Clarify wording about functions' argument lists
[emacs.git] / src / dispnew.c
bloba81d6f64d1e51691be2f1539a60fdf77250d2dd1
1 /* Updating of data structures for redisplay.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2018 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or (at
11 your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>. */
21 #include <config.h>
23 #include "sysstdio.h"
24 #include <stdlib.h>
25 #include <unistd.h>
27 #include "lisp.h"
28 #include "termchar.h"
29 /* cm.h must come after dispextern.h on Windows. */
30 #include "dispextern.h"
31 #include "cm.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "blockinput.h"
40 #include "syssignal.h"
41 #include "systime.h"
42 #include "tparam.h"
43 #include "xwidget.h"
45 #ifdef HAVE_WINDOW_SYSTEM
46 #include TERM_HEADER
47 #endif /* HAVE_WINDOW_SYSTEM */
49 #include <errno.h>
51 #include <fpending.h>
53 #ifdef WINDOWSNT
54 #include "w32.h"
55 #endif
57 /* Structure to pass dimensions around. Used for character bounding
58 boxes, glyph matrix dimensions and alike. */
60 struct dim
62 int width;
63 int height;
67 /* Function prototypes. */
69 static void update_frame_line (struct frame *, int, bool);
70 static int required_matrix_height (struct window *);
71 static int required_matrix_width (struct window *);
72 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
73 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
74 struct window *);
75 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
76 struct window *);
77 static void adjust_decode_mode_spec_buffer (struct frame *);
78 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
79 static void clear_window_matrices (struct window *, bool);
80 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
81 static int scrolling_window (struct window *, bool);
82 static bool update_window_line (struct window *, int, bool *);
83 static void mirror_make_current (struct window *, int);
84 #ifdef GLYPH_DEBUG
85 static void check_matrix_pointers (struct glyph_matrix *,
86 struct glyph_matrix *);
87 #endif
88 static void mirror_line_dance (struct window *, int, int, int *, char *);
89 static bool update_window_tree (struct window *, bool);
90 static bool update_window (struct window *, bool);
91 static bool update_frame_1 (struct frame *, bool, bool, bool, bool);
92 static bool scrolling (struct frame *);
93 static void set_window_cursor_after_update (struct window *);
94 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
95 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
96 static void set_window_update_flags (struct window *w, bool on_p);
98 /* True means last display completed. False means it was preempted. */
100 bool display_completed;
102 /* True means SIGWINCH happened when not safe. */
104 static bool delayed_size_change;
106 /* A glyph for a space. */
108 struct glyph space_glyph;
110 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
112 /* Counts of allocated structures. These counts serve to diagnose
113 memory leaks and double frees. */
115 static int glyph_matrix_count;
116 static int glyph_pool_count;
118 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
120 /* If non-null, the frame whose frame matrices are manipulated. If
121 null, window matrices are worked on. */
123 static struct frame *frame_matrix_frame;
125 /* Convert vpos and hpos from frame to window and vice versa.
126 This may only be used for terminal frames. */
128 #ifdef GLYPH_DEBUG
130 static int window_to_frame_vpos (struct window *, int);
131 static int window_to_frame_hpos (struct window *, int);
132 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
133 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
135 /* One element of the ring buffer containing redisplay history
136 information. */
138 struct redisplay_history
140 char trace[512 + 100];
143 /* The size of the history buffer. */
145 #define REDISPLAY_HISTORY_SIZE 30
147 /* The redisplay history buffer. */
149 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
151 /* Next free entry in redisplay_history. */
153 static int history_idx;
155 /* A tick that's incremented each time something is added to the
156 history. */
158 static uprintmax_t history_tick;
160 /* Add to the redisplay history how window W has been displayed.
161 MSG is a trace containing the information how W's glyph matrix
162 has been constructed. PAUSED_P means that the update
163 has been interrupted for pending input. */
165 static void
166 add_window_display_history (struct window *w, const char *msg, bool paused_p)
168 char *buf;
169 void *ptr = w;
171 if (history_idx >= REDISPLAY_HISTORY_SIZE)
172 history_idx = 0;
173 buf = redisplay_history[history_idx].trace;
174 ++history_idx;
176 snprintf (buf, sizeof redisplay_history[0].trace,
177 "%"pMu": window %p (%s)%s\n%s",
178 history_tick++,
179 ptr,
180 ((BUFFERP (w->contents)
181 && STRINGP (BVAR (XBUFFER (w->contents), name)))
182 ? SSDATA (BVAR (XBUFFER (w->contents), name))
183 : "???"),
184 paused_p ? " ***paused***" : "",
185 msg);
189 /* Add to the redisplay history that frame F has been displayed.
190 PAUSED_P means that the update has been interrupted for
191 pending input. */
193 static void
194 add_frame_display_history (struct frame *f, bool paused_p)
196 char *buf;
197 void *ptr = f;
199 if (history_idx >= REDISPLAY_HISTORY_SIZE)
200 history_idx = 0;
201 buf = redisplay_history[history_idx].trace;
202 ++history_idx;
204 sprintf (buf, "%"pMu": update frame %p%s",
205 history_tick++,
206 ptr, paused_p ? " ***paused***" : "");
210 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
211 Sdump_redisplay_history, 0, 0, "",
212 doc: /* Dump redisplay history to stderr. */)
213 (void)
215 int i;
217 for (i = history_idx - 1; i != history_idx; --i)
219 if (i < 0)
220 i = REDISPLAY_HISTORY_SIZE - 1;
221 fprintf (stderr, "%s\n", redisplay_history[i].trace);
224 return Qnil;
228 #else /* not GLYPH_DEBUG */
230 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
231 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
233 #endif /* GLYPH_DEBUG */
236 #if (defined PROFILING \
237 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
238 && !HAVE___EXECUTABLE_START)
239 /* This function comes first in the Emacs executable and is used only
240 to estimate the text start for profiling. */
241 void
242 __executable_start (void)
244 emacs_abort ();
246 #endif
248 /***********************************************************************
249 Glyph Matrices
250 ***********************************************************************/
252 /* Allocate and return a glyph_matrix structure. POOL is the glyph
253 pool from which memory for the matrix should be allocated, or null
254 for window-based redisplay where no glyph pools are used. The
255 member `pool' of the glyph matrix structure returned is set to
256 POOL, the structure is otherwise zeroed. */
258 static struct glyph_matrix *
259 new_glyph_matrix (struct glyph_pool *pool)
261 struct glyph_matrix *result = xzalloc (sizeof *result);
263 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
264 /* Increment number of allocated matrices. This count is used
265 to detect memory leaks. */
266 ++glyph_matrix_count;
267 #endif
269 /* Set pool and return. */
270 result->pool = pool;
271 return result;
275 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
277 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
278 glyph_matrix_count is decremented when a matrix is freed. If the count
279 gets negative, more structures were freed than allocated, i.e. one matrix
280 was freed more than once or a bogus pointer was passed to this function.
282 If MATRIX->pool is null, this means that the matrix manages its own
283 glyph memory---this is done for matrices on X frames. Freeing the
284 matrix also frees the glyph memory in this case. */
286 static void
287 free_glyph_matrix (struct glyph_matrix *matrix)
289 if (matrix)
291 int i;
293 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
294 /* Detect the case that more matrices are freed than were
295 allocated. */
296 --glyph_matrix_count;
297 eassert (glyph_matrix_count >= 0);
298 #endif
300 /* Free glyph memory if MATRIX owns it. */
301 if (matrix->pool == NULL)
302 for (i = 0; i < matrix->rows_allocated; ++i)
303 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
305 /* Free row structures and the matrix itself. */
306 xfree (matrix->rows);
307 xfree (matrix);
312 /* Return the number of glyphs to reserve for a marginal area of
313 window W. TOTAL_GLYPHS is the number of glyphs in a complete
314 display line of window W. MARGIN gives the width of the marginal
315 area in canonical character units. */
317 static int
318 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
320 if (margin > 0)
322 int width = w->total_cols;
323 double d = max (0, margin);
324 d = min (width / 2 - 1, d);
325 /* Since MARGIN is positive, we cannot possibly have less than
326 one glyph for the marginal area. */
327 return max (1, (int) ((double) total_glyphs / width * d));
329 return 0;
332 /* Return true if ROW's hash value is correct.
333 Optimized away if ENABLE_CHECKING is not defined. */
335 static bool
336 verify_row_hash (struct glyph_row *row)
338 return row->hash == row_hash (row);
341 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
342 window sizes.
344 W is null if the function is called for a frame glyph matrix.
345 Otherwise it is the window MATRIX is a member of. X and Y are the
346 indices of the first column and row of MATRIX within the frame
347 matrix, if such a matrix exists. They are zero for purely
348 window-based redisplay. DIM is the needed size of the matrix.
350 In window-based redisplay, where no frame matrices exist, glyph
351 matrices manage their own glyph storage. Otherwise, they allocate
352 storage from a common frame glyph pool which can be found in
353 MATRIX->pool.
355 The reason for this memory management strategy is to avoid complete
356 frame redraws if possible. When we allocate from a common pool, a
357 change of the location or size of a sub-matrix within the pool
358 requires a complete redisplay of the frame because we cannot easily
359 make sure that the current matrices of all windows still agree with
360 what is displayed on the screen. While this is usually fast, it
361 leads to screen flickering. */
363 static void
364 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
366 int i;
367 int new_rows;
368 bool marginal_areas_changed_p = 0;
369 bool header_line_changed_p = 0;
370 bool header_line_p = 0;
371 int left = -1, right = -1;
372 int window_width = -1, window_height = -1;
374 /* See if W had a header line that has disappeared now, or vice versa.
375 Get W's size. */
376 if (w)
378 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
380 header_line_p = window_wants_header_line (w);
381 header_line_changed_p = header_line_p != matrix->header_line_p;
383 matrix->header_line_p = header_line_p;
385 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
386 Do nothing if MATRIX' size, position, vscroll, and marginal areas
387 haven't changed. This optimization is important because preserving
388 the matrix means preventing redisplay. */
389 eassume (w != NULL || matrix->pool != NULL);
390 if (matrix->pool == NULL)
392 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
393 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
394 eassert (left >= 0 && right >= 0);
395 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
396 || right != matrix->right_margin_glyphs);
398 if (!marginal_areas_changed_p
399 && !XFRAME (w->frame)->fonts_changed
400 && !header_line_changed_p
401 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
402 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
403 && matrix->window_height == window_height
404 && matrix->window_vscroll == w->vscroll
405 && matrix->window_width == window_width)
406 return;
409 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
410 if (matrix->rows_allocated < dim.height)
412 int old_alloc = matrix->rows_allocated;
413 new_rows = dim.height - matrix->rows_allocated;
414 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
415 new_rows, INT_MAX, sizeof *matrix->rows);
416 memset (matrix->rows + old_alloc, 0,
417 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
419 else
420 new_rows = 0;
422 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
423 on a frame not using window-based redisplay. Set up pointers for
424 each row into the glyph pool. */
425 if (matrix->pool)
427 eassert (matrix->pool->glyphs);
429 if (w)
431 left = margin_glyphs_to_reserve (w, dim.width,
432 w->left_margin_cols);
433 right = margin_glyphs_to_reserve (w, dim.width,
434 w->right_margin_cols);
436 else
437 left = right = 0;
439 for (i = 0; i < dim.height; ++i)
441 struct glyph_row *row = &matrix->rows[i];
443 row->glyphs[LEFT_MARGIN_AREA]
444 = (matrix->pool->glyphs
445 + (y + i) * matrix->pool->ncolumns
446 + x);
448 if (w == NULL
449 || (row == matrix->rows + dim.height - 1
450 && window_wants_mode_line (w))
451 || (row == matrix->rows && matrix->header_line_p))
453 row->glyphs[TEXT_AREA]
454 = row->glyphs[LEFT_MARGIN_AREA];
455 row->glyphs[RIGHT_MARGIN_AREA]
456 = row->glyphs[TEXT_AREA] + dim.width;
457 row->glyphs[LAST_AREA]
458 = row->glyphs[RIGHT_MARGIN_AREA];
460 else
462 row->glyphs[TEXT_AREA]
463 = row->glyphs[LEFT_MARGIN_AREA] + left;
464 row->glyphs[RIGHT_MARGIN_AREA]
465 = row->glyphs[TEXT_AREA] + dim.width - left - right;
466 row->glyphs[LAST_AREA]
467 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
471 matrix->left_margin_glyphs = left;
472 matrix->right_margin_glyphs = right;
474 else
476 /* If MATRIX->pool is null, MATRIX is responsible for managing
477 its own memory. It is a window matrix for window-based redisplay.
478 Allocate glyph memory from the heap. */
479 if (dim.width > matrix->matrix_w
480 || new_rows
481 || header_line_changed_p
482 || marginal_areas_changed_p)
484 struct glyph_row *row = matrix->rows;
485 struct glyph_row *end = row + matrix->rows_allocated;
487 while (row < end)
489 row->glyphs[LEFT_MARGIN_AREA]
490 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
491 dim.width, sizeof (struct glyph));
493 /* The mode line, if displayed, never has marginal areas. */
494 if ((row == matrix->rows + dim.height - 1
495 && !(w && window_wants_mode_line (w)))
496 || (row == matrix->rows && matrix->header_line_p))
498 row->glyphs[TEXT_AREA]
499 = row->glyphs[LEFT_MARGIN_AREA];
500 row->glyphs[RIGHT_MARGIN_AREA]
501 = row->glyphs[TEXT_AREA] + dim.width;
502 row->glyphs[LAST_AREA]
503 = row->glyphs[RIGHT_MARGIN_AREA];
505 else
507 row->glyphs[TEXT_AREA]
508 = row->glyphs[LEFT_MARGIN_AREA] + left;
509 row->glyphs[RIGHT_MARGIN_AREA]
510 = row->glyphs[TEXT_AREA] + dim.width - left - right;
511 row->glyphs[LAST_AREA]
512 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
514 ++row;
518 eassert (left >= 0 && right >= 0);
519 matrix->left_margin_glyphs = left;
520 matrix->right_margin_glyphs = right;
523 /* Number of rows to be used by MATRIX. */
524 matrix->nrows = dim.height;
525 eassert (matrix->nrows >= 0);
527 if (w)
529 if (matrix == w->current_matrix)
531 /* Mark rows in a current matrix of a window as not having
532 valid contents. It's important to not do this for
533 desired matrices. When Emacs starts, it may already be
534 building desired matrices when this function runs. */
535 if (window_width < 0)
536 window_width = window_box_width (w, -1);
538 /* Optimize the case that only the height has changed (C-x 2,
539 upper window). Invalidate all rows that are no longer part
540 of the window. */
541 if (!marginal_areas_changed_p
542 && !header_line_changed_p
543 && new_rows == 0
544 && dim.width == matrix->matrix_w
545 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
546 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
547 && matrix->window_width == window_width)
549 /* Find the last row in the window. */
550 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
551 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
553 ++i;
554 break;
557 /* Window end is invalid, if inside of the rows that
558 are invalidated below. */
559 if (w->window_end_vpos >= i)
560 w->window_end_valid = 0;
562 while (i < matrix->nrows)
563 matrix->rows[i++].enabled_p = false;
565 else
567 for (i = 0; i < matrix->nrows; ++i)
568 matrix->rows[i].enabled_p = false;
570 /* We've disabled the mode-line row, so force redrawing of
571 the mode line, if any, since otherwise it will remain
572 disabled in the current matrix, and expose events won't
573 redraw it. */
574 if (window_wants_mode_line (w))
575 w->update_mode_line = 1;
577 else if (matrix == w->desired_matrix)
579 /* Rows in desired matrices always have to be cleared;
580 redisplay expects this is the case when it runs, so it
581 had better be the case when we adjust matrices between
582 redisplays. */
583 for (i = 0; i < matrix->nrows; ++i)
584 matrix->rows[i].enabled_p = false;
589 /* Remember last values to be able to optimize frame redraws. */
590 matrix->matrix_x = x;
591 matrix->matrix_y = y;
592 matrix->matrix_w = dim.width;
593 matrix->matrix_h = dim.height;
595 /* Record the top y location and height of W at the time the matrix
596 was last adjusted. This is used to optimize redisplay above. */
597 if (w)
599 matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w);
600 matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w);
601 matrix->window_height = window_height;
602 matrix->window_width = window_width;
603 matrix->window_vscroll = w->vscroll;
608 /* Reverse the contents of rows in MATRIX between START and END. The
609 contents of the row at END - 1 end up at START, END - 2 at START +
610 1 etc. This is part of the implementation of rotate_matrix (see
611 below). */
613 static void
614 reverse_rows (struct glyph_matrix *matrix, int start, int end)
616 int i, j;
618 for (i = start, j = end - 1; i < j; ++i, --j)
620 /* Non-ISO HP/UX compiler doesn't like auto struct
621 initialization. */
622 struct glyph_row temp;
623 temp = matrix->rows[i];
624 matrix->rows[i] = matrix->rows[j];
625 matrix->rows[j] = temp;
630 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
631 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
632 indices. (Note: this does not copy glyphs, only glyph pointers in
633 row structures are moved around).
635 The algorithm used for rotating the vector was, I believe, first
636 described by Kernighan. See the vector R as consisting of two
637 sub-vectors AB, where A has length BY for BY >= 0. The result
638 after rotating is then BA. Reverse both sub-vectors to get ArBr
639 and reverse the result to get (ArBr)r which is BA. Similar for
640 rotating right. */
642 void
643 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
645 if (by < 0)
647 /* Up (rotate left, i.e. towards lower indices). */
648 by = -by;
649 reverse_rows (matrix, first, first + by);
650 reverse_rows (matrix, first + by, last);
651 reverse_rows (matrix, first, last);
653 else if (by > 0)
655 /* Down (rotate right, i.e. towards higher indices). */
656 reverse_rows (matrix, last - by, last);
657 reverse_rows (matrix, first, last - by);
658 reverse_rows (matrix, first, last);
663 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
664 with indices START <= index < END. Increment positions by DELTA/
665 DELTA_BYTES. */
667 void
668 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
669 ptrdiff_t delta, ptrdiff_t delta_bytes)
671 /* Check that START and END are reasonable values. */
672 eassert (start >= 0 && start <= matrix->nrows);
673 eassert (end >= 0 && end <= matrix->nrows);
674 eassert (start <= end);
676 for (; start < end; ++start)
677 increment_row_positions (matrix->rows + start, delta, delta_bytes);
681 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
682 START and END are the row indices of the first and last + 1 row to clear. */
684 void
685 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
687 eassert (start <= end);
688 eassert (start >= 0 && (start < matrix->nrows
689 /* matrix->nrows can be 0 for the initial frame. */
690 || (matrix->nrows == 0)));
691 eassert (end >= 0 && end <= matrix->nrows);
693 for (; start < end; ++start)
694 matrix->rows[start].enabled_p = false;
698 /* Clear MATRIX.
700 Empty all rows in MATRIX by clearing their enabled_p flags.
701 The function prepare_desired_row will eventually really clear a row
702 when it sees one with a false enabled_p flag.
704 Reset update hints to default values. The only update hint
705 currently present is the flag MATRIX->no_scrolling_p. */
707 void
708 clear_glyph_matrix (struct glyph_matrix *matrix)
710 if (matrix)
712 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
713 matrix->no_scrolling_p = 0;
718 /* Shift part of the glyph matrix MATRIX of window W up or down.
719 Increment y-positions in glyph rows between START and END by DY,
720 and recompute their visible height. */
722 void
723 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
725 int min_y, max_y;
727 eassert (start <= end);
728 eassert (start >= 0 && start < matrix->nrows);
729 eassert (end >= 0 && end <= matrix->nrows);
731 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
732 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
734 for (; start < end; ++start)
736 struct glyph_row *row = &matrix->rows[start];
738 row->y += dy;
739 row->visible_height = row->height;
741 if (row->y < min_y)
742 row->visible_height -= min_y - row->y;
743 if (row->y + row->height > max_y)
744 row->visible_height -= row->y + row->height - max_y;
745 if (row->fringe_bitmap_periodic_p)
746 row->redraw_fringe_bitmaps_p = 1;
751 /* Mark all rows in current matrices of frame F as invalid. Marking
752 invalid is done by setting enabled_p to zero for all rows in a
753 current matrix. */
755 void
756 clear_current_matrices (register struct frame *f)
758 /* Clear frame current matrix, if we have one. */
759 if (f->current_matrix)
760 clear_glyph_matrix (f->current_matrix);
762 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
763 /* Clear the matrix of the menu bar window, if such a window exists.
764 The menu bar window is currently used to display menus on X when
765 no toolkit support is compiled in. */
766 if (WINDOWP (f->menu_bar_window))
767 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
768 #endif
770 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
771 /* Clear the matrix of the tool-bar window, if any. */
772 if (WINDOWP (f->tool_bar_window))
773 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
774 #endif
776 /* Clear current window matrices. */
777 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
778 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
782 /* Clear out all display lines of F for a coming redisplay. */
784 void
785 clear_desired_matrices (register struct frame *f)
787 if (f->desired_matrix)
788 clear_glyph_matrix (f->desired_matrix);
790 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
791 if (WINDOWP (f->menu_bar_window))
792 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
793 #endif
795 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
796 if (WINDOWP (f->tool_bar_window))
797 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
798 #endif
800 /* Do it for window matrices. */
801 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
802 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
806 /* Clear matrices in window tree rooted in W. If DESIRED_P,
807 clear desired matrices, otherwise clear current matrices. */
809 static void
810 clear_window_matrices (struct window *w, bool desired_p)
812 while (w)
814 if (WINDOWP (w->contents))
815 clear_window_matrices (XWINDOW (w->contents), desired_p);
816 else
818 if (desired_p)
819 clear_glyph_matrix (w->desired_matrix);
820 else
822 clear_glyph_matrix (w->current_matrix);
823 w->window_end_valid = 0;
827 w = NILP (w->next) ? 0 : XWINDOW (w->next);
833 /***********************************************************************
834 Glyph Rows
836 See dispextern.h for an overall explanation of glyph rows.
837 ***********************************************************************/
839 /* Clear glyph row ROW. NOTE: this code relies on the current
840 layout of `glyphs' and `used' fields of `struct glyph_row'. */
842 void
843 clear_glyph_row (struct glyph_row *row)
845 enum { off = offsetof (struct glyph_row, used) };
847 /* Zero everything except pointers in `glyphs'. */
848 memset (row->used, 0, sizeof *row - off);
852 /* Make ROW an empty, enabled row of canonical character height,
853 in window W starting at y-position Y. */
855 void
856 blank_row (struct window *w, struct glyph_row *row, int y)
858 int min_y, max_y;
860 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
861 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
863 clear_glyph_row (row);
864 row->y = y;
865 row->ascent = row->phys_ascent = 0;
866 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
867 row->visible_height = row->height;
869 if (row->y < min_y)
870 row->visible_height -= min_y - row->y;
871 if (row->y + row->height > max_y)
872 row->visible_height -= row->y + row->height - max_y;
874 row->enabled_p = true;
878 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
879 are the amounts by which to change positions. Note that the first
880 glyph of the text area of a row can have a buffer position even if
881 the used count of the text area is zero. Such rows display line
882 ends. */
884 static void
885 increment_row_positions (struct glyph_row *row,
886 ptrdiff_t delta, ptrdiff_t delta_bytes)
888 int area, i;
890 /* Increment start and end positions. */
891 MATRIX_ROW_START_CHARPOS (row) += delta;
892 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
893 MATRIX_ROW_END_CHARPOS (row) += delta;
894 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
895 CHARPOS (row->start.pos) += delta;
896 BYTEPOS (row->start.pos) += delta_bytes;
897 CHARPOS (row->end.pos) += delta;
898 BYTEPOS (row->end.pos) += delta_bytes;
900 if (!row->enabled_p)
901 return;
903 /* Increment positions in glyphs. */
904 for (area = 0; area < LAST_AREA; ++area)
905 for (i = 0; i < row->used[area]; ++i)
906 if (BUFFERP (row->glyphs[area][i].object)
907 && row->glyphs[area][i].charpos > 0)
908 row->glyphs[area][i].charpos += delta;
910 /* Capture the case of rows displaying a line end. */
911 if (row->used[TEXT_AREA] == 0
912 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
913 row->glyphs[TEXT_AREA]->charpos += delta;
917 #if 0
918 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
919 contents, i.e. glyph structure contents are exchanged between A and
920 B without changing glyph pointers in A and B. */
922 static void
923 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
925 int area;
927 for (area = 0; area < LAST_AREA; ++area)
929 /* Number of glyphs to swap. */
930 int max_used = max (a->used[area], b->used[area]);
932 /* Start of glyphs in area of row A. */
933 struct glyph *glyph_a = a->glyphs[area];
935 /* End + 1 of glyphs in area of row A. */
936 struct glyph *glyph_a_end = a->glyphs[max_used];
938 /* Start of glyphs in area of row B. */
939 struct glyph *glyph_b = b->glyphs[area];
941 while (glyph_a < glyph_a_end)
943 /* Non-ISO HP/UX compiler doesn't like auto struct
944 initialization. */
945 struct glyph temp;
946 temp = *glyph_a;
947 *glyph_a = *glyph_b;
948 *glyph_b = temp;
949 ++glyph_a;
950 ++glyph_b;
955 #endif /* 0 */
957 /* Exchange pointers to glyph memory between glyph rows A and B. Also
958 exchange the used[] array and the hash values of the rows, because
959 these should all go together for the row's hash value to be
960 correct. */
962 static void
963 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
965 int i;
966 unsigned hash_tem = a->hash;
968 for (i = 0; i < LAST_AREA + 1; ++i)
970 struct glyph *temp = a->glyphs[i];
972 a->glyphs[i] = b->glyphs[i];
973 b->glyphs[i] = temp;
974 if (i < LAST_AREA)
976 short used_tem = a->used[i];
978 a->used[i] = b->used[i];
979 b->used[i] = used_tem;
982 a->hash = b->hash;
983 b->hash = hash_tem;
987 /* Copy glyph row structure FROM to glyph row structure TO, except that
988 glyph pointers, the `used' counts, and the hash values in the structures
989 are left unchanged. NOTE: this code relies on the current layout of
990 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
992 static void
993 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
995 enum { off = offsetof (struct glyph_row, x) };
997 memcpy (&to->x, &from->x, sizeof *to - off);
1001 /* Assign glyph row FROM to glyph row TO. This works like a structure
1002 assignment TO = FROM, except that glyph pointers are not copied but
1003 exchanged between TO and FROM. Pointers must be exchanged to avoid
1004 a memory leak. */
1006 static void
1007 assign_row (struct glyph_row *to, struct glyph_row *from)
1009 swap_glyph_pointers (to, from);
1010 copy_row_except_pointers (to, from);
1014 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1015 a row in a window matrix, is a slice of the glyph memory of the
1016 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1017 is true if the glyph memory of WINDOW_ROW is part of the glyph
1018 memory of FRAME_ROW. */
1020 #ifdef GLYPH_DEBUG
1022 static bool
1023 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1025 struct glyph *window_glyph_start = window_row->glyphs[0];
1026 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1027 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1029 return (frame_glyph_start <= window_glyph_start
1030 && window_glyph_start < frame_glyph_end);
1033 #endif /* GLYPH_DEBUG */
1035 #if 0
1037 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1038 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1039 in WINDOW_MATRIX is found satisfying the condition. */
1041 static struct glyph_row *
1042 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1043 struct glyph_matrix *frame_matrix, int row)
1045 int i;
1047 eassert (row >= 0 && row < frame_matrix->nrows);
1049 for (i = 0; i < window_matrix->nrows; ++i)
1050 if (glyph_row_slice_p (window_matrix->rows + i,
1051 frame_matrix->rows + row))
1052 break;
1054 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1057 #endif /* 0 */
1059 /* Prepare ROW for display in windows W. Desired rows are cleared
1060 lazily, i.e. they are only marked as to be cleared by setting their
1061 enabled_p flag to zero. When a row is to be displayed, a prior
1062 call to this function really clears it. In addition, this function
1063 makes sure the marginal areas of ROW are in sync with the window's
1064 display margins. MODE_LINE_P non-zero means we are preparing a
1065 glyph row for header line or mode line. */
1067 void
1068 prepare_desired_row (struct window *w, struct glyph_row *row, bool mode_line_p)
1070 if (!row->enabled_p)
1072 bool rp = row->reversed_p;
1074 clear_glyph_row (row);
1075 row->enabled_p = true;
1076 row->reversed_p = rp;
1078 if (mode_line_p)
1080 /* Mode and header lines, if displayed, never have marginal
1081 areas. If we are called with MODE_LINE_P non-zero, we are
1082 displaying the mode/header line in this window, and so the
1083 marginal areas of this glyph row should be eliminated. This
1084 is needed when the mode/header line is switched on in a
1085 window that has display margins. */
1086 if (w->left_margin_cols > 0)
1087 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1088 if (w->right_margin_cols > 0)
1089 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA];
1091 else
1093 /* The real number of glyphs reserved for the margins is
1094 recorded in the glyph matrix, and can be different from
1095 window's left_margin_cols and right_margin_cols; see
1096 margin_glyphs_to_reserve for when that happens. */
1097 int left = w->desired_matrix->left_margin_glyphs;
1098 int right = w->desired_matrix->right_margin_glyphs;
1100 /* Make sure the marginal areas of this row are in sync with
1101 what the window wants, when the row actually displays text
1102 and not header/mode line. */
1103 if (w->left_margin_cols > 0
1104 && (left != row->glyphs[TEXT_AREA] - row->glyphs[LEFT_MARGIN_AREA]))
1105 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA] + left;
1106 if (w->right_margin_cols > 0
1107 && (right != row->glyphs[LAST_AREA] - row->glyphs[RIGHT_MARGIN_AREA]))
1108 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA] - right;
1113 /* Return a hash code for glyph row ROW, which may
1114 be from current or desired matrix of frame F. */
1116 static unsigned
1117 line_hash_code (struct frame *f, struct glyph_row *row)
1119 unsigned hash = 0;
1121 if (row->enabled_p)
1123 struct glyph *glyph = row->glyphs[TEXT_AREA];
1124 struct glyph *end = glyph + row->used[TEXT_AREA];
1126 while (glyph < end)
1128 int c = glyph->u.ch;
1129 int face_id = glyph->face_id;
1130 if (FRAME_MUST_WRITE_SPACES (f))
1131 c -= SPACEGLYPH;
1132 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1133 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1134 ++glyph;
1137 if (hash == 0)
1138 hash = 1;
1141 return hash;
1145 /* Return the cost of drawing line VPOS in MATRIX, which may
1146 be current or desired matrix of frame F. The cost equals
1147 the number of characters in the line. If must_write_spaces
1148 is zero, leading and trailing spaces are ignored. */
1150 static int
1151 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1153 struct glyph_row *row = matrix->rows + vpos;
1154 struct glyph *beg = row->glyphs[TEXT_AREA];
1155 struct glyph *end = beg + row->used[TEXT_AREA];
1156 int len;
1157 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1158 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1160 /* Ignore trailing and leading spaces if we can. */
1161 if (!FRAME_MUST_WRITE_SPACES (f))
1163 /* Skip from the end over trailing spaces. */
1164 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1165 --end;
1167 /* All blank line. */
1168 if (end == beg)
1169 return 0;
1171 /* Skip over leading spaces. */
1172 while (CHAR_GLYPH_SPACE_P (*beg))
1173 ++beg;
1176 /* If we don't have a glyph-table, each glyph is one character,
1177 so return the number of glyphs. */
1178 if (glyph_table_base == 0)
1179 len = end - beg;
1180 else
1182 /* Otherwise, scan the glyphs and accumulate their total length
1183 in LEN. */
1184 len = 0;
1185 while (beg < end)
1187 GLYPH g;
1189 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1191 if (GLYPH_INVALID_P (g)
1192 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1193 len += 1;
1194 else
1195 len += GLYPH_LENGTH (glyph_table_base, g);
1197 ++beg;
1201 return len;
1205 /* Return true if the glyph rows A and B have equal contents.
1206 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1208 static bool
1209 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1211 eassert (verify_row_hash (a));
1212 eassert (verify_row_hash (b));
1214 if (a == b)
1215 return 1;
1216 else if (a->hash != b->hash)
1217 return 0;
1218 else
1220 struct glyph *a_glyph, *b_glyph, *a_end;
1221 int area;
1223 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1224 return 0;
1226 /* Compare glyphs. */
1227 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1229 if (a->used[area] != b->used[area])
1230 return 0;
1232 a_glyph = a->glyphs[area];
1233 a_end = a_glyph + a->used[area];
1234 b_glyph = b->glyphs[area];
1236 while (a_glyph < a_end
1237 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1238 ++a_glyph, ++b_glyph;
1240 if (a_glyph != a_end)
1241 return 0;
1244 if (a->fill_line_p != b->fill_line_p
1245 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1246 || a->left_fringe_bitmap != b->left_fringe_bitmap
1247 || a->left_fringe_face_id != b->left_fringe_face_id
1248 || a->left_fringe_offset != b->left_fringe_offset
1249 || a->right_fringe_bitmap != b->right_fringe_bitmap
1250 || a->right_fringe_face_id != b->right_fringe_face_id
1251 || a->right_fringe_offset != b->right_fringe_offset
1252 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1253 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1254 || a->exact_window_width_line_p != b->exact_window_width_line_p
1255 || a->overlapped_p != b->overlapped_p
1256 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1257 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1258 || a->reversed_p != b->reversed_p
1259 /* Different partially visible characters on left margin. */
1260 || a->x != b->x
1261 /* Different height. */
1262 || a->ascent != b->ascent
1263 || a->phys_ascent != b->phys_ascent
1264 || a->phys_height != b->phys_height
1265 || a->visible_height != b->visible_height)
1266 return 0;
1269 return 1;
1274 /***********************************************************************
1275 Glyph Pool
1277 See dispextern.h for an overall explanation of glyph pools.
1278 ***********************************************************************/
1280 /* Allocate a glyph_pool structure. The structure returned is initialized
1281 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1282 variable glyph_pool_count is incremented for each pool allocated. */
1284 static struct glyph_pool *
1285 new_glyph_pool (void)
1287 struct glyph_pool *result = xzalloc (sizeof *result);
1289 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1290 /* For memory leak and double deletion checking. */
1291 ++glyph_pool_count;
1292 #endif
1294 return result;
1298 /* Free a glyph_pool structure POOL. The function may be called with
1299 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1300 global variable glyph_pool_count is decremented with every pool structure
1301 freed. If this count gets negative, more structures were freed than
1302 allocated, i.e. one structure must have been freed more than once or
1303 a bogus pointer was passed to free_glyph_pool. */
1305 static void
1306 free_glyph_pool (struct glyph_pool *pool)
1308 if (pool)
1310 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1311 /* More freed than allocated? */
1312 --glyph_pool_count;
1313 eassert (glyph_pool_count >= 0);
1314 #endif
1315 xfree (pool->glyphs);
1316 xfree (pool);
1321 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1322 columns we need. This function never shrinks a pool. The only
1323 case in which this would make sense, would be when a frame's size
1324 is changed from a large value to a smaller one. But, if someone
1325 does it once, we can expect that he will do it again.
1327 Return true if the pool changed in a way which makes
1328 re-adjusting window glyph matrices necessary. */
1330 static bool
1331 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1333 ptrdiff_t needed;
1334 bool changed_p;
1336 changed_p = (pool->glyphs == 0
1337 || matrix_dim.height != pool->nrows
1338 || matrix_dim.width != pool->ncolumns);
1340 /* Enlarge the glyph pool. */
1341 if (INT_MULTIPLY_WRAPV (matrix_dim.height, matrix_dim.width, &needed))
1342 memory_full (SIZE_MAX);
1343 if (needed > pool->nglyphs)
1345 ptrdiff_t old_nglyphs = pool->nglyphs;
1346 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1347 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1348 memclear (pool->glyphs + old_nglyphs,
1349 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1352 /* Remember the number of rows and columns because (a) we use them
1353 to do sanity checks, and (b) the number of columns determines
1354 where rows in the frame matrix start---this must be available to
1355 determine pointers to rows of window sub-matrices. */
1356 pool->nrows = matrix_dim.height;
1357 pool->ncolumns = matrix_dim.width;
1359 return changed_p;
1364 /***********************************************************************
1365 Debug Code
1366 ***********************************************************************/
1368 #ifdef GLYPH_DEBUG
1371 /* Flush standard output. This is sometimes useful to call from the debugger.
1372 XXX Maybe this should be changed to flush the current terminal instead of
1373 stdout.
1376 void flush_stdout (void) EXTERNALLY_VISIBLE;
1378 void
1379 flush_stdout (void)
1381 fflush (stdout);
1385 /* Check that no glyph pointers have been lost in MATRIX. If a
1386 pointer has been lost, e.g. by using a structure assignment between
1387 rows, at least one pointer must occur more than once in the rows of
1388 MATRIX. */
1390 void
1391 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1393 int i, j;
1395 for (i = 0; i < matrix->nrows; ++i)
1396 for (j = 0; j < matrix->nrows; ++j)
1397 eassert (i == j
1398 || (matrix->rows[i].glyphs[TEXT_AREA]
1399 != matrix->rows[j].glyphs[TEXT_AREA]));
1403 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1405 struct glyph_row *
1406 matrix_row (struct glyph_matrix *matrix, int row)
1408 eassert (matrix && matrix->rows);
1409 eassert (row >= 0 && row < matrix->nrows);
1411 /* That's really too slow for normal testing because this function
1412 is called almost everywhere. Although---it's still astonishingly
1413 fast, so it is valuable to have for debugging purposes. */
1414 #if 0
1415 check_matrix_pointer_lossage (matrix);
1416 #endif
1418 return matrix->rows + row;
1422 #if 0 /* This function makes invalid assumptions when text is
1423 partially invisible. But it might come handy for debugging
1424 nevertheless. */
1426 /* Check invariants that must hold for an up to date current matrix of
1427 window W. */
1429 static void
1430 check_matrix_invariants (struct window *w)
1432 struct glyph_matrix *matrix = w->current_matrix;
1433 int yb = window_text_bottom_y (w);
1434 struct glyph_row *row = matrix->rows;
1435 struct glyph_row *last_text_row = NULL;
1436 struct buffer *saved = current_buffer;
1437 struct buffer *buffer = XBUFFER (w->contents);
1438 int c;
1440 /* This can sometimes happen for a fresh window. */
1441 if (matrix->nrows < 2)
1442 return;
1444 set_buffer_temp (buffer);
1446 /* Note: last row is always reserved for the mode line. */
1447 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1448 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1450 struct glyph_row *next = row + 1;
1452 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1453 last_text_row = row;
1455 /* Check that character and byte positions are in sync. */
1456 eassert (MATRIX_ROW_START_BYTEPOS (row)
1457 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1458 eassert (BYTEPOS (row->start.pos)
1459 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1461 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1462 have such a position temporarily in case of a minibuffer
1463 displaying something like `[Sole completion]' at its end. */
1464 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1466 eassert (MATRIX_ROW_END_BYTEPOS (row)
1467 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1468 eassert (BYTEPOS (row->end.pos)
1469 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1472 /* Check that end position of `row' is equal to start position
1473 of next row. */
1474 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1476 eassert (MATRIX_ROW_END_CHARPOS (row)
1477 == MATRIX_ROW_START_CHARPOS (next));
1478 eassert (MATRIX_ROW_END_BYTEPOS (row)
1479 == MATRIX_ROW_START_BYTEPOS (next));
1480 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1481 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1483 row = next;
1486 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1487 eassert (w->desired_matrix->rows != NULL);
1488 set_buffer_temp (saved);
1491 #endif /* 0 */
1493 #endif /* GLYPH_DEBUG */
1497 /**********************************************************************
1498 Allocating/ Adjusting Glyph Matrices
1499 **********************************************************************/
1501 /* Allocate glyph matrices over a window tree for a frame-based
1502 redisplay
1504 X and Y are column/row within the frame glyph matrix where
1505 sub-matrices for the window tree rooted at WINDOW must be
1506 allocated. DIM_ONLY_P means that the caller of this
1507 function is only interested in the result matrix dimension, and
1508 matrix adjustments should not be performed.
1510 The function returns the total width/height of the sub-matrices of
1511 the window tree. If called on a frame root window, the computation
1512 will take the mini-buffer window into account.
1514 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1516 NEW_LEAF_MATRIX set if any window in the tree did not have a
1517 glyph matrices yet, and
1519 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1520 any window in the tree will be changed or have been changed (see
1521 DIM_ONLY_P)
1523 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1524 function.
1526 Windows are arranged into chains of windows on the same level
1527 through the next fields of window structures. Such a level can be
1528 either a sequence of horizontally adjacent windows from left to
1529 right, or a sequence of vertically adjacent windows from top to
1530 bottom. Each window in a horizontal sequence can be either a leaf
1531 window or a vertical sequence; a window in a vertical sequence can
1532 be either a leaf or a horizontal sequence. All windows in a
1533 horizontal sequence have the same height, and all windows in a
1534 vertical sequence have the same width.
1536 This function uses, for historical reasons, a more general
1537 algorithm to determine glyph matrix dimensions that would be
1538 necessary.
1540 The matrix height of a horizontal sequence is determined by the
1541 maximum height of any matrix in the sequence. The matrix width of
1542 a horizontal sequence is computed by adding up matrix widths of
1543 windows in the sequence.
1545 |<------- result width ------->|
1546 +---------+----------+---------+ ---
1547 | | | | |
1548 | | | |
1549 +---------+ | | result height
1550 | +---------+
1551 | | |
1552 +----------+ ---
1554 The matrix width of a vertical sequence is the maximum matrix width
1555 of any window in the sequence. Its height is computed by adding up
1556 matrix heights of windows in the sequence.
1558 |<---- result width -->|
1559 +---------+ ---
1560 | | |
1561 | | |
1562 +---------+--+ |
1563 | | |
1564 | | result height
1566 +------------+---------+ |
1567 | | |
1568 | | |
1569 +------------+---------+ --- */
1571 /* Bit indicating that a new matrix will be allocated or has been
1572 allocated. */
1574 #define NEW_LEAF_MATRIX (1 << 0)
1576 /* Bit indicating that a matrix will or has changed its location or
1577 size. */
1579 #define CHANGED_LEAF_MATRIX (1 << 1)
1581 static struct dim
1582 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1583 bool dim_only_p, int *window_change_flags)
1585 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1586 int x0 = x, y0 = y;
1587 int wmax = 0, hmax = 0;
1588 struct dim total;
1589 struct dim dim;
1590 struct window *w;
1591 bool in_horz_combination_p;
1593 /* What combination is WINDOW part of? Compute this once since the
1594 result is the same for all windows in the `next' chain. The
1595 special case of a root window (parent equal to nil) is treated
1596 like a vertical combination because a root window's `next'
1597 points to the mini-buffer window, if any, which is arranged
1598 vertically below other windows. */
1599 in_horz_combination_p
1600 = (!NILP (XWINDOW (window)->parent)
1601 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1603 /* For WINDOW and all windows on the same level. */
1606 w = XWINDOW (window);
1608 /* Get the dimension of the window sub-matrix for W, depending
1609 on whether this is a combination or a leaf window. */
1610 if (WINDOWP (w->contents))
1611 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1612 dim_only_p,
1613 window_change_flags);
1614 else
1616 /* If not already done, allocate sub-matrix structures. */
1617 if (w->desired_matrix == NULL)
1619 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1620 w->current_matrix = new_glyph_matrix (f->current_pool);
1621 *window_change_flags |= NEW_LEAF_MATRIX;
1624 /* Width and height MUST be chosen so that there are no
1625 holes in the frame matrix. */
1626 dim.width = required_matrix_width (w);
1627 dim.height = required_matrix_height (w);
1629 /* Will matrix be re-allocated? */
1630 if (x != w->desired_matrix->matrix_x
1631 || y != w->desired_matrix->matrix_y
1632 || dim.width != w->desired_matrix->matrix_w
1633 || dim.height != w->desired_matrix->matrix_h
1634 || (margin_glyphs_to_reserve (w, dim.width,
1635 w->left_margin_cols)
1636 != w->desired_matrix->left_margin_glyphs)
1637 || (margin_glyphs_to_reserve (w, dim.width,
1638 w->right_margin_cols)
1639 != w->desired_matrix->right_margin_glyphs))
1640 *window_change_flags |= CHANGED_LEAF_MATRIX;
1642 /* Actually change matrices, if allowed. Do not consider
1643 CHANGED_LEAF_MATRIX computed above here because the pool
1644 may have been changed which we don't know here. We trust
1645 that we only will be called with DIM_ONLY_P when
1646 necessary. */
1647 if (!dim_only_p)
1649 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1650 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1654 /* If we are part of a horizontal combination, advance x for
1655 windows to the right of W; otherwise advance y for windows
1656 below W. */
1657 if (in_horz_combination_p)
1658 x += dim.width;
1659 else
1660 y += dim.height;
1662 /* Remember maximum glyph matrix dimensions. */
1663 wmax = max (wmax, dim.width);
1664 hmax = max (hmax, dim.height);
1666 /* Next window on same level. */
1667 window = w->next;
1669 while (!NILP (window));
1671 /* Set `total' to the total glyph matrix dimension of this window
1672 level. In a vertical combination, the width is the width of the
1673 widest window; the height is the y we finally reached, corrected
1674 by the y we started with. In a horizontal combination, the total
1675 height is the height of the tallest window, and the width is the
1676 x we finally reached, corrected by the x we started with. */
1677 if (in_horz_combination_p)
1679 total.width = x - x0;
1680 total.height = hmax;
1682 else
1684 total.width = wmax;
1685 total.height = y - y0;
1688 return total;
1692 /* Return the required height of glyph matrices for window W. */
1694 static int
1695 required_matrix_height (struct window *w)
1697 #ifdef HAVE_WINDOW_SYSTEM
1698 struct frame *f = XFRAME (w->frame);
1700 if (FRAME_WINDOW_P (f))
1702 /* https://lists.gnu.org/r/emacs-devel/2015-11/msg00194.html */
1703 int ch_height = max (FRAME_SMALLEST_FONT_HEIGHT (f), 1);
1704 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1706 return (((window_pixel_height + ch_height - 1)
1707 / ch_height) * w->nrows_scale_factor
1708 /* One partially visible line at the top and
1709 bottom of the window. */
1711 /* 2 for header and mode line. */
1712 + 2);
1714 #endif /* HAVE_WINDOW_SYSTEM */
1716 return WINDOW_TOTAL_LINES (w);
1720 /* Return the required width of glyph matrices for window W. */
1722 static int
1723 required_matrix_width (struct window *w)
1725 #ifdef HAVE_WINDOW_SYSTEM
1726 struct frame *f = XFRAME (w->frame);
1727 if (FRAME_WINDOW_P (f))
1729 /* https://lists.gnu.org/r/emacs-devel/2015-11/msg00194.html */
1730 int ch_width = max (FRAME_SMALLEST_CHAR_WIDTH (f), 1);
1732 /* Compute number of glyphs needed in a glyph row. */
1733 return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1)
1734 / ch_width) * w->ncols_scale_factor
1735 /* 2 partially visible columns in the text area. */
1737 /* One partially visible column at the right
1738 edge of each marginal area. */
1739 + 1 + 1);
1741 #endif /* HAVE_WINDOW_SYSTEM */
1743 return w->total_cols;
1747 /* Allocate window matrices for window-based redisplay. W is the
1748 window whose matrices must be allocated/reallocated. */
1750 static void
1751 allocate_matrices_for_window_redisplay (struct window *w)
1753 while (w)
1755 if (WINDOWP (w->contents))
1756 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1757 else
1759 /* W is a leaf window. */
1760 struct dim dim;
1762 /* If matrices are not yet allocated, allocate them now. */
1763 if (w->desired_matrix == NULL)
1765 w->desired_matrix = new_glyph_matrix (NULL);
1766 w->current_matrix = new_glyph_matrix (NULL);
1769 dim.width = required_matrix_width (w);
1770 dim.height = required_matrix_height (w);
1771 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1772 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1775 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1779 /* Allocate/reallocate glyph matrices of a single frame F.
1780 This function must be called when a new frame is created,
1781 its size changes, or its window configuration changes. */
1783 void
1784 adjust_frame_glyphs (struct frame *f)
1786 /* Block input so that expose events and other events that access
1787 glyph matrices are not processed while we are changing them. */
1788 block_input ();
1790 if (FRAME_WINDOW_P (f))
1791 adjust_frame_glyphs_for_window_redisplay (f);
1792 else
1793 adjust_frame_glyphs_for_frame_redisplay (f);
1795 /* Don't forget the buffer for decode_mode_spec. */
1796 adjust_decode_mode_spec_buffer (f);
1798 f->glyphs_initialized_p = 1;
1800 unblock_input ();
1803 /* Return true if any window in the tree has nonzero window margins. See
1804 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1805 static bool
1806 showing_window_margins_p (struct window *w)
1808 while (w)
1810 if (WINDOWP (w->contents))
1812 if (showing_window_margins_p (XWINDOW (w->contents)))
1813 return 1;
1815 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1816 return 1;
1818 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1820 return 0;
1824 /* In the window tree with root W, build current matrices of leaf
1825 windows from the frame's current matrix. */
1827 static void
1828 fake_current_matrices (Lisp_Object window)
1830 struct window *w;
1832 for (; !NILP (window); window = w->next)
1834 w = XWINDOW (window);
1836 if (WINDOWP (w->contents))
1837 fake_current_matrices (w->contents);
1838 else
1840 int i;
1841 struct frame *f = XFRAME (w->frame);
1842 struct glyph_matrix *m = w->current_matrix;
1843 struct glyph_matrix *fm = f->current_matrix;
1845 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1846 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1848 for (i = 0; i < m->matrix_h; ++i)
1850 struct glyph_row *r = m->rows + i;
1851 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1853 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1854 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1856 r->enabled_p = fr->enabled_p;
1857 if (r->enabled_p)
1859 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1860 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1861 r->used[TEXT_AREA] = (m->matrix_w
1862 - r->used[LEFT_MARGIN_AREA]
1863 - r->used[RIGHT_MARGIN_AREA]);
1864 r->mode_line_p = 0;
1872 /* Save away the contents of frame F's current frame matrix. Value is
1873 a glyph matrix holding the contents of F's current frame matrix. */
1875 static struct glyph_matrix *
1876 save_current_matrix (struct frame *f)
1878 int i;
1879 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1880 saved->nrows = f->current_matrix->nrows;
1881 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1883 for (i = 0; i < saved->nrows; ++i)
1885 struct glyph_row *from = f->current_matrix->rows + i;
1886 struct glyph_row *to = saved->rows + i;
1887 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1889 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1890 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1891 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1892 to->enabled_p = from->enabled_p;
1893 to->hash = from->hash;
1894 if (from->used[LEFT_MARGIN_AREA])
1896 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1897 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1898 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1899 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1900 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1902 if (from->used[RIGHT_MARGIN_AREA])
1904 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1905 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1906 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1907 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1908 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1912 return saved;
1916 /* Restore the contents of frame F's current frame matrix from SAVED,
1917 and free memory associated with SAVED. */
1919 static void
1920 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1922 int i;
1924 for (i = 0; i < saved->nrows; ++i)
1926 struct glyph_row *from = saved->rows + i;
1927 struct glyph_row *to = f->current_matrix->rows + i;
1928 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1930 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1931 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1932 xfree (from->glyphs[TEXT_AREA]);
1933 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1934 if (nbytes)
1936 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1937 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1938 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1939 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1941 else
1942 to->used[LEFT_MARGIN_AREA] = 0;
1943 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1944 if (nbytes)
1946 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1947 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1948 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1949 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1951 else
1952 to->used[RIGHT_MARGIN_AREA] = 0;
1955 xfree (saved->rows);
1956 xfree (saved);
1961 /* Allocate/reallocate glyph matrices of a single frame F for
1962 frame-based redisplay. */
1964 static void
1965 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1967 struct dim matrix_dim;
1968 bool pool_changed_p;
1969 int window_change_flags;
1970 int top_window_y;
1972 if (!FRAME_LIVE_P (f))
1973 return;
1975 top_window_y = FRAME_TOP_MARGIN (f);
1977 /* Allocate glyph pool structures if not already done. */
1978 if (f->desired_pool == NULL)
1980 f->desired_pool = new_glyph_pool ();
1981 f->current_pool = new_glyph_pool ();
1984 /* Allocate frames matrix structures if needed. */
1985 if (f->desired_matrix == NULL)
1987 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1988 f->current_matrix = new_glyph_matrix (f->current_pool);
1991 /* Compute window glyph matrices. (This takes the mini-buffer
1992 window into account). The result is the size of the frame glyph
1993 matrix needed. The variable window_change_flags is set to a bit
1994 mask indicating whether new matrices will be allocated or
1995 existing matrices change their size or location within the frame
1996 matrix. */
1997 window_change_flags = 0;
1998 matrix_dim
1999 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2000 0, top_window_y,
2002 &window_change_flags);
2004 /* Add in menu bar lines, if any. */
2005 matrix_dim.height += top_window_y;
2007 /* Enlarge pools as necessary. */
2008 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2009 realloc_glyph_pool (f->current_pool, matrix_dim);
2011 /* Set up glyph pointers within window matrices. Do this only if
2012 absolutely necessary since it requires a frame redraw. */
2013 if (pool_changed_p || window_change_flags)
2015 /* Do it for window matrices. */
2016 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2017 0, top_window_y, 0,
2018 &window_change_flags);
2020 /* Size of frame matrices must equal size of frame. Note
2021 that we are called for X frames with window widths NOT equal
2022 to the frame width (from CHANGE_FRAME_SIZE_1). */
2023 if (matrix_dim.width != FRAME_TOTAL_COLS (f)
2024 || matrix_dim.height != FRAME_TOTAL_LINES (f))
2025 return;
2027 eassert (matrix_dim.width == FRAME_TOTAL_COLS (f)
2028 && matrix_dim.height == FRAME_TOTAL_LINES (f));
2030 /* Pointers to glyph memory in glyph rows are exchanged during
2031 the update phase of redisplay, which means in general that a
2032 frame's current matrix consists of pointers into both the
2033 desired and current glyph pool of the frame. Adjusting a
2034 matrix sets the frame matrix up so that pointers are all into
2035 the same pool. If we want to preserve glyph contents of the
2036 current matrix over a call to adjust_glyph_matrix, we must
2037 make a copy of the current glyphs, and restore the current
2038 matrix' contents from that copy. */
2039 if (display_completed
2040 && !FRAME_GARBAGED_P (f)
2041 && matrix_dim.width == f->current_matrix->matrix_w
2042 && matrix_dim.height == f->current_matrix->matrix_h
2043 /* For some reason, the frame glyph matrix gets corrupted if
2044 any of the windows contain margins. I haven't been able
2045 to hunt down the reason, but for the moment this prevents
2046 the problem from manifesting. -- cyd */
2047 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2049 struct glyph_matrix *copy = save_current_matrix (f);
2050 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2051 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2052 restore_current_matrix (f, copy);
2053 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2055 else
2057 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2058 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2059 SET_FRAME_GARBAGED (f);
2065 /* Allocate/reallocate glyph matrices of a single frame F for
2066 window-based redisplay. */
2068 static void
2069 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2071 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2073 /* Allocate/reallocate window matrices. */
2074 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2076 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2077 /* Allocate/ reallocate matrices of the dummy window used to display
2078 the menu bar under X when no X toolkit support is available. */
2080 /* Allocate a dummy window if not already done. */
2081 struct window *w;
2082 if (NILP (f->menu_bar_window))
2084 Lisp_Object frame;
2085 fset_menu_bar_window (f, make_window ());
2086 w = XWINDOW (f->menu_bar_window);
2087 XSETFRAME (frame, f);
2088 wset_frame (w, frame);
2089 w->pseudo_window_p = 1;
2091 else
2092 w = XWINDOW (f->menu_bar_window);
2094 /* Set window dimensions to frame dimensions and allocate or
2095 adjust glyph matrices of W. */
2096 w->pixel_left = 0;
2097 w->left_col = 0;
2098 w->pixel_top = 0;
2099 w->top_line = 0;
2100 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2101 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2102 w->total_cols = FRAME_TOTAL_COLS (f);
2103 w->pixel_height = FRAME_MENU_BAR_HEIGHT (f);
2104 w->total_lines = FRAME_MENU_BAR_LINES (f);
2105 allocate_matrices_for_window_redisplay (w);
2107 #endif
2109 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2111 /* Allocate/ reallocate matrices of the tool bar window. If we
2112 don't have a tool bar window yet, make one. */
2113 struct window *w;
2114 if (NILP (f->tool_bar_window))
2116 Lisp_Object frame;
2117 fset_tool_bar_window (f, make_window ());
2118 w = XWINDOW (f->tool_bar_window);
2119 XSETFRAME (frame, f);
2120 wset_frame (w, frame);
2121 w->pseudo_window_p = 1;
2123 else
2124 w = XWINDOW (f->tool_bar_window);
2126 w->pixel_left = 0;
2127 w->left_col = 0;
2128 w->pixel_top = FRAME_MENU_BAR_HEIGHT (f);
2129 w->top_line = FRAME_MENU_BAR_LINES (f);
2130 w->total_cols = FRAME_TOTAL_COLS (f);
2131 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2132 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2133 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2134 w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f);
2135 allocate_matrices_for_window_redisplay (w);
2137 #endif
2141 /* Re-allocate buffer for decode_mode_spec on frame F. */
2143 static void
2144 adjust_decode_mode_spec_buffer (struct frame *f)
2146 int frame_message_buf_size = FRAME_MESSAGE_BUF_SIZE (f);
2148 eassert (frame_message_buf_size >= 0);
2149 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2150 frame_message_buf_size + 1);
2155 /**********************************************************************
2156 Freeing Glyph Matrices
2157 **********************************************************************/
2159 /* Free glyph memory for a frame F. F may be null. This function can
2160 be called for the same frame more than once. The root window of
2161 F may be nil when this function is called. This is the case when
2162 the function is called when F is destroyed. */
2164 void
2165 free_glyphs (struct frame *f)
2167 if (f && f->glyphs_initialized_p)
2169 /* Block interrupt input so that we don't get surprised by an X
2170 event while we're in an inconsistent state. */
2171 block_input ();
2172 f->glyphs_initialized_p = 0;
2174 /* Release window sub-matrices. */
2175 if (!NILP (f->root_window))
2176 free_window_matrices (XWINDOW (f->root_window));
2178 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2179 /* Free the dummy window for menu bars without X toolkit and its
2180 glyph matrices. */
2181 if (!NILP (f->menu_bar_window))
2183 struct window *w = XWINDOW (f->menu_bar_window);
2184 free_glyph_matrix (w->desired_matrix);
2185 free_glyph_matrix (w->current_matrix);
2186 w->desired_matrix = w->current_matrix = NULL;
2187 fset_menu_bar_window (f, Qnil);
2189 #endif
2191 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2192 /* Free the tool bar window and its glyph matrices. */
2193 if (!NILP (f->tool_bar_window))
2195 struct window *w = XWINDOW (f->tool_bar_window);
2196 free_glyph_matrix (w->desired_matrix);
2197 free_glyph_matrix (w->current_matrix);
2198 w->desired_matrix = w->current_matrix = NULL;
2199 fset_tool_bar_window (f, Qnil);
2201 #endif
2203 /* Release frame glyph matrices. Reset fields to zero in
2204 case we are called a second time. */
2205 if (f->desired_matrix)
2207 free_glyph_matrix (f->desired_matrix);
2208 free_glyph_matrix (f->current_matrix);
2209 f->desired_matrix = f->current_matrix = NULL;
2212 /* Release glyph pools. */
2213 if (f->desired_pool)
2215 free_glyph_pool (f->desired_pool);
2216 free_glyph_pool (f->current_pool);
2217 f->desired_pool = f->current_pool = NULL;
2220 unblock_input ();
2225 /* Free glyph sub-matrices in the window tree rooted at W. This
2226 function may be called with a null pointer, and it may be called on
2227 the same tree more than once. */
2229 void
2230 free_window_matrices (struct window *w)
2232 while (w)
2234 if (WINDOWP (w->contents))
2235 free_window_matrices (XWINDOW (w->contents));
2236 else
2238 /* This is a leaf window. Free its memory and reset fields
2239 to zero in case this function is called a second time for
2240 W. */
2241 free_glyph_matrix (w->current_matrix);
2242 free_glyph_matrix (w->desired_matrix);
2243 w->current_matrix = w->desired_matrix = NULL;
2246 /* Next window on same level. */
2247 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2252 /* Check glyph memory leaks. This function is called from
2253 shut_down_emacs. Note that frames are not destroyed when Emacs
2254 exits. We therefore free all glyph memory for all active frames
2255 explicitly and check that nothing is left allocated. */
2257 void
2258 check_glyph_memory (void)
2260 Lisp_Object tail, frame;
2262 /* Free glyph memory for all frames. */
2263 FOR_EACH_FRAME (tail, frame)
2264 free_glyphs (XFRAME (frame));
2266 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2267 /* Check that nothing is left allocated. */
2268 eassert (glyph_matrix_count == 0);
2269 eassert (glyph_pool_count == 0);
2270 #endif
2275 /**********************************************************************
2276 Building a Frame Matrix
2277 **********************************************************************/
2279 /* Most of the redisplay code works on glyph matrices attached to
2280 windows. This is a good solution most of the time, but it is not
2281 suitable for terminal code. Terminal output functions cannot rely
2282 on being able to set an arbitrary terminal window. Instead they
2283 must be provided with a view of the whole frame, i.e. the whole
2284 screen. We build such a view by constructing a frame matrix from
2285 window matrices in this section.
2287 Windows that must be updated have their must_be_updated_p flag set.
2288 For all such windows, their desired matrix is made part of the
2289 desired frame matrix. For other windows, their current matrix is
2290 made part of the desired frame matrix.
2292 +-----------------+----------------+
2293 | desired | desired |
2294 | | |
2295 +-----------------+----------------+
2296 | current |
2298 +----------------------------------+
2300 Desired window matrices can be made part of the frame matrix in a
2301 cheap way: We exploit the fact that the desired frame matrix and
2302 desired window matrices share their glyph memory. This is not
2303 possible for current window matrices. Their glyphs are copied to
2304 the desired frame matrix. The latter is equivalent to
2305 preserve_other_columns in the old redisplay.
2307 Used glyphs counters for frame matrix rows are the result of adding
2308 up glyph lengths of the window matrices. A line in the frame
2309 matrix is enabled, if a corresponding line in a window matrix is
2310 enabled.
2312 After building the desired frame matrix, it will be passed to
2313 terminal code, which will manipulate both the desired and current
2314 frame matrix. Changes applied to the frame's current matrix have
2315 to be visible in current window matrices afterwards, of course.
2317 This problem is solved like this:
2319 1. Window and frame matrices share glyphs. Window matrices are
2320 constructed in a way that their glyph contents ARE the glyph
2321 contents needed in a frame matrix. Thus, any modification of
2322 glyphs done in terminal code will be reflected in window matrices
2323 automatically.
2325 2. Exchanges of rows in a frame matrix done by terminal code are
2326 intercepted by hook functions so that corresponding row operations
2327 on window matrices can be performed. This is necessary because we
2328 use pointers to glyphs in glyph row structures. To satisfy the
2329 assumption of point 1 above that glyphs are updated implicitly in
2330 window matrices when they are manipulated via the frame matrix,
2331 window and frame matrix must of course agree where to find the
2332 glyphs for their rows. Possible manipulations that must be
2333 mirrored are assignments of rows of the desired frame matrix to the
2334 current frame matrix and scrolling the current frame matrix. */
2336 /* Build frame F's desired matrix from window matrices. Only windows
2337 which have the flag must_be_updated_p set have to be updated. Menu
2338 bar lines of a frame are not covered by window matrices, so make
2339 sure not to touch them in this function. */
2341 static void
2342 build_frame_matrix (struct frame *f)
2344 int i;
2346 /* F must have a frame matrix when this function is called. */
2347 eassert (!FRAME_WINDOW_P (f));
2349 /* Clear all rows in the frame matrix covered by window matrices.
2350 Menu bar lines are not covered by windows. */
2351 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2352 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2354 /* Build the matrix by walking the window tree. */
2355 build_frame_matrix_from_window_tree (f->desired_matrix,
2356 XWINDOW (FRAME_ROOT_WINDOW (f)));
2360 /* Walk a window tree, building a frame matrix MATRIX from window
2361 matrices. W is the root of a window tree. */
2363 static void
2364 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2366 while (w)
2368 if (WINDOWP (w->contents))
2369 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2370 else
2371 build_frame_matrix_from_leaf_window (matrix, w);
2373 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2378 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2379 desired frame matrix built. W is a leaf window whose desired or
2380 current matrix is to be added to FRAME_MATRIX. W's flag
2381 must_be_updated_p determines which matrix it contributes to
2382 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2383 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2384 Adding a desired matrix means setting up used counters and such in
2385 frame rows, while adding a current window matrix to FRAME_MATRIX
2386 means copying glyphs. The latter case corresponds to
2387 preserve_other_columns in the old redisplay. */
2389 static void
2390 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2392 struct glyph_matrix *window_matrix;
2393 int window_y, frame_y;
2394 /* If non-zero, a glyph to insert at the right border of W. */
2395 GLYPH right_border_glyph;
2397 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2399 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2400 if (w->must_be_updated_p)
2402 window_matrix = w->desired_matrix;
2404 /* Decide whether we want to add a vertical border glyph. */
2405 if (!WINDOW_RIGHTMOST_P (w))
2407 struct Lisp_Char_Table *dp = window_display_table (w);
2408 Lisp_Object gc;
2410 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2411 if (dp
2412 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2414 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2415 spec_glyph_lookup_face (w, &right_border_glyph);
2418 if (GLYPH_FACE (right_border_glyph) <= 0)
2419 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2422 else
2423 window_matrix = w->current_matrix;
2425 /* For all rows in the window matrix and corresponding rows in the
2426 frame matrix. */
2427 window_y = 0;
2428 frame_y = window_matrix->matrix_y;
2429 while (window_y < window_matrix->nrows)
2431 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2432 struct glyph_row *window_row = window_matrix->rows + window_y;
2433 bool current_row_p = window_matrix == w->current_matrix;
2435 /* Fill up the frame row with spaces up to the left margin of the
2436 window row. */
2437 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2439 /* Fill up areas in the window matrix row with spaces. */
2440 fill_up_glyph_row_with_spaces (window_row);
2442 /* If only part of W's desired matrix has been built, and
2443 window_row wasn't displayed, use the corresponding current
2444 row instead. */
2445 if (window_matrix == w->desired_matrix
2446 && !window_row->enabled_p)
2448 window_row = w->current_matrix->rows + window_y;
2449 current_row_p = 1;
2452 if (current_row_p)
2454 /* Copy window row to frame row. */
2455 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2456 window_row->glyphs[0],
2457 window_matrix->matrix_w * sizeof (struct glyph));
2459 else
2461 eassert (window_row->enabled_p);
2463 /* Only when a desired row has been displayed, we want
2464 the corresponding frame row to be updated. */
2465 frame_row->enabled_p = true;
2467 /* Maybe insert a vertical border between horizontally adjacent
2468 windows. */
2469 if (GLYPH_CHAR (right_border_glyph) != 0)
2471 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2472 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2475 #ifdef GLYPH_DEBUG
2476 /* Window row window_y must be a slice of frame row
2477 frame_y. */
2478 eassert (glyph_row_slice_p (window_row, frame_row));
2480 /* If rows are in sync, we don't have to copy glyphs because
2481 frame and window share glyphs. */
2483 strcpy (w->current_matrix->method, w->desired_matrix->method);
2484 add_window_display_history (w, w->current_matrix->method, 0);
2485 #endif
2488 /* Set number of used glyphs in the frame matrix. Since we fill
2489 up with spaces, and visit leaf windows from left to right it
2490 can be done simply. */
2491 frame_row->used[TEXT_AREA]
2492 = window_matrix->matrix_x + window_matrix->matrix_w;
2494 /* Next row. */
2495 ++window_y;
2496 ++frame_y;
2500 /* Given a user-specified glyph, possibly including a Lisp-level face
2501 ID, return a glyph that has a realized face ID.
2502 This is used for glyphs displayed specially and not part of the text;
2503 for instance, vertical separators, truncation markers, etc. */
2505 void
2506 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2508 int lface_id = GLYPH_FACE (*glyph);
2509 /* Convert the glyph's specified face to a realized (cache) face. */
2510 if (lface_id > 0)
2512 int face_id = merge_faces (XFRAME (w->frame),
2513 Qt, lface_id, DEFAULT_FACE_ID);
2514 SET_GLYPH_FACE (*glyph, face_id);
2518 /* Add spaces to a glyph row ROW in a window matrix.
2520 Each row has the form:
2522 +---------+-----------------------------+------------+
2523 | left | text | right |
2524 +---------+-----------------------------+------------+
2526 Left and right marginal areas are optional. This function adds
2527 spaces to areas so that there are no empty holes between areas.
2528 In other words: If the right area is not empty, the text area
2529 is filled up with spaces up to the right area. If the text area
2530 is not empty, the left area is filled up.
2532 To be called for frame-based redisplay, only. */
2534 static void
2535 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2537 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2538 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2539 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2543 /* Fill area AREA of glyph row ROW with spaces. To be called for
2544 frame-based redisplay only. */
2546 static void
2547 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2549 if (row->glyphs[area] < row->glyphs[area + 1])
2551 struct glyph *end = row->glyphs[area + 1];
2552 struct glyph *text = row->glyphs[area] + row->used[area];
2554 while (text < end)
2555 *text++ = space_glyph;
2556 row->used[area] = text - row->glyphs[area];
2561 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2562 reached. In frame matrices only one area, TEXT_AREA, is used. */
2564 void
2565 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2567 int i = row->used[TEXT_AREA];
2568 struct glyph *glyph = row->glyphs[TEXT_AREA];
2570 while (i < upto)
2571 glyph[i++] = space_glyph;
2573 row->used[TEXT_AREA] = i;
2578 /**********************************************************************
2579 Mirroring operations on frame matrices in window matrices
2580 **********************************************************************/
2582 /* Set frame being updated via frame-based redisplay to F. This
2583 function must be called before updates to make explicit that we are
2584 working on frame matrices or not. */
2586 static void
2587 set_frame_matrix_frame (struct frame *f)
2589 frame_matrix_frame = f;
2593 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2594 DESIRED_MATRIX is the desired matrix corresponding to
2595 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2596 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2597 frame_matrix_frame is non-null, this indicates that the exchange is
2598 done in frame matrices, and that we have to perform analogous
2599 operations in window matrices of frame_matrix_frame. */
2601 static void
2602 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2604 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2605 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2606 bool mouse_face_p = current_row->mouse_face_p;
2608 /* Do current_row = desired_row. This exchanges glyph pointers
2609 between both rows, and does a structure assignment otherwise. */
2610 assign_row (current_row, desired_row);
2612 /* Enable current_row to mark it as valid. */
2613 current_row->enabled_p = true;
2614 current_row->mouse_face_p = mouse_face_p;
2616 /* If we are called on frame matrices, perform analogous operations
2617 for window matrices. */
2618 if (frame_matrix_frame)
2619 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2623 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2624 W's frame which has been made current (by swapping pointers between
2625 current and desired matrix). Perform analogous operations in the
2626 matrices of leaf windows in the window tree rooted at W. */
2628 static void
2629 mirror_make_current (struct window *w, int frame_row)
2631 while (w)
2633 if (WINDOWP (w->contents))
2634 mirror_make_current (XWINDOW (w->contents), frame_row);
2635 else
2637 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2638 here because the checks performed in debug mode there
2639 will not allow the conversion. */
2640 int row = frame_row - w->desired_matrix->matrix_y;
2642 /* If FRAME_ROW is within W, assign the desired row to the
2643 current row (exchanging glyph pointers). */
2644 if (row >= 0 && row < w->desired_matrix->matrix_h)
2646 struct glyph_row *current_row
2647 = MATRIX_ROW (w->current_matrix, row);
2648 struct glyph_row *desired_row
2649 = MATRIX_ROW (w->desired_matrix, row);
2651 if (desired_row->enabled_p)
2652 assign_row (current_row, desired_row);
2653 else
2654 swap_glyph_pointers (desired_row, current_row);
2655 current_row->enabled_p = true;
2657 /* Set the Y coordinate of the mode/header line's row.
2658 It is needed in draw_row_with_mouse_face to find the
2659 screen coordinates. (Window-based redisplay sets
2660 this in update_window, but no one seems to do that
2661 for frame-based redisplay.) */
2662 if (current_row->mode_line_p)
2663 current_row->y = row;
2667 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2672 /* Perform row dance after scrolling. We are working on the range of
2673 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2674 including) in MATRIX. COPY_FROM is a vector containing, for each
2675 row I in the range 0 <= I < NLINES, the index of the original line
2676 to move to I. This index is relative to the row range, i.e. 0 <=
2677 index < NLINES. RETAINED_P is a vector containing zero for each
2678 row 0 <= I < NLINES which is empty.
2680 This function is called from do_scrolling and do_direct_scrolling. */
2682 void
2683 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2684 int *copy_from, char *retained_p)
2686 /* A copy of original rows. */
2687 struct glyph_row *old_rows;
2689 /* Rows to assign to. */
2690 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2692 int i;
2694 /* Make a copy of the original rows. */
2695 USE_SAFE_ALLOCA;
2696 SAFE_NALLOCA (old_rows, 1, nlines);
2697 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2699 /* Assign new rows, maybe clear lines. */
2700 for (i = 0; i < nlines; ++i)
2702 bool enabled_before_p = new_rows[i].enabled_p;
2704 eassert (i + unchanged_at_top < matrix->nrows);
2705 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2706 new_rows[i] = old_rows[copy_from[i]];
2707 new_rows[i].enabled_p = enabled_before_p;
2709 /* RETAINED_P is zero for empty lines. */
2710 if (!retained_p[copy_from[i]])
2711 new_rows[i].enabled_p = false;
2714 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2715 if (frame_matrix_frame)
2716 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2717 unchanged_at_top, nlines, copy_from, retained_p);
2719 SAFE_FREE ();
2723 /* Synchronize glyph pointers in the current matrix of window W with
2724 the current frame matrix. */
2726 static void
2727 sync_window_with_frame_matrix_rows (struct window *w)
2729 struct frame *f = XFRAME (w->frame);
2730 struct glyph_row *window_row, *window_row_end, *frame_row;
2731 int left, right, x, width;
2733 /* Preconditions: W must be a live window on a tty frame. */
2734 eassert (BUFFERP (w->contents));
2735 eassert (!FRAME_WINDOW_P (f));
2737 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2738 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2739 x = w->current_matrix->matrix_x;
2740 width = w->current_matrix->matrix_w;
2742 window_row = w->current_matrix->rows;
2743 window_row_end = window_row + w->current_matrix->nrows;
2744 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2746 for (; window_row < window_row_end; ++window_row, ++frame_row)
2748 window_row->glyphs[LEFT_MARGIN_AREA]
2749 = frame_row->glyphs[0] + x;
2750 window_row->glyphs[TEXT_AREA]
2751 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2752 window_row->glyphs[LAST_AREA]
2753 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2754 window_row->glyphs[RIGHT_MARGIN_AREA]
2755 = window_row->glyphs[LAST_AREA] - right;
2760 /* Return the window in the window tree rooted in W containing frame
2761 row ROW. Value is null if none is found. */
2763 static struct window *
2764 frame_row_to_window (struct window *w, int row)
2766 struct window *found = NULL;
2768 while (w && !found)
2770 if (WINDOWP (w->contents))
2771 found = frame_row_to_window (XWINDOW (w->contents), row);
2772 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2773 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2774 found = w;
2776 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2779 return found;
2783 /* Perform a line dance in the window tree rooted at W, after
2784 scrolling a frame matrix in mirrored_line_dance.
2786 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2787 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2788 COPY_FROM is a vector containing, for each row I in the range 0 <=
2789 I < NLINES, the index of the original line to move to I. This
2790 index is relative to the row range, i.e. 0 <= index < NLINES.
2791 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2792 which is empty. */
2794 static void
2795 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2797 while (w)
2799 if (WINDOWP (w->contents))
2800 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2801 nlines, copy_from, retained_p);
2802 else
2804 /* W is a leaf window, and we are working on its current
2805 matrix m. */
2806 struct glyph_matrix *m = w->current_matrix;
2807 int i;
2808 bool sync_p = 0;
2809 struct glyph_row *old_rows;
2811 /* Make a copy of the original rows of matrix m. */
2812 USE_SAFE_ALLOCA;
2813 SAFE_NALLOCA (old_rows, 1, m->nrows);
2814 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2816 for (i = 0; i < nlines; ++i)
2818 /* Frame relative line assigned to. */
2819 int frame_to = i + unchanged_at_top;
2821 /* Frame relative line assigned. */
2822 int frame_from = copy_from[i] + unchanged_at_top;
2824 /* Window relative line assigned to. */
2825 int window_to = frame_to - m->matrix_y;
2827 /* Window relative line assigned. */
2828 int window_from = frame_from - m->matrix_y;
2830 /* Is assigned line inside window? */
2831 bool from_inside_window_p
2832 = window_from >= 0 && window_from < m->matrix_h;
2834 /* Is assigned to line inside window? */
2835 bool to_inside_window_p
2836 = window_to >= 0 && window_to < m->matrix_h;
2838 if (from_inside_window_p && to_inside_window_p)
2840 /* Do the assignment. The enabled_p flag is saved
2841 over the assignment because the old redisplay did
2842 that. */
2843 bool enabled_before_p = m->rows[window_to].enabled_p;
2844 m->rows[window_to] = old_rows[window_from];
2845 m->rows[window_to].enabled_p = enabled_before_p;
2847 /* If frame line is empty, window line is empty, too. */
2848 if (!retained_p[copy_from[i]])
2849 m->rows[window_to].enabled_p = false;
2851 else if (to_inside_window_p)
2853 /* A copy between windows. This is an infrequent
2854 case not worth optimizing. */
2855 struct frame *f = XFRAME (w->frame);
2856 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2857 struct window *w2;
2858 struct glyph_matrix *m2;
2859 int m2_from;
2861 w2 = frame_row_to_window (root, frame_from);
2862 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2863 -nw', FROM_FRAME sometimes has no associated window.
2864 This check avoids a segfault if W2 is null. */
2865 if (w2)
2867 m2 = w2->current_matrix;
2868 m2_from = frame_from - m2->matrix_y;
2869 copy_row_except_pointers (m->rows + window_to,
2870 m2->rows + m2_from);
2872 /* If frame line is empty, window line is empty, too. */
2873 if (!retained_p[copy_from[i]])
2874 m->rows[window_to].enabled_p = false;
2876 sync_p = 1;
2878 else if (from_inside_window_p)
2879 sync_p = 1;
2882 /* If there was a copy between windows, make sure glyph
2883 pointers are in sync with the frame matrix. */
2884 if (sync_p)
2885 sync_window_with_frame_matrix_rows (w);
2887 /* Check that no pointers are lost. */
2888 CHECK_MATRIX (m);
2890 SAFE_FREE ();
2893 /* Next window on same level. */
2894 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2899 #ifdef GLYPH_DEBUG
2901 /* Check that window and frame matrices agree about their
2902 understanding where glyphs of the rows are to find. For each
2903 window in the window tree rooted at W, check that rows in the
2904 matrices of leaf window agree with their frame matrices about
2905 glyph pointers. */
2907 static void
2908 check_window_matrix_pointers (struct window *w)
2910 while (w)
2912 if (WINDOWP (w->contents))
2913 check_window_matrix_pointers (XWINDOW (w->contents));
2914 else
2916 struct frame *f = XFRAME (w->frame);
2917 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2918 check_matrix_pointers (w->current_matrix, f->current_matrix);
2921 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2926 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2927 a window and FRAME_MATRIX is the corresponding frame matrix. For
2928 each row in WINDOW_MATRIX check that it's a slice of the
2929 corresponding frame row. If it isn't, abort. */
2931 static void
2932 check_matrix_pointers (struct glyph_matrix *window_matrix,
2933 struct glyph_matrix *frame_matrix)
2935 /* Row number in WINDOW_MATRIX. */
2936 int i = 0;
2938 /* Row number corresponding to I in FRAME_MATRIX. */
2939 int j = window_matrix->matrix_y;
2941 /* For all rows check that the row in the window matrix is a
2942 slice of the row in the frame matrix. If it isn't we didn't
2943 mirror an operation on the frame matrix correctly. */
2944 while (i < window_matrix->nrows)
2946 if (!glyph_row_slice_p (window_matrix->rows + i,
2947 frame_matrix->rows + j))
2948 emacs_abort ();
2949 ++i, ++j;
2953 #endif /* GLYPH_DEBUG */
2957 /**********************************************************************
2958 VPOS and HPOS translations
2959 **********************************************************************/
2961 #ifdef GLYPH_DEBUG
2963 /* Translate vertical position VPOS which is relative to window W to a
2964 vertical position relative to W's frame. */
2966 static int
2967 window_to_frame_vpos (struct window *w, int vpos)
2969 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2970 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2971 vpos += WINDOW_TOP_EDGE_LINE (w);
2972 eassert (vpos >= 0 && vpos <= FRAME_TOTAL_LINES (XFRAME (w->frame)));
2973 return vpos;
2977 /* Translate horizontal position HPOS which is relative to window W to
2978 a horizontal position relative to W's frame. */
2980 static int
2981 window_to_frame_hpos (struct window *w, int hpos)
2983 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2984 hpos += WINDOW_LEFT_EDGE_COL (w);
2985 return hpos;
2988 #endif /* GLYPH_DEBUG */
2992 /**********************************************************************
2993 Redrawing Frames
2994 **********************************************************************/
2996 /* Redraw frame F. */
2998 void
2999 redraw_frame (struct frame *f)
3001 /* Error if F has no glyphs. */
3002 eassert (f->glyphs_initialized_p);
3003 update_begin (f);
3004 if (FRAME_MSDOS_P (f))
3005 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3006 clear_frame (f);
3007 clear_current_matrices (f);
3008 update_end (f);
3009 fset_redisplay (f);
3010 /* Mark all windows as inaccurate, so that every window will have
3011 its redisplay done. */
3012 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3013 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
3014 f->garbaged = false;
3017 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3018 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3019 If FRAME is omitted or nil, the selected frame is used. */)
3020 (Lisp_Object frame)
3022 redraw_frame (decode_live_frame (frame));
3023 return Qnil;
3026 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3027 doc: /* Clear and redisplay all visible frames. */)
3028 (void)
3030 Lisp_Object tail, frame;
3032 FOR_EACH_FRAME (tail, frame)
3033 if (FRAME_VISIBLE_P (XFRAME (frame)))
3034 redraw_frame (XFRAME (frame));
3036 return Qnil;
3041 /***********************************************************************
3042 Frame Update
3043 ***********************************************************************/
3045 /* Update frame F based on the data in desired matrices.
3047 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3048 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3050 Value is true if redisplay was stopped due to pending input. */
3052 bool
3053 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3055 /* True means display has been paused because of pending input. */
3056 bool paused_p;
3057 struct window *root_window = XWINDOW (f->root_window);
3059 if (redisplay_dont_pause)
3060 force_p = true;
3061 else if (!force_p && detect_input_pending_ignore_squeezables ())
3063 paused_p = true;
3064 goto do_pause;
3067 if (FRAME_WINDOW_P (f))
3069 /* We are working on window matrix basis. All windows whose
3070 flag must_be_updated_p is set have to be updated. */
3072 /* Record that we are not working on frame matrices. */
3073 set_frame_matrix_frame (NULL);
3075 /* Update all windows in the window tree of F, maybe stopping
3076 when pending input is detected. */
3077 update_begin (f);
3079 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3080 /* Update the menu bar on X frames that don't have toolkit
3081 support. */
3082 if (WINDOWP (f->menu_bar_window))
3083 update_window (XWINDOW (f->menu_bar_window), true);
3084 #endif
3086 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3087 /* Update the tool-bar window, if present. */
3088 if (WINDOWP (f->tool_bar_window))
3090 struct window *w = XWINDOW (f->tool_bar_window);
3092 /* Update tool-bar window. */
3093 if (w->must_be_updated_p)
3095 Lisp_Object tem;
3097 update_window (w, true);
3098 w->must_be_updated_p = false;
3100 /* Swap tool-bar strings. We swap because we want to
3101 reuse strings. */
3102 tem = f->current_tool_bar_string;
3103 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3104 fset_desired_tool_bar_string (f, tem);
3107 #endif
3109 /* Update windows. */
3110 paused_p = update_window_tree (root_window, force_p);
3111 update_end (f);
3113 else
3115 /* We are working on frame matrix basis. Set the frame on whose
3116 frame matrix we operate. */
3117 set_frame_matrix_frame (f);
3119 /* Build F's desired matrix from window matrices. */
3120 build_frame_matrix (f);
3122 /* Update the display. */
3123 update_begin (f);
3124 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p, 1, false);
3125 update_end (f);
3127 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3129 if (FRAME_TTY (f)->termscript)
3130 fflush_unlocked (FRAME_TTY (f)->termscript);
3131 if (FRAME_TERMCAP_P (f))
3132 fflush_unlocked (FRAME_TTY (f)->output);
3135 /* Check window matrices for lost pointers. */
3136 #ifdef GLYPH_DEBUG
3137 check_window_matrix_pointers (root_window);
3138 add_frame_display_history (f, paused_p);
3139 #endif
3142 do_pause:
3143 /* Reset flags indicating that a window should be updated. */
3144 set_window_update_flags (root_window, false);
3146 display_completed = !paused_p;
3147 return paused_p;
3150 /* Update a TTY frame F that has a menu dropped down over some of its
3151 glyphs. This is like the second part of update_frame, but it
3152 doesn't call build_frame_matrix, because we already have the
3153 desired matrix prepared, and don't want it to be overwritten by the
3154 text of the normal display.
3156 ROW and COL, if non-negative, are the row and column of the TTY
3157 frame where to position the cursor after the frame update is
3158 complete. Negative values mean ask update_frame_1 to position the
3159 cursor "normally", i.e. at point in the selected window. */
3160 void
3161 update_frame_with_menu (struct frame *f, int row, int col)
3163 struct window *root_window = XWINDOW (f->root_window);
3164 bool paused_p, cursor_at_point_p;
3166 eassert (FRAME_TERMCAP_P (f));
3168 /* We are working on frame matrix basis. Set the frame on whose
3169 frame matrix we operate. */
3170 set_frame_matrix_frame (f);
3172 /* Update the display. */
3173 update_begin (f);
3174 cursor_at_point_p = !(row >= 0 && col >= 0);
3175 /* Force update_frame_1 not to stop due to pending input, and not
3176 try scrolling. */
3177 paused_p = update_frame_1 (f, 1, 1, cursor_at_point_p, true);
3178 /* ROW and COL tell us where in the menu to position the cursor, so
3179 that screen readers know the active region on the screen. */
3180 if (!cursor_at_point_p)
3181 cursor_to (f, row, col);
3182 update_end (f);
3184 if (FRAME_TTY (f)->termscript)
3185 fflush_unlocked (FRAME_TTY (f)->termscript);
3186 fflush_unlocked (FRAME_TTY (f)->output);
3187 /* Check window matrices for lost pointers. */
3188 #if GLYPH_DEBUG
3189 #if 0
3190 /* We cannot possibly survive the matrix pointers check, since
3191 we have overwritten parts of the frame glyph matrix without
3192 making any updates to the window matrices. */
3193 check_window_matrix_pointers (root_window);
3194 #endif
3195 add_frame_display_history (f, paused_p);
3196 #endif
3198 /* Reset flags indicating that a window should be updated. */
3199 set_window_update_flags (root_window, false);
3200 display_completed = !paused_p;
3204 /************************************************************************
3205 Window-based updates
3206 ************************************************************************/
3208 /* Perform updates in window tree rooted at W.
3209 If FORCE_P, don't stop updating if input is pending. */
3211 static bool
3212 update_window_tree (struct window *w, bool force_p)
3214 bool paused_p = 0;
3216 while (w && !paused_p)
3218 if (WINDOWP (w->contents))
3219 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3220 else if (w->must_be_updated_p)
3221 paused_p |= update_window (w, force_p);
3223 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3226 return paused_p;
3230 /* Update window W if its flag must_be_updated_p is set.
3231 If FORCE_P, don't stop updating if input is pending. */
3233 void
3234 update_single_window (struct window *w)
3236 if (w->must_be_updated_p)
3238 struct frame *f = XFRAME (WINDOW_FRAME (w));
3240 /* Record that this is not a frame-based redisplay. */
3241 set_frame_matrix_frame (NULL);
3243 /* Update W. */
3244 update_begin (f);
3245 update_window (w, true);
3246 update_end (f);
3248 /* Reset flag in W. */
3249 w->must_be_updated_p = false;
3253 #ifdef HAVE_WINDOW_SYSTEM
3255 /* Redraw lines from the current matrix of window W that are
3256 overlapped by other rows. YB is bottom-most y-position in W. */
3258 static void
3259 redraw_overlapped_rows (struct window *w, int yb)
3261 int i;
3262 struct frame *f = XFRAME (WINDOW_FRAME (w));
3264 /* If rows overlapping others have been changed, the rows being
3265 overlapped have to be redrawn. This won't draw lines that have
3266 already been drawn in update_window_line because overlapped_p in
3267 desired rows is 0, so after row assignment overlapped_p in
3268 current rows is 0. */
3269 for (i = 0; i < w->current_matrix->nrows; ++i)
3271 struct glyph_row *row = w->current_matrix->rows + i;
3273 if (!row->enabled_p)
3274 break;
3275 else if (row->mode_line_p)
3276 continue;
3278 if (row->overlapped_p)
3280 enum glyph_row_area area;
3282 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3284 output_cursor_to (w, i, 0, row->y,
3285 area == TEXT_AREA ? row->x : 0);
3286 if (row->used[area])
3287 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3288 area, row->used[area]);
3289 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3292 row->overlapped_p = 0;
3295 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3296 break;
3301 /* Redraw lines from the current matrix of window W that overlap
3302 others. YB is bottom-most y-position in W. */
3304 static void
3305 redraw_overlapping_rows (struct window *w, int yb)
3307 int i, bottom_y;
3308 struct glyph_row *row;
3309 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3311 for (i = 0; i < w->current_matrix->nrows; ++i)
3313 row = w->current_matrix->rows + i;
3315 if (!row->enabled_p)
3316 break;
3317 else if (row->mode_line_p)
3318 continue;
3320 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3322 if (row->overlapping_p)
3324 int overlaps = 0;
3326 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3327 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3328 overlaps |= OVERLAPS_PRED;
3329 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3330 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3331 overlaps |= OVERLAPS_SUCC;
3333 if (overlaps)
3335 if (row->used[LEFT_MARGIN_AREA])
3336 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3338 if (row->used[TEXT_AREA])
3339 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3341 if (row->used[RIGHT_MARGIN_AREA])
3342 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3344 /* Record in neighbor rows that ROW overwrites part of
3345 their display. */
3346 if (overlaps & OVERLAPS_PRED)
3347 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3348 if (overlaps & OVERLAPS_SUCC)
3349 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3353 if (bottom_y >= yb)
3354 break;
3358 #endif /* HAVE_WINDOW_SYSTEM */
3361 #if defined GLYPH_DEBUG && 0
3363 /* Check that no row in the current matrix of window W is enabled
3364 which is below what's displayed in the window. */
3366 static void
3367 check_current_matrix_flags (struct window *w)
3369 bool last_seen_p = 0;
3370 int i, yb = window_text_bottom_y (w);
3372 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3374 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3375 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3376 last_seen_p = 1;
3377 else if (last_seen_p && row->enabled_p)
3378 emacs_abort ();
3382 #endif /* GLYPH_DEBUG */
3385 /* Update display of window W.
3386 If FORCE_P, don't stop updating when input is pending. */
3388 static bool
3389 update_window (struct window *w, bool force_p)
3391 struct glyph_matrix *desired_matrix = w->desired_matrix;
3392 bool paused_p;
3393 int preempt_count = baud_rate / 2400 + 1;
3394 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3395 #ifdef GLYPH_DEBUG
3396 /* Check that W's frame doesn't have glyph matrices. */
3397 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3398 #endif
3400 /* Check pending input the first time so that we can quickly return. */
3401 if (!force_p)
3402 detect_input_pending_ignore_squeezables ();
3404 /* If forced to complete the update, or if no input is pending, do
3405 the update. */
3406 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3408 struct glyph_row *row, *end;
3409 struct glyph_row *mode_line_row;
3410 struct glyph_row *header_line_row;
3411 int yb;
3412 bool changed_p = 0, mouse_face_overwritten_p = 0;
3413 int n_updated = 0;
3415 rif->update_window_begin_hook (w);
3416 yb = window_text_bottom_y (w);
3417 row = MATRIX_ROW (desired_matrix, 0);
3418 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3420 /* Take note of the header line, if there is one. We will
3421 update it below, after updating all of the window's lines. */
3422 if (row->mode_line_p)
3424 header_line_row = row;
3425 ++row;
3427 else
3428 header_line_row = NULL;
3430 /* Update the mode line, if necessary. */
3431 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3432 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3434 mode_line_row->y = yb + WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
3435 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3436 desired_matrix),
3437 &mouse_face_overwritten_p);
3440 /* Find first enabled row. Optimizations in redisplay_internal
3441 may lead to an update with only one row enabled. There may
3442 be also completely empty matrices. */
3443 while (row < end && !row->enabled_p)
3444 ++row;
3446 /* Try reusing part of the display by copying. */
3447 if (row < end && !desired_matrix->no_scrolling_p)
3449 int rc = scrolling_window (w, header_line_row != NULL);
3450 if (rc < 0)
3452 /* All rows were found to be equal. */
3453 paused_p = 0;
3454 goto set_cursor;
3456 else if (rc > 0)
3458 /* We've scrolled the display. */
3459 force_p = 1;
3460 changed_p = 1;
3464 /* Update the rest of the lines. */
3465 for (; row < end && (force_p || !input_pending); ++row)
3466 /* scrolling_window resets the enabled_p flag of the rows it
3467 reuses from current_matrix. */
3468 if (row->enabled_p)
3470 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3471 int i;
3473 /* We'll have to play a little bit with when to
3474 detect_input_pending. If it's done too often,
3475 scrolling large windows with repeated scroll-up
3476 commands will too quickly pause redisplay. */
3477 if (!force_p && ++n_updated % preempt_count == 0)
3478 detect_input_pending_ignore_squeezables ();
3479 changed_p |= update_window_line (w, vpos,
3480 &mouse_face_overwritten_p);
3482 /* Mark all rows below the last visible one in the current
3483 matrix as invalid. This is necessary because of
3484 variable line heights. Consider the case of three
3485 successive redisplays, where the first displays 5
3486 lines, the second 3 lines, and the third 5 lines again.
3487 If the second redisplay wouldn't mark rows in the
3488 current matrix invalid, the third redisplay might be
3489 tempted to optimize redisplay based on lines displayed
3490 in the first redisplay. */
3491 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3492 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3493 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, i, false);
3496 /* Was display preempted? */
3497 paused_p = row < end;
3499 set_cursor:
3501 /* Update the header line after scrolling because a new header
3502 line would otherwise overwrite lines at the top of the window
3503 that can be scrolled. */
3504 if (header_line_row && header_line_row->enabled_p)
3506 header_line_row->y = 0;
3507 update_window_line (w, 0, &mouse_face_overwritten_p);
3510 /* Fix the appearance of overlapping/overlapped rows. */
3511 if (!paused_p && !w->pseudo_window_p)
3513 #ifdef HAVE_WINDOW_SYSTEM
3514 if (changed_p && rif->fix_overlapping_area)
3516 redraw_overlapped_rows (w, yb);
3517 redraw_overlapping_rows (w, yb);
3519 #endif
3521 /* Make cursor visible at cursor position of W. */
3522 set_window_cursor_after_update (w);
3524 #if 0 /* Check that current matrix invariants are satisfied. This is
3525 for debugging only. See the comment of check_matrix_invariants. */
3526 IF_DEBUG (check_matrix_invariants (w));
3527 #endif
3530 #ifdef GLYPH_DEBUG
3531 /* Remember the redisplay method used to display the matrix. */
3532 strcpy (w->current_matrix->method, w->desired_matrix->method);
3533 #endif
3535 #ifdef HAVE_WINDOW_SYSTEM
3536 update_window_fringes (w, 0);
3537 #endif
3539 /* End the update of window W. Don't set the cursor if we
3540 paused updating the display because in this case,
3541 set_window_cursor_after_update hasn't been called, and
3542 W->output_cursor doesn't contain the cursor location. */
3543 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3545 else
3546 paused_p = 1;
3548 #ifdef GLYPH_DEBUG
3549 /* check_current_matrix_flags (w); */
3550 add_window_display_history (w, w->current_matrix->method, paused_p);
3551 #endif
3553 xwidget_end_redisplay (w, w->current_matrix);
3554 clear_glyph_matrix (desired_matrix);
3556 return paused_p;
3560 /* Update the display of area AREA in window W, row number VPOS.
3561 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3563 static void
3564 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3565 enum glyph_row_area area, int vpos)
3567 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3568 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3570 /* Set cursor to start of glyphs, write them, and clear to the end
3571 of the area. I don't think that something more sophisticated is
3572 necessary here, since marginal areas will not be the default. */
3573 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3574 if (desired_row->used[area])
3575 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3576 area, desired_row->used[area]);
3577 rif->clear_end_of_line (w, updated_row, area, -1);
3581 /* Update the display of the text area of row VPOS in window W.
3582 Value is true if display has changed. */
3584 static bool
3585 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3587 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3588 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3589 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3590 bool changed_p = 0;
3592 /* If rows are at different X or Y, or rows have different height,
3593 or the current row is marked invalid, write the entire line. */
3594 if (!current_row->enabled_p
3595 || desired_row->y != current_row->y
3596 || desired_row->ascent != current_row->ascent
3597 || desired_row->phys_ascent != current_row->phys_ascent
3598 || desired_row->phys_height != current_row->phys_height
3599 || desired_row->visible_height != current_row->visible_height
3600 || current_row->overlapped_p
3601 /* This next line is necessary for correctly redrawing
3602 mouse-face areas after scrolling and other operations.
3603 However, it causes excessive flickering when mouse is moved
3604 across the mode line. Luckily, turning it off for the mode
3605 line doesn't seem to hurt anything. -- cyd.
3606 But it is still needed for the header line. -- kfs. */
3607 || (current_row->mouse_face_p
3608 && !(current_row->mode_line_p && vpos > 0))
3609 || current_row->x != desired_row->x)
3611 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3613 if (desired_row->used[TEXT_AREA])
3614 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3615 TEXT_AREA, desired_row->used[TEXT_AREA]);
3617 /* Clear to end of window. */
3618 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3619 changed_p = 1;
3621 /* This erases the cursor. We do this here because
3622 notice_overwritten_cursor cannot easily check this, which
3623 might indicate that the whole functionality of
3624 notice_overwritten_cursor would better be implemented here.
3625 On the other hand, we need notice_overwritten_cursor as long
3626 as mouse highlighting is done asynchronously outside of
3627 redisplay. */
3628 if (vpos == w->phys_cursor.vpos)
3629 w->phys_cursor_on_p = 0;
3631 else
3633 int stop, i, x;
3634 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3635 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3636 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3637 int desired_stop_pos = desired_row->used[TEXT_AREA];
3638 bool abort_skipping = 0;
3640 /* If the desired row extends its face to the text area end, and
3641 unless the current row also does so at the same position,
3642 make sure we write at least one glyph, so that the face
3643 extension actually takes place. */
3644 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3645 && (desired_stop_pos < current_row->used[TEXT_AREA]
3646 || (desired_stop_pos == current_row->used[TEXT_AREA]
3647 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3648 --desired_stop_pos;
3650 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3651 i = 0;
3652 x = desired_row->x;
3654 /* Loop over glyphs that current and desired row may have
3655 in common. */
3656 while (i < stop)
3658 bool can_skip_p = !abort_skipping;
3660 /* Skip over glyphs that both rows have in common. These
3661 don't have to be written. We can't skip if the last
3662 current glyph overlaps the glyph to its right. For
3663 example, consider a current row of `if ' with the `f' in
3664 Courier bold so that it overlaps the ` ' to its right.
3665 If the desired row is ` ', we would skip over the space
3666 after the `if' and there would remain a pixel from the
3667 `f' on the screen. */
3668 if (overlapping_glyphs_p && i > 0)
3670 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3671 int left, right;
3673 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3674 &left, &right);
3675 can_skip_p = (right == 0 && !abort_skipping);
3678 if (can_skip_p)
3680 int start_hpos = i;
3682 while (i < stop
3683 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3685 x += desired_glyph->pixel_width;
3686 ++desired_glyph, ++current_glyph, ++i;
3689 /* Consider the case that the current row contains "xxx
3690 ppp ggg" in italic Courier font, and the desired row
3691 is "xxx ggg". The character `p' has lbearing, `g'
3692 has not. The loop above will stop in front of the
3693 first `p' in the current row. If we would start
3694 writing glyphs there, we wouldn't erase the lbearing
3695 of the `p'. The rest of the lbearing problem is then
3696 taken care of by draw_glyphs. */
3697 if (overlapping_glyphs_p
3698 && i > 0
3699 && i < current_row->used[TEXT_AREA]
3700 && (current_row->used[TEXT_AREA]
3701 != desired_row->used[TEXT_AREA]))
3703 int left, right;
3705 rif->get_glyph_overhangs (current_glyph,
3706 XFRAME (w->frame),
3707 &left, &right);
3708 while (left > 0 && i > 0)
3710 --i, --desired_glyph, --current_glyph;
3711 x -= desired_glyph->pixel_width;
3712 left -= desired_glyph->pixel_width;
3715 /* Abort the skipping algorithm if we end up before
3716 our starting point, to avoid looping (bug#1070).
3717 This can happen when the lbearing is larger than
3718 the pixel width. */
3719 abort_skipping = (i < start_hpos);
3723 /* Try to avoid writing the entire rest of the desired row
3724 by looking for a resync point. This mainly prevents
3725 mode line flickering in the case the mode line is in
3726 fixed-pitch font, which it usually will be. */
3727 if (i < desired_row->used[TEXT_AREA])
3729 int start_x = x, start_hpos = i;
3730 struct glyph *start = desired_glyph;
3731 int current_x = x;
3732 bool skip_first_p = !can_skip_p;
3734 /* Find the next glyph that's equal again. */
3735 while (i < stop
3736 && (skip_first_p
3737 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3738 && x == current_x)
3740 x += desired_glyph->pixel_width;
3741 current_x += current_glyph->pixel_width;
3742 ++desired_glyph, ++current_glyph, ++i;
3743 skip_first_p = 0;
3746 if (i == start_hpos || x != current_x)
3748 i = start_hpos;
3749 x = start_x;
3750 desired_glyph = start;
3751 break;
3754 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3755 rif->write_glyphs (w, updated_row, start,
3756 TEXT_AREA, i - start_hpos);
3757 changed_p = 1;
3761 /* Write the rest. */
3762 if (i < desired_row->used[TEXT_AREA])
3764 output_cursor_to (w, vpos, i, desired_row->y, x);
3765 rif->write_glyphs (w, updated_row, desired_glyph,
3766 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3767 changed_p = 1;
3770 /* Maybe clear to end of line. */
3771 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3773 /* If new row extends to the end of the text area, nothing
3774 has to be cleared, if and only if we did a write_glyphs
3775 above. This is made sure by setting desired_stop_pos
3776 appropriately above. */
3777 eassert (i < desired_row->used[TEXT_AREA]
3778 || ((desired_row->used[TEXT_AREA]
3779 == current_row->used[TEXT_AREA])
3780 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3782 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3784 /* If old row extends to the end of the text area, clear. */
3785 if (i >= desired_row->used[TEXT_AREA])
3786 output_cursor_to (w, vpos, i, desired_row->y,
3787 desired_row->pixel_width);
3788 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3789 changed_p = 1;
3791 else if (desired_row->pixel_width < current_row->pixel_width)
3793 /* Otherwise clear to the end of the old row. Everything
3794 after that position should be clear already. */
3795 int xlim;
3797 if (i >= desired_row->used[TEXT_AREA])
3798 output_cursor_to (w, vpos, i, desired_row->y,
3799 desired_row->pixel_width);
3801 /* If cursor is displayed at the end of the line, make sure
3802 it's cleared. Nowadays we don't have a phys_cursor_glyph
3803 with which to erase the cursor (because this method
3804 doesn't work with lbearing/rbearing), so we must do it
3805 this way. */
3806 if (vpos == w->phys_cursor.vpos
3807 && (desired_row->reversed_p
3808 ? (w->phys_cursor.hpos < 0)
3809 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3811 w->phys_cursor_on_p = 0;
3812 xlim = -1;
3814 else
3815 xlim = current_row->pixel_width;
3816 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3817 changed_p = 1;
3821 return changed_p;
3825 /* Update row VPOS in window W. Value is true if display has been changed. */
3827 static bool
3828 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3830 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3831 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3832 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3833 bool changed_p = 0;
3835 /* A row can be completely invisible in case a desired matrix was
3836 built with a vscroll and then make_cursor_line_fully_visible shifts
3837 the matrix. Make sure to make such rows current anyway, since
3838 we need the correct y-position, for example, in the current matrix. */
3839 if (desired_row->mode_line_p
3840 || desired_row->visible_height > 0)
3842 eassert (desired_row->enabled_p);
3844 /* Update display of the left margin area, if there is one. */
3845 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3847 changed_p = 1;
3848 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3849 /* Setting this flag will ensure the vertical border, if
3850 any, between this window and the one on its left will be
3851 redrawn. This is necessary because updating the left
3852 margin area can potentially draw over the border. */
3853 current_row->redraw_fringe_bitmaps_p = 1;
3856 /* Update the display of the text area. */
3857 if (update_text_area (w, desired_row, vpos))
3859 changed_p = 1;
3860 if (current_row->mouse_face_p)
3861 *mouse_face_overwritten_p = 1;
3864 /* Update display of the right margin area, if there is one. */
3865 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3867 changed_p = 1;
3868 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3871 /* Draw truncation marks etc. */
3872 if (!current_row->enabled_p
3873 || desired_row->y != current_row->y
3874 || desired_row->visible_height != current_row->visible_height
3875 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3876 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3877 || current_row->redraw_fringe_bitmaps_p
3878 || desired_row->mode_line_p != current_row->mode_line_p
3879 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3880 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3881 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3882 rif->after_update_window_line_hook (w, desired_row);
3885 /* Update current_row from desired_row. */
3886 make_current (w->desired_matrix, w->current_matrix, vpos);
3887 return changed_p;
3891 /* Set the cursor after an update of window W. This function may only
3892 be called from update_window. */
3894 static void
3895 set_window_cursor_after_update (struct window *w)
3897 struct frame *f = XFRAME (w->frame);
3898 int cx, cy, vpos, hpos;
3900 /* Not intended for frame matrix updates. */
3901 eassert (FRAME_WINDOW_P (f));
3903 if (cursor_in_echo_area
3904 && !NILP (echo_area_buffer[0])
3905 /* If we are showing a message instead of the mini-buffer,
3906 show the cursor for the message instead. */
3907 && XWINDOW (minibuf_window) == w
3908 && EQ (minibuf_window, echo_area_window)
3909 /* These cases apply only to the frame that contains
3910 the active mini-buffer window. */
3911 && FRAME_HAS_MINIBUF_P (f)
3912 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3914 cx = cy = vpos = hpos = 0;
3916 /* If the mini-buffer is several lines high, find the last
3917 line that has any text on it. Note: either all lines
3918 are enabled or none. Otherwise we wouldn't be able to
3919 determine Y. */
3920 struct glyph_row *last_row = NULL;
3921 int yb = window_text_bottom_y (w);
3923 for (struct glyph_row *row = w->current_matrix->rows;
3924 row->enabled_p && (!last_row || MATRIX_ROW_BOTTOM_Y (row) <= yb);
3925 row++)
3926 if (row->used[TEXT_AREA] && row->glyphs[TEXT_AREA][0].charpos >= 0)
3927 last_row = row;
3929 if (last_row)
3931 struct glyph *start = last_row->glyphs[TEXT_AREA];
3932 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3934 while (last > start && last->charpos < 0)
3935 --last;
3937 for (struct glyph *glyph = start; glyph < last; glyph++)
3939 cx += glyph->pixel_width;
3940 hpos++;
3943 cy = last_row->y;
3944 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3947 else
3949 cx = w->cursor.x;
3950 cy = w->cursor.y;
3951 hpos = w->cursor.hpos;
3952 vpos = w->cursor.vpos;
3955 /* Window cursor can be out of sync for horizontally split windows.
3956 Horizontal position is -1 when cursor is on the left fringe. */
3957 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3958 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3959 output_cursor_to (w, vpos, hpos, cy, cx);
3963 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3964 the window tree rooted at W. */
3966 static void
3967 set_window_update_flags (struct window *w, bool on_p)
3969 while (w)
3971 if (WINDOWP (w->contents))
3972 set_window_update_flags (XWINDOW (w->contents), on_p);
3973 else
3974 w->must_be_updated_p = on_p;
3976 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3982 /***********************************************************************
3983 Window-Based Scrolling
3984 ***********************************************************************/
3986 /* Structure describing rows in scrolling_window. */
3988 struct row_entry
3990 /* Number of occurrences of this row in desired and current matrix. */
3991 int old_uses, new_uses;
3993 /* Vpos of row in new matrix. */
3994 int new_line_number;
3996 /* Bucket index of this row_entry in the hash table row_table. */
3997 ptrdiff_t bucket;
3999 /* The row described by this entry. */
4000 struct glyph_row *row;
4002 /* Hash collision chain. */
4003 struct row_entry *next;
4006 /* A pool to allocate row_entry structures from, and the size of the
4007 pool. The pool is reallocated in scrolling_window when we find
4008 that we need a larger one. */
4010 static struct row_entry *row_entry_pool;
4011 static ptrdiff_t row_entry_pool_size;
4013 /* Index of next free entry in row_entry_pool. */
4015 static ptrdiff_t row_entry_idx;
4017 /* The hash table used during scrolling, and the table's size. This
4018 table is used to quickly identify equal rows in the desired and
4019 current matrix. */
4021 static struct row_entry **row_table;
4022 static ptrdiff_t row_table_size;
4024 /* Vectors of pointers to row_entry structures belonging to the
4025 current and desired matrix, and the size of the vectors. */
4027 static struct row_entry **old_lines, **new_lines;
4028 static ptrdiff_t old_lines_size, new_lines_size;
4030 /* A pool to allocate run structures from, and its size. */
4032 static struct run *run_pool;
4033 static ptrdiff_t runs_size;
4035 /* A vector of runs of lines found during scrolling. */
4037 static struct run **runs;
4039 /* Add glyph row ROW to the scrolling hash table. */
4041 static struct row_entry *
4042 add_row_entry (struct glyph_row *row)
4044 struct row_entry *entry;
4045 ptrdiff_t i = row->hash % row_table_size;
4047 entry = row_table[i];
4048 eassert (entry || verify_row_hash (row));
4049 while (entry && !row_equal_p (entry->row, row, 1))
4050 entry = entry->next;
4052 if (entry == NULL)
4054 entry = row_entry_pool + row_entry_idx++;
4055 entry->row = row;
4056 entry->old_uses = entry->new_uses = 0;
4057 entry->new_line_number = 0;
4058 entry->bucket = i;
4059 entry->next = row_table[i];
4060 row_table[i] = entry;
4063 return entry;
4067 /* Try to reuse part of the current display of W by scrolling lines.
4068 HEADER_LINE_P means W has a header line.
4070 The algorithm is taken from Communications of the ACM, Apr78 "A
4071 Technique for Isolating Differences Between Files." It should take
4072 O(N) time.
4074 A short outline of the steps of the algorithm
4076 1. Skip lines equal at the start and end of both matrices.
4078 2. Enter rows in the current and desired matrix into a symbol
4079 table, counting how often they appear in both matrices.
4081 3. Rows that appear exactly once in both matrices serve as anchors,
4082 i.e. we assume that such lines are likely to have been moved.
4084 4. Starting from anchor lines, extend regions to be scrolled both
4085 forward and backward.
4087 Value is
4089 -1 if all rows were found to be equal.
4090 0 to indicate that we did not scroll the display, or
4091 1 if we did scroll. */
4093 static int
4094 scrolling_window (struct window *w, bool header_line_p)
4096 struct glyph_matrix *desired_matrix = w->desired_matrix;
4097 struct glyph_matrix *current_matrix = w->current_matrix;
4098 int yb = window_text_bottom_y (w);
4099 ptrdiff_t i;
4100 int j, first_old, first_new, last_old, last_new;
4101 int nruns, run_idx;
4102 ptrdiff_t n;
4103 struct row_entry *entry;
4104 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4106 /* Skip over rows equal at the start. */
4107 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4109 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4110 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4112 if (c->enabled_p
4113 && d->enabled_p
4114 && !d->redraw_fringe_bitmaps_p
4115 && c->y == d->y
4116 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4117 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4118 && row_equal_p (c, d, 1))
4120 assign_row (c, d);
4121 d->enabled_p = false;
4123 else
4124 break;
4127 #ifdef HAVE_XWIDGETS
4128 /* Currently this seems needed to detect xwidget movement reliably. */
4129 return 0;
4130 #endif
4132 /* Give up if some rows in the desired matrix are not enabled. */
4133 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4134 return -1;
4136 first_old = first_new = i;
4138 /* Set last_new to the index + 1 of the row that reaches the
4139 bottom boundary in the desired matrix. Give up if we find a
4140 disabled row before we reach the bottom boundary. */
4141 i = first_new + 1;
4142 while (i < desired_matrix->nrows - 1)
4144 int bottom;
4146 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4147 return 0;
4148 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4149 if (bottom <= yb)
4150 ++i;
4151 if (bottom >= yb)
4152 break;
4155 last_new = i;
4157 /* Set last_old to the index + 1 of the row that reaches the bottom
4158 boundary in the current matrix. We don't look at the enabled
4159 flag here because we plan to reuse part of the display even if
4160 other parts are disabled. */
4161 i = first_old + 1;
4162 while (i < current_matrix->nrows - 1)
4164 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4165 if (bottom <= yb)
4166 ++i;
4167 if (bottom >= yb)
4168 break;
4171 last_old = i;
4173 /* Skip over rows equal at the bottom. */
4174 i = last_new;
4175 j = last_old;
4176 while (i - 1 > first_new
4177 && j - 1 > first_old
4178 && MATRIX_ROW_ENABLED_P (current_matrix, j - 1)
4179 && (MATRIX_ROW (current_matrix, j - 1)->y
4180 == MATRIX_ROW (desired_matrix, i - 1)->y)
4181 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4182 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4183 MATRIX_ROW (current_matrix, j - 1), 1))
4184 --i, --j;
4185 last_new = i;
4186 last_old = j;
4188 /* Nothing to do if all rows are equal. */
4189 if (last_new == first_new)
4190 return 0;
4192 /* Check for integer overflow in size calculation.
4194 If next_almost_prime checks (N) for divisibility by 2..10, then
4195 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4196 So, set next_almost_prime_increment_max to 10.
4198 It's just a coincidence that next_almost_prime_increment_max ==
4199 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4200 13, then next_almost_prime_increment_max would be 14, e.g.,
4201 because next_almost_prime (113) would be 127. */
4203 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4204 enum { next_almost_prime_increment_max = 10 };
4205 ptrdiff_t row_table_max =
4206 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4207 - next_almost_prime_increment_max);
4208 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4209 if (current_nrows_max < current_matrix->nrows)
4210 memory_full (SIZE_MAX);
4213 /* Reallocate vectors, tables etc. if necessary. */
4215 if (current_matrix->nrows > old_lines_size)
4216 old_lines = xpalloc (old_lines, &old_lines_size,
4217 current_matrix->nrows - old_lines_size,
4218 INT_MAX, sizeof *old_lines);
4220 if (desired_matrix->nrows > new_lines_size)
4221 new_lines = xpalloc (new_lines, &new_lines_size,
4222 desired_matrix->nrows - new_lines_size,
4223 INT_MAX, sizeof *new_lines);
4225 n = desired_matrix->nrows;
4226 n += current_matrix->nrows;
4227 if (row_table_size < 3 * n)
4229 ptrdiff_t size = next_almost_prime (3 * n);
4230 row_table = xnrealloc (row_table, size, sizeof *row_table);
4231 row_table_size = size;
4232 memset (row_table, 0, size * sizeof *row_table);
4235 if (n > row_entry_pool_size)
4236 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4237 n - row_entry_pool_size,
4238 -1, sizeof *row_entry_pool);
4240 if (desired_matrix->nrows > runs_size)
4242 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4243 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4244 runs_size = desired_matrix->nrows;
4247 nruns = run_idx = 0;
4248 row_entry_idx = 0;
4250 /* Add rows from the current and desired matrix to the hash table
4251 row_hash_table to be able to find equal ones quickly. */
4253 for (i = first_old; i < last_old; ++i)
4255 if (MATRIX_ROW_ENABLED_P (current_matrix, i))
4257 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4258 old_lines[i] = entry;
4259 ++entry->old_uses;
4261 else
4262 old_lines[i] = NULL;
4265 for (i = first_new; i < last_new; ++i)
4267 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4268 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4269 ++entry->new_uses;
4270 entry->new_line_number = i;
4271 new_lines[i] = entry;
4274 /* Identify moves based on lines that are unique and equal
4275 in both matrices. */
4276 for (i = first_old; i < last_old;)
4277 if (old_lines[i]
4278 && old_lines[i]->old_uses == 1
4279 && old_lines[i]->new_uses == 1)
4281 int p, q;
4282 int new_line = old_lines[i]->new_line_number;
4283 struct run *run = run_pool + run_idx++;
4285 /* Record move. */
4286 run->current_vpos = i;
4287 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4288 run->desired_vpos = new_line;
4289 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4290 run->nrows = 1;
4291 run->height = MATRIX_ROW (current_matrix, i)->height;
4293 /* Extend backward. */
4294 p = i - 1;
4295 q = new_line - 1;
4296 while (p > first_old
4297 && q > first_new
4298 && old_lines[p] == new_lines[q])
4300 int h = MATRIX_ROW (current_matrix, p)->height;
4301 --run->current_vpos;
4302 --run->desired_vpos;
4303 ++run->nrows;
4304 run->height += h;
4305 run->desired_y -= h;
4306 run->current_y -= h;
4307 --p, --q;
4310 /* Extend forward. */
4311 p = i + 1;
4312 q = new_line + 1;
4313 while (p < last_old
4314 && q < last_new
4315 && old_lines[p] == new_lines[q])
4317 int h = MATRIX_ROW (current_matrix, p)->height;
4318 ++run->nrows;
4319 run->height += h;
4320 ++p, ++q;
4323 /* Insert run into list of all runs. Order runs by copied
4324 pixel lines. Note that we record runs that don't have to
4325 be copied because they are already in place. This is done
4326 because we can avoid calling update_window_line in this
4327 case. */
4328 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4330 for (q = nruns; q > p; --q)
4331 runs[q] = runs[q - 1];
4332 runs[p] = run;
4333 ++nruns;
4335 i += run->nrows;
4337 else
4338 ++i;
4340 /* Do the moves. Do it in a way that we don't overwrite something
4341 we want to copy later on. This is not solvable in general
4342 because there is only one display and we don't have a way to
4343 exchange areas on this display. Example:
4345 +-----------+ +-----------+
4346 | A | | B |
4347 +-----------+ --> +-----------+
4348 | B | | A |
4349 +-----------+ +-----------+
4351 Instead, prefer bigger moves, and invalidate moves that would
4352 copy from where we copied to. */
4354 for (i = 0; i < nruns; ++i)
4355 if (runs[i]->nrows > 0)
4357 struct run *r = runs[i];
4359 /* Copy on the display. */
4360 if (r->current_y != r->desired_y)
4362 rif->clear_window_mouse_face (w);
4363 rif->scroll_run_hook (w, r);
4366 /* Truncate runs that copy to where we copied to, and
4367 invalidate runs that copy from where we copied to. */
4368 for (j = nruns - 1; j > i; --j)
4370 struct run *p = runs[j];
4371 bool truncated_p = 0;
4373 if (p->nrows > 0
4374 && p->desired_y < r->desired_y + r->height
4375 && p->desired_y + p->height > r->desired_y)
4377 if (p->desired_y < r->desired_y)
4379 p->nrows = r->desired_vpos - p->desired_vpos;
4380 p->height = r->desired_y - p->desired_y;
4381 truncated_p = 1;
4383 else
4385 int nrows_copied = (r->desired_vpos + r->nrows
4386 - p->desired_vpos);
4388 if (p->nrows <= nrows_copied)
4389 p->nrows = 0;
4390 else
4392 int height_copied = (r->desired_y + r->height
4393 - p->desired_y);
4395 p->current_vpos += nrows_copied;
4396 p->desired_vpos += nrows_copied;
4397 p->nrows -= nrows_copied;
4398 p->current_y += height_copied;
4399 p->desired_y += height_copied;
4400 p->height -= height_copied;
4401 truncated_p = 1;
4406 if (r->current_y != r->desired_y
4407 /* The condition below is equivalent to
4408 ((p->current_y >= r->desired_y
4409 && p->current_y < r->desired_y + r->height)
4410 || (p->current_y + p->height > r->desired_y
4411 && (p->current_y + p->height
4412 <= r->desired_y + r->height)))
4413 because we have 0 < p->height <= r->height. */
4414 && p->current_y < r->desired_y + r->height
4415 && p->current_y + p->height > r->desired_y)
4416 p->nrows = 0;
4418 /* Reorder runs by copied pixel lines if truncated. */
4419 if (truncated_p && p->nrows > 0)
4421 int k = nruns - 1;
4423 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4424 k--;
4425 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4426 runs[k] = p;
4430 /* Assign matrix rows. */
4431 for (j = 0; j < r->nrows; ++j)
4433 struct glyph_row *from, *to;
4434 bool to_overlapped_p;
4436 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4437 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4438 to_overlapped_p = to->overlapped_p;
4439 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4440 assign_row (to, from);
4441 /* The above `assign_row' actually does swap, so if we had
4442 an overlap in the copy destination of two runs, then
4443 the second run would assign a previously disabled bogus
4444 row. But thanks to the truncation code in the
4445 preceding for-loop, we no longer have such an overlap,
4446 and thus the assigned row should always be enabled. */
4447 eassert (to->enabled_p);
4448 from->enabled_p = false;
4449 to->overlapped_p = to_overlapped_p;
4453 /* Clear the hash table, for the next time. */
4454 for (i = 0; i < row_entry_idx; ++i)
4455 row_table[row_entry_pool[i].bucket] = NULL;
4457 /* Value is 1 to indicate that we scrolled the display. */
4458 return nruns > 0;
4463 /************************************************************************
4464 Frame-Based Updates
4465 ************************************************************************/
4467 /* Update the desired frame matrix of frame F.
4469 FORCE_P means that the update should not be stopped by pending input.
4470 INHIBIT_ID_P means that scrolling by insert/delete should not be tried.
4471 SET_CURSOR_P false means do not set cursor at point in selected window.
4473 Value is true if update was stopped due to pending input. */
4475 static bool
4476 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p,
4477 bool set_cursor_p, bool updating_menu_p)
4479 /* Frame matrices to work on. */
4480 struct glyph_matrix *current_matrix = f->current_matrix;
4481 struct glyph_matrix *desired_matrix = f->desired_matrix;
4482 int i;
4483 bool pause_p;
4484 int preempt_count = baud_rate / 2400 + 1;
4486 eassert (current_matrix && desired_matrix);
4488 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4489 calculate_costs (f);
4491 if (preempt_count <= 0)
4492 preempt_count = 1;
4494 if (!force_p && detect_input_pending_ignore_squeezables ())
4496 pause_p = 1;
4497 goto do_pause;
4500 /* If we cannot insert/delete lines, it's no use trying it. */
4501 if (!FRAME_LINE_INS_DEL_OK (f))
4502 inhibit_id_p = 1;
4504 /* See if any of the desired lines are enabled; don't compute for
4505 i/d line if just want cursor motion. */
4506 for (i = 0; i < desired_matrix->nrows; i++)
4507 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4508 break;
4510 /* Try doing i/d line, if not yet inhibited. */
4511 if (!inhibit_id_p && i < desired_matrix->nrows)
4512 force_p |= scrolling (f);
4514 /* Update the individual lines as needed. Do bottom line first. */
4515 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4516 update_frame_line (f, desired_matrix->nrows - 1, updating_menu_p);
4518 /* Now update the rest of the lines. */
4519 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4521 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4523 if (FRAME_TERMCAP_P (f))
4525 /* Flush out every so many lines.
4526 Also flush out if likely to have more than 1k buffered
4527 otherwise. I'm told that some telnet connections get
4528 really screwed by more than 1k output at once. */
4529 FILE *display_output = FRAME_TTY (f)->output;
4530 if (display_output)
4532 ptrdiff_t outq = __fpending (display_output);
4533 if (outq > 900
4534 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4535 fflush_unlocked (display_output);
4539 if (!force_p && (i - 1) % preempt_count == 0)
4540 detect_input_pending_ignore_squeezables ();
4542 update_frame_line (f, i, updating_menu_p);
4546 pause_p = 0 < i && i < FRAME_TOTAL_LINES (f) - 1;
4548 /* Now just clean up termcap drivers and set cursor, etc. */
4549 if (!pause_p && set_cursor_p)
4551 if ((cursor_in_echo_area
4552 /* If we are showing a message instead of the mini-buffer,
4553 show the cursor for the message instead of for the
4554 (now hidden) mini-buffer contents. */
4555 || (EQ (minibuf_window, selected_window)
4556 && EQ (minibuf_window, echo_area_window)
4557 && !NILP (echo_area_buffer[0])))
4558 /* These cases apply only to the frame that contains
4559 the active mini-buffer window. */
4560 && FRAME_HAS_MINIBUF_P (f)
4561 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4563 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4564 int col;
4566 /* Put cursor at the end of the prompt. If the mini-buffer
4567 is several lines high, find the last line that has
4568 any text on it. */
4569 int row = FRAME_TOTAL_LINES (f);
4572 row--;
4573 col = 0;
4575 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4577 /* Frame rows are filled up with spaces that
4578 must be ignored here. */
4579 struct glyph_row *r = MATRIX_ROW (current_matrix, row);
4580 struct glyph *start = r->glyphs[TEXT_AREA];
4582 col = r->used[TEXT_AREA];
4583 while (0 < col && start[col - 1].charpos < 0)
4584 col--;
4587 while (row > top && col == 0);
4589 /* Make sure COL is not out of range. */
4590 if (col >= FRAME_CURSOR_X_LIMIT (f))
4592 /* If we have another row, advance cursor into it. */
4593 if (row < FRAME_TOTAL_LINES (f) - 1)
4595 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4596 row++;
4598 /* Otherwise move it back in range. */
4599 else
4600 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4603 cursor_to (f, row, col);
4605 else
4607 /* We have only one cursor on terminal frames. Use it to
4608 display the cursor of the selected window. */
4609 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4610 if (w->cursor.vpos >= 0
4611 /* The cursor vpos may be temporarily out of bounds
4612 in the following situation: There is one window,
4613 with the cursor in the lower half of it. The window
4614 is split, and a message causes a redisplay before
4615 a new cursor position has been computed. */
4616 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4618 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4619 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4621 x += max (0, w->left_margin_cols);
4622 cursor_to (f, y, x);
4627 do_pause:
4629 clear_desired_matrices (f);
4630 return pause_p;
4634 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4636 static bool
4637 scrolling (struct frame *frame)
4639 int unchanged_at_top, unchanged_at_bottom;
4640 int window_size;
4641 int changed_lines;
4642 int i;
4643 int height = FRAME_TOTAL_LINES (frame);
4644 int free_at_end_vpos = height;
4645 struct glyph_matrix *current_matrix = frame->current_matrix;
4646 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4647 verify (sizeof (int) <= sizeof (unsigned));
4648 verify (alignof (unsigned) % alignof (int) == 0);
4649 unsigned *old_hash;
4650 USE_SAFE_ALLOCA;
4651 SAFE_NALLOCA (old_hash, 4, height);
4652 unsigned *new_hash = old_hash + height;
4653 int *draw_cost = (int *) (new_hash + height);
4654 int *old_draw_cost = draw_cost + height;
4656 eassert (current_matrix);
4658 /* Compute hash codes of all the lines. Also calculate number of
4659 changed lines, number of unchanged lines at the beginning, and
4660 number of unchanged lines at the end. */
4661 changed_lines = 0;
4662 unchanged_at_top = 0;
4663 unchanged_at_bottom = height;
4664 for (i = 0; i < height; i++)
4666 /* Give up on this scrolling if some old lines are not enabled. */
4667 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4669 SAFE_FREE ();
4670 return false;
4672 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4673 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4675 /* This line cannot be redrawn, so don't let scrolling mess it. */
4676 new_hash[i] = old_hash[i];
4677 #define INFINITY 1000000 /* Taken from scroll.c */
4678 draw_cost[i] = INFINITY;
4680 else
4682 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4683 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4686 if (old_hash[i] != new_hash[i])
4688 changed_lines++;
4689 unchanged_at_bottom = height - i - 1;
4691 else if (i == unchanged_at_top)
4692 unchanged_at_top++;
4693 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4696 /* If changed lines are few, don't allow preemption, don't scroll. */
4697 if ((!FRAME_SCROLL_REGION_OK (frame)
4698 && changed_lines < baud_rate / 2400)
4699 || unchanged_at_bottom == height)
4701 SAFE_FREE ();
4702 return true;
4705 window_size = (height - unchanged_at_top
4706 - unchanged_at_bottom);
4708 if (FRAME_SCROLL_REGION_OK (frame))
4709 free_at_end_vpos -= unchanged_at_bottom;
4710 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4711 free_at_end_vpos = -1;
4713 /* Do id/calc only if small window, or slow terminal, or many lines
4714 in common between current frame and desired frame. But the
4715 window size must be at least 2. */
4716 if ((FRAME_SCROLL_REGION_OK (frame)
4717 || window_size < 18 || baud_rate <= 2400
4718 || (window_size
4719 < 10 * scrolling_max_lines_saved (unchanged_at_top,
4720 height - unchanged_at_bottom,
4721 old_hash, new_hash, draw_cost)))
4722 && 2 <= window_size)
4723 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4724 draw_cost + unchanged_at_top - 1,
4725 old_draw_cost + unchanged_at_top - 1,
4726 old_hash + unchanged_at_top - 1,
4727 new_hash + unchanged_at_top - 1,
4728 free_at_end_vpos - unchanged_at_top);
4730 SAFE_FREE ();
4731 return false;
4735 /* Count the number of blanks at the start of the vector of glyphs R
4736 which is LEN glyphs long. */
4738 static int
4739 count_blanks (struct glyph *r, int len)
4741 int i;
4743 for (i = 0; i < len; ++i)
4744 if (!CHAR_GLYPH_SPACE_P (r[i]))
4745 break;
4747 return i;
4751 /* Count the number of glyphs in common at the start of the glyph
4752 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4753 of STR2. Value is the number of equal glyphs equal at the start. */
4755 static int
4756 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4758 struct glyph *p1 = str1;
4759 struct glyph *p2 = str2;
4761 while (p1 < end1
4762 && p2 < end2
4763 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4764 ++p1, ++p2;
4766 return p1 - str1;
4770 /* Char insertion/deletion cost vector, from term.c */
4772 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4775 /* Perform a frame-based update on line VPOS in frame FRAME. */
4777 static void
4778 update_frame_line (struct frame *f, int vpos, bool updating_menu_p)
4780 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4781 int tem;
4782 int osp, nsp, begmatch, endmatch, olen, nlen;
4783 struct glyph_matrix *current_matrix = f->current_matrix;
4784 struct glyph_matrix *desired_matrix = f->desired_matrix;
4785 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4786 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4787 bool must_write_whole_line_p;
4788 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4789 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4790 != FACE_TTY_DEFAULT_BG_COLOR);
4792 if (colored_spaces_p)
4793 write_spaces_p = 1;
4795 /* Current row not enabled means it has unknown contents. We must
4796 write the whole desired line in that case. */
4797 must_write_whole_line_p = !current_row->enabled_p;
4798 if (must_write_whole_line_p)
4800 obody = 0;
4801 olen = 0;
4803 else
4805 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4806 olen = current_row->used[TEXT_AREA];
4808 /* Ignore trailing spaces, if we can. */
4809 if (!write_spaces_p)
4810 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4811 olen--;
4814 current_row->enabled_p = true;
4815 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4817 /* For some reason, cursor is sometimes moved behind our back when a
4818 frame with a TTY menu is redrawn. Homing the cursor as below
4819 fixes that. */
4820 if (updating_menu_p)
4821 cursor_to (f, 0, 0);
4823 /* If desired line is empty, just clear the line. */
4824 if (!desired_row->enabled_p)
4826 nlen = 0;
4827 goto just_erase;
4830 nbody = desired_row->glyphs[TEXT_AREA];
4831 nlen = desired_row->used[TEXT_AREA];
4832 nend = nbody + nlen;
4834 /* If display line has unknown contents, write the whole line. */
4835 if (must_write_whole_line_p)
4837 /* Ignore spaces at the end, if we can. */
4838 if (!write_spaces_p)
4839 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4840 --nlen;
4842 /* Write the contents of the desired line. */
4843 if (nlen)
4845 cursor_to (f, vpos, 0);
4846 write_glyphs (f, nbody, nlen);
4849 /* Don't call clear_end_of_line if we already wrote the whole
4850 line. The cursor will not be at the right margin in that
4851 case but in the line below. */
4852 if (nlen < FRAME_TOTAL_COLS (f))
4854 cursor_to (f, vpos, nlen);
4855 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4857 else
4858 /* Make sure we are in the right row, otherwise cursor movement
4859 with cmgoto might use `ch' in the wrong row. */
4860 cursor_to (f, vpos, 0);
4862 make_current (desired_matrix, current_matrix, vpos);
4863 return;
4866 /* Pretend trailing spaces are not there at all,
4867 unless for one reason or another we must write all spaces. */
4868 if (!write_spaces_p)
4869 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4870 nlen--;
4872 /* If there's no i/d char, quickly do the best we can without it. */
4873 if (!FRAME_CHAR_INS_DEL_OK (f))
4875 int i, j;
4877 /* Find the first glyph in desired row that doesn't agree with
4878 a glyph in the current row, and write the rest from there on. */
4879 for (i = 0; i < nlen; i++)
4881 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4883 /* Find the end of the run of different glyphs. */
4884 j = i + 1;
4885 while (j < nlen
4886 && (j >= olen
4887 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4888 || CHAR_GLYPH_PADDING_P (nbody[j])))
4889 ++j;
4891 /* Output this run of non-matching chars. */
4892 cursor_to (f, vpos, i);
4893 write_glyphs (f, nbody + i, j - i);
4894 i = j - 1;
4896 /* Now find the next non-match. */
4900 /* Clear the rest of the line, or the non-clear part of it. */
4901 if (olen > nlen)
4903 cursor_to (f, vpos, nlen);
4904 clear_end_of_line (f, olen);
4907 /* Make current row = desired row. */
4908 make_current (desired_matrix, current_matrix, vpos);
4909 return;
4912 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4913 characters in a row. */
4915 if (!olen)
4917 /* If current line is blank, skip over initial spaces, if
4918 possible, and write the rest. */
4919 if (write_spaces_p)
4920 nsp = 0;
4921 else
4922 nsp = count_blanks (nbody, nlen);
4924 if (nlen > nsp)
4926 cursor_to (f, vpos, nsp);
4927 write_glyphs (f, nbody + nsp, nlen - nsp);
4930 /* Exchange contents between current_frame and new_frame. */
4931 make_current (desired_matrix, current_matrix, vpos);
4932 return;
4935 /* Compute number of leading blanks in old and new contents. */
4936 osp = count_blanks (obody, olen);
4937 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4939 /* Compute number of matching chars starting with first non-blank. */
4940 begmatch = count_match (obody + osp, obody + olen,
4941 nbody + nsp, nbody + nlen);
4943 /* Spaces in new match implicit space past the end of old. */
4944 /* A bug causing this to be a no-op was fixed in 18.29. */
4945 if (!write_spaces_p && osp + begmatch == olen)
4947 np1 = nbody + nsp;
4948 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4949 ++begmatch;
4952 /* Avoid doing insert/delete char
4953 just cause number of leading spaces differs
4954 when the following text does not match. */
4955 if (begmatch == 0 && osp != nsp)
4956 osp = nsp = min (osp, nsp);
4958 /* Find matching characters at end of line */
4959 op1 = obody + olen;
4960 np1 = nbody + nlen;
4961 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4962 while (op1 > op2
4963 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4965 op1--;
4966 np1--;
4968 endmatch = obody + olen - op1;
4970 /* tem gets the distance to insert or delete.
4971 endmatch is how many characters we save by doing so.
4972 Is it worth it? */
4974 tem = (nlen - nsp) - (olen - osp);
4975 if (endmatch && tem
4976 && (!FRAME_CHAR_INS_DEL_OK (f)
4977 || endmatch <= char_ins_del_cost (f)[tem]))
4978 endmatch = 0;
4980 /* nsp - osp is the distance to insert or delete.
4981 If that is nonzero, begmatch is known to be nonzero also.
4982 begmatch + endmatch is how much we save by doing the ins/del.
4983 Is it worth it? */
4985 if (nsp != osp
4986 && (!FRAME_CHAR_INS_DEL_OK (f)
4987 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4989 begmatch = 0;
4990 endmatch = 0;
4991 osp = nsp = min (osp, nsp);
4994 /* Now go through the line, inserting, writing and
4995 deleting as appropriate. */
4997 if (osp > nsp)
4999 cursor_to (f, vpos, nsp);
5000 delete_glyphs (f, osp - nsp);
5002 else if (nsp > osp)
5004 /* If going to delete chars later in line
5005 and insert earlier in the line,
5006 must delete first to avoid losing data in the insert */
5007 if (endmatch && nlen < olen + nsp - osp)
5009 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5010 delete_glyphs (f, olen + nsp - osp - nlen);
5011 olen = nlen - (nsp - osp);
5013 cursor_to (f, vpos, osp);
5014 insert_glyphs (f, 0, nsp - osp);
5016 olen += nsp - osp;
5018 tem = nsp + begmatch + endmatch;
5019 if (nlen != tem || olen != tem)
5021 if (!endmatch || nlen == olen)
5023 /* If new text being written reaches right margin, there is
5024 no need to do clear-to-eol at the end of this function
5025 (and it would not be safe, since cursor is not going to
5026 be "at the margin" after the text is done). */
5027 if (nlen == FRAME_TOTAL_COLS (f))
5028 olen = 0;
5030 /* Function write_glyphs is prepared to do nothing
5031 if passed a length <= 0. Check it here to avoid
5032 unnecessary cursor movement. */
5033 if (nlen - tem > 0)
5035 cursor_to (f, vpos, nsp + begmatch);
5036 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5039 else if (nlen > olen)
5041 /* Here, we used to have the following simple code:
5042 ----------------------------------------
5043 write_glyphs (nbody + nsp + begmatch, olen - tem);
5044 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5045 ----------------------------------------
5046 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5047 is a padding glyph. */
5048 int out = olen - tem; /* Columns to be overwritten originally. */
5049 int del;
5051 cursor_to (f, vpos, nsp + begmatch);
5053 /* Calculate columns we can actually overwrite. */
5054 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5055 out--;
5056 write_glyphs (f, nbody + nsp + begmatch, out);
5058 /* If we left columns to be overwritten, we must delete them. */
5059 del = olen - tem - out;
5060 if (del > 0)
5061 delete_glyphs (f, del);
5063 /* At last, we insert columns not yet written out. */
5064 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5065 olen = nlen;
5067 else if (olen > nlen)
5069 cursor_to (f, vpos, nsp + begmatch);
5070 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5071 delete_glyphs (f, olen - nlen);
5072 olen = nlen;
5076 just_erase:
5077 /* If any unerased characters remain after the new line, erase them. */
5078 if (olen > nlen)
5080 cursor_to (f, vpos, nlen);
5081 clear_end_of_line (f, olen);
5084 /* Exchange contents between current_frame and new_frame. */
5085 make_current (desired_matrix, current_matrix, vpos);
5090 /***********************************************************************
5091 X/Y Position -> Buffer Position
5092 ***********************************************************************/
5094 /* Determine what's under window-relative pixel position (*X, *Y).
5095 Return the OBJECT (string or buffer) that's there.
5096 Return in *POS the position in that object.
5097 Adjust *X and *Y to character positions.
5098 Return in *DX and *DY the pixel coordinates of the click,
5099 relative to the top left corner of OBJECT, or relative to
5100 the top left corner of the character glyph at (*X, *Y)
5101 if OBJECT is nil.
5102 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5103 if the coordinates point to an empty area of the display. */
5105 Lisp_Object
5106 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5108 struct it it;
5109 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5110 struct text_pos startp;
5111 Lisp_Object string;
5112 struct glyph_row *row;
5113 #ifdef HAVE_WINDOW_SYSTEM
5114 struct image *img = 0;
5115 #endif
5116 int x0, x1, to_x, it_vpos;
5117 void *itdata = NULL;
5119 /* We used to set current_buffer directly here, but that does the
5120 wrong thing with `face-remapping-alist' (bug#2044). */
5121 Fset_buffer (w->contents);
5122 itdata = bidi_shelve_cache ();
5123 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5124 start_display (&it, w, startp);
5125 x0 = *x;
5127 /* First, move to the beginning of the row corresponding to *Y. We
5128 need to be in that row to get the correct value of base paragraph
5129 direction for the text at (*X, *Y). */
5130 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5132 /* TO_X is the pixel position that the iterator will compute for the
5133 glyph at *X. */
5134 to_x = x0;
5135 if (it.bidi_it.paragraph_dir == R2L)
5136 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5137 text area. This is because the iterator, even in R2L
5138 paragraphs, delivers glyphs as if they started at the left
5139 margin of the window. (When we actually produce glyphs for
5140 display, we reverse their order in PRODUCE_GLYPHS, but the
5141 iterator doesn't know about that.) The following line adjusts
5142 the pixel position to the iterator geometry, which is what
5143 move_it_* routines use. (The -1 is because in a window whose
5144 text-area width is W, the rightmost pixel position is W-1, and
5145 it should be mirrored into zero pixel position.) */
5146 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5148 /* We need to add it.first_visible_x because iterator positions
5149 include the hscroll. */
5150 to_x += it.first_visible_x;
5152 /* If we are hscrolling only the current line, and Y is at the line
5153 containing point, augment TO_X with the hscroll amount of the
5154 current line. */
5155 if (it.line_wrap == TRUNCATE
5156 && EQ (automatic_hscrolling, Qcurrent_line) && IT_CHARPOS (it) < PT)
5158 struct it it2 = it;
5159 void *it2data = bidi_shelve_cache ();
5160 it2.last_visible_x = 1000000;
5161 /* If the line at Y shows point, the call below to
5162 move_it_in_display_line will succeed in reaching point. */
5163 move_it_in_display_line (&it2, PT, -1, MOVE_TO_POS);
5164 if (IT_CHARPOS (it2) >= PT)
5166 to_x += (w->hscroll - w->min_hscroll) * FRAME_COLUMN_WIDTH (it.f);
5167 /* We need to pretend the window is hscrolled, so that
5168 move_it_in_display_line below will DTRT with TO_X. */
5169 it.first_visible_x += w->hscroll * FRAME_COLUMN_WIDTH (it.f);
5170 it.last_visible_x += w->hscroll * FRAME_COLUMN_WIDTH (it.f);
5172 bidi_unshelve_cache (it2data, 0);
5175 /* Now move horizontally in the row to the glyph under *X. Second
5176 argument is ZV to prevent move_it_in_display_line from matching
5177 based on buffer positions. */
5178 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5179 bidi_unshelve_cache (itdata, 0);
5181 Fset_buffer (old_current_buffer);
5183 *dx = to_x - it.current_x;
5184 *dy = *y - it.current_y;
5186 string = w->contents;
5187 if (STRINGP (it.string))
5188 string = it.string;
5189 *pos = it.current;
5190 if (it.what == IT_COMPOSITION
5191 && it.cmp_it.nchars > 1
5192 && it.cmp_it.reversed_p)
5194 /* The current display element is a grapheme cluster in a
5195 composition. In that case, we need the position of the first
5196 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5197 it.current points to the last character of the cluster, thus
5198 we must move back to the first character of the same
5199 cluster. */
5200 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5201 if (STRINGP (it.string))
5202 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5203 else
5204 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5205 CHARPOS (pos->pos));
5208 #ifdef HAVE_WINDOW_SYSTEM
5209 if (it.what == IT_IMAGE)
5211 /* Note that this ignores images that are fringe bitmaps,
5212 because their image ID is zero, and so IMAGE_OPT_FROM_ID will
5213 return NULL. This is okay, since fringe bitmaps are not
5214 displayed in the text area, and so are never the object we
5215 are interested in. */
5216 img = IMAGE_OPT_FROM_ID (it.f, it.image_id);
5217 if (img && !NILP (img->spec))
5218 *object = img->spec;
5220 #endif
5222 /* IT's vpos counts from the glyph row that includes the window's
5223 start position, i.e. it excludes the header-line row, but
5224 MATRIX_ROW includes the header-line row. Adjust for a possible
5225 header-line row. */
5226 it_vpos = it.vpos + window_wants_header_line (w);
5227 if (it_vpos < w->current_matrix->nrows
5228 && (row = MATRIX_ROW (w->current_matrix, it_vpos),
5229 row->enabled_p))
5231 if (it.hpos < row->used[TEXT_AREA])
5233 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5234 #ifdef HAVE_WINDOW_SYSTEM
5235 if (img)
5237 *dy -= row->ascent - glyph->ascent;
5238 *dx += glyph->slice.img.x;
5239 *dy += glyph->slice.img.y;
5240 /* Image slices positions are still relative to the entire image */
5241 *width = img->width;
5242 *height = img->height;
5244 else
5245 #endif
5247 *width = glyph->pixel_width;
5248 *height = glyph->ascent + glyph->descent;
5251 else
5253 *width = 0;
5254 *height = row->height;
5257 else
5259 *width = *height = 0;
5262 /* Add extra (default width) columns if clicked after EOL. */
5263 x1 = max (0, it.current_x + it.pixel_width);
5264 if (to_x > x1)
5265 it.hpos += (to_x - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5267 *x = it.hpos;
5268 *y = it.vpos;
5270 return string;
5274 /* Value is the string under window-relative coordinates X/Y in the
5275 mode line or header line (PART says which) of window W, or nil if none.
5276 *CHARPOS is set to the position in the string returned. */
5278 Lisp_Object
5279 mode_line_string (struct window *w, enum window_part part,
5280 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5281 int *dx, int *dy, int *width, int *height)
5283 struct glyph_row *row;
5284 struct glyph *glyph, *end;
5285 int x0, y0;
5286 Lisp_Object string = Qnil;
5288 if (part == ON_MODE_LINE)
5289 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5290 else
5291 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5292 y0 = *y - row->y;
5293 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5295 if (row->mode_line_p && row->enabled_p)
5297 /* Find the glyph under X. If we find one with a string object,
5298 it's the one we were looking for. */
5299 glyph = row->glyphs[TEXT_AREA];
5300 end = glyph + row->used[TEXT_AREA];
5301 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5302 x0 -= glyph->pixel_width;
5303 *x = glyph - row->glyphs[TEXT_AREA];
5304 if (glyph < end)
5306 string = glyph->object;
5307 *charpos = glyph->charpos;
5308 *width = glyph->pixel_width;
5309 *height = glyph->ascent + glyph->descent;
5310 #ifdef HAVE_WINDOW_SYSTEM
5311 if (glyph->type == IMAGE_GLYPH)
5313 struct image *img;
5314 img = IMAGE_OPT_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5315 if (img != NULL)
5316 *object = img->spec;
5317 y0 -= row->ascent - glyph->ascent;
5319 #endif
5321 else
5323 /* Add extra (default width) columns if clicked after EOL. */
5324 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5325 *width = 0;
5326 *height = row->height;
5329 else
5331 *x = 0;
5332 x0 = 0;
5333 *width = *height = 0;
5336 *dx = x0;
5337 *dy = y0;
5339 return string;
5343 /* Value is the string under window-relative coordinates X/Y in either
5344 marginal area, or nil if none. *CHARPOS is set to the position in
5345 the string returned. */
5347 Lisp_Object
5348 marginal_area_string (struct window *w, enum window_part part,
5349 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5350 int *dx, int *dy, int *width, int *height)
5352 struct glyph_row *row = w->current_matrix->rows;
5353 struct glyph *glyph, *end;
5354 int x0, y0, i, wy = *y;
5355 int area;
5356 Lisp_Object string = Qnil;
5358 if (part == ON_LEFT_MARGIN)
5359 area = LEFT_MARGIN_AREA;
5360 else if (part == ON_RIGHT_MARGIN)
5361 area = RIGHT_MARGIN_AREA;
5362 else
5363 emacs_abort ();
5365 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5366 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5367 break;
5368 y0 = *y - row->y;
5369 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5371 if (row->enabled_p)
5373 /* Find the glyph under X. If we find one with a string object,
5374 it's the one we were looking for. */
5375 if (area == RIGHT_MARGIN_AREA)
5376 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5377 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5378 : WINDOW_FRINGES_WIDTH (w))
5379 + window_box_width (w, LEFT_MARGIN_AREA)
5380 + window_box_width (w, TEXT_AREA));
5381 else
5382 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5383 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5384 : 0);
5386 glyph = row->glyphs[area];
5387 end = glyph + row->used[area];
5388 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5389 x0 -= glyph->pixel_width;
5390 *x = glyph - row->glyphs[area];
5391 if (glyph < end)
5393 string = glyph->object;
5394 *charpos = glyph->charpos;
5395 *width = glyph->pixel_width;
5396 *height = glyph->ascent + glyph->descent;
5397 #ifdef HAVE_WINDOW_SYSTEM
5398 if (glyph->type == IMAGE_GLYPH)
5400 struct image *img;
5401 img = IMAGE_OPT_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5402 if (img != NULL)
5403 *object = img->spec;
5404 y0 -= row->ascent - glyph->ascent;
5405 x0 += glyph->slice.img.x;
5406 y0 += glyph->slice.img.y;
5408 #endif
5410 else
5412 /* Add extra (default width) columns if clicked after EOL. */
5413 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5414 *width = 0;
5415 *height = row->height;
5418 else
5420 x0 = 0;
5421 *x = 0;
5422 *width = *height = 0;
5425 *dx = x0;
5426 *dy = y0;
5428 return string;
5432 /***********************************************************************
5433 Changing Frame Sizes
5434 ***********************************************************************/
5436 #ifdef SIGWINCH
5438 static void deliver_window_change_signal (int);
5440 static void
5441 handle_window_change_signal (int sig)
5443 int width, height;
5444 struct tty_display_info *tty;
5446 /* The frame size change obviously applies to a single
5447 termcap-controlled terminal, but we can't decide which.
5448 Therefore, we resize the frames corresponding to each tty.
5450 for (tty = tty_list; tty; tty = tty->next) {
5452 if (! tty->term_initted)
5453 continue;
5455 /* Suspended tty frames have tty->input == NULL avoid trying to
5456 use it. */
5457 if (!tty->input)
5458 continue;
5460 get_tty_size (fileno (tty->input), &width, &height);
5462 if (width > 5 && height > 2) {
5463 Lisp_Object tail, frame;
5465 FOR_EACH_FRAME (tail, frame)
5466 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5467 /* Record the new sizes, but don't reallocate the data
5468 structures now. Let that be done later outside of the
5469 signal handler. */
5470 change_frame_size (XFRAME (frame), width,
5471 height - FRAME_MENU_BAR_LINES (XFRAME (frame)),
5472 0, 1, 0, 0);
5477 static void
5478 deliver_window_change_signal (int sig)
5480 deliver_process_signal (sig, handle_window_change_signal);
5482 #endif /* SIGWINCH */
5485 /* Do any change in frame size that was requested by a signal.
5486 SAFE means this function is called from a place where it is
5487 safe to change frame sizes while a redisplay is in progress. */
5489 void
5490 do_pending_window_change (bool safe)
5492 /* If window change signal handler should have run before, run it now. */
5493 if (redisplaying_p && !safe)
5494 return;
5496 while (delayed_size_change)
5498 Lisp_Object tail, frame;
5500 delayed_size_change = 0;
5502 FOR_EACH_FRAME (tail, frame)
5504 struct frame *f = XFRAME (frame);
5506 if (f->new_height != 0 || f->new_width != 0)
5507 change_frame_size (f, f->new_width, f->new_height,
5508 0, 0, safe, f->new_pixelwise);
5514 static void
5515 change_frame_size_1 (struct frame *f, int new_width, int new_height,
5516 bool pretend, bool delay, bool safe, bool pixelwise)
5518 /* If we can't deal with the change now, queue it for later. */
5519 if (delay || (redisplaying_p && !safe))
5521 f->new_width = new_width;
5522 f->new_height = new_height;
5523 f->new_pixelwise = pixelwise;
5524 delayed_size_change = 1;
5526 else
5528 /* This size-change overrides any pending one for this frame. */
5529 f->new_height = 0;
5530 f->new_width = 0;
5531 f->new_pixelwise = 0;
5533 /* If an argument is zero, set it to the current value. */
5534 if (pixelwise)
5536 new_width = (new_width <= 0) ? FRAME_TEXT_WIDTH (f) : new_width;
5537 new_height = (new_height <= 0) ? FRAME_TEXT_HEIGHT (f) : new_height;
5539 else
5541 new_width = (((new_width <= 0) ? FRAME_COLS (f) : new_width)
5542 * FRAME_COLUMN_WIDTH (f));
5543 new_height = (((new_height <= 0) ? FRAME_LINES (f) : new_height)
5544 * FRAME_LINE_HEIGHT (f));
5547 /* Adjust frame size but make sure x_set_window_size does not
5548 get called. */
5549 adjust_frame_size (f, new_width, new_height, 5, pretend,
5550 Qchange_frame_size);
5555 /* Change text height/width of frame F. Values may be given as zero to
5556 indicate that no change is needed.
5558 If DELAY, assume we're being called from a signal handler, and queue
5559 the change for later - perhaps the next redisplay. Since this tries
5560 to resize windows, we can't call it from a signal handler.
5562 SAFE means this function is called from a place where it's safe to
5563 change frame sizes while a redisplay is in progress. */
5564 void
5565 change_frame_size (struct frame *f, int new_width, int new_height,
5566 bool pretend, bool delay, bool safe, bool pixelwise)
5568 Lisp_Object tail, frame;
5570 if (FRAME_MSDOS_P (f))
5572 /* On MS-DOS, all frames use the same screen, so a change in
5573 size affects all frames. Termcap now supports multiple
5574 ttys. */
5575 FOR_EACH_FRAME (tail, frame)
5576 if (! FRAME_WINDOW_P (XFRAME (frame)))
5577 change_frame_size_1 (XFRAME (frame), new_width, new_height,
5578 pretend, delay, safe, pixelwise);
5580 else
5581 change_frame_size_1 (f, new_width, new_height, pretend, delay, safe,
5582 pixelwise);
5585 /***********************************************************************
5586 Terminal Related Lisp Functions
5587 ***********************************************************************/
5589 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5590 1, 1, "FOpen termscript file: ",
5591 doc: /* Start writing all terminal output to FILE as well as the terminal.
5592 FILE = nil means just close any termscript file currently open. */)
5593 (Lisp_Object file)
5595 struct tty_display_info *tty;
5597 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5598 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5599 error ("Current frame is not on a tty device");
5601 tty = CURTTY ();
5603 if (tty->termscript != 0)
5605 block_input ();
5606 fclose (tty->termscript);
5607 tty->termscript = 0;
5608 unblock_input ();
5611 if (! NILP (file))
5613 file = Fexpand_file_name (file, Qnil);
5614 tty->termscript = emacs_fopen (SSDATA (file), "w");
5615 if (tty->termscript == 0)
5616 report_file_error ("Opening termscript", file);
5618 return Qnil;
5622 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5623 Ssend_string_to_terminal, 1, 2, 0,
5624 doc: /* Send STRING to the terminal without alteration.
5625 Control characters in STRING will have terminal-dependent effects.
5627 Optional parameter TERMINAL specifies the tty terminal device to use.
5628 It may be a terminal object, a frame, or nil for the terminal used by
5629 the currently selected frame. In batch mode, STRING is sent to stdout
5630 when TERMINAL is nil. */)
5631 (Lisp_Object string, Lisp_Object terminal)
5633 struct terminal *t = decode_live_terminal (terminal);
5634 FILE *out;
5636 /* ??? Perhaps we should do something special for multibyte strings here. */
5637 CHECK_STRING (string);
5638 block_input ();
5640 if (t->type == output_initial)
5641 out = stdout;
5642 else if (t->type != output_termcap && t->type != output_msdos_raw)
5643 error ("Device %d is not a termcap terminal device", t->id);
5644 else
5646 struct tty_display_info *tty = t->display_info.tty;
5648 if (! tty->output)
5649 error ("Terminal is currently suspended");
5651 if (tty->termscript)
5653 fwrite_unlocked (SDATA (string), 1, SBYTES (string), tty->termscript);
5654 fflush_unlocked (tty->termscript);
5656 out = tty->output;
5658 fwrite_unlocked (SDATA (string), 1, SBYTES (string), out);
5659 fflush_unlocked (out);
5660 unblock_input ();
5661 return Qnil;
5665 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5666 doc: /* Beep, or flash the screen.
5667 Also, unless an argument is given,
5668 terminate any keyboard macro currently executing. */)
5669 (Lisp_Object arg)
5671 if (!NILP (arg))
5673 if (noninteractive)
5674 putchar_unlocked (07);
5675 else
5676 ring_bell (XFRAME (selected_frame));
5678 else
5679 bitch_at_user ();
5681 return Qnil;
5684 void
5685 bitch_at_user (void)
5687 if (noninteractive)
5688 putchar_unlocked (07);
5689 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5691 const char *msg
5692 = "Keyboard macro terminated by a command ringing the bell";
5693 Fsignal (Quser_error, list1 (build_string (msg)));
5695 else
5696 ring_bell (XFRAME (selected_frame));
5701 /***********************************************************************
5702 Sleeping, Waiting
5703 ***********************************************************************/
5705 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5706 doc: /* Pause, without updating display, for SECONDS seconds.
5707 SECONDS may be a floating-point value, meaning that you can wait for a
5708 fraction of a second. Optional second arg MILLISECONDS specifies an
5709 additional wait period, in milliseconds; this is for backwards compatibility.
5710 \(Not all operating systems support waiting for a fraction of a second.) */)
5711 (Lisp_Object seconds, Lisp_Object milliseconds)
5713 double duration = extract_float (seconds);
5715 if (!NILP (milliseconds))
5717 CHECK_NUMBER (milliseconds);
5718 duration += XINT (milliseconds) / 1000.0;
5721 if (duration > 0)
5723 struct timespec t = dtotimespec (duration);
5724 struct timespec tend = timespec_add (current_timespec (), t);
5726 /* wait_reading_process_output returns as soon as it detects
5727 output from any subprocess, so we wait in a loop until the
5728 time expires. */
5729 do {
5730 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5731 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5732 t = timespec_sub (tend, current_timespec ());
5733 } while (timespec_sign (t) > 0);
5736 return Qnil;
5740 /* This is just like wait_reading_process_output, except that
5741 it does redisplay.
5743 TIMEOUT is number of seconds to wait (float or integer),
5744 or t to wait forever.
5745 READING is true if reading input.
5746 If DISPLAY_OPTION is >0 display process output while waiting.
5747 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5750 Lisp_Object
5751 sit_for (Lisp_Object timeout, bool reading, int display_option)
5753 intmax_t sec;
5754 int nsec;
5755 bool do_display = display_option > 0;
5757 swallow_events (do_display);
5759 if ((detect_input_pending_run_timers (do_display))
5760 || !NILP (Vexecuting_kbd_macro))
5761 return Qnil;
5763 if (display_option > 1)
5764 redisplay_preserve_echo_area (2);
5766 if (INTEGERP (timeout))
5768 sec = XINT (timeout);
5769 if (sec <= 0)
5770 return Qt;
5771 nsec = 0;
5773 else if (FLOATP (timeout))
5775 double seconds = XFLOAT_DATA (timeout);
5776 if (! (0 < seconds))
5777 return Qt;
5778 else
5780 struct timespec t = dtotimespec (seconds);
5781 sec = min (t.tv_sec, WAIT_READING_MAX);
5782 nsec = t.tv_nsec;
5785 else if (EQ (timeout, Qt))
5787 sec = 0;
5788 nsec = 0;
5790 else
5791 wrong_type_argument (Qnumberp, timeout);
5794 #ifdef USABLE_SIGIO
5795 gobble_input ();
5796 #endif
5798 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5799 Qnil, NULL, 0);
5801 return detect_input_pending () ? Qnil : Qt;
5805 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5806 doc: /* Perform redisplay.
5807 Optional arg FORCE, if non-nil, prevents redisplay from being
5808 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5809 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5810 preempted by arriving input, so FORCE does nothing.
5812 Return t if redisplay was performed, nil if redisplay was preempted
5813 immediately by pending input. */)
5814 (Lisp_Object force)
5816 ptrdiff_t count;
5818 swallow_events (true);
5819 if ((detect_input_pending_run_timers (1)
5820 && NILP (force) && !redisplay_dont_pause)
5821 || !NILP (Vexecuting_kbd_macro))
5822 return Qnil;
5824 count = SPECPDL_INDEX ();
5825 if (!NILP (force) && !redisplay_dont_pause)
5826 specbind (Qredisplay_dont_pause, Qt);
5827 redisplay_preserve_echo_area (2);
5828 unbind_to (count, Qnil);
5829 return Qt;
5834 /***********************************************************************
5835 Other Lisp Functions
5836 ***********************************************************************/
5838 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5839 session's frames, frame names, buffers, buffer-read-only flags, and
5840 buffer-modified-flags. */
5842 static Lisp_Object frame_and_buffer_state;
5845 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5846 Sframe_or_buffer_changed_p, 0, 1, 0,
5847 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5848 VARIABLE is a variable name whose value is either nil or a state vector
5849 that will be updated to contain all frames and buffers,
5850 aside from buffers whose names start with space,
5851 along with the buffers' read-only and modified flags. This allows a fast
5852 check to see whether buffer menus might need to be recomputed.
5853 If this function returns non-nil, it updates the internal vector to reflect
5854 the current state.
5856 If VARIABLE is nil, an internal variable is used. Users should not
5857 pass nil for VARIABLE. */)
5858 (Lisp_Object variable)
5860 Lisp_Object state, tail, frame, buf;
5861 ptrdiff_t n, idx;
5863 if (! NILP (variable))
5865 CHECK_SYMBOL (variable);
5866 state = Fsymbol_value (variable);
5867 if (! VECTORP (state))
5868 goto changed;
5870 else
5871 state = frame_and_buffer_state;
5873 idx = 0;
5874 FOR_EACH_FRAME (tail, frame)
5876 if (idx == ASIZE (state))
5877 goto changed;
5878 if (!EQ (AREF (state, idx++), frame))
5879 goto changed;
5880 if (idx == ASIZE (state))
5881 goto changed;
5882 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5883 goto changed;
5885 /* Check that the buffer info matches. */
5886 FOR_EACH_LIVE_BUFFER (tail, buf)
5888 /* Ignore buffers that aren't included in buffer lists. */
5889 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5890 continue;
5891 if (idx == ASIZE (state))
5892 goto changed;
5893 if (!EQ (AREF (state, idx++), buf))
5894 goto changed;
5895 if (idx == ASIZE (state))
5896 goto changed;
5897 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5898 goto changed;
5899 if (idx == ASIZE (state))
5900 goto changed;
5901 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5902 goto changed;
5904 if (idx == ASIZE (state))
5905 goto changed;
5906 /* Detect deletion of a buffer at the end of the list. */
5907 if (EQ (AREF (state, idx), Qlambda))
5908 return Qnil;
5910 /* Come here if we decide the data has changed. */
5911 changed:
5912 /* Count the size we will need.
5913 Start with 1 so there is room for at least one lambda at the end. */
5914 n = 1;
5915 FOR_EACH_FRAME (tail, frame)
5916 n += 2;
5917 FOR_EACH_LIVE_BUFFER (tail, buf)
5918 n += 3;
5919 /* Reallocate the vector if data has grown to need it,
5920 or if it has shrunk a lot. */
5921 if (! VECTORP (state)
5922 || n > ASIZE (state)
5923 || n + 20 < ASIZE (state) / 2)
5924 /* Add 20 extra so we grow it less often. */
5926 state = Fmake_vector (make_number (n + 20), Qlambda);
5927 if (! NILP (variable))
5928 Fset (variable, state);
5929 else
5930 frame_and_buffer_state = state;
5933 /* Record the new data in the (possibly reallocated) vector. */
5934 idx = 0;
5935 FOR_EACH_FRAME (tail, frame)
5937 ASET (state, idx, frame);
5938 idx++;
5939 ASET (state, idx, XFRAME (frame)->name);
5940 idx++;
5942 FOR_EACH_LIVE_BUFFER (tail, buf)
5944 /* Ignore buffers that aren't included in buffer lists. */
5945 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5946 continue;
5947 ASET (state, idx, buf);
5948 idx++;
5949 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5950 idx++;
5951 ASET (state, idx, Fbuffer_modified_p (buf));
5952 idx++;
5954 /* Fill up the vector with lambdas (always at least one). */
5955 ASET (state, idx, Qlambda);
5956 idx++;
5957 while (idx < ASIZE (state))
5959 ASET (state, idx, Qlambda);
5960 idx++;
5962 /* Make sure we didn't overflow the vector. */
5963 eassert (idx <= ASIZE (state));
5964 return Qt;
5969 /***********************************************************************
5970 Initialization
5971 ***********************************************************************/
5973 /* Initialization done when Emacs fork is started, before doing stty.
5974 Determine terminal type and set terminal_driver. Then invoke its
5975 decoding routine to set up variables in the terminal package. */
5977 void
5978 init_display (void)
5980 char *terminal_type;
5982 /* Construct the space glyph. */
5983 space_glyph.type = CHAR_GLYPH;
5984 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5985 space_glyph.charpos = -1;
5987 inverse_video = 0;
5988 cursor_in_echo_area = false;
5990 /* Now is the time to initialize this; it's used by init_sys_modes
5991 during startup. */
5992 Vinitial_window_system = Qnil;
5994 /* SIGWINCH needs to be handled no matter what display we start
5995 with. Otherwise newly opened tty frames will not resize
5996 automatically. */
5997 #ifdef SIGWINCH
5998 #ifndef CANNOT_DUMP
5999 if (initialized)
6000 #endif /* CANNOT_DUMP */
6002 struct sigaction action;
6003 emacs_sigaction_init (&action, deliver_window_change_signal);
6004 sigaction (SIGWINCH, &action, 0);
6006 #endif /* SIGWINCH */
6008 /* If running as a daemon, no need to initialize any frames/terminal,
6009 except on Windows, where we at least want to initialize it. */
6010 #ifndef WINDOWSNT
6011 if (IS_DAEMON)
6012 return;
6013 #endif
6015 /* If the user wants to use a window system, we shouldn't bother
6016 initializing the terminal. This is especially important when the
6017 terminal is so dumb that emacs gives up before and doesn't bother
6018 using the window system.
6020 If the DISPLAY environment variable is set and nonempty,
6021 try to use X, and die with an error message if that doesn't work. */
6023 #ifdef HAVE_X_WINDOWS
6024 if (! inhibit_window_system && ! display_arg)
6026 char *display;
6027 display = getenv ("DISPLAY");
6028 display_arg = (display != 0 && *display != 0);
6030 if (display_arg && !x_display_ok (display))
6032 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6033 display);
6034 inhibit_window_system = 1;
6038 if (!inhibit_window_system && display_arg)
6040 Vinitial_window_system = Qx;
6041 #ifdef HAVE_X11
6042 Vwindow_system_version = make_number (11);
6043 #endif
6044 #ifdef USE_NCURSES
6045 /* In some versions of ncurses,
6046 tputs crashes if we have not called tgetent.
6047 So call tgetent. */
6048 { char b[2044]; tgetent (b, "xterm");}
6049 #endif
6050 return;
6052 #endif /* HAVE_X_WINDOWS */
6054 #ifdef HAVE_NTGUI
6055 if (!inhibit_window_system)
6057 Vinitial_window_system = Qw32;
6058 Vwindow_system_version = make_number (1);
6059 return;
6061 #endif /* HAVE_NTGUI */
6063 #ifdef HAVE_NS
6064 if (!inhibit_window_system
6065 #ifndef CANNOT_DUMP
6066 && initialized
6067 #endif
6070 Vinitial_window_system = Qns;
6071 Vwindow_system_version = make_number (10);
6072 return;
6074 #endif
6076 /* If no window system has been specified, try to use the terminal. */
6077 if (! isatty (STDIN_FILENO))
6078 fatal ("standard input is not a tty");
6080 #ifdef WINDOWSNT
6081 terminal_type = (char *)"w32console";
6082 #else
6083 terminal_type = getenv ("TERM");
6084 #endif
6085 if (!terminal_type)
6087 #ifdef HAVE_WINDOW_SYSTEM
6088 if (! inhibit_window_system)
6089 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see 'tset').\n");
6090 else
6091 #endif /* HAVE_WINDOW_SYSTEM */
6092 fprintf (stderr, "Please set the environment variable TERM; see 'tset'.\n");
6093 exit (1);
6097 struct terminal *t;
6098 struct frame *f = XFRAME (selected_frame);
6100 init_foreground_group ();
6102 /* Open a display on the controlling tty. */
6103 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6105 /* Convert the initial frame to use the new display. */
6106 if (f->output_method != output_initial)
6107 emacs_abort ();
6108 f->output_method = t->type;
6109 f->terminal = t;
6111 t->reference_count++;
6112 #ifdef MSDOS
6113 f->output_data.tty->display_info = &the_only_display_info;
6114 #else
6115 if (f->output_method == output_termcap)
6116 create_tty_output (f);
6117 #endif
6118 t->display_info.tty->top_frame = selected_frame;
6119 change_frame_size (XFRAME (selected_frame),
6120 FrameCols (t->display_info.tty),
6121 FrameRows (t->display_info.tty)
6122 - FRAME_MENU_BAR_LINES (f), 0, 0, 1, 0);
6124 /* Delete the initial terminal. */
6125 if (--initial_terminal->reference_count == 0
6126 && initial_terminal->delete_terminal_hook)
6127 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6129 /* Update frame parameters to reflect the new type. */
6130 AUTO_FRAME_ARG (tty_type_arg, Qtty_type, Ftty_type (selected_frame));
6131 Fmodify_frame_parameters (selected_frame, tty_type_arg);
6132 AUTO_FRAME_ARG (tty_arg, Qtty, (t->display_info.tty->name
6133 ? build_string (t->display_info.tty->name)
6134 : Qnil));
6135 Fmodify_frame_parameters (selected_frame, tty_arg);
6139 struct frame *sf = SELECTED_FRAME ();
6140 int width = FRAME_TOTAL_COLS (sf);
6141 int height = FRAME_TOTAL_LINES (sf);
6142 int area;
6144 /* If these sizes are so big they cause overflow, just ignore the
6145 change. It's not clear what better we could do. The rest of
6146 the code assumes that (width + 2) * height * sizeof (struct glyph)
6147 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6148 if (INT_ADD_WRAPV (width, 2, &area)
6149 || INT_MULTIPLY_WRAPV (height, area, &area)
6150 || min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph) < area)
6151 fatal ("screen size %dx%d too big", width, height);
6154 calculate_costs (XFRAME (selected_frame));
6156 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6157 if (initialized
6158 && !noninteractive
6159 && NILP (Vinitial_window_system))
6161 /* For the initial frame, we don't have any way of knowing what
6162 are the foreground and background colors of the terminal. */
6163 struct frame *sf = SELECTED_FRAME ();
6165 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6166 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6167 call0 (intern ("tty-set-up-initial-frame-faces"));
6173 /***********************************************************************
6174 Blinking cursor
6175 ***********************************************************************/
6177 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6178 Sinternal_show_cursor, 2, 2, 0,
6179 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6180 WINDOW nil means use the selected window. SHOW non-nil means
6181 show a cursor in WINDOW in the next redisplay. SHOW nil means
6182 don't show a cursor. */)
6183 (Lisp_Object window, Lisp_Object show)
6185 /* Don't change cursor state while redisplaying. This could confuse
6186 output routines. */
6187 if (!redisplaying_p)
6188 decode_any_window (window)->cursor_off_p = NILP (show);
6189 return Qnil;
6193 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6194 Sinternal_show_cursor_p, 0, 1, 0,
6195 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6196 WINDOW nil or omitted means report on the selected window. */)
6197 (Lisp_Object window)
6199 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6202 /***********************************************************************
6203 Initialization
6204 ***********************************************************************/
6206 void
6207 syms_of_display (void)
6209 defsubr (&Sredraw_frame);
6210 defsubr (&Sredraw_display);
6211 defsubr (&Sframe_or_buffer_changed_p);
6212 defsubr (&Sopen_termscript);
6213 defsubr (&Sding);
6214 defsubr (&Sredisplay);
6215 defsubr (&Ssleep_for);
6216 defsubr (&Ssend_string_to_terminal);
6217 defsubr (&Sinternal_show_cursor);
6218 defsubr (&Sinternal_show_cursor_p);
6220 #ifdef GLYPH_DEBUG
6221 defsubr (&Sdump_redisplay_history);
6222 #endif
6224 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6225 staticpro (&frame_and_buffer_state);
6227 /* This is the "purpose" slot of a display table. */
6228 DEFSYM (Qdisplay_table, "display-table");
6230 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6232 DEFVAR_INT ("baud-rate", baud_rate,
6233 doc: /* The output baud rate of the terminal.
6234 On most systems, changing this value will affect the amount of padding
6235 and the other strategic decisions made during redisplay. */);
6237 DEFVAR_BOOL ("inverse-video", inverse_video,
6238 doc: /* Non-nil means invert the entire frame display.
6239 This means everything is in inverse video which otherwise would not be. */);
6241 DEFVAR_BOOL ("visible-bell", visible_bell,
6242 doc: /* Non-nil means try to flash the frame to represent a bell.
6244 See also `ring-bell-function'. */);
6246 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6247 doc: /* Non-nil means no need to redraw entire frame after suspending.
6248 A non-nil value is useful if the terminal can automatically preserve
6249 Emacs's frame display when you reenter Emacs.
6250 It is up to you to set this variable if your terminal can do that. */);
6252 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6253 doc: /* Name of the window system that Emacs uses for the first frame.
6254 The value is a symbol:
6255 nil for a termcap frame (a character-only terminal),
6256 `x' for an Emacs frame that is really an X window,
6257 `w32' for an Emacs frame that is a window on MS-Windows display,
6258 `ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6259 `pc' for a direct-write MS-DOS frame.
6261 Use of this variable as a boolean is deprecated. Instead,
6262 use `display-graphic-p' or any of the other `display-*-p'
6263 predicates which report frame's specific UI-related capabilities. */);
6265 DEFVAR_KBOARD ("window-system", Vwindow_system,
6266 doc: /* Name of window system through which the selected frame is displayed.
6267 The value is a symbol:
6268 nil for a termcap frame (a character-only terminal),
6269 `x' for an Emacs frame that is really an X window,
6270 `w32' for an Emacs frame that is a window on MS-Windows display,
6271 `ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6272 `pc' for a direct-write MS-DOS frame.
6274 Use of this variable as a boolean is deprecated. Instead,
6275 use `display-graphic-p' or any of the other `display-*-p'
6276 predicates which report frame's specific UI-related capabilities. */);
6278 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6279 doc: /* The version number of the window system in use.
6280 For X windows, this is 11. */);
6282 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6283 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6285 DEFVAR_LISP ("glyph-table", Vglyph_table,
6286 doc: /* Table defining how to output a glyph code to the frame.
6287 If not nil, this is a vector indexed by glyph code to define the glyph.
6288 Each element can be:
6289 integer: a glyph code which this glyph is an alias for.
6290 string: output this glyph using that string (not impl. in X windows).
6291 nil: this glyph mod 524288 is the code of a character to output,
6292 and this glyph / 524288 is the face number (see `face-id') to use
6293 while outputting it. */);
6294 Vglyph_table = Qnil;
6296 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6297 doc: /* Display table to use for buffers that specify none.
6298 It is also used for standard output and error streams.
6299 See `buffer-display-table' for more information. */);
6300 Vstandard_display_table = Qnil;
6302 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6303 doc: /* Nil means display update is paused when input is detected. */);
6304 /* Contrary to expectations, a value of "false" can be detrimental to
6305 responsiveness since aborting a redisplay throws away some of the
6306 work already performed. It's usually more efficient (and gives
6307 more prompt feedback to the user) to let the redisplay terminate,
6308 and just completely skip the next command's redisplay (which is
6309 done regardless of this setting if there's pending input at the
6310 beginning of the next redisplay). */
6311 redisplay_dont_pause = true;
6313 #ifdef CANNOT_DUMP
6314 if (noninteractive)
6315 #endif
6317 Vinitial_window_system = Qnil;
6318 Vwindow_system_version = Qnil;