Fix 'vertical-motion' and 'posn-at-point' under 'visual-line-mode'
[emacs.git] / src / xdisp.c
blobadbb6e5088bd85b1dc601bc178c06de5b84aa071
1 /* Display generation from window structure and buffer text.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2016 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 /* New redisplay written by Gerd Moellmann <gerd@gnu.org>.
23 Redisplay.
25 Emacs separates the task of updating the display from code
26 modifying global state, e.g. buffer text. This way functions
27 operating on buffers don't also have to be concerned with updating
28 the display.
30 Updating the display is triggered by the Lisp interpreter when it
31 decides it's time to do it. This is done either automatically for
32 you as part of the interpreter's command loop or as the result of
33 calling Lisp functions like `sit-for'. The C function `redisplay'
34 in xdisp.c is the only entry into the inner redisplay code.
36 The following diagram shows how redisplay code is invoked. As you
37 can see, Lisp calls redisplay and vice versa. Under window systems
38 like X, some portions of the redisplay code are also called
39 asynchronously during mouse movement or expose events. It is very
40 important that these code parts do NOT use the C library (malloc,
41 free) because many C libraries under Unix are not reentrant. They
42 may also NOT call functions of the Lisp interpreter which could
43 change the interpreter's state. If you don't follow these rules,
44 you will encounter bugs which are very hard to explain.
46 +--------------+ redisplay +----------------+
47 | Lisp machine |---------------->| Redisplay code |<--+
48 +--------------+ (xdisp.c) +----------------+ |
49 ^ | |
50 +----------------------------------+ |
51 Don't use this path when called |
52 asynchronously! |
54 expose_window (asynchronous) |
56 X expose events -----+
58 What does redisplay do? Obviously, it has to figure out somehow what
59 has been changed since the last time the display has been updated,
60 and to make these changes visible. Preferably it would do that in
61 a moderately intelligent way, i.e. fast.
63 Changes in buffer text can be deduced from window and buffer
64 structures, and from some global variables like `beg_unchanged' and
65 `end_unchanged'. The contents of the display are additionally
66 recorded in a `glyph matrix', a two-dimensional matrix of glyph
67 structures. Each row in such a matrix corresponds to a line on the
68 display, and each glyph in a row corresponds to a column displaying
69 a character, an image, or what else. This matrix is called the
70 `current glyph matrix' or `current matrix' in redisplay
71 terminology.
73 For buffer parts that have been changed since the last update, a
74 second glyph matrix is constructed, the so called `desired glyph
75 matrix' or short `desired matrix'. Current and desired matrix are
76 then compared to find a cheap way to update the display, e.g. by
77 reusing part of the display by scrolling lines.
79 You will find a lot of redisplay optimizations when you start
80 looking at the innards of redisplay. The overall goal of all these
81 optimizations is to make redisplay fast because it is done
82 frequently. Some of these optimizations are implemented by the
83 following functions:
85 . try_cursor_movement
87 This function tries to update the display if the text in the
88 window did not change and did not scroll, only point moved, and
89 it did not move off the displayed portion of the text.
91 . try_window_reusing_current_matrix
93 This function reuses the current matrix of a window when text
94 has not changed, but the window start changed (e.g., due to
95 scrolling).
97 . try_window_id
99 This function attempts to redisplay a window by reusing parts of
100 its existing display. It finds and reuses the part that was not
101 changed, and redraws the rest. (The "id" part in the function's
102 name stands for "insert/delete", not for "identification" or
103 somesuch.)
105 . try_window
107 This function performs the full redisplay of a single window
108 assuming that its fonts were not changed and that the cursor
109 will not end up in the scroll margins. (Loading fonts requires
110 re-adjustment of dimensions of glyph matrices, which makes this
111 method impossible to use.)
113 These optimizations are tried in sequence (some can be skipped if
114 it is known that they are not applicable). If none of the
115 optimizations were successful, redisplay calls redisplay_windows,
116 which performs a full redisplay of all windows.
118 Note that there's one more important optimization up Emacs's
119 sleeve, but it is related to actually redrawing the potentially
120 changed portions of the window/frame, not to reproducing the
121 desired matrices of those potentially changed portions. Namely,
122 the function update_frame and its subroutines, which you will find
123 in dispnew.c, compare the desired matrices with the current
124 matrices, and only redraw the portions that changed. So it could
125 happen that the functions in this file for some reason decide that
126 the entire desired matrix needs to be regenerated from scratch, and
127 still only parts of the Emacs display, or even nothing at all, will
128 be actually delivered to the glass, because update_frame has found
129 that the new and the old screen contents are similar or identical.
131 Desired matrices.
133 Desired matrices are always built per Emacs window. The function
134 `display_line' is the central function to look at if you are
135 interested. It constructs one row in a desired matrix given an
136 iterator structure containing both a buffer position and a
137 description of the environment in which the text is to be
138 displayed. But this is too early, read on.
140 Characters and pixmaps displayed for a range of buffer text depend
141 on various settings of buffers and windows, on overlays and text
142 properties, on display tables, on selective display. The good news
143 is that all this hairy stuff is hidden behind a small set of
144 interface functions taking an iterator structure (struct it)
145 argument.
147 Iteration over things to be displayed is then simple. It is
148 started by initializing an iterator with a call to init_iterator,
149 passing it the buffer position where to start iteration. For
150 iteration over strings, pass -1 as the position to init_iterator,
151 and call reseat_to_string when the string is ready, to initialize
152 the iterator for that string. Thereafter, calls to
153 get_next_display_element fill the iterator structure with relevant
154 information about the next thing to display. Calls to
155 set_iterator_to_next move the iterator to the next thing.
157 Besides this, an iterator also contains information about the
158 display environment in which glyphs for display elements are to be
159 produced. It has fields for the width and height of the display,
160 the information whether long lines are truncated or continued, a
161 current X and Y position, and lots of other stuff you can better
162 see in dispextern.h.
164 Glyphs in a desired matrix are normally constructed in a loop
165 calling get_next_display_element and then PRODUCE_GLYPHS. The call
166 to PRODUCE_GLYPHS will fill the iterator structure with pixel
167 information about the element being displayed and at the same time
168 produce glyphs for it. If the display element fits on the line
169 being displayed, set_iterator_to_next is called next, otherwise the
170 glyphs produced are discarded. The function display_line is the
171 workhorse of filling glyph rows in the desired matrix with glyphs.
172 In addition to producing glyphs, it also handles line truncation
173 and continuation, word wrap, and cursor positioning (for the
174 latter, see also set_cursor_from_row).
176 Frame matrices.
178 That just couldn't be all, could it? What about terminal types not
179 supporting operations on sub-windows of the screen? To update the
180 display on such a terminal, window-based glyph matrices are not
181 well suited. To be able to reuse part of the display (scrolling
182 lines up and down), we must instead have a view of the whole
183 screen. This is what `frame matrices' are for. They are a trick.
185 Frames on terminals like above have a glyph pool. Windows on such
186 a frame sub-allocate their glyph memory from their frame's glyph
187 pool. The frame itself is given its own glyph matrices. By
188 coincidence---or maybe something else---rows in window glyph
189 matrices are slices of corresponding rows in frame matrices. Thus
190 writing to window matrices implicitly updates a frame matrix which
191 provides us with the view of the whole screen that we originally
192 wanted to have without having to move many bytes around. To be
193 honest, there is a little bit more done, but not much more. If you
194 plan to extend that code, take a look at dispnew.c. The function
195 build_frame_matrix is a good starting point.
197 Bidirectional display.
199 Bidirectional display adds quite some hair to this already complex
200 design. The good news are that a large portion of that hairy stuff
201 is hidden in bidi.c behind only 3 interfaces. bidi.c implements a
202 reordering engine which is called by set_iterator_to_next and
203 returns the next character to display in the visual order. See
204 commentary on bidi.c for more details. As far as redisplay is
205 concerned, the effect of calling bidi_move_to_visually_next, the
206 main interface of the reordering engine, is that the iterator gets
207 magically placed on the buffer or string position that is to be
208 displayed next. In other words, a linear iteration through the
209 buffer/string is replaced with a non-linear one. All the rest of
210 the redisplay is oblivious to the bidi reordering.
212 Well, almost oblivious---there are still complications, most of
213 them due to the fact that buffer and string positions no longer
214 change monotonously with glyph indices in a glyph row. Moreover,
215 for continued lines, the buffer positions may not even be
216 monotonously changing with vertical positions. Also, accounting
217 for face changes, overlays, etc. becomes more complex because
218 non-linear iteration could potentially skip many positions with
219 changes, and then cross them again on the way back...
221 One other prominent effect of bidirectional display is that some
222 paragraphs of text need to be displayed starting at the right
223 margin of the window---the so-called right-to-left, or R2L
224 paragraphs. R2L paragraphs are displayed with R2L glyph rows,
225 which have their reversed_p flag set. The bidi reordering engine
226 produces characters in such rows starting from the character which
227 should be the rightmost on display. PRODUCE_GLYPHS then reverses
228 the order, when it fills up the glyph row whose reversed_p flag is
229 set, by prepending each new glyph to what is already there, instead
230 of appending it. When the glyph row is complete, the function
231 extend_face_to_end_of_line fills the empty space to the left of the
232 leftmost character with special glyphs, which will display as,
233 well, empty. On text terminals, these special glyphs are simply
234 blank characters. On graphics terminals, there's a single stretch
235 glyph of a suitably computed width. Both the blanks and the
236 stretch glyph are given the face of the background of the line.
237 This way, the terminal-specific back-end can still draw the glyphs
238 left to right, even for R2L lines.
240 Bidirectional display and character compositions
242 Some scripts cannot be displayed by drawing each character
243 individually, because adjacent characters change each other's shape
244 on display. For example, Arabic and Indic scripts belong to this
245 category.
247 Emacs display supports this by providing "character compositions",
248 most of which is implemented in composite.c. During the buffer
249 scan that delivers characters to PRODUCE_GLYPHS, if the next
250 character to be delivered is a composed character, the iteration
251 calls composition_reseat_it and next_element_from_composition. If
252 they succeed to compose the character with one or more of the
253 following characters, the whole sequence of characters that where
254 composed is recorded in the `struct composition_it' object that is
255 part of the buffer iterator. The composed sequence could produce
256 one or more font glyphs (called "grapheme clusters") on the screen.
257 Each of these grapheme clusters is then delivered to PRODUCE_GLYPHS
258 in the direction corresponding to the current bidi scan direction
259 (recorded in the scan_dir member of the `struct bidi_it' object
260 that is part of the buffer iterator). In particular, if the bidi
261 iterator currently scans the buffer backwards, the grapheme
262 clusters are delivered back to front. This reorders the grapheme
263 clusters as appropriate for the current bidi context. Note that
264 this means that the grapheme clusters are always stored in the
265 LGSTRING object (see composite.c) in the logical order.
267 Moving an iterator in bidirectional text
268 without producing glyphs
270 Note one important detail mentioned above: that the bidi reordering
271 engine, driven by the iterator, produces characters in R2L rows
272 starting at the character that will be the rightmost on display.
273 As far as the iterator is concerned, the geometry of such rows is
274 still left to right, i.e. the iterator "thinks" the first character
275 is at the leftmost pixel position. The iterator does not know that
276 PRODUCE_GLYPHS reverses the order of the glyphs that the iterator
277 delivers. This is important when functions from the move_it_*
278 family are used to get to certain screen position or to match
279 screen coordinates with buffer coordinates: these functions use the
280 iterator geometry, which is left to right even in R2L paragraphs.
281 This works well with most callers of move_it_*, because they need
282 to get to a specific column, and columns are still numbered in the
283 reading order, i.e. the rightmost character in a R2L paragraph is
284 still column zero. But some callers do not get well with this; a
285 notable example is mouse clicks that need to find the character
286 that corresponds to certain pixel coordinates. See
287 buffer_posn_from_coords in dispnew.c for how this is handled. */
289 #include <config.h>
290 #include <stdio.h>
291 #include <limits.h>
293 #include "lisp.h"
294 #include "atimer.h"
295 #include "composite.h"
296 #include "keyboard.h"
297 #include "systime.h"
298 #include "frame.h"
299 #include "window.h"
300 #include "termchar.h"
301 #include "dispextern.h"
302 #include "character.h"
303 #include "buffer.h"
304 #include "charset.h"
305 #include "indent.h"
306 #include "commands.h"
307 #include "keymap.h"
308 #include "disptab.h"
309 #include "termhooks.h"
310 #include "termopts.h"
311 #include "intervals.h"
312 #include "coding.h"
313 #include "region-cache.h"
314 #include "font.h"
315 #include "fontset.h"
316 #include "blockinput.h"
317 #include "xwidget.h"
318 #ifdef HAVE_WINDOW_SYSTEM
319 #include TERM_HEADER
320 #endif /* HAVE_WINDOW_SYSTEM */
322 #ifndef FRAME_X_OUTPUT
323 #define FRAME_X_OUTPUT(f) ((f)->output_data.x)
324 #endif
326 #define INFINITY 10000000
328 /* Holds the list (error). */
329 static Lisp_Object list_of_error;
331 #ifdef HAVE_WINDOW_SYSTEM
333 /* Test if overflow newline into fringe. Called with iterator IT
334 at or past right window margin, and with IT->current_x set. */
336 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(IT) \
337 (!NILP (Voverflow_newline_into_fringe) \
338 && FRAME_WINDOW_P ((IT)->f) \
339 && ((IT)->bidi_it.paragraph_dir == R2L \
340 ? (WINDOW_LEFT_FRINGE_WIDTH ((IT)->w) > 0) \
341 : (WINDOW_RIGHT_FRINGE_WIDTH ((IT)->w) > 0)) \
342 && (IT)->current_x == (IT)->last_visible_x)
344 #else /* !HAVE_WINDOW_SYSTEM */
345 #define IT_OVERFLOW_NEWLINE_INTO_FRINGE(it) false
346 #endif /* HAVE_WINDOW_SYSTEM */
348 /* Test if the display element loaded in IT, or the underlying buffer
349 or string character, is a space or a TAB character. This is used
350 to determine where word wrapping can occur. */
352 #define IT_DISPLAYING_WHITESPACE(it) \
353 ((it->what == IT_CHARACTER && (it->c == ' ' || it->c == '\t')) \
354 || ((STRINGP (it->string) \
355 && (SREF (it->string, IT_STRING_BYTEPOS (*it)) == ' ' \
356 || SREF (it->string, IT_STRING_BYTEPOS (*it)) == '\t')) \
357 || (it->s \
358 && (it->s[IT_BYTEPOS (*it)] == ' ' \
359 || it->s[IT_BYTEPOS (*it)] == '\t')) \
360 || (IT_BYTEPOS (*it) < ZV_BYTE \
361 && (*BYTE_POS_ADDR (IT_BYTEPOS (*it)) == ' ' \
362 || *BYTE_POS_ADDR (IT_BYTEPOS (*it)) == '\t')))) \
364 /* True means print newline to stdout before next mini-buffer message. */
366 bool noninteractive_need_newline;
368 /* True means print newline to message log before next message. */
370 static bool message_log_need_newline;
372 /* Three markers that message_dolog uses.
373 It could allocate them itself, but that causes trouble
374 in handling memory-full errors. */
375 static Lisp_Object message_dolog_marker1;
376 static Lisp_Object message_dolog_marker2;
377 static Lisp_Object message_dolog_marker3;
379 /* The buffer position of the first character appearing entirely or
380 partially on the line of the selected window which contains the
381 cursor; <= 0 if not known. Set by set_cursor_from_row, used for
382 redisplay optimization in redisplay_internal. */
384 static struct text_pos this_line_start_pos;
386 /* Number of characters past the end of the line above, including the
387 terminating newline. */
389 static struct text_pos this_line_end_pos;
391 /* The vertical positions and the height of this line. */
393 static int this_line_vpos;
394 static int this_line_y;
395 static int this_line_pixel_height;
397 /* X position at which this display line starts. Usually zero;
398 negative if first character is partially visible. */
400 static int this_line_start_x;
402 /* The smallest character position seen by move_it_* functions as they
403 move across display lines. Used to set MATRIX_ROW_START_CHARPOS of
404 hscrolled lines, see display_line. */
406 static struct text_pos this_line_min_pos;
408 /* Buffer that this_line_.* variables are referring to. */
410 static struct buffer *this_line_buffer;
412 /* True if an overlay arrow has been displayed in this window. */
414 static bool overlay_arrow_seen;
416 /* Vector containing glyphs for an ellipsis `...'. */
418 static Lisp_Object default_invis_vector[3];
420 /* This is the window where the echo area message was displayed. It
421 is always a mini-buffer window, but it may not be the same window
422 currently active as a mini-buffer. */
424 Lisp_Object echo_area_window;
426 /* List of pairs (MESSAGE . MULTIBYTE). The function save_message
427 pushes the current message and the value of
428 message_enable_multibyte on the stack, the function restore_message
429 pops the stack and displays MESSAGE again. */
431 static Lisp_Object Vmessage_stack;
433 /* True means multibyte characters were enabled when the echo area
434 message was specified. */
436 static bool message_enable_multibyte;
438 /* At each redisplay cycle, we should refresh everything there is to refresh.
439 To do that efficiently, we use many optimizations that try to make sure we
440 don't waste too much time updating things that haven't changed.
441 The coarsest such optimization is that, in the most common cases, we only
442 look at the selected-window.
444 To know whether other windows should be considered for redisplay, we use the
445 variable windows_or_buffers_changed: as long as it is 0, it means that we
446 have not noticed anything that should require updating anything else than
447 the selected-window. If it is set to REDISPLAY_SOME, it means that since
448 last redisplay, some changes have been made which could impact other
449 windows. To know which ones need redisplay, every buffer, window, and frame
450 has a `redisplay' bit, which (if true) means that this object needs to be
451 redisplayed. If windows_or_buffers_changed is 0, we know there's no point
452 looking for those `redisplay' bits (actually, there might be some such bits
453 set, but then only on objects which aren't displayed anyway).
455 OTOH if it's non-zero we wil have to loop through all windows and then check
456 the `redisplay' bit of the corresponding window, frame, and buffer, in order
457 to decide whether that window needs attention or not. Note that we can't
458 just look at the frame's redisplay bit to decide that the whole frame can be
459 skipped, since even if the frame's redisplay bit is unset, some of its
460 windows's redisplay bits may be set.
462 Mostly for historical reasons, windows_or_buffers_changed can also take
463 other non-zero values. In that case, the precise value doesn't matter (it
464 encodes the cause of the setting but is only used for debugging purposes),
465 and what it means is that we shouldn't pay attention to any `redisplay' bits
466 and we should simply try and redisplay every window out there. */
468 int windows_or_buffers_changed;
470 /* Nonzero if we should redraw the mode lines on the next redisplay.
471 Similarly to `windows_or_buffers_changed', If it has value REDISPLAY_SOME,
472 then only redisplay the mode lines in those buffers/windows/frames where the
473 `redisplay' bit has been set.
474 For any other value, redisplay all mode lines (the number used is then only
475 used to track down the cause for this full-redisplay).
477 Since the frame title uses the same %-constructs as the mode line
478 (except %c and %l), if this variable is non-zero, we also consider
479 redisplaying the title of each frame, see x_consider_frame_title.
481 The `redisplay' bits are the same as those used for
482 windows_or_buffers_changed, and setting windows_or_buffers_changed also
483 causes recomputation of the mode lines of all those windows. IOW this
484 variable only has an effect if windows_or_buffers_changed is zero, in which
485 case we should only need to redisplay the mode-line of those objects with
486 a `redisplay' bit set but not the window's text content (tho we may still
487 need to refresh the text content of the selected-window). */
489 int update_mode_lines;
491 /* True after display_mode_line if %l was used and it displayed a
492 line number. */
494 static bool line_number_displayed;
496 /* The name of the *Messages* buffer, a string. */
498 static Lisp_Object Vmessages_buffer_name;
500 /* Current, index 0, and last displayed echo area message. Either
501 buffers from echo_buffers, or nil to indicate no message. */
503 Lisp_Object echo_area_buffer[2];
505 /* The buffers referenced from echo_area_buffer. */
507 static Lisp_Object echo_buffer[2];
509 /* A vector saved used in with_area_buffer to reduce consing. */
511 static Lisp_Object Vwith_echo_area_save_vector;
513 /* True means display_echo_area should display the last echo area
514 message again. Set by redisplay_preserve_echo_area. */
516 static bool display_last_displayed_message_p;
518 /* True if echo area is being used by print; false if being used by
519 message. */
521 static bool message_buf_print;
523 /* Set to true in clear_message to make redisplay_internal aware
524 of an emptied echo area. */
526 static bool message_cleared_p;
528 /* A scratch glyph row with contents used for generating truncation
529 glyphs. Also used in direct_output_for_insert. */
531 #define MAX_SCRATCH_GLYPHS 100
532 static struct glyph_row scratch_glyph_row;
533 static struct glyph scratch_glyphs[MAX_SCRATCH_GLYPHS];
535 /* Ascent and height of the last line processed by move_it_to. */
537 static int last_height;
539 /* True if there's a help-echo in the echo area. */
541 bool help_echo_showing_p;
543 /* The maximum distance to look ahead for text properties. Values
544 that are too small let us call compute_char_face and similar
545 functions too often which is expensive. Values that are too large
546 let us call compute_char_face and alike too often because we
547 might not be interested in text properties that far away. */
549 #define TEXT_PROP_DISTANCE_LIMIT 100
551 /* SAVE_IT and RESTORE_IT are called when we save a snapshot of the
552 iterator state and later restore it. This is needed because the
553 bidi iterator on bidi.c keeps a stacked cache of its states, which
554 is really a singleton. When we use scratch iterator objects to
555 move around the buffer, we can cause the bidi cache to be pushed or
556 popped, and therefore we need to restore the cache state when we
557 return to the original iterator. */
558 #define SAVE_IT(ITCOPY, ITORIG, CACHE) \
559 do { \
560 if (CACHE) \
561 bidi_unshelve_cache (CACHE, true); \
562 ITCOPY = ITORIG; \
563 CACHE = bidi_shelve_cache (); \
564 } while (false)
566 #define RESTORE_IT(pITORIG, pITCOPY, CACHE) \
567 do { \
568 if (pITORIG != pITCOPY) \
569 *(pITORIG) = *(pITCOPY); \
570 bidi_unshelve_cache (CACHE, false); \
571 CACHE = NULL; \
572 } while (false)
574 /* Functions to mark elements as needing redisplay. */
575 enum { REDISPLAY_SOME = 2}; /* Arbitrary choice. */
577 void
578 redisplay_other_windows (void)
580 if (!windows_or_buffers_changed)
581 windows_or_buffers_changed = REDISPLAY_SOME;
584 void
585 wset_redisplay (struct window *w)
587 /* Beware: selected_window can be nil during early stages. */
588 if (!EQ (make_lisp_ptr (w, Lisp_Vectorlike), selected_window))
589 redisplay_other_windows ();
590 w->redisplay = true;
593 void
594 fset_redisplay (struct frame *f)
596 redisplay_other_windows ();
597 f->redisplay = true;
600 void
601 bset_redisplay (struct buffer *b)
603 int count = buffer_window_count (b);
604 if (count > 0)
606 /* ... it's visible in other window than selected, */
607 if (count > 1 || b != XBUFFER (XWINDOW (selected_window)->contents))
608 redisplay_other_windows ();
609 /* Even if we don't set windows_or_buffers_changed, do set `redisplay'
610 so that if we later set windows_or_buffers_changed, this buffer will
611 not be omitted. */
612 b->text->redisplay = true;
616 void
617 bset_update_mode_line (struct buffer *b)
619 if (!update_mode_lines)
620 update_mode_lines = REDISPLAY_SOME;
621 b->text->redisplay = true;
624 void
625 maybe_set_redisplay (Lisp_Object symbol)
627 if (HASH_TABLE_P (Vredisplay__variables)
628 && hash_lookup (XHASH_TABLE (Vredisplay__variables), symbol, NULL) >= 0)
630 bset_update_mode_line (current_buffer);
631 current_buffer->prevent_redisplay_optimizations_p = true;
635 #ifdef GLYPH_DEBUG
637 /* True means print traces of redisplay if compiled with
638 GLYPH_DEBUG defined. */
640 bool trace_redisplay_p;
642 #endif /* GLYPH_DEBUG */
644 #ifdef DEBUG_TRACE_MOVE
645 /* True means trace with TRACE_MOVE to stderr. */
646 static bool trace_move;
648 #define TRACE_MOVE(x) if (trace_move) fprintf x; else (void) 0
649 #else
650 #define TRACE_MOVE(x) (void) 0
651 #endif
653 /* Buffer being redisplayed -- for redisplay_window_error. */
655 static struct buffer *displayed_buffer;
657 /* Value returned from text property handlers (see below). */
659 enum prop_handled
661 HANDLED_NORMALLY,
662 HANDLED_RECOMPUTE_PROPS,
663 HANDLED_OVERLAY_STRING_CONSUMED,
664 HANDLED_RETURN
667 /* A description of text properties that redisplay is interested
668 in. */
670 struct props
672 /* The symbol index of the name of the property. */
673 short name;
675 /* A unique index for the property. */
676 enum prop_idx idx;
678 /* A handler function called to set up iterator IT from the property
679 at IT's current position. Value is used to steer handle_stop. */
680 enum prop_handled (*handler) (struct it *it);
683 static enum prop_handled handle_face_prop (struct it *);
684 static enum prop_handled handle_invisible_prop (struct it *);
685 static enum prop_handled handle_display_prop (struct it *);
686 static enum prop_handled handle_composition_prop (struct it *);
687 static enum prop_handled handle_overlay_change (struct it *);
688 static enum prop_handled handle_fontified_prop (struct it *);
690 /* Properties handled by iterators. */
692 static struct props it_props[] =
694 {SYMBOL_INDEX (Qfontified), FONTIFIED_PROP_IDX, handle_fontified_prop},
695 /* Handle `face' before `display' because some sub-properties of
696 `display' need to know the face. */
697 {SYMBOL_INDEX (Qface), FACE_PROP_IDX, handle_face_prop},
698 {SYMBOL_INDEX (Qdisplay), DISPLAY_PROP_IDX, handle_display_prop},
699 {SYMBOL_INDEX (Qinvisible), INVISIBLE_PROP_IDX, handle_invisible_prop},
700 {SYMBOL_INDEX (Qcomposition), COMPOSITION_PROP_IDX, handle_composition_prop},
701 {0, 0, NULL}
704 /* Value is the position described by X. If X is a marker, value is
705 the marker_position of X. Otherwise, value is X. */
707 #define COERCE_MARKER(X) (MARKERP ((X)) ? Fmarker_position (X) : (X))
709 /* Enumeration returned by some move_it_.* functions internally. */
711 enum move_it_result
713 /* Not used. Undefined value. */
714 MOVE_UNDEFINED,
716 /* Move ended at the requested buffer position or ZV. */
717 MOVE_POS_MATCH_OR_ZV,
719 /* Move ended at the requested X pixel position. */
720 MOVE_X_REACHED,
722 /* Move within a line ended at the end of a line that must be
723 continued. */
724 MOVE_LINE_CONTINUED,
726 /* Move within a line ended at the end of a line that would
727 be displayed truncated. */
728 MOVE_LINE_TRUNCATED,
730 /* Move within a line ended at a line end. */
731 MOVE_NEWLINE_OR_CR
734 /* This counter is used to clear the face cache every once in a while
735 in redisplay_internal. It is incremented for each redisplay.
736 Every CLEAR_FACE_CACHE_COUNT full redisplays, the face cache is
737 cleared. */
739 #define CLEAR_FACE_CACHE_COUNT 500
740 static int clear_face_cache_count;
742 /* Similarly for the image cache. */
744 #ifdef HAVE_WINDOW_SYSTEM
745 #define CLEAR_IMAGE_CACHE_COUNT 101
746 static int clear_image_cache_count;
748 /* Null glyph slice */
749 static struct glyph_slice null_glyph_slice = { 0, 0, 0, 0 };
750 #endif
752 /* True while redisplay_internal is in progress. */
754 bool redisplaying_p;
756 /* If a string, XTread_socket generates an event to display that string.
757 (The display is done in read_char.) */
759 Lisp_Object help_echo_string;
760 Lisp_Object help_echo_window;
761 Lisp_Object help_echo_object;
762 ptrdiff_t help_echo_pos;
764 /* Temporary variable for XTread_socket. */
766 Lisp_Object previous_help_echo_string;
768 /* Platform-independent portion of hourglass implementation. */
770 #ifdef HAVE_WINDOW_SYSTEM
772 /* True means an hourglass cursor is currently shown. */
773 static bool hourglass_shown_p;
775 /* If non-null, an asynchronous timer that, when it expires, displays
776 an hourglass cursor on all frames. */
777 static struct atimer *hourglass_atimer;
779 #endif /* HAVE_WINDOW_SYSTEM */
781 /* Default number of seconds to wait before displaying an hourglass
782 cursor. */
783 #define DEFAULT_HOURGLASS_DELAY 1
785 #ifdef HAVE_WINDOW_SYSTEM
787 /* Default pixel width of `thin-space' display method. */
788 #define THIN_SPACE_WIDTH 1
790 #endif /* HAVE_WINDOW_SYSTEM */
792 /* Function prototypes. */
794 static void setup_for_ellipsis (struct it *, int);
795 static void set_iterator_to_next (struct it *, bool);
796 static void mark_window_display_accurate_1 (struct window *, bool);
797 static bool row_for_charpos_p (struct glyph_row *, ptrdiff_t);
798 static bool cursor_row_p (struct glyph_row *);
799 static int redisplay_mode_lines (Lisp_Object, bool);
801 static void handle_line_prefix (struct it *);
803 static void handle_stop_backwards (struct it *, ptrdiff_t);
804 static void unwind_with_echo_area_buffer (Lisp_Object);
805 static Lisp_Object with_echo_area_buffer_unwind_data (struct window *);
806 static bool current_message_1 (ptrdiff_t, Lisp_Object);
807 static bool truncate_message_1 (ptrdiff_t, Lisp_Object);
808 static void set_message (Lisp_Object);
809 static bool set_message_1 (ptrdiff_t, Lisp_Object);
810 static bool display_echo_area_1 (ptrdiff_t, Lisp_Object);
811 static bool resize_mini_window_1 (ptrdiff_t, Lisp_Object);
812 static void unwind_redisplay (void);
813 static void extend_face_to_end_of_line (struct it *);
814 static intmax_t message_log_check_duplicate (ptrdiff_t, ptrdiff_t);
815 static void push_it (struct it *, struct text_pos *);
816 static void iterate_out_of_display_property (struct it *);
817 static void pop_it (struct it *);
818 static void redisplay_internal (void);
819 static void echo_area_display (bool);
820 static void redisplay_windows (Lisp_Object);
821 static void redisplay_window (Lisp_Object, bool);
822 static Lisp_Object redisplay_window_error (Lisp_Object);
823 static Lisp_Object redisplay_window_0 (Lisp_Object);
824 static Lisp_Object redisplay_window_1 (Lisp_Object);
825 static bool set_cursor_from_row (struct window *, struct glyph_row *,
826 struct glyph_matrix *, ptrdiff_t, ptrdiff_t,
827 int, int);
828 static bool cursor_row_fully_visible_p (struct window *, bool, bool);
829 static bool update_menu_bar (struct frame *, bool, bool);
830 static bool try_window_reusing_current_matrix (struct window *);
831 static int try_window_id (struct window *);
832 static bool display_line (struct it *);
833 static int display_mode_lines (struct window *);
834 static int display_mode_line (struct window *, enum face_id, Lisp_Object);
835 static int display_mode_element (struct it *, int, int, int, Lisp_Object,
836 Lisp_Object, bool);
837 static int store_mode_line_string (const char *, Lisp_Object, bool, int, int,
838 Lisp_Object);
839 static const char *decode_mode_spec (struct window *, int, int, Lisp_Object *);
840 static void display_menu_bar (struct window *);
841 static ptrdiff_t display_count_lines (ptrdiff_t, ptrdiff_t, ptrdiff_t,
842 ptrdiff_t *);
843 static int display_string (const char *, Lisp_Object, Lisp_Object,
844 ptrdiff_t, ptrdiff_t, struct it *, int, int, int, int);
845 static void compute_line_metrics (struct it *);
846 static void run_redisplay_end_trigger_hook (struct it *);
847 static bool get_overlay_strings (struct it *, ptrdiff_t);
848 static bool get_overlay_strings_1 (struct it *, ptrdiff_t, bool);
849 static void next_overlay_string (struct it *);
850 static void reseat (struct it *, struct text_pos, bool);
851 static void reseat_1 (struct it *, struct text_pos, bool);
852 static bool next_element_from_display_vector (struct it *);
853 static bool next_element_from_string (struct it *);
854 static bool next_element_from_c_string (struct it *);
855 static bool next_element_from_buffer (struct it *);
856 static bool next_element_from_composition (struct it *);
857 static bool next_element_from_image (struct it *);
858 static bool next_element_from_stretch (struct it *);
859 static bool next_element_from_xwidget (struct it *);
860 static void load_overlay_strings (struct it *, ptrdiff_t);
861 static bool get_next_display_element (struct it *);
862 static enum move_it_result
863 move_it_in_display_line_to (struct it *, ptrdiff_t, int,
864 enum move_operation_enum);
865 static void get_visually_first_element (struct it *);
866 static void compute_stop_pos (struct it *);
867 static int face_before_or_after_it_pos (struct it *, bool);
868 static ptrdiff_t next_overlay_change (ptrdiff_t);
869 static int handle_display_spec (struct it *, Lisp_Object, Lisp_Object,
870 Lisp_Object, struct text_pos *, ptrdiff_t, bool);
871 static int handle_single_display_spec (struct it *, Lisp_Object,
872 Lisp_Object, Lisp_Object,
873 struct text_pos *, ptrdiff_t, int, bool);
874 static int underlying_face_id (struct it *);
876 #define face_before_it_pos(IT) face_before_or_after_it_pos (IT, true)
877 #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false)
879 #ifdef HAVE_WINDOW_SYSTEM
881 static void update_tool_bar (struct frame *, bool);
882 static void x_draw_bottom_divider (struct window *w);
883 static void notice_overwritten_cursor (struct window *,
884 enum glyph_row_area,
885 int, int, int, int);
886 static int normal_char_height (struct font *, int);
887 static void normal_char_ascent_descent (struct font *, int, int *, int *);
889 static void append_stretch_glyph (struct it *, Lisp_Object,
890 int, int, int);
892 static Lisp_Object get_it_property (struct it *, Lisp_Object);
893 static Lisp_Object calc_line_height_property (struct it *, Lisp_Object,
894 struct font *, int, bool);
896 #endif /* HAVE_WINDOW_SYSTEM */
898 static void produce_special_glyphs (struct it *, enum display_element_type);
899 static void show_mouse_face (Mouse_HLInfo *, enum draw_glyphs_face);
900 static bool coords_in_mouse_face_p (struct window *, int, int);
904 /***********************************************************************
905 Window display dimensions
906 ***********************************************************************/
908 /* Return the bottom boundary y-position for text lines in window W.
909 This is the first y position at which a line cannot start.
910 It is relative to the top of the window.
912 This is the height of W minus the height of a mode line, if any. */
915 window_text_bottom_y (struct window *w)
917 int height = WINDOW_PIXEL_HEIGHT (w);
919 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
921 if (WINDOW_WANTS_MODELINE_P (w))
922 height -= CURRENT_MODE_LINE_HEIGHT (w);
924 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
926 return height;
929 /* Return the pixel width of display area AREA of window W.
930 ANY_AREA means return the total width of W, not including
931 fringes to the left and right of the window. */
934 window_box_width (struct window *w, enum glyph_row_area area)
936 int width = w->pixel_width;
938 if (!w->pseudo_window_p)
940 width -= WINDOW_SCROLL_BAR_AREA_WIDTH (w);
941 width -= WINDOW_RIGHT_DIVIDER_WIDTH (w);
943 if (area == TEXT_AREA)
944 width -= (WINDOW_MARGINS_WIDTH (w)
945 + WINDOW_FRINGES_WIDTH (w));
946 else if (area == LEFT_MARGIN_AREA)
947 width = WINDOW_LEFT_MARGIN_WIDTH (w);
948 else if (area == RIGHT_MARGIN_AREA)
949 width = WINDOW_RIGHT_MARGIN_WIDTH (w);
952 /* With wide margins, fringes, etc. we might end up with a negative
953 width, correct that here. */
954 return max (0, width);
958 /* Return the pixel height of the display area of window W, not
959 including mode lines of W, if any. */
962 window_box_height (struct window *w)
964 struct frame *f = XFRAME (w->frame);
965 int height = WINDOW_PIXEL_HEIGHT (w);
967 eassert (height >= 0);
969 height -= WINDOW_BOTTOM_DIVIDER_WIDTH (w);
970 height -= WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
972 /* Note: the code below that determines the mode-line/header-line
973 height is essentially the same as that contained in the macro
974 CURRENT_{MODE,HEADER}_LINE_HEIGHT, except that it checks whether
975 the appropriate glyph row has its `mode_line_p' flag set,
976 and if it doesn't, uses estimate_mode_line_height instead. */
978 if (WINDOW_WANTS_MODELINE_P (w))
980 struct glyph_row *ml_row
981 = (w->current_matrix && w->current_matrix->rows
982 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
983 : 0);
984 if (ml_row && ml_row->mode_line_p)
985 height -= ml_row->height;
986 else
987 height -= estimate_mode_line_height (f, CURRENT_MODE_LINE_FACE_ID (w));
990 if (WINDOW_WANTS_HEADER_LINE_P (w))
992 struct glyph_row *hl_row
993 = (w->current_matrix && w->current_matrix->rows
994 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
995 : 0);
996 if (hl_row && hl_row->mode_line_p)
997 height -= hl_row->height;
998 else
999 height -= estimate_mode_line_height (f, HEADER_LINE_FACE_ID);
1002 /* With a very small font and a mode-line that's taller than
1003 default, we might end up with a negative height. */
1004 return max (0, height);
1007 /* Return the window-relative coordinate of the left edge of display
1008 area AREA of window W. ANY_AREA means return the left edge of the
1009 whole window, to the right of the left fringe of W. */
1012 window_box_left_offset (struct window *w, enum glyph_row_area area)
1014 int x;
1016 if (w->pseudo_window_p)
1017 return 0;
1019 x = WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
1021 if (area == TEXT_AREA)
1022 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1023 + window_box_width (w, LEFT_MARGIN_AREA));
1024 else if (area == RIGHT_MARGIN_AREA)
1025 x += (WINDOW_LEFT_FRINGE_WIDTH (w)
1026 + window_box_width (w, LEFT_MARGIN_AREA)
1027 + window_box_width (w, TEXT_AREA)
1028 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
1030 : WINDOW_RIGHT_FRINGE_WIDTH (w)));
1031 else if (area == LEFT_MARGIN_AREA
1032 && WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w))
1033 x += WINDOW_LEFT_FRINGE_WIDTH (w);
1035 /* Don't return more than the window's pixel width. */
1036 return min (x, w->pixel_width);
1040 /* Return the window-relative coordinate of the right edge of display
1041 area AREA of window W. ANY_AREA means return the right edge of the
1042 whole window, to the left of the right fringe of W. */
1044 static int
1045 window_box_right_offset (struct window *w, enum glyph_row_area area)
1047 /* Don't return more than the window's pixel width. */
1048 return min (window_box_left_offset (w, area) + window_box_width (w, area),
1049 w->pixel_width);
1052 /* Return the frame-relative coordinate of the left edge of display
1053 area AREA of window W. ANY_AREA means return the left edge of the
1054 whole window, to the right of the left fringe of W. */
1057 window_box_left (struct window *w, enum glyph_row_area area)
1059 struct frame *f = XFRAME (w->frame);
1060 int x;
1062 if (w->pseudo_window_p)
1063 return FRAME_INTERNAL_BORDER_WIDTH (f);
1065 x = (WINDOW_LEFT_EDGE_X (w)
1066 + window_box_left_offset (w, area));
1068 return x;
1072 /* Return the frame-relative coordinate of the right edge of display
1073 area AREA of window W. ANY_AREA means return the right edge of the
1074 whole window, to the left of the right fringe of W. */
1077 window_box_right (struct window *w, enum glyph_row_area area)
1079 return window_box_left (w, area) + window_box_width (w, area);
1082 /* Get the bounding box of the display area AREA of window W, without
1083 mode lines, in frame-relative coordinates. ANY_AREA means the
1084 whole window, not including the left and right fringes of
1085 the window. Return in *BOX_X and *BOX_Y the frame-relative pixel
1086 coordinates of the upper-left corner of the box. Return in
1087 *BOX_WIDTH, and *BOX_HEIGHT the pixel width and height of the box. */
1089 void
1090 window_box (struct window *w, enum glyph_row_area area, int *box_x,
1091 int *box_y, int *box_width, int *box_height)
1093 if (box_width)
1094 *box_width = window_box_width (w, area);
1095 if (box_height)
1096 *box_height = window_box_height (w);
1097 if (box_x)
1098 *box_x = window_box_left (w, area);
1099 if (box_y)
1101 *box_y = WINDOW_TOP_EDGE_Y (w);
1102 if (WINDOW_WANTS_HEADER_LINE_P (w))
1103 *box_y += CURRENT_HEADER_LINE_HEIGHT (w);
1107 #ifdef HAVE_WINDOW_SYSTEM
1109 /* Get the bounding box of the display area AREA of window W, without
1110 mode lines and both fringes of the window. Return in *TOP_LEFT_X
1111 and TOP_LEFT_Y the frame-relative pixel coordinates of the
1112 upper-left corner of the box. Return in *BOTTOM_RIGHT_X, and
1113 *BOTTOM_RIGHT_Y the coordinates of the bottom-right corner of the
1114 box. */
1116 static void
1117 window_box_edges (struct window *w, int *top_left_x, int *top_left_y,
1118 int *bottom_right_x, int *bottom_right_y)
1120 window_box (w, ANY_AREA, top_left_x, top_left_y,
1121 bottom_right_x, bottom_right_y);
1122 *bottom_right_x += *top_left_x;
1123 *bottom_right_y += *top_left_y;
1126 #endif /* HAVE_WINDOW_SYSTEM */
1128 /***********************************************************************
1129 Utilities
1130 ***********************************************************************/
1132 /* Return the bottom y-position of the line the iterator IT is in.
1133 This can modify IT's settings. */
1136 line_bottom_y (struct it *it)
1138 int line_height = it->max_ascent + it->max_descent;
1139 int line_top_y = it->current_y;
1141 if (line_height == 0)
1143 if (last_height)
1144 line_height = last_height;
1145 else if (IT_CHARPOS (*it) < ZV)
1147 move_it_by_lines (it, 1);
1148 line_height = (it->max_ascent || it->max_descent
1149 ? it->max_ascent + it->max_descent
1150 : last_height);
1152 else
1154 struct glyph_row *row = it->glyph_row;
1156 /* Use the default character height. */
1157 it->glyph_row = NULL;
1158 it->what = IT_CHARACTER;
1159 it->c = ' ';
1160 it->len = 1;
1161 PRODUCE_GLYPHS (it);
1162 line_height = it->ascent + it->descent;
1163 it->glyph_row = row;
1167 return line_top_y + line_height;
1170 DEFUN ("line-pixel-height", Fline_pixel_height,
1171 Sline_pixel_height, 0, 0, 0,
1172 doc: /* Return height in pixels of text line in the selected window.
1174 Value is the height in pixels of the line at point. */)
1175 (void)
1177 struct it it;
1178 struct text_pos pt;
1179 struct window *w = XWINDOW (selected_window);
1180 struct buffer *old_buffer = NULL;
1181 Lisp_Object result;
1183 if (XBUFFER (w->contents) != current_buffer)
1185 old_buffer = current_buffer;
1186 set_buffer_internal_1 (XBUFFER (w->contents));
1188 SET_TEXT_POS (pt, PT, PT_BYTE);
1189 start_display (&it, w, pt);
1190 it.vpos = it.current_y = 0;
1191 last_height = 0;
1192 result = make_number (line_bottom_y (&it));
1193 if (old_buffer)
1194 set_buffer_internal_1 (old_buffer);
1196 return result;
1199 /* Return the default pixel height of text lines in window W. The
1200 value is the canonical height of the W frame's default font, plus
1201 any extra space required by the line-spacing variable or frame
1202 parameter.
1204 Implementation note: this ignores any line-spacing text properties
1205 put on the newline characters. This is because those properties
1206 only affect the _screen_ line ending in the newline (i.e., in a
1207 continued line, only the last screen line will be affected), which
1208 means only a small number of lines in a buffer can ever use this
1209 feature. Since this function is used to compute the default pixel
1210 equivalent of text lines in a window, we can safely ignore those
1211 few lines. For the same reasons, we ignore the line-height
1212 properties. */
1214 default_line_pixel_height (struct window *w)
1216 struct frame *f = WINDOW_XFRAME (w);
1217 int height = FRAME_LINE_HEIGHT (f);
1219 if (!FRAME_INITIAL_P (f) && BUFFERP (w->contents))
1221 struct buffer *b = XBUFFER (w->contents);
1222 Lisp_Object val = BVAR (b, extra_line_spacing);
1224 if (NILP (val))
1225 val = BVAR (&buffer_defaults, extra_line_spacing);
1226 if (!NILP (val))
1228 if (RANGED_INTEGERP (0, val, INT_MAX))
1229 height += XFASTINT (val);
1230 else if (FLOATP (val))
1232 int addon = XFLOAT_DATA (val) * height + 0.5;
1234 if (addon >= 0)
1235 height += addon;
1238 else
1239 height += f->extra_line_spacing;
1242 return height;
1245 /* Subroutine of pos_visible_p below. Extracts a display string, if
1246 any, from the display spec given as its argument. */
1247 static Lisp_Object
1248 string_from_display_spec (Lisp_Object spec)
1250 if (CONSP (spec))
1252 while (CONSP (spec))
1254 if (STRINGP (XCAR (spec)))
1255 return XCAR (spec);
1256 spec = XCDR (spec);
1259 else if (VECTORP (spec))
1261 ptrdiff_t i;
1263 for (i = 0; i < ASIZE (spec); i++)
1265 if (STRINGP (AREF (spec, i)))
1266 return AREF (spec, i);
1268 return Qnil;
1271 return spec;
1275 /* Limit insanely large values of W->hscroll on frame F to the largest
1276 value that will still prevent first_visible_x and last_visible_x of
1277 'struct it' from overflowing an int. */
1278 static int
1279 window_hscroll_limited (struct window *w, struct frame *f)
1281 ptrdiff_t window_hscroll = w->hscroll;
1282 int window_text_width = window_box_width (w, TEXT_AREA);
1283 int colwidth = FRAME_COLUMN_WIDTH (f);
1285 if (window_hscroll > (INT_MAX - window_text_width) / colwidth - 1)
1286 window_hscroll = (INT_MAX - window_text_width) / colwidth - 1;
1288 return window_hscroll;
1291 /* Return true if position CHARPOS is visible in window W.
1292 CHARPOS < 0 means return info about WINDOW_END position.
1293 If visible, set *X and *Y to pixel coordinates of top left corner.
1294 Set *RTOP and *RBOT to pixel height of an invisible area of glyph at POS.
1295 Set *ROWH and *VPOS to row's visible height and VPOS (row number). */
1297 bool
1298 pos_visible_p (struct window *w, ptrdiff_t charpos, int *x, int *y,
1299 int *rtop, int *rbot, int *rowh, int *vpos)
1301 struct it it;
1302 void *itdata = bidi_shelve_cache ();
1303 struct text_pos top;
1304 bool visible_p = false;
1305 struct buffer *old_buffer = NULL;
1306 bool r2l = false;
1308 if (FRAME_INITIAL_P (XFRAME (WINDOW_FRAME (w))))
1309 return visible_p;
1311 if (XBUFFER (w->contents) != current_buffer)
1313 old_buffer = current_buffer;
1314 set_buffer_internal_1 (XBUFFER (w->contents));
1317 SET_TEXT_POS_FROM_MARKER (top, w->start);
1318 /* Scrolling a minibuffer window via scroll bar when the echo area
1319 shows long text sometimes resets the minibuffer contents behind
1320 our backs. */
1321 if (CHARPOS (top) > ZV)
1322 SET_TEXT_POS (top, BEGV, BEGV_BYTE);
1324 /* Compute exact mode line heights. */
1325 if (WINDOW_WANTS_MODELINE_P (w))
1326 w->mode_line_height
1327 = display_mode_line (w, CURRENT_MODE_LINE_FACE_ID (w),
1328 BVAR (current_buffer, mode_line_format));
1330 if (WINDOW_WANTS_HEADER_LINE_P (w))
1331 w->header_line_height
1332 = display_mode_line (w, HEADER_LINE_FACE_ID,
1333 BVAR (current_buffer, header_line_format));
1335 start_display (&it, w, top);
1336 move_it_to (&it, charpos, -1, it.last_visible_y - 1, -1,
1337 (charpos >= 0 ? MOVE_TO_POS : 0) | MOVE_TO_Y);
1339 if (charpos >= 0
1340 && (((!it.bidi_p || it.bidi_it.scan_dir != -1)
1341 && IT_CHARPOS (it) >= charpos)
1342 /* When scanning backwards under bidi iteration, move_it_to
1343 stops at or _before_ CHARPOS, because it stops at or to
1344 the _right_ of the character at CHARPOS. */
1345 || (it.bidi_p && it.bidi_it.scan_dir == -1
1346 && IT_CHARPOS (it) <= charpos)))
1348 /* We have reached CHARPOS, or passed it. How the call to
1349 move_it_to can overshoot: (i) If CHARPOS is on invisible text
1350 or covered by a display property, move_it_to stops at the end
1351 of the invisible text, to the right of CHARPOS. (ii) If
1352 CHARPOS is in a display vector, move_it_to stops on its last
1353 glyph. */
1354 int top_x = it.current_x;
1355 int top_y = it.current_y;
1356 int window_top_y = WINDOW_HEADER_LINE_HEIGHT (w);
1357 int bottom_y;
1358 struct it save_it;
1359 void *save_it_data = NULL;
1361 /* Calling line_bottom_y may change it.method, it.position, etc. */
1362 SAVE_IT (save_it, it, save_it_data);
1363 last_height = 0;
1364 bottom_y = line_bottom_y (&it);
1365 if (top_y < window_top_y)
1366 visible_p = bottom_y > window_top_y;
1367 else if (top_y < it.last_visible_y)
1368 visible_p = true;
1369 if (bottom_y >= it.last_visible_y
1370 && it.bidi_p && it.bidi_it.scan_dir == -1
1371 && IT_CHARPOS (it) < charpos)
1373 /* When the last line of the window is scanned backwards
1374 under bidi iteration, we could be duped into thinking
1375 that we have passed CHARPOS, when in fact move_it_to
1376 simply stopped short of CHARPOS because it reached
1377 last_visible_y. To see if that's what happened, we call
1378 move_it_to again with a slightly larger vertical limit,
1379 and see if it actually moved vertically; if it did, we
1380 didn't really reach CHARPOS, which is beyond window end. */
1381 /* Why 10? because we don't know how many canonical lines
1382 will the height of the next line(s) be. So we guess. */
1383 int ten_more_lines = 10 * default_line_pixel_height (w);
1385 move_it_to (&it, charpos, -1, bottom_y + ten_more_lines, -1,
1386 MOVE_TO_POS | MOVE_TO_Y);
1387 if (it.current_y > top_y)
1388 visible_p = false;
1391 RESTORE_IT (&it, &save_it, save_it_data);
1392 if (visible_p)
1394 if (it.method == GET_FROM_DISPLAY_VECTOR)
1396 /* We stopped on the last glyph of a display vector.
1397 Try and recompute. Hack alert! */
1398 if (charpos < 2 || top.charpos >= charpos)
1399 top_x = it.glyph_row->x;
1400 else
1402 struct it it2, it2_prev;
1403 /* The idea is to get to the previous buffer
1404 position, consume the character there, and use
1405 the pixel coordinates we get after that. But if
1406 the previous buffer position is also displayed
1407 from a display vector, we need to consume all of
1408 the glyphs from that display vector. */
1409 start_display (&it2, w, top);
1410 move_it_to (&it2, charpos - 1, -1, -1, -1, MOVE_TO_POS);
1411 /* If we didn't get to CHARPOS - 1, there's some
1412 replacing display property at that position, and
1413 we stopped after it. That is exactly the place
1414 whose coordinates we want. */
1415 if (IT_CHARPOS (it2) != charpos - 1)
1416 it2_prev = it2;
1417 else
1419 /* Iterate until we get out of the display
1420 vector that displays the character at
1421 CHARPOS - 1. */
1422 do {
1423 get_next_display_element (&it2);
1424 PRODUCE_GLYPHS (&it2);
1425 it2_prev = it2;
1426 set_iterator_to_next (&it2, true);
1427 } while (it2.method == GET_FROM_DISPLAY_VECTOR
1428 && IT_CHARPOS (it2) < charpos);
1430 if (ITERATOR_AT_END_OF_LINE_P (&it2_prev)
1431 || it2_prev.current_x > it2_prev.last_visible_x)
1432 top_x = it.glyph_row->x;
1433 else
1435 top_x = it2_prev.current_x;
1436 top_y = it2_prev.current_y;
1440 else if (IT_CHARPOS (it) != charpos)
1442 Lisp_Object cpos = make_number (charpos);
1443 Lisp_Object spec = Fget_char_property (cpos, Qdisplay, Qnil);
1444 Lisp_Object string = string_from_display_spec (spec);
1445 struct text_pos tpos;
1446 bool newline_in_string
1447 = (STRINGP (string)
1448 && memchr (SDATA (string), '\n', SBYTES (string)));
1450 SET_TEXT_POS (tpos, charpos, CHAR_TO_BYTE (charpos));
1451 bool replacing_spec_p
1452 = (!NILP (spec)
1453 && handle_display_spec (NULL, spec, Qnil, Qnil, &tpos,
1454 charpos, FRAME_WINDOW_P (it.f)));
1455 /* The tricky code below is needed because there's a
1456 discrepancy between move_it_to and how we set cursor
1457 when PT is at the beginning of a portion of text
1458 covered by a display property or an overlay with a
1459 display property, or the display line ends in a
1460 newline from a display string. move_it_to will stop
1461 _after_ such display strings, whereas
1462 set_cursor_from_row conspires with cursor_row_p to
1463 place the cursor on the first glyph produced from the
1464 display string. */
1466 /* We have overshoot PT because it is covered by a
1467 display property that replaces the text it covers.
1468 If the string includes embedded newlines, we are also
1469 in the wrong display line. Backtrack to the correct
1470 line, where the display property begins. */
1471 if (replacing_spec_p)
1473 Lisp_Object startpos, endpos;
1474 EMACS_INT start, end;
1475 struct it it3;
1477 /* Find the first and the last buffer positions
1478 covered by the display string. */
1479 endpos =
1480 Fnext_single_char_property_change (cpos, Qdisplay,
1481 Qnil, Qnil);
1482 startpos =
1483 Fprevious_single_char_property_change (endpos, Qdisplay,
1484 Qnil, Qnil);
1485 start = XFASTINT (startpos);
1486 end = XFASTINT (endpos);
1487 /* Move to the last buffer position before the
1488 display property. */
1489 start_display (&it3, w, top);
1490 if (start > CHARPOS (top))
1491 move_it_to (&it3, start - 1, -1, -1, -1, MOVE_TO_POS);
1492 /* Move forward one more line if the position before
1493 the display string is a newline or if it is the
1494 rightmost character on a line that is
1495 continued or word-wrapped. */
1496 if (it3.method == GET_FROM_BUFFER
1497 && (it3.c == '\n'
1498 || FETCH_BYTE (IT_BYTEPOS (it3)) == '\n'))
1499 move_it_by_lines (&it3, 1);
1500 else if (move_it_in_display_line_to (&it3, -1,
1501 it3.current_x
1502 + it3.pixel_width,
1503 MOVE_TO_X)
1504 == MOVE_LINE_CONTINUED)
1506 move_it_by_lines (&it3, 1);
1507 /* When we are under word-wrap, the #$@%!
1508 move_it_by_lines moves 2 lines, so we need to
1509 fix that up. */
1510 if (it3.line_wrap == WORD_WRAP)
1511 move_it_by_lines (&it3, -1);
1514 /* Record the vertical coordinate of the display
1515 line where we wound up. */
1516 top_y = it3.current_y;
1517 if (it3.bidi_p)
1519 /* When characters are reordered for display,
1520 the character displayed to the left of the
1521 display string could be _after_ the display
1522 property in the logical order. Use the
1523 smallest vertical position of these two. */
1524 start_display (&it3, w, top);
1525 move_it_to (&it3, end + 1, -1, -1, -1, MOVE_TO_POS);
1526 if (it3.current_y < top_y)
1527 top_y = it3.current_y;
1529 /* Move from the top of the window to the beginning
1530 of the display line where the display string
1531 begins. */
1532 start_display (&it3, w, top);
1533 move_it_to (&it3, -1, 0, top_y, -1, MOVE_TO_X | MOVE_TO_Y);
1534 /* If it3_moved stays false after the 'while' loop
1535 below, that means we already were at a newline
1536 before the loop (e.g., the display string begins
1537 with a newline), so we don't need to (and cannot)
1538 inspect the glyphs of it3.glyph_row, because
1539 PRODUCE_GLYPHS will not produce anything for a
1540 newline, and thus it3.glyph_row stays at its
1541 stale content it got at top of the window. */
1542 bool it3_moved = false;
1543 /* Finally, advance the iterator until we hit the
1544 first display element whose character position is
1545 CHARPOS, or until the first newline from the
1546 display string, which signals the end of the
1547 display line. */
1548 while (get_next_display_element (&it3))
1550 PRODUCE_GLYPHS (&it3);
1551 if (IT_CHARPOS (it3) == charpos
1552 || ITERATOR_AT_END_OF_LINE_P (&it3))
1553 break;
1554 it3_moved = true;
1555 set_iterator_to_next (&it3, false);
1557 top_x = it3.current_x - it3.pixel_width;
1558 /* Normally, we would exit the above loop because we
1559 found the display element whose character
1560 position is CHARPOS. For the contingency that we
1561 didn't, and stopped at the first newline from the
1562 display string, move back over the glyphs
1563 produced from the string, until we find the
1564 rightmost glyph not from the string. */
1565 if (it3_moved
1566 && newline_in_string
1567 && IT_CHARPOS (it3) != charpos && EQ (it3.object, string))
1569 struct glyph *g = it3.glyph_row->glyphs[TEXT_AREA]
1570 + it3.glyph_row->used[TEXT_AREA];
1572 while (EQ ((g - 1)->object, string))
1574 --g;
1575 top_x -= g->pixel_width;
1577 eassert (g < it3.glyph_row->glyphs[TEXT_AREA]
1578 + it3.glyph_row->used[TEXT_AREA]);
1583 *x = top_x;
1584 *y = max (top_y + max (0, it.max_ascent - it.ascent), window_top_y);
1585 *rtop = max (0, window_top_y - top_y);
1586 *rbot = max (0, bottom_y - it.last_visible_y);
1587 *rowh = max (0, (min (bottom_y, it.last_visible_y)
1588 - max (top_y, window_top_y)));
1589 *vpos = it.vpos;
1590 if (it.bidi_it.paragraph_dir == R2L)
1591 r2l = true;
1594 else
1596 /* Either we were asked to provide info about WINDOW_END, or
1597 CHARPOS is in the partially visible glyph row at end of
1598 window. */
1599 struct it it2;
1600 void *it2data = NULL;
1602 SAVE_IT (it2, it, it2data);
1603 if (IT_CHARPOS (it) < ZV && FETCH_BYTE (IT_BYTEPOS (it)) != '\n')
1604 move_it_by_lines (&it, 1);
1605 if (charpos < IT_CHARPOS (it)
1606 || (it.what == IT_EOB && charpos == IT_CHARPOS (it)))
1608 visible_p = true;
1609 RESTORE_IT (&it2, &it2, it2data);
1610 move_it_to (&it2, charpos, -1, -1, -1, MOVE_TO_POS);
1611 *x = it2.current_x;
1612 *y = it2.current_y + it2.max_ascent - it2.ascent;
1613 *rtop = max (0, -it2.current_y);
1614 *rbot = max (0, ((it2.current_y + it2.max_ascent + it2.max_descent)
1615 - it.last_visible_y));
1616 *rowh = max (0, (min (it2.current_y + it2.max_ascent + it2.max_descent,
1617 it.last_visible_y)
1618 - max (it2.current_y,
1619 WINDOW_HEADER_LINE_HEIGHT (w))));
1620 *vpos = it2.vpos;
1621 if (it2.bidi_it.paragraph_dir == R2L)
1622 r2l = true;
1624 else
1625 bidi_unshelve_cache (it2data, true);
1627 bidi_unshelve_cache (itdata, false);
1629 if (old_buffer)
1630 set_buffer_internal_1 (old_buffer);
1632 if (visible_p)
1634 if (w->hscroll > 0)
1635 *x -=
1636 window_hscroll_limited (w, WINDOW_XFRAME (w))
1637 * WINDOW_FRAME_COLUMN_WIDTH (w);
1638 /* For lines in an R2L paragraph, we need to mirror the X pixel
1639 coordinate wrt the text area. For the reasons, see the
1640 commentary in buffer_posn_from_coords and the explanation of
1641 the geometry used by the move_it_* functions at the end of
1642 the large commentary near the beginning of this file. */
1643 if (r2l)
1644 *x = window_box_width (w, TEXT_AREA) - *x - 1;
1647 #if false
1648 /* Debugging code. */
1649 if (visible_p)
1650 fprintf (stderr, "+pv pt=%d vs=%d --> x=%d y=%d rt=%d rb=%d rh=%d vp=%d\n",
1651 charpos, w->vscroll, *x, *y, *rtop, *rbot, *rowh, *vpos);
1652 else
1653 fprintf (stderr, "-pv pt=%d vs=%d\n", charpos, w->vscroll);
1654 #endif
1656 return visible_p;
1660 /* Return the next character from STR. Return in *LEN the length of
1661 the character. This is like STRING_CHAR_AND_LENGTH but never
1662 returns an invalid character. If we find one, we return a `?', but
1663 with the length of the invalid character. */
1665 static int
1666 string_char_and_length (const unsigned char *str, int *len)
1668 int c;
1670 c = STRING_CHAR_AND_LENGTH (str, *len);
1671 if (!CHAR_VALID_P (c))
1672 /* We may not change the length here because other places in Emacs
1673 don't use this function, i.e. they silently accept invalid
1674 characters. */
1675 c = '?';
1677 return c;
1682 /* Given a position POS containing a valid character and byte position
1683 in STRING, return the position NCHARS ahead (NCHARS >= 0). */
1685 static struct text_pos
1686 string_pos_nchars_ahead (struct text_pos pos, Lisp_Object string, ptrdiff_t nchars)
1688 eassert (STRINGP (string) && nchars >= 0);
1690 if (STRING_MULTIBYTE (string))
1692 const unsigned char *p = SDATA (string) + BYTEPOS (pos);
1693 int len;
1695 while (nchars--)
1697 string_char_and_length (p, &len);
1698 p += len;
1699 CHARPOS (pos) += 1;
1700 BYTEPOS (pos) += len;
1703 else
1704 SET_TEXT_POS (pos, CHARPOS (pos) + nchars, BYTEPOS (pos) + nchars);
1706 return pos;
1710 /* Value is the text position, i.e. character and byte position,
1711 for character position CHARPOS in STRING. */
1713 static struct text_pos
1714 string_pos (ptrdiff_t charpos, Lisp_Object string)
1716 struct text_pos pos;
1717 eassert (STRINGP (string));
1718 eassert (charpos >= 0);
1719 SET_TEXT_POS (pos, charpos, string_char_to_byte (string, charpos));
1720 return pos;
1724 /* Value is a text position, i.e. character and byte position, for
1725 character position CHARPOS in C string S. MULTIBYTE_P
1726 means recognize multibyte characters. */
1728 static struct text_pos
1729 c_string_pos (ptrdiff_t charpos, const char *s, bool multibyte_p)
1731 struct text_pos pos;
1733 eassert (s != NULL);
1734 eassert (charpos >= 0);
1736 if (multibyte_p)
1738 int len;
1740 SET_TEXT_POS (pos, 0, 0);
1741 while (charpos--)
1743 string_char_and_length ((const unsigned char *) s, &len);
1744 s += len;
1745 CHARPOS (pos) += 1;
1746 BYTEPOS (pos) += len;
1749 else
1750 SET_TEXT_POS (pos, charpos, charpos);
1752 return pos;
1756 /* Value is the number of characters in C string S. MULTIBYTE_P
1757 means recognize multibyte characters. */
1759 static ptrdiff_t
1760 number_of_chars (const char *s, bool multibyte_p)
1762 ptrdiff_t nchars;
1764 if (multibyte_p)
1766 ptrdiff_t rest = strlen (s);
1767 int len;
1768 const unsigned char *p = (const unsigned char *) s;
1770 for (nchars = 0; rest > 0; ++nchars)
1772 string_char_and_length (p, &len);
1773 rest -= len, p += len;
1776 else
1777 nchars = strlen (s);
1779 return nchars;
1783 /* Compute byte position NEWPOS->bytepos corresponding to
1784 NEWPOS->charpos. POS is a known position in string STRING.
1785 NEWPOS->charpos must be >= POS.charpos. */
1787 static void
1788 compute_string_pos (struct text_pos *newpos, struct text_pos pos, Lisp_Object string)
1790 eassert (STRINGP (string));
1791 eassert (CHARPOS (*newpos) >= CHARPOS (pos));
1793 if (STRING_MULTIBYTE (string))
1794 *newpos = string_pos_nchars_ahead (pos, string,
1795 CHARPOS (*newpos) - CHARPOS (pos));
1796 else
1797 BYTEPOS (*newpos) = CHARPOS (*newpos);
1800 /* EXPORT:
1801 Return an estimation of the pixel height of mode or header lines on
1802 frame F. FACE_ID specifies what line's height to estimate. */
1805 estimate_mode_line_height (struct frame *f, enum face_id face_id)
1807 #ifdef HAVE_WINDOW_SYSTEM
1808 if (FRAME_WINDOW_P (f))
1810 int height = FONT_HEIGHT (FRAME_FONT (f));
1812 /* This function is called so early when Emacs starts that the face
1813 cache and mode line face are not yet initialized. */
1814 if (FRAME_FACE_CACHE (f))
1816 struct face *face = FACE_FROM_ID (f, face_id);
1817 if (face)
1819 if (face->font)
1820 height = normal_char_height (face->font, -1);
1821 if (face->box_line_width > 0)
1822 height += 2 * face->box_line_width;
1826 return height;
1828 #endif
1830 return 1;
1833 /* Given a pixel position (PIX_X, PIX_Y) on frame F, return glyph
1834 co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle that the
1835 glyph at X, Y occupies, if BOUNDS != 0. If NOCLIP, do
1836 not force the value into range. */
1838 void
1839 pixel_to_glyph_coords (struct frame *f, int pix_x, int pix_y, int *x, int *y,
1840 NativeRectangle *bounds, bool noclip)
1843 #ifdef HAVE_WINDOW_SYSTEM
1844 if (FRAME_WINDOW_P (f))
1846 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to round down
1847 even for negative values. */
1848 if (pix_x < 0)
1849 pix_x -= FRAME_COLUMN_WIDTH (f) - 1;
1850 if (pix_y < 0)
1851 pix_y -= FRAME_LINE_HEIGHT (f) - 1;
1853 pix_x = FRAME_PIXEL_X_TO_COL (f, pix_x);
1854 pix_y = FRAME_PIXEL_Y_TO_LINE (f, pix_y);
1856 if (bounds)
1857 STORE_NATIVE_RECT (*bounds,
1858 FRAME_COL_TO_PIXEL_X (f, pix_x),
1859 FRAME_LINE_TO_PIXEL_Y (f, pix_y),
1860 FRAME_COLUMN_WIDTH (f) - 1,
1861 FRAME_LINE_HEIGHT (f) - 1);
1863 /* PXW: Should we clip pixels before converting to columns/lines? */
1864 if (!noclip)
1866 if (pix_x < 0)
1867 pix_x = 0;
1868 else if (pix_x > FRAME_TOTAL_COLS (f))
1869 pix_x = FRAME_TOTAL_COLS (f);
1871 if (pix_y < 0)
1872 pix_y = 0;
1873 else if (pix_y > FRAME_TOTAL_LINES (f))
1874 pix_y = FRAME_TOTAL_LINES (f);
1877 #endif
1879 *x = pix_x;
1880 *y = pix_y;
1884 /* Find the glyph under window-relative coordinates X/Y in window W.
1885 Consider only glyphs from buffer text, i.e. no glyphs from overlay
1886 strings. Return in *HPOS and *VPOS the row and column number of
1887 the glyph found. Return in *AREA the glyph area containing X.
1888 Value is a pointer to the glyph found or null if X/Y is not on
1889 text, or we can't tell because W's current matrix is not up to
1890 date. */
1892 static struct glyph *
1893 x_y_to_hpos_vpos (struct window *w, int x, int y, int *hpos, int *vpos,
1894 int *dx, int *dy, int *area)
1896 struct glyph *glyph, *end;
1897 struct glyph_row *row = NULL;
1898 int x0, i;
1900 /* Find row containing Y. Give up if some row is not enabled. */
1901 for (i = 0; i < w->current_matrix->nrows; ++i)
1903 row = MATRIX_ROW (w->current_matrix, i);
1904 if (!row->enabled_p)
1905 return NULL;
1906 if (y >= row->y && y < MATRIX_ROW_BOTTOM_Y (row))
1907 break;
1910 *vpos = i;
1911 *hpos = 0;
1913 /* Give up if Y is not in the window. */
1914 if (i == w->current_matrix->nrows)
1915 return NULL;
1917 /* Get the glyph area containing X. */
1918 if (w->pseudo_window_p)
1920 *area = TEXT_AREA;
1921 x0 = 0;
1923 else
1925 if (x < window_box_left_offset (w, TEXT_AREA))
1927 *area = LEFT_MARGIN_AREA;
1928 x0 = window_box_left_offset (w, LEFT_MARGIN_AREA);
1930 else if (x < window_box_right_offset (w, TEXT_AREA))
1932 *area = TEXT_AREA;
1933 x0 = window_box_left_offset (w, TEXT_AREA) + min (row->x, 0);
1935 else
1937 *area = RIGHT_MARGIN_AREA;
1938 x0 = window_box_left_offset (w, RIGHT_MARGIN_AREA);
1942 /* Find glyph containing X. */
1943 glyph = row->glyphs[*area];
1944 end = glyph + row->used[*area];
1945 x -= x0;
1946 while (glyph < end && x >= glyph->pixel_width)
1948 x -= glyph->pixel_width;
1949 ++glyph;
1952 if (glyph == end)
1953 return NULL;
1955 if (dx)
1957 *dx = x;
1958 *dy = y - (row->y + row->ascent - glyph->ascent);
1961 *hpos = glyph - row->glyphs[*area];
1962 return glyph;
1965 /* Convert frame-relative x/y to coordinates relative to window W.
1966 Takes pseudo-windows into account. */
1968 static void
1969 frame_to_window_pixel_xy (struct window *w, int *x, int *y)
1971 if (w->pseudo_window_p)
1973 /* A pseudo-window is always full-width, and starts at the
1974 left edge of the frame, plus a frame border. */
1975 struct frame *f = XFRAME (w->frame);
1976 *x -= FRAME_INTERNAL_BORDER_WIDTH (f);
1977 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1979 else
1981 *x -= WINDOW_LEFT_EDGE_X (w);
1982 *y = FRAME_TO_WINDOW_PIXEL_Y (w, *y);
1986 #ifdef HAVE_WINDOW_SYSTEM
1988 /* EXPORT:
1989 Return in RECTS[] at most N clipping rectangles for glyph string S.
1990 Return the number of stored rectangles. */
1993 get_glyph_string_clip_rects (struct glyph_string *s, NativeRectangle *rects, int n)
1995 XRectangle r;
1997 if (n <= 0)
1998 return 0;
2000 if (s->row->full_width_p)
2002 /* Draw full-width. X coordinates are relative to S->w->left_col. */
2003 r.x = WINDOW_LEFT_EDGE_X (s->w);
2004 if (s->row->mode_line_p)
2005 r.width = WINDOW_PIXEL_WIDTH (s->w) - WINDOW_RIGHT_DIVIDER_WIDTH (s->w);
2006 else
2007 r.width = WINDOW_PIXEL_WIDTH (s->w);
2009 /* Unless displaying a mode or menu bar line, which are always
2010 fully visible, clip to the visible part of the row. */
2011 if (s->w->pseudo_window_p)
2012 r.height = s->row->visible_height;
2013 else
2014 r.height = s->height;
2016 else
2018 /* This is a text line that may be partially visible. */
2019 r.x = window_box_left (s->w, s->area);
2020 r.width = window_box_width (s->w, s->area);
2021 r.height = s->row->visible_height;
2024 if (s->clip_head)
2025 if (r.x < s->clip_head->x)
2027 if (r.width >= s->clip_head->x - r.x)
2028 r.width -= s->clip_head->x - r.x;
2029 else
2030 r.width = 0;
2031 r.x = s->clip_head->x;
2033 if (s->clip_tail)
2034 if (r.x + r.width > s->clip_tail->x + s->clip_tail->background_width)
2036 if (s->clip_tail->x + s->clip_tail->background_width >= r.x)
2037 r.width = s->clip_tail->x + s->clip_tail->background_width - r.x;
2038 else
2039 r.width = 0;
2042 /* If S draws overlapping rows, it's sufficient to use the top and
2043 bottom of the window for clipping because this glyph string
2044 intentionally draws over other lines. */
2045 if (s->for_overlaps)
2047 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2048 r.height = window_text_bottom_y (s->w) - r.y;
2050 /* Alas, the above simple strategy does not work for the
2051 environments with anti-aliased text: if the same text is
2052 drawn onto the same place multiple times, it gets thicker.
2053 If the overlap we are processing is for the erased cursor, we
2054 take the intersection with the rectangle of the cursor. */
2055 if (s->for_overlaps & OVERLAPS_ERASED_CURSOR)
2057 XRectangle rc, r_save = r;
2059 rc.x = WINDOW_TEXT_TO_FRAME_PIXEL_X (s->w, s->w->phys_cursor.x);
2060 rc.y = s->w->phys_cursor.y;
2061 rc.width = s->w->phys_cursor_width;
2062 rc.height = s->w->phys_cursor_height;
2064 x_intersect_rectangles (&r_save, &rc, &r);
2067 else
2069 /* Don't use S->y for clipping because it doesn't take partially
2070 visible lines into account. For example, it can be negative for
2071 partially visible lines at the top of a window. */
2072 if (!s->row->full_width_p
2073 && MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P (s->w, s->row))
2074 r.y = WINDOW_HEADER_LINE_HEIGHT (s->w);
2075 else
2076 r.y = max (0, s->row->y);
2079 r.y = WINDOW_TO_FRAME_PIXEL_Y (s->w, r.y);
2081 /* If drawing the cursor, don't let glyph draw outside its
2082 advertised boundaries. Cleartype does this under some circumstances. */
2083 if (s->hl == DRAW_CURSOR)
2085 struct glyph *glyph = s->first_glyph;
2086 int height, max_y;
2088 if (s->x > r.x)
2090 if (r.width >= s->x - r.x)
2091 r.width -= s->x - r.x;
2092 else /* R2L hscrolled row with cursor outside text area */
2093 r.width = 0;
2094 r.x = s->x;
2096 r.width = min (r.width, glyph->pixel_width);
2098 /* If r.y is below window bottom, ensure that we still see a cursor. */
2099 height = min (glyph->ascent + glyph->descent,
2100 min (FRAME_LINE_HEIGHT (s->f), s->row->visible_height));
2101 max_y = window_text_bottom_y (s->w) - height;
2102 max_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, max_y);
2103 if (s->ybase - glyph->ascent > max_y)
2105 r.y = max_y;
2106 r.height = height;
2108 else
2110 /* Don't draw cursor glyph taller than our actual glyph. */
2111 height = max (FRAME_LINE_HEIGHT (s->f), glyph->ascent + glyph->descent);
2112 if (height < r.height)
2114 max_y = r.y + r.height;
2115 r.y = min (max_y, max (r.y, s->ybase + glyph->descent - height));
2116 r.height = min (max_y - r.y, height);
2121 if (s->row->clip)
2123 XRectangle r_save = r;
2125 if (! x_intersect_rectangles (&r_save, s->row->clip, &r))
2126 r.width = 0;
2129 if ((s->for_overlaps & OVERLAPS_BOTH) == 0
2130 || ((s->for_overlaps & OVERLAPS_BOTH) == OVERLAPS_BOTH && n == 1))
2132 #ifdef CONVERT_FROM_XRECT
2133 CONVERT_FROM_XRECT (r, *rects);
2134 #else
2135 *rects = r;
2136 #endif
2137 return 1;
2139 else
2141 /* If we are processing overlapping and allowed to return
2142 multiple clipping rectangles, we exclude the row of the glyph
2143 string from the clipping rectangle. This is to avoid drawing
2144 the same text on the environment with anti-aliasing. */
2145 #ifdef CONVERT_FROM_XRECT
2146 XRectangle rs[2];
2147 #else
2148 XRectangle *rs = rects;
2149 #endif
2150 int i = 0, row_y = WINDOW_TO_FRAME_PIXEL_Y (s->w, s->row->y);
2152 if (s->for_overlaps & OVERLAPS_PRED)
2154 rs[i] = r;
2155 if (r.y + r.height > row_y)
2157 if (r.y < row_y)
2158 rs[i].height = row_y - r.y;
2159 else
2160 rs[i].height = 0;
2162 i++;
2164 if (s->for_overlaps & OVERLAPS_SUCC)
2166 rs[i] = r;
2167 if (r.y < row_y + s->row->visible_height)
2169 if (r.y + r.height > row_y + s->row->visible_height)
2171 rs[i].y = row_y + s->row->visible_height;
2172 rs[i].height = r.y + r.height - rs[i].y;
2174 else
2175 rs[i].height = 0;
2177 i++;
2180 n = i;
2181 #ifdef CONVERT_FROM_XRECT
2182 for (i = 0; i < n; i++)
2183 CONVERT_FROM_XRECT (rs[i], rects[i]);
2184 #endif
2185 return n;
2189 /* EXPORT:
2190 Return in *NR the clipping rectangle for glyph string S. */
2192 void
2193 get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
2195 get_glyph_string_clip_rects (s, nr, 1);
2199 /* EXPORT:
2200 Return the position and height of the phys cursor in window W.
2201 Set w->phys_cursor_width to width of phys cursor.
2204 void
2205 get_phys_cursor_geometry (struct window *w, struct glyph_row *row,
2206 struct glyph *glyph, int *xp, int *yp, int *heightp)
2208 struct frame *f = XFRAME (WINDOW_FRAME (w));
2209 int x, y, wd, h, h0, y0, ascent;
2211 /* Compute the width of the rectangle to draw. If on a stretch
2212 glyph, and `x-stretch-block-cursor' is nil, don't draw a
2213 rectangle as wide as the glyph, but use a canonical character
2214 width instead. */
2215 wd = glyph->pixel_width;
2217 x = w->phys_cursor.x;
2218 if (x < 0)
2220 wd += x;
2221 x = 0;
2224 if (glyph->type == STRETCH_GLYPH
2225 && !x_stretch_cursor_p)
2226 wd = min (FRAME_COLUMN_WIDTH (f), wd);
2227 w->phys_cursor_width = wd;
2229 /* Don't let the hollow cursor glyph descend below the glyph row's
2230 ascent value, lest the hollow cursor looks funny. */
2231 y = w->phys_cursor.y;
2232 ascent = row->ascent;
2233 if (row->ascent < glyph->ascent)
2235 y =- glyph->ascent - row->ascent;
2236 ascent = glyph->ascent;
2239 /* If y is below window bottom, ensure that we still see a cursor. */
2240 h0 = min (FRAME_LINE_HEIGHT (f), row->visible_height);
2242 h = max (h0, ascent + glyph->descent);
2243 h0 = min (h0, ascent + glyph->descent);
2245 y0 = WINDOW_HEADER_LINE_HEIGHT (w);
2246 if (y < y0)
2248 h = max (h - (y0 - y) + 1, h0);
2249 y = y0 - 1;
2251 else
2253 y0 = window_text_bottom_y (w) - h0;
2254 if (y > y0)
2256 h += y - y0;
2257 y = y0;
2261 *xp = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
2262 *yp = WINDOW_TO_FRAME_PIXEL_Y (w, y);
2263 *heightp = h;
2267 * Remember which glyph the mouse is over.
2270 void
2271 remember_mouse_glyph (struct frame *f, int gx, int gy, NativeRectangle *rect)
2273 Lisp_Object window;
2274 struct window *w;
2275 struct glyph_row *r, *gr, *end_row;
2276 enum window_part part;
2277 enum glyph_row_area area;
2278 int x, y, width, height;
2280 /* Try to determine frame pixel position and size of the glyph under
2281 frame pixel coordinates X/Y on frame F. */
2283 if (window_resize_pixelwise)
2285 width = height = 1;
2286 goto virtual_glyph;
2288 else if (!f->glyphs_initialized_p
2289 || (window = window_from_coordinates (f, gx, gy, &part, false),
2290 NILP (window)))
2292 width = FRAME_SMALLEST_CHAR_WIDTH (f);
2293 height = FRAME_SMALLEST_FONT_HEIGHT (f);
2294 goto virtual_glyph;
2297 w = XWINDOW (window);
2298 width = WINDOW_FRAME_COLUMN_WIDTH (w);
2299 height = WINDOW_FRAME_LINE_HEIGHT (w);
2301 x = window_relative_x_coord (w, part, gx);
2302 y = gy - WINDOW_TOP_EDGE_Y (w);
2304 r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
2305 end_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
2307 if (w->pseudo_window_p)
2309 area = TEXT_AREA;
2310 part = ON_MODE_LINE; /* Don't adjust margin. */
2311 goto text_glyph;
2314 switch (part)
2316 case ON_LEFT_MARGIN:
2317 area = LEFT_MARGIN_AREA;
2318 goto text_glyph;
2320 case ON_RIGHT_MARGIN:
2321 area = RIGHT_MARGIN_AREA;
2322 goto text_glyph;
2324 case ON_HEADER_LINE:
2325 case ON_MODE_LINE:
2326 gr = (part == ON_HEADER_LINE
2327 ? MATRIX_HEADER_LINE_ROW (w->current_matrix)
2328 : MATRIX_MODE_LINE_ROW (w->current_matrix));
2329 gy = gr->y;
2330 area = TEXT_AREA;
2331 goto text_glyph_row_found;
2333 case ON_TEXT:
2334 area = TEXT_AREA;
2336 text_glyph:
2337 gr = 0; gy = 0;
2338 for (; r <= end_row && r->enabled_p; ++r)
2339 if (r->y + r->height > y)
2341 gr = r; gy = r->y;
2342 break;
2345 text_glyph_row_found:
2346 if (gr && gy <= y)
2348 struct glyph *g = gr->glyphs[area];
2349 struct glyph *end = g + gr->used[area];
2351 height = gr->height;
2352 for (gx = gr->x; g < end; gx += g->pixel_width, ++g)
2353 if (gx + g->pixel_width > x)
2354 break;
2356 if (g < end)
2358 if (g->type == IMAGE_GLYPH)
2360 /* Don't remember when mouse is over image, as
2361 image may have hot-spots. */
2362 STORE_NATIVE_RECT (*rect, 0, 0, 0, 0);
2363 return;
2365 width = g->pixel_width;
2367 else
2369 /* Use nominal char spacing at end of line. */
2370 x -= gx;
2371 gx += (x / width) * width;
2374 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2376 gx += window_box_left_offset (w, area);
2377 /* Don't expand over the modeline to make sure the vertical
2378 drag cursor is shown early enough. */
2379 height = min (height,
2380 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2383 else
2385 /* Use nominal line height at end of window. */
2386 gx = (x / width) * width;
2387 y -= gy;
2388 gy += (y / height) * height;
2389 if (part != ON_MODE_LINE && part != ON_HEADER_LINE)
2390 /* See comment above. */
2391 height = min (height,
2392 max (0, WINDOW_BOX_HEIGHT_NO_MODE_LINE (w) - gy));
2394 break;
2396 case ON_LEFT_FRINGE:
2397 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2398 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w)
2399 : window_box_right_offset (w, LEFT_MARGIN_AREA));
2400 width = WINDOW_LEFT_FRINGE_WIDTH (w);
2401 goto row_glyph;
2403 case ON_RIGHT_FRINGE:
2404 gx = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2405 ? window_box_right_offset (w, RIGHT_MARGIN_AREA)
2406 : window_box_right_offset (w, TEXT_AREA));
2407 if (WINDOW_RIGHT_DIVIDER_WIDTH (w) == 0
2408 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w)
2409 && !WINDOW_RIGHTMOST_P (w))
2410 if (gx < WINDOW_PIXEL_WIDTH (w) - width)
2411 /* Make sure the vertical border can get her own glyph to the
2412 right of the one we build here. */
2413 width = WINDOW_RIGHT_FRINGE_WIDTH (w) - width;
2414 else
2415 width = WINDOW_PIXEL_WIDTH (w) - gx;
2416 else
2417 width = WINDOW_RIGHT_FRINGE_WIDTH (w);
2419 goto row_glyph;
2421 case ON_VERTICAL_BORDER:
2422 gx = WINDOW_PIXEL_WIDTH (w) - width;
2423 goto row_glyph;
2425 case ON_VERTICAL_SCROLL_BAR:
2426 gx = (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w)
2428 : (window_box_right_offset (w, RIGHT_MARGIN_AREA)
2429 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
2430 ? WINDOW_RIGHT_FRINGE_WIDTH (w)
2431 : 0)));
2432 width = WINDOW_SCROLL_BAR_AREA_WIDTH (w);
2434 row_glyph:
2435 gr = 0, gy = 0;
2436 for (; r <= end_row && r->enabled_p; ++r)
2437 if (r->y + r->height > y)
2439 gr = r; gy = r->y;
2440 break;
2443 if (gr && gy <= y)
2444 height = gr->height;
2445 else
2447 /* Use nominal line height at end of window. */
2448 y -= gy;
2449 gy += (y / height) * height;
2451 break;
2453 case ON_RIGHT_DIVIDER:
2454 gx = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
2455 width = WINDOW_RIGHT_DIVIDER_WIDTH (w);
2456 gy = 0;
2457 /* The bottom divider prevails. */
2458 height = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2459 goto add_edge;
2461 case ON_BOTTOM_DIVIDER:
2462 gx = 0;
2463 width = WINDOW_PIXEL_WIDTH (w);
2464 gy = WINDOW_PIXEL_HEIGHT (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2465 height = WINDOW_BOTTOM_DIVIDER_WIDTH (w);
2466 goto add_edge;
2468 default:
2470 virtual_glyph:
2471 /* If there is no glyph under the mouse, then we divide the screen
2472 into a grid of the smallest glyph in the frame, and use that
2473 as our "glyph". */
2475 /* Arrange for the division in FRAME_PIXEL_X_TO_COL etc. to
2476 round down even for negative values. */
2477 if (gx < 0)
2478 gx -= width - 1;
2479 if (gy < 0)
2480 gy -= height - 1;
2482 gx = (gx / width) * width;
2483 gy = (gy / height) * height;
2485 goto store_rect;
2488 add_edge:
2489 gx += WINDOW_LEFT_EDGE_X (w);
2490 gy += WINDOW_TOP_EDGE_Y (w);
2492 store_rect:
2493 STORE_NATIVE_RECT (*rect, gx, gy, width, height);
2495 /* Visible feedback for debugging. */
2496 #if false && defined HAVE_X_WINDOWS
2497 XDrawRectangle (FRAME_X_DISPLAY (f), FRAME_X_WINDOW (f),
2498 f->output_data.x->normal_gc,
2499 gx, gy, width, height);
2500 #endif
2504 #endif /* HAVE_WINDOW_SYSTEM */
2506 static void
2507 adjust_window_ends (struct window *w, struct glyph_row *row, bool current)
2509 eassert (w);
2510 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
2511 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
2512 w->window_end_vpos
2513 = MATRIX_ROW_VPOS (row, current ? w->current_matrix : w->desired_matrix);
2516 /***********************************************************************
2517 Lisp form evaluation
2518 ***********************************************************************/
2520 /* Error handler for safe_eval and safe_call. */
2522 static Lisp_Object
2523 safe_eval_handler (Lisp_Object arg, ptrdiff_t nargs, Lisp_Object *args)
2525 add_to_log ("Error during redisplay: %S signaled %S",
2526 Flist (nargs, args), arg);
2527 return Qnil;
2530 /* Call function FUNC with the rest of NARGS - 1 arguments
2531 following. Return the result, or nil if something went
2532 wrong. Prevent redisplay during the evaluation. */
2534 static Lisp_Object
2535 safe__call (bool inhibit_quit, ptrdiff_t nargs, Lisp_Object func, va_list ap)
2537 Lisp_Object val;
2539 if (inhibit_eval_during_redisplay)
2540 val = Qnil;
2541 else
2543 ptrdiff_t i;
2544 ptrdiff_t count = SPECPDL_INDEX ();
2545 Lisp_Object *args;
2546 USE_SAFE_ALLOCA;
2547 SAFE_ALLOCA_LISP (args, nargs);
2549 args[0] = func;
2550 for (i = 1; i < nargs; i++)
2551 args[i] = va_arg (ap, Lisp_Object);
2553 specbind (Qinhibit_redisplay, Qt);
2554 if (inhibit_quit)
2555 specbind (Qinhibit_quit, Qt);
2556 /* Use Qt to ensure debugger does not run,
2557 so there is no possibility of wanting to redisplay. */
2558 val = internal_condition_case_n (Ffuncall, nargs, args, Qt,
2559 safe_eval_handler);
2560 SAFE_FREE ();
2561 val = unbind_to (count, val);
2564 return val;
2567 Lisp_Object
2568 safe_call (ptrdiff_t nargs, Lisp_Object func, ...)
2570 Lisp_Object retval;
2571 va_list ap;
2573 va_start (ap, func);
2574 retval = safe__call (false, nargs, func, ap);
2575 va_end (ap);
2576 return retval;
2579 /* Call function FN with one argument ARG.
2580 Return the result, or nil if something went wrong. */
2582 Lisp_Object
2583 safe_call1 (Lisp_Object fn, Lisp_Object arg)
2585 return safe_call (2, fn, arg);
2588 static Lisp_Object
2589 safe__call1 (bool inhibit_quit, Lisp_Object fn, ...)
2591 Lisp_Object retval;
2592 va_list ap;
2594 va_start (ap, fn);
2595 retval = safe__call (inhibit_quit, 2, fn, ap);
2596 va_end (ap);
2597 return retval;
2600 Lisp_Object
2601 safe_eval (Lisp_Object sexpr)
2603 return safe__call1 (false, Qeval, sexpr);
2606 static Lisp_Object
2607 safe__eval (bool inhibit_quit, Lisp_Object sexpr)
2609 return safe__call1 (inhibit_quit, Qeval, sexpr);
2612 /* Call function FN with two arguments ARG1 and ARG2.
2613 Return the result, or nil if something went wrong. */
2615 Lisp_Object
2616 safe_call2 (Lisp_Object fn, Lisp_Object arg1, Lisp_Object arg2)
2618 return safe_call (3, fn, arg1, arg2);
2623 /***********************************************************************
2624 Debugging
2625 ***********************************************************************/
2627 /* Define CHECK_IT to perform sanity checks on iterators.
2628 This is for debugging. It is too slow to do unconditionally. */
2630 static void
2631 CHECK_IT (struct it *it)
2633 #if false
2634 if (it->method == GET_FROM_STRING)
2636 eassert (STRINGP (it->string));
2637 eassert (IT_STRING_CHARPOS (*it) >= 0);
2639 else
2641 eassert (IT_STRING_CHARPOS (*it) < 0);
2642 if (it->method == GET_FROM_BUFFER)
2644 /* Check that character and byte positions agree. */
2645 eassert (IT_CHARPOS (*it) == BYTE_TO_CHAR (IT_BYTEPOS (*it)));
2649 if (it->dpvec)
2650 eassert (it->current.dpvec_index >= 0);
2651 else
2652 eassert (it->current.dpvec_index < 0);
2653 #endif
2657 /* Check that the window end of window W is what we expect it
2658 to be---the last row in the current matrix displaying text. */
2660 static void
2661 CHECK_WINDOW_END (struct window *w)
2663 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2664 if (!MINI_WINDOW_P (w) && w->window_end_valid)
2666 struct glyph_row *row;
2667 eassert ((row = MATRIX_ROW (w->current_matrix, w->window_end_vpos),
2668 !row->enabled_p
2669 || MATRIX_ROW_DISPLAYS_TEXT_P (row)
2670 || MATRIX_ROW_VPOS (row, w->current_matrix) == 0));
2672 #endif
2675 /***********************************************************************
2676 Iterator initialization
2677 ***********************************************************************/
2679 /* Initialize IT for displaying current_buffer in window W, starting
2680 at character position CHARPOS. CHARPOS < 0 means that no buffer
2681 position is specified which is useful when the iterator is assigned
2682 a position later. BYTEPOS is the byte position corresponding to
2683 CHARPOS.
2685 If ROW is not null, calls to produce_glyphs with IT as parameter
2686 will produce glyphs in that row.
2688 BASE_FACE_ID is the id of a base face to use. It must be one of
2689 DEFAULT_FACE_ID for normal text, MODE_LINE_FACE_ID,
2690 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID for displaying
2691 mode lines, or TOOL_BAR_FACE_ID for displaying the tool-bar.
2693 If ROW is null and BASE_FACE_ID is equal to MODE_LINE_FACE_ID,
2694 MODE_LINE_INACTIVE_FACE_ID, or HEADER_LINE_FACE_ID, the iterator
2695 will be initialized to use the corresponding mode line glyph row of
2696 the desired matrix of W. */
2698 void
2699 init_iterator (struct it *it, struct window *w,
2700 ptrdiff_t charpos, ptrdiff_t bytepos,
2701 struct glyph_row *row, enum face_id base_face_id)
2703 enum face_id remapped_base_face_id = base_face_id;
2705 /* Some precondition checks. */
2706 eassert (w != NULL && it != NULL);
2707 eassert (charpos < 0 || (charpos >= BUF_BEG (current_buffer)
2708 && charpos <= ZV));
2710 /* If face attributes have been changed since the last redisplay,
2711 free realized faces now because they depend on face definitions
2712 that might have changed. Don't free faces while there might be
2713 desired matrices pending which reference these faces. */
2714 if (!inhibit_free_realized_faces)
2716 if (face_change)
2718 face_change = false;
2719 free_all_realized_faces (Qnil);
2721 else if (XFRAME (w->frame)->face_change)
2723 XFRAME (w->frame)->face_change = 0;
2724 free_all_realized_faces (w->frame);
2728 /* Perhaps remap BASE_FACE_ID to a user-specified alternative. */
2729 if (! NILP (Vface_remapping_alist))
2730 remapped_base_face_id
2731 = lookup_basic_face (XFRAME (w->frame), base_face_id);
2733 /* Use one of the mode line rows of W's desired matrix if
2734 appropriate. */
2735 if (row == NULL)
2737 if (base_face_id == MODE_LINE_FACE_ID
2738 || base_face_id == MODE_LINE_INACTIVE_FACE_ID)
2739 row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
2740 else if (base_face_id == HEADER_LINE_FACE_ID)
2741 row = MATRIX_HEADER_LINE_ROW (w->desired_matrix);
2744 /* Clear IT, and set it->object and other IT's Lisp objects to Qnil.
2745 Other parts of redisplay rely on that. */
2746 memclear (it, sizeof *it);
2747 it->current.overlay_string_index = -1;
2748 it->current.dpvec_index = -1;
2749 it->base_face_id = remapped_base_face_id;
2750 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
2751 it->paragraph_embedding = L2R;
2752 it->bidi_it.w = w;
2754 /* The window in which we iterate over current_buffer: */
2755 XSETWINDOW (it->window, w);
2756 it->w = w;
2757 it->f = XFRAME (w->frame);
2759 it->cmp_it.id = -1;
2761 /* Extra space between lines (on window systems only). */
2762 if (base_face_id == DEFAULT_FACE_ID
2763 && FRAME_WINDOW_P (it->f))
2765 if (NATNUMP (BVAR (current_buffer, extra_line_spacing)))
2766 it->extra_line_spacing = XFASTINT (BVAR (current_buffer, extra_line_spacing));
2767 else if (FLOATP (BVAR (current_buffer, extra_line_spacing)))
2768 it->extra_line_spacing = (XFLOAT_DATA (BVAR (current_buffer, extra_line_spacing))
2769 * FRAME_LINE_HEIGHT (it->f));
2770 else if (it->f->extra_line_spacing > 0)
2771 it->extra_line_spacing = it->f->extra_line_spacing;
2774 /* If realized faces have been removed, e.g. because of face
2775 attribute changes of named faces, recompute them. When running
2776 in batch mode, the face cache of the initial frame is null. If
2777 we happen to get called, make a dummy face cache. */
2778 if (FRAME_FACE_CACHE (it->f) == NULL)
2779 init_frame_faces (it->f);
2780 if (FRAME_FACE_CACHE (it->f)->used == 0)
2781 recompute_basic_faces (it->f);
2783 it->override_ascent = -1;
2785 /* Are control characters displayed as `^C'? */
2786 it->ctl_arrow_p = !NILP (BVAR (current_buffer, ctl_arrow));
2788 /* -1 means everything between a CR and the following line end
2789 is invisible. >0 means lines indented more than this value are
2790 invisible. */
2791 it->selective = (INTEGERP (BVAR (current_buffer, selective_display))
2792 ? (clip_to_bounds
2793 (-1, XINT (BVAR (current_buffer, selective_display)),
2794 PTRDIFF_MAX))
2795 : (!NILP (BVAR (current_buffer, selective_display))
2796 ? -1 : 0));
2797 it->selective_display_ellipsis_p
2798 = !NILP (BVAR (current_buffer, selective_display_ellipses));
2800 /* Display table to use. */
2801 it->dp = window_display_table (w);
2803 /* Are multibyte characters enabled in current_buffer? */
2804 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
2806 /* Get the position at which the redisplay_end_trigger hook should
2807 be run, if it is to be run at all. */
2808 if (MARKERP (w->redisplay_end_trigger)
2809 && XMARKER (w->redisplay_end_trigger)->buffer != 0)
2810 it->redisplay_end_trigger_charpos
2811 = marker_position (w->redisplay_end_trigger);
2812 else if (INTEGERP (w->redisplay_end_trigger))
2813 it->redisplay_end_trigger_charpos
2814 = clip_to_bounds (PTRDIFF_MIN, XINT (w->redisplay_end_trigger),
2815 PTRDIFF_MAX);
2817 it->tab_width = SANE_TAB_WIDTH (current_buffer);
2819 /* Are lines in the display truncated? */
2820 if (TRUNCATE != 0)
2821 it->line_wrap = TRUNCATE;
2822 if (base_face_id == DEFAULT_FACE_ID
2823 && !it->w->hscroll
2824 && (WINDOW_FULL_WIDTH_P (it->w)
2825 || NILP (Vtruncate_partial_width_windows)
2826 || (INTEGERP (Vtruncate_partial_width_windows)
2827 /* PXW: Shall we do something about this? */
2828 && (XINT (Vtruncate_partial_width_windows)
2829 <= WINDOW_TOTAL_COLS (it->w))))
2830 && NILP (BVAR (current_buffer, truncate_lines)))
2831 it->line_wrap = NILP (BVAR (current_buffer, word_wrap))
2832 ? WINDOW_WRAP : WORD_WRAP;
2834 /* Get dimensions of truncation and continuation glyphs. These are
2835 displayed as fringe bitmaps under X, but we need them for such
2836 frames when the fringes are turned off. But leave the dimensions
2837 zero for tooltip frames, as these glyphs look ugly there and also
2838 sabotage calculations of tooltip dimensions in x-show-tip. */
2839 #ifdef HAVE_WINDOW_SYSTEM
2840 if (!(FRAME_WINDOW_P (it->f)
2841 && FRAMEP (tip_frame)
2842 && it->f == XFRAME (tip_frame)))
2843 #endif
2845 if (it->line_wrap == TRUNCATE)
2847 /* We will need the truncation glyph. */
2848 eassert (it->glyph_row == NULL);
2849 produce_special_glyphs (it, IT_TRUNCATION);
2850 it->truncation_pixel_width = it->pixel_width;
2852 else
2854 /* We will need the continuation glyph. */
2855 eassert (it->glyph_row == NULL);
2856 produce_special_glyphs (it, IT_CONTINUATION);
2857 it->continuation_pixel_width = it->pixel_width;
2861 /* Reset these values to zero because the produce_special_glyphs
2862 above has changed them. */
2863 it->pixel_width = it->ascent = it->descent = 0;
2864 it->phys_ascent = it->phys_descent = 0;
2866 /* Set this after getting the dimensions of truncation and
2867 continuation glyphs, so that we don't produce glyphs when calling
2868 produce_special_glyphs, above. */
2869 it->glyph_row = row;
2870 it->area = TEXT_AREA;
2872 /* Get the dimensions of the display area. The display area
2873 consists of the visible window area plus a horizontally scrolled
2874 part to the left of the window. All x-values are relative to the
2875 start of this total display area. */
2876 if (base_face_id != DEFAULT_FACE_ID)
2878 /* Mode lines, menu bar in terminal frames. */
2879 it->first_visible_x = 0;
2880 it->last_visible_x = WINDOW_PIXEL_WIDTH (w);
2882 else
2884 it->first_visible_x
2885 = window_hscroll_limited (it->w, it->f) * FRAME_COLUMN_WIDTH (it->f);
2886 it->last_visible_x = (it->first_visible_x
2887 + window_box_width (w, TEXT_AREA));
2889 /* If we truncate lines, leave room for the truncation glyph(s) at
2890 the right margin. Otherwise, leave room for the continuation
2891 glyph(s). Done only if the window has no right fringe. */
2892 if (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
2894 if (it->line_wrap == TRUNCATE)
2895 it->last_visible_x -= it->truncation_pixel_width;
2896 else
2897 it->last_visible_x -= it->continuation_pixel_width;
2900 it->header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
2901 it->current_y = WINDOW_HEADER_LINE_HEIGHT (w) + w->vscroll;
2904 /* Leave room for a border glyph. */
2905 if (!FRAME_WINDOW_P (it->f)
2906 && !WINDOW_RIGHTMOST_P (it->w))
2907 it->last_visible_x -= 1;
2909 it->last_visible_y = window_text_bottom_y (w);
2911 /* For mode lines and alike, arrange for the first glyph having a
2912 left box line if the face specifies a box. */
2913 if (base_face_id != DEFAULT_FACE_ID)
2915 struct face *face;
2917 it->face_id = remapped_base_face_id;
2919 /* If we have a boxed mode line, make the first character appear
2920 with a left box line. */
2921 face = FACE_FROM_ID (it->f, remapped_base_face_id);
2922 if (face && face->box != FACE_NO_BOX)
2923 it->start_of_box_run_p = true;
2926 /* If a buffer position was specified, set the iterator there,
2927 getting overlays and face properties from that position. */
2928 if (charpos >= BUF_BEG (current_buffer))
2930 it->stop_charpos = charpos;
2931 it->end_charpos = ZV;
2932 eassert (charpos == BYTE_TO_CHAR (bytepos));
2933 IT_CHARPOS (*it) = charpos;
2934 IT_BYTEPOS (*it) = bytepos;
2936 /* We will rely on `reseat' to set this up properly, via
2937 handle_face_prop. */
2938 it->face_id = it->base_face_id;
2940 it->start = it->current;
2941 /* Do we need to reorder bidirectional text? Not if this is a
2942 unibyte buffer: by definition, none of the single-byte
2943 characters are strong R2L, so no reordering is needed. And
2944 bidi.c doesn't support unibyte buffers anyway. Also, don't
2945 reorder while we are loading loadup.el, since the tables of
2946 character properties needed for reordering are not yet
2947 available. */
2948 it->bidi_p =
2949 !redisplay__inhibit_bidi
2950 && !NILP (BVAR (current_buffer, bidi_display_reordering))
2951 && it->multibyte_p;
2953 /* If we are to reorder bidirectional text, init the bidi
2954 iterator. */
2955 if (it->bidi_p)
2957 /* Since we don't know at this point whether there will be
2958 any R2L lines in the window, we reserve space for
2959 truncation/continuation glyphs even if only the left
2960 fringe is absent. */
2961 if (base_face_id == DEFAULT_FACE_ID
2962 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
2963 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
2965 if (it->line_wrap == TRUNCATE)
2966 it->last_visible_x -= it->truncation_pixel_width;
2967 else
2968 it->last_visible_x -= it->continuation_pixel_width;
2970 /* Note the paragraph direction that this buffer wants to
2971 use. */
2972 if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2973 Qleft_to_right))
2974 it->paragraph_embedding = L2R;
2975 else if (EQ (BVAR (current_buffer, bidi_paragraph_direction),
2976 Qright_to_left))
2977 it->paragraph_embedding = R2L;
2978 else
2979 it->paragraph_embedding = NEUTRAL_DIR;
2980 bidi_unshelve_cache (NULL, false);
2981 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
2982 &it->bidi_it);
2985 /* Compute faces etc. */
2986 reseat (it, it->current.pos, true);
2989 CHECK_IT (it);
2993 /* Initialize IT for the display of window W with window start POS. */
2995 void
2996 start_display (struct it *it, struct window *w, struct text_pos pos)
2998 struct glyph_row *row;
2999 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
3001 row = w->desired_matrix->rows + first_vpos;
3002 init_iterator (it, w, CHARPOS (pos), BYTEPOS (pos), row, DEFAULT_FACE_ID);
3003 it->first_vpos = first_vpos;
3005 /* Don't reseat to previous visible line start if current start
3006 position is in a string or image. */
3007 if (it->method == GET_FROM_BUFFER && it->line_wrap != TRUNCATE)
3009 int first_y = it->current_y;
3011 /* If window start is not at a line start, skip forward to POS to
3012 get the correct continuation lines width. */
3013 bool start_at_line_beg_p = (CHARPOS (pos) == BEGV
3014 || FETCH_BYTE (BYTEPOS (pos) - 1) == '\n');
3015 if (!start_at_line_beg_p)
3017 int new_x;
3019 reseat_at_previous_visible_line_start (it);
3020 move_it_to (it, CHARPOS (pos), -1, -1, -1, MOVE_TO_POS);
3022 new_x = it->current_x + it->pixel_width;
3024 /* If lines are continued, this line may end in the middle
3025 of a multi-glyph character (e.g. a control character
3026 displayed as \003, or in the middle of an overlay
3027 string). In this case move_it_to above will not have
3028 taken us to the start of the continuation line but to the
3029 end of the continued line. */
3030 if (it->current_x > 0
3031 && it->line_wrap != TRUNCATE /* Lines are continued. */
3032 && (/* And glyph doesn't fit on the line. */
3033 new_x > it->last_visible_x
3034 /* Or it fits exactly and we're on a window
3035 system frame. */
3036 || (new_x == it->last_visible_x
3037 && FRAME_WINDOW_P (it->f)
3038 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
3039 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
3040 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
3042 if ((it->current.dpvec_index >= 0
3043 || it->current.overlay_string_index >= 0)
3044 /* If we are on a newline from a display vector or
3045 overlay string, then we are already at the end of
3046 a screen line; no need to go to the next line in
3047 that case, as this line is not really continued.
3048 (If we do go to the next line, C-e will not DTRT.) */
3049 && it->c != '\n')
3051 set_iterator_to_next (it, true);
3052 move_it_in_display_line_to (it, -1, -1, 0);
3055 it->continuation_lines_width += it->current_x;
3057 /* If the character at POS is displayed via a display
3058 vector, move_it_to above stops at the final glyph of
3059 IT->dpvec. To make the caller redisplay that character
3060 again (a.k.a. start at POS), we need to reset the
3061 dpvec_index to the beginning of IT->dpvec. */
3062 else if (it->current.dpvec_index >= 0)
3063 it->current.dpvec_index = 0;
3065 /* We're starting a new display line, not affected by the
3066 height of the continued line, so clear the appropriate
3067 fields in the iterator structure. */
3068 it->max_ascent = it->max_descent = 0;
3069 it->max_phys_ascent = it->max_phys_descent = 0;
3071 it->current_y = first_y;
3072 it->vpos = 0;
3073 it->current_x = it->hpos = 0;
3079 /* Return true if POS is a position in ellipses displayed for invisible
3080 text. W is the window we display, for text property lookup. */
3082 static bool
3083 in_ellipses_for_invisible_text_p (struct display_pos *pos, struct window *w)
3085 Lisp_Object prop, window;
3086 bool ellipses_p = false;
3087 ptrdiff_t charpos = CHARPOS (pos->pos);
3089 /* If POS specifies a position in a display vector, this might
3090 be for an ellipsis displayed for invisible text. We won't
3091 get the iterator set up for delivering that ellipsis unless
3092 we make sure that it gets aware of the invisible text. */
3093 if (pos->dpvec_index >= 0
3094 && pos->overlay_string_index < 0
3095 && CHARPOS (pos->string_pos) < 0
3096 && charpos > BEGV
3097 && (XSETWINDOW (window, w),
3098 prop = Fget_char_property (make_number (charpos),
3099 Qinvisible, window),
3100 TEXT_PROP_MEANS_INVISIBLE (prop) == 0))
3102 prop = Fget_char_property (make_number (charpos - 1), Qinvisible,
3103 window);
3104 ellipses_p = 2 == TEXT_PROP_MEANS_INVISIBLE (prop);
3107 return ellipses_p;
3111 /* Initialize IT for stepping through current_buffer in window W,
3112 starting at position POS that includes overlay string and display
3113 vector/ control character translation position information. Value
3114 is false if there are overlay strings with newlines at POS. */
3116 static bool
3117 init_from_display_pos (struct it *it, struct window *w, struct display_pos *pos)
3119 ptrdiff_t charpos = CHARPOS (pos->pos), bytepos = BYTEPOS (pos->pos);
3120 int i;
3121 bool overlay_strings_with_newlines = false;
3123 /* If POS specifies a position in a display vector, this might
3124 be for an ellipsis displayed for invisible text. We won't
3125 get the iterator set up for delivering that ellipsis unless
3126 we make sure that it gets aware of the invisible text. */
3127 if (in_ellipses_for_invisible_text_p (pos, w))
3129 --charpos;
3130 bytepos = 0;
3133 /* Keep in mind: the call to reseat in init_iterator skips invisible
3134 text, so we might end up at a position different from POS. This
3135 is only a problem when POS is a row start after a newline and an
3136 overlay starts there with an after-string, and the overlay has an
3137 invisible property. Since we don't skip invisible text in
3138 display_line and elsewhere immediately after consuming the
3139 newline before the row start, such a POS will not be in a string,
3140 but the call to init_iterator below will move us to the
3141 after-string. */
3142 init_iterator (it, w, charpos, bytepos, NULL, DEFAULT_FACE_ID);
3144 /* This only scans the current chunk -- it should scan all chunks.
3145 However, OVERLAY_STRING_CHUNK_SIZE has been increased from 3 in 21.1
3146 to 16 in 22.1 to make this a lesser problem. */
3147 for (i = 0; i < it->n_overlay_strings && i < OVERLAY_STRING_CHUNK_SIZE; ++i)
3149 const char *s = SSDATA (it->overlay_strings[i]);
3150 const char *e = s + SBYTES (it->overlay_strings[i]);
3152 while (s < e && *s != '\n')
3153 ++s;
3155 if (s < e)
3157 overlay_strings_with_newlines = true;
3158 break;
3162 /* If position is within an overlay string, set up IT to the right
3163 overlay string. */
3164 if (pos->overlay_string_index >= 0)
3166 int relative_index;
3168 /* If the first overlay string happens to have a `display'
3169 property for an image, the iterator will be set up for that
3170 image, and we have to undo that setup first before we can
3171 correct the overlay string index. */
3172 if (it->method == GET_FROM_IMAGE)
3173 pop_it (it);
3175 /* We already have the first chunk of overlay strings in
3176 IT->overlay_strings. Load more until the one for
3177 pos->overlay_string_index is in IT->overlay_strings. */
3178 if (pos->overlay_string_index >= OVERLAY_STRING_CHUNK_SIZE)
3180 ptrdiff_t n = pos->overlay_string_index / OVERLAY_STRING_CHUNK_SIZE;
3181 it->current.overlay_string_index = 0;
3182 while (n--)
3184 load_overlay_strings (it, 0);
3185 it->current.overlay_string_index += OVERLAY_STRING_CHUNK_SIZE;
3189 it->current.overlay_string_index = pos->overlay_string_index;
3190 relative_index = (it->current.overlay_string_index
3191 % OVERLAY_STRING_CHUNK_SIZE);
3192 it->string = it->overlay_strings[relative_index];
3193 eassert (STRINGP (it->string));
3194 it->current.string_pos = pos->string_pos;
3195 it->method = GET_FROM_STRING;
3196 it->end_charpos = SCHARS (it->string);
3197 /* Set up the bidi iterator for this overlay string. */
3198 if (it->bidi_p)
3200 it->bidi_it.string.lstring = it->string;
3201 it->bidi_it.string.s = NULL;
3202 it->bidi_it.string.schars = SCHARS (it->string);
3203 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
3204 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
3205 it->bidi_it.string.unibyte = !it->multibyte_p;
3206 it->bidi_it.w = it->w;
3207 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3208 FRAME_WINDOW_P (it->f), &it->bidi_it);
3210 /* Synchronize the state of the bidi iterator with
3211 pos->string_pos. For any string position other than
3212 zero, this will be done automagically when we resume
3213 iteration over the string and get_visually_first_element
3214 is called. But if string_pos is zero, and the string is
3215 to be reordered for display, we need to resync manually,
3216 since it could be that the iteration state recorded in
3217 pos ended at string_pos of 0 moving backwards in string. */
3218 if (CHARPOS (pos->string_pos) == 0)
3220 get_visually_first_element (it);
3221 if (IT_STRING_CHARPOS (*it) != 0)
3222 do {
3223 /* Paranoia. */
3224 eassert (it->bidi_it.charpos < it->bidi_it.string.schars);
3225 bidi_move_to_visually_next (&it->bidi_it);
3226 } while (it->bidi_it.charpos != 0);
3228 eassert (IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
3229 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos);
3233 if (CHARPOS (pos->string_pos) >= 0)
3235 /* Recorded position is not in an overlay string, but in another
3236 string. This can only be a string from a `display' property.
3237 IT should already be filled with that string. */
3238 it->current.string_pos = pos->string_pos;
3239 eassert (STRINGP (it->string));
3240 if (it->bidi_p)
3241 bidi_init_it (IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it),
3242 FRAME_WINDOW_P (it->f), &it->bidi_it);
3245 /* Restore position in display vector translations, control
3246 character translations or ellipses. */
3247 if (pos->dpvec_index >= 0)
3249 if (it->dpvec == NULL)
3250 get_next_display_element (it);
3251 eassert (it->dpvec && it->current.dpvec_index == 0);
3252 it->current.dpvec_index = pos->dpvec_index;
3255 CHECK_IT (it);
3256 return !overlay_strings_with_newlines;
3260 /* Initialize IT for stepping through current_buffer in window W
3261 starting at ROW->start. */
3263 static void
3264 init_to_row_start (struct it *it, struct window *w, struct glyph_row *row)
3266 init_from_display_pos (it, w, &row->start);
3267 it->start = row->start;
3268 it->continuation_lines_width = row->continuation_lines_width;
3269 CHECK_IT (it);
3273 /* Initialize IT for stepping through current_buffer in window W
3274 starting in the line following ROW, i.e. starting at ROW->end.
3275 Value is false if there are overlay strings with newlines at ROW's
3276 end position. */
3278 static bool
3279 init_to_row_end (struct it *it, struct window *w, struct glyph_row *row)
3281 bool success = false;
3283 if (init_from_display_pos (it, w, &row->end))
3285 if (row->continued_p)
3286 it->continuation_lines_width
3287 = row->continuation_lines_width + row->pixel_width;
3288 CHECK_IT (it);
3289 success = true;
3292 return success;
3298 /***********************************************************************
3299 Text properties
3300 ***********************************************************************/
3302 /* Called when IT reaches IT->stop_charpos. Handle text property and
3303 overlay changes. Set IT->stop_charpos to the next position where
3304 to stop. */
3306 static void
3307 handle_stop (struct it *it)
3309 enum prop_handled handled;
3310 bool handle_overlay_change_p;
3311 struct props *p;
3313 it->dpvec = NULL;
3314 it->current.dpvec_index = -1;
3315 handle_overlay_change_p = !it->ignore_overlay_strings_at_pos_p;
3316 it->ellipsis_p = false;
3318 /* Use face of preceding text for ellipsis (if invisible) */
3319 if (it->selective_display_ellipsis_p)
3320 it->saved_face_id = it->face_id;
3322 /* Here's the description of the semantics of, and the logic behind,
3323 the various HANDLED_* statuses:
3325 HANDLED_NORMALLY means the handler did its job, and the loop
3326 should proceed to calling the next handler in order.
3328 HANDLED_RECOMPUTE_PROPS means the handler caused a significant
3329 change in the properties and overlays at current position, so the
3330 loop should be restarted, to re-invoke the handlers that were
3331 already called. This happens when fontification-functions were
3332 called by handle_fontified_prop, and actually fontified
3333 something. Another case where HANDLED_RECOMPUTE_PROPS is
3334 returned is when we discover overlay strings that need to be
3335 displayed right away. The loop below will continue for as long
3336 as the status is HANDLED_RECOMPUTE_PROPS.
3338 HANDLED_RETURN means return immediately to the caller, to
3339 continue iteration without calling any further handlers. This is
3340 used when we need to act on some property right away, for example
3341 when we need to display the ellipsis or a replacing display
3342 property, such as display string or image.
3344 HANDLED_OVERLAY_STRING_CONSUMED means an overlay string was just
3345 consumed, and the handler switched to the next overlay string.
3346 This signals the loop below to refrain from looking for more
3347 overlays before all the overlay strings of the current overlay
3348 are processed.
3350 Some of the handlers called by the loop push the iterator state
3351 onto the stack (see 'push_it'), and arrange for the iteration to
3352 continue with another object, such as an image, a display string,
3353 or an overlay string. In most such cases, it->stop_charpos is
3354 set to the first character of the string, so that when the
3355 iteration resumes, this function will immediately be called
3356 again, to examine the properties at the beginning of the string.
3358 When a display or overlay string is exhausted, the iterator state
3359 is popped (see 'pop_it'), and iteration continues with the
3360 previous object. Again, in many such cases this function is
3361 called again to find the next position where properties might
3362 change. */
3366 handled = HANDLED_NORMALLY;
3368 /* Call text property handlers. */
3369 for (p = it_props; p->handler; ++p)
3371 handled = p->handler (it);
3373 if (handled == HANDLED_RECOMPUTE_PROPS)
3374 break;
3375 else if (handled == HANDLED_RETURN)
3377 /* We still want to show before and after strings from
3378 overlays even if the actual buffer text is replaced. */
3379 if (!handle_overlay_change_p
3380 || it->sp > 1
3381 /* Don't call get_overlay_strings_1 if we already
3382 have overlay strings loaded, because doing so
3383 will load them again and push the iterator state
3384 onto the stack one more time, which is not
3385 expected by the rest of the code that processes
3386 overlay strings. */
3387 || (it->current.overlay_string_index < 0
3388 && !get_overlay_strings_1 (it, 0, false)))
3390 if (it->ellipsis_p)
3391 setup_for_ellipsis (it, 0);
3392 /* When handling a display spec, we might load an
3393 empty string. In that case, discard it here. We
3394 used to discard it in handle_single_display_spec,
3395 but that causes get_overlay_strings_1, above, to
3396 ignore overlay strings that we must check. */
3397 if (STRINGP (it->string) && !SCHARS (it->string))
3398 pop_it (it);
3399 return;
3401 else if (STRINGP (it->string) && !SCHARS (it->string))
3402 pop_it (it);
3403 else
3405 it->string_from_display_prop_p = false;
3406 it->from_disp_prop_p = false;
3407 handle_overlay_change_p = false;
3409 handled = HANDLED_RECOMPUTE_PROPS;
3410 break;
3412 else if (handled == HANDLED_OVERLAY_STRING_CONSUMED)
3413 handle_overlay_change_p = false;
3416 if (handled != HANDLED_RECOMPUTE_PROPS)
3418 /* Don't check for overlay strings below when set to deliver
3419 characters from a display vector. */
3420 if (it->method == GET_FROM_DISPLAY_VECTOR)
3421 handle_overlay_change_p = false;
3423 /* Handle overlay changes.
3424 This sets HANDLED to HANDLED_RECOMPUTE_PROPS
3425 if it finds overlays. */
3426 if (handle_overlay_change_p)
3427 handled = handle_overlay_change (it);
3430 if (it->ellipsis_p)
3432 setup_for_ellipsis (it, 0);
3433 break;
3436 while (handled == HANDLED_RECOMPUTE_PROPS);
3438 /* Determine where to stop next. */
3439 if (handled == HANDLED_NORMALLY)
3440 compute_stop_pos (it);
3444 /* Compute IT->stop_charpos from text property and overlay change
3445 information for IT's current position. */
3447 static void
3448 compute_stop_pos (struct it *it)
3450 register INTERVAL iv, next_iv;
3451 Lisp_Object object, limit, position;
3452 ptrdiff_t charpos, bytepos;
3454 if (STRINGP (it->string))
3456 /* Strings are usually short, so don't limit the search for
3457 properties. */
3458 it->stop_charpos = it->end_charpos;
3459 object = it->string;
3460 limit = Qnil;
3461 charpos = IT_STRING_CHARPOS (*it);
3462 bytepos = IT_STRING_BYTEPOS (*it);
3464 else
3466 ptrdiff_t pos;
3468 /* If end_charpos is out of range for some reason, such as a
3469 misbehaving display function, rationalize it (Bug#5984). */
3470 if (it->end_charpos > ZV)
3471 it->end_charpos = ZV;
3472 it->stop_charpos = it->end_charpos;
3474 /* If next overlay change is in front of the current stop pos
3475 (which is IT->end_charpos), stop there. Note: value of
3476 next_overlay_change is point-max if no overlay change
3477 follows. */
3478 charpos = IT_CHARPOS (*it);
3479 bytepos = IT_BYTEPOS (*it);
3480 pos = next_overlay_change (charpos);
3481 if (pos < it->stop_charpos)
3482 it->stop_charpos = pos;
3484 /* Set up variables for computing the stop position from text
3485 property changes. */
3486 XSETBUFFER (object, current_buffer);
3487 limit = make_number (IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT);
3490 /* Get the interval containing IT's position. Value is a null
3491 interval if there isn't such an interval. */
3492 position = make_number (charpos);
3493 iv = validate_interval_range (object, &position, &position, false);
3494 if (iv)
3496 Lisp_Object values_here[LAST_PROP_IDX];
3497 struct props *p;
3499 /* Get properties here. */
3500 for (p = it_props; p->handler; ++p)
3501 values_here[p->idx] = textget (iv->plist,
3502 builtin_lisp_symbol (p->name));
3504 /* Look for an interval following iv that has different
3505 properties. */
3506 for (next_iv = next_interval (iv);
3507 (next_iv
3508 && (NILP (limit)
3509 || XFASTINT (limit) > next_iv->position));
3510 next_iv = next_interval (next_iv))
3512 for (p = it_props; p->handler; ++p)
3514 Lisp_Object new_value = textget (next_iv->plist,
3515 builtin_lisp_symbol (p->name));
3516 if (!EQ (values_here[p->idx], new_value))
3517 break;
3520 if (p->handler)
3521 break;
3524 if (next_iv)
3526 if (INTEGERP (limit)
3527 && next_iv->position >= XFASTINT (limit))
3528 /* No text property change up to limit. */
3529 it->stop_charpos = min (XFASTINT (limit), it->stop_charpos);
3530 else
3531 /* Text properties change in next_iv. */
3532 it->stop_charpos = min (it->stop_charpos, next_iv->position);
3536 if (it->cmp_it.id < 0)
3538 ptrdiff_t stoppos = it->end_charpos;
3540 if (it->bidi_p && it->bidi_it.scan_dir < 0)
3541 stoppos = -1;
3542 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos,
3543 stoppos, it->string);
3546 eassert (STRINGP (it->string)
3547 || (it->stop_charpos >= BEGV
3548 && it->stop_charpos >= IT_CHARPOS (*it)));
3552 /* Return the position of the next overlay change after POS in
3553 current_buffer. Value is point-max if no overlay change
3554 follows. This is like `next-overlay-change' but doesn't use
3555 xmalloc. */
3557 static ptrdiff_t
3558 next_overlay_change (ptrdiff_t pos)
3560 ptrdiff_t i, noverlays;
3561 ptrdiff_t endpos;
3562 Lisp_Object *overlays;
3563 USE_SAFE_ALLOCA;
3565 /* Get all overlays at the given position. */
3566 GET_OVERLAYS_AT (pos, overlays, noverlays, &endpos, true);
3568 /* If any of these overlays ends before endpos,
3569 use its ending point instead. */
3570 for (i = 0; i < noverlays; ++i)
3572 Lisp_Object oend;
3573 ptrdiff_t oendpos;
3575 oend = OVERLAY_END (overlays[i]);
3576 oendpos = OVERLAY_POSITION (oend);
3577 endpos = min (endpos, oendpos);
3580 SAFE_FREE ();
3581 return endpos;
3584 /* How many characters forward to search for a display property or
3585 display string. Searching too far forward makes the bidi display
3586 sluggish, especially in small windows. */
3587 #define MAX_DISP_SCAN 250
3589 /* Return the character position of a display string at or after
3590 position specified by POSITION. If no display string exists at or
3591 after POSITION, return ZV. A display string is either an overlay
3592 with `display' property whose value is a string, or a `display'
3593 text property whose value is a string. STRING is data about the
3594 string to iterate; if STRING->lstring is nil, we are iterating a
3595 buffer. FRAME_WINDOW_P is true when we are displaying a window
3596 on a GUI frame. DISP_PROP is set to zero if we searched
3597 MAX_DISP_SCAN characters forward without finding any display
3598 strings, non-zero otherwise. It is set to 2 if the display string
3599 uses any kind of `(space ...)' spec that will produce a stretch of
3600 white space in the text area. */
3601 ptrdiff_t
3602 compute_display_string_pos (struct text_pos *position,
3603 struct bidi_string_data *string,
3604 struct window *w,
3605 bool frame_window_p, int *disp_prop)
3607 /* OBJECT = nil means current buffer. */
3608 Lisp_Object object, object1;
3609 Lisp_Object pos, spec, limpos;
3610 bool string_p = string && (STRINGP (string->lstring) || string->s);
3611 ptrdiff_t eob = string_p ? string->schars : ZV;
3612 ptrdiff_t begb = string_p ? 0 : BEGV;
3613 ptrdiff_t bufpos, charpos = CHARPOS (*position);
3614 ptrdiff_t lim =
3615 (charpos < eob - MAX_DISP_SCAN) ? charpos + MAX_DISP_SCAN : eob;
3616 struct text_pos tpos;
3617 int rv = 0;
3619 if (string && STRINGP (string->lstring))
3620 object1 = object = string->lstring;
3621 else if (w && !string_p)
3623 XSETWINDOW (object, w);
3624 object1 = Qnil;
3626 else
3627 object1 = object = Qnil;
3629 *disp_prop = 1;
3631 if (charpos >= eob
3632 /* We don't support display properties whose values are strings
3633 that have display string properties. */
3634 || string->from_disp_str
3635 /* C strings cannot have display properties. */
3636 || (string->s && !STRINGP (object)))
3638 *disp_prop = 0;
3639 return eob;
3642 /* If the character at CHARPOS is where the display string begins,
3643 return CHARPOS. */
3644 pos = make_number (charpos);
3645 if (STRINGP (object))
3646 bufpos = string->bufpos;
3647 else
3648 bufpos = charpos;
3649 tpos = *position;
3650 if (!NILP (spec = Fget_char_property (pos, Qdisplay, object))
3651 && (charpos <= begb
3652 || !EQ (Fget_char_property (make_number (charpos - 1), Qdisplay,
3653 object),
3654 spec))
3655 && (rv = handle_display_spec (NULL, spec, object, Qnil, &tpos, bufpos,
3656 frame_window_p)))
3658 if (rv == 2)
3659 *disp_prop = 2;
3660 return charpos;
3663 /* Look forward for the first character with a `display' property
3664 that will replace the underlying text when displayed. */
3665 limpos = make_number (lim);
3666 do {
3667 pos = Fnext_single_char_property_change (pos, Qdisplay, object1, limpos);
3668 CHARPOS (tpos) = XFASTINT (pos);
3669 if (CHARPOS (tpos) >= lim)
3671 *disp_prop = 0;
3672 break;
3674 if (STRINGP (object))
3675 BYTEPOS (tpos) = string_char_to_byte (object, CHARPOS (tpos));
3676 else
3677 BYTEPOS (tpos) = CHAR_TO_BYTE (CHARPOS (tpos));
3678 spec = Fget_char_property (pos, Qdisplay, object);
3679 if (!STRINGP (object))
3680 bufpos = CHARPOS (tpos);
3681 } while (NILP (spec)
3682 || !(rv = handle_display_spec (NULL, spec, object, Qnil, &tpos,
3683 bufpos, frame_window_p)));
3684 if (rv == 2)
3685 *disp_prop = 2;
3687 return CHARPOS (tpos);
3690 /* Return the character position of the end of the display string that
3691 started at CHARPOS. If there's no display string at CHARPOS,
3692 return -1. A display string is either an overlay with `display'
3693 property whose value is a string or a `display' text property whose
3694 value is a string. */
3695 ptrdiff_t
3696 compute_display_string_end (ptrdiff_t charpos, struct bidi_string_data *string)
3698 /* OBJECT = nil means current buffer. */
3699 Lisp_Object object =
3700 (string && STRINGP (string->lstring)) ? string->lstring : Qnil;
3701 Lisp_Object pos = make_number (charpos);
3702 ptrdiff_t eob =
3703 (STRINGP (object) || (string && string->s)) ? string->schars : ZV;
3705 if (charpos >= eob || (string->s && !STRINGP (object)))
3706 return eob;
3708 /* It could happen that the display property or overlay was removed
3709 since we found it in compute_display_string_pos above. One way
3710 this can happen is if JIT font-lock was called (through
3711 handle_fontified_prop), and jit-lock-functions remove text
3712 properties or overlays from the portion of buffer that includes
3713 CHARPOS. Muse mode is known to do that, for example. In this
3714 case, we return -1 to the caller, to signal that no display
3715 string is actually present at CHARPOS. See bidi_fetch_char for
3716 how this is handled.
3718 An alternative would be to never look for display properties past
3719 it->stop_charpos. But neither compute_display_string_pos nor
3720 bidi_fetch_char that calls it know or care where the next
3721 stop_charpos is. */
3722 if (NILP (Fget_char_property (pos, Qdisplay, object)))
3723 return -1;
3725 /* Look forward for the first character where the `display' property
3726 changes. */
3727 pos = Fnext_single_char_property_change (pos, Qdisplay, object, Qnil);
3729 return XFASTINT (pos);
3734 /***********************************************************************
3735 Fontification
3736 ***********************************************************************/
3738 /* Handle changes in the `fontified' property of the current buffer by
3739 calling hook functions from Qfontification_functions to fontify
3740 regions of text. */
3742 static enum prop_handled
3743 handle_fontified_prop (struct it *it)
3745 Lisp_Object prop, pos;
3746 enum prop_handled handled = HANDLED_NORMALLY;
3748 if (!NILP (Vmemory_full))
3749 return handled;
3751 /* Get the value of the `fontified' property at IT's current buffer
3752 position. (The `fontified' property doesn't have a special
3753 meaning in strings.) If the value is nil, call functions from
3754 Qfontification_functions. */
3755 if (!STRINGP (it->string)
3756 && it->s == NULL
3757 && !NILP (Vfontification_functions)
3758 && !NILP (Vrun_hooks)
3759 && (pos = make_number (IT_CHARPOS (*it)),
3760 prop = Fget_char_property (pos, Qfontified, Qnil),
3761 /* Ignore the special cased nil value always present at EOB since
3762 no amount of fontifying will be able to change it. */
3763 NILP (prop) && IT_CHARPOS (*it) < Z))
3765 ptrdiff_t count = SPECPDL_INDEX ();
3766 Lisp_Object val;
3767 struct buffer *obuf = current_buffer;
3768 ptrdiff_t begv = BEGV, zv = ZV;
3769 bool old_clip_changed = current_buffer->clip_changed;
3771 val = Vfontification_functions;
3772 specbind (Qfontification_functions, Qnil);
3774 eassert (it->end_charpos == ZV);
3776 if (!CONSP (val) || EQ (XCAR (val), Qlambda))
3777 safe_call1 (val, pos);
3778 else
3780 Lisp_Object fns, fn;
3782 fns = Qnil;
3784 for (; CONSP (val); val = XCDR (val))
3786 fn = XCAR (val);
3788 if (EQ (fn, Qt))
3790 /* A value of t indicates this hook has a local
3791 binding; it means to run the global binding too.
3792 In a global value, t should not occur. If it
3793 does, we must ignore it to avoid an endless
3794 loop. */
3795 for (fns = Fdefault_value (Qfontification_functions);
3796 CONSP (fns);
3797 fns = XCDR (fns))
3799 fn = XCAR (fns);
3800 if (!EQ (fn, Qt))
3801 safe_call1 (fn, pos);
3804 else
3805 safe_call1 (fn, pos);
3809 unbind_to (count, Qnil);
3811 /* Fontification functions routinely call `save-restriction'.
3812 Normally, this tags clip_changed, which can confuse redisplay
3813 (see discussion in Bug#6671). Since we don't perform any
3814 special handling of fontification changes in the case where
3815 `save-restriction' isn't called, there's no point doing so in
3816 this case either. So, if the buffer's restrictions are
3817 actually left unchanged, reset clip_changed. */
3818 if (obuf == current_buffer)
3820 if (begv == BEGV && zv == ZV)
3821 current_buffer->clip_changed = old_clip_changed;
3823 /* There isn't much we can reasonably do to protect against
3824 misbehaving fontification, but here's a fig leaf. */
3825 else if (BUFFER_LIVE_P (obuf))
3826 set_buffer_internal_1 (obuf);
3828 /* The fontification code may have added/removed text.
3829 It could do even a lot worse, but let's at least protect against
3830 the most obvious case where only the text past `pos' gets changed',
3831 as is/was done in grep.el where some escapes sequences are turned
3832 into face properties (bug#7876). */
3833 it->end_charpos = ZV;
3835 /* Return HANDLED_RECOMPUTE_PROPS only if function fontified
3836 something. This avoids an endless loop if they failed to
3837 fontify the text for which reason ever. */
3838 if (!NILP (Fget_char_property (pos, Qfontified, Qnil)))
3839 handled = HANDLED_RECOMPUTE_PROPS;
3842 return handled;
3847 /***********************************************************************
3848 Faces
3849 ***********************************************************************/
3851 /* Set up iterator IT from face properties at its current position.
3852 Called from handle_stop. */
3854 static enum prop_handled
3855 handle_face_prop (struct it *it)
3857 int new_face_id;
3858 ptrdiff_t next_stop;
3860 if (!STRINGP (it->string))
3862 new_face_id
3863 = face_at_buffer_position (it->w,
3864 IT_CHARPOS (*it),
3865 &next_stop,
3866 (IT_CHARPOS (*it)
3867 + TEXT_PROP_DISTANCE_LIMIT),
3868 false, it->base_face_id);
3870 /* Is this a start of a run of characters with box face?
3871 Caveat: this can be called for a freshly initialized
3872 iterator; face_id is -1 in this case. We know that the new
3873 face will not change until limit, i.e. if the new face has a
3874 box, all characters up to limit will have one. But, as
3875 usual, we don't know whether limit is really the end. */
3876 if (new_face_id != it->face_id)
3878 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3879 /* If it->face_id is -1, old_face below will be NULL, see
3880 the definition of FACE_FROM_ID. This will happen if this
3881 is the initial call that gets the face. */
3882 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3884 /* If the value of face_id of the iterator is -1, we have to
3885 look in front of IT's position and see whether there is a
3886 face there that's different from new_face_id. */
3887 if (!old_face && IT_CHARPOS (*it) > BEG)
3889 int prev_face_id = face_before_it_pos (it);
3891 old_face = FACE_FROM_ID (it->f, prev_face_id);
3894 /* If the new face has a box, but the old face does not,
3895 this is the start of a run of characters with box face,
3896 i.e. this character has a shadow on the left side. */
3897 it->start_of_box_run_p = (new_face->box != FACE_NO_BOX
3898 && (old_face == NULL || !old_face->box));
3899 it->face_box_p = new_face->box != FACE_NO_BOX;
3902 else
3904 int base_face_id;
3905 ptrdiff_t bufpos;
3906 int i;
3907 Lisp_Object from_overlay
3908 = (it->current.overlay_string_index >= 0
3909 ? it->string_overlays[it->current.overlay_string_index
3910 % OVERLAY_STRING_CHUNK_SIZE]
3911 : Qnil);
3913 /* See if we got to this string directly or indirectly from
3914 an overlay property. That includes the before-string or
3915 after-string of an overlay, strings in display properties
3916 provided by an overlay, their text properties, etc.
3918 FROM_OVERLAY is the overlay that brought us here, or nil if none. */
3919 if (! NILP (from_overlay))
3920 for (i = it->sp - 1; i >= 0; i--)
3922 if (it->stack[i].current.overlay_string_index >= 0)
3923 from_overlay
3924 = it->string_overlays[it->stack[i].current.overlay_string_index
3925 % OVERLAY_STRING_CHUNK_SIZE];
3926 else if (! NILP (it->stack[i].from_overlay))
3927 from_overlay = it->stack[i].from_overlay;
3929 if (!NILP (from_overlay))
3930 break;
3933 if (! NILP (from_overlay))
3935 bufpos = IT_CHARPOS (*it);
3936 /* For a string from an overlay, the base face depends
3937 only on text properties and ignores overlays. */
3938 base_face_id
3939 = face_for_overlay_string (it->w,
3940 IT_CHARPOS (*it),
3941 &next_stop,
3942 (IT_CHARPOS (*it)
3943 + TEXT_PROP_DISTANCE_LIMIT),
3944 false,
3945 from_overlay);
3947 else
3949 bufpos = 0;
3951 /* For strings from a `display' property, use the face at
3952 IT's current buffer position as the base face to merge
3953 with, so that overlay strings appear in the same face as
3954 surrounding text, unless they specify their own faces.
3955 For strings from wrap-prefix and line-prefix properties,
3956 use the default face, possibly remapped via
3957 Vface_remapping_alist. */
3958 /* Note that the fact that we use the face at _buffer_
3959 position means that a 'display' property on an overlay
3960 string will not inherit the face of that overlay string,
3961 but will instead revert to the face of buffer text
3962 covered by the overlay. This is visible, e.g., when the
3963 overlay specifies a box face, but neither the buffer nor
3964 the display string do. This sounds like a design bug,
3965 but Emacs always did that since v21.1, so changing that
3966 might be a big deal. */
3967 base_face_id = it->string_from_prefix_prop_p
3968 ? (!NILP (Vface_remapping_alist)
3969 ? lookup_basic_face (it->f, DEFAULT_FACE_ID)
3970 : DEFAULT_FACE_ID)
3971 : underlying_face_id (it);
3974 new_face_id = face_at_string_position (it->w,
3975 it->string,
3976 IT_STRING_CHARPOS (*it),
3977 bufpos,
3978 &next_stop,
3979 base_face_id, false);
3981 /* Is this a start of a run of characters with box? Caveat:
3982 this can be called for a freshly allocated iterator; face_id
3983 is -1 is this case. We know that the new face will not
3984 change until the next check pos, i.e. if the new face has a
3985 box, all characters up to that position will have a
3986 box. But, as usual, we don't know whether that position
3987 is really the end. */
3988 if (new_face_id != it->face_id)
3990 struct face *new_face = FACE_FROM_ID (it->f, new_face_id);
3991 struct face *old_face = FACE_FROM_ID (it->f, it->face_id);
3993 /* If new face has a box but old face hasn't, this is the
3994 start of a run of characters with box, i.e. it has a
3995 shadow on the left side. */
3996 it->start_of_box_run_p
3997 = new_face->box && (old_face == NULL || !old_face->box);
3998 it->face_box_p = new_face->box != FACE_NO_BOX;
4002 it->face_id = new_face_id;
4003 return HANDLED_NORMALLY;
4007 /* Return the ID of the face ``underlying'' IT's current position,
4008 which is in a string. If the iterator is associated with a
4009 buffer, return the face at IT's current buffer position.
4010 Otherwise, use the iterator's base_face_id. */
4012 static int
4013 underlying_face_id (struct it *it)
4015 int face_id = it->base_face_id, i;
4017 eassert (STRINGP (it->string));
4019 for (i = it->sp - 1; i >= 0; --i)
4020 if (NILP (it->stack[i].string))
4021 face_id = it->stack[i].face_id;
4023 return face_id;
4027 /* Compute the face one character before or after the current position
4028 of IT, in the visual order. BEFORE_P means get the face
4029 in front (to the left in L2R paragraphs, to the right in R2L
4030 paragraphs) of IT's screen position. Value is the ID of the face. */
4032 static int
4033 face_before_or_after_it_pos (struct it *it, bool before_p)
4035 int face_id, limit;
4036 ptrdiff_t next_check_charpos;
4037 struct it it_copy;
4038 void *it_copy_data = NULL;
4040 eassert (it->s == NULL);
4042 if (STRINGP (it->string))
4044 ptrdiff_t bufpos, charpos;
4045 int base_face_id;
4047 /* No face change past the end of the string (for the case
4048 we are padding with spaces). No face change before the
4049 string start. */
4050 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string)
4051 || (IT_STRING_CHARPOS (*it) == 0 && before_p))
4052 return it->face_id;
4054 if (!it->bidi_p)
4056 /* Set charpos to the position before or after IT's current
4057 position, in the logical order, which in the non-bidi
4058 case is the same as the visual order. */
4059 if (before_p)
4060 charpos = IT_STRING_CHARPOS (*it) - 1;
4061 else if (it->what == IT_COMPOSITION)
4062 /* For composition, we must check the character after the
4063 composition. */
4064 charpos = IT_STRING_CHARPOS (*it) + it->cmp_it.nchars;
4065 else
4066 charpos = IT_STRING_CHARPOS (*it) + 1;
4068 else
4070 if (before_p)
4072 /* With bidi iteration, the character before the current
4073 in the visual order cannot be found by simple
4074 iteration, because "reverse" reordering is not
4075 supported. Instead, we need to start from the string
4076 beginning and go all the way to the current string
4077 position, remembering the previous position. */
4078 /* Ignore face changes before the first visible
4079 character on this display line. */
4080 if (it->current_x <= it->first_visible_x)
4081 return it->face_id;
4082 SAVE_IT (it_copy, *it, it_copy_data);
4083 IT_STRING_CHARPOS (it_copy) = 0;
4084 bidi_init_it (0, 0, FRAME_WINDOW_P (it_copy.f), &it_copy.bidi_it);
4088 charpos = IT_STRING_CHARPOS (it_copy);
4089 if (charpos >= SCHARS (it->string))
4090 break;
4091 bidi_move_to_visually_next (&it_copy.bidi_it);
4093 while (IT_STRING_CHARPOS (it_copy) != IT_STRING_CHARPOS (*it));
4095 RESTORE_IT (it, it, it_copy_data);
4097 else
4099 /* Set charpos to the string position of the character
4100 that comes after IT's current position in the visual
4101 order. */
4102 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4104 it_copy = *it;
4105 while (n--)
4106 bidi_move_to_visually_next (&it_copy.bidi_it);
4108 charpos = it_copy.bidi_it.charpos;
4111 eassert (0 <= charpos && charpos <= SCHARS (it->string));
4113 if (it->current.overlay_string_index >= 0)
4114 bufpos = IT_CHARPOS (*it);
4115 else
4116 bufpos = 0;
4118 base_face_id = underlying_face_id (it);
4120 /* Get the face for ASCII, or unibyte. */
4121 face_id = face_at_string_position (it->w,
4122 it->string,
4123 charpos,
4124 bufpos,
4125 &next_check_charpos,
4126 base_face_id, false);
4128 /* Correct the face for charsets different from ASCII. Do it
4129 for the multibyte case only. The face returned above is
4130 suitable for unibyte text if IT->string is unibyte. */
4131 if (STRING_MULTIBYTE (it->string))
4133 struct text_pos pos1 = string_pos (charpos, it->string);
4134 const unsigned char *p = SDATA (it->string) + BYTEPOS (pos1);
4135 int c, len;
4136 struct face *face = FACE_FROM_ID (it->f, face_id);
4138 c = string_char_and_length (p, &len);
4139 face_id = FACE_FOR_CHAR (it->f, face, c, charpos, it->string);
4142 else
4144 struct text_pos pos;
4146 if ((IT_CHARPOS (*it) >= ZV && !before_p)
4147 || (IT_CHARPOS (*it) <= BEGV && before_p))
4148 return it->face_id;
4150 limit = IT_CHARPOS (*it) + TEXT_PROP_DISTANCE_LIMIT;
4151 pos = it->current.pos;
4153 if (!it->bidi_p)
4155 if (before_p)
4156 DEC_TEXT_POS (pos, it->multibyte_p);
4157 else
4159 if (it->what == IT_COMPOSITION)
4161 /* For composition, we must check the position after
4162 the composition. */
4163 pos.charpos += it->cmp_it.nchars;
4164 pos.bytepos += it->len;
4166 else
4167 INC_TEXT_POS (pos, it->multibyte_p);
4170 else
4172 if (before_p)
4174 int current_x;
4176 /* With bidi iteration, the character before the current
4177 in the visual order cannot be found by simple
4178 iteration, because "reverse" reordering is not
4179 supported. Instead, we need to use the move_it_*
4180 family of functions, and move to the previous
4181 character starting from the beginning of the visual
4182 line. */
4183 /* Ignore face changes before the first visible
4184 character on this display line. */
4185 if (it->current_x <= it->first_visible_x)
4186 return it->face_id;
4187 SAVE_IT (it_copy, *it, it_copy_data);
4188 /* Implementation note: Since move_it_in_display_line
4189 works in the iterator geometry, and thinks the first
4190 character is always the leftmost, even in R2L lines,
4191 we don't need to distinguish between the R2L and L2R
4192 cases here. */
4193 current_x = it_copy.current_x;
4194 move_it_vertically_backward (&it_copy, 0);
4195 move_it_in_display_line (&it_copy, ZV, current_x - 1, MOVE_TO_X);
4196 pos = it_copy.current.pos;
4197 RESTORE_IT (it, it, it_copy_data);
4199 else
4201 /* Set charpos to the buffer position of the character
4202 that comes after IT's current position in the visual
4203 order. */
4204 int n = (it->what == IT_COMPOSITION ? it->cmp_it.nchars : 1);
4206 it_copy = *it;
4207 while (n--)
4208 bidi_move_to_visually_next (&it_copy.bidi_it);
4210 SET_TEXT_POS (pos,
4211 it_copy.bidi_it.charpos, it_copy.bidi_it.bytepos);
4214 eassert (BEGV <= CHARPOS (pos) && CHARPOS (pos) <= ZV);
4216 /* Determine face for CHARSET_ASCII, or unibyte. */
4217 face_id = face_at_buffer_position (it->w,
4218 CHARPOS (pos),
4219 &next_check_charpos,
4220 limit, false, -1);
4222 /* Correct the face for charsets different from ASCII. Do it
4223 for the multibyte case only. The face returned above is
4224 suitable for unibyte text if current_buffer is unibyte. */
4225 if (it->multibyte_p)
4227 int c = FETCH_MULTIBYTE_CHAR (BYTEPOS (pos));
4228 struct face *face = FACE_FROM_ID (it->f, face_id);
4229 face_id = FACE_FOR_CHAR (it->f, face, c, CHARPOS (pos), Qnil);
4233 return face_id;
4238 /***********************************************************************
4239 Invisible text
4240 ***********************************************************************/
4242 /* Set up iterator IT from invisible properties at its current
4243 position. Called from handle_stop. */
4245 static enum prop_handled
4246 handle_invisible_prop (struct it *it)
4248 enum prop_handled handled = HANDLED_NORMALLY;
4249 int invis;
4250 Lisp_Object prop;
4252 if (STRINGP (it->string))
4254 Lisp_Object end_charpos, limit;
4256 /* Get the value of the invisible text property at the
4257 current position. Value will be nil if there is no such
4258 property. */
4259 end_charpos = make_number (IT_STRING_CHARPOS (*it));
4260 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4261 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4263 if (invis != 0 && IT_STRING_CHARPOS (*it) < it->end_charpos)
4265 /* Record whether we have to display an ellipsis for the
4266 invisible text. */
4267 bool display_ellipsis_p = (invis == 2);
4268 ptrdiff_t len, endpos;
4270 handled = HANDLED_RECOMPUTE_PROPS;
4272 /* Get the position at which the next visible text can be
4273 found in IT->string, if any. */
4274 endpos = len = SCHARS (it->string);
4275 XSETINT (limit, len);
4278 end_charpos
4279 = Fnext_single_property_change (end_charpos, Qinvisible,
4280 it->string, limit);
4281 /* Since LIMIT is always an integer, so should be the
4282 value returned by Fnext_single_property_change. */
4283 eassert (INTEGERP (end_charpos));
4284 if (INTEGERP (end_charpos))
4286 endpos = XFASTINT (end_charpos);
4287 prop = Fget_text_property (end_charpos, Qinvisible, it->string);
4288 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4289 if (invis == 2)
4290 display_ellipsis_p = true;
4292 else /* Should never happen; but if it does, exit the loop. */
4293 endpos = len;
4295 while (invis != 0 && endpos < len);
4297 if (display_ellipsis_p)
4298 it->ellipsis_p = true;
4300 if (endpos < len)
4302 /* Text at END_CHARPOS is visible. Move IT there. */
4303 struct text_pos old;
4304 ptrdiff_t oldpos;
4306 old = it->current.string_pos;
4307 oldpos = CHARPOS (old);
4308 if (it->bidi_p)
4310 if (it->bidi_it.first_elt
4311 && it->bidi_it.charpos < SCHARS (it->string))
4312 bidi_paragraph_init (it->paragraph_embedding,
4313 &it->bidi_it, true);
4314 /* Bidi-iterate out of the invisible text. */
4317 bidi_move_to_visually_next (&it->bidi_it);
4319 while (oldpos <= it->bidi_it.charpos
4320 && it->bidi_it.charpos < endpos);
4322 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
4323 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
4324 if (IT_CHARPOS (*it) >= endpos)
4325 it->prev_stop = endpos;
4327 else
4329 IT_STRING_CHARPOS (*it) = endpos;
4330 compute_string_pos (&it->current.string_pos, old, it->string);
4333 else
4335 /* The rest of the string is invisible. If this is an
4336 overlay string, proceed with the next overlay string
4337 or whatever comes and return a character from there. */
4338 if (it->current.overlay_string_index >= 0
4339 && !display_ellipsis_p)
4341 next_overlay_string (it);
4342 /* Don't check for overlay strings when we just
4343 finished processing them. */
4344 handled = HANDLED_OVERLAY_STRING_CONSUMED;
4346 else
4348 IT_STRING_CHARPOS (*it) = SCHARS (it->string);
4349 IT_STRING_BYTEPOS (*it) = SBYTES (it->string);
4354 else
4356 ptrdiff_t newpos, next_stop, start_charpos, tem;
4357 Lisp_Object pos, overlay;
4359 /* First of all, is there invisible text at this position? */
4360 tem = start_charpos = IT_CHARPOS (*it);
4361 pos = make_number (tem);
4362 prop = get_char_property_and_overlay (pos, Qinvisible, it->window,
4363 &overlay);
4364 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4366 /* If we are on invisible text, skip over it. */
4367 if (invis != 0 && start_charpos < it->end_charpos)
4369 /* Record whether we have to display an ellipsis for the
4370 invisible text. */
4371 bool display_ellipsis_p = invis == 2;
4373 handled = HANDLED_RECOMPUTE_PROPS;
4375 /* Loop skipping over invisible text. The loop is left at
4376 ZV or with IT on the first char being visible again. */
4379 /* Try to skip some invisible text. Return value is the
4380 position reached which can be equal to where we start
4381 if there is nothing invisible there. This skips both
4382 over invisible text properties and overlays with
4383 invisible property. */
4384 newpos = skip_invisible (tem, &next_stop, ZV, it->window);
4386 /* If we skipped nothing at all we weren't at invisible
4387 text in the first place. If everything to the end of
4388 the buffer was skipped, end the loop. */
4389 if (newpos == tem || newpos >= ZV)
4390 invis = 0;
4391 else
4393 /* We skipped some characters but not necessarily
4394 all there are. Check if we ended up on visible
4395 text. Fget_char_property returns the property of
4396 the char before the given position, i.e. if we
4397 get invis = 0, this means that the char at
4398 newpos is visible. */
4399 pos = make_number (newpos);
4400 prop = Fget_char_property (pos, Qinvisible, it->window);
4401 invis = TEXT_PROP_MEANS_INVISIBLE (prop);
4404 /* If we ended up on invisible text, proceed to
4405 skip starting with next_stop. */
4406 if (invis != 0)
4407 tem = next_stop;
4409 /* If there are adjacent invisible texts, don't lose the
4410 second one's ellipsis. */
4411 if (invis == 2)
4412 display_ellipsis_p = true;
4414 while (invis != 0);
4416 /* The position newpos is now either ZV or on visible text. */
4417 if (it->bidi_p)
4419 ptrdiff_t bpos = CHAR_TO_BYTE (newpos);
4420 bool on_newline
4421 = bpos == ZV_BYTE || FETCH_BYTE (bpos) == '\n';
4422 bool after_newline
4423 = newpos <= BEGV || FETCH_BYTE (bpos - 1) == '\n';
4425 /* If the invisible text ends on a newline or on a
4426 character after a newline, we can avoid the costly,
4427 character by character, bidi iteration to NEWPOS, and
4428 instead simply reseat the iterator there. That's
4429 because all bidi reordering information is tossed at
4430 the newline. This is a big win for modes that hide
4431 complete lines, like Outline, Org, etc. */
4432 if (on_newline || after_newline)
4434 struct text_pos tpos;
4435 bidi_dir_t pdir = it->bidi_it.paragraph_dir;
4437 SET_TEXT_POS (tpos, newpos, bpos);
4438 reseat_1 (it, tpos, false);
4439 /* If we reseat on a newline/ZV, we need to prep the
4440 bidi iterator for advancing to the next character
4441 after the newline/EOB, keeping the current paragraph
4442 direction (so that PRODUCE_GLYPHS does TRT wrt
4443 prepending/appending glyphs to a glyph row). */
4444 if (on_newline)
4446 it->bidi_it.first_elt = false;
4447 it->bidi_it.paragraph_dir = pdir;
4448 it->bidi_it.ch = (bpos == ZV_BYTE) ? -1 : '\n';
4449 it->bidi_it.nchars = 1;
4450 it->bidi_it.ch_len = 1;
4453 else /* Must use the slow method. */
4455 /* With bidi iteration, the region of invisible text
4456 could start and/or end in the middle of a
4457 non-base embedding level. Therefore, we need to
4458 skip invisible text using the bidi iterator,
4459 starting at IT's current position, until we find
4460 ourselves outside of the invisible text.
4461 Skipping invisible text _after_ bidi iteration
4462 avoids affecting the visual order of the
4463 displayed text when invisible properties are
4464 added or removed. */
4465 if (it->bidi_it.first_elt && it->bidi_it.charpos < ZV)
4467 /* If we were `reseat'ed to a new paragraph,
4468 determine the paragraph base direction. We
4469 need to do it now because
4470 next_element_from_buffer may not have a
4471 chance to do it, if we are going to skip any
4472 text at the beginning, which resets the
4473 FIRST_ELT flag. */
4474 bidi_paragraph_init (it->paragraph_embedding,
4475 &it->bidi_it, true);
4479 bidi_move_to_visually_next (&it->bidi_it);
4481 while (it->stop_charpos <= it->bidi_it.charpos
4482 && it->bidi_it.charpos < newpos);
4483 IT_CHARPOS (*it) = it->bidi_it.charpos;
4484 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
4485 /* If we overstepped NEWPOS, record its position in
4486 the iterator, so that we skip invisible text if
4487 later the bidi iteration lands us in the
4488 invisible region again. */
4489 if (IT_CHARPOS (*it) >= newpos)
4490 it->prev_stop = newpos;
4493 else
4495 IT_CHARPOS (*it) = newpos;
4496 IT_BYTEPOS (*it) = CHAR_TO_BYTE (newpos);
4499 if (display_ellipsis_p)
4501 /* Make sure that the glyphs of the ellipsis will get
4502 correct `charpos' values. If we would not update
4503 it->position here, the glyphs would belong to the
4504 last visible character _before_ the invisible
4505 text, which confuses `set_cursor_from_row'.
4507 We use the last invisible position instead of the
4508 first because this way the cursor is always drawn on
4509 the first "." of the ellipsis, whenever PT is inside
4510 the invisible text. Otherwise the cursor would be
4511 placed _after_ the ellipsis when the point is after the
4512 first invisible character. */
4513 if (!STRINGP (it->object))
4515 it->position.charpos = newpos - 1;
4516 it->position.bytepos = CHAR_TO_BYTE (it->position.charpos);
4520 /* If there are before-strings at the start of invisible
4521 text, and the text is invisible because of a text
4522 property, arrange to show before-strings because 20.x did
4523 it that way. (If the text is invisible because of an
4524 overlay property instead of a text property, this is
4525 already handled in the overlay code.) */
4526 if (NILP (overlay)
4527 && get_overlay_strings (it, it->stop_charpos))
4529 handled = HANDLED_RECOMPUTE_PROPS;
4530 if (it->sp > 0)
4532 it->stack[it->sp - 1].display_ellipsis_p = display_ellipsis_p;
4533 /* The call to get_overlay_strings above recomputes
4534 it->stop_charpos, but it only considers changes
4535 in properties and overlays beyond iterator's
4536 current position. This causes us to miss changes
4537 that happen exactly where the invisible property
4538 ended. So we play it safe here and force the
4539 iterator to check for potential stop positions
4540 immediately after the invisible text. Note that
4541 if get_overlay_strings returns true, it
4542 normally also pushed the iterator stack, so we
4543 need to update the stop position in the slot
4544 below the current one. */
4545 it->stack[it->sp - 1].stop_charpos
4546 = CHARPOS (it->stack[it->sp - 1].current.pos);
4549 else if (display_ellipsis_p)
4551 it->ellipsis_p = true;
4552 /* Let the ellipsis display before
4553 considering any properties of the following char.
4554 Fixes jasonr@gnu.org 01 Oct 07 bug. */
4555 handled = HANDLED_RETURN;
4560 return handled;
4564 /* Make iterator IT return `...' next.
4565 Replaces LEN characters from buffer. */
4567 static void
4568 setup_for_ellipsis (struct it *it, int len)
4570 /* Use the display table definition for `...'. Invalid glyphs
4571 will be handled by the method returning elements from dpvec. */
4572 if (it->dp && VECTORP (DISP_INVIS_VECTOR (it->dp)))
4574 struct Lisp_Vector *v = XVECTOR (DISP_INVIS_VECTOR (it->dp));
4575 it->dpvec = v->contents;
4576 it->dpend = v->contents + v->header.size;
4578 else
4580 /* Default `...'. */
4581 it->dpvec = default_invis_vector;
4582 it->dpend = default_invis_vector + 3;
4585 it->dpvec_char_len = len;
4586 it->current.dpvec_index = 0;
4587 it->dpvec_face_id = -1;
4589 /* Use IT->saved_face_id for the ellipsis, so that it has the same
4590 face as the preceding text. IT->saved_face_id was set in
4591 handle_stop to the face of the preceding character, and will be
4592 different from IT->face_id only if the invisible text skipped in
4593 handle_invisible_prop has some non-default face on its first
4594 character. We thus ignore the face of the invisible text when we
4595 display the ellipsis. IT's face is restored in set_iterator_to_next. */
4596 if (it->saved_face_id >= 0)
4597 it->face_id = it->saved_face_id;
4599 /* If the ellipsis represents buffer text, it means we advanced in
4600 the buffer, so we should no longer ignore overlay strings. */
4601 if (it->method == GET_FROM_BUFFER)
4602 it->ignore_overlay_strings_at_pos_p = false;
4604 it->method = GET_FROM_DISPLAY_VECTOR;
4605 it->ellipsis_p = true;
4610 /***********************************************************************
4611 'display' property
4612 ***********************************************************************/
4614 /* Set up iterator IT from `display' property at its current position.
4615 Called from handle_stop.
4616 We return HANDLED_RETURN if some part of the display property
4617 overrides the display of the buffer text itself.
4618 Otherwise we return HANDLED_NORMALLY. */
4620 static enum prop_handled
4621 handle_display_prop (struct it *it)
4623 Lisp_Object propval, object, overlay;
4624 struct text_pos *position;
4625 ptrdiff_t bufpos;
4626 /* Nonzero if some property replaces the display of the text itself. */
4627 int display_replaced = 0;
4629 if (STRINGP (it->string))
4631 object = it->string;
4632 position = &it->current.string_pos;
4633 bufpos = CHARPOS (it->current.pos);
4635 else
4637 XSETWINDOW (object, it->w);
4638 position = &it->current.pos;
4639 bufpos = CHARPOS (*position);
4642 /* Reset those iterator values set from display property values. */
4643 it->slice.x = it->slice.y = it->slice.width = it->slice.height = Qnil;
4644 it->space_width = Qnil;
4645 it->font_height = Qnil;
4646 it->voffset = 0;
4648 /* We don't support recursive `display' properties, i.e. string
4649 values that have a string `display' property, that have a string
4650 `display' property etc. */
4651 if (!it->string_from_display_prop_p)
4652 it->area = TEXT_AREA;
4654 propval = get_char_property_and_overlay (make_number (position->charpos),
4655 Qdisplay, object, &overlay);
4656 if (NILP (propval))
4657 return HANDLED_NORMALLY;
4658 /* Now OVERLAY is the overlay that gave us this property, or nil
4659 if it was a text property. */
4661 if (!STRINGP (it->string))
4662 object = it->w->contents;
4664 display_replaced = handle_display_spec (it, propval, object, overlay,
4665 position, bufpos,
4666 FRAME_WINDOW_P (it->f));
4667 return display_replaced != 0 ? HANDLED_RETURN : HANDLED_NORMALLY;
4670 /* Subroutine of handle_display_prop. Returns non-zero if the display
4671 specification in SPEC is a replacing specification, i.e. it would
4672 replace the text covered by `display' property with something else,
4673 such as an image or a display string. If SPEC includes any kind or
4674 `(space ...) specification, the value is 2; this is used by
4675 compute_display_string_pos, which see.
4677 See handle_single_display_spec for documentation of arguments.
4678 FRAME_WINDOW_P is true if the window being redisplayed is on a
4679 GUI frame; this argument is used only if IT is NULL, see below.
4681 IT can be NULL, if this is called by the bidi reordering code
4682 through compute_display_string_pos, which see. In that case, this
4683 function only examines SPEC, but does not otherwise "handle" it, in
4684 the sense that it doesn't set up members of IT from the display
4685 spec. */
4686 static int
4687 handle_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4688 Lisp_Object overlay, struct text_pos *position,
4689 ptrdiff_t bufpos, bool frame_window_p)
4691 int replacing = 0;
4693 if (CONSP (spec)
4694 /* Simple specifications. */
4695 && !EQ (XCAR (spec), Qimage)
4696 #ifdef HAVE_XWIDGETS
4697 && !EQ (XCAR (spec), Qxwidget)
4698 #endif
4699 && !EQ (XCAR (spec), Qspace)
4700 && !EQ (XCAR (spec), Qwhen)
4701 && !EQ (XCAR (spec), Qslice)
4702 && !EQ (XCAR (spec), Qspace_width)
4703 && !EQ (XCAR (spec), Qheight)
4704 && !EQ (XCAR (spec), Qraise)
4705 /* Marginal area specifications. */
4706 && !(CONSP (XCAR (spec)) && EQ (XCAR (XCAR (spec)), Qmargin))
4707 && !EQ (XCAR (spec), Qleft_fringe)
4708 && !EQ (XCAR (spec), Qright_fringe)
4709 && !NILP (XCAR (spec)))
4711 for (; CONSP (spec); spec = XCDR (spec))
4713 int rv = handle_single_display_spec (it, XCAR (spec), object,
4714 overlay, position, bufpos,
4715 replacing, frame_window_p);
4716 if (rv != 0)
4718 replacing = rv;
4719 /* If some text in a string is replaced, `position' no
4720 longer points to the position of `object'. */
4721 if (!it || STRINGP (object))
4722 break;
4726 else if (VECTORP (spec))
4728 ptrdiff_t i;
4729 for (i = 0; i < ASIZE (spec); ++i)
4731 int rv = handle_single_display_spec (it, AREF (spec, i), object,
4732 overlay, position, bufpos,
4733 replacing, frame_window_p);
4734 if (rv != 0)
4736 replacing = rv;
4737 /* If some text in a string is replaced, `position' no
4738 longer points to the position of `object'. */
4739 if (!it || STRINGP (object))
4740 break;
4744 else
4745 replacing = handle_single_display_spec (it, spec, object, overlay, position,
4746 bufpos, 0, frame_window_p);
4747 return replacing;
4750 /* Value is the position of the end of the `display' property starting
4751 at START_POS in OBJECT. */
4753 static struct text_pos
4754 display_prop_end (struct it *it, Lisp_Object object, struct text_pos start_pos)
4756 Lisp_Object end;
4757 struct text_pos end_pos;
4759 end = Fnext_single_char_property_change (make_number (CHARPOS (start_pos)),
4760 Qdisplay, object, Qnil);
4761 CHARPOS (end_pos) = XFASTINT (end);
4762 if (STRINGP (object))
4763 compute_string_pos (&end_pos, start_pos, it->string);
4764 else
4765 BYTEPOS (end_pos) = CHAR_TO_BYTE (XFASTINT (end));
4767 return end_pos;
4771 /* Set up IT from a single `display' property specification SPEC. OBJECT
4772 is the object in which the `display' property was found. *POSITION
4773 is the position in OBJECT at which the `display' property was found.
4774 BUFPOS is the buffer position of OBJECT (different from POSITION if
4775 OBJECT is not a buffer). DISPLAY_REPLACED non-zero means that we
4776 previously saw a display specification which already replaced text
4777 display with something else, for example an image; we ignore such
4778 properties after the first one has been processed.
4780 OVERLAY is the overlay this `display' property came from,
4781 or nil if it was a text property.
4783 If SPEC is a `space' or `image' specification, and in some other
4784 cases too, set *POSITION to the position where the `display'
4785 property ends.
4787 If IT is NULL, only examine the property specification in SPEC, but
4788 don't set up IT. In that case, FRAME_WINDOW_P means SPEC
4789 is intended to be displayed in a window on a GUI frame.
4791 Value is non-zero if something was found which replaces the display
4792 of buffer or string text. */
4794 static int
4795 handle_single_display_spec (struct it *it, Lisp_Object spec, Lisp_Object object,
4796 Lisp_Object overlay, struct text_pos *position,
4797 ptrdiff_t bufpos, int display_replaced,
4798 bool frame_window_p)
4800 Lisp_Object form;
4801 Lisp_Object location, value;
4802 struct text_pos start_pos = *position;
4804 /* If SPEC is a list of the form `(when FORM . VALUE)', evaluate FORM.
4805 If the result is non-nil, use VALUE instead of SPEC. */
4806 form = Qt;
4807 if (CONSP (spec) && EQ (XCAR (spec), Qwhen))
4809 spec = XCDR (spec);
4810 if (!CONSP (spec))
4811 return 0;
4812 form = XCAR (spec);
4813 spec = XCDR (spec);
4816 if (!NILP (form) && !EQ (form, Qt))
4818 ptrdiff_t count = SPECPDL_INDEX ();
4820 /* Bind `object' to the object having the `display' property, a
4821 buffer or string. Bind `position' to the position in the
4822 object where the property was found, and `buffer-position'
4823 to the current position in the buffer. */
4825 if (NILP (object))
4826 XSETBUFFER (object, current_buffer);
4827 specbind (Qobject, object);
4828 specbind (Qposition, make_number (CHARPOS (*position)));
4829 specbind (Qbuffer_position, make_number (bufpos));
4830 form = safe_eval (form);
4831 unbind_to (count, Qnil);
4834 if (NILP (form))
4835 return 0;
4837 /* Handle `(height HEIGHT)' specifications. */
4838 if (CONSP (spec)
4839 && EQ (XCAR (spec), Qheight)
4840 && CONSP (XCDR (spec)))
4842 if (it)
4844 if (!FRAME_WINDOW_P (it->f))
4845 return 0;
4847 it->font_height = XCAR (XCDR (spec));
4848 if (!NILP (it->font_height))
4850 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4851 int new_height = -1;
4853 if (CONSP (it->font_height)
4854 && (EQ (XCAR (it->font_height), Qplus)
4855 || EQ (XCAR (it->font_height), Qminus))
4856 && CONSP (XCDR (it->font_height))
4857 && RANGED_INTEGERP (0, XCAR (XCDR (it->font_height)), INT_MAX))
4859 /* `(+ N)' or `(- N)' where N is an integer. */
4860 int steps = XINT (XCAR (XCDR (it->font_height)));
4861 if (EQ (XCAR (it->font_height), Qplus))
4862 steps = - steps;
4863 it->face_id = smaller_face (it->f, it->face_id, steps);
4865 else if (FUNCTIONP (it->font_height))
4867 /* Call function with current height as argument.
4868 Value is the new height. */
4869 Lisp_Object height;
4870 height = safe_call1 (it->font_height,
4871 face->lface[LFACE_HEIGHT_INDEX]);
4872 if (NUMBERP (height))
4873 new_height = XFLOATINT (height);
4875 else if (NUMBERP (it->font_height))
4877 /* Value is a multiple of the canonical char height. */
4878 struct face *f;
4880 f = FACE_FROM_ID (it->f,
4881 lookup_basic_face (it->f, DEFAULT_FACE_ID));
4882 new_height = (XFLOATINT (it->font_height)
4883 * XINT (f->lface[LFACE_HEIGHT_INDEX]));
4885 else
4887 /* Evaluate IT->font_height with `height' bound to the
4888 current specified height to get the new height. */
4889 ptrdiff_t count = SPECPDL_INDEX ();
4891 specbind (Qheight, face->lface[LFACE_HEIGHT_INDEX]);
4892 value = safe_eval (it->font_height);
4893 unbind_to (count, Qnil);
4895 if (NUMBERP (value))
4896 new_height = XFLOATINT (value);
4899 if (new_height > 0)
4900 it->face_id = face_with_height (it->f, it->face_id, new_height);
4904 return 0;
4907 /* Handle `(space-width WIDTH)'. */
4908 if (CONSP (spec)
4909 && EQ (XCAR (spec), Qspace_width)
4910 && CONSP (XCDR (spec)))
4912 if (it)
4914 if (!FRAME_WINDOW_P (it->f))
4915 return 0;
4917 value = XCAR (XCDR (spec));
4918 if (NUMBERP (value) && XFLOATINT (value) > 0)
4919 it->space_width = value;
4922 return 0;
4925 /* Handle `(slice X Y WIDTH HEIGHT)'. */
4926 if (CONSP (spec)
4927 && EQ (XCAR (spec), Qslice))
4929 Lisp_Object tem;
4931 if (it)
4933 if (!FRAME_WINDOW_P (it->f))
4934 return 0;
4936 if (tem = XCDR (spec), CONSP (tem))
4938 it->slice.x = XCAR (tem);
4939 if (tem = XCDR (tem), CONSP (tem))
4941 it->slice.y = XCAR (tem);
4942 if (tem = XCDR (tem), CONSP (tem))
4944 it->slice.width = XCAR (tem);
4945 if (tem = XCDR (tem), CONSP (tem))
4946 it->slice.height = XCAR (tem);
4952 return 0;
4955 /* Handle `(raise FACTOR)'. */
4956 if (CONSP (spec)
4957 && EQ (XCAR (spec), Qraise)
4958 && CONSP (XCDR (spec)))
4960 if (it)
4962 if (!FRAME_WINDOW_P (it->f))
4963 return 0;
4965 #ifdef HAVE_WINDOW_SYSTEM
4966 value = XCAR (XCDR (spec));
4967 if (NUMBERP (value))
4969 struct face *face = FACE_FROM_ID (it->f, it->face_id);
4970 it->voffset = - (XFLOATINT (value)
4971 * (normal_char_height (face->font, -1)));
4973 #endif /* HAVE_WINDOW_SYSTEM */
4976 return 0;
4979 /* Don't handle the other kinds of display specifications
4980 inside a string that we got from a `display' property. */
4981 if (it && it->string_from_display_prop_p)
4982 return 0;
4984 /* Characters having this form of property are not displayed, so
4985 we have to find the end of the property. */
4986 if (it)
4988 start_pos = *position;
4989 *position = display_prop_end (it, object, start_pos);
4990 /* If the display property comes from an overlay, don't consider
4991 any potential stop_charpos values before the end of that
4992 overlay. Since display_prop_end will happily find another
4993 'display' property coming from some other overlay or text
4994 property on buffer positions before this overlay's end, we
4995 need to ignore them, or else we risk displaying this
4996 overlay's display string/image twice. */
4997 if (!NILP (overlay))
4999 ptrdiff_t ovendpos = OVERLAY_POSITION (OVERLAY_END (overlay));
5001 if (ovendpos > CHARPOS (*position))
5002 SET_TEXT_POS (*position, ovendpos, CHAR_TO_BYTE (ovendpos));
5005 value = Qnil;
5007 /* Stop the scan at that end position--we assume that all
5008 text properties change there. */
5009 if (it)
5010 it->stop_charpos = position->charpos;
5012 /* Handle `(left-fringe BITMAP [FACE])'
5013 and `(right-fringe BITMAP [FACE])'. */
5014 if (CONSP (spec)
5015 && (EQ (XCAR (spec), Qleft_fringe)
5016 || EQ (XCAR (spec), Qright_fringe))
5017 && CONSP (XCDR (spec)))
5019 int fringe_bitmap;
5021 if (it)
5023 if (!FRAME_WINDOW_P (it->f))
5024 /* If we return here, POSITION has been advanced
5025 across the text with this property. */
5027 /* Synchronize the bidi iterator with POSITION. This is
5028 needed because we are not going to push the iterator
5029 on behalf of this display property, so there will be
5030 no pop_it call to do this synchronization for us. */
5031 if (it->bidi_p)
5033 it->position = *position;
5034 iterate_out_of_display_property (it);
5035 *position = it->position;
5037 return 1;
5040 else if (!frame_window_p)
5041 return 1;
5043 #ifdef HAVE_WINDOW_SYSTEM
5044 value = XCAR (XCDR (spec));
5045 if (!SYMBOLP (value)
5046 || !(fringe_bitmap = lookup_fringe_bitmap (value)))
5047 /* If we return here, POSITION has been advanced
5048 across the text with this property. */
5050 if (it && it->bidi_p)
5052 it->position = *position;
5053 iterate_out_of_display_property (it);
5054 *position = it->position;
5056 return 1;
5059 if (it)
5061 int face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
5063 if (CONSP (XCDR (XCDR (spec))))
5065 Lisp_Object face_name = XCAR (XCDR (XCDR (spec)));
5066 int face_id2 = lookup_derived_face (it->f, face_name,
5067 FRINGE_FACE_ID, false);
5068 if (face_id2 >= 0)
5069 face_id = face_id2;
5072 /* Save current settings of IT so that we can restore them
5073 when we are finished with the glyph property value. */
5074 push_it (it, position);
5076 it->area = TEXT_AREA;
5077 it->what = IT_IMAGE;
5078 it->image_id = -1; /* no image */
5079 it->position = start_pos;
5080 it->object = NILP (object) ? it->w->contents : object;
5081 it->method = GET_FROM_IMAGE;
5082 it->from_overlay = Qnil;
5083 it->face_id = face_id;
5084 it->from_disp_prop_p = true;
5086 /* Say that we haven't consumed the characters with
5087 `display' property yet. The call to pop_it in
5088 set_iterator_to_next will clean this up. */
5089 *position = start_pos;
5091 if (EQ (XCAR (spec), Qleft_fringe))
5093 it->left_user_fringe_bitmap = fringe_bitmap;
5094 it->left_user_fringe_face_id = face_id;
5096 else
5098 it->right_user_fringe_bitmap = fringe_bitmap;
5099 it->right_user_fringe_face_id = face_id;
5102 #endif /* HAVE_WINDOW_SYSTEM */
5103 return 1;
5106 /* Prepare to handle `((margin left-margin) ...)',
5107 `((margin right-margin) ...)' and `((margin nil) ...)'
5108 prefixes for display specifications. */
5109 location = Qunbound;
5110 if (CONSP (spec) && CONSP (XCAR (spec)))
5112 Lisp_Object tem;
5114 value = XCDR (spec);
5115 if (CONSP (value))
5116 value = XCAR (value);
5118 tem = XCAR (spec);
5119 if (EQ (XCAR (tem), Qmargin)
5120 && (tem = XCDR (tem),
5121 tem = CONSP (tem) ? XCAR (tem) : Qnil,
5122 (NILP (tem)
5123 || EQ (tem, Qleft_margin)
5124 || EQ (tem, Qright_margin))))
5125 location = tem;
5128 if (EQ (location, Qunbound))
5130 location = Qnil;
5131 value = spec;
5134 /* After this point, VALUE is the property after any
5135 margin prefix has been stripped. It must be a string,
5136 an image specification, or `(space ...)'.
5138 LOCATION specifies where to display: `left-margin',
5139 `right-margin' or nil. */
5141 bool valid_p = (STRINGP (value)
5142 #ifdef HAVE_WINDOW_SYSTEM
5143 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5144 && valid_image_p (value))
5145 #endif /* not HAVE_WINDOW_SYSTEM */
5146 || (CONSP (value) && EQ (XCAR (value), Qspace))
5147 || ((it ? FRAME_WINDOW_P (it->f) : frame_window_p)
5148 && valid_xwidget_spec_p (value)));
5150 if (valid_p && display_replaced == 0)
5152 int retval = 1;
5154 if (!it)
5156 /* Callers need to know whether the display spec is any kind
5157 of `(space ...)' spec that is about to affect text-area
5158 display. */
5159 if (CONSP (value) && EQ (XCAR (value), Qspace) && NILP (location))
5160 retval = 2;
5161 return retval;
5164 /* Save current settings of IT so that we can restore them
5165 when we are finished with the glyph property value. */
5166 push_it (it, position);
5167 it->from_overlay = overlay;
5168 it->from_disp_prop_p = true;
5170 if (NILP (location))
5171 it->area = TEXT_AREA;
5172 else if (EQ (location, Qleft_margin))
5173 it->area = LEFT_MARGIN_AREA;
5174 else
5175 it->area = RIGHT_MARGIN_AREA;
5177 if (STRINGP (value))
5179 it->string = value;
5180 it->multibyte_p = STRING_MULTIBYTE (it->string);
5181 it->current.overlay_string_index = -1;
5182 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5183 it->end_charpos = it->string_nchars = SCHARS (it->string);
5184 it->method = GET_FROM_STRING;
5185 it->stop_charpos = 0;
5186 it->prev_stop = 0;
5187 it->base_level_stop = 0;
5188 it->string_from_display_prop_p = true;
5189 /* Say that we haven't consumed the characters with
5190 `display' property yet. The call to pop_it in
5191 set_iterator_to_next will clean this up. */
5192 if (BUFFERP (object))
5193 *position = start_pos;
5195 /* Force paragraph direction to be that of the parent
5196 object. If the parent object's paragraph direction is
5197 not yet determined, default to L2R. */
5198 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5199 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5200 else
5201 it->paragraph_embedding = L2R;
5203 /* Set up the bidi iterator for this display string. */
5204 if (it->bidi_p)
5206 it->bidi_it.string.lstring = it->string;
5207 it->bidi_it.string.s = NULL;
5208 it->bidi_it.string.schars = it->end_charpos;
5209 it->bidi_it.string.bufpos = bufpos;
5210 it->bidi_it.string.from_disp_str = true;
5211 it->bidi_it.string.unibyte = !it->multibyte_p;
5212 it->bidi_it.w = it->w;
5213 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5216 else if (CONSP (value) && EQ (XCAR (value), Qspace))
5218 it->method = GET_FROM_STRETCH;
5219 it->object = value;
5220 *position = it->position = start_pos;
5221 retval = 1 + (it->area == TEXT_AREA);
5223 else if (valid_xwidget_spec_p (value))
5225 it->what = IT_XWIDGET;
5226 it->method = GET_FROM_XWIDGET;
5227 it->position = start_pos;
5228 it->object = NILP (object) ? it->w->contents : object;
5229 *position = start_pos;
5230 it->xwidget = lookup_xwidget (value);
5232 #ifdef HAVE_WINDOW_SYSTEM
5233 else
5235 it->what = IT_IMAGE;
5236 it->image_id = lookup_image (it->f, value);
5237 it->position = start_pos;
5238 it->object = NILP (object) ? it->w->contents : object;
5239 it->method = GET_FROM_IMAGE;
5241 /* Say that we haven't consumed the characters with
5242 `display' property yet. The call to pop_it in
5243 set_iterator_to_next will clean this up. */
5244 *position = start_pos;
5246 #endif /* HAVE_WINDOW_SYSTEM */
5248 return retval;
5251 /* Invalid property or property not supported. Restore
5252 POSITION to what it was before. */
5253 *position = start_pos;
5254 return 0;
5257 /* Check if PROP is a display property value whose text should be
5258 treated as intangible. OVERLAY is the overlay from which PROP
5259 came, or nil if it came from a text property. CHARPOS and BYTEPOS
5260 specify the buffer position covered by PROP. */
5262 bool
5263 display_prop_intangible_p (Lisp_Object prop, Lisp_Object overlay,
5264 ptrdiff_t charpos, ptrdiff_t bytepos)
5266 bool frame_window_p = FRAME_WINDOW_P (XFRAME (selected_frame));
5267 struct text_pos position;
5269 SET_TEXT_POS (position, charpos, bytepos);
5270 return (handle_display_spec (NULL, prop, Qnil, overlay,
5271 &position, charpos, frame_window_p)
5272 != 0);
5276 /* Return true if PROP is a display sub-property value containing STRING.
5278 Implementation note: this and the following function are really
5279 special cases of handle_display_spec and
5280 handle_single_display_spec, and should ideally use the same code.
5281 Until they do, these two pairs must be consistent and must be
5282 modified in sync. */
5284 static bool
5285 single_display_spec_string_p (Lisp_Object prop, Lisp_Object string)
5287 if (EQ (string, prop))
5288 return true;
5290 /* Skip over `when FORM'. */
5291 if (CONSP (prop) && EQ (XCAR (prop), Qwhen))
5293 prop = XCDR (prop);
5294 if (!CONSP (prop))
5295 return false;
5296 /* Actually, the condition following `when' should be eval'ed,
5297 like handle_single_display_spec does, and we should return
5298 false if it evaluates to nil. However, this function is
5299 called only when the buffer was already displayed and some
5300 glyph in the glyph matrix was found to come from a display
5301 string. Therefore, the condition was already evaluated, and
5302 the result was non-nil, otherwise the display string wouldn't
5303 have been displayed and we would have never been called for
5304 this property. Thus, we can skip the evaluation and assume
5305 its result is non-nil. */
5306 prop = XCDR (prop);
5309 if (CONSP (prop))
5310 /* Skip over `margin LOCATION'. */
5311 if (EQ (XCAR (prop), Qmargin))
5313 prop = XCDR (prop);
5314 if (!CONSP (prop))
5315 return false;
5317 prop = XCDR (prop);
5318 if (!CONSP (prop))
5319 return false;
5322 return EQ (prop, string) || (CONSP (prop) && EQ (XCAR (prop), string));
5326 /* Return true if STRING appears in the `display' property PROP. */
5328 static bool
5329 display_prop_string_p (Lisp_Object prop, Lisp_Object string)
5331 if (CONSP (prop)
5332 && !EQ (XCAR (prop), Qwhen)
5333 && !(CONSP (XCAR (prop)) && EQ (Qmargin, XCAR (XCAR (prop)))))
5335 /* A list of sub-properties. */
5336 while (CONSP (prop))
5338 if (single_display_spec_string_p (XCAR (prop), string))
5339 return true;
5340 prop = XCDR (prop);
5343 else if (VECTORP (prop))
5345 /* A vector of sub-properties. */
5346 ptrdiff_t i;
5347 for (i = 0; i < ASIZE (prop); ++i)
5348 if (single_display_spec_string_p (AREF (prop, i), string))
5349 return true;
5351 else
5352 return single_display_spec_string_p (prop, string);
5354 return false;
5357 /* Look for STRING in overlays and text properties in the current
5358 buffer, between character positions FROM and TO (excluding TO).
5359 BACK_P means look back (in this case, TO is supposed to be
5360 less than FROM).
5361 Value is the first character position where STRING was found, or
5362 zero if it wasn't found before hitting TO.
5364 This function may only use code that doesn't eval because it is
5365 called asynchronously from note_mouse_highlight. */
5367 static ptrdiff_t
5368 string_buffer_position_lim (Lisp_Object string,
5369 ptrdiff_t from, ptrdiff_t to, bool back_p)
5371 Lisp_Object limit, prop, pos;
5372 bool found = false;
5374 pos = make_number (max (from, BEGV));
5376 if (!back_p) /* looking forward */
5378 limit = make_number (min (to, ZV));
5379 while (!found && !EQ (pos, limit))
5381 prop = Fget_char_property (pos, Qdisplay, Qnil);
5382 if (!NILP (prop) && display_prop_string_p (prop, string))
5383 found = true;
5384 else
5385 pos = Fnext_single_char_property_change (pos, Qdisplay, Qnil,
5386 limit);
5389 else /* looking back */
5391 limit = make_number (max (to, BEGV));
5392 while (!found && !EQ (pos, limit))
5394 prop = Fget_char_property (pos, Qdisplay, Qnil);
5395 if (!NILP (prop) && display_prop_string_p (prop, string))
5396 found = true;
5397 else
5398 pos = Fprevious_single_char_property_change (pos, Qdisplay, Qnil,
5399 limit);
5403 return found ? XINT (pos) : 0;
5406 /* Determine which buffer position in current buffer STRING comes from.
5407 AROUND_CHARPOS is an approximate position where it could come from.
5408 Value is the buffer position or 0 if it couldn't be determined.
5410 This function is necessary because we don't record buffer positions
5411 in glyphs generated from strings (to keep struct glyph small).
5412 This function may only use code that doesn't eval because it is
5413 called asynchronously from note_mouse_highlight. */
5415 static ptrdiff_t
5416 string_buffer_position (Lisp_Object string, ptrdiff_t around_charpos)
5418 const int MAX_DISTANCE = 1000;
5419 ptrdiff_t found = string_buffer_position_lim (string, around_charpos,
5420 around_charpos + MAX_DISTANCE,
5421 false);
5423 if (!found)
5424 found = string_buffer_position_lim (string, around_charpos,
5425 around_charpos - MAX_DISTANCE, true);
5426 return found;
5431 /***********************************************************************
5432 `composition' property
5433 ***********************************************************************/
5435 /* Set up iterator IT from `composition' property at its current
5436 position. Called from handle_stop. */
5438 static enum prop_handled
5439 handle_composition_prop (struct it *it)
5441 Lisp_Object prop, string;
5442 ptrdiff_t pos, pos_byte, start, end;
5444 if (STRINGP (it->string))
5446 unsigned char *s;
5448 pos = IT_STRING_CHARPOS (*it);
5449 pos_byte = IT_STRING_BYTEPOS (*it);
5450 string = it->string;
5451 s = SDATA (string) + pos_byte;
5452 it->c = STRING_CHAR (s);
5454 else
5456 pos = IT_CHARPOS (*it);
5457 pos_byte = IT_BYTEPOS (*it);
5458 string = Qnil;
5459 it->c = FETCH_CHAR (pos_byte);
5462 /* If there's a valid composition and point is not inside of the
5463 composition (in the case that the composition is from the current
5464 buffer), draw a glyph composed from the composition components. */
5465 if (find_composition (pos, -1, &start, &end, &prop, string)
5466 && composition_valid_p (start, end, prop)
5467 && (STRINGP (it->string) || (PT <= start || PT >= end)))
5469 if (start < pos)
5470 /* As we can't handle this situation (perhaps font-lock added
5471 a new composition), we just return here hoping that next
5472 redisplay will detect this composition much earlier. */
5473 return HANDLED_NORMALLY;
5474 if (start != pos)
5476 if (STRINGP (it->string))
5477 pos_byte = string_char_to_byte (it->string, start);
5478 else
5479 pos_byte = CHAR_TO_BYTE (start);
5481 it->cmp_it.id = get_composition_id (start, pos_byte, end - start,
5482 prop, string);
5484 if (it->cmp_it.id >= 0)
5486 it->cmp_it.ch = -1;
5487 it->cmp_it.nchars = COMPOSITION_LENGTH (prop);
5488 it->cmp_it.nglyphs = -1;
5492 return HANDLED_NORMALLY;
5497 /***********************************************************************
5498 Overlay strings
5499 ***********************************************************************/
5501 /* The following structure is used to record overlay strings for
5502 later sorting in load_overlay_strings. */
5504 struct overlay_entry
5506 Lisp_Object overlay;
5507 Lisp_Object string;
5508 EMACS_INT priority;
5509 bool after_string_p;
5513 /* Set up iterator IT from overlay strings at its current position.
5514 Called from handle_stop. */
5516 static enum prop_handled
5517 handle_overlay_change (struct it *it)
5519 if (!STRINGP (it->string) && get_overlay_strings (it, 0))
5520 return HANDLED_RECOMPUTE_PROPS;
5521 else
5522 return HANDLED_NORMALLY;
5526 /* Set up the next overlay string for delivery by IT, if there is an
5527 overlay string to deliver. Called by set_iterator_to_next when the
5528 end of the current overlay string is reached. If there are more
5529 overlay strings to display, IT->string and
5530 IT->current.overlay_string_index are set appropriately here.
5531 Otherwise IT->string is set to nil. */
5533 static void
5534 next_overlay_string (struct it *it)
5536 ++it->current.overlay_string_index;
5537 if (it->current.overlay_string_index == it->n_overlay_strings)
5539 /* No more overlay strings. Restore IT's settings to what
5540 they were before overlay strings were processed, and
5541 continue to deliver from current_buffer. */
5543 it->ellipsis_p = it->stack[it->sp - 1].display_ellipsis_p;
5544 pop_it (it);
5545 eassert (it->sp > 0
5546 || (NILP (it->string)
5547 && it->method == GET_FROM_BUFFER
5548 && it->stop_charpos >= BEGV
5549 && it->stop_charpos <= it->end_charpos));
5550 it->current.overlay_string_index = -1;
5551 it->n_overlay_strings = 0;
5552 /* If there's an empty display string on the stack, pop the
5553 stack, to resync the bidi iterator with IT's position. Such
5554 empty strings are pushed onto the stack in
5555 get_overlay_strings_1. */
5556 if (it->sp > 0 && STRINGP (it->string) && !SCHARS (it->string))
5557 pop_it (it);
5559 /* Since we've exhausted overlay strings at this buffer
5560 position, set the flag to ignore overlays until we move to
5561 another position. The flag is reset in
5562 next_element_from_buffer. */
5563 it->ignore_overlay_strings_at_pos_p = true;
5565 /* If we're at the end of the buffer, record that we have
5566 processed the overlay strings there already, so that
5567 next_element_from_buffer doesn't try it again. */
5568 if (NILP (it->string)
5569 && IT_CHARPOS (*it) >= it->end_charpos
5570 && it->overlay_strings_charpos >= it->end_charpos)
5571 it->overlay_strings_at_end_processed_p = true;
5572 /* Note: we reset overlay_strings_charpos only here, to make
5573 sure the just-processed overlays were indeed at EOB.
5574 Otherwise, overlays on text with invisible text property,
5575 which are processed with IT's position past the invisible
5576 text, might fool us into thinking the overlays at EOB were
5577 already processed (linum-mode can cause this, for
5578 example). */
5579 it->overlay_strings_charpos = -1;
5581 else
5583 /* There are more overlay strings to process. If
5584 IT->current.overlay_string_index has advanced to a position
5585 where we must load IT->overlay_strings with more strings, do
5586 it. We must load at the IT->overlay_strings_charpos where
5587 IT->n_overlay_strings was originally computed; when invisible
5588 text is present, this might not be IT_CHARPOS (Bug#7016). */
5589 int i = it->current.overlay_string_index % OVERLAY_STRING_CHUNK_SIZE;
5591 if (it->current.overlay_string_index && i == 0)
5592 load_overlay_strings (it, it->overlay_strings_charpos);
5594 /* Initialize IT to deliver display elements from the overlay
5595 string. */
5596 it->string = it->overlay_strings[i];
5597 it->multibyte_p = STRING_MULTIBYTE (it->string);
5598 SET_TEXT_POS (it->current.string_pos, 0, 0);
5599 it->method = GET_FROM_STRING;
5600 it->stop_charpos = 0;
5601 it->end_charpos = SCHARS (it->string);
5602 if (it->cmp_it.stop_pos >= 0)
5603 it->cmp_it.stop_pos = 0;
5604 it->prev_stop = 0;
5605 it->base_level_stop = 0;
5607 /* Set up the bidi iterator for this overlay string. */
5608 if (it->bidi_p)
5610 it->bidi_it.string.lstring = it->string;
5611 it->bidi_it.string.s = NULL;
5612 it->bidi_it.string.schars = SCHARS (it->string);
5613 it->bidi_it.string.bufpos = it->overlay_strings_charpos;
5614 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5615 it->bidi_it.string.unibyte = !it->multibyte_p;
5616 it->bidi_it.w = it->w;
5617 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5621 CHECK_IT (it);
5625 /* Compare two overlay_entry structures E1 and E2. Used as a
5626 comparison function for qsort in load_overlay_strings. Overlay
5627 strings for the same position are sorted so that
5629 1. All after-strings come in front of before-strings, except
5630 when they come from the same overlay.
5632 2. Within after-strings, strings are sorted so that overlay strings
5633 from overlays with higher priorities come first.
5635 2. Within before-strings, strings are sorted so that overlay
5636 strings from overlays with higher priorities come last.
5638 Value is analogous to strcmp. */
5641 static int
5642 compare_overlay_entries (const void *e1, const void *e2)
5644 struct overlay_entry const *entry1 = e1;
5645 struct overlay_entry const *entry2 = e2;
5646 int result;
5648 if (entry1->after_string_p != entry2->after_string_p)
5650 /* Let after-strings appear in front of before-strings if
5651 they come from different overlays. */
5652 if (EQ (entry1->overlay, entry2->overlay))
5653 result = entry1->after_string_p ? 1 : -1;
5654 else
5655 result = entry1->after_string_p ? -1 : 1;
5657 else if (entry1->priority != entry2->priority)
5659 if (entry1->after_string_p)
5660 /* After-strings sorted in order of decreasing priority. */
5661 result = entry2->priority < entry1->priority ? -1 : 1;
5662 else
5663 /* Before-strings sorted in order of increasing priority. */
5664 result = entry1->priority < entry2->priority ? -1 : 1;
5666 else
5667 result = 0;
5669 return result;
5673 /* Load the vector IT->overlay_strings with overlay strings from IT's
5674 current buffer position, or from CHARPOS if that is > 0. Set
5675 IT->n_overlays to the total number of overlay strings found.
5677 Overlay strings are processed OVERLAY_STRING_CHUNK_SIZE strings at
5678 a time. On entry into load_overlay_strings,
5679 IT->current.overlay_string_index gives the number of overlay
5680 strings that have already been loaded by previous calls to this
5681 function.
5683 IT->add_overlay_start contains an additional overlay start
5684 position to consider for taking overlay strings from, if non-zero.
5685 This position comes into play when the overlay has an `invisible'
5686 property, and both before and after-strings. When we've skipped to
5687 the end of the overlay, because of its `invisible' property, we
5688 nevertheless want its before-string to appear.
5689 IT->add_overlay_start will contain the overlay start position
5690 in this case.
5692 Overlay strings are sorted so that after-string strings come in
5693 front of before-string strings. Within before and after-strings,
5694 strings are sorted by overlay priority. See also function
5695 compare_overlay_entries. */
5697 static void
5698 load_overlay_strings (struct it *it, ptrdiff_t charpos)
5700 Lisp_Object overlay, window, str, invisible;
5701 struct Lisp_Overlay *ov;
5702 ptrdiff_t start, end;
5703 ptrdiff_t n = 0, i, j;
5704 int invis;
5705 struct overlay_entry entriesbuf[20];
5706 ptrdiff_t size = ARRAYELTS (entriesbuf);
5707 struct overlay_entry *entries = entriesbuf;
5708 USE_SAFE_ALLOCA;
5710 if (charpos <= 0)
5711 charpos = IT_CHARPOS (*it);
5713 /* Append the overlay string STRING of overlay OVERLAY to vector
5714 `entries' which has size `size' and currently contains `n'
5715 elements. AFTER_P means STRING is an after-string of
5716 OVERLAY. */
5717 #define RECORD_OVERLAY_STRING(OVERLAY, STRING, AFTER_P) \
5718 do \
5720 Lisp_Object priority; \
5722 if (n == size) \
5724 struct overlay_entry *old = entries; \
5725 SAFE_NALLOCA (entries, 2, size); \
5726 memcpy (entries, old, size * sizeof *entries); \
5727 size *= 2; \
5730 entries[n].string = (STRING); \
5731 entries[n].overlay = (OVERLAY); \
5732 priority = Foverlay_get ((OVERLAY), Qpriority); \
5733 entries[n].priority = INTEGERP (priority) ? XINT (priority) : 0; \
5734 entries[n].after_string_p = (AFTER_P); \
5735 ++n; \
5737 while (false)
5739 /* Process overlay before the overlay center. */
5740 for (ov = current_buffer->overlays_before; ov; ov = ov->next)
5742 XSETMISC (overlay, ov);
5743 eassert (OVERLAYP (overlay));
5744 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5745 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5747 if (end < charpos)
5748 break;
5750 /* Skip this overlay if it doesn't start or end at IT's current
5751 position. */
5752 if (end != charpos && start != charpos)
5753 continue;
5755 /* Skip this overlay if it doesn't apply to IT->w. */
5756 window = Foverlay_get (overlay, Qwindow);
5757 if (WINDOWP (window) && XWINDOW (window) != it->w)
5758 continue;
5760 /* If the text ``under'' the overlay is invisible, both before-
5761 and after-strings from this overlay are visible; start and
5762 end position are indistinguishable. */
5763 invisible = Foverlay_get (overlay, Qinvisible);
5764 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5766 /* If overlay has a non-empty before-string, record it. */
5767 if ((start == charpos || (end == charpos && invis != 0))
5768 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5769 && SCHARS (str))
5770 RECORD_OVERLAY_STRING (overlay, str, false);
5772 /* If overlay has a non-empty after-string, record it. */
5773 if ((end == charpos || (start == charpos && invis != 0))
5774 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5775 && SCHARS (str))
5776 RECORD_OVERLAY_STRING (overlay, str, true);
5779 /* Process overlays after the overlay center. */
5780 for (ov = current_buffer->overlays_after; ov; ov = ov->next)
5782 XSETMISC (overlay, ov);
5783 eassert (OVERLAYP (overlay));
5784 start = OVERLAY_POSITION (OVERLAY_START (overlay));
5785 end = OVERLAY_POSITION (OVERLAY_END (overlay));
5787 if (start > charpos)
5788 break;
5790 /* Skip this overlay if it doesn't start or end at IT's current
5791 position. */
5792 if (end != charpos && start != charpos)
5793 continue;
5795 /* Skip this overlay if it doesn't apply to IT->w. */
5796 window = Foverlay_get (overlay, Qwindow);
5797 if (WINDOWP (window) && XWINDOW (window) != it->w)
5798 continue;
5800 /* If the text ``under'' the overlay is invisible, it has a zero
5801 dimension, and both before- and after-strings apply. */
5802 invisible = Foverlay_get (overlay, Qinvisible);
5803 invis = TEXT_PROP_MEANS_INVISIBLE (invisible);
5805 /* If overlay has a non-empty before-string, record it. */
5806 if ((start == charpos || (end == charpos && invis != 0))
5807 && (str = Foverlay_get (overlay, Qbefore_string), STRINGP (str))
5808 && SCHARS (str))
5809 RECORD_OVERLAY_STRING (overlay, str, false);
5811 /* If overlay has a non-empty after-string, record it. */
5812 if ((end == charpos || (start == charpos && invis != 0))
5813 && (str = Foverlay_get (overlay, Qafter_string), STRINGP (str))
5814 && SCHARS (str))
5815 RECORD_OVERLAY_STRING (overlay, str, true);
5818 #undef RECORD_OVERLAY_STRING
5820 /* Sort entries. */
5821 if (n > 1)
5822 qsort (entries, n, sizeof *entries, compare_overlay_entries);
5824 /* Record number of overlay strings, and where we computed it. */
5825 it->n_overlay_strings = n;
5826 it->overlay_strings_charpos = charpos;
5828 /* IT->current.overlay_string_index is the number of overlay strings
5829 that have already been consumed by IT. Copy some of the
5830 remaining overlay strings to IT->overlay_strings. */
5831 i = 0;
5832 j = it->current.overlay_string_index;
5833 while (i < OVERLAY_STRING_CHUNK_SIZE && j < n)
5835 it->overlay_strings[i] = entries[j].string;
5836 it->string_overlays[i++] = entries[j++].overlay;
5839 CHECK_IT (it);
5840 SAFE_FREE ();
5844 /* Get the first chunk of overlay strings at IT's current buffer
5845 position, or at CHARPOS if that is > 0. Value is true if at
5846 least one overlay string was found. */
5848 static bool
5849 get_overlay_strings_1 (struct it *it, ptrdiff_t charpos, bool compute_stop_p)
5851 /* Get the first OVERLAY_STRING_CHUNK_SIZE overlay strings to
5852 process. This fills IT->overlay_strings with strings, and sets
5853 IT->n_overlay_strings to the total number of strings to process.
5854 IT->pos.overlay_string_index has to be set temporarily to zero
5855 because load_overlay_strings needs this; it must be set to -1
5856 when no overlay strings are found because a zero value would
5857 indicate a position in the first overlay string. */
5858 it->current.overlay_string_index = 0;
5859 load_overlay_strings (it, charpos);
5861 /* If we found overlay strings, set up IT to deliver display
5862 elements from the first one. Otherwise set up IT to deliver
5863 from current_buffer. */
5864 if (it->n_overlay_strings)
5866 /* Make sure we know settings in current_buffer, so that we can
5867 restore meaningful values when we're done with the overlay
5868 strings. */
5869 if (compute_stop_p)
5870 compute_stop_pos (it);
5871 eassert (it->face_id >= 0);
5873 /* Save IT's settings. They are restored after all overlay
5874 strings have been processed. */
5875 eassert (!compute_stop_p || it->sp == 0);
5877 /* When called from handle_stop, there might be an empty display
5878 string loaded. In that case, don't bother saving it. But
5879 don't use this optimization with the bidi iterator, since we
5880 need the corresponding pop_it call to resync the bidi
5881 iterator's position with IT's position, after we are done
5882 with the overlay strings. (The corresponding call to pop_it
5883 in case of an empty display string is in
5884 next_overlay_string.) */
5885 if (!(!it->bidi_p
5886 && STRINGP (it->string) && !SCHARS (it->string)))
5887 push_it (it, NULL);
5889 /* Set up IT to deliver display elements from the first overlay
5890 string. */
5891 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
5892 it->string = it->overlay_strings[0];
5893 it->from_overlay = Qnil;
5894 it->stop_charpos = 0;
5895 eassert (STRINGP (it->string));
5896 it->end_charpos = SCHARS (it->string);
5897 it->prev_stop = 0;
5898 it->base_level_stop = 0;
5899 it->multibyte_p = STRING_MULTIBYTE (it->string);
5900 it->method = GET_FROM_STRING;
5901 it->from_disp_prop_p = 0;
5903 /* Force paragraph direction to be that of the parent
5904 buffer. */
5905 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
5906 it->paragraph_embedding = it->bidi_it.paragraph_dir;
5907 else
5908 it->paragraph_embedding = L2R;
5910 /* Set up the bidi iterator for this overlay string. */
5911 if (it->bidi_p)
5913 ptrdiff_t pos = (charpos > 0 ? charpos : IT_CHARPOS (*it));
5915 it->bidi_it.string.lstring = it->string;
5916 it->bidi_it.string.s = NULL;
5917 it->bidi_it.string.schars = SCHARS (it->string);
5918 it->bidi_it.string.bufpos = pos;
5919 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
5920 it->bidi_it.string.unibyte = !it->multibyte_p;
5921 it->bidi_it.w = it->w;
5922 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
5924 return true;
5927 it->current.overlay_string_index = -1;
5928 return false;
5931 static bool
5932 get_overlay_strings (struct it *it, ptrdiff_t charpos)
5934 it->string = Qnil;
5935 it->method = GET_FROM_BUFFER;
5937 get_overlay_strings_1 (it, charpos, true);
5939 CHECK_IT (it);
5941 /* Value is true if we found at least one overlay string. */
5942 return STRINGP (it->string);
5947 /***********************************************************************
5948 Saving and restoring state
5949 ***********************************************************************/
5951 /* Save current settings of IT on IT->stack. Called, for example,
5952 before setting up IT for an overlay string, to be able to restore
5953 IT's settings to what they were after the overlay string has been
5954 processed. If POSITION is non-NULL, it is the position to save on
5955 the stack instead of IT->position. */
5957 static void
5958 push_it (struct it *it, struct text_pos *position)
5960 struct iterator_stack_entry *p;
5962 eassert (it->sp < IT_STACK_SIZE);
5963 p = it->stack + it->sp;
5965 p->stop_charpos = it->stop_charpos;
5966 p->prev_stop = it->prev_stop;
5967 p->base_level_stop = it->base_level_stop;
5968 p->cmp_it = it->cmp_it;
5969 eassert (it->face_id >= 0);
5970 p->face_id = it->face_id;
5971 p->string = it->string;
5972 p->method = it->method;
5973 p->from_overlay = it->from_overlay;
5974 switch (p->method)
5976 case GET_FROM_IMAGE:
5977 p->u.image.object = it->object;
5978 p->u.image.image_id = it->image_id;
5979 p->u.image.slice = it->slice;
5980 break;
5981 case GET_FROM_STRETCH:
5982 p->u.stretch.object = it->object;
5983 break;
5984 case GET_FROM_XWIDGET:
5985 p->u.xwidget.object = it->object;
5986 break;
5987 case GET_FROM_BUFFER:
5988 case GET_FROM_DISPLAY_VECTOR:
5989 case GET_FROM_STRING:
5990 case GET_FROM_C_STRING:
5991 break;
5992 default:
5993 emacs_abort ();
5995 p->position = position ? *position : it->position;
5996 p->current = it->current;
5997 p->end_charpos = it->end_charpos;
5998 p->string_nchars = it->string_nchars;
5999 p->area = it->area;
6000 p->multibyte_p = it->multibyte_p;
6001 p->avoid_cursor_p = it->avoid_cursor_p;
6002 p->space_width = it->space_width;
6003 p->font_height = it->font_height;
6004 p->voffset = it->voffset;
6005 p->string_from_display_prop_p = it->string_from_display_prop_p;
6006 p->string_from_prefix_prop_p = it->string_from_prefix_prop_p;
6007 p->display_ellipsis_p = false;
6008 p->line_wrap = it->line_wrap;
6009 p->bidi_p = it->bidi_p;
6010 p->paragraph_embedding = it->paragraph_embedding;
6011 p->from_disp_prop_p = it->from_disp_prop_p;
6012 ++it->sp;
6014 /* Save the state of the bidi iterator as well. */
6015 if (it->bidi_p)
6016 bidi_push_it (&it->bidi_it);
6019 static void
6020 iterate_out_of_display_property (struct it *it)
6022 bool buffer_p = !STRINGP (it->string);
6023 ptrdiff_t eob = (buffer_p ? ZV : it->end_charpos);
6024 ptrdiff_t bob = (buffer_p ? BEGV : 0);
6026 eassert (eob >= CHARPOS (it->position) && CHARPOS (it->position) >= bob);
6028 /* Maybe initialize paragraph direction. If we are at the beginning
6029 of a new paragraph, next_element_from_buffer may not have a
6030 chance to do that. */
6031 if (it->bidi_it.first_elt && it->bidi_it.charpos < eob)
6032 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
6033 /* prev_stop can be zero, so check against BEGV as well. */
6034 while (it->bidi_it.charpos >= bob
6035 && it->prev_stop <= it->bidi_it.charpos
6036 && it->bidi_it.charpos < CHARPOS (it->position)
6037 && it->bidi_it.charpos < eob)
6038 bidi_move_to_visually_next (&it->bidi_it);
6039 /* Record the stop_pos we just crossed, for when we cross it
6040 back, maybe. */
6041 if (it->bidi_it.charpos > CHARPOS (it->position))
6042 it->prev_stop = CHARPOS (it->position);
6043 /* If we ended up not where pop_it put us, resync IT's
6044 positional members with the bidi iterator. */
6045 if (it->bidi_it.charpos != CHARPOS (it->position))
6046 SET_TEXT_POS (it->position, it->bidi_it.charpos, it->bidi_it.bytepos);
6047 if (buffer_p)
6048 it->current.pos = it->position;
6049 else
6050 it->current.string_pos = it->position;
6053 /* Restore IT's settings from IT->stack. Called, for example, when no
6054 more overlay strings must be processed, and we return to delivering
6055 display elements from a buffer, or when the end of a string from a
6056 `display' property is reached and we return to delivering display
6057 elements from an overlay string, or from a buffer. */
6059 static void
6060 pop_it (struct it *it)
6062 struct iterator_stack_entry *p;
6063 bool from_display_prop = it->from_disp_prop_p;
6064 ptrdiff_t prev_pos = IT_CHARPOS (*it);
6066 eassert (it->sp > 0);
6067 --it->sp;
6068 p = it->stack + it->sp;
6069 it->stop_charpos = p->stop_charpos;
6070 it->prev_stop = p->prev_stop;
6071 it->base_level_stop = p->base_level_stop;
6072 it->cmp_it = p->cmp_it;
6073 it->face_id = p->face_id;
6074 it->current = p->current;
6075 it->position = p->position;
6076 it->string = p->string;
6077 it->from_overlay = p->from_overlay;
6078 if (NILP (it->string))
6079 SET_TEXT_POS (it->current.string_pos, -1, -1);
6080 it->method = p->method;
6081 switch (it->method)
6083 case GET_FROM_IMAGE:
6084 it->image_id = p->u.image.image_id;
6085 it->object = p->u.image.object;
6086 it->slice = p->u.image.slice;
6087 break;
6088 case GET_FROM_XWIDGET:
6089 it->object = p->u.xwidget.object;
6090 break;
6091 case GET_FROM_STRETCH:
6092 it->object = p->u.stretch.object;
6093 break;
6094 case GET_FROM_BUFFER:
6095 it->object = it->w->contents;
6096 break;
6097 case GET_FROM_STRING:
6099 struct face *face = FACE_FROM_ID (it->f, it->face_id);
6101 /* Restore the face_box_p flag, since it could have been
6102 overwritten by the face of the object that we just finished
6103 displaying. */
6104 if (face)
6105 it->face_box_p = face->box != FACE_NO_BOX;
6106 it->object = it->string;
6108 break;
6109 case GET_FROM_DISPLAY_VECTOR:
6110 if (it->s)
6111 it->method = GET_FROM_C_STRING;
6112 else if (STRINGP (it->string))
6113 it->method = GET_FROM_STRING;
6114 else
6116 it->method = GET_FROM_BUFFER;
6117 it->object = it->w->contents;
6119 break;
6120 case GET_FROM_C_STRING:
6121 break;
6122 default:
6123 emacs_abort ();
6125 it->end_charpos = p->end_charpos;
6126 it->string_nchars = p->string_nchars;
6127 it->area = p->area;
6128 it->multibyte_p = p->multibyte_p;
6129 it->avoid_cursor_p = p->avoid_cursor_p;
6130 it->space_width = p->space_width;
6131 it->font_height = p->font_height;
6132 it->voffset = p->voffset;
6133 it->string_from_display_prop_p = p->string_from_display_prop_p;
6134 it->string_from_prefix_prop_p = p->string_from_prefix_prop_p;
6135 it->line_wrap = p->line_wrap;
6136 it->bidi_p = p->bidi_p;
6137 it->paragraph_embedding = p->paragraph_embedding;
6138 it->from_disp_prop_p = p->from_disp_prop_p;
6139 if (it->bidi_p)
6141 bidi_pop_it (&it->bidi_it);
6142 /* Bidi-iterate until we get out of the portion of text, if any,
6143 covered by a `display' text property or by an overlay with
6144 `display' property. (We cannot just jump there, because the
6145 internal coherency of the bidi iterator state can not be
6146 preserved across such jumps.) We also must determine the
6147 paragraph base direction if the overlay we just processed is
6148 at the beginning of a new paragraph. */
6149 if (from_display_prop
6150 && (it->method == GET_FROM_BUFFER || it->method == GET_FROM_STRING))
6151 iterate_out_of_display_property (it);
6153 eassert ((BUFFERP (it->object)
6154 && IT_CHARPOS (*it) == it->bidi_it.charpos
6155 && IT_BYTEPOS (*it) == it->bidi_it.bytepos)
6156 || (STRINGP (it->object)
6157 && IT_STRING_CHARPOS (*it) == it->bidi_it.charpos
6158 && IT_STRING_BYTEPOS (*it) == it->bidi_it.bytepos)
6159 || (CONSP (it->object) && it->method == GET_FROM_STRETCH));
6161 /* If we move the iterator over text covered by a display property
6162 to a new buffer position, any info about previously seen overlays
6163 is no longer valid. */
6164 if (from_display_prop && it->sp == 0 && CHARPOS (it->position) != prev_pos)
6165 it->ignore_overlay_strings_at_pos_p = false;
6170 /***********************************************************************
6171 Moving over lines
6172 ***********************************************************************/
6174 /* Set IT's current position to the previous line start. */
6176 static void
6177 back_to_previous_line_start (struct it *it)
6179 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
6181 DEC_BOTH (cp, bp);
6182 IT_CHARPOS (*it) = find_newline_no_quit (cp, bp, -1, &IT_BYTEPOS (*it));
6186 /* Move IT to the next line start.
6188 Value is true if a newline was found. Set *SKIPPED_P to true if
6189 we skipped over part of the text (as opposed to moving the iterator
6190 continuously over the text). Otherwise, don't change the value
6191 of *SKIPPED_P.
6193 If BIDI_IT_PREV is non-NULL, store into it the state of the bidi
6194 iterator on the newline, if it was found.
6196 Newlines may come from buffer text, overlay strings, or strings
6197 displayed via the `display' property. That's the reason we can't
6198 simply use find_newline_no_quit.
6200 Note that this function may not skip over invisible text that is so
6201 because of text properties and immediately follows a newline. If
6202 it would, function reseat_at_next_visible_line_start, when called
6203 from set_iterator_to_next, would effectively make invisible
6204 characters following a newline part of the wrong glyph row, which
6205 leads to wrong cursor motion. */
6207 static bool
6208 forward_to_next_line_start (struct it *it, bool *skipped_p,
6209 struct bidi_it *bidi_it_prev)
6211 ptrdiff_t old_selective;
6212 bool newline_found_p = false;
6213 int n;
6214 const int MAX_NEWLINE_DISTANCE = 500;
6216 /* If already on a newline, just consume it to avoid unintended
6217 skipping over invisible text below. */
6218 if (it->what == IT_CHARACTER
6219 && it->c == '\n'
6220 && CHARPOS (it->position) == IT_CHARPOS (*it))
6222 if (it->bidi_p && bidi_it_prev)
6223 *bidi_it_prev = it->bidi_it;
6224 set_iterator_to_next (it, false);
6225 it->c = 0;
6226 return true;
6229 /* Don't handle selective display in the following. It's (a)
6230 unnecessary because it's done by the caller, and (b) leads to an
6231 infinite recursion because next_element_from_ellipsis indirectly
6232 calls this function. */
6233 old_selective = it->selective;
6234 it->selective = 0;
6236 /* Scan for a newline within MAX_NEWLINE_DISTANCE display elements
6237 from buffer text. */
6238 for (n = 0;
6239 !newline_found_p && n < MAX_NEWLINE_DISTANCE;
6240 n += !STRINGP (it->string))
6242 if (!get_next_display_element (it))
6243 return false;
6244 newline_found_p = it->what == IT_CHARACTER && it->c == '\n';
6245 if (newline_found_p && it->bidi_p && bidi_it_prev)
6246 *bidi_it_prev = it->bidi_it;
6247 set_iterator_to_next (it, false);
6250 /* If we didn't find a newline near enough, see if we can use a
6251 short-cut. */
6252 if (!newline_found_p)
6254 ptrdiff_t bytepos, start = IT_CHARPOS (*it);
6255 ptrdiff_t limit = find_newline_no_quit (start, IT_BYTEPOS (*it),
6256 1, &bytepos);
6257 Lisp_Object pos;
6259 eassert (!STRINGP (it->string));
6261 /* If there isn't any `display' property in sight, and no
6262 overlays, we can just use the position of the newline in
6263 buffer text. */
6264 if (it->stop_charpos >= limit
6265 || ((pos = Fnext_single_property_change (make_number (start),
6266 Qdisplay, Qnil,
6267 make_number (limit)),
6268 NILP (pos))
6269 && next_overlay_change (start) == ZV))
6271 if (!it->bidi_p)
6273 IT_CHARPOS (*it) = limit;
6274 IT_BYTEPOS (*it) = bytepos;
6276 else
6278 struct bidi_it bprev;
6280 /* Help bidi.c avoid expensive searches for display
6281 properties and overlays, by telling it that there are
6282 none up to `limit'. */
6283 if (it->bidi_it.disp_pos < limit)
6285 it->bidi_it.disp_pos = limit;
6286 it->bidi_it.disp_prop = 0;
6288 do {
6289 bprev = it->bidi_it;
6290 bidi_move_to_visually_next (&it->bidi_it);
6291 } while (it->bidi_it.charpos != limit);
6292 IT_CHARPOS (*it) = limit;
6293 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6294 if (bidi_it_prev)
6295 *bidi_it_prev = bprev;
6297 *skipped_p = newline_found_p = true;
6299 else
6301 while (get_next_display_element (it)
6302 && !newline_found_p)
6304 newline_found_p = ITERATOR_AT_END_OF_LINE_P (it);
6305 if (newline_found_p && it->bidi_p && bidi_it_prev)
6306 *bidi_it_prev = it->bidi_it;
6307 set_iterator_to_next (it, false);
6312 it->selective = old_selective;
6313 return newline_found_p;
6317 /* Set IT's current position to the previous visible line start. Skip
6318 invisible text that is so either due to text properties or due to
6319 selective display. Caution: this does not change IT->current_x and
6320 IT->hpos. */
6322 static void
6323 back_to_previous_visible_line_start (struct it *it)
6325 while (IT_CHARPOS (*it) > BEGV)
6327 back_to_previous_line_start (it);
6329 if (IT_CHARPOS (*it) <= BEGV)
6330 break;
6332 /* If selective > 0, then lines indented more than its value are
6333 invisible. */
6334 if (it->selective > 0
6335 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6336 it->selective))
6337 continue;
6339 /* Check the newline before point for invisibility. */
6341 Lisp_Object prop;
6342 prop = Fget_char_property (make_number (IT_CHARPOS (*it) - 1),
6343 Qinvisible, it->window);
6344 if (TEXT_PROP_MEANS_INVISIBLE (prop) != 0)
6345 continue;
6348 if (IT_CHARPOS (*it) <= BEGV)
6349 break;
6352 struct it it2;
6353 void *it2data = NULL;
6354 ptrdiff_t pos;
6355 ptrdiff_t beg, end;
6356 Lisp_Object val, overlay;
6358 SAVE_IT (it2, *it, it2data);
6360 /* If newline is part of a composition, continue from start of composition */
6361 if (find_composition (IT_CHARPOS (*it), -1, &beg, &end, &val, Qnil)
6362 && beg < IT_CHARPOS (*it))
6363 goto replaced;
6365 /* If newline is replaced by a display property, find start of overlay
6366 or interval and continue search from that point. */
6367 pos = --IT_CHARPOS (it2);
6368 --IT_BYTEPOS (it2);
6369 it2.sp = 0;
6370 bidi_unshelve_cache (NULL, false);
6371 it2.string_from_display_prop_p = false;
6372 it2.from_disp_prop_p = false;
6373 if (handle_display_prop (&it2) == HANDLED_RETURN
6374 && !NILP (val = get_char_property_and_overlay
6375 (make_number (pos), Qdisplay, Qnil, &overlay))
6376 && (OVERLAYP (overlay)
6377 ? (beg = OVERLAY_POSITION (OVERLAY_START (overlay)))
6378 : get_property_and_range (pos, Qdisplay, &val, &beg, &end, Qnil)))
6380 RESTORE_IT (it, it, it2data);
6381 goto replaced;
6384 /* Newline is not replaced by anything -- so we are done. */
6385 RESTORE_IT (it, it, it2data);
6386 break;
6388 replaced:
6389 if (beg < BEGV)
6390 beg = BEGV;
6391 IT_CHARPOS (*it) = beg;
6392 IT_BYTEPOS (*it) = buf_charpos_to_bytepos (current_buffer, beg);
6396 it->continuation_lines_width = 0;
6398 eassert (IT_CHARPOS (*it) >= BEGV);
6399 eassert (IT_CHARPOS (*it) == BEGV
6400 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6401 CHECK_IT (it);
6405 /* Reseat iterator IT at the previous visible line start. Skip
6406 invisible text that is so either due to text properties or due to
6407 selective display. At the end, update IT's overlay information,
6408 face information etc. */
6410 void
6411 reseat_at_previous_visible_line_start (struct it *it)
6413 back_to_previous_visible_line_start (it);
6414 reseat (it, it->current.pos, true);
6415 CHECK_IT (it);
6419 /* Reseat iterator IT on the next visible line start in the current
6420 buffer. ON_NEWLINE_P means position IT on the newline
6421 preceding the line start. Skip over invisible text that is so
6422 because of selective display. Compute faces, overlays etc at the
6423 new position. Note that this function does not skip over text that
6424 is invisible because of text properties. */
6426 static void
6427 reseat_at_next_visible_line_start (struct it *it, bool on_newline_p)
6429 bool skipped_p = false;
6430 struct bidi_it bidi_it_prev;
6431 bool newline_found_p
6432 = forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6434 /* Skip over lines that are invisible because they are indented
6435 more than the value of IT->selective. */
6436 if (it->selective > 0)
6437 while (IT_CHARPOS (*it) < ZV
6438 && indented_beyond_p (IT_CHARPOS (*it), IT_BYTEPOS (*it),
6439 it->selective))
6441 eassert (IT_BYTEPOS (*it) == BEGV
6442 || FETCH_BYTE (IT_BYTEPOS (*it) - 1) == '\n');
6443 newline_found_p =
6444 forward_to_next_line_start (it, &skipped_p, &bidi_it_prev);
6447 /* Position on the newline if that's what's requested. */
6448 if (on_newline_p && newline_found_p)
6450 if (STRINGP (it->string))
6452 if (IT_STRING_CHARPOS (*it) > 0)
6454 if (!it->bidi_p)
6456 --IT_STRING_CHARPOS (*it);
6457 --IT_STRING_BYTEPOS (*it);
6459 else
6461 /* We need to restore the bidi iterator to the state
6462 it had on the newline, and resync the IT's
6463 position with that. */
6464 it->bidi_it = bidi_it_prev;
6465 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
6466 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
6470 else if (IT_CHARPOS (*it) > BEGV)
6472 if (!it->bidi_p)
6474 --IT_CHARPOS (*it);
6475 --IT_BYTEPOS (*it);
6477 else
6479 /* We need to restore the bidi iterator to the state it
6480 had on the newline and resync IT with that. */
6481 it->bidi_it = bidi_it_prev;
6482 IT_CHARPOS (*it) = it->bidi_it.charpos;
6483 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
6485 reseat (it, it->current.pos, false);
6488 else if (skipped_p)
6489 reseat (it, it->current.pos, false);
6491 CHECK_IT (it);
6496 /***********************************************************************
6497 Changing an iterator's position
6498 ***********************************************************************/
6500 /* Change IT's current position to POS in current_buffer.
6501 If FORCE_P, always check for text properties at the new position.
6502 Otherwise, text properties are only looked up if POS >=
6503 IT->check_charpos of a property. */
6505 static void
6506 reseat (struct it *it, struct text_pos pos, bool force_p)
6508 ptrdiff_t original_pos = IT_CHARPOS (*it);
6510 reseat_1 (it, pos, false);
6512 /* Determine where to check text properties. Avoid doing it
6513 where possible because text property lookup is very expensive. */
6514 if (force_p
6515 || CHARPOS (pos) > it->stop_charpos
6516 || CHARPOS (pos) < original_pos)
6518 if (it->bidi_p)
6520 /* For bidi iteration, we need to prime prev_stop and
6521 base_level_stop with our best estimations. */
6522 /* Implementation note: Of course, POS is not necessarily a
6523 stop position, so assigning prev_pos to it is a lie; we
6524 should have called compute_stop_backwards. However, if
6525 the current buffer does not include any R2L characters,
6526 that call would be a waste of cycles, because the
6527 iterator will never move back, and thus never cross this
6528 "fake" stop position. So we delay that backward search
6529 until the time we really need it, in next_element_from_buffer. */
6530 if (CHARPOS (pos) != it->prev_stop)
6531 it->prev_stop = CHARPOS (pos);
6532 if (CHARPOS (pos) < it->base_level_stop)
6533 it->base_level_stop = 0; /* meaning it's unknown */
6534 handle_stop (it);
6536 else
6538 handle_stop (it);
6539 it->prev_stop = it->base_level_stop = 0;
6544 CHECK_IT (it);
6548 /* Change IT's buffer position to POS. SET_STOP_P means set
6549 IT->stop_pos to POS, also. */
6551 static void
6552 reseat_1 (struct it *it, struct text_pos pos, bool set_stop_p)
6554 /* Don't call this function when scanning a C string. */
6555 eassert (it->s == NULL);
6557 /* POS must be a reasonable value. */
6558 eassert (CHARPOS (pos) >= BEGV && CHARPOS (pos) <= ZV);
6560 it->current.pos = it->position = pos;
6561 it->end_charpos = ZV;
6562 it->dpvec = NULL;
6563 it->current.dpvec_index = -1;
6564 it->current.overlay_string_index = -1;
6565 IT_STRING_CHARPOS (*it) = -1;
6566 IT_STRING_BYTEPOS (*it) = -1;
6567 it->string = Qnil;
6568 it->method = GET_FROM_BUFFER;
6569 it->object = it->w->contents;
6570 it->area = TEXT_AREA;
6571 it->multibyte_p = !NILP (BVAR (current_buffer, enable_multibyte_characters));
6572 it->sp = 0;
6573 it->string_from_display_prop_p = false;
6574 it->string_from_prefix_prop_p = false;
6576 it->from_disp_prop_p = false;
6577 it->face_before_selective_p = false;
6578 if (it->bidi_p)
6580 bidi_init_it (IT_CHARPOS (*it), IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6581 &it->bidi_it);
6582 bidi_unshelve_cache (NULL, false);
6583 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6584 it->bidi_it.string.s = NULL;
6585 it->bidi_it.string.lstring = Qnil;
6586 it->bidi_it.string.bufpos = 0;
6587 it->bidi_it.string.from_disp_str = false;
6588 it->bidi_it.string.unibyte = false;
6589 it->bidi_it.w = it->w;
6592 if (set_stop_p)
6594 it->stop_charpos = CHARPOS (pos);
6595 it->base_level_stop = CHARPOS (pos);
6597 /* This make the information stored in it->cmp_it invalidate. */
6598 it->cmp_it.id = -1;
6602 /* Set up IT for displaying a string, starting at CHARPOS in window W.
6603 If S is non-null, it is a C string to iterate over. Otherwise,
6604 STRING gives a Lisp string to iterate over.
6606 If PRECISION > 0, don't return more then PRECISION number of
6607 characters from the string.
6609 If FIELD_WIDTH > 0, return padding spaces until FIELD_WIDTH
6610 characters have been returned. FIELD_WIDTH < 0 means an infinite
6611 field width.
6613 MULTIBYTE = 0 means disable processing of multibyte characters,
6614 MULTIBYTE > 0 means enable it,
6615 MULTIBYTE < 0 means use IT->multibyte_p.
6617 IT must be initialized via a prior call to init_iterator before
6618 calling this function. */
6620 static void
6621 reseat_to_string (struct it *it, const char *s, Lisp_Object string,
6622 ptrdiff_t charpos, ptrdiff_t precision, int field_width,
6623 int multibyte)
6625 /* No text property checks performed by default, but see below. */
6626 it->stop_charpos = -1;
6628 /* Set iterator position and end position. */
6629 memset (&it->current, 0, sizeof it->current);
6630 it->current.overlay_string_index = -1;
6631 it->current.dpvec_index = -1;
6632 eassert (charpos >= 0);
6634 /* If STRING is specified, use its multibyteness, otherwise use the
6635 setting of MULTIBYTE, if specified. */
6636 if (multibyte >= 0)
6637 it->multibyte_p = multibyte > 0;
6639 /* Bidirectional reordering of strings is controlled by the default
6640 value of bidi-display-reordering. Don't try to reorder while
6641 loading loadup.el, as the necessary character property tables are
6642 not yet available. */
6643 it->bidi_p =
6644 !redisplay__inhibit_bidi
6645 && !NILP (BVAR (&buffer_defaults, bidi_display_reordering));
6647 if (s == NULL)
6649 eassert (STRINGP (string));
6650 it->string = string;
6651 it->s = NULL;
6652 it->end_charpos = it->string_nchars = SCHARS (string);
6653 it->method = GET_FROM_STRING;
6654 it->current.string_pos = string_pos (charpos, string);
6656 if (it->bidi_p)
6658 it->bidi_it.string.lstring = string;
6659 it->bidi_it.string.s = NULL;
6660 it->bidi_it.string.schars = it->end_charpos;
6661 it->bidi_it.string.bufpos = 0;
6662 it->bidi_it.string.from_disp_str = false;
6663 it->bidi_it.string.unibyte = !it->multibyte_p;
6664 it->bidi_it.w = it->w;
6665 bidi_init_it (charpos, IT_STRING_BYTEPOS (*it),
6666 FRAME_WINDOW_P (it->f), &it->bidi_it);
6669 else
6671 it->s = (const unsigned char *) s;
6672 it->string = Qnil;
6674 /* Note that we use IT->current.pos, not it->current.string_pos,
6675 for displaying C strings. */
6676 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = -1;
6677 if (it->multibyte_p)
6679 it->current.pos = c_string_pos (charpos, s, true);
6680 it->end_charpos = it->string_nchars = number_of_chars (s, true);
6682 else
6684 IT_CHARPOS (*it) = IT_BYTEPOS (*it) = charpos;
6685 it->end_charpos = it->string_nchars = strlen (s);
6688 if (it->bidi_p)
6690 it->bidi_it.string.lstring = Qnil;
6691 it->bidi_it.string.s = (const unsigned char *) s;
6692 it->bidi_it.string.schars = it->end_charpos;
6693 it->bidi_it.string.bufpos = 0;
6694 it->bidi_it.string.from_disp_str = false;
6695 it->bidi_it.string.unibyte = !it->multibyte_p;
6696 it->bidi_it.w = it->w;
6697 bidi_init_it (charpos, IT_BYTEPOS (*it), FRAME_WINDOW_P (it->f),
6698 &it->bidi_it);
6700 it->method = GET_FROM_C_STRING;
6703 /* PRECISION > 0 means don't return more than PRECISION characters
6704 from the string. */
6705 if (precision > 0 && it->end_charpos - charpos > precision)
6707 it->end_charpos = it->string_nchars = charpos + precision;
6708 if (it->bidi_p)
6709 it->bidi_it.string.schars = it->end_charpos;
6712 /* FIELD_WIDTH > 0 means pad with spaces until FIELD_WIDTH
6713 characters have been returned. FIELD_WIDTH == 0 means don't pad,
6714 FIELD_WIDTH < 0 means infinite field width. This is useful for
6715 padding with `-' at the end of a mode line. */
6716 if (field_width < 0)
6717 field_width = INFINITY;
6718 /* Implementation note: We deliberately don't enlarge
6719 it->bidi_it.string.schars here to fit it->end_charpos, because
6720 the bidi iterator cannot produce characters out of thin air. */
6721 if (field_width > it->end_charpos - charpos)
6722 it->end_charpos = charpos + field_width;
6724 /* Use the standard display table for displaying strings. */
6725 if (DISP_TABLE_P (Vstandard_display_table))
6726 it->dp = XCHAR_TABLE (Vstandard_display_table);
6728 it->stop_charpos = charpos;
6729 it->prev_stop = charpos;
6730 it->base_level_stop = 0;
6731 if (it->bidi_p)
6733 it->bidi_it.first_elt = true;
6734 it->bidi_it.paragraph_dir = NEUTRAL_DIR;
6735 it->bidi_it.disp_pos = -1;
6737 if (s == NULL && it->multibyte_p)
6739 ptrdiff_t endpos = SCHARS (it->string);
6740 if (endpos > it->end_charpos)
6741 endpos = it->end_charpos;
6742 composition_compute_stop_pos (&it->cmp_it, charpos, -1, endpos,
6743 it->string);
6745 CHECK_IT (it);
6750 /***********************************************************************
6751 Iteration
6752 ***********************************************************************/
6754 /* Map enum it_method value to corresponding next_element_from_* function. */
6756 typedef bool (*next_element_function) (struct it *);
6758 static next_element_function const get_next_element[NUM_IT_METHODS] =
6760 next_element_from_buffer,
6761 next_element_from_display_vector,
6762 next_element_from_string,
6763 next_element_from_c_string,
6764 next_element_from_image,
6765 next_element_from_stretch,
6766 next_element_from_xwidget,
6769 #define GET_NEXT_DISPLAY_ELEMENT(it) (*get_next_element[(it)->method]) (it)
6772 /* Return true iff a character at CHARPOS (and BYTEPOS) is composed
6773 (possibly with the following characters). */
6775 #define CHAR_COMPOSED_P(IT,CHARPOS,BYTEPOS,END_CHARPOS) \
6776 ((IT)->cmp_it.id >= 0 \
6777 || ((IT)->cmp_it.stop_pos == (CHARPOS) \
6778 && composition_reseat_it (&(IT)->cmp_it, CHARPOS, BYTEPOS, \
6779 END_CHARPOS, (IT)->w, \
6780 FACE_FROM_ID ((IT)->f, (IT)->face_id), \
6781 (IT)->string)))
6784 /* Lookup the char-table Vglyphless_char_display for character C (-1
6785 if we want information for no-font case), and return the display
6786 method symbol. By side-effect, update it->what and
6787 it->glyphless_method. This function is called from
6788 get_next_display_element for each character element, and from
6789 x_produce_glyphs when no suitable font was found. */
6791 Lisp_Object
6792 lookup_glyphless_char_display (int c, struct it *it)
6794 Lisp_Object glyphless_method = Qnil;
6796 if (CHAR_TABLE_P (Vglyphless_char_display)
6797 && CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)
6799 if (c >= 0)
6801 glyphless_method = CHAR_TABLE_REF (Vglyphless_char_display, c);
6802 if (CONSP (glyphless_method))
6803 glyphless_method = FRAME_WINDOW_P (it->f)
6804 ? XCAR (glyphless_method)
6805 : XCDR (glyphless_method);
6807 else
6808 glyphless_method = XCHAR_TABLE (Vglyphless_char_display)->extras[0];
6811 retry:
6812 if (NILP (glyphless_method))
6814 if (c >= 0)
6815 /* The default is to display the character by a proper font. */
6816 return Qnil;
6817 /* The default for the no-font case is to display an empty box. */
6818 glyphless_method = Qempty_box;
6820 if (EQ (glyphless_method, Qzero_width))
6822 if (c >= 0)
6823 return glyphless_method;
6824 /* This method can't be used for the no-font case. */
6825 glyphless_method = Qempty_box;
6827 if (EQ (glyphless_method, Qthin_space))
6828 it->glyphless_method = GLYPHLESS_DISPLAY_THIN_SPACE;
6829 else if (EQ (glyphless_method, Qempty_box))
6830 it->glyphless_method = GLYPHLESS_DISPLAY_EMPTY_BOX;
6831 else if (EQ (glyphless_method, Qhex_code))
6832 it->glyphless_method = GLYPHLESS_DISPLAY_HEX_CODE;
6833 else if (STRINGP (glyphless_method))
6834 it->glyphless_method = GLYPHLESS_DISPLAY_ACRONYM;
6835 else
6837 /* Invalid value. We use the default method. */
6838 glyphless_method = Qnil;
6839 goto retry;
6841 it->what = IT_GLYPHLESS;
6842 return glyphless_method;
6845 /* Merge escape glyph face and cache the result. */
6847 static struct frame *last_escape_glyph_frame = NULL;
6848 static int last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6849 static int last_escape_glyph_merged_face_id = 0;
6851 static int
6852 merge_escape_glyph_face (struct it *it)
6854 int face_id;
6856 if (it->f == last_escape_glyph_frame
6857 && it->face_id == last_escape_glyph_face_id)
6858 face_id = last_escape_glyph_merged_face_id;
6859 else
6861 /* Merge the `escape-glyph' face into the current face. */
6862 face_id = merge_faces (it->f, Qescape_glyph, 0, it->face_id);
6863 last_escape_glyph_frame = it->f;
6864 last_escape_glyph_face_id = it->face_id;
6865 last_escape_glyph_merged_face_id = face_id;
6867 return face_id;
6870 /* Likewise for glyphless glyph face. */
6872 static struct frame *last_glyphless_glyph_frame = NULL;
6873 static int last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6874 static int last_glyphless_glyph_merged_face_id = 0;
6877 merge_glyphless_glyph_face (struct it *it)
6879 int face_id;
6881 if (it->f == last_glyphless_glyph_frame
6882 && it->face_id == last_glyphless_glyph_face_id)
6883 face_id = last_glyphless_glyph_merged_face_id;
6884 else
6886 /* Merge the `glyphless-char' face into the current face. */
6887 face_id = merge_faces (it->f, Qglyphless_char, 0, it->face_id);
6888 last_glyphless_glyph_frame = it->f;
6889 last_glyphless_glyph_face_id = it->face_id;
6890 last_glyphless_glyph_merged_face_id = face_id;
6892 return face_id;
6895 /* Forget the `escape-glyph' and `glyphless-char' faces. This should
6896 be called before redisplaying windows, and when the frame's face
6897 cache is freed. */
6898 void
6899 forget_escape_and_glyphless_faces (void)
6901 last_escape_glyph_frame = NULL;
6902 last_escape_glyph_face_id = (1 << FACE_ID_BITS);
6903 last_glyphless_glyph_frame = NULL;
6904 last_glyphless_glyph_face_id = (1 << FACE_ID_BITS);
6907 /* Load IT's display element fields with information about the next
6908 display element from the current position of IT. Value is false if
6909 end of buffer (or C string) is reached. */
6911 static bool
6912 get_next_display_element (struct it *it)
6914 /* True means that we found a display element. False means that
6915 we hit the end of what we iterate over. Performance note: the
6916 function pointer `method' used here turns out to be faster than
6917 using a sequence of if-statements. */
6918 bool success_p;
6920 get_next:
6921 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
6923 if (it->what == IT_CHARACTER)
6925 /* UAX#9, L4: "A character is depicted by a mirrored glyph if
6926 and only if (a) the resolved directionality of that character
6927 is R..." */
6928 /* FIXME: Do we need an exception for characters from display
6929 tables? */
6930 if (it->bidi_p && it->bidi_it.type == STRONG_R
6931 && !inhibit_bidi_mirroring)
6932 it->c = bidi_mirror_char (it->c);
6933 /* Map via display table or translate control characters.
6934 IT->c, IT->len etc. have been set to the next character by
6935 the function call above. If we have a display table, and it
6936 contains an entry for IT->c, translate it. Don't do this if
6937 IT->c itself comes from a display table, otherwise we could
6938 end up in an infinite recursion. (An alternative could be to
6939 count the recursion depth of this function and signal an
6940 error when a certain maximum depth is reached.) Is it worth
6941 it? */
6942 if (success_p && it->dpvec == NULL)
6944 Lisp_Object dv;
6945 struct charset *unibyte = CHARSET_FROM_ID (charset_unibyte);
6946 bool nonascii_space_p = false;
6947 bool nonascii_hyphen_p = false;
6948 int c = it->c; /* This is the character to display. */
6950 if (! it->multibyte_p && ! ASCII_CHAR_P (c))
6952 eassert (SINGLE_BYTE_CHAR_P (c));
6953 if (unibyte_display_via_language_environment)
6955 c = DECODE_CHAR (unibyte, c);
6956 if (c < 0)
6957 c = BYTE8_TO_CHAR (it->c);
6959 else
6960 c = BYTE8_TO_CHAR (it->c);
6963 if (it->dp
6964 && (dv = DISP_CHAR_VECTOR (it->dp, c),
6965 VECTORP (dv)))
6967 struct Lisp_Vector *v = XVECTOR (dv);
6969 /* Return the first character from the display table
6970 entry, if not empty. If empty, don't display the
6971 current character. */
6972 if (v->header.size)
6974 it->dpvec_char_len = it->len;
6975 it->dpvec = v->contents;
6976 it->dpend = v->contents + v->header.size;
6977 it->current.dpvec_index = 0;
6978 it->dpvec_face_id = -1;
6979 it->saved_face_id = it->face_id;
6980 it->method = GET_FROM_DISPLAY_VECTOR;
6981 it->ellipsis_p = false;
6983 else
6985 set_iterator_to_next (it, false);
6987 goto get_next;
6990 if (! NILP (lookup_glyphless_char_display (c, it)))
6992 if (it->what == IT_GLYPHLESS)
6993 goto done;
6994 /* Don't display this character. */
6995 set_iterator_to_next (it, false);
6996 goto get_next;
6999 /* If `nobreak-char-display' is non-nil, we display
7000 non-ASCII spaces and hyphens specially. */
7001 if (! ASCII_CHAR_P (c) && ! NILP (Vnobreak_char_display))
7003 if (c == NO_BREAK_SPACE)
7004 nonascii_space_p = true;
7005 else if (c == SOFT_HYPHEN || c == HYPHEN
7006 || c == NON_BREAKING_HYPHEN)
7007 nonascii_hyphen_p = true;
7010 /* Translate control characters into `\003' or `^C' form.
7011 Control characters coming from a display table entry are
7012 currently not translated because we use IT->dpvec to hold
7013 the translation. This could easily be changed but I
7014 don't believe that it is worth doing.
7016 The characters handled by `nobreak-char-display' must be
7017 translated too.
7019 Non-printable characters and raw-byte characters are also
7020 translated to octal form. */
7021 if (((c < ' ' || c == 127) /* ASCII control chars. */
7022 ? (it->area != TEXT_AREA
7023 /* In mode line, treat \n, \t like other crl chars. */
7024 || (c != '\t'
7025 && it->glyph_row
7026 && (it->glyph_row->mode_line_p || it->avoid_cursor_p))
7027 || (c != '\n' && c != '\t'))
7028 : (nonascii_space_p
7029 || nonascii_hyphen_p
7030 || CHAR_BYTE8_P (c)
7031 || ! CHAR_PRINTABLE_P (c))))
7033 /* C is a control character, non-ASCII space/hyphen,
7034 raw-byte, or a non-printable character which must be
7035 displayed either as '\003' or as `^C' where the '\\'
7036 and '^' can be defined in the display table. Fill
7037 IT->ctl_chars with glyphs for what we have to
7038 display. Then, set IT->dpvec to these glyphs. */
7039 Lisp_Object gc;
7040 int ctl_len;
7041 int face_id;
7042 int lface_id = 0;
7043 int escape_glyph;
7045 /* Handle control characters with ^. */
7047 if (ASCII_CHAR_P (c) && it->ctl_arrow_p)
7049 int g;
7051 g = '^'; /* default glyph for Control */
7052 /* Set IT->ctl_chars[0] to the glyph for `^'. */
7053 if (it->dp
7054 && (gc = DISP_CTRL_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7056 g = GLYPH_CODE_CHAR (gc);
7057 lface_id = GLYPH_CODE_FACE (gc);
7060 face_id = (lface_id
7061 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7062 : merge_escape_glyph_face (it));
7064 XSETINT (it->ctl_chars[0], g);
7065 XSETINT (it->ctl_chars[1], c ^ 0100);
7066 ctl_len = 2;
7067 goto display_control;
7070 /* Handle non-ascii space in the mode where it only gets
7071 highlighting. */
7073 if (nonascii_space_p && EQ (Vnobreak_char_display, Qt))
7075 /* Merge `nobreak-space' into the current face. */
7076 face_id = merge_faces (it->f, Qnobreak_space, 0,
7077 it->face_id);
7078 XSETINT (it->ctl_chars[0], ' ');
7079 ctl_len = 1;
7080 goto display_control;
7083 /* Handle sequences that start with the "escape glyph". */
7085 /* the default escape glyph is \. */
7086 escape_glyph = '\\';
7088 if (it->dp
7089 && (gc = DISP_ESCAPE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
7091 escape_glyph = GLYPH_CODE_CHAR (gc);
7092 lface_id = GLYPH_CODE_FACE (gc);
7095 face_id = (lface_id
7096 ? merge_faces (it->f, Qt, lface_id, it->face_id)
7097 : merge_escape_glyph_face (it));
7099 /* Draw non-ASCII hyphen with just highlighting: */
7101 if (nonascii_hyphen_p && EQ (Vnobreak_char_display, Qt))
7103 XSETINT (it->ctl_chars[0], '-');
7104 ctl_len = 1;
7105 goto display_control;
7108 /* Draw non-ASCII space/hyphen with escape glyph: */
7110 if (nonascii_space_p || nonascii_hyphen_p)
7112 XSETINT (it->ctl_chars[0], escape_glyph);
7113 XSETINT (it->ctl_chars[1], nonascii_space_p ? ' ' : '-');
7114 ctl_len = 2;
7115 goto display_control;
7119 char str[10];
7120 int len, i;
7122 if (CHAR_BYTE8_P (c))
7123 /* Display \200 instead of \17777600. */
7124 c = CHAR_TO_BYTE8 (c);
7125 len = sprintf (str, "%03o", c + 0u);
7127 XSETINT (it->ctl_chars[0], escape_glyph);
7128 for (i = 0; i < len; i++)
7129 XSETINT (it->ctl_chars[i + 1], str[i]);
7130 ctl_len = len + 1;
7133 display_control:
7134 /* Set up IT->dpvec and return first character from it. */
7135 it->dpvec_char_len = it->len;
7136 it->dpvec = it->ctl_chars;
7137 it->dpend = it->dpvec + ctl_len;
7138 it->current.dpvec_index = 0;
7139 it->dpvec_face_id = face_id;
7140 it->saved_face_id = it->face_id;
7141 it->method = GET_FROM_DISPLAY_VECTOR;
7142 it->ellipsis_p = false;
7143 goto get_next;
7145 it->char_to_display = c;
7147 else if (success_p)
7149 it->char_to_display = it->c;
7153 #ifdef HAVE_WINDOW_SYSTEM
7154 /* Adjust face id for a multibyte character. There are no multibyte
7155 character in unibyte text. */
7156 if ((it->what == IT_CHARACTER || it->what == IT_COMPOSITION)
7157 && it->multibyte_p
7158 && success_p
7159 && FRAME_WINDOW_P (it->f))
7161 struct face *face = FACE_FROM_ID (it->f, it->face_id);
7163 if (it->what == IT_COMPOSITION && it->cmp_it.ch >= 0)
7165 /* Automatic composition with glyph-string. */
7166 Lisp_Object gstring = composition_gstring_from_id (it->cmp_it.id);
7168 it->face_id = face_for_font (it->f, LGSTRING_FONT (gstring), face);
7170 else
7172 ptrdiff_t pos = (it->s ? -1
7173 : STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
7174 : IT_CHARPOS (*it));
7175 int c;
7177 if (it->what == IT_CHARACTER)
7178 c = it->char_to_display;
7179 else
7181 struct composition *cmp = composition_table[it->cmp_it.id];
7182 int i;
7184 c = ' ';
7185 for (i = 0; i < cmp->glyph_len; i++)
7186 /* TAB in a composition means display glyphs with
7187 padding space on the left or right. */
7188 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
7189 break;
7191 it->face_id = FACE_FOR_CHAR (it->f, face, c, pos, it->string);
7194 #endif /* HAVE_WINDOW_SYSTEM */
7196 done:
7197 /* Is this character the last one of a run of characters with
7198 box? If yes, set IT->end_of_box_run_p to true. */
7199 if (it->face_box_p
7200 && it->s == NULL)
7202 if (it->method == GET_FROM_STRING && it->sp)
7204 int face_id = underlying_face_id (it);
7205 struct face *face = FACE_FROM_ID (it->f, face_id);
7207 if (face)
7209 if (face->box == FACE_NO_BOX)
7211 /* If the box comes from face properties in a
7212 display string, check faces in that string. */
7213 int string_face_id = face_after_it_pos (it);
7214 it->end_of_box_run_p
7215 = (FACE_FROM_ID (it->f, string_face_id)->box
7216 == FACE_NO_BOX);
7218 /* Otherwise, the box comes from the underlying face.
7219 If this is the last string character displayed, check
7220 the next buffer location. */
7221 else if ((IT_STRING_CHARPOS (*it) >= SCHARS (it->string) - 1)
7222 /* n_overlay_strings is unreliable unless
7223 overlay_string_index is non-negative. */
7224 && ((it->current.overlay_string_index >= 0
7225 && (it->current.overlay_string_index
7226 == it->n_overlay_strings - 1))
7227 /* A string from display property. */
7228 || it->from_disp_prop_p))
7230 ptrdiff_t ignore;
7231 int next_face_id;
7232 bool text_from_string = false;
7233 /* Normally, the next buffer location is stored in
7234 IT->current.pos... */
7235 struct text_pos pos = it->current.pos;
7237 /* ...but for a string from a display property, the
7238 next buffer position is stored in the 'position'
7239 member of the iteration stack slot below the
7240 current one, see handle_single_display_spec. By
7241 contrast, it->current.pos was not yet updated to
7242 point to that buffer position; that will happen
7243 in pop_it, after we finish displaying the current
7244 string. Note that we already checked above that
7245 it->sp is positive, so subtracting one from it is
7246 safe. */
7247 if (it->from_disp_prop_p)
7249 int stackp = it->sp - 1;
7251 /* Find the stack level with data from buffer. */
7252 while (stackp >= 0
7253 && STRINGP ((it->stack + stackp)->string))
7254 stackp--;
7255 if (stackp < 0)
7257 /* If no stack slot was found for iterating
7258 a buffer, we are displaying text from a
7259 string, most probably the mode line or
7260 the header line, and that string has a
7261 display string on some of its
7262 characters. */
7263 text_from_string = true;
7264 pos = it->stack[it->sp - 1].position;
7266 else
7267 pos = (it->stack + stackp)->position;
7269 else
7270 INC_TEXT_POS (pos, it->multibyte_p);
7272 if (text_from_string)
7274 Lisp_Object base_string = it->stack[it->sp - 1].string;
7276 if (CHARPOS (pos) >= SCHARS (base_string) - 1)
7277 it->end_of_box_run_p = true;
7278 else
7280 next_face_id
7281 = face_at_string_position (it->w, base_string,
7282 CHARPOS (pos), 0,
7283 &ignore, face_id, false);
7284 it->end_of_box_run_p
7285 = (FACE_FROM_ID (it->f, next_face_id)->box
7286 == FACE_NO_BOX);
7289 else if (CHARPOS (pos) >= ZV)
7290 it->end_of_box_run_p = true;
7291 else
7293 next_face_id =
7294 face_at_buffer_position (it->w, CHARPOS (pos), &ignore,
7295 CHARPOS (pos)
7296 + TEXT_PROP_DISTANCE_LIMIT,
7297 false, -1);
7298 it->end_of_box_run_p
7299 = (FACE_FROM_ID (it->f, next_face_id)->box
7300 == FACE_NO_BOX);
7305 /* next_element_from_display_vector sets this flag according to
7306 faces of the display vector glyphs, see there. */
7307 else if (it->method != GET_FROM_DISPLAY_VECTOR)
7309 int face_id = face_after_it_pos (it);
7310 it->end_of_box_run_p
7311 = (face_id != it->face_id
7312 && FACE_FROM_ID (it->f, face_id)->box == FACE_NO_BOX);
7315 /* If we reached the end of the object we've been iterating (e.g., a
7316 display string or an overlay string), and there's something on
7317 IT->stack, proceed with what's on the stack. It doesn't make
7318 sense to return false if there's unprocessed stuff on the stack,
7319 because otherwise that stuff will never be displayed. */
7320 if (!success_p && it->sp > 0)
7322 set_iterator_to_next (it, false);
7323 success_p = get_next_display_element (it);
7326 /* Value is false if end of buffer or string reached. */
7327 return success_p;
7331 /* Move IT to the next display element.
7333 RESEAT_P means if called on a newline in buffer text,
7334 skip to the next visible line start.
7336 Functions get_next_display_element and set_iterator_to_next are
7337 separate because I find this arrangement easier to handle than a
7338 get_next_display_element function that also increments IT's
7339 position. The way it is we can first look at an iterator's current
7340 display element, decide whether it fits on a line, and if it does,
7341 increment the iterator position. The other way around we probably
7342 would either need a flag indicating whether the iterator has to be
7343 incremented the next time, or we would have to implement a
7344 decrement position function which would not be easy to write. */
7346 void
7347 set_iterator_to_next (struct it *it, bool reseat_p)
7349 /* Reset flags indicating start and end of a sequence of characters
7350 with box. Reset them at the start of this function because
7351 moving the iterator to a new position might set them. */
7352 it->start_of_box_run_p = it->end_of_box_run_p = false;
7354 switch (it->method)
7356 case GET_FROM_BUFFER:
7357 /* The current display element of IT is a character from
7358 current_buffer. Advance in the buffer, and maybe skip over
7359 invisible lines that are so because of selective display. */
7360 if (ITERATOR_AT_END_OF_LINE_P (it) && reseat_p)
7361 reseat_at_next_visible_line_start (it, false);
7362 else if (it->cmp_it.id >= 0)
7364 /* We are currently getting glyphs from a composition. */
7365 if (! it->bidi_p)
7367 IT_CHARPOS (*it) += it->cmp_it.nchars;
7368 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
7370 else
7372 int i;
7374 /* Update IT's char/byte positions to point to the first
7375 character of the next grapheme cluster, or to the
7376 character visually after the current composition. */
7377 for (i = 0; i < it->cmp_it.nchars; i++)
7378 bidi_move_to_visually_next (&it->bidi_it);
7379 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7380 IT_CHARPOS (*it) = it->bidi_it.charpos;
7383 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7384 && it->cmp_it.to < it->cmp_it.nglyphs)
7386 /* Composition created while scanning forward. Proceed
7387 to the next grapheme cluster. */
7388 it->cmp_it.from = it->cmp_it.to;
7390 else if ((it->bidi_p && it->cmp_it.reversed_p)
7391 && it->cmp_it.from > 0)
7393 /* Composition created while scanning backward. Proceed
7394 to the previous grapheme cluster. */
7395 it->cmp_it.to = it->cmp_it.from;
7397 else
7399 /* No more grapheme clusters in this composition.
7400 Find the next stop position. */
7401 ptrdiff_t stop = it->end_charpos;
7403 if (it->bidi_it.scan_dir < 0)
7404 /* Now we are scanning backward and don't know
7405 where to stop. */
7406 stop = -1;
7407 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7408 IT_BYTEPOS (*it), stop, Qnil);
7411 else
7413 eassert (it->len != 0);
7415 if (!it->bidi_p)
7417 IT_BYTEPOS (*it) += it->len;
7418 IT_CHARPOS (*it) += 1;
7420 else
7422 int prev_scan_dir = it->bidi_it.scan_dir;
7423 /* If this is a new paragraph, determine its base
7424 direction (a.k.a. its base embedding level). */
7425 if (it->bidi_it.new_paragraph)
7426 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
7427 false);
7428 bidi_move_to_visually_next (&it->bidi_it);
7429 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7430 IT_CHARPOS (*it) = it->bidi_it.charpos;
7431 if (prev_scan_dir != it->bidi_it.scan_dir)
7433 /* As the scan direction was changed, we must
7434 re-compute the stop position for composition. */
7435 ptrdiff_t stop = it->end_charpos;
7436 if (it->bidi_it.scan_dir < 0)
7437 stop = -1;
7438 composition_compute_stop_pos (&it->cmp_it, IT_CHARPOS (*it),
7439 IT_BYTEPOS (*it), stop, Qnil);
7442 eassert (IT_BYTEPOS (*it) == CHAR_TO_BYTE (IT_CHARPOS (*it)));
7444 break;
7446 case GET_FROM_C_STRING:
7447 /* Current display element of IT is from a C string. */
7448 if (!it->bidi_p
7449 /* If the string position is beyond string's end, it means
7450 next_element_from_c_string is padding the string with
7451 blanks, in which case we bypass the bidi iterator,
7452 because it cannot deal with such virtual characters. */
7453 || IT_CHARPOS (*it) >= it->bidi_it.string.schars)
7455 IT_BYTEPOS (*it) += it->len;
7456 IT_CHARPOS (*it) += 1;
7458 else
7460 bidi_move_to_visually_next (&it->bidi_it);
7461 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7462 IT_CHARPOS (*it) = it->bidi_it.charpos;
7464 break;
7466 case GET_FROM_DISPLAY_VECTOR:
7467 /* Current display element of IT is from a display table entry.
7468 Advance in the display table definition. Reset it to null if
7469 end reached, and continue with characters from buffers/
7470 strings. */
7471 ++it->current.dpvec_index;
7473 /* Restore face of the iterator to what they were before the
7474 display vector entry (these entries may contain faces). */
7475 it->face_id = it->saved_face_id;
7477 if (it->dpvec + it->current.dpvec_index >= it->dpend)
7479 bool recheck_faces = it->ellipsis_p;
7481 if (it->s)
7482 it->method = GET_FROM_C_STRING;
7483 else if (STRINGP (it->string))
7484 it->method = GET_FROM_STRING;
7485 else
7487 it->method = GET_FROM_BUFFER;
7488 it->object = it->w->contents;
7491 it->dpvec = NULL;
7492 it->current.dpvec_index = -1;
7494 /* Skip over characters which were displayed via IT->dpvec. */
7495 if (it->dpvec_char_len < 0)
7496 reseat_at_next_visible_line_start (it, true);
7497 else if (it->dpvec_char_len > 0)
7499 it->len = it->dpvec_char_len;
7500 set_iterator_to_next (it, reseat_p);
7503 /* Maybe recheck faces after display vector. */
7504 if (recheck_faces)
7506 if (it->method == GET_FROM_STRING)
7507 it->stop_charpos = IT_STRING_CHARPOS (*it);
7508 else
7509 it->stop_charpos = IT_CHARPOS (*it);
7512 break;
7514 case GET_FROM_STRING:
7515 /* Current display element is a character from a Lisp string. */
7516 eassert (it->s == NULL && STRINGP (it->string));
7517 /* Don't advance past string end. These conditions are true
7518 when set_iterator_to_next is called at the end of
7519 get_next_display_element, in which case the Lisp string is
7520 already exhausted, and all we want is pop the iterator
7521 stack. */
7522 if (it->current.overlay_string_index >= 0)
7524 /* This is an overlay string, so there's no padding with
7525 spaces, and the number of characters in the string is
7526 where the string ends. */
7527 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7528 goto consider_string_end;
7530 else
7532 /* Not an overlay string. There could be padding, so test
7533 against it->end_charpos. */
7534 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
7535 goto consider_string_end;
7537 if (it->cmp_it.id >= 0)
7539 /* We are delivering display elements from a composition.
7540 Update the string position past the grapheme cluster
7541 we've just processed. */
7542 if (! it->bidi_p)
7544 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
7545 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
7547 else
7549 int i;
7551 for (i = 0; i < it->cmp_it.nchars; i++)
7552 bidi_move_to_visually_next (&it->bidi_it);
7553 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7554 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7557 /* Did we exhaust all the grapheme clusters of this
7558 composition? */
7559 if ((! it->bidi_p || ! it->cmp_it.reversed_p)
7560 && (it->cmp_it.to < it->cmp_it.nglyphs))
7562 /* Not all the grapheme clusters were processed yet;
7563 advance to the next cluster. */
7564 it->cmp_it.from = it->cmp_it.to;
7566 else if ((it->bidi_p && it->cmp_it.reversed_p)
7567 && it->cmp_it.from > 0)
7569 /* Likewise: advance to the next cluster, but going in
7570 the reverse direction. */
7571 it->cmp_it.to = it->cmp_it.from;
7573 else
7575 /* This composition was fully processed; find the next
7576 candidate place for checking for composed
7577 characters. */
7578 /* Always limit string searches to the string length;
7579 any padding spaces are not part of the string, and
7580 there cannot be any compositions in that padding. */
7581 ptrdiff_t stop = SCHARS (it->string);
7583 if (it->bidi_p && it->bidi_it.scan_dir < 0)
7584 stop = -1;
7585 else if (it->end_charpos < stop)
7587 /* Cf. PRECISION in reseat_to_string: we might be
7588 limited in how many of the string characters we
7589 need to deliver. */
7590 stop = it->end_charpos;
7592 composition_compute_stop_pos (&it->cmp_it,
7593 IT_STRING_CHARPOS (*it),
7594 IT_STRING_BYTEPOS (*it), stop,
7595 it->string);
7598 else
7600 if (!it->bidi_p
7601 /* If the string position is beyond string's end, it
7602 means next_element_from_string is padding the string
7603 with blanks, in which case we bypass the bidi
7604 iterator, because it cannot deal with such virtual
7605 characters. */
7606 || IT_STRING_CHARPOS (*it) >= it->bidi_it.string.schars)
7608 IT_STRING_BYTEPOS (*it) += it->len;
7609 IT_STRING_CHARPOS (*it) += 1;
7611 else
7613 int prev_scan_dir = it->bidi_it.scan_dir;
7615 bidi_move_to_visually_next (&it->bidi_it);
7616 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7617 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7618 /* If the scan direction changes, we may need to update
7619 the place where to check for composed characters. */
7620 if (prev_scan_dir != it->bidi_it.scan_dir)
7622 ptrdiff_t stop = SCHARS (it->string);
7624 if (it->bidi_it.scan_dir < 0)
7625 stop = -1;
7626 else if (it->end_charpos < stop)
7627 stop = it->end_charpos;
7629 composition_compute_stop_pos (&it->cmp_it,
7630 IT_STRING_CHARPOS (*it),
7631 IT_STRING_BYTEPOS (*it), stop,
7632 it->string);
7637 consider_string_end:
7639 if (it->current.overlay_string_index >= 0)
7641 /* IT->string is an overlay string. Advance to the
7642 next, if there is one. */
7643 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7645 it->ellipsis_p = false;
7646 next_overlay_string (it);
7647 if (it->ellipsis_p)
7648 setup_for_ellipsis (it, 0);
7651 else
7653 /* IT->string is not an overlay string. If we reached
7654 its end, and there is something on IT->stack, proceed
7655 with what is on the stack. This can be either another
7656 string, this time an overlay string, or a buffer. */
7657 if (IT_STRING_CHARPOS (*it) == SCHARS (it->string)
7658 && it->sp > 0)
7660 pop_it (it);
7661 if (it->method == GET_FROM_STRING)
7662 goto consider_string_end;
7665 break;
7667 case GET_FROM_IMAGE:
7668 case GET_FROM_STRETCH:
7669 case GET_FROM_XWIDGET:
7671 /* The position etc with which we have to proceed are on
7672 the stack. The position may be at the end of a string,
7673 if the `display' property takes up the whole string. */
7674 eassert (it->sp > 0);
7675 pop_it (it);
7676 if (it->method == GET_FROM_STRING)
7677 goto consider_string_end;
7678 break;
7680 default:
7681 /* There are no other methods defined, so this should be a bug. */
7682 emacs_abort ();
7685 eassert (it->method != GET_FROM_STRING
7686 || (STRINGP (it->string)
7687 && IT_STRING_CHARPOS (*it) >= 0));
7690 /* Load IT's display element fields with information about the next
7691 display element which comes from a display table entry or from the
7692 result of translating a control character to one of the forms `^C'
7693 or `\003'.
7695 IT->dpvec holds the glyphs to return as characters.
7696 IT->saved_face_id holds the face id before the display vector--it
7697 is restored into IT->face_id in set_iterator_to_next. */
7699 static bool
7700 next_element_from_display_vector (struct it *it)
7702 Lisp_Object gc;
7703 int prev_face_id = it->face_id;
7704 int next_face_id;
7706 /* Precondition. */
7707 eassert (it->dpvec && it->current.dpvec_index >= 0);
7709 it->face_id = it->saved_face_id;
7711 /* KFS: This code used to check ip->dpvec[0] instead of the current element.
7712 That seemed totally bogus - so I changed it... */
7713 gc = it->dpvec[it->current.dpvec_index];
7715 if (GLYPH_CODE_P (gc))
7717 struct face *this_face, *prev_face, *next_face;
7719 it->c = GLYPH_CODE_CHAR (gc);
7720 it->len = CHAR_BYTES (it->c);
7722 /* The entry may contain a face id to use. Such a face id is
7723 the id of a Lisp face, not a realized face. A face id of
7724 zero means no face is specified. */
7725 if (it->dpvec_face_id >= 0)
7726 it->face_id = it->dpvec_face_id;
7727 else
7729 int lface_id = GLYPH_CODE_FACE (gc);
7730 if (lface_id > 0)
7731 it->face_id = merge_faces (it->f, Qt, lface_id,
7732 it->saved_face_id);
7735 /* Glyphs in the display vector could have the box face, so we
7736 need to set the related flags in the iterator, as
7737 appropriate. */
7738 this_face = FACE_FROM_ID (it->f, it->face_id);
7739 prev_face = FACE_FROM_ID (it->f, prev_face_id);
7741 /* Is this character the first character of a box-face run? */
7742 it->start_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7743 && (!prev_face
7744 || prev_face->box == FACE_NO_BOX));
7746 /* For the last character of the box-face run, we need to look
7747 either at the next glyph from the display vector, or at the
7748 face we saw before the display vector. */
7749 next_face_id = it->saved_face_id;
7750 if (it->current.dpvec_index < it->dpend - it->dpvec - 1)
7752 if (it->dpvec_face_id >= 0)
7753 next_face_id = it->dpvec_face_id;
7754 else
7756 int lface_id =
7757 GLYPH_CODE_FACE (it->dpvec[it->current.dpvec_index + 1]);
7759 if (lface_id > 0)
7760 next_face_id = merge_faces (it->f, Qt, lface_id,
7761 it->saved_face_id);
7764 next_face = FACE_FROM_ID (it->f, next_face_id);
7765 it->end_of_box_run_p = (this_face && this_face->box != FACE_NO_BOX
7766 && (!next_face
7767 || next_face->box == FACE_NO_BOX));
7768 it->face_box_p = this_face && this_face->box != FACE_NO_BOX;
7770 else
7771 /* Display table entry is invalid. Return a space. */
7772 it->c = ' ', it->len = 1;
7774 /* Don't change position and object of the iterator here. They are
7775 still the values of the character that had this display table
7776 entry or was translated, and that's what we want. */
7777 it->what = IT_CHARACTER;
7778 return true;
7781 /* Get the first element of string/buffer in the visual order, after
7782 being reseated to a new position in a string or a buffer. */
7783 static void
7784 get_visually_first_element (struct it *it)
7786 bool string_p = STRINGP (it->string) || it->s;
7787 ptrdiff_t eob = (string_p ? it->bidi_it.string.schars : ZV);
7788 ptrdiff_t bob = (string_p ? 0 : BEGV);
7790 if (STRINGP (it->string))
7792 it->bidi_it.charpos = IT_STRING_CHARPOS (*it);
7793 it->bidi_it.bytepos = IT_STRING_BYTEPOS (*it);
7795 else
7797 it->bidi_it.charpos = IT_CHARPOS (*it);
7798 it->bidi_it.bytepos = IT_BYTEPOS (*it);
7801 if (it->bidi_it.charpos == eob)
7803 /* Nothing to do, but reset the FIRST_ELT flag, like
7804 bidi_paragraph_init does, because we are not going to
7805 call it. */
7806 it->bidi_it.first_elt = false;
7808 else if (it->bidi_it.charpos == bob
7809 || (!string_p
7810 && (FETCH_CHAR (it->bidi_it.bytepos - 1) == '\n'
7811 || FETCH_CHAR (it->bidi_it.bytepos) == '\n')))
7813 /* If we are at the beginning of a line/string, we can produce
7814 the next element right away. */
7815 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7816 bidi_move_to_visually_next (&it->bidi_it);
7818 else
7820 ptrdiff_t orig_bytepos = it->bidi_it.bytepos;
7822 /* We need to prime the bidi iterator starting at the line's or
7823 string's beginning, before we will be able to produce the
7824 next element. */
7825 if (string_p)
7826 it->bidi_it.charpos = it->bidi_it.bytepos = 0;
7827 else
7828 it->bidi_it.charpos = find_newline_no_quit (IT_CHARPOS (*it),
7829 IT_BYTEPOS (*it), -1,
7830 &it->bidi_it.bytepos);
7831 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it, true);
7834 /* Now return to buffer/string position where we were asked
7835 to get the next display element, and produce that. */
7836 bidi_move_to_visually_next (&it->bidi_it);
7838 while (it->bidi_it.bytepos != orig_bytepos
7839 && it->bidi_it.charpos < eob);
7842 /* Adjust IT's position information to where we ended up. */
7843 if (STRINGP (it->string))
7845 IT_STRING_CHARPOS (*it) = it->bidi_it.charpos;
7846 IT_STRING_BYTEPOS (*it) = it->bidi_it.bytepos;
7848 else
7850 IT_CHARPOS (*it) = it->bidi_it.charpos;
7851 IT_BYTEPOS (*it) = it->bidi_it.bytepos;
7854 if (STRINGP (it->string) || !it->s)
7856 ptrdiff_t stop, charpos, bytepos;
7858 if (STRINGP (it->string))
7860 eassert (!it->s);
7861 stop = SCHARS (it->string);
7862 if (stop > it->end_charpos)
7863 stop = it->end_charpos;
7864 charpos = IT_STRING_CHARPOS (*it);
7865 bytepos = IT_STRING_BYTEPOS (*it);
7867 else
7869 stop = it->end_charpos;
7870 charpos = IT_CHARPOS (*it);
7871 bytepos = IT_BYTEPOS (*it);
7873 if (it->bidi_it.scan_dir < 0)
7874 stop = -1;
7875 composition_compute_stop_pos (&it->cmp_it, charpos, bytepos, stop,
7876 it->string);
7880 /* Load IT with the next display element from Lisp string IT->string.
7881 IT->current.string_pos is the current position within the string.
7882 If IT->current.overlay_string_index >= 0, the Lisp string is an
7883 overlay string. */
7885 static bool
7886 next_element_from_string (struct it *it)
7888 struct text_pos position;
7890 eassert (STRINGP (it->string));
7891 eassert (!it->bidi_p || EQ (it->string, it->bidi_it.string.lstring));
7892 eassert (IT_STRING_CHARPOS (*it) >= 0);
7893 position = it->current.string_pos;
7895 /* With bidi reordering, the character to display might not be the
7896 character at IT_STRING_CHARPOS. BIDI_IT.FIRST_ELT means
7897 that we were reseat()ed to a new string, whose paragraph
7898 direction is not known. */
7899 if (it->bidi_p && it->bidi_it.first_elt)
7901 get_visually_first_element (it);
7902 SET_TEXT_POS (position, IT_STRING_CHARPOS (*it), IT_STRING_BYTEPOS (*it));
7905 /* Time to check for invisible text? */
7906 if (IT_STRING_CHARPOS (*it) < it->end_charpos)
7908 if (IT_STRING_CHARPOS (*it) >= it->stop_charpos)
7910 if (!(!it->bidi_p
7911 || BIDI_AT_BASE_LEVEL (it->bidi_it)
7912 || IT_STRING_CHARPOS (*it) == it->stop_charpos))
7914 /* With bidi non-linear iteration, we could find
7915 ourselves far beyond the last computed stop_charpos,
7916 with several other stop positions in between that we
7917 missed. Scan them all now, in buffer's logical
7918 order, until we find and handle the last stop_charpos
7919 that precedes our current position. */
7920 handle_stop_backwards (it, it->stop_charpos);
7921 return GET_NEXT_DISPLAY_ELEMENT (it);
7923 else
7925 if (it->bidi_p)
7927 /* Take note of the stop position we just moved
7928 across, for when we will move back across it. */
7929 it->prev_stop = it->stop_charpos;
7930 /* If we are at base paragraph embedding level, take
7931 note of the last stop position seen at this
7932 level. */
7933 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
7934 it->base_level_stop = it->stop_charpos;
7936 handle_stop (it);
7938 /* Since a handler may have changed IT->method, we must
7939 recurse here. */
7940 return GET_NEXT_DISPLAY_ELEMENT (it);
7943 else if (it->bidi_p
7944 /* If we are before prev_stop, we may have overstepped
7945 on our way backwards a stop_pos, and if so, we need
7946 to handle that stop_pos. */
7947 && IT_STRING_CHARPOS (*it) < it->prev_stop
7948 /* We can sometimes back up for reasons that have nothing
7949 to do with bidi reordering. E.g., compositions. The
7950 code below is only needed when we are above the base
7951 embedding level, so test for that explicitly. */
7952 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
7954 /* If we lost track of base_level_stop, we have no better
7955 place for handle_stop_backwards to start from than string
7956 beginning. This happens, e.g., when we were reseated to
7957 the previous screenful of text by vertical-motion. */
7958 if (it->base_level_stop <= 0
7959 || IT_STRING_CHARPOS (*it) < it->base_level_stop)
7960 it->base_level_stop = 0;
7961 handle_stop_backwards (it, it->base_level_stop);
7962 return GET_NEXT_DISPLAY_ELEMENT (it);
7966 if (it->current.overlay_string_index >= 0)
7968 /* Get the next character from an overlay string. In overlay
7969 strings, there is no field width or padding with spaces to
7970 do. */
7971 if (IT_STRING_CHARPOS (*it) >= SCHARS (it->string))
7973 it->what = IT_EOB;
7974 return false;
7976 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
7977 IT_STRING_BYTEPOS (*it),
7978 it->bidi_it.scan_dir < 0
7979 ? -1
7980 : SCHARS (it->string))
7981 && next_element_from_composition (it))
7983 return true;
7985 else if (STRING_MULTIBYTE (it->string))
7987 const unsigned char *s = (SDATA (it->string)
7988 + IT_STRING_BYTEPOS (*it));
7989 it->c = string_char_and_length (s, &it->len);
7991 else
7993 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
7994 it->len = 1;
7997 else
7999 /* Get the next character from a Lisp string that is not an
8000 overlay string. Such strings come from the mode line, for
8001 example. We may have to pad with spaces, or truncate the
8002 string. See also next_element_from_c_string. */
8003 if (IT_STRING_CHARPOS (*it) >= it->end_charpos)
8005 it->what = IT_EOB;
8006 return false;
8008 else if (IT_STRING_CHARPOS (*it) >= it->string_nchars)
8010 /* Pad with spaces. */
8011 it->c = ' ', it->len = 1;
8012 CHARPOS (position) = BYTEPOS (position) = -1;
8014 else if (CHAR_COMPOSED_P (it, IT_STRING_CHARPOS (*it),
8015 IT_STRING_BYTEPOS (*it),
8016 it->bidi_it.scan_dir < 0
8017 ? -1
8018 : it->string_nchars)
8019 && next_element_from_composition (it))
8021 return true;
8023 else if (STRING_MULTIBYTE (it->string))
8025 const unsigned char *s = (SDATA (it->string)
8026 + IT_STRING_BYTEPOS (*it));
8027 it->c = string_char_and_length (s, &it->len);
8029 else
8031 it->c = SREF (it->string, IT_STRING_BYTEPOS (*it));
8032 it->len = 1;
8036 /* Record what we have and where it came from. */
8037 it->what = IT_CHARACTER;
8038 it->object = it->string;
8039 it->position = position;
8040 return true;
8044 /* Load IT with next display element from C string IT->s.
8045 IT->string_nchars is the maximum number of characters to return
8046 from the string. IT->end_charpos may be greater than
8047 IT->string_nchars when this function is called, in which case we
8048 may have to return padding spaces. Value is false if end of string
8049 reached, including padding spaces. */
8051 static bool
8052 next_element_from_c_string (struct it *it)
8054 bool success_p = true;
8056 eassert (it->s);
8057 eassert (!it->bidi_p || it->s == it->bidi_it.string.s);
8058 it->what = IT_CHARACTER;
8059 BYTEPOS (it->position) = CHARPOS (it->position) = 0;
8060 it->object = make_number (0);
8062 /* With bidi reordering, the character to display might not be the
8063 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8064 we were reseated to a new string, whose paragraph direction is
8065 not known. */
8066 if (it->bidi_p && it->bidi_it.first_elt)
8067 get_visually_first_element (it);
8069 /* IT's position can be greater than IT->string_nchars in case a
8070 field width or precision has been specified when the iterator was
8071 initialized. */
8072 if (IT_CHARPOS (*it) >= it->end_charpos)
8074 /* End of the game. */
8075 it->what = IT_EOB;
8076 success_p = false;
8078 else if (IT_CHARPOS (*it) >= it->string_nchars)
8080 /* Pad with spaces. */
8081 it->c = ' ', it->len = 1;
8082 BYTEPOS (it->position) = CHARPOS (it->position) = -1;
8084 else if (it->multibyte_p)
8085 it->c = string_char_and_length (it->s + IT_BYTEPOS (*it), &it->len);
8086 else
8087 it->c = it->s[IT_BYTEPOS (*it)], it->len = 1;
8089 return success_p;
8093 /* Set up IT to return characters from an ellipsis, if appropriate.
8094 The definition of the ellipsis glyphs may come from a display table
8095 entry. This function fills IT with the first glyph from the
8096 ellipsis if an ellipsis is to be displayed. */
8098 static bool
8099 next_element_from_ellipsis (struct it *it)
8101 if (it->selective_display_ellipsis_p)
8102 setup_for_ellipsis (it, it->len);
8103 else
8105 /* The face at the current position may be different from the
8106 face we find after the invisible text. Remember what it
8107 was in IT->saved_face_id, and signal that it's there by
8108 setting face_before_selective_p. */
8109 it->saved_face_id = it->face_id;
8110 it->method = GET_FROM_BUFFER;
8111 it->object = it->w->contents;
8112 reseat_at_next_visible_line_start (it, true);
8113 it->face_before_selective_p = true;
8116 return GET_NEXT_DISPLAY_ELEMENT (it);
8120 /* Deliver an image display element. The iterator IT is already
8121 filled with image information (done in handle_display_prop). Value
8122 is always true. */
8125 static bool
8126 next_element_from_image (struct it *it)
8128 it->what = IT_IMAGE;
8129 return true;
8132 static bool
8133 next_element_from_xwidget (struct it *it)
8135 it->what = IT_XWIDGET;
8136 return true;
8140 /* Fill iterator IT with next display element from a stretch glyph
8141 property. IT->object is the value of the text property. Value is
8142 always true. */
8144 static bool
8145 next_element_from_stretch (struct it *it)
8147 it->what = IT_STRETCH;
8148 return true;
8151 /* Scan backwards from IT's current position until we find a stop
8152 position, or until BEGV. This is called when we find ourself
8153 before both the last known prev_stop and base_level_stop while
8154 reordering bidirectional text. */
8156 static void
8157 compute_stop_pos_backwards (struct it *it)
8159 const int SCAN_BACK_LIMIT = 1000;
8160 struct text_pos pos;
8161 struct display_pos save_current = it->current;
8162 struct text_pos save_position = it->position;
8163 ptrdiff_t charpos = IT_CHARPOS (*it);
8164 ptrdiff_t where_we_are = charpos;
8165 ptrdiff_t save_stop_pos = it->stop_charpos;
8166 ptrdiff_t save_end_pos = it->end_charpos;
8168 eassert (NILP (it->string) && !it->s);
8169 eassert (it->bidi_p);
8170 it->bidi_p = false;
8173 it->end_charpos = min (charpos + 1, ZV);
8174 charpos = max (charpos - SCAN_BACK_LIMIT, BEGV);
8175 SET_TEXT_POS (pos, charpos, CHAR_TO_BYTE (charpos));
8176 reseat_1 (it, pos, false);
8177 compute_stop_pos (it);
8178 /* We must advance forward, right? */
8179 if (it->stop_charpos <= charpos)
8180 emacs_abort ();
8182 while (charpos > BEGV && it->stop_charpos >= it->end_charpos);
8184 if (it->stop_charpos <= where_we_are)
8185 it->prev_stop = it->stop_charpos;
8186 else
8187 it->prev_stop = BEGV;
8188 it->bidi_p = true;
8189 it->current = save_current;
8190 it->position = save_position;
8191 it->stop_charpos = save_stop_pos;
8192 it->end_charpos = save_end_pos;
8195 /* Scan forward from CHARPOS in the current buffer/string, until we
8196 find a stop position > current IT's position. Then handle the stop
8197 position before that. This is called when we bump into a stop
8198 position while reordering bidirectional text. CHARPOS should be
8199 the last previously processed stop_pos (or BEGV/0, if none were
8200 processed yet) whose position is less that IT's current
8201 position. */
8203 static void
8204 handle_stop_backwards (struct it *it, ptrdiff_t charpos)
8206 bool bufp = !STRINGP (it->string);
8207 ptrdiff_t where_we_are = (bufp ? IT_CHARPOS (*it) : IT_STRING_CHARPOS (*it));
8208 struct display_pos save_current = it->current;
8209 struct text_pos save_position = it->position;
8210 struct text_pos pos1;
8211 ptrdiff_t next_stop;
8213 /* Scan in strict logical order. */
8214 eassert (it->bidi_p);
8215 it->bidi_p = false;
8218 it->prev_stop = charpos;
8219 if (bufp)
8221 SET_TEXT_POS (pos1, charpos, CHAR_TO_BYTE (charpos));
8222 reseat_1 (it, pos1, false);
8224 else
8225 it->current.string_pos = string_pos (charpos, it->string);
8226 compute_stop_pos (it);
8227 /* We must advance forward, right? */
8228 if (it->stop_charpos <= it->prev_stop)
8229 emacs_abort ();
8230 charpos = it->stop_charpos;
8232 while (charpos <= where_we_are);
8234 it->bidi_p = true;
8235 it->current = save_current;
8236 it->position = save_position;
8237 next_stop = it->stop_charpos;
8238 it->stop_charpos = it->prev_stop;
8239 handle_stop (it);
8240 it->stop_charpos = next_stop;
8243 /* Load IT with the next display element from current_buffer. Value
8244 is false if end of buffer reached. IT->stop_charpos is the next
8245 position at which to stop and check for text properties or buffer
8246 end. */
8248 static bool
8249 next_element_from_buffer (struct it *it)
8251 bool success_p = true;
8253 eassert (IT_CHARPOS (*it) >= BEGV);
8254 eassert (NILP (it->string) && !it->s);
8255 eassert (!it->bidi_p
8256 || (EQ (it->bidi_it.string.lstring, Qnil)
8257 && it->bidi_it.string.s == NULL));
8259 /* With bidi reordering, the character to display might not be the
8260 character at IT_CHARPOS. BIDI_IT.FIRST_ELT means that
8261 we were reseat()ed to a new buffer position, which is potentially
8262 a different paragraph. */
8263 if (it->bidi_p && it->bidi_it.first_elt)
8265 get_visually_first_element (it);
8266 SET_TEXT_POS (it->position, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8269 if (IT_CHARPOS (*it) >= it->stop_charpos)
8271 if (IT_CHARPOS (*it) >= it->end_charpos)
8273 bool overlay_strings_follow_p;
8275 /* End of the game, except when overlay strings follow that
8276 haven't been returned yet. */
8277 if (it->overlay_strings_at_end_processed_p)
8278 overlay_strings_follow_p = false;
8279 else
8281 it->overlay_strings_at_end_processed_p = true;
8282 overlay_strings_follow_p = get_overlay_strings (it, 0);
8285 if (overlay_strings_follow_p)
8286 success_p = GET_NEXT_DISPLAY_ELEMENT (it);
8287 else
8289 it->what = IT_EOB;
8290 it->position = it->current.pos;
8291 success_p = false;
8294 else if (!(!it->bidi_p
8295 || BIDI_AT_BASE_LEVEL (it->bidi_it)
8296 || IT_CHARPOS (*it) == it->stop_charpos))
8298 /* With bidi non-linear iteration, we could find ourselves
8299 far beyond the last computed stop_charpos, with several
8300 other stop positions in between that we missed. Scan
8301 them all now, in buffer's logical order, until we find
8302 and handle the last stop_charpos that precedes our
8303 current position. */
8304 handle_stop_backwards (it, it->stop_charpos);
8305 it->ignore_overlay_strings_at_pos_p = false;
8306 return GET_NEXT_DISPLAY_ELEMENT (it);
8308 else
8310 if (it->bidi_p)
8312 /* Take note of the stop position we just moved across,
8313 for when we will move back across it. */
8314 it->prev_stop = it->stop_charpos;
8315 /* If we are at base paragraph embedding level, take
8316 note of the last stop position seen at this
8317 level. */
8318 if (BIDI_AT_BASE_LEVEL (it->bidi_it))
8319 it->base_level_stop = it->stop_charpos;
8321 handle_stop (it);
8322 it->ignore_overlay_strings_at_pos_p = false;
8323 return GET_NEXT_DISPLAY_ELEMENT (it);
8326 else if (it->bidi_p
8327 /* If we are before prev_stop, we may have overstepped on
8328 our way backwards a stop_pos, and if so, we need to
8329 handle that stop_pos. */
8330 && IT_CHARPOS (*it) < it->prev_stop
8331 /* We can sometimes back up for reasons that have nothing
8332 to do with bidi reordering. E.g., compositions. The
8333 code below is only needed when we are above the base
8334 embedding level, so test for that explicitly. */
8335 && !BIDI_AT_BASE_LEVEL (it->bidi_it))
8337 if (it->base_level_stop <= 0
8338 || IT_CHARPOS (*it) < it->base_level_stop)
8340 /* If we lost track of base_level_stop, we need to find
8341 prev_stop by looking backwards. This happens, e.g., when
8342 we were reseated to the previous screenful of text by
8343 vertical-motion. */
8344 it->base_level_stop = BEGV;
8345 compute_stop_pos_backwards (it);
8346 handle_stop_backwards (it, it->prev_stop);
8348 else
8349 handle_stop_backwards (it, it->base_level_stop);
8350 it->ignore_overlay_strings_at_pos_p = false;
8351 return GET_NEXT_DISPLAY_ELEMENT (it);
8353 else
8355 /* No face changes, overlays etc. in sight, so just return a
8356 character from current_buffer. */
8357 unsigned char *p;
8358 ptrdiff_t stop;
8360 /* We moved to the next buffer position, so any info about
8361 previously seen overlays is no longer valid. */
8362 it->ignore_overlay_strings_at_pos_p = false;
8364 /* Maybe run the redisplay end trigger hook. Performance note:
8365 This doesn't seem to cost measurable time. */
8366 if (it->redisplay_end_trigger_charpos
8367 && it->glyph_row
8368 && IT_CHARPOS (*it) >= it->redisplay_end_trigger_charpos)
8369 run_redisplay_end_trigger_hook (it);
8371 stop = it->bidi_it.scan_dir < 0 ? -1 : it->end_charpos;
8372 if (CHAR_COMPOSED_P (it, IT_CHARPOS (*it), IT_BYTEPOS (*it),
8373 stop)
8374 && next_element_from_composition (it))
8376 return true;
8379 /* Get the next character, maybe multibyte. */
8380 p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
8381 if (it->multibyte_p && !ASCII_CHAR_P (*p))
8382 it->c = STRING_CHAR_AND_LENGTH (p, it->len);
8383 else
8384 it->c = *p, it->len = 1;
8386 /* Record what we have and where it came from. */
8387 it->what = IT_CHARACTER;
8388 it->object = it->w->contents;
8389 it->position = it->current.pos;
8391 /* Normally we return the character found above, except when we
8392 really want to return an ellipsis for selective display. */
8393 if (it->selective)
8395 if (it->c == '\n')
8397 /* A value of selective > 0 means hide lines indented more
8398 than that number of columns. */
8399 if (it->selective > 0
8400 && IT_CHARPOS (*it) + 1 < ZV
8401 && indented_beyond_p (IT_CHARPOS (*it) + 1,
8402 IT_BYTEPOS (*it) + 1,
8403 it->selective))
8405 success_p = next_element_from_ellipsis (it);
8406 it->dpvec_char_len = -1;
8409 else if (it->c == '\r' && it->selective == -1)
8411 /* A value of selective == -1 means that everything from the
8412 CR to the end of the line is invisible, with maybe an
8413 ellipsis displayed for it. */
8414 success_p = next_element_from_ellipsis (it);
8415 it->dpvec_char_len = -1;
8420 /* Value is false if end of buffer reached. */
8421 eassert (!success_p || it->what != IT_CHARACTER || it->len > 0);
8422 return success_p;
8426 /* Run the redisplay end trigger hook for IT. */
8428 static void
8429 run_redisplay_end_trigger_hook (struct it *it)
8431 /* IT->glyph_row should be non-null, i.e. we should be actually
8432 displaying something, or otherwise we should not run the hook. */
8433 eassert (it->glyph_row);
8435 ptrdiff_t charpos = it->redisplay_end_trigger_charpos;
8436 it->redisplay_end_trigger_charpos = 0;
8438 /* Since we are *trying* to run these functions, don't try to run
8439 them again, even if they get an error. */
8440 wset_redisplay_end_trigger (it->w, Qnil);
8441 CALLN (Frun_hook_with_args, Qredisplay_end_trigger_functions, it->window,
8442 make_number (charpos));
8444 /* Notice if it changed the face of the character we are on. */
8445 handle_face_prop (it);
8449 /* Deliver a composition display element. Unlike the other
8450 next_element_from_XXX, this function is not registered in the array
8451 get_next_element[]. It is called from next_element_from_buffer and
8452 next_element_from_string when necessary. */
8454 static bool
8455 next_element_from_composition (struct it *it)
8457 it->what = IT_COMPOSITION;
8458 it->len = it->cmp_it.nbytes;
8459 if (STRINGP (it->string))
8461 if (it->c < 0)
8463 IT_STRING_CHARPOS (*it) += it->cmp_it.nchars;
8464 IT_STRING_BYTEPOS (*it) += it->cmp_it.nbytes;
8465 return false;
8467 it->position = it->current.string_pos;
8468 it->object = it->string;
8469 it->c = composition_update_it (&it->cmp_it, IT_STRING_CHARPOS (*it),
8470 IT_STRING_BYTEPOS (*it), it->string);
8472 else
8474 if (it->c < 0)
8476 IT_CHARPOS (*it) += it->cmp_it.nchars;
8477 IT_BYTEPOS (*it) += it->cmp_it.nbytes;
8478 if (it->bidi_p)
8480 if (it->bidi_it.new_paragraph)
8481 bidi_paragraph_init (it->paragraph_embedding, &it->bidi_it,
8482 false);
8483 /* Resync the bidi iterator with IT's new position.
8484 FIXME: this doesn't support bidirectional text. */
8485 while (it->bidi_it.charpos < IT_CHARPOS (*it))
8486 bidi_move_to_visually_next (&it->bidi_it);
8488 return false;
8490 it->position = it->current.pos;
8491 it->object = it->w->contents;
8492 it->c = composition_update_it (&it->cmp_it, IT_CHARPOS (*it),
8493 IT_BYTEPOS (*it), Qnil);
8495 return true;
8500 /***********************************************************************
8501 Moving an iterator without producing glyphs
8502 ***********************************************************************/
8504 /* Check if iterator is at a position corresponding to a valid buffer
8505 position after some move_it_ call. */
8507 #define IT_POS_VALID_AFTER_MOVE_P(it) \
8508 ((it)->method != GET_FROM_STRING || IT_STRING_CHARPOS (*it) == 0)
8511 /* Move iterator IT to a specified buffer or X position within one
8512 line on the display without producing glyphs.
8514 OP should be a bit mask including some or all of these bits:
8515 MOVE_TO_X: Stop upon reaching x-position TO_X.
8516 MOVE_TO_POS: Stop upon reaching buffer or string position TO_CHARPOS.
8517 Regardless of OP's value, stop upon reaching the end of the display line.
8519 TO_X is normally a value 0 <= TO_X <= IT->last_visible_x.
8520 This means, in particular, that TO_X includes window's horizontal
8521 scroll amount.
8523 The return value has several possible values that
8524 say what condition caused the scan to stop:
8526 MOVE_POS_MATCH_OR_ZV
8527 - when TO_POS or ZV was reached.
8529 MOVE_X_REACHED
8530 -when TO_X was reached before TO_POS or ZV were reached.
8532 MOVE_LINE_CONTINUED
8533 - when we reached the end of the display area and the line must
8534 be continued.
8536 MOVE_LINE_TRUNCATED
8537 - when we reached the end of the display area and the line is
8538 truncated.
8540 MOVE_NEWLINE_OR_CR
8541 - when we stopped at a line end, i.e. a newline or a CR and selective
8542 display is on. */
8544 static enum move_it_result
8545 move_it_in_display_line_to (struct it *it,
8546 ptrdiff_t to_charpos, int to_x,
8547 enum move_operation_enum op)
8549 enum move_it_result result = MOVE_UNDEFINED;
8550 struct glyph_row *saved_glyph_row;
8551 struct it wrap_it, atpos_it, atx_it, ppos_it;
8552 void *wrap_data = NULL, *atpos_data = NULL, *atx_data = NULL;
8553 void *ppos_data = NULL;
8554 bool may_wrap = false;
8555 enum it_method prev_method = it->method;
8556 ptrdiff_t closest_pos IF_LINT (= 0), prev_pos = IT_CHARPOS (*it);
8557 bool saw_smaller_pos = prev_pos < to_charpos;
8559 /* Don't produce glyphs in produce_glyphs. */
8560 saved_glyph_row = it->glyph_row;
8561 it->glyph_row = NULL;
8563 /* Use wrap_it to save a copy of IT wherever a word wrap could
8564 occur. Use atpos_it to save a copy of IT at the desired buffer
8565 position, if found, so that we can scan ahead and check if the
8566 word later overshoots the window edge. Use atx_it similarly, for
8567 pixel positions. */
8568 wrap_it.sp = -1;
8569 atpos_it.sp = -1;
8570 atx_it.sp = -1;
8572 /* Use ppos_it under bidi reordering to save a copy of IT for the
8573 initial position. We restore that position in IT when we have
8574 scanned the entire display line without finding a match for
8575 TO_CHARPOS and all the character positions are greater than
8576 TO_CHARPOS. We then restart the scan from the initial position,
8577 and stop at CLOSEST_POS, which is a position > TO_CHARPOS that is
8578 the closest to TO_CHARPOS. */
8579 if (it->bidi_p)
8581 if ((op & MOVE_TO_POS) && IT_CHARPOS (*it) >= to_charpos)
8583 SAVE_IT (ppos_it, *it, ppos_data);
8584 closest_pos = IT_CHARPOS (*it);
8586 else
8587 closest_pos = ZV;
8590 #define BUFFER_POS_REACHED_P() \
8591 ((op & MOVE_TO_POS) != 0 \
8592 && BUFFERP (it->object) \
8593 && (IT_CHARPOS (*it) == to_charpos \
8594 || ((!it->bidi_p \
8595 || BIDI_AT_BASE_LEVEL (it->bidi_it)) \
8596 && IT_CHARPOS (*it) > to_charpos) \
8597 || (it->what == IT_COMPOSITION \
8598 && ((IT_CHARPOS (*it) > to_charpos \
8599 && to_charpos >= it->cmp_it.charpos) \
8600 || (IT_CHARPOS (*it) < to_charpos \
8601 && to_charpos <= it->cmp_it.charpos)))) \
8602 && (it->method == GET_FROM_BUFFER \
8603 || (it->method == GET_FROM_DISPLAY_VECTOR \
8604 && it->dpvec + it->current.dpvec_index + 1 >= it->dpend)))
8606 /* If there's a line-/wrap-prefix, handle it. */
8607 if (it->hpos == 0 && it->method == GET_FROM_BUFFER
8608 && it->current_y < it->last_visible_y)
8609 handle_line_prefix (it);
8611 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8612 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
8614 while (true)
8616 int x, i, ascent = 0, descent = 0;
8618 /* Utility macro to reset an iterator with x, ascent, and descent. */
8619 #define IT_RESET_X_ASCENT_DESCENT(IT) \
8620 ((IT)->current_x = x, (IT)->max_ascent = ascent, \
8621 (IT)->max_descent = descent)
8623 /* Stop if we move beyond TO_CHARPOS (after an image or a
8624 display string or stretch glyph). */
8625 if ((op & MOVE_TO_POS) != 0
8626 && BUFFERP (it->object)
8627 && it->method == GET_FROM_BUFFER
8628 && (((!it->bidi_p
8629 /* When the iterator is at base embedding level, we
8630 are guaranteed that characters are delivered for
8631 display in strictly increasing order of their
8632 buffer positions. */
8633 || BIDI_AT_BASE_LEVEL (it->bidi_it))
8634 && IT_CHARPOS (*it) > to_charpos)
8635 || (it->bidi_p
8636 && (prev_method == GET_FROM_IMAGE
8637 || prev_method == GET_FROM_STRETCH
8638 || prev_method == GET_FROM_STRING)
8639 /* Passed TO_CHARPOS from left to right. */
8640 && ((prev_pos < to_charpos
8641 && IT_CHARPOS (*it) > to_charpos)
8642 /* Passed TO_CHARPOS from right to left. */
8643 || (prev_pos > to_charpos
8644 && IT_CHARPOS (*it) < to_charpos)))))
8646 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8648 result = MOVE_POS_MATCH_OR_ZV;
8649 break;
8651 else if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8652 /* If wrap_it is valid, the current position might be in a
8653 word that is wrapped. So, save the iterator in
8654 atpos_it and continue to see if wrapping happens. */
8655 SAVE_IT (atpos_it, *it, atpos_data);
8658 /* Stop when ZV reached.
8659 We used to stop here when TO_CHARPOS reached as well, but that is
8660 too soon if this glyph does not fit on this line. So we handle it
8661 explicitly below. */
8662 if (!get_next_display_element (it))
8664 result = MOVE_POS_MATCH_OR_ZV;
8665 break;
8668 if (it->line_wrap == TRUNCATE)
8670 if (BUFFER_POS_REACHED_P ())
8672 result = MOVE_POS_MATCH_OR_ZV;
8673 break;
8676 else
8678 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
8680 if (IT_DISPLAYING_WHITESPACE (it))
8681 may_wrap = true;
8682 else if (may_wrap)
8684 /* We have reached a glyph that follows one or more
8685 whitespace characters. If the position is
8686 already found, we are done. */
8687 if (atpos_it.sp >= 0)
8689 RESTORE_IT (it, &atpos_it, atpos_data);
8690 result = MOVE_POS_MATCH_OR_ZV;
8691 goto done;
8693 if (atx_it.sp >= 0)
8695 RESTORE_IT (it, &atx_it, atx_data);
8696 result = MOVE_X_REACHED;
8697 goto done;
8699 /* Otherwise, we can wrap here. */
8700 SAVE_IT (wrap_it, *it, wrap_data);
8701 may_wrap = false;
8706 /* Remember the line height for the current line, in case
8707 the next element doesn't fit on the line. */
8708 ascent = it->max_ascent;
8709 descent = it->max_descent;
8711 /* The call to produce_glyphs will get the metrics of the
8712 display element IT is loaded with. Record the x-position
8713 before this display element, in case it doesn't fit on the
8714 line. */
8715 x = it->current_x;
8717 PRODUCE_GLYPHS (it);
8719 if (it->area != TEXT_AREA)
8721 prev_method = it->method;
8722 if (it->method == GET_FROM_BUFFER)
8723 prev_pos = IT_CHARPOS (*it);
8724 set_iterator_to_next (it, true);
8725 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8726 SET_TEXT_POS (this_line_min_pos,
8727 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8728 if (it->bidi_p
8729 && (op & MOVE_TO_POS)
8730 && IT_CHARPOS (*it) > to_charpos
8731 && IT_CHARPOS (*it) < closest_pos)
8732 closest_pos = IT_CHARPOS (*it);
8733 continue;
8736 /* The number of glyphs we get back in IT->nglyphs will normally
8737 be 1 except when IT->c is (i) a TAB, or (ii) a multi-glyph
8738 character on a terminal frame, or (iii) a line end. For the
8739 second case, IT->nglyphs - 1 padding glyphs will be present.
8740 (On X frames, there is only one glyph produced for a
8741 composite character.)
8743 The behavior implemented below means, for continuation lines,
8744 that as many spaces of a TAB as fit on the current line are
8745 displayed there. For terminal frames, as many glyphs of a
8746 multi-glyph character are displayed in the current line, too.
8747 This is what the old redisplay code did, and we keep it that
8748 way. Under X, the whole shape of a complex character must
8749 fit on the line or it will be completely displayed in the
8750 next line.
8752 Note that both for tabs and padding glyphs, all glyphs have
8753 the same width. */
8754 if (it->nglyphs)
8756 /* More than one glyph or glyph doesn't fit on line. All
8757 glyphs have the same width. */
8758 int single_glyph_width = it->pixel_width / it->nglyphs;
8759 int new_x;
8760 int x_before_this_char = x;
8761 int hpos_before_this_char = it->hpos;
8763 for (i = 0; i < it->nglyphs; ++i, x = new_x)
8765 new_x = x + single_glyph_width;
8767 /* We want to leave anything reaching TO_X to the caller. */
8768 if ((op & MOVE_TO_X) && new_x > to_x)
8770 if (BUFFER_POS_REACHED_P ())
8772 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8773 goto buffer_pos_reached;
8774 if (atpos_it.sp < 0)
8776 SAVE_IT (atpos_it, *it, atpos_data);
8777 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8780 else
8782 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8784 it->current_x = x;
8785 result = MOVE_X_REACHED;
8786 break;
8788 if (atx_it.sp < 0)
8790 SAVE_IT (atx_it, *it, atx_data);
8791 IT_RESET_X_ASCENT_DESCENT (&atx_it);
8796 if (/* Lines are continued. */
8797 it->line_wrap != TRUNCATE
8798 && (/* And glyph doesn't fit on the line. */
8799 new_x > it->last_visible_x
8800 /* Or it fits exactly and we're on a window
8801 system frame. */
8802 || (new_x == it->last_visible_x
8803 && FRAME_WINDOW_P (it->f)
8804 && ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
8805 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8806 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
8808 bool moved_forward = false;
8810 if (/* IT->hpos == 0 means the very first glyph
8811 doesn't fit on the line, e.g. a wide image. */
8812 it->hpos == 0
8813 || (new_x == it->last_visible_x
8814 && FRAME_WINDOW_P (it->f)))
8816 ++it->hpos;
8817 it->current_x = new_x;
8819 /* The character's last glyph just barely fits
8820 in this row. */
8821 if (i == it->nglyphs - 1)
8823 /* If this is the destination position,
8824 return a position *before* it in this row,
8825 now that we know it fits in this row. */
8826 if (BUFFER_POS_REACHED_P ())
8828 bool can_wrap = true;
8830 /* If we are at a whitespace character
8831 that barely fits on this screen line,
8832 but the next character is also
8833 whitespace, we cannot wrap here. */
8834 if (it->line_wrap == WORD_WRAP
8835 && wrap_it.sp >= 0
8836 && may_wrap
8837 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8839 struct it tem_it;
8840 void *tem_data = NULL;
8842 SAVE_IT (tem_it, *it, tem_data);
8843 set_iterator_to_next (it, true);
8844 if (get_next_display_element (it)
8845 && IT_DISPLAYING_WHITESPACE (it))
8846 can_wrap = false;
8847 RESTORE_IT (it, &tem_it, tem_data);
8849 if (it->line_wrap != WORD_WRAP
8850 || wrap_it.sp < 0
8851 /* If we've just found whitespace
8852 where we can wrap, effectively
8853 ignore the previous wrap point --
8854 it is no longer relevant, but we
8855 won't have an opportunity to
8856 update it, since we've reached
8857 the edge of this screen line. */
8858 || (may_wrap && can_wrap
8859 && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8861 it->hpos = hpos_before_this_char;
8862 it->current_x = x_before_this_char;
8863 result = MOVE_POS_MATCH_OR_ZV;
8864 break;
8866 if (it->line_wrap == WORD_WRAP
8867 && atpos_it.sp < 0)
8869 SAVE_IT (atpos_it, *it, atpos_data);
8870 atpos_it.current_x = x_before_this_char;
8871 atpos_it.hpos = hpos_before_this_char;
8875 prev_method = it->method;
8876 if (it->method == GET_FROM_BUFFER)
8877 prev_pos = IT_CHARPOS (*it);
8878 set_iterator_to_next (it, true);
8879 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
8880 SET_TEXT_POS (this_line_min_pos,
8881 IT_CHARPOS (*it), IT_BYTEPOS (*it));
8882 /* On graphical terminals, newlines may
8883 "overflow" into the fringe if
8884 overflow-newline-into-fringe is non-nil.
8885 On text terminals, and on graphical
8886 terminals with no right margin, newlines
8887 may overflow into the last glyph on the
8888 display line.*/
8889 if (!FRAME_WINDOW_P (it->f)
8890 || ((it->bidi_p
8891 && it->bidi_it.paragraph_dir == R2L)
8892 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
8893 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
8894 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
8896 if (!get_next_display_element (it))
8898 result = MOVE_POS_MATCH_OR_ZV;
8899 break;
8901 moved_forward = true;
8902 if (BUFFER_POS_REACHED_P ())
8904 if (ITERATOR_AT_END_OF_LINE_P (it))
8905 result = MOVE_POS_MATCH_OR_ZV;
8906 else
8907 result = MOVE_LINE_CONTINUED;
8908 break;
8910 if (ITERATOR_AT_END_OF_LINE_P (it)
8911 && (it->line_wrap != WORD_WRAP
8912 || wrap_it.sp < 0
8913 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)))
8915 result = MOVE_NEWLINE_OR_CR;
8916 break;
8921 else
8922 IT_RESET_X_ASCENT_DESCENT (it);
8924 /* If the screen line ends with whitespace, and we
8925 are under word-wrap, don't use wrap_it: it is no
8926 longer relevant, but we won't have an opportunity
8927 to update it, since we are done with this screen
8928 line. */
8929 if (may_wrap && IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
8930 /* If the character after the one which set the
8931 may_wrap flag is also whitespace, we can't
8932 wrap here, since the screen line cannot be
8933 wrapped in the middle of whitespace.
8934 Therefore, wrap_it _is_ relevant in that
8935 case. */
8936 && !(moved_forward && IT_DISPLAYING_WHITESPACE (it)))
8938 /* If we've found TO_X, go back there, as we now
8939 know the last word fits on this screen line. */
8940 if ((op & MOVE_TO_X) && new_x == it->last_visible_x
8941 && atx_it.sp >= 0)
8943 RESTORE_IT (it, &atx_it, atx_data);
8944 atpos_it.sp = -1;
8945 atx_it.sp = -1;
8946 result = MOVE_X_REACHED;
8947 break;
8950 else if (wrap_it.sp >= 0)
8952 RESTORE_IT (it, &wrap_it, wrap_data);
8953 atpos_it.sp = -1;
8954 atx_it.sp = -1;
8957 TRACE_MOVE ((stderr, "move_it_in: continued at %d\n",
8958 IT_CHARPOS (*it)));
8959 result = MOVE_LINE_CONTINUED;
8960 break;
8963 if (BUFFER_POS_REACHED_P ())
8965 if (it->line_wrap != WORD_WRAP || wrap_it.sp < 0)
8966 goto buffer_pos_reached;
8967 if (it->line_wrap == WORD_WRAP && atpos_it.sp < 0)
8969 SAVE_IT (atpos_it, *it, atpos_data);
8970 IT_RESET_X_ASCENT_DESCENT (&atpos_it);
8974 if (new_x > it->first_visible_x)
8976 /* Glyph is visible. Increment number of glyphs that
8977 would be displayed. */
8978 ++it->hpos;
8982 if (result != MOVE_UNDEFINED)
8983 break;
8985 else if (BUFFER_POS_REACHED_P ())
8987 buffer_pos_reached:
8988 IT_RESET_X_ASCENT_DESCENT (it);
8989 result = MOVE_POS_MATCH_OR_ZV;
8990 break;
8992 else if ((op & MOVE_TO_X) && it->current_x >= to_x)
8994 /* Stop when TO_X specified and reached. This check is
8995 necessary here because of lines consisting of a line end,
8996 only. The line end will not produce any glyphs and we
8997 would never get MOVE_X_REACHED. */
8998 eassert (it->nglyphs == 0);
8999 result = MOVE_X_REACHED;
9000 break;
9003 /* Is this a line end? If yes, we're done. */
9004 if (ITERATOR_AT_END_OF_LINE_P (it))
9006 /* If we are past TO_CHARPOS, but never saw any character
9007 positions smaller than TO_CHARPOS, return
9008 MOVE_POS_MATCH_OR_ZV, like the unidirectional display
9009 did. */
9010 if (it->bidi_p && (op & MOVE_TO_POS) != 0)
9012 if (!saw_smaller_pos && IT_CHARPOS (*it) > to_charpos)
9014 if (closest_pos < ZV)
9016 RESTORE_IT (it, &ppos_it, ppos_data);
9017 /* Don't recurse if closest_pos is equal to
9018 to_charpos, since we have just tried that. */
9019 if (closest_pos != to_charpos)
9020 move_it_in_display_line_to (it, closest_pos, -1,
9021 MOVE_TO_POS);
9022 result = MOVE_POS_MATCH_OR_ZV;
9024 else
9025 goto buffer_pos_reached;
9027 else if (it->line_wrap == WORD_WRAP && atpos_it.sp >= 0
9028 && IT_CHARPOS (*it) > to_charpos)
9029 goto buffer_pos_reached;
9030 else
9031 result = MOVE_NEWLINE_OR_CR;
9033 else
9034 result = MOVE_NEWLINE_OR_CR;
9035 break;
9038 prev_method = it->method;
9039 if (it->method == GET_FROM_BUFFER)
9040 prev_pos = IT_CHARPOS (*it);
9041 /* The current display element has been consumed. Advance
9042 to the next. */
9043 set_iterator_to_next (it, true);
9044 if (IT_CHARPOS (*it) < CHARPOS (this_line_min_pos))
9045 SET_TEXT_POS (this_line_min_pos, IT_CHARPOS (*it), IT_BYTEPOS (*it));
9046 if (IT_CHARPOS (*it) < to_charpos)
9047 saw_smaller_pos = true;
9048 if (it->bidi_p
9049 && (op & MOVE_TO_POS)
9050 && IT_CHARPOS (*it) >= to_charpos
9051 && IT_CHARPOS (*it) < closest_pos)
9052 closest_pos = IT_CHARPOS (*it);
9054 /* Stop if lines are truncated and IT's current x-position is
9055 past the right edge of the window now. */
9056 if (it->line_wrap == TRUNCATE
9057 && it->current_x >= it->last_visible_x)
9059 if (!FRAME_WINDOW_P (it->f)
9060 || ((it->bidi_p && it->bidi_it.paragraph_dir == R2L)
9061 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
9062 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0
9063 || IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
9065 bool at_eob_p = false;
9067 if ((at_eob_p = !get_next_display_element (it))
9068 || BUFFER_POS_REACHED_P ()
9069 /* If we are past TO_CHARPOS, but never saw any
9070 character positions smaller than TO_CHARPOS,
9071 return MOVE_POS_MATCH_OR_ZV, like the
9072 unidirectional display did. */
9073 || (it->bidi_p && (op & MOVE_TO_POS) != 0
9074 && !saw_smaller_pos
9075 && IT_CHARPOS (*it) > to_charpos))
9077 if (it->bidi_p
9078 && !BUFFER_POS_REACHED_P ()
9079 && !at_eob_p && closest_pos < ZV)
9081 RESTORE_IT (it, &ppos_it, ppos_data);
9082 if (closest_pos != to_charpos)
9083 move_it_in_display_line_to (it, closest_pos, -1,
9084 MOVE_TO_POS);
9086 result = MOVE_POS_MATCH_OR_ZV;
9087 break;
9089 if (ITERATOR_AT_END_OF_LINE_P (it))
9091 result = MOVE_NEWLINE_OR_CR;
9092 break;
9095 else if (it->bidi_p && (op & MOVE_TO_POS) != 0
9096 && !saw_smaller_pos
9097 && IT_CHARPOS (*it) > to_charpos)
9099 if (closest_pos < ZV)
9101 RESTORE_IT (it, &ppos_it, ppos_data);
9102 if (closest_pos != to_charpos)
9103 move_it_in_display_line_to (it, closest_pos, -1,
9104 MOVE_TO_POS);
9106 result = MOVE_POS_MATCH_OR_ZV;
9107 break;
9109 result = MOVE_LINE_TRUNCATED;
9110 break;
9112 #undef IT_RESET_X_ASCENT_DESCENT
9115 #undef BUFFER_POS_REACHED_P
9117 /* If we scanned beyond TO_POS, restore the saved iterator either to
9118 the wrap point (if found), or to atpos/atx location. We decide which
9119 data to use to restore the saved iterator state by their X coordinates,
9120 since buffer positions might increase non-monotonically with screen
9121 coordinates due to bidi reordering. */
9122 if (result == MOVE_LINE_CONTINUED
9123 && it->line_wrap == WORD_WRAP
9124 && wrap_it.sp >= 0
9125 && ((atpos_it.sp >= 0 && wrap_it.current_x < atpos_it.current_x)
9126 || (atx_it.sp >= 0 && wrap_it.current_x < atx_it.current_x)))
9127 RESTORE_IT (it, &wrap_it, wrap_data);
9128 else if (atpos_it.sp >= 0)
9129 RESTORE_IT (it, &atpos_it, atpos_data);
9130 else if (atx_it.sp >= 0)
9131 RESTORE_IT (it, &atx_it, atx_data);
9133 done:
9135 if (atpos_data)
9136 bidi_unshelve_cache (atpos_data, true);
9137 if (atx_data)
9138 bidi_unshelve_cache (atx_data, true);
9139 if (wrap_data)
9140 bidi_unshelve_cache (wrap_data, true);
9141 if (ppos_data)
9142 bidi_unshelve_cache (ppos_data, true);
9144 /* Restore the iterator settings altered at the beginning of this
9145 function. */
9146 it->glyph_row = saved_glyph_row;
9147 return result;
9150 /* For external use. */
9151 void
9152 move_it_in_display_line (struct it *it,
9153 ptrdiff_t to_charpos, int to_x,
9154 enum move_operation_enum op)
9156 if (it->line_wrap == WORD_WRAP
9157 && (op & MOVE_TO_X))
9159 struct it save_it;
9160 void *save_data = NULL;
9161 int skip;
9163 SAVE_IT (save_it, *it, save_data);
9164 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9165 /* When word-wrap is on, TO_X may lie past the end
9166 of a wrapped line. Then it->current is the
9167 character on the next line, so backtrack to the
9168 space before the wrap point. */
9169 if (skip == MOVE_LINE_CONTINUED)
9171 int prev_x = max (it->current_x - 1, 0);
9172 RESTORE_IT (it, &save_it, save_data);
9173 move_it_in_display_line_to
9174 (it, -1, prev_x, MOVE_TO_X);
9176 else
9177 bidi_unshelve_cache (save_data, true);
9179 else
9180 move_it_in_display_line_to (it, to_charpos, to_x, op);
9184 /* Move IT forward until it satisfies one or more of the criteria in
9185 TO_CHARPOS, TO_X, TO_Y, and TO_VPOS.
9187 OP is a bit-mask that specifies where to stop, and in particular,
9188 which of those four position arguments makes a difference. See the
9189 description of enum move_operation_enum.
9191 If TO_CHARPOS is in invisible text, e.g. a truncated part of a
9192 screen line, this function will set IT to the next position that is
9193 displayed to the right of TO_CHARPOS on the screen.
9195 Return the maximum pixel length of any line scanned but never more
9196 than it.last_visible_x. */
9199 move_it_to (struct it *it, ptrdiff_t to_charpos, int to_x, int to_y, int to_vpos, int op)
9201 enum move_it_result skip, skip2 = MOVE_X_REACHED;
9202 int line_height, line_start_x = 0, reached = 0;
9203 int max_current_x = 0;
9204 void *backup_data = NULL;
9206 for (;;)
9208 if (op & MOVE_TO_VPOS)
9210 /* If no TO_CHARPOS and no TO_X specified, stop at the
9211 start of the line TO_VPOS. */
9212 if ((op & (MOVE_TO_X | MOVE_TO_POS)) == 0)
9214 if (it->vpos == to_vpos)
9216 reached = 1;
9217 break;
9219 else
9220 skip = move_it_in_display_line_to (it, -1, -1, 0);
9222 else
9224 /* TO_VPOS >= 0 means stop at TO_X in the line at
9225 TO_VPOS, or at TO_POS, whichever comes first. */
9226 if (it->vpos == to_vpos)
9228 reached = 2;
9229 break;
9232 skip = move_it_in_display_line_to (it, to_charpos, to_x, op);
9234 if (skip == MOVE_POS_MATCH_OR_ZV || it->vpos == to_vpos)
9236 reached = 3;
9237 break;
9239 else if (skip == MOVE_X_REACHED && it->vpos != to_vpos)
9241 /* We have reached TO_X but not in the line we want. */
9242 skip = move_it_in_display_line_to (it, to_charpos,
9243 -1, MOVE_TO_POS);
9244 if (skip == MOVE_POS_MATCH_OR_ZV)
9246 reached = 4;
9247 break;
9252 else if (op & MOVE_TO_Y)
9254 struct it it_backup;
9256 if (it->line_wrap == WORD_WRAP)
9257 SAVE_IT (it_backup, *it, backup_data);
9259 /* TO_Y specified means stop at TO_X in the line containing
9260 TO_Y---or at TO_CHARPOS if this is reached first. The
9261 problem is that we can't really tell whether the line
9262 contains TO_Y before we have completely scanned it, and
9263 this may skip past TO_X. What we do is to first scan to
9264 TO_X.
9266 If TO_X is not specified, use a TO_X of zero. The reason
9267 is to make the outcome of this function more predictable.
9268 If we didn't use TO_X == 0, we would stop at the end of
9269 the line which is probably not what a caller would expect
9270 to happen. */
9271 skip = move_it_in_display_line_to
9272 (it, to_charpos, ((op & MOVE_TO_X) ? to_x : 0),
9273 (MOVE_TO_X | (op & MOVE_TO_POS)));
9275 /* If TO_CHARPOS is reached or ZV, we don't have to do more. */
9276 if (skip == MOVE_POS_MATCH_OR_ZV)
9277 reached = 5;
9278 else if (skip == MOVE_X_REACHED)
9280 /* If TO_X was reached, we want to know whether TO_Y is
9281 in the line. We know this is the case if the already
9282 scanned glyphs make the line tall enough. Otherwise,
9283 we must check by scanning the rest of the line. */
9284 line_height = it->max_ascent + it->max_descent;
9285 if (to_y >= it->current_y
9286 && to_y < it->current_y + line_height)
9288 reached = 6;
9289 break;
9291 SAVE_IT (it_backup, *it, backup_data);
9292 TRACE_MOVE ((stderr, "move_it: from %d\n", IT_CHARPOS (*it)));
9293 skip2 = move_it_in_display_line_to (it, to_charpos, -1,
9294 op & MOVE_TO_POS);
9295 TRACE_MOVE ((stderr, "move_it: to %d\n", IT_CHARPOS (*it)));
9296 line_height = it->max_ascent + it->max_descent;
9297 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9299 if (to_y >= it->current_y
9300 && to_y < it->current_y + line_height)
9302 /* If TO_Y is in this line and TO_X was reached
9303 above, we scanned too far. We have to restore
9304 IT's settings to the ones before skipping. But
9305 keep the more accurate values of max_ascent and
9306 max_descent we've found while skipping the rest
9307 of the line, for the sake of callers, such as
9308 pos_visible_p, that need to know the line
9309 height. */
9310 int max_ascent = it->max_ascent;
9311 int max_descent = it->max_descent;
9313 RESTORE_IT (it, &it_backup, backup_data);
9314 it->max_ascent = max_ascent;
9315 it->max_descent = max_descent;
9316 reached = 6;
9318 else
9320 skip = skip2;
9321 if (skip == MOVE_POS_MATCH_OR_ZV)
9322 reached = 7;
9325 else
9327 /* Check whether TO_Y is in this line. */
9328 line_height = it->max_ascent + it->max_descent;
9329 TRACE_MOVE ((stderr, "move_it: line_height = %d\n", line_height));
9331 if (to_y >= it->current_y
9332 && to_y < it->current_y + line_height)
9334 if (to_y > it->current_y)
9335 max_current_x = max (it->current_x, max_current_x);
9337 /* When word-wrap is on, TO_X may lie past the end
9338 of a wrapped line. Then it->current is the
9339 character on the next line, so backtrack to the
9340 space before the wrap point. */
9341 if (skip == MOVE_LINE_CONTINUED
9342 && it->line_wrap == WORD_WRAP)
9344 int prev_x = max (it->current_x - 1, 0);
9345 RESTORE_IT (it, &it_backup, backup_data);
9346 skip = move_it_in_display_line_to
9347 (it, -1, prev_x, MOVE_TO_X);
9350 reached = 6;
9354 if (reached)
9356 max_current_x = max (it->current_x, max_current_x);
9357 break;
9360 else if (BUFFERP (it->object)
9361 && (it->method == GET_FROM_BUFFER
9362 || it->method == GET_FROM_STRETCH)
9363 && IT_CHARPOS (*it) >= to_charpos
9364 /* Under bidi iteration, a call to set_iterator_to_next
9365 can scan far beyond to_charpos if the initial
9366 portion of the next line needs to be reordered. In
9367 that case, give move_it_in_display_line_to another
9368 chance below. */
9369 && !(it->bidi_p
9370 && it->bidi_it.scan_dir == -1))
9371 skip = MOVE_POS_MATCH_OR_ZV;
9372 else
9373 skip = move_it_in_display_line_to (it, to_charpos, -1, MOVE_TO_POS);
9375 switch (skip)
9377 case MOVE_POS_MATCH_OR_ZV:
9378 max_current_x = max (it->current_x, max_current_x);
9379 reached = 8;
9380 goto out;
9382 case MOVE_NEWLINE_OR_CR:
9383 max_current_x = max (it->current_x, max_current_x);
9384 set_iterator_to_next (it, true);
9385 it->continuation_lines_width = 0;
9386 break;
9388 case MOVE_LINE_TRUNCATED:
9389 max_current_x = it->last_visible_x;
9390 it->continuation_lines_width = 0;
9391 reseat_at_next_visible_line_start (it, false);
9392 if ((op & MOVE_TO_POS) != 0
9393 && IT_CHARPOS (*it) > to_charpos)
9395 reached = 9;
9396 goto out;
9398 break;
9400 case MOVE_LINE_CONTINUED:
9401 max_current_x = it->last_visible_x;
9402 /* For continued lines ending in a tab, some of the glyphs
9403 associated with the tab are displayed on the current
9404 line. Since it->current_x does not include these glyphs,
9405 we use it->last_visible_x instead. */
9406 if (it->c == '\t')
9408 it->continuation_lines_width += it->last_visible_x;
9409 /* When moving by vpos, ensure that the iterator really
9410 advances to the next line (bug#847, bug#969). Fixme:
9411 do we need to do this in other circumstances? */
9412 if (it->current_x != it->last_visible_x
9413 && (op & MOVE_TO_VPOS)
9414 && !(op & (MOVE_TO_X | MOVE_TO_POS)))
9416 line_start_x = it->current_x + it->pixel_width
9417 - it->last_visible_x;
9418 if (FRAME_WINDOW_P (it->f))
9420 struct face *face = FACE_FROM_ID (it->f, it->face_id);
9421 struct font *face_font = face->font;
9423 /* When display_line produces a continued line
9424 that ends in a TAB, it skips a tab stop that
9425 is closer than the font's space character
9426 width (see x_produce_glyphs where it produces
9427 the stretch glyph which represents a TAB).
9428 We need to reproduce the same logic here. */
9429 eassert (face_font);
9430 if (face_font)
9432 if (line_start_x < face_font->space_width)
9433 line_start_x
9434 += it->tab_width * face_font->space_width;
9437 set_iterator_to_next (it, false);
9440 else
9441 it->continuation_lines_width += it->current_x;
9442 break;
9444 default:
9445 emacs_abort ();
9448 /* Reset/increment for the next run. */
9449 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
9450 it->current_x = line_start_x;
9451 line_start_x = 0;
9452 it->hpos = 0;
9453 it->current_y += it->max_ascent + it->max_descent;
9454 ++it->vpos;
9455 last_height = it->max_ascent + it->max_descent;
9456 it->max_ascent = it->max_descent = 0;
9459 out:
9461 /* On text terminals, we may stop at the end of a line in the middle
9462 of a multi-character glyph. If the glyph itself is continued,
9463 i.e. it is actually displayed on the next line, don't treat this
9464 stopping point as valid; move to the next line instead (unless
9465 that brings us offscreen). */
9466 if (!FRAME_WINDOW_P (it->f)
9467 && op & MOVE_TO_POS
9468 && IT_CHARPOS (*it) == to_charpos
9469 && it->what == IT_CHARACTER
9470 && it->nglyphs > 1
9471 && it->line_wrap == WINDOW_WRAP
9472 && it->current_x == it->last_visible_x - 1
9473 && it->c != '\n'
9474 && it->c != '\t'
9475 && it->w->window_end_valid
9476 && it->vpos < it->w->window_end_vpos)
9478 it->continuation_lines_width += it->current_x;
9479 it->current_x = it->hpos = it->max_ascent = it->max_descent = 0;
9480 it->current_y += it->max_ascent + it->max_descent;
9481 ++it->vpos;
9482 last_height = it->max_ascent + it->max_descent;
9485 if (backup_data)
9486 bidi_unshelve_cache (backup_data, true);
9488 TRACE_MOVE ((stderr, "move_it_to: reached %d\n", reached));
9490 return max_current_x;
9494 /* Move iterator IT backward by a specified y-distance DY, DY >= 0.
9496 If DY > 0, move IT backward at least that many pixels. DY = 0
9497 means move IT backward to the preceding line start or BEGV. This
9498 function may move over more than DY pixels if IT->current_y - DY
9499 ends up in the middle of a line; in this case IT->current_y will be
9500 set to the top of the line moved to. */
9502 void
9503 move_it_vertically_backward (struct it *it, int dy)
9505 int nlines, h;
9506 struct it it2, it3;
9507 void *it2data = NULL, *it3data = NULL;
9508 ptrdiff_t start_pos;
9509 int nchars_per_row
9510 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9511 ptrdiff_t pos_limit;
9513 move_further_back:
9514 eassert (dy >= 0);
9516 start_pos = IT_CHARPOS (*it);
9518 /* Estimate how many newlines we must move back. */
9519 nlines = max (1, dy / default_line_pixel_height (it->w));
9520 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9521 pos_limit = BEGV;
9522 else
9523 pos_limit = max (start_pos - nlines * nchars_per_row, BEGV);
9525 /* Set the iterator's position that many lines back. But don't go
9526 back more than NLINES full screen lines -- this wins a day with
9527 buffers which have very long lines. */
9528 while (nlines-- && IT_CHARPOS (*it) > pos_limit)
9529 back_to_previous_visible_line_start (it);
9531 /* Reseat the iterator here. When moving backward, we don't want
9532 reseat to skip forward over invisible text, set up the iterator
9533 to deliver from overlay strings at the new position etc. So,
9534 use reseat_1 here. */
9535 reseat_1 (it, it->current.pos, true);
9537 /* We are now surely at a line start. */
9538 it->current_x = it->hpos = 0; /* FIXME: this is incorrect when bidi
9539 reordering is in effect. */
9540 it->continuation_lines_width = 0;
9542 /* Move forward and see what y-distance we moved. First move to the
9543 start of the next line so that we get its height. We need this
9544 height to be able to tell whether we reached the specified
9545 y-distance. */
9546 SAVE_IT (it2, *it, it2data);
9547 it2.max_ascent = it2.max_descent = 0;
9550 move_it_to (&it2, start_pos, -1, -1, it2.vpos + 1,
9551 MOVE_TO_POS | MOVE_TO_VPOS);
9553 while (!(IT_POS_VALID_AFTER_MOVE_P (&it2)
9554 /* If we are in a display string which starts at START_POS,
9555 and that display string includes a newline, and we are
9556 right after that newline (i.e. at the beginning of a
9557 display line), exit the loop, because otherwise we will
9558 infloop, since move_it_to will see that it is already at
9559 START_POS and will not move. */
9560 || (it2.method == GET_FROM_STRING
9561 && IT_CHARPOS (it2) == start_pos
9562 && SREF (it2.string, IT_STRING_BYTEPOS (it2) - 1) == '\n')));
9563 eassert (IT_CHARPOS (*it) >= BEGV);
9564 SAVE_IT (it3, it2, it3data);
9566 move_it_to (&it2, start_pos, -1, -1, -1, MOVE_TO_POS);
9567 eassert (IT_CHARPOS (*it) >= BEGV);
9568 /* H is the actual vertical distance from the position in *IT
9569 and the starting position. */
9570 h = it2.current_y - it->current_y;
9571 /* NLINES is the distance in number of lines. */
9572 nlines = it2.vpos - it->vpos;
9574 /* Correct IT's y and vpos position
9575 so that they are relative to the starting point. */
9576 it->vpos -= nlines;
9577 it->current_y -= h;
9579 if (dy == 0)
9581 /* DY == 0 means move to the start of the screen line. The
9582 value of nlines is > 0 if continuation lines were involved,
9583 or if the original IT position was at start of a line. */
9584 RESTORE_IT (it, it, it2data);
9585 if (nlines > 0)
9586 move_it_by_lines (it, nlines);
9587 /* The above code moves us to some position NLINES down,
9588 usually to its first glyph (leftmost in an L2R line), but
9589 that's not necessarily the start of the line, under bidi
9590 reordering. We want to get to the character position
9591 that is immediately after the newline of the previous
9592 line. */
9593 if (it->bidi_p
9594 && !it->continuation_lines_width
9595 && !STRINGP (it->string)
9596 && IT_CHARPOS (*it) > BEGV
9597 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9599 ptrdiff_t cp = IT_CHARPOS (*it), bp = IT_BYTEPOS (*it);
9601 DEC_BOTH (cp, bp);
9602 cp = find_newline_no_quit (cp, bp, -1, NULL);
9603 move_it_to (it, cp, -1, -1, -1, MOVE_TO_POS);
9605 bidi_unshelve_cache (it3data, true);
9607 else
9609 /* The y-position we try to reach, relative to *IT.
9610 Note that H has been subtracted in front of the if-statement. */
9611 int target_y = it->current_y + h - dy;
9612 int y0 = it3.current_y;
9613 int y1;
9614 int line_height;
9616 RESTORE_IT (&it3, &it3, it3data);
9617 y1 = line_bottom_y (&it3);
9618 line_height = y1 - y0;
9619 RESTORE_IT (it, it, it2data);
9620 /* If we did not reach target_y, try to move further backward if
9621 we can. If we moved too far backward, try to move forward. */
9622 if (target_y < it->current_y
9623 /* This is heuristic. In a window that's 3 lines high, with
9624 a line height of 13 pixels each, recentering with point
9625 on the bottom line will try to move -39/2 = 19 pixels
9626 backward. Try to avoid moving into the first line. */
9627 && (it->current_y - target_y
9628 > min (window_box_height (it->w), line_height * 2 / 3))
9629 && IT_CHARPOS (*it) > BEGV)
9631 TRACE_MOVE ((stderr, " not far enough -> move_vert %d\n",
9632 target_y - it->current_y));
9633 dy = it->current_y - target_y;
9634 goto move_further_back;
9636 else if (target_y >= it->current_y + line_height
9637 && IT_CHARPOS (*it) < ZV)
9639 /* Should move forward by at least one line, maybe more.
9641 Note: Calling move_it_by_lines can be expensive on
9642 terminal frames, where compute_motion is used (via
9643 vmotion) to do the job, when there are very long lines
9644 and truncate-lines is nil. That's the reason for
9645 treating terminal frames specially here. */
9647 if (!FRAME_WINDOW_P (it->f))
9648 move_it_vertically (it, target_y - it->current_y);
9649 else
9653 move_it_by_lines (it, 1);
9655 while (target_y >= line_bottom_y (it) && IT_CHARPOS (*it) < ZV);
9662 /* Move IT by a specified amount of pixel lines DY. DY negative means
9663 move backwards. DY = 0 means move to start of screen line. At the
9664 end, IT will be on the start of a screen line. */
9666 void
9667 move_it_vertically (struct it *it, int dy)
9669 if (dy <= 0)
9670 move_it_vertically_backward (it, -dy);
9671 else
9673 TRACE_MOVE ((stderr, "move_it_v: from %d, %d\n", IT_CHARPOS (*it), dy));
9674 move_it_to (it, ZV, -1, it->current_y + dy, -1,
9675 MOVE_TO_POS | MOVE_TO_Y);
9676 TRACE_MOVE ((stderr, "move_it_v: to %d\n", IT_CHARPOS (*it)));
9678 /* If buffer ends in ZV without a newline, move to the start of
9679 the line to satisfy the post-condition. */
9680 if (IT_CHARPOS (*it) == ZV
9681 && ZV > BEGV
9682 && FETCH_BYTE (IT_BYTEPOS (*it) - 1) != '\n')
9683 move_it_by_lines (it, 0);
9688 /* Move iterator IT past the end of the text line it is in. */
9690 void
9691 move_it_past_eol (struct it *it)
9693 enum move_it_result rc;
9695 rc = move_it_in_display_line_to (it, Z, 0, MOVE_TO_POS);
9696 if (rc == MOVE_NEWLINE_OR_CR)
9697 set_iterator_to_next (it, false);
9701 /* Move IT by a specified number DVPOS of screen lines down. DVPOS
9702 negative means move up. DVPOS == 0 means move to the start of the
9703 screen line.
9705 Optimization idea: If we would know that IT->f doesn't use
9706 a face with proportional font, we could be faster for
9707 truncate-lines nil. */
9709 void
9710 move_it_by_lines (struct it *it, ptrdiff_t dvpos)
9713 /* The commented-out optimization uses vmotion on terminals. This
9714 gives bad results, because elements like it->what, on which
9715 callers such as pos_visible_p rely, aren't updated. */
9716 /* struct position pos;
9717 if (!FRAME_WINDOW_P (it->f))
9719 struct text_pos textpos;
9721 pos = *vmotion (IT_CHARPOS (*it), dvpos, it->w);
9722 SET_TEXT_POS (textpos, pos.bufpos, pos.bytepos);
9723 reseat (it, textpos, true);
9724 it->vpos += pos.vpos;
9725 it->current_y += pos.vpos;
9727 else */
9729 if (dvpos == 0)
9731 /* DVPOS == 0 means move to the start of the screen line. */
9732 move_it_vertically_backward (it, 0);
9733 /* Let next call to line_bottom_y calculate real line height. */
9734 last_height = 0;
9736 else if (dvpos > 0)
9738 move_it_to (it, -1, -1, -1, it->vpos + dvpos, MOVE_TO_VPOS);
9739 if (!IT_POS_VALID_AFTER_MOVE_P (it))
9741 /* Only move to the next buffer position if we ended up in a
9742 string from display property, not in an overlay string
9743 (before-string or after-string). That is because the
9744 latter don't conceal the underlying buffer position, so
9745 we can ask to move the iterator to the exact position we
9746 are interested in. Note that, even if we are already at
9747 IT_CHARPOS (*it), the call below is not a no-op, as it
9748 will detect that we are at the end of the string, pop the
9749 iterator, and compute it->current_x and it->hpos
9750 correctly. */
9751 move_it_to (it, IT_CHARPOS (*it) + it->string_from_display_prop_p,
9752 -1, -1, -1, MOVE_TO_POS);
9755 else
9757 struct it it2;
9758 void *it2data = NULL;
9759 ptrdiff_t start_charpos, i;
9760 int nchars_per_row
9761 = (it->last_visible_x - it->first_visible_x) / FRAME_COLUMN_WIDTH (it->f);
9762 bool hit_pos_limit = false;
9763 ptrdiff_t pos_limit;
9765 /* Start at the beginning of the screen line containing IT's
9766 position. This may actually move vertically backwards,
9767 in case of overlays, so adjust dvpos accordingly. */
9768 dvpos += it->vpos;
9769 move_it_vertically_backward (it, 0);
9770 dvpos -= it->vpos;
9772 /* Go back -DVPOS buffer lines, but no farther than -DVPOS full
9773 screen lines, and reseat the iterator there. */
9774 start_charpos = IT_CHARPOS (*it);
9775 if (it->line_wrap == TRUNCATE || nchars_per_row == 0)
9776 pos_limit = BEGV;
9777 else
9778 pos_limit = max (start_charpos + dvpos * nchars_per_row, BEGV);
9780 for (i = -dvpos; i > 0 && IT_CHARPOS (*it) > pos_limit; --i)
9781 back_to_previous_visible_line_start (it);
9782 if (i > 0 && IT_CHARPOS (*it) <= pos_limit)
9783 hit_pos_limit = true;
9784 reseat (it, it->current.pos, true);
9786 /* Move further back if we end up in a string or an image. */
9787 while (!IT_POS_VALID_AFTER_MOVE_P (it))
9789 /* First try to move to start of display line. */
9790 dvpos += it->vpos;
9791 move_it_vertically_backward (it, 0);
9792 dvpos -= it->vpos;
9793 if (IT_POS_VALID_AFTER_MOVE_P (it))
9794 break;
9795 /* If start of line is still in string or image,
9796 move further back. */
9797 back_to_previous_visible_line_start (it);
9798 reseat (it, it->current.pos, true);
9799 dvpos--;
9802 it->current_x = it->hpos = 0;
9804 /* Above call may have moved too far if continuation lines
9805 are involved. Scan forward and see if it did. */
9806 SAVE_IT (it2, *it, it2data);
9807 it2.vpos = it2.current_y = 0;
9808 move_it_to (&it2, start_charpos, -1, -1, -1, MOVE_TO_POS);
9809 it->vpos -= it2.vpos;
9810 it->current_y -= it2.current_y;
9811 it->current_x = it->hpos = 0;
9813 /* If we moved too far back, move IT some lines forward. */
9814 if (it2.vpos > -dvpos)
9816 int delta = it2.vpos + dvpos;
9818 RESTORE_IT (&it2, &it2, it2data);
9819 SAVE_IT (it2, *it, it2data);
9820 move_it_to (it, -1, -1, -1, it->vpos + delta, MOVE_TO_VPOS);
9821 /* Move back again if we got too far ahead. */
9822 if (IT_CHARPOS (*it) >= start_charpos)
9823 RESTORE_IT (it, &it2, it2data);
9824 else
9825 bidi_unshelve_cache (it2data, true);
9827 else if (hit_pos_limit && pos_limit > BEGV
9828 && dvpos < 0 && it2.vpos < -dvpos)
9830 /* If we hit the limit, but still didn't make it far enough
9831 back, that means there's a display string with a newline
9832 covering a large chunk of text, and that caused
9833 back_to_previous_visible_line_start try to go too far.
9834 Punish those who commit such atrocities by going back
9835 until we've reached DVPOS, after lifting the limit, which
9836 could make it slow for very long lines. "If it hurts,
9837 don't do that!" */
9838 dvpos += it2.vpos;
9839 RESTORE_IT (it, it, it2data);
9840 for (i = -dvpos; i > 0; --i)
9842 back_to_previous_visible_line_start (it);
9843 it->vpos--;
9845 reseat_1 (it, it->current.pos, true);
9847 else
9848 RESTORE_IT (it, it, it2data);
9852 /* Return true if IT points into the middle of a display vector. */
9854 bool
9855 in_display_vector_p (struct it *it)
9857 return (it->method == GET_FROM_DISPLAY_VECTOR
9858 && it->current.dpvec_index > 0
9859 && it->dpvec + it->current.dpvec_index != it->dpend);
9862 DEFUN ("window-text-pixel-size", Fwindow_text_pixel_size, Swindow_text_pixel_size, 0, 6, 0,
9863 doc: /* Return the size of the text of WINDOW's buffer in pixels.
9864 WINDOW must be a live window and defaults to the selected one. The
9865 return value is a cons of the maximum pixel-width of any text line and
9866 the maximum pixel-height of all text lines.
9868 The optional argument FROM, if non-nil, specifies the first text
9869 position and defaults to the minimum accessible position of the buffer.
9870 If FROM is t, use the minimum accessible position that is not a newline
9871 character. TO, if non-nil, specifies the last text position and
9872 defaults to the maximum accessible position of the buffer. If TO is t,
9873 use the maximum accessible position that is not a newline character.
9875 The optional argument X-LIMIT, if non-nil, specifies the maximum text
9876 width that can be returned. X-LIMIT nil or omitted, means to use the
9877 pixel-width of WINDOW's body; use this if you do not intend to change
9878 the width of WINDOW. Use the maximum width WINDOW may assume if you
9879 intend to change WINDOW's width. In any case, text whose x-coordinate
9880 is beyond X-LIMIT is ignored. Since calculating the width of long lines
9881 can take some time, it's always a good idea to make this argument as
9882 small as possible; in particular, if the buffer contains long lines that
9883 shall be truncated anyway.
9885 The optional argument Y-LIMIT, if non-nil, specifies the maximum text
9886 height that can be returned. Text lines whose y-coordinate is beyond
9887 Y-LIMIT are ignored. Since calculating the text height of a large
9888 buffer can take some time, it makes sense to specify this argument if
9889 the size of the buffer is unknown.
9891 Optional argument MODE-AND-HEADER-LINE nil or omitted means do not
9892 include the height of the mode- or header-line of WINDOW in the return
9893 value. If it is either the symbol `mode-line' or `header-line', include
9894 only the height of that line, if present, in the return value. If t,
9895 include the height of both, if present, in the return value. */)
9896 (Lisp_Object window, Lisp_Object from, Lisp_Object to, Lisp_Object x_limit,
9897 Lisp_Object y_limit, Lisp_Object mode_and_header_line)
9899 struct window *w = decode_live_window (window);
9900 Lisp_Object buffer = w->contents;
9901 struct buffer *b;
9902 struct it it;
9903 struct buffer *old_b = NULL;
9904 ptrdiff_t start, end, pos;
9905 struct text_pos startp;
9906 void *itdata = NULL;
9907 int c, max_y = -1, x = 0, y = 0;
9909 CHECK_BUFFER (buffer);
9910 b = XBUFFER (buffer);
9912 if (b != current_buffer)
9914 old_b = current_buffer;
9915 set_buffer_internal (b);
9918 if (NILP (from))
9919 start = BEGV;
9920 else if (EQ (from, Qt))
9922 start = pos = BEGV;
9923 while ((pos++ < ZV) && (c = FETCH_CHAR (pos))
9924 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9925 start = pos;
9926 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9927 start = pos;
9929 else
9931 CHECK_NUMBER_COERCE_MARKER (from);
9932 start = min (max (XINT (from), BEGV), ZV);
9935 if (NILP (to))
9936 end = ZV;
9937 else if (EQ (to, Qt))
9939 end = pos = ZV;
9940 while ((pos-- > BEGV) && (c = FETCH_CHAR (pos))
9941 && (c == ' ' || c == '\t' || c == '\n' || c == '\r'))
9942 end = pos;
9943 while ((pos++ < ZV) && (c = FETCH_CHAR (pos)) && (c == ' ' || c == '\t'))
9944 end = pos;
9946 else
9948 CHECK_NUMBER_COERCE_MARKER (to);
9949 end = max (start, min (XINT (to), ZV));
9952 if (!NILP (y_limit))
9954 CHECK_NUMBER (y_limit);
9955 max_y = min (XINT (y_limit), INT_MAX);
9958 itdata = bidi_shelve_cache ();
9959 SET_TEXT_POS (startp, start, CHAR_TO_BYTE (start));
9960 start_display (&it, w, startp);
9962 if (NILP (x_limit))
9963 x = move_it_to (&it, end, -1, max_y, -1, MOVE_TO_POS | MOVE_TO_Y);
9964 else
9966 CHECK_NUMBER (x_limit);
9967 it.last_visible_x = min (XINT (x_limit), INFINITY);
9968 /* Actually, we never want move_it_to stop at to_x. But to make
9969 sure that move_it_in_display_line_to always moves far enough,
9970 we set it to INT_MAX and specify MOVE_TO_X. */
9971 x = move_it_to (&it, end, INT_MAX, max_y, -1,
9972 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
9975 y = it.current_y + it.max_ascent + it.max_descent;
9977 if (!EQ (mode_and_header_line, Qheader_line)
9978 && !EQ (mode_and_header_line, Qt))
9979 /* Do not count the header-line which was counted automatically by
9980 start_display. */
9981 y = y - WINDOW_HEADER_LINE_HEIGHT (w);
9983 if (EQ (mode_and_header_line, Qmode_line)
9984 || EQ (mode_and_header_line, Qt))
9985 /* Do count the mode-line which is not included automatically by
9986 start_display. */
9987 y = y + WINDOW_MODE_LINE_HEIGHT (w);
9989 bidi_unshelve_cache (itdata, false);
9991 if (old_b)
9992 set_buffer_internal (old_b);
9994 return Fcons (make_number (x), make_number (y));
9997 /***********************************************************************
9998 Messages
9999 ***********************************************************************/
10001 /* Return the number of arguments the format string FORMAT needs. */
10003 static ptrdiff_t
10004 format_nargs (char const *format)
10006 ptrdiff_t nargs = 0;
10007 for (char const *p = format; (p = strchr (p, '%')); p++)
10008 if (p[1] == '%')
10009 p++;
10010 else
10011 nargs++;
10012 return nargs;
10015 /* Add a message with format string FORMAT and formatted arguments
10016 to *Messages*. */
10018 void
10019 add_to_log (const char *format, ...)
10021 va_list ap;
10022 va_start (ap, format);
10023 vadd_to_log (format, ap);
10024 va_end (ap);
10027 void
10028 vadd_to_log (char const *format, va_list ap)
10030 ptrdiff_t form_nargs = format_nargs (format);
10031 ptrdiff_t nargs = 1 + form_nargs;
10032 Lisp_Object args[10];
10033 eassert (nargs <= ARRAYELTS (args));
10034 AUTO_STRING (args0, format);
10035 args[0] = args0;
10036 for (ptrdiff_t i = 1; i <= nargs; i++)
10037 args[i] = va_arg (ap, Lisp_Object);
10038 Lisp_Object msg = Qnil;
10039 msg = Fformat_message (nargs, args);
10041 ptrdiff_t len = SBYTES (msg) + 1;
10042 USE_SAFE_ALLOCA;
10043 char *buffer = SAFE_ALLOCA (len);
10044 memcpy (buffer, SDATA (msg), len);
10046 message_dolog (buffer, len - 1, true, STRING_MULTIBYTE (msg));
10047 SAFE_FREE ();
10051 /* Output a newline in the *Messages* buffer if "needs" one. */
10053 void
10054 message_log_maybe_newline (void)
10056 if (message_log_need_newline)
10057 message_dolog ("", 0, true, false);
10061 /* Add a string M of length NBYTES to the message log, optionally
10062 terminated with a newline when NLFLAG is true. MULTIBYTE, if
10063 true, means interpret the contents of M as multibyte. This
10064 function calls low-level routines in order to bypass text property
10065 hooks, etc. which might not be safe to run.
10067 This may GC (insert may run before/after change hooks),
10068 so the buffer M must NOT point to a Lisp string. */
10070 void
10071 message_dolog (const char *m, ptrdiff_t nbytes, bool nlflag, bool multibyte)
10073 const unsigned char *msg = (const unsigned char *) m;
10075 if (!NILP (Vmemory_full))
10076 return;
10078 if (!NILP (Vmessage_log_max))
10080 struct buffer *oldbuf;
10081 Lisp_Object oldpoint, oldbegv, oldzv;
10082 int old_windows_or_buffers_changed = windows_or_buffers_changed;
10083 ptrdiff_t point_at_end = 0;
10084 ptrdiff_t zv_at_end = 0;
10085 Lisp_Object old_deactivate_mark;
10087 old_deactivate_mark = Vdeactivate_mark;
10088 oldbuf = current_buffer;
10090 /* Ensure the Messages buffer exists, and switch to it.
10091 If we created it, set the major-mode. */
10092 bool newbuffer = NILP (Fget_buffer (Vmessages_buffer_name));
10093 Fset_buffer (Fget_buffer_create (Vmessages_buffer_name));
10094 if (newbuffer
10095 && !NILP (Ffboundp (intern ("messages-buffer-mode"))))
10096 call0 (intern ("messages-buffer-mode"));
10098 bset_undo_list (current_buffer, Qt);
10099 bset_cache_long_scans (current_buffer, Qnil);
10101 oldpoint = message_dolog_marker1;
10102 set_marker_restricted_both (oldpoint, Qnil, PT, PT_BYTE);
10103 oldbegv = message_dolog_marker2;
10104 set_marker_restricted_both (oldbegv, Qnil, BEGV, BEGV_BYTE);
10105 oldzv = message_dolog_marker3;
10106 set_marker_restricted_both (oldzv, Qnil, ZV, ZV_BYTE);
10108 if (PT == Z)
10109 point_at_end = 1;
10110 if (ZV == Z)
10111 zv_at_end = 1;
10113 BEGV = BEG;
10114 BEGV_BYTE = BEG_BYTE;
10115 ZV = Z;
10116 ZV_BYTE = Z_BYTE;
10117 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10119 /* Insert the string--maybe converting multibyte to single byte
10120 or vice versa, so that all the text fits the buffer. */
10121 if (multibyte
10122 && NILP (BVAR (current_buffer, enable_multibyte_characters)))
10124 ptrdiff_t i;
10125 int c, char_bytes;
10126 char work[1];
10128 /* Convert a multibyte string to single-byte
10129 for the *Message* buffer. */
10130 for (i = 0; i < nbytes; i += char_bytes)
10132 c = string_char_and_length (msg + i, &char_bytes);
10133 work[0] = CHAR_TO_BYTE8 (c);
10134 insert_1_both (work, 1, 1, true, false, false);
10137 else if (! multibyte
10138 && ! NILP (BVAR (current_buffer, enable_multibyte_characters)))
10140 ptrdiff_t i;
10141 int c, char_bytes;
10142 unsigned char str[MAX_MULTIBYTE_LENGTH];
10143 /* Convert a single-byte string to multibyte
10144 for the *Message* buffer. */
10145 for (i = 0; i < nbytes; i++)
10147 c = msg[i];
10148 MAKE_CHAR_MULTIBYTE (c);
10149 char_bytes = CHAR_STRING (c, str);
10150 insert_1_both ((char *) str, 1, char_bytes, true, false, false);
10153 else if (nbytes)
10154 insert_1_both (m, chars_in_text (msg, nbytes), nbytes,
10155 true, false, false);
10157 if (nlflag)
10159 ptrdiff_t this_bol, this_bol_byte, prev_bol, prev_bol_byte;
10160 printmax_t dups;
10162 insert_1_both ("\n", 1, 1, true, false, false);
10164 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE, -2, false);
10165 this_bol = PT;
10166 this_bol_byte = PT_BYTE;
10168 /* See if this line duplicates the previous one.
10169 If so, combine duplicates. */
10170 if (this_bol > BEG)
10172 scan_newline (PT, PT_BYTE, BEG, BEG_BYTE, -2, false);
10173 prev_bol = PT;
10174 prev_bol_byte = PT_BYTE;
10176 dups = message_log_check_duplicate (prev_bol_byte,
10177 this_bol_byte);
10178 if (dups)
10180 del_range_both (prev_bol, prev_bol_byte,
10181 this_bol, this_bol_byte, false);
10182 if (dups > 1)
10184 char dupstr[sizeof " [ times]"
10185 + INT_STRLEN_BOUND (printmax_t)];
10187 /* If you change this format, don't forget to also
10188 change message_log_check_duplicate. */
10189 int duplen = sprintf (dupstr, " [%"pMd" times]", dups);
10190 TEMP_SET_PT_BOTH (Z - 1, Z_BYTE - 1);
10191 insert_1_both (dupstr, duplen, duplen,
10192 true, false, true);
10197 /* If we have more than the desired maximum number of lines
10198 in the *Messages* buffer now, delete the oldest ones.
10199 This is safe because we don't have undo in this buffer. */
10201 if (NATNUMP (Vmessage_log_max))
10203 scan_newline (Z, Z_BYTE, BEG, BEG_BYTE,
10204 -XFASTINT (Vmessage_log_max) - 1, false);
10205 del_range_both (BEG, BEG_BYTE, PT, PT_BYTE, false);
10208 BEGV = marker_position (oldbegv);
10209 BEGV_BYTE = marker_byte_position (oldbegv);
10211 if (zv_at_end)
10213 ZV = Z;
10214 ZV_BYTE = Z_BYTE;
10216 else
10218 ZV = marker_position (oldzv);
10219 ZV_BYTE = marker_byte_position (oldzv);
10222 if (point_at_end)
10223 TEMP_SET_PT_BOTH (Z, Z_BYTE);
10224 else
10225 /* We can't do Fgoto_char (oldpoint) because it will run some
10226 Lisp code. */
10227 TEMP_SET_PT_BOTH (marker_position (oldpoint),
10228 marker_byte_position (oldpoint));
10230 unchain_marker (XMARKER (oldpoint));
10231 unchain_marker (XMARKER (oldbegv));
10232 unchain_marker (XMARKER (oldzv));
10234 /* We called insert_1_both above with its 5th argument (PREPARE)
10235 false, which prevents insert_1_both from calling
10236 prepare_to_modify_buffer, which in turns prevents us from
10237 incrementing windows_or_buffers_changed even if *Messages* is
10238 shown in some window. So we must manually set
10239 windows_or_buffers_changed here to make up for that. */
10240 windows_or_buffers_changed = old_windows_or_buffers_changed;
10241 bset_redisplay (current_buffer);
10243 set_buffer_internal (oldbuf);
10245 message_log_need_newline = !nlflag;
10246 Vdeactivate_mark = old_deactivate_mark;
10251 /* We are at the end of the buffer after just having inserted a newline.
10252 (Note: We depend on the fact we won't be crossing the gap.)
10253 Check to see if the most recent message looks a lot like the previous one.
10254 Return 0 if different, 1 if the new one should just replace it, or a
10255 value N > 1 if we should also append " [N times]". */
10257 static intmax_t
10258 message_log_check_duplicate (ptrdiff_t prev_bol_byte, ptrdiff_t this_bol_byte)
10260 ptrdiff_t i;
10261 ptrdiff_t len = Z_BYTE - 1 - this_bol_byte;
10262 bool seen_dots = false;
10263 unsigned char *p1 = BUF_BYTE_ADDRESS (current_buffer, prev_bol_byte);
10264 unsigned char *p2 = BUF_BYTE_ADDRESS (current_buffer, this_bol_byte);
10266 for (i = 0; i < len; i++)
10268 if (i >= 3 && p1[i - 3] == '.' && p1[i - 2] == '.' && p1[i - 1] == '.')
10269 seen_dots = true;
10270 if (p1[i] != p2[i])
10271 return seen_dots;
10273 p1 += len;
10274 if (*p1 == '\n')
10275 return 2;
10276 if (*p1++ == ' ' && *p1++ == '[')
10278 char *pend;
10279 intmax_t n = strtoimax ((char *) p1, &pend, 10);
10280 if (0 < n && n < INTMAX_MAX && strncmp (pend, " times]\n", 8) == 0)
10281 return n + 1;
10283 return 0;
10287 /* Display an echo area message M with a specified length of NBYTES
10288 bytes. The string may include null characters. If M is not a
10289 string, clear out any existing message, and let the mini-buffer
10290 text show through.
10292 This function cancels echoing. */
10294 void
10295 message3 (Lisp_Object m)
10297 clear_message (true, true);
10298 cancel_echoing ();
10300 /* First flush out any partial line written with print. */
10301 message_log_maybe_newline ();
10302 if (STRINGP (m))
10304 ptrdiff_t nbytes = SBYTES (m);
10305 bool multibyte = STRING_MULTIBYTE (m);
10306 char *buffer;
10307 USE_SAFE_ALLOCA;
10308 SAFE_ALLOCA_STRING (buffer, m);
10309 message_dolog (buffer, nbytes, true, multibyte);
10310 SAFE_FREE ();
10312 if (! inhibit_message)
10313 message3_nolog (m);
10316 /* Log the message M to stderr. Log an empty line if M is not a string. */
10318 static void
10319 message_to_stderr (Lisp_Object m)
10321 if (noninteractive_need_newline)
10323 noninteractive_need_newline = false;
10324 fputc ('\n', stderr);
10326 if (STRINGP (m))
10328 Lisp_Object coding_system = Vlocale_coding_system;
10329 Lisp_Object s;
10331 if (!NILP (Vcoding_system_for_write))
10332 coding_system = Vcoding_system_for_write;
10333 if (!NILP (coding_system))
10334 s = code_convert_string_norecord (m, coding_system, true);
10335 else
10336 s = m;
10338 fwrite (SDATA (s), SBYTES (s), 1, stderr);
10340 if (!cursor_in_echo_area)
10341 fputc ('\n', stderr);
10342 fflush (stderr);
10345 /* The non-logging version of message3.
10346 This does not cancel echoing, because it is used for echoing.
10347 Perhaps we need to make a separate function for echoing
10348 and make this cancel echoing. */
10350 void
10351 message3_nolog (Lisp_Object m)
10353 struct frame *sf = SELECTED_FRAME ();
10355 if (FRAME_INITIAL_P (sf))
10356 message_to_stderr (m);
10357 /* Error messages get reported properly by cmd_error, so this must be just an
10358 informative message; if the frame hasn't really been initialized yet, just
10359 toss it. */
10360 else if (INTERACTIVE && sf->glyphs_initialized_p)
10362 /* Get the frame containing the mini-buffer
10363 that the selected frame is using. */
10364 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
10365 Lisp_Object frame = XWINDOW (mini_window)->frame;
10366 struct frame *f = XFRAME (frame);
10368 if (FRAME_VISIBLE_P (sf) && !FRAME_VISIBLE_P (f))
10369 Fmake_frame_visible (frame);
10371 if (STRINGP (m) && SCHARS (m) > 0)
10373 set_message (m);
10374 if (minibuffer_auto_raise)
10375 Fraise_frame (frame);
10376 /* Assume we are not echoing.
10377 (If we are, echo_now will override this.) */
10378 echo_message_buffer = Qnil;
10380 else
10381 clear_message (true, true);
10383 do_pending_window_change (false);
10384 echo_area_display (true);
10385 do_pending_window_change (false);
10386 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
10387 (*FRAME_TERMINAL (f)->frame_up_to_date_hook) (f);
10392 /* Display a null-terminated echo area message M. If M is 0, clear
10393 out any existing message, and let the mini-buffer text show through.
10395 The buffer M must continue to exist until after the echo area gets
10396 cleared or some other message gets displayed there. Do not pass
10397 text that is stored in a Lisp string. Do not pass text in a buffer
10398 that was alloca'd. */
10400 void
10401 message1 (const char *m)
10403 message3 (m ? build_unibyte_string (m) : Qnil);
10407 /* The non-logging counterpart of message1. */
10409 void
10410 message1_nolog (const char *m)
10412 message3_nolog (m ? build_unibyte_string (m) : Qnil);
10415 /* Display a message M which contains a single %s
10416 which gets replaced with STRING. */
10418 void
10419 message_with_string (const char *m, Lisp_Object string, bool log)
10421 CHECK_STRING (string);
10423 bool need_message;
10424 if (noninteractive)
10425 need_message = !!m;
10426 else if (!INTERACTIVE)
10427 need_message = false;
10428 else
10430 /* The frame whose minibuffer we're going to display the message on.
10431 It may be larger than the selected frame, so we need
10432 to use its buffer, not the selected frame's buffer. */
10433 Lisp_Object mini_window;
10434 struct frame *f, *sf = SELECTED_FRAME ();
10436 /* Get the frame containing the minibuffer
10437 that the selected frame is using. */
10438 mini_window = FRAME_MINIBUF_WINDOW (sf);
10439 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10441 /* Error messages get reported properly by cmd_error, so this must be
10442 just an informative message; if the frame hasn't really been
10443 initialized yet, just toss it. */
10444 need_message = f->glyphs_initialized_p;
10447 if (need_message)
10449 AUTO_STRING (fmt, m);
10450 Lisp_Object msg = CALLN (Fformat_message, fmt, string);
10452 if (noninteractive)
10453 message_to_stderr (msg);
10454 else
10456 if (log)
10457 message3 (msg);
10458 else
10459 message3_nolog (msg);
10461 /* Print should start at the beginning of the message
10462 buffer next time. */
10463 message_buf_print = false;
10469 /* Dump an informative message to the minibuf. If M is 0, clear out
10470 any existing message, and let the mini-buffer text show through.
10472 The message must be safe ASCII and the format must not contain ` or
10473 '. If your message and format do not fit into this category,
10474 convert your arguments to Lisp objects and use Fmessage instead. */
10476 static void ATTRIBUTE_FORMAT_PRINTF (1, 0)
10477 vmessage (const char *m, va_list ap)
10479 if (noninteractive)
10481 if (m)
10483 if (noninteractive_need_newline)
10484 putc ('\n', stderr);
10485 noninteractive_need_newline = false;
10486 vfprintf (stderr, m, ap);
10487 if (!cursor_in_echo_area)
10488 fprintf (stderr, "\n");
10489 fflush (stderr);
10492 else if (INTERACTIVE)
10494 /* The frame whose mini-buffer we're going to display the message
10495 on. It may be larger than the selected frame, so we need to
10496 use its buffer, not the selected frame's buffer. */
10497 Lisp_Object mini_window;
10498 struct frame *f, *sf = SELECTED_FRAME ();
10500 /* Get the frame containing the mini-buffer
10501 that the selected frame is using. */
10502 mini_window = FRAME_MINIBUF_WINDOW (sf);
10503 f = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
10505 /* Error messages get reported properly by cmd_error, so this must be
10506 just an informative message; if the frame hasn't really been
10507 initialized yet, just toss it. */
10508 if (f->glyphs_initialized_p)
10510 if (m)
10512 ptrdiff_t len;
10513 ptrdiff_t maxsize = FRAME_MESSAGE_BUF_SIZE (f);
10514 USE_SAFE_ALLOCA;
10515 char *message_buf = SAFE_ALLOCA (maxsize + 1);
10517 len = doprnt (message_buf, maxsize, m, 0, ap);
10519 message3 (make_string (message_buf, len));
10520 SAFE_FREE ();
10522 else
10523 message1 (0);
10525 /* Print should start at the beginning of the message
10526 buffer next time. */
10527 message_buf_print = false;
10532 void
10533 message (const char *m, ...)
10535 va_list ap;
10536 va_start (ap, m);
10537 vmessage (m, ap);
10538 va_end (ap);
10542 /* Display the current message in the current mini-buffer. This is
10543 only called from error handlers in process.c, and is not time
10544 critical. */
10546 void
10547 update_echo_area (void)
10549 if (!NILP (echo_area_buffer[0]))
10551 Lisp_Object string;
10552 string = Fcurrent_message ();
10553 message3 (string);
10558 /* Make sure echo area buffers in `echo_buffers' are live.
10559 If they aren't, make new ones. */
10561 static void
10562 ensure_echo_area_buffers (void)
10564 int i;
10566 for (i = 0; i < 2; ++i)
10567 if (!BUFFERP (echo_buffer[i])
10568 || !BUFFER_LIVE_P (XBUFFER (echo_buffer[i])))
10570 char name[30];
10571 Lisp_Object old_buffer;
10572 int j;
10574 old_buffer = echo_buffer[i];
10575 echo_buffer[i] = Fget_buffer_create
10576 (make_formatted_string (name, " *Echo Area %d*", i));
10577 bset_truncate_lines (XBUFFER (echo_buffer[i]), Qnil);
10578 /* to force word wrap in echo area -
10579 it was decided to postpone this*/
10580 /* XBUFFER (echo_buffer[i])->word_wrap = Qt; */
10582 for (j = 0; j < 2; ++j)
10583 if (EQ (old_buffer, echo_area_buffer[j]))
10584 echo_area_buffer[j] = echo_buffer[i];
10589 /* Call FN with args A1..A2 with either the current or last displayed
10590 echo_area_buffer as current buffer.
10592 WHICH zero means use the current message buffer
10593 echo_area_buffer[0]. If that is nil, choose a suitable buffer
10594 from echo_buffer[] and clear it.
10596 WHICH > 0 means use echo_area_buffer[1]. If that is nil, choose a
10597 suitable buffer from echo_buffer[] and clear it.
10599 If WHICH < 0, set echo_area_buffer[1] to echo_area_buffer[0], so
10600 that the current message becomes the last displayed one, choose a
10601 suitable buffer for echo_area_buffer[0], and clear it.
10603 Value is what FN returns. */
10605 static bool
10606 with_echo_area_buffer (struct window *w, int which,
10607 bool (*fn) (ptrdiff_t, Lisp_Object),
10608 ptrdiff_t a1, Lisp_Object a2)
10610 Lisp_Object buffer;
10611 bool this_one, the_other, clear_buffer_p, rc;
10612 ptrdiff_t count = SPECPDL_INDEX ();
10614 /* If buffers aren't live, make new ones. */
10615 ensure_echo_area_buffers ();
10617 clear_buffer_p = false;
10619 if (which == 0)
10620 this_one = false, the_other = true;
10621 else if (which > 0)
10622 this_one = true, the_other = false;
10623 else
10625 this_one = false, the_other = true;
10626 clear_buffer_p = true;
10628 /* We need a fresh one in case the current echo buffer equals
10629 the one containing the last displayed echo area message. */
10630 if (!NILP (echo_area_buffer[this_one])
10631 && EQ (echo_area_buffer[this_one], echo_area_buffer[the_other]))
10632 echo_area_buffer[this_one] = Qnil;
10635 /* Choose a suitable buffer from echo_buffer[] if we don't
10636 have one. */
10637 if (NILP (echo_area_buffer[this_one]))
10639 echo_area_buffer[this_one]
10640 = (EQ (echo_area_buffer[the_other], echo_buffer[this_one])
10641 ? echo_buffer[the_other]
10642 : echo_buffer[this_one]);
10643 clear_buffer_p = true;
10646 buffer = echo_area_buffer[this_one];
10648 /* Don't get confused by reusing the buffer used for echoing
10649 for a different purpose. */
10650 if (echo_kboard == NULL && EQ (buffer, echo_message_buffer))
10651 cancel_echoing ();
10653 record_unwind_protect (unwind_with_echo_area_buffer,
10654 with_echo_area_buffer_unwind_data (w));
10656 /* Make the echo area buffer current. Note that for display
10657 purposes, it is not necessary that the displayed window's buffer
10658 == current_buffer, except for text property lookup. So, let's
10659 only set that buffer temporarily here without doing a full
10660 Fset_window_buffer. We must also change w->pointm, though,
10661 because otherwise an assertions in unshow_buffer fails, and Emacs
10662 aborts. */
10663 set_buffer_internal_1 (XBUFFER (buffer));
10664 if (w)
10666 wset_buffer (w, buffer);
10667 set_marker_both (w->pointm, buffer, BEG, BEG_BYTE);
10668 set_marker_both (w->old_pointm, buffer, BEG, BEG_BYTE);
10671 bset_undo_list (current_buffer, Qt);
10672 bset_read_only (current_buffer, Qnil);
10673 specbind (Qinhibit_read_only, Qt);
10674 specbind (Qinhibit_modification_hooks, Qt);
10676 if (clear_buffer_p && Z > BEG)
10677 del_range (BEG, Z);
10679 eassert (BEGV >= BEG);
10680 eassert (ZV <= Z && ZV >= BEGV);
10682 rc = fn (a1, a2);
10684 eassert (BEGV >= BEG);
10685 eassert (ZV <= Z && ZV >= BEGV);
10687 unbind_to (count, Qnil);
10688 return rc;
10692 /* Save state that should be preserved around the call to the function
10693 FN called in with_echo_area_buffer. */
10695 static Lisp_Object
10696 with_echo_area_buffer_unwind_data (struct window *w)
10698 int i = 0;
10699 Lisp_Object vector, tmp;
10701 /* Reduce consing by keeping one vector in
10702 Vwith_echo_area_save_vector. */
10703 vector = Vwith_echo_area_save_vector;
10704 Vwith_echo_area_save_vector = Qnil;
10706 if (NILP (vector))
10707 vector = Fmake_vector (make_number (11), Qnil);
10709 XSETBUFFER (tmp, current_buffer); ASET (vector, i, tmp); ++i;
10710 ASET (vector, i, Vdeactivate_mark); ++i;
10711 ASET (vector, i, make_number (windows_or_buffers_changed)); ++i;
10713 if (w)
10715 XSETWINDOW (tmp, w); ASET (vector, i, tmp); ++i;
10716 ASET (vector, i, w->contents); ++i;
10717 ASET (vector, i, make_number (marker_position (w->pointm))); ++i;
10718 ASET (vector, i, make_number (marker_byte_position (w->pointm))); ++i;
10719 ASET (vector, i, make_number (marker_position (w->old_pointm))); ++i;
10720 ASET (vector, i, make_number (marker_byte_position (w->old_pointm))); ++i;
10721 ASET (vector, i, make_number (marker_position (w->start))); ++i;
10722 ASET (vector, i, make_number (marker_byte_position (w->start))); ++i;
10724 else
10726 int end = i + 8;
10727 for (; i < end; ++i)
10728 ASET (vector, i, Qnil);
10731 eassert (i == ASIZE (vector));
10732 return vector;
10736 /* Restore global state from VECTOR which was created by
10737 with_echo_area_buffer_unwind_data. */
10739 static void
10740 unwind_with_echo_area_buffer (Lisp_Object vector)
10742 set_buffer_internal_1 (XBUFFER (AREF (vector, 0)));
10743 Vdeactivate_mark = AREF (vector, 1);
10744 windows_or_buffers_changed = XFASTINT (AREF (vector, 2));
10746 if (WINDOWP (AREF (vector, 3)))
10748 struct window *w;
10749 Lisp_Object buffer;
10751 w = XWINDOW (AREF (vector, 3));
10752 buffer = AREF (vector, 4);
10754 wset_buffer (w, buffer);
10755 set_marker_both (w->pointm, buffer,
10756 XFASTINT (AREF (vector, 5)),
10757 XFASTINT (AREF (vector, 6)));
10758 set_marker_both (w->old_pointm, buffer,
10759 XFASTINT (AREF (vector, 7)),
10760 XFASTINT (AREF (vector, 8)));
10761 set_marker_both (w->start, buffer,
10762 XFASTINT (AREF (vector, 9)),
10763 XFASTINT (AREF (vector, 10)));
10766 Vwith_echo_area_save_vector = vector;
10770 /* Set up the echo area for use by print functions. MULTIBYTE_P
10771 means we will print multibyte. */
10773 void
10774 setup_echo_area_for_printing (bool multibyte_p)
10776 /* If we can't find an echo area any more, exit. */
10777 if (! FRAME_LIVE_P (XFRAME (selected_frame)))
10778 Fkill_emacs (Qnil);
10780 ensure_echo_area_buffers ();
10782 if (!message_buf_print)
10784 /* A message has been output since the last time we printed.
10785 Choose a fresh echo area buffer. */
10786 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10787 echo_area_buffer[0] = echo_buffer[1];
10788 else
10789 echo_area_buffer[0] = echo_buffer[0];
10791 /* Switch to that buffer and clear it. */
10792 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10793 bset_truncate_lines (current_buffer, Qnil);
10795 if (Z > BEG)
10797 ptrdiff_t count = SPECPDL_INDEX ();
10798 specbind (Qinhibit_read_only, Qt);
10799 /* Note that undo recording is always disabled. */
10800 del_range (BEG, Z);
10801 unbind_to (count, Qnil);
10803 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
10805 /* Set up the buffer for the multibyteness we need. */
10806 if (multibyte_p
10807 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
10808 Fset_buffer_multibyte (multibyte_p ? Qt : Qnil);
10810 /* Raise the frame containing the echo area. */
10811 if (minibuffer_auto_raise)
10813 struct frame *sf = SELECTED_FRAME ();
10814 Lisp_Object mini_window;
10815 mini_window = FRAME_MINIBUF_WINDOW (sf);
10816 Fraise_frame (WINDOW_FRAME (XWINDOW (mini_window)));
10819 message_log_maybe_newline ();
10820 message_buf_print = true;
10822 else
10824 if (NILP (echo_area_buffer[0]))
10826 if (EQ (echo_area_buffer[1], echo_buffer[0]))
10827 echo_area_buffer[0] = echo_buffer[1];
10828 else
10829 echo_area_buffer[0] = echo_buffer[0];
10832 if (current_buffer != XBUFFER (echo_area_buffer[0]))
10834 /* Someone switched buffers between print requests. */
10835 set_buffer_internal (XBUFFER (echo_area_buffer[0]));
10836 bset_truncate_lines (current_buffer, Qnil);
10842 /* Display an echo area message in window W. Value is true if W's
10843 height is changed. If display_last_displayed_message_p,
10844 display the message that was last displayed, otherwise
10845 display the current message. */
10847 static bool
10848 display_echo_area (struct window *w)
10850 bool no_message_p, window_height_changed_p;
10852 /* Temporarily disable garbage collections while displaying the echo
10853 area. This is done because a GC can print a message itself.
10854 That message would modify the echo area buffer's contents while a
10855 redisplay of the buffer is going on, and seriously confuse
10856 redisplay. */
10857 ptrdiff_t count = inhibit_garbage_collection ();
10859 /* If there is no message, we must call display_echo_area_1
10860 nevertheless because it resizes the window. But we will have to
10861 reset the echo_area_buffer in question to nil at the end because
10862 with_echo_area_buffer will sets it to an empty buffer. */
10863 bool i = display_last_displayed_message_p;
10864 /* According to the C99, C11 and C++11 standards, the integral value
10865 of a "bool" is always 0 or 1, so this array access is safe here,
10866 if oddly typed. */
10867 no_message_p = NILP (echo_area_buffer[i]);
10869 window_height_changed_p
10870 = with_echo_area_buffer (w, display_last_displayed_message_p,
10871 display_echo_area_1,
10872 (intptr_t) w, Qnil);
10874 if (no_message_p)
10875 echo_area_buffer[i] = Qnil;
10877 unbind_to (count, Qnil);
10878 return window_height_changed_p;
10882 /* Helper for display_echo_area. Display the current buffer which
10883 contains the current echo area message in window W, a mini-window,
10884 a pointer to which is passed in A1. A2..A4 are currently not used.
10885 Change the height of W so that all of the message is displayed.
10886 Value is true if height of W was changed. */
10888 static bool
10889 display_echo_area_1 (ptrdiff_t a1, Lisp_Object a2)
10891 intptr_t i1 = a1;
10892 struct window *w = (struct window *) i1;
10893 Lisp_Object window;
10894 struct text_pos start;
10896 /* We are about to enter redisplay without going through
10897 redisplay_internal, so we need to forget these faces by hand
10898 here. */
10899 forget_escape_and_glyphless_faces ();
10901 /* Do this before displaying, so that we have a large enough glyph
10902 matrix for the display. If we can't get enough space for the
10903 whole text, display the last N lines. That works by setting w->start. */
10904 bool window_height_changed_p = resize_mini_window (w, false);
10906 /* Use the starting position chosen by resize_mini_window. */
10907 SET_TEXT_POS_FROM_MARKER (start, w->start);
10909 /* Display. */
10910 clear_glyph_matrix (w->desired_matrix);
10911 XSETWINDOW (window, w);
10912 try_window (window, start, 0);
10914 return window_height_changed_p;
10918 /* Resize the echo area window to exactly the size needed for the
10919 currently displayed message, if there is one. If a mini-buffer
10920 is active, don't shrink it. */
10922 void
10923 resize_echo_area_exactly (void)
10925 if (BUFFERP (echo_area_buffer[0])
10926 && WINDOWP (echo_area_window))
10928 struct window *w = XWINDOW (echo_area_window);
10929 Lisp_Object resize_exactly = (minibuf_level == 0 ? Qt : Qnil);
10930 bool resized_p = with_echo_area_buffer (w, 0, resize_mini_window_1,
10931 (intptr_t) w, resize_exactly);
10932 if (resized_p)
10934 windows_or_buffers_changed = 42;
10935 update_mode_lines = 30;
10936 redisplay_internal ();
10942 /* Callback function for with_echo_area_buffer, when used from
10943 resize_echo_area_exactly. A1 contains a pointer to the window to
10944 resize, EXACTLY non-nil means resize the mini-window exactly to the
10945 size of the text displayed. A3 and A4 are not used. Value is what
10946 resize_mini_window returns. */
10948 static bool
10949 resize_mini_window_1 (ptrdiff_t a1, Lisp_Object exactly)
10951 intptr_t i1 = a1;
10952 return resize_mini_window ((struct window *) i1, !NILP (exactly));
10956 /* Resize mini-window W to fit the size of its contents. EXACT_P
10957 means size the window exactly to the size needed. Otherwise, it's
10958 only enlarged until W's buffer is empty.
10960 Set W->start to the right place to begin display. If the whole
10961 contents fit, start at the beginning. Otherwise, start so as
10962 to make the end of the contents appear. This is particularly
10963 important for y-or-n-p, but seems desirable generally.
10965 Value is true if the window height has been changed. */
10967 bool
10968 resize_mini_window (struct window *w, bool exact_p)
10970 struct frame *f = XFRAME (w->frame);
10971 bool window_height_changed_p = false;
10973 eassert (MINI_WINDOW_P (w));
10975 /* By default, start display at the beginning. */
10976 set_marker_both (w->start, w->contents,
10977 BUF_BEGV (XBUFFER (w->contents)),
10978 BUF_BEGV_BYTE (XBUFFER (w->contents)));
10980 /* Don't resize windows while redisplaying a window; it would
10981 confuse redisplay functions when the size of the window they are
10982 displaying changes from under them. Such a resizing can happen,
10983 for instance, when which-func prints a long message while
10984 we are running fontification-functions. We're running these
10985 functions with safe_call which binds inhibit-redisplay to t. */
10986 if (!NILP (Vinhibit_redisplay))
10987 return false;
10989 /* Nil means don't try to resize. */
10990 if (NILP (Vresize_mini_windows)
10991 || (FRAME_X_P (f) && FRAME_X_OUTPUT (f) == NULL))
10992 return false;
10994 if (!FRAME_MINIBUF_ONLY_P (f))
10996 struct it it;
10997 int total_height = (WINDOW_PIXEL_HEIGHT (XWINDOW (FRAME_ROOT_WINDOW (f)))
10998 + WINDOW_PIXEL_HEIGHT (w));
10999 int unit = FRAME_LINE_HEIGHT (f);
11000 int height, max_height;
11001 struct text_pos start;
11002 struct buffer *old_current_buffer = NULL;
11004 if (current_buffer != XBUFFER (w->contents))
11006 old_current_buffer = current_buffer;
11007 set_buffer_internal (XBUFFER (w->contents));
11010 init_iterator (&it, w, BEGV, BEGV_BYTE, NULL, DEFAULT_FACE_ID);
11012 /* Compute the max. number of lines specified by the user. */
11013 if (FLOATP (Vmax_mini_window_height))
11014 max_height = XFLOATINT (Vmax_mini_window_height) * total_height;
11015 else if (INTEGERP (Vmax_mini_window_height))
11016 max_height = XINT (Vmax_mini_window_height) * unit;
11017 else
11018 max_height = total_height / 4;
11020 /* Correct that max. height if it's bogus. */
11021 max_height = clip_to_bounds (unit, max_height, total_height);
11023 /* Find out the height of the text in the window. */
11024 if (it.line_wrap == TRUNCATE)
11025 height = unit;
11026 else
11028 last_height = 0;
11029 move_it_to (&it, ZV, -1, -1, -1, MOVE_TO_POS);
11030 if (it.max_ascent == 0 && it.max_descent == 0)
11031 height = it.current_y + last_height;
11032 else
11033 height = it.current_y + it.max_ascent + it.max_descent;
11034 height -= min (it.extra_line_spacing, it.max_extra_line_spacing);
11037 /* Compute a suitable window start. */
11038 if (height > max_height)
11040 height = (max_height / unit) * unit;
11041 init_iterator (&it, w, ZV, ZV_BYTE, NULL, DEFAULT_FACE_ID);
11042 move_it_vertically_backward (&it, height - unit);
11043 start = it.current.pos;
11045 else
11046 SET_TEXT_POS (start, BEGV, BEGV_BYTE);
11047 SET_MARKER_FROM_TEXT_POS (w->start, start);
11049 if (EQ (Vresize_mini_windows, Qgrow_only))
11051 /* Let it grow only, until we display an empty message, in which
11052 case the window shrinks again. */
11053 if (height > WINDOW_PIXEL_HEIGHT (w))
11055 int old_height = WINDOW_PIXEL_HEIGHT (w);
11057 FRAME_WINDOWS_FROZEN (f) = true;
11058 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11059 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11061 else if (height < WINDOW_PIXEL_HEIGHT (w)
11062 && (exact_p || BEGV == ZV))
11064 int old_height = WINDOW_PIXEL_HEIGHT (w);
11066 FRAME_WINDOWS_FROZEN (f) = false;
11067 shrink_mini_window (w, true);
11068 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11071 else
11073 /* Always resize to exact size needed. */
11074 if (height > WINDOW_PIXEL_HEIGHT (w))
11076 int old_height = WINDOW_PIXEL_HEIGHT (w);
11078 FRAME_WINDOWS_FROZEN (f) = true;
11079 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11080 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11082 else if (height < WINDOW_PIXEL_HEIGHT (w))
11084 int old_height = WINDOW_PIXEL_HEIGHT (w);
11086 FRAME_WINDOWS_FROZEN (f) = false;
11087 shrink_mini_window (w, true);
11089 if (height)
11091 FRAME_WINDOWS_FROZEN (f) = true;
11092 grow_mini_window (w, height - WINDOW_PIXEL_HEIGHT (w), true);
11095 window_height_changed_p = WINDOW_PIXEL_HEIGHT (w) != old_height;
11099 if (old_current_buffer)
11100 set_buffer_internal (old_current_buffer);
11103 return window_height_changed_p;
11107 /* Value is the current message, a string, or nil if there is no
11108 current message. */
11110 Lisp_Object
11111 current_message (void)
11113 Lisp_Object msg;
11115 if (!BUFFERP (echo_area_buffer[0]))
11116 msg = Qnil;
11117 else
11119 with_echo_area_buffer (0, 0, current_message_1,
11120 (intptr_t) &msg, Qnil);
11121 if (NILP (msg))
11122 echo_area_buffer[0] = Qnil;
11125 return msg;
11129 static bool
11130 current_message_1 (ptrdiff_t a1, Lisp_Object a2)
11132 intptr_t i1 = a1;
11133 Lisp_Object *msg = (Lisp_Object *) i1;
11135 if (Z > BEG)
11136 *msg = make_buffer_string (BEG, Z, true);
11137 else
11138 *msg = Qnil;
11139 return false;
11143 /* Push the current message on Vmessage_stack for later restoration
11144 by restore_message. Value is true if the current message isn't
11145 empty. This is a relatively infrequent operation, so it's not
11146 worth optimizing. */
11148 bool
11149 push_message (void)
11151 Lisp_Object msg = current_message ();
11152 Vmessage_stack = Fcons (msg, Vmessage_stack);
11153 return STRINGP (msg);
11157 /* Restore message display from the top of Vmessage_stack. */
11159 void
11160 restore_message (void)
11162 eassert (CONSP (Vmessage_stack));
11163 message3_nolog (XCAR (Vmessage_stack));
11167 /* Handler for unwind-protect calling pop_message. */
11169 void
11170 pop_message_unwind (void)
11172 /* Pop the top-most entry off Vmessage_stack. */
11173 eassert (CONSP (Vmessage_stack));
11174 Vmessage_stack = XCDR (Vmessage_stack);
11178 /* Check that Vmessage_stack is nil. Called from emacs.c when Emacs
11179 exits. If the stack is not empty, we have a missing pop_message
11180 somewhere. */
11182 void
11183 check_message_stack (void)
11185 if (!NILP (Vmessage_stack))
11186 emacs_abort ();
11190 /* Truncate to NCHARS what will be displayed in the echo area the next
11191 time we display it---but don't redisplay it now. */
11193 void
11194 truncate_echo_area (ptrdiff_t nchars)
11196 if (nchars == 0)
11197 echo_area_buffer[0] = Qnil;
11198 else if (!noninteractive
11199 && INTERACTIVE
11200 && !NILP (echo_area_buffer[0]))
11202 struct frame *sf = SELECTED_FRAME ();
11203 /* Error messages get reported properly by cmd_error, so this must be
11204 just an informative message; if the frame hasn't really been
11205 initialized yet, just toss it. */
11206 if (sf->glyphs_initialized_p)
11207 with_echo_area_buffer (0, 0, truncate_message_1, nchars, Qnil);
11212 /* Helper function for truncate_echo_area. Truncate the current
11213 message to at most NCHARS characters. */
11215 static bool
11216 truncate_message_1 (ptrdiff_t nchars, Lisp_Object a2)
11218 if (BEG + nchars < Z)
11219 del_range (BEG + nchars, Z);
11220 if (Z == BEG)
11221 echo_area_buffer[0] = Qnil;
11222 return false;
11225 /* Set the current message to STRING. */
11227 static void
11228 set_message (Lisp_Object string)
11230 eassert (STRINGP (string));
11232 message_enable_multibyte = STRING_MULTIBYTE (string);
11234 with_echo_area_buffer (0, -1, set_message_1, 0, string);
11235 message_buf_print = false;
11236 help_echo_showing_p = false;
11238 if (STRINGP (Vdebug_on_message)
11239 && STRINGP (string)
11240 && fast_string_match (Vdebug_on_message, string) >= 0)
11241 call_debugger (list2 (Qerror, string));
11245 /* Helper function for set_message. First argument is ignored and second
11246 argument has the same meaning as for set_message.
11247 This function is called with the echo area buffer being current. */
11249 static bool
11250 set_message_1 (ptrdiff_t a1, Lisp_Object string)
11252 eassert (STRINGP (string));
11254 /* Change multibyteness of the echo buffer appropriately. */
11255 if (message_enable_multibyte
11256 != !NILP (BVAR (current_buffer, enable_multibyte_characters)))
11257 Fset_buffer_multibyte (message_enable_multibyte ? Qt : Qnil);
11259 bset_truncate_lines (current_buffer, message_truncate_lines ? Qt : Qnil);
11260 if (!NILP (BVAR (current_buffer, bidi_display_reordering)))
11261 bset_bidi_paragraph_direction (current_buffer, Qleft_to_right);
11263 /* Insert new message at BEG. */
11264 TEMP_SET_PT_BOTH (BEG, BEG_BYTE);
11266 /* This function takes care of single/multibyte conversion.
11267 We just have to ensure that the echo area buffer has the right
11268 setting of enable_multibyte_characters. */
11269 insert_from_string (string, 0, 0, SCHARS (string), SBYTES (string), true);
11271 return false;
11275 /* Clear messages. CURRENT_P means clear the current message.
11276 LAST_DISPLAYED_P means clear the message last displayed. */
11278 void
11279 clear_message (bool current_p, bool last_displayed_p)
11281 if (current_p)
11283 echo_area_buffer[0] = Qnil;
11284 message_cleared_p = true;
11287 if (last_displayed_p)
11288 echo_area_buffer[1] = Qnil;
11290 message_buf_print = false;
11293 /* Clear garbaged frames.
11295 This function is used where the old redisplay called
11296 redraw_garbaged_frames which in turn called redraw_frame which in
11297 turn called clear_frame. The call to clear_frame was a source of
11298 flickering. I believe a clear_frame is not necessary. It should
11299 suffice in the new redisplay to invalidate all current matrices,
11300 and ensure a complete redisplay of all windows. */
11302 static void
11303 clear_garbaged_frames (void)
11305 if (frame_garbaged)
11307 Lisp_Object tail, frame;
11308 struct frame *sf = SELECTED_FRAME ();
11310 FOR_EACH_FRAME (tail, frame)
11312 struct frame *f = XFRAME (frame);
11314 if (FRAME_VISIBLE_P (f) && FRAME_GARBAGED_P (f))
11316 if (f->resized_p
11317 /* It makes no sense to redraw a non-selected TTY
11318 frame, since that will actually clear the
11319 selected frame, and might leave the selected
11320 frame with corrupted display, if it happens not
11321 to be marked garbaged. */
11322 && !(f != sf && (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))))
11323 redraw_frame (f);
11324 else
11325 clear_current_matrices (f);
11326 fset_redisplay (f);
11327 f->garbaged = false;
11328 f->resized_p = false;
11332 frame_garbaged = false;
11337 /* Redisplay the echo area of the selected frame. If UPDATE_FRAME_P, update
11338 selected_frame. */
11340 static void
11341 echo_area_display (bool update_frame_p)
11343 Lisp_Object mini_window;
11344 struct window *w;
11345 struct frame *f;
11346 bool window_height_changed_p = false;
11347 struct frame *sf = SELECTED_FRAME ();
11349 mini_window = FRAME_MINIBUF_WINDOW (sf);
11350 w = XWINDOW (mini_window);
11351 f = XFRAME (WINDOW_FRAME (w));
11353 /* Don't display if frame is invisible or not yet initialized. */
11354 if (!FRAME_VISIBLE_P (f) || !f->glyphs_initialized_p)
11355 return;
11357 #ifdef HAVE_WINDOW_SYSTEM
11358 /* When Emacs starts, selected_frame may be the initial terminal
11359 frame. If we let this through, a message would be displayed on
11360 the terminal. */
11361 if (FRAME_INITIAL_P (XFRAME (selected_frame)))
11362 return;
11363 #endif /* HAVE_WINDOW_SYSTEM */
11365 /* Redraw garbaged frames. */
11366 clear_garbaged_frames ();
11368 if (!NILP (echo_area_buffer[0]) || minibuf_level == 0)
11370 echo_area_window = mini_window;
11371 window_height_changed_p = display_echo_area (w);
11372 w->must_be_updated_p = true;
11374 /* Update the display, unless called from redisplay_internal.
11375 Also don't update the screen during redisplay itself. The
11376 update will happen at the end of redisplay, and an update
11377 here could cause confusion. */
11378 if (update_frame_p && !redisplaying_p)
11380 int n = 0;
11382 /* If the display update has been interrupted by pending
11383 input, update mode lines in the frame. Due to the
11384 pending input, it might have been that redisplay hasn't
11385 been called, so that mode lines above the echo area are
11386 garbaged. This looks odd, so we prevent it here. */
11387 if (!display_completed)
11388 n = redisplay_mode_lines (FRAME_ROOT_WINDOW (f), false);
11390 if (window_height_changed_p
11391 /* Don't do this if Emacs is shutting down. Redisplay
11392 needs to run hooks. */
11393 && !NILP (Vrun_hooks))
11395 /* Must update other windows. Likewise as in other
11396 cases, don't let this update be interrupted by
11397 pending input. */
11398 ptrdiff_t count = SPECPDL_INDEX ();
11399 specbind (Qredisplay_dont_pause, Qt);
11400 fset_redisplay (f);
11401 redisplay_internal ();
11402 unbind_to (count, Qnil);
11404 else if (FRAME_WINDOW_P (f) && n == 0)
11406 /* Window configuration is the same as before.
11407 Can do with a display update of the echo area,
11408 unless we displayed some mode lines. */
11409 update_single_window (w);
11410 flush_frame (f);
11412 else
11413 update_frame (f, true, true);
11415 /* If cursor is in the echo area, make sure that the next
11416 redisplay displays the minibuffer, so that the cursor will
11417 be replaced with what the minibuffer wants. */
11418 if (cursor_in_echo_area)
11419 wset_redisplay (XWINDOW (mini_window));
11422 else if (!EQ (mini_window, selected_window))
11423 wset_redisplay (XWINDOW (mini_window));
11425 /* Last displayed message is now the current message. */
11426 echo_area_buffer[1] = echo_area_buffer[0];
11427 /* Inform read_char that we're not echoing. */
11428 echo_message_buffer = Qnil;
11430 /* Prevent redisplay optimization in redisplay_internal by resetting
11431 this_line_start_pos. This is done because the mini-buffer now
11432 displays the message instead of its buffer text. */
11433 if (EQ (mini_window, selected_window))
11434 CHARPOS (this_line_start_pos) = 0;
11436 if (window_height_changed_p)
11438 fset_redisplay (f);
11440 /* If window configuration was changed, frames may have been
11441 marked garbaged. Clear them or we will experience
11442 surprises wrt scrolling.
11443 FIXME: How/why/when? */
11444 clear_garbaged_frames ();
11448 /* True if W's buffer was changed but not saved. */
11450 static bool
11451 window_buffer_changed (struct window *w)
11453 struct buffer *b = XBUFFER (w->contents);
11455 eassert (BUFFER_LIVE_P (b));
11457 return (BUF_SAVE_MODIFF (b) < BUF_MODIFF (b)) != w->last_had_star;
11460 /* True if W has %c in its mode line and mode line should be updated. */
11462 static bool
11463 mode_line_update_needed (struct window *w)
11465 return (w->column_number_displayed != -1
11466 && !(PT == w->last_point && !window_outdated (w))
11467 && (w->column_number_displayed != current_column ()));
11470 /* True if window start of W is frozen and may not be changed during
11471 redisplay. */
11473 static bool
11474 window_frozen_p (struct window *w)
11476 if (FRAME_WINDOWS_FROZEN (XFRAME (WINDOW_FRAME (w))))
11478 Lisp_Object window;
11480 XSETWINDOW (window, w);
11481 if (MINI_WINDOW_P (w))
11482 return false;
11483 else if (EQ (window, selected_window))
11484 return false;
11485 else if (MINI_WINDOW_P (XWINDOW (selected_window))
11486 && EQ (window, Vminibuf_scroll_window))
11487 /* This special window can't be frozen too. */
11488 return false;
11489 else
11490 return true;
11492 return false;
11495 /***********************************************************************
11496 Mode Lines and Frame Titles
11497 ***********************************************************************/
11499 /* A buffer for constructing non-propertized mode-line strings and
11500 frame titles in it; allocated from the heap in init_xdisp and
11501 resized as needed in store_mode_line_noprop_char. */
11503 static char *mode_line_noprop_buf;
11505 /* The buffer's end, and a current output position in it. */
11507 static char *mode_line_noprop_buf_end;
11508 static char *mode_line_noprop_ptr;
11510 #define MODE_LINE_NOPROP_LEN(start) \
11511 ((mode_line_noprop_ptr - mode_line_noprop_buf) - start)
11513 static enum {
11514 MODE_LINE_DISPLAY = 0,
11515 MODE_LINE_TITLE,
11516 MODE_LINE_NOPROP,
11517 MODE_LINE_STRING
11518 } mode_line_target;
11520 /* Alist that caches the results of :propertize.
11521 Each element is (PROPERTIZED-STRING . PROPERTY-LIST). */
11522 static Lisp_Object mode_line_proptrans_alist;
11524 /* List of strings making up the mode-line. */
11525 static Lisp_Object mode_line_string_list;
11527 /* Base face property when building propertized mode line string. */
11528 static Lisp_Object mode_line_string_face;
11529 static Lisp_Object mode_line_string_face_prop;
11532 /* Unwind data for mode line strings */
11534 static Lisp_Object Vmode_line_unwind_vector;
11536 static Lisp_Object
11537 format_mode_line_unwind_data (struct frame *target_frame,
11538 struct buffer *obuf,
11539 Lisp_Object owin,
11540 bool save_proptrans)
11542 Lisp_Object vector, tmp;
11544 /* Reduce consing by keeping one vector in
11545 Vwith_echo_area_save_vector. */
11546 vector = Vmode_line_unwind_vector;
11547 Vmode_line_unwind_vector = Qnil;
11549 if (NILP (vector))
11550 vector = Fmake_vector (make_number (10), Qnil);
11552 ASET (vector, 0, make_number (mode_line_target));
11553 ASET (vector, 1, make_number (MODE_LINE_NOPROP_LEN (0)));
11554 ASET (vector, 2, mode_line_string_list);
11555 ASET (vector, 3, save_proptrans ? mode_line_proptrans_alist : Qt);
11556 ASET (vector, 4, mode_line_string_face);
11557 ASET (vector, 5, mode_line_string_face_prop);
11559 if (obuf)
11560 XSETBUFFER (tmp, obuf);
11561 else
11562 tmp = Qnil;
11563 ASET (vector, 6, tmp);
11564 ASET (vector, 7, owin);
11565 if (target_frame)
11567 /* Similarly to `with-selected-window', if the operation selects
11568 a window on another frame, we must restore that frame's
11569 selected window, and (for a tty) the top-frame. */
11570 ASET (vector, 8, target_frame->selected_window);
11571 if (FRAME_TERMCAP_P (target_frame))
11572 ASET (vector, 9, FRAME_TTY (target_frame)->top_frame);
11575 return vector;
11578 static void
11579 unwind_format_mode_line (Lisp_Object vector)
11581 Lisp_Object old_window = AREF (vector, 7);
11582 Lisp_Object target_frame_window = AREF (vector, 8);
11583 Lisp_Object old_top_frame = AREF (vector, 9);
11585 mode_line_target = XINT (AREF (vector, 0));
11586 mode_line_noprop_ptr = mode_line_noprop_buf + XINT (AREF (vector, 1));
11587 mode_line_string_list = AREF (vector, 2);
11588 if (! EQ (AREF (vector, 3), Qt))
11589 mode_line_proptrans_alist = AREF (vector, 3);
11590 mode_line_string_face = AREF (vector, 4);
11591 mode_line_string_face_prop = AREF (vector, 5);
11593 /* Select window before buffer, since it may change the buffer. */
11594 if (!NILP (old_window))
11596 /* If the operation that we are unwinding had selected a window
11597 on a different frame, reset its frame-selected-window. For a
11598 text terminal, reset its top-frame if necessary. */
11599 if (!NILP (target_frame_window))
11601 Lisp_Object frame
11602 = WINDOW_FRAME (XWINDOW (target_frame_window));
11604 if (!EQ (frame, WINDOW_FRAME (XWINDOW (old_window))))
11605 Fselect_window (target_frame_window, Qt);
11607 if (!NILP (old_top_frame) && !EQ (old_top_frame, frame))
11608 Fselect_frame (old_top_frame, Qt);
11611 Fselect_window (old_window, Qt);
11614 if (!NILP (AREF (vector, 6)))
11616 set_buffer_internal_1 (XBUFFER (AREF (vector, 6)));
11617 ASET (vector, 6, Qnil);
11620 Vmode_line_unwind_vector = vector;
11624 /* Store a single character C for the frame title in mode_line_noprop_buf.
11625 Re-allocate mode_line_noprop_buf if necessary. */
11627 static void
11628 store_mode_line_noprop_char (char c)
11630 /* If output position has reached the end of the allocated buffer,
11631 increase the buffer's size. */
11632 if (mode_line_noprop_ptr == mode_line_noprop_buf_end)
11634 ptrdiff_t len = MODE_LINE_NOPROP_LEN (0);
11635 ptrdiff_t size = len;
11636 mode_line_noprop_buf =
11637 xpalloc (mode_line_noprop_buf, &size, 1, STRING_BYTES_BOUND, 1);
11638 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
11639 mode_line_noprop_ptr = mode_line_noprop_buf + len;
11642 *mode_line_noprop_ptr++ = c;
11646 /* Store part of a frame title in mode_line_noprop_buf, beginning at
11647 mode_line_noprop_ptr. STRING is the string to store. Do not copy
11648 characters that yield more columns than PRECISION; PRECISION <= 0
11649 means copy the whole string. Pad with spaces until FIELD_WIDTH
11650 number of characters have been copied; FIELD_WIDTH <= 0 means don't
11651 pad. Called from display_mode_element when it is used to build a
11652 frame title. */
11654 static int
11655 store_mode_line_noprop (const char *string, int field_width, int precision)
11657 const unsigned char *str = (const unsigned char *) string;
11658 int n = 0;
11659 ptrdiff_t dummy, nbytes;
11661 /* Copy at most PRECISION chars from STR. */
11662 nbytes = strlen (string);
11663 n += c_string_width (str, nbytes, precision, &dummy, &nbytes);
11664 while (nbytes--)
11665 store_mode_line_noprop_char (*str++);
11667 /* Fill up with spaces until FIELD_WIDTH reached. */
11668 while (field_width > 0
11669 && n < field_width)
11671 store_mode_line_noprop_char (' ');
11672 ++n;
11675 return n;
11678 /***********************************************************************
11679 Frame Titles
11680 ***********************************************************************/
11682 #ifdef HAVE_WINDOW_SYSTEM
11684 /* Set the title of FRAME, if it has changed. The title format is
11685 Vicon_title_format if FRAME is iconified, otherwise it is
11686 frame_title_format. */
11688 static void
11689 x_consider_frame_title (Lisp_Object frame)
11691 struct frame *f = XFRAME (frame);
11693 if ((FRAME_WINDOW_P (f)
11694 || FRAME_MINIBUF_ONLY_P (f)
11695 || f->explicit_name)
11696 && NILP (Fframe_parameter (frame, Qtooltip)))
11698 /* Do we have more than one visible frame on this X display? */
11699 Lisp_Object tail, other_frame, fmt;
11700 ptrdiff_t title_start;
11701 char *title;
11702 ptrdiff_t len;
11703 struct it it;
11704 ptrdiff_t count = SPECPDL_INDEX ();
11706 FOR_EACH_FRAME (tail, other_frame)
11708 struct frame *tf = XFRAME (other_frame);
11710 if (tf != f
11711 && FRAME_KBOARD (tf) == FRAME_KBOARD (f)
11712 && !FRAME_MINIBUF_ONLY_P (tf)
11713 && !EQ (other_frame, tip_frame)
11714 && (FRAME_VISIBLE_P (tf) || FRAME_ICONIFIED_P (tf)))
11715 break;
11718 /* Set global variable indicating that multiple frames exist. */
11719 multiple_frames = CONSP (tail);
11721 /* Switch to the buffer of selected window of the frame. Set up
11722 mode_line_target so that display_mode_element will output into
11723 mode_line_noprop_buf; then display the title. */
11724 record_unwind_protect (unwind_format_mode_line,
11725 format_mode_line_unwind_data
11726 (f, current_buffer, selected_window, false));
11728 Fselect_window (f->selected_window, Qt);
11729 set_buffer_internal_1
11730 (XBUFFER (XWINDOW (f->selected_window)->contents));
11731 fmt = FRAME_ICONIFIED_P (f) ? Vicon_title_format : Vframe_title_format;
11733 mode_line_target = MODE_LINE_TITLE;
11734 title_start = MODE_LINE_NOPROP_LEN (0);
11735 init_iterator (&it, XWINDOW (f->selected_window), -1, -1,
11736 NULL, DEFAULT_FACE_ID);
11737 display_mode_element (&it, 0, -1, -1, fmt, Qnil, false);
11738 len = MODE_LINE_NOPROP_LEN (title_start);
11739 title = mode_line_noprop_buf + title_start;
11740 unbind_to (count, Qnil);
11742 /* Set the title only if it's changed. This avoids consing in
11743 the common case where it hasn't. (If it turns out that we've
11744 already wasted too much time by walking through the list with
11745 display_mode_element, then we might need to optimize at a
11746 higher level than this.) */
11747 if (! STRINGP (f->name)
11748 || SBYTES (f->name) != len
11749 || memcmp (title, SDATA (f->name), len) != 0)
11750 x_implicitly_set_name (f, make_string (title, len), Qnil);
11754 #endif /* not HAVE_WINDOW_SYSTEM */
11757 /***********************************************************************
11758 Menu Bars
11759 ***********************************************************************/
11761 /* True if we will not redisplay all visible windows. */
11762 #define REDISPLAY_SOME_P() \
11763 ((windows_or_buffers_changed == 0 \
11764 || windows_or_buffers_changed == REDISPLAY_SOME) \
11765 && (update_mode_lines == 0 \
11766 || update_mode_lines == REDISPLAY_SOME))
11768 /* Prepare for redisplay by updating menu-bar item lists when
11769 appropriate. This can call eval. */
11771 static void
11772 prepare_menu_bars (void)
11774 bool all_windows = windows_or_buffers_changed || update_mode_lines;
11775 bool some_windows = REDISPLAY_SOME_P ();
11776 Lisp_Object tooltip_frame;
11778 #ifdef HAVE_WINDOW_SYSTEM
11779 tooltip_frame = tip_frame;
11780 #else
11781 tooltip_frame = Qnil;
11782 #endif
11784 if (FUNCTIONP (Vpre_redisplay_function))
11786 Lisp_Object windows = all_windows ? Qt : Qnil;
11787 if (all_windows && some_windows)
11789 Lisp_Object ws = window_list ();
11790 for (windows = Qnil; CONSP (ws); ws = XCDR (ws))
11792 Lisp_Object this = XCAR (ws);
11793 struct window *w = XWINDOW (this);
11794 if (w->redisplay
11795 || XFRAME (w->frame)->redisplay
11796 || XBUFFER (w->contents)->text->redisplay)
11798 windows = Fcons (this, windows);
11802 safe__call1 (true, Vpre_redisplay_function, windows);
11805 /* Update all frame titles based on their buffer names, etc. We do
11806 this before the menu bars so that the buffer-menu will show the
11807 up-to-date frame titles. */
11808 #ifdef HAVE_WINDOW_SYSTEM
11809 if (all_windows)
11811 Lisp_Object tail, frame;
11813 FOR_EACH_FRAME (tail, frame)
11815 struct frame *f = XFRAME (frame);
11816 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11817 if (some_windows
11818 && !f->redisplay
11819 && !w->redisplay
11820 && !XBUFFER (w->contents)->text->redisplay)
11821 continue;
11823 if (!EQ (frame, tooltip_frame)
11824 && (FRAME_ICONIFIED_P (f)
11825 || FRAME_VISIBLE_P (f) == 1
11826 /* Exclude TTY frames that are obscured because they
11827 are not the top frame on their console. This is
11828 because x_consider_frame_title actually switches
11829 to the frame, which for TTY frames means it is
11830 marked as garbaged, and will be completely
11831 redrawn on the next redisplay cycle. This causes
11832 TTY frames to be completely redrawn, when there
11833 are more than one of them, even though nothing
11834 should be changed on display. */
11835 || (FRAME_VISIBLE_P (f) == 2 && FRAME_WINDOW_P (f))))
11836 x_consider_frame_title (frame);
11839 #endif /* HAVE_WINDOW_SYSTEM */
11841 /* Update the menu bar item lists, if appropriate. This has to be
11842 done before any actual redisplay or generation of display lines. */
11844 if (all_windows)
11846 Lisp_Object tail, frame;
11847 ptrdiff_t count = SPECPDL_INDEX ();
11848 /* True means that update_menu_bar has run its hooks
11849 so any further calls to update_menu_bar shouldn't do so again. */
11850 bool menu_bar_hooks_run = false;
11852 record_unwind_save_match_data ();
11854 FOR_EACH_FRAME (tail, frame)
11856 struct frame *f = XFRAME (frame);
11857 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
11859 /* Ignore tooltip frame. */
11860 if (EQ (frame, tooltip_frame))
11861 continue;
11863 if (some_windows
11864 && !f->redisplay
11865 && !w->redisplay
11866 && !XBUFFER (w->contents)->text->redisplay)
11867 continue;
11869 /* If a window on this frame changed size, report that to
11870 the user and clear the size-change flag. */
11871 if (FRAME_WINDOW_SIZES_CHANGED (f))
11873 Lisp_Object functions;
11875 /* Clear flag first in case we get an error below. */
11876 FRAME_WINDOW_SIZES_CHANGED (f) = false;
11877 functions = Vwindow_size_change_functions;
11879 while (CONSP (functions))
11881 if (!EQ (XCAR (functions), Qt))
11882 call1 (XCAR (functions), frame);
11883 functions = XCDR (functions);
11887 menu_bar_hooks_run = update_menu_bar (f, false, menu_bar_hooks_run);
11888 #ifdef HAVE_WINDOW_SYSTEM
11889 update_tool_bar (f, false);
11890 #endif
11893 unbind_to (count, Qnil);
11895 else
11897 struct frame *sf = SELECTED_FRAME ();
11898 update_menu_bar (sf, true, false);
11899 #ifdef HAVE_WINDOW_SYSTEM
11900 update_tool_bar (sf, true);
11901 #endif
11906 /* Update the menu bar item list for frame F. This has to be done
11907 before we start to fill in any display lines, because it can call
11908 eval.
11910 If SAVE_MATCH_DATA, we must save and restore it here.
11912 If HOOKS_RUN, a previous call to update_menu_bar
11913 already ran the menu bar hooks for this redisplay, so there
11914 is no need to run them again. The return value is the
11915 updated value of this flag, to pass to the next call. */
11917 static bool
11918 update_menu_bar (struct frame *f, bool save_match_data, bool hooks_run)
11920 Lisp_Object window;
11921 struct window *w;
11923 /* If called recursively during a menu update, do nothing. This can
11924 happen when, for instance, an activate-menubar-hook causes a
11925 redisplay. */
11926 if (inhibit_menubar_update)
11927 return hooks_run;
11929 window = FRAME_SELECTED_WINDOW (f);
11930 w = XWINDOW (window);
11932 if (FRAME_WINDOW_P (f)
11934 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11935 || defined (HAVE_NS) || defined (USE_GTK)
11936 FRAME_EXTERNAL_MENU_BAR (f)
11937 #else
11938 FRAME_MENU_BAR_LINES (f) > 0
11939 #endif
11940 : FRAME_MENU_BAR_LINES (f) > 0)
11942 /* If the user has switched buffers or windows, we need to
11943 recompute to reflect the new bindings. But we'll
11944 recompute when update_mode_lines is set too; that means
11945 that people can use force-mode-line-update to request
11946 that the menu bar be recomputed. The adverse effect on
11947 the rest of the redisplay algorithm is about the same as
11948 windows_or_buffers_changed anyway. */
11949 if (windows_or_buffers_changed
11950 /* This used to test w->update_mode_line, but we believe
11951 there is no need to recompute the menu in that case. */
11952 || update_mode_lines
11953 || window_buffer_changed (w))
11955 struct buffer *prev = current_buffer;
11956 ptrdiff_t count = SPECPDL_INDEX ();
11958 specbind (Qinhibit_menubar_update, Qt);
11960 set_buffer_internal_1 (XBUFFER (w->contents));
11961 if (save_match_data)
11962 record_unwind_save_match_data ();
11963 if (NILP (Voverriding_local_map_menu_flag))
11965 specbind (Qoverriding_terminal_local_map, Qnil);
11966 specbind (Qoverriding_local_map, Qnil);
11969 if (!hooks_run)
11971 /* Run the Lucid hook. */
11972 safe_run_hooks (Qactivate_menubar_hook);
11974 /* If it has changed current-menubar from previous value,
11975 really recompute the menu-bar from the value. */
11976 if (! NILP (Vlucid_menu_bar_dirty_flag))
11977 call0 (Qrecompute_lucid_menubar);
11979 safe_run_hooks (Qmenu_bar_update_hook);
11981 hooks_run = true;
11984 XSETFRAME (Vmenu_updating_frame, f);
11985 fset_menu_bar_items (f, menu_bar_items (FRAME_MENU_BAR_ITEMS (f)));
11987 /* Redisplay the menu bar in case we changed it. */
11988 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
11989 || defined (HAVE_NS) || defined (USE_GTK)
11990 if (FRAME_WINDOW_P (f))
11992 #if defined (HAVE_NS)
11993 /* All frames on Mac OS share the same menubar. So only
11994 the selected frame should be allowed to set it. */
11995 if (f == SELECTED_FRAME ())
11996 #endif
11997 set_frame_menubar (f, false, false);
11999 else
12000 /* On a terminal screen, the menu bar is an ordinary screen
12001 line, and this makes it get updated. */
12002 w->update_mode_line = true;
12003 #else /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
12004 /* In the non-toolkit version, the menu bar is an ordinary screen
12005 line, and this makes it get updated. */
12006 w->update_mode_line = true;
12007 #endif /* ! (USE_X_TOOLKIT || HAVE_NTGUI || HAVE_NS || USE_GTK) */
12009 unbind_to (count, Qnil);
12010 set_buffer_internal_1 (prev);
12014 return hooks_run;
12017 /***********************************************************************
12018 Tool-bars
12019 ***********************************************************************/
12021 #ifdef HAVE_WINDOW_SYSTEM
12023 /* Select `frame' temporarily without running all the code in
12024 do_switch_frame.
12025 FIXME: Maybe do_switch_frame should be trimmed down similarly
12026 when `norecord' is set. */
12027 static void
12028 fast_set_selected_frame (Lisp_Object frame)
12030 if (!EQ (selected_frame, frame))
12032 selected_frame = frame;
12033 selected_window = XFRAME (frame)->selected_window;
12037 /* Update the tool-bar item list for frame F. This has to be done
12038 before we start to fill in any display lines. Called from
12039 prepare_menu_bars. If SAVE_MATCH_DATA, we must save
12040 and restore it here. */
12042 static void
12043 update_tool_bar (struct frame *f, bool save_match_data)
12045 #if defined (USE_GTK) || defined (HAVE_NS)
12046 bool do_update = FRAME_EXTERNAL_TOOL_BAR (f);
12047 #else
12048 bool do_update = (WINDOWP (f->tool_bar_window)
12049 && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window)) > 0);
12050 #endif
12052 if (do_update)
12054 Lisp_Object window;
12055 struct window *w;
12057 window = FRAME_SELECTED_WINDOW (f);
12058 w = XWINDOW (window);
12060 /* If the user has switched buffers or windows, we need to
12061 recompute to reflect the new bindings. But we'll
12062 recompute when update_mode_lines is set too; that means
12063 that people can use force-mode-line-update to request
12064 that the menu bar be recomputed. The adverse effect on
12065 the rest of the redisplay algorithm is about the same as
12066 windows_or_buffers_changed anyway. */
12067 if (windows_or_buffers_changed
12068 || w->update_mode_line
12069 || update_mode_lines
12070 || window_buffer_changed (w))
12072 struct buffer *prev = current_buffer;
12073 ptrdiff_t count = SPECPDL_INDEX ();
12074 Lisp_Object frame, new_tool_bar;
12075 int new_n_tool_bar;
12077 /* Set current_buffer to the buffer of the selected
12078 window of the frame, so that we get the right local
12079 keymaps. */
12080 set_buffer_internal_1 (XBUFFER (w->contents));
12082 /* Save match data, if we must. */
12083 if (save_match_data)
12084 record_unwind_save_match_data ();
12086 /* Make sure that we don't accidentally use bogus keymaps. */
12087 if (NILP (Voverriding_local_map_menu_flag))
12089 specbind (Qoverriding_terminal_local_map, Qnil);
12090 specbind (Qoverriding_local_map, Qnil);
12093 /* We must temporarily set the selected frame to this frame
12094 before calling tool_bar_items, because the calculation of
12095 the tool-bar keymap uses the selected frame (see
12096 `tool-bar-make-keymap' in tool-bar.el). */
12097 eassert (EQ (selected_window,
12098 /* Since we only explicitly preserve selected_frame,
12099 check that selected_window would be redundant. */
12100 XFRAME (selected_frame)->selected_window));
12101 record_unwind_protect (fast_set_selected_frame, selected_frame);
12102 XSETFRAME (frame, f);
12103 fast_set_selected_frame (frame);
12105 /* Build desired tool-bar items from keymaps. */
12106 new_tool_bar
12107 = tool_bar_items (Fcopy_sequence (f->tool_bar_items),
12108 &new_n_tool_bar);
12110 /* Redisplay the tool-bar if we changed it. */
12111 if (new_n_tool_bar != f->n_tool_bar_items
12112 || NILP (Fequal (new_tool_bar, f->tool_bar_items)))
12114 /* Redisplay that happens asynchronously due to an expose event
12115 may access f->tool_bar_items. Make sure we update both
12116 variables within BLOCK_INPUT so no such event interrupts. */
12117 block_input ();
12118 fset_tool_bar_items (f, new_tool_bar);
12119 f->n_tool_bar_items = new_n_tool_bar;
12120 w->update_mode_line = true;
12121 unblock_input ();
12124 unbind_to (count, Qnil);
12125 set_buffer_internal_1 (prev);
12130 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12132 /* Set F->desired_tool_bar_string to a Lisp string representing frame
12133 F's desired tool-bar contents. F->tool_bar_items must have
12134 been set up previously by calling prepare_menu_bars. */
12136 static void
12137 build_desired_tool_bar_string (struct frame *f)
12139 int i, size, size_needed;
12140 Lisp_Object image, plist;
12142 image = plist = Qnil;
12144 /* Prepare F->desired_tool_bar_string. If we can reuse it, do so.
12145 Otherwise, make a new string. */
12147 /* The size of the string we might be able to reuse. */
12148 size = (STRINGP (f->desired_tool_bar_string)
12149 ? SCHARS (f->desired_tool_bar_string)
12150 : 0);
12152 /* We need one space in the string for each image. */
12153 size_needed = f->n_tool_bar_items;
12155 /* Reuse f->desired_tool_bar_string, if possible. */
12156 if (size < size_needed || NILP (f->desired_tool_bar_string))
12157 fset_desired_tool_bar_string
12158 (f, Fmake_string (make_number (size_needed), make_number (' ')));
12159 else
12161 AUTO_LIST4 (props, Qdisplay, Qnil, Qmenu_item, Qnil);
12162 Fremove_text_properties (make_number (0), make_number (size),
12163 props, f->desired_tool_bar_string);
12166 /* Put a `display' property on the string for the images to display,
12167 put a `menu_item' property on tool-bar items with a value that
12168 is the index of the item in F's tool-bar item vector. */
12169 for (i = 0; i < f->n_tool_bar_items; ++i)
12171 #define PROP(IDX) \
12172 AREF (f->tool_bar_items, i * TOOL_BAR_ITEM_NSLOTS + (IDX))
12174 bool enabled_p = !NILP (PROP (TOOL_BAR_ITEM_ENABLED_P));
12175 bool selected_p = !NILP (PROP (TOOL_BAR_ITEM_SELECTED_P));
12176 int hmargin, vmargin, relief, idx, end;
12178 /* If image is a vector, choose the image according to the
12179 button state. */
12180 image = PROP (TOOL_BAR_ITEM_IMAGES);
12181 if (VECTORP (image))
12183 if (enabled_p)
12184 idx = (selected_p
12185 ? TOOL_BAR_IMAGE_ENABLED_SELECTED
12186 : TOOL_BAR_IMAGE_ENABLED_DESELECTED);
12187 else
12188 idx = (selected_p
12189 ? TOOL_BAR_IMAGE_DISABLED_SELECTED
12190 : TOOL_BAR_IMAGE_DISABLED_DESELECTED);
12192 eassert (ASIZE (image) >= idx);
12193 image = AREF (image, idx);
12195 else
12196 idx = -1;
12198 /* Ignore invalid image specifications. */
12199 if (!valid_image_p (image))
12200 continue;
12202 /* Display the tool-bar button pressed, or depressed. */
12203 plist = Fcopy_sequence (XCDR (image));
12205 /* Compute margin and relief to draw. */
12206 relief = (tool_bar_button_relief >= 0
12207 ? tool_bar_button_relief
12208 : DEFAULT_TOOL_BAR_BUTTON_RELIEF);
12209 hmargin = vmargin = relief;
12211 if (RANGED_INTEGERP (1, Vtool_bar_button_margin,
12212 INT_MAX - max (hmargin, vmargin)))
12214 hmargin += XFASTINT (Vtool_bar_button_margin);
12215 vmargin += XFASTINT (Vtool_bar_button_margin);
12217 else if (CONSP (Vtool_bar_button_margin))
12219 if (RANGED_INTEGERP (1, XCAR (Vtool_bar_button_margin),
12220 INT_MAX - hmargin))
12221 hmargin += XFASTINT (XCAR (Vtool_bar_button_margin));
12223 if (RANGED_INTEGERP (1, XCDR (Vtool_bar_button_margin),
12224 INT_MAX - vmargin))
12225 vmargin += XFASTINT (XCDR (Vtool_bar_button_margin));
12228 if (auto_raise_tool_bar_buttons_p)
12230 /* Add a `:relief' property to the image spec if the item is
12231 selected. */
12232 if (selected_p)
12234 plist = Fplist_put (plist, QCrelief, make_number (-relief));
12235 hmargin -= relief;
12236 vmargin -= relief;
12239 else
12241 /* If image is selected, display it pressed, i.e. with a
12242 negative relief. If it's not selected, display it with a
12243 raised relief. */
12244 plist = Fplist_put (plist, QCrelief,
12245 (selected_p
12246 ? make_number (-relief)
12247 : make_number (relief)));
12248 hmargin -= relief;
12249 vmargin -= relief;
12252 /* Put a margin around the image. */
12253 if (hmargin || vmargin)
12255 if (hmargin == vmargin)
12256 plist = Fplist_put (plist, QCmargin, make_number (hmargin));
12257 else
12258 plist = Fplist_put (plist, QCmargin,
12259 Fcons (make_number (hmargin),
12260 make_number (vmargin)));
12263 /* If button is not enabled, and we don't have special images
12264 for the disabled state, make the image appear disabled by
12265 applying an appropriate algorithm to it. */
12266 if (!enabled_p && idx < 0)
12267 plist = Fplist_put (plist, QCconversion, Qdisabled);
12269 /* Put a `display' text property on the string for the image to
12270 display. Put a `menu-item' property on the string that gives
12271 the start of this item's properties in the tool-bar items
12272 vector. */
12273 image = Fcons (Qimage, plist);
12274 AUTO_LIST4 (props, Qdisplay, image, Qmenu_item,
12275 make_number (i * TOOL_BAR_ITEM_NSLOTS));
12277 /* Let the last image hide all remaining spaces in the tool bar
12278 string. The string can be longer than needed when we reuse a
12279 previous string. */
12280 if (i + 1 == f->n_tool_bar_items)
12281 end = SCHARS (f->desired_tool_bar_string);
12282 else
12283 end = i + 1;
12284 Fadd_text_properties (make_number (i), make_number (end),
12285 props, f->desired_tool_bar_string);
12286 #undef PROP
12291 /* Display one line of the tool-bar of frame IT->f.
12293 HEIGHT specifies the desired height of the tool-bar line.
12294 If the actual height of the glyph row is less than HEIGHT, the
12295 row's height is increased to HEIGHT, and the icons are centered
12296 vertically in the new height.
12298 If HEIGHT is -1, we are counting needed tool-bar lines, so don't
12299 count a final empty row in case the tool-bar width exactly matches
12300 the window width.
12303 static void
12304 display_tool_bar_line (struct it *it, int height)
12306 struct glyph_row *row = it->glyph_row;
12307 int max_x = it->last_visible_x;
12308 struct glyph *last;
12310 /* Don't extend on a previously drawn tool bar items (Bug#16058). */
12311 clear_glyph_row (row);
12312 row->enabled_p = true;
12313 row->y = it->current_y;
12315 /* Note that this isn't made use of if the face hasn't a box,
12316 so there's no need to check the face here. */
12317 it->start_of_box_run_p = true;
12319 while (it->current_x < max_x)
12321 int x, n_glyphs_before, i, nglyphs;
12322 struct it it_before;
12324 /* Get the next display element. */
12325 if (!get_next_display_element (it))
12327 /* Don't count empty row if we are counting needed tool-bar lines. */
12328 if (height < 0 && !it->hpos)
12329 return;
12330 break;
12333 /* Produce glyphs. */
12334 n_glyphs_before = row->used[TEXT_AREA];
12335 it_before = *it;
12337 PRODUCE_GLYPHS (it);
12339 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
12340 i = 0;
12341 x = it_before.current_x;
12342 while (i < nglyphs)
12344 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
12346 if (x + glyph->pixel_width > max_x)
12348 /* Glyph doesn't fit on line. Backtrack. */
12349 row->used[TEXT_AREA] = n_glyphs_before;
12350 *it = it_before;
12351 /* If this is the only glyph on this line, it will never fit on the
12352 tool-bar, so skip it. But ensure there is at least one glyph,
12353 so we don't accidentally disable the tool-bar. */
12354 if (n_glyphs_before == 0
12355 && (it->vpos > 0 || IT_STRING_CHARPOS (*it) < it->end_charpos-1))
12356 break;
12357 goto out;
12360 ++it->hpos;
12361 x += glyph->pixel_width;
12362 ++i;
12365 /* Stop at line end. */
12366 if (ITERATOR_AT_END_OF_LINE_P (it))
12367 break;
12369 set_iterator_to_next (it, true);
12372 out:;
12374 row->displays_text_p = row->used[TEXT_AREA] != 0;
12376 /* Use default face for the border below the tool bar.
12378 FIXME: When auto-resize-tool-bars is grow-only, there is
12379 no additional border below the possibly empty tool-bar lines.
12380 So to make the extra empty lines look "normal", we have to
12381 use the tool-bar face for the border too. */
12382 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12383 && !EQ (Vauto_resize_tool_bars, Qgrow_only))
12384 it->face_id = DEFAULT_FACE_ID;
12386 extend_face_to_end_of_line (it);
12387 last = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
12388 last->right_box_line_p = true;
12389 if (last == row->glyphs[TEXT_AREA])
12390 last->left_box_line_p = true;
12392 /* Make line the desired height and center it vertically. */
12393 if ((height -= it->max_ascent + it->max_descent) > 0)
12395 /* Don't add more than one line height. */
12396 height %= FRAME_LINE_HEIGHT (it->f);
12397 it->max_ascent += height / 2;
12398 it->max_descent += (height + 1) / 2;
12401 compute_line_metrics (it);
12403 /* If line is empty, make it occupy the rest of the tool-bar. */
12404 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row))
12406 row->height = row->phys_height = it->last_visible_y - row->y;
12407 row->visible_height = row->height;
12408 row->ascent = row->phys_ascent = 0;
12409 row->extra_line_spacing = 0;
12412 row->full_width_p = true;
12413 row->continued_p = false;
12414 row->truncated_on_left_p = false;
12415 row->truncated_on_right_p = false;
12417 it->current_x = it->hpos = 0;
12418 it->current_y += row->height;
12419 ++it->vpos;
12420 ++it->glyph_row;
12424 /* Value is the number of pixels needed to make all tool-bar items of
12425 frame F visible. The actual number of glyph rows needed is
12426 returned in *N_ROWS if non-NULL. */
12427 static int
12428 tool_bar_height (struct frame *f, int *n_rows, bool pixelwise)
12430 struct window *w = XWINDOW (f->tool_bar_window);
12431 struct it it;
12432 /* tool_bar_height is called from redisplay_tool_bar after building
12433 the desired matrix, so use (unused) mode-line row as temporary row to
12434 avoid destroying the first tool-bar row. */
12435 struct glyph_row *temp_row = MATRIX_MODE_LINE_ROW (w->desired_matrix);
12437 /* Initialize an iterator for iteration over
12438 F->desired_tool_bar_string in the tool-bar window of frame F. */
12439 init_iterator (&it, w, -1, -1, temp_row, TOOL_BAR_FACE_ID);
12440 temp_row->reversed_p = false;
12441 it.first_visible_x = 0;
12442 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12443 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12444 it.paragraph_embedding = L2R;
12446 while (!ITERATOR_AT_END_P (&it))
12448 clear_glyph_row (temp_row);
12449 it.glyph_row = temp_row;
12450 display_tool_bar_line (&it, -1);
12452 clear_glyph_row (temp_row);
12454 /* f->n_tool_bar_rows == 0 means "unknown"; -1 means no tool-bar. */
12455 if (n_rows)
12456 *n_rows = it.vpos > 0 ? it.vpos : -1;
12458 if (pixelwise)
12459 return it.current_y;
12460 else
12461 return (it.current_y + FRAME_LINE_HEIGHT (f) - 1) / FRAME_LINE_HEIGHT (f);
12464 #endif /* !USE_GTK && !HAVE_NS */
12466 DEFUN ("tool-bar-height", Ftool_bar_height, Stool_bar_height,
12467 0, 2, 0,
12468 doc: /* Return the number of lines occupied by the tool bar of FRAME.
12469 If FRAME is nil or omitted, use the selected frame. Optional argument
12470 PIXELWISE non-nil means return the height of the tool bar in pixels. */)
12471 (Lisp_Object frame, Lisp_Object pixelwise)
12473 int height = 0;
12475 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12476 struct frame *f = decode_any_frame (frame);
12478 if (WINDOWP (f->tool_bar_window)
12479 && WINDOW_PIXEL_HEIGHT (XWINDOW (f->tool_bar_window)) > 0)
12481 update_tool_bar (f, true);
12482 if (f->n_tool_bar_items)
12484 build_desired_tool_bar_string (f);
12485 height = tool_bar_height (f, NULL, !NILP (pixelwise));
12488 #endif
12490 return make_number (height);
12494 /* Display the tool-bar of frame F. Value is true if tool-bar's
12495 height should be changed. */
12496 static bool
12497 redisplay_tool_bar (struct frame *f)
12499 f->tool_bar_redisplayed = true;
12500 #if defined (USE_GTK) || defined (HAVE_NS)
12502 if (FRAME_EXTERNAL_TOOL_BAR (f))
12503 update_frame_tool_bar (f);
12504 return false;
12506 #else /* !USE_GTK && !HAVE_NS */
12508 struct window *w;
12509 struct it it;
12510 struct glyph_row *row;
12512 /* If frame hasn't a tool-bar window or if it is zero-height, don't
12513 do anything. This means you must start with tool-bar-lines
12514 non-zero to get the auto-sizing effect. Or in other words, you
12515 can turn off tool-bars by specifying tool-bar-lines zero. */
12516 if (!WINDOWP (f->tool_bar_window)
12517 || (w = XWINDOW (f->tool_bar_window),
12518 WINDOW_TOTAL_LINES (w) == 0))
12519 return false;
12521 /* Set up an iterator for the tool-bar window. */
12522 init_iterator (&it, w, -1, -1, w->desired_matrix->rows, TOOL_BAR_FACE_ID);
12523 it.first_visible_x = 0;
12524 it.last_visible_x = WINDOW_PIXEL_WIDTH (w);
12525 row = it.glyph_row;
12526 row->reversed_p = false;
12528 /* Build a string that represents the contents of the tool-bar. */
12529 build_desired_tool_bar_string (f);
12530 reseat_to_string (&it, NULL, f->desired_tool_bar_string, 0, 0, 0, -1);
12531 /* FIXME: This should be controlled by a user option. But it
12532 doesn't make sense to have an R2L tool bar if the menu bar cannot
12533 be drawn also R2L, and making the menu bar R2L is tricky due
12534 toolkit-specific code that implements it. If an R2L tool bar is
12535 ever supported, display_tool_bar_line should also be augmented to
12536 call unproduce_glyphs like display_line and display_string
12537 do. */
12538 it.paragraph_embedding = L2R;
12540 if (f->n_tool_bar_rows == 0)
12542 int new_height = tool_bar_height (f, &f->n_tool_bar_rows, true);
12544 if (new_height != WINDOW_PIXEL_HEIGHT (w))
12546 x_change_tool_bar_height (f, new_height);
12547 frame_default_tool_bar_height = new_height;
12548 /* Always do that now. */
12549 clear_glyph_matrix (w->desired_matrix);
12550 f->fonts_changed = true;
12551 return true;
12555 /* Display as many lines as needed to display all tool-bar items. */
12557 if (f->n_tool_bar_rows > 0)
12559 int border, rows, height, extra;
12561 if (TYPE_RANGED_INTEGERP (int, Vtool_bar_border))
12562 border = XINT (Vtool_bar_border);
12563 else if (EQ (Vtool_bar_border, Qinternal_border_width))
12564 border = FRAME_INTERNAL_BORDER_WIDTH (f);
12565 else if (EQ (Vtool_bar_border, Qborder_width))
12566 border = f->border_width;
12567 else
12568 border = 0;
12569 if (border < 0)
12570 border = 0;
12572 rows = f->n_tool_bar_rows;
12573 height = max (1, (it.last_visible_y - border) / rows);
12574 extra = it.last_visible_y - border - height * rows;
12576 while (it.current_y < it.last_visible_y)
12578 int h = 0;
12579 if (extra > 0 && rows-- > 0)
12581 h = (extra + rows - 1) / rows;
12582 extra -= h;
12584 display_tool_bar_line (&it, height + h);
12587 else
12589 while (it.current_y < it.last_visible_y)
12590 display_tool_bar_line (&it, 0);
12593 /* It doesn't make much sense to try scrolling in the tool-bar
12594 window, so don't do it. */
12595 w->desired_matrix->no_scrolling_p = true;
12596 w->must_be_updated_p = true;
12598 if (!NILP (Vauto_resize_tool_bars))
12600 bool change_height_p = true;
12602 /* If we couldn't display everything, change the tool-bar's
12603 height if there is room for more. */
12604 if (IT_STRING_CHARPOS (it) < it.end_charpos)
12605 change_height_p = true;
12607 /* We subtract 1 because display_tool_bar_line advances the
12608 glyph_row pointer before returning to its caller. We want to
12609 examine the last glyph row produced by
12610 display_tool_bar_line. */
12611 row = it.glyph_row - 1;
12613 /* If there are blank lines at the end, except for a partially
12614 visible blank line at the end that is smaller than
12615 FRAME_LINE_HEIGHT, change the tool-bar's height. */
12616 if (!MATRIX_ROW_DISPLAYS_TEXT_P (row)
12617 && row->height >= FRAME_LINE_HEIGHT (f))
12618 change_height_p = true;
12620 /* If row displays tool-bar items, but is partially visible,
12621 change the tool-bar's height. */
12622 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
12623 && MATRIX_ROW_BOTTOM_Y (row) > it.last_visible_y)
12624 change_height_p = true;
12626 /* Resize windows as needed by changing the `tool-bar-lines'
12627 frame parameter. */
12628 if (change_height_p)
12630 int nrows;
12631 int new_height = tool_bar_height (f, &nrows, true);
12633 change_height_p = ((EQ (Vauto_resize_tool_bars, Qgrow_only)
12634 && !f->minimize_tool_bar_window_p)
12635 ? (new_height > WINDOW_PIXEL_HEIGHT (w))
12636 : (new_height != WINDOW_PIXEL_HEIGHT (w)));
12637 f->minimize_tool_bar_window_p = false;
12639 if (change_height_p)
12641 x_change_tool_bar_height (f, new_height);
12642 frame_default_tool_bar_height = new_height;
12643 clear_glyph_matrix (w->desired_matrix);
12644 f->n_tool_bar_rows = nrows;
12645 f->fonts_changed = true;
12647 return true;
12652 f->minimize_tool_bar_window_p = false;
12653 return false;
12655 #endif /* USE_GTK || HAVE_NS */
12658 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
12660 /* Get information about the tool-bar item which is displayed in GLYPH
12661 on frame F. Return in *PROP_IDX the index where tool-bar item
12662 properties start in F->tool_bar_items. Value is false if
12663 GLYPH doesn't display a tool-bar item. */
12665 static bool
12666 tool_bar_item_info (struct frame *f, struct glyph *glyph, int *prop_idx)
12668 Lisp_Object prop;
12669 int charpos;
12671 /* This function can be called asynchronously, which means we must
12672 exclude any possibility that Fget_text_property signals an
12673 error. */
12674 charpos = min (SCHARS (f->current_tool_bar_string), glyph->charpos);
12675 charpos = max (0, charpos);
12677 /* Get the text property `menu-item' at pos. The value of that
12678 property is the start index of this item's properties in
12679 F->tool_bar_items. */
12680 prop = Fget_text_property (make_number (charpos),
12681 Qmenu_item, f->current_tool_bar_string);
12682 if (! INTEGERP (prop))
12683 return false;
12684 *prop_idx = XINT (prop);
12685 return true;
12689 /* Get information about the tool-bar item at position X/Y on frame F.
12690 Return in *GLYPH a pointer to the glyph of the tool-bar item in
12691 the current matrix of the tool-bar window of F, or NULL if not
12692 on a tool-bar item. Return in *PROP_IDX the index of the tool-bar
12693 item in F->tool_bar_items. Value is
12695 -1 if X/Y is not on a tool-bar item
12696 0 if X/Y is on the same item that was highlighted before.
12697 1 otherwise. */
12699 static int
12700 get_tool_bar_item (struct frame *f, int x, int y, struct glyph **glyph,
12701 int *hpos, int *vpos, int *prop_idx)
12703 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12704 struct window *w = XWINDOW (f->tool_bar_window);
12705 int area;
12707 /* Find the glyph under X/Y. */
12708 *glyph = x_y_to_hpos_vpos (w, x, y, hpos, vpos, 0, 0, &area);
12709 if (*glyph == NULL)
12710 return -1;
12712 /* Get the start of this tool-bar item's properties in
12713 f->tool_bar_items. */
12714 if (!tool_bar_item_info (f, *glyph, prop_idx))
12715 return -1;
12717 /* Is mouse on the highlighted item? */
12718 if (EQ (f->tool_bar_window, hlinfo->mouse_face_window)
12719 && *vpos >= hlinfo->mouse_face_beg_row
12720 && *vpos <= hlinfo->mouse_face_end_row
12721 && (*vpos > hlinfo->mouse_face_beg_row
12722 || *hpos >= hlinfo->mouse_face_beg_col)
12723 && (*vpos < hlinfo->mouse_face_end_row
12724 || *hpos < hlinfo->mouse_face_end_col
12725 || hlinfo->mouse_face_past_end))
12726 return 0;
12728 return 1;
12732 /* EXPORT:
12733 Handle mouse button event on the tool-bar of frame F, at
12734 frame-relative coordinates X/Y. DOWN_P is true for a button press,
12735 false for button release. MODIFIERS is event modifiers for button
12736 release. */
12738 void
12739 handle_tool_bar_click (struct frame *f, int x, int y, bool down_p,
12740 int modifiers)
12742 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12743 struct window *w = XWINDOW (f->tool_bar_window);
12744 int hpos, vpos, prop_idx;
12745 struct glyph *glyph;
12746 Lisp_Object enabled_p;
12747 int ts;
12749 /* If not on the highlighted tool-bar item, and mouse-highlight is
12750 non-nil, return. This is so we generate the tool-bar button
12751 click only when the mouse button is released on the same item as
12752 where it was pressed. However, when mouse-highlight is disabled,
12753 generate the click when the button is released regardless of the
12754 highlight, since tool-bar items are not highlighted in that
12755 case. */
12756 frame_to_window_pixel_xy (w, &x, &y);
12757 ts = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12758 if (ts == -1
12759 || (ts != 0 && !NILP (Vmouse_highlight)))
12760 return;
12762 /* When mouse-highlight is off, generate the click for the item
12763 where the button was pressed, disregarding where it was
12764 released. */
12765 if (NILP (Vmouse_highlight) && !down_p)
12766 prop_idx = f->last_tool_bar_item;
12768 /* If item is disabled, do nothing. */
12769 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12770 if (NILP (enabled_p))
12771 return;
12773 if (down_p)
12775 /* Show item in pressed state. */
12776 if (!NILP (Vmouse_highlight))
12777 show_mouse_face (hlinfo, DRAW_IMAGE_SUNKEN);
12778 f->last_tool_bar_item = prop_idx;
12780 else
12782 Lisp_Object key, frame;
12783 struct input_event event;
12784 EVENT_INIT (event);
12786 /* Show item in released state. */
12787 if (!NILP (Vmouse_highlight))
12788 show_mouse_face (hlinfo, DRAW_IMAGE_RAISED);
12790 key = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_KEY);
12792 XSETFRAME (frame, f);
12793 event.kind = TOOL_BAR_EVENT;
12794 event.frame_or_window = frame;
12795 event.arg = frame;
12796 kbd_buffer_store_event (&event);
12798 event.kind = TOOL_BAR_EVENT;
12799 event.frame_or_window = frame;
12800 event.arg = key;
12801 event.modifiers = modifiers;
12802 kbd_buffer_store_event (&event);
12803 f->last_tool_bar_item = -1;
12808 /* Possibly highlight a tool-bar item on frame F when mouse moves to
12809 tool-bar window-relative coordinates X/Y. Called from
12810 note_mouse_highlight. */
12812 static void
12813 note_tool_bar_highlight (struct frame *f, int x, int y)
12815 Lisp_Object window = f->tool_bar_window;
12816 struct window *w = XWINDOW (window);
12817 Display_Info *dpyinfo = FRAME_DISPLAY_INFO (f);
12818 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
12819 int hpos, vpos;
12820 struct glyph *glyph;
12821 struct glyph_row *row;
12822 int i;
12823 Lisp_Object enabled_p;
12824 int prop_idx;
12825 enum draw_glyphs_face draw = DRAW_IMAGE_RAISED;
12826 bool mouse_down_p;
12827 int rc;
12829 /* Function note_mouse_highlight is called with negative X/Y
12830 values when mouse moves outside of the frame. */
12831 if (x <= 0 || y <= 0)
12833 clear_mouse_face (hlinfo);
12834 return;
12837 rc = get_tool_bar_item (f, x, y, &glyph, &hpos, &vpos, &prop_idx);
12838 if (rc < 0)
12840 /* Not on tool-bar item. */
12841 clear_mouse_face (hlinfo);
12842 return;
12844 else if (rc == 0)
12845 /* On same tool-bar item as before. */
12846 goto set_help_echo;
12848 clear_mouse_face (hlinfo);
12850 /* Mouse is down, but on different tool-bar item? */
12851 mouse_down_p = (x_mouse_grabbed (dpyinfo)
12852 && f == dpyinfo->last_mouse_frame);
12854 if (mouse_down_p && f->last_tool_bar_item != prop_idx)
12855 return;
12857 draw = mouse_down_p ? DRAW_IMAGE_SUNKEN : DRAW_IMAGE_RAISED;
12859 /* If tool-bar item is not enabled, don't highlight it. */
12860 enabled_p = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_ENABLED_P);
12861 if (!NILP (enabled_p) && !NILP (Vmouse_highlight))
12863 /* Compute the x-position of the glyph. In front and past the
12864 image is a space. We include this in the highlighted area. */
12865 row = MATRIX_ROW (w->current_matrix, vpos);
12866 for (i = x = 0; i < hpos; ++i)
12867 x += row->glyphs[TEXT_AREA][i].pixel_width;
12869 /* Record this as the current active region. */
12870 hlinfo->mouse_face_beg_col = hpos;
12871 hlinfo->mouse_face_beg_row = vpos;
12872 hlinfo->mouse_face_beg_x = x;
12873 hlinfo->mouse_face_past_end = false;
12875 hlinfo->mouse_face_end_col = hpos + 1;
12876 hlinfo->mouse_face_end_row = vpos;
12877 hlinfo->mouse_face_end_x = x + glyph->pixel_width;
12878 hlinfo->mouse_face_window = window;
12879 hlinfo->mouse_face_face_id = TOOL_BAR_FACE_ID;
12881 /* Display it as active. */
12882 show_mouse_face (hlinfo, draw);
12885 set_help_echo:
12887 /* Set help_echo_string to a help string to display for this tool-bar item.
12888 XTread_socket does the rest. */
12889 help_echo_object = help_echo_window = Qnil;
12890 help_echo_pos = -1;
12891 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_HELP);
12892 if (NILP (help_echo_string))
12893 help_echo_string = AREF (f->tool_bar_items, prop_idx + TOOL_BAR_ITEM_CAPTION);
12896 #endif /* !USE_GTK && !HAVE_NS */
12898 #endif /* HAVE_WINDOW_SYSTEM */
12902 /************************************************************************
12903 Horizontal scrolling
12904 ************************************************************************/
12906 /* For all leaf windows in the window tree rooted at WINDOW, set their
12907 hscroll value so that PT is (i) visible in the window, and (ii) so
12908 that it is not within a certain margin at the window's left and
12909 right border. Value is true if any window's hscroll has been
12910 changed. */
12912 static bool
12913 hscroll_window_tree (Lisp_Object window)
12915 bool hscrolled_p = false;
12916 bool hscroll_relative_p = FLOATP (Vhscroll_step);
12917 int hscroll_step_abs = 0;
12918 double hscroll_step_rel = 0;
12920 if (hscroll_relative_p)
12922 hscroll_step_rel = XFLOAT_DATA (Vhscroll_step);
12923 if (hscroll_step_rel < 0)
12925 hscroll_relative_p = false;
12926 hscroll_step_abs = 0;
12929 else if (TYPE_RANGED_INTEGERP (int, Vhscroll_step))
12931 hscroll_step_abs = XINT (Vhscroll_step);
12932 if (hscroll_step_abs < 0)
12933 hscroll_step_abs = 0;
12935 else
12936 hscroll_step_abs = 0;
12938 while (WINDOWP (window))
12940 struct window *w = XWINDOW (window);
12942 if (WINDOWP (w->contents))
12943 hscrolled_p |= hscroll_window_tree (w->contents);
12944 else if (w->cursor.vpos >= 0)
12946 int h_margin;
12947 int text_area_width;
12948 struct glyph_row *cursor_row;
12949 struct glyph_row *bottom_row;
12951 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->desired_matrix, w);
12952 if (w->cursor.vpos < bottom_row - w->desired_matrix->rows)
12953 cursor_row = MATRIX_ROW (w->desired_matrix, w->cursor.vpos);
12954 else
12955 cursor_row = bottom_row - 1;
12957 if (!cursor_row->enabled_p)
12959 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
12960 if (w->cursor.vpos < bottom_row - w->current_matrix->rows)
12961 cursor_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
12962 else
12963 cursor_row = bottom_row - 1;
12965 bool row_r2l_p = cursor_row->reversed_p;
12967 text_area_width = window_box_width (w, TEXT_AREA);
12969 /* Scroll when cursor is inside this scroll margin. */
12970 h_margin = hscroll_margin * WINDOW_FRAME_COLUMN_WIDTH (w);
12972 /* If the position of this window's point has explicitly
12973 changed, no more suspend auto hscrolling. */
12974 if (NILP (Fequal (Fwindow_point (window), Fwindow_old_point (window))))
12975 w->suspend_auto_hscroll = false;
12977 /* Remember window point. */
12978 Fset_marker (w->old_pointm,
12979 ((w == XWINDOW (selected_window))
12980 ? make_number (BUF_PT (XBUFFER (w->contents)))
12981 : Fmarker_position (w->pointm)),
12982 w->contents);
12984 if (!NILP (Fbuffer_local_value (Qauto_hscroll_mode, w->contents))
12985 && !w->suspend_auto_hscroll
12986 /* In some pathological cases, like restoring a window
12987 configuration into a frame that is much smaller than
12988 the one from which the configuration was saved, we
12989 get glyph rows whose start and end have zero buffer
12990 positions, which we cannot handle below. Just skip
12991 such windows. */
12992 && CHARPOS (cursor_row->start.pos) >= BUF_BEG (w->contents)
12993 /* For left-to-right rows, hscroll when cursor is either
12994 (i) inside the right hscroll margin, or (ii) if it is
12995 inside the left margin and the window is already
12996 hscrolled. */
12997 && ((!row_r2l_p
12998 && ((w->hscroll && w->cursor.x <= h_margin)
12999 || (cursor_row->enabled_p
13000 && cursor_row->truncated_on_right_p
13001 && (w->cursor.x >= text_area_width - h_margin))))
13002 /* For right-to-left rows, the logic is similar,
13003 except that rules for scrolling to left and right
13004 are reversed. E.g., if cursor.x <= h_margin, we
13005 need to hscroll "to the right" unconditionally,
13006 and that will scroll the screen to the left so as
13007 to reveal the next portion of the row. */
13008 || (row_r2l_p
13009 && ((cursor_row->enabled_p
13010 /* FIXME: It is confusing to set the
13011 truncated_on_right_p flag when R2L rows
13012 are actually truncated on the left. */
13013 && cursor_row->truncated_on_right_p
13014 && w->cursor.x <= h_margin)
13015 || (w->hscroll
13016 && (w->cursor.x >= text_area_width - h_margin))))))
13018 struct it it;
13019 ptrdiff_t hscroll;
13020 struct buffer *saved_current_buffer;
13021 ptrdiff_t pt;
13022 int wanted_x;
13024 /* Find point in a display of infinite width. */
13025 saved_current_buffer = current_buffer;
13026 current_buffer = XBUFFER (w->contents);
13028 if (w == XWINDOW (selected_window))
13029 pt = PT;
13030 else
13031 pt = clip_to_bounds (BEGV, marker_position (w->pointm), ZV);
13033 /* Move iterator to pt starting at cursor_row->start in
13034 a line with infinite width. */
13035 init_to_row_start (&it, w, cursor_row);
13036 it.last_visible_x = INFINITY;
13037 move_it_in_display_line_to (&it, pt, -1, MOVE_TO_POS);
13038 current_buffer = saved_current_buffer;
13040 /* Position cursor in window. */
13041 if (!hscroll_relative_p && hscroll_step_abs == 0)
13042 hscroll = max (0, (it.current_x
13043 - (ITERATOR_AT_END_OF_LINE_P (&it)
13044 ? (text_area_width - 4 * FRAME_COLUMN_WIDTH (it.f))
13045 : (text_area_width / 2))))
13046 / FRAME_COLUMN_WIDTH (it.f);
13047 else if ((!row_r2l_p
13048 && w->cursor.x >= text_area_width - h_margin)
13049 || (row_r2l_p && w->cursor.x <= h_margin))
13051 if (hscroll_relative_p)
13052 wanted_x = text_area_width * (1 - hscroll_step_rel)
13053 - h_margin;
13054 else
13055 wanted_x = text_area_width
13056 - hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13057 - h_margin;
13058 hscroll
13059 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13061 else
13063 if (hscroll_relative_p)
13064 wanted_x = text_area_width * hscroll_step_rel
13065 + h_margin;
13066 else
13067 wanted_x = hscroll_step_abs * FRAME_COLUMN_WIDTH (it.f)
13068 + h_margin;
13069 hscroll
13070 = max (0, it.current_x - wanted_x) / FRAME_COLUMN_WIDTH (it.f);
13072 hscroll = max (hscroll, w->min_hscroll);
13074 /* Don't prevent redisplay optimizations if hscroll
13075 hasn't changed, as it will unnecessarily slow down
13076 redisplay. */
13077 if (w->hscroll != hscroll)
13079 struct buffer *b = XBUFFER (w->contents);
13080 b->prevent_redisplay_optimizations_p = true;
13081 w->hscroll = hscroll;
13082 hscrolled_p = true;
13087 window = w->next;
13090 /* Value is true if hscroll of any leaf window has been changed. */
13091 return hscrolled_p;
13095 /* Set hscroll so that cursor is visible and not inside horizontal
13096 scroll margins for all windows in the tree rooted at WINDOW. See
13097 also hscroll_window_tree above. Value is true if any window's
13098 hscroll has been changed. If it has, desired matrices on the frame
13099 of WINDOW are cleared. */
13101 static bool
13102 hscroll_windows (Lisp_Object window)
13104 bool hscrolled_p = hscroll_window_tree (window);
13105 if (hscrolled_p)
13106 clear_desired_matrices (XFRAME (WINDOW_FRAME (XWINDOW (window))));
13107 return hscrolled_p;
13112 /************************************************************************
13113 Redisplay
13114 ************************************************************************/
13116 /* Variables holding some state of redisplay if GLYPH_DEBUG is defined.
13117 This is sometimes handy to have in a debugger session. */
13119 #ifdef GLYPH_DEBUG
13121 /* First and last unchanged row for try_window_id. */
13123 static int debug_first_unchanged_at_end_vpos;
13124 static int debug_last_unchanged_at_beg_vpos;
13126 /* Delta vpos and y. */
13128 static int debug_dvpos, debug_dy;
13130 /* Delta in characters and bytes for try_window_id. */
13132 static ptrdiff_t debug_delta, debug_delta_bytes;
13134 /* Values of window_end_pos and window_end_vpos at the end of
13135 try_window_id. */
13137 static ptrdiff_t debug_end_vpos;
13139 /* Append a string to W->desired_matrix->method. FMT is a printf
13140 format string. If trace_redisplay_p is true also printf the
13141 resulting string to stderr. */
13143 static void debug_method_add (struct window *, char const *, ...)
13144 ATTRIBUTE_FORMAT_PRINTF (2, 3);
13146 static void
13147 debug_method_add (struct window *w, char const *fmt, ...)
13149 void *ptr = w;
13150 char *method = w->desired_matrix->method;
13151 int len = strlen (method);
13152 int size = sizeof w->desired_matrix->method;
13153 int remaining = size - len - 1;
13154 va_list ap;
13156 if (len && remaining)
13158 method[len] = '|';
13159 --remaining, ++len;
13162 va_start (ap, fmt);
13163 vsnprintf (method + len, remaining + 1, fmt, ap);
13164 va_end (ap);
13166 if (trace_redisplay_p)
13167 fprintf (stderr, "%p (%s): %s\n",
13168 ptr,
13169 ((BUFFERP (w->contents)
13170 && STRINGP (BVAR (XBUFFER (w->contents), name)))
13171 ? SSDATA (BVAR (XBUFFER (w->contents), name))
13172 : "no buffer"),
13173 method + len);
13176 #endif /* GLYPH_DEBUG */
13179 /* Value is true if all changes in window W, which displays
13180 current_buffer, are in the text between START and END. START is a
13181 buffer position, END is given as a distance from Z. Used in
13182 redisplay_internal for display optimization. */
13184 static bool
13185 text_outside_line_unchanged_p (struct window *w,
13186 ptrdiff_t start, ptrdiff_t end)
13188 bool unchanged_p = true;
13190 /* If text or overlays have changed, see where. */
13191 if (window_outdated (w))
13193 /* Gap in the line? */
13194 if (GPT < start || Z - GPT < end)
13195 unchanged_p = false;
13197 /* Changes start in front of the line, or end after it? */
13198 if (unchanged_p
13199 && (BEG_UNCHANGED < start - 1
13200 || END_UNCHANGED < end))
13201 unchanged_p = false;
13203 /* If selective display, can't optimize if changes start at the
13204 beginning of the line. */
13205 if (unchanged_p
13206 && INTEGERP (BVAR (current_buffer, selective_display))
13207 && XINT (BVAR (current_buffer, selective_display)) > 0
13208 && (BEG_UNCHANGED < start || GPT <= start))
13209 unchanged_p = false;
13211 /* If there are overlays at the start or end of the line, these
13212 may have overlay strings with newlines in them. A change at
13213 START, for instance, may actually concern the display of such
13214 overlay strings as well, and they are displayed on different
13215 lines. So, quickly rule out this case. (For the future, it
13216 might be desirable to implement something more telling than
13217 just BEG/END_UNCHANGED.) */
13218 if (unchanged_p)
13220 if (BEG + BEG_UNCHANGED == start
13221 && overlay_touches_p (start))
13222 unchanged_p = false;
13223 if (END_UNCHANGED == end
13224 && overlay_touches_p (Z - end))
13225 unchanged_p = false;
13228 /* Under bidi reordering, adding or deleting a character in the
13229 beginning of a paragraph, before the first strong directional
13230 character, can change the base direction of the paragraph (unless
13231 the buffer specifies a fixed paragraph direction), which will
13232 require redisplaying the whole paragraph. It might be worthwhile
13233 to find the paragraph limits and widen the range of redisplayed
13234 lines to that, but for now just give up this optimization. */
13235 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
13236 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
13237 unchanged_p = false;
13240 return unchanged_p;
13244 /* Do a frame update, taking possible shortcuts into account. This is
13245 the main external entry point for redisplay.
13247 If the last redisplay displayed an echo area message and that message
13248 is no longer requested, we clear the echo area or bring back the
13249 mini-buffer if that is in use. */
13251 void
13252 redisplay (void)
13254 redisplay_internal ();
13258 static Lisp_Object
13259 overlay_arrow_string_or_property (Lisp_Object var)
13261 Lisp_Object val;
13263 if (val = Fget (var, Qoverlay_arrow_string), STRINGP (val))
13264 return val;
13266 return Voverlay_arrow_string;
13269 /* Return true if there are any overlay-arrows in current_buffer. */
13270 static bool
13271 overlay_arrow_in_current_buffer_p (void)
13273 Lisp_Object vlist;
13275 for (vlist = Voverlay_arrow_variable_list;
13276 CONSP (vlist);
13277 vlist = XCDR (vlist))
13279 Lisp_Object var = XCAR (vlist);
13280 Lisp_Object val;
13282 if (!SYMBOLP (var))
13283 continue;
13284 val = find_symbol_value (var);
13285 if (MARKERP (val)
13286 && current_buffer == XMARKER (val)->buffer)
13287 return true;
13289 return false;
13293 /* Return true if any overlay_arrows have moved or overlay-arrow-string
13294 has changed. */
13296 static bool
13297 overlay_arrows_changed_p (void)
13299 Lisp_Object vlist;
13301 for (vlist = Voverlay_arrow_variable_list;
13302 CONSP (vlist);
13303 vlist = XCDR (vlist))
13305 Lisp_Object var = XCAR (vlist);
13306 Lisp_Object val, pstr;
13308 if (!SYMBOLP (var))
13309 continue;
13310 val = find_symbol_value (var);
13311 if (!MARKERP (val))
13312 continue;
13313 if (! EQ (COERCE_MARKER (val),
13314 Fget (var, Qlast_arrow_position))
13315 || ! (pstr = overlay_arrow_string_or_property (var),
13316 EQ (pstr, Fget (var, Qlast_arrow_string))))
13317 return true;
13319 return false;
13322 /* Mark overlay arrows to be updated on next redisplay. */
13324 static void
13325 update_overlay_arrows (int up_to_date)
13327 Lisp_Object vlist;
13329 for (vlist = Voverlay_arrow_variable_list;
13330 CONSP (vlist);
13331 vlist = XCDR (vlist))
13333 Lisp_Object var = XCAR (vlist);
13335 if (!SYMBOLP (var))
13336 continue;
13338 if (up_to_date > 0)
13340 Lisp_Object val = find_symbol_value (var);
13341 Fput (var, Qlast_arrow_position,
13342 COERCE_MARKER (val));
13343 Fput (var, Qlast_arrow_string,
13344 overlay_arrow_string_or_property (var));
13346 else if (up_to_date < 0
13347 || !NILP (Fget (var, Qlast_arrow_position)))
13349 Fput (var, Qlast_arrow_position, Qt);
13350 Fput (var, Qlast_arrow_string, Qt);
13356 /* Return overlay arrow string to display at row.
13357 Return integer (bitmap number) for arrow bitmap in left fringe.
13358 Return nil if no overlay arrow. */
13360 static Lisp_Object
13361 overlay_arrow_at_row (struct it *it, struct glyph_row *row)
13363 Lisp_Object vlist;
13365 for (vlist = Voverlay_arrow_variable_list;
13366 CONSP (vlist);
13367 vlist = XCDR (vlist))
13369 Lisp_Object var = XCAR (vlist);
13370 Lisp_Object val;
13372 if (!SYMBOLP (var))
13373 continue;
13375 val = find_symbol_value (var);
13377 if (MARKERP (val)
13378 && current_buffer == XMARKER (val)->buffer
13379 && (MATRIX_ROW_START_CHARPOS (row) == marker_position (val)))
13381 if (FRAME_WINDOW_P (it->f)
13382 /* FIXME: if ROW->reversed_p is set, this should test
13383 the right fringe, not the left one. */
13384 && WINDOW_LEFT_FRINGE_WIDTH (it->w) > 0)
13386 #ifdef HAVE_WINDOW_SYSTEM
13387 if (val = Fget (var, Qoverlay_arrow_bitmap), SYMBOLP (val))
13389 int fringe_bitmap = lookup_fringe_bitmap (val);
13390 if (fringe_bitmap != 0)
13391 return make_number (fringe_bitmap);
13393 #endif
13394 return make_number (-1); /* Use default arrow bitmap. */
13396 return overlay_arrow_string_or_property (var);
13400 return Qnil;
13403 /* Return true if point moved out of or into a composition. Otherwise
13404 return false. PREV_BUF and PREV_PT are the last point buffer and
13405 position. BUF and PT are the current point buffer and position. */
13407 static bool
13408 check_point_in_composition (struct buffer *prev_buf, ptrdiff_t prev_pt,
13409 struct buffer *buf, ptrdiff_t pt)
13411 ptrdiff_t start, end;
13412 Lisp_Object prop;
13413 Lisp_Object buffer;
13415 XSETBUFFER (buffer, buf);
13416 /* Check a composition at the last point if point moved within the
13417 same buffer. */
13418 if (prev_buf == buf)
13420 if (prev_pt == pt)
13421 /* Point didn't move. */
13422 return false;
13424 if (prev_pt > BUF_BEGV (buf) && prev_pt < BUF_ZV (buf)
13425 && find_composition (prev_pt, -1, &start, &end, &prop, buffer)
13426 && composition_valid_p (start, end, prop)
13427 && start < prev_pt && end > prev_pt)
13428 /* The last point was within the composition. Return true iff
13429 point moved out of the composition. */
13430 return (pt <= start || pt >= end);
13433 /* Check a composition at the current point. */
13434 return (pt > BUF_BEGV (buf) && pt < BUF_ZV (buf)
13435 && find_composition (pt, -1, &start, &end, &prop, buffer)
13436 && composition_valid_p (start, end, prop)
13437 && start < pt && end > pt);
13440 /* Reconsider the clip changes of buffer which is displayed in W. */
13442 static void
13443 reconsider_clip_changes (struct window *w)
13445 struct buffer *b = XBUFFER (w->contents);
13447 if (b->clip_changed
13448 && w->window_end_valid
13449 && w->current_matrix->buffer == b
13450 && w->current_matrix->zv == BUF_ZV (b)
13451 && w->current_matrix->begv == BUF_BEGV (b))
13452 b->clip_changed = false;
13454 /* If display wasn't paused, and W is not a tool bar window, see if
13455 point has been moved into or out of a composition. In that case,
13456 set b->clip_changed to force updating the screen. If
13457 b->clip_changed has already been set, skip this check. */
13458 if (!b->clip_changed && w->window_end_valid)
13460 ptrdiff_t pt = (w == XWINDOW (selected_window)
13461 ? PT : marker_position (w->pointm));
13463 if ((w->current_matrix->buffer != b || pt != w->last_point)
13464 && check_point_in_composition (w->current_matrix->buffer,
13465 w->last_point, b, pt))
13466 b->clip_changed = true;
13470 static void
13471 propagate_buffer_redisplay (void)
13472 { /* Resetting b->text->redisplay is problematic!
13473 We can't just reset it in the case that some window that displays
13474 it has not been redisplayed; and such a window can stay
13475 unredisplayed for a long time if it's currently invisible.
13476 But we do want to reset it at the end of redisplay otherwise
13477 its displayed windows will keep being redisplayed over and over
13478 again.
13479 So we copy all b->text->redisplay flags up to their windows here,
13480 such that mark_window_display_accurate can safely reset
13481 b->text->redisplay. */
13482 Lisp_Object ws = window_list ();
13483 for (; CONSP (ws); ws = XCDR (ws))
13485 struct window *thisw = XWINDOW (XCAR (ws));
13486 struct buffer *thisb = XBUFFER (thisw->contents);
13487 if (thisb->text->redisplay)
13488 thisw->redisplay = true;
13492 #define STOP_POLLING \
13493 do { if (! polling_stopped_here) stop_polling (); \
13494 polling_stopped_here = true; } while (false)
13496 #define RESUME_POLLING \
13497 do { if (polling_stopped_here) start_polling (); \
13498 polling_stopped_here = false; } while (false)
13501 /* Perhaps in the future avoid recentering windows if it
13502 is not necessary; currently that causes some problems. */
13504 static void
13505 redisplay_internal (void)
13507 struct window *w = XWINDOW (selected_window);
13508 struct window *sw;
13509 struct frame *fr;
13510 bool pending;
13511 bool must_finish = false, match_p;
13512 struct text_pos tlbufpos, tlendpos;
13513 int number_of_visible_frames;
13514 ptrdiff_t count;
13515 struct frame *sf;
13516 bool polling_stopped_here = false;
13517 Lisp_Object tail, frame;
13519 /* True means redisplay has to consider all windows on all
13520 frames. False, only selected_window is considered. */
13521 bool consider_all_windows_p;
13523 /* True means redisplay has to redisplay the miniwindow. */
13524 bool update_miniwindow_p = false;
13526 TRACE ((stderr, "redisplay_internal %d\n", redisplaying_p));
13528 /* No redisplay if running in batch mode or frame is not yet fully
13529 initialized, or redisplay is explicitly turned off by setting
13530 Vinhibit_redisplay. */
13531 if (FRAME_INITIAL_P (SELECTED_FRAME ())
13532 || !NILP (Vinhibit_redisplay))
13533 return;
13535 /* Don't examine these until after testing Vinhibit_redisplay.
13536 When Emacs is shutting down, perhaps because its connection to
13537 X has dropped, we should not look at them at all. */
13538 fr = XFRAME (w->frame);
13539 sf = SELECTED_FRAME ();
13541 if (!fr->glyphs_initialized_p)
13542 return;
13544 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS)
13545 if (popup_activated ())
13546 return;
13547 #endif
13549 /* I don't think this happens but let's be paranoid. */
13550 if (redisplaying_p)
13551 return;
13553 /* Record a function that clears redisplaying_p
13554 when we leave this function. */
13555 count = SPECPDL_INDEX ();
13556 record_unwind_protect_void (unwind_redisplay);
13557 redisplaying_p = true;
13558 specbind (Qinhibit_free_realized_faces, Qnil);
13560 /* Record this function, so it appears on the profiler's backtraces. */
13561 record_in_backtrace (Qredisplay_internal, 0, 0);
13563 FOR_EACH_FRAME (tail, frame)
13564 XFRAME (frame)->already_hscrolled_p = false;
13566 retry:
13567 /* Remember the currently selected window. */
13568 sw = w;
13570 pending = false;
13571 forget_escape_and_glyphless_faces ();
13573 inhibit_free_realized_faces = false;
13575 /* If face_change, init_iterator will free all realized faces, which
13576 includes the faces referenced from current matrices. So, we
13577 can't reuse current matrices in this case. */
13578 if (face_change)
13579 windows_or_buffers_changed = 47;
13581 if ((FRAME_TERMCAP_P (sf) || FRAME_MSDOS_P (sf))
13582 && FRAME_TTY (sf)->previous_frame != sf)
13584 /* Since frames on a single ASCII terminal share the same
13585 display area, displaying a different frame means redisplay
13586 the whole thing. */
13587 SET_FRAME_GARBAGED (sf);
13588 #ifndef DOS_NT
13589 set_tty_color_mode (FRAME_TTY (sf), sf);
13590 #endif
13591 FRAME_TTY (sf)->previous_frame = sf;
13594 /* Set the visible flags for all frames. Do this before checking for
13595 resized or garbaged frames; they want to know if their frames are
13596 visible. See the comment in frame.h for FRAME_SAMPLE_VISIBILITY. */
13597 number_of_visible_frames = 0;
13599 FOR_EACH_FRAME (tail, frame)
13601 struct frame *f = XFRAME (frame);
13603 if (FRAME_VISIBLE_P (f))
13605 ++number_of_visible_frames;
13606 /* Adjust matrices for visible frames only. */
13607 if (f->fonts_changed)
13609 adjust_frame_glyphs (f);
13610 /* Disable all redisplay optimizations for this frame.
13611 This is because adjust_frame_glyphs resets the
13612 enabled_p flag for all glyph rows of all windows, so
13613 many optimizations will fail anyway, and some might
13614 fail to test that flag and do bogus things as
13615 result. */
13616 SET_FRAME_GARBAGED (f);
13617 f->fonts_changed = false;
13619 /* If cursor type has been changed on the frame
13620 other than selected, consider all frames. */
13621 if (f != sf && f->cursor_type_changed)
13622 fset_redisplay (f);
13624 clear_desired_matrices (f);
13627 /* Notice any pending interrupt request to change frame size. */
13628 do_pending_window_change (true);
13630 /* do_pending_window_change could change the selected_window due to
13631 frame resizing which makes the selected window too small. */
13632 if (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw)
13633 sw = w;
13635 /* Clear frames marked as garbaged. */
13636 clear_garbaged_frames ();
13638 /* Build menubar and tool-bar items. */
13639 if (NILP (Vmemory_full))
13640 prepare_menu_bars ();
13642 reconsider_clip_changes (w);
13644 /* In most cases selected window displays current buffer. */
13645 match_p = XBUFFER (w->contents) == current_buffer;
13646 if (match_p)
13648 /* Detect case that we need to write or remove a star in the mode line. */
13649 if ((SAVE_MODIFF < MODIFF) != w->last_had_star)
13650 w->update_mode_line = true;
13652 if (mode_line_update_needed (w))
13653 w->update_mode_line = true;
13655 /* If reconsider_clip_changes above decided that the narrowing
13656 in the current buffer changed, make sure all other windows
13657 showing that buffer will be redisplayed. */
13658 if (current_buffer->clip_changed)
13659 bset_update_mode_line (current_buffer);
13662 /* Normally the message* functions will have already displayed and
13663 updated the echo area, but the frame may have been trashed, or
13664 the update may have been preempted, so display the echo area
13665 again here. Checking message_cleared_p captures the case that
13666 the echo area should be cleared. */
13667 if ((!NILP (echo_area_buffer[0]) && !display_last_displayed_message_p)
13668 || (!NILP (echo_area_buffer[1]) && display_last_displayed_message_p)
13669 || (message_cleared_p
13670 && minibuf_level == 0
13671 /* If the mini-window is currently selected, this means the
13672 echo-area doesn't show through. */
13673 && !MINI_WINDOW_P (XWINDOW (selected_window))))
13675 echo_area_display (false);
13677 /* If echo_area_display resizes the mini-window, the redisplay and
13678 window_sizes_changed flags of the selected frame are set, but
13679 it's too late for the hooks in window-size-change-functions,
13680 which have been examined already in prepare_menu_bars. So in
13681 that case we call the hooks here only for the selected frame. */
13682 if (sf->redisplay && FRAME_WINDOW_SIZES_CHANGED (sf))
13684 Lisp_Object functions;
13685 ptrdiff_t count1 = SPECPDL_INDEX ();
13687 record_unwind_save_match_data ();
13689 /* Clear flag first in case we get an error below. */
13690 FRAME_WINDOW_SIZES_CHANGED (sf) = false;
13691 functions = Vwindow_size_change_functions;
13693 while (CONSP (functions))
13695 if (!EQ (XCAR (functions), Qt))
13696 call1 (XCAR (functions), selected_frame);
13697 functions = XCDR (functions);
13700 unbind_to (count1, Qnil);
13703 if (message_cleared_p)
13704 update_miniwindow_p = true;
13706 must_finish = true;
13708 /* If we don't display the current message, don't clear the
13709 message_cleared_p flag, because, if we did, we wouldn't clear
13710 the echo area in the next redisplay which doesn't preserve
13711 the echo area. */
13712 if (!display_last_displayed_message_p)
13713 message_cleared_p = false;
13715 else if (EQ (selected_window, minibuf_window)
13716 && (current_buffer->clip_changed || window_outdated (w))
13717 && resize_mini_window (w, false))
13719 if (sf->redisplay)
13721 Lisp_Object functions;
13722 ptrdiff_t count1 = SPECPDL_INDEX ();
13724 record_unwind_save_match_data ();
13726 /* Clear flag first in case we get an error below. */
13727 FRAME_WINDOW_SIZES_CHANGED (sf) = false;
13728 functions = Vwindow_size_change_functions;
13730 while (CONSP (functions))
13732 if (!EQ (XCAR (functions), Qt))
13733 call1 (XCAR (functions), selected_frame);
13734 functions = XCDR (functions);
13737 unbind_to (count1, Qnil);
13740 /* Resized active mini-window to fit the size of what it is
13741 showing if its contents might have changed. */
13742 must_finish = true;
13744 /* If window configuration was changed, frames may have been
13745 marked garbaged. Clear them or we will experience
13746 surprises wrt scrolling. */
13747 clear_garbaged_frames ();
13750 if (windows_or_buffers_changed && !update_mode_lines)
13751 /* Code that sets windows_or_buffers_changed doesn't distinguish whether
13752 only the windows's contents needs to be refreshed, or whether the
13753 mode-lines also need a refresh. */
13754 update_mode_lines = (windows_or_buffers_changed == REDISPLAY_SOME
13755 ? REDISPLAY_SOME : 32);
13757 /* If specs for an arrow have changed, do thorough redisplay
13758 to ensure we remove any arrow that should no longer exist. */
13759 if (overlay_arrows_changed_p ())
13760 /* Apparently, this is the only case where we update other windows,
13761 without updating other mode-lines. */
13762 windows_or_buffers_changed = 49;
13764 consider_all_windows_p = (update_mode_lines
13765 || windows_or_buffers_changed);
13767 #define AINC(a,i) \
13769 Lisp_Object entry = Fgethash (make_number (i), a, make_number (0)); \
13770 if (INTEGERP (entry)) \
13771 Fputhash (make_number (i), make_number (1 + XINT (entry)), a); \
13774 AINC (Vredisplay__all_windows_cause, windows_or_buffers_changed);
13775 AINC (Vredisplay__mode_lines_cause, update_mode_lines);
13777 /* Optimize the case that only the line containing the cursor in the
13778 selected window has changed. Variables starting with this_ are
13779 set in display_line and record information about the line
13780 containing the cursor. */
13781 tlbufpos = this_line_start_pos;
13782 tlendpos = this_line_end_pos;
13783 if (!consider_all_windows_p
13784 && CHARPOS (tlbufpos) > 0
13785 && !w->update_mode_line
13786 && !current_buffer->clip_changed
13787 && !current_buffer->prevent_redisplay_optimizations_p
13788 && FRAME_VISIBLE_P (XFRAME (w->frame))
13789 && !FRAME_OBSCURED_P (XFRAME (w->frame))
13790 && !XFRAME (w->frame)->cursor_type_changed
13791 && !XFRAME (w->frame)->face_change
13792 /* Make sure recorded data applies to current buffer, etc. */
13793 && this_line_buffer == current_buffer
13794 && match_p
13795 && !w->force_start
13796 && !w->optional_new_start
13797 /* Point must be on the line that we have info recorded about. */
13798 && PT >= CHARPOS (tlbufpos)
13799 && PT <= Z - CHARPOS (tlendpos)
13800 /* All text outside that line, including its final newline,
13801 must be unchanged. */
13802 && text_outside_line_unchanged_p (w, CHARPOS (tlbufpos),
13803 CHARPOS (tlendpos)))
13805 if (CHARPOS (tlbufpos) > BEGV
13806 && FETCH_BYTE (BYTEPOS (tlbufpos) - 1) != '\n'
13807 && (CHARPOS (tlbufpos) == ZV
13808 || FETCH_BYTE (BYTEPOS (tlbufpos)) == '\n'))
13809 /* Former continuation line has disappeared by becoming empty. */
13810 goto cancel;
13811 else if (window_outdated (w) || MINI_WINDOW_P (w))
13813 /* We have to handle the case of continuation around a
13814 wide-column character (see the comment in indent.c around
13815 line 1340).
13817 For instance, in the following case:
13819 -------- Insert --------
13820 K_A_N_\\ `a' K_A_N_a\ `X_' are wide-column chars.
13821 J_I_ ==> J_I_ `^^' are cursors.
13822 ^^ ^^
13823 -------- --------
13825 As we have to redraw the line above, we cannot use this
13826 optimization. */
13828 struct it it;
13829 int line_height_before = this_line_pixel_height;
13831 /* Note that start_display will handle the case that the
13832 line starting at tlbufpos is a continuation line. */
13833 start_display (&it, w, tlbufpos);
13835 /* Implementation note: It this still necessary? */
13836 if (it.current_x != this_line_start_x)
13837 goto cancel;
13839 TRACE ((stderr, "trying display optimization 1\n"));
13840 w->cursor.vpos = -1;
13841 overlay_arrow_seen = false;
13842 it.vpos = this_line_vpos;
13843 it.current_y = this_line_y;
13844 it.glyph_row = MATRIX_ROW (w->desired_matrix, this_line_vpos);
13845 display_line (&it);
13847 /* If line contains point, is not continued,
13848 and ends at same distance from eob as before, we win. */
13849 if (w->cursor.vpos >= 0
13850 /* Line is not continued, otherwise this_line_start_pos
13851 would have been set to 0 in display_line. */
13852 && CHARPOS (this_line_start_pos)
13853 /* Line ends as before. */
13854 && CHARPOS (this_line_end_pos) == CHARPOS (tlendpos)
13855 /* Line has same height as before. Otherwise other lines
13856 would have to be shifted up or down. */
13857 && this_line_pixel_height == line_height_before)
13859 /* If this is not the window's last line, we must adjust
13860 the charstarts of the lines below. */
13861 if (it.current_y < it.last_visible_y)
13863 struct glyph_row *row
13864 = MATRIX_ROW (w->current_matrix, this_line_vpos + 1);
13865 ptrdiff_t delta, delta_bytes;
13867 /* We used to distinguish between two cases here,
13868 conditioned by Z - CHARPOS (tlendpos) == ZV, for
13869 when the line ends in a newline or the end of the
13870 buffer's accessible portion. But both cases did
13871 the same, so they were collapsed. */
13872 delta = (Z
13873 - CHARPOS (tlendpos)
13874 - MATRIX_ROW_START_CHARPOS (row));
13875 delta_bytes = (Z_BYTE
13876 - BYTEPOS (tlendpos)
13877 - MATRIX_ROW_START_BYTEPOS (row));
13879 increment_matrix_positions (w->current_matrix,
13880 this_line_vpos + 1,
13881 w->current_matrix->nrows,
13882 delta, delta_bytes);
13885 /* If this row displays text now but previously didn't,
13886 or vice versa, w->window_end_vpos may have to be
13887 adjusted. */
13888 if (MATRIX_ROW_DISPLAYS_TEXT_P (it.glyph_row - 1))
13890 if (w->window_end_vpos < this_line_vpos)
13891 w->window_end_vpos = this_line_vpos;
13893 else if (w->window_end_vpos == this_line_vpos
13894 && this_line_vpos > 0)
13895 w->window_end_vpos = this_line_vpos - 1;
13896 w->window_end_valid = false;
13898 /* Update hint: No need to try to scroll in update_window. */
13899 w->desired_matrix->no_scrolling_p = true;
13901 #ifdef GLYPH_DEBUG
13902 *w->desired_matrix->method = 0;
13903 debug_method_add (w, "optimization 1");
13904 #endif
13905 #ifdef HAVE_WINDOW_SYSTEM
13906 update_window_fringes (w, false);
13907 #endif
13908 goto update;
13910 else
13911 goto cancel;
13913 else if (/* Cursor position hasn't changed. */
13914 PT == w->last_point
13915 /* Make sure the cursor was last displayed
13916 in this window. Otherwise we have to reposition it. */
13918 /* PXW: Must be converted to pixels, probably. */
13919 && 0 <= w->cursor.vpos
13920 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
13922 if (!must_finish)
13924 do_pending_window_change (true);
13925 /* If selected_window changed, redisplay again. */
13926 if (WINDOWP (selected_window)
13927 && (w = XWINDOW (selected_window)) != sw)
13928 goto retry;
13930 /* We used to always goto end_of_redisplay here, but this
13931 isn't enough if we have a blinking cursor. */
13932 if (w->cursor_off_p == w->last_cursor_off_p)
13933 goto end_of_redisplay;
13935 goto update;
13937 /* If highlighting the region, or if the cursor is in the echo area,
13938 then we can't just move the cursor. */
13939 else if (NILP (Vshow_trailing_whitespace)
13940 && !cursor_in_echo_area)
13942 struct it it;
13943 struct glyph_row *row;
13945 /* Skip from tlbufpos to PT and see where it is. Note that
13946 PT may be in invisible text. If so, we will end at the
13947 next visible position. */
13948 init_iterator (&it, w, CHARPOS (tlbufpos), BYTEPOS (tlbufpos),
13949 NULL, DEFAULT_FACE_ID);
13950 it.current_x = this_line_start_x;
13951 it.current_y = this_line_y;
13952 it.vpos = this_line_vpos;
13954 /* The call to move_it_to stops in front of PT, but
13955 moves over before-strings. */
13956 move_it_to (&it, PT, -1, -1, -1, MOVE_TO_POS);
13958 if (it.vpos == this_line_vpos
13959 && (row = MATRIX_ROW (w->current_matrix, this_line_vpos),
13960 row->enabled_p))
13962 eassert (this_line_vpos == it.vpos);
13963 eassert (this_line_y == it.current_y);
13964 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
13965 if (cursor_row_fully_visible_p (w, false, true))
13967 #ifdef GLYPH_DEBUG
13968 *w->desired_matrix->method = 0;
13969 debug_method_add (w, "optimization 3");
13970 #endif
13971 goto update;
13973 else
13974 goto cancel;
13976 else
13977 goto cancel;
13980 cancel:
13981 /* Text changed drastically or point moved off of line. */
13982 SET_MATRIX_ROW_ENABLED_P (w->desired_matrix, this_line_vpos, false);
13985 CHARPOS (this_line_start_pos) = 0;
13986 ++clear_face_cache_count;
13987 #ifdef HAVE_WINDOW_SYSTEM
13988 ++clear_image_cache_count;
13989 #endif
13991 /* Build desired matrices, and update the display. If
13992 consider_all_windows_p, do it for all windows on all frames that
13993 require redisplay, as specified by their 'redisplay' flag.
13994 Otherwise do it for selected_window, only. */
13996 if (consider_all_windows_p)
13998 FOR_EACH_FRAME (tail, frame)
13999 XFRAME (frame)->updated_p = false;
14001 propagate_buffer_redisplay ();
14003 FOR_EACH_FRAME (tail, frame)
14005 struct frame *f = XFRAME (frame);
14007 /* We don't have to do anything for unselected terminal
14008 frames. */
14009 if ((FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
14010 && !EQ (FRAME_TTY (f)->top_frame, frame))
14011 continue;
14013 retry_frame:
14014 if (FRAME_WINDOW_P (f) || FRAME_TERMCAP_P (f) || f == sf)
14016 bool gcscrollbars
14017 /* Only GC scrollbars when we redisplay the whole frame. */
14018 = f->redisplay || !REDISPLAY_SOME_P ();
14019 bool f_redisplay_flag = f->redisplay;
14020 /* Mark all the scroll bars to be removed; we'll redeem
14021 the ones we want when we redisplay their windows. */
14022 if (gcscrollbars && FRAME_TERMINAL (f)->condemn_scroll_bars_hook)
14023 FRAME_TERMINAL (f)->condemn_scroll_bars_hook (f);
14025 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
14026 redisplay_windows (FRAME_ROOT_WINDOW (f));
14027 /* Remember that the invisible frames need to be redisplayed next
14028 time they're visible. */
14029 else if (!REDISPLAY_SOME_P ())
14030 f->redisplay = true;
14032 /* The X error handler may have deleted that frame. */
14033 if (!FRAME_LIVE_P (f))
14034 continue;
14036 /* Any scroll bars which redisplay_windows should have
14037 nuked should now go away. */
14038 if (gcscrollbars && FRAME_TERMINAL (f)->judge_scroll_bars_hook)
14039 FRAME_TERMINAL (f)->judge_scroll_bars_hook (f);
14041 if (FRAME_VISIBLE_P (f) && !FRAME_OBSCURED_P (f))
14043 /* If fonts changed on visible frame, display again. */
14044 if (f->fonts_changed)
14046 adjust_frame_glyphs (f);
14047 /* Disable all redisplay optimizations for this
14048 frame. For the reasons, see the comment near
14049 the previous call to adjust_frame_glyphs above. */
14050 SET_FRAME_GARBAGED (f);
14051 f->fonts_changed = false;
14052 goto retry_frame;
14055 /* See if we have to hscroll. */
14056 if (!f->already_hscrolled_p)
14058 f->already_hscrolled_p = true;
14059 if (hscroll_windows (f->root_window))
14060 goto retry_frame;
14063 /* If the frame's redisplay flag was not set before
14064 we went about redisplaying its windows, but it is
14065 set now, that means we employed some redisplay
14066 optimizations inside redisplay_windows, and
14067 bypassed producing some screen lines. But if
14068 f->redisplay is now set, it might mean the old
14069 faces are no longer valid (e.g., if redisplaying
14070 some window called some Lisp which defined a new
14071 face or redefined an existing face), so trying to
14072 use them in update_frame will segfault.
14073 Therefore, we must redisplay this frame. */
14074 if (!f_redisplay_flag && f->redisplay)
14075 goto retry_frame;
14077 /* Prevent various kinds of signals during display
14078 update. stdio is not robust about handling
14079 signals, which can cause an apparent I/O error. */
14080 if (interrupt_input)
14081 unrequest_sigio ();
14082 STOP_POLLING;
14084 pending |= update_frame (f, false, false);
14085 f->cursor_type_changed = false;
14086 f->updated_p = true;
14091 eassert (EQ (XFRAME (selected_frame)->selected_window, selected_window));
14093 if (!pending)
14095 /* Do the mark_window_display_accurate after all windows have
14096 been redisplayed because this call resets flags in buffers
14097 which are needed for proper redisplay. */
14098 FOR_EACH_FRAME (tail, frame)
14100 struct frame *f = XFRAME (frame);
14101 if (f->updated_p)
14103 f->redisplay = false;
14104 mark_window_display_accurate (f->root_window, true);
14105 if (FRAME_TERMINAL (f)->frame_up_to_date_hook)
14106 FRAME_TERMINAL (f)->frame_up_to_date_hook (f);
14111 else if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14113 Lisp_Object mini_window = FRAME_MINIBUF_WINDOW (sf);
14114 struct frame *mini_frame;
14116 displayed_buffer = XBUFFER (XWINDOW (selected_window)->contents);
14117 /* Use list_of_error, not Qerror, so that
14118 we catch only errors and don't run the debugger. */
14119 internal_condition_case_1 (redisplay_window_1, selected_window,
14120 list_of_error,
14121 redisplay_window_error);
14122 if (update_miniwindow_p)
14123 internal_condition_case_1 (redisplay_window_1, mini_window,
14124 list_of_error,
14125 redisplay_window_error);
14127 /* Compare desired and current matrices, perform output. */
14129 update:
14130 /* If fonts changed, display again. Likewise if redisplay_window_1
14131 above caused some change (e.g., a change in faces) that requires
14132 considering the entire frame again. */
14133 if (sf->fonts_changed || sf->redisplay)
14135 if (sf->redisplay)
14137 /* Set this to force a more thorough redisplay.
14138 Otherwise, we might immediately loop back to the
14139 above "else-if" clause (since all the conditions that
14140 led here might still be true), and we will then
14141 infloop, because the selected-frame's redisplay flag
14142 is not (and cannot be) reset. */
14143 windows_or_buffers_changed = 50;
14145 goto retry;
14148 /* Prevent freeing of realized faces, since desired matrices are
14149 pending that reference the faces we computed and cached. */
14150 inhibit_free_realized_faces = true;
14152 /* Prevent various kinds of signals during display update.
14153 stdio is not robust about handling signals,
14154 which can cause an apparent I/O error. */
14155 if (interrupt_input)
14156 unrequest_sigio ();
14157 STOP_POLLING;
14159 if (FRAME_VISIBLE_P (sf) && !FRAME_OBSCURED_P (sf))
14161 if (hscroll_windows (selected_window))
14162 goto retry;
14164 XWINDOW (selected_window)->must_be_updated_p = true;
14165 pending = update_frame (sf, false, false);
14166 sf->cursor_type_changed = false;
14169 /* We may have called echo_area_display at the top of this
14170 function. If the echo area is on another frame, that may
14171 have put text on a frame other than the selected one, so the
14172 above call to update_frame would not have caught it. Catch
14173 it here. */
14174 mini_window = FRAME_MINIBUF_WINDOW (sf);
14175 mini_frame = XFRAME (WINDOW_FRAME (XWINDOW (mini_window)));
14177 if (mini_frame != sf && FRAME_WINDOW_P (mini_frame))
14179 XWINDOW (mini_window)->must_be_updated_p = true;
14180 pending |= update_frame (mini_frame, false, false);
14181 mini_frame->cursor_type_changed = false;
14182 if (!pending && hscroll_windows (mini_window))
14183 goto retry;
14187 /* If display was paused because of pending input, make sure we do a
14188 thorough update the next time. */
14189 if (pending)
14191 /* Prevent the optimization at the beginning of
14192 redisplay_internal that tries a single-line update of the
14193 line containing the cursor in the selected window. */
14194 CHARPOS (this_line_start_pos) = 0;
14196 /* Let the overlay arrow be updated the next time. */
14197 update_overlay_arrows (0);
14199 /* If we pause after scrolling, some rows in the current
14200 matrices of some windows are not valid. */
14201 if (!WINDOW_FULL_WIDTH_P (w)
14202 && !FRAME_WINDOW_P (XFRAME (w->frame)))
14203 update_mode_lines = 36;
14205 else
14207 if (!consider_all_windows_p)
14209 /* This has already been done above if
14210 consider_all_windows_p is set. */
14211 if (XBUFFER (w->contents)->text->redisplay
14212 && buffer_window_count (XBUFFER (w->contents)) > 1)
14213 /* This can happen if b->text->redisplay was set during
14214 jit-lock. */
14215 propagate_buffer_redisplay ();
14216 mark_window_display_accurate_1 (w, true);
14218 /* Say overlay arrows are up to date. */
14219 update_overlay_arrows (1);
14221 if (FRAME_TERMINAL (sf)->frame_up_to_date_hook != 0)
14222 FRAME_TERMINAL (sf)->frame_up_to_date_hook (sf);
14225 update_mode_lines = 0;
14226 windows_or_buffers_changed = 0;
14229 /* Start SIGIO interrupts coming again. Having them off during the
14230 code above makes it less likely one will discard output, but not
14231 impossible, since there might be stuff in the system buffer here.
14232 But it is much hairier to try to do anything about that. */
14233 if (interrupt_input)
14234 request_sigio ();
14235 RESUME_POLLING;
14237 /* If a frame has become visible which was not before, redisplay
14238 again, so that we display it. Expose events for such a frame
14239 (which it gets when becoming visible) don't call the parts of
14240 redisplay constructing glyphs, so simply exposing a frame won't
14241 display anything in this case. So, we have to display these
14242 frames here explicitly. */
14243 if (!pending)
14245 int new_count = 0;
14247 FOR_EACH_FRAME (tail, frame)
14249 if (XFRAME (frame)->visible)
14250 new_count++;
14253 if (new_count != number_of_visible_frames)
14254 windows_or_buffers_changed = 52;
14257 /* Change frame size now if a change is pending. */
14258 do_pending_window_change (true);
14260 /* If we just did a pending size change, or have additional
14261 visible frames, or selected_window changed, redisplay again. */
14262 if ((windows_or_buffers_changed && !pending)
14263 || (WINDOWP (selected_window) && (w = XWINDOW (selected_window)) != sw))
14264 goto retry;
14266 /* Clear the face and image caches.
14268 We used to do this only if consider_all_windows_p. But the cache
14269 needs to be cleared if a timer creates images in the current
14270 buffer (e.g. the test case in Bug#6230). */
14272 if (clear_face_cache_count > CLEAR_FACE_CACHE_COUNT)
14274 clear_face_cache (false);
14275 clear_face_cache_count = 0;
14278 #ifdef HAVE_WINDOW_SYSTEM
14279 if (clear_image_cache_count > CLEAR_IMAGE_CACHE_COUNT)
14281 clear_image_caches (Qnil);
14282 clear_image_cache_count = 0;
14284 #endif /* HAVE_WINDOW_SYSTEM */
14286 end_of_redisplay:
14287 #ifdef HAVE_NS
14288 ns_set_doc_edited ();
14289 #endif
14290 if (interrupt_input && interrupts_deferred)
14291 request_sigio ();
14293 unbind_to (count, Qnil);
14294 RESUME_POLLING;
14298 /* Redisplay, but leave alone any recent echo area message unless
14299 another message has been requested in its place.
14301 This is useful in situations where you need to redisplay but no
14302 user action has occurred, making it inappropriate for the message
14303 area to be cleared. See tracking_off and
14304 wait_reading_process_output for examples of these situations.
14306 FROM_WHERE is an integer saying from where this function was
14307 called. This is useful for debugging. */
14309 void
14310 redisplay_preserve_echo_area (int from_where)
14312 TRACE ((stderr, "redisplay_preserve_echo_area (%d)\n", from_where));
14314 if (!NILP (echo_area_buffer[1]))
14316 /* We have a previously displayed message, but no current
14317 message. Redisplay the previous message. */
14318 display_last_displayed_message_p = true;
14319 redisplay_internal ();
14320 display_last_displayed_message_p = false;
14322 else
14323 redisplay_internal ();
14325 flush_frame (SELECTED_FRAME ());
14329 /* Function registered with record_unwind_protect in redisplay_internal. */
14331 static void
14332 unwind_redisplay (void)
14334 redisplaying_p = false;
14338 /* Mark the display of leaf window W as accurate or inaccurate.
14339 If ACCURATE_P, mark display of W as accurate.
14340 If !ACCURATE_P, arrange for W to be redisplayed the next
14341 time redisplay_internal is called. */
14343 static void
14344 mark_window_display_accurate_1 (struct window *w, bool accurate_p)
14346 struct buffer *b = XBUFFER (w->contents);
14348 w->last_modified = accurate_p ? BUF_MODIFF (b) : 0;
14349 w->last_overlay_modified = accurate_p ? BUF_OVERLAY_MODIFF (b) : 0;
14350 w->last_had_star = BUF_MODIFF (b) > BUF_SAVE_MODIFF (b);
14352 if (accurate_p)
14354 b->clip_changed = false;
14355 b->prevent_redisplay_optimizations_p = false;
14356 eassert (buffer_window_count (b) > 0);
14357 /* Resetting b->text->redisplay is problematic!
14358 In order to make it safer to do it here, redisplay_internal must
14359 have copied all b->text->redisplay to their respective windows. */
14360 b->text->redisplay = false;
14362 BUF_UNCHANGED_MODIFIED (b) = BUF_MODIFF (b);
14363 BUF_OVERLAY_UNCHANGED_MODIFIED (b) = BUF_OVERLAY_MODIFF (b);
14364 BUF_BEG_UNCHANGED (b) = BUF_GPT (b) - BUF_BEG (b);
14365 BUF_END_UNCHANGED (b) = BUF_Z (b) - BUF_GPT (b);
14367 w->current_matrix->buffer = b;
14368 w->current_matrix->begv = BUF_BEGV (b);
14369 w->current_matrix->zv = BUF_ZV (b);
14371 w->last_cursor_vpos = w->cursor.vpos;
14372 w->last_cursor_off_p = w->cursor_off_p;
14374 if (w == XWINDOW (selected_window))
14375 w->last_point = BUF_PT (b);
14376 else
14377 w->last_point = marker_position (w->pointm);
14379 w->window_end_valid = true;
14380 w->update_mode_line = false;
14383 w->redisplay = !accurate_p;
14387 /* Mark the display of windows in the window tree rooted at WINDOW as
14388 accurate or inaccurate. If ACCURATE_P, mark display of
14389 windows as accurate. If !ACCURATE_P, arrange for windows to
14390 be redisplayed the next time redisplay_internal is called. */
14392 void
14393 mark_window_display_accurate (Lisp_Object window, bool accurate_p)
14395 struct window *w;
14397 for (; !NILP (window); window = w->next)
14399 w = XWINDOW (window);
14400 if (WINDOWP (w->contents))
14401 mark_window_display_accurate (w->contents, accurate_p);
14402 else
14403 mark_window_display_accurate_1 (w, accurate_p);
14406 if (accurate_p)
14407 update_overlay_arrows (1);
14408 else
14409 /* Force a thorough redisplay the next time by setting
14410 last_arrow_position and last_arrow_string to t, which is
14411 unequal to any useful value of Voverlay_arrow_... */
14412 update_overlay_arrows (-1);
14416 /* Return value in display table DP (Lisp_Char_Table *) for character
14417 C. Since a display table doesn't have any parent, we don't have to
14418 follow parent. Do not call this function directly but use the
14419 macro DISP_CHAR_VECTOR. */
14421 Lisp_Object
14422 disp_char_vector (struct Lisp_Char_Table *dp, int c)
14424 Lisp_Object val;
14426 if (ASCII_CHAR_P (c))
14428 val = dp->ascii;
14429 if (SUB_CHAR_TABLE_P (val))
14430 val = XSUB_CHAR_TABLE (val)->contents[c];
14432 else
14434 Lisp_Object table;
14436 XSETCHAR_TABLE (table, dp);
14437 val = char_table_ref (table, c);
14439 if (NILP (val))
14440 val = dp->defalt;
14441 return val;
14446 /***********************************************************************
14447 Window Redisplay
14448 ***********************************************************************/
14450 /* Redisplay all leaf windows in the window tree rooted at WINDOW. */
14452 static void
14453 redisplay_windows (Lisp_Object window)
14455 while (!NILP (window))
14457 struct window *w = XWINDOW (window);
14459 if (WINDOWP (w->contents))
14460 redisplay_windows (w->contents);
14461 else if (BUFFERP (w->contents))
14463 displayed_buffer = XBUFFER (w->contents);
14464 /* Use list_of_error, not Qerror, so that
14465 we catch only errors and don't run the debugger. */
14466 internal_condition_case_1 (redisplay_window_0, window,
14467 list_of_error,
14468 redisplay_window_error);
14471 window = w->next;
14475 static Lisp_Object
14476 redisplay_window_error (Lisp_Object ignore)
14478 displayed_buffer->display_error_modiff = BUF_MODIFF (displayed_buffer);
14479 return Qnil;
14482 static Lisp_Object
14483 redisplay_window_0 (Lisp_Object window)
14485 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14486 redisplay_window (window, false);
14487 return Qnil;
14490 static Lisp_Object
14491 redisplay_window_1 (Lisp_Object window)
14493 if (displayed_buffer->display_error_modiff < BUF_MODIFF (displayed_buffer))
14494 redisplay_window (window, true);
14495 return Qnil;
14499 /* Set cursor position of W. PT is assumed to be displayed in ROW.
14500 DELTA and DELTA_BYTES are the numbers of characters and bytes by
14501 which positions recorded in ROW differ from current buffer
14502 positions.
14504 Return true iff cursor is on this row. */
14506 static bool
14507 set_cursor_from_row (struct window *w, struct glyph_row *row,
14508 struct glyph_matrix *matrix,
14509 ptrdiff_t delta, ptrdiff_t delta_bytes,
14510 int dy, int dvpos)
14512 struct glyph *glyph = row->glyphs[TEXT_AREA];
14513 struct glyph *end = glyph + row->used[TEXT_AREA];
14514 struct glyph *cursor = NULL;
14515 /* The last known character position in row. */
14516 ptrdiff_t last_pos = MATRIX_ROW_START_CHARPOS (row) + delta;
14517 int x = row->x;
14518 ptrdiff_t pt_old = PT - delta;
14519 ptrdiff_t pos_before = MATRIX_ROW_START_CHARPOS (row) + delta;
14520 ptrdiff_t pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14521 struct glyph *glyph_before = glyph - 1, *glyph_after = end;
14522 /* A glyph beyond the edge of TEXT_AREA which we should never
14523 touch. */
14524 struct glyph *glyphs_end = end;
14525 /* True means we've found a match for cursor position, but that
14526 glyph has the avoid_cursor_p flag set. */
14527 bool match_with_avoid_cursor = false;
14528 /* True means we've seen at least one glyph that came from a
14529 display string. */
14530 bool string_seen = false;
14531 /* Largest and smallest buffer positions seen so far during scan of
14532 glyph row. */
14533 ptrdiff_t bpos_max = pos_before;
14534 ptrdiff_t bpos_min = pos_after;
14535 /* Last buffer position covered by an overlay string with an integer
14536 `cursor' property. */
14537 ptrdiff_t bpos_covered = 0;
14538 /* True means the display string on which to display the cursor
14539 comes from a text property, not from an overlay. */
14540 bool string_from_text_prop = false;
14542 /* Don't even try doing anything if called for a mode-line or
14543 header-line row, since the rest of the code isn't prepared to
14544 deal with such calamities. */
14545 eassert (!row->mode_line_p);
14546 if (row->mode_line_p)
14547 return false;
14549 /* Skip over glyphs not having an object at the start and the end of
14550 the row. These are special glyphs like truncation marks on
14551 terminal frames. */
14552 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
14554 if (!row->reversed_p)
14556 while (glyph < end
14557 && NILP (glyph->object)
14558 && glyph->charpos < 0)
14560 x += glyph->pixel_width;
14561 ++glyph;
14563 while (end > glyph
14564 && NILP ((end - 1)->object)
14565 /* CHARPOS is zero for blanks and stretch glyphs
14566 inserted by extend_face_to_end_of_line. */
14567 && (end - 1)->charpos <= 0)
14568 --end;
14569 glyph_before = glyph - 1;
14570 glyph_after = end;
14572 else
14574 struct glyph *g;
14576 /* If the glyph row is reversed, we need to process it from back
14577 to front, so swap the edge pointers. */
14578 glyphs_end = end = glyph - 1;
14579 glyph += row->used[TEXT_AREA] - 1;
14581 while (glyph > end + 1
14582 && NILP (glyph->object)
14583 && glyph->charpos < 0)
14585 --glyph;
14586 x -= glyph->pixel_width;
14588 if (NILP (glyph->object) && glyph->charpos < 0)
14589 --glyph;
14590 /* By default, in reversed rows we put the cursor on the
14591 rightmost (first in the reading order) glyph. */
14592 for (g = end + 1; g < glyph; g++)
14593 x += g->pixel_width;
14594 while (end < glyph
14595 && NILP ((end + 1)->object)
14596 && (end + 1)->charpos <= 0)
14597 ++end;
14598 glyph_before = glyph + 1;
14599 glyph_after = end;
14602 else if (row->reversed_p)
14604 /* In R2L rows that don't display text, put the cursor on the
14605 rightmost glyph. Case in point: an empty last line that is
14606 part of an R2L paragraph. */
14607 cursor = end - 1;
14608 /* Avoid placing the cursor on the last glyph of the row, where
14609 on terminal frames we hold the vertical border between
14610 adjacent windows. */
14611 if (!FRAME_WINDOW_P (WINDOW_XFRAME (w))
14612 && !WINDOW_RIGHTMOST_P (w)
14613 && cursor == row->glyphs[LAST_AREA] - 1)
14614 cursor--;
14615 x = -1; /* will be computed below, at label compute_x */
14618 /* Step 1: Try to find the glyph whose character position
14619 corresponds to point. If that's not possible, find 2 glyphs
14620 whose character positions are the closest to point, one before
14621 point, the other after it. */
14622 if (!row->reversed_p)
14623 while (/* not marched to end of glyph row */
14624 glyph < end
14625 /* glyph was not inserted by redisplay for internal purposes */
14626 && !NILP (glyph->object))
14628 if (BUFFERP (glyph->object))
14630 ptrdiff_t dpos = glyph->charpos - pt_old;
14632 if (glyph->charpos > bpos_max)
14633 bpos_max = glyph->charpos;
14634 if (glyph->charpos < bpos_min)
14635 bpos_min = glyph->charpos;
14636 if (!glyph->avoid_cursor_p)
14638 /* If we hit point, we've found the glyph on which to
14639 display the cursor. */
14640 if (dpos == 0)
14642 match_with_avoid_cursor = false;
14643 break;
14645 /* See if we've found a better approximation to
14646 POS_BEFORE or to POS_AFTER. */
14647 if (0 > dpos && dpos > pos_before - pt_old)
14649 pos_before = glyph->charpos;
14650 glyph_before = glyph;
14652 else if (0 < dpos && dpos < pos_after - pt_old)
14654 pos_after = glyph->charpos;
14655 glyph_after = glyph;
14658 else if (dpos == 0)
14659 match_with_avoid_cursor = true;
14661 else if (STRINGP (glyph->object))
14663 Lisp_Object chprop;
14664 ptrdiff_t glyph_pos = glyph->charpos;
14666 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14667 glyph->object);
14668 if (!NILP (chprop))
14670 /* If the string came from a `display' text property,
14671 look up the buffer position of that property and
14672 use that position to update bpos_max, as if we
14673 actually saw such a position in one of the row's
14674 glyphs. This helps with supporting integer values
14675 of `cursor' property on the display string in
14676 situations where most or all of the row's buffer
14677 text is completely covered by display properties,
14678 so that no glyph with valid buffer positions is
14679 ever seen in the row. */
14680 ptrdiff_t prop_pos =
14681 string_buffer_position_lim (glyph->object, pos_before,
14682 pos_after, false);
14684 if (prop_pos >= pos_before)
14685 bpos_max = prop_pos;
14687 if (INTEGERP (chprop))
14689 bpos_covered = bpos_max + XINT (chprop);
14690 /* If the `cursor' property covers buffer positions up
14691 to and including point, we should display cursor on
14692 this glyph. Note that, if a `cursor' property on one
14693 of the string's characters has an integer value, we
14694 will break out of the loop below _before_ we get to
14695 the position match above. IOW, integer values of
14696 the `cursor' property override the "exact match for
14697 point" strategy of positioning the cursor. */
14698 /* Implementation note: bpos_max == pt_old when, e.g.,
14699 we are in an empty line, where bpos_max is set to
14700 MATRIX_ROW_START_CHARPOS, see above. */
14701 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14703 cursor = glyph;
14704 break;
14708 string_seen = true;
14710 x += glyph->pixel_width;
14711 ++glyph;
14713 else if (glyph > end) /* row is reversed */
14714 while (!NILP (glyph->object))
14716 if (BUFFERP (glyph->object))
14718 ptrdiff_t dpos = glyph->charpos - pt_old;
14720 if (glyph->charpos > bpos_max)
14721 bpos_max = glyph->charpos;
14722 if (glyph->charpos < bpos_min)
14723 bpos_min = glyph->charpos;
14724 if (!glyph->avoid_cursor_p)
14726 if (dpos == 0)
14728 match_with_avoid_cursor = false;
14729 break;
14731 if (0 > dpos && dpos > pos_before - pt_old)
14733 pos_before = glyph->charpos;
14734 glyph_before = glyph;
14736 else if (0 < dpos && dpos < pos_after - pt_old)
14738 pos_after = glyph->charpos;
14739 glyph_after = glyph;
14742 else if (dpos == 0)
14743 match_with_avoid_cursor = true;
14745 else if (STRINGP (glyph->object))
14747 Lisp_Object chprop;
14748 ptrdiff_t glyph_pos = glyph->charpos;
14750 chprop = Fget_char_property (make_number (glyph_pos), Qcursor,
14751 glyph->object);
14752 if (!NILP (chprop))
14754 ptrdiff_t prop_pos =
14755 string_buffer_position_lim (glyph->object, pos_before,
14756 pos_after, false);
14758 if (prop_pos >= pos_before)
14759 bpos_max = prop_pos;
14761 if (INTEGERP (chprop))
14763 bpos_covered = bpos_max + XINT (chprop);
14764 /* If the `cursor' property covers buffer positions up
14765 to and including point, we should display cursor on
14766 this glyph. */
14767 if (bpos_max <= pt_old && bpos_covered >= pt_old)
14769 cursor = glyph;
14770 break;
14773 string_seen = true;
14775 --glyph;
14776 if (glyph == glyphs_end) /* don't dereference outside TEXT_AREA */
14778 x--; /* can't use any pixel_width */
14779 break;
14781 x -= glyph->pixel_width;
14784 /* Step 2: If we didn't find an exact match for point, we need to
14785 look for a proper place to put the cursor among glyphs between
14786 GLYPH_BEFORE and GLYPH_AFTER. */
14787 if (!((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14788 && BUFFERP (glyph->object) && glyph->charpos == pt_old)
14789 && !(bpos_max <= pt_old && pt_old <= bpos_covered))
14791 /* An empty line has a single glyph whose OBJECT is nil and
14792 whose CHARPOS is the position of a newline on that line.
14793 Note that on a TTY, there are more glyphs after that, which
14794 were produced by extend_face_to_end_of_line, but their
14795 CHARPOS is zero or negative. */
14796 bool empty_line_p =
14797 ((row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end)
14798 && NILP (glyph->object) && glyph->charpos > 0
14799 /* On a TTY, continued and truncated rows also have a glyph at
14800 their end whose OBJECT is nil and whose CHARPOS is
14801 positive (the continuation and truncation glyphs), but such
14802 rows are obviously not "empty". */
14803 && !(row->continued_p || row->truncated_on_right_p));
14805 if (row->ends_in_ellipsis_p && pos_after == last_pos)
14807 ptrdiff_t ellipsis_pos;
14809 /* Scan back over the ellipsis glyphs. */
14810 if (!row->reversed_p)
14812 ellipsis_pos = (glyph - 1)->charpos;
14813 while (glyph > row->glyphs[TEXT_AREA]
14814 && (glyph - 1)->charpos == ellipsis_pos)
14815 glyph--, x -= glyph->pixel_width;
14816 /* That loop always goes one position too far, including
14817 the glyph before the ellipsis. So scan forward over
14818 that one. */
14819 x += glyph->pixel_width;
14820 glyph++;
14822 else /* row is reversed */
14824 ellipsis_pos = (glyph + 1)->charpos;
14825 while (glyph < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
14826 && (glyph + 1)->charpos == ellipsis_pos)
14827 glyph++, x += glyph->pixel_width;
14828 x -= glyph->pixel_width;
14829 glyph--;
14832 else if (match_with_avoid_cursor)
14834 cursor = glyph_after;
14835 x = -1;
14837 else if (string_seen)
14839 int incr = row->reversed_p ? -1 : +1;
14841 /* Need to find the glyph that came out of a string which is
14842 present at point. That glyph is somewhere between
14843 GLYPH_BEFORE and GLYPH_AFTER, and it came from a string
14844 positioned between POS_BEFORE and POS_AFTER in the
14845 buffer. */
14846 struct glyph *start, *stop;
14847 ptrdiff_t pos = pos_before;
14849 x = -1;
14851 /* If the row ends in a newline from a display string,
14852 reordering could have moved the glyphs belonging to the
14853 string out of the [GLYPH_BEFORE..GLYPH_AFTER] range. So
14854 in this case we extend the search to the last glyph in
14855 the row that was not inserted by redisplay. */
14856 if (row->ends_in_newline_from_string_p)
14858 glyph_after = end;
14859 pos_after = MATRIX_ROW_END_CHARPOS (row) + delta;
14862 /* GLYPH_BEFORE and GLYPH_AFTER are the glyphs that
14863 correspond to POS_BEFORE and POS_AFTER, respectively. We
14864 need START and STOP in the order that corresponds to the
14865 row's direction as given by its reversed_p flag. If the
14866 directionality of characters between POS_BEFORE and
14867 POS_AFTER is the opposite of the row's base direction,
14868 these characters will have been reordered for display,
14869 and we need to reverse START and STOP. */
14870 if (!row->reversed_p)
14872 start = min (glyph_before, glyph_after);
14873 stop = max (glyph_before, glyph_after);
14875 else
14877 start = max (glyph_before, glyph_after);
14878 stop = min (glyph_before, glyph_after);
14880 for (glyph = start + incr;
14881 row->reversed_p ? glyph > stop : glyph < stop; )
14884 /* Any glyphs that come from the buffer are here because
14885 of bidi reordering. Skip them, and only pay
14886 attention to glyphs that came from some string. */
14887 if (STRINGP (glyph->object))
14889 Lisp_Object str;
14890 ptrdiff_t tem;
14891 /* If the display property covers the newline, we
14892 need to search for it one position farther. */
14893 ptrdiff_t lim = pos_after
14894 + (pos_after == MATRIX_ROW_END_CHARPOS (row) + delta);
14896 string_from_text_prop = false;
14897 str = glyph->object;
14898 tem = string_buffer_position_lim (str, pos, lim, false);
14899 if (tem == 0 /* from overlay */
14900 || pos <= tem)
14902 /* If the string from which this glyph came is
14903 found in the buffer at point, or at position
14904 that is closer to point than pos_after, then
14905 we've found the glyph we've been looking for.
14906 If it comes from an overlay (tem == 0), and
14907 it has the `cursor' property on one of its
14908 glyphs, record that glyph as a candidate for
14909 displaying the cursor. (As in the
14910 unidirectional version, we will display the
14911 cursor on the last candidate we find.) */
14912 if (tem == 0
14913 || tem == pt_old
14914 || (tem - pt_old > 0 && tem < pos_after))
14916 /* The glyphs from this string could have
14917 been reordered. Find the one with the
14918 smallest string position. Or there could
14919 be a character in the string with the
14920 `cursor' property, which means display
14921 cursor on that character's glyph. */
14922 ptrdiff_t strpos = glyph->charpos;
14924 if (tem)
14926 cursor = glyph;
14927 string_from_text_prop = true;
14929 for ( ;
14930 (row->reversed_p ? glyph > stop : glyph < stop)
14931 && EQ (glyph->object, str);
14932 glyph += incr)
14934 Lisp_Object cprop;
14935 ptrdiff_t gpos = glyph->charpos;
14937 cprop = Fget_char_property (make_number (gpos),
14938 Qcursor,
14939 glyph->object);
14940 if (!NILP (cprop))
14942 cursor = glyph;
14943 break;
14945 if (tem && glyph->charpos < strpos)
14947 strpos = glyph->charpos;
14948 cursor = glyph;
14952 if (tem == pt_old
14953 || (tem - pt_old > 0 && tem < pos_after))
14954 goto compute_x;
14956 if (tem)
14957 pos = tem + 1; /* don't find previous instances */
14959 /* This string is not what we want; skip all of the
14960 glyphs that came from it. */
14961 while ((row->reversed_p ? glyph > stop : glyph < stop)
14962 && EQ (glyph->object, str))
14963 glyph += incr;
14965 else
14966 glyph += incr;
14969 /* If we reached the end of the line, and END was from a string,
14970 the cursor is not on this line. */
14971 if (cursor == NULL
14972 && (row->reversed_p ? glyph <= end : glyph >= end)
14973 && (row->reversed_p ? end > glyphs_end : end < glyphs_end)
14974 && STRINGP (end->object)
14975 && row->continued_p)
14976 return false;
14978 /* A truncated row may not include PT among its character positions.
14979 Setting the cursor inside the scroll margin will trigger
14980 recalculation of hscroll in hscroll_window_tree. But if a
14981 display string covers point, defer to the string-handling
14982 code below to figure this out. */
14983 else if (row->truncated_on_left_p && pt_old < bpos_min)
14985 cursor = glyph_before;
14986 x = -1;
14988 else if ((row->truncated_on_right_p && pt_old > bpos_max)
14989 /* Zero-width characters produce no glyphs. */
14990 || (!empty_line_p
14991 && (row->reversed_p
14992 ? glyph_after > glyphs_end
14993 : glyph_after < glyphs_end)))
14995 cursor = glyph_after;
14996 x = -1;
15000 compute_x:
15001 if (cursor != NULL)
15002 glyph = cursor;
15003 else if (glyph == glyphs_end
15004 && pos_before == pos_after
15005 && STRINGP ((row->reversed_p
15006 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
15007 : row->glyphs[TEXT_AREA])->object))
15009 /* If all the glyphs of this row came from strings, put the
15010 cursor on the first glyph of the row. This avoids having the
15011 cursor outside of the text area in this very rare and hard
15012 use case. */
15013 glyph =
15014 row->reversed_p
15015 ? row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1
15016 : row->glyphs[TEXT_AREA];
15018 if (x < 0)
15020 struct glyph *g;
15022 /* Need to compute x that corresponds to GLYPH. */
15023 for (g = row->glyphs[TEXT_AREA], x = row->x; g < glyph; g++)
15025 if (g >= row->glyphs[TEXT_AREA] + row->used[TEXT_AREA])
15026 emacs_abort ();
15027 x += g->pixel_width;
15031 /* ROW could be part of a continued line, which, under bidi
15032 reordering, might have other rows whose start and end charpos
15033 occlude point. Only set w->cursor if we found a better
15034 approximation to the cursor position than we have from previously
15035 examined candidate rows belonging to the same continued line. */
15036 if (/* We already have a candidate row. */
15037 w->cursor.vpos >= 0
15038 /* That candidate is not the row we are processing. */
15039 && MATRIX_ROW (matrix, w->cursor.vpos) != row
15040 /* Make sure cursor.vpos specifies a row whose start and end
15041 charpos occlude point, and it is valid candidate for being a
15042 cursor-row. This is because some callers of this function
15043 leave cursor.vpos at the row where the cursor was displayed
15044 during the last redisplay cycle. */
15045 && MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos)) <= pt_old
15046 && pt_old <= MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15047 && cursor_row_p (MATRIX_ROW (matrix, w->cursor.vpos)))
15049 struct glyph *g1
15050 = MATRIX_ROW_GLYPH_START (matrix, w->cursor.vpos) + w->cursor.hpos;
15052 /* Don't consider glyphs that are outside TEXT_AREA. */
15053 if (!(row->reversed_p ? glyph > glyphs_end : glyph < glyphs_end))
15054 return false;
15055 /* Keep the candidate whose buffer position is the closest to
15056 point or has the `cursor' property. */
15057 if (/* Previous candidate is a glyph in TEXT_AREA of that row. */
15058 w->cursor.hpos >= 0
15059 && w->cursor.hpos < MATRIX_ROW_USED (matrix, w->cursor.vpos)
15060 && ((BUFFERP (g1->object)
15061 && (g1->charpos == pt_old /* An exact match always wins. */
15062 || (BUFFERP (glyph->object)
15063 && eabs (g1->charpos - pt_old)
15064 < eabs (glyph->charpos - pt_old))))
15065 /* Previous candidate is a glyph from a string that has
15066 a non-nil `cursor' property. */
15067 || (STRINGP (g1->object)
15068 && (!NILP (Fget_char_property (make_number (g1->charpos),
15069 Qcursor, g1->object))
15070 /* Previous candidate is from the same display
15071 string as this one, and the display string
15072 came from a text property. */
15073 || (EQ (g1->object, glyph->object)
15074 && string_from_text_prop)
15075 /* this candidate is from newline and its
15076 position is not an exact match */
15077 || (NILP (glyph->object)
15078 && glyph->charpos != pt_old)))))
15079 return false;
15080 /* If this candidate gives an exact match, use that. */
15081 if (!((BUFFERP (glyph->object) && glyph->charpos == pt_old)
15082 /* If this candidate is a glyph created for the
15083 terminating newline of a line, and point is on that
15084 newline, it wins because it's an exact match. */
15085 || (!row->continued_p
15086 && NILP (glyph->object)
15087 && glyph->charpos == 0
15088 && pt_old == MATRIX_ROW_END_CHARPOS (row) - 1))
15089 /* Otherwise, keep the candidate that comes from a row
15090 spanning less buffer positions. This may win when one or
15091 both candidate positions are on glyphs that came from
15092 display strings, for which we cannot compare buffer
15093 positions. */
15094 && MATRIX_ROW_END_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15095 - MATRIX_ROW_START_CHARPOS (MATRIX_ROW (matrix, w->cursor.vpos))
15096 < MATRIX_ROW_END_CHARPOS (row) - MATRIX_ROW_START_CHARPOS (row))
15097 return false;
15099 w->cursor.hpos = glyph - row->glyphs[TEXT_AREA];
15100 w->cursor.x = x;
15101 w->cursor.vpos = MATRIX_ROW_VPOS (row, matrix) + dvpos;
15102 w->cursor.y = row->y + dy;
15104 if (w == XWINDOW (selected_window))
15106 if (!row->continued_p
15107 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15108 && row->x == 0)
15110 this_line_buffer = XBUFFER (w->contents);
15112 CHARPOS (this_line_start_pos)
15113 = MATRIX_ROW_START_CHARPOS (row) + delta;
15114 BYTEPOS (this_line_start_pos)
15115 = MATRIX_ROW_START_BYTEPOS (row) + delta_bytes;
15117 CHARPOS (this_line_end_pos)
15118 = Z - (MATRIX_ROW_END_CHARPOS (row) + delta);
15119 BYTEPOS (this_line_end_pos)
15120 = Z_BYTE - (MATRIX_ROW_END_BYTEPOS (row) + delta_bytes);
15122 this_line_y = w->cursor.y;
15123 this_line_pixel_height = row->height;
15124 this_line_vpos = w->cursor.vpos;
15125 this_line_start_x = row->x;
15127 else
15128 CHARPOS (this_line_start_pos) = 0;
15131 return true;
15135 /* Run window scroll functions, if any, for WINDOW with new window
15136 start STARTP. Sets the window start of WINDOW to that position.
15138 We assume that the window's buffer is really current. */
15140 static struct text_pos
15141 run_window_scroll_functions (Lisp_Object window, struct text_pos startp)
15143 struct window *w = XWINDOW (window);
15144 SET_MARKER_FROM_TEXT_POS (w->start, startp);
15146 eassert (current_buffer == XBUFFER (w->contents));
15148 if (!NILP (Vwindow_scroll_functions))
15150 run_hook_with_args_2 (Qwindow_scroll_functions, window,
15151 make_number (CHARPOS (startp)));
15152 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15153 /* In case the hook functions switch buffers. */
15154 set_buffer_internal (XBUFFER (w->contents));
15157 return startp;
15161 /* Make sure the line containing the cursor is fully visible.
15162 A value of true means there is nothing to be done.
15163 (Either the line is fully visible, or it cannot be made so,
15164 or we cannot tell.)
15166 If FORCE_P, return false even if partial visible cursor row
15167 is higher than window.
15169 If CURRENT_MATRIX_P, use the information from the
15170 window's current glyph matrix; otherwise use the desired glyph
15171 matrix.
15173 A value of false means the caller should do scrolling
15174 as if point had gone off the screen. */
15176 static bool
15177 cursor_row_fully_visible_p (struct window *w, bool force_p,
15178 bool current_matrix_p)
15180 struct glyph_matrix *matrix;
15181 struct glyph_row *row;
15182 int window_height;
15184 if (!make_cursor_line_fully_visible_p)
15185 return true;
15187 /* It's not always possible to find the cursor, e.g, when a window
15188 is full of overlay strings. Don't do anything in that case. */
15189 if (w->cursor.vpos < 0)
15190 return true;
15192 matrix = current_matrix_p ? w->current_matrix : w->desired_matrix;
15193 row = MATRIX_ROW (matrix, w->cursor.vpos);
15195 /* If the cursor row is not partially visible, there's nothing to do. */
15196 if (!MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row))
15197 return true;
15199 /* If the row the cursor is in is taller than the window's height,
15200 it's not clear what to do, so do nothing. */
15201 window_height = window_box_height (w);
15202 if (row->height >= window_height)
15204 if (!force_p || MINI_WINDOW_P (w)
15205 || w->vscroll || w->cursor.vpos == 0)
15206 return true;
15208 return false;
15212 /* Try scrolling PT into view in window WINDOW. JUST_THIS_ONE_P
15213 means only WINDOW is redisplayed in redisplay_internal.
15214 TEMP_SCROLL_STEP has the same meaning as emacs_scroll_step, and is used
15215 in redisplay_window to bring a partially visible line into view in
15216 the case that only the cursor has moved.
15218 LAST_LINE_MISFIT should be true if we're scrolling because the
15219 last screen line's vertical height extends past the end of the screen.
15221 Value is
15223 1 if scrolling succeeded
15225 0 if scrolling didn't find point.
15227 -1 if new fonts have been loaded so that we must interrupt
15228 redisplay, adjust glyph matrices, and try again. */
15230 enum
15232 SCROLLING_SUCCESS,
15233 SCROLLING_FAILED,
15234 SCROLLING_NEED_LARGER_MATRICES
15237 /* If scroll-conservatively is more than this, never recenter.
15239 If you change this, don't forget to update the doc string of
15240 `scroll-conservatively' and the Emacs manual. */
15241 #define SCROLL_LIMIT 100
15243 static int
15244 try_scrolling (Lisp_Object window, bool just_this_one_p,
15245 ptrdiff_t arg_scroll_conservatively, ptrdiff_t scroll_step,
15246 bool temp_scroll_step, bool last_line_misfit)
15248 struct window *w = XWINDOW (window);
15249 struct frame *f = XFRAME (w->frame);
15250 struct text_pos pos, startp;
15251 struct it it;
15252 int this_scroll_margin, scroll_max, rc, height;
15253 int dy = 0, amount_to_scroll = 0;
15254 bool scroll_down_p = false;
15255 int extra_scroll_margin_lines = last_line_misfit;
15256 Lisp_Object aggressive;
15257 /* We will never try scrolling more than this number of lines. */
15258 int scroll_limit = SCROLL_LIMIT;
15259 int frame_line_height = default_line_pixel_height (w);
15260 int window_total_lines
15261 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15263 #ifdef GLYPH_DEBUG
15264 debug_method_add (w, "try_scrolling");
15265 #endif
15267 SET_TEXT_POS_FROM_MARKER (startp, w->start);
15269 /* Compute scroll margin height in pixels. We scroll when point is
15270 within this distance from the top or bottom of the window. */
15271 if (scroll_margin > 0)
15272 this_scroll_margin = min (scroll_margin, window_total_lines / 4)
15273 * frame_line_height;
15274 else
15275 this_scroll_margin = 0;
15277 /* Force arg_scroll_conservatively to have a reasonable value, to
15278 avoid scrolling too far away with slow move_it_* functions. Note
15279 that the user can supply scroll-conservatively equal to
15280 `most-positive-fixnum', which can be larger than INT_MAX. */
15281 if (arg_scroll_conservatively > scroll_limit)
15283 arg_scroll_conservatively = scroll_limit + 1;
15284 scroll_max = scroll_limit * frame_line_height;
15286 else if (scroll_step || arg_scroll_conservatively || temp_scroll_step)
15287 /* Compute how much we should try to scroll maximally to bring
15288 point into view. */
15289 scroll_max = (max (scroll_step,
15290 max (arg_scroll_conservatively, temp_scroll_step))
15291 * frame_line_height);
15292 else if (NUMBERP (BVAR (current_buffer, scroll_down_aggressively))
15293 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively)))
15294 /* We're trying to scroll because of aggressive scrolling but no
15295 scroll_step is set. Choose an arbitrary one. */
15296 scroll_max = 10 * frame_line_height;
15297 else
15298 scroll_max = 0;
15300 too_near_end:
15302 /* Decide whether to scroll down. */
15303 if (PT > CHARPOS (startp))
15305 int scroll_margin_y;
15307 /* Compute the pixel ypos of the scroll margin, then move IT to
15308 either that ypos or PT, whichever comes first. */
15309 start_display (&it, w, startp);
15310 scroll_margin_y = it.last_visible_y - this_scroll_margin
15311 - frame_line_height * extra_scroll_margin_lines;
15312 move_it_to (&it, PT, -1, scroll_margin_y - 1, -1,
15313 (MOVE_TO_POS | MOVE_TO_Y));
15315 if (PT > CHARPOS (it.current.pos))
15317 int y0 = line_bottom_y (&it);
15318 /* Compute how many pixels below window bottom to stop searching
15319 for PT. This avoids costly search for PT that is far away if
15320 the user limited scrolling by a small number of lines, but
15321 always finds PT if scroll_conservatively is set to a large
15322 number, such as most-positive-fixnum. */
15323 int slack = max (scroll_max, 10 * frame_line_height);
15324 int y_to_move = it.last_visible_y + slack;
15326 /* Compute the distance from the scroll margin to PT or to
15327 the scroll limit, whichever comes first. This should
15328 include the height of the cursor line, to make that line
15329 fully visible. */
15330 move_it_to (&it, PT, -1, y_to_move,
15331 -1, MOVE_TO_POS | MOVE_TO_Y);
15332 dy = line_bottom_y (&it) - y0;
15334 if (dy > scroll_max)
15335 return SCROLLING_FAILED;
15337 if (dy > 0)
15338 scroll_down_p = true;
15342 if (scroll_down_p)
15344 /* Point is in or below the bottom scroll margin, so move the
15345 window start down. If scrolling conservatively, move it just
15346 enough down to make point visible. If scroll_step is set,
15347 move it down by scroll_step. */
15348 if (arg_scroll_conservatively)
15349 amount_to_scroll
15350 = min (max (dy, frame_line_height),
15351 frame_line_height * arg_scroll_conservatively);
15352 else if (scroll_step || temp_scroll_step)
15353 amount_to_scroll = scroll_max;
15354 else
15356 aggressive = BVAR (current_buffer, scroll_up_aggressively);
15357 height = WINDOW_BOX_TEXT_HEIGHT (w);
15358 if (NUMBERP (aggressive))
15360 double float_amount = XFLOATINT (aggressive) * height;
15361 int aggressive_scroll = float_amount;
15362 if (aggressive_scroll == 0 && float_amount > 0)
15363 aggressive_scroll = 1;
15364 /* Don't let point enter the scroll margin near top of
15365 the window. This could happen if the value of
15366 scroll_up_aggressively is too large and there are
15367 non-zero margins, because scroll_up_aggressively
15368 means put point that fraction of window height
15369 _from_the_bottom_margin_. */
15370 if (aggressive_scroll + 2 * this_scroll_margin > height)
15371 aggressive_scroll = height - 2 * this_scroll_margin;
15372 amount_to_scroll = dy + aggressive_scroll;
15376 if (amount_to_scroll <= 0)
15377 return SCROLLING_FAILED;
15379 start_display (&it, w, startp);
15380 if (arg_scroll_conservatively <= scroll_limit)
15381 move_it_vertically (&it, amount_to_scroll);
15382 else
15384 /* Extra precision for users who set scroll-conservatively
15385 to a large number: make sure the amount we scroll
15386 the window start is never less than amount_to_scroll,
15387 which was computed as distance from window bottom to
15388 point. This matters when lines at window top and lines
15389 below window bottom have different height. */
15390 struct it it1;
15391 void *it1data = NULL;
15392 /* We use a temporary it1 because line_bottom_y can modify
15393 its argument, if it moves one line down; see there. */
15394 int start_y;
15396 SAVE_IT (it1, it, it1data);
15397 start_y = line_bottom_y (&it1);
15398 do {
15399 RESTORE_IT (&it, &it, it1data);
15400 move_it_by_lines (&it, 1);
15401 SAVE_IT (it1, it, it1data);
15402 } while (IT_CHARPOS (it) < ZV
15403 && line_bottom_y (&it1) - start_y < amount_to_scroll);
15404 bidi_unshelve_cache (it1data, true);
15407 /* If STARTP is unchanged, move it down another screen line. */
15408 if (IT_CHARPOS (it) == CHARPOS (startp))
15409 move_it_by_lines (&it, 1);
15410 startp = it.current.pos;
15412 else
15414 struct text_pos scroll_margin_pos = startp;
15415 int y_offset = 0;
15417 /* See if point is inside the scroll margin at the top of the
15418 window. */
15419 if (this_scroll_margin)
15421 int y_start;
15423 start_display (&it, w, startp);
15424 y_start = it.current_y;
15425 move_it_vertically (&it, this_scroll_margin);
15426 scroll_margin_pos = it.current.pos;
15427 /* If we didn't move enough before hitting ZV, request
15428 additional amount of scroll, to move point out of the
15429 scroll margin. */
15430 if (IT_CHARPOS (it) == ZV
15431 && it.current_y - y_start < this_scroll_margin)
15432 y_offset = this_scroll_margin - (it.current_y - y_start);
15435 if (PT < CHARPOS (scroll_margin_pos))
15437 /* Point is in the scroll margin at the top of the window or
15438 above what is displayed in the window. */
15439 int y0, y_to_move;
15441 /* Compute the vertical distance from PT to the scroll
15442 margin position. Move as far as scroll_max allows, or
15443 one screenful, or 10 screen lines, whichever is largest.
15444 Give up if distance is greater than scroll_max or if we
15445 didn't reach the scroll margin position. */
15446 SET_TEXT_POS (pos, PT, PT_BYTE);
15447 start_display (&it, w, pos);
15448 y0 = it.current_y;
15449 y_to_move = max (it.last_visible_y,
15450 max (scroll_max, 10 * frame_line_height));
15451 move_it_to (&it, CHARPOS (scroll_margin_pos), 0,
15452 y_to_move, -1,
15453 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15454 dy = it.current_y - y0;
15455 if (dy > scroll_max
15456 || IT_CHARPOS (it) < CHARPOS (scroll_margin_pos))
15457 return SCROLLING_FAILED;
15459 /* Additional scroll for when ZV was too close to point. */
15460 dy += y_offset;
15462 /* Compute new window start. */
15463 start_display (&it, w, startp);
15465 if (arg_scroll_conservatively)
15466 amount_to_scroll = max (dy, frame_line_height
15467 * max (scroll_step, temp_scroll_step));
15468 else if (scroll_step || temp_scroll_step)
15469 amount_to_scroll = scroll_max;
15470 else
15472 aggressive = BVAR (current_buffer, scroll_down_aggressively);
15473 height = WINDOW_BOX_TEXT_HEIGHT (w);
15474 if (NUMBERP (aggressive))
15476 double float_amount = XFLOATINT (aggressive) * height;
15477 int aggressive_scroll = float_amount;
15478 if (aggressive_scroll == 0 && float_amount > 0)
15479 aggressive_scroll = 1;
15480 /* Don't let point enter the scroll margin near
15481 bottom of the window, if the value of
15482 scroll_down_aggressively happens to be too
15483 large. */
15484 if (aggressive_scroll + 2 * this_scroll_margin > height)
15485 aggressive_scroll = height - 2 * this_scroll_margin;
15486 amount_to_scroll = dy + aggressive_scroll;
15490 if (amount_to_scroll <= 0)
15491 return SCROLLING_FAILED;
15493 move_it_vertically_backward (&it, amount_to_scroll);
15494 startp = it.current.pos;
15498 /* Run window scroll functions. */
15499 startp = run_window_scroll_functions (window, startp);
15501 /* Display the window. Give up if new fonts are loaded, or if point
15502 doesn't appear. */
15503 if (!try_window (window, startp, 0))
15504 rc = SCROLLING_NEED_LARGER_MATRICES;
15505 else if (w->cursor.vpos < 0)
15507 clear_glyph_matrix (w->desired_matrix);
15508 rc = SCROLLING_FAILED;
15510 else
15512 /* Maybe forget recorded base line for line number display. */
15513 if (!just_this_one_p
15514 || current_buffer->clip_changed
15515 || BEG_UNCHANGED < CHARPOS (startp))
15516 w->base_line_number = 0;
15518 /* If cursor ends up on a partially visible line,
15519 treat that as being off the bottom of the screen. */
15520 if (! cursor_row_fully_visible_p (w, extra_scroll_margin_lines <= 1,
15521 false)
15522 /* It's possible that the cursor is on the first line of the
15523 buffer, which is partially obscured due to a vscroll
15524 (Bug#7537). In that case, avoid looping forever. */
15525 && extra_scroll_margin_lines < w->desired_matrix->nrows - 1)
15527 clear_glyph_matrix (w->desired_matrix);
15528 ++extra_scroll_margin_lines;
15529 goto too_near_end;
15531 rc = SCROLLING_SUCCESS;
15534 return rc;
15538 /* Compute a suitable window start for window W if display of W starts
15539 on a continuation line. Value is true if a new window start
15540 was computed.
15542 The new window start will be computed, based on W's width, starting
15543 from the start of the continued line. It is the start of the
15544 screen line with the minimum distance from the old start W->start. */
15546 static bool
15547 compute_window_start_on_continuation_line (struct window *w)
15549 struct text_pos pos, start_pos;
15550 bool window_start_changed_p = false;
15552 SET_TEXT_POS_FROM_MARKER (start_pos, w->start);
15554 /* If window start is on a continuation line... Window start may be
15555 < BEGV in case there's invisible text at the start of the
15556 buffer (M-x rmail, for example). */
15557 if (CHARPOS (start_pos) > BEGV
15558 && FETCH_BYTE (BYTEPOS (start_pos) - 1) != '\n')
15560 struct it it;
15561 struct glyph_row *row;
15563 /* Handle the case that the window start is out of range. */
15564 if (CHARPOS (start_pos) < BEGV)
15565 SET_TEXT_POS (start_pos, BEGV, BEGV_BYTE);
15566 else if (CHARPOS (start_pos) > ZV)
15567 SET_TEXT_POS (start_pos, ZV, ZV_BYTE);
15569 /* Find the start of the continued line. This should be fast
15570 because find_newline is fast (newline cache). */
15571 row = w->desired_matrix->rows + WINDOW_WANTS_HEADER_LINE_P (w);
15572 init_iterator (&it, w, CHARPOS (start_pos), BYTEPOS (start_pos),
15573 row, DEFAULT_FACE_ID);
15574 reseat_at_previous_visible_line_start (&it);
15576 /* If the line start is "too far" away from the window start,
15577 say it takes too much time to compute a new window start. */
15578 if (CHARPOS (start_pos) - IT_CHARPOS (it)
15579 /* PXW: Do we need upper bounds here? */
15580 < WINDOW_TOTAL_LINES (w) * WINDOW_TOTAL_COLS (w))
15582 int min_distance, distance;
15584 /* Move forward by display lines to find the new window
15585 start. If window width was enlarged, the new start can
15586 be expected to be > the old start. If window width was
15587 decreased, the new window start will be < the old start.
15588 So, we're looking for the display line start with the
15589 minimum distance from the old window start. */
15590 pos = it.current.pos;
15591 min_distance = INFINITY;
15592 while ((distance = eabs (CHARPOS (start_pos) - IT_CHARPOS (it))),
15593 distance < min_distance)
15595 min_distance = distance;
15596 pos = it.current.pos;
15597 if (it.line_wrap == WORD_WRAP)
15599 /* Under WORD_WRAP, move_it_by_lines is likely to
15600 overshoot and stop not at the first, but the
15601 second character from the left margin. So in
15602 that case, we need a more tight control on the X
15603 coordinate of the iterator than move_it_by_lines
15604 promises in its contract. The method is to first
15605 go to the last (rightmost) visible character of a
15606 line, then move to the leftmost character on the
15607 next line in a separate call. */
15608 move_it_to (&it, ZV, it.last_visible_x, it.current_y, -1,
15609 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15610 move_it_to (&it, ZV, 0,
15611 it.current_y + it.max_ascent + it.max_descent, -1,
15612 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
15614 else
15615 move_it_by_lines (&it, 1);
15618 /* Set the window start there. */
15619 SET_MARKER_FROM_TEXT_POS (w->start, pos);
15620 window_start_changed_p = true;
15624 return window_start_changed_p;
15628 /* Try cursor movement in case text has not changed in window WINDOW,
15629 with window start STARTP. Value is
15631 CURSOR_MOVEMENT_SUCCESS if successful
15633 CURSOR_MOVEMENT_CANNOT_BE_USED if this method cannot be used
15635 CURSOR_MOVEMENT_MUST_SCROLL if we know we have to scroll the
15636 display. *SCROLL_STEP is set to true, under certain circumstances, if
15637 we want to scroll as if scroll-step were set to 1. See the code.
15639 CURSOR_MOVEMENT_NEED_LARGER_MATRICES if we need larger matrices, in
15640 which case we have to abort this redisplay, and adjust matrices
15641 first. */
15643 enum
15645 CURSOR_MOVEMENT_SUCCESS,
15646 CURSOR_MOVEMENT_CANNOT_BE_USED,
15647 CURSOR_MOVEMENT_MUST_SCROLL,
15648 CURSOR_MOVEMENT_NEED_LARGER_MATRICES
15651 static int
15652 try_cursor_movement (Lisp_Object window, struct text_pos startp,
15653 bool *scroll_step)
15655 struct window *w = XWINDOW (window);
15656 struct frame *f = XFRAME (w->frame);
15657 int rc = CURSOR_MOVEMENT_CANNOT_BE_USED;
15659 #ifdef GLYPH_DEBUG
15660 if (inhibit_try_cursor_movement)
15661 return rc;
15662 #endif
15664 /* Previously, there was a check for Lisp integer in the
15665 if-statement below. Now, this field is converted to
15666 ptrdiff_t, thus zero means invalid position in a buffer. */
15667 eassert (w->last_point > 0);
15668 /* Likewise there was a check whether window_end_vpos is nil or larger
15669 than the window. Now window_end_vpos is int and so never nil, but
15670 let's leave eassert to check whether it fits in the window. */
15671 eassert (!w->window_end_valid
15672 || w->window_end_vpos < w->current_matrix->nrows);
15674 /* Handle case where text has not changed, only point, and it has
15675 not moved off the frame. */
15676 if (/* Point may be in this window. */
15677 PT >= CHARPOS (startp)
15678 /* Selective display hasn't changed. */
15679 && !current_buffer->clip_changed
15680 /* Function force-mode-line-update is used to force a thorough
15681 redisplay. It sets either windows_or_buffers_changed or
15682 update_mode_lines. So don't take a shortcut here for these
15683 cases. */
15684 && !update_mode_lines
15685 && !windows_or_buffers_changed
15686 && !f->cursor_type_changed
15687 && NILP (Vshow_trailing_whitespace)
15688 /* This code is not used for mini-buffer for the sake of the case
15689 of redisplaying to replace an echo area message; since in
15690 that case the mini-buffer contents per se are usually
15691 unchanged. This code is of no real use in the mini-buffer
15692 since the handling of this_line_start_pos, etc., in redisplay
15693 handles the same cases. */
15694 && !EQ (window, minibuf_window)
15695 && (FRAME_WINDOW_P (f)
15696 || !overlay_arrow_in_current_buffer_p ()))
15698 int this_scroll_margin, top_scroll_margin;
15699 struct glyph_row *row = NULL;
15700 int frame_line_height = default_line_pixel_height (w);
15701 int window_total_lines
15702 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
15704 #ifdef GLYPH_DEBUG
15705 debug_method_add (w, "cursor movement");
15706 #endif
15708 /* Scroll if point within this distance from the top or bottom
15709 of the window. This is a pixel value. */
15710 if (scroll_margin > 0)
15712 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
15713 this_scroll_margin *= frame_line_height;
15715 else
15716 this_scroll_margin = 0;
15718 top_scroll_margin = this_scroll_margin;
15719 if (WINDOW_WANTS_HEADER_LINE_P (w))
15720 top_scroll_margin += CURRENT_HEADER_LINE_HEIGHT (w);
15722 /* Start with the row the cursor was displayed during the last
15723 not paused redisplay. Give up if that row is not valid. */
15724 if (w->last_cursor_vpos < 0
15725 || w->last_cursor_vpos >= w->current_matrix->nrows)
15726 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15727 else
15729 row = MATRIX_ROW (w->current_matrix, w->last_cursor_vpos);
15730 if (row->mode_line_p)
15731 ++row;
15732 if (!row->enabled_p)
15733 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15736 if (rc == CURSOR_MOVEMENT_CANNOT_BE_USED)
15738 bool scroll_p = false, must_scroll = false;
15739 int last_y = window_text_bottom_y (w) - this_scroll_margin;
15741 if (PT > w->last_point)
15743 /* Point has moved forward. */
15744 while (MATRIX_ROW_END_CHARPOS (row) < PT
15745 && MATRIX_ROW_BOTTOM_Y (row) < last_y)
15747 eassert (row->enabled_p);
15748 ++row;
15751 /* If the end position of a row equals the start
15752 position of the next row, and PT is at that position,
15753 we would rather display cursor in the next line. */
15754 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15755 && MATRIX_ROW_END_CHARPOS (row) == PT
15756 && row < MATRIX_MODE_LINE_ROW (w->current_matrix)
15757 && MATRIX_ROW_START_CHARPOS (row+1) == PT
15758 && !cursor_row_p (row))
15759 ++row;
15761 /* If within the scroll margin, scroll. Note that
15762 MATRIX_ROW_BOTTOM_Y gives the pixel position at which
15763 the next line would be drawn, and that
15764 this_scroll_margin can be zero. */
15765 if (MATRIX_ROW_BOTTOM_Y (row) > last_y
15766 || PT > MATRIX_ROW_END_CHARPOS (row)
15767 /* Line is completely visible last line in window
15768 and PT is to be set in the next line. */
15769 || (MATRIX_ROW_BOTTOM_Y (row) == last_y
15770 && PT == MATRIX_ROW_END_CHARPOS (row)
15771 && !row->ends_at_zv_p
15772 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
15773 scroll_p = true;
15775 else if (PT < w->last_point)
15777 /* Cursor has to be moved backward. Note that PT >=
15778 CHARPOS (startp) because of the outer if-statement. */
15779 while (!row->mode_line_p
15780 && (MATRIX_ROW_START_CHARPOS (row) > PT
15781 || (MATRIX_ROW_START_CHARPOS (row) == PT
15782 && (MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P (row)
15783 || (/* STARTS_IN_MIDDLE_OF_STRING_P (row) */
15784 row > w->current_matrix->rows
15785 && (row-1)->ends_in_newline_from_string_p))))
15786 && (row->y > top_scroll_margin
15787 || CHARPOS (startp) == BEGV))
15789 eassert (row->enabled_p);
15790 --row;
15793 /* Consider the following case: Window starts at BEGV,
15794 there is invisible, intangible text at BEGV, so that
15795 display starts at some point START > BEGV. It can
15796 happen that we are called with PT somewhere between
15797 BEGV and START. Try to handle that case. */
15798 if (row < w->current_matrix->rows
15799 || row->mode_line_p)
15801 row = w->current_matrix->rows;
15802 if (row->mode_line_p)
15803 ++row;
15806 /* Due to newlines in overlay strings, we may have to
15807 skip forward over overlay strings. */
15808 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15809 && MATRIX_ROW_END_CHARPOS (row) == PT
15810 && !cursor_row_p (row))
15811 ++row;
15813 /* If within the scroll margin, scroll. */
15814 if (row->y < top_scroll_margin
15815 && CHARPOS (startp) != BEGV)
15816 scroll_p = true;
15818 else
15820 /* Cursor did not move. So don't scroll even if cursor line
15821 is partially visible, as it was so before. */
15822 rc = CURSOR_MOVEMENT_SUCCESS;
15825 if (PT < MATRIX_ROW_START_CHARPOS (row)
15826 || PT > MATRIX_ROW_END_CHARPOS (row))
15828 /* if PT is not in the glyph row, give up. */
15829 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15830 must_scroll = true;
15832 else if (rc != CURSOR_MOVEMENT_SUCCESS
15833 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15835 struct glyph_row *row1;
15837 /* If rows are bidi-reordered and point moved, back up
15838 until we find a row that does not belong to a
15839 continuation line. This is because we must consider
15840 all rows of a continued line as candidates for the
15841 new cursor positioning, since row start and end
15842 positions change non-linearly with vertical position
15843 in such rows. */
15844 /* FIXME: Revisit this when glyph ``spilling'' in
15845 continuation lines' rows is implemented for
15846 bidi-reordered rows. */
15847 for (row1 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
15848 MATRIX_ROW_CONTINUATION_LINE_P (row);
15849 --row)
15851 /* If we hit the beginning of the displayed portion
15852 without finding the first row of a continued
15853 line, give up. */
15854 if (row <= row1)
15856 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15857 break;
15859 eassert (row->enabled_p);
15862 if (must_scroll)
15864 else if (rc != CURSOR_MOVEMENT_SUCCESS
15865 && MATRIX_ROW_PARTIALLY_VISIBLE_P (w, row)
15866 /* Make sure this isn't a header line by any chance, since
15867 then MATRIX_ROW_PARTIALLY_VISIBLE_P might yield true. */
15868 && !row->mode_line_p
15869 && make_cursor_line_fully_visible_p)
15871 if (PT == MATRIX_ROW_END_CHARPOS (row)
15872 && !row->ends_at_zv_p
15873 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
15874 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15875 else if (row->height > window_box_height (w))
15877 /* If we end up in a partially visible line, let's
15878 make it fully visible, except when it's taller
15879 than the window, in which case we can't do much
15880 about it. */
15881 *scroll_step = true;
15882 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15884 else
15886 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
15887 if (!cursor_row_fully_visible_p (w, false, true))
15888 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15889 else
15890 rc = CURSOR_MOVEMENT_SUCCESS;
15893 else if (scroll_p)
15894 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15895 else if (rc != CURSOR_MOVEMENT_SUCCESS
15896 && !NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
15898 /* With bidi-reordered rows, there could be more than
15899 one candidate row whose start and end positions
15900 occlude point. We need to let set_cursor_from_row
15901 find the best candidate. */
15902 /* FIXME: Revisit this when glyph ``spilling'' in
15903 continuation lines' rows is implemented for
15904 bidi-reordered rows. */
15905 bool rv = false;
15909 bool at_zv_p = false, exact_match_p = false;
15911 if (MATRIX_ROW_START_CHARPOS (row) <= PT
15912 && PT <= MATRIX_ROW_END_CHARPOS (row)
15913 && cursor_row_p (row))
15914 rv |= set_cursor_from_row (w, row, w->current_matrix,
15915 0, 0, 0, 0);
15916 /* As soon as we've found the exact match for point,
15917 or the first suitable row whose ends_at_zv_p flag
15918 is set, we are done. */
15919 if (rv)
15921 at_zv_p = MATRIX_ROW (w->current_matrix,
15922 w->cursor.vpos)->ends_at_zv_p;
15923 if (!at_zv_p
15924 && w->cursor.hpos >= 0
15925 && w->cursor.hpos < MATRIX_ROW_USED (w->current_matrix,
15926 w->cursor.vpos))
15928 struct glyph_row *candidate =
15929 MATRIX_ROW (w->current_matrix, w->cursor.vpos);
15930 struct glyph *g =
15931 candidate->glyphs[TEXT_AREA] + w->cursor.hpos;
15932 ptrdiff_t endpos = MATRIX_ROW_END_CHARPOS (candidate);
15934 exact_match_p =
15935 (BUFFERP (g->object) && g->charpos == PT)
15936 || (NILP (g->object)
15937 && (g->charpos == PT
15938 || (g->charpos == 0 && endpos - 1 == PT)));
15940 if (at_zv_p || exact_match_p)
15942 rc = CURSOR_MOVEMENT_SUCCESS;
15943 break;
15946 if (MATRIX_ROW_BOTTOM_Y (row) == last_y)
15947 break;
15948 ++row;
15950 while (((MATRIX_ROW_CONTINUATION_LINE_P (row)
15951 || row->continued_p)
15952 && MATRIX_ROW_BOTTOM_Y (row) <= last_y)
15953 || (MATRIX_ROW_START_CHARPOS (row) == PT
15954 && MATRIX_ROW_BOTTOM_Y (row) < last_y));
15955 /* If we didn't find any candidate rows, or exited the
15956 loop before all the candidates were examined, signal
15957 to the caller that this method failed. */
15958 if (rc != CURSOR_MOVEMENT_SUCCESS
15959 && !(rv
15960 && !MATRIX_ROW_CONTINUATION_LINE_P (row)
15961 && !row->continued_p))
15962 rc = CURSOR_MOVEMENT_MUST_SCROLL;
15963 else if (rv)
15964 rc = CURSOR_MOVEMENT_SUCCESS;
15966 else
15970 if (set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0))
15972 rc = CURSOR_MOVEMENT_SUCCESS;
15973 break;
15975 ++row;
15977 while (MATRIX_ROW_BOTTOM_Y (row) < last_y
15978 && MATRIX_ROW_START_CHARPOS (row) == PT
15979 && cursor_row_p (row));
15984 return rc;
15988 void
15989 set_vertical_scroll_bar (struct window *w)
15991 ptrdiff_t start, end, whole;
15993 /* Calculate the start and end positions for the current window.
15994 At some point, it would be nice to choose between scrollbars
15995 which reflect the whole buffer size, with special markers
15996 indicating narrowing, and scrollbars which reflect only the
15997 visible region.
15999 Note that mini-buffers sometimes aren't displaying any text. */
16000 if (!MINI_WINDOW_P (w)
16001 || (w == XWINDOW (minibuf_window)
16002 && NILP (echo_area_buffer[0])))
16004 struct buffer *buf = XBUFFER (w->contents);
16005 whole = BUF_ZV (buf) - BUF_BEGV (buf);
16006 start = marker_position (w->start) - BUF_BEGV (buf);
16007 /* I don't think this is guaranteed to be right. For the
16008 moment, we'll pretend it is. */
16009 end = BUF_Z (buf) - w->window_end_pos - BUF_BEGV (buf);
16011 if (end < start)
16012 end = start;
16013 if (whole < (end - start))
16014 whole = end - start;
16016 else
16017 start = end = whole = 0;
16019 /* Indicate what this scroll bar ought to be displaying now. */
16020 if (FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
16021 (*FRAME_TERMINAL (XFRAME (w->frame))->set_vertical_scroll_bar_hook)
16022 (w, end - start, whole, start);
16026 void
16027 set_horizontal_scroll_bar (struct window *w)
16029 int start, end, whole, portion;
16031 if (!MINI_WINDOW_P (w)
16032 || (w == XWINDOW (minibuf_window)
16033 && NILP (echo_area_buffer[0])))
16035 struct buffer *b = XBUFFER (w->contents);
16036 struct buffer *old_buffer = NULL;
16037 struct it it;
16038 struct text_pos startp;
16040 if (b != current_buffer)
16042 old_buffer = current_buffer;
16043 set_buffer_internal (b);
16046 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16047 start_display (&it, w, startp);
16048 it.last_visible_x = INT_MAX;
16049 whole = move_it_to (&it, -1, INT_MAX, window_box_height (w), -1,
16050 MOVE_TO_X | MOVE_TO_Y);
16051 /* whole = move_it_to (&it, w->window_end_pos, INT_MAX,
16052 window_box_height (w), -1,
16053 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y); */
16055 start = w->hscroll * FRAME_COLUMN_WIDTH (WINDOW_XFRAME (w));
16056 end = start + window_box_width (w, TEXT_AREA);
16057 portion = end - start;
16058 /* After enlarging a horizontally scrolled window such that it
16059 gets at least as wide as the text it contains, make sure that
16060 the thumb doesn't fill the entire scroll bar so we can still
16061 drag it back to see the entire text. */
16062 whole = max (whole, end);
16064 if (it.bidi_p)
16066 Lisp_Object pdir;
16068 pdir = Fcurrent_bidi_paragraph_direction (Qnil);
16069 if (EQ (pdir, Qright_to_left))
16071 start = whole - end;
16072 end = start + portion;
16076 if (old_buffer)
16077 set_buffer_internal (old_buffer);
16079 else
16080 start = end = whole = portion = 0;
16082 w->hscroll_whole = whole;
16084 /* Indicate what this scroll bar ought to be displaying now. */
16085 if (FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16086 (*FRAME_TERMINAL (XFRAME (w->frame))->set_horizontal_scroll_bar_hook)
16087 (w, portion, whole, start);
16091 /* Redisplay leaf window WINDOW. JUST_THIS_ONE_P means only
16092 selected_window is redisplayed.
16094 We can return without actually redisplaying the window if fonts has been
16095 changed on window's frame. In that case, redisplay_internal will retry.
16097 As one of the important parts of redisplaying a window, we need to
16098 decide whether the previous window-start position (stored in the
16099 window's w->start marker position) is still valid, and if it isn't,
16100 recompute it. Some details about that:
16102 . The previous window-start could be in a continuation line, in
16103 which case we need to recompute it when the window width
16104 changes. See compute_window_start_on_continuation_line and its
16105 call below.
16107 . The text that changed since last redisplay could include the
16108 previous window-start position. In that case, we try to salvage
16109 what we can from the current glyph matrix by calling
16110 try_scrolling, which see.
16112 . Some Emacs command could force us to use a specific window-start
16113 position by setting the window's force_start flag, or gently
16114 propose doing that by setting the window's optional_new_start
16115 flag. In these cases, we try using the specified start point if
16116 that succeeds (i.e. the window desired matrix is successfully
16117 recomputed, and point location is within the window). In case
16118 of optional_new_start, we first check if the specified start
16119 position is feasible, i.e. if it will allow point to be
16120 displayed in the window. If using the specified start point
16121 fails, e.g., if new fonts are needed to be loaded, we abort the
16122 redisplay cycle and leave it up to the next cycle to figure out
16123 things.
16125 . Note that the window's force_start flag is sometimes set by
16126 redisplay itself, when it decides that the previous window start
16127 point is fine and should be kept. Search for "goto force_start"
16128 below to see the details. Like the values of window-start
16129 specified outside of redisplay, these internally-deduced values
16130 are tested for feasibility, and ignored if found to be
16131 unfeasible.
16133 . Note that the function try_window, used to completely redisplay
16134 a window, accepts the window's start point as its argument.
16135 This is used several times in the redisplay code to control
16136 where the window start will be, according to user options such
16137 as scroll-conservatively, and also to ensure the screen line
16138 showing point will be fully (as opposed to partially) visible on
16139 display. */
16141 static void
16142 redisplay_window (Lisp_Object window, bool just_this_one_p)
16144 struct window *w = XWINDOW (window);
16145 struct frame *f = XFRAME (w->frame);
16146 struct buffer *buffer = XBUFFER (w->contents);
16147 struct buffer *old = current_buffer;
16148 struct text_pos lpoint, opoint, startp;
16149 bool update_mode_line;
16150 int tem;
16151 struct it it;
16152 /* Record it now because it's overwritten. */
16153 bool current_matrix_up_to_date_p = false;
16154 bool used_current_matrix_p = false;
16155 /* This is less strict than current_matrix_up_to_date_p.
16156 It indicates that the buffer contents and narrowing are unchanged. */
16157 bool buffer_unchanged_p = false;
16158 bool temp_scroll_step = false;
16159 ptrdiff_t count = SPECPDL_INDEX ();
16160 int rc;
16161 int centering_position = -1;
16162 bool last_line_misfit = false;
16163 ptrdiff_t beg_unchanged, end_unchanged;
16164 int frame_line_height;
16165 void *itdata = NULL;
16167 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16168 opoint = lpoint;
16170 #ifdef GLYPH_DEBUG
16171 *w->desired_matrix->method = 0;
16172 #endif
16174 if (!just_this_one_p
16175 && REDISPLAY_SOME_P ()
16176 && !w->redisplay
16177 && !w->update_mode_line
16178 && !f->face_change
16179 && !f->redisplay
16180 && !buffer->text->redisplay
16181 && BUF_PT (buffer) == w->last_point)
16182 return;
16184 /* Make sure that both W's markers are valid. */
16185 eassert (XMARKER (w->start)->buffer == buffer);
16186 eassert (XMARKER (w->pointm)->buffer == buffer);
16188 /* We come here again if we need to run window-text-change-functions
16189 below. */
16190 restart:
16191 reconsider_clip_changes (w);
16192 frame_line_height = default_line_pixel_height (w);
16194 /* Has the mode line to be updated? */
16195 update_mode_line = (w->update_mode_line
16196 || update_mode_lines
16197 || buffer->clip_changed
16198 || buffer->prevent_redisplay_optimizations_p);
16200 if (!just_this_one_p)
16201 /* If `just_this_one_p' is set, we apparently set must_be_updated_p more
16202 cleverly elsewhere. */
16203 w->must_be_updated_p = true;
16205 if (MINI_WINDOW_P (w))
16207 if (w == XWINDOW (echo_area_window)
16208 && !NILP (echo_area_buffer[0]))
16210 if (update_mode_line)
16211 /* We may have to update a tty frame's menu bar or a
16212 tool-bar. Example `M-x C-h C-h C-g'. */
16213 goto finish_menu_bars;
16214 else
16215 /* We've already displayed the echo area glyphs in this window. */
16216 goto finish_scroll_bars;
16218 else if ((w != XWINDOW (minibuf_window)
16219 || minibuf_level == 0)
16220 /* When buffer is nonempty, redisplay window normally. */
16221 && BUF_Z (XBUFFER (w->contents)) == BUF_BEG (XBUFFER (w->contents))
16222 /* Quail displays non-mini buffers in minibuffer window.
16223 In that case, redisplay the window normally. */
16224 && !NILP (Fmemq (w->contents, Vminibuffer_list)))
16226 /* W is a mini-buffer window, but it's not active, so clear
16227 it. */
16228 int yb = window_text_bottom_y (w);
16229 struct glyph_row *row;
16230 int y;
16232 for (y = 0, row = w->desired_matrix->rows;
16233 y < yb;
16234 y += row->height, ++row)
16235 blank_row (w, row, y);
16236 goto finish_scroll_bars;
16239 clear_glyph_matrix (w->desired_matrix);
16242 /* Otherwise set up data on this window; select its buffer and point
16243 value. */
16244 /* Really select the buffer, for the sake of buffer-local
16245 variables. */
16246 set_buffer_internal_1 (XBUFFER (w->contents));
16248 current_matrix_up_to_date_p
16249 = (w->window_end_valid
16250 && !current_buffer->clip_changed
16251 && !current_buffer->prevent_redisplay_optimizations_p
16252 && !window_outdated (w));
16254 /* Run the window-text-change-functions
16255 if it is possible that the text on the screen has changed
16256 (either due to modification of the text, or any other reason). */
16257 if (!current_matrix_up_to_date_p
16258 && !NILP (Vwindow_text_change_functions))
16260 safe_run_hooks (Qwindow_text_change_functions);
16261 goto restart;
16264 beg_unchanged = BEG_UNCHANGED;
16265 end_unchanged = END_UNCHANGED;
16267 SET_TEXT_POS (opoint, PT, PT_BYTE);
16269 specbind (Qinhibit_point_motion_hooks, Qt);
16271 buffer_unchanged_p
16272 = (w->window_end_valid
16273 && !current_buffer->clip_changed
16274 && !window_outdated (w));
16276 /* When windows_or_buffers_changed is non-zero, we can't rely
16277 on the window end being valid, so set it to zero there. */
16278 if (windows_or_buffers_changed)
16280 /* If window starts on a continuation line, maybe adjust the
16281 window start in case the window's width changed. */
16282 if (XMARKER (w->start)->buffer == current_buffer)
16283 compute_window_start_on_continuation_line (w);
16285 w->window_end_valid = false;
16286 /* If so, we also can't rely on current matrix
16287 and should not fool try_cursor_movement below. */
16288 current_matrix_up_to_date_p = false;
16291 /* Some sanity checks. */
16292 CHECK_WINDOW_END (w);
16293 if (Z == Z_BYTE && CHARPOS (opoint) != BYTEPOS (opoint))
16294 emacs_abort ();
16295 if (BYTEPOS (opoint) < CHARPOS (opoint))
16296 emacs_abort ();
16298 if (mode_line_update_needed (w))
16299 update_mode_line = true;
16301 /* Point refers normally to the selected window. For any other
16302 window, set up appropriate value. */
16303 if (!EQ (window, selected_window))
16305 ptrdiff_t new_pt = marker_position (w->pointm);
16306 ptrdiff_t new_pt_byte = marker_byte_position (w->pointm);
16308 if (new_pt < BEGV)
16310 new_pt = BEGV;
16311 new_pt_byte = BEGV_BYTE;
16312 set_marker_both (w->pointm, Qnil, BEGV, BEGV_BYTE);
16314 else if (new_pt > (ZV - 1))
16316 new_pt = ZV;
16317 new_pt_byte = ZV_BYTE;
16318 set_marker_both (w->pointm, Qnil, ZV, ZV_BYTE);
16321 /* We don't use SET_PT so that the point-motion hooks don't run. */
16322 TEMP_SET_PT_BOTH (new_pt, new_pt_byte);
16325 /* If any of the character widths specified in the display table
16326 have changed, invalidate the width run cache. It's true that
16327 this may be a bit late to catch such changes, but the rest of
16328 redisplay goes (non-fatally) haywire when the display table is
16329 changed, so why should we worry about doing any better? */
16330 if (current_buffer->width_run_cache
16331 || (current_buffer->base_buffer
16332 && current_buffer->base_buffer->width_run_cache))
16334 struct Lisp_Char_Table *disptab = buffer_display_table ();
16336 if (! disptab_matches_widthtab
16337 (disptab, XVECTOR (BVAR (current_buffer, width_table))))
16339 struct buffer *buf = current_buffer;
16341 if (buf->base_buffer)
16342 buf = buf->base_buffer;
16343 invalidate_region_cache (buf, buf->width_run_cache, BEG, Z);
16344 recompute_width_table (current_buffer, disptab);
16348 /* If window-start is screwed up, choose a new one. */
16349 if (XMARKER (w->start)->buffer != current_buffer)
16350 goto recenter;
16352 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16354 /* If someone specified a new starting point but did not insist,
16355 check whether it can be used. */
16356 if ((w->optional_new_start || window_frozen_p (w))
16357 && CHARPOS (startp) >= BEGV
16358 && CHARPOS (startp) <= ZV)
16360 ptrdiff_t it_charpos;
16362 w->optional_new_start = false;
16363 start_display (&it, w, startp);
16364 move_it_to (&it, PT, 0, it.last_visible_y, -1,
16365 MOVE_TO_POS | MOVE_TO_X | MOVE_TO_Y);
16366 /* Record IT's position now, since line_bottom_y might change
16367 that. */
16368 it_charpos = IT_CHARPOS (it);
16369 /* Make sure we set the force_start flag only if the cursor row
16370 will be fully visible. Otherwise, the code under force_start
16371 label below will try to move point back into view, which is
16372 not what the code which sets optional_new_start wants. */
16373 if ((it.current_y == 0 || line_bottom_y (&it) < it.last_visible_y)
16374 && !w->force_start)
16376 if (it_charpos == PT)
16377 w->force_start = true;
16378 /* IT may overshoot PT if text at PT is invisible. */
16379 else if (it_charpos > PT && CHARPOS (startp) <= PT)
16380 w->force_start = true;
16381 #ifdef GLYPH_DEBUG
16382 if (w->force_start)
16384 if (window_frozen_p (w))
16385 debug_method_add (w, "set force_start from frozen window start");
16386 else
16387 debug_method_add (w, "set force_start from optional_new_start");
16389 #endif
16393 force_start:
16395 /* Handle case where place to start displaying has been specified,
16396 unless the specified location is outside the accessible range. */
16397 if (w->force_start)
16399 /* We set this later on if we have to adjust point. */
16400 int new_vpos = -1;
16402 w->force_start = false;
16403 w->vscroll = 0;
16404 w->window_end_valid = false;
16406 /* Forget any recorded base line for line number display. */
16407 if (!buffer_unchanged_p)
16408 w->base_line_number = 0;
16410 /* Redisplay the mode line. Select the buffer properly for that.
16411 Also, run the hook window-scroll-functions
16412 because we have scrolled. */
16413 /* Note, we do this after clearing force_start because
16414 if there's an error, it is better to forget about force_start
16415 than to get into an infinite loop calling the hook functions
16416 and having them get more errors. */
16417 if (!update_mode_line
16418 || ! NILP (Vwindow_scroll_functions))
16420 update_mode_line = true;
16421 w->update_mode_line = true;
16422 startp = run_window_scroll_functions (window, startp);
16425 if (CHARPOS (startp) < BEGV)
16426 SET_TEXT_POS (startp, BEGV, BEGV_BYTE);
16427 else if (CHARPOS (startp) > ZV)
16428 SET_TEXT_POS (startp, ZV, ZV_BYTE);
16430 /* Redisplay, then check if cursor has been set during the
16431 redisplay. Give up if new fonts were loaded. */
16432 /* We used to issue a CHECK_MARGINS argument to try_window here,
16433 but this causes scrolling to fail when point begins inside
16434 the scroll margin (bug#148) -- cyd */
16435 if (!try_window (window, startp, 0))
16437 w->force_start = true;
16438 clear_glyph_matrix (w->desired_matrix);
16439 goto need_larger_matrices;
16442 if (w->cursor.vpos < 0)
16444 /* If point does not appear, try to move point so it does
16445 appear. The desired matrix has been built above, so we
16446 can use it here. First see if point is in invisible
16447 text, and if so, move it to the first visible buffer
16448 position past that. */
16449 struct glyph_row *r = NULL;
16450 Lisp_Object invprop =
16451 get_char_property_and_overlay (make_number (PT), Qinvisible,
16452 Qnil, NULL);
16454 if (TEXT_PROP_MEANS_INVISIBLE (invprop) != 0)
16456 ptrdiff_t alt_pt;
16457 Lisp_Object invprop_end =
16458 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16459 Qnil, Qnil);
16461 if (NATNUMP (invprop_end))
16462 alt_pt = XFASTINT (invprop_end);
16463 else
16464 alt_pt = ZV;
16465 r = row_containing_pos (w, alt_pt, w->desired_matrix->rows,
16466 NULL, 0);
16468 if (r)
16469 new_vpos = MATRIX_ROW_BOTTOM_Y (r);
16470 else /* Give up and just move to the middle of the window. */
16471 new_vpos = window_box_height (w) / 2;
16474 if (!cursor_row_fully_visible_p (w, false, false))
16476 /* Point does appear, but on a line partly visible at end of window.
16477 Move it back to a fully-visible line. */
16478 new_vpos = window_box_height (w);
16479 /* But if window_box_height suggests a Y coordinate that is
16480 not less than we already have, that line will clearly not
16481 be fully visible, so give up and scroll the display.
16482 This can happen when the default face uses a font whose
16483 dimensions are different from the frame's default
16484 font. */
16485 if (new_vpos >= w->cursor.y)
16487 w->cursor.vpos = -1;
16488 clear_glyph_matrix (w->desired_matrix);
16489 goto try_to_scroll;
16492 else if (w->cursor.vpos >= 0)
16494 /* Some people insist on not letting point enter the scroll
16495 margin, even though this part handles windows that didn't
16496 scroll at all. */
16497 int window_total_lines
16498 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16499 int margin = min (scroll_margin, window_total_lines / 4);
16500 int pixel_margin = margin * frame_line_height;
16501 bool header_line = WINDOW_WANTS_HEADER_LINE_P (w);
16503 /* Note: We add an extra FRAME_LINE_HEIGHT, because the loop
16504 below, which finds the row to move point to, advances by
16505 the Y coordinate of the _next_ row, see the definition of
16506 MATRIX_ROW_BOTTOM_Y. */
16507 if (w->cursor.vpos < margin + header_line)
16509 w->cursor.vpos = -1;
16510 clear_glyph_matrix (w->desired_matrix);
16511 goto try_to_scroll;
16513 else
16515 int window_height = window_box_height (w);
16517 if (header_line)
16518 window_height += CURRENT_HEADER_LINE_HEIGHT (w);
16519 if (w->cursor.y >= window_height - pixel_margin)
16521 w->cursor.vpos = -1;
16522 clear_glyph_matrix (w->desired_matrix);
16523 goto try_to_scroll;
16528 /* If we need to move point for either of the above reasons,
16529 now actually do it. */
16530 if (new_vpos >= 0)
16532 struct glyph_row *row;
16534 row = MATRIX_FIRST_TEXT_ROW (w->desired_matrix);
16535 while (MATRIX_ROW_BOTTOM_Y (row) < new_vpos)
16536 ++row;
16538 TEMP_SET_PT_BOTH (MATRIX_ROW_START_CHARPOS (row),
16539 MATRIX_ROW_START_BYTEPOS (row));
16541 if (w != XWINDOW (selected_window))
16542 set_marker_both (w->pointm, Qnil, PT, PT_BYTE);
16543 else if (current_buffer == old)
16544 SET_TEXT_POS (lpoint, PT, PT_BYTE);
16546 set_cursor_from_row (w, row, w->desired_matrix, 0, 0, 0, 0);
16548 /* Re-run pre-redisplay-function so it can update the region
16549 according to the new position of point. */
16550 /* Other than the cursor, w's redisplay is done so we can set its
16551 redisplay to false. Also the buffer's redisplay can be set to
16552 false, since propagate_buffer_redisplay should have already
16553 propagated its info to `w' anyway. */
16554 w->redisplay = false;
16555 XBUFFER (w->contents)->text->redisplay = false;
16556 safe__call1 (true, Vpre_redisplay_function, Fcons (window, Qnil));
16558 if (w->redisplay || XBUFFER (w->contents)->text->redisplay)
16560 /* pre-redisplay-function made changes (e.g. move the region)
16561 that require another round of redisplay. */
16562 clear_glyph_matrix (w->desired_matrix);
16563 if (!try_window (window, startp, 0))
16564 goto need_larger_matrices;
16567 if (w->cursor.vpos < 0 || !cursor_row_fully_visible_p (w, false, false))
16569 clear_glyph_matrix (w->desired_matrix);
16570 goto try_to_scroll;
16573 #ifdef GLYPH_DEBUG
16574 debug_method_add (w, "forced window start");
16575 #endif
16576 goto done;
16579 /* Handle case where text has not changed, only point, and it has
16580 not moved off the frame, and we are not retrying after hscroll.
16581 (current_matrix_up_to_date_p is true when retrying.) */
16582 if (current_matrix_up_to_date_p
16583 && (rc = try_cursor_movement (window, startp, &temp_scroll_step),
16584 rc != CURSOR_MOVEMENT_CANNOT_BE_USED))
16586 switch (rc)
16588 case CURSOR_MOVEMENT_SUCCESS:
16589 used_current_matrix_p = true;
16590 goto done;
16592 case CURSOR_MOVEMENT_MUST_SCROLL:
16593 goto try_to_scroll;
16595 default:
16596 emacs_abort ();
16599 /* If current starting point was originally the beginning of a line
16600 but no longer is, find a new starting point. */
16601 else if (w->start_at_line_beg
16602 && !(CHARPOS (startp) <= BEGV
16603 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n'))
16605 #ifdef GLYPH_DEBUG
16606 debug_method_add (w, "recenter 1");
16607 #endif
16608 goto recenter;
16611 /* Try scrolling with try_window_id. Value is > 0 if update has
16612 been done, it is -1 if we know that the same window start will
16613 not work. It is 0 if unsuccessful for some other reason. */
16614 else if ((tem = try_window_id (w)) != 0)
16616 #ifdef GLYPH_DEBUG
16617 debug_method_add (w, "try_window_id %d", tem);
16618 #endif
16620 if (f->fonts_changed)
16621 goto need_larger_matrices;
16622 if (tem > 0)
16623 goto done;
16625 /* Otherwise try_window_id has returned -1 which means that we
16626 don't want the alternative below this comment to execute. */
16628 else if (CHARPOS (startp) >= BEGV
16629 && CHARPOS (startp) <= ZV
16630 && PT >= CHARPOS (startp)
16631 && (CHARPOS (startp) < ZV
16632 /* Avoid starting at end of buffer. */
16633 || CHARPOS (startp) == BEGV
16634 || !window_outdated (w)))
16636 int d1, d2, d5, d6;
16637 int rtop, rbot;
16639 /* If first window line is a continuation line, and window start
16640 is inside the modified region, but the first change is before
16641 current window start, we must select a new window start.
16643 However, if this is the result of a down-mouse event (e.g. by
16644 extending the mouse-drag-overlay), we don't want to select a
16645 new window start, since that would change the position under
16646 the mouse, resulting in an unwanted mouse-movement rather
16647 than a simple mouse-click. */
16648 if (!w->start_at_line_beg
16649 && NILP (do_mouse_tracking)
16650 && CHARPOS (startp) > BEGV
16651 && CHARPOS (startp) > BEG + beg_unchanged
16652 && CHARPOS (startp) <= Z - end_unchanged
16653 /* Even if w->start_at_line_beg is nil, a new window may
16654 start at a line_beg, since that's how set_buffer_window
16655 sets it. So, we need to check the return value of
16656 compute_window_start_on_continuation_line. (See also
16657 bug#197). */
16658 && XMARKER (w->start)->buffer == current_buffer
16659 && compute_window_start_on_continuation_line (w)
16660 /* It doesn't make sense to force the window start like we
16661 do at label force_start if it is already known that point
16662 will not be fully visible in the resulting window, because
16663 doing so will move point from its correct position
16664 instead of scrolling the window to bring point into view.
16665 See bug#9324. */
16666 && pos_visible_p (w, PT, &d1, &d2, &rtop, &rbot, &d5, &d6)
16667 /* A very tall row could need more than the window height,
16668 in which case we accept that it is partially visible. */
16669 && (rtop != 0) == (rbot != 0))
16671 w->force_start = true;
16672 SET_TEXT_POS_FROM_MARKER (startp, w->start);
16673 #ifdef GLYPH_DEBUG
16674 debug_method_add (w, "recomputed window start in continuation line");
16675 #endif
16676 goto force_start;
16679 #ifdef GLYPH_DEBUG
16680 debug_method_add (w, "same window start");
16681 #endif
16683 /* Try to redisplay starting at same place as before.
16684 If point has not moved off frame, accept the results. */
16685 if (!current_matrix_up_to_date_p
16686 /* Don't use try_window_reusing_current_matrix in this case
16687 because a window scroll function can have changed the
16688 buffer. */
16689 || !NILP (Vwindow_scroll_functions)
16690 || MINI_WINDOW_P (w)
16691 || !(used_current_matrix_p
16692 = try_window_reusing_current_matrix (w)))
16694 IF_DEBUG (debug_method_add (w, "1"));
16695 if (try_window (window, startp, TRY_WINDOW_CHECK_MARGINS) < 0)
16696 /* -1 means we need to scroll.
16697 0 means we need new matrices, but fonts_changed
16698 is set in that case, so we will detect it below. */
16699 goto try_to_scroll;
16702 if (f->fonts_changed)
16703 goto need_larger_matrices;
16705 if (w->cursor.vpos >= 0)
16707 if (!just_this_one_p
16708 || current_buffer->clip_changed
16709 || BEG_UNCHANGED < CHARPOS (startp))
16710 /* Forget any recorded base line for line number display. */
16711 w->base_line_number = 0;
16713 if (!cursor_row_fully_visible_p (w, true, false))
16715 clear_glyph_matrix (w->desired_matrix);
16716 last_line_misfit = true;
16718 /* Drop through and scroll. */
16719 else
16720 goto done;
16722 else
16723 clear_glyph_matrix (w->desired_matrix);
16726 try_to_scroll:
16728 /* Redisplay the mode line. Select the buffer properly for that. */
16729 if (!update_mode_line)
16731 update_mode_line = true;
16732 w->update_mode_line = true;
16735 /* Try to scroll by specified few lines. */
16736 if ((scroll_conservatively
16737 || emacs_scroll_step
16738 || temp_scroll_step
16739 || NUMBERP (BVAR (current_buffer, scroll_up_aggressively))
16740 || NUMBERP (BVAR (current_buffer, scroll_down_aggressively)))
16741 && CHARPOS (startp) >= BEGV
16742 && CHARPOS (startp) <= ZV)
16744 /* The function returns -1 if new fonts were loaded, 1 if
16745 successful, 0 if not successful. */
16746 int ss = try_scrolling (window, just_this_one_p,
16747 scroll_conservatively,
16748 emacs_scroll_step,
16749 temp_scroll_step, last_line_misfit);
16750 switch (ss)
16752 case SCROLLING_SUCCESS:
16753 goto done;
16755 case SCROLLING_NEED_LARGER_MATRICES:
16756 goto need_larger_matrices;
16758 case SCROLLING_FAILED:
16759 break;
16761 default:
16762 emacs_abort ();
16766 /* Finally, just choose a place to start which positions point
16767 according to user preferences. */
16769 recenter:
16771 #ifdef GLYPH_DEBUG
16772 debug_method_add (w, "recenter");
16773 #endif
16775 /* Forget any previously recorded base line for line number display. */
16776 if (!buffer_unchanged_p)
16777 w->base_line_number = 0;
16779 /* Determine the window start relative to point. */
16780 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16781 it.current_y = it.last_visible_y;
16782 if (centering_position < 0)
16784 int window_total_lines
16785 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
16786 int margin
16787 = scroll_margin > 0
16788 ? min (scroll_margin, window_total_lines / 4)
16789 : 0;
16790 ptrdiff_t margin_pos = CHARPOS (startp);
16791 Lisp_Object aggressive;
16792 bool scrolling_up;
16794 /* If there is a scroll margin at the top of the window, find
16795 its character position. */
16796 if (margin
16797 /* Cannot call start_display if startp is not in the
16798 accessible region of the buffer. This can happen when we
16799 have just switched to a different buffer and/or changed
16800 its restriction. In that case, startp is initialized to
16801 the character position 1 (BEGV) because we did not yet
16802 have chance to display the buffer even once. */
16803 && BEGV <= CHARPOS (startp) && CHARPOS (startp) <= ZV)
16805 struct it it1;
16806 void *it1data = NULL;
16808 SAVE_IT (it1, it, it1data);
16809 start_display (&it1, w, startp);
16810 move_it_vertically (&it1, margin * frame_line_height);
16811 margin_pos = IT_CHARPOS (it1);
16812 RESTORE_IT (&it, &it, it1data);
16814 scrolling_up = PT > margin_pos;
16815 aggressive =
16816 scrolling_up
16817 ? BVAR (current_buffer, scroll_up_aggressively)
16818 : BVAR (current_buffer, scroll_down_aggressively);
16820 if (!MINI_WINDOW_P (w)
16821 && (scroll_conservatively > SCROLL_LIMIT || NUMBERP (aggressive)))
16823 int pt_offset = 0;
16825 /* Setting scroll-conservatively overrides
16826 scroll-*-aggressively. */
16827 if (!scroll_conservatively && NUMBERP (aggressive))
16829 double float_amount = XFLOATINT (aggressive);
16831 pt_offset = float_amount * WINDOW_BOX_TEXT_HEIGHT (w);
16832 if (pt_offset == 0 && float_amount > 0)
16833 pt_offset = 1;
16834 if (pt_offset && margin > 0)
16835 margin -= 1;
16837 /* Compute how much to move the window start backward from
16838 point so that point will be displayed where the user
16839 wants it. */
16840 if (scrolling_up)
16842 centering_position = it.last_visible_y;
16843 if (pt_offset)
16844 centering_position -= pt_offset;
16845 centering_position -=
16846 (frame_line_height * (1 + margin + last_line_misfit)
16847 + WINDOW_HEADER_LINE_HEIGHT (w));
16848 /* Don't let point enter the scroll margin near top of
16849 the window. */
16850 if (centering_position < margin * frame_line_height)
16851 centering_position = margin * frame_line_height;
16853 else
16854 centering_position = margin * frame_line_height + pt_offset;
16856 else
16857 /* Set the window start half the height of the window backward
16858 from point. */
16859 centering_position = window_box_height (w) / 2;
16861 move_it_vertically_backward (&it, centering_position);
16863 eassert (IT_CHARPOS (it) >= BEGV);
16865 /* The function move_it_vertically_backward may move over more
16866 than the specified y-distance. If it->w is small, e.g. a
16867 mini-buffer window, we may end up in front of the window's
16868 display area. Start displaying at the start of the line
16869 containing PT in this case. */
16870 if (it.current_y <= 0)
16872 init_iterator (&it, w, PT, PT_BYTE, NULL, DEFAULT_FACE_ID);
16873 move_it_vertically_backward (&it, 0);
16874 it.current_y = 0;
16877 it.current_x = it.hpos = 0;
16879 /* Set the window start position here explicitly, to avoid an
16880 infinite loop in case the functions in window-scroll-functions
16881 get errors. */
16882 set_marker_both (w->start, Qnil, IT_CHARPOS (it), IT_BYTEPOS (it));
16884 /* Run scroll hooks. */
16885 startp = run_window_scroll_functions (window, it.current.pos);
16887 /* We invoke try_window and try_window_reusing_current_matrix below,
16888 and they manipulate the bidi cache. Save and restore the cache
16889 state of our iterator, so we could continue using it after that. */
16890 itdata = bidi_shelve_cache ();
16892 /* Redisplay the window. */
16893 bool use_desired_matrix = false;
16894 if (!current_matrix_up_to_date_p
16895 || windows_or_buffers_changed
16896 || f->cursor_type_changed
16897 /* Don't use try_window_reusing_current_matrix in this case
16898 because it can have changed the buffer. */
16899 || !NILP (Vwindow_scroll_functions)
16900 || !just_this_one_p
16901 || MINI_WINDOW_P (w)
16902 || !(used_current_matrix_p
16903 = try_window_reusing_current_matrix (w)))
16904 use_desired_matrix = (try_window (window, startp, 0) == 1);
16906 bidi_unshelve_cache (itdata, false);
16908 /* If new fonts have been loaded (due to fontsets), give up. We
16909 have to start a new redisplay since we need to re-adjust glyph
16910 matrices. */
16911 if (f->fonts_changed)
16912 goto need_larger_matrices;
16914 /* If cursor did not appear assume that the middle of the window is
16915 in the first line of the window. Do it again with the next line.
16916 (Imagine a window of height 100, displaying two lines of height
16917 60. Moving back 50 from it->last_visible_y will end in the first
16918 line.) */
16919 if (w->cursor.vpos < 0)
16921 if (w->window_end_valid && PT >= Z - w->window_end_pos)
16923 clear_glyph_matrix (w->desired_matrix);
16924 move_it_by_lines (&it, 1);
16925 try_window (window, it.current.pos, 0);
16927 else if (PT < IT_CHARPOS (it))
16929 clear_glyph_matrix (w->desired_matrix);
16930 move_it_by_lines (&it, -1);
16931 try_window (window, it.current.pos, 0);
16933 else
16935 /* Not much we can do about it. */
16939 /* Consider the following case: Window starts at BEGV, there is
16940 invisible, intangible text at BEGV, so that display starts at
16941 some point START > BEGV. It can happen that we are called with
16942 PT somewhere between BEGV and START. Try to handle that case,
16943 and similar ones. */
16944 if (w->cursor.vpos < 0)
16946 /* Prefer the desired matrix to the current matrix, if possible,
16947 in the fallback calculations below. This is because using
16948 the current matrix might completely goof, e.g. if its first
16949 row is after point. */
16950 struct glyph_matrix *matrix =
16951 use_desired_matrix ? w->desired_matrix : w->current_matrix;
16952 /* First, try locating the proper glyph row for PT. */
16953 struct glyph_row *row =
16954 row_containing_pos (w, PT, matrix->rows, NULL, 0);
16956 /* Sometimes point is at the beginning of invisible text that is
16957 before the 1st character displayed in the row. In that case,
16958 row_containing_pos fails to find the row, because no glyphs
16959 with appropriate buffer positions are present in the row.
16960 Therefore, we next try to find the row which shows the 1st
16961 position after the invisible text. */
16962 if (!row)
16964 Lisp_Object val =
16965 get_char_property_and_overlay (make_number (PT), Qinvisible,
16966 Qnil, NULL);
16968 if (TEXT_PROP_MEANS_INVISIBLE (val) != 0)
16970 ptrdiff_t alt_pos;
16971 Lisp_Object invis_end =
16972 Fnext_single_char_property_change (make_number (PT), Qinvisible,
16973 Qnil, Qnil);
16975 if (NATNUMP (invis_end))
16976 alt_pos = XFASTINT (invis_end);
16977 else
16978 alt_pos = ZV;
16979 row = row_containing_pos (w, alt_pos, matrix->rows, NULL, 0);
16982 /* Finally, fall back on the first row of the window after the
16983 header line (if any). This is slightly better than not
16984 displaying the cursor at all. */
16985 if (!row)
16987 row = matrix->rows;
16988 if (row->mode_line_p)
16989 ++row;
16991 set_cursor_from_row (w, row, matrix, 0, 0, 0, 0);
16994 if (!cursor_row_fully_visible_p (w, false, false))
16996 /* If vscroll is enabled, disable it and try again. */
16997 if (w->vscroll)
16999 w->vscroll = 0;
17000 clear_glyph_matrix (w->desired_matrix);
17001 goto recenter;
17004 /* Users who set scroll-conservatively to a large number want
17005 point just above/below the scroll margin. If we ended up
17006 with point's row partially visible, move the window start to
17007 make that row fully visible and out of the margin. */
17008 if (scroll_conservatively > SCROLL_LIMIT)
17010 int window_total_lines
17011 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17012 int margin =
17013 scroll_margin > 0
17014 ? min (scroll_margin, window_total_lines / 4)
17015 : 0;
17016 bool move_down = w->cursor.vpos >= window_total_lines / 2;
17018 move_it_by_lines (&it, move_down ? margin + 1 : -(margin + 1));
17019 clear_glyph_matrix (w->desired_matrix);
17020 if (1 == try_window (window, it.current.pos,
17021 TRY_WINDOW_CHECK_MARGINS))
17022 goto done;
17025 /* If centering point failed to make the whole line visible,
17026 put point at the top instead. That has to make the whole line
17027 visible, if it can be done. */
17028 if (centering_position == 0)
17029 goto done;
17031 clear_glyph_matrix (w->desired_matrix);
17032 centering_position = 0;
17033 goto recenter;
17036 done:
17038 SET_TEXT_POS_FROM_MARKER (startp, w->start);
17039 w->start_at_line_beg = (CHARPOS (startp) == BEGV
17040 || FETCH_BYTE (BYTEPOS (startp) - 1) == '\n');
17042 /* Display the mode line, if we must. */
17043 if ((update_mode_line
17044 /* If window not full width, must redo its mode line
17045 if (a) the window to its side is being redone and
17046 (b) we do a frame-based redisplay. This is a consequence
17047 of how inverted lines are drawn in frame-based redisplay. */
17048 || (!just_this_one_p
17049 && !FRAME_WINDOW_P (f)
17050 && !WINDOW_FULL_WIDTH_P (w))
17051 /* Line number to display. */
17052 || w->base_line_pos > 0
17053 /* Column number is displayed and different from the one displayed. */
17054 || (w->column_number_displayed != -1
17055 && (w->column_number_displayed != current_column ())))
17056 /* This means that the window has a mode line. */
17057 && (WINDOW_WANTS_MODELINE_P (w)
17058 || WINDOW_WANTS_HEADER_LINE_P (w)))
17061 display_mode_lines (w);
17063 /* If mode line height has changed, arrange for a thorough
17064 immediate redisplay using the correct mode line height. */
17065 if (WINDOW_WANTS_MODELINE_P (w)
17066 && CURRENT_MODE_LINE_HEIGHT (w) != DESIRED_MODE_LINE_HEIGHT (w))
17068 f->fonts_changed = true;
17069 w->mode_line_height = -1;
17070 MATRIX_MODE_LINE_ROW (w->current_matrix)->height
17071 = DESIRED_MODE_LINE_HEIGHT (w);
17074 /* If header line height has changed, arrange for a thorough
17075 immediate redisplay using the correct header line height. */
17076 if (WINDOW_WANTS_HEADER_LINE_P (w)
17077 && CURRENT_HEADER_LINE_HEIGHT (w) != DESIRED_HEADER_LINE_HEIGHT (w))
17079 f->fonts_changed = true;
17080 w->header_line_height = -1;
17081 MATRIX_HEADER_LINE_ROW (w->current_matrix)->height
17082 = DESIRED_HEADER_LINE_HEIGHT (w);
17085 if (f->fonts_changed)
17086 goto need_larger_matrices;
17089 if (!line_number_displayed && w->base_line_pos != -1)
17091 w->base_line_pos = 0;
17092 w->base_line_number = 0;
17095 finish_menu_bars:
17097 /* When we reach a frame's selected window, redo the frame's menu
17098 bar and the frame's title. */
17099 if (update_mode_line
17100 && EQ (FRAME_SELECTED_WINDOW (f), window))
17102 bool redisplay_menu_p;
17104 if (FRAME_WINDOW_P (f))
17106 #if defined (USE_X_TOOLKIT) || defined (HAVE_NTGUI) \
17107 || defined (HAVE_NS) || defined (USE_GTK)
17108 redisplay_menu_p = FRAME_EXTERNAL_MENU_BAR (f);
17109 #else
17110 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17111 #endif
17113 else
17114 redisplay_menu_p = FRAME_MENU_BAR_LINES (f) > 0;
17116 if (redisplay_menu_p)
17117 display_menu_bar (w);
17119 #ifdef HAVE_WINDOW_SYSTEM
17120 if (FRAME_WINDOW_P (f))
17122 #if defined (USE_GTK) || defined (HAVE_NS)
17123 if (FRAME_EXTERNAL_TOOL_BAR (f))
17124 redisplay_tool_bar (f);
17125 #else
17126 if (WINDOWP (f->tool_bar_window)
17127 && (FRAME_TOOL_BAR_LINES (f) > 0
17128 || !NILP (Vauto_resize_tool_bars))
17129 && redisplay_tool_bar (f))
17130 ignore_mouse_drag_p = true;
17131 #endif
17133 ptrdiff_t count1 = SPECPDL_INDEX ();
17134 /* x_consider_frame_title calls select-frame, which calls
17135 resize_mini_window, which could resize the mini-window and by
17136 that undo the effect of this redisplay cycle wrt minibuffer
17137 and echo-area display. Binding inhibit-redisplay to t makes
17138 the call to resize_mini_window a no-op, thus avoiding the
17139 adverse side effects. */
17140 specbind (Qinhibit_redisplay, Qt);
17141 x_consider_frame_title (w->frame);
17142 unbind_to (count1, Qnil);
17143 #endif
17146 #ifdef HAVE_WINDOW_SYSTEM
17147 if (FRAME_WINDOW_P (f)
17148 && update_window_fringes (w, (just_this_one_p
17149 || (!used_current_matrix_p && !overlay_arrow_seen)
17150 || w->pseudo_window_p)))
17152 update_begin (f);
17153 block_input ();
17154 if (draw_window_fringes (w, true))
17156 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
17157 x_draw_right_divider (w);
17158 else
17159 x_draw_vertical_border (w);
17161 unblock_input ();
17162 update_end (f);
17165 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
17166 x_draw_bottom_divider (w);
17167 #endif /* HAVE_WINDOW_SYSTEM */
17169 /* We go to this label, with fonts_changed set, if it is
17170 necessary to try again using larger glyph matrices.
17171 We have to redeem the scroll bar even in this case,
17172 because the loop in redisplay_internal expects that. */
17173 need_larger_matrices:
17175 finish_scroll_bars:
17177 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w) || WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17179 if (WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
17180 /* Set the thumb's position and size. */
17181 set_vertical_scroll_bar (w);
17183 if (WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w))
17184 /* Set the thumb's position and size. */
17185 set_horizontal_scroll_bar (w);
17187 /* Note that we actually used the scroll bar attached to this
17188 window, so it shouldn't be deleted at the end of redisplay. */
17189 if (FRAME_TERMINAL (f)->redeem_scroll_bar_hook)
17190 (*FRAME_TERMINAL (f)->redeem_scroll_bar_hook) (w);
17193 /* Restore current_buffer and value of point in it. The window
17194 update may have changed the buffer, so first make sure `opoint'
17195 is still valid (Bug#6177). */
17196 if (CHARPOS (opoint) < BEGV)
17197 TEMP_SET_PT_BOTH (BEGV, BEGV_BYTE);
17198 else if (CHARPOS (opoint) > ZV)
17199 TEMP_SET_PT_BOTH (Z, Z_BYTE);
17200 else
17201 TEMP_SET_PT_BOTH (CHARPOS (opoint), BYTEPOS (opoint));
17203 set_buffer_internal_1 (old);
17204 /* Avoid an abort in TEMP_SET_PT_BOTH if the buffer has become
17205 shorter. This can be caused by log truncation in *Messages*. */
17206 if (CHARPOS (lpoint) <= ZV)
17207 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
17209 unbind_to (count, Qnil);
17213 /* Build the complete desired matrix of WINDOW with a window start
17214 buffer position POS.
17216 Value is 1 if successful. It is zero if fonts were loaded during
17217 redisplay which makes re-adjusting glyph matrices necessary, and -1
17218 if point would appear in the scroll margins.
17219 (We check the former only if TRY_WINDOW_IGNORE_FONTS_CHANGE is
17220 unset in FLAGS, and the latter only if TRY_WINDOW_CHECK_MARGINS is
17221 set in FLAGS.) */
17224 try_window (Lisp_Object window, struct text_pos pos, int flags)
17226 struct window *w = XWINDOW (window);
17227 struct it it;
17228 struct glyph_row *last_text_row = NULL;
17229 struct frame *f = XFRAME (w->frame);
17230 int frame_line_height = default_line_pixel_height (w);
17232 /* Make POS the new window start. */
17233 set_marker_both (w->start, Qnil, CHARPOS (pos), BYTEPOS (pos));
17235 /* Mark cursor position as unknown. No overlay arrow seen. */
17236 w->cursor.vpos = -1;
17237 overlay_arrow_seen = false;
17239 /* Initialize iterator and info to start at POS. */
17240 start_display (&it, w, pos);
17241 it.glyph_row->reversed_p = false;
17243 /* Display all lines of W. */
17244 while (it.current_y < it.last_visible_y)
17246 if (display_line (&it))
17247 last_text_row = it.glyph_row - 1;
17248 if (f->fonts_changed && !(flags & TRY_WINDOW_IGNORE_FONTS_CHANGE))
17249 return 0;
17252 /* Don't let the cursor end in the scroll margins. */
17253 if ((flags & TRY_WINDOW_CHECK_MARGINS)
17254 && !MINI_WINDOW_P (w))
17256 int this_scroll_margin;
17257 int window_total_lines
17258 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (f) / frame_line_height;
17260 if (scroll_margin > 0)
17262 this_scroll_margin = min (scroll_margin, window_total_lines / 4);
17263 this_scroll_margin *= frame_line_height;
17265 else
17266 this_scroll_margin = 0;
17268 if ((w->cursor.y >= 0 /* not vscrolled */
17269 && w->cursor.y < this_scroll_margin
17270 && CHARPOS (pos) > BEGV
17271 && IT_CHARPOS (it) < ZV)
17272 /* rms: considering make_cursor_line_fully_visible_p here
17273 seems to give wrong results. We don't want to recenter
17274 when the last line is partly visible, we want to allow
17275 that case to be handled in the usual way. */
17276 || w->cursor.y > it.last_visible_y - this_scroll_margin - 1)
17278 w->cursor.vpos = -1;
17279 clear_glyph_matrix (w->desired_matrix);
17280 return -1;
17284 /* If bottom moved off end of frame, change mode line percentage. */
17285 if (w->window_end_pos <= 0 && Z != IT_CHARPOS (it))
17286 w->update_mode_line = true;
17288 /* Set window_end_pos to the offset of the last character displayed
17289 on the window from the end of current_buffer. Set
17290 window_end_vpos to its row number. */
17291 if (last_text_row)
17293 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_text_row));
17294 adjust_window_ends (w, last_text_row, false);
17295 eassert
17296 (MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->desired_matrix,
17297 w->window_end_vpos)));
17299 else
17301 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17302 w->window_end_pos = Z - ZV;
17303 w->window_end_vpos = 0;
17306 /* But that is not valid info until redisplay finishes. */
17307 w->window_end_valid = false;
17308 return 1;
17313 /************************************************************************
17314 Window redisplay reusing current matrix when buffer has not changed
17315 ************************************************************************/
17317 /* Try redisplay of window W showing an unchanged buffer with a
17318 different window start than the last time it was displayed by
17319 reusing its current matrix. Value is true if successful.
17320 W->start is the new window start. */
17322 static bool
17323 try_window_reusing_current_matrix (struct window *w)
17325 struct frame *f = XFRAME (w->frame);
17326 struct glyph_row *bottom_row;
17327 struct it it;
17328 struct run run;
17329 struct text_pos start, new_start;
17330 int nrows_scrolled, i;
17331 struct glyph_row *last_text_row;
17332 struct glyph_row *last_reused_text_row;
17333 struct glyph_row *start_row;
17334 int start_vpos, min_y, max_y;
17336 #ifdef GLYPH_DEBUG
17337 if (inhibit_try_window_reusing)
17338 return false;
17339 #endif
17341 if (/* This function doesn't handle terminal frames. */
17342 !FRAME_WINDOW_P (f)
17343 /* Don't try to reuse the display if windows have been split
17344 or such. */
17345 || windows_or_buffers_changed
17346 || f->cursor_type_changed)
17347 return false;
17349 /* Can't do this if showing trailing whitespace. */
17350 if (!NILP (Vshow_trailing_whitespace))
17351 return false;
17353 /* If top-line visibility has changed, give up. */
17354 if (WINDOW_WANTS_HEADER_LINE_P (w)
17355 != MATRIX_HEADER_LINE_ROW (w->current_matrix)->mode_line_p)
17356 return false;
17358 /* Give up if old or new display is scrolled vertically. We could
17359 make this function handle this, but right now it doesn't. */
17360 start_row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17361 if (w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row))
17362 return false;
17364 /* The variable new_start now holds the new window start. The old
17365 start `start' can be determined from the current matrix. */
17366 SET_TEXT_POS_FROM_MARKER (new_start, w->start);
17367 start = start_row->minpos;
17368 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17370 /* Clear the desired matrix for the display below. */
17371 clear_glyph_matrix (w->desired_matrix);
17373 if (CHARPOS (new_start) <= CHARPOS (start))
17375 /* Don't use this method if the display starts with an ellipsis
17376 displayed for invisible text. It's not easy to handle that case
17377 below, and it's certainly not worth the effort since this is
17378 not a frequent case. */
17379 if (in_ellipses_for_invisible_text_p (&start_row->start, w))
17380 return false;
17382 IF_DEBUG (debug_method_add (w, "twu1"));
17384 /* Display up to a row that can be reused. The variable
17385 last_text_row is set to the last row displayed that displays
17386 text. Note that it.vpos == 0 if or if not there is a
17387 header-line; it's not the same as the MATRIX_ROW_VPOS! */
17388 start_display (&it, w, new_start);
17389 w->cursor.vpos = -1;
17390 last_text_row = last_reused_text_row = NULL;
17392 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17394 /* If we have reached into the characters in the START row,
17395 that means the line boundaries have changed. So we
17396 can't start copying with the row START. Maybe it will
17397 work to start copying with the following row. */
17398 while (IT_CHARPOS (it) > CHARPOS (start))
17400 /* Advance to the next row as the "start". */
17401 start_row++;
17402 start = start_row->minpos;
17403 /* If there are no more rows to try, or just one, give up. */
17404 if (start_row == MATRIX_MODE_LINE_ROW (w->current_matrix) - 1
17405 || w->vscroll || MATRIX_ROW_PARTIALLY_VISIBLE_P (w, start_row)
17406 || CHARPOS (start) == ZV)
17408 clear_glyph_matrix (w->desired_matrix);
17409 return false;
17412 start_vpos = MATRIX_ROW_VPOS (start_row, w->current_matrix);
17414 /* If we have reached alignment, we can copy the rest of the
17415 rows. */
17416 if (IT_CHARPOS (it) == CHARPOS (start)
17417 /* Don't accept "alignment" inside a display vector,
17418 since start_row could have started in the middle of
17419 that same display vector (thus their character
17420 positions match), and we have no way of telling if
17421 that is the case. */
17422 && it.current.dpvec_index < 0)
17423 break;
17425 it.glyph_row->reversed_p = false;
17426 if (display_line (&it))
17427 last_text_row = it.glyph_row - 1;
17431 /* A value of current_y < last_visible_y means that we stopped
17432 at the previous window start, which in turn means that we
17433 have at least one reusable row. */
17434 if (it.current_y < it.last_visible_y)
17436 struct glyph_row *row;
17438 /* IT.vpos always starts from 0; it counts text lines. */
17439 nrows_scrolled = it.vpos - (start_row - MATRIX_FIRST_TEXT_ROW (w->current_matrix));
17441 /* Find PT if not already found in the lines displayed. */
17442 if (w->cursor.vpos < 0)
17444 int dy = it.current_y - start_row->y;
17446 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17447 row = row_containing_pos (w, PT, row, NULL, dy);
17448 if (row)
17449 set_cursor_from_row (w, row, w->current_matrix, 0, 0,
17450 dy, nrows_scrolled);
17451 else
17453 clear_glyph_matrix (w->desired_matrix);
17454 return false;
17458 /* Scroll the display. Do it before the current matrix is
17459 changed. The problem here is that update has not yet
17460 run, i.e. part of the current matrix is not up to date.
17461 scroll_run_hook will clear the cursor, and use the
17462 current matrix to get the height of the row the cursor is
17463 in. */
17464 run.current_y = start_row->y;
17465 run.desired_y = it.current_y;
17466 run.height = it.last_visible_y - it.current_y;
17468 if (run.height > 0 && run.current_y != run.desired_y)
17470 update_begin (f);
17471 FRAME_RIF (f)->update_window_begin_hook (w);
17472 FRAME_RIF (f)->clear_window_mouse_face (w);
17473 FRAME_RIF (f)->scroll_run_hook (w, &run);
17474 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17475 update_end (f);
17478 /* Shift current matrix down by nrows_scrolled lines. */
17479 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17480 rotate_matrix (w->current_matrix,
17481 start_vpos,
17482 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17483 nrows_scrolled);
17485 /* Disable lines that must be updated. */
17486 for (i = 0; i < nrows_scrolled; ++i)
17487 (start_row + i)->enabled_p = false;
17489 /* Re-compute Y positions. */
17490 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17491 max_y = it.last_visible_y;
17492 for (row = start_row + nrows_scrolled;
17493 row < bottom_row;
17494 ++row)
17496 row->y = it.current_y;
17497 row->visible_height = row->height;
17499 if (row->y < min_y)
17500 row->visible_height -= min_y - row->y;
17501 if (row->y + row->height > max_y)
17502 row->visible_height -= row->y + row->height - max_y;
17503 if (row->fringe_bitmap_periodic_p)
17504 row->redraw_fringe_bitmaps_p = true;
17506 it.current_y += row->height;
17508 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17509 last_reused_text_row = row;
17510 if (MATRIX_ROW_BOTTOM_Y (row) >= it.last_visible_y)
17511 break;
17514 /* Disable lines in the current matrix which are now
17515 below the window. */
17516 for (++row; row < bottom_row; ++row)
17517 row->enabled_p = row->mode_line_p = false;
17520 /* Update window_end_pos etc.; last_reused_text_row is the last
17521 reused row from the current matrix containing text, if any.
17522 The value of last_text_row is the last displayed line
17523 containing text. */
17524 if (last_reused_text_row)
17525 adjust_window_ends (w, last_reused_text_row, true);
17526 else if (last_text_row)
17527 adjust_window_ends (w, last_text_row, false);
17528 else
17530 /* This window must be completely empty. */
17531 w->window_end_bytepos = Z_BYTE - ZV_BYTE;
17532 w->window_end_pos = Z - ZV;
17533 w->window_end_vpos = 0;
17535 w->window_end_valid = false;
17537 /* Update hint: don't try scrolling again in update_window. */
17538 w->desired_matrix->no_scrolling_p = true;
17540 #ifdef GLYPH_DEBUG
17541 debug_method_add (w, "try_window_reusing_current_matrix 1");
17542 #endif
17543 return true;
17545 else if (CHARPOS (new_start) > CHARPOS (start))
17547 struct glyph_row *pt_row, *row;
17548 struct glyph_row *first_reusable_row;
17549 struct glyph_row *first_row_to_display;
17550 int dy;
17551 int yb = window_text_bottom_y (w);
17553 /* Find the row starting at new_start, if there is one. Don't
17554 reuse a partially visible line at the end. */
17555 first_reusable_row = start_row;
17556 while (first_reusable_row->enabled_p
17557 && MATRIX_ROW_BOTTOM_Y (first_reusable_row) < yb
17558 && (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17559 < CHARPOS (new_start)))
17560 ++first_reusable_row;
17562 /* Give up if there is no row to reuse. */
17563 if (MATRIX_ROW_BOTTOM_Y (first_reusable_row) >= yb
17564 || !first_reusable_row->enabled_p
17565 || (MATRIX_ROW_START_CHARPOS (first_reusable_row)
17566 != CHARPOS (new_start)))
17567 return false;
17569 /* We can reuse fully visible rows beginning with
17570 first_reusable_row to the end of the window. Set
17571 first_row_to_display to the first row that cannot be reused.
17572 Set pt_row to the row containing point, if there is any. */
17573 pt_row = NULL;
17574 for (first_row_to_display = first_reusable_row;
17575 MATRIX_ROW_BOTTOM_Y (first_row_to_display) < yb;
17576 ++first_row_to_display)
17578 if (PT >= MATRIX_ROW_START_CHARPOS (first_row_to_display)
17579 && (PT < MATRIX_ROW_END_CHARPOS (first_row_to_display)
17580 || (PT == MATRIX_ROW_END_CHARPOS (first_row_to_display)
17581 && first_row_to_display->ends_at_zv_p
17582 && pt_row == NULL)))
17583 pt_row = first_row_to_display;
17586 /* Start displaying at the start of first_row_to_display. */
17587 eassert (first_row_to_display->y < yb);
17588 init_to_row_start (&it, w, first_row_to_display);
17590 nrows_scrolled = (MATRIX_ROW_VPOS (first_reusable_row, w->current_matrix)
17591 - start_vpos);
17592 it.vpos = (MATRIX_ROW_VPOS (first_row_to_display, w->current_matrix)
17593 - nrows_scrolled);
17594 it.current_y = (first_row_to_display->y - first_reusable_row->y
17595 + WINDOW_HEADER_LINE_HEIGHT (w));
17597 /* Display lines beginning with first_row_to_display in the
17598 desired matrix. Set last_text_row to the last row displayed
17599 that displays text. */
17600 it.glyph_row = MATRIX_ROW (w->desired_matrix, it.vpos);
17601 if (pt_row == NULL)
17602 w->cursor.vpos = -1;
17603 last_text_row = NULL;
17604 while (it.current_y < it.last_visible_y && !f->fonts_changed)
17605 if (display_line (&it))
17606 last_text_row = it.glyph_row - 1;
17608 /* If point is in a reused row, adjust y and vpos of the cursor
17609 position. */
17610 if (pt_row)
17612 w->cursor.vpos -= nrows_scrolled;
17613 w->cursor.y -= first_reusable_row->y - start_row->y;
17616 /* Give up if point isn't in a row displayed or reused. (This
17617 also handles the case where w->cursor.vpos < nrows_scrolled
17618 after the calls to display_line, which can happen with scroll
17619 margins. See bug#1295.) */
17620 if (w->cursor.vpos < 0)
17622 clear_glyph_matrix (w->desired_matrix);
17623 return false;
17626 /* Scroll the display. */
17627 run.current_y = first_reusable_row->y;
17628 run.desired_y = WINDOW_HEADER_LINE_HEIGHT (w);
17629 run.height = it.last_visible_y - run.current_y;
17630 dy = run.current_y - run.desired_y;
17632 if (run.height)
17634 update_begin (f);
17635 FRAME_RIF (f)->update_window_begin_hook (w);
17636 FRAME_RIF (f)->clear_window_mouse_face (w);
17637 FRAME_RIF (f)->scroll_run_hook (w, &run);
17638 FRAME_RIF (f)->update_window_end_hook (w, false, false);
17639 update_end (f);
17642 /* Adjust Y positions of reused rows. */
17643 bottom_row = MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w);
17644 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
17645 max_y = it.last_visible_y;
17646 for (row = first_reusable_row; row < first_row_to_display; ++row)
17648 row->y -= dy;
17649 row->visible_height = row->height;
17650 if (row->y < min_y)
17651 row->visible_height -= min_y - row->y;
17652 if (row->y + row->height > max_y)
17653 row->visible_height -= row->y + row->height - max_y;
17654 if (row->fringe_bitmap_periodic_p)
17655 row->redraw_fringe_bitmaps_p = true;
17658 /* Scroll the current matrix. */
17659 eassert (nrows_scrolled > 0);
17660 rotate_matrix (w->current_matrix,
17661 start_vpos,
17662 MATRIX_ROW_VPOS (bottom_row, w->current_matrix),
17663 -nrows_scrolled);
17665 /* Disable rows not reused. */
17666 for (row -= nrows_scrolled; row < bottom_row; ++row)
17667 row->enabled_p = false;
17669 /* Point may have moved to a different line, so we cannot assume that
17670 the previous cursor position is valid; locate the correct row. */
17671 if (pt_row)
17673 for (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
17674 row < bottom_row
17675 && PT >= MATRIX_ROW_END_CHARPOS (row)
17676 && !row->ends_at_zv_p;
17677 row++)
17679 w->cursor.vpos++;
17680 w->cursor.y = row->y;
17682 if (row < bottom_row)
17684 /* Can't simply scan the row for point with
17685 bidi-reordered glyph rows. Let set_cursor_from_row
17686 figure out where to put the cursor, and if it fails,
17687 give up. */
17688 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering)))
17690 if (!set_cursor_from_row (w, row, w->current_matrix,
17691 0, 0, 0, 0))
17693 clear_glyph_matrix (w->desired_matrix);
17694 return false;
17697 else
17699 struct glyph *glyph = row->glyphs[TEXT_AREA] + w->cursor.hpos;
17700 struct glyph *end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
17702 for (; glyph < end
17703 && (!BUFFERP (glyph->object)
17704 || glyph->charpos < PT);
17705 glyph++)
17707 w->cursor.hpos++;
17708 w->cursor.x += glyph->pixel_width;
17714 /* Adjust window end. A null value of last_text_row means that
17715 the window end is in reused rows which in turn means that
17716 only its vpos can have changed. */
17717 if (last_text_row)
17718 adjust_window_ends (w, last_text_row, false);
17719 else
17720 w->window_end_vpos -= nrows_scrolled;
17722 w->window_end_valid = false;
17723 w->desired_matrix->no_scrolling_p = true;
17725 #ifdef GLYPH_DEBUG
17726 debug_method_add (w, "try_window_reusing_current_matrix 2");
17727 #endif
17728 return true;
17731 return false;
17736 /************************************************************************
17737 Window redisplay reusing current matrix when buffer has changed
17738 ************************************************************************/
17740 static struct glyph_row *find_last_unchanged_at_beg_row (struct window *);
17741 static struct glyph_row *find_first_unchanged_at_end_row (struct window *,
17742 ptrdiff_t *, ptrdiff_t *);
17743 static struct glyph_row *
17744 find_last_row_displaying_text (struct glyph_matrix *, struct it *,
17745 struct glyph_row *);
17748 /* Return the last row in MATRIX displaying text. If row START is
17749 non-null, start searching with that row. IT gives the dimensions
17750 of the display. Value is null if matrix is empty; otherwise it is
17751 a pointer to the row found. */
17753 static struct glyph_row *
17754 find_last_row_displaying_text (struct glyph_matrix *matrix, struct it *it,
17755 struct glyph_row *start)
17757 struct glyph_row *row, *row_found;
17759 /* Set row_found to the last row in IT->w's current matrix
17760 displaying text. The loop looks funny but think of partially
17761 visible lines. */
17762 row_found = NULL;
17763 row = start ? start : MATRIX_FIRST_TEXT_ROW (matrix);
17764 while (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17766 eassert (row->enabled_p);
17767 row_found = row;
17768 if (MATRIX_ROW_BOTTOM_Y (row) >= it->last_visible_y)
17769 break;
17770 ++row;
17773 return row_found;
17777 /* Return the last row in the current matrix of W that is not affected
17778 by changes at the start of current_buffer that occurred since W's
17779 current matrix was built. Value is null if no such row exists.
17781 BEG_UNCHANGED us the number of characters unchanged at the start of
17782 current_buffer. BEG + BEG_UNCHANGED is the buffer position of the
17783 first changed character in current_buffer. Characters at positions <
17784 BEG + BEG_UNCHANGED are at the same buffer positions as they were
17785 when the current matrix was built. */
17787 static struct glyph_row *
17788 find_last_unchanged_at_beg_row (struct window *w)
17790 ptrdiff_t first_changed_pos = BEG + BEG_UNCHANGED;
17791 struct glyph_row *row;
17792 struct glyph_row *row_found = NULL;
17793 int yb = window_text_bottom_y (w);
17795 /* Find the last row displaying unchanged text. */
17796 for (row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17797 MATRIX_ROW_DISPLAYS_TEXT_P (row)
17798 && MATRIX_ROW_START_CHARPOS (row) < first_changed_pos;
17799 ++row)
17801 if (/* If row ends before first_changed_pos, it is unchanged,
17802 except in some case. */
17803 MATRIX_ROW_END_CHARPOS (row) <= first_changed_pos
17804 /* When row ends in ZV and we write at ZV it is not
17805 unchanged. */
17806 && !row->ends_at_zv_p
17807 /* When first_changed_pos is the end of a continued line,
17808 row is not unchanged because it may be no longer
17809 continued. */
17810 && !(MATRIX_ROW_END_CHARPOS (row) == first_changed_pos
17811 && (row->continued_p
17812 || row->exact_window_width_line_p))
17813 /* If ROW->end is beyond ZV, then ROW->end is outdated and
17814 needs to be recomputed, so don't consider this row as
17815 unchanged. This happens when the last line was
17816 bidi-reordered and was killed immediately before this
17817 redisplay cycle. In that case, ROW->end stores the
17818 buffer position of the first visual-order character of
17819 the killed text, which is now beyond ZV. */
17820 && CHARPOS (row->end.pos) <= ZV)
17821 row_found = row;
17823 /* Stop if last visible row. */
17824 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
17825 break;
17828 return row_found;
17832 /* Find the first glyph row in the current matrix of W that is not
17833 affected by changes at the end of current_buffer since the
17834 time W's current matrix was built.
17836 Return in *DELTA the number of chars by which buffer positions in
17837 unchanged text at the end of current_buffer must be adjusted.
17839 Return in *DELTA_BYTES the corresponding number of bytes.
17841 Value is null if no such row exists, i.e. all rows are affected by
17842 changes. */
17844 static struct glyph_row *
17845 find_first_unchanged_at_end_row (struct window *w,
17846 ptrdiff_t *delta, ptrdiff_t *delta_bytes)
17848 struct glyph_row *row;
17849 struct glyph_row *row_found = NULL;
17851 *delta = *delta_bytes = 0;
17853 /* Display must not have been paused, otherwise the current matrix
17854 is not up to date. */
17855 eassert (w->window_end_valid);
17857 /* A value of window_end_pos >= END_UNCHANGED means that the window
17858 end is in the range of changed text. If so, there is no
17859 unchanged row at the end of W's current matrix. */
17860 if (w->window_end_pos >= END_UNCHANGED)
17861 return NULL;
17863 /* Set row to the last row in W's current matrix displaying text. */
17864 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
17866 /* If matrix is entirely empty, no unchanged row exists. */
17867 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
17869 /* The value of row is the last glyph row in the matrix having a
17870 meaningful buffer position in it. The end position of row
17871 corresponds to window_end_pos. This allows us to translate
17872 buffer positions in the current matrix to current buffer
17873 positions for characters not in changed text. */
17874 ptrdiff_t Z_old =
17875 MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
17876 ptrdiff_t Z_BYTE_old =
17877 MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
17878 ptrdiff_t last_unchanged_pos, last_unchanged_pos_old;
17879 struct glyph_row *first_text_row
17880 = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
17882 *delta = Z - Z_old;
17883 *delta_bytes = Z_BYTE - Z_BYTE_old;
17885 /* Set last_unchanged_pos to the buffer position of the last
17886 character in the buffer that has not been changed. Z is the
17887 index + 1 of the last character in current_buffer, i.e. by
17888 subtracting END_UNCHANGED we get the index of the last
17889 unchanged character, and we have to add BEG to get its buffer
17890 position. */
17891 last_unchanged_pos = Z - END_UNCHANGED + BEG;
17892 last_unchanged_pos_old = last_unchanged_pos - *delta;
17894 /* Search backward from ROW for a row displaying a line that
17895 starts at a minimum position >= last_unchanged_pos_old. */
17896 for (; row > first_text_row; --row)
17898 /* This used to abort, but it can happen.
17899 It is ok to just stop the search instead here. KFS. */
17900 if (!row->enabled_p || !MATRIX_ROW_DISPLAYS_TEXT_P (row))
17901 break;
17903 if (MATRIX_ROW_START_CHARPOS (row) >= last_unchanged_pos_old)
17904 row_found = row;
17908 eassert (!row_found || MATRIX_ROW_DISPLAYS_TEXT_P (row_found));
17910 return row_found;
17914 /* Make sure that glyph rows in the current matrix of window W
17915 reference the same glyph memory as corresponding rows in the
17916 frame's frame matrix. This function is called after scrolling W's
17917 current matrix on a terminal frame in try_window_id and
17918 try_window_reusing_current_matrix. */
17920 static void
17921 sync_frame_with_window_matrix_rows (struct window *w)
17923 struct frame *f = XFRAME (w->frame);
17924 struct glyph_row *window_row, *window_row_end, *frame_row;
17926 /* Preconditions: W must be a leaf window and full-width. Its frame
17927 must have a frame matrix. */
17928 eassert (BUFFERP (w->contents));
17929 eassert (WINDOW_FULL_WIDTH_P (w));
17930 eassert (!FRAME_WINDOW_P (f));
17932 /* If W is a full-width window, glyph pointers in W's current matrix
17933 have, by definition, to be the same as glyph pointers in the
17934 corresponding frame matrix. Note that frame matrices have no
17935 marginal areas (see build_frame_matrix). */
17936 window_row = w->current_matrix->rows;
17937 window_row_end = window_row + w->current_matrix->nrows;
17938 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
17939 while (window_row < window_row_end)
17941 struct glyph *start = window_row->glyphs[LEFT_MARGIN_AREA];
17942 struct glyph *end = window_row->glyphs[LAST_AREA];
17944 frame_row->glyphs[LEFT_MARGIN_AREA] = start;
17945 frame_row->glyphs[TEXT_AREA] = start;
17946 frame_row->glyphs[RIGHT_MARGIN_AREA] = end;
17947 frame_row->glyphs[LAST_AREA] = end;
17949 /* Disable frame rows whose corresponding window rows have
17950 been disabled in try_window_id. */
17951 if (!window_row->enabled_p)
17952 frame_row->enabled_p = false;
17954 ++window_row, ++frame_row;
17959 /* Find the glyph row in window W containing CHARPOS. Consider all
17960 rows between START and END (not inclusive). END null means search
17961 all rows to the end of the display area of W. Value is the row
17962 containing CHARPOS or null. */
17964 struct glyph_row *
17965 row_containing_pos (struct window *w, ptrdiff_t charpos,
17966 struct glyph_row *start, struct glyph_row *end, int dy)
17968 struct glyph_row *row = start;
17969 struct glyph_row *best_row = NULL;
17970 ptrdiff_t mindif = BUF_ZV (XBUFFER (w->contents)) + 1;
17971 int last_y;
17973 /* If we happen to start on a header-line, skip that. */
17974 if (row->mode_line_p)
17975 ++row;
17977 if ((end && row >= end) || !row->enabled_p)
17978 return NULL;
17980 last_y = window_text_bottom_y (w) - dy;
17982 while (true)
17984 /* Give up if we have gone too far. */
17985 if ((end && row >= end) || !row->enabled_p)
17986 return NULL;
17987 /* This formerly returned if they were equal.
17988 I think that both quantities are of a "last plus one" type;
17989 if so, when they are equal, the row is within the screen. -- rms. */
17990 if (MATRIX_ROW_BOTTOM_Y (row) > last_y)
17991 return NULL;
17993 /* If it is in this row, return this row. */
17994 if (! (MATRIX_ROW_END_CHARPOS (row) < charpos
17995 || (MATRIX_ROW_END_CHARPOS (row) == charpos
17996 /* The end position of a row equals the start
17997 position of the next row. If CHARPOS is there, we
17998 would rather consider it displayed in the next
17999 line, except when this line ends in ZV. */
18000 && !row_for_charpos_p (row, charpos)))
18001 && charpos >= MATRIX_ROW_START_CHARPOS (row))
18003 struct glyph *g;
18005 if (NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18006 || (!best_row && !row->continued_p))
18007 return row;
18008 /* In bidi-reordered rows, there could be several rows whose
18009 edges surround CHARPOS, all of these rows belonging to
18010 the same continued line. We need to find the row which
18011 fits CHARPOS the best. */
18012 for (g = row->glyphs[TEXT_AREA];
18013 g < row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
18014 g++)
18016 if (!STRINGP (g->object))
18018 if (g->charpos > 0 && eabs (g->charpos - charpos) < mindif)
18020 mindif = eabs (g->charpos - charpos);
18021 best_row = row;
18022 /* Exact match always wins. */
18023 if (mindif == 0)
18024 return best_row;
18029 else if (best_row && !row->continued_p)
18030 return best_row;
18031 ++row;
18036 /* Try to redisplay window W by reusing its existing display. W's
18037 current matrix must be up to date when this function is called,
18038 i.e., window_end_valid must be true.
18040 Value is
18042 >= 1 if successful, i.e. display has been updated
18043 specifically:
18044 1 means the changes were in front of a newline that precedes
18045 the window start, and the whole current matrix was reused
18046 2 means the changes were after the last position displayed
18047 in the window, and the whole current matrix was reused
18048 3 means portions of the current matrix were reused, while
18049 some of the screen lines were redrawn
18050 -1 if redisplay with same window start is known not to succeed
18051 0 if otherwise unsuccessful
18053 The following steps are performed:
18055 1. Find the last row in the current matrix of W that is not
18056 affected by changes at the start of current_buffer. If no such row
18057 is found, give up.
18059 2. Find the first row in W's current matrix that is not affected by
18060 changes at the end of current_buffer. Maybe there is no such row.
18062 3. Display lines beginning with the row + 1 found in step 1 to the
18063 row found in step 2 or, if step 2 didn't find a row, to the end of
18064 the window.
18066 4. If cursor is not known to appear on the window, give up.
18068 5. If display stopped at the row found in step 2, scroll the
18069 display and current matrix as needed.
18071 6. Maybe display some lines at the end of W, if we must. This can
18072 happen under various circumstances, like a partially visible line
18073 becoming fully visible, or because newly displayed lines are displayed
18074 in smaller font sizes.
18076 7. Update W's window end information. */
18078 static int
18079 try_window_id (struct window *w)
18081 struct frame *f = XFRAME (w->frame);
18082 struct glyph_matrix *current_matrix = w->current_matrix;
18083 struct glyph_matrix *desired_matrix = w->desired_matrix;
18084 struct glyph_row *last_unchanged_at_beg_row;
18085 struct glyph_row *first_unchanged_at_end_row;
18086 struct glyph_row *row;
18087 struct glyph_row *bottom_row;
18088 int bottom_vpos;
18089 struct it it;
18090 ptrdiff_t delta = 0, delta_bytes = 0, stop_pos;
18091 int dvpos, dy;
18092 struct text_pos start_pos;
18093 struct run run;
18094 int first_unchanged_at_end_vpos = 0;
18095 struct glyph_row *last_text_row, *last_text_row_at_end;
18096 struct text_pos start;
18097 ptrdiff_t first_changed_charpos, last_changed_charpos;
18099 #ifdef GLYPH_DEBUG
18100 if (inhibit_try_window_id)
18101 return 0;
18102 #endif
18104 /* This is handy for debugging. */
18105 #if false
18106 #define GIVE_UP(X) \
18107 do { \
18108 TRACE ((stderr, "try_window_id give up %d\n", (X))); \
18109 return 0; \
18110 } while (false)
18111 #else
18112 #define GIVE_UP(X) return 0
18113 #endif
18115 SET_TEXT_POS_FROM_MARKER (start, w->start);
18117 /* Don't use this for mini-windows because these can show
18118 messages and mini-buffers, and we don't handle that here. */
18119 if (MINI_WINDOW_P (w))
18120 GIVE_UP (1);
18122 /* This flag is used to prevent redisplay optimizations. */
18123 if (windows_or_buffers_changed || f->cursor_type_changed)
18124 GIVE_UP (2);
18126 /* This function's optimizations cannot be used if overlays have
18127 changed in the buffer displayed by the window, so give up if they
18128 have. */
18129 if (w->last_overlay_modified != OVERLAY_MODIFF)
18130 GIVE_UP (200);
18132 /* Verify that narrowing has not changed.
18133 Also verify that we were not told to prevent redisplay optimizations.
18134 It would be nice to further
18135 reduce the number of cases where this prevents try_window_id. */
18136 if (current_buffer->clip_changed
18137 || current_buffer->prevent_redisplay_optimizations_p)
18138 GIVE_UP (3);
18140 /* Window must either use window-based redisplay or be full width. */
18141 if (!FRAME_WINDOW_P (f)
18142 && (!FRAME_LINE_INS_DEL_OK (f)
18143 || !WINDOW_FULL_WIDTH_P (w)))
18144 GIVE_UP (4);
18146 /* Give up if point is known NOT to appear in W. */
18147 if (PT < CHARPOS (start))
18148 GIVE_UP (5);
18150 /* Another way to prevent redisplay optimizations. */
18151 if (w->last_modified == 0)
18152 GIVE_UP (6);
18154 /* Verify that window is not hscrolled. */
18155 if (w->hscroll != 0)
18156 GIVE_UP (7);
18158 /* Verify that display wasn't paused. */
18159 if (!w->window_end_valid)
18160 GIVE_UP (8);
18162 /* Likewise if highlighting trailing whitespace. */
18163 if (!NILP (Vshow_trailing_whitespace))
18164 GIVE_UP (11);
18166 /* Can't use this if overlay arrow position and/or string have
18167 changed. */
18168 if (overlay_arrows_changed_p ())
18169 GIVE_UP (12);
18171 /* When word-wrap is on, adding a space to the first word of a
18172 wrapped line can change the wrap position, altering the line
18173 above it. It might be worthwhile to handle this more
18174 intelligently, but for now just redisplay from scratch. */
18175 if (!NILP (BVAR (XBUFFER (w->contents), word_wrap)))
18176 GIVE_UP (21);
18178 /* Under bidi reordering, adding or deleting a character in the
18179 beginning of a paragraph, before the first strong directional
18180 character, can change the base direction of the paragraph (unless
18181 the buffer specifies a fixed paragraph direction), which will
18182 require redisplaying the whole paragraph. It might be worthwhile
18183 to find the paragraph limits and widen the range of redisplayed
18184 lines to that, but for now just give up this optimization and
18185 redisplay from scratch. */
18186 if (!NILP (BVAR (XBUFFER (w->contents), bidi_display_reordering))
18187 && NILP (BVAR (XBUFFER (w->contents), bidi_paragraph_direction)))
18188 GIVE_UP (22);
18190 /* Give up if the buffer has line-spacing set, as Lisp-level changes
18191 to that variable require thorough redisplay. */
18192 if (!NILP (BVAR (XBUFFER (w->contents), extra_line_spacing)))
18193 GIVE_UP (23);
18195 /* Make sure beg_unchanged and end_unchanged are up to date. Do it
18196 only if buffer has really changed. The reason is that the gap is
18197 initially at Z for freshly visited files. The code below would
18198 set end_unchanged to 0 in that case. */
18199 if (MODIFF > SAVE_MODIFF
18200 /* This seems to happen sometimes after saving a buffer. */
18201 || BEG_UNCHANGED + END_UNCHANGED > Z_BYTE)
18203 if (GPT - BEG < BEG_UNCHANGED)
18204 BEG_UNCHANGED = GPT - BEG;
18205 if (Z - GPT < END_UNCHANGED)
18206 END_UNCHANGED = Z - GPT;
18209 /* The position of the first and last character that has been changed. */
18210 first_changed_charpos = BEG + BEG_UNCHANGED;
18211 last_changed_charpos = Z - END_UNCHANGED;
18213 /* If window starts after a line end, and the last change is in
18214 front of that newline, then changes don't affect the display.
18215 This case happens with stealth-fontification. Note that although
18216 the display is unchanged, glyph positions in the matrix have to
18217 be adjusted, of course. */
18218 row = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
18219 if (MATRIX_ROW_DISPLAYS_TEXT_P (row)
18220 && ((last_changed_charpos < CHARPOS (start)
18221 && CHARPOS (start) == BEGV)
18222 || (last_changed_charpos < CHARPOS (start) - 1
18223 && FETCH_BYTE (BYTEPOS (start) - 1) == '\n')))
18225 ptrdiff_t Z_old, Z_delta, Z_BYTE_old, Z_delta_bytes;
18226 struct glyph_row *r0;
18228 /* Compute how many chars/bytes have been added to or removed
18229 from the buffer. */
18230 Z_old = MATRIX_ROW_END_CHARPOS (row) + w->window_end_pos;
18231 Z_BYTE_old = MATRIX_ROW_END_BYTEPOS (row) + w->window_end_bytepos;
18232 Z_delta = Z - Z_old;
18233 Z_delta_bytes = Z_BYTE - Z_BYTE_old;
18235 /* Give up if PT is not in the window. Note that it already has
18236 been checked at the start of try_window_id that PT is not in
18237 front of the window start. */
18238 if (PT >= MATRIX_ROW_END_CHARPOS (row) + Z_delta)
18239 GIVE_UP (13);
18241 /* If window start is unchanged, we can reuse the whole matrix
18242 as is, after adjusting glyph positions. No need to compute
18243 the window end again, since its offset from Z hasn't changed. */
18244 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18245 if (CHARPOS (start) == MATRIX_ROW_START_CHARPOS (r0) + Z_delta
18246 && BYTEPOS (start) == MATRIX_ROW_START_BYTEPOS (r0) + Z_delta_bytes
18247 /* PT must not be in a partially visible line. */
18248 && !(PT >= MATRIX_ROW_START_CHARPOS (row) + Z_delta
18249 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18251 /* Adjust positions in the glyph matrix. */
18252 if (Z_delta || Z_delta_bytes)
18254 struct glyph_row *r1
18255 = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18256 increment_matrix_positions (w->current_matrix,
18257 MATRIX_ROW_VPOS (r0, current_matrix),
18258 MATRIX_ROW_VPOS (r1, current_matrix),
18259 Z_delta, Z_delta_bytes);
18262 /* Set the cursor. */
18263 row = row_containing_pos (w, PT, r0, NULL, 0);
18264 if (row)
18265 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18266 return 1;
18270 /* Handle the case that changes are all below what is displayed in
18271 the window, and that PT is in the window. This shortcut cannot
18272 be taken if ZV is visible in the window, and text has been added
18273 there that is visible in the window. */
18274 if (first_changed_charpos >= MATRIX_ROW_END_CHARPOS (row)
18275 /* ZV is not visible in the window, or there are no
18276 changes at ZV, actually. */
18277 && (current_matrix->zv > MATRIX_ROW_END_CHARPOS (row)
18278 || first_changed_charpos == last_changed_charpos))
18280 struct glyph_row *r0;
18282 /* Give up if PT is not in the window. Note that it already has
18283 been checked at the start of try_window_id that PT is not in
18284 front of the window start. */
18285 if (PT >= MATRIX_ROW_END_CHARPOS (row))
18286 GIVE_UP (14);
18288 /* If window start is unchanged, we can reuse the whole matrix
18289 as is, without changing glyph positions since no text has
18290 been added/removed in front of the window end. */
18291 r0 = MATRIX_FIRST_TEXT_ROW (current_matrix);
18292 if (TEXT_POS_EQUAL_P (start, r0->minpos)
18293 /* PT must not be in a partially visible line. */
18294 && !(PT >= MATRIX_ROW_START_CHARPOS (row)
18295 && MATRIX_ROW_BOTTOM_Y (row) > window_text_bottom_y (w)))
18297 /* We have to compute the window end anew since text
18298 could have been added/removed after it. */
18299 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18300 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18302 /* Set the cursor. */
18303 row = row_containing_pos (w, PT, r0, NULL, 0);
18304 if (row)
18305 set_cursor_from_row (w, row, current_matrix, 0, 0, 0, 0);
18306 return 2;
18310 /* Give up if window start is in the changed area.
18312 The condition used to read
18314 (BEG_UNCHANGED + END_UNCHANGED != Z - BEG && ...)
18316 but why that was tested escapes me at the moment. */
18317 if (CHARPOS (start) >= first_changed_charpos
18318 && CHARPOS (start) <= last_changed_charpos)
18319 GIVE_UP (15);
18321 /* Check that window start agrees with the start of the first glyph
18322 row in its current matrix. Check this after we know the window
18323 start is not in changed text, otherwise positions would not be
18324 comparable. */
18325 row = MATRIX_FIRST_TEXT_ROW (current_matrix);
18326 if (!TEXT_POS_EQUAL_P (start, row->minpos))
18327 GIVE_UP (16);
18329 /* Give up if the window ends in strings. Overlay strings
18330 at the end are difficult to handle, so don't try. */
18331 row = MATRIX_ROW (current_matrix, w->window_end_vpos);
18332 if (MATRIX_ROW_START_CHARPOS (row) == MATRIX_ROW_END_CHARPOS (row))
18333 GIVE_UP (20);
18335 /* Compute the position at which we have to start displaying new
18336 lines. Some of the lines at the top of the window might be
18337 reusable because they are not displaying changed text. Find the
18338 last row in W's current matrix not affected by changes at the
18339 start of current_buffer. Value is null if changes start in the
18340 first line of window. */
18341 last_unchanged_at_beg_row = find_last_unchanged_at_beg_row (w);
18342 if (last_unchanged_at_beg_row)
18344 /* Avoid starting to display in the middle of a character, a TAB
18345 for instance. This is easier than to set up the iterator
18346 exactly, and it's not a frequent case, so the additional
18347 effort wouldn't really pay off. */
18348 while ((MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row)
18349 || last_unchanged_at_beg_row->ends_in_newline_from_string_p)
18350 && last_unchanged_at_beg_row > w->current_matrix->rows)
18351 --last_unchanged_at_beg_row;
18353 if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (last_unchanged_at_beg_row))
18354 GIVE_UP (17);
18356 if (! init_to_row_end (&it, w, last_unchanged_at_beg_row))
18357 GIVE_UP (18);
18358 start_pos = it.current.pos;
18360 /* Start displaying new lines in the desired matrix at the same
18361 vpos we would use in the current matrix, i.e. below
18362 last_unchanged_at_beg_row. */
18363 it.vpos = 1 + MATRIX_ROW_VPOS (last_unchanged_at_beg_row,
18364 current_matrix);
18365 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18366 it.current_y = MATRIX_ROW_BOTTOM_Y (last_unchanged_at_beg_row);
18368 eassert (it.hpos == 0 && it.current_x == 0);
18370 else
18372 /* There are no reusable lines at the start of the window.
18373 Start displaying in the first text line. */
18374 start_display (&it, w, start);
18375 it.vpos = it.first_vpos;
18376 start_pos = it.current.pos;
18379 /* Find the first row that is not affected by changes at the end of
18380 the buffer. Value will be null if there is no unchanged row, in
18381 which case we must redisplay to the end of the window. delta
18382 will be set to the value by which buffer positions beginning with
18383 first_unchanged_at_end_row have to be adjusted due to text
18384 changes. */
18385 first_unchanged_at_end_row
18386 = find_first_unchanged_at_end_row (w, &delta, &delta_bytes);
18387 IF_DEBUG (debug_delta = delta);
18388 IF_DEBUG (debug_delta_bytes = delta_bytes);
18390 /* Set stop_pos to the buffer position up to which we will have to
18391 display new lines. If first_unchanged_at_end_row != NULL, this
18392 is the buffer position of the start of the line displayed in that
18393 row. For first_unchanged_at_end_row == NULL, use 0 to indicate
18394 that we don't stop at a buffer position. */
18395 stop_pos = 0;
18396 if (first_unchanged_at_end_row)
18398 eassert (last_unchanged_at_beg_row == NULL
18399 || first_unchanged_at_end_row >= last_unchanged_at_beg_row);
18401 /* If this is a continuation line, move forward to the next one
18402 that isn't. Changes in lines above affect this line.
18403 Caution: this may move first_unchanged_at_end_row to a row
18404 not displaying text. */
18405 while (MATRIX_ROW_CONTINUATION_LINE_P (first_unchanged_at_end_row)
18406 && MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18407 && (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18408 < it.last_visible_y))
18409 ++first_unchanged_at_end_row;
18411 if (!MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row)
18412 || (MATRIX_ROW_BOTTOM_Y (first_unchanged_at_end_row)
18413 >= it.last_visible_y))
18414 first_unchanged_at_end_row = NULL;
18415 else
18417 stop_pos = (MATRIX_ROW_START_CHARPOS (first_unchanged_at_end_row)
18418 + delta);
18419 first_unchanged_at_end_vpos
18420 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, current_matrix);
18421 eassert (stop_pos >= Z - END_UNCHANGED);
18424 else if (last_unchanged_at_beg_row == NULL)
18425 GIVE_UP (19);
18428 #ifdef GLYPH_DEBUG
18430 /* Either there is no unchanged row at the end, or the one we have
18431 now displays text. This is a necessary condition for the window
18432 end pos calculation at the end of this function. */
18433 eassert (first_unchanged_at_end_row == NULL
18434 || MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18436 debug_last_unchanged_at_beg_vpos
18437 = (last_unchanged_at_beg_row
18438 ? MATRIX_ROW_VPOS (last_unchanged_at_beg_row, current_matrix)
18439 : -1);
18440 debug_first_unchanged_at_end_vpos = first_unchanged_at_end_vpos;
18442 #endif /* GLYPH_DEBUG */
18445 /* Display new lines. Set last_text_row to the last new line
18446 displayed which has text on it, i.e. might end up as being the
18447 line where the window_end_vpos is. */
18448 w->cursor.vpos = -1;
18449 last_text_row = NULL;
18450 overlay_arrow_seen = false;
18451 if (it.current_y < it.last_visible_y
18452 && !f->fonts_changed
18453 && (first_unchanged_at_end_row == NULL
18454 || IT_CHARPOS (it) < stop_pos))
18455 it.glyph_row->reversed_p = false;
18456 while (it.current_y < it.last_visible_y
18457 && !f->fonts_changed
18458 && (first_unchanged_at_end_row == NULL
18459 || IT_CHARPOS (it) < stop_pos))
18461 if (display_line (&it))
18462 last_text_row = it.glyph_row - 1;
18465 if (f->fonts_changed)
18466 return -1;
18468 /* The redisplay iterations in display_line above could have
18469 triggered font-lock, which could have done something that
18470 invalidates IT->w window's end-point information, on which we
18471 rely below. E.g., one package, which will remain unnamed, used
18472 to install a font-lock-fontify-region-function that called
18473 bury-buffer, whose side effect is to switch the buffer displayed
18474 by IT->w, and that predictably resets IT->w's window_end_valid
18475 flag, which we already tested at the entry to this function.
18476 Amply punish such packages/modes by giving up on this
18477 optimization in those cases. */
18478 if (!w->window_end_valid)
18480 clear_glyph_matrix (w->desired_matrix);
18481 return -1;
18484 /* Compute differences in buffer positions, y-positions etc. for
18485 lines reused at the bottom of the window. Compute what we can
18486 scroll. */
18487 if (first_unchanged_at_end_row
18488 /* No lines reused because we displayed everything up to the
18489 bottom of the window. */
18490 && it.current_y < it.last_visible_y)
18492 dvpos = (it.vpos
18493 - MATRIX_ROW_VPOS (first_unchanged_at_end_row,
18494 current_matrix));
18495 dy = it.current_y - first_unchanged_at_end_row->y;
18496 run.current_y = first_unchanged_at_end_row->y;
18497 run.desired_y = run.current_y + dy;
18498 run.height = it.last_visible_y - max (run.current_y, run.desired_y);
18500 else
18502 delta = delta_bytes = dvpos = dy
18503 = run.current_y = run.desired_y = run.height = 0;
18504 first_unchanged_at_end_row = NULL;
18506 IF_DEBUG ((debug_dvpos = dvpos, debug_dy = dy));
18509 /* Find the cursor if not already found. We have to decide whether
18510 PT will appear on this window (it sometimes doesn't, but this is
18511 not a very frequent case.) This decision has to be made before
18512 the current matrix is altered. A value of cursor.vpos < 0 means
18513 that PT is either in one of the lines beginning at
18514 first_unchanged_at_end_row or below the window. Don't care for
18515 lines that might be displayed later at the window end; as
18516 mentioned, this is not a frequent case. */
18517 if (w->cursor.vpos < 0)
18519 /* Cursor in unchanged rows at the top? */
18520 if (PT < CHARPOS (start_pos)
18521 && last_unchanged_at_beg_row)
18523 row = row_containing_pos (w, PT,
18524 MATRIX_FIRST_TEXT_ROW (w->current_matrix),
18525 last_unchanged_at_beg_row + 1, 0);
18526 if (row)
18527 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
18530 /* Start from first_unchanged_at_end_row looking for PT. */
18531 else if (first_unchanged_at_end_row)
18533 row = row_containing_pos (w, PT - delta,
18534 first_unchanged_at_end_row, NULL, 0);
18535 if (row)
18536 set_cursor_from_row (w, row, w->current_matrix, delta,
18537 delta_bytes, dy, dvpos);
18540 /* Give up if cursor was not found. */
18541 if (w->cursor.vpos < 0)
18543 clear_glyph_matrix (w->desired_matrix);
18544 return -1;
18548 /* Don't let the cursor end in the scroll margins. */
18550 int this_scroll_margin, cursor_height;
18551 int frame_line_height = default_line_pixel_height (w);
18552 int window_total_lines
18553 = WINDOW_TOTAL_LINES (w) * FRAME_LINE_HEIGHT (it.f) / frame_line_height;
18555 this_scroll_margin =
18556 max (0, min (scroll_margin, window_total_lines / 4));
18557 this_scroll_margin *= frame_line_height;
18558 cursor_height = MATRIX_ROW (w->desired_matrix, w->cursor.vpos)->height;
18560 if ((w->cursor.y < this_scroll_margin
18561 && CHARPOS (start) > BEGV)
18562 /* Old redisplay didn't take scroll margin into account at the bottom,
18563 but then global-hl-line-mode doesn't scroll. KFS 2004-06-14 */
18564 || (w->cursor.y + (make_cursor_line_fully_visible_p
18565 ? cursor_height + this_scroll_margin
18566 : 1)) > it.last_visible_y)
18568 w->cursor.vpos = -1;
18569 clear_glyph_matrix (w->desired_matrix);
18570 return -1;
18574 /* Scroll the display. Do it before changing the current matrix so
18575 that xterm.c doesn't get confused about where the cursor glyph is
18576 found. */
18577 if (dy && run.height)
18579 update_begin (f);
18581 if (FRAME_WINDOW_P (f))
18583 FRAME_RIF (f)->update_window_begin_hook (w);
18584 FRAME_RIF (f)->clear_window_mouse_face (w);
18585 FRAME_RIF (f)->scroll_run_hook (w, &run);
18586 FRAME_RIF (f)->update_window_end_hook (w, false, false);
18588 else
18590 /* Terminal frame. In this case, dvpos gives the number of
18591 lines to scroll by; dvpos < 0 means scroll up. */
18592 int from_vpos
18593 = MATRIX_ROW_VPOS (first_unchanged_at_end_row, w->current_matrix);
18594 int from = WINDOW_TOP_EDGE_LINE (w) + from_vpos;
18595 int end = (WINDOW_TOP_EDGE_LINE (w)
18596 + WINDOW_WANTS_HEADER_LINE_P (w)
18597 + window_internal_height (w));
18599 #if defined (HAVE_GPM) || defined (MSDOS)
18600 x_clear_window_mouse_face (w);
18601 #endif
18602 /* Perform the operation on the screen. */
18603 if (dvpos > 0)
18605 /* Scroll last_unchanged_at_beg_row to the end of the
18606 window down dvpos lines. */
18607 set_terminal_window (f, end);
18609 /* On dumb terminals delete dvpos lines at the end
18610 before inserting dvpos empty lines. */
18611 if (!FRAME_SCROLL_REGION_OK (f))
18612 ins_del_lines (f, end - dvpos, -dvpos);
18614 /* Insert dvpos empty lines in front of
18615 last_unchanged_at_beg_row. */
18616 ins_del_lines (f, from, dvpos);
18618 else if (dvpos < 0)
18620 /* Scroll up last_unchanged_at_beg_vpos to the end of
18621 the window to last_unchanged_at_beg_vpos - |dvpos|. */
18622 set_terminal_window (f, end);
18624 /* Delete dvpos lines in front of
18625 last_unchanged_at_beg_vpos. ins_del_lines will set
18626 the cursor to the given vpos and emit |dvpos| delete
18627 line sequences. */
18628 ins_del_lines (f, from + dvpos, dvpos);
18630 /* On a dumb terminal insert dvpos empty lines at the
18631 end. */
18632 if (!FRAME_SCROLL_REGION_OK (f))
18633 ins_del_lines (f, end + dvpos, -dvpos);
18636 set_terminal_window (f, 0);
18639 update_end (f);
18642 /* Shift reused rows of the current matrix to the right position.
18643 BOTTOM_ROW is the last + 1 row in the current matrix reserved for
18644 text. */
18645 bottom_row = MATRIX_BOTTOM_TEXT_ROW (current_matrix, w);
18646 bottom_vpos = MATRIX_ROW_VPOS (bottom_row, current_matrix);
18647 if (dvpos < 0)
18649 rotate_matrix (current_matrix, first_unchanged_at_end_vpos + dvpos,
18650 bottom_vpos, dvpos);
18651 clear_glyph_matrix_rows (current_matrix, bottom_vpos + dvpos,
18652 bottom_vpos);
18654 else if (dvpos > 0)
18656 rotate_matrix (current_matrix, first_unchanged_at_end_vpos,
18657 bottom_vpos, dvpos);
18658 clear_glyph_matrix_rows (current_matrix, first_unchanged_at_end_vpos,
18659 first_unchanged_at_end_vpos + dvpos);
18662 /* For frame-based redisplay, make sure that current frame and window
18663 matrix are in sync with respect to glyph memory. */
18664 if (!FRAME_WINDOW_P (f))
18665 sync_frame_with_window_matrix_rows (w);
18667 /* Adjust buffer positions in reused rows. */
18668 if (delta || delta_bytes)
18669 increment_matrix_positions (current_matrix,
18670 first_unchanged_at_end_vpos + dvpos,
18671 bottom_vpos, delta, delta_bytes);
18673 /* Adjust Y positions. */
18674 if (dy)
18675 shift_glyph_matrix (w, current_matrix,
18676 first_unchanged_at_end_vpos + dvpos,
18677 bottom_vpos, dy);
18679 if (first_unchanged_at_end_row)
18681 first_unchanged_at_end_row += dvpos;
18682 if (first_unchanged_at_end_row->y >= it.last_visible_y
18683 || !MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row))
18684 first_unchanged_at_end_row = NULL;
18687 /* If scrolling up, there may be some lines to display at the end of
18688 the window. */
18689 last_text_row_at_end = NULL;
18690 if (dy < 0)
18692 /* Scrolling up can leave for example a partially visible line
18693 at the end of the window to be redisplayed. */
18694 /* Set last_row to the glyph row in the current matrix where the
18695 window end line is found. It has been moved up or down in
18696 the matrix by dvpos. */
18697 int last_vpos = w->window_end_vpos + dvpos;
18698 struct glyph_row *last_row = MATRIX_ROW (current_matrix, last_vpos);
18700 /* If last_row is the window end line, it should display text. */
18701 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (last_row));
18703 /* If window end line was partially visible before, begin
18704 displaying at that line. Otherwise begin displaying with the
18705 line following it. */
18706 if (MATRIX_ROW_BOTTOM_Y (last_row) - dy >= it.last_visible_y)
18708 init_to_row_start (&it, w, last_row);
18709 it.vpos = last_vpos;
18710 it.current_y = last_row->y;
18712 else
18714 init_to_row_end (&it, w, last_row);
18715 it.vpos = 1 + last_vpos;
18716 it.current_y = MATRIX_ROW_BOTTOM_Y (last_row);
18717 ++last_row;
18720 /* We may start in a continuation line. If so, we have to
18721 get the right continuation_lines_width and current_x. */
18722 it.continuation_lines_width = last_row->continuation_lines_width;
18723 it.hpos = it.current_x = 0;
18725 /* Display the rest of the lines at the window end. */
18726 it.glyph_row = MATRIX_ROW (desired_matrix, it.vpos);
18727 while (it.current_y < it.last_visible_y && !f->fonts_changed)
18729 /* Is it always sure that the display agrees with lines in
18730 the current matrix? I don't think so, so we mark rows
18731 displayed invalid in the current matrix by setting their
18732 enabled_p flag to false. */
18733 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, it.vpos, false);
18734 if (display_line (&it))
18735 last_text_row_at_end = it.glyph_row - 1;
18739 /* Update window_end_pos and window_end_vpos. */
18740 if (first_unchanged_at_end_row && !last_text_row_at_end)
18742 /* Window end line if one of the preserved rows from the current
18743 matrix. Set row to the last row displaying text in current
18744 matrix starting at first_unchanged_at_end_row, after
18745 scrolling. */
18746 eassert (MATRIX_ROW_DISPLAYS_TEXT_P (first_unchanged_at_end_row));
18747 row = find_last_row_displaying_text (w->current_matrix, &it,
18748 first_unchanged_at_end_row);
18749 eassert (row && MATRIX_ROW_DISPLAYS_TEXT_P (row));
18750 adjust_window_ends (w, row, true);
18751 eassert (w->window_end_bytepos >= 0);
18752 IF_DEBUG (debug_method_add (w, "A"));
18754 else if (last_text_row_at_end)
18756 adjust_window_ends (w, last_text_row_at_end, false);
18757 eassert (w->window_end_bytepos >= 0);
18758 IF_DEBUG (debug_method_add (w, "B"));
18760 else if (last_text_row)
18762 /* We have displayed either to the end of the window or at the
18763 end of the window, i.e. the last row with text is to be found
18764 in the desired matrix. */
18765 adjust_window_ends (w, last_text_row, false);
18766 eassert (w->window_end_bytepos >= 0);
18768 else if (first_unchanged_at_end_row == NULL
18769 && last_text_row == NULL
18770 && last_text_row_at_end == NULL)
18772 /* Displayed to end of window, but no line containing text was
18773 displayed. Lines were deleted at the end of the window. */
18774 bool first_vpos = WINDOW_WANTS_HEADER_LINE_P (w);
18775 int vpos = w->window_end_vpos;
18776 struct glyph_row *current_row = current_matrix->rows + vpos;
18777 struct glyph_row *desired_row = desired_matrix->rows + vpos;
18779 for (row = NULL;
18780 row == NULL && vpos >= first_vpos;
18781 --vpos, --current_row, --desired_row)
18783 if (desired_row->enabled_p)
18785 if (MATRIX_ROW_DISPLAYS_TEXT_P (desired_row))
18786 row = desired_row;
18788 else if (MATRIX_ROW_DISPLAYS_TEXT_P (current_row))
18789 row = current_row;
18792 eassert (row != NULL);
18793 w->window_end_vpos = vpos + 1;
18794 w->window_end_pos = Z - MATRIX_ROW_END_CHARPOS (row);
18795 w->window_end_bytepos = Z_BYTE - MATRIX_ROW_END_BYTEPOS (row);
18796 eassert (w->window_end_bytepos >= 0);
18797 IF_DEBUG (debug_method_add (w, "C"));
18799 else
18800 emacs_abort ();
18802 IF_DEBUG ((debug_end_pos = w->window_end_pos,
18803 debug_end_vpos = w->window_end_vpos));
18805 /* Record that display has not been completed. */
18806 w->window_end_valid = false;
18807 w->desired_matrix->no_scrolling_p = true;
18808 return 3;
18810 #undef GIVE_UP
18815 /***********************************************************************
18816 More debugging support
18817 ***********************************************************************/
18819 #ifdef GLYPH_DEBUG
18821 void dump_glyph_row (struct glyph_row *, int, int) EXTERNALLY_VISIBLE;
18822 void dump_glyph_matrix (struct glyph_matrix *, int) EXTERNALLY_VISIBLE;
18823 void dump_glyph (struct glyph_row *, struct glyph *, int) EXTERNALLY_VISIBLE;
18826 /* Dump the contents of glyph matrix MATRIX on stderr.
18828 GLYPHS 0 means don't show glyph contents.
18829 GLYPHS 1 means show glyphs in short form
18830 GLYPHS > 1 means show glyphs in long form. */
18832 void
18833 dump_glyph_matrix (struct glyph_matrix *matrix, int glyphs)
18835 int i;
18836 for (i = 0; i < matrix->nrows; ++i)
18837 dump_glyph_row (MATRIX_ROW (matrix, i), i, glyphs);
18841 /* Dump contents of glyph GLYPH to stderr. ROW and AREA are
18842 the glyph row and area where the glyph comes from. */
18844 void
18845 dump_glyph (struct glyph_row *row, struct glyph *glyph, int area)
18847 if (glyph->type == CHAR_GLYPH
18848 || glyph->type == GLYPHLESS_GLYPH)
18850 fprintf (stderr,
18851 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18852 glyph - row->glyphs[TEXT_AREA],
18853 (glyph->type == CHAR_GLYPH
18854 ? 'C'
18855 : 'G'),
18856 glyph->charpos,
18857 (BUFFERP (glyph->object)
18858 ? 'B'
18859 : (STRINGP (glyph->object)
18860 ? 'S'
18861 : (NILP (glyph->object)
18862 ? '0'
18863 : '-'))),
18864 glyph->pixel_width,
18865 glyph->u.ch,
18866 (glyph->u.ch < 0x80 && glyph->u.ch >= ' '
18867 ? glyph->u.ch
18868 : '.'),
18869 glyph->face_id,
18870 glyph->left_box_line_p,
18871 glyph->right_box_line_p);
18873 else if (glyph->type == STRETCH_GLYPH)
18875 fprintf (stderr,
18876 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18877 glyph - row->glyphs[TEXT_AREA],
18878 'S',
18879 glyph->charpos,
18880 (BUFFERP (glyph->object)
18881 ? 'B'
18882 : (STRINGP (glyph->object)
18883 ? 'S'
18884 : (NILP (glyph->object)
18885 ? '0'
18886 : '-'))),
18887 glyph->pixel_width,
18889 ' ',
18890 glyph->face_id,
18891 glyph->left_box_line_p,
18892 glyph->right_box_line_p);
18894 else if (glyph->type == IMAGE_GLYPH)
18896 fprintf (stderr,
18897 " %5"pD"d %c %9"pI"d %c %3d 0x%06x %c %4d %1.1d%1.1d\n",
18898 glyph - row->glyphs[TEXT_AREA],
18899 'I',
18900 glyph->charpos,
18901 (BUFFERP (glyph->object)
18902 ? 'B'
18903 : (STRINGP (glyph->object)
18904 ? 'S'
18905 : (NILP (glyph->object)
18906 ? '0'
18907 : '-'))),
18908 glyph->pixel_width,
18909 glyph->u.img_id,
18910 '.',
18911 glyph->face_id,
18912 glyph->left_box_line_p,
18913 glyph->right_box_line_p);
18915 else if (glyph->type == COMPOSITE_GLYPH)
18917 fprintf (stderr,
18918 " %5"pD"d %c %9"pI"d %c %3d 0x%06x",
18919 glyph - row->glyphs[TEXT_AREA],
18920 '+',
18921 glyph->charpos,
18922 (BUFFERP (glyph->object)
18923 ? 'B'
18924 : (STRINGP (glyph->object)
18925 ? 'S'
18926 : (NILP (glyph->object)
18927 ? '0'
18928 : '-'))),
18929 glyph->pixel_width,
18930 glyph->u.cmp.id);
18931 if (glyph->u.cmp.automatic)
18932 fprintf (stderr,
18933 "[%d-%d]",
18934 glyph->slice.cmp.from, glyph->slice.cmp.to);
18935 fprintf (stderr, " . %4d %1.1d%1.1d\n",
18936 glyph->face_id,
18937 glyph->left_box_line_p,
18938 glyph->right_box_line_p);
18940 else if (glyph->type == XWIDGET_GLYPH)
18942 #ifndef HAVE_XWIDGETS
18943 eassume (false);
18944 #else
18945 fprintf (stderr,
18946 " %5d %4c %6d %c %3d 0x%05x %c %4d %1.1d%1.1d\n",
18947 glyph - row->glyphs[TEXT_AREA],
18948 'X',
18949 glyph->charpos,
18950 (BUFFERP (glyph->object)
18951 ? 'B'
18952 : (STRINGP (glyph->object)
18953 ? 'S'
18954 : '-')),
18955 glyph->pixel_width,
18956 glyph->u.xwidget,
18957 '.',
18958 glyph->face_id,
18959 glyph->left_box_line_p,
18960 glyph->right_box_line_p);
18961 #endif
18966 /* Dump the contents of glyph row at VPOS in MATRIX to stderr.
18967 GLYPHS 0 means don't show glyph contents.
18968 GLYPHS 1 means show glyphs in short form
18969 GLYPHS > 1 means show glyphs in long form. */
18971 void
18972 dump_glyph_row (struct glyph_row *row, int vpos, int glyphs)
18974 if (glyphs != 1)
18976 fprintf (stderr, "Row Start End Used oE><\\CTZFesm X Y W H V A P\n");
18977 fprintf (stderr, "==============================================================================\n");
18979 fprintf (stderr, "%3d %9"pI"d %9"pI"d %4d %1.1d%1.1d%1.1d%1.1d\
18980 %1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d%1.1d %4d %4d %4d %4d %4d %4d %4d\n",
18981 vpos,
18982 MATRIX_ROW_START_CHARPOS (row),
18983 MATRIX_ROW_END_CHARPOS (row),
18984 row->used[TEXT_AREA],
18985 row->contains_overlapping_glyphs_p,
18986 row->enabled_p,
18987 row->truncated_on_left_p,
18988 row->truncated_on_right_p,
18989 row->continued_p,
18990 MATRIX_ROW_CONTINUATION_LINE_P (row),
18991 MATRIX_ROW_DISPLAYS_TEXT_P (row),
18992 row->ends_at_zv_p,
18993 row->fill_line_p,
18994 row->ends_in_middle_of_char_p,
18995 row->starts_in_middle_of_char_p,
18996 row->mouse_face_p,
18997 row->x,
18998 row->y,
18999 row->pixel_width,
19000 row->height,
19001 row->visible_height,
19002 row->ascent,
19003 row->phys_ascent);
19004 /* The next 3 lines should align to "Start" in the header. */
19005 fprintf (stderr, " %9"pD"d %9"pD"d\t%5d\n", row->start.overlay_string_index,
19006 row->end.overlay_string_index,
19007 row->continuation_lines_width);
19008 fprintf (stderr, " %9"pI"d %9"pI"d\n",
19009 CHARPOS (row->start.string_pos),
19010 CHARPOS (row->end.string_pos));
19011 fprintf (stderr, " %9d %9d\n", row->start.dpvec_index,
19012 row->end.dpvec_index);
19015 if (glyphs > 1)
19017 int area;
19019 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19021 struct glyph *glyph = row->glyphs[area];
19022 struct glyph *glyph_end = glyph + row->used[area];
19024 /* Glyph for a line end in text. */
19025 if (area == TEXT_AREA && glyph == glyph_end && glyph->charpos > 0)
19026 ++glyph_end;
19028 if (glyph < glyph_end)
19029 fprintf (stderr, " Glyph# Type Pos O W Code C Face LR\n");
19031 for (; glyph < glyph_end; ++glyph)
19032 dump_glyph (row, glyph, area);
19035 else if (glyphs == 1)
19037 int area;
19038 char s[SHRT_MAX + 4];
19040 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19042 int i;
19044 for (i = 0; i < row->used[area]; ++i)
19046 struct glyph *glyph = row->glyphs[area] + i;
19047 if (i == row->used[area] - 1
19048 && area == TEXT_AREA
19049 && NILP (glyph->object)
19050 && glyph->type == CHAR_GLYPH
19051 && glyph->u.ch == ' ')
19053 strcpy (&s[i], "[\\n]");
19054 i += 4;
19056 else if (glyph->type == CHAR_GLYPH
19057 && glyph->u.ch < 0x80
19058 && glyph->u.ch >= ' ')
19059 s[i] = glyph->u.ch;
19060 else
19061 s[i] = '.';
19064 s[i] = '\0';
19065 fprintf (stderr, "%3d: (%d) '%s'\n", vpos, row->enabled_p, s);
19071 DEFUN ("dump-glyph-matrix", Fdump_glyph_matrix,
19072 Sdump_glyph_matrix, 0, 1, "p",
19073 doc: /* Dump the current matrix of the selected window to stderr.
19074 Shows contents of glyph row structures. With non-nil
19075 parameter GLYPHS, dump glyphs as well. If GLYPHS is 1 show
19076 glyphs in short form, otherwise show glyphs in long form.
19078 Interactively, no argument means show glyphs in short form;
19079 with numeric argument, its value is passed as the GLYPHS flag. */)
19080 (Lisp_Object glyphs)
19082 struct window *w = XWINDOW (selected_window);
19083 struct buffer *buffer = XBUFFER (w->contents);
19085 fprintf (stderr, "PT = %"pI"d, BEGV = %"pI"d. ZV = %"pI"d\n",
19086 BUF_PT (buffer), BUF_BEGV (buffer), BUF_ZV (buffer));
19087 fprintf (stderr, "Cursor x = %d, y = %d, hpos = %d, vpos = %d\n",
19088 w->cursor.x, w->cursor.y, w->cursor.hpos, w->cursor.vpos);
19089 fprintf (stderr, "=============================================\n");
19090 dump_glyph_matrix (w->current_matrix,
19091 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 0);
19092 return Qnil;
19096 DEFUN ("dump-frame-glyph-matrix", Fdump_frame_glyph_matrix,
19097 Sdump_frame_glyph_matrix, 0, 0, "", doc: /* Dump the current glyph matrix of the selected frame to stderr.
19098 Only text-mode frames have frame glyph matrices. */)
19099 (void)
19101 struct frame *f = XFRAME (selected_frame);
19103 if (f->current_matrix)
19104 dump_glyph_matrix (f->current_matrix, 1);
19105 else
19106 fprintf (stderr, "*** This frame doesn't have a frame glyph matrix ***\n");
19107 return Qnil;
19111 DEFUN ("dump-glyph-row", Fdump_glyph_row, Sdump_glyph_row, 1, 2, "",
19112 doc: /* Dump glyph row ROW to stderr.
19113 GLYPH 0 means don't dump glyphs.
19114 GLYPH 1 means dump glyphs in short form.
19115 GLYPH > 1 or omitted means dump glyphs in long form. */)
19116 (Lisp_Object row, Lisp_Object glyphs)
19118 struct glyph_matrix *matrix;
19119 EMACS_INT vpos;
19121 CHECK_NUMBER (row);
19122 matrix = XWINDOW (selected_window)->current_matrix;
19123 vpos = XINT (row);
19124 if (vpos >= 0 && vpos < matrix->nrows)
19125 dump_glyph_row (MATRIX_ROW (matrix, vpos),
19126 vpos,
19127 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19128 return Qnil;
19132 DEFUN ("dump-tool-bar-row", Fdump_tool_bar_row, Sdump_tool_bar_row, 1, 2, "",
19133 doc: /* Dump glyph row ROW of the tool-bar of the current frame to stderr.
19134 GLYPH 0 means don't dump glyphs.
19135 GLYPH 1 means dump glyphs in short form.
19136 GLYPH > 1 or omitted means dump glyphs in long form.
19138 If there's no tool-bar, or if the tool-bar is not drawn by Emacs,
19139 do nothing. */)
19140 (Lisp_Object row, Lisp_Object glyphs)
19142 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19143 struct frame *sf = SELECTED_FRAME ();
19144 struct glyph_matrix *m = XWINDOW (sf->tool_bar_window)->current_matrix;
19145 EMACS_INT vpos;
19147 CHECK_NUMBER (row);
19148 vpos = XINT (row);
19149 if (vpos >= 0 && vpos < m->nrows)
19150 dump_glyph_row (MATRIX_ROW (m, vpos), vpos,
19151 TYPE_RANGED_INTEGERP (int, glyphs) ? XINT (glyphs) : 2);
19152 #endif
19153 return Qnil;
19157 DEFUN ("trace-redisplay", Ftrace_redisplay, Strace_redisplay, 0, 1, "P",
19158 doc: /* Toggle tracing of redisplay.
19159 With ARG, turn tracing on if and only if ARG is positive. */)
19160 (Lisp_Object arg)
19162 if (NILP (arg))
19163 trace_redisplay_p = !trace_redisplay_p;
19164 else
19166 arg = Fprefix_numeric_value (arg);
19167 trace_redisplay_p = XINT (arg) > 0;
19170 return Qnil;
19174 DEFUN ("trace-to-stderr", Ftrace_to_stderr, Strace_to_stderr, 1, MANY, "",
19175 doc: /* Like `format', but print result to stderr.
19176 usage: (trace-to-stderr STRING &rest OBJECTS) */)
19177 (ptrdiff_t nargs, Lisp_Object *args)
19179 Lisp_Object s = Fformat (nargs, args);
19180 fwrite (SDATA (s), 1, SBYTES (s), stderr);
19181 return Qnil;
19184 #endif /* GLYPH_DEBUG */
19188 /***********************************************************************
19189 Building Desired Matrix Rows
19190 ***********************************************************************/
19192 /* Return a temporary glyph row holding the glyphs of an overlay arrow.
19193 Used for non-window-redisplay windows, and for windows w/o left fringe. */
19195 static struct glyph_row *
19196 get_overlay_arrow_glyph_row (struct window *w, Lisp_Object overlay_arrow_string)
19198 struct frame *f = XFRAME (WINDOW_FRAME (w));
19199 struct buffer *buffer = XBUFFER (w->contents);
19200 struct buffer *old = current_buffer;
19201 const unsigned char *arrow_string = SDATA (overlay_arrow_string);
19202 ptrdiff_t arrow_len = SCHARS (overlay_arrow_string);
19203 const unsigned char *arrow_end = arrow_string + arrow_len;
19204 const unsigned char *p;
19205 struct it it;
19206 bool multibyte_p;
19207 int n_glyphs_before;
19209 set_buffer_temp (buffer);
19210 init_iterator (&it, w, -1, -1, &scratch_glyph_row, DEFAULT_FACE_ID);
19211 scratch_glyph_row.reversed_p = false;
19212 it.glyph_row->used[TEXT_AREA] = 0;
19213 SET_TEXT_POS (it.position, 0, 0);
19215 multibyte_p = !NILP (BVAR (buffer, enable_multibyte_characters));
19216 p = arrow_string;
19217 while (p < arrow_end)
19219 Lisp_Object face, ilisp;
19221 /* Get the next character. */
19222 if (multibyte_p)
19223 it.c = it.char_to_display = string_char_and_length (p, &it.len);
19224 else
19226 it.c = it.char_to_display = *p, it.len = 1;
19227 if (! ASCII_CHAR_P (it.c))
19228 it.char_to_display = BYTE8_TO_CHAR (it.c);
19230 p += it.len;
19232 /* Get its face. */
19233 ilisp = make_number (p - arrow_string);
19234 face = Fget_text_property (ilisp, Qface, overlay_arrow_string);
19235 it.face_id = compute_char_face (f, it.char_to_display, face);
19237 /* Compute its width, get its glyphs. */
19238 n_glyphs_before = it.glyph_row->used[TEXT_AREA];
19239 SET_TEXT_POS (it.position, -1, -1);
19240 PRODUCE_GLYPHS (&it);
19242 /* If this character doesn't fit any more in the line, we have
19243 to remove some glyphs. */
19244 if (it.current_x > it.last_visible_x)
19246 it.glyph_row->used[TEXT_AREA] = n_glyphs_before;
19247 break;
19251 set_buffer_temp (old);
19252 return it.glyph_row;
19256 /* Insert truncation glyphs at the start of IT->glyph_row. Which
19257 glyphs to insert is determined by produce_special_glyphs. */
19259 static void
19260 insert_left_trunc_glyphs (struct it *it)
19262 struct it truncate_it;
19263 struct glyph *from, *end, *to, *toend;
19265 eassert (!FRAME_WINDOW_P (it->f)
19266 || (!it->glyph_row->reversed_p
19267 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19268 || (it->glyph_row->reversed_p
19269 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0));
19271 /* Get the truncation glyphs. */
19272 truncate_it = *it;
19273 truncate_it.current_x = 0;
19274 truncate_it.face_id = DEFAULT_FACE_ID;
19275 truncate_it.glyph_row = &scratch_glyph_row;
19276 truncate_it.area = TEXT_AREA;
19277 truncate_it.glyph_row->used[TEXT_AREA] = 0;
19278 CHARPOS (truncate_it.position) = BYTEPOS (truncate_it.position) = -1;
19279 truncate_it.object = Qnil;
19280 produce_special_glyphs (&truncate_it, IT_TRUNCATION);
19282 /* Overwrite glyphs from IT with truncation glyphs. */
19283 if (!it->glyph_row->reversed_p)
19285 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19287 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19288 end = from + tused;
19289 to = it->glyph_row->glyphs[TEXT_AREA];
19290 toend = to + it->glyph_row->used[TEXT_AREA];
19291 if (FRAME_WINDOW_P (it->f))
19293 /* On GUI frames, when variable-size fonts are displayed,
19294 the truncation glyphs may need more pixels than the row's
19295 glyphs they overwrite. We overwrite more glyphs to free
19296 enough screen real estate, and enlarge the stretch glyph
19297 on the right (see display_line), if there is one, to
19298 preserve the screen position of the truncation glyphs on
19299 the right. */
19300 int w = 0;
19301 struct glyph *g = to;
19302 short used;
19304 /* The first glyph could be partially visible, in which case
19305 it->glyph_row->x will be negative. But we want the left
19306 truncation glyphs to be aligned at the left margin of the
19307 window, so we override the x coordinate at which the row
19308 will begin. */
19309 it->glyph_row->x = 0;
19310 while (g < toend && w < it->truncation_pixel_width)
19312 w += g->pixel_width;
19313 ++g;
19315 if (g - to - tused > 0)
19317 memmove (to + tused, g, (toend - g) * sizeof(*g));
19318 it->glyph_row->used[TEXT_AREA] -= g - to - tused;
19320 used = it->glyph_row->used[TEXT_AREA];
19321 if (it->glyph_row->truncated_on_right_p
19322 && WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0
19323 && it->glyph_row->glyphs[TEXT_AREA][used - 2].type
19324 == STRETCH_GLYPH)
19326 int extra = w - it->truncation_pixel_width;
19328 it->glyph_row->glyphs[TEXT_AREA][used - 2].pixel_width += extra;
19332 while (from < end)
19333 *to++ = *from++;
19335 /* There may be padding glyphs left over. Overwrite them too. */
19336 if (!FRAME_WINDOW_P (it->f))
19338 while (to < toend && CHAR_GLYPH_PADDING_P (*to))
19340 from = truncate_it.glyph_row->glyphs[TEXT_AREA];
19341 while (from < end)
19342 *to++ = *from++;
19346 if (to > toend)
19347 it->glyph_row->used[TEXT_AREA] = to - it->glyph_row->glyphs[TEXT_AREA];
19349 else
19351 short tused = truncate_it.glyph_row->used[TEXT_AREA];
19353 /* In R2L rows, overwrite the last (rightmost) glyphs, and do
19354 that back to front. */
19355 end = truncate_it.glyph_row->glyphs[TEXT_AREA];
19356 from = end + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19357 toend = it->glyph_row->glyphs[TEXT_AREA];
19358 to = toend + it->glyph_row->used[TEXT_AREA] - 1;
19359 if (FRAME_WINDOW_P (it->f))
19361 int w = 0;
19362 struct glyph *g = to;
19364 while (g >= toend && w < it->truncation_pixel_width)
19366 w += g->pixel_width;
19367 --g;
19369 if (to - g - tused > 0)
19370 to = g + tused;
19371 if (it->glyph_row->truncated_on_right_p
19372 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0
19373 && it->glyph_row->glyphs[TEXT_AREA][1].type == STRETCH_GLYPH)
19375 int extra = w - it->truncation_pixel_width;
19377 it->glyph_row->glyphs[TEXT_AREA][1].pixel_width += extra;
19381 while (from >= end && to >= toend)
19382 *to-- = *from--;
19383 if (!FRAME_WINDOW_P (it->f))
19385 while (to >= toend && CHAR_GLYPH_PADDING_P (*to))
19387 from =
19388 truncate_it.glyph_row->glyphs[TEXT_AREA]
19389 + truncate_it.glyph_row->used[TEXT_AREA] - 1;
19390 while (from >= end && to >= toend)
19391 *to-- = *from--;
19394 if (from >= end)
19396 /* Need to free some room before prepending additional
19397 glyphs. */
19398 int move_by = from - end + 1;
19399 struct glyph *g0 = it->glyph_row->glyphs[TEXT_AREA];
19400 struct glyph *g = g0 + it->glyph_row->used[TEXT_AREA] - 1;
19402 for ( ; g >= g0; g--)
19403 g[move_by] = *g;
19404 while (from >= end)
19405 *to-- = *from--;
19406 it->glyph_row->used[TEXT_AREA] += move_by;
19411 /* Compute the hash code for ROW. */
19412 unsigned
19413 row_hash (struct glyph_row *row)
19415 int area, k;
19416 unsigned hashval = 0;
19418 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
19419 for (k = 0; k < row->used[area]; ++k)
19420 hashval = ((((hashval << 4) + (hashval >> 24)) & 0x0fffffff)
19421 + row->glyphs[area][k].u.val
19422 + row->glyphs[area][k].face_id
19423 + row->glyphs[area][k].padding_p
19424 + (row->glyphs[area][k].type << 2));
19426 return hashval;
19429 /* Compute the pixel height and width of IT->glyph_row.
19431 Most of the time, ascent and height of a display line will be equal
19432 to the max_ascent and max_height values of the display iterator
19433 structure. This is not the case if
19435 1. We hit ZV without displaying anything. In this case, max_ascent
19436 and max_height will be zero.
19438 2. We have some glyphs that don't contribute to the line height.
19439 (The glyph row flag contributes_to_line_height_p is for future
19440 pixmap extensions).
19442 The first case is easily covered by using default values because in
19443 these cases, the line height does not really matter, except that it
19444 must not be zero. */
19446 static void
19447 compute_line_metrics (struct it *it)
19449 struct glyph_row *row = it->glyph_row;
19451 if (FRAME_WINDOW_P (it->f))
19453 int i, min_y, max_y;
19455 /* The line may consist of one space only, that was added to
19456 place the cursor on it. If so, the row's height hasn't been
19457 computed yet. */
19458 if (row->height == 0)
19460 if (it->max_ascent + it->max_descent == 0)
19461 it->max_descent = it->max_phys_descent = FRAME_LINE_HEIGHT (it->f);
19462 row->ascent = it->max_ascent;
19463 row->height = it->max_ascent + it->max_descent;
19464 row->phys_ascent = it->max_phys_ascent;
19465 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
19466 row->extra_line_spacing = it->max_extra_line_spacing;
19469 /* Compute the width of this line. */
19470 row->pixel_width = row->x;
19471 for (i = 0; i < row->used[TEXT_AREA]; ++i)
19472 row->pixel_width += row->glyphs[TEXT_AREA][i].pixel_width;
19474 eassert (row->pixel_width >= 0);
19475 eassert (row->ascent >= 0 && row->height > 0);
19477 row->overlapping_p = (MATRIX_ROW_OVERLAPS_SUCC_P (row)
19478 || MATRIX_ROW_OVERLAPS_PRED_P (row));
19480 /* If first line's physical ascent is larger than its logical
19481 ascent, use the physical ascent, and make the row taller.
19482 This makes accented characters fully visible. */
19483 if (row == MATRIX_FIRST_TEXT_ROW (it->w->desired_matrix)
19484 && row->phys_ascent > row->ascent)
19486 row->height += row->phys_ascent - row->ascent;
19487 row->ascent = row->phys_ascent;
19490 /* Compute how much of the line is visible. */
19491 row->visible_height = row->height;
19493 min_y = WINDOW_HEADER_LINE_HEIGHT (it->w);
19494 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w);
19496 if (row->y < min_y)
19497 row->visible_height -= min_y - row->y;
19498 if (row->y + row->height > max_y)
19499 row->visible_height -= row->y + row->height - max_y;
19501 else
19503 row->pixel_width = row->used[TEXT_AREA];
19504 if (row->continued_p)
19505 row->pixel_width -= it->continuation_pixel_width;
19506 else if (row->truncated_on_right_p)
19507 row->pixel_width -= it->truncation_pixel_width;
19508 row->ascent = row->phys_ascent = 0;
19509 row->height = row->phys_height = row->visible_height = 1;
19510 row->extra_line_spacing = 0;
19513 /* Compute a hash code for this row. */
19514 row->hash = row_hash (row);
19516 it->max_ascent = it->max_descent = 0;
19517 it->max_phys_ascent = it->max_phys_descent = 0;
19521 /* Append one space to the glyph row of iterator IT if doing a
19522 window-based redisplay. The space has the same face as
19523 IT->face_id. Value is true if a space was added.
19525 This function is called to make sure that there is always one glyph
19526 at the end of a glyph row that the cursor can be set on under
19527 window-systems. (If there weren't such a glyph we would not know
19528 how wide and tall a box cursor should be displayed).
19530 At the same time this space let's a nicely handle clearing to the
19531 end of the line if the row ends in italic text. */
19533 static bool
19534 append_space_for_newline (struct it *it, bool default_face_p)
19536 if (FRAME_WINDOW_P (it->f))
19538 int n = it->glyph_row->used[TEXT_AREA];
19540 if (it->glyph_row->glyphs[TEXT_AREA] + n
19541 < it->glyph_row->glyphs[1 + TEXT_AREA])
19543 /* Save some values that must not be changed.
19544 Must save IT->c and IT->len because otherwise
19545 ITERATOR_AT_END_P wouldn't work anymore after
19546 append_space_for_newline has been called. */
19547 enum display_element_type saved_what = it->what;
19548 int saved_c = it->c, saved_len = it->len;
19549 int saved_char_to_display = it->char_to_display;
19550 int saved_x = it->current_x;
19551 int saved_face_id = it->face_id;
19552 bool saved_box_end = it->end_of_box_run_p;
19553 struct text_pos saved_pos;
19554 Lisp_Object saved_object;
19555 struct face *face;
19556 struct glyph *g;
19558 saved_object = it->object;
19559 saved_pos = it->position;
19561 it->what = IT_CHARACTER;
19562 memset (&it->position, 0, sizeof it->position);
19563 it->object = Qnil;
19564 it->c = it->char_to_display = ' ';
19565 it->len = 1;
19567 /* If the default face was remapped, be sure to use the
19568 remapped face for the appended newline. */
19569 if (default_face_p)
19570 it->face_id = lookup_basic_face (it->f, DEFAULT_FACE_ID);
19571 else if (it->face_before_selective_p)
19572 it->face_id = it->saved_face_id;
19573 face = FACE_FROM_ID (it->f, it->face_id);
19574 it->face_id = FACE_FOR_CHAR (it->f, face, 0, -1, Qnil);
19575 /* In R2L rows, we will prepend a stretch glyph that will
19576 have the end_of_box_run_p flag set for it, so there's no
19577 need for the appended newline glyph to have that flag
19578 set. */
19579 if (it->glyph_row->reversed_p
19580 /* But if the appended newline glyph goes all the way to
19581 the end of the row, there will be no stretch glyph,
19582 so leave the box flag set. */
19583 && saved_x + FRAME_COLUMN_WIDTH (it->f) < it->last_visible_x)
19584 it->end_of_box_run_p = false;
19586 PRODUCE_GLYPHS (it);
19588 #ifdef HAVE_WINDOW_SYSTEM
19589 /* Make sure this space glyph has the right ascent and
19590 descent values, or else cursor at end of line will look
19591 funny, and height of empty lines will be incorrect. */
19592 g = it->glyph_row->glyphs[TEXT_AREA] + n;
19593 struct font *font = face->font ? face->font : FRAME_FONT (it->f);
19594 if (n == 0)
19596 Lisp_Object height, total_height;
19597 int extra_line_spacing = it->extra_line_spacing;
19598 int boff = font->baseline_offset;
19600 if (font->vertical_centering)
19601 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
19603 it->object = saved_object; /* get_it_property needs this */
19604 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
19605 /* Must do a subset of line height processing from
19606 x_produce_glyph for newline characters. */
19607 height = get_it_property (it, Qline_height);
19608 if (CONSP (height)
19609 && CONSP (XCDR (height))
19610 && NILP (XCDR (XCDR (height))))
19612 total_height = XCAR (XCDR (height));
19613 height = XCAR (height);
19615 else
19616 total_height = Qnil;
19617 height = calc_line_height_property (it, height, font, boff, true);
19619 if (it->override_ascent >= 0)
19621 it->ascent = it->override_ascent;
19622 it->descent = it->override_descent;
19623 boff = it->override_boff;
19625 if (EQ (height, Qt))
19626 extra_line_spacing = 0;
19627 else
19629 Lisp_Object spacing;
19631 it->phys_ascent = it->ascent;
19632 it->phys_descent = it->descent;
19633 if (!NILP (height)
19634 && XINT (height) > it->ascent + it->descent)
19635 it->ascent = XINT (height) - it->descent;
19637 if (!NILP (total_height))
19638 spacing = calc_line_height_property (it, total_height, font,
19639 boff, false);
19640 else
19642 spacing = get_it_property (it, Qline_spacing);
19643 spacing = calc_line_height_property (it, spacing, font,
19644 boff, false);
19646 if (INTEGERP (spacing))
19648 extra_line_spacing = XINT (spacing);
19649 if (!NILP (total_height))
19650 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
19653 if (extra_line_spacing > 0)
19655 it->descent += extra_line_spacing;
19656 if (extra_line_spacing > it->max_extra_line_spacing)
19657 it->max_extra_line_spacing = extra_line_spacing;
19659 it->max_ascent = it->ascent;
19660 it->max_descent = it->descent;
19661 /* Make sure compute_line_metrics recomputes the row height. */
19662 it->glyph_row->height = 0;
19665 g->ascent = it->max_ascent;
19666 g->descent = it->max_descent;
19667 #endif
19669 it->override_ascent = -1;
19670 it->constrain_row_ascent_descent_p = false;
19671 it->current_x = saved_x;
19672 it->object = saved_object;
19673 it->position = saved_pos;
19674 it->what = saved_what;
19675 it->face_id = saved_face_id;
19676 it->len = saved_len;
19677 it->c = saved_c;
19678 it->char_to_display = saved_char_to_display;
19679 it->end_of_box_run_p = saved_box_end;
19680 return true;
19684 return false;
19688 /* Extend the face of the last glyph in the text area of IT->glyph_row
19689 to the end of the display line. Called from display_line. If the
19690 glyph row is empty, add a space glyph to it so that we know the
19691 face to draw. Set the glyph row flag fill_line_p. If the glyph
19692 row is R2L, prepend a stretch glyph to cover the empty space to the
19693 left of the leftmost glyph. */
19695 static void
19696 extend_face_to_end_of_line (struct it *it)
19698 struct face *face, *default_face;
19699 struct frame *f = it->f;
19701 /* If line is already filled, do nothing. Non window-system frames
19702 get a grace of one more ``pixel'' because their characters are
19703 1-``pixel'' wide, so they hit the equality too early. This grace
19704 is needed only for R2L rows that are not continued, to produce
19705 one extra blank where we could display the cursor. */
19706 if ((it->current_x >= it->last_visible_x
19707 + (!FRAME_WINDOW_P (f)
19708 && it->glyph_row->reversed_p
19709 && !it->glyph_row->continued_p))
19710 /* If the window has display margins, we will need to extend
19711 their face even if the text area is filled. */
19712 && !(WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19713 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0))
19714 return;
19716 /* The default face, possibly remapped. */
19717 default_face = FACE_FROM_ID (f, lookup_basic_face (f, DEFAULT_FACE_ID));
19719 /* Face extension extends the background and box of IT->face_id
19720 to the end of the line. If the background equals the background
19721 of the frame, we don't have to do anything. */
19722 if (it->face_before_selective_p)
19723 face = FACE_FROM_ID (f, it->saved_face_id);
19724 else
19725 face = FACE_FROM_ID (f, it->face_id);
19727 if (FRAME_WINDOW_P (f)
19728 && MATRIX_ROW_DISPLAYS_TEXT_P (it->glyph_row)
19729 && face->box == FACE_NO_BOX
19730 && face->background == FRAME_BACKGROUND_PIXEL (f)
19731 #ifdef HAVE_WINDOW_SYSTEM
19732 && !face->stipple
19733 #endif
19734 && !it->glyph_row->reversed_p)
19735 return;
19737 /* Set the glyph row flag indicating that the face of the last glyph
19738 in the text area has to be drawn to the end of the text area. */
19739 it->glyph_row->fill_line_p = true;
19741 /* If current character of IT is not ASCII, make sure we have the
19742 ASCII face. This will be automatically undone the next time
19743 get_next_display_element returns a multibyte character. Note
19744 that the character will always be single byte in unibyte
19745 text. */
19746 if (!ASCII_CHAR_P (it->c))
19748 it->face_id = FACE_FOR_CHAR (f, face, 0, -1, Qnil);
19751 if (FRAME_WINDOW_P (f))
19753 /* If the row is empty, add a space with the current face of IT,
19754 so that we know which face to draw. */
19755 if (it->glyph_row->used[TEXT_AREA] == 0)
19757 it->glyph_row->glyphs[TEXT_AREA][0] = space_glyph;
19758 it->glyph_row->glyphs[TEXT_AREA][0].face_id = face->id;
19759 it->glyph_row->used[TEXT_AREA] = 1;
19761 /* Mode line and the header line don't have margins, and
19762 likewise the frame's tool-bar window, if there is any. */
19763 if (!(it->glyph_row->mode_line_p
19764 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
19765 || (WINDOWP (f->tool_bar_window)
19766 && it->w == XWINDOW (f->tool_bar_window))
19767 #endif
19770 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19771 && it->glyph_row->used[LEFT_MARGIN_AREA] == 0)
19773 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0] = space_glyph;
19774 it->glyph_row->glyphs[LEFT_MARGIN_AREA][0].face_id =
19775 default_face->id;
19776 it->glyph_row->used[LEFT_MARGIN_AREA] = 1;
19778 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19779 && it->glyph_row->used[RIGHT_MARGIN_AREA] == 0)
19781 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0] = space_glyph;
19782 it->glyph_row->glyphs[RIGHT_MARGIN_AREA][0].face_id =
19783 default_face->id;
19784 it->glyph_row->used[RIGHT_MARGIN_AREA] = 1;
19787 #ifdef HAVE_WINDOW_SYSTEM
19788 if (it->glyph_row->reversed_p)
19790 /* Prepend a stretch glyph to the row, such that the
19791 rightmost glyph will be drawn flushed all the way to the
19792 right margin of the window. The stretch glyph that will
19793 occupy the empty space, if any, to the left of the
19794 glyphs. */
19795 struct font *font = face->font ? face->font : FRAME_FONT (f);
19796 struct glyph *row_start = it->glyph_row->glyphs[TEXT_AREA];
19797 struct glyph *row_end = row_start + it->glyph_row->used[TEXT_AREA];
19798 struct glyph *g;
19799 int row_width, stretch_ascent, stretch_width;
19800 struct text_pos saved_pos;
19801 int saved_face_id;
19802 bool saved_avoid_cursor, saved_box_start;
19804 for (row_width = 0, g = row_start; g < row_end; g++)
19805 row_width += g->pixel_width;
19807 /* FIXME: There are various minor display glitches in R2L
19808 rows when only one of the fringes is missing. The
19809 strange condition below produces the least bad effect. */
19810 if ((WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0)
19811 == (WINDOW_RIGHT_FRINGE_WIDTH (it->w) == 0)
19812 || WINDOW_RIGHT_FRINGE_WIDTH (it->w) != 0)
19813 stretch_width = window_box_width (it->w, TEXT_AREA);
19814 else
19815 stretch_width = it->last_visible_x - it->first_visible_x;
19816 stretch_width -= row_width;
19818 if (stretch_width > 0)
19820 stretch_ascent =
19821 (((it->ascent + it->descent)
19822 * FONT_BASE (font)) / FONT_HEIGHT (font));
19823 saved_pos = it->position;
19824 memset (&it->position, 0, sizeof it->position);
19825 saved_avoid_cursor = it->avoid_cursor_p;
19826 it->avoid_cursor_p = true;
19827 saved_face_id = it->face_id;
19828 saved_box_start = it->start_of_box_run_p;
19829 /* The last row's stretch glyph should get the default
19830 face, to avoid painting the rest of the window with
19831 the region face, if the region ends at ZV. */
19832 if (it->glyph_row->ends_at_zv_p)
19833 it->face_id = default_face->id;
19834 else
19835 it->face_id = face->id;
19836 it->start_of_box_run_p = false;
19837 append_stretch_glyph (it, Qnil, stretch_width,
19838 it->ascent + it->descent, stretch_ascent);
19839 it->position = saved_pos;
19840 it->avoid_cursor_p = saved_avoid_cursor;
19841 it->face_id = saved_face_id;
19842 it->start_of_box_run_p = saved_box_start;
19844 /* If stretch_width comes out negative, it means that the
19845 last glyph is only partially visible. In R2L rows, we
19846 want the leftmost glyph to be partially visible, so we
19847 need to give the row the corresponding left offset. */
19848 if (stretch_width < 0)
19849 it->glyph_row->x = stretch_width;
19851 #endif /* HAVE_WINDOW_SYSTEM */
19853 else
19855 /* Save some values that must not be changed. */
19856 int saved_x = it->current_x;
19857 struct text_pos saved_pos;
19858 Lisp_Object saved_object;
19859 enum display_element_type saved_what = it->what;
19860 int saved_face_id = it->face_id;
19862 saved_object = it->object;
19863 saved_pos = it->position;
19865 it->what = IT_CHARACTER;
19866 memset (&it->position, 0, sizeof it->position);
19867 it->object = Qnil;
19868 it->c = it->char_to_display = ' ';
19869 it->len = 1;
19871 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
19872 && (it->glyph_row->used[LEFT_MARGIN_AREA]
19873 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19874 && !it->glyph_row->mode_line_p
19875 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19877 struct glyph *g = it->glyph_row->glyphs[LEFT_MARGIN_AREA];
19878 struct glyph *e = g + it->glyph_row->used[LEFT_MARGIN_AREA];
19880 for (it->current_x = 0; g < e; g++)
19881 it->current_x += g->pixel_width;
19883 it->area = LEFT_MARGIN_AREA;
19884 it->face_id = default_face->id;
19885 while (it->glyph_row->used[LEFT_MARGIN_AREA]
19886 < WINDOW_LEFT_MARGIN_WIDTH (it->w))
19888 PRODUCE_GLYPHS (it);
19889 /* term.c:produce_glyphs advances it->current_x only for
19890 TEXT_AREA. */
19891 it->current_x += it->pixel_width;
19894 it->current_x = saved_x;
19895 it->area = TEXT_AREA;
19898 /* The last row's blank glyphs should get the default face, to
19899 avoid painting the rest of the window with the region face,
19900 if the region ends at ZV. */
19901 if (it->glyph_row->ends_at_zv_p)
19902 it->face_id = default_face->id;
19903 else
19904 it->face_id = face->id;
19905 PRODUCE_GLYPHS (it);
19907 while (it->current_x <= it->last_visible_x)
19908 PRODUCE_GLYPHS (it);
19910 if (WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0
19911 && (it->glyph_row->used[RIGHT_MARGIN_AREA]
19912 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19913 && !it->glyph_row->mode_line_p
19914 && default_face->background != FRAME_BACKGROUND_PIXEL (f))
19916 struct glyph *g = it->glyph_row->glyphs[RIGHT_MARGIN_AREA];
19917 struct glyph *e = g + it->glyph_row->used[RIGHT_MARGIN_AREA];
19919 for ( ; g < e; g++)
19920 it->current_x += g->pixel_width;
19922 it->area = RIGHT_MARGIN_AREA;
19923 it->face_id = default_face->id;
19924 while (it->glyph_row->used[RIGHT_MARGIN_AREA]
19925 < WINDOW_RIGHT_MARGIN_WIDTH (it->w))
19927 PRODUCE_GLYPHS (it);
19928 it->current_x += it->pixel_width;
19931 it->area = TEXT_AREA;
19934 /* Don't count these blanks really. It would let us insert a left
19935 truncation glyph below and make us set the cursor on them, maybe. */
19936 it->current_x = saved_x;
19937 it->object = saved_object;
19938 it->position = saved_pos;
19939 it->what = saved_what;
19940 it->face_id = saved_face_id;
19945 /* Value is true if text starting at CHARPOS in current_buffer is
19946 trailing whitespace. */
19948 static bool
19949 trailing_whitespace_p (ptrdiff_t charpos)
19951 ptrdiff_t bytepos = CHAR_TO_BYTE (charpos);
19952 int c = 0;
19954 while (bytepos < ZV_BYTE
19955 && (c = FETCH_CHAR (bytepos),
19956 c == ' ' || c == '\t'))
19957 ++bytepos;
19959 if (bytepos >= ZV_BYTE || c == '\n' || c == '\r')
19961 if (bytepos != PT_BYTE)
19962 return true;
19964 return false;
19968 /* Highlight trailing whitespace, if any, in ROW. */
19970 static void
19971 highlight_trailing_whitespace (struct frame *f, struct glyph_row *row)
19973 int used = row->used[TEXT_AREA];
19975 if (used)
19977 struct glyph *start = row->glyphs[TEXT_AREA];
19978 struct glyph *glyph = start + used - 1;
19980 if (row->reversed_p)
19982 /* Right-to-left rows need to be processed in the opposite
19983 direction, so swap the edge pointers. */
19984 glyph = start;
19985 start = row->glyphs[TEXT_AREA] + used - 1;
19988 /* Skip over glyphs inserted to display the cursor at the
19989 end of a line, for extending the face of the last glyph
19990 to the end of the line on terminals, and for truncation
19991 and continuation glyphs. */
19992 if (!row->reversed_p)
19994 while (glyph >= start
19995 && glyph->type == CHAR_GLYPH
19996 && NILP (glyph->object))
19997 --glyph;
19999 else
20001 while (glyph <= start
20002 && glyph->type == CHAR_GLYPH
20003 && NILP (glyph->object))
20004 ++glyph;
20007 /* If last glyph is a space or stretch, and it's trailing
20008 whitespace, set the face of all trailing whitespace glyphs in
20009 IT->glyph_row to `trailing-whitespace'. */
20010 if ((row->reversed_p ? glyph <= start : glyph >= start)
20011 && BUFFERP (glyph->object)
20012 && (glyph->type == STRETCH_GLYPH
20013 || (glyph->type == CHAR_GLYPH
20014 && glyph->u.ch == ' '))
20015 && trailing_whitespace_p (glyph->charpos))
20017 int face_id = lookup_named_face (f, Qtrailing_whitespace, false);
20018 if (face_id < 0)
20019 return;
20021 if (!row->reversed_p)
20023 while (glyph >= start
20024 && BUFFERP (glyph->object)
20025 && (glyph->type == STRETCH_GLYPH
20026 || (glyph->type == CHAR_GLYPH
20027 && glyph->u.ch == ' ')))
20028 (glyph--)->face_id = face_id;
20030 else
20032 while (glyph <= start
20033 && BUFFERP (glyph->object)
20034 && (glyph->type == STRETCH_GLYPH
20035 || (glyph->type == CHAR_GLYPH
20036 && glyph->u.ch == ' ')))
20037 (glyph++)->face_id = face_id;
20044 /* Value is true if glyph row ROW should be
20045 considered to hold the buffer position CHARPOS. */
20047 static bool
20048 row_for_charpos_p (struct glyph_row *row, ptrdiff_t charpos)
20050 bool result = true;
20052 if (charpos == CHARPOS (row->end.pos)
20053 || charpos == MATRIX_ROW_END_CHARPOS (row))
20055 /* Suppose the row ends on a string.
20056 Unless the row is continued, that means it ends on a newline
20057 in the string. If it's anything other than a display string
20058 (e.g., a before-string from an overlay), we don't want the
20059 cursor there. (This heuristic seems to give the optimal
20060 behavior for the various types of multi-line strings.)
20061 One exception: if the string has `cursor' property on one of
20062 its characters, we _do_ want the cursor there. */
20063 if (CHARPOS (row->end.string_pos) >= 0)
20065 if (row->continued_p)
20066 result = true;
20067 else
20069 /* Check for `display' property. */
20070 struct glyph *beg = row->glyphs[TEXT_AREA];
20071 struct glyph *end = beg + row->used[TEXT_AREA] - 1;
20072 struct glyph *glyph;
20074 result = false;
20075 for (glyph = end; glyph >= beg; --glyph)
20076 if (STRINGP (glyph->object))
20078 Lisp_Object prop
20079 = Fget_char_property (make_number (charpos),
20080 Qdisplay, Qnil);
20081 result =
20082 (!NILP (prop)
20083 && display_prop_string_p (prop, glyph->object));
20084 /* If there's a `cursor' property on one of the
20085 string's characters, this row is a cursor row,
20086 even though this is not a display string. */
20087 if (!result)
20089 Lisp_Object s = glyph->object;
20091 for ( ; glyph >= beg && EQ (glyph->object, s); --glyph)
20093 ptrdiff_t gpos = glyph->charpos;
20095 if (!NILP (Fget_char_property (make_number (gpos),
20096 Qcursor, s)))
20098 result = true;
20099 break;
20103 break;
20107 else if (MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))
20109 /* If the row ends in middle of a real character,
20110 and the line is continued, we want the cursor here.
20111 That's because CHARPOS (ROW->end.pos) would equal
20112 PT if PT is before the character. */
20113 if (!row->ends_in_ellipsis_p)
20114 result = row->continued_p;
20115 else
20116 /* If the row ends in an ellipsis, then
20117 CHARPOS (ROW->end.pos) will equal point after the
20118 invisible text. We want that position to be displayed
20119 after the ellipsis. */
20120 result = false;
20122 /* If the row ends at ZV, display the cursor at the end of that
20123 row instead of at the start of the row below. */
20124 else
20125 result = row->ends_at_zv_p;
20128 return result;
20131 /* Value is true if glyph row ROW should be
20132 used to hold the cursor. */
20134 static bool
20135 cursor_row_p (struct glyph_row *row)
20137 return row_for_charpos_p (row, PT);
20142 /* Push the property PROP so that it will be rendered at the current
20143 position in IT. Return true if PROP was successfully pushed, false
20144 otherwise. Called from handle_line_prefix to handle the
20145 `line-prefix' and `wrap-prefix' properties. */
20147 static bool
20148 push_prefix_prop (struct it *it, Lisp_Object prop)
20150 struct text_pos pos =
20151 STRINGP (it->string) ? it->current.string_pos : it->current.pos;
20153 eassert (it->method == GET_FROM_BUFFER
20154 || it->method == GET_FROM_DISPLAY_VECTOR
20155 || it->method == GET_FROM_STRING
20156 || it->method == GET_FROM_IMAGE);
20158 /* We need to save the current buffer/string position, so it will be
20159 restored by pop_it, because iterate_out_of_display_property
20160 depends on that being set correctly, but some situations leave
20161 it->position not yet set when this function is called. */
20162 push_it (it, &pos);
20164 if (STRINGP (prop))
20166 if (SCHARS (prop) == 0)
20168 pop_it (it);
20169 return false;
20172 it->string = prop;
20173 it->string_from_prefix_prop_p = true;
20174 it->multibyte_p = STRING_MULTIBYTE (it->string);
20175 it->current.overlay_string_index = -1;
20176 IT_STRING_CHARPOS (*it) = IT_STRING_BYTEPOS (*it) = 0;
20177 it->end_charpos = it->string_nchars = SCHARS (it->string);
20178 it->method = GET_FROM_STRING;
20179 it->stop_charpos = 0;
20180 it->prev_stop = 0;
20181 it->base_level_stop = 0;
20183 /* Force paragraph direction to be that of the parent
20184 buffer/string. */
20185 if (it->bidi_p && it->bidi_it.paragraph_dir == R2L)
20186 it->paragraph_embedding = it->bidi_it.paragraph_dir;
20187 else
20188 it->paragraph_embedding = L2R;
20190 /* Set up the bidi iterator for this display string. */
20191 if (it->bidi_p)
20193 it->bidi_it.string.lstring = it->string;
20194 it->bidi_it.string.s = NULL;
20195 it->bidi_it.string.schars = it->end_charpos;
20196 it->bidi_it.string.bufpos = IT_CHARPOS (*it);
20197 it->bidi_it.string.from_disp_str = it->string_from_display_prop_p;
20198 it->bidi_it.string.unibyte = !it->multibyte_p;
20199 it->bidi_it.w = it->w;
20200 bidi_init_it (0, 0, FRAME_WINDOW_P (it->f), &it->bidi_it);
20203 else if (CONSP (prop) && EQ (XCAR (prop), Qspace))
20205 it->method = GET_FROM_STRETCH;
20206 it->object = prop;
20208 #ifdef HAVE_WINDOW_SYSTEM
20209 else if (IMAGEP (prop))
20211 it->what = IT_IMAGE;
20212 it->image_id = lookup_image (it->f, prop);
20213 it->method = GET_FROM_IMAGE;
20215 #endif /* HAVE_WINDOW_SYSTEM */
20216 else
20218 pop_it (it); /* bogus display property, give up */
20219 return false;
20222 return true;
20225 /* Return the character-property PROP at the current position in IT. */
20227 static Lisp_Object
20228 get_it_property (struct it *it, Lisp_Object prop)
20230 Lisp_Object position, object = it->object;
20232 if (STRINGP (object))
20233 position = make_number (IT_STRING_CHARPOS (*it));
20234 else if (BUFFERP (object))
20236 position = make_number (IT_CHARPOS (*it));
20237 object = it->window;
20239 else
20240 return Qnil;
20242 return Fget_char_property (position, prop, object);
20245 /* See if there's a line- or wrap-prefix, and if so, push it on IT. */
20247 static void
20248 handle_line_prefix (struct it *it)
20250 Lisp_Object prefix;
20252 if (it->continuation_lines_width > 0)
20254 prefix = get_it_property (it, Qwrap_prefix);
20255 if (NILP (prefix))
20256 prefix = Vwrap_prefix;
20258 else
20260 prefix = get_it_property (it, Qline_prefix);
20261 if (NILP (prefix))
20262 prefix = Vline_prefix;
20264 if (! NILP (prefix) && push_prefix_prop (it, prefix))
20266 /* If the prefix is wider than the window, and we try to wrap
20267 it, it would acquire its own wrap prefix, and so on till the
20268 iterator stack overflows. So, don't wrap the prefix. */
20269 it->line_wrap = TRUNCATE;
20270 it->avoid_cursor_p = true;
20276 /* Remove N glyphs at the start of a reversed IT->glyph_row. Called
20277 only for R2L lines from display_line and display_string, when they
20278 decide that too many glyphs were produced by PRODUCE_GLYPHS, and
20279 the line/string needs to be continued on the next glyph row. */
20280 static void
20281 unproduce_glyphs (struct it *it, int n)
20283 struct glyph *glyph, *end;
20285 eassert (it->glyph_row);
20286 eassert (it->glyph_row->reversed_p);
20287 eassert (it->area == TEXT_AREA);
20288 eassert (n <= it->glyph_row->used[TEXT_AREA]);
20290 if (n > it->glyph_row->used[TEXT_AREA])
20291 n = it->glyph_row->used[TEXT_AREA];
20292 glyph = it->glyph_row->glyphs[TEXT_AREA] + n;
20293 end = it->glyph_row->glyphs[TEXT_AREA] + it->glyph_row->used[TEXT_AREA];
20294 for ( ; glyph < end; glyph++)
20295 glyph[-n] = *glyph;
20298 /* Find the positions in a bidi-reordered ROW to serve as ROW->minpos
20299 and ROW->maxpos. */
20300 static void
20301 find_row_edges (struct it *it, struct glyph_row *row,
20302 ptrdiff_t min_pos, ptrdiff_t min_bpos,
20303 ptrdiff_t max_pos, ptrdiff_t max_bpos)
20305 /* FIXME: Revisit this when glyph ``spilling'' in continuation
20306 lines' rows is implemented for bidi-reordered rows. */
20308 /* ROW->minpos is the value of min_pos, the minimal buffer position
20309 we have in ROW, or ROW->start.pos if that is smaller. */
20310 if (min_pos <= ZV && min_pos < row->start.pos.charpos)
20311 SET_TEXT_POS (row->minpos, min_pos, min_bpos);
20312 else
20313 /* We didn't find buffer positions smaller than ROW->start, or
20314 didn't find _any_ valid buffer positions in any of the glyphs,
20315 so we must trust the iterator's computed positions. */
20316 row->minpos = row->start.pos;
20317 if (max_pos <= 0)
20319 max_pos = CHARPOS (it->current.pos);
20320 max_bpos = BYTEPOS (it->current.pos);
20323 /* Here are the various use-cases for ending the row, and the
20324 corresponding values for ROW->maxpos:
20326 Line ends in a newline from buffer eol_pos + 1
20327 Line is continued from buffer max_pos + 1
20328 Line is truncated on right it->current.pos
20329 Line ends in a newline from string max_pos + 1(*)
20330 (*) + 1 only when line ends in a forward scan
20331 Line is continued from string max_pos
20332 Line is continued from display vector max_pos
20333 Line is entirely from a string min_pos == max_pos
20334 Line is entirely from a display vector min_pos == max_pos
20335 Line that ends at ZV ZV
20337 If you discover other use-cases, please add them here as
20338 appropriate. */
20339 if (row->ends_at_zv_p)
20340 row->maxpos = it->current.pos;
20341 else if (row->used[TEXT_AREA])
20343 bool seen_this_string = false;
20344 struct glyph_row *r1 = row - 1;
20346 /* Did we see the same display string on the previous row? */
20347 if (STRINGP (it->object)
20348 /* this is not the first row */
20349 && row > it->w->desired_matrix->rows
20350 /* previous row is not the header line */
20351 && !r1->mode_line_p
20352 /* previous row also ends in a newline from a string */
20353 && r1->ends_in_newline_from_string_p)
20355 struct glyph *start, *end;
20357 /* Search for the last glyph of the previous row that came
20358 from buffer or string. Depending on whether the row is
20359 L2R or R2L, we need to process it front to back or the
20360 other way round. */
20361 if (!r1->reversed_p)
20363 start = r1->glyphs[TEXT_AREA];
20364 end = start + r1->used[TEXT_AREA];
20365 /* Glyphs inserted by redisplay have nil as their object. */
20366 while (end > start
20367 && NILP ((end - 1)->object)
20368 && (end - 1)->charpos <= 0)
20369 --end;
20370 if (end > start)
20372 if (EQ ((end - 1)->object, it->object))
20373 seen_this_string = true;
20375 else
20376 /* If all the glyphs of the previous row were inserted
20377 by redisplay, it means the previous row was
20378 produced from a single newline, which is only
20379 possible if that newline came from the same string
20380 as the one which produced this ROW. */
20381 seen_this_string = true;
20383 else
20385 end = r1->glyphs[TEXT_AREA] - 1;
20386 start = end + r1->used[TEXT_AREA];
20387 while (end < start
20388 && NILP ((end + 1)->object)
20389 && (end + 1)->charpos <= 0)
20390 ++end;
20391 if (end < start)
20393 if (EQ ((end + 1)->object, it->object))
20394 seen_this_string = true;
20396 else
20397 seen_this_string = true;
20400 /* Take note of each display string that covers a newline only
20401 once, the first time we see it. This is for when a display
20402 string includes more than one newline in it. */
20403 if (row->ends_in_newline_from_string_p && !seen_this_string)
20405 /* If we were scanning the buffer forward when we displayed
20406 the string, we want to account for at least one buffer
20407 position that belongs to this row (position covered by
20408 the display string), so that cursor positioning will
20409 consider this row as a candidate when point is at the end
20410 of the visual line represented by this row. This is not
20411 required when scanning back, because max_pos will already
20412 have a much larger value. */
20413 if (CHARPOS (row->end.pos) > max_pos)
20414 INC_BOTH (max_pos, max_bpos);
20415 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20417 else if (CHARPOS (it->eol_pos) > 0)
20418 SET_TEXT_POS (row->maxpos,
20419 CHARPOS (it->eol_pos) + 1, BYTEPOS (it->eol_pos) + 1);
20420 else if (row->continued_p)
20422 /* If max_pos is different from IT's current position, it
20423 means IT->method does not belong to the display element
20424 at max_pos. However, it also means that the display
20425 element at max_pos was displayed in its entirety on this
20426 line, which is equivalent to saying that the next line
20427 starts at the next buffer position. */
20428 if (IT_CHARPOS (*it) == max_pos && it->method != GET_FROM_BUFFER)
20429 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20430 else
20432 INC_BOTH (max_pos, max_bpos);
20433 SET_TEXT_POS (row->maxpos, max_pos, max_bpos);
20436 else if (row->truncated_on_right_p)
20437 /* display_line already called reseat_at_next_visible_line_start,
20438 which puts the iterator at the beginning of the next line, in
20439 the logical order. */
20440 row->maxpos = it->current.pos;
20441 else if (max_pos == min_pos && it->method != GET_FROM_BUFFER)
20442 /* A line that is entirely from a string/image/stretch... */
20443 row->maxpos = row->minpos;
20444 else
20445 emacs_abort ();
20447 else
20448 row->maxpos = it->current.pos;
20451 /* Construct the glyph row IT->glyph_row in the desired matrix of
20452 IT->w from text at the current position of IT. See dispextern.h
20453 for an overview of struct it. Value is true if
20454 IT->glyph_row displays text, as opposed to a line displaying ZV
20455 only. */
20457 static bool
20458 display_line (struct it *it)
20460 struct glyph_row *row = it->glyph_row;
20461 Lisp_Object overlay_arrow_string;
20462 struct it wrap_it;
20463 void *wrap_data = NULL;
20464 bool may_wrap = false;
20465 int wrap_x IF_LINT (= 0);
20466 int wrap_row_used = -1;
20467 int wrap_row_ascent IF_LINT (= 0), wrap_row_height IF_LINT (= 0);
20468 int wrap_row_phys_ascent IF_LINT (= 0), wrap_row_phys_height IF_LINT (= 0);
20469 int wrap_row_extra_line_spacing IF_LINT (= 0);
20470 ptrdiff_t wrap_row_min_pos IF_LINT (= 0), wrap_row_min_bpos IF_LINT (= 0);
20471 ptrdiff_t wrap_row_max_pos IF_LINT (= 0), wrap_row_max_bpos IF_LINT (= 0);
20472 int cvpos;
20473 ptrdiff_t min_pos = ZV + 1, max_pos = 0;
20474 ptrdiff_t min_bpos IF_LINT (= 0), max_bpos IF_LINT (= 0);
20475 bool pending_handle_line_prefix = false;
20477 /* We always start displaying at hpos zero even if hscrolled. */
20478 eassert (it->hpos == 0 && it->current_x == 0);
20480 if (MATRIX_ROW_VPOS (row, it->w->desired_matrix)
20481 >= it->w->desired_matrix->nrows)
20483 it->w->nrows_scale_factor++;
20484 it->f->fonts_changed = true;
20485 return false;
20488 /* Clear the result glyph row and enable it. */
20489 prepare_desired_row (it->w, row, false);
20491 row->y = it->current_y;
20492 row->start = it->start;
20493 row->continuation_lines_width = it->continuation_lines_width;
20494 row->displays_text_p = true;
20495 row->starts_in_middle_of_char_p = it->starts_in_middle_of_char_p;
20496 it->starts_in_middle_of_char_p = false;
20498 /* Arrange the overlays nicely for our purposes. Usually, we call
20499 display_line on only one line at a time, in which case this
20500 can't really hurt too much, or we call it on lines which appear
20501 one after another in the buffer, in which case all calls to
20502 recenter_overlay_lists but the first will be pretty cheap. */
20503 recenter_overlay_lists (current_buffer, IT_CHARPOS (*it));
20505 /* Move over display elements that are not visible because we are
20506 hscrolled. This may stop at an x-position < IT->first_visible_x
20507 if the first glyph is partially visible or if we hit a line end. */
20508 if (it->current_x < it->first_visible_x)
20510 enum move_it_result move_result;
20512 this_line_min_pos = row->start.pos;
20513 move_result = move_it_in_display_line_to (it, ZV, it->first_visible_x,
20514 MOVE_TO_POS | MOVE_TO_X);
20515 /* If we are under a large hscroll, move_it_in_display_line_to
20516 could hit the end of the line without reaching
20517 it->first_visible_x. Pretend that we did reach it. This is
20518 especially important on a TTY, where we will call
20519 extend_face_to_end_of_line, which needs to know how many
20520 blank glyphs to produce. */
20521 if (it->current_x < it->first_visible_x
20522 && (move_result == MOVE_NEWLINE_OR_CR
20523 || move_result == MOVE_POS_MATCH_OR_ZV))
20524 it->current_x = it->first_visible_x;
20526 /* Record the smallest positions seen while we moved over
20527 display elements that are not visible. This is needed by
20528 redisplay_internal for optimizing the case where the cursor
20529 stays inside the same line. The rest of this function only
20530 considers positions that are actually displayed, so
20531 RECORD_MAX_MIN_POS will not otherwise record positions that
20532 are hscrolled to the left of the left edge of the window. */
20533 min_pos = CHARPOS (this_line_min_pos);
20534 min_bpos = BYTEPOS (this_line_min_pos);
20536 else if (it->area == TEXT_AREA)
20538 /* We only do this when not calling move_it_in_display_line_to
20539 above, because that function calls itself handle_line_prefix. */
20540 handle_line_prefix (it);
20542 else
20544 /* Line-prefix and wrap-prefix are always displayed in the text
20545 area. But if this is the first call to display_line after
20546 init_iterator, the iterator might have been set up to write
20547 into a marginal area, e.g. if the line begins with some
20548 display property that writes to the margins. So we need to
20549 wait with the call to handle_line_prefix until whatever
20550 writes to the margin has done its job. */
20551 pending_handle_line_prefix = true;
20554 /* Get the initial row height. This is either the height of the
20555 text hscrolled, if there is any, or zero. */
20556 row->ascent = it->max_ascent;
20557 row->height = it->max_ascent + it->max_descent;
20558 row->phys_ascent = it->max_phys_ascent;
20559 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
20560 row->extra_line_spacing = it->max_extra_line_spacing;
20562 /* Utility macro to record max and min buffer positions seen until now. */
20563 #define RECORD_MAX_MIN_POS(IT) \
20564 do \
20566 bool composition_p \
20567 = !STRINGP ((IT)->string) && ((IT)->what == IT_COMPOSITION); \
20568 ptrdiff_t current_pos = \
20569 composition_p ? (IT)->cmp_it.charpos \
20570 : IT_CHARPOS (*(IT)); \
20571 ptrdiff_t current_bpos = \
20572 composition_p ? CHAR_TO_BYTE (current_pos) \
20573 : IT_BYTEPOS (*(IT)); \
20574 if (current_pos < min_pos) \
20576 min_pos = current_pos; \
20577 min_bpos = current_bpos; \
20579 if (IT_CHARPOS (*it) > max_pos) \
20581 max_pos = IT_CHARPOS (*it); \
20582 max_bpos = IT_BYTEPOS (*it); \
20585 while (false)
20587 /* Loop generating characters. The loop is left with IT on the next
20588 character to display. */
20589 while (true)
20591 int n_glyphs_before, hpos_before, x_before;
20592 int x, nglyphs;
20593 int ascent = 0, descent = 0, phys_ascent = 0, phys_descent = 0;
20595 /* Retrieve the next thing to display. Value is false if end of
20596 buffer reached. */
20597 if (!get_next_display_element (it))
20599 /* Maybe add a space at the end of this line that is used to
20600 display the cursor there under X. Set the charpos of the
20601 first glyph of blank lines not corresponding to any text
20602 to -1. */
20603 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20604 row->exact_window_width_line_p = true;
20605 else if ((append_space_for_newline (it, true)
20606 && row->used[TEXT_AREA] == 1)
20607 || row->used[TEXT_AREA] == 0)
20609 row->glyphs[TEXT_AREA]->charpos = -1;
20610 row->displays_text_p = false;
20612 if (!NILP (BVAR (XBUFFER (it->w->contents), indicate_empty_lines))
20613 && (!MINI_WINDOW_P (it->w)
20614 || (minibuf_level && EQ (it->window, minibuf_window))))
20615 row->indicate_empty_line_p = true;
20618 it->continuation_lines_width = 0;
20619 row->ends_at_zv_p = true;
20620 /* A row that displays right-to-left text must always have
20621 its last face extended all the way to the end of line,
20622 even if this row ends in ZV, because we still write to
20623 the screen left to right. We also need to extend the
20624 last face if the default face is remapped to some
20625 different face, otherwise the functions that clear
20626 portions of the screen will clear with the default face's
20627 background color. */
20628 if (row->reversed_p
20629 || lookup_basic_face (it->f, DEFAULT_FACE_ID) != DEFAULT_FACE_ID)
20630 extend_face_to_end_of_line (it);
20631 break;
20634 /* Now, get the metrics of what we want to display. This also
20635 generates glyphs in `row' (which is IT->glyph_row). */
20636 n_glyphs_before = row->used[TEXT_AREA];
20637 x = it->current_x;
20639 /* Remember the line height so far in case the next element doesn't
20640 fit on the line. */
20641 if (it->line_wrap != TRUNCATE)
20643 ascent = it->max_ascent;
20644 descent = it->max_descent;
20645 phys_ascent = it->max_phys_ascent;
20646 phys_descent = it->max_phys_descent;
20648 if (it->line_wrap == WORD_WRAP && it->area == TEXT_AREA)
20650 if (IT_DISPLAYING_WHITESPACE (it))
20651 may_wrap = true;
20652 else if (may_wrap)
20654 SAVE_IT (wrap_it, *it, wrap_data);
20655 wrap_x = x;
20656 wrap_row_used = row->used[TEXT_AREA];
20657 wrap_row_ascent = row->ascent;
20658 wrap_row_height = row->height;
20659 wrap_row_phys_ascent = row->phys_ascent;
20660 wrap_row_phys_height = row->phys_height;
20661 wrap_row_extra_line_spacing = row->extra_line_spacing;
20662 wrap_row_min_pos = min_pos;
20663 wrap_row_min_bpos = min_bpos;
20664 wrap_row_max_pos = max_pos;
20665 wrap_row_max_bpos = max_bpos;
20666 may_wrap = false;
20671 PRODUCE_GLYPHS (it);
20673 /* If this display element was in marginal areas, continue with
20674 the next one. */
20675 if (it->area != TEXT_AREA)
20677 row->ascent = max (row->ascent, it->max_ascent);
20678 row->height = max (row->height, it->max_ascent + it->max_descent);
20679 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20680 row->phys_height = max (row->phys_height,
20681 it->max_phys_ascent + it->max_phys_descent);
20682 row->extra_line_spacing = max (row->extra_line_spacing,
20683 it->max_extra_line_spacing);
20684 set_iterator_to_next (it, true);
20685 /* If we didn't handle the line/wrap prefix above, and the
20686 call to set_iterator_to_next just switched to TEXT_AREA,
20687 process the prefix now. */
20688 if (it->area == TEXT_AREA && pending_handle_line_prefix)
20690 pending_handle_line_prefix = false;
20691 handle_line_prefix (it);
20693 continue;
20696 /* Does the display element fit on the line? If we truncate
20697 lines, we should draw past the right edge of the window. If
20698 we don't truncate, we want to stop so that we can display the
20699 continuation glyph before the right margin. If lines are
20700 continued, there are two possible strategies for characters
20701 resulting in more than 1 glyph (e.g. tabs): Display as many
20702 glyphs as possible in this line and leave the rest for the
20703 continuation line, or display the whole element in the next
20704 line. Original redisplay did the former, so we do it also. */
20705 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
20706 hpos_before = it->hpos;
20707 x_before = x;
20709 if (/* Not a newline. */
20710 nglyphs > 0
20711 /* Glyphs produced fit entirely in the line. */
20712 && it->current_x < it->last_visible_x)
20714 it->hpos += nglyphs;
20715 row->ascent = max (row->ascent, it->max_ascent);
20716 row->height = max (row->height, it->max_ascent + it->max_descent);
20717 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
20718 row->phys_height = max (row->phys_height,
20719 it->max_phys_ascent + it->max_phys_descent);
20720 row->extra_line_spacing = max (row->extra_line_spacing,
20721 it->max_extra_line_spacing);
20722 if (it->current_x - it->pixel_width < it->first_visible_x
20723 /* In R2L rows, we arrange in extend_face_to_end_of_line
20724 to add a right offset to the line, by a suitable
20725 change to the stretch glyph that is the leftmost
20726 glyph of the line. */
20727 && !row->reversed_p)
20728 row->x = x - it->first_visible_x;
20729 /* Record the maximum and minimum buffer positions seen so
20730 far in glyphs that will be displayed by this row. */
20731 if (it->bidi_p)
20732 RECORD_MAX_MIN_POS (it);
20734 else
20736 int i, new_x;
20737 struct glyph *glyph;
20739 for (i = 0; i < nglyphs; ++i, x = new_x)
20741 /* Identify the glyphs added by the last call to
20742 PRODUCE_GLYPHS. In R2L rows, they are prepended to
20743 the previous glyphs. */
20744 if (!row->reversed_p)
20745 glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
20746 else
20747 glyph = row->glyphs[TEXT_AREA] + nglyphs - 1 - i;
20748 new_x = x + glyph->pixel_width;
20750 if (/* Lines are continued. */
20751 it->line_wrap != TRUNCATE
20752 && (/* Glyph doesn't fit on the line. */
20753 new_x > it->last_visible_x
20754 /* Or it fits exactly on a window system frame. */
20755 || (new_x == it->last_visible_x
20756 && FRAME_WINDOW_P (it->f)
20757 && (row->reversed_p
20758 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20759 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)))))
20761 /* End of a continued line. */
20763 if (it->hpos == 0
20764 || (new_x == it->last_visible_x
20765 && FRAME_WINDOW_P (it->f)
20766 && (row->reversed_p
20767 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20768 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))))
20770 /* Current glyph is the only one on the line or
20771 fits exactly on the line. We must continue
20772 the line because we can't draw the cursor
20773 after the glyph. */
20774 row->continued_p = true;
20775 it->current_x = new_x;
20776 it->continuation_lines_width += new_x;
20777 ++it->hpos;
20778 if (i == nglyphs - 1)
20780 /* If line-wrap is on, check if a previous
20781 wrap point was found. */
20782 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it)
20783 && wrap_row_used > 0
20784 /* Even if there is a previous wrap
20785 point, continue the line here as
20786 usual, if (i) the previous character
20787 was a space or tab AND (ii) the
20788 current character is not. */
20789 && (!may_wrap
20790 || IT_DISPLAYING_WHITESPACE (it)))
20791 goto back_to_wrap;
20793 /* Record the maximum and minimum buffer
20794 positions seen so far in glyphs that will be
20795 displayed by this row. */
20796 if (it->bidi_p)
20797 RECORD_MAX_MIN_POS (it);
20798 set_iterator_to_next (it, true);
20799 if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
20801 if (!get_next_display_element (it))
20803 row->exact_window_width_line_p = true;
20804 it->continuation_lines_width = 0;
20805 row->continued_p = false;
20806 row->ends_at_zv_p = true;
20808 else if (ITERATOR_AT_END_OF_LINE_P (it))
20810 row->continued_p = false;
20811 row->exact_window_width_line_p = true;
20813 /* If line-wrap is on, check if a
20814 previous wrap point was found. */
20815 else if (wrap_row_used > 0
20816 /* Even if there is a previous wrap
20817 point, continue the line here as
20818 usual, if (i) the previous character
20819 was a space or tab AND (ii) the
20820 current character is not. */
20821 && (!may_wrap
20822 || IT_DISPLAYING_WHITESPACE (it)))
20823 goto back_to_wrap;
20827 else if (it->bidi_p)
20828 RECORD_MAX_MIN_POS (it);
20829 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20830 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20831 extend_face_to_end_of_line (it);
20833 else if (CHAR_GLYPH_PADDING_P (*glyph)
20834 && !FRAME_WINDOW_P (it->f))
20836 /* A padding glyph that doesn't fit on this line.
20837 This means the whole character doesn't fit
20838 on the line. */
20839 if (row->reversed_p)
20840 unproduce_glyphs (it, row->used[TEXT_AREA]
20841 - n_glyphs_before);
20842 row->used[TEXT_AREA] = n_glyphs_before;
20844 /* Fill the rest of the row with continuation
20845 glyphs like in 20.x. */
20846 while (row->glyphs[TEXT_AREA] + row->used[TEXT_AREA]
20847 < row->glyphs[1 + TEXT_AREA])
20848 produce_special_glyphs (it, IT_CONTINUATION);
20850 row->continued_p = true;
20851 it->current_x = x_before;
20852 it->continuation_lines_width += x_before;
20854 /* Restore the height to what it was before the
20855 element not fitting on the line. */
20856 it->max_ascent = ascent;
20857 it->max_descent = descent;
20858 it->max_phys_ascent = phys_ascent;
20859 it->max_phys_descent = phys_descent;
20860 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20861 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20862 extend_face_to_end_of_line (it);
20864 else if (wrap_row_used > 0)
20866 back_to_wrap:
20867 if (row->reversed_p)
20868 unproduce_glyphs (it,
20869 row->used[TEXT_AREA] - wrap_row_used);
20870 RESTORE_IT (it, &wrap_it, wrap_data);
20871 it->continuation_lines_width += wrap_x;
20872 row->used[TEXT_AREA] = wrap_row_used;
20873 row->ascent = wrap_row_ascent;
20874 row->height = wrap_row_height;
20875 row->phys_ascent = wrap_row_phys_ascent;
20876 row->phys_height = wrap_row_phys_height;
20877 row->extra_line_spacing = wrap_row_extra_line_spacing;
20878 min_pos = wrap_row_min_pos;
20879 min_bpos = wrap_row_min_bpos;
20880 max_pos = wrap_row_max_pos;
20881 max_bpos = wrap_row_max_bpos;
20882 row->continued_p = true;
20883 row->ends_at_zv_p = false;
20884 row->exact_window_width_line_p = false;
20885 it->continuation_lines_width += x;
20887 /* Make sure that a non-default face is extended
20888 up to the right margin of the window. */
20889 extend_face_to_end_of_line (it);
20891 else if (it->c == '\t' && FRAME_WINDOW_P (it->f))
20893 /* A TAB that extends past the right edge of the
20894 window. This produces a single glyph on
20895 window system frames. We leave the glyph in
20896 this row and let it fill the row, but don't
20897 consume the TAB. */
20898 if ((row->reversed_p
20899 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20900 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20901 produce_special_glyphs (it, IT_CONTINUATION);
20902 it->continuation_lines_width += it->last_visible_x;
20903 row->ends_in_middle_of_char_p = true;
20904 row->continued_p = true;
20905 glyph->pixel_width = it->last_visible_x - x;
20906 it->starts_in_middle_of_char_p = true;
20907 if (WINDOW_LEFT_MARGIN_WIDTH (it->w) > 0
20908 || WINDOW_RIGHT_MARGIN_WIDTH (it->w) > 0)
20909 extend_face_to_end_of_line (it);
20911 else
20913 /* Something other than a TAB that draws past
20914 the right edge of the window. Restore
20915 positions to values before the element. */
20916 if (row->reversed_p)
20917 unproduce_glyphs (it, row->used[TEXT_AREA]
20918 - (n_glyphs_before + i));
20919 row->used[TEXT_AREA] = n_glyphs_before + i;
20921 /* Display continuation glyphs. */
20922 it->current_x = x_before;
20923 it->continuation_lines_width += x;
20924 if (!FRAME_WINDOW_P (it->f)
20925 || (row->reversed_p
20926 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
20927 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
20928 produce_special_glyphs (it, IT_CONTINUATION);
20929 row->continued_p = true;
20931 extend_face_to_end_of_line (it);
20933 if (nglyphs > 1 && i > 0)
20935 row->ends_in_middle_of_char_p = true;
20936 it->starts_in_middle_of_char_p = true;
20939 /* Restore the height to what it was before the
20940 element not fitting on the line. */
20941 it->max_ascent = ascent;
20942 it->max_descent = descent;
20943 it->max_phys_ascent = phys_ascent;
20944 it->max_phys_descent = phys_descent;
20947 break;
20949 else if (new_x > it->first_visible_x)
20951 /* Increment number of glyphs actually displayed. */
20952 ++it->hpos;
20954 /* Record the maximum and minimum buffer positions
20955 seen so far in glyphs that will be displayed by
20956 this row. */
20957 if (it->bidi_p)
20958 RECORD_MAX_MIN_POS (it);
20960 if (x < it->first_visible_x && !row->reversed_p)
20961 /* Glyph is partially visible, i.e. row starts at
20962 negative X position. Don't do that in R2L
20963 rows, where we arrange to add a right offset to
20964 the line in extend_face_to_end_of_line, by a
20965 suitable change to the stretch glyph that is
20966 the leftmost glyph of the line. */
20967 row->x = x - it->first_visible_x;
20968 /* When the last glyph of an R2L row only fits
20969 partially on the line, we need to set row->x to a
20970 negative offset, so that the leftmost glyph is
20971 the one that is partially visible. But if we are
20972 going to produce the truncation glyph, this will
20973 be taken care of in produce_special_glyphs. */
20974 if (row->reversed_p
20975 && new_x > it->last_visible_x
20976 && !(it->line_wrap == TRUNCATE
20977 && WINDOW_LEFT_FRINGE_WIDTH (it->w) == 0))
20979 eassert (FRAME_WINDOW_P (it->f));
20980 row->x = it->last_visible_x - new_x;
20983 else
20985 /* Glyph is completely off the left margin of the
20986 window. This should not happen because of the
20987 move_it_in_display_line at the start of this
20988 function, unless the text display area of the
20989 window is empty. */
20990 eassert (it->first_visible_x <= it->last_visible_x);
20993 /* Even if this display element produced no glyphs at all,
20994 we want to record its position. */
20995 if (it->bidi_p && nglyphs == 0)
20996 RECORD_MAX_MIN_POS (it);
20998 row->ascent = max (row->ascent, it->max_ascent);
20999 row->height = max (row->height, it->max_ascent + it->max_descent);
21000 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
21001 row->phys_height = max (row->phys_height,
21002 it->max_phys_ascent + it->max_phys_descent);
21003 row->extra_line_spacing = max (row->extra_line_spacing,
21004 it->max_extra_line_spacing);
21006 /* End of this display line if row is continued. */
21007 if (row->continued_p || row->ends_at_zv_p)
21008 break;
21011 at_end_of_line:
21012 /* Is this a line end? If yes, we're also done, after making
21013 sure that a non-default face is extended up to the right
21014 margin of the window. */
21015 if (ITERATOR_AT_END_OF_LINE_P (it))
21017 int used_before = row->used[TEXT_AREA];
21019 row->ends_in_newline_from_string_p = STRINGP (it->object);
21021 /* Add a space at the end of the line that is used to
21022 display the cursor there. */
21023 if (!IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21024 append_space_for_newline (it, false);
21026 /* Extend the face to the end of the line. */
21027 extend_face_to_end_of_line (it);
21029 /* Make sure we have the position. */
21030 if (used_before == 0)
21031 row->glyphs[TEXT_AREA]->charpos = CHARPOS (it->position);
21033 /* Record the position of the newline, for use in
21034 find_row_edges. */
21035 it->eol_pos = it->current.pos;
21037 /* Consume the line end. This skips over invisible lines. */
21038 set_iterator_to_next (it, true);
21039 it->continuation_lines_width = 0;
21040 break;
21043 /* Proceed with next display element. Note that this skips
21044 over lines invisible because of selective display. */
21045 set_iterator_to_next (it, true);
21047 /* If we truncate lines, we are done when the last displayed
21048 glyphs reach past the right margin of the window. */
21049 if (it->line_wrap == TRUNCATE
21050 && ((FRAME_WINDOW_P (it->f)
21051 /* Images are preprocessed in produce_image_glyph such
21052 that they are cropped at the right edge of the
21053 window, so an image glyph will always end exactly at
21054 last_visible_x, even if there's no right fringe. */
21055 && ((row->reversed_p
21056 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21057 : WINDOW_RIGHT_FRINGE_WIDTH (it->w))
21058 || it->what == IT_IMAGE))
21059 ? (it->current_x >= it->last_visible_x)
21060 : (it->current_x > it->last_visible_x)))
21062 /* Maybe add truncation glyphs. */
21063 if (!FRAME_WINDOW_P (it->f)
21064 || (row->reversed_p
21065 ? WINDOW_LEFT_FRINGE_WIDTH (it->w)
21066 : WINDOW_RIGHT_FRINGE_WIDTH (it->w)) == 0)
21068 int i, n;
21070 if (!row->reversed_p)
21072 for (i = row->used[TEXT_AREA] - 1; i > 0; --i)
21073 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21074 break;
21076 else
21078 for (i = 0; i < row->used[TEXT_AREA]; i++)
21079 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][i]))
21080 break;
21081 /* Remove any padding glyphs at the front of ROW, to
21082 make room for the truncation glyphs we will be
21083 adding below. The loop below always inserts at
21084 least one truncation glyph, so also remove the
21085 last glyph added to ROW. */
21086 unproduce_glyphs (it, i + 1);
21087 /* Adjust i for the loop below. */
21088 i = row->used[TEXT_AREA] - (i + 1);
21091 /* produce_special_glyphs overwrites the last glyph, so
21092 we don't want that if we want to keep that last
21093 glyph, which means it's an image. */
21094 if (it->current_x > it->last_visible_x)
21096 it->current_x = x_before;
21097 if (!FRAME_WINDOW_P (it->f))
21099 for (n = row->used[TEXT_AREA]; i < n; ++i)
21101 row->used[TEXT_AREA] = i;
21102 produce_special_glyphs (it, IT_TRUNCATION);
21105 else
21107 row->used[TEXT_AREA] = i;
21108 produce_special_glyphs (it, IT_TRUNCATION);
21110 it->hpos = hpos_before;
21113 else if (IT_OVERFLOW_NEWLINE_INTO_FRINGE (it))
21115 /* Don't truncate if we can overflow newline into fringe. */
21116 if (!get_next_display_element (it))
21118 it->continuation_lines_width = 0;
21119 row->ends_at_zv_p = true;
21120 row->exact_window_width_line_p = true;
21121 break;
21123 if (ITERATOR_AT_END_OF_LINE_P (it))
21125 row->exact_window_width_line_p = true;
21126 goto at_end_of_line;
21128 it->current_x = x_before;
21129 it->hpos = hpos_before;
21132 row->truncated_on_right_p = true;
21133 it->continuation_lines_width = 0;
21134 reseat_at_next_visible_line_start (it, false);
21135 /* We insist below that IT's position be at ZV because in
21136 bidi-reordered lines the character at visible line start
21137 might not be the character that follows the newline in
21138 the logical order. */
21139 if (IT_BYTEPOS (*it) > BEG_BYTE)
21140 row->ends_at_zv_p =
21141 IT_BYTEPOS (*it) >= ZV_BYTE && FETCH_BYTE (ZV_BYTE - 1) != '\n';
21142 else
21143 row->ends_at_zv_p = false;
21144 break;
21148 if (wrap_data)
21149 bidi_unshelve_cache (wrap_data, true);
21151 /* If line is not empty and hscrolled, maybe insert truncation glyphs
21152 at the left window margin. */
21153 if (it->first_visible_x
21154 && IT_CHARPOS (*it) != CHARPOS (row->start.pos))
21156 if (!FRAME_WINDOW_P (it->f)
21157 || (((row->reversed_p
21158 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
21159 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
21160 /* Don't let insert_left_trunc_glyphs overwrite the
21161 first glyph of the row if it is an image. */
21162 && row->glyphs[TEXT_AREA]->type != IMAGE_GLYPH))
21163 insert_left_trunc_glyphs (it);
21164 row->truncated_on_left_p = true;
21167 /* Remember the position at which this line ends.
21169 BIDI Note: any code that needs MATRIX_ROW_START/END_CHARPOS
21170 cannot be before the call to find_row_edges below, since that is
21171 where these positions are determined. */
21172 row->end = it->current;
21173 if (!it->bidi_p)
21175 row->minpos = row->start.pos;
21176 row->maxpos = row->end.pos;
21178 else
21180 /* ROW->minpos and ROW->maxpos must be the smallest and
21181 `1 + the largest' buffer positions in ROW. But if ROW was
21182 bidi-reordered, these two positions can be anywhere in the
21183 row, so we must determine them now. */
21184 find_row_edges (it, row, min_pos, min_bpos, max_pos, max_bpos);
21187 /* If the start of this line is the overlay arrow-position, then
21188 mark this glyph row as the one containing the overlay arrow.
21189 This is clearly a mess with variable size fonts. It would be
21190 better to let it be displayed like cursors under X. */
21191 if ((MATRIX_ROW_DISPLAYS_TEXT_P (row) || !overlay_arrow_seen)
21192 && (overlay_arrow_string = overlay_arrow_at_row (it, row),
21193 !NILP (overlay_arrow_string)))
21195 /* Overlay arrow in window redisplay is a fringe bitmap. */
21196 if (STRINGP (overlay_arrow_string))
21198 struct glyph_row *arrow_row
21199 = get_overlay_arrow_glyph_row (it->w, overlay_arrow_string);
21200 struct glyph *glyph = arrow_row->glyphs[TEXT_AREA];
21201 struct glyph *arrow_end = glyph + arrow_row->used[TEXT_AREA];
21202 struct glyph *p = row->glyphs[TEXT_AREA];
21203 struct glyph *p2, *end;
21205 /* Copy the arrow glyphs. */
21206 while (glyph < arrow_end)
21207 *p++ = *glyph++;
21209 /* Throw away padding glyphs. */
21210 p2 = p;
21211 end = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA];
21212 while (p2 < end && CHAR_GLYPH_PADDING_P (*p2))
21213 ++p2;
21214 if (p2 > p)
21216 while (p2 < end)
21217 *p++ = *p2++;
21218 row->used[TEXT_AREA] = p2 - row->glyphs[TEXT_AREA];
21221 else
21223 eassert (INTEGERP (overlay_arrow_string));
21224 row->overlay_arrow_bitmap = XINT (overlay_arrow_string);
21226 overlay_arrow_seen = true;
21229 /* Highlight trailing whitespace. */
21230 if (!NILP (Vshow_trailing_whitespace))
21231 highlight_trailing_whitespace (it->f, it->glyph_row);
21233 /* Compute pixel dimensions of this line. */
21234 compute_line_metrics (it);
21236 /* Implementation note: No changes in the glyphs of ROW or in their
21237 faces can be done past this point, because compute_line_metrics
21238 computes ROW's hash value and stores it within the glyph_row
21239 structure. */
21241 /* Record whether this row ends inside an ellipsis. */
21242 row->ends_in_ellipsis_p
21243 = (it->method == GET_FROM_DISPLAY_VECTOR
21244 && it->ellipsis_p);
21246 /* Save fringe bitmaps in this row. */
21247 row->left_user_fringe_bitmap = it->left_user_fringe_bitmap;
21248 row->left_user_fringe_face_id = it->left_user_fringe_face_id;
21249 row->right_user_fringe_bitmap = it->right_user_fringe_bitmap;
21250 row->right_user_fringe_face_id = it->right_user_fringe_face_id;
21252 it->left_user_fringe_bitmap = 0;
21253 it->left_user_fringe_face_id = 0;
21254 it->right_user_fringe_bitmap = 0;
21255 it->right_user_fringe_face_id = 0;
21257 /* Maybe set the cursor. */
21258 cvpos = it->w->cursor.vpos;
21259 if ((cvpos < 0
21260 /* In bidi-reordered rows, keep checking for proper cursor
21261 position even if one has been found already, because buffer
21262 positions in such rows change non-linearly with ROW->VPOS,
21263 when a line is continued. One exception: when we are at ZV,
21264 display cursor on the first suitable glyph row, since all
21265 the empty rows after that also have their position set to ZV. */
21266 /* FIXME: Revisit this when glyph ``spilling'' in continuation
21267 lines' rows is implemented for bidi-reordered rows. */
21268 || (it->bidi_p
21269 && !MATRIX_ROW (it->w->desired_matrix, cvpos)->ends_at_zv_p))
21270 && PT >= MATRIX_ROW_START_CHARPOS (row)
21271 && PT <= MATRIX_ROW_END_CHARPOS (row)
21272 && cursor_row_p (row))
21273 set_cursor_from_row (it->w, row, it->w->desired_matrix, 0, 0, 0, 0);
21275 /* Prepare for the next line. This line starts horizontally at (X
21276 HPOS) = (0 0). Vertical positions are incremented. As a
21277 convenience for the caller, IT->glyph_row is set to the next
21278 row to be used. */
21279 it->current_x = it->hpos = 0;
21280 it->current_y += row->height;
21281 SET_TEXT_POS (it->eol_pos, 0, 0);
21282 ++it->vpos;
21283 ++it->glyph_row;
21284 /* The next row should by default use the same value of the
21285 reversed_p flag as this one. set_iterator_to_next decides when
21286 it's a new paragraph, and PRODUCE_GLYPHS recomputes the value of
21287 the flag accordingly. */
21288 if (it->glyph_row < MATRIX_BOTTOM_TEXT_ROW (it->w->desired_matrix, it->w))
21289 it->glyph_row->reversed_p = row->reversed_p;
21290 it->start = row->end;
21291 return MATRIX_ROW_DISPLAYS_TEXT_P (row);
21293 #undef RECORD_MAX_MIN_POS
21296 DEFUN ("current-bidi-paragraph-direction", Fcurrent_bidi_paragraph_direction,
21297 Scurrent_bidi_paragraph_direction, 0, 1, 0,
21298 doc: /* Return paragraph direction at point in BUFFER.
21299 Value is either `left-to-right' or `right-to-left'.
21300 If BUFFER is omitted or nil, it defaults to the current buffer.
21302 Paragraph direction determines how the text in the paragraph is displayed.
21303 In left-to-right paragraphs, text begins at the left margin of the window
21304 and the reading direction is generally left to right. In right-to-left
21305 paragraphs, text begins at the right margin and is read from right to left.
21307 See also `bidi-paragraph-direction'. */)
21308 (Lisp_Object buffer)
21310 struct buffer *buf = current_buffer;
21311 struct buffer *old = buf;
21313 if (! NILP (buffer))
21315 CHECK_BUFFER (buffer);
21316 buf = XBUFFER (buffer);
21319 if (NILP (BVAR (buf, bidi_display_reordering))
21320 || NILP (BVAR (buf, enable_multibyte_characters))
21321 /* When we are loading loadup.el, the character property tables
21322 needed for bidi iteration are not yet available. */
21323 || redisplay__inhibit_bidi)
21324 return Qleft_to_right;
21325 else if (!NILP (BVAR (buf, bidi_paragraph_direction)))
21326 return BVAR (buf, bidi_paragraph_direction);
21327 else
21329 /* Determine the direction from buffer text. We could try to
21330 use current_matrix if it is up to date, but this seems fast
21331 enough as it is. */
21332 struct bidi_it itb;
21333 ptrdiff_t pos = BUF_PT (buf);
21334 ptrdiff_t bytepos = BUF_PT_BYTE (buf);
21335 int c;
21336 void *itb_data = bidi_shelve_cache ();
21338 set_buffer_temp (buf);
21339 /* bidi_paragraph_init finds the base direction of the paragraph
21340 by searching forward from paragraph start. We need the base
21341 direction of the current or _previous_ paragraph, so we need
21342 to make sure we are within that paragraph. To that end, find
21343 the previous non-empty line. */
21344 if (pos >= ZV && pos > BEGV)
21345 DEC_BOTH (pos, bytepos);
21346 AUTO_STRING (trailing_white_space, "[\f\t ]*\n");
21347 if (fast_looking_at (trailing_white_space,
21348 pos, bytepos, ZV, ZV_BYTE, Qnil) > 0)
21350 while ((c = FETCH_BYTE (bytepos)) == '\n'
21351 || c == ' ' || c == '\t' || c == '\f')
21353 if (bytepos <= BEGV_BYTE)
21354 break;
21355 bytepos--;
21356 pos--;
21358 while (!CHAR_HEAD_P (FETCH_BYTE (bytepos)))
21359 bytepos--;
21361 bidi_init_it (pos, bytepos, FRAME_WINDOW_P (SELECTED_FRAME ()), &itb);
21362 itb.paragraph_dir = NEUTRAL_DIR;
21363 itb.string.s = NULL;
21364 itb.string.lstring = Qnil;
21365 itb.string.bufpos = 0;
21366 itb.string.from_disp_str = false;
21367 itb.string.unibyte = false;
21368 /* We have no window to use here for ignoring window-specific
21369 overlays. Using NULL for window pointer will cause
21370 compute_display_string_pos to use the current buffer. */
21371 itb.w = NULL;
21372 bidi_paragraph_init (NEUTRAL_DIR, &itb, true);
21373 bidi_unshelve_cache (itb_data, false);
21374 set_buffer_temp (old);
21375 switch (itb.paragraph_dir)
21377 case L2R:
21378 return Qleft_to_right;
21379 break;
21380 case R2L:
21381 return Qright_to_left;
21382 break;
21383 default:
21384 emacs_abort ();
21389 DEFUN ("bidi-find-overridden-directionality",
21390 Fbidi_find_overridden_directionality,
21391 Sbidi_find_overridden_directionality, 2, 3, 0,
21392 doc: /* Return position between FROM and TO where directionality was overridden.
21394 This function returns the first character position in the specified
21395 region of OBJECT where there is a character whose `bidi-class' property
21396 is `L', but which was forced to display as `R' by a directional
21397 override, and likewise with characters whose `bidi-class' is `R'
21398 or `AL' that were forced to display as `L'.
21400 If no such character is found, the function returns nil.
21402 OBJECT is a Lisp string or buffer to search for overridden
21403 directionality, and defaults to the current buffer if nil or omitted.
21404 OBJECT can also be a window, in which case the function will search
21405 the buffer displayed in that window. Passing the window instead of
21406 a buffer is preferable when the buffer is displayed in some window,
21407 because this function will then be able to correctly account for
21408 window-specific overlays, which can affect the results.
21410 Strong directional characters `L', `R', and `AL' can have their
21411 intrinsic directionality overridden by directional override
21412 control characters RLO (u+202e) and LRO (u+202d). See the
21413 function `get-char-code-property' for a way to inquire about
21414 the `bidi-class' property of a character. */)
21415 (Lisp_Object from, Lisp_Object to, Lisp_Object object)
21417 struct buffer *buf = current_buffer;
21418 struct buffer *old = buf;
21419 struct window *w = NULL;
21420 bool frame_window_p = FRAME_WINDOW_P (SELECTED_FRAME ());
21421 struct bidi_it itb;
21422 ptrdiff_t from_pos, to_pos, from_bpos;
21423 void *itb_data;
21425 if (!NILP (object))
21427 if (BUFFERP (object))
21428 buf = XBUFFER (object);
21429 else if (WINDOWP (object))
21431 w = decode_live_window (object);
21432 buf = XBUFFER (w->contents);
21433 frame_window_p = FRAME_WINDOW_P (XFRAME (w->frame));
21435 else
21436 CHECK_STRING (object);
21439 if (STRINGP (object))
21441 /* Characters in unibyte strings are always treated by bidi.c as
21442 strong LTR. */
21443 if (!STRING_MULTIBYTE (object)
21444 /* When we are loading loadup.el, the character property
21445 tables needed for bidi iteration are not yet
21446 available. */
21447 || redisplay__inhibit_bidi)
21448 return Qnil;
21450 validate_subarray (object, from, to, SCHARS (object), &from_pos, &to_pos);
21451 if (from_pos >= SCHARS (object))
21452 return Qnil;
21454 /* Set up the bidi iterator. */
21455 itb_data = bidi_shelve_cache ();
21456 itb.paragraph_dir = NEUTRAL_DIR;
21457 itb.string.lstring = object;
21458 itb.string.s = NULL;
21459 itb.string.schars = SCHARS (object);
21460 itb.string.bufpos = 0;
21461 itb.string.from_disp_str = false;
21462 itb.string.unibyte = false;
21463 itb.w = w;
21464 bidi_init_it (0, 0, frame_window_p, &itb);
21466 else
21468 /* Nothing this fancy can happen in unibyte buffers, or in a
21469 buffer that disabled reordering, or if FROM is at EOB. */
21470 if (NILP (BVAR (buf, bidi_display_reordering))
21471 || NILP (BVAR (buf, enable_multibyte_characters))
21472 /* When we are loading loadup.el, the character property
21473 tables needed for bidi iteration are not yet
21474 available. */
21475 || redisplay__inhibit_bidi)
21476 return Qnil;
21478 set_buffer_temp (buf);
21479 validate_region (&from, &to);
21480 from_pos = XINT (from);
21481 to_pos = XINT (to);
21482 if (from_pos >= ZV)
21483 return Qnil;
21485 /* Set up the bidi iterator. */
21486 itb_data = bidi_shelve_cache ();
21487 from_bpos = CHAR_TO_BYTE (from_pos);
21488 if (from_pos == BEGV)
21490 itb.charpos = BEGV;
21491 itb.bytepos = BEGV_BYTE;
21493 else if (FETCH_CHAR (from_bpos - 1) == '\n')
21495 itb.charpos = from_pos;
21496 itb.bytepos = from_bpos;
21498 else
21499 itb.charpos = find_newline_no_quit (from_pos, CHAR_TO_BYTE (from_pos),
21500 -1, &itb.bytepos);
21501 itb.paragraph_dir = NEUTRAL_DIR;
21502 itb.string.s = NULL;
21503 itb.string.lstring = Qnil;
21504 itb.string.bufpos = 0;
21505 itb.string.from_disp_str = false;
21506 itb.string.unibyte = false;
21507 itb.w = w;
21508 bidi_init_it (itb.charpos, itb.bytepos, frame_window_p, &itb);
21511 ptrdiff_t found;
21512 do {
21513 /* For the purposes of this function, the actual base direction of
21514 the paragraph doesn't matter, so just set it to L2R. */
21515 bidi_paragraph_init (L2R, &itb, false);
21516 while ((found = bidi_find_first_overridden (&itb)) < from_pos)
21518 } while (found == ZV && itb.ch == '\n' && itb.charpos < to_pos);
21520 bidi_unshelve_cache (itb_data, false);
21521 set_buffer_temp (old);
21523 return (from_pos <= found && found < to_pos) ? make_number (found) : Qnil;
21526 DEFUN ("move-point-visually", Fmove_point_visually,
21527 Smove_point_visually, 1, 1, 0,
21528 doc: /* Move point in the visual order in the specified DIRECTION.
21529 DIRECTION can be 1, meaning move to the right, or -1, which moves to the
21530 left.
21532 Value is the new character position of point. */)
21533 (Lisp_Object direction)
21535 struct window *w = XWINDOW (selected_window);
21536 struct buffer *b = XBUFFER (w->contents);
21537 struct glyph_row *row;
21538 int dir;
21539 Lisp_Object paragraph_dir;
21541 #define ROW_GLYPH_NEWLINE_P(ROW,GLYPH) \
21542 (!(ROW)->continued_p \
21543 && NILP ((GLYPH)->object) \
21544 && (GLYPH)->type == CHAR_GLYPH \
21545 && (GLYPH)->u.ch == ' ' \
21546 && (GLYPH)->charpos >= 0 \
21547 && !(GLYPH)->avoid_cursor_p)
21549 CHECK_NUMBER (direction);
21550 dir = XINT (direction);
21551 if (dir > 0)
21552 dir = 1;
21553 else
21554 dir = -1;
21556 /* If current matrix is up-to-date, we can use the information
21557 recorded in the glyphs, at least as long as the goal is on the
21558 screen. */
21559 if (w->window_end_valid
21560 && !windows_or_buffers_changed
21561 && b
21562 && !b->clip_changed
21563 && !b->prevent_redisplay_optimizations_p
21564 && !window_outdated (w)
21565 /* We rely below on the cursor coordinates to be up to date, but
21566 we cannot trust them if some command moved point since the
21567 last complete redisplay. */
21568 && w->last_point == BUF_PT (b)
21569 && w->cursor.vpos >= 0
21570 && w->cursor.vpos < w->current_matrix->nrows
21571 && (row = MATRIX_ROW (w->current_matrix, w->cursor.vpos))->enabled_p)
21573 struct glyph *g = row->glyphs[TEXT_AREA];
21574 struct glyph *e = dir > 0 ? g + row->used[TEXT_AREA] : g - 1;
21575 struct glyph *gpt = g + w->cursor.hpos;
21577 for (g = gpt + dir; (dir > 0 ? g < e : g > e); g += dir)
21579 if (BUFFERP (g->object) && g->charpos != PT)
21581 SET_PT (g->charpos);
21582 w->cursor.vpos = -1;
21583 return make_number (PT);
21585 else if (!NILP (g->object) && !EQ (g->object, gpt->object))
21587 ptrdiff_t new_pos;
21589 if (BUFFERP (gpt->object))
21591 new_pos = PT;
21592 if ((gpt->resolved_level - row->reversed_p) % 2 == 0)
21593 new_pos += (row->reversed_p ? -dir : dir);
21594 else
21595 new_pos -= (row->reversed_p ? -dir : dir);
21597 else if (BUFFERP (g->object))
21598 new_pos = g->charpos;
21599 else
21600 break;
21601 SET_PT (new_pos);
21602 w->cursor.vpos = -1;
21603 return make_number (PT);
21605 else if (ROW_GLYPH_NEWLINE_P (row, g))
21607 /* Glyphs inserted at the end of a non-empty line for
21608 positioning the cursor have zero charpos, so we must
21609 deduce the value of point by other means. */
21610 if (g->charpos > 0)
21611 SET_PT (g->charpos);
21612 else if (row->ends_at_zv_p && PT != ZV)
21613 SET_PT (ZV);
21614 else if (PT != MATRIX_ROW_END_CHARPOS (row) - 1)
21615 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21616 else
21617 break;
21618 w->cursor.vpos = -1;
21619 return make_number (PT);
21622 if (g == e || NILP (g->object))
21624 if (row->truncated_on_left_p || row->truncated_on_right_p)
21625 goto simulate_display;
21626 if (!row->reversed_p)
21627 row += dir;
21628 else
21629 row -= dir;
21630 if (row < MATRIX_FIRST_TEXT_ROW (w->current_matrix)
21631 || row > MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
21632 goto simulate_display;
21634 if (dir > 0)
21636 if (row->reversed_p && !row->continued_p)
21638 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21639 w->cursor.vpos = -1;
21640 return make_number (PT);
21642 g = row->glyphs[TEXT_AREA];
21643 e = g + row->used[TEXT_AREA];
21644 for ( ; g < e; g++)
21646 if (BUFFERP (g->object)
21647 /* Empty lines have only one glyph, which stands
21648 for the newline, and whose charpos is the
21649 buffer position of the newline. */
21650 || ROW_GLYPH_NEWLINE_P (row, g)
21651 /* When the buffer ends in a newline, the line at
21652 EOB also has one glyph, but its charpos is -1. */
21653 || (row->ends_at_zv_p
21654 && !row->reversed_p
21655 && NILP (g->object)
21656 && g->type == CHAR_GLYPH
21657 && g->u.ch == ' '))
21659 if (g->charpos > 0)
21660 SET_PT (g->charpos);
21661 else if (!row->reversed_p
21662 && row->ends_at_zv_p
21663 && PT != ZV)
21664 SET_PT (ZV);
21665 else
21666 continue;
21667 w->cursor.vpos = -1;
21668 return make_number (PT);
21672 else
21674 if (!row->reversed_p && !row->continued_p)
21676 SET_PT (MATRIX_ROW_END_CHARPOS (row) - 1);
21677 w->cursor.vpos = -1;
21678 return make_number (PT);
21680 e = row->glyphs[TEXT_AREA];
21681 g = e + row->used[TEXT_AREA] - 1;
21682 for ( ; g >= e; g--)
21684 if (BUFFERP (g->object)
21685 || (ROW_GLYPH_NEWLINE_P (row, g)
21686 && g->charpos > 0)
21687 /* Empty R2L lines on GUI frames have the buffer
21688 position of the newline stored in the stretch
21689 glyph. */
21690 || g->type == STRETCH_GLYPH
21691 || (row->ends_at_zv_p
21692 && row->reversed_p
21693 && NILP (g->object)
21694 && g->type == CHAR_GLYPH
21695 && g->u.ch == ' '))
21697 if (g->charpos > 0)
21698 SET_PT (g->charpos);
21699 else if (row->reversed_p
21700 && row->ends_at_zv_p
21701 && PT != ZV)
21702 SET_PT (ZV);
21703 else
21704 continue;
21705 w->cursor.vpos = -1;
21706 return make_number (PT);
21713 simulate_display:
21715 /* If we wind up here, we failed to move by using the glyphs, so we
21716 need to simulate display instead. */
21718 if (b)
21719 paragraph_dir = Fcurrent_bidi_paragraph_direction (w->contents);
21720 else
21721 paragraph_dir = Qleft_to_right;
21722 if (EQ (paragraph_dir, Qright_to_left))
21723 dir = -dir;
21724 if (PT <= BEGV && dir < 0)
21725 xsignal0 (Qbeginning_of_buffer);
21726 else if (PT >= ZV && dir > 0)
21727 xsignal0 (Qend_of_buffer);
21728 else
21730 struct text_pos pt;
21731 struct it it;
21732 int pt_x, target_x, pixel_width, pt_vpos;
21733 bool at_eol_p;
21734 bool overshoot_expected = false;
21735 bool target_is_eol_p = false;
21737 /* Setup the arena. */
21738 SET_TEXT_POS (pt, PT, PT_BYTE);
21739 start_display (&it, w, pt);
21740 /* When lines are truncated, we could be called with point
21741 outside of the windows edges, in which case move_it_*
21742 functions either prematurely stop at window's edge or jump to
21743 the next screen line, whereas we rely below on our ability to
21744 reach point, in order to start from its X coordinate. So we
21745 need to disregard the window's horizontal extent in that case. */
21746 if (it.line_wrap == TRUNCATE)
21747 it.last_visible_x = INFINITY;
21749 if (it.cmp_it.id < 0
21750 && it.method == GET_FROM_STRING
21751 && it.area == TEXT_AREA
21752 && it.string_from_display_prop_p
21753 && (it.sp > 0 && it.stack[it.sp - 1].method == GET_FROM_BUFFER))
21754 overshoot_expected = true;
21756 /* Find the X coordinate of point. We start from the beginning
21757 of this or previous line to make sure we are before point in
21758 the logical order (since the move_it_* functions can only
21759 move forward). */
21760 reseat:
21761 reseat_at_previous_visible_line_start (&it);
21762 it.current_x = it.hpos = it.current_y = it.vpos = 0;
21763 if (IT_CHARPOS (it) != PT)
21765 move_it_to (&it, overshoot_expected ? PT - 1 : PT,
21766 -1, -1, -1, MOVE_TO_POS);
21767 /* If we missed point because the character there is
21768 displayed out of a display vector that has more than one
21769 glyph, retry expecting overshoot. */
21770 if (it.method == GET_FROM_DISPLAY_VECTOR
21771 && it.current.dpvec_index > 0
21772 && !overshoot_expected)
21774 overshoot_expected = true;
21775 goto reseat;
21777 else if (IT_CHARPOS (it) != PT && !overshoot_expected)
21778 move_it_in_display_line (&it, PT, -1, MOVE_TO_POS);
21780 pt_x = it.current_x;
21781 pt_vpos = it.vpos;
21782 if (dir > 0 || overshoot_expected)
21784 struct glyph_row *row = it.glyph_row;
21786 /* When point is at beginning of line, we don't have
21787 information about the glyph there loaded into struct
21788 it. Calling get_next_display_element fixes that. */
21789 if (pt_x == 0)
21790 get_next_display_element (&it);
21791 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21792 it.glyph_row = NULL;
21793 PRODUCE_GLYPHS (&it); /* compute it.pixel_width */
21794 it.glyph_row = row;
21795 /* PRODUCE_GLYPHS advances it.current_x, so we must restore
21796 it, lest it will become out of sync with it's buffer
21797 position. */
21798 it.current_x = pt_x;
21800 else
21801 at_eol_p = ITERATOR_AT_END_OF_LINE_P (&it);
21802 pixel_width = it.pixel_width;
21803 if (overshoot_expected && at_eol_p)
21804 pixel_width = 0;
21805 else if (pixel_width <= 0)
21806 pixel_width = 1;
21808 /* If there's a display string (or something similar) at point,
21809 we are actually at the glyph to the left of point, so we need
21810 to correct the X coordinate. */
21811 if (overshoot_expected)
21813 if (it.bidi_p)
21814 pt_x += pixel_width * it.bidi_it.scan_dir;
21815 else
21816 pt_x += pixel_width;
21819 /* Compute target X coordinate, either to the left or to the
21820 right of point. On TTY frames, all characters have the same
21821 pixel width of 1, so we can use that. On GUI frames we don't
21822 have an easy way of getting at the pixel width of the
21823 character to the left of point, so we use a different method
21824 of getting to that place. */
21825 if (dir > 0)
21826 target_x = pt_x + pixel_width;
21827 else
21828 target_x = pt_x - (!FRAME_WINDOW_P (it.f)) * pixel_width;
21830 /* Target X coordinate could be one line above or below the line
21831 of point, in which case we need to adjust the target X
21832 coordinate. Also, if moving to the left, we need to begin at
21833 the left edge of the point's screen line. */
21834 if (dir < 0)
21836 if (pt_x > 0)
21838 start_display (&it, w, pt);
21839 if (it.line_wrap == TRUNCATE)
21840 it.last_visible_x = INFINITY;
21841 reseat_at_previous_visible_line_start (&it);
21842 it.current_x = it.current_y = it.hpos = 0;
21843 if (pt_vpos != 0)
21844 move_it_by_lines (&it, pt_vpos);
21846 else
21848 move_it_by_lines (&it, -1);
21849 target_x = it.last_visible_x - !FRAME_WINDOW_P (it.f);
21850 target_is_eol_p = true;
21851 /* Under word-wrap, we don't know the x coordinate of
21852 the last character displayed on the previous line,
21853 which immediately precedes the wrap point. To find
21854 out its x coordinate, we try moving to the right
21855 margin of the window, which will stop at the wrap
21856 point, and then reset target_x to point at the
21857 character that precedes the wrap point. This is not
21858 needed on GUI frames, because (see below) there we
21859 move from the left margin one grapheme cluster at a
21860 time, and stop when we hit the wrap point. */
21861 if (!FRAME_WINDOW_P (it.f) && it.line_wrap == WORD_WRAP)
21863 void *it_data = NULL;
21864 struct it it2;
21866 SAVE_IT (it2, it, it_data);
21867 move_it_in_display_line_to (&it, ZV, target_x,
21868 MOVE_TO_POS | MOVE_TO_X);
21869 /* If we arrived at target_x, that _is_ the last
21870 character on the previous line. */
21871 if (it.current_x != target_x)
21872 target_x = it.current_x - 1;
21873 RESTORE_IT (&it, &it2, it_data);
21877 else
21879 if (at_eol_p
21880 || (target_x >= it.last_visible_x
21881 && it.line_wrap != TRUNCATE))
21883 if (pt_x > 0)
21884 move_it_by_lines (&it, 0);
21885 move_it_by_lines (&it, 1);
21886 target_x = 0;
21890 /* Move to the target X coordinate. */
21891 #ifdef HAVE_WINDOW_SYSTEM
21892 /* On GUI frames, as we don't know the X coordinate of the
21893 character to the left of point, moving point to the left
21894 requires walking, one grapheme cluster at a time, until we
21895 find ourself at a place immediately to the left of the
21896 character at point. */
21897 if (FRAME_WINDOW_P (it.f) && dir < 0)
21899 struct text_pos new_pos;
21900 enum move_it_result rc = MOVE_X_REACHED;
21902 if (it.current_x == 0)
21903 get_next_display_element (&it);
21904 if (it.what == IT_COMPOSITION)
21906 new_pos.charpos = it.cmp_it.charpos;
21907 new_pos.bytepos = -1;
21909 else
21910 new_pos = it.current.pos;
21912 while (it.current_x + it.pixel_width <= target_x
21913 && (rc == MOVE_X_REACHED
21914 /* Under word-wrap, move_it_in_display_line_to
21915 stops at correct coordinates, but sometimes
21916 returns MOVE_POS_MATCH_OR_ZV. */
21917 || (it.line_wrap == WORD_WRAP
21918 && rc == MOVE_POS_MATCH_OR_ZV)))
21920 int new_x = it.current_x + it.pixel_width;
21922 /* For composed characters, we want the position of the
21923 first character in the grapheme cluster (usually, the
21924 composition's base character), whereas it.current
21925 might give us the position of the _last_ one, e.g. if
21926 the composition is rendered in reverse due to bidi
21927 reordering. */
21928 if (it.what == IT_COMPOSITION)
21930 new_pos.charpos = it.cmp_it.charpos;
21931 new_pos.bytepos = -1;
21933 else
21934 new_pos = it.current.pos;
21935 if (new_x == it.current_x)
21936 new_x++;
21937 rc = move_it_in_display_line_to (&it, ZV, new_x,
21938 MOVE_TO_POS | MOVE_TO_X);
21939 if (ITERATOR_AT_END_OF_LINE_P (&it) && !target_is_eol_p)
21940 break;
21942 /* The previous position we saw in the loop is the one we
21943 want. */
21944 if (new_pos.bytepos == -1)
21945 new_pos.bytepos = CHAR_TO_BYTE (new_pos.charpos);
21946 it.current.pos = new_pos;
21948 else
21949 #endif
21950 if (it.current_x != target_x)
21951 move_it_in_display_line_to (&it, ZV, target_x, MOVE_TO_POS | MOVE_TO_X);
21953 /* If we ended up in a display string that covers point, move to
21954 buffer position to the right in the visual order. */
21955 if (dir > 0)
21957 while (IT_CHARPOS (it) == PT)
21959 set_iterator_to_next (&it, false);
21960 if (!get_next_display_element (&it))
21961 break;
21965 /* Move point to that position. */
21966 SET_PT_BOTH (IT_CHARPOS (it), IT_BYTEPOS (it));
21969 return make_number (PT);
21971 #undef ROW_GLYPH_NEWLINE_P
21974 DEFUN ("bidi-resolved-levels", Fbidi_resolved_levels,
21975 Sbidi_resolved_levels, 0, 1, 0,
21976 doc: /* Return the resolved bidirectional levels of characters at VPOS.
21978 The resolved levels are produced by the Emacs bidi reordering engine
21979 that implements the UBA, the Unicode Bidirectional Algorithm. Please
21980 read the Unicode Standard Annex 9 (UAX#9) for background information
21981 about these levels.
21983 VPOS is the zero-based number of the current window's screen line
21984 for which to produce the resolved levels. If VPOS is nil or omitted,
21985 it defaults to the screen line of point. If the window displays a
21986 header line, VPOS of zero will report on the header line, and first
21987 line of text in the window will have VPOS of 1.
21989 Value is an array of resolved levels, indexed by glyph number.
21990 Glyphs are numbered from zero starting from the beginning of the
21991 screen line, i.e. the left edge of the window for left-to-right lines
21992 and from the right edge for right-to-left lines. The resolved levels
21993 are produced only for the window's text area; text in display margins
21994 is not included.
21996 If the selected window's display is not up-to-date, or if the specified
21997 screen line does not display text, this function returns nil. It is
21998 highly recommended to bind this function to some simple key, like F8,
21999 in order to avoid these problems.
22001 This function exists mainly for testing the correctness of the
22002 Emacs UBA implementation, in particular with the test suite. */)
22003 (Lisp_Object vpos)
22005 struct window *w = XWINDOW (selected_window);
22006 struct buffer *b = XBUFFER (w->contents);
22007 int nrow;
22008 struct glyph_row *row;
22010 if (NILP (vpos))
22012 int d1, d2, d3, d4, d5;
22014 pos_visible_p (w, PT, &d1, &d2, &d3, &d4, &d5, &nrow);
22016 else
22018 CHECK_NUMBER_COERCE_MARKER (vpos);
22019 nrow = XINT (vpos);
22022 /* We require up-to-date glyph matrix for this window. */
22023 if (w->window_end_valid
22024 && !windows_or_buffers_changed
22025 && b
22026 && !b->clip_changed
22027 && !b->prevent_redisplay_optimizations_p
22028 && !window_outdated (w)
22029 && nrow >= 0
22030 && nrow < w->current_matrix->nrows
22031 && (row = MATRIX_ROW (w->current_matrix, nrow))->enabled_p
22032 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
22034 struct glyph *g, *e, *g1;
22035 int nglyphs, i;
22036 Lisp_Object levels;
22038 if (!row->reversed_p) /* Left-to-right glyph row. */
22040 g = g1 = row->glyphs[TEXT_AREA];
22041 e = g + row->used[TEXT_AREA];
22043 /* Skip over glyphs at the start of the row that was
22044 generated by redisplay for its own needs. */
22045 while (g < e
22046 && NILP (g->object)
22047 && g->charpos < 0)
22048 g++;
22049 g1 = g;
22051 /* Count the "interesting" glyphs in this row. */
22052 for (nglyphs = 0; g < e && !NILP (g->object); g++)
22053 nglyphs++;
22055 /* Create and fill the array. */
22056 levels = make_uninit_vector (nglyphs);
22057 for (i = 0; g1 < g; i++, g1++)
22058 ASET (levels, i, make_number (g1->resolved_level));
22060 else /* Right-to-left glyph row. */
22062 g = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
22063 e = row->glyphs[TEXT_AREA] - 1;
22064 while (g > e
22065 && NILP (g->object)
22066 && g->charpos < 0)
22067 g--;
22068 g1 = g;
22069 for (nglyphs = 0; g > e && !NILP (g->object); g--)
22070 nglyphs++;
22071 levels = make_uninit_vector (nglyphs);
22072 for (i = 0; g1 > g; i++, g1--)
22073 ASET (levels, i, make_number (g1->resolved_level));
22075 return levels;
22077 else
22078 return Qnil;
22083 /***********************************************************************
22084 Menu Bar
22085 ***********************************************************************/
22087 /* Redisplay the menu bar in the frame for window W.
22089 The menu bar of X frames that don't have X toolkit support is
22090 displayed in a special window W->frame->menu_bar_window.
22092 The menu bar of terminal frames is treated specially as far as
22093 glyph matrices are concerned. Menu bar lines are not part of
22094 windows, so the update is done directly on the frame matrix rows
22095 for the menu bar. */
22097 static void
22098 display_menu_bar (struct window *w)
22100 struct frame *f = XFRAME (WINDOW_FRAME (w));
22101 struct it it;
22102 Lisp_Object items;
22103 int i;
22105 /* Don't do all this for graphical frames. */
22106 #ifdef HAVE_NTGUI
22107 if (FRAME_W32_P (f))
22108 return;
22109 #endif
22110 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22111 if (FRAME_X_P (f))
22112 return;
22113 #endif
22115 #ifdef HAVE_NS
22116 if (FRAME_NS_P (f))
22117 return;
22118 #endif /* HAVE_NS */
22120 #if defined (USE_X_TOOLKIT) || defined (USE_GTK)
22121 eassert (!FRAME_WINDOW_P (f));
22122 init_iterator (&it, w, -1, -1, f->desired_matrix->rows, MENU_FACE_ID);
22123 it.first_visible_x = 0;
22124 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22125 #elif defined (HAVE_X_WINDOWS) /* X without toolkit. */
22126 if (FRAME_WINDOW_P (f))
22128 /* Menu bar lines are displayed in the desired matrix of the
22129 dummy window menu_bar_window. */
22130 struct window *menu_w;
22131 menu_w = XWINDOW (f->menu_bar_window);
22132 init_iterator (&it, menu_w, -1, -1, menu_w->desired_matrix->rows,
22133 MENU_FACE_ID);
22134 it.first_visible_x = 0;
22135 it.last_visible_x = FRAME_PIXEL_WIDTH (f);
22137 else
22138 #endif /* not USE_X_TOOLKIT and not USE_GTK */
22140 /* This is a TTY frame, i.e. character hpos/vpos are used as
22141 pixel x/y. */
22142 init_iterator (&it, w, -1, -1, f->desired_matrix->rows,
22143 MENU_FACE_ID);
22144 it.first_visible_x = 0;
22145 it.last_visible_x = FRAME_COLS (f);
22148 /* FIXME: This should be controlled by a user option. See the
22149 comments in redisplay_tool_bar and display_mode_line about
22150 this. */
22151 it.paragraph_embedding = L2R;
22153 /* Clear all rows of the menu bar. */
22154 for (i = 0; i < FRAME_MENU_BAR_LINES (f); ++i)
22156 struct glyph_row *row = it.glyph_row + i;
22157 clear_glyph_row (row);
22158 row->enabled_p = true;
22159 row->full_width_p = true;
22160 row->reversed_p = false;
22163 /* Display all items of the menu bar. */
22164 items = FRAME_MENU_BAR_ITEMS (it.f);
22165 for (i = 0; i < ASIZE (items); i += 4)
22167 Lisp_Object string;
22169 /* Stop at nil string. */
22170 string = AREF (items, i + 1);
22171 if (NILP (string))
22172 break;
22174 /* Remember where item was displayed. */
22175 ASET (items, i + 3, make_number (it.hpos));
22177 /* Display the item, pad with one space. */
22178 if (it.current_x < it.last_visible_x)
22179 display_string (NULL, string, Qnil, 0, 0, &it,
22180 SCHARS (string) + 1, 0, 0, -1);
22183 /* Fill out the line with spaces. */
22184 if (it.current_x < it.last_visible_x)
22185 display_string ("", Qnil, Qnil, 0, 0, &it, -1, 0, 0, -1);
22187 /* Compute the total height of the lines. */
22188 compute_line_metrics (&it);
22191 /* Deep copy of a glyph row, including the glyphs. */
22192 static void
22193 deep_copy_glyph_row (struct glyph_row *to, struct glyph_row *from)
22195 struct glyph *pointers[1 + LAST_AREA];
22196 int to_used = to->used[TEXT_AREA];
22198 /* Save glyph pointers of TO. */
22199 memcpy (pointers, to->glyphs, sizeof to->glyphs);
22201 /* Do a structure assignment. */
22202 *to = *from;
22204 /* Restore original glyph pointers of TO. */
22205 memcpy (to->glyphs, pointers, sizeof to->glyphs);
22207 /* Copy the glyphs. */
22208 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA],
22209 min (from->used[TEXT_AREA], to_used) * sizeof (struct glyph));
22211 /* If we filled only part of the TO row, fill the rest with
22212 space_glyph (which will display as empty space). */
22213 if (to_used > from->used[TEXT_AREA])
22214 fill_up_frame_row_with_spaces (to, to_used);
22217 /* Display one menu item on a TTY, by overwriting the glyphs in the
22218 frame F's desired glyph matrix with glyphs produced from the menu
22219 item text. Called from term.c to display TTY drop-down menus one
22220 item at a time.
22222 ITEM_TEXT is the menu item text as a C string.
22224 FACE_ID is the face ID to be used for this menu item. FACE_ID
22225 could specify one of 3 faces: a face for an enabled item, a face
22226 for a disabled item, or a face for a selected item.
22228 X and Y are coordinates of the first glyph in the frame's desired
22229 matrix to be overwritten by the menu item. Since this is a TTY, Y
22230 is the zero-based number of the glyph row and X is the zero-based
22231 glyph number in the row, starting from left, where to start
22232 displaying the item.
22234 SUBMENU means this menu item drops down a submenu, which
22235 should be indicated by displaying a proper visual cue after the
22236 item text. */
22238 void
22239 display_tty_menu_item (const char *item_text, int width, int face_id,
22240 int x, int y, bool submenu)
22242 struct it it;
22243 struct frame *f = SELECTED_FRAME ();
22244 struct window *w = XWINDOW (f->selected_window);
22245 struct glyph_row *row;
22246 size_t item_len = strlen (item_text);
22248 eassert (FRAME_TERMCAP_P (f));
22250 /* Don't write beyond the matrix's last row. This can happen for
22251 TTY screens that are not high enough to show the entire menu.
22252 (This is actually a bit of defensive programming, as
22253 tty_menu_display already limits the number of menu items to one
22254 less than the number of screen lines.) */
22255 if (y >= f->desired_matrix->nrows)
22256 return;
22258 init_iterator (&it, w, -1, -1, f->desired_matrix->rows + y, MENU_FACE_ID);
22259 it.first_visible_x = 0;
22260 it.last_visible_x = FRAME_COLS (f) - 1;
22261 row = it.glyph_row;
22262 /* Start with the row contents from the current matrix. */
22263 deep_copy_glyph_row (row, f->current_matrix->rows + y);
22264 bool saved_width = row->full_width_p;
22265 row->full_width_p = true;
22266 bool saved_reversed = row->reversed_p;
22267 row->reversed_p = false;
22268 row->enabled_p = true;
22270 /* Arrange for the menu item glyphs to start at (X,Y) and have the
22271 desired face. */
22272 eassert (x < f->desired_matrix->matrix_w);
22273 it.current_x = it.hpos = x;
22274 it.current_y = it.vpos = y;
22275 int saved_used = row->used[TEXT_AREA];
22276 bool saved_truncated = row->truncated_on_right_p;
22277 row->used[TEXT_AREA] = x;
22278 it.face_id = face_id;
22279 it.line_wrap = TRUNCATE;
22281 /* FIXME: This should be controlled by a user option. See the
22282 comments in redisplay_tool_bar and display_mode_line about this.
22283 Also, if paragraph_embedding could ever be R2L, changes will be
22284 needed to avoid shifting to the right the row characters in
22285 term.c:append_glyph. */
22286 it.paragraph_embedding = L2R;
22288 /* Pad with a space on the left. */
22289 display_string (" ", Qnil, Qnil, 0, 0, &it, 1, 0, FRAME_COLS (f) - 1, -1);
22290 width--;
22291 /* Display the menu item, pad with spaces to WIDTH. */
22292 if (submenu)
22294 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22295 item_len, 0, FRAME_COLS (f) - 1, -1);
22296 width -= item_len;
22297 /* Indicate with " >" that there's a submenu. */
22298 display_string (" >", Qnil, Qnil, 0, 0, &it, width, 0,
22299 FRAME_COLS (f) - 1, -1);
22301 else
22302 display_string (item_text, Qnil, Qnil, 0, 0, &it,
22303 width, 0, FRAME_COLS (f) - 1, -1);
22305 row->used[TEXT_AREA] = max (saved_used, row->used[TEXT_AREA]);
22306 row->truncated_on_right_p = saved_truncated;
22307 row->hash = row_hash (row);
22308 row->full_width_p = saved_width;
22309 row->reversed_p = saved_reversed;
22312 /***********************************************************************
22313 Mode Line
22314 ***********************************************************************/
22316 /* Redisplay mode lines in the window tree whose root is WINDOW.
22317 If FORCE, redisplay mode lines unconditionally.
22318 Otherwise, redisplay only mode lines that are garbaged. Value is
22319 the number of windows whose mode lines were redisplayed. */
22321 static int
22322 redisplay_mode_lines (Lisp_Object window, bool force)
22324 int nwindows = 0;
22326 while (!NILP (window))
22328 struct window *w = XWINDOW (window);
22330 if (WINDOWP (w->contents))
22331 nwindows += redisplay_mode_lines (w->contents, force);
22332 else if (force
22333 || FRAME_GARBAGED_P (XFRAME (w->frame))
22334 || !MATRIX_MODE_LINE_ROW (w->current_matrix)->enabled_p)
22336 struct text_pos lpoint;
22337 struct buffer *old = current_buffer;
22339 /* Set the window's buffer for the mode line display. */
22340 SET_TEXT_POS (lpoint, PT, PT_BYTE);
22341 set_buffer_internal_1 (XBUFFER (w->contents));
22343 /* Point refers normally to the selected window. For any
22344 other window, set up appropriate value. */
22345 if (!EQ (window, selected_window))
22347 struct text_pos pt;
22349 CLIP_TEXT_POS_FROM_MARKER (pt, w->pointm);
22350 TEMP_SET_PT_BOTH (CHARPOS (pt), BYTEPOS (pt));
22353 /* Display mode lines. */
22354 clear_glyph_matrix (w->desired_matrix);
22355 if (display_mode_lines (w))
22356 ++nwindows;
22358 /* Restore old settings. */
22359 set_buffer_internal_1 (old);
22360 TEMP_SET_PT_BOTH (CHARPOS (lpoint), BYTEPOS (lpoint));
22363 window = w->next;
22366 return nwindows;
22370 /* Display the mode and/or header line of window W. Value is the
22371 sum number of mode lines and header lines displayed. */
22373 static int
22374 display_mode_lines (struct window *w)
22376 Lisp_Object old_selected_window = selected_window;
22377 Lisp_Object old_selected_frame = selected_frame;
22378 Lisp_Object new_frame = w->frame;
22379 Lisp_Object old_frame_selected_window = XFRAME (new_frame)->selected_window;
22380 int n = 0;
22382 selected_frame = new_frame;
22383 /* FIXME: If we were to allow the mode-line's computation changing the buffer
22384 or window's point, then we'd need select_window_1 here as well. */
22385 XSETWINDOW (selected_window, w);
22386 XFRAME (new_frame)->selected_window = selected_window;
22388 /* These will be set while the mode line specs are processed. */
22389 line_number_displayed = false;
22390 w->column_number_displayed = -1;
22392 if (WINDOW_WANTS_MODELINE_P (w))
22394 struct window *sel_w = XWINDOW (old_selected_window);
22396 /* Select mode line face based on the real selected window. */
22397 display_mode_line (w, CURRENT_MODE_LINE_FACE_ID_3 (sel_w, sel_w, w),
22398 BVAR (current_buffer, mode_line_format));
22399 ++n;
22402 if (WINDOW_WANTS_HEADER_LINE_P (w))
22404 display_mode_line (w, HEADER_LINE_FACE_ID,
22405 BVAR (current_buffer, header_line_format));
22406 ++n;
22409 XFRAME (new_frame)->selected_window = old_frame_selected_window;
22410 selected_frame = old_selected_frame;
22411 selected_window = old_selected_window;
22412 if (n > 0)
22413 w->must_be_updated_p = true;
22414 return n;
22418 /* Display mode or header line of window W. FACE_ID specifies which
22419 line to display; it is either MODE_LINE_FACE_ID or
22420 HEADER_LINE_FACE_ID. FORMAT is the mode/header line format to
22421 display. Value is the pixel height of the mode/header line
22422 displayed. */
22424 static int
22425 display_mode_line (struct window *w, enum face_id face_id, Lisp_Object format)
22427 struct it it;
22428 struct face *face;
22429 ptrdiff_t count = SPECPDL_INDEX ();
22431 init_iterator (&it, w, -1, -1, NULL, face_id);
22432 /* Don't extend on a previously drawn mode-line.
22433 This may happen if called from pos_visible_p. */
22434 it.glyph_row->enabled_p = false;
22435 prepare_desired_row (w, it.glyph_row, true);
22437 it.glyph_row->mode_line_p = true;
22439 /* FIXME: This should be controlled by a user option. But
22440 supporting such an option is not trivial, since the mode line is
22441 made up of many separate strings. */
22442 it.paragraph_embedding = L2R;
22444 record_unwind_protect (unwind_format_mode_line,
22445 format_mode_line_unwind_data (NULL, NULL,
22446 Qnil, false));
22448 mode_line_target = MODE_LINE_DISPLAY;
22450 /* Temporarily make frame's keyboard the current kboard so that
22451 kboard-local variables in the mode_line_format will get the right
22452 values. */
22453 push_kboard (FRAME_KBOARD (it.f));
22454 record_unwind_save_match_data ();
22455 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
22456 pop_kboard ();
22458 unbind_to (count, Qnil);
22460 /* Fill up with spaces. */
22461 display_string (" ", Qnil, Qnil, 0, 0, &it, 10000, -1, -1, 0);
22463 compute_line_metrics (&it);
22464 it.glyph_row->full_width_p = true;
22465 it.glyph_row->continued_p = false;
22466 it.glyph_row->truncated_on_left_p = false;
22467 it.glyph_row->truncated_on_right_p = false;
22469 /* Make a 3D mode-line have a shadow at its right end. */
22470 face = FACE_FROM_ID (it.f, face_id);
22471 extend_face_to_end_of_line (&it);
22472 if (face->box != FACE_NO_BOX)
22474 struct glyph *last = (it.glyph_row->glyphs[TEXT_AREA]
22475 + it.glyph_row->used[TEXT_AREA] - 1);
22476 last->right_box_line_p = true;
22479 return it.glyph_row->height;
22482 /* Move element ELT in LIST to the front of LIST.
22483 Return the updated list. */
22485 static Lisp_Object
22486 move_elt_to_front (Lisp_Object elt, Lisp_Object list)
22488 register Lisp_Object tail, prev;
22489 register Lisp_Object tem;
22491 tail = list;
22492 prev = Qnil;
22493 while (CONSP (tail))
22495 tem = XCAR (tail);
22497 if (EQ (elt, tem))
22499 /* Splice out the link TAIL. */
22500 if (NILP (prev))
22501 list = XCDR (tail);
22502 else
22503 Fsetcdr (prev, XCDR (tail));
22505 /* Now make it the first. */
22506 Fsetcdr (tail, list);
22507 return tail;
22509 else
22510 prev = tail;
22511 tail = XCDR (tail);
22512 QUIT;
22515 /* Not found--return unchanged LIST. */
22516 return list;
22519 /* Contribute ELT to the mode line for window IT->w. How it
22520 translates into text depends on its data type.
22522 IT describes the display environment in which we display, as usual.
22524 DEPTH is the depth in recursion. It is used to prevent
22525 infinite recursion here.
22527 FIELD_WIDTH is the number of characters the display of ELT should
22528 occupy in the mode line, and PRECISION is the maximum number of
22529 characters to display from ELT's representation. See
22530 display_string for details.
22532 Returns the hpos of the end of the text generated by ELT.
22534 PROPS is a property list to add to any string we encounter.
22536 If RISKY, remove (disregard) any properties in any string
22537 we encounter, and ignore :eval and :propertize.
22539 The global variable `mode_line_target' determines whether the
22540 output is passed to `store_mode_line_noprop',
22541 `store_mode_line_string', or `display_string'. */
22543 static int
22544 display_mode_element (struct it *it, int depth, int field_width, int precision,
22545 Lisp_Object elt, Lisp_Object props, bool risky)
22547 int n = 0, field, prec;
22548 bool literal = false;
22550 tail_recurse:
22551 if (depth > 100)
22552 elt = build_string ("*too-deep*");
22554 depth++;
22556 switch (XTYPE (elt))
22558 case Lisp_String:
22560 /* A string: output it and check for %-constructs within it. */
22561 unsigned char c;
22562 ptrdiff_t offset = 0;
22564 if (SCHARS (elt) > 0
22565 && (!NILP (props) || risky))
22567 Lisp_Object oprops, aelt;
22568 oprops = Ftext_properties_at (make_number (0), elt);
22570 /* If the starting string's properties are not what
22571 we want, translate the string. Also, if the string
22572 is risky, do that anyway. */
22574 if (NILP (Fequal (props, oprops)) || risky)
22576 /* If the starting string has properties,
22577 merge the specified ones onto the existing ones. */
22578 if (! NILP (oprops) && !risky)
22580 Lisp_Object tem;
22582 oprops = Fcopy_sequence (oprops);
22583 tem = props;
22584 while (CONSP (tem))
22586 oprops = Fplist_put (oprops, XCAR (tem),
22587 XCAR (XCDR (tem)));
22588 tem = XCDR (XCDR (tem));
22590 props = oprops;
22593 aelt = Fassoc (elt, mode_line_proptrans_alist);
22594 if (! NILP (aelt) && !NILP (Fequal (props, XCDR (aelt))))
22596 /* AELT is what we want. Move it to the front
22597 without consing. */
22598 elt = XCAR (aelt);
22599 mode_line_proptrans_alist
22600 = move_elt_to_front (aelt, mode_line_proptrans_alist);
22602 else
22604 Lisp_Object tem;
22606 /* If AELT has the wrong props, it is useless.
22607 so get rid of it. */
22608 if (! NILP (aelt))
22609 mode_line_proptrans_alist
22610 = Fdelq (aelt, mode_line_proptrans_alist);
22612 elt = Fcopy_sequence (elt);
22613 Fset_text_properties (make_number (0), Flength (elt),
22614 props, elt);
22615 /* Add this item to mode_line_proptrans_alist. */
22616 mode_line_proptrans_alist
22617 = Fcons (Fcons (elt, props),
22618 mode_line_proptrans_alist);
22619 /* Truncate mode_line_proptrans_alist
22620 to at most 50 elements. */
22621 tem = Fnthcdr (make_number (50),
22622 mode_line_proptrans_alist);
22623 if (! NILP (tem))
22624 XSETCDR (tem, Qnil);
22629 offset = 0;
22631 if (literal)
22633 prec = precision - n;
22634 switch (mode_line_target)
22636 case MODE_LINE_NOPROP:
22637 case MODE_LINE_TITLE:
22638 n += store_mode_line_noprop (SSDATA (elt), -1, prec);
22639 break;
22640 case MODE_LINE_STRING:
22641 n += store_mode_line_string (NULL, elt, true, 0, prec, Qnil);
22642 break;
22643 case MODE_LINE_DISPLAY:
22644 n += display_string (NULL, elt, Qnil, 0, 0, it,
22645 0, prec, 0, STRING_MULTIBYTE (elt));
22646 break;
22649 break;
22652 /* Handle the non-literal case. */
22654 while ((precision <= 0 || n < precision)
22655 && SREF (elt, offset) != 0
22656 && (mode_line_target != MODE_LINE_DISPLAY
22657 || it->current_x < it->last_visible_x))
22659 ptrdiff_t last_offset = offset;
22661 /* Advance to end of string or next format specifier. */
22662 while ((c = SREF (elt, offset++)) != '\0' && c != '%')
22665 if (offset - 1 != last_offset)
22667 ptrdiff_t nchars, nbytes;
22669 /* Output to end of string or up to '%'. Field width
22670 is length of string. Don't output more than
22671 PRECISION allows us. */
22672 offset--;
22674 prec = c_string_width (SDATA (elt) + last_offset,
22675 offset - last_offset, precision - n,
22676 &nchars, &nbytes);
22678 switch (mode_line_target)
22680 case MODE_LINE_NOPROP:
22681 case MODE_LINE_TITLE:
22682 n += store_mode_line_noprop (SSDATA (elt) + last_offset, 0, prec);
22683 break;
22684 case MODE_LINE_STRING:
22686 ptrdiff_t bytepos = last_offset;
22687 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22688 ptrdiff_t endpos = (precision <= 0
22689 ? string_byte_to_char (elt, offset)
22690 : charpos + nchars);
22691 Lisp_Object mode_string
22692 = Fsubstring (elt, make_number (charpos),
22693 make_number (endpos));
22694 n += store_mode_line_string (NULL, mode_string, false,
22695 0, 0, Qnil);
22697 break;
22698 case MODE_LINE_DISPLAY:
22700 ptrdiff_t bytepos = last_offset;
22701 ptrdiff_t charpos = string_byte_to_char (elt, bytepos);
22703 if (precision <= 0)
22704 nchars = string_byte_to_char (elt, offset) - charpos;
22705 n += display_string (NULL, elt, Qnil, 0, charpos,
22706 it, 0, nchars, 0,
22707 STRING_MULTIBYTE (elt));
22709 break;
22712 else /* c == '%' */
22714 ptrdiff_t percent_position = offset;
22716 /* Get the specified minimum width. Zero means
22717 don't pad. */
22718 field = 0;
22719 while ((c = SREF (elt, offset++)) >= '0' && c <= '9')
22720 field = field * 10 + c - '0';
22722 /* Don't pad beyond the total padding allowed. */
22723 if (field_width - n > 0 && field > field_width - n)
22724 field = field_width - n;
22726 /* Note that either PRECISION <= 0 or N < PRECISION. */
22727 prec = precision - n;
22729 if (c == 'M')
22730 n += display_mode_element (it, depth, field, prec,
22731 Vglobal_mode_string, props,
22732 risky);
22733 else if (c != 0)
22735 bool multibyte;
22736 ptrdiff_t bytepos, charpos;
22737 const char *spec;
22738 Lisp_Object string;
22740 bytepos = percent_position;
22741 charpos = (STRING_MULTIBYTE (elt)
22742 ? string_byte_to_char (elt, bytepos)
22743 : bytepos);
22744 spec = decode_mode_spec (it->w, c, field, &string);
22745 multibyte = STRINGP (string) && STRING_MULTIBYTE (string);
22747 switch (mode_line_target)
22749 case MODE_LINE_NOPROP:
22750 case MODE_LINE_TITLE:
22751 n += store_mode_line_noprop (spec, field, prec);
22752 break;
22753 case MODE_LINE_STRING:
22755 Lisp_Object tem = build_string (spec);
22756 props = Ftext_properties_at (make_number (charpos), elt);
22757 /* Should only keep face property in props */
22758 n += store_mode_line_string (NULL, tem, false,
22759 field, prec, props);
22761 break;
22762 case MODE_LINE_DISPLAY:
22764 int nglyphs_before, nwritten;
22766 nglyphs_before = it->glyph_row->used[TEXT_AREA];
22767 nwritten = display_string (spec, string, elt,
22768 charpos, 0, it,
22769 field, prec, 0,
22770 multibyte);
22772 /* Assign to the glyphs written above the
22773 string where the `%x' came from, position
22774 of the `%'. */
22775 if (nwritten > 0)
22777 struct glyph *glyph
22778 = (it->glyph_row->glyphs[TEXT_AREA]
22779 + nglyphs_before);
22780 int i;
22782 for (i = 0; i < nwritten; ++i)
22784 glyph[i].object = elt;
22785 glyph[i].charpos = charpos;
22788 n += nwritten;
22791 break;
22794 else /* c == 0 */
22795 break;
22799 break;
22801 case Lisp_Symbol:
22802 /* A symbol: process the value of the symbol recursively
22803 as if it appeared here directly. Avoid error if symbol void.
22804 Special case: if value of symbol is a string, output the string
22805 literally. */
22807 register Lisp_Object tem;
22809 /* If the variable is not marked as risky to set
22810 then its contents are risky to use. */
22811 if (NILP (Fget (elt, Qrisky_local_variable)))
22812 risky = true;
22814 tem = Fboundp (elt);
22815 if (!NILP (tem))
22817 tem = Fsymbol_value (elt);
22818 /* If value is a string, output that string literally:
22819 don't check for % within it. */
22820 if (STRINGP (tem))
22821 literal = true;
22823 if (!EQ (tem, elt))
22825 /* Give up right away for nil or t. */
22826 elt = tem;
22827 goto tail_recurse;
22831 break;
22833 case Lisp_Cons:
22835 register Lisp_Object car, tem;
22837 /* A cons cell: five distinct cases.
22838 If first element is :eval or :propertize, do something special.
22839 If first element is a string or a cons, process all the elements
22840 and effectively concatenate them.
22841 If first element is a negative number, truncate displaying cdr to
22842 at most that many characters. If positive, pad (with spaces)
22843 to at least that many characters.
22844 If first element is a symbol, process the cadr or caddr recursively
22845 according to whether the symbol's value is non-nil or nil. */
22846 car = XCAR (elt);
22847 if (EQ (car, QCeval))
22849 /* An element of the form (:eval FORM) means evaluate FORM
22850 and use the result as mode line elements. */
22852 if (risky)
22853 break;
22855 if (CONSP (XCDR (elt)))
22857 Lisp_Object spec;
22858 spec = safe__eval (true, XCAR (XCDR (elt)));
22859 n += display_mode_element (it, depth, field_width - n,
22860 precision - n, spec, props,
22861 risky);
22864 else if (EQ (car, QCpropertize))
22866 /* An element of the form (:propertize ELT PROPS...)
22867 means display ELT but applying properties PROPS. */
22869 if (risky)
22870 break;
22872 if (CONSP (XCDR (elt)))
22873 n += display_mode_element (it, depth, field_width - n,
22874 precision - n, XCAR (XCDR (elt)),
22875 XCDR (XCDR (elt)), risky);
22877 else if (SYMBOLP (car))
22879 tem = Fboundp (car);
22880 elt = XCDR (elt);
22881 if (!CONSP (elt))
22882 goto invalid;
22883 /* elt is now the cdr, and we know it is a cons cell.
22884 Use its car if CAR has a non-nil value. */
22885 if (!NILP (tem))
22887 tem = Fsymbol_value (car);
22888 if (!NILP (tem))
22890 elt = XCAR (elt);
22891 goto tail_recurse;
22894 /* Symbol's value is nil (or symbol is unbound)
22895 Get the cddr of the original list
22896 and if possible find the caddr and use that. */
22897 elt = XCDR (elt);
22898 if (NILP (elt))
22899 break;
22900 else if (!CONSP (elt))
22901 goto invalid;
22902 elt = XCAR (elt);
22903 goto tail_recurse;
22905 else if (INTEGERP (car))
22907 register int lim = XINT (car);
22908 elt = XCDR (elt);
22909 if (lim < 0)
22911 /* Negative int means reduce maximum width. */
22912 if (precision <= 0)
22913 precision = -lim;
22914 else
22915 precision = min (precision, -lim);
22917 else if (lim > 0)
22919 /* Padding specified. Don't let it be more than
22920 current maximum. */
22921 if (precision > 0)
22922 lim = min (precision, lim);
22924 /* If that's more padding than already wanted, queue it.
22925 But don't reduce padding already specified even if
22926 that is beyond the current truncation point. */
22927 field_width = max (lim, field_width);
22929 goto tail_recurse;
22931 else if (STRINGP (car) || CONSP (car))
22933 Lisp_Object halftail = elt;
22934 int len = 0;
22936 while (CONSP (elt)
22937 && (precision <= 0 || n < precision))
22939 n += display_mode_element (it, depth,
22940 /* Do padding only after the last
22941 element in the list. */
22942 (! CONSP (XCDR (elt))
22943 ? field_width - n
22944 : 0),
22945 precision - n, XCAR (elt),
22946 props, risky);
22947 elt = XCDR (elt);
22948 len++;
22949 if ((len & 1) == 0)
22950 halftail = XCDR (halftail);
22951 /* Check for cycle. */
22952 if (EQ (halftail, elt))
22953 break;
22957 break;
22959 default:
22960 invalid:
22961 elt = build_string ("*invalid*");
22962 goto tail_recurse;
22965 /* Pad to FIELD_WIDTH. */
22966 if (field_width > 0 && n < field_width)
22968 switch (mode_line_target)
22970 case MODE_LINE_NOPROP:
22971 case MODE_LINE_TITLE:
22972 n += store_mode_line_noprop ("", field_width - n, 0);
22973 break;
22974 case MODE_LINE_STRING:
22975 n += store_mode_line_string ("", Qnil, false, field_width - n, 0,
22976 Qnil);
22977 break;
22978 case MODE_LINE_DISPLAY:
22979 n += display_string ("", Qnil, Qnil, 0, 0, it, field_width - n,
22980 0, 0, 0);
22981 break;
22985 return n;
22988 /* Store a mode-line string element in mode_line_string_list.
22990 If STRING is non-null, display that C string. Otherwise, the Lisp
22991 string LISP_STRING is displayed.
22993 FIELD_WIDTH is the minimum number of output glyphs to produce.
22994 If STRING has fewer characters than FIELD_WIDTH, pad to the right
22995 with spaces. FIELD_WIDTH <= 0 means don't pad.
22997 PRECISION is the maximum number of characters to output from
22998 STRING. PRECISION <= 0 means don't truncate the string.
23000 If COPY_STRING, make a copy of LISP_STRING before adding
23001 properties to the string.
23003 PROPS are the properties to add to the string.
23004 The mode_line_string_face face property is always added to the string.
23007 static int
23008 store_mode_line_string (const char *string, Lisp_Object lisp_string,
23009 bool copy_string,
23010 int field_width, int precision, Lisp_Object props)
23012 ptrdiff_t len;
23013 int n = 0;
23015 if (string != NULL)
23017 len = strlen (string);
23018 if (precision > 0 && len > precision)
23019 len = precision;
23020 lisp_string = make_string (string, len);
23021 if (NILP (props))
23022 props = mode_line_string_face_prop;
23023 else if (!NILP (mode_line_string_face))
23025 Lisp_Object face = Fplist_get (props, Qface);
23026 props = Fcopy_sequence (props);
23027 if (NILP (face))
23028 face = mode_line_string_face;
23029 else
23030 face = list2 (face, mode_line_string_face);
23031 props = Fplist_put (props, Qface, face);
23033 Fadd_text_properties (make_number (0), make_number (len),
23034 props, lisp_string);
23036 else
23038 len = XFASTINT (Flength (lisp_string));
23039 if (precision > 0 && len > precision)
23041 len = precision;
23042 lisp_string = Fsubstring (lisp_string, make_number (0), make_number (len));
23043 precision = -1;
23045 if (!NILP (mode_line_string_face))
23047 Lisp_Object face;
23048 if (NILP (props))
23049 props = Ftext_properties_at (make_number (0), lisp_string);
23050 face = Fplist_get (props, Qface);
23051 if (NILP (face))
23052 face = mode_line_string_face;
23053 else
23054 face = list2 (face, mode_line_string_face);
23055 props = list2 (Qface, face);
23056 if (copy_string)
23057 lisp_string = Fcopy_sequence (lisp_string);
23059 if (!NILP (props))
23060 Fadd_text_properties (make_number (0), make_number (len),
23061 props, lisp_string);
23064 if (len > 0)
23066 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23067 n += len;
23070 if (field_width > len)
23072 field_width -= len;
23073 lisp_string = Fmake_string (make_number (field_width), make_number (' '));
23074 if (!NILP (props))
23075 Fadd_text_properties (make_number (0), make_number (field_width),
23076 props, lisp_string);
23077 mode_line_string_list = Fcons (lisp_string, mode_line_string_list);
23078 n += field_width;
23081 return n;
23085 DEFUN ("format-mode-line", Fformat_mode_line, Sformat_mode_line,
23086 1, 4, 0,
23087 doc: /* Format a string out of a mode line format specification.
23088 First arg FORMAT specifies the mode line format (see `mode-line-format'
23089 for details) to use.
23091 By default, the format is evaluated for the currently selected window.
23093 Optional second arg FACE specifies the face property to put on all
23094 characters for which no face is specified. The value nil means the
23095 default face. The value t means whatever face the window's mode line
23096 currently uses (either `mode-line' or `mode-line-inactive',
23097 depending on whether the window is the selected window or not).
23098 An integer value means the value string has no text
23099 properties.
23101 Optional third and fourth args WINDOW and BUFFER specify the window
23102 and buffer to use as the context for the formatting (defaults
23103 are the selected window and the WINDOW's buffer). */)
23104 (Lisp_Object format, Lisp_Object face,
23105 Lisp_Object window, Lisp_Object buffer)
23107 struct it it;
23108 int len;
23109 struct window *w;
23110 struct buffer *old_buffer = NULL;
23111 int face_id;
23112 bool no_props = INTEGERP (face);
23113 ptrdiff_t count = SPECPDL_INDEX ();
23114 Lisp_Object str;
23115 int string_start = 0;
23117 w = decode_any_window (window);
23118 XSETWINDOW (window, w);
23120 if (NILP (buffer))
23121 buffer = w->contents;
23122 CHECK_BUFFER (buffer);
23124 /* Make formatting the modeline a non-op when noninteractive, otherwise
23125 there will be problems later caused by a partially initialized frame. */
23126 if (NILP (format) || noninteractive)
23127 return empty_unibyte_string;
23129 if (no_props)
23130 face = Qnil;
23132 face_id = (NILP (face) || EQ (face, Qdefault)) ? DEFAULT_FACE_ID
23133 : EQ (face, Qt) ? (EQ (window, selected_window)
23134 ? MODE_LINE_FACE_ID : MODE_LINE_INACTIVE_FACE_ID)
23135 : EQ (face, Qmode_line) ? MODE_LINE_FACE_ID
23136 : EQ (face, Qmode_line_inactive) ? MODE_LINE_INACTIVE_FACE_ID
23137 : EQ (face, Qheader_line) ? HEADER_LINE_FACE_ID
23138 : EQ (face, Qtool_bar) ? TOOL_BAR_FACE_ID
23139 : DEFAULT_FACE_ID;
23141 old_buffer = current_buffer;
23143 /* Save things including mode_line_proptrans_alist,
23144 and set that to nil so that we don't alter the outer value. */
23145 record_unwind_protect (unwind_format_mode_line,
23146 format_mode_line_unwind_data
23147 (XFRAME (WINDOW_FRAME (w)),
23148 old_buffer, selected_window, true));
23149 mode_line_proptrans_alist = Qnil;
23151 Fselect_window (window, Qt);
23152 set_buffer_internal_1 (XBUFFER (buffer));
23154 init_iterator (&it, w, -1, -1, NULL, face_id);
23156 if (no_props)
23158 mode_line_target = MODE_LINE_NOPROP;
23159 mode_line_string_face_prop = Qnil;
23160 mode_line_string_list = Qnil;
23161 string_start = MODE_LINE_NOPROP_LEN (0);
23163 else
23165 mode_line_target = MODE_LINE_STRING;
23166 mode_line_string_list = Qnil;
23167 mode_line_string_face = face;
23168 mode_line_string_face_prop
23169 = NILP (face) ? Qnil : list2 (Qface, face);
23172 push_kboard (FRAME_KBOARD (it.f));
23173 display_mode_element (&it, 0, 0, 0, format, Qnil, false);
23174 pop_kboard ();
23176 if (no_props)
23178 len = MODE_LINE_NOPROP_LEN (string_start);
23179 str = make_string (mode_line_noprop_buf + string_start, len);
23181 else
23183 mode_line_string_list = Fnreverse (mode_line_string_list);
23184 str = Fmapconcat (Qidentity, mode_line_string_list,
23185 empty_unibyte_string);
23188 unbind_to (count, Qnil);
23189 return str;
23192 /* Write a null-terminated, right justified decimal representation of
23193 the positive integer D to BUF using a minimal field width WIDTH. */
23195 static void
23196 pint2str (register char *buf, register int width, register ptrdiff_t d)
23198 register char *p = buf;
23200 if (d <= 0)
23201 *p++ = '0';
23202 else
23204 while (d > 0)
23206 *p++ = d % 10 + '0';
23207 d /= 10;
23211 for (width -= (int) (p - buf); width > 0; --width)
23212 *p++ = ' ';
23213 *p-- = '\0';
23214 while (p > buf)
23216 d = *buf;
23217 *buf++ = *p;
23218 *p-- = d;
23222 /* Write a null-terminated, right justified decimal and "human
23223 readable" representation of the nonnegative integer D to BUF using
23224 a minimal field width WIDTH. D should be smaller than 999.5e24. */
23226 static const char power_letter[] =
23228 0, /* no letter */
23229 'k', /* kilo */
23230 'M', /* mega */
23231 'G', /* giga */
23232 'T', /* tera */
23233 'P', /* peta */
23234 'E', /* exa */
23235 'Z', /* zetta */
23236 'Y' /* yotta */
23239 static void
23240 pint2hrstr (char *buf, int width, ptrdiff_t d)
23242 /* We aim to represent the nonnegative integer D as
23243 QUOTIENT.TENTHS * 10 ^ (3 * EXPONENT). */
23244 ptrdiff_t quotient = d;
23245 int remainder = 0;
23246 /* -1 means: do not use TENTHS. */
23247 int tenths = -1;
23248 int exponent = 0;
23250 /* Length of QUOTIENT.TENTHS as a string. */
23251 int length;
23253 char * psuffix;
23254 char * p;
23256 if (quotient >= 1000)
23258 /* Scale to the appropriate EXPONENT. */
23261 remainder = quotient % 1000;
23262 quotient /= 1000;
23263 exponent++;
23265 while (quotient >= 1000);
23267 /* Round to nearest and decide whether to use TENTHS or not. */
23268 if (quotient <= 9)
23270 tenths = remainder / 100;
23271 if (remainder % 100 >= 50)
23273 if (tenths < 9)
23274 tenths++;
23275 else
23277 quotient++;
23278 if (quotient == 10)
23279 tenths = -1;
23280 else
23281 tenths = 0;
23285 else
23286 if (remainder >= 500)
23288 if (quotient < 999)
23289 quotient++;
23290 else
23292 quotient = 1;
23293 exponent++;
23294 tenths = 0;
23299 /* Calculate the LENGTH of QUOTIENT.TENTHS as a string. */
23300 if (tenths == -1 && quotient <= 99)
23301 if (quotient <= 9)
23302 length = 1;
23303 else
23304 length = 2;
23305 else
23306 length = 3;
23307 p = psuffix = buf + max (width, length);
23309 /* Print EXPONENT. */
23310 *psuffix++ = power_letter[exponent];
23311 *psuffix = '\0';
23313 /* Print TENTHS. */
23314 if (tenths >= 0)
23316 *--p = '0' + tenths;
23317 *--p = '.';
23320 /* Print QUOTIENT. */
23323 int digit = quotient % 10;
23324 *--p = '0' + digit;
23326 while ((quotient /= 10) != 0);
23328 /* Print leading spaces. */
23329 while (buf < p)
23330 *--p = ' ';
23333 /* Set a mnemonic character for coding_system (Lisp symbol) in BUF.
23334 If EOL_FLAG, set also a mnemonic character for end-of-line
23335 type of CODING_SYSTEM. Return updated pointer into BUF. */
23337 static unsigned char invalid_eol_type[] = "(*invalid*)";
23339 static char *
23340 decode_mode_spec_coding (Lisp_Object coding_system, char *buf, bool eol_flag)
23342 Lisp_Object val;
23343 bool multibyte = !NILP (BVAR (current_buffer, enable_multibyte_characters));
23344 const unsigned char *eol_str;
23345 int eol_str_len;
23346 /* The EOL conversion we are using. */
23347 Lisp_Object eoltype;
23349 val = CODING_SYSTEM_SPEC (coding_system);
23350 eoltype = Qnil;
23352 if (!VECTORP (val)) /* Not yet decided. */
23354 *buf++ = multibyte ? '-' : ' ';
23355 if (eol_flag)
23356 eoltype = eol_mnemonic_undecided;
23357 /* Don't mention EOL conversion if it isn't decided. */
23359 else
23361 Lisp_Object attrs;
23362 Lisp_Object eolvalue;
23364 attrs = AREF (val, 0);
23365 eolvalue = AREF (val, 2);
23367 *buf++ = multibyte
23368 ? XFASTINT (CODING_ATTR_MNEMONIC (attrs))
23369 : ' ';
23371 if (eol_flag)
23373 /* The EOL conversion that is normal on this system. */
23375 if (NILP (eolvalue)) /* Not yet decided. */
23376 eoltype = eol_mnemonic_undecided;
23377 else if (VECTORP (eolvalue)) /* Not yet decided. */
23378 eoltype = eol_mnemonic_undecided;
23379 else /* eolvalue is Qunix, Qdos, or Qmac. */
23380 eoltype = (EQ (eolvalue, Qunix)
23381 ? eol_mnemonic_unix
23382 : EQ (eolvalue, Qdos)
23383 ? eol_mnemonic_dos : eol_mnemonic_mac);
23387 if (eol_flag)
23389 /* Mention the EOL conversion if it is not the usual one. */
23390 if (STRINGP (eoltype))
23392 eol_str = SDATA (eoltype);
23393 eol_str_len = SBYTES (eoltype);
23395 else if (CHARACTERP (eoltype))
23397 int c = XFASTINT (eoltype);
23398 return buf + CHAR_STRING (c, (unsigned char *) buf);
23400 else
23402 eol_str = invalid_eol_type;
23403 eol_str_len = sizeof (invalid_eol_type) - 1;
23405 memcpy (buf, eol_str, eol_str_len);
23406 buf += eol_str_len;
23409 return buf;
23412 /* Return a string for the output of a mode line %-spec for window W,
23413 generated by character C. FIELD_WIDTH > 0 means pad the string
23414 returned with spaces to that value. Return a Lisp string in
23415 *STRING if the resulting string is taken from that Lisp string.
23417 Note we operate on the current buffer for most purposes. */
23419 static char lots_of_dashes[] = "--------------------------------------------------------------------------------------------------------------------------------------------";
23421 static const char *
23422 decode_mode_spec (struct window *w, register int c, int field_width,
23423 Lisp_Object *string)
23425 Lisp_Object obj;
23426 struct frame *f = XFRAME (WINDOW_FRAME (w));
23427 char *decode_mode_spec_buf = f->decode_mode_spec_buffer;
23428 /* We are going to use f->decode_mode_spec_buffer as the buffer to
23429 produce strings from numerical values, so limit preposterously
23430 large values of FIELD_WIDTH to avoid overrunning the buffer's
23431 end. The size of the buffer is enough for FRAME_MESSAGE_BUF_SIZE
23432 bytes plus the terminating null. */
23433 int width = min (field_width, FRAME_MESSAGE_BUF_SIZE (f));
23434 struct buffer *b = current_buffer;
23436 obj = Qnil;
23437 *string = Qnil;
23439 switch (c)
23441 case '*':
23442 if (!NILP (BVAR (b, read_only)))
23443 return "%";
23444 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23445 return "*";
23446 return "-";
23448 case '+':
23449 /* This differs from %* only for a modified read-only buffer. */
23450 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23451 return "*";
23452 if (!NILP (BVAR (b, read_only)))
23453 return "%";
23454 return "-";
23456 case '&':
23457 /* This differs from %* in ignoring read-only-ness. */
23458 if (BUF_MODIFF (b) > BUF_SAVE_MODIFF (b))
23459 return "*";
23460 return "-";
23462 case '%':
23463 return "%";
23465 case '[':
23467 int i;
23468 char *p;
23470 if (command_loop_level > 5)
23471 return "[[[... ";
23472 p = decode_mode_spec_buf;
23473 for (i = 0; i < command_loop_level; i++)
23474 *p++ = '[';
23475 *p = 0;
23476 return decode_mode_spec_buf;
23479 case ']':
23481 int i;
23482 char *p;
23484 if (command_loop_level > 5)
23485 return " ...]]]";
23486 p = decode_mode_spec_buf;
23487 for (i = 0; i < command_loop_level; i++)
23488 *p++ = ']';
23489 *p = 0;
23490 return decode_mode_spec_buf;
23493 case '-':
23495 register int i;
23497 /* Let lots_of_dashes be a string of infinite length. */
23498 if (mode_line_target == MODE_LINE_NOPROP
23499 || mode_line_target == MODE_LINE_STRING)
23500 return "--";
23501 if (field_width <= 0
23502 || field_width > sizeof (lots_of_dashes))
23504 for (i = 0; i < FRAME_MESSAGE_BUF_SIZE (f) - 1; ++i)
23505 decode_mode_spec_buf[i] = '-';
23506 decode_mode_spec_buf[i] = '\0';
23507 return decode_mode_spec_buf;
23509 else
23510 return lots_of_dashes;
23513 case 'b':
23514 obj = BVAR (b, name);
23515 break;
23517 case 'c':
23518 /* %c and %l are ignored in `frame-title-format'.
23519 (In redisplay_internal, the frame title is drawn _before_ the
23520 windows are updated, so the stuff which depends on actual
23521 window contents (such as %l) may fail to render properly, or
23522 even crash emacs.) */
23523 if (mode_line_target == MODE_LINE_TITLE)
23524 return "";
23525 else
23527 ptrdiff_t col = current_column ();
23528 w->column_number_displayed = col;
23529 pint2str (decode_mode_spec_buf, width, col);
23530 return decode_mode_spec_buf;
23533 case 'e':
23534 #if !defined SYSTEM_MALLOC && !defined HYBRID_MALLOC
23536 if (NILP (Vmemory_full))
23537 return "";
23538 else
23539 return "!MEM FULL! ";
23541 #else
23542 return "";
23543 #endif
23545 case 'F':
23546 /* %F displays the frame name. */
23547 if (!NILP (f->title))
23548 return SSDATA (f->title);
23549 if (f->explicit_name || ! FRAME_WINDOW_P (f))
23550 return SSDATA (f->name);
23551 return "Emacs";
23553 case 'f':
23554 obj = BVAR (b, filename);
23555 break;
23557 case 'i':
23559 ptrdiff_t size = ZV - BEGV;
23560 pint2str (decode_mode_spec_buf, width, size);
23561 return decode_mode_spec_buf;
23564 case 'I':
23566 ptrdiff_t size = ZV - BEGV;
23567 pint2hrstr (decode_mode_spec_buf, width, size);
23568 return decode_mode_spec_buf;
23571 case 'l':
23573 ptrdiff_t startpos, startpos_byte, line, linepos, linepos_byte;
23574 ptrdiff_t topline, nlines, height;
23575 ptrdiff_t junk;
23577 /* %c and %l are ignored in `frame-title-format'. */
23578 if (mode_line_target == MODE_LINE_TITLE)
23579 return "";
23581 startpos = marker_position (w->start);
23582 startpos_byte = marker_byte_position (w->start);
23583 height = WINDOW_TOTAL_LINES (w);
23585 /* If we decided that this buffer isn't suitable for line numbers,
23586 don't forget that too fast. */
23587 if (w->base_line_pos == -1)
23588 goto no_value;
23590 /* If the buffer is very big, don't waste time. */
23591 if (INTEGERP (Vline_number_display_limit)
23592 && BUF_ZV (b) - BUF_BEGV (b) > XINT (Vline_number_display_limit))
23594 w->base_line_pos = 0;
23595 w->base_line_number = 0;
23596 goto no_value;
23599 if (w->base_line_number > 0
23600 && w->base_line_pos > 0
23601 && w->base_line_pos <= startpos)
23603 line = w->base_line_number;
23604 linepos = w->base_line_pos;
23605 linepos_byte = buf_charpos_to_bytepos (b, linepos);
23607 else
23609 line = 1;
23610 linepos = BUF_BEGV (b);
23611 linepos_byte = BUF_BEGV_BYTE (b);
23614 /* Count lines from base line to window start position. */
23615 nlines = display_count_lines (linepos_byte,
23616 startpos_byte,
23617 startpos, &junk);
23619 topline = nlines + line;
23621 /* Determine a new base line, if the old one is too close
23622 or too far away, or if we did not have one.
23623 "Too close" means it's plausible a scroll-down would
23624 go back past it. */
23625 if (startpos == BUF_BEGV (b))
23627 w->base_line_number = topline;
23628 w->base_line_pos = BUF_BEGV (b);
23630 else if (nlines < height + 25 || nlines > height * 3 + 50
23631 || linepos == BUF_BEGV (b))
23633 ptrdiff_t limit = BUF_BEGV (b);
23634 ptrdiff_t limit_byte = BUF_BEGV_BYTE (b);
23635 ptrdiff_t position;
23636 ptrdiff_t distance =
23637 (height * 2 + 30) * line_number_display_limit_width;
23639 if (startpos - distance > limit)
23641 limit = startpos - distance;
23642 limit_byte = CHAR_TO_BYTE (limit);
23645 nlines = display_count_lines (startpos_byte,
23646 limit_byte,
23647 - (height * 2 + 30),
23648 &position);
23649 /* If we couldn't find the lines we wanted within
23650 line_number_display_limit_width chars per line,
23651 give up on line numbers for this window. */
23652 if (position == limit_byte && limit == startpos - distance)
23654 w->base_line_pos = -1;
23655 w->base_line_number = 0;
23656 goto no_value;
23659 w->base_line_number = topline - nlines;
23660 w->base_line_pos = BYTE_TO_CHAR (position);
23663 /* Now count lines from the start pos to point. */
23664 nlines = display_count_lines (startpos_byte,
23665 PT_BYTE, PT, &junk);
23667 /* Record that we did display the line number. */
23668 line_number_displayed = true;
23670 /* Make the string to show. */
23671 pint2str (decode_mode_spec_buf, width, topline + nlines);
23672 return decode_mode_spec_buf;
23673 no_value:
23675 char *p = decode_mode_spec_buf;
23676 int pad = width - 2;
23677 while (pad-- > 0)
23678 *p++ = ' ';
23679 *p++ = '?';
23680 *p++ = '?';
23681 *p = '\0';
23682 return decode_mode_spec_buf;
23685 break;
23687 case 'm':
23688 obj = BVAR (b, mode_name);
23689 break;
23691 case 'n':
23692 if (BUF_BEGV (b) > BUF_BEG (b) || BUF_ZV (b) < BUF_Z (b))
23693 return " Narrow";
23694 break;
23696 case 'p':
23698 ptrdiff_t pos = marker_position (w->start);
23699 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23701 if (w->window_end_pos <= BUF_Z (b) - BUF_ZV (b))
23703 if (pos <= BUF_BEGV (b))
23704 return "All";
23705 else
23706 return "Bottom";
23708 else if (pos <= BUF_BEGV (b))
23709 return "Top";
23710 else
23712 if (total > 1000000)
23713 /* Do it differently for a large value, to avoid overflow. */
23714 total = ((pos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23715 else
23716 total = ((pos - BUF_BEGV (b)) * 100 + total - 1) / total;
23717 /* We can't normally display a 3-digit number,
23718 so get us a 2-digit number that is close. */
23719 if (total == 100)
23720 total = 99;
23721 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23722 return decode_mode_spec_buf;
23726 /* Display percentage of size above the bottom of the screen. */
23727 case 'P':
23729 ptrdiff_t toppos = marker_position (w->start);
23730 ptrdiff_t botpos = BUF_Z (b) - w->window_end_pos;
23731 ptrdiff_t total = BUF_ZV (b) - BUF_BEGV (b);
23733 if (botpos >= BUF_ZV (b))
23735 if (toppos <= BUF_BEGV (b))
23736 return "All";
23737 else
23738 return "Bottom";
23740 else
23742 if (total > 1000000)
23743 /* Do it differently for a large value, to avoid overflow. */
23744 total = ((botpos - BUF_BEGV (b)) + (total / 100) - 1) / (total / 100);
23745 else
23746 total = ((botpos - BUF_BEGV (b)) * 100 + total - 1) / total;
23747 /* We can't normally display a 3-digit number,
23748 so get us a 2-digit number that is close. */
23749 if (total == 100)
23750 total = 99;
23751 if (toppos <= BUF_BEGV (b))
23752 sprintf (decode_mode_spec_buf, "Top%2"pD"d%%", total);
23753 else
23754 sprintf (decode_mode_spec_buf, "%2"pD"d%%", total);
23755 return decode_mode_spec_buf;
23759 case 's':
23760 /* status of process */
23761 obj = Fget_buffer_process (Fcurrent_buffer ());
23762 if (NILP (obj))
23763 return "no process";
23764 #ifndef MSDOS
23765 obj = Fsymbol_name (Fprocess_status (obj));
23766 #endif
23767 break;
23769 case '@':
23771 ptrdiff_t count = inhibit_garbage_collection ();
23772 Lisp_Object curdir = BVAR (current_buffer, directory);
23773 Lisp_Object val = Qnil;
23775 if (STRINGP (curdir))
23776 val = call1 (intern ("file-remote-p"), curdir);
23778 unbind_to (count, Qnil);
23780 if (NILP (val))
23781 return "-";
23782 else
23783 return "@";
23786 case 'z':
23787 /* coding-system (not including end-of-line format) */
23788 case 'Z':
23789 /* coding-system (including end-of-line type) */
23791 bool eol_flag = (c == 'Z');
23792 char *p = decode_mode_spec_buf;
23794 if (! FRAME_WINDOW_P (f))
23796 /* No need to mention EOL here--the terminal never needs
23797 to do EOL conversion. */
23798 p = decode_mode_spec_coding (CODING_ID_NAME
23799 (FRAME_KEYBOARD_CODING (f)->id),
23800 p, false);
23801 p = decode_mode_spec_coding (CODING_ID_NAME
23802 (FRAME_TERMINAL_CODING (f)->id),
23803 p, false);
23805 p = decode_mode_spec_coding (BVAR (b, buffer_file_coding_system),
23806 p, eol_flag);
23808 #if false /* This proves to be annoying; I think we can do without. -- rms. */
23809 #ifdef subprocesses
23810 obj = Fget_buffer_process (Fcurrent_buffer ());
23811 if (PROCESSP (obj))
23813 p = decode_mode_spec_coding
23814 (XPROCESS (obj)->decode_coding_system, p, eol_flag);
23815 p = decode_mode_spec_coding
23816 (XPROCESS (obj)->encode_coding_system, p, eol_flag);
23818 #endif /* subprocesses */
23819 #endif /* false */
23820 *p = 0;
23821 return decode_mode_spec_buf;
23825 if (STRINGP (obj))
23827 *string = obj;
23828 return SSDATA (obj);
23830 else
23831 return "";
23835 /* Count up to COUNT lines starting from START_BYTE. COUNT negative
23836 means count lines back from START_BYTE. But don't go beyond
23837 LIMIT_BYTE. Return the number of lines thus found (always
23838 nonnegative).
23840 Set *BYTE_POS_PTR to the byte position where we stopped. This is
23841 either the position COUNT lines after/before START_BYTE, if we
23842 found COUNT lines, or LIMIT_BYTE if we hit the limit before finding
23843 COUNT lines. */
23845 static ptrdiff_t
23846 display_count_lines (ptrdiff_t start_byte,
23847 ptrdiff_t limit_byte, ptrdiff_t count,
23848 ptrdiff_t *byte_pos_ptr)
23850 register unsigned char *cursor;
23851 unsigned char *base;
23853 register ptrdiff_t ceiling;
23854 register unsigned char *ceiling_addr;
23855 ptrdiff_t orig_count = count;
23857 /* If we are not in selective display mode,
23858 check only for newlines. */
23859 bool selective_display
23860 = (!NILP (BVAR (current_buffer, selective_display))
23861 && !INTEGERP (BVAR (current_buffer, selective_display)));
23863 if (count > 0)
23865 while (start_byte < limit_byte)
23867 ceiling = BUFFER_CEILING_OF (start_byte);
23868 ceiling = min (limit_byte - 1, ceiling);
23869 ceiling_addr = BYTE_POS_ADDR (ceiling) + 1;
23870 base = (cursor = BYTE_POS_ADDR (start_byte));
23874 if (selective_display)
23876 while (*cursor != '\n' && *cursor != 015
23877 && ++cursor != ceiling_addr)
23878 continue;
23879 if (cursor == ceiling_addr)
23880 break;
23882 else
23884 cursor = memchr (cursor, '\n', ceiling_addr - cursor);
23885 if (! cursor)
23886 break;
23889 cursor++;
23891 if (--count == 0)
23893 start_byte += cursor - base;
23894 *byte_pos_ptr = start_byte;
23895 return orig_count;
23898 while (cursor < ceiling_addr);
23900 start_byte += ceiling_addr - base;
23903 else
23905 while (start_byte > limit_byte)
23907 ceiling = BUFFER_FLOOR_OF (start_byte - 1);
23908 ceiling = max (limit_byte, ceiling);
23909 ceiling_addr = BYTE_POS_ADDR (ceiling);
23910 base = (cursor = BYTE_POS_ADDR (start_byte - 1) + 1);
23911 while (true)
23913 if (selective_display)
23915 while (--cursor >= ceiling_addr
23916 && *cursor != '\n' && *cursor != 015)
23917 continue;
23918 if (cursor < ceiling_addr)
23919 break;
23921 else
23923 cursor = memrchr (ceiling_addr, '\n', cursor - ceiling_addr);
23924 if (! cursor)
23925 break;
23928 if (++count == 0)
23930 start_byte += cursor - base + 1;
23931 *byte_pos_ptr = start_byte;
23932 /* When scanning backwards, we should
23933 not count the newline posterior to which we stop. */
23934 return - orig_count - 1;
23937 start_byte += ceiling_addr - base;
23941 *byte_pos_ptr = limit_byte;
23943 if (count < 0)
23944 return - orig_count + count;
23945 return orig_count - count;
23951 /***********************************************************************
23952 Displaying strings
23953 ***********************************************************************/
23955 /* Display a NUL-terminated string, starting with index START.
23957 If STRING is non-null, display that C string. Otherwise, the Lisp
23958 string LISP_STRING is displayed. There's a case that STRING is
23959 non-null and LISP_STRING is not nil. It means STRING is a string
23960 data of LISP_STRING. In that case, we display LISP_STRING while
23961 ignoring its text properties.
23963 If FACE_STRING is not nil, FACE_STRING_POS is a position in
23964 FACE_STRING. Display STRING or LISP_STRING with the face at
23965 FACE_STRING_POS in FACE_STRING:
23967 Display the string in the environment given by IT, but use the
23968 standard display table, temporarily.
23970 FIELD_WIDTH is the minimum number of output glyphs to produce.
23971 If STRING has fewer characters than FIELD_WIDTH, pad to the right
23972 with spaces. If STRING has more characters, more than FIELD_WIDTH
23973 glyphs will be produced. FIELD_WIDTH <= 0 means don't pad.
23975 PRECISION is the maximum number of characters to output from
23976 STRING. PRECISION < 0 means don't truncate the string.
23978 This is roughly equivalent to printf format specifiers:
23980 FIELD_WIDTH PRECISION PRINTF
23981 ----------------------------------------
23982 -1 -1 %s
23983 -1 10 %.10s
23984 10 -1 %10s
23985 20 10 %20.10s
23987 MULTIBYTE zero means do not display multibyte chars, > 0 means do
23988 display them, and < 0 means obey the current buffer's value of
23989 enable_multibyte_characters.
23991 Value is the number of columns displayed. */
23993 static int
23994 display_string (const char *string, Lisp_Object lisp_string, Lisp_Object face_string,
23995 ptrdiff_t face_string_pos, ptrdiff_t start, struct it *it,
23996 int field_width, int precision, int max_x, int multibyte)
23998 int hpos_at_start = it->hpos;
23999 int saved_face_id = it->face_id;
24000 struct glyph_row *row = it->glyph_row;
24001 ptrdiff_t it_charpos;
24003 /* Initialize the iterator IT for iteration over STRING beginning
24004 with index START. */
24005 reseat_to_string (it, NILP (lisp_string) ? string : NULL, lisp_string, start,
24006 precision, field_width, multibyte);
24007 if (string && STRINGP (lisp_string))
24008 /* LISP_STRING is the one returned by decode_mode_spec. We should
24009 ignore its text properties. */
24010 it->stop_charpos = it->end_charpos;
24012 /* If displaying STRING, set up the face of the iterator from
24013 FACE_STRING, if that's given. */
24014 if (STRINGP (face_string))
24016 ptrdiff_t endptr;
24017 struct face *face;
24019 it->face_id
24020 = face_at_string_position (it->w, face_string, face_string_pos,
24021 0, &endptr, it->base_face_id, false);
24022 face = FACE_FROM_ID (it->f, it->face_id);
24023 it->face_box_p = face->box != FACE_NO_BOX;
24026 /* Set max_x to the maximum allowed X position. Don't let it go
24027 beyond the right edge of the window. */
24028 if (max_x <= 0)
24029 max_x = it->last_visible_x;
24030 else
24031 max_x = min (max_x, it->last_visible_x);
24033 /* Skip over display elements that are not visible. because IT->w is
24034 hscrolled. */
24035 if (it->current_x < it->first_visible_x)
24036 move_it_in_display_line_to (it, 100000, it->first_visible_x,
24037 MOVE_TO_POS | MOVE_TO_X);
24039 row->ascent = it->max_ascent;
24040 row->height = it->max_ascent + it->max_descent;
24041 row->phys_ascent = it->max_phys_ascent;
24042 row->phys_height = it->max_phys_ascent + it->max_phys_descent;
24043 row->extra_line_spacing = it->max_extra_line_spacing;
24045 if (STRINGP (it->string))
24046 it_charpos = IT_STRING_CHARPOS (*it);
24047 else
24048 it_charpos = IT_CHARPOS (*it);
24050 /* This condition is for the case that we are called with current_x
24051 past last_visible_x. */
24052 while (it->current_x < max_x)
24054 int x_before, x, n_glyphs_before, i, nglyphs;
24056 /* Get the next display element. */
24057 if (!get_next_display_element (it))
24058 break;
24060 /* Produce glyphs. */
24061 x_before = it->current_x;
24062 n_glyphs_before = row->used[TEXT_AREA];
24063 PRODUCE_GLYPHS (it);
24065 nglyphs = row->used[TEXT_AREA] - n_glyphs_before;
24066 i = 0;
24067 x = x_before;
24068 while (i < nglyphs)
24070 struct glyph *glyph = row->glyphs[TEXT_AREA] + n_glyphs_before + i;
24072 if (it->line_wrap != TRUNCATE
24073 && x + glyph->pixel_width > max_x)
24075 /* End of continued line or max_x reached. */
24076 if (CHAR_GLYPH_PADDING_P (*glyph))
24078 /* A wide character is unbreakable. */
24079 if (row->reversed_p)
24080 unproduce_glyphs (it, row->used[TEXT_AREA]
24081 - n_glyphs_before);
24082 row->used[TEXT_AREA] = n_glyphs_before;
24083 it->current_x = x_before;
24085 else
24087 if (row->reversed_p)
24088 unproduce_glyphs (it, row->used[TEXT_AREA]
24089 - (n_glyphs_before + i));
24090 row->used[TEXT_AREA] = n_glyphs_before + i;
24091 it->current_x = x;
24093 break;
24095 else if (x + glyph->pixel_width >= it->first_visible_x)
24097 /* Glyph is at least partially visible. */
24098 ++it->hpos;
24099 if (x < it->first_visible_x)
24100 row->x = x - it->first_visible_x;
24102 else
24104 /* Glyph is off the left margin of the display area.
24105 Should not happen. */
24106 emacs_abort ();
24109 row->ascent = max (row->ascent, it->max_ascent);
24110 row->height = max (row->height, it->max_ascent + it->max_descent);
24111 row->phys_ascent = max (row->phys_ascent, it->max_phys_ascent);
24112 row->phys_height = max (row->phys_height,
24113 it->max_phys_ascent + it->max_phys_descent);
24114 row->extra_line_spacing = max (row->extra_line_spacing,
24115 it->max_extra_line_spacing);
24116 x += glyph->pixel_width;
24117 ++i;
24120 /* Stop if max_x reached. */
24121 if (i < nglyphs)
24122 break;
24124 /* Stop at line ends. */
24125 if (ITERATOR_AT_END_OF_LINE_P (it))
24127 it->continuation_lines_width = 0;
24128 break;
24131 set_iterator_to_next (it, true);
24132 if (STRINGP (it->string))
24133 it_charpos = IT_STRING_CHARPOS (*it);
24134 else
24135 it_charpos = IT_CHARPOS (*it);
24137 /* Stop if truncating at the right edge. */
24138 if (it->line_wrap == TRUNCATE
24139 && it->current_x >= it->last_visible_x)
24141 /* Add truncation mark, but don't do it if the line is
24142 truncated at a padding space. */
24143 if (it_charpos < it->string_nchars)
24145 if (!FRAME_WINDOW_P (it->f))
24147 int ii, n;
24149 if (it->current_x > it->last_visible_x)
24151 if (!row->reversed_p)
24153 for (ii = row->used[TEXT_AREA] - 1; ii > 0; --ii)
24154 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24155 break;
24157 else
24159 for (ii = 0; ii < row->used[TEXT_AREA]; ii++)
24160 if (!CHAR_GLYPH_PADDING_P (row->glyphs[TEXT_AREA][ii]))
24161 break;
24162 unproduce_glyphs (it, ii + 1);
24163 ii = row->used[TEXT_AREA] - (ii + 1);
24165 for (n = row->used[TEXT_AREA]; ii < n; ++ii)
24167 row->used[TEXT_AREA] = ii;
24168 produce_special_glyphs (it, IT_TRUNCATION);
24171 produce_special_glyphs (it, IT_TRUNCATION);
24173 row->truncated_on_right_p = true;
24175 break;
24179 /* Maybe insert a truncation at the left. */
24180 if (it->first_visible_x
24181 && it_charpos > 0)
24183 if (!FRAME_WINDOW_P (it->f)
24184 || (row->reversed_p
24185 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24186 : WINDOW_LEFT_FRINGE_WIDTH (it->w)) == 0)
24187 insert_left_trunc_glyphs (it);
24188 row->truncated_on_left_p = true;
24191 it->face_id = saved_face_id;
24193 /* Value is number of columns displayed. */
24194 return it->hpos - hpos_at_start;
24199 /* This is like a combination of memq and assq. Return 1/2 if PROPVAL
24200 appears as an element of LIST or as the car of an element of LIST.
24201 If PROPVAL is a list, compare each element against LIST in that
24202 way, and return 1/2 if any element of PROPVAL is found in LIST.
24203 Otherwise return 0. This function cannot quit.
24204 The return value is 2 if the text is invisible but with an ellipsis
24205 and 1 if it's invisible and without an ellipsis. */
24208 invisible_prop (Lisp_Object propval, Lisp_Object list)
24210 Lisp_Object tail, proptail;
24212 for (tail = list; CONSP (tail); tail = XCDR (tail))
24214 register Lisp_Object tem;
24215 tem = XCAR (tail);
24216 if (EQ (propval, tem))
24217 return 1;
24218 if (CONSP (tem) && EQ (propval, XCAR (tem)))
24219 return NILP (XCDR (tem)) ? 1 : 2;
24222 if (CONSP (propval))
24224 for (proptail = propval; CONSP (proptail); proptail = XCDR (proptail))
24226 Lisp_Object propelt;
24227 propelt = XCAR (proptail);
24228 for (tail = list; CONSP (tail); tail = XCDR (tail))
24230 register Lisp_Object tem;
24231 tem = XCAR (tail);
24232 if (EQ (propelt, tem))
24233 return 1;
24234 if (CONSP (tem) && EQ (propelt, XCAR (tem)))
24235 return NILP (XCDR (tem)) ? 1 : 2;
24240 return 0;
24243 DEFUN ("invisible-p", Finvisible_p, Sinvisible_p, 1, 1, 0,
24244 doc: /* Non-nil if the property makes the text invisible.
24245 POS-OR-PROP can be a marker or number, in which case it is taken to be
24246 a position in the current buffer and the value of the `invisible' property
24247 is checked; or it can be some other value, which is then presumed to be the
24248 value of the `invisible' property of the text of interest.
24249 The non-nil value returned can be t for truly invisible text or something
24250 else if the text is replaced by an ellipsis. */)
24251 (Lisp_Object pos_or_prop)
24253 Lisp_Object prop
24254 = (NATNUMP (pos_or_prop) || MARKERP (pos_or_prop)
24255 ? Fget_char_property (pos_or_prop, Qinvisible, Qnil)
24256 : pos_or_prop);
24257 int invis = TEXT_PROP_MEANS_INVISIBLE (prop);
24258 return (invis == 0 ? Qnil
24259 : invis == 1 ? Qt
24260 : make_number (invis));
24263 /* Calculate a width or height in pixels from a specification using
24264 the following elements:
24266 SPEC ::=
24267 NUM - a (fractional) multiple of the default font width/height
24268 (NUM) - specifies exactly NUM pixels
24269 UNIT - a fixed number of pixels, see below.
24270 ELEMENT - size of a display element in pixels, see below.
24271 (NUM . SPEC) - equals NUM * SPEC
24272 (+ SPEC SPEC ...) - add pixel values
24273 (- SPEC SPEC ...) - subtract pixel values
24274 (- SPEC) - negate pixel value
24276 NUM ::=
24277 INT or FLOAT - a number constant
24278 SYMBOL - use symbol's (buffer local) variable binding.
24280 UNIT ::=
24281 in - pixels per inch *)
24282 mm - pixels per 1/1000 meter *)
24283 cm - pixels per 1/100 meter *)
24284 width - width of current font in pixels.
24285 height - height of current font in pixels.
24287 *) using the ratio(s) defined in display-pixels-per-inch.
24289 ELEMENT ::=
24291 left-fringe - left fringe width in pixels
24292 right-fringe - right fringe width in pixels
24294 left-margin - left margin width in pixels
24295 right-margin - right margin width in pixels
24297 scroll-bar - scroll-bar area width in pixels
24299 Examples:
24301 Pixels corresponding to 5 inches:
24302 (5 . in)
24304 Total width of non-text areas on left side of window (if scroll-bar is on left):
24305 '(space :width (+ left-fringe left-margin scroll-bar))
24307 Align to first text column (in header line):
24308 '(space :align-to 0)
24310 Align to middle of text area minus half the width of variable `my-image'
24311 containing a loaded image:
24312 '(space :align-to (0.5 . (- text my-image)))
24314 Width of left margin minus width of 1 character in the default font:
24315 '(space :width (- left-margin 1))
24317 Width of left margin minus width of 2 characters in the current font:
24318 '(space :width (- left-margin (2 . width)))
24320 Center 1 character over left-margin (in header line):
24321 '(space :align-to (+ left-margin (0.5 . left-margin) -0.5))
24323 Different ways to express width of left fringe plus left margin minus one pixel:
24324 '(space :width (- (+ left-fringe left-margin) (1)))
24325 '(space :width (+ left-fringe left-margin (- (1))))
24326 '(space :width (+ left-fringe left-margin (-1)))
24330 static bool
24331 calc_pixel_width_or_height (double *res, struct it *it, Lisp_Object prop,
24332 struct font *font, bool width_p, int *align_to)
24334 double pixels;
24336 # define OK_PIXELS(val) (*res = (val), true)
24337 # define OK_ALIGN_TO(val) (*align_to = (val), true)
24339 if (NILP (prop))
24340 return OK_PIXELS (0);
24342 eassert (FRAME_LIVE_P (it->f));
24344 if (SYMBOLP (prop))
24346 if (SCHARS (SYMBOL_NAME (prop)) == 2)
24348 char *unit = SSDATA (SYMBOL_NAME (prop));
24350 if (unit[0] == 'i' && unit[1] == 'n')
24351 pixels = 1.0;
24352 else if (unit[0] == 'm' && unit[1] == 'm')
24353 pixels = 25.4;
24354 else if (unit[0] == 'c' && unit[1] == 'm')
24355 pixels = 2.54;
24356 else
24357 pixels = 0;
24358 if (pixels > 0)
24360 double ppi = (width_p ? FRAME_RES_X (it->f)
24361 : FRAME_RES_Y (it->f));
24363 if (ppi > 0)
24364 return OK_PIXELS (ppi / pixels);
24365 return false;
24369 #ifdef HAVE_WINDOW_SYSTEM
24370 if (EQ (prop, Qheight))
24371 return OK_PIXELS (font
24372 ? normal_char_height (font, -1)
24373 : FRAME_LINE_HEIGHT (it->f));
24374 if (EQ (prop, Qwidth))
24375 return OK_PIXELS (font
24376 ? FONT_WIDTH (font)
24377 : FRAME_COLUMN_WIDTH (it->f));
24378 #else
24379 if (EQ (prop, Qheight) || EQ (prop, Qwidth))
24380 return OK_PIXELS (1);
24381 #endif
24383 if (EQ (prop, Qtext))
24384 return OK_PIXELS (width_p
24385 ? window_box_width (it->w, TEXT_AREA)
24386 : WINDOW_BOX_HEIGHT_NO_MODE_LINE (it->w));
24388 if (align_to && *align_to < 0)
24390 *res = 0;
24391 if (EQ (prop, Qleft))
24392 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA));
24393 if (EQ (prop, Qright))
24394 return OK_ALIGN_TO (window_box_right_offset (it->w, TEXT_AREA));
24395 if (EQ (prop, Qcenter))
24396 return OK_ALIGN_TO (window_box_left_offset (it->w, TEXT_AREA)
24397 + window_box_width (it->w, TEXT_AREA) / 2);
24398 if (EQ (prop, Qleft_fringe))
24399 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24400 ? WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (it->w)
24401 : window_box_right_offset (it->w, LEFT_MARGIN_AREA));
24402 if (EQ (prop, Qright_fringe))
24403 return OK_ALIGN_TO (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24404 ? window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24405 : window_box_right_offset (it->w, TEXT_AREA));
24406 if (EQ (prop, Qleft_margin))
24407 return OK_ALIGN_TO (window_box_left_offset (it->w, LEFT_MARGIN_AREA));
24408 if (EQ (prop, Qright_margin))
24409 return OK_ALIGN_TO (window_box_left_offset (it->w, RIGHT_MARGIN_AREA));
24410 if (EQ (prop, Qscroll_bar))
24411 return OK_ALIGN_TO (WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (it->w)
24413 : (window_box_right_offset (it->w, RIGHT_MARGIN_AREA)
24414 + (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (it->w)
24415 ? WINDOW_RIGHT_FRINGE_WIDTH (it->w)
24416 : 0)));
24418 else
24420 if (EQ (prop, Qleft_fringe))
24421 return OK_PIXELS (WINDOW_LEFT_FRINGE_WIDTH (it->w));
24422 if (EQ (prop, Qright_fringe))
24423 return OK_PIXELS (WINDOW_RIGHT_FRINGE_WIDTH (it->w));
24424 if (EQ (prop, Qleft_margin))
24425 return OK_PIXELS (WINDOW_LEFT_MARGIN_WIDTH (it->w));
24426 if (EQ (prop, Qright_margin))
24427 return OK_PIXELS (WINDOW_RIGHT_MARGIN_WIDTH (it->w));
24428 if (EQ (prop, Qscroll_bar))
24429 return OK_PIXELS (WINDOW_SCROLL_BAR_AREA_WIDTH (it->w));
24432 prop = buffer_local_value (prop, it->w->contents);
24433 if (EQ (prop, Qunbound))
24434 prop = Qnil;
24437 if (NUMBERP (prop))
24439 int base_unit = (width_p
24440 ? FRAME_COLUMN_WIDTH (it->f)
24441 : FRAME_LINE_HEIGHT (it->f));
24442 return OK_PIXELS (XFLOATINT (prop) * base_unit);
24445 if (CONSP (prop))
24447 Lisp_Object car = XCAR (prop);
24448 Lisp_Object cdr = XCDR (prop);
24450 if (SYMBOLP (car))
24452 #ifdef HAVE_WINDOW_SYSTEM
24453 if (FRAME_WINDOW_P (it->f)
24454 && valid_image_p (prop))
24456 ptrdiff_t id = lookup_image (it->f, prop);
24457 struct image *img = IMAGE_FROM_ID (it->f, id);
24459 return OK_PIXELS (width_p ? img->width : img->height);
24461 if (FRAME_WINDOW_P (it->f) && valid_xwidget_spec_p (prop))
24463 // TODO: Don't return dummy size.
24464 return OK_PIXELS (100);
24466 #endif
24467 if (EQ (car, Qplus) || EQ (car, Qminus))
24469 bool first = true;
24470 double px;
24472 pixels = 0;
24473 while (CONSP (cdr))
24475 if (!calc_pixel_width_or_height (&px, it, XCAR (cdr),
24476 font, width_p, align_to))
24477 return false;
24478 if (first)
24479 pixels = (EQ (car, Qplus) ? px : -px), first = false;
24480 else
24481 pixels += px;
24482 cdr = XCDR (cdr);
24484 if (EQ (car, Qminus))
24485 pixels = -pixels;
24486 return OK_PIXELS (pixels);
24489 car = buffer_local_value (car, it->w->contents);
24490 if (EQ (car, Qunbound))
24491 car = Qnil;
24494 if (NUMBERP (car))
24496 double fact;
24497 pixels = XFLOATINT (car);
24498 if (NILP (cdr))
24499 return OK_PIXELS (pixels);
24500 if (calc_pixel_width_or_height (&fact, it, cdr,
24501 font, width_p, align_to))
24502 return OK_PIXELS (pixels * fact);
24503 return false;
24506 return false;
24509 return false;
24512 void
24513 get_font_ascent_descent (struct font *font, int *ascent, int *descent)
24515 #ifdef HAVE_WINDOW_SYSTEM
24516 normal_char_ascent_descent (font, -1, ascent, descent);
24517 #else
24518 *ascent = 1;
24519 *descent = 0;
24520 #endif
24524 /***********************************************************************
24525 Glyph Display
24526 ***********************************************************************/
24528 #ifdef HAVE_WINDOW_SYSTEM
24530 #ifdef GLYPH_DEBUG
24532 void
24533 dump_glyph_string (struct glyph_string *s)
24535 fprintf (stderr, "glyph string\n");
24536 fprintf (stderr, " x, y, w, h = %d, %d, %d, %d\n",
24537 s->x, s->y, s->width, s->height);
24538 fprintf (stderr, " ybase = %d\n", s->ybase);
24539 fprintf (stderr, " hl = %d\n", s->hl);
24540 fprintf (stderr, " left overhang = %d, right = %d\n",
24541 s->left_overhang, s->right_overhang);
24542 fprintf (stderr, " nchars = %d\n", s->nchars);
24543 fprintf (stderr, " extends to end of line = %d\n",
24544 s->extends_to_end_of_line_p);
24545 fprintf (stderr, " font height = %d\n", FONT_HEIGHT (s->font));
24546 fprintf (stderr, " bg width = %d\n", s->background_width);
24549 #endif /* GLYPH_DEBUG */
24551 /* Initialize glyph string S. CHAR2B is a suitably allocated vector
24552 of XChar2b structures for S; it can't be allocated in
24553 init_glyph_string because it must be allocated via `alloca'. W
24554 is the window on which S is drawn. ROW and AREA are the glyph row
24555 and area within the row from which S is constructed. START is the
24556 index of the first glyph structure covered by S. HL is a
24557 face-override for drawing S. */
24559 #ifdef HAVE_NTGUI
24560 #define OPTIONAL_HDC(hdc) HDC hdc,
24561 #define DECLARE_HDC(hdc) HDC hdc;
24562 #define ALLOCATE_HDC(hdc, f) hdc = get_frame_dc ((f))
24563 #define RELEASE_HDC(hdc, f) release_frame_dc ((f), (hdc))
24564 #endif
24566 #ifndef OPTIONAL_HDC
24567 #define OPTIONAL_HDC(hdc)
24568 #define DECLARE_HDC(hdc)
24569 #define ALLOCATE_HDC(hdc, f)
24570 #define RELEASE_HDC(hdc, f)
24571 #endif
24573 static void
24574 init_glyph_string (struct glyph_string *s,
24575 OPTIONAL_HDC (hdc)
24576 XChar2b *char2b, struct window *w, struct glyph_row *row,
24577 enum glyph_row_area area, int start, enum draw_glyphs_face hl)
24579 memset (s, 0, sizeof *s);
24580 s->w = w;
24581 s->f = XFRAME (w->frame);
24582 #ifdef HAVE_NTGUI
24583 s->hdc = hdc;
24584 #endif
24585 s->display = FRAME_X_DISPLAY (s->f);
24586 s->window = FRAME_X_WINDOW (s->f);
24587 s->char2b = char2b;
24588 s->hl = hl;
24589 s->row = row;
24590 s->area = area;
24591 s->first_glyph = row->glyphs[area] + start;
24592 s->height = row->height;
24593 s->y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
24594 s->ybase = s->y + row->ascent;
24598 /* Append the list of glyph strings with head H and tail T to the list
24599 with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the result. */
24601 static void
24602 append_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24603 struct glyph_string *h, struct glyph_string *t)
24605 if (h)
24607 if (*head)
24608 (*tail)->next = h;
24609 else
24610 *head = h;
24611 h->prev = *tail;
24612 *tail = t;
24617 /* Prepend the list of glyph strings with head H and tail T to the
24618 list with head *HEAD and tail *TAIL. Set *HEAD and *TAIL to the
24619 result. */
24621 static void
24622 prepend_glyph_string_lists (struct glyph_string **head, struct glyph_string **tail,
24623 struct glyph_string *h, struct glyph_string *t)
24625 if (h)
24627 if (*head)
24628 (*head)->prev = t;
24629 else
24630 *tail = t;
24631 t->next = *head;
24632 *head = h;
24637 /* Append glyph string S to the list with head *HEAD and tail *TAIL.
24638 Set *HEAD and *TAIL to the resulting list. */
24640 static void
24641 append_glyph_string (struct glyph_string **head, struct glyph_string **tail,
24642 struct glyph_string *s)
24644 s->next = s->prev = NULL;
24645 append_glyph_string_lists (head, tail, s, s);
24649 /* Get face and two-byte form of character C in face FACE_ID on frame F.
24650 The encoding of C is returned in *CHAR2B. DISPLAY_P means
24651 make sure that X resources for the face returned are allocated.
24652 Value is a pointer to a realized face that is ready for display if
24653 DISPLAY_P. */
24655 static struct face *
24656 get_char_face_and_encoding (struct frame *f, int c, int face_id,
24657 XChar2b *char2b, bool display_p)
24659 struct face *face = FACE_FROM_ID (f, face_id);
24660 unsigned code = 0;
24662 if (face->font)
24664 code = face->font->driver->encode_char (face->font, c);
24666 if (code == FONT_INVALID_CODE)
24667 code = 0;
24669 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24671 /* Make sure X resources of the face are allocated. */
24672 #ifdef HAVE_X_WINDOWS
24673 if (display_p)
24674 #endif
24676 eassert (face != NULL);
24677 prepare_face_for_display (f, face);
24680 return face;
24684 /* Get face and two-byte form of character glyph GLYPH on frame F.
24685 The encoding of GLYPH->u.ch is returned in *CHAR2B. Value is
24686 a pointer to a realized face that is ready for display. */
24688 static struct face *
24689 get_glyph_face_and_encoding (struct frame *f, struct glyph *glyph,
24690 XChar2b *char2b)
24692 struct face *face;
24693 unsigned code = 0;
24695 eassert (glyph->type == CHAR_GLYPH);
24696 face = FACE_FROM_ID (f, glyph->face_id);
24698 /* Make sure X resources of the face are allocated. */
24699 eassert (face != NULL);
24700 prepare_face_for_display (f, face);
24702 if (face->font)
24704 if (CHAR_BYTE8_P (glyph->u.ch))
24705 code = CHAR_TO_BYTE8 (glyph->u.ch);
24706 else
24707 code = face->font->driver->encode_char (face->font, glyph->u.ch);
24709 if (code == FONT_INVALID_CODE)
24710 code = 0;
24713 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24714 return face;
24718 /* Get glyph code of character C in FONT in the two-byte form CHAR2B.
24719 Return true iff FONT has a glyph for C. */
24721 static bool
24722 get_char_glyph_code (int c, struct font *font, XChar2b *char2b)
24724 unsigned code;
24726 if (CHAR_BYTE8_P (c))
24727 code = CHAR_TO_BYTE8 (c);
24728 else
24729 code = font->driver->encode_char (font, c);
24731 if (code == FONT_INVALID_CODE)
24732 return false;
24733 STORE_XCHAR2B (char2b, (code >> 8), (code & 0xFF));
24734 return true;
24738 /* Fill glyph string S with composition components specified by S->cmp.
24740 BASE_FACE is the base face of the composition.
24741 S->cmp_from is the index of the first component for S.
24743 OVERLAPS non-zero means S should draw the foreground only, and use
24744 its physical height for clipping. See also draw_glyphs.
24746 Value is the index of a component not in S. */
24748 static int
24749 fill_composite_glyph_string (struct glyph_string *s, struct face *base_face,
24750 int overlaps)
24752 int i;
24753 /* For all glyphs of this composition, starting at the offset
24754 S->cmp_from, until we reach the end of the definition or encounter a
24755 glyph that requires the different face, add it to S. */
24756 struct face *face;
24758 eassert (s);
24760 s->for_overlaps = overlaps;
24761 s->face = NULL;
24762 s->font = NULL;
24763 for (i = s->cmp_from; i < s->cmp->glyph_len; i++)
24765 int c = COMPOSITION_GLYPH (s->cmp, i);
24767 /* TAB in a composition means display glyphs with padding space
24768 on the left or right. */
24769 if (c != '\t')
24771 int face_id = FACE_FOR_CHAR (s->f, base_face->ascii_face, c,
24772 -1, Qnil);
24774 face = get_char_face_and_encoding (s->f, c, face_id,
24775 s->char2b + i, true);
24776 if (face)
24778 if (! s->face)
24780 s->face = face;
24781 s->font = s->face->font;
24783 else if (s->face != face)
24784 break;
24787 ++s->nchars;
24789 s->cmp_to = i;
24791 if (s->face == NULL)
24793 s->face = base_face->ascii_face;
24794 s->font = s->face->font;
24797 /* All glyph strings for the same composition has the same width,
24798 i.e. the width set for the first component of the composition. */
24799 s->width = s->first_glyph->pixel_width;
24801 /* If the specified font could not be loaded, use the frame's
24802 default font, but record the fact that we couldn't load it in
24803 the glyph string so that we can draw rectangles for the
24804 characters of the glyph string. */
24805 if (s->font == NULL)
24807 s->font_not_found_p = true;
24808 s->font = FRAME_FONT (s->f);
24811 /* Adjust base line for subscript/superscript text. */
24812 s->ybase += s->first_glyph->voffset;
24814 return s->cmp_to;
24817 static int
24818 fill_gstring_glyph_string (struct glyph_string *s, int face_id,
24819 int start, int end, int overlaps)
24821 struct glyph *glyph, *last;
24822 Lisp_Object lgstring;
24823 int i;
24825 s->for_overlaps = overlaps;
24826 glyph = s->row->glyphs[s->area] + start;
24827 last = s->row->glyphs[s->area] + end;
24828 s->cmp_id = glyph->u.cmp.id;
24829 s->cmp_from = glyph->slice.cmp.from;
24830 s->cmp_to = glyph->slice.cmp.to + 1;
24831 s->face = FACE_FROM_ID (s->f, face_id);
24832 lgstring = composition_gstring_from_id (s->cmp_id);
24833 s->font = XFONT_OBJECT (LGSTRING_FONT (lgstring));
24834 glyph++;
24835 while (glyph < last
24836 && glyph->u.cmp.automatic
24837 && glyph->u.cmp.id == s->cmp_id
24838 && s->cmp_to == glyph->slice.cmp.from)
24839 s->cmp_to = (glyph++)->slice.cmp.to + 1;
24841 for (i = s->cmp_from; i < s->cmp_to; i++)
24843 Lisp_Object lglyph = LGSTRING_GLYPH (lgstring, i);
24844 unsigned code = LGLYPH_CODE (lglyph);
24846 STORE_XCHAR2B ((s->char2b + i), code >> 8, code & 0xFF);
24848 s->width = composition_gstring_width (lgstring, s->cmp_from, s->cmp_to, NULL);
24849 return glyph - s->row->glyphs[s->area];
24853 /* Fill glyph string S from a sequence glyphs for glyphless characters.
24854 See the comment of fill_glyph_string for arguments.
24855 Value is the index of the first glyph not in S. */
24858 static int
24859 fill_glyphless_glyph_string (struct glyph_string *s, int face_id,
24860 int start, int end, int overlaps)
24862 struct glyph *glyph, *last;
24863 int voffset;
24865 eassert (s->first_glyph->type == GLYPHLESS_GLYPH);
24866 s->for_overlaps = overlaps;
24867 glyph = s->row->glyphs[s->area] + start;
24868 last = s->row->glyphs[s->area] + end;
24869 voffset = glyph->voffset;
24870 s->face = FACE_FROM_ID (s->f, face_id);
24871 s->font = s->face->font ? s->face->font : FRAME_FONT (s->f);
24872 s->nchars = 1;
24873 s->width = glyph->pixel_width;
24874 glyph++;
24875 while (glyph < last
24876 && glyph->type == GLYPHLESS_GLYPH
24877 && glyph->voffset == voffset
24878 && glyph->face_id == face_id)
24880 s->nchars++;
24881 s->width += glyph->pixel_width;
24882 glyph++;
24884 s->ybase += voffset;
24885 return glyph - s->row->glyphs[s->area];
24889 /* Fill glyph string S from a sequence of character glyphs.
24891 FACE_ID is the face id of the string. START is the index of the
24892 first glyph to consider, END is the index of the last + 1.
24893 OVERLAPS non-zero means S should draw the foreground only, and use
24894 its physical height for clipping. See also draw_glyphs.
24896 Value is the index of the first glyph not in S. */
24898 static int
24899 fill_glyph_string (struct glyph_string *s, int face_id,
24900 int start, int end, int overlaps)
24902 struct glyph *glyph, *last;
24903 int voffset;
24904 bool glyph_not_available_p;
24906 eassert (s->f == XFRAME (s->w->frame));
24907 eassert (s->nchars == 0);
24908 eassert (start >= 0 && end > start);
24910 s->for_overlaps = overlaps;
24911 glyph = s->row->glyphs[s->area] + start;
24912 last = s->row->glyphs[s->area] + end;
24913 voffset = glyph->voffset;
24914 s->padding_p = glyph->padding_p;
24915 glyph_not_available_p = glyph->glyph_not_available_p;
24917 while (glyph < last
24918 && glyph->type == CHAR_GLYPH
24919 && glyph->voffset == voffset
24920 /* Same face id implies same font, nowadays. */
24921 && glyph->face_id == face_id
24922 && glyph->glyph_not_available_p == glyph_not_available_p)
24924 s->face = get_glyph_face_and_encoding (s->f, glyph,
24925 s->char2b + s->nchars);
24926 ++s->nchars;
24927 eassert (s->nchars <= end - start);
24928 s->width += glyph->pixel_width;
24929 if (glyph++->padding_p != s->padding_p)
24930 break;
24933 s->font = s->face->font;
24935 /* If the specified font could not be loaded, use the frame's font,
24936 but record the fact that we couldn't load it in
24937 S->font_not_found_p so that we can draw rectangles for the
24938 characters of the glyph string. */
24939 if (s->font == NULL || glyph_not_available_p)
24941 s->font_not_found_p = true;
24942 s->font = FRAME_FONT (s->f);
24945 /* Adjust base line for subscript/superscript text. */
24946 s->ybase += voffset;
24948 eassert (s->face && s->face->gc);
24949 return glyph - s->row->glyphs[s->area];
24953 /* Fill glyph string S from image glyph S->first_glyph. */
24955 static void
24956 fill_image_glyph_string (struct glyph_string *s)
24958 eassert (s->first_glyph->type == IMAGE_GLYPH);
24959 s->img = IMAGE_FROM_ID (s->f, s->first_glyph->u.img_id);
24960 eassert (s->img);
24961 s->slice = s->first_glyph->slice.img;
24962 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24963 s->font = s->face->font;
24964 s->width = s->first_glyph->pixel_width;
24966 /* Adjust base line for subscript/superscript text. */
24967 s->ybase += s->first_glyph->voffset;
24971 #ifdef HAVE_XWIDGETS
24972 static void
24973 fill_xwidget_glyph_string (struct glyph_string *s)
24975 eassert (s->first_glyph->type == XWIDGET_GLYPH);
24976 s->face = FACE_FROM_ID (s->f, s->first_glyph->face_id);
24977 s->font = s->face->font;
24978 s->width = s->first_glyph->pixel_width;
24979 s->ybase += s->first_glyph->voffset;
24980 s->xwidget = s->first_glyph->u.xwidget;
24982 #endif
24983 /* Fill glyph string S from a sequence of stretch glyphs.
24985 START is the index of the first glyph to consider,
24986 END is the index of the last + 1.
24988 Value is the index of the first glyph not in S. */
24990 static int
24991 fill_stretch_glyph_string (struct glyph_string *s, int start, int end)
24993 struct glyph *glyph, *last;
24994 int voffset, face_id;
24996 eassert (s->first_glyph->type == STRETCH_GLYPH);
24998 glyph = s->row->glyphs[s->area] + start;
24999 last = s->row->glyphs[s->area] + end;
25000 face_id = glyph->face_id;
25001 s->face = FACE_FROM_ID (s->f, face_id);
25002 s->font = s->face->font;
25003 s->width = glyph->pixel_width;
25004 s->nchars = 1;
25005 voffset = glyph->voffset;
25007 for (++glyph;
25008 (glyph < last
25009 && glyph->type == STRETCH_GLYPH
25010 && glyph->voffset == voffset
25011 && glyph->face_id == face_id);
25012 ++glyph)
25013 s->width += glyph->pixel_width;
25015 /* Adjust base line for subscript/superscript text. */
25016 s->ybase += voffset;
25018 /* The case that face->gc == 0 is handled when drawing the glyph
25019 string by calling prepare_face_for_display. */
25020 eassert (s->face);
25021 return glyph - s->row->glyphs[s->area];
25024 static struct font_metrics *
25025 get_per_char_metric (struct font *font, XChar2b *char2b)
25027 static struct font_metrics metrics;
25028 unsigned code;
25030 if (! font)
25031 return NULL;
25032 code = (XCHAR2B_BYTE1 (char2b) << 8) | XCHAR2B_BYTE2 (char2b);
25033 if (code == FONT_INVALID_CODE)
25034 return NULL;
25035 font->driver->text_extents (font, &code, 1, &metrics);
25036 return &metrics;
25039 /* A subroutine that computes "normal" values of ASCENT and DESCENT
25040 for FONT. Values are taken from font-global ones, except for fonts
25041 that claim preposterously large values, but whose glyphs actually
25042 have reasonable dimensions. C is the character to use for metrics
25043 if the font-global values are too large; if C is negative, the
25044 function selects a default character. */
25045 static void
25046 normal_char_ascent_descent (struct font *font, int c, int *ascent, int *descent)
25048 *ascent = FONT_BASE (font);
25049 *descent = FONT_DESCENT (font);
25051 if (FONT_TOO_HIGH (font))
25053 XChar2b char2b;
25055 /* Get metrics of C, defaulting to a reasonably sized ASCII
25056 character. */
25057 if (get_char_glyph_code (c >= 0 ? c : '{', font, &char2b))
25059 struct font_metrics *pcm = get_per_char_metric (font, &char2b);
25061 if (!(pcm->width == 0 && pcm->rbearing == 0 && pcm->lbearing == 0))
25063 /* We add 1 pixel to character dimensions as heuristics
25064 that produces nicer display, e.g. when the face has
25065 the box attribute. */
25066 *ascent = pcm->ascent + 1;
25067 *descent = pcm->descent + 1;
25073 /* A subroutine that computes a reasonable "normal character height"
25074 for fonts that claim preposterously large vertical dimensions, but
25075 whose glyphs are actually reasonably sized. C is the character
25076 whose metrics to use for those fonts, or -1 for default
25077 character. */
25078 static int
25079 normal_char_height (struct font *font, int c)
25081 int ascent, descent;
25083 normal_char_ascent_descent (font, c, &ascent, &descent);
25085 return ascent + descent;
25088 /* EXPORT for RIF:
25089 Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
25090 frame F. Overhangs of glyphs other than type CHAR_GLYPH are
25091 assumed to be zero. */
25093 void
25094 x_get_glyph_overhangs (struct glyph *glyph, struct frame *f, int *left, int *right)
25096 *left = *right = 0;
25098 if (glyph->type == CHAR_GLYPH)
25100 XChar2b char2b;
25101 struct face *face = get_glyph_face_and_encoding (f, glyph, &char2b);
25102 if (face->font)
25104 struct font_metrics *pcm = get_per_char_metric (face->font, &char2b);
25105 if (pcm)
25107 if (pcm->rbearing > pcm->width)
25108 *right = pcm->rbearing - pcm->width;
25109 if (pcm->lbearing < 0)
25110 *left = -pcm->lbearing;
25114 else if (glyph->type == COMPOSITE_GLYPH)
25116 if (! glyph->u.cmp.automatic)
25118 struct composition *cmp = composition_table[glyph->u.cmp.id];
25120 if (cmp->rbearing > cmp->pixel_width)
25121 *right = cmp->rbearing - cmp->pixel_width;
25122 if (cmp->lbearing < 0)
25123 *left = - cmp->lbearing;
25125 else
25127 Lisp_Object gstring = composition_gstring_from_id (glyph->u.cmp.id);
25128 struct font_metrics metrics;
25130 composition_gstring_width (gstring, glyph->slice.cmp.from,
25131 glyph->slice.cmp.to + 1, &metrics);
25132 if (metrics.rbearing > metrics.width)
25133 *right = metrics.rbearing - metrics.width;
25134 if (metrics.lbearing < 0)
25135 *left = - metrics.lbearing;
25141 /* Return the index of the first glyph preceding glyph string S that
25142 is overwritten by S because of S's left overhang. Value is -1
25143 if no glyphs are overwritten. */
25145 static int
25146 left_overwritten (struct glyph_string *s)
25148 int k;
25150 if (s->left_overhang)
25152 int x = 0, i;
25153 struct glyph *glyphs = s->row->glyphs[s->area];
25154 int first = s->first_glyph - glyphs;
25156 for (i = first - 1; i >= 0 && x > -s->left_overhang; --i)
25157 x -= glyphs[i].pixel_width;
25159 k = i + 1;
25161 else
25162 k = -1;
25164 return k;
25168 /* Return the index of the first glyph preceding glyph string S that
25169 is overwriting S because of its right overhang. Value is -1 if no
25170 glyph in front of S overwrites S. */
25172 static int
25173 left_overwriting (struct glyph_string *s)
25175 int i, k, x;
25176 struct glyph *glyphs = s->row->glyphs[s->area];
25177 int first = s->first_glyph - glyphs;
25179 k = -1;
25180 x = 0;
25181 for (i = first - 1; i >= 0; --i)
25183 int left, right;
25184 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25185 if (x + right > 0)
25186 k = i;
25187 x -= glyphs[i].pixel_width;
25190 return k;
25194 /* Return the index of the last glyph following glyph string S that is
25195 overwritten by S because of S's right overhang. Value is -1 if
25196 no such glyph is found. */
25198 static int
25199 right_overwritten (struct glyph_string *s)
25201 int k = -1;
25203 if (s->right_overhang)
25205 int x = 0, i;
25206 struct glyph *glyphs = s->row->glyphs[s->area];
25207 int first = (s->first_glyph - glyphs
25208 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25209 int end = s->row->used[s->area];
25211 for (i = first; i < end && s->right_overhang > x; ++i)
25212 x += glyphs[i].pixel_width;
25214 k = i;
25217 return k;
25221 /* Return the index of the last glyph following glyph string S that
25222 overwrites S because of its left overhang. Value is negative
25223 if no such glyph is found. */
25225 static int
25226 right_overwriting (struct glyph_string *s)
25228 int i, k, x;
25229 int end = s->row->used[s->area];
25230 struct glyph *glyphs = s->row->glyphs[s->area];
25231 int first = (s->first_glyph - glyphs
25232 + (s->first_glyph->type == COMPOSITE_GLYPH ? 1 : s->nchars));
25234 k = -1;
25235 x = 0;
25236 for (i = first; i < end; ++i)
25238 int left, right;
25239 x_get_glyph_overhangs (glyphs + i, s->f, &left, &right);
25240 if (x - left < 0)
25241 k = i;
25242 x += glyphs[i].pixel_width;
25245 return k;
25249 /* Set background width of glyph string S. START is the index of the
25250 first glyph following S. LAST_X is the right-most x-position + 1
25251 in the drawing area. */
25253 static void
25254 set_glyph_string_background_width (struct glyph_string *s, int start, int last_x)
25256 /* If the face of this glyph string has to be drawn to the end of
25257 the drawing area, set S->extends_to_end_of_line_p. */
25259 if (start == s->row->used[s->area]
25260 && ((s->row->fill_line_p
25261 && (s->hl == DRAW_NORMAL_TEXT
25262 || s->hl == DRAW_IMAGE_RAISED
25263 || s->hl == DRAW_IMAGE_SUNKEN))
25264 || s->hl == DRAW_MOUSE_FACE))
25265 s->extends_to_end_of_line_p = true;
25267 /* If S extends its face to the end of the line, set its
25268 background_width to the distance to the right edge of the drawing
25269 area. */
25270 if (s->extends_to_end_of_line_p)
25271 s->background_width = last_x - s->x + 1;
25272 else
25273 s->background_width = s->width;
25277 /* Compute overhangs and x-positions for glyph string S and its
25278 predecessors, or successors. X is the starting x-position for S.
25279 BACKWARD_P means process predecessors. */
25281 static void
25282 compute_overhangs_and_x (struct glyph_string *s, int x, bool backward_p)
25284 if (backward_p)
25286 while (s)
25288 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25289 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25290 x -= s->width;
25291 s->x = x;
25292 s = s->prev;
25295 else
25297 while (s)
25299 if (FRAME_RIF (s->f)->compute_glyph_string_overhangs)
25300 FRAME_RIF (s->f)->compute_glyph_string_overhangs (s);
25301 s->x = x;
25302 x += s->width;
25303 s = s->next;
25310 /* The following macros are only called from draw_glyphs below.
25311 They reference the following parameters of that function directly:
25312 `w', `row', `area', and `overlap_p'
25313 as well as the following local variables:
25314 `s', `f', and `hdc' (in W32) */
25316 #ifdef HAVE_NTGUI
25317 /* On W32, silently add local `hdc' variable to argument list of
25318 init_glyph_string. */
25319 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25320 init_glyph_string (s, hdc, char2b, w, row, area, start, hl)
25321 #else
25322 #define INIT_GLYPH_STRING(s, char2b, w, row, area, start, hl) \
25323 init_glyph_string (s, char2b, w, row, area, start, hl)
25324 #endif
25326 /* Add a glyph string for a stretch glyph to the list of strings
25327 between HEAD and TAIL. START is the index of the stretch glyph in
25328 row area AREA of glyph row ROW. END is the index of the last glyph
25329 in that glyph row area. X is the current output position assigned
25330 to the new glyph string constructed. HL overrides that face of the
25331 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25332 is the right-most x-position of the drawing area. */
25334 /* SunOS 4 bundled cc, barfed on continuations in the arg lists here
25335 and below -- keep them on one line. */
25336 #define BUILD_STRETCH_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25337 do \
25339 s = alloca (sizeof *s); \
25340 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25341 START = fill_stretch_glyph_string (s, START, END); \
25342 append_glyph_string (&HEAD, &TAIL, s); \
25343 s->x = (X); \
25345 while (false)
25348 /* Add a glyph string for an image glyph to the list of strings
25349 between HEAD and TAIL. START is the index of the image glyph in
25350 row area AREA of glyph row ROW. END is the index of the last glyph
25351 in that glyph row area. X is the current output position assigned
25352 to the new glyph string constructed. HL overrides that face of the
25353 glyph; e.g. it is DRAW_CURSOR if a cursor has to be drawn. LAST_X
25354 is the right-most x-position of the drawing area. */
25356 #define BUILD_IMAGE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25357 do \
25359 s = alloca (sizeof *s); \
25360 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25361 fill_image_glyph_string (s); \
25362 append_glyph_string (&HEAD, &TAIL, s); \
25363 ++START; \
25364 s->x = (X); \
25366 while (false)
25368 #ifndef HAVE_XWIDGETS
25369 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25370 eassume (false)
25371 #else
25372 # define BUILD_XWIDGET_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25373 do \
25375 s = alloca (sizeof *s); \
25376 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25377 fill_xwidget_glyph_string (s); \
25378 append_glyph_string (&(HEAD), &(TAIL), s); \
25379 ++(START); \
25380 s->x = (X); \
25382 while (false)
25383 #endif
25385 /* Add a glyph string for a sequence of character glyphs to the list
25386 of strings between HEAD and TAIL. START is the index of the first
25387 glyph in row area AREA of glyph row ROW that is part of the new
25388 glyph string. END is the index of the last glyph in that glyph row
25389 area. X is the current output position assigned to the new glyph
25390 string constructed. HL overrides that face of the glyph; e.g. it
25391 is DRAW_CURSOR if a cursor has to be drawn. LAST_X is the
25392 right-most x-position of the drawing area. */
25394 #define BUILD_CHAR_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25395 do \
25397 int face_id; \
25398 XChar2b *char2b; \
25400 face_id = (row)->glyphs[area][START].face_id; \
25402 s = alloca (sizeof *s); \
25403 SAFE_NALLOCA (char2b, 1, (END) - (START)); \
25404 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25405 append_glyph_string (&HEAD, &TAIL, s); \
25406 s->x = (X); \
25407 START = fill_glyph_string (s, face_id, START, END, overlaps); \
25409 while (false)
25412 /* Add a glyph string for a composite sequence to the list of strings
25413 between HEAD and TAIL. START is the index of the first glyph in
25414 row area AREA of glyph row ROW that is part of the new glyph
25415 string. END is the index of the last glyph in that glyph row area.
25416 X is the current output position assigned to the new glyph string
25417 constructed. HL overrides that face of the glyph; e.g. it is
25418 DRAW_CURSOR if a cursor has to be drawn. LAST_X is the right-most
25419 x-position of the drawing area. */
25421 #define BUILD_COMPOSITE_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25422 do { \
25423 int face_id = (row)->glyphs[area][START].face_id; \
25424 struct face *base_face = FACE_FROM_ID (f, face_id); \
25425 ptrdiff_t cmp_id = (row)->glyphs[area][START].u.cmp.id; \
25426 struct composition *cmp = composition_table[cmp_id]; \
25427 XChar2b *char2b; \
25428 struct glyph_string *first_s = NULL; \
25429 int n; \
25431 SAFE_NALLOCA (char2b, 1, cmp->glyph_len); \
25433 /* Make glyph_strings for each glyph sequence that is drawable by \
25434 the same face, and append them to HEAD/TAIL. */ \
25435 for (n = 0; n < cmp->glyph_len;) \
25437 s = alloca (sizeof *s); \
25438 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25439 append_glyph_string (&(HEAD), &(TAIL), s); \
25440 s->cmp = cmp; \
25441 s->cmp_from = n; \
25442 s->x = (X); \
25443 if (n == 0) \
25444 first_s = s; \
25445 n = fill_composite_glyph_string (s, base_face, overlaps); \
25448 ++START; \
25449 s = first_s; \
25450 } while (false)
25453 /* Add a glyph string for a glyph-string sequence to the list of strings
25454 between HEAD and TAIL. */
25456 #define BUILD_GSTRING_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25457 do { \
25458 int face_id; \
25459 XChar2b *char2b; \
25460 Lisp_Object gstring; \
25462 face_id = (row)->glyphs[area][START].face_id; \
25463 gstring = (composition_gstring_from_id \
25464 ((row)->glyphs[area][START].u.cmp.id)); \
25465 s = alloca (sizeof *s); \
25466 SAFE_NALLOCA (char2b, 1, LGSTRING_GLYPH_LEN (gstring)); \
25467 INIT_GLYPH_STRING (s, char2b, w, row, area, START, HL); \
25468 append_glyph_string (&(HEAD), &(TAIL), s); \
25469 s->x = (X); \
25470 START = fill_gstring_glyph_string (s, face_id, START, END, overlaps); \
25471 } while (false)
25474 /* Add a glyph string for a sequence of glyphless character's glyphs
25475 to the list of strings between HEAD and TAIL. The meanings of
25476 arguments are the same as those of BUILD_CHAR_GLYPH_STRINGS. */
25478 #define BUILD_GLYPHLESS_GLYPH_STRING(START, END, HEAD, TAIL, HL, X, LAST_X) \
25479 do \
25481 int face_id; \
25483 face_id = (row)->glyphs[area][START].face_id; \
25485 s = alloca (sizeof *s); \
25486 INIT_GLYPH_STRING (s, NULL, w, row, area, START, HL); \
25487 append_glyph_string (&HEAD, &TAIL, s); \
25488 s->x = (X); \
25489 START = fill_glyphless_glyph_string (s, face_id, START, END, \
25490 overlaps); \
25492 while (false)
25495 /* Build a list of glyph strings between HEAD and TAIL for the glyphs
25496 of AREA of glyph row ROW on window W between indices START and END.
25497 HL overrides the face for drawing glyph strings, e.g. it is
25498 DRAW_CURSOR to draw a cursor. X and LAST_X are start and end
25499 x-positions of the drawing area.
25501 This is an ugly monster macro construct because we must use alloca
25502 to allocate glyph strings (because draw_glyphs can be called
25503 asynchronously). */
25505 #define BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25506 do \
25508 HEAD = TAIL = NULL; \
25509 while (START < END) \
25511 struct glyph *first_glyph = (row)->glyphs[area] + START; \
25512 switch (first_glyph->type) \
25514 case CHAR_GLYPH: \
25515 BUILD_CHAR_GLYPH_STRINGS (START, END, HEAD, TAIL, \
25516 HL, X, LAST_X); \
25517 break; \
25519 case COMPOSITE_GLYPH: \
25520 if (first_glyph->u.cmp.automatic) \
25521 BUILD_GSTRING_GLYPH_STRING (START, END, HEAD, TAIL, \
25522 HL, X, LAST_X); \
25523 else \
25524 BUILD_COMPOSITE_GLYPH_STRING (START, END, HEAD, TAIL, \
25525 HL, X, LAST_X); \
25526 break; \
25528 case STRETCH_GLYPH: \
25529 BUILD_STRETCH_GLYPH_STRING (START, END, HEAD, TAIL, \
25530 HL, X, LAST_X); \
25531 break; \
25533 case IMAGE_GLYPH: \
25534 BUILD_IMAGE_GLYPH_STRING (START, END, HEAD, TAIL, \
25535 HL, X, LAST_X); \
25536 break;
25538 #define BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25539 case XWIDGET_GLYPH: \
25540 BUILD_XWIDGET_GLYPH_STRING (START, END, HEAD, TAIL, \
25541 HL, X, LAST_X); \
25542 break;
25544 #define BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X) \
25545 case GLYPHLESS_GLYPH: \
25546 BUILD_GLYPHLESS_GLYPH_STRING (START, END, HEAD, TAIL, \
25547 HL, X, LAST_X); \
25548 break; \
25550 default: \
25551 emacs_abort (); \
25554 if (s) \
25556 set_glyph_string_background_width (s, START, LAST_X); \
25557 (X) += s->width; \
25560 } while (false)
25563 #define BUILD_GLYPH_STRINGS(START, END, HEAD, TAIL, HL, X, LAST_X) \
25564 BUILD_GLYPH_STRINGS_1(START, END, HEAD, TAIL, HL, X, LAST_X) \
25565 BUILD_GLYPH_STRINGS_XW(START, END, HEAD, TAIL, HL, X, LAST_X) \
25566 BUILD_GLYPH_STRINGS_2(START, END, HEAD, TAIL, HL, X, LAST_X)
25569 /* Draw glyphs between START and END in AREA of ROW on window W,
25570 starting at x-position X. X is relative to AREA in W. HL is a
25571 face-override with the following meaning:
25573 DRAW_NORMAL_TEXT draw normally
25574 DRAW_CURSOR draw in cursor face
25575 DRAW_MOUSE_FACE draw in mouse face.
25576 DRAW_INVERSE_VIDEO draw in mode line face
25577 DRAW_IMAGE_SUNKEN draw an image with a sunken relief around it
25578 DRAW_IMAGE_RAISED draw an image with a raised relief around it
25580 If OVERLAPS is non-zero, draw only the foreground of characters and
25581 clip to the physical height of ROW. Non-zero value also defines
25582 the overlapping part to be drawn:
25584 OVERLAPS_PRED overlap with preceding rows
25585 OVERLAPS_SUCC overlap with succeeding rows
25586 OVERLAPS_BOTH overlap with both preceding/succeeding rows
25587 OVERLAPS_ERASED_CURSOR overlap with erased cursor area
25589 Value is the x-position reached, relative to AREA of W. */
25591 static int
25592 draw_glyphs (struct window *w, int x, struct glyph_row *row,
25593 enum glyph_row_area area, ptrdiff_t start, ptrdiff_t end,
25594 enum draw_glyphs_face hl, int overlaps)
25596 struct glyph_string *head, *tail;
25597 struct glyph_string *s;
25598 struct glyph_string *clip_head = NULL, *clip_tail = NULL;
25599 int i, j, x_reached, last_x, area_left = 0;
25600 struct frame *f = XFRAME (WINDOW_FRAME (w));
25601 DECLARE_HDC (hdc);
25603 ALLOCATE_HDC (hdc, f);
25605 /* Let's rather be paranoid than getting a SEGV. */
25606 end = min (end, row->used[area]);
25607 start = clip_to_bounds (0, start, end);
25609 /* Translate X to frame coordinates. Set last_x to the right
25610 end of the drawing area. */
25611 if (row->full_width_p)
25613 /* X is relative to the left edge of W, without scroll bars
25614 or fringes. */
25615 area_left = WINDOW_LEFT_EDGE_X (w);
25616 last_x = (WINDOW_LEFT_EDGE_X (w) + WINDOW_PIXEL_WIDTH (w)
25617 - (row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
25619 else
25621 area_left = window_box_left (w, area);
25622 last_x = area_left + window_box_width (w, area);
25624 x += area_left;
25626 /* Build a doubly-linked list of glyph_string structures between
25627 head and tail from what we have to draw. Note that the macro
25628 BUILD_GLYPH_STRINGS will modify its start parameter. That's
25629 the reason we use a separate variable `i'. */
25630 i = start;
25631 USE_SAFE_ALLOCA;
25632 BUILD_GLYPH_STRINGS (i, end, head, tail, hl, x, last_x);
25633 if (tail)
25634 x_reached = tail->x + tail->background_width;
25635 else
25636 x_reached = x;
25638 /* If there are any glyphs with lbearing < 0 or rbearing > width in
25639 the row, redraw some glyphs in front or following the glyph
25640 strings built above. */
25641 if (head && !overlaps && row->contains_overlapping_glyphs_p)
25643 struct glyph_string *h, *t;
25644 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
25645 int mouse_beg_col IF_LINT (= 0), mouse_end_col IF_LINT (= 0);
25646 bool check_mouse_face = false;
25647 int dummy_x = 0;
25649 /* If mouse highlighting is on, we may need to draw adjacent
25650 glyphs using mouse-face highlighting. */
25651 if (area == TEXT_AREA && row->mouse_face_p
25652 && hlinfo->mouse_face_beg_row >= 0
25653 && hlinfo->mouse_face_end_row >= 0)
25655 ptrdiff_t row_vpos = MATRIX_ROW_VPOS (row, w->current_matrix);
25657 if (row_vpos >= hlinfo->mouse_face_beg_row
25658 && row_vpos <= hlinfo->mouse_face_end_row)
25660 check_mouse_face = true;
25661 mouse_beg_col = (row_vpos == hlinfo->mouse_face_beg_row)
25662 ? hlinfo->mouse_face_beg_col : 0;
25663 mouse_end_col = (row_vpos == hlinfo->mouse_face_end_row)
25664 ? hlinfo->mouse_face_end_col
25665 : row->used[TEXT_AREA];
25669 /* Compute overhangs for all glyph strings. */
25670 if (FRAME_RIF (f)->compute_glyph_string_overhangs)
25671 for (s = head; s; s = s->next)
25672 FRAME_RIF (f)->compute_glyph_string_overhangs (s);
25674 /* Prepend glyph strings for glyphs in front of the first glyph
25675 string that are overwritten because of the first glyph
25676 string's left overhang. The background of all strings
25677 prepended must be drawn because the first glyph string
25678 draws over it. */
25679 i = left_overwritten (head);
25680 if (i >= 0)
25682 enum draw_glyphs_face overlap_hl;
25684 /* If this row contains mouse highlighting, attempt to draw
25685 the overlapped glyphs with the correct highlight. This
25686 code fails if the overlap encompasses more than one glyph
25687 and mouse-highlight spans only some of these glyphs.
25688 However, making it work perfectly involves a lot more
25689 code, and I don't know if the pathological case occurs in
25690 practice, so we'll stick to this for now. --- cyd */
25691 if (check_mouse_face
25692 && mouse_beg_col < start && mouse_end_col > i)
25693 overlap_hl = DRAW_MOUSE_FACE;
25694 else
25695 overlap_hl = DRAW_NORMAL_TEXT;
25697 if (hl != overlap_hl)
25698 clip_head = head;
25699 j = i;
25700 BUILD_GLYPH_STRINGS (j, start, h, t,
25701 overlap_hl, dummy_x, last_x);
25702 start = i;
25703 compute_overhangs_and_x (t, head->x, true);
25704 prepend_glyph_string_lists (&head, &tail, h, t);
25705 if (clip_head == NULL)
25706 clip_head = head;
25709 /* Prepend glyph strings for glyphs in front of the first glyph
25710 string that overwrite that glyph string because of their
25711 right overhang. For these strings, only the foreground must
25712 be drawn, because it draws over the glyph string at `head'.
25713 The background must not be drawn because this would overwrite
25714 right overhangs of preceding glyphs for which no glyph
25715 strings exist. */
25716 i = left_overwriting (head);
25717 if (i >= 0)
25719 enum draw_glyphs_face overlap_hl;
25721 if (check_mouse_face
25722 && mouse_beg_col < start && mouse_end_col > i)
25723 overlap_hl = DRAW_MOUSE_FACE;
25724 else
25725 overlap_hl = DRAW_NORMAL_TEXT;
25727 if (hl == overlap_hl || clip_head == NULL)
25728 clip_head = head;
25729 BUILD_GLYPH_STRINGS (i, start, h, t,
25730 overlap_hl, dummy_x, last_x);
25731 for (s = h; s; s = s->next)
25732 s->background_filled_p = true;
25733 compute_overhangs_and_x (t, head->x, true);
25734 prepend_glyph_string_lists (&head, &tail, h, t);
25737 /* Append glyphs strings for glyphs following the last glyph
25738 string tail that are overwritten by tail. The background of
25739 these strings has to be drawn because tail's foreground draws
25740 over it. */
25741 i = right_overwritten (tail);
25742 if (i >= 0)
25744 enum draw_glyphs_face overlap_hl;
25746 if (check_mouse_face
25747 && mouse_beg_col < i && mouse_end_col > end)
25748 overlap_hl = DRAW_MOUSE_FACE;
25749 else
25750 overlap_hl = DRAW_NORMAL_TEXT;
25752 if (hl != overlap_hl)
25753 clip_tail = tail;
25754 BUILD_GLYPH_STRINGS (end, i, h, t,
25755 overlap_hl, x, last_x);
25756 /* Because BUILD_GLYPH_STRINGS updates the first argument,
25757 we don't have `end = i;' here. */
25758 compute_overhangs_and_x (h, tail->x + tail->width, false);
25759 append_glyph_string_lists (&head, &tail, h, t);
25760 if (clip_tail == NULL)
25761 clip_tail = tail;
25764 /* Append glyph strings for glyphs following the last glyph
25765 string tail that overwrite tail. The foreground of such
25766 glyphs has to be drawn because it writes into the background
25767 of tail. The background must not be drawn because it could
25768 paint over the foreground of following glyphs. */
25769 i = right_overwriting (tail);
25770 if (i >= 0)
25772 enum draw_glyphs_face overlap_hl;
25773 if (check_mouse_face
25774 && mouse_beg_col < i && mouse_end_col > end)
25775 overlap_hl = DRAW_MOUSE_FACE;
25776 else
25777 overlap_hl = DRAW_NORMAL_TEXT;
25779 if (hl == overlap_hl || clip_tail == NULL)
25780 clip_tail = tail;
25781 i++; /* We must include the Ith glyph. */
25782 BUILD_GLYPH_STRINGS (end, i, h, t,
25783 overlap_hl, x, last_x);
25784 for (s = h; s; s = s->next)
25785 s->background_filled_p = true;
25786 compute_overhangs_and_x (h, tail->x + tail->width, false);
25787 append_glyph_string_lists (&head, &tail, h, t);
25789 if (clip_head || clip_tail)
25790 for (s = head; s; s = s->next)
25792 s->clip_head = clip_head;
25793 s->clip_tail = clip_tail;
25797 /* Draw all strings. */
25798 for (s = head; s; s = s->next)
25799 FRAME_RIF (f)->draw_glyph_string (s);
25801 #ifndef HAVE_NS
25802 /* When focus a sole frame and move horizontally, this clears on_p
25803 causing a failure to erase prev cursor position. */
25804 if (area == TEXT_AREA
25805 && !row->full_width_p
25806 /* When drawing overlapping rows, only the glyph strings'
25807 foreground is drawn, which doesn't erase a cursor
25808 completely. */
25809 && !overlaps)
25811 int x0 = clip_head ? clip_head->x : (head ? head->x : x);
25812 int x1 = (clip_tail ? clip_tail->x + clip_tail->background_width
25813 : (tail ? tail->x + tail->background_width : x));
25814 x0 -= area_left;
25815 x1 -= area_left;
25817 notice_overwritten_cursor (w, TEXT_AREA, x0, x1,
25818 row->y, MATRIX_ROW_BOTTOM_Y (row));
25820 #endif
25822 /* Value is the x-position up to which drawn, relative to AREA of W.
25823 This doesn't include parts drawn because of overhangs. */
25824 if (row->full_width_p)
25825 x_reached = FRAME_TO_WINDOW_PIXEL_X (w, x_reached);
25826 else
25827 x_reached -= area_left;
25829 RELEASE_HDC (hdc, f);
25831 SAFE_FREE ();
25832 return x_reached;
25835 /* Expand row matrix if too narrow. Don't expand if area
25836 is not present. */
25838 #define IT_EXPAND_MATRIX_WIDTH(it, area) \
25840 if (!it->f->fonts_changed \
25841 && (it->glyph_row->glyphs[area] \
25842 < it->glyph_row->glyphs[area + 1])) \
25844 it->w->ncols_scale_factor++; \
25845 it->f->fonts_changed = true; \
25849 /* Store one glyph for IT->char_to_display in IT->glyph_row.
25850 Called from x_produce_glyphs when IT->glyph_row is non-null. */
25852 static void
25853 append_glyph (struct it *it)
25855 struct glyph *glyph;
25856 enum glyph_row_area area = it->area;
25858 eassert (it->glyph_row);
25859 eassert (it->char_to_display != '\n' && it->char_to_display != '\t');
25861 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25862 if (glyph < it->glyph_row->glyphs[area + 1])
25864 /* If the glyph row is reversed, we need to prepend the glyph
25865 rather than append it. */
25866 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25868 struct glyph *g;
25870 /* Make room for the additional glyph. */
25871 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
25872 g[1] = *g;
25873 glyph = it->glyph_row->glyphs[area];
25875 glyph->charpos = CHARPOS (it->position);
25876 glyph->object = it->object;
25877 if (it->pixel_width > 0)
25879 eassert (it->pixel_width <= SHRT_MAX);
25880 glyph->pixel_width = it->pixel_width;
25881 glyph->padding_p = false;
25883 else
25885 /* Assure at least 1-pixel width. Otherwise, cursor can't
25886 be displayed correctly. */
25887 glyph->pixel_width = 1;
25888 glyph->padding_p = true;
25890 glyph->ascent = it->ascent;
25891 glyph->descent = it->descent;
25892 glyph->voffset = it->voffset;
25893 glyph->type = CHAR_GLYPH;
25894 glyph->avoid_cursor_p = it->avoid_cursor_p;
25895 glyph->multibyte_p = it->multibyte_p;
25896 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25898 /* In R2L rows, the left and the right box edges need to be
25899 drawn in reverse direction. */
25900 glyph->right_box_line_p = it->start_of_box_run_p;
25901 glyph->left_box_line_p = it->end_of_box_run_p;
25903 else
25905 glyph->left_box_line_p = it->start_of_box_run_p;
25906 glyph->right_box_line_p = it->end_of_box_run_p;
25908 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25909 || it->phys_descent > it->descent);
25910 glyph->glyph_not_available_p = it->glyph_not_available_p;
25911 glyph->face_id = it->face_id;
25912 glyph->u.ch = it->char_to_display;
25913 glyph->slice.img = null_glyph_slice;
25914 glyph->font_type = FONT_TYPE_UNKNOWN;
25915 if (it->bidi_p)
25917 glyph->resolved_level = it->bidi_it.resolved_level;
25918 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
25919 glyph->bidi_type = it->bidi_it.type;
25921 else
25923 glyph->resolved_level = 0;
25924 glyph->bidi_type = UNKNOWN_BT;
25926 ++it->glyph_row->used[area];
25928 else
25929 IT_EXPAND_MATRIX_WIDTH (it, area);
25932 /* Store one glyph for the composition IT->cmp_it.id in
25933 IT->glyph_row. Called from x_produce_glyphs when IT->glyph_row is
25934 non-null. */
25936 static void
25937 append_composite_glyph (struct it *it)
25939 struct glyph *glyph;
25940 enum glyph_row_area area = it->area;
25942 eassert (it->glyph_row);
25944 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
25945 if (glyph < it->glyph_row->glyphs[area + 1])
25947 /* If the glyph row is reversed, we need to prepend the glyph
25948 rather than append it. */
25949 if (it->glyph_row->reversed_p && it->area == TEXT_AREA)
25951 struct glyph *g;
25953 /* Make room for the new glyph. */
25954 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
25955 g[1] = *g;
25956 glyph = it->glyph_row->glyphs[it->area];
25958 glyph->charpos = it->cmp_it.charpos;
25959 glyph->object = it->object;
25960 eassert (it->pixel_width <= SHRT_MAX);
25961 glyph->pixel_width = it->pixel_width;
25962 glyph->ascent = it->ascent;
25963 glyph->descent = it->descent;
25964 glyph->voffset = it->voffset;
25965 glyph->type = COMPOSITE_GLYPH;
25966 if (it->cmp_it.ch < 0)
25968 glyph->u.cmp.automatic = false;
25969 glyph->u.cmp.id = it->cmp_it.id;
25970 glyph->slice.cmp.from = glyph->slice.cmp.to = 0;
25972 else
25974 glyph->u.cmp.automatic = true;
25975 glyph->u.cmp.id = it->cmp_it.id;
25976 glyph->slice.cmp.from = it->cmp_it.from;
25977 glyph->slice.cmp.to = it->cmp_it.to - 1;
25979 glyph->avoid_cursor_p = it->avoid_cursor_p;
25980 glyph->multibyte_p = it->multibyte_p;
25981 if (it->glyph_row->reversed_p && area == TEXT_AREA)
25983 /* In R2L rows, the left and the right box edges need to be
25984 drawn in reverse direction. */
25985 glyph->right_box_line_p = it->start_of_box_run_p;
25986 glyph->left_box_line_p = it->end_of_box_run_p;
25988 else
25990 glyph->left_box_line_p = it->start_of_box_run_p;
25991 glyph->right_box_line_p = it->end_of_box_run_p;
25993 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
25994 || it->phys_descent > it->descent);
25995 glyph->padding_p = false;
25996 glyph->glyph_not_available_p = false;
25997 glyph->face_id = it->face_id;
25998 glyph->font_type = FONT_TYPE_UNKNOWN;
25999 if (it->bidi_p)
26001 glyph->resolved_level = it->bidi_it.resolved_level;
26002 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26003 glyph->bidi_type = it->bidi_it.type;
26005 ++it->glyph_row->used[area];
26007 else
26008 IT_EXPAND_MATRIX_WIDTH (it, area);
26012 /* Change IT->ascent and IT->height according to the setting of
26013 IT->voffset. */
26015 static void
26016 take_vertical_position_into_account (struct it *it)
26018 if (it->voffset)
26020 if (it->voffset < 0)
26021 /* Increase the ascent so that we can display the text higher
26022 in the line. */
26023 it->ascent -= it->voffset;
26024 else
26025 /* Increase the descent so that we can display the text lower
26026 in the line. */
26027 it->descent += it->voffset;
26032 /* Produce glyphs/get display metrics for the image IT is loaded with.
26033 See the description of struct display_iterator in dispextern.h for
26034 an overview of struct display_iterator. */
26036 static void
26037 produce_image_glyph (struct it *it)
26039 struct image *img;
26040 struct face *face;
26041 int glyph_ascent, crop;
26042 struct glyph_slice slice;
26044 eassert (it->what == IT_IMAGE);
26046 face = FACE_FROM_ID (it->f, it->face_id);
26047 eassert (face);
26048 /* Make sure X resources of the face is loaded. */
26049 prepare_face_for_display (it->f, face);
26051 if (it->image_id < 0)
26053 /* Fringe bitmap. */
26054 it->ascent = it->phys_ascent = 0;
26055 it->descent = it->phys_descent = 0;
26056 it->pixel_width = 0;
26057 it->nglyphs = 0;
26058 return;
26061 img = IMAGE_FROM_ID (it->f, it->image_id);
26062 eassert (img);
26063 /* Make sure X resources of the image is loaded. */
26064 prepare_image_for_display (it->f, img);
26066 slice.x = slice.y = 0;
26067 slice.width = img->width;
26068 slice.height = img->height;
26070 if (INTEGERP (it->slice.x))
26071 slice.x = XINT (it->slice.x);
26072 else if (FLOATP (it->slice.x))
26073 slice.x = XFLOAT_DATA (it->slice.x) * img->width;
26075 if (INTEGERP (it->slice.y))
26076 slice.y = XINT (it->slice.y);
26077 else if (FLOATP (it->slice.y))
26078 slice.y = XFLOAT_DATA (it->slice.y) * img->height;
26080 if (INTEGERP (it->slice.width))
26081 slice.width = XINT (it->slice.width);
26082 else if (FLOATP (it->slice.width))
26083 slice.width = XFLOAT_DATA (it->slice.width) * img->width;
26085 if (INTEGERP (it->slice.height))
26086 slice.height = XINT (it->slice.height);
26087 else if (FLOATP (it->slice.height))
26088 slice.height = XFLOAT_DATA (it->slice.height) * img->height;
26090 if (slice.x >= img->width)
26091 slice.x = img->width;
26092 if (slice.y >= img->height)
26093 slice.y = img->height;
26094 if (slice.x + slice.width >= img->width)
26095 slice.width = img->width - slice.x;
26096 if (slice.y + slice.height > img->height)
26097 slice.height = img->height - slice.y;
26099 if (slice.width == 0 || slice.height == 0)
26100 return;
26102 it->ascent = it->phys_ascent = glyph_ascent = image_ascent (img, face, &slice);
26104 it->descent = slice.height - glyph_ascent;
26105 if (slice.y == 0)
26106 it->descent += img->vmargin;
26107 if (slice.y + slice.height == img->height)
26108 it->descent += img->vmargin;
26109 it->phys_descent = it->descent;
26111 it->pixel_width = slice.width;
26112 if (slice.x == 0)
26113 it->pixel_width += img->hmargin;
26114 if (slice.x + slice.width == img->width)
26115 it->pixel_width += img->hmargin;
26117 /* It's quite possible for images to have an ascent greater than
26118 their height, so don't get confused in that case. */
26119 if (it->descent < 0)
26120 it->descent = 0;
26122 it->nglyphs = 1;
26124 if (face->box != FACE_NO_BOX)
26126 if (face->box_line_width > 0)
26128 if (slice.y == 0)
26129 it->ascent += face->box_line_width;
26130 if (slice.y + slice.height == img->height)
26131 it->descent += face->box_line_width;
26134 if (it->start_of_box_run_p && slice.x == 0)
26135 it->pixel_width += eabs (face->box_line_width);
26136 if (it->end_of_box_run_p && slice.x + slice.width == img->width)
26137 it->pixel_width += eabs (face->box_line_width);
26140 take_vertical_position_into_account (it);
26142 /* Automatically crop wide image glyphs at right edge so we can
26143 draw the cursor on same display row. */
26144 if ((crop = it->pixel_width - (it->last_visible_x - it->current_x), crop > 0)
26145 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26147 it->pixel_width -= crop;
26148 slice.width -= crop;
26151 if (it->glyph_row)
26153 struct glyph *glyph;
26154 enum glyph_row_area area = it->area;
26156 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26157 if (it->glyph_row->reversed_p)
26159 struct glyph *g;
26161 /* Make room for the new glyph. */
26162 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26163 g[1] = *g;
26164 glyph = it->glyph_row->glyphs[it->area];
26166 if (glyph < it->glyph_row->glyphs[area + 1])
26168 glyph->charpos = CHARPOS (it->position);
26169 glyph->object = it->object;
26170 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26171 glyph->ascent = glyph_ascent;
26172 glyph->descent = it->descent;
26173 glyph->voffset = it->voffset;
26174 glyph->type = IMAGE_GLYPH;
26175 glyph->avoid_cursor_p = it->avoid_cursor_p;
26176 glyph->multibyte_p = it->multibyte_p;
26177 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26179 /* In R2L rows, the left and the right box edges need to be
26180 drawn in reverse direction. */
26181 glyph->right_box_line_p = it->start_of_box_run_p;
26182 glyph->left_box_line_p = it->end_of_box_run_p;
26184 else
26186 glyph->left_box_line_p = it->start_of_box_run_p;
26187 glyph->right_box_line_p = it->end_of_box_run_p;
26189 glyph->overlaps_vertically_p = false;
26190 glyph->padding_p = false;
26191 glyph->glyph_not_available_p = false;
26192 glyph->face_id = it->face_id;
26193 glyph->u.img_id = img->id;
26194 glyph->slice.img = slice;
26195 glyph->font_type = FONT_TYPE_UNKNOWN;
26196 if (it->bidi_p)
26198 glyph->resolved_level = it->bidi_it.resolved_level;
26199 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26200 glyph->bidi_type = it->bidi_it.type;
26202 ++it->glyph_row->used[area];
26204 else
26205 IT_EXPAND_MATRIX_WIDTH (it, area);
26209 static void
26210 produce_xwidget_glyph (struct it *it)
26212 #ifdef HAVE_XWIDGETS
26213 struct xwidget *xw;
26214 int glyph_ascent, crop;
26215 eassert (it->what == IT_XWIDGET);
26217 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26218 eassert (face);
26219 /* Make sure X resources of the face is loaded. */
26220 prepare_face_for_display (it->f, face);
26222 xw = it->xwidget;
26223 it->ascent = it->phys_ascent = glyph_ascent = xw->height/2;
26224 it->descent = xw->height/2;
26225 it->phys_descent = it->descent;
26226 it->pixel_width = xw->width;
26227 /* It's quite possible for images to have an ascent greater than
26228 their height, so don't get confused in that case. */
26229 if (it->descent < 0)
26230 it->descent = 0;
26232 it->nglyphs = 1;
26234 if (face->box != FACE_NO_BOX)
26236 if (face->box_line_width > 0)
26238 it->ascent += face->box_line_width;
26239 it->descent += face->box_line_width;
26242 if (it->start_of_box_run_p)
26243 it->pixel_width += eabs (face->box_line_width);
26244 it->pixel_width += eabs (face->box_line_width);
26247 take_vertical_position_into_account (it);
26249 /* Automatically crop wide image glyphs at right edge so we can
26250 draw the cursor on same display row. */
26251 crop = it->pixel_width - (it->last_visible_x - it->current_x);
26252 if (crop > 0 && (it->hpos == 0 || it->pixel_width > it->last_visible_x / 4))
26253 it->pixel_width -= crop;
26255 if (it->glyph_row)
26257 enum glyph_row_area area = it->area;
26258 struct glyph *glyph
26259 = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26261 if (it->glyph_row->reversed_p)
26263 struct glyph *g;
26265 /* Make room for the new glyph. */
26266 for (g = glyph - 1; g >= it->glyph_row->glyphs[it->area]; g--)
26267 g[1] = *g;
26268 glyph = it->glyph_row->glyphs[it->area];
26270 if (glyph < it->glyph_row->glyphs[area + 1])
26272 glyph->charpos = CHARPOS (it->position);
26273 glyph->object = it->object;
26274 glyph->pixel_width = clip_to_bounds (-1, it->pixel_width, SHRT_MAX);
26275 glyph->ascent = glyph_ascent;
26276 glyph->descent = it->descent;
26277 glyph->voffset = it->voffset;
26278 glyph->type = XWIDGET_GLYPH;
26279 glyph->avoid_cursor_p = it->avoid_cursor_p;
26280 glyph->multibyte_p = it->multibyte_p;
26281 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26283 /* In R2L rows, the left and the right box edges need to be
26284 drawn in reverse direction. */
26285 glyph->right_box_line_p = it->start_of_box_run_p;
26286 glyph->left_box_line_p = it->end_of_box_run_p;
26288 else
26290 glyph->left_box_line_p = it->start_of_box_run_p;
26291 glyph->right_box_line_p = it->end_of_box_run_p;
26293 glyph->overlaps_vertically_p = 0;
26294 glyph->padding_p = 0;
26295 glyph->glyph_not_available_p = 0;
26296 glyph->face_id = it->face_id;
26297 glyph->u.xwidget = it->xwidget;
26298 glyph->font_type = FONT_TYPE_UNKNOWN;
26299 if (it->bidi_p)
26301 glyph->resolved_level = it->bidi_it.resolved_level;
26302 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26303 glyph->bidi_type = it->bidi_it.type;
26305 ++it->glyph_row->used[area];
26307 else
26308 IT_EXPAND_MATRIX_WIDTH (it, area);
26310 #endif
26313 /* Append a stretch glyph to IT->glyph_row. OBJECT is the source
26314 of the glyph, WIDTH and HEIGHT are the width and height of the
26315 stretch. ASCENT is the ascent of the glyph (0 <= ASCENT <= HEIGHT). */
26317 static void
26318 append_stretch_glyph (struct it *it, Lisp_Object object,
26319 int width, int height, int ascent)
26321 struct glyph *glyph;
26322 enum glyph_row_area area = it->area;
26324 eassert (ascent >= 0 && ascent <= height);
26326 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26327 if (glyph < it->glyph_row->glyphs[area + 1])
26329 /* If the glyph row is reversed, we need to prepend the glyph
26330 rather than append it. */
26331 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26333 struct glyph *g;
26335 /* Make room for the additional glyph. */
26336 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26337 g[1] = *g;
26338 glyph = it->glyph_row->glyphs[area];
26340 /* Decrease the width of the first glyph of the row that
26341 begins before first_visible_x (e.g., due to hscroll).
26342 This is so the overall width of the row becomes smaller
26343 by the scroll amount, and the stretch glyph appended by
26344 extend_face_to_end_of_line will be wider, to shift the
26345 row glyphs to the right. (In L2R rows, the corresponding
26346 left-shift effect is accomplished by setting row->x to a
26347 negative value, which won't work with R2L rows.)
26349 This must leave us with a positive value of WIDTH, since
26350 otherwise the call to move_it_in_display_line_to at the
26351 beginning of display_line would have got past the entire
26352 first glyph, and then it->current_x would have been
26353 greater or equal to it->first_visible_x. */
26354 if (it->current_x < it->first_visible_x)
26355 width -= it->first_visible_x - it->current_x;
26356 eassert (width > 0);
26358 glyph->charpos = CHARPOS (it->position);
26359 glyph->object = object;
26360 /* FIXME: It would be better to use TYPE_MAX here, but
26361 __typeof__ is not portable enough... */
26362 glyph->pixel_width = clip_to_bounds (-1, width, SHRT_MAX);
26363 glyph->ascent = ascent;
26364 glyph->descent = height - ascent;
26365 glyph->voffset = it->voffset;
26366 glyph->type = STRETCH_GLYPH;
26367 glyph->avoid_cursor_p = it->avoid_cursor_p;
26368 glyph->multibyte_p = it->multibyte_p;
26369 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26371 /* In R2L rows, the left and the right box edges need to be
26372 drawn in reverse direction. */
26373 glyph->right_box_line_p = it->start_of_box_run_p;
26374 glyph->left_box_line_p = it->end_of_box_run_p;
26376 else
26378 glyph->left_box_line_p = it->start_of_box_run_p;
26379 glyph->right_box_line_p = it->end_of_box_run_p;
26381 glyph->overlaps_vertically_p = false;
26382 glyph->padding_p = false;
26383 glyph->glyph_not_available_p = false;
26384 glyph->face_id = it->face_id;
26385 glyph->u.stretch.ascent = ascent;
26386 glyph->u.stretch.height = height;
26387 glyph->slice.img = null_glyph_slice;
26388 glyph->font_type = FONT_TYPE_UNKNOWN;
26389 if (it->bidi_p)
26391 glyph->resolved_level = it->bidi_it.resolved_level;
26392 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26393 glyph->bidi_type = it->bidi_it.type;
26395 else
26397 glyph->resolved_level = 0;
26398 glyph->bidi_type = UNKNOWN_BT;
26400 ++it->glyph_row->used[area];
26402 else
26403 IT_EXPAND_MATRIX_WIDTH (it, area);
26406 #endif /* HAVE_WINDOW_SYSTEM */
26408 /* Produce a stretch glyph for iterator IT. IT->object is the value
26409 of the glyph property displayed. The value must be a list
26410 `(space KEYWORD VALUE ...)' with the following KEYWORD/VALUE pairs
26411 being recognized:
26413 1. `:width WIDTH' specifies that the space should be WIDTH *
26414 canonical char width wide. WIDTH may be an integer or floating
26415 point number.
26417 2. `:relative-width FACTOR' specifies that the width of the stretch
26418 should be computed from the width of the first character having the
26419 `glyph' property, and should be FACTOR times that width.
26421 3. `:align-to HPOS' specifies that the space should be wide enough
26422 to reach HPOS, a value in canonical character units.
26424 Exactly one of the above pairs must be present.
26426 4. `:height HEIGHT' specifies that the height of the stretch produced
26427 should be HEIGHT, measured in canonical character units.
26429 5. `:relative-height FACTOR' specifies that the height of the
26430 stretch should be FACTOR times the height of the characters having
26431 the glyph property.
26433 Either none or exactly one of 4 or 5 must be present.
26435 6. `:ascent ASCENT' specifies that ASCENT percent of the height
26436 of the stretch should be used for the ascent of the stretch.
26437 ASCENT must be in the range 0 <= ASCENT <= 100. */
26439 void
26440 produce_stretch_glyph (struct it *it)
26442 /* (space :width WIDTH :height HEIGHT ...) */
26443 Lisp_Object prop, plist;
26444 int width = 0, height = 0, align_to = -1;
26445 bool zero_width_ok_p = false;
26446 double tem;
26447 struct font *font = NULL;
26449 #ifdef HAVE_WINDOW_SYSTEM
26450 int ascent = 0;
26451 bool zero_height_ok_p = false;
26453 if (FRAME_WINDOW_P (it->f))
26455 struct face *face = FACE_FROM_ID (it->f, it->face_id);
26456 font = face->font ? face->font : FRAME_FONT (it->f);
26457 prepare_face_for_display (it->f, face);
26459 #endif
26461 /* List should start with `space'. */
26462 eassert (CONSP (it->object) && EQ (XCAR (it->object), Qspace));
26463 plist = XCDR (it->object);
26465 /* Compute the width of the stretch. */
26466 if ((prop = Fplist_get (plist, QCwidth), !NILP (prop))
26467 && calc_pixel_width_or_height (&tem, it, prop, font, true, 0))
26469 /* Absolute width `:width WIDTH' specified and valid. */
26470 zero_width_ok_p = true;
26471 width = (int)tem;
26473 else if (prop = Fplist_get (plist, QCrelative_width), NUMVAL (prop) > 0)
26475 /* Relative width `:relative-width FACTOR' specified and valid.
26476 Compute the width of the characters having the `glyph'
26477 property. */
26478 struct it it2;
26479 unsigned char *p = BYTE_POS_ADDR (IT_BYTEPOS (*it));
26481 it2 = *it;
26482 if (it->multibyte_p)
26483 it2.c = it2.char_to_display = STRING_CHAR_AND_LENGTH (p, it2.len);
26484 else
26486 it2.c = it2.char_to_display = *p, it2.len = 1;
26487 if (! ASCII_CHAR_P (it2.c))
26488 it2.char_to_display = BYTE8_TO_CHAR (it2.c);
26491 it2.glyph_row = NULL;
26492 it2.what = IT_CHARACTER;
26493 PRODUCE_GLYPHS (&it2);
26494 width = NUMVAL (prop) * it2.pixel_width;
26496 else if ((prop = Fplist_get (plist, QCalign_to), !NILP (prop))
26497 && calc_pixel_width_or_height (&tem, it, prop, font, true,
26498 &align_to))
26500 if (it->glyph_row == NULL || !it->glyph_row->mode_line_p)
26501 align_to = (align_to < 0
26503 : align_to - window_box_left_offset (it->w, TEXT_AREA));
26504 else if (align_to < 0)
26505 align_to = window_box_left_offset (it->w, TEXT_AREA);
26506 width = max (0, (int)tem + align_to - it->current_x);
26507 zero_width_ok_p = true;
26509 else
26510 /* Nothing specified -> width defaults to canonical char width. */
26511 width = FRAME_COLUMN_WIDTH (it->f);
26513 if (width <= 0 && (width < 0 || !zero_width_ok_p))
26514 width = 1;
26516 #ifdef HAVE_WINDOW_SYSTEM
26517 /* Compute height. */
26518 if (FRAME_WINDOW_P (it->f))
26520 int default_height = normal_char_height (font, ' ');
26522 if ((prop = Fplist_get (plist, QCheight), !NILP (prop))
26523 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26525 height = (int)tem;
26526 zero_height_ok_p = true;
26528 else if (prop = Fplist_get (plist, QCrelative_height),
26529 NUMVAL (prop) > 0)
26530 height = default_height * NUMVAL (prop);
26531 else
26532 height = default_height;
26534 if (height <= 0 && (height < 0 || !zero_height_ok_p))
26535 height = 1;
26537 /* Compute percentage of height used for ascent. If
26538 `:ascent ASCENT' is present and valid, use that. Otherwise,
26539 derive the ascent from the font in use. */
26540 if (prop = Fplist_get (plist, QCascent),
26541 NUMVAL (prop) > 0 && NUMVAL (prop) <= 100)
26542 ascent = height * NUMVAL (prop) / 100.0;
26543 else if (!NILP (prop)
26544 && calc_pixel_width_or_height (&tem, it, prop, font, false, 0))
26545 ascent = min (max (0, (int)tem), height);
26546 else
26547 ascent = (height * FONT_BASE (font)) / FONT_HEIGHT (font);
26549 else
26550 #endif /* HAVE_WINDOW_SYSTEM */
26551 height = 1;
26553 if (width > 0 && it->line_wrap != TRUNCATE
26554 && it->current_x + width > it->last_visible_x)
26556 width = it->last_visible_x - it->current_x;
26557 #ifdef HAVE_WINDOW_SYSTEM
26558 /* Subtract one more pixel from the stretch width, but only on
26559 GUI frames, since on a TTY each glyph is one "pixel" wide. */
26560 width -= FRAME_WINDOW_P (it->f);
26561 #endif
26564 if (width > 0 && height > 0 && it->glyph_row)
26566 Lisp_Object o_object = it->object;
26567 Lisp_Object object = it->stack[it->sp - 1].string;
26568 int n = width;
26570 if (!STRINGP (object))
26571 object = it->w->contents;
26572 #ifdef HAVE_WINDOW_SYSTEM
26573 if (FRAME_WINDOW_P (it->f))
26574 append_stretch_glyph (it, object, width, height, ascent);
26575 else
26576 #endif
26578 it->object = object;
26579 it->char_to_display = ' ';
26580 it->pixel_width = it->len = 1;
26581 while (n--)
26582 tty_append_glyph (it);
26583 it->object = o_object;
26587 it->pixel_width = width;
26588 #ifdef HAVE_WINDOW_SYSTEM
26589 if (FRAME_WINDOW_P (it->f))
26591 it->ascent = it->phys_ascent = ascent;
26592 it->descent = it->phys_descent = height - it->ascent;
26593 it->nglyphs = width > 0 && height > 0;
26594 take_vertical_position_into_account (it);
26596 else
26597 #endif
26598 it->nglyphs = width;
26601 /* Get information about special display element WHAT in an
26602 environment described by IT. WHAT is one of IT_TRUNCATION or
26603 IT_CONTINUATION. Maybe produce glyphs for WHAT if IT has a
26604 non-null glyph_row member. This function ensures that fields like
26605 face_id, c, len of IT are left untouched. */
26607 static void
26608 produce_special_glyphs (struct it *it, enum display_element_type what)
26610 struct it temp_it;
26611 Lisp_Object gc;
26612 GLYPH glyph;
26614 temp_it = *it;
26615 temp_it.object = Qnil;
26616 memset (&temp_it.current, 0, sizeof temp_it.current);
26618 if (what == IT_CONTINUATION)
26620 /* Continuation glyph. For R2L lines, we mirror it by hand. */
26621 if (it->bidi_it.paragraph_dir == R2L)
26622 SET_GLYPH_FROM_CHAR (glyph, '/');
26623 else
26624 SET_GLYPH_FROM_CHAR (glyph, '\\');
26625 if (it->dp
26626 && (gc = DISP_CONTINUE_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26628 /* FIXME: Should we mirror GC for R2L lines? */
26629 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26630 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26633 else if (what == IT_TRUNCATION)
26635 /* Truncation glyph. */
26636 SET_GLYPH_FROM_CHAR (glyph, '$');
26637 if (it->dp
26638 && (gc = DISP_TRUNC_GLYPH (it->dp), GLYPH_CODE_P (gc)))
26640 /* FIXME: Should we mirror GC for R2L lines? */
26641 SET_GLYPH_FROM_GLYPH_CODE (glyph, gc);
26642 spec_glyph_lookup_face (XWINDOW (it->window), &glyph);
26645 else
26646 emacs_abort ();
26648 #ifdef HAVE_WINDOW_SYSTEM
26649 /* On a GUI frame, when the right fringe (left fringe for R2L rows)
26650 is turned off, we precede the truncation/continuation glyphs by a
26651 stretch glyph whose width is computed such that these special
26652 glyphs are aligned at the window margin, even when very different
26653 fonts are used in different glyph rows. */
26654 if (FRAME_WINDOW_P (temp_it.f)
26655 /* init_iterator calls this with it->glyph_row == NULL, and it
26656 wants only the pixel width of the truncation/continuation
26657 glyphs. */
26658 && temp_it.glyph_row
26659 /* insert_left_trunc_glyphs calls us at the beginning of the
26660 row, and it has its own calculation of the stretch glyph
26661 width. */
26662 && temp_it.glyph_row->used[TEXT_AREA] > 0
26663 && (temp_it.glyph_row->reversed_p
26664 ? WINDOW_LEFT_FRINGE_WIDTH (temp_it.w)
26665 : WINDOW_RIGHT_FRINGE_WIDTH (temp_it.w)) == 0)
26667 int stretch_width = temp_it.last_visible_x - temp_it.current_x;
26669 if (stretch_width > 0)
26671 struct face *face = FACE_FROM_ID (temp_it.f, temp_it.face_id);
26672 struct font *font =
26673 face->font ? face->font : FRAME_FONT (temp_it.f);
26674 int stretch_ascent =
26675 (((temp_it.ascent + temp_it.descent)
26676 * FONT_BASE (font)) / FONT_HEIGHT (font));
26678 append_stretch_glyph (&temp_it, Qnil, stretch_width,
26679 temp_it.ascent + temp_it.descent,
26680 stretch_ascent);
26683 #endif
26685 temp_it.dp = NULL;
26686 temp_it.what = IT_CHARACTER;
26687 temp_it.c = temp_it.char_to_display = GLYPH_CHAR (glyph);
26688 temp_it.face_id = GLYPH_FACE (glyph);
26689 temp_it.len = CHAR_BYTES (temp_it.c);
26691 PRODUCE_GLYPHS (&temp_it);
26692 it->pixel_width = temp_it.pixel_width;
26693 it->nglyphs = temp_it.nglyphs;
26696 #ifdef HAVE_WINDOW_SYSTEM
26698 /* Calculate line-height and line-spacing properties.
26699 An integer value specifies explicit pixel value.
26700 A float value specifies relative value to current face height.
26701 A cons (float . face-name) specifies relative value to
26702 height of specified face font.
26704 Returns height in pixels, or nil. */
26706 static Lisp_Object
26707 calc_line_height_property (struct it *it, Lisp_Object val, struct font *font,
26708 int boff, bool override)
26710 Lisp_Object face_name = Qnil;
26711 int ascent, descent, height;
26713 if (NILP (val) || INTEGERP (val) || (override && EQ (val, Qt)))
26714 return val;
26716 if (CONSP (val))
26718 face_name = XCAR (val);
26719 val = XCDR (val);
26720 if (!NUMBERP (val))
26721 val = make_number (1);
26722 if (NILP (face_name))
26724 height = it->ascent + it->descent;
26725 goto scale;
26729 if (NILP (face_name))
26731 font = FRAME_FONT (it->f);
26732 boff = FRAME_BASELINE_OFFSET (it->f);
26734 else if (EQ (face_name, Qt))
26736 override = false;
26738 else
26740 int face_id;
26741 struct face *face;
26743 face_id = lookup_named_face (it->f, face_name, false);
26744 if (face_id < 0)
26745 return make_number (-1);
26747 face = FACE_FROM_ID (it->f, face_id);
26748 font = face->font;
26749 if (font == NULL)
26750 return make_number (-1);
26751 boff = font->baseline_offset;
26752 if (font->vertical_centering)
26753 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
26756 normal_char_ascent_descent (font, -1, &ascent, &descent);
26758 if (override)
26760 it->override_ascent = ascent;
26761 it->override_descent = descent;
26762 it->override_boff = boff;
26765 height = ascent + descent;
26767 scale:
26768 if (FLOATP (val))
26769 height = (int)(XFLOAT_DATA (val) * height);
26770 else if (INTEGERP (val))
26771 height *= XINT (val);
26773 return make_number (height);
26777 /* Append a glyph for a glyphless character to IT->glyph_row. FACE_ID
26778 is a face ID to be used for the glyph. FOR_NO_FONT is true if
26779 and only if this is for a character for which no font was found.
26781 If the display method (it->glyphless_method) is
26782 GLYPHLESS_DISPLAY_ACRONYM or GLYPHLESS_DISPLAY_HEX_CODE, LEN is a
26783 length of the acronym or the hexadecimal string, UPPER_XOFF and
26784 UPPER_YOFF are pixel offsets for the upper part of the string,
26785 LOWER_XOFF and LOWER_YOFF are for the lower part.
26787 For the other display methods, LEN through LOWER_YOFF are zero. */
26789 static void
26790 append_glyphless_glyph (struct it *it, int face_id, bool for_no_font, int len,
26791 short upper_xoff, short upper_yoff,
26792 short lower_xoff, short lower_yoff)
26794 struct glyph *glyph;
26795 enum glyph_row_area area = it->area;
26797 glyph = it->glyph_row->glyphs[area] + it->glyph_row->used[area];
26798 if (glyph < it->glyph_row->glyphs[area + 1])
26800 /* If the glyph row is reversed, we need to prepend the glyph
26801 rather than append it. */
26802 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26804 struct glyph *g;
26806 /* Make room for the additional glyph. */
26807 for (g = glyph - 1; g >= it->glyph_row->glyphs[area]; g--)
26808 g[1] = *g;
26809 glyph = it->glyph_row->glyphs[area];
26811 glyph->charpos = CHARPOS (it->position);
26812 glyph->object = it->object;
26813 eassert (it->pixel_width <= SHRT_MAX);
26814 glyph->pixel_width = it->pixel_width;
26815 glyph->ascent = it->ascent;
26816 glyph->descent = it->descent;
26817 glyph->voffset = it->voffset;
26818 glyph->type = GLYPHLESS_GLYPH;
26819 glyph->u.glyphless.method = it->glyphless_method;
26820 glyph->u.glyphless.for_no_font = for_no_font;
26821 glyph->u.glyphless.len = len;
26822 glyph->u.glyphless.ch = it->c;
26823 glyph->slice.glyphless.upper_xoff = upper_xoff;
26824 glyph->slice.glyphless.upper_yoff = upper_yoff;
26825 glyph->slice.glyphless.lower_xoff = lower_xoff;
26826 glyph->slice.glyphless.lower_yoff = lower_yoff;
26827 glyph->avoid_cursor_p = it->avoid_cursor_p;
26828 glyph->multibyte_p = it->multibyte_p;
26829 if (it->glyph_row->reversed_p && area == TEXT_AREA)
26831 /* In R2L rows, the left and the right box edges need to be
26832 drawn in reverse direction. */
26833 glyph->right_box_line_p = it->start_of_box_run_p;
26834 glyph->left_box_line_p = it->end_of_box_run_p;
26836 else
26838 glyph->left_box_line_p = it->start_of_box_run_p;
26839 glyph->right_box_line_p = it->end_of_box_run_p;
26841 glyph->overlaps_vertically_p = (it->phys_ascent > it->ascent
26842 || it->phys_descent > it->descent);
26843 glyph->padding_p = false;
26844 glyph->glyph_not_available_p = false;
26845 glyph->face_id = face_id;
26846 glyph->font_type = FONT_TYPE_UNKNOWN;
26847 if (it->bidi_p)
26849 glyph->resolved_level = it->bidi_it.resolved_level;
26850 eassert ((it->bidi_it.type & 7) == it->bidi_it.type);
26851 glyph->bidi_type = it->bidi_it.type;
26853 ++it->glyph_row->used[area];
26855 else
26856 IT_EXPAND_MATRIX_WIDTH (it, area);
26860 /* Produce a glyph for a glyphless character for iterator IT.
26861 IT->glyphless_method specifies which method to use for displaying
26862 the character. See the description of enum
26863 glyphless_display_method in dispextern.h for the detail.
26865 FOR_NO_FONT is true if and only if this is for a character for
26866 which no font was found. ACRONYM, if non-nil, is an acronym string
26867 for the character. */
26869 static void
26870 produce_glyphless_glyph (struct it *it, bool for_no_font, Lisp_Object acronym)
26872 int face_id;
26873 struct face *face;
26874 struct font *font;
26875 int base_width, base_height, width, height;
26876 short upper_xoff, upper_yoff, lower_xoff, lower_yoff;
26877 int len;
26879 /* Get the metrics of the base font. We always refer to the current
26880 ASCII face. */
26881 face = FACE_FROM_ID (it->f, it->face_id)->ascii_face;
26882 font = face->font ? face->font : FRAME_FONT (it->f);
26883 normal_char_ascent_descent (font, -1, &it->ascent, &it->descent);
26884 it->ascent += font->baseline_offset;
26885 it->descent -= font->baseline_offset;
26886 base_height = it->ascent + it->descent;
26887 base_width = font->average_width;
26889 face_id = merge_glyphless_glyph_face (it);
26891 if (it->glyphless_method == GLYPHLESS_DISPLAY_THIN_SPACE)
26893 it->pixel_width = THIN_SPACE_WIDTH;
26894 len = 0;
26895 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26897 else if (it->glyphless_method == GLYPHLESS_DISPLAY_EMPTY_BOX)
26899 width = CHAR_WIDTH (it->c);
26900 if (width == 0)
26901 width = 1;
26902 else if (width > 4)
26903 width = 4;
26904 it->pixel_width = base_width * width;
26905 len = 0;
26906 upper_xoff = upper_yoff = lower_xoff = lower_yoff = 0;
26908 else
26910 char buf[7];
26911 const char *str;
26912 unsigned int code[6];
26913 int upper_len;
26914 int ascent, descent;
26915 struct font_metrics metrics_upper, metrics_lower;
26917 face = FACE_FROM_ID (it->f, face_id);
26918 font = face->font ? face->font : FRAME_FONT (it->f);
26919 prepare_face_for_display (it->f, face);
26921 if (it->glyphless_method == GLYPHLESS_DISPLAY_ACRONYM)
26923 if (! STRINGP (acronym) && CHAR_TABLE_P (Vglyphless_char_display))
26924 acronym = CHAR_TABLE_REF (Vglyphless_char_display, it->c);
26925 if (CONSP (acronym))
26926 acronym = XCAR (acronym);
26927 str = STRINGP (acronym) ? SSDATA (acronym) : "";
26929 else
26931 eassert (it->glyphless_method == GLYPHLESS_DISPLAY_HEX_CODE);
26932 sprintf (buf, "%0*X", it->c < 0x10000 ? 4 : 6, it->c + 0u);
26933 str = buf;
26935 for (len = 0; str[len] && ASCII_CHAR_P (str[len]) && len < 6; len++)
26936 code[len] = font->driver->encode_char (font, str[len]);
26937 upper_len = (len + 1) / 2;
26938 font->driver->text_extents (font, code, upper_len,
26939 &metrics_upper);
26940 font->driver->text_extents (font, code + upper_len, len - upper_len,
26941 &metrics_lower);
26945 /* +4 is for vertical bars of a box plus 1-pixel spaces at both side. */
26946 width = max (metrics_upper.width, metrics_lower.width) + 4;
26947 upper_xoff = upper_yoff = 2; /* the typical case */
26948 if (base_width >= width)
26950 /* Align the upper to the left, the lower to the right. */
26951 it->pixel_width = base_width;
26952 lower_xoff = base_width - 2 - metrics_lower.width;
26954 else
26956 /* Center the shorter one. */
26957 it->pixel_width = width;
26958 if (metrics_upper.width >= metrics_lower.width)
26959 lower_xoff = (width - metrics_lower.width) / 2;
26960 else
26962 /* FIXME: This code doesn't look right. It formerly was
26963 missing the "lower_xoff = 0;", which couldn't have
26964 been right since it left lower_xoff uninitialized. */
26965 lower_xoff = 0;
26966 upper_xoff = (width - metrics_upper.width) / 2;
26970 /* +5 is for horizontal bars of a box plus 1-pixel spaces at
26971 top, bottom, and between upper and lower strings. */
26972 height = (metrics_upper.ascent + metrics_upper.descent
26973 + metrics_lower.ascent + metrics_lower.descent) + 5;
26974 /* Center vertically.
26975 H:base_height, D:base_descent
26976 h:height, ld:lower_descent, la:lower_ascent, ud:upper_descent
26978 ascent = - (D - H/2 - h/2 + 1); "+ 1" for rounding up
26979 descent = D - H/2 + h/2;
26980 lower_yoff = descent - 2 - ld;
26981 upper_yoff = lower_yoff - la - 1 - ud; */
26982 ascent = - (it->descent - (base_height + height + 1) / 2);
26983 descent = it->descent - (base_height - height) / 2;
26984 lower_yoff = descent - 2 - metrics_lower.descent;
26985 upper_yoff = (lower_yoff - metrics_lower.ascent - 1
26986 - metrics_upper.descent);
26987 /* Don't make the height shorter than the base height. */
26988 if (height > base_height)
26990 it->ascent = ascent;
26991 it->descent = descent;
26995 it->phys_ascent = it->ascent;
26996 it->phys_descent = it->descent;
26997 if (it->glyph_row)
26998 append_glyphless_glyph (it, face_id, for_no_font, len,
26999 upper_xoff, upper_yoff,
27000 lower_xoff, lower_yoff);
27001 it->nglyphs = 1;
27002 take_vertical_position_into_account (it);
27006 /* RIF:
27007 Produce glyphs/get display metrics for the display element IT is
27008 loaded with. See the description of struct it in dispextern.h
27009 for an overview of struct it. */
27011 void
27012 x_produce_glyphs (struct it *it)
27014 int extra_line_spacing = it->extra_line_spacing;
27016 it->glyph_not_available_p = false;
27018 if (it->what == IT_CHARACTER)
27020 XChar2b char2b;
27021 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27022 struct font *font = face->font;
27023 struct font_metrics *pcm = NULL;
27024 int boff; /* Baseline offset. */
27026 if (font == NULL)
27028 /* When no suitable font is found, display this character by
27029 the method specified in the first extra slot of
27030 Vglyphless_char_display. */
27031 Lisp_Object acronym = lookup_glyphless_char_display (-1, it);
27033 eassert (it->what == IT_GLYPHLESS);
27034 produce_glyphless_glyph (it, true,
27035 STRINGP (acronym) ? acronym : Qnil);
27036 goto done;
27039 boff = font->baseline_offset;
27040 if (font->vertical_centering)
27041 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27043 if (it->char_to_display != '\n' && it->char_to_display != '\t')
27045 it->nglyphs = 1;
27047 if (it->override_ascent >= 0)
27049 it->ascent = it->override_ascent;
27050 it->descent = it->override_descent;
27051 boff = it->override_boff;
27053 else
27055 it->ascent = FONT_BASE (font) + boff;
27056 it->descent = FONT_DESCENT (font) - boff;
27059 if (get_char_glyph_code (it->char_to_display, font, &char2b))
27061 pcm = get_per_char_metric (font, &char2b);
27062 if (pcm->width == 0
27063 && pcm->rbearing == 0 && pcm->lbearing == 0)
27064 pcm = NULL;
27067 if (pcm)
27069 it->phys_ascent = pcm->ascent + boff;
27070 it->phys_descent = pcm->descent - boff;
27071 it->pixel_width = pcm->width;
27072 /* Don't use font-global values for ascent and descent
27073 if they result in an exceedingly large line height. */
27074 if (it->override_ascent < 0)
27076 if (FONT_TOO_HIGH (font))
27078 it->ascent = it->phys_ascent;
27079 it->descent = it->phys_descent;
27080 /* These limitations are enforced by an
27081 assertion near the end of this function. */
27082 if (it->ascent < 0)
27083 it->ascent = 0;
27084 if (it->descent < 0)
27085 it->descent = 0;
27089 else
27091 it->glyph_not_available_p = true;
27092 it->phys_ascent = it->ascent;
27093 it->phys_descent = it->descent;
27094 it->pixel_width = font->space_width;
27097 if (it->constrain_row_ascent_descent_p)
27099 if (it->descent > it->max_descent)
27101 it->ascent += it->descent - it->max_descent;
27102 it->descent = it->max_descent;
27104 if (it->ascent > it->max_ascent)
27106 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27107 it->ascent = it->max_ascent;
27109 it->phys_ascent = min (it->phys_ascent, it->ascent);
27110 it->phys_descent = min (it->phys_descent, it->descent);
27111 extra_line_spacing = 0;
27114 /* If this is a space inside a region of text with
27115 `space-width' property, change its width. */
27116 bool stretched_p
27117 = it->char_to_display == ' ' && !NILP (it->space_width);
27118 if (stretched_p)
27119 it->pixel_width *= XFLOATINT (it->space_width);
27121 /* If face has a box, add the box thickness to the character
27122 height. If character has a box line to the left and/or
27123 right, add the box line width to the character's width. */
27124 if (face->box != FACE_NO_BOX)
27126 int thick = face->box_line_width;
27128 if (thick > 0)
27130 it->ascent += thick;
27131 it->descent += thick;
27133 else
27134 thick = -thick;
27136 if (it->start_of_box_run_p)
27137 it->pixel_width += thick;
27138 if (it->end_of_box_run_p)
27139 it->pixel_width += thick;
27142 /* If face has an overline, add the height of the overline
27143 (1 pixel) and a 1 pixel margin to the character height. */
27144 if (face->overline_p)
27145 it->ascent += overline_margin;
27147 if (it->constrain_row_ascent_descent_p)
27149 if (it->ascent > it->max_ascent)
27150 it->ascent = it->max_ascent;
27151 if (it->descent > it->max_descent)
27152 it->descent = it->max_descent;
27155 take_vertical_position_into_account (it);
27157 /* If we have to actually produce glyphs, do it. */
27158 if (it->glyph_row)
27160 if (stretched_p)
27162 /* Translate a space with a `space-width' property
27163 into a stretch glyph. */
27164 int ascent = (((it->ascent + it->descent) * FONT_BASE (font))
27165 / FONT_HEIGHT (font));
27166 append_stretch_glyph (it, it->object, it->pixel_width,
27167 it->ascent + it->descent, ascent);
27169 else
27170 append_glyph (it);
27172 /* If characters with lbearing or rbearing are displayed
27173 in this line, record that fact in a flag of the
27174 glyph row. This is used to optimize X output code. */
27175 if (pcm && (pcm->lbearing < 0 || pcm->rbearing > pcm->width))
27176 it->glyph_row->contains_overlapping_glyphs_p = true;
27178 if (! stretched_p && it->pixel_width == 0)
27179 /* We assure that all visible glyphs have at least 1-pixel
27180 width. */
27181 it->pixel_width = 1;
27183 else if (it->char_to_display == '\n')
27185 /* A newline has no width, but we need the height of the
27186 line. But if previous part of the line sets a height,
27187 don't increase that height. */
27189 Lisp_Object height;
27190 Lisp_Object total_height = Qnil;
27192 it->override_ascent = -1;
27193 it->pixel_width = 0;
27194 it->nglyphs = 0;
27196 height = get_it_property (it, Qline_height);
27197 /* Split (line-height total-height) list. */
27198 if (CONSP (height)
27199 && CONSP (XCDR (height))
27200 && NILP (XCDR (XCDR (height))))
27202 total_height = XCAR (XCDR (height));
27203 height = XCAR (height);
27205 height = calc_line_height_property (it, height, font, boff, true);
27207 if (it->override_ascent >= 0)
27209 it->ascent = it->override_ascent;
27210 it->descent = it->override_descent;
27211 boff = it->override_boff;
27213 else
27215 if (FONT_TOO_HIGH (font))
27217 it->ascent = font->pixel_size + boff - 1;
27218 it->descent = -boff + 1;
27219 if (it->descent < 0)
27220 it->descent = 0;
27222 else
27224 it->ascent = FONT_BASE (font) + boff;
27225 it->descent = FONT_DESCENT (font) - boff;
27229 if (EQ (height, Qt))
27231 if (it->descent > it->max_descent)
27233 it->ascent += it->descent - it->max_descent;
27234 it->descent = it->max_descent;
27236 if (it->ascent > it->max_ascent)
27238 it->descent = min (it->max_descent, it->descent + it->ascent - it->max_ascent);
27239 it->ascent = it->max_ascent;
27241 it->phys_ascent = min (it->phys_ascent, it->ascent);
27242 it->phys_descent = min (it->phys_descent, it->descent);
27243 it->constrain_row_ascent_descent_p = true;
27244 extra_line_spacing = 0;
27246 else
27248 Lisp_Object spacing;
27250 it->phys_ascent = it->ascent;
27251 it->phys_descent = it->descent;
27253 if ((it->max_ascent > 0 || it->max_descent > 0)
27254 && face->box != FACE_NO_BOX
27255 && face->box_line_width > 0)
27257 it->ascent += face->box_line_width;
27258 it->descent += face->box_line_width;
27260 if (!NILP (height)
27261 && XINT (height) > it->ascent + it->descent)
27262 it->ascent = XINT (height) - it->descent;
27264 if (!NILP (total_height))
27265 spacing = calc_line_height_property (it, total_height, font,
27266 boff, false);
27267 else
27269 spacing = get_it_property (it, Qline_spacing);
27270 spacing = calc_line_height_property (it, spacing, font,
27271 boff, false);
27273 if (INTEGERP (spacing))
27275 extra_line_spacing = XINT (spacing);
27276 if (!NILP (total_height))
27277 extra_line_spacing -= (it->phys_ascent + it->phys_descent);
27281 else /* i.e. (it->char_to_display == '\t') */
27283 if (font->space_width > 0)
27285 int tab_width = it->tab_width * font->space_width;
27286 int x = it->current_x + it->continuation_lines_width;
27287 int next_tab_x = ((1 + x + tab_width - 1) / tab_width) * tab_width;
27289 /* If the distance from the current position to the next tab
27290 stop is less than a space character width, use the
27291 tab stop after that. */
27292 if (next_tab_x - x < font->space_width)
27293 next_tab_x += tab_width;
27295 it->pixel_width = next_tab_x - x;
27296 it->nglyphs = 1;
27297 if (FONT_TOO_HIGH (font))
27299 if (get_char_glyph_code (' ', font, &char2b))
27301 pcm = get_per_char_metric (font, &char2b);
27302 if (pcm->width == 0
27303 && pcm->rbearing == 0 && pcm->lbearing == 0)
27304 pcm = NULL;
27307 if (pcm)
27309 it->ascent = pcm->ascent + boff;
27310 it->descent = pcm->descent - boff;
27312 else
27314 it->ascent = font->pixel_size + boff - 1;
27315 it->descent = -boff + 1;
27317 if (it->ascent < 0)
27318 it->ascent = 0;
27319 if (it->descent < 0)
27320 it->descent = 0;
27322 else
27324 it->ascent = FONT_BASE (font) + boff;
27325 it->descent = FONT_DESCENT (font) - boff;
27327 it->phys_ascent = it->ascent;
27328 it->phys_descent = it->descent;
27330 if (it->glyph_row)
27332 append_stretch_glyph (it, it->object, it->pixel_width,
27333 it->ascent + it->descent, it->ascent);
27336 else
27338 it->pixel_width = 0;
27339 it->nglyphs = 1;
27343 if (FONT_TOO_HIGH (font))
27345 int font_ascent, font_descent;
27347 /* For very large fonts, where we ignore the declared font
27348 dimensions, and go by per-character metrics instead,
27349 don't let the row ascent and descent values (and the row
27350 height computed from them) be smaller than the "normal"
27351 character metrics. This avoids unpleasant effects
27352 whereby lines on display would change their height
27353 depending on which characters are shown. */
27354 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27355 it->max_ascent = max (it->max_ascent, font_ascent);
27356 it->max_descent = max (it->max_descent, font_descent);
27359 else if (it->what == IT_COMPOSITION && it->cmp_it.ch < 0)
27361 /* A static composition.
27363 Note: A composition is represented as one glyph in the
27364 glyph matrix. There are no padding glyphs.
27366 Important note: pixel_width, ascent, and descent are the
27367 values of what is drawn by draw_glyphs (i.e. the values of
27368 the overall glyphs composed). */
27369 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27370 int boff; /* baseline offset */
27371 struct composition *cmp = composition_table[it->cmp_it.id];
27372 int glyph_len = cmp->glyph_len;
27373 struct font *font = face->font;
27375 it->nglyphs = 1;
27377 /* If we have not yet calculated pixel size data of glyphs of
27378 the composition for the current face font, calculate them
27379 now. Theoretically, we have to check all fonts for the
27380 glyphs, but that requires much time and memory space. So,
27381 here we check only the font of the first glyph. This may
27382 lead to incorrect display, but it's very rare, and C-l
27383 (recenter-top-bottom) can correct the display anyway. */
27384 if (! cmp->font || cmp->font != font)
27386 /* Ascent and descent of the font of the first character
27387 of this composition (adjusted by baseline offset).
27388 Ascent and descent of overall glyphs should not be less
27389 than these, respectively. */
27390 int font_ascent, font_descent, font_height;
27391 /* Bounding box of the overall glyphs. */
27392 int leftmost, rightmost, lowest, highest;
27393 int lbearing, rbearing;
27394 int i, width, ascent, descent;
27395 int c IF_LINT (= 0); /* cmp->glyph_len can't be zero; see Bug#8512 */
27396 XChar2b char2b;
27397 struct font_metrics *pcm;
27398 ptrdiff_t pos;
27400 for (glyph_len = cmp->glyph_len; glyph_len > 0; glyph_len--)
27401 if ((c = COMPOSITION_GLYPH (cmp, glyph_len - 1)) != '\t')
27402 break;
27403 bool right_padded = glyph_len < cmp->glyph_len;
27404 for (i = 0; i < glyph_len; i++)
27406 if ((c = COMPOSITION_GLYPH (cmp, i)) != '\t')
27407 break;
27408 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27410 bool left_padded = i > 0;
27412 pos = (STRINGP (it->string) ? IT_STRING_CHARPOS (*it)
27413 : IT_CHARPOS (*it));
27414 /* If no suitable font is found, use the default font. */
27415 bool font_not_found_p = font == NULL;
27416 if (font_not_found_p)
27418 face = face->ascii_face;
27419 font = face->font;
27421 boff = font->baseline_offset;
27422 if (font->vertical_centering)
27423 boff = VCENTER_BASELINE_OFFSET (font, it->f) - boff;
27424 normal_char_ascent_descent (font, -1, &font_ascent, &font_descent);
27425 font_ascent += boff;
27426 font_descent -= boff;
27427 font_height = font_ascent + font_descent;
27429 cmp->font = font;
27431 pcm = NULL;
27432 if (! font_not_found_p)
27434 get_char_face_and_encoding (it->f, c, it->face_id,
27435 &char2b, false);
27436 pcm = get_per_char_metric (font, &char2b);
27439 /* Initialize the bounding box. */
27440 if (pcm)
27442 width = cmp->glyph_len > 0 ? pcm->width : 0;
27443 ascent = pcm->ascent;
27444 descent = pcm->descent;
27445 lbearing = pcm->lbearing;
27446 rbearing = pcm->rbearing;
27448 else
27450 width = cmp->glyph_len > 0 ? font->space_width : 0;
27451 ascent = FONT_BASE (font);
27452 descent = FONT_DESCENT (font);
27453 lbearing = 0;
27454 rbearing = width;
27457 rightmost = width;
27458 leftmost = 0;
27459 lowest = - descent + boff;
27460 highest = ascent + boff;
27462 if (! font_not_found_p
27463 && font->default_ascent
27464 && CHAR_TABLE_P (Vuse_default_ascent)
27465 && !NILP (Faref (Vuse_default_ascent,
27466 make_number (it->char_to_display))))
27467 highest = font->default_ascent + boff;
27469 /* Draw the first glyph at the normal position. It may be
27470 shifted to right later if some other glyphs are drawn
27471 at the left. */
27472 cmp->offsets[i * 2] = 0;
27473 cmp->offsets[i * 2 + 1] = boff;
27474 cmp->lbearing = lbearing;
27475 cmp->rbearing = rbearing;
27477 /* Set cmp->offsets for the remaining glyphs. */
27478 for (i++; i < glyph_len; i++)
27480 int left, right, btm, top;
27481 int ch = COMPOSITION_GLYPH (cmp, i);
27482 int face_id;
27483 struct face *this_face;
27485 if (ch == '\t')
27486 ch = ' ';
27487 face_id = FACE_FOR_CHAR (it->f, face, ch, pos, it->string);
27488 this_face = FACE_FROM_ID (it->f, face_id);
27489 font = this_face->font;
27491 if (font == NULL)
27492 pcm = NULL;
27493 else
27495 get_char_face_and_encoding (it->f, ch, face_id,
27496 &char2b, false);
27497 pcm = get_per_char_metric (font, &char2b);
27499 if (! pcm)
27500 cmp->offsets[i * 2] = cmp->offsets[i * 2 + 1] = 0;
27501 else
27503 width = pcm->width;
27504 ascent = pcm->ascent;
27505 descent = pcm->descent;
27506 lbearing = pcm->lbearing;
27507 rbearing = pcm->rbearing;
27508 if (cmp->method != COMPOSITION_WITH_RULE_ALTCHARS)
27510 /* Relative composition with or without
27511 alternate chars. */
27512 left = (leftmost + rightmost - width) / 2;
27513 btm = - descent + boff;
27514 if (font->relative_compose
27515 && (! CHAR_TABLE_P (Vignore_relative_composition)
27516 || NILP (Faref (Vignore_relative_composition,
27517 make_number (ch)))))
27520 if (- descent >= font->relative_compose)
27521 /* One extra pixel between two glyphs. */
27522 btm = highest + 1;
27523 else if (ascent <= 0)
27524 /* One extra pixel between two glyphs. */
27525 btm = lowest - 1 - ascent - descent;
27528 else
27530 /* A composition rule is specified by an integer
27531 value that encodes global and new reference
27532 points (GREF and NREF). GREF and NREF are
27533 specified by numbers as below:
27535 0---1---2 -- ascent
27539 9--10--11 -- center
27541 ---3---4---5--- baseline
27543 6---7---8 -- descent
27545 int rule = COMPOSITION_RULE (cmp, i);
27546 int gref, nref, grefx, grefy, nrefx, nrefy, xoff, yoff;
27548 COMPOSITION_DECODE_RULE (rule, gref, nref, xoff, yoff);
27549 grefx = gref % 3, nrefx = nref % 3;
27550 grefy = gref / 3, nrefy = nref / 3;
27551 if (xoff)
27552 xoff = font_height * (xoff - 128) / 256;
27553 if (yoff)
27554 yoff = font_height * (yoff - 128) / 256;
27556 left = (leftmost
27557 + grefx * (rightmost - leftmost) / 2
27558 - nrefx * width / 2
27559 + xoff);
27561 btm = ((grefy == 0 ? highest
27562 : grefy == 1 ? 0
27563 : grefy == 2 ? lowest
27564 : (highest + lowest) / 2)
27565 - (nrefy == 0 ? ascent + descent
27566 : nrefy == 1 ? descent - boff
27567 : nrefy == 2 ? 0
27568 : (ascent + descent) / 2)
27569 + yoff);
27572 cmp->offsets[i * 2] = left;
27573 cmp->offsets[i * 2 + 1] = btm + descent;
27575 /* Update the bounding box of the overall glyphs. */
27576 if (width > 0)
27578 right = left + width;
27579 if (left < leftmost)
27580 leftmost = left;
27581 if (right > rightmost)
27582 rightmost = right;
27584 top = btm + descent + ascent;
27585 if (top > highest)
27586 highest = top;
27587 if (btm < lowest)
27588 lowest = btm;
27590 if (cmp->lbearing > left + lbearing)
27591 cmp->lbearing = left + lbearing;
27592 if (cmp->rbearing < left + rbearing)
27593 cmp->rbearing = left + rbearing;
27597 /* If there are glyphs whose x-offsets are negative,
27598 shift all glyphs to the right and make all x-offsets
27599 non-negative. */
27600 if (leftmost < 0)
27602 for (i = 0; i < cmp->glyph_len; i++)
27603 cmp->offsets[i * 2] -= leftmost;
27604 rightmost -= leftmost;
27605 cmp->lbearing -= leftmost;
27606 cmp->rbearing -= leftmost;
27609 if (left_padded && cmp->lbearing < 0)
27611 for (i = 0; i < cmp->glyph_len; i++)
27612 cmp->offsets[i * 2] -= cmp->lbearing;
27613 rightmost -= cmp->lbearing;
27614 cmp->rbearing -= cmp->lbearing;
27615 cmp->lbearing = 0;
27617 if (right_padded && rightmost < cmp->rbearing)
27619 rightmost = cmp->rbearing;
27622 cmp->pixel_width = rightmost;
27623 cmp->ascent = highest;
27624 cmp->descent = - lowest;
27625 if (cmp->ascent < font_ascent)
27626 cmp->ascent = font_ascent;
27627 if (cmp->descent < font_descent)
27628 cmp->descent = font_descent;
27631 if (it->glyph_row
27632 && (cmp->lbearing < 0
27633 || cmp->rbearing > cmp->pixel_width))
27634 it->glyph_row->contains_overlapping_glyphs_p = true;
27636 it->pixel_width = cmp->pixel_width;
27637 it->ascent = it->phys_ascent = cmp->ascent;
27638 it->descent = it->phys_descent = cmp->descent;
27639 if (face->box != FACE_NO_BOX)
27641 int thick = face->box_line_width;
27643 if (thick > 0)
27645 it->ascent += thick;
27646 it->descent += thick;
27648 else
27649 thick = - thick;
27651 if (it->start_of_box_run_p)
27652 it->pixel_width += thick;
27653 if (it->end_of_box_run_p)
27654 it->pixel_width += thick;
27657 /* If face has an overline, add the height of the overline
27658 (1 pixel) and a 1 pixel margin to the character height. */
27659 if (face->overline_p)
27660 it->ascent += overline_margin;
27662 take_vertical_position_into_account (it);
27663 if (it->ascent < 0)
27664 it->ascent = 0;
27665 if (it->descent < 0)
27666 it->descent = 0;
27668 if (it->glyph_row && cmp->glyph_len > 0)
27669 append_composite_glyph (it);
27671 else if (it->what == IT_COMPOSITION)
27673 /* A dynamic (automatic) composition. */
27674 struct face *face = FACE_FROM_ID (it->f, it->face_id);
27675 Lisp_Object gstring;
27676 struct font_metrics metrics;
27678 it->nglyphs = 1;
27680 gstring = composition_gstring_from_id (it->cmp_it.id);
27681 it->pixel_width
27682 = composition_gstring_width (gstring, it->cmp_it.from, it->cmp_it.to,
27683 &metrics);
27684 if (it->glyph_row
27685 && (metrics.lbearing < 0 || metrics.rbearing > metrics.width))
27686 it->glyph_row->contains_overlapping_glyphs_p = true;
27687 it->ascent = it->phys_ascent = metrics.ascent;
27688 it->descent = it->phys_descent = metrics.descent;
27689 if (face->box != FACE_NO_BOX)
27691 int thick = face->box_line_width;
27693 if (thick > 0)
27695 it->ascent += thick;
27696 it->descent += thick;
27698 else
27699 thick = - thick;
27701 if (it->start_of_box_run_p)
27702 it->pixel_width += thick;
27703 if (it->end_of_box_run_p)
27704 it->pixel_width += thick;
27706 /* If face has an overline, add the height of the overline
27707 (1 pixel) and a 1 pixel margin to the character height. */
27708 if (face->overline_p)
27709 it->ascent += overline_margin;
27710 take_vertical_position_into_account (it);
27711 if (it->ascent < 0)
27712 it->ascent = 0;
27713 if (it->descent < 0)
27714 it->descent = 0;
27716 if (it->glyph_row)
27717 append_composite_glyph (it);
27719 else if (it->what == IT_GLYPHLESS)
27720 produce_glyphless_glyph (it, false, Qnil);
27721 else if (it->what == IT_IMAGE)
27722 produce_image_glyph (it);
27723 else if (it->what == IT_STRETCH)
27724 produce_stretch_glyph (it);
27725 else if (it->what == IT_XWIDGET)
27726 produce_xwidget_glyph (it);
27728 done:
27729 /* Accumulate dimensions. Note: can't assume that it->descent > 0
27730 because this isn't true for images with `:ascent 100'. */
27731 eassert (it->ascent >= 0 && it->descent >= 0);
27732 if (it->area == TEXT_AREA)
27733 it->current_x += it->pixel_width;
27735 if (extra_line_spacing > 0)
27737 it->descent += extra_line_spacing;
27738 if (extra_line_spacing > it->max_extra_line_spacing)
27739 it->max_extra_line_spacing = extra_line_spacing;
27742 it->max_ascent = max (it->max_ascent, it->ascent);
27743 it->max_descent = max (it->max_descent, it->descent);
27744 it->max_phys_ascent = max (it->max_phys_ascent, it->phys_ascent);
27745 it->max_phys_descent = max (it->max_phys_descent, it->phys_descent);
27748 /* EXPORT for RIF:
27749 Output LEN glyphs starting at START at the nominal cursor position.
27750 Advance the nominal cursor over the text. UPDATED_ROW is the glyph row
27751 being updated, and UPDATED_AREA is the area of that row being updated. */
27753 void
27754 x_write_glyphs (struct window *w, struct glyph_row *updated_row,
27755 struct glyph *start, enum glyph_row_area updated_area, int len)
27757 int x, hpos, chpos = w->phys_cursor.hpos;
27759 eassert (updated_row);
27760 /* When the window is hscrolled, cursor hpos can legitimately be out
27761 of bounds, but we draw the cursor at the corresponding window
27762 margin in that case. */
27763 if (!updated_row->reversed_p && chpos < 0)
27764 chpos = 0;
27765 if (updated_row->reversed_p && chpos >= updated_row->used[TEXT_AREA])
27766 chpos = updated_row->used[TEXT_AREA] - 1;
27768 block_input ();
27770 /* Write glyphs. */
27772 hpos = start - updated_row->glyphs[updated_area];
27773 x = draw_glyphs (w, w->output_cursor.x,
27774 updated_row, updated_area,
27775 hpos, hpos + len,
27776 DRAW_NORMAL_TEXT, 0);
27778 /* Invalidate old phys cursor if the glyph at its hpos is redrawn. */
27779 if (updated_area == TEXT_AREA
27780 && w->phys_cursor_on_p
27781 && w->phys_cursor.vpos == w->output_cursor.vpos
27782 && chpos >= hpos
27783 && chpos < hpos + len)
27784 w->phys_cursor_on_p = false;
27786 unblock_input ();
27788 /* Advance the output cursor. */
27789 w->output_cursor.hpos += len;
27790 w->output_cursor.x = x;
27794 /* EXPORT for RIF:
27795 Insert LEN glyphs from START at the nominal cursor position. */
27797 void
27798 x_insert_glyphs (struct window *w, struct glyph_row *updated_row,
27799 struct glyph *start, enum glyph_row_area updated_area, int len)
27801 struct frame *f;
27802 int line_height, shift_by_width, shifted_region_width;
27803 struct glyph_row *row;
27804 struct glyph *glyph;
27805 int frame_x, frame_y;
27806 ptrdiff_t hpos;
27808 eassert (updated_row);
27809 block_input ();
27810 f = XFRAME (WINDOW_FRAME (w));
27812 /* Get the height of the line we are in. */
27813 row = updated_row;
27814 line_height = row->height;
27816 /* Get the width of the glyphs to insert. */
27817 shift_by_width = 0;
27818 for (glyph = start; glyph < start + len; ++glyph)
27819 shift_by_width += glyph->pixel_width;
27821 /* Get the width of the region to shift right. */
27822 shifted_region_width = (window_box_width (w, updated_area)
27823 - w->output_cursor.x
27824 - shift_by_width);
27826 /* Shift right. */
27827 frame_x = window_box_left (w, updated_area) + w->output_cursor.x;
27828 frame_y = WINDOW_TO_FRAME_PIXEL_Y (w, w->output_cursor.y);
27830 FRAME_RIF (f)->shift_glyphs_for_insert (f, frame_x, frame_y, shifted_region_width,
27831 line_height, shift_by_width);
27833 /* Write the glyphs. */
27834 hpos = start - row->glyphs[updated_area];
27835 draw_glyphs (w, w->output_cursor.x, row, updated_area,
27836 hpos, hpos + len,
27837 DRAW_NORMAL_TEXT, 0);
27839 /* Advance the output cursor. */
27840 w->output_cursor.hpos += len;
27841 w->output_cursor.x += shift_by_width;
27842 unblock_input ();
27846 /* EXPORT for RIF:
27847 Erase the current text line from the nominal cursor position
27848 (inclusive) to pixel column TO_X (exclusive). The idea is that
27849 everything from TO_X onward is already erased.
27851 TO_X is a pixel position relative to UPDATED_AREA of currently
27852 updated window W. TO_X == -1 means clear to the end of this area. */
27854 void
27855 x_clear_end_of_line (struct window *w, struct glyph_row *updated_row,
27856 enum glyph_row_area updated_area, int to_x)
27858 struct frame *f;
27859 int max_x, min_y, max_y;
27860 int from_x, from_y, to_y;
27862 eassert (updated_row);
27863 f = XFRAME (w->frame);
27865 if (updated_row->full_width_p)
27866 max_x = (WINDOW_PIXEL_WIDTH (w)
27867 - (updated_row->mode_line_p ? WINDOW_RIGHT_DIVIDER_WIDTH (w) : 0));
27868 else
27869 max_x = window_box_width (w, updated_area);
27870 max_y = window_text_bottom_y (w);
27872 /* TO_X == 0 means don't do anything. TO_X < 0 means clear to end
27873 of window. For TO_X > 0, truncate to end of drawing area. */
27874 if (to_x == 0)
27875 return;
27876 else if (to_x < 0)
27877 to_x = max_x;
27878 else
27879 to_x = min (to_x, max_x);
27881 to_y = min (max_y, w->output_cursor.y + updated_row->height);
27883 /* Notice if the cursor will be cleared by this operation. */
27884 if (!updated_row->full_width_p)
27885 notice_overwritten_cursor (w, updated_area,
27886 w->output_cursor.x, -1,
27887 updated_row->y,
27888 MATRIX_ROW_BOTTOM_Y (updated_row));
27890 from_x = w->output_cursor.x;
27892 /* Translate to frame coordinates. */
27893 if (updated_row->full_width_p)
27895 from_x = WINDOW_TO_FRAME_PIXEL_X (w, from_x);
27896 to_x = WINDOW_TO_FRAME_PIXEL_X (w, to_x);
27898 else
27900 int area_left = window_box_left (w, updated_area);
27901 from_x += area_left;
27902 to_x += area_left;
27905 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
27906 from_y = WINDOW_TO_FRAME_PIXEL_Y (w, max (min_y, w->output_cursor.y));
27907 to_y = WINDOW_TO_FRAME_PIXEL_Y (w, to_y);
27909 /* Prevent inadvertently clearing to end of the X window. */
27910 if (to_x > from_x && to_y > from_y)
27912 block_input ();
27913 FRAME_RIF (f)->clear_frame_area (f, from_x, from_y,
27914 to_x - from_x, to_y - from_y);
27915 unblock_input ();
27919 #endif /* HAVE_WINDOW_SYSTEM */
27923 /***********************************************************************
27924 Cursor types
27925 ***********************************************************************/
27927 /* Value is the internal representation of the specified cursor type
27928 ARG. If type is BAR_CURSOR, return in *WIDTH the specified width
27929 of the bar cursor. */
27931 static enum text_cursor_kinds
27932 get_specified_cursor_type (Lisp_Object arg, int *width)
27934 enum text_cursor_kinds type;
27936 if (NILP (arg))
27937 return NO_CURSOR;
27939 if (EQ (arg, Qbox))
27940 return FILLED_BOX_CURSOR;
27942 if (EQ (arg, Qhollow))
27943 return HOLLOW_BOX_CURSOR;
27945 if (EQ (arg, Qbar))
27947 *width = 2;
27948 return BAR_CURSOR;
27951 if (CONSP (arg)
27952 && EQ (XCAR (arg), Qbar)
27953 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27955 *width = XINT (XCDR (arg));
27956 return BAR_CURSOR;
27959 if (EQ (arg, Qhbar))
27961 *width = 2;
27962 return HBAR_CURSOR;
27965 if (CONSP (arg)
27966 && EQ (XCAR (arg), Qhbar)
27967 && RANGED_INTEGERP (0, XCDR (arg), INT_MAX))
27969 *width = XINT (XCDR (arg));
27970 return HBAR_CURSOR;
27973 /* Treat anything unknown as "hollow box cursor".
27974 It was bad to signal an error; people have trouble fixing
27975 .Xdefaults with Emacs, when it has something bad in it. */
27976 type = HOLLOW_BOX_CURSOR;
27978 return type;
27981 /* Set the default cursor types for specified frame. */
27982 void
27983 set_frame_cursor_types (struct frame *f, Lisp_Object arg)
27985 int width = 1;
27986 Lisp_Object tem;
27988 FRAME_DESIRED_CURSOR (f) = get_specified_cursor_type (arg, &width);
27989 FRAME_CURSOR_WIDTH (f) = width;
27991 /* By default, set up the blink-off state depending on the on-state. */
27993 tem = Fassoc (arg, Vblink_cursor_alist);
27994 if (!NILP (tem))
27996 FRAME_BLINK_OFF_CURSOR (f)
27997 = get_specified_cursor_type (XCDR (tem), &width);
27998 FRAME_BLINK_OFF_CURSOR_WIDTH (f) = width;
28000 else
28001 FRAME_BLINK_OFF_CURSOR (f) = DEFAULT_CURSOR;
28003 /* Make sure the cursor gets redrawn. */
28004 f->cursor_type_changed = true;
28008 #ifdef HAVE_WINDOW_SYSTEM
28010 /* Return the cursor we want to be displayed in window W. Return
28011 width of bar/hbar cursor through WIDTH arg. Return with
28012 ACTIVE_CURSOR arg set to true if cursor in window W is `active'
28013 (i.e. if the `system caret' should track this cursor).
28015 In a mini-buffer window, we want the cursor only to appear if we
28016 are reading input from this window. For the selected window, we
28017 want the cursor type given by the frame parameter or buffer local
28018 setting of cursor-type. If explicitly marked off, draw no cursor.
28019 In all other cases, we want a hollow box cursor. */
28021 static enum text_cursor_kinds
28022 get_window_cursor_type (struct window *w, struct glyph *glyph, int *width,
28023 bool *active_cursor)
28025 struct frame *f = XFRAME (w->frame);
28026 struct buffer *b = XBUFFER (w->contents);
28027 int cursor_type = DEFAULT_CURSOR;
28028 Lisp_Object alt_cursor;
28029 bool non_selected = false;
28031 *active_cursor = true;
28033 /* Echo area */
28034 if (cursor_in_echo_area
28035 && FRAME_HAS_MINIBUF_P (f)
28036 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
28038 if (w == XWINDOW (echo_area_window))
28040 if (EQ (BVAR (b, cursor_type), Qt) || NILP (BVAR (b, cursor_type)))
28042 *width = FRAME_CURSOR_WIDTH (f);
28043 return FRAME_DESIRED_CURSOR (f);
28045 else
28046 return get_specified_cursor_type (BVAR (b, cursor_type), width);
28049 *active_cursor = false;
28050 non_selected = true;
28053 /* Detect a nonselected window or nonselected frame. */
28054 else if (w != XWINDOW (f->selected_window)
28055 || f != FRAME_DISPLAY_INFO (f)->x_highlight_frame)
28057 *active_cursor = false;
28059 if (MINI_WINDOW_P (w) && minibuf_level == 0)
28060 return NO_CURSOR;
28062 non_selected = true;
28065 /* Never display a cursor in a window in which cursor-type is nil. */
28066 if (NILP (BVAR (b, cursor_type)))
28067 return NO_CURSOR;
28069 /* Get the normal cursor type for this window. */
28070 if (EQ (BVAR (b, cursor_type), Qt))
28072 cursor_type = FRAME_DESIRED_CURSOR (f);
28073 *width = FRAME_CURSOR_WIDTH (f);
28075 else
28076 cursor_type = get_specified_cursor_type (BVAR (b, cursor_type), width);
28078 /* Use cursor-in-non-selected-windows instead
28079 for non-selected window or frame. */
28080 if (non_selected)
28082 alt_cursor = BVAR (b, cursor_in_non_selected_windows);
28083 if (!EQ (Qt, alt_cursor))
28084 return get_specified_cursor_type (alt_cursor, width);
28085 /* t means modify the normal cursor type. */
28086 if (cursor_type == FILLED_BOX_CURSOR)
28087 cursor_type = HOLLOW_BOX_CURSOR;
28088 else if (cursor_type == BAR_CURSOR && *width > 1)
28089 --*width;
28090 return cursor_type;
28093 /* Use normal cursor if not blinked off. */
28094 if (!w->cursor_off_p)
28096 if (glyph != NULL && glyph->type == XWIDGET_GLYPH)
28097 return NO_CURSOR;
28098 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
28100 if (cursor_type == FILLED_BOX_CURSOR)
28102 /* Using a block cursor on large images can be very annoying.
28103 So use a hollow cursor for "large" images.
28104 If image is not transparent (no mask), also use hollow cursor. */
28105 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
28106 if (img != NULL && IMAGEP (img->spec))
28108 /* Arbitrarily, interpret "Large" as >32x32 and >NxN
28109 where N = size of default frame font size.
28110 This should cover most of the "tiny" icons people may use. */
28111 if (!img->mask
28112 || img->width > max (32, WINDOW_FRAME_COLUMN_WIDTH (w))
28113 || img->height > max (32, WINDOW_FRAME_LINE_HEIGHT (w)))
28114 cursor_type = HOLLOW_BOX_CURSOR;
28117 else if (cursor_type != NO_CURSOR)
28119 /* Display current only supports BOX and HOLLOW cursors for images.
28120 So for now, unconditionally use a HOLLOW cursor when cursor is
28121 not a solid box cursor. */
28122 cursor_type = HOLLOW_BOX_CURSOR;
28125 return cursor_type;
28128 /* Cursor is blinked off, so determine how to "toggle" it. */
28130 /* First look for an entry matching the buffer's cursor-type in blink-cursor-alist. */
28131 if ((alt_cursor = Fassoc (BVAR (b, cursor_type), Vblink_cursor_alist), !NILP (alt_cursor)))
28132 return get_specified_cursor_type (XCDR (alt_cursor), width);
28134 /* Then see if frame has specified a specific blink off cursor type. */
28135 if (FRAME_BLINK_OFF_CURSOR (f) != DEFAULT_CURSOR)
28137 *width = FRAME_BLINK_OFF_CURSOR_WIDTH (f);
28138 return FRAME_BLINK_OFF_CURSOR (f);
28141 #if false
28142 /* Some people liked having a permanently visible blinking cursor,
28143 while others had very strong opinions against it. So it was
28144 decided to remove it. KFS 2003-09-03 */
28146 /* Finally perform built-in cursor blinking:
28147 filled box <-> hollow box
28148 wide [h]bar <-> narrow [h]bar
28149 narrow [h]bar <-> no cursor
28150 other type <-> no cursor */
28152 if (cursor_type == FILLED_BOX_CURSOR)
28153 return HOLLOW_BOX_CURSOR;
28155 if ((cursor_type == BAR_CURSOR || cursor_type == HBAR_CURSOR) && *width > 1)
28157 *width = 1;
28158 return cursor_type;
28160 #endif
28162 return NO_CURSOR;
28166 /* Notice when the text cursor of window W has been completely
28167 overwritten by a drawing operation that outputs glyphs in AREA
28168 starting at X0 and ending at X1 in the line starting at Y0 and
28169 ending at Y1. X coordinates are area-relative. X1 < 0 means all
28170 the rest of the line after X0 has been written. Y coordinates
28171 are window-relative. */
28173 static void
28174 notice_overwritten_cursor (struct window *w, enum glyph_row_area area,
28175 int x0, int x1, int y0, int y1)
28177 int cx0, cx1, cy0, cy1;
28178 struct glyph_row *row;
28180 if (!w->phys_cursor_on_p)
28181 return;
28182 if (area != TEXT_AREA)
28183 return;
28185 if (w->phys_cursor.vpos < 0
28186 || w->phys_cursor.vpos >= w->current_matrix->nrows
28187 || (row = w->current_matrix->rows + w->phys_cursor.vpos,
28188 !(row->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (row))))
28189 return;
28191 if (row->cursor_in_fringe_p)
28193 row->cursor_in_fringe_p = false;
28194 draw_fringe_bitmap (w, row, row->reversed_p);
28195 w->phys_cursor_on_p = false;
28196 return;
28199 cx0 = w->phys_cursor.x;
28200 cx1 = cx0 + w->phys_cursor_width;
28201 if (x0 > cx0 || (x1 >= 0 && x1 < cx1))
28202 return;
28204 /* The cursor image will be completely removed from the
28205 screen if the output area intersects the cursor area in
28206 y-direction. When we draw in [y0 y1[, and some part of
28207 the cursor is at y < y0, that part must have been drawn
28208 before. When scrolling, the cursor is erased before
28209 actually scrolling, so we don't come here. When not
28210 scrolling, the rows above the old cursor row must have
28211 changed, and in this case these rows must have written
28212 over the cursor image.
28214 Likewise if part of the cursor is below y1, with the
28215 exception of the cursor being in the first blank row at
28216 the buffer and window end because update_text_area
28217 doesn't draw that row. (Except when it does, but
28218 that's handled in update_text_area.) */
28220 cy0 = w->phys_cursor.y;
28221 cy1 = cy0 + w->phys_cursor_height;
28222 if ((y0 < cy0 || y0 >= cy1) && (y1 <= cy0 || y1 >= cy1))
28223 return;
28225 w->phys_cursor_on_p = false;
28228 #endif /* HAVE_WINDOW_SYSTEM */
28231 /************************************************************************
28232 Mouse Face
28233 ************************************************************************/
28235 #ifdef HAVE_WINDOW_SYSTEM
28237 /* EXPORT for RIF:
28238 Fix the display of area AREA of overlapping row ROW in window W
28239 with respect to the overlapping part OVERLAPS. */
28241 void
28242 x_fix_overlapping_area (struct window *w, struct glyph_row *row,
28243 enum glyph_row_area area, int overlaps)
28245 int i, x;
28247 block_input ();
28249 x = 0;
28250 for (i = 0; i < row->used[area];)
28252 if (row->glyphs[area][i].overlaps_vertically_p)
28254 int start = i, start_x = x;
28258 x += row->glyphs[area][i].pixel_width;
28259 ++i;
28261 while (i < row->used[area]
28262 && row->glyphs[area][i].overlaps_vertically_p);
28264 draw_glyphs (w, start_x, row, area,
28265 start, i,
28266 DRAW_NORMAL_TEXT, overlaps);
28268 else
28270 x += row->glyphs[area][i].pixel_width;
28271 ++i;
28275 unblock_input ();
28279 /* EXPORT:
28280 Draw the cursor glyph of window W in glyph row ROW. See the
28281 comment of draw_glyphs for the meaning of HL. */
28283 void
28284 draw_phys_cursor_glyph (struct window *w, struct glyph_row *row,
28285 enum draw_glyphs_face hl)
28287 /* If cursor hpos is out of bounds, don't draw garbage. This can
28288 happen in mini-buffer windows when switching between echo area
28289 glyphs and mini-buffer. */
28290 if ((row->reversed_p
28291 ? (w->phys_cursor.hpos >= 0)
28292 : (w->phys_cursor.hpos < row->used[TEXT_AREA])))
28294 bool on_p = w->phys_cursor_on_p;
28295 int x1;
28296 int hpos = w->phys_cursor.hpos;
28298 /* When the window is hscrolled, cursor hpos can legitimately be
28299 out of bounds, but we draw the cursor at the corresponding
28300 window margin in that case. */
28301 if (!row->reversed_p && hpos < 0)
28302 hpos = 0;
28303 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28304 hpos = row->used[TEXT_AREA] - 1;
28306 x1 = draw_glyphs (w, w->phys_cursor.x, row, TEXT_AREA, hpos, hpos + 1,
28307 hl, 0);
28308 w->phys_cursor_on_p = on_p;
28310 if (hl == DRAW_CURSOR)
28311 w->phys_cursor_width = x1 - w->phys_cursor.x;
28312 /* When we erase the cursor, and ROW is overlapped by other
28313 rows, make sure that these overlapping parts of other rows
28314 are redrawn. */
28315 else if (hl == DRAW_NORMAL_TEXT && row->overlapped_p)
28317 w->phys_cursor_width = x1 - w->phys_cursor.x;
28319 if (row > w->current_matrix->rows
28320 && MATRIX_ROW_OVERLAPS_SUCC_P (row - 1))
28321 x_fix_overlapping_area (w, row - 1, TEXT_AREA,
28322 OVERLAPS_ERASED_CURSOR);
28324 if (MATRIX_ROW_BOTTOM_Y (row) < window_text_bottom_y (w)
28325 && MATRIX_ROW_OVERLAPS_PRED_P (row + 1))
28326 x_fix_overlapping_area (w, row + 1, TEXT_AREA,
28327 OVERLAPS_ERASED_CURSOR);
28333 /* Erase the image of a cursor of window W from the screen. */
28335 void
28336 erase_phys_cursor (struct window *w)
28338 struct frame *f = XFRAME (w->frame);
28339 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
28340 int hpos = w->phys_cursor.hpos;
28341 int vpos = w->phys_cursor.vpos;
28342 bool mouse_face_here_p = false;
28343 struct glyph_matrix *active_glyphs = w->current_matrix;
28344 struct glyph_row *cursor_row;
28345 struct glyph *cursor_glyph;
28346 enum draw_glyphs_face hl;
28348 /* No cursor displayed or row invalidated => nothing to do on the
28349 screen. */
28350 if (w->phys_cursor_type == NO_CURSOR)
28351 goto mark_cursor_off;
28353 /* VPOS >= active_glyphs->nrows means that window has been resized.
28354 Don't bother to erase the cursor. */
28355 if (vpos >= active_glyphs->nrows)
28356 goto mark_cursor_off;
28358 /* If row containing cursor is marked invalid, there is nothing we
28359 can do. */
28360 cursor_row = MATRIX_ROW (active_glyphs, vpos);
28361 if (!cursor_row->enabled_p)
28362 goto mark_cursor_off;
28364 /* If line spacing is > 0, old cursor may only be partially visible in
28365 window after split-window. So adjust visible height. */
28366 cursor_row->visible_height = min (cursor_row->visible_height,
28367 window_text_bottom_y (w) - cursor_row->y);
28369 /* If row is completely invisible, don't attempt to delete a cursor which
28370 isn't there. This can happen if cursor is at top of a window, and
28371 we switch to a buffer with a header line in that window. */
28372 if (cursor_row->visible_height <= 0)
28373 goto mark_cursor_off;
28375 /* If cursor is in the fringe, erase by drawing actual bitmap there. */
28376 if (cursor_row->cursor_in_fringe_p)
28378 cursor_row->cursor_in_fringe_p = false;
28379 draw_fringe_bitmap (w, cursor_row, cursor_row->reversed_p);
28380 goto mark_cursor_off;
28383 /* This can happen when the new row is shorter than the old one.
28384 In this case, either draw_glyphs or clear_end_of_line
28385 should have cleared the cursor. Note that we wouldn't be
28386 able to erase the cursor in this case because we don't have a
28387 cursor glyph at hand. */
28388 if ((cursor_row->reversed_p
28389 ? (w->phys_cursor.hpos < 0)
28390 : (w->phys_cursor.hpos >= cursor_row->used[TEXT_AREA])))
28391 goto mark_cursor_off;
28393 /* When the window is hscrolled, cursor hpos can legitimately be out
28394 of bounds, but we draw the cursor at the corresponding window
28395 margin in that case. */
28396 if (!cursor_row->reversed_p && hpos < 0)
28397 hpos = 0;
28398 if (cursor_row->reversed_p && hpos >= cursor_row->used[TEXT_AREA])
28399 hpos = cursor_row->used[TEXT_AREA] - 1;
28401 /* If the cursor is in the mouse face area, redisplay that when
28402 we clear the cursor. */
28403 if (! NILP (hlinfo->mouse_face_window)
28404 && coords_in_mouse_face_p (w, hpos, vpos)
28405 /* Don't redraw the cursor's spot in mouse face if it is at the
28406 end of a line (on a newline). The cursor appears there, but
28407 mouse highlighting does not. */
28408 && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0)
28409 mouse_face_here_p = true;
28411 /* Maybe clear the display under the cursor. */
28412 if (w->phys_cursor_type == HOLLOW_BOX_CURSOR)
28414 int x, y;
28415 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
28416 int width;
28418 cursor_glyph = get_phys_cursor_glyph (w);
28419 if (cursor_glyph == NULL)
28420 goto mark_cursor_off;
28422 width = cursor_glyph->pixel_width;
28423 x = w->phys_cursor.x;
28424 if (x < 0)
28426 width += x;
28427 x = 0;
28429 width = min (width, window_box_width (w, TEXT_AREA) - x);
28430 y = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, cursor_row->y));
28431 x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, x);
28433 if (width > 0)
28434 FRAME_RIF (f)->clear_frame_area (f, x, y, width, cursor_row->visible_height);
28437 /* Erase the cursor by redrawing the character underneath it. */
28438 if (mouse_face_here_p)
28439 hl = DRAW_MOUSE_FACE;
28440 else
28441 hl = DRAW_NORMAL_TEXT;
28442 draw_phys_cursor_glyph (w, cursor_row, hl);
28444 mark_cursor_off:
28445 w->phys_cursor_on_p = false;
28446 w->phys_cursor_type = NO_CURSOR;
28450 /* Display or clear cursor of window W. If !ON, clear the cursor.
28451 If ON, display the cursor; where to put the cursor is specified by
28452 HPOS, VPOS, X and Y. */
28454 void
28455 display_and_set_cursor (struct window *w, bool on,
28456 int hpos, int vpos, int x, int y)
28458 struct frame *f = XFRAME (w->frame);
28459 int new_cursor_type;
28460 int new_cursor_width;
28461 bool active_cursor;
28462 struct glyph_row *glyph_row;
28463 struct glyph *glyph;
28465 /* This is pointless on invisible frames, and dangerous on garbaged
28466 windows and frames; in the latter case, the frame or window may
28467 be in the midst of changing its size, and x and y may be off the
28468 window. */
28469 if (! FRAME_VISIBLE_P (f)
28470 || FRAME_GARBAGED_P (f)
28471 || vpos >= w->current_matrix->nrows
28472 || hpos >= w->current_matrix->matrix_w)
28473 return;
28475 /* If cursor is off and we want it off, return quickly. */
28476 if (!on && !w->phys_cursor_on_p)
28477 return;
28479 glyph_row = MATRIX_ROW (w->current_matrix, vpos);
28480 /* If cursor row is not enabled, we don't really know where to
28481 display the cursor. */
28482 if (!glyph_row->enabled_p)
28484 w->phys_cursor_on_p = false;
28485 return;
28488 glyph = NULL;
28489 if (!glyph_row->exact_window_width_line_p
28490 || (0 <= hpos && hpos < glyph_row->used[TEXT_AREA]))
28491 glyph = glyph_row->glyphs[TEXT_AREA] + hpos;
28493 eassert (input_blocked_p ());
28495 /* Set new_cursor_type to the cursor we want to be displayed. */
28496 new_cursor_type = get_window_cursor_type (w, glyph,
28497 &new_cursor_width, &active_cursor);
28499 /* If cursor is currently being shown and we don't want it to be or
28500 it is in the wrong place, or the cursor type is not what we want,
28501 erase it. */
28502 if (w->phys_cursor_on_p
28503 && (!on
28504 || w->phys_cursor.x != x
28505 || w->phys_cursor.y != y
28506 /* HPOS can be negative in R2L rows whose
28507 exact_window_width_line_p flag is set (i.e. their newline
28508 would "overflow into the fringe"). */
28509 || hpos < 0
28510 || new_cursor_type != w->phys_cursor_type
28511 || ((new_cursor_type == BAR_CURSOR || new_cursor_type == HBAR_CURSOR)
28512 && new_cursor_width != w->phys_cursor_width)))
28513 erase_phys_cursor (w);
28515 /* Don't check phys_cursor_on_p here because that flag is only set
28516 to false in some cases where we know that the cursor has been
28517 completely erased, to avoid the extra work of erasing the cursor
28518 twice. In other words, phys_cursor_on_p can be true and the cursor
28519 still not be visible, or it has only been partly erased. */
28520 if (on)
28522 w->phys_cursor_ascent = glyph_row->ascent;
28523 w->phys_cursor_height = glyph_row->height;
28525 /* Set phys_cursor_.* before x_draw_.* is called because some
28526 of them may need the information. */
28527 w->phys_cursor.x = x;
28528 w->phys_cursor.y = glyph_row->y;
28529 w->phys_cursor.hpos = hpos;
28530 w->phys_cursor.vpos = vpos;
28533 FRAME_RIF (f)->draw_window_cursor (w, glyph_row, x, y,
28534 new_cursor_type, new_cursor_width,
28535 on, active_cursor);
28539 /* Switch the display of W's cursor on or off, according to the value
28540 of ON. */
28542 static void
28543 update_window_cursor (struct window *w, bool on)
28545 /* Don't update cursor in windows whose frame is in the process
28546 of being deleted. */
28547 if (w->current_matrix)
28549 int hpos = w->phys_cursor.hpos;
28550 int vpos = w->phys_cursor.vpos;
28551 struct glyph_row *row;
28553 if (vpos >= w->current_matrix->nrows
28554 || hpos >= w->current_matrix->matrix_w)
28555 return;
28557 row = MATRIX_ROW (w->current_matrix, vpos);
28559 /* When the window is hscrolled, cursor hpos can legitimately be
28560 out of bounds, but we draw the cursor at the corresponding
28561 window margin in that case. */
28562 if (!row->reversed_p && hpos < 0)
28563 hpos = 0;
28564 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28565 hpos = row->used[TEXT_AREA] - 1;
28567 block_input ();
28568 display_and_set_cursor (w, on, hpos, vpos,
28569 w->phys_cursor.x, w->phys_cursor.y);
28570 unblock_input ();
28575 /* Call update_window_cursor with parameter ON_P on all leaf windows
28576 in the window tree rooted at W. */
28578 static void
28579 update_cursor_in_window_tree (struct window *w, bool on_p)
28581 while (w)
28583 if (WINDOWP (w->contents))
28584 update_cursor_in_window_tree (XWINDOW (w->contents), on_p);
28585 else
28586 update_window_cursor (w, on_p);
28588 w = NILP (w->next) ? 0 : XWINDOW (w->next);
28593 /* EXPORT:
28594 Display the cursor on window W, or clear it, according to ON_P.
28595 Don't change the cursor's position. */
28597 void
28598 x_update_cursor (struct frame *f, bool on_p)
28600 update_cursor_in_window_tree (XWINDOW (f->root_window), on_p);
28604 /* EXPORT:
28605 Clear the cursor of window W to background color, and mark the
28606 cursor as not shown. This is used when the text where the cursor
28607 is about to be rewritten. */
28609 void
28610 x_clear_cursor (struct window *w)
28612 if (FRAME_VISIBLE_P (XFRAME (w->frame)) && w->phys_cursor_on_p)
28613 update_window_cursor (w, false);
28616 #endif /* HAVE_WINDOW_SYSTEM */
28618 /* Implementation of draw_row_with_mouse_face for GUI sessions, GPM,
28619 and MSDOS. */
28620 static void
28621 draw_row_with_mouse_face (struct window *w, int start_x, struct glyph_row *row,
28622 int start_hpos, int end_hpos,
28623 enum draw_glyphs_face draw)
28625 #ifdef HAVE_WINDOW_SYSTEM
28626 if (FRAME_WINDOW_P (XFRAME (w->frame)))
28628 draw_glyphs (w, start_x, row, TEXT_AREA, start_hpos, end_hpos, draw, 0);
28629 return;
28631 #endif
28632 #if defined (HAVE_GPM) || defined (MSDOS) || defined (WINDOWSNT)
28633 tty_draw_row_with_mouse_face (w, row, start_hpos, end_hpos, draw);
28634 #endif
28637 /* Display the active region described by mouse_face_* according to DRAW. */
28639 static void
28640 show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw)
28642 struct window *w = XWINDOW (hlinfo->mouse_face_window);
28643 struct frame *f = XFRAME (WINDOW_FRAME (w));
28645 if (/* If window is in the process of being destroyed, don't bother
28646 to do anything. */
28647 w->current_matrix != NULL
28648 /* Don't update mouse highlight if hidden. */
28649 && (draw != DRAW_MOUSE_FACE || !hlinfo->mouse_face_hidden)
28650 /* Recognize when we are called to operate on rows that don't exist
28651 anymore. This can happen when a window is split. */
28652 && hlinfo->mouse_face_end_row < w->current_matrix->nrows)
28654 bool phys_cursor_on_p = w->phys_cursor_on_p;
28655 struct glyph_row *row, *first, *last;
28657 first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row);
28658 last = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_end_row);
28660 for (row = first; row <= last && row->enabled_p; ++row)
28662 int start_hpos, end_hpos, start_x;
28664 /* For all but the first row, the highlight starts at column 0. */
28665 if (row == first)
28667 /* R2L rows have BEG and END in reversed order, but the
28668 screen drawing geometry is always left to right. So
28669 we need to mirror the beginning and end of the
28670 highlighted area in R2L rows. */
28671 if (!row->reversed_p)
28673 start_hpos = hlinfo->mouse_face_beg_col;
28674 start_x = hlinfo->mouse_face_beg_x;
28676 else if (row == last)
28678 start_hpos = hlinfo->mouse_face_end_col;
28679 start_x = hlinfo->mouse_face_end_x;
28681 else
28683 start_hpos = 0;
28684 start_x = 0;
28687 else if (row->reversed_p && row == last)
28689 start_hpos = hlinfo->mouse_face_end_col;
28690 start_x = hlinfo->mouse_face_end_x;
28692 else
28694 start_hpos = 0;
28695 start_x = 0;
28698 if (row == last)
28700 if (!row->reversed_p)
28701 end_hpos = hlinfo->mouse_face_end_col;
28702 else if (row == first)
28703 end_hpos = hlinfo->mouse_face_beg_col;
28704 else
28706 end_hpos = row->used[TEXT_AREA];
28707 if (draw == DRAW_NORMAL_TEXT)
28708 row->fill_line_p = true; /* Clear to end of line. */
28711 else if (row->reversed_p && row == first)
28712 end_hpos = hlinfo->mouse_face_beg_col;
28713 else
28715 end_hpos = row->used[TEXT_AREA];
28716 if (draw == DRAW_NORMAL_TEXT)
28717 row->fill_line_p = true; /* Clear to end of line. */
28720 if (end_hpos > start_hpos)
28722 draw_row_with_mouse_face (w, start_x, row,
28723 start_hpos, end_hpos, draw);
28725 row->mouse_face_p
28726 = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED;
28730 #ifdef HAVE_WINDOW_SYSTEM
28731 /* When we've written over the cursor, arrange for it to
28732 be displayed again. */
28733 if (FRAME_WINDOW_P (f)
28734 && phys_cursor_on_p && !w->phys_cursor_on_p)
28736 int hpos = w->phys_cursor.hpos;
28738 /* When the window is hscrolled, cursor hpos can legitimately be
28739 out of bounds, but we draw the cursor at the corresponding
28740 window margin in that case. */
28741 if (!row->reversed_p && hpos < 0)
28742 hpos = 0;
28743 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28744 hpos = row->used[TEXT_AREA] - 1;
28746 block_input ();
28747 display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos,
28748 w->phys_cursor.x, w->phys_cursor.y);
28749 unblock_input ();
28751 #endif /* HAVE_WINDOW_SYSTEM */
28754 #ifdef HAVE_WINDOW_SYSTEM
28755 /* Change the mouse cursor. */
28756 if (FRAME_WINDOW_P (f) && NILP (do_mouse_tracking))
28758 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
28759 if (draw == DRAW_NORMAL_TEXT
28760 && !EQ (hlinfo->mouse_face_window, f->tool_bar_window))
28761 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->text_cursor);
28762 else
28763 #endif
28764 if (draw == DRAW_MOUSE_FACE)
28765 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->hand_cursor);
28766 else
28767 FRAME_RIF (f)->define_frame_cursor (f, FRAME_X_OUTPUT (f)->nontext_cursor);
28769 #endif /* HAVE_WINDOW_SYSTEM */
28772 /* EXPORT:
28773 Clear out the mouse-highlighted active region.
28774 Redraw it un-highlighted first. Value is true if mouse
28775 face was actually drawn unhighlighted. */
28777 bool
28778 clear_mouse_face (Mouse_HLInfo *hlinfo)
28780 bool cleared
28781 = !hlinfo->mouse_face_hidden && !NILP (hlinfo->mouse_face_window);
28782 if (cleared)
28783 show_mouse_face (hlinfo, DRAW_NORMAL_TEXT);
28784 hlinfo->mouse_face_beg_row = hlinfo->mouse_face_beg_col = -1;
28785 hlinfo->mouse_face_end_row = hlinfo->mouse_face_end_col = -1;
28786 hlinfo->mouse_face_window = Qnil;
28787 hlinfo->mouse_face_overlay = Qnil;
28788 return cleared;
28791 /* Return true if the coordinates HPOS and VPOS on windows W are
28792 within the mouse face on that window. */
28793 static bool
28794 coords_in_mouse_face_p (struct window *w, int hpos, int vpos)
28796 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
28798 /* Quickly resolve the easy cases. */
28799 if (!(WINDOWP (hlinfo->mouse_face_window)
28800 && XWINDOW (hlinfo->mouse_face_window) == w))
28801 return false;
28802 if (vpos < hlinfo->mouse_face_beg_row
28803 || vpos > hlinfo->mouse_face_end_row)
28804 return false;
28805 if (vpos > hlinfo->mouse_face_beg_row
28806 && vpos < hlinfo->mouse_face_end_row)
28807 return true;
28809 if (!MATRIX_ROW (w->current_matrix, vpos)->reversed_p)
28811 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28813 if (hlinfo->mouse_face_beg_col <= hpos && hpos < hlinfo->mouse_face_end_col)
28814 return true;
28816 else if ((vpos == hlinfo->mouse_face_beg_row
28817 && hpos >= hlinfo->mouse_face_beg_col)
28818 || (vpos == hlinfo->mouse_face_end_row
28819 && hpos < hlinfo->mouse_face_end_col))
28820 return true;
28822 else
28824 if (hlinfo->mouse_face_beg_row == hlinfo->mouse_face_end_row)
28826 if (hlinfo->mouse_face_end_col < hpos && hpos <= hlinfo->mouse_face_beg_col)
28827 return true;
28829 else if ((vpos == hlinfo->mouse_face_beg_row
28830 && hpos <= hlinfo->mouse_face_beg_col)
28831 || (vpos == hlinfo->mouse_face_end_row
28832 && hpos > hlinfo->mouse_face_end_col))
28833 return true;
28835 return false;
28839 /* EXPORT:
28840 True if physical cursor of window W is within mouse face. */
28842 bool
28843 cursor_in_mouse_face_p (struct window *w)
28845 int hpos = w->phys_cursor.hpos;
28846 int vpos = w->phys_cursor.vpos;
28847 struct glyph_row *row = MATRIX_ROW (w->current_matrix, vpos);
28849 /* When the window is hscrolled, cursor hpos can legitimately be out
28850 of bounds, but we draw the cursor at the corresponding window
28851 margin in that case. */
28852 if (!row->reversed_p && hpos < 0)
28853 hpos = 0;
28854 if (row->reversed_p && hpos >= row->used[TEXT_AREA])
28855 hpos = row->used[TEXT_AREA] - 1;
28857 return coords_in_mouse_face_p (w, hpos, vpos);
28862 /* Find the glyph rows START_ROW and END_ROW of window W that display
28863 characters between buffer positions START_CHARPOS and END_CHARPOS
28864 (excluding END_CHARPOS). DISP_STRING is a display string that
28865 covers these buffer positions. This is similar to
28866 row_containing_pos, but is more accurate when bidi reordering makes
28867 buffer positions change non-linearly with glyph rows. */
28868 static void
28869 rows_from_pos_range (struct window *w,
28870 ptrdiff_t start_charpos, ptrdiff_t end_charpos,
28871 Lisp_Object disp_string,
28872 struct glyph_row **start, struct glyph_row **end)
28874 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
28875 int last_y = window_text_bottom_y (w);
28876 struct glyph_row *row;
28878 *start = NULL;
28879 *end = NULL;
28881 while (!first->enabled_p
28882 && first < MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w))
28883 first++;
28885 /* Find the START row. */
28886 for (row = first;
28887 row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y;
28888 row++)
28890 /* A row can potentially be the START row if the range of the
28891 characters it displays intersects the range
28892 [START_CHARPOS..END_CHARPOS). */
28893 if (! ((start_charpos < MATRIX_ROW_START_CHARPOS (row)
28894 && end_charpos < MATRIX_ROW_START_CHARPOS (row))
28895 /* See the commentary in row_containing_pos, for the
28896 explanation of the complicated way to check whether
28897 some position is beyond the end of the characters
28898 displayed by a row. */
28899 || ((start_charpos > MATRIX_ROW_END_CHARPOS (row)
28900 || (start_charpos == MATRIX_ROW_END_CHARPOS (row)
28901 && !row->ends_at_zv_p
28902 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row)))
28903 && (end_charpos > MATRIX_ROW_END_CHARPOS (row)
28904 || (end_charpos == MATRIX_ROW_END_CHARPOS (row)
28905 && !row->ends_at_zv_p
28906 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (row))))))
28908 /* Found a candidate row. Now make sure at least one of the
28909 glyphs it displays has a charpos from the range
28910 [START_CHARPOS..END_CHARPOS).
28912 This is not obvious because bidi reordering could make
28913 buffer positions of a row be 1,2,3,102,101,100, and if we
28914 want to highlight characters in [50..60), we don't want
28915 this row, even though [50..60) does intersect [1..103),
28916 the range of character positions given by the row's start
28917 and end positions. */
28918 struct glyph *g = row->glyphs[TEXT_AREA];
28919 struct glyph *e = g + row->used[TEXT_AREA];
28921 while (g < e)
28923 if (((BUFFERP (g->object) || NILP (g->object))
28924 && start_charpos <= g->charpos && g->charpos < end_charpos)
28925 /* A glyph that comes from DISP_STRING is by
28926 definition to be highlighted. */
28927 || EQ (g->object, disp_string))
28928 *start = row;
28929 g++;
28931 if (*start)
28932 break;
28936 /* Find the END row. */
28937 if (!*start
28938 /* If the last row is partially visible, start looking for END
28939 from that row, instead of starting from FIRST. */
28940 && !(row->enabled_p
28941 && row->y < last_y && MATRIX_ROW_BOTTOM_Y (row) > last_y))
28942 row = first;
28943 for ( ; row->enabled_p && MATRIX_ROW_BOTTOM_Y (row) <= last_y; row++)
28945 struct glyph_row *next = row + 1;
28946 ptrdiff_t next_start = MATRIX_ROW_START_CHARPOS (next);
28948 if (!next->enabled_p
28949 || next >= MATRIX_BOTTOM_TEXT_ROW (w->current_matrix, w)
28950 /* The first row >= START whose range of displayed characters
28951 does NOT intersect the range [START_CHARPOS..END_CHARPOS]
28952 is the row END + 1. */
28953 || (start_charpos < next_start
28954 && end_charpos < next_start)
28955 || ((start_charpos > MATRIX_ROW_END_CHARPOS (next)
28956 || (start_charpos == MATRIX_ROW_END_CHARPOS (next)
28957 && !next->ends_at_zv_p
28958 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))
28959 && (end_charpos > MATRIX_ROW_END_CHARPOS (next)
28960 || (end_charpos == MATRIX_ROW_END_CHARPOS (next)
28961 && !next->ends_at_zv_p
28962 && !MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P (next)))))
28964 *end = row;
28965 break;
28967 else
28969 /* If the next row's edges intersect [START_CHARPOS..END_CHARPOS],
28970 but none of the characters it displays are in the range, it is
28971 also END + 1. */
28972 struct glyph *g = next->glyphs[TEXT_AREA];
28973 struct glyph *s = g;
28974 struct glyph *e = g + next->used[TEXT_AREA];
28976 while (g < e)
28978 if (((BUFFERP (g->object) || NILP (g->object))
28979 && ((start_charpos <= g->charpos && g->charpos < end_charpos)
28980 /* If the buffer position of the first glyph in
28981 the row is equal to END_CHARPOS, it means
28982 the last character to be highlighted is the
28983 newline of ROW, and we must consider NEXT as
28984 END, not END+1. */
28985 || (((!next->reversed_p && g == s)
28986 || (next->reversed_p && g == e - 1))
28987 && (g->charpos == end_charpos
28988 /* Special case for when NEXT is an
28989 empty line at ZV. */
28990 || (g->charpos == -1
28991 && !row->ends_at_zv_p
28992 && next_start == end_charpos)))))
28993 /* A glyph that comes from DISP_STRING is by
28994 definition to be highlighted. */
28995 || EQ (g->object, disp_string))
28996 break;
28997 g++;
28999 if (g == e)
29001 *end = row;
29002 break;
29004 /* The first row that ends at ZV must be the last to be
29005 highlighted. */
29006 else if (next->ends_at_zv_p)
29008 *end = next;
29009 break;
29015 /* This function sets the mouse_face_* elements of HLINFO, assuming
29016 the mouse cursor is on a glyph with buffer charpos MOUSE_CHARPOS in
29017 window WINDOW. START_CHARPOS and END_CHARPOS are buffer positions
29018 for the overlay or run of text properties specifying the mouse
29019 face. BEFORE_STRING and AFTER_STRING, if non-nil, are a
29020 before-string and after-string that must also be highlighted.
29021 DISP_STRING, if non-nil, is a display string that may cover some
29022 or all of the highlighted text. */
29024 static void
29025 mouse_face_from_buffer_pos (Lisp_Object window,
29026 Mouse_HLInfo *hlinfo,
29027 ptrdiff_t mouse_charpos,
29028 ptrdiff_t start_charpos,
29029 ptrdiff_t end_charpos,
29030 Lisp_Object before_string,
29031 Lisp_Object after_string,
29032 Lisp_Object disp_string)
29034 struct window *w = XWINDOW (window);
29035 struct glyph_row *first = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29036 struct glyph_row *r1, *r2;
29037 struct glyph *glyph, *end;
29038 ptrdiff_t ignore, pos;
29039 int x;
29041 eassert (NILP (disp_string) || STRINGP (disp_string));
29042 eassert (NILP (before_string) || STRINGP (before_string));
29043 eassert (NILP (after_string) || STRINGP (after_string));
29045 /* Find the rows corresponding to START_CHARPOS and END_CHARPOS. */
29046 rows_from_pos_range (w, start_charpos, end_charpos, disp_string, &r1, &r2);
29047 if (r1 == NULL)
29048 r1 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29049 /* If the before-string or display-string contains newlines,
29050 rows_from_pos_range skips to its last row. Move back. */
29051 if (!NILP (before_string) || !NILP (disp_string))
29053 struct glyph_row *prev;
29054 while ((prev = r1 - 1, prev >= first)
29055 && MATRIX_ROW_END_CHARPOS (prev) == start_charpos
29056 && prev->used[TEXT_AREA] > 0)
29058 struct glyph *beg = prev->glyphs[TEXT_AREA];
29059 glyph = beg + prev->used[TEXT_AREA];
29060 while (--glyph >= beg && NILP (glyph->object));
29061 if (glyph < beg
29062 || !(EQ (glyph->object, before_string)
29063 || EQ (glyph->object, disp_string)))
29064 break;
29065 r1 = prev;
29068 if (r2 == NULL)
29070 r2 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29071 hlinfo->mouse_face_past_end = true;
29073 else if (!NILP (after_string))
29075 /* If the after-string has newlines, advance to its last row. */
29076 struct glyph_row *next;
29077 struct glyph_row *last
29078 = MATRIX_ROW (w->current_matrix, w->window_end_vpos);
29080 for (next = r2 + 1;
29081 next <= last
29082 && next->used[TEXT_AREA] > 0
29083 && EQ (next->glyphs[TEXT_AREA]->object, after_string);
29084 ++next)
29085 r2 = next;
29087 /* The rest of the display engine assumes that mouse_face_beg_row is
29088 either above mouse_face_end_row or identical to it. But with
29089 bidi-reordered continued lines, the row for START_CHARPOS could
29090 be below the row for END_CHARPOS. If so, swap the rows and store
29091 them in correct order. */
29092 if (r1->y > r2->y)
29094 struct glyph_row *tem = r2;
29096 r2 = r1;
29097 r1 = tem;
29100 hlinfo->mouse_face_beg_row = MATRIX_ROW_VPOS (r1, w->current_matrix);
29101 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r2, w->current_matrix);
29103 /* For a bidi-reordered row, the positions of BEFORE_STRING,
29104 AFTER_STRING, DISP_STRING, START_CHARPOS, and END_CHARPOS
29105 could be anywhere in the row and in any order. The strategy
29106 below is to find the leftmost and the rightmost glyph that
29107 belongs to either of these 3 strings, or whose position is
29108 between START_CHARPOS and END_CHARPOS, and highlight all the
29109 glyphs between those two. This may cover more than just the text
29110 between START_CHARPOS and END_CHARPOS if the range of characters
29111 strides the bidi level boundary, e.g. if the beginning is in R2L
29112 text while the end is in L2R text or vice versa. */
29113 if (!r1->reversed_p)
29115 /* This row is in a left to right paragraph. Scan it left to
29116 right. */
29117 glyph = r1->glyphs[TEXT_AREA];
29118 end = glyph + r1->used[TEXT_AREA];
29119 x = r1->x;
29121 /* Skip truncation glyphs at the start of the glyph row. */
29122 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29123 for (; glyph < end
29124 && NILP (glyph->object)
29125 && glyph->charpos < 0;
29126 ++glyph)
29127 x += glyph->pixel_width;
29129 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29130 or DISP_STRING, and the first glyph from buffer whose
29131 position is between START_CHARPOS and END_CHARPOS. */
29132 for (; glyph < end
29133 && !NILP (glyph->object)
29134 && !EQ (glyph->object, disp_string)
29135 && !(BUFFERP (glyph->object)
29136 && (glyph->charpos >= start_charpos
29137 && glyph->charpos < end_charpos));
29138 ++glyph)
29140 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29141 are present at buffer positions between START_CHARPOS and
29142 END_CHARPOS, or if they come from an overlay. */
29143 if (EQ (glyph->object, before_string))
29145 pos = string_buffer_position (before_string,
29146 start_charpos);
29147 /* If pos == 0, it means before_string came from an
29148 overlay, not from a buffer position. */
29149 if (!pos || (pos >= start_charpos && pos < end_charpos))
29150 break;
29152 else if (EQ (glyph->object, after_string))
29154 pos = string_buffer_position (after_string, end_charpos);
29155 if (!pos || (pos >= start_charpos && pos < end_charpos))
29156 break;
29158 x += glyph->pixel_width;
29160 hlinfo->mouse_face_beg_x = x;
29161 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29163 else
29165 /* This row is in a right to left paragraph. Scan it right to
29166 left. */
29167 struct glyph *g;
29169 end = r1->glyphs[TEXT_AREA] - 1;
29170 glyph = end + r1->used[TEXT_AREA];
29172 /* Skip truncation glyphs at the start of the glyph row. */
29173 if (MATRIX_ROW_DISPLAYS_TEXT_P (r1))
29174 for (; glyph > end
29175 && NILP (glyph->object)
29176 && glyph->charpos < 0;
29177 --glyph)
29180 /* Scan the glyph row, looking for BEFORE_STRING, AFTER_STRING,
29181 or DISP_STRING, and the first glyph from buffer whose
29182 position is between START_CHARPOS and END_CHARPOS. */
29183 for (; glyph > end
29184 && !NILP (glyph->object)
29185 && !EQ (glyph->object, disp_string)
29186 && !(BUFFERP (glyph->object)
29187 && (glyph->charpos >= start_charpos
29188 && glyph->charpos < end_charpos));
29189 --glyph)
29191 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29192 are present at buffer positions between START_CHARPOS and
29193 END_CHARPOS, or if they come from an overlay. */
29194 if (EQ (glyph->object, before_string))
29196 pos = string_buffer_position (before_string, start_charpos);
29197 /* If pos == 0, it means before_string came from an
29198 overlay, not from a buffer position. */
29199 if (!pos || (pos >= start_charpos && pos < end_charpos))
29200 break;
29202 else if (EQ (glyph->object, after_string))
29204 pos = string_buffer_position (after_string, end_charpos);
29205 if (!pos || (pos >= start_charpos && pos < end_charpos))
29206 break;
29210 glyph++; /* first glyph to the right of the highlighted area */
29211 for (g = r1->glyphs[TEXT_AREA], x = r1->x; g < glyph; g++)
29212 x += g->pixel_width;
29213 hlinfo->mouse_face_beg_x = x;
29214 hlinfo->mouse_face_beg_col = glyph - r1->glyphs[TEXT_AREA];
29217 /* If the highlight ends in a different row, compute GLYPH and END
29218 for the end row. Otherwise, reuse the values computed above for
29219 the row where the highlight begins. */
29220 if (r2 != r1)
29222 if (!r2->reversed_p)
29224 glyph = r2->glyphs[TEXT_AREA];
29225 end = glyph + r2->used[TEXT_AREA];
29226 x = r2->x;
29228 else
29230 end = r2->glyphs[TEXT_AREA] - 1;
29231 glyph = end + r2->used[TEXT_AREA];
29235 if (!r2->reversed_p)
29237 /* Skip truncation and continuation glyphs near the end of the
29238 row, and also blanks and stretch glyphs inserted by
29239 extend_face_to_end_of_line. */
29240 while (end > glyph
29241 && NILP ((end - 1)->object))
29242 --end;
29243 /* Scan the rest of the glyph row from the end, looking for the
29244 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29245 DISP_STRING, or whose position is between START_CHARPOS
29246 and END_CHARPOS */
29247 for (--end;
29248 end > glyph
29249 && !NILP (end->object)
29250 && !EQ (end->object, disp_string)
29251 && !(BUFFERP (end->object)
29252 && (end->charpos >= start_charpos
29253 && end->charpos < end_charpos));
29254 --end)
29256 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29257 are present at buffer positions between START_CHARPOS and
29258 END_CHARPOS, or if they come from an overlay. */
29259 if (EQ (end->object, before_string))
29261 pos = string_buffer_position (before_string, start_charpos);
29262 if (!pos || (pos >= start_charpos && pos < end_charpos))
29263 break;
29265 else if (EQ (end->object, after_string))
29267 pos = string_buffer_position (after_string, end_charpos);
29268 if (!pos || (pos >= start_charpos && pos < end_charpos))
29269 break;
29272 /* Find the X coordinate of the last glyph to be highlighted. */
29273 for (; glyph <= end; ++glyph)
29274 x += glyph->pixel_width;
29276 hlinfo->mouse_face_end_x = x;
29277 hlinfo->mouse_face_end_col = glyph - r2->glyphs[TEXT_AREA];
29279 else
29281 /* Skip truncation and continuation glyphs near the end of the
29282 row, and also blanks and stretch glyphs inserted by
29283 extend_face_to_end_of_line. */
29284 x = r2->x;
29285 end++;
29286 while (end < glyph
29287 && NILP (end->object))
29289 x += end->pixel_width;
29290 ++end;
29292 /* Scan the rest of the glyph row from the end, looking for the
29293 first glyph that comes from BEFORE_STRING, AFTER_STRING, or
29294 DISP_STRING, or whose position is between START_CHARPOS
29295 and END_CHARPOS */
29296 for ( ;
29297 end < glyph
29298 && !NILP (end->object)
29299 && !EQ (end->object, disp_string)
29300 && !(BUFFERP (end->object)
29301 && (end->charpos >= start_charpos
29302 && end->charpos < end_charpos));
29303 ++end)
29305 /* BEFORE_STRING or AFTER_STRING are only relevant if they
29306 are present at buffer positions between START_CHARPOS and
29307 END_CHARPOS, or if they come from an overlay. */
29308 if (EQ (end->object, before_string))
29310 pos = string_buffer_position (before_string, start_charpos);
29311 if (!pos || (pos >= start_charpos && pos < end_charpos))
29312 break;
29314 else if (EQ (end->object, after_string))
29316 pos = string_buffer_position (after_string, end_charpos);
29317 if (!pos || (pos >= start_charpos && pos < end_charpos))
29318 break;
29320 x += end->pixel_width;
29322 /* If we exited the above loop because we arrived at the last
29323 glyph of the row, and its buffer position is still not in
29324 range, it means the last character in range is the preceding
29325 newline. Bump the end column and x values to get past the
29326 last glyph. */
29327 if (end == glyph
29328 && BUFFERP (end->object)
29329 && (end->charpos < start_charpos
29330 || end->charpos >= end_charpos))
29332 x += end->pixel_width;
29333 ++end;
29335 hlinfo->mouse_face_end_x = x;
29336 hlinfo->mouse_face_end_col = end - r2->glyphs[TEXT_AREA];
29339 hlinfo->mouse_face_window = window;
29340 hlinfo->mouse_face_face_id
29341 = face_at_buffer_position (w, mouse_charpos, &ignore,
29342 mouse_charpos + 1,
29343 !hlinfo->mouse_face_hidden, -1);
29344 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
29347 /* The following function is not used anymore (replaced with
29348 mouse_face_from_string_pos), but I leave it here for the time
29349 being, in case someone would. */
29351 #if false /* not used */
29353 /* Find the position of the glyph for position POS in OBJECT in
29354 window W's current matrix, and return in *X, *Y the pixel
29355 coordinates, and return in *HPOS, *VPOS the column/row of the glyph.
29357 RIGHT_P means return the position of the right edge of the glyph.
29358 !RIGHT_P means return the left edge position.
29360 If no glyph for POS exists in the matrix, return the position of
29361 the glyph with the next smaller position that is in the matrix, if
29362 RIGHT_P is false. If RIGHT_P, and no glyph for POS
29363 exists in the matrix, return the position of the glyph with the
29364 next larger position in OBJECT.
29366 Value is true if a glyph was found. */
29368 static bool
29369 fast_find_string_pos (struct window *w, ptrdiff_t pos, Lisp_Object object,
29370 int *hpos, int *vpos, int *x, int *y, bool right_p)
29372 int yb = window_text_bottom_y (w);
29373 struct glyph_row *r;
29374 struct glyph *best_glyph = NULL;
29375 struct glyph_row *best_row = NULL;
29376 int best_x = 0;
29378 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29379 r->enabled_p && r->y < yb;
29380 ++r)
29382 struct glyph *g = r->glyphs[TEXT_AREA];
29383 struct glyph *e = g + r->used[TEXT_AREA];
29384 int gx;
29386 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29387 if (EQ (g->object, object))
29389 if (g->charpos == pos)
29391 best_glyph = g;
29392 best_x = gx;
29393 best_row = r;
29394 goto found;
29396 else if (best_glyph == NULL
29397 || ((eabs (g->charpos - pos)
29398 < eabs (best_glyph->charpos - pos))
29399 && (right_p
29400 ? g->charpos < pos
29401 : g->charpos > pos)))
29403 best_glyph = g;
29404 best_x = gx;
29405 best_row = r;
29410 found:
29412 if (best_glyph)
29414 *x = best_x;
29415 *hpos = best_glyph - best_row->glyphs[TEXT_AREA];
29417 if (right_p)
29419 *x += best_glyph->pixel_width;
29420 ++*hpos;
29423 *y = best_row->y;
29424 *vpos = MATRIX_ROW_VPOS (best_row, w->current_matrix);
29427 return best_glyph != NULL;
29429 #endif /* not used */
29431 /* Find the positions of the first and the last glyphs in window W's
29432 current matrix that occlude positions [STARTPOS..ENDPOS) in OBJECT
29433 (assumed to be a string), and return in HLINFO's mouse_face_*
29434 members the pixel and column/row coordinates of those glyphs. */
29436 static void
29437 mouse_face_from_string_pos (struct window *w, Mouse_HLInfo *hlinfo,
29438 Lisp_Object object,
29439 ptrdiff_t startpos, ptrdiff_t endpos)
29441 int yb = window_text_bottom_y (w);
29442 struct glyph_row *r;
29443 struct glyph *g, *e;
29444 int gx;
29445 bool found = false;
29447 /* Find the glyph row with at least one position in the range
29448 [STARTPOS..ENDPOS), and the first glyph in that row whose
29449 position belongs to that range. */
29450 for (r = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
29451 r->enabled_p && r->y < yb;
29452 ++r)
29454 if (!r->reversed_p)
29456 g = r->glyphs[TEXT_AREA];
29457 e = g + r->used[TEXT_AREA];
29458 for (gx = r->x; g < e; gx += g->pixel_width, ++g)
29459 if (EQ (g->object, object)
29460 && startpos <= g->charpos && g->charpos < endpos)
29462 hlinfo->mouse_face_beg_row
29463 = MATRIX_ROW_VPOS (r, w->current_matrix);
29464 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29465 hlinfo->mouse_face_beg_x = gx;
29466 found = true;
29467 break;
29470 else
29472 struct glyph *g1;
29474 e = r->glyphs[TEXT_AREA];
29475 g = e + r->used[TEXT_AREA];
29476 for ( ; g > e; --g)
29477 if (EQ ((g-1)->object, object)
29478 && startpos <= (g-1)->charpos && (g-1)->charpos < endpos)
29480 hlinfo->mouse_face_beg_row
29481 = MATRIX_ROW_VPOS (r, w->current_matrix);
29482 hlinfo->mouse_face_beg_col = g - r->glyphs[TEXT_AREA];
29483 for (gx = r->x, g1 = r->glyphs[TEXT_AREA]; g1 < g; ++g1)
29484 gx += g1->pixel_width;
29485 hlinfo->mouse_face_beg_x = gx;
29486 found = true;
29487 break;
29490 if (found)
29491 break;
29494 if (!found)
29495 return;
29497 /* Starting with the next row, look for the first row which does NOT
29498 include any glyphs whose positions are in the range. */
29499 for (++r; r->enabled_p && r->y < yb; ++r)
29501 g = r->glyphs[TEXT_AREA];
29502 e = g + r->used[TEXT_AREA];
29503 found = false;
29504 for ( ; g < e; ++g)
29505 if (EQ (g->object, object)
29506 && startpos <= g->charpos && g->charpos < endpos)
29508 found = true;
29509 break;
29511 if (!found)
29512 break;
29515 /* The highlighted region ends on the previous row. */
29516 r--;
29518 /* Set the end row. */
29519 hlinfo->mouse_face_end_row = MATRIX_ROW_VPOS (r, w->current_matrix);
29521 /* Compute and set the end column and the end column's horizontal
29522 pixel coordinate. */
29523 if (!r->reversed_p)
29525 g = r->glyphs[TEXT_AREA];
29526 e = g + r->used[TEXT_AREA];
29527 for ( ; e > g; --e)
29528 if (EQ ((e-1)->object, object)
29529 && startpos <= (e-1)->charpos && (e-1)->charpos < endpos)
29530 break;
29531 hlinfo->mouse_face_end_col = e - g;
29533 for (gx = r->x; g < e; ++g)
29534 gx += g->pixel_width;
29535 hlinfo->mouse_face_end_x = gx;
29537 else
29539 e = r->glyphs[TEXT_AREA];
29540 g = e + r->used[TEXT_AREA];
29541 for (gx = r->x ; e < g; ++e)
29543 if (EQ (e->object, object)
29544 && startpos <= e->charpos && e->charpos < endpos)
29545 break;
29546 gx += e->pixel_width;
29548 hlinfo->mouse_face_end_col = e - r->glyphs[TEXT_AREA];
29549 hlinfo->mouse_face_end_x = gx;
29553 #ifdef HAVE_WINDOW_SYSTEM
29555 /* See if position X, Y is within a hot-spot of an image. */
29557 static bool
29558 on_hot_spot_p (Lisp_Object hot_spot, int x, int y)
29560 if (!CONSP (hot_spot))
29561 return false;
29563 if (EQ (XCAR (hot_spot), Qrect))
29565 /* CDR is (Top-Left . Bottom-Right) = ((x0 . y0) . (x1 . y1)) */
29566 Lisp_Object rect = XCDR (hot_spot);
29567 Lisp_Object tem;
29568 if (!CONSP (rect))
29569 return false;
29570 if (!CONSP (XCAR (rect)))
29571 return false;
29572 if (!CONSP (XCDR (rect)))
29573 return false;
29574 if (!(tem = XCAR (XCAR (rect)), INTEGERP (tem) && x >= XINT (tem)))
29575 return false;
29576 if (!(tem = XCDR (XCAR (rect)), INTEGERP (tem) && y >= XINT (tem)))
29577 return false;
29578 if (!(tem = XCAR (XCDR (rect)), INTEGERP (tem) && x <= XINT (tem)))
29579 return false;
29580 if (!(tem = XCDR (XCDR (rect)), INTEGERP (tem) && y <= XINT (tem)))
29581 return false;
29582 return true;
29584 else if (EQ (XCAR (hot_spot), Qcircle))
29586 /* CDR is (Center . Radius) = ((x0 . y0) . r) */
29587 Lisp_Object circ = XCDR (hot_spot);
29588 Lisp_Object lr, lx0, ly0;
29589 if (CONSP (circ)
29590 && CONSP (XCAR (circ))
29591 && (lr = XCDR (circ), NUMBERP (lr))
29592 && (lx0 = XCAR (XCAR (circ)), INTEGERP (lx0))
29593 && (ly0 = XCDR (XCAR (circ)), INTEGERP (ly0)))
29595 double r = XFLOATINT (lr);
29596 double dx = XINT (lx0) - x;
29597 double dy = XINT (ly0) - y;
29598 return (dx * dx + dy * dy <= r * r);
29601 else if (EQ (XCAR (hot_spot), Qpoly))
29603 /* CDR is [x0 y0 x1 y1 x2 y2 ...x(n-1) y(n-1)] */
29604 if (VECTORP (XCDR (hot_spot)))
29606 struct Lisp_Vector *v = XVECTOR (XCDR (hot_spot));
29607 Lisp_Object *poly = v->contents;
29608 ptrdiff_t n = v->header.size;
29609 ptrdiff_t i;
29610 bool inside = false;
29611 Lisp_Object lx, ly;
29612 int x0, y0;
29614 /* Need an even number of coordinates, and at least 3 edges. */
29615 if (n < 6 || n & 1)
29616 return false;
29618 /* Count edge segments intersecting line from (X,Y) to (X,infinity).
29619 If count is odd, we are inside polygon. Pixels on edges
29620 may or may not be included depending on actual geometry of the
29621 polygon. */
29622 if ((lx = poly[n-2], !INTEGERP (lx))
29623 || (ly = poly[n-1], !INTEGERP (lx)))
29624 return false;
29625 x0 = XINT (lx), y0 = XINT (ly);
29626 for (i = 0; i < n; i += 2)
29628 int x1 = x0, y1 = y0;
29629 if ((lx = poly[i], !INTEGERP (lx))
29630 || (ly = poly[i+1], !INTEGERP (ly)))
29631 return false;
29632 x0 = XINT (lx), y0 = XINT (ly);
29634 /* Does this segment cross the X line? */
29635 if (x0 >= x)
29637 if (x1 >= x)
29638 continue;
29640 else if (x1 < x)
29641 continue;
29642 if (y > y0 && y > y1)
29643 continue;
29644 if (y < y0 + ((y1 - y0) * (x - x0)) / (x1 - x0))
29645 inside = !inside;
29647 return inside;
29650 return false;
29653 Lisp_Object
29654 find_hot_spot (Lisp_Object map, int x, int y)
29656 while (CONSP (map))
29658 if (CONSP (XCAR (map))
29659 && on_hot_spot_p (XCAR (XCAR (map)), x, y))
29660 return XCAR (map);
29661 map = XCDR (map);
29664 return Qnil;
29667 DEFUN ("lookup-image-map", Flookup_image_map, Slookup_image_map,
29668 3, 3, 0,
29669 doc: /* Lookup in image map MAP coordinates X and Y.
29670 An image map is an alist where each element has the format (AREA ID PLIST).
29671 An AREA is specified as either a rectangle, a circle, or a polygon:
29672 A rectangle is a cons (rect . ((x0 . y0) . (x1 . y1))) specifying the
29673 pixel coordinates of the upper left and bottom right corners.
29674 A circle is a cons (circle . ((x0 . y0) . r)) specifying the center
29675 and the radius of the circle; r may be a float or integer.
29676 A polygon is a cons (poly . [x0 y0 x1 y1 ...]) where each pair in the
29677 vector describes one corner in the polygon.
29678 Returns the alist element for the first matching AREA in MAP. */)
29679 (Lisp_Object map, Lisp_Object x, Lisp_Object y)
29681 if (NILP (map))
29682 return Qnil;
29684 CHECK_NUMBER (x);
29685 CHECK_NUMBER (y);
29687 return find_hot_spot (map,
29688 clip_to_bounds (INT_MIN, XINT (x), INT_MAX),
29689 clip_to_bounds (INT_MIN, XINT (y), INT_MAX));
29693 /* Display frame CURSOR, optionally using shape defined by POINTER. */
29694 static void
29695 define_frame_cursor1 (struct frame *f, Cursor cursor, Lisp_Object pointer)
29697 /* Do not change cursor shape while dragging mouse. */
29698 if (EQ (do_mouse_tracking, Qdragging))
29699 return;
29701 if (!NILP (pointer))
29703 if (EQ (pointer, Qarrow))
29704 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29705 else if (EQ (pointer, Qhand))
29706 cursor = FRAME_X_OUTPUT (f)->hand_cursor;
29707 else if (EQ (pointer, Qtext))
29708 cursor = FRAME_X_OUTPUT (f)->text_cursor;
29709 else if (EQ (pointer, intern ("hdrag")))
29710 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
29711 else if (EQ (pointer, intern ("nhdrag")))
29712 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
29713 #ifdef HAVE_X_WINDOWS
29714 else if (EQ (pointer, intern ("vdrag")))
29715 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29716 #endif
29717 else if (EQ (pointer, intern ("hourglass")))
29718 cursor = FRAME_X_OUTPUT (f)->hourglass_cursor;
29719 else if (EQ (pointer, Qmodeline))
29720 cursor = FRAME_X_OUTPUT (f)->modeline_cursor;
29721 else
29722 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29725 if (cursor != No_Cursor)
29726 FRAME_RIF (f)->define_frame_cursor (f, cursor);
29729 #endif /* HAVE_WINDOW_SYSTEM */
29731 /* Take proper action when mouse has moved to the mode or header line
29732 or marginal area AREA of window W, x-position X and y-position Y.
29733 X is relative to the start of the text display area of W, so the
29734 width of bitmap areas and scroll bars must be subtracted to get a
29735 position relative to the start of the mode line. */
29737 static void
29738 note_mode_line_or_margin_highlight (Lisp_Object window, int x, int y,
29739 enum window_part area)
29741 struct window *w = XWINDOW (window);
29742 struct frame *f = XFRAME (w->frame);
29743 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
29744 #ifdef HAVE_WINDOW_SYSTEM
29745 Display_Info *dpyinfo;
29746 #endif
29747 Cursor cursor = No_Cursor;
29748 Lisp_Object pointer = Qnil;
29749 int dx, dy, width, height;
29750 ptrdiff_t charpos;
29751 Lisp_Object string, object = Qnil;
29752 Lisp_Object pos IF_LINT (= Qnil), help;
29754 Lisp_Object mouse_face;
29755 int original_x_pixel = x;
29756 struct glyph * glyph = NULL, * row_start_glyph = NULL;
29757 struct glyph_row *row IF_LINT (= 0);
29759 if (area == ON_MODE_LINE || area == ON_HEADER_LINE)
29761 int x0;
29762 struct glyph *end;
29764 /* Kludge alert: mode_line_string takes X/Y in pixels, but
29765 returns them in row/column units! */
29766 string = mode_line_string (w, area, &x, &y, &charpos,
29767 &object, &dx, &dy, &width, &height);
29769 row = (area == ON_MODE_LINE
29770 ? MATRIX_MODE_LINE_ROW (w->current_matrix)
29771 : MATRIX_HEADER_LINE_ROW (w->current_matrix));
29773 /* Find the glyph under the mouse pointer. */
29774 if (row->mode_line_p && row->enabled_p)
29776 glyph = row_start_glyph = row->glyphs[TEXT_AREA];
29777 end = glyph + row->used[TEXT_AREA];
29779 for (x0 = original_x_pixel;
29780 glyph < end && x0 >= glyph->pixel_width;
29781 ++glyph)
29782 x0 -= glyph->pixel_width;
29784 if (glyph >= end)
29785 glyph = NULL;
29788 else
29790 x -= WINDOW_LEFT_SCROLL_BAR_AREA_WIDTH (w);
29791 /* Kludge alert: marginal_area_string takes X/Y in pixels, but
29792 returns them in row/column units! */
29793 string = marginal_area_string (w, area, &x, &y, &charpos,
29794 &object, &dx, &dy, &width, &height);
29797 help = Qnil;
29799 #ifdef HAVE_WINDOW_SYSTEM
29800 if (IMAGEP (object))
29802 Lisp_Object image_map, hotspot;
29803 if ((image_map = Fplist_get (XCDR (object), QCmap),
29804 !NILP (image_map))
29805 && (hotspot = find_hot_spot (image_map, dx, dy),
29806 CONSP (hotspot))
29807 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
29809 Lisp_Object plist;
29811 /* Could check XCAR (hotspot) to see if we enter/leave this hot-spot.
29812 If so, we could look for mouse-enter, mouse-leave
29813 properties in PLIST (and do something...). */
29814 hotspot = XCDR (hotspot);
29815 if (CONSP (hotspot)
29816 && (plist = XCAR (hotspot), CONSP (plist)))
29818 pointer = Fplist_get (plist, Qpointer);
29819 if (NILP (pointer))
29820 pointer = Qhand;
29821 help = Fplist_get (plist, Qhelp_echo);
29822 if (!NILP (help))
29824 help_echo_string = help;
29825 XSETWINDOW (help_echo_window, w);
29826 help_echo_object = w->contents;
29827 help_echo_pos = charpos;
29831 if (NILP (pointer))
29832 pointer = Fplist_get (XCDR (object), QCpointer);
29834 #endif /* HAVE_WINDOW_SYSTEM */
29836 if (STRINGP (string))
29837 pos = make_number (charpos);
29839 /* Set the help text and mouse pointer. If the mouse is on a part
29840 of the mode line without any text (e.g. past the right edge of
29841 the mode line text), use the default help text and pointer. */
29842 if (STRINGP (string) || area == ON_MODE_LINE)
29844 /* Arrange to display the help by setting the global variables
29845 help_echo_string, help_echo_object, and help_echo_pos. */
29846 if (NILP (help))
29848 if (STRINGP (string))
29849 help = Fget_text_property (pos, Qhelp_echo, string);
29851 if (!NILP (help))
29853 help_echo_string = help;
29854 XSETWINDOW (help_echo_window, w);
29855 help_echo_object = string;
29856 help_echo_pos = charpos;
29858 else if (area == ON_MODE_LINE)
29860 Lisp_Object default_help
29861 = buffer_local_value (Qmode_line_default_help_echo,
29862 w->contents);
29864 if (STRINGP (default_help))
29866 help_echo_string = default_help;
29867 XSETWINDOW (help_echo_window, w);
29868 help_echo_object = Qnil;
29869 help_echo_pos = -1;
29874 #ifdef HAVE_WINDOW_SYSTEM
29875 /* Change the mouse pointer according to what is under it. */
29876 if (FRAME_WINDOW_P (f))
29878 bool draggable = (! WINDOW_BOTTOMMOST_P (w)
29879 || minibuf_level
29880 || NILP (Vresize_mini_windows));
29882 dpyinfo = FRAME_DISPLAY_INFO (f);
29883 if (STRINGP (string))
29885 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
29887 if (NILP (pointer))
29888 pointer = Fget_text_property (pos, Qpointer, string);
29890 /* Change the mouse pointer according to what is under X/Y. */
29891 if (NILP (pointer)
29892 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE)))
29894 Lisp_Object map;
29895 map = Fget_text_property (pos, Qlocal_map, string);
29896 if (!KEYMAPP (map))
29897 map = Fget_text_property (pos, Qkeymap, string);
29898 if (!KEYMAPP (map) && draggable)
29899 cursor = dpyinfo->vertical_scroll_bar_cursor;
29902 else if (draggable)
29903 /* Default mode-line pointer. */
29904 cursor = FRAME_DISPLAY_INFO (f)->vertical_scroll_bar_cursor;
29906 #endif
29909 /* Change the mouse face according to what is under X/Y. */
29910 bool mouse_face_shown = false;
29911 if (STRINGP (string))
29913 mouse_face = Fget_text_property (pos, Qmouse_face, string);
29914 if (!NILP (Vmouse_highlight) && !NILP (mouse_face)
29915 && ((area == ON_MODE_LINE) || (area == ON_HEADER_LINE))
29916 && glyph)
29918 Lisp_Object b, e;
29920 struct glyph * tmp_glyph;
29922 int gpos;
29923 int gseq_length;
29924 int total_pixel_width;
29925 ptrdiff_t begpos, endpos, ignore;
29927 int vpos, hpos;
29929 b = Fprevious_single_property_change (make_number (charpos + 1),
29930 Qmouse_face, string, Qnil);
29931 if (NILP (b))
29932 begpos = 0;
29933 else
29934 begpos = XINT (b);
29936 e = Fnext_single_property_change (pos, Qmouse_face, string, Qnil);
29937 if (NILP (e))
29938 endpos = SCHARS (string);
29939 else
29940 endpos = XINT (e);
29942 /* Calculate the glyph position GPOS of GLYPH in the
29943 displayed string, relative to the beginning of the
29944 highlighted part of the string.
29946 Note: GPOS is different from CHARPOS. CHARPOS is the
29947 position of GLYPH in the internal string object. A mode
29948 line string format has structures which are converted to
29949 a flattened string by the Emacs Lisp interpreter. The
29950 internal string is an element of those structures. The
29951 displayed string is the flattened string. */
29952 tmp_glyph = row_start_glyph;
29953 while (tmp_glyph < glyph
29954 && (!(EQ (tmp_glyph->object, glyph->object)
29955 && begpos <= tmp_glyph->charpos
29956 && tmp_glyph->charpos < endpos)))
29957 tmp_glyph++;
29958 gpos = glyph - tmp_glyph;
29960 /* Calculate the length GSEQ_LENGTH of the glyph sequence of
29961 the highlighted part of the displayed string to which
29962 GLYPH belongs. Note: GSEQ_LENGTH is different from
29963 SCHARS (STRING), because the latter returns the length of
29964 the internal string. */
29965 for (tmp_glyph = row->glyphs[TEXT_AREA] + row->used[TEXT_AREA] - 1;
29966 tmp_glyph > glyph
29967 && (!(EQ (tmp_glyph->object, glyph->object)
29968 && begpos <= tmp_glyph->charpos
29969 && tmp_glyph->charpos < endpos));
29970 tmp_glyph--)
29972 gseq_length = gpos + (tmp_glyph - glyph) + 1;
29974 /* Calculate the total pixel width of all the glyphs between
29975 the beginning of the highlighted area and GLYPH. */
29976 total_pixel_width = 0;
29977 for (tmp_glyph = glyph - gpos; tmp_glyph != glyph; tmp_glyph++)
29978 total_pixel_width += tmp_glyph->pixel_width;
29980 /* Pre calculation of re-rendering position. Note: X is in
29981 column units here, after the call to mode_line_string or
29982 marginal_area_string. */
29983 hpos = x - gpos;
29984 vpos = (area == ON_MODE_LINE
29985 ? (w->current_matrix)->nrows - 1
29986 : 0);
29988 /* If GLYPH's position is included in the region that is
29989 already drawn in mouse face, we have nothing to do. */
29990 if ( EQ (window, hlinfo->mouse_face_window)
29991 && (!row->reversed_p
29992 ? (hlinfo->mouse_face_beg_col <= hpos
29993 && hpos < hlinfo->mouse_face_end_col)
29994 /* In R2L rows we swap BEG and END, see below. */
29995 : (hlinfo->mouse_face_end_col <= hpos
29996 && hpos < hlinfo->mouse_face_beg_col))
29997 && hlinfo->mouse_face_beg_row == vpos )
29998 return;
30000 if (clear_mouse_face (hlinfo))
30001 cursor = No_Cursor;
30003 if (!row->reversed_p)
30005 hlinfo->mouse_face_beg_col = hpos;
30006 hlinfo->mouse_face_beg_x = original_x_pixel
30007 - (total_pixel_width + dx);
30008 hlinfo->mouse_face_end_col = hpos + gseq_length;
30009 hlinfo->mouse_face_end_x = 0;
30011 else
30013 /* In R2L rows, show_mouse_face expects BEG and END
30014 coordinates to be swapped. */
30015 hlinfo->mouse_face_end_col = hpos;
30016 hlinfo->mouse_face_end_x = original_x_pixel
30017 - (total_pixel_width + dx);
30018 hlinfo->mouse_face_beg_col = hpos + gseq_length;
30019 hlinfo->mouse_face_beg_x = 0;
30022 hlinfo->mouse_face_beg_row = vpos;
30023 hlinfo->mouse_face_end_row = hlinfo->mouse_face_beg_row;
30024 hlinfo->mouse_face_past_end = false;
30025 hlinfo->mouse_face_window = window;
30027 hlinfo->mouse_face_face_id = face_at_string_position (w, string,
30028 charpos,
30029 0, &ignore,
30030 glyph->face_id,
30031 true);
30032 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30033 mouse_face_shown = true;
30035 if (NILP (pointer))
30036 pointer = Qhand;
30040 /* If mouse-face doesn't need to be shown, clear any existing
30041 mouse-face. */
30042 if ((area == ON_MODE_LINE || area == ON_HEADER_LINE) && !mouse_face_shown)
30043 clear_mouse_face (hlinfo);
30045 #ifdef HAVE_WINDOW_SYSTEM
30046 if (FRAME_WINDOW_P (f))
30047 define_frame_cursor1 (f, cursor, pointer);
30048 #endif
30052 /* EXPORT:
30053 Take proper action when the mouse has moved to position X, Y on
30054 frame F with regards to highlighting portions of display that have
30055 mouse-face properties. Also de-highlight portions of display where
30056 the mouse was before, set the mouse pointer shape as appropriate
30057 for the mouse coordinates, and activate help echo (tooltips).
30058 X and Y can be negative or out of range. */
30060 void
30061 note_mouse_highlight (struct frame *f, int x, int y)
30063 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30064 enum window_part part = ON_NOTHING;
30065 Lisp_Object window;
30066 struct window *w;
30067 Cursor cursor = No_Cursor;
30068 Lisp_Object pointer = Qnil; /* Takes precedence over cursor! */
30069 struct buffer *b;
30071 /* When a menu is active, don't highlight because this looks odd. */
30072 #if defined (USE_X_TOOLKIT) || defined (USE_GTK) || defined (HAVE_NS) || defined (MSDOS)
30073 if (popup_activated ())
30074 return;
30075 #endif
30077 if (!f->glyphs_initialized_p
30078 || f->pointer_invisible)
30079 return;
30081 hlinfo->mouse_face_mouse_x = x;
30082 hlinfo->mouse_face_mouse_y = y;
30083 hlinfo->mouse_face_mouse_frame = f;
30085 if (hlinfo->mouse_face_defer)
30086 return;
30088 /* Which window is that in? */
30089 window = window_from_coordinates (f, x, y, &part, true);
30091 /* If displaying active text in another window, clear that. */
30092 if (! EQ (window, hlinfo->mouse_face_window)
30093 /* Also clear if we move out of text area in same window. */
30094 || (!NILP (hlinfo->mouse_face_window)
30095 && !NILP (window)
30096 && part != ON_TEXT
30097 && part != ON_MODE_LINE
30098 && part != ON_HEADER_LINE))
30099 clear_mouse_face (hlinfo);
30101 /* Not on a window -> return. */
30102 if (!WINDOWP (window))
30103 return;
30105 /* Reset help_echo_string. It will get recomputed below. */
30106 help_echo_string = Qnil;
30108 /* Convert to window-relative pixel coordinates. */
30109 w = XWINDOW (window);
30110 frame_to_window_pixel_xy (w, &x, &y);
30112 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
30113 /* Handle tool-bar window differently since it doesn't display a
30114 buffer. */
30115 if (EQ (window, f->tool_bar_window))
30117 note_tool_bar_highlight (f, x, y);
30118 return;
30120 #endif
30122 /* Mouse is on the mode, header line or margin? */
30123 if (part == ON_MODE_LINE || part == ON_HEADER_LINE
30124 || part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30126 note_mode_line_or_margin_highlight (window, x, y, part);
30128 #ifdef HAVE_WINDOW_SYSTEM
30129 if (part == ON_LEFT_MARGIN || part == ON_RIGHT_MARGIN)
30131 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30132 /* Show non-text cursor (Bug#16647). */
30133 goto set_cursor;
30135 else
30136 #endif
30137 return;
30140 #ifdef HAVE_WINDOW_SYSTEM
30141 if (part == ON_VERTICAL_BORDER)
30143 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30144 help_echo_string = build_string ("drag-mouse-1: resize");
30146 else if (part == ON_RIGHT_DIVIDER)
30148 cursor = FRAME_X_OUTPUT (f)->horizontal_drag_cursor;
30149 help_echo_string = build_string ("drag-mouse-1: resize");
30151 else if (part == ON_BOTTOM_DIVIDER)
30152 if (! WINDOW_BOTTOMMOST_P (w)
30153 || minibuf_level
30154 || NILP (Vresize_mini_windows))
30156 cursor = FRAME_X_OUTPUT (f)->vertical_drag_cursor;
30157 help_echo_string = build_string ("drag-mouse-1: resize");
30159 else
30160 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30161 else if (part == ON_LEFT_FRINGE || part == ON_RIGHT_FRINGE
30162 || part == ON_VERTICAL_SCROLL_BAR
30163 || part == ON_HORIZONTAL_SCROLL_BAR)
30164 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30165 else
30166 cursor = FRAME_X_OUTPUT (f)->text_cursor;
30167 #endif
30169 /* Are we in a window whose display is up to date?
30170 And verify the buffer's text has not changed. */
30171 b = XBUFFER (w->contents);
30172 if (part == ON_TEXT && w->window_end_valid && !window_outdated (w))
30174 int hpos, vpos, dx, dy, area = LAST_AREA;
30175 ptrdiff_t pos;
30176 struct glyph *glyph;
30177 Lisp_Object object;
30178 Lisp_Object mouse_face = Qnil, position;
30179 Lisp_Object *overlay_vec = NULL;
30180 ptrdiff_t i, noverlays;
30181 struct buffer *obuf;
30182 ptrdiff_t obegv, ozv;
30183 bool same_region;
30185 /* Find the glyph under X/Y. */
30186 glyph = x_y_to_hpos_vpos (w, x, y, &hpos, &vpos, &dx, &dy, &area);
30188 #ifdef HAVE_WINDOW_SYSTEM
30189 /* Look for :pointer property on image. */
30190 if (glyph != NULL && glyph->type == IMAGE_GLYPH)
30192 struct image *img = IMAGE_FROM_ID (f, glyph->u.img_id);
30193 if (img != NULL && IMAGEP (img->spec))
30195 Lisp_Object image_map, hotspot;
30196 if ((image_map = Fplist_get (XCDR (img->spec), QCmap),
30197 !NILP (image_map))
30198 && (hotspot = find_hot_spot (image_map,
30199 glyph->slice.img.x + dx,
30200 glyph->slice.img.y + dy),
30201 CONSP (hotspot))
30202 && (hotspot = XCDR (hotspot), CONSP (hotspot)))
30204 Lisp_Object plist;
30206 /* Could check XCAR (hotspot) to see if we enter/leave
30207 this hot-spot.
30208 If so, we could look for mouse-enter, mouse-leave
30209 properties in PLIST (and do something...). */
30210 hotspot = XCDR (hotspot);
30211 if (CONSP (hotspot)
30212 && (plist = XCAR (hotspot), CONSP (plist)))
30214 pointer = Fplist_get (plist, Qpointer);
30215 if (NILP (pointer))
30216 pointer = Qhand;
30217 help_echo_string = Fplist_get (plist, Qhelp_echo);
30218 if (!NILP (help_echo_string))
30220 help_echo_window = window;
30221 help_echo_object = glyph->object;
30222 help_echo_pos = glyph->charpos;
30226 if (NILP (pointer))
30227 pointer = Fplist_get (XCDR (img->spec), QCpointer);
30230 #endif /* HAVE_WINDOW_SYSTEM */
30232 /* Clear mouse face if X/Y not over text. */
30233 if (glyph == NULL
30234 || area != TEXT_AREA
30235 || !MATRIX_ROW_DISPLAYS_TEXT_P (MATRIX_ROW (w->current_matrix, vpos))
30236 /* Glyph's OBJECT is nil for glyphs inserted by the
30237 display engine for its internal purposes, like truncation
30238 and continuation glyphs and blanks beyond the end of
30239 line's text on text terminals. If we are over such a
30240 glyph, we are not over any text. */
30241 || NILP (glyph->object)
30242 /* R2L rows have a stretch glyph at their front, which
30243 stands for no text, whereas L2R rows have no glyphs at
30244 all beyond the end of text. Treat such stretch glyphs
30245 like we do with NULL glyphs in L2R rows. */
30246 || (MATRIX_ROW (w->current_matrix, vpos)->reversed_p
30247 && glyph == MATRIX_ROW_GLYPH_START (w->current_matrix, vpos)
30248 && glyph->type == STRETCH_GLYPH
30249 && glyph->avoid_cursor_p))
30251 if (clear_mouse_face (hlinfo))
30252 cursor = No_Cursor;
30253 #ifdef HAVE_WINDOW_SYSTEM
30254 if (FRAME_WINDOW_P (f) && NILP (pointer))
30256 if (area != TEXT_AREA)
30257 cursor = FRAME_X_OUTPUT (f)->nontext_cursor;
30258 else
30259 pointer = Vvoid_text_area_pointer;
30261 #endif
30262 goto set_cursor;
30265 pos = glyph->charpos;
30266 object = glyph->object;
30267 if (!STRINGP (object) && !BUFFERP (object))
30268 goto set_cursor;
30270 /* If we get an out-of-range value, return now; avoid an error. */
30271 if (BUFFERP (object) && pos > BUF_Z (b))
30272 goto set_cursor;
30274 /* Make the window's buffer temporarily current for
30275 overlays_at and compute_char_face. */
30276 obuf = current_buffer;
30277 current_buffer = b;
30278 obegv = BEGV;
30279 ozv = ZV;
30280 BEGV = BEG;
30281 ZV = Z;
30283 /* Is this char mouse-active or does it have help-echo? */
30284 position = make_number (pos);
30286 USE_SAFE_ALLOCA;
30288 if (BUFFERP (object))
30290 /* Put all the overlays we want in a vector in overlay_vec. */
30291 GET_OVERLAYS_AT (pos, overlay_vec, noverlays, NULL, false);
30292 /* Sort overlays into increasing priority order. */
30293 noverlays = sort_overlays (overlay_vec, noverlays, w);
30295 else
30296 noverlays = 0;
30298 if (NILP (Vmouse_highlight))
30300 clear_mouse_face (hlinfo);
30301 goto check_help_echo;
30304 same_region = coords_in_mouse_face_p (w, hpos, vpos);
30306 if (same_region)
30307 cursor = No_Cursor;
30309 /* Check mouse-face highlighting. */
30310 if (! same_region
30311 /* If there exists an overlay with mouse-face overlapping
30312 the one we are currently highlighting, we have to
30313 check if we enter the overlapping overlay, and then
30314 highlight only that. */
30315 || (OVERLAYP (hlinfo->mouse_face_overlay)
30316 && mouse_face_overlay_overlaps (hlinfo->mouse_face_overlay)))
30318 /* Find the highest priority overlay with a mouse-face. */
30319 Lisp_Object overlay = Qnil;
30320 for (i = noverlays - 1; i >= 0 && NILP (overlay); --i)
30322 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
30323 if (!NILP (mouse_face))
30324 overlay = overlay_vec[i];
30327 /* If we're highlighting the same overlay as before, there's
30328 no need to do that again. */
30329 if (!NILP (overlay) && EQ (overlay, hlinfo->mouse_face_overlay))
30330 goto check_help_echo;
30331 hlinfo->mouse_face_overlay = overlay;
30333 /* Clear the display of the old active region, if any. */
30334 if (clear_mouse_face (hlinfo))
30335 cursor = No_Cursor;
30337 /* If no overlay applies, get a text property. */
30338 if (NILP (overlay))
30339 mouse_face = Fget_text_property (position, Qmouse_face, object);
30341 /* Next, compute the bounds of the mouse highlighting and
30342 display it. */
30343 if (!NILP (mouse_face) && STRINGP (object))
30345 /* The mouse-highlighting comes from a display string
30346 with a mouse-face. */
30347 Lisp_Object s, e;
30348 ptrdiff_t ignore;
30350 s = Fprevious_single_property_change
30351 (make_number (pos + 1), Qmouse_face, object, Qnil);
30352 e = Fnext_single_property_change
30353 (position, Qmouse_face, object, Qnil);
30354 if (NILP (s))
30355 s = make_number (0);
30356 if (NILP (e))
30357 e = make_number (SCHARS (object));
30358 mouse_face_from_string_pos (w, hlinfo, object,
30359 XINT (s), XINT (e));
30360 hlinfo->mouse_face_past_end = false;
30361 hlinfo->mouse_face_window = window;
30362 hlinfo->mouse_face_face_id
30363 = face_at_string_position (w, object, pos, 0, &ignore,
30364 glyph->face_id, true);
30365 show_mouse_face (hlinfo, DRAW_MOUSE_FACE);
30366 cursor = No_Cursor;
30368 else
30370 /* The mouse-highlighting, if any, comes from an overlay
30371 or text property in the buffer. */
30372 Lisp_Object buffer IF_LINT (= Qnil);
30373 Lisp_Object disp_string IF_LINT (= Qnil);
30375 if (STRINGP (object))
30377 /* If we are on a display string with no mouse-face,
30378 check if the text under it has one. */
30379 struct glyph_row *r = MATRIX_ROW (w->current_matrix, vpos);
30380 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30381 pos = string_buffer_position (object, start);
30382 if (pos > 0)
30384 mouse_face = get_char_property_and_overlay
30385 (make_number (pos), Qmouse_face, w->contents, &overlay);
30386 buffer = w->contents;
30387 disp_string = object;
30390 else
30392 buffer = object;
30393 disp_string = Qnil;
30396 if (!NILP (mouse_face))
30398 Lisp_Object before, after;
30399 Lisp_Object before_string, after_string;
30400 /* To correctly find the limits of mouse highlight
30401 in a bidi-reordered buffer, we must not use the
30402 optimization of limiting the search in
30403 previous-single-property-change and
30404 next-single-property-change, because
30405 rows_from_pos_range needs the real start and end
30406 positions to DTRT in this case. That's because
30407 the first row visible in a window does not
30408 necessarily display the character whose position
30409 is the smallest. */
30410 Lisp_Object lim1
30411 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30412 ? Fmarker_position (w->start)
30413 : Qnil;
30414 Lisp_Object lim2
30415 = NILP (BVAR (XBUFFER (buffer), bidi_display_reordering))
30416 ? make_number (BUF_Z (XBUFFER (buffer))
30417 - w->window_end_pos)
30418 : Qnil;
30420 if (NILP (overlay))
30422 /* Handle the text property case. */
30423 before = Fprevious_single_property_change
30424 (make_number (pos + 1), Qmouse_face, buffer, lim1);
30425 after = Fnext_single_property_change
30426 (make_number (pos), Qmouse_face, buffer, lim2);
30427 before_string = after_string = Qnil;
30429 else
30431 /* Handle the overlay case. */
30432 before = Foverlay_start (overlay);
30433 after = Foverlay_end (overlay);
30434 before_string = Foverlay_get (overlay, Qbefore_string);
30435 after_string = Foverlay_get (overlay, Qafter_string);
30437 if (!STRINGP (before_string)) before_string = Qnil;
30438 if (!STRINGP (after_string)) after_string = Qnil;
30441 mouse_face_from_buffer_pos (window, hlinfo, pos,
30442 NILP (before)
30444 : XFASTINT (before),
30445 NILP (after)
30446 ? BUF_Z (XBUFFER (buffer))
30447 : XFASTINT (after),
30448 before_string, after_string,
30449 disp_string);
30450 cursor = No_Cursor;
30455 check_help_echo:
30457 /* Look for a `help-echo' property. */
30458 if (NILP (help_echo_string)) {
30459 Lisp_Object help, overlay;
30461 /* Check overlays first. */
30462 help = overlay = Qnil;
30463 for (i = noverlays - 1; i >= 0 && NILP (help); --i)
30465 overlay = overlay_vec[i];
30466 help = Foverlay_get (overlay, Qhelp_echo);
30469 if (!NILP (help))
30471 help_echo_string = help;
30472 help_echo_window = window;
30473 help_echo_object = overlay;
30474 help_echo_pos = pos;
30476 else
30478 Lisp_Object obj = glyph->object;
30479 ptrdiff_t charpos = glyph->charpos;
30481 /* Try text properties. */
30482 if (STRINGP (obj)
30483 && charpos >= 0
30484 && charpos < SCHARS (obj))
30486 help = Fget_text_property (make_number (charpos),
30487 Qhelp_echo, obj);
30488 if (NILP (help))
30490 /* If the string itself doesn't specify a help-echo,
30491 see if the buffer text ``under'' it does. */
30492 struct glyph_row *r
30493 = MATRIX_ROW (w->current_matrix, vpos);
30494 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30495 ptrdiff_t p = string_buffer_position (obj, start);
30496 if (p > 0)
30498 help = Fget_char_property (make_number (p),
30499 Qhelp_echo, w->contents);
30500 if (!NILP (help))
30502 charpos = p;
30503 obj = w->contents;
30508 else if (BUFFERP (obj)
30509 && charpos >= BEGV
30510 && charpos < ZV)
30511 help = Fget_text_property (make_number (charpos), Qhelp_echo,
30512 obj);
30514 if (!NILP (help))
30516 help_echo_string = help;
30517 help_echo_window = window;
30518 help_echo_object = obj;
30519 help_echo_pos = charpos;
30524 #ifdef HAVE_WINDOW_SYSTEM
30525 /* Look for a `pointer' property. */
30526 if (FRAME_WINDOW_P (f) && NILP (pointer))
30528 /* Check overlays first. */
30529 for (i = noverlays - 1; i >= 0 && NILP (pointer); --i)
30530 pointer = Foverlay_get (overlay_vec[i], Qpointer);
30532 if (NILP (pointer))
30534 Lisp_Object obj = glyph->object;
30535 ptrdiff_t charpos = glyph->charpos;
30537 /* Try text properties. */
30538 if (STRINGP (obj)
30539 && charpos >= 0
30540 && charpos < SCHARS (obj))
30542 pointer = Fget_text_property (make_number (charpos),
30543 Qpointer, obj);
30544 if (NILP (pointer))
30546 /* If the string itself doesn't specify a pointer,
30547 see if the buffer text ``under'' it does. */
30548 struct glyph_row *r
30549 = MATRIX_ROW (w->current_matrix, vpos);
30550 ptrdiff_t start = MATRIX_ROW_START_CHARPOS (r);
30551 ptrdiff_t p = string_buffer_position (obj, start);
30552 if (p > 0)
30553 pointer = Fget_char_property (make_number (p),
30554 Qpointer, w->contents);
30557 else if (BUFFERP (obj)
30558 && charpos >= BEGV
30559 && charpos < ZV)
30560 pointer = Fget_text_property (make_number (charpos),
30561 Qpointer, obj);
30564 #endif /* HAVE_WINDOW_SYSTEM */
30566 BEGV = obegv;
30567 ZV = ozv;
30568 current_buffer = obuf;
30569 SAFE_FREE ();
30572 set_cursor:
30574 #ifdef HAVE_WINDOW_SYSTEM
30575 if (FRAME_WINDOW_P (f))
30576 define_frame_cursor1 (f, cursor, pointer);
30577 #else
30578 /* This is here to prevent a compiler error, about "label at end of
30579 compound statement". */
30580 return;
30581 #endif
30585 /* EXPORT for RIF:
30586 Clear any mouse-face on window W. This function is part of the
30587 redisplay interface, and is called from try_window_id and similar
30588 functions to ensure the mouse-highlight is off. */
30590 void
30591 x_clear_window_mouse_face (struct window *w)
30593 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (XFRAME (w->frame));
30594 Lisp_Object window;
30596 block_input ();
30597 XSETWINDOW (window, w);
30598 if (EQ (window, hlinfo->mouse_face_window))
30599 clear_mouse_face (hlinfo);
30600 unblock_input ();
30604 /* EXPORT:
30605 Just discard the mouse face information for frame F, if any.
30606 This is used when the size of F is changed. */
30608 void
30609 cancel_mouse_face (struct frame *f)
30611 Lisp_Object window;
30612 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
30614 window = hlinfo->mouse_face_window;
30615 if (! NILP (window) && XFRAME (XWINDOW (window)->frame) == f)
30616 reset_mouse_highlight (hlinfo);
30621 /***********************************************************************
30622 Exposure Events
30623 ***********************************************************************/
30625 #ifdef HAVE_WINDOW_SYSTEM
30627 /* Redraw the part of glyph row area AREA of glyph row ROW on window W
30628 which intersects rectangle R. R is in window-relative coordinates. */
30630 static void
30631 expose_area (struct window *w, struct glyph_row *row, XRectangle *r,
30632 enum glyph_row_area area)
30634 struct glyph *first = row->glyphs[area];
30635 struct glyph *end = row->glyphs[area] + row->used[area];
30636 struct glyph *last;
30637 int first_x, start_x, x;
30639 if (area == TEXT_AREA && row->fill_line_p)
30640 /* If row extends face to end of line write the whole line. */
30641 draw_glyphs (w, 0, row, area,
30642 0, row->used[area],
30643 DRAW_NORMAL_TEXT, 0);
30644 else
30646 /* Set START_X to the window-relative start position for drawing glyphs of
30647 AREA. The first glyph of the text area can be partially visible.
30648 The first glyphs of other areas cannot. */
30649 start_x = window_box_left_offset (w, area);
30650 x = start_x;
30651 if (area == TEXT_AREA)
30652 x += row->x;
30654 /* Find the first glyph that must be redrawn. */
30655 while (first < end
30656 && x + first->pixel_width < r->x)
30658 x += first->pixel_width;
30659 ++first;
30662 /* Find the last one. */
30663 last = first;
30664 first_x = x;
30665 /* Use a signed int intermediate value to avoid catastrophic
30666 failures due to comparison between signed and unsigned, when
30667 x is negative (can happen for wide images that are hscrolled). */
30668 int r_end = r->x + r->width;
30669 while (last < end && x < r_end)
30671 x += last->pixel_width;
30672 ++last;
30675 /* Repaint. */
30676 if (last > first)
30677 draw_glyphs (w, first_x - start_x, row, area,
30678 first - row->glyphs[area], last - row->glyphs[area],
30679 DRAW_NORMAL_TEXT, 0);
30684 /* Redraw the parts of the glyph row ROW on window W intersecting
30685 rectangle R. R is in window-relative coordinates. Value is
30686 true if mouse-face was overwritten. */
30688 static bool
30689 expose_line (struct window *w, struct glyph_row *row, XRectangle *r)
30691 eassert (row->enabled_p);
30693 if (row->mode_line_p || w->pseudo_window_p)
30694 draw_glyphs (w, 0, row, TEXT_AREA,
30695 0, row->used[TEXT_AREA],
30696 DRAW_NORMAL_TEXT, 0);
30697 else
30699 if (row->used[LEFT_MARGIN_AREA])
30700 expose_area (w, row, r, LEFT_MARGIN_AREA);
30701 if (row->used[TEXT_AREA])
30702 expose_area (w, row, r, TEXT_AREA);
30703 if (row->used[RIGHT_MARGIN_AREA])
30704 expose_area (w, row, r, RIGHT_MARGIN_AREA);
30705 draw_row_fringe_bitmaps (w, row);
30708 return row->mouse_face_p;
30712 /* Redraw those parts of glyphs rows during expose event handling that
30713 overlap other rows. Redrawing of an exposed line writes over parts
30714 of lines overlapping that exposed line; this function fixes that.
30716 W is the window being exposed. FIRST_OVERLAPPING_ROW is the first
30717 row in W's current matrix that is exposed and overlaps other rows.
30718 LAST_OVERLAPPING_ROW is the last such row. */
30720 static void
30721 expose_overlaps (struct window *w,
30722 struct glyph_row *first_overlapping_row,
30723 struct glyph_row *last_overlapping_row,
30724 XRectangle *r)
30726 struct glyph_row *row;
30728 for (row = first_overlapping_row; row <= last_overlapping_row; ++row)
30729 if (row->overlapping_p)
30731 eassert (row->enabled_p && !row->mode_line_p);
30733 row->clip = r;
30734 if (row->used[LEFT_MARGIN_AREA])
30735 x_fix_overlapping_area (w, row, LEFT_MARGIN_AREA, OVERLAPS_BOTH);
30737 if (row->used[TEXT_AREA])
30738 x_fix_overlapping_area (w, row, TEXT_AREA, OVERLAPS_BOTH);
30740 if (row->used[RIGHT_MARGIN_AREA])
30741 x_fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, OVERLAPS_BOTH);
30742 row->clip = NULL;
30747 /* Return true if W's cursor intersects rectangle R. */
30749 static bool
30750 phys_cursor_in_rect_p (struct window *w, XRectangle *r)
30752 XRectangle cr, result;
30753 struct glyph *cursor_glyph;
30754 struct glyph_row *row;
30756 if (w->phys_cursor.vpos >= 0
30757 && w->phys_cursor.vpos < w->current_matrix->nrows
30758 && (row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos),
30759 row->enabled_p)
30760 && row->cursor_in_fringe_p)
30762 /* Cursor is in the fringe. */
30763 cr.x = window_box_right_offset (w,
30764 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
30765 ? RIGHT_MARGIN_AREA
30766 : TEXT_AREA));
30767 cr.y = row->y;
30768 cr.width = WINDOW_RIGHT_FRINGE_WIDTH (w);
30769 cr.height = row->height;
30770 return x_intersect_rectangles (&cr, r, &result);
30773 cursor_glyph = get_phys_cursor_glyph (w);
30774 if (cursor_glyph)
30776 /* r is relative to W's box, but w->phys_cursor.x is relative
30777 to left edge of W's TEXT area. Adjust it. */
30778 cr.x = window_box_left_offset (w, TEXT_AREA) + w->phys_cursor.x;
30779 cr.y = w->phys_cursor.y;
30780 cr.width = cursor_glyph->pixel_width;
30781 cr.height = w->phys_cursor_height;
30782 /* ++KFS: W32 version used W32-specific IntersectRect here, but
30783 I assume the effect is the same -- and this is portable. */
30784 return x_intersect_rectangles (&cr, r, &result);
30786 /* If we don't understand the format, pretend we're not in the hot-spot. */
30787 return false;
30791 /* EXPORT:
30792 Draw a vertical window border to the right of window W if W doesn't
30793 have vertical scroll bars. */
30795 void
30796 x_draw_vertical_border (struct window *w)
30798 struct frame *f = XFRAME (WINDOW_FRAME (w));
30800 /* We could do better, if we knew what type of scroll-bar the adjacent
30801 windows (on either side) have... But we don't :-(
30802 However, I think this works ok. ++KFS 2003-04-25 */
30804 /* Redraw borders between horizontally adjacent windows. Don't
30805 do it for frames with vertical scroll bars because either the
30806 right scroll bar of a window, or the left scroll bar of its
30807 neighbor will suffice as a border. */
30808 if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_RIGHT_DIVIDER_WIDTH (f))
30809 return;
30811 /* Note: It is necessary to redraw both the left and the right
30812 borders, for when only this single window W is being
30813 redisplayed. */
30814 if (!WINDOW_RIGHTMOST_P (w)
30815 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_RIGHT (w))
30817 int x0, x1, y0, y1;
30819 window_box_edges (w, &x0, &y0, &x1, &y1);
30820 y1 -= 1;
30822 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30823 x1 -= 1;
30825 FRAME_RIF (f)->draw_vertical_window_border (w, x1, y0, y1);
30828 if (!WINDOW_LEFTMOST_P (w)
30829 && !WINDOW_HAS_VERTICAL_SCROLL_BAR_ON_LEFT (w))
30831 int x0, x1, y0, y1;
30833 window_box_edges (w, &x0, &y0, &x1, &y1);
30834 y1 -= 1;
30836 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
30837 x0 -= 1;
30839 FRAME_RIF (f)->draw_vertical_window_border (w, x0, y0, y1);
30844 /* Draw window dividers for window W. */
30846 void
30847 x_draw_right_divider (struct window *w)
30849 struct frame *f = WINDOW_XFRAME (w);
30851 if (w->mini || w->pseudo_window_p)
30852 return;
30853 else if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
30855 int x0 = WINDOW_RIGHT_EDGE_X (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w);
30856 int x1 = WINDOW_RIGHT_EDGE_X (w);
30857 int y0 = WINDOW_TOP_EDGE_Y (w);
30858 /* The bottom divider prevails. */
30859 int y1 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30861 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30865 static void
30866 x_draw_bottom_divider (struct window *w)
30868 struct frame *f = XFRAME (WINDOW_FRAME (w));
30870 if (w->mini || w->pseudo_window_p)
30871 return;
30872 else if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
30874 int x0 = WINDOW_LEFT_EDGE_X (w);
30875 int x1 = WINDOW_RIGHT_EDGE_X (w);
30876 int y0 = WINDOW_BOTTOM_EDGE_Y (w) - WINDOW_BOTTOM_DIVIDER_WIDTH (w);
30877 int y1 = WINDOW_BOTTOM_EDGE_Y (w);
30879 FRAME_RIF (f)->draw_window_divider (w, x0, x1, y0, y1);
30883 /* Redraw the part of window W intersection rectangle FR. Pixel
30884 coordinates in FR are frame-relative. Call this function with
30885 input blocked. Value is true if the exposure overwrites
30886 mouse-face. */
30888 static bool
30889 expose_window (struct window *w, XRectangle *fr)
30891 struct frame *f = XFRAME (w->frame);
30892 XRectangle wr, r;
30893 bool mouse_face_overwritten_p = false;
30895 /* If window is not yet fully initialized, do nothing. This can
30896 happen when toolkit scroll bars are used and a window is split.
30897 Reconfiguring the scroll bar will generate an expose for a newly
30898 created window. */
30899 if (w->current_matrix == NULL)
30900 return false;
30902 /* When we're currently updating the window, display and current
30903 matrix usually don't agree. Arrange for a thorough display
30904 later. */
30905 if (w->must_be_updated_p)
30907 SET_FRAME_GARBAGED (f);
30908 return false;
30911 /* Frame-relative pixel rectangle of W. */
30912 wr.x = WINDOW_LEFT_EDGE_X (w);
30913 wr.y = WINDOW_TOP_EDGE_Y (w);
30914 wr.width = WINDOW_PIXEL_WIDTH (w);
30915 wr.height = WINDOW_PIXEL_HEIGHT (w);
30917 if (x_intersect_rectangles (fr, &wr, &r))
30919 int yb = window_text_bottom_y (w);
30920 struct glyph_row *row;
30921 struct glyph_row *first_overlapping_row, *last_overlapping_row;
30923 TRACE ((stderr, "expose_window (%d, %d, %d, %d)\n",
30924 r.x, r.y, r.width, r.height));
30926 /* Convert to window coordinates. */
30927 r.x -= WINDOW_LEFT_EDGE_X (w);
30928 r.y -= WINDOW_TOP_EDGE_Y (w);
30930 /* Turn off the cursor. */
30931 bool cursor_cleared_p = (!w->pseudo_window_p
30932 && phys_cursor_in_rect_p (w, &r));
30933 if (cursor_cleared_p)
30934 x_clear_cursor (w);
30936 /* If the row containing the cursor extends face to end of line,
30937 then expose_area might overwrite the cursor outside the
30938 rectangle and thus notice_overwritten_cursor might clear
30939 w->phys_cursor_on_p. We remember the original value and
30940 check later if it is changed. */
30941 bool phys_cursor_on_p = w->phys_cursor_on_p;
30943 /* Use a signed int intermediate value to avoid catastrophic
30944 failures due to comparison between signed and unsigned, when
30945 y0 or y1 is negative (can happen for tall images). */
30946 int r_bottom = r.y + r.height;
30948 /* Update lines intersecting rectangle R. */
30949 first_overlapping_row = last_overlapping_row = NULL;
30950 for (row = w->current_matrix->rows;
30951 row->enabled_p;
30952 ++row)
30954 int y0 = row->y;
30955 int y1 = MATRIX_ROW_BOTTOM_Y (row);
30957 if ((y0 >= r.y && y0 < r_bottom)
30958 || (y1 > r.y && y1 < r_bottom)
30959 || (r.y >= y0 && r.y < y1)
30960 || (r_bottom > y0 && r_bottom < y1))
30962 /* A header line may be overlapping, but there is no need
30963 to fix overlapping areas for them. KFS 2005-02-12 */
30964 if (row->overlapping_p && !row->mode_line_p)
30966 if (first_overlapping_row == NULL)
30967 first_overlapping_row = row;
30968 last_overlapping_row = row;
30971 row->clip = fr;
30972 if (expose_line (w, row, &r))
30973 mouse_face_overwritten_p = true;
30974 row->clip = NULL;
30976 else if (row->overlapping_p)
30978 /* We must redraw a row overlapping the exposed area. */
30979 if (y0 < r.y
30980 ? y0 + row->phys_height > r.y
30981 : y0 + row->ascent - row->phys_ascent < r.y +r.height)
30983 if (first_overlapping_row == NULL)
30984 first_overlapping_row = row;
30985 last_overlapping_row = row;
30989 if (y1 >= yb)
30990 break;
30993 /* Display the mode line if there is one. */
30994 if (WINDOW_WANTS_MODELINE_P (w)
30995 && (row = MATRIX_MODE_LINE_ROW (w->current_matrix),
30996 row->enabled_p)
30997 && row->y < r_bottom)
30999 if (expose_line (w, row, &r))
31000 mouse_face_overwritten_p = true;
31003 if (!w->pseudo_window_p)
31005 /* Fix the display of overlapping rows. */
31006 if (first_overlapping_row)
31007 expose_overlaps (w, first_overlapping_row, last_overlapping_row,
31008 fr);
31010 /* Draw border between windows. */
31011 if (WINDOW_RIGHT_DIVIDER_WIDTH (w))
31012 x_draw_right_divider (w);
31013 else
31014 x_draw_vertical_border (w);
31016 if (WINDOW_BOTTOM_DIVIDER_WIDTH (w))
31017 x_draw_bottom_divider (w);
31019 /* Turn the cursor on again. */
31020 if (cursor_cleared_p
31021 || (phys_cursor_on_p && !w->phys_cursor_on_p))
31022 update_window_cursor (w, true);
31026 return mouse_face_overwritten_p;
31031 /* Redraw (parts) of all windows in the window tree rooted at W that
31032 intersect R. R contains frame pixel coordinates. Value is
31033 true if the exposure overwrites mouse-face. */
31035 static bool
31036 expose_window_tree (struct window *w, XRectangle *r)
31038 struct frame *f = XFRAME (w->frame);
31039 bool mouse_face_overwritten_p = false;
31041 while (w && !FRAME_GARBAGED_P (f))
31043 mouse_face_overwritten_p
31044 |= (WINDOWP (w->contents)
31045 ? expose_window_tree (XWINDOW (w->contents), r)
31046 : expose_window (w, r));
31048 w = NILP (w->next) ? NULL : XWINDOW (w->next);
31051 return mouse_face_overwritten_p;
31055 /* EXPORT:
31056 Redisplay an exposed area of frame F. X and Y are the upper-left
31057 corner of the exposed rectangle. W and H are width and height of
31058 the exposed area. All are pixel values. W or H zero means redraw
31059 the entire frame. */
31061 void
31062 expose_frame (struct frame *f, int x, int y, int w, int h)
31064 XRectangle r;
31065 bool mouse_face_overwritten_p = false;
31067 TRACE ((stderr, "expose_frame "));
31069 /* No need to redraw if frame will be redrawn soon. */
31070 if (FRAME_GARBAGED_P (f))
31072 TRACE ((stderr, " garbaged\n"));
31073 return;
31076 /* If basic faces haven't been realized yet, there is no point in
31077 trying to redraw anything. This can happen when we get an expose
31078 event while Emacs is starting, e.g. by moving another window. */
31079 if (FRAME_FACE_CACHE (f) == NULL
31080 || FRAME_FACE_CACHE (f)->used < BASIC_FACE_ID_SENTINEL)
31082 TRACE ((stderr, " no faces\n"));
31083 return;
31086 if (w == 0 || h == 0)
31088 r.x = r.y = 0;
31089 r.width = FRAME_TEXT_WIDTH (f);
31090 r.height = FRAME_TEXT_HEIGHT (f);
31092 else
31094 r.x = x;
31095 r.y = y;
31096 r.width = w;
31097 r.height = h;
31100 TRACE ((stderr, "(%d, %d, %d, %d)\n", r.x, r.y, r.width, r.height));
31101 mouse_face_overwritten_p = expose_window_tree (XWINDOW (f->root_window), &r);
31103 #if ! defined (USE_GTK) && ! defined (HAVE_NS)
31104 if (WINDOWP (f->tool_bar_window))
31105 mouse_face_overwritten_p
31106 |= expose_window (XWINDOW (f->tool_bar_window), &r);
31107 #endif
31109 #ifdef HAVE_X_WINDOWS
31110 #ifndef MSDOS
31111 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
31112 if (WINDOWP (f->menu_bar_window))
31113 mouse_face_overwritten_p
31114 |= expose_window (XWINDOW (f->menu_bar_window), &r);
31115 #endif /* not USE_X_TOOLKIT and not USE_GTK */
31116 #endif
31117 #endif
31119 /* Some window managers support a focus-follows-mouse style with
31120 delayed raising of frames. Imagine a partially obscured frame,
31121 and moving the mouse into partially obscured mouse-face on that
31122 frame. The visible part of the mouse-face will be highlighted,
31123 then the WM raises the obscured frame. With at least one WM, KDE
31124 2.1, Emacs is not getting any event for the raising of the frame
31125 (even tried with SubstructureRedirectMask), only Expose events.
31126 These expose events will draw text normally, i.e. not
31127 highlighted. Which means we must redo the highlight here.
31128 Subsume it under ``we love X''. --gerd 2001-08-15 */
31129 /* Included in Windows version because Windows most likely does not
31130 do the right thing if any third party tool offers
31131 focus-follows-mouse with delayed raise. --jason 2001-10-12 */
31132 if (mouse_face_overwritten_p && !FRAME_GARBAGED_P (f))
31134 Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f);
31135 if (f == hlinfo->mouse_face_mouse_frame)
31137 int mouse_x = hlinfo->mouse_face_mouse_x;
31138 int mouse_y = hlinfo->mouse_face_mouse_y;
31139 clear_mouse_face (hlinfo);
31140 note_mouse_highlight (f, mouse_x, mouse_y);
31146 /* EXPORT:
31147 Determine the intersection of two rectangles R1 and R2. Return
31148 the intersection in *RESULT. Value is true if RESULT is not
31149 empty. */
31151 bool
31152 x_intersect_rectangles (XRectangle *r1, XRectangle *r2, XRectangle *result)
31154 XRectangle *left, *right;
31155 XRectangle *upper, *lower;
31156 bool intersection_p = false;
31158 /* Rearrange so that R1 is the left-most rectangle. */
31159 if (r1->x < r2->x)
31160 left = r1, right = r2;
31161 else
31162 left = r2, right = r1;
31164 /* X0 of the intersection is right.x0, if this is inside R1,
31165 otherwise there is no intersection. */
31166 if (right->x <= left->x + left->width)
31168 result->x = right->x;
31170 /* The right end of the intersection is the minimum of
31171 the right ends of left and right. */
31172 result->width = (min (left->x + left->width, right->x + right->width)
31173 - result->x);
31175 /* Same game for Y. */
31176 if (r1->y < r2->y)
31177 upper = r1, lower = r2;
31178 else
31179 upper = r2, lower = r1;
31181 /* The upper end of the intersection is lower.y0, if this is inside
31182 of upper. Otherwise, there is no intersection. */
31183 if (lower->y <= upper->y + upper->height)
31185 result->y = lower->y;
31187 /* The lower end of the intersection is the minimum of the lower
31188 ends of upper and lower. */
31189 result->height = (min (lower->y + lower->height,
31190 upper->y + upper->height)
31191 - result->y);
31192 intersection_p = true;
31196 return intersection_p;
31199 #endif /* HAVE_WINDOW_SYSTEM */
31202 /***********************************************************************
31203 Initialization
31204 ***********************************************************************/
31206 void
31207 syms_of_xdisp (void)
31209 Vwith_echo_area_save_vector = Qnil;
31210 staticpro (&Vwith_echo_area_save_vector);
31212 Vmessage_stack = Qnil;
31213 staticpro (&Vmessage_stack);
31215 /* Non-nil means don't actually do any redisplay. */
31216 DEFSYM (Qinhibit_redisplay, "inhibit-redisplay");
31218 DEFSYM (Qredisplay_internal, "redisplay_internal (C function)");
31220 DEFVAR_BOOL("inhibit-message", inhibit_message,
31221 doc: /* Non-nil means calls to `message' are not displayed.
31222 They are still logged to the *Messages* buffer. */);
31223 inhibit_message = 0;
31225 message_dolog_marker1 = Fmake_marker ();
31226 staticpro (&message_dolog_marker1);
31227 message_dolog_marker2 = Fmake_marker ();
31228 staticpro (&message_dolog_marker2);
31229 message_dolog_marker3 = Fmake_marker ();
31230 staticpro (&message_dolog_marker3);
31232 #ifdef GLYPH_DEBUG
31233 defsubr (&Sdump_frame_glyph_matrix);
31234 defsubr (&Sdump_glyph_matrix);
31235 defsubr (&Sdump_glyph_row);
31236 defsubr (&Sdump_tool_bar_row);
31237 defsubr (&Strace_redisplay);
31238 defsubr (&Strace_to_stderr);
31239 #endif
31240 #ifdef HAVE_WINDOW_SYSTEM
31241 defsubr (&Stool_bar_height);
31242 defsubr (&Slookup_image_map);
31243 #endif
31244 defsubr (&Sline_pixel_height);
31245 defsubr (&Sformat_mode_line);
31246 defsubr (&Sinvisible_p);
31247 defsubr (&Scurrent_bidi_paragraph_direction);
31248 defsubr (&Swindow_text_pixel_size);
31249 defsubr (&Smove_point_visually);
31250 defsubr (&Sbidi_find_overridden_directionality);
31252 DEFSYM (Qmenu_bar_update_hook, "menu-bar-update-hook");
31253 DEFSYM (Qoverriding_terminal_local_map, "overriding-terminal-local-map");
31254 DEFSYM (Qoverriding_local_map, "overriding-local-map");
31255 DEFSYM (Qwindow_scroll_functions, "window-scroll-functions");
31256 DEFSYM (Qwindow_text_change_functions, "window-text-change-functions");
31257 DEFSYM (Qredisplay_end_trigger_functions, "redisplay-end-trigger-functions");
31258 DEFSYM (Qinhibit_point_motion_hooks, "inhibit-point-motion-hooks");
31259 DEFSYM (Qeval, "eval");
31260 DEFSYM (QCdata, ":data");
31262 /* Names of text properties relevant for redisplay. */
31263 DEFSYM (Qdisplay, "display");
31264 DEFSYM (Qspace_width, "space-width");
31265 DEFSYM (Qraise, "raise");
31266 DEFSYM (Qslice, "slice");
31267 DEFSYM (Qspace, "space");
31268 DEFSYM (Qmargin, "margin");
31269 DEFSYM (Qpointer, "pointer");
31270 DEFSYM (Qleft_margin, "left-margin");
31271 DEFSYM (Qright_margin, "right-margin");
31272 DEFSYM (Qcenter, "center");
31273 DEFSYM (Qline_height, "line-height");
31274 DEFSYM (QCalign_to, ":align-to");
31275 DEFSYM (QCrelative_width, ":relative-width");
31276 DEFSYM (QCrelative_height, ":relative-height");
31277 DEFSYM (QCeval, ":eval");
31278 DEFSYM (QCpropertize, ":propertize");
31279 DEFSYM (QCfile, ":file");
31280 DEFSYM (Qfontified, "fontified");
31281 DEFSYM (Qfontification_functions, "fontification-functions");
31283 /* Name of the face used to highlight trailing whitespace. */
31284 DEFSYM (Qtrailing_whitespace, "trailing-whitespace");
31286 /* Name and number of the face used to highlight escape glyphs. */
31287 DEFSYM (Qescape_glyph, "escape-glyph");
31289 /* Name and number of the face used to highlight non-breaking spaces. */
31290 DEFSYM (Qnobreak_space, "nobreak-space");
31292 /* The symbol 'image' which is the car of the lists used to represent
31293 images in Lisp. Also a tool bar style. */
31294 DEFSYM (Qimage, "image");
31296 /* Tool bar styles. */
31297 DEFSYM (Qtext, "text");
31298 DEFSYM (Qboth, "both");
31299 DEFSYM (Qboth_horiz, "both-horiz");
31300 DEFSYM (Qtext_image_horiz, "text-image-horiz");
31302 /* The image map types. */
31303 DEFSYM (QCmap, ":map");
31304 DEFSYM (QCpointer, ":pointer");
31305 DEFSYM (Qrect, "rect");
31306 DEFSYM (Qcircle, "circle");
31307 DEFSYM (Qpoly, "poly");
31309 DEFSYM (Qinhibit_menubar_update, "inhibit-menubar-update");
31311 DEFSYM (Qgrow_only, "grow-only");
31312 DEFSYM (Qinhibit_eval_during_redisplay, "inhibit-eval-during-redisplay");
31313 DEFSYM (Qposition, "position");
31314 DEFSYM (Qbuffer_position, "buffer-position");
31315 DEFSYM (Qobject, "object");
31317 /* Cursor shapes. */
31318 DEFSYM (Qbar, "bar");
31319 DEFSYM (Qhbar, "hbar");
31320 DEFSYM (Qbox, "box");
31321 DEFSYM (Qhollow, "hollow");
31323 /* Pointer shapes. */
31324 DEFSYM (Qhand, "hand");
31325 DEFSYM (Qarrow, "arrow");
31326 /* also Qtext */
31328 DEFSYM (Qdragging, "dragging");
31330 DEFSYM (Qinhibit_free_realized_faces, "inhibit-free-realized-faces");
31332 list_of_error = list1 (list2 (Qerror, Qvoid_variable));
31333 staticpro (&list_of_error);
31335 /* Values of those variables at last redisplay are stored as
31336 properties on 'overlay-arrow-position' symbol. However, if
31337 Voverlay_arrow_position is a marker, last-arrow-position is its
31338 numerical position. */
31339 DEFSYM (Qlast_arrow_position, "last-arrow-position");
31340 DEFSYM (Qlast_arrow_string, "last-arrow-string");
31342 /* Alternative overlay-arrow-string and overlay-arrow-bitmap
31343 properties on a symbol in overlay-arrow-variable-list. */
31344 DEFSYM (Qoverlay_arrow_string, "overlay-arrow-string");
31345 DEFSYM (Qoverlay_arrow_bitmap, "overlay-arrow-bitmap");
31347 echo_buffer[0] = echo_buffer[1] = Qnil;
31348 staticpro (&echo_buffer[0]);
31349 staticpro (&echo_buffer[1]);
31351 echo_area_buffer[0] = echo_area_buffer[1] = Qnil;
31352 staticpro (&echo_area_buffer[0]);
31353 staticpro (&echo_area_buffer[1]);
31355 Vmessages_buffer_name = build_pure_c_string ("*Messages*");
31356 staticpro (&Vmessages_buffer_name);
31358 mode_line_proptrans_alist = Qnil;
31359 staticpro (&mode_line_proptrans_alist);
31360 mode_line_string_list = Qnil;
31361 staticpro (&mode_line_string_list);
31362 mode_line_string_face = Qnil;
31363 staticpro (&mode_line_string_face);
31364 mode_line_string_face_prop = Qnil;
31365 staticpro (&mode_line_string_face_prop);
31366 Vmode_line_unwind_vector = Qnil;
31367 staticpro (&Vmode_line_unwind_vector);
31369 DEFSYM (Qmode_line_default_help_echo, "mode-line-default-help-echo");
31371 help_echo_string = Qnil;
31372 staticpro (&help_echo_string);
31373 help_echo_object = Qnil;
31374 staticpro (&help_echo_object);
31375 help_echo_window = Qnil;
31376 staticpro (&help_echo_window);
31377 previous_help_echo_string = Qnil;
31378 staticpro (&previous_help_echo_string);
31379 help_echo_pos = -1;
31381 DEFSYM (Qright_to_left, "right-to-left");
31382 DEFSYM (Qleft_to_right, "left-to-right");
31383 defsubr (&Sbidi_resolved_levels);
31385 #ifdef HAVE_WINDOW_SYSTEM
31386 DEFVAR_BOOL ("x-stretch-cursor", x_stretch_cursor_p,
31387 doc: /* Non-nil means draw block cursor as wide as the glyph under it.
31388 For example, if a block cursor is over a tab, it will be drawn as
31389 wide as that tab on the display. */);
31390 x_stretch_cursor_p = 0;
31391 #endif
31393 DEFVAR_LISP ("show-trailing-whitespace", Vshow_trailing_whitespace,
31394 doc: /* Non-nil means highlight trailing whitespace.
31395 The face used for trailing whitespace is `trailing-whitespace'. */);
31396 Vshow_trailing_whitespace = Qnil;
31398 DEFVAR_LISP ("nobreak-char-display", Vnobreak_char_display,
31399 doc: /* Control highlighting of non-ASCII space and hyphen chars.
31400 If the value is t, Emacs highlights non-ASCII chars which have the
31401 same appearance as an ASCII space or hyphen, using the `nobreak-space'
31402 or `escape-glyph' face respectively.
31404 U+00A0 (no-break space), U+00AD (soft hyphen), U+2010 (hyphen), and
31405 U+2011 (non-breaking hyphen) are affected.
31407 Any other non-nil value means to display these characters as a escape
31408 glyph followed by an ordinary space or hyphen.
31410 A value of nil means no special handling of these characters. */);
31411 Vnobreak_char_display = Qt;
31413 DEFVAR_LISP ("void-text-area-pointer", Vvoid_text_area_pointer,
31414 doc: /* The pointer shape to show in void text areas.
31415 A value of nil means to show the text pointer. Other options are
31416 `arrow', `text', `hand', `vdrag', `hdrag', `nhdrag', `modeline', and
31417 `hourglass'. */);
31418 Vvoid_text_area_pointer = Qarrow;
31420 DEFVAR_LISP ("inhibit-redisplay", Vinhibit_redisplay,
31421 doc: /* Non-nil means don't actually do any redisplay.
31422 This is used for internal purposes. */);
31423 Vinhibit_redisplay = Qnil;
31425 DEFVAR_LISP ("global-mode-string", Vglobal_mode_string,
31426 doc: /* String (or mode line construct) included (normally) in `mode-line-format'. */);
31427 Vglobal_mode_string = Qnil;
31429 DEFVAR_LISP ("overlay-arrow-position", Voverlay_arrow_position,
31430 doc: /* Marker for where to display an arrow on top of the buffer text.
31431 This must be the beginning of a line in order to work.
31432 See also `overlay-arrow-string'. */);
31433 Voverlay_arrow_position = Qnil;
31435 DEFVAR_LISP ("overlay-arrow-string", Voverlay_arrow_string,
31436 doc: /* String to display as an arrow in non-window frames.
31437 See also `overlay-arrow-position'. */);
31438 Voverlay_arrow_string = build_pure_c_string ("=>");
31440 DEFVAR_LISP ("overlay-arrow-variable-list", Voverlay_arrow_variable_list,
31441 doc: /* List of variables (symbols) which hold markers for overlay arrows.
31442 The symbols on this list are examined during redisplay to determine
31443 where to display overlay arrows. */);
31444 Voverlay_arrow_variable_list
31445 = list1 (intern_c_string ("overlay-arrow-position"));
31447 DEFVAR_INT ("scroll-step", emacs_scroll_step,
31448 doc: /* The number of lines to try scrolling a window by when point moves out.
31449 If that fails to bring point back on frame, point is centered instead.
31450 If this is zero, point is always centered after it moves off frame.
31451 If you want scrolling to always be a line at a time, you should set
31452 `scroll-conservatively' to a large value rather than set this to 1. */);
31454 DEFVAR_INT ("scroll-conservatively", scroll_conservatively,
31455 doc: /* Scroll up to this many lines, to bring point back on screen.
31456 If point moves off-screen, redisplay will scroll by up to
31457 `scroll-conservatively' lines in order to bring point just barely
31458 onto the screen again. If that cannot be done, then redisplay
31459 recenters point as usual.
31461 If the value is greater than 100, redisplay will never recenter point,
31462 but will always scroll just enough text to bring point into view, even
31463 if you move far away.
31465 A value of zero means always recenter point if it moves off screen. */);
31466 scroll_conservatively = 0;
31468 DEFVAR_INT ("scroll-margin", scroll_margin,
31469 doc: /* Number of lines of margin at the top and bottom of a window.
31470 Recenter the window whenever point gets within this many lines
31471 of the top or bottom of the window. */);
31472 scroll_margin = 0;
31474 DEFVAR_LISP ("display-pixels-per-inch", Vdisplay_pixels_per_inch,
31475 doc: /* Pixels per inch value for non-window system displays.
31476 Value is a number or a cons (WIDTH-DPI . HEIGHT-DPI). */);
31477 Vdisplay_pixels_per_inch = make_float (72.0);
31479 #ifdef GLYPH_DEBUG
31480 DEFVAR_INT ("debug-end-pos", debug_end_pos, doc: /* Don't ask. */);
31481 #endif
31483 DEFVAR_LISP ("truncate-partial-width-windows",
31484 Vtruncate_partial_width_windows,
31485 doc: /* Non-nil means truncate lines in windows narrower than the frame.
31486 For an integer value, truncate lines in each window narrower than the
31487 full frame width, provided the total window width in column units is less
31488 than that integer; otherwise, respect the value of `truncate-lines'.
31489 The total width of the window is as returned by `window-total-width', it
31490 includes the fringes, the continuation and truncation glyphs, the
31491 display margins (if any), and the scroll bar
31493 For any other non-nil value, truncate lines in all windows that do
31494 not span the full frame width.
31496 A value of nil means to respect the value of `truncate-lines'.
31498 If `word-wrap' is enabled, you might want to reduce this. */);
31499 Vtruncate_partial_width_windows = make_number (50);
31501 DEFVAR_LISP ("line-number-display-limit", Vline_number_display_limit,
31502 doc: /* Maximum buffer size for which line number should be displayed.
31503 If the buffer is bigger than this, the line number does not appear
31504 in the mode line. A value of nil means no limit. */);
31505 Vline_number_display_limit = Qnil;
31507 DEFVAR_INT ("line-number-display-limit-width",
31508 line_number_display_limit_width,
31509 doc: /* Maximum line width (in characters) for line number display.
31510 If the average length of the lines near point is bigger than this, then the
31511 line number may be omitted from the mode line. */);
31512 line_number_display_limit_width = 200;
31514 DEFVAR_BOOL ("highlight-nonselected-windows", highlight_nonselected_windows,
31515 doc: /* Non-nil means highlight region even in nonselected windows. */);
31516 highlight_nonselected_windows = false;
31518 DEFVAR_BOOL ("multiple-frames", multiple_frames,
31519 doc: /* Non-nil if more than one frame is visible on this display.
31520 Minibuffer-only frames don't count, but iconified frames do.
31521 This variable is not guaranteed to be accurate except while processing
31522 `frame-title-format' and `icon-title-format'. */);
31524 DEFVAR_LISP ("frame-title-format", Vframe_title_format,
31525 doc: /* Template for displaying the title bar of visible frames.
31526 \(Assuming the window manager supports this feature.)
31528 This variable has the same structure as `mode-line-format', except that
31529 the %c and %l constructs are ignored. It is used only on frames for
31530 which no explicit name has been set (see `modify-frame-parameters'). */);
31532 DEFVAR_LISP ("icon-title-format", Vicon_title_format,
31533 doc: /* Template for displaying the title bar of an iconified frame.
31534 \(Assuming the window manager supports this feature.)
31535 This variable has the same structure as `mode-line-format' (which see),
31536 and is used only on frames for which no explicit name has been set
31537 \(see `modify-frame-parameters'). */);
31538 Vicon_title_format
31539 = Vframe_title_format
31540 = listn (CONSTYPE_PURE, 3,
31541 intern_c_string ("multiple-frames"),
31542 build_pure_c_string ("%b"),
31543 listn (CONSTYPE_PURE, 4,
31544 empty_unibyte_string,
31545 intern_c_string ("invocation-name"),
31546 build_pure_c_string ("@"),
31547 intern_c_string ("system-name")));
31549 DEFVAR_LISP ("message-log-max", Vmessage_log_max,
31550 doc: /* Maximum number of lines to keep in the message log buffer.
31551 If nil, disable message logging. If t, log messages but don't truncate
31552 the buffer when it becomes large. */);
31553 Vmessage_log_max = make_number (1000);
31555 DEFVAR_LISP ("window-size-change-functions", Vwindow_size_change_functions,
31556 doc: /* Functions called during redisplay, if window sizes have changed.
31557 The value should be a list of functions that take one argument.
31558 During the first part of redisplay, for each frame, if any of its windows
31559 have changed size since the last redisplay, or have been split or deleted,
31560 all the functions in the list are called, with the frame as argument.
31561 If redisplay decides to resize the minibuffer window, it calls these
31562 functions on behalf of that as well. */);
31563 Vwindow_size_change_functions = Qnil;
31565 DEFVAR_LISP ("window-scroll-functions", Vwindow_scroll_functions,
31566 doc: /* List of functions to call before redisplaying a window with scrolling.
31567 Each function is called with two arguments, the window and its new
31568 display-start position.
31569 These functions are called whenever the `window-start' marker is modified,
31570 either to point into another buffer (e.g. via `set-window-buffer') or another
31571 place in the same buffer.
31572 Note that the value of `window-end' is not valid when these functions are
31573 called.
31575 Warning: Do not use this feature to alter the way the window
31576 is scrolled. It is not designed for that, and such use probably won't
31577 work. */);
31578 Vwindow_scroll_functions = Qnil;
31580 DEFVAR_LISP ("window-text-change-functions",
31581 Vwindow_text_change_functions,
31582 doc: /* Functions to call in redisplay when text in the window might change. */);
31583 Vwindow_text_change_functions = Qnil;
31585 DEFVAR_LISP ("redisplay-end-trigger-functions", Vredisplay_end_trigger_functions,
31586 doc: /* Functions called when redisplay of a window reaches the end trigger.
31587 Each function is called with two arguments, the window and the end trigger value.
31588 See `set-window-redisplay-end-trigger'. */);
31589 Vredisplay_end_trigger_functions = Qnil;
31591 DEFVAR_LISP ("mouse-autoselect-window", Vmouse_autoselect_window,
31592 doc: /* Non-nil means autoselect window with mouse pointer.
31593 If nil, do not autoselect windows.
31594 A positive number means delay autoselection by that many seconds: a
31595 window is autoselected only after the mouse has remained in that
31596 window for the duration of the delay.
31597 A negative number has a similar effect, but causes windows to be
31598 autoselected only after the mouse has stopped moving. (Because of
31599 the way Emacs compares mouse events, you will occasionally wait twice
31600 that time before the window gets selected.)
31601 Any other value means to autoselect window instantaneously when the
31602 mouse pointer enters it.
31604 Autoselection selects the minibuffer only if it is active, and never
31605 unselects the minibuffer if it is active.
31607 When customizing this variable make sure that the actual value of
31608 `focus-follows-mouse' matches the behavior of your window manager. */);
31609 Vmouse_autoselect_window = Qnil;
31611 DEFVAR_LISP ("auto-resize-tool-bars", Vauto_resize_tool_bars,
31612 doc: /* Non-nil means automatically resize tool-bars.
31613 This dynamically changes the tool-bar's height to the minimum height
31614 that is needed to make all tool-bar items visible.
31615 If value is `grow-only', the tool-bar's height is only increased
31616 automatically; to decrease the tool-bar height, use \\[recenter]. */);
31617 Vauto_resize_tool_bars = Qt;
31619 DEFVAR_BOOL ("auto-raise-tool-bar-buttons", auto_raise_tool_bar_buttons_p,
31620 doc: /* Non-nil means raise tool-bar buttons when the mouse moves over them. */);
31621 auto_raise_tool_bar_buttons_p = true;
31623 DEFVAR_BOOL ("make-cursor-line-fully-visible", make_cursor_line_fully_visible_p,
31624 doc: /* Non-nil means to scroll (recenter) cursor line if it is not fully visible. */);
31625 make_cursor_line_fully_visible_p = true;
31627 DEFVAR_LISP ("tool-bar-border", Vtool_bar_border,
31628 doc: /* Border below tool-bar in pixels.
31629 If an integer, use it as the height of the border.
31630 If it is one of `internal-border-width' or `border-width', use the
31631 value of the corresponding frame parameter.
31632 Otherwise, no border is added below the tool-bar. */);
31633 Vtool_bar_border = Qinternal_border_width;
31635 DEFVAR_LISP ("tool-bar-button-margin", Vtool_bar_button_margin,
31636 doc: /* Margin around tool-bar buttons in pixels.
31637 If an integer, use that for both horizontal and vertical margins.
31638 Otherwise, value should be a pair of integers `(HORZ . VERT)' with
31639 HORZ specifying the horizontal margin, and VERT specifying the
31640 vertical margin. */);
31641 Vtool_bar_button_margin = make_number (DEFAULT_TOOL_BAR_BUTTON_MARGIN);
31643 DEFVAR_INT ("tool-bar-button-relief", tool_bar_button_relief,
31644 doc: /* Relief thickness of tool-bar buttons. */);
31645 tool_bar_button_relief = DEFAULT_TOOL_BAR_BUTTON_RELIEF;
31647 DEFVAR_LISP ("tool-bar-style", Vtool_bar_style,
31648 doc: /* Tool bar style to use.
31649 It can be one of
31650 image - show images only
31651 text - show text only
31652 both - show both, text below image
31653 both-horiz - show text to the right of the image
31654 text-image-horiz - show text to the left of the image
31655 any other - use system default or image if no system default.
31657 This variable only affects the GTK+ toolkit version of Emacs. */);
31658 Vtool_bar_style = Qnil;
31660 DEFVAR_INT ("tool-bar-max-label-size", tool_bar_max_label_size,
31661 doc: /* Maximum number of characters a label can have to be shown.
31662 The tool bar style must also show labels for this to have any effect, see
31663 `tool-bar-style'. */);
31664 tool_bar_max_label_size = DEFAULT_TOOL_BAR_LABEL_SIZE;
31666 DEFVAR_LISP ("fontification-functions", Vfontification_functions,
31667 doc: /* List of functions to call to fontify regions of text.
31668 Each function is called with one argument POS. Functions must
31669 fontify a region starting at POS in the current buffer, and give
31670 fontified regions the property `fontified'. */);
31671 Vfontification_functions = Qnil;
31672 Fmake_variable_buffer_local (Qfontification_functions);
31674 DEFVAR_BOOL ("unibyte-display-via-language-environment",
31675 unibyte_display_via_language_environment,
31676 doc: /* Non-nil means display unibyte text according to language environment.
31677 Specifically, this means that raw bytes in the range 160-255 decimal
31678 are displayed by converting them to the equivalent multibyte characters
31679 according to the current language environment. As a result, they are
31680 displayed according to the current fontset.
31682 Note that this variable affects only how these bytes are displayed,
31683 but does not change the fact they are interpreted as raw bytes. */);
31684 unibyte_display_via_language_environment = false;
31686 DEFVAR_LISP ("max-mini-window-height", Vmax_mini_window_height,
31687 doc: /* Maximum height for resizing mini-windows (the minibuffer and the echo area).
31688 If a float, it specifies a fraction of the mini-window frame's height.
31689 If an integer, it specifies a number of lines. */);
31690 Vmax_mini_window_height = make_float (0.25);
31692 DEFVAR_LISP ("resize-mini-windows", Vresize_mini_windows,
31693 doc: /* How to resize mini-windows (the minibuffer and the echo area).
31694 A value of nil means don't automatically resize mini-windows.
31695 A value of t means resize them to fit the text displayed in them.
31696 A value of `grow-only', the default, means let mini-windows grow only;
31697 they return to their normal size when the minibuffer is closed, or the
31698 echo area becomes empty. */);
31699 /* Contrary to the doc string, we initialize this to nil, so that
31700 loading loadup.el won't try to resize windows before loading
31701 window.el, where some functions we need to call for this live.
31702 We assign the 'grow-only' value right after loading window.el
31703 during loadup. */
31704 Vresize_mini_windows = Qnil;
31706 DEFVAR_LISP ("blink-cursor-alist", Vblink_cursor_alist,
31707 doc: /* Alist specifying how to blink the cursor off.
31708 Each element has the form (ON-STATE . OFF-STATE). Whenever the
31709 `cursor-type' frame-parameter or variable equals ON-STATE,
31710 comparing using `equal', Emacs uses OFF-STATE to specify
31711 how to blink it off. ON-STATE and OFF-STATE are values for
31712 the `cursor-type' frame parameter.
31714 If a frame's ON-STATE has no entry in this list,
31715 the frame's other specifications determine how to blink the cursor off. */);
31716 Vblink_cursor_alist = Qnil;
31718 DEFVAR_BOOL ("auto-hscroll-mode", automatic_hscrolling_p,
31719 doc: /* Allow or disallow automatic horizontal scrolling of windows.
31720 If non-nil, windows are automatically scrolled horizontally to make
31721 point visible. */);
31722 automatic_hscrolling_p = true;
31723 DEFSYM (Qauto_hscroll_mode, "auto-hscroll-mode");
31725 DEFVAR_INT ("hscroll-margin", hscroll_margin,
31726 doc: /* How many columns away from the window edge point is allowed to get
31727 before automatic hscrolling will horizontally scroll the window. */);
31728 hscroll_margin = 5;
31730 DEFVAR_LISP ("hscroll-step", Vhscroll_step,
31731 doc: /* How many columns to scroll the window when point gets too close to the edge.
31732 When point is less than `hscroll-margin' columns from the window
31733 edge, automatic hscrolling will scroll the window by the amount of columns
31734 determined by this variable. If its value is a positive integer, scroll that
31735 many columns. If it's a positive floating-point number, it specifies the
31736 fraction of the window's width to scroll. If it's nil or zero, point will be
31737 centered horizontally after the scroll. Any other value, including negative
31738 numbers, are treated as if the value were zero.
31740 Automatic hscrolling always moves point outside the scroll margin, so if
31741 point was more than scroll step columns inside the margin, the window will
31742 scroll more than the value given by the scroll step.
31744 Note that the lower bound for automatic hscrolling specified by `scroll-left'
31745 and `scroll-right' overrides this variable's effect. */);
31746 Vhscroll_step = make_number (0);
31748 DEFVAR_BOOL ("message-truncate-lines", message_truncate_lines,
31749 doc: /* If non-nil, messages are truncated instead of resizing the echo area.
31750 Bind this around calls to `message' to let it take effect. */);
31751 message_truncate_lines = false;
31753 DEFVAR_LISP ("menu-bar-update-hook", Vmenu_bar_update_hook,
31754 doc: /* Normal hook run to update the menu bar definitions.
31755 Redisplay runs this hook before it redisplays the menu bar.
31756 This is used to update menus such as Buffers, whose contents depend on
31757 various data. */);
31758 Vmenu_bar_update_hook = Qnil;
31760 DEFVAR_LISP ("menu-updating-frame", Vmenu_updating_frame,
31761 doc: /* Frame for which we are updating a menu.
31762 The enable predicate for a menu binding should check this variable. */);
31763 Vmenu_updating_frame = Qnil;
31765 DEFVAR_BOOL ("inhibit-menubar-update", inhibit_menubar_update,
31766 doc: /* Non-nil means don't update menu bars. Internal use only. */);
31767 inhibit_menubar_update = false;
31769 DEFVAR_LISP ("wrap-prefix", Vwrap_prefix,
31770 doc: /* Prefix prepended to all continuation lines at display time.
31771 The value may be a string, an image, or a stretch-glyph; it is
31772 interpreted in the same way as the value of a `display' text property.
31774 This variable is overridden by any `wrap-prefix' text or overlay
31775 property.
31777 To add a prefix to non-continuation lines, use `line-prefix'. */);
31778 Vwrap_prefix = Qnil;
31779 DEFSYM (Qwrap_prefix, "wrap-prefix");
31780 Fmake_variable_buffer_local (Qwrap_prefix);
31782 DEFVAR_LISP ("line-prefix", Vline_prefix,
31783 doc: /* Prefix prepended to all non-continuation lines at display time.
31784 The value may be a string, an image, or a stretch-glyph; it is
31785 interpreted in the same way as the value of a `display' text property.
31787 This variable is overridden by any `line-prefix' text or overlay
31788 property.
31790 To add a prefix to continuation lines, use `wrap-prefix'. */);
31791 Vline_prefix = Qnil;
31792 DEFSYM (Qline_prefix, "line-prefix");
31793 Fmake_variable_buffer_local (Qline_prefix);
31795 DEFVAR_BOOL ("inhibit-eval-during-redisplay", inhibit_eval_during_redisplay,
31796 doc: /* Non-nil means don't eval Lisp during redisplay. */);
31797 inhibit_eval_during_redisplay = false;
31799 DEFVAR_BOOL ("inhibit-free-realized-faces", inhibit_free_realized_faces,
31800 doc: /* Non-nil means don't free realized faces. Internal use only. */);
31801 inhibit_free_realized_faces = false;
31803 DEFVAR_BOOL ("inhibit-bidi-mirroring", inhibit_bidi_mirroring,
31804 doc: /* Non-nil means don't mirror characters even when bidi context requires that.
31805 Intended for use during debugging and for testing bidi display;
31806 see biditest.el in the test suite. */);
31807 inhibit_bidi_mirroring = false;
31809 #ifdef GLYPH_DEBUG
31810 DEFVAR_BOOL ("inhibit-try-window-id", inhibit_try_window_id,
31811 doc: /* Inhibit try_window_id display optimization. */);
31812 inhibit_try_window_id = false;
31814 DEFVAR_BOOL ("inhibit-try-window-reusing", inhibit_try_window_reusing,
31815 doc: /* Inhibit try_window_reusing display optimization. */);
31816 inhibit_try_window_reusing = false;
31818 DEFVAR_BOOL ("inhibit-try-cursor-movement", inhibit_try_cursor_movement,
31819 doc: /* Inhibit try_cursor_movement display optimization. */);
31820 inhibit_try_cursor_movement = false;
31821 #endif /* GLYPH_DEBUG */
31823 DEFVAR_INT ("overline-margin", overline_margin,
31824 doc: /* Space between overline and text, in pixels.
31825 The default value is 2: the height of the overline (1 pixel) plus 1 pixel
31826 margin to the character height. */);
31827 overline_margin = 2;
31829 DEFVAR_INT ("underline-minimum-offset",
31830 underline_minimum_offset,
31831 doc: /* Minimum distance between baseline and underline.
31832 This can improve legibility of underlined text at small font sizes,
31833 particularly when using variable `x-use-underline-position-properties'
31834 with fonts that specify an UNDERLINE_POSITION relatively close to the
31835 baseline. The default value is 1. */);
31836 underline_minimum_offset = 1;
31838 DEFVAR_BOOL ("display-hourglass", display_hourglass_p,
31839 doc: /* Non-nil means show an hourglass pointer, when Emacs is busy.
31840 This feature only works when on a window system that can change
31841 cursor shapes. */);
31842 display_hourglass_p = true;
31844 DEFVAR_LISP ("hourglass-delay", Vhourglass_delay,
31845 doc: /* Seconds to wait before displaying an hourglass pointer when Emacs is busy. */);
31846 Vhourglass_delay = make_number (DEFAULT_HOURGLASS_DELAY);
31848 #ifdef HAVE_WINDOW_SYSTEM
31849 hourglass_atimer = NULL;
31850 hourglass_shown_p = false;
31851 #endif /* HAVE_WINDOW_SYSTEM */
31853 /* Name of the face used to display glyphless characters. */
31854 DEFSYM (Qglyphless_char, "glyphless-char");
31856 /* Method symbols for Vglyphless_char_display. */
31857 DEFSYM (Qhex_code, "hex-code");
31858 DEFSYM (Qempty_box, "empty-box");
31859 DEFSYM (Qthin_space, "thin-space");
31860 DEFSYM (Qzero_width, "zero-width");
31862 DEFVAR_LISP ("pre-redisplay-function", Vpre_redisplay_function,
31863 doc: /* Function run just before redisplay.
31864 It is called with one argument, which is the set of windows that are to
31865 be redisplayed. This set can be nil (meaning, only the selected window),
31866 or t (meaning all windows). */);
31867 Vpre_redisplay_function = intern ("ignore");
31869 /* Symbol for the purpose of Vglyphless_char_display. */
31870 DEFSYM (Qglyphless_char_display, "glyphless-char-display");
31871 Fput (Qglyphless_char_display, Qchar_table_extra_slots, make_number (1));
31873 DEFVAR_LISP ("glyphless-char-display", Vglyphless_char_display,
31874 doc: /* Char-table defining glyphless characters.
31875 Each element, if non-nil, should be one of the following:
31876 an ASCII acronym string: display this string in a box
31877 `hex-code': display the hexadecimal code of a character in a box
31878 `empty-box': display as an empty box
31879 `thin-space': display as 1-pixel width space
31880 `zero-width': don't display
31881 An element may also be a cons cell (GRAPHICAL . TEXT), which specifies the
31882 display method for graphical terminals and text terminals respectively.
31883 GRAPHICAL and TEXT should each have one of the values listed above.
31885 The char-table has one extra slot to control the display of a character for
31886 which no font is found. This slot only takes effect on graphical terminals.
31887 Its value should be an ASCII acronym string, `hex-code', `empty-box', or
31888 `thin-space'. The default is `empty-box'.
31890 If a character has a non-nil entry in an active display table, the
31891 display table takes effect; in this case, Emacs does not consult
31892 `glyphless-char-display' at all. */);
31893 Vglyphless_char_display = Fmake_char_table (Qglyphless_char_display, Qnil);
31894 Fset_char_table_extra_slot (Vglyphless_char_display, make_number (0),
31895 Qempty_box);
31897 DEFVAR_LISP ("debug-on-message", Vdebug_on_message,
31898 doc: /* If non-nil, debug if a message matching this regexp is displayed. */);
31899 Vdebug_on_message = Qnil;
31901 DEFVAR_LISP ("redisplay--all-windows-cause", Vredisplay__all_windows_cause,
31902 doc: /* */);
31903 Vredisplay__all_windows_cause = Fmake_hash_table (0, NULL);
31905 DEFVAR_LISP ("redisplay--mode-lines-cause", Vredisplay__mode_lines_cause,
31906 doc: /* */);
31907 Vredisplay__mode_lines_cause = Fmake_hash_table (0, NULL);
31909 DEFVAR_LISP ("redisplay--variables", Vredisplay__variables,
31910 doc: /* A hash-table of variables changing which triggers a thorough redisplay. */);
31911 Vredisplay__variables = Qnil;
31913 DEFVAR_BOOL ("redisplay--inhibit-bidi", redisplay__inhibit_bidi,
31914 doc: /* Non-nil means it is not safe to attempt bidi reordering for display. */);
31915 /* Initialize to t, since we need to disable reordering until
31916 loadup.el successfully loads charprop.el. */
31917 redisplay__inhibit_bidi = true;
31921 /* Initialize this module when Emacs starts. */
31923 void
31924 init_xdisp (void)
31926 CHARPOS (this_line_start_pos) = 0;
31928 if (!noninteractive)
31930 struct window *m = XWINDOW (minibuf_window);
31931 Lisp_Object frame = m->frame;
31932 struct frame *f = XFRAME (frame);
31933 Lisp_Object root = FRAME_ROOT_WINDOW (f);
31934 struct window *r = XWINDOW (root);
31935 int i;
31937 echo_area_window = minibuf_window;
31939 r->top_line = FRAME_TOP_MARGIN (f);
31940 r->pixel_top = r->top_line * FRAME_LINE_HEIGHT (f);
31941 r->total_cols = FRAME_COLS (f);
31942 r->pixel_width = r->total_cols * FRAME_COLUMN_WIDTH (f);
31943 r->total_lines = FRAME_TOTAL_LINES (f) - 1 - FRAME_TOP_MARGIN (f);
31944 r->pixel_height = r->total_lines * FRAME_LINE_HEIGHT (f);
31946 m->top_line = FRAME_TOTAL_LINES (f) - 1;
31947 m->pixel_top = m->top_line * FRAME_LINE_HEIGHT (f);
31948 m->total_cols = FRAME_COLS (f);
31949 m->pixel_width = m->total_cols * FRAME_COLUMN_WIDTH (f);
31950 m->total_lines = 1;
31951 m->pixel_height = m->total_lines * FRAME_LINE_HEIGHT (f);
31953 scratch_glyph_row.glyphs[TEXT_AREA] = scratch_glyphs;
31954 scratch_glyph_row.glyphs[TEXT_AREA + 1]
31955 = scratch_glyphs + MAX_SCRATCH_GLYPHS;
31957 /* The default ellipsis glyphs `...'. */
31958 for (i = 0; i < 3; ++i)
31959 default_invis_vector[i] = make_number ('.');
31963 /* Allocate the buffer for frame titles.
31964 Also used for `format-mode-line'. */
31965 int size = 100;
31966 mode_line_noprop_buf = xmalloc (size);
31967 mode_line_noprop_buf_end = mode_line_noprop_buf + size;
31968 mode_line_noprop_ptr = mode_line_noprop_buf;
31969 mode_line_target = MODE_LINE_DISPLAY;
31972 help_echo_showing_p = false;
31975 #ifdef HAVE_WINDOW_SYSTEM
31977 /* Platform-independent portion of hourglass implementation. */
31979 /* Timer function of hourglass_atimer. */
31981 static void
31982 show_hourglass (struct atimer *timer)
31984 /* The timer implementation will cancel this timer automatically
31985 after this function has run. Set hourglass_atimer to null
31986 so that we know the timer doesn't have to be canceled. */
31987 hourglass_atimer = NULL;
31989 if (!hourglass_shown_p)
31991 Lisp_Object tail, frame;
31993 block_input ();
31995 FOR_EACH_FRAME (tail, frame)
31997 struct frame *f = XFRAME (frame);
31999 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
32000 && FRAME_RIF (f)->show_hourglass)
32001 FRAME_RIF (f)->show_hourglass (f);
32004 hourglass_shown_p = true;
32005 unblock_input ();
32009 /* Cancel a currently active hourglass timer, and start a new one. */
32011 void
32012 start_hourglass (void)
32014 struct timespec delay;
32016 cancel_hourglass ();
32018 if (INTEGERP (Vhourglass_delay)
32019 && XINT (Vhourglass_delay) > 0)
32020 delay = make_timespec (min (XINT (Vhourglass_delay),
32021 TYPE_MAXIMUM (time_t)),
32023 else if (FLOATP (Vhourglass_delay)
32024 && XFLOAT_DATA (Vhourglass_delay) > 0)
32025 delay = dtotimespec (XFLOAT_DATA (Vhourglass_delay));
32026 else
32027 delay = make_timespec (DEFAULT_HOURGLASS_DELAY, 0);
32029 hourglass_atimer = start_atimer (ATIMER_RELATIVE, delay,
32030 show_hourglass, NULL);
32033 /* Cancel the hourglass cursor timer if active, hide a busy cursor if
32034 shown. */
32036 void
32037 cancel_hourglass (void)
32039 if (hourglass_atimer)
32041 cancel_atimer (hourglass_atimer);
32042 hourglass_atimer = NULL;
32045 if (hourglass_shown_p)
32047 Lisp_Object tail, frame;
32049 block_input ();
32051 FOR_EACH_FRAME (tail, frame)
32053 struct frame *f = XFRAME (frame);
32055 if (FRAME_LIVE_P (f) && FRAME_WINDOW_P (f)
32056 && FRAME_RIF (f)->hide_hourglass)
32057 FRAME_RIF (f)->hide_hourglass (f);
32058 #ifdef HAVE_NTGUI
32059 /* No cursors on non GUI frames - restore to stock arrow cursor. */
32060 else if (!FRAME_W32_P (f))
32061 w32_arrow_cursor ();
32062 #endif
32065 hourglass_shown_p = false;
32066 unblock_input ();
32070 #endif /* HAVE_WINDOW_SYSTEM */