1 /* Terminal hooks for GNU Emacs on the Microsoft W32 API.
2 Copyright (C) 1992, 1999 Free Software Foundation, Inc.
4 This file is part of GNU Emacs.
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA.
21 Tim Fleehart (apollo@online.com) 1-17-92
22 Geoff Voelker (voelker@cs.washington.edu) 9-12-93
37 #include "termhooks.h"
38 #include "dispextern.h"
39 /* Disable features in frame.h that require a Window System. */
40 #undef HAVE_WINDOW_SYSTEM
45 extern Lisp_Object
Frecenter ();
48 extern int detect_input_pending ();
51 extern int read_input_pending ();
53 extern struct frame
* updating_frame
;
56 static void move_cursor (int row
, int col
);
57 static void clear_to_end (void);
58 static void clear_frame (void);
59 static void clear_end_of_line (int);
60 static void ins_del_lines (int vpos
, int n
);
61 static void insert_glyphs (struct glyph
*start
, int len
);
62 static void write_glyphs (struct glyph
*string
, int len
);
63 static void delete_glyphs (int n
);
64 void w32_sys_ring_bell (void);
65 static void reset_terminal_modes (void);
66 static void set_terminal_modes (void);
67 static void set_terminal_window (int size
);
68 static void update_begin (struct frame
* f
);
69 static void update_end (struct frame
* f
);
70 static WORD
w32_face_attributes (struct frame
*f
, int face_id
);
72 static COORD cursor_coords
;
73 static HANDLE prev_screen
, cur_screen
;
74 static WORD char_attr_normal
;
75 static DWORD prev_console_mode
;
77 #ifndef USE_SEPARATE_SCREEN
78 static CONSOLE_CURSOR_INFO prev_console_cursor
;
81 /* Determine whether to make frame dimensions match the screen buffer,
82 or the current window size. The former is desirable when running
83 over telnet, while the latter is more useful when working directly at
84 the console with a large scroll-back buffer. */
85 int w32_use_full_screen_buffer
;
86 HANDLE keyboard_handle
;
89 /* Setting this as the ctrl handler prevents emacs from being killed when
90 someone hits ^C in a 'suspended' session (child shell).
91 Also ignore Ctrl-Break signals. */
94 ctrl_c_handler (unsigned long type
)
96 /* Only ignore "interrupt" events when running interactively. */
97 return (!noninteractive
98 && (type
== CTRL_C_EVENT
|| type
== CTRL_BREAK_EVENT
));
101 /* If we're updating a frame, use it as the current frame
102 Otherwise, use the selected frame. */
103 #define PICK_FRAME() (updating_frame ? updating_frame : SELECTED_FRAME ())
105 /* Move the cursor to (row, col). */
107 move_cursor (int row
, int col
)
109 cursor_coords
.X
= col
;
110 cursor_coords
.Y
= row
;
112 if (updating_frame
== (struct frame
*) NULL
)
114 SetConsoleCursorPosition (cur_screen
, cursor_coords
);
118 /* Clear from cursor to end of screen. */
122 struct frame
* f
= PICK_FRAME ();
124 clear_end_of_line (FRAME_COLS (f
) - 1);
125 ins_del_lines (cursor_coords
.Y
, FRAME_LINES (f
) - cursor_coords
.Y
- 1);
128 /* Clear the frame. */
132 struct frame
* f
= PICK_FRAME ();
136 CONSOLE_SCREEN_BUFFER_INFO info
;
138 GetConsoleScreenBufferInfo (GetStdHandle (STD_OUTPUT_HANDLE
), &info
);
140 /* Remember that the screen buffer might be wider than the window. */
141 n
= FRAME_LINES (f
) * info
.dwSize
.X
;
144 FillConsoleOutputAttribute (cur_screen
, char_attr_normal
, n
, dest
, &r
);
145 FillConsoleOutputCharacter (cur_screen
, ' ', n
, dest
, &r
);
151 static struct glyph glyph_base
[256];
152 static BOOL ceol_initialized
= FALSE
;
154 /* Clear from Cursor to end (what's "standout marker"?). */
156 clear_end_of_line (int end
)
158 if (!ceol_initialized
)
161 for (i
= 0; i
< 256; i
++)
163 memcpy (&glyph_base
[i
], &space_glyph
, sizeof (struct glyph
));
165 ceol_initialized
= TRUE
;
167 write_glyphs (glyph_base
, end
- cursor_coords
.X
); /* fencepost ? */
170 /* Insert n lines at vpos. if n is negative delete -n lines. */
172 ins_del_lines (int vpos
, int n
)
178 struct frame
* f
= PICK_FRAME ();
182 scroll
.Top
= vpos
- n
;
183 scroll
.Bottom
= FRAME_LINES (f
);
189 scroll
.Bottom
= FRAME_LINES (f
) - n
;
193 scroll
.Right
= FRAME_COLS (f
);
197 fill
.Char
.AsciiChar
= 0x20;
198 fill
.Attributes
= char_attr_normal
;
200 ScrollConsoleScreenBuffer (cur_screen
, &scroll
, NULL
, dest
, &fill
);
202 /* Here we have to deal with a w32 console flake: If the scroll
203 region looks like abc and we scroll c to a and fill with d we get
204 cbd... if we scroll block c one line at a time to a, we get cdd...
205 Emacs expects cdd consistently... So we have to deal with that
206 here... (this also occurs scrolling the same way in the other
211 if (scroll
.Bottom
< dest
.Y
)
213 for (i
= scroll
.Bottom
; i
< dest
.Y
; i
++)
216 clear_end_of_line (FRAME_COLS (f
));
222 nb
= dest
.Y
+ (scroll
.Bottom
- scroll
.Top
) + 1;
226 for (i
= nb
; i
< scroll
.Top
; i
++)
229 clear_end_of_line (FRAME_COLS (f
));
235 cursor_coords
.Y
= vpos
;
244 scroll_line (int dist
, int direction
)
246 /* The idea here is to implement a horizontal scroll in one line to
247 implement delete and half of insert. */
251 struct frame
* f
= PICK_FRAME ();
253 scroll
.Top
= cursor_coords
.Y
;
254 scroll
.Bottom
= cursor_coords
.Y
;
256 if (direction
== LEFT
)
258 scroll
.Left
= cursor_coords
.X
+ dist
;
259 scroll
.Right
= FRAME_COLS (f
) - 1;
263 scroll
.Left
= cursor_coords
.X
;
264 scroll
.Right
= FRAME_COLS (f
) - dist
- 1;
267 dest
.X
= cursor_coords
.X
;
268 dest
.Y
= cursor_coords
.Y
;
270 fill
.Char
.AsciiChar
= 0x20;
271 fill
.Attributes
= char_attr_normal
;
273 ScrollConsoleScreenBuffer (cur_screen
, &scroll
, NULL
, dest
, &fill
);
277 /* If start is zero insert blanks instead of a string at start ?. */
279 insert_glyphs (register struct glyph
*start
, register int len
)
281 scroll_line (len
, RIGHT
);
283 /* Move len chars to the right starting at cursor_coords, fill with blanks */
286 /* Print the first len characters of start, cursor_coords.X adjusted
289 write_glyphs (start
, len
);
293 clear_end_of_line (cursor_coords
.X
+ len
);
298 write_glyphs (register struct glyph
*string
, register int len
)
300 int produced
, consumed
;
302 struct frame
* f
= PICK_FRAME ();
304 unsigned char conversion_buffer
[1024];
305 int conversion_buffer_size
= sizeof conversion_buffer
;
310 /* The mode bit CODING_MODE_LAST_BLOCK should be set to 1 only at
312 terminal_coding
.mode
&= ~CODING_MODE_LAST_BLOCK
;
316 /* Identify a run of glyphs with the same face. */
317 int face_id
= string
->face_id
;
320 for (n
= 1; n
< len
; ++n
)
321 if (string
[n
].face_id
!= face_id
)
324 /* Turn appearance modes of the face of the run on. */
325 char_attr
= w32_face_attributes (f
, face_id
);
329 /* We use a fixed size (1024 bytes) of conversion buffer.
330 Usually it is sufficient, but if not, we just repeat the
332 produced
= encode_terminal_code (string
, conversion_buffer
,
333 n
, conversion_buffer_size
,
337 /* Set the attribute for these characters. */
338 if (!FillConsoleOutputAttribute (cur_screen
, char_attr
,
339 produced
, cursor_coords
, &r
))
341 printf ("Failed writing console attributes: %d\n",
346 /* Write the characters. */
347 if (!WriteConsoleOutputCharacter (cur_screen
, conversion_buffer
,
348 produced
, cursor_coords
, &r
))
350 printf ("Failed writing console characters: %d\n",
355 cursor_coords
.X
+= produced
;
356 move_cursor (cursor_coords
.Y
, cursor_coords
.X
);
364 /* We may have to output some codes to terminate the writing. */
365 if (CODING_REQUIRE_FLUSHING (&terminal_coding
))
367 terminal_coding
.mode
|= CODING_MODE_LAST_BLOCK
;
368 encode_coding (&terminal_coding
, "", conversion_buffer
,
369 0, conversion_buffer_size
);
370 if (terminal_coding
.produced
> 0)
372 if (!FillConsoleOutputAttribute (cur_screen
, char_attr_normal
,
373 terminal_coding
.produced
,
376 printf ("Failed writing console attributes: %d\n",
381 /* Write the characters. */
382 if (!WriteConsoleOutputCharacter (cur_screen
, conversion_buffer
,
383 produced
, cursor_coords
, &r
))
385 printf ("Failed writing console characters: %d\n",
395 delete_glyphs (int n
)
397 /* delete chars means scroll chars from cursor_coords.X + n to
398 cursor_coords.X, anything beyond the edge of the screen should
401 scroll_line (n
, LEFT
);
404 static unsigned int sound_type
= 0xFFFFFFFF;
405 #define MB_EMACS_SILENT (0xFFFFFFFF - 1)
408 w32_sys_ring_bell (void)
410 if (sound_type
== 0xFFFFFFFF)
414 else if (sound_type
== MB_EMACS_SILENT
)
419 MessageBeep (sound_type
);
422 DEFUN ("set-message-beep", Fset_message_beep
, Sset_message_beep
, 1, 1, 0,
423 doc
: /* Set the sound generated when the bell is rung.
424 SOUND is 'asterisk, 'exclamation, 'hand, 'question, 'ok, or 'silent
425 to use the corresponding system sound for the bell. The 'silent sound
426 prevents Emacs from making any sound at all.
427 SOUND is nil to use the normal beep. */)
431 CHECK_SYMBOL (sound
);
434 sound_type
= 0xFFFFFFFF;
435 else if (EQ (sound
, intern ("asterisk")))
436 sound_type
= MB_ICONASTERISK
;
437 else if (EQ (sound
, intern ("exclamation")))
438 sound_type
= MB_ICONEXCLAMATION
;
439 else if (EQ (sound
, intern ("hand")))
440 sound_type
= MB_ICONHAND
;
441 else if (EQ (sound
, intern ("question")))
442 sound_type
= MB_ICONQUESTION
;
443 else if (EQ (sound
, intern ("ok")))
445 else if (EQ (sound
, intern ("silent")))
446 sound_type
= MB_EMACS_SILENT
;
448 sound_type
= 0xFFFFFFFF;
454 reset_terminal_modes (void)
456 #ifdef USE_SEPARATE_SCREEN
457 SetConsoleActiveScreenBuffer (prev_screen
);
459 SetConsoleCursorInfo (prev_screen
, &prev_console_cursor
);
461 SetConsoleMode (keyboard_handle
, prev_console_mode
);
465 set_terminal_modes (void)
467 CONSOLE_CURSOR_INFO cci
;
469 /* make cursor big and visible (100 on Win95 makes it disappear) */
472 (void) SetConsoleCursorInfo (cur_screen
, &cci
);
474 SetConsoleActiveScreenBuffer (cur_screen
);
476 SetConsoleMode (keyboard_handle
, ENABLE_MOUSE_INPUT
| ENABLE_WINDOW_INPUT
);
478 /* Initialize input mode: interrupt_input off, no flow control, allow
479 8 bit character input, standard quit char. */
480 Fset_input_mode (Qnil
, Qnil
, make_number (2), Qnil
);
483 /* hmmm... perhaps these let us bracket screen changes so that we can flush
484 clumps rather than one-character-at-a-time...
486 we'll start with not moving the cursor while an update is in progress. */
488 update_begin (struct frame
* f
)
493 update_end (struct frame
* f
)
495 SetConsoleCursorPosition (cur_screen
, cursor_coords
);
499 set_terminal_window (int size
)
503 /***********************************************************************
505 ***********************************************************************/
508 /* Turn appearances of face FACE_ID on tty frame F on. */
511 w32_face_attributes (f
, face_id
)
516 struct face
*face
= FACE_FROM_ID (f
, face_id
);
518 xassert (face
!= NULL
);
520 char_attr
= char_attr_normal
;
522 if (face
->foreground
!= FACE_TTY_DEFAULT_FG_COLOR
523 && face
->foreground
!= FACE_TTY_DEFAULT_COLOR
)
524 char_attr
= (char_attr
& 0xfff0) + (face
->foreground
% 16);
526 if (face
->background
!= FACE_TTY_DEFAULT_BG_COLOR
527 && face
->background
!= FACE_TTY_DEFAULT_COLOR
)
528 char_attr
= (char_attr
& 0xff0f) + ((face
->background
% 16) << 4);
531 /* NTEMACS_TODO: Faces defined during startup get both foreground
532 and background of 0. Need a better way around this - for now detect
533 the problem and invert one of the faces to make the text readable. */
534 if (((char_attr
& 0x00f0) >> 4) == (char_attr
& 0x000f))
537 if (face
->tty_reverse_p
)
538 char_attr
= (char_attr
& 0xff00) + ((char_attr
& 0x000f) << 4)
539 + ((char_attr
& 0x00f0) >> 4);
545 /* Emulation of some X window features from xfns.c and xfaces.c. */
547 extern char unspecified_fg
[], unspecified_bg
[];
550 /* Given a color index, return its standard name. */
552 vga_stdcolor_name (int idx
)
554 /* Standard VGA colors, in the order of their standard numbering
555 in the default VGA palette. */
556 static char *vga_colors
[16] = {
557 "black", "blue", "green", "cyan", "red", "magenta", "brown",
558 "lightgray", "darkgray", "lightblue", "lightgreen", "lightcyan",
559 "lightred", "lightmagenta", "yellow", "white"
562 extern Lisp_Object Qunspecified
;
564 if (idx
>= 0 && idx
< sizeof (vga_colors
) / sizeof (vga_colors
[0]))
565 return build_string (vga_colors
[idx
]);
567 return Qunspecified
; /* meaning the default */
570 typedef int (*term_hook
) ();
573 initialize_w32_display (void)
575 CONSOLE_SCREEN_BUFFER_INFO info
;
577 cursor_to_hook
= move_cursor
;
578 raw_cursor_to_hook
= move_cursor
;
579 clear_to_end_hook
= clear_to_end
;
580 clear_frame_hook
= clear_frame
;
581 clear_end_of_line_hook
= clear_end_of_line
;
582 ins_del_lines_hook
= ins_del_lines
;
583 insert_glyphs_hook
= insert_glyphs
;
584 write_glyphs_hook
= write_glyphs
;
585 delete_glyphs_hook
= delete_glyphs
;
586 ring_bell_hook
= w32_sys_ring_bell
;
587 reset_terminal_modes_hook
= reset_terminal_modes
;
588 set_terminal_modes_hook
= set_terminal_modes
;
589 set_terminal_window_hook
= set_terminal_window
;
590 update_begin_hook
= update_begin
;
591 update_end_hook
= update_end
;
593 read_socket_hook
= w32_console_read_socket
;
594 mouse_position_hook
= w32_console_mouse_position
;
596 /* Initialize interrupt_handle. */
599 /* Remember original console settings. */
600 keyboard_handle
= GetStdHandle (STD_INPUT_HANDLE
);
601 GetConsoleMode (keyboard_handle
, &prev_console_mode
);
603 prev_screen
= GetStdHandle (STD_OUTPUT_HANDLE
);
605 #ifdef USE_SEPARATE_SCREEN
606 cur_screen
= CreateConsoleScreenBuffer (GENERIC_READ
| GENERIC_WRITE
,
608 CONSOLE_TEXTMODE_BUFFER
,
611 if (cur_screen
== INVALID_HANDLE_VALUE
)
613 printf ("CreateConsoleScreenBuffer failed in ResetTerm\n");
614 printf ("LastError = 0x%lx\n", GetLastError ());
619 cur_screen
= prev_screen
;
620 GetConsoleCursorInfo (prev_screen
, &prev_console_cursor
);
623 /* Respect setting of LINES and COLUMNS environment variables. */
625 char * lines
= getenv("LINES");
626 char * columns
= getenv("COLUMNS");
628 if (lines
!= NULL
&& columns
!= NULL
)
630 SMALL_RECT new_win_dims
;
633 new_size
.X
= atoi (columns
);
634 new_size
.Y
= atoi (lines
);
636 GetConsoleScreenBufferInfo (cur_screen
, &info
);
638 /* Shrink the window first, so the buffer dimensions can be
639 reduced if necessary. */
640 new_win_dims
.Top
= 0;
641 new_win_dims
.Left
= 0;
642 new_win_dims
.Bottom
= min (new_size
.Y
, info
.dwSize
.Y
) - 1;
643 new_win_dims
.Right
= min (new_size
.X
, info
.dwSize
.X
) - 1;
644 SetConsoleWindowInfo (cur_screen
, TRUE
, &new_win_dims
);
646 SetConsoleScreenBufferSize (cur_screen
, new_size
);
648 /* Set the window size to match the buffer dimension. */
649 new_win_dims
.Top
= 0;
650 new_win_dims
.Left
= 0;
651 new_win_dims
.Bottom
= new_size
.Y
- 1;
652 new_win_dims
.Right
= new_size
.X
- 1;
653 SetConsoleWindowInfo (cur_screen
, TRUE
, &new_win_dims
);
657 GetConsoleScreenBufferInfo (cur_screen
, &info
);
660 char_attr_normal
= info
.wAttributes
;
662 if (w32_use_full_screen_buffer
)
664 FRAME_LINES (SELECTED_FRAME ()) = info
.dwSize
.Y
; /* lines per page */
665 SET_FRAME_COLS (SELECTED_FRAME (), info
.dwSize
.X
); /* characters per line */
669 /* Lines per page. Use buffer coords instead of buffer size. */
670 FRAME_LINES (SELECTED_FRAME ()) = 1 + info
.srWindow
.Bottom
-
672 /* Characters per line. Use buffer coords instead of buffer size. */
673 SET_FRAME_COLS (SELECTED_FRAME (), 1 + info
.srWindow
.Right
-
677 /* Setup w32_display_info structure for this frame. */
679 w32_initialize_display_info (build_string ("Console"));
683 DEFUN ("set-screen-color", Fset_screen_color
, Sset_screen_color
, 2, 2, 0,
684 doc
: /* Set screen colors. */)
685 (foreground
, background
)
686 Lisp_Object foreground
;
687 Lisp_Object background
;
689 char_attr_normal
= XFASTINT (foreground
) + (XFASTINT (background
) << 4);
695 DEFUN ("set-cursor-size", Fset_cursor_size
, Sset_cursor_size
, 1, 1, 0,
696 doc
: /* Set cursor size. */)
700 CONSOLE_CURSOR_INFO cci
;
701 cci
.dwSize
= XFASTINT (size
);
703 (void) SetConsoleCursorInfo (cur_screen
, &cci
);
711 DEFVAR_BOOL ("w32-use-full-screen-buffer",
712 &w32_use_full_screen_buffer
,
713 doc
: /* Non-nil means make terminal frames use the full screen buffer dimensions.
714 This is desirable when running Emacs over telnet, and is the default.
715 A value of nil means use the current console window dimensions; this
716 may be preferrable when working directly at the console with a large
717 scroll-back buffer. */);
718 w32_use_full_screen_buffer
= 1;
720 defsubr (&Sset_screen_color
);
721 defsubr (&Sset_cursor_size
);
722 defsubr (&Sset_message_beep
);