(MSDOS_SUPPORT, SOME_MACHINE_LISP): Add lisp/term/internal.elc.
[emacs.git] / src / indent.c
blobf10b235427e3a7763543588d4aca0b4fec3ac911
1 /* Indentation functions.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995, 1998, 2000, 2001,
3 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009
4 Free Software Foundation, Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 #include <config.h>
22 #include <stdio.h>
24 #include "lisp.h"
25 #include "buffer.h"
26 #include "character.h"
27 #include "category.h"
28 #include "composite.h"
29 #include "indent.h"
30 #include "keyboard.h"
31 #include "frame.h"
32 #include "window.h"
33 #include "termchar.h"
34 #include "termopts.h"
35 #include "disptab.h"
36 #include "intervals.h"
37 #include "dispextern.h"
38 #include "region-cache.h"
40 /* Indentation can insert tabs if this is non-zero;
41 otherwise always uses spaces. */
43 static int indent_tabs_mode;
45 #define CR 015
47 /* These three values memorize the current column to avoid recalculation. */
49 /* Last value returned by current_column.
50 Some things in set last_known_column_point to -1
51 to mark the memorized value as invalid. */
53 static double last_known_column;
55 /* Value of point when current_column was called. */
57 EMACS_INT last_known_column_point;
59 /* Value of MODIFF when current_column was called. */
61 static int last_known_column_modified;
63 static double current_column_1 P_ ((void));
64 static double position_indentation P_ ((int));
66 /* Cache of beginning of line found by the last call of
67 current_column. */
69 static EMACS_INT current_column_bol_cache;
71 /* Get the display table to use for the current buffer. */
73 struct Lisp_Char_Table *
74 buffer_display_table ()
76 Lisp_Object thisbuf;
78 thisbuf = current_buffer->display_table;
79 if (DISP_TABLE_P (thisbuf))
80 return XCHAR_TABLE (thisbuf);
81 if (DISP_TABLE_P (Vstandard_display_table))
82 return XCHAR_TABLE (Vstandard_display_table);
83 return 0;
86 /* Width run cache considerations. */
88 /* Return the width of character C under display table DP. */
90 static int
91 character_width (c, dp)
92 int c;
93 struct Lisp_Char_Table *dp;
95 Lisp_Object elt;
97 /* These width computations were determined by examining the cases
98 in display_text_line. */
100 /* Everything can be handled by the display table, if it's
101 present and the element is right. */
102 if (dp && (elt = DISP_CHAR_VECTOR (dp, c), VECTORP (elt)))
103 return XVECTOR (elt)->size;
105 /* Some characters are special. */
106 if (c == '\n' || c == '\t' || c == '\015')
107 return 0;
109 /* Printing characters have width 1. */
110 else if (c >= 040 && c < 0177)
111 return 1;
113 /* Everybody else (control characters, metacharacters) has other
114 widths. We could return their actual widths here, but they
115 depend on things like ctl_arrow and crud like that, and they're
116 not very common at all. So we'll just claim we don't know their
117 widths. */
118 else
119 return 0;
122 /* Return true if the display table DISPTAB specifies the same widths
123 for characters as WIDTHTAB. We use this to decide when to
124 invalidate the buffer's width_run_cache. */
127 disptab_matches_widthtab (disptab, widthtab)
128 struct Lisp_Char_Table *disptab;
129 struct Lisp_Vector *widthtab;
131 int i;
133 if (widthtab->size != 256)
134 abort ();
136 for (i = 0; i < 256; i++)
137 if (character_width (i, disptab)
138 != XFASTINT (widthtab->contents[i]))
139 return 0;
141 return 1;
144 /* Recompute BUF's width table, using the display table DISPTAB. */
146 void
147 recompute_width_table (buf, disptab)
148 struct buffer *buf;
149 struct Lisp_Char_Table *disptab;
151 int i;
152 struct Lisp_Vector *widthtab;
154 if (!VECTORP (buf->width_table))
155 buf->width_table = Fmake_vector (make_number (256), make_number (0));
156 widthtab = XVECTOR (buf->width_table);
157 if (widthtab->size != 256)
158 abort ();
160 for (i = 0; i < 256; i++)
161 XSETFASTINT (widthtab->contents[i], character_width (i, disptab));
164 /* Allocate or free the width run cache, as requested by the current
165 state of current_buffer's cache_long_line_scans variable. */
167 static void
168 width_run_cache_on_off ()
170 if (NILP (current_buffer->cache_long_line_scans)
171 /* And, for the moment, this feature doesn't work on multibyte
172 characters. */
173 || !NILP (current_buffer->enable_multibyte_characters))
175 /* It should be off. */
176 if (current_buffer->width_run_cache)
178 free_region_cache (current_buffer->width_run_cache);
179 current_buffer->width_run_cache = 0;
180 current_buffer->width_table = Qnil;
183 else
185 /* It should be on. */
186 if (current_buffer->width_run_cache == 0)
188 current_buffer->width_run_cache = new_region_cache ();
189 recompute_width_table (current_buffer, buffer_display_table ());
195 /* Skip some invisible characters starting from POS.
196 This includes characters invisible because of text properties
197 and characters invisible because of overlays.
199 If position POS is followed by invisible characters,
200 skip some of them and return the position after them.
201 Otherwise return POS itself.
203 Set *NEXT_BOUNDARY_P to the next position at which
204 it will be necessary to call this function again.
206 Don't scan past TO, and don't set *NEXT_BOUNDARY_P
207 to a value greater than TO.
209 If WINDOW is non-nil, and this buffer is displayed in WINDOW,
210 take account of overlays that apply only in WINDOW.
212 We don't necessarily skip all the invisible characters after POS
213 because that could take a long time. We skip a reasonable number
214 which can be skipped quickly. If there might be more invisible
215 characters immediately following, then *NEXT_BOUNDARY_P
216 will equal the return value. */
218 EMACS_INT
219 skip_invisible (pos, next_boundary_p, to, window)
220 EMACS_INT pos;
221 EMACS_INT *next_boundary_p;
222 EMACS_INT to;
223 Lisp_Object window;
225 Lisp_Object prop, position, overlay_limit, proplimit;
226 Lisp_Object buffer, tmp;
227 EMACS_INT end;
228 int inv_p;
230 XSETFASTINT (position, pos);
231 XSETBUFFER (buffer, current_buffer);
233 /* Give faster response for overlay lookup near POS. */
234 recenter_overlay_lists (current_buffer, pos);
236 /* We must not advance farther than the next overlay change.
237 The overlay change might change the invisible property;
238 or there might be overlay strings to be displayed there. */
239 overlay_limit = Fnext_overlay_change (position);
240 /* As for text properties, this gives a lower bound
241 for where the invisible text property could change. */
242 proplimit = Fnext_property_change (position, buffer, Qt);
243 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
244 proplimit = overlay_limit;
245 /* PROPLIMIT is now a lower bound for the next change
246 in invisible status. If that is plenty far away,
247 use that lower bound. */
248 if (XFASTINT (proplimit) > pos + 100 || XFASTINT (proplimit) >= to)
249 *next_boundary_p = XFASTINT (proplimit);
250 /* Otherwise, scan for the next `invisible' property change. */
251 else
253 /* Don't scan terribly far. */
254 XSETFASTINT (proplimit, min (pos + 100, to));
255 /* No matter what. don't go past next overlay change. */
256 if (XFASTINT (overlay_limit) < XFASTINT (proplimit))
257 proplimit = overlay_limit;
258 tmp = Fnext_single_property_change (position, Qinvisible,
259 buffer, proplimit);
260 end = XFASTINT (tmp);
261 #if 0
262 /* Don't put the boundary in the middle of multibyte form if
263 there is no actual property change. */
264 if (end == pos + 100
265 && !NILP (current_buffer->enable_multibyte_characters)
266 && end < ZV)
267 while (pos < end && !CHAR_HEAD_P (POS_ADDR (end)))
268 end--;
269 #endif
270 *next_boundary_p = end;
272 /* if the `invisible' property is set, we can skip to
273 the next property change */
274 prop = Fget_char_property (position, Qinvisible,
275 (!NILP (window)
276 && EQ (XWINDOW (window)->buffer, buffer))
277 ? window : buffer);
278 inv_p = TEXT_PROP_MEANS_INVISIBLE (prop);
279 /* When counting columns (window == nil), don't skip over ellipsis text. */
280 if (NILP (window) ? inv_p == 1 : inv_p)
281 return *next_boundary_p;
282 return pos;
285 /* Set variables WIDTH and BYTES for a multibyte sequence starting at P.
287 DP is a display table or NULL.
289 This macro is used in current_column_1, Fmove_to_column, and
290 compute_motion. */
292 #define MULTIBYTE_BYTES_WIDTH(p, dp) \
293 do { \
294 int c; \
296 wide_column = 0; \
297 c = STRING_CHAR_AND_LENGTH (p, MAX_MULTIBYTE_LENGTH, bytes); \
298 if (BYTES_BY_CHAR_HEAD (*p) != bytes) \
299 width = bytes * 4; \
300 else \
302 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c))) \
303 width = XVECTOR (DISP_CHAR_VECTOR (dp, c))->size; \
304 else \
305 width = CHAR_WIDTH (c); \
306 if (width > 1) \
307 wide_column = width; \
309 } while (0)
312 DEFUN ("current-column", Fcurrent_column, Scurrent_column, 0, 0, 0,
313 doc: /* Return the horizontal position of point. Beginning of line is column 0.
314 This is calculated by adding together the widths of all the displayed
315 representations of the character between the start of the previous line
316 and point (eg. control characters will have a width of 2 or 4, tabs
317 will have a variable width).
318 Ignores finite width of frame, which means that this function may return
319 values greater than (frame-width).
320 Whether the line is visible (if `selective-display' is t) has no effect;
321 however, ^M is treated as end of line when `selective-display' is t.
322 Text that has an invisible property is considered as having width 0, unless
323 `buffer-invisibility-spec' specifies that it is replaced by an ellipsis. */)
326 Lisp_Object temp;
327 XSETFASTINT (temp, (int) current_column ()); /* iftc */
328 return temp;
331 /* Cancel any recorded value of the horizontal position. */
333 void
334 invalidate_current_column ()
336 last_known_column_point = 0;
339 double
340 current_column ()
342 register int col;
343 register unsigned char *ptr, *stop;
344 register int tab_seen;
345 int post_tab;
346 register int c;
347 register int tab_width = XINT (current_buffer->tab_width);
348 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
349 register struct Lisp_Char_Table *dp = buffer_display_table ();
351 if (PT == last_known_column_point
352 && MODIFF == last_known_column_modified)
353 return last_known_column;
355 /* If the buffer has overlays, text properties,
356 or multibyte characters, use a more general algorithm. */
357 if (BUF_INTERVALS (current_buffer)
358 || current_buffer->overlays_before
359 || current_buffer->overlays_after
360 || Z != Z_BYTE)
361 return current_column_1 ();
363 /* Scan backwards from point to the previous newline,
364 counting width. Tab characters are the only complicated case. */
366 /* Make a pointer for decrementing through the chars before point. */
367 ptr = BYTE_POS_ADDR (PT_BYTE - 1) + 1;
368 /* Make a pointer to where consecutive chars leave off,
369 going backwards from point. */
370 if (PT == BEGV)
371 stop = ptr;
372 else if (PT <= GPT || BEGV > GPT)
373 stop = BEGV_ADDR;
374 else
375 stop = GAP_END_ADDR;
377 if (tab_width <= 0 || tab_width > 1000)
378 tab_width = 8;
380 col = 0, tab_seen = 0, post_tab = 0;
382 while (1)
384 EMACS_INT i, n;
385 Lisp_Object charvec;
387 if (ptr == stop)
389 /* We stopped either for the beginning of the buffer
390 or for the gap. */
391 if (ptr == BEGV_ADDR)
392 break;
394 /* It was the gap. Jump back over it. */
395 stop = BEGV_ADDR;
396 ptr = GPT_ADDR;
398 /* Check whether that brings us to beginning of buffer. */
399 if (BEGV >= GPT)
400 break;
403 c = *--ptr;
405 if (dp && VECTORP (DISP_CHAR_VECTOR (dp, c)))
407 charvec = DISP_CHAR_VECTOR (dp, c);
408 n = ASIZE (charvec);
410 else
412 charvec = Qnil;
413 n = 1;
416 for (i = n - 1; i >= 0; --i)
418 if (VECTORP (charvec))
420 /* This should be handled the same as
421 next_element_from_display_vector does it. */
422 Lisp_Object entry = AREF (charvec, i);
424 if (GLYPH_CODE_P (entry)
425 && GLYPH_CODE_CHAR_VALID_P (entry))
426 c = GLYPH_CODE_CHAR (entry);
427 else
428 c = ' ';
431 if (c >= 040 && c < 0177)
432 col++;
433 else if (c == '\n'
434 || (c == '\r'
435 && EQ (current_buffer->selective_display, Qt)))
437 ptr++;
438 goto start_of_line_found;
440 else if (c == '\t')
442 if (tab_seen)
443 col = ((col + tab_width) / tab_width) * tab_width;
445 post_tab += col;
446 col = 0;
447 tab_seen = 1;
449 else if (VECTORP (charvec))
450 /* With a display table entry, C is displayed as is, and
451 not displayed as \NNN or as ^N. If C is a single-byte
452 character, it takes one column. If C is multi-byte in
453 an unibyte buffer, it's translated to unibyte, so it
454 also takes one column. */
455 ++col;
456 else
457 col += (ctl_arrow && c < 0200) ? 2 : 4;
461 start_of_line_found:
463 if (tab_seen)
465 col = ((col + tab_width) / tab_width) * tab_width;
466 col += post_tab;
469 if (ptr == BEGV_ADDR)
470 current_column_bol_cache = BEGV;
471 else
472 current_column_bol_cache = BYTE_TO_CHAR (PTR_BYTE_POS (ptr));
474 last_known_column = col;
475 last_known_column_point = PT;
476 last_known_column_modified = MODIFF;
478 return col;
481 extern Lisp_Object Qspace, QCwidth, QCalign_to;
483 /* Check the presence of a display property and compute its width.
484 If a property was found and its width was found as well, return
485 its width (>= 0) and set the position of the end of the property
486 in ENDPOS.
487 Otherwise just return -1. */
488 static int
489 check_display_width (EMACS_INT pos, EMACS_INT col, EMACS_INT *endpos)
491 Lisp_Object val, overlay;
493 if (CONSP (val = get_char_property_and_overlay
494 (make_number (pos), Qdisplay, Qnil, &overlay))
495 && EQ (Qspace, XCAR (val)))
496 { /* FIXME: Use calc_pixel_width_or_height, as in term.c. */
497 Lisp_Object plist = XCDR (val), prop;
498 int width = -1;
500 if ((prop = Fplist_get (plist, QCwidth), NATNUMP (prop)))
501 width = XINT (prop);
502 else if (FLOATP (prop))
503 width = (int)(XFLOAT_DATA (prop) + 0.5);
504 else if ((prop = Fplist_get (plist, QCalign_to), NATNUMP (prop)))
505 width = XINT (prop) - col;
506 else if (FLOATP (prop))
507 width = (int)(XFLOAT_DATA (prop) + 0.5) - col;
509 if (width >= 0)
511 EMACS_INT start;
512 if (OVERLAYP (overlay))
513 *endpos = OVERLAY_POSITION (OVERLAY_END (overlay));
514 else
515 get_property_and_range (pos, Qdisplay, &val, &start, endpos, Qnil);
516 return width;
519 return -1;
522 /* Scanning from the beginning of the current line, stop at the buffer
523 position ENDPOS or at the column GOALCOL or at the end of line, whichever
524 comes first.
525 Return the resulting buffer position and column in ENDPOS and GOALCOL.
526 PREVCOL gets set to the column of the previous position (it's always
527 strictly smaller than the goal column). */
528 static void
529 scan_for_column (EMACS_INT *endpos, EMACS_INT *goalcol, EMACS_INT *prevcol)
531 register EMACS_INT tab_width = XINT (current_buffer->tab_width);
532 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
533 register struct Lisp_Char_Table *dp = buffer_display_table ();
534 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
535 struct composition_it cmp_it;
536 Lisp_Object window;
537 struct window *w;
539 /* Start the scan at the beginning of this line with column number 0. */
540 register EMACS_INT col = 0, prev_col = 0;
541 EMACS_INT goal = goalcol ? *goalcol : MOST_POSITIVE_FIXNUM;
542 EMACS_INT end = endpos ? *endpos : PT;
543 EMACS_INT scan, scan_byte;
544 EMACS_INT next_boundary;
546 EMACS_INT opoint = PT, opoint_byte = PT_BYTE;
547 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
548 current_column_bol_cache = PT;
549 scan = PT, scan_byte = PT_BYTE;
550 SET_PT_BOTH (opoint, opoint_byte);
551 next_boundary = scan;
554 window = Fget_buffer_window (Fcurrent_buffer (), Qnil);
555 w = ! NILP (window) ? XWINDOW (window) : NULL;
557 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
558 bzero (&cmp_it, sizeof cmp_it);
559 cmp_it.id = -1;
560 composition_compute_stop_pos (&cmp_it, scan, scan_byte, end, Qnil);
562 /* Scan forward to the target position. */
563 while (scan < end)
565 int c;
567 /* Occasionally we may need to skip invisible text. */
568 while (scan == next_boundary)
570 EMACS_INT old_scan = scan;
571 /* This updates NEXT_BOUNDARY to the next place
572 where we might need to skip more invisible text. */
573 scan = skip_invisible (scan, &next_boundary, end, Qnil);
574 if (scan != old_scan)
575 scan_byte = CHAR_TO_BYTE (scan);
576 if (scan >= end)
577 goto endloop;
580 /* Test reaching the goal column. We do this after skipping
581 invisible characters, so that we put point before the
582 character on which the cursor will appear. */
583 if (col >= goal)
584 break;
585 prev_col = col;
587 { /* Check display property. */
588 EMACS_INT end;
589 int width = check_display_width (scan, col, &end);
590 if (width >= 0)
592 col += width;
593 if (end > scan) /* Avoid infinite loops with 0-width overlays. */
595 scan = end; scan_byte = charpos_to_bytepos (scan);
596 continue;
601 /* Check composition sequence. */
602 if (cmp_it.id >= 0
603 || (scan == cmp_it.stop_pos
604 && composition_reseat_it (&cmp_it, scan, scan_byte, end,
605 w, NULL, Qnil)))
606 composition_update_it (&cmp_it, scan, scan_byte, Qnil);
607 if (cmp_it.id >= 0)
609 scan += cmp_it.nchars;
610 scan_byte += cmp_it.nbytes;
611 if (scan <= end)
612 col += cmp_it.width;
613 if (cmp_it.to == cmp_it.nglyphs)
615 cmp_it.id = -1;
616 composition_compute_stop_pos (&cmp_it, scan, scan_byte, end,
617 Qnil);
619 else
620 cmp_it.from = cmp_it.to;
621 continue;
624 c = FETCH_BYTE (scan_byte);
626 /* See if there is a display table and it relates
627 to this character. */
629 if (dp != 0
630 && ! (multibyte && BASE_LEADING_CODE_P (c))
631 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
633 Lisp_Object charvec;
634 EMACS_INT i, n;
636 /* This character is displayed using a vector of glyphs.
637 Update the column/position based on those glyphs. */
639 charvec = DISP_CHAR_VECTOR (dp, c);
640 n = ASIZE (charvec);
642 for (i = 0; i < n; i++)
644 /* This should be handled the same as
645 next_element_from_display_vector does it. */
646 Lisp_Object entry = AREF (charvec, i);
648 if (GLYPH_CODE_P (entry)
649 && GLYPH_CODE_CHAR_VALID_P (entry))
650 c = GLYPH_CODE_CHAR (entry);
651 else
652 c = ' ';
654 if (c == '\n')
655 goto endloop;
656 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
657 goto endloop;
658 if (c == '\t')
660 col += tab_width;
661 col = col / tab_width * tab_width;
663 else
664 ++col;
667 else
669 /* The display table doesn't affect this character;
670 it displays as itself. */
672 if (c == '\n')
673 goto endloop;
674 if (c == '\r' && EQ (current_buffer->selective_display, Qt))
675 goto endloop;
676 if (c == '\t')
678 col += tab_width;
679 col = col / tab_width * tab_width;
681 else if (multibyte && BASE_LEADING_CODE_P (c))
683 /* Start of multi-byte form. */
684 unsigned char *ptr;
685 int bytes, width, wide_column;
687 ptr = BYTE_POS_ADDR (scan_byte);
688 MULTIBYTE_BYTES_WIDTH (ptr, dp);
689 /* Subtract one to compensate for the increment
690 that is going to happen below. */
691 scan_byte += bytes - 1;
692 col += width;
694 else if (ctl_arrow && (c < 040 || c == 0177))
695 col += 2;
696 else if (c < 040 || c >= 0177)
697 col += 4;
698 else
699 col++;
701 scan++;
702 scan_byte++;
705 endloop:
707 last_known_column = col;
708 last_known_column_point = PT;
709 last_known_column_modified = MODIFF;
711 if (goalcol)
712 *goalcol = col;
713 if (endpos)
714 *endpos = scan;
715 if (prevcol)
716 *prevcol = prev_col;
719 /* Return the column number of position POS
720 by scanning forward from the beginning of the line.
721 This function handles characters that are invisible
722 due to text properties or overlays. */
724 static double
725 current_column_1 ()
727 EMACS_INT col = MOST_POSITIVE_FIXNUM;
728 EMACS_INT opoint = PT;
730 scan_for_column (&opoint, &col, NULL);
731 return col;
735 #if 0 /* Not used. */
737 /* Return the width in columns of the part of STRING from BEG to END.
738 If BEG is nil, that stands for the beginning of STRING.
739 If END is nil, that stands for the end of STRING. */
741 static double
742 string_display_width (string, beg, end)
743 Lisp_Object string, beg, end;
745 register int col;
746 register unsigned char *ptr, *stop;
747 register int tab_seen;
748 int post_tab;
749 register int c;
750 register int tab_width = XINT (current_buffer->tab_width);
751 int ctl_arrow = !NILP (current_buffer->ctl_arrow);
752 register struct Lisp_Char_Table *dp = buffer_display_table ();
753 int b, e;
755 if (NILP (end))
756 e = SCHARS (string);
757 else
759 CHECK_NUMBER (end);
760 e = XINT (end);
763 if (NILP (beg))
764 b = 0;
765 else
767 CHECK_NUMBER (beg);
768 b = XINT (beg);
771 /* Make a pointer for decrementing through the chars before point. */
772 ptr = SDATA (string) + e;
773 /* Make a pointer to where consecutive chars leave off,
774 going backwards from point. */
775 stop = SDATA (string) + b;
777 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
779 col = 0, tab_seen = 0, post_tab = 0;
781 while (1)
783 if (ptr == stop)
784 break;
786 c = *--ptr;
787 if (dp != 0 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
788 col += XVECTOR (DISP_CHAR_VECTOR (dp, c))->size;
789 else if (c >= 040 && c < 0177)
790 col++;
791 else if (c == '\n')
792 break;
793 else if (c == '\t')
795 if (tab_seen)
796 col = ((col + tab_width) / tab_width) * tab_width;
798 post_tab += col;
799 col = 0;
800 tab_seen = 1;
802 else
803 col += (ctl_arrow && c < 0200) ? 2 : 4;
806 if (tab_seen)
808 col = ((col + tab_width) / tab_width) * tab_width;
809 col += post_tab;
812 return col;
815 #endif /* 0 */
818 DEFUN ("indent-to", Findent_to, Sindent_to, 1, 2, "NIndent to column: ",
819 doc: /* Indent from point with tabs and spaces until COLUMN is reached.
820 Optional second argument MINIMUM says always do at least MINIMUM spaces
821 even if that goes past COLUMN; by default, MINIMUM is zero.
823 The return value is COLUMN. */)
824 (column, minimum)
825 Lisp_Object column, minimum;
827 int mincol;
828 register int fromcol;
829 register int tab_width = XINT (current_buffer->tab_width);
831 CHECK_NUMBER (column);
832 if (NILP (minimum))
833 XSETFASTINT (minimum, 0);
834 CHECK_NUMBER (minimum);
836 fromcol = current_column ();
837 mincol = fromcol + XINT (minimum);
838 if (mincol < XINT (column)) mincol = XINT (column);
840 if (fromcol == mincol)
841 return make_number (mincol);
843 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
845 if (indent_tabs_mode)
847 Lisp_Object n;
848 XSETFASTINT (n, mincol / tab_width - fromcol / tab_width);
849 if (XFASTINT (n) != 0)
851 Finsert_char (make_number ('\t'), n, Qt);
853 fromcol = (mincol / tab_width) * tab_width;
857 XSETFASTINT (column, mincol - fromcol);
858 Finsert_char (make_number (' '), column, Qt);
860 last_known_column = mincol;
861 last_known_column_point = PT;
862 last_known_column_modified = MODIFF;
864 XSETINT (column, mincol);
865 return column;
869 static double position_indentation P_ ((int));
871 DEFUN ("current-indentation", Fcurrent_indentation, Scurrent_indentation,
872 0, 0, 0,
873 doc: /* Return the indentation of the current line.
874 This is the horizontal position of the character
875 following any initial whitespace. */)
878 Lisp_Object val;
879 int opoint = PT, opoint_byte = PT_BYTE;
881 scan_newline (PT, PT_BYTE, BEGV, BEGV_BYTE, -1, 1);
883 XSETFASTINT (val, (int) position_indentation (PT_BYTE)); /* iftc */
884 SET_PT_BOTH (opoint, opoint_byte);
885 return val;
888 static double
889 position_indentation (pos_byte)
890 register int pos_byte;
892 register EMACS_INT column = 0;
893 register EMACS_INT tab_width = XINT (current_buffer->tab_width);
894 register unsigned char *p;
895 register unsigned char *stop;
896 unsigned char *start;
897 EMACS_INT next_boundary_byte = pos_byte;
898 EMACS_INT ceiling = next_boundary_byte;
900 if (tab_width <= 0 || tab_width > 1000) tab_width = 8;
902 p = BYTE_POS_ADDR (pos_byte);
903 /* STOP records the value of P at which we will need
904 to think about the gap, or about invisible text,
905 or about the end of the buffer. */
906 stop = p;
907 /* START records the starting value of P. */
908 start = p;
909 while (1)
911 while (p == stop)
913 EMACS_INT stop_pos_byte;
915 /* If we have updated P, set POS_BYTE to match.
916 The first time we enter the loop, POS_BYTE is already right. */
917 if (p != start)
918 pos_byte = PTR_BYTE_POS (p);
919 /* Consider the various reasons STOP might have been set here. */
920 if (pos_byte == ZV_BYTE)
921 return column;
922 if (pos_byte == next_boundary_byte)
924 EMACS_INT next_boundary;
925 EMACS_INT pos = BYTE_TO_CHAR (pos_byte);
926 pos = skip_invisible (pos, &next_boundary, ZV, Qnil);
927 pos_byte = CHAR_TO_BYTE (pos);
928 next_boundary_byte = CHAR_TO_BYTE (next_boundary);
930 if (pos_byte >= ceiling)
931 ceiling = BUFFER_CEILING_OF (pos_byte) + 1;
932 /* Compute the next place we need to stop and think,
933 and set STOP accordingly. */
934 stop_pos_byte = min (ceiling, next_boundary_byte);
935 /* The -1 and +1 arrange to point at the first byte of gap
936 (if STOP_POS_BYTE is the position of the gap)
937 rather than at the data after the gap. */
939 stop = BYTE_POS_ADDR (stop_pos_byte - 1) + 1;
940 p = BYTE_POS_ADDR (pos_byte);
942 switch (*p++)
944 case 0240:
945 if (! NILP (current_buffer->enable_multibyte_characters))
946 return column;
947 case ' ':
948 column++;
949 break;
950 case '\t':
951 column += tab_width - column % tab_width;
952 break;
953 default:
954 if (ASCII_BYTE_P (p[-1])
955 || NILP (current_buffer->enable_multibyte_characters))
956 return column;
958 int c;
959 pos_byte = PTR_BYTE_POS (p - 1);
960 c = FETCH_MULTIBYTE_CHAR (pos_byte);
961 if (CHAR_HAS_CATEGORY (c, ' '))
963 column++;
964 INC_POS (pos_byte);
965 p = BYTE_POS_ADDR (pos_byte);
967 else
968 return column;
974 /* Test whether the line beginning at POS is indented beyond COLUMN.
975 Blank lines are treated as if they had the same indentation as the
976 preceding line. */
979 indented_beyond_p (pos, pos_byte, column)
980 int pos, pos_byte;
981 double column;
983 double val;
984 int opoint = PT, opoint_byte = PT_BYTE;
986 SET_PT_BOTH (pos, pos_byte);
987 while (PT > BEGV && FETCH_BYTE (PT_BYTE) == '\n')
988 scan_newline (PT - 1, PT_BYTE - 1, BEGV, BEGV_BYTE, -1, 0);
990 val = position_indentation (PT_BYTE);
991 SET_PT_BOTH (opoint, opoint_byte);
992 return val >= column; /* hmm, float comparison */
995 DEFUN ("move-to-column", Fmove_to_column, Smove_to_column, 1, 2, "p",
996 doc: /* Move point to column COLUMN in the current line.
997 Interactively, COLUMN is the value of prefix numeric argument.
998 The column of a character is calculated by adding together the widths
999 as displayed of the previous characters in the line.
1000 This function ignores line-continuation;
1001 there is no upper limit on the column number a character can have
1002 and horizontal scrolling has no effect.
1004 If specified column is within a character, point goes after that character.
1005 If it's past end of line, point goes to end of line.
1007 Optional second argument FORCE non-nil means if COLUMN is in the
1008 middle of a tab character, change it to spaces.
1009 In addition, if FORCE is t, and the line is too short to reach
1010 COLUMN, add spaces/tabs to get there.
1012 The return value is the current column. */)
1013 (column, force)
1014 Lisp_Object column, force;
1016 EMACS_INT pos;
1017 EMACS_INT col, prev_col;
1018 EMACS_INT goal;
1020 CHECK_NATNUM (column);
1021 goal = XINT (column);
1023 col = goal;
1024 pos = ZV;
1025 scan_for_column (&pos, &col, &prev_col);
1027 SET_PT (pos);
1029 /* If a tab char made us overshoot, change it to spaces
1030 and scan through it again. */
1031 if (!NILP (force) && col > goal)
1033 int c;
1034 EMACS_INT pos_byte = PT_BYTE;
1036 DEC_POS (pos_byte);
1037 c = FETCH_CHAR (pos_byte);
1038 if (c == '\t' && prev_col < goal)
1040 EMACS_INT goal_pt, goal_pt_byte;
1042 /* Insert spaces in front of the tab to reach GOAL. Do this
1043 first so that a marker at the end of the tab gets
1044 adjusted. */
1045 SET_PT_BOTH (PT - 1, PT_BYTE - 1);
1046 Finsert_char (make_number (' '), make_number (goal - prev_col), Qt);
1048 /* Now delete the tab, and indent to COL. */
1049 del_range (PT, PT + 1);
1050 goal_pt = PT;
1051 goal_pt_byte = PT_BYTE;
1052 Findent_to (make_number (col), Qnil);
1053 SET_PT_BOTH (goal_pt, goal_pt_byte);
1055 /* Set the last_known... vars consistently. */
1056 col = goal;
1060 /* If line ends prematurely, add space to the end. */
1061 if (col < goal && EQ (force, Qt))
1062 Findent_to (make_number (col = goal), Qnil);
1064 last_known_column = col;
1065 last_known_column_point = PT;
1066 last_known_column_modified = MODIFF;
1068 return make_number (col);
1071 /* compute_motion: compute buffer posn given screen posn and vice versa */
1073 struct position val_compute_motion;
1075 /* Scan the current buffer forward from offset FROM, pretending that
1076 this is at line FROMVPOS, column FROMHPOS, until reaching buffer
1077 offset TO or line TOVPOS, column TOHPOS (whichever comes first),
1078 and return the ending buffer position and screen location. If we
1079 can't hit the requested column exactly (because of a tab or other
1080 multi-column character), overshoot.
1082 DID_MOTION is 1 if FROMHPOS has already accounted for overlay strings
1083 at FROM. This is the case if FROMVPOS and FROMVPOS came from an
1084 earlier call to compute_motion. The other common case is that FROMHPOS
1085 is zero and FROM is a position that "belongs" at column zero, but might
1086 be shifted by overlay strings; in this case DID_MOTION should be 0.
1088 WIDTH is the number of columns available to display text;
1089 compute_motion uses this to handle continuation lines and such.
1090 If WIDTH is -1, use width of window's text area adjusted for
1091 continuation glyph when needed.
1093 HSCROLL is the number of columns not being displayed at the left
1094 margin; this is usually taken from a window's hscroll member.
1095 TAB_OFFSET is the number of columns of the first tab that aren't
1096 being displayed, perhaps because of a continuation line or
1097 something.
1099 compute_motion returns a pointer to a struct position. The bufpos
1100 member gives the buffer position at the end of the scan, and hpos
1101 and vpos give its cartesian location. prevhpos is the column at
1102 which the character before bufpos started, and contin is non-zero
1103 if we reached the current line by continuing the previous.
1105 Note that FROMHPOS and TOHPOS should be expressed in real screen
1106 columns, taking HSCROLL and the truncation glyph at the left margin
1107 into account. That is, beginning-of-line moves you to the hpos
1108 -HSCROLL + (HSCROLL > 0).
1110 For example, to find the buffer position of column COL of line LINE
1111 of a certain window, pass the window's starting location as FROM
1112 and the window's upper-left coordinates as FROMVPOS and FROMHPOS.
1113 Pass the buffer's ZV as TO, to limit the scan to the end of the
1114 visible section of the buffer, and pass LINE and COL as TOVPOS and
1115 TOHPOS.
1117 When displaying in window w, a typical formula for WIDTH is:
1119 window_width - 1
1120 - (has_vertical_scroll_bars
1121 ? WINDOW_CONFIG_SCROLL_BAR_COLS (window)
1122 : (window_width + window_left != frame_cols))
1124 where
1125 window_width is XFASTINT (w->total_cols),
1126 window_left is XFASTINT (w->left_col),
1127 has_vertical_scroll_bars is
1128 WINDOW_HAS_VERTICAL_SCROLL_BAR (window)
1129 and frame_cols = FRAME_COLS (XFRAME (window->frame))
1131 Or you can let window_box_text_cols do this all for you, and write:
1132 window_box_text_cols (w) - 1
1134 The `-1' accounts for the continuation-line backslashes; the rest
1135 accounts for window borders if the window is split horizontally, and
1136 the scroll bars if they are turned on. */
1138 struct position *
1139 compute_motion (from, fromvpos, fromhpos, did_motion, to, tovpos, tohpos, width, hscroll, tab_offset, win)
1140 EMACS_INT from, fromvpos, fromhpos, to, tovpos, tohpos;
1141 int did_motion;
1142 EMACS_INT width;
1143 EMACS_INT hscroll, tab_offset;
1144 struct window *win;
1146 register EMACS_INT hpos = fromhpos;
1147 register EMACS_INT vpos = fromvpos;
1149 register EMACS_INT pos;
1150 EMACS_INT pos_byte;
1151 register int c = 0;
1152 register EMACS_INT tab_width = XFASTINT (current_buffer->tab_width);
1153 register int ctl_arrow = !NILP (current_buffer->ctl_arrow);
1154 register struct Lisp_Char_Table *dp = window_display_table (win);
1155 int selective
1156 = (INTEGERP (current_buffer->selective_display)
1157 ? XINT (current_buffer->selective_display)
1158 : !NILP (current_buffer->selective_display) ? -1 : 0);
1159 int selective_rlen
1160 = (selective && dp && VECTORP (DISP_INVIS_VECTOR (dp))
1161 ? XVECTOR (DISP_INVIS_VECTOR (dp))->size : 0);
1162 /* The next location where the `invisible' property changes, or an
1163 overlay starts or ends. */
1164 EMACS_INT next_boundary = from;
1166 /* For computing runs of characters with similar widths.
1167 Invariant: width_run_width is zero, or all the characters
1168 from width_run_start to width_run_end have a fixed width of
1169 width_run_width. */
1170 EMACS_INT width_run_start = from;
1171 EMACS_INT width_run_end = from;
1172 EMACS_INT width_run_width = 0;
1173 Lisp_Object *width_table;
1174 Lisp_Object buffer;
1176 /* The next buffer pos where we should consult the width run cache. */
1177 EMACS_INT next_width_run = from;
1178 Lisp_Object window;
1180 int multibyte = !NILP (current_buffer->enable_multibyte_characters);
1181 /* If previous char scanned was a wide character,
1182 this is the column where it ended. Otherwise, this is 0. */
1183 EMACS_INT wide_column_end_hpos = 0;
1184 EMACS_INT prev_pos; /* Previous buffer position. */
1185 EMACS_INT prev_pos_byte; /* Previous buffer position. */
1186 EMACS_INT prev_hpos = 0;
1187 EMACS_INT prev_vpos = 0;
1188 EMACS_INT contin_hpos; /* HPOS of last column of continued line. */
1189 EMACS_INT prev_tab_offset; /* Previous tab offset. */
1190 EMACS_INT continuation_glyph_width;
1192 struct composition_it cmp_it;
1194 XSETBUFFER (buffer, current_buffer);
1195 XSETWINDOW (window, win);
1197 width_run_cache_on_off ();
1198 if (dp == buffer_display_table ())
1199 width_table = (VECTORP (current_buffer->width_table)
1200 ? XVECTOR (current_buffer->width_table)->contents
1201 : 0);
1202 else
1203 /* If the window has its own display table, we can't use the width
1204 run cache, because that's based on the buffer's display table. */
1205 width_table = 0;
1207 if (tab_width <= 0 || tab_width > 1000)
1208 tab_width = 8;
1210 /* Negative width means use all available text columns. */
1211 if (width < 0)
1213 width = window_box_text_cols (win);
1214 /* We must make room for continuation marks if we don't have fringes. */
1215 #ifdef HAVE_WINDOW_SYSTEM
1216 if (!FRAME_WINDOW_P (XFRAME (win->frame)))
1217 #endif
1218 width -= 1;
1221 continuation_glyph_width = 1;
1222 #ifdef HAVE_WINDOW_SYSTEM
1223 if (FRAME_WINDOW_P (XFRAME (win->frame)))
1224 continuation_glyph_width = 0; /* In the fringe. */
1225 #endif
1227 immediate_quit = 1;
1228 QUIT;
1230 pos = prev_pos = from;
1231 pos_byte = prev_pos_byte = CHAR_TO_BYTE (from);
1232 contin_hpos = 0;
1233 prev_tab_offset = tab_offset;
1234 bzero (&cmp_it, sizeof cmp_it);
1235 cmp_it.id = -1;
1236 composition_compute_stop_pos (&cmp_it, pos, pos_byte, to, Qnil);
1238 while (1)
1240 while (pos == next_boundary)
1242 EMACS_INT pos_here = pos;
1243 EMACS_INT newpos;
1245 /* Don't skip invisible if we are already at the margin. */
1246 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1248 if (contin_hpos && prev_hpos == 0
1249 && hpos > tohpos
1250 && (contin_hpos == width || wide_column_end_hpos > width))
1251 { /* Line breaks because we can't put the character at the
1252 previous line any more. It is not the multi-column
1253 character continued in middle. Go back to previous
1254 buffer position, screen position, and set tab offset
1255 to previous value. It's the beginning of the
1256 line. */
1257 pos = prev_pos;
1258 pos_byte = prev_pos_byte;
1259 hpos = prev_hpos;
1260 vpos = prev_vpos;
1261 tab_offset = prev_tab_offset;
1263 break;
1266 /* If the caller says that the screen position came from an earlier
1267 call to compute_motion, then we've already accounted for the
1268 overlay strings at point. This is only true the first time
1269 through, so clear the flag after testing it. */
1270 if (!did_motion)
1271 /* We need to skip past the overlay strings. Currently those
1272 strings must not contain TAB;
1273 if we want to relax that restriction, something will have
1274 to be changed here. */
1276 unsigned char *ovstr;
1277 int ovlen = overlay_strings (pos, win, &ovstr);
1278 hpos += ((multibyte && ovlen > 0)
1279 ? strwidth (ovstr, ovlen) : ovlen);
1281 did_motion = 0;
1283 if (pos >= to)
1284 break;
1286 /* Advance POS past invisible characters
1287 (but not necessarily all that there are here),
1288 and store in next_boundary the next position where
1289 we need to call skip_invisible. */
1290 newpos = skip_invisible (pos, &next_boundary, to, window);
1292 if (newpos >= to)
1294 pos = min (to, newpos);
1295 pos_byte = CHAR_TO_BYTE (pos);
1296 goto after_loop;
1299 if (newpos != pos_here)
1301 pos = newpos;
1302 pos_byte = CHAR_TO_BYTE (pos);
1306 /* Handle right margin. */
1307 /* Note on a wide-column character.
1309 Characters are classified into the following three categories
1310 according to the width (columns occupied on screen).
1312 (1) single-column character: ex. `a'
1313 (2) multi-column character: ex. `^A', TAB, `\033'
1314 (3) wide-column character: ex. Japanese character, Chinese character
1315 (In the following example, `W_' stands for them.)
1317 Multi-column characters can be divided around the right margin,
1318 but wide-column characters cannot.
1320 NOTE:
1322 (*) The cursor is placed on the next character after the point.
1324 ----------
1325 abcdefghi\
1326 j ^---- next after the point
1327 ^--- next char. after the point.
1328 ----------
1329 In case of sigle-column character
1331 ----------
1332 abcdefgh\\
1333 033 ^---- next after the point, next char. after the point.
1334 ----------
1335 In case of multi-column character
1337 ----------
1338 abcdefgh\\
1339 W_ ^---- next after the point
1340 ^---- next char. after the point.
1341 ----------
1342 In case of wide-column character
1344 The problem here is continuation at a wide-column character.
1345 In this case, the line may shorter less than WIDTH.
1346 And we find the continuation AFTER it occurs.
1350 if (hpos > width)
1352 int total_width = width + continuation_glyph_width;
1353 int truncate = 0;
1355 if (!NILP (Vtruncate_partial_width_windows)
1356 && (total_width < FRAME_COLS (XFRAME (WINDOW_FRAME (win)))))
1358 if (INTEGERP (Vtruncate_partial_width_windows))
1359 truncate
1360 = total_width < XFASTINT (Vtruncate_partial_width_windows);
1361 else
1362 truncate = 1;
1365 if (hscroll || truncate
1366 || !NILP (current_buffer->truncate_lines))
1368 /* Truncating: skip to newline, unless we are already past
1369 TO (we need to go back below). */
1370 if (pos <= to)
1372 pos = find_before_next_newline (pos, to, 1);
1373 pos_byte = CHAR_TO_BYTE (pos);
1374 hpos = width;
1375 /* If we just skipped next_boundary,
1376 loop around in the main while
1377 and handle it. */
1378 if (pos >= next_boundary)
1379 next_boundary = pos + 1;
1380 prev_hpos = width;
1381 prev_vpos = vpos;
1382 prev_tab_offset = tab_offset;
1385 else
1387 /* Continuing. */
1388 /* Remember the previous value. */
1389 prev_tab_offset = tab_offset;
1391 if (wide_column_end_hpos > width)
1393 hpos -= prev_hpos;
1394 tab_offset += prev_hpos;
1396 else
1398 tab_offset += width;
1399 hpos -= width;
1401 vpos++;
1402 contin_hpos = prev_hpos;
1403 prev_hpos = 0;
1404 prev_vpos = vpos;
1408 /* Stop if past the target buffer position or screen position. */
1409 if (pos > to)
1411 /* Go back to the previous position. */
1412 pos = prev_pos;
1413 pos_byte = prev_pos_byte;
1414 hpos = prev_hpos;
1415 vpos = prev_vpos;
1416 tab_offset = prev_tab_offset;
1418 /* NOTE on contin_hpos, hpos, and prev_hpos.
1420 ----------
1421 abcdefgh\\
1422 W_ ^---- contin_hpos
1423 | ^----- hpos
1424 \---- prev_hpos
1425 ----------
1428 if (contin_hpos && prev_hpos == 0
1429 && contin_hpos < width && !wide_column_end_hpos)
1431 /* Line breaking occurs in the middle of multi-column
1432 character. Go back to previous line. */
1433 hpos = contin_hpos;
1434 vpos = vpos - 1;
1436 break;
1439 if (vpos > tovpos || (vpos == tovpos && hpos >= tohpos))
1441 if (contin_hpos && prev_hpos == 0
1442 && hpos > tohpos
1443 && (contin_hpos == width || wide_column_end_hpos > width))
1444 { /* Line breaks because we can't put the character at the
1445 previous line any more. It is not the multi-column
1446 character continued in middle. Go back to previous
1447 buffer position, screen position, and set tab offset
1448 to previous value. It's the beginning of the
1449 line. */
1450 pos = prev_pos;
1451 pos_byte = prev_pos_byte;
1452 hpos = prev_hpos;
1453 vpos = prev_vpos;
1454 tab_offset = prev_tab_offset;
1456 break;
1458 if (pos == ZV) /* We cannot go beyond ZV. Stop here. */
1459 break;
1461 prev_hpos = hpos;
1462 prev_vpos = vpos;
1463 prev_pos = pos;
1464 prev_pos_byte = pos_byte;
1465 wide_column_end_hpos = 0;
1467 /* Consult the width run cache to see if we can avoid inspecting
1468 the text character-by-character. */
1469 if (current_buffer->width_run_cache && pos >= next_width_run)
1471 int run_end;
1472 int common_width
1473 = region_cache_forward (current_buffer,
1474 current_buffer->width_run_cache,
1475 pos, &run_end);
1477 /* A width of zero means the character's width varies (like
1478 a tab), is meaningless (like a newline), or we just don't
1479 want to skip over it for some other reason. */
1480 if (common_width != 0)
1482 int run_end_hpos;
1484 /* Don't go past the final buffer posn the user
1485 requested. */
1486 if (run_end > to)
1487 run_end = to;
1489 run_end_hpos = hpos + (run_end - pos) * common_width;
1491 /* Don't go past the final horizontal position the user
1492 requested. */
1493 if (vpos == tovpos && run_end_hpos > tohpos)
1495 run_end = pos + (tohpos - hpos) / common_width;
1496 run_end_hpos = hpos + (run_end - pos) * common_width;
1499 /* Don't go past the margin. */
1500 if (run_end_hpos >= width)
1502 run_end = pos + (width - hpos) / common_width;
1503 run_end_hpos = hpos + (run_end - pos) * common_width;
1506 hpos = run_end_hpos;
1507 if (run_end > pos)
1508 prev_hpos = hpos - common_width;
1509 if (pos != run_end)
1511 pos = run_end;
1512 pos_byte = CHAR_TO_BYTE (pos);
1516 next_width_run = run_end + 1;
1519 /* We have to scan the text character-by-character. */
1520 else
1522 EMACS_INT i, n;
1523 Lisp_Object charvec;
1525 /* Check composition sequence. */
1526 if (cmp_it.id >= 0
1527 || (pos == cmp_it.stop_pos
1528 && composition_reseat_it (&cmp_it, pos, pos_byte, to, win,
1529 NULL, Qnil)))
1530 composition_update_it (&cmp_it, pos, pos_byte, Qnil);
1531 if (cmp_it.id >= 0)
1533 pos += cmp_it.nchars;
1534 pos_byte += cmp_it.nbytes;
1535 hpos += cmp_it.width;
1536 if (cmp_it.to == cmp_it.nglyphs)
1538 cmp_it.id = -1;
1539 composition_compute_stop_pos (&cmp_it, pos, pos_byte, to,
1540 Qnil);
1542 else
1543 cmp_it.from = cmp_it.to;
1544 continue;
1547 c = FETCH_BYTE (pos_byte);
1548 pos++, pos_byte++;
1550 /* Perhaps add some info to the width_run_cache. */
1551 if (current_buffer->width_run_cache)
1553 /* Is this character part of the current run? If so, extend
1554 the run. */
1555 if (pos - 1 == width_run_end
1556 && XFASTINT (width_table[c]) == width_run_width)
1557 width_run_end = pos;
1559 /* The previous run is over, since this is a character at a
1560 different position, or a different width. */
1561 else
1563 /* Have we accumulated a run to put in the cache?
1564 (Currently, we only cache runs of width == 1). */
1565 if (width_run_start < width_run_end
1566 && width_run_width == 1)
1567 know_region_cache (current_buffer,
1568 current_buffer->width_run_cache,
1569 width_run_start, width_run_end);
1571 /* Start recording a new width run. */
1572 width_run_width = XFASTINT (width_table[c]);
1573 width_run_start = pos - 1;
1574 width_run_end = pos;
1578 if (dp != 0
1579 && ! (multibyte && BASE_LEADING_CODE_P (c))
1580 && VECTORP (DISP_CHAR_VECTOR (dp, c)))
1582 charvec = DISP_CHAR_VECTOR (dp, c);
1583 n = ASIZE (charvec);
1585 else
1587 charvec = Qnil;
1588 n = 1;
1591 for (i = n - 1; i >= 0; --i)
1593 if (VECTORP (charvec))
1595 /* This should be handled the same as
1596 next_element_from_display_vector does it. */
1597 Lisp_Object entry = AREF (charvec, i);
1599 if (GLYPH_CODE_P (entry)
1600 && GLYPH_CODE_CHAR_VALID_P (entry))
1601 c = GLYPH_CODE_CHAR (entry);
1602 else
1603 c = ' ';
1606 if (c >= 040 && c < 0177)
1607 hpos++;
1608 else if (c == '\t')
1610 int tem = ((hpos + tab_offset + hscroll - (hscroll > 0))
1611 % tab_width);
1612 if (tem < 0)
1613 tem += tab_width;
1614 hpos += tab_width - tem;
1616 else if (c == '\n')
1618 if (selective > 0
1619 && indented_beyond_p (pos, pos_byte,
1620 (double) selective)) /* iftc */
1622 /* If (pos == to), we don't have to take care of
1623 selective display. */
1624 if (pos < to)
1626 /* Skip any number of invisible lines all at once */
1629 pos = find_before_next_newline (pos, to, 1);
1630 if (pos < to)
1631 pos++;
1632 pos_byte = CHAR_TO_BYTE (pos);
1634 while (pos < to
1635 && indented_beyond_p (pos, pos_byte,
1636 (double) selective)); /* iftc */
1637 /* Allow for the " ..." that is displayed for them. */
1638 if (selective_rlen)
1640 hpos += selective_rlen;
1641 if (hpos >= width)
1642 hpos = width;
1644 DEC_BOTH (pos, pos_byte);
1645 /* We have skipped the invis text, but not the
1646 newline after. */
1649 else
1651 /* A visible line. */
1652 vpos++;
1653 hpos = 0;
1654 hpos -= hscroll;
1655 /* Count the truncation glyph on column 0 */
1656 if (hscroll > 0)
1657 hpos += continuation_glyph_width;
1658 tab_offset = 0;
1660 contin_hpos = 0;
1662 else if (c == CR && selective < 0)
1664 /* In selective display mode,
1665 everything from a ^M to the end of the line is invisible.
1666 Stop *before* the real newline. */
1667 if (pos < to)
1669 pos = find_before_next_newline (pos, to, 1);
1670 pos_byte = CHAR_TO_BYTE (pos);
1672 /* If we just skipped next_boundary,
1673 loop around in the main while
1674 and handle it. */
1675 if (pos > next_boundary)
1676 next_boundary = pos;
1677 /* Allow for the " ..." that is displayed for them. */
1678 if (selective_rlen)
1680 hpos += selective_rlen;
1681 if (hpos >= width)
1682 hpos = width;
1685 else if (multibyte && BASE_LEADING_CODE_P (c))
1687 /* Start of multi-byte form. */
1688 unsigned char *ptr;
1689 int bytes, width, wide_column;
1691 pos_byte--; /* rewind POS_BYTE */
1692 ptr = BYTE_POS_ADDR (pos_byte);
1693 MULTIBYTE_BYTES_WIDTH (ptr, dp);
1694 pos_byte += bytes;
1695 if (wide_column)
1696 wide_column_end_hpos = hpos + wide_column;
1697 hpos += width;
1699 else if (VECTORP (charvec))
1700 ++hpos;
1701 else
1702 hpos += (ctl_arrow && c < 0200) ? 2 : 4;
1707 after_loop:
1709 /* Remember any final width run in the cache. */
1710 if (current_buffer->width_run_cache
1711 && width_run_width == 1
1712 && width_run_start < width_run_end)
1713 know_region_cache (current_buffer, current_buffer->width_run_cache,
1714 width_run_start, width_run_end);
1716 val_compute_motion.bufpos = pos;
1717 val_compute_motion.bytepos = pos_byte;
1718 val_compute_motion.hpos = hpos;
1719 val_compute_motion.vpos = vpos;
1720 if (contin_hpos && prev_hpos == 0)
1721 val_compute_motion.prevhpos = contin_hpos;
1722 else
1723 val_compute_motion.prevhpos = prev_hpos;
1724 /* We alalways handle all of them here; none of them remain to do. */
1725 val_compute_motion.ovstring_chars_done = 0;
1727 /* Nonzero if have just continued a line */
1728 val_compute_motion.contin = (contin_hpos && prev_hpos == 0);
1730 immediate_quit = 0;
1731 return &val_compute_motion;
1735 DEFUN ("compute-motion", Fcompute_motion, Scompute_motion, 7, 7, 0,
1736 doc: /* Scan through the current buffer, calculating screen position.
1737 Scan the current buffer forward from offset FROM,
1738 assuming it is at position FROMPOS--a cons of the form (HPOS . VPOS)--
1739 to position TO or position TOPOS--another cons of the form (HPOS . VPOS)--
1740 and return the ending buffer position and screen location.
1742 If TOPOS is nil, the actual width and height of the window's
1743 text area are used.
1745 There are three additional arguments:
1747 WIDTH is the number of columns available to display text;
1748 this affects handling of continuation lines. A value of nil
1749 corresponds to the actual number of available text columns.
1751 OFFSETS is either nil or a cons cell (HSCROLL . TAB-OFFSET).
1752 HSCROLL is the number of columns not being displayed at the left
1753 margin; this is usually taken from a window's hscroll member.
1754 TAB-OFFSET is the number of columns of the first tab that aren't
1755 being displayed, perhaps because the line was continued within it.
1756 If OFFSETS is nil, HSCROLL and TAB-OFFSET are assumed to be zero.
1758 WINDOW is the window to operate on. It is used to choose the display table;
1759 if it is showing the current buffer, it is used also for
1760 deciding which overlay properties apply.
1761 Note that `compute-motion' always operates on the current buffer.
1763 The value is a list of five elements:
1764 (POS HPOS VPOS PREVHPOS CONTIN)
1765 POS is the buffer position where the scan stopped.
1766 VPOS is the vertical position where the scan stopped.
1767 HPOS is the horizontal position where the scan stopped.
1769 PREVHPOS is the horizontal position one character back from POS.
1770 CONTIN is t if a line was continued after (or within) the previous character.
1772 For example, to find the buffer position of column COL of line LINE
1773 of a certain window, pass the window's starting location as FROM
1774 and the window's upper-left coordinates as FROMPOS.
1775 Pass the buffer's (point-max) as TO, to limit the scan to the end of the
1776 visible section of the buffer, and pass LINE and COL as TOPOS. */)
1777 (from, frompos, to, topos, width, offsets, window)
1778 Lisp_Object from, frompos, to, topos;
1779 Lisp_Object width, offsets, window;
1781 struct window *w;
1782 Lisp_Object bufpos, hpos, vpos, prevhpos;
1783 struct position *pos;
1784 int hscroll, tab_offset;
1786 CHECK_NUMBER_COERCE_MARKER (from);
1787 CHECK_CONS (frompos);
1788 CHECK_NUMBER_CAR (frompos);
1789 CHECK_NUMBER_CDR (frompos);
1790 CHECK_NUMBER_COERCE_MARKER (to);
1791 if (!NILP (topos))
1793 CHECK_CONS (topos);
1794 CHECK_NUMBER_CAR (topos);
1795 CHECK_NUMBER_CDR (topos);
1797 if (!NILP (width))
1798 CHECK_NUMBER (width);
1800 if (!NILP (offsets))
1802 CHECK_CONS (offsets);
1803 CHECK_NUMBER_CAR (offsets);
1804 CHECK_NUMBER_CDR (offsets);
1805 hscroll = XINT (XCAR (offsets));
1806 tab_offset = XINT (XCDR (offsets));
1808 else
1809 hscroll = tab_offset = 0;
1811 if (NILP (window))
1812 window = Fselected_window ();
1813 else
1814 CHECK_LIVE_WINDOW (window);
1815 w = XWINDOW (window);
1817 if (XINT (from) < BEGV || XINT (from) > ZV)
1818 args_out_of_range_3 (from, make_number (BEGV), make_number (ZV));
1819 if (XINT (to) < BEGV || XINT (to) > ZV)
1820 args_out_of_range_3 (to, make_number (BEGV), make_number (ZV));
1822 pos = compute_motion (XINT (from), XINT (XCDR (frompos)),
1823 XINT (XCAR (frompos)), 0,
1824 XINT (to),
1825 (NILP (topos)
1826 ? window_internal_height (w)
1827 : XINT (XCDR (topos))),
1828 (NILP (topos)
1829 ? (window_box_text_cols (w)
1831 #ifdef HAVE_WINDOW_SYSTEM
1832 FRAME_WINDOW_P (XFRAME (w->frame)) ? 0 :
1833 #endif
1835 : XINT (XCAR (topos))),
1836 (NILP (width) ? -1 : XINT (width)),
1837 hscroll, tab_offset,
1838 XWINDOW (window));
1840 XSETFASTINT (bufpos, pos->bufpos);
1841 XSETINT (hpos, pos->hpos);
1842 XSETINT (vpos, pos->vpos);
1843 XSETINT (prevhpos, pos->prevhpos);
1845 return Fcons (bufpos,
1846 Fcons (hpos,
1847 Fcons (vpos,
1848 Fcons (prevhpos,
1849 Fcons (pos->contin ? Qt : Qnil, Qnil)))));
1853 /* Fvertical_motion and vmotion */
1855 struct position val_vmotion;
1857 struct position *
1858 vmotion (from, vtarget, w)
1859 register EMACS_INT from, vtarget;
1860 struct window *w;
1862 EMACS_INT hscroll = XINT (w->hscroll);
1863 struct position pos;
1864 /* vpos is cumulative vertical position, changed as from is changed */
1865 register int vpos = 0;
1866 EMACS_INT prevline;
1867 register EMACS_INT first;
1868 EMACS_INT from_byte;
1869 EMACS_INT lmargin = hscroll > 0 ? 1 - hscroll : 0;
1870 int selective
1871 = (INTEGERP (current_buffer->selective_display)
1872 ? XINT (current_buffer->selective_display)
1873 : !NILP (current_buffer->selective_display) ? -1 : 0);
1874 Lisp_Object window;
1875 EMACS_INT start_hpos = 0;
1876 int did_motion;
1877 /* This is the object we use for fetching character properties. */
1878 Lisp_Object text_prop_object;
1880 XSETWINDOW (window, w);
1882 /* If the window contains this buffer, use it for getting text properties.
1883 Otherwise use the current buffer as arg for doing that. */
1884 if (EQ (w->buffer, Fcurrent_buffer ()))
1885 text_prop_object = window;
1886 else
1887 text_prop_object = Fcurrent_buffer ();
1889 if (vpos >= vtarget)
1891 /* To move upward, go a line at a time until
1892 we have gone at least far enough. */
1894 first = 1;
1896 while ((vpos > vtarget || first) && from > BEGV)
1898 Lisp_Object propval;
1900 prevline = find_next_newline_no_quit (from - 1, -1);
1901 while (prevline > BEGV
1902 && ((selective > 0
1903 && indented_beyond_p (prevline,
1904 CHAR_TO_BYTE (prevline),
1905 (double) selective)) /* iftc */
1906 /* Watch out for newlines with `invisible' property.
1907 When moving upward, check the newline before. */
1908 || (propval = Fget_char_property (make_number (prevline - 1),
1909 Qinvisible,
1910 text_prop_object),
1911 TEXT_PROP_MEANS_INVISIBLE (propval))))
1912 prevline = find_next_newline_no_quit (prevline - 1, -1);
1913 pos = *compute_motion (prevline, 0,
1914 lmargin + (prevline == BEG ? start_hpos : 0),
1916 from,
1917 /* Don't care for VPOS... */
1918 1 << (BITS_PER_SHORT - 1),
1919 /* ... nor HPOS. */
1920 1 << (BITS_PER_SHORT - 1),
1921 -1, hscroll,
1922 /* This compensates for start_hpos
1923 so that a tab as first character
1924 still occupies 8 columns. */
1925 (prevline == BEG ? -start_hpos : 0),
1927 vpos -= pos.vpos;
1928 first = 0;
1929 from = prevline;
1932 /* If we made exactly the desired vertical distance,
1933 or if we hit beginning of buffer,
1934 return point found */
1935 if (vpos >= vtarget)
1937 val_vmotion.bufpos = from;
1938 val_vmotion.bytepos = CHAR_TO_BYTE (from);
1939 val_vmotion.vpos = vpos;
1940 val_vmotion.hpos = lmargin;
1941 val_vmotion.contin = 0;
1942 val_vmotion.prevhpos = 0;
1943 val_vmotion.ovstring_chars_done = 0;
1944 val_vmotion.tab_offset = 0; /* For accumulating tab offset. */
1945 return &val_vmotion;
1948 /* Otherwise find the correct spot by moving down */
1950 /* Moving downward is simple, but must calculate from beg of line
1951 to determine hpos of starting point */
1952 from_byte = CHAR_TO_BYTE (from);
1953 if (from > BEGV && FETCH_BYTE (from_byte - 1) != '\n')
1955 Lisp_Object propval;
1957 prevline = find_next_newline_no_quit (from, -1);
1958 while (prevline > BEGV
1959 && ((selective > 0
1960 && indented_beyond_p (prevline,
1961 CHAR_TO_BYTE (prevline),
1962 (double) selective)) /* iftc */
1963 /* Watch out for newlines with `invisible' property.
1964 When moving downward, check the newline after. */
1965 || (propval = Fget_char_property (make_number (prevline),
1966 Qinvisible,
1967 text_prop_object),
1968 TEXT_PROP_MEANS_INVISIBLE (propval))))
1969 prevline = find_next_newline_no_quit (prevline - 1, -1);
1970 pos = *compute_motion (prevline, 0,
1971 lmargin + (prevline == BEG
1972 ? start_hpos : 0),
1974 from,
1975 /* Don't care for VPOS... */
1976 1 << (BITS_PER_SHORT - 1),
1977 /* ... nor HPOS. */
1978 1 << (BITS_PER_SHORT - 1),
1979 -1, hscroll,
1980 (prevline == BEG ? -start_hpos : 0),
1982 did_motion = 1;
1984 else
1986 pos.hpos = lmargin + (from == BEG ? start_hpos : 0);
1987 pos.vpos = 0;
1988 pos.tab_offset = 0;
1989 did_motion = 0;
1991 return compute_motion (from, vpos, pos.hpos, did_motion,
1992 ZV, vtarget, - (1 << (BITS_PER_SHORT - 1)),
1993 -1, hscroll,
1994 pos.tab_offset - (from == BEG ? start_hpos : 0),
1998 DEFUN ("vertical-motion", Fvertical_motion, Svertical_motion, 1, 2, 0,
1999 doc: /* Move point to start of the screen line LINES lines down.
2000 If LINES is negative, this means moving up.
2002 This function is an ordinary cursor motion function
2003 which calculates the new position based on how text would be displayed.
2004 The new position may be the start of a line,
2005 or just the start of a continuation line.
2006 The function returns number of screen lines moved over;
2007 that usually equals LINES, but may be closer to zero
2008 if beginning or end of buffer was reached.
2010 The optional second argument WINDOW specifies the window to use for
2011 parameters such as width, horizontal scrolling, and so on.
2012 The default is to use the selected window's parameters.
2014 LINES can optionally take the form (COLS . LINES), in which case
2015 the motion will not stop at the start of a screen line but on
2016 its column COLS (if such exists on that line, that is).
2018 `vertical-motion' always uses the current buffer,
2019 regardless of which buffer is displayed in WINDOW.
2020 This is consistent with other cursor motion functions
2021 and makes it possible to use `vertical-motion' in any buffer,
2022 whether or not it is currently displayed in some window. */)
2023 (lines, window)
2024 Lisp_Object lines, window;
2026 struct it it;
2027 struct text_pos pt;
2028 struct window *w;
2029 Lisp_Object old_buffer;
2030 struct gcpro gcpro1;
2031 Lisp_Object lcols = Qnil;
2032 double cols;
2034 /* Allow LINES to be of the form (HPOS . VPOS) aka (COLUMNS . LINES). */
2035 if (CONSP (lines) && (NUMBERP (XCAR (lines))))
2037 lcols = XCAR (lines);
2038 cols = INTEGERP (lcols) ? (double) XINT (lcols) : XFLOAT_DATA (lcols);
2039 lines = XCDR (lines);
2042 CHECK_NUMBER (lines);
2043 if (! NILP (window))
2044 CHECK_WINDOW (window);
2045 else
2046 window = selected_window;
2047 w = XWINDOW (window);
2049 old_buffer = Qnil;
2050 GCPRO1 (old_buffer);
2051 if (XBUFFER (w->buffer) != current_buffer)
2053 /* Set the window's buffer temporarily to the current buffer. */
2054 old_buffer = w->buffer;
2055 XSETBUFFER (w->buffer, current_buffer);
2058 if (noninteractive)
2060 struct position pos;
2061 pos = *vmotion (PT, XINT (lines), w);
2062 SET_PT_BOTH (pos.bufpos, pos.bytepos);
2064 else
2066 int it_start, first_x, it_overshoot_expected;
2068 SET_TEXT_POS (pt, PT, PT_BYTE);
2069 start_display (&it, w, pt);
2070 first_x = it.first_visible_x;
2071 it_start = IT_CHARPOS (it);
2073 /* See comments below for why we calculate this. */
2074 if (XINT (lines) > 0)
2076 if (it.cmp_it.id >= 0)
2077 it_overshoot_expected = 1;
2078 else if (it.method == GET_FROM_STRING)
2080 const char *s = SDATA (it.string);
2081 const char *e = s + SBYTES (it.string);
2082 while (s < e && *s != '\n')
2083 ++s;
2084 it_overshoot_expected = (s == e) ? -1 : 0;
2086 else
2087 it_overshoot_expected = (it.method == GET_FROM_IMAGE
2088 || it.method == GET_FROM_STRETCH);
2091 /* Scan from the start of the line containing PT. If we don't
2092 do this, we start moving with IT->current_x == 0, while PT is
2093 really at some x > 0. */
2094 reseat_at_previous_visible_line_start (&it);
2095 it.current_x = it.hpos = 0;
2096 if (IT_CHARPOS (it) != PT)
2097 /* We used to temporarily disable selective display here; the
2098 comment said this is "so we don't move too far" (2005-01-19
2099 checkin by kfs). But this does nothing useful that I can
2100 tell, and it causes Bug#2694 . -- cyd */
2101 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
2103 if (XINT (lines) <= 0)
2105 it.vpos = 0;
2106 /* Do this even if LINES is 0, so that we move back to the
2107 beginning of the current line as we ought. */
2108 if (XINT (lines) == 0 || IT_CHARPOS (it) > 0)
2109 move_it_by_lines (&it, XINT (lines), 0);
2111 else
2113 if (IT_CHARPOS (it) > it_start)
2115 /* IT may move too far if truncate-lines is on and PT
2116 lies beyond the right margin. In that case,
2117 backtrack unless the starting point is on an image,
2118 stretch glyph, composition, or Lisp string. */
2119 if (!it_overshoot_expected
2120 /* Also, backtrack if the Lisp string contains no
2121 newline, but there is a newline right after it.
2122 In this case, IT overshoots if there is an
2123 after-string just before the newline. */
2124 || (it_overshoot_expected < 0
2125 && it.method == GET_FROM_BUFFER
2126 && it.c == '\n'))
2127 move_it_by_lines (&it, -1, 0);
2128 it.vpos = 0;
2129 move_it_by_lines (&it, XINT (lines), 0);
2131 else
2133 /* Otherwise, we are at the first row occupied by PT,
2134 which might span multiple screen lines (e.g., if it's
2135 on a multi-line display string). We want to start
2136 from the last line that it occupies. */
2137 if (it_start < ZV)
2139 while (IT_CHARPOS (it) <= it_start)
2141 it.vpos = 0;
2142 move_it_by_lines (&it, 1, 0);
2144 if (XINT (lines) > 1)
2145 move_it_by_lines (&it, XINT (lines) - 1, 0);
2147 else
2149 it.vpos = 0;
2150 move_it_by_lines (&it, XINT (lines), 0);
2155 /* Move to the goal column, if one was specified. */
2156 if (!NILP (lcols))
2158 /* If the window was originally hscrolled, move forward by
2159 the hscrolled amount first. */
2160 if (first_x > 0)
2162 move_it_in_display_line (&it, ZV, first_x, MOVE_TO_X);
2163 it.current_x = 0;
2165 move_it_in_display_line
2166 (&it, ZV,
2167 (int)(cols * FRAME_COLUMN_WIDTH (XFRAME (w->frame)) + 0.5),
2168 MOVE_TO_X);
2171 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
2174 if (BUFFERP (old_buffer))
2175 w->buffer = old_buffer;
2177 RETURN_UNGCPRO (make_number (it.vpos));
2182 /* File's initialization. */
2184 void
2185 syms_of_indent ()
2187 DEFVAR_BOOL ("indent-tabs-mode", &indent_tabs_mode,
2188 doc: /* *Indentation can insert tabs if this is non-nil. */);
2189 indent_tabs_mode = 1;
2191 defsubr (&Scurrent_indentation);
2192 defsubr (&Sindent_to);
2193 defsubr (&Scurrent_column);
2194 defsubr (&Smove_to_column);
2195 defsubr (&Svertical_motion);
2196 defsubr (&Scompute_motion);
2199 /* arch-tag: 9adfea44-71f7-4988-8ee3-96da15c502cc
2200 (do not change this comment) */