1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2011 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
24 Emacs separates the task of updating the display from code
25 modifying global state, e.g. buffer text. This way functions
26 operating on buffers don't also have to be concerned with updating
29 Updating the display is triggered by the Lisp interpreter when it
30 decides it's time to do it. This is done either automatically for
31 you as part of the interpreter's command loop or as the result of
32 calling Lisp functions like `sit-for'. The C function `redisplay'
33 in xdisp.c is the only entry into the inner redisplay code.
35 The following diagram shows how redisplay code is invoked. As you
36 can see, Lisp calls redisplay and vice versa. Under window systems
37 like X, some portions of the redisplay code are also called
38 asynchronously during mouse movement or expose events. It is very
39 important that these code parts do NOT use the C library (malloc,
40 free) because many C libraries under Unix are not reentrant. They
41 may also NOT call functions of the Lisp interpreter which could
42 change the interpreter's state. If you don't follow these rules,
43 you will encounter bugs which are very hard to explain.
45 +--------------+ redisplay +----------------+
46 | Lisp machine |---------------->| Redisplay code |<--+
47 +--------------+ (xdisp.c) +----------------+ |
49 +----------------------------------+ |
50 Don't use this path when called |
53 expose_window (asynchronous) |
55 X expose events -----+
57 What does redisplay do? Obviously, it has to figure out somehow what
58 has been changed since the last time the display has been updated,
59 and to make these changes visible. Preferably it would do that in
60 a moderately intelligent way, i.e. fast.
62 Changes in buffer text can be deduced from window and buffer
63 structures, and from some global variables like `beg_unchanged' and
64 `end_unchanged'. The contents of the display are additionally
65 recorded in a `glyph matrix', a two-dimensional matrix of glyph
66 structures. Each row in such a matrix corresponds to a line on the
67 display, and each glyph in a row corresponds to a column displaying
68 a character, an image, or what else. This matrix is called the
69 `current glyph matrix' or `current matrix' in redisplay
72 For buffer parts that have been changed since the last update, a
73 second glyph matrix is constructed, the so called `desired glyph
74 matrix' or short `desired matrix'. Current and desired matrix are
75 then compared to find a cheap way to update the display, e.g. by
76 reusing part of the display by scrolling lines.
78 You will find a lot of redisplay optimizations when you start
79 looking at the innards of redisplay. The overall goal of all these
80 optimizations is to make redisplay fast because it is done
81 frequently. Some of these optimizations are implemented by the
86 This function tries to update the display if the text in the
87 window did not change and did not scroll, only point moved, and
88 it did not move off the displayed portion of the text.
90 . try_window_reusing_current_matrix
92 This function reuses the current matrix of a window when text
93 has not changed, but the window start changed (e.g., due to
98 This function attempts to redisplay a window by reusing parts of
99 its existing display. It finds and reuses the part that was not
100 changed, and redraws the rest.
104 This function performs the full redisplay of a single window
105 assuming that its fonts were not changed and that the cursor
106 will not end up in the scroll margins. (Loading fonts requires
107 re-adjustment of dimensions of glyph matrices, which makes this
108 method impossible to use.)
110 These optimizations are tried in sequence (some can be skipped if
111 it is known that they are not applicable). If none of the
112 optimizations were successful, redisplay calls redisplay_windows,
113 which performs a full redisplay of all windows.
117 Desired matrices are always built per Emacs window. The function
118 `display_line' is the central function to look at if you are
119 interested. It constructs one row in a desired matrix given an
120 iterator structure containing both a buffer position and a
121 description of the environment in which the text is to be
122 displayed. But this is too early, read on.
124 Characters and pixmaps displayed for a range of buffer text depend
125 on various settings of buffers and windows, on overlays and text
126 properties, on display tables, on selective display. The good news
127 is that all this hairy stuff is hidden behind a small set of
128 interface functions taking an iterator structure (struct it)
131 Iteration over things to be displayed is then simple. It is
132 started by initializing an iterator with a call to init_iterator,
133 passing it the buffer position where to start iteration. For
134 iteration over strings, pass -1 as the position to init_iterator,
135 and call reseat_to_string when the string is ready, to initialize
136 the iterator for that string. Thereafter, calls to
137 get_next_display_element fill the iterator structure with relevant
138 information about the next thing to display. Calls to
139 set_iterator_to_next move the iterator to the next thing.
141 Besides this, an iterator also contains information about the
142 display environment in which glyphs for display elements are to be
143 produced. It has fields for the width and height of the display,
144 the information whether long lines are truncated or continued, a
145 current X and Y position, and lots of other stuff you can better
148 Glyphs in a desired matrix are normally constructed in a loop
149 calling get_next_display_element and then PRODUCE_GLYPHS. The call
150 to PRODUCE_GLYPHS will fill the iterator structure with pixel
151 information about the element being displayed and at the same time
152 produce glyphs for it. If the display element fits on the line
153 being displayed, set_iterator_to_next is called next, otherwise the
154 glyphs produced are discarded. The function display_line is the
155 workhorse of filling glyph rows in the desired matrix with glyphs.
156 In addition to producing glyphs, it also handles line truncation
157 and continuation, word wrap, and cursor positioning (for the
158 latter, see also set_cursor_from_row).
162 That just couldn't be all, could it? What about terminal types not
163 supporting operations on sub-windows of the screen? To update the
164 display on such a terminal, window-based glyph matrices are not
165 well suited. To be able to reuse part of the display (scrolling
166 lines up and down), we must instead have a view of the whole
167 screen. This is what `frame matrices' are for. They are a trick.
169 Frames on terminals like above have a glyph pool. Windows on such
170 a frame sub-allocate their glyph memory from their frame's glyph
171 pool. The frame itself is given its own glyph matrices. By
172 coincidence---or maybe something else---rows in window glyph
173 matrices are slices of corresponding rows in frame matrices. Thus
174 writing to window matrices implicitly updates a frame matrix which
175 provides us with the view of the whole screen that we originally
176 wanted to have without having to move many bytes around. To be
177 honest, there is a little bit more done, but not much more. If you
178 plan to extend that code, take a look at dispnew.c. The function
179 build_frame_matrix is a good starting point.
181 Bidirectional display.
183 Bidirectional display adds quite some hair to this already complex
184 design. The good news are that a large portion of that hairy stuff
185 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
186 reordering engine which is called by set_iterator_to_next and
187 returns the next character to display in the visual order. See
188 commentary on bidi.c for more details. As far as redisplay is
189 concerned, the effect of calling bidi_move_to_visually_next, the
190 main interface of the reordering engine, is that the iterator gets
191 magically placed on the buffer or string position that is to be
192 displayed next. In other words, a linear iteration through the
193 buffer/string is replaced with a non-linear one. All the rest of
194 the redisplay is oblivious to the bidi reordering.
196 Well, almost oblivious---there are still complications, most of
197 them due to the fact that buffer and string positions no longer
198 change monotonously with glyph indices in a glyph row. Moreover,
199 for continued lines, the buffer positions may not even be
200 monotonously changing with vertical positions. Also, accounting
201 for face changes, overlays, etc. becomes more complex because
202 non-linear iteration could potentially skip many positions with
203 changes, and then cross them again on the way back...
205 One other prominent effect of bidirectional display is that some
206 paragraphs of text need to be displayed starting at the right
207 margin of the window---the so-called right-to-left, or R2L
208 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
209 which have their reversed_p flag set. The bidi reordering engine
210 produces characters in such rows starting from the character which
211 should be the rightmost on display. PRODUCE_GLYPHS then reverses
212 the order, when it fills up the glyph row whose reversed_p flag is
213 set, by prepending each new glyph to what is already there, instead
214 of appending it. When the glyph row is complete, the function
215 extend_face_to_end_of_line fills the empty space to the left of the
216 leftmost character with special glyphs, which will display as,
217 well, empty. On text terminals, these special glyphs are simply
218 blank characters. On graphics terminals, there's a single stretch
219 glyph of a suitably computed width. Both the blanks and the
220 stretch glyph are given the face of the background of the line.
221 This way, the terminal-specific back-end can still draw the glyphs
222 left to right, even for R2L lines.
224 Bidirectional display and character compositions
226 Some scripts cannot be displayed by drawing each character
227 individually, because adjacent characters change each other's shape
228 on display. For example, Arabic and Indic scripts belong to this
231 Emacs display supports this by providing "character compositions",
232 most of which is implemented in composite.c. During the buffer
233 scan that delivers characters to PRODUCE_GLYPHS, if the next
234 character to be delivered is a composed character, the iteration
235 calls composition_reseat_it and next_element_from_composition. If
236 they succeed to compose the character with one or more of the
237 following characters, the whole sequence of characters that where
238 composed is recorded in the `struct composition_it' object that is
239 part of the buffer iterator. The composed sequence could produce
240 one or more font glyphs (called "grapheme clusters") on the screen.
241 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
242 in the direction corresponding to the current bidi scan direction
243 (recorded in the scan_dir member of the `struct bidi_it' object
244 that is part of the buffer iterator). In particular, if the bidi
245 iterator currently scans the buffer backwards, the grapheme
246 clusters are delivered back to front. This reorders the grapheme
247 clusters as appropriate for the current bidi context. Note that
248 this means that the grapheme clusters are always stored in the
249 LGSTRING object (see composite.c) in the logical order.
251 Moving an iterator in bidirectional text
252 without producing glyphs
254 Note one important detail mentioned above: that the bidi reordering
255 engine, driven by the iterator, produces characters in R2L rows
256 starting at the character that will be the rightmost on display.
257 As far as the iterator is concerned, the geometry of such rows is
258 still left to right, i.e. the iterator "thinks" the first character
259 is at the leftmost pixel position. The iterator does not know that
260 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
261 delivers. This is important when functions from the move_it_*
262 family are used to get to certain screen position or to match
263 screen coordinates with buffer coordinates: these functions use the
264 iterator geometry, which is left to right even in R2L paragraphs.
265 This works well with most callers of move_it_*, because they need
266 to get to a specific column, and columns are still numbered in the
267 reading order, i.e. the rightmost character in a R2L paragraph is
268 still column zero. But some callers do not get well with this; a
269 notable example is mouse clicks that need to find the character
270 that corresponds to certain pixel coordinates. See
271 buffer_posn_from_coords in dispnew.c for how this is handled. */
279 #include "keyboard.h"
282 #include "termchar.h"
283 #include "dispextern.h"
285 #include "character.h"
288 #include "commands.h"
292 #include "termhooks.h"
293 #include "termopts.h"
294 #include "intervals.h"
297 #include "region-cache.h"
300 #include "blockinput.h"
302 #ifdef HAVE_X_WINDOWS
317 #ifndef FRAME_X_OUTPUT
318 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
321 #define INFINITY 10000000
323 Lisp_Object Qoverriding_local_map
, Qoverriding_terminal_local_map
;
324 Lisp_Object Qwindow_scroll_functions
;
325 static Lisp_Object Qwindow_text_change_functions
;
326 static Lisp_Object Qredisplay_end_trigger_functions
;
327 Lisp_Object Qinhibit_point_motion_hooks
;
328 static Lisp_Object QCeval
, QCpropertize
;
329 Lisp_Object QCfile
, QCdata
;
330 static Lisp_Object Qfontified
;
331 static Lisp_Object Qgrow_only
;
332 static Lisp_Object Qinhibit_eval_during_redisplay
;
333 static Lisp_Object Qbuffer_position
, Qposition
, Qobject
;
334 static Lisp_Object Qright_to_left
, Qleft_to_right
;
337 Lisp_Object Qbar
, Qhbar
, Qbox
, Qhollow
;
340 static Lisp_Object Qarrow
, Qhand
;
343 /* Holds the list (error). */
344 static Lisp_Object list_of_error
;
346 static Lisp_Object Qfontification_functions
;
348 static Lisp_Object Qwrap_prefix
;
349 static Lisp_Object Qline_prefix
;
351 /* Non-nil means don't actually do any redisplay. */
353 Lisp_Object Qinhibit_redisplay
;
355 /* Names of text properties relevant for redisplay. */
357 Lisp_Object Qdisplay
;
359 Lisp_Object Qspace
, QCalign_to
;
360 static Lisp_Object QCrelative_width
, QCrelative_height
;
361 Lisp_Object Qleft_margin
, Qright_margin
;
362 static Lisp_Object Qspace_width
, Qraise
;
363 static Lisp_Object Qslice
;
365 static Lisp_Object Qmargin
, Qpointer
;
366 static Lisp_Object Qline_height
;
368 #ifdef HAVE_WINDOW_SYSTEM
370 /* Test if overflow newline into fringe. Called with iterator IT
371 at or past right window margin, and with IT->current_x set. */
373 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
374 (!NILP (Voverflow_newline_into_fringe) \
375 && FRAME_WINDOW_P ((IT)->f) \
376 && ((IT)->bidi_it.paragraph_dir == R2L \
377 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
378 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
379 && (IT)->current_x == (IT)->last_visible_x \
380 && (IT)->line_wrap != WORD_WRAP)
382 #else /* !HAVE_WINDOW_SYSTEM */
383 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) 0
384 #endif /* HAVE_WINDOW_SYSTEM */
386 /* Test if the display element loaded in IT is a space or tab
387 character. This is used to determine word wrapping. */
389 #define IT_DISPLAYING_WHITESPACE(it) \
390 (it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t'))
392 /* Name of the face used to highlight trailing whitespace. */
394 static Lisp_Object Qtrailing_whitespace
;
396 /* Name and number of the face used to highlight escape glyphs. */
398 static Lisp_Object Qescape_glyph
;
400 /* Name and number of the face used to highlight non-breaking spaces. */
402 static Lisp_Object Qnobreak_space
;
404 /* The symbol `image' which is the car of the lists used to represent
405 images in Lisp. Also a tool bar style. */
409 /* The image map types. */
411 static Lisp_Object QCpointer
;
412 static Lisp_Object Qrect
, Qcircle
, Qpoly
;
414 /* Tool bar styles */
415 Lisp_Object Qboth
, Qboth_horiz
, Qtext_image_horiz
;
417 /* Non-zero means print newline to stdout before next mini-buffer
420 int noninteractive_need_newline
;
422 /* Non-zero means print newline to message log before next message. */
424 static int message_log_need_newline
;
426 /* Three markers that message_dolog uses.
427 It could allocate them itself, but that causes trouble
428 in handling memory-full errors. */
429 static Lisp_Object message_dolog_marker1
;
430 static Lisp_Object message_dolog_marker2
;
431 static Lisp_Object message_dolog_marker3
;
433 /* The buffer position of the first character appearing entirely or
434 partially on the line of the selected window which contains the
435 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
436 redisplay optimization in redisplay_internal. */
438 static struct text_pos this_line_start_pos
;
440 /* Number of characters past the end of the line above, including the
441 terminating newline. */
443 static struct text_pos this_line_end_pos
;
445 /* The vertical positions and the height of this line. */
447 static int this_line_vpos
;
448 static int this_line_y
;
449 static int this_line_pixel_height
;
451 /* X position at which this display line starts. Usually zero;
452 negative if first character is partially visible. */
454 static int this_line_start_x
;
456 /* The smallest character position seen by move_it_* functions as they
457 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
458 hscrolled lines, see display_line. */
460 static struct text_pos this_line_min_pos
;
462 /* Buffer that this_line_.* variables are referring to. */
464 static struct buffer
*this_line_buffer
;
467 /* Values of those variables at last redisplay are stored as
468 properties on `overlay-arrow-position' symbol. However, if
469 Voverlay_arrow_position is a marker, last-arrow-position is its
470 numerical position. */
472 static Lisp_Object Qlast_arrow_position
, Qlast_arrow_string
;
474 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
475 properties on a symbol in overlay-arrow-variable-list. */
477 static Lisp_Object Qoverlay_arrow_string
, Qoverlay_arrow_bitmap
;
479 Lisp_Object Qmenu_bar_update_hook
;
481 /* Nonzero if an overlay arrow has been displayed in this window. */
483 static int overlay_arrow_seen
;
485 /* Number of windows showing the buffer of the selected window (or
486 another buffer with the same base buffer). keyboard.c refers to
491 /* Vector containing glyphs for an ellipsis `...'. */
493 static Lisp_Object default_invis_vector
[3];
495 /* This is the window where the echo area message was displayed. It
496 is always a mini-buffer window, but it may not be the same window
497 currently active as a mini-buffer. */
499 Lisp_Object echo_area_window
;
501 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
502 pushes the current message and the value of
503 message_enable_multibyte on the stack, the function restore_message
504 pops the stack and displays MESSAGE again. */
506 static Lisp_Object Vmessage_stack
;
508 /* Nonzero means multibyte characters were enabled when the echo area
509 message was specified. */
511 static int message_enable_multibyte
;
513 /* Nonzero if we should redraw the mode lines on the next redisplay. */
515 int update_mode_lines
;
517 /* Nonzero if window sizes or contents have changed since last
518 redisplay that finished. */
520 int windows_or_buffers_changed
;
522 /* Nonzero means a frame's cursor type has been changed. */
524 int cursor_type_changed
;
526 /* Nonzero after display_mode_line if %l was used and it displayed a
529 static int line_number_displayed
;
531 /* The name of the *Messages* buffer, a string. */
533 static Lisp_Object Vmessages_buffer_name
;
535 /* Current, index 0, and last displayed echo area message. Either
536 buffers from echo_buffers, or nil to indicate no message. */
538 Lisp_Object echo_area_buffer
[2];
540 /* The buffers referenced from echo_area_buffer. */
542 static Lisp_Object echo_buffer
[2];
544 /* A vector saved used in with_area_buffer to reduce consing. */
546 static Lisp_Object Vwith_echo_area_save_vector
;
548 /* Non-zero means display_echo_area should display the last echo area
549 message again. Set by redisplay_preserve_echo_area. */
551 static int display_last_displayed_message_p
;
553 /* Nonzero if echo area is being used by print; zero if being used by
556 static int message_buf_print
;
558 /* The symbol `inhibit-menubar-update' and its DEFVAR_BOOL variable. */
560 static Lisp_Object Qinhibit_menubar_update
;
561 static Lisp_Object Qmessage_truncate_lines
;
563 /* Set to 1 in clear_message to make redisplay_internal aware
564 of an emptied echo area. */
566 static int message_cleared_p
;
568 /* A scratch glyph row with contents used for generating truncation
569 glyphs. Also used in direct_output_for_insert. */
571 #define MAX_SCRATCH_GLYPHS 100
572 static struct glyph_row scratch_glyph_row
;
573 static struct glyph scratch_glyphs
[MAX_SCRATCH_GLYPHS
];
575 /* Ascent and height of the last line processed by move_it_to. */
577 static int last_max_ascent
, last_height
;
579 /* Non-zero if there's a help-echo in the echo area. */
581 int help_echo_showing_p
;
583 /* If >= 0, computed, exact values of mode-line and header-line height
584 to use in the macros CURRENT_MODE_LINE_HEIGHT and
585 CURRENT_HEADER_LINE_HEIGHT. */
587 int current_mode_line_height
, current_header_line_height
;
589 /* The maximum distance to look ahead for text properties. Values
590 that are too small let us call compute_char_face and similar
591 functions too often which is expensive. Values that are too large
592 let us call compute_char_face and alike too often because we
593 might not be interested in text properties that far away. */
595 #define TEXT_PROP_DISTANCE_LIMIT 100
597 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
598 iterator state and later restore it. This is needed because the
599 bidi iterator on bidi.c keeps a stacked cache of its states, which
600 is really a singleton. When we use scratch iterator objects to
601 move around the buffer, we can cause the bidi cache to be pushed or
602 popped, and therefore we need to restore the cache state when we
603 return to the original iterator. */
604 #define SAVE_IT(ITCOPY,ITORIG,CACHE) \
607 bidi_unshelve_cache (CACHE, 1); \
609 CACHE = bidi_shelve_cache (); \
612 #define RESTORE_IT(pITORIG,pITCOPY,CACHE) \
614 if (pITORIG != pITCOPY) \
615 *(pITORIG) = *(pITCOPY); \
616 bidi_unshelve_cache (CACHE, 0); \
622 /* Non-zero means print traces of redisplay if compiled with
625 int trace_redisplay_p
;
627 #endif /* GLYPH_DEBUG */
629 #ifdef DEBUG_TRACE_MOVE
630 /* Non-zero means trace with TRACE_MOVE to stderr. */
633 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
635 #define TRACE_MOVE(x) (void) 0
638 static Lisp_Object Qauto_hscroll_mode
;
640 /* Buffer being redisplayed -- for redisplay_window_error. */
642 static struct buffer
*displayed_buffer
;
644 /* Value returned from text property handlers (see below). */
649 HANDLED_RECOMPUTE_PROPS
,
650 HANDLED_OVERLAY_STRING_CONSUMED
,
654 /* A description of text properties that redisplay is interested
659 /* The name of the property. */
662 /* A unique index for the property. */
665 /* A handler function called to set up iterator IT from the property
666 at IT's current position. Value is used to steer handle_stop. */
667 enum prop_handled (*handler
) (struct it
*it
);
670 static enum prop_handled
handle_face_prop (struct it
*);
671 static enum prop_handled
handle_invisible_prop (struct it
*);
672 static enum prop_handled
handle_display_prop (struct it
*);
673 static enum prop_handled
handle_composition_prop (struct it
*);
674 static enum prop_handled
handle_overlay_change (struct it
*);
675 static enum prop_handled
handle_fontified_prop (struct it
*);
677 /* Properties handled by iterators. */
679 static struct props it_props
[] =
681 {&Qfontified
, FONTIFIED_PROP_IDX
, handle_fontified_prop
},
682 /* Handle `face' before `display' because some sub-properties of
683 `display' need to know the face. */
684 {&Qface
, FACE_PROP_IDX
, handle_face_prop
},
685 {&Qdisplay
, DISPLAY_PROP_IDX
, handle_display_prop
},
686 {&Qinvisible
, INVISIBLE_PROP_IDX
, handle_invisible_prop
},
687 {&Qcomposition
, COMPOSITION_PROP_IDX
, handle_composition_prop
},
691 /* Value is the position described by X. If X is a marker, value is
692 the marker_position of X. Otherwise, value is X. */
694 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
696 /* Enumeration returned by some move_it_.* functions internally. */
700 /* Not used. Undefined value. */
703 /* Move ended at the requested buffer position or ZV. */
704 MOVE_POS_MATCH_OR_ZV
,
706 /* Move ended at the requested X pixel position. */
709 /* Move within a line ended at the end of a line that must be
713 /* Move within a line ended at the end of a line that would
714 be displayed truncated. */
717 /* Move within a line ended at a line end. */
721 /* This counter is used to clear the face cache every once in a while
722 in redisplay_internal. It is incremented for each redisplay.
723 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
726 #define CLEAR_FACE_CACHE_COUNT 500
727 static int clear_face_cache_count
;
729 /* Similarly for the image cache. */
731 #ifdef HAVE_WINDOW_SYSTEM
732 #define CLEAR_IMAGE_CACHE_COUNT 101
733 static int clear_image_cache_count
;
735 /* Null glyph slice */
736 static struct glyph_slice null_glyph_slice
= { 0, 0, 0, 0 };
739 /* Non-zero while redisplay_internal is in progress. */
743 static Lisp_Object Qinhibit_free_realized_faces
;
745 /* If a string, XTread_socket generates an event to display that string.
746 (The display is done in read_char.) */
748 Lisp_Object help_echo_string
;
749 Lisp_Object help_echo_window
;
750 Lisp_Object help_echo_object
;
751 EMACS_INT help_echo_pos
;
753 /* Temporary variable for XTread_socket. */
755 Lisp_Object previous_help_echo_string
;
757 /* Platform-independent portion of hourglass implementation. */
759 /* Non-zero means an hourglass cursor is currently shown. */
760 int hourglass_shown_p
;
762 /* If non-null, an asynchronous timer that, when it expires, displays
763 an hourglass cursor on all frames. */
764 struct atimer
*hourglass_atimer
;
766 /* Name of the face used to display glyphless characters. */
767 Lisp_Object Qglyphless_char
;
769 /* Symbol for the purpose of Vglyphless_char_display. */
770 static Lisp_Object Qglyphless_char_display
;
772 /* Method symbols for Vglyphless_char_display. */
773 static Lisp_Object Qhex_code
, Qempty_box
, Qthin_space
, Qzero_width
;
775 /* Default pixel width of `thin-space' display method. */
776 #define THIN_SPACE_WIDTH 1
778 /* Default number of seconds to wait before displaying an hourglass
780 #define DEFAULT_HOURGLASS_DELAY 1
783 /* Function prototypes. */
785 static void setup_for_ellipsis (struct it
*, int);
786 static void set_iterator_to_next (struct it
*, int);
787 static void mark_window_display_accurate_1 (struct window
*, int);
788 static int single_display_spec_string_p (Lisp_Object
, Lisp_Object
);
789 static int display_prop_string_p (Lisp_Object
, Lisp_Object
);
790 static int cursor_row_p (struct glyph_row
*);
791 static int redisplay_mode_lines (Lisp_Object
, int);
792 static char *decode_mode_spec_coding (Lisp_Object
, char *, int);
794 static Lisp_Object
get_it_property (struct it
*it
, Lisp_Object prop
);
796 static void handle_line_prefix (struct it
*);
798 static void pint2str (char *, int, EMACS_INT
);
799 static void pint2hrstr (char *, int, EMACS_INT
);
800 static struct text_pos
run_window_scroll_functions (Lisp_Object
,
802 static void reconsider_clip_changes (struct window
*, struct buffer
*);
803 static int text_outside_line_unchanged_p (struct window
*,
804 EMACS_INT
, EMACS_INT
);
805 static void store_mode_line_noprop_char (char);
806 static int store_mode_line_noprop (const char *, int, int);
807 static void handle_stop (struct it
*);
808 static void handle_stop_backwards (struct it
*, EMACS_INT
);
809 static void vmessage (const char *, va_list) ATTRIBUTE_FORMAT_PRINTF (1, 0);
810 static void ensure_echo_area_buffers (void);
811 static Lisp_Object
unwind_with_echo_area_buffer (Lisp_Object
);
812 static Lisp_Object
with_echo_area_buffer_unwind_data (struct window
*);
813 static int with_echo_area_buffer (struct window
*, int,
814 int (*) (EMACS_INT
, Lisp_Object
, EMACS_INT
, EMACS_INT
),
815 EMACS_INT
, Lisp_Object
, EMACS_INT
, EMACS_INT
);
816 static void clear_garbaged_frames (void);
817 static int current_message_1 (EMACS_INT
, Lisp_Object
, EMACS_INT
, EMACS_INT
);
818 static void pop_message (void);
819 static int truncate_message_1 (EMACS_INT
, Lisp_Object
, EMACS_INT
, EMACS_INT
);
820 static void set_message (const char *, Lisp_Object
, EMACS_INT
, int);
821 static int set_message_1 (EMACS_INT
, Lisp_Object
, EMACS_INT
, EMACS_INT
);
822 static int display_echo_area (struct window
*);
823 static int display_echo_area_1 (EMACS_INT
, Lisp_Object
, EMACS_INT
, EMACS_INT
);
824 static int resize_mini_window_1 (EMACS_INT
, Lisp_Object
, EMACS_INT
, EMACS_INT
);
825 static Lisp_Object
unwind_redisplay (Lisp_Object
);
826 static int string_char_and_length (const unsigned char *, int *);
827 static struct text_pos
display_prop_end (struct it
*, Lisp_Object
,
829 static int compute_window_start_on_continuation_line (struct window
*);
830 static Lisp_Object
safe_eval_handler (Lisp_Object
);
831 static void insert_left_trunc_glyphs (struct it
*);
832 static struct glyph_row
*get_overlay_arrow_glyph_row (struct window
*,
834 static void extend_face_to_end_of_line (struct it
*);
835 static int append_space_for_newline (struct it
*, int);
836 static int cursor_row_fully_visible_p (struct window
*, int, int);
837 static int try_scrolling (Lisp_Object
, int, EMACS_INT
, EMACS_INT
, int, int);
838 static int try_cursor_movement (Lisp_Object
, struct text_pos
, int *);
839 static int trailing_whitespace_p (EMACS_INT
);
840 static intmax_t message_log_check_duplicate (EMACS_INT
, EMACS_INT
);
841 static void push_it (struct it
*, struct text_pos
*);
842 static void pop_it (struct it
*);
843 static void sync_frame_with_window_matrix_rows (struct window
*);
844 static void select_frame_for_redisplay (Lisp_Object
);
845 static void redisplay_internal (void);
846 static int echo_area_display (int);
847 static void redisplay_windows (Lisp_Object
);
848 static void redisplay_window (Lisp_Object
, int);
849 static Lisp_Object
redisplay_window_error (Lisp_Object
);
850 static Lisp_Object
redisplay_window_0 (Lisp_Object
);
851 static Lisp_Object
redisplay_window_1 (Lisp_Object
);
852 static int set_cursor_from_row (struct window
*, struct glyph_row
*,
853 struct glyph_matrix
*, EMACS_INT
, EMACS_INT
,
855 static int update_menu_bar (struct frame
*, int, int);
856 static int try_window_reusing_current_matrix (struct window
*);
857 static int try_window_id (struct window
*);
858 static int display_line (struct it
*);
859 static int display_mode_lines (struct window
*);
860 static int display_mode_line (struct window
*, enum face_id
, Lisp_Object
);
861 static int display_mode_element (struct it
*, int, int, int, Lisp_Object
, Lisp_Object
, int);
862 static int store_mode_line_string (const char *, Lisp_Object
, int, int, int, Lisp_Object
);
863 static const char *decode_mode_spec (struct window
*, int, int, Lisp_Object
*);
864 static void display_menu_bar (struct window
*);
865 static EMACS_INT
display_count_lines (EMACS_INT
, EMACS_INT
, EMACS_INT
,
867 static int display_string (const char *, Lisp_Object
, Lisp_Object
,
868 EMACS_INT
, EMACS_INT
, struct it
*, int, int, int, int);
869 static void compute_line_metrics (struct it
*);
870 static void run_redisplay_end_trigger_hook (struct it
*);
871 static int get_overlay_strings (struct it
*, EMACS_INT
);
872 static int get_overlay_strings_1 (struct it
*, EMACS_INT
, int);
873 static void next_overlay_string (struct it
*);
874 static void reseat (struct it
*, struct text_pos
, int);
875 static void reseat_1 (struct it
*, struct text_pos
, int);
876 static void back_to_previous_visible_line_start (struct it
*);
877 void reseat_at_previous_visible_line_start (struct it
*);
878 static void reseat_at_next_visible_line_start (struct it
*, int);
879 static int next_element_from_ellipsis (struct it
*);
880 static int next_element_from_display_vector (struct it
*);
881 static int next_element_from_string (struct it
*);
882 static int next_element_from_c_string (struct it
*);
883 static int next_element_from_buffer (struct it
*);
884 static int next_element_from_composition (struct it
*);
885 static int next_element_from_image (struct it
*);
886 static int next_element_from_stretch (struct it
*);
887 static void load_overlay_strings (struct it
*, EMACS_INT
);
888 static int init_from_display_pos (struct it
*, struct window
*,
889 struct display_pos
*);
890 static void reseat_to_string (struct it
*, const char *,
891 Lisp_Object
, EMACS_INT
, EMACS_INT
, int, int);
892 static int get_next_display_element (struct it
*);
893 static enum move_it_result
894 move_it_in_display_line_to (struct it
*, EMACS_INT
, int,
895 enum move_operation_enum
);
896 void move_it_vertically_backward (struct it
*, int);
897 static void init_to_row_start (struct it
*, struct window
*,
899 static int init_to_row_end (struct it
*, struct window
*,
901 static void back_to_previous_line_start (struct it
*);
902 static int forward_to_next_line_start (struct it
*, int *, struct bidi_it
*);
903 static struct text_pos
string_pos_nchars_ahead (struct text_pos
,
904 Lisp_Object
, EMACS_INT
);
905 static struct text_pos
string_pos (EMACS_INT
, Lisp_Object
);
906 static struct text_pos
c_string_pos (EMACS_INT
, const char *, int);
907 static EMACS_INT
number_of_chars (const char *, int);
908 static void compute_stop_pos (struct it
*);
909 static void compute_string_pos (struct text_pos
*, struct text_pos
,
911 static int face_before_or_after_it_pos (struct it
*, int);
912 static EMACS_INT
next_overlay_change (EMACS_INT
);
913 static int handle_display_spec (struct it
*, Lisp_Object
, Lisp_Object
,
914 Lisp_Object
, struct text_pos
*, EMACS_INT
, int);
915 static int handle_single_display_spec (struct it
*, Lisp_Object
,
916 Lisp_Object
, Lisp_Object
,
917 struct text_pos
*, EMACS_INT
, int, int);
918 static int underlying_face_id (struct it
*);
919 static int in_ellipses_for_invisible_text_p (struct display_pos
*,
922 #define face_before_it_pos(IT) face_before_or_after_it_pos ((IT), 1)
923 #define face_after_it_pos(IT) face_before_or_after_it_pos ((IT), 0)
925 #ifdef HAVE_WINDOW_SYSTEM
927 static void x_consider_frame_title (Lisp_Object
);
928 static int tool_bar_lines_needed (struct frame
*, int *);
929 static void update_tool_bar (struct frame
*, int);
930 static void build_desired_tool_bar_string (struct frame
*f
);
931 static int redisplay_tool_bar (struct frame
*);
932 static void display_tool_bar_line (struct it
*, int);
933 static void notice_overwritten_cursor (struct window
*,
936 static void append_stretch_glyph (struct it
*, Lisp_Object
,
940 #endif /* HAVE_WINDOW_SYSTEM */
942 static void show_mouse_face (Mouse_HLInfo
*, enum draw_glyphs_face
);
943 static int coords_in_mouse_face_p (struct window
*, int, int);
947 /***********************************************************************
948 Window display dimensions
949 ***********************************************************************/
951 /* Return the bottom boundary y-position for text lines in window W.
952 This is the first y position at which a line cannot start.
953 It is relative to the top of the window.
955 This is the height of W minus the height of a mode line, if any. */
958 window_text_bottom_y (struct window
*w
)
960 int height
= WINDOW_TOTAL_HEIGHT (w
);
962 if (WINDOW_WANTS_MODELINE_P (w
))
963 height
-= CURRENT_MODE_LINE_HEIGHT (w
);
967 /* Return the pixel width of display area AREA of window W. AREA < 0
968 means return the total width of W, not including fringes to
969 the left and right of the window. */
972 window_box_width (struct window
*w
, int area
)
974 int cols
= XFASTINT (w
->total_cols
);
977 if (!w
->pseudo_window_p
)
979 cols
-= WINDOW_SCROLL_BAR_COLS (w
);
981 if (area
== TEXT_AREA
)
983 if (INTEGERP (w
->left_margin_cols
))
984 cols
-= XFASTINT (w
->left_margin_cols
);
985 if (INTEGERP (w
->right_margin_cols
))
986 cols
-= XFASTINT (w
->right_margin_cols
);
987 pixels
= -WINDOW_TOTAL_FRINGE_WIDTH (w
);
989 else if (area
== LEFT_MARGIN_AREA
)
991 cols
= (INTEGERP (w
->left_margin_cols
)
992 ? XFASTINT (w
->left_margin_cols
) : 0);
995 else if (area
== RIGHT_MARGIN_AREA
)
997 cols
= (INTEGERP (w
->right_margin_cols
)
998 ? XFASTINT (w
->right_margin_cols
) : 0);
1003 return cols
* WINDOW_FRAME_COLUMN_WIDTH (w
) + pixels
;
1007 /* Return the pixel height of the display area of window W, not
1008 including mode lines of W, if any. */
1011 window_box_height (struct window
*w
)
1013 struct frame
*f
= XFRAME (w
->frame
);
1014 int height
= WINDOW_TOTAL_HEIGHT (w
);
1016 xassert (height
>= 0);
1018 /* Note: the code below that determines the mode-line/header-line
1019 height is essentially the same as that contained in the macro
1020 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
1021 the appropriate glyph row has its `mode_line_p' flag set,
1022 and if it doesn't, uses estimate_mode_line_height instead. */
1024 if (WINDOW_WANTS_MODELINE_P (w
))
1026 struct glyph_row
*ml_row
1027 = (w
->current_matrix
&& w
->current_matrix
->rows
1028 ? MATRIX_MODE_LINE_ROW (w
->current_matrix
)
1030 if (ml_row
&& ml_row
->mode_line_p
)
1031 height
-= ml_row
->height
;
1033 height
-= estimate_mode_line_height (f
, CURRENT_MODE_LINE_FACE_ID (w
));
1036 if (WINDOW_WANTS_HEADER_LINE_P (w
))
1038 struct glyph_row
*hl_row
1039 = (w
->current_matrix
&& w
->current_matrix
->rows
1040 ? MATRIX_HEADER_LINE_ROW (w
->current_matrix
)
1042 if (hl_row
&& hl_row
->mode_line_p
)
1043 height
-= hl_row
->height
;
1045 height
-= estimate_mode_line_height (f
, HEADER_LINE_FACE_ID
);
1048 /* With a very small font and a mode-line that's taller than
1049 default, we might end up with a negative height. */
1050 return max (0, height
);
1053 /* Return the window-relative coordinate of the left edge of display
1054 area AREA of window W. AREA < 0 means return the left edge of the
1055 whole window, to the right of the left fringe of W. */
1058 window_box_left_offset (struct window
*w
, int area
)
1062 if (w
->pseudo_window_p
)
1065 x
= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w
);
1067 if (area
== TEXT_AREA
)
1068 x
+= (WINDOW_LEFT_FRINGE_WIDTH (w
)
1069 + window_box_width (w
, LEFT_MARGIN_AREA
));
1070 else if (area
== RIGHT_MARGIN_AREA
)
1071 x
+= (WINDOW_LEFT_FRINGE_WIDTH (w
)
1072 + window_box_width (w
, LEFT_MARGIN_AREA
)
1073 + window_box_width (w
, TEXT_AREA
)
1074 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w
)
1076 : WINDOW_RIGHT_FRINGE_WIDTH (w
)));
1077 else if (area
== LEFT_MARGIN_AREA
1078 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w
))
1079 x
+= WINDOW_LEFT_FRINGE_WIDTH (w
);
1085 /* Return the window-relative coordinate of the right edge of display
1086 area AREA of window W. AREA < 0 means return the right edge of the
1087 whole window, to the left of the right fringe of W. */
1090 window_box_right_offset (struct window
*w
, int area
)
1092 return window_box_left_offset (w
, area
) + window_box_width (w
, area
);
1095 /* Return the frame-relative coordinate of the left edge of display
1096 area AREA of window W. AREA < 0 means return the left edge of the
1097 whole window, to the right of the left fringe of W. */
1100 window_box_left (struct window
*w
, int area
)
1102 struct frame
*f
= XFRAME (w
->frame
);
1105 if (w
->pseudo_window_p
)
1106 return FRAME_INTERNAL_BORDER_WIDTH (f
);
1108 x
= (WINDOW_LEFT_EDGE_X (w
)
1109 + window_box_left_offset (w
, area
));
1115 /* Return the frame-relative coordinate of the right edge of display
1116 area AREA of window W. AREA < 0 means return the right edge of the
1117 whole window, to the left of the right fringe of W. */
1120 window_box_right (struct window
*w
, int area
)
1122 return window_box_left (w
, area
) + window_box_width (w
, area
);
1125 /* Get the bounding box of the display area AREA of window W, without
1126 mode lines, in frame-relative coordinates. AREA < 0 means the
1127 whole window, not including the left and right fringes of
1128 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1129 coordinates of the upper-left corner of the box. Return in
1130 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1133 window_box (struct window
*w
, int area
, int *box_x
, int *box_y
,
1134 int *box_width
, int *box_height
)
1137 *box_width
= window_box_width (w
, area
);
1139 *box_height
= window_box_height (w
);
1141 *box_x
= window_box_left (w
, area
);
1144 *box_y
= WINDOW_TOP_EDGE_Y (w
);
1145 if (WINDOW_WANTS_HEADER_LINE_P (w
))
1146 *box_y
+= CURRENT_HEADER_LINE_HEIGHT (w
);
1151 /* Get the bounding box of the display area AREA of window W, without
1152 mode lines. AREA < 0 means the whole window, not including the
1153 left and right fringe of the window. Return in *TOP_LEFT_X
1154 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1155 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1156 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1160 window_box_edges (struct window
*w
, int area
, int *top_left_x
, int *top_left_y
,
1161 int *bottom_right_x
, int *bottom_right_y
)
1163 window_box (w
, area
, top_left_x
, top_left_y
, bottom_right_x
,
1165 *bottom_right_x
+= *top_left_x
;
1166 *bottom_right_y
+= *top_left_y
;
1171 /***********************************************************************
1173 ***********************************************************************/
1175 /* Return the bottom y-position of the line the iterator IT is in.
1176 This can modify IT's settings. */
1179 line_bottom_y (struct it
*it
)
1181 int line_height
= it
->max_ascent
+ it
->max_descent
;
1182 int line_top_y
= it
->current_y
;
1184 if (line_height
== 0)
1187 line_height
= last_height
;
1188 else if (IT_CHARPOS (*it
) < ZV
)
1190 move_it_by_lines (it
, 1);
1191 line_height
= (it
->max_ascent
|| it
->max_descent
1192 ? it
->max_ascent
+ it
->max_descent
1197 struct glyph_row
*row
= it
->glyph_row
;
1199 /* Use the default character height. */
1200 it
->glyph_row
= NULL
;
1201 it
->what
= IT_CHARACTER
;
1204 PRODUCE_GLYPHS (it
);
1205 line_height
= it
->ascent
+ it
->descent
;
1206 it
->glyph_row
= row
;
1210 return line_top_y
+ line_height
;
1213 /* Subroutine of pos_visible_p below. Extracts a display string, if
1214 any, from the display spec given as its argument. */
1216 string_from_display_spec (Lisp_Object spec
)
1220 while (CONSP (spec
))
1222 if (STRINGP (XCAR (spec
)))
1227 else if (VECTORP (spec
))
1231 for (i
= 0; i
< ASIZE (spec
); i
++)
1233 if (STRINGP (AREF (spec
, i
)))
1234 return AREF (spec
, i
);
1242 /* Return 1 if position CHARPOS is visible in window W.
1243 CHARPOS < 0 means return info about WINDOW_END position.
1244 If visible, set *X and *Y to pixel coordinates of top left corner.
1245 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1246 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1249 pos_visible_p (struct window
*w
, EMACS_INT charpos
, int *x
, int *y
,
1250 int *rtop
, int *rbot
, int *rowh
, int *vpos
)
1253 void *itdata
= bidi_shelve_cache ();
1254 struct text_pos top
;
1256 struct buffer
*old_buffer
= NULL
;
1258 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w
))))
1261 if (XBUFFER (w
->buffer
) != current_buffer
)
1263 old_buffer
= current_buffer
;
1264 set_buffer_internal_1 (XBUFFER (w
->buffer
));
1267 SET_TEXT_POS_FROM_MARKER (top
, w
->start
);
1269 /* Compute exact mode line heights. */
1270 if (WINDOW_WANTS_MODELINE_P (w
))
1271 current_mode_line_height
1272 = display_mode_line (w
, CURRENT_MODE_LINE_FACE_ID (w
),
1273 BVAR (current_buffer
, mode_line_format
));
1275 if (WINDOW_WANTS_HEADER_LINE_P (w
))
1276 current_header_line_height
1277 = display_mode_line (w
, HEADER_LINE_FACE_ID
,
1278 BVAR (current_buffer
, header_line_format
));
1280 start_display (&it
, w
, top
);
1281 move_it_to (&it
, charpos
, -1, it
.last_visible_y
-1, -1,
1282 (charpos
>= 0 ? MOVE_TO_POS
: 0) | MOVE_TO_Y
);
1285 && (((!it
.bidi_p
|| it
.bidi_it
.scan_dir
== 1)
1286 && IT_CHARPOS (it
) >= charpos
)
1287 /* When scanning backwards under bidi iteration, move_it_to
1288 stops at or _before_ CHARPOS, because it stops at or to
1289 the _right_ of the character at CHARPOS. */
1290 || (it
.bidi_p
&& it
.bidi_it
.scan_dir
== -1
1291 && IT_CHARPOS (it
) <= charpos
)))
1293 /* We have reached CHARPOS, or passed it. How the call to
1294 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1295 or covered by a display property, move_it_to stops at the end
1296 of the invisible text, to the right of CHARPOS. (ii) If
1297 CHARPOS is in a display vector, move_it_to stops on its last
1299 int top_x
= it
.current_x
;
1300 int top_y
= it
.current_y
;
1301 enum it_method it_method
= it
.method
;
1302 /* Calling line_bottom_y may change it.method, it.position, etc. */
1303 int bottom_y
= (last_height
= 0, line_bottom_y (&it
));
1304 int window_top_y
= WINDOW_HEADER_LINE_HEIGHT (w
);
1306 if (top_y
< window_top_y
)
1307 visible_p
= bottom_y
> window_top_y
;
1308 else if (top_y
< it
.last_visible_y
)
1312 if (it_method
== GET_FROM_DISPLAY_VECTOR
)
1314 /* We stopped on the last glyph of a display vector.
1315 Try and recompute. Hack alert! */
1316 if (charpos
< 2 || top
.charpos
>= charpos
)
1317 top_x
= it
.glyph_row
->x
;
1321 start_display (&it2
, w
, top
);
1322 move_it_to (&it2
, charpos
- 1, -1, -1, -1, MOVE_TO_POS
);
1323 get_next_display_element (&it2
);
1324 PRODUCE_GLYPHS (&it2
);
1325 if (ITERATOR_AT_END_OF_LINE_P (&it2
)
1326 || it2
.current_x
> it2
.last_visible_x
)
1327 top_x
= it
.glyph_row
->x
;
1330 top_x
= it2
.current_x
;
1331 top_y
= it2
.current_y
;
1335 else if (IT_CHARPOS (it
) != charpos
)
1337 Lisp_Object cpos
= make_number (charpos
);
1338 Lisp_Object spec
= Fget_char_property (cpos
, Qdisplay
, Qnil
);
1339 Lisp_Object string
= string_from_display_spec (spec
);
1340 int newline_in_string
= 0;
1342 if (STRINGP (string
))
1344 const char *s
= SSDATA (string
);
1345 const char *e
= s
+ SBYTES (string
);
1350 newline_in_string
= 1;
1355 /* The tricky code below is needed because there's a
1356 discrepancy between move_it_to and how we set cursor
1357 when the display line ends in a newline from a
1358 display string. move_it_to will stop _after_ such
1359 display strings, whereas set_cursor_from_row
1360 conspires with cursor_row_p to place the cursor on
1361 the first glyph produced from the display string. */
1363 /* We have overshoot PT because it is covered by a
1364 display property whose value is a string. If the
1365 string includes embedded newlines, we are also in the
1366 wrong display line. Backtrack to the correct line,
1367 where the display string begins. */
1368 if (newline_in_string
)
1370 Lisp_Object startpos
, endpos
;
1371 EMACS_INT start
, end
;
1374 /* Find the first and the last buffer positions
1375 covered by the display string. */
1377 Fnext_single_char_property_change (cpos
, Qdisplay
,
1380 Fprevious_single_char_property_change (endpos
, Qdisplay
,
1382 start
= XFASTINT (startpos
);
1383 end
= XFASTINT (endpos
);
1384 /* Move to the last buffer position before the
1385 display property. */
1386 start_display (&it3
, w
, top
);
1387 move_it_to (&it3
, start
- 1, -1, -1, -1, MOVE_TO_POS
);
1388 /* Move forward one more line if the position before
1389 the display string is a newline or if it is the
1390 rightmost character on a line that is
1391 continued or word-wrapped. */
1392 if (it3
.method
== GET_FROM_BUFFER
1394 move_it_by_lines (&it3
, 1);
1395 else if (move_it_in_display_line_to (&it3
, -1,
1399 == MOVE_LINE_CONTINUED
)
1401 move_it_by_lines (&it3
, 1);
1402 /* When we are under word-wrap, the #$@%!
1403 move_it_by_lines moves 2 lines, so we need to
1405 if (it3
.line_wrap
== WORD_WRAP
)
1406 move_it_by_lines (&it3
, -1);
1409 /* Record the vertical coordinate of the display
1410 line where we wound up. */
1411 top_y
= it3
.current_y
;
1414 /* When characters are reordered for display,
1415 the character displayed to the left of the
1416 display string could be _after_ the display
1417 property in the logical order. Use the
1418 smallest vertical position of these two. */
1419 start_display (&it3
, w
, top
);
1420 move_it_to (&it3
, end
+ 1, -1, -1, -1, MOVE_TO_POS
);
1421 if (it3
.current_y
< top_y
)
1422 top_y
= it3
.current_y
;
1424 /* Move from the top of the window to the beginning
1425 of the display line where the display string
1427 start_display (&it3
, w
, top
);
1428 move_it_to (&it3
, -1, 0, top_y
, -1, MOVE_TO_X
| MOVE_TO_Y
);
1429 /* Finally, advance the iterator until we hit the
1430 first display element whose character position is
1431 CHARPOS, or until the first newline from the
1432 display string, which signals the end of the
1434 while (get_next_display_element (&it3
))
1436 PRODUCE_GLYPHS (&it3
);
1437 if (IT_CHARPOS (it3
) == charpos
1438 || ITERATOR_AT_END_OF_LINE_P (&it3
))
1440 set_iterator_to_next (&it3
, 0);
1442 top_x
= it3
.current_x
- it3
.pixel_width
;
1443 /* Normally, we would exit the above loop because we
1444 found the display element whose character
1445 position is CHARPOS. For the contingency that we
1446 didn't, and stopped at the first newline from the
1447 display string, move back over the glyphs
1448 produced from the string, until we find the
1449 rightmost glyph not from the string. */
1450 if (IT_CHARPOS (it3
) != charpos
&& EQ (it3
.object
, string
))
1452 struct glyph
*g
= it3
.glyph_row
->glyphs
[TEXT_AREA
]
1453 + it3
.glyph_row
->used
[TEXT_AREA
];
1455 while (EQ ((g
- 1)->object
, string
))
1458 top_x
-= g
->pixel_width
;
1460 xassert (g
< it3
.glyph_row
->glyphs
[TEXT_AREA
]
1461 + it3
.glyph_row
->used
[TEXT_AREA
]);
1467 *y
= max (top_y
+ max (0, it
.max_ascent
- it
.ascent
), window_top_y
);
1468 *rtop
= max (0, window_top_y
- top_y
);
1469 *rbot
= max (0, bottom_y
- it
.last_visible_y
);
1470 *rowh
= max (0, (min (bottom_y
, it
.last_visible_y
)
1471 - max (top_y
, window_top_y
)));
1477 /* We were asked to provide info about WINDOW_END. */
1479 void *it2data
= NULL
;
1481 SAVE_IT (it2
, it
, it2data
);
1482 if (IT_CHARPOS (it
) < ZV
&& FETCH_BYTE (IT_BYTEPOS (it
)) != '\n')
1483 move_it_by_lines (&it
, 1);
1484 if (charpos
< IT_CHARPOS (it
)
1485 || (it
.what
== IT_EOB
&& charpos
== IT_CHARPOS (it
)))
1488 RESTORE_IT (&it2
, &it2
, it2data
);
1489 move_it_to (&it2
, charpos
, -1, -1, -1, MOVE_TO_POS
);
1491 *y
= it2
.current_y
+ it2
.max_ascent
- it2
.ascent
;
1492 *rtop
= max (0, -it2
.current_y
);
1493 *rbot
= max (0, ((it2
.current_y
+ it2
.max_ascent
+ it2
.max_descent
)
1494 - it
.last_visible_y
));
1495 *rowh
= max (0, (min (it2
.current_y
+ it2
.max_ascent
+ it2
.max_descent
,
1497 - max (it2
.current_y
,
1498 WINDOW_HEADER_LINE_HEIGHT (w
))));
1502 bidi_unshelve_cache (it2data
, 1);
1504 bidi_unshelve_cache (itdata
, 0);
1507 set_buffer_internal_1 (old_buffer
);
1509 current_header_line_height
= current_mode_line_height
= -1;
1511 if (visible_p
&& XFASTINT (w
->hscroll
) > 0)
1512 *x
-= XFASTINT (w
->hscroll
) * WINDOW_FRAME_COLUMN_WIDTH (w
);
1515 /* Debugging code. */
1517 fprintf (stderr
, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1518 charpos
, w
->vscroll
, *x
, *y
, *rtop
, *rbot
, *rowh
, *vpos
);
1520 fprintf (stderr
, "-pv pt=%d vs=%d\n", charpos
, w
->vscroll
);
1527 /* Return the next character from STR. Return in *LEN the length of
1528 the character. This is like STRING_CHAR_AND_LENGTH but never
1529 returns an invalid character. If we find one, we return a `?', but
1530 with the length of the invalid character. */
1533 string_char_and_length (const unsigned char *str
, int *len
)
1537 c
= STRING_CHAR_AND_LENGTH (str
, *len
);
1538 if (!CHAR_VALID_P (c
))
1539 /* We may not change the length here because other places in Emacs
1540 don't use this function, i.e. they silently accept invalid
1549 /* Given a position POS containing a valid character and byte position
1550 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1552 static struct text_pos
1553 string_pos_nchars_ahead (struct text_pos pos
, Lisp_Object string
, EMACS_INT nchars
)
1555 xassert (STRINGP (string
) && nchars
>= 0);
1557 if (STRING_MULTIBYTE (string
))
1559 const unsigned char *p
= SDATA (string
) + BYTEPOS (pos
);
1564 string_char_and_length (p
, &len
);
1567 BYTEPOS (pos
) += len
;
1571 SET_TEXT_POS (pos
, CHARPOS (pos
) + nchars
, BYTEPOS (pos
) + nchars
);
1577 /* Value is the text position, i.e. character and byte position,
1578 for character position CHARPOS in STRING. */
1580 static inline struct text_pos
1581 string_pos (EMACS_INT charpos
, Lisp_Object string
)
1583 struct text_pos pos
;
1584 xassert (STRINGP (string
));
1585 xassert (charpos
>= 0);
1586 SET_TEXT_POS (pos
, charpos
, string_char_to_byte (string
, charpos
));
1591 /* Value is a text position, i.e. character and byte position, for
1592 character position CHARPOS in C string S. MULTIBYTE_P non-zero
1593 means recognize multibyte characters. */
1595 static struct text_pos
1596 c_string_pos (EMACS_INT charpos
, const char *s
, int multibyte_p
)
1598 struct text_pos pos
;
1600 xassert (s
!= NULL
);
1601 xassert (charpos
>= 0);
1607 SET_TEXT_POS (pos
, 0, 0);
1610 string_char_and_length ((const unsigned char *) s
, &len
);
1613 BYTEPOS (pos
) += len
;
1617 SET_TEXT_POS (pos
, charpos
, charpos
);
1623 /* Value is the number of characters in C string S. MULTIBYTE_P
1624 non-zero means recognize multibyte characters. */
1627 number_of_chars (const char *s
, int multibyte_p
)
1633 EMACS_INT rest
= strlen (s
);
1635 const unsigned char *p
= (const unsigned char *) s
;
1637 for (nchars
= 0; rest
> 0; ++nchars
)
1639 string_char_and_length (p
, &len
);
1640 rest
-= len
, p
+= len
;
1644 nchars
= strlen (s
);
1650 /* Compute byte position NEWPOS->bytepos corresponding to
1651 NEWPOS->charpos. POS is a known position in string STRING.
1652 NEWPOS->charpos must be >= POS.charpos. */
1655 compute_string_pos (struct text_pos
*newpos
, struct text_pos pos
, Lisp_Object string
)
1657 xassert (STRINGP (string
));
1658 xassert (CHARPOS (*newpos
) >= CHARPOS (pos
));
1660 if (STRING_MULTIBYTE (string
))
1661 *newpos
= string_pos_nchars_ahead (pos
, string
,
1662 CHARPOS (*newpos
) - CHARPOS (pos
));
1664 BYTEPOS (*newpos
) = CHARPOS (*newpos
);
1668 Return an estimation of the pixel height of mode or header lines on
1669 frame F. FACE_ID specifies what line's height to estimate. */
1672 estimate_mode_line_height (struct frame
*f
, enum face_id face_id
)
1674 #ifdef HAVE_WINDOW_SYSTEM
1675 if (FRAME_WINDOW_P (f
))
1677 int height
= FONT_HEIGHT (FRAME_FONT (f
));
1679 /* This function is called so early when Emacs starts that the face
1680 cache and mode line face are not yet initialized. */
1681 if (FRAME_FACE_CACHE (f
))
1683 struct face
*face
= FACE_FROM_ID (f
, face_id
);
1687 height
= FONT_HEIGHT (face
->font
);
1688 if (face
->box_line_width
> 0)
1689 height
+= 2 * face
->box_line_width
;
1700 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1701 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1702 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP is non-zero, do
1703 not force the value into range. */
1706 pixel_to_glyph_coords (FRAME_PTR f
, register int pix_x
, register int pix_y
,
1707 int *x
, int *y
, NativeRectangle
*bounds
, int noclip
)
1710 #ifdef HAVE_WINDOW_SYSTEM
1711 if (FRAME_WINDOW_P (f
))
1713 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1714 even for negative values. */
1716 pix_x
-= FRAME_COLUMN_WIDTH (f
) - 1;
1718 pix_y
-= FRAME_LINE_HEIGHT (f
) - 1;
1720 pix_x
= FRAME_PIXEL_X_TO_COL (f
, pix_x
);
1721 pix_y
= FRAME_PIXEL_Y_TO_LINE (f
, pix_y
);
1724 STORE_NATIVE_RECT (*bounds
,
1725 FRAME_COL_TO_PIXEL_X (f
, pix_x
),
1726 FRAME_LINE_TO_PIXEL_Y (f
, pix_y
),
1727 FRAME_COLUMN_WIDTH (f
) - 1,
1728 FRAME_LINE_HEIGHT (f
) - 1);
1734 else if (pix_x
> FRAME_TOTAL_COLS (f
))
1735 pix_x
= FRAME_TOTAL_COLS (f
);
1739 else if (pix_y
> FRAME_LINES (f
))
1740 pix_y
= FRAME_LINES (f
);
1750 /* Find the glyph under window-relative coordinates X/Y in window W.
1751 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1752 strings. Return in *HPOS and *VPOS the row and column number of
1753 the glyph found. Return in *AREA the glyph area containing X.
1754 Value is a pointer to the glyph found or null if X/Y is not on
1755 text, or we can't tell because W's current matrix is not up to
1760 x_y_to_hpos_vpos (struct window
*w
, int x
, int y
, int *hpos
, int *vpos
,
1761 int *dx
, int *dy
, int *area
)
1763 struct glyph
*glyph
, *end
;
1764 struct glyph_row
*row
= NULL
;
1767 /* Find row containing Y. Give up if some row is not enabled. */
1768 for (i
= 0; i
< w
->current_matrix
->nrows
; ++i
)
1770 row
= MATRIX_ROW (w
->current_matrix
, i
);
1771 if (!row
->enabled_p
)
1773 if (y
>= row
->y
&& y
< MATRIX_ROW_BOTTOM_Y (row
))
1780 /* Give up if Y is not in the window. */
1781 if (i
== w
->current_matrix
->nrows
)
1784 /* Get the glyph area containing X. */
1785 if (w
->pseudo_window_p
)
1792 if (x
< window_box_left_offset (w
, TEXT_AREA
))
1794 *area
= LEFT_MARGIN_AREA
;
1795 x0
= window_box_left_offset (w
, LEFT_MARGIN_AREA
);
1797 else if (x
< window_box_right_offset (w
, TEXT_AREA
))
1800 x0
= window_box_left_offset (w
, TEXT_AREA
) + min (row
->x
, 0);
1804 *area
= RIGHT_MARGIN_AREA
;
1805 x0
= window_box_left_offset (w
, RIGHT_MARGIN_AREA
);
1809 /* Find glyph containing X. */
1810 glyph
= row
->glyphs
[*area
];
1811 end
= glyph
+ row
->used
[*area
];
1813 while (glyph
< end
&& x
>= glyph
->pixel_width
)
1815 x
-= glyph
->pixel_width
;
1825 *dy
= y
- (row
->y
+ row
->ascent
- glyph
->ascent
);
1828 *hpos
= glyph
- row
->glyphs
[*area
];
1832 /* Convert frame-relative x/y to coordinates relative to window W.
1833 Takes pseudo-windows into account. */
1836 frame_to_window_pixel_xy (struct window
*w
, int *x
, int *y
)
1838 if (w
->pseudo_window_p
)
1840 /* A pseudo-window is always full-width, and starts at the
1841 left edge of the frame, plus a frame border. */
1842 struct frame
*f
= XFRAME (w
->frame
);
1843 *x
-= FRAME_INTERNAL_BORDER_WIDTH (f
);
1844 *y
= FRAME_TO_WINDOW_PIXEL_Y (w
, *y
);
1848 *x
-= WINDOW_LEFT_EDGE_X (w
);
1849 *y
= FRAME_TO_WINDOW_PIXEL_Y (w
, *y
);
1853 #ifdef HAVE_WINDOW_SYSTEM
1856 Return in RECTS[] at most N clipping rectangles for glyph string S.
1857 Return the number of stored rectangles. */
1860 get_glyph_string_clip_rects (struct glyph_string
*s
, NativeRectangle
*rects
, int n
)
1867 if (s
->row
->full_width_p
)
1869 /* Draw full-width. X coordinates are relative to S->w->left_col. */
1870 r
.x
= WINDOW_LEFT_EDGE_X (s
->w
);
1871 r
.width
= WINDOW_TOTAL_WIDTH (s
->w
);
1873 /* Unless displaying a mode or menu bar line, which are always
1874 fully visible, clip to the visible part of the row. */
1875 if (s
->w
->pseudo_window_p
)
1876 r
.height
= s
->row
->visible_height
;
1878 r
.height
= s
->height
;
1882 /* This is a text line that may be partially visible. */
1883 r
.x
= window_box_left (s
->w
, s
->area
);
1884 r
.width
= window_box_width (s
->w
, s
->area
);
1885 r
.height
= s
->row
->visible_height
;
1889 if (r
.x
< s
->clip_head
->x
)
1891 if (r
.width
>= s
->clip_head
->x
- r
.x
)
1892 r
.width
-= s
->clip_head
->x
- r
.x
;
1895 r
.x
= s
->clip_head
->x
;
1898 if (r
.x
+ r
.width
> s
->clip_tail
->x
+ s
->clip_tail
->background_width
)
1900 if (s
->clip_tail
->x
+ s
->clip_tail
->background_width
>= r
.x
)
1901 r
.width
= s
->clip_tail
->x
+ s
->clip_tail
->background_width
- r
.x
;
1906 /* If S draws overlapping rows, it's sufficient to use the top and
1907 bottom of the window for clipping because this glyph string
1908 intentionally draws over other lines. */
1909 if (s
->for_overlaps
)
1911 r
.y
= WINDOW_HEADER_LINE_HEIGHT (s
->w
);
1912 r
.height
= window_text_bottom_y (s
->w
) - r
.y
;
1914 /* Alas, the above simple strategy does not work for the
1915 environments with anti-aliased text: if the same text is
1916 drawn onto the same place multiple times, it gets thicker.
1917 If the overlap we are processing is for the erased cursor, we
1918 take the intersection with the rectagle of the cursor. */
1919 if (s
->for_overlaps
& OVERLAPS_ERASED_CURSOR
)
1921 XRectangle rc
, r_save
= r
;
1923 rc
.x
= WINDOW_TEXT_TO_FRAME_PIXEL_X (s
->w
, s
->w
->phys_cursor
.x
);
1924 rc
.y
= s
->w
->phys_cursor
.y
;
1925 rc
.width
= s
->w
->phys_cursor_width
;
1926 rc
.height
= s
->w
->phys_cursor_height
;
1928 x_intersect_rectangles (&r_save
, &rc
, &r
);
1933 /* Don't use S->y for clipping because it doesn't take partially
1934 visible lines into account. For example, it can be negative for
1935 partially visible lines at the top of a window. */
1936 if (!s
->row
->full_width_p
1937 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s
->w
, s
->row
))
1938 r
.y
= WINDOW_HEADER_LINE_HEIGHT (s
->w
);
1940 r
.y
= max (0, s
->row
->y
);
1943 r
.y
= WINDOW_TO_FRAME_PIXEL_Y (s
->w
, r
.y
);
1945 /* If drawing the cursor, don't let glyph draw outside its
1946 advertised boundaries. Cleartype does this under some circumstances. */
1947 if (s
->hl
== DRAW_CURSOR
)
1949 struct glyph
*glyph
= s
->first_glyph
;
1954 r
.width
-= s
->x
- r
.x
;
1957 r
.width
= min (r
.width
, glyph
->pixel_width
);
1959 /* If r.y is below window bottom, ensure that we still see a cursor. */
1960 height
= min (glyph
->ascent
+ glyph
->descent
,
1961 min (FRAME_LINE_HEIGHT (s
->f
), s
->row
->visible_height
));
1962 max_y
= window_text_bottom_y (s
->w
) - height
;
1963 max_y
= WINDOW_TO_FRAME_PIXEL_Y (s
->w
, max_y
);
1964 if (s
->ybase
- glyph
->ascent
> max_y
)
1971 /* Don't draw cursor glyph taller than our actual glyph. */
1972 height
= max (FRAME_LINE_HEIGHT (s
->f
), glyph
->ascent
+ glyph
->descent
);
1973 if (height
< r
.height
)
1975 max_y
= r
.y
+ r
.height
;
1976 r
.y
= min (max_y
, max (r
.y
, s
->ybase
+ glyph
->descent
- height
));
1977 r
.height
= min (max_y
- r
.y
, height
);
1984 XRectangle r_save
= r
;
1986 if (! x_intersect_rectangles (&r_save
, s
->row
->clip
, &r
))
1990 if ((s
->for_overlaps
& OVERLAPS_BOTH
) == 0
1991 || ((s
->for_overlaps
& OVERLAPS_BOTH
) == OVERLAPS_BOTH
&& n
== 1))
1993 #ifdef CONVERT_FROM_XRECT
1994 CONVERT_FROM_XRECT (r
, *rects
);
2002 /* If we are processing overlapping and allowed to return
2003 multiple clipping rectangles, we exclude the row of the glyph
2004 string from the clipping rectangle. This is to avoid drawing
2005 the same text on the environment with anti-aliasing. */
2006 #ifdef CONVERT_FROM_XRECT
2009 XRectangle
*rs
= rects
;
2011 int i
= 0, row_y
= WINDOW_TO_FRAME_PIXEL_Y (s
->w
, s
->row
->y
);
2013 if (s
->for_overlaps
& OVERLAPS_PRED
)
2016 if (r
.y
+ r
.height
> row_y
)
2019 rs
[i
].height
= row_y
- r
.y
;
2025 if (s
->for_overlaps
& OVERLAPS_SUCC
)
2028 if (r
.y
< row_y
+ s
->row
->visible_height
)
2030 if (r
.y
+ r
.height
> row_y
+ s
->row
->visible_height
)
2032 rs
[i
].y
= row_y
+ s
->row
->visible_height
;
2033 rs
[i
].height
= r
.y
+ r
.height
- rs
[i
].y
;
2042 #ifdef CONVERT_FROM_XRECT
2043 for (i
= 0; i
< n
; i
++)
2044 CONVERT_FROM_XRECT (rs
[i
], rects
[i
]);
2051 Return in *NR the clipping rectangle for glyph string S. */
2054 get_glyph_string_clip_rect (struct glyph_string
*s
, NativeRectangle
*nr
)
2056 get_glyph_string_clip_rects (s
, nr
, 1);
2061 Return the position and height of the phys cursor in window W.
2062 Set w->phys_cursor_width to width of phys cursor.
2066 get_phys_cursor_geometry (struct window
*w
, struct glyph_row
*row
,
2067 struct glyph
*glyph
, int *xp
, int *yp
, int *heightp
)
2069 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
2070 int x
, y
, wd
, h
, h0
, y0
;
2072 /* Compute the width of the rectangle to draw. If on a stretch
2073 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2074 rectangle as wide as the glyph, but use a canonical character
2076 wd
= glyph
->pixel_width
- 1;
2077 #if defined (HAVE_NTGUI) || defined (HAVE_NS)
2081 x
= w
->phys_cursor
.x
;
2088 if (glyph
->type
== STRETCH_GLYPH
2089 && !x_stretch_cursor_p
)
2090 wd
= min (FRAME_COLUMN_WIDTH (f
), wd
);
2091 w
->phys_cursor_width
= wd
;
2093 y
= w
->phys_cursor
.y
+ row
->ascent
- glyph
->ascent
;
2095 /* If y is below window bottom, ensure that we still see a cursor. */
2096 h0
= min (FRAME_LINE_HEIGHT (f
), row
->visible_height
);
2098 h
= max (h0
, glyph
->ascent
+ glyph
->descent
);
2099 h0
= min (h0
, glyph
->ascent
+ glyph
->descent
);
2101 y0
= WINDOW_HEADER_LINE_HEIGHT (w
);
2104 h
= max (h
- (y0
- y
) + 1, h0
);
2109 y0
= window_text_bottom_y (w
) - h0
;
2117 *xp
= WINDOW_TEXT_TO_FRAME_PIXEL_X (w
, x
);
2118 *yp
= WINDOW_TO_FRAME_PIXEL_Y (w
, y
);
2123 * Remember which glyph the mouse is over.
2127 remember_mouse_glyph (struct frame
*f
, int gx
, int gy
, NativeRectangle
*rect
)
2131 struct glyph_row
*r
, *gr
, *end_row
;
2132 enum window_part part
;
2133 enum glyph_row_area area
;
2134 int x
, y
, width
, height
;
2136 /* Try to determine frame pixel position and size of the glyph under
2137 frame pixel coordinates X/Y on frame F. */
2139 if (!f
->glyphs_initialized_p
2140 || (window
= window_from_coordinates (f
, gx
, gy
, &part
, 0),
2143 width
= FRAME_SMALLEST_CHAR_WIDTH (f
);
2144 height
= FRAME_SMALLEST_FONT_HEIGHT (f
);
2148 w
= XWINDOW (window
);
2149 width
= WINDOW_FRAME_COLUMN_WIDTH (w
);
2150 height
= WINDOW_FRAME_LINE_HEIGHT (w
);
2152 x
= window_relative_x_coord (w
, part
, gx
);
2153 y
= gy
- WINDOW_TOP_EDGE_Y (w
);
2155 r
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
2156 end_row
= MATRIX_BOTTOM_TEXT_ROW (w
->current_matrix
, w
);
2158 if (w
->pseudo_window_p
)
2161 part
= ON_MODE_LINE
; /* Don't adjust margin. */
2167 case ON_LEFT_MARGIN
:
2168 area
= LEFT_MARGIN_AREA
;
2171 case ON_RIGHT_MARGIN
:
2172 area
= RIGHT_MARGIN_AREA
;
2175 case ON_HEADER_LINE
:
2177 gr
= (part
== ON_HEADER_LINE
2178 ? MATRIX_HEADER_LINE_ROW (w
->current_matrix
)
2179 : MATRIX_MODE_LINE_ROW (w
->current_matrix
));
2182 goto text_glyph_row_found
;
2189 for (; r
<= end_row
&& r
->enabled_p
; ++r
)
2190 if (r
->y
+ r
->height
> y
)
2196 text_glyph_row_found
:
2199 struct glyph
*g
= gr
->glyphs
[area
];
2200 struct glyph
*end
= g
+ gr
->used
[area
];
2202 height
= gr
->height
;
2203 for (gx
= gr
->x
; g
< end
; gx
+= g
->pixel_width
, ++g
)
2204 if (gx
+ g
->pixel_width
> x
)
2209 if (g
->type
== IMAGE_GLYPH
)
2211 /* Don't remember when mouse is over image, as
2212 image may have hot-spots. */
2213 STORE_NATIVE_RECT (*rect
, 0, 0, 0, 0);
2216 width
= g
->pixel_width
;
2220 /* Use nominal char spacing at end of line. */
2222 gx
+= (x
/ width
) * width
;
2225 if (part
!= ON_MODE_LINE
&& part
!= ON_HEADER_LINE
)
2226 gx
+= window_box_left_offset (w
, area
);
2230 /* Use nominal line height at end of window. */
2231 gx
= (x
/ width
) * width
;
2233 gy
+= (y
/ height
) * height
;
2237 case ON_LEFT_FRINGE
:
2238 gx
= (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w
)
2239 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w
)
2240 : window_box_right_offset (w
, LEFT_MARGIN_AREA
));
2241 width
= WINDOW_LEFT_FRINGE_WIDTH (w
);
2244 case ON_RIGHT_FRINGE
:
2245 gx
= (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w
)
2246 ? window_box_right_offset (w
, RIGHT_MARGIN_AREA
)
2247 : window_box_right_offset (w
, TEXT_AREA
));
2248 width
= WINDOW_RIGHT_FRINGE_WIDTH (w
);
2252 gx
= (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w
)
2254 : (window_box_right_offset (w
, RIGHT_MARGIN_AREA
)
2255 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w
)
2256 ? WINDOW_RIGHT_FRINGE_WIDTH (w
)
2258 width
= WINDOW_SCROLL_BAR_AREA_WIDTH (w
);
2262 for (; r
<= end_row
&& r
->enabled_p
; ++r
)
2263 if (r
->y
+ r
->height
> y
)
2270 height
= gr
->height
;
2273 /* Use nominal line height at end of window. */
2275 gy
+= (y
/ height
) * height
;
2282 /* If there is no glyph under the mouse, then we divide the screen
2283 into a grid of the smallest glyph in the frame, and use that
2286 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2287 round down even for negative values. */
2293 gx
= (gx
/ width
) * width
;
2294 gy
= (gy
/ height
) * height
;
2299 gx
+= WINDOW_LEFT_EDGE_X (w
);
2300 gy
+= WINDOW_TOP_EDGE_Y (w
);
2303 STORE_NATIVE_RECT (*rect
, gx
, gy
, width
, height
);
2305 /* Visible feedback for debugging. */
2308 XDrawRectangle (FRAME_X_DISPLAY (f
), FRAME_X_WINDOW (f
),
2309 f
->output_data
.x
->normal_gc
,
2310 gx
, gy
, width
, height
);
2316 #endif /* HAVE_WINDOW_SYSTEM */
2319 /***********************************************************************
2320 Lisp form evaluation
2321 ***********************************************************************/
2323 /* Error handler for safe_eval and safe_call. */
2326 safe_eval_handler (Lisp_Object arg
)
2328 add_to_log ("Error during redisplay: %S", arg
, Qnil
);
2333 /* Evaluate SEXPR and return the result, or nil if something went
2334 wrong. Prevent redisplay during the evaluation. */
2336 /* Call function ARGS[0] with arguments ARGS[1] to ARGS[NARGS - 1].
2337 Return the result, or nil if something went wrong. Prevent
2338 redisplay during the evaluation. */
2341 safe_call (ptrdiff_t nargs
, Lisp_Object
*args
)
2345 if (inhibit_eval_during_redisplay
)
2349 int count
= SPECPDL_INDEX ();
2350 struct gcpro gcpro1
;
2353 gcpro1
.nvars
= nargs
;
2354 specbind (Qinhibit_redisplay
, Qt
);
2355 /* Use Qt to ensure debugger does not run,
2356 so there is no possibility of wanting to redisplay. */
2357 val
= internal_condition_case_n (Ffuncall
, nargs
, args
, Qt
,
2360 val
= unbind_to (count
, val
);
2367 /* Call function FN with one argument ARG.
2368 Return the result, or nil if something went wrong. */
2371 safe_call1 (Lisp_Object fn
, Lisp_Object arg
)
2373 Lisp_Object args
[2];
2376 return safe_call (2, args
);
2379 static Lisp_Object Qeval
;
2382 safe_eval (Lisp_Object sexpr
)
2384 return safe_call1 (Qeval
, sexpr
);
2387 /* Call function FN with one argument ARG.
2388 Return the result, or nil if something went wrong. */
2391 safe_call2 (Lisp_Object fn
, Lisp_Object arg1
, Lisp_Object arg2
)
2393 Lisp_Object args
[3];
2397 return safe_call (3, args
);
2402 /***********************************************************************
2404 ***********************************************************************/
2408 /* Define CHECK_IT to perform sanity checks on iterators.
2409 This is for debugging. It is too slow to do unconditionally. */
2412 check_it (struct it
*it
)
2414 if (it
->method
== GET_FROM_STRING
)
2416 xassert (STRINGP (it
->string
));
2417 xassert (IT_STRING_CHARPOS (*it
) >= 0);
2421 xassert (IT_STRING_CHARPOS (*it
) < 0);
2422 if (it
->method
== GET_FROM_BUFFER
)
2424 /* Check that character and byte positions agree. */
2425 xassert (IT_CHARPOS (*it
) == BYTE_TO_CHAR (IT_BYTEPOS (*it
)));
2430 xassert (it
->current
.dpvec_index
>= 0);
2432 xassert (it
->current
.dpvec_index
< 0);
2435 #define CHECK_IT(IT) check_it ((IT))
2439 #define CHECK_IT(IT) (void) 0
2444 #if GLYPH_DEBUG && XASSERTS
2446 /* Check that the window end of window W is what we expect it
2447 to be---the last row in the current matrix displaying text. */
2450 check_window_end (struct window
*w
)
2452 if (!MINI_WINDOW_P (w
)
2453 && !NILP (w
->window_end_valid
))
2455 struct glyph_row
*row
;
2456 xassert ((row
= MATRIX_ROW (w
->current_matrix
,
2457 XFASTINT (w
->window_end_vpos
)),
2459 || MATRIX_ROW_DISPLAYS_TEXT_P (row
)
2460 || MATRIX_ROW_VPOS (row
, w
->current_matrix
) == 0));
2464 #define CHECK_WINDOW_END(W) check_window_end ((W))
2468 #define CHECK_WINDOW_END(W) (void) 0
2474 /***********************************************************************
2475 Iterator initialization
2476 ***********************************************************************/
2478 /* Initialize IT for displaying current_buffer in window W, starting
2479 at character position CHARPOS. CHARPOS < 0 means that no buffer
2480 position is specified which is useful when the iterator is assigned
2481 a position later. BYTEPOS is the byte position corresponding to
2482 CHARPOS. BYTEPOS < 0 means compute it from CHARPOS.
2484 If ROW is not null, calls to produce_glyphs with IT as parameter
2485 will produce glyphs in that row.
2487 BASE_FACE_ID is the id of a base face to use. It must be one of
2488 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2489 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2490 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2492 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2493 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2494 will be initialized to use the corresponding mode line glyph row of
2495 the desired matrix of W. */
2498 init_iterator (struct it
*it
, struct window
*w
,
2499 EMACS_INT charpos
, EMACS_INT bytepos
,
2500 struct glyph_row
*row
, enum face_id base_face_id
)
2502 int highlight_region_p
;
2503 enum face_id remapped_base_face_id
= base_face_id
;
2505 /* Some precondition checks. */
2506 xassert (w
!= NULL
&& it
!= NULL
);
2507 xassert (charpos
< 0 || (charpos
>= BUF_BEG (current_buffer
)
2510 /* If face attributes have been changed since the last redisplay,
2511 free realized faces now because they depend on face definitions
2512 that might have changed. Don't free faces while there might be
2513 desired matrices pending which reference these faces. */
2514 if (face_change_count
&& !inhibit_free_realized_faces
)
2516 face_change_count
= 0;
2517 free_all_realized_faces (Qnil
);
2520 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2521 if (! NILP (Vface_remapping_alist
))
2522 remapped_base_face_id
= lookup_basic_face (XFRAME (w
->frame
), base_face_id
);
2524 /* Use one of the mode line rows of W's desired matrix if
2528 if (base_face_id
== MODE_LINE_FACE_ID
2529 || base_face_id
== MODE_LINE_INACTIVE_FACE_ID
)
2530 row
= MATRIX_MODE_LINE_ROW (w
->desired_matrix
);
2531 else if (base_face_id
== HEADER_LINE_FACE_ID
)
2532 row
= MATRIX_HEADER_LINE_ROW (w
->desired_matrix
);
2536 memset (it
, 0, sizeof *it
);
2537 it
->current
.overlay_string_index
= -1;
2538 it
->current
.dpvec_index
= -1;
2539 it
->base_face_id
= remapped_base_face_id
;
2541 IT_STRING_CHARPOS (*it
) = IT_STRING_BYTEPOS (*it
) = -1;
2542 it
->paragraph_embedding
= L2R
;
2543 it
->bidi_it
.string
.lstring
= Qnil
;
2544 it
->bidi_it
.string
.s
= NULL
;
2545 it
->bidi_it
.string
.bufpos
= 0;
2547 /* The window in which we iterate over current_buffer: */
2548 XSETWINDOW (it
->window
, w
);
2550 it
->f
= XFRAME (w
->frame
);
2554 /* Extra space between lines (on window systems only). */
2555 if (base_face_id
== DEFAULT_FACE_ID
2556 && FRAME_WINDOW_P (it
->f
))
2558 if (NATNUMP (BVAR (current_buffer
, extra_line_spacing
)))
2559 it
->extra_line_spacing
= XFASTINT (BVAR (current_buffer
, extra_line_spacing
));
2560 else if (FLOATP (BVAR (current_buffer
, extra_line_spacing
)))
2561 it
->extra_line_spacing
= (XFLOAT_DATA (BVAR (current_buffer
, extra_line_spacing
))
2562 * FRAME_LINE_HEIGHT (it
->f
));
2563 else if (it
->f
->extra_line_spacing
> 0)
2564 it
->extra_line_spacing
= it
->f
->extra_line_spacing
;
2565 it
->max_extra_line_spacing
= 0;
2568 /* If realized faces have been removed, e.g. because of face
2569 attribute changes of named faces, recompute them. When running
2570 in batch mode, the face cache of the initial frame is null. If
2571 we happen to get called, make a dummy face cache. */
2572 if (FRAME_FACE_CACHE (it
->f
) == NULL
)
2573 init_frame_faces (it
->f
);
2574 if (FRAME_FACE_CACHE (it
->f
)->used
== 0)
2575 recompute_basic_faces (it
->f
);
2577 /* Current value of the `slice', `space-width', and 'height' properties. */
2578 it
->slice
.x
= it
->slice
.y
= it
->slice
.width
= it
->slice
.height
= Qnil
;
2579 it
->space_width
= Qnil
;
2580 it
->font_height
= Qnil
;
2581 it
->override_ascent
= -1;
2583 /* Are control characters displayed as `^C'? */
2584 it
->ctl_arrow_p
= !NILP (BVAR (current_buffer
, ctl_arrow
));
2586 /* -1 means everything between a CR and the following line end
2587 is invisible. >0 means lines indented more than this value are
2589 it
->selective
= (INTEGERP (BVAR (current_buffer
, selective_display
))
2590 ? XINT (BVAR (current_buffer
, selective_display
))
2591 : (!NILP (BVAR (current_buffer
, selective_display
))
2593 it
->selective_display_ellipsis_p
2594 = !NILP (BVAR (current_buffer
, selective_display_ellipses
));
2596 /* Display table to use. */
2597 it
->dp
= window_display_table (w
);
2599 /* Are multibyte characters enabled in current_buffer? */
2600 it
->multibyte_p
= !NILP (BVAR (current_buffer
, enable_multibyte_characters
));
2602 /* Non-zero if we should highlight the region. */
2604 = (!NILP (Vtransient_mark_mode
)
2605 && !NILP (BVAR (current_buffer
, mark_active
))
2606 && XMARKER (BVAR (current_buffer
, mark
))->buffer
!= 0);
2608 /* Set IT->region_beg_charpos and IT->region_end_charpos to the
2609 start and end of a visible region in window IT->w. Set both to
2610 -1 to indicate no region. */
2611 if (highlight_region_p
2612 /* Maybe highlight only in selected window. */
2613 && (/* Either show region everywhere. */
2614 highlight_nonselected_windows
2615 /* Or show region in the selected window. */
2616 || w
== XWINDOW (selected_window
)
2617 /* Or show the region if we are in the mini-buffer and W is
2618 the window the mini-buffer refers to. */
2619 || (MINI_WINDOW_P (XWINDOW (selected_window
))
2620 && WINDOWP (minibuf_selected_window
)
2621 && w
== XWINDOW (minibuf_selected_window
))))
2623 EMACS_INT markpos
= marker_position (BVAR (current_buffer
, mark
));
2624 it
->region_beg_charpos
= min (PT
, markpos
);
2625 it
->region_end_charpos
= max (PT
, markpos
);
2628 it
->region_beg_charpos
= it
->region_end_charpos
= -1;
2630 /* Get the position at which the redisplay_end_trigger hook should
2631 be run, if it is to be run at all. */
2632 if (MARKERP (w
->redisplay_end_trigger
)
2633 && XMARKER (w
->redisplay_end_trigger
)->buffer
!= 0)
2634 it
->redisplay_end_trigger_charpos
2635 = marker_position (w
->redisplay_end_trigger
);
2636 else if (INTEGERP (w
->redisplay_end_trigger
))
2637 it
->redisplay_end_trigger_charpos
= XINT (w
->redisplay_end_trigger
);
2639 it
->tab_width
= SANE_TAB_WIDTH (current_buffer
);
2641 /* Are lines in the display truncated? */
2642 if (base_face_id
!= DEFAULT_FACE_ID
2643 || XINT (it
->w
->hscroll
)
2644 || (! WINDOW_FULL_WIDTH_P (it
->w
)
2645 && ((!NILP (Vtruncate_partial_width_windows
)
2646 && !INTEGERP (Vtruncate_partial_width_windows
))
2647 || (INTEGERP (Vtruncate_partial_width_windows
)
2648 && (WINDOW_TOTAL_COLS (it
->w
)
2649 < XINT (Vtruncate_partial_width_windows
))))))
2650 it
->line_wrap
= TRUNCATE
;
2651 else if (NILP (BVAR (current_buffer
, truncate_lines
)))
2652 it
->line_wrap
= NILP (BVAR (current_buffer
, word_wrap
))
2653 ? WINDOW_WRAP
: WORD_WRAP
;
2655 it
->line_wrap
= TRUNCATE
;
2657 /* Get dimensions of truncation and continuation glyphs. These are
2658 displayed as fringe bitmaps under X, so we don't need them for such
2660 if (!FRAME_WINDOW_P (it
->f
))
2662 if (it
->line_wrap
== TRUNCATE
)
2664 /* We will need the truncation glyph. */
2665 xassert (it
->glyph_row
== NULL
);
2666 produce_special_glyphs (it
, IT_TRUNCATION
);
2667 it
->truncation_pixel_width
= it
->pixel_width
;
2671 /* We will need the continuation glyph. */
2672 xassert (it
->glyph_row
== NULL
);
2673 produce_special_glyphs (it
, IT_CONTINUATION
);
2674 it
->continuation_pixel_width
= it
->pixel_width
;
2677 /* Reset these values to zero because the produce_special_glyphs
2678 above has changed them. */
2679 it
->pixel_width
= it
->ascent
= it
->descent
= 0;
2680 it
->phys_ascent
= it
->phys_descent
= 0;
2683 /* Set this after getting the dimensions of truncation and
2684 continuation glyphs, so that we don't produce glyphs when calling
2685 produce_special_glyphs, above. */
2686 it
->glyph_row
= row
;
2687 it
->area
= TEXT_AREA
;
2689 /* Forget any previous info about this row being reversed. */
2691 it
->glyph_row
->reversed_p
= 0;
2693 /* Get the dimensions of the display area. The display area
2694 consists of the visible window area plus a horizontally scrolled
2695 part to the left of the window. All x-values are relative to the
2696 start of this total display area. */
2697 if (base_face_id
!= DEFAULT_FACE_ID
)
2699 /* Mode lines, menu bar in terminal frames. */
2700 it
->first_visible_x
= 0;
2701 it
->last_visible_x
= WINDOW_TOTAL_WIDTH (w
);
2706 = XFASTINT (it
->w
->hscroll
) * FRAME_COLUMN_WIDTH (it
->f
);
2707 it
->last_visible_x
= (it
->first_visible_x
2708 + window_box_width (w
, TEXT_AREA
));
2710 /* If we truncate lines, leave room for the truncator glyph(s) at
2711 the right margin. Otherwise, leave room for the continuation
2712 glyph(s). Truncation and continuation glyphs are not inserted
2713 for window-based redisplay. */
2714 if (!FRAME_WINDOW_P (it
->f
))
2716 if (it
->line_wrap
== TRUNCATE
)
2717 it
->last_visible_x
-= it
->truncation_pixel_width
;
2719 it
->last_visible_x
-= it
->continuation_pixel_width
;
2722 it
->header_line_p
= WINDOW_WANTS_HEADER_LINE_P (w
);
2723 it
->current_y
= WINDOW_HEADER_LINE_HEIGHT (w
) + w
->vscroll
;
2726 /* Leave room for a border glyph. */
2727 if (!FRAME_WINDOW_P (it
->f
)
2728 && !WINDOW_RIGHTMOST_P (it
->w
))
2729 it
->last_visible_x
-= 1;
2731 it
->last_visible_y
= window_text_bottom_y (w
);
2733 /* For mode lines and alike, arrange for the first glyph having a
2734 left box line if the face specifies a box. */
2735 if (base_face_id
!= DEFAULT_FACE_ID
)
2739 it
->face_id
= remapped_base_face_id
;
2741 /* If we have a boxed mode line, make the first character appear
2742 with a left box line. */
2743 face
= FACE_FROM_ID (it
->f
, remapped_base_face_id
);
2744 if (face
->box
!= FACE_NO_BOX
)
2745 it
->start_of_box_run_p
= 1;
2748 /* If a buffer position was specified, set the iterator there,
2749 getting overlays and face properties from that position. */
2750 if (charpos
>= BUF_BEG (current_buffer
))
2752 it
->end_charpos
= ZV
;
2754 IT_CHARPOS (*it
) = charpos
;
2756 /* Compute byte position if not specified. */
2757 if (bytepos
< charpos
)
2758 IT_BYTEPOS (*it
) = CHAR_TO_BYTE (charpos
);
2760 IT_BYTEPOS (*it
) = bytepos
;
2762 it
->start
= it
->current
;
2763 /* Do we need to reorder bidirectional text? Not if this is a
2764 unibyte buffer: by definition, none of the single-byte
2765 characters are strong R2L, so no reordering is needed. And
2766 bidi.c doesn't support unibyte buffers anyway. Also, don't
2767 reorder while we are loading loadup.el, since the tables of
2768 character properties needed for reordering are not yet
2772 && !NILP (BVAR (current_buffer
, bidi_display_reordering
))
2775 /* If we are to reorder bidirectional text, init the bidi
2779 /* Note the paragraph direction that this buffer wants to
2781 if (EQ (BVAR (current_buffer
, bidi_paragraph_direction
),
2783 it
->paragraph_embedding
= L2R
;
2784 else if (EQ (BVAR (current_buffer
, bidi_paragraph_direction
),
2786 it
->paragraph_embedding
= R2L
;
2788 it
->paragraph_embedding
= NEUTRAL_DIR
;
2789 bidi_unshelve_cache (NULL
, 0);
2790 bidi_init_it (charpos
, IT_BYTEPOS (*it
), FRAME_WINDOW_P (it
->f
),
2794 /* Compute faces etc. */
2795 reseat (it
, it
->current
.pos
, 1);
2802 /* Initialize IT for the display of window W with window start POS. */
2805 start_display (struct it
*it
, struct window
*w
, struct text_pos pos
)
2807 struct glyph_row
*row
;
2808 int first_vpos
= WINDOW_WANTS_HEADER_LINE_P (w
) ? 1 : 0;
2810 row
= w
->desired_matrix
->rows
+ first_vpos
;
2811 init_iterator (it
, w
, CHARPOS (pos
), BYTEPOS (pos
), row
, DEFAULT_FACE_ID
);
2812 it
->first_vpos
= first_vpos
;
2814 /* Don't reseat to previous visible line start if current start
2815 position is in a string or image. */
2816 if (it
->method
== GET_FROM_BUFFER
&& it
->line_wrap
!= TRUNCATE
)
2818 int start_at_line_beg_p
;
2819 int first_y
= it
->current_y
;
2821 /* If window start is not at a line start, skip forward to POS to
2822 get the correct continuation lines width. */
2823 start_at_line_beg_p
= (CHARPOS (pos
) == BEGV
2824 || FETCH_BYTE (BYTEPOS (pos
) - 1) == '\n');
2825 if (!start_at_line_beg_p
)
2829 reseat_at_previous_visible_line_start (it
);
2830 move_it_to (it
, CHARPOS (pos
), -1, -1, -1, MOVE_TO_POS
);
2832 new_x
= it
->current_x
+ it
->pixel_width
;
2834 /* If lines are continued, this line may end in the middle
2835 of a multi-glyph character (e.g. a control character
2836 displayed as \003, or in the middle of an overlay
2837 string). In this case move_it_to above will not have
2838 taken us to the start of the continuation line but to the
2839 end of the continued line. */
2840 if (it
->current_x
> 0
2841 && it
->line_wrap
!= TRUNCATE
/* Lines are continued. */
2842 && (/* And glyph doesn't fit on the line. */
2843 new_x
> it
->last_visible_x
2844 /* Or it fits exactly and we're on a window
2846 || (new_x
== it
->last_visible_x
2847 && FRAME_WINDOW_P (it
->f
))))
2849 if (it
->current
.dpvec_index
>= 0
2850 || it
->current
.overlay_string_index
>= 0)
2852 set_iterator_to_next (it
, 1);
2853 move_it_in_display_line_to (it
, -1, -1, 0);
2856 it
->continuation_lines_width
+= it
->current_x
;
2858 /* If the character at POS is displayed via a display
2859 vector, move_it_to above stops at the final glyph of
2860 IT->dpvec. To make the caller redisplay that character
2861 again (a.k.a. start at POS), we need to reset the
2862 dpvec_index to the beginning of IT->dpvec. */
2863 else if (it
->current
.dpvec_index
>= 0)
2864 it
->current
.dpvec_index
= 0;
2866 /* We're starting a new display line, not affected by the
2867 height of the continued line, so clear the appropriate
2868 fields in the iterator structure. */
2869 it
->max_ascent
= it
->max_descent
= 0;
2870 it
->max_phys_ascent
= it
->max_phys_descent
= 0;
2872 it
->current_y
= first_y
;
2874 it
->current_x
= it
->hpos
= 0;
2880 /* Return 1 if POS is a position in ellipses displayed for invisible
2881 text. W is the window we display, for text property lookup. */
2884 in_ellipses_for_invisible_text_p (struct display_pos
*pos
, struct window
*w
)
2886 Lisp_Object prop
, window
;
2888 EMACS_INT charpos
= CHARPOS (pos
->pos
);
2890 /* If POS specifies a position in a display vector, this might
2891 be for an ellipsis displayed for invisible text. We won't
2892 get the iterator set up for delivering that ellipsis unless
2893 we make sure that it gets aware of the invisible text. */
2894 if (pos
->dpvec_index
>= 0
2895 && pos
->overlay_string_index
< 0
2896 && CHARPOS (pos
->string_pos
) < 0
2898 && (XSETWINDOW (window
, w
),
2899 prop
= Fget_char_property (make_number (charpos
),
2900 Qinvisible
, window
),
2901 !TEXT_PROP_MEANS_INVISIBLE (prop
)))
2903 prop
= Fget_char_property (make_number (charpos
- 1), Qinvisible
,
2905 ellipses_p
= 2 == TEXT_PROP_MEANS_INVISIBLE (prop
);
2912 /* Initialize IT for stepping through current_buffer in window W,
2913 starting at position POS that includes overlay string and display
2914 vector/ control character translation position information. Value
2915 is zero if there are overlay strings with newlines at POS. */
2918 init_from_display_pos (struct it
*it
, struct window
*w
, struct display_pos
*pos
)
2920 EMACS_INT charpos
= CHARPOS (pos
->pos
), bytepos
= BYTEPOS (pos
->pos
);
2921 int i
, overlay_strings_with_newlines
= 0;
2923 /* If POS specifies a position in a display vector, this might
2924 be for an ellipsis displayed for invisible text. We won't
2925 get the iterator set up for delivering that ellipsis unless
2926 we make sure that it gets aware of the invisible text. */
2927 if (in_ellipses_for_invisible_text_p (pos
, w
))
2933 /* Keep in mind: the call to reseat in init_iterator skips invisible
2934 text, so we might end up at a position different from POS. This
2935 is only a problem when POS is a row start after a newline and an
2936 overlay starts there with an after-string, and the overlay has an
2937 invisible property. Since we don't skip invisible text in
2938 display_line and elsewhere immediately after consuming the
2939 newline before the row start, such a POS will not be in a string,
2940 but the call to init_iterator below will move us to the
2942 init_iterator (it
, w
, charpos
, bytepos
, NULL
, DEFAULT_FACE_ID
);
2944 /* This only scans the current chunk -- it should scan all chunks.
2945 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
2946 to 16 in 22.1 to make this a lesser problem. */
2947 for (i
= 0; i
< it
->n_overlay_strings
&& i
< OVERLAY_STRING_CHUNK_SIZE
; ++i
)
2949 const char *s
= SSDATA (it
->overlay_strings
[i
]);
2950 const char *e
= s
+ SBYTES (it
->overlay_strings
[i
]);
2952 while (s
< e
&& *s
!= '\n')
2957 overlay_strings_with_newlines
= 1;
2962 /* If position is within an overlay string, set up IT to the right
2964 if (pos
->overlay_string_index
>= 0)
2968 /* If the first overlay string happens to have a `display'
2969 property for an image, the iterator will be set up for that
2970 image, and we have to undo that setup first before we can
2971 correct the overlay string index. */
2972 if (it
->method
== GET_FROM_IMAGE
)
2975 /* We already have the first chunk of overlay strings in
2976 IT->overlay_strings. Load more until the one for
2977 pos->overlay_string_index is in IT->overlay_strings. */
2978 if (pos
->overlay_string_index
>= OVERLAY_STRING_CHUNK_SIZE
)
2980 int n
= pos
->overlay_string_index
/ OVERLAY_STRING_CHUNK_SIZE
;
2981 it
->current
.overlay_string_index
= 0;
2984 load_overlay_strings (it
, 0);
2985 it
->current
.overlay_string_index
+= OVERLAY_STRING_CHUNK_SIZE
;
2989 it
->current
.overlay_string_index
= pos
->overlay_string_index
;
2990 relative_index
= (it
->current
.overlay_string_index
2991 % OVERLAY_STRING_CHUNK_SIZE
);
2992 it
->string
= it
->overlay_strings
[relative_index
];
2993 xassert (STRINGP (it
->string
));
2994 it
->current
.string_pos
= pos
->string_pos
;
2995 it
->method
= GET_FROM_STRING
;
2998 if (CHARPOS (pos
->string_pos
) >= 0)
3000 /* Recorded position is not in an overlay string, but in another
3001 string. This can only be a string from a `display' property.
3002 IT should already be filled with that string. */
3003 it
->current
.string_pos
= pos
->string_pos
;
3004 xassert (STRINGP (it
->string
));
3007 /* Restore position in display vector translations, control
3008 character translations or ellipses. */
3009 if (pos
->dpvec_index
>= 0)
3011 if (it
->dpvec
== NULL
)
3012 get_next_display_element (it
);
3013 xassert (it
->dpvec
&& it
->current
.dpvec_index
== 0);
3014 it
->current
.dpvec_index
= pos
->dpvec_index
;
3018 return !overlay_strings_with_newlines
;
3022 /* Initialize IT for stepping through current_buffer in window W
3023 starting at ROW->start. */
3026 init_to_row_start (struct it
*it
, struct window
*w
, struct glyph_row
*row
)
3028 init_from_display_pos (it
, w
, &row
->start
);
3029 it
->start
= row
->start
;
3030 it
->continuation_lines_width
= row
->continuation_lines_width
;
3035 /* Initialize IT for stepping through current_buffer in window W
3036 starting in the line following ROW, i.e. starting at ROW->end.
3037 Value is zero if there are overlay strings with newlines at ROW's
3041 init_to_row_end (struct it
*it
, struct window
*w
, struct glyph_row
*row
)
3045 if (init_from_display_pos (it
, w
, &row
->end
))
3047 if (row
->continued_p
)
3048 it
->continuation_lines_width
3049 = row
->continuation_lines_width
+ row
->pixel_width
;
3060 /***********************************************************************
3062 ***********************************************************************/
3064 /* Called when IT reaches IT->stop_charpos. Handle text property and
3065 overlay changes. Set IT->stop_charpos to the next position where
3069 handle_stop (struct it
*it
)
3071 enum prop_handled handled
;
3072 int handle_overlay_change_p
;
3076 it
->current
.dpvec_index
= -1;
3077 handle_overlay_change_p
= !it
->ignore_overlay_strings_at_pos_p
;
3078 it
->ignore_overlay_strings_at_pos_p
= 0;
3081 /* Use face of preceding text for ellipsis (if invisible) */
3082 if (it
->selective_display_ellipsis_p
)
3083 it
->saved_face_id
= it
->face_id
;
3087 handled
= HANDLED_NORMALLY
;
3089 /* Call text property handlers. */
3090 for (p
= it_props
; p
->handler
; ++p
)
3092 handled
= p
->handler (it
);
3094 if (handled
== HANDLED_RECOMPUTE_PROPS
)
3096 else if (handled
== HANDLED_RETURN
)
3098 /* We still want to show before and after strings from
3099 overlays even if the actual buffer text is replaced. */
3100 if (!handle_overlay_change_p
3102 || !get_overlay_strings_1 (it
, 0, 0))
3105 setup_for_ellipsis (it
, 0);
3106 /* When handling a display spec, we might load an
3107 empty string. In that case, discard it here. We
3108 used to discard it in handle_single_display_spec,
3109 but that causes get_overlay_strings_1, above, to
3110 ignore overlay strings that we must check. */
3111 if (STRINGP (it
->string
) && !SCHARS (it
->string
))
3115 else if (STRINGP (it
->string
) && !SCHARS (it
->string
))
3119 it
->ignore_overlay_strings_at_pos_p
= 1;
3120 it
->string_from_display_prop_p
= 0;
3121 it
->from_disp_prop_p
= 0;
3122 handle_overlay_change_p
= 0;
3124 handled
= HANDLED_RECOMPUTE_PROPS
;
3127 else if (handled
== HANDLED_OVERLAY_STRING_CONSUMED
)
3128 handle_overlay_change_p
= 0;
3131 if (handled
!= HANDLED_RECOMPUTE_PROPS
)
3133 /* Don't check for overlay strings below when set to deliver
3134 characters from a display vector. */
3135 if (it
->method
== GET_FROM_DISPLAY_VECTOR
)
3136 handle_overlay_change_p
= 0;
3138 /* Handle overlay changes.
3139 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3140 if it finds overlays. */
3141 if (handle_overlay_change_p
)
3142 handled
= handle_overlay_change (it
);
3147 setup_for_ellipsis (it
, 0);
3151 while (handled
== HANDLED_RECOMPUTE_PROPS
);
3153 /* Determine where to stop next. */
3154 if (handled
== HANDLED_NORMALLY
)
3155 compute_stop_pos (it
);
3159 /* Compute IT->stop_charpos from text property and overlay change
3160 information for IT's current position. */
3163 compute_stop_pos (struct it
*it
)
3165 register INTERVAL iv
, next_iv
;
3166 Lisp_Object object
, limit
, position
;
3167 EMACS_INT charpos
, bytepos
;
3169 /* If nowhere else, stop at the end. */
3170 it
->stop_charpos
= it
->end_charpos
;
3172 if (STRINGP (it
->string
))
3174 /* Strings are usually short, so don't limit the search for
3176 object
= it
->string
;
3178 charpos
= IT_STRING_CHARPOS (*it
);
3179 bytepos
= IT_STRING_BYTEPOS (*it
);
3185 /* If next overlay change is in front of the current stop pos
3186 (which is IT->end_charpos), stop there. Note: value of
3187 next_overlay_change is point-max if no overlay change
3189 charpos
= IT_CHARPOS (*it
);
3190 bytepos
= IT_BYTEPOS (*it
);
3191 pos
= next_overlay_change (charpos
);
3192 if (pos
< it
->stop_charpos
)
3193 it
->stop_charpos
= pos
;
3195 /* If showing the region, we have to stop at the region
3196 start or end because the face might change there. */
3197 if (it
->region_beg_charpos
> 0)
3199 if (IT_CHARPOS (*it
) < it
->region_beg_charpos
)
3200 it
->stop_charpos
= min (it
->stop_charpos
, it
->region_beg_charpos
);
3201 else if (IT_CHARPOS (*it
) < it
->region_end_charpos
)
3202 it
->stop_charpos
= min (it
->stop_charpos
, it
->region_end_charpos
);
3205 /* Set up variables for computing the stop position from text
3206 property changes. */
3207 XSETBUFFER (object
, current_buffer
);
3208 limit
= make_number (IT_CHARPOS (*it
) + TEXT_PROP_DISTANCE_LIMIT
);
3211 /* Get the interval containing IT's position. Value is a null
3212 interval if there isn't such an interval. */
3213 position
= make_number (charpos
);
3214 iv
= validate_interval_range (object
, &position
, &position
, 0);
3215 if (!NULL_INTERVAL_P (iv
))
3217 Lisp_Object values_here
[LAST_PROP_IDX
];
3220 /* Get properties here. */
3221 for (p
= it_props
; p
->handler
; ++p
)
3222 values_here
[p
->idx
] = textget (iv
->plist
, *p
->name
);
3224 /* Look for an interval following iv that has different
3226 for (next_iv
= next_interval (iv
);
3227 (!NULL_INTERVAL_P (next_iv
)
3229 || XFASTINT (limit
) > next_iv
->position
));
3230 next_iv
= next_interval (next_iv
))
3232 for (p
= it_props
; p
->handler
; ++p
)
3234 Lisp_Object new_value
;
3236 new_value
= textget (next_iv
->plist
, *p
->name
);
3237 if (!EQ (values_here
[p
->idx
], new_value
))
3245 if (!NULL_INTERVAL_P (next_iv
))
3247 if (INTEGERP (limit
)
3248 && next_iv
->position
>= XFASTINT (limit
))
3249 /* No text property change up to limit. */
3250 it
->stop_charpos
= min (XFASTINT (limit
), it
->stop_charpos
);
3252 /* Text properties change in next_iv. */
3253 it
->stop_charpos
= min (it
->stop_charpos
, next_iv
->position
);
3257 if (it
->cmp_it
.id
< 0)
3259 EMACS_INT stoppos
= it
->end_charpos
;
3261 if (it
->bidi_p
&& it
->bidi_it
.scan_dir
< 0)
3263 composition_compute_stop_pos (&it
->cmp_it
, charpos
, bytepos
,
3264 stoppos
, it
->string
);
3267 xassert (STRINGP (it
->string
)
3268 || (it
->stop_charpos
>= BEGV
3269 && it
->stop_charpos
>= IT_CHARPOS (*it
)));
3273 /* Return the position of the next overlay change after POS in
3274 current_buffer. Value is point-max if no overlay change
3275 follows. This is like `next-overlay-change' but doesn't use
3279 next_overlay_change (EMACS_INT pos
)
3281 ptrdiff_t i
, noverlays
;
3283 Lisp_Object
*overlays
;
3285 /* Get all overlays at the given position. */
3286 GET_OVERLAYS_AT (pos
, overlays
, noverlays
, &endpos
, 1);
3288 /* If any of these overlays ends before endpos,
3289 use its ending point instead. */
3290 for (i
= 0; i
< noverlays
; ++i
)
3295 oend
= OVERLAY_END (overlays
[i
]);
3296 oendpos
= OVERLAY_POSITION (oend
);
3297 endpos
= min (endpos
, oendpos
);
3303 /* How many characters forward to search for a display property or
3304 display string. Searching too far forward makes the bidi display
3305 sluggish, especially in small windows. */
3306 #define MAX_DISP_SCAN 250
3308 /* Return the character position of a display string at or after
3309 position specified by POSITION. If no display string exists at or
3310 after POSITION, return ZV. A display string is either an overlay
3311 with `display' property whose value is a string, or a `display'
3312 text property whose value is a string. STRING is data about the
3313 string to iterate; if STRING->lstring is nil, we are iterating a
3314 buffer. FRAME_WINDOW_P is non-zero when we are displaying a window
3315 on a GUI frame. DISP_PROP is set to zero if we searched
3316 MAX_DISP_SCAN characters forward without finding any display
3317 strings, non-zero otherwise. It is set to 2 if the display string
3318 uses any kind of `(space ...)' spec that will produce a stretch of
3319 white space in the text area. */
3321 compute_display_string_pos (struct text_pos
*position
,
3322 struct bidi_string_data
*string
,
3323 int frame_window_p
, int *disp_prop
)
3325 /* OBJECT = nil means current buffer. */
3326 Lisp_Object object
=
3327 (string
&& STRINGP (string
->lstring
)) ? string
->lstring
: Qnil
;
3328 Lisp_Object pos
, spec
, limpos
;
3329 int string_p
= (string
&& (STRINGP (string
->lstring
) || string
->s
));
3330 EMACS_INT eob
= string_p
? string
->schars
: ZV
;
3331 EMACS_INT begb
= string_p
? 0 : BEGV
;
3332 EMACS_INT bufpos
, charpos
= CHARPOS (*position
);
3334 (charpos
< eob
- MAX_DISP_SCAN
) ? charpos
+ MAX_DISP_SCAN
: eob
;
3335 struct text_pos tpos
;
3341 /* We don't support display properties whose values are strings
3342 that have display string properties. */
3343 || string
->from_disp_str
3344 /* C strings cannot have display properties. */
3345 || (string
->s
&& !STRINGP (object
)))
3351 /* If the character at CHARPOS is where the display string begins,
3353 pos
= make_number (charpos
);
3354 if (STRINGP (object
))
3355 bufpos
= string
->bufpos
;
3359 if (!NILP (spec
= Fget_char_property (pos
, Qdisplay
, object
))
3361 || !EQ (Fget_char_property (make_number (charpos
- 1), Qdisplay
,
3364 && (rv
= handle_display_spec (NULL
, spec
, object
, Qnil
, &tpos
, bufpos
,
3372 /* Look forward for the first character with a `display' property
3373 that will replace the underlying text when displayed. */
3374 limpos
= make_number (lim
);
3376 pos
= Fnext_single_char_property_change (pos
, Qdisplay
, object
, limpos
);
3377 CHARPOS (tpos
) = XFASTINT (pos
);
3378 if (CHARPOS (tpos
) >= lim
)
3383 if (STRINGP (object
))
3384 BYTEPOS (tpos
) = string_char_to_byte (object
, CHARPOS (tpos
));
3386 BYTEPOS (tpos
) = CHAR_TO_BYTE (CHARPOS (tpos
));
3387 spec
= Fget_char_property (pos
, Qdisplay
, object
);
3388 if (!STRINGP (object
))
3389 bufpos
= CHARPOS (tpos
);
3390 } while (NILP (spec
)
3391 || !(rv
= handle_display_spec (NULL
, spec
, object
, Qnil
, &tpos
,
3392 bufpos
, frame_window_p
)));
3396 return CHARPOS (tpos
);
3399 /* Return the character position of the end of the display string that
3400 started at CHARPOS. If there's no display string at CHARPOS,
3401 return -1. A display string is either an overlay with `display'
3402 property whose value is a string or a `display' text property whose
3403 value is a string. */
3405 compute_display_string_end (EMACS_INT charpos
, struct bidi_string_data
*string
)
3407 /* OBJECT = nil means current buffer. */
3408 Lisp_Object object
=
3409 (string
&& STRINGP (string
->lstring
)) ? string
->lstring
: Qnil
;
3410 Lisp_Object pos
= make_number (charpos
);
3412 (STRINGP (object
) || (string
&& string
->s
)) ? string
->schars
: ZV
;
3414 if (charpos
>= eob
|| (string
->s
&& !STRINGP (object
)))
3417 /* It could happen that the display property or overlay was removed
3418 since we found it in compute_display_string_pos above. One way
3419 this can happen is if JIT font-lock was called (through
3420 handle_fontified_prop), and jit-lock-functions remove text
3421 properties or overlays from the portion of buffer that includes
3422 CHARPOS. Muse mode is known to do that, for example. In this
3423 case, we return -1 to the caller, to signal that no display
3424 string is actually present at CHARPOS. See bidi_fetch_char for
3425 how this is handled.
3427 An alternative would be to never look for display properties past
3428 it->stop_charpos. But neither compute_display_string_pos nor
3429 bidi_fetch_char that calls it know or care where the next
3431 if (NILP (Fget_char_property (pos
, Qdisplay
, object
)))
3434 /* Look forward for the first character where the `display' property
3436 pos
= Fnext_single_char_property_change (pos
, Qdisplay
, object
, Qnil
);
3438 return XFASTINT (pos
);
3443 /***********************************************************************
3445 ***********************************************************************/
3447 /* Handle changes in the `fontified' property of the current buffer by
3448 calling hook functions from Qfontification_functions to fontify
3451 static enum prop_handled
3452 handle_fontified_prop (struct it
*it
)
3454 Lisp_Object prop
, pos
;
3455 enum prop_handled handled
= HANDLED_NORMALLY
;
3457 if (!NILP (Vmemory_full
))
3460 /* Get the value of the `fontified' property at IT's current buffer
3461 position. (The `fontified' property doesn't have a special
3462 meaning in strings.) If the value is nil, call functions from
3463 Qfontification_functions. */
3464 if (!STRINGP (it
->string
)
3466 && !NILP (Vfontification_functions
)
3467 && !NILP (Vrun_hooks
)
3468 && (pos
= make_number (IT_CHARPOS (*it
)),
3469 prop
= Fget_char_property (pos
, Qfontified
, Qnil
),
3470 /* Ignore the special cased nil value always present at EOB since
3471 no amount of fontifying will be able to change it. */
3472 NILP (prop
) && IT_CHARPOS (*it
) < Z
))
3474 int count
= SPECPDL_INDEX ();
3476 struct buffer
*obuf
= current_buffer
;
3477 int begv
= BEGV
, zv
= ZV
;
3478 int old_clip_changed
= current_buffer
->clip_changed
;
3480 val
= Vfontification_functions
;
3481 specbind (Qfontification_functions
, Qnil
);
3483 xassert (it
->end_charpos
== ZV
);
3485 if (!CONSP (val
) || EQ (XCAR (val
), Qlambda
))
3486 safe_call1 (val
, pos
);
3489 Lisp_Object fns
, fn
;
3490 struct gcpro gcpro1
, gcpro2
;
3495 for (; CONSP (val
); val
= XCDR (val
))
3501 /* A value of t indicates this hook has a local
3502 binding; it means to run the global binding too.
3503 In a global value, t should not occur. If it
3504 does, we must ignore it to avoid an endless
3506 for (fns
= Fdefault_value (Qfontification_functions
);
3512 safe_call1 (fn
, pos
);
3516 safe_call1 (fn
, pos
);
3522 unbind_to (count
, Qnil
);
3524 /* Fontification functions routinely call `save-restriction'.
3525 Normally, this tags clip_changed, which can confuse redisplay
3526 (see discussion in Bug#6671). Since we don't perform any
3527 special handling of fontification changes in the case where
3528 `save-restriction' isn't called, there's no point doing so in
3529 this case either. So, if the buffer's restrictions are
3530 actually left unchanged, reset clip_changed. */
3531 if (obuf
== current_buffer
)
3533 if (begv
== BEGV
&& zv
== ZV
)
3534 current_buffer
->clip_changed
= old_clip_changed
;
3536 /* There isn't much we can reasonably do to protect against
3537 misbehaving fontification, but here's a fig leaf. */
3538 else if (!NILP (BVAR (obuf
, name
)))
3539 set_buffer_internal_1 (obuf
);
3541 /* The fontification code may have added/removed text.
3542 It could do even a lot worse, but let's at least protect against
3543 the most obvious case where only the text past `pos' gets changed',
3544 as is/was done in grep.el where some escapes sequences are turned
3545 into face properties (bug#7876). */
3546 it
->end_charpos
= ZV
;
3548 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3549 something. This avoids an endless loop if they failed to
3550 fontify the text for which reason ever. */
3551 if (!NILP (Fget_char_property (pos
, Qfontified
, Qnil
)))
3552 handled
= HANDLED_RECOMPUTE_PROPS
;
3560 /***********************************************************************
3562 ***********************************************************************/
3564 /* Set up iterator IT from face properties at its current position.
3565 Called from handle_stop. */
3567 static enum prop_handled
3568 handle_face_prop (struct it
*it
)
3571 EMACS_INT next_stop
;
3573 if (!STRINGP (it
->string
))
3576 = face_at_buffer_position (it
->w
,
3578 it
->region_beg_charpos
,
3579 it
->region_end_charpos
,
3582 + TEXT_PROP_DISTANCE_LIMIT
),
3583 0, it
->base_face_id
);
3585 /* Is this a start of a run of characters with box face?
3586 Caveat: this can be called for a freshly initialized
3587 iterator; face_id is -1 in this case. We know that the new
3588 face will not change until limit, i.e. if the new face has a
3589 box, all characters up to limit will have one. But, as
3590 usual, we don't know whether limit is really the end. */
3591 if (new_face_id
!= it
->face_id
)
3593 struct face
*new_face
= FACE_FROM_ID (it
->f
, new_face_id
);
3595 /* If new face has a box but old face has not, this is
3596 the start of a run of characters with box, i.e. it has
3597 a shadow on the left side. The value of face_id of the
3598 iterator will be -1 if this is the initial call that gets
3599 the face. In this case, we have to look in front of IT's
3600 position and see whether there is a face != new_face_id. */
3601 it
->start_of_box_run_p
3602 = (new_face
->box
!= FACE_NO_BOX
3603 && (it
->face_id
>= 0
3604 || IT_CHARPOS (*it
) == BEG
3605 || new_face_id
!= face_before_it_pos (it
)));
3606 it
->face_box_p
= new_face
->box
!= FACE_NO_BOX
;
3614 Lisp_Object from_overlay
3615 = (it
->current
.overlay_string_index
>= 0
3616 ? it
->string_overlays
[it
->current
.overlay_string_index
]
3619 /* See if we got to this string directly or indirectly from
3620 an overlay property. That includes the before-string or
3621 after-string of an overlay, strings in display properties
3622 provided by an overlay, their text properties, etc.
3624 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3625 if (! NILP (from_overlay
))
3626 for (i
= it
->sp
- 1; i
>= 0; i
--)
3628 if (it
->stack
[i
].current
.overlay_string_index
>= 0)
3630 = it
->string_overlays
[it
->stack
[i
].current
.overlay_string_index
];
3631 else if (! NILP (it
->stack
[i
].from_overlay
))
3632 from_overlay
= it
->stack
[i
].from_overlay
;
3634 if (!NILP (from_overlay
))
3638 if (! NILP (from_overlay
))
3640 bufpos
= IT_CHARPOS (*it
);
3641 /* For a string from an overlay, the base face depends
3642 only on text properties and ignores overlays. */
3644 = face_for_overlay_string (it
->w
,
3646 it
->region_beg_charpos
,
3647 it
->region_end_charpos
,
3650 + TEXT_PROP_DISTANCE_LIMIT
),
3658 /* For strings from a `display' property, use the face at
3659 IT's current buffer position as the base face to merge
3660 with, so that overlay strings appear in the same face as
3661 surrounding text, unless they specify their own
3663 base_face_id
= underlying_face_id (it
);
3666 new_face_id
= face_at_string_position (it
->w
,
3668 IT_STRING_CHARPOS (*it
),
3670 it
->region_beg_charpos
,
3671 it
->region_end_charpos
,
3675 /* Is this a start of a run of characters with box? Caveat:
3676 this can be called for a freshly allocated iterator; face_id
3677 is -1 is this case. We know that the new face will not
3678 change until the next check pos, i.e. if the new face has a
3679 box, all characters up to that position will have a
3680 box. But, as usual, we don't know whether that position
3681 is really the end. */
3682 if (new_face_id
!= it
->face_id
)
3684 struct face
*new_face
= FACE_FROM_ID (it
->f
, new_face_id
);
3685 struct face
*old_face
= FACE_FROM_ID (it
->f
, it
->face_id
);
3687 /* If new face has a box but old face hasn't, this is the
3688 start of a run of characters with box, i.e. it has a
3689 shadow on the left side. */
3690 it
->start_of_box_run_p
3691 = new_face
->box
&& (old_face
== NULL
|| !old_face
->box
);
3692 it
->face_box_p
= new_face
->box
!= FACE_NO_BOX
;
3696 it
->face_id
= new_face_id
;
3697 return HANDLED_NORMALLY
;
3701 /* Return the ID of the face ``underlying'' IT's current position,
3702 which is in a string. If the iterator is associated with a
3703 buffer, return the face at IT's current buffer position.
3704 Otherwise, use the iterator's base_face_id. */
3707 underlying_face_id (struct it
*it
)
3709 int face_id
= it
->base_face_id
, i
;
3711 xassert (STRINGP (it
->string
));
3713 for (i
= it
->sp
- 1; i
>= 0; --i
)
3714 if (NILP (it
->stack
[i
].string
))
3715 face_id
= it
->stack
[i
].face_id
;
3721 /* Compute the face one character before or after the current position
3722 of IT, in the visual order. BEFORE_P non-zero means get the face
3723 in front (to the left in L2R paragraphs, to the right in R2L
3724 paragraphs) of IT's screen position. Value is the ID of the face. */
3727 face_before_or_after_it_pos (struct it
*it
, int before_p
)
3730 EMACS_INT next_check_charpos
;
3732 void *it_copy_data
= NULL
;
3734 xassert (it
->s
== NULL
);
3736 if (STRINGP (it
->string
))
3738 EMACS_INT bufpos
, charpos
;
3741 /* No face change past the end of the string (for the case
3742 we are padding with spaces). No face change before the
3744 if (IT_STRING_CHARPOS (*it
) >= SCHARS (it
->string
)
3745 || (IT_STRING_CHARPOS (*it
) == 0 && before_p
))
3750 /* Set charpos to the position before or after IT's current
3751 position, in the logical order, which in the non-bidi
3752 case is the same as the visual order. */
3754 charpos
= IT_STRING_CHARPOS (*it
) - 1;
3755 else if (it
->what
== IT_COMPOSITION
)
3756 /* For composition, we must check the character after the
3758 charpos
= IT_STRING_CHARPOS (*it
) + it
->cmp_it
.nchars
;
3760 charpos
= IT_STRING_CHARPOS (*it
) + 1;
3766 /* With bidi iteration, the character before the current
3767 in the visual order cannot be found by simple
3768 iteration, because "reverse" reordering is not
3769 supported. Instead, we need to use the move_it_*
3770 family of functions. */
3771 /* Ignore face changes before the first visible
3772 character on this display line. */
3773 if (it
->current_x
<= it
->first_visible_x
)
3775 SAVE_IT (it_copy
, *it
, it_copy_data
);
3776 /* Implementation note: Since move_it_in_display_line
3777 works in the iterator geometry, and thinks the first
3778 character is always the leftmost, even in R2L lines,
3779 we don't need to distinguish between the R2L and L2R
3781 move_it_in_display_line (&it_copy
, SCHARS (it_copy
.string
),
3782 it_copy
.current_x
- 1, MOVE_TO_X
);
3783 charpos
= IT_STRING_CHARPOS (it_copy
);
3784 RESTORE_IT (it
, it
, it_copy_data
);
3788 /* Set charpos to the string position of the character
3789 that comes after IT's current position in the visual
3791 int n
= (it
->what
== IT_COMPOSITION
? it
->cmp_it
.nchars
: 1);
3795 bidi_move_to_visually_next (&it_copy
.bidi_it
);
3797 charpos
= it_copy
.bidi_it
.charpos
;
3800 xassert (0 <= charpos
&& charpos
<= SCHARS (it
->string
));
3802 if (it
->current
.overlay_string_index
>= 0)
3803 bufpos
= IT_CHARPOS (*it
);
3807 base_face_id
= underlying_face_id (it
);
3809 /* Get the face for ASCII, or unibyte. */
3810 face_id
= face_at_string_position (it
->w
,
3814 it
->region_beg_charpos
,
3815 it
->region_end_charpos
,
3816 &next_check_charpos
,
3819 /* Correct the face for charsets different from ASCII. Do it
3820 for the multibyte case only. The face returned above is
3821 suitable for unibyte text if IT->string is unibyte. */
3822 if (STRING_MULTIBYTE (it
->string
))
3824 struct text_pos pos1
= string_pos (charpos
, it
->string
);
3825 const unsigned char *p
= SDATA (it
->string
) + BYTEPOS (pos1
);
3827 struct face
*face
= FACE_FROM_ID (it
->f
, face_id
);
3829 c
= string_char_and_length (p
, &len
);
3830 face_id
= FACE_FOR_CHAR (it
->f
, face
, c
, charpos
, it
->string
);
3835 struct text_pos pos
;
3837 if ((IT_CHARPOS (*it
) >= ZV
&& !before_p
)
3838 || (IT_CHARPOS (*it
) <= BEGV
&& before_p
))
3841 limit
= IT_CHARPOS (*it
) + TEXT_PROP_DISTANCE_LIMIT
;
3842 pos
= it
->current
.pos
;
3847 DEC_TEXT_POS (pos
, it
->multibyte_p
);
3850 if (it
->what
== IT_COMPOSITION
)
3852 /* For composition, we must check the position after
3854 pos
.charpos
+= it
->cmp_it
.nchars
;
3855 pos
.bytepos
+= it
->len
;
3858 INC_TEXT_POS (pos
, it
->multibyte_p
);
3865 /* With bidi iteration, the character before the current
3866 in the visual order cannot be found by simple
3867 iteration, because "reverse" reordering is not
3868 supported. Instead, we need to use the move_it_*
3869 family of functions. */
3870 /* Ignore face changes before the first visible
3871 character on this display line. */
3872 if (it
->current_x
<= it
->first_visible_x
)
3874 SAVE_IT (it_copy
, *it
, it_copy_data
);
3875 /* Implementation note: Since move_it_in_display_line
3876 works in the iterator geometry, and thinks the first
3877 character is always the leftmost, even in R2L lines,
3878 we don't need to distinguish between the R2L and L2R
3880 move_it_in_display_line (&it_copy
, ZV
,
3881 it_copy
.current_x
- 1, MOVE_TO_X
);
3882 pos
= it_copy
.current
.pos
;
3883 RESTORE_IT (it
, it
, it_copy_data
);
3887 /* Set charpos to the buffer position of the character
3888 that comes after IT's current position in the visual
3890 int n
= (it
->what
== IT_COMPOSITION
? it
->cmp_it
.nchars
: 1);
3894 bidi_move_to_visually_next (&it_copy
.bidi_it
);
3897 it_copy
.bidi_it
.charpos
, it_copy
.bidi_it
.bytepos
);
3900 xassert (BEGV
<= CHARPOS (pos
) && CHARPOS (pos
) <= ZV
);
3902 /* Determine face for CHARSET_ASCII, or unibyte. */
3903 face_id
= face_at_buffer_position (it
->w
,
3905 it
->region_beg_charpos
,
3906 it
->region_end_charpos
,
3907 &next_check_charpos
,
3910 /* Correct the face for charsets different from ASCII. Do it
3911 for the multibyte case only. The face returned above is
3912 suitable for unibyte text if current_buffer is unibyte. */
3913 if (it
->multibyte_p
)
3915 int c
= FETCH_MULTIBYTE_CHAR (BYTEPOS (pos
));
3916 struct face
*face
= FACE_FROM_ID (it
->f
, face_id
);
3917 face_id
= FACE_FOR_CHAR (it
->f
, face
, c
, CHARPOS (pos
), Qnil
);
3926 /***********************************************************************
3928 ***********************************************************************/
3930 /* Set up iterator IT from invisible properties at its current
3931 position. Called from handle_stop. */
3933 static enum prop_handled
3934 handle_invisible_prop (struct it
*it
)
3936 enum prop_handled handled
= HANDLED_NORMALLY
;
3938 if (STRINGP (it
->string
))
3940 Lisp_Object prop
, end_charpos
, limit
, charpos
;
3942 /* Get the value of the invisible text property at the
3943 current position. Value will be nil if there is no such
3945 charpos
= make_number (IT_STRING_CHARPOS (*it
));
3946 prop
= Fget_text_property (charpos
, Qinvisible
, it
->string
);
3949 && IT_STRING_CHARPOS (*it
) < it
->end_charpos
)
3953 handled
= HANDLED_RECOMPUTE_PROPS
;
3955 /* Get the position at which the next change of the
3956 invisible text property can be found in IT->string.
3957 Value will be nil if the property value is the same for
3958 all the rest of IT->string. */
3959 XSETINT (limit
, SCHARS (it
->string
));
3960 end_charpos
= Fnext_single_property_change (charpos
, Qinvisible
,
3963 /* Text at current position is invisible. The next
3964 change in the property is at position end_charpos.
3965 Move IT's current position to that position. */
3966 if (INTEGERP (end_charpos
)
3967 && (endpos
= XFASTINT (end_charpos
)) < XFASTINT (limit
))
3969 struct text_pos old
;
3972 old
= it
->current
.string_pos
;
3973 oldpos
= CHARPOS (old
);
3976 if (it
->bidi_it
.first_elt
3977 && it
->bidi_it
.charpos
< SCHARS (it
->string
))
3978 bidi_paragraph_init (it
->paragraph_embedding
,
3980 /* Bidi-iterate out of the invisible text. */
3983 bidi_move_to_visually_next (&it
->bidi_it
);
3985 while (oldpos
<= it
->bidi_it
.charpos
3986 && it
->bidi_it
.charpos
< endpos
);
3988 IT_STRING_CHARPOS (*it
) = it
->bidi_it
.charpos
;
3989 IT_STRING_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
3990 if (IT_CHARPOS (*it
) >= endpos
)
3991 it
->prev_stop
= endpos
;
3995 IT_STRING_CHARPOS (*it
) = XFASTINT (end_charpos
);
3996 compute_string_pos (&it
->current
.string_pos
, old
, it
->string
);
4001 /* The rest of the string is invisible. If this is an
4002 overlay string, proceed with the next overlay string
4003 or whatever comes and return a character from there. */
4004 if (it
->current
.overlay_string_index
>= 0)
4006 next_overlay_string (it
);
4007 /* Don't check for overlay strings when we just
4008 finished processing them. */
4009 handled
= HANDLED_OVERLAY_STRING_CONSUMED
;
4013 IT_STRING_CHARPOS (*it
) = SCHARS (it
->string
);
4014 IT_STRING_BYTEPOS (*it
) = SBYTES (it
->string
);
4022 EMACS_INT newpos
, next_stop
, start_charpos
, tem
;
4023 Lisp_Object pos
, prop
, overlay
;
4025 /* First of all, is there invisible text at this position? */
4026 tem
= start_charpos
= IT_CHARPOS (*it
);
4027 pos
= make_number (tem
);
4028 prop
= get_char_property_and_overlay (pos
, Qinvisible
, it
->window
,
4030 invis_p
= TEXT_PROP_MEANS_INVISIBLE (prop
);
4032 /* If we are on invisible text, skip over it. */
4033 if (invis_p
&& start_charpos
< it
->end_charpos
)
4035 /* Record whether we have to display an ellipsis for the
4037 int display_ellipsis_p
= invis_p
== 2;
4039 handled
= HANDLED_RECOMPUTE_PROPS
;
4041 /* Loop skipping over invisible text. The loop is left at
4042 ZV or with IT on the first char being visible again. */
4045 /* Try to skip some invisible text. Return value is the
4046 position reached which can be equal to where we start
4047 if there is nothing invisible there. This skips both
4048 over invisible text properties and overlays with
4049 invisible property. */
4050 newpos
= skip_invisible (tem
, &next_stop
, ZV
, it
->window
);
4052 /* If we skipped nothing at all we weren't at invisible
4053 text in the first place. If everything to the end of
4054 the buffer was skipped, end the loop. */
4055 if (newpos
== tem
|| newpos
>= ZV
)
4059 /* We skipped some characters but not necessarily
4060 all there are. Check if we ended up on visible
4061 text. Fget_char_property returns the property of
4062 the char before the given position, i.e. if we
4063 get invis_p = 0, this means that the char at
4064 newpos is visible. */
4065 pos
= make_number (newpos
);
4066 prop
= Fget_char_property (pos
, Qinvisible
, it
->window
);
4067 invis_p
= TEXT_PROP_MEANS_INVISIBLE (prop
);
4070 /* If we ended up on invisible text, proceed to
4071 skip starting with next_stop. */
4075 /* If there are adjacent invisible texts, don't lose the
4076 second one's ellipsis. */
4078 display_ellipsis_p
= 1;
4082 /* The position newpos is now either ZV or on visible text. */
4083 if (it
->bidi_p
&& newpos
< ZV
)
4085 EMACS_INT bpos
= CHAR_TO_BYTE (newpos
);
4087 if (FETCH_BYTE (bpos
) == '\n'
4088 || (newpos
> BEGV
&& FETCH_BYTE (bpos
- 1) == '\n'))
4090 /* If the invisible text ends on a newline or the
4091 character after a newline, we can avoid the
4092 costly, character by character, bidi iteration to
4093 newpos, and instead simply reseat the iterator
4094 there. That's because all bidi reordering
4095 information is tossed at the newline. This is a
4096 big win for modes that hide complete lines, like
4097 Outline, Org, etc. (Implementation note: the
4098 call to reseat_1 is necessary, because it signals
4099 to the bidi iterator that it needs to reinit its
4100 internal information when the next element for
4101 display is requested. */
4102 struct text_pos tpos
;
4104 SET_TEXT_POS (tpos
, newpos
, bpos
);
4105 reseat_1 (it
, tpos
, 0);
4107 else /* Must use the slow method. */
4109 /* With bidi iteration, the region of invisible text
4110 could start and/or end in the middle of a
4111 non-base embedding level. Therefore, we need to
4112 skip invisible text using the bidi iterator,
4113 starting at IT's current position, until we find
4114 ourselves outside the invisible text. Skipping
4115 invisible text _after_ bidi iteration avoids
4116 affecting the visual order of the displayed text
4117 when invisible properties are added or
4119 if (it
->bidi_it
.first_elt
&& it
->bidi_it
.charpos
< ZV
)
4121 /* If we were `reseat'ed to a new paragraph,
4122 determine the paragraph base direction. We
4123 need to do it now because
4124 next_element_from_buffer may not have a
4125 chance to do it, if we are going to skip any
4126 text at the beginning, which resets the
4128 bidi_paragraph_init (it
->paragraph_embedding
,
4133 bidi_move_to_visually_next (&it
->bidi_it
);
4135 while (it
->stop_charpos
<= it
->bidi_it
.charpos
4136 && it
->bidi_it
.charpos
< newpos
);
4137 IT_CHARPOS (*it
) = it
->bidi_it
.charpos
;
4138 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
4139 /* If we overstepped NEWPOS, record its position in
4140 the iterator, so that we skip invisible text if
4141 later the bidi iteration lands us in the
4142 invisible region again. */
4143 if (IT_CHARPOS (*it
) >= newpos
)
4144 it
->prev_stop
= newpos
;
4149 IT_CHARPOS (*it
) = newpos
;
4150 IT_BYTEPOS (*it
) = CHAR_TO_BYTE (newpos
);
4153 /* If there are before-strings at the start of invisible
4154 text, and the text is invisible because of a text
4155 property, arrange to show before-strings because 20.x did
4156 it that way. (If the text is invisible because of an
4157 overlay property instead of a text property, this is
4158 already handled in the overlay code.) */
4160 && get_overlay_strings (it
, it
->stop_charpos
))
4162 handled
= HANDLED_RECOMPUTE_PROPS
;
4163 it
->stack
[it
->sp
- 1].display_ellipsis_p
= display_ellipsis_p
;
4165 else if (display_ellipsis_p
)
4167 /* Make sure that the glyphs of the ellipsis will get
4168 correct `charpos' values. If we would not update
4169 it->position here, the glyphs would belong to the
4170 last visible character _before_ the invisible
4171 text, which confuses `set_cursor_from_row'.
4173 We use the last invisible position instead of the
4174 first because this way the cursor is always drawn on
4175 the first "." of the ellipsis, whenever PT is inside
4176 the invisible text. Otherwise the cursor would be
4177 placed _after_ the ellipsis when the point is after the
4178 first invisible character. */
4179 if (!STRINGP (it
->object
))
4181 it
->position
.charpos
= newpos
- 1;
4182 it
->position
.bytepos
= CHAR_TO_BYTE (it
->position
.charpos
);
4185 /* Let the ellipsis display before
4186 considering any properties of the following char.
4187 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4188 handled
= HANDLED_RETURN
;
4197 /* Make iterator IT return `...' next.
4198 Replaces LEN characters from buffer. */
4201 setup_for_ellipsis (struct it
*it
, int len
)
4203 /* Use the display table definition for `...'. Invalid glyphs
4204 will be handled by the method returning elements from dpvec. */
4205 if (it
->dp
&& VECTORP (DISP_INVIS_VECTOR (it
->dp
)))
4207 struct Lisp_Vector
*v
= XVECTOR (DISP_INVIS_VECTOR (it
->dp
));
4208 it
->dpvec
= v
->contents
;
4209 it
->dpend
= v
->contents
+ v
->header
.size
;
4213 /* Default `...'. */
4214 it
->dpvec
= default_invis_vector
;
4215 it
->dpend
= default_invis_vector
+ 3;
4218 it
->dpvec_char_len
= len
;
4219 it
->current
.dpvec_index
= 0;
4220 it
->dpvec_face_id
= -1;
4222 /* Remember the current face id in case glyphs specify faces.
4223 IT's face is restored in set_iterator_to_next.
4224 saved_face_id was set to preceding char's face in handle_stop. */
4225 if (it
->saved_face_id
< 0 || it
->saved_face_id
!= it
->face_id
)
4226 it
->saved_face_id
= it
->face_id
= DEFAULT_FACE_ID
;
4228 it
->method
= GET_FROM_DISPLAY_VECTOR
;
4234 /***********************************************************************
4236 ***********************************************************************/
4238 /* Set up iterator IT from `display' property at its current position.
4239 Called from handle_stop.
4240 We return HANDLED_RETURN if some part of the display property
4241 overrides the display of the buffer text itself.
4242 Otherwise we return HANDLED_NORMALLY. */
4244 static enum prop_handled
4245 handle_display_prop (struct it
*it
)
4247 Lisp_Object propval
, object
, overlay
;
4248 struct text_pos
*position
;
4250 /* Nonzero if some property replaces the display of the text itself. */
4251 int display_replaced_p
= 0;
4253 if (STRINGP (it
->string
))
4255 object
= it
->string
;
4256 position
= &it
->current
.string_pos
;
4257 bufpos
= CHARPOS (it
->current
.pos
);
4261 XSETWINDOW (object
, it
->w
);
4262 position
= &it
->current
.pos
;
4263 bufpos
= CHARPOS (*position
);
4266 /* Reset those iterator values set from display property values. */
4267 it
->slice
.x
= it
->slice
.y
= it
->slice
.width
= it
->slice
.height
= Qnil
;
4268 it
->space_width
= Qnil
;
4269 it
->font_height
= Qnil
;
4272 /* We don't support recursive `display' properties, i.e. string
4273 values that have a string `display' property, that have a string
4274 `display' property etc. */
4275 if (!it
->string_from_display_prop_p
)
4276 it
->area
= TEXT_AREA
;
4278 propval
= get_char_property_and_overlay (make_number (position
->charpos
),
4279 Qdisplay
, object
, &overlay
);
4281 return HANDLED_NORMALLY
;
4282 /* Now OVERLAY is the overlay that gave us this property, or nil
4283 if it was a text property. */
4285 if (!STRINGP (it
->string
))
4286 object
= it
->w
->buffer
;
4288 display_replaced_p
= handle_display_spec (it
, propval
, object
, overlay
,
4290 FRAME_WINDOW_P (it
->f
));
4292 return display_replaced_p
? HANDLED_RETURN
: HANDLED_NORMALLY
;
4295 /* Subroutine of handle_display_prop. Returns non-zero if the display
4296 specification in SPEC is a replacing specification, i.e. it would
4297 replace the text covered by `display' property with something else,
4298 such as an image or a display string. If SPEC includes any kind or
4299 `(space ...) specification, the value is 2; this is used by
4300 compute_display_string_pos, which see.
4302 See handle_single_display_spec for documentation of arguments.
4303 frame_window_p is non-zero if the window being redisplayed is on a
4304 GUI frame; this argument is used only if IT is NULL, see below.
4306 IT can be NULL, if this is called by the bidi reordering code
4307 through compute_display_string_pos, which see. In that case, this
4308 function only examines SPEC, but does not otherwise "handle" it, in
4309 the sense that it doesn't set up members of IT from the display
4312 handle_display_spec (struct it
*it
, Lisp_Object spec
, Lisp_Object object
,
4313 Lisp_Object overlay
, struct text_pos
*position
,
4314 EMACS_INT bufpos
, int frame_window_p
)
4316 int replacing_p
= 0;
4320 /* Simple specerties. */
4321 && !EQ (XCAR (spec
), Qimage
)
4322 && !EQ (XCAR (spec
), Qspace
)
4323 && !EQ (XCAR (spec
), Qwhen
)
4324 && !EQ (XCAR (spec
), Qslice
)
4325 && !EQ (XCAR (spec
), Qspace_width
)
4326 && !EQ (XCAR (spec
), Qheight
)
4327 && !EQ (XCAR (spec
), Qraise
)
4328 /* Marginal area specifications. */
4329 && !(CONSP (XCAR (spec
)) && EQ (XCAR (XCAR (spec
)), Qmargin
))
4330 && !EQ (XCAR (spec
), Qleft_fringe
)
4331 && !EQ (XCAR (spec
), Qright_fringe
)
4332 && !NILP (XCAR (spec
)))
4334 for (; CONSP (spec
); spec
= XCDR (spec
))
4336 if ((rv
= handle_single_display_spec (it
, XCAR (spec
), object
,
4337 overlay
, position
, bufpos
,
4338 replacing_p
, frame_window_p
)))
4341 /* If some text in a string is replaced, `position' no
4342 longer points to the position of `object'. */
4343 if (!it
|| STRINGP (object
))
4348 else if (VECTORP (spec
))
4351 for (i
= 0; i
< ASIZE (spec
); ++i
)
4352 if ((rv
= handle_single_display_spec (it
, AREF (spec
, i
), object
,
4353 overlay
, position
, bufpos
,
4354 replacing_p
, frame_window_p
)))
4357 /* If some text in a string is replaced, `position' no
4358 longer points to the position of `object'. */
4359 if (!it
|| STRINGP (object
))
4365 if ((rv
= handle_single_display_spec (it
, spec
, object
, overlay
,
4366 position
, bufpos
, 0,
4374 /* Value is the position of the end of the `display' property starting
4375 at START_POS in OBJECT. */
4377 static struct text_pos
4378 display_prop_end (struct it
*it
, Lisp_Object object
, struct text_pos start_pos
)
4381 struct text_pos end_pos
;
4383 end
= Fnext_single_char_property_change (make_number (CHARPOS (start_pos
)),
4384 Qdisplay
, object
, Qnil
);
4385 CHARPOS (end_pos
) = XFASTINT (end
);
4386 if (STRINGP (object
))
4387 compute_string_pos (&end_pos
, start_pos
, it
->string
);
4389 BYTEPOS (end_pos
) = CHAR_TO_BYTE (XFASTINT (end
));
4395 /* Set up IT from a single `display' property specification SPEC. OBJECT
4396 is the object in which the `display' property was found. *POSITION
4397 is the position in OBJECT at which the `display' property was found.
4398 BUFPOS is the buffer position of OBJECT (different from POSITION if
4399 OBJECT is not a buffer). DISPLAY_REPLACED_P non-zero means that we
4400 previously saw a display specification which already replaced text
4401 display with something else, for example an image; we ignore such
4402 properties after the first one has been processed.
4404 OVERLAY is the overlay this `display' property came from,
4405 or nil if it was a text property.
4407 If SPEC is a `space' or `image' specification, and in some other
4408 cases too, set *POSITION to the position where the `display'
4411 If IT is NULL, only examine the property specification in SPEC, but
4412 don't set up IT. In that case, FRAME_WINDOW_P non-zero means SPEC
4413 is intended to be displayed in a window on a GUI frame.
4415 Value is non-zero if something was found which replaces the display
4416 of buffer or string text. */
4419 handle_single_display_spec (struct it
*it
, Lisp_Object spec
, Lisp_Object object
,
4420 Lisp_Object overlay
, struct text_pos
*position
,
4421 EMACS_INT bufpos
, int display_replaced_p
,
4425 Lisp_Object location
, value
;
4426 struct text_pos start_pos
= *position
;
4429 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4430 If the result is non-nil, use VALUE instead of SPEC. */
4432 if (CONSP (spec
) && EQ (XCAR (spec
), Qwhen
))
4441 if (!NILP (form
) && !EQ (form
, Qt
))
4443 int count
= SPECPDL_INDEX ();
4444 struct gcpro gcpro1
;
4446 /* Bind `object' to the object having the `display' property, a
4447 buffer or string. Bind `position' to the position in the
4448 object where the property was found, and `buffer-position'
4449 to the current position in the buffer. */
4452 XSETBUFFER (object
, current_buffer
);
4453 specbind (Qobject
, object
);
4454 specbind (Qposition
, make_number (CHARPOS (*position
)));
4455 specbind (Qbuffer_position
, make_number (bufpos
));
4457 form
= safe_eval (form
);
4459 unbind_to (count
, Qnil
);
4465 /* Handle `(height HEIGHT)' specifications. */
4467 && EQ (XCAR (spec
), Qheight
)
4468 && CONSP (XCDR (spec
)))
4472 if (!FRAME_WINDOW_P (it
->f
))
4475 it
->font_height
= XCAR (XCDR (spec
));
4476 if (!NILP (it
->font_height
))
4478 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
4479 int new_height
= -1;
4481 if (CONSP (it
->font_height
)
4482 && (EQ (XCAR (it
->font_height
), Qplus
)
4483 || EQ (XCAR (it
->font_height
), Qminus
))
4484 && CONSP (XCDR (it
->font_height
))
4485 && INTEGERP (XCAR (XCDR (it
->font_height
))))
4487 /* `(+ N)' or `(- N)' where N is an integer. */
4488 int steps
= XINT (XCAR (XCDR (it
->font_height
)));
4489 if (EQ (XCAR (it
->font_height
), Qplus
))
4491 it
->face_id
= smaller_face (it
->f
, it
->face_id
, steps
);
4493 else if (FUNCTIONP (it
->font_height
))
4495 /* Call function with current height as argument.
4496 Value is the new height. */
4498 height
= safe_call1 (it
->font_height
,
4499 face
->lface
[LFACE_HEIGHT_INDEX
]);
4500 if (NUMBERP (height
))
4501 new_height
= XFLOATINT (height
);
4503 else if (NUMBERP (it
->font_height
))
4505 /* Value is a multiple of the canonical char height. */
4508 f
= FACE_FROM_ID (it
->f
,
4509 lookup_basic_face (it
->f
, DEFAULT_FACE_ID
));
4510 new_height
= (XFLOATINT (it
->font_height
)
4511 * XINT (f
->lface
[LFACE_HEIGHT_INDEX
]));
4515 /* Evaluate IT->font_height with `height' bound to the
4516 current specified height to get the new height. */
4517 int count
= SPECPDL_INDEX ();
4519 specbind (Qheight
, face
->lface
[LFACE_HEIGHT_INDEX
]);
4520 value
= safe_eval (it
->font_height
);
4521 unbind_to (count
, Qnil
);
4523 if (NUMBERP (value
))
4524 new_height
= XFLOATINT (value
);
4528 it
->face_id
= face_with_height (it
->f
, it
->face_id
, new_height
);
4535 /* Handle `(space-width WIDTH)'. */
4537 && EQ (XCAR (spec
), Qspace_width
)
4538 && CONSP (XCDR (spec
)))
4542 if (!FRAME_WINDOW_P (it
->f
))
4545 value
= XCAR (XCDR (spec
));
4546 if (NUMBERP (value
) && XFLOATINT (value
) > 0)
4547 it
->space_width
= value
;
4553 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4555 && EQ (XCAR (spec
), Qslice
))
4561 if (!FRAME_WINDOW_P (it
->f
))
4564 if (tem
= XCDR (spec
), CONSP (tem
))
4566 it
->slice
.x
= XCAR (tem
);
4567 if (tem
= XCDR (tem
), CONSP (tem
))
4569 it
->slice
.y
= XCAR (tem
);
4570 if (tem
= XCDR (tem
), CONSP (tem
))
4572 it
->slice
.width
= XCAR (tem
);
4573 if (tem
= XCDR (tem
), CONSP (tem
))
4574 it
->slice
.height
= XCAR (tem
);
4583 /* Handle `(raise FACTOR)'. */
4585 && EQ (XCAR (spec
), Qraise
)
4586 && CONSP (XCDR (spec
)))
4590 if (!FRAME_WINDOW_P (it
->f
))
4593 #ifdef HAVE_WINDOW_SYSTEM
4594 value
= XCAR (XCDR (spec
));
4595 if (NUMBERP (value
))
4597 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
4598 it
->voffset
= - (XFLOATINT (value
)
4599 * (FONT_HEIGHT (face
->font
)));
4601 #endif /* HAVE_WINDOW_SYSTEM */
4607 /* Don't handle the other kinds of display specifications
4608 inside a string that we got from a `display' property. */
4609 if (it
&& it
->string_from_display_prop_p
)
4612 /* Characters having this form of property are not displayed, so
4613 we have to find the end of the property. */
4616 start_pos
= *position
;
4617 *position
= display_prop_end (it
, object
, start_pos
);
4621 /* Stop the scan at that end position--we assume that all
4622 text properties change there. */
4624 it
->stop_charpos
= position
->charpos
;
4626 /* Handle `(left-fringe BITMAP [FACE])'
4627 and `(right-fringe BITMAP [FACE])'. */
4629 && (EQ (XCAR (spec
), Qleft_fringe
)
4630 || EQ (XCAR (spec
), Qright_fringe
))
4631 && CONSP (XCDR (spec
)))
4637 if (!FRAME_WINDOW_P (it
->f
))
4638 /* If we return here, POSITION has been advanced
4639 across the text with this property. */
4642 else if (!frame_window_p
)
4645 #ifdef HAVE_WINDOW_SYSTEM
4646 value
= XCAR (XCDR (spec
));
4647 if (!SYMBOLP (value
)
4648 || !(fringe_bitmap
= lookup_fringe_bitmap (value
)))
4649 /* If we return here, POSITION has been advanced
4650 across the text with this property. */
4655 int face_id
= lookup_basic_face (it
->f
, DEFAULT_FACE_ID
);;
4657 if (CONSP (XCDR (XCDR (spec
))))
4659 Lisp_Object face_name
= XCAR (XCDR (XCDR (spec
)));
4660 int face_id2
= lookup_derived_face (it
->f
, face_name
,
4666 /* Save current settings of IT so that we can restore them
4667 when we are finished with the glyph property value. */
4668 push_it (it
, position
);
4670 it
->area
= TEXT_AREA
;
4671 it
->what
= IT_IMAGE
;
4672 it
->image_id
= -1; /* no image */
4673 it
->position
= start_pos
;
4674 it
->object
= NILP (object
) ? it
->w
->buffer
: object
;
4675 it
->method
= GET_FROM_IMAGE
;
4676 it
->from_overlay
= Qnil
;
4677 it
->face_id
= face_id
;
4678 it
->from_disp_prop_p
= 1;
4680 /* Say that we haven't consumed the characters with
4681 `display' property yet. The call to pop_it in
4682 set_iterator_to_next will clean this up. */
4683 *position
= start_pos
;
4685 if (EQ (XCAR (spec
), Qleft_fringe
))
4687 it
->left_user_fringe_bitmap
= fringe_bitmap
;
4688 it
->left_user_fringe_face_id
= face_id
;
4692 it
->right_user_fringe_bitmap
= fringe_bitmap
;
4693 it
->right_user_fringe_face_id
= face_id
;
4696 #endif /* HAVE_WINDOW_SYSTEM */
4700 /* Prepare to handle `((margin left-margin) ...)',
4701 `((margin right-margin) ...)' and `((margin nil) ...)'
4702 prefixes for display specifications. */
4703 location
= Qunbound
;
4704 if (CONSP (spec
) && CONSP (XCAR (spec
)))
4708 value
= XCDR (spec
);
4710 value
= XCAR (value
);
4713 if (EQ (XCAR (tem
), Qmargin
)
4714 && (tem
= XCDR (tem
),
4715 tem
= CONSP (tem
) ? XCAR (tem
) : Qnil
,
4717 || EQ (tem
, Qleft_margin
)
4718 || EQ (tem
, Qright_margin
))))
4722 if (EQ (location
, Qunbound
))
4728 /* After this point, VALUE is the property after any
4729 margin prefix has been stripped. It must be a string,
4730 an image specification, or `(space ...)'.
4732 LOCATION specifies where to display: `left-margin',
4733 `right-margin' or nil. */
4735 valid_p
= (STRINGP (value
)
4736 #ifdef HAVE_WINDOW_SYSTEM
4737 || ((it
? FRAME_WINDOW_P (it
->f
) : frame_window_p
)
4738 && valid_image_p (value
))
4739 #endif /* not HAVE_WINDOW_SYSTEM */
4740 || (CONSP (value
) && EQ (XCAR (value
), Qspace
)));
4742 if (valid_p
&& !display_replaced_p
)
4748 /* Callers need to know whether the display spec is any kind
4749 of `(space ...)' spec that is about to affect text-area
4751 if (CONSP (value
) && EQ (XCAR (value
), Qspace
) && NILP (location
))
4756 /* Save current settings of IT so that we can restore them
4757 when we are finished with the glyph property value. */
4758 push_it (it
, position
);
4759 it
->from_overlay
= overlay
;
4760 it
->from_disp_prop_p
= 1;
4762 if (NILP (location
))
4763 it
->area
= TEXT_AREA
;
4764 else if (EQ (location
, Qleft_margin
))
4765 it
->area
= LEFT_MARGIN_AREA
;
4767 it
->area
= RIGHT_MARGIN_AREA
;
4769 if (STRINGP (value
))
4772 it
->multibyte_p
= STRING_MULTIBYTE (it
->string
);
4773 it
->current
.overlay_string_index
= -1;
4774 IT_STRING_CHARPOS (*it
) = IT_STRING_BYTEPOS (*it
) = 0;
4775 it
->end_charpos
= it
->string_nchars
= SCHARS (it
->string
);
4776 it
->method
= GET_FROM_STRING
;
4777 it
->stop_charpos
= 0;
4779 it
->base_level_stop
= 0;
4780 it
->string_from_display_prop_p
= 1;
4781 /* Say that we haven't consumed the characters with
4782 `display' property yet. The call to pop_it in
4783 set_iterator_to_next will clean this up. */
4784 if (BUFFERP (object
))
4785 *position
= start_pos
;
4787 /* Force paragraph direction to be that of the parent
4788 object. If the parent object's paragraph direction is
4789 not yet determined, default to L2R. */
4790 if (it
->bidi_p
&& it
->bidi_it
.paragraph_dir
== R2L
)
4791 it
->paragraph_embedding
= it
->bidi_it
.paragraph_dir
;
4793 it
->paragraph_embedding
= L2R
;
4795 /* Set up the bidi iterator for this display string. */
4798 it
->bidi_it
.string
.lstring
= it
->string
;
4799 it
->bidi_it
.string
.s
= NULL
;
4800 it
->bidi_it
.string
.schars
= it
->end_charpos
;
4801 it
->bidi_it
.string
.bufpos
= bufpos
;
4802 it
->bidi_it
.string
.from_disp_str
= 1;
4803 it
->bidi_it
.string
.unibyte
= !it
->multibyte_p
;
4804 bidi_init_it (0, 0, FRAME_WINDOW_P (it
->f
), &it
->bidi_it
);
4807 else if (CONSP (value
) && EQ (XCAR (value
), Qspace
))
4809 it
->method
= GET_FROM_STRETCH
;
4811 *position
= it
->position
= start_pos
;
4812 retval
= 1 + (it
->area
== TEXT_AREA
);
4814 #ifdef HAVE_WINDOW_SYSTEM
4817 it
->what
= IT_IMAGE
;
4818 it
->image_id
= lookup_image (it
->f
, value
);
4819 it
->position
= start_pos
;
4820 it
->object
= NILP (object
) ? it
->w
->buffer
: object
;
4821 it
->method
= GET_FROM_IMAGE
;
4823 /* Say that we haven't consumed the characters with
4824 `display' property yet. The call to pop_it in
4825 set_iterator_to_next will clean this up. */
4826 *position
= start_pos
;
4828 #endif /* HAVE_WINDOW_SYSTEM */
4833 /* Invalid property or property not supported. Restore
4834 POSITION to what it was before. */
4835 *position
= start_pos
;
4839 /* Check if PROP is a display property value whose text should be
4840 treated as intangible. OVERLAY is the overlay from which PROP
4841 came, or nil if it came from a text property. CHARPOS and BYTEPOS
4842 specify the buffer position covered by PROP. */
4845 display_prop_intangible_p (Lisp_Object prop
, Lisp_Object overlay
,
4846 EMACS_INT charpos
, EMACS_INT bytepos
)
4848 int frame_window_p
= FRAME_WINDOW_P (XFRAME (selected_frame
));
4849 struct text_pos position
;
4851 SET_TEXT_POS (position
, charpos
, bytepos
);
4852 return handle_display_spec (NULL
, prop
, Qnil
, overlay
,
4853 &position
, charpos
, frame_window_p
);
4857 /* Return 1 if PROP is a display sub-property value containing STRING.
4859 Implementation note: this and the following function are really
4860 special cases of handle_display_spec and
4861 handle_single_display_spec, and should ideally use the same code.
4862 Until they do, these two pairs must be consistent and must be
4863 modified in sync. */
4866 single_display_spec_string_p (Lisp_Object prop
, Lisp_Object string
)
4868 if (EQ (string
, prop
))
4871 /* Skip over `when FORM'. */
4872 if (CONSP (prop
) && EQ (XCAR (prop
), Qwhen
))
4877 /* Actually, the condition following `when' should be eval'ed,
4878 like handle_single_display_spec does, and we should return
4879 zero if it evaluates to nil. However, this function is
4880 called only when the buffer was already displayed and some
4881 glyph in the glyph matrix was found to come from a display
4882 string. Therefore, the condition was already evaluated, and
4883 the result was non-nil, otherwise the display string wouldn't
4884 have been displayed and we would have never been called for
4885 this property. Thus, we can skip the evaluation and assume
4886 its result is non-nil. */
4891 /* Skip over `margin LOCATION'. */
4892 if (EQ (XCAR (prop
), Qmargin
))
4903 return EQ (prop
, string
) || (CONSP (prop
) && EQ (XCAR (prop
), string
));
4907 /* Return 1 if STRING appears in the `display' property PROP. */
4910 display_prop_string_p (Lisp_Object prop
, Lisp_Object string
)
4913 && !EQ (XCAR (prop
), Qwhen
)
4914 && !(CONSP (XCAR (prop
)) && EQ (Qmargin
, XCAR (XCAR (prop
)))))
4916 /* A list of sub-properties. */
4917 while (CONSP (prop
))
4919 if (single_display_spec_string_p (XCAR (prop
), string
))
4924 else if (VECTORP (prop
))
4926 /* A vector of sub-properties. */
4928 for (i
= 0; i
< ASIZE (prop
); ++i
)
4929 if (single_display_spec_string_p (AREF (prop
, i
), string
))
4933 return single_display_spec_string_p (prop
, string
);
4938 /* Look for STRING in overlays and text properties in the current
4939 buffer, between character positions FROM and TO (excluding TO).
4940 BACK_P non-zero means look back (in this case, TO is supposed to be
4942 Value is the first character position where STRING was found, or
4943 zero if it wasn't found before hitting TO.
4945 This function may only use code that doesn't eval because it is
4946 called asynchronously from note_mouse_highlight. */
4949 string_buffer_position_lim (Lisp_Object string
,
4950 EMACS_INT from
, EMACS_INT to
, int back_p
)
4952 Lisp_Object limit
, prop
, pos
;
4955 pos
= make_number (from
);
4957 if (!back_p
) /* looking forward */
4959 limit
= make_number (min (to
, ZV
));
4960 while (!found
&& !EQ (pos
, limit
))
4962 prop
= Fget_char_property (pos
, Qdisplay
, Qnil
);
4963 if (!NILP (prop
) && display_prop_string_p (prop
, string
))
4966 pos
= Fnext_single_char_property_change (pos
, Qdisplay
, Qnil
,
4970 else /* looking back */
4972 limit
= make_number (max (to
, BEGV
));
4973 while (!found
&& !EQ (pos
, limit
))
4975 prop
= Fget_char_property (pos
, Qdisplay
, Qnil
);
4976 if (!NILP (prop
) && display_prop_string_p (prop
, string
))
4979 pos
= Fprevious_single_char_property_change (pos
, Qdisplay
, Qnil
,
4984 return found
? XINT (pos
) : 0;
4987 /* Determine which buffer position in current buffer STRING comes from.
4988 AROUND_CHARPOS is an approximate position where it could come from.
4989 Value is the buffer position or 0 if it couldn't be determined.
4991 This function is necessary because we don't record buffer positions
4992 in glyphs generated from strings (to keep struct glyph small).
4993 This function may only use code that doesn't eval because it is
4994 called asynchronously from note_mouse_highlight. */
4997 string_buffer_position (Lisp_Object string
, EMACS_INT around_charpos
)
4999 const int MAX_DISTANCE
= 1000;
5000 EMACS_INT found
= string_buffer_position_lim (string
, around_charpos
,
5001 around_charpos
+ MAX_DISTANCE
,
5005 found
= string_buffer_position_lim (string
, around_charpos
,
5006 around_charpos
- MAX_DISTANCE
, 1);
5012 /***********************************************************************
5013 `composition' property
5014 ***********************************************************************/
5016 /* Set up iterator IT from `composition' property at its current
5017 position. Called from handle_stop. */
5019 static enum prop_handled
5020 handle_composition_prop (struct it
*it
)
5022 Lisp_Object prop
, string
;
5023 EMACS_INT pos
, pos_byte
, start
, end
;
5025 if (STRINGP (it
->string
))
5029 pos
= IT_STRING_CHARPOS (*it
);
5030 pos_byte
= IT_STRING_BYTEPOS (*it
);
5031 string
= it
->string
;
5032 s
= SDATA (string
) + pos_byte
;
5033 it
->c
= STRING_CHAR (s
);
5037 pos
= IT_CHARPOS (*it
);
5038 pos_byte
= IT_BYTEPOS (*it
);
5040 it
->c
= FETCH_CHAR (pos_byte
);
5043 /* If there's a valid composition and point is not inside of the
5044 composition (in the case that the composition is from the current
5045 buffer), draw a glyph composed from the composition components. */
5046 if (find_composition (pos
, -1, &start
, &end
, &prop
, string
)
5047 && COMPOSITION_VALID_P (start
, end
, prop
)
5048 && (STRINGP (it
->string
) || (PT
<= start
|| PT
>= end
)))
5051 /* As we can't handle this situation (perhaps font-lock added
5052 a new composition), we just return here hoping that next
5053 redisplay will detect this composition much earlier. */
5054 return HANDLED_NORMALLY
;
5057 if (STRINGP (it
->string
))
5058 pos_byte
= string_char_to_byte (it
->string
, start
);
5060 pos_byte
= CHAR_TO_BYTE (start
);
5062 it
->cmp_it
.id
= get_composition_id (start
, pos_byte
, end
- start
,
5065 if (it
->cmp_it
.id
>= 0)
5068 it
->cmp_it
.nchars
= COMPOSITION_LENGTH (prop
);
5069 it
->cmp_it
.nglyphs
= -1;
5073 return HANDLED_NORMALLY
;
5078 /***********************************************************************
5080 ***********************************************************************/
5082 /* The following structure is used to record overlay strings for
5083 later sorting in load_overlay_strings. */
5085 struct overlay_entry
5087 Lisp_Object overlay
;
5094 /* Set up iterator IT from overlay strings at its current position.
5095 Called from handle_stop. */
5097 static enum prop_handled
5098 handle_overlay_change (struct it
*it
)
5100 if (!STRINGP (it
->string
) && get_overlay_strings (it
, 0))
5101 return HANDLED_RECOMPUTE_PROPS
;
5103 return HANDLED_NORMALLY
;
5107 /* Set up the next overlay string for delivery by IT, if there is an
5108 overlay string to deliver. Called by set_iterator_to_next when the
5109 end of the current overlay string is reached. If there are more
5110 overlay strings to display, IT->string and
5111 IT->current.overlay_string_index are set appropriately here.
5112 Otherwise IT->string is set to nil. */
5115 next_overlay_string (struct it
*it
)
5117 ++it
->current
.overlay_string_index
;
5118 if (it
->current
.overlay_string_index
== it
->n_overlay_strings
)
5120 /* No more overlay strings. Restore IT's settings to what
5121 they were before overlay strings were processed, and
5122 continue to deliver from current_buffer. */
5124 it
->ellipsis_p
= (it
->stack
[it
->sp
- 1].display_ellipsis_p
!= 0);
5127 || (NILP (it
->string
)
5128 && it
->method
== GET_FROM_BUFFER
5129 && it
->stop_charpos
>= BEGV
5130 && it
->stop_charpos
<= it
->end_charpos
));
5131 it
->current
.overlay_string_index
= -1;
5132 it
->n_overlay_strings
= 0;
5133 it
->overlay_strings_charpos
= -1;
5135 /* If we're at the end of the buffer, record that we have
5136 processed the overlay strings there already, so that
5137 next_element_from_buffer doesn't try it again. */
5138 if (NILP (it
->string
) && IT_CHARPOS (*it
) >= it
->end_charpos
)
5139 it
->overlay_strings_at_end_processed_p
= 1;
5143 /* There are more overlay strings to process. If
5144 IT->current.overlay_string_index has advanced to a position
5145 where we must load IT->overlay_strings with more strings, do
5146 it. We must load at the IT->overlay_strings_charpos where
5147 IT->n_overlay_strings was originally computed; when invisible
5148 text is present, this might not be IT_CHARPOS (Bug#7016). */
5149 int i
= it
->current
.overlay_string_index
% OVERLAY_STRING_CHUNK_SIZE
;
5151 if (it
->current
.overlay_string_index
&& i
== 0)
5152 load_overlay_strings (it
, it
->overlay_strings_charpos
);
5154 /* Initialize IT to deliver display elements from the overlay
5156 it
->string
= it
->overlay_strings
[i
];
5157 it
->multibyte_p
= STRING_MULTIBYTE (it
->string
);
5158 SET_TEXT_POS (it
->current
.string_pos
, 0, 0);
5159 it
->method
= GET_FROM_STRING
;
5160 it
->stop_charpos
= 0;
5161 if (it
->cmp_it
.stop_pos
>= 0)
5162 it
->cmp_it
.stop_pos
= 0;
5164 it
->base_level_stop
= 0;
5166 /* Set up the bidi iterator for this overlay string. */
5169 it
->bidi_it
.string
.lstring
= it
->string
;
5170 it
->bidi_it
.string
.s
= NULL
;
5171 it
->bidi_it
.string
.schars
= SCHARS (it
->string
);
5172 it
->bidi_it
.string
.bufpos
= it
->overlay_strings_charpos
;
5173 it
->bidi_it
.string
.from_disp_str
= it
->string_from_display_prop_p
;
5174 it
->bidi_it
.string
.unibyte
= !it
->multibyte_p
;
5175 bidi_init_it (0, 0, FRAME_WINDOW_P (it
->f
), &it
->bidi_it
);
5183 /* Compare two overlay_entry structures E1 and E2. Used as a
5184 comparison function for qsort in load_overlay_strings. Overlay
5185 strings for the same position are sorted so that
5187 1. All after-strings come in front of before-strings, except
5188 when they come from the same overlay.
5190 2. Within after-strings, strings are sorted so that overlay strings
5191 from overlays with higher priorities come first.
5193 2. Within before-strings, strings are sorted so that overlay
5194 strings from overlays with higher priorities come last.
5196 Value is analogous to strcmp. */
5200 compare_overlay_entries (const void *e1
, const void *e2
)
5202 struct overlay_entry
*entry1
= (struct overlay_entry
*) e1
;
5203 struct overlay_entry
*entry2
= (struct overlay_entry
*) e2
;
5206 if (entry1
->after_string_p
!= entry2
->after_string_p
)
5208 /* Let after-strings appear in front of before-strings if
5209 they come from different overlays. */
5210 if (EQ (entry1
->overlay
, entry2
->overlay
))
5211 result
= entry1
->after_string_p
? 1 : -1;
5213 result
= entry1
->after_string_p
? -1 : 1;
5215 else if (entry1
->after_string_p
)
5216 /* After-strings sorted in order of decreasing priority. */
5217 result
= entry2
->priority
- entry1
->priority
;
5219 /* Before-strings sorted in order of increasing priority. */
5220 result
= entry1
->priority
- entry2
->priority
;
5226 /* Load the vector IT->overlay_strings with overlay strings from IT's
5227 current buffer position, or from CHARPOS if that is > 0. Set
5228 IT->n_overlays to the total number of overlay strings found.
5230 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5231 a time. On entry into load_overlay_strings,
5232 IT->current.overlay_string_index gives the number of overlay
5233 strings that have already been loaded by previous calls to this
5236 IT->add_overlay_start contains an additional overlay start
5237 position to consider for taking overlay strings from, if non-zero.
5238 This position comes into play when the overlay has an `invisible'
5239 property, and both before and after-strings. When we've skipped to
5240 the end of the overlay, because of its `invisible' property, we
5241 nevertheless want its before-string to appear.
5242 IT->add_overlay_start will contain the overlay start position
5245 Overlay strings are sorted so that after-string strings come in
5246 front of before-string strings. Within before and after-strings,
5247 strings are sorted by overlay priority. See also function
5248 compare_overlay_entries. */
5251 load_overlay_strings (struct it
*it
, EMACS_INT charpos
)
5253 Lisp_Object overlay
, window
, str
, invisible
;
5254 struct Lisp_Overlay
*ov
;
5255 EMACS_INT start
, end
;
5257 int n
= 0, i
, j
, invis_p
;
5258 struct overlay_entry
*entries
5259 = (struct overlay_entry
*) alloca (size
* sizeof *entries
);
5262 charpos
= IT_CHARPOS (*it
);
5264 /* Append the overlay string STRING of overlay OVERLAY to vector
5265 `entries' which has size `size' and currently contains `n'
5266 elements. AFTER_P non-zero means STRING is an after-string of
5268 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5271 Lisp_Object priority; \
5275 int new_size = 2 * size; \
5276 struct overlay_entry *old = entries; \
5278 (struct overlay_entry *) alloca (new_size \
5279 * sizeof *entries); \
5280 memcpy (entries, old, size * sizeof *entries); \
5284 entries[n].string = (STRING); \
5285 entries[n].overlay = (OVERLAY); \
5286 priority = Foverlay_get ((OVERLAY), Qpriority); \
5287 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5288 entries[n].after_string_p = (AFTER_P); \
5293 /* Process overlay before the overlay center. */
5294 for (ov
= current_buffer
->overlays_before
; ov
; ov
= ov
->next
)
5296 XSETMISC (overlay
, ov
);
5297 xassert (OVERLAYP (overlay
));
5298 start
= OVERLAY_POSITION (OVERLAY_START (overlay
));
5299 end
= OVERLAY_POSITION (OVERLAY_END (overlay
));
5304 /* Skip this overlay if it doesn't start or end at IT's current
5306 if (end
!= charpos
&& start
!= charpos
)
5309 /* Skip this overlay if it doesn't apply to IT->w. */
5310 window
= Foverlay_get (overlay
, Qwindow
);
5311 if (WINDOWP (window
) && XWINDOW (window
) != it
->w
)
5314 /* If the text ``under'' the overlay is invisible, both before-
5315 and after-strings from this overlay are visible; start and
5316 end position are indistinguishable. */
5317 invisible
= Foverlay_get (overlay
, Qinvisible
);
5318 invis_p
= TEXT_PROP_MEANS_INVISIBLE (invisible
);
5320 /* If overlay has a non-empty before-string, record it. */
5321 if ((start
== charpos
|| (end
== charpos
&& invis_p
))
5322 && (str
= Foverlay_get (overlay
, Qbefore_string
), STRINGP (str
))
5324 RECORD_OVERLAY_STRING (overlay
, str
, 0);
5326 /* If overlay has a non-empty after-string, record it. */
5327 if ((end
== charpos
|| (start
== charpos
&& invis_p
))
5328 && (str
= Foverlay_get (overlay
, Qafter_string
), STRINGP (str
))
5330 RECORD_OVERLAY_STRING (overlay
, str
, 1);
5333 /* Process overlays after the overlay center. */
5334 for (ov
= current_buffer
->overlays_after
; ov
; ov
= ov
->next
)
5336 XSETMISC (overlay
, ov
);
5337 xassert (OVERLAYP (overlay
));
5338 start
= OVERLAY_POSITION (OVERLAY_START (overlay
));
5339 end
= OVERLAY_POSITION (OVERLAY_END (overlay
));
5341 if (start
> charpos
)
5344 /* Skip this overlay if it doesn't start or end at IT's current
5346 if (end
!= charpos
&& start
!= charpos
)
5349 /* Skip this overlay if it doesn't apply to IT->w. */
5350 window
= Foverlay_get (overlay
, Qwindow
);
5351 if (WINDOWP (window
) && XWINDOW (window
) != it
->w
)
5354 /* If the text ``under'' the overlay is invisible, it has a zero
5355 dimension, and both before- and after-strings apply. */
5356 invisible
= Foverlay_get (overlay
, Qinvisible
);
5357 invis_p
= TEXT_PROP_MEANS_INVISIBLE (invisible
);
5359 /* If overlay has a non-empty before-string, record it. */
5360 if ((start
== charpos
|| (end
== charpos
&& invis_p
))
5361 && (str
= Foverlay_get (overlay
, Qbefore_string
), STRINGP (str
))
5363 RECORD_OVERLAY_STRING (overlay
, str
, 0);
5365 /* If overlay has a non-empty after-string, record it. */
5366 if ((end
== charpos
|| (start
== charpos
&& invis_p
))
5367 && (str
= Foverlay_get (overlay
, Qafter_string
), STRINGP (str
))
5369 RECORD_OVERLAY_STRING (overlay
, str
, 1);
5372 #undef RECORD_OVERLAY_STRING
5376 qsort (entries
, n
, sizeof *entries
, compare_overlay_entries
);
5378 /* Record number of overlay strings, and where we computed it. */
5379 it
->n_overlay_strings
= n
;
5380 it
->overlay_strings_charpos
= charpos
;
5382 /* IT->current.overlay_string_index is the number of overlay strings
5383 that have already been consumed by IT. Copy some of the
5384 remaining overlay strings to IT->overlay_strings. */
5386 j
= it
->current
.overlay_string_index
;
5387 while (i
< OVERLAY_STRING_CHUNK_SIZE
&& j
< n
)
5389 it
->overlay_strings
[i
] = entries
[j
].string
;
5390 it
->string_overlays
[i
++] = entries
[j
++].overlay
;
5397 /* Get the first chunk of overlay strings at IT's current buffer
5398 position, or at CHARPOS if that is > 0. Value is non-zero if at
5399 least one overlay string was found. */
5402 get_overlay_strings_1 (struct it
*it
, EMACS_INT charpos
, int compute_stop_p
)
5404 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5405 process. This fills IT->overlay_strings with strings, and sets
5406 IT->n_overlay_strings to the total number of strings to process.
5407 IT->pos.overlay_string_index has to be set temporarily to zero
5408 because load_overlay_strings needs this; it must be set to -1
5409 when no overlay strings are found because a zero value would
5410 indicate a position in the first overlay string. */
5411 it
->current
.overlay_string_index
= 0;
5412 load_overlay_strings (it
, charpos
);
5414 /* If we found overlay strings, set up IT to deliver display
5415 elements from the first one. Otherwise set up IT to deliver
5416 from current_buffer. */
5417 if (it
->n_overlay_strings
)
5419 /* Make sure we know settings in current_buffer, so that we can
5420 restore meaningful values when we're done with the overlay
5423 compute_stop_pos (it
);
5424 xassert (it
->face_id
>= 0);
5426 /* Save IT's settings. They are restored after all overlay
5427 strings have been processed. */
5428 xassert (!compute_stop_p
|| it
->sp
== 0);
5430 /* When called from handle_stop, there might be an empty display
5431 string loaded. In that case, don't bother saving it. */
5432 if (!STRINGP (it
->string
) || SCHARS (it
->string
))
5435 /* Set up IT to deliver display elements from the first overlay
5437 IT_STRING_CHARPOS (*it
) = IT_STRING_BYTEPOS (*it
) = 0;
5438 it
->string
= it
->overlay_strings
[0];
5439 it
->from_overlay
= Qnil
;
5440 it
->stop_charpos
= 0;
5441 xassert (STRINGP (it
->string
));
5442 it
->end_charpos
= SCHARS (it
->string
);
5444 it
->base_level_stop
= 0;
5445 it
->multibyte_p
= STRING_MULTIBYTE (it
->string
);
5446 it
->method
= GET_FROM_STRING
;
5447 it
->from_disp_prop_p
= 0;
5449 /* Force paragraph direction to be that of the parent
5451 if (it
->bidi_p
&& it
->bidi_it
.paragraph_dir
== R2L
)
5452 it
->paragraph_embedding
= it
->bidi_it
.paragraph_dir
;
5454 it
->paragraph_embedding
= L2R
;
5456 /* Set up the bidi iterator for this overlay string. */
5459 EMACS_INT pos
= (charpos
> 0 ? charpos
: IT_CHARPOS (*it
));
5461 it
->bidi_it
.string
.lstring
= it
->string
;
5462 it
->bidi_it
.string
.s
= NULL
;
5463 it
->bidi_it
.string
.schars
= SCHARS (it
->string
);
5464 it
->bidi_it
.string
.bufpos
= pos
;
5465 it
->bidi_it
.string
.from_disp_str
= it
->string_from_display_prop_p
;
5466 it
->bidi_it
.string
.unibyte
= !it
->multibyte_p
;
5467 bidi_init_it (0, 0, FRAME_WINDOW_P (it
->f
), &it
->bidi_it
);
5472 it
->current
.overlay_string_index
= -1;
5477 get_overlay_strings (struct it
*it
, EMACS_INT charpos
)
5480 it
->method
= GET_FROM_BUFFER
;
5482 (void) get_overlay_strings_1 (it
, charpos
, 1);
5486 /* Value is non-zero if we found at least one overlay string. */
5487 return STRINGP (it
->string
);
5492 /***********************************************************************
5493 Saving and restoring state
5494 ***********************************************************************/
5496 /* Save current settings of IT on IT->stack. Called, for example,
5497 before setting up IT for an overlay string, to be able to restore
5498 IT's settings to what they were after the overlay string has been
5499 processed. If POSITION is non-NULL, it is the position to save on
5500 the stack instead of IT->position. */
5503 push_it (struct it
*it
, struct text_pos
*position
)
5505 struct iterator_stack_entry
*p
;
5507 xassert (it
->sp
< IT_STACK_SIZE
);
5508 p
= it
->stack
+ it
->sp
;
5510 p
->stop_charpos
= it
->stop_charpos
;
5511 p
->prev_stop
= it
->prev_stop
;
5512 p
->base_level_stop
= it
->base_level_stop
;
5513 p
->cmp_it
= it
->cmp_it
;
5514 xassert (it
->face_id
>= 0);
5515 p
->face_id
= it
->face_id
;
5516 p
->string
= it
->string
;
5517 p
->method
= it
->method
;
5518 p
->from_overlay
= it
->from_overlay
;
5521 case GET_FROM_IMAGE
:
5522 p
->u
.image
.object
= it
->object
;
5523 p
->u
.image
.image_id
= it
->image_id
;
5524 p
->u
.image
.slice
= it
->slice
;
5526 case GET_FROM_STRETCH
:
5527 p
->u
.stretch
.object
= it
->object
;
5530 p
->position
= position
? *position
: it
->position
;
5531 p
->current
= it
->current
;
5532 p
->end_charpos
= it
->end_charpos
;
5533 p
->string_nchars
= it
->string_nchars
;
5535 p
->multibyte_p
= it
->multibyte_p
;
5536 p
->avoid_cursor_p
= it
->avoid_cursor_p
;
5537 p
->space_width
= it
->space_width
;
5538 p
->font_height
= it
->font_height
;
5539 p
->voffset
= it
->voffset
;
5540 p
->string_from_display_prop_p
= it
->string_from_display_prop_p
;
5541 p
->display_ellipsis_p
= 0;
5542 p
->line_wrap
= it
->line_wrap
;
5543 p
->bidi_p
= it
->bidi_p
;
5544 p
->paragraph_embedding
= it
->paragraph_embedding
;
5545 p
->from_disp_prop_p
= it
->from_disp_prop_p
;
5548 /* Save the state of the bidi iterator as well. */
5550 bidi_push_it (&it
->bidi_it
);
5554 iterate_out_of_display_property (struct it
*it
)
5556 int buffer_p
= BUFFERP (it
->object
);
5557 EMACS_INT eob
= (buffer_p
? ZV
: it
->end_charpos
);
5558 EMACS_INT bob
= (buffer_p
? BEGV
: 0);
5560 xassert (eob
>= CHARPOS (it
->position
) && CHARPOS (it
->position
) >= bob
);
5562 /* Maybe initialize paragraph direction. If we are at the beginning
5563 of a new paragraph, next_element_from_buffer may not have a
5564 chance to do that. */
5565 if (it
->bidi_it
.first_elt
&& it
->bidi_it
.charpos
< eob
)
5566 bidi_paragraph_init (it
->paragraph_embedding
, &it
->bidi_it
, 1);
5567 /* prev_stop can be zero, so check against BEGV as well. */
5568 while (it
->bidi_it
.charpos
>= bob
5569 && it
->prev_stop
<= it
->bidi_it
.charpos
5570 && it
->bidi_it
.charpos
< CHARPOS (it
->position
)
5571 && it
->bidi_it
.charpos
< eob
)
5572 bidi_move_to_visually_next (&it
->bidi_it
);
5573 /* Record the stop_pos we just crossed, for when we cross it
5575 if (it
->bidi_it
.charpos
> CHARPOS (it
->position
))
5576 it
->prev_stop
= CHARPOS (it
->position
);
5577 /* If we ended up not where pop_it put us, resync IT's
5578 positional members with the bidi iterator. */
5579 if (it
->bidi_it
.charpos
!= CHARPOS (it
->position
))
5580 SET_TEXT_POS (it
->position
, it
->bidi_it
.charpos
, it
->bidi_it
.bytepos
);
5582 it
->current
.pos
= it
->position
;
5584 it
->current
.string_pos
= it
->position
;
5587 /* Restore IT's settings from IT->stack. Called, for example, when no
5588 more overlay strings must be processed, and we return to delivering
5589 display elements from a buffer, or when the end of a string from a
5590 `display' property is reached and we return to delivering display
5591 elements from an overlay string, or from a buffer. */
5594 pop_it (struct it
*it
)
5596 struct iterator_stack_entry
*p
;
5597 int from_display_prop
= it
->from_disp_prop_p
;
5599 xassert (it
->sp
> 0);
5601 p
= it
->stack
+ it
->sp
;
5602 it
->stop_charpos
= p
->stop_charpos
;
5603 it
->prev_stop
= p
->prev_stop
;
5604 it
->base_level_stop
= p
->base_level_stop
;
5605 it
->cmp_it
= p
->cmp_it
;
5606 it
->face_id
= p
->face_id
;
5607 it
->current
= p
->current
;
5608 it
->position
= p
->position
;
5609 it
->string
= p
->string
;
5610 it
->from_overlay
= p
->from_overlay
;
5611 if (NILP (it
->string
))
5612 SET_TEXT_POS (it
->current
.string_pos
, -1, -1);
5613 it
->method
= p
->method
;
5616 case GET_FROM_IMAGE
:
5617 it
->image_id
= p
->u
.image
.image_id
;
5618 it
->object
= p
->u
.image
.object
;
5619 it
->slice
= p
->u
.image
.slice
;
5621 case GET_FROM_STRETCH
:
5622 it
->object
= p
->u
.stretch
.object
;
5624 case GET_FROM_BUFFER
:
5625 it
->object
= it
->w
->buffer
;
5627 case GET_FROM_STRING
:
5628 it
->object
= it
->string
;
5630 case GET_FROM_DISPLAY_VECTOR
:
5632 it
->method
= GET_FROM_C_STRING
;
5633 else if (STRINGP (it
->string
))
5634 it
->method
= GET_FROM_STRING
;
5637 it
->method
= GET_FROM_BUFFER
;
5638 it
->object
= it
->w
->buffer
;
5641 it
->end_charpos
= p
->end_charpos
;
5642 it
->string_nchars
= p
->string_nchars
;
5644 it
->multibyte_p
= p
->multibyte_p
;
5645 it
->avoid_cursor_p
= p
->avoid_cursor_p
;
5646 it
->space_width
= p
->space_width
;
5647 it
->font_height
= p
->font_height
;
5648 it
->voffset
= p
->voffset
;
5649 it
->string_from_display_prop_p
= p
->string_from_display_prop_p
;
5650 it
->line_wrap
= p
->line_wrap
;
5651 it
->bidi_p
= p
->bidi_p
;
5652 it
->paragraph_embedding
= p
->paragraph_embedding
;
5653 it
->from_disp_prop_p
= p
->from_disp_prop_p
;
5656 bidi_pop_it (&it
->bidi_it
);
5657 /* Bidi-iterate until we get out of the portion of text, if any,
5658 covered by a `display' text property or by an overlay with
5659 `display' property. (We cannot just jump there, because the
5660 internal coherency of the bidi iterator state can not be
5661 preserved across such jumps.) We also must determine the
5662 paragraph base direction if the overlay we just processed is
5663 at the beginning of a new paragraph. */
5664 if (from_display_prop
5665 && (it
->method
== GET_FROM_BUFFER
|| it
->method
== GET_FROM_STRING
))
5666 iterate_out_of_display_property (it
);
5668 xassert ((BUFFERP (it
->object
)
5669 && IT_CHARPOS (*it
) == it
->bidi_it
.charpos
5670 && IT_BYTEPOS (*it
) == it
->bidi_it
.bytepos
)
5671 || (STRINGP (it
->object
)
5672 && IT_STRING_CHARPOS (*it
) == it
->bidi_it
.charpos
5673 && IT_STRING_BYTEPOS (*it
) == it
->bidi_it
.bytepos
)
5674 || (CONSP (it
->object
) && it
->method
== GET_FROM_STRETCH
));
5680 /***********************************************************************
5682 ***********************************************************************/
5684 /* Set IT's current position to the previous line start. */
5687 back_to_previous_line_start (struct it
*it
)
5689 IT_CHARPOS (*it
) = find_next_newline_no_quit (IT_CHARPOS (*it
) - 1, -1);
5690 IT_BYTEPOS (*it
) = CHAR_TO_BYTE (IT_CHARPOS (*it
));
5694 /* Move IT to the next line start.
5696 Value is non-zero if a newline was found. Set *SKIPPED_P to 1 if
5697 we skipped over part of the text (as opposed to moving the iterator
5698 continuously over the text). Otherwise, don't change the value
5701 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
5702 iterator on the newline, if it was found.
5704 Newlines may come from buffer text, overlay strings, or strings
5705 displayed via the `display' property. That's the reason we can't
5706 simply use find_next_newline_no_quit.
5708 Note that this function may not skip over invisible text that is so
5709 because of text properties and immediately follows a newline. If
5710 it would, function reseat_at_next_visible_line_start, when called
5711 from set_iterator_to_next, would effectively make invisible
5712 characters following a newline part of the wrong glyph row, which
5713 leads to wrong cursor motion. */
5716 forward_to_next_line_start (struct it
*it
, int *skipped_p
,
5717 struct bidi_it
*bidi_it_prev
)
5719 EMACS_INT old_selective
;
5720 int newline_found_p
, n
;
5721 const int MAX_NEWLINE_DISTANCE
= 500;
5723 /* If already on a newline, just consume it to avoid unintended
5724 skipping over invisible text below. */
5725 if (it
->what
== IT_CHARACTER
5727 && CHARPOS (it
->position
) == IT_CHARPOS (*it
))
5729 if (it
->bidi_p
&& bidi_it_prev
)
5730 *bidi_it_prev
= it
->bidi_it
;
5731 set_iterator_to_next (it
, 0);
5736 /* Don't handle selective display in the following. It's (a)
5737 unnecessary because it's done by the caller, and (b) leads to an
5738 infinite recursion because next_element_from_ellipsis indirectly
5739 calls this function. */
5740 old_selective
= it
->selective
;
5743 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
5744 from buffer text. */
5745 for (n
= newline_found_p
= 0;
5746 !newline_found_p
&& n
< MAX_NEWLINE_DISTANCE
;
5747 n
+= STRINGP (it
->string
) ? 0 : 1)
5749 if (!get_next_display_element (it
))
5751 newline_found_p
= it
->what
== IT_CHARACTER
&& it
->c
== '\n';
5752 if (newline_found_p
&& it
->bidi_p
&& bidi_it_prev
)
5753 *bidi_it_prev
= it
->bidi_it
;
5754 set_iterator_to_next (it
, 0);
5757 /* If we didn't find a newline near enough, see if we can use a
5759 if (!newline_found_p
)
5761 EMACS_INT start
= IT_CHARPOS (*it
);
5762 EMACS_INT limit
= find_next_newline_no_quit (start
, 1);
5765 xassert (!STRINGP (it
->string
));
5767 /* If there isn't any `display' property in sight, and no
5768 overlays, we can just use the position of the newline in
5770 if (it
->stop_charpos
>= limit
5771 || ((pos
= Fnext_single_property_change (make_number (start
),
5773 make_number (limit
)),
5775 && next_overlay_change (start
) == ZV
))
5779 IT_CHARPOS (*it
) = limit
;
5780 IT_BYTEPOS (*it
) = CHAR_TO_BYTE (limit
);
5784 struct bidi_it bprev
;
5786 /* Help bidi.c avoid expensive searches for display
5787 properties and overlays, by telling it that there are
5788 none up to `limit'. */
5789 if (it
->bidi_it
.disp_pos
< limit
)
5791 it
->bidi_it
.disp_pos
= limit
;
5792 it
->bidi_it
.disp_prop
= 0;
5795 bprev
= it
->bidi_it
;
5796 bidi_move_to_visually_next (&it
->bidi_it
);
5797 } while (it
->bidi_it
.charpos
!= limit
);
5798 IT_CHARPOS (*it
) = limit
;
5799 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
5801 *bidi_it_prev
= bprev
;
5803 *skipped_p
= newline_found_p
= 1;
5807 while (get_next_display_element (it
)
5808 && !newline_found_p
)
5810 newline_found_p
= ITERATOR_AT_END_OF_LINE_P (it
);
5811 if (newline_found_p
&& it
->bidi_p
&& bidi_it_prev
)
5812 *bidi_it_prev
= it
->bidi_it
;
5813 set_iterator_to_next (it
, 0);
5818 it
->selective
= old_selective
;
5819 return newline_found_p
;
5823 /* Set IT's current position to the previous visible line start. Skip
5824 invisible text that is so either due to text properties or due to
5825 selective display. Caution: this does not change IT->current_x and
5829 back_to_previous_visible_line_start (struct it
*it
)
5831 while (IT_CHARPOS (*it
) > BEGV
)
5833 back_to_previous_line_start (it
);
5835 if (IT_CHARPOS (*it
) <= BEGV
)
5838 /* If selective > 0, then lines indented more than its value are
5840 if (it
->selective
> 0
5841 && indented_beyond_p (IT_CHARPOS (*it
), IT_BYTEPOS (*it
),
5845 /* Check the newline before point for invisibility. */
5848 prop
= Fget_char_property (make_number (IT_CHARPOS (*it
) - 1),
5849 Qinvisible
, it
->window
);
5850 if (TEXT_PROP_MEANS_INVISIBLE (prop
))
5854 if (IT_CHARPOS (*it
) <= BEGV
)
5859 void *it2data
= NULL
;
5862 Lisp_Object val
, overlay
;
5864 SAVE_IT (it2
, *it
, it2data
);
5866 /* If newline is part of a composition, continue from start of composition */
5867 if (find_composition (IT_CHARPOS (*it
), -1, &beg
, &end
, &val
, Qnil
)
5868 && beg
< IT_CHARPOS (*it
))
5871 /* If newline is replaced by a display property, find start of overlay
5872 or interval and continue search from that point. */
5873 pos
= --IT_CHARPOS (it2
);
5876 bidi_unshelve_cache (NULL
, 0);
5877 it2
.string_from_display_prop_p
= 0;
5878 it2
.from_disp_prop_p
= 0;
5879 if (handle_display_prop (&it2
) == HANDLED_RETURN
5880 && !NILP (val
= get_char_property_and_overlay
5881 (make_number (pos
), Qdisplay
, Qnil
, &overlay
))
5882 && (OVERLAYP (overlay
)
5883 ? (beg
= OVERLAY_POSITION (OVERLAY_START (overlay
)))
5884 : get_property_and_range (pos
, Qdisplay
, &val
, &beg
, &end
, Qnil
)))
5886 RESTORE_IT (it
, it
, it2data
);
5890 /* Newline is not replaced by anything -- so we are done. */
5891 RESTORE_IT (it
, it
, it2data
);
5897 IT_CHARPOS (*it
) = beg
;
5898 IT_BYTEPOS (*it
) = buf_charpos_to_bytepos (current_buffer
, beg
);
5902 it
->continuation_lines_width
= 0;
5904 xassert (IT_CHARPOS (*it
) >= BEGV
);
5905 xassert (IT_CHARPOS (*it
) == BEGV
5906 || FETCH_BYTE (IT_BYTEPOS (*it
) - 1) == '\n');
5911 /* Reseat iterator IT at the previous visible line start. Skip
5912 invisible text that is so either due to text properties or due to
5913 selective display. At the end, update IT's overlay information,
5914 face information etc. */
5917 reseat_at_previous_visible_line_start (struct it
*it
)
5919 back_to_previous_visible_line_start (it
);
5920 reseat (it
, it
->current
.pos
, 1);
5925 /* Reseat iterator IT on the next visible line start in the current
5926 buffer. ON_NEWLINE_P non-zero means position IT on the newline
5927 preceding the line start. Skip over invisible text that is so
5928 because of selective display. Compute faces, overlays etc at the
5929 new position. Note that this function does not skip over text that
5930 is invisible because of text properties. */
5933 reseat_at_next_visible_line_start (struct it
*it
, int on_newline_p
)
5935 int newline_found_p
, skipped_p
= 0;
5936 struct bidi_it bidi_it_prev
;
5938 newline_found_p
= forward_to_next_line_start (it
, &skipped_p
, &bidi_it_prev
);
5940 /* Skip over lines that are invisible because they are indented
5941 more than the value of IT->selective. */
5942 if (it
->selective
> 0)
5943 while (IT_CHARPOS (*it
) < ZV
5944 && indented_beyond_p (IT_CHARPOS (*it
), IT_BYTEPOS (*it
),
5947 xassert (IT_BYTEPOS (*it
) == BEGV
5948 || FETCH_BYTE (IT_BYTEPOS (*it
) - 1) == '\n');
5950 forward_to_next_line_start (it
, &skipped_p
, &bidi_it_prev
);
5953 /* Position on the newline if that's what's requested. */
5954 if (on_newline_p
&& newline_found_p
)
5956 if (STRINGP (it
->string
))
5958 if (IT_STRING_CHARPOS (*it
) > 0)
5962 --IT_STRING_CHARPOS (*it
);
5963 --IT_STRING_BYTEPOS (*it
);
5967 /* We need to restore the bidi iterator to the state
5968 it had on the newline, and resync the IT's
5969 position with that. */
5970 it
->bidi_it
= bidi_it_prev
;
5971 IT_STRING_CHARPOS (*it
) = it
->bidi_it
.charpos
;
5972 IT_STRING_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
5976 else if (IT_CHARPOS (*it
) > BEGV
)
5985 /* We need to restore the bidi iterator to the state it
5986 had on the newline and resync IT with that. */
5987 it
->bidi_it
= bidi_it_prev
;
5988 IT_CHARPOS (*it
) = it
->bidi_it
.charpos
;
5989 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
5991 reseat (it
, it
->current
.pos
, 0);
5995 reseat (it
, it
->current
.pos
, 0);
6002 /***********************************************************************
6003 Changing an iterator's position
6004 ***********************************************************************/
6006 /* Change IT's current position to POS in current_buffer. If FORCE_P
6007 is non-zero, always check for text properties at the new position.
6008 Otherwise, text properties are only looked up if POS >=
6009 IT->check_charpos of a property. */
6012 reseat (struct it
*it
, struct text_pos pos
, int force_p
)
6014 EMACS_INT original_pos
= IT_CHARPOS (*it
);
6016 reseat_1 (it
, pos
, 0);
6018 /* Determine where to check text properties. Avoid doing it
6019 where possible because text property lookup is very expensive. */
6021 || CHARPOS (pos
) > it
->stop_charpos
6022 || CHARPOS (pos
) < original_pos
)
6026 /* For bidi iteration, we need to prime prev_stop and
6027 base_level_stop with our best estimations. */
6028 /* Implementation note: Of course, POS is not necessarily a
6029 stop position, so assigning prev_pos to it is a lie; we
6030 should have called compute_stop_backwards. However, if
6031 the current buffer does not include any R2L characters,
6032 that call would be a waste of cycles, because the
6033 iterator will never move back, and thus never cross this
6034 "fake" stop position. So we delay that backward search
6035 until the time we really need it, in next_element_from_buffer. */
6036 if (CHARPOS (pos
) != it
->prev_stop
)
6037 it
->prev_stop
= CHARPOS (pos
);
6038 if (CHARPOS (pos
) < it
->base_level_stop
)
6039 it
->base_level_stop
= 0; /* meaning it's unknown */
6045 it
->prev_stop
= it
->base_level_stop
= 0;
6054 /* Change IT's buffer position to POS. SET_STOP_P non-zero means set
6055 IT->stop_pos to POS, also. */
6058 reseat_1 (struct it
*it
, struct text_pos pos
, int set_stop_p
)
6060 /* Don't call this function when scanning a C string. */
6061 xassert (it
->s
== NULL
);
6063 /* POS must be a reasonable value. */
6064 xassert (CHARPOS (pos
) >= BEGV
&& CHARPOS (pos
) <= ZV
);
6066 it
->current
.pos
= it
->position
= pos
;
6067 it
->end_charpos
= ZV
;
6069 it
->current
.dpvec_index
= -1;
6070 it
->current
.overlay_string_index
= -1;
6071 IT_STRING_CHARPOS (*it
) = -1;
6072 IT_STRING_BYTEPOS (*it
) = -1;
6074 it
->method
= GET_FROM_BUFFER
;
6075 it
->object
= it
->w
->buffer
;
6076 it
->area
= TEXT_AREA
;
6077 it
->multibyte_p
= !NILP (BVAR (current_buffer
, enable_multibyte_characters
));
6079 it
->string_from_display_prop_p
= 0;
6080 it
->from_disp_prop_p
= 0;
6081 it
->face_before_selective_p
= 0;
6084 bidi_init_it (IT_CHARPOS (*it
), IT_BYTEPOS (*it
), FRAME_WINDOW_P (it
->f
),
6086 bidi_unshelve_cache (NULL
, 0);
6087 it
->bidi_it
.paragraph_dir
= NEUTRAL_DIR
;
6088 it
->bidi_it
.string
.s
= NULL
;
6089 it
->bidi_it
.string
.lstring
= Qnil
;
6090 it
->bidi_it
.string
.bufpos
= 0;
6091 it
->bidi_it
.string
.unibyte
= 0;
6096 it
->stop_charpos
= CHARPOS (pos
);
6097 it
->base_level_stop
= CHARPOS (pos
);
6102 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6103 If S is non-null, it is a C string to iterate over. Otherwise,
6104 STRING gives a Lisp string to iterate over.
6106 If PRECISION > 0, don't return more then PRECISION number of
6107 characters from the string.
6109 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6110 characters have been returned. FIELD_WIDTH < 0 means an infinite
6113 MULTIBYTE = 0 means disable processing of multibyte characters,
6114 MULTIBYTE > 0 means enable it,
6115 MULTIBYTE < 0 means use IT->multibyte_p.
6117 IT must be initialized via a prior call to init_iterator before
6118 calling this function. */
6121 reseat_to_string (struct it
*it
, const char *s
, Lisp_Object string
,
6122 EMACS_INT charpos
, EMACS_INT precision
, int field_width
,
6125 /* No region in strings. */
6126 it
->region_beg_charpos
= it
->region_end_charpos
= -1;
6128 /* No text property checks performed by default, but see below. */
6129 it
->stop_charpos
= -1;
6131 /* Set iterator position and end position. */
6132 memset (&it
->current
, 0, sizeof it
->current
);
6133 it
->current
.overlay_string_index
= -1;
6134 it
->current
.dpvec_index
= -1;
6135 xassert (charpos
>= 0);
6137 /* If STRING is specified, use its multibyteness, otherwise use the
6138 setting of MULTIBYTE, if specified. */
6140 it
->multibyte_p
= multibyte
> 0;
6142 /* Bidirectional reordering of strings is controlled by the default
6143 value of bidi-display-reordering. Don't try to reorder while
6144 loading loadup.el, as the necessary character property tables are
6145 not yet available. */
6148 && !NILP (BVAR (&buffer_defaults
, bidi_display_reordering
));
6152 xassert (STRINGP (string
));
6153 it
->string
= string
;
6155 it
->end_charpos
= it
->string_nchars
= SCHARS (string
);
6156 it
->method
= GET_FROM_STRING
;
6157 it
->current
.string_pos
= string_pos (charpos
, string
);
6161 it
->bidi_it
.string
.lstring
= string
;
6162 it
->bidi_it
.string
.s
= NULL
;
6163 it
->bidi_it
.string
.schars
= it
->end_charpos
;
6164 it
->bidi_it
.string
.bufpos
= 0;
6165 it
->bidi_it
.string
.from_disp_str
= 0;
6166 it
->bidi_it
.string
.unibyte
= !it
->multibyte_p
;
6167 bidi_init_it (charpos
, IT_STRING_BYTEPOS (*it
),
6168 FRAME_WINDOW_P (it
->f
), &it
->bidi_it
);
6173 it
->s
= (const unsigned char *) s
;
6176 /* Note that we use IT->current.pos, not it->current.string_pos,
6177 for displaying C strings. */
6178 IT_STRING_CHARPOS (*it
) = IT_STRING_BYTEPOS (*it
) = -1;
6179 if (it
->multibyte_p
)
6181 it
->current
.pos
= c_string_pos (charpos
, s
, 1);
6182 it
->end_charpos
= it
->string_nchars
= number_of_chars (s
, 1);
6186 IT_CHARPOS (*it
) = IT_BYTEPOS (*it
) = charpos
;
6187 it
->end_charpos
= it
->string_nchars
= strlen (s
);
6192 it
->bidi_it
.string
.lstring
= Qnil
;
6193 it
->bidi_it
.string
.s
= (const unsigned char *) s
;
6194 it
->bidi_it
.string
.schars
= it
->end_charpos
;
6195 it
->bidi_it
.string
.bufpos
= 0;
6196 it
->bidi_it
.string
.from_disp_str
= 0;
6197 it
->bidi_it
.string
.unibyte
= !it
->multibyte_p
;
6198 bidi_init_it (charpos
, IT_BYTEPOS (*it
), FRAME_WINDOW_P (it
->f
),
6201 it
->method
= GET_FROM_C_STRING
;
6204 /* PRECISION > 0 means don't return more than PRECISION characters
6206 if (precision
> 0 && it
->end_charpos
- charpos
> precision
)
6208 it
->end_charpos
= it
->string_nchars
= charpos
+ precision
;
6210 it
->bidi_it
.string
.schars
= it
->end_charpos
;
6213 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6214 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6215 FIELD_WIDTH < 0 means infinite field width. This is useful for
6216 padding with `-' at the end of a mode line. */
6217 if (field_width
< 0)
6218 field_width
= INFINITY
;
6219 /* Implementation note: We deliberately don't enlarge
6220 it->bidi_it.string.schars here to fit it->end_charpos, because
6221 the bidi iterator cannot produce characters out of thin air. */
6222 if (field_width
> it
->end_charpos
- charpos
)
6223 it
->end_charpos
= charpos
+ field_width
;
6225 /* Use the standard display table for displaying strings. */
6226 if (DISP_TABLE_P (Vstandard_display_table
))
6227 it
->dp
= XCHAR_TABLE (Vstandard_display_table
);
6229 it
->stop_charpos
= charpos
;
6230 it
->prev_stop
= charpos
;
6231 it
->base_level_stop
= 0;
6234 it
->bidi_it
.first_elt
= 1;
6235 it
->bidi_it
.paragraph_dir
= NEUTRAL_DIR
;
6236 it
->bidi_it
.disp_pos
= -1;
6238 if (s
== NULL
&& it
->multibyte_p
)
6240 EMACS_INT endpos
= SCHARS (it
->string
);
6241 if (endpos
> it
->end_charpos
)
6242 endpos
= it
->end_charpos
;
6243 composition_compute_stop_pos (&it
->cmp_it
, charpos
, -1, endpos
,
6251 /***********************************************************************
6253 ***********************************************************************/
6255 /* Map enum it_method value to corresponding next_element_from_* function. */
6257 static int (* get_next_element
[NUM_IT_METHODS
]) (struct it
*it
) =
6259 next_element_from_buffer
,
6260 next_element_from_display_vector
,
6261 next_element_from_string
,
6262 next_element_from_c_string
,
6263 next_element_from_image
,
6264 next_element_from_stretch
6267 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6270 /* Return 1 iff a character at CHARPOS (and BYTEPOS) is composed
6271 (possibly with the following characters). */
6273 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6274 ((IT)->cmp_it.id >= 0 \
6275 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6276 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6277 END_CHARPOS, (IT)->w, \
6278 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6282 /* Lookup the char-table Vglyphless_char_display for character C (-1
6283 if we want information for no-font case), and return the display
6284 method symbol. By side-effect, update it->what and
6285 it->glyphless_method. This function is called from
6286 get_next_display_element for each character element, and from
6287 x_produce_glyphs when no suitable font was found. */
6290 lookup_glyphless_char_display (int c
, struct it
*it
)
6292 Lisp_Object glyphless_method
= Qnil
;
6294 if (CHAR_TABLE_P (Vglyphless_char_display
)
6295 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display
)) >= 1)
6299 glyphless_method
= CHAR_TABLE_REF (Vglyphless_char_display
, c
);
6300 if (CONSP (glyphless_method
))
6301 glyphless_method
= FRAME_WINDOW_P (it
->f
)
6302 ? XCAR (glyphless_method
)
6303 : XCDR (glyphless_method
);
6306 glyphless_method
= XCHAR_TABLE (Vglyphless_char_display
)->extras
[0];
6310 if (NILP (glyphless_method
))
6313 /* The default is to display the character by a proper font. */
6315 /* The default for the no-font case is to display an empty box. */
6316 glyphless_method
= Qempty_box
;
6318 if (EQ (glyphless_method
, Qzero_width
))
6321 return glyphless_method
;
6322 /* This method can't be used for the no-font case. */
6323 glyphless_method
= Qempty_box
;
6325 if (EQ (glyphless_method
, Qthin_space
))
6326 it
->glyphless_method
= GLYPHLESS_DISPLAY_THIN_SPACE
;
6327 else if (EQ (glyphless_method
, Qempty_box
))
6328 it
->glyphless_method
= GLYPHLESS_DISPLAY_EMPTY_BOX
;
6329 else if (EQ (glyphless_method
, Qhex_code
))
6330 it
->glyphless_method
= GLYPHLESS_DISPLAY_HEX_CODE
;
6331 else if (STRINGP (glyphless_method
))
6332 it
->glyphless_method
= GLYPHLESS_DISPLAY_ACRONYM
;
6335 /* Invalid value. We use the default method. */
6336 glyphless_method
= Qnil
;
6339 it
->what
= IT_GLYPHLESS
;
6340 return glyphless_method
;
6343 /* Load IT's display element fields with information about the next
6344 display element from the current position of IT. Value is zero if
6345 end of buffer (or C string) is reached. */
6347 static struct frame
*last_escape_glyph_frame
= NULL
;
6348 static unsigned last_escape_glyph_face_id
= (1 << FACE_ID_BITS
);
6349 static int last_escape_glyph_merged_face_id
= 0;
6351 struct frame
*last_glyphless_glyph_frame
= NULL
;
6352 unsigned last_glyphless_glyph_face_id
= (1 << FACE_ID_BITS
);
6353 int last_glyphless_glyph_merged_face_id
= 0;
6356 get_next_display_element (struct it
*it
)
6358 /* Non-zero means that we found a display element. Zero means that
6359 we hit the end of what we iterate over. Performance note: the
6360 function pointer `method' used here turns out to be faster than
6361 using a sequence of if-statements. */
6365 success_p
= GET_NEXT_DISPLAY_ELEMENT (it
);
6367 if (it
->what
== IT_CHARACTER
)
6369 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6370 and only if (a) the resolved directionality of that character
6372 /* FIXME: Do we need an exception for characters from display
6374 if (it
->bidi_p
&& it
->bidi_it
.type
== STRONG_R
)
6375 it
->c
= bidi_mirror_char (it
->c
);
6376 /* Map via display table or translate control characters.
6377 IT->c, IT->len etc. have been set to the next character by
6378 the function call above. If we have a display table, and it
6379 contains an entry for IT->c, translate it. Don't do this if
6380 IT->c itself comes from a display table, otherwise we could
6381 end up in an infinite recursion. (An alternative could be to
6382 count the recursion depth of this function and signal an
6383 error when a certain maximum depth is reached.) Is it worth
6385 if (success_p
&& it
->dpvec
== NULL
)
6388 struct charset
*unibyte
= CHARSET_FROM_ID (charset_unibyte
);
6389 int nonascii_space_p
= 0;
6390 int nonascii_hyphen_p
= 0;
6391 int c
= it
->c
; /* This is the character to display. */
6393 if (! it
->multibyte_p
&& ! ASCII_CHAR_P (c
))
6395 xassert (SINGLE_BYTE_CHAR_P (c
));
6396 if (unibyte_display_via_language_environment
)
6398 c
= DECODE_CHAR (unibyte
, c
);
6400 c
= BYTE8_TO_CHAR (it
->c
);
6403 c
= BYTE8_TO_CHAR (it
->c
);
6407 && (dv
= DISP_CHAR_VECTOR (it
->dp
, c
),
6410 struct Lisp_Vector
*v
= XVECTOR (dv
);
6412 /* Return the first character from the display table
6413 entry, if not empty. If empty, don't display the
6414 current character. */
6417 it
->dpvec_char_len
= it
->len
;
6418 it
->dpvec
= v
->contents
;
6419 it
->dpend
= v
->contents
+ v
->header
.size
;
6420 it
->current
.dpvec_index
= 0;
6421 it
->dpvec_face_id
= -1;
6422 it
->saved_face_id
= it
->face_id
;
6423 it
->method
= GET_FROM_DISPLAY_VECTOR
;
6428 set_iterator_to_next (it
, 0);
6433 if (! NILP (lookup_glyphless_char_display (c
, it
)))
6435 if (it
->what
== IT_GLYPHLESS
)
6437 /* Don't display this character. */
6438 set_iterator_to_next (it
, 0);
6442 /* If `nobreak-char-display' is non-nil, we display
6443 non-ASCII spaces and hyphens specially. */
6444 if (! ASCII_CHAR_P (c
) && ! NILP (Vnobreak_char_display
))
6447 nonascii_space_p
= 1;
6448 else if (c
== 0xAD || c
== 0x2010 || c
== 0x2011)
6449 nonascii_hyphen_p
= 1;
6452 /* Translate control characters into `\003' or `^C' form.
6453 Control characters coming from a display table entry are
6454 currently not translated because we use IT->dpvec to hold
6455 the translation. This could easily be changed but I
6456 don't believe that it is worth doing.
6458 The characters handled by `nobreak-char-display' must be
6461 Non-printable characters and raw-byte characters are also
6462 translated to octal form. */
6463 if (((c
< ' ' || c
== 127) /* ASCII control chars */
6464 ? (it
->area
!= TEXT_AREA
6465 /* In mode line, treat \n, \t like other crl chars. */
6468 && (it
->glyph_row
->mode_line_p
|| it
->avoid_cursor_p
))
6469 || (c
!= '\n' && c
!= '\t'))
6471 || nonascii_hyphen_p
6473 || ! CHAR_PRINTABLE_P (c
))))
6475 /* C is a control character, non-ASCII space/hyphen,
6476 raw-byte, or a non-printable character which must be
6477 displayed either as '\003' or as `^C' where the '\\'
6478 and '^' can be defined in the display table. Fill
6479 IT->ctl_chars with glyphs for what we have to
6480 display. Then, set IT->dpvec to these glyphs. */
6484 EMACS_INT lface_id
= 0;
6487 /* Handle control characters with ^. */
6489 if (ASCII_CHAR_P (c
) && it
->ctl_arrow_p
)
6493 g
= '^'; /* default glyph for Control */
6494 /* Set IT->ctl_chars[0] to the glyph for `^'. */
6496 && (gc
= DISP_CTRL_GLYPH (it
->dp
), GLYPH_CODE_P (gc
))
6497 && GLYPH_CODE_CHAR_VALID_P (gc
))
6499 g
= GLYPH_CODE_CHAR (gc
);
6500 lface_id
= GLYPH_CODE_FACE (gc
);
6504 face_id
= merge_faces (it
->f
, Qt
, lface_id
, it
->face_id
);
6506 else if (it
->f
== last_escape_glyph_frame
6507 && it
->face_id
== last_escape_glyph_face_id
)
6509 face_id
= last_escape_glyph_merged_face_id
;
6513 /* Merge the escape-glyph face into the current face. */
6514 face_id
= merge_faces (it
->f
, Qescape_glyph
, 0,
6516 last_escape_glyph_frame
= it
->f
;
6517 last_escape_glyph_face_id
= it
->face_id
;
6518 last_escape_glyph_merged_face_id
= face_id
;
6521 XSETINT (it
->ctl_chars
[0], g
);
6522 XSETINT (it
->ctl_chars
[1], c
^ 0100);
6524 goto display_control
;
6527 /* Handle non-ascii space in the mode where it only gets
6530 if (nonascii_space_p
&& EQ (Vnobreak_char_display
, Qt
))
6532 /* Merge `nobreak-space' into the current face. */
6533 face_id
= merge_faces (it
->f
, Qnobreak_space
, 0,
6535 XSETINT (it
->ctl_chars
[0], ' ');
6537 goto display_control
;
6540 /* Handle sequences that start with the "escape glyph". */
6542 /* the default escape glyph is \. */
6543 escape_glyph
= '\\';
6546 && (gc
= DISP_ESCAPE_GLYPH (it
->dp
), GLYPH_CODE_P (gc
))
6547 && GLYPH_CODE_CHAR_VALID_P (gc
))
6549 escape_glyph
= GLYPH_CODE_CHAR (gc
);
6550 lface_id
= GLYPH_CODE_FACE (gc
);
6554 /* The display table specified a face.
6555 Merge it into face_id and also into escape_glyph. */
6556 face_id
= merge_faces (it
->f
, Qt
, lface_id
,
6559 else if (it
->f
== last_escape_glyph_frame
6560 && it
->face_id
== last_escape_glyph_face_id
)
6562 face_id
= last_escape_glyph_merged_face_id
;
6566 /* Merge the escape-glyph face into the current face. */
6567 face_id
= merge_faces (it
->f
, Qescape_glyph
, 0,
6569 last_escape_glyph_frame
= it
->f
;
6570 last_escape_glyph_face_id
= it
->face_id
;
6571 last_escape_glyph_merged_face_id
= face_id
;
6574 /* Draw non-ASCII hyphen with just highlighting: */
6576 if (nonascii_hyphen_p
&& EQ (Vnobreak_char_display
, Qt
))
6578 XSETINT (it
->ctl_chars
[0], '-');
6580 goto display_control
;
6583 /* Draw non-ASCII space/hyphen with escape glyph: */
6585 if (nonascii_space_p
|| nonascii_hyphen_p
)
6587 XSETINT (it
->ctl_chars
[0], escape_glyph
);
6588 XSETINT (it
->ctl_chars
[1], nonascii_space_p
? ' ' : '-');
6590 goto display_control
;
6597 if (CHAR_BYTE8_P (c
))
6598 /* Display \200 instead of \17777600. */
6599 c
= CHAR_TO_BYTE8 (c
);
6600 len
= sprintf (str
, "%03o", c
);
6602 XSETINT (it
->ctl_chars
[0], escape_glyph
);
6603 for (i
= 0; i
< len
; i
++)
6604 XSETINT (it
->ctl_chars
[i
+ 1], str
[i
]);
6609 /* Set up IT->dpvec and return first character from it. */
6610 it
->dpvec_char_len
= it
->len
;
6611 it
->dpvec
= it
->ctl_chars
;
6612 it
->dpend
= it
->dpvec
+ ctl_len
;
6613 it
->current
.dpvec_index
= 0;
6614 it
->dpvec_face_id
= face_id
;
6615 it
->saved_face_id
= it
->face_id
;
6616 it
->method
= GET_FROM_DISPLAY_VECTOR
;
6620 it
->char_to_display
= c
;
6624 it
->char_to_display
= it
->c
;
6628 /* Adjust face id for a multibyte character. There are no multibyte
6629 character in unibyte text. */
6630 if ((it
->what
== IT_CHARACTER
|| it
->what
== IT_COMPOSITION
)
6633 && FRAME_WINDOW_P (it
->f
))
6635 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
6637 if (it
->what
== IT_COMPOSITION
&& it
->cmp_it
.ch
>= 0)
6639 /* Automatic composition with glyph-string. */
6640 Lisp_Object gstring
= composition_gstring_from_id (it
->cmp_it
.id
);
6642 it
->face_id
= face_for_font (it
->f
, LGSTRING_FONT (gstring
), face
);
6646 EMACS_INT pos
= (it
->s
? -1
6647 : STRINGP (it
->string
) ? IT_STRING_CHARPOS (*it
)
6648 : IT_CHARPOS (*it
));
6651 if (it
->what
== IT_CHARACTER
)
6652 c
= it
->char_to_display
;
6655 struct composition
*cmp
= composition_table
[it
->cmp_it
.id
];
6659 for (i
= 0; i
< cmp
->glyph_len
; i
++)
6660 /* TAB in a composition means display glyphs with
6661 padding space on the left or right. */
6662 if ((c
= COMPOSITION_GLYPH (cmp
, i
)) != '\t')
6665 it
->face_id
= FACE_FOR_CHAR (it
->f
, face
, c
, pos
, it
->string
);
6670 /* Is this character the last one of a run of characters with
6671 box? If yes, set IT->end_of_box_run_p to 1. */
6675 if (it
->method
== GET_FROM_STRING
&& it
->sp
)
6677 int face_id
= underlying_face_id (it
);
6678 struct face
*face
= FACE_FROM_ID (it
->f
, face_id
);
6682 if (face
->box
== FACE_NO_BOX
)
6684 /* If the box comes from face properties in a
6685 display string, check faces in that string. */
6686 int string_face_id
= face_after_it_pos (it
);
6687 it
->end_of_box_run_p
6688 = (FACE_FROM_ID (it
->f
, string_face_id
)->box
6691 /* Otherwise, the box comes from the underlying face.
6692 If this is the last string character displayed, check
6693 the next buffer location. */
6694 else if ((IT_STRING_CHARPOS (*it
) >= SCHARS (it
->string
) - 1)
6695 && (it
->current
.overlay_string_index
6696 == it
->n_overlay_strings
- 1))
6700 struct text_pos pos
= it
->current
.pos
;
6701 INC_TEXT_POS (pos
, it
->multibyte_p
);
6703 next_face_id
= face_at_buffer_position
6704 (it
->w
, CHARPOS (pos
), it
->region_beg_charpos
,
6705 it
->region_end_charpos
, &ignore
,
6706 (IT_CHARPOS (*it
) + TEXT_PROP_DISTANCE_LIMIT
), 0,
6708 it
->end_of_box_run_p
6709 = (FACE_FROM_ID (it
->f
, next_face_id
)->box
6716 int face_id
= face_after_it_pos (it
);
6717 it
->end_of_box_run_p
6718 = (face_id
!= it
->face_id
6719 && FACE_FROM_ID (it
->f
, face_id
)->box
== FACE_NO_BOX
);
6723 /* Value is 0 if end of buffer or string reached. */
6728 /* Move IT to the next display element.
6730 RESEAT_P non-zero means if called on a newline in buffer text,
6731 skip to the next visible line start.
6733 Functions get_next_display_element and set_iterator_to_next are
6734 separate because I find this arrangement easier to handle than a
6735 get_next_display_element function that also increments IT's
6736 position. The way it is we can first look at an iterator's current
6737 display element, decide whether it fits on a line, and if it does,
6738 increment the iterator position. The other way around we probably
6739 would either need a flag indicating whether the iterator has to be
6740 incremented the next time, or we would have to implement a
6741 decrement position function which would not be easy to write. */
6744 set_iterator_to_next (struct it
*it
, int reseat_p
)
6746 /* Reset flags indicating start and end of a sequence of characters
6747 with box. Reset them at the start of this function because
6748 moving the iterator to a new position might set them. */
6749 it
->start_of_box_run_p
= it
->end_of_box_run_p
= 0;
6753 case GET_FROM_BUFFER
:
6754 /* The current display element of IT is a character from
6755 current_buffer. Advance in the buffer, and maybe skip over
6756 invisible lines that are so because of selective display. */
6757 if (ITERATOR_AT_END_OF_LINE_P (it
) && reseat_p
)
6758 reseat_at_next_visible_line_start (it
, 0);
6759 else if (it
->cmp_it
.id
>= 0)
6761 /* We are currently getting glyphs from a composition. */
6766 IT_CHARPOS (*it
) += it
->cmp_it
.nchars
;
6767 IT_BYTEPOS (*it
) += it
->cmp_it
.nbytes
;
6768 if (it
->cmp_it
.to
< it
->cmp_it
.nglyphs
)
6770 it
->cmp_it
.from
= it
->cmp_it
.to
;
6775 composition_compute_stop_pos (&it
->cmp_it
, IT_CHARPOS (*it
),
6777 it
->end_charpos
, Qnil
);
6780 else if (! it
->cmp_it
.reversed_p
)
6782 /* Composition created while scanning forward. */
6783 /* Update IT's char/byte positions to point to the first
6784 character of the next grapheme cluster, or to the
6785 character visually after the current composition. */
6786 for (i
= 0; i
< it
->cmp_it
.nchars
; i
++)
6787 bidi_move_to_visually_next (&it
->bidi_it
);
6788 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
6789 IT_CHARPOS (*it
) = it
->bidi_it
.charpos
;
6791 if (it
->cmp_it
.to
< it
->cmp_it
.nglyphs
)
6793 /* Proceed to the next grapheme cluster. */
6794 it
->cmp_it
.from
= it
->cmp_it
.to
;
6798 /* No more grapheme clusters in this composition.
6799 Find the next stop position. */
6800 EMACS_INT stop
= it
->end_charpos
;
6801 if (it
->bidi_it
.scan_dir
< 0)
6802 /* Now we are scanning backward and don't know
6805 composition_compute_stop_pos (&it
->cmp_it
, IT_CHARPOS (*it
),
6806 IT_BYTEPOS (*it
), stop
, Qnil
);
6811 /* Composition created while scanning backward. */
6812 /* Update IT's char/byte positions to point to the last
6813 character of the previous grapheme cluster, or the
6814 character visually after the current composition. */
6815 for (i
= 0; i
< it
->cmp_it
.nchars
; i
++)
6816 bidi_move_to_visually_next (&it
->bidi_it
);
6817 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
6818 IT_CHARPOS (*it
) = it
->bidi_it
.charpos
;
6819 if (it
->cmp_it
.from
> 0)
6821 /* Proceed to the previous grapheme cluster. */
6822 it
->cmp_it
.to
= it
->cmp_it
.from
;
6826 /* No more grapheme clusters in this composition.
6827 Find the next stop position. */
6828 EMACS_INT stop
= it
->end_charpos
;
6829 if (it
->bidi_it
.scan_dir
< 0)
6830 /* Now we are scanning backward and don't know
6833 composition_compute_stop_pos (&it
->cmp_it
, IT_CHARPOS (*it
),
6834 IT_BYTEPOS (*it
), stop
, Qnil
);
6840 xassert (it
->len
!= 0);
6844 IT_BYTEPOS (*it
) += it
->len
;
6845 IT_CHARPOS (*it
) += 1;
6849 int prev_scan_dir
= it
->bidi_it
.scan_dir
;
6850 /* If this is a new paragraph, determine its base
6851 direction (a.k.a. its base embedding level). */
6852 if (it
->bidi_it
.new_paragraph
)
6853 bidi_paragraph_init (it
->paragraph_embedding
, &it
->bidi_it
, 0);
6854 bidi_move_to_visually_next (&it
->bidi_it
);
6855 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
6856 IT_CHARPOS (*it
) = it
->bidi_it
.charpos
;
6857 if (prev_scan_dir
!= it
->bidi_it
.scan_dir
)
6859 /* As the scan direction was changed, we must
6860 re-compute the stop position for composition. */
6861 EMACS_INT stop
= it
->end_charpos
;
6862 if (it
->bidi_it
.scan_dir
< 0)
6864 composition_compute_stop_pos (&it
->cmp_it
, IT_CHARPOS (*it
),
6865 IT_BYTEPOS (*it
), stop
, Qnil
);
6868 xassert (IT_BYTEPOS (*it
) == CHAR_TO_BYTE (IT_CHARPOS (*it
)));
6872 case GET_FROM_C_STRING
:
6873 /* Current display element of IT is from a C string. */
6875 /* If the string position is beyond string's end, it means
6876 next_element_from_c_string is padding the string with
6877 blanks, in which case we bypass the bidi iterator,
6878 because it cannot deal with such virtual characters. */
6879 || IT_CHARPOS (*it
) >= it
->bidi_it
.string
.schars
)
6881 IT_BYTEPOS (*it
) += it
->len
;
6882 IT_CHARPOS (*it
) += 1;
6886 bidi_move_to_visually_next (&it
->bidi_it
);
6887 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
6888 IT_CHARPOS (*it
) = it
->bidi_it
.charpos
;
6892 case GET_FROM_DISPLAY_VECTOR
:
6893 /* Current display element of IT is from a display table entry.
6894 Advance in the display table definition. Reset it to null if
6895 end reached, and continue with characters from buffers/
6897 ++it
->current
.dpvec_index
;
6899 /* Restore face of the iterator to what they were before the
6900 display vector entry (these entries may contain faces). */
6901 it
->face_id
= it
->saved_face_id
;
6903 if (it
->dpvec
+ it
->current
.dpvec_index
== it
->dpend
)
6905 int recheck_faces
= it
->ellipsis_p
;
6908 it
->method
= GET_FROM_C_STRING
;
6909 else if (STRINGP (it
->string
))
6910 it
->method
= GET_FROM_STRING
;
6913 it
->method
= GET_FROM_BUFFER
;
6914 it
->object
= it
->w
->buffer
;
6918 it
->current
.dpvec_index
= -1;
6920 /* Skip over characters which were displayed via IT->dpvec. */
6921 if (it
->dpvec_char_len
< 0)
6922 reseat_at_next_visible_line_start (it
, 1);
6923 else if (it
->dpvec_char_len
> 0)
6925 if (it
->method
== GET_FROM_STRING
6926 && it
->n_overlay_strings
> 0)
6927 it
->ignore_overlay_strings_at_pos_p
= 1;
6928 it
->len
= it
->dpvec_char_len
;
6929 set_iterator_to_next (it
, reseat_p
);
6932 /* Maybe recheck faces after display vector */
6934 it
->stop_charpos
= IT_CHARPOS (*it
);
6938 case GET_FROM_STRING
:
6939 /* Current display element is a character from a Lisp string. */
6940 xassert (it
->s
== NULL
&& STRINGP (it
->string
));
6941 if (it
->cmp_it
.id
>= 0)
6947 IT_STRING_CHARPOS (*it
) += it
->cmp_it
.nchars
;
6948 IT_STRING_BYTEPOS (*it
) += it
->cmp_it
.nbytes
;
6949 if (it
->cmp_it
.to
< it
->cmp_it
.nglyphs
)
6950 it
->cmp_it
.from
= it
->cmp_it
.to
;
6954 composition_compute_stop_pos (&it
->cmp_it
,
6955 IT_STRING_CHARPOS (*it
),
6956 IT_STRING_BYTEPOS (*it
),
6957 it
->end_charpos
, it
->string
);
6960 else if (! it
->cmp_it
.reversed_p
)
6962 for (i
= 0; i
< it
->cmp_it
.nchars
; i
++)
6963 bidi_move_to_visually_next (&it
->bidi_it
);
6964 IT_STRING_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
6965 IT_STRING_CHARPOS (*it
) = it
->bidi_it
.charpos
;
6967 if (it
->cmp_it
.to
< it
->cmp_it
.nglyphs
)
6968 it
->cmp_it
.from
= it
->cmp_it
.to
;
6971 EMACS_INT stop
= it
->end_charpos
;
6972 if (it
->bidi_it
.scan_dir
< 0)
6974 composition_compute_stop_pos (&it
->cmp_it
,
6975 IT_STRING_CHARPOS (*it
),
6976 IT_STRING_BYTEPOS (*it
), stop
,
6982 for (i
= 0; i
< it
->cmp_it
.nchars
; i
++)
6983 bidi_move_to_visually_next (&it
->bidi_it
);
6984 IT_STRING_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
6985 IT_STRING_CHARPOS (*it
) = it
->bidi_it
.charpos
;
6986 if (it
->cmp_it
.from
> 0)
6987 it
->cmp_it
.to
= it
->cmp_it
.from
;
6990 EMACS_INT stop
= it
->end_charpos
;
6991 if (it
->bidi_it
.scan_dir
< 0)
6993 composition_compute_stop_pos (&it
->cmp_it
,
6994 IT_STRING_CHARPOS (*it
),
6995 IT_STRING_BYTEPOS (*it
), stop
,
7003 /* If the string position is beyond string's end, it
7004 means next_element_from_string is padding the string
7005 with blanks, in which case we bypass the bidi
7006 iterator, because it cannot deal with such virtual
7008 || IT_STRING_CHARPOS (*it
) >= it
->bidi_it
.string
.schars
)
7010 IT_STRING_BYTEPOS (*it
) += it
->len
;
7011 IT_STRING_CHARPOS (*it
) += 1;
7015 int prev_scan_dir
= it
->bidi_it
.scan_dir
;
7017 bidi_move_to_visually_next (&it
->bidi_it
);
7018 IT_STRING_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
7019 IT_STRING_CHARPOS (*it
) = it
->bidi_it
.charpos
;
7020 if (prev_scan_dir
!= it
->bidi_it
.scan_dir
)
7022 EMACS_INT stop
= it
->end_charpos
;
7024 if (it
->bidi_it
.scan_dir
< 0)
7026 composition_compute_stop_pos (&it
->cmp_it
,
7027 IT_STRING_CHARPOS (*it
),
7028 IT_STRING_BYTEPOS (*it
), stop
,
7034 consider_string_end
:
7036 if (it
->current
.overlay_string_index
>= 0)
7038 /* IT->string is an overlay string. Advance to the
7039 next, if there is one. */
7040 if (IT_STRING_CHARPOS (*it
) >= SCHARS (it
->string
))
7043 next_overlay_string (it
);
7045 setup_for_ellipsis (it
, 0);
7050 /* IT->string is not an overlay string. If we reached
7051 its end, and there is something on IT->stack, proceed
7052 with what is on the stack. This can be either another
7053 string, this time an overlay string, or a buffer. */
7054 if (IT_STRING_CHARPOS (*it
) == SCHARS (it
->string
)
7058 if (it
->method
== GET_FROM_STRING
)
7059 goto consider_string_end
;
7064 case GET_FROM_IMAGE
:
7065 case GET_FROM_STRETCH
:
7066 /* The position etc with which we have to proceed are on
7067 the stack. The position may be at the end of a string,
7068 if the `display' property takes up the whole string. */
7069 xassert (it
->sp
> 0);
7071 if (it
->method
== GET_FROM_STRING
)
7072 goto consider_string_end
;
7076 /* There are no other methods defined, so this should be a bug. */
7080 xassert (it
->method
!= GET_FROM_STRING
7081 || (STRINGP (it
->string
)
7082 && IT_STRING_CHARPOS (*it
) >= 0));
7085 /* Load IT's display element fields with information about the next
7086 display element which comes from a display table entry or from the
7087 result of translating a control character to one of the forms `^C'
7090 IT->dpvec holds the glyphs to return as characters.
7091 IT->saved_face_id holds the face id before the display vector--it
7092 is restored into IT->face_id in set_iterator_to_next. */
7095 next_element_from_display_vector (struct it
*it
)
7100 xassert (it
->dpvec
&& it
->current
.dpvec_index
>= 0);
7102 it
->face_id
= it
->saved_face_id
;
7104 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7105 That seemed totally bogus - so I changed it... */
7106 gc
= it
->dpvec
[it
->current
.dpvec_index
];
7108 if (GLYPH_CODE_P (gc
) && GLYPH_CODE_CHAR_VALID_P (gc
))
7110 it
->c
= GLYPH_CODE_CHAR (gc
);
7111 it
->len
= CHAR_BYTES (it
->c
);
7113 /* The entry may contain a face id to use. Such a face id is
7114 the id of a Lisp face, not a realized face. A face id of
7115 zero means no face is specified. */
7116 if (it
->dpvec_face_id
>= 0)
7117 it
->face_id
= it
->dpvec_face_id
;
7120 EMACS_INT lface_id
= GLYPH_CODE_FACE (gc
);
7122 it
->face_id
= merge_faces (it
->f
, Qt
, lface_id
,
7127 /* Display table entry is invalid. Return a space. */
7128 it
->c
= ' ', it
->len
= 1;
7130 /* Don't change position and object of the iterator here. They are
7131 still the values of the character that had this display table
7132 entry or was translated, and that's what we want. */
7133 it
->what
= IT_CHARACTER
;
7137 /* Get the first element of string/buffer in the visual order, after
7138 being reseated to a new position in a string or a buffer. */
7140 get_visually_first_element (struct it
*it
)
7142 int string_p
= STRINGP (it
->string
) || it
->s
;
7143 EMACS_INT eob
= (string_p
? it
->bidi_it
.string
.schars
: ZV
);
7144 EMACS_INT bob
= (string_p
? 0 : BEGV
);
7146 if (STRINGP (it
->string
))
7148 it
->bidi_it
.charpos
= IT_STRING_CHARPOS (*it
);
7149 it
->bidi_it
.bytepos
= IT_STRING_BYTEPOS (*it
);
7153 it
->bidi_it
.charpos
= IT_CHARPOS (*it
);
7154 it
->bidi_it
.bytepos
= IT_BYTEPOS (*it
);
7157 if (it
->bidi_it
.charpos
== eob
)
7159 /* Nothing to do, but reset the FIRST_ELT flag, like
7160 bidi_paragraph_init does, because we are not going to
7162 it
->bidi_it
.first_elt
= 0;
7164 else if (it
->bidi_it
.charpos
== bob
7166 && (FETCH_CHAR (it
->bidi_it
.bytepos
- 1) == '\n'
7167 || FETCH_CHAR (it
->bidi_it
.bytepos
) == '\n')))
7169 /* If we are at the beginning of a line/string, we can produce
7170 the next element right away. */
7171 bidi_paragraph_init (it
->paragraph_embedding
, &it
->bidi_it
, 1);
7172 bidi_move_to_visually_next (&it
->bidi_it
);
7176 EMACS_INT orig_bytepos
= it
->bidi_it
.bytepos
;
7178 /* We need to prime the bidi iterator starting at the line's or
7179 string's beginning, before we will be able to produce the
7182 it
->bidi_it
.charpos
= it
->bidi_it
.bytepos
= 0;
7185 it
->bidi_it
.charpos
= find_next_newline_no_quit (IT_CHARPOS (*it
),
7187 it
->bidi_it
.bytepos
= CHAR_TO_BYTE (it
->bidi_it
.charpos
);
7189 bidi_paragraph_init (it
->paragraph_embedding
, &it
->bidi_it
, 1);
7192 /* Now return to buffer/string position where we were asked
7193 to get the next display element, and produce that. */
7194 bidi_move_to_visually_next (&it
->bidi_it
);
7196 while (it
->bidi_it
.bytepos
!= orig_bytepos
7197 && it
->bidi_it
.charpos
< eob
);
7200 /* Adjust IT's position information to where we ended up. */
7201 if (STRINGP (it
->string
))
7203 IT_STRING_CHARPOS (*it
) = it
->bidi_it
.charpos
;
7204 IT_STRING_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
7208 IT_CHARPOS (*it
) = it
->bidi_it
.charpos
;
7209 IT_BYTEPOS (*it
) = it
->bidi_it
.bytepos
;
7212 if (STRINGP (it
->string
) || !it
->s
)
7214 EMACS_INT stop
, charpos
, bytepos
;
7216 if (STRINGP (it
->string
))
7219 stop
= SCHARS (it
->string
);
7220 if (stop
> it
->end_charpos
)
7221 stop
= it
->end_charpos
;
7222 charpos
= IT_STRING_CHARPOS (*it
);
7223 bytepos
= IT_STRING_BYTEPOS (*it
);
7227 stop
= it
->end_charpos
;
7228 charpos
= IT_CHARPOS (*it
);
7229 bytepos
= IT_BYTEPOS (*it
);
7231 if (it
->bidi_it
.scan_dir
< 0)
7233 composition_compute_stop_pos (&it
->cmp_it
, charpos
, bytepos
, stop
,
7238 /* Load IT with the next display element from Lisp string IT->string.
7239 IT->current.string_pos is the current position within the string.
7240 If IT->current.overlay_string_index >= 0, the Lisp string is an
7244 next_element_from_string (struct it
*it
)
7246 struct text_pos position
;
7248 xassert (STRINGP (it
->string
));
7249 xassert (!it
->bidi_p
|| EQ (it
->string
, it
->bidi_it
.string
.lstring
));
7250 xassert (IT_STRING_CHARPOS (*it
) >= 0);
7251 position
= it
->current
.string_pos
;
7253 /* With bidi reordering, the character to display might not be the
7254 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT non-zero means
7255 that we were reseat()ed to a new string, whose paragraph
7256 direction is not known. */
7257 if (it
->bidi_p
&& it
->bidi_it
.first_elt
)
7259 get_visually_first_element (it
);
7260 SET_TEXT_POS (position
, IT_STRING_CHARPOS (*it
), IT_STRING_BYTEPOS (*it
));
7263 /* Time to check for invisible text? */
7264 if (IT_STRING_CHARPOS (*it
) < it
->end_charpos
)
7266 if (IT_STRING_CHARPOS (*it
) >= it
->stop_charpos
)
7269 || BIDI_AT_BASE_LEVEL (it
->bidi_it
)
7270 || IT_STRING_CHARPOS (*it
) == it
->stop_charpos
))
7272 /* With bidi non-linear iteration, we could find
7273 ourselves far beyond the last computed stop_charpos,
7274 with several other stop positions in between that we
7275 missed. Scan them all now, in buffer's logical
7276 order, until we find and handle the last stop_charpos
7277 that precedes our current position. */
7278 handle_stop_backwards (it
, it
->stop_charpos
);
7279 return GET_NEXT_DISPLAY_ELEMENT (it
);
7285 /* Take note of the stop position we just moved
7286 across, for when we will move back across it. */
7287 it
->prev_stop
= it
->stop_charpos
;
7288 /* If we are at base paragraph embedding level, take
7289 note of the last stop position seen at this
7291 if (BIDI_AT_BASE_LEVEL (it
->bidi_it
))
7292 it
->base_level_stop
= it
->stop_charpos
;
7296 /* Since a handler may have changed IT->method, we must
7298 return GET_NEXT_DISPLAY_ELEMENT (it
);
7302 /* If we are before prev_stop, we may have overstepped
7303 on our way backwards a stop_pos, and if so, we need
7304 to handle that stop_pos. */
7305 && IT_STRING_CHARPOS (*it
) < it
->prev_stop
7306 /* We can sometimes back up for reasons that have nothing
7307 to do with bidi reordering. E.g., compositions. The
7308 code below is only needed when we are above the base
7309 embedding level, so test for that explicitly. */
7310 && !BIDI_AT_BASE_LEVEL (it
->bidi_it
))
7312 /* If we lost track of base_level_stop, we have no better
7313 place for handle_stop_backwards to start from than string
7314 beginning. This happens, e.g., when we were reseated to
7315 the previous screenful of text by vertical-motion. */
7316 if (it
->base_level_stop
<= 0
7317 || IT_STRING_CHARPOS (*it
) < it
->base_level_stop
)
7318 it
->base_level_stop
= 0;
7319 handle_stop_backwards (it
, it
->base_level_stop
);
7320 return GET_NEXT_DISPLAY_ELEMENT (it
);
7324 if (it
->current
.overlay_string_index
>= 0)
7326 /* Get the next character from an overlay string. In overlay
7327 strings, There is no field width or padding with spaces to
7329 if (IT_STRING_CHARPOS (*it
) >= SCHARS (it
->string
))
7334 else if (CHAR_COMPOSED_P (it
, IT_STRING_CHARPOS (*it
),
7335 IT_STRING_BYTEPOS (*it
),
7336 it
->bidi_it
.scan_dir
< 0
7338 : SCHARS (it
->string
))
7339 && next_element_from_composition (it
))
7343 else if (STRING_MULTIBYTE (it
->string
))
7345 const unsigned char *s
= (SDATA (it
->string
)
7346 + IT_STRING_BYTEPOS (*it
));
7347 it
->c
= string_char_and_length (s
, &it
->len
);
7351 it
->c
= SREF (it
->string
, IT_STRING_BYTEPOS (*it
));
7357 /* Get the next character from a Lisp string that is not an
7358 overlay string. Such strings come from the mode line, for
7359 example. We may have to pad with spaces, or truncate the
7360 string. See also next_element_from_c_string. */
7361 if (IT_STRING_CHARPOS (*it
) >= it
->end_charpos
)
7366 else if (IT_STRING_CHARPOS (*it
) >= it
->string_nchars
)
7368 /* Pad with spaces. */
7369 it
->c
= ' ', it
->len
= 1;
7370 CHARPOS (position
) = BYTEPOS (position
) = -1;
7372 else if (CHAR_COMPOSED_P (it
, IT_STRING_CHARPOS (*it
),
7373 IT_STRING_BYTEPOS (*it
),
7374 it
->bidi_it
.scan_dir
< 0
7376 : it
->string_nchars
)
7377 && next_element_from_composition (it
))
7381 else if (STRING_MULTIBYTE (it
->string
))
7383 const unsigned char *s
= (SDATA (it
->string
)
7384 + IT_STRING_BYTEPOS (*it
));
7385 it
->c
= string_char_and_length (s
, &it
->len
);
7389 it
->c
= SREF (it
->string
, IT_STRING_BYTEPOS (*it
));
7394 /* Record what we have and where it came from. */
7395 it
->what
= IT_CHARACTER
;
7396 it
->object
= it
->string
;
7397 it
->position
= position
;
7402 /* Load IT with next display element from C string IT->s.
7403 IT->string_nchars is the maximum number of characters to return
7404 from the string. IT->end_charpos may be greater than
7405 IT->string_nchars when this function is called, in which case we
7406 may have to return padding spaces. Value is zero if end of string
7407 reached, including padding spaces. */
7410 next_element_from_c_string (struct it
*it
)
7415 xassert (!it
->bidi_p
|| it
->s
== it
->bidi_it
.string
.s
);
7416 it
->what
= IT_CHARACTER
;
7417 BYTEPOS (it
->position
) = CHARPOS (it
->position
) = 0;
7420 /* With bidi reordering, the character to display might not be the
7421 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7422 we were reseated to a new string, whose paragraph direction is
7424 if (it
->bidi_p
&& it
->bidi_it
.first_elt
)
7425 get_visually_first_element (it
);
7427 /* IT's position can be greater than IT->string_nchars in case a
7428 field width or precision has been specified when the iterator was
7430 if (IT_CHARPOS (*it
) >= it
->end_charpos
)
7432 /* End of the game. */
7436 else if (IT_CHARPOS (*it
) >= it
->string_nchars
)
7438 /* Pad with spaces. */
7439 it
->c
= ' ', it
->len
= 1;
7440 BYTEPOS (it
->position
) = CHARPOS (it
->position
) = -1;
7442 else if (it
->multibyte_p
)
7443 it
->c
= string_char_and_length (it
->s
+ IT_BYTEPOS (*it
), &it
->len
);
7445 it
->c
= it
->s
[IT_BYTEPOS (*it
)], it
->len
= 1;
7451 /* Set up IT to return characters from an ellipsis, if appropriate.
7452 The definition of the ellipsis glyphs may come from a display table
7453 entry. This function fills IT with the first glyph from the
7454 ellipsis if an ellipsis is to be displayed. */
7457 next_element_from_ellipsis (struct it
*it
)
7459 if (it
->selective_display_ellipsis_p
)
7460 setup_for_ellipsis (it
, it
->len
);
7463 /* The face at the current position may be different from the
7464 face we find after the invisible text. Remember what it
7465 was in IT->saved_face_id, and signal that it's there by
7466 setting face_before_selective_p. */
7467 it
->saved_face_id
= it
->face_id
;
7468 it
->method
= GET_FROM_BUFFER
;
7469 it
->object
= it
->w
->buffer
;
7470 reseat_at_next_visible_line_start (it
, 1);
7471 it
->face_before_selective_p
= 1;
7474 return GET_NEXT_DISPLAY_ELEMENT (it
);
7478 /* Deliver an image display element. The iterator IT is already
7479 filled with image information (done in handle_display_prop). Value
7484 next_element_from_image (struct it
*it
)
7486 it
->what
= IT_IMAGE
;
7487 it
->ignore_overlay_strings_at_pos_p
= 0;
7492 /* Fill iterator IT with next display element from a stretch glyph
7493 property. IT->object is the value of the text property. Value is
7497 next_element_from_stretch (struct it
*it
)
7499 it
->what
= IT_STRETCH
;
7503 /* Scan backwards from IT's current position until we find a stop
7504 position, or until BEGV. This is called when we find ourself
7505 before both the last known prev_stop and base_level_stop while
7506 reordering bidirectional text. */
7509 compute_stop_pos_backwards (struct it
*it
)
7511 const int SCAN_BACK_LIMIT
= 1000;
7512 struct text_pos pos
;
7513 struct display_pos save_current
= it
->current
;
7514 struct text_pos save_position
= it
->position
;
7515 EMACS_INT charpos
= IT_CHARPOS (*it
);
7516 EMACS_INT where_we_are
= charpos
;
7517 EMACS_INT save_stop_pos
= it
->stop_charpos
;
7518 EMACS_INT save_end_pos
= it
->end_charpos
;
7520 xassert (NILP (it
->string
) && !it
->s
);
7521 xassert (it
->bidi_p
);
7525 it
->end_charpos
= min (charpos
+ 1, ZV
);
7526 charpos
= max (charpos
- SCAN_BACK_LIMIT
, BEGV
);
7527 SET_TEXT_POS (pos
, charpos
, BYTE_TO_CHAR (charpos
));
7528 reseat_1 (it
, pos
, 0);
7529 compute_stop_pos (it
);
7530 /* We must advance forward, right? */
7531 if (it
->stop_charpos
<= charpos
)
7534 while (charpos
> BEGV
&& it
->stop_charpos
>= it
->end_charpos
);
7536 if (it
->stop_charpos
<= where_we_are
)
7537 it
->prev_stop
= it
->stop_charpos
;
7539 it
->prev_stop
= BEGV
;
7541 it
->current
= save_current
;
7542 it
->position
= save_position
;
7543 it
->stop_charpos
= save_stop_pos
;
7544 it
->end_charpos
= save_end_pos
;
7547 /* Scan forward from CHARPOS in the current buffer/string, until we
7548 find a stop position > current IT's position. Then handle the stop
7549 position before that. This is called when we bump into a stop
7550 position while reordering bidirectional text. CHARPOS should be
7551 the last previously processed stop_pos (or BEGV/0, if none were
7552 processed yet) whose position is less that IT's current
7556 handle_stop_backwards (struct it
*it
, EMACS_INT charpos
)
7558 int bufp
= !STRINGP (it
->string
);
7559 EMACS_INT where_we_are
= (bufp
? IT_CHARPOS (*it
) : IT_STRING_CHARPOS (*it
));
7560 struct display_pos save_current
= it
->current
;
7561 struct text_pos save_position
= it
->position
;
7562 struct text_pos pos1
;
7563 EMACS_INT next_stop
;
7565 /* Scan in strict logical order. */
7566 xassert (it
->bidi_p
);
7570 it
->prev_stop
= charpos
;
7573 SET_TEXT_POS (pos1
, charpos
, CHAR_TO_BYTE (charpos
));
7574 reseat_1 (it
, pos1
, 0);
7577 it
->current
.string_pos
= string_pos (charpos
, it
->string
);
7578 compute_stop_pos (it
);
7579 /* We must advance forward, right? */
7580 if (it
->stop_charpos
<= it
->prev_stop
)
7582 charpos
= it
->stop_charpos
;
7584 while (charpos
<= where_we_are
);
7587 it
->current
= save_current
;
7588 it
->position
= save_position
;
7589 next_stop
= it
->stop_charpos
;
7590 it
->stop_charpos
= it
->prev_stop
;
7592 it
->stop_charpos
= next_stop
;
7595 /* Load IT with the next display element from current_buffer. Value
7596 is zero if end of buffer reached. IT->stop_charpos is the next
7597 position at which to stop and check for text properties or buffer
7601 next_element_from_buffer (struct it
*it
)
7605 xassert (IT_CHARPOS (*it
) >= BEGV
);
7606 xassert (NILP (it
->string
) && !it
->s
);
7607 xassert (!it
->bidi_p
7608 || (EQ (it
->bidi_it
.string
.lstring
, Qnil
)
7609 && it
->bidi_it
.string
.s
== NULL
));
7611 /* With bidi reordering, the character to display might not be the
7612 character at IT_CHARPOS. BIDI_IT.FIRST_ELT non-zero means that
7613 we were reseat()ed to a new buffer position, which is potentially
7614 a different paragraph. */
7615 if (it
->bidi_p
&& it
->bidi_it
.first_elt
)
7617 get_visually_first_element (it
);
7618 SET_TEXT_POS (it
->position
, IT_CHARPOS (*it
), IT_BYTEPOS (*it
));
7621 if (IT_CHARPOS (*it
) >= it
->stop_charpos
)
7623 if (IT_CHARPOS (*it
) >= it
->end_charpos
)
7625 int overlay_strings_follow_p
;
7627 /* End of the game, except when overlay strings follow that
7628 haven't been returned yet. */
7629 if (it
->overlay_strings_at_end_processed_p
)
7630 overlay_strings_follow_p
= 0;
7633 it
->overlay_strings_at_end_processed_p
= 1;
7634 overlay_strings_follow_p
= get_overlay_strings (it
, 0);
7637 if (overlay_strings_follow_p
)
7638 success_p
= GET_NEXT_DISPLAY_ELEMENT (it
);
7642 it
->position
= it
->current
.pos
;
7646 else if (!(!it
->bidi_p
7647 || BIDI_AT_BASE_LEVEL (it
->bidi_it
)
7648 || IT_CHARPOS (*it
) == it
->stop_charpos
))
7650 /* With bidi non-linear iteration, we could find ourselves
7651 far beyond the last computed stop_charpos, with several
7652 other stop positions in between that we missed. Scan
7653 them all now, in buffer's logical order, until we find
7654 and handle the last stop_charpos that precedes our
7655 current position. */
7656 handle_stop_backwards (it
, it
->stop_charpos
);
7657 return GET_NEXT_DISPLAY_ELEMENT (it
);
7663 /* Take note of the stop position we just moved across,
7664 for when we will move back across it. */
7665 it
->prev_stop
= it
->stop_charpos
;
7666 /* If we are at base paragraph embedding level, take
7667 note of the last stop position seen at this
7669 if (BIDI_AT_BASE_LEVEL (it
->bidi_it
))
7670 it
->base_level_stop
= it
->stop_charpos
;
7673 return GET_NEXT_DISPLAY_ELEMENT (it
);
7677 /* If we are before prev_stop, we may have overstepped on
7678 our way backwards a stop_pos, and if so, we need to
7679 handle that stop_pos. */
7680 && IT_CHARPOS (*it
) < it
->prev_stop
7681 /* We can sometimes back up for reasons that have nothing
7682 to do with bidi reordering. E.g., compositions. The
7683 code below is only needed when we are above the base
7684 embedding level, so test for that explicitly. */
7685 && !BIDI_AT_BASE_LEVEL (it
->bidi_it
))
7687 if (it
->base_level_stop
<= 0
7688 || IT_CHARPOS (*it
) < it
->base_level_stop
)
7690 /* If we lost track of base_level_stop, we need to find
7691 prev_stop by looking backwards. This happens, e.g., when
7692 we were reseated to the previous screenful of text by
7694 it
->base_level_stop
= BEGV
;
7695 compute_stop_pos_backwards (it
);
7696 handle_stop_backwards (it
, it
->prev_stop
);
7699 handle_stop_backwards (it
, it
->base_level_stop
);
7700 return GET_NEXT_DISPLAY_ELEMENT (it
);
7704 /* No face changes, overlays etc. in sight, so just return a
7705 character from current_buffer. */
7709 /* Maybe run the redisplay end trigger hook. Performance note:
7710 This doesn't seem to cost measurable time. */
7711 if (it
->redisplay_end_trigger_charpos
7713 && IT_CHARPOS (*it
) >= it
->redisplay_end_trigger_charpos
)
7714 run_redisplay_end_trigger_hook (it
);
7716 stop
= it
->bidi_it
.scan_dir
< 0 ? -1 : it
->end_charpos
;
7717 if (CHAR_COMPOSED_P (it
, IT_CHARPOS (*it
), IT_BYTEPOS (*it
),
7719 && next_element_from_composition (it
))
7724 /* Get the next character, maybe multibyte. */
7725 p
= BYTE_POS_ADDR (IT_BYTEPOS (*it
));
7726 if (it
->multibyte_p
&& !ASCII_BYTE_P (*p
))
7727 it
->c
= STRING_CHAR_AND_LENGTH (p
, it
->len
);
7729 it
->c
= *p
, it
->len
= 1;
7731 /* Record what we have and where it came from. */
7732 it
->what
= IT_CHARACTER
;
7733 it
->object
= it
->w
->buffer
;
7734 it
->position
= it
->current
.pos
;
7736 /* Normally we return the character found above, except when we
7737 really want to return an ellipsis for selective display. */
7742 /* A value of selective > 0 means hide lines indented more
7743 than that number of columns. */
7744 if (it
->selective
> 0
7745 && IT_CHARPOS (*it
) + 1 < ZV
7746 && indented_beyond_p (IT_CHARPOS (*it
) + 1,
7747 IT_BYTEPOS (*it
) + 1,
7750 success_p
= next_element_from_ellipsis (it
);
7751 it
->dpvec_char_len
= -1;
7754 else if (it
->c
== '\r' && it
->selective
== -1)
7756 /* A value of selective == -1 means that everything from the
7757 CR to the end of the line is invisible, with maybe an
7758 ellipsis displayed for it. */
7759 success_p
= next_element_from_ellipsis (it
);
7760 it
->dpvec_char_len
= -1;
7765 /* Value is zero if end of buffer reached. */
7766 xassert (!success_p
|| it
->what
!= IT_CHARACTER
|| it
->len
> 0);
7771 /* Run the redisplay end trigger hook for IT. */
7774 run_redisplay_end_trigger_hook (struct it
*it
)
7776 Lisp_Object args
[3];
7778 /* IT->glyph_row should be non-null, i.e. we should be actually
7779 displaying something, or otherwise we should not run the hook. */
7780 xassert (it
->glyph_row
);
7782 /* Set up hook arguments. */
7783 args
[0] = Qredisplay_end_trigger_functions
;
7784 args
[1] = it
->window
;
7785 XSETINT (args
[2], it
->redisplay_end_trigger_charpos
);
7786 it
->redisplay_end_trigger_charpos
= 0;
7788 /* Since we are *trying* to run these functions, don't try to run
7789 them again, even if they get an error. */
7790 it
->w
->redisplay_end_trigger
= Qnil
;
7791 Frun_hook_with_args (3, args
);
7793 /* Notice if it changed the face of the character we are on. */
7794 handle_face_prop (it
);
7798 /* Deliver a composition display element. Unlike the other
7799 next_element_from_XXX, this function is not registered in the array
7800 get_next_element[]. It is called from next_element_from_buffer and
7801 next_element_from_string when necessary. */
7804 next_element_from_composition (struct it
*it
)
7806 it
->what
= IT_COMPOSITION
;
7807 it
->len
= it
->cmp_it
.nbytes
;
7808 if (STRINGP (it
->string
))
7812 IT_STRING_CHARPOS (*it
) += it
->cmp_it
.nchars
;
7813 IT_STRING_BYTEPOS (*it
) += it
->cmp_it
.nbytes
;
7816 it
->position
= it
->current
.string_pos
;
7817 it
->object
= it
->string
;
7818 it
->c
= composition_update_it (&it
->cmp_it
, IT_STRING_CHARPOS (*it
),
7819 IT_STRING_BYTEPOS (*it
), it
->string
);
7825 IT_CHARPOS (*it
) += it
->cmp_it
.nchars
;
7826 IT_BYTEPOS (*it
) += it
->cmp_it
.nbytes
;
7829 if (it
->bidi_it
.new_paragraph
)
7830 bidi_paragraph_init (it
->paragraph_embedding
, &it
->bidi_it
, 0);
7831 /* Resync the bidi iterator with IT's new position.
7832 FIXME: this doesn't support bidirectional text. */
7833 while (it
->bidi_it
.charpos
< IT_CHARPOS (*it
))
7834 bidi_move_to_visually_next (&it
->bidi_it
);
7838 it
->position
= it
->current
.pos
;
7839 it
->object
= it
->w
->buffer
;
7840 it
->c
= composition_update_it (&it
->cmp_it
, IT_CHARPOS (*it
),
7841 IT_BYTEPOS (*it
), Qnil
);
7848 /***********************************************************************
7849 Moving an iterator without producing glyphs
7850 ***********************************************************************/
7852 /* Check if iterator is at a position corresponding to a valid buffer
7853 position after some move_it_ call. */
7855 #define IT_POS_VALID_AFTER_MOVE_P(it) \
7856 ((it)->method == GET_FROM_STRING \
7857 ? IT_STRING_CHARPOS (*it) == 0 \
7861 /* Move iterator IT to a specified buffer or X position within one
7862 line on the display without producing glyphs.
7864 OP should be a bit mask including some or all of these bits:
7865 MOVE_TO_X: Stop upon reaching x-position TO_X.
7866 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
7867 Regardless of OP's value, stop upon reaching the end of the display line.
7869 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
7870 This means, in particular, that TO_X includes window's horizontal
7873 The return value has several possible values that
7874 say what condition caused the scan to stop:
7876 MOVE_POS_MATCH_OR_ZV
7877 - when TO_POS or ZV was reached.
7880 -when TO_X was reached before TO_POS or ZV were reached.
7883 - when we reached the end of the display area and the line must
7887 - when we reached the end of the display area and the line is
7891 - when we stopped at a line end, i.e. a newline or a CR and selective
7894 static enum move_it_result
7895 move_it_in_display_line_to (struct it
*it
,
7896 EMACS_INT to_charpos
, int to_x
,
7897 enum move_operation_enum op
)
7899 enum move_it_result result
= MOVE_UNDEFINED
;
7900 struct glyph_row
*saved_glyph_row
;
7901 struct it wrap_it
, atpos_it
, atx_it
, ppos_it
;
7902 void *wrap_data
= NULL
, *atpos_data
= NULL
, *atx_data
= NULL
;
7903 void *ppos_data
= NULL
;
7905 enum it_method prev_method
= it
->method
;
7906 EMACS_INT prev_pos
= IT_CHARPOS (*it
);
7907 int saw_smaller_pos
= prev_pos
< to_charpos
;
7909 /* Don't produce glyphs in produce_glyphs. */
7910 saved_glyph_row
= it
->glyph_row
;
7911 it
->glyph_row
= NULL
;
7913 /* Use wrap_it to save a copy of IT wherever a word wrap could
7914 occur. Use atpos_it to save a copy of IT at the desired buffer
7915 position, if found, so that we can scan ahead and check if the
7916 word later overshoots the window edge. Use atx_it similarly, for
7922 /* Use ppos_it under bidi reordering to save a copy of IT for the
7923 position > CHARPOS that is the closest to CHARPOS. We restore
7924 that position in IT when we have scanned the entire display line
7925 without finding a match for CHARPOS and all the character
7926 positions are greater than CHARPOS. */
7929 SAVE_IT (ppos_it
, *it
, ppos_data
);
7930 SET_TEXT_POS (ppos_it
.current
.pos
, ZV
, ZV_BYTE
);
7931 if ((op
& MOVE_TO_POS
) && IT_CHARPOS (*it
) >= to_charpos
)
7932 SAVE_IT (ppos_it
, *it
, ppos_data
);
7935 #define BUFFER_POS_REACHED_P() \
7936 ((op & MOVE_TO_POS) != 0 \
7937 && BUFFERP (it->object) \
7938 && (IT_CHARPOS (*it) == to_charpos \
7940 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
7941 && IT_CHARPOS (*it) > to_charpos) \
7942 || (it->what == IT_COMPOSITION \
7943 && ((IT_CHARPOS (*it) > to_charpos \
7944 && to_charpos >= it->cmp_it.charpos) \
7945 || (IT_CHARPOS (*it) < to_charpos \
7946 && to_charpos <= it->cmp_it.charpos)))) \
7947 && (it->method == GET_FROM_BUFFER \
7948 || (it->method == GET_FROM_DISPLAY_VECTOR \
7949 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
7951 /* If there's a line-/wrap-prefix, handle it. */
7952 if (it
->hpos
== 0 && it
->method
== GET_FROM_BUFFER
7953 && it
->current_y
< it
->last_visible_y
)
7954 handle_line_prefix (it
);
7956 if (IT_CHARPOS (*it
) < CHARPOS (this_line_min_pos
))
7957 SET_TEXT_POS (this_line_min_pos
, IT_CHARPOS (*it
), IT_BYTEPOS (*it
));
7961 int x
, i
, ascent
= 0, descent
= 0;
7963 /* Utility macro to reset an iterator with x, ascent, and descent. */
7964 #define IT_RESET_X_ASCENT_DESCENT(IT) \
7965 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
7966 (IT)->max_descent = descent)
7968 /* Stop if we move beyond TO_CHARPOS (after an image or a
7969 display string or stretch glyph). */
7970 if ((op
& MOVE_TO_POS
) != 0
7971 && BUFFERP (it
->object
)
7972 && it
->method
== GET_FROM_BUFFER
7974 /* When the iterator is at base embedding level, we
7975 are guaranteed that characters are delivered for
7976 display in strictly increasing order of their
7977 buffer positions. */
7978 || BIDI_AT_BASE_LEVEL (it
->bidi_it
))
7979 && IT_CHARPOS (*it
) > to_charpos
)
7981 && (prev_method
== GET_FROM_IMAGE
7982 || prev_method
== GET_FROM_STRETCH
7983 || prev_method
== GET_FROM_STRING
)
7984 /* Passed TO_CHARPOS from left to right. */
7985 && ((prev_pos
< to_charpos
7986 && IT_CHARPOS (*it
) > to_charpos
)
7987 /* Passed TO_CHARPOS from right to left. */
7988 || (prev_pos
> to_charpos
7989 && IT_CHARPOS (*it
) < to_charpos
)))))
7991 if (it
->line_wrap
!= WORD_WRAP
|| wrap_it
.sp
< 0)
7993 result
= MOVE_POS_MATCH_OR_ZV
;
7996 else if (it
->line_wrap
== WORD_WRAP
&& atpos_it
.sp
< 0)
7997 /* If wrap_it is valid, the current position might be in a
7998 word that is wrapped. So, save the iterator in
7999 atpos_it and continue to see if wrapping happens. */
8000 SAVE_IT (atpos_it
, *it
, atpos_data
);
8003 /* Stop when ZV reached.
8004 We used to stop here when TO_CHARPOS reached as well, but that is
8005 too soon if this glyph does not fit on this line. So we handle it
8006 explicitly below. */
8007 if (!get_next_display_element (it
))
8009 result
= MOVE_POS_MATCH_OR_ZV
;
8013 if (it
->line_wrap
== TRUNCATE
)
8015 if (BUFFER_POS_REACHED_P ())
8017 result
= MOVE_POS_MATCH_OR_ZV
;
8023 if (it
->line_wrap
== WORD_WRAP
)
8025 if (IT_DISPLAYING_WHITESPACE (it
))
8029 /* We have reached a glyph that follows one or more
8030 whitespace characters. If the position is
8031 already found, we are done. */
8032 if (atpos_it
.sp
>= 0)
8034 RESTORE_IT (it
, &atpos_it
, atpos_data
);
8035 result
= MOVE_POS_MATCH_OR_ZV
;
8040 RESTORE_IT (it
, &atx_it
, atx_data
);
8041 result
= MOVE_X_REACHED
;
8044 /* Otherwise, we can wrap here. */
8045 SAVE_IT (wrap_it
, *it
, wrap_data
);
8051 /* Remember the line height for the current line, in case
8052 the next element doesn't fit on the line. */
8053 ascent
= it
->max_ascent
;
8054 descent
= it
->max_descent
;
8056 /* The call to produce_glyphs will get the metrics of the
8057 display element IT is loaded with. Record the x-position
8058 before this display element, in case it doesn't fit on the
8062 PRODUCE_GLYPHS (it
);
8064 if (it
->area
!= TEXT_AREA
)
8066 prev_method
= it
->method
;
8067 if (it
->method
== GET_FROM_BUFFER
)
8068 prev_pos
= IT_CHARPOS (*it
);
8069 set_iterator_to_next (it
, 1);
8070 if (IT_CHARPOS (*it
) < CHARPOS (this_line_min_pos
))
8071 SET_TEXT_POS (this_line_min_pos
,
8072 IT_CHARPOS (*it
), IT_BYTEPOS (*it
));
8074 && (op
& MOVE_TO_POS
)
8075 && IT_CHARPOS (*it
) > to_charpos
8076 && IT_CHARPOS (*it
) < IT_CHARPOS (ppos_it
))
8077 SAVE_IT (ppos_it
, *it
, ppos_data
);
8081 /* The number of glyphs we get back in IT->nglyphs will normally
8082 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8083 character on a terminal frame, or (iii) a line end. For the
8084 second case, IT->nglyphs - 1 padding glyphs will be present.
8085 (On X frames, there is only one glyph produced for a
8086 composite character.)
8088 The behavior implemented below means, for continuation lines,
8089 that as many spaces of a TAB as fit on the current line are
8090 displayed there. For terminal frames, as many glyphs of a
8091 multi-glyph character are displayed in the current line, too.
8092 This is what the old redisplay code did, and we keep it that
8093 way. Under X, the whole shape of a complex character must
8094 fit on the line or it will be completely displayed in the
8097 Note that both for tabs and padding glyphs, all glyphs have
8101 /* More than one glyph or glyph doesn't fit on line. All
8102 glyphs have the same width. */
8103 int single_glyph_width
= it
->pixel_width
/ it
->nglyphs
;
8105 int x_before_this_char
= x
;
8106 int hpos_before_this_char
= it
->hpos
;
8108 for (i
= 0; i
< it
->nglyphs
; ++i
, x
= new_x
)
8110 new_x
= x
+ single_glyph_width
;
8112 /* We want to leave anything reaching TO_X to the caller. */
8113 if ((op
& MOVE_TO_X
) && new_x
> to_x
)
8115 if (BUFFER_POS_REACHED_P ())
8117 if (it
->line_wrap
!= WORD_WRAP
|| wrap_it
.sp
< 0)
8118 goto buffer_pos_reached
;
8119 if (atpos_it
.sp
< 0)
8121 SAVE_IT (atpos_it
, *it
, atpos_data
);
8122 IT_RESET_X_ASCENT_DESCENT (&atpos_it
);
8127 if (it
->line_wrap
!= WORD_WRAP
|| wrap_it
.sp
< 0)
8130 result
= MOVE_X_REACHED
;
8135 SAVE_IT (atx_it
, *it
, atx_data
);
8136 IT_RESET_X_ASCENT_DESCENT (&atx_it
);
8141 if (/* Lines are continued. */
8142 it
->line_wrap
!= TRUNCATE
8143 && (/* And glyph doesn't fit on the line. */
8144 new_x
> it
->last_visible_x
8145 /* Or it fits exactly and we're on a window
8147 || (new_x
== it
->last_visible_x
8148 && FRAME_WINDOW_P (it
->f
))))
8150 if (/* IT->hpos == 0 means the very first glyph
8151 doesn't fit on the line, e.g. a wide image. */
8153 || (new_x
== it
->last_visible_x
8154 && FRAME_WINDOW_P (it
->f
)))
8157 it
->current_x
= new_x
;
8159 /* The character's last glyph just barely fits
8161 if (i
== it
->nglyphs
- 1)
8163 /* If this is the destination position,
8164 return a position *before* it in this row,
8165 now that we know it fits in this row. */
8166 if (BUFFER_POS_REACHED_P ())
8168 if (it
->line_wrap
!= WORD_WRAP
8171 it
->hpos
= hpos_before_this_char
;
8172 it
->current_x
= x_before_this_char
;
8173 result
= MOVE_POS_MATCH_OR_ZV
;
8176 if (it
->line_wrap
== WORD_WRAP
8179 SAVE_IT (atpos_it
, *it
, atpos_data
);
8180 atpos_it
.current_x
= x_before_this_char
;
8181 atpos_it
.hpos
= hpos_before_this_char
;
8185 prev_method
= it
->method
;
8186 if (it
->method
== GET_FROM_BUFFER
)
8187 prev_pos
= IT_CHARPOS (*it
);
8188 set_iterator_to_next (it
, 1);
8189 if (IT_CHARPOS (*it
) < CHARPOS (this_line_min_pos
))
8190 SET_TEXT_POS (this_line_min_pos
,
8191 IT_CHARPOS (*it
), IT_BYTEPOS (*it
));
8192 /* On graphical terminals, newlines may
8193 "overflow" into the fringe if
8194 overflow-newline-into-fringe is non-nil.
8195 On text-only terminals, newlines may
8196 overflow into the last glyph on the
8198 if (!FRAME_WINDOW_P (it
->f
)
8199 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
))
8201 if (!get_next_display_element (it
))
8203 result
= MOVE_POS_MATCH_OR_ZV
;
8206 if (BUFFER_POS_REACHED_P ())
8208 if (ITERATOR_AT_END_OF_LINE_P (it
))
8209 result
= MOVE_POS_MATCH_OR_ZV
;
8211 result
= MOVE_LINE_CONTINUED
;
8214 if (ITERATOR_AT_END_OF_LINE_P (it
))
8216 result
= MOVE_NEWLINE_OR_CR
;
8223 IT_RESET_X_ASCENT_DESCENT (it
);
8225 if (wrap_it
.sp
>= 0)
8227 RESTORE_IT (it
, &wrap_it
, wrap_data
);
8232 TRACE_MOVE ((stderr
, "move_it_in: continued at %d\n",
8234 result
= MOVE_LINE_CONTINUED
;
8238 if (BUFFER_POS_REACHED_P ())
8240 if (it
->line_wrap
!= WORD_WRAP
|| wrap_it
.sp
< 0)
8241 goto buffer_pos_reached
;
8242 if (it
->line_wrap
== WORD_WRAP
&& atpos_it
.sp
< 0)
8244 SAVE_IT (atpos_it
, *it
, atpos_data
);
8245 IT_RESET_X_ASCENT_DESCENT (&atpos_it
);
8249 if (new_x
> it
->first_visible_x
)
8251 /* Glyph is visible. Increment number of glyphs that
8252 would be displayed. */
8257 if (result
!= MOVE_UNDEFINED
)
8260 else if (BUFFER_POS_REACHED_P ())
8263 IT_RESET_X_ASCENT_DESCENT (it
);
8264 result
= MOVE_POS_MATCH_OR_ZV
;
8267 else if ((op
& MOVE_TO_X
) && it
->current_x
>= to_x
)
8269 /* Stop when TO_X specified and reached. This check is
8270 necessary here because of lines consisting of a line end,
8271 only. The line end will not produce any glyphs and we
8272 would never get MOVE_X_REACHED. */
8273 xassert (it
->nglyphs
== 0);
8274 result
= MOVE_X_REACHED
;
8278 /* Is this a line end? If yes, we're done. */
8279 if (ITERATOR_AT_END_OF_LINE_P (it
))
8281 /* If we are past TO_CHARPOS, but never saw any character
8282 positions smaller than TO_CHARPOS, return
8283 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
8285 if (it
->bidi_p
&& (op
& MOVE_TO_POS
) != 0)
8287 if (!saw_smaller_pos
&& IT_CHARPOS (*it
) > to_charpos
)
8289 if (IT_CHARPOS (ppos_it
) < ZV
)
8291 RESTORE_IT (it
, &ppos_it
, ppos_data
);
8292 result
= MOVE_POS_MATCH_OR_ZV
;
8295 goto buffer_pos_reached
;
8297 else if (it
->line_wrap
== WORD_WRAP
&& atpos_it
.sp
>= 0
8298 && IT_CHARPOS (*it
) > to_charpos
)
8299 goto buffer_pos_reached
;
8301 result
= MOVE_NEWLINE_OR_CR
;
8304 result
= MOVE_NEWLINE_OR_CR
;
8308 prev_method
= it
->method
;
8309 if (it
->method
== GET_FROM_BUFFER
)
8310 prev_pos
= IT_CHARPOS (*it
);
8311 /* The current display element has been consumed. Advance
8313 set_iterator_to_next (it
, 1);
8314 if (IT_CHARPOS (*it
) < CHARPOS (this_line_min_pos
))
8315 SET_TEXT_POS (this_line_min_pos
, IT_CHARPOS (*it
), IT_BYTEPOS (*it
));
8316 if (IT_CHARPOS (*it
) < to_charpos
)
8317 saw_smaller_pos
= 1;
8319 && (op
& MOVE_TO_POS
)
8320 && IT_CHARPOS (*it
) >= to_charpos
8321 && IT_CHARPOS (*it
) < IT_CHARPOS (ppos_it
))
8322 SAVE_IT (ppos_it
, *it
, ppos_data
);
8324 /* Stop if lines are truncated and IT's current x-position is
8325 past the right edge of the window now. */
8326 if (it
->line_wrap
== TRUNCATE
8327 && it
->current_x
>= it
->last_visible_x
)
8329 if (!FRAME_WINDOW_P (it
->f
)
8330 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
))
8334 if ((at_eob_p
= !get_next_display_element (it
))
8335 || BUFFER_POS_REACHED_P ()
8336 /* If we are past TO_CHARPOS, but never saw any
8337 character positions smaller than TO_CHARPOS,
8338 return MOVE_POS_MATCH_OR_ZV, like the
8339 unidirectional display did. */
8340 || (it
->bidi_p
&& (op
& MOVE_TO_POS
) != 0
8342 && IT_CHARPOS (*it
) > to_charpos
))
8345 && !at_eob_p
&& IT_CHARPOS (ppos_it
) < ZV
)
8346 RESTORE_IT (it
, &ppos_it
, ppos_data
);
8347 result
= MOVE_POS_MATCH_OR_ZV
;
8350 if (ITERATOR_AT_END_OF_LINE_P (it
))
8352 result
= MOVE_NEWLINE_OR_CR
;
8356 else if (it
->bidi_p
&& (op
& MOVE_TO_POS
) != 0
8358 && IT_CHARPOS (*it
) > to_charpos
)
8360 if (IT_CHARPOS (ppos_it
) < ZV
)
8361 RESTORE_IT (it
, &ppos_it
, ppos_data
);
8362 result
= MOVE_POS_MATCH_OR_ZV
;
8365 result
= MOVE_LINE_TRUNCATED
;
8368 #undef IT_RESET_X_ASCENT_DESCENT
8371 #undef BUFFER_POS_REACHED_P
8373 /* If we scanned beyond to_pos and didn't find a point to wrap at,
8374 restore the saved iterator. */
8375 if (atpos_it
.sp
>= 0)
8376 RESTORE_IT (it
, &atpos_it
, atpos_data
);
8377 else if (atx_it
.sp
>= 0)
8378 RESTORE_IT (it
, &atx_it
, atx_data
);
8383 bidi_unshelve_cache (atpos_data
, 1);
8385 bidi_unshelve_cache (atx_data
, 1);
8387 bidi_unshelve_cache (wrap_data
, 1);
8389 bidi_unshelve_cache (ppos_data
, 1);
8391 /* Restore the iterator settings altered at the beginning of this
8393 it
->glyph_row
= saved_glyph_row
;
8397 /* For external use. */
8399 move_it_in_display_line (struct it
*it
,
8400 EMACS_INT to_charpos
, int to_x
,
8401 enum move_operation_enum op
)
8403 if (it
->line_wrap
== WORD_WRAP
8404 && (op
& MOVE_TO_X
))
8407 void *save_data
= NULL
;
8410 SAVE_IT (save_it
, *it
, save_data
);
8411 skip
= move_it_in_display_line_to (it
, to_charpos
, to_x
, op
);
8412 /* When word-wrap is on, TO_X may lie past the end
8413 of a wrapped line. Then it->current is the
8414 character on the next line, so backtrack to the
8415 space before the wrap point. */
8416 if (skip
== MOVE_LINE_CONTINUED
)
8418 int prev_x
= max (it
->current_x
- 1, 0);
8419 RESTORE_IT (it
, &save_it
, save_data
);
8420 move_it_in_display_line_to
8421 (it
, -1, prev_x
, MOVE_TO_X
);
8424 bidi_unshelve_cache (save_data
, 1);
8427 move_it_in_display_line_to (it
, to_charpos
, to_x
, op
);
8431 /* Move IT forward until it satisfies one or more of the criteria in
8432 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
8434 OP is a bit-mask that specifies where to stop, and in particular,
8435 which of those four position arguments makes a difference. See the
8436 description of enum move_operation_enum.
8438 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
8439 screen line, this function will set IT to the next position that is
8440 displayed to the right of TO_CHARPOS on the screen. */
8443 move_it_to (struct it
*it
, EMACS_INT to_charpos
, int to_x
, int to_y
, int to_vpos
, int op
)
8445 enum move_it_result skip
, skip2
= MOVE_X_REACHED
;
8446 int line_height
, line_start_x
= 0, reached
= 0;
8447 void *backup_data
= NULL
;
8451 if (op
& MOVE_TO_VPOS
)
8453 /* If no TO_CHARPOS and no TO_X specified, stop at the
8454 start of the line TO_VPOS. */
8455 if ((op
& (MOVE_TO_X
| MOVE_TO_POS
)) == 0)
8457 if (it
->vpos
== to_vpos
)
8463 skip
= move_it_in_display_line_to (it
, -1, -1, 0);
8467 /* TO_VPOS >= 0 means stop at TO_X in the line at
8468 TO_VPOS, or at TO_POS, whichever comes first. */
8469 if (it
->vpos
== to_vpos
)
8475 skip
= move_it_in_display_line_to (it
, to_charpos
, to_x
, op
);
8477 if (skip
== MOVE_POS_MATCH_OR_ZV
|| it
->vpos
== to_vpos
)
8482 else if (skip
== MOVE_X_REACHED
&& it
->vpos
!= to_vpos
)
8484 /* We have reached TO_X but not in the line we want. */
8485 skip
= move_it_in_display_line_to (it
, to_charpos
,
8487 if (skip
== MOVE_POS_MATCH_OR_ZV
)
8495 else if (op
& MOVE_TO_Y
)
8497 struct it it_backup
;
8499 if (it
->line_wrap
== WORD_WRAP
)
8500 SAVE_IT (it_backup
, *it
, backup_data
);
8502 /* TO_Y specified means stop at TO_X in the line containing
8503 TO_Y---or at TO_CHARPOS if this is reached first. The
8504 problem is that we can't really tell whether the line
8505 contains TO_Y before we have completely scanned it, and
8506 this may skip past TO_X. What we do is to first scan to
8509 If TO_X is not specified, use a TO_X of zero. The reason
8510 is to make the outcome of this function more predictable.
8511 If we didn't use TO_X == 0, we would stop at the end of
8512 the line which is probably not what a caller would expect
8514 skip
= move_it_in_display_line_to
8515 (it
, to_charpos
, ((op
& MOVE_TO_X
) ? to_x
: 0),
8516 (MOVE_TO_X
| (op
& MOVE_TO_POS
)));
8518 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
8519 if (skip
== MOVE_POS_MATCH_OR_ZV
)
8521 else if (skip
== MOVE_X_REACHED
)
8523 /* If TO_X was reached, we want to know whether TO_Y is
8524 in the line. We know this is the case if the already
8525 scanned glyphs make the line tall enough. Otherwise,
8526 we must check by scanning the rest of the line. */
8527 line_height
= it
->max_ascent
+ it
->max_descent
;
8528 if (to_y
>= it
->current_y
8529 && to_y
< it
->current_y
+ line_height
)
8534 SAVE_IT (it_backup
, *it
, backup_data
);
8535 TRACE_MOVE ((stderr
, "move_it: from %d\n", IT_CHARPOS (*it
)));
8536 skip2
= move_it_in_display_line_to (it
, to_charpos
, -1,
8538 TRACE_MOVE ((stderr
, "move_it: to %d\n", IT_CHARPOS (*it
)));
8539 line_height
= it
->max_ascent
+ it
->max_descent
;
8540 TRACE_MOVE ((stderr
, "move_it: line_height = %d\n", line_height
));
8542 if (to_y
>= it
->current_y
8543 && to_y
< it
->current_y
+ line_height
)
8545 /* If TO_Y is in this line and TO_X was reached
8546 above, we scanned too far. We have to restore
8547 IT's settings to the ones before skipping. */
8548 RESTORE_IT (it
, &it_backup
, backup_data
);
8554 if (skip
== MOVE_POS_MATCH_OR_ZV
)
8560 /* Check whether TO_Y is in this line. */
8561 line_height
= it
->max_ascent
+ it
->max_descent
;
8562 TRACE_MOVE ((stderr
, "move_it: line_height = %d\n", line_height
));
8564 if (to_y
>= it
->current_y
8565 && to_y
< it
->current_y
+ line_height
)
8567 /* When word-wrap is on, TO_X may lie past the end
8568 of a wrapped line. Then it->current is the
8569 character on the next line, so backtrack to the
8570 space before the wrap point. */
8571 if (skip
== MOVE_LINE_CONTINUED
8572 && it
->line_wrap
== WORD_WRAP
)
8574 int prev_x
= max (it
->current_x
- 1, 0);
8575 RESTORE_IT (it
, &it_backup
, backup_data
);
8576 skip
= move_it_in_display_line_to
8577 (it
, -1, prev_x
, MOVE_TO_X
);
8586 else if (BUFFERP (it
->object
)
8587 && (it
->method
== GET_FROM_BUFFER
8588 || it
->method
== GET_FROM_STRETCH
)
8589 && IT_CHARPOS (*it
) >= to_charpos
8590 /* Under bidi iteration, a call to set_iterator_to_next
8591 can scan far beyond to_charpos if the initial
8592 portion of the next line needs to be reordered. In
8593 that case, give move_it_in_display_line_to another
8596 && it
->bidi_it
.scan_dir
== -1))
8597 skip
= MOVE_POS_MATCH_OR_ZV
;
8599 skip
= move_it_in_display_line_to (it
, to_charpos
, -1, MOVE_TO_POS
);
8603 case MOVE_POS_MATCH_OR_ZV
:
8607 case MOVE_NEWLINE_OR_CR
:
8608 set_iterator_to_next (it
, 1);
8609 it
->continuation_lines_width
= 0;
8612 case MOVE_LINE_TRUNCATED
:
8613 it
->continuation_lines_width
= 0;
8614 reseat_at_next_visible_line_start (it
, 0);
8615 if ((op
& MOVE_TO_POS
) != 0
8616 && IT_CHARPOS (*it
) > to_charpos
)
8623 case MOVE_LINE_CONTINUED
:
8624 /* For continued lines ending in a tab, some of the glyphs
8625 associated with the tab are displayed on the current
8626 line. Since it->current_x does not include these glyphs,
8627 we use it->last_visible_x instead. */
8630 it
->continuation_lines_width
+= it
->last_visible_x
;
8631 /* When moving by vpos, ensure that the iterator really
8632 advances to the next line (bug#847, bug#969). Fixme:
8633 do we need to do this in other circumstances? */
8634 if (it
->current_x
!= it
->last_visible_x
8635 && (op
& MOVE_TO_VPOS
)
8636 && !(op
& (MOVE_TO_X
| MOVE_TO_POS
)))
8638 line_start_x
= it
->current_x
+ it
->pixel_width
8639 - it
->last_visible_x
;
8640 set_iterator_to_next (it
, 0);
8644 it
->continuation_lines_width
+= it
->current_x
;
8651 /* Reset/increment for the next run. */
8652 recenter_overlay_lists (current_buffer
, IT_CHARPOS (*it
));
8653 it
->current_x
= line_start_x
;
8656 it
->current_y
+= it
->max_ascent
+ it
->max_descent
;
8658 last_height
= it
->max_ascent
+ it
->max_descent
;
8659 last_max_ascent
= it
->max_ascent
;
8660 it
->max_ascent
= it
->max_descent
= 0;
8665 /* On text terminals, we may stop at the end of a line in the middle
8666 of a multi-character glyph. If the glyph itself is continued,
8667 i.e. it is actually displayed on the next line, don't treat this
8668 stopping point as valid; move to the next line instead (unless
8669 that brings us offscreen). */
8670 if (!FRAME_WINDOW_P (it
->f
)
8672 && IT_CHARPOS (*it
) == to_charpos
8673 && it
->what
== IT_CHARACTER
8675 && it
->line_wrap
== WINDOW_WRAP
8676 && it
->current_x
== it
->last_visible_x
- 1
8679 && it
->vpos
< XFASTINT (it
->w
->window_end_vpos
))
8681 it
->continuation_lines_width
+= it
->current_x
;
8682 it
->current_x
= it
->hpos
= it
->max_ascent
= it
->max_descent
= 0;
8683 it
->current_y
+= it
->max_ascent
+ it
->max_descent
;
8685 last_height
= it
->max_ascent
+ it
->max_descent
;
8686 last_max_ascent
= it
->max_ascent
;
8690 bidi_unshelve_cache (backup_data
, 1);
8692 TRACE_MOVE ((stderr
, "move_it_to: reached %d\n", reached
));
8696 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
8698 If DY > 0, move IT backward at least that many pixels. DY = 0
8699 means move IT backward to the preceding line start or BEGV. This
8700 function may move over more than DY pixels if IT->current_y - DY
8701 ends up in the middle of a line; in this case IT->current_y will be
8702 set to the top of the line moved to. */
8705 move_it_vertically_backward (struct it
*it
, int dy
)
8709 void *it2data
= NULL
, *it3data
= NULL
;
8710 EMACS_INT start_pos
;
8715 start_pos
= IT_CHARPOS (*it
);
8717 /* Estimate how many newlines we must move back. */
8718 nlines
= max (1, dy
/ FRAME_LINE_HEIGHT (it
->f
));
8720 /* Set the iterator's position that many lines back. */
8721 while (nlines
-- && IT_CHARPOS (*it
) > BEGV
)
8722 back_to_previous_visible_line_start (it
);
8724 /* Reseat the iterator here. When moving backward, we don't want
8725 reseat to skip forward over invisible text, set up the iterator
8726 to deliver from overlay strings at the new position etc. So,
8727 use reseat_1 here. */
8728 reseat_1 (it
, it
->current
.pos
, 1);
8730 /* We are now surely at a line start. */
8731 it
->current_x
= it
->hpos
= 0; /* FIXME: this is incorrect when bidi
8732 reordering is in effect. */
8733 it
->continuation_lines_width
= 0;
8735 /* Move forward and see what y-distance we moved. First move to the
8736 start of the next line so that we get its height. We need this
8737 height to be able to tell whether we reached the specified
8739 SAVE_IT (it2
, *it
, it2data
);
8740 it2
.max_ascent
= it2
.max_descent
= 0;
8743 move_it_to (&it2
, start_pos
, -1, -1, it2
.vpos
+ 1,
8744 MOVE_TO_POS
| MOVE_TO_VPOS
);
8746 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2
)
8747 /* If we are in a display string which starts at START_POS,
8748 and that display string includes a newline, and we are
8749 right after that newline (i.e. at the beginning of a
8750 display line), exit the loop, because otherwise we will
8751 infloop, since move_it_to will see that it is already at
8752 START_POS and will not move. */
8753 || (it2
.method
== GET_FROM_STRING
8754 && IT_CHARPOS (it2
) == start_pos
8755 && SREF (it2
.string
, IT_STRING_BYTEPOS (it2
) - 1) == '\n')));
8756 xassert (IT_CHARPOS (*it
) >= BEGV
);
8757 SAVE_IT (it3
, it2
, it3data
);
8759 move_it_to (&it2
, start_pos
, -1, -1, -1, MOVE_TO_POS
);
8760 xassert (IT_CHARPOS (*it
) >= BEGV
);
8761 /* H is the actual vertical distance from the position in *IT
8762 and the starting position. */
8763 h
= it2
.current_y
- it
->current_y
;
8764 /* NLINES is the distance in number of lines. */
8765 nlines
= it2
.vpos
- it
->vpos
;
8767 /* Correct IT's y and vpos position
8768 so that they are relative to the starting point. */
8774 /* DY == 0 means move to the start of the screen line. The
8775 value of nlines is > 0 if continuation lines were involved,
8776 or if the original IT position was at start of a line. */
8777 RESTORE_IT (it
, it
, it2data
);
8779 move_it_by_lines (it
, nlines
);
8780 /* The above code moves us to some position NLINES down,
8781 usually to its first glyph (leftmost in an L2R line), but
8782 that's not necessarily the start of the line, under bidi
8783 reordering. We want to get to the character position
8784 that is immediately after the newline of the previous
8787 && !it
->continuation_lines_width
8788 && !STRINGP (it
->string
)
8789 && IT_CHARPOS (*it
) > BEGV
8790 && FETCH_BYTE (IT_BYTEPOS (*it
) - 1) != '\n')
8793 find_next_newline_no_quit (IT_CHARPOS (*it
) - 1, -1);
8795 move_it_to (it
, nl_pos
, -1, -1, -1, MOVE_TO_POS
);
8797 bidi_unshelve_cache (it3data
, 1);
8801 /* The y-position we try to reach, relative to *IT.
8802 Note that H has been subtracted in front of the if-statement. */
8803 int target_y
= it
->current_y
+ h
- dy
;
8804 int y0
= it3
.current_y
;
8808 RESTORE_IT (&it3
, &it3
, it3data
);
8809 y1
= line_bottom_y (&it3
);
8810 line_height
= y1
- y0
;
8811 RESTORE_IT (it
, it
, it2data
);
8812 /* If we did not reach target_y, try to move further backward if
8813 we can. If we moved too far backward, try to move forward. */
8814 if (target_y
< it
->current_y
8815 /* This is heuristic. In a window that's 3 lines high, with
8816 a line height of 13 pixels each, recentering with point
8817 on the bottom line will try to move -39/2 = 19 pixels
8818 backward. Try to avoid moving into the first line. */
8819 && (it
->current_y
- target_y
8820 > min (window_box_height (it
->w
), line_height
* 2 / 3))
8821 && IT_CHARPOS (*it
) > BEGV
)
8823 TRACE_MOVE ((stderr
, " not far enough -> move_vert %d\n",
8824 target_y
- it
->current_y
));
8825 dy
= it
->current_y
- target_y
;
8826 goto move_further_back
;
8828 else if (target_y
>= it
->current_y
+ line_height
8829 && IT_CHARPOS (*it
) < ZV
)
8831 /* Should move forward by at least one line, maybe more.
8833 Note: Calling move_it_by_lines can be expensive on
8834 terminal frames, where compute_motion is used (via
8835 vmotion) to do the job, when there are very long lines
8836 and truncate-lines is nil. That's the reason for
8837 treating terminal frames specially here. */
8839 if (!FRAME_WINDOW_P (it
->f
))
8840 move_it_vertically (it
, target_y
- (it
->current_y
+ line_height
));
8845 move_it_by_lines (it
, 1);
8847 while (target_y
>= line_bottom_y (it
) && IT_CHARPOS (*it
) < ZV
);
8854 /* Move IT by a specified amount of pixel lines DY. DY negative means
8855 move backwards. DY = 0 means move to start of screen line. At the
8856 end, IT will be on the start of a screen line. */
8859 move_it_vertically (struct it
*it
, int dy
)
8862 move_it_vertically_backward (it
, -dy
);
8865 TRACE_MOVE ((stderr
, "move_it_v: from %d, %d\n", IT_CHARPOS (*it
), dy
));
8866 move_it_to (it
, ZV
, -1, it
->current_y
+ dy
, -1,
8867 MOVE_TO_POS
| MOVE_TO_Y
);
8868 TRACE_MOVE ((stderr
, "move_it_v: to %d\n", IT_CHARPOS (*it
)));
8870 /* If buffer ends in ZV without a newline, move to the start of
8871 the line to satisfy the post-condition. */
8872 if (IT_CHARPOS (*it
) == ZV
8874 && FETCH_BYTE (IT_BYTEPOS (*it
) - 1) != '\n')
8875 move_it_by_lines (it
, 0);
8880 /* Move iterator IT past the end of the text line it is in. */
8883 move_it_past_eol (struct it
*it
)
8885 enum move_it_result rc
;
8887 rc
= move_it_in_display_line_to (it
, Z
, 0, MOVE_TO_POS
);
8888 if (rc
== MOVE_NEWLINE_OR_CR
)
8889 set_iterator_to_next (it
, 0);
8893 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
8894 negative means move up. DVPOS == 0 means move to the start of the
8897 Optimization idea: If we would know that IT->f doesn't use
8898 a face with proportional font, we could be faster for
8899 truncate-lines nil. */
8902 move_it_by_lines (struct it
*it
, int dvpos
)
8905 /* The commented-out optimization uses vmotion on terminals. This
8906 gives bad results, because elements like it->what, on which
8907 callers such as pos_visible_p rely, aren't updated. */
8908 /* struct position pos;
8909 if (!FRAME_WINDOW_P (it->f))
8911 struct text_pos textpos;
8913 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
8914 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
8915 reseat (it, textpos, 1);
8916 it->vpos += pos.vpos;
8917 it->current_y += pos.vpos;
8923 /* DVPOS == 0 means move to the start of the screen line. */
8924 move_it_vertically_backward (it
, 0);
8925 xassert (it
->current_x
== 0 && it
->hpos
== 0);
8926 /* Let next call to line_bottom_y calculate real line height */
8931 move_it_to (it
, -1, -1, -1, it
->vpos
+ dvpos
, MOVE_TO_VPOS
);
8932 if (!IT_POS_VALID_AFTER_MOVE_P (it
))
8933 move_it_to (it
, IT_CHARPOS (*it
) + 1, -1, -1, -1, MOVE_TO_POS
);
8938 void *it2data
= NULL
;
8939 EMACS_INT start_charpos
, i
;
8941 /* Start at the beginning of the screen line containing IT's
8942 position. This may actually move vertically backwards,
8943 in case of overlays, so adjust dvpos accordingly. */
8945 move_it_vertically_backward (it
, 0);
8948 /* Go back -DVPOS visible lines and reseat the iterator there. */
8949 start_charpos
= IT_CHARPOS (*it
);
8950 for (i
= -dvpos
; i
> 0 && IT_CHARPOS (*it
) > BEGV
; --i
)
8951 back_to_previous_visible_line_start (it
);
8952 reseat (it
, it
->current
.pos
, 1);
8954 /* Move further back if we end up in a string or an image. */
8955 while (!IT_POS_VALID_AFTER_MOVE_P (it
))
8957 /* First try to move to start of display line. */
8959 move_it_vertically_backward (it
, 0);
8961 if (IT_POS_VALID_AFTER_MOVE_P (it
))
8963 /* If start of line is still in string or image,
8964 move further back. */
8965 back_to_previous_visible_line_start (it
);
8966 reseat (it
, it
->current
.pos
, 1);
8970 it
->current_x
= it
->hpos
= 0;
8972 /* Above call may have moved too far if continuation lines
8973 are involved. Scan forward and see if it did. */
8974 SAVE_IT (it2
, *it
, it2data
);
8975 it2
.vpos
= it2
.current_y
= 0;
8976 move_it_to (&it2
, start_charpos
, -1, -1, -1, MOVE_TO_POS
);
8977 it
->vpos
-= it2
.vpos
;
8978 it
->current_y
-= it2
.current_y
;
8979 it
->current_x
= it
->hpos
= 0;
8981 /* If we moved too far back, move IT some lines forward. */
8982 if (it2
.vpos
> -dvpos
)
8984 int delta
= it2
.vpos
+ dvpos
;
8986 RESTORE_IT (&it2
, &it2
, it2data
);
8987 SAVE_IT (it2
, *it
, it2data
);
8988 move_it_to (it
, -1, -1, -1, it
->vpos
+ delta
, MOVE_TO_VPOS
);
8989 /* Move back again if we got too far ahead. */
8990 if (IT_CHARPOS (*it
) >= start_charpos
)
8991 RESTORE_IT (it
, &it2
, it2data
);
8993 bidi_unshelve_cache (it2data
, 1);
8996 RESTORE_IT (it
, it
, it2data
);
9000 /* Return 1 if IT points into the middle of a display vector. */
9003 in_display_vector_p (struct it
*it
)
9005 return (it
->method
== GET_FROM_DISPLAY_VECTOR
9006 && it
->current
.dpvec_index
> 0
9007 && it
->dpvec
+ it
->current
.dpvec_index
!= it
->dpend
);
9011 /***********************************************************************
9013 ***********************************************************************/
9016 /* Add a message with format string FORMAT and arguments ARG1 and ARG2
9020 add_to_log (const char *format
, Lisp_Object arg1
, Lisp_Object arg2
)
9022 Lisp_Object args
[3];
9023 Lisp_Object msg
, fmt
;
9026 struct gcpro gcpro1
, gcpro2
, gcpro3
, gcpro4
;
9029 /* Do nothing if called asynchronously. Inserting text into
9030 a buffer may call after-change-functions and alike and
9031 that would means running Lisp asynchronously. */
9032 if (handling_signal
)
9036 GCPRO4 (fmt
, msg
, arg1
, arg2
);
9038 args
[0] = fmt
= build_string (format
);
9041 msg
= Fformat (3, args
);
9043 len
= SBYTES (msg
) + 1;
9044 SAFE_ALLOCA (buffer
, char *, len
);
9045 memcpy (buffer
, SDATA (msg
), len
);
9047 message_dolog (buffer
, len
- 1, 1, 0);
9054 /* Output a newline in the *Messages* buffer if "needs" one. */
9057 message_log_maybe_newline (void)
9059 if (message_log_need_newline
)
9060 message_dolog ("", 0, 1, 0);
9064 /* Add a string M of length NBYTES to the message log, optionally
9065 terminated with a newline when NLFLAG is non-zero. MULTIBYTE, if
9066 nonzero, means interpret the contents of M as multibyte. This
9067 function calls low-level routines in order to bypass text property
9068 hooks, etc. which might not be safe to run.
9070 This may GC (insert may run before/after change hooks),
9071 so the buffer M must NOT point to a Lisp string. */
9074 message_dolog (const char *m
, EMACS_INT nbytes
, int nlflag
, int multibyte
)
9076 const unsigned char *msg
= (const unsigned char *) m
;
9078 if (!NILP (Vmemory_full
))
9081 if (!NILP (Vmessage_log_max
))
9083 struct buffer
*oldbuf
;
9084 Lisp_Object oldpoint
, oldbegv
, oldzv
;
9085 int old_windows_or_buffers_changed
= windows_or_buffers_changed
;
9086 EMACS_INT point_at_end
= 0;
9087 EMACS_INT zv_at_end
= 0;
9088 Lisp_Object old_deactivate_mark
, tem
;
9089 struct gcpro gcpro1
;
9091 old_deactivate_mark
= Vdeactivate_mark
;
9092 oldbuf
= current_buffer
;
9093 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name
));
9094 BVAR (current_buffer
, undo_list
) = Qt
;
9096 oldpoint
= message_dolog_marker1
;
9097 set_marker_restricted (oldpoint
, make_number (PT
), Qnil
);
9098 oldbegv
= message_dolog_marker2
;
9099 set_marker_restricted (oldbegv
, make_number (BEGV
), Qnil
);
9100 oldzv
= message_dolog_marker3
;
9101 set_marker_restricted (oldzv
, make_number (ZV
), Qnil
);
9102 GCPRO1 (old_deactivate_mark
);
9110 BEGV_BYTE
= BEG_BYTE
;
9113 TEMP_SET_PT_BOTH (Z
, Z_BYTE
);
9115 /* Insert the string--maybe converting multibyte to single byte
9116 or vice versa, so that all the text fits the buffer. */
9118 && NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
9124 /* Convert a multibyte string to single-byte
9125 for the *Message* buffer. */
9126 for (i
= 0; i
< nbytes
; i
+= char_bytes
)
9128 c
= string_char_and_length (msg
+ i
, &char_bytes
);
9129 work
[0] = (ASCII_CHAR_P (c
)
9131 : multibyte_char_to_unibyte (c
));
9132 insert_1_both (work
, 1, 1, 1, 0, 0);
9135 else if (! multibyte
9136 && ! NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
9140 unsigned char str
[MAX_MULTIBYTE_LENGTH
];
9141 /* Convert a single-byte string to multibyte
9142 for the *Message* buffer. */
9143 for (i
= 0; i
< nbytes
; i
++)
9146 MAKE_CHAR_MULTIBYTE (c
);
9147 char_bytes
= CHAR_STRING (c
, str
);
9148 insert_1_both ((char *) str
, 1, char_bytes
, 1, 0, 0);
9152 insert_1 (m
, nbytes
, 1, 0, 0);
9156 EMACS_INT this_bol
, this_bol_byte
, prev_bol
, prev_bol_byte
;
9158 insert_1 ("\n", 1, 1, 0, 0);
9160 scan_newline (Z
, Z_BYTE
, BEG
, BEG_BYTE
, -2, 0);
9162 this_bol_byte
= PT_BYTE
;
9164 /* See if this line duplicates the previous one.
9165 If so, combine duplicates. */
9168 scan_newline (PT
, PT_BYTE
, BEG
, BEG_BYTE
, -2, 0);
9170 prev_bol_byte
= PT_BYTE
;
9172 dups
= message_log_check_duplicate (prev_bol_byte
,
9176 del_range_both (prev_bol
, prev_bol_byte
,
9177 this_bol
, this_bol_byte
, 0);
9180 char dupstr
[sizeof " [ times]"
9181 + INT_STRLEN_BOUND (printmax_t
)];
9184 /* If you change this format, don't forget to also
9185 change message_log_check_duplicate. */
9186 sprintf (dupstr
, " [%"pMd
" times]", dups
);
9187 duplen
= strlen (dupstr
);
9188 TEMP_SET_PT_BOTH (Z
- 1, Z_BYTE
- 1);
9189 insert_1 (dupstr
, duplen
, 1, 0, 1);
9194 /* If we have more than the desired maximum number of lines
9195 in the *Messages* buffer now, delete the oldest ones.
9196 This is safe because we don't have undo in this buffer. */
9198 if (NATNUMP (Vmessage_log_max
))
9200 scan_newline (Z
, Z_BYTE
, BEG
, BEG_BYTE
,
9201 -XFASTINT (Vmessage_log_max
) - 1, 0);
9202 del_range_both (BEG
, BEG_BYTE
, PT
, PT_BYTE
, 0);
9205 BEGV
= XMARKER (oldbegv
)->charpos
;
9206 BEGV_BYTE
= marker_byte_position (oldbegv
);
9215 ZV
= XMARKER (oldzv
)->charpos
;
9216 ZV_BYTE
= marker_byte_position (oldzv
);
9220 TEMP_SET_PT_BOTH (Z
, Z_BYTE
);
9222 /* We can't do Fgoto_char (oldpoint) because it will run some
9224 TEMP_SET_PT_BOTH (XMARKER (oldpoint
)->charpos
,
9225 XMARKER (oldpoint
)->bytepos
);
9228 unchain_marker (XMARKER (oldpoint
));
9229 unchain_marker (XMARKER (oldbegv
));
9230 unchain_marker (XMARKER (oldzv
));
9232 tem
= Fget_buffer_window (Fcurrent_buffer (), Qt
);
9233 set_buffer_internal (oldbuf
);
9235 windows_or_buffers_changed
= old_windows_or_buffers_changed
;
9236 message_log_need_newline
= !nlflag
;
9237 Vdeactivate_mark
= old_deactivate_mark
;
9242 /* We are at the end of the buffer after just having inserted a newline.
9243 (Note: We depend on the fact we won't be crossing the gap.)
9244 Check to see if the most recent message looks a lot like the previous one.
9245 Return 0 if different, 1 if the new one should just replace it, or a
9246 value N > 1 if we should also append " [N times]". */
9249 message_log_check_duplicate (EMACS_INT prev_bol_byte
, EMACS_INT this_bol_byte
)
9252 EMACS_INT len
= Z_BYTE
- 1 - this_bol_byte
;
9254 unsigned char *p1
= BUF_BYTE_ADDRESS (current_buffer
, prev_bol_byte
);
9255 unsigned char *p2
= BUF_BYTE_ADDRESS (current_buffer
, this_bol_byte
);
9257 for (i
= 0; i
< len
; i
++)
9259 if (i
>= 3 && p1
[i
-3] == '.' && p1
[i
-2] == '.' && p1
[i
-1] == '.')
9267 if (*p1
++ == ' ' && *p1
++ == '[')
9270 intmax_t n
= strtoimax ((char *) p1
, &pend
, 10);
9271 if (0 < n
&& n
< INTMAX_MAX
&& strncmp (pend
, " times]\n", 8) == 0)
9278 /* Display an echo area message M with a specified length of NBYTES
9279 bytes. The string may include null characters. If M is 0, clear
9280 out any existing message, and let the mini-buffer text show
9283 This may GC, so the buffer M must NOT point to a Lisp string. */
9286 message2 (const char *m
, EMACS_INT nbytes
, int multibyte
)
9288 /* First flush out any partial line written with print. */
9289 message_log_maybe_newline ();
9291 message_dolog (m
, nbytes
, 1, multibyte
);
9292 message2_nolog (m
, nbytes
, multibyte
);
9296 /* The non-logging counterpart of message2. */
9299 message2_nolog (const char *m
, EMACS_INT nbytes
, int multibyte
)
9301 struct frame
*sf
= SELECTED_FRAME ();
9302 message_enable_multibyte
= multibyte
;
9304 if (FRAME_INITIAL_P (sf
))
9306 if (noninteractive_need_newline
)
9307 putc ('\n', stderr
);
9308 noninteractive_need_newline
= 0;
9310 fwrite (m
, nbytes
, 1, stderr
);
9311 if (cursor_in_echo_area
== 0)
9312 fprintf (stderr
, "\n");
9315 /* A null message buffer means that the frame hasn't really been
9316 initialized yet. Error messages get reported properly by
9317 cmd_error, so this must be just an informative message; toss it. */
9318 else if (INTERACTIVE
9319 && sf
->glyphs_initialized_p
9320 && FRAME_MESSAGE_BUF (sf
))
9322 Lisp_Object mini_window
;
9325 /* Get the frame containing the mini-buffer
9326 that the selected frame is using. */
9327 mini_window
= FRAME_MINIBUF_WINDOW (sf
);
9328 f
= XFRAME (WINDOW_FRAME (XWINDOW (mini_window
)));
9330 FRAME_SAMPLE_VISIBILITY (f
);
9331 if (FRAME_VISIBLE_P (sf
)
9332 && ! FRAME_VISIBLE_P (f
))
9333 Fmake_frame_visible (WINDOW_FRAME (XWINDOW (mini_window
)));
9337 set_message (m
, Qnil
, nbytes
, multibyte
);
9338 if (minibuffer_auto_raise
)
9339 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window
)));
9342 clear_message (1, 1);
9344 do_pending_window_change (0);
9345 echo_area_display (1);
9346 do_pending_window_change (0);
9347 if (FRAME_TERMINAL (f
)->frame_up_to_date_hook
!= 0 && ! gc_in_progress
)
9348 (*FRAME_TERMINAL (f
)->frame_up_to_date_hook
) (f
);
9353 /* Display an echo area message M with a specified length of NBYTES
9354 bytes. The string may include null characters. If M is not a
9355 string, clear out any existing message, and let the mini-buffer
9358 This function cancels echoing. */
9361 message3 (Lisp_Object m
, EMACS_INT nbytes
, int multibyte
)
9363 struct gcpro gcpro1
;
9366 clear_message (1,1);
9369 /* First flush out any partial line written with print. */
9370 message_log_maybe_newline ();
9376 SAFE_ALLOCA (buffer
, char *, nbytes
);
9377 memcpy (buffer
, SDATA (m
), nbytes
);
9378 message_dolog (buffer
, nbytes
, 1, multibyte
);
9381 message3_nolog (m
, nbytes
, multibyte
);
9387 /* The non-logging version of message3.
9388 This does not cancel echoing, because it is used for echoing.
9389 Perhaps we need to make a separate function for echoing
9390 and make this cancel echoing. */
9393 message3_nolog (Lisp_Object m
, EMACS_INT nbytes
, int multibyte
)
9395 struct frame
*sf
= SELECTED_FRAME ();
9396 message_enable_multibyte
= multibyte
;
9398 if (FRAME_INITIAL_P (sf
))
9400 if (noninteractive_need_newline
)
9401 putc ('\n', stderr
);
9402 noninteractive_need_newline
= 0;
9404 fwrite (SDATA (m
), nbytes
, 1, stderr
);
9405 if (cursor_in_echo_area
== 0)
9406 fprintf (stderr
, "\n");
9409 /* A null message buffer means that the frame hasn't really been
9410 initialized yet. Error messages get reported properly by
9411 cmd_error, so this must be just an informative message; toss it. */
9412 else if (INTERACTIVE
9413 && sf
->glyphs_initialized_p
9414 && FRAME_MESSAGE_BUF (sf
))
9416 Lisp_Object mini_window
;
9420 /* Get the frame containing the mini-buffer
9421 that the selected frame is using. */
9422 mini_window
= FRAME_MINIBUF_WINDOW (sf
);
9423 frame
= XWINDOW (mini_window
)->frame
;
9426 FRAME_SAMPLE_VISIBILITY (f
);
9427 if (FRAME_VISIBLE_P (sf
)
9428 && !FRAME_VISIBLE_P (f
))
9429 Fmake_frame_visible (frame
);
9431 if (STRINGP (m
) && SCHARS (m
) > 0)
9433 set_message (NULL
, m
, nbytes
, multibyte
);
9434 if (minibuffer_auto_raise
)
9435 Fraise_frame (frame
);
9436 /* Assume we are not echoing.
9437 (If we are, echo_now will override this.) */
9438 echo_message_buffer
= Qnil
;
9441 clear_message (1, 1);
9443 do_pending_window_change (0);
9444 echo_area_display (1);
9445 do_pending_window_change (0);
9446 if (FRAME_TERMINAL (f
)->frame_up_to_date_hook
!= 0 && ! gc_in_progress
)
9447 (*FRAME_TERMINAL (f
)->frame_up_to_date_hook
) (f
);
9452 /* Display a null-terminated echo area message M. If M is 0, clear
9453 out any existing message, and let the mini-buffer text show through.
9455 The buffer M must continue to exist until after the echo area gets
9456 cleared or some other message gets displayed there. Do not pass
9457 text that is stored in a Lisp string. Do not pass text in a buffer
9458 that was alloca'd. */
9461 message1 (const char *m
)
9463 message2 (m
, (m
? strlen (m
) : 0), 0);
9467 /* The non-logging counterpart of message1. */
9470 message1_nolog (const char *m
)
9472 message2_nolog (m
, (m
? strlen (m
) : 0), 0);
9475 /* Display a message M which contains a single %s
9476 which gets replaced with STRING. */
9479 message_with_string (const char *m
, Lisp_Object string
, int log
)
9481 CHECK_STRING (string
);
9487 if (noninteractive_need_newline
)
9488 putc ('\n', stderr
);
9489 noninteractive_need_newline
= 0;
9490 fprintf (stderr
, m
, SDATA (string
));
9491 if (!cursor_in_echo_area
)
9492 fprintf (stderr
, "\n");
9496 else if (INTERACTIVE
)
9498 /* The frame whose minibuffer we're going to display the message on.
9499 It may be larger than the selected frame, so we need
9500 to use its buffer, not the selected frame's buffer. */
9501 Lisp_Object mini_window
;
9502 struct frame
*f
, *sf
= SELECTED_FRAME ();
9504 /* Get the frame containing the minibuffer
9505 that the selected frame is using. */
9506 mini_window
= FRAME_MINIBUF_WINDOW (sf
);
9507 f
= XFRAME (WINDOW_FRAME (XWINDOW (mini_window
)));
9509 /* A null message buffer means that the frame hasn't really been
9510 initialized yet. Error messages get reported properly by
9511 cmd_error, so this must be just an informative message; toss it. */
9512 if (FRAME_MESSAGE_BUF (f
))
9514 Lisp_Object args
[2], msg
;
9515 struct gcpro gcpro1
, gcpro2
;
9517 args
[0] = build_string (m
);
9518 args
[1] = msg
= string
;
9519 GCPRO2 (args
[0], msg
);
9522 msg
= Fformat (2, args
);
9525 message3 (msg
, SBYTES (msg
), STRING_MULTIBYTE (msg
));
9527 message3_nolog (msg
, SBYTES (msg
), STRING_MULTIBYTE (msg
));
9531 /* Print should start at the beginning of the message
9532 buffer next time. */
9533 message_buf_print
= 0;
9539 /* Dump an informative message to the minibuf. If M is 0, clear out
9540 any existing message, and let the mini-buffer text show through. */
9543 vmessage (const char *m
, va_list ap
)
9549 if (noninteractive_need_newline
)
9550 putc ('\n', stderr
);
9551 noninteractive_need_newline
= 0;
9552 vfprintf (stderr
, m
, ap
);
9553 if (cursor_in_echo_area
== 0)
9554 fprintf (stderr
, "\n");
9558 else if (INTERACTIVE
)
9560 /* The frame whose mini-buffer we're going to display the message
9561 on. It may be larger than the selected frame, so we need to
9562 use its buffer, not the selected frame's buffer. */
9563 Lisp_Object mini_window
;
9564 struct frame
*f
, *sf
= SELECTED_FRAME ();
9566 /* Get the frame containing the mini-buffer
9567 that the selected frame is using. */
9568 mini_window
= FRAME_MINIBUF_WINDOW (sf
);
9569 f
= XFRAME (WINDOW_FRAME (XWINDOW (mini_window
)));
9571 /* A null message buffer means that the frame hasn't really been
9572 initialized yet. Error messages get reported properly by
9573 cmd_error, so this must be just an informative message; toss
9575 if (FRAME_MESSAGE_BUF (f
))
9581 len
= doprnt (FRAME_MESSAGE_BUF (f
),
9582 FRAME_MESSAGE_BUF_SIZE (f
), m
, (char *)0, ap
);
9584 message2 (FRAME_MESSAGE_BUF (f
), len
, 0);
9589 /* Print should start at the beginning of the message
9590 buffer next time. */
9591 message_buf_print
= 0;
9597 message (const char *m
, ...)
9607 /* The non-logging version of message. */
9610 message_nolog (const char *m
, ...)
9612 Lisp_Object old_log_max
;
9615 old_log_max
= Vmessage_log_max
;
9616 Vmessage_log_max
= Qnil
;
9618 Vmessage_log_max
= old_log_max
;
9624 /* Display the current message in the current mini-buffer. This is
9625 only called from error handlers in process.c, and is not time
9629 update_echo_area (void)
9631 if (!NILP (echo_area_buffer
[0]))
9634 string
= Fcurrent_message ();
9635 message3 (string
, SBYTES (string
),
9636 !NILP (BVAR (current_buffer
, enable_multibyte_characters
)));
9641 /* Make sure echo area buffers in `echo_buffers' are live.
9642 If they aren't, make new ones. */
9645 ensure_echo_area_buffers (void)
9649 for (i
= 0; i
< 2; ++i
)
9650 if (!BUFFERP (echo_buffer
[i
])
9651 || NILP (BVAR (XBUFFER (echo_buffer
[i
]), name
)))
9654 Lisp_Object old_buffer
;
9657 old_buffer
= echo_buffer
[i
];
9658 sprintf (name
, " *Echo Area %d*", i
);
9659 echo_buffer
[i
] = Fget_buffer_create (build_string (name
));
9660 BVAR (XBUFFER (echo_buffer
[i
]), truncate_lines
) = Qnil
;
9661 /* to force word wrap in echo area -
9662 it was decided to postpone this*/
9663 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
9665 for (j
= 0; j
< 2; ++j
)
9666 if (EQ (old_buffer
, echo_area_buffer
[j
]))
9667 echo_area_buffer
[j
] = echo_buffer
[i
];
9672 /* Call FN with args A1..A4 with either the current or last displayed
9673 echo_area_buffer as current buffer.
9675 WHICH zero means use the current message buffer
9676 echo_area_buffer[0]. If that is nil, choose a suitable buffer
9677 from echo_buffer[] and clear it.
9679 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
9680 suitable buffer from echo_buffer[] and clear it.
9682 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
9683 that the current message becomes the last displayed one, make
9684 choose a suitable buffer for echo_area_buffer[0], and clear it.
9686 Value is what FN returns. */
9689 with_echo_area_buffer (struct window
*w
, int which
,
9690 int (*fn
) (EMACS_INT
, Lisp_Object
, EMACS_INT
, EMACS_INT
),
9691 EMACS_INT a1
, Lisp_Object a2
, EMACS_INT a3
, EMACS_INT a4
)
9694 int this_one
, the_other
, clear_buffer_p
, rc
;
9695 int count
= SPECPDL_INDEX ();
9697 /* If buffers aren't live, make new ones. */
9698 ensure_echo_area_buffers ();
9703 this_one
= 0, the_other
= 1;
9705 this_one
= 1, the_other
= 0;
9708 this_one
= 0, the_other
= 1;
9711 /* We need a fresh one in case the current echo buffer equals
9712 the one containing the last displayed echo area message. */
9713 if (!NILP (echo_area_buffer
[this_one
])
9714 && EQ (echo_area_buffer
[this_one
], echo_area_buffer
[the_other
]))
9715 echo_area_buffer
[this_one
] = Qnil
;
9718 /* Choose a suitable buffer from echo_buffer[] is we don't
9720 if (NILP (echo_area_buffer
[this_one
]))
9722 echo_area_buffer
[this_one
]
9723 = (EQ (echo_area_buffer
[the_other
], echo_buffer
[this_one
])
9724 ? echo_buffer
[the_other
]
9725 : echo_buffer
[this_one
]);
9729 buffer
= echo_area_buffer
[this_one
];
9731 /* Don't get confused by reusing the buffer used for echoing
9732 for a different purpose. */
9733 if (echo_kboard
== NULL
&& EQ (buffer
, echo_message_buffer
))
9736 record_unwind_protect (unwind_with_echo_area_buffer
,
9737 with_echo_area_buffer_unwind_data (w
));
9739 /* Make the echo area buffer current. Note that for display
9740 purposes, it is not necessary that the displayed window's buffer
9741 == current_buffer, except for text property lookup. So, let's
9742 only set that buffer temporarily here without doing a full
9743 Fset_window_buffer. We must also change w->pointm, though,
9744 because otherwise an assertions in unshow_buffer fails, and Emacs
9746 set_buffer_internal_1 (XBUFFER (buffer
));
9750 set_marker_both (w
->pointm
, buffer
, BEG
, BEG_BYTE
);
9753 BVAR (current_buffer
, undo_list
) = Qt
;
9754 BVAR (current_buffer
, read_only
) = Qnil
;
9755 specbind (Qinhibit_read_only
, Qt
);
9756 specbind (Qinhibit_modification_hooks
, Qt
);
9758 if (clear_buffer_p
&& Z
> BEG
)
9761 xassert (BEGV
>= BEG
);
9762 xassert (ZV
<= Z
&& ZV
>= BEGV
);
9764 rc
= fn (a1
, a2
, a3
, a4
);
9766 xassert (BEGV
>= BEG
);
9767 xassert (ZV
<= Z
&& ZV
>= BEGV
);
9769 unbind_to (count
, Qnil
);
9774 /* Save state that should be preserved around the call to the function
9775 FN called in with_echo_area_buffer. */
9778 with_echo_area_buffer_unwind_data (struct window
*w
)
9781 Lisp_Object vector
, tmp
;
9783 /* Reduce consing by keeping one vector in
9784 Vwith_echo_area_save_vector. */
9785 vector
= Vwith_echo_area_save_vector
;
9786 Vwith_echo_area_save_vector
= Qnil
;
9789 vector
= Fmake_vector (make_number (7), Qnil
);
9791 XSETBUFFER (tmp
, current_buffer
); ASET (vector
, i
, tmp
); ++i
;
9792 ASET (vector
, i
, Vdeactivate_mark
); ++i
;
9793 ASET (vector
, i
, make_number (windows_or_buffers_changed
)); ++i
;
9797 XSETWINDOW (tmp
, w
); ASET (vector
, i
, tmp
); ++i
;
9798 ASET (vector
, i
, w
->buffer
); ++i
;
9799 ASET (vector
, i
, make_number (XMARKER (w
->pointm
)->charpos
)); ++i
;
9800 ASET (vector
, i
, make_number (XMARKER (w
->pointm
)->bytepos
)); ++i
;
9805 for (; i
< end
; ++i
)
9806 ASET (vector
, i
, Qnil
);
9809 xassert (i
== ASIZE (vector
));
9814 /* Restore global state from VECTOR which was created by
9815 with_echo_area_buffer_unwind_data. */
9818 unwind_with_echo_area_buffer (Lisp_Object vector
)
9820 set_buffer_internal_1 (XBUFFER (AREF (vector
, 0)));
9821 Vdeactivate_mark
= AREF (vector
, 1);
9822 windows_or_buffers_changed
= XFASTINT (AREF (vector
, 2));
9824 if (WINDOWP (AREF (vector
, 3)))
9827 Lisp_Object buffer
, charpos
, bytepos
;
9829 w
= XWINDOW (AREF (vector
, 3));
9830 buffer
= AREF (vector
, 4);
9831 charpos
= AREF (vector
, 5);
9832 bytepos
= AREF (vector
, 6);
9835 set_marker_both (w
->pointm
, buffer
,
9836 XFASTINT (charpos
), XFASTINT (bytepos
));
9839 Vwith_echo_area_save_vector
= vector
;
9844 /* Set up the echo area for use by print functions. MULTIBYTE_P
9845 non-zero means we will print multibyte. */
9848 setup_echo_area_for_printing (int multibyte_p
)
9850 /* If we can't find an echo area any more, exit. */
9851 if (! FRAME_LIVE_P (XFRAME (selected_frame
)))
9854 ensure_echo_area_buffers ();
9856 if (!message_buf_print
)
9858 /* A message has been output since the last time we printed.
9859 Choose a fresh echo area buffer. */
9860 if (EQ (echo_area_buffer
[1], echo_buffer
[0]))
9861 echo_area_buffer
[0] = echo_buffer
[1];
9863 echo_area_buffer
[0] = echo_buffer
[0];
9865 /* Switch to that buffer and clear it. */
9866 set_buffer_internal (XBUFFER (echo_area_buffer
[0]));
9867 BVAR (current_buffer
, truncate_lines
) = Qnil
;
9871 int count
= SPECPDL_INDEX ();
9872 specbind (Qinhibit_read_only
, Qt
);
9873 /* Note that undo recording is always disabled. */
9875 unbind_to (count
, Qnil
);
9877 TEMP_SET_PT_BOTH (BEG
, BEG_BYTE
);
9879 /* Set up the buffer for the multibyteness we need. */
9881 != !NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
9882 Fset_buffer_multibyte (multibyte_p
? Qt
: Qnil
);
9884 /* Raise the frame containing the echo area. */
9885 if (minibuffer_auto_raise
)
9887 struct frame
*sf
= SELECTED_FRAME ();
9888 Lisp_Object mini_window
;
9889 mini_window
= FRAME_MINIBUF_WINDOW (sf
);
9890 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window
)));
9893 message_log_maybe_newline ();
9894 message_buf_print
= 1;
9898 if (NILP (echo_area_buffer
[0]))
9900 if (EQ (echo_area_buffer
[1], echo_buffer
[0]))
9901 echo_area_buffer
[0] = echo_buffer
[1];
9903 echo_area_buffer
[0] = echo_buffer
[0];
9906 if (current_buffer
!= XBUFFER (echo_area_buffer
[0]))
9908 /* Someone switched buffers between print requests. */
9909 set_buffer_internal (XBUFFER (echo_area_buffer
[0]));
9910 BVAR (current_buffer
, truncate_lines
) = Qnil
;
9916 /* Display an echo area message in window W. Value is non-zero if W's
9917 height is changed. If display_last_displayed_message_p is
9918 non-zero, display the message that was last displayed, otherwise
9919 display the current message. */
9922 display_echo_area (struct window
*w
)
9924 int i
, no_message_p
, window_height_changed_p
, count
;
9926 /* Temporarily disable garbage collections while displaying the echo
9927 area. This is done because a GC can print a message itself.
9928 That message would modify the echo area buffer's contents while a
9929 redisplay of the buffer is going on, and seriously confuse
9931 count
= inhibit_garbage_collection ();
9933 /* If there is no message, we must call display_echo_area_1
9934 nevertheless because it resizes the window. But we will have to
9935 reset the echo_area_buffer in question to nil at the end because
9936 with_echo_area_buffer will sets it to an empty buffer. */
9937 i
= display_last_displayed_message_p
? 1 : 0;
9938 no_message_p
= NILP (echo_area_buffer
[i
]);
9940 window_height_changed_p
9941 = with_echo_area_buffer (w
, display_last_displayed_message_p
,
9942 display_echo_area_1
,
9943 (intptr_t) w
, Qnil
, 0, 0);
9946 echo_area_buffer
[i
] = Qnil
;
9948 unbind_to (count
, Qnil
);
9949 return window_height_changed_p
;
9953 /* Helper for display_echo_area. Display the current buffer which
9954 contains the current echo area message in window W, a mini-window,
9955 a pointer to which is passed in A1. A2..A4 are currently not used.
9956 Change the height of W so that all of the message is displayed.
9957 Value is non-zero if height of W was changed. */
9960 display_echo_area_1 (EMACS_INT a1
, Lisp_Object a2
, EMACS_INT a3
, EMACS_INT a4
)
9963 struct window
*w
= (struct window
*) i1
;
9965 struct text_pos start
;
9966 int window_height_changed_p
= 0;
9968 /* Do this before displaying, so that we have a large enough glyph
9969 matrix for the display. If we can't get enough space for the
9970 whole text, display the last N lines. That works by setting w->start. */
9971 window_height_changed_p
= resize_mini_window (w
, 0);
9973 /* Use the starting position chosen by resize_mini_window. */
9974 SET_TEXT_POS_FROM_MARKER (start
, w
->start
);
9977 clear_glyph_matrix (w
->desired_matrix
);
9978 XSETWINDOW (window
, w
);
9979 try_window (window
, start
, 0);
9981 return window_height_changed_p
;
9985 /* Resize the echo area window to exactly the size needed for the
9986 currently displayed message, if there is one. If a mini-buffer
9987 is active, don't shrink it. */
9990 resize_echo_area_exactly (void)
9992 if (BUFFERP (echo_area_buffer
[0])
9993 && WINDOWP (echo_area_window
))
9995 struct window
*w
= XWINDOW (echo_area_window
);
9997 Lisp_Object resize_exactly
;
9999 if (minibuf_level
== 0)
10000 resize_exactly
= Qt
;
10002 resize_exactly
= Qnil
;
10004 resized_p
= with_echo_area_buffer (w
, 0, resize_mini_window_1
,
10005 (intptr_t) w
, resize_exactly
,
10009 ++windows_or_buffers_changed
;
10010 ++update_mode_lines
;
10011 redisplay_internal ();
10017 /* Callback function for with_echo_area_buffer, when used from
10018 resize_echo_area_exactly. A1 contains a pointer to the window to
10019 resize, EXACTLY non-nil means resize the mini-window exactly to the
10020 size of the text displayed. A3 and A4 are not used. Value is what
10021 resize_mini_window returns. */
10024 resize_mini_window_1 (EMACS_INT a1
, Lisp_Object exactly
, EMACS_INT a3
, EMACS_INT a4
)
10027 return resize_mini_window ((struct window
*) i1
, !NILP (exactly
));
10031 /* Resize mini-window W to fit the size of its contents. EXACT_P
10032 means size the window exactly to the size needed. Otherwise, it's
10033 only enlarged until W's buffer is empty.
10035 Set W->start to the right place to begin display. If the whole
10036 contents fit, start at the beginning. Otherwise, start so as
10037 to make the end of the contents appear. This is particularly
10038 important for y-or-n-p, but seems desirable generally.
10040 Value is non-zero if the window height has been changed. */
10043 resize_mini_window (struct window
*w
, int exact_p
)
10045 struct frame
*f
= XFRAME (w
->frame
);
10046 int window_height_changed_p
= 0;
10048 xassert (MINI_WINDOW_P (w
));
10050 /* By default, start display at the beginning. */
10051 set_marker_both (w
->start
, w
->buffer
,
10052 BUF_BEGV (XBUFFER (w
->buffer
)),
10053 BUF_BEGV_BYTE (XBUFFER (w
->buffer
)));
10055 /* Don't resize windows while redisplaying a window; it would
10056 confuse redisplay functions when the size of the window they are
10057 displaying changes from under them. Such a resizing can happen,
10058 for instance, when which-func prints a long message while
10059 we are running fontification-functions. We're running these
10060 functions with safe_call which binds inhibit-redisplay to t. */
10061 if (!NILP (Vinhibit_redisplay
))
10064 /* Nil means don't try to resize. */
10065 if (NILP (Vresize_mini_windows
)
10066 || (FRAME_X_P (f
) && FRAME_X_OUTPUT (f
) == NULL
))
10069 if (!FRAME_MINIBUF_ONLY_P (f
))
10072 struct window
*root
= XWINDOW (FRAME_ROOT_WINDOW (f
));
10073 int total_height
= WINDOW_TOTAL_LINES (root
) + WINDOW_TOTAL_LINES (w
);
10074 int height
, max_height
;
10075 int unit
= FRAME_LINE_HEIGHT (f
);
10076 struct text_pos start
;
10077 struct buffer
*old_current_buffer
= NULL
;
10079 if (current_buffer
!= XBUFFER (w
->buffer
))
10081 old_current_buffer
= current_buffer
;
10082 set_buffer_internal (XBUFFER (w
->buffer
));
10085 init_iterator (&it
, w
, BEGV
, BEGV_BYTE
, NULL
, DEFAULT_FACE_ID
);
10087 /* Compute the max. number of lines specified by the user. */
10088 if (FLOATP (Vmax_mini_window_height
))
10089 max_height
= XFLOATINT (Vmax_mini_window_height
) * FRAME_LINES (f
);
10090 else if (INTEGERP (Vmax_mini_window_height
))
10091 max_height
= XINT (Vmax_mini_window_height
);
10093 max_height
= total_height
/ 4;
10095 /* Correct that max. height if it's bogus. */
10096 max_height
= max (1, max_height
);
10097 max_height
= min (total_height
, max_height
);
10099 /* Find out the height of the text in the window. */
10100 if (it
.line_wrap
== TRUNCATE
)
10105 move_it_to (&it
, ZV
, -1, -1, -1, MOVE_TO_POS
);
10106 if (it
.max_ascent
== 0 && it
.max_descent
== 0)
10107 height
= it
.current_y
+ last_height
;
10109 height
= it
.current_y
+ it
.max_ascent
+ it
.max_descent
;
10110 height
-= min (it
.extra_line_spacing
, it
.max_extra_line_spacing
);
10111 height
= (height
+ unit
- 1) / unit
;
10114 /* Compute a suitable window start. */
10115 if (height
> max_height
)
10117 height
= max_height
;
10118 init_iterator (&it
, w
, ZV
, ZV_BYTE
, NULL
, DEFAULT_FACE_ID
);
10119 move_it_vertically_backward (&it
, (height
- 1) * unit
);
10120 start
= it
.current
.pos
;
10123 SET_TEXT_POS (start
, BEGV
, BEGV_BYTE
);
10124 SET_MARKER_FROM_TEXT_POS (w
->start
, start
);
10126 if (EQ (Vresize_mini_windows
, Qgrow_only
))
10128 /* Let it grow only, until we display an empty message, in which
10129 case the window shrinks again. */
10130 if (height
> WINDOW_TOTAL_LINES (w
))
10132 int old_height
= WINDOW_TOTAL_LINES (w
);
10133 freeze_window_starts (f
, 1);
10134 grow_mini_window (w
, height
- WINDOW_TOTAL_LINES (w
));
10135 window_height_changed_p
= WINDOW_TOTAL_LINES (w
) != old_height
;
10137 else if (height
< WINDOW_TOTAL_LINES (w
)
10138 && (exact_p
|| BEGV
== ZV
))
10140 int old_height
= WINDOW_TOTAL_LINES (w
);
10141 freeze_window_starts (f
, 0);
10142 shrink_mini_window (w
);
10143 window_height_changed_p
= WINDOW_TOTAL_LINES (w
) != old_height
;
10148 /* Always resize to exact size needed. */
10149 if (height
> WINDOW_TOTAL_LINES (w
))
10151 int old_height
= WINDOW_TOTAL_LINES (w
);
10152 freeze_window_starts (f
, 1);
10153 grow_mini_window (w
, height
- WINDOW_TOTAL_LINES (w
));
10154 window_height_changed_p
= WINDOW_TOTAL_LINES (w
) != old_height
;
10156 else if (height
< WINDOW_TOTAL_LINES (w
))
10158 int old_height
= WINDOW_TOTAL_LINES (w
);
10159 freeze_window_starts (f
, 0);
10160 shrink_mini_window (w
);
10164 freeze_window_starts (f
, 1);
10165 grow_mini_window (w
, height
- WINDOW_TOTAL_LINES (w
));
10168 window_height_changed_p
= WINDOW_TOTAL_LINES (w
) != old_height
;
10172 if (old_current_buffer
)
10173 set_buffer_internal (old_current_buffer
);
10176 return window_height_changed_p
;
10180 /* Value is the current message, a string, or nil if there is no
10181 current message. */
10184 current_message (void)
10188 if (!BUFFERP (echo_area_buffer
[0]))
10192 with_echo_area_buffer (0, 0, current_message_1
,
10193 (intptr_t) &msg
, Qnil
, 0, 0);
10195 echo_area_buffer
[0] = Qnil
;
10203 current_message_1 (EMACS_INT a1
, Lisp_Object a2
, EMACS_INT a3
, EMACS_INT a4
)
10206 Lisp_Object
*msg
= (Lisp_Object
*) i1
;
10209 *msg
= make_buffer_string (BEG
, Z
, 1);
10216 /* Push the current message on Vmessage_stack for later restauration
10217 by restore_message. Value is non-zero if the current message isn't
10218 empty. This is a relatively infrequent operation, so it's not
10219 worth optimizing. */
10222 push_message (void)
10225 msg
= current_message ();
10226 Vmessage_stack
= Fcons (msg
, Vmessage_stack
);
10227 return STRINGP (msg
);
10231 /* Restore message display from the top of Vmessage_stack. */
10234 restore_message (void)
10238 xassert (CONSP (Vmessage_stack
));
10239 msg
= XCAR (Vmessage_stack
);
10241 message3_nolog (msg
, SBYTES (msg
), STRING_MULTIBYTE (msg
));
10243 message3_nolog (msg
, 0, 0);
10247 /* Handler for record_unwind_protect calling pop_message. */
10250 pop_message_unwind (Lisp_Object dummy
)
10256 /* Pop the top-most entry off Vmessage_stack. */
10261 xassert (CONSP (Vmessage_stack
));
10262 Vmessage_stack
= XCDR (Vmessage_stack
);
10266 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
10267 exits. If the stack is not empty, we have a missing pop_message
10271 check_message_stack (void)
10273 if (!NILP (Vmessage_stack
))
10278 /* Truncate to NCHARS what will be displayed in the echo area the next
10279 time we display it---but don't redisplay it now. */
10282 truncate_echo_area (EMACS_INT nchars
)
10285 echo_area_buffer
[0] = Qnil
;
10286 /* A null message buffer means that the frame hasn't really been
10287 initialized yet. Error messages get reported properly by
10288 cmd_error, so this must be just an informative message; toss it. */
10289 else if (!noninteractive
10291 && !NILP (echo_area_buffer
[0]))
10293 struct frame
*sf
= SELECTED_FRAME ();
10294 if (FRAME_MESSAGE_BUF (sf
))
10295 with_echo_area_buffer (0, 0, truncate_message_1
, nchars
, Qnil
, 0, 0);
10300 /* Helper function for truncate_echo_area. Truncate the current
10301 message to at most NCHARS characters. */
10304 truncate_message_1 (EMACS_INT nchars
, Lisp_Object a2
, EMACS_INT a3
, EMACS_INT a4
)
10306 if (BEG
+ nchars
< Z
)
10307 del_range (BEG
+ nchars
, Z
);
10309 echo_area_buffer
[0] = Qnil
;
10314 /* Set the current message to a substring of S or STRING.
10316 If STRING is a Lisp string, set the message to the first NBYTES
10317 bytes from STRING. NBYTES zero means use the whole string. If
10318 STRING is multibyte, the message will be displayed multibyte.
10320 If S is not null, set the message to the first LEN bytes of S. LEN
10321 zero means use the whole string. MULTIBYTE_P non-zero means S is
10322 multibyte. Display the message multibyte in that case.
10324 Doesn't GC, as with_echo_area_buffer binds Qinhibit_modification_hooks
10325 to t before calling set_message_1 (which calls insert).
10329 set_message (const char *s
, Lisp_Object string
,
10330 EMACS_INT nbytes
, int multibyte_p
)
10332 message_enable_multibyte
10333 = ((s
&& multibyte_p
)
10334 || (STRINGP (string
) && STRING_MULTIBYTE (string
)));
10336 with_echo_area_buffer (0, -1, set_message_1
,
10337 (intptr_t) s
, string
, nbytes
, multibyte_p
);
10338 message_buf_print
= 0;
10339 help_echo_showing_p
= 0;
10343 /* Helper function for set_message. Arguments have the same meaning
10344 as there, with A1 corresponding to S and A2 corresponding to STRING
10345 This function is called with the echo area buffer being
10349 set_message_1 (EMACS_INT a1
, Lisp_Object a2
, EMACS_INT nbytes
, EMACS_INT multibyte_p
)
10352 const char *s
= (const char *) i1
;
10353 const unsigned char *msg
= (const unsigned char *) s
;
10354 Lisp_Object string
= a2
;
10356 /* Change multibyteness of the echo buffer appropriately. */
10357 if (message_enable_multibyte
10358 != !NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
10359 Fset_buffer_multibyte (message_enable_multibyte
? Qt
: Qnil
);
10361 BVAR (current_buffer
, truncate_lines
) = message_truncate_lines
? Qt
: Qnil
;
10362 if (!NILP (BVAR (current_buffer
, bidi_display_reordering
)))
10363 BVAR (current_buffer
, bidi_paragraph_direction
) = Qleft_to_right
;
10365 /* Insert new message at BEG. */
10366 TEMP_SET_PT_BOTH (BEG
, BEG_BYTE
);
10368 if (STRINGP (string
))
10373 nbytes
= SBYTES (string
);
10374 nchars
= string_byte_to_char (string
, nbytes
);
10376 /* This function takes care of single/multibyte conversion. We
10377 just have to ensure that the echo area buffer has the right
10378 setting of enable_multibyte_characters. */
10379 insert_from_string (string
, 0, 0, nchars
, nbytes
, 1);
10384 nbytes
= strlen (s
);
10386 if (multibyte_p
&& NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
10388 /* Convert from multi-byte to single-byte. */
10393 /* Convert a multibyte string to single-byte. */
10394 for (i
= 0; i
< nbytes
; i
+= n
)
10396 c
= string_char_and_length (msg
+ i
, &n
);
10397 work
[0] = (ASCII_CHAR_P (c
)
10399 : multibyte_char_to_unibyte (c
));
10400 insert_1_both (work
, 1, 1, 1, 0, 0);
10403 else if (!multibyte_p
10404 && !NILP (BVAR (current_buffer
, enable_multibyte_characters
)))
10406 /* Convert from single-byte to multi-byte. */
10409 unsigned char str
[MAX_MULTIBYTE_LENGTH
];
10411 /* Convert a single-byte string to multibyte. */
10412 for (i
= 0; i
< nbytes
; i
++)
10415 MAKE_CHAR_MULTIBYTE (c
);
10416 n
= CHAR_STRING (c
, str
);
10417 insert_1_both ((char *) str
, 1, n
, 1, 0, 0);
10421 insert_1 (s
, nbytes
, 1, 0, 0);
10428 /* Clear messages. CURRENT_P non-zero means clear the current
10429 message. LAST_DISPLAYED_P non-zero means clear the message
10433 clear_message (int current_p
, int last_displayed_p
)
10437 echo_area_buffer
[0] = Qnil
;
10438 message_cleared_p
= 1;
10441 if (last_displayed_p
)
10442 echo_area_buffer
[1] = Qnil
;
10444 message_buf_print
= 0;
10447 /* Clear garbaged frames.
10449 This function is used where the old redisplay called
10450 redraw_garbaged_frames which in turn called redraw_frame which in
10451 turn called clear_frame. The call to clear_frame was a source of
10452 flickering. I believe a clear_frame is not necessary. It should
10453 suffice in the new redisplay to invalidate all current matrices,
10454 and ensure a complete redisplay of all windows. */
10457 clear_garbaged_frames (void)
10459 if (frame_garbaged
)
10461 Lisp_Object tail
, frame
;
10462 int changed_count
= 0;
10464 FOR_EACH_FRAME (tail
, frame
)
10466 struct frame
*f
= XFRAME (frame
);
10468 if (FRAME_VISIBLE_P (f
) && FRAME_GARBAGED_P (f
))
10472 Fredraw_frame (frame
);
10473 f
->force_flush_display_p
= 1;
10475 clear_current_matrices (f
);
10482 frame_garbaged
= 0;
10484 ++windows_or_buffers_changed
;
10489 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P
10490 is non-zero update selected_frame. Value is non-zero if the
10491 mini-windows height has been changed. */
10494 echo_area_display (int update_frame_p
)
10496 Lisp_Object mini_window
;
10499 int window_height_changed_p
= 0;
10500 struct frame
*sf
= SELECTED_FRAME ();
10502 mini_window
= FRAME_MINIBUF_WINDOW (sf
);
10503 w
= XWINDOW (mini_window
);
10504 f
= XFRAME (WINDOW_FRAME (w
));
10506 /* Don't display if frame is invisible or not yet initialized. */
10507 if (!FRAME_VISIBLE_P (f
) || !f
->glyphs_initialized_p
)
10510 #ifdef HAVE_WINDOW_SYSTEM
10511 /* When Emacs starts, selected_frame may be the initial terminal
10512 frame. If we let this through, a message would be displayed on
10514 if (FRAME_INITIAL_P (XFRAME (selected_frame
)))
10516 #endif /* HAVE_WINDOW_SYSTEM */
10518 /* Redraw garbaged frames. */
10519 if (frame_garbaged
)
10520 clear_garbaged_frames ();
10522 if (!NILP (echo_area_buffer
[0]) || minibuf_level
== 0)
10524 echo_area_window
= mini_window
;
10525 window_height_changed_p
= display_echo_area (w
);
10526 w
->must_be_updated_p
= 1;
10528 /* Update the display, unless called from redisplay_internal.
10529 Also don't update the screen during redisplay itself. The
10530 update will happen at the end of redisplay, and an update
10531 here could cause confusion. */
10532 if (update_frame_p
&& !redisplaying_p
)
10536 /* If the display update has been interrupted by pending
10537 input, update mode lines in the frame. Due to the
10538 pending input, it might have been that redisplay hasn't
10539 been called, so that mode lines above the echo area are
10540 garbaged. This looks odd, so we prevent it here. */
10541 if (!display_completed
)
10542 n
= redisplay_mode_lines (FRAME_ROOT_WINDOW (f
), 0);
10544 if (window_height_changed_p
10545 /* Don't do this if Emacs is shutting down. Redisplay
10546 needs to run hooks. */
10547 && !NILP (Vrun_hooks
))
10549 /* Must update other windows. Likewise as in other
10550 cases, don't let this update be interrupted by
10552 int count
= SPECPDL_INDEX ();
10553 specbind (Qredisplay_dont_pause
, Qt
);
10554 windows_or_buffers_changed
= 1;
10555 redisplay_internal ();
10556 unbind_to (count
, Qnil
);
10558 else if (FRAME_WINDOW_P (f
) && n
== 0)
10560 /* Window configuration is the same as before.
10561 Can do with a display update of the echo area,
10562 unless we displayed some mode lines. */
10563 update_single_window (w
, 1);
10564 FRAME_RIF (f
)->flush_display (f
);
10567 update_frame (f
, 1, 1);
10569 /* If cursor is in the echo area, make sure that the next
10570 redisplay displays the minibuffer, so that the cursor will
10571 be replaced with what the minibuffer wants. */
10572 if (cursor_in_echo_area
)
10573 ++windows_or_buffers_changed
;
10576 else if (!EQ (mini_window
, selected_window
))
10577 windows_or_buffers_changed
++;
10579 /* Last displayed message is now the current message. */
10580 echo_area_buffer
[1] = echo_area_buffer
[0];
10581 /* Inform read_char that we're not echoing. */
10582 echo_message_buffer
= Qnil
;
10584 /* Prevent redisplay optimization in redisplay_internal by resetting
10585 this_line_start_pos. This is done because the mini-buffer now
10586 displays the message instead of its buffer text. */
10587 if (EQ (mini_window
, selected_window
))
10588 CHARPOS (this_line_start_pos
) = 0;
10590 return window_height_changed_p
;
10595 /***********************************************************************
10596 Mode Lines and Frame Titles
10597 ***********************************************************************/
10599 /* A buffer for constructing non-propertized mode-line strings and
10600 frame titles in it; allocated from the heap in init_xdisp and
10601 resized as needed in store_mode_line_noprop_char. */
10603 static char *mode_line_noprop_buf
;
10605 /* The buffer's end, and a current output position in it. */
10607 static char *mode_line_noprop_buf_end
;
10608 static char *mode_line_noprop_ptr
;
10610 #define MODE_LINE_NOPROP_LEN(start) \
10611 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
10614 MODE_LINE_DISPLAY
= 0,
10618 } mode_line_target
;
10620 /* Alist that caches the results of :propertize.
10621 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
10622 static Lisp_Object mode_line_proptrans_alist
;
10624 /* List of strings making up the mode-line. */
10625 static Lisp_Object mode_line_string_list
;
10627 /* Base face property when building propertized mode line string. */
10628 static Lisp_Object mode_line_string_face
;
10629 static Lisp_Object mode_line_string_face_prop
;
10632 /* Unwind data for mode line strings */
10634 static Lisp_Object Vmode_line_unwind_vector
;
10637 format_mode_line_unwind_data (struct buffer
*obuf
,
10639 int save_proptrans
)
10641 Lisp_Object vector
, tmp
;
10643 /* Reduce consing by keeping one vector in
10644 Vwith_echo_area_save_vector. */
10645 vector
= Vmode_line_unwind_vector
;
10646 Vmode_line_unwind_vector
= Qnil
;
10649 vector
= Fmake_vector (make_number (8), Qnil
);
10651 ASET (vector
, 0, make_number (mode_line_target
));
10652 ASET (vector
, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
10653 ASET (vector
, 2, mode_line_string_list
);
10654 ASET (vector
, 3, save_proptrans
? mode_line_proptrans_alist
: Qt
);
10655 ASET (vector
, 4, mode_line_string_face
);
10656 ASET (vector
, 5, mode_line_string_face_prop
);
10659 XSETBUFFER (tmp
, obuf
);
10662 ASET (vector
, 6, tmp
);
10663 ASET (vector
, 7, owin
);
10669 unwind_format_mode_line (Lisp_Object vector
)
10671 mode_line_target
= XINT (AREF (vector
, 0));
10672 mode_line_noprop_ptr
= mode_line_noprop_buf
+ XINT (AREF (vector
, 1));
10673 mode_line_string_list
= AREF (vector
, 2);
10674 if (! EQ (AREF (vector
, 3), Qt
))
10675 mode_line_proptrans_alist
= AREF (vector
, 3);
10676 mode_line_string_face
= AREF (vector
, 4);
10677 mode_line_string_face_prop
= AREF (vector
, 5);
10679 if (!NILP (AREF (vector
, 7)))
10680 /* Select window before buffer, since it may change the buffer. */
10681 Fselect_window (AREF (vector
, 7), Qt
);
10683 if (!NILP (AREF (vector
, 6)))
10685 set_buffer_internal_1 (XBUFFER (AREF (vector
, 6)));
10686 ASET (vector
, 6, Qnil
);
10689 Vmode_line_unwind_vector
= vector
;
10694 /* Store a single character C for the frame title in mode_line_noprop_buf.
10695 Re-allocate mode_line_noprop_buf if necessary. */
10698 store_mode_line_noprop_char (char c
)
10700 /* If output position has reached the end of the allocated buffer,
10701 increase the buffer's size. */
10702 if (mode_line_noprop_ptr
== mode_line_noprop_buf_end
)
10704 ptrdiff_t len
= MODE_LINE_NOPROP_LEN (0);
10705 ptrdiff_t size
= len
;
10706 mode_line_noprop_buf
=
10707 xpalloc (mode_line_noprop_buf
, &size
, 1, STRING_BYTES_BOUND
, 1);
10708 mode_line_noprop_buf_end
= mode_line_noprop_buf
+ size
;
10709 mode_line_noprop_ptr
= mode_line_noprop_buf
+ len
;
10712 *mode_line_noprop_ptr
++ = c
;
10716 /* Store part of a frame title in mode_line_noprop_buf, beginning at
10717 mode_line_noprop_ptr. STRING is the string to store. Do not copy
10718 characters that yield more columns than PRECISION; PRECISION <= 0
10719 means copy the whole string. Pad with spaces until FIELD_WIDTH
10720 number of characters have been copied; FIELD_WIDTH <= 0 means don't
10721 pad. Called from display_mode_element when it is used to build a
10725 store_mode_line_noprop (const char *string
, int field_width
, int precision
)
10727 const unsigned char *str
= (const unsigned char *) string
;
10729 EMACS_INT dummy
, nbytes
;
10731 /* Copy at most PRECISION chars from STR. */
10732 nbytes
= strlen (string
);
10733 n
+= c_string_width (str
, nbytes
, precision
, &dummy
, &nbytes
);
10735 store_mode_line_noprop_char (*str
++);
10737 /* Fill up with spaces until FIELD_WIDTH reached. */
10738 while (field_width
> 0
10739 && n
< field_width
)
10741 store_mode_line_noprop_char (' ');
10748 /***********************************************************************
10750 ***********************************************************************/
10752 #ifdef HAVE_WINDOW_SYSTEM
10754 /* Set the title of FRAME, if it has changed. The title format is
10755 Vicon_title_format if FRAME is iconified, otherwise it is
10756 frame_title_format. */
10759 x_consider_frame_title (Lisp_Object frame
)
10761 struct frame
*f
= XFRAME (frame
);
10763 if (FRAME_WINDOW_P (f
)
10764 || FRAME_MINIBUF_ONLY_P (f
)
10765 || f
->explicit_name
)
10767 /* Do we have more than one visible frame on this X display? */
10770 ptrdiff_t title_start
;
10774 int count
= SPECPDL_INDEX ();
10776 for (tail
= Vframe_list
; CONSP (tail
); tail
= XCDR (tail
))
10778 Lisp_Object other_frame
= XCAR (tail
);
10779 struct frame
*tf
= XFRAME (other_frame
);
10782 && FRAME_KBOARD (tf
) == FRAME_KBOARD (f
)
10783 && !FRAME_MINIBUF_ONLY_P (tf
)
10784 && !EQ (other_frame
, tip_frame
)
10785 && (FRAME_VISIBLE_P (tf
) || FRAME_ICONIFIED_P (tf
)))
10789 /* Set global variable indicating that multiple frames exist. */
10790 multiple_frames
= CONSP (tail
);
10792 /* Switch to the buffer of selected window of the frame. Set up
10793 mode_line_target so that display_mode_element will output into
10794 mode_line_noprop_buf; then display the title. */
10795 record_unwind_protect (unwind_format_mode_line
,
10796 format_mode_line_unwind_data
10797 (current_buffer
, selected_window
, 0));
10799 Fselect_window (f
->selected_window
, Qt
);
10800 set_buffer_internal_1 (XBUFFER (XWINDOW (f
->selected_window
)->buffer
));
10801 fmt
= FRAME_ICONIFIED_P (f
) ? Vicon_title_format
: Vframe_title_format
;
10803 mode_line_target
= MODE_LINE_TITLE
;
10804 title_start
= MODE_LINE_NOPROP_LEN (0);
10805 init_iterator (&it
, XWINDOW (f
->selected_window
), -1, -1,
10806 NULL
, DEFAULT_FACE_ID
);
10807 display_mode_element (&it
, 0, -1, -1, fmt
, Qnil
, 0);
10808 len
= MODE_LINE_NOPROP_LEN (title_start
);
10809 title
= mode_line_noprop_buf
+ title_start
;
10810 unbind_to (count
, Qnil
);
10812 /* Set the title only if it's changed. This avoids consing in
10813 the common case where it hasn't. (If it turns out that we've
10814 already wasted too much time by walking through the list with
10815 display_mode_element, then we might need to optimize at a
10816 higher level than this.) */
10817 if (! STRINGP (f
->name
)
10818 || SBYTES (f
->name
) != len
10819 || memcmp (title
, SDATA (f
->name
), len
) != 0)
10820 x_implicitly_set_name (f
, make_string (title
, len
), Qnil
);
10824 #endif /* not HAVE_WINDOW_SYSTEM */
10829 /***********************************************************************
10831 ***********************************************************************/
10834 /* Prepare for redisplay by updating menu-bar item lists when
10835 appropriate. This can call eval. */
10838 prepare_menu_bars (void)
10841 struct gcpro gcpro1
, gcpro2
;
10843 Lisp_Object tooltip_frame
;
10845 #ifdef HAVE_WINDOW_SYSTEM
10846 tooltip_frame
= tip_frame
;
10848 tooltip_frame
= Qnil
;
10851 /* Update all frame titles based on their buffer names, etc. We do
10852 this before the menu bars so that the buffer-menu will show the
10853 up-to-date frame titles. */
10854 #ifdef HAVE_WINDOW_SYSTEM
10855 if (windows_or_buffers_changed
|| update_mode_lines
)
10857 Lisp_Object tail
, frame
;
10859 FOR_EACH_FRAME (tail
, frame
)
10861 f
= XFRAME (frame
);
10862 if (!EQ (frame
, tooltip_frame
)
10863 && (FRAME_VISIBLE_P (f
) || FRAME_ICONIFIED_P (f
)))
10864 x_consider_frame_title (frame
);
10867 #endif /* HAVE_WINDOW_SYSTEM */
10869 /* Update the menu bar item lists, if appropriate. This has to be
10870 done before any actual redisplay or generation of display lines. */
10871 all_windows
= (update_mode_lines
10872 || buffer_shared
> 1
10873 || windows_or_buffers_changed
);
10876 Lisp_Object tail
, frame
;
10877 int count
= SPECPDL_INDEX ();
10878 /* 1 means that update_menu_bar has run its hooks
10879 so any further calls to update_menu_bar shouldn't do so again. */
10880 int menu_bar_hooks_run
= 0;
10882 record_unwind_save_match_data ();
10884 FOR_EACH_FRAME (tail
, frame
)
10886 f
= XFRAME (frame
);
10888 /* Ignore tooltip frame. */
10889 if (EQ (frame
, tooltip_frame
))
10892 /* If a window on this frame changed size, report that to
10893 the user and clear the size-change flag. */
10894 if (FRAME_WINDOW_SIZES_CHANGED (f
))
10896 Lisp_Object functions
;
10898 /* Clear flag first in case we get an error below. */
10899 FRAME_WINDOW_SIZES_CHANGED (f
) = 0;
10900 functions
= Vwindow_size_change_functions
;
10901 GCPRO2 (tail
, functions
);
10903 while (CONSP (functions
))
10905 if (!EQ (XCAR (functions
), Qt
))
10906 call1 (XCAR (functions
), frame
);
10907 functions
= XCDR (functions
);
10913 menu_bar_hooks_run
= update_menu_bar (f
, 0, menu_bar_hooks_run
);
10914 #ifdef HAVE_WINDOW_SYSTEM
10915 update_tool_bar (f
, 0);
10918 if (windows_or_buffers_changed
10920 ns_set_doc_edited (f
, Fbuffer_modified_p
10921 (XWINDOW (f
->selected_window
)->buffer
));
10926 unbind_to (count
, Qnil
);
10930 struct frame
*sf
= SELECTED_FRAME ();
10931 update_menu_bar (sf
, 1, 0);
10932 #ifdef HAVE_WINDOW_SYSTEM
10933 update_tool_bar (sf
, 1);
10939 /* Update the menu bar item list for frame F. This has to be done
10940 before we start to fill in any display lines, because it can call
10943 If SAVE_MATCH_DATA is non-zero, we must save and restore it here.
10945 If HOOKS_RUN is 1, that means a previous call to update_menu_bar
10946 already ran the menu bar hooks for this redisplay, so there
10947 is no need to run them again. The return value is the
10948 updated value of this flag, to pass to the next call. */
10951 update_menu_bar (struct frame
*f
, int save_match_data
, int hooks_run
)
10953 Lisp_Object window
;
10954 register struct window
*w
;
10956 /* If called recursively during a menu update, do nothing. This can
10957 happen when, for instance, an activate-menubar-hook causes a
10959 if (inhibit_menubar_update
)
10962 window
= FRAME_SELECTED_WINDOW (f
);
10963 w
= XWINDOW (window
);
10965 if (FRAME_WINDOW_P (f
)
10967 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
10968 || defined (HAVE_NS) || defined (USE_GTK)
10969 FRAME_EXTERNAL_MENU_BAR (f
)
10971 FRAME_MENU_BAR_LINES (f
) > 0
10973 : FRAME_MENU_BAR_LINES (f
) > 0)
10975 /* If the user has switched buffers or windows, we need to
10976 recompute to reflect the new bindings. But we'll
10977 recompute when update_mode_lines is set too; that means
10978 that people can use force-mode-line-update to request
10979 that the menu bar be recomputed. The adverse effect on
10980 the rest of the redisplay algorithm is about the same as
10981 windows_or_buffers_changed anyway. */
10982 if (windows_or_buffers_changed
10983 /* This used to test w->update_mode_line, but we believe
10984 there is no need to recompute the menu in that case. */
10985 || update_mode_lines
10986 || ((BUF_SAVE_MODIFF (XBUFFER (w
->buffer
))
10987 < BUF_MODIFF (XBUFFER (w
->buffer
)))
10988 != !NILP (w
->last_had_star
))
10989 || ((!NILP (Vtransient_mark_mode
)
10990 && !NILP (BVAR (XBUFFER (w
->buffer
), mark_active
)))
10991 != !NILP (w
->region_showing
)))
10993 struct buffer
*prev
= current_buffer
;
10994 int count
= SPECPDL_INDEX ();
10996 specbind (Qinhibit_menubar_update
, Qt
);
10998 set_buffer_internal_1 (XBUFFER (w
->buffer
));
10999 if (save_match_data
)
11000 record_unwind_save_match_data ();
11001 if (NILP (Voverriding_local_map_menu_flag
))
11003 specbind (Qoverriding_terminal_local_map
, Qnil
);
11004 specbind (Qoverriding_local_map
, Qnil
);
11009 /* Run the Lucid hook. */
11010 safe_run_hooks (Qactivate_menubar_hook
);
11012 /* If it has changed current-menubar from previous value,
11013 really recompute the menu-bar from the value. */
11014 if (! NILP (Vlucid_menu_bar_dirty_flag
))
11015 call0 (Qrecompute_lucid_menubar
);
11017 safe_run_hooks (Qmenu_bar_update_hook
);
11022 XSETFRAME (Vmenu_updating_frame
, f
);
11023 FRAME_MENU_BAR_ITEMS (f
) = menu_bar_items (FRAME_MENU_BAR_ITEMS (f
));
11025 /* Redisplay the menu bar in case we changed it. */
11026 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11027 || defined (HAVE_NS) || defined (USE_GTK)
11028 if (FRAME_WINDOW_P (f
))
11030 #if defined (HAVE_NS)
11031 /* All frames on Mac OS share the same menubar. So only
11032 the selected frame should be allowed to set it. */
11033 if (f
== SELECTED_FRAME ())
11035 set_frame_menubar (f
, 0, 0);
11038 /* On a terminal screen, the menu bar is an ordinary screen
11039 line, and this makes it get updated. */
11040 w
->update_mode_line
= Qt
;
11041 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11042 /* In the non-toolkit version, the menu bar is an ordinary screen
11043 line, and this makes it get updated. */
11044 w
->update_mode_line
= Qt
;
11045 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
11047 unbind_to (count
, Qnil
);
11048 set_buffer_internal_1 (prev
);
11057 /***********************************************************************
11059 ***********************************************************************/
11061 #ifdef HAVE_WINDOW_SYSTEM
11064 Nominal cursor position -- where to draw output.
11065 HPOS and VPOS are window relative glyph matrix coordinates.
11066 X and Y are window relative pixel coordinates. */
11068 struct cursor_pos output_cursor
;
11072 Set the global variable output_cursor to CURSOR. All cursor
11073 positions are relative to updated_window. */
11076 set_output_cursor (struct cursor_pos
*cursor
)
11078 output_cursor
.hpos
= cursor
->hpos
;
11079 output_cursor
.vpos
= cursor
->vpos
;
11080 output_cursor
.x
= cursor
->x
;
11081 output_cursor
.y
= cursor
->y
;
11086 Set a nominal cursor position.
11088 HPOS and VPOS are column/row positions in a window glyph matrix. X
11089 and Y are window text area relative pixel positions.
11091 If this is done during an update, updated_window will contain the
11092 window that is being updated and the position is the future output
11093 cursor position for that window. If updated_window is null, use
11094 selected_window and display the cursor at the given position. */
11097 x_cursor_to (int vpos
, int hpos
, int y
, int x
)
11101 /* If updated_window is not set, work on selected_window. */
11102 if (updated_window
)
11103 w
= updated_window
;
11105 w
= XWINDOW (selected_window
);
11107 /* Set the output cursor. */
11108 output_cursor
.hpos
= hpos
;
11109 output_cursor
.vpos
= vpos
;
11110 output_cursor
.x
= x
;
11111 output_cursor
.y
= y
;
11113 /* If not called as part of an update, really display the cursor.
11114 This will also set the cursor position of W. */
11115 if (updated_window
== NULL
)
11118 display_and_set_cursor (w
, 1, hpos
, vpos
, x
, y
);
11119 if (FRAME_RIF (SELECTED_FRAME ())->flush_display_optional
)
11120 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (SELECTED_FRAME ());
11125 #endif /* HAVE_WINDOW_SYSTEM */
11128 /***********************************************************************
11130 ***********************************************************************/
11132 #ifdef HAVE_WINDOW_SYSTEM
11134 /* Where the mouse was last time we reported a mouse event. */
11136 FRAME_PTR last_mouse_frame
;
11138 /* Tool-bar item index of the item on which a mouse button was pressed
11141 int last_tool_bar_item
;
11145 update_tool_bar_unwind (Lisp_Object frame
)
11147 selected_frame
= frame
;
11151 /* Update the tool-bar item list for frame F. This has to be done
11152 before we start to fill in any display lines. Called from
11153 prepare_menu_bars. If SAVE_MATCH_DATA is non-zero, we must save
11154 and restore it here. */
11157 update_tool_bar (struct frame
*f
, int save_match_data
)
11159 #if defined (USE_GTK) || defined (HAVE_NS)
11160 int do_update
= FRAME_EXTERNAL_TOOL_BAR (f
);
11162 int do_update
= WINDOWP (f
->tool_bar_window
)
11163 && WINDOW_TOTAL_LINES (XWINDOW (f
->tool_bar_window
)) > 0;
11168 Lisp_Object window
;
11171 window
= FRAME_SELECTED_WINDOW (f
);
11172 w
= XWINDOW (window
);
11174 /* If the user has switched buffers or windows, we need to
11175 recompute to reflect the new bindings. But we'll
11176 recompute when update_mode_lines is set too; that means
11177 that people can use force-mode-line-update to request
11178 that the menu bar be recomputed. The adverse effect on
11179 the rest of the redisplay algorithm is about the same as
11180 windows_or_buffers_changed anyway. */
11181 if (windows_or_buffers_changed
11182 || !NILP (w
->update_mode_line
)
11183 || update_mode_lines
11184 || ((BUF_SAVE_MODIFF (XBUFFER (w
->buffer
))
11185 < BUF_MODIFF (XBUFFER (w
->buffer
)))
11186 != !NILP (w
->last_had_star
))
11187 || ((!NILP (Vtransient_mark_mode
)
11188 && !NILP (BVAR (XBUFFER (w
->buffer
), mark_active
)))
11189 != !NILP (w
->region_showing
)))
11191 struct buffer
*prev
= current_buffer
;
11192 int count
= SPECPDL_INDEX ();
11193 Lisp_Object frame
, new_tool_bar
;
11194 int new_n_tool_bar
;
11195 struct gcpro gcpro1
;
11197 /* Set current_buffer to the buffer of the selected
11198 window of the frame, so that we get the right local
11200 set_buffer_internal_1 (XBUFFER (w
->buffer
));
11202 /* Save match data, if we must. */
11203 if (save_match_data
)
11204 record_unwind_save_match_data ();
11206 /* Make sure that we don't accidentally use bogus keymaps. */
11207 if (NILP (Voverriding_local_map_menu_flag
))
11209 specbind (Qoverriding_terminal_local_map
, Qnil
);
11210 specbind (Qoverriding_local_map
, Qnil
);
11213 GCPRO1 (new_tool_bar
);
11215 /* We must temporarily set the selected frame to this frame
11216 before calling tool_bar_items, because the calculation of
11217 the tool-bar keymap uses the selected frame (see
11218 `tool-bar-make-keymap' in tool-bar.el). */
11219 record_unwind_protect (update_tool_bar_unwind
, selected_frame
);
11220 XSETFRAME (frame
, f
);
11221 selected_frame
= frame
;
11223 /* Build desired tool-bar items from keymaps. */
11224 new_tool_bar
= tool_bar_items (Fcopy_sequence (f
->tool_bar_items
),
11227 /* Redisplay the tool-bar if we changed it. */
11228 if (new_n_tool_bar
!= f
->n_tool_bar_items
11229 || NILP (Fequal (new_tool_bar
, f
->tool_bar_items
)))
11231 /* Redisplay that happens asynchronously due to an expose event
11232 may access f->tool_bar_items. Make sure we update both
11233 variables within BLOCK_INPUT so no such event interrupts. */
11235 f
->tool_bar_items
= new_tool_bar
;
11236 f
->n_tool_bar_items
= new_n_tool_bar
;
11237 w
->update_mode_line
= Qt
;
11243 unbind_to (count
, Qnil
);
11244 set_buffer_internal_1 (prev
);
11250 /* Set F->desired_tool_bar_string to a Lisp string representing frame
11251 F's desired tool-bar contents. F->tool_bar_items must have
11252 been set up previously by calling prepare_menu_bars. */
11255 build_desired_tool_bar_string (struct frame
*f
)
11257 int i
, size
, size_needed
;
11258 struct gcpro gcpro1
, gcpro2
, gcpro3
;
11259 Lisp_Object image
, plist
, props
;
11261 image
= plist
= props
= Qnil
;
11262 GCPRO3 (image
, plist
, props
);
11264 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
11265 Otherwise, make a new string. */
11267 /* The size of the string we might be able to reuse. */
11268 size
= (STRINGP (f
->desired_tool_bar_string
)
11269 ? SCHARS (f
->desired_tool_bar_string
)
11272 /* We need one space in the string for each image. */
11273 size_needed
= f
->n_tool_bar_items
;
11275 /* Reuse f->desired_tool_bar_string, if possible. */
11276 if (size
< size_needed
|| NILP (f
->desired_tool_bar_string
))
11277 f
->desired_tool_bar_string
= Fmake_string (make_number (size_needed
),
11278 make_number (' '));
11281 props
= list4 (Qdisplay
, Qnil
, Qmenu_item
, Qnil
);
11282 Fremove_text_properties (make_number (0), make_number (size
),
11283 props
, f
->desired_tool_bar_string
);
11286 /* Put a `display' property on the string for the images to display,
11287 put a `menu_item' property on tool-bar items with a value that
11288 is the index of the item in F's tool-bar item vector. */
11289 for (i
= 0; i
< f
->n_tool_bar_items
; ++i
)
11291 #define PROP(IDX) AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
11293 int enabled_p
= !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P
));
11294 int selected_p
= !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P
));
11295 int hmargin
, vmargin
, relief
, idx
, end
;
11297 /* If image is a vector, choose the image according to the
11299 image
= PROP (TOOL_BAR_ITEM_IMAGES
);
11300 if (VECTORP (image
))
11304 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
11305 : TOOL_BAR_IMAGE_ENABLED_DESELECTED
);
11308 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
11309 : TOOL_BAR_IMAGE_DISABLED_DESELECTED
);
11311 xassert (ASIZE (image
) >= idx
);
11312 image
= AREF (image
, idx
);
11317 /* Ignore invalid image specifications. */
11318 if (!valid_image_p (image
))
11321 /* Display the tool-bar button pressed, or depressed. */
11322 plist
= Fcopy_sequence (XCDR (image
));
11324 /* Compute margin and relief to draw. */
11325 relief
= (tool_bar_button_relief
>= 0
11326 ? tool_bar_button_relief
11327 : DEFAULT_TOOL_BAR_BUTTON_RELIEF
);
11328 hmargin
= vmargin
= relief
;
11330 if (INTEGERP (Vtool_bar_button_margin
)
11331 && XINT (Vtool_bar_button_margin
) > 0)
11333 hmargin
+= XFASTINT (Vtool_bar_button_margin
);
11334 vmargin
+= XFASTINT (Vtool_bar_button_margin
);
11336 else if (CONSP (Vtool_bar_button_margin
))
11338 if (INTEGERP (XCAR (Vtool_bar_button_margin
))
11339 && XINT (XCAR (Vtool_bar_button_margin
)) > 0)
11340 hmargin
+= XFASTINT (XCAR (Vtool_bar_button_margin
));
11342 if (INTEGERP (XCDR (Vtool_bar_button_margin
))
11343 && XINT (XCDR (Vtool_bar_button_margin
)) > 0)
11344 vmargin
+= XFASTINT (XCDR (Vtool_bar_button_margin
));
11347 if (auto_raise_tool_bar_buttons_p
)
11349 /* Add a `:relief' property to the image spec if the item is
11353 plist
= Fplist_put (plist
, QCrelief
, make_number (-relief
));
11360 /* If image is selected, display it pressed, i.e. with a
11361 negative relief. If it's not selected, display it with a
11363 plist
= Fplist_put (plist
, QCrelief
,
11365 ? make_number (-relief
)
11366 : make_number (relief
)));
11371 /* Put a margin around the image. */
11372 if (hmargin
|| vmargin
)
11374 if (hmargin
== vmargin
)
11375 plist
= Fplist_put (plist
, QCmargin
, make_number (hmargin
));
11377 plist
= Fplist_put (plist
, QCmargin
,
11378 Fcons (make_number (hmargin
),
11379 make_number (vmargin
)));
11382 /* If button is not enabled, and we don't have special images
11383 for the disabled state, make the image appear disabled by
11384 applying an appropriate algorithm to it. */
11385 if (!enabled_p
&& idx
< 0)
11386 plist
= Fplist_put (plist
, QCconversion
, Qdisabled
);
11388 /* Put a `display' text property on the string for the image to
11389 display. Put a `menu-item' property on the string that gives
11390 the start of this item's properties in the tool-bar items
11392 image
= Fcons (Qimage
, plist
);
11393 props
= list4 (Qdisplay
, image
,
11394 Qmenu_item
, make_number (i
* TOOL_BAR_ITEM_NSLOTS
));
11396 /* Let the last image hide all remaining spaces in the tool bar
11397 string. The string can be longer than needed when we reuse a
11398 previous string. */
11399 if (i
+ 1 == f
->n_tool_bar_items
)
11400 end
= SCHARS (f
->desired_tool_bar_string
);
11403 Fadd_text_properties (make_number (i
), make_number (end
),
11404 props
, f
->desired_tool_bar_string
);
11412 /* Display one line of the tool-bar of frame IT->f.
11414 HEIGHT specifies the desired height of the tool-bar line.
11415 If the actual height of the glyph row is less than HEIGHT, the
11416 row's height is increased to HEIGHT, and the icons are centered
11417 vertically in the new height.
11419 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
11420 count a final empty row in case the tool-bar width exactly matches
11425 display_tool_bar_line (struct it
*it
, int height
)
11427 struct glyph_row
*row
= it
->glyph_row
;
11428 int max_x
= it
->last_visible_x
;
11429 struct glyph
*last
;
11431 prepare_desired_row (row
);
11432 row
->y
= it
->current_y
;
11434 /* Note that this isn't made use of if the face hasn't a box,
11435 so there's no need to check the face here. */
11436 it
->start_of_box_run_p
= 1;
11438 while (it
->current_x
< max_x
)
11440 int x
, n_glyphs_before
, i
, nglyphs
;
11441 struct it it_before
;
11443 /* Get the next display element. */
11444 if (!get_next_display_element (it
))
11446 /* Don't count empty row if we are counting needed tool-bar lines. */
11447 if (height
< 0 && !it
->hpos
)
11452 /* Produce glyphs. */
11453 n_glyphs_before
= row
->used
[TEXT_AREA
];
11456 PRODUCE_GLYPHS (it
);
11458 nglyphs
= row
->used
[TEXT_AREA
] - n_glyphs_before
;
11460 x
= it_before
.current_x
;
11461 while (i
< nglyphs
)
11463 struct glyph
*glyph
= row
->glyphs
[TEXT_AREA
] + n_glyphs_before
+ i
;
11465 if (x
+ glyph
->pixel_width
> max_x
)
11467 /* Glyph doesn't fit on line. Backtrack. */
11468 row
->used
[TEXT_AREA
] = n_glyphs_before
;
11470 /* If this is the only glyph on this line, it will never fit on the
11471 tool-bar, so skip it. But ensure there is at least one glyph,
11472 so we don't accidentally disable the tool-bar. */
11473 if (n_glyphs_before
== 0
11474 && (it
->vpos
> 0 || IT_STRING_CHARPOS (*it
) < it
->end_charpos
-1))
11480 x
+= glyph
->pixel_width
;
11484 /* Stop at line end. */
11485 if (ITERATOR_AT_END_OF_LINE_P (it
))
11488 set_iterator_to_next (it
, 1);
11493 row
->displays_text_p
= row
->used
[TEXT_AREA
] != 0;
11495 /* Use default face for the border below the tool bar.
11497 FIXME: When auto-resize-tool-bars is grow-only, there is
11498 no additional border below the possibly empty tool-bar lines.
11499 So to make the extra empty lines look "normal", we have to
11500 use the tool-bar face for the border too. */
11501 if (!row
->displays_text_p
&& !EQ (Vauto_resize_tool_bars
, Qgrow_only
))
11502 it
->face_id
= DEFAULT_FACE_ID
;
11504 extend_face_to_end_of_line (it
);
11505 last
= row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
] - 1;
11506 last
->right_box_line_p
= 1;
11507 if (last
== row
->glyphs
[TEXT_AREA
])
11508 last
->left_box_line_p
= 1;
11510 /* Make line the desired height and center it vertically. */
11511 if ((height
-= it
->max_ascent
+ it
->max_descent
) > 0)
11513 /* Don't add more than one line height. */
11514 height
%= FRAME_LINE_HEIGHT (it
->f
);
11515 it
->max_ascent
+= height
/ 2;
11516 it
->max_descent
+= (height
+ 1) / 2;
11519 compute_line_metrics (it
);
11521 /* If line is empty, make it occupy the rest of the tool-bar. */
11522 if (!row
->displays_text_p
)
11524 row
->height
= row
->phys_height
= it
->last_visible_y
- row
->y
;
11525 row
->visible_height
= row
->height
;
11526 row
->ascent
= row
->phys_ascent
= 0;
11527 row
->extra_line_spacing
= 0;
11530 row
->full_width_p
= 1;
11531 row
->continued_p
= 0;
11532 row
->truncated_on_left_p
= 0;
11533 row
->truncated_on_right_p
= 0;
11535 it
->current_x
= it
->hpos
= 0;
11536 it
->current_y
+= row
->height
;
11542 /* Max tool-bar height. */
11544 #define MAX_FRAME_TOOL_BAR_HEIGHT(f) \
11545 ((FRAME_LINE_HEIGHT (f) * FRAME_LINES (f)))
11547 /* Value is the number of screen lines needed to make all tool-bar
11548 items of frame F visible. The number of actual rows needed is
11549 returned in *N_ROWS if non-NULL. */
11552 tool_bar_lines_needed (struct frame
*f
, int *n_rows
)
11554 struct window
*w
= XWINDOW (f
->tool_bar_window
);
11556 /* tool_bar_lines_needed is called from redisplay_tool_bar after building
11557 the desired matrix, so use (unused) mode-line row as temporary row to
11558 avoid destroying the first tool-bar row. */
11559 struct glyph_row
*temp_row
= MATRIX_MODE_LINE_ROW (w
->desired_matrix
);
11561 /* Initialize an iterator for iteration over
11562 F->desired_tool_bar_string in the tool-bar window of frame F. */
11563 init_iterator (&it
, w
, -1, -1, temp_row
, TOOL_BAR_FACE_ID
);
11564 it
.first_visible_x
= 0;
11565 it
.last_visible_x
= FRAME_TOTAL_COLS (f
) * FRAME_COLUMN_WIDTH (f
);
11566 reseat_to_string (&it
, NULL
, f
->desired_tool_bar_string
, 0, 0, 0, -1);
11567 it
.paragraph_embedding
= L2R
;
11569 while (!ITERATOR_AT_END_P (&it
))
11571 clear_glyph_row (temp_row
);
11572 it
.glyph_row
= temp_row
;
11573 display_tool_bar_line (&it
, -1);
11575 clear_glyph_row (temp_row
);
11577 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
11579 *n_rows
= it
.vpos
> 0 ? it
.vpos
: -1;
11581 return (it
.current_y
+ FRAME_LINE_HEIGHT (f
) - 1) / FRAME_LINE_HEIGHT (f
);
11585 DEFUN ("tool-bar-lines-needed", Ftool_bar_lines_needed
, Stool_bar_lines_needed
,
11587 doc
: /* Return the number of lines occupied by the tool bar of FRAME. */)
11588 (Lisp_Object frame
)
11595 frame
= selected_frame
;
11597 CHECK_FRAME (frame
);
11598 f
= XFRAME (frame
);
11600 if (WINDOWP (f
->tool_bar_window
)
11601 && (w
= XWINDOW (f
->tool_bar_window
),
11602 WINDOW_TOTAL_LINES (w
) > 0))
11604 update_tool_bar (f
, 1);
11605 if (f
->n_tool_bar_items
)
11607 build_desired_tool_bar_string (f
);
11608 nlines
= tool_bar_lines_needed (f
, NULL
);
11612 return make_number (nlines
);
11616 /* Display the tool-bar of frame F. Value is non-zero if tool-bar's
11617 height should be changed. */
11620 redisplay_tool_bar (struct frame
*f
)
11624 struct glyph_row
*row
;
11626 #if defined (USE_GTK) || defined (HAVE_NS)
11627 if (FRAME_EXTERNAL_TOOL_BAR (f
))
11628 update_frame_tool_bar (f
);
11632 /* If frame hasn't a tool-bar window or if it is zero-height, don't
11633 do anything. This means you must start with tool-bar-lines
11634 non-zero to get the auto-sizing effect. Or in other words, you
11635 can turn off tool-bars by specifying tool-bar-lines zero. */
11636 if (!WINDOWP (f
->tool_bar_window
)
11637 || (w
= XWINDOW (f
->tool_bar_window
),
11638 WINDOW_TOTAL_LINES (w
) == 0))
11641 /* Set up an iterator for the tool-bar window. */
11642 init_iterator (&it
, w
, -1, -1, w
->desired_matrix
->rows
, TOOL_BAR_FACE_ID
);
11643 it
.first_visible_x
= 0;
11644 it
.last_visible_x
= FRAME_TOTAL_COLS (f
) * FRAME_COLUMN_WIDTH (f
);
11645 row
= it
.glyph_row
;
11647 /* Build a string that represents the contents of the tool-bar. */
11648 build_desired_tool_bar_string (f
);
11649 reseat_to_string (&it
, NULL
, f
->desired_tool_bar_string
, 0, 0, 0, -1);
11650 /* FIXME: This should be controlled by a user option. But it
11651 doesn't make sense to have an R2L tool bar if the menu bar cannot
11652 be drawn also R2L, and making the menu bar R2L is tricky due
11653 toolkit-specific code that implements it. If an R2L tool bar is
11654 ever supported, display_tool_bar_line should also be augmented to
11655 call unproduce_glyphs like display_line and display_string
11657 it
.paragraph_embedding
= L2R
;
11659 if (f
->n_tool_bar_rows
== 0)
11663 if ((nlines
= tool_bar_lines_needed (f
, &f
->n_tool_bar_rows
),
11664 nlines
!= WINDOW_TOTAL_LINES (w
)))
11667 int old_height
= WINDOW_TOTAL_LINES (w
);
11669 XSETFRAME (frame
, f
);
11670 Fmodify_frame_parameters (frame
,
11671 Fcons (Fcons (Qtool_bar_lines
,
11672 make_number (nlines
)),
11674 if (WINDOW_TOTAL_LINES (w
) != old_height
)
11676 clear_glyph_matrix (w
->desired_matrix
);
11677 fonts_changed_p
= 1;
11683 /* Display as many lines as needed to display all tool-bar items. */
11685 if (f
->n_tool_bar_rows
> 0)
11687 int border
, rows
, height
, extra
;
11689 if (INTEGERP (Vtool_bar_border
))
11690 border
= XINT (Vtool_bar_border
);
11691 else if (EQ (Vtool_bar_border
, Qinternal_border_width
))
11692 border
= FRAME_INTERNAL_BORDER_WIDTH (f
);
11693 else if (EQ (Vtool_bar_border
, Qborder_width
))
11694 border
= f
->border_width
;
11700 rows
= f
->n_tool_bar_rows
;
11701 height
= max (1, (it
.last_visible_y
- border
) / rows
);
11702 extra
= it
.last_visible_y
- border
- height
* rows
;
11704 while (it
.current_y
< it
.last_visible_y
)
11707 if (extra
> 0 && rows
-- > 0)
11709 h
= (extra
+ rows
- 1) / rows
;
11712 display_tool_bar_line (&it
, height
+ h
);
11717 while (it
.current_y
< it
.last_visible_y
)
11718 display_tool_bar_line (&it
, 0);
11721 /* It doesn't make much sense to try scrolling in the tool-bar
11722 window, so don't do it. */
11723 w
->desired_matrix
->no_scrolling_p
= 1;
11724 w
->must_be_updated_p
= 1;
11726 if (!NILP (Vauto_resize_tool_bars
))
11728 int max_tool_bar_height
= MAX_FRAME_TOOL_BAR_HEIGHT (f
);
11729 int change_height_p
= 0;
11731 /* If we couldn't display everything, change the tool-bar's
11732 height if there is room for more. */
11733 if (IT_STRING_CHARPOS (it
) < it
.end_charpos
11734 && it
.current_y
< max_tool_bar_height
)
11735 change_height_p
= 1;
11737 row
= it
.glyph_row
- 1;
11739 /* If there are blank lines at the end, except for a partially
11740 visible blank line at the end that is smaller than
11741 FRAME_LINE_HEIGHT, change the tool-bar's height. */
11742 if (!row
->displays_text_p
11743 && row
->height
>= FRAME_LINE_HEIGHT (f
))
11744 change_height_p
= 1;
11746 /* If row displays tool-bar items, but is partially visible,
11747 change the tool-bar's height. */
11748 if (row
->displays_text_p
11749 && MATRIX_ROW_BOTTOM_Y (row
) > it
.last_visible_y
11750 && MATRIX_ROW_BOTTOM_Y (row
) < max_tool_bar_height
)
11751 change_height_p
= 1;
11753 /* Resize windows as needed by changing the `tool-bar-lines'
11754 frame parameter. */
11755 if (change_height_p
)
11758 int old_height
= WINDOW_TOTAL_LINES (w
);
11760 int nlines
= tool_bar_lines_needed (f
, &nrows
);
11762 change_height_p
= ((EQ (Vauto_resize_tool_bars
, Qgrow_only
)
11763 && !f
->minimize_tool_bar_window_p
)
11764 ? (nlines
> old_height
)
11765 : (nlines
!= old_height
));
11766 f
->minimize_tool_bar_window_p
= 0;
11768 if (change_height_p
)
11770 XSETFRAME (frame
, f
);
11771 Fmodify_frame_parameters (frame
,
11772 Fcons (Fcons (Qtool_bar_lines
,
11773 make_number (nlines
)),
11775 if (WINDOW_TOTAL_LINES (w
) != old_height
)
11777 clear_glyph_matrix (w
->desired_matrix
);
11778 f
->n_tool_bar_rows
= nrows
;
11779 fonts_changed_p
= 1;
11786 f
->minimize_tool_bar_window_p
= 0;
11791 /* Get information about the tool-bar item which is displayed in GLYPH
11792 on frame F. Return in *PROP_IDX the index where tool-bar item
11793 properties start in F->tool_bar_items. Value is zero if
11794 GLYPH doesn't display a tool-bar item. */
11797 tool_bar_item_info (struct frame
*f
, struct glyph
*glyph
, int *prop_idx
)
11803 /* This function can be called asynchronously, which means we must
11804 exclude any possibility that Fget_text_property signals an
11806 charpos
= min (SCHARS (f
->current_tool_bar_string
), glyph
->charpos
);
11807 charpos
= max (0, charpos
);
11809 /* Get the text property `menu-item' at pos. The value of that
11810 property is the start index of this item's properties in
11811 F->tool_bar_items. */
11812 prop
= Fget_text_property (make_number (charpos
),
11813 Qmenu_item
, f
->current_tool_bar_string
);
11814 if (INTEGERP (prop
))
11816 *prop_idx
= XINT (prop
);
11826 /* Get information about the tool-bar item at position X/Y on frame F.
11827 Return in *GLYPH a pointer to the glyph of the tool-bar item in
11828 the current matrix of the tool-bar window of F, or NULL if not
11829 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
11830 item in F->tool_bar_items. Value is
11832 -1 if X/Y is not on a tool-bar item
11833 0 if X/Y is on the same item that was highlighted before.
11837 get_tool_bar_item (struct frame
*f
, int x
, int y
, struct glyph
**glyph
,
11838 int *hpos
, int *vpos
, int *prop_idx
)
11840 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
11841 struct window
*w
= XWINDOW (f
->tool_bar_window
);
11844 /* Find the glyph under X/Y. */
11845 *glyph
= x_y_to_hpos_vpos (w
, x
, y
, hpos
, vpos
, 0, 0, &area
);
11846 if (*glyph
== NULL
)
11849 /* Get the start of this tool-bar item's properties in
11850 f->tool_bar_items. */
11851 if (!tool_bar_item_info (f
, *glyph
, prop_idx
))
11854 /* Is mouse on the highlighted item? */
11855 if (EQ (f
->tool_bar_window
, hlinfo
->mouse_face_window
)
11856 && *vpos
>= hlinfo
->mouse_face_beg_row
11857 && *vpos
<= hlinfo
->mouse_face_end_row
11858 && (*vpos
> hlinfo
->mouse_face_beg_row
11859 || *hpos
>= hlinfo
->mouse_face_beg_col
)
11860 && (*vpos
< hlinfo
->mouse_face_end_row
11861 || *hpos
< hlinfo
->mouse_face_end_col
11862 || hlinfo
->mouse_face_past_end
))
11870 Handle mouse button event on the tool-bar of frame F, at
11871 frame-relative coordinates X/Y. DOWN_P is 1 for a button press,
11872 0 for button release. MODIFIERS is event modifiers for button
11876 handle_tool_bar_click (struct frame
*f
, int x
, int y
, int down_p
,
11877 unsigned int modifiers
)
11879 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
11880 struct window
*w
= XWINDOW (f
->tool_bar_window
);
11881 int hpos
, vpos
, prop_idx
;
11882 struct glyph
*glyph
;
11883 Lisp_Object enabled_p
;
11885 /* If not on the highlighted tool-bar item, return. */
11886 frame_to_window_pixel_xy (w
, &x
, &y
);
11887 if (get_tool_bar_item (f
, x
, y
, &glyph
, &hpos
, &vpos
, &prop_idx
) != 0)
11890 /* If item is disabled, do nothing. */
11891 enabled_p
= AREF (f
->tool_bar_items
, prop_idx
+ TOOL_BAR_ITEM_ENABLED_P
);
11892 if (NILP (enabled_p
))
11897 /* Show item in pressed state. */
11898 show_mouse_face (hlinfo
, DRAW_IMAGE_SUNKEN
);
11899 hlinfo
->mouse_face_image_state
= DRAW_IMAGE_SUNKEN
;
11900 last_tool_bar_item
= prop_idx
;
11904 Lisp_Object key
, frame
;
11905 struct input_event event
;
11906 EVENT_INIT (event
);
11908 /* Show item in released state. */
11909 show_mouse_face (hlinfo
, DRAW_IMAGE_RAISED
);
11910 hlinfo
->mouse_face_image_state
= DRAW_IMAGE_RAISED
;
11912 key
= AREF (f
->tool_bar_items
, prop_idx
+ TOOL_BAR_ITEM_KEY
);
11914 XSETFRAME (frame
, f
);
11915 event
.kind
= TOOL_BAR_EVENT
;
11916 event
.frame_or_window
= frame
;
11918 kbd_buffer_store_event (&event
);
11920 event
.kind
= TOOL_BAR_EVENT
;
11921 event
.frame_or_window
= frame
;
11923 event
.modifiers
= modifiers
;
11924 kbd_buffer_store_event (&event
);
11925 last_tool_bar_item
= -1;
11930 /* Possibly highlight a tool-bar item on frame F when mouse moves to
11931 tool-bar window-relative coordinates X/Y. Called from
11932 note_mouse_highlight. */
11935 note_tool_bar_highlight (struct frame
*f
, int x
, int y
)
11937 Lisp_Object window
= f
->tool_bar_window
;
11938 struct window
*w
= XWINDOW (window
);
11939 Display_Info
*dpyinfo
= FRAME_X_DISPLAY_INFO (f
);
11940 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
11942 struct glyph
*glyph
;
11943 struct glyph_row
*row
;
11945 Lisp_Object enabled_p
;
11947 enum draw_glyphs_face draw
= DRAW_IMAGE_RAISED
;
11948 int mouse_down_p
, rc
;
11950 /* Function note_mouse_highlight is called with negative X/Y
11951 values when mouse moves outside of the frame. */
11952 if (x
<= 0 || y
<= 0)
11954 clear_mouse_face (hlinfo
);
11958 rc
= get_tool_bar_item (f
, x
, y
, &glyph
, &hpos
, &vpos
, &prop_idx
);
11961 /* Not on tool-bar item. */
11962 clear_mouse_face (hlinfo
);
11966 /* On same tool-bar item as before. */
11967 goto set_help_echo
;
11969 clear_mouse_face (hlinfo
);
11971 /* Mouse is down, but on different tool-bar item? */
11972 mouse_down_p
= (dpyinfo
->grabbed
11973 && f
== last_mouse_frame
11974 && FRAME_LIVE_P (f
));
11976 && last_tool_bar_item
!= prop_idx
)
11979 hlinfo
->mouse_face_image_state
= DRAW_NORMAL_TEXT
;
11980 draw
= mouse_down_p
? DRAW_IMAGE_SUNKEN
: DRAW_IMAGE_RAISED
;
11982 /* If tool-bar item is not enabled, don't highlight it. */
11983 enabled_p
= AREF (f
->tool_bar_items
, prop_idx
+ TOOL_BAR_ITEM_ENABLED_P
);
11984 if (!NILP (enabled_p
))
11986 /* Compute the x-position of the glyph. In front and past the
11987 image is a space. We include this in the highlighted area. */
11988 row
= MATRIX_ROW (w
->current_matrix
, vpos
);
11989 for (i
= x
= 0; i
< hpos
; ++i
)
11990 x
+= row
->glyphs
[TEXT_AREA
][i
].pixel_width
;
11992 /* Record this as the current active region. */
11993 hlinfo
->mouse_face_beg_col
= hpos
;
11994 hlinfo
->mouse_face_beg_row
= vpos
;
11995 hlinfo
->mouse_face_beg_x
= x
;
11996 hlinfo
->mouse_face_beg_y
= row
->y
;
11997 hlinfo
->mouse_face_past_end
= 0;
11999 hlinfo
->mouse_face_end_col
= hpos
+ 1;
12000 hlinfo
->mouse_face_end_row
= vpos
;
12001 hlinfo
->mouse_face_end_x
= x
+ glyph
->pixel_width
;
12002 hlinfo
->mouse_face_end_y
= row
->y
;
12003 hlinfo
->mouse_face_window
= window
;
12004 hlinfo
->mouse_face_face_id
= TOOL_BAR_FACE_ID
;
12006 /* Display it as active. */
12007 show_mouse_face (hlinfo
, draw
);
12008 hlinfo
->mouse_face_image_state
= draw
;
12013 /* Set help_echo_string to a help string to display for this tool-bar item.
12014 XTread_socket does the rest. */
12015 help_echo_object
= help_echo_window
= Qnil
;
12016 help_echo_pos
= -1;
12017 help_echo_string
= AREF (f
->tool_bar_items
, prop_idx
+ TOOL_BAR_ITEM_HELP
);
12018 if (NILP (help_echo_string
))
12019 help_echo_string
= AREF (f
->tool_bar_items
, prop_idx
+ TOOL_BAR_ITEM_CAPTION
);
12022 #endif /* HAVE_WINDOW_SYSTEM */
12026 /************************************************************************
12027 Horizontal scrolling
12028 ************************************************************************/
12030 static int hscroll_window_tree (Lisp_Object
);
12031 static int hscroll_windows (Lisp_Object
);
12033 /* For all leaf windows in the window tree rooted at WINDOW, set their
12034 hscroll value so that PT is (i) visible in the window, and (ii) so
12035 that it is not within a certain margin at the window's left and
12036 right border. Value is non-zero if any window's hscroll has been
12040 hscroll_window_tree (Lisp_Object window
)
12042 int hscrolled_p
= 0;
12043 int hscroll_relative_p
= FLOATP (Vhscroll_step
);
12044 int hscroll_step_abs
= 0;
12045 double hscroll_step_rel
= 0;
12047 if (hscroll_relative_p
)
12049 hscroll_step_rel
= XFLOAT_DATA (Vhscroll_step
);
12050 if (hscroll_step_rel
< 0)
12052 hscroll_relative_p
= 0;
12053 hscroll_step_abs
= 0;
12056 else if (INTEGERP (Vhscroll_step
))
12058 hscroll_step_abs
= XINT (Vhscroll_step
);
12059 if (hscroll_step_abs
< 0)
12060 hscroll_step_abs
= 0;
12063 hscroll_step_abs
= 0;
12065 while (WINDOWP (window
))
12067 struct window
*w
= XWINDOW (window
);
12069 if (WINDOWP (w
->hchild
))
12070 hscrolled_p
|= hscroll_window_tree (w
->hchild
);
12071 else if (WINDOWP (w
->vchild
))
12072 hscrolled_p
|= hscroll_window_tree (w
->vchild
);
12073 else if (w
->cursor
.vpos
>= 0)
12076 int text_area_width
;
12077 struct glyph_row
*current_cursor_row
12078 = MATRIX_ROW (w
->current_matrix
, w
->cursor
.vpos
);
12079 struct glyph_row
*desired_cursor_row
12080 = MATRIX_ROW (w
->desired_matrix
, w
->cursor
.vpos
);
12081 struct glyph_row
*cursor_row
12082 = (desired_cursor_row
->enabled_p
12083 ? desired_cursor_row
12084 : current_cursor_row
);
12085 int row_r2l_p
= cursor_row
->reversed_p
;
12087 text_area_width
= window_box_width (w
, TEXT_AREA
);
12089 /* Scroll when cursor is inside this scroll margin. */
12090 h_margin
= hscroll_margin
* WINDOW_FRAME_COLUMN_WIDTH (w
);
12092 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode
, w
->buffer
))
12093 /* For left-to-right rows, hscroll when cursor is either
12094 (i) inside the right hscroll margin, or (ii) if it is
12095 inside the left margin and the window is already
12098 && ((XFASTINT (w
->hscroll
)
12099 && w
->cursor
.x
<= h_margin
)
12100 || (cursor_row
->enabled_p
12101 && cursor_row
->truncated_on_right_p
12102 && (w
->cursor
.x
>= text_area_width
- h_margin
))))
12103 /* For right-to-left rows, the logic is similar,
12104 except that rules for scrolling to left and right
12105 are reversed. E.g., if cursor.x <= h_margin, we
12106 need to hscroll "to the right" unconditionally,
12107 and that will scroll the screen to the left so as
12108 to reveal the next portion of the row. */
12110 && ((cursor_row
->enabled_p
12111 /* FIXME: It is confusing to set the
12112 truncated_on_right_p flag when R2L rows
12113 are actually truncated on the left. */
12114 && cursor_row
->truncated_on_right_p
12115 && w
->cursor
.x
<= h_margin
)
12116 || (XFASTINT (w
->hscroll
)
12117 && (w
->cursor
.x
>= text_area_width
- h_margin
))))))
12121 struct buffer
*saved_current_buffer
;
12125 /* Find point in a display of infinite width. */
12126 saved_current_buffer
= current_buffer
;
12127 current_buffer
= XBUFFER (w
->buffer
);
12129 if (w
== XWINDOW (selected_window
))
12133 pt
= marker_position (w
->pointm
);
12134 pt
= max (BEGV
, pt
);
12138 /* Move iterator to pt starting at cursor_row->start in
12139 a line with infinite width. */
12140 init_to_row_start (&it
, w
, cursor_row
);
12141 it
.last_visible_x
= INFINITY
;
12142 move_it_in_display_line_to (&it
, pt
, -1, MOVE_TO_POS
);
12143 current_buffer
= saved_current_buffer
;
12145 /* Position cursor in window. */
12146 if (!hscroll_relative_p
&& hscroll_step_abs
== 0)
12147 hscroll
= max (0, (it
.current_x
12148 - (ITERATOR_AT_END_OF_LINE_P (&it
)
12149 ? (text_area_width
- 4 * FRAME_COLUMN_WIDTH (it
.f
))
12150 : (text_area_width
/ 2))))
12151 / FRAME_COLUMN_WIDTH (it
.f
);
12152 else if ((!row_r2l_p
12153 && w
->cursor
.x
>= text_area_width
- h_margin
)
12154 || (row_r2l_p
&& w
->cursor
.x
<= h_margin
))
12156 if (hscroll_relative_p
)
12157 wanted_x
= text_area_width
* (1 - hscroll_step_rel
)
12160 wanted_x
= text_area_width
12161 - hscroll_step_abs
* FRAME_COLUMN_WIDTH (it
.f
)
12164 = max (0, it
.current_x
- wanted_x
) / FRAME_COLUMN_WIDTH (it
.f
);
12168 if (hscroll_relative_p
)
12169 wanted_x
= text_area_width
* hscroll_step_rel
12172 wanted_x
= hscroll_step_abs
* FRAME_COLUMN_WIDTH (it
.f
)
12175 = max (0, it
.current_x
- wanted_x
) / FRAME_COLUMN_WIDTH (it
.f
);
12177 hscroll
= max (hscroll
, XFASTINT (w
->min_hscroll
));
12179 /* Don't prevent redisplay optimizations if hscroll
12180 hasn't changed, as it will unnecessarily slow down
12182 if (XFASTINT (w
->hscroll
) != hscroll
)
12184 XBUFFER (w
->buffer
)->prevent_redisplay_optimizations_p
= 1;
12185 w
->hscroll
= make_number (hscroll
);
12194 /* Value is non-zero if hscroll of any leaf window has been changed. */
12195 return hscrolled_p
;
12199 /* Set hscroll so that cursor is visible and not inside horizontal
12200 scroll margins for all windows in the tree rooted at WINDOW. See
12201 also hscroll_window_tree above. Value is non-zero if any window's
12202 hscroll has been changed. If it has, desired matrices on the frame
12203 of WINDOW are cleared. */
12206 hscroll_windows (Lisp_Object window
)
12208 int hscrolled_p
= hscroll_window_tree (window
);
12210 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window
))));
12211 return hscrolled_p
;
12216 /************************************************************************
12218 ************************************************************************/
12220 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined
12221 to a non-zero value. This is sometimes handy to have in a debugger
12226 /* First and last unchanged row for try_window_id. */
12228 static int debug_first_unchanged_at_end_vpos
;
12229 static int debug_last_unchanged_at_beg_vpos
;
12231 /* Delta vpos and y. */
12233 static int debug_dvpos
, debug_dy
;
12235 /* Delta in characters and bytes for try_window_id. */
12237 static EMACS_INT debug_delta
, debug_delta_bytes
;
12239 /* Values of window_end_pos and window_end_vpos at the end of
12242 static EMACS_INT debug_end_vpos
;
12244 /* Append a string to W->desired_matrix->method. FMT is a printf
12245 format string. If trace_redisplay_p is non-zero also printf the
12246 resulting string to stderr. */
12248 static void debug_method_add (struct window
*, char const *, ...)
12249 ATTRIBUTE_FORMAT_PRINTF (2, 3);
12252 debug_method_add (struct window
*w
, char const *fmt
, ...)
12255 char *method
= w
->desired_matrix
->method
;
12256 int len
= strlen (method
);
12257 int size
= sizeof w
->desired_matrix
->method
;
12258 int remaining
= size
- len
- 1;
12261 va_start (ap
, fmt
);
12262 vsprintf (buffer
, fmt
, ap
);
12264 if (len
&& remaining
)
12267 --remaining
, ++len
;
12270 strncpy (method
+ len
, buffer
, remaining
);
12272 if (trace_redisplay_p
)
12273 fprintf (stderr
, "%p (%s): %s\n",
12275 ((BUFFERP (w
->buffer
)
12276 && STRINGP (BVAR (XBUFFER (w
->buffer
), name
)))
12277 ? SSDATA (BVAR (XBUFFER (w
->buffer
), name
))
12282 #endif /* GLYPH_DEBUG */
12285 /* Value is non-zero if all changes in window W, which displays
12286 current_buffer, are in the text between START and END. START is a
12287 buffer position, END is given as a distance from Z. Used in
12288 redisplay_internal for display optimization. */
12291 text_outside_line_unchanged_p (struct window
*w
,
12292 EMACS_INT start
, EMACS_INT end
)
12294 int unchanged_p
= 1;
12296 /* If text or overlays have changed, see where. */
12297 if (XFASTINT (w
->last_modified
) < MODIFF
12298 || XFASTINT (w
->last_overlay_modified
) < OVERLAY_MODIFF
)
12300 /* Gap in the line? */
12301 if (GPT
< start
|| Z
- GPT
< end
)
12304 /* Changes start in front of the line, or end after it? */
12306 && (BEG_UNCHANGED
< start
- 1
12307 || END_UNCHANGED
< end
))
12310 /* If selective display, can't optimize if changes start at the
12311 beginning of the line. */
12313 && INTEGERP (BVAR (current_buffer
, selective_display
))
12314 && XINT (BVAR (current_buffer
, selective_display
)) > 0
12315 && (BEG_UNCHANGED
< start
|| GPT
<= start
))
12318 /* If there are overlays at the start or end of the line, these
12319 may have overlay strings with newlines in them. A change at
12320 START, for instance, may actually concern the display of such
12321 overlay strings as well, and they are displayed on different
12322 lines. So, quickly rule out this case. (For the future, it
12323 might be desirable to implement something more telling than
12324 just BEG/END_UNCHANGED.) */
12327 if (BEG
+ BEG_UNCHANGED
== start
12328 && overlay_touches_p (start
))
12330 if (END_UNCHANGED
== end
12331 && overlay_touches_p (Z
- end
))
12335 /* Under bidi reordering, adding or deleting a character in the
12336 beginning of a paragraph, before the first strong directional
12337 character, can change the base direction of the paragraph (unless
12338 the buffer specifies a fixed paragraph direction), which will
12339 require to redisplay the whole paragraph. It might be worthwhile
12340 to find the paragraph limits and widen the range of redisplayed
12341 lines to that, but for now just give up this optimization. */
12342 if (!NILP (BVAR (XBUFFER (w
->buffer
), bidi_display_reordering
))
12343 && NILP (BVAR (XBUFFER (w
->buffer
), bidi_paragraph_direction
)))
12347 return unchanged_p
;
12351 /* Do a frame update, taking possible shortcuts into account. This is
12352 the main external entry point for redisplay.
12354 If the last redisplay displayed an echo area message and that message
12355 is no longer requested, we clear the echo area or bring back the
12356 mini-buffer if that is in use. */
12361 redisplay_internal ();
12366 overlay_arrow_string_or_property (Lisp_Object var
)
12370 if (val
= Fget (var
, Qoverlay_arrow_string
), STRINGP (val
))
12373 return Voverlay_arrow_string
;
12376 /* Return 1 if there are any overlay-arrows in current_buffer. */
12378 overlay_arrow_in_current_buffer_p (void)
12382 for (vlist
= Voverlay_arrow_variable_list
;
12384 vlist
= XCDR (vlist
))
12386 Lisp_Object var
= XCAR (vlist
);
12389 if (!SYMBOLP (var
))
12391 val
= find_symbol_value (var
);
12393 && current_buffer
== XMARKER (val
)->buffer
)
12400 /* Return 1 if any overlay_arrows have moved or overlay-arrow-string
12404 overlay_arrows_changed_p (void)
12408 for (vlist
= Voverlay_arrow_variable_list
;
12410 vlist
= XCDR (vlist
))
12412 Lisp_Object var
= XCAR (vlist
);
12413 Lisp_Object val
, pstr
;
12415 if (!SYMBOLP (var
))
12417 val
= find_symbol_value (var
);
12418 if (!MARKERP (val
))
12420 if (! EQ (COERCE_MARKER (val
),
12421 Fget (var
, Qlast_arrow_position
))
12422 || ! (pstr
= overlay_arrow_string_or_property (var
),
12423 EQ (pstr
, Fget (var
, Qlast_arrow_string
))))
12429 /* Mark overlay arrows to be updated on next redisplay. */
12432 update_overlay_arrows (int up_to_date
)
12436 for (vlist
= Voverlay_arrow_variable_list
;
12438 vlist
= XCDR (vlist
))
12440 Lisp_Object var
= XCAR (vlist
);
12442 if (!SYMBOLP (var
))
12445 if (up_to_date
> 0)
12447 Lisp_Object val
= find_symbol_value (var
);
12448 Fput (var
, Qlast_arrow_position
,
12449 COERCE_MARKER (val
));
12450 Fput (var
, Qlast_arrow_string
,
12451 overlay_arrow_string_or_property (var
));
12453 else if (up_to_date
< 0
12454 || !NILP (Fget (var
, Qlast_arrow_position
)))
12456 Fput (var
, Qlast_arrow_position
, Qt
);
12457 Fput (var
, Qlast_arrow_string
, Qt
);
12463 /* Return overlay arrow string to display at row.
12464 Return integer (bitmap number) for arrow bitmap in left fringe.
12465 Return nil if no overlay arrow. */
12468 overlay_arrow_at_row (struct it
*it
, struct glyph_row
*row
)
12472 for (vlist
= Voverlay_arrow_variable_list
;
12474 vlist
= XCDR (vlist
))
12476 Lisp_Object var
= XCAR (vlist
);
12479 if (!SYMBOLP (var
))
12482 val
= find_symbol_value (var
);
12485 && current_buffer
== XMARKER (val
)->buffer
12486 && (MATRIX_ROW_START_CHARPOS (row
) == marker_position (val
)))
12488 if (FRAME_WINDOW_P (it
->f
)
12489 /* FIXME: if ROW->reversed_p is set, this should test
12490 the right fringe, not the left one. */
12491 && WINDOW_LEFT_FRINGE_WIDTH (it
->w
) > 0)
12493 #ifdef HAVE_WINDOW_SYSTEM
12494 if (val
= Fget (var
, Qoverlay_arrow_bitmap
), SYMBOLP (val
))
12497 if ((fringe_bitmap
= lookup_fringe_bitmap (val
)) != 0)
12498 return make_number (fringe_bitmap
);
12501 return make_number (-1); /* Use default arrow bitmap */
12503 return overlay_arrow_string_or_property (var
);
12510 /* Return 1 if point moved out of or into a composition. Otherwise
12511 return 0. PREV_BUF and PREV_PT are the last point buffer and
12512 position. BUF and PT are the current point buffer and position. */
12515 check_point_in_composition (struct buffer
*prev_buf
, EMACS_INT prev_pt
,
12516 struct buffer
*buf
, EMACS_INT pt
)
12518 EMACS_INT start
, end
;
12520 Lisp_Object buffer
;
12522 XSETBUFFER (buffer
, buf
);
12523 /* Check a composition at the last point if point moved within the
12525 if (prev_buf
== buf
)
12528 /* Point didn't move. */
12531 if (prev_pt
> BUF_BEGV (buf
) && prev_pt
< BUF_ZV (buf
)
12532 && find_composition (prev_pt
, -1, &start
, &end
, &prop
, buffer
)
12533 && COMPOSITION_VALID_P (start
, end
, prop
)
12534 && start
< prev_pt
&& end
> prev_pt
)
12535 /* The last point was within the composition. Return 1 iff
12536 point moved out of the composition. */
12537 return (pt
<= start
|| pt
>= end
);
12540 /* Check a composition at the current point. */
12541 return (pt
> BUF_BEGV (buf
) && pt
< BUF_ZV (buf
)
12542 && find_composition (pt
, -1, &start
, &end
, &prop
, buffer
)
12543 && COMPOSITION_VALID_P (start
, end
, prop
)
12544 && start
< pt
&& end
> pt
);
12548 /* Reconsider the setting of B->clip_changed which is displayed
12552 reconsider_clip_changes (struct window
*w
, struct buffer
*b
)
12554 if (b
->clip_changed
12555 && !NILP (w
->window_end_valid
)
12556 && w
->current_matrix
->buffer
== b
12557 && w
->current_matrix
->zv
== BUF_ZV (b
)
12558 && w
->current_matrix
->begv
== BUF_BEGV (b
))
12559 b
->clip_changed
= 0;
12561 /* If display wasn't paused, and W is not a tool bar window, see if
12562 point has been moved into or out of a composition. In that case,
12563 we set b->clip_changed to 1 to force updating the screen. If
12564 b->clip_changed has already been set to 1, we can skip this
12566 if (!b
->clip_changed
12567 && BUFFERP (w
->buffer
) && !NILP (w
->window_end_valid
))
12571 if (w
== XWINDOW (selected_window
))
12574 pt
= marker_position (w
->pointm
);
12576 if ((w
->current_matrix
->buffer
!= XBUFFER (w
->buffer
)
12577 || pt
!= XINT (w
->last_point
))
12578 && check_point_in_composition (w
->current_matrix
->buffer
,
12579 XINT (w
->last_point
),
12580 XBUFFER (w
->buffer
), pt
))
12581 b
->clip_changed
= 1;
12586 /* Select FRAME to forward the values of frame-local variables into C
12587 variables so that the redisplay routines can access those values
12591 select_frame_for_redisplay (Lisp_Object frame
)
12593 Lisp_Object tail
, tem
;
12594 Lisp_Object old
= selected_frame
;
12595 struct Lisp_Symbol
*sym
;
12597 xassert (FRAMEP (frame
) && FRAME_LIVE_P (XFRAME (frame
)));
12599 selected_frame
= frame
;
12602 for (tail
= XFRAME (frame
)->param_alist
; CONSP (tail
); tail
= XCDR (tail
))
12603 if (CONSP (XCAR (tail
))
12604 && (tem
= XCAR (XCAR (tail
)),
12606 && (sym
= indirect_variable (XSYMBOL (tem
)),
12607 sym
->redirect
== SYMBOL_LOCALIZED
)
12608 && sym
->val
.blv
->frame_local
)
12609 /* Use find_symbol_value rather than Fsymbol_value
12610 to avoid an error if it is void. */
12611 find_symbol_value (tem
);
12612 } while (!EQ (frame
, old
) && (frame
= old
, 1));
12616 #define STOP_POLLING \
12617 do { if (! polling_stopped_here) stop_polling (); \
12618 polling_stopped_here = 1; } while (0)
12620 #define RESUME_POLLING \
12621 do { if (polling_stopped_here) start_polling (); \
12622 polling_stopped_here = 0; } while (0)
12625 /* Perhaps in the future avoid recentering windows if it
12626 is not necessary; currently that causes some problems. */
12629 redisplay_internal (void)
12631 struct window
*w
= XWINDOW (selected_window
);
12635 int must_finish
= 0;
12636 struct text_pos tlbufpos
, tlendpos
;
12637 int number_of_visible_frames
;
12640 int polling_stopped_here
= 0;
12641 Lisp_Object old_frame
= selected_frame
;
12643 /* Non-zero means redisplay has to consider all windows on all
12644 frames. Zero means, only selected_window is considered. */
12645 int consider_all_windows_p
;
12647 TRACE ((stderr
, "redisplay_internal %d\n", redisplaying_p
));
12649 /* No redisplay if running in batch mode or frame is not yet fully
12650 initialized, or redisplay is explicitly turned off by setting
12651 Vinhibit_redisplay. */
12652 if (FRAME_INITIAL_P (SELECTED_FRAME ())
12653 || !NILP (Vinhibit_redisplay
))
12656 /* Don't examine these until after testing Vinhibit_redisplay.
12657 When Emacs is shutting down, perhaps because its connection to
12658 X has dropped, we should not look at them at all. */
12659 fr
= XFRAME (w
->frame
);
12660 sf
= SELECTED_FRAME ();
12662 if (!fr
->glyphs_initialized_p
)
12665 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
12666 if (popup_activated ())
12670 /* I don't think this happens but let's be paranoid. */
12671 if (redisplaying_p
)
12674 /* Record a function that resets redisplaying_p to its old value
12675 when we leave this function. */
12676 count
= SPECPDL_INDEX ();
12677 record_unwind_protect (unwind_redisplay
,
12678 Fcons (make_number (redisplaying_p
), selected_frame
));
12680 specbind (Qinhibit_free_realized_faces
, Qnil
);
12683 Lisp_Object tail
, frame
;
12685 FOR_EACH_FRAME (tail
, frame
)
12687 struct frame
*f
= XFRAME (frame
);
12688 f
->already_hscrolled_p
= 0;
12693 /* Remember the currently selected window. */
12696 if (!EQ (old_frame
, selected_frame
)
12697 && FRAME_LIVE_P (XFRAME (old_frame
)))
12698 /* When running redisplay, we play a bit fast-and-loose and allow e.g.
12699 selected_frame and selected_window to be temporarily out-of-sync so
12700 when we come back here via `goto retry', we need to resync because we
12701 may need to run Elisp code (via prepare_menu_bars). */
12702 select_frame_for_redisplay (old_frame
);
12705 reconsider_clip_changes (w
, current_buffer
);
12706 last_escape_glyph_frame
= NULL
;
12707 last_escape_glyph_face_id
= (1 << FACE_ID_BITS
);
12708 last_glyphless_glyph_frame
= NULL
;
12709 last_glyphless_glyph_face_id
= (1 << FACE_ID_BITS
);
12711 /* If new fonts have been loaded that make a glyph matrix adjustment
12712 necessary, do it. */
12713 if (fonts_changed_p
)
12715 adjust_glyphs (NULL
);
12716 ++windows_or_buffers_changed
;
12717 fonts_changed_p
= 0;
12720 /* If face_change_count is non-zero, init_iterator will free all
12721 realized faces, which includes the faces referenced from current
12722 matrices. So, we can't reuse current matrices in this case. */
12723 if (face_change_count
)
12724 ++windows_or_buffers_changed
;
12726 if ((FRAME_TERMCAP_P (sf
) || FRAME_MSDOS_P (sf
))
12727 && FRAME_TTY (sf
)->previous_frame
!= sf
)
12729 /* Since frames on a single ASCII terminal share the same
12730 display area, displaying a different frame means redisplay
12731 the whole thing. */
12732 windows_or_buffers_changed
++;
12733 SET_FRAME_GARBAGED (sf
);
12735 set_tty_color_mode (FRAME_TTY (sf
), sf
);
12737 FRAME_TTY (sf
)->previous_frame
= sf
;
12740 /* Set the visible flags for all frames. Do this before checking
12741 for resized or garbaged frames; they want to know if their frames
12742 are visible. See the comment in frame.h for
12743 FRAME_SAMPLE_VISIBILITY. */
12745 Lisp_Object tail
, frame
;
12747 number_of_visible_frames
= 0;
12749 FOR_EACH_FRAME (tail
, frame
)
12751 struct frame
*f
= XFRAME (frame
);
12753 FRAME_SAMPLE_VISIBILITY (f
);
12754 if (FRAME_VISIBLE_P (f
))
12755 ++number_of_visible_frames
;
12756 clear_desired_matrices (f
);
12760 /* Notice any pending interrupt request to change frame size. */
12761 do_pending_window_change (1);
12763 /* do_pending_window_change could change the selected_window due to
12764 frame resizing which makes the selected window too small. */
12765 if (WINDOWP (selected_window
) && (w
= XWINDOW (selected_window
)) != sw
)
12768 reconsider_clip_changes (w
, current_buffer
);
12771 /* Clear frames marked as garbaged. */
12772 if (frame_garbaged
)
12773 clear_garbaged_frames ();
12775 /* Build menubar and tool-bar items. */
12776 if (NILP (Vmemory_full
))
12777 prepare_menu_bars ();
12779 if (windows_or_buffers_changed
)
12780 update_mode_lines
++;
12782 /* Detect case that we need to write or remove a star in the mode line. */
12783 if ((SAVE_MODIFF
< MODIFF
) != !NILP (w
->last_had_star
))
12785 w
->update_mode_line
= Qt
;
12786 if (buffer_shared
> 1)
12787 update_mode_lines
++;
12790 /* Avoid invocation of point motion hooks by `current_column' below. */
12791 count1
= SPECPDL_INDEX ();
12792 specbind (Qinhibit_point_motion_hooks
, Qt
);
12794 /* If %c is in the mode line, update it if needed. */
12795 if (!NILP (w
->column_number_displayed
)
12796 /* This alternative quickly identifies a common case
12797 where no change is needed. */
12798 && !(PT
== XFASTINT (w
->last_point
)
12799 && XFASTINT (w
->last_modified
) >= MODIFF
12800 && XFASTINT (w
->last_overlay_modified
) >= OVERLAY_MODIFF
)
12801 && (XFASTINT (w
->column_number_displayed
) != current_column ()))
12802 w
->update_mode_line
= Qt
;
12804 unbind_to (count1
, Qnil
);
12806 FRAME_SCROLL_BOTTOM_VPOS (XFRAME (w
->frame
)) = -1;
12808 /* The variable buffer_shared is set in redisplay_window and
12809 indicates that we redisplay a buffer in different windows. See
12811 consider_all_windows_p
= (update_mode_lines
|| buffer_shared
> 1
12812 || cursor_type_changed
);
12814 /* If specs for an arrow have changed, do thorough redisplay
12815 to ensure we remove any arrow that should no longer exist. */
12816 if (overlay_arrows_changed_p ())
12817 consider_all_windows_p
= windows_or_buffers_changed
= 1;
12819 /* Normally the message* functions will have already displayed and
12820 updated the echo area, but the frame may have been trashed, or
12821 the update may have been preempted, so display the echo area
12822 again here. Checking message_cleared_p captures the case that
12823 the echo area should be cleared. */
12824 if ((!NILP (echo_area_buffer
[0]) && !display_last_displayed_message_p
)
12825 || (!NILP (echo_area_buffer
[1]) && display_last_displayed_message_p
)
12826 || (message_cleared_p
12827 && minibuf_level
== 0
12828 /* If the mini-window is currently selected, this means the
12829 echo-area doesn't show through. */
12830 && !MINI_WINDOW_P (XWINDOW (selected_window
))))
12832 int window_height_changed_p
= echo_area_display (0);
12835 /* If we don't display the current message, don't clear the
12836 message_cleared_p flag, because, if we did, we wouldn't clear
12837 the echo area in the next redisplay which doesn't preserve
12839 if (!display_last_displayed_message_p
)
12840 message_cleared_p
= 0;
12842 if (fonts_changed_p
)
12844 else if (window_height_changed_p
)
12846 consider_all_windows_p
= 1;
12847 ++update_mode_lines
;
12848 ++windows_or_buffers_changed
;
12850 /* If window configuration was changed, frames may have been
12851 marked garbaged. Clear them or we will experience
12852 surprises wrt scrolling. */
12853 if (frame_garbaged
)
12854 clear_garbaged_frames ();
12857 else if (EQ (selected_window
, minibuf_window
)
12858 && (current_buffer
->clip_changed
12859 || XFASTINT (w
->last_modified
) < MODIFF
12860 || XFASTINT (w
->last_overlay_modified
) < OVERLAY_MODIFF
)
12861 && resize_mini_window (w
, 0))
12863 /* Resized active mini-window to fit the size of what it is
12864 showing if its contents might have changed. */
12866 /* FIXME: this causes all frames to be updated, which seems unnecessary
12867 since only the current frame needs to be considered. This function needs
12868 to be rewritten with two variables, consider_all_windows and
12869 consider_all_frames. */
12870 consider_all_windows_p
= 1;
12871 ++windows_or_buffers_changed
;
12872 ++update_mode_lines
;
12874 /* If window configuration was changed, frames may have been
12875 marked garbaged. Clear them or we will experience
12876 surprises wrt scrolling. */
12877 if (frame_garbaged
)
12878 clear_garbaged_frames ();
12882 /* If showing the region, and mark has changed, we must redisplay
12883 the whole window. The assignment to this_line_start_pos prevents
12884 the optimization directly below this if-statement. */
12885 if (((!NILP (Vtransient_mark_mode
)
12886 && !NILP (BVAR (XBUFFER (w
->buffer
), mark_active
)))
12887 != !NILP (w
->region_showing
))
12888 || (!NILP (w
->region_showing
)
12889 && !EQ (w
->region_showing
,
12890 Fmarker_position (BVAR (XBUFFER (w
->buffer
), mark
)))))
12891 CHARPOS (this_line_start_pos
) = 0;
12893 /* Optimize the case that only the line containing the cursor in the
12894 selected window has changed. Variables starting with this_ are
12895 set in display_line and record information about the line
12896 containing the cursor. */
12897 tlbufpos
= this_line_start_pos
;
12898 tlendpos
= this_line_end_pos
;
12899 if (!consider_all_windows_p
12900 && CHARPOS (tlbufpos
) > 0
12901 && NILP (w
->update_mode_line
)
12902 && !current_buffer
->clip_changed
12903 && !current_buffer
->prevent_redisplay_optimizations_p
12904 && FRAME_VISIBLE_P (XFRAME (w
->frame
))
12905 && !FRAME_OBSCURED_P (XFRAME (w
->frame
))
12906 /* Make sure recorded data applies to current buffer, etc. */
12907 && this_line_buffer
== current_buffer
12908 && current_buffer
== XBUFFER (w
->buffer
)
12909 && NILP (w
->force_start
)
12910 && NILP (w
->optional_new_start
)
12911 /* Point must be on the line that we have info recorded about. */
12912 && PT
>= CHARPOS (tlbufpos
)
12913 && PT
<= Z
- CHARPOS (tlendpos
)
12914 /* All text outside that line, including its final newline,
12915 must be unchanged. */
12916 && text_outside_line_unchanged_p (w
, CHARPOS (tlbufpos
),
12917 CHARPOS (tlendpos
)))
12919 if (CHARPOS (tlbufpos
) > BEGV
12920 && FETCH_BYTE (BYTEPOS (tlbufpos
) - 1) != '\n'
12921 && (CHARPOS (tlbufpos
) == ZV
12922 || FETCH_BYTE (BYTEPOS (tlbufpos
)) == '\n'))
12923 /* Former continuation line has disappeared by becoming empty. */
12925 else if (XFASTINT (w
->last_modified
) < MODIFF
12926 || XFASTINT (w
->last_overlay_modified
) < OVERLAY_MODIFF
12927 || MINI_WINDOW_P (w
))
12929 /* We have to handle the case of continuation around a
12930 wide-column character (see the comment in indent.c around
12933 For instance, in the following case:
12935 -------- Insert --------
12936 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
12937 J_I_ ==> J_I_ `^^' are cursors.
12941 As we have to redraw the line above, we cannot use this
12945 int line_height_before
= this_line_pixel_height
;
12947 /* Note that start_display will handle the case that the
12948 line starting at tlbufpos is a continuation line. */
12949 start_display (&it
, w
, tlbufpos
);
12951 /* Implementation note: It this still necessary? */
12952 if (it
.current_x
!= this_line_start_x
)
12955 TRACE ((stderr
, "trying display optimization 1\n"));
12956 w
->cursor
.vpos
= -1;
12957 overlay_arrow_seen
= 0;
12958 it
.vpos
= this_line_vpos
;
12959 it
.current_y
= this_line_y
;
12960 it
.glyph_row
= MATRIX_ROW (w
->desired_matrix
, this_line_vpos
);
12961 display_line (&it
);
12963 /* If line contains point, is not continued,
12964 and ends at same distance from eob as before, we win. */
12965 if (w
->cursor
.vpos
>= 0
12966 /* Line is not continued, otherwise this_line_start_pos
12967 would have been set to 0 in display_line. */
12968 && CHARPOS (this_line_start_pos
)
12969 /* Line ends as before. */
12970 && CHARPOS (this_line_end_pos
) == CHARPOS (tlendpos
)
12971 /* Line has same height as before. Otherwise other lines
12972 would have to be shifted up or down. */
12973 && this_line_pixel_height
== line_height_before
)
12975 /* If this is not the window's last line, we must adjust
12976 the charstarts of the lines below. */
12977 if (it
.current_y
< it
.last_visible_y
)
12979 struct glyph_row
*row
12980 = MATRIX_ROW (w
->current_matrix
, this_line_vpos
+ 1);
12981 EMACS_INT delta
, delta_bytes
;
12983 /* We used to distinguish between two cases here,
12984 conditioned by Z - CHARPOS (tlendpos) == ZV, for
12985 when the line ends in a newline or the end of the
12986 buffer's accessible portion. But both cases did
12987 the same, so they were collapsed. */
12989 - CHARPOS (tlendpos
)
12990 - MATRIX_ROW_START_CHARPOS (row
));
12991 delta_bytes
= (Z_BYTE
12992 - BYTEPOS (tlendpos
)
12993 - MATRIX_ROW_START_BYTEPOS (row
));
12995 increment_matrix_positions (w
->current_matrix
,
12996 this_line_vpos
+ 1,
12997 w
->current_matrix
->nrows
,
12998 delta
, delta_bytes
);
13001 /* If this row displays text now but previously didn't,
13002 or vice versa, w->window_end_vpos may have to be
13004 if ((it
.glyph_row
- 1)->displays_text_p
)
13006 if (XFASTINT (w
->window_end_vpos
) < this_line_vpos
)
13007 XSETINT (w
->window_end_vpos
, this_line_vpos
);
13009 else if (XFASTINT (w
->window_end_vpos
) == this_line_vpos
13010 && this_line_vpos
> 0)
13011 XSETINT (w
->window_end_vpos
, this_line_vpos
- 1);
13012 w
->window_end_valid
= Qnil
;
13014 /* Update hint: No need to try to scroll in update_window. */
13015 w
->desired_matrix
->no_scrolling_p
= 1;
13018 *w
->desired_matrix
->method
= 0;
13019 debug_method_add (w
, "optimization 1");
13021 #ifdef HAVE_WINDOW_SYSTEM
13022 update_window_fringes (w
, 0);
13029 else if (/* Cursor position hasn't changed. */
13030 PT
== XFASTINT (w
->last_point
)
13031 /* Make sure the cursor was last displayed
13032 in this window. Otherwise we have to reposition it. */
13033 && 0 <= w
->cursor
.vpos
13034 && WINDOW_TOTAL_LINES (w
) > w
->cursor
.vpos
)
13038 do_pending_window_change (1);
13039 /* If selected_window changed, redisplay again. */
13040 if (WINDOWP (selected_window
)
13041 && (w
= XWINDOW (selected_window
)) != sw
)
13044 /* We used to always goto end_of_redisplay here, but this
13045 isn't enough if we have a blinking cursor. */
13046 if (w
->cursor_off_p
== w
->last_cursor_off_p
)
13047 goto end_of_redisplay
;
13051 /* If highlighting the region, or if the cursor is in the echo area,
13052 then we can't just move the cursor. */
13053 else if (! (!NILP (Vtransient_mark_mode
)
13054 && !NILP (BVAR (current_buffer
, mark_active
)))
13055 && (EQ (selected_window
, BVAR (current_buffer
, last_selected_window
))
13056 || highlight_nonselected_windows
)
13057 && NILP (w
->region_showing
)
13058 && NILP (Vshow_trailing_whitespace
)
13059 && !cursor_in_echo_area
)
13062 struct glyph_row
*row
;
13064 /* Skip from tlbufpos to PT and see where it is. Note that
13065 PT may be in invisible text. If so, we will end at the
13066 next visible position. */
13067 init_iterator (&it
, w
, CHARPOS (tlbufpos
), BYTEPOS (tlbufpos
),
13068 NULL
, DEFAULT_FACE_ID
);
13069 it
.current_x
= this_line_start_x
;
13070 it
.current_y
= this_line_y
;
13071 it
.vpos
= this_line_vpos
;
13073 /* The call to move_it_to stops in front of PT, but
13074 moves over before-strings. */
13075 move_it_to (&it
, PT
, -1, -1, -1, MOVE_TO_POS
);
13077 if (it
.vpos
== this_line_vpos
13078 && (row
= MATRIX_ROW (w
->current_matrix
, this_line_vpos
),
13081 xassert (this_line_vpos
== it
.vpos
);
13082 xassert (this_line_y
== it
.current_y
);
13083 set_cursor_from_row (w
, row
, w
->current_matrix
, 0, 0, 0, 0);
13085 *w
->desired_matrix
->method
= 0;
13086 debug_method_add (w
, "optimization 3");
13095 /* Text changed drastically or point moved off of line. */
13096 SET_MATRIX_ROW_ENABLED_P (w
->desired_matrix
, this_line_vpos
, 0);
13099 CHARPOS (this_line_start_pos
) = 0;
13100 consider_all_windows_p
|= buffer_shared
> 1;
13101 ++clear_face_cache_count
;
13102 #ifdef HAVE_WINDOW_SYSTEM
13103 ++clear_image_cache_count
;
13106 /* Build desired matrices, and update the display. If
13107 consider_all_windows_p is non-zero, do it for all windows on all
13108 frames. Otherwise do it for selected_window, only. */
13110 if (consider_all_windows_p
)
13112 Lisp_Object tail
, frame
;
13114 FOR_EACH_FRAME (tail
, frame
)
13115 XFRAME (frame
)->updated_p
= 0;
13117 /* Recompute # windows showing selected buffer. This will be
13118 incremented each time such a window is displayed. */
13121 FOR_EACH_FRAME (tail
, frame
)
13123 struct frame
*f
= XFRAME (frame
);
13125 if (FRAME_WINDOW_P (f
) || FRAME_TERMCAP_P (f
) || f
== sf
)
13127 if (! EQ (frame
, selected_frame
))
13128 /* Select the frame, for the sake of frame-local
13130 select_frame_for_redisplay (frame
);
13132 /* Mark all the scroll bars to be removed; we'll redeem
13133 the ones we want when we redisplay their windows. */
13134 if (FRAME_TERMINAL (f
)->condemn_scroll_bars_hook
)
13135 FRAME_TERMINAL (f
)->condemn_scroll_bars_hook (f
);
13137 if (FRAME_VISIBLE_P (f
) && !FRAME_OBSCURED_P (f
))
13138 redisplay_windows (FRAME_ROOT_WINDOW (f
));
13140 /* The X error handler may have deleted that frame. */
13141 if (!FRAME_LIVE_P (f
))
13144 /* Any scroll bars which redisplay_windows should have
13145 nuked should now go away. */
13146 if (FRAME_TERMINAL (f
)->judge_scroll_bars_hook
)
13147 FRAME_TERMINAL (f
)->judge_scroll_bars_hook (f
);
13149 /* If fonts changed, display again. */
13150 /* ??? rms: I suspect it is a mistake to jump all the way
13151 back to retry here. It should just retry this frame. */
13152 if (fonts_changed_p
)
13155 if (FRAME_VISIBLE_P (f
) && !FRAME_OBSCURED_P (f
))
13157 /* See if we have to hscroll. */
13158 if (!f
->already_hscrolled_p
)
13160 f
->already_hscrolled_p
= 1;
13161 if (hscroll_windows (f
->root_window
))
13165 /* Prevent various kinds of signals during display
13166 update. stdio is not robust about handling
13167 signals, which can cause an apparent I/O
13169 if (interrupt_input
)
13170 unrequest_sigio ();
13173 /* Update the display. */
13174 set_window_update_flags (XWINDOW (f
->root_window
), 1);
13175 pending
|= update_frame (f
, 0, 0);
13181 if (!EQ (old_frame
, selected_frame
)
13182 && FRAME_LIVE_P (XFRAME (old_frame
)))
13183 /* We played a bit fast-and-loose above and allowed selected_frame
13184 and selected_window to be temporarily out-of-sync but let's make
13185 sure this stays contained. */
13186 select_frame_for_redisplay (old_frame
);
13187 eassert (EQ (XFRAME (selected_frame
)->selected_window
, selected_window
));
13191 /* Do the mark_window_display_accurate after all windows have
13192 been redisplayed because this call resets flags in buffers
13193 which are needed for proper redisplay. */
13194 FOR_EACH_FRAME (tail
, frame
)
13196 struct frame
*f
= XFRAME (frame
);
13199 mark_window_display_accurate (f
->root_window
, 1);
13200 if (FRAME_TERMINAL (f
)->frame_up_to_date_hook
)
13201 FRAME_TERMINAL (f
)->frame_up_to_date_hook (f
);
13206 else if (FRAME_VISIBLE_P (sf
) && !FRAME_OBSCURED_P (sf
))
13208 Lisp_Object mini_window
;
13209 struct frame
*mini_frame
;
13211 displayed_buffer
= XBUFFER (XWINDOW (selected_window
)->buffer
);
13212 /* Use list_of_error, not Qerror, so that
13213 we catch only errors and don't run the debugger. */
13214 internal_condition_case_1 (redisplay_window_1
, selected_window
,
13216 redisplay_window_error
);
13218 /* Compare desired and current matrices, perform output. */
13221 /* If fonts changed, display again. */
13222 if (fonts_changed_p
)
13225 /* Prevent various kinds of signals during display update.
13226 stdio is not robust about handling signals,
13227 which can cause an apparent I/O error. */
13228 if (interrupt_input
)
13229 unrequest_sigio ();
13232 if (FRAME_VISIBLE_P (sf
) && !FRAME_OBSCURED_P (sf
))
13234 if (hscroll_windows (selected_window
))
13237 XWINDOW (selected_window
)->must_be_updated_p
= 1;
13238 pending
= update_frame (sf
, 0, 0);
13241 /* We may have called echo_area_display at the top of this
13242 function. If the echo area is on another frame, that may
13243 have put text on a frame other than the selected one, so the
13244 above call to update_frame would not have caught it. Catch
13246 mini_window
= FRAME_MINIBUF_WINDOW (sf
);
13247 mini_frame
= XFRAME (WINDOW_FRAME (XWINDOW (mini_window
)));
13249 if (mini_frame
!= sf
&& FRAME_WINDOW_P (mini_frame
))
13251 XWINDOW (mini_window
)->must_be_updated_p
= 1;
13252 pending
|= update_frame (mini_frame
, 0, 0);
13253 if (!pending
&& hscroll_windows (mini_window
))
13258 /* If display was paused because of pending input, make sure we do a
13259 thorough update the next time. */
13262 /* Prevent the optimization at the beginning of
13263 redisplay_internal that tries a single-line update of the
13264 line containing the cursor in the selected window. */
13265 CHARPOS (this_line_start_pos
) = 0;
13267 /* Let the overlay arrow be updated the next time. */
13268 update_overlay_arrows (0);
13270 /* If we pause after scrolling, some rows in the current
13271 matrices of some windows are not valid. */
13272 if (!WINDOW_FULL_WIDTH_P (w
)
13273 && !FRAME_WINDOW_P (XFRAME (w
->frame
)))
13274 update_mode_lines
= 1;
13278 if (!consider_all_windows_p
)
13280 /* This has already been done above if
13281 consider_all_windows_p is set. */
13282 mark_window_display_accurate_1 (w
, 1);
13284 /* Say overlay arrows are up to date. */
13285 update_overlay_arrows (1);
13287 if (FRAME_TERMINAL (sf
)->frame_up_to_date_hook
!= 0)
13288 FRAME_TERMINAL (sf
)->frame_up_to_date_hook (sf
);
13291 update_mode_lines
= 0;
13292 windows_or_buffers_changed
= 0;
13293 cursor_type_changed
= 0;
13296 /* Start SIGIO interrupts coming again. Having them off during the
13297 code above makes it less likely one will discard output, but not
13298 impossible, since there might be stuff in the system buffer here.
13299 But it is much hairier to try to do anything about that. */
13300 if (interrupt_input
)
13304 /* If a frame has become visible which was not before, redisplay
13305 again, so that we display it. Expose events for such a frame
13306 (which it gets when becoming visible) don't call the parts of
13307 redisplay constructing glyphs, so simply exposing a frame won't
13308 display anything in this case. So, we have to display these
13309 frames here explicitly. */
13312 Lisp_Object tail
, frame
;
13315 FOR_EACH_FRAME (tail
, frame
)
13317 int this_is_visible
= 0;
13319 if (XFRAME (frame
)->visible
)
13320 this_is_visible
= 1;
13321 FRAME_SAMPLE_VISIBILITY (XFRAME (frame
));
13322 if (XFRAME (frame
)->visible
)
13323 this_is_visible
= 1;
13325 if (this_is_visible
)
13329 if (new_count
!= number_of_visible_frames
)
13330 windows_or_buffers_changed
++;
13333 /* Change frame size now if a change is pending. */
13334 do_pending_window_change (1);
13336 /* If we just did a pending size change, or have additional
13337 visible frames, or selected_window changed, redisplay again. */
13338 if ((windows_or_buffers_changed
&& !pending
)
13339 || (WINDOWP (selected_window
) && (w
= XWINDOW (selected_window
)) != sw
))
13342 /* Clear the face and image caches.
13344 We used to do this only if consider_all_windows_p. But the cache
13345 needs to be cleared if a timer creates images in the current
13346 buffer (e.g. the test case in Bug#6230). */
13348 if (clear_face_cache_count
> CLEAR_FACE_CACHE_COUNT
)
13350 clear_face_cache (0);
13351 clear_face_cache_count
= 0;
13354 #ifdef HAVE_WINDOW_SYSTEM
13355 if (clear_image_cache_count
> CLEAR_IMAGE_CACHE_COUNT
)
13357 clear_image_caches (Qnil
);
13358 clear_image_cache_count
= 0;
13360 #endif /* HAVE_WINDOW_SYSTEM */
13363 unbind_to (count
, Qnil
);
13368 /* Redisplay, but leave alone any recent echo area message unless
13369 another message has been requested in its place.
13371 This is useful in situations where you need to redisplay but no
13372 user action has occurred, making it inappropriate for the message
13373 area to be cleared. See tracking_off and
13374 wait_reading_process_output for examples of these situations.
13376 FROM_WHERE is an integer saying from where this function was
13377 called. This is useful for debugging. */
13380 redisplay_preserve_echo_area (int from_where
)
13382 TRACE ((stderr
, "redisplay_preserve_echo_area (%d)\n", from_where
));
13384 if (!NILP (echo_area_buffer
[1]))
13386 /* We have a previously displayed message, but no current
13387 message. Redisplay the previous message. */
13388 display_last_displayed_message_p
= 1;
13389 redisplay_internal ();
13390 display_last_displayed_message_p
= 0;
13393 redisplay_internal ();
13395 if (FRAME_RIF (SELECTED_FRAME ()) != NULL
13396 && FRAME_RIF (SELECTED_FRAME ())->flush_display_optional
)
13397 FRAME_RIF (SELECTED_FRAME ())->flush_display_optional (NULL
);
13401 /* Function registered with record_unwind_protect in
13402 redisplay_internal. Reset redisplaying_p to the value it had
13403 before redisplay_internal was called, and clear
13404 prevent_freeing_realized_faces_p. It also selects the previously
13405 selected frame, unless it has been deleted (by an X connection
13406 failure during redisplay, for example). */
13409 unwind_redisplay (Lisp_Object val
)
13411 Lisp_Object old_redisplaying_p
, old_frame
;
13413 old_redisplaying_p
= XCAR (val
);
13414 redisplaying_p
= XFASTINT (old_redisplaying_p
);
13415 old_frame
= XCDR (val
);
13416 if (! EQ (old_frame
, selected_frame
)
13417 && FRAME_LIVE_P (XFRAME (old_frame
)))
13418 select_frame_for_redisplay (old_frame
);
13423 /* Mark the display of window W as accurate or inaccurate. If
13424 ACCURATE_P is non-zero mark display of W as accurate. If
13425 ACCURATE_P is zero, arrange for W to be redisplayed the next time
13426 redisplay_internal is called. */
13429 mark_window_display_accurate_1 (struct window
*w
, int accurate_p
)
13431 if (BUFFERP (w
->buffer
))
13433 struct buffer
*b
= XBUFFER (w
->buffer
);
13436 = make_number (accurate_p
? BUF_MODIFF (b
) : 0);
13437 w
->last_overlay_modified
13438 = make_number (accurate_p
? BUF_OVERLAY_MODIFF (b
) : 0);
13440 = BUF_MODIFF (b
) > BUF_SAVE_MODIFF (b
) ? Qt
: Qnil
;
13444 b
->clip_changed
= 0;
13445 b
->prevent_redisplay_optimizations_p
= 0;
13447 BUF_UNCHANGED_MODIFIED (b
) = BUF_MODIFF (b
);
13448 BUF_OVERLAY_UNCHANGED_MODIFIED (b
) = BUF_OVERLAY_MODIFF (b
);
13449 BUF_BEG_UNCHANGED (b
) = BUF_GPT (b
) - BUF_BEG (b
);
13450 BUF_END_UNCHANGED (b
) = BUF_Z (b
) - BUF_GPT (b
);
13452 w
->current_matrix
->buffer
= b
;
13453 w
->current_matrix
->begv
= BUF_BEGV (b
);
13454 w
->current_matrix
->zv
= BUF_ZV (b
);
13456 w
->last_cursor
= w
->cursor
;
13457 w
->last_cursor_off_p
= w
->cursor_off_p
;
13459 if (w
== XWINDOW (selected_window
))
13460 w
->last_point
= make_number (BUF_PT (b
));
13462 w
->last_point
= make_number (XMARKER (w
->pointm
)->charpos
);
13468 w
->window_end_valid
= w
->buffer
;
13469 w
->update_mode_line
= Qnil
;
13474 /* Mark the display of windows in the window tree rooted at WINDOW as
13475 accurate or inaccurate. If ACCURATE_P is non-zero mark display of
13476 windows as accurate. If ACCURATE_P is zero, arrange for windows to
13477 be redisplayed the next time redisplay_internal is called. */
13480 mark_window_display_accurate (Lisp_Object window
, int accurate_p
)
13484 for (; !NILP (window
); window
= w
->next
)
13486 w
= XWINDOW (window
);
13487 mark_window_display_accurate_1 (w
, accurate_p
);
13489 if (!NILP (w
->vchild
))
13490 mark_window_display_accurate (w
->vchild
, accurate_p
);
13491 if (!NILP (w
->hchild
))
13492 mark_window_display_accurate (w
->hchild
, accurate_p
);
13497 update_overlay_arrows (1);
13501 /* Force a thorough redisplay the next time by setting
13502 last_arrow_position and last_arrow_string to t, which is
13503 unequal to any useful value of Voverlay_arrow_... */
13504 update_overlay_arrows (-1);
13509 /* Return value in display table DP (Lisp_Char_Table *) for character
13510 C. Since a display table doesn't have any parent, we don't have to
13511 follow parent. Do not call this function directly but use the
13512 macro DISP_CHAR_VECTOR. */
13515 disp_char_vector (struct Lisp_Char_Table
*dp
, int c
)
13519 if (ASCII_CHAR_P (c
))
13522 if (SUB_CHAR_TABLE_P (val
))
13523 val
= XSUB_CHAR_TABLE (val
)->contents
[c
];
13529 XSETCHAR_TABLE (table
, dp
);
13530 val
= char_table_ref (table
, c
);
13539 /***********************************************************************
13541 ***********************************************************************/
13543 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
13546 redisplay_windows (Lisp_Object window
)
13548 while (!NILP (window
))
13550 struct window
*w
= XWINDOW (window
);
13552 if (!NILP (w
->hchild
))
13553 redisplay_windows (w
->hchild
);
13554 else if (!NILP (w
->vchild
))
13555 redisplay_windows (w
->vchild
);
13556 else if (!NILP (w
->buffer
))
13558 displayed_buffer
= XBUFFER (w
->buffer
);
13559 /* Use list_of_error, not Qerror, so that
13560 we catch only errors and don't run the debugger. */
13561 internal_condition_case_1 (redisplay_window_0
, window
,
13563 redisplay_window_error
);
13571 redisplay_window_error (Lisp_Object ignore
)
13573 displayed_buffer
->display_error_modiff
= BUF_MODIFF (displayed_buffer
);
13578 redisplay_window_0 (Lisp_Object window
)
13580 if (displayed_buffer
->display_error_modiff
< BUF_MODIFF (displayed_buffer
))
13581 redisplay_window (window
, 0);
13586 redisplay_window_1 (Lisp_Object window
)
13588 if (displayed_buffer
->display_error_modiff
< BUF_MODIFF (displayed_buffer
))
13589 redisplay_window (window
, 1);
13594 /* Set cursor position of W. PT is assumed to be displayed in ROW.
13595 DELTA and DELTA_BYTES are the numbers of characters and bytes by
13596 which positions recorded in ROW differ from current buffer
13599 Return 0 if cursor is not on this row, 1 otherwise. */
13602 set_cursor_from_row (struct window
*w
, struct glyph_row
*row
,
13603 struct glyph_matrix
*matrix
,
13604 EMACS_INT delta
, EMACS_INT delta_bytes
,
13607 struct glyph
*glyph
= row
->glyphs
[TEXT_AREA
];
13608 struct glyph
*end
= glyph
+ row
->used
[TEXT_AREA
];
13609 struct glyph
*cursor
= NULL
;
13610 /* The last known character position in row. */
13611 EMACS_INT last_pos
= MATRIX_ROW_START_CHARPOS (row
) + delta
;
13613 EMACS_INT pt_old
= PT
- delta
;
13614 EMACS_INT pos_before
= MATRIX_ROW_START_CHARPOS (row
) + delta
;
13615 EMACS_INT pos_after
= MATRIX_ROW_END_CHARPOS (row
) + delta
;
13616 struct glyph
*glyph_before
= glyph
- 1, *glyph_after
= end
;
13617 /* A glyph beyond the edge of TEXT_AREA which we should never
13619 struct glyph
*glyphs_end
= end
;
13620 /* Non-zero means we've found a match for cursor position, but that
13621 glyph has the avoid_cursor_p flag set. */
13622 int match_with_avoid_cursor
= 0;
13623 /* Non-zero means we've seen at least one glyph that came from a
13625 int string_seen
= 0;
13626 /* Largest and smalles buffer positions seen so far during scan of
13628 EMACS_INT bpos_max
= pos_before
;
13629 EMACS_INT bpos_min
= pos_after
;
13630 /* Last buffer position covered by an overlay string with an integer
13631 `cursor' property. */
13632 EMACS_INT bpos_covered
= 0;
13633 /* Non-zero means the display string on which to display the cursor
13634 comes from a text property, not from an overlay. */
13635 int string_from_text_prop
= 0;
13637 /* Skip over glyphs not having an object at the start and the end of
13638 the row. These are special glyphs like truncation marks on
13639 terminal frames. */
13640 if (row
->displays_text_p
)
13642 if (!row
->reversed_p
)
13645 && INTEGERP (glyph
->object
)
13646 && glyph
->charpos
< 0)
13648 x
+= glyph
->pixel_width
;
13652 && INTEGERP ((end
- 1)->object
)
13653 /* CHARPOS is zero for blanks and stretch glyphs
13654 inserted by extend_face_to_end_of_line. */
13655 && (end
- 1)->charpos
<= 0)
13657 glyph_before
= glyph
- 1;
13664 /* If the glyph row is reversed, we need to process it from back
13665 to front, so swap the edge pointers. */
13666 glyphs_end
= end
= glyph
- 1;
13667 glyph
+= row
->used
[TEXT_AREA
] - 1;
13669 while (glyph
> end
+ 1
13670 && INTEGERP (glyph
->object
)
13671 && glyph
->charpos
< 0)
13674 x
-= glyph
->pixel_width
;
13676 if (INTEGERP (glyph
->object
) && glyph
->charpos
< 0)
13678 /* By default, in reversed rows we put the cursor on the
13679 rightmost (first in the reading order) glyph. */
13680 for (g
= end
+ 1; g
< glyph
; g
++)
13681 x
+= g
->pixel_width
;
13683 && INTEGERP ((end
+ 1)->object
)
13684 && (end
+ 1)->charpos
<= 0)
13686 glyph_before
= glyph
+ 1;
13690 else if (row
->reversed_p
)
13692 /* In R2L rows that don't display text, put the cursor on the
13693 rightmost glyph. Case in point: an empty last line that is
13694 part of an R2L paragraph. */
13696 /* Avoid placing the cursor on the last glyph of the row, where
13697 on terminal frames we hold the vertical border between
13698 adjacent windows. */
13699 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w
))
13700 && !WINDOW_RIGHTMOST_P (w
)
13701 && cursor
== row
->glyphs
[LAST_AREA
] - 1)
13703 x
= -1; /* will be computed below, at label compute_x */
13706 /* Step 1: Try to find the glyph whose character position
13707 corresponds to point. If that's not possible, find 2 glyphs
13708 whose character positions are the closest to point, one before
13709 point, the other after it. */
13710 if (!row
->reversed_p
)
13711 while (/* not marched to end of glyph row */
13713 /* glyph was not inserted by redisplay for internal purposes */
13714 && !INTEGERP (glyph
->object
))
13716 if (BUFFERP (glyph
->object
))
13718 EMACS_INT dpos
= glyph
->charpos
- pt_old
;
13720 if (glyph
->charpos
> bpos_max
)
13721 bpos_max
= glyph
->charpos
;
13722 if (glyph
->charpos
< bpos_min
)
13723 bpos_min
= glyph
->charpos
;
13724 if (!glyph
->avoid_cursor_p
)
13726 /* If we hit point, we've found the glyph on which to
13727 display the cursor. */
13730 match_with_avoid_cursor
= 0;
13733 /* See if we've found a better approximation to
13734 POS_BEFORE or to POS_AFTER. Note that we want the
13735 first (leftmost) glyph of all those that are the
13736 closest from below, and the last (rightmost) of all
13737 those from above. */
13738 if (0 > dpos
&& dpos
> pos_before
- pt_old
)
13740 pos_before
= glyph
->charpos
;
13741 glyph_before
= glyph
;
13743 else if (0 < dpos
&& dpos
<= pos_after
- pt_old
)
13745 pos_after
= glyph
->charpos
;
13746 glyph_after
= glyph
;
13749 else if (dpos
== 0)
13750 match_with_avoid_cursor
= 1;
13752 else if (STRINGP (glyph
->object
))
13754 Lisp_Object chprop
;
13755 EMACS_INT glyph_pos
= glyph
->charpos
;
13757 chprop
= Fget_char_property (make_number (glyph_pos
), Qcursor
,
13759 if (INTEGERP (chprop
))
13761 bpos_covered
= bpos_max
+ XINT (chprop
);
13762 /* If the `cursor' property covers buffer positions up
13763 to and including point, we should display cursor on
13764 this glyph. Note that overlays and text properties
13765 with string values stop bidi reordering, so every
13766 buffer position to the left of the string is always
13767 smaller than any position to the right of the
13768 string. Therefore, if a `cursor' property on one
13769 of the string's characters has an integer value, we
13770 will break out of the loop below _before_ we get to
13771 the position match above. IOW, integer values of
13772 the `cursor' property override the "exact match for
13773 point" strategy of positioning the cursor. */
13774 /* Implementation note: bpos_max == pt_old when, e.g.,
13775 we are in an empty line, where bpos_max is set to
13776 MATRIX_ROW_START_CHARPOS, see above. */
13777 if (bpos_max
<= pt_old
&& bpos_covered
>= pt_old
)
13786 x
+= glyph
->pixel_width
;
13789 else if (glyph
> end
) /* row is reversed */
13790 while (!INTEGERP (glyph
->object
))
13792 if (BUFFERP (glyph
->object
))
13794 EMACS_INT dpos
= glyph
->charpos
- pt_old
;
13796 if (glyph
->charpos
> bpos_max
)
13797 bpos_max
= glyph
->charpos
;
13798 if (glyph
->charpos
< bpos_min
)
13799 bpos_min
= glyph
->charpos
;
13800 if (!glyph
->avoid_cursor_p
)
13804 match_with_avoid_cursor
= 0;
13807 if (0 > dpos
&& dpos
> pos_before
- pt_old
)
13809 pos_before
= glyph
->charpos
;
13810 glyph_before
= glyph
;
13812 else if (0 < dpos
&& dpos
<= pos_after
- pt_old
)
13814 pos_after
= glyph
->charpos
;
13815 glyph_after
= glyph
;
13818 else if (dpos
== 0)
13819 match_with_avoid_cursor
= 1;
13821 else if (STRINGP (glyph
->object
))
13823 Lisp_Object chprop
;
13824 EMACS_INT glyph_pos
= glyph
->charpos
;
13826 chprop
= Fget_char_property (make_number (glyph_pos
), Qcursor
,
13828 if (INTEGERP (chprop
))
13830 bpos_covered
= bpos_max
+ XINT (chprop
);
13831 /* If the `cursor' property covers buffer positions up
13832 to and including point, we should display cursor on
13834 if (bpos_max
<= pt_old
&& bpos_covered
>= pt_old
)
13843 if (glyph
== glyphs_end
) /* don't dereference outside TEXT_AREA */
13845 x
--; /* can't use any pixel_width */
13848 x
-= glyph
->pixel_width
;
13851 /* Step 2: If we didn't find an exact match for point, we need to
13852 look for a proper place to put the cursor among glyphs between
13853 GLYPH_BEFORE and GLYPH_AFTER. */
13854 if (!((row
->reversed_p
? glyph
> glyphs_end
: glyph
< glyphs_end
)
13855 && BUFFERP (glyph
->object
) && glyph
->charpos
== pt_old
)
13856 && bpos_covered
< pt_old
)
13858 /* An empty line has a single glyph whose OBJECT is zero and
13859 whose CHARPOS is the position of a newline on that line.
13860 Note that on a TTY, there are more glyphs after that, which
13861 were produced by extend_face_to_end_of_line, but their
13862 CHARPOS is zero or negative. */
13864 (row
->reversed_p
? glyph
> glyphs_end
: glyph
< glyphs_end
)
13865 && INTEGERP (glyph
->object
) && glyph
->charpos
> 0;
13867 if (row
->ends_in_ellipsis_p
&& pos_after
== last_pos
)
13869 EMACS_INT ellipsis_pos
;
13871 /* Scan back over the ellipsis glyphs. */
13872 if (!row
->reversed_p
)
13874 ellipsis_pos
= (glyph
- 1)->charpos
;
13875 while (glyph
> row
->glyphs
[TEXT_AREA
]
13876 && (glyph
- 1)->charpos
== ellipsis_pos
)
13877 glyph
--, x
-= glyph
->pixel_width
;
13878 /* That loop always goes one position too far, including
13879 the glyph before the ellipsis. So scan forward over
13881 x
+= glyph
->pixel_width
;
13884 else /* row is reversed */
13886 ellipsis_pos
= (glyph
+ 1)->charpos
;
13887 while (glyph
< row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
] - 1
13888 && (glyph
+ 1)->charpos
== ellipsis_pos
)
13889 glyph
++, x
+= glyph
->pixel_width
;
13890 x
-= glyph
->pixel_width
;
13894 else if (match_with_avoid_cursor
)
13896 cursor
= glyph_after
;
13899 else if (string_seen
)
13901 int incr
= row
->reversed_p
? -1 : +1;
13903 /* Need to find the glyph that came out of a string which is
13904 present at point. That glyph is somewhere between
13905 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
13906 positioned between POS_BEFORE and POS_AFTER in the
13908 struct glyph
*start
, *stop
;
13909 EMACS_INT pos
= pos_before
;
13913 /* If the row ends in a newline from a display string,
13914 reordering could have moved the glyphs belonging to the
13915 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
13916 in this case we extend the search to the last glyph in
13917 the row that was not inserted by redisplay. */
13918 if (row
->ends_in_newline_from_string_p
)
13921 pos_after
= MATRIX_ROW_END_CHARPOS (row
) + delta
;
13924 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
13925 correspond to POS_BEFORE and POS_AFTER, respectively. We
13926 need START and STOP in the order that corresponds to the
13927 row's direction as given by its reversed_p flag. If the
13928 directionality of characters between POS_BEFORE and
13929 POS_AFTER is the opposite of the row's base direction,
13930 these characters will have been reordered for display,
13931 and we need to reverse START and STOP. */
13932 if (!row
->reversed_p
)
13934 start
= min (glyph_before
, glyph_after
);
13935 stop
= max (glyph_before
, glyph_after
);
13939 start
= max (glyph_before
, glyph_after
);
13940 stop
= min (glyph_before
, glyph_after
);
13942 for (glyph
= start
+ incr
;
13943 row
->reversed_p
? glyph
> stop
: glyph
< stop
; )
13946 /* Any glyphs that come from the buffer are here because
13947 of bidi reordering. Skip them, and only pay
13948 attention to glyphs that came from some string. */
13949 if (STRINGP (glyph
->object
))
13953 /* If the display property covers the newline, we
13954 need to search for it one position farther. */
13955 EMACS_INT lim
= pos_after
13956 + (pos_after
== MATRIX_ROW_END_CHARPOS (row
) + delta
);
13958 string_from_text_prop
= 0;
13959 str
= glyph
->object
;
13960 tem
= string_buffer_position_lim (str
, pos
, lim
, 0);
13961 if (tem
== 0 /* from overlay */
13964 /* If the string from which this glyph came is
13965 found in the buffer at point, then we've
13966 found the glyph we've been looking for. If
13967 it comes from an overlay (tem == 0), and it
13968 has the `cursor' property on one of its
13969 glyphs, record that glyph as a candidate for
13970 displaying the cursor. (As in the
13971 unidirectional version, we will display the
13972 cursor on the last candidate we find.) */
13973 if (tem
== 0 || tem
== pt_old
)
13975 /* The glyphs from this string could have
13976 been reordered. Find the one with the
13977 smallest string position. Or there could
13978 be a character in the string with the
13979 `cursor' property, which means display
13980 cursor on that character's glyph. */
13981 EMACS_INT strpos
= glyph
->charpos
;
13986 string_from_text_prop
= 1;
13989 (row
->reversed_p
? glyph
> stop
: glyph
< stop
)
13990 && EQ (glyph
->object
, str
);
13994 EMACS_INT gpos
= glyph
->charpos
;
13996 cprop
= Fget_char_property (make_number (gpos
),
14004 if (tem
&& glyph
->charpos
< strpos
)
14006 strpos
= glyph
->charpos
;
14015 pos
= tem
+ 1; /* don't find previous instances */
14017 /* This string is not what we want; skip all of the
14018 glyphs that came from it. */
14019 while ((row
->reversed_p
? glyph
> stop
: glyph
< stop
)
14020 && EQ (glyph
->object
, str
))
14027 /* If we reached the end of the line, and END was from a string,
14028 the cursor is not on this line. */
14030 && (row
->reversed_p
? glyph
<= end
: glyph
>= end
)
14031 && STRINGP (end
->object
)
14032 && row
->continued_p
)
14035 /* A truncated row may not include PT among its character positions.
14036 Setting the cursor inside the scroll margin will trigger
14037 recalculation of hscroll in hscroll_window_tree. But if a
14038 display string covers point, defer to the string-handling
14039 code below to figure this out. */
14040 else if (row
->truncated_on_left_p
&& pt_old
< bpos_min
)
14042 cursor
= glyph_before
;
14045 else if ((row
->truncated_on_right_p
&& pt_old
> bpos_max
)
14046 /* Zero-width characters produce no glyphs. */
14048 && (row
->reversed_p
14049 ? glyph_after
> glyphs_end
14050 : glyph_after
< glyphs_end
)))
14052 cursor
= glyph_after
;
14058 if (cursor
!= NULL
)
14064 /* Need to compute x that corresponds to GLYPH. */
14065 for (g
= row
->glyphs
[TEXT_AREA
], x
= row
->x
; g
< glyph
; g
++)
14067 if (g
>= row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
])
14069 x
+= g
->pixel_width
;
14073 /* ROW could be part of a continued line, which, under bidi
14074 reordering, might have other rows whose start and end charpos
14075 occlude point. Only set w->cursor if we found a better
14076 approximation to the cursor position than we have from previously
14077 examined candidate rows belonging to the same continued line. */
14078 if (/* we already have a candidate row */
14079 w
->cursor
.vpos
>= 0
14080 /* that candidate is not the row we are processing */
14081 && MATRIX_ROW (matrix
, w
->cursor
.vpos
) != row
14082 /* Make sure cursor.vpos specifies a row whose start and end
14083 charpos occlude point, and it is valid candidate for being a
14084 cursor-row. This is because some callers of this function
14085 leave cursor.vpos at the row where the cursor was displayed
14086 during the last redisplay cycle. */
14087 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix
, w
->cursor
.vpos
)) <= pt_old
14088 && pt_old
<= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix
, w
->cursor
.vpos
))
14089 && cursor_row_p (MATRIX_ROW (matrix
, w
->cursor
.vpos
)))
14092 MATRIX_ROW_GLYPH_START (matrix
, w
->cursor
.vpos
) + w
->cursor
.hpos
;
14094 /* Don't consider glyphs that are outside TEXT_AREA. */
14095 if (!(row
->reversed_p
? glyph
> glyphs_end
: glyph
< glyphs_end
))
14097 /* Keep the candidate whose buffer position is the closest to
14098 point or has the `cursor' property. */
14099 if (/* previous candidate is a glyph in TEXT_AREA of that row */
14100 w
->cursor
.hpos
>= 0
14101 && w
->cursor
.hpos
< MATRIX_ROW_USED (matrix
, w
->cursor
.vpos
)
14102 && ((BUFFERP (g1
->object
)
14103 && (g1
->charpos
== pt_old
/* an exact match always wins */
14104 || (BUFFERP (glyph
->object
)
14105 && eabs (g1
->charpos
- pt_old
)
14106 < eabs (glyph
->charpos
- pt_old
))))
14107 /* previous candidate is a glyph from a string that has
14108 a non-nil `cursor' property */
14109 || (STRINGP (g1
->object
)
14110 && (!NILP (Fget_char_property (make_number (g1
->charpos
),
14111 Qcursor
, g1
->object
))
14112 /* previous candidate is from the same display
14113 string as this one, and the display string
14114 came from a text property */
14115 || (EQ (g1
->object
, glyph
->object
)
14116 && string_from_text_prop
)
14117 /* this candidate is from newline and its
14118 position is not an exact match */
14119 || (INTEGERP (glyph
->object
)
14120 && glyph
->charpos
!= pt_old
)))))
14122 /* If this candidate gives an exact match, use that. */
14123 if (!((BUFFERP (glyph
->object
) && glyph
->charpos
== pt_old
)
14124 /* If this candidate is a glyph created for the
14125 terminating newline of a line, and point is on that
14126 newline, it wins because it's an exact match. */
14127 || (!row
->continued_p
14128 && INTEGERP (glyph
->object
)
14129 && glyph
->charpos
== 0
14130 && pt_old
== MATRIX_ROW_END_CHARPOS (row
) - 1))
14131 /* Otherwise, keep the candidate that comes from a row
14132 spanning less buffer positions. This may win when one or
14133 both candidate positions are on glyphs that came from
14134 display strings, for which we cannot compare buffer
14136 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix
, w
->cursor
.vpos
))
14137 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix
, w
->cursor
.vpos
))
14138 < MATRIX_ROW_END_CHARPOS (row
) - MATRIX_ROW_START_CHARPOS (row
))
14141 w
->cursor
.hpos
= glyph
- row
->glyphs
[TEXT_AREA
];
14143 w
->cursor
.vpos
= MATRIX_ROW_VPOS (row
, matrix
) + dvpos
;
14144 w
->cursor
.y
= row
->y
+ dy
;
14146 if (w
== XWINDOW (selected_window
))
14148 if (!row
->continued_p
14149 && !MATRIX_ROW_CONTINUATION_LINE_P (row
)
14152 this_line_buffer
= XBUFFER (w
->buffer
);
14154 CHARPOS (this_line_start_pos
)
14155 = MATRIX_ROW_START_CHARPOS (row
) + delta
;
14156 BYTEPOS (this_line_start_pos
)
14157 = MATRIX_ROW_START_BYTEPOS (row
) + delta_bytes
;
14159 CHARPOS (this_line_end_pos
)
14160 = Z
- (MATRIX_ROW_END_CHARPOS (row
) + delta
);
14161 BYTEPOS (this_line_end_pos
)
14162 = Z_BYTE
- (MATRIX_ROW_END_BYTEPOS (row
) + delta_bytes
);
14164 this_line_y
= w
->cursor
.y
;
14165 this_line_pixel_height
= row
->height
;
14166 this_line_vpos
= w
->cursor
.vpos
;
14167 this_line_start_x
= row
->x
;
14170 CHARPOS (this_line_start_pos
) = 0;
14177 /* Run window scroll functions, if any, for WINDOW with new window
14178 start STARTP. Sets the window start of WINDOW to that position.
14180 We assume that the window's buffer is really current. */
14182 static inline struct text_pos
14183 run_window_scroll_functions (Lisp_Object window
, struct text_pos startp
)
14185 struct window
*w
= XWINDOW (window
);
14186 SET_MARKER_FROM_TEXT_POS (w
->start
, startp
);
14188 if (current_buffer
!= XBUFFER (w
->buffer
))
14191 if (!NILP (Vwindow_scroll_functions
))
14193 run_hook_with_args_2 (Qwindow_scroll_functions
, window
,
14194 make_number (CHARPOS (startp
)));
14195 SET_TEXT_POS_FROM_MARKER (startp
, w
->start
);
14196 /* In case the hook functions switch buffers. */
14197 if (current_buffer
!= XBUFFER (w
->buffer
))
14198 set_buffer_internal_1 (XBUFFER (w
->buffer
));
14205 /* Make sure the line containing the cursor is fully visible.
14206 A value of 1 means there is nothing to be done.
14207 (Either the line is fully visible, or it cannot be made so,
14208 or we cannot tell.)
14210 If FORCE_P is non-zero, return 0 even if partial visible cursor row
14211 is higher than window.
14213 A value of 0 means the caller should do scrolling
14214 as if point had gone off the screen. */
14217 cursor_row_fully_visible_p (struct window
*w
, int force_p
, int current_matrix_p
)
14219 struct glyph_matrix
*matrix
;
14220 struct glyph_row
*row
;
14223 if (!make_cursor_line_fully_visible_p
)
14226 /* It's not always possible to find the cursor, e.g, when a window
14227 is full of overlay strings. Don't do anything in that case. */
14228 if (w
->cursor
.vpos
< 0)
14231 matrix
= current_matrix_p
? w
->current_matrix
: w
->desired_matrix
;
14232 row
= MATRIX_ROW (matrix
, w
->cursor
.vpos
);
14234 /* If the cursor row is not partially visible, there's nothing to do. */
14235 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w
, row
))
14238 /* If the row the cursor is in is taller than the window's height,
14239 it's not clear what to do, so do nothing. */
14240 window_height
= window_box_height (w
);
14241 if (row
->height
>= window_height
)
14243 if (!force_p
|| MINI_WINDOW_P (w
)
14244 || w
->vscroll
|| w
->cursor
.vpos
== 0)
14251 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
14252 non-zero means only WINDOW is redisplayed in redisplay_internal.
14253 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
14254 in redisplay_window to bring a partially visible line into view in
14255 the case that only the cursor has moved.
14257 LAST_LINE_MISFIT should be nonzero if we're scrolling because the
14258 last screen line's vertical height extends past the end of the screen.
14262 1 if scrolling succeeded
14264 0 if scrolling didn't find point.
14266 -1 if new fonts have been loaded so that we must interrupt
14267 redisplay, adjust glyph matrices, and try again. */
14273 SCROLLING_NEED_LARGER_MATRICES
14276 /* If scroll-conservatively is more than this, never recenter.
14278 If you change this, don't forget to update the doc string of
14279 `scroll-conservatively' and the Emacs manual. */
14280 #define SCROLL_LIMIT 100
14283 try_scrolling (Lisp_Object window
, int just_this_one_p
,
14284 EMACS_INT arg_scroll_conservatively
, EMACS_INT scroll_step
,
14285 int temp_scroll_step
, int last_line_misfit
)
14287 struct window
*w
= XWINDOW (window
);
14288 struct frame
*f
= XFRAME (w
->frame
);
14289 struct text_pos pos
, startp
;
14291 int this_scroll_margin
, scroll_max
, rc
, height
;
14292 int dy
= 0, amount_to_scroll
= 0, scroll_down_p
= 0;
14293 int extra_scroll_margin_lines
= last_line_misfit
? 1 : 0;
14294 Lisp_Object aggressive
;
14295 /* We will never try scrolling more than this number of lines. */
14296 int scroll_limit
= SCROLL_LIMIT
;
14299 debug_method_add (w
, "try_scrolling");
14302 SET_TEXT_POS_FROM_MARKER (startp
, w
->start
);
14304 /* Compute scroll margin height in pixels. We scroll when point is
14305 within this distance from the top or bottom of the window. */
14306 if (scroll_margin
> 0)
14307 this_scroll_margin
= min (scroll_margin
, WINDOW_TOTAL_LINES (w
) / 4)
14308 * FRAME_LINE_HEIGHT (f
);
14310 this_scroll_margin
= 0;
14312 /* Force arg_scroll_conservatively to have a reasonable value, to
14313 avoid scrolling too far away with slow move_it_* functions. Note
14314 that the user can supply scroll-conservatively equal to
14315 `most-positive-fixnum', which can be larger than INT_MAX. */
14316 if (arg_scroll_conservatively
> scroll_limit
)
14318 arg_scroll_conservatively
= scroll_limit
+ 1;
14319 scroll_max
= scroll_limit
* FRAME_LINE_HEIGHT (f
);
14321 else if (scroll_step
|| arg_scroll_conservatively
|| temp_scroll_step
)
14322 /* Compute how much we should try to scroll maximally to bring
14323 point into view. */
14324 scroll_max
= (max (scroll_step
,
14325 max (arg_scroll_conservatively
, temp_scroll_step
))
14326 * FRAME_LINE_HEIGHT (f
));
14327 else if (NUMBERP (BVAR (current_buffer
, scroll_down_aggressively
))
14328 || NUMBERP (BVAR (current_buffer
, scroll_up_aggressively
)))
14329 /* We're trying to scroll because of aggressive scrolling but no
14330 scroll_step is set. Choose an arbitrary one. */
14331 scroll_max
= 10 * FRAME_LINE_HEIGHT (f
);
14337 /* Decide whether to scroll down. */
14338 if (PT
> CHARPOS (startp
))
14340 int scroll_margin_y
;
14342 /* Compute the pixel ypos of the scroll margin, then move it to
14343 either that ypos or PT, whichever comes first. */
14344 start_display (&it
, w
, startp
);
14345 scroll_margin_y
= it
.last_visible_y
- this_scroll_margin
14346 - FRAME_LINE_HEIGHT (f
) * extra_scroll_margin_lines
;
14347 move_it_to (&it
, PT
, -1, scroll_margin_y
- 1, -1,
14348 (MOVE_TO_POS
| MOVE_TO_Y
));
14350 if (PT
> CHARPOS (it
.current
.pos
))
14352 int y0
= line_bottom_y (&it
);
14353 /* Compute how many pixels below window bottom to stop searching
14354 for PT. This avoids costly search for PT that is far away if
14355 the user limited scrolling by a small number of lines, but
14356 always finds PT if scroll_conservatively is set to a large
14357 number, such as most-positive-fixnum. */
14358 int slack
= max (scroll_max
, 10 * FRAME_LINE_HEIGHT (f
));
14359 int y_to_move
= it
.last_visible_y
+ slack
;
14361 /* Compute the distance from the scroll margin to PT or to
14362 the scroll limit, whichever comes first. This should
14363 include the height of the cursor line, to make that line
14365 move_it_to (&it
, PT
, -1, y_to_move
,
14366 -1, MOVE_TO_POS
| MOVE_TO_Y
);
14367 dy
= line_bottom_y (&it
) - y0
;
14369 if (dy
> scroll_max
)
14370 return SCROLLING_FAILED
;
14378 /* Point is in or below the bottom scroll margin, so move the
14379 window start down. If scrolling conservatively, move it just
14380 enough down to make point visible. If scroll_step is set,
14381 move it down by scroll_step. */
14382 if (arg_scroll_conservatively
)
14384 = min (max (dy
, FRAME_LINE_HEIGHT (f
)),
14385 FRAME_LINE_HEIGHT (f
) * arg_scroll_conservatively
);
14386 else if (scroll_step
|| temp_scroll_step
)
14387 amount_to_scroll
= scroll_max
;
14390 aggressive
= BVAR (current_buffer
, scroll_up_aggressively
);
14391 height
= WINDOW_BOX_TEXT_HEIGHT (w
);
14392 if (NUMBERP (aggressive
))
14394 double float_amount
= XFLOATINT (aggressive
) * height
;
14395 amount_to_scroll
= float_amount
;
14396 if (amount_to_scroll
== 0 && float_amount
> 0)
14397 amount_to_scroll
= 1;
14398 /* Don't let point enter the scroll margin near top of
14400 if (amount_to_scroll
> height
- 2*this_scroll_margin
+ dy
)
14401 amount_to_scroll
= height
- 2*this_scroll_margin
+ dy
;
14405 if (amount_to_scroll
<= 0)
14406 return SCROLLING_FAILED
;
14408 start_display (&it
, w
, startp
);
14409 if (arg_scroll_conservatively
<= scroll_limit
)
14410 move_it_vertically (&it
, amount_to_scroll
);
14413 /* Extra precision for users who set scroll-conservatively
14414 to a large number: make sure the amount we scroll
14415 the window start is never less than amount_to_scroll,
14416 which was computed as distance from window bottom to
14417 point. This matters when lines at window top and lines
14418 below window bottom have different height. */
14420 void *it1data
= NULL
;
14421 /* We use a temporary it1 because line_bottom_y can modify
14422 its argument, if it moves one line down; see there. */
14425 SAVE_IT (it1
, it
, it1data
);
14426 start_y
= line_bottom_y (&it1
);
14428 RESTORE_IT (&it
, &it
, it1data
);
14429 move_it_by_lines (&it
, 1);
14430 SAVE_IT (it1
, it
, it1data
);
14431 } while (line_bottom_y (&it1
) - start_y
< amount_to_scroll
);
14434 /* If STARTP is unchanged, move it down another screen line. */
14435 if (CHARPOS (it
.current
.pos
) == CHARPOS (startp
))
14436 move_it_by_lines (&it
, 1);
14437 startp
= it
.current
.pos
;
14441 struct text_pos scroll_margin_pos
= startp
;
14443 /* See if point is inside the scroll margin at the top of the
14445 if (this_scroll_margin
)
14447 start_display (&it
, w
, startp
);
14448 move_it_vertically (&it
, this_scroll_margin
);
14449 scroll_margin_pos
= it
.current
.pos
;
14452 if (PT
< CHARPOS (scroll_margin_pos
))
14454 /* Point is in the scroll margin at the top of the window or
14455 above what is displayed in the window. */
14458 /* Compute the vertical distance from PT to the scroll
14459 margin position. Move as far as scroll_max allows, or
14460 one screenful, or 10 screen lines, whichever is largest.
14461 Give up if distance is greater than scroll_max. */
14462 SET_TEXT_POS (pos
, PT
, PT_BYTE
);
14463 start_display (&it
, w
, pos
);
14465 y_to_move
= max (it
.last_visible_y
,
14466 max (scroll_max
, 10 * FRAME_LINE_HEIGHT (f
)));
14467 move_it_to (&it
, CHARPOS (scroll_margin_pos
), 0,
14469 MOVE_TO_POS
| MOVE_TO_X
| MOVE_TO_Y
);
14470 dy
= it
.current_y
- y0
;
14471 if (dy
> scroll_max
)
14472 return SCROLLING_FAILED
;
14474 /* Compute new window start. */
14475 start_display (&it
, w
, startp
);
14477 if (arg_scroll_conservatively
)
14478 amount_to_scroll
= max (dy
, FRAME_LINE_HEIGHT (f
) *
14479 max (scroll_step
, temp_scroll_step
));
14480 else if (scroll_step
|| temp_scroll_step
)
14481 amount_to_scroll
= scroll_max
;
14484 aggressive
= BVAR (current_buffer
, scroll_down_aggressively
);
14485 height
= WINDOW_BOX_TEXT_HEIGHT (w
);
14486 if (NUMBERP (aggressive
))
14488 double float_amount
= XFLOATINT (aggressive
) * height
;
14489 amount_to_scroll
= float_amount
;
14490 if (amount_to_scroll
== 0 && float_amount
> 0)
14491 amount_to_scroll
= 1;
14492 amount_to_scroll
-=
14493 this_scroll_margin
- dy
- FRAME_LINE_HEIGHT (f
);
14494 /* Don't let point enter the scroll margin near
14495 bottom of the window. */
14496 if (amount_to_scroll
> height
- 2*this_scroll_margin
+ dy
)
14497 amount_to_scroll
= height
- 2*this_scroll_margin
+ dy
;
14501 if (amount_to_scroll
<= 0)
14502 return SCROLLING_FAILED
;
14504 move_it_vertically_backward (&it
, amount_to_scroll
);
14505 startp
= it
.current
.pos
;
14509 /* Run window scroll functions. */
14510 startp
= run_window_scroll_functions (window
, startp
);
14512 /* Display the window. Give up if new fonts are loaded, or if point
14514 if (!try_window (window
, startp
, 0))
14515 rc
= SCROLLING_NEED_LARGER_MATRICES
;
14516 else if (w
->cursor
.vpos
< 0)
14518 clear_glyph_matrix (w
->desired_matrix
);
14519 rc
= SCROLLING_FAILED
;
14523 /* Maybe forget recorded base line for line number display. */
14524 if (!just_this_one_p
14525 || current_buffer
->clip_changed
14526 || BEG_UNCHANGED
< CHARPOS (startp
))
14527 w
->base_line_number
= Qnil
;
14529 /* If cursor ends up on a partially visible line,
14530 treat that as being off the bottom of the screen. */
14531 if (! cursor_row_fully_visible_p (w
, extra_scroll_margin_lines
<= 1, 0)
14532 /* It's possible that the cursor is on the first line of the
14533 buffer, which is partially obscured due to a vscroll
14534 (Bug#7537). In that case, avoid looping forever . */
14535 && extra_scroll_margin_lines
< w
->desired_matrix
->nrows
- 1)
14537 clear_glyph_matrix (w
->desired_matrix
);
14538 ++extra_scroll_margin_lines
;
14541 rc
= SCROLLING_SUCCESS
;
14548 /* Compute a suitable window start for window W if display of W starts
14549 on a continuation line. Value is non-zero if a new window start
14552 The new window start will be computed, based on W's width, starting
14553 from the start of the continued line. It is the start of the
14554 screen line with the minimum distance from the old start W->start. */
14557 compute_window_start_on_continuation_line (struct window
*w
)
14559 struct text_pos pos
, start_pos
;
14560 int window_start_changed_p
= 0;
14562 SET_TEXT_POS_FROM_MARKER (start_pos
, w
->start
);
14564 /* If window start is on a continuation line... Window start may be
14565 < BEGV in case there's invisible text at the start of the
14566 buffer (M-x rmail, for example). */
14567 if (CHARPOS (start_pos
) > BEGV
14568 && FETCH_BYTE (BYTEPOS (start_pos
) - 1) != '\n')
14571 struct glyph_row
*row
;
14573 /* Handle the case that the window start is out of range. */
14574 if (CHARPOS (start_pos
) < BEGV
)
14575 SET_TEXT_POS (start_pos
, BEGV
, BEGV_BYTE
);
14576 else if (CHARPOS (start_pos
) > ZV
)
14577 SET_TEXT_POS (start_pos
, ZV
, ZV_BYTE
);
14579 /* Find the start of the continued line. This should be fast
14580 because scan_buffer is fast (newline cache). */
14581 row
= w
->desired_matrix
->rows
+ (WINDOW_WANTS_HEADER_LINE_P (w
) ? 1 : 0);
14582 init_iterator (&it
, w
, CHARPOS (start_pos
), BYTEPOS (start_pos
),
14583 row
, DEFAULT_FACE_ID
);
14584 reseat_at_previous_visible_line_start (&it
);
14586 /* If the line start is "too far" away from the window start,
14587 say it takes too much time to compute a new window start. */
14588 if (CHARPOS (start_pos
) - IT_CHARPOS (it
)
14589 < WINDOW_TOTAL_LINES (w
) * WINDOW_TOTAL_COLS (w
))
14591 int min_distance
, distance
;
14593 /* Move forward by display lines to find the new window
14594 start. If window width was enlarged, the new start can
14595 be expected to be > the old start. If window width was
14596 decreased, the new window start will be < the old start.
14597 So, we're looking for the display line start with the
14598 minimum distance from the old window start. */
14599 pos
= it
.current
.pos
;
14600 min_distance
= INFINITY
;
14601 while ((distance
= eabs (CHARPOS (start_pos
) - IT_CHARPOS (it
))),
14602 distance
< min_distance
)
14604 min_distance
= distance
;
14605 pos
= it
.current
.pos
;
14606 move_it_by_lines (&it
, 1);
14609 /* Set the window start there. */
14610 SET_MARKER_FROM_TEXT_POS (w
->start
, pos
);
14611 window_start_changed_p
= 1;
14615 return window_start_changed_p
;
14619 /* Try cursor movement in case text has not changed in window WINDOW,
14620 with window start STARTP. Value is
14622 CURSOR_MOVEMENT_SUCCESS if successful
14624 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
14626 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
14627 display. *SCROLL_STEP is set to 1, under certain circumstances, if
14628 we want to scroll as if scroll-step were set to 1. See the code.
14630 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
14631 which case we have to abort this redisplay, and adjust matrices
14636 CURSOR_MOVEMENT_SUCCESS
,
14637 CURSOR_MOVEMENT_CANNOT_BE_USED
,
14638 CURSOR_MOVEMENT_MUST_SCROLL
,
14639 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
14643 try_cursor_movement (Lisp_Object window
, struct text_pos startp
, int *scroll_step
)
14645 struct window
*w
= XWINDOW (window
);
14646 struct frame
*f
= XFRAME (w
->frame
);
14647 int rc
= CURSOR_MOVEMENT_CANNOT_BE_USED
;
14650 if (inhibit_try_cursor_movement
)
14654 /* Handle case where text has not changed, only point, and it has
14655 not moved off the frame. */
14656 if (/* Point may be in this window. */
14657 PT
>= CHARPOS (startp
)
14658 /* Selective display hasn't changed. */
14659 && !current_buffer
->clip_changed
14660 /* Function force-mode-line-update is used to force a thorough
14661 redisplay. It sets either windows_or_buffers_changed or
14662 update_mode_lines. So don't take a shortcut here for these
14664 && !update_mode_lines
14665 && !windows_or_buffers_changed
14666 && !cursor_type_changed
14667 /* Can't use this case if highlighting a region. When a
14668 region exists, cursor movement has to do more than just
14670 && !(!NILP (Vtransient_mark_mode
)
14671 && !NILP (BVAR (current_buffer
, mark_active
)))
14672 && NILP (w
->region_showing
)
14673 && NILP (Vshow_trailing_whitespace
)
14674 /* Right after splitting windows, last_point may be nil. */
14675 && INTEGERP (w
->last_point
)
14676 /* This code is not used for mini-buffer for the sake of the case
14677 of redisplaying to replace an echo area message; since in
14678 that case the mini-buffer contents per se are usually
14679 unchanged. This code is of no real use in the mini-buffer
14680 since the handling of this_line_start_pos, etc., in redisplay
14681 handles the same cases. */
14682 && !EQ (window
, minibuf_window
)
14683 /* When splitting windows or for new windows, it happens that
14684 redisplay is called with a nil window_end_vpos or one being
14685 larger than the window. This should really be fixed in
14686 window.c. I don't have this on my list, now, so we do
14687 approximately the same as the old redisplay code. --gerd. */
14688 && INTEGERP (w
->window_end_vpos
)
14689 && XFASTINT (w
->window_end_vpos
) < w
->current_matrix
->nrows
14690 && (FRAME_WINDOW_P (f
)
14691 || !overlay_arrow_in_current_buffer_p ()))
14693 int this_scroll_margin
, top_scroll_margin
;
14694 struct glyph_row
*row
= NULL
;
14697 debug_method_add (w
, "cursor movement");
14700 /* Scroll if point within this distance from the top or bottom
14701 of the window. This is a pixel value. */
14702 if (scroll_margin
> 0)
14704 this_scroll_margin
= min (scroll_margin
, WINDOW_TOTAL_LINES (w
) / 4);
14705 this_scroll_margin
*= FRAME_LINE_HEIGHT (f
);
14708 this_scroll_margin
= 0;
14710 top_scroll_margin
= this_scroll_margin
;
14711 if (WINDOW_WANTS_HEADER_LINE_P (w
))
14712 top_scroll_margin
+= CURRENT_HEADER_LINE_HEIGHT (w
);
14714 /* Start with the row the cursor was displayed during the last
14715 not paused redisplay. Give up if that row is not valid. */
14716 if (w
->last_cursor
.vpos
< 0
14717 || w
->last_cursor
.vpos
>= w
->current_matrix
->nrows
)
14718 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
14721 row
= MATRIX_ROW (w
->current_matrix
, w
->last_cursor
.vpos
);
14722 if (row
->mode_line_p
)
14724 if (!row
->enabled_p
)
14725 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
14728 if (rc
== CURSOR_MOVEMENT_CANNOT_BE_USED
)
14730 int scroll_p
= 0, must_scroll
= 0;
14731 int last_y
= window_text_bottom_y (w
) - this_scroll_margin
;
14733 if (PT
> XFASTINT (w
->last_point
))
14735 /* Point has moved forward. */
14736 while (MATRIX_ROW_END_CHARPOS (row
) < PT
14737 && MATRIX_ROW_BOTTOM_Y (row
) < last_y
)
14739 xassert (row
->enabled_p
);
14743 /* If the end position of a row equals the start
14744 position of the next row, and PT is at that position,
14745 we would rather display cursor in the next line. */
14746 while (MATRIX_ROW_BOTTOM_Y (row
) < last_y
14747 && MATRIX_ROW_END_CHARPOS (row
) == PT
14748 && row
< w
->current_matrix
->rows
14749 + w
->current_matrix
->nrows
- 1
14750 && MATRIX_ROW_START_CHARPOS (row
+1) == PT
14751 && !cursor_row_p (row
))
14754 /* If within the scroll margin, scroll. Note that
14755 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
14756 the next line would be drawn, and that
14757 this_scroll_margin can be zero. */
14758 if (MATRIX_ROW_BOTTOM_Y (row
) > last_y
14759 || PT
> MATRIX_ROW_END_CHARPOS (row
)
14760 /* Line is completely visible last line in window
14761 and PT is to be set in the next line. */
14762 || (MATRIX_ROW_BOTTOM_Y (row
) == last_y
14763 && PT
== MATRIX_ROW_END_CHARPOS (row
)
14764 && !row
->ends_at_zv_p
14765 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row
)))
14768 else if (PT
< XFASTINT (w
->last_point
))
14770 /* Cursor has to be moved backward. Note that PT >=
14771 CHARPOS (startp) because of the outer if-statement. */
14772 while (!row
->mode_line_p
14773 && (MATRIX_ROW_START_CHARPOS (row
) > PT
14774 || (MATRIX_ROW_START_CHARPOS (row
) == PT
14775 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row
)
14776 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
14777 row
> w
->current_matrix
->rows
14778 && (row
-1)->ends_in_newline_from_string_p
))))
14779 && (row
->y
> top_scroll_margin
14780 || CHARPOS (startp
) == BEGV
))
14782 xassert (row
->enabled_p
);
14786 /* Consider the following case: Window starts at BEGV,
14787 there is invisible, intangible text at BEGV, so that
14788 display starts at some point START > BEGV. It can
14789 happen that we are called with PT somewhere between
14790 BEGV and START. Try to handle that case. */
14791 if (row
< w
->current_matrix
->rows
14792 || row
->mode_line_p
)
14794 row
= w
->current_matrix
->rows
;
14795 if (row
->mode_line_p
)
14799 /* Due to newlines in overlay strings, we may have to
14800 skip forward over overlay strings. */
14801 while (MATRIX_ROW_BOTTOM_Y (row
) < last_y
14802 && MATRIX_ROW_END_CHARPOS (row
) == PT
14803 && !cursor_row_p (row
))
14806 /* If within the scroll margin, scroll. */
14807 if (row
->y
< top_scroll_margin
14808 && CHARPOS (startp
) != BEGV
)
14813 /* Cursor did not move. So don't scroll even if cursor line
14814 is partially visible, as it was so before. */
14815 rc
= CURSOR_MOVEMENT_SUCCESS
;
14818 if (PT
< MATRIX_ROW_START_CHARPOS (row
)
14819 || PT
> MATRIX_ROW_END_CHARPOS (row
))
14821 /* if PT is not in the glyph row, give up. */
14822 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
14825 else if (rc
!= CURSOR_MOVEMENT_SUCCESS
14826 && !NILP (BVAR (XBUFFER (w
->buffer
), bidi_display_reordering
)))
14828 /* If rows are bidi-reordered and point moved, back up
14829 until we find a row that does not belong to a
14830 continuation line. This is because we must consider
14831 all rows of a continued line as candidates for the
14832 new cursor positioning, since row start and end
14833 positions change non-linearly with vertical position
14835 /* FIXME: Revisit this when glyph ``spilling'' in
14836 continuation lines' rows is implemented for
14837 bidi-reordered rows. */
14838 while (MATRIX_ROW_CONTINUATION_LINE_P (row
))
14840 /* If we hit the beginning of the displayed portion
14841 without finding the first row of a continued
14843 if (row
<= w
->current_matrix
->rows
)
14845 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
14848 xassert (row
->enabled_p
);
14854 else if (rc
!= CURSOR_MOVEMENT_SUCCESS
14855 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w
, row
)
14856 && make_cursor_line_fully_visible_p
)
14858 if (PT
== MATRIX_ROW_END_CHARPOS (row
)
14859 && !row
->ends_at_zv_p
14860 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row
))
14861 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
14862 else if (row
->height
> window_box_height (w
))
14864 /* If we end up in a partially visible line, let's
14865 make it fully visible, except when it's taller
14866 than the window, in which case we can't do much
14869 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
14873 set_cursor_from_row (w
, row
, w
->current_matrix
, 0, 0, 0, 0);
14874 if (!cursor_row_fully_visible_p (w
, 0, 1))
14875 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
14877 rc
= CURSOR_MOVEMENT_SUCCESS
;
14881 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
14882 else if (rc
!= CURSOR_MOVEMENT_SUCCESS
14883 && !NILP (BVAR (XBUFFER (w
->buffer
), bidi_display_reordering
)))
14885 /* With bidi-reordered rows, there could be more than
14886 one candidate row whose start and end positions
14887 occlude point. We need to let set_cursor_from_row
14888 find the best candidate. */
14889 /* FIXME: Revisit this when glyph ``spilling'' in
14890 continuation lines' rows is implemented for
14891 bidi-reordered rows. */
14896 int at_zv_p
= 0, exact_match_p
= 0;
14898 if (MATRIX_ROW_START_CHARPOS (row
) <= PT
14899 && PT
<= MATRIX_ROW_END_CHARPOS (row
)
14900 && cursor_row_p (row
))
14901 rv
|= set_cursor_from_row (w
, row
, w
->current_matrix
,
14903 /* As soon as we've found the exact match for point,
14904 or the first suitable row whose ends_at_zv_p flag
14905 is set, we are done. */
14907 MATRIX_ROW (w
->current_matrix
, w
->cursor
.vpos
)->ends_at_zv_p
;
14909 && w
->cursor
.hpos
>= 0
14910 && w
->cursor
.hpos
< MATRIX_ROW_USED (w
->current_matrix
,
14913 struct glyph_row
*candidate
=
14914 MATRIX_ROW (w
->current_matrix
, w
->cursor
.vpos
);
14916 candidate
->glyphs
[TEXT_AREA
] + w
->cursor
.hpos
;
14917 EMACS_INT endpos
= MATRIX_ROW_END_CHARPOS (candidate
);
14920 (BUFFERP (g
->object
) && g
->charpos
== PT
)
14921 || (INTEGERP (g
->object
)
14922 && (g
->charpos
== PT
14923 || (g
->charpos
== 0 && endpos
- 1 == PT
)));
14925 if (rv
&& (at_zv_p
|| exact_match_p
))
14927 rc
= CURSOR_MOVEMENT_SUCCESS
;
14930 if (MATRIX_ROW_BOTTOM_Y (row
) == last_y
)
14934 while (((MATRIX_ROW_CONTINUATION_LINE_P (row
)
14935 || row
->continued_p
)
14936 && MATRIX_ROW_BOTTOM_Y (row
) <= last_y
)
14937 || (MATRIX_ROW_START_CHARPOS (row
) == PT
14938 && MATRIX_ROW_BOTTOM_Y (row
) < last_y
));
14939 /* If we didn't find any candidate rows, or exited the
14940 loop before all the candidates were examined, signal
14941 to the caller that this method failed. */
14942 if (rc
!= CURSOR_MOVEMENT_SUCCESS
14944 && !MATRIX_ROW_CONTINUATION_LINE_P (row
)
14945 && !row
->continued_p
))
14946 rc
= CURSOR_MOVEMENT_MUST_SCROLL
;
14948 rc
= CURSOR_MOVEMENT_SUCCESS
;
14954 if (set_cursor_from_row (w
, row
, w
->current_matrix
, 0, 0, 0, 0))
14956 rc
= CURSOR_MOVEMENT_SUCCESS
;
14961 while (MATRIX_ROW_BOTTOM_Y (row
) < last_y
14962 && MATRIX_ROW_START_CHARPOS (row
) == PT
14963 && cursor_row_p (row
));
14971 #if !defined USE_TOOLKIT_SCROLL_BARS || defined USE_GTK
14975 set_vertical_scroll_bar (struct window
*w
)
14977 EMACS_INT start
, end
, whole
;
14979 /* Calculate the start and end positions for the current window.
14980 At some point, it would be nice to choose between scrollbars
14981 which reflect the whole buffer size, with special markers
14982 indicating narrowing, and scrollbars which reflect only the
14985 Note that mini-buffers sometimes aren't displaying any text. */
14986 if (!MINI_WINDOW_P (w
)
14987 || (w
== XWINDOW (minibuf_window
)
14988 && NILP (echo_area_buffer
[0])))
14990 struct buffer
*buf
= XBUFFER (w
->buffer
);
14991 whole
= BUF_ZV (buf
) - BUF_BEGV (buf
);
14992 start
= marker_position (w
->start
) - BUF_BEGV (buf
);
14993 /* I don't think this is guaranteed to be right. For the
14994 moment, we'll pretend it is. */
14995 end
= BUF_Z (buf
) - XFASTINT (w
->window_end_pos
) - BUF_BEGV (buf
);
14999 if (whole
< (end
- start
))
15000 whole
= end
- start
;
15003 start
= end
= whole
= 0;
15005 /* Indicate what this scroll bar ought to be displaying now. */
15006 if (FRAME_TERMINAL (XFRAME (w
->frame
))->set_vertical_scroll_bar_hook
)
15007 (*FRAME_TERMINAL (XFRAME (w
->frame
))->set_vertical_scroll_bar_hook
)
15008 (w
, end
- start
, whole
, start
);
15012 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P non-zero means only
15013 selected_window is redisplayed.
15015 We can return without actually redisplaying the window if
15016 fonts_changed_p is nonzero. In that case, redisplay_internal will
15020 redisplay_window (Lisp_Object window
, int just_this_one_p
)
15022 struct window
*w
= XWINDOW (window
);
15023 struct frame
*f
= XFRAME (w
->frame
);
15024 struct buffer
*buffer
= XBUFFER (w
->buffer
);
15025 struct buffer
*old
= current_buffer
;
15026 struct text_pos lpoint
, opoint
, startp
;
15027 int update_mode_line
;
15030 /* Record it now because it's overwritten. */
15031 int current_matrix_up_to_date_p
= 0;
15032 int used_current_matrix_p
= 0;
15033 /* This is less strict than current_matrix_up_to_date_p.
15034 It indicates that the buffer contents and narrowing are unchanged. */
15035 int buffer_unchanged_p
= 0;
15036 int temp_scroll_step
= 0;
15037 int count
= SPECPDL_INDEX ();
15039 int centering_position
= -1;
15040 int last_line_misfit
= 0;
15041 EMACS_INT beg_unchanged
, end_unchanged
;
15043 SET_TEXT_POS (lpoint
, PT
, PT_BYTE
);
15046 /* W must be a leaf window here. */
15047 xassert (!NILP (w
->buffer
));
15049 *w
->desired_matrix
->method
= 0;
15053 reconsider_clip_changes (w
, buffer
);
15055 /* Has the mode line to be updated? */
15056 update_mode_line
= (!NILP (w
->update_mode_line
)
15057 || update_mode_lines
15058 || buffer
->clip_changed
15059 || buffer
->prevent_redisplay_optimizations_p
);
15061 if (MINI_WINDOW_P (w
))
15063 if (w
== XWINDOW (echo_area_window
)
15064 && !NILP (echo_area_buffer
[0]))
15066 if (update_mode_line
)
15067 /* We may have to update a tty frame's menu bar or a
15068 tool-bar. Example `M-x C-h C-h C-g'. */
15069 goto finish_menu_bars
;
15071 /* We've already displayed the echo area glyphs in this window. */
15072 goto finish_scroll_bars
;
15074 else if ((w
!= XWINDOW (minibuf_window
)
15075 || minibuf_level
== 0)
15076 /* When buffer is nonempty, redisplay window normally. */
15077 && BUF_Z (XBUFFER (w
->buffer
)) == BUF_BEG (XBUFFER (w
->buffer
))
15078 /* Quail displays non-mini buffers in minibuffer window.
15079 In that case, redisplay the window normally. */
15080 && !NILP (Fmemq (w
->buffer
, Vminibuffer_list
)))
15082 /* W is a mini-buffer window, but it's not active, so clear
15084 int yb
= window_text_bottom_y (w
);
15085 struct glyph_row
*row
;
15088 for (y
= 0, row
= w
->desired_matrix
->rows
;
15090 y
+= row
->height
, ++row
)
15091 blank_row (w
, row
, y
);
15092 goto finish_scroll_bars
;
15095 clear_glyph_matrix (w
->desired_matrix
);
15098 /* Otherwise set up data on this window; select its buffer and point
15100 /* Really select the buffer, for the sake of buffer-local
15102 set_buffer_internal_1 (XBUFFER (w
->buffer
));
15104 current_matrix_up_to_date_p
15105 = (!NILP (w
->window_end_valid
)
15106 && !current_buffer
->clip_changed
15107 && !current_buffer
->prevent_redisplay_optimizations_p
15108 && XFASTINT (w
->last_modified
) >= MODIFF
15109 && XFASTINT (w
->last_overlay_modified
) >= OVERLAY_MODIFF
);
15111 /* Run the window-bottom-change-functions
15112 if it is possible that the text on the screen has changed
15113 (either due to modification of the text, or any other reason). */
15114 if (!current_matrix_up_to_date_p
15115 && !NILP (Vwindow_text_change_functions
))
15117 safe_run_hooks (Qwindow_text_change_functions
);
15121 beg_unchanged
= BEG_UNCHANGED
;
15122 end_unchanged
= END_UNCHANGED
;
15124 SET_TEXT_POS (opoint
, PT
, PT_BYTE
);
15126 specbind (Qinhibit_point_motion_hooks
, Qt
);
15129 = (!NILP (w
->window_end_valid
)
15130 && !current_buffer
->clip_changed
15131 && XFASTINT (w
->last_modified
) >= MODIFF
15132 && XFASTINT (w
->last_overlay_modified
) >= OVERLAY_MODIFF
);
15134 /* When windows_or_buffers_changed is non-zero, we can't rely on
15135 the window end being valid, so set it to nil there. */
15136 if (windows_or_buffers_changed
)
15138 /* If window starts on a continuation line, maybe adjust the
15139 window start in case the window's width changed. */
15140 if (XMARKER (w
->start
)->buffer
== current_buffer
)
15141 compute_window_start_on_continuation_line (w
);
15143 w
->window_end_valid
= Qnil
;
15146 /* Some sanity checks. */
15147 CHECK_WINDOW_END (w
);
15148 if (Z
== Z_BYTE
&& CHARPOS (opoint
) != BYTEPOS (opoint
))
15150 if (BYTEPOS (opoint
) < CHARPOS (opoint
))
15153 /* If %c is in mode line, update it if needed. */
15154 if (!NILP (w
->column_number_displayed
)
15155 /* This alternative quickly identifies a common case
15156 where no change is needed. */
15157 && !(PT
== XFASTINT (w
->last_point
)
15158 && XFASTINT (w
->last_modified
) >= MODIFF
15159 && XFASTINT (w
->last_overlay_modified
) >= OVERLAY_MODIFF
)
15160 && (XFASTINT (w
->column_number_displayed
) != current_column ()))
15161 update_mode_line
= 1;
15163 /* Count number of windows showing the selected buffer. An indirect
15164 buffer counts as its base buffer. */
15165 if (!just_this_one_p
)
15167 struct buffer
*current_base
, *window_base
;
15168 current_base
= current_buffer
;
15169 window_base
= XBUFFER (XWINDOW (selected_window
)->buffer
);
15170 if (current_base
->base_buffer
)
15171 current_base
= current_base
->base_buffer
;
15172 if (window_base
->base_buffer
)
15173 window_base
= window_base
->base_buffer
;
15174 if (current_base
== window_base
)
15178 /* Point refers normally to the selected window. For any other
15179 window, set up appropriate value. */
15180 if (!EQ (window
, selected_window
))
15182 EMACS_INT new_pt
= XMARKER (w
->pointm
)->charpos
;
15183 EMACS_INT new_pt_byte
= marker_byte_position (w
->pointm
);
15187 new_pt_byte
= BEGV_BYTE
;
15188 set_marker_both (w
->pointm
, Qnil
, BEGV
, BEGV_BYTE
);
15190 else if (new_pt
> (ZV
- 1))
15193 new_pt_byte
= ZV_BYTE
;
15194 set_marker_both (w
->pointm
, Qnil
, ZV
, ZV_BYTE
);
15197 /* We don't use SET_PT so that the point-motion hooks don't run. */
15198 TEMP_SET_PT_BOTH (new_pt
, new_pt_byte
);
15201 /* If any of the character widths specified in the display table
15202 have changed, invalidate the width run cache. It's true that
15203 this may be a bit late to catch such changes, but the rest of
15204 redisplay goes (non-fatally) haywire when the display table is
15205 changed, so why should we worry about doing any better? */
15206 if (current_buffer
->width_run_cache
)
15208 struct Lisp_Char_Table
*disptab
= buffer_display_table ();
15210 if (! disptab_matches_widthtab (disptab
,
15211 XVECTOR (BVAR (current_buffer
, width_table
))))
15213 invalidate_region_cache (current_buffer
,
15214 current_buffer
->width_run_cache
,
15216 recompute_width_table (current_buffer
, disptab
);
15220 /* If window-start is screwed up, choose a new one. */
15221 if (XMARKER (w
->start
)->buffer
!= current_buffer
)
15224 SET_TEXT_POS_FROM_MARKER (startp
, w
->start
);
15226 /* If someone specified a new starting point but did not insist,
15227 check whether it can be used. */
15228 if (!NILP (w
->optional_new_start
)
15229 && CHARPOS (startp
) >= BEGV
15230 && CHARPOS (startp
) <= ZV
)
15232 w
->optional_new_start
= Qnil
;
15233 start_display (&it
, w
, startp
);
15234 move_it_to (&it
, PT
, 0, it
.last_visible_y
, -1,
15235 MOVE_TO_POS
| MOVE_TO_X
| MOVE_TO_Y
);
15236 if (IT_CHARPOS (it
) == PT
)
15237 w
->force_start
= Qt
;
15238 /* IT may overshoot PT if text at PT is invisible. */
15239 else if (IT_CHARPOS (it
) > PT
&& CHARPOS (startp
) <= PT
)
15240 w
->force_start
= Qt
;
15245 /* Handle case where place to start displaying has been specified,
15246 unless the specified location is outside the accessible range. */
15247 if (!NILP (w
->force_start
)
15248 || w
->frozen_window_start_p
)
15250 /* We set this later on if we have to adjust point. */
15253 w
->force_start
= Qnil
;
15255 w
->window_end_valid
= Qnil
;
15257 /* Forget any recorded base line for line number display. */
15258 if (!buffer_unchanged_p
)
15259 w
->base_line_number
= Qnil
;
15261 /* Redisplay the mode line. Select the buffer properly for that.
15262 Also, run the hook window-scroll-functions
15263 because we have scrolled. */
15264 /* Note, we do this after clearing force_start because
15265 if there's an error, it is better to forget about force_start
15266 than to get into an infinite loop calling the hook functions
15267 and having them get more errors. */
15268 if (!update_mode_line
15269 || ! NILP (Vwindow_scroll_functions
))
15271 update_mode_line
= 1;
15272 w
->update_mode_line
= Qt
;
15273 startp
= run_window_scroll_functions (window
, startp
);
15276 w
->last_modified
= make_number (0);
15277 w
->last_overlay_modified
= make_number (0);
15278 if (CHARPOS (startp
) < BEGV
)
15279 SET_TEXT_POS (startp
, BEGV
, BEGV_BYTE
);
15280 else if (CHARPOS (startp
) > ZV
)
15281 SET_TEXT_POS (startp
, ZV
, ZV_BYTE
);
15283 /* Redisplay, then check if cursor has been set during the
15284 redisplay. Give up if new fonts were loaded. */
15285 /* We used to issue a CHECK_MARGINS argument to try_window here,
15286 but this causes scrolling to fail when point begins inside
15287 the scroll margin (bug#148) -- cyd */
15288 if (!try_window (window
, startp
, 0))
15290 w
->force_start
= Qt
;
15291 clear_glyph_matrix (w
->desired_matrix
);
15292 goto need_larger_matrices
;
15295 if (w
->cursor
.vpos
< 0 && !w
->frozen_window_start_p
)
15297 /* If point does not appear, try to move point so it does
15298 appear. The desired matrix has been built above, so we
15299 can use it here. */
15300 new_vpos
= window_box_height (w
) / 2;
15303 if (!cursor_row_fully_visible_p (w
, 0, 0))
15305 /* Point does appear, but on a line partly visible at end of window.
15306 Move it back to a fully-visible line. */
15307 new_vpos
= window_box_height (w
);
15310 /* If we need to move point for either of the above reasons,
15311 now actually do it. */
15314 struct glyph_row
*row
;
15316 row
= MATRIX_FIRST_TEXT_ROW (w
->desired_matrix
);
15317 while (MATRIX_ROW_BOTTOM_Y (row
) < new_vpos
)
15320 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row
),
15321 MATRIX_ROW_START_BYTEPOS (row
));
15323 if (w
!= XWINDOW (selected_window
))
15324 set_marker_both (w
->pointm
, Qnil
, PT
, PT_BYTE
);
15325 else if (current_buffer
== old
)
15326 SET_TEXT_POS (lpoint
, PT
, PT_BYTE
);
15328 set_cursor_from_row (w
, row
, w
->desired_matrix
, 0, 0, 0, 0);
15330 /* If we are highlighting the region, then we just changed
15331 the region, so redisplay to show it. */
15332 if (!NILP (Vtransient_mark_mode
)
15333 && !NILP (BVAR (current_buffer
, mark_active
)))
15335 clear_glyph_matrix (w
->desired_matrix
);
15336 if (!try_window (window
, startp
, 0))
15337 goto need_larger_matrices
;
15342 debug_method_add (w
, "forced window start");
15347 /* Handle case where text has not changed, only point, and it has
15348 not moved off the frame, and we are not retrying after hscroll.
15349 (current_matrix_up_to_date_p is nonzero when retrying.) */
15350 if (current_matrix_up_to_date_p
15351 && (rc
= try_cursor_movement (window
, startp
, &temp_scroll_step
),
15352 rc
!= CURSOR_MOVEMENT_CANNOT_BE_USED
))
15356 case CURSOR_MOVEMENT_SUCCESS
:
15357 used_current_matrix_p
= 1;
15360 case CURSOR_MOVEMENT_MUST_SCROLL
:
15361 goto try_to_scroll
;
15367 /* If current starting point was originally the beginning of a line
15368 but no longer is, find a new starting point. */
15369 else if (!NILP (w
->start_at_line_beg
)
15370 && !(CHARPOS (startp
) <= BEGV
15371 || FETCH_BYTE (BYTEPOS (startp
) - 1) == '\n'))
15374 debug_method_add (w
, "recenter 1");
15379 /* Try scrolling with try_window_id. Value is > 0 if update has
15380 been done, it is -1 if we know that the same window start will
15381 not work. It is 0 if unsuccessful for some other reason. */
15382 else if ((tem
= try_window_id (w
)) != 0)
15385 debug_method_add (w
, "try_window_id %d", tem
);
15388 if (fonts_changed_p
)
15389 goto need_larger_matrices
;
15393 /* Otherwise try_window_id has returned -1 which means that we
15394 don't want the alternative below this comment to execute. */
15396 else if (CHARPOS (startp
) >= BEGV
15397 && CHARPOS (startp
) <= ZV
15398 && PT
>= CHARPOS (startp
)
15399 && (CHARPOS (startp
) < ZV
15400 /* Avoid starting at end of buffer. */
15401 || CHARPOS (startp
) == BEGV
15402 || (XFASTINT (w
->last_modified
) >= MODIFF
15403 && XFASTINT (w
->last_overlay_modified
) >= OVERLAY_MODIFF
)))
15405 int d1
, d2
, d3
, d4
, d5
, d6
;
15407 /* If first window line is a continuation line, and window start
15408 is inside the modified region, but the first change is before
15409 current window start, we must select a new window start.
15411 However, if this is the result of a down-mouse event (e.g. by
15412 extending the mouse-drag-overlay), we don't want to select a
15413 new window start, since that would change the position under
15414 the mouse, resulting in an unwanted mouse-movement rather
15415 than a simple mouse-click. */
15416 if (NILP (w
->start_at_line_beg
)
15417 && NILP (do_mouse_tracking
)
15418 && CHARPOS (startp
) > BEGV
15419 && CHARPOS (startp
) > BEG
+ beg_unchanged
15420 && CHARPOS (startp
) <= Z
- end_unchanged
15421 /* Even if w->start_at_line_beg is nil, a new window may
15422 start at a line_beg, since that's how set_buffer_window
15423 sets it. So, we need to check the return value of
15424 compute_window_start_on_continuation_line. (See also
15426 && XMARKER (w
->start
)->buffer
== current_buffer
15427 && compute_window_start_on_continuation_line (w
)
15428 /* It doesn't make sense to force the window start like we
15429 do at label force_start if it is already known that point
15430 will not be visible in the resulting window, because
15431 doing so will move point from its correct position
15432 instead of scrolling the window to bring point into view.
15434 && pos_visible_p (w
, PT
, &d1
, &d2
, &d3
, &d4
, &d5
, &d6
))
15436 w
->force_start
= Qt
;
15437 SET_TEXT_POS_FROM_MARKER (startp
, w
->start
);
15442 debug_method_add (w
, "same window start");
15445 /* Try to redisplay starting at same place as before.
15446 If point has not moved off frame, accept the results. */
15447 if (!current_matrix_up_to_date_p
15448 /* Don't use try_window_reusing_current_matrix in this case
15449 because a window scroll function can have changed the
15451 || !NILP (Vwindow_scroll_functions
)
15452 || MINI_WINDOW_P (w
)
15453 || !(used_current_matrix_p
15454 = try_window_reusing_current_matrix (w
)))
15456 IF_DEBUG (debug_method_add (w
, "1"));
15457 if (try_window (window
, startp
, TRY_WINDOW_CHECK_MARGINS
) < 0)
15458 /* -1 means we need to scroll.
15459 0 means we need new matrices, but fonts_changed_p
15460 is set in that case, so we will detect it below. */
15461 goto try_to_scroll
;
15464 if (fonts_changed_p
)
15465 goto need_larger_matrices
;
15467 if (w
->cursor
.vpos
>= 0)
15469 if (!just_this_one_p
15470 || current_buffer
->clip_changed
15471 || BEG_UNCHANGED
< CHARPOS (startp
))
15472 /* Forget any recorded base line for line number display. */
15473 w
->base_line_number
= Qnil
;
15475 if (!cursor_row_fully_visible_p (w
, 1, 0))
15477 clear_glyph_matrix (w
->desired_matrix
);
15478 last_line_misfit
= 1;
15480 /* Drop through and scroll. */
15485 clear_glyph_matrix (w
->desired_matrix
);
15490 w
->last_modified
= make_number (0);
15491 w
->last_overlay_modified
= make_number (0);
15493 /* Redisplay the mode line. Select the buffer properly for that. */
15494 if (!update_mode_line
)
15496 update_mode_line
= 1;
15497 w
->update_mode_line
= Qt
;
15500 /* Try to scroll by specified few lines. */
15501 if ((scroll_conservatively
15502 || emacs_scroll_step
15503 || temp_scroll_step
15504 || NUMBERP (BVAR (current_buffer
, scroll_up_aggressively
))
15505 || NUMBERP (BVAR (current_buffer
, scroll_down_aggressively
)))
15506 && CHARPOS (startp
) >= BEGV
15507 && CHARPOS (startp
) <= ZV
)
15509 /* The function returns -1 if new fonts were loaded, 1 if
15510 successful, 0 if not successful. */
15511 int ss
= try_scrolling (window
, just_this_one_p
,
15512 scroll_conservatively
,
15514 temp_scroll_step
, last_line_misfit
);
15517 case SCROLLING_SUCCESS
:
15520 case SCROLLING_NEED_LARGER_MATRICES
:
15521 goto need_larger_matrices
;
15523 case SCROLLING_FAILED
:
15531 /* Finally, just choose a place to start which positions point
15532 according to user preferences. */
15537 debug_method_add (w
, "recenter");
15540 /* w->vscroll = 0; */
15542 /* Forget any previously recorded base line for line number display. */
15543 if (!buffer_unchanged_p
)
15544 w
->base_line_number
= Qnil
;
15546 /* Determine the window start relative to point. */
15547 init_iterator (&it
, w
, PT
, PT_BYTE
, NULL
, DEFAULT_FACE_ID
);
15548 it
.current_y
= it
.last_visible_y
;
15549 if (centering_position
< 0)
15553 ? min (scroll_margin
, WINDOW_TOTAL_LINES (w
) / 4)
15555 EMACS_INT margin_pos
= CHARPOS (startp
);
15557 Lisp_Object aggressive
;
15559 /* If there is a scroll margin at the top of the window, find
15560 its character position. */
15562 /* Cannot call start_display if startp is not in the
15563 accessible region of the buffer. This can happen when we
15564 have just switched to a different buffer and/or changed
15565 its restriction. In that case, startp is initialized to
15566 the character position 1 (BEG) because we did not yet
15567 have chance to display the buffer even once. */
15568 && BEGV
<= CHARPOS (startp
) && CHARPOS (startp
) <= ZV
)
15571 void *it1data
= NULL
;
15573 SAVE_IT (it1
, it
, it1data
);
15574 start_display (&it1
, w
, startp
);
15575 move_it_vertically (&it1
, margin
);
15576 margin_pos
= IT_CHARPOS (it1
);
15577 RESTORE_IT (&it
, &it
, it1data
);
15579 scrolling_up
= PT
> margin_pos
;
15582 ? BVAR (current_buffer
, scroll_up_aggressively
)
15583 : BVAR (current_buffer
, scroll_down_aggressively
);
15585 if (!MINI_WINDOW_P (w
)
15586 && (scroll_conservatively
> SCROLL_LIMIT
|| NUMBERP (aggressive
)))
15590 /* Setting scroll-conservatively overrides
15591 scroll-*-aggressively. */
15592 if (!scroll_conservatively
&& NUMBERP (aggressive
))
15594 double float_amount
= XFLOATINT (aggressive
);
15596 pt_offset
= float_amount
* WINDOW_BOX_TEXT_HEIGHT (w
);
15597 if (pt_offset
== 0 && float_amount
> 0)
15602 /* Compute how much to move the window start backward from
15603 point so that point will be displayed where the user
15607 centering_position
= it
.last_visible_y
;
15609 centering_position
-= pt_offset
;
15610 centering_position
-=
15611 FRAME_LINE_HEIGHT (f
) * (1 + margin
+ (last_line_misfit
!= 0))
15612 + WINDOW_HEADER_LINE_HEIGHT (w
);
15613 /* Don't let point enter the scroll margin near top of
15615 if (centering_position
< margin
* FRAME_LINE_HEIGHT (f
))
15616 centering_position
= margin
* FRAME_LINE_HEIGHT (f
);
15619 centering_position
= margin
* FRAME_LINE_HEIGHT (f
) + pt_offset
;
15622 /* Set the window start half the height of the window backward
15624 centering_position
= window_box_height (w
) / 2;
15626 move_it_vertically_backward (&it
, centering_position
);
15628 xassert (IT_CHARPOS (it
) >= BEGV
);
15630 /* The function move_it_vertically_backward may move over more
15631 than the specified y-distance. If it->w is small, e.g. a
15632 mini-buffer window, we may end up in front of the window's
15633 display area. Start displaying at the start of the line
15634 containing PT in this case. */
15635 if (it
.current_y
<= 0)
15637 init_iterator (&it
, w
, PT
, PT_BYTE
, NULL
, DEFAULT_FACE_ID
);
15638 move_it_vertically_backward (&it
, 0);
15642 it
.current_x
= it
.hpos
= 0;
15644 /* Set the window start position here explicitly, to avoid an
15645 infinite loop in case the functions in window-scroll-functions
15647 set_marker_both (w
->start
, Qnil
, IT_CHARPOS (it
), IT_BYTEPOS (it
));
15649 /* Run scroll hooks. */
15650 startp
= run_window_scroll_functions (window
, it
.current
.pos
);
15652 /* Redisplay the window. */
15653 if (!current_matrix_up_to_date_p
15654 || windows_or_buffers_changed
15655 || cursor_type_changed
15656 /* Don't use try_window_reusing_current_matrix in this case
15657 because it can have changed the buffer. */
15658 || !NILP (Vwindow_scroll_functions
)
15659 || !just_this_one_p
15660 || MINI_WINDOW_P (w
)
15661 || !(used_current_matrix_p
15662 = try_window_reusing_current_matrix (w
)))
15663 try_window (window
, startp
, 0);
15665 /* If new fonts have been loaded (due to fontsets), give up. We
15666 have to start a new redisplay since we need to re-adjust glyph
15668 if (fonts_changed_p
)
15669 goto need_larger_matrices
;
15671 /* If cursor did not appear assume that the middle of the window is
15672 in the first line of the window. Do it again with the next line.
15673 (Imagine a window of height 100, displaying two lines of height
15674 60. Moving back 50 from it->last_visible_y will end in the first
15676 if (w
->cursor
.vpos
< 0)
15678 if (!NILP (w
->window_end_valid
)
15679 && PT
>= Z
- XFASTINT (w
->window_end_pos
))
15681 clear_glyph_matrix (w
->desired_matrix
);
15682 move_it_by_lines (&it
, 1);
15683 try_window (window
, it
.current
.pos
, 0);
15685 else if (PT
< IT_CHARPOS (it
))
15687 clear_glyph_matrix (w
->desired_matrix
);
15688 move_it_by_lines (&it
, -1);
15689 try_window (window
, it
.current
.pos
, 0);
15693 /* Not much we can do about it. */
15697 /* Consider the following case: Window starts at BEGV, there is
15698 invisible, intangible text at BEGV, so that display starts at
15699 some point START > BEGV. It can happen that we are called with
15700 PT somewhere between BEGV and START. Try to handle that case. */
15701 if (w
->cursor
.vpos
< 0)
15703 struct glyph_row
*row
= w
->current_matrix
->rows
;
15704 if (row
->mode_line_p
)
15706 set_cursor_from_row (w
, row
, w
->current_matrix
, 0, 0, 0, 0);
15709 if (!cursor_row_fully_visible_p (w
, 0, 0))
15711 /* If vscroll is enabled, disable it and try again. */
15715 clear_glyph_matrix (w
->desired_matrix
);
15719 /* If centering point failed to make the whole line visible,
15720 put point at the top instead. That has to make the whole line
15721 visible, if it can be done. */
15722 if (centering_position
== 0)
15725 clear_glyph_matrix (w
->desired_matrix
);
15726 centering_position
= 0;
15732 SET_TEXT_POS_FROM_MARKER (startp
, w
->start
);
15733 w
->start_at_line_beg
= ((CHARPOS (startp
) == BEGV
15734 || FETCH_BYTE (BYTEPOS (startp
) - 1) == '\n')
15737 /* Display the mode line, if we must. */
15738 if ((update_mode_line
15739 /* If window not full width, must redo its mode line
15740 if (a) the window to its side is being redone and
15741 (b) we do a frame-based redisplay. This is a consequence
15742 of how inverted lines are drawn in frame-based redisplay. */
15743 || (!just_this_one_p
15744 && !FRAME_WINDOW_P (f
)
15745 && !WINDOW_FULL_WIDTH_P (w
))
15746 /* Line number to display. */
15747 || INTEGERP (w
->base_line_pos
)
15748 /* Column number is displayed and different from the one displayed. */
15749 || (!NILP (w
->column_number_displayed
)
15750 && (XFASTINT (w
->column_number_displayed
) != current_column ())))
15751 /* This means that the window has a mode line. */
15752 && (WINDOW_WANTS_MODELINE_P (w
)
15753 || WINDOW_WANTS_HEADER_LINE_P (w
)))
15755 display_mode_lines (w
);
15757 /* If mode line height has changed, arrange for a thorough
15758 immediate redisplay using the correct mode line height. */
15759 if (WINDOW_WANTS_MODELINE_P (w
)
15760 && CURRENT_MODE_LINE_HEIGHT (w
) != DESIRED_MODE_LINE_HEIGHT (w
))
15762 fonts_changed_p
= 1;
15763 MATRIX_MODE_LINE_ROW (w
->current_matrix
)->height
15764 = DESIRED_MODE_LINE_HEIGHT (w
);
15767 /* If header line height has changed, arrange for a thorough
15768 immediate redisplay using the correct header line height. */
15769 if (WINDOW_WANTS_HEADER_LINE_P (w
)
15770 && CURRENT_HEADER_LINE_HEIGHT (w
) != DESIRED_HEADER_LINE_HEIGHT (w
))
15772 fonts_changed_p
= 1;
15773 MATRIX_HEADER_LINE_ROW (w
->current_matrix
)->height
15774 = DESIRED_HEADER_LINE_HEIGHT (w
);
15777 if (fonts_changed_p
)
15778 goto need_larger_matrices
;
15781 if (!line_number_displayed
15782 && !BUFFERP (w
->base_line_pos
))
15784 w
->base_line_pos
= Qnil
;
15785 w
->base_line_number
= Qnil
;
15790 /* When we reach a frame's selected window, redo the frame's menu bar. */
15791 if (update_mode_line
15792 && EQ (FRAME_SELECTED_WINDOW (f
), window
))
15794 int redisplay_menu_p
= 0;
15796 if (FRAME_WINDOW_P (f
))
15798 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
15799 || defined (HAVE_NS) || defined (USE_GTK)
15800 redisplay_menu_p
= FRAME_EXTERNAL_MENU_BAR (f
);
15802 redisplay_menu_p
= FRAME_MENU_BAR_LINES (f
) > 0;
15806 redisplay_menu_p
= FRAME_MENU_BAR_LINES (f
) > 0;
15808 if (redisplay_menu_p
)
15809 display_menu_bar (w
);
15811 #ifdef HAVE_WINDOW_SYSTEM
15812 if (FRAME_WINDOW_P (f
))
15814 #if defined (USE_GTK) || defined (HAVE_NS)
15815 if (FRAME_EXTERNAL_TOOL_BAR (f
))
15816 redisplay_tool_bar (f
);
15818 if (WINDOWP (f
->tool_bar_window
)
15819 && (FRAME_TOOL_BAR_LINES (f
) > 0
15820 || !NILP (Vauto_resize_tool_bars
))
15821 && redisplay_tool_bar (f
))
15822 ignore_mouse_drag_p
= 1;
15828 #ifdef HAVE_WINDOW_SYSTEM
15829 if (FRAME_WINDOW_P (f
)
15830 && update_window_fringes (w
, (just_this_one_p
15831 || (!used_current_matrix_p
&& !overlay_arrow_seen
)
15832 || w
->pseudo_window_p
)))
15836 if (draw_window_fringes (w
, 1))
15837 x_draw_vertical_border (w
);
15841 #endif /* HAVE_WINDOW_SYSTEM */
15843 /* We go to this label, with fonts_changed_p nonzero,
15844 if it is necessary to try again using larger glyph matrices.
15845 We have to redeem the scroll bar even in this case,
15846 because the loop in redisplay_internal expects that. */
15847 need_larger_matrices
:
15849 finish_scroll_bars
:
15851 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w
))
15853 /* Set the thumb's position and size. */
15854 set_vertical_scroll_bar (w
);
15856 /* Note that we actually used the scroll bar attached to this
15857 window, so it shouldn't be deleted at the end of redisplay. */
15858 if (FRAME_TERMINAL (f
)->redeem_scroll_bar_hook
)
15859 (*FRAME_TERMINAL (f
)->redeem_scroll_bar_hook
) (w
);
15862 /* Restore current_buffer and value of point in it. The window
15863 update may have changed the buffer, so first make sure `opoint'
15864 is still valid (Bug#6177). */
15865 if (CHARPOS (opoint
) < BEGV
)
15866 TEMP_SET_PT_BOTH (BEGV
, BEGV_BYTE
);
15867 else if (CHARPOS (opoint
) > ZV
)
15868 TEMP_SET_PT_BOTH (Z
, Z_BYTE
);
15870 TEMP_SET_PT_BOTH (CHARPOS (opoint
), BYTEPOS (opoint
));
15872 set_buffer_internal_1 (old
);
15873 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
15874 shorter. This can be caused by log truncation in *Messages*. */
15875 if (CHARPOS (lpoint
) <= ZV
)
15876 TEMP_SET_PT_BOTH (CHARPOS (lpoint
), BYTEPOS (lpoint
));
15878 unbind_to (count
, Qnil
);
15882 /* Build the complete desired matrix of WINDOW with a window start
15883 buffer position POS.
15885 Value is 1 if successful. It is zero if fonts were loaded during
15886 redisplay which makes re-adjusting glyph matrices necessary, and -1
15887 if point would appear in the scroll margins.
15888 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
15889 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
15893 try_window (Lisp_Object window
, struct text_pos pos
, int flags
)
15895 struct window
*w
= XWINDOW (window
);
15897 struct glyph_row
*last_text_row
= NULL
;
15898 struct frame
*f
= XFRAME (w
->frame
);
15900 /* Make POS the new window start. */
15901 set_marker_both (w
->start
, Qnil
, CHARPOS (pos
), BYTEPOS (pos
));
15903 /* Mark cursor position as unknown. No overlay arrow seen. */
15904 w
->cursor
.vpos
= -1;
15905 overlay_arrow_seen
= 0;
15907 /* Initialize iterator and info to start at POS. */
15908 start_display (&it
, w
, pos
);
15910 /* Display all lines of W. */
15911 while (it
.current_y
< it
.last_visible_y
)
15913 if (display_line (&it
))
15914 last_text_row
= it
.glyph_row
- 1;
15915 if (fonts_changed_p
&& !(flags
& TRY_WINDOW_IGNORE_FONTS_CHANGE
))
15919 /* Don't let the cursor end in the scroll margins. */
15920 if ((flags
& TRY_WINDOW_CHECK_MARGINS
)
15921 && !MINI_WINDOW_P (w
))
15923 int this_scroll_margin
;
15925 if (scroll_margin
> 0)
15927 this_scroll_margin
= min (scroll_margin
, WINDOW_TOTAL_LINES (w
) / 4);
15928 this_scroll_margin
*= FRAME_LINE_HEIGHT (f
);
15931 this_scroll_margin
= 0;
15933 if ((w
->cursor
.y
>= 0 /* not vscrolled */
15934 && w
->cursor
.y
< this_scroll_margin
15935 && CHARPOS (pos
) > BEGV
15936 && IT_CHARPOS (it
) < ZV
)
15937 /* rms: considering make_cursor_line_fully_visible_p here
15938 seems to give wrong results. We don't want to recenter
15939 when the last line is partly visible, we want to allow
15940 that case to be handled in the usual way. */
15941 || w
->cursor
.y
> it
.last_visible_y
- this_scroll_margin
- 1)
15943 w
->cursor
.vpos
= -1;
15944 clear_glyph_matrix (w
->desired_matrix
);
15949 /* If bottom moved off end of frame, change mode line percentage. */
15950 if (XFASTINT (w
->window_end_pos
) <= 0
15951 && Z
!= IT_CHARPOS (it
))
15952 w
->update_mode_line
= Qt
;
15954 /* Set window_end_pos to the offset of the last character displayed
15955 on the window from the end of current_buffer. Set
15956 window_end_vpos to its row number. */
15959 xassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row
));
15960 w
->window_end_bytepos
15961 = Z_BYTE
- MATRIX_ROW_END_BYTEPOS (last_text_row
);
15963 = make_number (Z
- MATRIX_ROW_END_CHARPOS (last_text_row
));
15965 = make_number (MATRIX_ROW_VPOS (last_text_row
, w
->desired_matrix
));
15966 xassert (MATRIX_ROW (w
->desired_matrix
, XFASTINT (w
->window_end_vpos
))
15967 ->displays_text_p
);
15971 w
->window_end_bytepos
= Z_BYTE
- ZV_BYTE
;
15972 w
->window_end_pos
= make_number (Z
- ZV
);
15973 w
->window_end_vpos
= make_number (0);
15976 /* But that is not valid info until redisplay finishes. */
15977 w
->window_end_valid
= Qnil
;
15983 /************************************************************************
15984 Window redisplay reusing current matrix when buffer has not changed
15985 ************************************************************************/
15987 /* Try redisplay of window W showing an unchanged buffer with a
15988 different window start than the last time it was displayed by
15989 reusing its current matrix. Value is non-zero if successful.
15990 W->start is the new window start. */
15993 try_window_reusing_current_matrix (struct window
*w
)
15995 struct frame
*f
= XFRAME (w
->frame
);
15996 struct glyph_row
*bottom_row
;
15999 struct text_pos start
, new_start
;
16000 int nrows_scrolled
, i
;
16001 struct glyph_row
*last_text_row
;
16002 struct glyph_row
*last_reused_text_row
;
16003 struct glyph_row
*start_row
;
16004 int start_vpos
, min_y
, max_y
;
16007 if (inhibit_try_window_reusing
)
16011 if (/* This function doesn't handle terminal frames. */
16012 !FRAME_WINDOW_P (f
)
16013 /* Don't try to reuse the display if windows have been split
16015 || windows_or_buffers_changed
16016 || cursor_type_changed
)
16019 /* Can't do this if region may have changed. */
16020 if ((!NILP (Vtransient_mark_mode
)
16021 && !NILP (BVAR (current_buffer
, mark_active
)))
16022 || !NILP (w
->region_showing
)
16023 || !NILP (Vshow_trailing_whitespace
))
16026 /* If top-line visibility has changed, give up. */
16027 if (WINDOW_WANTS_HEADER_LINE_P (w
)
16028 != MATRIX_HEADER_LINE_ROW (w
->current_matrix
)->mode_line_p
)
16031 /* Give up if old or new display is scrolled vertically. We could
16032 make this function handle this, but right now it doesn't. */
16033 start_row
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
16034 if (w
->vscroll
|| MATRIX_ROW_PARTIALLY_VISIBLE_P (w
, start_row
))
16037 /* The variable new_start now holds the new window start. The old
16038 start `start' can be determined from the current matrix. */
16039 SET_TEXT_POS_FROM_MARKER (new_start
, w
->start
);
16040 start
= start_row
->minpos
;
16041 start_vpos
= MATRIX_ROW_VPOS (start_row
, w
->current_matrix
);
16043 /* Clear the desired matrix for the display below. */
16044 clear_glyph_matrix (w
->desired_matrix
);
16046 if (CHARPOS (new_start
) <= CHARPOS (start
))
16048 /* Don't use this method if the display starts with an ellipsis
16049 displayed for invisible text. It's not easy to handle that case
16050 below, and it's certainly not worth the effort since this is
16051 not a frequent case. */
16052 if (in_ellipses_for_invisible_text_p (&start_row
->start
, w
))
16055 IF_DEBUG (debug_method_add (w
, "twu1"));
16057 /* Display up to a row that can be reused. The variable
16058 last_text_row is set to the last row displayed that displays
16059 text. Note that it.vpos == 0 if or if not there is a
16060 header-line; it's not the same as the MATRIX_ROW_VPOS! */
16061 start_display (&it
, w
, new_start
);
16062 w
->cursor
.vpos
= -1;
16063 last_text_row
= last_reused_text_row
= NULL
;
16065 while (it
.current_y
< it
.last_visible_y
16066 && !fonts_changed_p
)
16068 /* If we have reached into the characters in the START row,
16069 that means the line boundaries have changed. So we
16070 can't start copying with the row START. Maybe it will
16071 work to start copying with the following row. */
16072 while (IT_CHARPOS (it
) > CHARPOS (start
))
16074 /* Advance to the next row as the "start". */
16076 start
= start_row
->minpos
;
16077 /* If there are no more rows to try, or just one, give up. */
16078 if (start_row
== MATRIX_MODE_LINE_ROW (w
->current_matrix
) - 1
16079 || w
->vscroll
|| MATRIX_ROW_PARTIALLY_VISIBLE_P (w
, start_row
)
16080 || CHARPOS (start
) == ZV
)
16082 clear_glyph_matrix (w
->desired_matrix
);
16086 start_vpos
= MATRIX_ROW_VPOS (start_row
, w
->current_matrix
);
16088 /* If we have reached alignment, we can copy the rest of the
16090 if (IT_CHARPOS (it
) == CHARPOS (start
)
16091 /* Don't accept "alignment" inside a display vector,
16092 since start_row could have started in the middle of
16093 that same display vector (thus their character
16094 positions match), and we have no way of telling if
16095 that is the case. */
16096 && it
.current
.dpvec_index
< 0)
16099 if (display_line (&it
))
16100 last_text_row
= it
.glyph_row
- 1;
16104 /* A value of current_y < last_visible_y means that we stopped
16105 at the previous window start, which in turn means that we
16106 have at least one reusable row. */
16107 if (it
.current_y
< it
.last_visible_y
)
16109 struct glyph_row
*row
;
16111 /* IT.vpos always starts from 0; it counts text lines. */
16112 nrows_scrolled
= it
.vpos
- (start_row
- MATRIX_FIRST_TEXT_ROW (w
->current_matrix
));
16114 /* Find PT if not already found in the lines displayed. */
16115 if (w
->cursor
.vpos
< 0)
16117 int dy
= it
.current_y
- start_row
->y
;
16119 row
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
16120 row
= row_containing_pos (w
, PT
, row
, NULL
, dy
);
16122 set_cursor_from_row (w
, row
, w
->current_matrix
, 0, 0,
16123 dy
, nrows_scrolled
);
16126 clear_glyph_matrix (w
->desired_matrix
);
16131 /* Scroll the display. Do it before the current matrix is
16132 changed. The problem here is that update has not yet
16133 run, i.e. part of the current matrix is not up to date.
16134 scroll_run_hook will clear the cursor, and use the
16135 current matrix to get the height of the row the cursor is
16137 run
.current_y
= start_row
->y
;
16138 run
.desired_y
= it
.current_y
;
16139 run
.height
= it
.last_visible_y
- it
.current_y
;
16141 if (run
.height
> 0 && run
.current_y
!= run
.desired_y
)
16144 FRAME_RIF (f
)->update_window_begin_hook (w
);
16145 FRAME_RIF (f
)->clear_window_mouse_face (w
);
16146 FRAME_RIF (f
)->scroll_run_hook (w
, &run
);
16147 FRAME_RIF (f
)->update_window_end_hook (w
, 0, 0);
16151 /* Shift current matrix down by nrows_scrolled lines. */
16152 bottom_row
= MATRIX_BOTTOM_TEXT_ROW (w
->current_matrix
, w
);
16153 rotate_matrix (w
->current_matrix
,
16155 MATRIX_ROW_VPOS (bottom_row
, w
->current_matrix
),
16158 /* Disable lines that must be updated. */
16159 for (i
= 0; i
< nrows_scrolled
; ++i
)
16160 (start_row
+ i
)->enabled_p
= 0;
16162 /* Re-compute Y positions. */
16163 min_y
= WINDOW_HEADER_LINE_HEIGHT (w
);
16164 max_y
= it
.last_visible_y
;
16165 for (row
= start_row
+ nrows_scrolled
;
16169 row
->y
= it
.current_y
;
16170 row
->visible_height
= row
->height
;
16172 if (row
->y
< min_y
)
16173 row
->visible_height
-= min_y
- row
->y
;
16174 if (row
->y
+ row
->height
> max_y
)
16175 row
->visible_height
-= row
->y
+ row
->height
- max_y
;
16176 if (row
->fringe_bitmap_periodic_p
)
16177 row
->redraw_fringe_bitmaps_p
= 1;
16179 it
.current_y
+= row
->height
;
16181 if (MATRIX_ROW_DISPLAYS_TEXT_P (row
))
16182 last_reused_text_row
= row
;
16183 if (MATRIX_ROW_BOTTOM_Y (row
) >= it
.last_visible_y
)
16187 /* Disable lines in the current matrix which are now
16188 below the window. */
16189 for (++row
; row
< bottom_row
; ++row
)
16190 row
->enabled_p
= row
->mode_line_p
= 0;
16193 /* Update window_end_pos etc.; last_reused_text_row is the last
16194 reused row from the current matrix containing text, if any.
16195 The value of last_text_row is the last displayed line
16196 containing text. */
16197 if (last_reused_text_row
)
16199 w
->window_end_bytepos
16200 = Z_BYTE
- MATRIX_ROW_END_BYTEPOS (last_reused_text_row
);
16202 = make_number (Z
- MATRIX_ROW_END_CHARPOS (last_reused_text_row
));
16204 = make_number (MATRIX_ROW_VPOS (last_reused_text_row
,
16205 w
->current_matrix
));
16207 else if (last_text_row
)
16209 w
->window_end_bytepos
16210 = Z_BYTE
- MATRIX_ROW_END_BYTEPOS (last_text_row
);
16212 = make_number (Z
- MATRIX_ROW_END_CHARPOS (last_text_row
));
16214 = make_number (MATRIX_ROW_VPOS (last_text_row
, w
->desired_matrix
));
16218 /* This window must be completely empty. */
16219 w
->window_end_bytepos
= Z_BYTE
- ZV_BYTE
;
16220 w
->window_end_pos
= make_number (Z
- ZV
);
16221 w
->window_end_vpos
= make_number (0);
16223 w
->window_end_valid
= Qnil
;
16225 /* Update hint: don't try scrolling again in update_window. */
16226 w
->desired_matrix
->no_scrolling_p
= 1;
16229 debug_method_add (w
, "try_window_reusing_current_matrix 1");
16233 else if (CHARPOS (new_start
) > CHARPOS (start
))
16235 struct glyph_row
*pt_row
, *row
;
16236 struct glyph_row
*first_reusable_row
;
16237 struct glyph_row
*first_row_to_display
;
16239 int yb
= window_text_bottom_y (w
);
16241 /* Find the row starting at new_start, if there is one. Don't
16242 reuse a partially visible line at the end. */
16243 first_reusable_row
= start_row
;
16244 while (first_reusable_row
->enabled_p
16245 && MATRIX_ROW_BOTTOM_Y (first_reusable_row
) < yb
16246 && (MATRIX_ROW_START_CHARPOS (first_reusable_row
)
16247 < CHARPOS (new_start
)))
16248 ++first_reusable_row
;
16250 /* Give up if there is no row to reuse. */
16251 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row
) >= yb
16252 || !first_reusable_row
->enabled_p
16253 || (MATRIX_ROW_START_CHARPOS (first_reusable_row
)
16254 != CHARPOS (new_start
)))
16257 /* We can reuse fully visible rows beginning with
16258 first_reusable_row to the end of the window. Set
16259 first_row_to_display to the first row that cannot be reused.
16260 Set pt_row to the row containing point, if there is any. */
16262 for (first_row_to_display
= first_reusable_row
;
16263 MATRIX_ROW_BOTTOM_Y (first_row_to_display
) < yb
;
16264 ++first_row_to_display
)
16266 if (PT
>= MATRIX_ROW_START_CHARPOS (first_row_to_display
)
16267 && PT
< MATRIX_ROW_END_CHARPOS (first_row_to_display
))
16268 pt_row
= first_row_to_display
;
16271 /* Start displaying at the start of first_row_to_display. */
16272 xassert (first_row_to_display
->y
< yb
);
16273 init_to_row_start (&it
, w
, first_row_to_display
);
16275 nrows_scrolled
= (MATRIX_ROW_VPOS (first_reusable_row
, w
->current_matrix
)
16277 it
.vpos
= (MATRIX_ROW_VPOS (first_row_to_display
, w
->current_matrix
)
16279 it
.current_y
= (first_row_to_display
->y
- first_reusable_row
->y
16280 + WINDOW_HEADER_LINE_HEIGHT (w
));
16282 /* Display lines beginning with first_row_to_display in the
16283 desired matrix. Set last_text_row to the last row displayed
16284 that displays text. */
16285 it
.glyph_row
= MATRIX_ROW (w
->desired_matrix
, it
.vpos
);
16286 if (pt_row
== NULL
)
16287 w
->cursor
.vpos
= -1;
16288 last_text_row
= NULL
;
16289 while (it
.current_y
< it
.last_visible_y
&& !fonts_changed_p
)
16290 if (display_line (&it
))
16291 last_text_row
= it
.glyph_row
- 1;
16293 /* If point is in a reused row, adjust y and vpos of the cursor
16297 w
->cursor
.vpos
-= nrows_scrolled
;
16298 w
->cursor
.y
-= first_reusable_row
->y
- start_row
->y
;
16301 /* Give up if point isn't in a row displayed or reused. (This
16302 also handles the case where w->cursor.vpos < nrows_scrolled
16303 after the calls to display_line, which can happen with scroll
16304 margins. See bug#1295.) */
16305 if (w
->cursor
.vpos
< 0)
16307 clear_glyph_matrix (w
->desired_matrix
);
16311 /* Scroll the display. */
16312 run
.current_y
= first_reusable_row
->y
;
16313 run
.desired_y
= WINDOW_HEADER_LINE_HEIGHT (w
);
16314 run
.height
= it
.last_visible_y
- run
.current_y
;
16315 dy
= run
.current_y
- run
.desired_y
;
16320 FRAME_RIF (f
)->update_window_begin_hook (w
);
16321 FRAME_RIF (f
)->clear_window_mouse_face (w
);
16322 FRAME_RIF (f
)->scroll_run_hook (w
, &run
);
16323 FRAME_RIF (f
)->update_window_end_hook (w
, 0, 0);
16327 /* Adjust Y positions of reused rows. */
16328 bottom_row
= MATRIX_BOTTOM_TEXT_ROW (w
->current_matrix
, w
);
16329 min_y
= WINDOW_HEADER_LINE_HEIGHT (w
);
16330 max_y
= it
.last_visible_y
;
16331 for (row
= first_reusable_row
; row
< first_row_to_display
; ++row
)
16334 row
->visible_height
= row
->height
;
16335 if (row
->y
< min_y
)
16336 row
->visible_height
-= min_y
- row
->y
;
16337 if (row
->y
+ row
->height
> max_y
)
16338 row
->visible_height
-= row
->y
+ row
->height
- max_y
;
16339 if (row
->fringe_bitmap_periodic_p
)
16340 row
->redraw_fringe_bitmaps_p
= 1;
16343 /* Scroll the current matrix. */
16344 xassert (nrows_scrolled
> 0);
16345 rotate_matrix (w
->current_matrix
,
16347 MATRIX_ROW_VPOS (bottom_row
, w
->current_matrix
),
16350 /* Disable rows not reused. */
16351 for (row
-= nrows_scrolled
; row
< bottom_row
; ++row
)
16352 row
->enabled_p
= 0;
16354 /* Point may have moved to a different line, so we cannot assume that
16355 the previous cursor position is valid; locate the correct row. */
16358 for (row
= MATRIX_ROW (w
->current_matrix
, w
->cursor
.vpos
);
16359 row
< bottom_row
&& PT
>= MATRIX_ROW_END_CHARPOS (row
);
16363 w
->cursor
.y
= row
->y
;
16365 if (row
< bottom_row
)
16367 struct glyph
*glyph
= row
->glyphs
[TEXT_AREA
] + w
->cursor
.hpos
;
16368 struct glyph
*end
= row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
];
16370 /* Can't use this optimization with bidi-reordered glyph
16371 rows, unless cursor is already at point. */
16372 if (!NILP (BVAR (XBUFFER (w
->buffer
), bidi_display_reordering
)))
16374 if (!(w
->cursor
.hpos
>= 0
16375 && w
->cursor
.hpos
< row
->used
[TEXT_AREA
]
16376 && BUFFERP (glyph
->object
)
16377 && glyph
->charpos
== PT
))
16382 && (!BUFFERP (glyph
->object
)
16383 || glyph
->charpos
< PT
);
16387 w
->cursor
.x
+= glyph
->pixel_width
;
16392 /* Adjust window end. A null value of last_text_row means that
16393 the window end is in reused rows which in turn means that
16394 only its vpos can have changed. */
16397 w
->window_end_bytepos
16398 = Z_BYTE
- MATRIX_ROW_END_BYTEPOS (last_text_row
);
16400 = make_number (Z
- MATRIX_ROW_END_CHARPOS (last_text_row
));
16402 = make_number (MATRIX_ROW_VPOS (last_text_row
, w
->desired_matrix
));
16407 = make_number (XFASTINT (w
->window_end_vpos
) - nrows_scrolled
);
16410 w
->window_end_valid
= Qnil
;
16411 w
->desired_matrix
->no_scrolling_p
= 1;
16414 debug_method_add (w
, "try_window_reusing_current_matrix 2");
16424 /************************************************************************
16425 Window redisplay reusing current matrix when buffer has changed
16426 ************************************************************************/
16428 static struct glyph_row
*find_last_unchanged_at_beg_row (struct window
*);
16429 static struct glyph_row
*find_first_unchanged_at_end_row (struct window
*,
16430 EMACS_INT
*, EMACS_INT
*);
16431 static struct glyph_row
*
16432 find_last_row_displaying_text (struct glyph_matrix
*, struct it
*,
16433 struct glyph_row
*);
16436 /* Return the last row in MATRIX displaying text. If row START is
16437 non-null, start searching with that row. IT gives the dimensions
16438 of the display. Value is null if matrix is empty; otherwise it is
16439 a pointer to the row found. */
16441 static struct glyph_row
*
16442 find_last_row_displaying_text (struct glyph_matrix
*matrix
, struct it
*it
,
16443 struct glyph_row
*start
)
16445 struct glyph_row
*row
, *row_found
;
16447 /* Set row_found to the last row in IT->w's current matrix
16448 displaying text. The loop looks funny but think of partially
16451 row
= start
? start
: MATRIX_FIRST_TEXT_ROW (matrix
);
16452 while (MATRIX_ROW_DISPLAYS_TEXT_P (row
))
16454 xassert (row
->enabled_p
);
16456 if (MATRIX_ROW_BOTTOM_Y (row
) >= it
->last_visible_y
)
16465 /* Return the last row in the current matrix of W that is not affected
16466 by changes at the start of current_buffer that occurred since W's
16467 current matrix was built. Value is null if no such row exists.
16469 BEG_UNCHANGED us the number of characters unchanged at the start of
16470 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
16471 first changed character in current_buffer. Characters at positions <
16472 BEG + BEG_UNCHANGED are at the same buffer positions as they were
16473 when the current matrix was built. */
16475 static struct glyph_row
*
16476 find_last_unchanged_at_beg_row (struct window
*w
)
16478 EMACS_INT first_changed_pos
= BEG
+ BEG_UNCHANGED
;
16479 struct glyph_row
*row
;
16480 struct glyph_row
*row_found
= NULL
;
16481 int yb
= window_text_bottom_y (w
);
16483 /* Find the last row displaying unchanged text. */
16484 for (row
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
16485 MATRIX_ROW_DISPLAYS_TEXT_P (row
)
16486 && MATRIX_ROW_START_CHARPOS (row
) < first_changed_pos
;
16489 if (/* If row ends before first_changed_pos, it is unchanged,
16490 except in some case. */
16491 MATRIX_ROW_END_CHARPOS (row
) <= first_changed_pos
16492 /* When row ends in ZV and we write at ZV it is not
16494 && !row
->ends_at_zv_p
16495 /* When first_changed_pos is the end of a continued line,
16496 row is not unchanged because it may be no longer
16498 && !(MATRIX_ROW_END_CHARPOS (row
) == first_changed_pos
16499 && (row
->continued_p
16500 || row
->exact_window_width_line_p
)))
16503 /* Stop if last visible row. */
16504 if (MATRIX_ROW_BOTTOM_Y (row
) >= yb
)
16512 /* Find the first glyph row in the current matrix of W that is not
16513 affected by changes at the end of current_buffer since the
16514 time W's current matrix was built.
16516 Return in *DELTA the number of chars by which buffer positions in
16517 unchanged text at the end of current_buffer must be adjusted.
16519 Return in *DELTA_BYTES the corresponding number of bytes.
16521 Value is null if no such row exists, i.e. all rows are affected by
16524 static struct glyph_row
*
16525 find_first_unchanged_at_end_row (struct window
*w
,
16526 EMACS_INT
*delta
, EMACS_INT
*delta_bytes
)
16528 struct glyph_row
*row
;
16529 struct glyph_row
*row_found
= NULL
;
16531 *delta
= *delta_bytes
= 0;
16533 /* Display must not have been paused, otherwise the current matrix
16534 is not up to date. */
16535 eassert (!NILP (w
->window_end_valid
));
16537 /* A value of window_end_pos >= END_UNCHANGED means that the window
16538 end is in the range of changed text. If so, there is no
16539 unchanged row at the end of W's current matrix. */
16540 if (XFASTINT (w
->window_end_pos
) >= END_UNCHANGED
)
16543 /* Set row to the last row in W's current matrix displaying text. */
16544 row
= MATRIX_ROW (w
->current_matrix
, XFASTINT (w
->window_end_vpos
));
16546 /* If matrix is entirely empty, no unchanged row exists. */
16547 if (MATRIX_ROW_DISPLAYS_TEXT_P (row
))
16549 /* The value of row is the last glyph row in the matrix having a
16550 meaningful buffer position in it. The end position of row
16551 corresponds to window_end_pos. This allows us to translate
16552 buffer positions in the current matrix to current buffer
16553 positions for characters not in changed text. */
16555 MATRIX_ROW_END_CHARPOS (row
) + XFASTINT (w
->window_end_pos
);
16556 EMACS_INT Z_BYTE_old
=
16557 MATRIX_ROW_END_BYTEPOS (row
) + w
->window_end_bytepos
;
16558 EMACS_INT last_unchanged_pos
, last_unchanged_pos_old
;
16559 struct glyph_row
*first_text_row
16560 = MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
16562 *delta
= Z
- Z_old
;
16563 *delta_bytes
= Z_BYTE
- Z_BYTE_old
;
16565 /* Set last_unchanged_pos to the buffer position of the last
16566 character in the buffer that has not been changed. Z is the
16567 index + 1 of the last character in current_buffer, i.e. by
16568 subtracting END_UNCHANGED we get the index of the last
16569 unchanged character, and we have to add BEG to get its buffer
16571 last_unchanged_pos
= Z
- END_UNCHANGED
+ BEG
;
16572 last_unchanged_pos_old
= last_unchanged_pos
- *delta
;
16574 /* Search backward from ROW for a row displaying a line that
16575 starts at a minimum position >= last_unchanged_pos_old. */
16576 for (; row
> first_text_row
; --row
)
16578 /* This used to abort, but it can happen.
16579 It is ok to just stop the search instead here. KFS. */
16580 if (!row
->enabled_p
|| !MATRIX_ROW_DISPLAYS_TEXT_P (row
))
16583 if (MATRIX_ROW_START_CHARPOS (row
) >= last_unchanged_pos_old
)
16588 eassert (!row_found
|| MATRIX_ROW_DISPLAYS_TEXT_P (row_found
));
16594 /* Make sure that glyph rows in the current matrix of window W
16595 reference the same glyph memory as corresponding rows in the
16596 frame's frame matrix. This function is called after scrolling W's
16597 current matrix on a terminal frame in try_window_id and
16598 try_window_reusing_current_matrix. */
16601 sync_frame_with_window_matrix_rows (struct window
*w
)
16603 struct frame
*f
= XFRAME (w
->frame
);
16604 struct glyph_row
*window_row
, *window_row_end
, *frame_row
;
16606 /* Preconditions: W must be a leaf window and full-width. Its frame
16607 must have a frame matrix. */
16608 xassert (NILP (w
->hchild
) && NILP (w
->vchild
));
16609 xassert (WINDOW_FULL_WIDTH_P (w
));
16610 xassert (!FRAME_WINDOW_P (f
));
16612 /* If W is a full-width window, glyph pointers in W's current matrix
16613 have, by definition, to be the same as glyph pointers in the
16614 corresponding frame matrix. Note that frame matrices have no
16615 marginal areas (see build_frame_matrix). */
16616 window_row
= w
->current_matrix
->rows
;
16617 window_row_end
= window_row
+ w
->current_matrix
->nrows
;
16618 frame_row
= f
->current_matrix
->rows
+ WINDOW_TOP_EDGE_LINE (w
);
16619 while (window_row
< window_row_end
)
16621 struct glyph
*start
= window_row
->glyphs
[LEFT_MARGIN_AREA
];
16622 struct glyph
*end
= window_row
->glyphs
[LAST_AREA
];
16624 frame_row
->glyphs
[LEFT_MARGIN_AREA
] = start
;
16625 frame_row
->glyphs
[TEXT_AREA
] = start
;
16626 frame_row
->glyphs
[RIGHT_MARGIN_AREA
] = end
;
16627 frame_row
->glyphs
[LAST_AREA
] = end
;
16629 /* Disable frame rows whose corresponding window rows have
16630 been disabled in try_window_id. */
16631 if (!window_row
->enabled_p
)
16632 frame_row
->enabled_p
= 0;
16634 ++window_row
, ++frame_row
;
16639 /* Find the glyph row in window W containing CHARPOS. Consider all
16640 rows between START and END (not inclusive). END null means search
16641 all rows to the end of the display area of W. Value is the row
16642 containing CHARPOS or null. */
16645 row_containing_pos (struct window
*w
, EMACS_INT charpos
,
16646 struct glyph_row
*start
, struct glyph_row
*end
, int dy
)
16648 struct glyph_row
*row
= start
;
16649 struct glyph_row
*best_row
= NULL
;
16650 EMACS_INT mindif
= BUF_ZV (XBUFFER (w
->buffer
)) + 1;
16653 /* If we happen to start on a header-line, skip that. */
16654 if (row
->mode_line_p
)
16657 if ((end
&& row
>= end
) || !row
->enabled_p
)
16660 last_y
= window_text_bottom_y (w
) - dy
;
16664 /* Give up if we have gone too far. */
16665 if (end
&& row
>= end
)
16667 /* This formerly returned if they were equal.
16668 I think that both quantities are of a "last plus one" type;
16669 if so, when they are equal, the row is within the screen. -- rms. */
16670 if (MATRIX_ROW_BOTTOM_Y (row
) > last_y
)
16673 /* If it is in this row, return this row. */
16674 if (! (MATRIX_ROW_END_CHARPOS (row
) < charpos
16675 || (MATRIX_ROW_END_CHARPOS (row
) == charpos
16676 /* The end position of a row equals the start
16677 position of the next row. If CHARPOS is there, we
16678 would rather display it in the next line, except
16679 when this line ends in ZV. */
16680 && !row
->ends_at_zv_p
16681 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row
)))
16682 && charpos
>= MATRIX_ROW_START_CHARPOS (row
))
16686 if (NILP (BVAR (XBUFFER (w
->buffer
), bidi_display_reordering
))
16687 || (!best_row
&& !row
->continued_p
))
16689 /* In bidi-reordered rows, there could be several rows
16690 occluding point, all of them belonging to the same
16691 continued line. We need to find the row which fits
16692 CHARPOS the best. */
16693 for (g
= row
->glyphs
[TEXT_AREA
];
16694 g
< row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
];
16697 if (!STRINGP (g
->object
))
16699 if (g
->charpos
> 0 && eabs (g
->charpos
- charpos
) < mindif
)
16701 mindif
= eabs (g
->charpos
- charpos
);
16703 /* Exact match always wins. */
16710 else if (best_row
&& !row
->continued_p
)
16717 /* Try to redisplay window W by reusing its existing display. W's
16718 current matrix must be up to date when this function is called,
16719 i.e. window_end_valid must not be nil.
16723 1 if display has been updated
16724 0 if otherwise unsuccessful
16725 -1 if redisplay with same window start is known not to succeed
16727 The following steps are performed:
16729 1. Find the last row in the current matrix of W that is not
16730 affected by changes at the start of current_buffer. If no such row
16733 2. Find the first row in W's current matrix that is not affected by
16734 changes at the end of current_buffer. Maybe there is no such row.
16736 3. Display lines beginning with the row + 1 found in step 1 to the
16737 row found in step 2 or, if step 2 didn't find a row, to the end of
16740 4. If cursor is not known to appear on the window, give up.
16742 5. If display stopped at the row found in step 2, scroll the
16743 display and current matrix as needed.
16745 6. Maybe display some lines at the end of W, if we must. This can
16746 happen under various circumstances, like a partially visible line
16747 becoming fully visible, or because newly displayed lines are displayed
16748 in smaller font sizes.
16750 7. Update W's window end information. */
16753 try_window_id (struct window
*w
)
16755 struct frame
*f
= XFRAME (w
->frame
);
16756 struct glyph_matrix
*current_matrix
= w
->current_matrix
;
16757 struct glyph_matrix
*desired_matrix
= w
->desired_matrix
;
16758 struct glyph_row
*last_unchanged_at_beg_row
;
16759 struct glyph_row
*first_unchanged_at_end_row
;
16760 struct glyph_row
*row
;
16761 struct glyph_row
*bottom_row
;
16764 EMACS_INT delta
= 0, delta_bytes
= 0, stop_pos
;
16766 struct text_pos start_pos
;
16768 int first_unchanged_at_end_vpos
= 0;
16769 struct glyph_row
*last_text_row
, *last_text_row_at_end
;
16770 struct text_pos start
;
16771 EMACS_INT first_changed_charpos
, last_changed_charpos
;
16774 if (inhibit_try_window_id
)
16778 /* This is handy for debugging. */
16780 #define GIVE_UP(X) \
16782 fprintf (stderr, "try_window_id give up %d\n", (X)); \
16786 #define GIVE_UP(X) return 0
16789 SET_TEXT_POS_FROM_MARKER (start
, w
->start
);
16791 /* Don't use this for mini-windows because these can show
16792 messages and mini-buffers, and we don't handle that here. */
16793 if (MINI_WINDOW_P (w
))
16796 /* This flag is used to prevent redisplay optimizations. */
16797 if (windows_or_buffers_changed
|| cursor_type_changed
)
16800 /* Verify that narrowing has not changed.
16801 Also verify that we were not told to prevent redisplay optimizations.
16802 It would be nice to further
16803 reduce the number of cases where this prevents try_window_id. */
16804 if (current_buffer
->clip_changed
16805 || current_buffer
->prevent_redisplay_optimizations_p
)
16808 /* Window must either use window-based redisplay or be full width. */
16809 if (!FRAME_WINDOW_P (f
)
16810 && (!FRAME_LINE_INS_DEL_OK (f
)
16811 || !WINDOW_FULL_WIDTH_P (w
)))
16814 /* Give up if point is known NOT to appear in W. */
16815 if (PT
< CHARPOS (start
))
16818 /* Another way to prevent redisplay optimizations. */
16819 if (XFASTINT (w
->last_modified
) == 0)
16822 /* Verify that window is not hscrolled. */
16823 if (XFASTINT (w
->hscroll
) != 0)
16826 /* Verify that display wasn't paused. */
16827 if (NILP (w
->window_end_valid
))
16830 /* Can't use this if highlighting a region because a cursor movement
16831 will do more than just set the cursor. */
16832 if (!NILP (Vtransient_mark_mode
)
16833 && !NILP (BVAR (current_buffer
, mark_active
)))
16836 /* Likewise if highlighting trailing whitespace. */
16837 if (!NILP (Vshow_trailing_whitespace
))
16840 /* Likewise if showing a region. */
16841 if (!NILP (w
->region_showing
))
16844 /* Can't use this if overlay arrow position and/or string have
16846 if (overlay_arrows_changed_p ())
16849 /* When word-wrap is on, adding a space to the first word of a
16850 wrapped line can change the wrap position, altering the line
16851 above it. It might be worthwhile to handle this more
16852 intelligently, but for now just redisplay from scratch. */
16853 if (!NILP (BVAR (XBUFFER (w
->buffer
), word_wrap
)))
16856 /* Under bidi reordering, adding or deleting a character in the
16857 beginning of a paragraph, before the first strong directional
16858 character, can change the base direction of the paragraph (unless
16859 the buffer specifies a fixed paragraph direction), which will
16860 require to redisplay the whole paragraph. It might be worthwhile
16861 to find the paragraph limits and widen the range of redisplayed
16862 lines to that, but for now just give up this optimization and
16863 redisplay from scratch. */
16864 if (!NILP (BVAR (XBUFFER (w
->buffer
), bidi_display_reordering
))
16865 && NILP (BVAR (XBUFFER (w
->buffer
), bidi_paragraph_direction
)))
16868 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
16869 only if buffer has really changed. The reason is that the gap is
16870 initially at Z for freshly visited files. The code below would
16871 set end_unchanged to 0 in that case. */
16872 if (MODIFF
> SAVE_MODIFF
16873 /* This seems to happen sometimes after saving a buffer. */
16874 || BEG_UNCHANGED
+ END_UNCHANGED
> Z_BYTE
)
16876 if (GPT
- BEG
< BEG_UNCHANGED
)
16877 BEG_UNCHANGED
= GPT
- BEG
;
16878 if (Z
- GPT
< END_UNCHANGED
)
16879 END_UNCHANGED
= Z
- GPT
;
16882 /* The position of the first and last character that has been changed. */
16883 first_changed_charpos
= BEG
+ BEG_UNCHANGED
;
16884 last_changed_charpos
= Z
- END_UNCHANGED
;
16886 /* If window starts after a line end, and the last change is in
16887 front of that newline, then changes don't affect the display.
16888 This case happens with stealth-fontification. Note that although
16889 the display is unchanged, glyph positions in the matrix have to
16890 be adjusted, of course. */
16891 row
= MATRIX_ROW (w
->current_matrix
, XFASTINT (w
->window_end_vpos
));
16892 if (MATRIX_ROW_DISPLAYS_TEXT_P (row
)
16893 && ((last_changed_charpos
< CHARPOS (start
)
16894 && CHARPOS (start
) == BEGV
)
16895 || (last_changed_charpos
< CHARPOS (start
) - 1
16896 && FETCH_BYTE (BYTEPOS (start
) - 1) == '\n')))
16898 EMACS_INT Z_old
, Z_delta
, Z_BYTE_old
, Z_delta_bytes
;
16899 struct glyph_row
*r0
;
16901 /* Compute how many chars/bytes have been added to or removed
16902 from the buffer. */
16903 Z_old
= MATRIX_ROW_END_CHARPOS (row
) + XFASTINT (w
->window_end_pos
);
16904 Z_BYTE_old
= MATRIX_ROW_END_BYTEPOS (row
) + w
->window_end_bytepos
;
16905 Z_delta
= Z
- Z_old
;
16906 Z_delta_bytes
= Z_BYTE
- Z_BYTE_old
;
16908 /* Give up if PT is not in the window. Note that it already has
16909 been checked at the start of try_window_id that PT is not in
16910 front of the window start. */
16911 if (PT
>= MATRIX_ROW_END_CHARPOS (row
) + Z_delta
)
16914 /* If window start is unchanged, we can reuse the whole matrix
16915 as is, after adjusting glyph positions. No need to compute
16916 the window end again, since its offset from Z hasn't changed. */
16917 r0
= MATRIX_FIRST_TEXT_ROW (current_matrix
);
16918 if (CHARPOS (start
) == MATRIX_ROW_START_CHARPOS (r0
) + Z_delta
16919 && BYTEPOS (start
) == MATRIX_ROW_START_BYTEPOS (r0
) + Z_delta_bytes
16920 /* PT must not be in a partially visible line. */
16921 && !(PT
>= MATRIX_ROW_START_CHARPOS (row
) + Z_delta
16922 && MATRIX_ROW_BOTTOM_Y (row
) > window_text_bottom_y (w
)))
16924 /* Adjust positions in the glyph matrix. */
16925 if (Z_delta
|| Z_delta_bytes
)
16927 struct glyph_row
*r1
16928 = MATRIX_BOTTOM_TEXT_ROW (current_matrix
, w
);
16929 increment_matrix_positions (w
->current_matrix
,
16930 MATRIX_ROW_VPOS (r0
, current_matrix
),
16931 MATRIX_ROW_VPOS (r1
, current_matrix
),
16932 Z_delta
, Z_delta_bytes
);
16935 /* Set the cursor. */
16936 row
= row_containing_pos (w
, PT
, r0
, NULL
, 0);
16938 set_cursor_from_row (w
, row
, current_matrix
, 0, 0, 0, 0);
16945 /* Handle the case that changes are all below what is displayed in
16946 the window, and that PT is in the window. This shortcut cannot
16947 be taken if ZV is visible in the window, and text has been added
16948 there that is visible in the window. */
16949 if (first_changed_charpos
>= MATRIX_ROW_END_CHARPOS (row
)
16950 /* ZV is not visible in the window, or there are no
16951 changes at ZV, actually. */
16952 && (current_matrix
->zv
> MATRIX_ROW_END_CHARPOS (row
)
16953 || first_changed_charpos
== last_changed_charpos
))
16955 struct glyph_row
*r0
;
16957 /* Give up if PT is not in the window. Note that it already has
16958 been checked at the start of try_window_id that PT is not in
16959 front of the window start. */
16960 if (PT
>= MATRIX_ROW_END_CHARPOS (row
))
16963 /* If window start is unchanged, we can reuse the whole matrix
16964 as is, without changing glyph positions since no text has
16965 been added/removed in front of the window end. */
16966 r0
= MATRIX_FIRST_TEXT_ROW (current_matrix
);
16967 if (TEXT_POS_EQUAL_P (start
, r0
->minpos
)
16968 /* PT must not be in a partially visible line. */
16969 && !(PT
>= MATRIX_ROW_START_CHARPOS (row
)
16970 && MATRIX_ROW_BOTTOM_Y (row
) > window_text_bottom_y (w
)))
16972 /* We have to compute the window end anew since text
16973 could have been added/removed after it. */
16975 = make_number (Z
- MATRIX_ROW_END_CHARPOS (row
));
16976 w
->window_end_bytepos
16977 = Z_BYTE
- MATRIX_ROW_END_BYTEPOS (row
);
16979 /* Set the cursor. */
16980 row
= row_containing_pos (w
, PT
, r0
, NULL
, 0);
16982 set_cursor_from_row (w
, row
, current_matrix
, 0, 0, 0, 0);
16989 /* Give up if window start is in the changed area.
16991 The condition used to read
16993 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
16995 but why that was tested escapes me at the moment. */
16996 if (CHARPOS (start
) >= first_changed_charpos
16997 && CHARPOS (start
) <= last_changed_charpos
)
17000 /* Check that window start agrees with the start of the first glyph
17001 row in its current matrix. Check this after we know the window
17002 start is not in changed text, otherwise positions would not be
17004 row
= MATRIX_FIRST_TEXT_ROW (current_matrix
);
17005 if (!TEXT_POS_EQUAL_P (start
, row
->minpos
))
17008 /* Give up if the window ends in strings. Overlay strings
17009 at the end are difficult to handle, so don't try. */
17010 row
= MATRIX_ROW (current_matrix
, XFASTINT (w
->window_end_vpos
));
17011 if (MATRIX_ROW_START_CHARPOS (row
) == MATRIX_ROW_END_CHARPOS (row
))
17014 /* Compute the position at which we have to start displaying new
17015 lines. Some of the lines at the top of the window might be
17016 reusable because they are not displaying changed text. Find the
17017 last row in W's current matrix not affected by changes at the
17018 start of current_buffer. Value is null if changes start in the
17019 first line of window. */
17020 last_unchanged_at_beg_row
= find_last_unchanged_at_beg_row (w
);
17021 if (last_unchanged_at_beg_row
)
17023 /* Avoid starting to display in the middle of a character, a TAB
17024 for instance. This is easier than to set up the iterator
17025 exactly, and it's not a frequent case, so the additional
17026 effort wouldn't really pay off. */
17027 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row
)
17028 || last_unchanged_at_beg_row
->ends_in_newline_from_string_p
)
17029 && last_unchanged_at_beg_row
> w
->current_matrix
->rows
)
17030 --last_unchanged_at_beg_row
;
17032 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row
))
17035 if (init_to_row_end (&it
, w
, last_unchanged_at_beg_row
) == 0)
17037 start_pos
= it
.current
.pos
;
17039 /* Start displaying new lines in the desired matrix at the same
17040 vpos we would use in the current matrix, i.e. below
17041 last_unchanged_at_beg_row. */
17042 it
.vpos
= 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row
,
17044 it
.glyph_row
= MATRIX_ROW (desired_matrix
, it
.vpos
);
17045 it
.current_y
= MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row
);
17047 xassert (it
.hpos
== 0 && it
.current_x
== 0);
17051 /* There are no reusable lines at the start of the window.
17052 Start displaying in the first text line. */
17053 start_display (&it
, w
, start
);
17054 it
.vpos
= it
.first_vpos
;
17055 start_pos
= it
.current
.pos
;
17058 /* Find the first row that is not affected by changes at the end of
17059 the buffer. Value will be null if there is no unchanged row, in
17060 which case we must redisplay to the end of the window. delta
17061 will be set to the value by which buffer positions beginning with
17062 first_unchanged_at_end_row have to be adjusted due to text
17064 first_unchanged_at_end_row
17065 = find_first_unchanged_at_end_row (w
, &delta
, &delta_bytes
);
17066 IF_DEBUG (debug_delta
= delta
);
17067 IF_DEBUG (debug_delta_bytes
= delta_bytes
);
17069 /* Set stop_pos to the buffer position up to which we will have to
17070 display new lines. If first_unchanged_at_end_row != NULL, this
17071 is the buffer position of the start of the line displayed in that
17072 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
17073 that we don't stop at a buffer position. */
17075 if (first_unchanged_at_end_row
)
17077 xassert (last_unchanged_at_beg_row
== NULL
17078 || first_unchanged_at_end_row
>= last_unchanged_at_beg_row
);
17080 /* If this is a continuation line, move forward to the next one
17081 that isn't. Changes in lines above affect this line.
17082 Caution: this may move first_unchanged_at_end_row to a row
17083 not displaying text. */
17084 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row
)
17085 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row
)
17086 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row
)
17087 < it
.last_visible_y
))
17088 ++first_unchanged_at_end_row
;
17090 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row
)
17091 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row
)
17092 >= it
.last_visible_y
))
17093 first_unchanged_at_end_row
= NULL
;
17096 stop_pos
= (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row
)
17098 first_unchanged_at_end_vpos
17099 = MATRIX_ROW_VPOS (first_unchanged_at_end_row
, current_matrix
);
17100 xassert (stop_pos
>= Z
- END_UNCHANGED
);
17103 else if (last_unchanged_at_beg_row
== NULL
)
17109 /* Either there is no unchanged row at the end, or the one we have
17110 now displays text. This is a necessary condition for the window
17111 end pos calculation at the end of this function. */
17112 xassert (first_unchanged_at_end_row
== NULL
17113 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row
));
17115 debug_last_unchanged_at_beg_vpos
17116 = (last_unchanged_at_beg_row
17117 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row
, current_matrix
)
17119 debug_first_unchanged_at_end_vpos
= first_unchanged_at_end_vpos
;
17121 #endif /* GLYPH_DEBUG != 0 */
17124 /* Display new lines. Set last_text_row to the last new line
17125 displayed which has text on it, i.e. might end up as being the
17126 line where the window_end_vpos is. */
17127 w
->cursor
.vpos
= -1;
17128 last_text_row
= NULL
;
17129 overlay_arrow_seen
= 0;
17130 while (it
.current_y
< it
.last_visible_y
17131 && !fonts_changed_p
17132 && (first_unchanged_at_end_row
== NULL
17133 || IT_CHARPOS (it
) < stop_pos
))
17135 if (display_line (&it
))
17136 last_text_row
= it
.glyph_row
- 1;
17139 if (fonts_changed_p
)
17143 /* Compute differences in buffer positions, y-positions etc. for
17144 lines reused at the bottom of the window. Compute what we can
17146 if (first_unchanged_at_end_row
17147 /* No lines reused because we displayed everything up to the
17148 bottom of the window. */
17149 && it
.current_y
< it
.last_visible_y
)
17152 - MATRIX_ROW_VPOS (first_unchanged_at_end_row
,
17154 dy
= it
.current_y
- first_unchanged_at_end_row
->y
;
17155 run
.current_y
= first_unchanged_at_end_row
->y
;
17156 run
.desired_y
= run
.current_y
+ dy
;
17157 run
.height
= it
.last_visible_y
- max (run
.current_y
, run
.desired_y
);
17161 delta
= delta_bytes
= dvpos
= dy
17162 = run
.current_y
= run
.desired_y
= run
.height
= 0;
17163 first_unchanged_at_end_row
= NULL
;
17165 IF_DEBUG (debug_dvpos
= dvpos
; debug_dy
= dy
);
17168 /* Find the cursor if not already found. We have to decide whether
17169 PT will appear on this window (it sometimes doesn't, but this is
17170 not a very frequent case.) This decision has to be made before
17171 the current matrix is altered. A value of cursor.vpos < 0 means
17172 that PT is either in one of the lines beginning at
17173 first_unchanged_at_end_row or below the window. Don't care for
17174 lines that might be displayed later at the window end; as
17175 mentioned, this is not a frequent case. */
17176 if (w
->cursor
.vpos
< 0)
17178 /* Cursor in unchanged rows at the top? */
17179 if (PT
< CHARPOS (start_pos
)
17180 && last_unchanged_at_beg_row
)
17182 row
= row_containing_pos (w
, PT
,
17183 MATRIX_FIRST_TEXT_ROW (w
->current_matrix
),
17184 last_unchanged_at_beg_row
+ 1, 0);
17186 set_cursor_from_row (w
, row
, w
->current_matrix
, 0, 0, 0, 0);
17189 /* Start from first_unchanged_at_end_row looking for PT. */
17190 else if (first_unchanged_at_end_row
)
17192 row
= row_containing_pos (w
, PT
- delta
,
17193 first_unchanged_at_end_row
, NULL
, 0);
17195 set_cursor_from_row (w
, row
, w
->current_matrix
, delta
,
17196 delta_bytes
, dy
, dvpos
);
17199 /* Give up if cursor was not found. */
17200 if (w
->cursor
.vpos
< 0)
17202 clear_glyph_matrix (w
->desired_matrix
);
17207 /* Don't let the cursor end in the scroll margins. */
17209 int this_scroll_margin
, cursor_height
;
17211 this_scroll_margin
=
17212 max (0, min (scroll_margin
, WINDOW_TOTAL_LINES (w
) / 4));
17213 this_scroll_margin
*= FRAME_LINE_HEIGHT (it
.f
);
17214 cursor_height
= MATRIX_ROW (w
->desired_matrix
, w
->cursor
.vpos
)->height
;
17216 if ((w
->cursor
.y
< this_scroll_margin
17217 && CHARPOS (start
) > BEGV
)
17218 /* Old redisplay didn't take scroll margin into account at the bottom,
17219 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
17220 || (w
->cursor
.y
+ (make_cursor_line_fully_visible_p
17221 ? cursor_height
+ this_scroll_margin
17222 : 1)) > it
.last_visible_y
)
17224 w
->cursor
.vpos
= -1;
17225 clear_glyph_matrix (w
->desired_matrix
);
17230 /* Scroll the display. Do it before changing the current matrix so
17231 that xterm.c doesn't get confused about where the cursor glyph is
17233 if (dy
&& run
.height
)
17237 if (FRAME_WINDOW_P (f
))
17239 FRAME_RIF (f
)->update_window_begin_hook (w
);
17240 FRAME_RIF (f
)->clear_window_mouse_face (w
);
17241 FRAME_RIF (f
)->scroll_run_hook (w
, &run
);
17242 FRAME_RIF (f
)->update_window_end_hook (w
, 0, 0);
17246 /* Terminal frame. In this case, dvpos gives the number of
17247 lines to scroll by; dvpos < 0 means scroll up. */
17249 = MATRIX_ROW_VPOS (first_unchanged_at_end_row
, w
->current_matrix
);
17250 int from
= WINDOW_TOP_EDGE_LINE (w
) + from_vpos
;
17251 int end
= (WINDOW_TOP_EDGE_LINE (w
)
17252 + (WINDOW_WANTS_HEADER_LINE_P (w
) ? 1 : 0)
17253 + window_internal_height (w
));
17255 #if defined (HAVE_GPM) || defined (MSDOS)
17256 x_clear_window_mouse_face (w
);
17258 /* Perform the operation on the screen. */
17261 /* Scroll last_unchanged_at_beg_row to the end of the
17262 window down dvpos lines. */
17263 set_terminal_window (f
, end
);
17265 /* On dumb terminals delete dvpos lines at the end
17266 before inserting dvpos empty lines. */
17267 if (!FRAME_SCROLL_REGION_OK (f
))
17268 ins_del_lines (f
, end
- dvpos
, -dvpos
);
17270 /* Insert dvpos empty lines in front of
17271 last_unchanged_at_beg_row. */
17272 ins_del_lines (f
, from
, dvpos
);
17274 else if (dvpos
< 0)
17276 /* Scroll up last_unchanged_at_beg_vpos to the end of
17277 the window to last_unchanged_at_beg_vpos - |dvpos|. */
17278 set_terminal_window (f
, end
);
17280 /* Delete dvpos lines in front of
17281 last_unchanged_at_beg_vpos. ins_del_lines will set
17282 the cursor to the given vpos and emit |dvpos| delete
17284 ins_del_lines (f
, from
+ dvpos
, dvpos
);
17286 /* On a dumb terminal insert dvpos empty lines at the
17288 if (!FRAME_SCROLL_REGION_OK (f
))
17289 ins_del_lines (f
, end
+ dvpos
, -dvpos
);
17292 set_terminal_window (f
, 0);
17298 /* Shift reused rows of the current matrix to the right position.
17299 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
17301 bottom_row
= MATRIX_BOTTOM_TEXT_ROW (current_matrix
, w
);
17302 bottom_vpos
= MATRIX_ROW_VPOS (bottom_row
, current_matrix
);
17305 rotate_matrix (current_matrix
, first_unchanged_at_end_vpos
+ dvpos
,
17306 bottom_vpos
, dvpos
);
17307 enable_glyph_matrix_rows (current_matrix
, bottom_vpos
+ dvpos
,
17310 else if (dvpos
> 0)
17312 rotate_matrix (current_matrix
, first_unchanged_at_end_vpos
,
17313 bottom_vpos
, dvpos
);
17314 enable_glyph_matrix_rows (current_matrix
, first_unchanged_at_end_vpos
,
17315 first_unchanged_at_end_vpos
+ dvpos
, 0);
17318 /* For frame-based redisplay, make sure that current frame and window
17319 matrix are in sync with respect to glyph memory. */
17320 if (!FRAME_WINDOW_P (f
))
17321 sync_frame_with_window_matrix_rows (w
);
17323 /* Adjust buffer positions in reused rows. */
17324 if (delta
|| delta_bytes
)
17325 increment_matrix_positions (current_matrix
,
17326 first_unchanged_at_end_vpos
+ dvpos
,
17327 bottom_vpos
, delta
, delta_bytes
);
17329 /* Adjust Y positions. */
17331 shift_glyph_matrix (w
, current_matrix
,
17332 first_unchanged_at_end_vpos
+ dvpos
,
17335 if (first_unchanged_at_end_row
)
17337 first_unchanged_at_end_row
+= dvpos
;
17338 if (first_unchanged_at_end_row
->y
>= it
.last_visible_y
17339 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row
))
17340 first_unchanged_at_end_row
= NULL
;
17343 /* If scrolling up, there may be some lines to display at the end of
17345 last_text_row_at_end
= NULL
;
17348 /* Scrolling up can leave for example a partially visible line
17349 at the end of the window to be redisplayed. */
17350 /* Set last_row to the glyph row in the current matrix where the
17351 window end line is found. It has been moved up or down in
17352 the matrix by dvpos. */
17353 int last_vpos
= XFASTINT (w
->window_end_vpos
) + dvpos
;
17354 struct glyph_row
*last_row
= MATRIX_ROW (current_matrix
, last_vpos
);
17356 /* If last_row is the window end line, it should display text. */
17357 xassert (last_row
->displays_text_p
);
17359 /* If window end line was partially visible before, begin
17360 displaying at that line. Otherwise begin displaying with the
17361 line following it. */
17362 if (MATRIX_ROW_BOTTOM_Y (last_row
) - dy
>= it
.last_visible_y
)
17364 init_to_row_start (&it
, w
, last_row
);
17365 it
.vpos
= last_vpos
;
17366 it
.current_y
= last_row
->y
;
17370 init_to_row_end (&it
, w
, last_row
);
17371 it
.vpos
= 1 + last_vpos
;
17372 it
.current_y
= MATRIX_ROW_BOTTOM_Y (last_row
);
17376 /* We may start in a continuation line. If so, we have to
17377 get the right continuation_lines_width and current_x. */
17378 it
.continuation_lines_width
= last_row
->continuation_lines_width
;
17379 it
.hpos
= it
.current_x
= 0;
17381 /* Display the rest of the lines at the window end. */
17382 it
.glyph_row
= MATRIX_ROW (desired_matrix
, it
.vpos
);
17383 while (it
.current_y
< it
.last_visible_y
17384 && !fonts_changed_p
)
17386 /* Is it always sure that the display agrees with lines in
17387 the current matrix? I don't think so, so we mark rows
17388 displayed invalid in the current matrix by setting their
17389 enabled_p flag to zero. */
17390 MATRIX_ROW (w
->current_matrix
, it
.vpos
)->enabled_p
= 0;
17391 if (display_line (&it
))
17392 last_text_row_at_end
= it
.glyph_row
- 1;
17396 /* Update window_end_pos and window_end_vpos. */
17397 if (first_unchanged_at_end_row
17398 && !last_text_row_at_end
)
17400 /* Window end line if one of the preserved rows from the current
17401 matrix. Set row to the last row displaying text in current
17402 matrix starting at first_unchanged_at_end_row, after
17404 xassert (first_unchanged_at_end_row
->displays_text_p
);
17405 row
= find_last_row_displaying_text (w
->current_matrix
, &it
,
17406 first_unchanged_at_end_row
);
17407 xassert (row
&& MATRIX_ROW_DISPLAYS_TEXT_P (row
));
17409 w
->window_end_pos
= make_number (Z
- MATRIX_ROW_END_CHARPOS (row
));
17410 w
->window_end_bytepos
= Z_BYTE
- MATRIX_ROW_END_BYTEPOS (row
);
17412 = make_number (MATRIX_ROW_VPOS (row
, w
->current_matrix
));
17413 xassert (w
->window_end_bytepos
>= 0);
17414 IF_DEBUG (debug_method_add (w
, "A"));
17416 else if (last_text_row_at_end
)
17419 = make_number (Z
- MATRIX_ROW_END_CHARPOS (last_text_row_at_end
));
17420 w
->window_end_bytepos
17421 = Z_BYTE
- MATRIX_ROW_END_BYTEPOS (last_text_row_at_end
);
17423 = make_number (MATRIX_ROW_VPOS (last_text_row_at_end
, desired_matrix
));
17424 xassert (w
->window_end_bytepos
>= 0);
17425 IF_DEBUG (debug_method_add (w
, "B"));
17427 else if (last_text_row
)
17429 /* We have displayed either to the end of the window or at the
17430 end of the window, i.e. the last row with text is to be found
17431 in the desired matrix. */
17433 = make_number (Z
- MATRIX_ROW_END_CHARPOS (last_text_row
));
17434 w
->window_end_bytepos
17435 = Z_BYTE
- MATRIX_ROW_END_BYTEPOS (last_text_row
);
17437 = make_number (MATRIX_ROW_VPOS (last_text_row
, desired_matrix
));
17438 xassert (w
->window_end_bytepos
>= 0);
17440 else if (first_unchanged_at_end_row
== NULL
17441 && last_text_row
== NULL
17442 && last_text_row_at_end
== NULL
)
17444 /* Displayed to end of window, but no line containing text was
17445 displayed. Lines were deleted at the end of the window. */
17446 int first_vpos
= WINDOW_WANTS_HEADER_LINE_P (w
) ? 1 : 0;
17447 int vpos
= XFASTINT (w
->window_end_vpos
);
17448 struct glyph_row
*current_row
= current_matrix
->rows
+ vpos
;
17449 struct glyph_row
*desired_row
= desired_matrix
->rows
+ vpos
;
17452 row
== NULL
&& vpos
>= first_vpos
;
17453 --vpos
, --current_row
, --desired_row
)
17455 if (desired_row
->enabled_p
)
17457 if (desired_row
->displays_text_p
)
17460 else if (current_row
->displays_text_p
)
17464 xassert (row
!= NULL
);
17465 w
->window_end_vpos
= make_number (vpos
+ 1);
17466 w
->window_end_pos
= make_number (Z
- MATRIX_ROW_END_CHARPOS (row
));
17467 w
->window_end_bytepos
= Z_BYTE
- MATRIX_ROW_END_BYTEPOS (row
);
17468 xassert (w
->window_end_bytepos
>= 0);
17469 IF_DEBUG (debug_method_add (w
, "C"));
17474 IF_DEBUG (debug_end_pos
= XFASTINT (w
->window_end_pos
);
17475 debug_end_vpos
= XFASTINT (w
->window_end_vpos
));
17477 /* Record that display has not been completed. */
17478 w
->window_end_valid
= Qnil
;
17479 w
->desired_matrix
->no_scrolling_p
= 1;
17487 /***********************************************************************
17488 More debugging support
17489 ***********************************************************************/
17493 void dump_glyph_row (struct glyph_row
*, int, int) EXTERNALLY_VISIBLE
;
17494 void dump_glyph_matrix (struct glyph_matrix
*, int) EXTERNALLY_VISIBLE
;
17495 void dump_glyph (struct glyph_row
*, struct glyph
*, int) EXTERNALLY_VISIBLE
;
17498 /* Dump the contents of glyph matrix MATRIX on stderr.
17500 GLYPHS 0 means don't show glyph contents.
17501 GLYPHS 1 means show glyphs in short form
17502 GLYPHS > 1 means show glyphs in long form. */
17505 dump_glyph_matrix (struct glyph_matrix
*matrix
, int glyphs
)
17508 for (i
= 0; i
< matrix
->nrows
; ++i
)
17509 dump_glyph_row (MATRIX_ROW (matrix
, i
), i
, glyphs
);
17513 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
17514 the glyph row and area where the glyph comes from. */
17517 dump_glyph (struct glyph_row
*row
, struct glyph
*glyph
, int area
)
17519 if (glyph
->type
== CHAR_GLYPH
)
17522 " %5td %4c %6"pI
"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17523 glyph
- row
->glyphs
[TEXT_AREA
],
17526 (BUFFERP (glyph
->object
)
17528 : (STRINGP (glyph
->object
)
17531 glyph
->pixel_width
,
17533 (glyph
->u
.ch
< 0x80 && glyph
->u
.ch
>= ' '
17537 glyph
->left_box_line_p
,
17538 glyph
->right_box_line_p
);
17540 else if (glyph
->type
== STRETCH_GLYPH
)
17543 " %5td %4c %6"pI
"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17544 glyph
- row
->glyphs
[TEXT_AREA
],
17547 (BUFFERP (glyph
->object
)
17549 : (STRINGP (glyph
->object
)
17552 glyph
->pixel_width
,
17556 glyph
->left_box_line_p
,
17557 glyph
->right_box_line_p
);
17559 else if (glyph
->type
== IMAGE_GLYPH
)
17562 " %5td %4c %6"pI
"d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
17563 glyph
- row
->glyphs
[TEXT_AREA
],
17566 (BUFFERP (glyph
->object
)
17568 : (STRINGP (glyph
->object
)
17571 glyph
->pixel_width
,
17575 glyph
->left_box_line_p
,
17576 glyph
->right_box_line_p
);
17578 else if (glyph
->type
== COMPOSITE_GLYPH
)
17581 " %5td %4c %6"pI
"d %c %3d 0x%05x",
17582 glyph
- row
->glyphs
[TEXT_AREA
],
17585 (BUFFERP (glyph
->object
)
17587 : (STRINGP (glyph
->object
)
17590 glyph
->pixel_width
,
17592 if (glyph
->u
.cmp
.automatic
)
17595 glyph
->slice
.cmp
.from
, glyph
->slice
.cmp
.to
);
17596 fprintf (stderr
, " . %4d %1.1d%1.1d\n",
17598 glyph
->left_box_line_p
,
17599 glyph
->right_box_line_p
);
17604 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
17605 GLYPHS 0 means don't show glyph contents.
17606 GLYPHS 1 means show glyphs in short form
17607 GLYPHS > 1 means show glyphs in long form. */
17610 dump_glyph_row (struct glyph_row
*row
, int vpos
, int glyphs
)
17614 fprintf (stderr
, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
17615 fprintf (stderr
, "======================================================================\n");
17617 fprintf (stderr
, "%3d %5"pI
"d %5"pI
"d %4d %1.1d%1.1d%1.1d%1.1d\
17618 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
17620 MATRIX_ROW_START_CHARPOS (row
),
17621 MATRIX_ROW_END_CHARPOS (row
),
17622 row
->used
[TEXT_AREA
],
17623 row
->contains_overlapping_glyphs_p
,
17625 row
->truncated_on_left_p
,
17626 row
->truncated_on_right_p
,
17628 MATRIX_ROW_CONTINUATION_LINE_P (row
),
17629 row
->displays_text_p
,
17632 row
->ends_in_middle_of_char_p
,
17633 row
->starts_in_middle_of_char_p
,
17639 row
->visible_height
,
17642 fprintf (stderr
, "%9d %5d\t%5d\n", row
->start
.overlay_string_index
,
17643 row
->end
.overlay_string_index
,
17644 row
->continuation_lines_width
);
17645 fprintf (stderr
, "%9"pI
"d %5"pI
"d\n",
17646 CHARPOS (row
->start
.string_pos
),
17647 CHARPOS (row
->end
.string_pos
));
17648 fprintf (stderr
, "%9d %5d\n", row
->start
.dpvec_index
,
17649 row
->end
.dpvec_index
);
17656 for (area
= LEFT_MARGIN_AREA
; area
< LAST_AREA
; ++area
)
17658 struct glyph
*glyph
= row
->glyphs
[area
];
17659 struct glyph
*glyph_end
= glyph
+ row
->used
[area
];
17661 /* Glyph for a line end in text. */
17662 if (area
== TEXT_AREA
&& glyph
== glyph_end
&& glyph
->charpos
> 0)
17665 if (glyph
< glyph_end
)
17666 fprintf (stderr
, " Glyph Type Pos O W Code C Face LR\n");
17668 for (; glyph
< glyph_end
; ++glyph
)
17669 dump_glyph (row
, glyph
, area
);
17672 else if (glyphs
== 1)
17676 for (area
= LEFT_MARGIN_AREA
; area
< LAST_AREA
; ++area
)
17678 char *s
= (char *) alloca (row
->used
[area
] + 1);
17681 for (i
= 0; i
< row
->used
[area
]; ++i
)
17683 struct glyph
*glyph
= row
->glyphs
[area
] + i
;
17684 if (glyph
->type
== CHAR_GLYPH
17685 && glyph
->u
.ch
< 0x80
17686 && glyph
->u
.ch
>= ' ')
17687 s
[i
] = glyph
->u
.ch
;
17693 fprintf (stderr
, "%3d: (%d) '%s'\n", vpos
, row
->enabled_p
, s
);
17699 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix
,
17700 Sdump_glyph_matrix
, 0, 1, "p",
17701 doc
: /* Dump the current matrix of the selected window to stderr.
17702 Shows contents of glyph row structures. With non-nil
17703 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
17704 glyphs in short form, otherwise show glyphs in long form. */)
17705 (Lisp_Object glyphs
)
17707 struct window
*w
= XWINDOW (selected_window
);
17708 struct buffer
*buffer
= XBUFFER (w
->buffer
);
17710 fprintf (stderr
, "PT = %"pI
"d, BEGV = %"pI
"d. ZV = %"pI
"d\n",
17711 BUF_PT (buffer
), BUF_BEGV (buffer
), BUF_ZV (buffer
));
17712 fprintf (stderr
, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
17713 w
->cursor
.x
, w
->cursor
.y
, w
->cursor
.hpos
, w
->cursor
.vpos
);
17714 fprintf (stderr
, "=============================================\n");
17715 dump_glyph_matrix (w
->current_matrix
,
17716 NILP (glyphs
) ? 0 : XINT (glyphs
));
17721 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix
,
17722 Sdump_frame_glyph_matrix
, 0, 0, "", doc
: /* */)
17725 struct frame
*f
= XFRAME (selected_frame
);
17726 dump_glyph_matrix (f
->current_matrix
, 1);
17731 DEFUN ("dump-glyph-row", Fdump_glyph_row
, Sdump_glyph_row
, 1, 2, "",
17732 doc
: /* Dump glyph row ROW to stderr.
17733 GLYPH 0 means don't dump glyphs.
17734 GLYPH 1 means dump glyphs in short form.
17735 GLYPH > 1 or omitted means dump glyphs in long form. */)
17736 (Lisp_Object row
, Lisp_Object glyphs
)
17738 struct glyph_matrix
*matrix
;
17741 CHECK_NUMBER (row
);
17742 matrix
= XWINDOW (selected_window
)->current_matrix
;
17744 if (vpos
>= 0 && vpos
< matrix
->nrows
)
17745 dump_glyph_row (MATRIX_ROW (matrix
, vpos
),
17747 INTEGERP (glyphs
) ? XINT (glyphs
) : 2);
17752 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row
, Sdump_tool_bar_row
, 1, 2, "",
17753 doc
: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
17754 GLYPH 0 means don't dump glyphs.
17755 GLYPH 1 means dump glyphs in short form.
17756 GLYPH > 1 or omitted means dump glyphs in long form. */)
17757 (Lisp_Object row
, Lisp_Object glyphs
)
17759 struct frame
*sf
= SELECTED_FRAME ();
17760 struct glyph_matrix
*m
= XWINDOW (sf
->tool_bar_window
)->current_matrix
;
17763 CHECK_NUMBER (row
);
17765 if (vpos
>= 0 && vpos
< m
->nrows
)
17766 dump_glyph_row (MATRIX_ROW (m
, vpos
), vpos
,
17767 INTEGERP (glyphs
) ? XINT (glyphs
) : 2);
17772 DEFUN ("trace-redisplay", Ftrace_redisplay
, Strace_redisplay
, 0, 1, "P",
17773 doc
: /* Toggle tracing of redisplay.
17774 With ARG, turn tracing on if and only if ARG is positive. */)
17778 trace_redisplay_p
= !trace_redisplay_p
;
17781 arg
= Fprefix_numeric_value (arg
);
17782 trace_redisplay_p
= XINT (arg
) > 0;
17789 DEFUN ("trace-to-stderr", Ftrace_to_stderr
, Strace_to_stderr
, 1, MANY
, "",
17790 doc
: /* Like `format', but print result to stderr.
17791 usage: (trace-to-stderr STRING &rest OBJECTS) */)
17792 (ptrdiff_t nargs
, Lisp_Object
*args
)
17794 Lisp_Object s
= Fformat (nargs
, args
);
17795 fprintf (stderr
, "%s", SDATA (s
));
17799 #endif /* GLYPH_DEBUG */
17803 /***********************************************************************
17804 Building Desired Matrix Rows
17805 ***********************************************************************/
17807 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
17808 Used for non-window-redisplay windows, and for windows w/o left fringe. */
17810 static struct glyph_row
*
17811 get_overlay_arrow_glyph_row (struct window
*w
, Lisp_Object overlay_arrow_string
)
17813 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
17814 struct buffer
*buffer
= XBUFFER (w
->buffer
);
17815 struct buffer
*old
= current_buffer
;
17816 const unsigned char *arrow_string
= SDATA (overlay_arrow_string
);
17817 int arrow_len
= SCHARS (overlay_arrow_string
);
17818 const unsigned char *arrow_end
= arrow_string
+ arrow_len
;
17819 const unsigned char *p
;
17822 int n_glyphs_before
;
17824 set_buffer_temp (buffer
);
17825 init_iterator (&it
, w
, -1, -1, &scratch_glyph_row
, DEFAULT_FACE_ID
);
17826 it
.glyph_row
->used
[TEXT_AREA
] = 0;
17827 SET_TEXT_POS (it
.position
, 0, 0);
17829 multibyte_p
= !NILP (BVAR (buffer
, enable_multibyte_characters
));
17831 while (p
< arrow_end
)
17833 Lisp_Object face
, ilisp
;
17835 /* Get the next character. */
17837 it
.c
= it
.char_to_display
= string_char_and_length (p
, &it
.len
);
17840 it
.c
= it
.char_to_display
= *p
, it
.len
= 1;
17841 if (! ASCII_CHAR_P (it
.c
))
17842 it
.char_to_display
= BYTE8_TO_CHAR (it
.c
);
17846 /* Get its face. */
17847 ilisp
= make_number (p
- arrow_string
);
17848 face
= Fget_text_property (ilisp
, Qface
, overlay_arrow_string
);
17849 it
.face_id
= compute_char_face (f
, it
.char_to_display
, face
);
17851 /* Compute its width, get its glyphs. */
17852 n_glyphs_before
= it
.glyph_row
->used
[TEXT_AREA
];
17853 SET_TEXT_POS (it
.position
, -1, -1);
17854 PRODUCE_GLYPHS (&it
);
17856 /* If this character doesn't fit any more in the line, we have
17857 to remove some glyphs. */
17858 if (it
.current_x
> it
.last_visible_x
)
17860 it
.glyph_row
->used
[TEXT_AREA
] = n_glyphs_before
;
17865 set_buffer_temp (old
);
17866 return it
.glyph_row
;
17870 /* Insert truncation glyphs at the start of IT->glyph_row. Truncation
17871 glyphs are only inserted for terminal frames since we can't really
17872 win with truncation glyphs when partially visible glyphs are
17873 involved. Which glyphs to insert is determined by
17874 produce_special_glyphs. */
17877 insert_left_trunc_glyphs (struct it
*it
)
17879 struct it truncate_it
;
17880 struct glyph
*from
, *end
, *to
, *toend
;
17882 xassert (!FRAME_WINDOW_P (it
->f
));
17884 /* Get the truncation glyphs. */
17886 truncate_it
.current_x
= 0;
17887 truncate_it
.face_id
= DEFAULT_FACE_ID
;
17888 truncate_it
.glyph_row
= &scratch_glyph_row
;
17889 truncate_it
.glyph_row
->used
[TEXT_AREA
] = 0;
17890 CHARPOS (truncate_it
.position
) = BYTEPOS (truncate_it
.position
) = -1;
17891 truncate_it
.object
= make_number (0);
17892 produce_special_glyphs (&truncate_it
, IT_TRUNCATION
);
17894 /* Overwrite glyphs from IT with truncation glyphs. */
17895 if (!it
->glyph_row
->reversed_p
)
17897 from
= truncate_it
.glyph_row
->glyphs
[TEXT_AREA
];
17898 end
= from
+ truncate_it
.glyph_row
->used
[TEXT_AREA
];
17899 to
= it
->glyph_row
->glyphs
[TEXT_AREA
];
17900 toend
= to
+ it
->glyph_row
->used
[TEXT_AREA
];
17905 /* There may be padding glyphs left over. Overwrite them too. */
17906 while (to
< toend
&& CHAR_GLYPH_PADDING_P (*to
))
17908 from
= truncate_it
.glyph_row
->glyphs
[TEXT_AREA
];
17914 it
->glyph_row
->used
[TEXT_AREA
] = to
- it
->glyph_row
->glyphs
[TEXT_AREA
];
17918 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
17919 that back to front. */
17920 end
= truncate_it
.glyph_row
->glyphs
[TEXT_AREA
];
17921 from
= end
+ truncate_it
.glyph_row
->used
[TEXT_AREA
] - 1;
17922 toend
= it
->glyph_row
->glyphs
[TEXT_AREA
];
17923 to
= toend
+ it
->glyph_row
->used
[TEXT_AREA
] - 1;
17925 while (from
>= end
&& to
>= toend
)
17927 while (to
>= toend
&& CHAR_GLYPH_PADDING_P (*to
))
17930 truncate_it
.glyph_row
->glyphs
[TEXT_AREA
]
17931 + truncate_it
.glyph_row
->used
[TEXT_AREA
] - 1;
17932 while (from
>= end
&& to
>= toend
)
17937 /* Need to free some room before prepending additional
17939 int move_by
= from
- end
+ 1;
17940 struct glyph
*g0
= it
->glyph_row
->glyphs
[TEXT_AREA
];
17941 struct glyph
*g
= g0
+ it
->glyph_row
->used
[TEXT_AREA
] - 1;
17943 for ( ; g
>= g0
; g
--)
17945 while (from
>= end
)
17947 it
->glyph_row
->used
[TEXT_AREA
] += move_by
;
17952 /* Compute the hash code for ROW. */
17954 row_hash (struct glyph_row
*row
)
17957 unsigned hashval
= 0;
17959 for (area
= LEFT_MARGIN_AREA
; area
< LAST_AREA
; ++area
)
17960 for (k
= 0; k
< row
->used
[area
]; ++k
)
17961 hashval
= ((((hashval
<< 4) + (hashval
>> 24)) & 0x0fffffff)
17962 + row
->glyphs
[area
][k
].u
.val
17963 + row
->glyphs
[area
][k
].face_id
17964 + row
->glyphs
[area
][k
].padding_p
17965 + (row
->glyphs
[area
][k
].type
<< 2));
17970 /* Compute the pixel height and width of IT->glyph_row.
17972 Most of the time, ascent and height of a display line will be equal
17973 to the max_ascent and max_height values of the display iterator
17974 structure. This is not the case if
17976 1. We hit ZV without displaying anything. In this case, max_ascent
17977 and max_height will be zero.
17979 2. We have some glyphs that don't contribute to the line height.
17980 (The glyph row flag contributes_to_line_height_p is for future
17981 pixmap extensions).
17983 The first case is easily covered by using default values because in
17984 these cases, the line height does not really matter, except that it
17985 must not be zero. */
17988 compute_line_metrics (struct it
*it
)
17990 struct glyph_row
*row
= it
->glyph_row
;
17992 if (FRAME_WINDOW_P (it
->f
))
17994 int i
, min_y
, max_y
;
17996 /* The line may consist of one space only, that was added to
17997 place the cursor on it. If so, the row's height hasn't been
17999 if (row
->height
== 0)
18001 if (it
->max_ascent
+ it
->max_descent
== 0)
18002 it
->max_descent
= it
->max_phys_descent
= FRAME_LINE_HEIGHT (it
->f
);
18003 row
->ascent
= it
->max_ascent
;
18004 row
->height
= it
->max_ascent
+ it
->max_descent
;
18005 row
->phys_ascent
= it
->max_phys_ascent
;
18006 row
->phys_height
= it
->max_phys_ascent
+ it
->max_phys_descent
;
18007 row
->extra_line_spacing
= it
->max_extra_line_spacing
;
18010 /* Compute the width of this line. */
18011 row
->pixel_width
= row
->x
;
18012 for (i
= 0; i
< row
->used
[TEXT_AREA
]; ++i
)
18013 row
->pixel_width
+= row
->glyphs
[TEXT_AREA
][i
].pixel_width
;
18015 xassert (row
->pixel_width
>= 0);
18016 xassert (row
->ascent
>= 0 && row
->height
> 0);
18018 row
->overlapping_p
= (MATRIX_ROW_OVERLAPS_SUCC_P (row
)
18019 || MATRIX_ROW_OVERLAPS_PRED_P (row
));
18021 /* If first line's physical ascent is larger than its logical
18022 ascent, use the physical ascent, and make the row taller.
18023 This makes accented characters fully visible. */
18024 if (row
== MATRIX_FIRST_TEXT_ROW (it
->w
->desired_matrix
)
18025 && row
->phys_ascent
> row
->ascent
)
18027 row
->height
+= row
->phys_ascent
- row
->ascent
;
18028 row
->ascent
= row
->phys_ascent
;
18031 /* Compute how much of the line is visible. */
18032 row
->visible_height
= row
->height
;
18034 min_y
= WINDOW_HEADER_LINE_HEIGHT (it
->w
);
18035 max_y
= WINDOW_BOX_HEIGHT_NO_MODE_LINE (it
->w
);
18037 if (row
->y
< min_y
)
18038 row
->visible_height
-= min_y
- row
->y
;
18039 if (row
->y
+ row
->height
> max_y
)
18040 row
->visible_height
-= row
->y
+ row
->height
- max_y
;
18044 row
->pixel_width
= row
->used
[TEXT_AREA
];
18045 if (row
->continued_p
)
18046 row
->pixel_width
-= it
->continuation_pixel_width
;
18047 else if (row
->truncated_on_right_p
)
18048 row
->pixel_width
-= it
->truncation_pixel_width
;
18049 row
->ascent
= row
->phys_ascent
= 0;
18050 row
->height
= row
->phys_height
= row
->visible_height
= 1;
18051 row
->extra_line_spacing
= 0;
18054 /* Compute a hash code for this row. */
18055 row
->hash
= row_hash (row
);
18057 it
->max_ascent
= it
->max_descent
= 0;
18058 it
->max_phys_ascent
= it
->max_phys_descent
= 0;
18062 /* Append one space to the glyph row of iterator IT if doing a
18063 window-based redisplay. The space has the same face as
18064 IT->face_id. Value is non-zero if a space was added.
18066 This function is called to make sure that there is always one glyph
18067 at the end of a glyph row that the cursor can be set on under
18068 window-systems. (If there weren't such a glyph we would not know
18069 how wide and tall a box cursor should be displayed).
18071 At the same time this space let's a nicely handle clearing to the
18072 end of the line if the row ends in italic text. */
18075 append_space_for_newline (struct it
*it
, int default_face_p
)
18077 if (FRAME_WINDOW_P (it
->f
))
18079 int n
= it
->glyph_row
->used
[TEXT_AREA
];
18081 if (it
->glyph_row
->glyphs
[TEXT_AREA
] + n
18082 < it
->glyph_row
->glyphs
[1 + TEXT_AREA
])
18084 /* Save some values that must not be changed.
18085 Must save IT->c and IT->len because otherwise
18086 ITERATOR_AT_END_P wouldn't work anymore after
18087 append_space_for_newline has been called. */
18088 enum display_element_type saved_what
= it
->what
;
18089 int saved_c
= it
->c
, saved_len
= it
->len
;
18090 int saved_char_to_display
= it
->char_to_display
;
18091 int saved_x
= it
->current_x
;
18092 int saved_face_id
= it
->face_id
;
18093 struct text_pos saved_pos
;
18094 Lisp_Object saved_object
;
18097 saved_object
= it
->object
;
18098 saved_pos
= it
->position
;
18100 it
->what
= IT_CHARACTER
;
18101 memset (&it
->position
, 0, sizeof it
->position
);
18102 it
->object
= make_number (0);
18103 it
->c
= it
->char_to_display
= ' ';
18106 if (default_face_p
)
18107 it
->face_id
= DEFAULT_FACE_ID
;
18108 else if (it
->face_before_selective_p
)
18109 it
->face_id
= it
->saved_face_id
;
18110 face
= FACE_FROM_ID (it
->f
, it
->face_id
);
18111 it
->face_id
= FACE_FOR_CHAR (it
->f
, face
, 0, -1, Qnil
);
18113 PRODUCE_GLYPHS (it
);
18115 it
->override_ascent
= -1;
18116 it
->constrain_row_ascent_descent_p
= 0;
18117 it
->current_x
= saved_x
;
18118 it
->object
= saved_object
;
18119 it
->position
= saved_pos
;
18120 it
->what
= saved_what
;
18121 it
->face_id
= saved_face_id
;
18122 it
->len
= saved_len
;
18124 it
->char_to_display
= saved_char_to_display
;
18133 /* Extend the face of the last glyph in the text area of IT->glyph_row
18134 to the end of the display line. Called from display_line. If the
18135 glyph row is empty, add a space glyph to it so that we know the
18136 face to draw. Set the glyph row flag fill_line_p. If the glyph
18137 row is R2L, prepend a stretch glyph to cover the empty space to the
18138 left of the leftmost glyph. */
18141 extend_face_to_end_of_line (struct it
*it
)
18144 struct frame
*f
= it
->f
;
18146 /* If line is already filled, do nothing. Non window-system frames
18147 get a grace of one more ``pixel'' because their characters are
18148 1-``pixel'' wide, so they hit the equality too early. This grace
18149 is needed only for R2L rows that are not continued, to produce
18150 one extra blank where we could display the cursor. */
18151 if (it
->current_x
>= it
->last_visible_x
18152 + (!FRAME_WINDOW_P (f
)
18153 && it
->glyph_row
->reversed_p
18154 && !it
->glyph_row
->continued_p
))
18157 /* Face extension extends the background and box of IT->face_id
18158 to the end of the line. If the background equals the background
18159 of the frame, we don't have to do anything. */
18160 if (it
->face_before_selective_p
)
18161 face
= FACE_FROM_ID (f
, it
->saved_face_id
);
18163 face
= FACE_FROM_ID (f
, it
->face_id
);
18165 if (FRAME_WINDOW_P (f
)
18166 && it
->glyph_row
->displays_text_p
18167 && face
->box
== FACE_NO_BOX
18168 && face
->background
== FRAME_BACKGROUND_PIXEL (f
)
18170 && !it
->glyph_row
->reversed_p
)
18173 /* Set the glyph row flag indicating that the face of the last glyph
18174 in the text area has to be drawn to the end of the text area. */
18175 it
->glyph_row
->fill_line_p
= 1;
18177 /* If current character of IT is not ASCII, make sure we have the
18178 ASCII face. This will be automatically undone the next time
18179 get_next_display_element returns a multibyte character. Note
18180 that the character will always be single byte in unibyte
18182 if (!ASCII_CHAR_P (it
->c
))
18184 it
->face_id
= FACE_FOR_CHAR (f
, face
, 0, -1, Qnil
);
18187 if (FRAME_WINDOW_P (f
))
18189 /* If the row is empty, add a space with the current face of IT,
18190 so that we know which face to draw. */
18191 if (it
->glyph_row
->used
[TEXT_AREA
] == 0)
18193 it
->glyph_row
->glyphs
[TEXT_AREA
][0] = space_glyph
;
18194 it
->glyph_row
->glyphs
[TEXT_AREA
][0].face_id
= it
->face_id
;
18195 it
->glyph_row
->used
[TEXT_AREA
] = 1;
18197 #ifdef HAVE_WINDOW_SYSTEM
18198 if (it
->glyph_row
->reversed_p
)
18200 /* Prepend a stretch glyph to the row, such that the
18201 rightmost glyph will be drawn flushed all the way to the
18202 right margin of the window. The stretch glyph that will
18203 occupy the empty space, if any, to the left of the
18205 struct font
*font
= face
->font
? face
->font
: FRAME_FONT (f
);
18206 struct glyph
*row_start
= it
->glyph_row
->glyphs
[TEXT_AREA
];
18207 struct glyph
*row_end
= row_start
+ it
->glyph_row
->used
[TEXT_AREA
];
18209 int row_width
, stretch_ascent
, stretch_width
;
18210 struct text_pos saved_pos
;
18211 int saved_face_id
, saved_avoid_cursor
;
18213 for (row_width
= 0, g
= row_start
; g
< row_end
; g
++)
18214 row_width
+= g
->pixel_width
;
18215 stretch_width
= window_box_width (it
->w
, TEXT_AREA
) - row_width
;
18216 if (stretch_width
> 0)
18219 (((it
->ascent
+ it
->descent
)
18220 * FONT_BASE (font
)) / FONT_HEIGHT (font
));
18221 saved_pos
= it
->position
;
18222 memset (&it
->position
, 0, sizeof it
->position
);
18223 saved_avoid_cursor
= it
->avoid_cursor_p
;
18224 it
->avoid_cursor_p
= 1;
18225 saved_face_id
= it
->face_id
;
18226 /* The last row's stretch glyph should get the default
18227 face, to avoid painting the rest of the window with
18228 the region face, if the region ends at ZV. */
18229 if (it
->glyph_row
->ends_at_zv_p
)
18230 it
->face_id
= DEFAULT_FACE_ID
;
18232 it
->face_id
= face
->id
;
18233 append_stretch_glyph (it
, make_number (0), stretch_width
,
18234 it
->ascent
+ it
->descent
, stretch_ascent
);
18235 it
->position
= saved_pos
;
18236 it
->avoid_cursor_p
= saved_avoid_cursor
;
18237 it
->face_id
= saved_face_id
;
18240 #endif /* HAVE_WINDOW_SYSTEM */
18244 /* Save some values that must not be changed. */
18245 int saved_x
= it
->current_x
;
18246 struct text_pos saved_pos
;
18247 Lisp_Object saved_object
;
18248 enum display_element_type saved_what
= it
->what
;
18249 int saved_face_id
= it
->face_id
;
18251 saved_object
= it
->object
;
18252 saved_pos
= it
->position
;
18254 it
->what
= IT_CHARACTER
;
18255 memset (&it
->position
, 0, sizeof it
->position
);
18256 it
->object
= make_number (0);
18257 it
->c
= it
->char_to_display
= ' ';
18259 /* The last row's blank glyphs should get the default face, to
18260 avoid painting the rest of the window with the region face,
18261 if the region ends at ZV. */
18262 if (it
->glyph_row
->ends_at_zv_p
)
18263 it
->face_id
= DEFAULT_FACE_ID
;
18265 it
->face_id
= face
->id
;
18267 PRODUCE_GLYPHS (it
);
18269 while (it
->current_x
<= it
->last_visible_x
)
18270 PRODUCE_GLYPHS (it
);
18272 /* Don't count these blanks really. It would let us insert a left
18273 truncation glyph below and make us set the cursor on them, maybe. */
18274 it
->current_x
= saved_x
;
18275 it
->object
= saved_object
;
18276 it
->position
= saved_pos
;
18277 it
->what
= saved_what
;
18278 it
->face_id
= saved_face_id
;
18283 /* Value is non-zero if text starting at CHARPOS in current_buffer is
18284 trailing whitespace. */
18287 trailing_whitespace_p (EMACS_INT charpos
)
18289 EMACS_INT bytepos
= CHAR_TO_BYTE (charpos
);
18292 while (bytepos
< ZV_BYTE
18293 && (c
= FETCH_CHAR (bytepos
),
18294 c
== ' ' || c
== '\t'))
18297 if (bytepos
>= ZV_BYTE
|| c
== '\n' || c
== '\r')
18299 if (bytepos
!= PT_BYTE
)
18306 /* Highlight trailing whitespace, if any, in ROW. */
18309 highlight_trailing_whitespace (struct frame
*f
, struct glyph_row
*row
)
18311 int used
= row
->used
[TEXT_AREA
];
18315 struct glyph
*start
= row
->glyphs
[TEXT_AREA
];
18316 struct glyph
*glyph
= start
+ used
- 1;
18318 if (row
->reversed_p
)
18320 /* Right-to-left rows need to be processed in the opposite
18321 direction, so swap the edge pointers. */
18323 start
= row
->glyphs
[TEXT_AREA
] + used
- 1;
18326 /* Skip over glyphs inserted to display the cursor at the
18327 end of a line, for extending the face of the last glyph
18328 to the end of the line on terminals, and for truncation
18329 and continuation glyphs. */
18330 if (!row
->reversed_p
)
18332 while (glyph
>= start
18333 && glyph
->type
== CHAR_GLYPH
18334 && INTEGERP (glyph
->object
))
18339 while (glyph
<= start
18340 && glyph
->type
== CHAR_GLYPH
18341 && INTEGERP (glyph
->object
))
18345 /* If last glyph is a space or stretch, and it's trailing
18346 whitespace, set the face of all trailing whitespace glyphs in
18347 IT->glyph_row to `trailing-whitespace'. */
18348 if ((row
->reversed_p
? glyph
<= start
: glyph
>= start
)
18349 && BUFFERP (glyph
->object
)
18350 && (glyph
->type
== STRETCH_GLYPH
18351 || (glyph
->type
== CHAR_GLYPH
18352 && glyph
->u
.ch
== ' '))
18353 && trailing_whitespace_p (glyph
->charpos
))
18355 int face_id
= lookup_named_face (f
, Qtrailing_whitespace
, 0);
18359 if (!row
->reversed_p
)
18361 while (glyph
>= start
18362 && BUFFERP (glyph
->object
)
18363 && (glyph
->type
== STRETCH_GLYPH
18364 || (glyph
->type
== CHAR_GLYPH
18365 && glyph
->u
.ch
== ' ')))
18366 (glyph
--)->face_id
= face_id
;
18370 while (glyph
<= start
18371 && BUFFERP (glyph
->object
)
18372 && (glyph
->type
== STRETCH_GLYPH
18373 || (glyph
->type
== CHAR_GLYPH
18374 && glyph
->u
.ch
== ' ')))
18375 (glyph
++)->face_id
= face_id
;
18382 /* Value is non-zero if glyph row ROW should be
18383 used to hold the cursor. */
18386 cursor_row_p (struct glyph_row
*row
)
18390 if (PT
== CHARPOS (row
->end
.pos
)
18391 || PT
== MATRIX_ROW_END_CHARPOS (row
))
18393 /* Suppose the row ends on a string.
18394 Unless the row is continued, that means it ends on a newline
18395 in the string. If it's anything other than a display string
18396 (e.g. a before-string from an overlay), we don't want the
18397 cursor there. (This heuristic seems to give the optimal
18398 behavior for the various types of multi-line strings.) */
18399 if (CHARPOS (row
->end
.string_pos
) >= 0)
18401 if (row
->continued_p
)
18405 /* Check for `display' property. */
18406 struct glyph
*beg
= row
->glyphs
[TEXT_AREA
];
18407 struct glyph
*end
= beg
+ row
->used
[TEXT_AREA
] - 1;
18408 struct glyph
*glyph
;
18411 for (glyph
= end
; glyph
>= beg
; --glyph
)
18412 if (STRINGP (glyph
->object
))
18415 = Fget_char_property (make_number (PT
),
18419 && display_prop_string_p (prop
, glyph
->object
));
18424 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row
))
18426 /* If the row ends in middle of a real character,
18427 and the line is continued, we want the cursor here.
18428 That's because CHARPOS (ROW->end.pos) would equal
18429 PT if PT is before the character. */
18430 if (!row
->ends_in_ellipsis_p
)
18431 result
= row
->continued_p
;
18433 /* If the row ends in an ellipsis, then
18434 CHARPOS (ROW->end.pos) will equal point after the
18435 invisible text. We want that position to be displayed
18436 after the ellipsis. */
18439 /* If the row ends at ZV, display the cursor at the end of that
18440 row instead of at the start of the row below. */
18441 else if (row
->ends_at_zv_p
)
18452 /* Push the property PROP so that it will be rendered at the current
18453 position in IT. Return 1 if PROP was successfully pushed, 0
18454 otherwise. Called from handle_line_prefix to handle the
18455 `line-prefix' and `wrap-prefix' properties. */
18458 push_display_prop (struct it
*it
, Lisp_Object prop
)
18460 struct text_pos pos
=
18461 STRINGP (it
->string
) ? it
->current
.string_pos
: it
->current
.pos
;
18463 xassert (it
->method
== GET_FROM_BUFFER
18464 || it
->method
== GET_FROM_DISPLAY_VECTOR
18465 || it
->method
== GET_FROM_STRING
);
18467 /* We need to save the current buffer/string position, so it will be
18468 restored by pop_it, because iterate_out_of_display_property
18469 depends on that being set correctly, but some situations leave
18470 it->position not yet set when this function is called. */
18471 push_it (it
, &pos
);
18473 if (STRINGP (prop
))
18475 if (SCHARS (prop
) == 0)
18482 it
->multibyte_p
= STRING_MULTIBYTE (it
->string
);
18483 it
->current
.overlay_string_index
= -1;
18484 IT_STRING_CHARPOS (*it
) = IT_STRING_BYTEPOS (*it
) = 0;
18485 it
->end_charpos
= it
->string_nchars
= SCHARS (it
->string
);
18486 it
->method
= GET_FROM_STRING
;
18487 it
->stop_charpos
= 0;
18489 it
->base_level_stop
= 0;
18491 /* Force paragraph direction to be that of the parent
18493 if (it
->bidi_p
&& it
->bidi_it
.paragraph_dir
== R2L
)
18494 it
->paragraph_embedding
= it
->bidi_it
.paragraph_dir
;
18496 it
->paragraph_embedding
= L2R
;
18498 /* Set up the bidi iterator for this display string. */
18501 it
->bidi_it
.string
.lstring
= it
->string
;
18502 it
->bidi_it
.string
.s
= NULL
;
18503 it
->bidi_it
.string
.schars
= it
->end_charpos
;
18504 it
->bidi_it
.string
.bufpos
= IT_CHARPOS (*it
);
18505 it
->bidi_it
.string
.from_disp_str
= it
->string_from_display_prop_p
;
18506 it
->bidi_it
.string
.unibyte
= !it
->multibyte_p
;
18507 bidi_init_it (0, 0, FRAME_WINDOW_P (it
->f
), &it
->bidi_it
);
18510 else if (CONSP (prop
) && EQ (XCAR (prop
), Qspace
))
18512 it
->method
= GET_FROM_STRETCH
;
18515 #ifdef HAVE_WINDOW_SYSTEM
18516 else if (IMAGEP (prop
))
18518 it
->what
= IT_IMAGE
;
18519 it
->image_id
= lookup_image (it
->f
, prop
);
18520 it
->method
= GET_FROM_IMAGE
;
18522 #endif /* HAVE_WINDOW_SYSTEM */
18525 pop_it (it
); /* bogus display property, give up */
18532 /* Return the character-property PROP at the current position in IT. */
18535 get_it_property (struct it
*it
, Lisp_Object prop
)
18537 Lisp_Object position
;
18539 if (STRINGP (it
->object
))
18540 position
= make_number (IT_STRING_CHARPOS (*it
));
18541 else if (BUFFERP (it
->object
))
18542 position
= make_number (IT_CHARPOS (*it
));
18546 return Fget_char_property (position
, prop
, it
->object
);
18549 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
18552 handle_line_prefix (struct it
*it
)
18554 Lisp_Object prefix
;
18556 if (it
->continuation_lines_width
> 0)
18558 prefix
= get_it_property (it
, Qwrap_prefix
);
18560 prefix
= Vwrap_prefix
;
18564 prefix
= get_it_property (it
, Qline_prefix
);
18566 prefix
= Vline_prefix
;
18568 if (! NILP (prefix
) && push_display_prop (it
, prefix
))
18570 /* If the prefix is wider than the window, and we try to wrap
18571 it, it would acquire its own wrap prefix, and so on till the
18572 iterator stack overflows. So, don't wrap the prefix. */
18573 it
->line_wrap
= TRUNCATE
;
18574 it
->avoid_cursor_p
= 1;
18580 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
18581 only for R2L lines from display_line and display_string, when they
18582 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
18583 the line/string needs to be continued on the next glyph row. */
18585 unproduce_glyphs (struct it
*it
, int n
)
18587 struct glyph
*glyph
, *end
;
18589 xassert (it
->glyph_row
);
18590 xassert (it
->glyph_row
->reversed_p
);
18591 xassert (it
->area
== TEXT_AREA
);
18592 xassert (n
<= it
->glyph_row
->used
[TEXT_AREA
]);
18594 if (n
> it
->glyph_row
->used
[TEXT_AREA
])
18595 n
= it
->glyph_row
->used
[TEXT_AREA
];
18596 glyph
= it
->glyph_row
->glyphs
[TEXT_AREA
] + n
;
18597 end
= it
->glyph_row
->glyphs
[TEXT_AREA
] + it
->glyph_row
->used
[TEXT_AREA
];
18598 for ( ; glyph
< end
; glyph
++)
18599 glyph
[-n
] = *glyph
;
18602 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
18603 and ROW->maxpos. */
18605 find_row_edges (struct it
*it
, struct glyph_row
*row
,
18606 EMACS_INT min_pos
, EMACS_INT min_bpos
,
18607 EMACS_INT max_pos
, EMACS_INT max_bpos
)
18609 /* FIXME: Revisit this when glyph ``spilling'' in continuation
18610 lines' rows is implemented for bidi-reordered rows. */
18612 /* ROW->minpos is the value of min_pos, the minimal buffer position
18613 we have in ROW, or ROW->start.pos if that is smaller. */
18614 if (min_pos
<= ZV
&& min_pos
< row
->start
.pos
.charpos
)
18615 SET_TEXT_POS (row
->minpos
, min_pos
, min_bpos
);
18617 /* We didn't find buffer positions smaller than ROW->start, or
18618 didn't find _any_ valid buffer positions in any of the glyphs,
18619 so we must trust the iterator's computed positions. */
18620 row
->minpos
= row
->start
.pos
;
18623 max_pos
= CHARPOS (it
->current
.pos
);
18624 max_bpos
= BYTEPOS (it
->current
.pos
);
18627 /* Here are the various use-cases for ending the row, and the
18628 corresponding values for ROW->maxpos:
18630 Line ends in a newline from buffer eol_pos + 1
18631 Line is continued from buffer max_pos + 1
18632 Line is truncated on right it->current.pos
18633 Line ends in a newline from string max_pos + 1(*)
18634 (*) + 1 only when line ends in a forward scan
18635 Line is continued from string max_pos
18636 Line is continued from display vector max_pos
18637 Line is entirely from a string min_pos == max_pos
18638 Line is entirely from a display vector min_pos == max_pos
18639 Line that ends at ZV ZV
18641 If you discover other use-cases, please add them here as
18643 if (row
->ends_at_zv_p
)
18644 row
->maxpos
= it
->current
.pos
;
18645 else if (row
->used
[TEXT_AREA
])
18647 int seen_this_string
= 0;
18648 struct glyph_row
*r1
= row
- 1;
18650 /* Did we see the same display string on the previous row? */
18651 if (STRINGP (it
->object
)
18652 /* this is not the first row */
18653 && row
> it
->w
->desired_matrix
->rows
18654 /* previous row is not the header line */
18655 && !r1
->mode_line_p
18656 /* previous row also ends in a newline from a string */
18657 && r1
->ends_in_newline_from_string_p
)
18659 struct glyph
*start
, *end
;
18661 /* Search for the last glyph of the previous row that came
18662 from buffer or string. Depending on whether the row is
18663 L2R or R2L, we need to process it front to back or the
18664 other way round. */
18665 if (!r1
->reversed_p
)
18667 start
= r1
->glyphs
[TEXT_AREA
];
18668 end
= start
+ r1
->used
[TEXT_AREA
];
18669 /* Glyphs inserted by redisplay have an integer (zero)
18670 as their object. */
18672 && INTEGERP ((end
- 1)->object
)
18673 && (end
- 1)->charpos
<= 0)
18677 if (EQ ((end
- 1)->object
, it
->object
))
18678 seen_this_string
= 1;
18681 /* If all the glyphs of the previous row were inserted
18682 by redisplay, it means the previous row was
18683 produced from a single newline, which is only
18684 possible if that newline came from the same string
18685 as the one which produced this ROW. */
18686 seen_this_string
= 1;
18690 end
= r1
->glyphs
[TEXT_AREA
] - 1;
18691 start
= end
+ r1
->used
[TEXT_AREA
];
18693 && INTEGERP ((end
+ 1)->object
)
18694 && (end
+ 1)->charpos
<= 0)
18698 if (EQ ((end
+ 1)->object
, it
->object
))
18699 seen_this_string
= 1;
18702 seen_this_string
= 1;
18705 /* Take note of each display string that covers a newline only
18706 once, the first time we see it. This is for when a display
18707 string includes more than one newline in it. */
18708 if (row
->ends_in_newline_from_string_p
&& !seen_this_string
)
18710 /* If we were scanning the buffer forward when we displayed
18711 the string, we want to account for at least one buffer
18712 position that belongs to this row (position covered by
18713 the display string), so that cursor positioning will
18714 consider this row as a candidate when point is at the end
18715 of the visual line represented by this row. This is not
18716 required when scanning back, because max_pos will already
18717 have a much larger value. */
18718 if (CHARPOS (row
->end
.pos
) > max_pos
)
18719 INC_BOTH (max_pos
, max_bpos
);
18720 SET_TEXT_POS (row
->maxpos
, max_pos
, max_bpos
);
18722 else if (CHARPOS (it
->eol_pos
) > 0)
18723 SET_TEXT_POS (row
->maxpos
,
18724 CHARPOS (it
->eol_pos
) + 1, BYTEPOS (it
->eol_pos
) + 1);
18725 else if (row
->continued_p
)
18727 /* If max_pos is different from IT's current position, it
18728 means IT->method does not belong to the display element
18729 at max_pos. However, it also means that the display
18730 element at max_pos was displayed in its entirety on this
18731 line, which is equivalent to saying that the next line
18732 starts at the next buffer position. */
18733 if (IT_CHARPOS (*it
) == max_pos
&& it
->method
!= GET_FROM_BUFFER
)
18734 SET_TEXT_POS (row
->maxpos
, max_pos
, max_bpos
);
18737 INC_BOTH (max_pos
, max_bpos
);
18738 SET_TEXT_POS (row
->maxpos
, max_pos
, max_bpos
);
18741 else if (row
->truncated_on_right_p
)
18742 /* display_line already called reseat_at_next_visible_line_start,
18743 which puts the iterator at the beginning of the next line, in
18744 the logical order. */
18745 row
->maxpos
= it
->current
.pos
;
18746 else if (max_pos
== min_pos
&& it
->method
!= GET_FROM_BUFFER
)
18747 /* A line that is entirely from a string/image/stretch... */
18748 row
->maxpos
= row
->minpos
;
18753 row
->maxpos
= it
->current
.pos
;
18756 /* Construct the glyph row IT->glyph_row in the desired matrix of
18757 IT->w from text at the current position of IT. See dispextern.h
18758 for an overview of struct it. Value is non-zero if
18759 IT->glyph_row displays text, as opposed to a line displaying ZV
18763 display_line (struct it
*it
)
18765 struct glyph_row
*row
= it
->glyph_row
;
18766 Lisp_Object overlay_arrow_string
;
18768 void *wrap_data
= NULL
;
18769 int may_wrap
= 0, wrap_x
IF_LINT (= 0);
18770 int wrap_row_used
= -1;
18771 int wrap_row_ascent
IF_LINT (= 0), wrap_row_height
IF_LINT (= 0);
18772 int wrap_row_phys_ascent
IF_LINT (= 0), wrap_row_phys_height
IF_LINT (= 0);
18773 int wrap_row_extra_line_spacing
IF_LINT (= 0);
18774 EMACS_INT wrap_row_min_pos
IF_LINT (= 0), wrap_row_min_bpos
IF_LINT (= 0);
18775 EMACS_INT wrap_row_max_pos
IF_LINT (= 0), wrap_row_max_bpos
IF_LINT (= 0);
18777 EMACS_INT min_pos
= ZV
+ 1, max_pos
= 0;
18778 EMACS_INT min_bpos
IF_LINT (= 0), max_bpos
IF_LINT (= 0);
18780 /* We always start displaying at hpos zero even if hscrolled. */
18781 xassert (it
->hpos
== 0 && it
->current_x
== 0);
18783 if (MATRIX_ROW_VPOS (row
, it
->w
->desired_matrix
)
18784 >= it
->w
->desired_matrix
->nrows
)
18786 it
->w
->nrows_scale_factor
++;
18787 fonts_changed_p
= 1;
18791 /* Is IT->w showing the region? */
18792 it
->w
->region_showing
= it
->region_beg_charpos
> 0 ? Qt
: Qnil
;
18794 /* Clear the result glyph row and enable it. */
18795 prepare_desired_row (row
);
18797 row
->y
= it
->current_y
;
18798 row
->start
= it
->start
;
18799 row
->continuation_lines_width
= it
->continuation_lines_width
;
18800 row
->displays_text_p
= 1;
18801 row
->starts_in_middle_of_char_p
= it
->starts_in_middle_of_char_p
;
18802 it
->starts_in_middle_of_char_p
= 0;
18804 /* Arrange the overlays nicely for our purposes. Usually, we call
18805 display_line on only one line at a time, in which case this
18806 can't really hurt too much, or we call it on lines which appear
18807 one after another in the buffer, in which case all calls to
18808 recenter_overlay_lists but the first will be pretty cheap. */
18809 recenter_overlay_lists (current_buffer
, IT_CHARPOS (*it
));
18811 /* Move over display elements that are not visible because we are
18812 hscrolled. This may stop at an x-position < IT->first_visible_x
18813 if the first glyph is partially visible or if we hit a line end. */
18814 if (it
->current_x
< it
->first_visible_x
)
18816 this_line_min_pos
= row
->start
.pos
;
18817 move_it_in_display_line_to (it
, ZV
, it
->first_visible_x
,
18818 MOVE_TO_POS
| MOVE_TO_X
);
18819 /* Record the smallest positions seen while we moved over
18820 display elements that are not visible. This is needed by
18821 redisplay_internal for optimizing the case where the cursor
18822 stays inside the same line. The rest of this function only
18823 considers positions that are actually displayed, so
18824 RECORD_MAX_MIN_POS will not otherwise record positions that
18825 are hscrolled to the left of the left edge of the window. */
18826 min_pos
= CHARPOS (this_line_min_pos
);
18827 min_bpos
= BYTEPOS (this_line_min_pos
);
18831 /* We only do this when not calling `move_it_in_display_line_to'
18832 above, because move_it_in_display_line_to calls
18833 handle_line_prefix itself. */
18834 handle_line_prefix (it
);
18837 /* Get the initial row height. This is either the height of the
18838 text hscrolled, if there is any, or zero. */
18839 row
->ascent
= it
->max_ascent
;
18840 row
->height
= it
->max_ascent
+ it
->max_descent
;
18841 row
->phys_ascent
= it
->max_phys_ascent
;
18842 row
->phys_height
= it
->max_phys_ascent
+ it
->max_phys_descent
;
18843 row
->extra_line_spacing
= it
->max_extra_line_spacing
;
18845 /* Utility macro to record max and min buffer positions seen until now. */
18846 #define RECORD_MAX_MIN_POS(IT) \
18849 int composition_p = (IT)->what == IT_COMPOSITION; \
18850 EMACS_INT current_pos = \
18851 composition_p ? (IT)->cmp_it.charpos \
18852 : IT_CHARPOS (*(IT)); \
18853 EMACS_INT current_bpos = \
18854 composition_p ? CHAR_TO_BYTE (current_pos) \
18855 : IT_BYTEPOS (*(IT)); \
18856 if (current_pos < min_pos) \
18858 min_pos = current_pos; \
18859 min_bpos = current_bpos; \
18861 if (IT_CHARPOS (*it) > max_pos) \
18863 max_pos = IT_CHARPOS (*it); \
18864 max_bpos = IT_BYTEPOS (*it); \
18869 /* Loop generating characters. The loop is left with IT on the next
18870 character to display. */
18873 int n_glyphs_before
, hpos_before
, x_before
;
18875 int ascent
= 0, descent
= 0, phys_ascent
= 0, phys_descent
= 0;
18877 /* Retrieve the next thing to display. Value is zero if end of
18879 if (!get_next_display_element (it
))
18881 /* Maybe add a space at the end of this line that is used to
18882 display the cursor there under X. Set the charpos of the
18883 first glyph of blank lines not corresponding to any text
18885 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
))
18886 row
->exact_window_width_line_p
= 1;
18887 else if ((append_space_for_newline (it
, 1) && row
->used
[TEXT_AREA
] == 1)
18888 || row
->used
[TEXT_AREA
] == 0)
18890 row
->glyphs
[TEXT_AREA
]->charpos
= -1;
18891 row
->displays_text_p
= 0;
18893 if (!NILP (BVAR (XBUFFER (it
->w
->buffer
), indicate_empty_lines
))
18894 && (!MINI_WINDOW_P (it
->w
)
18895 || (minibuf_level
&& EQ (it
->window
, minibuf_window
))))
18896 row
->indicate_empty_line_p
= 1;
18899 it
->continuation_lines_width
= 0;
18900 row
->ends_at_zv_p
= 1;
18901 /* A row that displays right-to-left text must always have
18902 its last face extended all the way to the end of line,
18903 even if this row ends in ZV, because we still write to
18904 the screen left to right. */
18905 if (row
->reversed_p
)
18906 extend_face_to_end_of_line (it
);
18910 /* Now, get the metrics of what we want to display. This also
18911 generates glyphs in `row' (which is IT->glyph_row). */
18912 n_glyphs_before
= row
->used
[TEXT_AREA
];
18915 /* Remember the line height so far in case the next element doesn't
18916 fit on the line. */
18917 if (it
->line_wrap
!= TRUNCATE
)
18919 ascent
= it
->max_ascent
;
18920 descent
= it
->max_descent
;
18921 phys_ascent
= it
->max_phys_ascent
;
18922 phys_descent
= it
->max_phys_descent
;
18924 if (it
->line_wrap
== WORD_WRAP
&& it
->area
== TEXT_AREA
)
18926 if (IT_DISPLAYING_WHITESPACE (it
))
18930 SAVE_IT (wrap_it
, *it
, wrap_data
);
18932 wrap_row_used
= row
->used
[TEXT_AREA
];
18933 wrap_row_ascent
= row
->ascent
;
18934 wrap_row_height
= row
->height
;
18935 wrap_row_phys_ascent
= row
->phys_ascent
;
18936 wrap_row_phys_height
= row
->phys_height
;
18937 wrap_row_extra_line_spacing
= row
->extra_line_spacing
;
18938 wrap_row_min_pos
= min_pos
;
18939 wrap_row_min_bpos
= min_bpos
;
18940 wrap_row_max_pos
= max_pos
;
18941 wrap_row_max_bpos
= max_bpos
;
18947 PRODUCE_GLYPHS (it
);
18949 /* If this display element was in marginal areas, continue with
18951 if (it
->area
!= TEXT_AREA
)
18953 row
->ascent
= max (row
->ascent
, it
->max_ascent
);
18954 row
->height
= max (row
->height
, it
->max_ascent
+ it
->max_descent
);
18955 row
->phys_ascent
= max (row
->phys_ascent
, it
->max_phys_ascent
);
18956 row
->phys_height
= max (row
->phys_height
,
18957 it
->max_phys_ascent
+ it
->max_phys_descent
);
18958 row
->extra_line_spacing
= max (row
->extra_line_spacing
,
18959 it
->max_extra_line_spacing
);
18960 set_iterator_to_next (it
, 1);
18964 /* Does the display element fit on the line? If we truncate
18965 lines, we should draw past the right edge of the window. If
18966 we don't truncate, we want to stop so that we can display the
18967 continuation glyph before the right margin. If lines are
18968 continued, there are two possible strategies for characters
18969 resulting in more than 1 glyph (e.g. tabs): Display as many
18970 glyphs as possible in this line and leave the rest for the
18971 continuation line, or display the whole element in the next
18972 line. Original redisplay did the former, so we do it also. */
18973 nglyphs
= row
->used
[TEXT_AREA
] - n_glyphs_before
;
18974 hpos_before
= it
->hpos
;
18977 if (/* Not a newline. */
18979 /* Glyphs produced fit entirely in the line. */
18980 && it
->current_x
< it
->last_visible_x
)
18982 it
->hpos
+= nglyphs
;
18983 row
->ascent
= max (row
->ascent
, it
->max_ascent
);
18984 row
->height
= max (row
->height
, it
->max_ascent
+ it
->max_descent
);
18985 row
->phys_ascent
= max (row
->phys_ascent
, it
->max_phys_ascent
);
18986 row
->phys_height
= max (row
->phys_height
,
18987 it
->max_phys_ascent
+ it
->max_phys_descent
);
18988 row
->extra_line_spacing
= max (row
->extra_line_spacing
,
18989 it
->max_extra_line_spacing
);
18990 if (it
->current_x
- it
->pixel_width
< it
->first_visible_x
)
18991 row
->x
= x
- it
->first_visible_x
;
18992 /* Record the maximum and minimum buffer positions seen so
18993 far in glyphs that will be displayed by this row. */
18995 RECORD_MAX_MIN_POS (it
);
19000 struct glyph
*glyph
;
19002 for (i
= 0; i
< nglyphs
; ++i
, x
= new_x
)
19004 glyph
= row
->glyphs
[TEXT_AREA
] + n_glyphs_before
+ i
;
19005 new_x
= x
+ glyph
->pixel_width
;
19007 if (/* Lines are continued. */
19008 it
->line_wrap
!= TRUNCATE
19009 && (/* Glyph doesn't fit on the line. */
19010 new_x
> it
->last_visible_x
19011 /* Or it fits exactly on a window system frame. */
19012 || (new_x
== it
->last_visible_x
19013 && FRAME_WINDOW_P (it
->f
))))
19015 /* End of a continued line. */
19018 || (new_x
== it
->last_visible_x
19019 && FRAME_WINDOW_P (it
->f
)))
19021 /* Current glyph is the only one on the line or
19022 fits exactly on the line. We must continue
19023 the line because we can't draw the cursor
19024 after the glyph. */
19025 row
->continued_p
= 1;
19026 it
->current_x
= new_x
;
19027 it
->continuation_lines_width
+= new_x
;
19029 if (i
== nglyphs
- 1)
19031 /* If line-wrap is on, check if a previous
19032 wrap point was found. */
19033 if (wrap_row_used
> 0
19034 /* Even if there is a previous wrap
19035 point, continue the line here as
19036 usual, if (i) the previous character
19037 was a space or tab AND (ii) the
19038 current character is not. */
19040 || IT_DISPLAYING_WHITESPACE (it
)))
19043 /* Record the maximum and minimum buffer
19044 positions seen so far in glyphs that will be
19045 displayed by this row. */
19047 RECORD_MAX_MIN_POS (it
);
19048 set_iterator_to_next (it
, 1);
19049 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
))
19051 if (!get_next_display_element (it
))
19053 row
->exact_window_width_line_p
= 1;
19054 it
->continuation_lines_width
= 0;
19055 row
->continued_p
= 0;
19056 row
->ends_at_zv_p
= 1;
19058 else if (ITERATOR_AT_END_OF_LINE_P (it
))
19060 row
->continued_p
= 0;
19061 row
->exact_window_width_line_p
= 1;
19065 else if (it
->bidi_p
)
19066 RECORD_MAX_MIN_POS (it
);
19068 else if (CHAR_GLYPH_PADDING_P (*glyph
)
19069 && !FRAME_WINDOW_P (it
->f
))
19071 /* A padding glyph that doesn't fit on this line.
19072 This means the whole character doesn't fit
19074 if (row
->reversed_p
)
19075 unproduce_glyphs (it
, row
->used
[TEXT_AREA
]
19076 - n_glyphs_before
);
19077 row
->used
[TEXT_AREA
] = n_glyphs_before
;
19079 /* Fill the rest of the row with continuation
19080 glyphs like in 20.x. */
19081 while (row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
]
19082 < row
->glyphs
[1 + TEXT_AREA
])
19083 produce_special_glyphs (it
, IT_CONTINUATION
);
19085 row
->continued_p
= 1;
19086 it
->current_x
= x_before
;
19087 it
->continuation_lines_width
+= x_before
;
19089 /* Restore the height to what it was before the
19090 element not fitting on the line. */
19091 it
->max_ascent
= ascent
;
19092 it
->max_descent
= descent
;
19093 it
->max_phys_ascent
= phys_ascent
;
19094 it
->max_phys_descent
= phys_descent
;
19096 else if (wrap_row_used
> 0)
19099 if (row
->reversed_p
)
19100 unproduce_glyphs (it
,
19101 row
->used
[TEXT_AREA
] - wrap_row_used
);
19102 RESTORE_IT (it
, &wrap_it
, wrap_data
);
19103 it
->continuation_lines_width
+= wrap_x
;
19104 row
->used
[TEXT_AREA
] = wrap_row_used
;
19105 row
->ascent
= wrap_row_ascent
;
19106 row
->height
= wrap_row_height
;
19107 row
->phys_ascent
= wrap_row_phys_ascent
;
19108 row
->phys_height
= wrap_row_phys_height
;
19109 row
->extra_line_spacing
= wrap_row_extra_line_spacing
;
19110 min_pos
= wrap_row_min_pos
;
19111 min_bpos
= wrap_row_min_bpos
;
19112 max_pos
= wrap_row_max_pos
;
19113 max_bpos
= wrap_row_max_bpos
;
19114 row
->continued_p
= 1;
19115 row
->ends_at_zv_p
= 0;
19116 row
->exact_window_width_line_p
= 0;
19117 it
->continuation_lines_width
+= x
;
19119 /* Make sure that a non-default face is extended
19120 up to the right margin of the window. */
19121 extend_face_to_end_of_line (it
);
19123 else if (it
->c
== '\t' && FRAME_WINDOW_P (it
->f
))
19125 /* A TAB that extends past the right edge of the
19126 window. This produces a single glyph on
19127 window system frames. We leave the glyph in
19128 this row and let it fill the row, but don't
19129 consume the TAB. */
19130 it
->continuation_lines_width
+= it
->last_visible_x
;
19131 row
->ends_in_middle_of_char_p
= 1;
19132 row
->continued_p
= 1;
19133 glyph
->pixel_width
= it
->last_visible_x
- x
;
19134 it
->starts_in_middle_of_char_p
= 1;
19138 /* Something other than a TAB that draws past
19139 the right edge of the window. Restore
19140 positions to values before the element. */
19141 if (row
->reversed_p
)
19142 unproduce_glyphs (it
, row
->used
[TEXT_AREA
]
19143 - (n_glyphs_before
+ i
));
19144 row
->used
[TEXT_AREA
] = n_glyphs_before
+ i
;
19146 /* Display continuation glyphs. */
19147 if (!FRAME_WINDOW_P (it
->f
))
19148 produce_special_glyphs (it
, IT_CONTINUATION
);
19149 row
->continued_p
= 1;
19151 it
->current_x
= x_before
;
19152 it
->continuation_lines_width
+= x
;
19153 extend_face_to_end_of_line (it
);
19155 if (nglyphs
> 1 && i
> 0)
19157 row
->ends_in_middle_of_char_p
= 1;
19158 it
->starts_in_middle_of_char_p
= 1;
19161 /* Restore the height to what it was before the
19162 element not fitting on the line. */
19163 it
->max_ascent
= ascent
;
19164 it
->max_descent
= descent
;
19165 it
->max_phys_ascent
= phys_ascent
;
19166 it
->max_phys_descent
= phys_descent
;
19171 else if (new_x
> it
->first_visible_x
)
19173 /* Increment number of glyphs actually displayed. */
19176 /* Record the maximum and minimum buffer positions
19177 seen so far in glyphs that will be displayed by
19180 RECORD_MAX_MIN_POS (it
);
19182 if (x
< it
->first_visible_x
)
19183 /* Glyph is partially visible, i.e. row starts at
19184 negative X position. */
19185 row
->x
= x
- it
->first_visible_x
;
19189 /* Glyph is completely off the left margin of the
19190 window. This should not happen because of the
19191 move_it_in_display_line at the start of this
19192 function, unless the text display area of the
19193 window is empty. */
19194 xassert (it
->first_visible_x
<= it
->last_visible_x
);
19197 /* Even if this display element produced no glyphs at all,
19198 we want to record its position. */
19199 if (it
->bidi_p
&& nglyphs
== 0)
19200 RECORD_MAX_MIN_POS (it
);
19202 row
->ascent
= max (row
->ascent
, it
->max_ascent
);
19203 row
->height
= max (row
->height
, it
->max_ascent
+ it
->max_descent
);
19204 row
->phys_ascent
= max (row
->phys_ascent
, it
->max_phys_ascent
);
19205 row
->phys_height
= max (row
->phys_height
,
19206 it
->max_phys_ascent
+ it
->max_phys_descent
);
19207 row
->extra_line_spacing
= max (row
->extra_line_spacing
,
19208 it
->max_extra_line_spacing
);
19210 /* End of this display line if row is continued. */
19211 if (row
->continued_p
|| row
->ends_at_zv_p
)
19216 /* Is this a line end? If yes, we're also done, after making
19217 sure that a non-default face is extended up to the right
19218 margin of the window. */
19219 if (ITERATOR_AT_END_OF_LINE_P (it
))
19221 int used_before
= row
->used
[TEXT_AREA
];
19223 row
->ends_in_newline_from_string_p
= STRINGP (it
->object
);
19225 /* Add a space at the end of the line that is used to
19226 display the cursor there. */
19227 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
))
19228 append_space_for_newline (it
, 0);
19230 /* Extend the face to the end of the line. */
19231 extend_face_to_end_of_line (it
);
19233 /* Make sure we have the position. */
19234 if (used_before
== 0)
19235 row
->glyphs
[TEXT_AREA
]->charpos
= CHARPOS (it
->position
);
19237 /* Record the position of the newline, for use in
19239 it
->eol_pos
= it
->current
.pos
;
19241 /* Consume the line end. This skips over invisible lines. */
19242 set_iterator_to_next (it
, 1);
19243 it
->continuation_lines_width
= 0;
19247 /* Proceed with next display element. Note that this skips
19248 over lines invisible because of selective display. */
19249 set_iterator_to_next (it
, 1);
19251 /* If we truncate lines, we are done when the last displayed
19252 glyphs reach past the right margin of the window. */
19253 if (it
->line_wrap
== TRUNCATE
19254 && (FRAME_WINDOW_P (it
->f
)
19255 ? (it
->current_x
>= it
->last_visible_x
)
19256 : (it
->current_x
> it
->last_visible_x
)))
19258 /* Maybe add truncation glyphs. */
19259 if (!FRAME_WINDOW_P (it
->f
))
19263 if (!row
->reversed_p
)
19265 for (i
= row
->used
[TEXT_AREA
] - 1; i
> 0; --i
)
19266 if (!CHAR_GLYPH_PADDING_P (row
->glyphs
[TEXT_AREA
][i
]))
19271 for (i
= 0; i
< row
->used
[TEXT_AREA
]; i
++)
19272 if (!CHAR_GLYPH_PADDING_P (row
->glyphs
[TEXT_AREA
][i
]))
19274 /* Remove any padding glyphs at the front of ROW, to
19275 make room for the truncation glyphs we will be
19276 adding below. The loop below always inserts at
19277 least one truncation glyph, so also remove the
19278 last glyph added to ROW. */
19279 unproduce_glyphs (it
, i
+ 1);
19280 /* Adjust i for the loop below. */
19281 i
= row
->used
[TEXT_AREA
] - (i
+ 1);
19284 for (n
= row
->used
[TEXT_AREA
]; i
< n
; ++i
)
19286 row
->used
[TEXT_AREA
] = i
;
19287 produce_special_glyphs (it
, IT_TRUNCATION
);
19290 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it
))
19292 /* Don't truncate if we can overflow newline into fringe. */
19293 if (!get_next_display_element (it
))
19295 it
->continuation_lines_width
= 0;
19296 row
->ends_at_zv_p
= 1;
19297 row
->exact_window_width_line_p
= 1;
19300 if (ITERATOR_AT_END_OF_LINE_P (it
))
19302 row
->exact_window_width_line_p
= 1;
19303 goto at_end_of_line
;
19307 row
->truncated_on_right_p
= 1;
19308 it
->continuation_lines_width
= 0;
19309 reseat_at_next_visible_line_start (it
, 0);
19310 row
->ends_at_zv_p
= FETCH_BYTE (IT_BYTEPOS (*it
) - 1) != '\n';
19311 it
->hpos
= hpos_before
;
19312 it
->current_x
= x_before
;
19318 bidi_unshelve_cache (wrap_data
, 1);
19320 /* If line is not empty and hscrolled, maybe insert truncation glyphs
19321 at the left window margin. */
19322 if (it
->first_visible_x
19323 && IT_CHARPOS (*it
) != CHARPOS (row
->start
.pos
))
19325 if (!FRAME_WINDOW_P (it
->f
))
19326 insert_left_trunc_glyphs (it
);
19327 row
->truncated_on_left_p
= 1;
19330 /* Remember the position at which this line ends.
19332 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
19333 cannot be before the call to find_row_edges below, since that is
19334 where these positions are determined. */
19335 row
->end
= it
->current
;
19338 row
->minpos
= row
->start
.pos
;
19339 row
->maxpos
= row
->end
.pos
;
19343 /* ROW->minpos and ROW->maxpos must be the smallest and
19344 `1 + the largest' buffer positions in ROW. But if ROW was
19345 bidi-reordered, these two positions can be anywhere in the
19346 row, so we must determine them now. */
19347 find_row_edges (it
, row
, min_pos
, min_bpos
, max_pos
, max_bpos
);
19350 /* If the start of this line is the overlay arrow-position, then
19351 mark this glyph row as the one containing the overlay arrow.
19352 This is clearly a mess with variable size fonts. It would be
19353 better to let it be displayed like cursors under X. */
19354 if ((row
->displays_text_p
|| !overlay_arrow_seen
)
19355 && (overlay_arrow_string
= overlay_arrow_at_row (it
, row
),
19356 !NILP (overlay_arrow_string
)))
19358 /* Overlay arrow in window redisplay is a fringe bitmap. */
19359 if (STRINGP (overlay_arrow_string
))
19361 struct glyph_row
*arrow_row
19362 = get_overlay_arrow_glyph_row (it
->w
, overlay_arrow_string
);
19363 struct glyph
*glyph
= arrow_row
->glyphs
[TEXT_AREA
];
19364 struct glyph
*arrow_end
= glyph
+ arrow_row
->used
[TEXT_AREA
];
19365 struct glyph
*p
= row
->glyphs
[TEXT_AREA
];
19366 struct glyph
*p2
, *end
;
19368 /* Copy the arrow glyphs. */
19369 while (glyph
< arrow_end
)
19372 /* Throw away padding glyphs. */
19374 end
= row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
];
19375 while (p2
< end
&& CHAR_GLYPH_PADDING_P (*p2
))
19381 row
->used
[TEXT_AREA
] = p2
- row
->glyphs
[TEXT_AREA
];
19386 xassert (INTEGERP (overlay_arrow_string
));
19387 row
->overlay_arrow_bitmap
= XINT (overlay_arrow_string
);
19389 overlay_arrow_seen
= 1;
19392 /* Highlight trailing whitespace. */
19393 if (!NILP (Vshow_trailing_whitespace
))
19394 highlight_trailing_whitespace (it
->f
, it
->glyph_row
);
19396 /* Compute pixel dimensions of this line. */
19397 compute_line_metrics (it
);
19399 /* Implementation note: No changes in the glyphs of ROW or in their
19400 faces can be done past this point, because compute_line_metrics
19401 computes ROW's hash value and stores it within the glyph_row
19404 /* Record whether this row ends inside an ellipsis. */
19405 row
->ends_in_ellipsis_p
19406 = (it
->method
== GET_FROM_DISPLAY_VECTOR
19407 && it
->ellipsis_p
);
19409 /* Save fringe bitmaps in this row. */
19410 row
->left_user_fringe_bitmap
= it
->left_user_fringe_bitmap
;
19411 row
->left_user_fringe_face_id
= it
->left_user_fringe_face_id
;
19412 row
->right_user_fringe_bitmap
= it
->right_user_fringe_bitmap
;
19413 row
->right_user_fringe_face_id
= it
->right_user_fringe_face_id
;
19415 it
->left_user_fringe_bitmap
= 0;
19416 it
->left_user_fringe_face_id
= 0;
19417 it
->right_user_fringe_bitmap
= 0;
19418 it
->right_user_fringe_face_id
= 0;
19420 /* Maybe set the cursor. */
19421 cvpos
= it
->w
->cursor
.vpos
;
19423 /* In bidi-reordered rows, keep checking for proper cursor
19424 position even if one has been found already, because buffer
19425 positions in such rows change non-linearly with ROW->VPOS,
19426 when a line is continued. One exception: when we are at ZV,
19427 display cursor on the first suitable glyph row, since all
19428 the empty rows after that also have their position set to ZV. */
19429 /* FIXME: Revisit this when glyph ``spilling'' in continuation
19430 lines' rows is implemented for bidi-reordered rows. */
19432 && !MATRIX_ROW (it
->w
->desired_matrix
, cvpos
)->ends_at_zv_p
))
19433 && PT
>= MATRIX_ROW_START_CHARPOS (row
)
19434 && PT
<= MATRIX_ROW_END_CHARPOS (row
)
19435 && cursor_row_p (row
))
19436 set_cursor_from_row (it
->w
, row
, it
->w
->desired_matrix
, 0, 0, 0, 0);
19438 /* Prepare for the next line. This line starts horizontally at (X
19439 HPOS) = (0 0). Vertical positions are incremented. As a
19440 convenience for the caller, IT->glyph_row is set to the next
19442 it
->current_x
= it
->hpos
= 0;
19443 it
->current_y
+= row
->height
;
19444 SET_TEXT_POS (it
->eol_pos
, 0, 0);
19447 /* The next row should by default use the same value of the
19448 reversed_p flag as this one. set_iterator_to_next decides when
19449 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
19450 the flag accordingly. */
19451 if (it
->glyph_row
< MATRIX_BOTTOM_TEXT_ROW (it
->w
->desired_matrix
, it
->w
))
19452 it
->glyph_row
->reversed_p
= row
->reversed_p
;
19453 it
->start
= row
->end
;
19454 return row
->displays_text_p
;
19456 #undef RECORD_MAX_MIN_POS
19459 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction
,
19460 Scurrent_bidi_paragraph_direction
, 0, 1, 0,
19461 doc
: /* Return paragraph direction at point in BUFFER.
19462 Value is either `left-to-right' or `right-to-left'.
19463 If BUFFER is omitted or nil, it defaults to the current buffer.
19465 Paragraph direction determines how the text in the paragraph is displayed.
19466 In left-to-right paragraphs, text begins at the left margin of the window
19467 and the reading direction is generally left to right. In right-to-left
19468 paragraphs, text begins at the right margin and is read from right to left.
19470 See also `bidi-paragraph-direction'. */)
19471 (Lisp_Object buffer
)
19473 struct buffer
*buf
= current_buffer
;
19474 struct buffer
*old
= buf
;
19476 if (! NILP (buffer
))
19478 CHECK_BUFFER (buffer
);
19479 buf
= XBUFFER (buffer
);
19482 if (NILP (BVAR (buf
, bidi_display_reordering
))
19483 || NILP (BVAR (buf
, enable_multibyte_characters
))
19484 /* When we are loading loadup.el, the character property tables
19485 needed for bidi iteration are not yet available. */
19486 || !NILP (Vpurify_flag
))
19487 return Qleft_to_right
;
19488 else if (!NILP (BVAR (buf
, bidi_paragraph_direction
)))
19489 return BVAR (buf
, bidi_paragraph_direction
);
19492 /* Determine the direction from buffer text. We could try to
19493 use current_matrix if it is up to date, but this seems fast
19494 enough as it is. */
19495 struct bidi_it itb
;
19496 EMACS_INT pos
= BUF_PT (buf
);
19497 EMACS_INT bytepos
= BUF_PT_BYTE (buf
);
19499 void *itb_data
= bidi_shelve_cache ();
19501 set_buffer_temp (buf
);
19502 /* bidi_paragraph_init finds the base direction of the paragraph
19503 by searching forward from paragraph start. We need the base
19504 direction of the current or _previous_ paragraph, so we need
19505 to make sure we are within that paragraph. To that end, find
19506 the previous non-empty line. */
19507 if (pos
>= ZV
&& pos
> BEGV
)
19510 bytepos
= CHAR_TO_BYTE (pos
);
19512 if (fast_looking_at (build_string ("[\f\t ]*\n"),
19513 pos
, bytepos
, ZV
, ZV_BYTE
, Qnil
) > 0)
19515 while ((c
= FETCH_BYTE (bytepos
)) == '\n'
19516 || c
== ' ' || c
== '\t' || c
== '\f')
19518 if (bytepos
<= BEGV_BYTE
)
19523 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos
)))
19526 bidi_init_it (pos
, bytepos
, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb
);
19527 itb
.paragraph_dir
= NEUTRAL_DIR
;
19528 itb
.string
.s
= NULL
;
19529 itb
.string
.lstring
= Qnil
;
19530 itb
.string
.bufpos
= 0;
19531 itb
.string
.unibyte
= 0;
19532 bidi_paragraph_init (NEUTRAL_DIR
, &itb
, 1);
19533 bidi_unshelve_cache (itb_data
, 0);
19534 set_buffer_temp (old
);
19535 switch (itb
.paragraph_dir
)
19538 return Qleft_to_right
;
19541 return Qright_to_left
;
19551 /***********************************************************************
19553 ***********************************************************************/
19555 /* Redisplay the menu bar in the frame for window W.
19557 The menu bar of X frames that don't have X toolkit support is
19558 displayed in a special window W->frame->menu_bar_window.
19560 The menu bar of terminal frames is treated specially as far as
19561 glyph matrices are concerned. Menu bar lines are not part of
19562 windows, so the update is done directly on the frame matrix rows
19563 for the menu bar. */
19566 display_menu_bar (struct window
*w
)
19568 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
19573 /* Don't do all this for graphical frames. */
19575 if (FRAME_W32_P (f
))
19578 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
19584 if (FRAME_NS_P (f
))
19586 #endif /* HAVE_NS */
19588 #ifdef USE_X_TOOLKIT
19589 xassert (!FRAME_WINDOW_P (f
));
19590 init_iterator (&it
, w
, -1, -1, f
->desired_matrix
->rows
, MENU_FACE_ID
);
19591 it
.first_visible_x
= 0;
19592 it
.last_visible_x
= FRAME_TOTAL_COLS (f
) * FRAME_COLUMN_WIDTH (f
);
19593 #else /* not USE_X_TOOLKIT */
19594 if (FRAME_WINDOW_P (f
))
19596 /* Menu bar lines are displayed in the desired matrix of the
19597 dummy window menu_bar_window. */
19598 struct window
*menu_w
;
19599 xassert (WINDOWP (f
->menu_bar_window
));
19600 menu_w
= XWINDOW (f
->menu_bar_window
);
19601 init_iterator (&it
, menu_w
, -1, -1, menu_w
->desired_matrix
->rows
,
19603 it
.first_visible_x
= 0;
19604 it
.last_visible_x
= FRAME_TOTAL_COLS (f
) * FRAME_COLUMN_WIDTH (f
);
19608 /* This is a TTY frame, i.e. character hpos/vpos are used as
19610 init_iterator (&it
, w
, -1, -1, f
->desired_matrix
->rows
,
19612 it
.first_visible_x
= 0;
19613 it
.last_visible_x
= FRAME_COLS (f
);
19615 #endif /* not USE_X_TOOLKIT */
19617 /* FIXME: This should be controlled by a user option. See the
19618 comments in redisplay_tool_bar and display_mode_line about
19620 it
.paragraph_embedding
= L2R
;
19622 if (! mode_line_inverse_video
)
19623 /* Force the menu-bar to be displayed in the default face. */
19624 it
.base_face_id
= it
.face_id
= DEFAULT_FACE_ID
;
19626 /* Clear all rows of the menu bar. */
19627 for (i
= 0; i
< FRAME_MENU_BAR_LINES (f
); ++i
)
19629 struct glyph_row
*row
= it
.glyph_row
+ i
;
19630 clear_glyph_row (row
);
19631 row
->enabled_p
= 1;
19632 row
->full_width_p
= 1;
19635 /* Display all items of the menu bar. */
19636 items
= FRAME_MENU_BAR_ITEMS (it
.f
);
19637 for (i
= 0; i
< ASIZE (items
); i
+= 4)
19639 Lisp_Object string
;
19641 /* Stop at nil string. */
19642 string
= AREF (items
, i
+ 1);
19646 /* Remember where item was displayed. */
19647 ASET (items
, i
+ 3, make_number (it
.hpos
));
19649 /* Display the item, pad with one space. */
19650 if (it
.current_x
< it
.last_visible_x
)
19651 display_string (NULL
, string
, Qnil
, 0, 0, &it
,
19652 SCHARS (string
) + 1, 0, 0, -1);
19655 /* Fill out the line with spaces. */
19656 if (it
.current_x
< it
.last_visible_x
)
19657 display_string ("", Qnil
, Qnil
, 0, 0, &it
, -1, 0, 0, -1);
19659 /* Compute the total height of the lines. */
19660 compute_line_metrics (&it
);
19665 /***********************************************************************
19667 ***********************************************************************/
19669 /* Redisplay mode lines in the window tree whose root is WINDOW. If
19670 FORCE is non-zero, redisplay mode lines unconditionally.
19671 Otherwise, redisplay only mode lines that are garbaged. Value is
19672 the number of windows whose mode lines were redisplayed. */
19675 redisplay_mode_lines (Lisp_Object window
, int force
)
19679 while (!NILP (window
))
19681 struct window
*w
= XWINDOW (window
);
19683 if (WINDOWP (w
->hchild
))
19684 nwindows
+= redisplay_mode_lines (w
->hchild
, force
);
19685 else if (WINDOWP (w
->vchild
))
19686 nwindows
+= redisplay_mode_lines (w
->vchild
, force
);
19688 || FRAME_GARBAGED_P (XFRAME (w
->frame
))
19689 || !MATRIX_MODE_LINE_ROW (w
->current_matrix
)->enabled_p
)
19691 struct text_pos lpoint
;
19692 struct buffer
*old
= current_buffer
;
19694 /* Set the window's buffer for the mode line display. */
19695 SET_TEXT_POS (lpoint
, PT
, PT_BYTE
);
19696 set_buffer_internal_1 (XBUFFER (w
->buffer
));
19698 /* Point refers normally to the selected window. For any
19699 other window, set up appropriate value. */
19700 if (!EQ (window
, selected_window
))
19702 struct text_pos pt
;
19704 SET_TEXT_POS_FROM_MARKER (pt
, w
->pointm
);
19705 if (CHARPOS (pt
) < BEGV
)
19706 TEMP_SET_PT_BOTH (BEGV
, BEGV_BYTE
);
19707 else if (CHARPOS (pt
) > (ZV
- 1))
19708 TEMP_SET_PT_BOTH (ZV
, ZV_BYTE
);
19710 TEMP_SET_PT_BOTH (CHARPOS (pt
), BYTEPOS (pt
));
19713 /* Display mode lines. */
19714 clear_glyph_matrix (w
->desired_matrix
);
19715 if (display_mode_lines (w
))
19718 w
->must_be_updated_p
= 1;
19721 /* Restore old settings. */
19722 set_buffer_internal_1 (old
);
19723 TEMP_SET_PT_BOTH (CHARPOS (lpoint
), BYTEPOS (lpoint
));
19733 /* Display the mode and/or header line of window W. Value is the
19734 sum number of mode lines and header lines displayed. */
19737 display_mode_lines (struct window
*w
)
19739 Lisp_Object old_selected_window
, old_selected_frame
;
19742 old_selected_frame
= selected_frame
;
19743 selected_frame
= w
->frame
;
19744 old_selected_window
= selected_window
;
19745 XSETWINDOW (selected_window
, w
);
19747 /* These will be set while the mode line specs are processed. */
19748 line_number_displayed
= 0;
19749 w
->column_number_displayed
= Qnil
;
19751 if (WINDOW_WANTS_MODELINE_P (w
))
19753 struct window
*sel_w
= XWINDOW (old_selected_window
);
19755 /* Select mode line face based on the real selected window. */
19756 display_mode_line (w
, CURRENT_MODE_LINE_FACE_ID_3 (sel_w
, sel_w
, w
),
19757 BVAR (current_buffer
, mode_line_format
));
19761 if (WINDOW_WANTS_HEADER_LINE_P (w
))
19763 display_mode_line (w
, HEADER_LINE_FACE_ID
,
19764 BVAR (current_buffer
, header_line_format
));
19768 selected_frame
= old_selected_frame
;
19769 selected_window
= old_selected_window
;
19774 /* Display mode or header line of window W. FACE_ID specifies which
19775 line to display; it is either MODE_LINE_FACE_ID or
19776 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
19777 display. Value is the pixel height of the mode/header line
19781 display_mode_line (struct window
*w
, enum face_id face_id
, Lisp_Object format
)
19785 int count
= SPECPDL_INDEX ();
19787 init_iterator (&it
, w
, -1, -1, NULL
, face_id
);
19788 /* Don't extend on a previously drawn mode-line.
19789 This may happen if called from pos_visible_p. */
19790 it
.glyph_row
->enabled_p
= 0;
19791 prepare_desired_row (it
.glyph_row
);
19793 it
.glyph_row
->mode_line_p
= 1;
19795 if (! mode_line_inverse_video
)
19796 /* Force the mode-line to be displayed in the default face. */
19797 it
.base_face_id
= it
.face_id
= DEFAULT_FACE_ID
;
19799 /* FIXME: This should be controlled by a user option. But
19800 supporting such an option is not trivial, since the mode line is
19801 made up of many separate strings. */
19802 it
.paragraph_embedding
= L2R
;
19804 record_unwind_protect (unwind_format_mode_line
,
19805 format_mode_line_unwind_data (NULL
, Qnil
, 0));
19807 mode_line_target
= MODE_LINE_DISPLAY
;
19809 /* Temporarily make frame's keyboard the current kboard so that
19810 kboard-local variables in the mode_line_format will get the right
19812 push_kboard (FRAME_KBOARD (it
.f
));
19813 record_unwind_save_match_data ();
19814 display_mode_element (&it
, 0, 0, 0, format
, Qnil
, 0);
19817 unbind_to (count
, Qnil
);
19819 /* Fill up with spaces. */
19820 display_string (" ", Qnil
, Qnil
, 0, 0, &it
, 10000, -1, -1, 0);
19822 compute_line_metrics (&it
);
19823 it
.glyph_row
->full_width_p
= 1;
19824 it
.glyph_row
->continued_p
= 0;
19825 it
.glyph_row
->truncated_on_left_p
= 0;
19826 it
.glyph_row
->truncated_on_right_p
= 0;
19828 /* Make a 3D mode-line have a shadow at its right end. */
19829 face
= FACE_FROM_ID (it
.f
, face_id
);
19830 extend_face_to_end_of_line (&it
);
19831 if (face
->box
!= FACE_NO_BOX
)
19833 struct glyph
*last
= (it
.glyph_row
->glyphs
[TEXT_AREA
]
19834 + it
.glyph_row
->used
[TEXT_AREA
] - 1);
19835 last
->right_box_line_p
= 1;
19838 return it
.glyph_row
->height
;
19841 /* Move element ELT in LIST to the front of LIST.
19842 Return the updated list. */
19845 move_elt_to_front (Lisp_Object elt
, Lisp_Object list
)
19847 register Lisp_Object tail
, prev
;
19848 register Lisp_Object tem
;
19852 while (CONSP (tail
))
19858 /* Splice out the link TAIL. */
19860 list
= XCDR (tail
);
19862 Fsetcdr (prev
, XCDR (tail
));
19864 /* Now make it the first. */
19865 Fsetcdr (tail
, list
);
19870 tail
= XCDR (tail
);
19874 /* Not found--return unchanged LIST. */
19878 /* Contribute ELT to the mode line for window IT->w. How it
19879 translates into text depends on its data type.
19881 IT describes the display environment in which we display, as usual.
19883 DEPTH is the depth in recursion. It is used to prevent
19884 infinite recursion here.
19886 FIELD_WIDTH is the number of characters the display of ELT should
19887 occupy in the mode line, and PRECISION is the maximum number of
19888 characters to display from ELT's representation. See
19889 display_string for details.
19891 Returns the hpos of the end of the text generated by ELT.
19893 PROPS is a property list to add to any string we encounter.
19895 If RISKY is nonzero, remove (disregard) any properties in any string
19896 we encounter, and ignore :eval and :propertize.
19898 The global variable `mode_line_target' determines whether the
19899 output is passed to `store_mode_line_noprop',
19900 `store_mode_line_string', or `display_string'. */
19903 display_mode_element (struct it
*it
, int depth
, int field_width
, int precision
,
19904 Lisp_Object elt
, Lisp_Object props
, int risky
)
19906 int n
= 0, field
, prec
;
19911 elt
= build_string ("*too-deep*");
19915 switch (SWITCH_ENUM_CAST (XTYPE (elt
)))
19919 /* A string: output it and check for %-constructs within it. */
19921 EMACS_INT offset
= 0;
19923 if (SCHARS (elt
) > 0
19924 && (!NILP (props
) || risky
))
19926 Lisp_Object oprops
, aelt
;
19927 oprops
= Ftext_properties_at (make_number (0), elt
);
19929 /* If the starting string's properties are not what
19930 we want, translate the string. Also, if the string
19931 is risky, do that anyway. */
19933 if (NILP (Fequal (props
, oprops
)) || risky
)
19935 /* If the starting string has properties,
19936 merge the specified ones onto the existing ones. */
19937 if (! NILP (oprops
) && !risky
)
19941 oprops
= Fcopy_sequence (oprops
);
19943 while (CONSP (tem
))
19945 oprops
= Fplist_put (oprops
, XCAR (tem
),
19946 XCAR (XCDR (tem
)));
19947 tem
= XCDR (XCDR (tem
));
19952 aelt
= Fassoc (elt
, mode_line_proptrans_alist
);
19953 if (! NILP (aelt
) && !NILP (Fequal (props
, XCDR (aelt
))))
19955 /* AELT is what we want. Move it to the front
19956 without consing. */
19958 mode_line_proptrans_alist
19959 = move_elt_to_front (aelt
, mode_line_proptrans_alist
);
19965 /* If AELT has the wrong props, it is useless.
19966 so get rid of it. */
19968 mode_line_proptrans_alist
19969 = Fdelq (aelt
, mode_line_proptrans_alist
);
19971 elt
= Fcopy_sequence (elt
);
19972 Fset_text_properties (make_number (0), Flength (elt
),
19974 /* Add this item to mode_line_proptrans_alist. */
19975 mode_line_proptrans_alist
19976 = Fcons (Fcons (elt
, props
),
19977 mode_line_proptrans_alist
);
19978 /* Truncate mode_line_proptrans_alist
19979 to at most 50 elements. */
19980 tem
= Fnthcdr (make_number (50),
19981 mode_line_proptrans_alist
);
19983 XSETCDR (tem
, Qnil
);
19992 prec
= precision
- n
;
19993 switch (mode_line_target
)
19995 case MODE_LINE_NOPROP
:
19996 case MODE_LINE_TITLE
:
19997 n
+= store_mode_line_noprop (SSDATA (elt
), -1, prec
);
19999 case MODE_LINE_STRING
:
20000 n
+= store_mode_line_string (NULL
, elt
, 1, 0, prec
, Qnil
);
20002 case MODE_LINE_DISPLAY
:
20003 n
+= display_string (NULL
, elt
, Qnil
, 0, 0, it
,
20004 0, prec
, 0, STRING_MULTIBYTE (elt
));
20011 /* Handle the non-literal case. */
20013 while ((precision
<= 0 || n
< precision
)
20014 && SREF (elt
, offset
) != 0
20015 && (mode_line_target
!= MODE_LINE_DISPLAY
20016 || it
->current_x
< it
->last_visible_x
))
20018 EMACS_INT last_offset
= offset
;
20020 /* Advance to end of string or next format specifier. */
20021 while ((c
= SREF (elt
, offset
++)) != '\0' && c
!= '%')
20024 if (offset
- 1 != last_offset
)
20026 EMACS_INT nchars
, nbytes
;
20028 /* Output to end of string or up to '%'. Field width
20029 is length of string. Don't output more than
20030 PRECISION allows us. */
20033 prec
= c_string_width (SDATA (elt
) + last_offset
,
20034 offset
- last_offset
, precision
- n
,
20037 switch (mode_line_target
)
20039 case MODE_LINE_NOPROP
:
20040 case MODE_LINE_TITLE
:
20041 n
+= store_mode_line_noprop (SSDATA (elt
) + last_offset
, 0, prec
);
20043 case MODE_LINE_STRING
:
20045 EMACS_INT bytepos
= last_offset
;
20046 EMACS_INT charpos
= string_byte_to_char (elt
, bytepos
);
20047 EMACS_INT endpos
= (precision
<= 0
20048 ? string_byte_to_char (elt
, offset
)
20049 : charpos
+ nchars
);
20051 n
+= store_mode_line_string (NULL
,
20052 Fsubstring (elt
, make_number (charpos
),
20053 make_number (endpos
)),
20057 case MODE_LINE_DISPLAY
:
20059 EMACS_INT bytepos
= last_offset
;
20060 EMACS_INT charpos
= string_byte_to_char (elt
, bytepos
);
20062 if (precision
<= 0)
20063 nchars
= string_byte_to_char (elt
, offset
) - charpos
;
20064 n
+= display_string (NULL
, elt
, Qnil
, 0, charpos
,
20066 STRING_MULTIBYTE (elt
));
20071 else /* c == '%' */
20073 EMACS_INT percent_position
= offset
;
20075 /* Get the specified minimum width. Zero means
20078 while ((c
= SREF (elt
, offset
++)) >= '0' && c
<= '9')
20079 field
= field
* 10 + c
- '0';
20081 /* Don't pad beyond the total padding allowed. */
20082 if (field_width
- n
> 0 && field
> field_width
- n
)
20083 field
= field_width
- n
;
20085 /* Note that either PRECISION <= 0 or N < PRECISION. */
20086 prec
= precision
- n
;
20089 n
+= display_mode_element (it
, depth
, field
, prec
,
20090 Vglobal_mode_string
, props
,
20095 EMACS_INT bytepos
, charpos
;
20097 Lisp_Object string
;
20099 bytepos
= percent_position
;
20100 charpos
= (STRING_MULTIBYTE (elt
)
20101 ? string_byte_to_char (elt
, bytepos
)
20103 spec
= decode_mode_spec (it
->w
, c
, field
, &string
);
20104 multibyte
= STRINGP (string
) && STRING_MULTIBYTE (string
);
20106 switch (mode_line_target
)
20108 case MODE_LINE_NOPROP
:
20109 case MODE_LINE_TITLE
:
20110 n
+= store_mode_line_noprop (spec
, field
, prec
);
20112 case MODE_LINE_STRING
:
20114 Lisp_Object tem
= build_string (spec
);
20115 props
= Ftext_properties_at (make_number (charpos
), elt
);
20116 /* Should only keep face property in props */
20117 n
+= store_mode_line_string (NULL
, tem
, 0, field
, prec
, props
);
20120 case MODE_LINE_DISPLAY
:
20122 int nglyphs_before
, nwritten
;
20124 nglyphs_before
= it
->glyph_row
->used
[TEXT_AREA
];
20125 nwritten
= display_string (spec
, string
, elt
,
20130 /* Assign to the glyphs written above the
20131 string where the `%x' came from, position
20135 struct glyph
*glyph
20136 = (it
->glyph_row
->glyphs
[TEXT_AREA
]
20140 for (i
= 0; i
< nwritten
; ++i
)
20142 glyph
[i
].object
= elt
;
20143 glyph
[i
].charpos
= charpos
;
20160 /* A symbol: process the value of the symbol recursively
20161 as if it appeared here directly. Avoid error if symbol void.
20162 Special case: if value of symbol is a string, output the string
20165 register Lisp_Object tem
;
20167 /* If the variable is not marked as risky to set
20168 then its contents are risky to use. */
20169 if (NILP (Fget (elt
, Qrisky_local_variable
)))
20172 tem
= Fboundp (elt
);
20175 tem
= Fsymbol_value (elt
);
20176 /* If value is a string, output that string literally:
20177 don't check for % within it. */
20181 if (!EQ (tem
, elt
))
20183 /* Give up right away for nil or t. */
20193 register Lisp_Object car
, tem
;
20195 /* A cons cell: five distinct cases.
20196 If first element is :eval or :propertize, do something special.
20197 If first element is a string or a cons, process all the elements
20198 and effectively concatenate them.
20199 If first element is a negative number, truncate displaying cdr to
20200 at most that many characters. If positive, pad (with spaces)
20201 to at least that many characters.
20202 If first element is a symbol, process the cadr or caddr recursively
20203 according to whether the symbol's value is non-nil or nil. */
20205 if (EQ (car
, QCeval
))
20207 /* An element of the form (:eval FORM) means evaluate FORM
20208 and use the result as mode line elements. */
20213 if (CONSP (XCDR (elt
)))
20216 spec
= safe_eval (XCAR (XCDR (elt
)));
20217 n
+= display_mode_element (it
, depth
, field_width
- n
,
20218 precision
- n
, spec
, props
,
20222 else if (EQ (car
, QCpropertize
))
20224 /* An element of the form (:propertize ELT PROPS...)
20225 means display ELT but applying properties PROPS. */
20230 if (CONSP (XCDR (elt
)))
20231 n
+= display_mode_element (it
, depth
, field_width
- n
,
20232 precision
- n
, XCAR (XCDR (elt
)),
20233 XCDR (XCDR (elt
)), risky
);
20235 else if (SYMBOLP (car
))
20237 tem
= Fboundp (car
);
20241 /* elt is now the cdr, and we know it is a cons cell.
20242 Use its car if CAR has a non-nil value. */
20245 tem
= Fsymbol_value (car
);
20252 /* Symbol's value is nil (or symbol is unbound)
20253 Get the cddr of the original list
20254 and if possible find the caddr and use that. */
20258 else if (!CONSP (elt
))
20263 else if (INTEGERP (car
))
20265 register int lim
= XINT (car
);
20269 /* Negative int means reduce maximum width. */
20270 if (precision
<= 0)
20273 precision
= min (precision
, -lim
);
20277 /* Padding specified. Don't let it be more than
20278 current maximum. */
20280 lim
= min (precision
, lim
);
20282 /* If that's more padding than already wanted, queue it.
20283 But don't reduce padding already specified even if
20284 that is beyond the current truncation point. */
20285 field_width
= max (lim
, field_width
);
20289 else if (STRINGP (car
) || CONSP (car
))
20291 Lisp_Object halftail
= elt
;
20295 && (precision
<= 0 || n
< precision
))
20297 n
+= display_mode_element (it
, depth
,
20298 /* Do padding only after the last
20299 element in the list. */
20300 (! CONSP (XCDR (elt
))
20303 precision
- n
, XCAR (elt
),
20307 if ((len
& 1) == 0)
20308 halftail
= XCDR (halftail
);
20309 /* Check for cycle. */
20310 if (EQ (halftail
, elt
))
20319 elt
= build_string ("*invalid*");
20323 /* Pad to FIELD_WIDTH. */
20324 if (field_width
> 0 && n
< field_width
)
20326 switch (mode_line_target
)
20328 case MODE_LINE_NOPROP
:
20329 case MODE_LINE_TITLE
:
20330 n
+= store_mode_line_noprop ("", field_width
- n
, 0);
20332 case MODE_LINE_STRING
:
20333 n
+= store_mode_line_string ("", Qnil
, 0, field_width
- n
, 0, Qnil
);
20335 case MODE_LINE_DISPLAY
:
20336 n
+= display_string ("", Qnil
, Qnil
, 0, 0, it
, field_width
- n
,
20345 /* Store a mode-line string element in mode_line_string_list.
20347 If STRING is non-null, display that C string. Otherwise, the Lisp
20348 string LISP_STRING is displayed.
20350 FIELD_WIDTH is the minimum number of output glyphs to produce.
20351 If STRING has fewer characters than FIELD_WIDTH, pad to the right
20352 with spaces. FIELD_WIDTH <= 0 means don't pad.
20354 PRECISION is the maximum number of characters to output from
20355 STRING. PRECISION <= 0 means don't truncate the string.
20357 If COPY_STRING is non-zero, make a copy of LISP_STRING before adding
20358 properties to the string.
20360 PROPS are the properties to add to the string.
20361 The mode_line_string_face face property is always added to the string.
20365 store_mode_line_string (const char *string
, Lisp_Object lisp_string
, int copy_string
,
20366 int field_width
, int precision
, Lisp_Object props
)
20371 if (string
!= NULL
)
20373 len
= strlen (string
);
20374 if (precision
> 0 && len
> precision
)
20376 lisp_string
= make_string (string
, len
);
20378 props
= mode_line_string_face_prop
;
20379 else if (!NILP (mode_line_string_face
))
20381 Lisp_Object face
= Fplist_get (props
, Qface
);
20382 props
= Fcopy_sequence (props
);
20384 face
= mode_line_string_face
;
20386 face
= Fcons (face
, Fcons (mode_line_string_face
, Qnil
));
20387 props
= Fplist_put (props
, Qface
, face
);
20389 Fadd_text_properties (make_number (0), make_number (len
),
20390 props
, lisp_string
);
20394 len
= XFASTINT (Flength (lisp_string
));
20395 if (precision
> 0 && len
> precision
)
20398 lisp_string
= Fsubstring (lisp_string
, make_number (0), make_number (len
));
20401 if (!NILP (mode_line_string_face
))
20405 props
= Ftext_properties_at (make_number (0), lisp_string
);
20406 face
= Fplist_get (props
, Qface
);
20408 face
= mode_line_string_face
;
20410 face
= Fcons (face
, Fcons (mode_line_string_face
, Qnil
));
20411 props
= Fcons (Qface
, Fcons (face
, Qnil
));
20413 lisp_string
= Fcopy_sequence (lisp_string
);
20416 Fadd_text_properties (make_number (0), make_number (len
),
20417 props
, lisp_string
);
20422 mode_line_string_list
= Fcons (lisp_string
, mode_line_string_list
);
20426 if (field_width
> len
)
20428 field_width
-= len
;
20429 lisp_string
= Fmake_string (make_number (field_width
), make_number (' '));
20431 Fadd_text_properties (make_number (0), make_number (field_width
),
20432 props
, lisp_string
);
20433 mode_line_string_list
= Fcons (lisp_string
, mode_line_string_list
);
20441 DEFUN ("format-mode-line", Fformat_mode_line
, Sformat_mode_line
,
20443 doc
: /* Format a string out of a mode line format specification.
20444 First arg FORMAT specifies the mode line format (see `mode-line-format'
20445 for details) to use.
20447 By default, the format is evaluated for the currently selected window.
20449 Optional second arg FACE specifies the face property to put on all
20450 characters for which no face is specified. The value nil means the
20451 default face. The value t means whatever face the window's mode line
20452 currently uses (either `mode-line' or `mode-line-inactive',
20453 depending on whether the window is the selected window or not).
20454 An integer value means the value string has no text
20457 Optional third and fourth args WINDOW and BUFFER specify the window
20458 and buffer to use as the context for the formatting (defaults
20459 are the selected window and the WINDOW's buffer). */)
20460 (Lisp_Object format
, Lisp_Object face
,
20461 Lisp_Object window
, Lisp_Object buffer
)
20466 struct buffer
*old_buffer
= NULL
;
20468 int no_props
= INTEGERP (face
);
20469 int count
= SPECPDL_INDEX ();
20471 int string_start
= 0;
20474 window
= selected_window
;
20475 CHECK_WINDOW (window
);
20476 w
= XWINDOW (window
);
20479 buffer
= w
->buffer
;
20480 CHECK_BUFFER (buffer
);
20482 /* Make formatting the modeline a non-op when noninteractive, otherwise
20483 there will be problems later caused by a partially initialized frame. */
20484 if (NILP (format
) || noninteractive
)
20485 return empty_unibyte_string
;
20490 face_id
= (NILP (face
) || EQ (face
, Qdefault
)) ? DEFAULT_FACE_ID
20491 : EQ (face
, Qt
) ? (EQ (window
, selected_window
)
20492 ? MODE_LINE_FACE_ID
: MODE_LINE_INACTIVE_FACE_ID
)
20493 : EQ (face
, Qmode_line
) ? MODE_LINE_FACE_ID
20494 : EQ (face
, Qmode_line_inactive
) ? MODE_LINE_INACTIVE_FACE_ID
20495 : EQ (face
, Qheader_line
) ? HEADER_LINE_FACE_ID
20496 : EQ (face
, Qtool_bar
) ? TOOL_BAR_FACE_ID
20499 if (XBUFFER (buffer
) != current_buffer
)
20500 old_buffer
= current_buffer
;
20502 /* Save things including mode_line_proptrans_alist,
20503 and set that to nil so that we don't alter the outer value. */
20504 record_unwind_protect (unwind_format_mode_line
,
20505 format_mode_line_unwind_data
20506 (old_buffer
, selected_window
, 1));
20507 mode_line_proptrans_alist
= Qnil
;
20509 Fselect_window (window
, Qt
);
20511 set_buffer_internal_1 (XBUFFER (buffer
));
20513 init_iterator (&it
, w
, -1, -1, NULL
, face_id
);
20517 mode_line_target
= MODE_LINE_NOPROP
;
20518 mode_line_string_face_prop
= Qnil
;
20519 mode_line_string_list
= Qnil
;
20520 string_start
= MODE_LINE_NOPROP_LEN (0);
20524 mode_line_target
= MODE_LINE_STRING
;
20525 mode_line_string_list
= Qnil
;
20526 mode_line_string_face
= face
;
20527 mode_line_string_face_prop
20528 = (NILP (face
) ? Qnil
: Fcons (Qface
, Fcons (face
, Qnil
)));
20531 push_kboard (FRAME_KBOARD (it
.f
));
20532 display_mode_element (&it
, 0, 0, 0, format
, Qnil
, 0);
20537 len
= MODE_LINE_NOPROP_LEN (string_start
);
20538 str
= make_string (mode_line_noprop_buf
+ string_start
, len
);
20542 mode_line_string_list
= Fnreverse (mode_line_string_list
);
20543 str
= Fmapconcat (intern ("identity"), mode_line_string_list
,
20544 empty_unibyte_string
);
20547 unbind_to (count
, Qnil
);
20551 /* Write a null-terminated, right justified decimal representation of
20552 the positive integer D to BUF using a minimal field width WIDTH. */
20555 pint2str (register char *buf
, register int width
, register EMACS_INT d
)
20557 register char *p
= buf
;
20565 *p
++ = d
% 10 + '0';
20570 for (width
-= (int) (p
- buf
); width
> 0; --width
)
20581 /* Write a null-terminated, right justified decimal and "human
20582 readable" representation of the nonnegative integer D to BUF using
20583 a minimal field width WIDTH. D should be smaller than 999.5e24. */
20585 static const char power_letter
[] =
20599 pint2hrstr (char *buf
, int width
, EMACS_INT d
)
20601 /* We aim to represent the nonnegative integer D as
20602 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
20603 EMACS_INT quotient
= d
;
20605 /* -1 means: do not use TENTHS. */
20609 /* Length of QUOTIENT.TENTHS as a string. */
20615 if (1000 <= quotient
)
20617 /* Scale to the appropriate EXPONENT. */
20620 remainder
= quotient
% 1000;
20624 while (1000 <= quotient
);
20626 /* Round to nearest and decide whether to use TENTHS or not. */
20629 tenths
= remainder
/ 100;
20630 if (50 <= remainder
% 100)
20637 if (quotient
== 10)
20645 if (500 <= remainder
)
20647 if (quotient
< 999)
20658 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
20659 if (tenths
== -1 && quotient
<= 99)
20666 p
= psuffix
= buf
+ max (width
, length
);
20668 /* Print EXPONENT. */
20669 *psuffix
++ = power_letter
[exponent
];
20672 /* Print TENTHS. */
20675 *--p
= '0' + tenths
;
20679 /* Print QUOTIENT. */
20682 int digit
= quotient
% 10;
20683 *--p
= '0' + digit
;
20685 while ((quotient
/= 10) != 0);
20687 /* Print leading spaces. */
20692 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
20693 If EOL_FLAG is 1, set also a mnemonic character for end-of-line
20694 type of CODING_SYSTEM. Return updated pointer into BUF. */
20696 static unsigned char invalid_eol_type
[] = "(*invalid*)";
20699 decode_mode_spec_coding (Lisp_Object coding_system
, register char *buf
, int eol_flag
)
20702 int multibyte
= !NILP (BVAR (current_buffer
, enable_multibyte_characters
));
20703 const unsigned char *eol_str
;
20705 /* The EOL conversion we are using. */
20706 Lisp_Object eoltype
;
20708 val
= CODING_SYSTEM_SPEC (coding_system
);
20711 if (!VECTORP (val
)) /* Not yet decided. */
20716 eoltype
= eol_mnemonic_undecided
;
20717 /* Don't mention EOL conversion if it isn't decided. */
20722 Lisp_Object eolvalue
;
20724 attrs
= AREF (val
, 0);
20725 eolvalue
= AREF (val
, 2);
20728 *buf
++ = XFASTINT (CODING_ATTR_MNEMONIC (attrs
));
20732 /* The EOL conversion that is normal on this system. */
20734 if (NILP (eolvalue
)) /* Not yet decided. */
20735 eoltype
= eol_mnemonic_undecided
;
20736 else if (VECTORP (eolvalue
)) /* Not yet decided. */
20737 eoltype
= eol_mnemonic_undecided
;
20738 else /* eolvalue is Qunix, Qdos, or Qmac. */
20739 eoltype
= (EQ (eolvalue
, Qunix
)
20740 ? eol_mnemonic_unix
20741 : (EQ (eolvalue
, Qdos
) == 1
20742 ? eol_mnemonic_dos
: eol_mnemonic_mac
));
20748 /* Mention the EOL conversion if it is not the usual one. */
20749 if (STRINGP (eoltype
))
20751 eol_str
= SDATA (eoltype
);
20752 eol_str_len
= SBYTES (eoltype
);
20754 else if (CHARACTERP (eoltype
))
20756 unsigned char *tmp
= (unsigned char *) alloca (MAX_MULTIBYTE_LENGTH
);
20757 int c
= XFASTINT (eoltype
);
20758 eol_str_len
= CHAR_STRING (c
, tmp
);
20763 eol_str
= invalid_eol_type
;
20764 eol_str_len
= sizeof (invalid_eol_type
) - 1;
20766 memcpy (buf
, eol_str
, eol_str_len
);
20767 buf
+= eol_str_len
;
20773 /* Return a string for the output of a mode line %-spec for window W,
20774 generated by character C. FIELD_WIDTH > 0 means pad the string
20775 returned with spaces to that value. Return a Lisp string in
20776 *STRING if the resulting string is taken from that Lisp string.
20778 Note we operate on the current buffer for most purposes,
20779 the exception being w->base_line_pos. */
20781 static char lots_of_dashes
[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
20783 static const char *
20784 decode_mode_spec (struct window
*w
, register int c
, int field_width
,
20785 Lisp_Object
*string
)
20788 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
20789 char *decode_mode_spec_buf
= f
->decode_mode_spec_buffer
;
20790 struct buffer
*b
= current_buffer
;
20798 if (!NILP (BVAR (b
, read_only
)))
20800 if (BUF_MODIFF (b
) > BUF_SAVE_MODIFF (b
))
20805 /* This differs from %* only for a modified read-only buffer. */
20806 if (BUF_MODIFF (b
) > BUF_SAVE_MODIFF (b
))
20808 if (!NILP (BVAR (b
, read_only
)))
20813 /* This differs from %* in ignoring read-only-ness. */
20814 if (BUF_MODIFF (b
) > BUF_SAVE_MODIFF (b
))
20826 if (command_loop_level
> 5)
20828 p
= decode_mode_spec_buf
;
20829 for (i
= 0; i
< command_loop_level
; i
++)
20832 return decode_mode_spec_buf
;
20840 if (command_loop_level
> 5)
20842 p
= decode_mode_spec_buf
;
20843 for (i
= 0; i
< command_loop_level
; i
++)
20846 return decode_mode_spec_buf
;
20853 /* Let lots_of_dashes be a string of infinite length. */
20854 if (mode_line_target
== MODE_LINE_NOPROP
||
20855 mode_line_target
== MODE_LINE_STRING
)
20857 if (field_width
<= 0
20858 || field_width
> sizeof (lots_of_dashes
))
20860 for (i
= 0; i
< FRAME_MESSAGE_BUF_SIZE (f
) - 1; ++i
)
20861 decode_mode_spec_buf
[i
] = '-';
20862 decode_mode_spec_buf
[i
] = '\0';
20863 return decode_mode_spec_buf
;
20866 return lots_of_dashes
;
20870 obj
= BVAR (b
, name
);
20874 /* %c and %l are ignored in `frame-title-format'.
20875 (In redisplay_internal, the frame title is drawn _before_ the
20876 windows are updated, so the stuff which depends on actual
20877 window contents (such as %l) may fail to render properly, or
20878 even crash emacs.) */
20879 if (mode_line_target
== MODE_LINE_TITLE
)
20883 EMACS_INT col
= current_column ();
20884 w
->column_number_displayed
= make_number (col
);
20885 pint2str (decode_mode_spec_buf
, field_width
, col
);
20886 return decode_mode_spec_buf
;
20890 #ifndef SYSTEM_MALLOC
20892 if (NILP (Vmemory_full
))
20895 return "!MEM FULL! ";
20902 /* %F displays the frame name. */
20903 if (!NILP (f
->title
))
20904 return SSDATA (f
->title
);
20905 if (f
->explicit_name
|| ! FRAME_WINDOW_P (f
))
20906 return SSDATA (f
->name
);
20910 obj
= BVAR (b
, filename
);
20915 EMACS_INT size
= ZV
- BEGV
;
20916 pint2str (decode_mode_spec_buf
, field_width
, size
);
20917 return decode_mode_spec_buf
;
20922 EMACS_INT size
= ZV
- BEGV
;
20923 pint2hrstr (decode_mode_spec_buf
, field_width
, size
);
20924 return decode_mode_spec_buf
;
20929 EMACS_INT startpos
, startpos_byte
, line
, linepos
, linepos_byte
;
20930 EMACS_INT topline
, nlines
, height
;
20933 /* %c and %l are ignored in `frame-title-format'. */
20934 if (mode_line_target
== MODE_LINE_TITLE
)
20937 startpos
= XMARKER (w
->start
)->charpos
;
20938 startpos_byte
= marker_byte_position (w
->start
);
20939 height
= WINDOW_TOTAL_LINES (w
);
20941 /* If we decided that this buffer isn't suitable for line numbers,
20942 don't forget that too fast. */
20943 if (EQ (w
->base_line_pos
, w
->buffer
))
20945 /* But do forget it, if the window shows a different buffer now. */
20946 else if (BUFFERP (w
->base_line_pos
))
20947 w
->base_line_pos
= Qnil
;
20949 /* If the buffer is very big, don't waste time. */
20950 if (INTEGERP (Vline_number_display_limit
)
20951 && BUF_ZV (b
) - BUF_BEGV (b
) > XINT (Vline_number_display_limit
))
20953 w
->base_line_pos
= Qnil
;
20954 w
->base_line_number
= Qnil
;
20958 if (INTEGERP (w
->base_line_number
)
20959 && INTEGERP (w
->base_line_pos
)
20960 && XFASTINT (w
->base_line_pos
) <= startpos
)
20962 line
= XFASTINT (w
->base_line_number
);
20963 linepos
= XFASTINT (w
->base_line_pos
);
20964 linepos_byte
= buf_charpos_to_bytepos (b
, linepos
);
20969 linepos
= BUF_BEGV (b
);
20970 linepos_byte
= BUF_BEGV_BYTE (b
);
20973 /* Count lines from base line to window start position. */
20974 nlines
= display_count_lines (linepos_byte
,
20978 topline
= nlines
+ line
;
20980 /* Determine a new base line, if the old one is too close
20981 or too far away, or if we did not have one.
20982 "Too close" means it's plausible a scroll-down would
20983 go back past it. */
20984 if (startpos
== BUF_BEGV (b
))
20986 w
->base_line_number
= make_number (topline
);
20987 w
->base_line_pos
= make_number (BUF_BEGV (b
));
20989 else if (nlines
< height
+ 25 || nlines
> height
* 3 + 50
20990 || linepos
== BUF_BEGV (b
))
20992 EMACS_INT limit
= BUF_BEGV (b
);
20993 EMACS_INT limit_byte
= BUF_BEGV_BYTE (b
);
20994 EMACS_INT position
;
20995 EMACS_INT distance
=
20996 (height
* 2 + 30) * line_number_display_limit_width
;
20998 if (startpos
- distance
> limit
)
21000 limit
= startpos
- distance
;
21001 limit_byte
= CHAR_TO_BYTE (limit
);
21004 nlines
= display_count_lines (startpos_byte
,
21006 - (height
* 2 + 30),
21008 /* If we couldn't find the lines we wanted within
21009 line_number_display_limit_width chars per line,
21010 give up on line numbers for this window. */
21011 if (position
== limit_byte
&& limit
== startpos
- distance
)
21013 w
->base_line_pos
= w
->buffer
;
21014 w
->base_line_number
= Qnil
;
21018 w
->base_line_number
= make_number (topline
- nlines
);
21019 w
->base_line_pos
= make_number (BYTE_TO_CHAR (position
));
21022 /* Now count lines from the start pos to point. */
21023 nlines
= display_count_lines (startpos_byte
,
21024 PT_BYTE
, PT
, &junk
);
21026 /* Record that we did display the line number. */
21027 line_number_displayed
= 1;
21029 /* Make the string to show. */
21030 pint2str (decode_mode_spec_buf
, field_width
, topline
+ nlines
);
21031 return decode_mode_spec_buf
;
21034 char* p
= decode_mode_spec_buf
;
21035 int pad
= field_width
- 2;
21041 return decode_mode_spec_buf
;
21047 obj
= BVAR (b
, mode_name
);
21051 if (BUF_BEGV (b
) > BUF_BEG (b
) || BUF_ZV (b
) < BUF_Z (b
))
21057 EMACS_INT pos
= marker_position (w
->start
);
21058 EMACS_INT total
= BUF_ZV (b
) - BUF_BEGV (b
);
21060 if (XFASTINT (w
->window_end_pos
) <= BUF_Z (b
) - BUF_ZV (b
))
21062 if (pos
<= BUF_BEGV (b
))
21067 else if (pos
<= BUF_BEGV (b
))
21071 if (total
> 1000000)
21072 /* Do it differently for a large value, to avoid overflow. */
21073 total
= ((pos
- BUF_BEGV (b
)) + (total
/ 100) - 1) / (total
/ 100);
21075 total
= ((pos
- BUF_BEGV (b
)) * 100 + total
- 1) / total
;
21076 /* We can't normally display a 3-digit number,
21077 so get us a 2-digit number that is close. */
21080 sprintf (decode_mode_spec_buf
, "%2"pI
"d%%", total
);
21081 return decode_mode_spec_buf
;
21085 /* Display percentage of size above the bottom of the screen. */
21088 EMACS_INT toppos
= marker_position (w
->start
);
21089 EMACS_INT botpos
= BUF_Z (b
) - XFASTINT (w
->window_end_pos
);
21090 EMACS_INT total
= BUF_ZV (b
) - BUF_BEGV (b
);
21092 if (botpos
>= BUF_ZV (b
))
21094 if (toppos
<= BUF_BEGV (b
))
21101 if (total
> 1000000)
21102 /* Do it differently for a large value, to avoid overflow. */
21103 total
= ((botpos
- BUF_BEGV (b
)) + (total
/ 100) - 1) / (total
/ 100);
21105 total
= ((botpos
- BUF_BEGV (b
)) * 100 + total
- 1) / total
;
21106 /* We can't normally display a 3-digit number,
21107 so get us a 2-digit number that is close. */
21110 if (toppos
<= BUF_BEGV (b
))
21111 sprintf (decode_mode_spec_buf
, "Top%2"pI
"d%%", total
);
21113 sprintf (decode_mode_spec_buf
, "%2"pI
"d%%", total
);
21114 return decode_mode_spec_buf
;
21119 /* status of process */
21120 obj
= Fget_buffer_process (Fcurrent_buffer ());
21122 return "no process";
21124 obj
= Fsymbol_name (Fprocess_status (obj
));
21130 int count
= inhibit_garbage_collection ();
21131 Lisp_Object val
= call1 (intern ("file-remote-p"),
21132 BVAR (current_buffer
, directory
));
21133 unbind_to (count
, Qnil
);
21141 case 't': /* indicate TEXT or BINARY */
21145 /* coding-system (not including end-of-line format) */
21147 /* coding-system (including end-of-line type) */
21149 int eol_flag
= (c
== 'Z');
21150 char *p
= decode_mode_spec_buf
;
21152 if (! FRAME_WINDOW_P (f
))
21154 /* No need to mention EOL here--the terminal never needs
21155 to do EOL conversion. */
21156 p
= decode_mode_spec_coding (CODING_ID_NAME
21157 (FRAME_KEYBOARD_CODING (f
)->id
),
21159 p
= decode_mode_spec_coding (CODING_ID_NAME
21160 (FRAME_TERMINAL_CODING (f
)->id
),
21163 p
= decode_mode_spec_coding (BVAR (b
, buffer_file_coding_system
),
21166 #if 0 /* This proves to be annoying; I think we can do without. -- rms. */
21167 #ifdef subprocesses
21168 obj
= Fget_buffer_process (Fcurrent_buffer ());
21169 if (PROCESSP (obj
))
21171 p
= decode_mode_spec_coding (XPROCESS (obj
)->decode_coding_system
,
21173 p
= decode_mode_spec_coding (XPROCESS (obj
)->encode_coding_system
,
21176 #endif /* subprocesses */
21179 return decode_mode_spec_buf
;
21186 return SSDATA (obj
);
21193 /* Count up to COUNT lines starting from START_BYTE.
21194 But don't go beyond LIMIT_BYTE.
21195 Return the number of lines thus found (always nonnegative).
21197 Set *BYTE_POS_PTR to 1 if we found COUNT lines, 0 if we hit LIMIT. */
21200 display_count_lines (EMACS_INT start_byte
,
21201 EMACS_INT limit_byte
, EMACS_INT count
,
21202 EMACS_INT
*byte_pos_ptr
)
21204 register unsigned char *cursor
;
21205 unsigned char *base
;
21207 register EMACS_INT ceiling
;
21208 register unsigned char *ceiling_addr
;
21209 EMACS_INT orig_count
= count
;
21211 /* If we are not in selective display mode,
21212 check only for newlines. */
21213 int selective_display
= (!NILP (BVAR (current_buffer
, selective_display
))
21214 && !INTEGERP (BVAR (current_buffer
, selective_display
)));
21218 while (start_byte
< limit_byte
)
21220 ceiling
= BUFFER_CEILING_OF (start_byte
);
21221 ceiling
= min (limit_byte
- 1, ceiling
);
21222 ceiling_addr
= BYTE_POS_ADDR (ceiling
) + 1;
21223 base
= (cursor
= BYTE_POS_ADDR (start_byte
));
21226 if (selective_display
)
21227 while (*cursor
!= '\n' && *cursor
!= 015 && ++cursor
!= ceiling_addr
)
21230 while (*cursor
!= '\n' && ++cursor
!= ceiling_addr
)
21233 if (cursor
!= ceiling_addr
)
21237 start_byte
+= cursor
- base
+ 1;
21238 *byte_pos_ptr
= start_byte
;
21242 if (++cursor
== ceiling_addr
)
21248 start_byte
+= cursor
- base
;
21253 while (start_byte
> limit_byte
)
21255 ceiling
= BUFFER_FLOOR_OF (start_byte
- 1);
21256 ceiling
= max (limit_byte
, ceiling
);
21257 ceiling_addr
= BYTE_POS_ADDR (ceiling
) - 1;
21258 base
= (cursor
= BYTE_POS_ADDR (start_byte
- 1) + 1);
21261 if (selective_display
)
21262 while (--cursor
!= ceiling_addr
21263 && *cursor
!= '\n' && *cursor
!= 015)
21266 while (--cursor
!= ceiling_addr
&& *cursor
!= '\n')
21269 if (cursor
!= ceiling_addr
)
21273 start_byte
+= cursor
- base
+ 1;
21274 *byte_pos_ptr
= start_byte
;
21275 /* When scanning backwards, we should
21276 not count the newline posterior to which we stop. */
21277 return - orig_count
- 1;
21283 /* Here we add 1 to compensate for the last decrement
21284 of CURSOR, which took it past the valid range. */
21285 start_byte
+= cursor
- base
+ 1;
21289 *byte_pos_ptr
= limit_byte
;
21292 return - orig_count
+ count
;
21293 return orig_count
- count
;
21299 /***********************************************************************
21301 ***********************************************************************/
21303 /* Display a NUL-terminated string, starting with index START.
21305 If STRING is non-null, display that C string. Otherwise, the Lisp
21306 string LISP_STRING is displayed. There's a case that STRING is
21307 non-null and LISP_STRING is not nil. It means STRING is a string
21308 data of LISP_STRING. In that case, we display LISP_STRING while
21309 ignoring its text properties.
21311 If FACE_STRING is not nil, FACE_STRING_POS is a position in
21312 FACE_STRING. Display STRING or LISP_STRING with the face at
21313 FACE_STRING_POS in FACE_STRING:
21315 Display the string in the environment given by IT, but use the
21316 standard display table, temporarily.
21318 FIELD_WIDTH is the minimum number of output glyphs to produce.
21319 If STRING has fewer characters than FIELD_WIDTH, pad to the right
21320 with spaces. If STRING has more characters, more than FIELD_WIDTH
21321 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
21323 PRECISION is the maximum number of characters to output from
21324 STRING. PRECISION < 0 means don't truncate the string.
21326 This is roughly equivalent to printf format specifiers:
21328 FIELD_WIDTH PRECISION PRINTF
21329 ----------------------------------------
21335 MULTIBYTE zero means do not display multibyte chars, > 0 means do
21336 display them, and < 0 means obey the current buffer's value of
21337 enable_multibyte_characters.
21339 Value is the number of columns displayed. */
21342 display_string (const char *string
, Lisp_Object lisp_string
, Lisp_Object face_string
,
21343 EMACS_INT face_string_pos
, EMACS_INT start
, struct it
*it
,
21344 int field_width
, int precision
, int max_x
, int multibyte
)
21346 int hpos_at_start
= it
->hpos
;
21347 int saved_face_id
= it
->face_id
;
21348 struct glyph_row
*row
= it
->glyph_row
;
21349 EMACS_INT it_charpos
;
21351 /* Initialize the iterator IT for iteration over STRING beginning
21352 with index START. */
21353 reseat_to_string (it
, NILP (lisp_string
) ? string
: NULL
, lisp_string
, start
,
21354 precision
, field_width
, multibyte
);
21355 if (string
&& STRINGP (lisp_string
))
21356 /* LISP_STRING is the one returned by decode_mode_spec. We should
21357 ignore its text properties. */
21358 it
->stop_charpos
= it
->end_charpos
;
21360 /* If displaying STRING, set up the face of the iterator from
21361 FACE_STRING, if that's given. */
21362 if (STRINGP (face_string
))
21368 = face_at_string_position (it
->w
, face_string
, face_string_pos
,
21369 0, it
->region_beg_charpos
,
21370 it
->region_end_charpos
,
21371 &endptr
, it
->base_face_id
, 0);
21372 face
= FACE_FROM_ID (it
->f
, it
->face_id
);
21373 it
->face_box_p
= face
->box
!= FACE_NO_BOX
;
21376 /* Set max_x to the maximum allowed X position. Don't let it go
21377 beyond the right edge of the window. */
21379 max_x
= it
->last_visible_x
;
21381 max_x
= min (max_x
, it
->last_visible_x
);
21383 /* Skip over display elements that are not visible. because IT->w is
21385 if (it
->current_x
< it
->first_visible_x
)
21386 move_it_in_display_line_to (it
, 100000, it
->first_visible_x
,
21387 MOVE_TO_POS
| MOVE_TO_X
);
21389 row
->ascent
= it
->max_ascent
;
21390 row
->height
= it
->max_ascent
+ it
->max_descent
;
21391 row
->phys_ascent
= it
->max_phys_ascent
;
21392 row
->phys_height
= it
->max_phys_ascent
+ it
->max_phys_descent
;
21393 row
->extra_line_spacing
= it
->max_extra_line_spacing
;
21395 if (STRINGP (it
->string
))
21396 it_charpos
= IT_STRING_CHARPOS (*it
);
21398 it_charpos
= IT_CHARPOS (*it
);
21400 /* This condition is for the case that we are called with current_x
21401 past last_visible_x. */
21402 while (it
->current_x
< max_x
)
21404 int x_before
, x
, n_glyphs_before
, i
, nglyphs
;
21406 /* Get the next display element. */
21407 if (!get_next_display_element (it
))
21410 /* Produce glyphs. */
21411 x_before
= it
->current_x
;
21412 n_glyphs_before
= row
->used
[TEXT_AREA
];
21413 PRODUCE_GLYPHS (it
);
21415 nglyphs
= row
->used
[TEXT_AREA
] - n_glyphs_before
;
21418 while (i
< nglyphs
)
21420 struct glyph
*glyph
= row
->glyphs
[TEXT_AREA
] + n_glyphs_before
+ i
;
21422 if (it
->line_wrap
!= TRUNCATE
21423 && x
+ glyph
->pixel_width
> max_x
)
21425 /* End of continued line or max_x reached. */
21426 if (CHAR_GLYPH_PADDING_P (*glyph
))
21428 /* A wide character is unbreakable. */
21429 if (row
->reversed_p
)
21430 unproduce_glyphs (it
, row
->used
[TEXT_AREA
]
21431 - n_glyphs_before
);
21432 row
->used
[TEXT_AREA
] = n_glyphs_before
;
21433 it
->current_x
= x_before
;
21437 if (row
->reversed_p
)
21438 unproduce_glyphs (it
, row
->used
[TEXT_AREA
]
21439 - (n_glyphs_before
+ i
));
21440 row
->used
[TEXT_AREA
] = n_glyphs_before
+ i
;
21445 else if (x
+ glyph
->pixel_width
>= it
->first_visible_x
)
21447 /* Glyph is at least partially visible. */
21449 if (x
< it
->first_visible_x
)
21450 row
->x
= x
- it
->first_visible_x
;
21454 /* Glyph is off the left margin of the display area.
21455 Should not happen. */
21459 row
->ascent
= max (row
->ascent
, it
->max_ascent
);
21460 row
->height
= max (row
->height
, it
->max_ascent
+ it
->max_descent
);
21461 row
->phys_ascent
= max (row
->phys_ascent
, it
->max_phys_ascent
);
21462 row
->phys_height
= max (row
->phys_height
,
21463 it
->max_phys_ascent
+ it
->max_phys_descent
);
21464 row
->extra_line_spacing
= max (row
->extra_line_spacing
,
21465 it
->max_extra_line_spacing
);
21466 x
+= glyph
->pixel_width
;
21470 /* Stop if max_x reached. */
21474 /* Stop at line ends. */
21475 if (ITERATOR_AT_END_OF_LINE_P (it
))
21477 it
->continuation_lines_width
= 0;
21481 set_iterator_to_next (it
, 1);
21482 if (STRINGP (it
->string
))
21483 it_charpos
= IT_STRING_CHARPOS (*it
);
21485 it_charpos
= IT_CHARPOS (*it
);
21487 /* Stop if truncating at the right edge. */
21488 if (it
->line_wrap
== TRUNCATE
21489 && it
->current_x
>= it
->last_visible_x
)
21491 /* Add truncation mark, but don't do it if the line is
21492 truncated at a padding space. */
21493 if (it_charpos
< it
->string_nchars
)
21495 if (!FRAME_WINDOW_P (it
->f
))
21499 if (it
->current_x
> it
->last_visible_x
)
21501 if (!row
->reversed_p
)
21503 for (ii
= row
->used
[TEXT_AREA
] - 1; ii
> 0; --ii
)
21504 if (!CHAR_GLYPH_PADDING_P (row
->glyphs
[TEXT_AREA
][ii
]))
21509 for (ii
= 0; ii
< row
->used
[TEXT_AREA
]; ii
++)
21510 if (!CHAR_GLYPH_PADDING_P (row
->glyphs
[TEXT_AREA
][ii
]))
21512 unproduce_glyphs (it
, ii
+ 1);
21513 ii
= row
->used
[TEXT_AREA
] - (ii
+ 1);
21515 for (n
= row
->used
[TEXT_AREA
]; ii
< n
; ++ii
)
21517 row
->used
[TEXT_AREA
] = ii
;
21518 produce_special_glyphs (it
, IT_TRUNCATION
);
21521 produce_special_glyphs (it
, IT_TRUNCATION
);
21523 row
->truncated_on_right_p
= 1;
21529 /* Maybe insert a truncation at the left. */
21530 if (it
->first_visible_x
21533 if (!FRAME_WINDOW_P (it
->f
))
21534 insert_left_trunc_glyphs (it
);
21535 row
->truncated_on_left_p
= 1;
21538 it
->face_id
= saved_face_id
;
21540 /* Value is number of columns displayed. */
21541 return it
->hpos
- hpos_at_start
;
21546 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
21547 appears as an element of LIST or as the car of an element of LIST.
21548 If PROPVAL is a list, compare each element against LIST in that
21549 way, and return 1/2 if any element of PROPVAL is found in LIST.
21550 Otherwise return 0. This function cannot quit.
21551 The return value is 2 if the text is invisible but with an ellipsis
21552 and 1 if it's invisible and without an ellipsis. */
21555 invisible_p (register Lisp_Object propval
, Lisp_Object list
)
21557 register Lisp_Object tail
, proptail
;
21559 for (tail
= list
; CONSP (tail
); tail
= XCDR (tail
))
21561 register Lisp_Object tem
;
21563 if (EQ (propval
, tem
))
21565 if (CONSP (tem
) && EQ (propval
, XCAR (tem
)))
21566 return NILP (XCDR (tem
)) ? 1 : 2;
21569 if (CONSP (propval
))
21571 for (proptail
= propval
; CONSP (proptail
); proptail
= XCDR (proptail
))
21573 Lisp_Object propelt
;
21574 propelt
= XCAR (proptail
);
21575 for (tail
= list
; CONSP (tail
); tail
= XCDR (tail
))
21577 register Lisp_Object tem
;
21579 if (EQ (propelt
, tem
))
21581 if (CONSP (tem
) && EQ (propelt
, XCAR (tem
)))
21582 return NILP (XCDR (tem
)) ? 1 : 2;
21590 DEFUN ("invisible-p", Finvisible_p
, Sinvisible_p
, 1, 1, 0,
21591 doc
: /* Non-nil if the property makes the text invisible.
21592 POS-OR-PROP can be a marker or number, in which case it is taken to be
21593 a position in the current buffer and the value of the `invisible' property
21594 is checked; or it can be some other value, which is then presumed to be the
21595 value of the `invisible' property of the text of interest.
21596 The non-nil value returned can be t for truly invisible text or something
21597 else if the text is replaced by an ellipsis. */)
21598 (Lisp_Object pos_or_prop
)
21601 = (NATNUMP (pos_or_prop
) || MARKERP (pos_or_prop
)
21602 ? Fget_char_property (pos_or_prop
, Qinvisible
, Qnil
)
21604 int invis
= TEXT_PROP_MEANS_INVISIBLE (prop
);
21605 return (invis
== 0 ? Qnil
21607 : make_number (invis
));
21610 /* Calculate a width or height in pixels from a specification using
21611 the following elements:
21614 NUM - a (fractional) multiple of the default font width/height
21615 (NUM) - specifies exactly NUM pixels
21616 UNIT - a fixed number of pixels, see below.
21617 ELEMENT - size of a display element in pixels, see below.
21618 (NUM . SPEC) - equals NUM * SPEC
21619 (+ SPEC SPEC ...) - add pixel values
21620 (- SPEC SPEC ...) - subtract pixel values
21621 (- SPEC) - negate pixel value
21624 INT or FLOAT - a number constant
21625 SYMBOL - use symbol's (buffer local) variable binding.
21628 in - pixels per inch *)
21629 mm - pixels per 1/1000 meter *)
21630 cm - pixels per 1/100 meter *)
21631 width - width of current font in pixels.
21632 height - height of current font in pixels.
21634 *) using the ratio(s) defined in display-pixels-per-inch.
21638 left-fringe - left fringe width in pixels
21639 right-fringe - right fringe width in pixels
21641 left-margin - left margin width in pixels
21642 right-margin - right margin width in pixels
21644 scroll-bar - scroll-bar area width in pixels
21648 Pixels corresponding to 5 inches:
21651 Total width of non-text areas on left side of window (if scroll-bar is on left):
21652 '(space :width (+ left-fringe left-margin scroll-bar))
21654 Align to first text column (in header line):
21655 '(space :align-to 0)
21657 Align to middle of text area minus half the width of variable `my-image'
21658 containing a loaded image:
21659 '(space :align-to (0.5 . (- text my-image)))
21661 Width of left margin minus width of 1 character in the default font:
21662 '(space :width (- left-margin 1))
21664 Width of left margin minus width of 2 characters in the current font:
21665 '(space :width (- left-margin (2 . width)))
21667 Center 1 character over left-margin (in header line):
21668 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
21670 Different ways to express width of left fringe plus left margin minus one pixel:
21671 '(space :width (- (+ left-fringe left-margin) (1)))
21672 '(space :width (+ left-fringe left-margin (- (1))))
21673 '(space :width (+ left-fringe left-margin (-1)))
21677 #define NUMVAL(X) \
21678 ((INTEGERP (X) || FLOATP (X)) \
21683 calc_pixel_width_or_height (double *res
, struct it
*it
, Lisp_Object prop
,
21684 struct font
*font
, int width_p
, int *align_to
)
21688 #define OK_PIXELS(val) ((*res = (double)(val)), 1)
21689 #define OK_ALIGN_TO(val) ((*align_to = (int)(val)), 1)
21692 return OK_PIXELS (0);
21694 xassert (FRAME_LIVE_P (it
->f
));
21696 if (SYMBOLP (prop
))
21698 if (SCHARS (SYMBOL_NAME (prop
)) == 2)
21700 char *unit
= SSDATA (SYMBOL_NAME (prop
));
21702 if (unit
[0] == 'i' && unit
[1] == 'n')
21704 else if (unit
[0] == 'm' && unit
[1] == 'm')
21706 else if (unit
[0] == 'c' && unit
[1] == 'm')
21713 #ifdef HAVE_WINDOW_SYSTEM
21714 if (FRAME_WINDOW_P (it
->f
)
21716 ? FRAME_X_DISPLAY_INFO (it
->f
)->resx
21717 : FRAME_X_DISPLAY_INFO (it
->f
)->resy
),
21719 return OK_PIXELS (ppi
/ pixels
);
21722 if ((ppi
= NUMVAL (Vdisplay_pixels_per_inch
), ppi
> 0)
21723 || (CONSP (Vdisplay_pixels_per_inch
)
21725 ? NUMVAL (XCAR (Vdisplay_pixels_per_inch
))
21726 : NUMVAL (XCDR (Vdisplay_pixels_per_inch
))),
21728 return OK_PIXELS (ppi
/ pixels
);
21734 #ifdef HAVE_WINDOW_SYSTEM
21735 if (EQ (prop
, Qheight
))
21736 return OK_PIXELS (font
? FONT_HEIGHT (font
) : FRAME_LINE_HEIGHT (it
->f
));
21737 if (EQ (prop
, Qwidth
))
21738 return OK_PIXELS (font
? FONT_WIDTH (font
) : FRAME_COLUMN_WIDTH (it
->f
));
21740 if (EQ (prop
, Qheight
) || EQ (prop
, Qwidth
))
21741 return OK_PIXELS (1);
21744 if (EQ (prop
, Qtext
))
21745 return OK_PIXELS (width_p
21746 ? window_box_width (it
->w
, TEXT_AREA
)
21747 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it
->w
));
21749 if (align_to
&& *align_to
< 0)
21752 if (EQ (prop
, Qleft
))
21753 return OK_ALIGN_TO (window_box_left_offset (it
->w
, TEXT_AREA
));
21754 if (EQ (prop
, Qright
))
21755 return OK_ALIGN_TO (window_box_right_offset (it
->w
, TEXT_AREA
));
21756 if (EQ (prop
, Qcenter
))
21757 return OK_ALIGN_TO (window_box_left_offset (it
->w
, TEXT_AREA
)
21758 + window_box_width (it
->w
, TEXT_AREA
) / 2);
21759 if (EQ (prop
, Qleft_fringe
))
21760 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it
->w
)
21761 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it
->w
)
21762 : window_box_right_offset (it
->w
, LEFT_MARGIN_AREA
));
21763 if (EQ (prop
, Qright_fringe
))
21764 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it
->w
)
21765 ? window_box_right_offset (it
->w
, RIGHT_MARGIN_AREA
)
21766 : window_box_right_offset (it
->w
, TEXT_AREA
));
21767 if (EQ (prop
, Qleft_margin
))
21768 return OK_ALIGN_TO (window_box_left_offset (it
->w
, LEFT_MARGIN_AREA
));
21769 if (EQ (prop
, Qright_margin
))
21770 return OK_ALIGN_TO (window_box_left_offset (it
->w
, RIGHT_MARGIN_AREA
));
21771 if (EQ (prop
, Qscroll_bar
))
21772 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it
->w
)
21774 : (window_box_right_offset (it
->w
, RIGHT_MARGIN_AREA
)
21775 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it
->w
)
21776 ? WINDOW_RIGHT_FRINGE_WIDTH (it
->w
)
21781 if (EQ (prop
, Qleft_fringe
))
21782 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it
->w
));
21783 if (EQ (prop
, Qright_fringe
))
21784 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it
->w
));
21785 if (EQ (prop
, Qleft_margin
))
21786 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it
->w
));
21787 if (EQ (prop
, Qright_margin
))
21788 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it
->w
));
21789 if (EQ (prop
, Qscroll_bar
))
21790 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it
->w
));
21793 prop
= Fbuffer_local_value (prop
, it
->w
->buffer
);
21796 if (INTEGERP (prop
) || FLOATP (prop
))
21798 int base_unit
= (width_p
21799 ? FRAME_COLUMN_WIDTH (it
->f
)
21800 : FRAME_LINE_HEIGHT (it
->f
));
21801 return OK_PIXELS (XFLOATINT (prop
) * base_unit
);
21806 Lisp_Object car
= XCAR (prop
);
21807 Lisp_Object cdr
= XCDR (prop
);
21811 #ifdef HAVE_WINDOW_SYSTEM
21812 if (FRAME_WINDOW_P (it
->f
)
21813 && valid_image_p (prop
))
21815 ptrdiff_t id
= lookup_image (it
->f
, prop
);
21816 struct image
*img
= IMAGE_FROM_ID (it
->f
, id
);
21818 return OK_PIXELS (width_p
? img
->width
: img
->height
);
21821 if (EQ (car
, Qplus
) || EQ (car
, Qminus
))
21827 while (CONSP (cdr
))
21829 if (!calc_pixel_width_or_height (&px
, it
, XCAR (cdr
),
21830 font
, width_p
, align_to
))
21833 pixels
= (EQ (car
, Qplus
) ? px
: -px
), first
= 0;
21838 if (EQ (car
, Qminus
))
21840 return OK_PIXELS (pixels
);
21843 car
= Fbuffer_local_value (car
, it
->w
->buffer
);
21846 if (INTEGERP (car
) || FLOATP (car
))
21849 pixels
= XFLOATINT (car
);
21851 return OK_PIXELS (pixels
);
21852 if (calc_pixel_width_or_height (&fact
, it
, cdr
,
21853 font
, width_p
, align_to
))
21854 return OK_PIXELS (pixels
* fact
);
21865 /***********************************************************************
21867 ***********************************************************************/
21869 #ifdef HAVE_WINDOW_SYSTEM
21874 dump_glyph_string (struct glyph_string
*s
)
21876 fprintf (stderr
, "glyph string\n");
21877 fprintf (stderr
, " x, y, w, h = %d, %d, %d, %d\n",
21878 s
->x
, s
->y
, s
->width
, s
->height
);
21879 fprintf (stderr
, " ybase = %d\n", s
->ybase
);
21880 fprintf (stderr
, " hl = %d\n", s
->hl
);
21881 fprintf (stderr
, " left overhang = %d, right = %d\n",
21882 s
->left_overhang
, s
->right_overhang
);
21883 fprintf (stderr
, " nchars = %d\n", s
->nchars
);
21884 fprintf (stderr
, " extends to end of line = %d\n",
21885 s
->extends_to_end_of_line_p
);
21886 fprintf (stderr
, " font height = %d\n", FONT_HEIGHT (s
->font
));
21887 fprintf (stderr
, " bg width = %d\n", s
->background_width
);
21890 #endif /* GLYPH_DEBUG */
21892 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
21893 of XChar2b structures for S; it can't be allocated in
21894 init_glyph_string because it must be allocated via `alloca'. W
21895 is the window on which S is drawn. ROW and AREA are the glyph row
21896 and area within the row from which S is constructed. START is the
21897 index of the first glyph structure covered by S. HL is a
21898 face-override for drawing S. */
21901 #define OPTIONAL_HDC(hdc) HDC hdc,
21902 #define DECLARE_HDC(hdc) HDC hdc;
21903 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
21904 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
21907 #ifndef OPTIONAL_HDC
21908 #define OPTIONAL_HDC(hdc)
21909 #define DECLARE_HDC(hdc)
21910 #define ALLOCATE_HDC(hdc, f)
21911 #define RELEASE_HDC(hdc, f)
21915 init_glyph_string (struct glyph_string
*s
,
21917 XChar2b
*char2b
, struct window
*w
, struct glyph_row
*row
,
21918 enum glyph_row_area area
, int start
, enum draw_glyphs_face hl
)
21920 memset (s
, 0, sizeof *s
);
21922 s
->f
= XFRAME (w
->frame
);
21926 s
->display
= FRAME_X_DISPLAY (s
->f
);
21927 s
->window
= FRAME_X_WINDOW (s
->f
);
21928 s
->char2b
= char2b
;
21932 s
->first_glyph
= row
->glyphs
[area
] + start
;
21933 s
->height
= row
->height
;
21934 s
->y
= WINDOW_TO_FRAME_PIXEL_Y (w
, row
->y
);
21935 s
->ybase
= s
->y
+ row
->ascent
;
21939 /* Append the list of glyph strings with head H and tail T to the list
21940 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
21943 append_glyph_string_lists (struct glyph_string
**head
, struct glyph_string
**tail
,
21944 struct glyph_string
*h
, struct glyph_string
*t
)
21958 /* Prepend the list of glyph strings with head H and tail T to the
21959 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
21963 prepend_glyph_string_lists (struct glyph_string
**head
, struct glyph_string
**tail
,
21964 struct glyph_string
*h
, struct glyph_string
*t
)
21978 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
21979 Set *HEAD and *TAIL to the resulting list. */
21982 append_glyph_string (struct glyph_string
**head
, struct glyph_string
**tail
,
21983 struct glyph_string
*s
)
21985 s
->next
= s
->prev
= NULL
;
21986 append_glyph_string_lists (head
, tail
, s
, s
);
21990 /* Get face and two-byte form of character C in face FACE_ID on frame F.
21991 The encoding of C is returned in *CHAR2B. DISPLAY_P non-zero means
21992 make sure that X resources for the face returned are allocated.
21993 Value is a pointer to a realized face that is ready for display if
21994 DISPLAY_P is non-zero. */
21996 static inline struct face
*
21997 get_char_face_and_encoding (struct frame
*f
, int c
, int face_id
,
21998 XChar2b
*char2b
, int display_p
)
22000 struct face
*face
= FACE_FROM_ID (f
, face_id
);
22004 unsigned code
= face
->font
->driver
->encode_char (face
->font
, c
);
22006 if (code
!= FONT_INVALID_CODE
)
22007 STORE_XCHAR2B (char2b
, (code
>> 8), (code
& 0xFF));
22009 STORE_XCHAR2B (char2b
, 0, 0);
22012 /* Make sure X resources of the face are allocated. */
22013 #ifdef HAVE_X_WINDOWS
22017 xassert (face
!= NULL
);
22018 PREPARE_FACE_FOR_DISPLAY (f
, face
);
22025 /* Get face and two-byte form of character glyph GLYPH on frame F.
22026 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
22027 a pointer to a realized face that is ready for display. */
22029 static inline struct face
*
22030 get_glyph_face_and_encoding (struct frame
*f
, struct glyph
*glyph
,
22031 XChar2b
*char2b
, int *two_byte_p
)
22035 xassert (glyph
->type
== CHAR_GLYPH
);
22036 face
= FACE_FROM_ID (f
, glyph
->face_id
);
22045 if (CHAR_BYTE8_P (glyph
->u
.ch
))
22046 code
= CHAR_TO_BYTE8 (glyph
->u
.ch
);
22048 code
= face
->font
->driver
->encode_char (face
->font
, glyph
->u
.ch
);
22050 if (code
!= FONT_INVALID_CODE
)
22051 STORE_XCHAR2B (char2b
, (code
>> 8), (code
& 0xFF));
22053 STORE_XCHAR2B (char2b
, 0, 0);
22056 /* Make sure X resources of the face are allocated. */
22057 xassert (face
!= NULL
);
22058 PREPARE_FACE_FOR_DISPLAY (f
, face
);
22063 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
22064 Return 1 if FONT has a glyph for C, otherwise return 0. */
22067 get_char_glyph_code (int c
, struct font
*font
, XChar2b
*char2b
)
22071 if (CHAR_BYTE8_P (c
))
22072 code
= CHAR_TO_BYTE8 (c
);
22074 code
= font
->driver
->encode_char (font
, c
);
22076 if (code
== FONT_INVALID_CODE
)
22078 STORE_XCHAR2B (char2b
, (code
>> 8), (code
& 0xFF));
22083 /* Fill glyph string S with composition components specified by S->cmp.
22085 BASE_FACE is the base face of the composition.
22086 S->cmp_from is the index of the first component for S.
22088 OVERLAPS non-zero means S should draw the foreground only, and use
22089 its physical height for clipping. See also draw_glyphs.
22091 Value is the index of a component not in S. */
22094 fill_composite_glyph_string (struct glyph_string
*s
, struct face
*base_face
,
22098 /* For all glyphs of this composition, starting at the offset
22099 S->cmp_from, until we reach the end of the definition or encounter a
22100 glyph that requires the different face, add it to S. */
22105 s
->for_overlaps
= overlaps
;
22108 for (i
= s
->cmp_from
; i
< s
->cmp
->glyph_len
; i
++)
22110 int c
= COMPOSITION_GLYPH (s
->cmp
, i
);
22112 /* TAB in a composition means display glyphs with padding space
22113 on the left or right. */
22116 int face_id
= FACE_FOR_CHAR (s
->f
, base_face
->ascii_face
, c
,
22119 face
= get_char_face_and_encoding (s
->f
, c
, face_id
,
22126 s
->font
= s
->face
->font
;
22128 else if (s
->face
!= face
)
22136 if (s
->face
== NULL
)
22138 s
->face
= base_face
->ascii_face
;
22139 s
->font
= s
->face
->font
;
22142 /* All glyph strings for the same composition has the same width,
22143 i.e. the width set for the first component of the composition. */
22144 s
->width
= s
->first_glyph
->pixel_width
;
22146 /* If the specified font could not be loaded, use the frame's
22147 default font, but record the fact that we couldn't load it in
22148 the glyph string so that we can draw rectangles for the
22149 characters of the glyph string. */
22150 if (s
->font
== NULL
)
22152 s
->font_not_found_p
= 1;
22153 s
->font
= FRAME_FONT (s
->f
);
22156 /* Adjust base line for subscript/superscript text. */
22157 s
->ybase
+= s
->first_glyph
->voffset
;
22159 /* This glyph string must always be drawn with 16-bit functions. */
22166 fill_gstring_glyph_string (struct glyph_string
*s
, int face_id
,
22167 int start
, int end
, int overlaps
)
22169 struct glyph
*glyph
, *last
;
22170 Lisp_Object lgstring
;
22173 s
->for_overlaps
= overlaps
;
22174 glyph
= s
->row
->glyphs
[s
->area
] + start
;
22175 last
= s
->row
->glyphs
[s
->area
] + end
;
22176 s
->cmp_id
= glyph
->u
.cmp
.id
;
22177 s
->cmp_from
= glyph
->slice
.cmp
.from
;
22178 s
->cmp_to
= glyph
->slice
.cmp
.to
+ 1;
22179 s
->face
= FACE_FROM_ID (s
->f
, face_id
);
22180 lgstring
= composition_gstring_from_id (s
->cmp_id
);
22181 s
->font
= XFONT_OBJECT (LGSTRING_FONT (lgstring
));
22183 while (glyph
< last
22184 && glyph
->u
.cmp
.automatic
22185 && glyph
->u
.cmp
.id
== s
->cmp_id
22186 && s
->cmp_to
== glyph
->slice
.cmp
.from
)
22187 s
->cmp_to
= (glyph
++)->slice
.cmp
.to
+ 1;
22189 for (i
= s
->cmp_from
; i
< s
->cmp_to
; i
++)
22191 Lisp_Object lglyph
= LGSTRING_GLYPH (lgstring
, i
);
22192 unsigned code
= LGLYPH_CODE (lglyph
);
22194 STORE_XCHAR2B ((s
->char2b
+ i
), code
>> 8, code
& 0xFF);
22196 s
->width
= composition_gstring_width (lgstring
, s
->cmp_from
, s
->cmp_to
, NULL
);
22197 return glyph
- s
->row
->glyphs
[s
->area
];
22201 /* Fill glyph string S from a sequence glyphs for glyphless characters.
22202 See the comment of fill_glyph_string for arguments.
22203 Value is the index of the first glyph not in S. */
22207 fill_glyphless_glyph_string (struct glyph_string
*s
, int face_id
,
22208 int start
, int end
, int overlaps
)
22210 struct glyph
*glyph
, *last
;
22213 xassert (s
->first_glyph
->type
== GLYPHLESS_GLYPH
);
22214 s
->for_overlaps
= overlaps
;
22215 glyph
= s
->row
->glyphs
[s
->area
] + start
;
22216 last
= s
->row
->glyphs
[s
->area
] + end
;
22217 voffset
= glyph
->voffset
;
22218 s
->face
= FACE_FROM_ID (s
->f
, face_id
);
22219 s
->font
= s
->face
->font
;
22221 s
->width
= glyph
->pixel_width
;
22223 while (glyph
< last
22224 && glyph
->type
== GLYPHLESS_GLYPH
22225 && glyph
->voffset
== voffset
22226 && glyph
->face_id
== face_id
)
22229 s
->width
+= glyph
->pixel_width
;
22232 s
->ybase
+= voffset
;
22233 return glyph
- s
->row
->glyphs
[s
->area
];
22237 /* Fill glyph string S from a sequence of character glyphs.
22239 FACE_ID is the face id of the string. START is the index of the
22240 first glyph to consider, END is the index of the last + 1.
22241 OVERLAPS non-zero means S should draw the foreground only, and use
22242 its physical height for clipping. See also draw_glyphs.
22244 Value is the index of the first glyph not in S. */
22247 fill_glyph_string (struct glyph_string
*s
, int face_id
,
22248 int start
, int end
, int overlaps
)
22250 struct glyph
*glyph
, *last
;
22252 int glyph_not_available_p
;
22254 xassert (s
->f
== XFRAME (s
->w
->frame
));
22255 xassert (s
->nchars
== 0);
22256 xassert (start
>= 0 && end
> start
);
22258 s
->for_overlaps
= overlaps
;
22259 glyph
= s
->row
->glyphs
[s
->area
] + start
;
22260 last
= s
->row
->glyphs
[s
->area
] + end
;
22261 voffset
= glyph
->voffset
;
22262 s
->padding_p
= glyph
->padding_p
;
22263 glyph_not_available_p
= glyph
->glyph_not_available_p
;
22265 while (glyph
< last
22266 && glyph
->type
== CHAR_GLYPH
22267 && glyph
->voffset
== voffset
22268 /* Same face id implies same font, nowadays. */
22269 && glyph
->face_id
== face_id
22270 && glyph
->glyph_not_available_p
== glyph_not_available_p
)
22274 s
->face
= get_glyph_face_and_encoding (s
->f
, glyph
,
22275 s
->char2b
+ s
->nchars
,
22277 s
->two_byte_p
= two_byte_p
;
22279 xassert (s
->nchars
<= end
- start
);
22280 s
->width
+= glyph
->pixel_width
;
22281 if (glyph
++->padding_p
!= s
->padding_p
)
22285 s
->font
= s
->face
->font
;
22287 /* If the specified font could not be loaded, use the frame's font,
22288 but record the fact that we couldn't load it in
22289 S->font_not_found_p so that we can draw rectangles for the
22290 characters of the glyph string. */
22291 if (s
->font
== NULL
|| glyph_not_available_p
)
22293 s
->font_not_found_p
= 1;
22294 s
->font
= FRAME_FONT (s
->f
);
22297 /* Adjust base line for subscript/superscript text. */
22298 s
->ybase
+= voffset
;
22300 xassert (s
->face
&& s
->face
->gc
);
22301 return glyph
- s
->row
->glyphs
[s
->area
];
22305 /* Fill glyph string S from image glyph S->first_glyph. */
22308 fill_image_glyph_string (struct glyph_string
*s
)
22310 xassert (s
->first_glyph
->type
== IMAGE_GLYPH
);
22311 s
->img
= IMAGE_FROM_ID (s
->f
, s
->first_glyph
->u
.img_id
);
22313 s
->slice
= s
->first_glyph
->slice
.img
;
22314 s
->face
= FACE_FROM_ID (s
->f
, s
->first_glyph
->face_id
);
22315 s
->font
= s
->face
->font
;
22316 s
->width
= s
->first_glyph
->pixel_width
;
22318 /* Adjust base line for subscript/superscript text. */
22319 s
->ybase
+= s
->first_glyph
->voffset
;
22323 /* Fill glyph string S from a sequence of stretch glyphs.
22325 START is the index of the first glyph to consider,
22326 END is the index of the last + 1.
22328 Value is the index of the first glyph not in S. */
22331 fill_stretch_glyph_string (struct glyph_string
*s
, int start
, int end
)
22333 struct glyph
*glyph
, *last
;
22334 int voffset
, face_id
;
22336 xassert (s
->first_glyph
->type
== STRETCH_GLYPH
);
22338 glyph
= s
->row
->glyphs
[s
->area
] + start
;
22339 last
= s
->row
->glyphs
[s
->area
] + end
;
22340 face_id
= glyph
->face_id
;
22341 s
->face
= FACE_FROM_ID (s
->f
, face_id
);
22342 s
->font
= s
->face
->font
;
22343 s
->width
= glyph
->pixel_width
;
22345 voffset
= glyph
->voffset
;
22349 && glyph
->type
== STRETCH_GLYPH
22350 && glyph
->voffset
== voffset
22351 && glyph
->face_id
== face_id
);
22353 s
->width
+= glyph
->pixel_width
;
22355 /* Adjust base line for subscript/superscript text. */
22356 s
->ybase
+= voffset
;
22358 /* The case that face->gc == 0 is handled when drawing the glyph
22359 string by calling PREPARE_FACE_FOR_DISPLAY. */
22361 return glyph
- s
->row
->glyphs
[s
->area
];
22364 static struct font_metrics
*
22365 get_per_char_metric (struct font
*font
, XChar2b
*char2b
)
22367 static struct font_metrics metrics
;
22368 unsigned code
= (XCHAR2B_BYTE1 (char2b
) << 8) | XCHAR2B_BYTE2 (char2b
);
22370 if (! font
|| code
== FONT_INVALID_CODE
)
22372 font
->driver
->text_extents (font
, &code
, 1, &metrics
);
22377 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
22378 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
22379 assumed to be zero. */
22382 x_get_glyph_overhangs (struct glyph
*glyph
, struct frame
*f
, int *left
, int *right
)
22384 *left
= *right
= 0;
22386 if (glyph
->type
== CHAR_GLYPH
)
22390 struct font_metrics
*pcm
;
22392 face
= get_glyph_face_and_encoding (f
, glyph
, &char2b
, NULL
);
22393 if (face
->font
&& (pcm
= get_per_char_metric (face
->font
, &char2b
)))
22395 if (pcm
->rbearing
> pcm
->width
)
22396 *right
= pcm
->rbearing
- pcm
->width
;
22397 if (pcm
->lbearing
< 0)
22398 *left
= -pcm
->lbearing
;
22401 else if (glyph
->type
== COMPOSITE_GLYPH
)
22403 if (! glyph
->u
.cmp
.automatic
)
22405 struct composition
*cmp
= composition_table
[glyph
->u
.cmp
.id
];
22407 if (cmp
->rbearing
> cmp
->pixel_width
)
22408 *right
= cmp
->rbearing
- cmp
->pixel_width
;
22409 if (cmp
->lbearing
< 0)
22410 *left
= - cmp
->lbearing
;
22414 Lisp_Object gstring
= composition_gstring_from_id (glyph
->u
.cmp
.id
);
22415 struct font_metrics metrics
;
22417 composition_gstring_width (gstring
, glyph
->slice
.cmp
.from
,
22418 glyph
->slice
.cmp
.to
+ 1, &metrics
);
22419 if (metrics
.rbearing
> metrics
.width
)
22420 *right
= metrics
.rbearing
- metrics
.width
;
22421 if (metrics
.lbearing
< 0)
22422 *left
= - metrics
.lbearing
;
22428 /* Return the index of the first glyph preceding glyph string S that
22429 is overwritten by S because of S's left overhang. Value is -1
22430 if no glyphs are overwritten. */
22433 left_overwritten (struct glyph_string
*s
)
22437 if (s
->left_overhang
)
22440 struct glyph
*glyphs
= s
->row
->glyphs
[s
->area
];
22441 int first
= s
->first_glyph
- glyphs
;
22443 for (i
= first
- 1; i
>= 0 && x
> -s
->left_overhang
; --i
)
22444 x
-= glyphs
[i
].pixel_width
;
22455 /* Return the index of the first glyph preceding glyph string S that
22456 is overwriting S because of its right overhang. Value is -1 if no
22457 glyph in front of S overwrites S. */
22460 left_overwriting (struct glyph_string
*s
)
22463 struct glyph
*glyphs
= s
->row
->glyphs
[s
->area
];
22464 int first
= s
->first_glyph
- glyphs
;
22468 for (i
= first
- 1; i
>= 0; --i
)
22471 x_get_glyph_overhangs (glyphs
+ i
, s
->f
, &left
, &right
);
22474 x
-= glyphs
[i
].pixel_width
;
22481 /* Return the index of the last glyph following glyph string S that is
22482 overwritten by S because of S's right overhang. Value is -1 if
22483 no such glyph is found. */
22486 right_overwritten (struct glyph_string
*s
)
22490 if (s
->right_overhang
)
22493 struct glyph
*glyphs
= s
->row
->glyphs
[s
->area
];
22494 int first
= (s
->first_glyph
- glyphs
) + (s
->cmp
? 1 : s
->nchars
);
22495 int end
= s
->row
->used
[s
->area
];
22497 for (i
= first
; i
< end
&& s
->right_overhang
> x
; ++i
)
22498 x
+= glyphs
[i
].pixel_width
;
22507 /* Return the index of the last glyph following glyph string S that
22508 overwrites S because of its left overhang. Value is negative
22509 if no such glyph is found. */
22512 right_overwriting (struct glyph_string
*s
)
22515 int end
= s
->row
->used
[s
->area
];
22516 struct glyph
*glyphs
= s
->row
->glyphs
[s
->area
];
22517 int first
= (s
->first_glyph
- glyphs
) + (s
->cmp
? 1 : s
->nchars
);
22521 for (i
= first
; i
< end
; ++i
)
22524 x_get_glyph_overhangs (glyphs
+ i
, s
->f
, &left
, &right
);
22527 x
+= glyphs
[i
].pixel_width
;
22534 /* Set background width of glyph string S. START is the index of the
22535 first glyph following S. LAST_X is the right-most x-position + 1
22536 in the drawing area. */
22539 set_glyph_string_background_width (struct glyph_string
*s
, int start
, int last_x
)
22541 /* If the face of this glyph string has to be drawn to the end of
22542 the drawing area, set S->extends_to_end_of_line_p. */
22544 if (start
== s
->row
->used
[s
->area
]
22545 && s
->area
== TEXT_AREA
22546 && ((s
->row
->fill_line_p
22547 && (s
->hl
== DRAW_NORMAL_TEXT
22548 || s
->hl
== DRAW_IMAGE_RAISED
22549 || s
->hl
== DRAW_IMAGE_SUNKEN
))
22550 || s
->hl
== DRAW_MOUSE_FACE
))
22551 s
->extends_to_end_of_line_p
= 1;
22553 /* If S extends its face to the end of the line, set its
22554 background_width to the distance to the right edge of the drawing
22556 if (s
->extends_to_end_of_line_p
)
22557 s
->background_width
= last_x
- s
->x
+ 1;
22559 s
->background_width
= s
->width
;
22563 /* Compute overhangs and x-positions for glyph string S and its
22564 predecessors, or successors. X is the starting x-position for S.
22565 BACKWARD_P non-zero means process predecessors. */
22568 compute_overhangs_and_x (struct glyph_string
*s
, int x
, int backward_p
)
22574 if (FRAME_RIF (s
->f
)->compute_glyph_string_overhangs
)
22575 FRAME_RIF (s
->f
)->compute_glyph_string_overhangs (s
);
22585 if (FRAME_RIF (s
->f
)->compute_glyph_string_overhangs
)
22586 FRAME_RIF (s
->f
)->compute_glyph_string_overhangs (s
);
22596 /* The following macros are only called from draw_glyphs below.
22597 They reference the following parameters of that function directly:
22598 `w', `row', `area', and `overlap_p'
22599 as well as the following local variables:
22600 `s', `f', and `hdc' (in W32) */
22603 /* On W32, silently add local `hdc' variable to argument list of
22604 init_glyph_string. */
22605 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22606 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
22608 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
22609 init_glyph_string (s, char2b, w, row, area, start, hl)
22612 /* Add a glyph string for a stretch glyph to the list of strings
22613 between HEAD and TAIL. START is the index of the stretch glyph in
22614 row area AREA of glyph row ROW. END is the index of the last glyph
22615 in that glyph row area. X is the current output position assigned
22616 to the new glyph string constructed. HL overrides that face of the
22617 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22618 is the right-most x-position of the drawing area. */
22620 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
22621 and below -- keep them on one line. */
22622 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22625 s = (struct glyph_string *) alloca (sizeof *s); \
22626 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22627 START = fill_stretch_glyph_string (s, START, END); \
22628 append_glyph_string (&HEAD, &TAIL, s); \
22634 /* Add a glyph string for an image glyph to the list of strings
22635 between HEAD and TAIL. START is the index of the image glyph in
22636 row area AREA of glyph row ROW. END is the index of the last glyph
22637 in that glyph row area. X is the current output position assigned
22638 to the new glyph string constructed. HL overrides that face of the
22639 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
22640 is the right-most x-position of the drawing area. */
22642 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22645 s = (struct glyph_string *) alloca (sizeof *s); \
22646 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22647 fill_image_glyph_string (s); \
22648 append_glyph_string (&HEAD, &TAIL, s); \
22655 /* Add a glyph string for a sequence of character glyphs to the list
22656 of strings between HEAD and TAIL. START is the index of the first
22657 glyph in row area AREA of glyph row ROW that is part of the new
22658 glyph string. END is the index of the last glyph in that glyph row
22659 area. X is the current output position assigned to the new glyph
22660 string constructed. HL overrides that face of the glyph; e.g. it
22661 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
22662 right-most x-position of the drawing area. */
22664 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22670 face_id = (row)->glyphs[area][START].face_id; \
22672 s = (struct glyph_string *) alloca (sizeof *s); \
22673 char2b = (XChar2b *) alloca ((END - START) * sizeof *char2b); \
22674 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22675 append_glyph_string (&HEAD, &TAIL, s); \
22677 START = fill_glyph_string (s, face_id, START, END, overlaps); \
22682 /* Add a glyph string for a composite sequence to the list of strings
22683 between HEAD and TAIL. START is the index of the first glyph in
22684 row area AREA of glyph row ROW that is part of the new glyph
22685 string. END is the index of the last glyph in that glyph row area.
22686 X is the current output position assigned to the new glyph string
22687 constructed. HL overrides that face of the glyph; e.g. it is
22688 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
22689 x-position of the drawing area. */
22691 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22693 int face_id = (row)->glyphs[area][START].face_id; \
22694 struct face *base_face = FACE_FROM_ID (f, face_id); \
22695 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
22696 struct composition *cmp = composition_table[cmp_id]; \
22698 struct glyph_string *first_s IF_LINT (= NULL); \
22701 char2b = (XChar2b *) alloca ((sizeof *char2b) * cmp->glyph_len); \
22703 /* Make glyph_strings for each glyph sequence that is drawable by \
22704 the same face, and append them to HEAD/TAIL. */ \
22705 for (n = 0; n < cmp->glyph_len;) \
22707 s = (struct glyph_string *) alloca (sizeof *s); \
22708 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22709 append_glyph_string (&(HEAD), &(TAIL), s); \
22715 n = fill_composite_glyph_string (s, base_face, overlaps); \
22723 /* Add a glyph string for a glyph-string sequence to the list of strings
22724 between HEAD and TAIL. */
22726 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22730 Lisp_Object gstring; \
22732 face_id = (row)->glyphs[area][START].face_id; \
22733 gstring = (composition_gstring_from_id \
22734 ((row)->glyphs[area][START].u.cmp.id)); \
22735 s = (struct glyph_string *) alloca (sizeof *s); \
22736 char2b = (XChar2b *) alloca ((sizeof *char2b) \
22737 * LGSTRING_GLYPH_LEN (gstring)); \
22738 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
22739 append_glyph_string (&(HEAD), &(TAIL), s); \
22741 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
22745 /* Add a glyph string for a sequence of glyphless character's glyphs
22746 to the list of strings between HEAD and TAIL. The meanings of
22747 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
22749 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
22754 face_id = (row)->glyphs[area][START].face_id; \
22756 s = (struct glyph_string *) alloca (sizeof *s); \
22757 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
22758 append_glyph_string (&HEAD, &TAIL, s); \
22760 START = fill_glyphless_glyph_string (s, face_id, START, END, \
22766 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
22767 of AREA of glyph row ROW on window W between indices START and END.
22768 HL overrides the face for drawing glyph strings, e.g. it is
22769 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
22770 x-positions of the drawing area.
22772 This is an ugly monster macro construct because we must use alloca
22773 to allocate glyph strings (because draw_glyphs can be called
22774 asynchronously). */
22776 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
22779 HEAD = TAIL = NULL; \
22780 while (START < END) \
22782 struct glyph *first_glyph = (row)->glyphs[area] + START; \
22783 switch (first_glyph->type) \
22786 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
22790 case COMPOSITE_GLYPH: \
22791 if (first_glyph->u.cmp.automatic) \
22792 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
22795 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
22799 case STRETCH_GLYPH: \
22800 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
22804 case IMAGE_GLYPH: \
22805 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
22809 case GLYPHLESS_GLYPH: \
22810 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
22820 set_glyph_string_background_width (s, START, LAST_X); \
22827 /* Draw glyphs between START and END in AREA of ROW on window W,
22828 starting at x-position X. X is relative to AREA in W. HL is a
22829 face-override with the following meaning:
22831 DRAW_NORMAL_TEXT draw normally
22832 DRAW_CURSOR draw in cursor face
22833 DRAW_MOUSE_FACE draw in mouse face.
22834 DRAW_INVERSE_VIDEO draw in mode line face
22835 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
22836 DRAW_IMAGE_RAISED draw an image with a raised relief around it
22838 If OVERLAPS is non-zero, draw only the foreground of characters and
22839 clip to the physical height of ROW. Non-zero value also defines
22840 the overlapping part to be drawn:
22842 OVERLAPS_PRED overlap with preceding rows
22843 OVERLAPS_SUCC overlap with succeeding rows
22844 OVERLAPS_BOTH overlap with both preceding/succeeding rows
22845 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
22847 Value is the x-position reached, relative to AREA of W. */
22850 draw_glyphs (struct window
*w
, int x
, struct glyph_row
*row
,
22851 enum glyph_row_area area
, EMACS_INT start
, EMACS_INT end
,
22852 enum draw_glyphs_face hl
, int overlaps
)
22854 struct glyph_string
*head
, *tail
;
22855 struct glyph_string
*s
;
22856 struct glyph_string
*clip_head
= NULL
, *clip_tail
= NULL
;
22857 int i
, j
, x_reached
, last_x
, area_left
= 0;
22858 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
22861 ALLOCATE_HDC (hdc
, f
);
22863 /* Let's rather be paranoid than getting a SEGV. */
22864 end
= min (end
, row
->used
[area
]);
22865 start
= max (0, start
);
22866 start
= min (end
, start
);
22868 /* Translate X to frame coordinates. Set last_x to the right
22869 end of the drawing area. */
22870 if (row
->full_width_p
)
22872 /* X is relative to the left edge of W, without scroll bars
22874 area_left
= WINDOW_LEFT_EDGE_X (w
);
22875 last_x
= WINDOW_LEFT_EDGE_X (w
) + WINDOW_TOTAL_WIDTH (w
);
22879 area_left
= window_box_left (w
, area
);
22880 last_x
= area_left
+ window_box_width (w
, area
);
22884 /* Build a doubly-linked list of glyph_string structures between
22885 head and tail from what we have to draw. Note that the macro
22886 BUILD_GLYPH_STRINGS will modify its start parameter. That's
22887 the reason we use a separate variable `i'. */
22889 BUILD_GLYPH_STRINGS (i
, end
, head
, tail
, hl
, x
, last_x
);
22891 x_reached
= tail
->x
+ tail
->background_width
;
22895 /* If there are any glyphs with lbearing < 0 or rbearing > width in
22896 the row, redraw some glyphs in front or following the glyph
22897 strings built above. */
22898 if (head
&& !overlaps
&& row
->contains_overlapping_glyphs_p
)
22900 struct glyph_string
*h
, *t
;
22901 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
22902 int mouse_beg_col
IF_LINT (= 0), mouse_end_col
IF_LINT (= 0);
22903 int check_mouse_face
= 0;
22906 /* If mouse highlighting is on, we may need to draw adjacent
22907 glyphs using mouse-face highlighting. */
22908 if (area
== TEXT_AREA
&& row
->mouse_face_p
)
22910 struct glyph_row
*mouse_beg_row
, *mouse_end_row
;
22912 mouse_beg_row
= MATRIX_ROW (w
->current_matrix
, hlinfo
->mouse_face_beg_row
);
22913 mouse_end_row
= MATRIX_ROW (w
->current_matrix
, hlinfo
->mouse_face_end_row
);
22915 if (row
>= mouse_beg_row
&& row
<= mouse_end_row
)
22917 check_mouse_face
= 1;
22918 mouse_beg_col
= (row
== mouse_beg_row
)
22919 ? hlinfo
->mouse_face_beg_col
: 0;
22920 mouse_end_col
= (row
== mouse_end_row
)
22921 ? hlinfo
->mouse_face_end_col
22922 : row
->used
[TEXT_AREA
];
22926 /* Compute overhangs for all glyph strings. */
22927 if (FRAME_RIF (f
)->compute_glyph_string_overhangs
)
22928 for (s
= head
; s
; s
= s
->next
)
22929 FRAME_RIF (f
)->compute_glyph_string_overhangs (s
);
22931 /* Prepend glyph strings for glyphs in front of the first glyph
22932 string that are overwritten because of the first glyph
22933 string's left overhang. The background of all strings
22934 prepended must be drawn because the first glyph string
22936 i
= left_overwritten (head
);
22939 enum draw_glyphs_face overlap_hl
;
22941 /* If this row contains mouse highlighting, attempt to draw
22942 the overlapped glyphs with the correct highlight. This
22943 code fails if the overlap encompasses more than one glyph
22944 and mouse-highlight spans only some of these glyphs.
22945 However, making it work perfectly involves a lot more
22946 code, and I don't know if the pathological case occurs in
22947 practice, so we'll stick to this for now. --- cyd */
22948 if (check_mouse_face
22949 && mouse_beg_col
< start
&& mouse_end_col
> i
)
22950 overlap_hl
= DRAW_MOUSE_FACE
;
22952 overlap_hl
= DRAW_NORMAL_TEXT
;
22955 BUILD_GLYPH_STRINGS (j
, start
, h
, t
,
22956 overlap_hl
, dummy_x
, last_x
);
22958 compute_overhangs_and_x (t
, head
->x
, 1);
22959 prepend_glyph_string_lists (&head
, &tail
, h
, t
);
22963 /* Prepend glyph strings for glyphs in front of the first glyph
22964 string that overwrite that glyph string because of their
22965 right overhang. For these strings, only the foreground must
22966 be drawn, because it draws over the glyph string at `head'.
22967 The background must not be drawn because this would overwrite
22968 right overhangs of preceding glyphs for which no glyph
22970 i
= left_overwriting (head
);
22973 enum draw_glyphs_face overlap_hl
;
22975 if (check_mouse_face
22976 && mouse_beg_col
< start
&& mouse_end_col
> i
)
22977 overlap_hl
= DRAW_MOUSE_FACE
;
22979 overlap_hl
= DRAW_NORMAL_TEXT
;
22982 BUILD_GLYPH_STRINGS (i
, start
, h
, t
,
22983 overlap_hl
, dummy_x
, last_x
);
22984 for (s
= h
; s
; s
= s
->next
)
22985 s
->background_filled_p
= 1;
22986 compute_overhangs_and_x (t
, head
->x
, 1);
22987 prepend_glyph_string_lists (&head
, &tail
, h
, t
);
22990 /* Append glyphs strings for glyphs following the last glyph
22991 string tail that are overwritten by tail. The background of
22992 these strings has to be drawn because tail's foreground draws
22994 i
= right_overwritten (tail
);
22997 enum draw_glyphs_face overlap_hl
;
22999 if (check_mouse_face
23000 && mouse_beg_col
< i
&& mouse_end_col
> end
)
23001 overlap_hl
= DRAW_MOUSE_FACE
;
23003 overlap_hl
= DRAW_NORMAL_TEXT
;
23005 BUILD_GLYPH_STRINGS (end
, i
, h
, t
,
23006 overlap_hl
, x
, last_x
);
23007 /* Because BUILD_GLYPH_STRINGS updates the first argument,
23008 we don't have `end = i;' here. */
23009 compute_overhangs_and_x (h
, tail
->x
+ tail
->width
, 0);
23010 append_glyph_string_lists (&head
, &tail
, h
, t
);
23014 /* Append glyph strings for glyphs following the last glyph
23015 string tail that overwrite tail. The foreground of such
23016 glyphs has to be drawn because it writes into the background
23017 of tail. The background must not be drawn because it could
23018 paint over the foreground of following glyphs. */
23019 i
= right_overwriting (tail
);
23022 enum draw_glyphs_face overlap_hl
;
23023 if (check_mouse_face
23024 && mouse_beg_col
< i
&& mouse_end_col
> end
)
23025 overlap_hl
= DRAW_MOUSE_FACE
;
23027 overlap_hl
= DRAW_NORMAL_TEXT
;
23030 i
++; /* We must include the Ith glyph. */
23031 BUILD_GLYPH_STRINGS (end
, i
, h
, t
,
23032 overlap_hl
, x
, last_x
);
23033 for (s
= h
; s
; s
= s
->next
)
23034 s
->background_filled_p
= 1;
23035 compute_overhangs_and_x (h
, tail
->x
+ tail
->width
, 0);
23036 append_glyph_string_lists (&head
, &tail
, h
, t
);
23038 if (clip_head
|| clip_tail
)
23039 for (s
= head
; s
; s
= s
->next
)
23041 s
->clip_head
= clip_head
;
23042 s
->clip_tail
= clip_tail
;
23046 /* Draw all strings. */
23047 for (s
= head
; s
; s
= s
->next
)
23048 FRAME_RIF (f
)->draw_glyph_string (s
);
23051 /* When focus a sole frame and move horizontally, this sets on_p to 0
23052 causing a failure to erase prev cursor position. */
23053 if (area
== TEXT_AREA
23054 && !row
->full_width_p
23055 /* When drawing overlapping rows, only the glyph strings'
23056 foreground is drawn, which doesn't erase a cursor
23060 int x0
= clip_head
? clip_head
->x
: (head
? head
->x
: x
);
23061 int x1
= (clip_tail
? clip_tail
->x
+ clip_tail
->background_width
23062 : (tail
? tail
->x
+ tail
->background_width
: x
));
23066 notice_overwritten_cursor (w
, TEXT_AREA
, x0
, x1
,
23067 row
->y
, MATRIX_ROW_BOTTOM_Y (row
));
23071 /* Value is the x-position up to which drawn, relative to AREA of W.
23072 This doesn't include parts drawn because of overhangs. */
23073 if (row
->full_width_p
)
23074 x_reached
= FRAME_TO_WINDOW_PIXEL_X (w
, x_reached
);
23076 x_reached
-= area_left
;
23078 RELEASE_HDC (hdc
, f
);
23083 /* Expand row matrix if too narrow. Don't expand if area
23086 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
23088 if (!fonts_changed_p \
23089 && (it->glyph_row->glyphs[area] \
23090 < it->glyph_row->glyphs[area + 1])) \
23092 it->w->ncols_scale_factor++; \
23093 fonts_changed_p = 1; \
23097 /* Store one glyph for IT->char_to_display in IT->glyph_row.
23098 Called from x_produce_glyphs when IT->glyph_row is non-null. */
23101 append_glyph (struct it
*it
)
23103 struct glyph
*glyph
;
23104 enum glyph_row_area area
= it
->area
;
23106 xassert (it
->glyph_row
);
23107 xassert (it
->char_to_display
!= '\n' && it
->char_to_display
!= '\t');
23109 glyph
= it
->glyph_row
->glyphs
[area
] + it
->glyph_row
->used
[area
];
23110 if (glyph
< it
->glyph_row
->glyphs
[area
+ 1])
23112 /* If the glyph row is reversed, we need to prepend the glyph
23113 rather than append it. */
23114 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
23118 /* Make room for the additional glyph. */
23119 for (g
= glyph
- 1; g
>= it
->glyph_row
->glyphs
[area
]; g
--)
23121 glyph
= it
->glyph_row
->glyphs
[area
];
23123 glyph
->charpos
= CHARPOS (it
->position
);
23124 glyph
->object
= it
->object
;
23125 if (it
->pixel_width
> 0)
23127 glyph
->pixel_width
= it
->pixel_width
;
23128 glyph
->padding_p
= 0;
23132 /* Assure at least 1-pixel width. Otherwise, cursor can't
23133 be displayed correctly. */
23134 glyph
->pixel_width
= 1;
23135 glyph
->padding_p
= 1;
23137 glyph
->ascent
= it
->ascent
;
23138 glyph
->descent
= it
->descent
;
23139 glyph
->voffset
= it
->voffset
;
23140 glyph
->type
= CHAR_GLYPH
;
23141 glyph
->avoid_cursor_p
= it
->avoid_cursor_p
;
23142 glyph
->multibyte_p
= it
->multibyte_p
;
23143 glyph
->left_box_line_p
= it
->start_of_box_run_p
;
23144 glyph
->right_box_line_p
= it
->end_of_box_run_p
;
23145 glyph
->overlaps_vertically_p
= (it
->phys_ascent
> it
->ascent
23146 || it
->phys_descent
> it
->descent
);
23147 glyph
->glyph_not_available_p
= it
->glyph_not_available_p
;
23148 glyph
->face_id
= it
->face_id
;
23149 glyph
->u
.ch
= it
->char_to_display
;
23150 glyph
->slice
.img
= null_glyph_slice
;
23151 glyph
->font_type
= FONT_TYPE_UNKNOWN
;
23154 glyph
->resolved_level
= it
->bidi_it
.resolved_level
;
23155 if ((it
->bidi_it
.type
& 7) != it
->bidi_it
.type
)
23157 glyph
->bidi_type
= it
->bidi_it
.type
;
23161 glyph
->resolved_level
= 0;
23162 glyph
->bidi_type
= UNKNOWN_BT
;
23164 ++it
->glyph_row
->used
[area
];
23167 IT_EXPAND_MATRIX_WIDTH (it
, area
);
23170 /* Store one glyph for the composition IT->cmp_it.id in
23171 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
23175 append_composite_glyph (struct it
*it
)
23177 struct glyph
*glyph
;
23178 enum glyph_row_area area
= it
->area
;
23180 xassert (it
->glyph_row
);
23182 glyph
= it
->glyph_row
->glyphs
[area
] + it
->glyph_row
->used
[area
];
23183 if (glyph
< it
->glyph_row
->glyphs
[area
+ 1])
23185 /* If the glyph row is reversed, we need to prepend the glyph
23186 rather than append it. */
23187 if (it
->glyph_row
->reversed_p
&& it
->area
== TEXT_AREA
)
23191 /* Make room for the new glyph. */
23192 for (g
= glyph
- 1; g
>= it
->glyph_row
->glyphs
[it
->area
]; g
--)
23194 glyph
= it
->glyph_row
->glyphs
[it
->area
];
23196 glyph
->charpos
= it
->cmp_it
.charpos
;
23197 glyph
->object
= it
->object
;
23198 glyph
->pixel_width
= it
->pixel_width
;
23199 glyph
->ascent
= it
->ascent
;
23200 glyph
->descent
= it
->descent
;
23201 glyph
->voffset
= it
->voffset
;
23202 glyph
->type
= COMPOSITE_GLYPH
;
23203 if (it
->cmp_it
.ch
< 0)
23205 glyph
->u
.cmp
.automatic
= 0;
23206 glyph
->u
.cmp
.id
= it
->cmp_it
.id
;
23207 glyph
->slice
.cmp
.from
= glyph
->slice
.cmp
.to
= 0;
23211 glyph
->u
.cmp
.automatic
= 1;
23212 glyph
->u
.cmp
.id
= it
->cmp_it
.id
;
23213 glyph
->slice
.cmp
.from
= it
->cmp_it
.from
;
23214 glyph
->slice
.cmp
.to
= it
->cmp_it
.to
- 1;
23216 glyph
->avoid_cursor_p
= it
->avoid_cursor_p
;
23217 glyph
->multibyte_p
= it
->multibyte_p
;
23218 glyph
->left_box_line_p
= it
->start_of_box_run_p
;
23219 glyph
->right_box_line_p
= it
->end_of_box_run_p
;
23220 glyph
->overlaps_vertically_p
= (it
->phys_ascent
> it
->ascent
23221 || it
->phys_descent
> it
->descent
);
23222 glyph
->padding_p
= 0;
23223 glyph
->glyph_not_available_p
= 0;
23224 glyph
->face_id
= it
->face_id
;
23225 glyph
->font_type
= FONT_TYPE_UNKNOWN
;
23228 glyph
->resolved_level
= it
->bidi_it
.resolved_level
;
23229 if ((it
->bidi_it
.type
& 7) != it
->bidi_it
.type
)
23231 glyph
->bidi_type
= it
->bidi_it
.type
;
23233 ++it
->glyph_row
->used
[area
];
23236 IT_EXPAND_MATRIX_WIDTH (it
, area
);
23240 /* Change IT->ascent and IT->height according to the setting of
23244 take_vertical_position_into_account (struct it
*it
)
23248 if (it
->voffset
< 0)
23249 /* Increase the ascent so that we can display the text higher
23251 it
->ascent
-= it
->voffset
;
23253 /* Increase the descent so that we can display the text lower
23255 it
->descent
+= it
->voffset
;
23260 /* Produce glyphs/get display metrics for the image IT is loaded with.
23261 See the description of struct display_iterator in dispextern.h for
23262 an overview of struct display_iterator. */
23265 produce_image_glyph (struct it
*it
)
23269 int glyph_ascent
, crop
;
23270 struct glyph_slice slice
;
23272 xassert (it
->what
== IT_IMAGE
);
23274 face
= FACE_FROM_ID (it
->f
, it
->face_id
);
23276 /* Make sure X resources of the face is loaded. */
23277 PREPARE_FACE_FOR_DISPLAY (it
->f
, face
);
23279 if (it
->image_id
< 0)
23281 /* Fringe bitmap. */
23282 it
->ascent
= it
->phys_ascent
= 0;
23283 it
->descent
= it
->phys_descent
= 0;
23284 it
->pixel_width
= 0;
23289 img
= IMAGE_FROM_ID (it
->f
, it
->image_id
);
23291 /* Make sure X resources of the image is loaded. */
23292 prepare_image_for_display (it
->f
, img
);
23294 slice
.x
= slice
.y
= 0;
23295 slice
.width
= img
->width
;
23296 slice
.height
= img
->height
;
23298 if (INTEGERP (it
->slice
.x
))
23299 slice
.x
= XINT (it
->slice
.x
);
23300 else if (FLOATP (it
->slice
.x
))
23301 slice
.x
= XFLOAT_DATA (it
->slice
.x
) * img
->width
;
23303 if (INTEGERP (it
->slice
.y
))
23304 slice
.y
= XINT (it
->slice
.y
);
23305 else if (FLOATP (it
->slice
.y
))
23306 slice
.y
= XFLOAT_DATA (it
->slice
.y
) * img
->height
;
23308 if (INTEGERP (it
->slice
.width
))
23309 slice
.width
= XINT (it
->slice
.width
);
23310 else if (FLOATP (it
->slice
.width
))
23311 slice
.width
= XFLOAT_DATA (it
->slice
.width
) * img
->width
;
23313 if (INTEGERP (it
->slice
.height
))
23314 slice
.height
= XINT (it
->slice
.height
);
23315 else if (FLOATP (it
->slice
.height
))
23316 slice
.height
= XFLOAT_DATA (it
->slice
.height
) * img
->height
;
23318 if (slice
.x
>= img
->width
)
23319 slice
.x
= img
->width
;
23320 if (slice
.y
>= img
->height
)
23321 slice
.y
= img
->height
;
23322 if (slice
.x
+ slice
.width
>= img
->width
)
23323 slice
.width
= img
->width
- slice
.x
;
23324 if (slice
.y
+ slice
.height
> img
->height
)
23325 slice
.height
= img
->height
- slice
.y
;
23327 if (slice
.width
== 0 || slice
.height
== 0)
23330 it
->ascent
= it
->phys_ascent
= glyph_ascent
= image_ascent (img
, face
, &slice
);
23332 it
->descent
= slice
.height
- glyph_ascent
;
23334 it
->descent
+= img
->vmargin
;
23335 if (slice
.y
+ slice
.height
== img
->height
)
23336 it
->descent
+= img
->vmargin
;
23337 it
->phys_descent
= it
->descent
;
23339 it
->pixel_width
= slice
.width
;
23341 it
->pixel_width
+= img
->hmargin
;
23342 if (slice
.x
+ slice
.width
== img
->width
)
23343 it
->pixel_width
+= img
->hmargin
;
23345 /* It's quite possible for images to have an ascent greater than
23346 their height, so don't get confused in that case. */
23347 if (it
->descent
< 0)
23352 if (face
->box
!= FACE_NO_BOX
)
23354 if (face
->box_line_width
> 0)
23357 it
->ascent
+= face
->box_line_width
;
23358 if (slice
.y
+ slice
.height
== img
->height
)
23359 it
->descent
+= face
->box_line_width
;
23362 if (it
->start_of_box_run_p
&& slice
.x
== 0)
23363 it
->pixel_width
+= eabs (face
->box_line_width
);
23364 if (it
->end_of_box_run_p
&& slice
.x
+ slice
.width
== img
->width
)
23365 it
->pixel_width
+= eabs (face
->box_line_width
);
23368 take_vertical_position_into_account (it
);
23370 /* Automatically crop wide image glyphs at right edge so we can
23371 draw the cursor on same display row. */
23372 if ((crop
= it
->pixel_width
- (it
->last_visible_x
- it
->current_x
), crop
> 0)
23373 && (it
->hpos
== 0 || it
->pixel_width
> it
->last_visible_x
/ 4))
23375 it
->pixel_width
-= crop
;
23376 slice
.width
-= crop
;
23381 struct glyph
*glyph
;
23382 enum glyph_row_area area
= it
->area
;
23384 glyph
= it
->glyph_row
->glyphs
[area
] + it
->glyph_row
->used
[area
];
23385 if (glyph
< it
->glyph_row
->glyphs
[area
+ 1])
23387 glyph
->charpos
= CHARPOS (it
->position
);
23388 glyph
->object
= it
->object
;
23389 glyph
->pixel_width
= it
->pixel_width
;
23390 glyph
->ascent
= glyph_ascent
;
23391 glyph
->descent
= it
->descent
;
23392 glyph
->voffset
= it
->voffset
;
23393 glyph
->type
= IMAGE_GLYPH
;
23394 glyph
->avoid_cursor_p
= it
->avoid_cursor_p
;
23395 glyph
->multibyte_p
= it
->multibyte_p
;
23396 glyph
->left_box_line_p
= it
->start_of_box_run_p
;
23397 glyph
->right_box_line_p
= it
->end_of_box_run_p
;
23398 glyph
->overlaps_vertically_p
= 0;
23399 glyph
->padding_p
= 0;
23400 glyph
->glyph_not_available_p
= 0;
23401 glyph
->face_id
= it
->face_id
;
23402 glyph
->u
.img_id
= img
->id
;
23403 glyph
->slice
.img
= slice
;
23404 glyph
->font_type
= FONT_TYPE_UNKNOWN
;
23407 glyph
->resolved_level
= it
->bidi_it
.resolved_level
;
23408 if ((it
->bidi_it
.type
& 7) != it
->bidi_it
.type
)
23410 glyph
->bidi_type
= it
->bidi_it
.type
;
23412 ++it
->glyph_row
->used
[area
];
23415 IT_EXPAND_MATRIX_WIDTH (it
, area
);
23420 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
23421 of the glyph, WIDTH and HEIGHT are the width and height of the
23422 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
23425 append_stretch_glyph (struct it
*it
, Lisp_Object object
,
23426 int width
, int height
, int ascent
)
23428 struct glyph
*glyph
;
23429 enum glyph_row_area area
= it
->area
;
23431 xassert (ascent
>= 0 && ascent
<= height
);
23433 glyph
= it
->glyph_row
->glyphs
[area
] + it
->glyph_row
->used
[area
];
23434 if (glyph
< it
->glyph_row
->glyphs
[area
+ 1])
23436 /* If the glyph row is reversed, we need to prepend the glyph
23437 rather than append it. */
23438 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
23442 /* Make room for the additional glyph. */
23443 for (g
= glyph
- 1; g
>= it
->glyph_row
->glyphs
[area
]; g
--)
23445 glyph
= it
->glyph_row
->glyphs
[area
];
23447 glyph
->charpos
= CHARPOS (it
->position
);
23448 glyph
->object
= object
;
23449 glyph
->pixel_width
= width
;
23450 glyph
->ascent
= ascent
;
23451 glyph
->descent
= height
- ascent
;
23452 glyph
->voffset
= it
->voffset
;
23453 glyph
->type
= STRETCH_GLYPH
;
23454 glyph
->avoid_cursor_p
= it
->avoid_cursor_p
;
23455 glyph
->multibyte_p
= it
->multibyte_p
;
23456 glyph
->left_box_line_p
= it
->start_of_box_run_p
;
23457 glyph
->right_box_line_p
= it
->end_of_box_run_p
;
23458 glyph
->overlaps_vertically_p
= 0;
23459 glyph
->padding_p
= 0;
23460 glyph
->glyph_not_available_p
= 0;
23461 glyph
->face_id
= it
->face_id
;
23462 glyph
->u
.stretch
.ascent
= ascent
;
23463 glyph
->u
.stretch
.height
= height
;
23464 glyph
->slice
.img
= null_glyph_slice
;
23465 glyph
->font_type
= FONT_TYPE_UNKNOWN
;
23468 glyph
->resolved_level
= it
->bidi_it
.resolved_level
;
23469 if ((it
->bidi_it
.type
& 7) != it
->bidi_it
.type
)
23471 glyph
->bidi_type
= it
->bidi_it
.type
;
23475 glyph
->resolved_level
= 0;
23476 glyph
->bidi_type
= UNKNOWN_BT
;
23478 ++it
->glyph_row
->used
[area
];
23481 IT_EXPAND_MATRIX_WIDTH (it
, area
);
23484 #endif /* HAVE_WINDOW_SYSTEM */
23486 /* Produce a stretch glyph for iterator IT. IT->object is the value
23487 of the glyph property displayed. The value must be a list
23488 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
23491 1. `:width WIDTH' specifies that the space should be WIDTH *
23492 canonical char width wide. WIDTH may be an integer or floating
23495 2. `:relative-width FACTOR' specifies that the width of the stretch
23496 should be computed from the width of the first character having the
23497 `glyph' property, and should be FACTOR times that width.
23499 3. `:align-to HPOS' specifies that the space should be wide enough
23500 to reach HPOS, a value in canonical character units.
23502 Exactly one of the above pairs must be present.
23504 4. `:height HEIGHT' specifies that the height of the stretch produced
23505 should be HEIGHT, measured in canonical character units.
23507 5. `:relative-height FACTOR' specifies that the height of the
23508 stretch should be FACTOR times the height of the characters having
23509 the glyph property.
23511 Either none or exactly one of 4 or 5 must be present.
23513 6. `:ascent ASCENT' specifies that ASCENT percent of the height
23514 of the stretch should be used for the ascent of the stretch.
23515 ASCENT must be in the range 0 <= ASCENT <= 100. */
23518 produce_stretch_glyph (struct it
*it
)
23520 /* (space :width WIDTH :height HEIGHT ...) */
23521 Lisp_Object prop
, plist
;
23522 int width
= 0, height
= 0, align_to
= -1;
23523 int zero_width_ok_p
= 0;
23526 struct face
*face
= NULL
;
23527 struct font
*font
= NULL
;
23529 #ifdef HAVE_WINDOW_SYSTEM
23530 int zero_height_ok_p
= 0;
23532 if (FRAME_WINDOW_P (it
->f
))
23534 face
= FACE_FROM_ID (it
->f
, it
->face_id
);
23535 font
= face
->font
? face
->font
: FRAME_FONT (it
->f
);
23536 PREPARE_FACE_FOR_DISPLAY (it
->f
, face
);
23540 /* List should start with `space'. */
23541 xassert (CONSP (it
->object
) && EQ (XCAR (it
->object
), Qspace
));
23542 plist
= XCDR (it
->object
);
23544 /* Compute the width of the stretch. */
23545 if ((prop
= Fplist_get (plist
, QCwidth
), !NILP (prop
))
23546 && calc_pixel_width_or_height (&tem
, it
, prop
, font
, 1, 0))
23548 /* Absolute width `:width WIDTH' specified and valid. */
23549 zero_width_ok_p
= 1;
23552 #ifdef HAVE_WINDOW_SYSTEM
23553 else if (FRAME_WINDOW_P (it
->f
)
23554 && (prop
= Fplist_get (plist
, QCrelative_width
), NUMVAL (prop
) > 0))
23556 /* Relative width `:relative-width FACTOR' specified and valid.
23557 Compute the width of the characters having the `glyph'
23560 unsigned char *p
= BYTE_POS_ADDR (IT_BYTEPOS (*it
));
23563 if (it
->multibyte_p
)
23564 it2
.c
= it2
.char_to_display
= STRING_CHAR_AND_LENGTH (p
, it2
.len
);
23567 it2
.c
= it2
.char_to_display
= *p
, it2
.len
= 1;
23568 if (! ASCII_CHAR_P (it2
.c
))
23569 it2
.char_to_display
= BYTE8_TO_CHAR (it2
.c
);
23572 it2
.glyph_row
= NULL
;
23573 it2
.what
= IT_CHARACTER
;
23574 x_produce_glyphs (&it2
);
23575 width
= NUMVAL (prop
) * it2
.pixel_width
;
23577 #endif /* HAVE_WINDOW_SYSTEM */
23578 else if ((prop
= Fplist_get (plist
, QCalign_to
), !NILP (prop
))
23579 && calc_pixel_width_or_height (&tem
, it
, prop
, font
, 1, &align_to
))
23581 if (it
->glyph_row
== NULL
|| !it
->glyph_row
->mode_line_p
)
23582 align_to
= (align_to
< 0
23584 : align_to
- window_box_left_offset (it
->w
, TEXT_AREA
));
23585 else if (align_to
< 0)
23586 align_to
= window_box_left_offset (it
->w
, TEXT_AREA
);
23587 width
= max (0, (int)tem
+ align_to
- it
->current_x
);
23588 zero_width_ok_p
= 1;
23591 /* Nothing specified -> width defaults to canonical char width. */
23592 width
= FRAME_COLUMN_WIDTH (it
->f
);
23594 if (width
<= 0 && (width
< 0 || !zero_width_ok_p
))
23597 #ifdef HAVE_WINDOW_SYSTEM
23598 /* Compute height. */
23599 if (FRAME_WINDOW_P (it
->f
))
23601 if ((prop
= Fplist_get (plist
, QCheight
), !NILP (prop
))
23602 && calc_pixel_width_or_height (&tem
, it
, prop
, font
, 0, 0))
23605 zero_height_ok_p
= 1;
23607 else if (prop
= Fplist_get (plist
, QCrelative_height
),
23609 height
= FONT_HEIGHT (font
) * NUMVAL (prop
);
23611 height
= FONT_HEIGHT (font
);
23613 if (height
<= 0 && (height
< 0 || !zero_height_ok_p
))
23616 /* Compute percentage of height used for ascent. If
23617 `:ascent ASCENT' is present and valid, use that. Otherwise,
23618 derive the ascent from the font in use. */
23619 if (prop
= Fplist_get (plist
, QCascent
),
23620 NUMVAL (prop
) > 0 && NUMVAL (prop
) <= 100)
23621 ascent
= height
* NUMVAL (prop
) / 100.0;
23622 else if (!NILP (prop
)
23623 && calc_pixel_width_or_height (&tem
, it
, prop
, font
, 0, 0))
23624 ascent
= min (max (0, (int)tem
), height
);
23626 ascent
= (height
* FONT_BASE (font
)) / FONT_HEIGHT (font
);
23629 #endif /* HAVE_WINDOW_SYSTEM */
23632 if (width
> 0 && it
->line_wrap
!= TRUNCATE
23633 && it
->current_x
+ width
> it
->last_visible_x
)
23635 width
= it
->last_visible_x
- it
->current_x
;
23636 #ifdef HAVE_WINDOW_SYSTEM
23637 /* Subtract one more pixel from the stretch width, but only on
23638 GUI frames, since on a TTY each glyph is one "pixel" wide. */
23639 width
-= FRAME_WINDOW_P (it
->f
);
23643 if (width
> 0 && height
> 0 && it
->glyph_row
)
23645 Lisp_Object o_object
= it
->object
;
23646 Lisp_Object object
= it
->stack
[it
->sp
- 1].string
;
23649 if (!STRINGP (object
))
23650 object
= it
->w
->buffer
;
23651 #ifdef HAVE_WINDOW_SYSTEM
23652 if (FRAME_WINDOW_P (it
->f
))
23653 append_stretch_glyph (it
, object
, width
, height
, ascent
);
23657 it
->object
= object
;
23658 it
->char_to_display
= ' ';
23659 it
->pixel_width
= it
->len
= 1;
23661 tty_append_glyph (it
);
23662 it
->object
= o_object
;
23666 it
->pixel_width
= width
;
23667 #ifdef HAVE_WINDOW_SYSTEM
23668 if (FRAME_WINDOW_P (it
->f
))
23670 it
->ascent
= it
->phys_ascent
= ascent
;
23671 it
->descent
= it
->phys_descent
= height
- it
->ascent
;
23672 it
->nglyphs
= width
> 0 && height
> 0 ? 1 : 0;
23673 take_vertical_position_into_account (it
);
23677 it
->nglyphs
= width
;
23680 #ifdef HAVE_WINDOW_SYSTEM
23682 /* Calculate line-height and line-spacing properties.
23683 An integer value specifies explicit pixel value.
23684 A float value specifies relative value to current face height.
23685 A cons (float . face-name) specifies relative value to
23686 height of specified face font.
23688 Returns height in pixels, or nil. */
23692 calc_line_height_property (struct it
*it
, Lisp_Object val
, struct font
*font
,
23693 int boff
, int override
)
23695 Lisp_Object face_name
= Qnil
;
23696 int ascent
, descent
, height
;
23698 if (NILP (val
) || INTEGERP (val
) || (override
&& EQ (val
, Qt
)))
23703 face_name
= XCAR (val
);
23705 if (!NUMBERP (val
))
23706 val
= make_number (1);
23707 if (NILP (face_name
))
23709 height
= it
->ascent
+ it
->descent
;
23714 if (NILP (face_name
))
23716 font
= FRAME_FONT (it
->f
);
23717 boff
= FRAME_BASELINE_OFFSET (it
->f
);
23719 else if (EQ (face_name
, Qt
))
23728 face_id
= lookup_named_face (it
->f
, face_name
, 0);
23730 return make_number (-1);
23732 face
= FACE_FROM_ID (it
->f
, face_id
);
23735 return make_number (-1);
23736 boff
= font
->baseline_offset
;
23737 if (font
->vertical_centering
)
23738 boff
= VCENTER_BASELINE_OFFSET (font
, it
->f
) - boff
;
23741 ascent
= FONT_BASE (font
) + boff
;
23742 descent
= FONT_DESCENT (font
) - boff
;
23746 it
->override_ascent
= ascent
;
23747 it
->override_descent
= descent
;
23748 it
->override_boff
= boff
;
23751 height
= ascent
+ descent
;
23755 height
= (int)(XFLOAT_DATA (val
) * height
);
23756 else if (INTEGERP (val
))
23757 height
*= XINT (val
);
23759 return make_number (height
);
23763 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
23764 is a face ID to be used for the glyph. FOR_NO_FONT is nonzero if
23765 and only if this is for a character for which no font was found.
23767 If the display method (it->glyphless_method) is
23768 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
23769 length of the acronym or the hexadecimal string, UPPER_XOFF and
23770 UPPER_YOFF are pixel offsets for the upper part of the string,
23771 LOWER_XOFF and LOWER_YOFF are for the lower part.
23773 For the other display methods, LEN through LOWER_YOFF are zero. */
23776 append_glyphless_glyph (struct it
*it
, int face_id
, int for_no_font
, int len
,
23777 short upper_xoff
, short upper_yoff
,
23778 short lower_xoff
, short lower_yoff
)
23780 struct glyph
*glyph
;
23781 enum glyph_row_area area
= it
->area
;
23783 glyph
= it
->glyph_row
->glyphs
[area
] + it
->glyph_row
->used
[area
];
23784 if (glyph
< it
->glyph_row
->glyphs
[area
+ 1])
23786 /* If the glyph row is reversed, we need to prepend the glyph
23787 rather than append it. */
23788 if (it
->glyph_row
->reversed_p
&& area
== TEXT_AREA
)
23792 /* Make room for the additional glyph. */
23793 for (g
= glyph
- 1; g
>= it
->glyph_row
->glyphs
[area
]; g
--)
23795 glyph
= it
->glyph_row
->glyphs
[area
];
23797 glyph
->charpos
= CHARPOS (it
->position
);
23798 glyph
->object
= it
->object
;
23799 glyph
->pixel_width
= it
->pixel_width
;
23800 glyph
->ascent
= it
->ascent
;
23801 glyph
->descent
= it
->descent
;
23802 glyph
->voffset
= it
->voffset
;
23803 glyph
->type
= GLYPHLESS_GLYPH
;
23804 glyph
->u
.glyphless
.method
= it
->glyphless_method
;
23805 glyph
->u
.glyphless
.for_no_font
= for_no_font
;
23806 glyph
->u
.glyphless
.len
= len
;
23807 glyph
->u
.glyphless
.ch
= it
->c
;
23808 glyph
->slice
.glyphless
.upper_xoff
= upper_xoff
;
23809 glyph
->slice
.glyphless
.upper_yoff
= upper_yoff
;
23810 glyph
->slice
.glyphless
.lower_xoff
= lower_xoff
;
23811 glyph
->slice
.glyphless
.lower_yoff
= lower_yoff
;
23812 glyph
->avoid_cursor_p
= it
->avoid_cursor_p
;
23813 glyph
->multibyte_p
= it
->multibyte_p
;
23814 glyph
->left_box_line_p
= it
->start_of_box_run_p
;
23815 glyph
->right_box_line_p
= it
->end_of_box_run_p
;
23816 glyph
->overlaps_vertically_p
= (it
->phys_ascent
> it
->ascent
23817 || it
->phys_descent
> it
->descent
);
23818 glyph
->padding_p
= 0;
23819 glyph
->glyph_not_available_p
= 0;
23820 glyph
->face_id
= face_id
;
23821 glyph
->font_type
= FONT_TYPE_UNKNOWN
;
23824 glyph
->resolved_level
= it
->bidi_it
.resolved_level
;
23825 if ((it
->bidi_it
.type
& 7) != it
->bidi_it
.type
)
23827 glyph
->bidi_type
= it
->bidi_it
.type
;
23829 ++it
->glyph_row
->used
[area
];
23832 IT_EXPAND_MATRIX_WIDTH (it
, area
);
23836 /* Produce a glyph for a glyphless character for iterator IT.
23837 IT->glyphless_method specifies which method to use for displaying
23838 the character. See the description of enum
23839 glyphless_display_method in dispextern.h for the detail.
23841 FOR_NO_FONT is nonzero if and only if this is for a character for
23842 which no font was found. ACRONYM, if non-nil, is an acronym string
23843 for the character. */
23846 produce_glyphless_glyph (struct it
*it
, int for_no_font
, Lisp_Object acronym
)
23851 int base_width
, base_height
, width
, height
;
23852 short upper_xoff
, upper_yoff
, lower_xoff
, lower_yoff
;
23855 /* Get the metrics of the base font. We always refer to the current
23857 face
= FACE_FROM_ID (it
->f
, it
->face_id
)->ascii_face
;
23858 font
= face
->font
? face
->font
: FRAME_FONT (it
->f
);
23859 it
->ascent
= FONT_BASE (font
) + font
->baseline_offset
;
23860 it
->descent
= FONT_DESCENT (font
) - font
->baseline_offset
;
23861 base_height
= it
->ascent
+ it
->descent
;
23862 base_width
= font
->average_width
;
23864 /* Get a face ID for the glyph by utilizing a cache (the same way as
23865 done for `escape-glyph' in get_next_display_element). */
23866 if (it
->f
== last_glyphless_glyph_frame
23867 && it
->face_id
== last_glyphless_glyph_face_id
)
23869 face_id
= last_glyphless_glyph_merged_face_id
;
23873 /* Merge the `glyphless-char' face into the current face. */
23874 face_id
= merge_faces (it
->f
, Qglyphless_char
, 0, it
->face_id
);
23875 last_glyphless_glyph_frame
= it
->f
;
23876 last_glyphless_glyph_face_id
= it
->face_id
;
23877 last_glyphless_glyph_merged_face_id
= face_id
;
23880 if (it
->glyphless_method
== GLYPHLESS_DISPLAY_THIN_SPACE
)
23882 it
->pixel_width
= THIN_SPACE_WIDTH
;
23884 upper_xoff
= upper_yoff
= lower_xoff
= lower_yoff
= 0;
23886 else if (it
->glyphless_method
== GLYPHLESS_DISPLAY_EMPTY_BOX
)
23888 width
= CHAR_WIDTH (it
->c
);
23891 else if (width
> 4)
23893 it
->pixel_width
= base_width
* width
;
23895 upper_xoff
= upper_yoff
= lower_xoff
= lower_yoff
= 0;
23901 unsigned int code
[6];
23903 int ascent
, descent
;
23904 struct font_metrics metrics_upper
, metrics_lower
;
23906 face
= FACE_FROM_ID (it
->f
, face_id
);
23907 font
= face
->font
? face
->font
: FRAME_FONT (it
->f
);
23908 PREPARE_FACE_FOR_DISPLAY (it
->f
, face
);
23910 if (it
->glyphless_method
== GLYPHLESS_DISPLAY_ACRONYM
)
23912 if (! STRINGP (acronym
) && CHAR_TABLE_P (Vglyphless_char_display
))
23913 acronym
= CHAR_TABLE_REF (Vglyphless_char_display
, it
->c
);
23914 if (CONSP (acronym
))
23915 acronym
= XCAR (acronym
);
23916 str
= STRINGP (acronym
) ? SSDATA (acronym
) : "";
23920 xassert (it
->glyphless_method
== GLYPHLESS_DISPLAY_HEX_CODE
);
23921 sprintf (buf
, "%0*X", it
->c
< 0x10000 ? 4 : 6, it
->c
);
23924 for (len
= 0; str
[len
] && ASCII_BYTE_P (str
[len
]); len
++)
23925 code
[len
] = font
->driver
->encode_char (font
, str
[len
]);
23926 upper_len
= (len
+ 1) / 2;
23927 font
->driver
->text_extents (font
, code
, upper_len
,
23929 font
->driver
->text_extents (font
, code
+ upper_len
, len
- upper_len
,
23934 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
23935 width
= max (metrics_upper
.width
, metrics_lower
.width
) + 4;
23936 upper_xoff
= upper_yoff
= 2; /* the typical case */
23937 if (base_width
>= width
)
23939 /* Align the upper to the left, the lower to the right. */
23940 it
->pixel_width
= base_width
;
23941 lower_xoff
= base_width
- 2 - metrics_lower
.width
;
23945 /* Center the shorter one. */
23946 it
->pixel_width
= width
;
23947 if (metrics_upper
.width
>= metrics_lower
.width
)
23948 lower_xoff
= (width
- metrics_lower
.width
) / 2;
23951 /* FIXME: This code doesn't look right. It formerly was
23952 missing the "lower_xoff = 0;", which couldn't have
23953 been right since it left lower_xoff uninitialized. */
23955 upper_xoff
= (width
- metrics_upper
.width
) / 2;
23959 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
23960 top, bottom, and between upper and lower strings. */
23961 height
= (metrics_upper
.ascent
+ metrics_upper
.descent
23962 + metrics_lower
.ascent
+ metrics_lower
.descent
) + 5;
23963 /* Center vertically.
23964 H:base_height, D:base_descent
23965 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
23967 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
23968 descent = D - H/2 + h/2;
23969 lower_yoff = descent - 2 - ld;
23970 upper_yoff = lower_yoff - la - 1 - ud; */
23971 ascent
= - (it
->descent
- (base_height
+ height
+ 1) / 2);
23972 descent
= it
->descent
- (base_height
- height
) / 2;
23973 lower_yoff
= descent
- 2 - metrics_lower
.descent
;
23974 upper_yoff
= (lower_yoff
- metrics_lower
.ascent
- 1
23975 - metrics_upper
.descent
);
23976 /* Don't make the height shorter than the base height. */
23977 if (height
> base_height
)
23979 it
->ascent
= ascent
;
23980 it
->descent
= descent
;
23984 it
->phys_ascent
= it
->ascent
;
23985 it
->phys_descent
= it
->descent
;
23987 append_glyphless_glyph (it
, face_id
, for_no_font
, len
,
23988 upper_xoff
, upper_yoff
,
23989 lower_xoff
, lower_yoff
);
23991 take_vertical_position_into_account (it
);
23996 Produce glyphs/get display metrics for the display element IT is
23997 loaded with. See the description of struct it in dispextern.h
23998 for an overview of struct it. */
24001 x_produce_glyphs (struct it
*it
)
24003 int extra_line_spacing
= it
->extra_line_spacing
;
24005 it
->glyph_not_available_p
= 0;
24007 if (it
->what
== IT_CHARACTER
)
24010 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
24011 struct font
*font
= face
->font
;
24012 struct font_metrics
*pcm
= NULL
;
24013 int boff
; /* baseline offset */
24017 /* When no suitable font is found, display this character by
24018 the method specified in the first extra slot of
24019 Vglyphless_char_display. */
24020 Lisp_Object acronym
= lookup_glyphless_char_display (-1, it
);
24022 xassert (it
->what
== IT_GLYPHLESS
);
24023 produce_glyphless_glyph (it
, 1, STRINGP (acronym
) ? acronym
: Qnil
);
24027 boff
= font
->baseline_offset
;
24028 if (font
->vertical_centering
)
24029 boff
= VCENTER_BASELINE_OFFSET (font
, it
->f
) - boff
;
24031 if (it
->char_to_display
!= '\n' && it
->char_to_display
!= '\t')
24037 if (it
->override_ascent
>= 0)
24039 it
->ascent
= it
->override_ascent
;
24040 it
->descent
= it
->override_descent
;
24041 boff
= it
->override_boff
;
24045 it
->ascent
= FONT_BASE (font
) + boff
;
24046 it
->descent
= FONT_DESCENT (font
) - boff
;
24049 if (get_char_glyph_code (it
->char_to_display
, font
, &char2b
))
24051 pcm
= get_per_char_metric (font
, &char2b
);
24052 if (pcm
->width
== 0
24053 && pcm
->rbearing
== 0 && pcm
->lbearing
== 0)
24059 it
->phys_ascent
= pcm
->ascent
+ boff
;
24060 it
->phys_descent
= pcm
->descent
- boff
;
24061 it
->pixel_width
= pcm
->width
;
24065 it
->glyph_not_available_p
= 1;
24066 it
->phys_ascent
= it
->ascent
;
24067 it
->phys_descent
= it
->descent
;
24068 it
->pixel_width
= font
->space_width
;
24071 if (it
->constrain_row_ascent_descent_p
)
24073 if (it
->descent
> it
->max_descent
)
24075 it
->ascent
+= it
->descent
- it
->max_descent
;
24076 it
->descent
= it
->max_descent
;
24078 if (it
->ascent
> it
->max_ascent
)
24080 it
->descent
= min (it
->max_descent
, it
->descent
+ it
->ascent
- it
->max_ascent
);
24081 it
->ascent
= it
->max_ascent
;
24083 it
->phys_ascent
= min (it
->phys_ascent
, it
->ascent
);
24084 it
->phys_descent
= min (it
->phys_descent
, it
->descent
);
24085 extra_line_spacing
= 0;
24088 /* If this is a space inside a region of text with
24089 `space-width' property, change its width. */
24090 stretched_p
= it
->char_to_display
== ' ' && !NILP (it
->space_width
);
24092 it
->pixel_width
*= XFLOATINT (it
->space_width
);
24094 /* If face has a box, add the box thickness to the character
24095 height. If character has a box line to the left and/or
24096 right, add the box line width to the character's width. */
24097 if (face
->box
!= FACE_NO_BOX
)
24099 int thick
= face
->box_line_width
;
24103 it
->ascent
+= thick
;
24104 it
->descent
+= thick
;
24109 if (it
->start_of_box_run_p
)
24110 it
->pixel_width
+= thick
;
24111 if (it
->end_of_box_run_p
)
24112 it
->pixel_width
+= thick
;
24115 /* If face has an overline, add the height of the overline
24116 (1 pixel) and a 1 pixel margin to the character height. */
24117 if (face
->overline_p
)
24118 it
->ascent
+= overline_margin
;
24120 if (it
->constrain_row_ascent_descent_p
)
24122 if (it
->ascent
> it
->max_ascent
)
24123 it
->ascent
= it
->max_ascent
;
24124 if (it
->descent
> it
->max_descent
)
24125 it
->descent
= it
->max_descent
;
24128 take_vertical_position_into_account (it
);
24130 /* If we have to actually produce glyphs, do it. */
24135 /* Translate a space with a `space-width' property
24136 into a stretch glyph. */
24137 int ascent
= (((it
->ascent
+ it
->descent
) * FONT_BASE (font
))
24138 / FONT_HEIGHT (font
));
24139 append_stretch_glyph (it
, it
->object
, it
->pixel_width
,
24140 it
->ascent
+ it
->descent
, ascent
);
24145 /* If characters with lbearing or rbearing are displayed
24146 in this line, record that fact in a flag of the
24147 glyph row. This is used to optimize X output code. */
24148 if (pcm
&& (pcm
->lbearing
< 0 || pcm
->rbearing
> pcm
->width
))
24149 it
->glyph_row
->contains_overlapping_glyphs_p
= 1;
24151 if (! stretched_p
&& it
->pixel_width
== 0)
24152 /* We assure that all visible glyphs have at least 1-pixel
24154 it
->pixel_width
= 1;
24156 else if (it
->char_to_display
== '\n')
24158 /* A newline has no width, but we need the height of the
24159 line. But if previous part of the line sets a height,
24160 don't increase that height */
24162 Lisp_Object height
;
24163 Lisp_Object total_height
= Qnil
;
24165 it
->override_ascent
= -1;
24166 it
->pixel_width
= 0;
24169 height
= get_it_property (it
, Qline_height
);
24170 /* Split (line-height total-height) list */
24172 && CONSP (XCDR (height
))
24173 && NILP (XCDR (XCDR (height
))))
24175 total_height
= XCAR (XCDR (height
));
24176 height
= XCAR (height
);
24178 height
= calc_line_height_property (it
, height
, font
, boff
, 1);
24180 if (it
->override_ascent
>= 0)
24182 it
->ascent
= it
->override_ascent
;
24183 it
->descent
= it
->override_descent
;
24184 boff
= it
->override_boff
;
24188 it
->ascent
= FONT_BASE (font
) + boff
;
24189 it
->descent
= FONT_DESCENT (font
) - boff
;
24192 if (EQ (height
, Qt
))
24194 if (it
->descent
> it
->max_descent
)
24196 it
->ascent
+= it
->descent
- it
->max_descent
;
24197 it
->descent
= it
->max_descent
;
24199 if (it
->ascent
> it
->max_ascent
)
24201 it
->descent
= min (it
->max_descent
, it
->descent
+ it
->ascent
- it
->max_ascent
);
24202 it
->ascent
= it
->max_ascent
;
24204 it
->phys_ascent
= min (it
->phys_ascent
, it
->ascent
);
24205 it
->phys_descent
= min (it
->phys_descent
, it
->descent
);
24206 it
->constrain_row_ascent_descent_p
= 1;
24207 extra_line_spacing
= 0;
24211 Lisp_Object spacing
;
24213 it
->phys_ascent
= it
->ascent
;
24214 it
->phys_descent
= it
->descent
;
24216 if ((it
->max_ascent
> 0 || it
->max_descent
> 0)
24217 && face
->box
!= FACE_NO_BOX
24218 && face
->box_line_width
> 0)
24220 it
->ascent
+= face
->box_line_width
;
24221 it
->descent
+= face
->box_line_width
;
24224 && XINT (height
) > it
->ascent
+ it
->descent
)
24225 it
->ascent
= XINT (height
) - it
->descent
;
24227 if (!NILP (total_height
))
24228 spacing
= calc_line_height_property (it
, total_height
, font
, boff
, 0);
24231 spacing
= get_it_property (it
, Qline_spacing
);
24232 spacing
= calc_line_height_property (it
, spacing
, font
, boff
, 0);
24234 if (INTEGERP (spacing
))
24236 extra_line_spacing
= XINT (spacing
);
24237 if (!NILP (total_height
))
24238 extra_line_spacing
-= (it
->phys_ascent
+ it
->phys_descent
);
24242 else /* i.e. (it->char_to_display == '\t') */
24244 if (font
->space_width
> 0)
24246 int tab_width
= it
->tab_width
* font
->space_width
;
24247 int x
= it
->current_x
+ it
->continuation_lines_width
;
24248 int next_tab_x
= ((1 + x
+ tab_width
- 1) / tab_width
) * tab_width
;
24250 /* If the distance from the current position to the next tab
24251 stop is less than a space character width, use the
24252 tab stop after that. */
24253 if (next_tab_x
- x
< font
->space_width
)
24254 next_tab_x
+= tab_width
;
24256 it
->pixel_width
= next_tab_x
- x
;
24258 it
->ascent
= it
->phys_ascent
= FONT_BASE (font
) + boff
;
24259 it
->descent
= it
->phys_descent
= FONT_DESCENT (font
) - boff
;
24263 append_stretch_glyph (it
, it
->object
, it
->pixel_width
,
24264 it
->ascent
+ it
->descent
, it
->ascent
);
24269 it
->pixel_width
= 0;
24274 else if (it
->what
== IT_COMPOSITION
&& it
->cmp_it
.ch
< 0)
24276 /* A static composition.
24278 Note: A composition is represented as one glyph in the
24279 glyph matrix. There are no padding glyphs.
24281 Important note: pixel_width, ascent, and descent are the
24282 values of what is drawn by draw_glyphs (i.e. the values of
24283 the overall glyphs composed). */
24284 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
24285 int boff
; /* baseline offset */
24286 struct composition
*cmp
= composition_table
[it
->cmp_it
.id
];
24287 int glyph_len
= cmp
->glyph_len
;
24288 struct font
*font
= face
->font
;
24292 /* If we have not yet calculated pixel size data of glyphs of
24293 the composition for the current face font, calculate them
24294 now. Theoretically, we have to check all fonts for the
24295 glyphs, but that requires much time and memory space. So,
24296 here we check only the font of the first glyph. This may
24297 lead to incorrect display, but it's very rare, and C-l
24298 (recenter-top-bottom) can correct the display anyway. */
24299 if (! cmp
->font
|| cmp
->font
!= font
)
24301 /* Ascent and descent of the font of the first character
24302 of this composition (adjusted by baseline offset).
24303 Ascent and descent of overall glyphs should not be less
24304 than these, respectively. */
24305 int font_ascent
, font_descent
, font_height
;
24306 /* Bounding box of the overall glyphs. */
24307 int leftmost
, rightmost
, lowest
, highest
;
24308 int lbearing
, rbearing
;
24309 int i
, width
, ascent
, descent
;
24310 int left_padded
= 0, right_padded
= 0;
24311 int c
IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
24313 struct font_metrics
*pcm
;
24314 int font_not_found_p
;
24317 for (glyph_len
= cmp
->glyph_len
; glyph_len
> 0; glyph_len
--)
24318 if ((c
= COMPOSITION_GLYPH (cmp
, glyph_len
- 1)) != '\t')
24320 if (glyph_len
< cmp
->glyph_len
)
24322 for (i
= 0; i
< glyph_len
; i
++)
24324 if ((c
= COMPOSITION_GLYPH (cmp
, i
)) != '\t')
24326 cmp
->offsets
[i
* 2] = cmp
->offsets
[i
* 2 + 1] = 0;
24331 pos
= (STRINGP (it
->string
) ? IT_STRING_CHARPOS (*it
)
24332 : IT_CHARPOS (*it
));
24333 /* If no suitable font is found, use the default font. */
24334 font_not_found_p
= font
== NULL
;
24335 if (font_not_found_p
)
24337 face
= face
->ascii_face
;
24340 boff
= font
->baseline_offset
;
24341 if (font
->vertical_centering
)
24342 boff
= VCENTER_BASELINE_OFFSET (font
, it
->f
) - boff
;
24343 font_ascent
= FONT_BASE (font
) + boff
;
24344 font_descent
= FONT_DESCENT (font
) - boff
;
24345 font_height
= FONT_HEIGHT (font
);
24347 cmp
->font
= (void *) font
;
24350 if (! font_not_found_p
)
24352 get_char_face_and_encoding (it
->f
, c
, it
->face_id
,
24354 pcm
= get_per_char_metric (font
, &char2b
);
24357 /* Initialize the bounding box. */
24360 width
= pcm
->width
;
24361 ascent
= pcm
->ascent
;
24362 descent
= pcm
->descent
;
24363 lbearing
= pcm
->lbearing
;
24364 rbearing
= pcm
->rbearing
;
24368 width
= font
->space_width
;
24369 ascent
= FONT_BASE (font
);
24370 descent
= FONT_DESCENT (font
);
24377 lowest
= - descent
+ boff
;
24378 highest
= ascent
+ boff
;
24380 if (! font_not_found_p
24381 && font
->default_ascent
24382 && CHAR_TABLE_P (Vuse_default_ascent
)
24383 && !NILP (Faref (Vuse_default_ascent
,
24384 make_number (it
->char_to_display
))))
24385 highest
= font
->default_ascent
+ boff
;
24387 /* Draw the first glyph at the normal position. It may be
24388 shifted to right later if some other glyphs are drawn
24390 cmp
->offsets
[i
* 2] = 0;
24391 cmp
->offsets
[i
* 2 + 1] = boff
;
24392 cmp
->lbearing
= lbearing
;
24393 cmp
->rbearing
= rbearing
;
24395 /* Set cmp->offsets for the remaining glyphs. */
24396 for (i
++; i
< glyph_len
; i
++)
24398 int left
, right
, btm
, top
;
24399 int ch
= COMPOSITION_GLYPH (cmp
, i
);
24401 struct face
*this_face
;
24405 face_id
= FACE_FOR_CHAR (it
->f
, face
, ch
, pos
, it
->string
);
24406 this_face
= FACE_FROM_ID (it
->f
, face_id
);
24407 font
= this_face
->font
;
24413 get_char_face_and_encoding (it
->f
, ch
, face_id
,
24415 pcm
= get_per_char_metric (font
, &char2b
);
24418 cmp
->offsets
[i
* 2] = cmp
->offsets
[i
* 2 + 1] = 0;
24421 width
= pcm
->width
;
24422 ascent
= pcm
->ascent
;
24423 descent
= pcm
->descent
;
24424 lbearing
= pcm
->lbearing
;
24425 rbearing
= pcm
->rbearing
;
24426 if (cmp
->method
!= COMPOSITION_WITH_RULE_ALTCHARS
)
24428 /* Relative composition with or without
24429 alternate chars. */
24430 left
= (leftmost
+ rightmost
- width
) / 2;
24431 btm
= - descent
+ boff
;
24432 if (font
->relative_compose
24433 && (! CHAR_TABLE_P (Vignore_relative_composition
)
24434 || NILP (Faref (Vignore_relative_composition
,
24435 make_number (ch
)))))
24438 if (- descent
>= font
->relative_compose
)
24439 /* One extra pixel between two glyphs. */
24441 else if (ascent
<= 0)
24442 /* One extra pixel between two glyphs. */
24443 btm
= lowest
- 1 - ascent
- descent
;
24448 /* A composition rule is specified by an integer
24449 value that encodes global and new reference
24450 points (GREF and NREF). GREF and NREF are
24451 specified by numbers as below:
24453 0---1---2 -- ascent
24457 9--10--11 -- center
24459 ---3---4---5--- baseline
24461 6---7---8 -- descent
24463 int rule
= COMPOSITION_RULE (cmp
, i
);
24464 int gref
, nref
, grefx
, grefy
, nrefx
, nrefy
, xoff
, yoff
;
24466 COMPOSITION_DECODE_RULE (rule
, gref
, nref
, xoff
, yoff
);
24467 grefx
= gref
% 3, nrefx
= nref
% 3;
24468 grefy
= gref
/ 3, nrefy
= nref
/ 3;
24470 xoff
= font_height
* (xoff
- 128) / 256;
24472 yoff
= font_height
* (yoff
- 128) / 256;
24475 + grefx
* (rightmost
- leftmost
) / 2
24476 - nrefx
* width
/ 2
24479 btm
= ((grefy
== 0 ? highest
24481 : grefy
== 2 ? lowest
24482 : (highest
+ lowest
) / 2)
24483 - (nrefy
== 0 ? ascent
+ descent
24484 : nrefy
== 1 ? descent
- boff
24486 : (ascent
+ descent
) / 2)
24490 cmp
->offsets
[i
* 2] = left
;
24491 cmp
->offsets
[i
* 2 + 1] = btm
+ descent
;
24493 /* Update the bounding box of the overall glyphs. */
24496 right
= left
+ width
;
24497 if (left
< leftmost
)
24499 if (right
> rightmost
)
24502 top
= btm
+ descent
+ ascent
;
24508 if (cmp
->lbearing
> left
+ lbearing
)
24509 cmp
->lbearing
= left
+ lbearing
;
24510 if (cmp
->rbearing
< left
+ rbearing
)
24511 cmp
->rbearing
= left
+ rbearing
;
24515 /* If there are glyphs whose x-offsets are negative,
24516 shift all glyphs to the right and make all x-offsets
24520 for (i
= 0; i
< cmp
->glyph_len
; i
++)
24521 cmp
->offsets
[i
* 2] -= leftmost
;
24522 rightmost
-= leftmost
;
24523 cmp
->lbearing
-= leftmost
;
24524 cmp
->rbearing
-= leftmost
;
24527 if (left_padded
&& cmp
->lbearing
< 0)
24529 for (i
= 0; i
< cmp
->glyph_len
; i
++)
24530 cmp
->offsets
[i
* 2] -= cmp
->lbearing
;
24531 rightmost
-= cmp
->lbearing
;
24532 cmp
->rbearing
-= cmp
->lbearing
;
24535 if (right_padded
&& rightmost
< cmp
->rbearing
)
24537 rightmost
= cmp
->rbearing
;
24540 cmp
->pixel_width
= rightmost
;
24541 cmp
->ascent
= highest
;
24542 cmp
->descent
= - lowest
;
24543 if (cmp
->ascent
< font_ascent
)
24544 cmp
->ascent
= font_ascent
;
24545 if (cmp
->descent
< font_descent
)
24546 cmp
->descent
= font_descent
;
24550 && (cmp
->lbearing
< 0
24551 || cmp
->rbearing
> cmp
->pixel_width
))
24552 it
->glyph_row
->contains_overlapping_glyphs_p
= 1;
24554 it
->pixel_width
= cmp
->pixel_width
;
24555 it
->ascent
= it
->phys_ascent
= cmp
->ascent
;
24556 it
->descent
= it
->phys_descent
= cmp
->descent
;
24557 if (face
->box
!= FACE_NO_BOX
)
24559 int thick
= face
->box_line_width
;
24563 it
->ascent
+= thick
;
24564 it
->descent
+= thick
;
24569 if (it
->start_of_box_run_p
)
24570 it
->pixel_width
+= thick
;
24571 if (it
->end_of_box_run_p
)
24572 it
->pixel_width
+= thick
;
24575 /* If face has an overline, add the height of the overline
24576 (1 pixel) and a 1 pixel margin to the character height. */
24577 if (face
->overline_p
)
24578 it
->ascent
+= overline_margin
;
24580 take_vertical_position_into_account (it
);
24581 if (it
->ascent
< 0)
24583 if (it
->descent
< 0)
24587 append_composite_glyph (it
);
24589 else if (it
->what
== IT_COMPOSITION
)
24591 /* A dynamic (automatic) composition. */
24592 struct face
*face
= FACE_FROM_ID (it
->f
, it
->face_id
);
24593 Lisp_Object gstring
;
24594 struct font_metrics metrics
;
24598 gstring
= composition_gstring_from_id (it
->cmp_it
.id
);
24600 = composition_gstring_width (gstring
, it
->cmp_it
.from
, it
->cmp_it
.to
,
24603 && (metrics
.lbearing
< 0 || metrics
.rbearing
> metrics
.width
))
24604 it
->glyph_row
->contains_overlapping_glyphs_p
= 1;
24605 it
->ascent
= it
->phys_ascent
= metrics
.ascent
;
24606 it
->descent
= it
->phys_descent
= metrics
.descent
;
24607 if (face
->box
!= FACE_NO_BOX
)
24609 int thick
= face
->box_line_width
;
24613 it
->ascent
+= thick
;
24614 it
->descent
+= thick
;
24619 if (it
->start_of_box_run_p
)
24620 it
->pixel_width
+= thick
;
24621 if (it
->end_of_box_run_p
)
24622 it
->pixel_width
+= thick
;
24624 /* If face has an overline, add the height of the overline
24625 (1 pixel) and a 1 pixel margin to the character height. */
24626 if (face
->overline_p
)
24627 it
->ascent
+= overline_margin
;
24628 take_vertical_position_into_account (it
);
24629 if (it
->ascent
< 0)
24631 if (it
->descent
< 0)
24635 append_composite_glyph (it
);
24637 else if (it
->what
== IT_GLYPHLESS
)
24638 produce_glyphless_glyph (it
, 0, Qnil
);
24639 else if (it
->what
== IT_IMAGE
)
24640 produce_image_glyph (it
);
24641 else if (it
->what
== IT_STRETCH
)
24642 produce_stretch_glyph (it
);
24645 /* Accumulate dimensions. Note: can't assume that it->descent > 0
24646 because this isn't true for images with `:ascent 100'. */
24647 xassert (it
->ascent
>= 0 && it
->descent
>= 0);
24648 if (it
->area
== TEXT_AREA
)
24649 it
->current_x
+= it
->pixel_width
;
24651 if (extra_line_spacing
> 0)
24653 it
->descent
+= extra_line_spacing
;
24654 if (extra_line_spacing
> it
->max_extra_line_spacing
)
24655 it
->max_extra_line_spacing
= extra_line_spacing
;
24658 it
->max_ascent
= max (it
->max_ascent
, it
->ascent
);
24659 it
->max_descent
= max (it
->max_descent
, it
->descent
);
24660 it
->max_phys_ascent
= max (it
->max_phys_ascent
, it
->phys_ascent
);
24661 it
->max_phys_descent
= max (it
->max_phys_descent
, it
->phys_descent
);
24665 Output LEN glyphs starting at START at the nominal cursor position.
24666 Advance the nominal cursor over the text. The global variable
24667 updated_window contains the window being updated, updated_row is
24668 the glyph row being updated, and updated_area is the area of that
24669 row being updated. */
24672 x_write_glyphs (struct glyph
*start
, int len
)
24674 int x
, hpos
, chpos
= updated_window
->phys_cursor
.hpos
;
24676 xassert (updated_window
&& updated_row
);
24677 /* When the window is hscrolled, cursor hpos can legitimately be out
24678 of bounds, but we draw the cursor at the corresponding window
24679 margin in that case. */
24680 if (!updated_row
->reversed_p
&& chpos
< 0)
24682 if (updated_row
->reversed_p
&& chpos
>= updated_row
->used
[TEXT_AREA
])
24683 chpos
= updated_row
->used
[TEXT_AREA
] - 1;
24687 /* Write glyphs. */
24689 hpos
= start
- updated_row
->glyphs
[updated_area
];
24690 x
= draw_glyphs (updated_window
, output_cursor
.x
,
24691 updated_row
, updated_area
,
24693 DRAW_NORMAL_TEXT
, 0);
24695 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
24696 if (updated_area
== TEXT_AREA
24697 && updated_window
->phys_cursor_on_p
24698 && updated_window
->phys_cursor
.vpos
== output_cursor
.vpos
24700 && chpos
< hpos
+ len
)
24701 updated_window
->phys_cursor_on_p
= 0;
24705 /* Advance the output cursor. */
24706 output_cursor
.hpos
+= len
;
24707 output_cursor
.x
= x
;
24712 Insert LEN glyphs from START at the nominal cursor position. */
24715 x_insert_glyphs (struct glyph
*start
, int len
)
24719 int line_height
, shift_by_width
, shifted_region_width
;
24720 struct glyph_row
*row
;
24721 struct glyph
*glyph
;
24722 int frame_x
, frame_y
;
24725 xassert (updated_window
&& updated_row
);
24727 w
= updated_window
;
24728 f
= XFRAME (WINDOW_FRAME (w
));
24730 /* Get the height of the line we are in. */
24732 line_height
= row
->height
;
24734 /* Get the width of the glyphs to insert. */
24735 shift_by_width
= 0;
24736 for (glyph
= start
; glyph
< start
+ len
; ++glyph
)
24737 shift_by_width
+= glyph
->pixel_width
;
24739 /* Get the width of the region to shift right. */
24740 shifted_region_width
= (window_box_width (w
, updated_area
)
24745 frame_x
= window_box_left (w
, updated_area
) + output_cursor
.x
;
24746 frame_y
= WINDOW_TO_FRAME_PIXEL_Y (w
, output_cursor
.y
);
24748 FRAME_RIF (f
)->shift_glyphs_for_insert (f
, frame_x
, frame_y
, shifted_region_width
,
24749 line_height
, shift_by_width
);
24751 /* Write the glyphs. */
24752 hpos
= start
- row
->glyphs
[updated_area
];
24753 draw_glyphs (w
, output_cursor
.x
, row
, updated_area
,
24755 DRAW_NORMAL_TEXT
, 0);
24757 /* Advance the output cursor. */
24758 output_cursor
.hpos
+= len
;
24759 output_cursor
.x
+= shift_by_width
;
24765 Erase the current text line from the nominal cursor position
24766 (inclusive) to pixel column TO_X (exclusive). The idea is that
24767 everything from TO_X onward is already erased.
24769 TO_X is a pixel position relative to updated_area of
24770 updated_window. TO_X == -1 means clear to the end of this area. */
24773 x_clear_end_of_line (int to_x
)
24776 struct window
*w
= updated_window
;
24777 int max_x
, min_y
, max_y
;
24778 int from_x
, from_y
, to_y
;
24780 xassert (updated_window
&& updated_row
);
24781 f
= XFRAME (w
->frame
);
24783 if (updated_row
->full_width_p
)
24784 max_x
= WINDOW_TOTAL_WIDTH (w
);
24786 max_x
= window_box_width (w
, updated_area
);
24787 max_y
= window_text_bottom_y (w
);
24789 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
24790 of window. For TO_X > 0, truncate to end of drawing area. */
24796 to_x
= min (to_x
, max_x
);
24798 to_y
= min (max_y
, output_cursor
.y
+ updated_row
->height
);
24800 /* Notice if the cursor will be cleared by this operation. */
24801 if (!updated_row
->full_width_p
)
24802 notice_overwritten_cursor (w
, updated_area
,
24803 output_cursor
.x
, -1,
24805 MATRIX_ROW_BOTTOM_Y (updated_row
));
24807 from_x
= output_cursor
.x
;
24809 /* Translate to frame coordinates. */
24810 if (updated_row
->full_width_p
)
24812 from_x
= WINDOW_TO_FRAME_PIXEL_X (w
, from_x
);
24813 to_x
= WINDOW_TO_FRAME_PIXEL_X (w
, to_x
);
24817 int area_left
= window_box_left (w
, updated_area
);
24818 from_x
+= area_left
;
24822 min_y
= WINDOW_HEADER_LINE_HEIGHT (w
);
24823 from_y
= WINDOW_TO_FRAME_PIXEL_Y (w
, max (min_y
, output_cursor
.y
));
24824 to_y
= WINDOW_TO_FRAME_PIXEL_Y (w
, to_y
);
24826 /* Prevent inadvertently clearing to end of the X window. */
24827 if (to_x
> from_x
&& to_y
> from_y
)
24830 FRAME_RIF (f
)->clear_frame_area (f
, from_x
, from_y
,
24831 to_x
- from_x
, to_y
- from_y
);
24836 #endif /* HAVE_WINDOW_SYSTEM */
24840 /***********************************************************************
24842 ***********************************************************************/
24844 /* Value is the internal representation of the specified cursor type
24845 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
24846 of the bar cursor. */
24848 static enum text_cursor_kinds
24849 get_specified_cursor_type (Lisp_Object arg
, int *width
)
24851 enum text_cursor_kinds type
;
24856 if (EQ (arg
, Qbox
))
24857 return FILLED_BOX_CURSOR
;
24859 if (EQ (arg
, Qhollow
))
24860 return HOLLOW_BOX_CURSOR
;
24862 if (EQ (arg
, Qbar
))
24869 && EQ (XCAR (arg
), Qbar
)
24870 && INTEGERP (XCDR (arg
))
24871 && XINT (XCDR (arg
)) >= 0)
24873 *width
= XINT (XCDR (arg
));
24877 if (EQ (arg
, Qhbar
))
24880 return HBAR_CURSOR
;
24884 && EQ (XCAR (arg
), Qhbar
)
24885 && INTEGERP (XCDR (arg
))
24886 && XINT (XCDR (arg
)) >= 0)
24888 *width
= XINT (XCDR (arg
));
24889 return HBAR_CURSOR
;
24892 /* Treat anything unknown as "hollow box cursor".
24893 It was bad to signal an error; people have trouble fixing
24894 .Xdefaults with Emacs, when it has something bad in it. */
24895 type
= HOLLOW_BOX_CURSOR
;
24900 /* Set the default cursor types for specified frame. */
24902 set_frame_cursor_types (struct frame
*f
, Lisp_Object arg
)
24907 FRAME_DESIRED_CURSOR (f
) = get_specified_cursor_type (arg
, &width
);
24908 FRAME_CURSOR_WIDTH (f
) = width
;
24910 /* By default, set up the blink-off state depending on the on-state. */
24912 tem
= Fassoc (arg
, Vblink_cursor_alist
);
24915 FRAME_BLINK_OFF_CURSOR (f
)
24916 = get_specified_cursor_type (XCDR (tem
), &width
);
24917 FRAME_BLINK_OFF_CURSOR_WIDTH (f
) = width
;
24920 FRAME_BLINK_OFF_CURSOR (f
) = DEFAULT_CURSOR
;
24924 #ifdef HAVE_WINDOW_SYSTEM
24926 /* Return the cursor we want to be displayed in window W. Return
24927 width of bar/hbar cursor through WIDTH arg. Return with
24928 ACTIVE_CURSOR arg set to 1 if cursor in window W is `active'
24929 (i.e. if the `system caret' should track this cursor).
24931 In a mini-buffer window, we want the cursor only to appear if we
24932 are reading input from this window. For the selected window, we
24933 want the cursor type given by the frame parameter or buffer local
24934 setting of cursor-type. If explicitly marked off, draw no cursor.
24935 In all other cases, we want a hollow box cursor. */
24937 static enum text_cursor_kinds
24938 get_window_cursor_type (struct window
*w
, struct glyph
*glyph
, int *width
,
24939 int *active_cursor
)
24941 struct frame
*f
= XFRAME (w
->frame
);
24942 struct buffer
*b
= XBUFFER (w
->buffer
);
24943 int cursor_type
= DEFAULT_CURSOR
;
24944 Lisp_Object alt_cursor
;
24945 int non_selected
= 0;
24947 *active_cursor
= 1;
24950 if (cursor_in_echo_area
24951 && FRAME_HAS_MINIBUF_P (f
)
24952 && EQ (FRAME_MINIBUF_WINDOW (f
), echo_area_window
))
24954 if (w
== XWINDOW (echo_area_window
))
24956 if (EQ (BVAR (b
, cursor_type
), Qt
) || NILP (BVAR (b
, cursor_type
)))
24958 *width
= FRAME_CURSOR_WIDTH (f
);
24959 return FRAME_DESIRED_CURSOR (f
);
24962 return get_specified_cursor_type (BVAR (b
, cursor_type
), width
);
24965 *active_cursor
= 0;
24969 /* Detect a nonselected window or nonselected frame. */
24970 else if (w
!= XWINDOW (f
->selected_window
)
24971 || f
!= FRAME_X_DISPLAY_INFO (f
)->x_highlight_frame
)
24973 *active_cursor
= 0;
24975 if (MINI_WINDOW_P (w
) && minibuf_level
== 0)
24981 /* Never display a cursor in a window in which cursor-type is nil. */
24982 if (NILP (BVAR (b
, cursor_type
)))
24985 /* Get the normal cursor type for this window. */
24986 if (EQ (BVAR (b
, cursor_type
), Qt
))
24988 cursor_type
= FRAME_DESIRED_CURSOR (f
);
24989 *width
= FRAME_CURSOR_WIDTH (f
);
24992 cursor_type
= get_specified_cursor_type (BVAR (b
, cursor_type
), width
);
24994 /* Use cursor-in-non-selected-windows instead
24995 for non-selected window or frame. */
24998 alt_cursor
= BVAR (b
, cursor_in_non_selected_windows
);
24999 if (!EQ (Qt
, alt_cursor
))
25000 return get_specified_cursor_type (alt_cursor
, width
);
25001 /* t means modify the normal cursor type. */
25002 if (cursor_type
== FILLED_BOX_CURSOR
)
25003 cursor_type
= HOLLOW_BOX_CURSOR
;
25004 else if (cursor_type
== BAR_CURSOR
&& *width
> 1)
25006 return cursor_type
;
25009 /* Use normal cursor if not blinked off. */
25010 if (!w
->cursor_off_p
)
25012 if (glyph
!= NULL
&& glyph
->type
== IMAGE_GLYPH
)
25014 if (cursor_type
== FILLED_BOX_CURSOR
)
25016 /* Using a block cursor on large images can be very annoying.
25017 So use a hollow cursor for "large" images.
25018 If image is not transparent (no mask), also use hollow cursor. */
25019 struct image
*img
= IMAGE_FROM_ID (f
, glyph
->u
.img_id
);
25020 if (img
!= NULL
&& IMAGEP (img
->spec
))
25022 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
25023 where N = size of default frame font size.
25024 This should cover most of the "tiny" icons people may use. */
25026 || img
->width
> max (32, WINDOW_FRAME_COLUMN_WIDTH (w
))
25027 || img
->height
> max (32, WINDOW_FRAME_LINE_HEIGHT (w
)))
25028 cursor_type
= HOLLOW_BOX_CURSOR
;
25031 else if (cursor_type
!= NO_CURSOR
)
25033 /* Display current only supports BOX and HOLLOW cursors for images.
25034 So for now, unconditionally use a HOLLOW cursor when cursor is
25035 not a solid box cursor. */
25036 cursor_type
= HOLLOW_BOX_CURSOR
;
25039 return cursor_type
;
25042 /* Cursor is blinked off, so determine how to "toggle" it. */
25044 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
25045 if ((alt_cursor
= Fassoc (BVAR (b
, cursor_type
), Vblink_cursor_alist
), !NILP (alt_cursor
)))
25046 return get_specified_cursor_type (XCDR (alt_cursor
), width
);
25048 /* Then see if frame has specified a specific blink off cursor type. */
25049 if (FRAME_BLINK_OFF_CURSOR (f
) != DEFAULT_CURSOR
)
25051 *width
= FRAME_BLINK_OFF_CURSOR_WIDTH (f
);
25052 return FRAME_BLINK_OFF_CURSOR (f
);
25056 /* Some people liked having a permanently visible blinking cursor,
25057 while others had very strong opinions against it. So it was
25058 decided to remove it. KFS 2003-09-03 */
25060 /* Finally perform built-in cursor blinking:
25061 filled box <-> hollow box
25062 wide [h]bar <-> narrow [h]bar
25063 narrow [h]bar <-> no cursor
25064 other type <-> no cursor */
25066 if (cursor_type
== FILLED_BOX_CURSOR
)
25067 return HOLLOW_BOX_CURSOR
;
25069 if ((cursor_type
== BAR_CURSOR
|| cursor_type
== HBAR_CURSOR
) && *width
> 1)
25072 return cursor_type
;
25080 /* Notice when the text cursor of window W has been completely
25081 overwritten by a drawing operation that outputs glyphs in AREA
25082 starting at X0 and ending at X1 in the line starting at Y0 and
25083 ending at Y1. X coordinates are area-relative. X1 < 0 means all
25084 the rest of the line after X0 has been written. Y coordinates
25085 are window-relative. */
25088 notice_overwritten_cursor (struct window
*w
, enum glyph_row_area area
,
25089 int x0
, int x1
, int y0
, int y1
)
25091 int cx0
, cx1
, cy0
, cy1
;
25092 struct glyph_row
*row
;
25094 if (!w
->phys_cursor_on_p
)
25096 if (area
!= TEXT_AREA
)
25099 if (w
->phys_cursor
.vpos
< 0
25100 || w
->phys_cursor
.vpos
>= w
->current_matrix
->nrows
25101 || (row
= w
->current_matrix
->rows
+ w
->phys_cursor
.vpos
,
25102 !(row
->enabled_p
&& row
->displays_text_p
)))
25105 if (row
->cursor_in_fringe_p
)
25107 row
->cursor_in_fringe_p
= 0;
25108 draw_fringe_bitmap (w
, row
, row
->reversed_p
);
25109 w
->phys_cursor_on_p
= 0;
25113 cx0
= w
->phys_cursor
.x
;
25114 cx1
= cx0
+ w
->phys_cursor_width
;
25115 if (x0
> cx0
|| (x1
>= 0 && x1
< cx1
))
25118 /* The cursor image will be completely removed from the
25119 screen if the output area intersects the cursor area in
25120 y-direction. When we draw in [y0 y1[, and some part of
25121 the cursor is at y < y0, that part must have been drawn
25122 before. When scrolling, the cursor is erased before
25123 actually scrolling, so we don't come here. When not
25124 scrolling, the rows above the old cursor row must have
25125 changed, and in this case these rows must have written
25126 over the cursor image.
25128 Likewise if part of the cursor is below y1, with the
25129 exception of the cursor being in the first blank row at
25130 the buffer and window end because update_text_area
25131 doesn't draw that row. (Except when it does, but
25132 that's handled in update_text_area.) */
25134 cy0
= w
->phys_cursor
.y
;
25135 cy1
= cy0
+ w
->phys_cursor_height
;
25136 if ((y0
< cy0
|| y0
>= cy1
) && (y1
<= cy0
|| y1
>= cy1
))
25139 w
->phys_cursor_on_p
= 0;
25142 #endif /* HAVE_WINDOW_SYSTEM */
25145 /************************************************************************
25147 ************************************************************************/
25149 #ifdef HAVE_WINDOW_SYSTEM
25152 Fix the display of area AREA of overlapping row ROW in window W
25153 with respect to the overlapping part OVERLAPS. */
25156 x_fix_overlapping_area (struct window
*w
, struct glyph_row
*row
,
25157 enum glyph_row_area area
, int overlaps
)
25164 for (i
= 0; i
< row
->used
[area
];)
25166 if (row
->glyphs
[area
][i
].overlaps_vertically_p
)
25168 int start
= i
, start_x
= x
;
25172 x
+= row
->glyphs
[area
][i
].pixel_width
;
25175 while (i
< row
->used
[area
]
25176 && row
->glyphs
[area
][i
].overlaps_vertically_p
);
25178 draw_glyphs (w
, start_x
, row
, area
,
25180 DRAW_NORMAL_TEXT
, overlaps
);
25184 x
+= row
->glyphs
[area
][i
].pixel_width
;
25194 Draw the cursor glyph of window W in glyph row ROW. See the
25195 comment of draw_glyphs for the meaning of HL. */
25198 draw_phys_cursor_glyph (struct window
*w
, struct glyph_row
*row
,
25199 enum draw_glyphs_face hl
)
25201 /* If cursor hpos is out of bounds, don't draw garbage. This can
25202 happen in mini-buffer windows when switching between echo area
25203 glyphs and mini-buffer. */
25204 if ((row
->reversed_p
25205 ? (w
->phys_cursor
.hpos
>= 0)
25206 : (w
->phys_cursor
.hpos
< row
->used
[TEXT_AREA
])))
25208 int on_p
= w
->phys_cursor_on_p
;
25210 int hpos
= w
->phys_cursor
.hpos
;
25212 /* When the window is hscrolled, cursor hpos can legitimately be
25213 out of bounds, but we draw the cursor at the corresponding
25214 window margin in that case. */
25215 if (!row
->reversed_p
&& hpos
< 0)
25217 if (row
->reversed_p
&& hpos
>= row
->used
[TEXT_AREA
])
25218 hpos
= row
->used
[TEXT_AREA
] - 1;
25220 x1
= draw_glyphs (w
, w
->phys_cursor
.x
, row
, TEXT_AREA
, hpos
, hpos
+ 1,
25222 w
->phys_cursor_on_p
= on_p
;
25224 if (hl
== DRAW_CURSOR
)
25225 w
->phys_cursor_width
= x1
- w
->phys_cursor
.x
;
25226 /* When we erase the cursor, and ROW is overlapped by other
25227 rows, make sure that these overlapping parts of other rows
25229 else if (hl
== DRAW_NORMAL_TEXT
&& row
->overlapped_p
)
25231 w
->phys_cursor_width
= x1
- w
->phys_cursor
.x
;
25233 if (row
> w
->current_matrix
->rows
25234 && MATRIX_ROW_OVERLAPS_SUCC_P (row
- 1))
25235 x_fix_overlapping_area (w
, row
- 1, TEXT_AREA
,
25236 OVERLAPS_ERASED_CURSOR
);
25238 if (MATRIX_ROW_BOTTOM_Y (row
) < window_text_bottom_y (w
)
25239 && MATRIX_ROW_OVERLAPS_PRED_P (row
+ 1))
25240 x_fix_overlapping_area (w
, row
+ 1, TEXT_AREA
,
25241 OVERLAPS_ERASED_CURSOR
);
25248 Erase the image of a cursor of window W from the screen. */
25251 erase_phys_cursor (struct window
*w
)
25253 struct frame
*f
= XFRAME (w
->frame
);
25254 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
25255 int hpos
= w
->phys_cursor
.hpos
;
25256 int vpos
= w
->phys_cursor
.vpos
;
25257 int mouse_face_here_p
= 0;
25258 struct glyph_matrix
*active_glyphs
= w
->current_matrix
;
25259 struct glyph_row
*cursor_row
;
25260 struct glyph
*cursor_glyph
;
25261 enum draw_glyphs_face hl
;
25263 /* No cursor displayed or row invalidated => nothing to do on the
25265 if (w
->phys_cursor_type
== NO_CURSOR
)
25266 goto mark_cursor_off
;
25268 /* VPOS >= active_glyphs->nrows means that window has been resized.
25269 Don't bother to erase the cursor. */
25270 if (vpos
>= active_glyphs
->nrows
)
25271 goto mark_cursor_off
;
25273 /* If row containing cursor is marked invalid, there is nothing we
25275 cursor_row
= MATRIX_ROW (active_glyphs
, vpos
);
25276 if (!cursor_row
->enabled_p
)
25277 goto mark_cursor_off
;
25279 /* If line spacing is > 0, old cursor may only be partially visible in
25280 window after split-window. So adjust visible height. */
25281 cursor_row
->visible_height
= min (cursor_row
->visible_height
,
25282 window_text_bottom_y (w
) - cursor_row
->y
);
25284 /* If row is completely invisible, don't attempt to delete a cursor which
25285 isn't there. This can happen if cursor is at top of a window, and
25286 we switch to a buffer with a header line in that window. */
25287 if (cursor_row
->visible_height
<= 0)
25288 goto mark_cursor_off
;
25290 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
25291 if (cursor_row
->cursor_in_fringe_p
)
25293 cursor_row
->cursor_in_fringe_p
= 0;
25294 draw_fringe_bitmap (w
, cursor_row
, cursor_row
->reversed_p
);
25295 goto mark_cursor_off
;
25298 /* This can happen when the new row is shorter than the old one.
25299 In this case, either draw_glyphs or clear_end_of_line
25300 should have cleared the cursor. Note that we wouldn't be
25301 able to erase the cursor in this case because we don't have a
25302 cursor glyph at hand. */
25303 if ((cursor_row
->reversed_p
25304 ? (w
->phys_cursor
.hpos
< 0)
25305 : (w
->phys_cursor
.hpos
>= cursor_row
->used
[TEXT_AREA
])))
25306 goto mark_cursor_off
;
25308 /* When the window is hscrolled, cursor hpos can legitimately be out
25309 of bounds, but we draw the cursor at the corresponding window
25310 margin in that case. */
25311 if (!cursor_row
->reversed_p
&& hpos
< 0)
25313 if (cursor_row
->reversed_p
&& hpos
>= cursor_row
->used
[TEXT_AREA
])
25314 hpos
= cursor_row
->used
[TEXT_AREA
] - 1;
25316 /* If the cursor is in the mouse face area, redisplay that when
25317 we clear the cursor. */
25318 if (! NILP (hlinfo
->mouse_face_window
)
25319 && coords_in_mouse_face_p (w
, hpos
, vpos
)
25320 /* Don't redraw the cursor's spot in mouse face if it is at the
25321 end of a line (on a newline). The cursor appears there, but
25322 mouse highlighting does not. */
25323 && cursor_row
->used
[TEXT_AREA
] > hpos
&& hpos
>= 0)
25324 mouse_face_here_p
= 1;
25326 /* Maybe clear the display under the cursor. */
25327 if (w
->phys_cursor_type
== HOLLOW_BOX_CURSOR
)
25330 int header_line_height
= WINDOW_HEADER_LINE_HEIGHT (w
);
25333 cursor_glyph
= get_phys_cursor_glyph (w
);
25334 if (cursor_glyph
== NULL
)
25335 goto mark_cursor_off
;
25337 width
= cursor_glyph
->pixel_width
;
25338 left_x
= window_box_left_offset (w
, TEXT_AREA
);
25339 x
= w
->phys_cursor
.x
;
25341 width
-= left_x
- x
;
25342 width
= min (width
, window_box_width (w
, TEXT_AREA
) - x
);
25343 y
= WINDOW_TO_FRAME_PIXEL_Y (w
, max (header_line_height
, cursor_row
->y
));
25344 x
= WINDOW_TEXT_TO_FRAME_PIXEL_X (w
, max (x
, left_x
));
25347 FRAME_RIF (f
)->clear_frame_area (f
, x
, y
, width
, cursor_row
->visible_height
);
25350 /* Erase the cursor by redrawing the character underneath it. */
25351 if (mouse_face_here_p
)
25352 hl
= DRAW_MOUSE_FACE
;
25354 hl
= DRAW_NORMAL_TEXT
;
25355 draw_phys_cursor_glyph (w
, cursor_row
, hl
);
25358 w
->phys_cursor_on_p
= 0;
25359 w
->phys_cursor_type
= NO_CURSOR
;
25364 Display or clear cursor of window W. If ON is zero, clear the
25365 cursor. If it is non-zero, display the cursor. If ON is nonzero,
25366 where to put the cursor is specified by HPOS, VPOS, X and Y. */
25369 display_and_set_cursor (struct window
*w
, int on
,
25370 int hpos
, int vpos
, int x
, int y
)
25372 struct frame
*f
= XFRAME (w
->frame
);
25373 int new_cursor_type
;
25374 int new_cursor_width
;
25376 struct glyph_row
*glyph_row
;
25377 struct glyph
*glyph
;
25379 /* This is pointless on invisible frames, and dangerous on garbaged
25380 windows and frames; in the latter case, the frame or window may
25381 be in the midst of changing its size, and x and y may be off the
25383 if (! FRAME_VISIBLE_P (f
)
25384 || FRAME_GARBAGED_P (f
)
25385 || vpos
>= w
->current_matrix
->nrows
25386 || hpos
>= w
->current_matrix
->matrix_w
)
25389 /* If cursor is off and we want it off, return quickly. */
25390 if (!on
&& !w
->phys_cursor_on_p
)
25393 glyph_row
= MATRIX_ROW (w
->current_matrix
, vpos
);
25394 /* If cursor row is not enabled, we don't really know where to
25395 display the cursor. */
25396 if (!glyph_row
->enabled_p
)
25398 w
->phys_cursor_on_p
= 0;
25403 if (!glyph_row
->exact_window_width_line_p
25404 || (0 <= hpos
&& hpos
< glyph_row
->used
[TEXT_AREA
]))
25405 glyph
= glyph_row
->glyphs
[TEXT_AREA
] + hpos
;
25407 xassert (interrupt_input_blocked
);
25409 /* Set new_cursor_type to the cursor we want to be displayed. */
25410 new_cursor_type
= get_window_cursor_type (w
, glyph
,
25411 &new_cursor_width
, &active_cursor
);
25413 /* If cursor is currently being shown and we don't want it to be or
25414 it is in the wrong place, or the cursor type is not what we want,
25416 if (w
->phys_cursor_on_p
25418 || w
->phys_cursor
.x
!= x
25419 || w
->phys_cursor
.y
!= y
25420 || new_cursor_type
!= w
->phys_cursor_type
25421 || ((new_cursor_type
== BAR_CURSOR
|| new_cursor_type
== HBAR_CURSOR
)
25422 && new_cursor_width
!= w
->phys_cursor_width
)))
25423 erase_phys_cursor (w
);
25425 /* Don't check phys_cursor_on_p here because that flag is only set
25426 to zero in some cases where we know that the cursor has been
25427 completely erased, to avoid the extra work of erasing the cursor
25428 twice. In other words, phys_cursor_on_p can be 1 and the cursor
25429 still not be visible, or it has only been partly erased. */
25432 w
->phys_cursor_ascent
= glyph_row
->ascent
;
25433 w
->phys_cursor_height
= glyph_row
->height
;
25435 /* Set phys_cursor_.* before x_draw_.* is called because some
25436 of them may need the information. */
25437 w
->phys_cursor
.x
= x
;
25438 w
->phys_cursor
.y
= glyph_row
->y
;
25439 w
->phys_cursor
.hpos
= hpos
;
25440 w
->phys_cursor
.vpos
= vpos
;
25443 FRAME_RIF (f
)->draw_window_cursor (w
, glyph_row
, x
, y
,
25444 new_cursor_type
, new_cursor_width
,
25445 on
, active_cursor
);
25449 /* Switch the display of W's cursor on or off, according to the value
25453 update_window_cursor (struct window
*w
, int on
)
25455 /* Don't update cursor in windows whose frame is in the process
25456 of being deleted. */
25457 if (w
->current_matrix
)
25459 int hpos
= w
->phys_cursor
.hpos
;
25460 int vpos
= w
->phys_cursor
.vpos
;
25461 struct glyph_row
*row
;
25463 if (vpos
>= w
->current_matrix
->nrows
25464 || hpos
>= w
->current_matrix
->matrix_w
)
25467 row
= MATRIX_ROW (w
->current_matrix
, vpos
);
25469 /* When the window is hscrolled, cursor hpos can legitimately be
25470 out of bounds, but we draw the cursor at the corresponding
25471 window margin in that case. */
25472 if (!row
->reversed_p
&& hpos
< 0)
25474 if (row
->reversed_p
&& hpos
>= row
->used
[TEXT_AREA
])
25475 hpos
= row
->used
[TEXT_AREA
] - 1;
25478 display_and_set_cursor (w
, on
, hpos
, vpos
,
25479 w
->phys_cursor
.x
, w
->phys_cursor
.y
);
25485 /* Call update_window_cursor with parameter ON_P on all leaf windows
25486 in the window tree rooted at W. */
25489 update_cursor_in_window_tree (struct window
*w
, int on_p
)
25493 if (!NILP (w
->hchild
))
25494 update_cursor_in_window_tree (XWINDOW (w
->hchild
), on_p
);
25495 else if (!NILP (w
->vchild
))
25496 update_cursor_in_window_tree (XWINDOW (w
->vchild
), on_p
);
25498 update_window_cursor (w
, on_p
);
25500 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
25506 Display the cursor on window W, or clear it, according to ON_P.
25507 Don't change the cursor's position. */
25510 x_update_cursor (struct frame
*f
, int on_p
)
25512 update_cursor_in_window_tree (XWINDOW (f
->root_window
), on_p
);
25517 Clear the cursor of window W to background color, and mark the
25518 cursor as not shown. This is used when the text where the cursor
25519 is about to be rewritten. */
25522 x_clear_cursor (struct window
*w
)
25524 if (FRAME_VISIBLE_P (XFRAME (w
->frame
)) && w
->phys_cursor_on_p
)
25525 update_window_cursor (w
, 0);
25528 #endif /* HAVE_WINDOW_SYSTEM */
25530 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
25533 draw_row_with_mouse_face (struct window
*w
, int start_x
, struct glyph_row
*row
,
25534 int start_hpos
, int end_hpos
,
25535 enum draw_glyphs_face draw
)
25537 #ifdef HAVE_WINDOW_SYSTEM
25538 if (FRAME_WINDOW_P (XFRAME (w
->frame
)))
25540 draw_glyphs (w
, start_x
, row
, TEXT_AREA
, start_hpos
, end_hpos
, draw
, 0);
25544 #if defined (HAVE_GPM) || defined (MSDOS)
25545 tty_draw_row_with_mouse_face (w
, row
, start_hpos
, end_hpos
, draw
);
25549 /* Display the active region described by mouse_face_* according to DRAW. */
25552 show_mouse_face (Mouse_HLInfo
*hlinfo
, enum draw_glyphs_face draw
)
25554 struct window
*w
= XWINDOW (hlinfo
->mouse_face_window
);
25555 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
25557 if (/* If window is in the process of being destroyed, don't bother
25559 w
->current_matrix
!= NULL
25560 /* Don't update mouse highlight if hidden */
25561 && (draw
!= DRAW_MOUSE_FACE
|| !hlinfo
->mouse_face_hidden
)
25562 /* Recognize when we are called to operate on rows that don't exist
25563 anymore. This can happen when a window is split. */
25564 && hlinfo
->mouse_face_end_row
< w
->current_matrix
->nrows
)
25566 int phys_cursor_on_p
= w
->phys_cursor_on_p
;
25567 struct glyph_row
*row
, *first
, *last
;
25569 first
= MATRIX_ROW (w
->current_matrix
, hlinfo
->mouse_face_beg_row
);
25570 last
= MATRIX_ROW (w
->current_matrix
, hlinfo
->mouse_face_end_row
);
25572 for (row
= first
; row
<= last
&& row
->enabled_p
; ++row
)
25574 int start_hpos
, end_hpos
, start_x
;
25576 /* For all but the first row, the highlight starts at column 0. */
25579 /* R2L rows have BEG and END in reversed order, but the
25580 screen drawing geometry is always left to right. So
25581 we need to mirror the beginning and end of the
25582 highlighted area in R2L rows. */
25583 if (!row
->reversed_p
)
25585 start_hpos
= hlinfo
->mouse_face_beg_col
;
25586 start_x
= hlinfo
->mouse_face_beg_x
;
25588 else if (row
== last
)
25590 start_hpos
= hlinfo
->mouse_face_end_col
;
25591 start_x
= hlinfo
->mouse_face_end_x
;
25599 else if (row
->reversed_p
&& row
== last
)
25601 start_hpos
= hlinfo
->mouse_face_end_col
;
25602 start_x
= hlinfo
->mouse_face_end_x
;
25612 if (!row
->reversed_p
)
25613 end_hpos
= hlinfo
->mouse_face_end_col
;
25614 else if (row
== first
)
25615 end_hpos
= hlinfo
->mouse_face_beg_col
;
25618 end_hpos
= row
->used
[TEXT_AREA
];
25619 if (draw
== DRAW_NORMAL_TEXT
)
25620 row
->fill_line_p
= 1; /* Clear to end of line */
25623 else if (row
->reversed_p
&& row
== first
)
25624 end_hpos
= hlinfo
->mouse_face_beg_col
;
25627 end_hpos
= row
->used
[TEXT_AREA
];
25628 if (draw
== DRAW_NORMAL_TEXT
)
25629 row
->fill_line_p
= 1; /* Clear to end of line */
25632 if (end_hpos
> start_hpos
)
25634 draw_row_with_mouse_face (w
, start_x
, row
,
25635 start_hpos
, end_hpos
, draw
);
25638 = draw
== DRAW_MOUSE_FACE
|| draw
== DRAW_IMAGE_RAISED
;
25642 #ifdef HAVE_WINDOW_SYSTEM
25643 /* When we've written over the cursor, arrange for it to
25644 be displayed again. */
25645 if (FRAME_WINDOW_P (f
)
25646 && phys_cursor_on_p
&& !w
->phys_cursor_on_p
)
25648 int hpos
= w
->phys_cursor
.hpos
;
25650 /* When the window is hscrolled, cursor hpos can legitimately be
25651 out of bounds, but we draw the cursor at the corresponding
25652 window margin in that case. */
25653 if (!row
->reversed_p
&& hpos
< 0)
25655 if (row
->reversed_p
&& hpos
>= row
->used
[TEXT_AREA
])
25656 hpos
= row
->used
[TEXT_AREA
] - 1;
25659 display_and_set_cursor (w
, 1, hpos
, w
->phys_cursor
.vpos
,
25660 w
->phys_cursor
.x
, w
->phys_cursor
.y
);
25663 #endif /* HAVE_WINDOW_SYSTEM */
25666 #ifdef HAVE_WINDOW_SYSTEM
25667 /* Change the mouse cursor. */
25668 if (FRAME_WINDOW_P (f
))
25670 if (draw
== DRAW_NORMAL_TEXT
25671 && !EQ (hlinfo
->mouse_face_window
, f
->tool_bar_window
))
25672 FRAME_RIF (f
)->define_frame_cursor (f
, FRAME_X_OUTPUT (f
)->text_cursor
);
25673 else if (draw
== DRAW_MOUSE_FACE
)
25674 FRAME_RIF (f
)->define_frame_cursor (f
, FRAME_X_OUTPUT (f
)->hand_cursor
);
25676 FRAME_RIF (f
)->define_frame_cursor (f
, FRAME_X_OUTPUT (f
)->nontext_cursor
);
25678 #endif /* HAVE_WINDOW_SYSTEM */
25682 Clear out the mouse-highlighted active region.
25683 Redraw it un-highlighted first. Value is non-zero if mouse
25684 face was actually drawn unhighlighted. */
25687 clear_mouse_face (Mouse_HLInfo
*hlinfo
)
25691 if (!hlinfo
->mouse_face_hidden
&& !NILP (hlinfo
->mouse_face_window
))
25693 show_mouse_face (hlinfo
, DRAW_NORMAL_TEXT
);
25697 hlinfo
->mouse_face_beg_row
= hlinfo
->mouse_face_beg_col
= -1;
25698 hlinfo
->mouse_face_end_row
= hlinfo
->mouse_face_end_col
= -1;
25699 hlinfo
->mouse_face_window
= Qnil
;
25700 hlinfo
->mouse_face_overlay
= Qnil
;
25704 /* Return non-zero if the coordinates HPOS and VPOS on windows W are
25705 within the mouse face on that window. */
25707 coords_in_mouse_face_p (struct window
*w
, int hpos
, int vpos
)
25709 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (XFRAME (w
->frame
));
25711 /* Quickly resolve the easy cases. */
25712 if (!(WINDOWP (hlinfo
->mouse_face_window
)
25713 && XWINDOW (hlinfo
->mouse_face_window
) == w
))
25715 if (vpos
< hlinfo
->mouse_face_beg_row
25716 || vpos
> hlinfo
->mouse_face_end_row
)
25718 if (vpos
> hlinfo
->mouse_face_beg_row
25719 && vpos
< hlinfo
->mouse_face_end_row
)
25722 if (!MATRIX_ROW (w
->current_matrix
, vpos
)->reversed_p
)
25724 if (hlinfo
->mouse_face_beg_row
== hlinfo
->mouse_face_end_row
)
25726 if (hlinfo
->mouse_face_beg_col
<= hpos
&& hpos
< hlinfo
->mouse_face_end_col
)
25729 else if ((vpos
== hlinfo
->mouse_face_beg_row
25730 && hpos
>= hlinfo
->mouse_face_beg_col
)
25731 || (vpos
== hlinfo
->mouse_face_end_row
25732 && hpos
< hlinfo
->mouse_face_end_col
))
25737 if (hlinfo
->mouse_face_beg_row
== hlinfo
->mouse_face_end_row
)
25739 if (hlinfo
->mouse_face_end_col
< hpos
&& hpos
<= hlinfo
->mouse_face_beg_col
)
25742 else if ((vpos
== hlinfo
->mouse_face_beg_row
25743 && hpos
<= hlinfo
->mouse_face_beg_col
)
25744 || (vpos
== hlinfo
->mouse_face_end_row
25745 && hpos
> hlinfo
->mouse_face_end_col
))
25753 Non-zero if physical cursor of window W is within mouse face. */
25756 cursor_in_mouse_face_p (struct window
*w
)
25758 int hpos
= w
->phys_cursor
.hpos
;
25759 int vpos
= w
->phys_cursor
.vpos
;
25760 struct glyph_row
*row
= MATRIX_ROW (w
->current_matrix
, vpos
);
25762 /* When the window is hscrolled, cursor hpos can legitimately be out
25763 of bounds, but we draw the cursor at the corresponding window
25764 margin in that case. */
25765 if (!row
->reversed_p
&& hpos
< 0)
25767 if (row
->reversed_p
&& hpos
>= row
->used
[TEXT_AREA
])
25768 hpos
= row
->used
[TEXT_AREA
] - 1;
25770 return coords_in_mouse_face_p (w
, hpos
, vpos
);
25775 /* Find the glyph rows START_ROW and END_ROW of window W that display
25776 characters between buffer positions START_CHARPOS and END_CHARPOS
25777 (excluding END_CHARPOS). This is similar to row_containing_pos,
25778 but is more accurate when bidi reordering makes buffer positions
25779 change non-linearly with glyph rows. */
25781 rows_from_pos_range (struct window
*w
,
25782 EMACS_INT start_charpos
, EMACS_INT end_charpos
,
25783 struct glyph_row
**start
, struct glyph_row
**end
)
25785 struct glyph_row
*first
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
25786 int last_y
= window_text_bottom_y (w
);
25787 struct glyph_row
*row
;
25792 while (!first
->enabled_p
25793 && first
< MATRIX_BOTTOM_TEXT_ROW (w
->current_matrix
, w
))
25796 /* Find the START row. */
25798 row
->enabled_p
&& MATRIX_ROW_BOTTOM_Y (row
) <= last_y
;
25801 /* A row can potentially be the START row if the range of the
25802 characters it displays intersects the range
25803 [START_CHARPOS..END_CHARPOS). */
25804 if (! ((start_charpos
< MATRIX_ROW_START_CHARPOS (row
)
25805 && end_charpos
< MATRIX_ROW_START_CHARPOS (row
))
25806 /* See the commentary in row_containing_pos, for the
25807 explanation of the complicated way to check whether
25808 some position is beyond the end of the characters
25809 displayed by a row. */
25810 || ((start_charpos
> MATRIX_ROW_END_CHARPOS (row
)
25811 || (start_charpos
== MATRIX_ROW_END_CHARPOS (row
)
25812 && !row
->ends_at_zv_p
25813 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row
)))
25814 && (end_charpos
> MATRIX_ROW_END_CHARPOS (row
)
25815 || (end_charpos
== MATRIX_ROW_END_CHARPOS (row
)
25816 && !row
->ends_at_zv_p
25817 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row
))))))
25819 /* Found a candidate row. Now make sure at least one of the
25820 glyphs it displays has a charpos from the range
25821 [START_CHARPOS..END_CHARPOS).
25823 This is not obvious because bidi reordering could make
25824 buffer positions of a row be 1,2,3,102,101,100, and if we
25825 want to highlight characters in [50..60), we don't want
25826 this row, even though [50..60) does intersect [1..103),
25827 the range of character positions given by the row's start
25828 and end positions. */
25829 struct glyph
*g
= row
->glyphs
[TEXT_AREA
];
25830 struct glyph
*e
= g
+ row
->used
[TEXT_AREA
];
25834 if ((BUFFERP (g
->object
) || INTEGERP (g
->object
))
25835 && start_charpos
<= g
->charpos
&& g
->charpos
< end_charpos
)
25844 /* Find the END row. */
25846 /* If the last row is partially visible, start looking for END
25847 from that row, instead of starting from FIRST. */
25848 && !(row
->enabled_p
25849 && row
->y
< last_y
&& MATRIX_ROW_BOTTOM_Y (row
) > last_y
))
25851 for ( ; row
->enabled_p
&& MATRIX_ROW_BOTTOM_Y (row
) <= last_y
; row
++)
25853 struct glyph_row
*next
= row
+ 1;
25855 if (!next
->enabled_p
25856 || next
>= MATRIX_BOTTOM_TEXT_ROW (w
->current_matrix
, w
)
25857 /* The first row >= START whose range of displayed characters
25858 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
25859 is the row END + 1. */
25860 || (start_charpos
< MATRIX_ROW_START_CHARPOS (next
)
25861 && end_charpos
< MATRIX_ROW_START_CHARPOS (next
))
25862 || ((start_charpos
> MATRIX_ROW_END_CHARPOS (next
)
25863 || (start_charpos
== MATRIX_ROW_END_CHARPOS (next
)
25864 && !next
->ends_at_zv_p
25865 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next
)))
25866 && (end_charpos
> MATRIX_ROW_END_CHARPOS (next
)
25867 || (end_charpos
== MATRIX_ROW_END_CHARPOS (next
)
25868 && !next
->ends_at_zv_p
25869 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next
)))))
25876 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
25877 but none of the characters it displays are in the range, it is
25879 struct glyph
*g
= next
->glyphs
[TEXT_AREA
];
25880 struct glyph
*e
= g
+ next
->used
[TEXT_AREA
];
25884 if ((BUFFERP (g
->object
) || INTEGERP (g
->object
))
25885 && start_charpos
<= g
->charpos
&& g
->charpos
< end_charpos
)
25898 /* This function sets the mouse_face_* elements of HLINFO, assuming
25899 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
25900 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
25901 for the overlay or run of text properties specifying the mouse
25902 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
25903 before-string and after-string that must also be highlighted.
25904 DISP_STRING, if non-nil, is a display string that may cover some
25905 or all of the highlighted text. */
25908 mouse_face_from_buffer_pos (Lisp_Object window
,
25909 Mouse_HLInfo
*hlinfo
,
25910 EMACS_INT mouse_charpos
,
25911 EMACS_INT start_charpos
,
25912 EMACS_INT end_charpos
,
25913 Lisp_Object before_string
,
25914 Lisp_Object after_string
,
25915 Lisp_Object disp_string
)
25917 struct window
*w
= XWINDOW (window
);
25918 struct glyph_row
*first
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
25919 struct glyph_row
*r1
, *r2
;
25920 struct glyph
*glyph
, *end
;
25921 EMACS_INT ignore
, pos
;
25924 xassert (NILP (disp_string
) || STRINGP (disp_string
));
25925 xassert (NILP (before_string
) || STRINGP (before_string
));
25926 xassert (NILP (after_string
) || STRINGP (after_string
));
25928 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
25929 rows_from_pos_range (w
, start_charpos
, end_charpos
, &r1
, &r2
);
25931 r1
= MATRIX_ROW (w
->current_matrix
, XFASTINT (w
->window_end_vpos
));
25932 /* If the before-string or display-string contains newlines,
25933 rows_from_pos_range skips to its last row. Move back. */
25934 if (!NILP (before_string
) || !NILP (disp_string
))
25936 struct glyph_row
*prev
;
25937 while ((prev
= r1
- 1, prev
>= first
)
25938 && MATRIX_ROW_END_CHARPOS (prev
) == start_charpos
25939 && prev
->used
[TEXT_AREA
] > 0)
25941 struct glyph
*beg
= prev
->glyphs
[TEXT_AREA
];
25942 glyph
= beg
+ prev
->used
[TEXT_AREA
];
25943 while (--glyph
>= beg
&& INTEGERP (glyph
->object
));
25945 || !(EQ (glyph
->object
, before_string
)
25946 || EQ (glyph
->object
, disp_string
)))
25953 r2
= MATRIX_ROW (w
->current_matrix
, XFASTINT (w
->window_end_vpos
));
25954 hlinfo
->mouse_face_past_end
= 1;
25956 else if (!NILP (after_string
))
25958 /* If the after-string has newlines, advance to its last row. */
25959 struct glyph_row
*next
;
25960 struct glyph_row
*last
25961 = MATRIX_ROW (w
->current_matrix
, XFASTINT (w
->window_end_vpos
));
25963 for (next
= r2
+ 1;
25965 && next
->used
[TEXT_AREA
] > 0
25966 && EQ (next
->glyphs
[TEXT_AREA
]->object
, after_string
);
25970 /* The rest of the display engine assumes that mouse_face_beg_row is
25971 either above mouse_face_end_row or identical to it. But with
25972 bidi-reordered continued lines, the row for START_CHARPOS could
25973 be below the row for END_CHARPOS. If so, swap the rows and store
25974 them in correct order. */
25977 struct glyph_row
*tem
= r2
;
25983 hlinfo
->mouse_face_beg_y
= r1
->y
;
25984 hlinfo
->mouse_face_beg_row
= MATRIX_ROW_VPOS (r1
, w
->current_matrix
);
25985 hlinfo
->mouse_face_end_y
= r2
->y
;
25986 hlinfo
->mouse_face_end_row
= MATRIX_ROW_VPOS (r2
, w
->current_matrix
);
25988 /* For a bidi-reordered row, the positions of BEFORE_STRING,
25989 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
25990 could be anywhere in the row and in any order. The strategy
25991 below is to find the leftmost and the rightmost glyph that
25992 belongs to either of these 3 strings, or whose position is
25993 between START_CHARPOS and END_CHARPOS, and highlight all the
25994 glyphs between those two. This may cover more than just the text
25995 between START_CHARPOS and END_CHARPOS if the range of characters
25996 strides the bidi level boundary, e.g. if the beginning is in R2L
25997 text while the end is in L2R text or vice versa. */
25998 if (!r1
->reversed_p
)
26000 /* This row is in a left to right paragraph. Scan it left to
26002 glyph
= r1
->glyphs
[TEXT_AREA
];
26003 end
= glyph
+ r1
->used
[TEXT_AREA
];
26006 /* Skip truncation glyphs at the start of the glyph row. */
26007 if (r1
->displays_text_p
)
26009 && INTEGERP (glyph
->object
)
26010 && glyph
->charpos
< 0;
26012 x
+= glyph
->pixel_width
;
26014 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26015 or DISP_STRING, and the first glyph from buffer whose
26016 position is between START_CHARPOS and END_CHARPOS. */
26018 && !INTEGERP (glyph
->object
)
26019 && !EQ (glyph
->object
, disp_string
)
26020 && !(BUFFERP (glyph
->object
)
26021 && (glyph
->charpos
>= start_charpos
26022 && glyph
->charpos
< end_charpos
));
26025 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26026 are present at buffer positions between START_CHARPOS and
26027 END_CHARPOS, or if they come from an overlay. */
26028 if (EQ (glyph
->object
, before_string
))
26030 pos
= string_buffer_position (before_string
,
26032 /* If pos == 0, it means before_string came from an
26033 overlay, not from a buffer position. */
26034 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
26037 else if (EQ (glyph
->object
, after_string
))
26039 pos
= string_buffer_position (after_string
, end_charpos
);
26040 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
26043 x
+= glyph
->pixel_width
;
26045 hlinfo
->mouse_face_beg_x
= x
;
26046 hlinfo
->mouse_face_beg_col
= glyph
- r1
->glyphs
[TEXT_AREA
];
26050 /* This row is in a right to left paragraph. Scan it right to
26054 end
= r1
->glyphs
[TEXT_AREA
] - 1;
26055 glyph
= end
+ r1
->used
[TEXT_AREA
];
26057 /* Skip truncation glyphs at the start of the glyph row. */
26058 if (r1
->displays_text_p
)
26060 && INTEGERP (glyph
->object
)
26061 && glyph
->charpos
< 0;
26065 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
26066 or DISP_STRING, and the first glyph from buffer whose
26067 position is between START_CHARPOS and END_CHARPOS. */
26069 && !INTEGERP (glyph
->object
)
26070 && !EQ (glyph
->object
, disp_string
)
26071 && !(BUFFERP (glyph
->object
)
26072 && (glyph
->charpos
>= start_charpos
26073 && glyph
->charpos
< end_charpos
));
26076 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26077 are present at buffer positions between START_CHARPOS and
26078 END_CHARPOS, or if they come from an overlay. */
26079 if (EQ (glyph
->object
, before_string
))
26081 pos
= string_buffer_position (before_string
, start_charpos
);
26082 /* If pos == 0, it means before_string came from an
26083 overlay, not from a buffer position. */
26084 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
26087 else if (EQ (glyph
->object
, after_string
))
26089 pos
= string_buffer_position (after_string
, end_charpos
);
26090 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
26095 glyph
++; /* first glyph to the right of the highlighted area */
26096 for (g
= r1
->glyphs
[TEXT_AREA
], x
= r1
->x
; g
< glyph
; g
++)
26097 x
+= g
->pixel_width
;
26098 hlinfo
->mouse_face_beg_x
= x
;
26099 hlinfo
->mouse_face_beg_col
= glyph
- r1
->glyphs
[TEXT_AREA
];
26102 /* If the highlight ends in a different row, compute GLYPH and END
26103 for the end row. Otherwise, reuse the values computed above for
26104 the row where the highlight begins. */
26107 if (!r2
->reversed_p
)
26109 glyph
= r2
->glyphs
[TEXT_AREA
];
26110 end
= glyph
+ r2
->used
[TEXT_AREA
];
26115 end
= r2
->glyphs
[TEXT_AREA
] - 1;
26116 glyph
= end
+ r2
->used
[TEXT_AREA
];
26120 if (!r2
->reversed_p
)
26122 /* Skip truncation and continuation glyphs near the end of the
26123 row, and also blanks and stretch glyphs inserted by
26124 extend_face_to_end_of_line. */
26126 && INTEGERP ((end
- 1)->object
))
26128 /* Scan the rest of the glyph row from the end, looking for the
26129 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26130 DISP_STRING, or whose position is between START_CHARPOS
26134 && !INTEGERP (end
->object
)
26135 && !EQ (end
->object
, disp_string
)
26136 && !(BUFFERP (end
->object
)
26137 && (end
->charpos
>= start_charpos
26138 && end
->charpos
< end_charpos
));
26141 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26142 are present at buffer positions between START_CHARPOS and
26143 END_CHARPOS, or if they come from an overlay. */
26144 if (EQ (end
->object
, before_string
))
26146 pos
= string_buffer_position (before_string
, start_charpos
);
26147 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
26150 else if (EQ (end
->object
, after_string
))
26152 pos
= string_buffer_position (after_string
, end_charpos
);
26153 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
26157 /* Find the X coordinate of the last glyph to be highlighted. */
26158 for (; glyph
<= end
; ++glyph
)
26159 x
+= glyph
->pixel_width
;
26161 hlinfo
->mouse_face_end_x
= x
;
26162 hlinfo
->mouse_face_end_col
= glyph
- r2
->glyphs
[TEXT_AREA
];
26166 /* Skip truncation and continuation glyphs near the end of the
26167 row, and also blanks and stretch glyphs inserted by
26168 extend_face_to_end_of_line. */
26172 && INTEGERP (end
->object
))
26174 x
+= end
->pixel_width
;
26177 /* Scan the rest of the glyph row from the end, looking for the
26178 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
26179 DISP_STRING, or whose position is between START_CHARPOS
26183 && !INTEGERP (end
->object
)
26184 && !EQ (end
->object
, disp_string
)
26185 && !(BUFFERP (end
->object
)
26186 && (end
->charpos
>= start_charpos
26187 && end
->charpos
< end_charpos
));
26190 /* BEFORE_STRING or AFTER_STRING are only relevant if they
26191 are present at buffer positions between START_CHARPOS and
26192 END_CHARPOS, or if they come from an overlay. */
26193 if (EQ (end
->object
, before_string
))
26195 pos
= string_buffer_position (before_string
, start_charpos
);
26196 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
26199 else if (EQ (end
->object
, after_string
))
26201 pos
= string_buffer_position (after_string
, end_charpos
);
26202 if (!pos
|| (pos
>= start_charpos
&& pos
< end_charpos
))
26205 x
+= end
->pixel_width
;
26207 hlinfo
->mouse_face_end_x
= x
;
26208 hlinfo
->mouse_face_end_col
= end
- r2
->glyphs
[TEXT_AREA
];
26211 hlinfo
->mouse_face_window
= window
;
26212 hlinfo
->mouse_face_face_id
26213 = face_at_buffer_position (w
, mouse_charpos
, 0, 0, &ignore
,
26215 !hlinfo
->mouse_face_hidden
, -1);
26216 show_mouse_face (hlinfo
, DRAW_MOUSE_FACE
);
26219 /* The following function is not used anymore (replaced with
26220 mouse_face_from_string_pos), but I leave it here for the time
26221 being, in case someone would. */
26223 #if 0 /* not used */
26225 /* Find the position of the glyph for position POS in OBJECT in
26226 window W's current matrix, and return in *X, *Y the pixel
26227 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
26229 RIGHT_P non-zero means return the position of the right edge of the
26230 glyph, RIGHT_P zero means return the left edge position.
26232 If no glyph for POS exists in the matrix, return the position of
26233 the glyph with the next smaller position that is in the matrix, if
26234 RIGHT_P is zero. If RIGHT_P is non-zero, and no glyph for POS
26235 exists in the matrix, return the position of the glyph with the
26236 next larger position in OBJECT.
26238 Value is non-zero if a glyph was found. */
26241 fast_find_string_pos (struct window
*w
, EMACS_INT pos
, Lisp_Object object
,
26242 int *hpos
, int *vpos
, int *x
, int *y
, int right_p
)
26244 int yb
= window_text_bottom_y (w
);
26245 struct glyph_row
*r
;
26246 struct glyph
*best_glyph
= NULL
;
26247 struct glyph_row
*best_row
= NULL
;
26250 for (r
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
26251 r
->enabled_p
&& r
->y
< yb
;
26254 struct glyph
*g
= r
->glyphs
[TEXT_AREA
];
26255 struct glyph
*e
= g
+ r
->used
[TEXT_AREA
];
26258 for (gx
= r
->x
; g
< e
; gx
+= g
->pixel_width
, ++g
)
26259 if (EQ (g
->object
, object
))
26261 if (g
->charpos
== pos
)
26268 else if (best_glyph
== NULL
26269 || ((eabs (g
->charpos
- pos
)
26270 < eabs (best_glyph
->charpos
- pos
))
26273 : g
->charpos
> pos
)))
26287 *hpos
= best_glyph
- best_row
->glyphs
[TEXT_AREA
];
26291 *x
+= best_glyph
->pixel_width
;
26296 *vpos
= best_row
- w
->current_matrix
->rows
;
26299 return best_glyph
!= NULL
;
26301 #endif /* not used */
26303 /* Find the positions of the first and the last glyphs in window W's
26304 current matrix that occlude positions [STARTPOS..ENDPOS] in OBJECT
26305 (assumed to be a string), and return in HLINFO's mouse_face_*
26306 members the pixel and column/row coordinates of those glyphs. */
26309 mouse_face_from_string_pos (struct window
*w
, Mouse_HLInfo
*hlinfo
,
26310 Lisp_Object object
,
26311 EMACS_INT startpos
, EMACS_INT endpos
)
26313 int yb
= window_text_bottom_y (w
);
26314 struct glyph_row
*r
;
26315 struct glyph
*g
, *e
;
26319 /* Find the glyph row with at least one position in the range
26320 [STARTPOS..ENDPOS], and the first glyph in that row whose
26321 position belongs to that range. */
26322 for (r
= MATRIX_FIRST_TEXT_ROW (w
->current_matrix
);
26323 r
->enabled_p
&& r
->y
< yb
;
26326 if (!r
->reversed_p
)
26328 g
= r
->glyphs
[TEXT_AREA
];
26329 e
= g
+ r
->used
[TEXT_AREA
];
26330 for (gx
= r
->x
; g
< e
; gx
+= g
->pixel_width
, ++g
)
26331 if (EQ (g
->object
, object
)
26332 && startpos
<= g
->charpos
&& g
->charpos
<= endpos
)
26334 hlinfo
->mouse_face_beg_row
= r
- w
->current_matrix
->rows
;
26335 hlinfo
->mouse_face_beg_y
= r
->y
;
26336 hlinfo
->mouse_face_beg_col
= g
- r
->glyphs
[TEXT_AREA
];
26337 hlinfo
->mouse_face_beg_x
= gx
;
26346 e
= r
->glyphs
[TEXT_AREA
];
26347 g
= e
+ r
->used
[TEXT_AREA
];
26348 for ( ; g
> e
; --g
)
26349 if (EQ ((g
-1)->object
, object
)
26350 && startpos
<= (g
-1)->charpos
&& (g
-1)->charpos
<= endpos
)
26352 hlinfo
->mouse_face_beg_row
= r
- w
->current_matrix
->rows
;
26353 hlinfo
->mouse_face_beg_y
= r
->y
;
26354 hlinfo
->mouse_face_beg_col
= g
- r
->glyphs
[TEXT_AREA
];
26355 for (gx
= r
->x
, g1
= r
->glyphs
[TEXT_AREA
]; g1
< g
; ++g1
)
26356 gx
+= g1
->pixel_width
;
26357 hlinfo
->mouse_face_beg_x
= gx
;
26369 /* Starting with the next row, look for the first row which does NOT
26370 include any glyphs whose positions are in the range. */
26371 for (++r
; r
->enabled_p
&& r
->y
< yb
; ++r
)
26373 g
= r
->glyphs
[TEXT_AREA
];
26374 e
= g
+ r
->used
[TEXT_AREA
];
26376 for ( ; g
< e
; ++g
)
26377 if (EQ (g
->object
, object
)
26378 && startpos
<= g
->charpos
&& g
->charpos
<= endpos
)
26387 /* The highlighted region ends on the previous row. */
26390 /* Set the end row and its vertical pixel coordinate. */
26391 hlinfo
->mouse_face_end_row
= r
- w
->current_matrix
->rows
;
26392 hlinfo
->mouse_face_end_y
= r
->y
;
26394 /* Compute and set the end column and the end column's horizontal
26395 pixel coordinate. */
26396 if (!r
->reversed_p
)
26398 g
= r
->glyphs
[TEXT_AREA
];
26399 e
= g
+ r
->used
[TEXT_AREA
];
26400 for ( ; e
> g
; --e
)
26401 if (EQ ((e
-1)->object
, object
)
26402 && startpos
<= (e
-1)->charpos
&& (e
-1)->charpos
<= endpos
)
26404 hlinfo
->mouse_face_end_col
= e
- g
;
26406 for (gx
= r
->x
; g
< e
; ++g
)
26407 gx
+= g
->pixel_width
;
26408 hlinfo
->mouse_face_end_x
= gx
;
26412 e
= r
->glyphs
[TEXT_AREA
];
26413 g
= e
+ r
->used
[TEXT_AREA
];
26414 for (gx
= r
->x
; e
< g
; ++e
)
26416 if (EQ (e
->object
, object
)
26417 && startpos
<= e
->charpos
&& e
->charpos
<= endpos
)
26419 gx
+= e
->pixel_width
;
26421 hlinfo
->mouse_face_end_col
= e
- r
->glyphs
[TEXT_AREA
];
26422 hlinfo
->mouse_face_end_x
= gx
;
26426 #ifdef HAVE_WINDOW_SYSTEM
26428 /* See if position X, Y is within a hot-spot of an image. */
26431 on_hot_spot_p (Lisp_Object hot_spot
, int x
, int y
)
26433 if (!CONSP (hot_spot
))
26436 if (EQ (XCAR (hot_spot
), Qrect
))
26438 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
26439 Lisp_Object rect
= XCDR (hot_spot
);
26443 if (!CONSP (XCAR (rect
)))
26445 if (!CONSP (XCDR (rect
)))
26447 if (!(tem
= XCAR (XCAR (rect
)), INTEGERP (tem
) && x
>= XINT (tem
)))
26449 if (!(tem
= XCDR (XCAR (rect
)), INTEGERP (tem
) && y
>= XINT (tem
)))
26451 if (!(tem
= XCAR (XCDR (rect
)), INTEGERP (tem
) && x
<= XINT (tem
)))
26453 if (!(tem
= XCDR (XCDR (rect
)), INTEGERP (tem
) && y
<= XINT (tem
)))
26457 else if (EQ (XCAR (hot_spot
), Qcircle
))
26459 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
26460 Lisp_Object circ
= XCDR (hot_spot
);
26461 Lisp_Object lr
, lx0
, ly0
;
26463 && CONSP (XCAR (circ
))
26464 && (lr
= XCDR (circ
), INTEGERP (lr
) || FLOATP (lr
))
26465 && (lx0
= XCAR (XCAR (circ
)), INTEGERP (lx0
))
26466 && (ly0
= XCDR (XCAR (circ
)), INTEGERP (ly0
)))
26468 double r
= XFLOATINT (lr
);
26469 double dx
= XINT (lx0
) - x
;
26470 double dy
= XINT (ly0
) - y
;
26471 return (dx
* dx
+ dy
* dy
<= r
* r
);
26474 else if (EQ (XCAR (hot_spot
), Qpoly
))
26476 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
26477 if (VECTORP (XCDR (hot_spot
)))
26479 struct Lisp_Vector
*v
= XVECTOR (XCDR (hot_spot
));
26480 Lisp_Object
*poly
= v
->contents
;
26481 int n
= v
->header
.size
;
26484 Lisp_Object lx
, ly
;
26487 /* Need an even number of coordinates, and at least 3 edges. */
26488 if (n
< 6 || n
& 1)
26491 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
26492 If count is odd, we are inside polygon. Pixels on edges
26493 may or may not be included depending on actual geometry of the
26495 if ((lx
= poly
[n
-2], !INTEGERP (lx
))
26496 || (ly
= poly
[n
-1], !INTEGERP (lx
)))
26498 x0
= XINT (lx
), y0
= XINT (ly
);
26499 for (i
= 0; i
< n
; i
+= 2)
26501 int x1
= x0
, y1
= y0
;
26502 if ((lx
= poly
[i
], !INTEGERP (lx
))
26503 || (ly
= poly
[i
+1], !INTEGERP (ly
)))
26505 x0
= XINT (lx
), y0
= XINT (ly
);
26507 /* Does this segment cross the X line? */
26515 if (y
> y0
&& y
> y1
)
26517 if (y
< y0
+ ((y1
- y0
) * (x
- x0
)) / (x1
- x0
))
26527 find_hot_spot (Lisp_Object map
, int x
, int y
)
26529 while (CONSP (map
))
26531 if (CONSP (XCAR (map
))
26532 && on_hot_spot_p (XCAR (XCAR (map
)), x
, y
))
26540 DEFUN ("lookup-image-map", Flookup_image_map
, Slookup_image_map
,
26542 doc
: /* Lookup in image map MAP coordinates X and Y.
26543 An image map is an alist where each element has the format (AREA ID PLIST).
26544 An AREA is specified as either a rectangle, a circle, or a polygon:
26545 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
26546 pixel coordinates of the upper left and bottom right corners.
26547 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
26548 and the radius of the circle; r may be a float or integer.
26549 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
26550 vector describes one corner in the polygon.
26551 Returns the alist element for the first matching AREA in MAP. */)
26552 (Lisp_Object map
, Lisp_Object x
, Lisp_Object y
)
26560 return find_hot_spot (map
, XINT (x
), XINT (y
));
26564 /* Display frame CURSOR, optionally using shape defined by POINTER. */
26566 define_frame_cursor1 (struct frame
*f
, Cursor cursor
, Lisp_Object pointer
)
26568 /* Do not change cursor shape while dragging mouse. */
26569 if (!NILP (do_mouse_tracking
))
26572 if (!NILP (pointer
))
26574 if (EQ (pointer
, Qarrow
))
26575 cursor
= FRAME_X_OUTPUT (f
)->nontext_cursor
;
26576 else if (EQ (pointer
, Qhand
))
26577 cursor
= FRAME_X_OUTPUT (f
)->hand_cursor
;
26578 else if (EQ (pointer
, Qtext
))
26579 cursor
= FRAME_X_OUTPUT (f
)->text_cursor
;
26580 else if (EQ (pointer
, intern ("hdrag")))
26581 cursor
= FRAME_X_OUTPUT (f
)->horizontal_drag_cursor
;
26582 #ifdef HAVE_X_WINDOWS
26583 else if (EQ (pointer
, intern ("vdrag")))
26584 cursor
= FRAME_X_DISPLAY_INFO (f
)->vertical_scroll_bar_cursor
;
26586 else if (EQ (pointer
, intern ("hourglass")))
26587 cursor
= FRAME_X_OUTPUT (f
)->hourglass_cursor
;
26588 else if (EQ (pointer
, Qmodeline
))
26589 cursor
= FRAME_X_OUTPUT (f
)->modeline_cursor
;
26591 cursor
= FRAME_X_OUTPUT (f
)->nontext_cursor
;
26594 if (cursor
!= No_Cursor
)
26595 FRAME_RIF (f
)->define_frame_cursor (f
, cursor
);
26598 #endif /* HAVE_WINDOW_SYSTEM */
26600 /* Take proper action when mouse has moved to the mode or header line
26601 or marginal area AREA of window W, x-position X and y-position Y.
26602 X is relative to the start of the text display area of W, so the
26603 width of bitmap areas and scroll bars must be subtracted to get a
26604 position relative to the start of the mode line. */
26607 note_mode_line_or_margin_highlight (Lisp_Object window
, int x
, int y
,
26608 enum window_part area
)
26610 struct window
*w
= XWINDOW (window
);
26611 struct frame
*f
= XFRAME (w
->frame
);
26612 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
26613 #ifdef HAVE_WINDOW_SYSTEM
26614 Display_Info
*dpyinfo
;
26616 Cursor cursor
= No_Cursor
;
26617 Lisp_Object pointer
= Qnil
;
26618 int dx
, dy
, width
, height
;
26620 Lisp_Object string
, object
= Qnil
;
26621 Lisp_Object pos
, help
;
26623 Lisp_Object mouse_face
;
26624 int original_x_pixel
= x
;
26625 struct glyph
* glyph
= NULL
, * row_start_glyph
= NULL
;
26626 struct glyph_row
*row
;
26628 if (area
== ON_MODE_LINE
|| area
== ON_HEADER_LINE
)
26633 /* Kludge alert: mode_line_string takes X/Y in pixels, but
26634 returns them in row/column units! */
26635 string
= mode_line_string (w
, area
, &x
, &y
, &charpos
,
26636 &object
, &dx
, &dy
, &width
, &height
);
26638 row
= (area
== ON_MODE_LINE
26639 ? MATRIX_MODE_LINE_ROW (w
->current_matrix
)
26640 : MATRIX_HEADER_LINE_ROW (w
->current_matrix
));
26642 /* Find the glyph under the mouse pointer. */
26643 if (row
->mode_line_p
&& row
->enabled_p
)
26645 glyph
= row_start_glyph
= row
->glyphs
[TEXT_AREA
];
26646 end
= glyph
+ row
->used
[TEXT_AREA
];
26648 for (x0
= original_x_pixel
;
26649 glyph
< end
&& x0
>= glyph
->pixel_width
;
26651 x0
-= glyph
->pixel_width
;
26659 x
-= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w
);
26660 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
26661 returns them in row/column units! */
26662 string
= marginal_area_string (w
, area
, &x
, &y
, &charpos
,
26663 &object
, &dx
, &dy
, &width
, &height
);
26668 #ifdef HAVE_WINDOW_SYSTEM
26669 if (IMAGEP (object
))
26671 Lisp_Object image_map
, hotspot
;
26672 if ((image_map
= Fplist_get (XCDR (object
), QCmap
),
26674 && (hotspot
= find_hot_spot (image_map
, dx
, dy
),
26676 && (hotspot
= XCDR (hotspot
), CONSP (hotspot
)))
26680 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
26681 If so, we could look for mouse-enter, mouse-leave
26682 properties in PLIST (and do something...). */
26683 hotspot
= XCDR (hotspot
);
26684 if (CONSP (hotspot
)
26685 && (plist
= XCAR (hotspot
), CONSP (plist
)))
26687 pointer
= Fplist_get (plist
, Qpointer
);
26688 if (NILP (pointer
))
26690 help
= Fplist_get (plist
, Qhelp_echo
);
26693 help_echo_string
= help
;
26694 /* Is this correct? ++kfs */
26695 XSETWINDOW (help_echo_window
, w
);
26696 help_echo_object
= w
->buffer
;
26697 help_echo_pos
= charpos
;
26701 if (NILP (pointer
))
26702 pointer
= Fplist_get (XCDR (object
), QCpointer
);
26704 #endif /* HAVE_WINDOW_SYSTEM */
26706 if (STRINGP (string
))
26708 pos
= make_number (charpos
);
26709 /* If we're on a string with `help-echo' text property, arrange
26710 for the help to be displayed. This is done by setting the
26711 global variable help_echo_string to the help string. */
26714 help
= Fget_text_property (pos
, Qhelp_echo
, string
);
26717 help_echo_string
= help
;
26718 XSETWINDOW (help_echo_window
, w
);
26719 help_echo_object
= string
;
26720 help_echo_pos
= charpos
;
26724 #ifdef HAVE_WINDOW_SYSTEM
26725 if (FRAME_WINDOW_P (f
))
26727 dpyinfo
= FRAME_X_DISPLAY_INFO (f
);
26728 cursor
= FRAME_X_OUTPUT (f
)->nontext_cursor
;
26729 if (NILP (pointer
))
26730 pointer
= Fget_text_property (pos
, Qpointer
, string
);
26732 /* Change the mouse pointer according to what is under X/Y. */
26734 && ((area
== ON_MODE_LINE
) || (area
== ON_HEADER_LINE
)))
26737 map
= Fget_text_property (pos
, Qlocal_map
, string
);
26738 if (!KEYMAPP (map
))
26739 map
= Fget_text_property (pos
, Qkeymap
, string
);
26740 if (!KEYMAPP (map
))
26741 cursor
= dpyinfo
->vertical_scroll_bar_cursor
;
26746 /* Change the mouse face according to what is under X/Y. */
26747 mouse_face
= Fget_text_property (pos
, Qmouse_face
, string
);
26748 if (!NILP (mouse_face
)
26749 && ((area
== ON_MODE_LINE
) || (area
== ON_HEADER_LINE
))
26754 struct glyph
* tmp_glyph
;
26758 int total_pixel_width
;
26759 EMACS_INT begpos
, endpos
, ignore
;
26763 b
= Fprevious_single_property_change (make_number (charpos
+ 1),
26764 Qmouse_face
, string
, Qnil
);
26770 e
= Fnext_single_property_change (pos
, Qmouse_face
, string
, Qnil
);
26772 endpos
= SCHARS (string
);
26776 /* Calculate the glyph position GPOS of GLYPH in the
26777 displayed string, relative to the beginning of the
26778 highlighted part of the string.
26780 Note: GPOS is different from CHARPOS. CHARPOS is the
26781 position of GLYPH in the internal string object. A mode
26782 line string format has structures which are converted to
26783 a flattened string by the Emacs Lisp interpreter. The
26784 internal string is an element of those structures. The
26785 displayed string is the flattened string. */
26786 tmp_glyph
= row_start_glyph
;
26787 while (tmp_glyph
< glyph
26788 && (!(EQ (tmp_glyph
->object
, glyph
->object
)
26789 && begpos
<= tmp_glyph
->charpos
26790 && tmp_glyph
->charpos
< endpos
)))
26792 gpos
= glyph
- tmp_glyph
;
26794 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
26795 the highlighted part of the displayed string to which
26796 GLYPH belongs. Note: GSEQ_LENGTH is different from
26797 SCHARS (STRING), because the latter returns the length of
26798 the internal string. */
26799 for (tmp_glyph
= row
->glyphs
[TEXT_AREA
] + row
->used
[TEXT_AREA
] - 1;
26801 && (!(EQ (tmp_glyph
->object
, glyph
->object
)
26802 && begpos
<= tmp_glyph
->charpos
26803 && tmp_glyph
->charpos
< endpos
));
26806 gseq_length
= gpos
+ (tmp_glyph
- glyph
) + 1;
26808 /* Calculate the total pixel width of all the glyphs between
26809 the beginning of the highlighted area and GLYPH. */
26810 total_pixel_width
= 0;
26811 for (tmp_glyph
= glyph
- gpos
; tmp_glyph
!= glyph
; tmp_glyph
++)
26812 total_pixel_width
+= tmp_glyph
->pixel_width
;
26814 /* Pre calculation of re-rendering position. Note: X is in
26815 column units here, after the call to mode_line_string or
26816 marginal_area_string. */
26818 vpos
= (area
== ON_MODE_LINE
26819 ? (w
->current_matrix
)->nrows
- 1
26822 /* If GLYPH's position is included in the region that is
26823 already drawn in mouse face, we have nothing to do. */
26824 if ( EQ (window
, hlinfo
->mouse_face_window
)
26825 && (!row
->reversed_p
26826 ? (hlinfo
->mouse_face_beg_col
<= hpos
26827 && hpos
< hlinfo
->mouse_face_end_col
)
26828 /* In R2L rows we swap BEG and END, see below. */
26829 : (hlinfo
->mouse_face_end_col
<= hpos
26830 && hpos
< hlinfo
->mouse_face_beg_col
))
26831 && hlinfo
->mouse_face_beg_row
== vpos
)
26834 if (clear_mouse_face (hlinfo
))
26835 cursor
= No_Cursor
;
26837 if (!row
->reversed_p
)
26839 hlinfo
->mouse_face_beg_col
= hpos
;
26840 hlinfo
->mouse_face_beg_x
= original_x_pixel
26841 - (total_pixel_width
+ dx
);
26842 hlinfo
->mouse_face_end_col
= hpos
+ gseq_length
;
26843 hlinfo
->mouse_face_end_x
= 0;
26847 /* In R2L rows, show_mouse_face expects BEG and END
26848 coordinates to be swapped. */
26849 hlinfo
->mouse_face_end_col
= hpos
;
26850 hlinfo
->mouse_face_end_x
= original_x_pixel
26851 - (total_pixel_width
+ dx
);
26852 hlinfo
->mouse_face_beg_col
= hpos
+ gseq_length
;
26853 hlinfo
->mouse_face_beg_x
= 0;
26856 hlinfo
->mouse_face_beg_row
= vpos
;
26857 hlinfo
->mouse_face_end_row
= hlinfo
->mouse_face_beg_row
;
26858 hlinfo
->mouse_face_beg_y
= 0;
26859 hlinfo
->mouse_face_end_y
= 0;
26860 hlinfo
->mouse_face_past_end
= 0;
26861 hlinfo
->mouse_face_window
= window
;
26863 hlinfo
->mouse_face_face_id
= face_at_string_position (w
, string
,
26869 show_mouse_face (hlinfo
, DRAW_MOUSE_FACE
);
26871 if (NILP (pointer
))
26874 else if ((area
== ON_MODE_LINE
) || (area
== ON_HEADER_LINE
))
26875 clear_mouse_face (hlinfo
);
26877 #ifdef HAVE_WINDOW_SYSTEM
26878 if (FRAME_WINDOW_P (f
))
26879 define_frame_cursor1 (f
, cursor
, pointer
);
26885 Take proper action when the mouse has moved to position X, Y on
26886 frame F as regards highlighting characters that have mouse-face
26887 properties. Also de-highlighting chars where the mouse was before.
26888 X and Y can be negative or out of range. */
26891 note_mouse_highlight (struct frame
*f
, int x
, int y
)
26893 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
26894 enum window_part part
= ON_NOTHING
;
26895 Lisp_Object window
;
26897 Cursor cursor
= No_Cursor
;
26898 Lisp_Object pointer
= Qnil
; /* Takes precedence over cursor! */
26901 /* When a menu is active, don't highlight because this looks odd. */
26902 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
26903 if (popup_activated ())
26907 if (NILP (Vmouse_highlight
)
26908 || !f
->glyphs_initialized_p
26909 || f
->pointer_invisible
)
26912 hlinfo
->mouse_face_mouse_x
= x
;
26913 hlinfo
->mouse_face_mouse_y
= y
;
26914 hlinfo
->mouse_face_mouse_frame
= f
;
26916 if (hlinfo
->mouse_face_defer
)
26919 if (gc_in_progress
)
26921 hlinfo
->mouse_face_deferred_gc
= 1;
26925 /* Which window is that in? */
26926 window
= window_from_coordinates (f
, x
, y
, &part
, 1);
26928 /* If displaying active text in another window, clear that. */
26929 if (! EQ (window
, hlinfo
->mouse_face_window
)
26930 /* Also clear if we move out of text area in same window. */
26931 || (!NILP (hlinfo
->mouse_face_window
)
26934 && part
!= ON_MODE_LINE
26935 && part
!= ON_HEADER_LINE
))
26936 clear_mouse_face (hlinfo
);
26938 /* Not on a window -> return. */
26939 if (!WINDOWP (window
))
26942 /* Reset help_echo_string. It will get recomputed below. */
26943 help_echo_string
= Qnil
;
26945 /* Convert to window-relative pixel coordinates. */
26946 w
= XWINDOW (window
);
26947 frame_to_window_pixel_xy (w
, &x
, &y
);
26949 #ifdef HAVE_WINDOW_SYSTEM
26950 /* Handle tool-bar window differently since it doesn't display a
26952 if (EQ (window
, f
->tool_bar_window
))
26954 note_tool_bar_highlight (f
, x
, y
);
26959 /* Mouse is on the mode, header line or margin? */
26960 if (part
== ON_MODE_LINE
|| part
== ON_HEADER_LINE
26961 || part
== ON_LEFT_MARGIN
|| part
== ON_RIGHT_MARGIN
)
26963 note_mode_line_or_margin_highlight (window
, x
, y
, part
);
26967 #ifdef HAVE_WINDOW_SYSTEM
26968 if (part
== ON_VERTICAL_BORDER
)
26970 cursor
= FRAME_X_OUTPUT (f
)->horizontal_drag_cursor
;
26971 help_echo_string
= build_string ("drag-mouse-1: resize");
26973 else if (part
== ON_LEFT_FRINGE
|| part
== ON_RIGHT_FRINGE
26974 || part
== ON_SCROLL_BAR
)
26975 cursor
= FRAME_X_OUTPUT (f
)->nontext_cursor
;
26977 cursor
= FRAME_X_OUTPUT (f
)->text_cursor
;
26980 /* Are we in a window whose display is up to date?
26981 And verify the buffer's text has not changed. */
26982 b
= XBUFFER (w
->buffer
);
26983 if (part
== ON_TEXT
26984 && EQ (w
->window_end_valid
, w
->buffer
)
26985 && XFASTINT (w
->last_modified
) == BUF_MODIFF (b
)
26986 && XFASTINT (w
->last_overlay_modified
) == BUF_OVERLAY_MODIFF (b
))
26988 int hpos
, vpos
, dx
, dy
, area
= LAST_AREA
;
26990 struct glyph
*glyph
;
26991 Lisp_Object object
;
26992 Lisp_Object mouse_face
= Qnil
, position
;
26993 Lisp_Object
*overlay_vec
= NULL
;
26994 ptrdiff_t i
, noverlays
;
26995 struct buffer
*obuf
;
26996 EMACS_INT obegv
, ozv
;
26999 /* Find the glyph under X/Y. */
27000 glyph
= x_y_to_hpos_vpos (w
, x
, y
, &hpos
, &vpos
, &dx
, &dy
, &area
);
27002 #ifdef HAVE_WINDOW_SYSTEM
27003 /* Look for :pointer property on image. */
27004 if (glyph
!= NULL
&& glyph
->type
== IMAGE_GLYPH
)
27006 struct image
*img
= IMAGE_FROM_ID (f
, glyph
->u
.img_id
);
27007 if (img
!= NULL
&& IMAGEP (img
->spec
))
27009 Lisp_Object image_map
, hotspot
;
27010 if ((image_map
= Fplist_get (XCDR (img
->spec
), QCmap
),
27012 && (hotspot
= find_hot_spot (image_map
,
27013 glyph
->slice
.img
.x
+ dx
,
27014 glyph
->slice
.img
.y
+ dy
),
27016 && (hotspot
= XCDR (hotspot
), CONSP (hotspot
)))
27020 /* Could check XCAR (hotspot) to see if we enter/leave
27022 If so, we could look for mouse-enter, mouse-leave
27023 properties in PLIST (and do something...). */
27024 hotspot
= XCDR (hotspot
);
27025 if (CONSP (hotspot
)
27026 && (plist
= XCAR (hotspot
), CONSP (plist
)))
27028 pointer
= Fplist_get (plist
, Qpointer
);
27029 if (NILP (pointer
))
27031 help_echo_string
= Fplist_get (plist
, Qhelp_echo
);
27032 if (!NILP (help_echo_string
))
27034 help_echo_window
= window
;
27035 help_echo_object
= glyph
->object
;
27036 help_echo_pos
= glyph
->charpos
;
27040 if (NILP (pointer
))
27041 pointer
= Fplist_get (XCDR (img
->spec
), QCpointer
);
27044 #endif /* HAVE_WINDOW_SYSTEM */
27046 /* Clear mouse face if X/Y not over text. */
27048 || area
!= TEXT_AREA
27049 || !MATRIX_ROW (w
->current_matrix
, vpos
)->displays_text_p
27050 /* Glyph's OBJECT is an integer for glyphs inserted by the
27051 display engine for its internal purposes, like truncation
27052 and continuation glyphs and blanks beyond the end of
27053 line's text on text terminals. If we are over such a
27054 glyph, we are not over any text. */
27055 || INTEGERP (glyph
->object
)
27056 /* R2L rows have a stretch glyph at their front, which
27057 stands for no text, whereas L2R rows have no glyphs at
27058 all beyond the end of text. Treat such stretch glyphs
27059 like we do with NULL glyphs in L2R rows. */
27060 || (MATRIX_ROW (w
->current_matrix
, vpos
)->reversed_p
27061 && glyph
== MATRIX_ROW (w
->current_matrix
, vpos
)->glyphs
[TEXT_AREA
]
27062 && glyph
->type
== STRETCH_GLYPH
27063 && glyph
->avoid_cursor_p
))
27065 if (clear_mouse_face (hlinfo
))
27066 cursor
= No_Cursor
;
27067 #ifdef HAVE_WINDOW_SYSTEM
27068 if (FRAME_WINDOW_P (f
) && NILP (pointer
))
27070 if (area
!= TEXT_AREA
)
27071 cursor
= FRAME_X_OUTPUT (f
)->nontext_cursor
;
27073 pointer
= Vvoid_text_area_pointer
;
27079 pos
= glyph
->charpos
;
27080 object
= glyph
->object
;
27081 if (!STRINGP (object
) && !BUFFERP (object
))
27084 /* If we get an out-of-range value, return now; avoid an error. */
27085 if (BUFFERP (object
) && pos
> BUF_Z (b
))
27088 /* Make the window's buffer temporarily current for
27089 overlays_at and compute_char_face. */
27090 obuf
= current_buffer
;
27091 current_buffer
= b
;
27097 /* Is this char mouse-active or does it have help-echo? */
27098 position
= make_number (pos
);
27100 if (BUFFERP (object
))
27102 /* Put all the overlays we want in a vector in overlay_vec. */
27103 GET_OVERLAYS_AT (pos
, overlay_vec
, noverlays
, NULL
, 0);
27104 /* Sort overlays into increasing priority order. */
27105 noverlays
= sort_overlays (overlay_vec
, noverlays
, w
);
27110 same_region
= coords_in_mouse_face_p (w
, hpos
, vpos
);
27113 cursor
= No_Cursor
;
27115 /* Check mouse-face highlighting. */
27117 /* If there exists an overlay with mouse-face overlapping
27118 the one we are currently highlighting, we have to
27119 check if we enter the overlapping overlay, and then
27120 highlight only that. */
27121 || (OVERLAYP (hlinfo
->mouse_face_overlay
)
27122 && mouse_face_overlay_overlaps (hlinfo
->mouse_face_overlay
)))
27124 /* Find the highest priority overlay with a mouse-face. */
27125 Lisp_Object overlay
= Qnil
;
27126 for (i
= noverlays
- 1; i
>= 0 && NILP (overlay
); --i
)
27128 mouse_face
= Foverlay_get (overlay_vec
[i
], Qmouse_face
);
27129 if (!NILP (mouse_face
))
27130 overlay
= overlay_vec
[i
];
27133 /* If we're highlighting the same overlay as before, there's
27134 no need to do that again. */
27135 if (!NILP (overlay
) && EQ (overlay
, hlinfo
->mouse_face_overlay
))
27136 goto check_help_echo
;
27137 hlinfo
->mouse_face_overlay
= overlay
;
27139 /* Clear the display of the old active region, if any. */
27140 if (clear_mouse_face (hlinfo
))
27141 cursor
= No_Cursor
;
27143 /* If no overlay applies, get a text property. */
27144 if (NILP (overlay
))
27145 mouse_face
= Fget_text_property (position
, Qmouse_face
, object
);
27147 /* Next, compute the bounds of the mouse highlighting and
27149 if (!NILP (mouse_face
) && STRINGP (object
))
27151 /* The mouse-highlighting comes from a display string
27152 with a mouse-face. */
27156 s
= Fprevious_single_property_change
27157 (make_number (pos
+ 1), Qmouse_face
, object
, Qnil
);
27158 e
= Fnext_single_property_change
27159 (position
, Qmouse_face
, object
, Qnil
);
27161 s
= make_number (0);
27163 e
= make_number (SCHARS (object
) - 1);
27164 mouse_face_from_string_pos (w
, hlinfo
, object
,
27165 XINT (s
), XINT (e
));
27166 hlinfo
->mouse_face_past_end
= 0;
27167 hlinfo
->mouse_face_window
= window
;
27168 hlinfo
->mouse_face_face_id
27169 = face_at_string_position (w
, object
, pos
, 0, 0, 0, &ignore
,
27170 glyph
->face_id
, 1);
27171 show_mouse_face (hlinfo
, DRAW_MOUSE_FACE
);
27172 cursor
= No_Cursor
;
27176 /* The mouse-highlighting, if any, comes from an overlay
27177 or text property in the buffer. */
27178 Lisp_Object buffer
IF_LINT (= Qnil
);
27179 Lisp_Object disp_string
IF_LINT (= Qnil
);
27181 if (STRINGP (object
))
27183 /* If we are on a display string with no mouse-face,
27184 check if the text under it has one. */
27185 struct glyph_row
*r
= MATRIX_ROW (w
->current_matrix
, vpos
);
27186 EMACS_INT start
= MATRIX_ROW_START_CHARPOS (r
);
27187 pos
= string_buffer_position (object
, start
);
27190 mouse_face
= get_char_property_and_overlay
27191 (make_number (pos
), Qmouse_face
, w
->buffer
, &overlay
);
27192 buffer
= w
->buffer
;
27193 disp_string
= object
;
27199 disp_string
= Qnil
;
27202 if (!NILP (mouse_face
))
27204 Lisp_Object before
, after
;
27205 Lisp_Object before_string
, after_string
;
27206 /* To correctly find the limits of mouse highlight
27207 in a bidi-reordered buffer, we must not use the
27208 optimization of limiting the search in
27209 previous-single-property-change and
27210 next-single-property-change, because
27211 rows_from_pos_range needs the real start and end
27212 positions to DTRT in this case. That's because
27213 the first row visible in a window does not
27214 necessarily display the character whose position
27215 is the smallest. */
27217 NILP (BVAR (XBUFFER (buffer
), bidi_display_reordering
))
27218 ? Fmarker_position (w
->start
)
27221 NILP (BVAR (XBUFFER (buffer
), bidi_display_reordering
))
27222 ? make_number (BUF_Z (XBUFFER (buffer
))
27223 - XFASTINT (w
->window_end_pos
))
27226 if (NILP (overlay
))
27228 /* Handle the text property case. */
27229 before
= Fprevious_single_property_change
27230 (make_number (pos
+ 1), Qmouse_face
, buffer
, lim1
);
27231 after
= Fnext_single_property_change
27232 (make_number (pos
), Qmouse_face
, buffer
, lim2
);
27233 before_string
= after_string
= Qnil
;
27237 /* Handle the overlay case. */
27238 before
= Foverlay_start (overlay
);
27239 after
= Foverlay_end (overlay
);
27240 before_string
= Foverlay_get (overlay
, Qbefore_string
);
27241 after_string
= Foverlay_get (overlay
, Qafter_string
);
27243 if (!STRINGP (before_string
)) before_string
= Qnil
;
27244 if (!STRINGP (after_string
)) after_string
= Qnil
;
27247 mouse_face_from_buffer_pos (window
, hlinfo
, pos
,
27250 : XFASTINT (before
),
27252 ? BUF_Z (XBUFFER (buffer
))
27253 : XFASTINT (after
),
27254 before_string
, after_string
,
27256 cursor
= No_Cursor
;
27263 /* Look for a `help-echo' property. */
27264 if (NILP (help_echo_string
)) {
27265 Lisp_Object help
, overlay
;
27267 /* Check overlays first. */
27268 help
= overlay
= Qnil
;
27269 for (i
= noverlays
- 1; i
>= 0 && NILP (help
); --i
)
27271 overlay
= overlay_vec
[i
];
27272 help
= Foverlay_get (overlay
, Qhelp_echo
);
27277 help_echo_string
= help
;
27278 help_echo_window
= window
;
27279 help_echo_object
= overlay
;
27280 help_echo_pos
= pos
;
27284 Lisp_Object obj
= glyph
->object
;
27285 EMACS_INT charpos
= glyph
->charpos
;
27287 /* Try text properties. */
27290 && charpos
< SCHARS (obj
))
27292 help
= Fget_text_property (make_number (charpos
),
27296 /* If the string itself doesn't specify a help-echo,
27297 see if the buffer text ``under'' it does. */
27298 struct glyph_row
*r
27299 = MATRIX_ROW (w
->current_matrix
, vpos
);
27300 EMACS_INT start
= MATRIX_ROW_START_CHARPOS (r
);
27301 EMACS_INT p
= string_buffer_position (obj
, start
);
27304 help
= Fget_char_property (make_number (p
),
27305 Qhelp_echo
, w
->buffer
);
27314 else if (BUFFERP (obj
)
27317 help
= Fget_text_property (make_number (charpos
), Qhelp_echo
,
27322 help_echo_string
= help
;
27323 help_echo_window
= window
;
27324 help_echo_object
= obj
;
27325 help_echo_pos
= charpos
;
27330 #ifdef HAVE_WINDOW_SYSTEM
27331 /* Look for a `pointer' property. */
27332 if (FRAME_WINDOW_P (f
) && NILP (pointer
))
27334 /* Check overlays first. */
27335 for (i
= noverlays
- 1; i
>= 0 && NILP (pointer
); --i
)
27336 pointer
= Foverlay_get (overlay_vec
[i
], Qpointer
);
27338 if (NILP (pointer
))
27340 Lisp_Object obj
= glyph
->object
;
27341 EMACS_INT charpos
= glyph
->charpos
;
27343 /* Try text properties. */
27346 && charpos
< SCHARS (obj
))
27348 pointer
= Fget_text_property (make_number (charpos
),
27350 if (NILP (pointer
))
27352 /* If the string itself doesn't specify a pointer,
27353 see if the buffer text ``under'' it does. */
27354 struct glyph_row
*r
27355 = MATRIX_ROW (w
->current_matrix
, vpos
);
27356 EMACS_INT start
= MATRIX_ROW_START_CHARPOS (r
);
27357 EMACS_INT p
= string_buffer_position (obj
, start
);
27359 pointer
= Fget_char_property (make_number (p
),
27360 Qpointer
, w
->buffer
);
27363 else if (BUFFERP (obj
)
27366 pointer
= Fget_text_property (make_number (charpos
),
27370 #endif /* HAVE_WINDOW_SYSTEM */
27374 current_buffer
= obuf
;
27379 #ifdef HAVE_WINDOW_SYSTEM
27380 if (FRAME_WINDOW_P (f
))
27381 define_frame_cursor1 (f
, cursor
, pointer
);
27383 /* This is here to prevent a compiler error, about "label at end of
27384 compound statement". */
27391 Clear any mouse-face on window W. This function is part of the
27392 redisplay interface, and is called from try_window_id and similar
27393 functions to ensure the mouse-highlight is off. */
27396 x_clear_window_mouse_face (struct window
*w
)
27398 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (XFRAME (w
->frame
));
27399 Lisp_Object window
;
27402 XSETWINDOW (window
, w
);
27403 if (EQ (window
, hlinfo
->mouse_face_window
))
27404 clear_mouse_face (hlinfo
);
27410 Just discard the mouse face information for frame F, if any.
27411 This is used when the size of F is changed. */
27414 cancel_mouse_face (struct frame
*f
)
27416 Lisp_Object window
;
27417 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
27419 window
= hlinfo
->mouse_face_window
;
27420 if (! NILP (window
) && XFRAME (XWINDOW (window
)->frame
) == f
)
27422 hlinfo
->mouse_face_beg_row
= hlinfo
->mouse_face_beg_col
= -1;
27423 hlinfo
->mouse_face_end_row
= hlinfo
->mouse_face_end_col
= -1;
27424 hlinfo
->mouse_face_window
= Qnil
;
27430 /***********************************************************************
27432 ***********************************************************************/
27434 #ifdef HAVE_WINDOW_SYSTEM
27436 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
27437 which intersects rectangle R. R is in window-relative coordinates. */
27440 expose_area (struct window
*w
, struct glyph_row
*row
, XRectangle
*r
,
27441 enum glyph_row_area area
)
27443 struct glyph
*first
= row
->glyphs
[area
];
27444 struct glyph
*end
= row
->glyphs
[area
] + row
->used
[area
];
27445 struct glyph
*last
;
27446 int first_x
, start_x
, x
;
27448 if (area
== TEXT_AREA
&& row
->fill_line_p
)
27449 /* If row extends face to end of line write the whole line. */
27450 draw_glyphs (w
, 0, row
, area
,
27451 0, row
->used
[area
],
27452 DRAW_NORMAL_TEXT
, 0);
27455 /* Set START_X to the window-relative start position for drawing glyphs of
27456 AREA. The first glyph of the text area can be partially visible.
27457 The first glyphs of other areas cannot. */
27458 start_x
= window_box_left_offset (w
, area
);
27460 if (area
== TEXT_AREA
)
27463 /* Find the first glyph that must be redrawn. */
27465 && x
+ first
->pixel_width
< r
->x
)
27467 x
+= first
->pixel_width
;
27471 /* Find the last one. */
27475 && x
< r
->x
+ r
->width
)
27477 x
+= last
->pixel_width
;
27483 draw_glyphs (w
, first_x
- start_x
, row
, area
,
27484 first
- row
->glyphs
[area
], last
- row
->glyphs
[area
],
27485 DRAW_NORMAL_TEXT
, 0);
27490 /* Redraw the parts of the glyph row ROW on window W intersecting
27491 rectangle R. R is in window-relative coordinates. Value is
27492 non-zero if mouse-face was overwritten. */
27495 expose_line (struct window
*w
, struct glyph_row
*row
, XRectangle
*r
)
27497 xassert (row
->enabled_p
);
27499 if (row
->mode_line_p
|| w
->pseudo_window_p
)
27500 draw_glyphs (w
, 0, row
, TEXT_AREA
,
27501 0, row
->used
[TEXT_AREA
],
27502 DRAW_NORMAL_TEXT
, 0);
27505 if (row
->used
[LEFT_MARGIN_AREA
])
27506 expose_area (w
, row
, r
, LEFT_MARGIN_AREA
);
27507 if (row
->used
[TEXT_AREA
])
27508 expose_area (w
, row
, r
, TEXT_AREA
);
27509 if (row
->used
[RIGHT_MARGIN_AREA
])
27510 expose_area (w
, row
, r
, RIGHT_MARGIN_AREA
);
27511 draw_row_fringe_bitmaps (w
, row
);
27514 return row
->mouse_face_p
;
27518 /* Redraw those parts of glyphs rows during expose event handling that
27519 overlap other rows. Redrawing of an exposed line writes over parts
27520 of lines overlapping that exposed line; this function fixes that.
27522 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
27523 row in W's current matrix that is exposed and overlaps other rows.
27524 LAST_OVERLAPPING_ROW is the last such row. */
27527 expose_overlaps (struct window
*w
,
27528 struct glyph_row
*first_overlapping_row
,
27529 struct glyph_row
*last_overlapping_row
,
27532 struct glyph_row
*row
;
27534 for (row
= first_overlapping_row
; row
<= last_overlapping_row
; ++row
)
27535 if (row
->overlapping_p
)
27537 xassert (row
->enabled_p
&& !row
->mode_line_p
);
27540 if (row
->used
[LEFT_MARGIN_AREA
])
27541 x_fix_overlapping_area (w
, row
, LEFT_MARGIN_AREA
, OVERLAPS_BOTH
);
27543 if (row
->used
[TEXT_AREA
])
27544 x_fix_overlapping_area (w
, row
, TEXT_AREA
, OVERLAPS_BOTH
);
27546 if (row
->used
[RIGHT_MARGIN_AREA
])
27547 x_fix_overlapping_area (w
, row
, RIGHT_MARGIN_AREA
, OVERLAPS_BOTH
);
27553 /* Return non-zero if W's cursor intersects rectangle R. */
27556 phys_cursor_in_rect_p (struct window
*w
, XRectangle
*r
)
27558 XRectangle cr
, result
;
27559 struct glyph
*cursor_glyph
;
27560 struct glyph_row
*row
;
27562 if (w
->phys_cursor
.vpos
>= 0
27563 && w
->phys_cursor
.vpos
< w
->current_matrix
->nrows
27564 && (row
= MATRIX_ROW (w
->current_matrix
, w
->phys_cursor
.vpos
),
27566 && row
->cursor_in_fringe_p
)
27568 /* Cursor is in the fringe. */
27569 cr
.x
= window_box_right_offset (w
,
27570 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w
)
27571 ? RIGHT_MARGIN_AREA
27574 cr
.width
= WINDOW_RIGHT_FRINGE_WIDTH (w
);
27575 cr
.height
= row
->height
;
27576 return x_intersect_rectangles (&cr
, r
, &result
);
27579 cursor_glyph
= get_phys_cursor_glyph (w
);
27582 /* r is relative to W's box, but w->phys_cursor.x is relative
27583 to left edge of W's TEXT area. Adjust it. */
27584 cr
.x
= window_box_left_offset (w
, TEXT_AREA
) + w
->phys_cursor
.x
;
27585 cr
.y
= w
->phys_cursor
.y
;
27586 cr
.width
= cursor_glyph
->pixel_width
;
27587 cr
.height
= w
->phys_cursor_height
;
27588 /* ++KFS: W32 version used W32-specific IntersectRect here, but
27589 I assume the effect is the same -- and this is portable. */
27590 return x_intersect_rectangles (&cr
, r
, &result
);
27592 /* If we don't understand the format, pretend we're not in the hot-spot. */
27598 Draw a vertical window border to the right of window W if W doesn't
27599 have vertical scroll bars. */
27602 x_draw_vertical_border (struct window
*w
)
27604 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
27606 /* We could do better, if we knew what type of scroll-bar the adjacent
27607 windows (on either side) have... But we don't :-(
27608 However, I think this works ok. ++KFS 2003-04-25 */
27610 /* Redraw borders between horizontally adjacent windows. Don't
27611 do it for frames with vertical scroll bars because either the
27612 right scroll bar of a window, or the left scroll bar of its
27613 neighbor will suffice as a border. */
27614 if (FRAME_HAS_VERTICAL_SCROLL_BARS (XFRAME (w
->frame
)))
27617 if (!WINDOW_RIGHTMOST_P (w
)
27618 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w
))
27620 int x0
, x1
, y0
, y1
;
27622 window_box_edges (w
, -1, &x0
, &y0
, &x1
, &y1
);
27625 if (WINDOW_LEFT_FRINGE_WIDTH (w
) == 0)
27628 FRAME_RIF (f
)->draw_vertical_window_border (w
, x1
, y0
, y1
);
27630 else if (!WINDOW_LEFTMOST_P (w
)
27631 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w
))
27633 int x0
, x1
, y0
, y1
;
27635 window_box_edges (w
, -1, &x0
, &y0
, &x1
, &y1
);
27638 if (WINDOW_LEFT_FRINGE_WIDTH (w
) == 0)
27641 FRAME_RIF (f
)->draw_vertical_window_border (w
, x0
, y0
, y1
);
27646 /* Redraw the part of window W intersection rectangle FR. Pixel
27647 coordinates in FR are frame-relative. Call this function with
27648 input blocked. Value is non-zero if the exposure overwrites
27652 expose_window (struct window
*w
, XRectangle
*fr
)
27654 struct frame
*f
= XFRAME (w
->frame
);
27656 int mouse_face_overwritten_p
= 0;
27658 /* If window is not yet fully initialized, do nothing. This can
27659 happen when toolkit scroll bars are used and a window is split.
27660 Reconfiguring the scroll bar will generate an expose for a newly
27662 if (w
->current_matrix
== NULL
)
27665 /* When we're currently updating the window, display and current
27666 matrix usually don't agree. Arrange for a thorough display
27668 if (w
== updated_window
)
27670 SET_FRAME_GARBAGED (f
);
27674 /* Frame-relative pixel rectangle of W. */
27675 wr
.x
= WINDOW_LEFT_EDGE_X (w
);
27676 wr
.y
= WINDOW_TOP_EDGE_Y (w
);
27677 wr
.width
= WINDOW_TOTAL_WIDTH (w
);
27678 wr
.height
= WINDOW_TOTAL_HEIGHT (w
);
27680 if (x_intersect_rectangles (fr
, &wr
, &r
))
27682 int yb
= window_text_bottom_y (w
);
27683 struct glyph_row
*row
;
27684 int cursor_cleared_p
, phys_cursor_on_p
;
27685 struct glyph_row
*first_overlapping_row
, *last_overlapping_row
;
27687 TRACE ((stderr
, "expose_window (%d, %d, %d, %d)\n",
27688 r
.x
, r
.y
, r
.width
, r
.height
));
27690 /* Convert to window coordinates. */
27691 r
.x
-= WINDOW_LEFT_EDGE_X (w
);
27692 r
.y
-= WINDOW_TOP_EDGE_Y (w
);
27694 /* Turn off the cursor. */
27695 if (!w
->pseudo_window_p
27696 && phys_cursor_in_rect_p (w
, &r
))
27698 x_clear_cursor (w
);
27699 cursor_cleared_p
= 1;
27702 cursor_cleared_p
= 0;
27704 /* If the row containing the cursor extends face to end of line,
27705 then expose_area might overwrite the cursor outside the
27706 rectangle and thus notice_overwritten_cursor might clear
27707 w->phys_cursor_on_p. We remember the original value and
27708 check later if it is changed. */
27709 phys_cursor_on_p
= w
->phys_cursor_on_p
;
27711 /* Update lines intersecting rectangle R. */
27712 first_overlapping_row
= last_overlapping_row
= NULL
;
27713 for (row
= w
->current_matrix
->rows
;
27718 int y1
= MATRIX_ROW_BOTTOM_Y (row
);
27720 if ((y0
>= r
.y
&& y0
< r
.y
+ r
.height
)
27721 || (y1
> r
.y
&& y1
< r
.y
+ r
.height
)
27722 || (r
.y
>= y0
&& r
.y
< y1
)
27723 || (r
.y
+ r
.height
> y0
&& r
.y
+ r
.height
< y1
))
27725 /* A header line may be overlapping, but there is no need
27726 to fix overlapping areas for them. KFS 2005-02-12 */
27727 if (row
->overlapping_p
&& !row
->mode_line_p
)
27729 if (first_overlapping_row
== NULL
)
27730 first_overlapping_row
= row
;
27731 last_overlapping_row
= row
;
27735 if (expose_line (w
, row
, &r
))
27736 mouse_face_overwritten_p
= 1;
27739 else if (row
->overlapping_p
)
27741 /* We must redraw a row overlapping the exposed area. */
27743 ? y0
+ row
->phys_height
> r
.y
27744 : y0
+ row
->ascent
- row
->phys_ascent
< r
.y
+r
.height
)
27746 if (first_overlapping_row
== NULL
)
27747 first_overlapping_row
= row
;
27748 last_overlapping_row
= row
;
27756 /* Display the mode line if there is one. */
27757 if (WINDOW_WANTS_MODELINE_P (w
)
27758 && (row
= MATRIX_MODE_LINE_ROW (w
->current_matrix
),
27760 && row
->y
< r
.y
+ r
.height
)
27762 if (expose_line (w
, row
, &r
))
27763 mouse_face_overwritten_p
= 1;
27766 if (!w
->pseudo_window_p
)
27768 /* Fix the display of overlapping rows. */
27769 if (first_overlapping_row
)
27770 expose_overlaps (w
, first_overlapping_row
, last_overlapping_row
,
27773 /* Draw border between windows. */
27774 x_draw_vertical_border (w
);
27776 /* Turn the cursor on again. */
27777 if (cursor_cleared_p
27778 || (phys_cursor_on_p
&& !w
->phys_cursor_on_p
))
27779 update_window_cursor (w
, 1);
27783 return mouse_face_overwritten_p
;
27788 /* Redraw (parts) of all windows in the window tree rooted at W that
27789 intersect R. R contains frame pixel coordinates. Value is
27790 non-zero if the exposure overwrites mouse-face. */
27793 expose_window_tree (struct window
*w
, XRectangle
*r
)
27795 struct frame
*f
= XFRAME (w
->frame
);
27796 int mouse_face_overwritten_p
= 0;
27798 while (w
&& !FRAME_GARBAGED_P (f
))
27800 if (!NILP (w
->hchild
))
27801 mouse_face_overwritten_p
27802 |= expose_window_tree (XWINDOW (w
->hchild
), r
);
27803 else if (!NILP (w
->vchild
))
27804 mouse_face_overwritten_p
27805 |= expose_window_tree (XWINDOW (w
->vchild
), r
);
27807 mouse_face_overwritten_p
|= expose_window (w
, r
);
27809 w
= NILP (w
->next
) ? NULL
: XWINDOW (w
->next
);
27812 return mouse_face_overwritten_p
;
27817 Redisplay an exposed area of frame F. X and Y are the upper-left
27818 corner of the exposed rectangle. W and H are width and height of
27819 the exposed area. All are pixel values. W or H zero means redraw
27820 the entire frame. */
27823 expose_frame (struct frame
*f
, int x
, int y
, int w
, int h
)
27826 int mouse_face_overwritten_p
= 0;
27828 TRACE ((stderr
, "expose_frame "));
27830 /* No need to redraw if frame will be redrawn soon. */
27831 if (FRAME_GARBAGED_P (f
))
27833 TRACE ((stderr
, " garbaged\n"));
27837 /* If basic faces haven't been realized yet, there is no point in
27838 trying to redraw anything. This can happen when we get an expose
27839 event while Emacs is starting, e.g. by moving another window. */
27840 if (FRAME_FACE_CACHE (f
) == NULL
27841 || FRAME_FACE_CACHE (f
)->used
< BASIC_FACE_ID_SENTINEL
)
27843 TRACE ((stderr
, " no faces\n"));
27847 if (w
== 0 || h
== 0)
27850 r
.width
= FRAME_COLUMN_WIDTH (f
) * FRAME_COLS (f
);
27851 r
.height
= FRAME_LINE_HEIGHT (f
) * FRAME_LINES (f
);
27861 TRACE ((stderr
, "(%d, %d, %d, %d)\n", r
.x
, r
.y
, r
.width
, r
.height
));
27862 mouse_face_overwritten_p
= expose_window_tree (XWINDOW (f
->root_window
), &r
);
27864 if (WINDOWP (f
->tool_bar_window
))
27865 mouse_face_overwritten_p
27866 |= expose_window (XWINDOW (f
->tool_bar_window
), &r
);
27868 #ifdef HAVE_X_WINDOWS
27870 #ifndef USE_X_TOOLKIT
27871 if (WINDOWP (f
->menu_bar_window
))
27872 mouse_face_overwritten_p
27873 |= expose_window (XWINDOW (f
->menu_bar_window
), &r
);
27874 #endif /* not USE_X_TOOLKIT */
27878 /* Some window managers support a focus-follows-mouse style with
27879 delayed raising of frames. Imagine a partially obscured frame,
27880 and moving the mouse into partially obscured mouse-face on that
27881 frame. The visible part of the mouse-face will be highlighted,
27882 then the WM raises the obscured frame. With at least one WM, KDE
27883 2.1, Emacs is not getting any event for the raising of the frame
27884 (even tried with SubstructureRedirectMask), only Expose events.
27885 These expose events will draw text normally, i.e. not
27886 highlighted. Which means we must redo the highlight here.
27887 Subsume it under ``we love X''. --gerd 2001-08-15 */
27888 /* Included in Windows version because Windows most likely does not
27889 do the right thing if any third party tool offers
27890 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
27891 if (mouse_face_overwritten_p
&& !FRAME_GARBAGED_P (f
))
27893 Mouse_HLInfo
*hlinfo
= MOUSE_HL_INFO (f
);
27894 if (f
== hlinfo
->mouse_face_mouse_frame
)
27896 int mouse_x
= hlinfo
->mouse_face_mouse_x
;
27897 int mouse_y
= hlinfo
->mouse_face_mouse_y
;
27898 clear_mouse_face (hlinfo
);
27899 note_mouse_highlight (f
, mouse_x
, mouse_y
);
27906 Determine the intersection of two rectangles R1 and R2. Return
27907 the intersection in *RESULT. Value is non-zero if RESULT is not
27911 x_intersect_rectangles (XRectangle
*r1
, XRectangle
*r2
, XRectangle
*result
)
27913 XRectangle
*left
, *right
;
27914 XRectangle
*upper
, *lower
;
27915 int intersection_p
= 0;
27917 /* Rearrange so that R1 is the left-most rectangle. */
27919 left
= r1
, right
= r2
;
27921 left
= r2
, right
= r1
;
27923 /* X0 of the intersection is right.x0, if this is inside R1,
27924 otherwise there is no intersection. */
27925 if (right
->x
<= left
->x
+ left
->width
)
27927 result
->x
= right
->x
;
27929 /* The right end of the intersection is the minimum of
27930 the right ends of left and right. */
27931 result
->width
= (min (left
->x
+ left
->width
, right
->x
+ right
->width
)
27934 /* Same game for Y. */
27936 upper
= r1
, lower
= r2
;
27938 upper
= r2
, lower
= r1
;
27940 /* The upper end of the intersection is lower.y0, if this is inside
27941 of upper. Otherwise, there is no intersection. */
27942 if (lower
->y
<= upper
->y
+ upper
->height
)
27944 result
->y
= lower
->y
;
27946 /* The lower end of the intersection is the minimum of the lower
27947 ends of upper and lower. */
27948 result
->height
= (min (lower
->y
+ lower
->height
,
27949 upper
->y
+ upper
->height
)
27951 intersection_p
= 1;
27955 return intersection_p
;
27958 #endif /* HAVE_WINDOW_SYSTEM */
27961 /***********************************************************************
27963 ***********************************************************************/
27966 syms_of_xdisp (void)
27968 Vwith_echo_area_save_vector
= Qnil
;
27969 staticpro (&Vwith_echo_area_save_vector
);
27971 Vmessage_stack
= Qnil
;
27972 staticpro (&Vmessage_stack
);
27974 DEFSYM (Qinhibit_redisplay
, "inhibit-redisplay");
27976 message_dolog_marker1
= Fmake_marker ();
27977 staticpro (&message_dolog_marker1
);
27978 message_dolog_marker2
= Fmake_marker ();
27979 staticpro (&message_dolog_marker2
);
27980 message_dolog_marker3
= Fmake_marker ();
27981 staticpro (&message_dolog_marker3
);
27984 defsubr (&Sdump_frame_glyph_matrix
);
27985 defsubr (&Sdump_glyph_matrix
);
27986 defsubr (&Sdump_glyph_row
);
27987 defsubr (&Sdump_tool_bar_row
);
27988 defsubr (&Strace_redisplay
);
27989 defsubr (&Strace_to_stderr
);
27991 #ifdef HAVE_WINDOW_SYSTEM
27992 defsubr (&Stool_bar_lines_needed
);
27993 defsubr (&Slookup_image_map
);
27995 defsubr (&Sformat_mode_line
);
27996 defsubr (&Sinvisible_p
);
27997 defsubr (&Scurrent_bidi_paragraph_direction
);
27999 DEFSYM (Qmenu_bar_update_hook
, "menu-bar-update-hook");
28000 DEFSYM (Qoverriding_terminal_local_map
, "overriding-terminal-local-map");
28001 DEFSYM (Qoverriding_local_map
, "overriding-local-map");
28002 DEFSYM (Qwindow_scroll_functions
, "window-scroll-functions");
28003 DEFSYM (Qwindow_text_change_functions
, "window-text-change-functions");
28004 DEFSYM (Qredisplay_end_trigger_functions
, "redisplay-end-trigger-functions");
28005 DEFSYM (Qinhibit_point_motion_hooks
, "inhibit-point-motion-hooks");
28006 DEFSYM (Qeval
, "eval");
28007 DEFSYM (QCdata
, ":data");
28008 DEFSYM (Qdisplay
, "display");
28009 DEFSYM (Qspace_width
, "space-width");
28010 DEFSYM (Qraise
, "raise");
28011 DEFSYM (Qslice
, "slice");
28012 DEFSYM (Qspace
, "space");
28013 DEFSYM (Qmargin
, "margin");
28014 DEFSYM (Qpointer
, "pointer");
28015 DEFSYM (Qleft_margin
, "left-margin");
28016 DEFSYM (Qright_margin
, "right-margin");
28017 DEFSYM (Qcenter
, "center");
28018 DEFSYM (Qline_height
, "line-height");
28019 DEFSYM (QCalign_to
, ":align-to");
28020 DEFSYM (QCrelative_width
, ":relative-width");
28021 DEFSYM (QCrelative_height
, ":relative-height");
28022 DEFSYM (QCeval
, ":eval");
28023 DEFSYM (QCpropertize
, ":propertize");
28024 DEFSYM (QCfile
, ":file");
28025 DEFSYM (Qfontified
, "fontified");
28026 DEFSYM (Qfontification_functions
, "fontification-functions");
28027 DEFSYM (Qtrailing_whitespace
, "trailing-whitespace");
28028 DEFSYM (Qescape_glyph
, "escape-glyph");
28029 DEFSYM (Qnobreak_space
, "nobreak-space");
28030 DEFSYM (Qimage
, "image");
28031 DEFSYM (Qtext
, "text");
28032 DEFSYM (Qboth
, "both");
28033 DEFSYM (Qboth_horiz
, "both-horiz");
28034 DEFSYM (Qtext_image_horiz
, "text-image-horiz");
28035 DEFSYM (QCmap
, ":map");
28036 DEFSYM (QCpointer
, ":pointer");
28037 DEFSYM (Qrect
, "rect");
28038 DEFSYM (Qcircle
, "circle");
28039 DEFSYM (Qpoly
, "poly");
28040 DEFSYM (Qmessage_truncate_lines
, "message-truncate-lines");
28041 DEFSYM (Qgrow_only
, "grow-only");
28042 DEFSYM (Qinhibit_menubar_update
, "inhibit-menubar-update");
28043 DEFSYM (Qinhibit_eval_during_redisplay
, "inhibit-eval-during-redisplay");
28044 DEFSYM (Qposition
, "position");
28045 DEFSYM (Qbuffer_position
, "buffer-position");
28046 DEFSYM (Qobject
, "object");
28047 DEFSYM (Qbar
, "bar");
28048 DEFSYM (Qhbar
, "hbar");
28049 DEFSYM (Qbox
, "box");
28050 DEFSYM (Qhollow
, "hollow");
28051 DEFSYM (Qhand
, "hand");
28052 DEFSYM (Qarrow
, "arrow");
28053 DEFSYM (Qinhibit_free_realized_faces
, "inhibit-free-realized-faces");
28055 list_of_error
= Fcons (Fcons (intern_c_string ("error"),
28056 Fcons (intern_c_string ("void-variable"), Qnil
)),
28058 staticpro (&list_of_error
);
28060 DEFSYM (Qlast_arrow_position
, "last-arrow-position");
28061 DEFSYM (Qlast_arrow_string
, "last-arrow-string");
28062 DEFSYM (Qoverlay_arrow_string
, "overlay-arrow-string");
28063 DEFSYM (Qoverlay_arrow_bitmap
, "overlay-arrow-bitmap");
28065 echo_buffer
[0] = echo_buffer
[1] = Qnil
;
28066 staticpro (&echo_buffer
[0]);
28067 staticpro (&echo_buffer
[1]);
28069 echo_area_buffer
[0] = echo_area_buffer
[1] = Qnil
;
28070 staticpro (&echo_area_buffer
[0]);
28071 staticpro (&echo_area_buffer
[1]);
28073 Vmessages_buffer_name
= make_pure_c_string ("*Messages*");
28074 staticpro (&Vmessages_buffer_name
);
28076 mode_line_proptrans_alist
= Qnil
;
28077 staticpro (&mode_line_proptrans_alist
);
28078 mode_line_string_list
= Qnil
;
28079 staticpro (&mode_line_string_list
);
28080 mode_line_string_face
= Qnil
;
28081 staticpro (&mode_line_string_face
);
28082 mode_line_string_face_prop
= Qnil
;
28083 staticpro (&mode_line_string_face_prop
);
28084 Vmode_line_unwind_vector
= Qnil
;
28085 staticpro (&Vmode_line_unwind_vector
);
28087 help_echo_string
= Qnil
;
28088 staticpro (&help_echo_string
);
28089 help_echo_object
= Qnil
;
28090 staticpro (&help_echo_object
);
28091 help_echo_window
= Qnil
;
28092 staticpro (&help_echo_window
);
28093 previous_help_echo_string
= Qnil
;
28094 staticpro (&previous_help_echo_string
);
28095 help_echo_pos
= -1;
28097 DEFSYM (Qright_to_left
, "right-to-left");
28098 DEFSYM (Qleft_to_right
, "left-to-right");
28100 #ifdef HAVE_WINDOW_SYSTEM
28101 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p
,
28102 doc
: /* *Non-nil means draw block cursor as wide as the glyph under it.
28103 For example, if a block cursor is over a tab, it will be drawn as
28104 wide as that tab on the display. */);
28105 x_stretch_cursor_p
= 0;
28108 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace
,
28109 doc
: /* *Non-nil means highlight trailing whitespace.
28110 The face used for trailing whitespace is `trailing-whitespace'. */);
28111 Vshow_trailing_whitespace
= Qnil
;
28113 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display
,
28114 doc
: /* Control highlighting of non-ASCII space and hyphen chars.
28115 If the value is t, Emacs highlights non-ASCII chars which have the
28116 same appearance as an ASCII space or hyphen, using the `nobreak-space'
28117 or `escape-glyph' face respectively.
28119 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
28120 U+2011 (non-breaking hyphen) are affected.
28122 Any other non-nil value means to display these characters as a escape
28123 glyph followed by an ordinary space or hyphen.
28125 A value of nil means no special handling of these characters. */);
28126 Vnobreak_char_display
= Qt
;
28128 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer
,
28129 doc
: /* *The pointer shape to show in void text areas.
28130 A value of nil means to show the text pointer. Other options are `arrow',
28131 `text', `hand', `vdrag', `hdrag', `modeline', and `hourglass'. */);
28132 Vvoid_text_area_pointer
= Qarrow
;
28134 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay
,
28135 doc
: /* Non-nil means don't actually do any redisplay.
28136 This is used for internal purposes. */);
28137 Vinhibit_redisplay
= Qnil
;
28139 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string
,
28140 doc
: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
28141 Vglobal_mode_string
= Qnil
;
28143 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position
,
28144 doc
: /* Marker for where to display an arrow on top of the buffer text.
28145 This must be the beginning of a line in order to work.
28146 See also `overlay-arrow-string'. */);
28147 Voverlay_arrow_position
= Qnil
;
28149 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string
,
28150 doc
: /* String to display as an arrow in non-window frames.
28151 See also `overlay-arrow-position'. */);
28152 Voverlay_arrow_string
= make_pure_c_string ("=>");
28154 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list
,
28155 doc
: /* List of variables (symbols) which hold markers for overlay arrows.
28156 The symbols on this list are examined during redisplay to determine
28157 where to display overlay arrows. */);
28158 Voverlay_arrow_variable_list
28159 = Fcons (intern_c_string ("overlay-arrow-position"), Qnil
);
28161 DEFVAR_INT ("scroll-step", emacs_scroll_step
,
28162 doc
: /* *The number of lines to try scrolling a window by when point moves out.
28163 If that fails to bring point back on frame, point is centered instead.
28164 If this is zero, point is always centered after it moves off frame.
28165 If you want scrolling to always be a line at a time, you should set
28166 `scroll-conservatively' to a large value rather than set this to 1. */);
28168 DEFVAR_INT ("scroll-conservatively", scroll_conservatively
,
28169 doc
: /* *Scroll up to this many lines, to bring point back on screen.
28170 If point moves off-screen, redisplay will scroll by up to
28171 `scroll-conservatively' lines in order to bring point just barely
28172 onto the screen again. If that cannot be done, then redisplay
28173 recenters point as usual.
28175 If the value is greater than 100, redisplay will never recenter point,
28176 but will always scroll just enough text to bring point into view, even
28177 if you move far away.
28179 A value of zero means always recenter point if it moves off screen. */);
28180 scroll_conservatively
= 0;
28182 DEFVAR_INT ("scroll-margin", scroll_margin
,
28183 doc
: /* *Number of lines of margin at the top and bottom of a window.
28184 Recenter the window whenever point gets within this many lines
28185 of the top or bottom of the window. */);
28188 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch
,
28189 doc
: /* Pixels per inch value for non-window system displays.
28190 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
28191 Vdisplay_pixels_per_inch
= make_float (72.0);
28194 DEFVAR_INT ("debug-end-pos", debug_end_pos
, doc
: /* Don't ask. */);
28197 DEFVAR_LISP ("truncate-partial-width-windows",
28198 Vtruncate_partial_width_windows
,
28199 doc
: /* Non-nil means truncate lines in windows narrower than the frame.
28200 For an integer value, truncate lines in each window narrower than the
28201 full frame width, provided the window width is less than that integer;
28202 otherwise, respect the value of `truncate-lines'.
28204 For any other non-nil value, truncate lines in all windows that do
28205 not span the full frame width.
28207 A value of nil means to respect the value of `truncate-lines'.
28209 If `word-wrap' is enabled, you might want to reduce this. */);
28210 Vtruncate_partial_width_windows
= make_number (50);
28212 DEFVAR_BOOL ("mode-line-inverse-video", mode_line_inverse_video
,
28213 doc
: /* When nil, display the mode-line/header-line/menu-bar in the default face.
28214 Any other value means to use the appropriate face, `mode-line',
28215 `header-line', or `menu' respectively. */);
28216 mode_line_inverse_video
= 1;
28218 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit
,
28219 doc
: /* *Maximum buffer size for which line number should be displayed.
28220 If the buffer is bigger than this, the line number does not appear
28221 in the mode line. A value of nil means no limit. */);
28222 Vline_number_display_limit
= Qnil
;
28224 DEFVAR_INT ("line-number-display-limit-width",
28225 line_number_display_limit_width
,
28226 doc
: /* *Maximum line width (in characters) for line number display.
28227 If the average length of the lines near point is bigger than this, then the
28228 line number may be omitted from the mode line. */);
28229 line_number_display_limit_width
= 200;
28231 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows
,
28232 doc
: /* *Non-nil means highlight region even in nonselected windows. */);
28233 highlight_nonselected_windows
= 0;
28235 DEFVAR_BOOL ("multiple-frames", multiple_frames
,
28236 doc
: /* Non-nil if more than one frame is visible on this display.
28237 Minibuffer-only frames don't count, but iconified frames do.
28238 This variable is not guaranteed to be accurate except while processing
28239 `frame-title-format' and `icon-title-format'. */);
28241 DEFVAR_LISP ("frame-title-format", Vframe_title_format
,
28242 doc
: /* Template for displaying the title bar of visible frames.
28243 \(Assuming the window manager supports this feature.)
28245 This variable has the same structure as `mode-line-format', except that
28246 the %c and %l constructs are ignored. It is used only on frames for
28247 which no explicit name has been set \(see `modify-frame-parameters'). */);
28249 DEFVAR_LISP ("icon-title-format", Vicon_title_format
,
28250 doc
: /* Template for displaying the title bar of an iconified frame.
28251 \(Assuming the window manager supports this feature.)
28252 This variable has the same structure as `mode-line-format' (which see),
28253 and is used only on frames for which no explicit name has been set
28254 \(see `modify-frame-parameters'). */);
28256 = Vframe_title_format
28257 = pure_cons (intern_c_string ("multiple-frames"),
28258 pure_cons (make_pure_c_string ("%b"),
28259 pure_cons (pure_cons (empty_unibyte_string
,
28260 pure_cons (intern_c_string ("invocation-name"),
28261 pure_cons (make_pure_c_string ("@"),
28262 pure_cons (intern_c_string ("system-name"),
28266 DEFVAR_LISP ("message-log-max", Vmessage_log_max
,
28267 doc
: /* Maximum number of lines to keep in the message log buffer.
28268 If nil, disable message logging. If t, log messages but don't truncate
28269 the buffer when it becomes large. */);
28270 Vmessage_log_max
= make_number (100);
28272 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions
,
28273 doc
: /* Functions called before redisplay, if window sizes have changed.
28274 The value should be a list of functions that take one argument.
28275 Just before redisplay, for each frame, if any of its windows have changed
28276 size since the last redisplay, or have been split or deleted,
28277 all the functions in the list are called, with the frame as argument. */);
28278 Vwindow_size_change_functions
= Qnil
;
28280 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions
,
28281 doc
: /* List of functions to call before redisplaying a window with scrolling.
28282 Each function is called with two arguments, the window and its new
28283 display-start position. Note that these functions are also called by
28284 `set-window-buffer'. Also note that the value of `window-end' is not
28285 valid when these functions are called. */);
28286 Vwindow_scroll_functions
= Qnil
;
28288 DEFVAR_LISP ("window-text-change-functions",
28289 Vwindow_text_change_functions
,
28290 doc
: /* Functions to call in redisplay when text in the window might change. */);
28291 Vwindow_text_change_functions
= Qnil
;
28293 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions
,
28294 doc
: /* Functions called when redisplay of a window reaches the end trigger.
28295 Each function is called with two arguments, the window and the end trigger value.
28296 See `set-window-redisplay-end-trigger'. */);
28297 Vredisplay_end_trigger_functions
= Qnil
;
28299 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window
,
28300 doc
: /* *Non-nil means autoselect window with mouse pointer.
28301 If nil, do not autoselect windows.
28302 A positive number means delay autoselection by that many seconds: a
28303 window is autoselected only after the mouse has remained in that
28304 window for the duration of the delay.
28305 A negative number has a similar effect, but causes windows to be
28306 autoselected only after the mouse has stopped moving. \(Because of
28307 the way Emacs compares mouse events, you will occasionally wait twice
28308 that time before the window gets selected.\)
28309 Any other value means to autoselect window instantaneously when the
28310 mouse pointer enters it.
28312 Autoselection selects the minibuffer only if it is active, and never
28313 unselects the minibuffer if it is active.
28315 When customizing this variable make sure that the actual value of
28316 `focus-follows-mouse' matches the behavior of your window manager. */);
28317 Vmouse_autoselect_window
= Qnil
;
28319 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars
,
28320 doc
: /* *Non-nil means automatically resize tool-bars.
28321 This dynamically changes the tool-bar's height to the minimum height
28322 that is needed to make all tool-bar items visible.
28323 If value is `grow-only', the tool-bar's height is only increased
28324 automatically; to decrease the tool-bar height, use \\[recenter]. */);
28325 Vauto_resize_tool_bars
= Qt
;
28327 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p
,
28328 doc
: /* *Non-nil means raise tool-bar buttons when the mouse moves over them. */);
28329 auto_raise_tool_bar_buttons_p
= 1;
28331 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p
,
28332 doc
: /* *Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
28333 make_cursor_line_fully_visible_p
= 1;
28335 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border
,
28336 doc
: /* *Border below tool-bar in pixels.
28337 If an integer, use it as the height of the border.
28338 If it is one of `internal-border-width' or `border-width', use the
28339 value of the corresponding frame parameter.
28340 Otherwise, no border is added below the tool-bar. */);
28341 Vtool_bar_border
= Qinternal_border_width
;
28343 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin
,
28344 doc
: /* *Margin around tool-bar buttons in pixels.
28345 If an integer, use that for both horizontal and vertical margins.
28346 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
28347 HORZ specifying the horizontal margin, and VERT specifying the
28348 vertical margin. */);
28349 Vtool_bar_button_margin
= make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN
);
28351 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief
,
28352 doc
: /* *Relief thickness of tool-bar buttons. */);
28353 tool_bar_button_relief
= DEFAULT_TOOL_BAR_BUTTON_RELIEF
;
28355 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style
,
28356 doc
: /* Tool bar style to use.
28358 image - show images only
28359 text - show text only
28360 both - show both, text below image
28361 both-horiz - show text to the right of the image
28362 text-image-horiz - show text to the left of the image
28363 any other - use system default or image if no system default. */);
28364 Vtool_bar_style
= Qnil
;
28366 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size
,
28367 doc
: /* *Maximum number of characters a label can have to be shown.
28368 The tool bar style must also show labels for this to have any effect, see
28369 `tool-bar-style'. */);
28370 tool_bar_max_label_size
= DEFAULT_TOOL_BAR_LABEL_SIZE
;
28372 DEFVAR_LISP ("fontification-functions", Vfontification_functions
,
28373 doc
: /* List of functions to call to fontify regions of text.
28374 Each function is called with one argument POS. Functions must
28375 fontify a region starting at POS in the current buffer, and give
28376 fontified regions the property `fontified'. */);
28377 Vfontification_functions
= Qnil
;
28378 Fmake_variable_buffer_local (Qfontification_functions
);
28380 DEFVAR_BOOL ("unibyte-display-via-language-environment",
28381 unibyte_display_via_language_environment
,
28382 doc
: /* *Non-nil means display unibyte text according to language environment.
28383 Specifically, this means that raw bytes in the range 160-255 decimal
28384 are displayed by converting them to the equivalent multibyte characters
28385 according to the current language environment. As a result, they are
28386 displayed according to the current fontset.
28388 Note that this variable affects only how these bytes are displayed,
28389 but does not change the fact they are interpreted as raw bytes. */);
28390 unibyte_display_via_language_environment
= 0;
28392 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height
,
28393 doc
: /* *Maximum height for resizing mini-windows (the minibuffer and the echo area).
28394 If a float, it specifies a fraction of the mini-window frame's height.
28395 If an integer, it specifies a number of lines. */);
28396 Vmax_mini_window_height
= make_float (0.25);
28398 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows
,
28399 doc
: /* How to resize mini-windows (the minibuffer and the echo area).
28400 A value of nil means don't automatically resize mini-windows.
28401 A value of t means resize them to fit the text displayed in them.
28402 A value of `grow-only', the default, means let mini-windows grow only;
28403 they return to their normal size when the minibuffer is closed, or the
28404 echo area becomes empty. */);
28405 Vresize_mini_windows
= Qgrow_only
;
28407 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist
,
28408 doc
: /* Alist specifying how to blink the cursor off.
28409 Each element has the form (ON-STATE . OFF-STATE). Whenever the
28410 `cursor-type' frame-parameter or variable equals ON-STATE,
28411 comparing using `equal', Emacs uses OFF-STATE to specify
28412 how to blink it off. ON-STATE and OFF-STATE are values for
28413 the `cursor-type' frame parameter.
28415 If a frame's ON-STATE has no entry in this list,
28416 the frame's other specifications determine how to blink the cursor off. */);
28417 Vblink_cursor_alist
= Qnil
;
28419 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p
,
28420 doc
: /* Allow or disallow automatic horizontal scrolling of windows.
28421 If non-nil, windows are automatically scrolled horizontally to make
28422 point visible. */);
28423 automatic_hscrolling_p
= 1;
28424 DEFSYM (Qauto_hscroll_mode
, "auto-hscroll-mode");
28426 DEFVAR_INT ("hscroll-margin", hscroll_margin
,
28427 doc
: /* *How many columns away from the window edge point is allowed to get
28428 before automatic hscrolling will horizontally scroll the window. */);
28429 hscroll_margin
= 5;
28431 DEFVAR_LISP ("hscroll-step", Vhscroll_step
,
28432 doc
: /* *How many columns to scroll the window when point gets too close to the edge.
28433 When point is less than `hscroll-margin' columns from the window
28434 edge, automatic hscrolling will scroll the window by the amount of columns
28435 determined by this variable. If its value is a positive integer, scroll that
28436 many columns. If it's a positive floating-point number, it specifies the
28437 fraction of the window's width to scroll. If it's nil or zero, point will be
28438 centered horizontally after the scroll. Any other value, including negative
28439 numbers, are treated as if the value were zero.
28441 Automatic hscrolling always moves point outside the scroll margin, so if
28442 point was more than scroll step columns inside the margin, the window will
28443 scroll more than the value given by the scroll step.
28445 Note that the lower bound for automatic hscrolling specified by `scroll-left'
28446 and `scroll-right' overrides this variable's effect. */);
28447 Vhscroll_step
= make_number (0);
28449 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines
,
28450 doc
: /* If non-nil, messages are truncated instead of resizing the echo area.
28451 Bind this around calls to `message' to let it take effect. */);
28452 message_truncate_lines
= 0;
28454 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook
,
28455 doc
: /* Normal hook run to update the menu bar definitions.
28456 Redisplay runs this hook before it redisplays the menu bar.
28457 This is used to update submenus such as Buffers,
28458 whose contents depend on various data. */);
28459 Vmenu_bar_update_hook
= Qnil
;
28461 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame
,
28462 doc
: /* Frame for which we are updating a menu.
28463 The enable predicate for a menu binding should check this variable. */);
28464 Vmenu_updating_frame
= Qnil
;
28466 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update
,
28467 doc
: /* Non-nil means don't update menu bars. Internal use only. */);
28468 inhibit_menubar_update
= 0;
28470 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix
,
28471 doc
: /* Prefix prepended to all continuation lines at display time.
28472 The value may be a string, an image, or a stretch-glyph; it is
28473 interpreted in the same way as the value of a `display' text property.
28475 This variable is overridden by any `wrap-prefix' text or overlay
28478 To add a prefix to non-continuation lines, use `line-prefix'. */);
28479 Vwrap_prefix
= Qnil
;
28480 DEFSYM (Qwrap_prefix
, "wrap-prefix");
28481 Fmake_variable_buffer_local (Qwrap_prefix
);
28483 DEFVAR_LISP ("line-prefix", Vline_prefix
,
28484 doc
: /* Prefix prepended to all non-continuation lines at display time.
28485 The value may be a string, an image, or a stretch-glyph; it is
28486 interpreted in the same way as the value of a `display' text property.
28488 This variable is overridden by any `line-prefix' text or overlay
28491 To add a prefix to continuation lines, use `wrap-prefix'. */);
28492 Vline_prefix
= Qnil
;
28493 DEFSYM (Qline_prefix
, "line-prefix");
28494 Fmake_variable_buffer_local (Qline_prefix
);
28496 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay
,
28497 doc
: /* Non-nil means don't eval Lisp during redisplay. */);
28498 inhibit_eval_during_redisplay
= 0;
28500 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces
,
28501 doc
: /* Non-nil means don't free realized faces. Internal use only. */);
28502 inhibit_free_realized_faces
= 0;
28505 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id
,
28506 doc
: /* Inhibit try_window_id display optimization. */);
28507 inhibit_try_window_id
= 0;
28509 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing
,
28510 doc
: /* Inhibit try_window_reusing display optimization. */);
28511 inhibit_try_window_reusing
= 0;
28513 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement
,
28514 doc
: /* Inhibit try_cursor_movement display optimization. */);
28515 inhibit_try_cursor_movement
= 0;
28516 #endif /* GLYPH_DEBUG */
28518 DEFVAR_INT ("overline-margin", overline_margin
,
28519 doc
: /* *Space between overline and text, in pixels.
28520 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
28521 margin to the character height. */);
28522 overline_margin
= 2;
28524 DEFVAR_INT ("underline-minimum-offset",
28525 underline_minimum_offset
,
28526 doc
: /* Minimum distance between baseline and underline.
28527 This can improve legibility of underlined text at small font sizes,
28528 particularly when using variable `x-use-underline-position-properties'
28529 with fonts that specify an UNDERLINE_POSITION relatively close to the
28530 baseline. The default value is 1. */);
28531 underline_minimum_offset
= 1;
28533 DEFVAR_BOOL ("display-hourglass", display_hourglass_p
,
28534 doc
: /* Non-nil means show an hourglass pointer, when Emacs is busy.
28535 This feature only works when on a window system that can change
28536 cursor shapes. */);
28537 display_hourglass_p
= 1;
28539 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay
,
28540 doc
: /* *Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
28541 Vhourglass_delay
= make_number (DEFAULT_HOURGLASS_DELAY
);
28543 hourglass_atimer
= NULL
;
28544 hourglass_shown_p
= 0;
28546 DEFSYM (Qglyphless_char
, "glyphless-char");
28547 DEFSYM (Qhex_code
, "hex-code");
28548 DEFSYM (Qempty_box
, "empty-box");
28549 DEFSYM (Qthin_space
, "thin-space");
28550 DEFSYM (Qzero_width
, "zero-width");
28552 DEFSYM (Qglyphless_char_display
, "glyphless-char-display");
28553 /* Intern this now in case it isn't already done.
28554 Setting this variable twice is harmless.
28555 But don't staticpro it here--that is done in alloc.c. */
28556 Qchar_table_extra_slots
= intern_c_string ("char-table-extra-slots");
28557 Fput (Qglyphless_char_display
, Qchar_table_extra_slots
, make_number (1));
28559 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display
,
28560 doc
: /* Char-table defining glyphless characters.
28561 Each element, if non-nil, should be one of the following:
28562 an ASCII acronym string: display this string in a box
28563 `hex-code': display the hexadecimal code of a character in a box
28564 `empty-box': display as an empty box
28565 `thin-space': display as 1-pixel width space
28566 `zero-width': don't display
28567 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
28568 display method for graphical terminals and text terminals respectively.
28569 GRAPHICAL and TEXT should each have one of the values listed above.
28571 The char-table has one extra slot to control the display of a character for
28572 which no font is found. This slot only takes effect on graphical terminals.
28573 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
28574 `thin-space'. The default is `empty-box'. */);
28575 Vglyphless_char_display
= Fmake_char_table (Qglyphless_char_display
, Qnil
);
28576 Fset_char_table_extra_slot (Vglyphless_char_display
, make_number (0),
28581 /* Initialize this module when Emacs starts. */
28586 current_header_line_height
= current_mode_line_height
= -1;
28588 CHARPOS (this_line_start_pos
) = 0;
28590 if (!noninteractive
)
28592 struct window
*m
= XWINDOW (minibuf_window
);
28593 Lisp_Object frame
= m
->frame
;
28594 struct frame
*f
= XFRAME (frame
);
28595 Lisp_Object root
= FRAME_ROOT_WINDOW (f
);
28596 struct window
*r
= XWINDOW (root
);
28599 echo_area_window
= minibuf_window
;
28601 XSETFASTINT (r
->top_line
, FRAME_TOP_MARGIN (f
));
28602 XSETFASTINT (r
->total_lines
, FRAME_LINES (f
) - 1 - FRAME_TOP_MARGIN (f
));
28603 XSETFASTINT (r
->total_cols
, FRAME_COLS (f
));
28604 XSETFASTINT (m
->top_line
, FRAME_LINES (f
) - 1);
28605 XSETFASTINT (m
->total_lines
, 1);
28606 XSETFASTINT (m
->total_cols
, FRAME_COLS (f
));
28608 scratch_glyph_row
.glyphs
[TEXT_AREA
] = scratch_glyphs
;
28609 scratch_glyph_row
.glyphs
[TEXT_AREA
+ 1]
28610 = scratch_glyphs
+ MAX_SCRATCH_GLYPHS
;
28612 /* The default ellipsis glyphs `...'. */
28613 for (i
= 0; i
< 3; ++i
)
28614 default_invis_vector
[i
] = make_number ('.');
28618 /* Allocate the buffer for frame titles.
28619 Also used for `format-mode-line'. */
28621 mode_line_noprop_buf
= (char *) xmalloc (size
);
28622 mode_line_noprop_buf_end
= mode_line_noprop_buf
+ size
;
28623 mode_line_noprop_ptr
= mode_line_noprop_buf
;
28624 mode_line_target
= MODE_LINE_DISPLAY
;
28627 help_echo_showing_p
= 0;
28630 /* Since w32 does not support atimers, it defines its own implementation of
28631 the following three functions in w32fns.c. */
28634 /* Platform-independent portion of hourglass implementation. */
28636 /* Return non-zero if houglass timer has been started or hourglass is shown. */
28638 hourglass_started (void)
28640 return hourglass_shown_p
|| hourglass_atimer
!= NULL
;
28643 /* Cancel a currently active hourglass timer, and start a new one. */
28645 start_hourglass (void)
28647 #if defined (HAVE_WINDOW_SYSTEM)
28649 int secs
, usecs
= 0;
28651 cancel_hourglass ();
28653 if (INTEGERP (Vhourglass_delay
)
28654 && XINT (Vhourglass_delay
) > 0)
28655 secs
= XFASTINT (Vhourglass_delay
);
28656 else if (FLOATP (Vhourglass_delay
)
28657 && XFLOAT_DATA (Vhourglass_delay
) > 0)
28660 tem
= Ftruncate (Vhourglass_delay
, Qnil
);
28661 secs
= XFASTINT (tem
);
28662 usecs
= (XFLOAT_DATA (Vhourglass_delay
) - secs
) * 1000000;
28665 secs
= DEFAULT_HOURGLASS_DELAY
;
28667 EMACS_SET_SECS_USECS (delay
, secs
, usecs
);
28668 hourglass_atimer
= start_atimer (ATIMER_RELATIVE
, delay
,
28669 show_hourglass
, NULL
);
28674 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
28677 cancel_hourglass (void)
28679 #if defined (HAVE_WINDOW_SYSTEM)
28680 if (hourglass_atimer
)
28682 cancel_atimer (hourglass_atimer
);
28683 hourglass_atimer
= NULL
;
28686 if (hourglass_shown_p
)
28690 #endif /* ! WINDOWSNT */