1 @c -*- mode: texinfo; coding: utf-8 -*-
2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990-1994, 1998-2016 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
9 The command bindings of input events are recorded in data structures
10 called @dfn{keymaps}. Each entry in a keymap associates (or
11 @dfn{binds}) an individual event type, either to another keymap or to
12 a command. When an event type is bound to a keymap, that keymap is
13 used to look up the next input event; this continues until a command
14 is found. The whole process is called @dfn{key lookup}.
17 * Key Sequences:: Key sequences as Lisp objects.
18 * Keymap Basics:: Basic concepts of keymaps.
19 * Format of Keymaps:: What a keymap looks like as a Lisp object.
20 * Creating Keymaps:: Functions to create and copy keymaps.
21 * Inheritance and Keymaps:: How one keymap can inherit the bindings
23 * Prefix Keys:: Defining a key with a keymap as its definition.
24 * Active Keymaps:: How Emacs searches the active keymaps
26 * Searching Keymaps:: A pseudo-Lisp summary of searching active maps.
27 * Controlling Active Maps:: Each buffer has a local keymap
28 to override the standard (global) bindings.
29 A minor mode can also override them.
30 * Key Lookup:: Finding a key's binding in one keymap.
31 * Functions for Key Lookup:: How to request key lookup.
32 * Changing Key Bindings:: Redefining a key in a keymap.
33 * Remapping Commands:: A keymap can translate one command to another.
34 * Translation Keymaps:: Keymaps for translating sequences of events.
35 * Key Binding Commands:: Interactive interfaces for redefining keys.
36 * Scanning Keymaps:: Looking through all keymaps, for printing help.
37 * Menu Keymaps:: Defining a menu as a keymap.
41 @section Key Sequences
46 A @dfn{key sequence}, or @dfn{key} for short, is a sequence of one
47 or more input events that form a unit. Input events include
48 characters, function keys, mouse actions, or system events external to
49 Emacs, such as @code{iconify-frame} (@pxref{Input Events}).
50 The Emacs Lisp representation for a key sequence is a string or
51 vector. Unless otherwise stated, any Emacs Lisp function that accepts
52 a key sequence as an argument can handle both representations.
54 In the string representation, alphanumeric characters ordinarily
55 stand for themselves; for example, @code{"a"} represents @kbd{a}
56 and @code{"2"} represents @kbd{2}. Control character events are
57 prefixed by the substring @code{"\C-"}, and meta characters by
58 @code{"\M-"}; for example, @code{"\C-x"} represents the key @kbd{C-x}.
59 In addition, the @key{TAB}, @key{RET}, @key{ESC}, and @key{DEL} events
60 are represented by @code{"\t"}, @code{"\r"}, @code{"\e"}, and
61 @code{"\d"} respectively. The string representation of a complete key
62 sequence is the concatenation of the string representations of the
63 constituent events; thus, @code{"\C-xl"} represents the key sequence
66 Key sequences containing function keys, mouse button events, system
67 events, or non-@acronym{ASCII} characters such as @kbd{C-=} or
68 @kbd{H-a} cannot be represented as strings; they have to be
69 represented as vectors.
71 In the vector representation, each element of the vector represents
72 an input event, in its Lisp form. @xref{Input Events}. For example,
73 the vector @code{[?\C-x ?l]} represents the key sequence @kbd{C-x l}.
75 For examples of key sequences written in string and vector
76 representations, @ref{Init Rebinding,,, emacs, The GNU Emacs Manual}.
78 @defun kbd keyseq-text
79 This function converts the text @var{keyseq-text} (a string constant)
80 into a key sequence (a string or vector constant). The contents of
81 @var{keyseq-text} should use the same syntax as in the buffer invoked
82 by the @kbd{C-x C-k @key{RET}} (@code{kmacro-edit-macro}) command; in
83 particular, you must surround function key names with
84 @samp{<@dots{}>}. @xref{Edit Keyboard Macro,,, emacs, The GNU Emacs
88 (kbd "C-x") @result{} "\C-x"
89 (kbd "C-x C-f") @result{} "\C-x\C-f"
90 (kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
91 (kbd "X") @result{} "X"
92 (kbd "RET") @result{} "\^M"
93 (kbd "C-c SPC") @result{} "\C-c@ "
94 (kbd "<f1> SPC") @result{} [f1 32]
95 (kbd "C-M-<down>") @result{} [C-M-down]
100 @section Keymap Basics
102 @cindex binding of a key
104 @cindex undefined key
106 A keymap is a Lisp data structure that specifies @dfn{key bindings}
107 for various key sequences.
109 A single keymap directly specifies definitions for individual
110 events. When a key sequence consists of a single event, its binding
111 in a keymap is the keymap's definition for that event. The binding of
112 a longer key sequence is found by an iterative process: first find the
113 definition of the first event (which must itself be a keymap); then
114 find the second event's definition in that keymap, and so on until all
115 the events in the key sequence have been processed.
117 If the binding of a key sequence is a keymap, we call the key sequence
118 a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
119 no more events can be added to it). If the binding is @code{nil},
120 we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
121 @kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
122 @kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
123 keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
126 The rule for finding the binding of a key sequence assumes that the
127 intermediate bindings (found for the events before the last) are all
128 keymaps; if this is not so, the sequence of events does not form a
129 unit---it is not really one key sequence. In other words, removing one
130 or more events from the end of any valid key sequence must always yield
131 a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
132 @kbd{C-f} is not a prefix key, so a longer sequence starting with
133 @kbd{C-f} cannot be a key sequence.
135 The set of possible multi-event key sequences depends on the bindings
136 for prefix keys; therefore, it can be different for different keymaps,
137 and can change when bindings are changed. However, a one-event sequence
138 is always a key sequence, because it does not depend on any prefix keys
139 for its well-formedness.
141 At any time, several primary keymaps are @dfn{active}---that is, in
142 use for finding key bindings. These are the @dfn{global map}, which is
143 shared by all buffers; the @dfn{local keymap}, which is usually
144 associated with a specific major mode; and zero or more @dfn{minor mode
145 keymaps}, which belong to currently enabled minor modes. (Not all minor
146 modes have keymaps.) The local keymap bindings shadow (i.e., take
147 precedence over) the corresponding global bindings. The minor mode
148 keymaps shadow both local and global keymaps. @xref{Active Keymaps},
151 @node Format of Keymaps
152 @section Format of Keymaps
153 @cindex format of keymaps
154 @cindex keymap format
156 @cindex sparse keymap
158 Each keymap is a list whose @sc{car} is the symbol @code{keymap}. The
159 remaining elements of the list define the key bindings of the keymap.
160 A symbol whose function definition is a keymap is also a keymap. Use
161 the function @code{keymapp} (see below) to test whether an object is a
164 Several kinds of elements may appear in a keymap, after the symbol
165 @code{keymap} that begins it:
168 @item (@var{type} .@: @var{binding})
169 This specifies one binding, for events of type @var{type}. Each
170 ordinary binding applies to events of a particular @dfn{event type},
171 which is always a character or a symbol. @xref{Classifying Events}.
172 In this kind of binding, @var{binding} is a command.
174 @item (@var{type} @var{item-name} .@: @var{binding})
175 This specifies a binding which is also a simple menu item that
176 displays as @var{item-name} in the menu. @xref{Simple Menu Items}.
178 @item (@var{type} @var{item-name} @var{help-string} .@: @var{binding})
179 This is a simple menu item with help string @var{help-string}.
181 @item (@var{type} menu-item .@: @var{details})
182 This specifies a binding which is also an extended menu item. This
183 allows use of other features. @xref{Extended Menu Items}.
185 @item (t .@: @var{binding})
186 @cindex default key binding
187 This specifies a @dfn{default key binding}; any event not bound by other
188 elements of the keymap is given @var{binding} as its binding. Default
189 bindings allow a keymap to bind all possible event types without having
190 to enumerate all of them. A keymap that has a default binding
191 completely masks any lower-precedence keymap, except for events
192 explicitly bound to @code{nil} (see below).
194 @item @var{char-table}
195 If an element of a keymap is a char-table, it counts as holding
196 bindings for all character events with no modifier bits
197 (@pxref{modifier bits}): element @var{n} is the binding for the
198 character with code @var{n}. This is a compact way to record lots of
199 bindings. A keymap with such a char-table is called a @dfn{full
200 keymap}. Other keymaps are called @dfn{sparse keymaps}.
203 @cindex keymap prompt string
204 @cindex overall prompt string
205 @cindex prompt string of keymap
206 Aside from elements that specify bindings for keys, a keymap can also
207 have a string as an element. This is called the @dfn{overall prompt
208 string} and makes it possible to use the keymap as a menu.
209 @xref{Defining Menus}.
211 @item (keymap @dots{})
212 If an element of a keymap is itself a keymap, it counts as if this inner keymap
213 were inlined in the outer keymap. This is used for multiple-inheritance, such
214 as in @code{make-composed-keymap}.
217 When the binding is @code{nil}, it doesn't constitute a definition
218 but it does take precedence over a default binding or a binding in the
219 parent keymap. On the other hand, a binding of @code{nil} does
220 @emph{not} override lower-precedence keymaps; thus, if the local map
221 gives a binding of @code{nil}, Emacs uses the binding from the
224 @cindex meta characters lookup
225 Keymaps do not directly record bindings for the meta characters.
226 Instead, meta characters are regarded for purposes of key lookup as
227 sequences of two characters, the first of which is @key{ESC} (or
228 whatever is currently the value of @code{meta-prefix-char}). Thus, the
229 key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
230 global binding is found at the slot for @kbd{a} in @code{esc-map}
231 (@pxref{Prefix Keys}).
233 This conversion applies only to characters, not to function keys or
234 other input events; thus, @kbd{M-@key{end}} has nothing to do with
235 @kbd{@key{ESC} @key{end}}.
237 Here as an example is the local keymap for Lisp mode, a sparse
238 keymap. It defines bindings for @key{DEL}, @kbd{C-c C-z},
239 @kbd{C-M-q}, and @kbd{C-M-x} (the actual value also contains a menu
240 binding, which is omitted here for the sake of brevity).
255 ;; @r{@kbd{C-M-x}, treated as @kbd{@key{ESC} C-x}}
256 (24 . lisp-send-defun))
259 ;; @r{This part is inherited from @code{lisp-mode-shared-map}.}
262 (127 . backward-delete-char-untabify)
266 ;; @r{@kbd{C-M-q}, treated as @kbd{@key{ESC} C-q}}
271 @defun keymapp object
272 This function returns @code{t} if @var{object} is a keymap, @code{nil}
273 otherwise. More precisely, this function tests for a list whose
274 @sc{car} is @code{keymap}, or for a symbol whose function definition
275 satisfies @code{keymapp}.
283 (fset 'foo '(keymap))
288 (keymapp (current-global-map))
294 @node Creating Keymaps
295 @section Creating Keymaps
296 @cindex creating keymaps
298 Here we describe the functions for creating keymaps.
300 @defun make-sparse-keymap &optional prompt
301 This function creates and returns a new sparse keymap with no entries.
302 (A sparse keymap is the kind of keymap you usually want.) The new
303 keymap does not contain a char-table, unlike @code{make-keymap}, and
304 does not bind any events.
313 If you specify @var{prompt}, that becomes the overall prompt string
314 for the keymap. You should specify this only for menu keymaps
315 (@pxref{Defining Menus}). A keymap with an overall prompt string will
316 always present a mouse menu or a keyboard menu if it is active for
317 looking up the next input event. Don't specify an overall prompt string
318 for the main map of a major or minor mode, because that would cause
319 the command loop to present a keyboard menu every time.
322 @defun make-keymap &optional prompt
323 This function creates and returns a new full keymap. That keymap
324 contains a char-table (@pxref{Char-Tables}) with slots for all
325 characters without modifiers. The new keymap initially binds all
326 these characters to @code{nil}, and does not bind any other kind of
327 event. The argument @var{prompt} specifies a
328 prompt string, as in @code{make-sparse-keymap}.
330 @c This example seems kind of pointless, but I guess it serves
331 @c to contrast the result with make-sparse-keymap above.
335 @result{} (keymap #^[nil nil keymap nil nil nil @dots{}])
339 A full keymap is more efficient than a sparse keymap when it holds
340 lots of bindings; for just a few, the sparse keymap is better.
343 @defun copy-keymap keymap
344 This function returns a copy of @var{keymap}. This is almost never
345 needed. If you want a keymap that's like another yet with a few
346 changes, you should use map inheritance rather than copying.
347 I.e., something like:
351 (let ((map (make-sparse-keymap)))
352 (set-keymap-parent map <theirmap>)
358 When performing @code{copy-keymap}, any keymaps that
359 appear directly as bindings in @var{keymap} are also copied recursively,
360 and so on to any number of levels. However, recursive copying does not
361 take place when the definition of a character is a symbol whose function
362 definition is a keymap; the same symbol appears in the new copy.
367 (setq map (copy-keymap (current-local-map)))
371 ;; @r{(This implements meta characters.)}
373 (83 . center-paragraph)
375 (9 . tab-to-tab-stop))
379 (eq map (current-local-map))
383 (equal map (current-local-map))
389 @node Inheritance and Keymaps
390 @section Inheritance and Keymaps
391 @cindex keymap inheritance
392 @cindex inheritance, keymap
394 A keymap can inherit the bindings of another keymap, which we call the
395 @dfn{parent keymap}. Such a keymap looks like this:
398 (keymap @var{elements}@dots{} . @var{parent-keymap})
402 The effect is that this keymap inherits all the bindings of
403 @var{parent-keymap}, whatever they may be at the time a key is looked up,
404 but can add to them or override them with @var{elements}.
406 If you change the bindings in @var{parent-keymap} using
407 @code{define-key} or other key-binding functions, these changed
408 bindings are visible in the inheriting keymap, unless shadowed by the
409 bindings made by @var{elements}. The converse is not true: if you use
410 @code{define-key} to change bindings in the inheriting keymap, these
411 changes are recorded in @var{elements}, but have no effect on
414 The proper way to construct a keymap with a parent is to use
415 @code{set-keymap-parent}; if you have code that directly constructs a
416 keymap with a parent, please convert the program to use
417 @code{set-keymap-parent} instead.
419 @defun keymap-parent keymap
420 This returns the parent keymap of @var{keymap}. If @var{keymap}
421 has no parent, @code{keymap-parent} returns @code{nil}.
424 @defun set-keymap-parent keymap parent
425 This sets the parent keymap of @var{keymap} to @var{parent}, and returns
426 @var{parent}. If @var{parent} is @code{nil}, this function gives
427 @var{keymap} no parent at all.
429 If @var{keymap} has submaps (bindings for prefix keys), they too receive
430 new parent keymaps that reflect what @var{parent} specifies for those
434 Here is an example showing how to make a keymap that inherits
435 from @code{text-mode-map}:
438 (let ((map (make-sparse-keymap)))
439 (set-keymap-parent map text-mode-map)
443 A non-sparse keymap can have a parent too, but this is not very
444 useful. A non-sparse keymap always specifies something as the binding
445 for every numeric character code without modifier bits, even if it is
446 @code{nil}, so these character's bindings are never inherited from
449 @cindex keymap inheritance from multiple maps
450 Sometimes you want to make a keymap that inherits from more than one
451 map. You can use the function @code{make-composed-keymap} for this.
453 @defun make-composed-keymap maps &optional parent
454 This function returns a new keymap composed of the existing keymap(s)
455 @var{maps}, and optionally inheriting from a parent keymap
456 @var{parent}. @var{maps} can be a single keymap or a list of more
457 than one. When looking up a key in the resulting new map, Emacs
458 searches in each of the @var{maps} in turn, and then in @var{parent},
459 stopping at the first match. A @code{nil} binding in any one of
460 @var{maps} overrides any binding in @var{parent}, but it does not
461 override any non-@code{nil} binding in any other of the @var{maps}.
464 @noindent For example, here is how Emacs sets the parent of
465 @code{help-mode-map}, such that it inherits from both
466 @code{button-buffer-map} and @code{special-mode-map}:
469 (defvar help-mode-map
470 (let ((map (make-sparse-keymap)))
471 (set-keymap-parent map
472 (make-composed-keymap button-buffer-map special-mode-map))
481 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
482 keymap defines what to do with key sequences that extend the prefix key.
483 For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
484 also stored in the variable @code{ctl-x-map}. This keymap defines
485 bindings for key sequences starting with @kbd{C-x}.
487 Some of the standard Emacs prefix keys use keymaps that are
488 also found in Lisp variables:
494 @code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
495 the global definitions of all meta characters are actually found here.
496 This map is also the function definition of @code{ESC-prefix}.
500 @code{help-map} is the global keymap for the @kbd{C-h} prefix key.
504 @vindex mode-specific-map
505 @code{mode-specific-map} is the global keymap for the prefix key
506 @kbd{C-c}. This map is actually global, not mode-specific, but its name
507 provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
508 (@code{display-bindings}), since the main use of this prefix key is for
509 mode-specific bindings.
514 @findex Control-X-prefix
515 @code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
516 This map is found via the function cell of the symbol
517 @code{Control-X-prefix}.
520 @cindex @kbd{C-x @key{RET}}
522 @code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
528 @code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
534 @code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
540 @code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
545 @vindex vc-prefix-map
546 @code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
552 @code{goto-map} is the global keymap used for the @kbd{M-g} prefix
558 @code{search-map} is the global keymap used for the @kbd{M-s} prefix
563 @vindex facemenu-keymap
564 @code{facemenu-keymap} is the global keymap used for the @kbd{M-o}
568 The other Emacs prefix keys are @kbd{C-x @@}, @kbd{C-x a i}, @kbd{C-x
569 @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps that have
573 The keymap binding of a prefix key is used for looking up the event
574 that follows the prefix key. (It may instead be a symbol whose function
575 definition is a keymap. The effect is the same, but the symbol serves
576 as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
577 symbol @code{Control-X-prefix}, whose function cell holds the keymap
578 for @kbd{C-x} commands. (The same keymap is also the value of
581 Prefix key definitions can appear in any active keymap. The
582 definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
583 keys appear in the global map, so these prefix keys are always
584 available. Major and minor modes can redefine a key as a prefix by
585 putting a prefix key definition for it in the local map or the minor
586 mode's map. @xref{Active Keymaps}.
588 If a key is defined as a prefix in more than one active map, then its
589 various definitions are in effect merged: the commands defined in the
590 minor mode keymaps come first, followed by those in the local map's
591 prefix definition, and then by those from the global map.
593 In the following example, we make @kbd{C-p} a prefix key in the local
594 keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
595 the binding for @kbd{C-p C-f} is the function @code{find-file}, just
596 like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
601 (use-local-map (make-sparse-keymap))
605 (local-set-key "\C-p" ctl-x-map)
609 (key-binding "\C-p\C-f")
614 (key-binding "\C-p6")
619 @defun define-prefix-command symbol &optional mapvar prompt
620 @cindex prefix command
621 @anchor{Definition of define-prefix-command}
622 This function prepares @var{symbol} for use as a prefix key's binding:
623 it creates a sparse keymap and stores it as @var{symbol}'s function
624 definition. Subsequently binding a key sequence to @var{symbol} will
625 make that key sequence into a prefix key. The return value is @code{symbol}.
627 This function also sets @var{symbol} as a variable, with the keymap as
628 its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
629 as a variable instead.
631 If @var{prompt} is non-@code{nil}, that becomes the overall prompt
632 string for the keymap. The prompt string should be given for menu keymaps
633 (@pxref{Defining Menus}).
637 @section Active Keymaps
638 @cindex active keymap
640 Emacs contains many keymaps, but at any time only a few keymaps are
641 @dfn{active}. When Emacs receives user input, it translates the input
642 event (@pxref{Translation Keymaps}), and looks for a key binding in
645 Usually, the active keymaps are: (i) the keymap specified by the
646 @code{keymap} property, (ii) the keymaps of enabled minor modes, (iii)
647 the current buffer's local keymap, and (iv) the global keymap, in that
648 order. Emacs searches for each input key sequence in all these
651 Of these usual keymaps, the highest-precedence one is specified
652 by the @code{keymap} text or overlay property at point, if any. (For
653 a mouse input event, Emacs uses the event position instead of point;
655 see the next section for details.)
658 @pxref{Searching Keymaps}.)
661 Next in precedence are keymaps specified by enabled minor modes.
662 These keymaps, if any, are specified by the variables
663 @code{emulation-mode-map-alists},
664 @code{minor-mode-overriding-map-alist}, and
665 @code{minor-mode-map-alist}. @xref{Controlling Active Maps}.
668 Next in precedence is the buffer's @dfn{local keymap}, containing
669 key bindings specific to the buffer. The minibuffer also has a local
670 keymap (@pxref{Intro to Minibuffers}). If there is a @code{local-map}
671 text or overlay property at point, that specifies the local keymap to
672 use, in place of the buffer's default local keymap.
674 @cindex major mode keymap
675 The local keymap is normally set by the buffer's major mode, and
676 every buffer with the same major mode shares the same local keymap.
677 Hence, if you call @code{local-set-key} (@pxref{Key Binding Commands})
678 to change the local keymap in one buffer, that also affects the local
679 keymaps in other buffers with the same major mode.
681 @cindex global keymap
682 Finally, the @dfn{global keymap} contains key bindings that are
683 defined regardless of the current buffer, such as @kbd{C-f}. It is
684 always active, and is bound to the variable @code{global-map}.
686 Apart from the above usual keymaps, Emacs provides special ways
687 for programs to make other keymaps active. Firstly, the variable
688 @code{overriding-local-map} specifies a keymap that replaces the usual
689 active keymaps, except for the global keymap. Secondly, the
690 terminal-local variable @code{overriding-terminal-local-map} specifies
691 a keymap that takes precedence over @emph{all} other keymaps
692 (including @code{overriding-local-map}); this is normally used for
693 modal/transient keybindings (the function @code{set-transient-map}
694 provides a convenient interface for this). @xref{Controlling Active
697 Making keymaps active is not the only way to use them. Keymaps are
698 also used in other ways, such as for translating events within
699 @code{read-key-sequence}. @xref{Translation Keymaps}.
701 @xref{Standard Keymaps}, for a list of some standard keymaps.
703 @defun current-active-maps &optional olp position
704 This returns the list of active keymaps that would be used by the
705 command loop in the current circumstances to look up a key sequence.
706 Normally it ignores @code{overriding-local-map} and
707 @code{overriding-terminal-local-map}, but if @var{olp} is non-@code{nil}
708 then it pays attention to them. @var{position} can optionally be either
709 an event position as returned by @code{event-start} or a buffer
710 position, and may change the keymaps as described for
714 @defun key-binding key &optional accept-defaults no-remap position
715 This function returns the binding for @var{key} according to the
716 current active keymaps. The result is @code{nil} if @var{key} is
717 undefined in the keymaps.
719 The argument @var{accept-defaults} controls checking for default
720 bindings, as in @code{lookup-key} (@pxref{Functions for Key Lookup}).
722 When commands are remapped (@pxref{Remapping Commands}),
723 @code{key-binding} normally processes command remappings so as to
724 return the remapped command that will actually be executed. However,
725 if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
726 remappings and returns the binding directly specified for @var{key}.
728 If @var{key} starts with a mouse event (perhaps following a prefix
729 event), the maps to be consulted are determined based on the event's
730 position. Otherwise, they are determined based on the value of point.
731 However, you can override either of them by specifying @var{position}.
732 If @var{position} is non-@code{nil}, it should be either a buffer
733 position or an event position like the value of @code{event-start}.
734 Then the maps consulted are determined based on @var{position}.
736 Emacs signals an error if @var{key} is not a string or a vector.
740 (key-binding "\C-x\C-f")
746 @node Searching Keymaps
747 @section Searching the Active Keymaps
748 @cindex searching active keymaps for keys
750 Here is a pseudo-Lisp summary of how Emacs searches the active
754 (or (if overriding-terminal-local-map
755 (@var{find-in} overriding-terminal-local-map))
756 (if overriding-local-map
757 (@var{find-in} overriding-local-map)
758 (or (@var{find-in} (get-char-property (point) 'keymap))
759 (@var{find-in-any} emulation-mode-map-alists)
760 (@var{find-in-any} minor-mode-overriding-map-alist)
761 (@var{find-in-any} minor-mode-map-alist)
762 (if (get-text-property (point) 'local-map)
763 (@var{find-in} (get-char-property (point) 'local-map))
764 (@var{find-in} (current-local-map)))))
765 (@var{find-in} (current-global-map)))
769 Here, @var{find-in} and @var{find-in-any} are pseudo functions that
770 search in one keymap and in an alist of keymaps, respectively. Note
771 that the @code{set-transient-map} function works by setting
772 @code{overriding-terminal-local-map} (@pxref{Controlling Active
775 In the above pseudo-code, if a key sequence starts with a mouse
776 event (@pxref{Mouse Events}), that event's position is used instead of
777 point, and the event's buffer is used instead of the current buffer.
778 In particular, this affects how the @code{keymap} and @code{local-map}
779 properties are looked up. If a mouse event occurs on a string
780 embedded with a @code{display}, @code{before-string}, or
781 @code{after-string} property (@pxref{Special Properties}), and the
782 string has a non-@code{nil} @code{keymap} or @code{local-map}
783 property, that overrides the corresponding property in the underlying
784 buffer text (i.e., the property specified by the underlying text is
787 When a key binding is found in one of the active keymaps, and that
788 binding is a command, the search is over---the command is executed.
789 However, if the binding is a symbol with a value or a string, Emacs
790 replaces the input key sequences with the variable's value or the
791 string, and restarts the search of the active keymaps. @xref{Key
794 The command which is finally found might also be remapped.
795 @xref{Remapping Commands}.
797 @node Controlling Active Maps
798 @section Controlling the Active Keymaps
799 @cindex active keymap, controlling
802 This variable contains the default global keymap that maps Emacs
803 keyboard input to commands. The global keymap is normally this
804 keymap. The default global keymap is a full keymap that binds
805 @code{self-insert-command} to all of the printing characters.
807 It is normal practice to change the bindings in the global keymap, but you
808 should not assign this variable any value other than the keymap it starts
812 @defun current-global-map
813 This function returns the current global keymap. This is the same as
814 the value of @code{global-map} unless you change one or the other.
815 The return value is a reference, not a copy; if you use
816 @code{define-key} or other functions on it you will alter global
822 @result{} (keymap [set-mark-command beginning-of-line @dots{}
823 delete-backward-char])
828 @defun current-local-map
829 This function returns the current buffer's local keymap, or @code{nil}
830 if it has none. In the following example, the keymap for the
831 @file{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
832 in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
839 (10 . eval-print-last-sexp)
840 (9 . lisp-indent-line)
841 (127 . backward-delete-char-untabify)
851 @code{current-local-map} returns a reference to the local keymap, not
852 a copy of it; if you use @code{define-key} or other functions on it
853 you will alter local bindings.
855 @defun current-minor-mode-maps
856 This function returns a list of the keymaps of currently enabled minor modes.
859 @defun use-global-map keymap
860 This function makes @var{keymap} the new current global keymap. It
863 It is very unusual to change the global keymap.
866 @defun use-local-map keymap
867 This function makes @var{keymap} the new local keymap of the current
868 buffer. If @var{keymap} is @code{nil}, then the buffer has no local
869 keymap. @code{use-local-map} returns @code{nil}. Most major mode
870 commands use this function.
873 @defvar minor-mode-map-alist
874 @anchor{Definition of minor-mode-map-alist}
875 This variable is an alist describing keymaps that may or may not be
876 active according to the values of certain variables. Its elements look
880 (@var{variable} . @var{keymap})
883 The keymap @var{keymap} is active whenever @var{variable} has a
884 non-@code{nil} value. Typically @var{variable} is the variable that
885 enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
887 Note that elements of @code{minor-mode-map-alist} do not have the same
888 structure as elements of @code{minor-mode-alist}. The map must be the
889 @sc{cdr} of the element; a list with the map as the second element will
890 not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
891 function definition is a keymap.
893 When more than one minor mode keymap is active, the earlier one in
894 @code{minor-mode-map-alist} takes priority. But you should design
895 minor modes so that they don't interfere with each other. If you do
896 this properly, the order will not matter.
898 See @ref{Keymaps and Minor Modes}, for more information about minor
899 modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
903 @defvar minor-mode-overriding-map-alist
904 This variable allows major modes to override the key bindings for
905 particular minor modes. The elements of this alist look like the
906 elements of @code{minor-mode-map-alist}: @code{(@var{variable}
909 If a variable appears as an element of
910 @code{minor-mode-overriding-map-alist}, the map specified by that
911 element totally replaces any map specified for the same variable in
912 @code{minor-mode-map-alist}.
914 @code{minor-mode-overriding-map-alist} is automatically buffer-local in
918 @defvar overriding-local-map
919 If non-@code{nil}, this variable holds a keymap to use instead of the
920 buffer's local keymap, any text property or overlay keymaps, and any
921 minor mode keymaps. This keymap, if specified, overrides all other
922 maps that would have been active, except for the current global map.
925 @defvar overriding-terminal-local-map
926 If non-@code{nil}, this variable holds a keymap to use instead of
927 @code{overriding-local-map}, the buffer's local keymap, text property
928 or overlay keymaps, and all the minor mode keymaps.
930 This variable is always local to the current terminal and cannot be
931 buffer-local. @xref{Multiple Terminals}. It is used to implement
932 incremental search mode.
935 @defvar overriding-local-map-menu-flag
936 If this variable is non-@code{nil}, the value of
937 @code{overriding-local-map} or @code{overriding-terminal-local-map} can
938 affect the display of the menu bar. The default value is @code{nil}, so
939 those map variables have no effect on the menu bar.
941 Note that these two map variables do affect the execution of key
942 sequences entered using the menu bar, even if they do not affect the
943 menu bar display. So if a menu bar key sequence comes in, you should
944 clear the variables before looking up and executing that key sequence.
945 Modes that use the variables would typically do this anyway; normally
946 they respond to events that they do not handle by ``unreading'' them and
950 @defvar special-event-map
951 This variable holds a keymap for special events. If an event type has a
952 binding in this keymap, then it is special, and the binding for the
953 event is run directly by @code{read-event}. @xref{Special Events}.
956 @defvar emulation-mode-map-alists
957 This variable holds a list of keymap alists to use for emulation
958 modes. It is intended for modes or packages using multiple minor-mode
959 keymaps. Each element is a keymap alist which has the same format and
960 meaning as @code{minor-mode-map-alist}, or a symbol with a variable
961 binding which is such an alist. The active keymaps in each alist
962 are used before @code{minor-mode-map-alist} and
963 @code{minor-mode-overriding-map-alist}.
966 @cindex transient keymap
967 @defun set-transient-map keymap &optional keep-pred on-exit
968 This function adds @var{keymap} as a @dfn{transient} keymap, which
969 takes precedence over other keymaps for one (or more) subsequent keys.
971 Normally, @var{keymap} is used just once, to look up the very next key.
972 If the optional argument @var{keep-pred} is @code{t}, the map stays
973 active as long as the user types keys defined in @var{keymap}; when the
974 user types a key that is not in @var{keymap}, the transient keymap is
975 deactivated and normal key lookup continues for that key.
977 The @var{keep-pred} argument can also be a function. In that case, the
978 function is called with no arguments, prior to running each command,
979 while @var{keymap} is active; it should return non-@code{nil} if
980 @var{keymap} should stay active.
982 The optional argument @var{on-exit}, if non-nil, specifies a function
983 that is called, with no arguments, after @var{keymap} is deactivated.
985 This function works by adding and removing @var{keymap} from the
986 variable @code{overriding-terminal-local-map}, which takes precedence
987 over all other active keymaps (@pxref{Searching Keymaps}).
995 @dfn{Key lookup} is the process of finding the binding of a key
996 sequence from a given keymap. The execution or use of the binding is
997 not part of key lookup.
999 Key lookup uses just the event type of each event in the key sequence;
1000 the rest of the event is ignored. In fact, a key sequence used for key
1001 lookup may designate a mouse event with just its types (a symbol)
1002 instead of the entire event (a list). @xref{Input Events}. Such
1003 a key sequence is insufficient for @code{command-execute} to run,
1004 but it is sufficient for looking up or rebinding a key.
1006 When the key sequence consists of multiple events, key lookup
1007 processes the events sequentially: the binding of the first event is
1008 found, and must be a keymap; then the second event's binding is found in
1009 that keymap, and so on until all the events in the key sequence are used
1010 up. (The binding thus found for the last event may or may not be a
1011 keymap.) Thus, the process of key lookup is defined in terms of a
1012 simpler process for looking up a single event in a keymap. How that is
1013 done depends on the type of object associated with the event in that
1016 Let's use the term @dfn{keymap entry} to describe the value found by
1017 looking up an event type in a keymap. (This doesn't include the item
1018 string and other extra elements in a keymap element for a menu item, because
1019 @code{lookup-key} and other key lookup functions don't include them in
1020 the returned value.) While any Lisp object may be stored in a keymap
1021 as a keymap entry, not all make sense for key lookup. Here is a table
1022 of the meaningful types of keymap entries:
1026 @cindex @code{nil} in keymap
1027 @code{nil} means that the events used so far in the lookup form an
1028 undefined key. When a keymap fails to mention an event type at all, and
1029 has no default binding, that is equivalent to a binding of @code{nil}
1030 for that event type.
1033 @cindex command in keymap
1034 The events used so far in the lookup form a complete key,
1035 and @var{command} is its binding. @xref{What Is a Function}.
1038 @cindex string in keymap
1039 The array (either a string or a vector) is a keyboard macro. The events
1040 used so far in the lookup form a complete key, and the array is its
1041 binding. See @ref{Keyboard Macros}, for more information.
1044 @cindex keymap in keymap
1045 The events used so far in the lookup form a prefix key. The next
1046 event of the key sequence is looked up in @var{keymap}.
1049 @cindex list in keymap
1050 The meaning of a list depends on what it contains:
1054 If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
1055 is a keymap, and is treated as a keymap (see above).
1058 @cindex @code{lambda} in keymap
1059 If the @sc{car} of @var{list} is @code{lambda}, then the list is a
1060 lambda expression. This is presumed to be a function, and is treated
1061 as such (see above). In order to execute properly as a key binding,
1062 this function must be a command---it must have an @code{interactive}
1063 specification. @xref{Defining Commands}.
1067 @cindex symbol in keymap
1068 The function definition of @var{symbol} is used in place of
1069 @var{symbol}. If that too is a symbol, then this process is repeated,
1070 any number of times. Ultimately this should lead to an object that is
1071 a keymap, a command, or a keyboard macro.
1073 Note that keymaps and keyboard macros (strings and vectors) are not
1074 valid functions, so a symbol with a keymap, string, or vector as its
1075 function definition is invalid as a function. It is, however, valid as
1076 a key binding. If the definition is a keyboard macro, then the symbol
1077 is also valid as an argument to @code{command-execute}
1078 (@pxref{Interactive Call}).
1080 @cindex @code{undefined} in keymap
1081 The symbol @code{undefined} is worth special mention: it means to treat
1082 the key as undefined. Strictly speaking, the key is defined, and its
1083 binding is the command @code{undefined}; but that command does the same
1084 thing that is done automatically for an undefined key: it rings the bell
1085 (by calling @code{ding}) but does not signal an error.
1087 @cindex preventing prefix key
1088 @code{undefined} is used in local keymaps to override a global key
1089 binding and make the key undefined locally. A local binding of
1090 @code{nil} would fail to do this because it would not override the
1093 @item @var{anything else}
1094 If any other type of object is found, the events used so far in the
1095 lookup form a complete key, and the object is its binding, but the
1096 binding is not executable as a command.
1099 In short, a keymap entry may be a keymap, a command, a keyboard
1100 macro, a symbol that leads to one of them, or @code{nil}.
1102 @node Functions for Key Lookup
1103 @section Functions for Key Lookup
1105 Here are the functions and variables pertaining to key lookup.
1107 @defun lookup-key keymap key &optional accept-defaults
1108 This function returns the definition of @var{key} in @var{keymap}. All
1109 the other functions described in this chapter that look up keys use
1110 @code{lookup-key}. Here are examples:
1114 (lookup-key (current-global-map) "\C-x\C-f")
1118 (lookup-key (current-global-map) (kbd "C-x C-f"))
1122 (lookup-key (current-global-map) "\C-x\C-f12345")
1127 If the string or vector @var{key} is not a valid key sequence according
1128 to the prefix keys specified in @var{keymap}, it must be too long
1129 and have extra events at the end that do not fit into a single key
1130 sequence. Then the value is a number, the number of events at the front
1131 of @var{key} that compose a complete key.
1134 If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
1135 considers default bindings as well as bindings for the specific events
1136 in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
1137 the specific sequence @var{key}, ignoring default bindings except when
1138 you explicitly ask about them. (To do this, supply @code{t} as an
1139 element of @var{key}; see @ref{Format of Keymaps}.)
1141 If @var{key} contains a meta character (not a function key), that
1142 character is implicitly replaced by a two-character sequence: the value
1143 of @code{meta-prefix-char}, followed by the corresponding non-meta
1144 character. Thus, the first example below is handled by conversion into
1149 (lookup-key (current-global-map) "\M-f")
1150 @result{} forward-word
1153 (lookup-key (current-global-map) "\ef")
1154 @result{} forward-word
1158 Unlike @code{read-key-sequence}, this function does not modify the
1159 specified events in ways that discard information (@pxref{Key Sequence
1160 Input}). In particular, it does not convert letters to lower case and
1161 it does not change drag events to clicks.
1164 @deffn Command undefined
1165 Used in keymaps to undefine keys. It calls @code{ding}, but does
1169 @defun local-key-binding key &optional accept-defaults
1170 This function returns the binding for @var{key} in the current
1171 local keymap, or @code{nil} if it is undefined there.
1174 The argument @var{accept-defaults} controls checking for default bindings,
1175 as in @code{lookup-key} (above).
1178 @defun global-key-binding key &optional accept-defaults
1179 This function returns the binding for command @var{key} in the
1180 current global keymap, or @code{nil} if it is undefined there.
1183 The argument @var{accept-defaults} controls checking for default bindings,
1184 as in @code{lookup-key} (above).
1188 @defun minor-mode-key-binding key &optional accept-defaults
1189 This function returns a list of all the active minor mode bindings of
1190 @var{key}. More precisely, it returns an alist of pairs
1191 @code{(@var{modename} . @var{binding})}, where @var{modename} is the
1192 variable that enables the minor mode, and @var{binding} is @var{key}'s
1193 binding in that mode. If @var{key} has no minor-mode bindings, the
1194 value is @code{nil}.
1196 If the first binding found is not a prefix definition (a keymap or a
1197 symbol defined as a keymap), all subsequent bindings from other minor
1198 modes are omitted, since they would be completely shadowed. Similarly,
1199 the list omits non-prefix bindings that follow prefix bindings.
1201 The argument @var{accept-defaults} controls checking for default
1202 bindings, as in @code{lookup-key} (above).
1205 @defopt meta-prefix-char
1207 This variable is the meta-prefix character code. It is used for
1208 translating a meta character to a two-character sequence so it can be
1209 looked up in a keymap. For useful results, the value should be a
1210 prefix event (@pxref{Prefix Keys}). The default value is 27, which is
1211 the @acronym{ASCII} code for @key{ESC}.
1213 As long as the value of @code{meta-prefix-char} remains 27, key lookup
1214 translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
1215 as the @code{backward-word} command. However, if you were to set
1216 @code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
1217 translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
1218 @code{switch-to-buffer} command. (Don't actually do this!) Here is an
1219 illustration of what would happen:
1223 meta-prefix-char ; @r{The default value.}
1227 (key-binding "\M-b")
1228 @result{} backward-word
1231 ?\C-x ; @r{The print representation}
1232 @result{} 24 ; @r{of a character.}
1235 (setq meta-prefix-char 24)
1239 (key-binding "\M-b")
1240 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1241 ; @r{like typing @kbd{C-x b}.}
1243 (setq meta-prefix-char 27) ; @r{Avoid confusion!}
1244 @result{} 27 ; @r{Restore the default value!}
1248 This translation of one event into two happens only for characters, not
1249 for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1250 key, is not converted into @kbd{@key{ESC} @key{F1}}.
1253 @node Changing Key Bindings
1254 @section Changing Key Bindings
1255 @cindex changing key bindings
1258 The way to rebind a key is to change its entry in a keymap. If you
1259 change a binding in the global keymap, the change is effective in all
1260 buffers (though it has no direct effect in buffers that shadow the
1261 global binding with a local one). If you change the current buffer's
1262 local map, that usually affects all buffers using the same major mode.
1263 The @code{global-set-key} and @code{local-set-key} functions are
1264 convenient interfaces for these operations (@pxref{Key Binding
1265 Commands}). You can also use @code{define-key}, a more general
1266 function; then you must explicitly specify the map to change.
1268 When choosing the key sequences for Lisp programs to rebind, please
1269 follow the Emacs conventions for use of various keys (@pxref{Key
1270 Binding Conventions}).
1272 @cindex meta character key constants
1273 @cindex control character key constants
1274 In writing the key sequence to rebind, it is good to use the special
1275 escape sequences for control and meta characters (@pxref{String Type}).
1276 The syntax @samp{\C-} means that the following character is a control
1277 character and @samp{\M-} means that the following character is a meta
1278 character. Thus, the string @code{"\M-x"} is read as containing a
1279 single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1280 @kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1281 containing a single @kbd{C-M-x}. You can also use this escape syntax in
1282 vectors, as well as others that aren't allowed in strings; one example
1283 is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1285 The key definition and lookup functions accept an alternate syntax for
1286 event types in a key sequence that is a vector: you can use a list
1287 containing modifier names plus one base event (a character or function
1288 key name). For example, @code{(control ?a)} is equivalent to
1289 @code{?\C-a} and @code{(hyper control left)} is equivalent to
1290 @code{C-H-left}. One advantage of such lists is that the precise
1291 numeric codes for the modifier bits don't appear in compiled files.
1293 The functions below signal an error if @var{keymap} is not a keymap,
1294 or if @var{key} is not a string or vector representing a key sequence.
1295 You can use event types (symbols) as shorthand for events that are
1296 lists. The @code{kbd} function (@pxref{Key Sequences}) is a
1297 convenient way to specify the key sequence.
1299 @defun define-key keymap key binding
1300 This function sets the binding for @var{key} in @var{keymap}. (If
1301 @var{key} is more than one event long, the change is actually made
1302 in another keymap reached from @var{keymap}.) The argument
1303 @var{binding} can be any Lisp object, but only certain types are
1304 meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1305 The value returned by @code{define-key} is @var{binding}.
1307 If @var{key} is @code{[t]}, this sets the default binding in
1308 @var{keymap}. When an event has no binding of its own, the Emacs
1309 command loop uses the keymap's default binding, if there is one.
1311 @cindex invalid prefix key error
1312 @cindex key sequence error
1313 Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1314 or undefined; otherwise an error is signaled. If some prefix of
1315 @var{key} is undefined, then @code{define-key} defines it as a prefix
1316 key so that the rest of @var{key} can be defined as specified.
1318 If there was previously no binding for @var{key} in @var{keymap}, the
1319 new binding is added at the beginning of @var{keymap}. The order of
1320 bindings in a keymap makes no difference for keyboard input, but it
1321 does matter for menu keymaps (@pxref{Menu Keymaps}).
1324 This example creates a sparse keymap and makes a number of
1329 (setq map (make-sparse-keymap))
1333 (define-key map "\C-f" 'forward-char)
1334 @result{} forward-char
1338 @result{} (keymap (6 . forward-char))
1342 ;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1343 (define-key map (kbd "C-x f") 'forward-word)
1344 @result{} forward-word
1349 (24 keymap ; @kbd{C-x}
1350 (102 . forward-word)) ; @kbd{f}
1351 (6 . forward-char)) ; @kbd{C-f}
1355 ;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1356 (define-key map (kbd "C-p") ctl-x-map)
1358 @result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1362 ;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1363 (define-key map (kbd "C-p C-f") 'foo)
1368 @result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1369 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1371 (102 . forward-word))
1377 Note that storing a new binding for @kbd{C-p C-f} actually works by
1378 changing an entry in @code{ctl-x-map}, and this has the effect of
1379 changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1382 The function @code{substitute-key-definition} scans a keymap for
1383 keys that have a certain binding and rebinds them with a different
1384 binding. Another feature which is cleaner and can often produce the
1385 same results is to remap one command into another (@pxref{Remapping
1388 @defun substitute-key-definition olddef newdef keymap &optional oldmap
1389 @cindex replace bindings
1390 This function replaces @var{olddef} with @var{newdef} for any keys in
1391 @var{keymap} that were bound to @var{olddef}. In other words,
1392 @var{olddef} is replaced with @var{newdef} wherever it appears. The
1393 function returns @code{nil}.
1395 For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1400 (substitute-key-definition
1401 'find-file 'find-file-read-only (current-global-map))
1406 If @var{oldmap} is non-@code{nil}, that changes the behavior of
1407 @code{substitute-key-definition}: the bindings in @var{oldmap} determine
1408 which keys to rebind. The rebindings still happen in @var{keymap}, not
1409 in @var{oldmap}. Thus, you can change one map under the control of the
1410 bindings in another. For example,
1413 (substitute-key-definition
1414 'delete-backward-char 'my-funny-delete
1419 puts the special deletion command in @code{my-map} for whichever keys
1420 are globally bound to the standard deletion command.
1422 Here is an example showing a keymap before and after substitution:
1430 @result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1434 (substitute-key-definition 'olddef-1 'newdef map)
1439 @result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1444 @defun suppress-keymap keymap &optional nodigits
1445 @cindex @code{self-insert-command} override
1446 This function changes the contents of the full keymap @var{keymap} by
1447 remapping @code{self-insert-command} to the command @code{undefined}
1448 (@pxref{Remapping Commands}). This has the effect of undefining all
1449 printing characters, thus making ordinary insertion of text impossible.
1450 @code{suppress-keymap} returns @code{nil}.
1452 If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1453 digits to run @code{digit-argument}, and @kbd{-} to run
1454 @code{negative-argument}. Otherwise it makes them undefined like the
1455 rest of the printing characters.
1457 @cindex yank suppression
1458 @cindex @code{quoted-insert} suppression
1459 The @code{suppress-keymap} function does not make it impossible to
1460 modify a buffer, as it does not suppress commands such as @code{yank}
1461 and @code{quoted-insert}. To prevent any modification of a buffer, make
1462 it read-only (@pxref{Read Only Buffers}).
1464 Since this function modifies @var{keymap}, you would normally use it
1465 on a newly created keymap. Operating on an existing keymap
1466 that is used for some other purpose is likely to cause trouble; for
1467 example, suppressing @code{global-map} would make it impossible to use
1470 This function can be used to initialize the local keymap of a major
1471 mode for which insertion of text is not desirable. But usually such a
1472 mode should be derived from @code{special-mode} (@pxref{Basic Major
1473 Modes}); then its keymap will automatically inherit from
1474 @code{special-mode-map}, which is already suppressed. Here is how
1475 @code{special-mode-map} is defined:
1479 (defvar special-mode-map
1480 (let ((map (make-sparse-keymap)))
1481 (suppress-keymap map)
1482 (define-key map "q" 'quit-window)
1489 @node Remapping Commands
1490 @section Remapping Commands
1491 @cindex remapping commands
1493 A special kind of key binding can be used to @dfn{remap} one command
1494 to another, without having to refer to the key sequence(s) bound to
1495 the original command. To use this feature, make a key binding for a
1496 key sequence that starts with the dummy event @code{remap}, followed
1497 by the command name you want to remap; for the binding, specify the
1498 new definition (usually a command name, but possibly any other valid
1499 definition for a key binding).
1501 For example, suppose My mode provides a special command
1502 @code{my-kill-line}, which should be invoked instead of
1503 @code{kill-line}. To establish this, its mode keymap should contain
1504 the following remapping:
1507 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1511 Then, whenever @code{my-mode-map} is active, if the user types
1512 @kbd{C-k} (the default global key sequence for @code{kill-line}) Emacs
1513 will instead run @code{my-kill-line}.
1515 Note that remapping only takes place through active keymaps; for
1516 example, putting a remapping in a prefix keymap like @code{ctl-x-map}
1517 typically has no effect, as such keymaps are not themselves active.
1518 In addition, remapping only works through a single level; in the
1522 (define-key my-mode-map [remap kill-line] 'my-kill-line)
1523 (define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
1527 @code{kill-line} is @emph{not} remapped to @code{my-other-kill-line}.
1528 Instead, if an ordinary key binding specifies @code{kill-line}, it is
1529 remapped to @code{my-kill-line}; if an ordinary binding specifies
1530 @code{my-kill-line}, it is remapped to @code{my-other-kill-line}.
1532 To undo the remapping of a command, remap it to @code{nil}; e.g.,
1535 (define-key my-mode-map [remap kill-line] nil)
1538 @defun command-remapping command &optional position keymaps
1539 This function returns the remapping for @var{command} (a symbol),
1540 given the current active keymaps. If @var{command} is not remapped
1541 (which is the usual situation), or not a symbol, the function returns
1542 @code{nil}. @code{position} can optionally specify a buffer position
1543 or an event position to determine the keymaps to use, as in
1546 If the optional argument @code{keymaps} is non-@code{nil}, it
1547 specifies a list of keymaps to search in. This argument is ignored if
1548 @code{position} is non-@code{nil}.
1551 @node Translation Keymaps
1552 @section Keymaps for Translating Sequences of Events
1553 @cindex translation keymap
1554 @cindex keymaps for translating events
1556 When the @code{read-key-sequence} function reads a key sequence
1557 (@pxref{Key Sequence Input}), it uses @dfn{translation keymaps} to
1558 translate certain event sequences into others. The translation
1559 keymaps are @code{input-decode-map}, @code{local-function-key-map},
1560 and @code{key-translation-map} (in order of priority).
1562 Translation keymaps have the same structure as other keymaps, but
1563 are used differently: they specify translations to make while reading
1564 key sequences, rather than bindings for complete key sequences. As
1565 each key sequence is read, it is checked against each translation
1566 keymap. If one of the translation keymaps binds @var{k} to a
1567 vector @var{v}, then whenever @var{k} appears as a sub-sequence
1568 @emph{anywhere} in a key sequence, that sub-sequence is replaced with
1569 the events in @var{v}.
1571 For example, VT100 terminals send @kbd{@key{ESC} O P} when the
1572 keypad key @key{PF1} is pressed. On such terminals, Emacs must
1573 translate that sequence of events into a single event @code{pf1}.
1574 This is done by binding @kbd{@key{ESC} O P} to @code{[pf1]} in
1575 @code{input-decode-map}. Thus, when you type @kbd{C-c @key{PF1}} on
1576 the terminal, the terminal emits the character sequence @kbd{C-c
1577 @key{ESC} O P}, and @code{read-key-sequence} translates this back into
1578 @kbd{C-c @key{PF1}} and returns it as the vector @code{[?\C-c pf1]}.
1580 Translation keymaps take effect only after Emacs has decoded the
1581 keyboard input (via the input coding system specified by
1582 @code{keyboard-coding-system}). @xref{Terminal I/O Encoding}.
1584 @defvar input-decode-map
1585 This variable holds a keymap that describes the character sequences sent
1586 by function keys on an ordinary character terminal.
1588 The value of @code{input-decode-map} is usually set up automatically
1589 according to the terminal's Terminfo or Termcap entry, but sometimes
1590 those need help from terminal-specific Lisp files. Emacs comes with
1591 terminal-specific files for many common terminals; their main purpose is
1592 to make entries in @code{input-decode-map} beyond those that can be
1593 deduced from Termcap and Terminfo. @xref{Terminal-Specific}.
1596 @defvar local-function-key-map
1597 This variable holds a keymap similar to @code{input-decode-map} except
1598 that it describes key sequences which should be translated to
1599 alternative interpretations that are usually preferred. It applies
1600 after @code{input-decode-map} and before @code{key-translation-map}.
1602 Entries in @code{local-function-key-map} are ignored if they conflict
1603 with bindings made in the minor mode, local, or global keymaps. I.e.,
1604 the remapping only applies if the original key sequence would
1605 otherwise not have any binding.
1607 @code{local-function-key-map} inherits from @code{function-key-map},
1608 but the latter should not be used directly.
1611 @defvar key-translation-map
1612 This variable is another keymap used just like @code{input-decode-map}
1613 to translate input events into other events. It differs from
1614 @code{input-decode-map} in that it goes to work after
1615 @code{local-function-key-map} is finished rather than before; it
1616 receives the results of translation by @code{local-function-key-map}.
1618 Just like @code{input-decode-map}, but unlike
1619 @code{local-function-key-map}, this keymap is applied regardless of
1620 whether the input key-sequence has a normal binding. Note however
1621 that actual key bindings can have an effect on
1622 @code{key-translation-map}, even though they are overridden by it.
1623 Indeed, actual key bindings override @code{local-function-key-map} and
1624 thus may alter the key sequence that @code{key-translation-map}
1625 receives. Clearly, it is better to avoid this type of situation.
1627 The intent of @code{key-translation-map} is for users to map one
1628 character set to another, including ordinary characters normally bound
1629 to @code{self-insert-command}.
1632 @cindex key translation function
1633 You can use @code{input-decode-map}, @code{local-function-key-map},
1634 and @code{key-translation-map} for more than simple aliases, by using
1635 a function, instead of a key sequence, as the translation of a
1636 key. Then this function is called to compute the translation of that
1639 The key translation function receives one argument, which is the prompt
1640 that was specified in @code{read-key-sequence}---or @code{nil} if the
1641 key sequence is being read by the editor command loop. In most cases
1642 you can ignore the prompt value.
1644 If the function reads input itself, it can have the effect of altering
1645 the event that follows. For example, here's how to define @kbd{C-c h}
1646 to turn the character that follows into a Hyper character:
1650 (defun hyperify (prompt)
1651 (let ((e (read-event)))
1652 (vector (if (numberp e)
1653 (logior (lsh 1 24) e)
1654 (if (memq 'hyper (event-modifiers e))
1656 (add-event-modifier "H-" e))))))
1658 (defun add-event-modifier (string e)
1659 (let ((symbol (if (symbolp e) e (car e))))
1660 (setq symbol (intern (concat string
1661 (symbol-name symbol))))
1664 (cons symbol (cdr e)))))
1666 (define-key local-function-key-map "\C-ch" 'hyperify)
1670 @subsection Interaction with normal keymaps
1672 The end of a key sequence is detected when that key sequence either is bound
1673 to a command, or when Emacs determines that no additional event can lead
1674 to a sequence that is bound to a command.
1676 This means that, while @code{input-decode-map} and @code{key-translation-map}
1677 apply regardless of whether the original key sequence would have a binding, the
1678 presence of such a binding can still prevent translation from taking place.
1679 For example, let us return to our VT100 example above and add a binding for
1680 @kbd{C-c @key{ESC}} to the global map; now when the user hits @kbd{C-c
1681 @key{PF1}} Emacs will fail to decode @kbd{C-c @key{ESC} O P} into @kbd{C-c
1682 @key{PF1}} because it will stop reading keys right after @kbd{C-x @key{ESC}},
1683 leaving @kbd{O P} for later. This is in case the user really hit @kbd{C-c
1684 @key{ESC}}, in which case Emacs should not sit there waiting for the next key
1685 to decide whether the user really pressed @kbd{@key{ESC}} or @kbd{@key{PF1}}.
1687 For that reason, it is better to avoid binding commands to key sequences where
1688 the end of the key sequence is a prefix of a key translation. The main such
1689 problematic suffixes/prefixes are @kbd{@key{ESC}}, @kbd{M-O} (which is really
1690 @kbd{@key{ESC} O}) and @kbd{M-[} (which is really @kbd{@key{ESC} [}).
1692 @node Key Binding Commands
1693 @section Commands for Binding Keys
1695 This section describes some convenient interactive interfaces for
1696 changing key bindings. They work by calling @code{define-key}.
1698 People often use @code{global-set-key} in their init files
1699 (@pxref{Init File}) for simple customization. For example,
1702 (global-set-key (kbd "C-x C-\\") 'next-line)
1709 (global-set-key [?\C-x ?\C-\\] 'next-line)
1716 (global-set-key [(control ?x) (control ?\\)] 'next-line)
1720 redefines @kbd{C-x C-\} to move down a line.
1723 (global-set-key [M-mouse-1] 'mouse-set-point)
1727 redefines the first (leftmost) mouse button, entered with the Meta key, to
1728 set point where you click.
1730 @cindex non-@acronym{ASCII} text in keybindings
1731 Be careful when using non-@acronym{ASCII} text characters in Lisp
1732 specifications of keys to bind. If these are read as multibyte text, as
1733 they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1734 must type the keys as multibyte too. For instance, if you use this:
1737 (global-set-key "ö" 'my-function) ; bind o-umlaut
1744 (global-set-key ?ö 'my-function) ; bind o-umlaut
1748 and your language environment is multibyte Latin-1, these commands
1749 actually bind the multibyte character with code 246, not the byte
1750 code 246 (@kbd{M-v}) sent by a Latin-1 terminal. In order to use this
1751 binding, you need to teach Emacs how to decode the keyboard by using an
1752 appropriate input method (@pxref{Input Methods, , Input Methods, emacs, The GNU
1755 @deffn Command global-set-key key binding
1756 This function sets the binding of @var{key} in the current global map
1761 (global-set-key @var{key} @var{binding})
1763 (define-key (current-global-map) @var{key} @var{binding})
1768 @deffn Command global-unset-key key
1769 @cindex unbinding keys
1770 This function removes the binding of @var{key} from the current
1773 One use of this function is in preparation for defining a longer key
1774 that uses @var{key} as a prefix---which would not be allowed if
1775 @var{key} has a non-prefix binding. For example:
1779 (global-unset-key "\C-l")
1783 (global-set-key "\C-l\C-l" 'redraw-display)
1788 This function is equivalent to using @code{define-key} as follows:
1792 (global-unset-key @var{key})
1794 (define-key (current-global-map) @var{key} nil)
1799 @deffn Command local-set-key key binding
1800 This function sets the binding of @var{key} in the current local
1801 keymap to @var{binding}.
1805 (local-set-key @var{key} @var{binding})
1807 (define-key (current-local-map) @var{key} @var{binding})
1812 @deffn Command local-unset-key key
1813 This function removes the binding of @var{key} from the current
1818 (local-unset-key @var{key})
1820 (define-key (current-local-map) @var{key} nil)
1825 @node Scanning Keymaps
1826 @section Scanning Keymaps
1827 @cindex scanning keymaps
1828 @cindex keymaps, scanning
1830 This section describes functions used to scan all the current keymaps
1831 for the sake of printing help information.
1833 @defun accessible-keymaps keymap &optional prefix
1834 This function returns a list of all the keymaps that can be reached (via
1835 zero or more prefix keys) from @var{keymap}. The value is an
1836 association list with elements of the form @code{(@var{key} .@:
1837 @var{map})}, where @var{key} is a prefix key whose definition in
1838 @var{keymap} is @var{map}.
1840 The elements of the alist are ordered so that the @var{key} increases
1841 in length. The first element is always @code{([] .@: @var{keymap})},
1842 because the specified keymap is accessible from itself with a prefix of
1845 If @var{prefix} is given, it should be a prefix key sequence; then
1846 @code{accessible-keymaps} includes only the submaps whose prefixes start
1847 with @var{prefix}. These elements look just as they do in the value of
1848 @code{(accessible-keymaps)}; the only difference is that some elements
1851 In the example below, the returned alist indicates that the key
1852 @key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1853 definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1858 (accessible-keymaps (current-local-map))
1859 @result{}(([] keymap
1860 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1861 (83 . center-paragraph)
1862 (115 . center-line))
1863 (9 . tab-to-tab-stop))
1868 (83 . center-paragraph)
1873 In the following example, @kbd{C-h} is a prefix key that uses a sparse
1874 keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1875 Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1876 the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1877 several dummy events used as prefixes for mouse actions in special parts
1882 (accessible-keymaps (current-global-map))
1883 @result{} (([] keymap [set-mark-command beginning-of-line @dots{}
1884 delete-backward-char])
1887 ("^H" keymap (118 . describe-variable) @dots{}
1888 (8 . help-for-help))
1891 ("^X" keymap [x-flush-mouse-queue @dots{}
1892 backward-kill-sentence])
1895 ("^[" keymap [mark-sexp backward-sexp @dots{}
1896 backward-kill-word])
1898 ("^X4" keymap (15 . display-buffer) @dots{})
1901 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1906 These are not all the keymaps you would see in actuality.
1909 @defun map-keymap function keymap
1910 The function @code{map-keymap} calls @var{function} once
1911 for each binding in @var{keymap}. It passes two arguments,
1912 the event type and the value of the binding. If @var{keymap}
1913 has a parent, the parent's bindings are included as well.
1914 This works recursively: if the parent has itself a parent, then the
1915 grandparent's bindings are also included and so on.
1917 This function is the cleanest way to examine all the bindings
1921 @defun where-is-internal command &optional keymap firstonly noindirect no-remap
1922 This function is a subroutine used by the @code{where-is} command
1923 (@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1924 of all key sequences (of any length) that are bound to @var{command} in a
1927 The argument @var{command} can be any object; it is compared with all
1928 keymap entries using @code{eq}.
1930 If @var{keymap} is @code{nil}, then the maps used are the current active
1931 keymaps, disregarding @code{overriding-local-map} (that is, pretending
1932 its value is @code{nil}). If @var{keymap} is a keymap, then the
1933 maps searched are @var{keymap} and the global keymap. If @var{keymap}
1934 is a list of keymaps, only those keymaps are searched.
1936 Usually it's best to use @code{overriding-local-map} as the expression
1937 for @var{keymap}. Then @code{where-is-internal} searches precisely
1938 the keymaps that are active. To search only the global map, pass the
1939 value @code{(keymap)} (an empty keymap) as @var{keymap}.
1941 If @var{firstonly} is @code{non-ascii}, then the value is a single
1942 vector representing the first key sequence found, rather than a list of
1943 all possible key sequences. If @var{firstonly} is @code{t}, then the
1944 value is the first key sequence, except that key sequences consisting
1945 entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
1946 characters) are preferred to all other key sequences and that the
1947 return value can never be a menu binding.
1949 If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't look
1950 inside menu-items to find their commands. This makes it possible to search for
1953 The fifth argument, @var{no-remap}, determines how this function
1954 treats command remappings (@pxref{Remapping Commands}). There are two
1958 @item If a command @var{other-command} is remapped to @var{command}:
1959 If @var{no-remap} is @code{nil}, find the bindings for
1960 @var{other-command} and treat them as though they are also bindings
1961 for @var{command}. If @var{no-remap} is non-@code{nil}, include the
1962 vector @code{[remap @var{other-command}]} in the list of possible key
1963 sequences, instead of finding those bindings.
1965 @item If @var{command} is remapped to @var{other-command}:
1966 If @var{no-remap} is @code{nil}, return the bindings for
1967 @var{other-command} rather than @var{command}. If @var{no-remap} is
1968 non-@code{nil}, return the bindings for @var{command}, ignoring the
1969 fact that it is remapped.
1973 @deffn Command describe-bindings &optional prefix buffer-or-name
1974 This function creates a listing of all current key bindings, and
1975 displays it in a buffer named @file{*Help*}. The text is grouped by
1976 modes---minor modes first, then the major mode, then global bindings.
1978 If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1979 listing includes only keys that start with @var{prefix}.
1981 When several characters with consecutive @acronym{ASCII} codes have the
1982 same definition, they are shown together, as
1983 @samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1984 know the @acronym{ASCII} codes to understand which characters this means.
1985 For example, in the default global map, the characters @samp{@key{SPC}
1986 ..@: ~} are described by a single line. @key{SPC} is @acronym{ASCII} 32,
1987 @kbd{~} is @acronym{ASCII} 126, and the characters between them include all
1988 the normal printing characters, (e.g., letters, digits, punctuation,
1989 etc.@:); all these characters are bound to @code{self-insert-command}.
1991 If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
1992 buffer name. Then @code{describe-bindings} lists that buffer's bindings,
1993 instead of the current buffer's.
1997 @section Menu Keymaps
1998 @cindex menu keymaps
2000 A keymap can operate as a menu as well as defining bindings for
2001 keyboard keys and mouse buttons. Menus are usually actuated with the
2002 mouse, but they can function with the keyboard also. If a menu keymap
2003 is active for the next input event, that activates the keyboard menu
2007 * Defining Menus:: How to make a keymap that defines a menu.
2008 * Mouse Menus:: How users actuate the menu with the mouse.
2009 * Keyboard Menus:: How users actuate the menu with the keyboard.
2010 * Menu Example:: Making a simple menu.
2011 * Menu Bar:: How to customize the menu bar.
2012 * Tool Bar:: A tool bar is a row of images.
2013 * Modifying Menus:: How to add new items to a menu.
2014 * Easy Menu:: A convenience macro for making menus.
2017 @node Defining Menus
2018 @subsection Defining Menus
2019 @cindex defining menus
2020 @cindex menu prompt string
2021 @cindex prompt string (of menu)
2024 A keymap acts as a menu if it has an @dfn{overall prompt string},
2025 which is a string that appears as an element of the keymap.
2026 (@xref{Format of Keymaps}.) The string should describe the purpose of
2027 the menu's commands. Emacs displays the overall prompt string as the
2028 menu title in some cases, depending on the toolkit (if any) used for
2029 displaying menus.@footnote{It is required for menus which do not use a
2030 toolkit, e.g., on a text terminal.} Keyboard menus also display the
2031 overall prompt string.
2033 The easiest way to construct a keymap with a prompt string is to
2034 specify the string as an argument when you call @code{make-keymap},
2035 @code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
2036 @code{define-prefix-command} (@pxref{Definition of
2037 define-prefix-command}). If you do not want the keymap to operate as
2038 a menu, don't specify a prompt string for it.
2040 @defun keymap-prompt keymap
2041 This function returns the overall prompt string of @var{keymap},
2042 or @code{nil} if it has none.
2045 The menu's items are the bindings in the keymap. Each binding
2046 associates an event type to a definition, but the event types have no
2047 significance for the menu appearance. (Usually we use pseudo-events,
2048 symbols that the keyboard cannot generate, as the event types for menu
2049 item bindings.) The menu is generated entirely from the bindings that
2050 correspond in the keymap to these events.
2052 The order of items in the menu is the same as the order of bindings in
2053 the keymap. Since @code{define-key} puts new bindings at the front, you
2054 should define the menu items starting at the bottom of the menu and
2055 moving to the top, if you care about the order. When you add an item to
2056 an existing menu, you can specify its position in the menu using
2057 @code{define-key-after} (@pxref{Modifying Menus}).
2060 * Simple Menu Items:: A simple kind of menu key binding.
2061 * Extended Menu Items:: More complex menu item definitions.
2062 * Menu Separators:: Drawing a horizontal line through a menu.
2063 * Alias Menu Items:: Using command aliases in menu items.
2066 @node Simple Menu Items
2067 @subsubsection Simple Menu Items
2069 The simpler (and original) way to define a menu item is to bind some
2070 event type (it doesn't matter what event type) to a binding like this:
2073 (@var{item-string} . @var{real-binding})
2077 The @sc{car}, @var{item-string}, is the string to be displayed in the
2078 menu. It should be short---preferably one to three words. It should
2079 describe the action of the command it corresponds to. Note that not
2080 all graphical toolkits can display non-@acronym{ASCII} text in menus
2081 (it will work for keyboard menus and will work to a large extent with
2084 You can also supply a second string, called the help string, as follows:
2087 (@var{item-string} @var{help} . @var{real-binding})
2091 @var{help} specifies a help-echo string to display while the mouse
2092 is on that item in the same way as @code{help-echo} text properties
2093 (@pxref{Help display}).
2095 As far as @code{define-key} is concerned, @var{item-string} and
2096 @var{help-string} are part of the event's binding. However,
2097 @code{lookup-key} returns just @var{real-binding}, and only
2098 @var{real-binding} is used for executing the key.
2100 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
2101 the menu but cannot be selected.
2103 If @var{real-binding} is a symbol and has a non-@code{nil}
2104 @code{menu-enable} property, that property is an expression that
2105 controls whether the menu item is enabled. Every time the keymap is
2106 used to display a menu, Emacs evaluates the expression, and it enables
2107 the menu item only if the expression's value is non-@code{nil}. When a
2108 menu item is disabled, it is displayed in a fuzzy fashion, and
2111 The menu bar does not recalculate which items are enabled every time you
2112 look at a menu. This is because the X toolkit requires the whole tree
2113 of menus in advance. To force recalculation of the menu bar, call
2114 @code{force-mode-line-update} (@pxref{Mode Line Format}).
2116 @node Extended Menu Items
2117 @subsubsection Extended Menu Items
2119 @cindex extended menu item
2121 An extended-format menu item is a more flexible and also cleaner
2122 alternative to the simple format. You define an event type with a
2123 binding that's a list starting with the symbol @code{menu-item}.
2124 For a non-selectable string, the binding looks like this:
2127 (menu-item @var{item-name})
2131 A string starting with two or more dashes specifies a separator line;
2132 see @ref{Menu Separators}.
2134 To define a real menu item which can be selected, the extended format
2135 binding looks like this:
2138 (menu-item @var{item-name} @var{real-binding}
2139 . @var{item-property-list})
2143 Here, @var{item-name} is an expression which evaluates to the menu item
2144 string. Thus, the string need not be a constant. The third element,
2145 @var{real-binding}, is the command to execute. The tail of the list,
2146 @var{item-property-list}, has the form of a property list which contains
2149 Here is a table of the properties that are supported:
2152 @item :enable @var{form}
2153 The result of evaluating @var{form} determines whether the item is
2154 enabled (non-@code{nil} means yes). If the item is not enabled,
2155 you can't really click on it.
2157 @item :visible @var{form}
2158 The result of evaluating @var{form} determines whether the item should
2159 actually appear in the menu (non-@code{nil} means yes). If the item
2160 does not appear, then the menu is displayed as if this item were
2163 @item :help @var{help}
2164 The value of this property, @var{help}, specifies a help-echo string
2165 to display while the mouse is on that item. This is displayed in the
2166 same way as @code{help-echo} text properties (@pxref{Help display}).
2167 Note that this must be a constant string, unlike the @code{help-echo}
2168 property for text and overlays.
2170 @item :button (@var{type} . @var{selected})
2171 This property provides a way to define radio buttons and toggle buttons.
2172 The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
2173 @code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
2174 result of evaluating it says whether this button is currently selected.
2176 A @dfn{toggle} is a menu item which is labeled as either on or off
2177 according to the value of @var{selected}. The command itself should
2178 toggle @var{selected}, setting it to @code{t} if it is @code{nil},
2179 and to @code{nil} if it is @code{t}. Here is how the menu item
2180 to toggle the @code{debug-on-error} flag is defined:
2183 (menu-item "Debug on Error" toggle-debug-on-error
2185 . (and (boundp 'debug-on-error)
2190 This works because @code{toggle-debug-on-error} is defined as a command
2191 which toggles the variable @code{debug-on-error}.
2193 @dfn{Radio buttons} are a group of menu items, in which at any time one
2194 and only one is selected. There should be a variable whose value
2195 says which one is selected at any time. The @var{selected} form for
2196 each radio button in the group should check whether the variable has the
2197 right value for selecting that button. Clicking on the button should
2198 set the variable so that the button you clicked on becomes selected.
2200 @item :key-sequence @var{key-sequence}
2201 This property specifies which key sequence is likely to be bound to the
2202 same command invoked by this menu item. If you specify the right key
2203 sequence, that makes preparing the menu for display run much faster.
2205 If you specify the wrong key sequence, it has no effect; before Emacs
2206 displays @var{key-sequence} in the menu, it verifies that
2207 @var{key-sequence} is really equivalent to this menu item.
2209 @item :key-sequence nil
2210 This property indicates that there is normally no key binding which is
2211 equivalent to this menu item. Using this property saves time in
2212 preparing the menu for display, because Emacs does not need to search
2213 the keymaps for a keyboard equivalent for this menu item.
2215 However, if the user has rebound this item's definition to a key
2216 sequence, Emacs ignores the @code{:keys} property and finds the keyboard
2219 @item :keys @var{string}
2220 This property specifies that @var{string} is the string to display
2221 as the keyboard equivalent for this menu item. You can use
2222 the @samp{\\[...]} documentation construct in @var{string}.
2224 @item :filter @var{filter-fn}
2225 This property provides a way to compute the menu item dynamically.
2226 The property value @var{filter-fn} should be a function of one argument;
2227 when it is called, its argument will be @var{real-binding}. The
2228 function should return the binding to use instead.
2230 Emacs can call this function at any time that it does redisplay or
2231 operates on menu data structures, so you should write it so it can
2232 safely be called at any time.
2235 @node Menu Separators
2236 @subsubsection Menu Separators
2237 @cindex menu separators
2239 A menu separator is a kind of menu item that doesn't display any
2240 text---instead, it divides the menu into subparts with a horizontal line.
2241 A separator looks like this in the menu keymap:
2244 (menu-item @var{separator-type})
2248 where @var{separator-type} is a string starting with two or more dashes.
2250 In the simplest case, @var{separator-type} consists of only dashes.
2251 That specifies the default kind of separator. (For compatibility,
2252 @code{""} and @code{-} also count as separators.)
2254 Certain other values of @var{separator-type} specify a different
2255 style of separator. Here is a table of them:
2260 An extra vertical space, with no actual line.
2262 @item "--single-line"
2263 A single line in the menu's foreground color.
2265 @item "--double-line"
2266 A double line in the menu's foreground color.
2268 @item "--single-dashed-line"
2269 A single dashed line in the menu's foreground color.
2271 @item "--double-dashed-line"
2272 A double dashed line in the menu's foreground color.
2274 @item "--shadow-etched-in"
2275 A single line with a 3D sunken appearance. This is the default,
2276 used separators consisting of dashes only.
2278 @item "--shadow-etched-out"
2279 A single line with a 3D raised appearance.
2281 @item "--shadow-etched-in-dash"
2282 A single dashed line with a 3D sunken appearance.
2284 @item "--shadow-etched-out-dash"
2285 A single dashed line with a 3D raised appearance.
2287 @item "--shadow-double-etched-in"
2288 Two lines with a 3D sunken appearance.
2290 @item "--shadow-double-etched-out"
2291 Two lines with a 3D raised appearance.
2293 @item "--shadow-double-etched-in-dash"
2294 Two dashed lines with a 3D sunken appearance.
2296 @item "--shadow-double-etched-out-dash"
2297 Two dashed lines with a 3D raised appearance.
2300 You can also give these names in another style, adding a colon after
2301 the double-dash and replacing each single dash with capitalization of
2302 the following word. Thus, @code{"--:singleLine"}, is equivalent to
2303 @code{"--single-line"}.
2305 You can use a longer form to specify keywords such as @code{:enable}
2306 and @code{:visible} for a menu separator:
2308 @code{(menu-item @var{separator-type} nil . @var{item-property-list})}
2313 (menu-item "--" nil :visible (boundp 'foo))
2316 Some systems and display toolkits don't really handle all of these
2317 separator types. If you use a type that isn't supported, the menu
2318 displays a similar kind of separator that is supported.
2320 @node Alias Menu Items
2321 @subsubsection Alias Menu Items
2323 Sometimes it is useful to make menu items that use the same
2324 command but with different enable conditions. The best way to do this
2325 in Emacs now is with extended menu items; before that feature existed,
2326 it could be done by defining alias commands and using them in menu
2327 items. Here's an example that makes two aliases for
2328 @code{read-only-mode} and gives them different enable conditions:
2331 (defalias 'make-read-only 'read-only-mode)
2332 (put 'make-read-only 'menu-enable '(not buffer-read-only))
2333 (defalias 'make-writable 'read-only-mode)
2334 (put 'make-writable 'menu-enable 'buffer-read-only)
2337 When using aliases in menus, often it is useful to display the
2338 equivalent key bindings for the real command name, not the aliases
2339 (which typically don't have any key bindings except for the menu
2340 itself). To request this, give the alias symbol a non-@code{nil}
2341 @code{menu-alias} property. Thus,
2344 (put 'make-read-only 'menu-alias t)
2345 (put 'make-writable 'menu-alias t)
2349 causes menu items for @code{make-read-only} and @code{make-writable} to
2350 show the keyboard bindings for @code{read-only-mode}.
2353 @subsection Menus and the Mouse
2355 The usual way to make a menu keymap produce a menu is to make it the
2356 definition of a prefix key. (A Lisp program can explicitly pop up a
2357 menu and receive the user's choice---see @ref{Pop-Up Menus}.)
2359 If the prefix key ends with a mouse event, Emacs handles the menu keymap
2360 by popping up a visible menu, so that the user can select a choice with
2361 the mouse. When the user clicks on a menu item, the event generated is
2362 whatever character or symbol has the binding that brought about that
2363 menu item. (A menu item may generate a series of events if the menu has
2364 multiple levels or comes from the menu bar.)
2366 It's often best to use a button-down event to trigger the menu. Then
2367 the user can select a menu item by releasing the button.
2370 If the menu keymap contains a binding to a nested keymap, the nested
2371 keymap specifies a @dfn{submenu}. There will be a menu item, labeled
2372 by the nested keymap's item string, and clicking on this item
2373 automatically pops up the specified submenu. As a special exception,
2374 if the menu keymap contains a single nested keymap and no other menu
2375 items, the menu shows the contents of the nested keymap directly, not
2378 However, if Emacs is compiled without X toolkit support, or on text
2379 terminals, submenus are not supported. Each nested keymap is shown as
2380 a menu item, but clicking on it does not automatically pop up the
2381 submenu. If you wish to imitate the effect of submenus, you can do
2382 that by giving a nested keymap an item string which starts with
2383 @samp{@@}. This causes Emacs to display the nested keymap using a
2384 separate @dfn{menu pane}; the rest of the item string after the
2385 @samp{@@} is the pane label. If Emacs is compiled without X toolkit
2386 support, or if a menu is displayed on a text terminal, menu panes are
2387 not used; in that case, a @samp{@@} at the beginning of an item string
2388 is omitted when the menu label is displayed, and has no other effect.
2390 @node Keyboard Menus
2391 @subsection Menus and the Keyboard
2393 When a prefix key ending with a keyboard event (a character or
2394 function key) has a definition that is a menu keymap, the keymap
2395 operates as a keyboard menu; the user specifies the next event by
2396 choosing a menu item with the keyboard.
2398 Emacs displays the keyboard menu with the map's overall prompt
2399 string, followed by the alternatives (the item strings of the map's
2400 bindings), in the echo area. If the bindings don't all fit at once,
2401 the user can type @key{SPC} to see the next line of alternatives.
2402 Successive uses of @key{SPC} eventually get to the end of the menu and
2403 then cycle around to the beginning. (The variable
2404 @code{menu-prompt-more-char} specifies which character is used for
2405 this; @key{SPC} is the default.)
2407 When the user has found the desired alternative from the menu, he or
2408 she should type the corresponding character---the one whose binding is
2411 @defvar menu-prompt-more-char
2412 This variable specifies the character to use to ask to see
2413 the next line of a menu. Its initial value is 32, the code
2418 @subsection Menu Example
2419 @cindex menu definition example
2421 Here is a complete example of defining a menu keymap. It is the
2422 definition of the @samp{Replace} submenu in the @samp{Edit} menu in
2423 the menu bar, and it uses the extended menu item format
2424 (@pxref{Extended Menu Items}). First we create the keymap, and give
2428 (defvar menu-bar-replace-menu (make-sparse-keymap "Replace"))
2432 Next we define the menu items:
2435 (define-key menu-bar-replace-menu [tags-repl-continue]
2436 '(menu-item "Continue Replace" tags-loop-continue
2437 :help "Continue last tags replace operation"))
2438 (define-key menu-bar-replace-menu [tags-repl]
2439 '(menu-item "Replace in tagged files" tags-query-replace
2440 :help "Interactively replace a regexp in all tagged files"))
2441 (define-key menu-bar-replace-menu [separator-replace-tags]
2447 Note the symbols which the bindings are made for; these appear
2448 inside square brackets, in the key sequence being defined. In some
2449 cases, this symbol is the same as the command name; sometimes it is
2450 different. These symbols are treated as function keys, but they are
2451 not real function keys on the keyboard. They do not affect the
2452 functioning of the menu itself, but they are echoed in the echo area
2453 when the user selects from the menu, and they appear in the output of
2454 @code{where-is} and @code{apropos}.
2456 The menu in this example is intended for use with the mouse. If a
2457 menu is intended for use with the keyboard, that is, if it is bound to
2458 a key sequence ending with a keyboard event, then the menu items
2459 should be bound to characters or real function keys, that can be
2460 typed with the keyboard.
2462 The binding whose definition is @code{("--")} is a separator line.
2463 Like a real menu item, the separator has a key symbol, in this case
2464 @code{separator-replace-tags}. If one menu has two separators, they
2465 must have two different key symbols.
2467 Here is how we make this menu appear as an item in the parent menu:
2470 (define-key menu-bar-edit-menu [replace]
2471 (list 'menu-item "Replace" menu-bar-replace-menu))
2475 Note that this incorporates the submenu keymap, which is the value of
2476 the variable @code{menu-bar-replace-menu}, rather than the symbol
2477 @code{menu-bar-replace-menu} itself. Using that symbol in the parent
2478 menu item would be meaningless because @code{menu-bar-replace-menu} is
2481 If you wanted to attach the same replace menu to a mouse click, you
2485 (define-key global-map [C-S-down-mouse-1]
2486 menu-bar-replace-menu)
2490 @subsection The Menu Bar
2493 Emacs usually shows a @dfn{menu bar} at the top of each frame.
2494 @xref{Menu Bars,,,emacs, The GNU Emacs Manual}. Menu bar items are
2495 subcommands of the fake function key @code{menu-bar}, as defined
2496 in the active keymaps.
2498 To add an item to the menu bar, invent a fake function key of your
2499 own (let's call it @var{key}), and make a binding for the key sequence
2500 @code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2501 so that pressing a button on the menu bar item leads to another menu.
2503 When more than one active keymap defines the same function key
2504 for the menu bar, the item appears just once. If the user clicks on
2505 that menu bar item, it brings up a single, combined menu containing
2506 all the subcommands of that item---the global subcommands, the local
2507 subcommands, and the minor mode subcommands.
2509 The variable @code{overriding-local-map} is normally ignored when
2510 determining the menu bar contents. That is, the menu bar is computed
2511 from the keymaps that would be active if @code{overriding-local-map}
2512 were @code{nil}. @xref{Active Keymaps}.
2514 Here's an example of setting up a menu bar item:
2518 ;; @r{Make a menu keymap (with a prompt string)}
2519 ;; @r{and make it the menu bar item's definition.}
2520 (define-key global-map [menu-bar words]
2521 (cons "Words" (make-sparse-keymap "Words")))
2525 ;; @r{Define specific subcommands in this menu.}
2526 (define-key global-map
2527 [menu-bar words forward]
2528 '("Forward word" . forward-word))
2531 (define-key global-map
2532 [menu-bar words backward]
2533 '("Backward word" . backward-word))
2537 A local keymap can cancel a menu bar item made by the global keymap by
2538 rebinding the same fake function key with @code{undefined} as the
2539 binding. For example, this is how Dired suppresses the @samp{Edit} menu
2543 (define-key dired-mode-map [menu-bar edit] 'undefined)
2547 Here, @code{edit} is the fake function key used by the global map for
2548 the @samp{Edit} menu bar item. The main reason to suppress a global
2549 menu bar item is to regain space for mode-specific items.
2551 @defvar menu-bar-final-items
2552 Normally the menu bar shows global items followed by items defined by the
2555 This variable holds a list of fake function keys for items to display at
2556 the end of the menu bar rather than in normal sequence. The default
2557 value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2558 at the end of the menu bar, following local menu items.
2561 @defvar menu-bar-update-hook
2562 This normal hook is run by redisplay to update the menu bar contents,
2563 before redisplaying the menu bar. You can use it to update menus
2564 whose contents should vary. Since this hook is run frequently, we
2565 advise you to ensure that the functions it calls do not take much time
2569 Next to every menu bar item, Emacs displays a key binding that runs
2570 the same command (if such a key binding exists). This serves as a
2571 convenient hint for users who do not know the key binding. If a
2572 command has multiple bindings, Emacs normally displays the first one
2573 it finds. You can specify one particular key binding by assigning an
2574 @code{:advertised-binding} symbol property to the command. @xref{Keys
2578 @subsection Tool bars
2581 A @dfn{tool bar} is a row of clickable icons at the top of a frame,
2582 just below the menu bar. @xref{Tool Bars,,,emacs, The GNU Emacs
2583 Manual}. Emacs normally shows a tool bar on graphical displays.
2585 On each frame, the frame parameter @code{tool-bar-lines} controls
2586 how many lines' worth of height to reserve for the tool bar. A zero
2587 value suppresses the tool bar. If the value is nonzero, and
2588 @code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands
2589 and contracts automatically as needed to hold the specified contents.
2590 If the value is @code{grow-only}, the tool bar expands automatically,
2591 but does not contract automatically.
2593 The tool bar contents are controlled by a menu keymap attached to a
2594 fake function key called @code{tool-bar} (much like the way the menu
2595 bar is controlled). So you define a tool bar item using
2596 @code{define-key}, like this:
2599 (define-key global-map [tool-bar @var{key}] @var{item})
2603 where @var{key} is a fake function key to distinguish this item from
2604 other items, and @var{item} is a menu item key binding (@pxref{Extended
2605 Menu Items}), which says how to display this item and how it behaves.
2607 The usual menu keymap item properties, @code{:visible},
2608 @code{:enable}, @code{:button}, and @code{:filter}, are useful in
2609 tool bar bindings and have their normal meanings. The @var{real-binding}
2610 in the item must be a command, not a keymap; in other words, it does not
2611 work to define a tool bar icon as a prefix key.
2613 The @code{:help} property specifies a help-echo string to display
2614 while the mouse is on that item. This is displayed in the same way as
2615 @code{help-echo} text properties (@pxref{Help display}).
2617 In addition, you should use the @code{:image} property;
2618 this is how you specify the image to display in the tool bar:
2621 @item :image @var{image}
2622 @var{image} is either a single image specification (@pxref{Images}) or
2623 a vector of four image specifications. If you use a vector of four,
2624 one of them is used, depending on circumstances:
2628 Used when the item is enabled and selected.
2630 Used when the item is enabled and deselected.
2632 Used when the item is disabled and selected.
2634 Used when the item is disabled and deselected.
2638 The GTK+ and NS versions of Emacs ignores items 1 to 3, because disabled and/or
2639 deselected images are autocomputed from item 0.
2641 If @var{image} is a single image specification, Emacs draws the tool bar
2642 button in disabled state by applying an edge-detection algorithm to the
2645 The @code{:rtl} property specifies an alternative image to use for
2646 right-to-left languages. Only the GTK+ version of Emacs supports this
2649 Like the menu bar, the tool bar can display separators (@pxref{Menu
2650 Separators}). Tool bar separators are vertical rather than
2651 horizontal, though, and only a single style is supported. They are
2652 represented in the tool bar keymap by @code{(menu-item "--")} entries;
2653 properties like @code{:visible} are not supported for tool bar
2654 separators. Separators are rendered natively in GTK+ and Nextstep
2655 tool bars; in the other cases, they are rendered using an image of a
2658 The default tool bar is defined so that items specific to editing do not
2659 appear for major modes whose command symbol has a @code{mode-class}
2660 property of @code{special} (@pxref{Major Mode Conventions}). Major
2661 modes may add items to the global bar by binding @code{[tool-bar
2662 @var{foo}]} in their local map. It makes sense for some major modes to
2663 replace the default tool bar items completely, since not many can be
2664 accommodated conveniently, and the default bindings make this easy by
2665 using an indirection through @code{tool-bar-map}.
2667 @defvar tool-bar-map
2668 By default, the global map binds @code{[tool-bar]} as follows:
2671 (global-set-key [tool-bar]
2672 `(menu-item ,(purecopy "tool bar") ignore
2673 :filter tool-bar-make-keymap))
2677 The function @code{tool-bar-make-keymap}, in turn, derives the actual
2678 tool bar map dynamically from the value of the variable
2679 @code{tool-bar-map}. Hence, you should normally adjust the default
2680 (global) tool bar by changing that map. Some major modes, such as
2681 Info mode, completely replace the global tool bar by making
2682 @code{tool-bar-map} buffer-local and setting it to a different keymap.
2685 There are two convenience functions for defining tool bar items, as
2688 @defun tool-bar-add-item icon def key &rest props
2689 This function adds an item to the tool bar by modifying
2690 @code{tool-bar-map}. The image to use is defined by @var{icon}, which
2691 is the base name of an XPM, XBM or PBM image file to be located by
2692 @code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2693 @file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2694 on a color display. On a monochrome display, the search order is
2695 @samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2696 command @var{def}, and @var{key} is the fake function key symbol in the
2697 prefix keymap. The remaining arguments @var{props} are additional
2698 property list elements to add to the menu item specification.
2700 To define items in some local map, bind @code{tool-bar-map} with
2701 @code{let} around calls of this function:
2703 (defvar foo-tool-bar-map
2704 (let ((tool-bar-map (make-sparse-keymap)))
2705 (tool-bar-add-item @dots{})
2711 @defun tool-bar-add-item-from-menu command icon &optional map &rest props
2712 This function is a convenience for defining tool bar items which are
2713 consistent with existing menu bar bindings. The binding of
2714 @var{command} is looked up in the menu bar in @var{map} (default
2715 @code{global-map}) and modified to add an image specification for
2716 @var{icon}, which is found in the same way as by
2717 @code{tool-bar-add-item}. The resulting binding is then placed in
2718 @code{tool-bar-map}, so use this function only for global tool bar
2721 @var{map} must contain an appropriate keymap bound to
2722 @code{[menu-bar]}. The remaining arguments @var{props} are additional
2723 property list elements to add to the menu item specification.
2726 @defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
2727 This function is used for making non-global tool bar items. Use it
2728 like @code{tool-bar-add-item-from-menu} except that @var{in-map}
2729 specifies the local map to make the definition in. The argument
2730 @var{from-map} is like the @var{map} argument of
2731 @code{tool-bar-add-item-from-menu}.
2734 @defvar auto-resize-tool-bars
2735 If this variable is non-@code{nil}, the tool bar automatically resizes to
2736 show all defined tool bar items---but not larger than a quarter of the
2739 If the value is @code{grow-only}, the tool bar expands automatically,
2740 but does not contract automatically. To contract the tool bar, the
2741 user has to redraw the frame by entering @kbd{C-l}.
2743 If Emacs is built with GTK or Nextstep, the tool bar can only show one
2744 line, so this variable has no effect.
2747 @defvar auto-raise-tool-bar-buttons
2748 If this variable is non-@code{nil}, tool bar items display
2749 in raised form when the mouse moves over them.
2752 @defvar tool-bar-button-margin
2753 This variable specifies an extra margin to add around tool bar items.
2754 The value is an integer, a number of pixels. The default is 4.
2757 @defvar tool-bar-button-relief
2758 This variable specifies the shadow width for tool bar items.
2759 The value is an integer, a number of pixels. The default is 1.
2762 @defvar tool-bar-border
2763 This variable specifies the height of the border drawn below the tool
2764 bar area. An integer specifies height as a number of pixels.
2765 If the value is one of @code{internal-border-width} (the default) or
2766 @code{border-width}, the tool bar border height corresponds to the
2767 corresponding frame parameter.
2770 You can define a special meaning for clicking on a tool bar item with
2771 the shift, control, meta, etc., modifiers. You do this by setting up
2772 additional items that relate to the original item through the fake
2773 function keys. Specifically, the additional items should use the
2774 modified versions of the same fake function key used to name the
2777 Thus, if the original item was defined this way,
2780 (define-key global-map [tool-bar shell]
2781 '(menu-item "Shell" shell
2782 :image (image :type xpm :file "shell.xpm")))
2786 then here is how you can define clicking on the same tool bar image with
2790 (define-key global-map [tool-bar S-shell] 'some-command)
2793 @xref{Function Keys}, for more information about how to add modifiers to
2796 @node Modifying Menus
2797 @subsection Modifying Menus
2798 @cindex menu modification
2800 When you insert a new item in an existing menu, you probably want to
2801 put it in a particular place among the menu's existing items. If you
2802 use @code{define-key} to add the item, it normally goes at the front of
2803 the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2805 @defun define-key-after map key binding &optional after
2806 Define a binding in @var{map} for @var{key}, with value @var{binding},
2807 just like @code{define-key}, but position the binding in @var{map} after
2808 the binding for the event @var{after}. The argument @var{key} should be
2809 of length one---a vector or string with just one element. But
2810 @var{after} should be a single event type---a symbol or a character, not
2811 a sequence. The new binding goes after the binding for @var{after}. If
2812 @var{after} is @code{t} or is omitted, then the new binding goes last, at
2813 the end of the keymap. However, new bindings are added before any
2819 (define-key-after my-menu [drink]
2820 '("Drink" . drink-command) 'eat)
2824 makes a binding for the fake function key @key{DRINK} and puts it
2825 right after the binding for @key{EAT}.
2827 Here is how to insert an item called @samp{Work} in the @samp{Signals}
2828 menu of Shell mode, after the item @code{break}:
2832 (lookup-key shell-mode-map [menu-bar signals])
2833 [work] '("Work" . work-command) 'break)
2838 @subsection Easy Menu
2840 The following macro provides a convenient way to define pop-up menus
2841 and/or menu bar menus.
2843 @defmac easy-menu-define symbol maps doc menu
2844 This macro defines a pop-up menu and/or menu bar submenu, whose
2845 contents are given by @var{menu}.
2847 If @var{symbol} is non-@code{nil}, it should be a symbol; then this
2848 macro defines @var{symbol} as a function for popping up the menu
2849 (@pxref{Pop-Up Menus}), with @var{doc} as its documentation string.
2850 @var{symbol} should not be quoted.
2852 Regardless of the value of @var{symbol}, if @var{maps} is a keymap,
2853 the menu is added to that keymap, as a top-level menu for the menu bar
2854 (@pxref{Menu Bar}). It can also be a list of keymaps, in which case
2855 the menu is added separately to each of those keymaps.
2857 The first element of @var{menu} must be a string, which serves as the
2858 menu label. It may be followed by any number of the following
2859 keyword-argument pairs:
2862 @item :filter @var{function}
2863 @var{function} must be a function which, if called with one
2864 argument---the list of the other menu items---returns the actual items
2865 to be displayed in the menu.
2867 @item :visible @var{include}
2868 @var{include} is an expression; if it evaluates to @code{nil}, the
2869 menu is made invisible. @code{:included} is an alias for
2872 @item :active @var{enable}
2873 @var{enable} is an expression; if it evaluates to @code{nil}, the menu
2874 is not selectable. @code{:enable} is an alias for @code{:active}.
2877 The remaining elements in @var{menu} are menu items.
2879 A menu item can be a vector of three elements, @code{[@var{name}
2880 @var{callback} @var{enable}]}. @var{name} is the menu item name (a
2881 string). @var{callback} is a command to run, or an expression to
2882 evaluate, when the item is chosen. @var{enable} is an expression; if
2883 it evaluates to @code{nil}, the item is disabled for selection.
2885 Alternatively, a menu item may have the form:
2888 [ @var{name} @var{callback} [ @var{keyword} @var{arg} ]... ]
2892 where @var{name} and @var{callback} have the same meanings as above,
2893 and each optional @var{keyword} and @var{arg} pair should be one of
2897 @item :keys @var{keys}
2898 @var{keys} is a keyboard equivalent to the menu item (a string). This
2899 is normally not needed, as keyboard equivalents are computed
2900 automatically. @var{keys} is expanded with
2901 @code{substitute-command-keys} before it is displayed (@pxref{Keys in
2904 @item :key-sequence @var{keys}
2905 @var{keys} is a hint for speeding up Emacs's first display of the
2906 menu. It should be @code{nil} if you know that the menu item has no keyboard
2907 equivalent; otherwise it should be a string or vector specifying a
2908 keyboard equivalent for the menu item.
2910 @item :active @var{enable}
2911 @var{enable} is an expression; if it evaluates to @code{nil}, the item
2912 is make unselectable.. @code{:enable} is an alias for @code{:active}.
2914 @item :visible @var{include}
2915 @var{include} is an expression; if it evaluates to @code{nil}, the
2916 item is made invisible. @code{:included} is an alias for
2919 @item :label @var{form}
2920 @var{form} is an expression that is evaluated to obtain a value which
2921 serves as the menu item's label (the default is @var{name}).
2923 @item :suffix @var{form}
2924 @var{form} is an expression that is dynamically evaluated and whose
2925 value is concatenated with the menu entry's label.
2927 @item :style @var{style}
2928 @var{style} is a symbol describing the type of menu item; it should be
2929 @code{toggle} (a checkbox), or @code{radio} (a radio button), or
2930 anything else (meaning an ordinary menu item).
2932 @item :selected @var{selected}
2933 @var{selected} is an expression; the checkbox or radio button is
2934 selected whenever the expression's value is non-@code{nil}.
2936 @item :help @var{help}
2937 @var{help} is a string describing the menu item.
2940 Alternatively, a menu item can be a string. Then that string appears
2941 in the menu as unselectable text. A string consisting of dashes is
2942 displayed as a separator (@pxref{Menu Separators}).
2944 Alternatively, a menu item can be a list with the same format as
2945 @var{menu}. This is a submenu.
2948 Here is an example of using @code{easy-menu-define} to define a menu
2949 similar to the one defined in the example in @ref{Menu Bar}:
2952 (easy-menu-define words-menu global-map
2953 "Menu for word navigation commands."
2955 ["Forward word" forward-word]
2956 ["Backward word" backward-word]))