(ps-generate-postscript-with-faces):
[emacs.git] / src / w32term.c
bloba73cd1905f8ceeba77c3cae79997d094e5e71344
1 /* Implementation of Win32 GUI terminal
2 Copyright (C) 1989, 1993, 1994, 1995 Free Software Foundation, Inc.
4 This file is part of GNU Emacs.
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
19 Boston, MA 02111-1307, USA. */
21 /* Added by Kevin Gallo */
23 #include <signal.h>
24 #include <config.h>
25 #include <stdio.h>
26 #include "lisp.h"
27 #include "blockinput.h"
29 #include <w32term.h>
31 #include "systty.h"
32 #include "systime.h"
34 #include <ctype.h>
35 #include <errno.h>
36 #include <setjmp.h>
37 #include <sys/stat.h>
39 #include "frame.h"
40 #include "dispextern.h"
41 #include "termhooks.h"
42 #include "termopts.h"
43 #include "termchar.h"
44 #include "gnu.h"
45 #include "disptab.h"
46 #include "buffer.h"
47 #include "window.h"
48 #include "keyboard.h"
49 #include "intervals.h"
51 extern void free_frame_menubar ();
53 #define x_any_window_to_frame x_window_to_frame
54 #define x_top_window_to_frame x_window_to_frame
57 /* This is display since win32 does not support multiple ones. */
58 struct win32_display_info one_win32_display_info;
60 /* This is a list of cons cells, each of the form (NAME . FONT-LIST-CACHE),
61 one for each element of win32_display_list and in the same order.
62 NAME is the name of the frame.
63 FONT-LIST-CACHE records previous values returned by x-list-fonts. */
64 Lisp_Object win32_display_name_list;
66 /* Frame being updated by update_frame. This is declared in term.c.
67 This is set by update_begin and looked at by all the
68 win32 functions. It is zero while not inside an update.
69 In that case, the win32 functions assume that `selected_frame'
70 is the frame to apply to. */
71 extern struct frame *updating_frame;
73 /* This is a frame waiting to be autoraised, within w32_read_socket. */
74 struct frame *pending_autoraise_frame;
76 /* During an update, maximum vpos for ins/del line operations to affect. */
78 static int flexlines;
80 /* During an update, nonzero if chars output now should be highlighted. */
82 static int highlight;
84 /* Nominal cursor position -- where to draw output.
85 During an update, these are different from the cursor-box position. */
87 static int curs_x;
88 static int curs_y;
90 DWORD dwWinThreadId = 0;
91 HANDLE hWinThread = NULL;
92 DWORD dwMainThreadId = 0;
93 HANDLE hMainThread = NULL;
95 /* Mouse movement. */
97 /* Where the mouse was last time we reported a mouse event. */
98 static FRAME_PTR last_mouse_frame;
99 static RECT last_mouse_glyph;
101 /* The scroll bar in which the last motion event occurred.
103 If the last motion event occurred in a scroll bar, we set this
104 so win32_mouse_position can know whether to report a scroll bar motion or
105 an ordinary motion.
107 If the last motion event didn't occur in a scroll bar, we set this
108 to Qnil, to tell win32_mouse_position to return an ordinary motion event. */
109 Lisp_Object last_mouse_scroll_bar;
110 int last_mouse_scroll_bar_pos;
112 /* This is a hack. We would really prefer that win32_mouse_position would
113 return the time associated with the position it returns, but there
114 doesn't seem to be any way to wrest the timestamp from the server
115 along with the position query. So, we just keep track of the time
116 of the last movement we received, and return that in hopes that
117 it's somewhat accurate. */
118 Time last_mouse_movement_time;
120 /* Incremented by w32_read_socket whenever it really tries to read events. */
121 #ifdef __STDC__
122 static int volatile input_signal_count;
123 #else
124 static int input_signal_count;
125 #endif
127 extern Lisp_Object Vcommand_line_args, Vsystem_name;
129 extern Lisp_Object Qface, Qmouse_face;
131 extern int errno;
133 /* A mask of extra modifier bits to put into every keyboard char. */
134 extern int extra_keyboard_modifiers;
136 static Lisp_Object Qvendor_specific_keysyms;
138 void win32_delete_display ();
140 static void redraw_previous_char ();
141 static void redraw_following_char ();
142 static unsigned int win32_get_modifiers ();
144 static int fast_find_position ();
145 static void note_mouse_highlight ();
146 static void clear_mouse_face ();
147 static void show_mouse_face ();
148 static void do_line_dance ();
150 static int win32_cursor_to ();
151 static int win32_clear_end_of_line ();
153 #if 0
154 /* This is a function useful for recording debugging information
155 about the sequence of occurrences in this file. */
157 struct record
159 char *locus;
160 int type;
163 struct record event_record[100];
165 int event_record_index;
167 record_event (locus, type)
168 char *locus;
169 int type;
171 if (event_record_index == sizeof (event_record) / sizeof (struct record))
172 event_record_index = 0;
174 event_record[event_record_index].locus = locus;
175 event_record[event_record_index].type = type;
176 event_record_index++;
179 #endif /* 0 */
181 /* Return the struct win32_display_info. */
183 struct win32_display_info *
184 win32_display_info_for_display ()
186 return (&one_win32_display_info);
189 void
190 win32_fill_rect (f, _hdc, pix, lprect)
191 FRAME_PTR f;
192 HDC _hdc;
193 COLORREF pix;
194 RECT * lprect;
196 HDC hdc;
197 HBRUSH hb;
198 HANDLE oldobj;
199 RECT rect;
201 if (_hdc)
202 hdc = _hdc;
203 else
205 if (!f) return;
206 hdc = my_get_dc (FRAME_WIN32_WINDOW (f));
209 hb = CreateSolidBrush (pix);
210 oldobj = SelectObject (hdc, hb);
212 FillRect (hdc, lprect, hb);
213 SelectObject (hdc, oldobj);
214 DeleteObject (hb);
216 if (!_hdc)
217 ReleaseDC (FRAME_WIN32_WINDOW (f), hdc);
220 void
221 win32_clear_window (f)
222 FRAME_PTR f;
224 RECT rect;
226 GetClientRect (FRAME_WIN32_WINDOW (f), &rect);
227 win32_clear_rect (f, NULL, &rect);
231 /* Starting and ending updates.
233 These hooks are called by update_frame at the beginning and end
234 of a frame update. We record in `updating_frame' the identity
235 of the frame being updated, so that the win32_... functions do not
236 need to take a frame as argument. Most of the win32_... functions
237 should never be called except during an update, the only exceptions
238 being win32_cursor_to, win32_write_glyphs and win32_reassert_line_highlight. */
240 static
241 win32_update_begin (f)
242 struct frame *f;
244 if (f == 0)
245 abort ();
247 flexlines = f->height;
248 highlight = 0;
250 BLOCK_INPUT;
252 if (f == FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_mouse_frame)
254 /* Don't do highlighting for mouse motion during the update. */
255 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_defer = 1;
257 /* If the frame needs to be redrawn,
258 simply forget about any prior mouse highlighting. */
259 if (FRAME_GARBAGED_P (f))
260 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_window = Qnil;
262 if (!NILP (FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_window))
264 int firstline, lastline, i;
265 struct window *w = XWINDOW (FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_window);
267 /* Find the first, and the last+1, lines affected by redisplay. */
268 for (firstline = 0; firstline < f->height; firstline++)
269 if (FRAME_DESIRED_GLYPHS (f)->enable[firstline])
270 break;
272 lastline = f->height;
273 for (i = f->height - 1; i >= 0; i--)
275 if (FRAME_DESIRED_GLYPHS (f)->enable[i])
276 break;
277 else
278 lastline = i;
281 /* Can we tell that this update does not affect the window
282 where the mouse highlight is? If so, no need to turn off.
283 Likewise, don't do anything if the frame is garbaged;
284 in that case, the FRAME_CURRENT_GLYPHS that we would use
285 are all wrong, and we will redisplay that line anyway. */
286 if (! (firstline > (XFASTINT (w->top) + window_internal_height (w))
287 || lastline < XFASTINT (w->top)))
288 clear_mouse_face (FRAME_WIN32_DISPLAY_INFO (f));
292 UNBLOCK_INPUT;
295 static
296 win32_update_end (f)
297 struct frame *f;
299 BLOCK_INPUT;
301 do_line_dance ();
302 x_display_cursor (f, 1);
304 if (f == FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_mouse_frame)
305 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_defer = 0;
307 UNBLOCK_INPUT;
310 /* This is called after a redisplay on frame F. */
312 static
313 win32_frame_up_to_date (f)
314 FRAME_PTR f;
316 if (FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_deferred_gc
317 || f == FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_mouse_frame)
319 note_mouse_highlight (FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_mouse_frame,
320 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_mouse_x,
321 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_mouse_y);
322 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_deferred_gc = 0;
326 /* External interface to control of standout mode.
327 Call this when about to modify line at position VPOS
328 and not change whether it is highlighted. */
330 win32_reassert_line_highlight (new, vpos)
331 int new, vpos;
333 highlight = new;
336 /* Call this when about to modify line at position VPOS
337 and change whether it is highlighted. */
339 static
340 win32_change_line_highlight (new_highlight, vpos, first_unused_hpos)
341 int new_highlight, vpos, first_unused_hpos;
343 highlight = new_highlight;
344 win32_cursor_to (vpos, 0);
345 win32_clear_end_of_line (updating_frame->width);
348 /* This is used when starting Emacs and when restarting after suspend.
349 When starting Emacs, no window is mapped. And nothing must be done
350 to Emacs's own window if it is suspended (though that rarely happens). */
352 static
353 win32_set_terminal_modes ()
357 /* This is called when exiting or suspending Emacs.
358 Exiting will make the Win32 windows go away, and suspending
359 requires no action. */
361 static
362 win32_reset_terminal_modes ()
366 /* Set the nominal cursor position of the frame.
367 This is where display update commands will take effect.
368 This does not affect the place where the cursor-box is displayed. */
370 static int
371 win32_cursor_to (row, col)
372 register int row, col;
374 int orow = row;
376 curs_x = col;
377 curs_y = row;
379 if (updating_frame == 0)
381 BLOCK_INPUT;
382 x_display_cursor (selected_frame, 1);
383 UNBLOCK_INPUT;
387 /* Display a sequence of N glyphs found at GP.
388 WINDOW is the window to output to. LEFT and TOP are starting coords.
389 HL is 1 if this text is highlighted, 2 if the cursor is on it,
390 3 if should appear in its mouse-face.
391 JUST_FOREGROUND if 1 means draw only the foreground;
392 don't alter the background.
394 FONT is the default font to use (for glyphs whose font-code is 0).
396 Since the display generation code is responsible for calling
397 compute_char_face and compute_glyph_face on everything it puts in
398 the display structure, we can assume that the face code on each
399 glyph is a valid index into FRAME_COMPUTED_FACES (f), and the one
400 to which we can actually apply intern_face.
401 Call this function with input blocked. */
403 static void
404 dumpglyphs (f, left, top, gp, n, hl, just_foreground)
405 struct frame *f;
406 int left, top;
407 register GLYPH *gp; /* Points to first GLYPH. */
408 register int n; /* Number of glyphs to display. */
409 int hl;
410 int just_foreground;
412 /* Holds characters to be displayed. */
413 char *buf = (char *) alloca (f->width * sizeof (*buf));
414 register char *cp; /* Steps through buf[]. */
415 register int tlen = GLYPH_TABLE_LENGTH;
416 register Lisp_Object *tbase = GLYPH_TABLE_BASE;
417 Window window = FRAME_WIN32_WINDOW (f);
418 int orig_left = left;
419 HDC hdc;
421 hdc = my_get_dc (window);
423 while (n > 0)
425 /* Get the face-code of the next GLYPH. */
426 int cf, len;
427 int g = *gp;
429 GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
430 cf = FAST_GLYPH_FACE (g);
432 /* Find the run of consecutive glyphs with the same face-code.
433 Extract their character codes into BUF. */
434 cp = buf;
435 while (n > 0)
437 g = *gp;
438 GLYPH_FOLLOW_ALIASES (tbase, tlen, g);
439 if (FAST_GLYPH_FACE (g) != cf)
440 break;
442 *cp++ = FAST_GLYPH_CHAR (g);
443 --n;
444 ++gp;
447 /* LEN gets the length of the run. */
448 len = cp - buf;
450 /* Now output this run of chars, with the font and pixel values
451 determined by the face code CF. */
453 struct face *face = FRAME_DEFAULT_FACE (f);
454 XFontStruct *font = FACE_FONT (face);
455 int stippled = 0;
456 COLORREF fg;
457 COLORREF bg;
459 /* HL = 3 means use a mouse face previously chosen. */
460 if (hl == 3)
461 cf = FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_face_id;
463 /* First look at the face of the text itself. */
464 if (cf != 0)
466 /* It's possible for the display table to specify
467 a face code that is out of range. Use 0 in that case. */
468 if (cf < 0 || cf >= FRAME_N_COMPUTED_FACES (f)
469 || FRAME_COMPUTED_FACES (f) [cf] == 0)
470 cf = 0;
472 if (cf == 1)
473 face = FRAME_MODE_LINE_FACE (f);
474 else
475 face = intern_face (f, FRAME_COMPUTED_FACES (f) [cf]);
476 font = FACE_FONT (face);
477 if (FACE_STIPPLE (face))
478 stippled = 1;
481 /* Then comes the distinction between modeline and normal text. */
482 else if (hl == 0)
484 else if (hl == 1)
486 face = FRAME_MODE_LINE_FACE (f);
487 font = FACE_FONT (face);
488 if (FACE_STIPPLE (face))
489 stippled = 1;
492 fg = face->foreground;
493 bg = face->background;
495 /* Now override that if the cursor's on this character. */
496 if (hl == 2)
498 /* The cursor overrides stippling. */
499 stippled = 0;
501 if ((!face->font
502 || face->font == (XFontStruct *) FACE_DEFAULT
503 || face->font == f->output_data.win32->font)
504 && face->background == f->output_data.win32->background_pixel
505 && face->foreground == f->output_data.win32->foreground_pixel)
507 bg = f->output_data.win32->cursor_pixel;
508 fg = face->background;
510 /* Cursor on non-default face: must merge. */
511 else
513 bg = f->output_data.win32->cursor_pixel;
514 fg = face->background;
515 /* If the glyph would be invisible,
516 try a different foreground. */
517 if (fg == bg)
518 fg = face->foreground;
519 if (fg == bg)
520 fg = f->output_data.win32->cursor_foreground_pixel;
521 if (fg == bg)
522 fg = face->foreground;
523 /* Make sure the cursor is distinct from text in this face. */
524 if (bg == face->background
525 && fg == face->foreground)
527 bg = face->foreground;
528 fg = face->background;
533 if (font == (XFontStruct *) FACE_DEFAULT)
534 font = f->output_data.win32->font;
536 SetBkMode (hdc, just_foreground ? TRANSPARENT : OPAQUE);
538 SetTextColor (hdc, fg);
539 SetBkColor (hdc, bg);
541 SelectObject (hdc, font->hfont);
543 TextOut (hdc, left, top, buf, len);
545 if (!just_foreground)
547 /* Clear the rest of the line's height. */
548 if (f->output_data.win32->line_height != FONT_HEIGHT (font))
549 win32_fill_area (f, hdc, bg,
550 left,
551 top + FONT_HEIGHT (font),
552 FONT_WIDTH (font) * len,
553 f->output_data.win32->line_height - FONT_HEIGHT (font));
557 int underline_position = 1;
559 if (font->tm.tmDescent <= underline_position)
560 underline_position = font->tm.tmDescent - 1;
562 if (face->underline)
563 win32_fill_area (f, hdc, fg,
564 left, (top
565 + FONT_BASE (font)
566 + underline_position),
567 len * FONT_WIDTH (font), 1);
570 left += len * FONT_WIDTH (font);
574 ReleaseDC (window, hdc);
578 /* Output some text at the nominal frame cursor position.
579 Advance the cursor over the text.
580 Output LEN glyphs at START.
582 `highlight', set up by win32_reassert_line_highlight or win32_change_line_highlight,
583 controls the pixel values used for foreground and background. */
585 static
586 win32_write_glyphs (start, len)
587 register GLYPH *start;
588 int len;
590 register int temp_length;
591 struct frame *f;
593 BLOCK_INPUT;
595 do_line_dance ();
596 f = updating_frame;
597 if (f == 0)
599 f = selected_frame;
600 /* If not within an update,
601 output at the frame's visible cursor. */
602 curs_x = f->cursor_x;
603 curs_y = f->cursor_y;
606 dumpglyphs (f,
607 CHAR_TO_PIXEL_COL (f, curs_x),
608 CHAR_TO_PIXEL_ROW (f, curs_y),
609 start, len, highlight, 0);
611 /* If we drew on top of the cursor, note that it is turned off. */
612 if (curs_y == f->phys_cursor_y
613 && curs_x <= f->phys_cursor_x
614 && curs_x + len > f->phys_cursor_x)
615 f->phys_cursor_x = -1;
617 if (updating_frame == 0)
619 f->cursor_x += len;
620 x_display_cursor (f, 1);
621 f->cursor_x -= len;
623 else
624 curs_x += len;
626 UNBLOCK_INPUT;
629 /* Clear to the end of the line.
630 Erase the current text line from the nominal cursor position (inclusive)
631 to column FIRST_UNUSED (exclusive). The idea is that everything
632 from FIRST_UNUSED onward is already erased. */
634 static
635 win32_clear_end_of_line (first_unused)
636 register int first_unused;
638 struct frame *f = updating_frame;
640 if (f == 0)
641 abort ();
643 if (curs_y < 0 || curs_y >= f->height)
644 return 1;
645 if (first_unused <= 0)
646 return 1;
648 if (first_unused >= f->width)
649 first_unused = f->width;
651 BLOCK_INPUT;
653 do_line_dance ();
655 /* Notice if the cursor will be cleared by this operation. */
656 if (curs_y == f->phys_cursor_y
657 && curs_x <= f->phys_cursor_x
658 && f->phys_cursor_x < first_unused)
659 f->phys_cursor_x = -1;
661 win32_clear_area (f, NULL,
662 CHAR_TO_PIXEL_COL (f, curs_x),
663 CHAR_TO_PIXEL_ROW (f, curs_y),
664 FONT_WIDTH (f->output_data.win32->font) * (first_unused - curs_x),
665 f->output_data.win32->line_height);
667 UNBLOCK_INPUT;
670 static
671 win32_clear_frame ()
673 struct frame *f = updating_frame;
675 if (f == 0)
676 f = selected_frame;
678 f->phys_cursor_x = -1; /* Cursor not visible. */
679 curs_x = 0; /* Nominal cursor position is top left. */
680 curs_y = 0;
682 BLOCK_INPUT;
684 win32_clear_window (f);
686 /* We have to clear the scroll bars, too. If we have changed
687 colors or something like that, then they should be notified. */
688 x_scroll_bar_clear (f);
690 UNBLOCK_INPUT;
693 /* Make audible bell. */
695 win32_ring_bell ()
697 BLOCK_INPUT;
699 if (visible_bell)
700 FlashWindow (FRAME_WIN32_WINDOW (selected_frame), FALSE);
701 else
702 nt_ring_bell ();
704 UNBLOCK_INPUT;
706 return 1;
709 /* Insert and delete character.
710 These are not supposed to be used because we are supposed to turn
711 off the feature of using them. */
713 static
714 win32_insert_glyphs (start, len)
715 register char *start;
716 register int len;
718 abort ();
721 static
722 win32_delete_glyphs (n)
723 register int n;
725 abort ();
728 /* Specify how many text lines, from the top of the window,
729 should be affected by insert-lines and delete-lines operations.
730 This, and those operations, are used only within an update
731 that is bounded by calls to win32_update_begin and win32_update_end. */
733 static
734 win32_set_terminal_window (n)
735 register int n;
737 if (updating_frame == 0)
738 abort ();
740 if ((n <= 0) || (n > updating_frame->height))
741 flexlines = updating_frame->height;
742 else
743 flexlines = n;
746 /* These variables need not be per frame
747 because redisplay is done on a frame-by-frame basis
748 and the line dance for one frame is finished before
749 anything is done for another frame. */
751 /* Array of line numbers from cached insert/delete operations.
752 line_dance[i] is the old position of the line that we want
753 to move to line i, or -1 if we want a blank line there. */
754 static int *line_dance;
756 /* Allocated length of that array. */
757 static int line_dance_len;
759 /* Flag indicating whether we've done any work. */
760 static int line_dance_in_progress;
762 /* Perform an insert-lines or delete-lines operation,
763 inserting N lines or deleting -N lines at vertical position VPOS. */
764 win32_ins_del_lines (vpos, n)
765 int vpos, n;
767 register int fence, i;
769 if (vpos >= flexlines)
770 return 1;
772 if (!line_dance_in_progress)
774 int ht = updating_frame->height;
775 if (ht > line_dance_len)
777 line_dance = (int *)xrealloc (line_dance, ht * sizeof (int));
778 line_dance_len = ht;
780 for (i = 0; i < ht; ++i) line_dance[i] = i;
781 line_dance_in_progress = 1;
783 if (n >= 0)
785 if (n > flexlines - vpos)
786 n = flexlines - vpos;
787 fence = vpos + n;
788 for (i = flexlines; --i >= fence;)
789 line_dance[i] = line_dance[i-n];
790 for (i = fence; --i >= vpos;)
791 line_dance[i] = -1;
793 else
795 n = -n;
796 if (n > flexlines - vpos)
797 n = flexlines - vpos;
798 fence = flexlines - n;
799 for (i = vpos; i < fence; ++i)
800 line_dance[i] = line_dance[i + n];
801 for (i = fence; i < flexlines; ++i)
802 line_dance[i] = -1;
806 /* Here's where we actually move the pixels around.
807 Must be called with input blocked. */
808 static void
809 do_line_dance ()
811 register int i, j, distance;
812 register struct frame *f;
813 int ht;
814 int intborder;
815 HDC hdc;
817 /* Must check this flag first. If it's not set, then not only is the
818 array uninitialized, but we might not even have a frame. */
819 if (!line_dance_in_progress)
820 return;
822 f = updating_frame;
823 if (f == 0)
824 abort ();
826 ht = f->height;
827 intborder = f->output_data.win32->internal_border_width;
829 x_display_cursor (updating_frame, 0);
831 hdc = my_get_dc (FRAME_WIN32_WINDOW (f));
833 for (i = 0; i < ht; ++i)
834 if (line_dance[i] != -1 && (distance = line_dance[i]-i) > 0)
836 for (j = i; (j < ht && line_dance[j] != -1
837 && line_dance[j]-j == distance); ++j);
838 /* Copy [i,j) upward from [i+distance, j+distance) */
839 BitBlt (hdc,
840 intborder, CHAR_TO_PIXEL_ROW (f, i+distance),
841 f->width * FONT_WIDTH (f->output_data.win32->font),
842 (j-i) * f->output_data.win32->line_height,
843 hdc,
844 intborder, CHAR_TO_PIXEL_ROW (f, i),
845 SRCCOPY);
846 i = j-1;
849 for (i = ht; --i >=0; )
850 if (line_dance[i] != -1 && (distance = line_dance[i]-i) < 0)
852 for (j = i; (--j >= 0 && line_dance[j] != -1
853 && line_dance[j]-j == distance););
854 /* Copy (j, i] downward from (j+distance, i+distance] */
855 BitBlt (hdc,
856 intborder, CHAR_TO_PIXEL_ROW (f, j+1+distance),
857 f->width * FONT_WIDTH (f->output_data.win32->font),
858 (i-j) * f->output_data.win32->line_height,
859 hdc,
860 intborder, CHAR_TO_PIXEL_ROW (f, j+1),
861 SRCCOPY);
862 i = j+1;
865 ReleaseDC (FRAME_WIN32_WINDOW (f), hdc);
867 for (i = 0; i < ht; ++i)
868 if (line_dance[i] == -1)
870 for (j = i; j < ht && line_dance[j] == -1; ++j);
871 /* Clear [i,j) */
872 win32_clear_area (f, NULL,
873 intborder,
874 CHAR_TO_PIXEL_ROW (f, i),
875 f->width * FONT_WIDTH (f->output_data.win32->font),
876 (j-i) * f->output_data.win32->line_height);
877 i = j-1;
879 line_dance_in_progress = 0;
882 /* Support routines for exposure events. */
883 static void clear_cursor ();
885 /* Output into a rectangle of a window (for frame F)
886 the characters in f->phys_lines that overlap that rectangle.
887 TOP and LEFT are the position of the upper left corner of the rectangle.
888 ROWS and COLS are the size of the rectangle.
889 Call this function with input blocked. */
891 void
892 dumprectangle (f, left, top, cols, rows)
893 struct frame *f;
894 register int left, top, cols, rows;
896 register struct frame_glyphs *active_frame = FRAME_CURRENT_GLYPHS (f);
897 int cursor_cleared = 0;
898 int bottom, right;
899 register int y;
901 if (FRAME_GARBAGED_P (f))
902 return;
904 /* Express rectangle as four edges, instead of position-and-size. */
905 bottom = top + rows;
906 right = left + cols;
908 /* Convert rectangle edges in pixels to edges in chars.
909 Round down for left and top, up for right and bottom. */
910 top = PIXEL_TO_CHAR_ROW (f, top);
911 left = PIXEL_TO_CHAR_COL (f, left);
912 bottom += (f->output_data.win32->line_height - 1);
913 right += (FONT_WIDTH (f->output_data.win32->font) - 1);
914 bottom = PIXEL_TO_CHAR_ROW (f, bottom);
915 right = PIXEL_TO_CHAR_COL (f, right);
917 /* Clip the rectangle to what can be visible. */
918 if (left < 0)
919 left = 0;
920 if (top < 0)
921 top = 0;
922 if (right > f->width)
923 right = f->width;
924 if (bottom > f->height)
925 bottom = f->height;
927 /* Get size in chars of the rectangle. */
928 cols = right - left;
929 rows = bottom - top;
931 /* If rectangle has zero area, return. */
932 if (rows <= 0) return;
933 if (cols <= 0) return;
935 /* Turn off the cursor if it is in the rectangle.
936 We will turn it back on afterward. */
937 if ((f->phys_cursor_x >= left) && (f->phys_cursor_x < right)
938 && (f->phys_cursor_y >= top) && (f->phys_cursor_y < bottom))
940 clear_cursor (f);
941 cursor_cleared = 1;
944 /* Display the text in the rectangle, one text line at a time. */
946 for (y = top; y < bottom; y++)
948 GLYPH *line = &active_frame->glyphs[y][left];
950 if (! active_frame->enable[y] || left > active_frame->used[y])
951 continue;
953 dumpglyphs (f,
954 CHAR_TO_PIXEL_COL (f, left),
955 CHAR_TO_PIXEL_ROW (f, y),
956 line, min (cols, active_frame->used[y] - left),
957 active_frame->highlight[y], 0);
960 /* Turn the cursor on if we turned it off. */
962 if (cursor_cleared)
963 x_display_cursor (f, 1);
966 static void
967 frame_highlight (f)
968 struct frame *f;
970 x_display_cursor (f, 1);
973 static void
974 frame_unhighlight (f)
975 struct frame *f;
977 x_display_cursor (f, 1);
980 static void win32_frame_rehighlight ();
981 static void x_frame_rehighlight ();
983 /* The focus has changed. Update the frames as necessary to reflect
984 the new situation. Note that we can't change the selected frame
985 here, because the Lisp code we are interrupting might become confused.
986 Each event gets marked with the frame in which it occurred, so the
987 Lisp code can tell when the switch took place by examining the events. */
989 void
990 x_new_focus_frame (dpyinfo, frame)
991 struct win32_display_info *dpyinfo;
992 struct frame *frame;
994 struct frame *old_focus = dpyinfo->win32_focus_frame;
995 int events_enqueued = 0;
997 if (frame != dpyinfo->win32_focus_frame)
999 /* Set this before calling other routines, so that they see
1000 the correct value of win32_focus_frame. */
1001 dpyinfo->win32_focus_frame = frame;
1003 if (old_focus && old_focus->auto_lower)
1004 x_lower_frame (old_focus);
1006 if (dpyinfo->win32_focus_frame && dpyinfo->win32_focus_frame->auto_raise)
1007 pending_autoraise_frame = dpyinfo->win32_focus_frame;
1008 else
1009 pending_autoraise_frame = 0;
1012 x_frame_rehighlight (dpyinfo);
1015 /* Handle an event saying the mouse has moved out of an Emacs frame. */
1017 void
1018 x_mouse_leave (dpyinfo)
1019 struct win32_display_info *dpyinfo;
1021 x_new_focus_frame (dpyinfo, dpyinfo->win32_focus_event_frame);
1024 /* The focus has changed, or we have redirected a frame's focus to
1025 another frame (this happens when a frame uses a surrogate
1026 minibuffer frame). Shift the highlight as appropriate.
1028 The FRAME argument doesn't necessarily have anything to do with which
1029 frame is being highlighted or unhighlighted; we only use it to find
1030 the appropriate display info. */
1031 static void
1032 win32_frame_rehighlight (frame)
1033 struct frame *frame;
1035 x_frame_rehighlight (FRAME_WIN32_DISPLAY_INFO (frame));
1038 static void
1039 x_frame_rehighlight (dpyinfo)
1040 struct win32_display_info *dpyinfo;
1042 struct frame *old_highlight = dpyinfo->win32_highlight_frame;
1044 if (dpyinfo->win32_focus_frame)
1046 dpyinfo->win32_highlight_frame
1047 = ((GC_FRAMEP (FRAME_FOCUS_FRAME (dpyinfo->win32_focus_frame)))
1048 ? XFRAME (FRAME_FOCUS_FRAME (dpyinfo->win32_focus_frame))
1049 : dpyinfo->win32_focus_frame);
1050 if (! FRAME_LIVE_P (dpyinfo->win32_highlight_frame))
1052 FRAME_FOCUS_FRAME (dpyinfo->win32_focus_frame) = Qnil;
1053 dpyinfo->win32_highlight_frame = dpyinfo->win32_focus_frame;
1056 else
1057 dpyinfo->win32_highlight_frame = 0;
1059 if (dpyinfo->win32_highlight_frame != old_highlight)
1061 if (old_highlight)
1062 frame_unhighlight (old_highlight);
1063 if (dpyinfo->win32_highlight_frame)
1064 frame_highlight (dpyinfo->win32_highlight_frame);
1068 /* Keyboard processing - modifier keys, etc. */
1070 /* Convert a keysym to its name. */
1072 char *
1073 x_get_keysym_name (keysym)
1074 int keysym;
1076 /* Make static so we can always return it */
1077 static char value[100];
1079 BLOCK_INPUT;
1080 GetKeyNameText(keysym, value, 100);
1081 UNBLOCK_INPUT;
1083 return value;
1086 /* Mouse clicks and mouse movement. Rah. */
1088 /* Given a pixel position (PIX_X, PIX_Y) on the frame F, return
1089 glyph co-ordinates in (*X, *Y). Set *BOUNDS to the rectangle
1090 that the glyph at X, Y occupies, if BOUNDS != 0.
1091 If NOCLIP is nonzero, do not force the value into range. */
1093 void
1094 pixel_to_glyph_coords (f, pix_x, pix_y, x, y, bounds, noclip)
1095 FRAME_PTR f;
1096 register int pix_x, pix_y;
1097 register int *x, *y;
1098 RECT *bounds;
1099 int noclip;
1101 /* Arrange for the division in PIXEL_TO_CHAR_COL etc. to round down
1102 even for negative values. */
1103 if (pix_x < 0)
1104 pix_x -= FONT_WIDTH ((f)->output_data.win32->font) - 1;
1105 if (pix_y < 0)
1106 pix_y -= (f)->output_data.win32->line_height - 1;
1108 pix_x = PIXEL_TO_CHAR_COL (f, pix_x);
1109 pix_y = PIXEL_TO_CHAR_ROW (f, pix_y);
1111 if (bounds)
1113 bounds->left = CHAR_TO_PIXEL_COL (f, pix_x);
1114 bounds->top = CHAR_TO_PIXEL_ROW (f, pix_y);
1115 bounds->right = bounds->left + FONT_WIDTH (f->output_data.win32->font) - 1;
1116 bounds->bottom = bounds->top + f->output_data.win32->line_height - 1;
1119 if (!noclip)
1121 if (pix_x < 0)
1122 pix_x = 0;
1123 else if (pix_x > f->width)
1124 pix_x = f->width;
1126 if (pix_y < 0)
1127 pix_y = 0;
1128 else if (pix_y > f->height)
1129 pix_y = f->height;
1132 *x = pix_x;
1133 *y = pix_y;
1136 void
1137 glyph_to_pixel_coords (f, x, y, pix_x, pix_y)
1138 FRAME_PTR f;
1139 register int x, y;
1140 register int *pix_x, *pix_y;
1142 *pix_x = CHAR_TO_PIXEL_COL (f, x);
1143 *pix_y = CHAR_TO_PIXEL_ROW (f, y);
1146 BOOL
1147 parse_button (message, pbutton, pup)
1148 int message;
1149 int * pbutton;
1150 int * pup;
1152 int button = 0;
1153 int up = 0;
1155 switch (message)
1157 case WM_LBUTTONDOWN:
1158 button = 0;
1159 up = 0;
1160 break;
1161 case WM_LBUTTONUP:
1162 button = 0;
1163 up = 1;
1164 break;
1165 case WM_MBUTTONDOWN:
1166 button = 1;
1167 up = 0;
1168 break;
1169 case WM_MBUTTONUP:
1170 button = 1;
1171 up = 1;
1172 break;
1173 case WM_RBUTTONDOWN:
1174 button = 2;
1175 up = 0;
1176 break;
1177 case WM_RBUTTONUP:
1178 button = 2;
1179 up = 1;
1180 break;
1181 default:
1182 return (FALSE);
1185 if (pup) *pup = up;
1186 if (pbutton) *pbutton = button;
1188 return (TRUE);
1192 /* Prepare a mouse-event in *RESULT for placement in the input queue.
1194 If the event is a button press, then note that we have grabbed
1195 the mouse. */
1197 static void
1198 construct_mouse_click (result, msg, f)
1199 struct input_event *result;
1200 Win32Msg *msg;
1201 struct frame *f;
1203 int button;
1204 int up;
1206 parse_button (msg->msg.message, &button, &up);
1208 /* Make the event type no_event; we'll change that when we decide
1209 otherwise. */
1210 result->kind = mouse_click;
1211 result->code = button;
1212 result->timestamp = msg->msg.time;
1213 result->modifiers = (msg->dwModifiers
1214 | (up
1215 ? up_modifier
1216 : down_modifier));
1219 int row, column;
1221 XSETINT (result->x, LOWORD (msg->msg.lParam));
1222 XSETINT (result->y, HIWORD (msg->msg.lParam));
1223 XSETFRAME (result->frame_or_window, f);
1228 /* Function to report a mouse movement to the mainstream Emacs code.
1229 The input handler calls this.
1231 We have received a mouse movement event, which is given in *event.
1232 If the mouse is over a different glyph than it was last time, tell
1233 the mainstream emacs code by setting mouse_moved. If not, ask for
1234 another motion event, so we can check again the next time it moves. */
1236 static void
1237 note_mouse_movement (frame, msg)
1238 FRAME_PTR frame;
1239 MSG *msg;
1241 last_mouse_movement_time = msg->time;
1243 if (msg->hwnd != FRAME_WIN32_WINDOW (frame))
1245 frame->mouse_moved = 1;
1246 last_mouse_scroll_bar = Qnil;
1248 note_mouse_highlight (frame, -1, -1);
1251 /* Has the mouse moved off the glyph it was on at the last sighting? */
1252 else if (LOWORD (msg->lParam) < last_mouse_glyph.left
1253 || LOWORD (msg->lParam) > last_mouse_glyph.right
1254 || HIWORD (msg->lParam) < last_mouse_glyph.left
1255 || HIWORD (msg->lParam) > last_mouse_glyph.bottom)
1257 frame->mouse_moved = 1;
1258 last_mouse_scroll_bar = Qnil;
1260 note_mouse_highlight (frame, LOWORD (msg->lParam), HIWORD (msg->lParam));
1264 /* This is used for debugging, to turn off note_mouse_highlight. */
1265 static int disable_mouse_highlight;
1267 /* Take proper action when the mouse has moved to position X, Y on frame F
1268 as regards highlighting characters that have mouse-face properties.
1269 Also dehighlighting chars where the mouse was before.
1270 X and Y can be negative or out of range. */
1272 static void
1273 note_mouse_highlight (f, x, y)
1274 FRAME_PTR f;
1275 int x, y;
1277 int row, column, portion;
1278 RECT new_glyph;
1279 Lisp_Object window;
1280 struct window *w;
1282 if (disable_mouse_highlight)
1283 return;
1285 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_mouse_x = x;
1286 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_mouse_y = y;
1287 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_mouse_frame = f;
1289 if (FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_defer)
1290 return;
1292 if (gc_in_progress)
1294 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_deferred_gc = 1;
1295 return;
1298 /* Find out which glyph the mouse is on. */
1299 pixel_to_glyph_coords (f, x, y, &column, &row,
1300 &new_glyph, FRAME_WIN32_DISPLAY_INFO (f)->grabbed);
1302 /* Which window is that in? */
1303 window = window_from_coordinates (f, column, row, &portion);
1304 w = XWINDOW (window);
1306 /* If we were displaying active text in another window, clear that. */
1307 if (! EQ (window, FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_window))
1308 clear_mouse_face (FRAME_WIN32_DISPLAY_INFO (f));
1310 /* Are we in a window whose display is up to date?
1311 And verify the buffer's text has not changed. */
1312 if (WINDOWP (window) && portion == 0 && row >= 0 && column >= 0
1313 && row < FRAME_HEIGHT (f) && column < FRAME_WIDTH (f)
1314 && EQ (w->window_end_valid, w->buffer)
1315 && w->last_modified == BUF_MODIFF (XBUFFER (w->buffer)))
1317 int *ptr = FRAME_CURRENT_GLYPHS (f)->charstarts[row];
1318 int i, pos;
1320 /* Find which buffer position the mouse corresponds to. */
1321 for (i = column; i >= 0; i--)
1322 if (ptr[i] > 0)
1323 break;
1324 pos = ptr[i];
1325 /* Is it outside the displayed active region (if any)? */
1326 if (pos <= 0)
1327 clear_mouse_face (FRAME_WIN32_DISPLAY_INFO (f));
1328 else if (! (EQ (window, FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_window)
1329 && row >= FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_row
1330 && row <= FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_row
1331 && (row > FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_row
1332 || column >= FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_col)
1333 && (row < FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_row
1334 || column < FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_col
1335 || FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_past_end)))
1337 Lisp_Object mouse_face, overlay, position;
1338 Lisp_Object *overlay_vec;
1339 int len, noverlays, ignor1;
1340 struct buffer *obuf;
1341 int obegv, ozv;
1343 /* If we get an out-of-range value, return now; avoid an error. */
1344 if (pos > BUF_Z (XBUFFER (w->buffer)))
1345 return;
1347 /* Make the window's buffer temporarily current for
1348 overlays_at and compute_char_face. */
1349 obuf = current_buffer;
1350 current_buffer = XBUFFER (w->buffer);
1351 obegv = BEGV;
1352 ozv = ZV;
1353 BEGV = BEG;
1354 ZV = Z;
1356 /* Yes. Clear the display of the old active region, if any. */
1357 clear_mouse_face (FRAME_WIN32_DISPLAY_INFO (f));
1359 /* Is this char mouse-active? */
1360 XSETINT (position, pos);
1362 len = 10;
1363 overlay_vec = (Lisp_Object *) xmalloc (len * sizeof (Lisp_Object));
1365 /* Put all the overlays we want in a vector in overlay_vec.
1366 Store the length in len. */
1367 noverlays = overlays_at (XINT (pos), 1, &overlay_vec, &len,
1368 NULL, NULL);
1369 noverlays = sort_overlays (overlay_vec, noverlays, w);
1371 /* Find the highest priority overlay that has a mouse-face prop. */
1372 overlay = Qnil;
1373 for (i = 0; i < noverlays; i++)
1375 mouse_face = Foverlay_get (overlay_vec[i], Qmouse_face);
1376 if (!NILP (mouse_face))
1378 overlay = overlay_vec[i];
1379 break;
1382 free (overlay_vec);
1383 /* If no overlay applies, get a text property. */
1384 if (NILP (overlay))
1385 mouse_face = Fget_text_property (position, Qmouse_face, w->buffer);
1387 /* Handle the overlay case. */
1388 if (! NILP (overlay))
1390 /* Find the range of text around this char that
1391 should be active. */
1392 Lisp_Object before, after;
1393 int ignore;
1395 before = Foverlay_start (overlay);
1396 after = Foverlay_end (overlay);
1397 /* Record this as the current active region. */
1398 fast_find_position (window, before,
1399 &FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_col,
1400 &FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_row);
1401 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_past_end
1402 = !fast_find_position (window, after,
1403 &FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_col,
1404 &FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_row);
1405 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_window = window;
1406 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_face_id
1407 = compute_char_face (f, w, pos, 0, 0,
1408 &ignore, pos + 1, 1);
1410 /* Display it as active. */
1411 show_mouse_face (FRAME_WIN32_DISPLAY_INFO (f), 1);
1413 /* Handle the text property case. */
1414 else if (! NILP (mouse_face))
1416 /* Find the range of text around this char that
1417 should be active. */
1418 Lisp_Object before, after, beginning, end;
1419 int ignore;
1421 beginning = Fmarker_position (w->start);
1422 XSETINT (end, (BUF_Z (XBUFFER (w->buffer))
1423 - XFASTINT (w->window_end_pos)));
1424 before
1425 = Fprevious_single_property_change (make_number (pos + 1),
1426 Qmouse_face,
1427 w->buffer, beginning);
1428 after
1429 = Fnext_single_property_change (position, Qmouse_face,
1430 w->buffer, end);
1431 /* Record this as the current active region. */
1432 fast_find_position (window, before,
1433 &FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_col,
1434 &FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_row);
1435 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_past_end
1436 = !fast_find_position (window, after,
1437 &FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_col,
1438 &FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_row);
1439 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_window = window;
1440 FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_face_id
1441 = compute_char_face (f, w, pos, 0, 0,
1442 &ignore, pos + 1, 1);
1444 /* Display it as active. */
1445 show_mouse_face (FRAME_WIN32_DISPLAY_INFO (f), 1);
1447 BEGV = obegv;
1448 ZV = ozv;
1449 current_buffer = obuf;
1454 /* Find the row and column of position POS in window WINDOW.
1455 Store them in *COLUMNP and *ROWP.
1456 This assumes display in WINDOW is up to date.
1457 If POS is above start of WINDOW, return coords
1458 of start of first screen line.
1459 If POS is after end of WINDOW, return coords of end of last screen line.
1461 Value is 1 if POS is in range, 0 if it was off screen. */
1463 static int
1464 fast_find_position (window, pos, columnp, rowp)
1465 Lisp_Object window;
1466 int pos;
1467 int *columnp, *rowp;
1469 struct window *w = XWINDOW (window);
1470 FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
1471 int i;
1472 int row = 0;
1473 int left = w->left;
1474 int top = w->top;
1475 int height = XFASTINT (w->height) - ! MINI_WINDOW_P (w);
1476 int width = window_internal_width (w);
1477 int *charstarts;
1478 int lastcol;
1479 int maybe_next_line = 0;
1481 /* Find the right row. */
1482 for (i = 0;
1483 i < height;
1484 i++)
1486 int linestart = FRAME_CURRENT_GLYPHS (f)->charstarts[top + i][left];
1487 if (linestart > pos)
1488 break;
1489 /* If the position sought is the end of the buffer,
1490 don't include the blank lines at the bottom of the window. */
1491 if (linestart == pos && pos == BUF_ZV (XBUFFER (w->buffer)))
1493 maybe_next_line = 1;
1494 break;
1496 if (linestart > 0)
1497 row = i;
1500 /* Find the right column with in it. */
1501 charstarts = FRAME_CURRENT_GLYPHS (f)->charstarts[top + row];
1502 lastcol = left;
1503 for (i = 0; i < width; i++)
1505 if (charstarts[left + i] == pos)
1507 *rowp = row + top;
1508 *columnp = i + left;
1509 return 1;
1511 else if (charstarts[left + i] > pos)
1512 break;
1513 else if (charstarts[left + i] > 0)
1514 lastcol = left + i;
1517 /* If we're looking for the end of the buffer,
1518 and we didn't find it in the line we scanned,
1519 use the start of the following line. */
1520 if (maybe_next_line)
1522 row++;
1523 i = 0;
1526 *rowp = row + top;
1527 *columnp = lastcol;
1528 return 0;
1531 /* Display the active region described by mouse_face_*
1532 in its mouse-face if HL > 0, in its normal face if HL = 0. */
1534 static void
1535 show_mouse_face (dpyinfo, hl)
1536 struct win32_display_info *dpyinfo;
1537 int hl;
1539 struct window *w = XWINDOW (dpyinfo->mouse_face_window);
1540 int width = window_internal_width (w);
1541 FRAME_PTR f = XFRAME (WINDOW_FRAME (w));
1542 int i;
1543 int cursor_off = 0;
1544 int old_curs_x = curs_x;
1545 int old_curs_y = curs_y;
1547 /* Set these variables temporarily
1548 so that if we have to turn the cursor off and on again
1549 we will put it back at the same place. */
1550 curs_x = f->phys_cursor_x;
1551 curs_y = f->phys_cursor_y;
1553 for (i = FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_row;
1554 i <= FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_row; i++)
1556 int column = (i == FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_row
1557 ? FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_col
1558 : w->left);
1559 int endcolumn = (i == FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_row
1560 ? FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_col
1561 : w->left + width);
1562 endcolumn = min (endcolumn, FRAME_CURRENT_GLYPHS (f)->used[i]);
1564 /* If the cursor's in the text we are about to rewrite,
1565 turn the cursor off. */
1566 if (i == curs_y
1567 && curs_x >= FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_col - 1
1568 && curs_x <= FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_col)
1570 x_display_cursor (f, 0);
1571 cursor_off = 1;
1574 dumpglyphs (f,
1575 CHAR_TO_PIXEL_COL (f, column),
1576 CHAR_TO_PIXEL_ROW (f, i),
1577 FRAME_CURRENT_GLYPHS (f)->glyphs[i] + column,
1578 endcolumn - column,
1579 /* Highlight with mouse face if hl > 0. */
1580 hl > 0 ? 3 : 0, 0);
1583 /* If we turned the cursor off, turn it back on. */
1584 if (cursor_off)
1585 x_display_cursor (f, 1);
1587 curs_x = old_curs_x;
1588 curs_y = old_curs_y;
1590 /* Change the mouse cursor according to the value of HL. */
1591 if (hl > 0)
1592 SetCursor (f->output_data.win32->cross_cursor);
1593 else
1594 SetCursor (f->output_data.win32->text_cursor);
1597 /* Clear out the mouse-highlighted active region.
1598 Redraw it unhighlighted first. */
1600 static void
1601 clear_mouse_face (dpyinfo)
1602 struct win32_display_info *dpyinfo;
1604 if (! NILP (dpyinfo->mouse_face_window))
1605 show_mouse_face (dpyinfo, 0);
1607 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
1608 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
1609 dpyinfo->mouse_face_window = Qnil;
1612 struct scroll_bar *x_window_to_scroll_bar ();
1613 static void x_scroll_bar_report_motion ();
1615 /* Return the current position of the mouse.
1616 *fp should be a frame which indicates which display to ask about.
1618 If the mouse movement started in a scroll bar, set *fp, *bar_window,
1619 and *part to the frame, window, and scroll bar part that the mouse
1620 is over. Set *x and *y to the portion and whole of the mouse's
1621 position on the scroll bar.
1623 If the mouse movement started elsewhere, set *fp to the frame the
1624 mouse is on, *bar_window to nil, and *x and *y to the character cell
1625 the mouse is over.
1627 Set *time to the server timestamp for the time at which the mouse
1628 was at this position.
1630 Don't store anything if we don't have a valid set of values to report.
1632 This clears the mouse_moved flag, so we can wait for the next mouse
1633 movement. This also calls XQueryPointer, which will cause the
1634 server to give us another MotionNotify when the mouse moves
1635 again. */
1637 static void
1638 win32_mouse_position (fp, insist, bar_window, part, x, y, time)
1639 FRAME_PTR *fp;
1640 int insist;
1641 Lisp_Object *bar_window;
1642 enum scroll_bar_part *part;
1643 Lisp_Object *x, *y;
1644 unsigned long *time;
1646 FRAME_PTR f1;
1648 BLOCK_INPUT;
1650 if (! NILP (last_mouse_scroll_bar))
1651 x_scroll_bar_report_motion (fp, bar_window, part, x, y, time);
1652 else
1654 POINT pt;
1656 Lisp_Object frame, tail;
1658 /* Clear the mouse-moved flag for every frame on this display. */
1659 FOR_EACH_FRAME (tail, frame)
1660 XFRAME (frame)->mouse_moved = 0;
1662 last_mouse_scroll_bar = Qnil;
1664 GetCursorPos (&pt);
1666 /* Now we have a position on the root; find the innermost window
1667 containing the pointer. */
1669 if (FRAME_WIN32_DISPLAY_INFO (*fp)->grabbed && last_mouse_frame
1670 && FRAME_LIVE_P (last_mouse_frame))
1672 f1 = last_mouse_frame;
1674 else
1676 /* Is win one of our frames? */
1677 f1 = x_window_to_frame (FRAME_WIN32_DISPLAY_INFO (*fp), WindowFromPoint(pt));
1680 /* If not, is it one of our scroll bars? */
1681 if (! f1)
1683 struct scroll_bar *bar = x_window_to_scroll_bar (WindowFromPoint(pt));
1685 if (bar)
1687 f1 = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
1691 if (f1 == 0 && insist)
1692 f1 = selected_frame;
1694 if (f1)
1696 int ignore1, ignore2;
1698 ScreenToClient (FRAME_WIN32_WINDOW (f1), &pt);
1700 /* Ok, we found a frame. Store all the values. */
1702 pixel_to_glyph_coords (f1, pt.x, pt.y, &ignore1, &ignore2,
1703 &last_mouse_glyph,
1704 FRAME_WIN32_DISPLAY_INFO (f1)->grabbed
1705 || insist);
1707 *bar_window = Qnil;
1708 *part = 0;
1709 *fp = f1;
1710 XSETINT (*x, pt.x);
1711 XSETINT (*y, pt.y);
1712 *time = last_mouse_movement_time;
1717 UNBLOCK_INPUT;
1720 /* Scroll bar support. */
1722 /* Given an window ID, find the struct scroll_bar which manages it.
1723 This can be called in GC, so we have to make sure to strip off mark
1724 bits. */
1725 struct scroll_bar *
1726 x_window_to_scroll_bar (window_id)
1727 Window window_id;
1729 Lisp_Object tail, frame;
1731 for (tail = Vframe_list;
1732 XGCTYPE (tail) == Lisp_Cons;
1733 tail = XCONS (tail)->cdr)
1735 Lisp_Object frame, bar, condemned;
1737 frame = XCONS (tail)->car;
1738 /* All elements of Vframe_list should be frames. */
1739 if (! GC_FRAMEP (frame))
1740 abort ();
1742 /* Scan this frame's scroll bar list for a scroll bar with the
1743 right window ID. */
1744 condemned = FRAME_CONDEMNED_SCROLL_BARS (XFRAME (frame));
1745 for (bar = FRAME_SCROLL_BARS (XFRAME (frame));
1746 /* This trick allows us to search both the ordinary and
1747 condemned scroll bar lists with one loop. */
1748 ! GC_NILP (bar) || (bar = condemned,
1749 condemned = Qnil,
1750 ! GC_NILP (bar));
1751 bar = XSCROLL_BAR (bar)->next)
1752 if (SCROLL_BAR_WIN32_WINDOW (XSCROLL_BAR (bar)) == window_id)
1753 return XSCROLL_BAR (bar);
1756 return 0;
1759 HWND
1760 my_create_scrollbar (f, bar)
1761 struct frame * f;
1762 struct scroll_bar * bar;
1764 MSG msg;
1766 PostThreadMessage (dwWinThreadId, WM_EMACS_CREATESCROLLBAR, (WPARAM) f,
1767 (LPARAM) bar);
1768 GetMessage (&msg, NULL, WM_EMACS_DONE, WM_EMACS_DONE);
1770 return ((HWND) msg.wParam);
1773 void
1774 my_destroy_window (f, hwnd)
1775 struct frame * f;
1776 HWND hwnd;
1778 SendMessage (FRAME_WIN32_WINDOW (f), WM_EMACS_DESTROYWINDOW,
1779 (WPARAM) hwnd, 0);
1782 /* Open a new window to serve as a scroll bar, and return the
1783 scroll bar vector for it. */
1784 static struct scroll_bar *
1785 x_scroll_bar_create (window, top, left, width, height)
1786 struct window *window;
1787 int top, left, width, height;
1789 FRAME_PTR f = XFRAME (WINDOW_FRAME (window));
1790 struct scroll_bar *bar
1791 = XSCROLL_BAR (Fmake_vector (make_number (SCROLL_BAR_VEC_SIZE), Qnil));
1792 HWND hwnd;
1794 BLOCK_INPUT;
1796 XSETWINDOW (bar->window, window);
1797 XSETINT (bar->top, top);
1798 XSETINT (bar->left, left);
1799 XSETINT (bar->width, width);
1800 XSETINT (bar->height, height);
1801 XSETINT (bar->start, 0);
1802 XSETINT (bar->end, 0);
1803 bar->dragging = Qnil;
1805 /* Requires geometry to be set before call to create the real window */
1807 hwnd = my_create_scrollbar (f, bar);
1809 SetScrollRange (hwnd, SB_CTL, 0, height, FALSE);
1810 SetScrollPos (hwnd, SB_CTL, 0, TRUE);
1812 SET_SCROLL_BAR_WIN32_WINDOW (bar, hwnd);
1814 /* Add bar to its frame's list of scroll bars. */
1815 bar->next = FRAME_SCROLL_BARS (f);
1816 bar->prev = Qnil;
1817 XSETVECTOR (FRAME_SCROLL_BARS (f), bar);
1818 if (! NILP (bar->next))
1819 XSETVECTOR (XSCROLL_BAR (bar->next)->prev, bar);
1821 UNBLOCK_INPUT;
1823 return bar;
1826 /* Draw BAR's handle in the proper position.
1827 If the handle is already drawn from START to END, don't bother
1828 redrawing it, unless REBUILD is non-zero; in that case, always
1829 redraw it. (REBUILD is handy for drawing the handle after expose
1830 events.)
1832 Normally, we want to constrain the start and end of the handle to
1833 fit inside its rectangle, but if the user is dragging the scroll bar
1834 handle, we want to let them drag it down all the way, so that the
1835 bar's top is as far down as it goes; otherwise, there's no way to
1836 move to the very end of the buffer. */
1837 static void
1838 x_scroll_bar_set_handle (bar, start, end, rebuild)
1839 struct scroll_bar *bar;
1840 int start, end;
1841 int rebuild;
1843 int dragging = ! NILP (bar->dragging);
1844 Window w = SCROLL_BAR_WIN32_WINDOW (bar);
1845 FRAME_PTR f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
1847 /* If the display is already accurate, do nothing. */
1848 if (! rebuild
1849 && start == XINT (bar->start)
1850 && end == XINT (bar->end))
1851 return;
1853 BLOCK_INPUT;
1855 /* Store the adjusted setting in the scroll bar. */
1856 XSETINT (bar->start, start);
1857 XSETINT (bar->end, end);
1859 /* If we are less than half of the page use start otherwise use end */
1861 SetScrollPos (w, SB_CTL, ((start >> 1) < bar->height)?start:end, TRUE);
1863 UNBLOCK_INPUT;
1866 /* Move a scroll bar around on the screen, to accommodate changing
1867 window configurations. */
1868 static void
1869 x_scroll_bar_move (bar, top, left, width, height)
1870 struct scroll_bar *bar;
1871 int top, left, width, height;
1873 Window w = SCROLL_BAR_WIN32_WINDOW (bar);
1874 FRAME_PTR f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
1876 BLOCK_INPUT;
1878 MoveWindow (w, left, top, width, height, TRUE);
1879 SetScrollRange (w, SB_CTL, 0, height, FALSE);
1881 XSETINT (bar->left, left);
1882 XSETINT (bar->top, top);
1883 XSETINT (bar->width, width);
1884 XSETINT (bar->height, height);
1886 UNBLOCK_INPUT;
1889 /* Destroy the window for BAR, and set its Emacs window's scroll bar
1890 to nil. */
1891 static void
1892 x_scroll_bar_remove (bar)
1893 struct scroll_bar *bar;
1895 FRAME_PTR f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
1897 BLOCK_INPUT;
1899 /* Destroy the window. */
1900 my_destroy_window (f, SCROLL_BAR_WIN32_WINDOW (bar));
1902 /* Disassociate this scroll bar from its window. */
1903 XWINDOW (bar->window)->vertical_scroll_bar = Qnil;
1905 UNBLOCK_INPUT;
1908 /* Set the handle of the vertical scroll bar for WINDOW to indicate
1909 that we are displaying PORTION characters out of a total of WHOLE
1910 characters, starting at POSITION. If WINDOW has no scroll bar,
1911 create one. */
1912 static void
1913 win32_set_vertical_scroll_bar (window, portion, whole, position)
1914 struct window *window;
1915 int portion, whole, position;
1917 FRAME_PTR f = XFRAME (WINDOW_FRAME (window));
1918 int top = XINT (window->top);
1919 int left = WINDOW_VERTICAL_SCROLL_BAR_COLUMN (window);
1920 int height = WINDOW_VERTICAL_SCROLL_BAR_HEIGHT (window);
1922 /* Where should this scroll bar be, pixelwise? */
1923 int pixel_top = CHAR_TO_PIXEL_ROW (f, top);
1924 int pixel_left = CHAR_TO_PIXEL_COL (f, left);
1925 int pixel_width
1926 = (FRAME_SCROLL_BAR_PIXEL_WIDTH (f) > 0
1927 ? FRAME_SCROLL_BAR_PIXEL_WIDTH (f)
1928 : (FRAME_SCROLL_BAR_COLS (f) * FONT_WIDTH (f->output_data.win32->font)));
1929 int pixel_height = VERTICAL_SCROLL_BAR_PIXEL_HEIGHT (f, height);
1931 struct scroll_bar *bar;
1933 /* Does the scroll bar exist yet? */
1934 if (NILP (window->vertical_scroll_bar))
1935 bar = x_scroll_bar_create (window,
1936 pixel_top, pixel_left,
1937 pixel_width, pixel_height);
1938 else
1940 /* It may just need to be moved and resized. */
1941 bar = XSCROLL_BAR (window->vertical_scroll_bar);
1942 x_scroll_bar_move (bar, pixel_top, pixel_left, pixel_width, pixel_height);
1945 /* Set the scroll bar's current state, unless we're currently being
1946 dragged. */
1947 if (NILP (bar->dragging))
1949 int top_range = VERTICAL_SCROLL_BAR_TOP_RANGE (pixel_height);
1951 if (whole == 0)
1952 x_scroll_bar_set_handle (bar, 0, top_range, 0);
1953 else
1955 int start = (int) (((double) position * top_range) / whole);
1956 int end = (int) (((double) (position + portion) * top_range) / whole);
1958 x_scroll_bar_set_handle (bar, start, end, 0);
1962 XSETVECTOR (window->vertical_scroll_bar, bar);
1966 /* The following three hooks are used when we're doing a thorough
1967 redisplay of the frame. We don't explicitly know which scroll bars
1968 are going to be deleted, because keeping track of when windows go
1969 away is a real pain - "Can you say set-window-configuration, boys
1970 and girls?" Instead, we just assert at the beginning of redisplay
1971 that *all* scroll bars are to be removed, and then save a scroll bar
1972 from the fiery pit when we actually redisplay its window. */
1974 /* Arrange for all scroll bars on FRAME to be removed at the next call
1975 to `*judge_scroll_bars_hook'. A scroll bar may be spared if
1976 `*redeem_scroll_bar_hook' is applied to its window before the judgement. */
1977 static void
1978 win32_condemn_scroll_bars (frame)
1979 FRAME_PTR frame;
1981 /* The condemned list should be empty at this point; if it's not,
1982 then the rest of Emacs isn't using the condemn/redeem/judge
1983 protocol correctly. */
1984 if (! NILP (FRAME_CONDEMNED_SCROLL_BARS (frame)))
1985 abort ();
1987 /* Move them all to the "condemned" list. */
1988 FRAME_CONDEMNED_SCROLL_BARS (frame) = FRAME_SCROLL_BARS (frame);
1989 FRAME_SCROLL_BARS (frame) = Qnil;
1992 /* Unmark WINDOW's scroll bar for deletion in this judgement cycle.
1993 Note that WINDOW isn't necessarily condemned at all. */
1994 static void
1995 win32_redeem_scroll_bar (window)
1996 struct window *window;
1998 struct scroll_bar *bar;
2000 /* We can't redeem this window's scroll bar if it doesn't have one. */
2001 if (NILP (window->vertical_scroll_bar))
2002 abort ();
2004 bar = XSCROLL_BAR (window->vertical_scroll_bar);
2006 /* Unlink it from the condemned list. */
2008 FRAME_PTR f = XFRAME (WINDOW_FRAME (window));
2010 if (NILP (bar->prev))
2012 /* If the prev pointer is nil, it must be the first in one of
2013 the lists. */
2014 if (EQ (FRAME_SCROLL_BARS (f), window->vertical_scroll_bar))
2015 /* It's not condemned. Everything's fine. */
2016 return;
2017 else if (EQ (FRAME_CONDEMNED_SCROLL_BARS (f),
2018 window->vertical_scroll_bar))
2019 FRAME_CONDEMNED_SCROLL_BARS (f) = bar->next;
2020 else
2021 /* If its prev pointer is nil, it must be at the front of
2022 one or the other! */
2023 abort ();
2025 else
2026 XSCROLL_BAR (bar->prev)->next = bar->next;
2028 if (! NILP (bar->next))
2029 XSCROLL_BAR (bar->next)->prev = bar->prev;
2031 bar->next = FRAME_SCROLL_BARS (f);
2032 bar->prev = Qnil;
2033 XSETVECTOR (FRAME_SCROLL_BARS (f), bar);
2034 if (! NILP (bar->next))
2035 XSETVECTOR (XSCROLL_BAR (bar->next)->prev, bar);
2039 /* Remove all scroll bars on FRAME that haven't been saved since the
2040 last call to `*condemn_scroll_bars_hook'. */
2041 static void
2042 win32_judge_scroll_bars (f)
2043 FRAME_PTR f;
2045 Lisp_Object bar, next;
2047 bar = FRAME_CONDEMNED_SCROLL_BARS (f);
2049 /* Clear out the condemned list now so we won't try to process any
2050 more events on the hapless scroll bars. */
2051 FRAME_CONDEMNED_SCROLL_BARS (f) = Qnil;
2053 for (; ! NILP (bar); bar = next)
2055 struct scroll_bar *b = XSCROLL_BAR (bar);
2057 x_scroll_bar_remove (b);
2059 next = b->next;
2060 b->next = b->prev = Qnil;
2063 /* Now there should be no references to the condemned scroll bars,
2064 and they should get garbage-collected. */
2067 /* Handle a mouse click on the scroll bar BAR. If *EMACS_EVENT's kind
2068 is set to something other than no_event, it is enqueued.
2070 This may be called from a signal handler, so we have to ignore GC
2071 mark bits. */
2072 static void
2073 x_scroll_bar_handle_click (bar, msg, emacs_event)
2074 struct scroll_bar *bar;
2075 Win32Msg *msg;
2076 struct input_event *emacs_event;
2078 if (! GC_WINDOWP (bar->window))
2079 abort ();
2081 emacs_event->kind = scroll_bar_click;
2082 emacs_event->code = 0;
2083 emacs_event->modifiers = (msg->dwModifiers
2084 | ((LOWORD (msg->msg.wParam) == SB_ENDSCROLL)
2085 ? up_modifier
2086 : down_modifier));
2087 emacs_event->frame_or_window = bar->window;
2088 emacs_event->timestamp = msg->msg.time;
2091 int internal_height
2092 = VERTICAL_SCROLL_BAR_INSIDE_HEIGHT (XINT (bar->height));
2093 int top_range
2094 = VERTICAL_SCROLL_BAR_TOP_RANGE (XINT (bar->height));
2095 int y = GetScrollPos ((HWND) msg->msg.lParam, SB_CTL);
2097 switch (LOWORD (msg->msg.wParam))
2099 case SB_THUMBPOSITION:
2100 case SB_THUMBTRACK:
2101 emacs_event->part = scroll_bar_handle;
2102 if (VERTICAL_SCROLL_BAR_TOP_RANGE (XINT (bar->height)) <= 0xffff)
2103 y = HIWORD (msg->msg.wParam);
2104 break;
2105 case SB_LINEDOWN:
2106 emacs_event->part = scroll_bar_handle;
2107 if (y < top_range) y++;
2108 break;
2109 case SB_LINEUP:
2110 emacs_event->part = scroll_bar_handle;
2111 if (y) y--;
2112 break;
2113 case SB_PAGEUP:
2114 emacs_event->part = scroll_bar_above_handle;
2115 break;
2116 case SB_PAGEDOWN:
2117 emacs_event->part = scroll_bar_below_handle;
2118 break;
2119 case SB_TOP:
2120 emacs_event->part = scroll_bar_handle;
2121 y = 0;
2122 break;
2123 case SB_BOTTOM:
2124 emacs_event->part = scroll_bar_handle;
2125 y = top_range;
2126 break;
2127 case SB_ENDSCROLL:
2128 emacs_event->part = scroll_bar_handle;
2129 x_scroll_bar_set_handle (bar, y , y, 0);
2130 break;
2131 default:
2132 emacs_event->part = scroll_bar_handle;
2133 break;
2136 XSETINT (emacs_event->x, y);
2137 XSETINT (emacs_event->y, top_range);
2141 /* Return information to the user about the current position of the mouse
2142 on the scroll bar. */
2143 static void
2144 x_scroll_bar_report_motion (fp, bar_window, part, x, y, time)
2145 FRAME_PTR *fp;
2146 Lisp_Object *bar_window;
2147 enum scroll_bar_part *part;
2148 Lisp_Object *x, *y;
2149 unsigned long *time;
2151 struct scroll_bar *bar = XSCROLL_BAR (last_mouse_scroll_bar);
2152 Window w = SCROLL_BAR_WIN32_WINDOW (bar);
2153 FRAME_PTR f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window)));
2154 int pos;
2156 BLOCK_INPUT;
2158 *fp = f;
2159 *bar_window = bar->window;
2161 pos = GetScrollPos (w, SB_CTL);
2163 switch (LOWORD (last_mouse_scroll_bar_pos))
2165 case SB_THUMBPOSITION:
2166 case SB_THUMBTRACK:
2167 *part = scroll_bar_handle;
2168 if (VERTICAL_SCROLL_BAR_TOP_RANGE (XINT (bar->height)) <= 0xffff)
2169 pos = HIWORD (last_mouse_scroll_bar_pos);
2170 break;
2171 case SB_LINEDOWN:
2172 *part = scroll_bar_handle;
2173 pos++;
2174 break;
2175 default:
2176 *part = scroll_bar_handle;
2177 break;
2180 XSETINT(*x, pos);
2181 XSETINT(*y, VERTICAL_SCROLL_BAR_TOP_RANGE (XINT (bar->height)));
2183 f->mouse_moved = 0;
2184 last_mouse_scroll_bar = Qnil;
2186 *time = last_mouse_movement_time;
2188 UNBLOCK_INPUT;
2191 /* The screen has been cleared so we may have changed foreground or
2192 background colors, and the scroll bars may need to be redrawn.
2193 Clear out the scroll bars, and ask for expose events, so we can
2194 redraw them. */
2196 x_scroll_bar_clear (f)
2197 FRAME_PTR f;
2199 #if 0
2200 Lisp_Object bar;
2202 for (bar = FRAME_SCROLL_BARS (f); VECTORP (bar);
2203 bar = XSCROLL_BAR (bar)->next)
2204 UpdateWindow (SCROLL_BAR_WIN32_WINDOW (XSCROLL_BAR (bar)));
2205 #endif
2209 /* The main Win32 event-reading loop - w32_read_socket. */
2211 /* Timestamp of enter window event. This is only used by w32_read_socket,
2212 but we have to put it out here, since static variables within functions
2213 sometimes don't work. */
2214 static Time enter_timestamp;
2216 /* Record the last 100 characters stored
2217 to help debug the loss-of-chars-during-GC problem. */
2218 int temp_index;
2219 short temp_buffer[100];
2221 extern int key_event (KEY_EVENT_RECORD *, struct input_event *);
2223 /* Map a Win32 WM_CHAR message into a KEY_EVENT_RECORD so that
2224 we can use the same routines to handle input in both console
2225 and window modes. */
2227 static void
2228 convert_to_key_event (Win32Msg *msgp, KEY_EVENT_RECORD *eventp)
2230 eventp->bKeyDown = TRUE;
2231 eventp->wRepeatCount = 1;
2232 eventp->wVirtualKeyCode = msgp->msg.wParam;
2233 eventp->wVirtualScanCode = (msgp->msg.lParam & 0xFF0000) >> 16;
2234 eventp->uChar.AsciiChar = 0;
2235 eventp->dwControlKeyState = msgp->dwModifiers;
2238 /* Return nonzero if the virtual key is a dead key. */
2240 static int
2241 is_dead_key (int wparam)
2243 unsigned int code = MapVirtualKey (wparam, 2);
2245 /* Win95 returns 0x8000, NT returns 0x80000000. */
2246 if ((code & 0x8000) || (code & 0x80000000))
2247 return 1;
2248 else
2249 return 0;
2252 /* Read events coming from the Win32 shell.
2253 This routine is called by the SIGIO handler.
2254 We return as soon as there are no more events to be read.
2256 Events representing keys are stored in buffer BUFP,
2257 which can hold up to NUMCHARS characters.
2258 We return the number of characters stored into the buffer,
2259 thus pretending to be `read'.
2261 WAITP is nonzero if we should block until input arrives.
2262 EXPECTED is nonzero if the caller knows input is available.
2264 Some of these messages are reposted back to the message queue since the
2265 system calls the winproc directly in a context where we cannot return the
2266 data nor can we guarantee the state we are in. So if we dispatch them
2267 we will get into an infinite loop. To prevent this from ever happening we
2268 will set a variable to indicate we are in the read_socket call and indicate
2269 which message we are processing since the winproc gets called recursively with different
2270 messages by the system.
2274 w32_read_socket (sd, bufp, numchars, waitp, expected)
2275 register int sd;
2276 register struct input_event *bufp;
2277 register int numchars;
2278 int waitp;
2279 int expected;
2281 int count = 0;
2282 int nbytes = 0;
2283 int items_pending; /* How many items are in the X queue. */
2284 Win32Msg msg;
2285 struct frame *f;
2286 int event_found = 0;
2287 int prefix;
2288 Lisp_Object part;
2289 struct win32_display_info *dpyinfo = &one_win32_display_info;
2291 if (interrupt_input_blocked)
2293 interrupt_input_pending = 1;
2294 return -1;
2297 interrupt_input_pending = 0;
2298 BLOCK_INPUT;
2300 /* So people can tell when we have read the available input. */
2301 input_signal_count++;
2303 if (numchars <= 0)
2304 abort (); /* Don't think this happens. */
2306 while (get_next_msg (&msg, 0))
2308 switch (msg.msg.message)
2310 case WM_ERASEBKGND:
2311 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2312 if (f)
2314 win32_clear_rect (f, NULL, &msg.rect);
2316 break;
2317 case WM_PAINT:
2319 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2321 if (f)
2323 if (f->async_visible == 0)
2325 f->async_visible = 1;
2326 f->async_iconified = 0;
2327 SET_FRAME_GARBAGED (f);
2329 else
2331 dumprectangle (f,
2332 msg.rect.left,
2333 msg.rect.top,
2334 msg.rect.right-msg.rect.left+1,
2335 msg.rect.bottom-msg.rect.top+1);
2341 break;
2342 case WM_KEYDOWN:
2343 case WM_SYSKEYDOWN:
2344 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2346 if (f && !f->iconified)
2348 if (temp_index == sizeof temp_buffer / sizeof (short))
2349 temp_index = 0;
2350 temp_buffer[temp_index++] = msg.msg.wParam;
2351 bufp->kind = non_ascii_keystroke;
2352 bufp->code = msg.msg.wParam;
2353 bufp->modifiers = win32_kbd_mods_to_emacs (msg.dwModifiers);
2354 XSETFRAME (bufp->frame_or_window, f);
2355 bufp->timestamp = msg.msg.time;
2356 bufp++;
2357 numchars--;
2358 count++;
2360 break;
2361 case WM_SYSCHAR:
2362 case WM_CHAR:
2363 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2365 if (f && !f->iconified)
2367 if (numchars > 1)
2369 int add;
2370 KEY_EVENT_RECORD key, *keyp = &key;
2372 if (temp_index == sizeof temp_buffer / sizeof (short))
2373 temp_index = 0;
2375 convert_to_key_event (&msg, keyp);
2376 add = key_event (keyp, bufp);
2377 if (add == -1)
2379 /* The key pressed generated two characters, most likely
2380 an accent character and a key that could not be
2381 combined with it. Prepend the message on the queue
2382 again to process the second character (which is
2383 being held internally in key_event), and process
2384 the first character now. */
2385 prepend_msg (&msg);
2386 add = 1;
2389 /* Throw dead keys away. */
2390 if (is_dead_key (msg.msg.wParam))
2391 break;
2393 bufp += add;
2394 numchars -= add;
2395 count += add;
2397 else
2399 abort ();
2402 break;
2403 case WM_MOUSEMOVE:
2404 if (dpyinfo->grabbed && last_mouse_frame
2405 && FRAME_LIVE_P (last_mouse_frame))
2406 f = last_mouse_frame;
2407 else
2408 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2410 if (f)
2411 note_mouse_movement (f, &msg.msg);
2412 else
2413 clear_mouse_face (FRAME_WIN32_DISPLAY_INFO (f));
2415 break;
2416 case WM_LBUTTONDOWN:
2417 case WM_LBUTTONUP:
2418 case WM_MBUTTONDOWN:
2419 case WM_MBUTTONUP:
2420 case WM_RBUTTONDOWN:
2421 case WM_RBUTTONUP:
2423 int button;
2424 int up;
2426 if (dpyinfo->grabbed && last_mouse_frame
2427 && FRAME_LIVE_P (last_mouse_frame))
2428 f = last_mouse_frame;
2429 else
2430 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2432 if (f)
2434 if ((!dpyinfo->win32_focus_frame || f == dpyinfo->win32_focus_frame)
2435 && (numchars >= 1))
2437 construct_mouse_click (bufp, &msg, f);
2438 bufp++;
2439 count++;
2440 numchars--;
2444 parse_button (msg.msg.message, &button, &up);
2446 if (up)
2448 dpyinfo->grabbed &= ~ (1 << button);
2450 else
2452 dpyinfo->grabbed |= (1 << button);
2453 last_mouse_frame = f;
2457 break;
2458 case WM_VSCROLL:
2460 struct scroll_bar *bar = x_window_to_scroll_bar ((HWND)msg.msg.lParam);
2462 if (bar && numchars >= 1)
2464 x_scroll_bar_handle_click (bar, &msg, bufp);
2465 bufp++;
2466 count++;
2467 numchars--;
2471 break;
2472 case WM_MOVE:
2473 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2475 if (f && !f->async_iconified)
2477 f->output_data.win32->left_pos = LOWORD (msg.msg.lParam);
2478 f->output_data.win32->top_pos = HIWORD (msg.msg.lParam);
2481 break;
2482 case WM_SIZE:
2483 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2485 if (f && !f->async_iconified && msg.msg.wParam != SIZE_MINIMIZED)
2487 RECT rect;
2488 int rows;
2489 int columns;
2490 int width;
2491 int height;
2493 GetClientRect(msg.msg.hwnd, &rect);
2495 height = rect.bottom - rect.top + 1;
2496 width = rect.right - rect.left + 1;
2498 rows = PIXEL_TO_CHAR_HEIGHT (f, height);
2499 columns = PIXEL_TO_CHAR_WIDTH (f, width);
2501 /* Even if the number of character rows and columns has
2502 not changed, the font size may have changed, so we need
2503 to check the pixel dimensions as well. */
2505 if (columns != f->width
2506 || rows != f->height
2507 || width != f->output_data.win32->pixel_width
2508 || height != f->output_data.win32->pixel_height)
2510 /* I had set this to 0, 0 - I am not sure why?? */
2512 change_frame_size (f, rows, columns, 0, 1);
2513 SET_FRAME_GARBAGED (f);
2515 f->output_data.win32->pixel_width = width;
2516 f->output_data.win32->pixel_height = height;
2517 f->output_data.win32->win_gravity = NorthWestGravity;
2521 break;
2522 case WM_SETFOCUS:
2523 case WM_KILLFOCUS:
2524 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2526 if (msg.msg.message == WM_SETFOCUS)
2528 x_new_focus_frame (dpyinfo, f);
2530 else if (f == dpyinfo->win32_focus_frame)
2531 x_new_focus_frame (dpyinfo, 0);
2533 break;
2534 case WM_SYSCOMMAND:
2535 switch (msg.msg.wParam)
2537 case SC_CLOSE:
2538 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2540 if (f)
2542 if (numchars == 0)
2543 abort ();
2545 bufp->kind = delete_window_event;
2546 XSETFRAME (bufp->frame_or_window, f);
2547 bufp++;
2548 count++;
2549 numchars--;
2552 break;
2553 case SC_MINIMIZE:
2554 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2556 if (f)
2558 f->async_visible = 1;
2559 f->async_iconified = 1;
2561 bufp->kind = iconify_event;
2562 XSETFRAME (bufp->frame_or_window, f);
2563 bufp++;
2564 count++;
2565 numchars--;
2568 break;
2569 case SC_MAXIMIZE:
2570 case SC_RESTORE:
2571 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2573 if (f)
2575 f->async_visible = 1;
2576 f->async_iconified = 0;
2578 /* wait_reading_process_input will notice this and update
2579 the frame's display structures. */
2580 SET_FRAME_GARBAGED (f);
2582 if (f->iconified)
2584 bufp->kind = deiconify_event;
2585 XSETFRAME (bufp->frame_or_window, f);
2586 bufp++;
2587 count++;
2588 numchars--;
2590 else
2591 /* Force a redisplay sooner or later
2592 to update the frame titles
2593 in case this is the second frame. */
2594 record_asynch_buffer_change ();
2597 break;
2600 break;
2601 case WM_CLOSE:
2602 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2604 if (f)
2606 if (numchars == 0)
2607 abort ();
2609 bufp->kind = delete_window_event;
2610 XSETFRAME (bufp->frame_or_window, f);
2611 bufp++;
2612 count++;
2613 numchars--;
2616 break;
2617 case WM_COMMAND:
2618 f = x_window_to_frame (dpyinfo, msg.msg.hwnd);
2620 if (f)
2622 if (msg.msg.lParam == 0)
2624 /* Came from window menu */
2626 extern Lisp_Object get_frame_menubar_event ();
2627 Lisp_Object event = get_frame_menubar_event (f, msg.msg.wParam);
2628 struct input_event buf;
2629 Lisp_Object frame;
2631 XSETFRAME (frame, f);
2632 buf.kind = menu_bar_event;
2634 /* Store initial menu bar event */
2636 if (!NILP (event))
2638 buf.frame_or_window = Fcons (frame, Fcons (Qmenu_bar, Qnil));
2639 kbd_buffer_store_event (&buf);
2642 /* Enqueue the events */
2644 while (!NILP (event))
2646 buf.frame_or_window = Fcons (frame, XCONS (event)->car);
2647 kbd_buffer_store_event (&buf);
2648 event = XCONS (event)->cdr;
2651 else
2653 /* Came from popup menu */
2656 break;
2660 /* If the focus was just given to an autoraising frame,
2661 raise it now. */
2662 /* ??? This ought to be able to handle more than one such frame. */
2663 if (pending_autoraise_frame)
2665 x_raise_frame (pending_autoraise_frame);
2666 pending_autoraise_frame = 0;
2669 UNBLOCK_INPUT;
2670 return count;
2673 /* Drawing the cursor. */
2676 /* Draw a hollow box cursor. Don't change the inside of the box. */
2678 static void
2679 x_draw_box (f)
2680 struct frame *f;
2682 RECT rect;
2683 HBRUSH hb;
2684 HDC hdc;
2686 hdc = my_get_dc (FRAME_WIN32_WINDOW (f));
2688 hb = CreateSolidBrush (f->output_data.win32->cursor_pixel);
2690 rect.left = CHAR_TO_PIXEL_COL (f, curs_x);
2691 rect.top = CHAR_TO_PIXEL_ROW (f, curs_y);
2692 rect.right = rect.left + FONT_WIDTH (f->output_data.win32->font) - 1;
2693 rect.bottom = rect.top + f->output_data.win32->line_height - 1;
2695 /* rect.left++; */
2696 /* rect.top++; */
2697 rect.right--;
2698 rect.bottom--;
2700 FrameRect (hdc, &rect, hb);
2702 DeleteObject (hb);
2704 ReleaseDC (FRAME_WIN32_WINDOW (f), hdc);
2707 /* Clear the cursor of frame F to background color,
2708 and mark the cursor as not shown.
2709 This is used when the text where the cursor is
2710 is about to be rewritten. */
2712 static void
2713 clear_cursor (f)
2714 struct frame *f;
2716 if (! FRAME_VISIBLE_P (f)
2717 || f->phys_cursor_x < 0)
2718 return;
2720 x_display_cursor (f, 0);
2721 f->phys_cursor_x = -1;
2724 /* Redraw the glyph at ROW, COLUMN on frame F, in the style
2725 HIGHLIGHT. HIGHLIGHT is as defined for dumpglyphs. Return the
2726 glyph drawn. */
2728 static void
2729 x_draw_single_glyph (f, row, column, glyph, highlight)
2730 struct frame *f;
2731 int row, column;
2732 GLYPH glyph;
2733 int highlight;
2735 dumpglyphs (f,
2736 CHAR_TO_PIXEL_COL (f, column),
2737 CHAR_TO_PIXEL_ROW (f, row),
2738 &glyph, 1, highlight, 0);
2741 static void
2742 x_display_bar_cursor (f, on)
2743 struct frame *f;
2744 int on;
2746 struct frame_glyphs *current_glyphs = FRAME_CURRENT_GLYPHS (f);
2748 /* This is pointless on invisible frames, and dangerous on garbaged
2749 frames; in the latter case, the frame may be in the midst of
2750 changing its size, and curs_x and curs_y may be off the frame. */
2751 if (! FRAME_VISIBLE_P (f) || FRAME_GARBAGED_P (f))
2752 return;
2754 if (! on && f->phys_cursor_x < 0)
2755 return;
2757 /* If we're not updating, then we want to use the current frame's
2758 cursor position, not our local idea of where the cursor ought to be. */
2759 if (f != updating_frame)
2761 curs_x = FRAME_CURSOR_X (f);
2762 curs_y = FRAME_CURSOR_Y (f);
2765 /* If there is anything wrong with the current cursor state, remove it. */
2766 if (f->phys_cursor_x >= 0
2767 && (!on
2768 || f->phys_cursor_x != curs_x
2769 || f->phys_cursor_y != curs_y
2770 || f->output_data.win32->current_cursor != bar_cursor))
2772 /* Erase the cursor by redrawing the character underneath it. */
2773 x_draw_single_glyph (f, f->phys_cursor_y, f->phys_cursor_x,
2774 f->phys_cursor_glyph,
2775 current_glyphs->highlight[f->phys_cursor_y]);
2776 f->phys_cursor_x = -1;
2779 /* If we now need a cursor in the new place or in the new form, do it so. */
2780 if (on
2781 && (f->phys_cursor_x < 0
2782 || (f->output_data.win32->current_cursor != bar_cursor)))
2784 f->phys_cursor_glyph
2785 = ((current_glyphs->enable[curs_y]
2786 && curs_x < current_glyphs->used[curs_y])
2787 ? current_glyphs->glyphs[curs_y][curs_x]
2788 : SPACEGLYPH);
2789 win32_fill_area (f, NULL, f->output_data.win32->cursor_pixel,
2790 CHAR_TO_PIXEL_COL (f, curs_x),
2791 CHAR_TO_PIXEL_ROW (f, curs_y),
2792 max (f->output_data.win32->cursor_width, 1),
2793 f->output_data.win32->line_height);
2795 f->phys_cursor_x = curs_x;
2796 f->phys_cursor_y = curs_y;
2798 f->output_data.win32->current_cursor = bar_cursor;
2803 /* Turn the displayed cursor of frame F on or off according to ON.
2804 If ON is nonzero, where to put the cursor is specified
2805 by F->cursor_x and F->cursor_y. */
2807 static void
2808 x_display_box_cursor (f, on)
2809 struct frame *f;
2810 int on;
2812 struct frame_glyphs *current_glyphs = FRAME_CURRENT_GLYPHS (f);
2814 /* This is pointless on invisible frames, and dangerous on garbaged
2815 frames; in the latter case, the frame may be in the midst of
2816 changing its size, and curs_x and curs_y may be off the frame. */
2817 if (! FRAME_VISIBLE_P (f) || FRAME_GARBAGED_P (f))
2818 return;
2820 /* If cursor is off and we want it off, return quickly. */
2821 if (!on && f->phys_cursor_x < 0)
2822 return;
2824 /* If we're not updating, then we want to use the current frame's
2825 cursor position, not our local idea of where the cursor ought to be. */
2826 if (f != updating_frame)
2828 curs_x = FRAME_CURSOR_X (f);
2829 curs_y = FRAME_CURSOR_Y (f);
2832 /* If cursor is currently being shown and we don't want it to be
2833 or it is in the wrong place,
2834 or we want a hollow box and it's not so, (pout!)
2835 erase it. */
2836 if (f->phys_cursor_x >= 0
2837 && (!on
2838 || f->phys_cursor_x != curs_x
2839 || f->phys_cursor_y != curs_y
2840 || (f->output_data.win32->current_cursor != hollow_box_cursor
2841 && (f != FRAME_WIN32_DISPLAY_INFO (f)->win32_highlight_frame))))
2843 int mouse_face_here = 0;
2844 struct frame_glyphs *active_glyphs = FRAME_CURRENT_GLYPHS (f);
2846 /* If the cursor is in the mouse face area, redisplay that when
2847 we clear the cursor. */
2848 if (f == FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_mouse_frame
2850 (f->phys_cursor_y > FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_row
2851 || (f->phys_cursor_y == FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_row
2852 && f->phys_cursor_x >= FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_beg_col))
2854 (f->phys_cursor_y < FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_row
2855 || (f->phys_cursor_y == FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_row
2856 && f->phys_cursor_x < FRAME_WIN32_DISPLAY_INFO (f)->mouse_face_end_col))
2857 /* Don't redraw the cursor's spot in mouse face
2858 if it is at the end of a line (on a newline).
2859 The cursor appears there, but mouse highlighting does not. */
2860 && active_glyphs->used[f->phys_cursor_y] > f->phys_cursor_x)
2861 mouse_face_here = 1;
2863 /* If the font is not as tall as a whole line,
2864 we must explicitly clear the line's whole height. */
2865 if (FONT_HEIGHT (f->output_data.win32->font) != f->output_data.win32->line_height)
2866 win32_clear_area (f, NULL,
2867 CHAR_TO_PIXEL_COL (f, f->phys_cursor_x),
2868 CHAR_TO_PIXEL_ROW (f, f->phys_cursor_y),
2869 FONT_WIDTH (f->output_data.win32->font),
2870 f->output_data.win32->line_height);
2871 /* Erase the cursor by redrawing the character underneath it. */
2872 x_draw_single_glyph (f, f->phys_cursor_y, f->phys_cursor_x,
2873 f->phys_cursor_glyph,
2874 (mouse_face_here
2876 : current_glyphs->highlight[f->phys_cursor_y]));
2877 f->phys_cursor_x = -1;
2880 /* If we want to show a cursor,
2881 or we want a box cursor and it's not so,
2882 write it in the right place. */
2883 if (on
2884 && (f->phys_cursor_x < 0
2885 || (f->output_data.win32->current_cursor != filled_box_cursor
2886 && f == FRAME_WIN32_DISPLAY_INFO (f)->win32_highlight_frame)))
2888 f->phys_cursor_glyph
2889 = ((current_glyphs->enable[curs_y]
2890 && curs_x < current_glyphs->used[curs_y])
2891 ? current_glyphs->glyphs[curs_y][curs_x]
2892 : SPACEGLYPH);
2893 if (f != FRAME_WIN32_DISPLAY_INFO (f)->win32_highlight_frame)
2895 x_draw_box (f);
2896 f->output_data.win32->current_cursor = hollow_box_cursor;
2898 else
2900 x_draw_single_glyph (f, curs_y, curs_x,
2901 f->phys_cursor_glyph, 2);
2902 f->output_data.win32->current_cursor = filled_box_cursor;
2905 f->phys_cursor_x = curs_x;
2906 f->phys_cursor_y = curs_y;
2910 x_display_cursor (f, on)
2911 struct frame *f;
2912 int on;
2914 BLOCK_INPUT;
2916 if (FRAME_DESIRED_CURSOR (f) == filled_box_cursor)
2917 x_display_box_cursor (f, on);
2918 else if (FRAME_DESIRED_CURSOR (f) == bar_cursor)
2919 x_display_bar_cursor (f, on);
2920 else
2921 /* Those are the only two we have implemented! */
2922 abort ();
2924 UNBLOCK_INPUT;
2927 /* Changing the font of the frame. */
2929 /* Give frame F the font named FONTNAME as its default font, and
2930 return the full name of that font. FONTNAME may be a wildcard
2931 pattern; in that case, we choose some font that fits the pattern.
2932 The return value shows which font we chose. */
2934 Lisp_Object
2935 x_new_font (f, fontname)
2936 struct frame *f;
2937 register char *fontname;
2939 int already_loaded;
2940 int n_matching_fonts;
2941 XFontStruct *font_info;
2942 char new_font_name[101];
2944 /* Get a font which matches this name */
2946 LOGFONT lf;
2948 if (!x_to_win32_font(fontname, &lf)
2949 || !win32_to_x_font(&lf, new_font_name, 100))
2951 return Qnil;
2955 /* See if we've already loaded a matching font. */
2956 already_loaded = -1;
2959 int i;
2961 for (i = 0; i < FRAME_WIN32_DISPLAY_INFO (f)->n_fonts; i++)
2962 if (!strcmp (FRAME_WIN32_DISPLAY_INFO (f)->font_table[i].name, new_font_name))
2964 already_loaded = i;
2965 fontname = FRAME_WIN32_DISPLAY_INFO (f)->font_table[i].name;
2966 break;
2970 /* If we have, just return it from the table. */
2971 if (already_loaded >= 0)
2972 f->output_data.win32->font = FRAME_WIN32_DISPLAY_INFO (f)->font_table[already_loaded].font;
2973 /* Otherwise, load the font and add it to the table. */
2974 else
2976 XFontStruct *font;
2977 int n_fonts;
2979 font = win32_load_font(FRAME_WIN32_DISPLAY_INFO (f), fontname);
2981 if (! font)
2983 return Qnil;
2986 /* Do we need to create the table? */
2987 if (FRAME_WIN32_DISPLAY_INFO (f)->font_table_size == 0)
2989 FRAME_WIN32_DISPLAY_INFO (f)->font_table_size = 16;
2990 FRAME_WIN32_DISPLAY_INFO (f)->font_table
2991 = (struct font_info *) xmalloc (FRAME_WIN32_DISPLAY_INFO (f)->font_table_size
2992 * sizeof (struct font_info));
2994 /* Do we need to grow the table? */
2995 else if (FRAME_WIN32_DISPLAY_INFO (f)->n_fonts
2996 >= FRAME_WIN32_DISPLAY_INFO (f)->font_table_size)
2998 FRAME_WIN32_DISPLAY_INFO (f)->font_table_size *= 2;
2999 FRAME_WIN32_DISPLAY_INFO (f)->font_table
3000 = (struct font_info *) xrealloc (FRAME_WIN32_DISPLAY_INFO (f)->font_table,
3001 (FRAME_WIN32_DISPLAY_INFO (f)->font_table_size
3002 * sizeof (struct font_info)));
3005 n_fonts = FRAME_WIN32_DISPLAY_INFO (f)->n_fonts;
3006 FRAME_WIN32_DISPLAY_INFO (f)->font_table[n_fonts].name = (char *) xmalloc (strlen (fontname) + 1);
3007 bcopy (fontname, FRAME_WIN32_DISPLAY_INFO (f)->font_table[n_fonts].name, strlen (fontname) + 1);
3008 f->output_data.win32->font = FRAME_WIN32_DISPLAY_INFO (f)->font_table[n_fonts].font = font;
3009 FRAME_WIN32_DISPLAY_INFO (f)->n_fonts++;
3012 /* Compute the scroll bar width in character columns. */
3013 if (f->scroll_bar_pixel_width > 0)
3015 int wid = FONT_WIDTH (f->output_data.win32->font);
3016 f->scroll_bar_cols = (f->scroll_bar_pixel_width + wid-1) / wid;
3018 else
3019 f->scroll_bar_cols = 2;
3021 /* Now make the frame display the given font. */
3022 if (FRAME_WIN32_WINDOW (f) != 0)
3024 frame_update_line_height (f);
3025 x_set_window_size (f, 0, f->width, f->height);
3027 else
3028 /* If we are setting a new frame's font for the first time,
3029 there are no faces yet, so this font's height is the line height. */
3030 f->output_data.win32->line_height = FONT_HEIGHT (f->output_data.win32->font);
3033 Lisp_Object lispy_name;
3035 lispy_name = build_string (fontname);
3037 return lispy_name;
3041 x_calc_absolute_position (f)
3042 struct frame *f;
3044 Window win, child;
3045 POINT pt;
3046 int flags = f->output_data.win32->size_hint_flags;
3048 pt.x = pt.y = 0;
3050 /* Find the position of the outside upper-left corner of
3051 the inner window, with respect to the outer window. */
3052 if (f->output_data.win32->parent_desc != FRAME_WIN32_DISPLAY_INFO (f)->root_window)
3054 BLOCK_INPUT;
3055 MapWindowPoints (FRAME_WIN32_WINDOW (f),
3056 f->output_data.win32->parent_desc,
3057 &pt, 1);
3058 UNBLOCK_INPUT;
3062 RECT rt;
3063 rt.left = rt.right = rt.top = rt.bottom = 0;
3065 BLOCK_INPUT;
3066 AdjustWindowRect(&rt, f->output_data.win32->dwStyle,
3067 FRAME_EXTERNAL_MENU_BAR (f));
3068 UNBLOCK_INPUT;
3070 pt.x += (rt.right - rt.left);
3071 pt.y += (rt.bottom - rt.top);
3074 /* Treat negative positions as relative to the leftmost bottommost
3075 position that fits on the screen. */
3076 if (flags & XNegative)
3077 f->output_data.win32->left_pos = (FRAME_WIN32_DISPLAY_INFO (f)->width
3078 - 2 * f->output_data.win32->border_width - pt.x
3079 - PIXEL_WIDTH (f)
3080 + f->output_data.win32->left_pos);
3082 if (flags & YNegative)
3083 f->output_data.win32->top_pos = (FRAME_WIN32_DISPLAY_INFO (f)->height
3084 - 2 * f->output_data.win32->border_width - pt.y
3085 - PIXEL_HEIGHT (f)
3086 + f->output_data.win32->top_pos);
3087 /* The left_pos and top_pos
3088 are now relative to the top and left screen edges,
3089 so the flags should correspond. */
3090 f->output_data.win32->size_hint_flags &= ~ (XNegative | YNegative);
3093 /* CHANGE_GRAVITY is 1 when calling from Fset_frame_position,
3094 to really change the position, and 0 when calling from
3095 x_make_frame_visible (in that case, XOFF and YOFF are the current
3096 position values). It is -1 when calling from x_set_frame_parameters,
3097 which means, do adjust for borders but don't change the gravity. */
3099 x_set_offset (f, xoff, yoff, change_gravity)
3100 struct frame *f;
3101 register int xoff, yoff;
3102 int change_gravity;
3104 int modified_top, modified_left;
3106 if (change_gravity > 0)
3108 f->output_data.win32->top_pos = yoff;
3109 f->output_data.win32->left_pos = xoff;
3110 f->output_data.win32->size_hint_flags &= ~ (XNegative | YNegative);
3111 if (xoff < 0)
3112 f->output_data.win32->size_hint_flags |= XNegative;
3113 if (yoff < 0)
3114 f->output_data.win32->size_hint_flags |= YNegative;
3115 f->output_data.win32->win_gravity = NorthWestGravity;
3117 x_calc_absolute_position (f);
3119 BLOCK_INPUT;
3120 x_wm_set_size_hint (f, (long) 0, 0);
3122 /* It is a mystery why we need to add the border_width here
3123 when the frame is already visible, but experiment says we do. */
3124 modified_left = f->output_data.win32->left_pos;
3125 modified_top = f->output_data.win32->top_pos;
3126 if (change_gravity != 0)
3128 modified_left += f->output_data.win32->border_width;
3129 modified_top += f->output_data.win32->border_width;
3132 SetWindowPos (FRAME_WIN32_WINDOW (f),
3133 NULL,
3134 modified_left, modified_top,
3135 0,0,
3136 SWP_NOZORDER | SWP_NOSIZE);
3137 UNBLOCK_INPUT;
3140 /* Call this to change the size of frame F's x-window.
3141 If CHANGE_GRAVITY is 1, we change to top-left-corner window gravity
3142 for this size change and subsequent size changes.
3143 Otherwise we leave the window gravity unchanged. */
3145 x_set_window_size (f, change_gravity, cols, rows)
3146 struct frame *f;
3147 int change_gravity;
3148 int cols, rows;
3150 int pixelwidth, pixelheight;
3152 BLOCK_INPUT;
3154 check_frame_size (f, &rows, &cols);
3155 f->output_data.win32->vertical_scroll_bar_extra
3156 = (!FRAME_HAS_VERTICAL_SCROLL_BARS (f)
3158 : FRAME_SCROLL_BAR_PIXEL_WIDTH (f) > 0
3159 ? FRAME_SCROLL_BAR_PIXEL_WIDTH (f)
3160 : (FRAME_SCROLL_BAR_COLS (f) * FONT_WIDTH (f->output_data.win32->font)));
3161 pixelwidth = CHAR_TO_PIXEL_WIDTH (f, cols);
3162 pixelheight = CHAR_TO_PIXEL_HEIGHT (f, rows);
3164 f->output_data.win32->win_gravity = NorthWestGravity;
3165 x_wm_set_size_hint (f, (long) 0, 0);
3168 RECT rect;
3170 rect.left = rect.top = 0;
3171 rect.right = pixelwidth;
3172 rect.bottom = pixelheight;
3174 AdjustWindowRect(&rect, f->output_data.win32->dwStyle,
3175 FRAME_EXTERNAL_MENU_BAR (f));
3177 /* All windows have an extra pixel */
3179 SetWindowPos (FRAME_WIN32_WINDOW (f),
3180 NULL,
3181 0, 0,
3182 rect.right - rect.left + 1,
3183 rect.bottom - rect.top + 1,
3184 SWP_NOZORDER | SWP_NOMOVE);
3187 /* Now, strictly speaking, we can't be sure that this is accurate,
3188 but the window manager will get around to dealing with the size
3189 change request eventually, and we'll hear how it went when the
3190 ConfigureNotify event gets here.
3192 We could just not bother storing any of this information here,
3193 and let the ConfigureNotify event set everything up, but that
3194 might be kind of confusing to the lisp code, since size changes
3195 wouldn't be reported in the frame parameters until some random
3196 point in the future when the ConfigureNotify event arrives. */
3197 change_frame_size (f, rows, cols, 0, 0);
3198 PIXEL_WIDTH (f) = pixelwidth;
3199 PIXEL_HEIGHT (f) = pixelheight;
3201 /* If cursor was outside the new size, mark it as off. */
3202 if (f->phys_cursor_y >= rows
3203 || f->phys_cursor_x >= cols)
3205 f->phys_cursor_x = -1;
3206 f->phys_cursor_y = -1;
3209 /* We've set {FRAME,PIXEL}_{WIDTH,HEIGHT} to the values we hope to
3210 receive in the ConfigureNotify event; if we get what we asked
3211 for, then the event won't cause the screen to become garbaged, so
3212 we have to make sure to do it here. */
3213 SET_FRAME_GARBAGED (f);
3215 UNBLOCK_INPUT;
3218 /* Mouse warping. */
3220 void
3221 x_set_mouse_position (f, x, y)
3222 struct frame *f;
3223 int x, y;
3225 int pix_x, pix_y;
3227 pix_x = CHAR_TO_PIXEL_COL (f, x) + FONT_WIDTH (f->output_data.win32->font) / 2;
3228 pix_y = CHAR_TO_PIXEL_ROW (f, y) + f->output_data.win32->line_height / 2;
3230 if (pix_x < 0) pix_x = 0;
3231 if (pix_x > PIXEL_WIDTH (f)) pix_x = PIXEL_WIDTH (f);
3233 if (pix_y < 0) pix_y = 0;
3234 if (pix_y > PIXEL_HEIGHT (f)) pix_y = PIXEL_HEIGHT (f);
3236 BLOCK_INPUT;
3238 SetCursorPos (pix_x, pix_y);
3240 UNBLOCK_INPUT;
3243 /* Move the mouse to position pixel PIX_X, PIX_Y relative to frame F. */
3245 void
3246 x_set_mouse_pixel_position (f, pix_x, pix_y)
3247 struct frame *f;
3248 int pix_x, pix_y;
3250 BLOCK_INPUT;
3252 SetCursorPos (pix_x, pix_y);
3254 UNBLOCK_INPUT;
3257 /* focus shifting, raising and lowering. */
3259 x_focus_on_frame (f)
3260 struct frame *f;
3264 x_unfocus_frame (f)
3265 struct frame *f;
3269 /* Raise frame F. */
3271 x_raise_frame (f)
3272 struct frame *f;
3274 if (f->async_visible)
3276 BLOCK_INPUT;
3277 SetWindowPos (FRAME_WIN32_WINDOW (f),
3278 HWND_TOP,
3279 0, 0, 0, 0,
3280 SWP_NOSIZE | SWP_NOMOVE);
3281 UNBLOCK_INPUT;
3285 /* Lower frame F. */
3287 x_lower_frame (f)
3288 struct frame *f;
3290 if (f->async_visible)
3292 BLOCK_INPUT;
3293 SetWindowPos (FRAME_WIN32_WINDOW (f),
3294 HWND_BOTTOM,
3295 0, 0, 0, 0,
3296 SWP_NOSIZE | SWP_NOMOVE);
3297 UNBLOCK_INPUT;
3301 static void
3302 win32_frame_raise_lower (f, raise)
3303 FRAME_PTR f;
3304 int raise;
3306 if (raise)
3307 x_raise_frame (f);
3308 else
3309 x_lower_frame (f);
3312 /* Change of visibility. */
3314 /* This tries to wait until the frame is really visible.
3315 However, if the window manager asks the user where to position
3316 the frame, this will return before the user finishes doing that.
3317 The frame will not actually be visible at that time,
3318 but it will become visible later when the window manager
3319 finishes with it. */
3321 x_make_frame_visible (f)
3322 struct frame *f;
3324 BLOCK_INPUT;
3326 if (! FRAME_VISIBLE_P (f))
3328 /* We test FRAME_GARBAGED_P here to make sure we don't
3329 call x_set_offset a second time
3330 if we get to x_make_frame_visible a second time
3331 before the window gets really visible. */
3332 if (! FRAME_ICONIFIED_P (f)
3333 && ! f->output_data.win32->asked_for_visible)
3335 x_set_offset (f, f->output_data.win32->left_pos,
3336 f->output_data.win32->top_pos, 0);
3337 SetForegroundWindow (FRAME_WIN32_WINDOW (f));
3340 f->output_data.win32->asked_for_visible = 1;
3341 ShowWindow (FRAME_WIN32_WINDOW (f), SW_SHOW);
3344 /* Synchronize to ensure Emacs knows the frame is visible
3345 before we do anything else. We do this loop with input not blocked
3346 so that incoming events are handled. */
3348 Lisp_Object frame;
3349 int count = input_signal_count;
3351 /* This must come after we set COUNT. */
3352 UNBLOCK_INPUT;
3354 XSETFRAME (frame, f);
3356 while (1)
3358 /* Once we have handled input events,
3359 we should have received the MapNotify if one is coming.
3360 So if we have not got it yet, stop looping.
3361 Some window managers make their own decisions
3362 about visibility. */
3363 if (input_signal_count != count)
3364 break;
3365 /* Machines that do polling rather than SIGIO have been observed
3366 to go into a busy-wait here. So we'll fake an alarm signal
3367 to let the handler know that there's something to be read.
3368 We used to raise a real alarm, but it seems that the handler
3369 isn't always enabled here. This is probably a bug. */
3370 if (input_polling_used ())
3372 /* It could be confusing if a real alarm arrives while processing
3373 the fake one. Turn it off and let the handler reset it. */
3374 alarm (0);
3375 input_poll_signal ();
3377 /* Once we have handled input events,
3378 we should have received the MapNotify if one is coming.
3379 So if we have not got it yet, stop looping.
3380 Some window managers make their own decisions
3381 about visibility. */
3382 if (input_signal_count != count)
3383 break;
3385 FRAME_SAMPLE_VISIBILITY (f);
3389 /* Change from mapped state to withdrawn state. */
3391 /* Make the frame visible (mapped and not iconified). */
3393 x_make_frame_invisible (f)
3394 struct frame *f;
3396 Window window;
3398 /* Don't keep the highlight on an invisible frame. */
3399 if (FRAME_WIN32_DISPLAY_INFO (f)->win32_highlight_frame == f)
3400 FRAME_WIN32_DISPLAY_INFO (f)->win32_highlight_frame = 0;
3402 BLOCK_INPUT;
3404 ShowWindow (FRAME_WIN32_WINDOW (f), SW_HIDE);
3406 /* We can't distinguish this from iconification
3407 just by the event that we get from the server.
3408 So we can't win using the usual strategy of letting
3409 FRAME_SAMPLE_VISIBILITY set this. So do it by hand,
3410 and synchronize with the server to make sure we agree. */
3411 f->visible = 0;
3412 FRAME_ICONIFIED_P (f) = 0;
3413 f->async_visible = 0;
3414 f->async_iconified = 0;
3416 UNBLOCK_INPUT;
3419 /* Change window state from mapped to iconified. */
3421 void x_iconify_frame (f)
3422 struct frame *f;
3424 int result;
3426 /* Don't keep the highlight on an invisible frame. */
3427 if (FRAME_WIN32_DISPLAY_INFO (f)->win32_highlight_frame == f)
3428 FRAME_WIN32_DISPLAY_INFO (f)->win32_highlight_frame = 0;
3430 if (f->async_iconified)
3431 return;
3433 BLOCK_INPUT;
3435 ShowWindow (FRAME_WIN32_WINDOW (f), SW_SHOWMINIMIZED);
3437 f->async_iconified = 1;
3439 UNBLOCK_INPUT;
3442 /* Destroy the window of frame F. */
3444 x_destroy_window (f)
3445 struct frame *f;
3447 struct win32_display_info *dpyinfo = FRAME_WIN32_DISPLAY_INFO (f);
3449 BLOCK_INPUT;
3451 my_destroy_window (f, FRAME_WIN32_WINDOW (f));
3452 free_frame_menubar (f);
3453 free_frame_faces (f);
3455 xfree (f->output_data.win32);
3456 f->output_data.win32 = 0;
3457 if (f == dpyinfo->win32_focus_frame)
3458 dpyinfo->win32_focus_frame = 0;
3459 if (f == dpyinfo->win32_focus_event_frame)
3460 dpyinfo->win32_focus_event_frame = 0;
3461 if (f == dpyinfo->win32_highlight_frame)
3462 dpyinfo->win32_highlight_frame = 0;
3464 dpyinfo->reference_count--;
3466 if (f == dpyinfo->mouse_face_mouse_frame)
3468 dpyinfo->mouse_face_beg_row
3469 = dpyinfo->mouse_face_beg_col = -1;
3470 dpyinfo->mouse_face_end_row
3471 = dpyinfo->mouse_face_end_col = -1;
3472 dpyinfo->mouse_face_window = Qnil;
3475 UNBLOCK_INPUT;
3478 /* Setting window manager hints. */
3480 /* Set the normal size hints for the window manager, for frame F.
3481 FLAGS is the flags word to use--or 0 meaning preserve the flags
3482 that the window now has.
3483 If USER_POSITION is nonzero, we set the USPosition
3484 flag (this is useful when FLAGS is 0). */
3486 x_wm_set_size_hint (f, flags, user_position)
3487 struct frame *f;
3488 long flags;
3489 int user_position;
3491 Window window = FRAME_WIN32_WINDOW (f);
3493 flexlines = f->height;
3495 enter_crit ();
3497 SetWindowLong (window, WND_X_UNITS_INDEX, FONT_WIDTH (f->output_data.win32->font));
3498 SetWindowLong (window, WND_Y_UNITS_INDEX, f->output_data.win32->line_height);
3500 leave_crit ();
3503 /* Window manager things */
3504 x_wm_set_icon_position (f, icon_x, icon_y)
3505 struct frame *f;
3506 int icon_x, icon_y;
3508 #if 0
3509 Window window = FRAME_WIN32_WINDOW (f);
3511 f->display.x->wm_hints.flags |= IconPositionHint;
3512 f->display.x->wm_hints.icon_x = icon_x;
3513 f->display.x->wm_hints.icon_y = icon_y;
3515 XSetWMHints (FRAME_X_DISPLAY (f), window, &f->display.x->wm_hints);
3516 #endif
3520 /* Initialization. */
3522 #ifdef USE_X_TOOLKIT
3523 static XrmOptionDescRec emacs_options[] = {
3524 {"-geometry", ".geometry", XrmoptionSepArg, NULL},
3525 {"-iconic", ".iconic", XrmoptionNoArg, (XtPointer) "yes"},
3527 {"-internal-border-width", "*EmacsScreen.internalBorderWidth",
3528 XrmoptionSepArg, NULL},
3529 {"-ib", "*EmacsScreen.internalBorderWidth", XrmoptionSepArg, NULL},
3531 {"-T", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
3532 {"-wn", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
3533 {"-title", "*EmacsShell.title", XrmoptionSepArg, (XtPointer) NULL},
3534 {"-iconname", "*EmacsShell.iconName", XrmoptionSepArg, (XtPointer) NULL},
3535 {"-in", "*EmacsShell.iconName", XrmoptionSepArg, (XtPointer) NULL},
3536 {"-mc", "*pointerColor", XrmoptionSepArg, (XtPointer) NULL},
3537 {"-cr", "*cursorColor", XrmoptionSepArg, (XtPointer) NULL}
3539 #endif /* USE_X_TOOLKIT */
3541 static int win32_initialized = 0;
3543 struct win32_display_info *
3544 win32_term_init (display_name, xrm_option, resource_name)
3545 Lisp_Object display_name;
3546 char *xrm_option;
3547 char *resource_name;
3549 Lisp_Object frame;
3550 char *defaultvalue;
3551 struct win32_display_info *dpyinfo;
3552 HDC hdc;
3554 BLOCK_INPUT;
3556 if (!win32_initialized)
3558 win32_initialize ();
3559 win32_initialized = 1;
3563 int argc = 0;
3564 char *argv[3];
3566 argv[0] = "";
3567 argc = 1;
3568 if (xrm_option)
3570 argv[argc++] = "-xrm";
3571 argv[argc++] = xrm_option;
3575 dpyinfo = &one_win32_display_info;
3577 /* Put this display on the chain. */
3578 dpyinfo->next = NULL;
3580 /* Put it on win32_display_name_list as well, to keep them parallel. */
3581 win32_display_name_list = Fcons (Fcons (display_name, Qnil),
3582 win32_display_name_list);
3583 dpyinfo->name_list_element = XCONS (win32_display_name_list)->car;
3585 dpyinfo->win32_id_name
3586 = (char *) xmalloc (XSTRING (Vinvocation_name)->size
3587 + XSTRING (Vsystem_name)->size
3588 + 2);
3589 sprintf (dpyinfo->win32_id_name, "%s@%s",
3590 XSTRING (Vinvocation_name)->data, XSTRING (Vsystem_name)->data);
3592 #if 0
3593 xrdb = x_load_resources (dpyinfo->display, xrm_option,
3594 resource_name, EMACS_CLASS);
3596 /* Put the rdb where we can find it in a way that works on
3597 all versions. */
3598 dpyinfo->xrdb = xrdb;
3599 #endif
3600 hdc = my_get_dc (GetDesktopWindow ());
3602 dpyinfo->height = GetDeviceCaps (hdc, VERTRES);
3603 dpyinfo->width = GetDeviceCaps (hdc, HORZRES);
3604 dpyinfo->root_window = GetDesktopWindow ();
3605 dpyinfo->n_planes = GetDeviceCaps (hdc, PLANES);
3606 dpyinfo->n_cbits = GetDeviceCaps (hdc, BITSPIXEL);
3607 dpyinfo->height_in = GetDeviceCaps (hdc, LOGPIXELSX);
3608 dpyinfo->width_in = GetDeviceCaps (hdc, LOGPIXELSY);
3609 dpyinfo->grabbed = 0;
3610 dpyinfo->reference_count = 0;
3611 dpyinfo->n_fonts = 0;
3612 dpyinfo->font_table_size = 0;
3613 dpyinfo->bitmaps = 0;
3614 dpyinfo->bitmaps_size = 0;
3615 dpyinfo->bitmaps_last = 0;
3616 dpyinfo->mouse_face_mouse_frame = 0;
3617 dpyinfo->mouse_face_deferred_gc = 0;
3618 dpyinfo->mouse_face_beg_row = dpyinfo->mouse_face_beg_col = -1;
3619 dpyinfo->mouse_face_end_row = dpyinfo->mouse_face_end_col = -1;
3620 dpyinfo->mouse_face_face_id = 0;
3621 dpyinfo->mouse_face_window = Qnil;
3622 dpyinfo->mouse_face_mouse_x = dpyinfo->mouse_face_mouse_y = 0;
3623 dpyinfo->mouse_face_defer = 0;
3624 dpyinfo->win32_focus_frame = 0;
3625 dpyinfo->win32_focus_event_frame = 0;
3626 dpyinfo->win32_highlight_frame = 0;
3628 ReleaseDC (GetDesktopWindow (), hdc);
3630 #ifndef F_SETOWN_BUG
3631 #ifdef F_SETOWN
3632 #ifdef F_SETOWN_SOCK_NEG
3633 /* stdin is a socket here */
3634 fcntl (connection, F_SETOWN, -getpid ());
3635 #else /* ! defined (F_SETOWN_SOCK_NEG) */
3636 fcntl (connection, F_SETOWN, getpid ());
3637 #endif /* ! defined (F_SETOWN_SOCK_NEG) */
3638 #endif /* ! defined (F_SETOWN) */
3639 #endif /* F_SETOWN_BUG */
3641 #ifdef SIGIO
3642 if (interrupt_input)
3643 init_sigio (connection);
3644 #endif /* ! defined (SIGIO) */
3646 UNBLOCK_INPUT;
3648 return dpyinfo;
3651 /* Get rid of display DPYINFO, assuming all frames are already gone. */
3653 void
3654 x_delete_display (dpyinfo)
3655 struct win32_display_info *dpyinfo;
3657 /* Discard this display from win32_display_name_list and win32_display_list.
3658 We can't use Fdelq because that can quit. */
3659 if (! NILP (win32_display_name_list)
3660 && EQ (XCONS (win32_display_name_list)->car, dpyinfo->name_list_element))
3661 win32_display_name_list = XCONS (win32_display_name_list)->cdr;
3662 else
3664 Lisp_Object tail;
3666 tail = win32_display_name_list;
3667 while (CONSP (tail) && CONSP (XCONS (tail)->cdr))
3669 if (EQ (XCONS (XCONS (tail)->cdr)->car,
3670 dpyinfo->name_list_element))
3672 XCONS (tail)->cdr = XCONS (XCONS (tail)->cdr)->cdr;
3673 break;
3675 tail = XCONS (tail)->cdr;
3679 xfree (dpyinfo->font_table);
3680 xfree (dpyinfo->win32_id_name);
3683 /* Set up use of Win32. */
3685 DWORD win_msg_worker ();
3687 win32_initialize ()
3689 clear_frame_hook = win32_clear_frame;
3690 clear_end_of_line_hook = win32_clear_end_of_line;
3691 ins_del_lines_hook = win32_ins_del_lines;
3692 change_line_highlight_hook = win32_change_line_highlight;
3693 insert_glyphs_hook = win32_insert_glyphs;
3694 write_glyphs_hook = win32_write_glyphs;
3695 delete_glyphs_hook = win32_delete_glyphs;
3696 ring_bell_hook = win32_ring_bell;
3697 reset_terminal_modes_hook = win32_reset_terminal_modes;
3698 set_terminal_modes_hook = win32_set_terminal_modes;
3699 update_begin_hook = win32_update_begin;
3700 update_end_hook = win32_update_end;
3701 set_terminal_window_hook = win32_set_terminal_window;
3702 read_socket_hook = w32_read_socket;
3703 frame_up_to_date_hook = win32_frame_up_to_date;
3704 cursor_to_hook = win32_cursor_to;
3705 reassert_line_highlight_hook = win32_reassert_line_highlight;
3706 mouse_position_hook = win32_mouse_position;
3707 frame_rehighlight_hook = win32_frame_rehighlight;
3708 frame_raise_lower_hook = win32_frame_raise_lower;
3709 set_vertical_scroll_bar_hook = win32_set_vertical_scroll_bar;
3710 condemn_scroll_bars_hook = win32_condemn_scroll_bars;
3711 redeem_scroll_bar_hook = win32_redeem_scroll_bar;
3712 judge_scroll_bars_hook = win32_judge_scroll_bars;
3714 scroll_region_ok = 1; /* we'll scroll partial frames */
3715 char_ins_del_ok = 0; /* just as fast to write the line */
3716 line_ins_del_ok = 1; /* we'll just blt 'em */
3717 fast_clear_end_of_line = 1; /* X does this well */
3718 memory_below_frame = 0; /* we don't remember what scrolls
3719 off the bottom */
3720 baud_rate = 19200;
3722 /* Try to use interrupt input; if we can't, then start polling. */
3723 Fset_input_mode (Qt, Qnil, Qt, Qnil);
3725 /* Create the window thread - it will terminate itself or when the app terminates */
3727 init_crit ();
3729 dwMainThreadId = GetCurrentThreadId ();
3730 DuplicateHandle (GetCurrentProcess (), GetCurrentThread (),
3731 GetCurrentProcess (), &hMainThread, 0, TRUE, DUPLICATE_SAME_ACCESS);
3733 /* Wait for thread to start */
3736 MSG msg;
3738 PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE);
3740 hWinThread = CreateThread (NULL, 0,
3741 (LPTHREAD_START_ROUTINE) win_msg_worker,
3742 0, 0, &dwWinThreadId);
3744 GetMessage (&msg, NULL, WM_EMACS_DONE, WM_EMACS_DONE);
3747 /* AttachThreadInput (dwWinThreadId, dwMainThreadId, TRUE); */
3751 void
3752 syms_of_win32term ()
3754 staticpro (&win32_display_name_list);
3755 win32_display_name_list = Qnil;
3757 staticpro (&last_mouse_scroll_bar);
3758 last_mouse_scroll_bar = Qnil;
3760 staticpro (&Qvendor_specific_keysyms);
3761 Qvendor_specific_keysyms = intern ("vendor-specific-keysyms");