyph - 1;
14697 glyph += row->used[TEXT_AREA] - 1;
14699 while (glyph > end + 1
14700 && NILP (glyph->object)
14701 && glyph->charpos < 0)
14703 --glyph;
14704 x -= glyph->pixel_width;
14706 if (NILP (glyph->object) && glyph->charpos < 0)
14707 --glyph;
14708 /* By default, in reversed rows we put the cursor on the
14709 rightmost (first in the reading order) glyph. */
14710 for (g = end + 1; g < glyph; g++)
14711 x += g->pixel_width;
14712 while (end < glyph
14713 && NILP ((end + 1)->object)
14714 && (end + 1)->charpos <= 0)
14715 ++end;
14716 glyph_before = glyph + 1;
14717 glyph_after = end;
14720 else if (row->reversed_p)
14722 /* In R2L rows that don't display text, put the cursor on the
14723 rightmost glyph. Case in point: an empty last line that is
14724 part of an R2L paragraph. */
14725 cursor = end - 1;
14726 /* Avoid placing the cursor on the last glyph of the row, where
14727 on terminal frames we hold the vertical border between
14728 adjacent windows. */
14729 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14730 && !WINDOW_RIGHTMOST_P (w)
14731 && cursor == row->glyphs[LAST_AREA] - 1)
14732 cursor--;
14733 x = -1; /* will be computed below, at label compute_x */
14736 /* Step 1: Try to find the glyph whose character position
14737 corresponds to point. If that's not possible, find 2 glyphs
14738 whose character positions are the closest to point, one before
14739 point, the other after it. */
14740 if (!row->reversed_p)
14741 while (/* not marched to end of glyph row */
14742 glyph < end
14743 /* glyph was not inserted by redisplay for internal purposes */
14744 && !NILP (glyph->object))
14746 if (BUFFERP (glyph->object))
14748 ptrdiff_t dpos = glyph->charpos - pt_old;
14750 if (glyph->charpos > bpos_max)
14751 bpos_max = glyph->charpos;
14752 if (glyph->charpos < bpos_min)
14753 bpos_min = glyph->charpos;
14754 if (!glyph->avoid_cursor_p)
14756 /* If we hit point, we've found the glyph on which to
14757 display the cursor. */
14758 if (dpos == 0)
14760 match_with_avoid_cursor = false;
14761 break;
14763 /* See if we've found a better approximation to
14764 POS_BEFORE or to POS_AFTER. */
14765 if (0 > dpos && dpos > pos_before - pt_old)
14767 pos_before = glyph->charpos;
14768 glyph_before = glyph;
14770 else if (0 < dpos && dpos < pos_after - pt_old)
14772 pos_after = glyph->charpos;
14773 glyph_after = glyph;
14776 else if (dpos == 0)
14777 match_with_avoid_cursor = true;
14779 else if (STRINGP (glyph->object))
14781 Lisp_Object chprop;
14782 ptrdiff_t glyph_pos = glyph->charpos;
14784 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14785 glyph->object);
14786 if (!NILP (chprop))
14788 /* If the string came from a `display' text property,
14789 look up the buffer position of that property and
14790 use that position to update bpos_max, as if we
14791 actually saw such a position in one of the row's
14792 glyphs. This helps with supporting integer values
14793 of `cursor' property on the display string in
14794 situations where most or all of the row's buffer
14795 text is completely covered by display properties,
14796 so that no glyph with valid buffer positions is
14797 ever seen in the row. */
14798 ptrdiff_t prop_pos =
14799 string_buffer_position_lim (glyph->object, pos_before,
14800 pos_after, false);
14802 if (prop_pos >= pos_before)
14803 bpos_max = prop_pos;
14805 if (INTEGERP (chprop))
14807 bpos_covered = bpos_max + XINT (chprop);
14808 /* If the `cursor' property covers buffer positions up
14809 to and including point, we should display cursor on
14810 this glyph. Note that, if a `cursor' property on one
14811 of the string's characters has an integer value, we
14812 will break out of the loop below _before_ we get to
14813 the position match above. IOW, integer values of
14814 the `cursor' property override the "exact match for
14815 point" strategy of positioning the cursor. */
14816 /* Implementation note: bpos_max == pt_old when, e.g.,
14817 we are in an empty line, where bpos_max is set to
14818 MATRIX_ROW_START_CHARPOS, see above. */
14819 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14821 cursor = glyph;
14822 break;
14826 string_seen = true;
14828 x += glyph->pixel_width;
14829 ++glyph;
14831 else if (glyph > end) /* row is reversed */
14832 while (!NILP (glyph->object))
14834 if (BUFFERP (glyph->object))
14836 ptrdiff_t dpos = glyph->charpos - pt_old;
14838 if (glyph->charpos > bpos_max)
14839 bpos_max = glyph->charpos;
14840 if (glyph->charpos < bpos_min)
14841 bpos_min = glyph->charpos;
14842 if (!glyph->avoid_cursor_p)
14844 if (dpos == 0)
14846 match_with_avoid_cursor = false;
14847 break;
14849 if (0 > dpos && dpos > pos_before - pt_old)
14851 pos_before = glyph->charpos;
14852 glyph_before = glyph;
14854 else if (0 < dpos && dpos < pos_after - pt_old)
14856 pos_after = glyph->charpos;
14857 glyph_after = glyph;
14860 else if (dpos == 0)
14861 match_with_avoid_cursor = true;
14863 else if (STRINGP (glyph->object))
14865 Lisp_Object chprop;
14866 ptrdiff_t glyph_pos = glyph->charpos;
14868 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14869 glyph->object);
14870 if (!NILP (chprop))
14872 ptrdiff_t prop_pos =
14873 string_buffer_position_lim (glyph->object, pos_before,
14874 pos_after, false);
14876 if (prop_pos >= pos_before)
14877 bpos_max = prop_pos;
14879 if (INTEGERP (chprop))
14881 bpos_covered = bpos_max + XINT (chprop);
14882 /* If the `cursor' property covers buffer positions up
14883 to and including point, we should display cursor on
14884 this glyph. */
14885 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14887 cursor = glyph;
14888 break;
14891 string_seen = true;
14893 --glyph;
14894 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14896 x--; /* can't use any pixel_width */
14897 break;
14899 x -= glyph->pixel_width;
14902 /* Step 2: If we didn't find an exact match for point, we need to
14903 look for a proper place to put the cursor among glyphs between
14904 GLYPH_BEFORE and GLYPH_AFTER. */
14905 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14906 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14907 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14909 /* An empty line has a single glyph whose OBJECT is nil and
14910 whose CHARPOS is the position of a newline on that line.
14911 Note that on a TTY, there are more glyphs after that, which
14912 were produced by extend_face_to_end_of_line, but their
14913 CHARPOS is zero or negative. */
14914 bool empty_line_p =
14915 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14916 && NILP (glyph->object) && glyph->charpos > 0
14917 /* On a TTY, continued and truncated rows also have a glyph at
14918 their end whose OBJECT is nil and whose CHARPOS is
14919 positive (the continuation and truncation glyphs), but such
14920 rows are obviously not "empty". */
14921 && !(row->continued_p || row->truncated_on_right_p));
14923 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14925 ptrdiff_t ellipsis_pos;
14927 /* Scan back over the ellipsis glyphs. */
14928 if (!row->reversed_p)
14930 ellipsis_pos = (glyph - 1)->charpos;
14931 while (glyph > row->glyphs[TEXT_AREA]
14932 && (glyph - 1)->charpos == ellipsis_pos)
14933 glyph--, x -= glyph->pixel_width;
14934 /* That loop always goes one position too far, including
14935 the glyph before the ellipsis. So scan forward over
14936 that one. */
14937 x += glyph->pixel_width;
14938 glyph++;
14940 else /* row is reversed */
14942 ellipsis_pos = (glyph + 1)->charpos;
14943 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14944 && (glyph + 1)->charpos == ellipsis_pos)
14945 glyph++, x += glyph->pixel_width;
14946 x -= glyph->pixel_width;
14947 glyph--;
14950 else if (match_with_avoid_cursor)
14952 cursor = glyph_after;
14953 x = -1;
14955 else if (string_seen)
14957 int incr = row->reversed_p ? -1 : +1;
14959 /* Need to find the glyph that came out of a string which is
14960 present at point. That glyph is somewhere between
14961 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14962 positioned between POS_BEFORE and POS_AFTER in the
14963 buffer. */
14964 struct glyph *start, *stop;
14965 ptrdiff_t pos = pos_before;
14967 x = -1;
14969 /* If the row ends in a newline from a display string,
14970 reordering could have moved the glyphs belonging to the
14971 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14972 in this case we extend the search to the last glyph in
14973 the row that was not inserted by redisplay. */
14974 if (row->ends_in_newline_from_string_p)
14976 glyph_after = end;
14977 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14980 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14981 correspond to POS_BEFORE and POS_AFTER, respectively. We
14982 need START and STOP in the order that corresponds to the
14983 row's direction as given by its reversed_p flag. If the
14984 directionality of characters between POS_BEFORE and
14985 POS_AFTER is the opposite of the row's base direction,
14986 these characters will have been reordered for display,
14987 and we need to reverse START and STOP. */
14988 if (!row->reversed_p)
14990 start = min (glyph_before, glyph_after);
14991 stop = max (glyph_before, glyph_after);
14993 else
14995 start = max (glyph_before, glyph_after);
14996 stop = min (glyph_before, glyph_after);
14998 for (glyph = start + incr;
14999 row->reversed_p ? glyph > stop : glyph < stop; )
15002 /* Any glyphs that come from the buffer are here because
15003 of bidi reordering. Skip them, and only pay
15004 attention to glyphs that came from some string. */
15005 if (STRINGP (glyph->object))
15007 Lisp_Object str;
15008 ptrdiff_t tem;
15009 /* If the display property covers the newline, we
15010 need to search for it one position farther. */
15011 ptrdiff_t lim = pos_after
15012 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
15014 string_from_text_prop = false;
15015 str = glyph->object;
15016 tem = string_buffer_position_lim (str, pos, lim, false);
15017 if (tem == 0 /* from overlay */
15018 || pos <= tem)
15020 /* If the string from which this glyph came is
15021 found in the buffer at point, or at position
15022 that is closer to point than pos_after, then
15023 we've found the glyph we've been looking for.
15024 If it comes from an overlay (tem == 0), and
15025 it has the `cursor' property on one of its
15026 glyphs, record that glyph as a candidate for
15027 displaying the cursor. (As in the
15028 unidirectional version, we will display the
15029 cursor on the last candidate we find.) */
15030 if (tem == 0
15031 || tem == pt_old
15032 || (tem - pt_old > 0 && tem < pos_after))
15034 /* The glyphs from this string could have
15035 been reordered. Find the one with the
15036 smallest string position. Or there could
15037 be a character in the string with the
15038 `cursor' property, which means display
15039 cursor on that character's glyph. */
15040 ptrdiff_t strpos = glyph->charpos;
15042 if (tem)
15044 cursor = glyph;
15045 string_from_text_prop = true;
15047 for ( ;
15048 (row->reversed_p ? glyph > stop : glyph < stop)
15049 && EQ (glyph->object, str);
15050 glyph += incr)
15052 Lisp_Object cprop;
15053 ptrdiff_t gpos = glyph->charpos;
15055 cprop = Fget_char_property (make_number (gpos),
15056 Qcursor,
15057 glyph->object);
15058 if (!NILP (cprop))
15060 cursor = glyph;
15061 break;
15063 if (tem && glyph->charpos < strpos)
15065 strpos = glyph->charpos;
15066 cursor = glyph;
15070 if (tem == pt_old
15071 || (tem - pt_old > 0 && tem < pos_after))
15072 goto compute_x;
15074 if (tem)
15075 pos = tem + 1; /* don't find previous instances */
15077 /* This string is not what we want; skip all of the
15078 glyphs that came from it. */
15079 while ((row->reversed_p ? glyph > stop : glyph < stop)
15080 && EQ (glyph->object, str))
15081 glyph += incr;
15083 else
15084 glyph += incr;
15087 /* If we reached the end of the line, and END was from a string,
15088 the cursor is not on this line. */
15089 if (cursor == NULL
15090 && (row->reversed_p ? glyph <= end : glyph >= end)
15091 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
15092 && STRINGP (end->object)
15093 && row->continued_p)
15094 return false;
15096 /* A truncated row may not include PT among its character positions.
15097 Setting the cursor inside the scroll margin will trigger
15098 recalculation of hscroll in hscroll_window_tree. But if a
15099 display string covers point, defer to the string-handling
15100 code below to figure this out. */
15101 else if (row->truncated_on_left_p && pt_old < bpos_min)
15103 cursor = glyph_before;
15104 x = -1;
15106 else if ((row->truncated_on_right_p && pt_old > bpos_max)
15107 /* Zero-width characters produce no glyphs. */
15108 || (!empty_line_p
15109 && (row->reversed_p
15110 ? glyph_after > glyphs_end
15111 : glyph_after < glyphs_end)))
15113 cursor = glyph_after;
15114 x = -1;
15118 compute_x:
15119 if (cursor != NULL)
15120 glyph = cursor;
15121 else if (glyph == glyphs_end
15122 && pos_before == pos_after
15123 && STRINGP ((row->reversed_p
15124 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
15125 : row->glyphs[TEXT_AREA])->object))
15127 /* If all the glyphs of this row came from strings, put the
15128 cursor on the first glyph of the row. This avoids having the
15129 cursor outside of the text area in this very rare and hard
15130 use case. */
15131 glyph =
15132 row->reversed_p
15133 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
15134 : row->glyphs[TEXT_AREA];
15136 if (x < 0)
15138 struct glyph *g;
15140 /* Need to compute x that corresponds to GLYPH. */
15141 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
15143 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
15144 emacs_abort ();
15145 x += g->pixel_width;
15149 /* ROW could be part of a continued line, which, under bidi
15150 reordering, might have other rows whose start and end charpos
15151 occlude point. Only set w->cursor if we found a better
15152 approximation to the cursor position than we have from previously
15153 examined candidate rows belonging to the same continued line. */
15154 if (/* We already have a candidate row. */
15155 w->cursor.vpos >= 0
15156 /* That candidate is not the row we are processing. */
15157 && MATRIX_ROW (matrix, w->cursor.vpos) != row
15158 /* Make sure cursor.vpos specifies a row whose start and end
15159 charpos occlude point, and it is valid candidate for being a
15160 cursor-row. This is because some callers of this function
15161 leave cursor.vpos at the row where the cursor was displayed
15162 during the last redisplay cycle. */
15163 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
15164 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15165 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
15167 struct glyph *g1
15168 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
15170 /* Don't consider glyphs that are outside TEXT_AREA. */
15171 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
15172 return false;
15173 /* Keep the candidate whose buffer position is the closest to
15174 point or has the `cursor' property. */
15175 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
15176 w->cursor.hpos >= 0
15177 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
15178 && ((BUFFERP (g1->object)
15179 && (g1->charpos == pt_old /* An exact match always wins. */
15180 || (BUFFERP (glyph->object)
15181 && eabs (g1->charpos - pt_old)
15182 < eabs (glyph->charpos - pt_old))))
15183 /* Previous candidate is a glyph from a string that has
15184 a non-nil `cursor' property. */
15185 || (STRINGP (g1->object)
15186 && (!NILP (Fget_char_property (make_number (g1->charpos),
15187 Qcursor, g1->object))
15188 /* Previous candidate is from the same display
15189 string as this one, and the display string
15190 came from a text property. */
15191 || (EQ (g1->object, glyph->object)
15192 && string_from_text_prop)
15193 /* this candidate is from newline and its
15194 position is not an exact match */
15195 || (NILP (glyph->object)
15196 && glyph->charpos != pt_old)))))
15197 return false;
15198 /* If this candidate gives an exact match, use that. */
15199 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
15200 /* If this candidate is a glyph created for the
15201 terminating newline of a line, and point is on that
15202 newline, it wins because it's an exact match. */
15203 || (!row->continued_p
15204 && NILP (glyph->object)
15205 && glyph->charpos == 0
15206 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
15207 /* Otherwise, keep the candidate that comes from a row
15208 spanning less buffer positions. This may win when one or
15209 both candidate positions are on glyphs that came from
15210 display strings, for which we cannot compare buffer
15211 positions. */
15212 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15213 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15214 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
15215 return false;
15217 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
15218 w->cursor.x = x;
15219 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
15220 w->cursor.y = row->y + dy;
15222 if (w == XWINDOW (selected_window))
15224 if (!row->continued_p
15225 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15226 && row->x == 0)
15228 this_line_buffer = XBUFFER (w->contents);
15230 CHARPOS (this_line_start_pos)
15231 = MATRIX_ROW_START_CHARPOS (row) + delta;
15232 BYTEPOS (this_line_start_pos)
15233 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
15235 CHARPOS (this_line_end_pos)
15236 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
15237 BYTEPOS (this_line_end_pos)
15238 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
15240 this_line_y = w->cursor.y;
15241 this_line_pixel_height = row->height;
15242 this_line_vpos = w->cursor.vpos;
15243 this_line_start_x = row->x;
15245 else
15246 CHARPOS (this_line_start_pos) = 0;
15249 return true;
15253 /* Run window scroll functions, if any, for WINDOW with new window
15254 start STARTP. Sets the window start of WINDOW to that position.
15256 We assume that the window's buffer is really current. */
15258 static struct text_pos
15259 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15261 struct window *w = XWINDOW (window);
15262 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15264 eassert (current_buffer == XBUFFER (w->contents));
15266 if (!NILP (Vwindow_scroll_functions))
15268 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15269 make_number (CHARPOS (startp)));
15270 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15271 /* In case the hook functions switch buffers. */
15272 set_buffer_internal (XBUFFER (w->contents));
15275 return startp;
15279 /* Make sure the line containing the cursor is fully visible.
15280 A value of true means there is nothing to be done.
15281 (Either the line is fully visible, or it cannot be made so,
15282 or we cannot tell.)
15284 If FORCE_P, return false even if partial visible cursor row
15285 is higher than window.
15287 If CURRENT_MATRIX_P, use the information from the
15288 window's current glyph matrix; otherwise use the desired glyph
15289 matrix.
15291 A value of false means the caller should do scrolling
15292 as if point had gone off the screen. */
15294 static bool
15295 cursor_row_fully_visible_p (struct window *w, bool force_p,
15296 bool current_matrix_p)
15298 struct glyph_matrix *matrix;
15299 struct glyph_row *row;
15300 int window_height;
15302 if (!make_cursor_line_fully_visible_p)
15303 return true;
15305 /* It's not always possible to find the cursor, e.g, when a window
15306 is full of overlay strings. Don't do anything in that case. */
15307 if (w->cursor.vpos < 0)
15308 return true;
15310 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15311 row = MATRIX_ROW (matrix, w->cursor.vpos);
15313 /* If the cursor row is not partially visible, there's nothing to do. */
15314 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15315 return true;
15317 /* If the row the cursor is in is taller than the window's height,
15318 it's not clear what to do, so do nothing. */
15319 window_height = window_box_height (w);
15320 if (row->height >= window_height)
15322 if (!force_p || MINI_WINDOW_P (w)
15323 || w->vscroll || w->cursor.vpos == 0)
15324 return true;
15326 return false;
15330 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15331 means only WINDOW is redisplayed in redisplay_internal.
15332 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15333 in redisplay_window to bring a partially visible line into view in
15334 the case that only the cursor has moved.
15336 LAST_LINE_MISFIT should be true if we're scrolling because the
15337 last screen line's vertical height extends past the end of the screen.
15339 Value is
15341 1 if scrolling succeeded
15343 0 if scrolling didn't find point.
15345 -1 if new fonts have been loaded so that we must interrupt
15346 redisplay, adjust glyph matrices, and try again. */
15348 enum
15350 SCROLLING_SUCCESS,
15351 SCROLLING_FAILED,
15352 SCROLLING_NEED_LARGER_MATRICES
15355 /* If scroll-conservatively is more than this, never recenter.
15357 If you change this, don't forget to update the doc string of
15358 `scroll-conservatively' and the Emacs manual. */
15359 #define SCROLL_LIMIT 100
15361 static int
15362 try_scrolling (Lisp_Object window, bool just_this_one_p,
15363 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15364 bool temp_scroll_step, bool last_line_misfit)
15366 struct window *w = XWINDOW (window);
15367 struct text_pos pos, startp;
15368 struct it it;
15369 int this_scroll_margin, scroll_max, rc, height;
15370 int dy = 0, amount_to_scroll = 0;
15371 bool scroll_down_p = false;
15372 int extra_scroll_margin_lines = last_line_misfit;
15373 Lisp_Object aggressive;
15374 /* We will never try scrolling more than this number of lines. */
15375 int scroll_limit = SCROLL_LIMIT;
15376 int frame_line_height = default_line_pixel_height (w);
15378 #ifdef GLYPH_DEBUG
15379 debug_method_add (w, "try_scrolling");
15380 #endif
15382 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15384 this_scroll_margin = window_scroll_margin (w, MARGIN_IN_PIXELS);
15386 /* Force arg_scroll_conservatively to have a reasonable value, to
15387 avoid scrolling too far away with slow move_it_* functions. Note
15388 that the user can supply scroll-conservatively equal to
15389 `most-positive-fixnum', which can be larger than INT_MAX. */
15390 if (arg_scroll_conservatively > scroll_limit)
15392 arg_scroll_conservatively = scroll_limit + 1;
15393 scroll_max = scroll_limit * frame_line_height;
15395 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15396 /* Compute how much we should try to scroll maximally to bring
15397 point into view. */
15398 scroll_max = (max (scroll_step,
15399 max (arg_scroll_conservatively, temp_scroll_step))
15400 * frame_line_height);
15401 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15402 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15403 /* We're trying to scroll because of aggressive scrolling but no
15404 scroll_step is set. Choose an arbitrary one. */
15405 scroll_max = 10 * frame_line_height;
15406 else
15407 scroll_max = 0;
15409 too_near_end:
15411 /* Decide whether to scroll down. */
15412 if (PT > CHARPOS (startp))
15414 int scroll_margin_y;
15416 /* Compute the pixel ypos of the scroll margin, then move IT to
15417 either that ypos or PT, whichever comes first. */
15418 start_display (&it, w, startp);
15419 scroll_margin_y = it.last_visible_y - partial_line_height (&it)
15420 - this_scroll_margin
15421 - frame_line_height * extra_scroll_margin_lines;
15422 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15423 (MOVE_TO_POS | MOVE_TO_Y));
15425 if (PT > CHARPOS (it.current.pos))
15427 int y0 = line_bottom_y (&it);
15428 /* Compute how many pixels below window bottom to stop searching
15429 for PT. This avoids costly search for PT that is far away if
15430 the user limited scrolling by a small number of lines, but
15431 always finds PT if scroll_conservatively is set to a large
15432 number, such as most-positive-fixnum. */
15433 int slack = max (scroll_max, 10 * frame_line_height);
15434 int y_to_move = it.last_visible_y + slack;
15436 /* Compute the distance from the scroll margin to PT or to
15437 the scroll limit, whichever comes first. This should
15438 include the height of the cursor line, to make that line
15439 fully visible. */
15440 move_it_to (&it, PT, -1, y_to_move,
15441 -1, MOVE_TO_POS | MOVE_TO_Y);
15442 dy = line_bottom_y (&it) - y0;
15444 if (dy > scroll_max)
15445 return SCROLLING_FAILED;
15447 if (dy > 0)
15448 scroll_down_p = true;
15450 else if (PT == IT_CHARPOS (it)
15451 && IT_CHARPOS (it) < ZV
15452 && it.method == GET_FROM_STRING
15453 && arg_scroll_conservatively > scroll_limit
15454 && it.current_x == 0)
15456 enum move_it_result skip;
15457 int y1 = it.current_y;
15458 int vpos;
15460 /* A before-string that includes newlines and is displayed
15461 on the last visible screen line could fail us under
15462 scroll-conservatively > 100, because we will be unable to
15463 position the cursor on that last visible line. Try to
15464 recover by finding the first screen line that has some
15465 glyphs coming from the buffer text. */
15466 do {
15467 skip = move_it_in_display_line_to (&it, ZV, -1, MOVE_TO_POS);
15468 if (skip != MOVE_NEWLINE_OR_CR
15469 || IT_CHARPOS (it) != PT
15470 || it.method == GET_FROM_BUFFER)
15471 break;
15472 vpos = it.vpos;
15473 move_it_to (&it, -1, -1, -1, vpos + 1, MOVE_TO_VPOS);
15474 } while (it.vpos > vpos);
15476 dy = it.current_y - y1;
15478 if (dy > scroll_max)
15479 return SCROLLING_FAILED;
15481 if (dy > 0)
15482 scroll_down_p = true;
15486 if (scroll_down_p)
15488 /* Point is in or below the bottom scroll margin, so move the
15489 window start down. If scrolling conservatively, move it just
15490 enough down to make point visible. If scroll_step is set,
15491 move it down by scroll_step. */
15492 if (arg_scroll_conservatively)
15493 amount_to_scroll
15494 = min (max (dy, frame_line_height),
15495 frame_line_height * arg_scroll_conservatively);
15496 else if (scroll_step || temp_scroll_step)
15497 amount_to_scroll = scroll_max;
15498 else
15500 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15501 height = WINDOW_BOX_TEXT_HEIGHT (w);
15502 if (NUMBERP (aggressive))
15504 double float_amount = XFLOATINT (aggressive) * height;
15505 int aggressive_scroll = float_amount;
15506 if (aggressive_scroll == 0 && float_amount > 0)
15507 aggressive_scroll = 1;
15508 /* Don't let point enter the scroll margin near top of
15509 the window. This could happen if the value of
15510 scroll_up_aggressively is too large and there are
15511 non-zero margins, because scroll_up_aggressively
15512 means put point that fraction of window height
15513 _from_the_bottom_margin_. */
15514 if (aggressive_scroll + 2 * this_scroll_margin > height)
15515 aggressive_scroll = height - 2 * this_scroll_margin;
15516 amount_to_scroll = dy + aggressive_scroll;
15520 if (amount_to_scroll <= 0)
15521 return SCROLLING_FAILED;
15523 start_display (&it, w, startp);
15524 if (arg_scroll_conservatively <= scroll_limit)
15525 move_it_vertically (&it, amount_to_scroll);
15526 else
15528 /* Extra precision for users who set scroll-conservatively
15529 to a large number: make sure the amount we scroll
15530 the window start is never less than amount_to_scroll,
15531 which was computed as distance from window bottom to
15532 point. This matters when lines at window top and lines
15533 below window bottom have different height. */
15534 struct it it1;
15535 void *it1data = NULL;
15536 /* We use a temporary it1 because line_bottom_y can modify
15537 its argument, if it moves one line down; see there. */
15538 int start_y;
15540 SAVE_IT (it1, it, it1data);
15541 start_y = line_bottom_y (&it1);
15542 do {
15543 RESTORE_IT (&it, &it, it1data);
15544 move_it_by_lines (&it, 1);
15545 SAVE_IT (it1, it, it1data);
15546 } while (IT_CHARPOS (it) < ZV
15547 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15548 bidi_unshelve_cache (it1data, true);
15551 /* If STARTP is unchanged, move it down another screen line. */
15552 if (IT_CHARPOS (it) == CHARPOS (startp))
15553 move_it_by_lines (&it, 1);
15554 startp = it.current.pos;
15556 else
15558 struct text_pos scroll_margin_pos = startp;
15559 int y_offset = 0;
15561 /* See if point is inside the scroll margin at the top of the
15562 window. */
15563 if (this_scroll_margin)
15565 int y_start;
15567 start_display (&it, w, startp);
15568 y_start = it.current_y;
15569 move_it_vertically (&it, this_scroll_margin);
15570 scroll_margin_pos = it.current.pos;
15571 /* If we didn't move enough before hitting ZV, request
15572 additional amount of scroll, to move point out of the
15573 scroll margin. */
15574 if (IT_CHARPOS (it) == ZV
15575 && it.current_y - y_start < this_scroll_margin)
15576 y_offset = this_scroll_margin - (it.current_y - y_start);
15579 if (PT < CHARPOS (scroll_margin_pos))
15581 /* Point is in the scroll margin at the top of the window or
15582 above what is displayed in the window. */
15583 int y0, y_to_move;
15585 /* Compute the vertical distance from PT to the scroll
15586 margin position. Move as far as scroll_max allows, or
15587 one screenful, or 10 screen lines, whichever is largest.
15588 Give up if distance is greater than scroll_max or if we
15589 didn't reach the scroll margin position. */
15590 SET_TEXT_POS (pos, PT, PT_BYTE);
15591 start_display (&it, w, pos);
15592 y0 = it.current_y;
15593 y_to_move = max (it.last_visible_y,
15594 max (scroll_max, 10 * frame_line_height));
15595 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15596 y_to_move, -1,
15597 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15598 dy = it.current_y - y0;
15599 if (dy > scroll_max
15600 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15601 return SCROLLING_FAILED;
15603 /* Additional scroll for when ZV was too close to point. */
15604 dy += y_offset;
15606 /* Compute new window start. */
15607 start_display (&it, w, startp);
15609 if (arg_scroll_conservatively)
15610 amount_to_scroll = max (dy, frame_line_height
15611 * max (scroll_step, temp_scroll_step));
15612 else if (scroll_step || temp_scroll_step)
15613 amount_to_scroll = scroll_max;
15614 else
15616 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15617 height = WINDOW_BOX_TEXT_HEIGHT (w);
15618 if (NUMBERP (aggressive))
15620 double float_amount = XFLOATINT (aggressive) * height;
15621 int aggressive_scroll = float_amount;
15622 if (aggressive_scroll == 0 && float_amount > 0)
15623 aggressive_scroll = 1;
15624 /* Don't let point enter the scroll margin near
15625 bottom of the window, if the value of
15626 scroll_down_aggressively happens to be too
15627 large. */
15628 if (aggressive_scroll + 2 * this_scroll_margin > height)
15629 aggressive_scroll = height - 2 * this_scroll_margin;
15630 amount_to_scroll = dy + aggressive_scroll;
15634 if (amount_to_scroll <= 0)
15635 return SCROLLING_FAILED;
15637 move_it_vertically_backward (&it, amount_to_scroll);
15638 startp = it.current.pos;
15642 /* Run window scroll functions. */
15643 startp = run_window_scroll_functions (window, startp);
15645 /* Display the window. Give up if new fonts are loaded, or if point
15646 doesn't appear. */
15647 if (!try_window (window, startp, 0))
15648 rc = SCROLLING_NEED_LARGER_MATRICES;
15649 else if (w->cursor.vpos < 0)
15651 clear_glyph_matrix (w->desired_matrix);
15652 rc = SCROLLING_FAILED;
15654 else
15656 /* Maybe forget recorded base line for line number display. */
15657 if (!just_this_one_p
15658 || current_buffer->clip_changed
15659 || BEG_UNCHANGED < CHARPOS (startp))
15660 w->base_line_number = 0;
15662 /* If cursor ends up on a partially visible line,
15663 treat that as being off the bottom of the screen. */
15664 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15665 false)
15666 /* It's possible that the cursor is on the first line of the
15667 buffer, which is partially obscured due to a vscroll
15668 (Bug#7537). In that case, avoid looping forever. */
15669 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15671 clear_glyph_matrix (w->desired_matrix);
15672 ++extra_scroll_margin_lines;
15673 goto too_near_end;
15675 rc = SCROLLING_SUCCESS;
15678 return rc;
15682 /* Compute a suitable window start for window W if display of W starts
15683 on a continuation line. Value is true if a new window start
15684 was computed.
15686 The new window start will be computed, based on W's width, starting
15687 from the start of the continued line. It is the start of the
15688 screen line with the minimum distance from the old start W->start,
15689 which is still before point (otherwise point will definitely not
15690 be visible in the window). */
15692 static bool
15693 compute_window_start_on_continuation_line (struct window *w)
15695 struct text_pos pos, start_pos, pos_before_pt;
15696 bool window_start_changed_p = false;
15698 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15700 /* If window start is on a continuation line... Window start may be
15701 < BEGV in case there's invisible text at the start of the
15702 buffer (M-x rmail, for example). */
15703 if (CHARPOS (start_pos) > BEGV
15704 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15706 struct it it;
15707 struct glyph_row *row;
15709 /* Handle the case that the window start is out of range. */
15710 if (CHARPOS (start_pos) < BEGV)
15711 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15712 else if (CHARPOS (start_pos) > ZV)
15713 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15715 /* Find the start of the continued line. This should be fast
15716 because find_newline is fast (newline cache). */
15717 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15718 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15719 row, DEFAULT_FACE_ID);
15720 reseat_at_previous_visible_line_start (&it);
15722 /* If the line start is "too far" away from the window start,
15723 say it takes too much time to compute a new window start.
15724 Also, give up if the line start is after point, as in that
15725 case point will not be visible with any window start we
15726 compute. */
15727 if (IT_CHARPOS (it) <= PT
15728 || (CHARPOS (start_pos) - IT_CHARPOS (it)
15729 /* PXW: Do we need upper bounds here? */
15730 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w)))
15732 int min_distance, distance;
15734 /* Move forward by display lines to find the new window
15735 start. If window width was enlarged, the new start can
15736 be expected to be > the old start. If window width was
15737 decreased, the new window start will be < the old start.
15738 So, we're looking for the display line start with the
15739 minimum distance from the old window start. */
15740 pos_before_pt = pos = it.current.pos;
15741 min_distance = INFINITY;
15742 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15743 distance < min_distance)
15745 min_distance = distance;
15746 if (CHARPOS (pos) <= PT)
15747 pos_before_pt = pos;
15748 pos = it.current.pos;
15749 if (it.line_wrap == WORD_WRAP)
15751 /* Under WORD_WRAP, move_it_by_lines is likely to
15752 overshoot and stop not at the first, but the
15753 second character from the left margin. So in
15754 that case, we need a more tight control on the X
15755 coordinate of the iterator than move_it_by_lines
15756 promises in its contract. The method is to first
15757 go to the last (rightmost) visible character of a
15758 line, then move to the leftmost character on the
15759 next line in a separate call. */
15760 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15761 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15762 move_it_to (&it, ZV, 0,
15763 it.current_y + it.max_ascent + it.max_descent, -1,
15764 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15766 else
15767 move_it_by_lines (&it, 1);
15770 /* It makes very little sense to make the new window start
15771 after point, as point won't be visible. If that's what
15772 the loop above finds, fall back on the candidate before
15773 or at point that is closest to the old window start. */
15774 if (CHARPOS (pos) > PT)
15775 pos = pos_before_pt;
15777 /* Set the window start there. */
15778 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15779 window_start_changed_p = true;
15783 return window_start_changed_p;
15787 /* Try cursor movement in case text has not changed in window WINDOW,
15788 with window start STARTP. Value is
15790 CURSOR_MOVEMENT_SUCCESS if successful
15792 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15794 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15795 display. *SCROLL_STEP is set to true, under certain circumstances, if
15796 we want to scroll as if scroll-step were set to 1. See the code.
15798 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15799 which case we have to abort this redisplay, and adjust matrices
15800 first. */
15802 enum
15804 CURSOR_MOVEMENT_SUCCESS,
15805 CURSOR_MOVEMENT_CANNOT_BE_USED,
15806 CURSOR_MOVEMENT_MUST_SCROLL,
15807 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15810 static int
15811 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15812 bool *scroll_step)
15814 struct window *w = XWINDOW (window);
15815 struct frame *f = XFRAME (w->frame);
15816 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15818 #ifdef GLYPH_DEBUG
15819 if (inhibit_try_cursor_movement)
15820 return rc;
15821 #endif
15823 /* Previously, there was a check for Lisp integer in the
15824 if-statement below. Now, this field is converted to
15825 ptrdiff_t, thus zero means invalid position in a buffer. */
15826 eassert (w->last_point > 0);
15827 /* Likewise there was a check whether window_end_vpos is nil or larger
15828 than the window. Now window_end_vpos is int and so never nil, but
15829 let's leave eassert to check whether it fits in the window. */
15830 eassert (!w->window_end_valid
15831 || w->window_end_vpos < w->current_matrix->nrows);
15833 /* Handle case where text has not changed, only point, and it has
15834 not moved off the frame. */
15835 if (/* Point may be in this window. */
15836 PT >= CHARPOS (startp)
15837 /* Selective display hasn't changed. */
15838 && !current_buffer->clip_changed
15839 /* Function force-mode-line-update is used to force a thorough
15840 redisplay. It sets either windows_or_buffers_changed or
15841 update_mode_lines. So don't take a shortcut here for these
15842 cases. */
15843 && !update_mode_lines
15844 && !windows_or_buffers_changed
15845 && !f->cursor_type_changed
15846 && NILP (Vshow_trailing_whitespace)
15847 /* This code is not used for mini-buffer for the sake of the case
15848 of redisplaying to replace an echo area message; since in
15849 that case the mini-buffer contents per se are usually
15850 unchanged. This code is of no real use in the mini-buffer
15851 since the handling of this_line_start_pos, etc., in redisplay
15852 handles the same cases. */
15853 && !EQ (window, minibuf_window)
15854 && (FRAME_WINDOW_P (f)
15855 || !overlay_arrow_in_current_buffer_p ()))
15857 int this_scroll_margin, top_scroll_margin;
15858 struct glyph_row *row = NULL;
15860 #ifdef GLYPH_DEBUG
15861 debug_method_add (w, "cursor movement");
15862 #endif
15864 this_scroll_margin = window_scroll_margin (w, MARGIN_IN_PIXELS);
15866 top_scroll_margin = this_scroll_margin;
15867 if (WINDOW_WANTS_HEADER_LINE_P (w))
15868 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15870 /* Start with the row the cursor was displayed during the last
15871 not paused redisplay. Give up if that row is not valid. */
15872 if (w->last_cursor_vpos < 0
15873 || w->last_cursor_vpos >= w->current_matrix->nrows)
15874 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15875 else
15877 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15878 if (row->mode_line_p)
15879 ++row;
15880 if (!row->enabled_p)
15881 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15884 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15886 bool scroll_p = false, must_scroll = false;
15887 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15889 if (PT > w->last_point)
15891 /* Point has moved forward. */
15892 while (MATRIX_ROW_END_CHARPOS (row) < PT
15893 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15895 eassert (row->enabled_p);
15896 ++row;
15899 /* If the end position of a row equals the start
15900 position of the next row, and PT is at that position,
15901 we would rather display cursor in the next line. */
15902 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15903 && MATRIX_ROW_END_CHARPOS (row) == PT
15904 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15905 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15906 && !cursor_row_p (row))
15907 ++row;
15909 /* If within the scroll margin, scroll. Note that
15910 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15911 the next line would be drawn, and that
15912 this_scroll_margin can be zero. */
15913 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15914 || PT > MATRIX_ROW_END_CHARPOS (row)
15915 /* Line is completely visible last line in window
15916 and PT is to be set in the next line. */
15917 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15918 && PT == MATRIX_ROW_END_CHARPOS (row)
15919 && !row->ends_at_zv_p
15920 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15921 scroll_p = true;
15923 else if (PT < w->last_point)
15925 /* Cursor has to be moved backward. Note that PT >=
15926 CHARPOS (startp) because of the outer if-statement. */
15927 while (!row->mode_line_p
15928 && (MATRIX_ROW_START_CHARPOS (row) > PT
15929 || (MATRIX_ROW_START_CHARPOS (row) == PT
15930 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15931 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15932 row > w->current_matrix->rows
15933 && (row-1)->ends_in_newline_from_string_p))))
15934 && (row->y > top_scroll_margin
15935 || CHARPOS (startp) == BEGV))
15937 eassert (row->enabled_p);
15938 --row;
15941 /* Consider the following case: Window starts at BEGV,
15942 there is invisible, intangible text at BEGV, so that
15943 display starts at some point START > BEGV. It can
15944 happen that we are called with PT somewhere between
15945 BEGV and START. Try to handle that case. */
15946 if (row < w->current_matrix->rows
15947 || row->mode_line_p)
15949 row = w->current_matrix->rows;
15950 if (row->mode_line_p)
15951 ++row;
15954 /* Due to newlines in overlay strings, we may have to
15955 skip forward over overlay strings. */
15956 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15957 && MATRIX_ROW_END_CHARPOS (row) == PT
15958 && !cursor_row_p (row))
15959 ++row;
15961 /* If within the scroll margin, scroll. */
15962 if (row->y < top_scroll_margin
15963 && CHARPOS (startp) != BEGV)
15964 scroll_p = true;
15966 else
15968 /* Cursor did not move. So don't scroll even if cursor line
15969 is partially visible, as it was so before. */
15970 rc = CURSOR_MOVEMENT_SUCCESS;
15973 if (PT < MATRIX_ROW_START_CHARPOS (row)
15974 || PT > MATRIX_ROW_END_CHARPOS (row))
15976 /* if PT is not in the glyph row, give up. */
15977 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15978 must_scroll = true;
15980 else if (rc != CURSOR_MOVEMENT_SUCCESS
15981 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15983 struct glyph_row *row1;
15985 /* If rows are bidi-reordered and point moved, back up
15986 until we find a row that does not belong to a
15987 continuation line. This is because we must consider
15988 all rows of a continued line as candidates for the
15989 new cursor positioning, since row start and end
15990 positions change non-linearly with vertical position
15991 in such rows. */
15992 /* FIXME: Revisit this when glyph ``spilling'' in
15993 continuation lines' rows is implemented for
15994 bidi-reordered rows. */
15995 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15996 MATRIX_ROW_CONTINUATION_LINE_P (row);
15997 --row)
15999 /* If we hit the beginning of the displayed portion
16000 without finding the first row of a continued
16001 line, give up. */
16002 if (row <= row1)
16004 rc = CURSOR_MOVEMENT_MUST_SCROLL;
16005 break;
16007 eassert (row->enabled_p);
16010 if (must_scroll)
16012 else if (rc != CURSOR_MOVEMENT_SUCCESS
16013 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
16014 /* Make sure this isn't a header line by any chance, since
16015 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
16016 && !row->mode_line_p
16017 && make_cursor_line_fully_visible_p)
16019 if (PT == MATRIX_ROW_END_CHARPOS (row)
16020 && !row->ends_at_zv_p
16021 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
16022 rc = CURSOR_MOVEMENT_MUST_SCROLL;
16023 else if (row->height > window_box_height (w))
16025 /* If we end up in a partially visible line, let's
16026 make it fully visible, except when it's taller
16027 than the window, in which case we can't do much
16028 about it. */
16029 *scroll_step = true;
16030 rc = CURSOR_MOVEMENT_MUST_SCROLL;
16032 else
16034 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
16035 if (!cursor_row_fully_visible_p (w, false, true))
16036 rc = CURSOR_MOVEMENT_MUST_SCROLL;
16037 else
16038 rc = CURSOR_MOVEMENT_SUCCESS;
16041 else if (scroll_p)
16042 rc = CURSOR_MOVEMENT_MUST_SCROLL;
16043 else if (rc != CURSOR_MOVEMENT_SUCCESS
16044 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
16046 /* With bidi-reordered rows, there could be more than
16047 one candidate row whose start and end positions
16048 occlude point. We need to let set_cursor_from_row
16049 find the best candidate. */
16050 /* FIXME: Revisit this when glyph ``spilling'' in
16051 continuation lines' rows is implemented for
16052 bidi-reordered rows. */
16053 bool rv = false;
16057 bool at_zv_p = false, exact_match_p = false;
16059 if (MATRIX_ROW_START_CHARPOS (row) <= PT
16060 && PT <= MATRIX_ROW_END_CHARPOS (row)
16061 && cursor_row_p (row))
16062 rv |= set_cursor_from_row (w, row, w->current_matrix,
16063 0, 0, 0, 0);
16064 /* As soon as we've found the exact match for point,
16065 or the first suitable row whose ends_at_zv_p flag
16066 is set, we are done. */
16067 if (rv)
16069 at_zv_p = MATRIX_ROW (w->current_matrix,
16070 w->cursor.vpos)->ends_at_zv_p;
16071 if (!at_zv_p
16072 && w->cursor.hpos >= 0
16073 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
16074 w->cursor.vpos))
16076 struct glyph_row *candidate =
16077 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
16078 struct glyph *g =
16079 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
16080 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
16082 exact_match_p =
16083 (BUFFERP (g->object) && g->charpos == PT)
16084 || (NILP (g->object)
16085 && (g->charpos == PT
16086 || (g->charpos == 0 && endpos - 1 == PT)));
16088 if (at_zv_p || exact_match_p)
16090 rc = CURSOR_MOVEMENT_SUCCESS;
16091 break;
16094 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
16095 break;
16096 ++row;
16098 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
16099 || row->continued_p)
16100 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
16101 || (MATRIX_ROW_START_CHARPOS (row) == PT
16102 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
16103 /* If we didn't find any candidate rows, or exited the
16104 loop before all the candidates were examined, signal
16105 to the caller that this method failed. */
16106 if (rc != CURSOR_MOVEMENT_SUCCESS
16107 && !(rv
16108 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
16109 && !row->continued_p))
16110 rc = CURSOR_MOVEMENT_MUST_SCROLL;
16111 else if (rv)
16112 rc = CURSOR_MOVEMENT_SUCCESS;
16114 else
16118 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
16120 rc = CURSOR_MOVEMENT_SUCCESS;
16121 break;
16123 ++row;
16125 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
16126 && MATRIX_ROW_START_CHARPOS (row) == PT
16127 && cursor_row_p (row));
16132 return rc;
16136 void
16137 set_vertical_scroll_bar (struct window *w)
16139 ptrdiff_t start, end, whole;
16141 /* Calculate the start and end positions for the current window.
16142 At some point, it would be nice to choose between scrollbars
16143 which reflect the whole buffer size, with special markers
16144 indicating narrowing, and scrollbars which reflect only the
16145 visible region.
16147 Note that mini-buffers sometimes aren't displaying any text. */
16148 if (!MINI_WINDOW_P (w)
16149 || (w == XWINDOW (minibuf_window)
16150 && NILP (echo_area_buffer[0])))
16152 struct buffer *buf = XBUFFER (w->contents);
16153 whole = BUF_ZV (buf) - BUF_BEGV (buf);
16154 start = marker_position (w->start) - BUF_BEGV (buf);
16155 /* I don't think this is guaranteed to be right. For the
16156 moment, we'll pretend it is. */
16157 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
16159 if (end < start)
16160 end = start;
16161 if (whole < (end - start))
16162 whole = end - start;
16164 else
16165 start = end = whole = 0;
16167 /* Indicate what this scroll bar ought to be displaying now. */
16168 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
16169 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
16170 (w, end - start, whole, start);
16174 void
16175 set_horizontal_scroll_bar (struct window *w)
16177 int start, end, whole, portion;
16179 if (!MINI_WINDOW_P (w)
16180 || (w == XWINDOW (minibuf_window)
16181 && NILP (echo_area_buffer[0])))
16183 struct buffer *b = XBUFFER (w->contents);
16184 struct buffer *old_buffer = NULL;
16185 struct it it;
16186 struct text_pos startp;
16188 if (b != current_buffer)
16190 old_buffer = current_buffer;
16191 set_buffer_internal (b);
16194 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16195 start_display (&it, w, startp);
16196 it.last_visible_x = INT_MAX;
16197 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
16198 MOVE_TO_X | MOVE_TO_Y);
16199 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
16200 window_box_height (w), -1,
16201 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
16203 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
16204 end = start + window_box_width (w, TEXT_AREA);
16205 portion = end - start;
16206 /* After enlarging a horizontally scrolled window such that it
16207 gets at least as wide as the text it contains, make sure that
16208 the thumb doesn't fill the entire scroll bar so we can still
16209 drag it back to see the entire text. */
16210 whole = max (whole, end);
16212 if (it.bidi_p)
16214 Lisp_Object pdir;
16216 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
16217 if (EQ (pdir, Qright_to_left))
16219 start = whole - end;
16220 end = start + portion;
16224 if (old_buffer)
16225 set_buffer_internal (old_buffer);
16227 else
16228 start = end = whole = portion = 0;
16230 w->hscroll_whole = whole;
16232 /* Indicate what this scroll bar ought to be displaying now. */
16233 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16234 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16235 (w, portion, whole, start);
16239 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
16240 selected_window is redisplayed.
16242 We can return without actually redisplaying the window if fonts has been
16243 changed on window's frame. In that case, redisplay_internal will retry.
16245 As one of the important parts of redisplaying a window, we need to
16246 decide whether the previous window-start position (stored in the
16247 window's w->start marker position) is still valid, and if it isn't,
16248 recompute it. Some details about that:
16250 . The previous window-start could be in a continuation line, in
16251 which case we need to recompute it when the window width
16252 changes. See compute_window_start_on_continuation_line and its
16253 call below.
16255 . The text that changed since last redisplay could include the
16256 previous window-start position. In that case, we try to salvage
16257 what we can from the current glyph matrix by calling
16258 try_scrolling, which see.
16260 . Some Emacs command could force us to use a specific window-start
16261 position by setting the window's force_start flag, or gently
16262 propose doing that by setting the window's optional_new_start
16263 flag. In these cases, we try using the specified start point if
16264 that succeeds (i.e. the window desired matrix is successfully
16265 recomputed, and point location is within the window). In case
16266 of optional_new_start, we first check if the specified start
16267 position is feasible, i.e. if it will allow point to be
16268 displayed in the window. If using the specified start point
16269 fails, e.g., if new fonts are needed to be loaded, we abort the
16270 redisplay cycle and leave it up to the next cycle to figure out
16271 things.
16273 . Note that the window's force_start flag is sometimes set by
16274 redisplay itself, when it decides that the previous window start
16275 point is fine and should be kept. Search for "goto force_start"
16276 below to see the details. Like the values of window-start
16277 specified outside of redisplay, these internally-deduced values
16278 are tested for feasibility, and ignored if found to be
16279 unfeasible.
16281 . Note that the function try_window, used to completely redisplay
16282 a window, accepts the window's start point as its argument.
16283 This is used several times in the redisplay code to control
16284 where the window start will be, according to user options such
16285 as scroll-conservatively, and also to ensure the screen line
16286 showing point will be fully (as opposed to partially) visible on
16287 display. */
16289 static void
16290 redisplay_window (Lisp_Object window, bool just_this_one_p)
16292 struct window *w = XWINDOW (window);
16293 struct frame *f = XFRAME (w->frame);
16294 struct buffer *buffer = XBUFFER (w->contents);
16295 struct buffer *old = current_buffer;
16296 struct text_pos lpoint, opoint, startp;
16297 bool update_mode_line;
16298 int tem;
16299 struct it it;
16300 /* Record it now because it's overwritten. */
16301 bool current_matrix_up_to_date_p = false;
16302 bool used_current_matrix_p = false;
16303 /* This is less strict than current_matrix_up_to_date_p.
16304 It indicates that the buffer contents and narrowing are unchanged. */
16305 bool buffer_unchanged_p = false;
16306 bool temp_scroll_step = false;
16307 ptrdiff_t count = SPECPDL_INDEX ();
16308 int rc;
16309 int centering_position = -1;
16310 bool last_line_misfit = false;
16311 ptrdiff_t beg_unchanged, end_unchanged;
16312 int frame_line_height, margin;
16313 bool use_desired_matrix;
16314 void *itdata = NULL;
16316 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16317 opoint = lpoint;
16319 #ifdef GLYPH_DEBUG
16320 *w->desired_matrix->method = 0;
16321 #endif
16323 if (!just_this_one_p
16324 && REDISPLAY_SOME_P ()
16325 && !w->redisplay
16326 && !w->update_mode_line
16327 && !f->face_change
16328 && !f->redisplay
16329 && !buffer->text->redisplay
16330 && BUF_PT (buffer) == w->last_point)
16331 return;
16333 /* Make sure that both W's markers are valid. */
16334 eassert (XMARKER (w->start)->buffer == buffer);
16335 eassert (XMARKER (w->pointm)->buffer == buffer);
16337 /* We come here again if we need to run window-text-change-functions
16338 below. */
16339 restart:
16340 reconsider_clip_changes (w);
16341 frame_line_height = default_line_pixel_height (w);
16342 margin = window_scroll_margin (w, MARGIN_IN_LINES);
16345 /* Has the mode line to be updated? */
16346 update_mode_line = (w->update_mode_line
16347 || update_mode_lines
16348 || buffer->clip_changed
16349 || buffer->prevent_redisplay_optimizations_p);
16351 if (!just_this_one_p)
16352 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16353 cleverly elsewhere. */
16354 w->must_be_updated_p = true;
16356 if (MINI_WINDOW_P (w))
16358 if (w == XWINDOW (echo_area_window)
16359 && !NILP (echo_area_buffer[0]))
16361 if (update_mode_line)
16362 /* We may have to update a tty frame's menu bar or a
16363 tool-bar. Example `M-x C-h C-h C-g'. */
16364 goto finish_menu_bars;
16365 else
16366 /* We've already displayed the echo area glyphs in this window. */
16367 goto finish_scroll_bars;
16369 else if ((w != XWINDOW (minibuf_window)
16370 || minibuf_level == 0)
16371 /* When buffer is nonempty, redisplay window normally. */
16372 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16373 /* Quail displays non-mini buffers in minibuffer window.
16374 In that case, redisplay the window normally. */
16375 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16377 /* W is a mini-buffer window, but it's not active, so clear
16378 it. */
16379 int yb = window_text_bottom_y (w);
16380 struct glyph_row *row;
16381 int y;
16383 for (y = 0, row = w->desired_matrix->rows;
16384 y < yb;
16385 y += row->height, ++row)
16386 blank_row (w, row, y);
16387 goto finish_scroll_bars;
16390 clear_glyph_matrix (w->desired_matrix);
16393 /* Otherwise set up data on this window; select its buffer and point
16394 value. */
16395 /* Really select the buffer, for the sake of buffer-local
16396 variables. */
16397 set_buffer_internal_1 (XBUFFER (w->contents));
16399 current_matrix_up_to_date_p
16400 = (w->window_end_valid
16401 && !current_buffer->clip_changed
16402 && !current_buffer->prevent_redisplay_optimizations_p
16403 && !window_outdated (w));
16405 /* Run the window-text-change-functions
16406 if it is possible that the text on the screen has changed
16407 (either due to modification of the text, or any other reason). */
16408 if (!current_matrix_up_to_date_p
16409 && !NILP (Vwindow_text_change_functions))
16411 safe_run_hooks (Qwindow_text_change_functions);
16412 goto restart;
16415 beg_unchanged = BEG_UNCHANGED;
16416 end_unchanged = END_UNCHANGED;
16418 SET_TEXT_POS (opoint, PT, PT_BYTE);
16420 specbind (Qinhibit_point_motion_hooks, Qt);
16422 buffer_unchanged_p
16423 = (w->window_end_valid
16424 && !current_buffer->clip_changed
16425 && !window_outdated (w));
16427 /* When windows_or_buffers_changed is non-zero, we can't rely
16428 on the window end being valid, so set it to zero there. */
16429 if (windows_or_buffers_changed)
16431 /* If window starts on a continuation line, maybe adjust the
16432 window start in case the window's width changed. */
16433 if (XMARKER (w->start)->buffer == current_buffer)
16434 compute_window_start_on_continuation_line (w);
16436 w->window_end_valid = false;
16437 /* If so, we also can't rely on current matrix
16438 and should not fool try_cursor_movement below. */
16439 current_matrix_up_to_date_p = false;
16442 /* Some sanity checks. */
16443 CHECK_WINDOW_END (w);
16444 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16445 emacs_abort ();
16446 if (BYTEPOS (opoint) < CHARPOS (opoint))
16447 emacs_abort ();
16449 if (mode_line_update_needed (w))
16450 update_mode_line = true;
16452 /* Point refers normally to the selected window. For any other
16453 window, set up appropriate value. */
16454 if (!EQ (window, selected_window))
16456 ptrdiff_t new_pt = marker_position (w->pointm);
16457 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16459 if (new_pt < BEGV)
16461 new_pt = BEGV;
16462 new_pt_byte = BEGV_BYTE;
16463 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16465 else if (new_pt > (ZV - 1))
16467 new_pt = ZV;
16468 new_pt_byte = ZV_BYTE;
16469 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16472 /* We don't use SET_PT so that the point-motion hooks don't run. */
16473 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16476 /* If any of the character widths specified in the display table
16477 have changed, invalidate the width run cache. It's true that
16478 this may be a bit late to catch such changes, but the rest of
16479 redisplay goes (non-fatally) haywire when the display table is
16480 changed, so why should we worry about doing any better? */
16481 if (current_buffer->width_run_cache
16482 || (current_buffer->base_buffer
16483 && current_buffer->base_buffer->width_run_cache))
16485 struct Lisp_Char_Table *disptab = buffer_display_table ();
16487 if (! disptab_matches_widthtab
16488 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16490 struct buffer *buf = current_buffer;
16492 if (buf->base_buffer)
16493 buf = buf->base_buffer;
16494 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16495 recompute_width_table (current_buffer, disptab);
16499 /* If window-start is screwed up, choose a new one. */
16500 if (XMARKER (w->start)->buffer != current_buffer)
16501 goto recenter;
16503 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16505 /* If someone specified a new starting point but did not insist,
16506 check whether it can be used. */
16507 if ((w->optional_new_start || window_frozen_p (w))
16508 && CHARPOS (startp) >= BEGV
16509 && CHARPOS (startp) <= ZV)
16511 ptrdiff_t it_charpos;
16513 w->optional_new_start = false;
16514 start_display (&it, w, startp);
16515 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16516 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16517 /* Record IT's position now, since line_bottom_y might change
16518 that. */
16519 it_charpos = IT_CHARPOS (it);
16520 /* Make sure we set the force_start flag only if the cursor row
16521 will be fully visible. Otherwise, the code under force_start
16522 label below will try to move point back into view, which is
16523 not what the code which sets optional_new_start wants. */
16524 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16525 && !w->force_start)
16527 if (it_charpos == PT)
16528 w->force_start = true;
16529 /* IT may overshoot PT if text at PT is invisible. */
16530 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16531 w->force_start = true;
16532 #ifdef GLYPH_DEBUG
16533 if (w->force_start)
16535 if (window_frozen_p (w))
16536 debug_method_add (w, "set force_start from frozen window start");
16537 else
16538 debug_method_add (w, "set force_start from optional_new_start");
16540 #endif
16544 force_start:
16546 /* Handle case where place to start displaying has been specified,
16547 unless the specified location is outside the accessible range. */
16548 if (w->force_start)
16550 /* We set this later on if we have to adjust point. */
16551 int new_vpos = -1;
16553 w->force_start = false;
16554 w->vscroll = 0;
16555 w->window_end_valid = false;
16557 /* Forget any recorded base line for line number display. */
16558 if (!buffer_unchanged_p)
16559 w->base_line_number = 0;
16561 /* Redisplay the mode line. Select the buffer properly for that.
16562 Also, run the hook window-scroll-functions
16563 because we have scrolled. */
16564 /* Note, we do this after clearing force_start because
16565 if there's an error, it is better to forget about force_start
16566 than to get into an infinite loop calling the hook functions
16567 and having them get more errors. */
16568 if (!update_mode_line
16569 || ! NILP (Vwindow_scroll_functions))
16571 update_mode_line = true;
16572 w->update_mode_line = true;
16573 startp = run_window_scroll_functions (window, startp);
16576 if (CHARPOS (startp) < BEGV)
16577 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16578 else if (CHARPOS (startp) > ZV)
16579 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16581 /* Redisplay, then check if cursor has been set during the
16582 redisplay. Give up if new fonts were loaded. */
16583 /* We used to issue a CHECK_MARGINS argument to try_window here,
16584 but this causes scrolling to fail when point begins inside
16585 the scroll margin (bug#148) -- cyd */
16586 if (!try_window (window, startp, 0))
16588 w->force_start = true;
16589 clear_glyph_matrix (w->desired_matrix);
16590 goto need_larger_matrices;
16593 if (w->cursor.vpos < 0)
16595 /* If point does not appear, try to move point so it does
16596 appear. The desired matrix has been built above, so we
16597 can use it here. First see if point is in invisible
16598 text, and if so, move it to the first visible buffer
16599 position past that. */
16600 struct glyph_row *r = NULL;
16601 Lisp_Object invprop =
16602 get_char_property_and_overlay (make_number (PT), Qinvisible,
16603 Qnil, NULL);
16605 if (TEXT_PROP_MEANS_INVISIBLE (invprop) != 0)
16607 ptrdiff_t alt_pt;
16608 Lisp_Object invprop_end =
16609 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16610 Qnil, Qnil);
16612 if (NATNUMP (invprop_end))
16613 alt_pt = XFASTINT (invprop_end);
16614 else
16615 alt_pt = ZV;
16616 r = row_containing_pos (w, alt_pt, w->desired_matrix->rows,
16617 NULL, 0);
16619 if (r)
16620 new_vpos = MATRIX_ROW_BOTTOM_Y (r);
16621 else /* Give up and just move to the middle of the window. */
16622 new_vpos = window_box_height (w) / 2;
16625 if (!cursor_row_fully_visible_p (w, false, false))
16627 /* Point does appear, but on a line partly visible at end of window.
16628 Move it back to a fully-visible line. */
16629 new_vpos = window_box_height (w);
16630 /* But if window_box_height suggests a Y coordinate that is
16631 not less than we already have, that line will clearly not
16632 be fully visible, so give up and scroll the display.
16633 This can happen when the default face uses a font whose
16634 dimensions are different from the frame's default
16635 font. */
16636 if (new_vpos >= w->cursor.y)
16638 w->cursor.vpos = -1;
16639 clear_glyph_matrix (w->desired_matrix);
16640 goto try_to_scroll;
16643 else if (w->cursor.vpos >= 0)
16645 /* Some people insist on not letting point enter the scroll
16646 margin, even though this part handles windows that didn't
16647 scroll at all. */
16648 int pixel_margin = margin * frame_line_height;
16649 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16651 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16652 below, which finds the row to move point to, advances by
16653 the Y coordinate of the _next_ row, see the definition of
16654 MATRIX_ROW_BOTTOM_Y. */
16655 if (w->cursor.vpos < margin + header_line)
16657 w->cursor.vpos = -1;
16658 clear_glyph_matrix (w->desired_matrix);
16659 goto try_to_scroll;
16661 else
16663 int window_height = window_box_height (w);
16665 if (header_line)
16666 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16667 if (w->cursor.y >= window_height - pixel_margin)
16669 w->cursor.vpos = -1;
16670 clear_glyph_matrix (w->desired_matrix);
16671 goto try_to_scroll;
16676 /* If we need to move point for either of the above reasons,
16677 now actually do it. */
16678 if (new_vpos >= 0)
16680 struct glyph_row *row;
16682 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16683 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16684 ++row;
16686 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16687 MATRIX_ROW_START_BYTEPOS (row));
16689 if (w != XWINDOW (selected_window))
16690 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16691 else if (current_buffer == old)
16692 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16694 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16696 /* Re-run pre-redisplay-function so it can update the region
16697 according to the new position of point. */
16698 /* Other than the cursor, w's redisplay is done so we can set its
16699 redisplay to false. Also the buffer's redisplay can be set to
16700 false, since propagate_buffer_redisplay should have already
16701 propagated its info to `w' anyway. */
16702 w->redisplay = false;
16703 XBUFFER (w->contents)->text->redisplay = false;
16704 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16706 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16708 /* pre-redisplay-function made changes (e.g. move the region)
16709 that require another round of redisplay. */
16710 clear_glyph_matrix (w->desired_matrix);
16711 if (!try_window (window, startp, 0))
16712 goto need_larger_matrices;
16715 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16717 clear_glyph_matrix (w->desired_matrix);
16718 goto try_to_scroll;
16721 #ifdef GLYPH_DEBUG
16722 debug_method_add (w, "forced window start");
16723 #endif
16724 goto done;
16727 /* Handle case where text has not changed, only point, and it has
16728 not moved off the frame, and we are not retrying after hscroll.
16729 (current_matrix_up_to_date_p is true when retrying.) */
16730 if (current_matrix_up_to_date_p
16731 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16732 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16734 switch (rc)
16736 case CURSOR_MOVEMENT_SUCCESS:
16737 used_current_matrix_p = true;
16738 goto done;
16740 case CURSOR_MOVEMENT_MUST_SCROLL:
16741 goto try_to_scroll;
16743 default:
16744 emacs_abort ();
16747 /* If current starting point was originally the beginning of a line
16748 but no longer is, find a new starting point. */
16749 else if (w->start_at_line_beg
16750 && !(CHARPOS (startp) <= BEGV
16751 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16753 #ifdef GLYPH_DEBUG
16754 debug_method_add (w, "recenter 1");
16755 #endif
16756 goto recenter;
16759 /* Try scrolling with try_window_id. Value is > 0 if update has
16760 been done, it is -1 if we know that the same window start will
16761 not work. It is 0 if unsuccessful for some other reason. */
16762 else if ((tem = try_window_id (w)) != 0)
16764 #ifdef GLYPH_DEBUG
16765 debug_method_add (w, "try_window_id %d", tem);
16766 #endif
16768 if (f->fonts_changed)
16769 goto need_larger_matrices;
16770 if (tem > 0)
16771 goto done;
16773 /* Otherwise try_window_id has returned -1 which means that we
16774 don't want the alternative below this comment to execute. */
16776 else if (CHARPOS (startp) >= BEGV
16777 && CHARPOS (startp) <= ZV
16778 && PT >= CHARPOS (startp)
16779 && (CHARPOS (startp) < ZV
16780 /* Avoid starting at end of buffer. */
16781 || CHARPOS (startp) == BEGV
16782 || !window_outdated (w)))
16784 int d1, d2, d5, d6;
16785 int rtop, rbot;
16787 /* If first window line is a continuation line, and window start
16788 is inside the modified region, but the first change is before
16789 current window start, we must select a new window start.
16791 However, if this is the result of a down-mouse event (e.g. by
16792 extending the mouse-drag-overlay), we don't want to select a
16793 new window start, since that would change the position under
16794 the mouse, resulting in an unwanted mouse-movement rather
16795 than a simple mouse-click. */
16796 if (!w->start_at_line_beg
16797 && NILP (do_mouse_tracking)
16798 && CHARPOS (startp) > BEGV
16799 && CHARPOS (startp) > BEG + beg_unchanged
16800 && CHARPOS (startp) <= Z - end_unchanged
16801 /* Even if w->start_at_line_beg is nil, a new window may
16802 start at a line_beg, since that's how set_buffer_window
16803 sets it. So, we need to check the return value of
16804 compute_window_start_on_continuation_line. (See also
16805 bug#197). */
16806 && XMARKER (w->start)->buffer == current_buffer
16807 && compute_window_start_on_continuation_line (w)
16808 /* It doesn't make sense to force the window start like we
16809 do at label force_start if it is already known that point
16810 will not be fully visible in the resulting window, because
16811 doing so will move point from its correct position
16812 instead of scrolling the window to bring point into view.
16813 See bug#9324. */
16814 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16815 /* A very tall row could need more than the window height,
16816 in which case we accept that it is partially visible. */
16817 && (rtop != 0) == (rbot != 0))
16819 w->force_start = true;
16820 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16821 #ifdef GLYPH_DEBUG
16822 debug_method_add (w, "recomputed window start in continuation line");
16823 #endif
16824 goto force_start;
16827 #ifdef GLYPH_DEBUG
16828 debug_method_add (w, "same window start");
16829 #endif
16831 /* Try to redisplay starting at same place as before.
16832 If point has not moved off frame, accept the results. */
16833 if (!current_matrix_up_to_date_p
16834 /* Don't use try_window_reusing_current_matrix in this case
16835 because a window scroll function can have changed the
16836 buffer. */
16837 || !NILP (Vwindow_scroll_functions)
16838 || MINI_WINDOW_P (w)
16839 || !(used_current_matrix_p
16840 = try_window_reusing_current_matrix (w)))
16842 IF_DEBUG (debug_method_add (w, "1"));
16843 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16844 /* -1 means we need to scroll.
16845 0 means we need new matrices, but fonts_changed
16846 is set in that case, so we will detect it below. */
16847 goto try_to_scroll;
16850 if (f->fonts_changed)
16851 goto need_larger_matrices;
16853 if (w->cursor.vpos >= 0)
16855 if (!just_this_one_p
16856 || current_buffer->clip_changed
16857 || BEG_UNCHANGED < CHARPOS (startp))
16858 /* Forget any recorded base line for line number display. */
16859 w->base_line_number = 0;
16861 if (!cursor_row_fully_visible_p (w, true, false))
16863 clear_glyph_matrix (w->desired_matrix);
16864 last_line_misfit = true;
16866 /* Drop through and scroll. */
16867 else
16868 goto done;
16870 else
16871 clear_glyph_matrix (w->desired_matrix);
16874 try_to_scroll:
16876 /* Redisplay the mode line. Select the buffer properly for that. */
16877 if (!update_mode_line)
16879 update_mode_line = true;
16880 w->update_mode_line = true;
16883 /* Try to scroll by specified few lines. */
16884 if ((scroll_conservatively
16885 || emacs_scroll_step
16886 || temp_scroll_step
16887 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16888 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16889 && CHARPOS (startp) >= BEGV
16890 && CHARPOS (startp) <= ZV)
16892 /* The function returns -1 if new fonts were loaded, 1 if
16893 successful, 0 if not successful. */
16894 int ss = try_scrolling (window, just_this_one_p,
16895 scroll_conservatively,
16896 emacs_scroll_step,
16897 temp_scroll_step, last_line_misfit);
16898 switch (ss)
16900 case SCROLLING_SUCCESS:
16901 goto done;
16903 case SCROLLING_NEED_LARGER_MATRICES:
16904 goto need_larger_matrices;
16906 case SCROLLING_FAILED:
16907 break;
16909 default:
16910 emacs_abort ();
16914 /* Finally, just choose a place to start which positions point
16915 according to user preferences. */
16917 recenter:
16919 #ifdef GLYPH_DEBUG
16920 debug_method_add (w, "recenter");
16921 #endif
16923 /* Forget any previously recorded base line for line number display. */
16924 if (!buffer_unchanged_p)
16925 w->base_line_number = 0;
16927 /* Determine the window start relative to point. */
16928 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16929 it.current_y = it.last_visible_y;
16930 if (centering_position < 0)
16932 ptrdiff_t margin_pos = CHARPOS (startp);
16933 Lisp_Object aggressive;
16934 bool scrolling_up;
16936 /* If there is a scroll margin at the top of the window, find
16937 its character position. */
16938 if (margin
16939 /* Cannot call start_display if startp is not in the
16940 accessible region of the buffer. This can happen when we
16941 have just switched to a different buffer and/or changed
16942 its restriction. In that case, startp is initialized to
16943 the character position 1 (BEGV) because we did not yet
16944 have chance to display the buffer even once. */
16945 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16947 struct it it1;
16948 void *it1data = NULL;
16950 SAVE_IT (it1, it, it1data);
16951 start_display (&it1, w, startp);
16952 move_it_vertically (&it1, margin * frame_line_height);
16953 margin_pos = IT_CHARPOS (it1);
16954 RESTORE_IT (&it, &it, it1data);
16956 scrolling_up = PT > margin_pos;
16957 aggressive =
16958 scrolling_up
16959 ? BVAR (current_buffer, scroll_up_aggressively)
16960 : BVAR (current_buffer, scroll_down_aggressively);
16962 if (!MINI_WINDOW_P (w)
16963 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16965 int pt_offset = 0;
16967 /* Setting scroll-conservatively overrides
16968 scroll-*-aggressively. */
16969 if (!scroll_conservatively && NUMBERP (aggressive))
16971 double float_amount = XFLOATINT (aggressive);
16973 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16974 if (pt_offset == 0 && float_amount > 0)
16975 pt_offset = 1;
16976 if (pt_offset && margin > 0)
16977 margin -= 1;
16979 /* Compute how much to move the window start backward from
16980 point so that point will be displayed where the user
16981 wants it. */
16982 if (scrolling_up)
16984 centering_position = it.last_visible_y;
16985 if (pt_offset)
16986 centering_position -= pt_offset;
16987 centering_position -=
16988 (frame_line_height * (1 + margin + last_line_misfit)
16989 + WINDOW_HEADER_LINE_HEIGHT (w));
16990 /* Don't let point enter the scroll margin near top of
16991 the window. */
16992 if (centering_position < margin * frame_line_height)
16993 centering_position = margin * frame_line_height;
16995 else
16996 centering_position = margin * frame_line_height + pt_offset;
16998 else
16999 /* Set the window start half the height of the window backward
17000 from point. */
17001 centering_position = window_box_height (w) / 2;
17003 move_it_vertically_backward (&it, centering_position);
17005 eassert (IT_CHARPOS (it) >= BEGV);
17007 /* The function move_it_vertically_backward may move over more
17008 than the specified y-distance. If it->w is small, e.g. a
17009 mini-buffer window, we may end up in front of the window's
17010 display area. Start displaying at the start of the line
17011 containing PT in this case. */
17012 if (it.current_y <= 0)
17014 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
17015 move_it_vertically_backward (&it, 0);
17016 it.current_y = 0;
17019 it.current_x = it.hpos = 0;
17021 /* Set the window start position here explicitly, to avoid an
17022 infinite loop in case the functions in window-scroll-functions
17023 get errors. */
17024 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
17026 /* Run scroll hooks. */
17027 startp = run_window_scroll_functions (window, it.current.pos);
17029 /* We invoke try_window and try_window_reusing_current_matrix below,
17030 and they manipulate the bidi cache. Save and restore the cache
17031 state of our iterator, so we could continue using it after that. */
17032 itdata = bidi_shelve_cache ();
17034 /* Redisplay the window. */
17035 use_desired_matrix = false;
17036 if (!current_matrix_up_to_date_p
17037 || windows_or_buffers_changed
17038 || f->cursor_type_changed
17039 /* Don't use try_window_reusing_current_matrix in this case
17040 because it can have changed the buffer. */
17041 || !NILP (Vwindow_scroll_functions)
17042 || !just_this_one_p
17043 || MINI_WINDOW_P (w)
17044 || !(used_current_matrix_p
17045 = try_window_reusing_current_matrix (w)))
17046 use_desired_matrix = (try_window (window, startp, 0) == 1);
17048 bidi_unshelve_cache (itdata, false);
17050 /* If new fonts have been loaded (due to fontsets), give up. We
17051 have to start a new redisplay since we need to re-adjust glyph
17052 matrices. */
17053 if (f->fonts_changed)
17054 goto need_larger_matrices;
17056 /* If cursor did not appear assume that the middle of the window is
17057 in the first line of the window. Do it again with the next line.
17058 (Imagine a window of height 100, displaying two lines of height
17059 60. Moving back 50 from it->last_visible_y will end in the first
17060 line.) */
17061 if (w->cursor.vpos < 0)
17063 if (w->window_end_valid && PT >= Z - w->window_end_pos)
17065 clear_glyph_matrix (w->desired_matrix);
17066 move_it_by_lines (&it, 1);
17067 try_window (window, it.current.pos, 0);
17069 else if (PT < IT_CHARPOS (it))
17071 clear_glyph_matrix (w->desired_matrix);
17072 move_it_by_lines (&it, -1);
17073 try_window (window, it.current.pos, 0);
17075 else if (scroll_conservatively > SCROLL_LIMIT
17076 && (it.method == GET_FROM_STRING
17077 || overlay_touches_p (IT_CHARPOS (it)))
17078 && IT_CHARPOS (it) < ZV)
17080 /* If the window starts with a before-string that spans more
17081 than one screen line, using that position to display the
17082 window might fail to bring point into the view, because
17083 start_display will always start by displaying the string,
17084 whereas the code above determines where to set w->start
17085 by the buffer position of the place where it takes screen
17086 coordinates. Try to recover by finding the next screen
17087 line that displays buffer text. */
17088 ptrdiff_t pos0 = IT_CHARPOS (it);
17090 clear_glyph_matrix (w->desired_matrix);
17091 do {
17092 move_it_by_lines (&it, 1);
17093 } while (IT_CHARPOS (it) == pos0);
17094 try_window (window, it.current.pos, 0);
17096 else
17098 /* Not much we can do about it. */
17102 /* Consider the following case: Window starts at BEGV, there is
17103 invisible, intangible text at BEGV, so that display starts at
17104 some point START > BEGV. It can happen that we are called with
17105 PT somewhere between BEGV and START. Try to handle that case,
17106 and similar ones. */
17107 if (w->cursor.vpos < 0)
17109 /* Prefer the desired matrix to the current matrix, if possible,
17110 in the fallback calculations below. This is because using
17111 the current matrix might completely goof, e.g. if its first
17112 row is after point. */
17113 struct glyph_matrix *matrix =
17114 use_desired_matrix ? w->desired_matrix : w->current_matrix;
17115 /* First, try locating the proper glyph row for PT. */
17116 struct glyph_row *row =
17117 row_containing_pos (w, PT, matrix->rows, NULL, 0);
17119 /* Sometimes point is at the beginning of invisible text that is
17120 before the 1st character displayed in the row. In that case,
17121 row_containing_pos fails to find the row, because no glyphs
17122 with appropriate buffer positions are present in the row.
17123 Therefore, we next try to find the row which shows the 1st
17124 position after the invisible text. */
17125 if (!row)
17127 Lisp_Object val =
17128 get_char_property_and_overlay (make_number (PT), Qinvisible,
17129 Qnil, NULL);
17131 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
17133 ptrdiff_t alt_pos;
17134 Lisp_Object invis_end =
17135 Fnext_single_char_property_change (make_number (PT), Qinvisible,
17136 Qnil, Qnil);
17138 if (NATNUMP (invis_end))
17139 alt_pos = XFASTINT (invis_end);
17140 else
17141 alt_pos = ZV;
17142 row = row_containing_pos (w, alt_pos, matrix->rows, NULL, 0);
17145 /* Finally, fall back on the first row of the window after the
17146 header line (if any). This is slightly better than not
17147 displaying the cursor at all. */
17148 if (!row)
17150 row = matrix->rows;
17151 if (row->mode_line_p)
17152 ++row;
17154 set_cursor_from_row (w, row, matrix, 0, 0, 0, 0);
17157 if (!cursor_row_fully_visible_p (w, false, false))
17159 /* If vscroll is enabled, disable it and try again. */
17160 if (w->vscroll)
17162 w->vscroll = 0;
17163 clear_glyph_matrix (w->desired_matrix);
17164 goto recenter;
17167 /* Users who set scroll-conservatively to a large number want
17168 point just above/below the scroll margin. If we ended up
17169 with point's row partially visible, move the window start to
17170 make that row fully visible and out of the margin. */
17171 if (scroll_conservatively > SCROLL_LIMIT)
17173 int window_total_lines
17174 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17175 bool move_down = w->cursor.vpos >= window_total_lines / 2;
17177 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
17178 clear_glyph_matrix (w->desired_matrix);
17179 if (1 == try_window (window, it.current.pos,
17180 TRY_WINDOW_CHECK_MARGINS))
17181 goto done;
17184 /* If centering point failed to make the whole line visible,
17185 put point at the top instead. That has to make the whole line
17186 visible, if it can be done. */
17187 if (centering_position == 0)
17188 goto done;
17190 clear_glyph_matrix (w->desired_matrix);
17191 centering_position = 0;
17192 goto recenter;
17195 done:
17197 SET_TEXT_POS_FROM_MARKER (startp, w->start);
17198 w->start_at_line_beg = (CHARPOS (startp) == BEGV
17199 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
17201 /* Display the mode line, if we must. */
17202 if ((update_mode_line
17203 /* If window not full width, must redo its mode line
17204 if (a) the window to its side is being redone and
17205 (b) we do a frame-based redisplay. This is a consequence
17206 of how inverted lines are drawn in frame-based redisplay. */
17207 || (!just_this_one_p
17208 && !FRAME_WINDOW_P (f)
17209 && !WINDOW_FULL_WIDTH_P (w))
17210 /* Line number to display. */
17211 || w->base_line_pos > 0
17212 /* Column number is displayed and different from the one displayed. */
17213 || (w->column_number_displayed != -1
17214 && (w->column_number_displayed != current_column ())))
17215 /* This means that the window has a mode line. */
17216 && (WINDOW_WANTS_MODELINE_P (w)
17217 || WINDOW_WANTS_HEADER_LINE_P (w)))
17220 display_mode_lines (w);
17222 /* If mode line height has changed, arrange for a thorough
17223 immediate redisplay using the correct mode line height. */
17224 if (WINDOW_WANTS_MODELINE_P (w)
17225 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
17227 f->fonts_changed = true;
17228 w->mode_line_height = -1;
17229 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
17230 = DESIRED_MODE_LINE_HEIGHT (w);
17233 /* If header line height has changed, arrange for a thorough
17234 immediate redisplay using the correct header line height. */
17235 if (WINDOW_WANTS_HEADER_LINE_P (w)
17236 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
17238 f->fonts_changed = true;
17239 w->header_line_height = -1;
17240 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
17241 = DESIRED_HEADER_LINE_HEIGHT (w);
17244 if (f->fonts_changed)
17245 goto need_larger_matrices;
17248 if (!line_number_displayed && w->base_line_pos != -1)
17250 w->base_line_pos = 0;
17251 w->base_line_number = 0;
17254 finish_menu_bars:
17256 /* When we reach a frame's selected window, redo the frame's menu
17257 bar and the frame's title. */
17258 if (update_mode_line
17259 && EQ (FRAME_SELECTED_WINDOW (f), window))
17261 bool redisplay_menu_p;
17263 if (FRAME_WINDOW_P (f))
17265 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
17266 || defined (HAVE_NS) || defined (USE_GTK)
17267 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
17268 #else
17269 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17270 #endif
17272 else
17273 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17275 if (redisplay_menu_p)
17276 display_menu_bar (w);
17278 #ifdef HAVE_WINDOW_SYSTEM
17279 if (FRAME_WINDOW_P (f))
17281 #if defined (USE_GTK) || defined (HAVE_NS)
17282 if (FRAME_EXTERNAL_TOOL_BAR (f))
17283 redisplay_tool_bar (f);
17284 #else
17285 if (WINDOWP (f->tool_bar_window)
17286 && (FRAME_TOOL_BAR_LINES (f) > 0
17287 || !NILP (Vauto_resize_tool_bars))
17288 && redisplay_tool_bar (f))
17289 ignore_mouse_drag_p = true;
17290 #endif
17292 x_consider_frame_title (w->frame);
17293 #endif
17296 #ifdef HAVE_WINDOW_SYSTEM
17297 if (FRAME_WINDOW_P (f)
17298 && update_window_fringes (w, (just_this_one_p
17299 || (!used_current_matrix_p && !overlay_arrow_seen)
17300 || w->pseudo_window_p)))
17302 update_begin (f);
17303 block_input ();
17304 if (draw_window_fringes (w, true))
17306 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
17307 x_draw_right_divider (w);
17308 else
17309 x_draw_vertical_border (w);
17311 unblock_input ();
17312 update_end (f);
17315 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
17316 x_draw_bottom_divider (w);
17317 #endif /* HAVE_WINDOW_SYSTEM */
17319 /* We go to this label, with fonts_changed set, if it is
17320 necessary to try again using larger glyph matrices.
17321 We have to redeem the scroll bar even in this case,
17322 because the loop in redisplay_internal expects that. */
17323 need_larger_matrices:
17325 finish_scroll_bars:
17327 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17329 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
17330 /* Set the thumb's position and size. */
17331 set_vertical_scroll_bar (w);
17333 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17334 /* Set the thumb's position and size. */
17335 set_horizontal_scroll_bar (w);
17337 /* Note that we actually used the scroll bar attached to this
17338 window, so it shouldn't be deleted at the end of redisplay. */
17339 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
17340 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
17343 /* Restore current_buffer and value of point in it. The window
17344 update may have changed the buffer, so first make sure `opoint'
17345 is still valid (Bug#6177). */
17346 if (CHARPOS (opoint) < BEGV)
17347 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17348 else if (CHARPOS (opoint) > ZV)
17349 TEMP_SET_PT_BOTH (Z, Z_BYTE);
17350 else
17351 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
17353 set_buffer_internal_1 (old);
17354 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17355 shorter. This can be caused by log truncation in *Messages*. */
17356 if (CHARPOS (lpoint) <= ZV)
17357 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17359 unbind_to (count, Qnil);
17363 /* Build the complete desired matrix of WINDOW with a window start
17364 buffer position POS.
17366 Value is 1 if successful. It is zero if fonts were loaded during
17367 redisplay which makes re-adjusting glyph matrices necessary, and -1
17368 if point would appear in the scroll margins.
17369 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17370 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17371 set in FLAGS.) */
17374 try_window (Lisp_Object window, struct text_pos pos, int flags)
17376 struct window *w = XWINDOW (window);
17377 struct it it;
17378 struct glyph_row *last_text_row = NULL;
17379 struct frame *f = XFRAME (w->frame);
17381 /* Make POS the new window start. */
17382 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17384 /* Mark cursor position as unknown. No overlay arrow seen. */
17385 w->cursor.vpos = -1;
17386 overlay_arrow_seen = false;
17388 /* Initialize iterator and info to start at POS. */
17389 start_display (&it, w, pos);
17390 it.glyph_row->reversed_p = false;
17392 /* Display all lines of W. */
17393 while (it.current_y < it.last_visible_y)
17395 if (display_line (&it))
17396 last_text_row = it.glyph_row - 1;
17397 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17398 return 0;
17401 /* Save the character position of 'it' before we call
17402 'start_display' again. */
17403 ptrdiff_t it_charpos = IT_CHARPOS (it);
17405 /* Don't let the cursor end in the scroll margins. */
17406 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17407 && !MINI_WINDOW_P (w))
17409 int this_scroll_margin = window_scroll_margin (w, MARGIN_IN_PIXELS);
17410 start_display (&it, w, pos);
17412 if ((w->cursor.y >= 0 /* not vscrolled */
17413 && w->cursor.y < this_scroll_margin
17414 && CHARPOS (pos) > BEGV
17415 && it_charpos < ZV)
17416 /* rms: considering make_cursor_line_fully_visible_p here
17417 seems to give wrong results. We don't want to recenter
17418 when the last line is partly visible, we want to allow
17419 that case to be handled in the usual way. */
17420 || w->cursor.y > (it.last_visible_y - partial_line_height (&it)
17421 - this_scroll_margin - 1))
17423 w->cursor.vpos = -1;
17424 clear_glyph_matrix (w->desired_matrix);
17425 return -1;
17429 /* If bottom moved off end of frame, change mode line percentage. */
17430 if (w->window_end_pos <= 0 && Z != it_charpos)
17431 w->update_mode_line = true;
17433 /* Set window_end_pos to the offset of the last character displayed
17434 on the window from the end of current_buffer. Set
17435 window_end_vpos to its row number. */
17436 if (last_text_row)
17438 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17439 adjust_window_ends (w, last_text_row, false);
17440 eassert
17441 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17442 w->window_end_vpos)));
17444 else
17446 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17447 w->window_end_pos = Z - ZV;
17448 w->window_end_vpos = 0;
17451 /* But that is not valid info until redisplay finishes. */
17452 w->window_end_valid = false;
17453 return 1;
17458 /************************************************************************
17459 Window redisplay reusing current matrix when buffer has not changed
17460 ************************************************************************/
17462 /* Try redisplay of window W showing an unchanged buffer with a
17463 different window start than the last time it was displayed by
17464 reusing its current matrix. Value is true if successful.
17465 W->start is the new window start. */
17467 static bool
17468 try_window_reusing_current_matrix (struct window *w)
17470 struct frame *f = XFRAME (w->frame);
17471 struct glyph_row *bottom_row;
17472 struct it it;
17473 struct run run;
17474 struct text_pos start, new_start;
17475 int nrows_scrolled, i;
17476 struct glyph_row *last_text_row;
17477 struct glyph_row *last_reused_text_row;
17478 struct glyph_row *start_row;
17479 int start_vpos, min_y, max_y;
17481 #ifdef GLYPH_DEBUG
17482 if (inhibit_try_window_reusing)
17483 return false;
17484 #endif
17486 if (/* This function doesn't handle terminal frames. */
17487 !FRAME_WINDOW_P (f)
17488 /* Don't try to reuse the display if windows have been split
17489 or such. */
17490 || windows_or_buffers_changed
17491 || f->cursor_type_changed)
17492 return false;
17494 /* Can't do this if showing trailing whitespace. */
17495 if (!NILP (Vshow_trailing_whitespace))
17496 return false;
17498 /* If top-line visibility has changed, give up. */
17499 if (WINDOW_WANTS_HEADER_LINE_P (w)
17500 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17501 return false;
17503 /* Give up if old or new display is scrolled vertically. We could
17504 make this function handle this, but right now it doesn't. */
17505 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17506 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17507 return false;
17509 /* The variable new_start now holds the new window start. The old
17510 start `start' can be determined from the current matrix. */
17511 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17512 start = start_row->minpos;
17513 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17515 /* Clear the desired matrix for the display below. */
17516 clear_glyph_matrix (w->desired_matrix);
17518 if (CHARPOS (new_start) <= CHARPOS (start))
17520 /* Don't use this method if the display starts with an ellipsis
17521 displayed for invisible text. It's not easy to handle that case
17522 below, and it's certainly not worth the effort since this is
17523 not a frequent case. */
17524 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17525 return false;
17527 IF_DEBUG (debug_method_add (w, "twu1"));
17529 /* Display up to a row that can be reused. The variable
17530 last_text_row is set to the last row displayed that displays
17531 text. Note that it.vpos == 0 if or if not there is a
17532 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17533 start_display (&it, w, new_start);
17534 w->cursor.vpos = -1;
17535 last_text_row = last_reused_text_row = NULL;
17537 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17539 /* If we have reached into the characters in the START row,
17540 that means the line boundaries have changed. So we
17541 can't start copying with the row START. Maybe it will
17542 work to start copying with the following row. */
17543 while (IT_CHARPOS (it) > CHARPOS (start))
17545 /* Advance to the next row as the "start". */
17546 start_row++;
17547 start = start_row->minpos;
17548 /* If there are no more rows to try, or just one, give up. */
17549 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17550 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17551 || CHARPOS (start) == ZV)
17553 clear_glyph_matrix (w->desired_matrix);
17554 return false;
17557 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17559 /* If we have reached alignment, we can copy the rest of the
17560 rows. */
17561 if (IT_CHARPOS (it) == CHARPOS (start)
17562 /* Don't accept "alignment" inside a display vector,
17563 since start_row could have started in the middle of
17564 that same display vector (thus their character
17565 positions match), and we have no way of telling if
17566 that is the case. */
17567 && it.current.dpvec_index < 0)
17568 break;
17570 it.glyph_row->reversed_p = false;
17571 if (display_line (&it))
17572 last_text_row = it.glyph_row - 1;
17576 /* A value of current_y < last_visible_y means that we stopped
17577 at the previous window start, which in turn means that we
17578 have at least one reusable row. */
17579 if (it.current_y < it.last_visible_y)
17581 struct glyph_row *row;
17583 /* IT.vpos always starts from 0; it counts text lines. */
17584 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17586 /* Find PT if not already found in the lines displayed. */
17587 if (w->cursor.vpos < 0)
17589 int dy = it.current_y - start_row->y;
17591 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17592 row = row_containing_pos (w, PT, row, NULL, dy);
17593 if (row)
17594 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17595 dy, nrows_scrolled);
17596 else
17598 clear_glyph_matrix (w->desired_matrix);
17599 return false;
17603 /* Scroll the display. Do it before the current matrix is
17604 changed. The problem here is that update has not yet
17605 run, i.e. part of the current matrix is not up to date.
17606 scroll_run_hook will clear the cursor, and use the
17607 current matrix to get the height of the row the cursor is
17608 in. */
17609 run.current_y = start_row->y;
17610 run.desired_y = it.current_y;
17611 run.height = it.last_visible_y - it.current_y;
17613 if (run.height > 0 && run.current_y != run.desired_y)
17615 update_begin (f);
17616 FRAME_RIF (f)->update_window_begin_hook (w);
17617 FRAME_RIF (f)->clear_window_mouse_face (w);
17618 FRAME_RIF (f)->scroll_run_hook (w, &run);
17619 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17620 update_end (f);
17623 /* Shift current matrix down by nrows_scrolled lines. */
17624 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17625 rotate_matrix (w->current_matrix,
17626 start_vpos,
17627 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17628 nrows_scrolled);
17630 /* Disable lines that must be updated. */
17631 for (i = 0; i < nrows_scrolled; ++i)
17632 (start_row + i)->enabled_p = false;
17634 /* Re-compute Y positions. */
17635 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17636 max_y = it.last_visible_y;
17637 for (row = start_row + nrows_scrolled;
17638 row < bottom_row;
17639 ++row)
17641 row->y = it.current_y;
17642 row->visible_height = row->height;
17644 if (row->y < min_y)
17645 row->visible_height -= min_y - row->y;
17646 if (row->y + row->height > max_y)
17647 row->visible_height -= row->y + row->height - max_y;
17648 if (row->fringe_bitmap_periodic_p)
17649 row->redraw_fringe_bitmaps_p = true;
17651 it.current_y += row->height;
17653 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17654 last_reused_text_row = row;
17655 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17656 break;
17659 /* Disable lines in the current matrix which are now
17660 below the window. */
17661 for (++row; row < bottom_row; ++row)
17662 row->enabled_p = row->mode_line_p = false;
17665 /* Update window_end_pos etc.; last_reused_text_row is the last
17666 reused row from the current matrix containing text, if any.
17667 The value of last_text_row is the last displayed line
17668 containing text. */
17669 if (last_reused_text_row)
17670 adjust_window_ends (w, last_reused_text_row, true);
17671 else if (last_text_row)
17672 adjust_window_ends (w, last_text_row, false);
17673 else
17675 /* This window must be completely empty. */
17676 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17677 w->window_end_pos = Z - ZV;
17678 w->window_end_vpos = 0;
17680 w->window_end_valid = false;
17682 /* Update hint: don't try scrolling again in update_window. */
17683 w->desired_matrix->no_scrolling_p = true;
17685 #ifdef GLYPH_DEBUG
17686 debug_method_add (w, "try_window_reusing_current_matrix 1");
17687 #endif
17688 return true;
17690 else if (CHARPOS (new_start) > CHARPOS (start))
17692 struct glyph_row *pt_row, *row;
17693 struct glyph_row *first_reusable_row;
17694 struct glyph_row *first_row_to_display;
17695 int dy;
17696 int yb = window_text_bottom_y (w);
17698 /* Find the row starting at new_start, if there is one. Don't
17699 reuse a partially visible line at the end. */
17700 first_reusable_row = start_row;
17701 while (first_reusable_row->enabled_p
17702 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17703 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17704 < CHARPOS (new_start)))
17705 ++first_reusable_row;
17707 /* Give up if there is no row to reuse. */
17708 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17709 || !first_reusable_row->enabled_p
17710 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17711 != CHARPOS (new_start)))
17712 return false;
17714 /* We can reuse fully visible rows beginning with
17715 first_reusable_row to the end of the window. Set
17716 first_row_to_display to the first row that cannot be reused.
17717 Set pt_row to the row containing point, if there is any. */
17718 pt_row = NULL;
17719 for (first_row_to_display = first_reusable_row;
17720 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17721 ++first_row_to_display)
17723 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17724 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17725 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17726 && first_row_to_display->ends_at_zv_p
17727 && pt_row == NULL)))
17728 pt_row = first_row_to_display;
17731 /* Start displaying at the start of first_row_to_display. */
17732 eassert (first_row_to_display->y < yb);
17733 init_to_row_start (&it, w, first_row_to_display);
17735 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17736 - start_vpos);
17737 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17738 - nrows_scrolled);
17739 it.current_y = (first_row_to_display->y - first_reusable_row->y
17740 + WINDOW_HEADER_LINE_HEIGHT (w));
17742 /* Display lines beginning with first_row_to_display in the
17743 desired matrix. Set last_text_row to the last row displayed
17744 that displays text. */
17745 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17746 if (pt_row == NULL)
17747 w->cursor.vpos = -1;
17748 last_text_row = NULL;
17749 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17750 if (display_line (&it))
17751 last_text_row = it.glyph_row - 1;
17753 /* If point is in a reused row, adjust y and vpos of the cursor
17754 position. */
17755 if (pt_row)
17757 w->cursor.vpos -= nrows_scrolled;
17758 w->cursor.y -= first_reusable_row->y - start_row->y;
17761 /* Give up if point isn't in a row displayed or reused. (This
17762 also handles the case where w->cursor.vpos < nrows_scrolled
17763 after the calls to display_line, which can happen with scroll
17764 margins. See bug#1295.) */
17765 if (w->cursor.vpos < 0)
17767 clear_glyph_matrix (w->desired_matrix);
17768 return false;
17771 /* Scroll the display. */
17772 run.current_y = first_reusable_row->y;
17773 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17774 run.height = it.last_visible_y - run.current_y;
17775 dy = run.current_y - run.desired_y;
17777 if (run.height)
17779 update_begin (f);
17780 FRAME_RIF (f)->update_window_begin_hook (w);
17781 FRAME_RIF (f)->clear_window_mouse_face (w);
17782 FRAME_RIF (f)->scroll_run_hook (w, &run);
17783 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17784 update_end (f);
17787 /* Adjust Y positions of reused rows. */
17788 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17789 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17790 max_y = it.last_visible_y;
17791 for (row = first_reusable_row; row < first_row_to_display; ++row)
17793 row->y -= dy;
17794 row->visible_height = row->height;
17795 if (row->y < min_y)
17796 row->visible_height -= min_y - row->y;
17797 if (row->y + row->height > max_y)
17798 row->visible_height -= row->y + row->height - max_y;
17799 if (row->fringe_bitmap_periodic_p)
17800 row->redraw_fringe_bitmaps_p = true;
17803 /* Scroll the current matrix. */
17804 eassert (nrows_scrolled > 0);
17805 rotate_matrix (w->current_matrix,
17806 start_vpos,
17807 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17808 -nrows_scrolled);
17810 /* Disable rows not reused. */
17811 for (row -= nrows_scrolled; row < bottom_row; ++row)
17812 row->enabled_p = false;
17814 /* Point may have moved to a different line, so we cannot assume that
17815 the previous cursor position is valid; locate the correct row. */
17816 if (pt_row)
17818 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17819 row < bottom_row
17820 && PT >= MATRIX_ROW_END_CHARPOS (row)
17821 && !row->ends_at_zv_p;
17822 row++)
17824 w->cursor.vpos++;
17825 w->cursor.y = row->y;
17827 if (row < bottom_row)
17829 /* Can't simply scan the row for point with
17830 bidi-reordered glyph rows. Let set_cursor_from_row
17831 figure out where to put the cursor, and if it fails,
17832 give up. */
17833 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17835 if (!set_cursor_from_row (w, row, w->current_matrix,
17836 0, 0, 0, 0))
17838 clear_glyph_matrix (w->desired_matrix);
17839 return false;
17842 else
17844 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17845 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17847 for (; glyph < end
17848 && (!BUFFERP (glyph->object)
17849 || glyph->charpos < PT);
17850 glyph++)
17852 w->cursor.hpos++;
17853 w->cursor.x += glyph->pixel_width;
17859 /* Adjust window end. A null value of last_text_row means that
17860 the window end is in reused rows which in turn means that
17861 only its vpos can have changed. */
17862 if (last_text_row)
17863 adjust_window_ends (w, last_text_row, false);
17864 else
17865 w->window_end_vpos -= nrows_scrolled;
17867 w->window_end_valid = false;
17868 w->desired_matrix->no_scrolling_p = true;
17870 #ifdef GLYPH_DEBUG
17871 debug_method_add (w, "try_window_reusing_current_matrix 2");
17872 #endif
17873 return true;
17876 return false;
17881 /************************************************************************
17882 Window redisplay reusing current matrix when buffer has changed
17883 ************************************************************************/
17885 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17886 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17887 ptrdiff_t *, ptrdiff_t *);
17888 static struct glyph_row *
17889 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17890 struct glyph_row *);
17893 /* Return the last row in MATRIX displaying text. If row START is
17894 non-null, start searching with that row. IT gives the dimensions
17895 of the display. Value is null if matrix is empty; otherwise it is
17896 a pointer to the row found. */
17898 static struct glyph_row *
17899 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17900 struct glyph_row *start)
17902 struct glyph_row *row, *row_found;
17904 /* Set row_found to the last row in IT->w's current matrix
17905 displaying text. The loop looks funny but think of partially
17906 visible lines. */
17907 row_found = NULL;
17908 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17909 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17911 eassert (row->enabled_p);
17912 row_found = row;
17913 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17914 break;
17915 ++row;
17918 return row_found;
17922 /* Return the last row in the current matrix of W that is not affected
17923 by changes at the start of current_buffer that occurred since W's
17924 current matrix was built. Value is null if no such row exists.
17926 BEG_UNCHANGED us the number of characters unchanged at the start of
17927 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17928 first changed character in current_buffer. Characters at positions <
17929 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17930 when the current matrix was built. */
17932 static struct glyph_row *
17933 find_last_unchanged_at_beg_row (struct window *w)
17935 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17936 struct glyph_row *row;
17937 struct glyph_row *row_found = NULL;
17938 int yb = window_text_bottom_y (w);
17940 /* Find the last row displaying unchanged text. */
17941 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17942 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17943 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17944 ++row)
17946 if (/* If row ends before first_changed_pos, it is unchanged,
17947 except in some case. */
17948 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17949 /* When row ends in ZV and we write at ZV it is not
17950 unchanged. */
17951 && !row->ends_at_zv_p
17952 /* When first_changed_pos is the end of a continued line,
17953 row is not unchanged because it may be no longer
17954 continued. */
17955 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17956 && (row->continued_p
17957 || row->exact_window_width_line_p))
17958 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17959 needs to be recomputed, so don't consider this row as
17960 unchanged. This happens when the last line was
17961 bidi-reordered and was killed immediately before this
17962 redisplay cycle. In that case, ROW->end stores the
17963 buffer position of the first visual-order character of
17964 the killed text, which is now beyond ZV. */
17965 && CHARPOS (row->end.pos) <= ZV)
17966 row_found = row;
17968 /* Stop if last visible row. */
17969 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17970 break;
17973 return row_found;
17977 /* Find the first glyph row in the current matrix of W that is not
17978 affected by changes at the end of current_buffer since the
17979 time W's current matrix was built.
17981 Return in *DELTA the number of chars by which buffer positions in
17982 unchanged text at the end of current_buffer must be adjusted.
17984 Return in *DELTA_BYTES the corresponding number of bytes.
17986 Value is null if no such row exists, i.e. all rows are affected by
17987 changes. */
17989 static struct glyph_row *
17990 find_first_unchanged_at_end_row (struct window *w,
17991 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17993 struct glyph_row *row;
17994 struct glyph_row *row_found = NULL;
17996 *delta = *delta_bytes = 0;
17998 /* Display must not have been paused, otherwise the current matrix
17999 is not up to date. */
18000 eassert (w->window_end_valid);
18002 /* A value of window_end_pos >= END_UNCHANGED means that the window
18003 end is in the range of changed text. If so, there is no
18004 unchanged row at the end of W's current matrix. */
18005 if (w->window_end_pos >= END_UNCHANGED)
18006 return NULL;
18008 /* Set row to the last row in W's current matrix displaying text. */
18009 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18011 /* If matrix is entirely empty, no unchanged row exists. */
18012 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
18014 /* The value of row is the last glyph row in the matrix having a
18015 meaningful buffer position in it. The end position of row
18016 corresponds to window_end_pos. This allows us to translate
18017 buffer positions in the current matrix to current buffer
18018 positions for characters not in changed text. */
18019 ptrdiff_t Z_old =
18020 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18021 ptrdiff_t Z_BYTE_old =
18022 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18023 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
18024 struct glyph_row *first_text_row
18025 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
18027 *delta = Z - Z_old;
18028 *delta_bytes = Z_BYTE - Z_BYTE_old;
18030 /* Set last_unchanged_pos to the buffer position of the last
18031 character in the buffer that has not been changed. Z is the
18032 index + 1 of the last character in current_buffer, i.e. by
18033 subtracting END_UNCHANGED we get the index of the last
18034 unchanged character, and we have to add BEG to get its buffer
18035 position. */
18036 last_unchanged_pos = Z - END_UNCHANGED + BEG;
18037 last_unchanged_pos_old = last_unchanged_pos - *delta;
18039 /* Search backward from ROW for a row displaying a line that
18040 starts at a minimum position >= last_unchanged_pos_old. */
18041 for (; row > first_text_row; --row)
18043 /* This used to abort, but it can happen.
18044 It is ok to just stop the search instead here. KFS. */
18045 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
18046 break;
18048 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
18049 row_found = row;
18053 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
18055 return row_found;
18059 /* Make sure that glyph rows in the current matrix of window W
18060 reference the same glyph memory as corresponding rows in the
18061 frame's frame matrix. This function is called after scrolling W's
18062 current matrix on a terminal frame in try_window_id and
18063 try_window_reusing_current_matrix. */
18065 static void
18066 sync_frame_with_window_matrix_rows (struct window *w)
18068 struct frame *f = XFRAME (w->frame);
18069 struct glyph_row *window_row, *window_row_end, *frame_row;
18071 /* Preconditions: W must be a leaf window and full-width. Its frame
18072 must have a frame matrix. */
18073 eassert (BUFFERP (w->contents));
18074 eassert (WINDOW_FULL_WIDTH_P (w));
18075 eassert (!FRAME_WINDOW_P (f));
18077 /* If W is a full-width window, glyph pointers in W's current matrix
18078 have, by definition, to be the same as glyph pointers in the
18079 corresponding frame matrix. Note that frame matrices have no
18080 marginal areas (see build_frame_matrix). */
18081 window_row = w->current_matrix->rows;
18082 window_row_end = window_row + w->current_matrix->nrows;
18083 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
18084 while (window_row < window_row_end)
18086 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
18087 struct glyph *end = window_row->glyphs[LAST_AREA];
18089 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
18090 frame_row->glyphs[TEXT_AREA] = start;
18091 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
18092 frame_row->glyphs[LAST_AREA] = end;
18094 /* Disable frame rows whose corresponding window rows have
18095 been disabled in try_window_id. */
18096 if (!window_row->enabled_p)
18097 frame_row->enabled_p = false;
18099 ++window_row, ++frame_row;
18104 /* Find the glyph row in window W containing CHARPOS. Consider all
18105 rows between START and END (not inclusive). END null means search
18106 all rows to the end of the display area of W. Value is the row
18107 containing CHARPOS or null. */
18109 struct glyph_row *
18110 row_containing_pos (struct window *w, ptrdiff_t charpos,
18111 struct glyph_row *start, struct glyph_row *end, int dy)
18113 struct glyph_row *row = start;
18114 struct glyph_row *best_row = NULL;
18115 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
18116 int last_y;
18118 /* If we happen to start on a header-line, skip that. */
18119 if (row->mode_line_p)
18120 ++row;
18122 if ((end && row >= end) || !row->enabled_p)
18123 return NULL;
18125 last_y = window_text_bottom_y (w) - dy;
18127 while (true)
18129 /* Give up if we have gone too far. */
18130 if ((end && row >= end) || !row->enabled_p)
18131 return NULL;
18132 /* This formerly returned if they were equal.
18133 I think that both quantities are of a "last plus one" type;
18134 if so, when they are equal, the row is within the screen. -- rms. */
18135 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
18136 return NULL;
18138 /* If it is in this row, return this row. */
18139 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
18140 || (MATRIX_ROW_END_CHARPOS (row) == charpos
18141 /* The end position of a row equals the start
18142 position of the next row. If CHARPOS is there, we
18143 would rather consider it displayed in the next
18144 line, except when this line ends in ZV. */
18145 && !row_for_charpos_p (row, charpos)))
18146 && charpos >= MATRIX_ROW_START_CHARPOS (row))
18148 struct glyph *g;
18150 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18151 || (!best_row && !row->continued_p))
18152 return row;
18153 /* In bidi-reordered rows, there could be several rows whose
18154 edges surround CHARPOS, all of these rows belonging to
18155 the same continued line. We need to find the row which
18156 fits CHARPOS the best. */
18157 for (g = row->glyphs[TEXT_AREA];
18158 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18159 g++)
18161 if (!STRINGP (g->object))
18163 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
18165 mindif = eabs (g->charpos - charpos);
18166 best_row = row;
18167 /* Exact match always wins. */
18168 if (mindif == 0)
18169 return best_row;
18174 else if (best_row && !row->continued_p)
18175 return best_row;
18176 ++row;
18181 /* Try to redisplay window W by reusing its existing display. W's
18182 current matrix must be up to date when this function is called,
18183 i.e., window_end_valid must be true.
18185 Value is
18187 >= 1 if successful, i.e. display has been updated
18188 specifically:
18189 1 means the changes were in front of a newline that precedes
18190 the window start, and the whole current matrix was reused
18191 2 means the changes were after the last position displayed
18192 in the window, and the whole current matrix was reused
18193 3 means portions of the current matrix were reused, while
18194 some of the screen lines were redrawn
18195 -1 if redisplay with same window start is known not to succeed
18196 0 if otherwise unsuccessful
18198 The following steps are performed:
18200 1. Find the last row in the current matrix of W that is not
18201 affected by changes at the start of current_buffer. If no such row
18202 is found, give up.
18204 2. Find the first row in W's current matrix that is not affected by
18205 changes at the end of current_buffer. Maybe there is no such row.
18207 3. Display lines beginning with the row + 1 found in step 1 to the
18208 row found in step 2 or, if step 2 didn't find a row, to the end of
18209 the window.
18211 4. If cursor is not known to appear on the window, give up.
18213 5. If display stopped at the row found in step 2, scroll the
18214 display and current matrix as needed.
18216 6. Maybe display some lines at the end of W, if we must. This can
18217 happen under various circumstances, like a partially visible line
18218 becoming fully visible, or because newly displayed lines are displayed
18219 in smaller font sizes.
18221 7. Update W's window end information. */
18223 static int
18224 try_window_id (struct window *w)
18226 struct frame *f = XFRAME (w->frame);
18227 struct glyph_matrix *current_matrix = w->current_matrix;
18228 struct glyph_matrix *desired_matrix = w->desired_matrix;
18229 struct glyph_row *last_unchanged_at_beg_row;
18230 struct glyph_row *first_unchanged_at_end_row;
18231 struct glyph_row *row;
18232 struct glyph_row *bottom_row;
18233 int bottom_vpos;
18234 struct it it;
18235 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
18236 int dvpos, dy;
18237 struct text_pos start_pos;
18238 struct run run;
18239 int first_unchanged_at_end_vpos = 0;
18240 struct glyph_row *last_text_row, *last_text_row_at_end;
18241 struct text_pos start;
18242 ptrdiff_t first_changed_charpos, last_changed_charpos;
18244 #ifdef GLYPH_DEBUG
18245 if (inhibit_try_window_id)
18246 return 0;
18247 #endif
18249 /* This is handy for debugging. */
18250 #if false
18251 #define GIVE_UP(X) \
18252 do { \
18253 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
18254 return 0; \
18255 } while (false)
18256 #else
18257 #define GIVE_UP(X) return 0
18258 #endif
18260 SET_TEXT_POS_FROM_MARKER (start, w->start);
18262 /* Don't use this for mini-windows because these can show
18263 messages and mini-buffers, and we don't handle that here. */
18264 if (MINI_WINDOW_P (w))
18265 GIVE_UP (1);
18267 /* This flag is used to prevent redisplay optimizations. */
18268 if (windows_or_buffers_changed || f->cursor_type_changed)
18269 GIVE_UP (2);
18271 /* This function's optimizations cannot be used if overlays have
18272 changed in the buffer displayed by the window, so give up if they
18273 have. */
18274 if (w->last_overlay_modified != OVERLAY_MODIFF)
18275 GIVE_UP (200);
18277 /* Verify that narrowing has not changed.
18278 Also verify that we were not told to prevent redisplay optimizations.
18279 It would be nice to further
18280 reduce the number of cases where this prevents try_window_id. */
18281 if (current_buffer->clip_changed
18282 || current_buffer->prevent_redisplay_optimizations_p)
18283 GIVE_UP (3);
18285 /* Window must either use window-based redisplay or be full width. */
18286 if (!FRAME_WINDOW_P (f)
18287 && (!FRAME_LINE_INS_DEL_OK (f)
18288 || !WINDOW_FULL_WIDTH_P (w)))
18289 GIVE_UP (4);
18291 /* Give up if point is known NOT to appear in W. */
18292 if (PT < CHARPOS (start))
18293 GIVE_UP (5);
18295 /* Another way to prevent redisplay optimizations. */
18296 if (w->last_modified == 0)
18297 GIVE_UP (6);
18299 /* Verify that window is not hscrolled. */
18300 if (w->hscroll != 0)
18301 GIVE_UP (7);
18303 /* Verify that display wasn't paused. */
18304 if (!w->window_end_valid)
18305 GIVE_UP (8);
18307 /* Likewise if highlighting trailing whitespace. */
18308 if (!NILP (Vshow_trailing_whitespace))
18309 GIVE_UP (11);
18311 /* Can't use this if overlay arrow position and/or string have
18312 changed. */
18313 if (overlay_arrows_changed_p (false))
18314 GIVE_UP (12);
18316 /* When word-wrap is on, adding a space to the first word of a
18317 wrapped line can change the wrap position, altering the line
18318 above it. It might be worthwhile to handle this more
18319 intelligently, but for now just redisplay from scratch. */
18320 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
18321 GIVE_UP (21);
18323 /* Under bidi reordering, adding or deleting a character in the
18324 beginning of a paragraph, before the first strong directional
18325 character, can change the base direction of the paragraph (unless
18326 the buffer specifies a fixed paragraph direction), which will
18327 require redisplaying the whole paragraph. It might be worthwhile
18328 to find the paragraph limits and widen the range of redisplayed
18329 lines to that, but for now just give up this optimization and
18330 redisplay from scratch. */
18331 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18332 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
18333 GIVE_UP (22);
18335 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18336 to that variable require thorough redisplay. */
18337 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
18338 GIVE_UP (23);
18340 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18341 only if buffer has really changed. The reason is that the gap is
18342 initially at Z for freshly visited files. The code below would
18343 set end_unchanged to 0 in that case. */
18344 if (MODIFF > SAVE_MODIFF
18345 /* This seems to happen sometimes after saving a buffer. */
18346 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
18348 if (GPT - BEG < BEG_UNCHANGED)
18349 BEG_UNCHANGED = GPT - BEG;
18350 if (Z - GPT < END_UNCHANGED)
18351 END_UNCHANGED = Z - GPT;
18354 /* The position of the first and last character that has been changed. */
18355 first_changed_charpos = BEG + BEG_UNCHANGED;
18356 last_changed_charpos = Z - END_UNCHANGED;
18358 /* If window starts after a line end, and the last change is in
18359 front of that newline, then changes don't affect the display.
18360 This case happens with stealth-fontification. Note that although
18361 the display is unchanged, glyph positions in the matrix have to
18362 be adjusted, of course. */
18363 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18364 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18365 && ((last_changed_charpos < CHARPOS (start)
18366 && CHARPOS (start) == BEGV)
18367 || (last_changed_charpos < CHARPOS (start) - 1
18368 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18370 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18371 struct glyph_row *r0;
18373 /* Compute how many chars/bytes have been added to or removed
18374 from the buffer. */
18375 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18376 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18377 Z_delta = Z - Z_old;
18378 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18380 /* Give up if PT is not in the window. Note that it already has
18381 been checked at the start of try_window_id that PT is not in
18382 front of the window start. */
18383 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18384 GIVE_UP (13);
18386 /* If window start is unchanged, we can reuse the whole matrix
18387 as is, after adjusting glyph positions. No need to compute
18388 the window end again, since its offset from Z hasn't changed. */
18389 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18390 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18391 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18392 /* PT must not be in a partially visible line. */
18393 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18394 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18396 /* Adjust positions in the glyph matrix. */
18397 if (Z_delta || Z_delta_bytes)
18399 struct glyph_row *r1
18400 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18401 increment_matrix_positions (w->current_matrix,
18402 MATRIX_ROW_VPOS (r0, current_matrix),
18403 MATRIX_ROW_VPOS (r1, current_matrix),
18404 Z_delta, Z_delta_bytes);
18407 /* Set the cursor. */
18408 row = row_containing_pos (w, PT, r0, NULL, 0);
18409 if (row)
18410 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18411 return 1;
18415 /* Handle the case that changes are all below what is displayed in
18416 the window, and that PT is in the window. This shortcut cannot
18417 be taken if ZV is visible in the window, and text has been added
18418 there that is visible in the window. */
18419 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18420 /* ZV is not visible in the window, or there are no
18421 changes at ZV, actually. */
18422 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18423 || first_changed_charpos == last_changed_charpos))
18425 struct glyph_row *r0;
18427 /* Give up if PT is not in the window. Note that it already has
18428 been checked at the start of try_window_id that PT is not in
18429 front of the window start. */
18430 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18431 GIVE_UP (14);
18433 /* If window start is unchanged, we can reuse the whole matrix
18434 as is, without changing glyph positions since no text has
18435 been added/removed in front of the window end. */
18436 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18437 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18438 /* PT must not be in a partially visible line. */
18439 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18440 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18442 /* We have to compute the window end anew since text
18443 could have been added/removed after it. */
18444 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18445 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18447 /* Set the cursor. */
18448 row = row_containing_pos (w, PT, r0, NULL, 0);
18449 if (row)
18450 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18451 return 2;
18455 /* Give up if window start is in the changed area.
18457 The condition used to read
18459 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18461 but why that was tested escapes me at the moment. */
18462 if (CHARPOS (start) >= first_changed_charpos
18463 && CHARPOS (start) <= last_changed_charpos)
18464 GIVE_UP (15);
18466 /* Check that window start agrees with the start of the first glyph
18467 row in its current matrix. Check this after we know the window
18468 start is not in changed text, otherwise positions would not be
18469 comparable. */
18470 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18471 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18472 GIVE_UP (16);
18474 /* Give up if the window ends in strings. Overlay strings
18475 at the end are difficult to handle, so don't try. */
18476 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18477 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18478 GIVE_UP (20);
18480 /* Compute the position at which we have to start displaying new
18481 lines. Some of the lines at the top of the window might be
18482 reusable because they are not displaying changed text. Find the
18483 last row in W's current matrix not affected by changes at the
18484 start of current_buffer. Value is null if changes start in the
18485 first line of window. */
18486 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18487 if (last_unchanged_at_beg_row)
18489 /* Avoid starting to display in the middle of a character, a TAB
18490 for instance. This is easier than to set up the iterator
18491 exactly, and it's not a frequent case, so the additional
18492 effort wouldn't really pay off. */
18493 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18494 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18495 && last_unchanged_at_beg_row > w->current_matrix->rows)
18496 --last_unchanged_at_beg_row;
18498 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18499 GIVE_UP (17);
18501 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18502 GIVE_UP (18);
18503 start_pos = it.current.pos;
18505 /* Start displaying new lines in the desired matrix at the same
18506 vpos we would use in the current matrix, i.e. below
18507 last_unchanged_at_beg_row. */
18508 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18509 current_matrix);
18510 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18511 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18513 eassert (it.hpos == 0 && it.current_x == 0);
18515 else
18517 /* There are no reusable lines at the start of the window.
18518 Start displaying in the first text line. */
18519 start_display (&it, w, start);
18520 it.vpos = it.first_vpos;
18521 start_pos = it.current.pos;
18524 /* Find the first row that is not affected by changes at the end of
18525 the buffer. Value will be null if there is no unchanged row, in
18526 which case we must redisplay to the end of the window. delta
18527 will be set to the value by which buffer positions beginning with
18528 first_unchanged_at_end_row have to be adjusted due to text
18529 changes. */
18530 first_unchanged_at_end_row
18531 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18532 IF_DEBUG (debug_delta = delta);
18533 IF_DEBUG (debug_delta_bytes = delta_bytes);
18535 /* Set stop_pos to the buffer position up to which we will have to
18536 display new lines. If first_unchanged_at_end_row != NULL, this
18537 is the buffer position of the start of the line displayed in that
18538 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18539 that we don't stop at a buffer position. */
18540 stop_pos = 0;
18541 if (first_unchanged_at_end_row)
18543 eassert (last_unchanged_at_beg_row == NULL
18544 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18546 /* If this is a continuation line, move forward to the next one
18547 that isn't. Changes in lines above affect this line.
18548 Caution: this may move first_unchanged_at_end_row to a row
18549 not displaying text. */
18550 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18551 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18552 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18553 < it.last_visible_y))
18554 ++first_unchanged_at_end_row;
18556 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18557 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18558 >= it.last_visible_y))
18559 first_unchanged_at_end_row = NULL;
18560 else
18562 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18563 + delta);
18564 first_unchanged_at_end_vpos
18565 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18566 eassert (stop_pos >= Z - END_UNCHANGED);
18569 else if (last_unchanged_at_beg_row == NULL)
18570 GIVE_UP (19);
18573 #ifdef GLYPH_DEBUG
18575 /* Either there is no unchanged row at the end, or the one we have
18576 now displays text. This is a necessary condition for the window
18577 end pos calculation at the end of this function. */
18578 eassert (first_unchanged_at_end_row == NULL
18579 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18581 debug_last_unchanged_at_beg_vpos
18582 = (last_unchanged_at_beg_row
18583 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18584 : -1);
18585 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18587 #endif /* GLYPH_DEBUG */
18590 /* Display new lines. Set last_text_row to the last new line
18591 displayed which has text on it, i.e. might end up as being the
18592 line where the window_end_vpos is. */
18593 w->cursor.vpos = -1;
18594 last_text_row = NULL;
18595 overlay_arrow_seen = false;
18596 if (it.current_y < it.last_visible_y
18597 && !f->fonts_changed
18598 && (first_unchanged_at_end_row == NULL
18599 || IT_CHARPOS (it) < stop_pos))
18600 it.glyph_row->reversed_p = false;
18601 while (it.current_y < it.last_visible_y
18602 && !f->fonts_changed
18603 && (first_unchanged_at_end_row == NULL
18604 || IT_CHARPOS (it) < stop_pos))
18606 if (display_line (&it))
18607 last_text_row = it.glyph_row - 1;
18610 if (f->fonts_changed)
18611 return -1;
18613 /* The redisplay iterations in display_line above could have
18614 triggered font-lock, which could have done something that
18615 invalidates IT->w window's end-point information, on which we
18616 rely below. E.g., one package, which will remain unnamed, used
18617 to install a font-lock-fontify-region-function that called
18618 bury-buffer, whose side effect is to switch the buffer displayed
18619 by IT->w, and that predictably resets IT->w's window_end_valid
18620 flag, which we already tested at the entry to this function.
18621 Amply punish such packages/modes by giving up on this
18622 optimization in those cases. */
18623 if (!w->window_end_valid)
18625 clear_glyph_matrix (w->desired_matrix);
18626 return -1;
18629 /* Compute differences in buffer positions, y-positions etc. for
18630 lines reused at the bottom of the window. Compute what we can
18631 scroll. */
18632 if (first_unchanged_at_end_row
18633 /* No lines reused because we displayed everything up to the
18634 bottom of the window. */
18635 && it.current_y < it.last_visible_y)
18637 dvpos = (it.vpos
18638 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18639 current_matrix));
18640 dy = it.current_y - first_unchanged_at_end_row->y;
18641 run.current_y = first_unchanged_at_end_row->y;
18642 run.desired_y = run.current_y + dy;
18643 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18645 else
18647 delta = delta_bytes = dvpos = dy
18648 = run.current_y = run.desired_y = run.height = 0;
18649 first_unchanged_at_end_row = NULL;
18651 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18654 /* Find the cursor if not already found. We have to decide whether
18655 PT will appear on this window (it sometimes doesn't, but this is
18656 not a very frequent case.) This decision has to be made before
18657 the current matrix is altered. A value of cursor.vpos < 0 means
18658 that PT is either in one of the lines beginning at
18659 first_unchanged_at_end_row or below the window. Don't care for
18660 lines that might be displayed later at the window end; as
18661 mentioned, this is not a frequent case. */
18662 if (w->cursor.vpos < 0)
18664 /* Cursor in unchanged rows at the top? */
18665 if (PT < CHARPOS (start_pos)
18666 && last_unchanged_at_beg_row)
18668 row = row_containing_pos (w, PT,
18669 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18670 last_unchanged_at_beg_row + 1, 0);
18671 if (row)
18672 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18675 /* Start from first_unchanged_at_end_row looking for PT. */
18676 else if (first_unchanged_at_end_row)
18678 row = row_containing_pos (w, PT - delta,
18679 first_unchanged_at_end_row, NULL, 0);
18680 if (row)
18681 set_cursor_from_row (w, row, w->current_matrix, delta,
18682 delta_bytes, dy, dvpos);
18685 /* Give up if cursor was not found. */
18686 if (w->cursor.vpos < 0)
18688 clear_glyph_matrix (w->desired_matrix);
18689 return -1;
18693 /* Don't let the cursor end in the scroll margins. */
18695 int this_scroll_margin = window_scroll_margin (w, MARGIN_IN_PIXELS);
18696 int cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18698 if ((w->cursor.y < this_scroll_margin
18699 && CHARPOS (start) > BEGV)
18700 /* Old redisplay didn't take scroll margin into account at the bottom,
18701 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18702 || (w->cursor.y + (make_cursor_line_fully_visible_p
18703 ? cursor_height + this_scroll_margin
18704 : 1)) > it.last_visible_y)
18706 w->cursor.vpos = -1;
18707 clear_glyph_matrix (w->desired_matrix);
18708 return -1;
18712 /* Scroll the display. Do it before changing the current matrix so
18713 that xterm.c doesn't get confused about where the cursor glyph is
18714 found. */
18715 if (dy && run.height)
18717 update_begin (f);
18719 if (FRAME_WINDOW_P (f))
18721 FRAME_RIF (f)->update_window_begin_hook (w);
18722 FRAME_RIF (f)->clear_window_mouse_face (w);
18723 FRAME_RIF (f)->scroll_run_hook (w, &run);
18724 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18726 else
18728 /* Terminal frame. In this case, dvpos gives the number of
18729 lines to scroll by; dvpos < 0 means scroll up. */
18730 int from_vpos
18731 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18732 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18733 int end = (WINDOW_TOP_EDGE_LINE (w)
18734 + WINDOW_WANTS_HEADER_LINE_P (w)
18735 + window_internal_height (w));
18737 #if defined (HAVE_GPM) || defined (MSDOS)
18738 x_clear_window_mouse_face (w);
18739 #endif
18740 /* Perform the operation on the screen. */
18741 if (dvpos > 0)
18743 /* Scroll last_unchanged_at_beg_row to the end of the
18744 window down dvpos lines. */
18745 set_terminal_window (f, end);
18747 /* On dumb terminals delete dvpos lines at the end
18748 before inserting dvpos empty lines. */
18749 if (!FRAME_SCROLL_REGION_OK (f))
18750 ins_del_lines (f, end - dvpos, -dvpos);
18752 /* Insert dvpos empty lines in front of
18753 last_unchanged_at_beg_row. */
18754 ins_del_lines (f, from, dvpos);
18756 else if (dvpos < 0)
18758 /* Scroll up last_unchanged_at_beg_vpos to the end of
18759 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18760 set_terminal_window (f, end);
18762 /* Delete dvpos lines in front of
18763 last_unchanged_at_beg_vpos. ins_del_lines will set
18764 the cursor to the given vpos and emit |dvpos| delete
18765 line sequences. */
18766 ins_del_lines (f, from + dvpos, dvpos);
18768 /* On a dumb terminal insert dvpos empty lines at the
18769 end. */
18770 if (!FRAME_SCROLL_REGION_OK (f))
18771 ins_del_lines (f, end + dvpos, -dvpos);
18774 set_terminal_window (f, 0);
18777 update_end (f);
18780 /* Shift reused rows of the current matrix to the right position.
18781 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18782 text. */
18783 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18784 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18785 if (dvpos < 0)
18787 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18788 bottom_vpos, dvpos);
18789 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18790 bottom_vpos);
18792 else if (dvpos > 0)
18794 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18795 bottom_vpos, dvpos);
18796 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18797 first_unchanged_at_end_vpos + dvpos);
18800 /* For frame-based redisplay, make sure that current frame and window
18801 matrix are in sync with respect to glyph memory. */
18802 if (!FRAME_WINDOW_P (f))
18803 sync_frame_with_window_matrix_rows (w);
18805 /* Adjust buffer positions in reused rows. */
18806 if (delta || delta_bytes)
18807 increment_matrix_positions (current_matrix,
18808 first_unchanged_at_end_vpos + dvpos,
18809 bottom_vpos, delta, delta_bytes);
18811 /* Adjust Y positions. */
18812 if (dy)
18813 shift_glyph_matrix (w, current_matrix,
18814 first_unchanged_at_end_vpos + dvpos,
18815 bottom_vpos, dy);
18817 if (first_unchanged_at_end_row)
18819 first_unchanged_at_end_row += dvpos;
18820 if (first_unchanged_at_end_row->y >= it.last_visible_y
18821 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18822 first_unchanged_at_end_row = NULL;
18825 /* If scrolling up, there may be some lines to display at the end of
18826 the window. */
18827 last_text_row_at_end = NULL;
18828 if (dy < 0)
18830 /* Scrolling up can leave for example a partially visible line
18831 at the end of the window to be redisplayed. */
18832 /* Set last_row to the glyph row in the current matrix where the
18833 window end line is found. It has been moved up or down in
18834 the matrix by dvpos. */
18835 int last_vpos = w->window_end_vpos + dvpos;
18836 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18838 /* If last_row is the window end line, it should display text. */
18839 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18841 /* If window end line was partially visible before, begin
18842 displaying at that line. Otherwise begin displaying with the
18843 line following it. */
18844 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18846 init_to_row_start (&it, w, last_row);
18847 it.vpos = last_vpos;
18848 it.current_y = last_row->y;
18850 else
18852 init_to_row_end (&it, w, last_row);
18853 it.vpos = 1 + last_vpos;
18854 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18855 ++last_row;
18858 /* We may start in a continuation line. If so, we have to
18859 get the right continuation_lines_width and current_x. */
18860 it.continuation_lines_width = last_row->continuation_lines_width;
18861 it.hpos = it.current_x = 0;
18863 /* Display the rest of the lines at the window end. */
18864 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18865 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18867 /* Is it always sure that the display agrees with lines in
18868 the current matrix? I don't think so, so we mark rows
18869 displayed invalid in the current matrix by setting their
18870 enabled_p flag to false. */
18871 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18872 if (display_line (&it))
18873 last_text_row_at_end = it.glyph_row - 1;
18877 /* Update window_end_pos and window_end_vpos. */
18878 if (first_unchanged_at_end_row && !last_text_row_at_end)
18880 /* Window end line if one of the preserved rows from the current
18881 matrix. Set row to the last row displaying text in current
18882 matrix starting at first_unchanged_at_end_row, after
18883 scrolling. */
18884 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18885 row = find_last_row_displaying_text (w->current_matrix, &it,
18886 first_unchanged_at_end_row);
18887 eassume (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18888 adjust_window_ends (w, row, true);
18889 eassert (w->window_end_bytepos >= 0);
18890 IF_DEBUG (debug_method_add (w, "A"));
18892 else if (last_text_row_at_end)
18894 adjust_window_ends (w, last_text_row_at_end, false);
18895 eassert (w->window_end_bytepos >= 0);
18896 IF_DEBUG (debug_method_add (w, "B"));
18898 else if (last_text_row)
18900 /* We have displayed either to the end of the window or at the
18901 end of the window, i.e. the last row with text is to be found
18902 in the desired matrix. */
18903 adjust_window_ends (w, last_text_row, false);
18904 eassert (w->window_end_bytepos >= 0);
18906 else if (first_unchanged_at_end_row == NULL
18907 && last_text_row == NULL
18908 && last_text_row_at_end == NULL)
18910 /* Displayed to end of window, but no line containing text was
18911 displayed. Lines were deleted at the end of the window. */
18912 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18913 int vpos = w->window_end_vpos;
18914 struct glyph_row *current_row = current_matrix->rows + vpos;
18915 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18917 for (row = NULL; !row; --vpos, --current_row, --desired_row)
18919 eassert (first_vpos <= vpos);
18920 if (desired_row->enabled_p)
18922 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18923 row = desired_row;
18925 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18926 row = current_row;
18929 w->window_end_vpos = vpos + 1;
18930 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18931 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18932 eassert (w->window_end_bytepos >= 0);
18933 IF_DEBUG (debug_method_add (w, "C"));
18935 else
18936 emacs_abort ();
18938 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18939 debug_end_vpos = w->window_end_vpos));
18941 /* Record that display has not been completed. */
18942 w->window_end_valid = false;
18943 w->desired_matrix->no_scrolling_p = true;
18944 return 3;
18946 #undef GIVE_UP
18951 /***********************************************************************
18952 More debugging support
18953 ***********************************************************************/
18955 #ifdef GLYPH_DEBUG
18957 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18958 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18959 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18962 /* Dump the contents of glyph matrix MATRIX on stderr.
18964 GLYPHS 0 means don't show glyph contents.
18965 GLYPHS 1 means show glyphs in short form
18966 GLYPHS > 1 means show glyphs in long form. */
18968 void
18969 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18971 int i;
18972 for (i = 0; i < matrix->nrows; ++i)
18973 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18977 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18978 the glyph row and area where the glyph comes from. */
18980 void
18981 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18983 if (glyph->type == CHAR_GLYPH
18984 || glyph->type == GLYPHLESS_GLYPH)
18986 fprintf (stderr,
18987 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18988 glyph - row->glyphs[TEXT_AREA],
18989 (glyph->type == CHAR_GLYPH
18990 ? 'C'
18991 : 'G'),
18992 glyph->charpos,
18993 (BUFFERP (glyph->object)
18994 ? 'B'
18995 : (STRINGP (glyph->object)
18996 ? 'S'
18997 : (NILP (glyph->object)
18998 ? '0'
18999 : '-'))),
19000 glyph->pixel_width,
19001 glyph->u.ch,
19002 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
19003 ? (int) glyph->u.ch
19004 : '.'),
19005 glyph->face_id,
19006 glyph->left_box_line_p,
19007 glyph->right_box_line_p);
19009 else if (glyph->type == STRETCH_GLYPH)
19011 fprintf (stderr,
19012 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
19013 glyph - row->glyphs[TEXT_AREA],
19014 'S',
19015 glyph->charpos,
19016 (BUFFERP (glyph->object)
19017 ? 'B'
19018 : (STRINGP (glyph->object)
19019 ? 'S'
19020 : (NILP (glyph->object)
19021 ? '0'
19022 : '-'))),
19023 glyph->pixel_width,
19025 ' ',
19026 glyph->face_id,
19027 glyph->left_box_line_p,
19028 glyph->right_box_line_p);
19030 else if (glyph->type == IMAGE_GLYPH)
19032 fprintf (stderr,
19033 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
19034 glyph - row->glyphs[TEXT_AREA],
19035 'I',
19036 glyph->charpos,
19037 (BUFFERP (glyph->object)
19038 ? 'B'
19039 : (STRINGP (glyph->object)
19040 ? 'S'
19041 : (NILP (glyph->object)
19042 ? '0'
19043 : '-'))),
19044 glyph->pixel_width,
19045 (unsigned int) glyph->u.img_id,
19046 '.',
19047 glyph->face_id,
19048 glyph->left_box_line_p,
19049 glyph->right_box_line_p);
19051 else if (glyph->type == COMPOSITE_GLYPH)
19053 fprintf (stderr,
19054 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
19055 glyph - row->glyphs[TEXT_AREA],
19056 '+',
19057 glyph->charpos,
19058 (BUFFERP (glyph->object)
19059 ? 'B'
19060 : (STRINGP (glyph->object)
19061 ? 'S'
19062 : (NILP (glyph->object)
19063 ? '0'
19064 : '-'))),
19065 glyph->pixel_width,
19066 (unsigned int) glyph->u.cmp.id);
19067 if (glyph->u.cmp.automatic)
19068 fprintf (stderr,
19069 "[%d-%d]",
19070 glyph->slice.cmp.from, glyph->slice.cmp.to);
19071 fprintf (stderr, " . %4d %1.1d%1.1d\n",
19072 glyph->face_id,
19073 glyph->left_box_line_p,
19074 glyph->right_box_line_p);
19076 else if (glyph->type == XWIDGET_GLYPH)
19078 #ifndef HAVE_XWIDGETS
19079 eassume (false);
19080 #else
19081 fprintf (stderr,
19082 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
19083 glyph - row->glyphs[TEXT_AREA],
19084 'X',
19085 glyph->charpos,
19086 (BUFFERP (glyph->object)
19087 ? 'B'
19088 : (STRINGP (glyph->object)
19089 ? 'S'
19090 : '-')),
19091 glyph->pixel_width,
19092 glyph->u.xwidget,
19093 '.',
19094 glyph->face_id,
19095 glyph->left_box_line_p,
19096 glyph->right_box_line_p);
19097 #endif
19102 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
19103 GLYPHS 0 means don't show glyph contents.
19104 GLYPHS 1 means show glyphs in short form
19105 GLYPHS > 1 means show glyphs in long form. */
19107 void
19108 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
19110 if (glyphs != 1)
19112 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
19113 fprintf (stderr, "==============================================================================\n");
19115 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
19116 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
19117 vpos,
19118 MATRIX_ROW_START_CHARPOS (row),
19119 MATRIX_ROW_END_CHARPOS (row),
19120 row->used[TEXT_AREA],
19121 row->contains_overlapping_glyphs_p,
19122 row->enabled_p,
19123 row->truncated_on_left_p,
19124 row->truncated_on_right_p,
19125 row->continued_p,
19126 MATRIX_ROW_CONTINUATION_LINE_P (row),
19127 MATRIX_ROW_DISPLAYS_TEXT_P (row),
19128 row->ends_at_zv_p,
19129 row->fill_line_p,
19130 row->ends_in_middle_of_char_p,
19131 row->starts_in_middle_of_char_p,
19132 row->mouse_face_p,
19133 row->x,
19134 row->y,
19135 row->pixel_width,
19136 row->height,
19137 row->visible_height,
19138 row->ascent,
19139 row->phys_ascent);
19140 /* The next 3 lines should align to "Start" in the header. */
19141 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
19142 row->end.overlay_string_index,
19143 row->continuation_lines_width);
19144 fprintf (stderr, " %9"pI"d %9"pI"d\n",
19145 CHARPOS (row->start.string_pos),
19146 CHARPOS (row->end.string_pos));
19147 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
19148 row->end.dpvec_index);
19151 if (glyphs > 1)
19153 int area;
19155 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19157 struct glyph *glyph = row->glyphs[area];
19158 struct glyph *glyph_end = glyph + row->used[area];
19160 /* Glyph for a line end in text. */
19161 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
19162 ++glyph_end;
19164 if (glyph < glyph_end)
19165 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
19167 for (; glyph < glyph_end; ++glyph)
19168 dump_glyph (row, glyph, area);
19171 else if (glyphs == 1)
19173 int area;
19174 char s[SHRT_MAX + 4];
19176 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19178 int i;
19180 for (i = 0; i < row->used[area]; ++i)
19182 struct glyph *glyph = row->glyphs[area] + i;
19183 if (i == row->used[area] - 1
19184 && area == TEXT_AREA
19185 && NILP (glyph->object)
19186 && glyph->type == CHAR_GLYPH
19187 && glyph->u.ch == ' ')
19189 strcpy (&s[i], "[\\n]");
19190 i += 4;
19192 else if (glyph->type == CHAR_GLYPH
19193 && glyph->u.ch < 0x80
19194 && glyph->u.ch >= ' ')
19195 s[i] = glyph->u.ch;
19196 else
19197 s[i] = '.';
19200 s[i] = '\0';
19201 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
19207 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
19208 Sdump_glyph_matrix, 0, 1, "p",
19209 doc: /* Dump the current matrix of the selected window to stderr.
19210 Shows contents of glyph row structures. With non-nil
19211 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
19212 glyphs in short form, otherwise show glyphs in long form.
19214 Interactively, no argument means show glyphs in short form;
19215 with numeric argument, its value is passed as the GLYPHS flag. */)
19216 (Lisp_Object glyphs)
19218 struct window *w = XWINDOW (selected_window);
19219 struct buffer *buffer = XBUFFER (w->contents);
19221 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
19222 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
19223 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
19224 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
19225 fprintf (stderr, "=============================================\n");
19226 dump_glyph_matrix (w->current_matrix,
19227 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
19228 return Qnil;
19232 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
19233 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
19234 Only text-mode frames have frame glyph matrices. */)
19235 (void)
19237 struct frame *f = XFRAME (selected_frame);
19239 if (f->current_matrix)
19240 dump_glyph_matrix (f->current_matrix, 1);
19241 else
19242 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
19243 return Qnil;
19247 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
19248 doc: /* Dump glyph row ROW to stderr.
19249 GLYPH 0 means don't dump glyphs.
19250 GLYPH 1 means dump glyphs in short form.
19251 GLYPH > 1 or omitted means dump glyphs in long form. */)
19252 (Lisp_Object row, Lisp_Object glyphs)
19254 struct glyph_matrix *matrix;
19255 EMACS_INT vpos;
19257 CHECK_NUMBER (row);
19258 matrix = XWINDOW (selected_window)->current_matrix;
19259 vpos = XINT (row);
19260 if (vpos >= 0 && vpos < matrix->nrows)
19261 dump_glyph_row (MATRIX_ROW (matrix, vpos),
19262 vpos,
19263 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19264 return Qnil;
19268 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
19269 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
19270 GLYPH 0 means don't dump glyphs.
19271 GLYPH 1 means dump glyphs in short form.
19272 GLYPH > 1 or omitted means dump glyphs in long form.
19274 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
19275 do nothing. */)
19276 (Lisp_Object row, Lisp_Object glyphs)
19278 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19279 struct frame *sf = SELECTED_FRAME ();
19280 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
19281 EMACS_INT vpos;
19283 CHECK_NUMBER (row);
19284 vpos = XINT (row);
19285 if (vpos >= 0 && vpos < m->nrows)
19286 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
19287 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19288 #endif
19289 return Qnil;
19293 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
19294 doc: /* Toggle tracing of redisplay.
19295 With ARG, turn tracing on if and only if ARG is positive. */)
19296 (Lisp_Object arg)
19298 if (NILP (arg))
19299 trace_redisplay_p = !trace_redisplay_p;
19300 else
19302 arg = Fprefix_numeric_value (arg);
19303 trace_redisplay_p = XINT (arg) > 0;
19306 return Qnil;
19310 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
19311 doc: /* Like `format', but print result to stderr.
19312 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19313 (ptrdiff_t nargs, Lisp_Object *args)
19315 Lisp_Object s = Fformat (nargs, args);
19316 fwrite (SDATA (s), 1, SBYTES (s), stderr);
19317 return Qnil;
19320 #endif /* GLYPH_DEBUG */
19324 /***********************************************************************
19325 Building Desired Matrix Rows
19326 ***********************************************************************/
19328 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19329 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19331 static struct glyph_row *
19332 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
19334 struct frame *f = XFRAME (WINDOW_FRAME (w));
19335 struct buffer *buffer = XBUFFER (w->contents);
19336 struct buffer *old = current_buffer;
19337 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
19338 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
19339 const unsigned char *arrow_end = arrow_string + arrow_len;
19340 const unsigned char *p;
19341 struct it it;
19342 bool multibyte_p;
19343 int n_glyphs_before;
19345 set_buffer_temp (buffer);
19346 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
19347 scratch_glyph_row.reversed_p = false;
19348 it.glyph_row->used[TEXT_AREA] = 0;
19349 SET_TEXT_POS (it.position, 0, 0);
19351 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
19352 p = arrow_string;
19353 while (p < arrow_end)
19355 Lisp_Object face, ilisp;
19357 /* Get the next character. */
19358 if (multibyte_p)
19359 it.c = it.char_to_display = string_char_and_length (p, &it.len);
19360 else
19362 it.c = it.char_to_display = *p, it.len = 1;
19363 if (! ASCII_CHAR_P (it.c))
19364 it.char_to_display = BYTE8_TO_CHAR (it.c);
19366 p += it.len;
19368 /* Get its face. */
19369 ilisp = make_number (p - arrow_string);
19370 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19371 it.face_id = compute_char_face (f, it.char_to_display, face);
19373 /* Compute its width, get its glyphs. */
19374 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19375 SET_TEXT_POS (it.position, -1, -1);
19376 PRODUCE_GLYPHS (&it);
19378 /* If this character doesn't fit any more in the line, we have
19379 to remove some glyphs. */
19380 if (it.current_x > it.last_visible_x)
19382 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19383 break;
19387 set_buffer_temp (old);
19388 return it.glyph_row;
19392 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19393 glyphs to insert is determined by produce_special_glyphs. */
19395 static void
19396 insert_left_trunc_glyphs (struct it *it)
19398 struct it truncate_it;
19399 struct glyph *from, *end, *to, *toend;
19401 eassert (!FRAME_WINDOW_P (it->f)
19402 || (!it->glyph_row->reversed_p
19403 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19404 || (it->glyph_row->reversed_p
19405 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19407 /* Get the truncation glyphs. */
19408 truncate_it = *it;
19409 truncate_it.current_x = 0;
19410 truncate_it.face_id = DEFAULT_FACE_ID;
19411 truncate_it.glyph_row = &scratch_glyph_row;
19412 truncate_it.area = TEXT_AREA;
19413 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19414 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19415 truncate_it.object = Qnil;
19416 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19418 /* Overwrite glyphs from IT with truncation glyphs. */
19419 if (!it->glyph_row->reversed_p)
19421 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19423 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19424 end = from + tused;
19425 to = it->glyph_row->glyphs[TEXT_AREA];
19426 toend = to + it->glyph_row->used[TEXT_AREA];
19427 if (FRAME_WINDOW_P (it->f))
19429 /* On GUI frames, when variable-size fonts are displayed,
19430 the truncation glyphs may need more pixels than the row's
19431 glyphs they overwrite. We overwrite more glyphs to free
19432 enough screen real estate, and enlarge the stretch glyph
19433 on the right (see display_line), if there is one, to
19434 preserve the screen position of the truncation glyphs on
19435 the right. */
19436 int w = 0;
19437 struct glyph *g = to;
19438 short used;
19440 /* The first glyph could be partially visible, in which case
19441 it->glyph_row->x will be negative. But we want the left
19442 truncation glyphs to be aligned at the left margin of the
19443 window, so we override the x coordinate at which the row
19444 will begin. */
19445 it->glyph_row->x = 0;
19446 while (g < toend && w < it->truncation_pixel_width)
19448 w += g->pixel_width;
19449 ++g;
19451 if (g - to - tused > 0)
19453 memmove (to + tused, g, (toend - g) * sizeof(*g));
19454 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19456 used = it->glyph_row->used[TEXT_AREA];
19457 if (it->glyph_row->truncated_on_right_p
19458 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19459 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19460 == STRETCH_GLYPH)
19462 int extra = w - it->truncation_pixel_width;
19464 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19468 while (from < end)
19469 *to++ = *from++;
19471 /* There may be padding glyphs left over. Overwrite them too. */
19472 if (!FRAME_WINDOW_P (it->f))
19474 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19476 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19477 while (from < end)
19478 *to++ = *from++;
19482 if (to > toend)
19483 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19485 else
19487 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19489 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19490 that back to front. */
19491 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19492 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19493 toend = it->glyph_row->glyphs[TEXT_AREA];
19494 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19495 if (FRAME_WINDOW_P (it->f))
19497 int w = 0;
19498 struct glyph *g = to;
19500 while (g >= toend && w < it->truncation_pixel_width)
19502 w += g->pixel_width;
19503 --g;
19505 if (to - g - tused > 0)
19506 to = g + tused;
19507 if (it->glyph_row->truncated_on_right_p
19508 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19509 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19511 int extra = w - it->truncation_pixel_width;
19513 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19517 while (from >= end && to >= toend)
19518 *to-- = *from--;
19519 if (!FRAME_WINDOW_P (it->f))
19521 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19523 from =
19524 truncate_it.glyph_row->glyphs[TEXT_AREA]
19525 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19526 while (from >= end && to >= toend)
19527 *to-- = *from--;
19530 if (from >= end)
19532 /* Need to free some room before prepending additional
19533 glyphs. */
19534 int move_by = from - end + 1;
19535 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19536 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19538 for ( ; g >= g0; g--)
19539 g[move_by] = *g;
19540 while (from >= end)
19541 *to-- = *from--;
19542 it->glyph_row->used[TEXT_AREA] += move_by;
19547 /* Compute the hash code for ROW. */
19548 unsigned
19549 row_hash (struct glyph_row *row)
19551 int area, k;
19552 unsigned hashval = 0;
19554 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19555 for (k = 0; k < row->used[area]; ++k)
19556 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19557 + row->glyphs[area][k].u.val
19558 + row->glyphs[area][k].face_id
19559 + row->glyphs[area][k].padding_p
19560 + (row->glyphs[area][k].type << 2));
19562 return hashval;
19565 /* Compute the pixel height and width of IT->glyph_row.
19567 Most of the time, ascent and height of a display line will be equal
19568 to the max_ascent and max_height values of the display iterator
19569 structure. This is not the case if
19571 1. We hit ZV without displaying anything. In this case, max_ascent
19572 and max_height will be zero.
19574 2. We have some glyphs that don't contribute to the line height.
19575 (The glyph row flag contributes_to_line_height_p is for future
19576 pixmap extensions).
19578 The first case is easily covered by using default values because in
19579 these cases, the line height does not really matter, except that it
19580 must not be zero. */
19582 static void
19583 compute_line_metrics (struct it *it)
19585 struct glyph_row *row = it->glyph_row;
19587 if (FRAME_WINDOW_P (it->f))
19589 int i, min_y, max_y;
19591 /* The line may consist of one space only, that was added to
19592 place the cursor on it. If so, the row's height hasn't been
19593 computed yet. */
19594 if (row->height == 0)
19596 if (it->max_ascent + it->max_descent == 0)
19597 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19598 row->ascent = it->max_ascent;
19599 row->height = it->max_ascent + it->max_descent;
19600 row->phys_ascent = it->max_phys_ascent;
19601 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19602 row->extra_line_spacing = it->max_extra_line_spacing;
19605 /* Compute the width of this line. */
19606 row->pixel_width = row->x;
19607 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19608 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19610 eassert (row->pixel_width >= 0);
19611 eassert (row->ascent >= 0 && row->height > 0);
19613 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19614 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19616 /* If first line's physical ascent is larger than its logical
19617 ascent, use the physical ascent, and make the row taller.
19618 This makes accented characters fully visible. */
19619 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19620 && row->phys_ascent > row->ascent)
19622 row->height += row->phys_ascent - row->ascent;
19623 row->ascent = row->phys_ascent;
19626 /* Compute how much of the line is visible. */
19627 row->visible_height = row->height;
19629 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19630 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19632 if (row->y < min_y)
19633 row->visible_height -= min_y - row->y;
19634 if (row->y + row->height > max_y)
19635 row->visible_height -= row->y + row->height - max_y;
19637 else
19639 row->pixel_width = row->used[TEXT_AREA];
19640 if (row->continued_p)
19641 row->pixel_width -= it->continuation_pixel_width;
19642 else if (row->truncated_on_right_p)
19643 row->pixel_width -= it->truncation_pixel_width;
19644 row->ascent = row->phys_ascent = 0;
19645 row->height = row->phys_height = row->visible_height = 1;
19646 row->extra_line_spacing = 0;
19649 /* Compute a hash code for this row. */
19650 row->hash = row_hash (row);
19652 it->max_ascent = it->max_descent = 0;
19653 it->max_phys_ascent = it->max_phys_descent = 0;
19657 /* Append one space to the glyph row of iterator IT if doing a
19658 window-based redisplay. The space has the same face as
19659 IT->face_id. Value is true if a space was added.
19661 This function is called to make sure that there is always one glyph
19662 at the end of a glyph row that the cursor can be set on under
19663 window-systems. (If there weren't such a glyph we would not know
19664 how wide and tall a box cursor should be displayed).
19666 At the same time this space let's a nicely handle clearing to the
19667 end of the line if the row ends in italic text. */
19669 static bool
19670 append_space_for_newline (struct it *it, bool default_face_p)
19672 if (FRAME_WINDOW_P (it->f))
19674 int n = it->glyph_row->used[TEXT_AREA];
19676 if (it->glyph_row->glyphs[TEXT_AREA] + n
19677 < it->glyph_row->glyphs[1 + TEXT_AREA])
19679 /* Save some values that must not be changed.
19680 Must save IT->c and IT->len because otherwise
19681 ITERATOR_AT_END_P wouldn't work anymore after
19682 append_space_for_newline has been called. */
19683 enum display_element_type saved_what = it->what;
19684 int saved_c = it->c, saved_len = it->len;
19685 int saved_char_to_display = it->char_to_display;
19686 int saved_x = it->current_x;
19687 int saved_face_id = it->face_id;
19688 bool saved_box_end = it->end_of_box_run_p;
19689 struct text_pos saved_pos;
19690 Lisp_Object saved_object;
19691 struct face *face;
19693 saved_object = it->object;
19694 saved_pos = it->position;
19696 it->what = IT_CHARACTER;
19697 memset (&it->position, 0, sizeof it->position);
19698 it->object = Qnil;
19699 it->c = it->char_to_display = ' ';
19700 it->len = 1;
19702 /* If the default face was remapped, be sure to use the
19703 remapped face for the appended newline. */
19704 if (default_face_p)
19705 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19706 else if (it->face_before_selective_p)
19707 it->face_id = it->saved_face_id;
19708 face = FACE_FROM_ID (it->f, it->face_id);
19709 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19710 /* In R2L rows, we will prepend a stretch glyph that will
19711 have the end_of_box_run_p flag set for it, so there's no
19712 need for the appended newline glyph to have that flag
19713 set. */
19714 if (it->glyph_row->reversed_p
19715 /* But if the appended newline glyph goes all the way to
19716 the end of the row, there will be no stretch glyph,
19717 so leave the box flag set. */
19718 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19719 it->end_of_box_run_p = false;
19721 PRODUCE_GLYPHS (it);
19723 #ifdef HAVE_WINDOW_SYSTEM
19724 /* Make sure this space glyph has the right ascent and
19725 descent values, or else cursor at end of line will look
19726 funny, and height of empty lines will be incorrect. */
19727 struct glyph *g = it->glyph_row->glyphs[TEXT_AREA] + n;
19728 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19729 if (n == 0)
19731 Lisp_Object height, total_height;
19732 int extra_line_spacing = it->extra_line_spacing;
19733 int boff = font->baseline_offset;
19735 if (font->vertical_centering)
19736 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19738 it->object = saved_object; /* get_it_property needs this */
19739 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19740 /* Must do a subset of line height processing from
19741 x_produce_glyph for newline characters. */
19742 height = get_it_property (it, Qline_height);
19743 if (CONSP (height)
19744 && CONSP (XCDR (height))
19745 && NILP (XCDR (XCDR (height))))
19747 total_height = XCAR (XCDR (height));
19748 height = XCAR (height);
19750 else
19751 total_height = Qnil;
19752 height = calc_line_height_property (it, height, font, boff, true);
19754 if (it->override_ascent >= 0)
19756 it->ascent = it->override_ascent;
19757 it->descent = it->override_descent;
19758 boff = it->override_boff;
19760 if (EQ (height, Qt))
19761 extra_line_spacing = 0;
19762 else
19764 Lisp_Object spacing;
19766 it->phys_ascent = it->ascent;
19767 it->phys_descent = it->descent;
19768 if (!NILP (height)
19769 && XINT (height) > it->ascent + it->descent)
19770 it->ascent = XINT (height) - it->descent;
19772 if (!NILP (total_height))
19773 spacing = calc_line_height_property (it, total_height, font,
19774 boff, false);
19775 else
19777 spacing = get_it_property (it, Qline_spacing);
19778 spacing = calc_line_height_property (it, spacing, font,
19779 boff, false);
19781 if (INTEGERP (spacing))
19783 extra_line_spacing = XINT (spacing);
19784 if (!NILP (total_height))
19785 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19788 if (extra_line_spacing > 0)
19790 it->descent += extra_line_spacing;
19791 if (extra_line_spacing > it->max_extra_line_spacing)
19792 it->max_extra_line_spacing = extra_line_spacing;
19794 it->max_ascent = it->ascent;
19795 it->max_descent = it->descent;
19796 /* Make sure compute_line_metrics recomputes the row height. */
19797 it->glyph_row->height = 0;
19800 g->ascent = it->max_ascent;
19801 g->descent = it->max_descent;
19802 #endif
19804 it->override_ascent = -1;
19805 it->constrain_row_ascent_descent_p = false;
19806 it->current_x = saved_x;
19807 it->object = saved_object;
19808 it->position = saved_pos;
19809 it->what = saved_what;
19810 it->face_id = saved_face_id;
19811 it->len = saved_len;
19812 it->c = saved_c;
19813 it->char_to_display = saved_char_to_display;
19814 it->end_of_box_run_p = saved_box_end;
19815 return true;
19819 return false;
19823 /* Extend the face of the last glyph in the text area of IT->glyph_row
19824 to the end of the display line. Called from display_line. If the
19825 glyph row is empty, add a space glyph to it so that we know the
19826 face to draw. Set the glyph row flag fill_line_p. If the glyph
19827 row is R2L, prepend a stretch glyph to cover the empty space to the
19828 left of the leftmost glyph. */
19830 static void
19831 extend_face_to_end_of_line (struct it *it)
19833 struct face *face, *default_face;
19834 struct frame *f = it->f;
19836 /* If line is already filled, do nothing. Non window-system frames
19837 get a grace of one more ``pixel'' because their characters are
19838 1-``pixel'' wide, so they hit the equality too early. This grace
19839 is needed only for R2L rows that are not continued, to produce
19840 one extra blank where we could display the cursor. */
19841 if ((it->current_x >= it->last_visible_x
19842 + (!FRAME_WINDOW_P (f)
19843 && it->glyph_row->reversed_p
19844 && !it->glyph_row->continued_p))
19845 /* If the window has display margins, we will need to extend
19846 their face even if the text area is filled. */
19847 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19848 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19849 return;
19851 /* The default face, possibly remapped. */
19852 default_face = FACE_FROM_ID_OR_NULL (f,
19853 lookup_basic_face (f, DEFAULT_FACE_ID));
19855 /* Face extension extends the background and box of IT->face_id
19856 to the end of the line. If the background equals the background
19857 of the frame, we don't have to do anything. */
19858 face = FACE_FROM_ID (f, (it->face_before_selective_p
19859 ? it->saved_face_id
19860 : it->face_id));
19862 if (FRAME_WINDOW_P (f)
19863 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19864 && face->box == FACE_NO_BOX
19865 && face->background == FRAME_BACKGROUND_PIXEL (f)
19866 #ifdef HAVE_WINDOW_SYSTEM
19867 && !face->stipple
19868 #endif
19869 && !it->glyph_row->reversed_p)
19870 return;
19872 /* Set the glyph row flag indicating that the face of the last glyph
19873 in the text area has to be drawn to the end of the text area. */
19874 it->glyph_row->fill_line_p = true;
19876 /* If current character of IT is not ASCII, make sure we have the
19877 ASCII face. This will be automatically undone the next time
19878 get_next_display_element returns a multibyte character. Note
19879 that the character will always be single byte in unibyte
19880 text. */
19881 if (!ASCII_CHAR_P (it->c))
19883 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19886 if (FRAME_WINDOW_P (f))
19888 /* If the row is empty, add a space with the current face of IT,
19889 so that we know which face to draw. */
19890 if (it->glyph_row->used[TEXT_AREA] == 0)
19892 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19893 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19894 it->glyph_row->used[TEXT_AREA] = 1;
19896 /* Mode line and the header line don't have margins, and
19897 likewise the frame's tool-bar window, if there is any. */
19898 if (!(it->glyph_row->mode_line_p
19899 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19900 || (WINDOWP (f->tool_bar_window)
19901 && it->w == XWINDOW (f->tool_bar_window))
19902 #endif
19905 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19906 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19908 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19909 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19910 default_face->id;
19911 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19913 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19914 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19916 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19917 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19918 default_face->id;
19919 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19922 #ifdef HAVE_WINDOW_SYSTEM
19923 if (it->glyph_row->reversed_p)
19925 /* Prepend a stretch glyph to the row, such that the
19926 rightmost glyph will be drawn flushed all the way to the
19927 right margin of the window. The stretch glyph that will
19928 occupy the empty space, if any, to the left of the
19929 glyphs. */
19930 struct font *font = face->font ? face->font : FRAME_FONT (f);
19931 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19932 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19933 struct glyph *g;
19934 int row_width, stretch_ascent, stretch_width;
19935 struct text_pos saved_pos;
19936 int saved_face_id;
19937 bool saved_avoid_cursor, saved_box_start;
19939 for (row_width = 0, g = row_start; g < row_end; g++)
19940 row_width += g->pixel_width;
19942 /* FIXME: There are various minor display glitches in R2L
19943 rows when only one of the fringes is missing. The
19944 strange condition below produces the least bad effect. */
19945 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19946 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19947 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19948 stretch_width = window_box_width (it->w, TEXT_AREA);
19949 else
19950 stretch_width = it->last_visible_x - it->first_visible_x;
19951 stretch_width -= row_width;
19953 if (stretch_width > 0)
19955 stretch_ascent =
19956 (((it->ascent + it->descent)
19957 * FONT_BASE (font)) / FONT_HEIGHT (font));
19958 saved_pos = it->position;
19959 memset (&it->position, 0, sizeof it->position);
19960 saved_avoid_cursor = it->avoid_cursor_p;
19961 it->avoid_cursor_p = true;
19962 saved_face_id = it->face_id;
19963 saved_box_start = it->start_of_box_run_p;
19964 /* The last row's stretch glyph should get the default
19965 face, to avoid painting the rest of the window with
19966 the region face, if the region ends at ZV. */
19967 if (it->glyph_row->ends_at_zv_p)
19968 it->face_id = default_face->id;
19969 else
19970 it->face_id = face->id;
19971 it->start_of_box_run_p = false;
19972 append_stretch_glyph (it, Qnil, stretch_width,
19973 it->ascent + it->descent, stretch_ascent);
19974 it->position = saved_pos;
19975 it->avoid_cursor_p = saved_avoid_cursor;
19976 it->face_id = saved_face_id;
19977 it->start_of_box_run_p = saved_box_start;
19979 /* If stretch_width comes out negative, it means that the
19980 last glyph is only partially visible. In R2L rows, we
19981 want the leftmost glyph to be partially visible, so we
19982 need to give the row the corresponding left offset. */
19983 if (stretch_width < 0)
19984 it->glyph_row->x = stretch_width;
19986 #endif /* HAVE_WINDOW_SYSTEM */
19988 else
19990 /* Save some values that must not be changed. */
19991 int saved_x = it->current_x;
19992 struct text_pos saved_pos;
19993 Lisp_Object saved_object;
19994 enum display_element_type saved_what = it->what;
19995 int saved_face_id = it->face_id;
19997 saved_object = it->object;
19998 saved_pos = it->position;
20000 it->what = IT_CHARACTER;
20001 memset (&it->position, 0, sizeof it->position);
20002 it->object = Qnil;
20003 it->c = it->char_to_display = ' ';
20004 it->len = 1;
20006 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20007 && (it->glyph_row->used[LEFT_MARGIN_AREA]
20008 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
20009 && !it->glyph_row->mode_line_p
20010 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
20012 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
20013 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
20015 for (it->current_x = 0; g < e; g++)
20016 it->current_x += g->pixel_width;
20018 it->area = LEFT_MARGIN_AREA;
20019 it->face_id = default_face->id;
20020 while (it->glyph_row->used[LEFT_MARGIN_AREA]
20021 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
20023 PRODUCE_GLYPHS (it);
20024 /* term.c:produce_glyphs advances it->current_x only for
20025 TEXT_AREA. */
20026 it->current_x += it->pixel_width;
20029 it->current_x = saved_x;
20030 it->area = TEXT_AREA;
20033 /* The last row's blank glyphs should get the default face, to
20034 avoid painting the rest of the window with the region face,
20035 if the region ends at ZV. */
20036 if (it->glyph_row->ends_at_zv_p)
20037 it->face_id = default_face->id;
20038 else
20039 it->face_id = face->id;
20040 PRODUCE_GLYPHS (it);
20042 while (it->current_x <= it->last_visible_x)
20043 PRODUCE_GLYPHS (it);
20045 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
20046 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
20047 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
20048 && !it->glyph_row->mode_line_p
20049 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
20051 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
20052 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
20054 for ( ; g < e; g++)
20055 it->current_x += g->pixel_width;
20057 it->area = RIGHT_MARGIN_AREA;
20058 it->face_id = default_face->id;
20059 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
20060 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
20062 PRODUCE_GLYPHS (it);
20063 it->current_x += it->pixel_width;
20066 it->area = TEXT_AREA;
20069 /* Don't count these blanks really. It would let us insert a left
20070 truncation glyph below and make us set the cursor on them, maybe. */
20071 it->current_x = saved_x;
20072 it->object = saved_object;
20073 it->position = saved_pos;
20074 it->what = saved_what;
20075 it->face_id = saved_face_id;
20080 /* Value is true if text starting at CHARPOS in current_buffer is
20081 trailing whitespace. */
20083 static bool
20084 trailing_whitespace_p (ptrdiff_t charpos)
20086 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
20087 int c = 0;
20089 while (bytepos < ZV_BYTE
20090 && (c = FETCH_CHAR (bytepos),
20091 c == ' ' || c == '\t'))
20092 ++bytepos;
20094 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
20096 if (bytepos != PT_BYTE)
20097 return true;
20099 return false;
20103 /* Highlight trailing whitespace, if any, in ROW. */
20105 static void
20106 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
20108 int used = row->used[TEXT_AREA];
20110 if (used)
20112 struct glyph *start = row->glyphs[TEXT_AREA];
20113 struct glyph *glyph = start + used - 1;
20115 if (row->reversed_p)
20117 /* Right-to-left rows need to be processed in the opposite
20118 direction, so swap the edge pointers. */
20119 glyph = start;
20120 start = row->glyphs[TEXT_AREA] + used - 1;
20123 /* Skip over glyphs inserted to display the cursor at the
20124 end of a line, for extending the face of the last glyph
20125 to the end of the line on terminals, and for truncation
20126 and continuation glyphs. */
20127 if (!row->reversed_p)
20129 while (glyph >= start
20130 && glyph->type == CHAR_GLYPH
20131 && NILP (glyph->object))
20132 --glyph;
20134 else
20136 while (glyph <= start
20137 && glyph->type == CHAR_GLYPH
20138 && NILP (glyph->object))
20139 ++glyph;
20142 /* If last glyph is a space or stretch, and it's trailing
20143 whitespace, set the face of all trailing whitespace glyphs in
20144 IT->glyph_row to `trailing-whitespace'. */
20145 if ((row->reversed_p ? glyph <= start : glyph >= start)
20146 && BUFFERP (glyph->object)
20147 && (glyph->type == STRETCH_GLYPH
20148 || (glyph->type == CHAR_GLYPH
20149 && glyph->u.ch == ' '))
20150 && trailing_whitespace_p (glyph->charpos))
20152 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
20153 if (face_id < 0)
20154 return;
20156 if (!row->reversed_p)
20158 while (glyph >= start
20159 && BUFFERP (glyph->object)
20160 && (glyph->type == STRETCH_GLYPH
20161 || (glyph->type == CHAR_GLYPH
20162 && glyph->u.ch == ' ')))
20163 (glyph--)->face_id = face_id;
20165 else
20167 while (glyph <= start
20168 && BUFFERP (glyph->object)
20169 && (glyph->type == STRETCH_GLYPH
20170 || (glyph->type == CHAR_GLYPH
20171 && glyph->u.ch == ' ')))
20172 (glyph++)->face_id = face_id;
20179 /* Value is true if glyph row ROW should be
20180 considered to hold the buffer position CHARPOS. */
20182 static bool
20183 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
20185 bool result = true;
20187 if (charpos == CHARPOS (row->end.pos)
20188 || charpos == MATRIX_ROW_END_CHARPOS (row))
20190 /* Suppose the row ends on a string.
20191 Unless the row is continued, that means it ends on a newline
20192 in the string. If it's anything other than a display string
20193 (e.g., a before-string from an overlay), we don't want the
20194 cursor there. (This heuristic seems to give the optimal
20195 behavior for the various types of multi-line strings.)
20196 One exception: if the string has `cursor' property on one of
20197 its characters, we _do_ want the cursor there. */
20198 if (CHARPOS (row->end.string_pos) >= 0)
20200 if (row->continued_p)
20201 result = true;
20202 else
20204 /* Check for `display' property. */
20205 struct glyph *beg = row->glyphs[TEXT_AREA];
20206 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
20207 struct glyph *glyph;
20209 result = false;
20210 for (glyph = end; glyph >= beg; --glyph)
20211 if (STRINGP (glyph->object))
20213 Lisp_Object prop
20214 = Fget_char_property (make_number (charpos),
20215 Qdisplay, Qnil);
20216 result =
20217 (!NILP (prop)
20218 && display_prop_string_p (prop, glyph->object));
20219 /* If there's a `cursor' property on one of the
20220 string's characters, this row is a cursor row,
20221 even though this is not a display string. */
20222 if (!result)
20224 Lisp_Object s = glyph->object;
20226 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
20228 ptrdiff_t gpos = glyph->charpos;
20230 if (!NILP (Fget_char_property (make_number (gpos),
20231 Qcursor, s)))
20233 result = true;
20234 break;
20238 break;
20242 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
20244 /* If the row ends in middle of a real character,
20245 and the line is continued, we want the cursor here.
20246 That's because CHARPOS (ROW->end.pos) would equal
20247 PT if PT is before the character. */
20248 if (!row->ends_in_ellipsis_p)
20249 result = row->continued_p;
20250 else
20251 /* If the row ends in an ellipsis, then
20252 CHARPOS (ROW->end.pos) will equal point after the
20253 invisible text. We want that position to be displayed
20254 after the ellipsis. */
20255 result = false;
20257 /* If the row ends at ZV, display the cursor at the end of that
20258 row instead of at the start of the row below. */
20259 else
20260 result = row->ends_at_zv_p;
20263 return result;
20266 /* Value is true if glyph row ROW should be
20267 used to hold the cursor. */
20269 static bool
20270 cursor_row_p (struct glyph_row *row)
20272 return row_for_charpos_p (row, PT);
20277 /* Push the property PROP so that it will be rendered at the current
20278 position in IT. Return true if PROP was successfully pushed, false
20279 otherwise. Called from handle_line_prefix to handle the
20280 `line-prefix' and `wrap-prefix' properties. */
20282 static bool
20283 push_prefix_prop (struct it *it, Lisp_Object prop)
20285 struct text_pos pos =
20286 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
20288 eassert (it->method == GET_FROM_BUFFER
20289 || it->method == GET_FROM_DISPLAY_VECTOR
20290 || it->method == GET_FROM_STRING
20291 || it->method == GET_FROM_IMAGE);
20293 /* We need to save the current buffer/string position, so it will be
20294 restored by pop_it, because iterate_out_of_display_property
20295 depends on that being set correctly, but some situations leave
20296 it->position not yet set when this function is called. */
20297 push_it (it, &pos);
20299 if (STRINGP (prop))
20301 if (SCHARS (prop) == 0)
20303 pop_it (it);
20304 return false;
20307 it->string = prop;
20308 it->string_from_prefix_prop_p = true;
20309 it->multibyte_p = STRING_MULTIBYTE (it->string);
20310 it->current.overlay_string_index = -1;
20311 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
20312 it->end_charpos = it->string_nchars = SCHARS (it->string);
20313 it->method = GET_FROM_STRING;
20314 it->stop_charpos = 0;
20315 it->prev_stop = 0;
20316 it->base_level_stop = 0;
20318 /* Force paragraph direction to be that of the parent
20319 buffer/string. */
20320 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
20321 it->paragraph_embedding = it->bidi_it.paragraph_dir;
20322 else
20323 it->paragraph_embedding = L2R;
20325 /* Set up the bidi iterator for this display string. */
20326 if (it->bidi_p)
20328 it->bidi_it.string.lstring = it->string;
20329 it->bidi_it.string.s = NULL;
20330 it->bidi_it.string.schars = it->end_charpos;
20331 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
20332 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
20333 it->bidi_it.string.unibyte = !it->multibyte_p;
20334 it->bidi_it.w = it->w;
20335 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
20338 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
20340 it->method = GET_FROM_STRETCH;
20341 it->object = prop;
20343 #ifdef HAVE_WINDOW_SYSTEM
20344 else if (IMAGEP (prop))
20346 it->what = IT_IMAGE;
20347 it->image_id = lookup_image (it->f, prop);
20348 it->method = GET_FROM_IMAGE;
20350 #endif /* HAVE_WINDOW_SYSTEM */
20351 else
20353 pop_it (it); /* bogus display property, give up */
20354 return false;
20357 return true;
20360 /* Return the character-property PROP at the current position in IT. */
20362 static Lisp_Object
20363 get_it_property (struct it *it, Lisp_Object prop)
20365 Lisp_Object position, object = it->object;
20367 if (STRINGP (object))
20368 position = make_number (IT_STRING_CHARPOS (*it));
20369 else if (BUFFERP (object))
20371 position = make_number (IT_CHARPOS (*it));
20372 object = it->window;
20374 else
20375 return Qnil;
20377 return Fget_char_property (position, prop, object);
20380 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20382 static void
20383 handle_line_prefix (struct it *it)
20385 Lisp_Object prefix;
20387 if (it->continuation_lines_width > 0)
20389 prefix = get_it_property (it, Qwrap_prefix);
20390 if (NILP (prefix))
20391 prefix = Vwrap_prefix;
20393 else
20395 prefix = get_it_property (it, Qline_prefix);
20396 if (NILP (prefix))
20397 prefix = Vline_prefix;
20399 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20401 /* If the prefix is wider than the window, and we try to wrap
20402 it, it would acquire its own wrap prefix, and so on till the
20403 iterator stack overflows. So, don't wrap the prefix. */
20404 it->line_wrap = TRUNCATE;
20405 it->avoid_cursor_p = true;
20411 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20412 only for R2L lines from display_line and display_string, when they
20413 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20414 the line/string needs to be continued on the next glyph row. */
20415 static void
20416 unproduce_glyphs (struct it *it, int n)
20418 struct glyph *glyph, *end;
20420 eassert (it->glyph_row);
20421 eassert (it->glyph_row->reversed_p);
20422 eassert (it->area == TEXT_AREA);
20423 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20425 if (n > it->glyph_row->used[TEXT_AREA])
20426 n = it->glyph_row->used[TEXT_AREA];
20427 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20428 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20429 for ( ; glyph < end; glyph++)
20430 glyph[-n] = *glyph;
20433 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20434 and ROW->maxpos. */
20435 static void
20436 find_row_edges (struct it *it, struct glyph_row *row,
20437 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20438 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20440 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20441 lines' rows is implemented for bidi-reordered rows. */
20443 /* ROW->minpos is the value of min_pos, the minimal buffer position
20444 we have in ROW, or ROW->start.pos if that is smaller. */
20445 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20446 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20447 else
20448 /* We didn't find buffer positions smaller than ROW->start, or
20449 didn't find _any_ valid buffer positions in any of the glyphs,
20450 so we must trust the iterator's computed positions. */
20451 row->minpos = row->start.pos;
20452 if (max_pos <= 0)
20454 max_pos = CHARPOS (it->current.pos);
20455 max_bpos = BYTEPOS (it->current.pos);
20458 /* Here are the various use-cases for ending the row, and the
20459 corresponding values for ROW->maxpos:
20461 Line ends in a newline from buffer eol_pos + 1
20462 Line is continued from buffer max_pos + 1
20463 Line is truncated on right it->current.pos
20464 Line ends in a newline from string max_pos + 1(*)
20465 (*) + 1 only when line ends in a forward scan
20466 Line is continued from string max_pos
20467 Line is continued from display vector max_pos
20468 Line is entirely from a string min_pos == max_pos
20469 Line is entirely from a display vector min_pos == max_pos
20470 Line that ends at ZV ZV
20472 If you discover other use-cases, please add them here as
20473 appropriate. */
20474 if (row->ends_at_zv_p)
20475 row->maxpos = it->current.pos;
20476 else if (row->used[TEXT_AREA])
20478 bool seen_this_string = false;
20479 struct glyph_row *r1 = row - 1;
20481 /* Did we see the same display string on the previous row? */
20482 if (STRINGP (it->object)
20483 /* this is not the first row */
20484 && row > it->w->desired_matrix->rows
20485 /* previous row is not the header line */
20486 && !r1->mode_line_p
20487 /* previous row also ends in a newline from a string */
20488 && r1->ends_in_newline_from_string_p)
20490 struct glyph *start, *end;
20492 /* Search for the last glyph of the previous row that came
20493 from buffer or string. Depending on whether the row is
20494 L2R or R2L, we need to process it front to back or the
20495 other way round. */
20496 if (!r1->reversed_p)
20498 start = r1->glyphs[TEXT_AREA];
20499 end = start + r1->used[TEXT_AREA];
20500 /* Glyphs inserted by redisplay have nil as their object. */
20501 while (end > start
20502 && NILP ((end - 1)->object)
20503 && (end - 1)->charpos <= 0)
20504 --end;
20505 if (end > start)
20507 if (EQ ((end - 1)->object, it->object))
20508 seen_this_string = true;
20510 else
20511 /* If all the glyphs of the previous row were inserted
20512 by redisplay, it means the previous row was
20513 produced from a single newline, which is only
20514 possible if that newline came from the same string
20515 as the one which produced this ROW. */
20516 seen_this_string = true;
20518 else
20520 end = r1->glyphs[TEXT_AREA] - 1;
20521 start = end + r1->used[TEXT_AREA];
20522 while (end < start
20523 && NILP ((end + 1)->object)
20524 && (end + 1)->charpos <= 0)
20525 ++end;
20526 if (end < start)
20528 if (EQ ((end + 1)->object, it->object))
20529 seen_this_string = true;
20531 else
20532 seen_this_string = true;
20535 /* Take note of each display string that covers a newline only
20536 once, the first time we see it. This is for when a display
20537 string includes more than one newline in it. */
20538 if (row->ends_in_newline_from_string_p && !seen_this_string)
20540 /* If we were scanning the buffer forward when we displayed
20541 the string, we want to account for at least one buffer
20542 position that belongs to this row (position covered by
20543 the display string), so that cursor positioning will
20544 consider this row as a candidate when point is at the end
20545 of the visual line represented by this row. This is not
20546 required when scanning back, because max_pos will already
20547 have a much larger value. */
20548 if (CHARPOS (row->end.pos) > max_pos)
20549 INC_BOTH (max_pos, max_bpos);
20550 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20552 else if (CHARPOS (it->eol_pos) > 0)
20553 SET_TEXT_POS (row->maxpos,
20554 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20555 else if (row->continued_p)
20557 /* If max_pos is different from IT's current position, it
20558 means IT->method does not belong to the display element
20559 at max_pos. However, it also means that the display
20560 element at max_pos was displayed in its entirety on this
20561 line, which is equivalent to saying that the next line
20562 starts at the next buffer position. */
20563 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20564 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20565 else
20567 INC_BOTH (max_pos, max_bpos);
20568 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20571 else if (row->truncated_on_right_p)
20572 /* display_line already called reseat_at_next_visible_line_start,
20573 which puts the iterator at the beginning of the next line, in
20574 the logical order. */
20575 row->maxpos = it->current.pos;
20576 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20577 /* A line that is entirely from a string/image/stretch... */
20578 row->maxpos = row->minpos;
20579 else
20580 emacs_abort ();
20582 else
20583 row->maxpos = it->current.pos;
20586 /* Construct the glyph row IT->glyph_row in the desired matrix of
20587 IT->w from text at the current position of IT. See dispextern.h
20588 for an overview of struct it. Value is true if
20589 IT->glyph_row displays text, as opposed to a line displaying ZV
20590 only. */
20592 static bool
20593 display_line (struct it *it)
20595 struct glyph_row *row = it->glyph_row;
20596 Lisp_Object overlay_arrow_string;
20597 struct it wrap_it;
20598 void *wrap_data = NULL;
20599 bool may_wrap = false;
20600 int wrap_x UNINIT;
20601 int wrap_row_used = -1;
20602 int wrap_row_ascent UNINIT, wrap_row_height UNINIT;
20603 int wrap_row_phys_ascent UNINIT, wrap_row_phys_height UNINIT;
20604 int wrap_row_extra_line_spacing UNINIT;
20605 ptrdiff_t wrap_row_min_pos UNINIT, wrap_row_min_bpos UNINIT;
20606 ptrdiff_t wrap_row_max_pos UNINIT, wrap_row_max_bpos UNINIT;
20607 int cvpos;
20608 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20609 ptrdiff_t min_bpos UNINIT, max_bpos UNINIT;
20610 bool pending_handle_line_prefix = false;
20612 /* We always start displaying at hpos zero even if hscrolled. */
20613 eassert (it->hpos == 0 && it->current_x == 0);
20615 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20616 >= it->w->desired_matrix->nrows)
20618 it->w->nrows_scale_factor++;
20619 it->f->fonts_changed = true;
20620 return false;
20623 /* Clear the result glyph row and enable it. */
20624 prepare_desired_row (it->w, row, false);
20626 row->y = it->current_y;
20627 row->start = it->start;
20628 row->continuation_lines_width = it->continuation_lines_width;
20629 row->displays_text_p = true;
20630 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20631 it->starts_in_middle_of_char_p = false;
20633 /* Arrange the overlays nicely for our purposes. Usually, we call
20634 display_line on only one line at a time, in which case this
20635 can't really hurt too much, or we call it on lines which appear
20636 one after another in the buffer, in which case all calls to
20637 recenter_overlay_lists but the first will be pretty cheap. */
20638 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20640 /* Move over display elements that are not visible because we are
20641 hscrolled. This may stop at an x-position < IT->first_visible_x
20642 if the first glyph is partially visible or if we hit a line end. */
20643 if (it->current_x < it->first_visible_x)
20645 enum move_it_result move_result;
20647 this_line_min_pos = row->start.pos;
20648 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20649 MOVE_TO_POS | MOVE_TO_X);
20650 /* If we are under a large hscroll, move_it_in_display_line_to
20651 could hit the end of the line without reaching
20652 it->first_visible_x. Pretend that we did reach it. This is
20653 especially important on a TTY, where we will call
20654 extend_face_to_end_of_line, which needs to know how many
20655 blank glyphs to produce. */
20656 if (it->current_x < it->first_visible_x
20657 && (move_result == MOVE_NEWLINE_OR_CR
20658 || move_result == MOVE_POS_MATCH_OR_ZV))
20659 it->current_x = it->first_visible_x;
20661 /* Record the smallest positions seen while we moved over
20662 display elements that are not visible. This is needed by
20663 redisplay_internal for optimizing the case where the cursor
20664 stays inside the same line. The rest of this function only
20665 considers positions that are actually displayed, so
20666 RECORD_MAX_MIN_POS will not otherwise record positions that
20667 are hscrolled to the left of the left edge of the window. */
20668 min_pos = CHARPOS (this_line_min_pos);
20669 min_bpos = BYTEPOS (this_line_min_pos);
20671 else if (it->area == TEXT_AREA)
20673 /* We only do this when not calling move_it_in_display_line_to
20674 above, because that function calls itself handle_line_prefix. */
20675 handle_line_prefix (it);
20677 else
20679 /* Line-prefix and wrap-prefix are always displayed in the text
20680 area. But if this is the first call to display_line after
20681 init_iterator, the iterator might have been set up to write
20682 into a marginal area, e.g. if the line begins with some
20683 display property that writes to the margins. So we need to
20684 wait with the call to handle_line_prefix until whatever
20685 writes to the margin has done its job. */
20686 pending_handle_line_prefix = true;
20689 /* Get the initial row height. This is either the height of the
20690 text hscrolled, if there is any, or zero. */
20691 row->ascent = it->max_ascent;
20692 row->height = it->max_ascent + it->max_descent;
20693 row->phys_ascent = it->max_phys_ascent;
20694 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20695 row->extra_line_spacing = it->max_extra_line_spacing;
20697 /* Utility macro to record max and min buffer positions seen until now. */
20698 #define RECORD_MAX_MIN_POS(IT) \
20699 do \
20701 bool composition_p \
20702 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20703 ptrdiff_t current_pos = \
20704 composition_p ? (IT)->cmp_it.charpos \
20705 : IT_CHARPOS (*(IT)); \
20706 ptrdiff_t current_bpos = \
20707 composition_p ? CHAR_TO_BYTE (current_pos) \
20708 : IT_BYTEPOS (*(IT)); \
20709 if (current_pos < min_pos) \
20711 min_pos = current_pos; \
20712 min_bpos = current_bpos; \
20714 if (IT_CHARPOS (*it) > max_pos) \
20716 max_pos = IT_CHARPOS (*it); \
20717 max_bpos = IT_BYTEPOS (*it); \
20720 while (false)
20722 /* Loop generating characters. The loop is left with IT on the next
20723 character to display. */
20724 while (true)
20726 int n_glyphs_before, hpos_before, x_before;
20727 int x, nglyphs;
20728 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20730 /* Retrieve the next thing to display. Value is false if end of
20731 buffer reached. */
20732 if (!get_next_display_element (it))
20734 /* Maybe add a space at the end of this line that is used to
20735 display the cursor there under X. Set the charpos of the
20736 first glyph of blank lines not corresponding to any text
20737 to -1. */
20738 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20739 row->exact_window_width_line_p = true;
20740 else if ((append_space_for_newline (it, true)
20741 && row->used[TEXT_AREA] == 1)
20742 || row->used[TEXT_AREA] == 0)
20744 row->glyphs[TEXT_AREA]->charpos = -1;
20745 row->displays_text_p = false;
20747 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20748 && (!MINI_WINDOW_P (it->w)
20749 || (minibuf_level && EQ (it->window, minibuf_window))))
20750 row->indicate_empty_line_p = true;
20753 it->continuation_lines_width = 0;
20754 /* Reset those iterator values set from display property
20755 values. This is for the case when the display property
20756 ends at ZV, and is not a replacing property, so pop_it is
20757 not called. */
20758 it->font_height = Qnil;
20759 it->voffset = 0;
20760 row->ends_at_zv_p = true;
20761 /* A row that displays right-to-left text must always have
20762 its last face extended all the way to the end of line,
20763 even if this row ends in ZV, because we still write to
20764 the screen left to right. We also need to extend the
20765 last face if the default face is remapped to some
20766 different face, otherwise the functions that clear
20767 portions of the screen will clear with the default face's
20768 background color. */
20769 if (row->reversed_p
20770 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20771 extend_face_to_end_of_line (it);
20772 break;
20775 /* Now, get the metrics of what we want to display. This also
20776 generates glyphs in `row' (which is IT->glyph_row). */
20777 n_glyphs_before = row->used[TEXT_AREA];
20778 x = it->current_x;
20780 /* Remember the line height so far in case the next element doesn't
20781 fit on the line. */
20782 if (it->line_wrap != TRUNCATE)
20784 ascent = it->max_ascent;
20785 descent = it->max_descent;
20786 phys_ascent = it->max_phys_ascent;
20787 phys_descent = it->max_phys_descent;
20789 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20791 if (IT_DISPLAYING_WHITESPACE (it))
20792 may_wrap = true;
20793 else if (may_wrap)
20795 SAVE_IT (wrap_it, *it, wrap_data);
20796 wrap_x = x;
20797 wrap_row_used = row->used[TEXT_AREA];
20798 wrap_row_ascent = row->ascent;
20799 wrap_row_height = row->height;
20800 wrap_row_phys_ascent = row->phys_ascent;
20801 wrap_row_phys_height = row->phys_height;
20802 wrap_row_extra_line_spacing = row->extra_line_spacing;
20803 wrap_row_min_pos = min_pos;
20804 wrap_row_min_bpos = min_bpos;
20805 wrap_row_max_pos = max_pos;
20806 wrap_row_max_bpos = max_bpos;
20807 may_wrap = false;
20812 PRODUCE_GLYPHS (it);
20814 /* If this display element was in marginal areas, continue with
20815 the next one. */
20816 if (it->area != TEXT_AREA)
20818 row->ascent = max (row->ascent, it->max_ascent);
20819 row->height = max (row->height, it->max_ascent + it->max_descent);
20820 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20821 row->phys_height = max (row->phys_height,
20822 it->max_phys_ascent + it->max_phys_descent);
20823 row->extra_line_spacing = max (row->extra_line_spacing,
20824 it->max_extra_line_spacing);
20825 set_iterator_to_next (it, true);
20826 /* If we didn't handle the line/wrap prefix above, and the
20827 call to set_iterator_to_next just switched to TEXT_AREA,
20828 process the prefix now. */
20829 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20831 pending_handle_line_prefix = false;
20832 handle_line_prefix (it);
20834 continue;
20837 /* Does the display element fit on the line? If we truncate
20838 lines, we should draw past the right edge of the window. If
20839 we don't truncate, we want to stop so that we can display the
20840 continuation glyph before the right margin. If lines are
20841 continued, there are two possible strategies for characters
20842 resulting in more than 1 glyph (e.g. tabs): Display as many
20843 glyphs as possible in this line and leave the rest for the
20844 continuation line, or display the whole element in the next
20845 line. Original redisplay did the former, so we do it also. */
20846 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20847 hpos_before = it->hpos;
20848 x_before = x;
20850 if (/* Not a newline. */
20851 nglyphs > 0
20852 /* Glyphs produced fit entirely in the line. */
20853 && it->current_x < it->last_visible_x)
20855 it->hpos += nglyphs;
20856 row->ascent = max (row->ascent, it->max_ascent);
20857 row->height = max (row->height, it->max_ascent + it->max_descent);
20858 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20859 row->phys_height = max (row->phys_height,
20860 it->max_phys_ascent + it->max_phys_descent);
20861 row->extra_line_spacing = max (row->extra_line_spacing,
20862 it->max_extra_line_spacing);
20863 if (it->current_x - it->pixel_width < it->first_visible_x
20864 /* In R2L rows, we arrange in extend_face_to_end_of_line
20865 to add a right offset to the line, by a suitable
20866 change to the stretch glyph that is the leftmost
20867 glyph of the line. */
20868 && !row->reversed_p)
20869 row->x = x - it->first_visible_x;
20870 /* Record the maximum and minimum buffer positions seen so
20871 far in glyphs that will be displayed by this row. */
20872 if (it->bidi_p)
20873 RECORD_MAX_MIN_POS (it);
20875 else
20877 int i, new_x;
20878 struct glyph *glyph;
20880 for (i = 0; i < nglyphs; ++i, x = new_x)
20882 /* Identify the glyphs added by the last call to
20883 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20884 the previous glyphs. */
20885 if (!row->reversed_p)
20886 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20887 else
20888 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20889 new_x = x + glyph->pixel_width;
20891 if (/* Lines are continued. */
20892 it->line_wrap != TRUNCATE
20893 && (/* Glyph doesn't fit on the line. */
20894 new_x > it->last_visible_x
20895 /* Or it fits exactly on a window system frame. */
20896 || (new_x == it->last_visible_x
20897 && FRAME_WINDOW_P (it->f)
20898 && (row->reversed_p
20899 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20900 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20902 /* End of a continued line. */
20904 if (it->hpos == 0
20905 || (new_x == it->last_visible_x
20906 && FRAME_WINDOW_P (it->f)
20907 && (row->reversed_p
20908 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20909 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20911 /* Current glyph is the only one on the line or
20912 fits exactly on the line. We must continue
20913 the line because we can't draw the cursor
20914 after the glyph. */
20915 row->continued_p = true;
20916 it->current_x = new_x;
20917 it->continuation_lines_width += new_x;
20918 ++it->hpos;
20919 if (i == nglyphs - 1)
20921 /* If line-wrap is on, check if a previous
20922 wrap point was found. */
20923 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20924 && wrap_row_used > 0
20925 /* Even if there is a previous wrap
20926 point, continue the line here as
20927 usual, if (i) the previous character
20928 was a space or tab AND (ii) the
20929 current character is not. */
20930 && (!may_wrap
20931 || IT_DISPLAYING_WHITESPACE (it)))
20932 goto back_to_wrap;
20934 /* Record the maximum and minimum buffer
20935 positions seen so far in glyphs that will be
20936 displayed by this row. */
20937 if (it->bidi_p)
20938 RECORD_MAX_MIN_POS (it);
20939 set_iterator_to_next (it, true);
20940 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20942 if (!get_next_display_element (it))
20944 row->exact_window_width_line_p = true;
20945 it->continuation_lines_width = 0;
20946 it->font_height = Qnil;
20947 it->voffset = 0;
20948 row->continued_p = false;
20949 row->ends_at_zv_p = true;
20951 else if (ITERATOR_AT_END_OF_LINE_P (it))
20953 row->continued_p = false;
20954 row->exact_window_width_line_p = true;
20956 /* If line-wrap is on, check if a
20957 previous wrap point was found. */
20958 else if (wrap_row_used > 0
20959 /* Even if there is a previous wrap
20960 point, continue the line here as
20961 usual, if (i) the previous character
20962 was a space or tab AND (ii) the
20963 current character is not. */
20964 && (!may_wrap
20965 || IT_DISPLAYING_WHITESPACE (it)))
20966 goto back_to_wrap;
20970 else if (it->bidi_p)
20971 RECORD_MAX_MIN_POS (it);
20972 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20973 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20974 extend_face_to_end_of_line (it);
20976 else if (CHAR_GLYPH_PADDING_P (*glyph)
20977 && !FRAME_WINDOW_P (it->f))
20979 /* A padding glyph that doesn't fit on this line.
20980 This means the whole character doesn't fit
20981 on the line. */
20982 if (row->reversed_p)
20983 unproduce_glyphs (it, row->used[TEXT_AREA]
20984 - n_glyphs_before);
20985 row->used[TEXT_AREA] = n_glyphs_before;
20987 /* Fill the rest of the row with continuation
20988 glyphs like in 20.x. */
20989 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20990 < row->glyphs[1 + TEXT_AREA])
20991 produce_special_glyphs (it, IT_CONTINUATION);
20993 row->continued_p = true;
20994 it->current_x = x_before;
20995 it->continuation_lines_width += x_before;
20997 /* Restore the height to what it was before the
20998 element not fitting on the line. */
20999 it->max_ascent = ascent;
21000 it->max_descent = descent;
21001 it->max_phys_ascent = phys_ascent;
21002 it->max_phys_descent = phys_descent;
21003 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
21004 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
21005 extend_face_to_end_of_line (it);
21007 else if (wrap_row_used > 0)
21009 back_to_wrap:
21010 if (row->reversed_p)
21011 unproduce_glyphs (it,
21012 row->used[TEXT_AREA] - wrap_row_used);
21013 RESTORE_IT (it, &wrap_it, wrap_data);
21014 it->continuation_lines_width += wrap_x;
21015 row->used[TEXT_AREA] = wrap_row_used;
21016 row->ascent = wrap_row_ascent;
21017 row->height = wrap_row_height;
21018 row->phys_ascent = wrap_row_phys_ascent;
21019 row->phys_height = wrap_row_phys_height;
21020 row->extra_line_spacing = wrap_row_extra_line_spacing;
21021 min_pos = wrap_row_min_pos;
21022 min_bpos = wrap_row_min_bpos;
21023 max_pos = wrap_row_max_pos;
21024 max_bpos = wrap_row_max_bpos;
21025 row->continued_p = true;
21026 row->ends_at_zv_p = false;
21027 row->exact_window_width_line_p = false;
21028 it->continuation_lines_width += x;
21030 /* Make sure that a non-default face is extended
21031 up to the right margin of the window. */
21032 extend_face_to_end_of_line (it);
21034 else if ((it->what == IT_CHARACTER
21035 || it->what == IT_STRETCH
21036 || it->what == IT_COMPOSITION)
21037 && it->c == '\t' && FRAME_WINDOW_P (it->f))
21039 /* A TAB that extends past the right edge of the
21040 window. This produces a single glyph on
21041 window system frames. We leave the glyph in
21042 this row and let it fill the row, but don't
21043 consume the TAB. */
21044 if ((row->reversed_p
21045 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21046 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
21047 produce_special_glyphs (it, IT_CONTINUATION);
21048 it->continuation_lines_width += it->last_visible_x;
21049 row->ends_in_middle_of_char_p = true;
21050 row->continued_p = true;
21051 glyph->pixel_width = it->last_visible_x - x;
21052 it->starts_in_middle_of_char_p = true;
21053 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
21054 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
21055 extend_face_to_end_of_line (it);
21057 else
21059 /* Something other than a TAB that draws past
21060 the right edge of the window. Restore
21061 positions to values before the element. */
21062 if (row->reversed_p)
21063 unproduce_glyphs (it, row->used[TEXT_AREA]
21064 - (n_glyphs_before + i));
21065 row->used[TEXT_AREA] = n_glyphs_before + i;
21067 /* Display continuation glyphs. */
21068 it->current_x = x_before;
21069 it->continuation_lines_width += x;
21070 if (!FRAME_WINDOW_P (it->f)
21071 || (row->reversed_p
21072 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21073 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
21074 produce_special_glyphs (it, IT_CONTINUATION);
21075 row->continued_p = true;
21077 extend_face_to_end_of_line (it);
21079 if (nglyphs > 1 && i > 0)
21081 row->ends_in_middle_of_char_p = true;
21082 it->starts_in_middle_of_char_p = true;
21085 /* Restore the height to what it was before the
21086 element not fitting on the line. */
21087 it->max_ascent = ascent;
21088 it->max_descent = descent;
21089 it->max_phys_ascent = phys_ascent;
21090 it->max_phys_descent = phys_descent;
21093 break;
21095 else if (new_x > it->first_visible_x)
21097 /* Increment number of glyphs actually displayed. */
21098 ++it->hpos;
21100 /* Record the maximum and minimum buffer positions
21101 seen so far in glyphs that will be displayed by
21102 this row. */
21103 if (it->bidi_p)
21104 RECORD_MAX_MIN_POS (it);
21106 if (x < it->first_visible_x && !row->reversed_p)
21107 /* Glyph is partially visible, i.e. row starts at
21108 negative X position. Don't do that in R2L
21109 rows, where we arrange to add a right offset to
21110 the line in extend_face_to_end_of_line, by a
21111 suitable change to the stretch glyph that is
21112 the leftmost glyph of the line. */
21113 row->x = x - it->first_visible_x;
21114 /* When the last glyph of an R2L row only fits
21115 partially on the line, we need to set row->x to a
21116 negative offset, so that the leftmost glyph is
21117 the one that is partially visible. But if we are
21118 going to produce the truncation glyph, this will
21119 be taken care of in produce_special_glyphs. */
21120 if (row->reversed_p
21121 && new_x > it->last_visible_x
21122 && !(it->line_wrap == TRUNCATE
21123 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
21125 eassert (FRAME_WINDOW_P (it->f));
21126 row->x = it->last_visible_x - new_x;
21129 else
21131 /* Glyph is completely off the left margin of the
21132 window. This should not happen because of the
21133 move_it_in_display_line at the start of this
21134 function, unless the text display area of the
21135 window is empty. */
21136 eassert (it->first_visible_x <= it->last_visible_x);
21139 /* Even if this display element produced no glyphs at all,
21140 we want to record its position. */
21141 if (it->bidi_p && nglyphs == 0)
21142 RECORD_MAX_MIN_POS (it);
21144 row->ascent = max (row->ascent, it->max_ascent);
21145 row->height = max (row->height, it->max_ascent + it->max_descent);
21146 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21147 row->phys_height = max (row->phys_height,
21148 it->max_phys_ascent + it->max_phys_descent);
21149 row->extra_line_spacing = max (row->extra_line_spacing,
21150 it->max_extra_line_spacing);
21152 /* End of this display line if row is continued. */
21153 if (row->continued_p || row->ends_at_zv_p)
21154 break;
21157 at_end_of_line:
21158 /* Is this a line end? If yes, we're also done, after making
21159 sure that a non-default face is extended up to the right
21160 margin of the window. */
21161 if (ITERATOR_AT_END_OF_LINE_P (it))
21163 int used_before = row->used[TEXT_AREA];
21165 row->ends_in_newline_from_string_p = STRINGP (it->object);
21167 /* Add a space at the end of the line that is used to
21168 display the cursor there. */
21169 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21170 append_space_for_newline (it, false);
21172 /* Extend the face to the end of the line. */
21173 extend_face_to_end_of_line (it);
21175 /* Make sure we have the position. */
21176 if (used_before == 0)
21177 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
21179 /* Record the position of the newline, for use in
21180 find_row_edges. */
21181 it->eol_pos = it->current.pos;
21183 /* Consume the line end. This skips over invisible lines. */
21184 set_iterator_to_next (it, true);
21185 it->continuation_lines_width = 0;
21186 break;
21189 /* Proceed with next display element. Note that this skips
21190 over lines invisible because of selective display. */
21191 set_iterator_to_next (it, true);
21193 /* If we truncate lines, we are done when the last displayed
21194 glyphs reach past the right margin of the window. */
21195 if (it->line_wrap == TRUNCATE
21196 && ((FRAME_WINDOW_P (it->f)
21197 /* Images are preprocessed in produce_image_glyph such
21198 that they are cropped at the right edge of the
21199 window, so an image glyph will always end exactly at
21200 last_visible_x, even if there's no right fringe. */
21201 && ((row->reversed_p
21202 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21203 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
21204 || it->what == IT_IMAGE))
21205 ? (it->current_x >= it->last_visible_x)
21206 : (it->current_x > it->last_visible_x)))
21208 /* Maybe add truncation glyphs. */
21209 if (!FRAME_WINDOW_P (it->f)
21210 || (row->reversed_p
21211 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21212 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
21214 int i, n;
21216 if (!row->reversed_p)
21218 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
21219 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21220 break;
21222 else
21224 for (i = 0; i < row->used[TEXT_AREA]; i++)
21225 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21226 break;
21227 /* Remove any padding glyphs at the front of ROW, to
21228 make room for the truncation glyphs we will be
21229 adding below. The loop below always inserts at
21230 least one truncation glyph, so also remove the
21231 last glyph added to ROW. */
21232 unproduce_glyphs (it, i + 1);
21233 /* Adjust i for the loop below. */
21234 i = row->used[TEXT_AREA] - (i + 1);
21237 /* produce_special_glyphs overwrites the last glyph, so
21238 we don't want that if we want to keep that last
21239 glyph, which means it's an image. */
21240 if (it->current_x > it->last_visible_x)
21242 it->current_x = x_before;
21243 if (!FRAME_WINDOW_P (it->f))
21245 for (n = row->used[TEXT_AREA]; i < n; ++i)
21247 row->used[TEXT_AREA] = i;
21248 produce_special_glyphs (it, IT_TRUNCATION);
21251 else
21253 row->used[TEXT_AREA] = i;
21254 produce_special_glyphs (it, IT_TRUNCATION);
21256 it->hpos = hpos_before;
21259 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21261 /* Don't truncate if we can overflow newline into fringe. */
21262 if (!get_next_display_element (it))
21264 it->continuation_lines_width = 0;
21265 it->font_height = Qnil;
21266 it->voffset = 0;
21267 row->ends_at_zv_p = true;
21268 row->exact_window_width_line_p = true;
21269 break;
21271 if (ITERATOR_AT_END_OF_LINE_P (it))
21273 row->exact_window_width_line_p = true;
21274 goto at_end_of_line;
21276 it->current_x = x_before;
21277 it->hpos = hpos_before;
21280 row->truncated_on_right_p = true;
21281 it->continuation_lines_width = 0;
21282 reseat_at_next_visible_line_start (it, false);
21283 /* We insist below that IT's position be at ZV because in
21284 bidi-reordered lines the character at visible line start
21285 might not be the character that follows the newline in
21286 the logical order. */
21287 if (IT_BYTEPOS (*it) > BEG_BYTE)
21288 row->ends_at_zv_p =
21289 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
21290 else
21291 row->ends_at_zv_p = false;
21292 break;
21296 if (wrap_data)
21297 bidi_unshelve_cache (wrap_data, true);
21299 /* If line is not empty and hscrolled, maybe insert truncation glyphs
21300 at the left window margin. */
21301 if (it->first_visible_x
21302 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
21304 if (!FRAME_WINDOW_P (it->f)
21305 || (((row->reversed_p
21306 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21307 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21308 /* Don't let insert_left_trunc_glyphs overwrite the
21309 first glyph of the row if it is an image. */
21310 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
21311 insert_left_trunc_glyphs (it);
21312 row->truncated_on_left_p = true;
21315 /* Remember the position at which this line ends.
21317 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
21318 cannot be before the call to find_row_edges below, since that is
21319 where these positions are determined. */
21320 row->end = it->current;
21321 if (!it->bidi_p)
21323 row->minpos = row->start.pos;
21324 row->maxpos = row->end.pos;
21326 else
21328 /* ROW->minpos and ROW->maxpos must be the smallest and
21329 `1 + the largest' buffer positions in ROW. But if ROW was
21330 bidi-reordered, these two positions can be anywhere in the
21331 row, so we must determine them now. */
21332 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
21335 /* If the start of this line is the overlay arrow-position, then
21336 mark this glyph row as the one containing the overlay arrow.
21337 This is clearly a mess with variable size fonts. It would be
21338 better to let it be displayed like cursors under X. */
21339 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
21340 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
21341 !NILP (overlay_arrow_string)))
21343 /* Overlay arrow in window redisplay is a fringe bitmap. */
21344 if (STRINGP (overlay_arrow_string))
21346 struct glyph_row *arrow_row
21347 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
21348 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
21349 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
21350 struct glyph *p = row->glyphs[TEXT_AREA];
21351 struct glyph *p2, *end;
21353 /* Copy the arrow glyphs. */
21354 while (glyph < arrow_end)
21355 *p++ = *glyph++;
21357 /* Throw away padding glyphs. */
21358 p2 = p;
21359 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
21360 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
21361 ++p2;
21362 if (p2 > p)
21364 while (p2 < end)
21365 *p++ = *p2++;
21366 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
21369 else
21371 eassert (INTEGERP (overlay_arrow_string));
21372 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
21374 overlay_arrow_seen = true;
21377 /* Highlight trailing whitespace. */
21378 if (!NILP (Vshow_trailing_whitespace))
21379 highlight_trailing_whitespace (it->f, it->glyph_row);
21381 /* Compute pixel dimensions of this line. */
21382 compute_line_metrics (it);
21384 /* Implementation note: No changes in the glyphs of ROW or in their
21385 faces can be done past this point, because compute_line_metrics
21386 computes ROW's hash value and stores it within the glyph_row
21387 structure. */
21389 /* Record whether this row ends inside an ellipsis. */
21390 row->ends_in_ellipsis_p
21391 = (it->method == GET_FROM_DISPLAY_VECTOR
21392 && it->ellipsis_p);
21394 /* Save fringe bitmaps in this row. */
21395 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21396 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21397 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21398 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21400 it->left_user_fringe_bitmap = 0;
21401 it->left_user_fringe_face_id = 0;
21402 it->right_user_fringe_bitmap = 0;
21403 it->right_user_fringe_face_id = 0;
21405 /* Maybe set the cursor. */
21406 cvpos = it->w->cursor.vpos;
21407 if ((cvpos < 0
21408 /* In bidi-reordered rows, keep checking for proper cursor
21409 position even if one has been found already, because buffer
21410 positions in such rows change non-linearly with ROW->VPOS,
21411 when a line is continued. One exception: when we are at ZV,
21412 display cursor on the first suitable glyph row, since all
21413 the empty rows after that also have their position set to ZV. */
21414 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21415 lines' rows is implemented for bidi-reordered rows. */
21416 || (it->bidi_p
21417 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21418 && PT >= MATRIX_ROW_START_CHARPOS (row)
21419 && PT <= MATRIX_ROW_END_CHARPOS (row)
21420 && cursor_row_p (row))
21421 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21423 /* Prepare for the next line. This line starts horizontally at (X
21424 HPOS) = (0 0). Vertical positions are incremented. As a
21425 convenience for the caller, IT->glyph_row is set to the next
21426 row to be used. */
21427 it->current_x = it->hpos = 0;
21428 it->current_y += row->height;
21429 SET_TEXT_POS (it->eol_pos, 0, 0);
21430 ++it->vpos;
21431 ++it->glyph_row;
21432 /* The next row should by default use the same value of the
21433 reversed_p flag as this one. set_iterator_to_next decides when
21434 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21435 the flag accordingly. */
21436 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21437 it->glyph_row->reversed_p = row->reversed_p;
21438 it->start = row->end;
21439 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21441 #undef RECORD_MAX_MIN_POS
21444 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21445 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21446 doc: /* Return paragraph direction at point in BUFFER.
21447 Value is either `left-to-right' or `right-to-left'.
21448 If BUFFER is omitted or nil, it defaults to the current buffer.
21450 Paragraph direction determines how the text in the paragraph is displayed.
21451 In left-to-right paragraphs, text begins at the left margin of the window
21452 and the reading direction is generally left to right. In right-to-left
21453 paragraphs, text begins at the right margin and is read from right to left.
21455 See also `bidi-paragraph-direction'. */)
21456 (Lisp_Object buffer)
21458 struct buffer *buf = current_buffer;
21459 struct buffer *old = buf;
21461 if (! NILP (buffer))
21463 CHECK_BUFFER (buffer);
21464 buf = XBUFFER (buffer);
21467 if (NILP (BVAR (buf, bidi_display_reordering))
21468 || NILP (BVAR (buf, enable_multibyte_characters))
21469 /* When we are loading loadup.el, the character property tables
21470 needed for bidi iteration are not yet available. */
21471 || redisplay__inhibit_bidi)
21472 return Qleft_to_right;
21473 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21474 return BVAR (buf, bidi_paragraph_direction);
21475 else
21477 /* Determine the direction from buffer text. We could try to
21478 use current_matrix if it is up to date, but this seems fast
21479 enough as it is. */
21480 struct bidi_it itb;
21481 ptrdiff_t pos = BUF_PT (buf);
21482 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21483 int c;
21484 void *itb_data = bidi_shelve_cache ();
21486 set_buffer_temp (buf);
21487 /* bidi_paragraph_init finds the base direction of the paragraph
21488 by searching forward from paragraph start. We need the base
21489 direction of the current or _previous_ paragraph, so we need
21490 to make sure we are within that paragraph. To that end, find
21491 the previous non-empty line. */
21492 if (pos >= ZV && pos > BEGV)
21493 DEC_BOTH (pos, bytepos);
21494 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21495 if (fast_looking_at (trailing_white_space,
21496 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21498 while ((c = FETCH_BYTE (bytepos)) == '\n'
21499 || c == ' ' || c == '\t' || c == '\f')
21501 if (bytepos <= BEGV_BYTE)
21502 break;
21503 bytepos--;
21504 pos--;
21506 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21507 bytepos--;
21509 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21510 itb.paragraph_dir = NEUTRAL_DIR;
21511 itb.string.s = NULL;
21512 itb.string.lstring = Qnil;
21513 itb.string.bufpos = 0;
21514 itb.string.from_disp_str = false;
21515 itb.string.unibyte = false;
21516 /* We have no window to use here for ignoring window-specific
21517 overlays. Using NULL for window pointer will cause
21518 compute_display_string_pos to use the current buffer. */
21519 itb.w = NULL;
21520 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21521 bidi_unshelve_cache (itb_data, false);
21522 set_buffer_temp (old);
21523 switch (itb.paragraph_dir)
21525 case L2R:
21526 return Qleft_to_right;
21527 break;
21528 case R2L:
21529 return Qright_to_left;
21530 break;
21531 default:
21532 emacs_abort ();
21537 DEFUN ("bidi-find-overridden-directionality",
21538 Fbidi_find_overridden_directionality,
21539 Sbidi_find_overridden_directionality, 2, 3, 0,
21540 doc: /* Return position between FROM and TO where directionality was overridden.
21542 This function returns the first character position in the specified
21543 region of OBJECT where there is a character whose `bidi-class' property
21544 is `L', but which was forced to display as `R' by a directional
21545 override, and likewise with characters whose `bidi-class' is `R'
21546 or `AL' that were forced to display as `L'.
21548 If no such character is found, the function returns nil.
21550 OBJECT is a Lisp string or buffer to search for overridden
21551 directionality, and defaults to the current buffer if nil or omitted.
21552 OBJECT can also be a window, in which case the function will search
21553 the buffer displayed in that window. Passing the window instead of
21554 a buffer is preferable when the buffer is displayed in some window,
21555 because this function will then be able to correctly account for
21556 window-specific overlays, which can affect the results.
21558 Strong directional characters `L', `R', and `AL' can have their
21559 intrinsic directionality overridden by directional override
21560 control characters RLO (u+202e) and LRO (u+202d). See the
21561 function `get-char-code-property' for a way to inquire about
21562 the `bidi-class' property of a character. */)
21563 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21565 struct buffer *buf = current_buffer;
21566 struct buffer *old = buf;
21567 struct window *w = NULL;
21568 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21569 struct bidi_it itb;
21570 ptrdiff_t from_pos, to_pos, from_bpos;
21571 void *itb_data;
21573 if (!NILP (object))
21575 if (BUFFERP (object))
21576 buf = XBUFFER (object);
21577 else if (WINDOWP (object))
21579 w = decode_live_window (object);
21580 buf = XBUFFER (w->contents);
21581 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21583 else
21584 CHECK_STRING (object);
21587 if (STRINGP (object))
21589 /* Characters in unibyte strings are always treated by bidi.c as
21590 strong LTR. */
21591 if (!STRING_MULTIBYTE (object)
21592 /* When we are loading loadup.el, the character property
21593 tables needed for bidi iteration are not yet
21594 available. */
21595 || redisplay__inhibit_bidi)
21596 return Qnil;
21598 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21599 if (from_pos >= SCHARS (object))
21600 return Qnil;
21602 /* Set up the bidi iterator. */
21603 itb_data = bidi_shelve_cache ();
21604 itb.paragraph_dir = NEUTRAL_DIR;
21605 itb.string.lstring = object;
21606 itb.string.s = NULL;
21607 itb.string.schars = SCHARS (object);
21608 itb.string.bufpos = 0;
21609 itb.string.from_disp_str = false;
21610 itb.string.unibyte = false;
21611 itb.w = w;
21612 bidi_init_it (0, 0, frame_window_p, &itb);
21614 else
21616 /* Nothing this fancy can happen in unibyte buffers, or in a
21617 buffer that disabled reordering, or if FROM is at EOB. */
21618 if (NILP (BVAR (buf, bidi_display_reordering))
21619 || NILP (BVAR (buf, enable_multibyte_characters))
21620 /* When we are loading loadup.el, the character property
21621 tables needed for bidi iteration are not yet
21622 available. */
21623 || redisplay__inhibit_bidi)
21624 return Qnil;
21626 set_buffer_temp (buf);
21627 validate_region (&from, &to);
21628 from_pos = XINT (from);
21629 to_pos = XINT (to);
21630 if (from_pos >= ZV)
21631 return Qnil;
21633 /* Set up the bidi iterator. */
21634 itb_data = bidi_shelve_cache ();
21635 from_bpos = CHAR_TO_BYTE (from_pos);
21636 if (from_pos == BEGV)
21638 itb.charpos = BEGV;
21639 itb.bytepos = BEGV_BYTE;
21641 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21643 itb.charpos = from_pos;
21644 itb.bytepos = from_bpos;
21646 else
21647 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21648 -1, &itb.bytepos);
21649 itb.paragraph_dir = NEUTRAL_DIR;
21650 itb.string.s = NULL;
21651 itb.string.lstring = Qnil;
21652 itb.string.bufpos = 0;
21653 itb.string.from_disp_str = false;
21654 itb.string.unibyte = false;
21655 itb.w = w;
21656 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21659 ptrdiff_t found;
21660 do {
21661 /* For the purposes of this function, the actual base direction of
21662 the paragraph doesn't matter, so just set it to L2R. */
21663 bidi_paragraph_init (L2R, &itb, false);
21664 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21666 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21668 bidi_unshelve_cache (itb_data, false);
21669 set_buffer_temp (old);
21671 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21674 DEFUN ("move-point-visually", Fmove_point_visually,
21675 Smove_point_visually, 1, 1, 0,
21676 doc: /* Move point in the visual order in the specified DIRECTION.
21677 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21678 left.
21680 Value is the new character position of point. */)
21681 (Lisp_Object direction)
21683 struct window *w = XWINDOW (selected_window);
21684 struct buffer *b = XBUFFER (w->contents);
21685 struct glyph_row *row;
21686 int dir;
21687 Lisp_Object paragraph_dir;
21689 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21690 (!(ROW)->continued_p \
21691 && NILP ((GLYPH)->object) \
21692 && (GLYPH)->type == CHAR_GLYPH \
21693 && (GLYPH)->u.ch == ' ' \
21694 && (GLYPH)->charpos >= 0 \
21695 && !(GLYPH)->avoid_cursor_p)
21697 CHECK_NUMBER (direction);
21698 dir = XINT (direction);
21699 if (dir > 0)
21700 dir = 1;
21701 else
21702 dir = -1;
21704 /* If current matrix is up-to-date, we can use the information
21705 recorded in the glyphs, at least as long as the goal is on the
21706 screen. */
21707 if (w->window_end_valid
21708 && !windows_or_buffers_changed
21709 && b
21710 && !b->clip_changed
21711 && !b->prevent_redisplay_optimizations_p
21712 && !window_outdated (w)
21713 /* We rely below on the cursor coordinates to be up to date, but
21714 we cannot trust them if some command moved point since the
21715 last complete redisplay. */
21716 && w->last_point == BUF_PT (b)
21717 && w->cursor.vpos >= 0
21718 && w->cursor.vpos < w->current_matrix->nrows
21719 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21721 struct glyph *g = row->glyphs[TEXT_AREA];
21722 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21723 struct glyph *gpt = g + w->cursor.hpos;
21725 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21727 if (BUFFERP (g->object) && g->charpos != PT)
21729 SET_PT (g->charpos);
21730 w->cursor.vpos = -1;
21731 return make_number (PT);
21733 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21735 ptrdiff_t new_pos;
21737 if (BUFFERP (gpt->object))
21739 new_pos = PT;
21740 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21741 new_pos += (row->reversed_p ? -dir : dir);
21742 else
21743 new_pos -= (row->reversed_p ? -dir : dir);
21745 else if (BUFFERP (g->object))
21746 new_pos = g->charpos;
21747 else
21748 break;
21749 SET_PT (new_pos);
21750 w->cursor.vpos = -1;
21751 return make_number (PT);
21753 else if (ROW_GLYPH_NEWLINE_P (row, g))
21755 /* Glyphs inserted at the end of a non-empty line for
21756 positioning the cursor have zero charpos, so we must
21757 deduce the value of point by other means. */
21758 if (g->charpos > 0)
21759 SET_PT (g->charpos);
21760 else if (row->ends_at_zv_p && PT != ZV)
21761 SET_PT (ZV);
21762 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21763 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21764 else
21765 break;
21766 w->cursor.vpos = -1;
21767 return make_number (PT);
21770 if (g == e || NILP (g->object))
21772 if (row->truncated_on_left_p || row->truncated_on_right_p)
21773 goto simulate_display;
21774 if (!row->reversed_p)
21775 row += dir;
21776 else
21777 row -= dir;
21778 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21779 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21780 goto simulate_display;
21782 if (dir > 0)
21784 if (row->reversed_p && !row->continued_p)
21786 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21787 w->cursor.vpos = -1;
21788 return make_number (PT);
21790 g = row->glyphs[TEXT_AREA];
21791 e = g + row->used[TEXT_AREA];
21792 for ( ; g < e; g++)
21794 if (BUFFERP (g->object)
21795 /* Empty lines have only one glyph, which stands
21796 for the newline, and whose charpos is the
21797 buffer position of the newline. */
21798 || ROW_GLYPH_NEWLINE_P (row, g)
21799 /* When the buffer ends in a newline, the line at
21800 EOB also has one glyph, but its charpos is -1. */
21801 || (row->ends_at_zv_p
21802 && !row->reversed_p
21803 && NILP (g->object)
21804 && g->type == CHAR_GLYPH
21805 && g->u.ch == ' '))
21807 if (g->charpos > 0)
21808 SET_PT (g->charpos);
21809 else if (!row->reversed_p
21810 && row->ends_at_zv_p
21811 && PT != ZV)
21812 SET_PT (ZV);
21813 else
21814 continue;
21815 w->cursor.vpos = -1;
21816 return make_number (PT);
21820 else
21822 if (!row->reversed_p && !row->continued_p)
21824 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21825 w->cursor.vpos = -1;
21826 return make_number (PT);
21828 e = row->glyphs[TEXT_AREA];
21829 g = e + row->used[TEXT_AREA] - 1;
21830 for ( ; g >= e; g--)
21832 if (BUFFERP (g->object)
21833 || (ROW_GLYPH_NEWLINE_P (row, g)
21834 && g->charpos > 0)
21835 /* Empty R2L lines on GUI frames have the buffer
21836 position of the newline stored in the stretch
21837 glyph. */
21838 || g->type == STRETCH_GLYPH
21839 || (row->ends_at_zv_p
21840 && row->reversed_p
21841 && NILP (g->object)
21842 && g->type == CHAR_GLYPH
21843 && g->u.ch == ' '))
21845 if (g->charpos > 0)
21846 SET_PT (g->charpos);
21847 else if (row->reversed_p
21848 && row->ends_at_zv_p
21849 && PT != ZV)
21850 SET_PT (ZV);
21851 else
21852 continue;
21853 w->cursor.vpos = -1;
21854 return make_number (PT);
21861 simulate_display:
21863 /* If we wind up here, we failed to move by using the glyphs, so we
21864 need to simulate display instead. */
21866 if (b)
21867 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21868 else
21869 paragraph_dir = Qleft_to_right;
21870 if (EQ (paragraph_dir, Qright_to_left))
21871 dir = -dir;
21872 if (PT <= BEGV && dir < 0)
21873 xsignal0 (Qbeginning_of_buffer);
21874 else if (PT >= ZV && dir > 0)
21875 xsignal0 (Qend_of_buffer);
21876 else
21878 struct text_pos pt;
21879 struct it it;
21880 int pt_x, target_x, pixel_width, pt_vpos;
21881 bool at_eol_p;
21882 bool overshoot_expected = false;
21883 bool target_is_eol_p = false;
21885 /* Setup the arena. */
21886 SET_TEXT_POS (pt, PT, PT_BYTE);
21887 start_display (&it, w, pt);
21888 /* When lines are truncated, we could be called with point
21889 outside of the windows edges, in which case move_it_*
21890 functions either prematurely stop at window's edge or jump to
21891 the next screen line, whereas we rely below on our ability to
21892 reach point, in order to start from its X coordinate. So we
21893 need to disregard the window's horizontal extent in that case. */
21894 if (it.line_wrap == TRUNCATE)
21895 it.last_visible_x = INFINITY;
21897 if (it.cmp_it.id < 0
21898 && it.method == GET_FROM_STRING
21899 && it.area == TEXT_AREA
21900 && it.string_from_display_prop_p
21901 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21902 overshoot_expected = true;
21904 /* Find the X coordinate of point. We start from the beginning
21905 of this or previous line to make sure we are before point in
21906 the logical order (since the move_it_* functions can only
21907 move forward). */
21908 reseat:
21909 reseat_at_previous_visible_line_start (&it);
21910 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21911 if (IT_CHARPOS (it) != PT)
21913 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21914 -1, -1, -1, MOVE_TO_POS);
21915 /* If we missed point because the character there is
21916 displayed out of a display vector that has more than one
21917 glyph, retry expecting overshoot. */
21918 if (it.method == GET_FROM_DISPLAY_VECTOR
21919 && it.current.dpvec_index > 0
21920 && !overshoot_expected)
21922 overshoot_expected = true;
21923 goto reseat;
21925 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21926 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21928 pt_x = it.current_x;
21929 pt_vpos = it.vpos;
21930 if (dir > 0 || overshoot_expected)
21932 struct glyph_row *row = it.glyph_row;
21934 /* When point is at beginning of line, we don't have
21935 information about the glyph there loaded into struct
21936 it. Calling get_next_display_element fixes that. */
21937 if (pt_x == 0)
21938 get_next_display_element (&it);
21939 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21940 it.glyph_row = NULL;
21941 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21942 it.glyph_row = row;
21943 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21944 it, lest it will become out of sync with it's buffer
21945 position. */
21946 it.current_x = pt_x;
21948 else
21949 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21950 pixel_width = it.pixel_width;
21951 if (overshoot_expected && at_eol_p)
21952 pixel_width = 0;
21953 else if (pixel_width <= 0)
21954 pixel_width = 1;
21956 /* If there's a display string (or something similar) at point,
21957 we are actually at the glyph to the left of point, so we need
21958 to correct the X coordinate. */
21959 if (overshoot_expected)
21961 if (it.bidi_p)
21962 pt_x += pixel_width * it.bidi_it.scan_dir;
21963 else
21964 pt_x += pixel_width;
21967 /* Compute target X coordinate, either to the left or to the
21968 right of point. On TTY frames, all characters have the same
21969 pixel width of 1, so we can use that. On GUI frames we don't
21970 have an easy way of getting at the pixel width of the
21971 character to the left of point, so we use a different method
21972 of getting to that place. */
21973 if (dir > 0)
21974 target_x = pt_x + pixel_width;
21975 else
21976 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21978 /* Target X coordinate could be one line above or below the line
21979 of point, in which case we need to adjust the target X
21980 coordinate. Also, if moving to the left, we need to begin at
21981 the left edge of the point's screen line. */
21982 if (dir < 0)
21984 if (pt_x > 0)
21986 start_display (&it, w, pt);
21987 if (it.line_wrap == TRUNCATE)
21988 it.last_visible_x = INFINITY;
21989 reseat_at_previous_visible_line_start (&it);
21990 it.current_x = it.current_y = it.hpos = 0;
21991 if (pt_vpos != 0)
21992 move_it_by_lines (&it, pt_vpos);
21994 else
21996 move_it_by_lines (&it, -1);
21997 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21998 target_is_eol_p = true;
21999 /* Under word-wrap, we don't know the x coordinate of
22000 the last character displayed on the previous line,
22001 which immediately precedes the wrap point. To find
22002 out its x coordinate, we try moving to the right
22003 margin of the window, which will stop at the wrap
22004 point, and then reset target_x to point at the
22005 character that precedes the wrap point. This is not
22006 needed on GUI frames, because (see below) there we
22007 move from the left margin one grapheme cluster at a
22008 time, and stop when we hit the wrap point. */
22009 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
22011 void *it_data = NULL;
22012 struct it it2;
22014 SAVE_IT (it2, it, it_data);
22015 move_it_in_display_line_to (&it, ZV, target_x,
22016 MOVE_TO_POS | MOVE_TO_X);
22017 /* If we arrived at target_x, that _is_ the last
22018 character on the previous line. */
22019 if (it.current_x != target_x)
22020 target_x = it.current_x - 1;
22021 RESTORE_IT (&it, &it2, it_data);
22025 else
22027 if (at_eol_p
22028 || (target_x >= it.last_visible_x
22029 && it.line_wrap != TRUNCATE))
22031 if (pt_x > 0)
22032 move_it_by_lines (&it, 0);
22033 move_it_by_lines (&it, 1);
22034 target_x = 0;
22038 /* Move to the target X coordinate. */
22039 /* On GUI frames, as we don't know the X coordinate of the
22040 character to the left of point, moving point to the left
22041 requires walking, one grapheme cluster at a time, until we
22042 find ourself at a place immediately to the left of the
22043 character at point. */
22044 if (FRAME_WINDOW_P (it.f) && dir < 0)
22046 struct text_pos new_pos;
22047 enum move_it_result rc = MOVE_X_REACHED;
22049 if (it.current_x == 0)
22050 get_next_display_element (&it);
22051 if (it.what == IT_COMPOSITION)
22053 new_pos.charpos = it.cmp_it.charpos;
22054 new_pos.bytepos = -1;
22056 else
22057 new_pos = it.current.pos;
22059 while (it.current_x + it.pixel_width <= target_x
22060 && (rc == MOVE_X_REACHED
22061 /* Under word-wrap, move_it_in_display_line_to
22062 stops at correct coordinates, but sometimes
22063 returns MOVE_POS_MATCH_OR_ZV. */
22064 || (it.line_wrap == WORD_WRAP
22065 && rc == MOVE_POS_MATCH_OR_ZV)))
22067 int new_x = it.current_x + it.pixel_width;
22069 /* For composed characters, we want the position of the
22070 first character in the grapheme cluster (usually, the
22071 composition's base character), whereas it.current
22072 might give us the position of the _last_ one, e.g. if
22073 the composition is rendered in reverse due to bidi
22074 reordering. */
22075 if (it.what == IT_COMPOSITION)
22077 new_pos.charpos = it.cmp_it.charpos;
22078 new_pos.bytepos = -1;
22080 else
22081 new_pos = it.current.pos;
22082 if (new_x == it.current_x)
22083 new_x++;
22084 rc = move_it_in_display_line_to (&it, ZV, new_x,
22085 MOVE_TO_POS | MOVE_TO_X);
22086 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
22087 break;
22089 /* The previous position we saw in the loop is the one we
22090 want. */
22091 if (new_pos.bytepos == -1)
22092 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
22093 it.current.pos = new_pos;
22095 else if (it.current_x != target_x)
22096 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
22098 /* If we ended up in a display string that covers point, move to
22099 buffer position to the right in the visual order. */
22100 if (dir > 0)
22102 while (IT_CHARPOS (it) == PT)
22104 set_iterator_to_next (&it, false);
22105 if (!get_next_display_element (&it))
22106 break;
22110 /* Move point to that position. */
22111 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
22114 return make_number (PT);
22116 #undef ROW_GLYPH_NEWLINE_P
22119 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
22120 Sbidi_resolved_levels, 0, 1, 0,
22121 doc: /* Return the resolved bidirectional levels of characters at VPOS.
22123 The resolved levels are produced by the Emacs bidi reordering engine
22124 that implements the UBA, the Unicode Bidirectional Algorithm. Please
22125 read the Unicode Standard Annex 9 (UAX#9) for background information
22126 about these levels.
22128 VPOS is the zero-based number of the current window's screen line
22129 for which to produce the resolved levels. If VPOS is nil or omitted,
22130 it defaults to the screen line of point. If the window displays a
22131 header line, VPOS of zero will report on the header line, and first
22132 line of text in the window will have VPOS of 1.
22134 Value is an array of resolved levels, indexed by glyph number.
22135 Glyphs are numbered from zero starting from the beginning of the
22136 screen line, i.e. the left edge of the window for left-to-right lines
22137 and from the right edge for right-to-left lines. The resolved levels
22138 are produced only for the window's text area; text in display margins
22139 is not included.
22141 If the selected window's display is not up-to-date, or if the specified
22142 screen line does not display text, this function returns nil. It is
22143 highly recommended to bind this function to some simple key, like F8,
22144 in order to avoid these problems.
22146 This function exists mainly for testing the correctness of the
22147 Emacs UBA implementation, in particular with the test suite. */)
22148 (Lisp_Object vpos)
22150 struct window *w = XWINDOW (selected_window);
22151 struct buffer *b = XBUFFER (w->contents);
22152 int nrow;
22153 struct glyph_row *row;
22155 if (NILP (vpos))
22157 int d1, d2, d3, d4, d5;
22159 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
22161 else
22163 CHECK_NUMBER_COERCE_MARKER (vpos);
22164 nrow = XINT (vpos);
22167 /* We require up-to-date glyph matrix for this window. */
22168 if (w->window_end_valid
22169 && !windows_or_buffers_changed
22170 && b
22171 && !b->clip_changed
22172 && !b->prevent_redisplay_optimizations_p
22173 && !window_outdated (w)
22174 && nrow >= 0
22175 && nrow < w->current_matrix->nrows
22176 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
22177 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
22179 struct glyph *g, *e, *g1;
22180 int nglyphs, i;
22181 Lisp_Object levels;
22183 if (!row->reversed_p) /* Left-to-right glyph row. */
22185 g = g1 = row->glyphs[TEXT_AREA];
22186 e = g + row->used[TEXT_AREA];
22188 /* Skip over glyphs at the start of the row that was
22189 generated by redisplay for its own needs. */
22190 while (g < e
22191 && NILP (g->object)
22192 && g->charpos < 0)
22193 g++;
22194 g1 = g;
22196 /* Count the "interesting" glyphs in this row. */
22197 for (nglyphs = 0; g < e && !NILP (g->object); g++)
22198 nglyphs++;
22200 /* Create and fill the array. */
22201 levels = make_uninit_vector (nglyphs);
22202 for (i = 0; g1 < g; i++, g1++)
22203 ASET (levels, i, make_number (g1->resolved_level));
22205 else /* Right-to-left glyph row. */
22207 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
22208 e = row->glyphs[TEXT_AREA] - 1;
22209 while (g > e
22210 && NILP (g->object)
22211 && g->charpos < 0)
22212 g--;
22213 g1 = g;
22214 for (nglyphs = 0; g > e && !NILP (g->object); g--)
22215 nglyphs++;
22216 levels = make_uninit_vector (nglyphs);
22217 for (i = 0; g1 > g; i++, g1--)
22218 ASET (levels, i, make_number (g1->resolved_level));
22220 return levels;
22222 else
22223 return Qnil;
22228 /***********************************************************************
22229 Menu Bar
22230 ***********************************************************************/
22232 /* Redisplay the menu bar in the frame for window W.
22234 The menu bar of X frames that don't have X toolkit support is
22235 displayed in a special window W->frame->menu_bar_window.
22237 The menu bar of terminal frames is treated specially as far as
22238 glyph matrices are concerned. Menu bar lines are not part of
22239 windows, so the update is done directly on the frame matrix rows
22240 for the menu bar. */
22242 static void
22243 display_menu_bar (struct window *w)
22245 struct frame *f = XFRAME (WINDOW_FRAME (w));
22246 struct it it;
22247 Lisp_Object items;
22248 int i;
22250 /* Don't do all this for graphical frames. */
22251 #ifdef HAVE_NTGUI
22252 if (FRAME_W32_P (f))
22253 return;
22254 #endif
22255 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22256 if (FRAME_X_P (f))
22257 return;
22258 #endif
22260 #ifdef HAVE_NS
22261 if (FRAME_NS_P (f))
22262 return;
22263 #endif /* HAVE_NS */
22265 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22266 eassert (!FRAME_WINDOW_P (f));
22267 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
22268 it.first_visible_x = 0;
22269 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22270 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
22271 if (FRAME_WINDOW_P (f))
22273 /* Menu bar lines are displayed in the desired matrix of the
22274 dummy window menu_bar_window. */
22275 struct window *menu_w;
22276 menu_w = XWINDOW (f->menu_bar_window);
22277 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
22278 MENU_FACE_ID);
22279 it.first_visible_x = 0;
22280 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22282 else
22283 #endif /* not USE_X_TOOLKIT and not USE_GTK */
22285 /* This is a TTY frame, i.e. character hpos/vpos are used as
22286 pixel x/y. */
22287 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
22288 MENU_FACE_ID);
22289 it.first_visible_x = 0;
22290 it.last_visible_x = FRAME_COLS (f);
22293 /* FIXME: This should be controlled by a user option. See the
22294 comments in redisplay_tool_bar and display_mode_line about
22295 this. */
22296 it.paragraph_embedding = L2R;
22298 /* Clear all rows of the menu bar. */
22299 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
22301 struct glyph_row *row = it.glyph_row + i;
22302 clear_glyph_row (row);
22303 row->enabled_p = true;
22304 row->full_width_p = true;
22305 row->reversed_p = false;
22308 /* Display all items of the menu bar. */
22309 items = FRAME_MENU_BAR_ITEMS (it.f);
22310 for (i = 0; i < ASIZE (items); i += 4)
22312 Lisp_Object string;
22314 /* Stop at nil string. */
22315 string = AREF (items, i + 1);
22316 if (NILP (string))
22317 break;
22319 /* Remember where item was displayed. */
22320 ASET (items, i + 3, make_number (it.hpos));
22322 /* Display the item, pad with one space. */
22323 if (it.current_x < it.last_visible_x)
22324 display_string (NULL, string, Qnil, 0, 0, &it,
22325 SCHARS (string) + 1, 0, 0, -1);
22328 /* Fill out the line with spaces. */
22329 if (it.current_x < it.last_visible_x)
22330 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
22332 /* Compute the total height of the lines. */
22333 compute_line_metrics (&it);
22336 /* Deep copy of a glyph row, including the glyphs. */
22337 static void
22338 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
22340 struct glyph *pointers[1 + LAST_AREA];
22341 int to_used = to->used[TEXT_AREA];
22343 /* Save glyph pointers of TO. */
22344 memcpy (pointers, to->glyphs, sizeof to->glyphs);
22346 /* Do a structure assignment. */
22347 *to = *from;
22349 /* Restore original glyph pointers of TO. */
22350 memcpy (to->glyphs, pointers, sizeof to->glyphs);
22352 /* Copy the glyphs. */
22353 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
22354 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
22356 /* If we filled only part of the TO row, fill the rest with
22357 space_glyph (which will display as empty space). */
22358 if (to_used > from->used[TEXT_AREA])
22359 fill_up_frame_row_with_spaces (to, to_used);
22362 /* Display one menu item on a TTY, by overwriting the glyphs in the
22363 frame F's desired glyph matrix with glyphs produced from the menu
22364 item text. Called from term.c to display TTY drop-down menus one
22365 item at a time.
22367 ITEM_TEXT is the menu item text as a C string.
22369 FACE_ID is the face ID to be used for this menu item. FACE_ID
22370 could specify one of 3 faces: a face for an enabled item, a face
22371 for a disabled item, or a face for a selected item.
22373 X and Y are coordinates of the first glyph in the frame's desired
22374 matrix to be overwritten by the menu item. Since this is a TTY, Y
22375 is the zero-based number of the glyph row and X is the zero-based
22376 glyph number in the row, starting from left, where to start
22377 displaying the item.
22379 SUBMENU means this menu item drops down a submenu, which
22380 should be indicated by displaying a proper visual cue after the
22381 item text. */
22383 void
22384 display_tty_menu_item (const char *item_text, int width, int face_id,
22385 int x, int y, bool submenu)
22387 struct it it;
22388 struct frame *f = SELECTED_FRAME ();
22389 struct window *w = XWINDOW (f->selected_window);
22390 struct glyph_row *row;
22391 size_t item_len = strlen (item_text);
22393 eassert (FRAME_TERMCAP_P (f));
22395 /* Don't write beyond the matrix's last row. This can happen for
22396 TTY screens that are not high enough to show the entire menu.
22397 (This is actually a bit of defensive programming, as
22398 tty_menu_display already limits the number of menu items to one
22399 less than the number of screen lines.) */
22400 if (y >= f->desired_matrix->nrows)
22401 return;
22403 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22404 it.first_visible_x = 0;
22405 it.last_visible_x = FRAME_COLS (f) - 1;
22406 row = it.glyph_row;
22407 /* Start with the row contents from the current matrix. */
22408 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22409 bool saved_width = row->full_width_p;
22410 row->full_width_p = true;
22411 bool saved_reversed = row->reversed_p;
22412 row->reversed_p = false;
22413 row->enabled_p = true;
22415 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22416 desired face. */
22417 eassert (x < f->desired_matrix->matrix_w);
22418 it.current_x = it.hpos = x;
22419 it.current_y = it.vpos = y;
22420 int saved_used = row->used[TEXT_AREA];
22421 bool saved_truncated = row->truncated_on_right_p;
22422 row->used[TEXT_AREA] = x;
22423 it.face_id = face_id;
22424 it.line_wrap = TRUNCATE;
22426 /* FIXME: This should be controlled by a user option. See the
22427 comments in redisplay_tool_bar and display_mode_line about this.
22428 Also, if paragraph_embedding could ever be R2L, changes will be
22429 needed to avoid shifting to the right the row characters in
22430 term.c:append_glyph. */
22431 it.paragraph_embedding = L2R;
22433 /* Pad with a space on the left. */
22434 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22435 width--;
22436 /* Display the menu item, pad with spaces to WIDTH. */
22437 if (submenu)
22439 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22440 item_len, 0, FRAME_COLS (f) - 1, -1);
22441 width -= item_len;
22442 /* Indicate with " >" that there's a submenu. */
22443 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22444 FRAME_COLS (f) - 1, -1);
22446 else
22447 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22448 width, 0, FRAME_COLS (f) - 1, -1);
22450 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22451 row->truncated_on_right_p = saved_truncated;
22452 row->hash = row_hash (row);
22453 row->full_width_p = saved_width;
22454 row->reversed_p = saved_reversed;
22457 /***********************************************************************
22458 Mode Line
22459 ***********************************************************************/
22461 /* Redisplay mode lines in the window tree whose root is WINDOW.
22462 If FORCE, redisplay mode lines unconditionally.
22463 Otherwise, redisplay only mode lines that are garbaged. Value is
22464 the number of windows whose mode lines were redisplayed. */
22466 static int
22467 redisplay_mode_lines (Lisp_Object window, bool force)
22469 int nwindows = 0;
22471 while (!NILP (window))
22473 struct window *w = XWINDOW (window);
22475 if (WINDOWP (w->contents))
22476 nwindows += redisplay_mode_lines (w->contents, force);
22477 else if (force
22478 || FRAME_GARBAGED_P (XFRAME (w->frame))
22479 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22481 struct text_pos lpoint;
22482 struct buffer *old = current_buffer;
22484 /* Set the window's buffer for the mode line display. */
22485 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22486 set_buffer_internal_1 (XBUFFER (w->contents));
22488 /* Point refers normally to the selected window. For any
22489 other window, set up appropriate value. */
22490 if (!EQ (window, selected_window))
22492 struct text_pos pt;
22494 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22495 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22498 /* Display mode lines. */
22499 clear_glyph_matrix (w->desired_matrix);
22500 if (display_mode_lines (w))
22501 ++nwindows;
22503 /* Restore old settings. */
22504 set_buffer_internal_1 (old);
22505 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22508 window = w->next;
22511 return nwindows;
22515 /* Display the mode and/or header line of window W. Value is the
22516 sum number of mode lines and header lines displayed. */
22518 static int
22519 display_mode_lines (struct window *w)
22521 Lisp_Object old_selected_window = selected_window;
22522 Lisp_Object old_selected_frame = selected_frame;
22523 Lisp_Object new_frame = w->frame;
22524 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22525 int n = 0;
22527 selected_frame = new_frame;
22528 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22529 or window's point, then we'd need select_window_1 here as well. */
22530 XSETWINDOW (selected_window, w);
22531 XFRAME (new_frame)->selected_window = selected_window;
22533 /* These will be set while the mode line specs are processed. */
22534 line_number_displayed = false;
22535 w->column_number_displayed = -1;
22537 if (WINDOW_WANTS_MODELINE_P (w))
22539 struct window *sel_w = XWINDOW (old_selected_window);
22541 /* Select mode line face based on the real selected window. */
22542 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22543 BVAR (current_buffer, mode_line_format));
22544 ++n;
22547 if (WINDOW_WANTS_HEADER_LINE_P (w))
22549 display_mode_line (w, HEADER_LINE_FACE_ID,
22550 BVAR (current_buffer, header_line_format));
22551 ++n;
22554 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22555 selected_frame = old_selected_frame;
22556 selected_window = old_selected_window;
22557 if (n > 0)
22558 w->must_be_updated_p = true;
22559 return n;
22563 /* Display mode or header line of window W. FACE_ID specifies which
22564 line to display; it is either MODE_LINE_FACE_ID or
22565 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22566 display. Value is the pixel height of the mode/header line
22567 displayed. */
22569 static int
22570 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22572 struct it it;
22573 struct face *face;
22574 ptrdiff_t count = SPECPDL_INDEX ();
22576 init_iterator (&it, w, -1, -1, NULL, face_id);
22577 /* Don't extend on a previously drawn mode-line.
22578 This may happen if called from pos_visible_p. */
22579 it.glyph_row->enabled_p = false;
22580 prepare_desired_row (w, it.glyph_row, true);
22582 it.glyph_row->mode_line_p = true;
22584 /* FIXME: This should be controlled by a user option. But
22585 supporting such an option is not trivial, since the mode line is
22586 made up of many separate strings. */
22587 it.paragraph_embedding = L2R;
22589 record_unwind_protect (unwind_format_mode_line,
22590 format_mode_line_unwind_data (NULL, NULL,
22591 Qnil, false));
22593 mode_line_target = MODE_LINE_DISPLAY;
22595 /* Temporarily make frame's keyboard the current kboard so that
22596 kboard-local variables in the mode_line_format will get the right
22597 values. */
22598 push_kboard (FRAME_KBOARD (it.f));
22599 record_unwind_save_match_data ();
22600 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22601 pop_kboard ();
22603 unbind_to (count, Qnil);
22605 /* Fill up with spaces. */
22606 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22608 compute_line_metrics (&it);
22609 it.glyph_row->full_width_p = true;
22610 it.glyph_row->continued_p = false;
22611 it.glyph_row->truncated_on_left_p = false;
22612 it.glyph_row->truncated_on_right_p = false;
22614 /* Make a 3D mode-line have a shadow at its right end. */
22615 face = FACE_FROM_ID (it.f, face_id);
22616 extend_face_to_end_of_line (&it);
22617 if (face->box != FACE_NO_BOX)
22619 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22620 + it.glyph_row->used[TEXT_AREA] - 1);
22621 last->right_box_line_p = true;
22624 return it.glyph_row->height;
22627 /* Move element ELT in LIST to the front of LIST.
22628 Return the updated list. */
22630 static Lisp_Object
22631 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22633 register Lisp_Object tail, prev;
22634 register Lisp_Object tem;
22636 tail = list;
22637 prev = Qnil;
22638 while (CONSP (tail))
22640 tem = XCAR (tail);
22642 if (EQ (elt, tem))
22644 /* Splice out the link TAIL. */
22645 if (NILP (prev))
22646 list = XCDR (tail);
22647 else
22648 Fsetcdr (prev, XCDR (tail));
22650 /* Now make it the first. */
22651 Fsetcdr (tail, list);
22652 return tail;
22654 else
22655 prev = tail;
22656 tail = XCDR (tail);
22657 maybe_quit ();
22660 /* Not found--return unchanged LIST. */
22661 return list;
22664 /* Contribute ELT to the mode line for window IT->w. How it
22665 translates into text depends on its data type.
22667 IT describes the display environment in which we display, as usual.
22669 DEPTH is the depth in recursion. It is used to prevent
22670 infinite recursion here.
22672 FIELD_WIDTH is the number of characters the display of ELT should
22673 occupy in the mode line, and PRECISION is the maximum number of
22674 characters to display from ELT's representation. See
22675 display_string for details.
22677 Returns the hpos of the end of the text generated by ELT.
22679 PROPS is a property list to add to any string we encounter.
22681 If RISKY, remove (disregard) any properties in any string
22682 we encounter, and ignore :eval and :propertize.
22684 The global variable `mode_line_target' determines whether the
22685 output is passed to `store_mode_line_noprop',
22686 `store_mode_line_string', or `display_string'. */
22688 static int
22689 display_mode_element (struct it *it, int depth, int field_width, int precision,
22690 Lisp_Object elt, Lisp_Object props, bool risky)
22692 int n = 0, field, prec;
22693 bool literal = false;
22695 tail_recurse:
22696 if (depth > 100)
22697 elt = build_string ("*too-deep*");
22699 depth++;
22701 switch (XTYPE (elt))
22703 case Lisp_String:
22705 /* A string: output it and check for %-constructs within it. */
22706 unsigned char c;
22707 ptrdiff_t offset = 0;
22709 if (SCHARS (elt) > 0
22710 && (!NILP (props) || risky))
22712 Lisp_Object oprops, aelt;
22713 oprops = Ftext_properties_at (make_number (0), elt);
22715 /* If the starting string's properties are not what
22716 we want, translate the string. Also, if the string
22717 is risky, do that anyway. */
22719 if (NILP (Fequal (props, oprops)) || risky)
22721 /* If the starting string has properties,
22722 merge the specified ones onto the existing ones. */
22723 if (! NILP (oprops) && !risky)
22725 Lisp_Object tem;
22727 oprops = Fcopy_sequence (oprops);
22728 tem = props;
22729 while (CONSP (tem))
22731 oprops = Fplist_put (oprops, XCAR (tem),
22732 XCAR (XCDR (tem)));
22733 tem = XCDR (XCDR (tem));
22735 props = oprops;
22738 aelt = Fassoc (elt, mode_line_proptrans_alist);
22739 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22741 /* AELT is what we want. Move it to the front
22742 without consing. */
22743 elt = XCAR (aelt);
22744 mode_line_proptrans_alist
22745 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22747 else
22749 Lisp_Object tem;
22751 /* If AELT has the wrong props, it is useless.
22752 so get rid of it. */
22753 if (! NILP (aelt))
22754 mode_line_proptrans_alist
22755 = Fdelq (aelt, mode_line_proptrans_alist);
22757 elt = Fcopy_sequence (elt);
22758 Fset_text_properties (make_number (0), Flength (elt),
22759 props, elt);
22760 /* Add this item to mode_line_proptrans_alist. */
22761 mode_line_proptrans_alist
22762 = Fcons (Fcons (elt, props),
22763 mode_line_proptrans_alist);
22764 /* Truncate mode_line_proptrans_alist
22765 to at most 50 elements. */
22766 tem = Fnthcdr (make_number (50),
22767 mode_line_proptrans_alist);
22768 if (! NILP (tem))
22769 XSETCDR (tem, Qnil);
22774 offset = 0;
22776 if (literal)
22778 prec = precision - n;
22779 switch (mode_line_target)
22781 case MODE_LINE_NOPROP:
22782 case MODE_LINE_TITLE:
22783 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22784 break;
22785 case MODE_LINE_STRING:
22786 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22787 break;
22788 case MODE_LINE_DISPLAY:
22789 n += display_string (NULL, elt, Qnil, 0, 0, it,
22790 0, prec, 0, STRING_MULTIBYTE (elt));
22791 break;
22794 break;
22797 /* Handle the non-literal case. */
22799 while ((precision <= 0 || n < precision)
22800 && SREF (elt, offset) != 0
22801 && (mode_line_target != MODE_LINE_DISPLAY
22802 || it->current_x < it->last_visible_x))
22804 ptrdiff_t last_offset = offset;
22806 /* Advance to end of string or next format specifier. */
22807 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22810 if (offset - 1 != last_offset)
22812 ptrdiff_t nchars, nbytes;
22814 /* Output to end of string or up to '%'. Field width
22815 is length of string. Don't output more than
22816 PRECISION allows us. */
22817 offset--;
22819 prec = c_string_width (SDATA (elt) + last_offset,
22820 offset - last_offset, precision - n,
22821 &nchars, &nbytes);
22823 switch (mode_line_target)
22825 case MODE_LINE_NOPROP:
22826 case MODE_LINE_TITLE:
22827 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22828 break;
22829 case MODE_LINE_STRING:
22831 ptrdiff_t bytepos = last_offset;
22832 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22833 ptrdiff_t endpos = (precision <= 0
22834 ? string_byte_to_char (elt, offset)
22835 : charpos + nchars);
22836 Lisp_Object mode_string
22837 = Fsubstring (elt, make_number (charpos),
22838 make_number (endpos));
22839 n += store_mode_line_string (NULL, mode_string, false,
22840 0, 0, Qnil);
22842 break;
22843 case MODE_LINE_DISPLAY:
22845 ptrdiff_t bytepos = last_offset;
22846 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22848 if (precision <= 0)
22849 nchars = string_byte_to_char (elt, offset) - charpos;
22850 n += display_string (NULL, elt, Qnil, 0, charpos,
22851 it, 0, nchars, 0,
22852 STRING_MULTIBYTE (elt));
22854 break;
22857 else /* c == '%' */
22859 ptrdiff_t percent_position = offset;
22861 /* Get the specified minimum width. Zero means
22862 don't pad. */
22863 field = 0;
22864 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22865 field = field * 10 + c - '0';
22867 /* Don't pad beyond the total padding allowed. */
22868 if (field_width - n > 0 && field > field_width - n)
22869 field = field_width - n;
22871 /* Note that either PRECISION <= 0 or N < PRECISION. */
22872 prec = precision - n;
22874 if (c == 'M')
22875 n += display_mode_element (it, depth, field, prec,
22876 Vglobal_mode_string, props,
22877 risky);
22878 else if (c != 0)
22880 bool multibyte;
22881 ptrdiff_t bytepos, charpos;
22882 const char *spec;
22883 Lisp_Object string;
22885 bytepos = percent_position;
22886 charpos = (STRING_MULTIBYTE (elt)
22887 ? string_byte_to_char (elt, bytepos)
22888 : bytepos);
22889 spec = decode_mode_spec (it->w, c, field, &string);
22890 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22892 switch (mode_line_target)
22894 case MODE_LINE_NOPROP:
22895 case MODE_LINE_TITLE:
22896 n += store_mode_line_noprop (spec, field, prec);
22897 break;
22898 case MODE_LINE_STRING:
22900 Lisp_Object tem = build_string (spec);
22901 props = Ftext_properties_at (make_number (charpos), elt);
22902 /* Should only keep face property in props */
22903 n += store_mode_line_string (NULL, tem, false,
22904 field, prec, props);
22906 break;
22907 case MODE_LINE_DISPLAY:
22909 int nglyphs_before, nwritten;
22911 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22912 nwritten = display_string (spec, string, elt,
22913 charpos, 0, it,
22914 field, prec, 0,
22915 multibyte);
22917 /* Assign to the glyphs written above the
22918 string where the `%x' came from, position
22919 of the `%'. */
22920 if (nwritten > 0)
22922 struct glyph *glyph
22923 = (it->glyph_row->glyphs[TEXT_AREA]
22924 + nglyphs_before);
22925 int i;
22927 for (i = 0; i < nwritten; ++i)
22929 glyph[i].object = elt;
22930 glyph[i].charpos = charpos;
22933 n += nwritten;
22936 break;
22939 else /* c == 0 */
22940 break;
22944 break;
22946 case Lisp_Symbol:
22947 /* A symbol: process the value of the symbol recursively
22948 as if it appeared here directly. Avoid error if symbol void.
22949 Special case: if value of symbol is a string, output the string
22950 literally. */
22952 register Lisp_Object tem;
22954 /* If the variable is not marked as risky to set
22955 then its contents are risky to use. */
22956 if (NILP (Fget (elt, Qrisky_local_variable)))
22957 risky = true;
22959 tem = Fboundp (elt);
22960 if (!NILP (tem))
22962 tem = Fsymbol_value (elt);
22963 /* If value is a string, output that string literally:
22964 don't check for % within it. */
22965 if (STRINGP (tem))
22966 literal = true;
22968 if (!EQ (tem, elt))
22970 /* Give up right away for nil or t. */
22971 elt = tem;
22972 goto tail_recurse;
22976 break;
22978 case Lisp_Cons:
22980 register Lisp_Object car, tem;
22982 /* A cons cell: five distinct cases.
22983 If first element is :eval or :propertize, do something special.
22984 If first element is a string or a cons, process all the elements
22985 and effectively concatenate them.
22986 If first element is a negative number, truncate displaying cdr to
22987 at most that many characters. If positive, pad (with spaces)
22988 to at least that many characters.
22989 If first element is a symbol, process the cadr or caddr recursively
22990 according to whether the symbol's value is non-nil or nil. */
22991 car = XCAR (elt);
22992 if (EQ (car, QCeval))
22994 /* An element of the form (:eval FORM) means evaluate FORM
22995 and use the result as mode line elements. */
22997 if (risky)
22998 break;
23000 if (CONSP (XCDR (elt)))
23002 Lisp_Object spec;
23003 spec = safe__eval (true, XCAR (XCDR (elt)));
23004 n += display_mode_element (it, depth, field_width - n,
23005 precision - n, spec, props,
23006 risky);
23009 else if (EQ (car, QCpropertize))
23011 /* An element of the form (:propertize ELT PROPS...)
23012 means display ELT but applying properties PROPS. */
23014 if (risky)
23015 break;
23017 if (CONSP (XCDR (elt)))
23018 n += display_mode_element (it, depth, field_width - n,
23019 precision - n, XCAR (XCDR (elt)),
23020 XCDR (XCDR (elt)), risky);
23022 else if (SYMBOLP (car))
23024 tem = Fboundp (car);
23025 elt = XCDR (elt);
23026 if (!CONSP (elt))
23027 goto invalid;
23028 /* elt is now the cdr, and we know it is a cons cell.
23029 Use its car if CAR has a non-nil value. */
23030 if (!NILP (tem))
23032 tem = Fsymbol_value (car);
23033 if (!NILP (tem))
23035 elt = XCAR (elt);
23036 goto tail_recurse;
23039 /* Symbol's value is nil (or symbol is unbound)
23040 Get the cddr of the original list
23041 and if possible find the caddr and use that. */
23042 elt = XCDR (elt);
23043 if (NILP (elt))
23044 break;
23045 else if (!CONSP (elt))
23046 goto invalid;
23047 elt = XCAR (elt);
23048 goto tail_recurse;
23050 else if (INTEGERP (car))
23052 register int lim = XINT (car);
23053 elt = XCDR (elt);
23054 if (lim < 0)
23056 /* Negative int means reduce maximum width. */
23057 if (precision <= 0)
23058 precision = -lim;
23059 else
23060 precision = min (precision, -lim);
23062 else if (lim > 0)
23064 /* Padding specified. Don't let it be more than
23065 current maximum. */
23066 if (precision > 0)
23067 lim = min (precision, lim);
23069 /* If that's more padding than already wanted, queue it.
23070 But don't reduce padding already specified even if
23071 that is beyond the current truncation point. */
23072 field_width = max (lim, field_width);
23074 goto tail_recurse;
23076 else if (STRINGP (car) || CONSP (car))
23077 FOR_EACH_TAIL_SAFE (elt)
23079 if (0 < precision && precision <= n)
23080 break;
23081 n += display_mode_element (it, depth,
23082 /* Pad after only the last
23083 list element. */
23084 (! CONSP (XCDR (elt))
23085 ? field_width - n
23086 : 0),
23087 precision - n, XCAR (elt),
23088 props, risky);
23091 break;
23093 default:
23094 invalid:
23095 elt = build_string ("*invalid*");
23096 goto tail_recurse;
23099 /* Pad to FIELD_WIDTH. */
23100 if (field_width > 0 && n < field_width)
23102 switch (mode_line_target)
23104 case MODE_LINE_NOPROP:
23105 case MODE_LINE_TITLE:
23106 n += store_mode_line_noprop ("", field_width - n, 0);
23107 break;
23108 case MODE_LINE_STRING:
23109 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
23110 Qnil);
23111 break;
23112 case MODE_LINE_DISPLAY:
23113 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
23114 0, 0, 0);
23115 break;
23119 return n;
23122 /* Store a mode-line string element in mode_line_string_list.
23124 If STRING is non-null, display that C string. Otherwise, the Lisp
23125 string LISP_STRING is displayed.
23127 FIELD_WIDTH is the minimum number of output glyphs to produce.
23128 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23129 with spaces. FIELD_WIDTH <= 0 means don't pad.
23131 PRECISION is the maximum number of characters to output from
23132 STRING. PRECISION <= 0 means don't truncate the string.
23134 If COPY_STRING, make a copy of LISP_STRING before adding
23135 properties to the string.
23137 PROPS are the properties to add to the string.
23138 The mode_line_string_face face property is always added to the string.
23141 static int
23142 store_mode_line_string (const char *string, Lisp_Object lisp_string,
23143 bool copy_string,
23144 int field_width, int precision, Lisp_Object props)
23146 ptrdiff_t len;
23147 int n = 0;
23149 if (string != NULL)
23151 len = strlen (string);
23152 if (precision > 0 && len > precision)
23153 len = precision;
23154 lisp_string = make_string (string, len);
23155 if (NILP (props))
23156 props = mode_line_string_face_prop;
23157 else if (!NILP (mode_line_string_face))
23159 Lisp_Object face = Fplist_get (props, Qface);
23160 props = Fcopy_sequence (props);
23161 if (NILP (face))
23162 face = mode_line_string_face;
23163 else
23164 face = list2 (face, mode_line_string_face);
23165 props = Fplist_put (props, Qface, face);
23167 Fadd_text_properties (make_number (0), make_number (len),
23168 props, lisp_string);
23170 else
23172 len = XFASTINT (Flength (lisp_string));
23173 if (precision > 0 && len > precision)
23175 len = precision;
23176 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
23177 precision = -1;
23179 if (!NILP (mode_line_string_face))
23181 Lisp_Object face;
23182 if (NILP (props))
23183 props = Ftext_properties_at (make_number (0), lisp_string);
23184 face = Fplist_get (props, Qface);
23185 if (NILP (face))
23186 face = mode_line_string_face;
23187 else
23188 face = list2 (face, mode_line_string_face);
23189 props = list2 (Qface, face);
23190 if (copy_string)
23191 lisp_string = Fcopy_sequence (lisp_string);
23193 if (!NILP (props))
23194 Fadd_text_properties (make_number (0), make_number (len),
23195 props, lisp_string);
23198 if (len > 0)
23200 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23201 n += len;
23204 if (field_width > len)
23206 field_width -= len;
23207 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
23208 if (!NILP (props))
23209 Fadd_text_properties (make_number (0), make_number (field_width),
23210 props, lisp_string);
23211 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23212 n += field_width;
23215 return n;
23219 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
23220 1, 4, 0,
23221 doc: /* Format a string out of a mode line format specification.
23222 First arg FORMAT specifies the mode line format (see `mode-line-format'
23223 for details) to use.
23225 By default, the format is evaluated for the currently selected window.
23227 Optional second arg FACE specifies the face property to put on all
23228 characters for which no face is specified. The value nil means the
23229 default face. The value t means whatever face the window's mode line
23230 currently uses (either `mode-line' or `mode-line-inactive',
23231 depending on whether the window is the selected window or not).
23232 An integer value means the value string has no text
23233 properties.
23235 Optional third and fourth args WINDOW and BUFFER specify the window
23236 and buffer to use as the context for the formatting (defaults
23237 are the selected window and the WINDOW's buffer). */)
23238 (Lisp_Object format, Lisp_Object face,
23239 Lisp_Object window, Lisp_Object buffer)
23241 struct it it;
23242 int len;
23243 struct window *w;
23244 struct buffer *old_buffer = NULL;
23245 int face_id;
23246 bool no_props = INTEGERP (face);
23247 ptrdiff_t count = SPECPDL_INDEX ();
23248 Lisp_Object str;
23249 int string_start = 0;
23251 w = decode_any_window (window);
23252 XSETWINDOW (window, w);
23254 if (NILP (buffer))
23255 buffer = w->contents;
23256 CHECK_BUFFER (buffer);
23258 /* Make formatting the modeline a non-op when noninteractive, otherwise
23259 there will be problems later caused by a partially initialized frame. */
23260 if (NILP (format) || noninteractive)
23261 return empty_unibyte_string;
23263 if (no_props)
23264 face = Qnil;
23266 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
23267 : EQ (face, Qt) ? (EQ (window, selected_window)
23268 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
23269 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
23270 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
23271 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
23272 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
23273 : DEFAULT_FACE_ID;
23275 old_buffer = current_buffer;
23277 /* Save things including mode_line_proptrans_alist,
23278 and set that to nil so that we don't alter the outer value. */
23279 record_unwind_protect (unwind_format_mode_line,
23280 format_mode_line_unwind_data
23281 (XFRAME (WINDOW_FRAME (w)),
23282 old_buffer, selected_window, true));
23283 mode_line_proptrans_alist = Qnil;
23285 Fselect_window (window, Qt);
23286 set_buffer_internal_1 (XBUFFER (buffer));
23288 init_iterator (&it, w, -1, -1, NULL, face_id);
23290 if (no_props)
23292 mode_line_target = MODE_LINE_NOPROP;
23293 mode_line_string_face_prop = Qnil;
23294 mode_line_string_list = Qnil;
23295 string_start = MODE_LINE_NOPROP_LEN (0);
23297 else
23299 mode_line_target = MODE_LINE_STRING;
23300 mode_line_string_list = Qnil;
23301 mode_line_string_face = face;
23302 mode_line_string_face_prop
23303 = NILP (face) ? Qnil : list2 (Qface, face);
23306 push_kboard (FRAME_KBOARD (it.f));
23307 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
23308 pop_kboard ();
23310 if (no_props)
23312 len = MODE_LINE_NOPROP_LEN (string_start);
23313 str = make_string (mode_line_noprop_buf + string_start, len);
23315 else
23317 mode_line_string_list = Fnreverse (mode_line_string_list);
23318 str = Fmapconcat (Qidentity, mode_line_string_list,
23319 empty_unibyte_string);
23322 unbind_to (count, Qnil);
23323 return str;
23326 /* Write a null-terminated, right justified decimal representation of
23327 the positive integer D to BUF using a minimal field width WIDTH. */
23329 static void
23330 pint2str (register char *buf, register int width, register ptrdiff_t d)
23332 register char *p = buf;
23334 if (d <= 0)
23335 *p++ = '0';
23336 else
23338 while (d > 0)
23340 *p++ = d % 10 + '0';
23341 d /= 10;
23345 for (width -= (int) (p - buf); width > 0; --width)
23346 *p++ = ' ';
23347 *p-- = '\0';
23348 while (p > buf)
23350 d = *buf;
23351 *buf++ = *p;
23352 *p-- = d;
23356 /* Write a null-terminated, right justified decimal and "human
23357 readable" representation of the nonnegative integer D to BUF using
23358 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23360 static const char power_letter[] =
23362 0, /* no letter */
23363 'k', /* kilo */
23364 'M', /* mega */
23365 'G', /* giga */
23366 'T', /* tera */
23367 'P', /* peta */
23368 'E', /* exa */
23369 'Z', /* zetta */
23370 'Y' /* yotta */
23373 static void
23374 pint2hrstr (char *buf, int width, ptrdiff_t d)
23376 /* We aim to represent the nonnegative integer D as
23377 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23378 ptrdiff_t quotient = d;
23379 int remainder = 0;
23380 /* -1 means: do not use TENTHS. */
23381 int tenths = -1;
23382 int exponent = 0;
23384 /* Length of QUOTIENT.TENTHS as a string. */
23385 int length;
23387 char * psuffix;
23388 char * p;
23390 if (quotient >= 1000)
23392 /* Scale to the appropriate EXPONENT. */
23395 remainder = quotient % 1000;
23396 quotient /= 1000;
23397 exponent++;
23399 while (quotient >= 1000);
23401 /* Round to nearest and decide whether to use TENTHS or not. */
23402 if (quotient <= 9)
23404 tenths = remainder / 100;
23405 if (remainder % 100 >= 50)
23407 if (tenths < 9)
23408 tenths++;
23409 else
23411 quotient++;
23412 if (quotient == 10)
23413 tenths = -1;
23414 else
23415 tenths = 0;
23419 else
23420 if (remainder >= 500)
23422 if (quotient < 999)
23423 quotient++;
23424 else
23426 quotient = 1;
23427 exponent++;
23428 tenths = 0;
23433 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23434 if (tenths == -1 && quotient <= 99)
23435 if (quotient <= 9)
23436 length = 1;
23437 else
23438 length = 2;
23439 else
23440 length = 3;
23441 p = psuffix = buf + max (width, length);
23443 /* Print EXPONENT. */
23444 *psuffix++ = power_letter[exponent];
23445 *psuffix = '\0';
23447 /* Print TENTHS. */
23448 if (tenths >= 0)
23450 *--p = '0' + tenths;
23451 *--p = '.';
23454 /* Print QUOTIENT. */
23457 int digit = quotient % 10;
23458 *--p = '0' + digit;
23460 while ((quotient /= 10) != 0);
23462 /* Print leading spaces. */
23463 while (buf < p)
23464 *--p = ' ';
23467 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23468 If EOL_FLAG, set also a mnemonic character for end-of-line
23469 type of CODING_SYSTEM. Return updated pointer into BUF. */
23471 static unsigned char invalid_eol_type[] = "(*invalid*)";
23473 static char *
23474 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23476 Lisp_Object val;
23477 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23478 const unsigned char *eol_str;
23479 int eol_str_len;
23480 /* The EOL conversion we are using. */
23481 Lisp_Object eoltype;
23483 val = CODING_SYSTEM_SPEC (coding_system);
23484 eoltype = Qnil;
23486 if (!VECTORP (val)) /* Not yet decided. */
23488 *buf++ = multibyte ? '-' : ' ';
23489 if (eol_flag)
23490 eoltype = eol_mnemonic_undecided;
23491 /* Don't mention EOL conversion if it isn't decided. */
23493 else
23495 Lisp_Object attrs;
23496 Lisp_Object eolvalue;
23498 attrs = AREF (val, 0);
23499 eolvalue = AREF (val, 2);
23501 *buf++ = multibyte
23502 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23503 : ' ';
23505 if (eol_flag)
23507 /* The EOL conversion that is normal on this system. */
23509 if (NILP (eolvalue)) /* Not yet decided. */
23510 eoltype = eol_mnemonic_undecided;
23511 else if (VECTORP (eolvalue)) /* Not yet decided. */
23512 eoltype = eol_mnemonic_undecided;
23513 else /* eolvalue is Qunix, Qdos, or Qmac. */
23514 eoltype = (EQ (eolvalue, Qunix)
23515 ? eol_mnemonic_unix
23516 : EQ (eolvalue, Qdos)
23517 ? eol_mnemonic_dos : eol_mnemonic_mac);
23521 if (eol_flag)
23523 /* Mention the EOL conversion if it is not the usual one. */
23524 if (STRINGP (eoltype))
23526 eol_str = SDATA (eoltype);
23527 eol_str_len = SBYTES (eoltype);
23529 else if (CHARACTERP (eoltype))
23531 int c = XFASTINT (eoltype);
23532 return buf + CHAR_STRING (c, (unsigned char *) buf);
23534 else
23536 eol_str = invalid_eol_type;
23537 eol_str_len = sizeof (invalid_eol_type) - 1;
23539 memcpy (buf, eol_str, eol_str_len);
23540 buf += eol_str_len;
23543 return buf;
23546 /* Return the approximate percentage N is of D (rounding upward), or 99,
23547 whichever is less. Assume 0 < D and 0 <= N <= D * INT_MAX / 100. */
23549 static int
23550 percent99 (ptrdiff_t n, ptrdiff_t d)
23552 int percent = (d - 1 + 100.0 * n) / d;
23553 return min (percent, 99);
23556 /* Return a string for the output of a mode line %-spec for window W,
23557 generated by character C. FIELD_WIDTH > 0 means pad the string
23558 returned with spaces to that value. Return a Lisp string in
23559 *STRING if the resulting string is taken from that Lisp string.
23561 Note we operate on the current buffer for most purposes. */
23563 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23565 static const char *
23566 decode_mode_spec (struct window *w, register int c, int field_width,
23567 Lisp_Object *string)
23569 Lisp_Object obj;
23570 struct frame *f = XFRAME (WINDOW_FRAME (w));
23571 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23572 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23573 produce strings from numerical values, so limit preposterously
23574 large values of FIELD_WIDTH to avoid overrunning the buffer's
23575 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23576 bytes plus the terminating null. */
23577 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23578 struct buffer *b = current_buffer;
23580 obj = Qnil;
23581 *string = Qnil;
23583 switch (c)
23585 case '*':
23586 if (!NILP (BVAR (b, read_only)))
23587 return "%";
23588 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23589 return "*";
23590 return "-";
23592 case '+':
23593 /* This differs from %* only for a modified read-only buffer. */
23594 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23595 return "*";
23596 if (!NILP (BVAR (b, read_only)))
23597 return "%";
23598 return "-";
23600 case '&':
23601 /* This differs from %* in ignoring read-only-ness. */
23602 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23603 return "*";
23604 return "-";
23606 case '%':
23607 return "%";
23609 case '[':
23611 int i;
23612 char *p;
23614 if (command_loop_level > 5)
23615 return "[[[... ";
23616 p = decode_mode_spec_buf;
23617 for (i = 0; i < command_loop_level; i++)
23618 *p++ = '[';
23619 *p = 0;
23620 return decode_mode_spec_buf;
23623 case ']':
23625 int i;
23626 char *p;
23628 if (command_loop_level > 5)
23629 return " ...]]]";
23630 p = decode_mode_spec_buf;
23631 for (i = 0; i < command_loop_level; i++)
23632 *p++ = ']';
23633 *p = 0;
23634 return decode_mode_spec_buf;
23637 case '-':
23639 register int i;
23641 /* Let lots_of_dashes be a string of infinite length. */
23642 if (mode_line_target == MODE_LINE_NOPROP
23643 || mode_line_target == MODE_LINE_STRING)
23644 return "--";
23645 if (field_width <= 0
23646 || field_width > sizeof (lots_of_dashes))
23648 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23649 decode_mode_spec_buf[i] = '-';
23650 decode_mode_spec_buf[i] = '\0';
23651 return decode_mode_spec_buf;
23653 else
23654 return lots_of_dashes;
23657 case 'b':
23658 obj = BVAR (b, name);
23659 break;
23661 case 'c':
23662 /* %c and %l are ignored in `frame-title-format'.
23663 (In redisplay_internal, the frame title is drawn _before_ the
23664 windows are updated, so the stuff which depends on actual
23665 window contents (such as %l) may fail to render properly, or
23666 even crash emacs.) */
23667 if (mode_line_target == MODE_LINE_TITLE)
23668 return "";
23669 else
23671 ptrdiff_t col = current_column ();
23672 w->column_number_displayed = col;
23673 pint2str (decode_mode_spec_buf, width, col);
23674 return decode_mode_spec_buf;
23677 case 'e':
23678 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23680 if (NILP (Vmemory_full))
23681 return "";
23682 else
23683 return "!MEM FULL! ";
23685 #else
23686 return "";
23687 #endif
23689 case 'F':
23690 /* %F displays the frame name. */
23691 if (!NILP (f->title))
23692 return SSDATA (f->title);
23693 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23694 return SSDATA (f->name);
23695 return "Emacs";
23697 case 'f':
23698 obj = BVAR (b, filename);
23699 break;
23701 case 'i':
23703 ptrdiff_t size = ZV - BEGV;
23704 pint2str (decode_mode_spec_buf, width, size);
23705 return decode_mode_spec_buf;
23708 case 'I':
23710 ptrdiff_t size = ZV - BEGV;
23711 pint2hrstr (decode_mode_spec_buf, width, size);
23712 return decode_mode_spec_buf;
23715 case 'l':
23717 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23718 ptrdiff_t topline, nlines, height;
23719 ptrdiff_t junk;
23721 /* %c and %l are ignored in `frame-title-format'. */
23722 if (mode_line_target == MODE_LINE_TITLE)
23723 return "";
23725 startpos = marker_position (w->start);
23726 startpos_byte = marker_byte_position (w->start);
23727 height = WINDOW_TOTAL_LINES (w);
23729 /* If we decided that this buffer isn't suitable for line numbers,
23730 don't forget that too fast. */
23731 if (w->base_line_pos == -1)
23732 goto no_value;
23734 /* If the buffer is very big, don't waste time. */
23735 if (INTEGERP (Vline_number_display_limit)
23736 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23738 w->base_line_pos = 0;
23739 w->base_line_number = 0;
23740 goto no_value;
23743 if (w->base_line_number > 0
23744 && w->base_line_pos > 0
23745 && w->base_line_pos <= startpos)
23747 line = w->base_line_number;
23748 linepos = w->base_line_pos;
23749 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23751 else
23753 line = 1;
23754 linepos = BUF_BEGV (b);
23755 linepos_byte = BUF_BEGV_BYTE (b);
23758 /* Count lines from base line to window start position. */
23759 nlines = display_count_lines (linepos_byte,
23760 startpos_byte,
23761 startpos, &junk);
23763 topline = nlines + line;
23765 /* Determine a new base line, if the old one is too close
23766 or too far away, or if we did not have one.
23767 "Too close" means it's plausible a scroll-down would
23768 go back past it. */
23769 if (startpos == BUF_BEGV (b))
23771 w->base_line_number = topline;
23772 w->base_line_pos = BUF_BEGV (b);
23774 else if (nlines < height + 25 || nlines > height * 3 + 50
23775 || linepos == BUF_BEGV (b))
23777 ptrdiff_t limit = BUF_BEGV (b);
23778 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23779 ptrdiff_t position;
23780 ptrdiff_t distance =
23781 (height * 2 + 30) * line_number_display_limit_width;
23783 if (startpos - distance > limit)
23785 limit = startpos - distance;
23786 limit_byte = CHAR_TO_BYTE (limit);
23789 nlines = display_count_lines (startpos_byte,
23790 limit_byte,
23791 - (height * 2 + 30),
23792 &position);
23793 /* If we couldn't find the lines we wanted within
23794 line_number_display_limit_width chars per line,
23795 give up on line numbers for this window. */
23796 if (position == limit_byte && limit == startpos - distance)
23798 w->base_line_pos = -1;
23799 w->base_line_number = 0;
23800 goto no_value;
23803 w->base_line_number = topline - nlines;
23804 w->base_line_pos = BYTE_TO_CHAR (position);
23807 /* Now count lines from the start pos to point. */
23808 nlines = display_count_lines (startpos_byte,
23809 PT_BYTE, PT, &junk);
23811 /* Record that we did display the line number. */
23812 line_number_displayed = true;
23814 /* Make the string to show. */
23815 pint2str (decode_mode_spec_buf, width, topline + nlines);
23816 return decode_mode_spec_buf;
23817 no_value:
23819 char *p = decode_mode_spec_buf;
23820 int pad = width - 2;
23821 while (pad-- > 0)
23822 *p++ = ' ';
23823 *p++ = '?';
23824 *p++ = '?';
23825 *p = '\0';
23826 return decode_mode_spec_buf;
23829 break;
23831 case 'm':
23832 obj = BVAR (b, mode_name);
23833 break;
23835 case 'n':
23836 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23837 return " Narrow";
23838 break;
23840 case 'p':
23842 ptrdiff_t pos = marker_position (w->start);
23843 ptrdiff_t begv = BUF_BEGV (b);
23844 ptrdiff_t zv = BUF_ZV (b);
23846 if (w->window_end_pos <= BUF_Z (b) - zv)
23847 return pos <= begv ? "All" : "Bottom";
23848 else if (pos <= begv)
23849 return "Top";
23850 else
23852 sprintf (decode_mode_spec_buf, "%2d%%",
23853 percent99 (pos - begv, zv - begv));
23854 return decode_mode_spec_buf;
23858 /* Display percentage of size above the bottom of the screen. */
23859 case 'P':
23861 ptrdiff_t toppos = marker_position (w->start);
23862 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23863 ptrdiff_t begv = BUF_BEGV (b);
23864 ptrdiff_t zv = BUF_ZV (b);
23866 if (zv <= botpos)
23867 return toppos <= begv ? "All" : "Bottom";
23868 else
23870 sprintf (decode_mode_spec_buf,
23871 &"Top%2d%%"[begv < toppos ? sizeof "Top" - 1 : 0],
23872 percent99 (botpos - begv, zv - begv));
23873 return decode_mode_spec_buf;
23877 case 's':
23878 /* status of process */
23879 obj = Fget_buffer_process (Fcurrent_buffer ());
23880 if (NILP (obj))
23881 return "no process";
23882 #ifndef MSDOS
23883 obj = Fsymbol_name (Fprocess_status (obj));
23884 #endif
23885 break;
23887 case '@':
23889 ptrdiff_t count = inhibit_garbage_collection ();
23890 Lisp_Object curdir = BVAR (current_buffer, directory);
23891 Lisp_Object val = Qnil;
23893 if (STRINGP (curdir))
23894 val = call1 (intern ("file-remote-p"), curdir);
23896 unbind_to (count, Qnil);
23898 if (NILP (val))
23899 return "-";
23900 else
23901 return "@";
23904 case 'z':
23905 /* coding-system (not including end-of-line format) */
23906 case 'Z':
23907 /* coding-system (including end-of-line type) */
23909 bool eol_flag = (c == 'Z');
23910 char *p = decode_mode_spec_buf;
23912 if (! FRAME_WINDOW_P (f))
23914 /* No need to mention EOL here--the terminal never needs
23915 to do EOL conversion. */
23916 p = decode_mode_spec_coding (CODING_ID_NAME
23917 (FRAME_KEYBOARD_CODING (f)->id),
23918 p, false);
23919 p = decode_mode_spec_coding (CODING_ID_NAME
23920 (FRAME_TERMINAL_CODING (f)->id),
23921 p, false);
23923 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23924 p, eol_flag);
23926 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23927 #ifdef subprocesses
23928 obj = Fget_buffer_process (Fcurrent_buffer ());
23929 if (PROCESSP (obj))
23931 p = decode_mode_spec_coding
23932 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23933 p = decode_mode_spec_coding
23934 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23936 #endif /* subprocesses */
23937 #endif /* false */
23938 *p = 0;
23939 return decode_mode_spec_buf;
23943 if (STRINGP (obj))
23945 *string = obj;
23946 return SSDATA (obj);
23948 else
23949 return "";
23953 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23954 means count lines back from START_BYTE. But don't go beyond
23955 LIMIT_BYTE. Return the number of lines thus found (always
23956 nonnegative).
23958 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23959 either the position COUNT lines after/before START_BYTE, if we
23960 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23961 COUNT lines. */
23963 static ptrdiff_t
23964 display_count_lines (ptrdiff_t start_byte,
23965 ptrdiff_t limit_byte, ptrdiff_t count,
23966 ptrdiff_t *byte_pos_ptr)
23968 register unsigned char *cursor;
23969 unsigned char *base;
23971 register ptrdiff_t ceiling;
23972 register unsigned char *ceiling_addr;
23973 ptrdiff_t orig_count = count;
23975 /* If we are not in selective display mode,
23976 check only for newlines. */
23977 bool selective_display
23978 = (!NILP (BVAR (current_buffer, selective_display))
23979 && !INTEGERP (BVAR (current_buffer, selective_display)));
23981 if (count > 0)
23983 while (start_byte < limit_byte)
23985 ceiling = BUFFER_CEILING_OF (start_byte);
23986 ceiling = min (limit_byte - 1, ceiling);
23987 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23988 base = (cursor = BYTE_POS_ADDR (start_byte));
23992 if (selective_display)
23994 while (*cursor != '\n' && *cursor != 015
23995 && ++cursor != ceiling_addr)
23996 continue;
23997 if (cursor == ceiling_addr)
23998 break;
24000 else
24002 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
24003 if (! cursor)
24004 break;
24007 cursor++;
24009 if (--count == 0)
24011 start_byte += cursor - base;
24012 *byte_pos_ptr = start_byte;
24013 return orig_count;
24016 while (cursor < ceiling_addr);
24018 start_byte += ceiling_addr - base;
24021 else
24023 while (start_byte > limit_byte)
24025 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
24026 ceiling = max (limit_byte, ceiling);
24027 ceiling_addr = BYTE_POS_ADDR (ceiling);
24028 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
24029 while (true)
24031 if (selective_display)
24033 while (--cursor >= ceiling_addr
24034 && *cursor != '\n' && *cursor != 015)
24035 continue;
24036 if (cursor < ceiling_addr)
24037 break;
24039 else
24041 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
24042 if (! cursor)
24043 break;
24046 if (++count == 0)
24048 start_byte += cursor - base + 1;
24049 *byte_pos_ptr = start_byte;
24050 /* When scanning backwards, we should
24051 not count the newline posterior to which we stop. */
24052 return - orig_count - 1;
24055 start_byte += ceiling_addr - base;
24059 *byte_pos_ptr = limit_byte;
24061 if (count < 0)
24062 return - orig_count + count;
24063 return orig_count - count;
24069 /***********************************************************************
24070 Displaying strings
24071 ***********************************************************************/
24073 /* Display a NUL-terminated string, starting with index START.
24075 If STRING is non-null, display that C string. Otherwise, the Lisp
24076 string LISP_STRING is displayed. There's a case that STRING is
24077 non-null and LISP_STRING is not nil. It means STRING is a string
24078 data of LISP_STRING. In that case, we display LISP_STRING while
24079 ignoring its text properties.
24081 If FACE_STRING is not nil, FACE_STRING_POS is a position in
24082 FACE_STRING. Display STRING or LISP_STRING with the face at
24083 FACE_STRING_POS in FACE_STRING:
24085 Display the string in the environment given by IT, but use the
24086 standard display table, temporarily.
24088 FIELD_WIDTH is the minimum number of output glyphs to produce.
24089 If STRING has fewer characters than FIELD_WIDTH, pad to the right
24090 with spaces. If STRING has more characters, more than FIELD_WIDTH
24091 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
24093 PRECISION is the maximum number of characters to output from
24094 STRING. PRECISION < 0 means don't truncate the string.
24096 This is roughly equivalent to printf format specifiers:
24098 FIELD_WIDTH PRECISION PRINTF
24099 ----------------------------------------
24100 -1 -1 %s
24101 -1 10 %.10s
24102 10 -1 %10s
24103 20 10 %20.10s
24105 MULTIBYTE zero means do not display multibyte chars, > 0 means do
24106 display them, and < 0 means obey the current buffer's value of
24107 enable_multibyte_characters.
24109 Value is the number of columns displayed. */
24111 static int
24112 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
24113 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
24114 int field_width, int precision, int max_x, int multibyte)
24116 int hpos_at_start = it->hpos;
24117 int saved_face_id = it->face_id;
24118 struct glyph_row *row = it->glyph_row;
24119 ptrdiff_t it_charpos;
24121 /* Initialize the iterator IT for iteration over STRING beginning
24122 with index START. */
24123 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
24124 precision, field_width, multibyte);
24125 if (string && STRINGP (lisp_string))
24126 /* LISP_STRING is the one returned by decode_mode_spec. We should
24127 ignore its text properties. */
24128 it->stop_charpos = it->end_charpos;
24130 /* If displaying STRING, set up the face of the iterator from
24131 FACE_STRING, if that's given. */
24132 if (STRINGP (face_string))
24134 ptrdiff_t endptr;
24135 struct face *face;
24137 it->face_id
24138 = face_at_string_position (it->w, face_string, face_string_pos,
24139 0, &endptr, it->base_face_id, false);
24140 face = FACE_FROM_ID (it->f, it->face_id);
24141 it->face_box_p = face->box != FACE_NO_BOX;
24144 /* Set max_x to the maximum allowed X position. Don't let it go
24145 beyond the right edge of the window. */
24146 if (max_x <= 0)
24147 max_x = it->last_visible_x;
24148 else
24149 max_x = min (max_x, it->last_visible_x);
24151 /* Skip over display elements that are not visible. because IT->w is
24152 hscrolled. */
24153 if (it->current_x < it->first_visible_x)
24154 move_it_in_display_line_to (it, 100000, it->first_visible_x,
24155 MOVE_TO_POS | MOVE_TO_X);
24157 row->ascent = it->max_ascent;
24158 row->height = it->max_ascent + it->max_descent;
24159 row->phys_ascent = it->max_phys_ascent;
24160 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
24161 row->extra_line_spacing = it->max_extra_line_spacing;
24163 if (STRINGP (it->string))
24164 it_charpos = IT_STRING_CHARPOS (*it);
24165 else
24166 it_charpos = IT_CHARPOS (*it);
24168 /* This condition is for the case that we are called with current_x
24169 past last_visible_x. */
24170 while (it->current_x < max_x)
24172 int x_before, x, n_glyphs_before, i, nglyphs;
24174 /* Get the next display element. */
24175 if (!get_next_display_element (it))
24176 break;
24178 /* Produce glyphs. */
24179 x_before = it->current_x;
24180 n_glyphs_before = row->used[TEXT_AREA];
24181 PRODUCE_GLYPHS (it);
24183 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
24184 i = 0;
24185 x = x_before;
24186 while (i < nglyphs)
24188 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
24190 if (it->line_wrap != TRUNCATE
24191 && x + glyph->pixel_width > max_x)
24193 /* End of continued line or max_x reached. */
24194 if (CHAR_GLYPH_PADDING_P (*glyph))
24196 /* A wide character is unbreakable. */
24197 if (row->reversed_p)
24198 unproduce_glyphs (it, row->used[TEXT_AREA]
24199 - n_glyphs_before);
24200 row->used[TEXT_AREA] = n_glyphs_before;
24201 it->current_x = x_before;
24203 else
24205 if (row->reversed_p)
24206 unproduce_glyphs (it, row->used[TEXT_AREA]
24207 - (n_glyphs_before + i));
24208 row->used[TEXT_AREA] = n_glyphs_before + i;
24209 it->current_x = x;
24211 break;
24213 else if (x + glyph->pixel_width >= it->first_visible_x)
24215 /* Glyph is at least partially visible. */
24216 ++it->hpos;
24217 if (x < it->first_visible_x)
24218 row->x = x - it->first_visible_x;
24220 else
24222 /* Glyph is off the left margin of the display area.
24223 Should not happen. */
24224 emacs_abort ();
24227 row->ascent = max (row->ascent, it->max_ascent);
24228 row->height = max (row->height, it->max_ascent + it->max_descent);
24229 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
24230 row->phys_height = max (row->phys_height,
24231 it->max_phys_ascent + it->max_phys_descent);
24232 row->extra_line_spacing = max (row->extra_line_spacing,
24233 it->max_extra_line_spacing);
24234 x += glyph->pixel_width;
24235 ++i;
24238 /* Stop if max_x reached. */
24239 if (i < nglyphs)
24240 break;
24242 /* Stop at line ends. */
24243 if (ITERATOR_AT_END_OF_LINE_P (it))
24245 it->continuation_lines_width = 0;
24246 break;
24249 set_iterator_to_next (it, true);
24250 if (STRINGP (it->string))
24251 it_charpos = IT_STRING_CHARPOS (*it);
24252 else
24253 it_charpos = IT_CHARPOS (*it);
24255 /* Stop if truncating at the right edge. */
24256 if (it->line_wrap == TRUNCATE
24257 && it->current_x >= it->last_visible_x)
24259 /* Add truncation mark, but don't do it if the line is
24260 truncated at a padding space. */
24261 if (it_charpos < it->string_nchars)
24263 if (!FRAME_WINDOW_P (it->f))
24265 int ii, n;
24267 if (it->current_x > it->last_visible_x)
24269 if (!row->reversed_p)
24271 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
24272 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24273 break;
24275 else
24277 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
24278 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24279 break;
24280 unproduce_glyphs (it, ii + 1);
24281 ii = row->used[TEXT_AREA] - (ii + 1);
24283 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
24285 row->used[TEXT_AREA] = ii;
24286 produce_special_glyphs (it, IT_TRUNCATION);
24289 produce_special_glyphs (it, IT_TRUNCATION);
24291 row->truncated_on_right_p = true;
24293 break;
24297 /* Maybe insert a truncation at the left. */
24298 if (it->first_visible_x
24299 && it_charpos > 0)
24301 if (!FRAME_WINDOW_P (it->f)
24302 || (row->reversed_p
24303 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24304 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
24305 insert_left_trunc_glyphs (it);
24306 row->truncated_on_left_p = true;
24309 it->face_id = saved_face_id;
24311 /* Value is number of columns displayed. */
24312 return it->hpos - hpos_at_start;
24317 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24318 appears as an element of LIST or as the car of an element of LIST.
24319 If PROPVAL is a list, compare each element against LIST in that
24320 way, and return 1/2 if any element of PROPVAL is found in LIST.
24321 Otherwise return 0. This function cannot quit.
24322 The return value is 2 if the text is invisible but with an ellipsis
24323 and 1 if it's invisible and without an ellipsis. */
24326 invisible_prop (Lisp_Object propval, Lisp_Object list)
24328 Lisp_Object tail, proptail;
24330 for (tail = list; CONSP (tail); tail = XCDR (tail))
24332 register Lisp_Object tem;
24333 tem = XCAR (tail);
24334 if (EQ (propval, tem))
24335 return 1;
24336 if (CONSP (tem) && EQ (propval, XCAR (tem)))
24337 return NILP (XCDR (tem)) ? 1 : 2;
24340 if (CONSP (propval))
24342 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
24344 Lisp_Object propelt;
24345 propelt = XCAR (proptail);
24346 for (tail = list; CONSP (tail); tail = XCDR (tail))
24348 register Lisp_Object tem;
24349 tem = XCAR (tail);
24350 if (EQ (propelt, tem))
24351 return 1;
24352 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24353 return NILP (XCDR (tem)) ? 1 : 2;
24358 return 0;
24361 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24362 doc: /* Non-nil if the property makes the text invisible.
24363 POS-OR-PROP can be a marker or number, in which case it is taken to be
24364 a position in the current buffer and the value of the `invisible' property
24365 is checked; or it can be some other value, which is then presumed to be the
24366 value of the `invisible' property of the text of interest.
24367 The non-nil value returned can be t for truly invisible text or something
24368 else if the text is replaced by an ellipsis. */)
24369 (Lisp_Object pos_or_prop)
24371 Lisp_Object prop
24372 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24373 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24374 : pos_or_prop);
24375 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24376 return (invis == 0 ? Qnil
24377 : invis == 1 ? Qt
24378 : make_number (invis));
24381 /* Calculate a width or height in pixels from a specification using
24382 the following elements:
24384 SPEC ::=
24385 NUM - a (fractional) multiple of the default font width/height
24386 (NUM) - specifies exactly NUM pixels
24387 UNIT - a fixed number of pixels, see below.
24388 ELEMENT - size of a display element in pixels, see below.
24389 (NUM . SPEC) - equals NUM * SPEC
24390 (+ SPEC SPEC ...) - add pixel values
24391 (- SPEC SPEC ...) - subtract pixel values
24392 (- SPEC) - negate pixel value
24394 NUM ::=
24395 INT or FLOAT - a number constant
24396 SYMBOL - use symbol's (buffer local) variable binding.
24398 UNIT ::=
24399 in - pixels per inch *)
24400 mm - pixels per 1/1000 meter *)
24401 cm - pixels per 1/100 meter *)
24402 width - width of current font in pixels.
24403 height - height of current font in pixels.
24405 *) using the ratio(s) defined in display-pixels-per-inch.
24407 ELEMENT ::=
24409 left-fringe - left fringe width in pixels
24410 right-fringe - right fringe width in pixels
24412 left-margin - left margin width in pixels
24413 right-margin - right margin width in pixels
24415 scroll-bar - scroll-bar area width in pixels
24417 Examples:
24419 Pixels corresponding to 5 inches:
24420 (5 . in)
24422 Total width of non-text areas on left side of window (if scroll-bar is on left):
24423 '(space :width (+ left-fringe left-margin scroll-bar))
24425 Align to first text column (in header line):
24426 '(space :align-to 0)
24428 Align to middle of text area minus half the width of variable `my-image'
24429 containing a loaded image:
24430 '(space :align-to (0.5 . (- text my-image)))
24432 Width of left margin minus width of 1 character in the default font:
24433 '(space :width (- left-margin 1))
24435 Width of left margin minus width of 2 characters in the current font:
24436 '(space :width (- left-margin (2 . width)))
24438 Center 1 character over left-margin (in header line):
24439 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24441 Different ways to express width of left fringe plus left margin minus one pixel:
24442 '(space :width (- (+ left-fringe left-margin) (1)))
24443 '(space :width (+ left-fringe left-margin (- (1))))
24444 '(space :width (+ left-fringe left-margin (-1)))
24448 static bool
24449 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24450 struct font *font, bool width_p, int *align_to)
24452 double pixels;
24454 # define OK_PIXELS(val) (*res = (val), true)
24455 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24457 if (NILP (prop))
24458 return OK_PIXELS (0);
24460 eassert (FRAME_LIVE_P (it->f));
24462 if (SYMBOLP (prop))
24464 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24466 char *unit = SSDATA (SYMBOL_NAME (prop));
24468 if (unit[0] == 'i' && unit[1] == 'n')
24469 pixels = 1.0;
24470 else if (unit[0] == 'm' && unit[1] == 'm')
24471 pixels = 25.4;
24472 else if (unit[0] == 'c' && unit[1] == 'm')
24473 pixels = 2.54;
24474 else
24475 pixels = 0;
24476 if (pixels > 0)
24478 double ppi = (width_p ? FRAME_RES_X (it->f)
24479 : FRAME_RES_Y (it->f));
24481 if (ppi > 0)
24482 return OK_PIXELS (ppi / pixels);
24483 return false;
24487 #ifdef HAVE_WINDOW_SYSTEM
24488 if (EQ (prop, Qheight))
24489 return OK_PIXELS (font
24490 ? normal_char_height (font, -1)
24491 : FRAME_LINE_HEIGHT (it->f));
24492 if (EQ (prop, Qwidth))
24493 return OK_PIXELS (font
24494 ? FONT_WIDTH (font)
24495 : FRAME_COLUMN_WIDTH (it->f));
24496 #else
24497 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24498 return OK_PIXELS (1);
24499 #endif
24501 if (EQ (prop, Qtext))
24502 return OK_PIXELS (width_p
24503 ? window_box_width (it->w, TEXT_AREA)
24504 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24506 if (align_to && *align_to < 0)
24508 *res = 0;
24509 if (EQ (prop, Qleft))
24510 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24511 if (EQ (prop, Qright))
24512 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24513 if (EQ (prop, Qcenter))
24514 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24515 + window_box_width (it->w, TEXT_AREA) / 2);
24516 if (EQ (prop, Qleft_fringe))
24517 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24518 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24519 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24520 if (EQ (prop, Qright_fringe))
24521 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24522 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24523 : window_box_right_offset (it->w, TEXT_AREA));
24524 if (EQ (prop, Qleft_margin))
24525 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24526 if (EQ (prop, Qright_margin))
24527 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24528 if (EQ (prop, Qscroll_bar))
24529 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24531 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24532 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24533 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24534 : 0)));
24536 else
24538 if (EQ (prop, Qleft_fringe))
24539 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24540 if (EQ (prop, Qright_fringe))
24541 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24542 if (EQ (prop, Qleft_margin))
24543 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24544 if (EQ (prop, Qright_margin))
24545 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24546 if (EQ (prop, Qscroll_bar))
24547 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24550 prop = buffer_local_value (prop, it->w->contents);
24551 if (EQ (prop, Qunbound))
24552 prop = Qnil;
24555 if (NUMBERP (prop))
24557 int base_unit = (width_p
24558 ? FRAME_COLUMN_WIDTH (it->f)
24559 : FRAME_LINE_HEIGHT (it->f));
24560 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24563 if (CONSP (prop))
24565 Lisp_Object car = XCAR (prop);
24566 Lisp_Object cdr = XCDR (prop);
24568 if (SYMBOLP (car))
24570 #ifdef HAVE_WINDOW_SYSTEM
24571 if (FRAME_WINDOW_P (it->f)
24572 && valid_image_p (prop))
24574 ptrdiff_t id = lookup_image (it->f, prop);
24575 struct image *img = IMAGE_FROM_ID (it->f, id);
24577 return OK_PIXELS (width_p ? img->width : img->height);
24579 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24581 /* TODO: Don't return dummy size. */
24582 return OK_PIXELS (100);
24584 #endif
24585 if (EQ (car, Qplus) || EQ (car, Qminus))
24587 bool first = true;
24588 double px;
24590 pixels = 0;
24591 while (CONSP (cdr))
24593 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24594 font, width_p, align_to))
24595 return false;
24596 if (first)
24597 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24598 else
24599 pixels += px;
24600 cdr = XCDR (cdr);
24602 if (EQ (car, Qminus))
24603 pixels = -pixels;
24604 return OK_PIXELS (pixels);
24607 car = buffer_local_value (car, it->w->contents);
24608 if (EQ (car, Qunbound))
24609 car = Qnil;
24612 if (NUMBERP (car))
24614 double fact;
24615 pixels = XFLOATINT (car);
24616 if (NILP (cdr))
24617 return OK_PIXELS (pixels);
24618 if (calc_pixel_width_or_height (&fact, it, cdr,
24619 font, width_p, align_to))
24620 return OK_PIXELS (pixels * fact);
24621 return false;
24624 return false;
24627 return false;
24630 void
24631 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24633 #ifdef HAVE_WINDOW_SYSTEM
24634 normal_char_ascent_descent (font, -1, ascent, descent);
24635 #else
24636 *ascent = 1;
24637 *descent = 0;
24638 #endif
24642 /***********************************************************************
24643 Glyph Display
24644 ***********************************************************************/
24646 #ifdef HAVE_WINDOW_SYSTEM
24648 #ifdef GLYPH_DEBUG
24650 void
24651 dump_glyph_string (struct glyph_string *s)
24653 fprintf (stderr, "glyph string\n");
24654 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24655 s->x, s->y, s->width, s->height);
24656 fprintf (stderr, " ybase = %d\n", s->ybase);
24657 fprintf (stderr, " hl = %u\n", s->hl);
24658 fprintf (stderr, " left overhang = %d, right = %d\n",
24659 s->left_overhang, s->right_overhang);
24660 fprintf (stderr, " nchars = %d\n", s->nchars);
24661 fprintf (stderr, " extends to end of line = %d\n",
24662 s->extends_to_end_of_line_p);
24663 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24664 fprintf (stderr, " bg width = %d\n", s->background_width);
24667 #endif /* GLYPH_DEBUG */
24669 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24670 of XChar2b structures for S; it can't be allocated in
24671 init_glyph_string because it must be allocated via `alloca'. W
24672 is the window on which S is drawn. ROW and AREA are the glyph row
24673 and area within the row from which S is constructed. START is the
24674 index of the first glyph structure covered by S. HL is a
24675 face-override for drawing S. */
24677 #ifdef HAVE_NTGUI
24678 #define OPTIONAL_HDC(hdc) HDC hdc,
24679 #define DECLARE_HDC(hdc) HDC hdc;
24680 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24681 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24682 #endif
24684 #ifndef OPTIONAL_HDC
24685 #define OPTIONAL_HDC(hdc)
24686 #define DECLARE_HDC(hdc)
24687 #define ALLOCATE_HDC(hdc, f)
24688 #define RELEASE_HDC(hdc, f)
24689 #endif
24691 static void
24692 init_glyph_string (struct glyph_string *s,
24693 OPTIONAL_HDC (hdc)
24694 XChar2b *char2b, struct window *w, struct glyph_row *row,
24695 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24697 memset (s, 0, sizeof *s);
24698 s->w = w;
24699 s->f = XFRAME (w->frame);
24700 #ifdef HAVE_NTGUI
24701 s->hdc = hdc;
24702 #endif
24703 s->display = FRAME_X_DISPLAY (s->f);
24704 s->char2b = char2b;
24705 s->hl = hl;
24706 s->row = row;
24707 s->area = area;
24708 s->first_glyph = row->glyphs[area] + start;
24709 s->height = row->height;
24710 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24711 s->ybase = s->y + row->ascent;
24715 /* Append the list of glyph strings with head H and tail T to the list
24716 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24718 static void
24719 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24720 struct glyph_string *h, struct glyph_string *t)
24722 if (h)
24724 if (*head)
24725 (*tail)->next = h;
24726 else
24727 *head = h;
24728 h->prev = *tail;
24729 *tail = t;
24734 /* Prepend the list of glyph strings with head H and tail T to the
24735 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24736 result. */
24738 static void
24739 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24740 struct glyph_string *h, struct glyph_string *t)
24742 if (h)
24744 if (*head)
24745 (*head)->prev = t;
24746 else
24747 *tail = t;
24748 t->next = *head;
24749 *head = h;
24754 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24755 Set *HEAD and *TAIL to the resulting list. */
24757 static void
24758 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24759 struct glyph_string *s)
24761 s->next = s->prev = NULL;
24762 append_glyph_string_lists (head, tail, s, s);
24766 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24767 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24768 make sure that X resources for the face returned are allocated.
24769 Value is a pointer to a realized face that is ready for display if
24770 DISPLAY_P. */
24772 static struct face *
24773 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24774 XChar2b *char2b, bool display_p)
24776 struct face *face = FACE_FROM_ID (f, face_id);
24777 unsigned code = 0;
24779 if (face->font)
24781 code = face->font->driver->encode_char (face->font, c);
24783 if (code == FONT_INVALID_CODE)
24784 code = 0;
24786 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24788 /* Make sure X resources of the face are allocated. */
24789 #ifdef HAVE_X_WINDOWS
24790 if (display_p)
24791 #endif
24793 eassert (face != NULL);
24794 prepare_face_for_display (f, face);
24797 return face;
24801 /* Get face and two-byte form of character glyph GLYPH on frame F.
24802 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24803 a pointer to a realized face that is ready for display. */
24805 static struct face *
24806 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24807 XChar2b *char2b)
24809 struct face *face;
24810 unsigned code = 0;
24812 eassert (glyph->type == CHAR_GLYPH);
24813 face = FACE_FROM_ID (f, glyph->face_id);
24815 /* Make sure X resources of the face are allocated. */
24816 prepare_face_for_display (f, face);
24818 if (face->font)
24820 if (CHAR_BYTE8_P (glyph->u.ch))
24821 code = CHAR_TO_BYTE8 (glyph->u.ch);
24822 else
24823 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24825 if (code == FONT_INVALID_CODE)
24826 code = 0;
24829 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24830 return face;
24834 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24835 Return true iff FONT has a glyph for C. */
24837 static bool
24838 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24840 unsigned code;
24842 if (CHAR_BYTE8_P (c))
24843 code = CHAR_TO_BYTE8 (c);
24844 else
24845 code = font->driver->encode_char (font, c);
24847 if (code == FONT_INVALID_CODE)
24848 return false;
24849 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24850 return true;
24854 /* Fill glyph string S with composition components specified by S->cmp.
24856 BASE_FACE is the base face of the composition.
24857 S->cmp_from is the index of the first component for S.
24859 OVERLAPS non-zero means S should draw the foreground only, and use
24860 its physical height for clipping. See also draw_glyphs.
24862 Value is the index of a component not in S. */
24864 static int
24865 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24866 int overlaps)
24868 int i;
24869 /* For all glyphs of this composition, starting at the offset
24870 S->cmp_from, until we reach the end of the definition or encounter a
24871 glyph that requires the different face, add it to S. */
24872 struct face *face;
24874 eassert (s);
24876 s->for_overlaps = overlaps;
24877 s->face = NULL;
24878 s->font = NULL;
24879 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24881 int c = COMPOSITION_GLYPH (s->cmp, i);
24883 /* TAB in a composition means display glyphs with padding space
24884 on the left or right. */
24885 if (c != '\t')
24887 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24888 -1, Qnil);
24890 face = get_char_face_and_encoding (s->f, c, face_id,
24891 s->char2b + i, true);
24892 if (face)
24894 if (! s->face)
24896 s->face = face;
24897 s->font = s->face->font;
24899 else if (s->face != face)
24900 break;
24903 ++s->nchars;
24905 s->cmp_to = i;
24907 if (s->face == NULL)
24909 s->face = base_face->ascii_face;
24910 s->font = s->face->font;
24913 /* All glyph strings for the same composition has the same width,
24914 i.e. the width set for the first component of the composition. */
24915 s->width = s->first_glyph->pixel_width;
24917 /* If the specified font could not be loaded, use the frame's
24918 default font, but record the fact that we couldn't load it in
24919 the glyph string so that we can draw rectangles for the
24920 characters of the glyph string. */
24921 if (s->font == NULL)
24923 s->font_not_found_p = true;
24924 s->font = FRAME_FONT (s->f);
24927 /* Adjust base line for subscript/superscript text. */
24928 s->ybase += s->first_glyph->voffset;
24930 return s->cmp_to;
24933 static int
24934 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24935 int start, int end, int overlaps)
24937 struct glyph *glyph, *last;
24938 Lisp_Object lgstring;
24939 int i;
24941 s->for_overlaps = overlaps;
24942 glyph = s->row->glyphs[s->area] + start;
24943 last = s->row->glyphs[s->area] + end;
24944 s->cmp_id = glyph->u.cmp.id;
24945 s->cmp_from = glyph->slice.cmp.from;
24946 s->cmp_to = glyph->slice.cmp.to + 1;
24947 s->face = FACE_FROM_ID (s->f, face_id);
24948 lgstring = composition_gstring_from_id (s->cmp_id);
24949 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24950 glyph++;
24951 while (glyph < last
24952 && glyph->u.cmp.automatic
24953 && glyph->u.cmp.id == s->cmp_id
24954 && s->cmp_to == glyph->slice.cmp.from)
24955 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24957 for (i = s->cmp_from; i < s->cmp_to; i++)
24959 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24960 unsigned code = LGLYPH_CODE (lglyph);
24962 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24964 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24965 return glyph - s->row->glyphs[s->area];
24969 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24970 See the comment of fill_glyph_string for arguments.
24971 Value is the index of the first glyph not in S. */
24974 static int
24975 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24976 int start, int end, int overlaps)
24978 struct glyph *glyph, *last;
24979 int voffset;
24981 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24982 s->for_overlaps = overlaps;
24983 glyph = s->row->glyphs[s->area] + start;
24984 last = s->row->glyphs[s->area] + end;
24985 voffset = glyph->voffset;
24986 s->face = FACE_FROM_ID (s->f, face_id);
24987 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24988 s->nchars = 1;
24989 s->width = glyph->pixel_width;
24990 glyph++;
24991 while (glyph < last
24992 && glyph->type == GLYPHLESS_GLYPH
24993 && glyph->voffset == voffset
24994 && glyph->face_id == face_id)
24996 s->nchars++;
24997 s->width += glyph->pixel_width;
24998 glyph++;
25000 s->ybase += voffset;
25001 return glyph - s->row->glyphs[s->area];
25005 /* Fill glyph string S from a sequence of character glyphs.
25007 FACE_ID is the face id of the string. START is the index of the
25008 first glyph to consider, END is the index of the last + 1.
25009 OVERLAPS non-zero means S should draw the foreground only, and use
25010 its physical height for clipping. See also draw_glyphs.
25012 Value is the index of the first glyph not in S. */
25014 static int
25015 fill_glyph_string (struct glyph_string *s, int face_id,
25016 int start, int end, int overlaps)
25018 struct glyph *glyph, *last;
25019 int voffset;
25020 bool glyph_not_available_p;
25022 eassert (s->f == XFRAME (s->w->frame));
25023 eassert (s->nchars == 0);
25024 eassert (start >= 0 && end > start);
25026 s->for_overlaps = overlaps;
25027 glyph = s->row->glyphs[s->area] + start;
25028 last = s->row->glyphs[s->area] + end;
25029 voffset = glyph->voffset;
25030 s->padding_p = glyph->padding_p;
25031 glyph_not_available_p = glyph->glyph_not_available_p;
25033 while (glyph < last
25034 && glyph->type == CHAR_GLYPH
25035 && glyph->voffset == voffset
25036 /* Same face id implies same font, nowadays. */
25037 && glyph->face_id == face_id
25038 && glyph->glyph_not_available_p == glyph_not_available_p)
25040 s->face = get_glyph_face_and_encoding (s->f, glyph,
25041 s->char2b + s->nchars);
25042 ++s->nchars;
25043 eassert (s->nchars <= end - start);
25044 s->width += glyph->pixel_width;
25045 if (glyph++->padding_p != s->padding_p)
25046 break;
25049 s->font = s->face->font;
25051 /* If the specified font could not be loaded, use the frame's font,
25052 but record the fact that we couldn't load it in
25053 S->font_not_found_p so that we can draw rectangles for the
25054 characters of the glyph string. */
25055 if (s->font == NULL || glyph_not_available_p)
25057 s->font_not_found_p = true;
25058 s->font = FRAME_FONT (s->f);
25061 /* Adjust base line for subscript/superscript text. */
25062 s->ybase += voffset;
25064 eassert (s->face && s->face->gc);
25065 return glyph - s->row->glyphs[s->area];
25069 /* Fill glyph string S from image glyph S->first_glyph. */
25071 static void
25072 fill_image_glyph_string (struct glyph_string *s)
25074 eassert (s->first_glyph->type == IMAGE_GLYPH);
25075 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
25076 eassert (s->img);
25077 s->slice = s->first_glyph->slice.img;
25078 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
25079 s->font = s->face->font;
25080 s->width = s->first_glyph->pixel_width;
25082 /* Adjust base line for subscript/superscript text. */
25083 s->ybase += s->first_glyph->voffset;
25087 #ifdef HAVE_XWIDGETS
25088 static void
25089 fill_xwidget_glyph_string (struct glyph_string *s)
25091 eassert (s->first_glyph->type == XWIDGET_GLYPH);
25092 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
25093 s->font = s->face->font;
25094 s->width = s->first_glyph->pixel_width;
25095 s->ybase += s->first_glyph->voffset;
25096 s->xwidget = s->first_glyph->u.xwidget;
25098 #endif
25099 /* Fill glyph string S from a sequence of stretch glyphs.
25101 START is the index of the first glyph to consider,
25102 END is the index of the last + 1.
25104 Value is the index of the first glyph not in S. */
25106 static int
25107 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
25109 struct glyph *glyph, *last;
25110 int voffset, face_id;
25112 eassert (s->first_glyph->type == STRETCH_GLYPH);
25114 glyph = s->row->glyphs[s->area] + start;
25115 last = s->row->glyphs[s->area] + end;
25116 face_id = glyph->face_id;
25117 s->face = FACE_FROM_ID (s->f, face_id);
25118 s->font = s->face->font;
25119 s->width = glyph->pixel_width;
25120 s->nchars = 1;
25121 voffset = glyph->voffset;
25123 for (++glyph;
25124 (glyph < last
25125 && glyph->type == STRETCH_GLYPH
25126 && glyph->voffset == voffset
25127 && glyph->face_id == face_id);
25128 ++glyph)
25129 s->width += glyph->pixel_width;
25131 /* Adjust base line for subscript/superscript text. */
25132 s->ybase += voffset;
25134 /* The case that face->gc == 0 is handled when drawing the glyph
25135 string by calling prepare_face_for_display. */
25136 eassert (s->face);
25137 return glyph - s->row->glyphs[s->area];
25140 static struct font_metrics *
25141 get_per_char_metric (struct font *font, XChar2b *char2b)
25143 static struct font_metrics metrics;
25144 unsigned code;
25146 if (! font)
25147 return NULL;
25148 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
25149 if (code == FONT_INVALID_CODE)
25150 return NULL;
25151 font->driver->text_extents (font, &code, 1, &metrics);
25152 return &metrics;
25155 /* A subroutine that computes "normal" values of ASCENT and DESCENT
25156 for FONT. Values are taken from font-global ones, except for fonts
25157 that claim preposterously large values, but whose glyphs actually
25158 have reasonable dimensions. C is the character to use for metrics
25159 if the font-global values are too large; if C is negative, the
25160 function selects a default character. */
25161 static void
25162 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
25164 *ascent = FONT_BASE (font);
25165 *descent = FONT_DESCENT (font);
25167 if (FONT_TOO_HIGH (font))
25169 XChar2b char2b;
25171 /* Get metrics of C, defaulting to a reasonably sized ASCII
25172 character. */
25173 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
25175 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
25177 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
25179 /* We add 1 pixel to character dimensions as heuristics
25180 that produces nicer display, e.g. when the face has
25181 the box attribute. */
25182 *ascent = pcm->ascent + 1;
25183 *descent = pcm->descent + 1;
25189 /* A subroutine that computes a reasonable "normal character height"
25190 for fonts that claim preposterously large vertical dimensions, but
25191 whose glyphs are actually reasonably sized. C is the character
25192 whose metrics to use for those fonts, or -1 for default
25193 character. */
25194 static int
25195 normal_char_height (struct font *font, int c)
25197 int ascent, descent;
25199 normal_char_ascent_descent (font, c, &ascent, &descent);
25201 return ascent + descent;
25204 /* EXPORT for RIF:
25205 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
25206 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
25207 assumed to be zero. */
25209 void
25210 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
25212 *left = *right = 0;
25214 if (glyph->type == CHAR_GLYPH)
25216 XChar2b char2b;
25217 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
25218 if (face->font)
25220 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
25221 if (pcm)
25223 if (pcm->rbearing > pcm->width)
25224 *right = pcm->rbearing - pcm->width;
25225 if (pcm->lbearing < 0)
25226 *left = -pcm->lbearing;
25230 else if (glyph->type == COMPOSITE_GLYPH)
25232 if (! glyph->u.cmp.automatic)
25234 struct composition *cmp = composition_table[glyph->u.cmp.id];
25236 if (cmp->rbearing > cmp->pixel_width)
25237 *right = cmp->rbearing - cmp->pixel_width;
25238 if (cmp->lbearing < 0)
25239 *left = - cmp->lbearing;
25241 else
25243 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
25244 struct font_metrics metrics;
25246 composition_gstring_width (gstring, glyph->slice.cmp.from,
25247 glyph->slice.cmp.to + 1, &metrics);
25248 if (metrics.rbearing > metrics.width)
25249 *right = metrics.rbearing - metrics.width;
25250 if (metrics.lbearing < 0)
25251 *left = - metrics.lbearing;
25257 /* Return the index of the first glyph preceding glyph string S that
25258 is overwritten by S because of S's left overhang. Value is -1
25259 if no glyphs are overwritten. */
25261 static int
25262 left_overwritten (struct glyph_string *s)
25264 int k;
25266 if (s->left_overhang)
25268 int x = 0, i;
25269 struct glyph *glyphs = s->row->glyphs[s->area];
25270 int first = s->first_glyph - glyphs;
25272 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
25273 x -= glyphs[i].pixel_width;
25275 k = i + 1;
25277 else
25278 k = -1;
25280 return k;
25284 /* Return the index of the first glyph preceding glyph string S that
25285 is overwriting S because of its right overhang. Value is -1 if no
25286 glyph in front of S overwrites S. */
25288 static int
25289 left_overwriting (struct glyph_string *s)
25291 int i, k, x;
25292 struct glyph *glyphs = s->row->glyphs[s->area];
25293 int first = s->first_glyph - glyphs;
25295 k = -1;
25296 x = 0;
25297 for (i = first - 1; i >= 0; --i)
25299 int left, right;
25300 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25301 if (x + right > 0)
25302 k = i;
25303 x -= glyphs[i].pixel_width;
25306 return k;
25310 /* Return the index of the last glyph following glyph string S that is
25311 overwritten by S because of S's right overhang. Value is -1 if
25312 no such glyph is found. */
25314 static int
25315 right_overwritten (struct glyph_string *s)
25317 int k = -1;
25319 if (s->right_overhang)
25321 int x = 0, i;
25322 struct glyph *glyphs = s->row->glyphs[s->area];
25323 int first = (s->first_glyph - glyphs
25324 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25325 int end = s->row->used[s->area];
25327 for (i = first; i < end && s->right_overhang > x; ++i)
25328 x += glyphs[i].pixel_width;
25330 k = i;
25333 return k;
25337 /* Return the index of the last glyph following glyph string S that
25338 overwrites S because of its left overhang. Value is negative
25339 if no such glyph is found. */
25341 static int
25342 right_overwriting (struct glyph_string *s)
25344 int i, k, x;
25345 int end = s->row->used[s->area];
25346 struct glyph *glyphs = s->row->glyphs[s->area];
25347 int first = (s->first_glyph - glyphs
25348 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25350 k = -1;
25351 x = 0;
25352 for (i = first; i < end; ++i)
25354 int left, right;
25355 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25356 if (x - left < 0)
25357 k = i;
25358 x += glyphs[i].pixel_width;
25361 return k;
25365 /* Set background width of glyph string S. START is the index of the
25366 first glyph following S. LAST_X is the right-most x-position + 1
25367 in the drawing area. */
25369 static void
25370 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25372 /* If the face of this glyph string has to be drawn to the end of
25373 the drawing area, set S->extends_to_end_of_line_p. */
25375 if (start == s->row->used[s->area]
25376 && ((s->row->fill_line_p
25377 && (s->hl == DRAW_NORMAL_TEXT
25378 || s->hl == DRAW_IMAGE_RAISED
25379 || s->hl == DRAW_IMAGE_SUNKEN))
25380 || s->hl == DRAW_MOUSE_FACE))
25381 s->extends_to_end_of_line_p = true;
25383 /* If S extends its face to the end of the line, set its
25384 background_width to the distance to the right edge of the drawing
25385 area. */
25386 if (s->extends_to_end_of_line_p)
25387 s->background_width = last_x - s->x + 1;
25388 else
25389 s->background_width = s->width;
25393 /* Compute overhangs and x-positions for glyph string S and its
25394 predecessors, or successors. X is the starting x-position for S.
25395 BACKWARD_P means process predecessors. */
25397 static void
25398 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25400 if (backward_p)
25402 while (s)
25404 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25405 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25406 x -= s->width;
25407 s->x = x;
25408 s = s->prev;
25411 else
25413 while (s)
25415 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25416 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25417 s->x = x;
25418 x += s->width;
25419 s = s->next;
25426 /* The following macros are only called from draw_glyphs below.
25427 They reference the following parameters of that function directly:
25428 `w', `row', `area', and `overlap_p'
25429 as well as the following local variables:
25430 `s', `f', and `hdc' (in W32) */
25432 #ifdef HAVE_NTGUI
25433 /* On W32, silently add local `hdc' variable to argument list of
25434 init_glyph_string. */
25435 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25436 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25437 #else
25438 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25439 init_glyph_string (s, char2b, w, row, area, start, hl)
25440 #endif
25442 /* Add a glyph string for a stretch glyph to the list of strings
25443 between HEAD and TAIL. START is the index of the stretch glyph in
25444 row area AREA of glyph row ROW. END is the index of the last glyph
25445 in that glyph row area. X is the current output position assigned
25446 to the new glyph string constructed. HL overrides that face of the
25447 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25448 is the right-most x-position of the drawing area. */
25450 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25451 and below -- keep them on one line. */
25452 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25453 do \
25455 s = alloca (sizeof *s); \
25456 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25457 START = fill_stretch_glyph_string (s, START, END); \
25458 append_glyph_string (&HEAD, &TAIL, s); \
25459 s->x = (X); \
25461 while (false)
25464 /* Add a glyph string for an image glyph to the list of strings
25465 between HEAD and TAIL. START is the index of the image glyph in
25466 row area AREA of glyph row ROW. END is the index of the last glyph
25467 in that glyph row area. X is the current output position assigned
25468 to the new glyph string constructed. HL overrides that face of the
25469 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25470 is the right-most x-position of the drawing area. */
25472 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25473 do \
25475 s = alloca (sizeof *s); \
25476 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25477 fill_image_glyph_string (s); \
25478 append_glyph_string (&HEAD, &TAIL, s); \
25479 ++START; \
25480 s->x = (X); \
25482 while (false)
25484 #ifndef HAVE_XWIDGETS
25485 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25486 eassume (false)
25487 #else
25488 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25489 do \
25491 s = alloca (sizeof *s); \
25492 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25493 fill_xwidget_glyph_string (s); \
25494 append_glyph_string (&(HEAD), &(TAIL), s); \
25495 ++(START); \
25496 s->x = (X); \
25498 while (false)
25499 #endif
25501 /* Add a glyph string for a sequence of character glyphs to the list
25502 of strings between HEAD and TAIL. START is the index of the first
25503 glyph in row area AREA of glyph row ROW that is part of the new
25504 glyph string. END is the index of the last glyph in that glyph row
25505 area. X is the current output position assigned to the new glyph
25506 string constructed. HL overrides that face of the glyph; e.g. it
25507 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25508 right-most x-position of the drawing area. */
25510 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25511 do \
25513 int face_id; \
25514 XChar2b *char2b; \
25516 face_id = (row)->glyphs[area][START].face_id; \
25518 s = alloca (sizeof *s); \
25519 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25520 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25521 append_glyph_string (&HEAD, &TAIL, s); \
25522 s->x = (X); \
25523 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25525 while (false)
25528 /* Add a glyph string for a composite sequence to the list of strings
25529 between HEAD and TAIL. START is the index of the first glyph in
25530 row area AREA of glyph row ROW that is part of the new glyph
25531 string. END is the index of the last glyph in that glyph row area.
25532 X is the current output position assigned to the new glyph string
25533 constructed. HL overrides that face of the glyph; e.g. it is
25534 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25535 x-position of the drawing area. */
25537 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25538 do { \
25539 int face_id = (row)->glyphs[area][START].face_id; \
25540 struct face *base_face = FACE_FROM_ID (f, face_id); \
25541 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25542 struct composition *cmp = composition_table[cmp_id]; \
25543 XChar2b *char2b; \
25544 struct glyph_string *first_s = NULL; \
25545 int n; \
25547 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25549 /* Make glyph_strings for each glyph sequence that is drawable by \
25550 the same face, and append them to HEAD/TAIL. */ \
25551 for (n = 0; n < cmp->glyph_len;) \
25553 s = alloca (sizeof *s); \
25554 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25555 append_glyph_string (&(HEAD), &(TAIL), s); \
25556 s->cmp = cmp; \
25557 s->cmp_from = n; \
25558 s->x = (X); \
25559 if (n == 0) \
25560 first_s = s; \
25561 n = fill_composite_glyph_string (s, base_face, overlaps); \
25564 ++START; \
25565 s = first_s; \
25566 } while (false)
25569 /* Add a glyph string for a glyph-string sequence to the list of strings
25570 between HEAD and TAIL. */
25572 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25573 do { \
25574 int face_id; \
25575 XChar2b *char2b; \
25576 Lisp_Object gstring; \
25578 face_id = (row)->glyphs[area][START].face_id; \
25579 gstring = (composition_gstring_from_id \
25580 ((row)->glyphs[area][START].u.cmp.id)); \
25581 s = alloca (sizeof *s); \
25582 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25583 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25584 append_glyph_string (&(HEAD), &(TAIL), s); \
25585 s->x = (X); \
25586 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25587 } while (false)
25590 /* Add a glyph string for a sequence of glyphless character's glyphs
25591 to the list of strings between HEAD and TAIL. The meanings of
25592 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25594 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25595 do \
25597 int face_id; \
25599 face_id = (row)->glyphs[area][START].face_id; \
25601 s = alloca (sizeof *s); \
25602 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25603 append_glyph_string (&HEAD, &TAIL, s); \
25604 s->x = (X); \
25605 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25606 overlaps); \
25608 while (false)
25611 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25612 of AREA of glyph row ROW on window W between indices START and END.
25613 HL overrides the face for drawing glyph strings, e.g. it is
25614 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25615 x-positions of the drawing area.
25617 This is an ugly monster macro construct because we must use alloca
25618 to allocate glyph strings (because draw_glyphs can be called
25619 asynchronously). */
25621 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25622 do \
25624 HEAD = TAIL = NULL; \
25625 while (START < END) \
25627 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25628 switch (first_glyph->type) \
25630 case CHAR_GLYPH: \
25631 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25632 HL, X, LAST_X); \
25633 break; \
25635 case COMPOSITE_GLYPH: \
25636 if (first_glyph->u.cmp.automatic) \
25637 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25638 HL, X, LAST_X); \
25639 else \
25640 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25641 HL, X, LAST_X); \
25642 break; \
25644 case STRETCH_GLYPH: \
25645 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25646 HL, X, LAST_X); \
25647 break; \
25649 case IMAGE_GLYPH: \
25650 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25651 HL, X, LAST_X); \
25652 break;
25654 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25655 case XWIDGET_GLYPH: \
25656 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25657 HL, X, LAST_X); \
25658 break;
25660 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25661 case GLYPHLESS_GLYPH: \
25662 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25663 HL, X, LAST_X); \
25664 break; \
25666 default: \
25667 emacs_abort (); \
25670 if (s) \
25672 set_glyph_string_background_width (s, START, LAST_X); \
25673 (X) += s->width; \
25676 } while (false)
25679 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25680 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25681 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25682 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25685 /* Draw glyphs between START and END in AREA of ROW on window W,
25686 starting at x-position X. X is relative to AREA in W. HL is a
25687 face-override with the following meaning:
25689 DRAW_NORMAL_TEXT draw normally
25690 DRAW_CURSOR draw in cursor face
25691 DRAW_MOUSE_FACE draw in mouse face.
25692 DRAW_INVERSE_VIDEO draw in mode line face
25693 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25694 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25696 If OVERLAPS is non-zero, draw only the foreground of characters and
25697 clip to the physical height of ROW. Non-zero value also defines
25698 the overlapping part to be drawn:
25700 OVERLAPS_PRED overlap with preceding rows
25701 OVERLAPS_SUCC overlap with succeeding rows
25702 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25703 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25705 Value is the x-position reached, relative to AREA of W. */
25707 static int
25708 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25709 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25710 enum draw_glyphs_face hl, int overlaps)
25712 struct glyph_string *head, *tail;
25713 struct glyph_string *s;
25714 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25715 int i, j, x_reached, last_x, area_left = 0;
25716 struct frame *f = XFRAME (WINDOW_FRAME (w));
25717 DECLARE_HDC (hdc);
25719 ALLOCATE_HDC (hdc, f);
25721 /* Let's rather be paranoid than getting a SEGV. */
25722 end = min (end, row->used[area]);
25723 start = clip_to_bounds (0, start, end);
25725 /* Translate X to frame coordinates. Set last_x to the right
25726 end of the drawing area. */
25727 if (row->full_width_p)
25729 /* X is relative to the left edge of W, without scroll bars
25730 or fringes. */
25731 area_left = WINDOW_LEFT_EDGE_X (w);
25732 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25733 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25735 else
25737 area_left = window_box_left (w, area);
25738 last_x = area_left + window_box_width (w, area);
25740 x += area_left;
25742 /* Build a doubly-linked list of glyph_string structures between
25743 head and tail from what we have to draw. Note that the macro
25744 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25745 the reason we use a separate variable `i'. */
25746 i = start;
25747 USE_SAFE_ALLOCA;
25748 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25749 if (tail)
25750 x_reached = tail->x + tail->background_width;
25751 else
25752 x_reached = x;
25754 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25755 the row, redraw some glyphs in front or following the glyph
25756 strings built above. */
25757 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25759 struct glyph_string *h, *t;
25760 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25761 int mouse_beg_col UNINIT, mouse_end_col UNINIT;
25762 bool check_mouse_face = false;
25763 int dummy_x = 0;
25765 /* If mouse highlighting is on, we may need to draw adjacent
25766 glyphs using mouse-face highlighting. */
25767 if (area == TEXT_AREA && row->mouse_face_p
25768 && hlinfo->mouse_face_beg_row >= 0
25769 && hlinfo->mouse_face_end_row >= 0)
25771 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25773 if (row_vpos >= hlinfo->mouse_face_beg_row
25774 && row_vpos <= hlinfo->mouse_face_end_row)
25776 check_mouse_face = true;
25777 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25778 ? hlinfo->mouse_face_beg_col : 0;
25779 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25780 ? hlinfo->mouse_face_end_col
25781 : row->used[TEXT_AREA];
25785 /* Compute overhangs for all glyph strings. */
25786 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25787 for (s = head; s; s = s->next)
25788 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25790 /* Prepend glyph strings for glyphs in front of the first glyph
25791 string that are overwritten because of the first glyph
25792 string's left overhang. The background of all strings
25793 prepended must be drawn because the first glyph string
25794 draws over it. */
25795 i = left_overwritten (head);
25796 if (i >= 0)
25798 enum draw_glyphs_face overlap_hl;
25800 /* If this row contains mouse highlighting, attempt to draw
25801 the overlapped glyphs with the correct highlight. This
25802 code fails if the overlap encompasses more than one glyph
25803 and mouse-highlight spans only some of these glyphs.
25804 However, making it work perfectly involves a lot more
25805 code, and I don't know if the pathological case occurs in
25806 practice, so we'll stick to this for now. --- cyd */
25807 if (check_mouse_face
25808 && mouse_beg_col < start && mouse_end_col > i)
25809 overlap_hl = DRAW_MOUSE_FACE;
25810 else
25811 overlap_hl = DRAW_NORMAL_TEXT;
25813 if (hl != overlap_hl)
25814 clip_head = head;
25815 j = i;
25816 BUILD_GLYPH_STRINGS (j, start, h, t,
25817 overlap_hl, dummy_x, last_x);
25818 start = i;
25819 compute_overhangs_and_x (t, head->x, true);
25820 prepend_glyph_string_lists (&head, &tail, h, t);
25821 if (clip_head == NULL)
25822 clip_head = head;
25825 /* Prepend glyph strings for glyphs in front of the first glyph
25826 string that overwrite that glyph string because of their
25827 right overhang. For these strings, only the foreground must
25828 be drawn, because it draws over the glyph string at `head'.
25829 The background must not be drawn because this would overwrite
25830 right overhangs of preceding glyphs for which no glyph
25831 strings exist. */
25832 i = left_overwriting (head);
25833 if (i >= 0)
25835 enum draw_glyphs_face overlap_hl;
25837 if (check_mouse_face
25838 && mouse_beg_col < start && mouse_end_col > i)
25839 overlap_hl = DRAW_MOUSE_FACE;
25840 else
25841 overlap_hl = DRAW_NORMAL_TEXT;
25843 if (hl == overlap_hl || clip_head == NULL)
25844 clip_head = head;
25845 BUILD_GLYPH_STRINGS (i, start, h, t,
25846 overlap_hl, dummy_x, last_x);
25847 for (s = h; s; s = s->next)
25848 s->background_filled_p = true;
25849 compute_overhangs_and_x (t, head->x, true);
25850 prepend_glyph_string_lists (&head, &tail, h, t);
25853 /* Append glyphs strings for glyphs following the last glyph
25854 string tail that are overwritten by tail. The background of
25855 these strings has to be drawn because tail's foreground draws
25856 over it. */
25857 i = right_overwritten (tail);
25858 if (i >= 0)
25860 enum draw_glyphs_face overlap_hl;
25862 if (check_mouse_face
25863 && mouse_beg_col < i && mouse_end_col > end)
25864 overlap_hl = DRAW_MOUSE_FACE;
25865 else
25866 overlap_hl = DRAW_NORMAL_TEXT;
25868 if (hl != overlap_hl)
25869 clip_tail = tail;
25870 BUILD_GLYPH_STRINGS (end, i, h, t,
25871 overlap_hl, x, last_x);
25872 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25873 we don't have `end = i;' here. */
25874 compute_overhangs_and_x (h, tail->x + tail->width, false);
25875 append_glyph_string_lists (&head, &tail, h, t);
25876 if (clip_tail == NULL)
25877 clip_tail = tail;
25880 /* Append glyph strings for glyphs following the last glyph
25881 string tail that overwrite tail. The foreground of such
25882 glyphs has to be drawn because it writes into the background
25883 of tail. The background must not be drawn because it could
25884 paint over the foreground of following glyphs. */
25885 i = right_overwriting (tail);
25886 if (i >= 0)
25888 enum draw_glyphs_face overlap_hl;
25889 if (check_mouse_face
25890 && mouse_beg_col < i && mouse_end_col > end)
25891 overlap_hl = DRAW_MOUSE_FACE;
25892 else
25893 overlap_hl = DRAW_NORMAL_TEXT;
25895 if (hl == overlap_hl || clip_tail == NULL)
25896 clip_tail = tail;
25897 i++; /* We must include the Ith glyph. */
25898 BUILD_GLYPH_STRINGS (end, i, h, t,
25899 overlap_hl, x, last_x);
25900 for (s = h; s; s = s->next)
25901 s->background_filled_p = true;
25902 compute_overhangs_and_x (h, tail->x + tail->width, false);
25903 append_glyph_string_lists (&head, &tail, h, t);
25905 if (clip_head || clip_tail)
25906 for (s = head; s; s = s->next)
25908 s->clip_head = clip_head;
25909 s->clip_tail = clip_tail;
25913 /* Draw all strings. */
25914 for (s = head; s; s = s->next)
25915 FRAME_RIF (f)->draw_glyph_string (s);
25917 #ifndef HAVE_NS
25918 /* When focus a sole frame and move horizontally, this clears on_p
25919 causing a failure to erase prev cursor position. */
25920 if (area == TEXT_AREA
25921 && !row->full_width_p
25922 /* When drawing overlapping rows, only the glyph strings'
25923 foreground is drawn, which doesn't erase a cursor
25924 completely. */
25925 && !overlaps)
25927 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25928 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25929 : (tail ? tail->x + tail->background_width : x));
25930 x0 -= area_left;
25931 x1 -= area_left;
25933 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25934 row->y, MATRIX_ROW_BOTTOM_Y (row));
25936 #endif
25938 /* Value is the x-position up to which drawn, relative to AREA of W.
25939 This doesn't include parts drawn because of overhangs. */
25940 if (row->full_width_p)
25941 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25942 else
25943 x_reached -= area_left;
25945 RELEASE_HDC (hdc, f);
25947 SAFE_FREE ();
25948 return x_reached;
25951 /* Find the first glyph in the run of underlined glyphs preceding the
25952 beginning of glyph string S, and return its font (which could be
25953 NULL). This is needed because that font determines the underline
25954 position and thickness for the entire run of the underlined glyphs.
25955 This function is called from the draw_glyph_string method of GUI
25956 frame's redisplay interface (RIF) when it needs to draw in an
25957 underlined face. */
25958 struct font *
25959 font_for_underline_metrics (struct glyph_string *s)
25961 struct glyph *g0 = s->row->glyphs[s->area], *g;
25963 for (g = s->first_glyph - 1; g >= g0; g--)
25965 struct face *prev_face = FACE_FROM_ID (s->f, g->face_id);
25966 if (!(prev_face && prev_face->underline_p))
25967 break;
25970 /* If preceding glyphs are not underlined, use the font of S. */
25971 if (g == s->first_glyph - 1)
25972 return s->font;
25973 else
25975 /* Otherwise use the font of the last glyph we saw in the above
25976 loop whose face had the underline_p flag set. */
25977 return FACE_FROM_ID (s->f, g[1].face_id)->font;
25981 /* Expand row matrix if too narrow. Don't expand if area
25982 is not present. */
25984 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25986 if (!it->f->fonts_changed \
25987 && (it->glyph_row->glyphs[area] \
25988 < it->glyph_row->glyphs[area + 1])) \
25990 it->w->ncols_scale_factor++; \
25991 it->f->fonts_changed = true; \
25995 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25996 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25998 static void
25999 append_glyph (struct it *it)
26001 struct glyph *glyph;
26002 enum glyph_row_area area = it->area;
26004 eassert (it->glyph_row);
26005 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
26007 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26008 if (glyph < it->glyph_row->glyphs[area + 1])
26010 /* If the glyph row is reversed, we need to prepend the glyph
26011 rather than append it. */
26012 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26014 struct glyph *g;
26016 /* Make room for the additional glyph. */
26017 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26018 g[1] = *g;
26019 glyph = it->glyph_row->glyphs[area];
26021 glyph->charpos = CHARPOS (it->position);
26022 glyph->object = it->object;
26023 if (it->pixel_width > 0)
26025 eassert (it->pixel_width <= SHRT_MAX);
26026 glyph->pixel_width = it->pixel_width;
26027 glyph->padding_p = false;
26029 else
26031 /* Assure at least 1-pixel width. Otherwise, cursor can't
26032 be displayed correctly. */
26033 glyph->pixel_width = 1;
26034 glyph->padding_p = true;
26036 glyph->ascent = it->ascent;
26037 glyph->descent = it->descent;
26038 glyph->voffset = it->voffset;
26039 glyph->type = CHAR_GLYPH;
26040 glyph->avoid_cursor_p = it->avoid_cursor_p;
26041 glyph->multibyte_p = it->multibyte_p;
26042 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26044 /* In R2L rows, the left and the right box edges need to be
26045 drawn in reverse direction. */
26046 glyph->right_box_line_p = it->start_of_box_run_p;
26047 glyph->left_box_line_p = it->end_of_box_run_p;
26049 else
26051 glyph->left_box_line_p = it->start_of_box_run_p;
26052 glyph->right_box_line_p = it->end_of_box_run_p;
26054 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26055 || it->phys_descent > it->descent);
26056 glyph->glyph_not_available_p = it->glyph_not_available_p;
26057 glyph->face_id = it->face_id;
26058 glyph->u.ch = it->char_to_display;
26059 glyph->slice.img = null_glyph_slice;
26060 glyph->font_type = FONT_TYPE_UNKNOWN;
26061 if (it->bidi_p)
26063 glyph->resolved_level = it->bidi_it.resolved_level;
26064 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26065 glyph->bidi_type = it->bidi_it.type;
26067 else
26069 glyph->resolved_level = 0;
26070 glyph->bidi_type = UNKNOWN_BT;
26072 ++it->glyph_row->used[area];
26074 else
26075 IT_EXPAND_MATRIX_WIDTH (it, area);
26078 /* Store one glyph for the composition IT->cmp_it.id in
26079 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
26080 non-null. */
26082 static void
26083 append_composite_glyph (struct it *it)
26085 struct glyph *glyph;
26086 enum glyph_row_area area = it->area;
26088 eassert (it->glyph_row);
26090 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26091 if (glyph < it->glyph_row->glyphs[area + 1])
26093 /* If the glyph row is reversed, we need to prepend the glyph
26094 rather than append it. */
26095 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
26097 struct glyph *g;
26099 /* Make room for the new glyph. */
26100 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26101 g[1] = *g;
26102 glyph = it->glyph_row->glyphs[it->area];
26104 glyph->charpos = it->cmp_it.charpos;
26105 glyph->object = it->object;
26106 eassert (it->pixel_width <= SHRT_MAX);
26107 glyph->pixel_width = it->pixel_width;
26108 glyph->ascent = it->ascent;
26109 glyph->descent = it->descent;
26110 glyph->voffset = it->voffset;
26111 glyph->type = COMPOSITE_GLYPH;
26112 if (it->cmp_it.ch < 0)
26114 glyph->u.cmp.automatic = false;
26115 glyph->u.cmp.id = it->cmp_it.id;
26116 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
26118 else
26120 glyph->u.cmp.automatic = true;
26121 glyph->u.cmp.id = it->cmp_it.id;
26122 glyph->slice.cmp.from = it->cmp_it.from;
26123 glyph->slice.cmp.to = it->cmp_it.to - 1;
26125 glyph->avoid_cursor_p = it->avoid_cursor_p;
26126 glyph->multibyte_p = it->multibyte_p;
26127 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26129 /* In R2L rows, the left and the right box edges need to be
26130 drawn in reverse direction. */
26131 glyph->right_box_line_p = it->start_of_box_run_p;
26132 glyph->left_box_line_p = it->end_of_box_run_p;
26134 else
26136 glyph->left_box_line_p = it->start_of_box_run_p;
26137 glyph->right_box_line_p = it->end_of_box_run_p;
26139 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26140 || it->phys_descent > it->descent);
26141 glyph->padding_p = false;
26142 glyph->glyph_not_available_p = false;
26143 glyph->face_id = it->face_id;
26144 glyph->font_type = FONT_TYPE_UNKNOWN;
26145 if (it->bidi_p)
26147 glyph->resolved_level = it->bidi_it.resolved_level;
26148 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26149 glyph->bidi_type = it->bidi_it.type;
26151 ++it->glyph_row->used[area];
26153 else
26154 IT_EXPAND_MATRIX_WIDTH (it, area);
26158 /* Change IT->ascent and IT->height according to the setting of
26159 IT->voffset. */
26161 static void
26162 take_vertical_position_into_account (struct it *it)
26164 if (it->voffset)
26166 if (it->voffset < 0)
26167 /* Increase the ascent so that we can display the text higher
26168 in the line. */
26169 it->ascent -= it->voffset;
26170 else
26171 /* Increase the descent so that we can display the text lower
26172 in the line. */
26173 it->descent += it->voffset;
26178 /* Produce glyphs/get display metrics for the image IT is loaded with.
26179 See the description of struct display_iterator in dispextern.h for
26180 an overview of struct display_iterator. */
26182 static void
26183 produce_image_glyph (struct it *it)
26185 struct image *img;
26186 struct face *face;
26187 int glyph_ascent, crop;
26188 struct glyph_slice slice;
26190 eassert (it->what == IT_IMAGE);
26192 face = FACE_FROM_ID (it->f, it->face_id);
26193 /* Make sure X resources of the face is loaded. */
26194 prepare_face_for_display (it->f, face);
26196 if (it->image_id < 0)
26198 /* Fringe bitmap. */
26199 it->ascent = it->phys_ascent = 0;
26200 it->descent = it->phys_descent = 0;
26201 it->pixel_width = 0;
26202 it->nglyphs = 0;
26203 return;
26206 img = IMAGE_FROM_ID (it->f, it->image_id);
26207 /* Make sure X resources of the image is loaded. */
26208 prepare_image_for_display (it->f, img);
26210 slice.x = slice.y = 0;
26211 slice.width = img->width;
26212 slice.height = img->height;
26214 if (INTEGERP (it->slice.x))
26215 slice.x = XINT (it->slice.x);
26216 else if (FLOATP (it->slice.x))
26217 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
26219 if (INTEGERP (it->slice.y))
26220 slice.y = XINT (it->slice.y);
26221 else if (FLOATP (it->slice.y))
26222 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
26224 if (INTEGERP (it->slice.width))
26225 slice.width = XINT (it->slice.width);
26226 else if (FLOATP (it->slice.width))
26227 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
26229 if (INTEGERP (it->slice.height))
26230 slice.height = XINT (it->slice.height);
26231 else if (FLOATP (it->slice.height))
26232 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
26234 if (slice.x >= img->width)
26235 slice.x = img->width;
26236 if (slice.y >= img->height)
26237 slice.y = img->height;
26238 if (slice.x + slice.width >= img->width)
26239 slice.width = img->width - slice.x;
26240 if (slice.y + slice.height > img->height)
26241 slice.height = img->height - slice.y;
26243 if (slice.width == 0 || slice.height == 0)
26244 return;
26246 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
26248 it->descent = slice.height - glyph_ascent;
26249 if (slice.y == 0)
26250 it->descent += img->vmargin;
26251 if (slice.y + slice.height == img->height)
26252 it->descent += img->vmargin;
26253 it->phys_descent = it->descent;
26255 it->pixel_width = slice.width;
26256 if (slice.x == 0)
26257 it->pixel_width += img->hmargin;
26258 if (slice.x + slice.width == img->width)
26259 it->pixel_width += img->hmargin;
26261 /* It's quite possible for images to have an ascent greater than
26262 their height, so don't get confused in that case. */
26263 if (it->descent < 0)
26264 it->descent = 0;
26266 it->nglyphs = 1;
26268 if (face->box != FACE_NO_BOX)
26270 if (face->box_line_width > 0)
26272 if (slice.y == 0)
26273 it->ascent += face->box_line_width;
26274 if (slice.y + slice.height == img->height)
26275 it->descent += face->box_line_width;
26278 if (it->start_of_box_run_p && slice.x == 0)
26279 it->pixel_width += eabs (face->box_line_width);
26280 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
26281 it->pixel_width += eabs (face->box_line_width);
26284 take_vertical_position_into_account (it);
26286 /* Automatically crop wide image glyphs at right edge so we can
26287 draw the cursor on same display row. */
26288 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
26289 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26291 it->pixel_width -= crop;
26292 slice.width -= crop;
26295 if (it->glyph_row)
26297 struct glyph *glyph;
26298 enum glyph_row_area area = it->area;
26300 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26301 if (it->glyph_row->reversed_p)
26303 struct glyph *g;
26305 /* Make room for the new glyph. */
26306 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26307 g[1] = *g;
26308 glyph = it->glyph_row->glyphs[it->area];
26310 if (glyph < it->glyph_row->glyphs[area + 1])
26312 glyph->charpos = CHARPOS (it->position);
26313 glyph->object = it->object;
26314 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26315 glyph->ascent = glyph_ascent;
26316 glyph->descent = it->descent;
26317 glyph->voffset = it->voffset;
26318 glyph->type = IMAGE_GLYPH;
26319 glyph->avoid_cursor_p = it->avoid_cursor_p;
26320 glyph->multibyte_p = it->multibyte_p;
26321 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26323 /* In R2L rows, the left and the right box edges need to be
26324 drawn in reverse direction. */
26325 glyph->right_box_line_p = it->start_of_box_run_p;
26326 glyph->left_box_line_p = it->end_of_box_run_p;
26328 else
26330 glyph->left_box_line_p = it->start_of_box_run_p;
26331 glyph->right_box_line_p = it->end_of_box_run_p;
26333 glyph->overlaps_vertically_p = false;
26334 glyph->padding_p = false;
26335 glyph->glyph_not_available_p = false;
26336 glyph->face_id = it->face_id;
26337 glyph->u.img_id = img->id;
26338 glyph->slice.img = slice;
26339 glyph->font_type = FONT_TYPE_UNKNOWN;
26340 if (it->bidi_p)
26342 glyph->resolved_level = it->bidi_it.resolved_level;
26343 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26344 glyph->bidi_type = it->bidi_it.type;
26346 ++it->glyph_row->used[area];
26348 else
26349 IT_EXPAND_MATRIX_WIDTH (it, area);
26353 static void
26354 produce_xwidget_glyph (struct it *it)
26356 #ifdef HAVE_XWIDGETS
26357 struct xwidget *xw;
26358 int glyph_ascent, crop;
26359 eassert (it->what == IT_XWIDGET);
26361 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26362 /* Make sure X resources of the face is loaded. */
26363 prepare_face_for_display (it->f, face);
26365 xw = it->xwidget;
26366 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
26367 it->descent = xw->height/2;
26368 it->phys_descent = it->descent;
26369 it->pixel_width = xw->width;
26370 /* It's quite possible for images to have an ascent greater than
26371 their height, so don't get confused in that case. */
26372 if (it->descent < 0)
26373 it->descent = 0;
26375 it->nglyphs = 1;
26377 if (face->box != FACE_NO_BOX)
26379 if (face->box_line_width > 0)
26381 it->ascent += face->box_line_width;
26382 it->descent += face->box_line_width;
26385 if (it->start_of_box_run_p)
26386 it->pixel_width += eabs (face->box_line_width);
26387 it->pixel_width += eabs (face->box_line_width);
26390 take_vertical_position_into_account (it);
26392 /* Automatically crop wide image glyphs at right edge so we can
26393 draw the cursor on same display row. */
26394 crop = it->pixel_width - (it->last_visible_x - it->current_x);
26395 if (crop > 0 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26396 it->pixel_width -= crop;
26398 if (it->glyph_row)
26400 enum glyph_row_area area = it->area;
26401 struct glyph *glyph
26402 = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26404 if (it->glyph_row->reversed_p)
26406 struct glyph *g;
26408 /* Make room for the new glyph. */
26409 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26410 g[1] = *g;
26411 glyph = it->glyph_row->glyphs[it->area];
26413 if (glyph < it->glyph_row->glyphs[area + 1])
26415 glyph->charpos = CHARPOS (it->position);
26416 glyph->object = it->object;
26417 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26418 glyph->ascent = glyph_ascent;
26419 glyph->descent = it->descent;
26420 glyph->voffset = it->voffset;
26421 glyph->type = XWIDGET_GLYPH;
26422 glyph->avoid_cursor_p = it->avoid_cursor_p;
26423 glyph->multibyte_p = it->multibyte_p;
26424 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26426 /* In R2L rows, the left and the right box edges need to be
26427 drawn in reverse direction. */
26428 glyph->right_box_line_p = it->start_of_box_run_p;
26429 glyph->left_box_line_p = it->end_of_box_run_p;
26431 else
26433 glyph->left_box_line_p = it->start_of_box_run_p;
26434 glyph->right_box_line_p = it->end_of_box_run_p;
26436 glyph->overlaps_vertically_p = 0;
26437 glyph->padding_p = 0;
26438 glyph->glyph_not_available_p = 0;
26439 glyph->face_id = it->face_id;
26440 glyph->u.xwidget = it->xwidget;
26441 glyph->font_type = FONT_TYPE_UNKNOWN;
26442 if (it->bidi_p)
26444 glyph->resolved_level = it->bidi_it.resolved_level;
26445 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26446 glyph->bidi_type = it->bidi_it.type;
26448 ++it->glyph_row->used[area];
26450 else
26451 IT_EXPAND_MATRIX_WIDTH (it, area);
26453 #endif
26456 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
26457 of the glyph, WIDTH and HEIGHT are the width and height of the
26458 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
26460 static void
26461 append_stretch_glyph (struct it *it, Lisp_Object object,
26462 int width, int height, int ascent)
26464 struct glyph *glyph;
26465 enum glyph_row_area area = it->area;
26467 eassert (ascent >= 0 && ascent <= height);
26469 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26470 if (glyph < it->glyph_row->glyphs[area + 1])
26472 /* If the glyph row is reversed, we need to prepend the glyph
26473 rather than append it. */
26474 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26476 struct glyph *g;
26478 /* Make room for the additional glyph. */
26479 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26480 g[1] = *g;
26481 glyph = it->glyph_row->glyphs[area];
26483 /* Decrease the width of the first glyph of the row that
26484 begins before first_visible_x (e.g., due to hscroll).
26485 This is so the overall width of the row becomes smaller
26486 by the scroll amount, and the stretch glyph appended by
26487 extend_face_to_end_of_line will be wider, to shift the
26488 row glyphs to the right. (In L2R rows, the corresponding
26489 left-shift effect is accomplished by setting row->x to a
26490 negative value, which won't work with R2L rows.)
26492 This must leave us with a positive value of WIDTH, since
26493 otherwise the call to move_it_in_display_line_to at the
26494 beginning of display_line would have got past the entire
26495 first glyph, and then it->current_x would have been
26496 greater or equal to it->first_visible_x. */
26497 if (it->current_x < it->first_visible_x)
26498 width -= it->first_visible_x - it->current_x;
26499 eassert (width > 0);
26501 glyph->charpos = CHARPOS (it->position);
26502 glyph->object = object;
26503 /* FIXME: It would be better to use TYPE_MAX here, but
26504 __typeof__ is not portable enough... */
26505 glyph->pixel_width = clip_to_bounds (-1, width, SHRT_MAX);
26506 glyph->ascent = ascent;
26507 glyph->descent = height - ascent;
26508 glyph->voffset = it->voffset;
26509 glyph->type = STRETCH_GLYPH;
26510 glyph->avoid_cursor_p = it->avoid_cursor_p;
26511 glyph->multibyte_p = it->multibyte_p;
26512 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26514 /* In R2L rows, the left and the right box edges need to be
26515 drawn in reverse direction. */
26516 glyph->right_box_line_p = it->start_of_box_run_p;
26517 glyph->left_box_line_p = it->end_of_box_run_p;
26519 else
26521 glyph->left_box_line_p = it->start_of_box_run_p;
26522 glyph->right_box_line_p = it->end_of_box_run_p;
26524 glyph->overlaps_vertically_p = false;
26525 glyph->padding_p = false;
26526 glyph->glyph_not_available_p = false;
26527 glyph->face_id = it->face_id;
26528 glyph->u.stretch.ascent = ascent;
26529 glyph->u.stretch.height = height;
26530 glyph->slice.img = null_glyph_slice;
26531 glyph->font_type = FONT_TYPE_UNKNOWN;
26532 if (it->bidi_p)
26534 glyph->resolved_level = it->bidi_it.resolved_level;
26535 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26536 glyph->bidi_type = it->bidi_it.type;
26538 else
26540 glyph->resolved_level = 0;
26541 glyph->bidi_type = UNKNOWN_BT;
26543 ++it->glyph_row->used[area];
26545 else
26546 IT_EXPAND_MATRIX_WIDTH (it, area);
26549 #endif /* HAVE_WINDOW_SYSTEM */
26551 /* Produce a stretch glyph for iterator IT. IT->object is the value
26552 of the glyph property displayed. The value must be a list
26553 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26554 being recognized:
26556 1. `:width WIDTH' specifies that the space should be WIDTH *
26557 canonical char width wide. WIDTH may be an integer or floating
26558 point number.
26560 2. `:relative-width FACTOR' specifies that the width of the stretch
26561 should be computed from the width of the first character having the
26562 `glyph' property, and should be FACTOR times that width.
26564 3. `:align-to HPOS' specifies that the space should be wide enough
26565 to reach HPOS, a value in canonical character units.
26567 Exactly one of the above pairs must be present.
26569 4. `:height HEIGHT' specifies that the height of the stretch produced
26570 should be HEIGHT, measured in canonical character units.
26572 5. `:relative-height FACTOR' specifies that the height of the
26573 stretch should be FACTOR times the height of the characters having
26574 the glyph property.
26576 Either none or exactly one of 4 or 5 must be present.
26578 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26579 of the stretch should be used for the ascent of the stretch.
26580 ASCENT must be in the range 0 <= ASCENT <= 100. */
26582 void
26583 produce_stretch_glyph (struct it *it)
26585 /* (space :width WIDTH :height HEIGHT ...) */
26586 Lisp_Object prop, plist;
26587 int width = 0, height = 0, align_to = -1;
26588 bool zero_width_ok_p = false;
26589 double tem;
26590 struct font *font = NULL;
26592 #ifdef HAVE_WINDOW_SYSTEM
26593 int ascent = 0;
26594 bool zero_height_ok_p = false;
26596 if (FRAME_WINDOW_P (it->f))
26598 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26599 font = face->font ? face->font : FRAME_FONT (it->f);
26600 prepare_face_for_display (it->f, face);
26602 #endif
26604 /* List should start with `space'. */
26605 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26606 plist = XCDR (it->object);
26608 /* Compute the width of the stretch. */
26609 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26610 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26612 /* Absolute width `:width WIDTH' specified and valid. */
26613 zero_width_ok_p = true;
26614 width = (int)tem;
26616 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26618 /* Relative width `:relative-width FACTOR' specified and valid.
26619 Compute the width of the characters having the `glyph'
26620 property. */
26621 struct it it2;
26622 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26624 it2 = *it;
26625 if (it->multibyte_p)
26626 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26627 else
26629 it2.c = it2.char_to_display = *p, it2.len = 1;
26630 if (! ASCII_CHAR_P (it2.c))
26631 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26634 it2.glyph_row = NULL;
26635 it2.what = IT_CHARACTER;
26636 PRODUCE_GLYPHS (&it2);
26637 width = NUMVAL (prop) * it2.pixel_width;
26639 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26640 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26641 &align_to))
26643 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26644 align_to = (align_to < 0
26646 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26647 else if (align_to < 0)
26648 align_to = window_box_left_offset (it->w, TEXT_AREA);
26649 width = max (0, (int)tem + align_to - it->current_x);
26650 zero_width_ok_p = true;
26652 else
26653 /* Nothing specified -> width defaults to canonical char width. */
26654 width = FRAME_COLUMN_WIDTH (it->f);
26656 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26657 width = 1;
26659 #ifdef HAVE_WINDOW_SYSTEM
26660 /* Compute height. */
26661 if (FRAME_WINDOW_P (it->f))
26663 int default_height = normal_char_height (font, ' ');
26665 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26666 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26668 height = (int)tem;
26669 zero_height_ok_p = true;
26671 else if (prop = Fplist_get (plist, QCrelative_height),
26672 NUMVAL (prop) > 0)
26673 height = default_height * NUMVAL (prop);
26674 else
26675 height = default_height;
26677 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26678 height = 1;
26680 /* Compute percentage of height used for ascent. If
26681 `:ascent ASCENT' is present and valid, use that. Otherwise,
26682 derive the ascent from the font in use. */
26683 if (prop = Fplist_get (plist, QCascent),
26684 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26685 ascent = height * NUMVAL (prop) / 100.0;
26686 else if (!NILP (prop)
26687 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26688 ascent = min (max (0, (int)tem), height);
26689 else
26690 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26692 else
26693 #endif /* HAVE_WINDOW_SYSTEM */
26694 height = 1;
26696 if (width > 0 && it->line_wrap != TRUNCATE
26697 && it->current_x + width > it->last_visible_x)
26699 width = it->last_visible_x - it->current_x;
26700 #ifdef HAVE_WINDOW_SYSTEM
26701 /* Subtract one more pixel from the stretch width, but only on
26702 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26703 width -= FRAME_WINDOW_P (it->f);
26704 #endif
26707 if (width > 0 && height > 0 && it->glyph_row)
26709 Lisp_Object o_object = it->object;
26710 Lisp_Object object = it->stack[it->sp - 1].string;
26711 int n = width;
26713 if (!STRINGP (object))
26714 object = it->w->contents;
26715 #ifdef HAVE_WINDOW_SYSTEM
26716 if (FRAME_WINDOW_P (it->f))
26717 append_stretch_glyph (it, object, width, height, ascent);
26718 else
26719 #endif
26721 it->object = object;
26722 it->char_to_display = ' ';
26723 it->pixel_width = it->len = 1;
26724 while (n--)
26725 tty_append_glyph (it);
26726 it->object = o_object;
26730 it->pixel_width = width;
26731 #ifdef HAVE_WINDOW_SYSTEM
26732 if (FRAME_WINDOW_P (it->f))
26734 it->ascent = it->phys_ascent = ascent;
26735 it->descent = it->phys_descent = height - it->ascent;
26736 it->nglyphs = width > 0 && height > 0;
26737 take_vertical_position_into_account (it);
26739 else
26740 #endif
26741 it->nglyphs = width;
26744 /* Get information about special display element WHAT in an
26745 environment described by IT. WHAT is one of IT_TRUNCATION or
26746 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26747 non-null glyph_row member. This function ensures that fields like
26748 face_id, c, len of IT are left untouched. */
26750 static void
26751 produce_special_glyphs (struct it *it, enum display_element_type what)
26753 struct it temp_it;
26754 Lisp_Object gc;
26755 GLYPH glyph;
26757 temp_it = *it;
26758 temp_it.object = Qnil;
26759 memset (&temp_it.current, 0, sizeof temp_it.current);
26761 if (what == IT_CONTINUATION)
26763 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26764 if (it->bidi_it.paragraph_dir == R2L)
26765 SET_GLYPH_FROM_CHAR (glyph, '/');
26766 else
26767 SET_GLYPH_FROM_CHAR (glyph, '\\');
26768 if (it->dp
26769 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26771 /* FIXME: Should we mirror GC for R2L lines? */
26772 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26773 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26776 else if (what == IT_TRUNCATION)
26778 /* Truncation glyph. */
26779 SET_GLYPH_FROM_CHAR (glyph, '$');
26780 if (it->dp
26781 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26783 /* FIXME: Should we mirror GC for R2L lines? */
26784 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26785 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26788 else
26789 emacs_abort ();
26791 #ifdef HAVE_WINDOW_SYSTEM
26792 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26793 is turned off, we precede the truncation/continuation glyphs by a
26794 stretch glyph whose width is computed such that these special
26795 glyphs are aligned at the window margin, even when very different
26796 fonts are used in different glyph rows. */
26797 if (FRAME_WINDOW_P (temp_it.f)
26798 /* init_iterator calls this with it->glyph_row == NULL, and it
26799 wants only the pixel width of the truncation/continuation
26800 glyphs. */
26801 && temp_it.glyph_row
26802 /* insert_left_trunc_glyphs calls us at the beginning of the
26803 row, and it has its own calculation of the stretch glyph
26804 width. */
26805 && temp_it.glyph_row->used[TEXT_AREA] > 0
26806 && (temp_it.glyph_row->reversed_p
26807 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26808 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26810 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26812 if (stretch_width > 0)
26814 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26815 struct font *font =
26816 face->font ? face->font : FRAME_FONT (temp_it.f);
26817 int stretch_ascent =
26818 (((temp_it.ascent + temp_it.descent)
26819 * FONT_BASE (font)) / FONT_HEIGHT (font));
26821 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26822 temp_it.ascent + temp_it.descent,
26823 stretch_ascent);
26826 #endif
26828 temp_it.dp = NULL;
26829 temp_it.what = IT_CHARACTER;
26830 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26831 temp_it.face_id = GLYPH_FACE (glyph);
26832 temp_it.len = CHAR_BYTES (temp_it.c);
26834 PRODUCE_GLYPHS (&temp_it);
26835 it->pixel_width = temp_it.pixel_width;
26836 it->nglyphs = temp_it.nglyphs;
26839 #ifdef HAVE_WINDOW_SYSTEM
26841 /* Calculate line-height and line-spacing properties.
26842 An integer value specifies explicit pixel value.
26843 A float value specifies relative value to current face height.
26844 A cons (float . face-name) specifies relative value to
26845 height of specified face font.
26847 Returns height in pixels, or nil. */
26849 static Lisp_Object
26850 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26851 int boff, bool override)
26853 Lisp_Object face_name = Qnil;
26854 int ascent, descent, height;
26856 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26857 return val;
26859 if (CONSP (val))
26861 face_name = XCAR (val);
26862 val = XCDR (val);
26863 if (!NUMBERP (val))
26864 val = make_number (1);
26865 if (NILP (face_name))
26867 height = it->ascent + it->descent;
26868 goto scale;
26872 if (NILP (face_name))
26874 font = FRAME_FONT (it->f);
26875 boff = FRAME_BASELINE_OFFSET (it->f);
26877 else if (EQ (face_name, Qt))
26879 override = false;
26881 else
26883 int face_id;
26884 struct face *face;
26886 face_id = lookup_named_face (it->f, face_name, false);
26887 face = FACE_FROM_ID_OR_NULL (it->f, face_id);
26888 if (face == NULL || ((font = face->font) == NULL))
26889 return make_number (-1);
26890 boff = font->baseline_offset;
26891 if (font->vertical_centering)
26892 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26895 normal_char_ascent_descent (font, -1, &ascent, &descent);
26897 if (override)
26899 it->override_ascent = ascent;
26900 it->override_descent = descent;
26901 it->override_boff = boff;
26904 height = ascent + descent;
26906 scale:
26907 if (FLOATP (val))
26908 height = (int)(XFLOAT_DATA (val) * height);
26909 else if (INTEGERP (val))
26910 height *= XINT (val);
26912 return make_number (height);
26916 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26917 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26918 and only if this is for a character for which no font was found.
26920 If the display method (it->glyphless_method) is
26921 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26922 length of the acronym or the hexadecimal string, UPPER_XOFF and
26923 UPPER_YOFF are pixel offsets for the upper part of the string,
26924 LOWER_XOFF and LOWER_YOFF are for the lower part.
26926 For the other display methods, LEN through LOWER_YOFF are zero. */
26928 static void
26929 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26930 short upper_xoff, short upper_yoff,
26931 short lower_xoff, short lower_yoff)
26933 struct glyph *glyph;
26934 enum glyph_row_area area = it->area;
26936 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26937 if (glyph < it->glyph_row->glyphs[area + 1])
26939 /* If the glyph row is reversed, we need to prepend the glyph
26940 rather than append it. */
26941 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26943 struct glyph *g;
26945 /* Make room for the additional glyph. */
26946 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26947 g[1] = *g;
26948 glyph = it->glyph_row->glyphs[area];
26950 glyph->charpos = CHARPOS (it->position);
26951 glyph->object = it->object;
26952 eassert (it->pixel_width <= SHRT_MAX);
26953 glyph->pixel_width = it->pixel_width;
26954 glyph->ascent = it->ascent;
26955 glyph->descent = it->descent;
26956 glyph->voffset = it->voffset;
26957 glyph->type = GLYPHLESS_GLYPH;
26958 glyph->u.glyphless.method = it->glyphless_method;
26959 glyph->u.glyphless.for_no_font = for_no_font;
26960 glyph->u.glyphless.len = len;
26961 glyph->u.glyphless.ch = it->c;
26962 glyph->slice.glyphless.upper_xoff = upper_xoff;
26963 glyph->slice.glyphless.upper_yoff = upper_yoff;
26964 glyph->slice.glyphless.lower_xoff = lower_xoff;
26965 glyph->slice.glyphless.lower_yoff = lower_yoff;
26966 glyph->avoid_cursor_p = it->avoid_cursor_p;
26967 glyph->multibyte_p = it->multibyte_p;
26968 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26970 /* In R2L rows, the left and the right box edges need to be
26971 drawn in reverse direction. */
26972 glyph->right_box_line_p = it->start_of_box_run_p;
26973 glyph->left_box_line_p = it->end_of_box_run_p;
26975 else
26977 glyph->left_box_line_p = it->start_of_box_run_p;
26978 glyph->right_box_line_p = it->end_of_box_run_p;
26980 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26981 || it->phys_descent > it->descent);
26982 glyph->padding_p = false;
26983 glyph->glyph_not_available_p = false;
26984 glyph->face_id = face_id;
26985 glyph->font_type = FONT_TYPE_UNKNOWN;
26986 if (it->bidi_p)
26988 glyph->resolved_level = it->bidi_it.resolved_level;
26989 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26990 glyph->bidi_type = it->bidi_it.type;
26992 ++it->glyph_row->used[area];
26994 else
26995 IT_EXPAND_MATRIX_WIDTH (it, area);
26999 /* Produce a glyph for a glyphless character for iterator IT.
27000 IT->glyphless_method specifies which method to use for displaying
27001 the character. See the description of enum
27002 glyphless_display_method in dispextern.h for the detail.
27004 FOR_NO_FONT is true if and only if this is for a character for
27005 which no font was found. ACRONYM, if non-nil, is an acronym string
27006 for the character. */
27008 static void
27009 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
27011 int face_id;
27012 struct face *face;
27013 struct font *font;
27014 int base_width, base_height, width, height;
27015 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
27016 int len;
27018 /* Get the metrics of the base font. We always refer to the current
27019 ASCII face. */
27020 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
27021 font = face->font ? face->font : FRAME_FONT (it->f);
27022 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
27023 it->ascent += font->baseline_offset;
27024 it->descent -= font->baseline_offset;
27025 base_height = it->ascent + it->descent;
27026 base_width = font->average_width;
27028 face_id = merge_glyphless_glyph_face (it);
27030 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
27032 it->pixel_width = THIN_SPACE_WIDTH;
27033 len = 0;
27034 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
27036 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
27038 width = CHARACTER_WIDTH (it->c);
27039 if (width == 0)
27040 width = 1;
27041 else if (width > 4)
27042 width = 4;
27043 it->pixel_width = base_width * width;
27044 len = 0;
27045 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
27047 else
27049 char buf[7];
27050 const char *str;
27051 unsigned int code[6];
27052 int upper_len;
27053 int ascent, descent;
27054 struct font_metrics metrics_upper, metrics_lower;
27056 face = FACE_FROM_ID (it->f, face_id);
27057 font = face->font ? face->font : FRAME_FONT (it->f);
27058 prepare_face_for_display (it->f, face);
27060 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
27062 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
27063 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
27064 if (CONSP (acronym))
27065 acronym = XCAR (acronym);
27066 str = STRINGP (acronym) ? SSDATA (acronym) : "";
27068 else
27070 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
27071 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
27072 str = buf;
27074 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
27075 code[len] = font->driver->encode_char (font, str[len]);
27076 upper_len = (len + 1) / 2;
27077 font->driver->text_extents (font, code, upper_len,
27078 &metrics_upper);
27079 font->driver->text_extents (font, code + upper_len, len - upper_len,
27080 &metrics_lower);
27084 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
27085 width = max (metrics_upper.width, metrics_lower.width) + 4;
27086 upper_xoff = upper_yoff = 2; /* the typical case */
27087 if (base_width >= width)
27089 /* Align the upper to the left, the lower to the right. */
27090 it->pixel_width = base_width;
27091 lower_xoff = base_width - 2 - metrics_lower.width;
27093 else
27095 /* Center the shorter one. */
27096 it->pixel_width = width;
27097 if (metrics_upper.width >= metrics_lower.width)
27098 lower_xoff = (width - metrics_lower.width) / 2;
27099 else
27101 /* FIXME: This code doesn't look right. It formerly was
27102 missing the "lower_xoff = 0;", which couldn't have
27103 been right since it left lower_xoff uninitialized. */
27104 lower_xoff = 0;
27105 upper_xoff = (width - metrics_upper.width) / 2;
27109 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
27110 top, bottom, and between upper and lower strings. */
27111 height = (metrics_upper.ascent + metrics_upper.descent
27112 + metrics_lower.ascent + metrics_lower.descent) + 5;
27113 /* Center vertically.
27114 H:base_height, D:base_descent
27115 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
27117 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
27118 descent = D - H/2 + h/2;
27119 lower_yoff = descent - 2 - ld;
27120 upper_yoff = lower_yoff - la - 1 - ud; */
27121 ascent = - (it->descent - (base_height + height + 1) / 2);
27122 descent = it->descent - (base_height - height) / 2;
27123 lower_yoff = descent - 2 - metrics_lower.descent;
27124 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
27125 - metrics_upper.descent);
27126 /* Don't make the height shorter than the base height. */
27127 if (height > base_height)
27129 it->ascent = ascent;
27130 it->descent = descent;
27134 it->phys_ascent = it->ascent;
27135 it->phys_descent = it->descent;
27136 if (it->glyph_row)
27137 append_glyphless_glyph (it, face_id, for_no_font, len,
27138 upper_xoff, upper_yoff,
27139 lower_xoff, lower_yoff);
27140 it->nglyphs = 1;
27141 take_vertical_position_into_account (it);
27145 /* RIF:
27146 Produce glyphs/get display metrics for the display element IT is
27147 loaded with. See the description of struct it in dispextern.h
27148 for an overview of struct it. */
27150 void
27151 x_produce_glyphs (struct it *it)
27153 int extra_line_spacing = it->extra_line_spacing;
27155 it->glyph_not_available_p = false;
27157 if (it->what == IT_CHARACTER)
27159 XChar2b char2b;
27160 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27161 struct font *font = face->font;
27162 struct font_metrics *pcm = NULL;
27163 int boff; /* Baseline offset. */
27165 if (font == NULL)
27167 /* When no suitable font is found, display this character by
27168 the method specified in the first extra slot of
27169 Vglyphless_char_display. */
27170 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
27172 eassert (it->what == IT_GLYPHLESS);
27173 produce_glyphless_glyph (it, true,
27174 STRINGP (acronym) ? acronym : Qnil);
27175 goto done;
27178 boff = font->baseline_offset;
27179 if (font->vertical_centering)
27180 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27182 if (it->char_to_display != '\n' && it->char_to_display != '\t')
27184 it->nglyphs = 1;
27186 if (it->override_ascent >= 0)
27188 it->ascent = it->override_ascent;
27189 it->descent = it->override_descent;
27190 boff = it->override_boff;
27192 else
27194 it->ascent = FONT_BASE (font) + boff;
27195 it->descent = FONT_DESCENT (font) - boff;
27198 if (get_char_glyph_code (it->char_to_display, font, &char2b))
27200 pcm = get_per_char_metric (font, &char2b);
27201 if (pcm->width == 0
27202 && pcm->rbearing == 0 && pcm->lbearing == 0)
27203 pcm = NULL;
27206 if (pcm)
27208 it->phys_ascent = pcm->ascent + boff;
27209 it->phys_descent = pcm->descent - boff;
27210 it->pixel_width = pcm->width;
27211 /* Don't use font-global values for ascent and descent
27212 if they result in an exceedingly large line height. */
27213 if (it->override_ascent < 0)
27215 if (FONT_TOO_HIGH (font))
27217 it->ascent = it->phys_ascent;
27218 it->descent = it->phys_descent;
27219 /* These limitations are enforced by an
27220 assertion near the end of this function. */
27221 if (it->ascent < 0)
27222 it->ascent = 0;
27223 if (it->descent < 0)
27224 it->descent = 0;
27228 else
27230 it->glyph_not_available_p = true;
27231 it->phys_ascent = it->ascent;
27232 it->phys_descent = it->descent;
27233 it->pixel_width = font->space_width;
27236 if (it->constrain_row_ascent_descent_p)
27238 if (it->descent > it->max_descent)
27240 it->ascent += it->descent - it->max_descent;
27241 it->descent = it->max_descent;
27243 if (it->ascent > it->max_ascent)
27245 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27246 it->ascent = it->max_ascent;
27248 it->phys_ascent = min (it->phys_ascent, it->ascent);
27249 it->phys_descent = min (it->phys_descent, it->descent);
27250 extra_line_spacing = 0;
27253 /* If this is a space inside a region of text with
27254 `space-width' property, change its width. */
27255 bool stretched_p
27256 = it->char_to_display == ' ' && !NILP (it->space_width);
27257 if (stretched_p)
27258 it->pixel_width *= XFLOATINT (it->space_width);
27260 /* If face has a box, add the box thickness to the character
27261 height. If character has a box line to the left and/or
27262 right, add the box line width to the character's width. */
27263 if (face->box != FACE_NO_BOX)
27265 int thick = face->box_line_width;
27267 if (thick > 0)
27269 it->ascent += thick;
27270 it->descent += thick;
27272 else
27273 thick = -thick;
27275 if (it->start_of_box_run_p)
27276 it->pixel_width += thick;
27277 if (it->end_of_box_run_p)
27278 it->pixel_width += thick;
27281 /* If face has an overline, add the height of the overline
27282 (1 pixel) and a 1 pixel margin to the character height. */
27283 if (face->overline_p)
27284 it->ascent += overline_margin;
27286 if (it->constrain_row_ascent_descent_p)
27288 if (it->ascent > it->max_ascent)
27289 it->ascent = it->max_ascent;
27290 if (it->descent > it->max_descent)
27291 it->descent = it->max_descent;
27294 take_vertical_position_into_account (it);
27296 /* If we have to actually produce glyphs, do it. */
27297 if (it->glyph_row)
27299 if (stretched_p)
27301 /* Translate a space with a `space-width' property
27302 into a stretch glyph. */
27303 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
27304 / FONT_HEIGHT (font));
27305 append_stretch_glyph (it, it->object, it->pixel_width,
27306 it->ascent + it->descent, ascent);
27308 else
27309 append_glyph (it);
27311 /* If characters with lbearing or rbearing are displayed
27312 in this line, record that fact in a flag of the
27313 glyph row. This is used to optimize X output code. */
27314 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
27315 it->glyph_row->contains_overlapping_glyphs_p = true;
27317 if (! stretched_p && it->pixel_width == 0)
27318 /* We assure that all visible glyphs have at least 1-pixel
27319 width. */
27320 it->pixel_width = 1;
27322 else if (it->char_to_display == '\n')
27324 /* A newline has no width, but we need the height of the
27325 line. But if previous part of the line sets a height,
27326 don't increase that height. */
27328 Lisp_Object height;
27329 Lisp_Object total_height = Qnil;
27331 it->override_ascent = -1;
27332 it->pixel_width = 0;
27333 it->nglyphs = 0;
27335 height = get_it_property (it, Qline_height);
27336 /* Split (line-height total-height) list. */
27337 if (CONSP (height)
27338 && CONSP (XCDR (height))
27339 && NILP (XCDR (XCDR (height))))
27341 total_height = XCAR (XCDR (height));
27342 height = XCAR (height);
27344 height = calc_line_height_property (it, height, font, boff, true);
27346 if (it->override_ascent >= 0)
27348 it->ascent = it->override_ascent;
27349 it->descent = it->override_descent;
27350 boff = it->override_boff;
27352 else
27354 if (FONT_TOO_HIGH (font))
27356 it->ascent = font->pixel_size + boff - 1;
27357 it->descent = -boff + 1;
27358 if (it->descent < 0)
27359 it->descent = 0;
27361 else
27363 it->ascent = FONT_BASE (font) + boff;
27364 it->descent = FONT_DESCENT (font) - boff;
27368 if (EQ (height, Qt))
27370 if (it->descent > it->max_descent)
27372 it->ascent += it->descent - it->max_descent;
27373 it->descent = it->max_descent;
27375 if (it->ascent > it->max_ascent)
27377 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27378 it->ascent = it->max_ascent;
27380 it->phys_ascent = min (it->phys_ascent, it->ascent);
27381 it->phys_descent = min (it->phys_descent, it->descent);
27382 it->constrain_row_ascent_descent_p = true;
27383 extra_line_spacing = 0;
27385 else
27387 Lisp_Object spacing;
27389 it->phys_ascent = it->ascent;
27390 it->phys_descent = it->descent;
27392 if ((it->max_ascent > 0 || it->max_descent > 0)
27393 && face->box != FACE_NO_BOX
27394 && face->box_line_width > 0)
27396 it->ascent += face->box_line_width;
27397 it->descent += face->box_line_width;
27399 if (!NILP (height)
27400 && XINT (height) > it->ascent + it->descent)
27401 it->ascent = XINT (height) - it->descent;
27403 if (!NILP (total_height))
27404 spacing = calc_line_height_property (it, total_height, font,
27405 boff, false);
27406 else
27408 spacing = get_it_property (it, Qline_spacing);
27409 spacing = calc_line_height_property (it, spacing, font,
27410 boff, false);
27412 if (INTEGERP (spacing))
27414 extra_line_spacing = XINT (spacing);
27415 if (!NILP (total_height))
27416 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
27420 else /* i.e. (it->char_to_display == '\t') */
27422 if (font->space_width > 0)
27424 int tab_width = it->tab_width * font->space_width;
27425 int x = it->current_x + it->continuation_lines_width;
27426 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
27428 /* If the distance from the current position to the next tab
27429 stop is less than a space character width, use the
27430 tab stop after that. */
27431 if (next_tab_x - x < font->space_width)
27432 next_tab_x += tab_width;
27434 it->pixel_width = next_tab_x - x;
27435 it->nglyphs = 1;
27436 if (FONT_TOO_HIGH (font))
27438 if (get_char_glyph_code (' ', font, &char2b))
27440 pcm = get_per_char_metric (font, &char2b);
27441 if (pcm->width == 0
27442 && pcm->rbearing == 0 && pcm->lbearing == 0)
27443 pcm = NULL;
27446 if (pcm)
27448 it->ascent = pcm->ascent + boff;
27449 it->descent = pcm->descent - boff;
27451 else
27453 it->ascent = font->pixel_size + boff - 1;
27454 it->descent = -boff + 1;
27456 if (it->ascent < 0)
27457 it->ascent = 0;
27458 if (it->descent < 0)
27459 it->descent = 0;
27461 else
27463 it->ascent = FONT_BASE (font) + boff;
27464 it->descent = FONT_DESCENT (font) - boff;
27466 it->phys_ascent = it->ascent;
27467 it->phys_descent = it->descent;
27469 if (it->glyph_row)
27471 append_stretch_glyph (it, it->object, it->pixel_width,
27472 it->ascent + it->descent, it->ascent);
27475 else
27477 it->pixel_width = 0;
27478 it->nglyphs = 1;
27482 if (FONT_TOO_HIGH (font))
27484 int font_ascent, font_descent;
27486 /* For very large fonts, where we ignore the declared font
27487 dimensions, and go by per-character metrics instead,
27488 don't let the row ascent and descent values (and the row
27489 height computed from them) be smaller than the "normal"
27490 character metrics. This avoids unpleasant effects
27491 whereby lines on display would change their height
27492 depending on which characters are shown. */
27493 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27494 it->max_ascent = max (it->max_ascent, font_ascent);
27495 it->max_descent = max (it->max_descent, font_descent);
27498 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
27500 /* A static composition.
27502 Note: A composition is represented as one glyph in the
27503 glyph matrix. There are no padding glyphs.
27505 Important note: pixel_width, ascent, and descent are the
27506 values of what is drawn by draw_glyphs (i.e. the values of
27507 the overall glyphs composed). */
27508 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27509 int boff; /* baseline offset */
27510 struct composition *cmp = composition_table[it->cmp_it.id];
27511 int glyph_len = cmp->glyph_len;
27512 struct font *font = face->font;
27514 it->nglyphs = 1;
27516 /* If we have not yet calculated pixel size data of glyphs of
27517 the composition for the current face font, calculate them
27518 now. Theoretically, we have to check all fonts for the
27519 glyphs, but that requires much time and memory space. So,
27520 here we check only the font of the first glyph. This may
27521 lead to incorrect display, but it's very rare, and C-l
27522 (recenter-top-bottom) can correct the display anyway. */
27523 if (! cmp->font || cmp->font != font)
27525 /* Ascent and descent of the font of the first character
27526 of this composition (adjusted by baseline offset).
27527 Ascent and descent of overall glyphs should not be less
27528 than these, respectively. */
27529 int font_ascent, font_descent, font_height;
27530 /* Bounding box of the overall glyphs. */
27531 int leftmost, rightmost, lowest, highest;
27532 int lbearing, rbearing;
27533 int i, width, ascent, descent;
27534 int c;
27535 XChar2b char2b;
27536 struct font_metrics *pcm;
27537 ptrdiff_t pos;
27539 eassume (0 < glyph_len); /* See Bug#8512. */
27541 c = COMPOSITION_GLYPH (cmp, glyph_len - 1);
27542 while (c == '\t' && 0 < --glyph_len);
27544 bool right_padded = glyph_len < cmp->glyph_len;
27545 for (i = 0; i < glyph_len; i++)
27547 c = COMPOSITION_GLYPH (cmp, i);
27548 if (c != '\t')
27549 break;
27550 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27552 bool left_padded = i > 0;
27554 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27555 : IT_CHARPOS (*it));
27556 /* If no suitable font is found, use the default font. */
27557 bool font_not_found_p = font == NULL;
27558 if (font_not_found_p)
27560 face = face->ascii_face;
27561 font = face->font;
27563 boff = font->baseline_offset;
27564 if (font->vertical_centering)
27565 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27566 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27567 font_ascent += boff;
27568 font_descent -= boff;
27569 font_height = font_ascent + font_descent;
27571 cmp->font = font;
27573 pcm = NULL;
27574 if (! font_not_found_p)
27576 get_char_face_and_encoding (it->f, c, it->face_id,
27577 &char2b, false);
27578 pcm = get_per_char_metric (font, &char2b);
27581 /* Initialize the bounding box. */
27582 if (pcm)
27584 width = cmp->glyph_len > 0 ? pcm->width : 0;
27585 ascent = pcm->ascent;
27586 descent = pcm->descent;
27587 lbearing = pcm->lbearing;
27588 rbearing = pcm->rbearing;
27590 else
27592 width = cmp->glyph_len > 0 ? font->space_width : 0;
27593 ascent = FONT_BASE (font);
27594 descent = FONT_DESCENT (font);
27595 lbearing = 0;
27596 rbearing = width;
27599 rightmost = width;
27600 leftmost = 0;
27601 lowest = - descent + boff;
27602 highest = ascent + boff;
27604 if (! font_not_found_p
27605 && font->default_ascent
27606 && CHAR_TABLE_P (Vuse_default_ascent)
27607 && !NILP (Faref (Vuse_default_ascent,
27608 make_number (it->char_to_display))))
27609 highest = font->default_ascent + boff;
27611 /* Draw the first glyph at the normal position. It may be
27612 shifted to right later if some other glyphs are drawn
27613 at the left. */
27614 cmp->offsets[i * 2] = 0;
27615 cmp->offsets[i * 2 + 1] = boff;
27616 cmp->lbearing = lbearing;
27617 cmp->rbearing = rbearing;
27619 /* Set cmp->offsets for the remaining glyphs. */
27620 for (i++; i < glyph_len; i++)
27622 int left, right, btm, top;
27623 int ch = COMPOSITION_GLYPH (cmp, i);
27624 int face_id;
27625 struct face *this_face;
27627 if (ch == '\t')
27628 ch = ' ';
27629 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27630 this_face = FACE_FROM_ID (it->f, face_id);
27631 font = this_face->font;
27633 if (font == NULL)
27634 pcm = NULL;
27635 else
27637 get_char_face_and_encoding (it->f, ch, face_id,
27638 &char2b, false);
27639 pcm = get_per_char_metric (font, &char2b);
27641 if (! pcm)
27642 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27643 else
27645 width = pcm->width;
27646 ascent = pcm->ascent;
27647 descent = pcm->descent;
27648 lbearing = pcm->lbearing;
27649 rbearing = pcm->rbearing;
27650 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27652 /* Relative composition with or without
27653 alternate chars. */
27654 left = (leftmost + rightmost - width) / 2;
27655 btm = - descent + boff;
27656 if (font->relative_compose
27657 && (! CHAR_TABLE_P (Vignore_relative_composition)
27658 || NILP (Faref (Vignore_relative_composition,
27659 make_number (ch)))))
27662 if (- descent >= font->relative_compose)
27663 /* One extra pixel between two glyphs. */
27664 btm = highest + 1;
27665 else if (ascent <= 0)
27666 /* One extra pixel between two glyphs. */
27667 btm = lowest - 1 - ascent - descent;
27670 else
27672 /* A composition rule is specified by an integer
27673 value that encodes global and new reference
27674 points (GREF and NREF). GREF and NREF are
27675 specified by numbers as below:
27677 0---1---2 -- ascent
27681 9--10--11 -- center
27683 ---3---4---5--- baseline
27685 6---7---8 -- descent
27687 int rule = COMPOSITION_RULE (cmp, i);
27688 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27690 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27691 grefx = gref % 3, nrefx = nref % 3;
27692 grefy = gref / 3, nrefy = nref / 3;
27693 if (xoff)
27694 xoff = font_height * (xoff - 128) / 256;
27695 if (yoff)
27696 yoff = font_height * (yoff - 128) / 256;
27698 left = (leftmost
27699 + grefx * (rightmost - leftmost) / 2
27700 - nrefx * width / 2
27701 + xoff);
27703 btm = ((grefy == 0 ? highest
27704 : grefy == 1 ? 0
27705 : grefy == 2 ? lowest
27706 : (highest + lowest) / 2)
27707 - (nrefy == 0 ? ascent + descent
27708 : nrefy == 1 ? descent - boff
27709 : nrefy == 2 ? 0
27710 : (ascent + descent) / 2)
27711 + yoff);
27714 cmp->offsets[i * 2] = left;
27715 cmp->offsets[i * 2 + 1] = btm + descent;
27717 /* Update the bounding box of the overall glyphs. */
27718 if (width > 0)
27720 right = left + width;
27721 if (left < leftmost)
27722 leftmost = left;
27723 if (right > rightmost)
27724 rightmost = right;
27726 top = btm + descent + ascent;
27727 if (top > highest)
27728 highest = top;
27729 if (btm < lowest)
27730 lowest = btm;
27732 if (cmp->lbearing > left + lbearing)
27733 cmp->lbearing = left + lbearing;
27734 if (cmp->rbearing < left + rbearing)
27735 cmp->rbearing = left + rbearing;
27739 /* If there are glyphs whose x-offsets are negative,
27740 shift all glyphs to the right and make all x-offsets
27741 non-negative. */
27742 if (leftmost < 0)
27744 for (i = 0; i < cmp->glyph_len; i++)
27745 cmp->offsets[i * 2] -= leftmost;
27746 rightmost -= leftmost;
27747 cmp->lbearing -= leftmost;
27748 cmp->rbearing -= leftmost;
27751 if (left_padded && cmp->lbearing < 0)
27753 for (i = 0; i < cmp->glyph_len; i++)
27754 cmp->offsets[i * 2] -= cmp->lbearing;
27755 rightmost -= cmp->lbearing;
27756 cmp->rbearing -= cmp->lbearing;
27757 cmp->lbearing = 0;
27759 if (right_padded && rightmost < cmp->rbearing)
27761 rightmost = cmp->rbearing;
27764 cmp->pixel_width = rightmost;
27765 cmp->ascent = highest;
27766 cmp->descent = - lowest;
27767 if (cmp->ascent < font_ascent)
27768 cmp->ascent = font_ascent;
27769 if (cmp->descent < font_descent)
27770 cmp->descent = font_descent;
27773 if (it->glyph_row
27774 && (cmp->lbearing < 0
27775 || cmp->rbearing > cmp->pixel_width))
27776 it->glyph_row->contains_overlapping_glyphs_p = true;
27778 it->pixel_width = cmp->pixel_width;
27779 it->ascent = it->phys_ascent = cmp->ascent;
27780 it->descent = it->phys_descent = cmp->descent;
27781 if (face->box != FACE_NO_BOX)
27783 int thick = face->box_line_width;
27785 if (thick > 0)
27787 it->ascent += thick;
27788 it->descent += thick;
27790 else
27791 thick = - thick;
27793 if (it->start_of_box_run_p)
27794 it->pixel_width += thick;
27795 if (it->end_of_box_run_p)
27796 it->pixel_width += thick;
27799 /* If face has an overline, add the height of the overline
27800 (1 pixel) and a 1 pixel margin to the character height. */
27801 if (face->overline_p)
27802 it->ascent += overline_margin;
27804 take_vertical_position_into_account (it);
27805 if (it->ascent < 0)
27806 it->ascent = 0;
27807 if (it->descent < 0)
27808 it->descent = 0;
27810 if (it->glyph_row && cmp->glyph_len > 0)
27811 append_composite_glyph (it);
27813 else if (it->what == IT_COMPOSITION)
27815 /* A dynamic (automatic) composition. */
27816 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27817 Lisp_Object gstring;
27818 struct font_metrics metrics;
27820 it->nglyphs = 1;
27822 gstring = composition_gstring_from_id (it->cmp_it.id);
27823 it->pixel_width
27824 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27825 &metrics);
27826 if (it->glyph_row
27827 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27828 it->glyph_row->contains_overlapping_glyphs_p = true;
27829 it->ascent = it->phys_ascent = metrics.ascent;
27830 it->descent = it->phys_descent = metrics.descent;
27831 if (face->box != FACE_NO_BOX)
27833 int thick = face->box_line_width;
27835 if (thick > 0)
27837 it->ascent += thick;
27838 it->descent += thick;
27840 else
27841 thick = - thick;
27843 if (it->start_of_box_run_p)
27844 it->pixel_width += thick;
27845 if (it->end_of_box_run_p)
27846 it->pixel_width += thick;
27848 /* If face has an overline, add the height of the overline
27849 (1 pixel) and a 1 pixel margin to the character height. */
27850 if (face->overline_p)
27851 it->ascent += overline_margin;
27852 take_vertical_position_into_account (it);
27853 if (it->ascent < 0)
27854 it->ascent = 0;
27855 if (it->descent < 0)
27856 it->descent = 0;
27858 if (it->glyph_row)
27859 append_composite_glyph (it);
27861 else if (it->what == IT_GLYPHLESS)
27862 produce_glyphless_glyph (it, false, Qnil);
27863 else if (it->what == IT_IMAGE)
27864 produce_image_glyph (it);
27865 else if (it->what == IT_STRETCH)
27866 produce_stretch_glyph (it);
27867 else if (it->what == IT_XWIDGET)
27868 produce_xwidget_glyph (it);
27870 done:
27871 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27872 because this isn't true for images with `:ascent 100'. */
27873 eassert (it->ascent >= 0 && it->descent >= 0);
27874 if (it->area == TEXT_AREA)
27875 it->current_x += it->pixel_width;
27877 if (extra_line_spacing > 0)
27879 it->descent += extra_line_spacing;
27880 if (extra_line_spacing > it->max_extra_line_spacing)
27881 it->max_extra_line_spacing = extra_line_spacing;
27884 it->max_ascent = max (it->max_ascent, it->ascent);
27885 it->max_descent = max (it->max_descent, it->descent);
27886 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27887 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27890 /* EXPORT for RIF:
27891 Output LEN glyphs starting at START at the nominal cursor position.
27892 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27893 being updated, and UPDATED_AREA is the area of that row being updated. */
27895 void
27896 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27897 struct glyph *start, enum glyph_row_area updated_area, int len)
27899 int x, hpos, chpos = w->phys_cursor.hpos;
27901 eassert (updated_row);
27902 /* When the window is hscrolled, cursor hpos can legitimately be out
27903 of bounds, but we draw the cursor at the corresponding window
27904 margin in that case. */
27905 if (!updated_row->reversed_p && chpos < 0)
27906 chpos = 0;
27907 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27908 chpos = updated_row->used[TEXT_AREA] - 1;
27910 block_input ();
27912 /* Write glyphs. */
27914 hpos = start - updated_row->glyphs[updated_area];
27915 x = draw_glyphs (w, w->output_cursor.x,
27916 updated_row, updated_area,
27917 hpos, hpos + len,
27918 DRAW_NORMAL_TEXT, 0);
27920 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27921 if (updated_area == TEXT_AREA
27922 && w->phys_cursor_on_p
27923 && w->phys_cursor.vpos == w->output_cursor.vpos
27924 && chpos >= hpos
27925 && chpos < hpos + len)
27926 w->phys_cursor_on_p = false;
27928 unblock_input ();
27930 /* Advance the output cursor. */
27931 w->output_cursor.hpos += len;
27932 w->output_cursor.x = x;
27936 /* EXPORT for RIF:
27937 Insert LEN glyphs from START at the nominal cursor position. */
27939 void
27940 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27941 struct glyph *start, enum glyph_row_area updated_area, int len)
27943 struct frame *f;
27944 int line_height, shift_by_width, shifted_region_width;
27945 struct glyph_row *row;
27946 struct glyph *glyph;
27947 int frame_x, frame_y;
27948 ptrdiff_t hpos;
27950 eassert (updated_row);
27951 block_input ();
27952 f = XFRAME (WINDOW_FRAME (w));
27954 /* Get the height of the line we are in. */
27955 row = updated_row;
27956 line_height = row->height;
27958 /* Get the width of the glyphs to insert. */
27959 shift_by_width = 0;
27960 for (glyph = start; glyph < start + len; ++glyph)
27961 shift_by_width += glyph->pixel_width;
27963 /* Get the width of the region to shift right. */
27964 shifted_region_width = (window_box_width (w, updated_area)
27965 - w->output_cursor.x
27966 - shift_by_width);
27968 /* Shift right. */
27969 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27970 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27972 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27973 line_height, shift_by_width);
27975 /* Write the glyphs. */
27976 hpos = start - row->glyphs[updated_area];
27977 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27978 hpos, hpos + len,
27979 DRAW_NORMAL_TEXT, 0);
27981 /* Advance the output cursor. */
27982 w->output_cursor.hpos += len;
27983 w->output_cursor.x += shift_by_width;
27984 unblock_input ();
27988 /* EXPORT for RIF:
27989 Erase the current text line from the nominal cursor position
27990 (inclusive) to pixel column TO_X (exclusive). The idea is that
27991 everything from TO_X onward is already erased.
27993 TO_X is a pixel position relative to UPDATED_AREA of currently
27994 updated window W. TO_X == -1 means clear to the end of this area. */
27996 void
27997 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27998 enum glyph_row_area updated_area, int to_x)
28000 struct frame *f;
28001 int max_x, min_y, max_y;
28002 int from_x, from_y, to_y;
28004 eassert (updated_row);
28005 f = XFRAME (w->frame);
28007 if (updated_row->full_width_p)
28008 max_x = (WINDOW_PIXEL_WIDTH (w)
28009 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
28010 else
28011 max_x = window_box_width (w, updated_area);
28012 max_y = window_text_bottom_y (w);
28014 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
28015 of window. For TO_X > 0, truncate to end of drawing area. */
28016 if (to_x == 0)
28017 return;
28018 else if (to_x < 0)
28019 to_x = max_x;
28020 else
28021 to_x = min (to_x, max_x);
28023 to_y = min (max_y, w->output_cursor.y + updated_row->height);
28025 /* Notice if the cursor will be cleared by this operation. */
28026 if (!updated_row->full_width_p)
28027 notice_overwritten_cursor (w, updated_area,
28028 w->output_cursor.x, -1,
28029 updated_row->y,
28030 MATRIX_ROW_BOTTOM_Y (updated_row));
28032 from_x = w->output_cursor.x;
28034 /* Translate to frame coordinates. */
28035 if (updated_row->full_width_p)
28037 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
28038 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
28040 else
28042 int area_left = window_box_left (w, updated_area);
28043 from_x += area_left;
28044 to_x += area_left;
28047 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
28048 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
28049 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
28051 /* Prevent inadvertently clearing to end of the X window. */
28052 if (to_x > from_x && to_y > from_y)
28054 block_input ();
28055 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
28056 to_x - from_x, to_y - from_y);
28057 unblock_input ();
28061 #endif /* HAVE_WINDOW_SYSTEM */
28065 /***********************************************************************
28066 Cursor types
28067 ***********************************************************************/
28069 /* Value is the internal representation of the specified cursor type
28070 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
28071 of the bar cursor. */
28073 static enum text_cursor_kinds
28074 get_specified_cursor_type (Lisp_Object arg, int *width)
28076 enum text_cursor_kinds type;
28078 if (NILP (arg))
28079 return NO_CURSOR;
28081 if (EQ (arg, Qbox))
28082 return FILLED_BOX_CURSOR;
28084 if (EQ (arg, Qhollow))
28085 return HOLLOW_BOX_CURSOR;
28087 if (EQ (arg, Qbar))
28089 *width = 2;
28090 return BAR_CURSOR;
28093 if (CONSP (arg)
28094 && EQ (XCAR (arg), Qbar)
28095 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
28097 *width = XINT (XCDR (arg));
28098 return BAR_CURSOR;
28101 if (EQ (arg, Qhbar))
28103 *width = 2;
28104 return HBAR_CURSOR;
28107 if (CONSP (arg)
28108 && EQ (XCAR (arg), Qhbar)
28109 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
28111 *width = XINT (XCDR (arg));
28112 return HBAR_CURSOR;
28115 /* Treat anything unknown as "hollow box cursor".
28116 It was bad to signal an error; people have trouble fixing
28117 .Xdefaults with Emacs, when it has something bad in it. */
28118 type = HOLLOW_BOX_CURSOR;
28120 return type;
28123 /* Set the default cursor types for specified frame. */
28124 void
28125 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
28127 int width = 1;
28128 Lisp_Object tem;
28130 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
28131 FRAME_CURSOR_WIDTH (f) = width;
28133 /* By default, set up the blink-off state depending on the on-state. */
28135 tem = Fassoc (arg, Vblink_cursor_alist);
28136 if (!NILP (tem))
28138 FRAME_BLINK_OFF_CURSOR (f)
28139 = get_specified_cursor_type (XCDR (tem), &width);
28140 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
28142 else
28143 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
28145 /* Make sure the cursor gets redrawn. */
28146 f->cursor_type_changed = true;
28150 #ifdef HAVE_WINDOW_SYSTEM
28152 /* Return the cursor we want to be displayed in window W. Return
28153 width of bar/hbar cursor through WIDTH arg. Return with
28154 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
28155 (i.e. if the `system caret' should track this cursor).
28157 In a mini-buffer window, we want the cursor only to appear if we
28158 are reading input from this window. For the selected window, we
28159 want the cursor type given by the frame parameter or buffer local
28160 setting of cursor-type. If explicitly marked off, draw no cursor.
28161 In all other cases, we want a hollow box cursor. */
28163 static enum text_cursor_kinds
28164 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
28165 bool *active_cursor)
28167 struct frame *f = XFRAME (w->frame);
28168 struct buffer *b = XBUFFER (w->contents);
28169 int cursor_type = DEFAULT_CURSOR;
28170 Lisp_Object alt_cursor;
28171 bool non_selected = false;
28173 *active_cursor = true;
28175 /* Echo area */
28176 if (cursor_in_echo_area
28177 && FRAME_HAS_MINIBUF_P (f)
28178 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
28180 if (w == XWINDOW (echo_area_window))
28182 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
28184 *width = FRAME_CURSOR_WIDTH (f);
28185 return FRAME_DESIRED_CURSOR (f);
28187 else
28188 return get_specified_cursor_type (BVAR (b, cursor_type), width);
28191 *active_cursor = false;
28192 non_selected = true;
28195 /* Detect a nonselected window or nonselected frame. */
28196 else if (w != XWINDOW (f->selected_window)
28197 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
28199 *active_cursor = false;
28201 if (MINI_WINDOW_P (w) && minibuf_level == 0)
28202 return NO_CURSOR;
28204 non_selected = true;
28207 /* Never display a cursor in a window in which cursor-type is nil. */
28208 if (NILP (BVAR (b, cursor_type)))
28209 return NO_CURSOR;
28211 /* Get the normal cursor type for this window. */
28212 if (EQ (BVAR (b, cursor_type), Qt))
28214 cursor_type = FRAME_DESIRED_CURSOR (f);
28215 *width = FRAME_CURSOR_WIDTH (f);
28217 else
28218 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
28220 /* Use cursor-in-non-selected-windows instead
28221 for non-selected window or frame. */
28222 if (non_selected)
28224 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
28225 if (!EQ (Qt, alt_cursor))
28226 return get_specified_cursor_type (alt_cursor, width);
28227 /* t means modify the normal cursor type. */
28228 if (cursor_type == FILLED_BOX_CURSOR)
28229 cursor_type = HOLLOW_BOX_CURSOR;
28230 else if (cursor_type == BAR_CURSOR && *width > 1)
28231 --*width;
28232 return cursor_type;
28235 /* Use normal cursor if not blinked off. */
28236 if (!w->cursor_off_p)
28238 if (glyph != NULL && glyph->type == XWIDGET_GLYPH)
28239 return NO_CURSOR;
28240 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28242 if (cursor_type == FILLED_BOX_CURSOR)
28244 /* Using a block cursor on large images can be very annoying.
28245 So use a hollow cursor for "large" images.
28246 If image is not transparent (no mask), also use hollow cursor. */
28247 struct image *img = IMAGE_OPT_FROM_ID (f, glyph->u.img_id);
28248 if (img != NULL && IMAGEP (img->spec))
28250 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
28251 where N = size of default frame font size.
28252 This should cover most of the "tiny" icons people may use. */
28253 if (!img->mask
28254 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
28255 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
28256 cursor_type = HOLLOW_BOX_CURSOR;
28259 else if (cursor_type != NO_CURSOR)
28261 /* Display current only supports BOX and HOLLOW cursors for images.
28262 So for now, unconditionally use a HOLLOW cursor when cursor is
28263 not a solid box cursor. */
28264 cursor_type = HOLLOW_BOX_CURSOR;
28267 return cursor_type;
28270 /* Cursor is blinked off, so determine how to "toggle" it. */
28272 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
28273 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
28274 return get_specified_cursor_type (XCDR (alt_cursor), width);
28276 /* Then see if frame has specified a specific blink off cursor type. */
28277 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
28279 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
28280 return FRAME_BLINK_OFF_CURSOR (f);
28283 #if false
28284 /* Some people liked having a permanently visible blinking cursor,
28285 while others had very strong opinions against it. So it was
28286 decided to remove it. KFS 2003-09-03 */
28288 /* Finally perform built-in cursor blinking:
28289 filled box <-> hollow box
28290 wide [h]bar <-> narrow [h]bar
28291 narrow [h]bar <-> no cursor
28292 other type <-> no cursor */
28294 if (cursor_type == FILLED_BOX_CURSOR)
28295 return HOLLOW_BOX_CURSOR;
28297 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
28299 *width = 1;
28300 return cursor_type;
28302 #endif
28304 return NO_CURSOR;
28308 /* Notice when the text cursor of window W has been completely
28309 overwritten by a drawing operation that outputs glyphs in AREA
28310 starting at X0 and ending at X1 in the line starting at Y0 and
28311 ending at Y1. X coordinates are area-relative. X1 < 0 means all
28312 the rest of the line after X0 has been written. Y coordinates
28313 are window-relative. */
28315 static void
28316 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
28317 int x0, int x1, int y0, int y1)
28319 int cx0, cx1, cy0, cy1;
28320 struct glyph_row *row;
28322 if (!w->phys_cursor_on_p)
28323 return;
28324 if (area != TEXT_AREA)
28325 return;
28327 if (w->phys_cursor.vpos < 0
28328 || w->phys_cursor.vpos >= w->current_matrix->nrows
28329 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
28330 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
28331 return;
28333 if (row->cursor_in_fringe_p)
28335 row->cursor_in_fringe_p = false;
28336 draw_fringe_bitmap (w, row, row->reversed_p);
28337 w->phys_cursor_on_p = false;
28338 return;
28341 cx0 = w->phys_cursor.x;
28342 cx1 = cx0 + w->phys_cursor_width;
28343 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
28344 return;
28346 /* The cursor image will be completely removed from the
28347 screen if the output area intersects the cursor area in
28348 y-direction. When we draw in [y0 y1[, and some part of
28349 the cursor is at y < y0, that part must have been drawn
28350 before. When scrolling, the cursor is erased before
28351 actually scrolling, so we don't come here. When not
28352 scrolling, the rows above the old cursor row must have
28353 changed, and in this case these rows must have written
28354 over the cursor image.
28356 Likewise if part of the cursor is below y1, with the
28357 exception of the cursor being in the first blank row at
28358 the buffer and window end because update_text_area
28359 doesn't draw that row. (Except when it does, but
28360 that's handled in update_text_area.) */
28362 cy0 = w->phys_cursor.y;
28363 cy1 = cy0 + w->phys_cursor_height;
28364 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
28365 return;
28367 w->phys_cursor_on_p = false;
28370 #endif /* HAVE_WINDOW_SYSTEM */
28373 /************************************************************************
28374 Mouse Face
28375 ************************************************************************/
28377 #ifdef HAVE_WINDOW_SYSTEM
28379 /* EXPORT for RIF:
28380 Fix the display of area AREA of overlapping row ROW in window W
28381 with respect to the overlapping part OVERLAPS. */
28383 void
28384 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
28385 enum glyph_row_area area, int overlaps)
28387 int i, x;
28389 block_input ();
28391 x = 0;
28392 for (i = 0; i < row->used[area];)
28394 if (row->glyphs[area][i].overlaps_vertically_p)
28396 int start = i, start_x = x;
28400 x += row->glyphs[area][i].pixel_width;
28401 ++i;
28403 while (i < row->used[area]
28404 && row->glyphs[area][i].overlaps_vertically_p);
28406 draw_glyphs (w, start_x, row, area,
28407 start, i,
28408 DRAW_NORMAL_TEXT, overlaps);
28410 else
28412 x += row->glyphs[area][i].pixel_width;
28413 ++i;
28417 unblock_input ();
28421 /* EXPORT:
28422 Draw the cursor glyph of window W in glyph row ROW. See the
28423 comment of draw_glyphs for the meaning of HL. */
28425 void
28426 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
28427 enum draw_glyphs_face hl)
28429 /* If cursor hpos is out of bounds, don't draw garbage. This can
28430 happen in mini-buffer windows when switching between echo area
28431 glyphs and mini-buffer. */
28432 if ((row->reversed_p
28433 ? (w->phys_cursor.hpos >= 0)
28434 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
28436 bool on_p = w->phys_cursor_on_p;
28437 int x1;
28438 int hpos = w->phys_cursor.hpos;
28440 /* When the window is hscrolled, cursor hpos can legitimately be
28441 out of bounds, but we draw the cursor at the corresponding
28442 window margin in that case. */
28443 if (!row->reversed_p && hpos < 0)
28444 hpos = 0;
28445 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28446 hpos = row->used[TEXT_AREA] - 1;
28448 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
28449 hl, 0);
28450 w->phys_cursor_on_p = on_p;
28452 if (hl == DRAW_CURSOR)
28453 w->phys_cursor_width = x1 - w->phys_cursor.x;
28454 /* When we erase the cursor, and ROW is overlapped by other
28455 rows, make sure that these overlapping parts of other rows
28456 are redrawn. */
28457 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
28459 w->phys_cursor_width = x1 - w->phys_cursor.x;
28461 if (row > w->current_matrix->rows
28462 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
28463 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
28464 OVERLAPS_ERASED_CURSOR);
28466 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
28467 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
28468 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
28469 OVERLAPS_ERASED_CURSOR);
28475 /* Erase the image of a cursor of window W from the screen. */
28477 void
28478 erase_phys_cursor (struct window *w)
28480 struct frame *f = XFRAME (w->frame);
28481 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28482 int hpos = w->phys_cursor.hpos;
28483 int vpos = w->phys_cursor.vpos;
28484 bool mouse_face_here_p = false;
28485 struct glyph_matrix *active_glyphs = w->current_matrix;
28486 struct glyph_row *cursor_row;
28487 struct glyph *cursor_glyph;
28488 enum draw_glyphs_face hl;
28490 /* No cursor displayed or row invalidated => nothing to do on the
28491 screen. */
28492 if (w->phys_cursor_type == NO_CURSOR)
28493 goto mark_cursor_off;
28495 /* VPOS >= active_glyphs->nrows means that window has been resized.
28496 Don't bother to erase the cursor. */
28497 if (vpos >= active_glyphs->nrows)
28498 goto mark_cursor_off;
28500 /* If row containing cursor is marked invalid, there is nothing we
28501 can do. */
28502 cursor_row = MATRIX_ROW (active_glyphs, vpos);
28503 if (!cursor_row->enabled_p)
28504 goto mark_cursor_off;
28506 /* If line spacing is > 0, old cursor may only be partially visible in
28507 window after split-window. So adjust visible height. */
28508 cursor_row->visible_height = min (cursor_row->visible_height,
28509 window_text_bottom_y (w) - cursor_row->y);
28511 /* If row is completely invisible, don't attempt to delete a cursor which
28512 isn't there. This can happen if cursor is at top of a window, and
28513 we switch to a buffer with a header line in that window. */
28514 if (cursor_row->visible_height <= 0)
28515 goto mark_cursor_off;
28517 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28518 if (cursor_row->cursor_in_fringe_p)
28520 cursor_row->cursor_in_fringe_p = false;
28521 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
28522 goto mark_cursor_off;
28525 /* This can happen when the new row is shorter than the old one.
28526 In this case, either draw_glyphs or clear_end_of_line
28527 should have cleared the cursor. Note that we wouldn't be
28528 able to erase the cursor in this case because we don't have a
28529 cursor glyph at hand. */
28530 if ((cursor_row->reversed_p
28531 ? (w->phys_cursor.hpos < 0)
28532 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28533 goto mark_cursor_off;
28535 /* When the window is hscrolled, cursor hpos can legitimately be out
28536 of bounds, but we draw the cursor at the corresponding window
28537 margin in that case. */
28538 if (!cursor_row->reversed_p && hpos < 0)
28539 hpos = 0;
28540 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28541 hpos = cursor_row->used[TEXT_AREA] - 1;
28543 /* If the cursor is in the mouse face area, redisplay that when
28544 we clear the cursor. */
28545 if (! NILP (hlinfo->mouse_face_window)
28546 && coords_in_mouse_face_p (w, hpos, vpos)
28547 /* Don't redraw the cursor's spot in mouse face if it is at the
28548 end of a line (on a newline). The cursor appears there, but
28549 mouse highlighting does not. */
28550 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28551 mouse_face_here_p = true;
28553 /* Maybe clear the display under the cursor. */
28554 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28556 int x, y;
28557 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28558 int width;
28560 cursor_glyph = get_phys_cursor_glyph (w);
28561 if (cursor_glyph == NULL)
28562 goto mark_cursor_off;
28564 width = cursor_glyph->pixel_width;
28565 x = w->phys_cursor.x;
28566 if (x < 0)
28568 width += x;
28569 x = 0;
28571 width = min (width, window_box_width (w, TEXT_AREA) - x);
28572 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28573 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28575 if (width > 0)
28576 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28579 /* Erase the cursor by redrawing the character underneath it. */
28580 if (mouse_face_here_p)
28581 hl = DRAW_MOUSE_FACE;
28582 else
28583 hl = DRAW_NORMAL_TEXT;
28584 draw_phys_cursor_glyph (w, cursor_row, hl);
28586 mark_cursor_off:
28587 w->phys_cursor_on_p = false;
28588 w->phys_cursor_type = NO_CURSOR;
28592 /* Display or clear cursor of window W. If !ON, clear the cursor.
28593 If ON, display the cursor; where to put the cursor is specified by
28594 HPOS, VPOS, X and Y. */
28596 void
28597 display_and_set_cursor (struct window *w, bool on,
28598 int hpos, int vpos, int x, int y)
28600 struct frame *f = XFRAME (w->frame);
28601 int new_cursor_type;
28602 int new_cursor_width;
28603 bool active_cursor;
28604 struct glyph_row *glyph_row;
28605 struct glyph *glyph;
28607 /* This is pointless on invisible frames, and dangerous on garbaged
28608 windows and frames; in the latter case, the frame or window may
28609 be in the midst of changing its size, and x and y may be off the
28610 window. */
28611 if (! FRAME_VISIBLE_P (f)
28612 || FRAME_GARBAGED_P (f)
28613 || vpos >= w->current_matrix->nrows
28614 || hpos >= w->current_matrix->matrix_w)
28615 return;
28617 /* If cursor is off and we want it off, return quickly. */
28618 if (!on && !w->phys_cursor_on_p)
28619 return;
28621 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28622 /* If cursor row is not enabled, we don't really know where to
28623 display the cursor. */
28624 if (!glyph_row->enabled_p)
28626 w->phys_cursor_on_p = false;
28627 return;
28630 glyph = NULL;
28631 if (0 <= hpos && hpos < glyph_row->used[TEXT_AREA])
28632 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28634 eassert (input_blocked_p ());
28636 /* Set new_cursor_type to the cursor we want to be displayed. */
28637 new_cursor_type = get_window_cursor_type (w, glyph,
28638 &new_cursor_width, &active_cursor);
28640 /* If cursor is currently being shown and we don't want it to be or
28641 it is in the wrong place, or the cursor type is not what we want,
28642 erase it. */
28643 if (w->phys_cursor_on_p
28644 && (!on
28645 || w->phys_cursor.x != x
28646 || w->phys_cursor.y != y
28647 /* HPOS can be negative in R2L rows whose
28648 exact_window_width_line_p flag is set (i.e. their newline
28649 would "overflow into the fringe"). */
28650 || hpos < 0
28651 || new_cursor_type != w->phys_cursor_type
28652 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28653 && new_cursor_width != w->phys_cursor_width)))
28654 erase_phys_cursor (w);
28656 /* Don't check phys_cursor_on_p here because that flag is only set
28657 to false in some cases where we know that the cursor has been
28658 completely erased, to avoid the extra work of erasing the cursor
28659 twice. In other words, phys_cursor_on_p can be true and the cursor
28660 still not be visible, or it has only been partly erased. */
28661 if (on)
28663 w->phys_cursor_ascent = glyph_row->ascent;
28664 w->phys_cursor_height = glyph_row->height;
28666 /* Set phys_cursor_.* before x_draw_.* is called because some
28667 of them may need the information. */
28668 w->phys_cursor.x = x;
28669 w->phys_cursor.y = glyph_row->y;
28670 w->phys_cursor.hpos = hpos;
28671 w->phys_cursor.vpos = vpos;
28674 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28675 new_cursor_type, new_cursor_width,
28676 on, active_cursor);
28680 /* Switch the display of W's cursor on or off, according to the value
28681 of ON. */
28683 static void
28684 update_window_cursor (struct window *w, bool on)
28686 /* Don't update cursor in windows whose frame is in the process
28687 of being deleted. */
28688 if (w->current_matrix)
28690 int hpos = w->phys_cursor.hpos;
28691 int vpos = w->phys_cursor.vpos;
28692 struct glyph_row *row;
28694 if (vpos >= w->current_matrix->nrows
28695 || hpos >= w->current_matrix->matrix_w)
28696 return;
28698 row = MATRIX_ROW (w->current_matrix, vpos);
28700 /* When the window is hscrolled, cursor hpos can legitimately be
28701 out of bounds, but we draw the cursor at the corresponding
28702 window margin in that case. */
28703 if (!row->reversed_p && hpos < 0)
28704 hpos = 0;
28705 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28706 hpos = row->used[TEXT_AREA] - 1;
28708 block_input ();
28709 display_and_set_cursor (w, on, hpos, vpos,
28710 w->phys_cursor.x, w->phys_cursor.y);
28711 unblock_input ();
28716 /* Call update_window_cursor with parameter ON_P on all leaf windows
28717 in the window tree rooted at W. */
28719 static void
28720 update_cursor_in_window_tree (struct window *w, bool on_p)
28722 while (w)
28724 if (WINDOWP (w->contents))
28725 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28726 else
28727 update_window_cursor (w, on_p);
28729 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28734 /* EXPORT:
28735 Display the cursor on window W, or clear it, according to ON_P.
28736 Don't change the cursor's position. */
28738 void
28739 x_update_cursor (struct frame *f, bool on_p)
28741 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28745 /* EXPORT:
28746 Clear the cursor of window W to background color, and mark the
28747 cursor as not shown. This is used when the text where the cursor
28748 is about to be rewritten. */
28750 void
28751 x_clear_cursor (struct window *w)
28753 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28754 update_window_cursor (w, false);
28757 #endif /* HAVE_WINDOW_SYSTEM */
28759 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28760 and MSDOS. */
28761 static void
28762 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28763 int start_hpos, int end_hpos,
28764 enum draw_glyphs_face draw)
28766 #ifdef HAVE_WINDOW_SYSTEM
28767 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28769 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28770 return;
28772 #endif
28773 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28774 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28775 #endif
28778 /* Display the active region described by mouse_face_* according to DRAW. */
28780 static void
28781 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28783 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28784 struct frame *f = XFRAME (WINDOW_FRAME (w));
28786 if (/* If window is in the process of being destroyed, don't bother
28787 to do anything. */
28788 w->current_matrix != NULL
28789 /* Don't update mouse highlight if hidden. */
28790 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28791 /* Recognize when we are called to operate on rows that don't exist
28792 anymore. This can happen when a window is split. */
28793 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28795 bool phys_cursor_on_p = w->phys_cursor_on_p;
28796 struct glyph_row *row, *first, *last;
28798 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28799 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28801 for (row = first; row <= last && row->enabled_p; ++row)
28803 int start_hpos, end_hpos, start_x;
28805 /* For all but the first row, the highlight starts at column 0. */
28806 if (row == first)
28808 /* R2L rows have BEG and END in reversed order, but the
28809 screen drawing geometry is always left to right. So
28810 we need to mirror the beginning and end of the
28811 highlighted area in R2L rows. */
28812 if (!row->reversed_p)
28814 start_hpos = hlinfo->mouse_face_beg_col;
28815 start_x = hlinfo->mouse_face_beg_x;
28817 else if (row == last)
28819 start_hpos = hlinfo->mouse_face_end_col;
28820 start_x = hlinfo->mouse_face_end_x;
28822 else
28824 start_hpos = 0;
28825 start_x = 0;
28828 else if (row->reversed_p && row == last)
28830 start_hpos = hlinfo->mouse_face_end_col;
28831 start_x = hlinfo->mouse_face_end_x;
28833 else
28835 start_hpos = 0;
28836 start_x = 0;
28839 if (row == last)
28841 if (!row->reversed_p)
28842 end_hpos = hlinfo->mouse_face_end_col;
28843 else if (row == first)
28844 end_hpos = hlinfo->mouse_face_beg_col;
28845 else
28847 end_hpos = row->used[TEXT_AREA];
28848 if (draw == DRAW_NORMAL_TEXT)
28849 row->fill_line_p = true; /* Clear to end of line. */
28852 else if (row->reversed_p && row == first)
28853 end_hpos = hlinfo->mouse_face_beg_col;
28854 else
28856 end_hpos = row->used[TEXT_AREA];
28857 if (draw == DRAW_NORMAL_TEXT)
28858 row->fill_line_p = true; /* Clear to end of line. */
28861 if (end_hpos > start_hpos)
28863 draw_row_with_mouse_face (w, start_x, row,
28864 start_hpos, end_hpos, draw);
28866 row->mouse_face_p
28867 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28871 /* When we've written over the cursor, arrange for it to
28872 be displayed again. */
28873 if (FRAME_WINDOW_P (f)
28874 && phys_cursor_on_p && !w->phys_cursor_on_p)
28876 #ifdef HAVE_WINDOW_SYSTEM
28877 int hpos = w->phys_cursor.hpos;
28879 /* When the window is hscrolled, cursor hpos can legitimately be
28880 out of bounds, but we draw the cursor at the corresponding
28881 window margin in that case. */
28882 if (!row->reversed_p && hpos < 0)
28883 hpos = 0;
28884 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28885 hpos = row->used[TEXT_AREA] - 1;
28887 block_input ();
28888 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28889 w->phys_cursor.x, w->phys_cursor.y);
28890 unblock_input ();
28891 #endif /* HAVE_WINDOW_SYSTEM */
28895 #ifdef HAVE_WINDOW_SYSTEM
28896 /* Change the mouse cursor. */
28897 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28899 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28900 if (draw == DRAW_NORMAL_TEXT
28901 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28902 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28903 else
28904 #endif
28905 if (draw == DRAW_MOUSE_FACE)
28906 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28907 else
28908 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28910 #endif /* HAVE_WINDOW_SYSTEM */
28913 /* EXPORT:
28914 Clear out the mouse-highlighted active region.
28915 Redraw it un-highlighted first. Value is true if mouse
28916 face was actually drawn unhighlighted. */
28918 bool
28919 clear_mouse_face (Mouse_HLInfo *hlinfo)
28921 bool cleared
28922 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28923 if (cleared)
28924 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28925 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28926 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28927 hlinfo->mouse_face_window = Qnil;
28928 hlinfo->mouse_face_overlay = Qnil;
28929 return cleared;
28932 /* Return true if the coordinates HPOS and VPOS on windows W are
28933 within the mouse face on that window. */
28934 static bool
28935 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28937 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28939 /* Quickly resolve the easy cases. */
28940 if (!(WINDOWP (hlinfo->mouse_face_window)
28941 && XWINDOW (hlinfo->mouse_face_window) == w))
28942 return false;
28943 if (vpos < hlinfo->mouse_face_beg_row
28944 || vpos > hlinfo->mouse_face_end_row)
28945 return false;
28946 if (vpos > hlinfo->mouse_face_beg_row
28947 && vpos < hlinfo->mouse_face_end_row)
28948 return true;
28950 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28952 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28954 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28955 return true;
28957 else if ((vpos == hlinfo->mouse_face_beg_row
28958 && hpos >= hlinfo->mouse_face_beg_col)
28959 || (vpos == hlinfo->mouse_face_end_row
28960 && hpos < hlinfo->mouse_face_end_col))
28961 return true;
28963 else
28965 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28967 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28968 return true;
28970 else if ((vpos == hlinfo->mouse_face_beg_row
28971 && hpos <= hlinfo->mouse_face_beg_col)
28972 || (vpos == hlinfo->mouse_face_end_row
28973 && hpos > hlinfo->mouse_face_end_col))
28974 return true;
28976 return false;
28980 /* EXPORT:
28981 True if physical cursor of window W is within mouse face. */
28983 bool
28984 cursor_in_mouse_face_p (struct window *w)
28986 int hpos = w->phys_cursor.hpos;
28987 int vpos = w->phys_cursor.vpos;
28988 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28990 /* When the window is hscrolled, cursor hpos can legitimately be out
28991 of bounds, but we draw the cursor at the corresponding window
28992 margin in that case. */
28993 if (!row->reversed_p && hpos < 0)
28994 hpos = 0;
28995 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28996 hpos = row->used[TEXT_AREA] - 1;
28998 return coords_in_mouse_face_p (w, hpos, vpos);
29003 /* Find the glyph rows START_ROW and END_ROW of window W that display
29004 characters between buffer positions START_CHARPOS and END_CHARPOS
29005 (excluding END_CHARPOS). DISP_STRING is a display string that
29006 covers these buffer positions. This is similar to
29007 row_containing_pos, but is more accurate when bidi reordering makes
29008 buffer positions change non-linearly with glyph rows. */
29009 static void
29010 rows_from_pos_range (struct window *w,
29011 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
29012 Lisp_Object disp_string,
29013 struct glyph_row **start, struct glyph_row **end)
29015 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29016 int last_y = window_text_bottom_y (w);
29017 struct glyph_row *row;
29019 *start = NULL;
29020 *end = NULL;
29022 while (!first->enabled_p
29023 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
29024 first++;
29026 /* Find the START row. */
29027 for (row = first;
29028 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
29029 row++)
29031 /* A row can potentially be the START row if the range of the
29032 characters it displays intersects the range
29033 [START_CHARPOS..END_CHARPOS). */
29034 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
29035 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
29036 /* See the commentary in row_containing_pos, for the
29037 explanation of the complicated way to check whether
29038 some position is beyond the end of the characters
29039 displayed by a row. */
29040 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
29041 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
29042 && !row->ends_at_zv_p
29043 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
29044 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
29045 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
29046 && !row->ends_at_zv_p
29047 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
29049 /* Found a candidate row. Now make sure at least one of the
29050 glyphs it displays has a charpos from the range
29051 [START_CHARPOS..END_CHARPOS).
29053 This is not obvious because bidi reordering could make
29054 buffer positions of a row be 1,2,3,102,101,100, and if we
29055 want to highlight characters in [50..60), we don't want
29056 this row, even though [50..60) does intersect [1..103),
29057 the range of character positions given by the row's start
29058 and end positions. */
29059 struct glyph *g = row->glyphs[TEXT_AREA];
29060 struct glyph *e = g + row->used[TEXT_AREA];
29062 while (g < e)
29064 if (((BUFFERP (g->object) || NILP (g->object))
29065 && start_charpos <= g->charpos && g->charpos < end_charpos)
29066 /* A glyph that comes from DISP_STRING is by
29067 definition to be highlighted. */
29068 || EQ (g->object, disp_string))
29069 *start = row;
29070 g++;
29072 if (*start)
29073 break;
29077 /* Find the END row. */
29078 if (!*start
29079 /* If the last row is partially visible, start looking for END
29080 from that row, instead of starting from FIRST. */
29081 && !(row->enabled_p
29082 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
29083 row = first;
29084 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
29086 struct glyph_row *next = row + 1;
29087 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
29089 if (!next->enabled_p
29090 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
29091 /* The first row >= START whose range of displayed characters
29092 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
29093 is the row END + 1. */
29094 || (start_charpos < next_start
29095 && end_charpos < next_start)
29096 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
29097 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
29098 && !next->ends_at_zv_p
29099 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
29100 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
29101 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
29102 && !next->ends_at_zv_p
29103 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
29105 *end = row;
29106 break;
29108 else
29110 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
29111 but none of the characters it displays are in the range, it is
29112 also END + 1. */
29113 struct glyph *g = next->glyphs[TEXT_AREA];
29114 struct glyph *s = g;
29115 struct glyph *e = g + next->used[TEXT_AREA];
29117 while (g < e)
29119 if (((BUFFERP (g->object) || NILP (g->object))
29120 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
29121 /* If the buffer position of the first glyph in
29122 the row is equal to END_CHARPOS, it means
29123 the last character to be highlighted is the
29124 newline of ROW, and we must consider NEXT as
29125 END, not END+1. */
29126 || (((!next->reversed_p && g == s)
29127 || (next->reversed_p && g == e - 1))
29128 && (g->charpos == end_charpos
29129 /* Special case for when NEXT is an
29130 empty line at ZV. */
29131 || (g->charpos == -1
29132 && !row->ends_at_zv_p
29133 && next_start == end_charpos)))))
29134 /* A glyph that comes from DISP_STRING is by
29135 definition to be highlighted. */
29136 || EQ (g->object, disp_string))
29137 break;
29138 g++;
29140 if (g == e)
29142 *end = row;
29143 break;
29145 /* The first row that ends at ZV must be the last to be
29146 highlighted. */
29147 else if (next->ends_at_zv_p)
29149 *end = next;
29150 break;
29156 /* This function sets the mouse_face_* elements of HLINFO, assuming
29157 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
29158 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
29159 for the overlay or run of text properties specifying the mouse
29160 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
29161 before-string and after-string that must also be highlighted.
29162 DISP_STRING, if non-nil, is a display string that may cover some
29163 or all of the highlighted text. */
29165 static void
29166 mouse_face_from_buffer_pos (Lisp_Object window,
29167 Mouse_HLInfo *hlinfo,
29168 ptrdiff_t mouse_charpos,
29169 ptrdiff_t start_charpos,
29170 ptrdiff_t end_charpos,
29171 Lisp_Object before_string,
29172 Lisp_Object after_string,
29173 Lisp_Object disp_string)
29175 struct window *w = XWINDOW (window);
29176 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29177 struct glyph_row *r1, *r2;
29178 struct glyph *glyph, *end;
29179 ptrdiff_t ignore, pos;
29180 int x;
29182 eassert (NILP (disp_string) || STRINGP (disp_string));
29183 eassert (NILP (before_string) || STRINGP (before_string));
29184 eassert (NILP (after_string) || STRINGP (after_string));
29186 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
29187 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
29188 if (r1 == NULL)
29189 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29190 /* If the before-string or display-string contains newlines,
29191 rows_from_pos_range skips to its last row. Move back. */
29192 if (!NILP (before_string) || !NILP (disp_string))
29194 struct glyph_row *prev;
29195 while ((prev = r1 - 1, prev >= first)
29196 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
29197 && prev->used[TEXT_AREA] > 0)
29199 struct glyph *beg = prev->glyphs[TEXT_AREA];
29200 glyph = beg + prev->used[TEXT_AREA];
29201 while (--glyph >= beg && NILP (glyph->object));
29202 if (glyph < beg
29203 || !(EQ (glyph->object, before_string)
29204 || EQ (glyph->object, disp_string)))
29205 break;
29206 r1 = prev;
29209 if (r2 == NULL)
29211 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29212 hlinfo->mouse_face_past_end = true;
29214 else if (!NILP (after_string))
29216 /* If the after-string has newlines, advance to its last row. */
29217 struct glyph_row *next;
29218 struct glyph_row *last
29219 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29221 for (next = r2 + 1;
29222 next <= last
29223 && next->used[TEXT_AREA] > 0
29224 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
29225 ++next)
29226 r2 = next;
29228 /* The rest of the display engine assumes that mouse_face_beg_row is
29229 either above mouse_face_end_row or identical to it. But with
29230 bidi-reordered continued lines, the row for START_CHARPOS could
29231 be below the row for END_CHARPOS. If so, swap the rows and store
29232 them in correct order. */
29233 if (r1->y > r2->y)
29235 struct glyph_row *tem = r2;
29237 r2 = r1;
29238 r1 = tem;
29241 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
29242 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
29244 /* For a bidi-reordered row, the positions of BEFORE_STRING,
29245 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
29246 could be anywhere in the row and in any order. The strategy
29247 below is to find the leftmost and the rightmost glyph that
29248 belongs to either of these 3 strings, or whose position is
29249 between START_CHARPOS and END_CHARPOS, and highlight all the
29250 glyphs between those two. This may cover more than just the text
29251 between START_CHARPOS and END_CHARPOS if the range of characters
29252 strides the bidi level boundary, e.g. if the beginning is in R2L
29253 text while the end is in L2R text or vice versa. */
29254 if (!r1->reversed_p)
29256 /* This row is in a left to right paragraph. Scan it left to
29257 right. */
29258 glyph = r1->glyphs[TEXT_AREA];
29259 end = glyph + r1->used[TEXT_AREA];
29260 x = r1->x;
29262 /* Skip truncation glyphs at the start of the glyph row. */
29263 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29264 for (; glyph < end
29265 && NILP (glyph->object)
29266 && glyph->charpos < 0;
29267 ++glyph)
29268 x += glyph->pixel_width;
29270 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29271 or DISP_STRING, and the first glyph from buffer whose
29272 position is between START_CHARPOS and END_CHARPOS. */
29273 for (; glyph < end
29274 && !NILP (glyph->object)
29275 && !EQ (glyph->object, disp_string)
29276 && !(BUFFERP (glyph->object)
29277 && (glyph->charpos >= start_charpos
29278 && glyph->charpos < end_charpos));
29279 ++glyph)
29281 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29282 are present at buffer positions between START_CHARPOS and
29283 END_CHARPOS, or if they come from an overlay. */
29284 if (EQ (glyph->object, before_string))
29286 pos = string_buffer_position (before_string,
29287 start_charpos);
29288 /* If pos == 0, it means before_string came from an
29289 overlay, not from a buffer position. */
29290 if (!pos || (pos >= start_charpos && pos < end_charpos))
29291 break;
29293 else if (EQ (glyph->object, after_string))
29295 pos = string_buffer_position (after_string, end_charpos);
29296 if (!pos || (pos >= start_charpos && pos < end_charpos))
29297 break;
29299 x += glyph->pixel_width;
29301 hlinfo->mouse_face_beg_x = x;
29302 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29304 else
29306 /* This row is in a right to left paragraph. Scan it right to
29307 left. */
29308 struct glyph *g;
29310 end = r1->glyphs[TEXT_AREA] - 1;
29311 glyph = end + r1->used[TEXT_AREA];
29313 /* Skip truncation glyphs at the start of the glyph row. */
29314 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29315 for (; glyph > end
29316 && NILP (glyph->object)
29317 && glyph->charpos < 0;
29318 --glyph)
29321 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29322 or DISP_STRING, and the first glyph from buffer whose
29323 position is between START_CHARPOS and END_CHARPOS. */
29324 for (; glyph > end
29325 && !NILP (glyph->object)
29326 && !EQ (glyph->object, disp_string)
29327 && !(BUFFERP (glyph->object)
29328 && (glyph->charpos >= start_charpos
29329 && glyph->charpos < end_charpos));
29330 --glyph)
29332 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29333 are present at buffer positions between START_CHARPOS and
29334 END_CHARPOS, or if they come from an overlay. */
29335 if (EQ (glyph->object, before_string))
29337 pos = string_buffer_position (before_string, start_charpos);
29338 /* If pos == 0, it means before_string came from an
29339 overlay, not from a buffer position. */
29340 if (!pos || (pos >= start_charpos && pos < end_charpos))
29341 break;
29343 else if (EQ (glyph->object, after_string))
29345 pos = string_buffer_position (after_string, end_charpos);
29346 if (!pos || (pos >= start_charpos && pos < end_charpos))
29347 break;
29351 glyph++; /* first glyph to the right of the highlighted area */
29352 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
29353 x += g->pixel_width;
29354 hlinfo->mouse_face_beg_x = x;
29355 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29358 /* If the highlight ends in a different row, compute GLYPH and END
29359 for the end row. Otherwise, reuse the values computed above for
29360 the row where the highlight begins. */
29361 if (r2 != r1)
29363 if (!r2->reversed_p)
29365 glyph = r2->glyphs[TEXT_AREA];
29366 end = glyph + r2->used[TEXT_AREA];
29367 x = r2->x;
29369 else
29371 end = r2->glyphs[TEXT_AREA] - 1;
29372 glyph = end + r2->used[TEXT_AREA];
29376 if (!r2->reversed_p)
29378 /* Skip truncation and continuation glyphs near the end of the
29379 row, and also blanks and stretch glyphs inserted by
29380 extend_face_to_end_of_line. */
29381 while (end > glyph
29382 && NILP ((end - 1)->object))
29383 --end;
29384 /* Scan the rest of the glyph row from the end, looking for the
29385 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29386 DISP_STRING, or whose position is between START_CHARPOS
29387 and END_CHARPOS */
29388 for (--end;
29389 end > glyph
29390 && !NILP (end->object)
29391 && !EQ (end->object, disp_string)
29392 && !(BUFFERP (end->object)
29393 && (end->charpos >= start_charpos
29394 && end->charpos < end_charpos));
29395 --end)
29397 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29398 are present at buffer positions between START_CHARPOS and
29399 END_CHARPOS, or if they come from an overlay. */
29400 if (EQ (end->object, before_string))
29402 pos = string_buffer_position (before_string, start_charpos);
29403 if (!pos || (pos >= start_charpos && pos < end_charpos))
29404 break;
29406 else if (EQ (end->object, after_string))
29408 pos = string_buffer_position (after_string, end_charpos);
29409 if (!pos || (pos >= start_charpos && pos < end_charpos))
29410 break;
29413 /* Find the X coordinate of the last glyph to be highlighted. */
29414 for (; glyph <= end; ++glyph)
29415 x += glyph->pixel_width;
29417 hlinfo->mouse_face_end_x = x;
29418 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
29420 else
29422 /* Skip truncation and continuation glyphs near the end of the
29423 row, and also blanks and stretch glyphs inserted by
29424 extend_face_to_end_of_line. */
29425 x = r2->x;
29426 end++;
29427 while (end < glyph
29428 && NILP (end->object))
29430 x += end->pixel_width;
29431 ++end;
29433 /* Scan the rest of the glyph row from the end, looking for the
29434 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29435 DISP_STRING, or whose position is between START_CHARPOS
29436 and END_CHARPOS */
29437 for ( ;
29438 end < glyph
29439 && !NILP (end->object)
29440 && !EQ (end->object, disp_string)
29441 && !(BUFFERP (end->object)
29442 && (end->charpos >= start_charpos
29443 && end->charpos < end_charpos));
29444 ++end)
29446 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29447 are present at buffer positions between START_CHARPOS and
29448 END_CHARPOS, or if they come from an overlay. */
29449 if (EQ (end->object, before_string))
29451 pos = string_buffer_position (before_string, start_charpos);
29452 if (!pos || (pos >= start_charpos && pos < end_charpos))
29453 break;
29455 else if (EQ (end->object, after_string))
29457 pos = string_buffer_position (after_string, end_charpos);
29458 if (!pos || (pos >= start_charpos && pos < end_charpos))
29459 break;
29461 x += end->pixel_width;
29463 /* If we exited the above loop because we arrived at the last
29464 glyph of the row, and its buffer position is still not in
29465 range, it means the last character in range is the preceding
29466 newline. Bump the end column and x values to get past the
29467 last glyph. */
29468 if (end == glyph
29469 && BUFFERP (end->object)
29470 && (end->charpos < start_charpos
29471 || end->charpos >= end_charpos))
29473 x += end->pixel_width;
29474 ++end;
29476 hlinfo->mouse_face_end_x = x;
29477 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
29480 hlinfo->mouse_face_window = window;
29481 hlinfo->mouse_face_face_id
29482 = face_at_buffer_position (w, mouse_charpos, &ignore,
29483 mouse_charpos + 1,
29484 !hlinfo->mouse_face_hidden, -1);
29485 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29488 /* The following function is not used anymore (replaced with
29489 mouse_face_from_string_pos), but I leave it here for the time
29490 being, in case someone would. */
29492 #if false /* not used */
29494 /* Find the position of the glyph for position POS in OBJECT in
29495 window W's current matrix, and return in *X, *Y the pixel
29496 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29498 RIGHT_P means return the position of the right edge of the glyph.
29499 !RIGHT_P means return the left edge position.
29501 If no glyph for POS exists in the matrix, return the position of
29502 the glyph with the next smaller position that is in the matrix, if
29503 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29504 exists in the matrix, return the position of the glyph with the
29505 next larger position in OBJECT.
29507 Value is true if a glyph was found. */
29509 static bool
29510 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
29511 int *hpos, int *vpos, int *x, int *y, bool right_p)
29513 int yb = window_text_bottom_y (w);
29514 struct glyph_row *r;
29515 struct glyph *best_glyph = NULL;
29516 struct glyph_row *best_row = NULL;
29517 int best_x = 0;
29519 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29520 r->enabled_p && r->y < yb;
29521 ++r)
29523 struct glyph *g = r->glyphs[TEXT_AREA];
29524 struct glyph *e = g + r->used[TEXT_AREA];
29525 int gx;
29527 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29528 if (EQ (g->object, object))
29530 if (g->charpos == pos)
29532 best_glyph = g;
29533 best_x = gx;
29534 best_row = r;
29535 goto found;
29537 else if (best_glyph == NULL
29538 || ((eabs (g->charpos - pos)
29539 < eabs (best_glyph->charpos - pos))
29540 && (right_p
29541 ? g->charpos < pos
29542 : g->charpos > pos)))
29544 best_glyph = g;
29545 best_x = gx;
29546 best_row = r;
29551 found:
29553 if (best_glyph)
29555 *x = best_x;
29556 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29558 if (right_p)
29560 *x += best_glyph->pixel_width;
29561 ++*hpos;
29564 *y = best_row->y;
29565 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29568 return best_glyph != NULL;
29570 #endif /* not used */
29572 /* Find the positions of the first and the last glyphs in window W's
29573 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29574 (assumed to be a string), and return in HLINFO's mouse_face_*
29575 members the pixel and column/row coordinates of those glyphs. */
29577 static void
29578 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29579 Lisp_Object object,
29580 ptrdiff_t startpos, ptrdiff_t endpos)
29582 int yb = window_text_bottom_y (w);
29583 struct glyph_row *r;
29584 struct glyph *g, *e;
29585 int gx;
29586 bool found = false;
29588 /* Find the glyph row with at least one position in the range
29589 [STARTPOS..ENDPOS), and the first glyph in that row whose
29590 position belongs to that range. */
29591 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29592 r->enabled_p && r->y < yb;
29593 ++r)
29595 if (!r->reversed_p)
29597 g = r->glyphs[TEXT_AREA];
29598 e = g + r->used[TEXT_AREA];
29599 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29600 if (EQ (g->object, object)
29601 && startpos <= g->charpos && g->charpos < endpos)
29603 hlinfo->mouse_face_beg_row
29604 = MATRIX_ROW_VPOS (r, w->current_matrix);
29605 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29606 hlinfo->mouse_face_beg_x = gx;
29607 found = true;
29608 break;
29611 else
29613 struct glyph *g1;
29615 e = r->glyphs[TEXT_AREA];
29616 g = e + r->used[TEXT_AREA];
29617 for ( ; g > e; --g)
29618 if (EQ ((g-1)->object, object)
29619 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29621 hlinfo->mouse_face_beg_row
29622 = MATRIX_ROW_VPOS (r, w->current_matrix);
29623 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29624 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29625 gx += g1->pixel_width;
29626 hlinfo->mouse_face_beg_x = gx;
29627 found = true;
29628 break;
29631 if (found)
29632 break;
29635 if (!found)
29636 return;
29638 /* Starting with the next row, look for the first row which does NOT
29639 include any glyphs whose positions are in the range. */
29640 for (++r; r->enabled_p && r->y < yb; ++r)
29642 g = r->glyphs[TEXT_AREA];
29643 e = g + r->used[TEXT_AREA];
29644 found = false;
29645 for ( ; g < e; ++g)
29646 if (EQ (g->object, object)
29647 && startpos <= g->charpos && g->charpos < endpos)
29649 found = true;
29650 break;
29652 if (!found)
29653 break;
29656 /* The highlighted region ends on the previous row. */
29657 r--;
29659 /* Set the end row. */
29660 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29662 /* Compute and set the end column and the end column's horizontal
29663 pixel coordinate. */
29664 if (!r->reversed_p)
29666 g = r->glyphs[TEXT_AREA];
29667 e = g + r->used[TEXT_AREA];
29668 for ( ; e > g; --e)
29669 if (EQ ((e-1)->object, object)
29670 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29671 break;
29672 hlinfo->mouse_face_end_col = e - g;
29674 for (gx = r->x; g < e; ++g)
29675 gx += g->pixel_width;
29676 hlinfo->mouse_face_end_x = gx;
29678 else
29680 e = r->glyphs[TEXT_AREA];
29681 g = e + r->used[TEXT_AREA];
29682 for (gx = r->x ; e < g; ++e)
29684 if (EQ (e->object, object)
29685 && startpos <= e->charpos && e->charpos < endpos)
29686 break;
29687 gx += e->pixel_width;
29689 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29690 hlinfo->mouse_face_end_x = gx;
29694 #ifdef HAVE_WINDOW_SYSTEM
29696 /* See if position X, Y is within a hot-spot of an image. */
29698 static bool
29699 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29701 if (!CONSP (hot_spot))
29702 return false;
29704 if (EQ (XCAR (hot_spot), Qrect))
29706 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29707 Lisp_Object rect = XCDR (hot_spot);
29708 Lisp_Object tem;
29709 if (!CONSP (rect))
29710 return false;
29711 if (!CONSP (XCAR (rect)))
29712 return false;
29713 if (!CONSP (XCDR (rect)))
29714 return false;
29715 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29716 return false;
29717 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29718 return false;
29719 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29720 return false;
29721 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29722 return false;
29723 return true;
29725 else if (EQ (XCAR (hot_spot), Qcircle))
29727 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29728 Lisp_Object circ = XCDR (hot_spot);
29729 Lisp_Object lr, lx0, ly0;
29730 if (CONSP (circ)
29731 && CONSP (XCAR (circ))
29732 && (lr = XCDR (circ), NUMBERP (lr))
29733 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29734 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29736 double r = XFLOATINT (lr);
29737 double dx = XINT (lx0) - x;
29738 double dy = XINT (ly0) - y;
29739 return (dx * dx + dy * dy <= r * r);
29742 else if (EQ (XCAR (hot_spot), Qpoly))
29744 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29745 if (VECTORP (XCDR (hot_spot)))
29747 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29748 Lisp_Object *poly = v->contents;
29749 ptrdiff_t n = v->header.size;
29750 ptrdiff_t i;
29751 bool inside = false;
29752 Lisp_Object lx, ly;
29753 int x0, y0;
29755 /* Need an even number of coordinates, and at least 3 edges. */
29756 if (n < 6 || n & 1)
29757 return false;
29759 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29760 If count is odd, we are inside polygon. Pixels on edges
29761 may or may not be included depending on actual geometry of the
29762 polygon. */
29763 if ((lx = poly[n-2], !INTEGERP (lx))
29764 || (ly = poly[n-1], !INTEGERP (lx)))
29765 return false;
29766 x0 = XINT (lx), y0 = XINT (ly);
29767 for (i = 0; i < n; i += 2)
29769 int x1 = x0, y1 = y0;
29770 if ((lx = poly[i], !INTEGERP (lx))
29771 || (ly = poly[i+1], !INTEGERP (ly)))
29772 return false;
29773 x0 = XINT (lx), y0 = XINT (ly);
29775 /* Does this segment cross the X line? */
29776 if (x0 >= x)
29778 if (x1 >= x)
29779 continue;
29781 else if (x1 < x)
29782 continue;
29783 if (y > y0 && y > y1)
29784 continue;
29785 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29786 inside = !inside;
29788 return inside;
29791 return false;
29794 Lisp_Object
29795 find_hot_spot (Lisp_Object map, int x, int y)
29797 while (CONSP (map))
29799 if (CONSP (XCAR (map))
29800 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29801 return XCAR (map);
29802 map = XCDR (map);
29805 return Qnil;
29808 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29809 3, 3, 0,
29810 doc: /* Lookup in image map MAP coordinates X and Y.
29811 An image map is an alist where each element has the format (AREA ID PLIST).
29812 An AREA is specified as either a rectangle, a circle, or a polygon:
29813 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29814 pixel coordinates of the upper left and bottom right corners.
29815 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29816 and the radius of the circle; r may be a float or integer.
29817 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29818 vector describes one corner in the polygon.
29819 Returns the alist element for the first matching AREA in MAP. */)
29820 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29822 if (NILP (map))
29823 return Qnil;
29825 CHECK_NUMBER (x);
29826 CHECK_NUMBER (y);
29828 return find_hot_spot (map,
29829 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29830 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29832 #endif /* HAVE_WINDOW_SYSTEM */
29835 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29836 static void
29837 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29839 #ifdef HAVE_WINDOW_SYSTEM
29840 if (!FRAME_WINDOW_P (f))
29841 return;
29843 /* Do not change cursor shape while dragging mouse. */
29844 if (EQ (do_mouse_tracking, Qdragging))
29845 return;
29847 if (!NILP (pointer))
29849 if (EQ (pointer, Qarrow))
29850 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29851 else if (EQ (pointer, Qhand))
29852 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29853 else if (EQ (pointer, Qtext))
29854 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29855 else if (EQ (pointer, intern ("hdrag")))
29856 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29857 else if (EQ (pointer, intern ("nhdrag")))
29858 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29859 # ifdef HAVE_X_WINDOWS
29860 else if (EQ (pointer, intern ("vdrag")))
29861 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29862 # endif
29863 else if (EQ (pointer, intern ("hourglass")))
29864 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29865 else if (EQ (pointer, Qmodeline))
29866 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29867 else
29868 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29871 if (cursor != No_Cursor)
29872 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29873 #endif
29876 /* Take proper action when mouse has moved to the mode or header line
29877 or marginal area AREA of window W, x-position X and y-position Y.
29878 X is relative to the start of the text display area of W, so the
29879 width of bitmap areas and scroll bars must be subtracted to get a
29880 position relative to the start of the mode line. */
29882 static void
29883 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29884 enum window_part area)
29886 struct window *w = XWINDOW (window);
29887 struct frame *f = XFRAME (w->frame);
29888 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29889 #ifdef HAVE_WINDOW_SYSTEM
29890 Display_Info *dpyinfo;
29891 #endif
29892 Cursor cursor = No_Cursor;
29893 Lisp_Object pointer = Qnil;
29894 int dx, dy, width, height;
29895 ptrdiff_t charpos;
29896 Lisp_Object string, object = Qnil;
29897 Lisp_Object pos UNINIT;
29898 Lisp_Object mouse_face;
29899 int original_x_pixel = x;
29900 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29901 struct glyph_row *row UNINIT;
29903 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29905 int x0;
29906 struct glyph *end;
29908 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29909 returns them in row/column units! */
29910 string = mode_line_string (w, area, &x, &y, &charpos,
29911 &object, &dx, &dy, &width, &height);
29913 row = (area == ON_MODE_LINE
29914 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29915 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29917 /* Find the glyph under the mouse pointer. */
29918 if (row->mode_line_p && row->enabled_p)
29920 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29921 end = glyph + row->used[TEXT_AREA];
29923 for (x0 = original_x_pixel;
29924 glyph < end && x0 >= glyph->pixel_width;
29925 ++glyph)
29926 x0 -= glyph->pixel_width;
29928 if (glyph >= end)
29929 glyph = NULL;
29932 else
29934 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29935 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29936 returns them in row/column units! */
29937 string = marginal_area_string (w, area, &x, &y, &charpos,
29938 &object, &dx, &dy, &width, &height);
29941 Lisp_Object help = Qnil;
29943 #ifdef HAVE_WINDOW_SYSTEM
29944 if (IMAGEP (object))
29946 Lisp_Object image_map, hotspot;
29947 if ((image_map = Fplist_get (XCDR (object), QCmap),
29948 !NILP (image_map))
29949 && (hotspot = find_hot_spot (image_map, dx, dy),
29950 CONSP (hotspot))
29951 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29953 Lisp_Object plist;
29955 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29956 If so, we could look for mouse-enter, mouse-leave
29957 properties in PLIST (and do something...). */
29958 hotspot = XCDR (hotspot);
29959 if (CONSP (hotspot)
29960 && (plist = XCAR (hotspot), CONSP (plist)))
29962 pointer = Fplist_get (plist, Qpointer);
29963 if (NILP (pointer))
29964 pointer = Qhand;
29965 help = Fplist_get (plist, Qhelp_echo);
29966 if (!NILP (help))
29968 help_echo_string = help;
29969 XSETWINDOW (help_echo_window, w);
29970 help_echo_object = w->contents;
29971 help_echo_pos = charpos;
29975 if (NILP (pointer))
29976 pointer = Fplist_get (XCDR (object), QCpointer);
29978 #endif /* HAVE_WINDOW_SYSTEM */
29980 if (STRINGP (string))
29981 pos = make_number (charpos);
29983 /* Set the help text and mouse pointer. If the mouse is on a part
29984 of the mode line without any text (e.g. past the right edge of
29985 the mode line text), use the default help text and pointer. */
29986 if (STRINGP (string) || area == ON_MODE_LINE)
29988 /* Arrange to display the help by setting the global variables
29989 help_echo_string, help_echo_object, and help_echo_pos. */
29990 if (NILP (help))
29992 if (STRINGP (string))
29993 help = Fget_text_property (pos, Qhelp_echo, string);
29995 if (!NILP (help))
29997 help_echo_string = help;
29998 XSETWINDOW (help_echo_window, w);
29999 help_echo_object = string;
30000 help_echo_pos = charpos;
30002 else if (area == ON_MODE_LINE)
30004 Lisp_Object default_help
30005 = buffer_local_value (Qmode_line_default_help_echo,
30006 w->contents);
30008 if (STRINGP (default_help))
30010 help_echo_string = default_help;
30011 XSETWINDOW (help_echo_window, w);
30012 help_echo_object = Qnil;
30013 help_echo_pos = -1;
30018 #ifdef HAVE_WINDOW_SYSTEM
30019 /* Change the mouse pointer according to what is under it. */
30020 if (FRAME_WINDOW_P (f))
30022 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
30023 || minibuf_level
30024 || NILP (Vresize_mini_windows));
30026 dpyinfo = FRAME_DISPLAY_INFO (f);
30027 if (STRINGP (string))
30029 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30031 if (NILP (pointer))
30032 pointer = Fget_text_property (pos, Qpointer, string);
30034 /* Change the mouse pointer according to what is under X/Y. */
30035 if (NILP (pointer)
30036 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
30038 Lisp_Object map;
30039 map = Fget_text_property (pos, Qlocal_map, string);
30040 if (!KEYMAPP (map))
30041 map = Fget_text_property (pos, Qkeymap, string);
30042 if (!KEYMAPP (map) && draggable)
30043 cursor = dpyinfo->vertical_scroll_bar_cursor;
30046 else if (draggable)
30047 /* Default mode-line pointer. */
30048 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
30050 #endif
30053 /* Change the mouse face according to what is under X/Y. */
30054 bool mouse_face_shown = false;
30055 if (STRINGP (string))
30057 mouse_face = Fget_text_property (pos, Qmouse_face, string);
30058 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
30059 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
30060 && glyph)
30062 Lisp_Object b, e;
30064 struct glyph * tmp_glyph;
30066 int gpos;
30067 int gseq_length;
30068 int total_pixel_width;
30069 ptrdiff_t begpos, endpos, ignore;
30071 int vpos, hpos;
30073 b = Fprevious_single_property_change (make_number (charpos + 1),
30074 Qmouse_face, string, Qnil);
30075 if (NILP (b))
30076 begpos = 0;
30077 else
30078 begpos = XINT (b);
30080 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
30081 if (NILP (e))
30082 endpos = SCHARS (string);
30083 else
30084 endpos = XINT (e);
30086 /* Calculate the glyph position GPOS of GLYPH in the
30087 displayed string, relative to the beginning of the
30088 highlighted part of the string.
30090 Note: GPOS is different from CHARPOS. CHARPOS is the
30091 position of GLYPH in the internal string object. A mode
30092 line string format has structures which are converted to
30093 a flattened string by the Emacs Lisp interpreter. The
30094 internal string is an element of those structures. The
30095 displayed string is the flattened string. */
30096 tmp_glyph = row_start_glyph;
30097 while (tmp_glyph < glyph
30098 && (!(EQ (tmp_glyph->object, glyph->object)
30099 && begpos <= tmp_glyph->charpos
30100 && tmp_glyph->charpos < endpos)))
30101 tmp_glyph++;
30102 gpos = glyph - tmp_glyph;
30104 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
30105 the highlighted part of the displayed string to which
30106 GLYPH belongs. Note: GSEQ_LENGTH is different from
30107 SCHARS (STRING), because the latter returns the length of
30108 the internal string. */
30109 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
30110 tmp_glyph > glyph
30111 && (!(EQ (tmp_glyph->object, glyph->object)
30112 && begpos <= tmp_glyph->charpos
30113 && tmp_glyph->charpos < endpos));
30114 tmp_glyph--)
30116 gseq_length = gpos + (tmp_glyph - glyph) + 1;
30118 /* Calculate the total pixel width of all the glyphs between
30119 the beginning of the highlighted area and GLYPH. */
30120 total_pixel_width = 0;
30121 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
30122 total_pixel_width += tmp_glyph->pixel_width;
30124 /* Pre calculation of re-rendering position. Note: X is in
30125 column units here, after the call to mode_line_string or
30126 marginal_area_string. */
30127 hpos = x - gpos;
30128 vpos = (area == ON_MODE_LINE
30129 ? (w->current_matrix)->nrows - 1
30130 : 0);
30132 /* If GLYPH's position is included in the region that is
30133 already drawn in mouse face, we have nothing to do. */
30134 if ( EQ (window, hlinfo->mouse_face_window)
30135 && (!row->reversed_p
30136 ? (hlinfo->mouse_face_beg_col <= hpos
30137 && hpos < hlinfo->mouse_face_end_col)
30138 /* In R2L rows we swap BEG and END, see below. */
30139 : (hlinfo->mouse_face_end_col <= hpos
30140 && hpos < hlinfo->mouse_face_beg_col))
30141 && hlinfo->mouse_face_beg_row == vpos )
30142 return;
30144 if (clear_mouse_face (hlinfo))
30145 cursor = No_Cursor;
30147 if (!row->reversed_p)
30149 hlinfo->mouse_face_beg_col = hpos;
30150 hlinfo->mouse_face_beg_x = original_x_pixel
30151 - (total_pixel_width + dx);
30152 hlinfo->mouse_face_end_col = hpos + gseq_length;
30153 hlinfo->mouse_face_end_x = 0;
30155 else
30157 /* In R2L rows, show_mouse_face expects BEG and END
30158 coordinates to be swapped. */
30159 hlinfo->mouse_face_end_col = hpos;
30160 hlinfo->mouse_face_end_x = original_x_pixel
30161 - (total_pixel_width + dx);
30162 hlinfo->mouse_face_beg_col = hpos + gseq_length;
30163 hlinfo->mouse_face_beg_x = 0;
30166 hlinfo->mouse_face_beg_row = vpos;
30167 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
30168 hlinfo->mouse_face_past_end = false;
30169 hlinfo->mouse_face_window = window;
30171 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
30172 charpos,
30173 0, &ignore,
30174 glyph->face_id,
30175 true);
30176 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30177 mouse_face_shown = true;
30179 if (NILP (pointer))
30180 pointer = Qhand;
30184 /* If mouse-face doesn't need to be shown, clear any existing
30185 mouse-face. */
30186 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
30187 clear_mouse_face (hlinfo);
30189 define_frame_cursor1 (f, cursor, pointer);
30193 /* EXPORT:
30194 Take proper action when the mouse has moved to position X, Y on
30195 frame F with regards to highlighting portions of display that have
30196 mouse-face properties. Also de-highlight portions of display where
30197 the mouse was before, set the mouse pointer shape as appropriate
30198 for the mouse coordinates, and activate help echo (tooltips).
30199 X and Y can be negative or out of range. */
30201 void
30202 note_mouse_highlight (struct frame *f, int x, int y)
30204 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30205 enum window_part part = ON_NOTHING;
30206 Lisp_Object window;
30207 struct window *w;
30208 Cursor cursor = No_Cursor;
30209 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
30210 struct buffer *b;
30212 /* When a menu is active, don't highlight because this looks odd. */
30213 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
30214 if (popup_activated ())
30215 return;
30216 #endif
30218 if (!f->glyphs_initialized_p
30219 || f->pointer_invisible)
30220 return;
30222 hlinfo->mouse_face_mouse_x = x;
30223 hlinfo->mouse_face_mouse_y = y;
30224 hlinfo->mouse_face_mouse_frame = f;
30226 if (hlinfo->mouse_face_defer)
30227 return;
30229 /* Which window is that in? */
30230 window = window_from_coordinates (f, x, y, &part, true);
30232 /* If displaying active text in another window, clear that. */
30233 if (! EQ (window, hlinfo->mouse_face_window)
30234 /* Also clear if we move out of text area in same window. */
30235 || (!NILP (hlinfo->mouse_face_window)
30236 && !NILP (window)
30237 && part != ON_TEXT
30238 && part != ON_MODE_LINE
30239 && part != ON_HEADER_LINE))
30240 clear_mouse_face (hlinfo);
30242 /* Not on a window -> return. */
30243 if (!WINDOWP (window))
30244 return;
30246 /* Reset help_echo_string. It will get recomputed below. */
30247 help_echo_string = Qnil;
30249 /* Convert to window-relative pixel coordinates. */
30250 w = XWINDOW (window);
30251 frame_to_window_pixel_xy (w, &x, &y);
30253 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
30254 /* Handle tool-bar window differently since it doesn't display a
30255 buffer. */
30256 if (EQ (window, f->tool_bar_window))
30258 note_tool_bar_highlight (f, x, y);
30259 return;
30261 #endif
30263 /* Mouse is on the mode, header line or margin? */
30264 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
30265 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30267 note_mode_line_or_margin_highlight (window, x, y, part);
30269 #ifdef HAVE_WINDOW_SYSTEM
30270 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30272 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30273 /* Show non-text cursor (Bug#16647). */
30274 goto set_cursor;
30276 else
30277 #endif
30278 return;
30281 #ifdef HAVE_WINDOW_SYSTEM
30282 if (part == ON_VERTICAL_BORDER)
30284 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30285 help_echo_string = build_string ("drag-mouse-1: resize");
30287 else if (part == ON_RIGHT_DIVIDER)
30289 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30290 help_echo_string = build_string ("drag-mouse-1: resize");
30292 else if (part == ON_BOTTOM_DIVIDER)
30293 if (! WINDOW_BOTTOMMOST_P (w)
30294 || minibuf_level
30295 || NILP (Vresize_mini_windows))
30297 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
30298 help_echo_string = build_string ("drag-mouse-1: resize");
30300 else
30301 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30302 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
30303 || part == ON_VERTICAL_SCROLL_BAR
30304 || part == ON_HORIZONTAL_SCROLL_BAR)
30305 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30306 else
30307 cursor = FRAME_X_OUTPUT (f)->text_cursor;
30308 #endif
30310 /* Are we in a window whose display is up to date?
30311 And verify the buffer's text has not changed. */
30312 b = XBUFFER (w->contents);
30313 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
30315 int hpos, vpos, dx, dy, area = LAST_AREA;
30316 ptrdiff_t pos;
30317 struct glyph *glyph;
30318 Lisp_Object object;
30319 Lisp_Object mouse_face = Qnil, position;
30320 Lisp_Object *overlay_vec = NULL;
30321 ptrdiff_t i, noverlays;
30322 struct buffer *obuf;
30323 ptrdiff_t obegv, ozv;
30324 bool same_region;
30326 /* Find the glyph under X/Y. */
30327 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
30329 #ifdef HAVE_WINDOW_SYSTEM
30330 /* Look for :pointer property on image. */
30331 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
30333 struct image *img = IMAGE_OPT_FROM_ID (f, glyph->u.img_id);
30334 if (img != NULL && IMAGEP (img->spec))
30336 Lisp_Object image_map, hotspot;
30337 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
30338 !NILP (image_map))
30339 && (hotspot = find_hot_spot (image_map,
30340 glyph->slice.img.x + dx,
30341 glyph->slice.img.y + dy),
30342 CONSP (hotspot))
30343 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
30345 Lisp_Object plist;
30347 /* Could check XCAR (hotspot) to see if we enter/leave
30348 this hot-spot.
30349 If so, we could look for mouse-enter, mouse-leave
30350 properties in PLIST (and do something...). */
30351 hotspot = XCDR (hotspot);
30352 if (CONSP (hotspot)
30353 && (plist = XCAR (hotspot), CONSP (plist)))
30355 pointer = Fplist_get (plist, Qpointer);
30356 if (NILP (pointer))
30357 pointer = Qhand;
30358 help_echo_string = Fplist_get (plist, Qhelp_echo);
30359 if (!NILP (help_echo_string))
30361 help_echo_window = window;
30362 help_echo_object = glyph->object;
30363 help_echo_pos = glyph->charpos;
30367 if (NILP (pointer))
30368 pointer = Fplist_get (XCDR (img->spec), QCpointer);
30371 #endif /* HAVE_WINDOW_SYSTEM */
30373 /* Clear mouse face if X/Y not over text. */
30374 if (glyph == NULL
30375 || area != TEXT_AREA
30376 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
30377 /* Glyph's OBJECT is nil for glyphs inserted by the
30378 display engine for its internal purposes, like truncation
30379 and continuation glyphs and blanks beyond the end of
30380 line's text on text terminals. If we are over such a
30381 glyph, we are not over any text. */
30382 || NILP (glyph->object)
30383 /* R2L rows have a stretch glyph at their front, which
30384 stands for no text, whereas L2R rows have no glyphs at
30385 all beyond the end of text. Treat such stretch glyphs
30386 like we do with NULL glyphs in L2R rows. */
30387 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
30388 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
30389 && glyph->type == STRETCH_GLYPH
30390 && glyph->avoid_cursor_p))
30392 if (clear_mouse_face (hlinfo))
30393 cursor = No_Cursor;
30394 if (FRAME_WINDOW_P (f) && NILP (pointer))
30396 #ifdef HAVE_WINDOW_SYSTEM
30397 if (area != TEXT_AREA)
30398 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30399 else
30400 pointer = Vvoid_text_area_pointer;
30401 #endif
30403 goto set_cursor;
30406 pos = glyph->charpos;
30407 object = glyph->object;
30408 if (!STRINGP (object) && !BUFFERP (object))
30409 goto set_cursor;
30411 /* If we get an out-of-range value, return now; avoid an error. */
30412 if (BUFFERP (object) && pos > BUF_Z (b))
30413 goto set_cursor;
30415 /* Make the window's buffer temporarily current for
30416 overlays_at and compute_char_face. */
30417 obuf = current_buffer;
30418 current_buffer = b;
30419 obegv = BEGV;
30420 ozv = ZV;
30421 BEGV = BEG;
30422 ZV = Z;
30424 /* Is this char mouse-active or does it have help-echo? */
30425 position = make_number (pos);
30427 USE_SAFE_ALLOCA;
30429 if (BUFFERP (object))
30431 /* Put all the overlays we want in a vector in overlay_vec. */
30432 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
30433 /* Sort overlays into increasing priority order. */
30434 noverlays = sort_overlays (overlay_vec, noverlays, w);
30436 else
30437 noverlays = 0;
30439 if (NILP (Vmouse_highlight))
30441 clear_mouse_face (hlinfo);
30442 goto check_help_echo;
30445 same_region = coords_in_mouse_face_p (w, hpos, vpos);
30447 if (same_region)
30448 cursor = No_Cursor;
30450 /* Check mouse-face highlighting. */
30451 if (! same_region
30452 /* If there exists an overlay with mouse-face overlapping
30453 the one we are currently highlighting, we have to
30454 check if we enter the overlapping overlay, and then
30455 highlight only that. */
30456 || (OVERLAYP (hlinfo->mouse_face_overlay)
30457 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
30459 /* Find the highest priority overlay with a mouse-face. */
30460 Lisp_Object overlay = Qnil;
30461 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
30463 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
30464 if (!NILP (mouse_face))
30465 overlay = overlay_vec[i];
30468 /* If we're highlighting the same overlay as before, there's
30469 no need to do that again. */
30470 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
30471 goto check_help_echo;
30473 /* Clear the display of the old active region, if any. */
30474 if (clear_mouse_face (hlinfo))
30475 cursor = No_Cursor;
30477 /* Record the overlay, if any, to be highlighted. */
30478 hlinfo->mouse_face_overlay = overlay;
30480 /* If no overlay applies, get a text property. */
30481 if (NILP (overlay))
30482 mouse_face = Fget_text_property (position, Qmouse_face, object);
30484 /* Next, compute the bounds of the mouse highlighting and
30485 display it. */
30486 if (!NILP (mouse_face) && STRINGP (object))
30488 /* The mouse-highlighting comes from a display string
30489 with a mouse-face. */
30490 Lisp_Object s, e;
30491 ptrdiff_t ignore;
30493 s = Fprevious_single_property_change
30494 (make_number (pos + 1), Qmouse_face, object, Qnil);
30495 e = Fnext_single_property_change
30496 (position, Qmouse_face, object, Qnil);
30497 if (NILP (s))
30498 s = make_number (0);
30499 if (NILP (e))
30500 e = make_number (SCHARS (object));
30501 mouse_face_from_string_pos (w, hlinfo, object,
30502 XINT (s), XINT (e));
30503 hlinfo->mouse_face_past_end = false;
30504 hlinfo->mouse_face_window = window;
30505 hlinfo->mouse_face_face_id
30506 = face_at_string_position (w, object, pos, 0, &ignore,
30507 glyph->face_id, true);
30508 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30509 cursor = No_Cursor;
30511 else
30513 /* The mouse-highlighting, if any, comes from an overlay
30514 or text property in the buffer. */
30515 Lisp_Object buffer UNINIT;
30516 Lisp_Object disp_string UNINIT;
30518 if (STRINGP (object))
30520 /* If we are on a display string with no mouse-face,
30521 check if the text under it has one. */
30522 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
30523 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30524 pos = string_buffer_position (object, start);
30525 if (pos > 0)
30527 mouse_face = get_char_property_and_overlay
30528 (make_number (pos), Qmouse_face, w->contents, &overlay);
30529 buffer = w->contents;
30530 disp_string = object;
30533 else
30535 buffer = object;
30536 disp_string = Qnil;
30539 if (!NILP (mouse_face))
30541 Lisp_Object before, after;
30542 Lisp_Object before_string, after_string;
30543 /* To correctly find the limits of mouse highlight
30544 in a bidi-reordered buffer, we must not use the
30545 optimization of limiting the search in
30546 previous-single-property-change and
30547 next-single-property-change, because
30548 rows_from_pos_range needs the real start and end
30549 positions to DTRT in this case. That's because
30550 the first row visible in a window does not
30551 necessarily display the character whose position
30552 is the smallest. */
30553 Lisp_Object lim1
30554 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30555 ? Fmarker_position (w->start)
30556 : Qnil;
30557 Lisp_Object lim2
30558 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30559 ? make_number (BUF_Z (XBUFFER (buffer))
30560 - w->window_end_pos)
30561 : Qnil;
30563 if (NILP (overlay))
30565 /* Handle the text property case. */
30566 before = Fprevious_single_property_change
30567 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30568 after = Fnext_single_property_change
30569 (make_number (pos), Qmouse_face, buffer, lim2);
30570 before_string = after_string = Qnil;
30572 else
30574 /* Handle the overlay case. */
30575 before = Foverlay_start (overlay);
30576 after = Foverlay_end (overlay);
30577 before_string = Foverlay_get (overlay, Qbefore_string);
30578 after_string = Foverlay_get (overlay, Qafter_string);
30580 if (!STRINGP (before_string)) before_string = Qnil;
30581 if (!STRINGP (after_string)) after_string = Qnil;
30584 mouse_face_from_buffer_pos (window, hlinfo, pos,
30585 NILP (before)
30587 : XFASTINT (before),
30588 NILP (after)
30589 ? BUF_Z (XBUFFER (buffer))
30590 : XFASTINT (after),
30591 before_string, after_string,
30592 disp_string);
30593 cursor = No_Cursor;
30598 check_help_echo:
30600 /* Look for a `help-echo' property. */
30601 if (NILP (help_echo_string)) {
30602 Lisp_Object help, overlay;
30604 /* Check overlays first. */
30605 help = overlay = Qnil;
30606 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30608 overlay = overlay_vec[i];
30609 help = Foverlay_get (overlay, Qhelp_echo);
30612 if (!NILP (help))
30614 help_echo_string = help;
30615 help_echo_window = window;
30616 help_echo_object = overlay;
30617 help_echo_pos = pos;
30619 else
30621 Lisp_Object obj = glyph->object;
30622 ptrdiff_t charpos = glyph->charpos;
30624 /* Try text properties. */
30625 if (STRINGP (obj)
30626 && charpos >= 0
30627 && charpos < SCHARS (obj))
30629 help = Fget_text_property (make_number (charpos),
30630 Qhelp_echo, obj);
30631 if (NILP (help))
30633 /* If the string itself doesn't specify a help-echo,
30634 see if the buffer text ``under'' it does. */
30635 struct glyph_row *r
30636 = MATRIX_ROW (w->current_matrix, vpos);
30637 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30638 ptrdiff_t p = string_buffer_position (obj, start);
30639 if (p > 0)
30641 help = Fget_char_property (make_number (p),
30642 Qhelp_echo, w->contents);
30643 if (!NILP (help))
30645 charpos = p;
30646 obj = w->contents;
30651 else if (BUFFERP (obj)
30652 && charpos >= BEGV
30653 && charpos < ZV)
30654 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30655 obj);
30657 if (!NILP (help))
30659 help_echo_string = help;
30660 help_echo_window = window;
30661 help_echo_object = obj;
30662 help_echo_pos = charpos;
30667 #ifdef HAVE_WINDOW_SYSTEM
30668 /* Look for a `pointer' property. */
30669 if (FRAME_WINDOW_P (f) && NILP (pointer))
30671 /* Check overlays first. */
30672 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30673 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30675 if (NILP (pointer))
30677 Lisp_Object obj = glyph->object;
30678 ptrdiff_t charpos = glyph->charpos;
30680 /* Try text properties. */
30681 if (STRINGP (obj)
30682 && charpos >= 0
30683 && charpos < SCHARS (obj))
30685 pointer = Fget_text_property (make_number (charpos),
30686 Qpointer, obj);
30687 if (NILP (pointer))
30689 /* If the string itself doesn't specify a pointer,
30690 see if the buffer text ``under'' it does. */
30691 struct glyph_row *r
30692 = MATRIX_ROW (w->current_matrix, vpos);
30693 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30694 ptrdiff_t p = string_buffer_position (obj, start);
30695 if (p > 0)
30696 pointer = Fget_char_property (make_number (p),
30697 Qpointer, w->contents);
30700 else if (BUFFERP (obj)
30701 && charpos >= BEGV
30702 && charpos < ZV)
30703 pointer = Fget_text_property (make_number (charpos),
30704 Qpointer, obj);
30707 #endif /* HAVE_WINDOW_SYSTEM */
30709 BEGV = obegv;
30710 ZV = ozv;
30711 current_buffer = obuf;
30712 SAFE_FREE ();
30715 set_cursor:
30716 define_frame_cursor1 (f, cursor, pointer);
30720 /* EXPORT for RIF:
30721 Clear any mouse-face on window W. This function is part of the
30722 redisplay interface, and is called from try_window_id and similar
30723 functions to ensure the mouse-highlight is off. */
30725 void
30726 x_clear_window_mouse_face (struct window *w)
30728 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30729 Lisp_Object window;
30731 block_input ();
30732 XSETWINDOW (window, w);
30733 if (EQ (window, hlinfo->mouse_face_window))
30734 clear_mouse_face (hlinfo);
30735 unblock_input ();
30739 /* EXPORT:
30740 Just discard the mouse face information for frame F, if any.
30741 This is used when the size of F is changed. */
30743 void
30744 cancel_mouse_face (struct frame *f)
30746 Lisp_Object window;
30747 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30749 window = hlinfo->mouse_face_window;
30750 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30751 reset_mouse_highlight (hlinfo);
30756 /***********************************************************************
30757 Exposure Events
30758 ***********************************************************************/
30760 #ifdef HAVE_WINDOW_SYSTEM
30762 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30763 which intersects rectangle R. R is in window-relative coordinates. */
30765 static void
30766 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30767 enum glyph_row_area area)
30769 struct glyph *first = row->glyphs[area];
30770 struct glyph *end = row->glyphs[area] + row->used[area];
30771 struct glyph *last;
30772 int first_x, start_x, x;
30774 if (area == TEXT_AREA && row->fill_line_p)
30775 /* If row extends face to end of line write the whole line. */
30776 draw_glyphs (w, 0, row, area,
30777 0, row->used[area],
30778 DRAW_NORMAL_TEXT, 0);
30779 else
30781 /* Set START_X to the window-relative start position for drawing glyphs of
30782 AREA. The first glyph of the text area can be partially visible.
30783 The first glyphs of other areas cannot. */
30784 start_x = window_box_left_offset (w, area);
30785 x = start_x;
30786 if (area == TEXT_AREA)
30787 x += row->x;
30789 /* Find the first glyph that must be redrawn. */
30790 while (first < end
30791 && x + first->pixel_width < r->x)
30793 x += first->pixel_width;
30794 ++first;
30797 /* Find the last one. */
30798 last = first;
30799 first_x = x;
30800 /* Use a signed int intermediate value to avoid catastrophic
30801 failures due to comparison between signed and unsigned, when
30802 x is negative (can happen for wide images that are hscrolled). */
30803 int r_end = r->x + r->width;
30804 while (last < end && x < r_end)
30806 x += last->pixel_width;
30807 ++last;
30810 /* Repaint. */
30811 if (last > first)
30812 draw_glyphs (w, first_x - start_x, row, area,
30813 first - row->glyphs[area], last - row->glyphs[area],
30814 DRAW_NORMAL_TEXT, 0);
30819 /* Redraw the parts of the glyph row ROW on window W intersecting
30820 rectangle R. R is in window-relative coordinates. Value is
30821 true if mouse-face was overwritten. */
30823 static bool
30824 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30826 eassert (row->enabled_p);
30828 if (row->mode_line_p || w->pseudo_window_p)
30829 draw_glyphs (w, 0, row, TEXT_AREA,
30830 0, row->used[TEXT_AREA],
30831 DRAW_NORMAL_TEXT, 0);
30832 else
30834 if (row->used[LEFT_MARGIN_AREA])
30835 expose_area (w, row, r, LEFT_MARGIN_AREA);
30836 if (row->used[TEXT_AREA])
30837 expose_area (w, row, r, TEXT_AREA);
30838 if (row->used[RIGHT_MARGIN_AREA])
30839 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30840 draw_row_fringe_bitmaps (w, row);
30843 return row->mouse_face_p;
30847 /* Redraw those parts of glyphs rows during expose event handling that
30848 overlap other rows. Redrawing of an exposed line writes over parts
30849 of lines overlapping that exposed line; this function fixes that.
30851 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30852 row in W's current matrix that is exposed and overlaps other rows.
30853 LAST_OVERLAPPING_ROW is the last such row. */
30855 static void
30856 expose_overlaps (struct window *w,
30857 struct glyph_row *first_overlapping_row,
30858 struct glyph_row *last_overlapping_row,
30859 XRectangle *r)
30861 struct glyph_row *row;
30863 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30864 if (row->overlapping_p)
30866 eassert (row->enabled_p && !row->mode_line_p);
30868 row->clip = r;
30869 if (row->used[LEFT_MARGIN_AREA])
30870 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30872 if (row->used[TEXT_AREA])
30873 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30875 if (row->used[RIGHT_MARGIN_AREA])
30876 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30877 row->clip = NULL;
30882 /* Return true if W's cursor intersects rectangle R. */
30884 static bool
30885 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30887 XRectangle cr, result;
30888 struct glyph *cursor_glyph;
30889 struct glyph_row *row;
30891 if (w->phys_cursor.vpos >= 0
30892 && w->phys_cursor.vpos < w->current_matrix->nrows
30893 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30894 row->enabled_p)
30895 && row->cursor_in_fringe_p)
30897 /* Cursor is in the fringe. */
30898 cr.x = window_box_right_offset (w,
30899 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30900 ? RIGHT_MARGIN_AREA
30901 : TEXT_AREA));
30902 cr.y = row->y;
30903 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30904 cr.height = row->height;
30905 return x_intersect_rectangles (&cr, r, &result);
30908 cursor_glyph = get_phys_cursor_glyph (w);
30909 if (cursor_glyph)
30911 /* r is relative to W's box, but w->phys_cursor.x is relative
30912 to left edge of W's TEXT area. Adjust it. */
30913 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30914 cr.y = w->phys_cursor.y;
30915 cr.width = cursor_glyph->pixel_width;
30916 cr.height = w->phys_cursor_height;
30917 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30918 I assume the effect is the same -- and this is portable. */
30919 return x_intersect_rectangles (&cr, r, &result);
30921 /* If we don't understand the format, pretend we're not in the hot-spot. */
30922 return false;
30926 /* EXPORT:
30927 Draw a vertical window border to the right of window W if W doesn't
30928 have vertical scroll bars. */
30930 void
30931 x_draw_vertical_border (struct window *w)
30933 struct frame *f = XFRAME (WINDOW_FRAME (w));
30935 /* We could do better, if we knew what type of scroll-bar the adjacent
30936 windows (on either side) have... But we don't :-(
30937 However, I think this works ok. ++KFS 2003-04-25 */
30939 /* Redraw borders between horizontally adjacent windows. Don't
30940 do it for frames with vertical scroll bars because either the
30941 right scroll bar of a window, or the left scroll bar of its
30942 neighbor will suffice as a border. */
30943 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30944 return;
30946 /* Note: It is necessary to redraw both the left and the right
30947 borders, for when only this single window W is being
30948 redisplayed. */
30949 if (!WINDOW_RIGHTMOST_P (w)
30950 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30952 int x0, x1, y0, y1;
30954 window_box_edges (w, &x0, &y0, &x1, &y1);
30955 y1 -= 1;
30957 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30958 x1 -= 1;
30960 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30963 if (!WINDOW_LEFTMOST_P (w)
30964 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30966 int x0, x1, y0, y1;
30968 window_box_edges (w, &x0, &y0, &x1, &y1);
30969 y1 -= 1;
30971 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30972 x0 -= 1;
30974 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30979 /* Draw window dividers for window W. */
30981 void
30982 x_draw_right_divider (struct window *w)
30984 struct frame *f = WINDOW_XFRAME (w);
30986 if (w->mini || w->pseudo_window_p)
30987 return;
30988 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30990 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30991 int x1 = WINDOW_RIGHT_EDGE_X (w);
30992 int y0 = WINDOW_TOP_EDGE_Y (w);
30993 /* The bottom divider prevails. */
30994 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30996 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
31000 static void
31001 x_draw_bottom_divider (struct window *w)
31003 struct frame *f = XFRAME (WINDOW_FRAME (w));
31005 if (w->mini || w->pseudo_window_p)
31006 return;
31007 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
31009 int x0 = WINDOW_LEFT_EDGE_X (w);
31010 int x1 = WINDOW_RIGHT_EDGE_X (w);
31011 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
31012 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
31014 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
31018 /* Redraw the part of window W intersection rectangle FR. Pixel
31019 coordinates in FR are frame-relative. Call this function with
31020 input blocked. Value is true if the exposure overwrites
31021 mouse-face. */
31023 static bool
31024 expose_window (struct window *w, XRectangle *fr)
31026 struct frame *f = XFRAME (w->frame);
31027 XRectangle wr, r;
31028 bool mouse_face_overwritten_p = false;
31030 /* If window is not yet fully initialized, do nothing. This can
31031 happen when toolkit scroll bars are used and a window is split.
31032 Reconfiguring the scroll bar will generate an expose for a newly
31033 created window. */
31034 if (w->current_matrix == NULL)
31035 return false;
31037 /* When we're currently updating the window, display and current
31038 matrix usually don't agree. Arrange for a thorough display
31039 later. */
31040 if (w->must_be_updated_p)
31042 SET_FRAME_GARBAGED (f);
31043 return false;
31046 /* Frame-relative pixel rectangle of W. */
31047 wr.x = WINDOW_LEFT_EDGE_X (w);
31048 wr.y = WINDOW_TOP_EDGE_Y (w);
31049 wr.width = WINDOW_PIXEL_WIDTH (w);
31050 wr.height = WINDOW_PIXEL_HEIGHT (w);
31052 if (x_intersect_rectangles (fr, &wr, &r))
31054 int yb = window_text_bottom_y (w);
31055 struct glyph_row *row;
31056 struct glyph_row *first_overlapping_row, *last_overlapping_row;
31058 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
31059 r.x, r.y, r.width, r.height));
31061 /* Convert to window coordinates. */
31062 r.x -= WINDOW_LEFT_EDGE_X (w);
31063 r.y -= WINDOW_TOP_EDGE_Y (w);
31065 /* Turn off the cursor. */
31066 bool cursor_cleared_p = (!w->pseudo_window_p
31067 && phys_cursor_in_rect_p (w, &r));
31068 if (cursor_cleared_p)
31069 x_clear_cursor (w);
31071 /* If the row containing the cursor extends face to end of line,
31072 then expose_area might overwrite the cursor outside the
31073 rectangle and thus notice_overwritten_cursor might clear
31074 w->phys_cursor_on_p. We remember the original value and
31075 check later if it is changed. */
31076 bool phys_cursor_on_p = w->phys_cursor_on_p;
31078 /* Use a signed int intermediate value to avoid catastrophic
31079 failures due to comparison between signed and unsigned, when
31080 y0 or y1 is negative (can happen for tall images). */
31081 int r_bottom = r.y + r.height;
31083 /* Update lines intersecting rectangle R. */
31084 first_overlapping_row = last_overlapping_row = NULL;
31085 for (row = w->current_matrix->rows;
31086 row->enabled_p;
31087 ++row)
31089 int y0 = row->y;
31090 int y1 = MATRIX_ROW_BOTTOM_Y (row);
31092 if ((y0 >= r.y && y0 < r_bottom)
31093 || (y1 > r.y && y1 < r_bottom)
31094 || (r.y >= y0 && r.y < y1)
31095 || (r_bottom > y0 && r_bottom < y1))
31097 /* A header line may be overlapping, but there is no need
31098 to fix overlapping areas for them. KFS 2005-02-12 */
31099 if (row->overlapping_p && !row->mode_line_p)
31101 if (first_overlapping_row == NULL)
31102 first_overlapping_row = row;
31103 last_overlapping_row = row;
31106 row->clip = fr;
31107 if (expose_line (w, row, &r))
31108 mouse_face_overwritten_p = true;
31109 row->clip = NULL;
31111 else if (row->overlapping_p)
31113 /* We must redraw a row overlapping the exposed area. */
31114 if (y0 < r.y
31115 ? y0 + row->phys_height > r.y
31116 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
31118 if (first_overlapping_row == NULL)
31119 first_overlapping_row = row;
31120 last_overlapping_row = row;
31124 if (y1 >= yb)
31125 break;
31128 /* Display the mode line if there is one. */
31129 if (WINDOW_WANTS_MODELINE_P (w)
31130 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
31131 row->enabled_p)
31132 && row->y < r_bottom)
31134 if (expose_line (w, row, &r))
31135 mouse_face_overwritten_p = true;
31138 if (!w->pseudo_window_p)
31140 /* Fix the display of overlapping rows. */
31141 if (first_overlapping_row)
31142 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
31143 fr);
31145 /* Draw border between windows. */
31146 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
31147 x_draw_right_divider (w);
31148 else
31149 x_draw_vertical_border (w);
31151 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
31152 x_draw_bottom_divider (w);
31154 /* Turn the cursor on again. */
31155 if (cursor_cleared_p
31156 || (phys_cursor_on_p && !w->phys_cursor_on_p))
31157 update_window_cursor (w, true);
31161 return mouse_face_overwritten_p;
31166 /* Redraw (parts) of all windows in the window tree rooted at W that
31167 intersect R. R contains frame pixel coordinates. Value is
31168 true if the exposure overwrites mouse-face. */
31170 static bool
31171 expose_window_tree (struct window *w, XRectangle *r)
31173 struct frame *f = XFRAME (w->frame);
31174 bool mouse_face_overwritten_p = false;
31176 while (w && !FRAME_GARBAGED_P (f))
31178 mouse_face_overwritten_p
31179 |= (WINDOWP (w->contents)
31180 ? expose_window_tree (XWINDOW (w->contents), r)
31181 : expose_window (w, r));
31183 w = NILP (w->next) ? NULL : XWINDOW (w->next);
31186 return mouse_face_overwritten_p;
31190 /* EXPORT:
31191 Redisplay an exposed area of frame F. X and Y are the upper-left
31192 corner of the exposed rectangle. W and H are width and height of
31193 the exposed area. All are pixel values. W or H zero means redraw
31194 the entire frame. */
31196 void
31197 expose_frame (struct frame *f, int x, int y, int w, int h)
31199 XRectangle r;
31200 bool mouse_face_overwritten_p = false;
31202 TRACE ((stderr, "expose_frame "));
31204 /* No need to redraw if frame will be redrawn soon. */
31205 if (FRAME_GARBAGED_P (f))
31207 TRACE ((stderr, " garbaged\n"));
31208 return;
31211 /* If basic faces haven't been realized yet, there is no point in
31212 trying to redraw anything. This can happen when we get an expose
31213 event while Emacs is starting, e.g. by moving another window. */
31214 if (FRAME_FACE_CACHE (f) == NULL
31215 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
31217 TRACE ((stderr, " no faces\n"));
31218 return;
31221 if (w == 0 || h == 0)
31223 r.x = r.y = 0;
31224 r.width = FRAME_TEXT_WIDTH (f);
31225 r.height = FRAME_TEXT_HEIGHT (f);
31227 else
31229 r.x = x;
31230 r.y = y;
31231 r.width = w;
31232 r.height = h;
31235 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
31236 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
31238 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
31239 if (WINDOWP (f->tool_bar_window))
31240 mouse_face_overwritten_p
31241 |= expose_window (XWINDOW (f->tool_bar_window), &r);
31242 #endif
31244 #ifdef HAVE_X_WINDOWS
31245 #ifndef MSDOS
31246 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
31247 if (WINDOWP (f->menu_bar_window))
31248 mouse_face_overwritten_p
31249 |= expose_window (XWINDOW (f->menu_bar_window), &r);
31250 #endif /* not USE_X_TOOLKIT and not USE_GTK */
31251 #endif
31252 #endif
31254 /* Some window managers support a focus-follows-mouse style with
31255 delayed raising of frames. Imagine a partially obscured frame,
31256 and moving the mouse into partially obscured mouse-face on that
31257 frame. The visible part of the mouse-face will be highlighted,
31258 then the WM raises the obscured frame. With at least one WM, KDE
31259 2.1, Emacs is not getting any event for the raising of the frame
31260 (even tried with SubstructureRedirectMask), only Expose events.
31261 These expose events will draw text normally, i.e. not
31262 highlighted. Which means we must redo the highlight here.
31263 Subsume it under ``we love X''. --gerd 2001-08-15 */
31264 /* Included in Windows version because Windows most likely does not
31265 do the right thing if any third party tool offers
31266 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
31267 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
31269 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
31270 if (f == hlinfo->mouse_face_mouse_frame)
31272 int mouse_x = hlinfo->mouse_face_mouse_x;
31273 int mouse_y = hlinfo->mouse_face_mouse_y;
31274 clear_mouse_face (hlinfo);
31275 note_mouse_highlight (f, mouse_x, mouse_y);
31281 /* EXPORT:
31282 Determine the intersection of two rectangles R1 and R2. Return
31283 the intersection in *RESULT. Value is true if RESULT is not
31284 empty. */
31286 bool
31287 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
31289 XRectangle *left, *right;
31290 XRectangle *upper, *lower;
31291 bool intersection_p = false;
31293 /* Rearrange so that R1 is the left-most rectangle. */
31294 if (r1->x < r2->x)
31295 left = r1, right = r2;
31296 else
31297 left = r2, right = r1;
31299 /* X0 of the intersection is right.x0, if this is inside R1,
31300 otherwise there is no intersection. */
31301 if (right->x <= left->x + left->width)
31303 result->x = right->x;
31305 /* The right end of the intersection is the minimum of
31306 the right ends of left and right. */
31307 result->width = (min (left->x + left->width, right->x + right->width)
31308 - result->x);
31310 /* Same game for Y. */
31311 if (r1->y < r2->y)
31312 upper = r1, lower = r2;
31313 else
31314 upper = r2, lower = r1;
31316 /* The upper end of the intersection is lower.y0, if this is inside
31317 of upper. Otherwise, there is no intersection. */
31318 if (lower->y <= upper->y + upper->height)
31320 result->y = lower->y;
31322 /* The lower end of the intersection is the minimum of the lower
31323 ends of upper and lower. */
31324 result->height = (min (lower->y + lower->height,
31325 upper->y + upper->height)
31326 - result->y);
31327 intersection_p = true;
31331 return intersection_p;
31334 #endif /* HAVE_WINDOW_SYSTEM */
31337 /***********************************************************************
31338 Initialization
31339 ***********************************************************************/
31341 void
31342 syms_of_xdisp (void)
31344 Vwith_echo_area_save_vector = Qnil;
31345 staticpro (&Vwith_echo_area_save_vector);
31347 Vmessage_stack = Qnil;
31348 staticpro (&Vmessage_stack);
31350 /* Non-nil means don't actually do any redisplay. */
31351 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
31353 DEFSYM (Qredisplay_internal_xC_functionx, "redisplay_internal (C function)");
31355 DEFVAR_BOOL("inhibit-message", inhibit_message,
31356 doc: /* Non-nil means calls to `message' are not displayed.
31357 They are still logged to the *Messages* buffer. */);
31358 inhibit_message = 0;
31360 message_dolog_marker1 = Fmake_marker ();
31361 staticpro (&message_dolog_marker1);
31362 message_dolog_marker2 = Fmake_marker ();
31363 staticpro (&message_dolog_marker2);
31364 message_dolog_marker3 = Fmake_marker ();
31365 staticpro (&message_dolog_marker3);
31367 defsubr (&Sset_buffer_redisplay);
31368 #ifdef GLYPH_DEBUG
31369 defsubr (&Sdump_frame_glyph_matrix);
31370 defsubr (&Sdump_glyph_matrix);
31371 defsubr (&Sdump_glyph_row);
31372 defsubr (&Sdump_tool_bar_row);
31373 defsubr (&Strace_redisplay);
31374 defsubr (&Strace_to_stderr);
31375 #endif
31376 #ifdef HAVE_WINDOW_SYSTEM
31377 defsubr (&Stool_bar_height);
31378 defsubr (&Slookup_image_map);
31379 #endif
31380 defsubr (&Sline_pixel_height);
31381 defsubr (&Sformat_mode_line);
31382 defsubr (&Sinvisible_p);
31383 defsubr (&Scurrent_bidi_paragraph_direction);
31384 defsubr (&Swindow_text_pixel_size);
31385 defsubr (&Smove_point_visually);
31386 defsubr (&Sbidi_find_overridden_directionality);
31388 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
31389 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
31390 DEFSYM (Qoverriding_local_map, "overriding-local-map");
31391 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
31392 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
31393 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
31394 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
31395 DEFSYM (Qeval, "eval");
31396 DEFSYM (QCdata, ":data");
31398 /* Names of text properties relevant for redisplay. */
31399 DEFSYM (Qdisplay, "display");
31400 DEFSYM (Qspace_width, "space-width");
31401 DEFSYM (Qraise, "raise");
31402 DEFSYM (Qslice, "slice");
31403 DEFSYM (Qspace, "space");
31404 DEFSYM (Qmargin, "margin");
31405 DEFSYM (Qpointer, "pointer");
31406 DEFSYM (Qleft_margin, "left-margin");
31407 DEFSYM (Qright_margin, "right-margin");
31408 DEFSYM (Qcenter, "center");
31409 DEFSYM (Qline_height, "line-height");
31410 DEFSYM (QCalign_to, ":align-to");
31411 DEFSYM (QCrelative_width, ":relative-width");
31412 DEFSYM (QCrelative_height, ":relative-height");
31413 DEFSYM (QCeval, ":eval");
31414 DEFSYM (QCpropertize, ":propertize");
31415 DEFSYM (QCfile, ":file");
31416 DEFSYM (Qfontified, "fontified");
31417 DEFSYM (Qfontification_functions, "fontification-functions");
31419 /* Name of the face used to highlight trailing whitespace. */
31420 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
31422 /* Name and number of the face used to highlight escape glyphs. */
31423 DEFSYM (Qescape_glyph, "escape-glyph");
31425 /* Name and number of the face used to highlight non-breaking
31426 spaces/hyphens. */
31427 DEFSYM (Qnobreak_space, "nobreak-space");
31428 DEFSYM (Qnobreak_hyphen, "nobreak-hyphen");
31430 /* The symbol 'image' which is the car of the lists used to represent
31431 images in Lisp. Also a tool bar style. */
31432 DEFSYM (Qimage, "image");
31434 /* Tool bar styles. */
31435 DEFSYM (Qtext, "text");
31436 DEFSYM (Qboth, "both");
31437 DEFSYM (Qboth_horiz, "both-horiz");
31438 DEFSYM (Qtext_image_horiz, "text-image-horiz");
31440 /* The image map types. */
31441 DEFSYM (QCmap, ":map");
31442 DEFSYM (QCpointer, ":pointer");
31443 DEFSYM (Qrect, "rect");
31444 DEFSYM (Qcircle, "circle");
31445 DEFSYM (Qpoly, "poly");
31447 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
31449 DEFSYM (Qgrow_only, "grow-only");
31450 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
31451 DEFSYM (Qposition, "position");
31452 DEFSYM (Qbuffer_position, "buffer-position");
31453 DEFSYM (Qobject, "object");
31455 /* Cursor shapes. */
31456 DEFSYM (Qbar, "bar");
31457 DEFSYM (Qhbar, "hbar");
31458 DEFSYM (Qbox, "box");
31459 DEFSYM (Qhollow, "hollow");
31461 /* Pointer shapes. */
31462 DEFSYM (Qhand, "hand");
31463 DEFSYM (Qarrow, "arrow");
31464 /* also Qtext */
31466 DEFSYM (Qdragging, "dragging");
31468 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
31470 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
31471 staticpro (&list_of_error);
31473 /* Values of those variables at last redisplay are stored as
31474 properties on 'overlay-arrow-position' symbol. However, if
31475 Voverlay_arrow_position is a marker, last-arrow-position is its
31476 numerical position. */
31477 DEFSYM (Qlast_arrow_position, "last-arrow-position");
31478 DEFSYM (Qlast_arrow_string, "last-arrow-string");
31480 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31481 properties on a symbol in overlay-arrow-variable-list. */
31482 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
31483 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
31485 echo_buffer[0] = echo_buffer[1] = Qnil;
31486 staticpro (&echo_buffer[0]);
31487 staticpro (&echo_buffer[1]);
31489 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
31490 staticpro (&echo_area_buffer[0]);
31491 staticpro (&echo_area_buffer[1]);
31493 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
31494 staticpro (&Vmessages_buffer_name);
31496 mode_line_proptrans_alist = Qnil;
31497 staticpro (&mode_line_proptrans_alist);
31498 mode_line_string_list = Qnil;
31499 staticpro (&mode_line_string_list);
31500 mode_line_string_face = Qnil;
31501 staticpro (&mode_line_string_face);
31502 mode_line_string_face_prop = Qnil;
31503 staticpro (&mode_line_string_face_prop);
31504 Vmode_line_unwind_vector = Qnil;
31505 staticpro (&Vmode_line_unwind_vector);
31507 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
31509 help_echo_string = Qnil;
31510 staticpro (&help_echo_string);
31511 help_echo_object = Qnil;
31512 staticpro (&help_echo_object);
31513 help_echo_window = Qnil;
31514 staticpro (&help_echo_window);
31515 previous_help_echo_string = Qnil;
31516 staticpro (&previous_help_echo_string);
31517 help_echo_pos = -1;
31519 DEFSYM (Qright_to_left, "right-to-left");
31520 DEFSYM (Qleft_to_right, "left-to-right");
31521 defsubr (&Sbidi_resolved_levels);
31523 #ifdef HAVE_WINDOW_SYSTEM
31524 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
31525 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
31526 For example, if a block cursor is over a tab, it will be drawn as
31527 wide as that tab on the display. */);
31528 x_stretch_cursor_p = 0;
31529 #endif
31531 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31532 doc: /* Non-nil means highlight trailing whitespace.
31533 The face used for trailing whitespace is `trailing-whitespace'. */);
31534 Vshow_trailing_whitespace = Qnil;
31536 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31537 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31538 If the value is t, Emacs highlights non-ASCII chars which have the
31539 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31540 or `nobreak-hyphen' face respectively.
31542 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31543 U+2011 (non-breaking hyphen) are affected.
31545 Any other non-nil value means to display these characters as a escape
31546 glyph followed by an ordinary space or hyphen.
31548 A value of nil means no special handling of these characters. */);
31549 Vnobreak_char_display = Qt;
31551 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31552 doc: /* The pointer shape to show in void text areas.
31553 A value of nil means to show the text pointer. Other options are
31554 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31555 `hourglass'. */);
31556 Vvoid_text_area_pointer = Qarrow;
31558 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31559 doc: /* Non-nil means don't actually do any redisplay.
31560 This is used for internal purposes. */);
31561 Vinhibit_redisplay = Qnil;
31563 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31564 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31565 Vglobal_mode_string = Qnil;
31567 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31568 doc: /* Marker for where to display an arrow on top of the buffer text.
31569 This must be the beginning of a line in order to work.
31570 See also `overlay-arrow-string'. */);
31571 Voverlay_arrow_position = Qnil;
31573 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31574 doc: /* String to display as an arrow in non-window frames.
31575 See also `overlay-arrow-position'. */);
31576 Voverlay_arrow_string = build_pure_c_string ("=>");
31578 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31579 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31580 The symbols on this list are examined during redisplay to determine
31581 where to display overlay arrows. */);
31582 Voverlay_arrow_variable_list
31583 = list1 (intern_c_string ("overlay-arrow-position"));
31585 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31586 doc: /* The number of lines to try scrolling a window by when point moves out.
31587 If that fails to bring point back on frame, point is centered instead.
31588 If this is zero, point is always centered after it moves off frame.
31589 If you want scrolling to always be a line at a time, you should set
31590 `scroll-conservatively' to a large value rather than set this to 1. */);
31592 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31593 doc: /* Scroll up to this many lines, to bring point back on screen.
31594 If point moves off-screen, redisplay will scroll by up to
31595 `scroll-conservatively' lines in order to bring point just barely
31596 onto the screen again. If that cannot be done, then redisplay
31597 recenters point as usual.
31599 If the value is greater than 100, redisplay will never recenter point,
31600 but will always scroll just enough text to bring point into view, even
31601 if you move far away.
31603 A value of zero means always recenter point if it moves off screen. */);
31604 scroll_conservatively = 0;
31606 DEFVAR_INT ("scroll-margin", scroll_margin,
31607 doc: /* Number of lines of margin at the top and bottom of a window.
31608 Recenter the window whenever point gets within this many lines
31609 of the top or bottom of the window. */);
31610 scroll_margin = 0;
31612 DEFVAR_LISP ("maximum-scroll-margin", Vmaximum_scroll_margin,
31613 doc: /* Maximum effective value of `scroll-margin'.
31614 Given as a fraction of the current window's lines. The value should
31615 be a floating point number between 0.0 and 0.5. The effective maximum
31616 is limited to (/ (1- window-lines) 2). Non-float values for this
31617 variable are ignored and the default 0.25 is used instead. */);
31618 Vmaximum_scroll_margin = make_float (0.25);
31620 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31621 doc: /* Pixels per inch value for non-window system displays.
31622 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31623 Vdisplay_pixels_per_inch = make_float (72.0);
31625 #ifdef GLYPH_DEBUG
31626 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31627 #endif
31629 DEFVAR_LISP ("truncate-partial-width-windows",
31630 Vtruncate_partial_width_windows,
31631 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31632 For an integer value, truncate lines in each window narrower than the
31633 full frame width, provided the total window width in column units is less
31634 than that integer; otherwise, respect the value of `truncate-lines'.
31635 The total width of the window is as returned by `window-total-width', it
31636 includes the fringes, the continuation and truncation glyphs, the
31637 display margins (if any), and the scroll bar
31639 For any other non-nil value, truncate lines in all windows that do
31640 not span the full frame width.
31642 A value of nil means to respect the value of `truncate-lines'.
31644 If `word-wrap' is enabled, you might want to reduce this. */);
31645 Vtruncate_partial_width_windows = make_number (50);
31647 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31648 doc: /* Maximum buffer size for which line number should be displayed.
31649 If the buffer is bigger than this, the line number does not appear
31650 in the mode line. A value of nil means no limit. */);
31651 Vline_number_display_limit = Qnil;
31653 DEFVAR_INT ("line-number-display-limit-width",
31654 line_number_display_limit_width,
31655 doc: /* Maximum line width (in characters) for line number display.
31656 If the average length of the lines near point is bigger than this, then the
31657 line number may be omitted from the mode line. */);
31658 line_number_display_limit_width = 200;
31660 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31661 doc: /* Non-nil means highlight region even in nonselected windows. */);
31662 highlight_nonselected_windows = false;
31664 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31665 doc: /* Non-nil if more than one frame is visible on this display.
31666 Minibuffer-only frames don't count, but iconified frames do.
31667 This variable is not guaranteed to be accurate except while processing
31668 `frame-title-format' and `icon-title-format'. */);
31670 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31671 doc: /* Template for displaying the title bar of visible frames.
31672 \(Assuming the window manager supports this feature.)
31674 This variable has the same structure as `mode-line-format', except that
31675 the %c and %l constructs are ignored. It is used only on frames for
31676 which no explicit name has been set (see `modify-frame-parameters'). */);
31678 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31679 doc: /* Template for displaying the title bar of an iconified frame.
31680 \(Assuming the window manager supports this feature.)
31681 This variable has the same structure as `mode-line-format' (which see),
31682 and is used only on frames for which no explicit name has been set
31683 \(see `modify-frame-parameters'). */);
31684 Vicon_title_format
31685 = Vframe_title_format
31686 = listn (CONSTYPE_PURE, 3,
31687 intern_c_string ("multiple-frames"),
31688 build_pure_c_string ("%b"),
31689 listn (CONSTYPE_PURE, 4,
31690 empty_unibyte_string,
31691 intern_c_string ("invocation-name"),
31692 build_pure_c_string ("@"),
31693 intern_c_string ("system-name")));
31695 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31696 doc: /* Maximum number of lines to keep in the message log buffer.
31697 If nil, disable message logging. If t, log messages but don't truncate
31698 the buffer when it becomes large. */);
31699 Vmessage_log_max = make_number (1000);
31701 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31702 doc: /* List of functions to call before redisplaying a window with scrolling.
31703 Each function is called with two arguments, the window and its new
31704 display-start position.
31705 These functions are called whenever the `window-start' marker is modified,
31706 either to point into another buffer (e.g. via `set-window-buffer') or another
31707 place in the same buffer.
31708 Note that the value of `window-end' is not valid when these functions are
31709 called.
31711 Warning: Do not use this feature to alter the way the window
31712 is scrolled. It is not designed for that, and such use probably won't
31713 work. */);
31714 Vwindow_scroll_functions = Qnil;
31716 DEFVAR_LISP ("window-text-change-functions",
31717 Vwindow_text_change_functions,
31718 doc: /* Functions to call in redisplay when text in the window might change. */);
31719 Vwindow_text_change_functions = Qnil;
31721 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31722 doc: /* Functions called when redisplay of a window reaches the end trigger.
31723 Each function is called with two arguments, the window and the end trigger value.
31724 See `set-window-redisplay-end-trigger'. */);
31725 Vredisplay_end_trigger_functions = Qnil;
31727 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31728 doc: /* Non-nil means autoselect window with mouse pointer.
31729 If nil, do not autoselect windows.
31730 A positive number means delay autoselection by that many seconds: a
31731 window is autoselected only after the mouse has remained in that
31732 window for the duration of the delay.
31733 A negative number has a similar effect, but causes windows to be
31734 autoselected only after the mouse has stopped moving. (Because of
31735 the way Emacs compares mouse events, you will occasionally wait twice
31736 that time before the window gets selected.)
31737 Any other value means to autoselect window instantaneously when the
31738 mouse pointer enters it.
31740 Autoselection selects the minibuffer only if it is active, and never
31741 unselects the minibuffer if it is active.
31743 When customizing this variable make sure that the actual value of
31744 `focus-follows-mouse' matches the behavior of your window manager. */);
31745 Vmouse_autoselect_window = Qnil;
31747 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31748 doc: /* Non-nil means automatically resize tool-bars.
31749 This dynamically changes the tool-bar's height to the minimum height
31750 that is needed to make all tool-bar items visible.
31751 If value is `grow-only', the tool-bar's height is only increased
31752 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31753 Vauto_resize_tool_bars = Qt;
31755 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31756 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31757 auto_raise_tool_bar_buttons_p = true;
31759 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31760 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31761 make_cursor_line_fully_visible_p = true;
31763 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31764 doc: /* Border below tool-bar in pixels.
31765 If an integer, use it as the height of the border.
31766 If it is one of `internal-border-width' or `border-width', use the
31767 value of the corresponding frame parameter.
31768 Otherwise, no border is added below the tool-bar. */);
31769 Vtool_bar_border = Qinternal_border_width;
31771 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31772 doc: /* Margin around tool-bar buttons in pixels.
31773 If an integer, use that for both horizontal and vertical margins.
31774 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31775 HORZ specifying the horizontal margin, and VERT specifying the
31776 vertical margin. */);
31777 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31779 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31780 doc: /* Relief thickness of tool-bar buttons. */);
31781 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31783 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31784 doc: /* Tool bar style to use.
31785 It can be one of
31786 image - show images only
31787 text - show text only
31788 both - show both, text below image
31789 both-horiz - show text to the right of the image
31790 text-image-horiz - show text to the left of the image
31791 any other - use system default or image if no system default.
31793 This variable only affects the GTK+ toolkit version of Emacs. */);
31794 Vtool_bar_style = Qnil;
31796 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31797 doc: /* Maximum number of characters a label can have to be shown.
31798 The tool bar style must also show labels for this to have any effect, see
31799 `tool-bar-style'. */);
31800 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31802 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31803 doc: /* List of functions to call to fontify regions of text.
31804 Each function is called with one argument POS. Functions must
31805 fontify a region starting at POS in the current buffer, and give
31806 fontified regions the property `fontified'. */);
31807 Vfontification_functions = Qnil;
31808 Fmake_variable_buffer_local (Qfontification_functions);
31810 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31811 unibyte_display_via_language_environment,
31812 doc: /* Non-nil means display unibyte text according to language environment.
31813 Specifically, this means that raw bytes in the range 160-255 decimal
31814 are displayed by converting them to the equivalent multibyte characters
31815 according to the current language environment. As a result, they are
31816 displayed according to the current fontset.
31818 Note that this variable affects only how these bytes are displayed,
31819 but does not change the fact they are interpreted as raw bytes. */);
31820 unibyte_display_via_language_environment = false;
31822 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31823 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31824 If a float, it specifies a fraction of the mini-window frame's height.
31825 If an integer, it specifies a number of lines. */);
31826 Vmax_mini_window_height = make_float (0.25);
31828 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31829 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31830 A value of nil means don't automatically resize mini-windows.
31831 A value of t means resize them to fit the text displayed in them.
31832 A value of `grow-only', the default, means let mini-windows grow only;
31833 they return to their normal size when the minibuffer is closed, or the
31834 echo area becomes empty. */);
31835 /* Contrary to the doc string, we initialize this to nil, so that
31836 loading loadup.el won't try to resize windows before loading
31837 window.el, where some functions we need to call for this live.
31838 We assign the 'grow-only' value right after loading window.el
31839 during loadup. */
31840 Vresize_mini_windows = Qnil;
31842 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31843 doc: /* Alist specifying how to blink the cursor off.
31844 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31845 `cursor-type' frame-parameter or variable equals ON-STATE,
31846 comparing using `equal', Emacs uses OFF-STATE to specify
31847 how to blink it off. ON-STATE and OFF-STATE are values for
31848 the `cursor-type' frame parameter.
31850 If a frame's ON-STATE has no entry in this list,
31851 the frame's other specifications determine how to blink the cursor off. */);
31852 Vblink_cursor_alist = Qnil;
31854 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31855 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31856 If non-nil, windows are automatically scrolled horizontally to make
31857 point visible. */);
31858 automatic_hscrolling_p = true;
31859 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31861 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31862 doc: /* How many columns away from the window edge point is allowed to get
31863 before automatic hscrolling will horizontally scroll the window. */);
31864 hscroll_margin = 5;
31866 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31867 doc: /* How many columns to scroll the window when point gets too close to the edge.
31868 When point is less than `hscroll-margin' columns from the window
31869 edge, automatic hscrolling will scroll the window by the amount of columns
31870 determined by this variable. If its value is a positive integer, scroll that
31871 many columns. If it's a positive floating-point number, it specifies the
31872 fraction of the window's width to scroll. If it's nil or zero, point will be
31873 centered horizontally after the scroll. Any other value, including negative
31874 numbers, are treated as if the value were zero.
31876 Automatic hscrolling always moves point outside the scroll margin, so if
31877 point was more than scroll step columns inside the margin, the window will
31878 scroll more than the value given by the scroll step.
31880 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31881 and `scroll-right' overrides this variable's effect. */);
31882 Vhscroll_step = make_number (0);
31884 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31885 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31886 Bind this around calls to `message' to let it take effect. */);
31887 message_truncate_lines = false;
31889 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31890 doc: /* Normal hook run to update the menu bar definitions.
31891 Redisplay runs this hook before it redisplays the menu bar.
31892 This is used to update menus such as Buffers, whose contents depend on
31893 various data. */);
31894 Vmenu_bar_update_hook = Qnil;
31896 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31897 doc: /* Frame for which we are updating a menu.
31898 The enable predicate for a menu binding should check this variable. */);
31899 Vmenu_updating_frame = Qnil;
31901 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31902 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31903 inhibit_menubar_update = false;
31905 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31906 doc: /* Prefix prepended to all continuation lines at display time.
31907 The value may be a string, an image, or a stretch-glyph; it is
31908 interpreted in the same way as the value of a `display' text property.
31910 This variable is overridden by any `wrap-prefix' text or overlay
31911 property.
31913 To add a prefix to non-continuation lines, use `line-prefix'. */);
31914 Vwrap_prefix = Qnil;
31915 DEFSYM (Qwrap_prefix, "wrap-prefix");
31916 Fmake_variable_buffer_local (Qwrap_prefix);
31918 DEFVAR_LISP ("line-prefix", Vline_prefix,
31919 doc: /* Prefix prepended to all non-continuation lines at display time.
31920 The value may be a string, an image, or a stretch-glyph; it is
31921 interpreted in the same way as the value of a `display' text property.
31923 This variable is overridden by any `line-prefix' text or overlay
31924 property.
31926 To add a prefix to continuation lines, use `wrap-prefix'. */);
31927 Vline_prefix = Qnil;
31928 DEFSYM (Qline_prefix, "line-prefix");
31929 Fmake_variable_buffer_local (Qline_prefix);
31931 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31932 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31933 inhibit_eval_during_redisplay = false;
31935 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31936 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31937 inhibit_free_realized_faces = false;
31939 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31940 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31941 Intended for use during debugging and for testing bidi display;
31942 see biditest.el in the test suite. */);
31943 inhibit_bidi_mirroring = false;
31945 #ifdef GLYPH_DEBUG
31946 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31947 doc: /* Inhibit try_window_id display optimization. */);
31948 inhibit_try_window_id = false;
31950 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31951 doc: /* Inhibit try_window_reusing display optimization. */);
31952 inhibit_try_window_reusing = false;
31954 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31955 doc: /* Inhibit try_cursor_movement display optimization. */);
31956 inhibit_try_cursor_movement = false;
31957 #endif /* GLYPH_DEBUG */
31959 DEFVAR_INT ("overline-margin", overline_margin,
31960 doc: /* Space between overline and text, in pixels.
31961 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31962 margin to the character height. */);
31963 overline_margin = 2;
31965 DEFVAR_INT ("underline-minimum-offset",
31966 underline_minimum_offset,
31967 doc: /* Minimum distance between baseline and underline.
31968 This can improve legibility of underlined text at small font sizes,
31969 particularly when using variable `x-use-underline-position-properties'
31970 with fonts that specify an UNDERLINE_POSITION relatively close to the
31971 baseline. The default value is 1. */);
31972 underline_minimum_offset = 1;
31974 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31975 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31976 This feature only works when on a window system that can change
31977 cursor shapes. */);
31978 display_hourglass_p = true;
31980 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31981 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31982 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31984 #ifdef HAVE_WINDOW_SYSTEM
31985 hourglass_atimer = NULL;
31986 hourglass_shown_p = false;
31987 #endif /* HAVE_WINDOW_SYSTEM */
31989 /* Name of the face used to display glyphless characters. */
31990 DEFSYM (Qglyphless_char, "glyphless-char");
31992 /* Method symbols for Vglyphless_char_display. */
31993 DEFSYM (Qhex_code, "hex-code");
31994 DEFSYM (Qempty_box, "empty-box");
31995 DEFSYM (Qthin_space, "thin-space");
31996 DEFSYM (Qzero_width, "zero-width");
31998 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31999 doc: /* Function run just before redisplay.
32000 It is called with one argument, which is the set of windows that are to
32001 be redisplayed. This set can be nil (meaning, only the selected window),
32002 or t (meaning all windows). */);
32003 Vpre_redisplay_function = intern ("ignore");
32005 /* Symbol for the purpose of Vglyphless_char_display. */
32006 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
32007 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
32009 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
32010 doc: /* Char-table defining glyphless characters.
32011 Each element, if non-nil, should be one of the following:
32012 an ASCII acronym string: display this string in a box
32013 `hex-code': display the hexadecimal code of a character in a box
32014 `empty-box': display as an empty box
32015 `thin-space': display as 1-pixel width space
32016 `zero-width': don't display
32017 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
32018 display method for graphical terminals and text terminals respectively.
32019 GRAPHICAL and TEXT should each have one of the values listed above.
32021 The char-table has one extra slot to control the display of a character for
32022 which no font is found. This slot only takes effect on graphical terminals.
32023 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
32024 `thin-space'. The default is `empty-box'.
32026 If a character has a non-nil entry in an active display table, the
32027 display table takes effect; in this case, Emacs does not consult
32028 `glyphless-char-display' at all. */);
32029 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
32030 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
32031 Qempty_box);
32033 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
32034 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
32035 Vdebug_on_message = Qnil;
32037 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
32038 doc: /* */);
32039 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
32041 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
32042 doc: /* */);
32043 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
32045 DEFVAR_BOOL ("redisplay--inhibit-bidi", redisplay__inhibit_bidi,
32046 doc: /* Non-nil means it is not safe to attempt bidi reordering for display. */);
32047 /* Initialize to t, since we need to disable reordering until
32048 loadup.el successfully loads charprop.el. */
32049 redisplay__inhibit_bidi = true;
32053 /* Initialize this module when Emacs starts. */
32055 void
32056 init_xdisp (void)
32058 CHARPOS (this_line_start_pos) = 0;
32060 if (!noninteractive)
32062 struct window *m = XWINDOW (minibuf_window);
32063 Lisp_Object frame = m->frame;
32064 struct frame *f = XFRAME (frame);
32065 Lisp_Object root = FRAME_ROOT_WINDOW (f);
32066 struct window *r = XWINDOW (root);
32067 int i;
32069 echo_area_window = minibuf_window;
32071 r->top_line = FRAME_TOP_MARGIN (f);
32072 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
32073 r->total_cols = FRAME_COLS (f);
32074 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
32075 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
32076 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
32078 m->top_line = FRAME_TOTAL_LINES (f) - 1;
32079 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
32080 m->total_cols = FRAME_COLS (f);
32081 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
32082 m->total_lines = 1;
32083 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
32085 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
32086 scratch_glyph_row.glyphs[TEXT_AREA + 1]
32087 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
32089 /* The default ellipsis glyphs `...'. */
32090 for (i = 0; i < 3; ++i)
32091 default_invis_vector[i] = make_number ('.');
32095 /* Allocate the buffer for frame titles.
32096 Also used for `format-mode-line'. */
32097 int size = 100;
32098 mode_line_noprop_buf = xmalloc (size);
32099 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
32100 mode_line_noprop_ptr = mode_line_noprop_buf;
32101 mode_line_target = MODE_LINE_DISPLAY;
32104 help_echo_showing_p = false;
32107 #ifdef HAVE_WINDOW_SYSTEM
32109 /* Platform-independent portion of hourglass implementation. */
32111 /* Timer function of hourglass_atimer. */
32113 static void
32114 show_hourglass (struct atimer *timer)
32116 /* The timer implementation will cancel this timer automatically
32117 after this function has run. Set hourglass_atimer to null
32118 so that we know the timer doesn't have to be canceled. */
32119 hourglass_atimer = NULL;
32121 if (!hourglass_shown_p)
32123 Lisp_Object tail, frame;
32125 block_input ();
32127 FOR_EACH_FRAME (tail, frame)
32129 struct frame *f = XFRAME (frame);
32131 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
32132 && FRAME_RIF (f)->show_hourglass)
32133 FRAME_RIF (f)->show_hourglass (f);
32136 hourglass_shown_p = true;
32137 unblock_input ();
32141 /* Cancel a currently active hourglass timer, and start a new one. */
32143 void
32144 start_hourglass (void)
32146 struct timespec delay;
32148 cancel_hourglass ();
32150 if (INTEGERP (Vhourglass_delay)
32151 && XINT (Vhourglass_delay) > 0)
32152 delay = make_timespec (min (XINT (Vhourglass_delay),
32153 TYPE_MAXIMUM (time_t)),
32155 else if (FLOATP (Vhourglass_delay)
32156 && XFLOAT_DATA (Vhourglass_delay) > 0)
32157 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
32158 else
32159 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
32161 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
32162 show_hourglass, NULL);
32165 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
32166 shown. */
32168 void
32169 cancel_hourglass (void)
32171 if (hourglass_atimer)
32173 cancel_atimer (hourglass_atimer);
32174 hourglass_atimer = NULL;
32177 if (hourglass_shown_p)
32179 Lisp_Object tail, frame;
32181 block_input ();
32183 FOR_EACH_FRAME (tail, frame)
32185 struct frame *f = XFRAME (frame);
32187 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
32188 && FRAME_RIF (f)->hide_hourglass)
32189 FRAME_RIF (f)->hide_hourglass (f);
32190 #ifdef HAVE_NTGUI
32191 /* No cursors on non GUI frames - restore to stock arrow cursor. */
32192 else if (!FRAME_W32_P (f))
32193 w32_arrow_cursor ();
32194 #endif
32197 hourglass_shown_p = false;
32198 unblock_input ();
32202 #endif /* HAVE_WINDOW_SYSTEM */