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[emacs.git] / src / fontset.h
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1 /* Header for fontset handler.
2 Copyright (C) 1995, 1997 Electrotechnical Laboratory, JAPAN.
3 Licensed to the Free Software Foundation.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 #ifndef _FONTSET_H
23 #define _FONTSET_H
25 /*
27 #define GENERIC_FONT_PTR void
29 /* This data type is used for the font_table field of window system
30 depending data area (e.g. struct x_display_info on X window). */
32 struct font_info
34 /* Pointer to window system dependent font structure. On X window,
35 this value should be coerced to (XFontStruct *). */
36 void *font;
38 /* Index number of the font. */
39 int font_idx;
41 /* Name to be used to find the font. */
42 char *name;
44 /* Full name of the font given by a window system. */
45 char *full_name;
47 /* Charset of characters displayed by the font. */
48 int charset;
50 /* Maximum bound width over all existing characters of the font. On
51 X window, this is same as (font->max_bounds.width) */
52 int size;
54 /* Height of the font. On X window, this is same as (font->ascent
55 + font->descent). */
56 int height;
58 /* Encodings of the font indexed by CHARSET. The value an integer
59 0, 1, 2, or 3:
60 0: code points 0x20..0x7F or 0x2020..0x7F7F are used
61 1: code points 0xA0..0xFF or 0xA0A0..0xFFFF are used
62 2: code points 0x20A0..0x7FFF are used
63 3: code points 0xA020..0xFF7F are used
64 For instance, ASCII and Latin-1 characters may use the same font
65 but different code points (ASCII uses 0x20..0x7F and Latin-1 uses
66 0xA0..0xFF).
68 If the value can't be decided from information of the font, we
69 consult `font-encoding-alist' to get of the corresponding charset
70 whose default value is defined in lisp/fontset.el. Since there's
71 no charset whose id is 1, we use encoding[1] to store the
72 encoding information decided by the font itself. */
73 unsigned char encoding[MAX_CHARSET + 1];
75 /* The baseline position of a font is normally `ascent' value of the
76 font. However, there exists many fonts which don't set `ascent'
77 an appropriate value to be used as baseline position. This is
78 typical in such ASCII fonts which are designed to be used with
79 Chinese, Japanese, Korean characters. When we use mixture of
80 such fonts and normal fonts (having correct `ascent' value), a
81 display line gets very ugly. Since we have no way to fix it
82 automatically, it is users responsibility to supply well designed
83 fonts or correct `ascent' value of fonts. But, the latter
84 requires heavy work (modifying all bitmap data in BDF files).
85 So, Emacs accepts a private font property
86 `_MULE_BASELINE_OFFSET'. If a font has this property, we
87 calculate the baseline position by subtracting the value from
88 `ascent'. In other words, the value indicates how many bits
89 higher we should draw a character of the font than normal ASCII
90 text for a better looking.
92 We also have to consider the fact that the concept of `baseline'
93 differs among languages to which each character belongs. For
94 instance, baseline should be at the bottom most position of all
95 glyphs for Chinese, Japanese, and Korean. But, many of existing
96 fonts for those characters doesn't have correct `ascent' values
97 because they are designed to be used with ASCII fonts. To
98 display characters of different language on the same line, the
99 best way will be to arrange them in the middle of the line. So,
100 in such a case, again, we utilize the font property
101 `_MULE_BASELINE_OFFSET'. If the value is larger than `ascent' we
102 calculate baseline so that a character is arranged in the middle
103 of a line. */
105 int baseline_offset;
107 /* Non zero means a character should be composed at a position
108 relative to the height (or depth) of previous glyphs in the
109 following cases:
110 (1) The bottom of the character is higher than this value. In
111 this case, the character is drawn above the previous glyphs.
112 (2) The top of the character is lower than 0 (i.e. baseline
113 height). In this case, the character is drawn beneath the
114 previous glyphs.
116 This value is taken from a private font property
117 `_MULE_RELATIVE_COMPOSE' which is introduced by Emacs. */
118 int relative_compose;
120 /* Non zero means an ascent value to be used for a character
121 registered in char-table `use-default-ascent'. */
122 int default_ascent;
124 /* CCL program to calculate code points of the font. */
125 struct ccl_program *font_encoder;
128 /* A value which may appear in the member encoding of struch font_info
129 indicating that a font itself doesn't tell which encoding to be
130 used. */
131 #define FONT_ENCODING_NOT_DECIDED 4
133 #define FONT_NOT_OPENED -1
134 #define FONT_NOT_FOUND -2
136 struct fontset_info
138 /* Name of the fontset. */
139 char *name;
141 /* Size of the fontset. This is the same as the size of ASCII font
142 of this fontset. */
143 int size;
145 /* Height of the tallest font in the fontset. */
146 int height;
148 /* Table of font name for each character set. */
149 char *fontname[MAX_CHARSET + 1];
151 /* Table of index numbers of fonts indexed by charset. If a font is
152 not yet loaded, the value is -1 (FONT_NOT_OPENED). If font
153 loading is failed, the value is -2 (FONT_NOT_FOUND). */
154 int font_indexes[MAX_CHARSET + 1];
157 /* This data type is used for the fontset_data field of struct frame. */
159 struct fontset_data
161 /* A table of pointers to all the fontsets. */
162 struct fontset_info **fontset_table;
164 /* The current capacity of fontset_table. */
165 int fontset_table_size;
167 /* The number of fontsets actually stored in fontset_table.
168 fontset_table[n] is used and valid iff 0 <= n < n_fontsets.
169 0 <= n_fontsets <= fontset_table_size. */
170 int n_fontsets;
173 /* The following six are window system dependent functions.
174 Initialization routine of each window system should set appropriate
175 functions to these variables. For instance, in case of X window,
176 x_term_init does this. */
178 /* Return a pointer to struct font_info of font FONT_IDX of frame F. */
179 extern struct font_info *(*get_font_info_func) (/* FRAME_PTR f;
180 int font_idx */);
182 /* Return a list of font names which matches PATTERN. See the document of
183 `x-list-fonts' for more detail. */
184 extern Lisp_Object (*list_fonts_func) (/* Lisp_Object pattern, face, frame,
185 width */);
187 /* Load a font named NAME for frame F and return a pointer to the
188 information of the loaded font. If loading is failed, return -1. */
189 extern struct font_info *(*load_font_func) (/* FRAME_PTR f; char *name */);
191 /* Return a pointer to struct font_info of a font named NAME for frame F.
192 If no such font is loaded, return NULL. */
193 extern struct font_info *(*query_font_func) (/* FRAME_PTR f; char *name */);
195 /* Additional function for setting fontset or changing fontset
196 contents of frame F. This function may change the coordinate of
197 the frame. */
198 extern void (*set_frame_fontset_func) (/* FRAME_PTR f; Lisp_Object arg, oldval */);
200 /* Check if any window system is used now. */
201 extern void (*check_window_system_func) ();
203 extern struct fontset_data *alloc_fontset_data ();
204 extern void free_fontset_data ();
205 extern struct font_info *fs_load_font ();
206 extern Lisp_Object list_fontsets ();
207 extern Lisp_Object Vglobal_fontset_alist;
209 extern Lisp_Object Qfontset;
210 extern Lisp_Object Vuse_default_ascent;
211 extern Lisp_Object Valternative_fontname_alist;
212 extern Lisp_Object Vhighlight_wrong_size_font;
213 extern Lisp_Object Vclip_large_size_font;
215 extern int font_idx_temp;
217 /* Load a font named FONTNAME for displaying CHARSET on frame F.
218 All fonts for frame F is stored in a table pointed by FONT_TABLE.
219 Return a pointer to the struct font_info of the loaded font.
220 If loading fails, return 0;
221 If FONTNAME is NULL, the name is taken from the information of FONTSET.
222 If FONTSET is given, try to load a font whose size matches that of
223 FONTSET, and, the font index is stored in the table for FONTSET. */
225 #define FS_LOAD_FONT(f, font_table, charset, fontname, fontset) \
226 (fontset >= 0 && fontset < FRAME_FONTSET_DATA (f)->n_fontsets \
227 && (font_idx_temp = (FRAME_FONTSET_DATA (f) \
228 ->fontset_table[fontset]->font_indexes[charset]), \
229 font_idx_temp >= 0) \
230 ? font_table + font_idx_temp \
231 : fs_load_font (f, font_table, charset, fontname, fontset))
233 #endif /* _FONTSET_H */