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[emacs.git] / src / dispnew.c
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1 /* Updating of data structures for redisplay.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2014 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 #include <config.h>
23 #include "sysstdio.h"
24 #include <unistd.h>
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
44 #include "syssignal.h"
45 #include "tparam.h"
47 #ifdef HAVE_WINDOW_SYSTEM
48 #include TERM_HEADER
49 #endif /* HAVE_WINDOW_SYSTEM */
51 #include <errno.h>
53 #include <fpending.h>
54 #include <timespec.h>
56 #ifdef WINDOWSNT
57 #include "w32.h"
58 #endif
60 /* Structure to pass dimensions around. Used for character bounding
61 boxes, glyph matrix dimensions and alike. */
63 struct dim
65 int width;
66 int height;
70 /* Function prototypes. */
72 static void update_frame_line (struct frame *, int);
73 static int required_matrix_height (struct window *);
74 static int required_matrix_width (struct window *);
75 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
76 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
77 struct window *);
78 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
79 struct window *);
80 static void adjust_decode_mode_spec_buffer (struct frame *);
81 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
82 static void clear_window_matrices (struct window *, bool);
83 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
84 static int scrolling_window (struct window *, bool);
85 static bool update_window_line (struct window *, int, bool *);
86 static void mirror_make_current (struct window *, int);
87 #ifdef GLYPH_DEBUG
88 static void check_matrix_pointers (struct glyph_matrix *,
89 struct glyph_matrix *);
90 #endif
91 static void mirror_line_dance (struct window *, int, int, int *, char *);
92 static bool update_window_tree (struct window *, bool);
93 static bool update_window (struct window *, bool);
94 static bool update_frame_1 (struct frame *, bool, bool, bool);
95 static bool scrolling (struct frame *);
96 static void set_window_cursor_after_update (struct window *);
97 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
98 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
99 static void set_window_update_flags (struct window *w, bool on_p);
101 /* True means last display completed. False means it was preempted. */
103 bool display_completed;
105 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
107 /* True means SIGWINCH happened when not safe. */
109 static bool delayed_size_change;
111 /* A glyph for a space. */
113 struct glyph space_glyph;
115 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
117 /* Counts of allocated structures. These counts serve to diagnose
118 memory leaks and double frees. */
120 static int glyph_matrix_count;
121 static int glyph_pool_count;
123 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
125 /* If non-null, the frame whose frame matrices are manipulated. If
126 null, window matrices are worked on. */
128 static struct frame *frame_matrix_frame;
130 /* Convert vpos and hpos from frame to window and vice versa.
131 This may only be used for terminal frames. */
133 #ifdef GLYPH_DEBUG
135 static int window_to_frame_vpos (struct window *, int);
136 static int window_to_frame_hpos (struct window *, int);
137 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
138 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
140 /* One element of the ring buffer containing redisplay history
141 information. */
143 struct redisplay_history
145 char trace[512 + 100];
148 /* The size of the history buffer. */
150 #define REDISPLAY_HISTORY_SIZE 30
152 /* The redisplay history buffer. */
154 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
156 /* Next free entry in redisplay_history. */
158 static int history_idx;
160 /* A tick that's incremented each time something is added to the
161 history. */
163 static uprintmax_t history_tick;
165 /* Add to the redisplay history how window W has been displayed.
166 MSG is a trace containing the information how W's glyph matrix
167 has been constructed. PAUSED_P means that the update
168 has been interrupted for pending input. */
170 static void
171 add_window_display_history (struct window *w, const char *msg, bool paused_p)
173 char *buf;
174 void *ptr = w;
176 if (history_idx >= REDISPLAY_HISTORY_SIZE)
177 history_idx = 0;
178 buf = redisplay_history[history_idx].trace;
179 ++history_idx;
181 snprintf (buf, sizeof redisplay_history[0].trace,
182 "%"pMu": window %p (`%s')%s\n%s",
183 history_tick++,
184 ptr,
185 ((BUFFERP (w->contents)
186 && STRINGP (BVAR (XBUFFER (w->contents), name)))
187 ? SSDATA (BVAR (XBUFFER (w->contents), name))
188 : "???"),
189 paused_p ? " ***paused***" : "",
190 msg);
194 /* Add to the redisplay history that frame F has been displayed.
195 PAUSED_P means that the update has been interrupted for
196 pending input. */
198 static void
199 add_frame_display_history (struct frame *f, bool paused_p)
201 char *buf;
202 void *ptr = f;
204 if (history_idx >= REDISPLAY_HISTORY_SIZE)
205 history_idx = 0;
206 buf = redisplay_history[history_idx].trace;
207 ++history_idx;
209 sprintf (buf, "%"pMu": update frame %p%s",
210 history_tick++,
211 ptr, paused_p ? " ***paused***" : "");
215 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
216 Sdump_redisplay_history, 0, 0, "",
217 doc: /* Dump redisplay history to stderr. */)
218 (void)
220 int i;
222 for (i = history_idx - 1; i != history_idx; --i)
224 if (i < 0)
225 i = REDISPLAY_HISTORY_SIZE - 1;
226 fprintf (stderr, "%s\n", redisplay_history[i].trace);
229 return Qnil;
233 #else /* not GLYPH_DEBUG */
235 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
236 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
238 #endif /* GLYPH_DEBUG */
241 #if (defined PROFILING \
242 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
243 && !HAVE___EXECUTABLE_START)
244 /* This function comes first in the Emacs executable and is used only
245 to estimate the text start for profiling. */
246 void
247 __executable_start (void)
249 emacs_abort ();
251 #endif
253 /***********************************************************************
254 Glyph Matrices
255 ***********************************************************************/
257 /* Allocate and return a glyph_matrix structure. POOL is the glyph
258 pool from which memory for the matrix should be allocated, or null
259 for window-based redisplay where no glyph pools are used. The
260 member `pool' of the glyph matrix structure returned is set to
261 POOL, the structure is otherwise zeroed. */
263 static struct glyph_matrix *
264 new_glyph_matrix (struct glyph_pool *pool)
266 struct glyph_matrix *result = xzalloc (sizeof *result);
268 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
269 /* Increment number of allocated matrices. This count is used
270 to detect memory leaks. */
271 ++glyph_matrix_count;
272 #endif
274 /* Set pool and return. */
275 result->pool = pool;
276 return result;
280 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
282 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
283 glyph_matrix_count is decremented when a matrix is freed. If the count
284 gets negative, more structures were freed than allocated, i.e. one matrix
285 was freed more than once or a bogus pointer was passed to this function.
287 If MATRIX->pool is null, this means that the matrix manages its own
288 glyph memory---this is done for matrices on X frames. Freeing the
289 matrix also frees the glyph memory in this case. */
291 static void
292 free_glyph_matrix (struct glyph_matrix *matrix)
294 if (matrix)
296 int i;
298 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
299 /* Detect the case that more matrices are freed than were
300 allocated. */
301 --glyph_matrix_count;
302 eassert (glyph_matrix_count >= 0);
303 #endif
305 /* Free glyph memory if MATRIX owns it. */
306 if (matrix->pool == NULL)
307 for (i = 0; i < matrix->rows_allocated; ++i)
308 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
310 /* Free row structures and the matrix itself. */
311 xfree (matrix->rows);
312 xfree (matrix);
317 /* Return the number of glyphs to reserve for a marginal area of
318 window W. TOTAL_GLYPHS is the number of glyphs in a complete
319 display line of window W. MARGIN gives the width of the marginal
320 area in canonical character units. */
322 static int
323 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
325 if (margin > 0)
327 int width = w->total_cols;
328 double d = max (0, margin);
329 d = min (width / 2 - 1, d);
330 return (int) ((double) total_glyphs / width * d);
332 return 0;
335 /* Return true if ROW's hash value is correct.
336 Optimized away if ENABLE_CHECKING is not defined. */
338 static bool
339 verify_row_hash (struct glyph_row *row)
341 return row->hash == row_hash (row);
344 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
345 window sizes.
347 W is null if the function is called for a frame glyph matrix.
348 Otherwise it is the window MATRIX is a member of. X and Y are the
349 indices of the first column and row of MATRIX within the frame
350 matrix, if such a matrix exists. They are zero for purely
351 window-based redisplay. DIM is the needed size of the matrix.
353 In window-based redisplay, where no frame matrices exist, glyph
354 matrices manage their own glyph storage. Otherwise, they allocate
355 storage from a common frame glyph pool which can be found in
356 MATRIX->pool.
358 The reason for this memory management strategy is to avoid complete
359 frame redraws if possible. When we allocate from a common pool, a
360 change of the location or size of a sub-matrix within the pool
361 requires a complete redisplay of the frame because we cannot easily
362 make sure that the current matrices of all windows still agree with
363 what is displayed on the screen. While this is usually fast, it
364 leads to screen flickering. */
366 static void
367 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
369 int i;
370 int new_rows;
371 bool marginal_areas_changed_p = 0;
372 bool header_line_changed_p = 0;
373 bool header_line_p = 0;
374 int left = -1, right = -1;
375 int window_width = -1, window_height = -1;
377 /* See if W had a header line that has disappeared now, or vice versa.
378 Get W's size. */
379 if (w)
381 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
383 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
384 header_line_changed_p = header_line_p != matrix->header_line_p;
386 matrix->header_line_p = header_line_p;
388 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
389 Do nothing if MATRIX' size, position, vscroll, and marginal areas
390 haven't changed. This optimization is important because preserving
391 the matrix means preventing redisplay. */
392 if (matrix->pool == NULL)
394 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
395 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
396 eassert (left >= 0 && right >= 0);
397 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
398 || right != matrix->right_margin_glyphs);
400 if (!marginal_areas_changed_p
401 && !XFRAME (w->frame)->fonts_changed
402 && !header_line_changed_p
403 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
404 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
405 && matrix->window_height == window_height
406 && matrix->window_vscroll == w->vscroll
407 && matrix->window_width == window_width)
408 return;
411 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
412 if (matrix->rows_allocated < dim.height)
414 int old_alloc = matrix->rows_allocated;
415 new_rows = dim.height - matrix->rows_allocated;
416 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
417 new_rows, INT_MAX, sizeof *matrix->rows);
418 memset (matrix->rows + old_alloc, 0,
419 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
421 else
422 new_rows = 0;
424 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
425 on a frame not using window-based redisplay. Set up pointers for
426 each row into the glyph pool. */
427 if (matrix->pool)
429 eassert (matrix->pool->glyphs);
431 if (w)
433 left = margin_glyphs_to_reserve (w, dim.width,
434 w->left_margin_cols);
435 right = margin_glyphs_to_reserve (w, dim.width,
436 w->right_margin_cols);
438 else
439 left = right = 0;
441 for (i = 0; i < dim.height; ++i)
443 struct glyph_row *row = &matrix->rows[i];
445 row->glyphs[LEFT_MARGIN_AREA]
446 = (matrix->pool->glyphs
447 + (y + i) * matrix->pool->ncolumns
448 + x);
450 if (w == NULL
451 || (row == matrix->rows + dim.height - 1
452 && WINDOW_WANTS_MODELINE_P (w))
453 || (row == matrix->rows && matrix->header_line_p))
455 row->glyphs[TEXT_AREA]
456 = row->glyphs[LEFT_MARGIN_AREA];
457 row->glyphs[RIGHT_MARGIN_AREA]
458 = row->glyphs[TEXT_AREA] + dim.width;
459 row->glyphs[LAST_AREA]
460 = row->glyphs[RIGHT_MARGIN_AREA];
462 else
464 row->glyphs[TEXT_AREA]
465 = row->glyphs[LEFT_MARGIN_AREA] + left;
466 row->glyphs[RIGHT_MARGIN_AREA]
467 = row->glyphs[TEXT_AREA] + dim.width - left - right;
468 row->glyphs[LAST_AREA]
469 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
473 matrix->left_margin_glyphs = left;
474 matrix->right_margin_glyphs = right;
476 else
478 /* If MATRIX->pool is null, MATRIX is responsible for managing
479 its own memory. It is a window matrix for window-based redisplay.
480 Allocate glyph memory from the heap. */
481 if (dim.width > matrix->matrix_w
482 || new_rows
483 || header_line_changed_p
484 || marginal_areas_changed_p)
486 struct glyph_row *row = matrix->rows;
487 struct glyph_row *end = row + matrix->rows_allocated;
489 while (row < end)
491 row->glyphs[LEFT_MARGIN_AREA]
492 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
493 dim.width, sizeof (struct glyph));
495 /* The mode line, if displayed, never has marginal areas. */
496 if ((row == matrix->rows + dim.height - 1
497 && !(w && WINDOW_WANTS_MODELINE_P (w)))
498 || (row == matrix->rows && matrix->header_line_p))
500 row->glyphs[TEXT_AREA]
501 = row->glyphs[LEFT_MARGIN_AREA];
502 row->glyphs[RIGHT_MARGIN_AREA]
503 = row->glyphs[TEXT_AREA] + dim.width;
504 row->glyphs[LAST_AREA]
505 = row->glyphs[RIGHT_MARGIN_AREA];
507 else
509 row->glyphs[TEXT_AREA]
510 = row->glyphs[LEFT_MARGIN_AREA] + left;
511 row->glyphs[RIGHT_MARGIN_AREA]
512 = row->glyphs[TEXT_AREA] + dim.width - left - right;
513 row->glyphs[LAST_AREA]
514 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
516 ++row;
520 eassert (left >= 0 && right >= 0);
521 matrix->left_margin_glyphs = left;
522 matrix->right_margin_glyphs = right;
525 /* Number of rows to be used by MATRIX. */
526 matrix->nrows = dim.height;
527 eassert (matrix->nrows >= 0);
529 if (w)
531 if (matrix == w->current_matrix)
533 /* Mark rows in a current matrix of a window as not having
534 valid contents. It's important to not do this for
535 desired matrices. When Emacs starts, it may already be
536 building desired matrices when this function runs. */
537 if (window_width < 0)
538 window_width = window_box_width (w, -1);
540 /* Optimize the case that only the height has changed (C-x 2,
541 upper window). Invalidate all rows that are no longer part
542 of the window. */
543 if (!marginal_areas_changed_p
544 && !header_line_changed_p
545 && new_rows == 0
546 && dim.width == matrix->matrix_w
547 && matrix->window_pixel_left == WINDOW_LEFT_PIXEL_EDGE (w)
548 && matrix->window_pixel_top == WINDOW_TOP_PIXEL_EDGE (w)
549 && matrix->window_width == window_width)
551 /* Find the last row in the window. */
552 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
553 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
555 ++i;
556 break;
559 /* Window end is invalid, if inside of the rows that
560 are invalidated below. */
561 if (w->window_end_vpos >= i)
562 w->window_end_valid = 0;
564 while (i < matrix->nrows)
565 matrix->rows[i++].enabled_p = false;
567 else
569 for (i = 0; i < matrix->nrows; ++i)
570 matrix->rows[i].enabled_p = false;
573 else if (matrix == w->desired_matrix)
575 /* Rows in desired matrices always have to be cleared;
576 redisplay expects this is the case when it runs, so it
577 had better be the case when we adjust matrices between
578 redisplays. */
579 for (i = 0; i < matrix->nrows; ++i)
580 matrix->rows[i].enabled_p = false;
585 /* Remember last values to be able to optimize frame redraws. */
586 matrix->matrix_x = x;
587 matrix->matrix_y = y;
588 matrix->matrix_w = dim.width;
589 matrix->matrix_h = dim.height;
591 /* Record the top y location and height of W at the time the matrix
592 was last adjusted. This is used to optimize redisplay above. */
593 if (w)
595 matrix->window_pixel_left = WINDOW_LEFT_PIXEL_EDGE (w);
596 matrix->window_pixel_top = WINDOW_TOP_PIXEL_EDGE (w);
597 matrix->window_height = window_height;
598 matrix->window_width = window_width;
599 matrix->window_vscroll = w->vscroll;
604 /* Reverse the contents of rows in MATRIX between START and END. The
605 contents of the row at END - 1 end up at START, END - 2 at START +
606 1 etc. This is part of the implementation of rotate_matrix (see
607 below). */
609 static void
610 reverse_rows (struct glyph_matrix *matrix, int start, int end)
612 int i, j;
614 for (i = start, j = end - 1; i < j; ++i, --j)
616 /* Non-ISO HP/UX compiler doesn't like auto struct
617 initialization. */
618 struct glyph_row temp;
619 temp = matrix->rows[i];
620 matrix->rows[i] = matrix->rows[j];
621 matrix->rows[j] = temp;
626 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
627 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
628 indices. (Note: this does not copy glyphs, only glyph pointers in
629 row structures are moved around).
631 The algorithm used for rotating the vector was, I believe, first
632 described by Kernighan. See the vector R as consisting of two
633 sub-vectors AB, where A has length BY for BY >= 0. The result
634 after rotating is then BA. Reverse both sub-vectors to get ArBr
635 and reverse the result to get (ArBr)r which is BA. Similar for
636 rotating right. */
638 void
639 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
641 if (by < 0)
643 /* Up (rotate left, i.e. towards lower indices). */
644 by = -by;
645 reverse_rows (matrix, first, first + by);
646 reverse_rows (matrix, first + by, last);
647 reverse_rows (matrix, first, last);
649 else if (by > 0)
651 /* Down (rotate right, i.e. towards higher indices). */
652 reverse_rows (matrix, last - by, last);
653 reverse_rows (matrix, first, last - by);
654 reverse_rows (matrix, first, last);
659 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
660 with indices START <= index < END. Increment positions by DELTA/
661 DELTA_BYTES. */
663 void
664 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
665 ptrdiff_t delta, ptrdiff_t delta_bytes)
667 /* Check that START and END are reasonable values. */
668 eassert (start >= 0 && start <= matrix->nrows);
669 eassert (end >= 0 && end <= matrix->nrows);
670 eassert (start <= end);
672 for (; start < end; ++start)
673 increment_row_positions (matrix->rows + start, delta, delta_bytes);
677 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
678 START and END are the row indices of the first and last + 1 row to clear. */
680 void
681 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
683 eassert (start <= end);
684 eassert (start >= 0 && start < matrix->nrows);
685 eassert (end >= 0 && end <= matrix->nrows);
687 for (; start < end; ++start)
688 matrix->rows[start].enabled_p = false;
692 /* Clear MATRIX.
694 Empty all rows in MATRIX by clearing their enabled_p flags.
695 The function prepare_desired_row will eventually really clear a row
696 when it sees one with a false enabled_p flag.
698 Reset update hints to default values. The only update hint
699 currently present is the flag MATRIX->no_scrolling_p. */
701 void
702 clear_glyph_matrix (struct glyph_matrix *matrix)
704 if (matrix)
706 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
707 matrix->no_scrolling_p = 0;
712 /* Shift part of the glyph matrix MATRIX of window W up or down.
713 Increment y-positions in glyph rows between START and END by DY,
714 and recompute their visible height. */
716 void
717 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
719 int min_y, max_y;
721 eassert (start <= end);
722 eassert (start >= 0 && start < matrix->nrows);
723 eassert (end >= 0 && end <= matrix->nrows);
725 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
726 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
728 for (; start < end; ++start)
730 struct glyph_row *row = &matrix->rows[start];
732 row->y += dy;
733 row->visible_height = row->height;
735 if (row->y < min_y)
736 row->visible_height -= min_y - row->y;
737 if (row->y + row->height > max_y)
738 row->visible_height -= row->y + row->height - max_y;
739 if (row->fringe_bitmap_periodic_p)
740 row->redraw_fringe_bitmaps_p = 1;
745 /* Mark all rows in current matrices of frame F as invalid. Marking
746 invalid is done by setting enabled_p to zero for all rows in a
747 current matrix. */
749 void
750 clear_current_matrices (register struct frame *f)
752 /* Clear frame current matrix, if we have one. */
753 if (f->current_matrix)
754 clear_glyph_matrix (f->current_matrix);
756 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
757 /* Clear the matrix of the menu bar window, if such a window exists.
758 The menu bar window is currently used to display menus on X when
759 no toolkit support is compiled in. */
760 if (WINDOWP (f->menu_bar_window))
761 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
762 #endif
764 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
765 /* Clear the matrix of the tool-bar window, if any. */
766 if (WINDOWP (f->tool_bar_window))
767 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
768 #endif
770 /* Clear current window matrices. */
771 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
772 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
776 /* Clear out all display lines of F for a coming redisplay. */
778 void
779 clear_desired_matrices (register struct frame *f)
781 if (f->desired_matrix)
782 clear_glyph_matrix (f->desired_matrix);
784 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
785 if (WINDOWP (f->menu_bar_window))
786 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
787 #endif
789 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
790 if (WINDOWP (f->tool_bar_window))
791 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
792 #endif
794 /* Do it for window matrices. */
795 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
796 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
800 /* Clear matrices in window tree rooted in W. If DESIRED_P,
801 clear desired matrices, otherwise clear current matrices. */
803 static void
804 clear_window_matrices (struct window *w, bool desired_p)
806 while (w)
808 if (WINDOWP (w->contents))
809 clear_window_matrices (XWINDOW (w->contents), desired_p);
810 else
812 if (desired_p)
813 clear_glyph_matrix (w->desired_matrix);
814 else
816 clear_glyph_matrix (w->current_matrix);
817 w->window_end_valid = 0;
821 w = NILP (w->next) ? 0 : XWINDOW (w->next);
827 /***********************************************************************
828 Glyph Rows
830 See dispextern.h for an overall explanation of glyph rows.
831 ***********************************************************************/
833 /* Clear glyph row ROW. NOTE: this code relies on the current
834 layout of `glyphs' and `used' fields of `struct glyph_row'. */
836 void
837 clear_glyph_row (struct glyph_row *row)
839 enum { off = offsetof (struct glyph_row, used) };
841 /* Zero everything except pointers in `glyphs'. */
842 memset (row->used, 0, sizeof *row - off);
846 /* Make ROW an empty, enabled row of canonical character height,
847 in window W starting at y-position Y. */
849 void
850 blank_row (struct window *w, struct glyph_row *row, int y)
852 int min_y, max_y;
854 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
855 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
857 clear_glyph_row (row);
858 row->y = y;
859 row->ascent = row->phys_ascent = 0;
860 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
861 row->visible_height = row->height;
863 if (row->y < min_y)
864 row->visible_height -= min_y - row->y;
865 if (row->y + row->height > max_y)
866 row->visible_height -= row->y + row->height - max_y;
868 row->enabled_p = true;
872 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
873 are the amounts by which to change positions. Note that the first
874 glyph of the text area of a row can have a buffer position even if
875 the used count of the text area is zero. Such rows display line
876 ends. */
878 static void
879 increment_row_positions (struct glyph_row *row,
880 ptrdiff_t delta, ptrdiff_t delta_bytes)
882 int area, i;
884 /* Increment start and end positions. */
885 MATRIX_ROW_START_CHARPOS (row) += delta;
886 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
887 MATRIX_ROW_END_CHARPOS (row) += delta;
888 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
889 CHARPOS (row->start.pos) += delta;
890 BYTEPOS (row->start.pos) += delta_bytes;
891 CHARPOS (row->end.pos) += delta;
892 BYTEPOS (row->end.pos) += delta_bytes;
894 if (!row->enabled_p)
895 return;
897 /* Increment positions in glyphs. */
898 for (area = 0; area < LAST_AREA; ++area)
899 for (i = 0; i < row->used[area]; ++i)
900 if (BUFFERP (row->glyphs[area][i].object)
901 && row->glyphs[area][i].charpos > 0)
902 row->glyphs[area][i].charpos += delta;
904 /* Capture the case of rows displaying a line end. */
905 if (row->used[TEXT_AREA] == 0
906 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
907 row->glyphs[TEXT_AREA]->charpos += delta;
911 #if 0
912 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
913 contents, i.e. glyph structure contents are exchanged between A and
914 B without changing glyph pointers in A and B. */
916 static void
917 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
919 int area;
921 for (area = 0; area < LAST_AREA; ++area)
923 /* Number of glyphs to swap. */
924 int max_used = max (a->used[area], b->used[area]);
926 /* Start of glyphs in area of row A. */
927 struct glyph *glyph_a = a->glyphs[area];
929 /* End + 1 of glyphs in area of row A. */
930 struct glyph *glyph_a_end = a->glyphs[max_used];
932 /* Start of glyphs in area of row B. */
933 struct glyph *glyph_b = b->glyphs[area];
935 while (glyph_a < glyph_a_end)
937 /* Non-ISO HP/UX compiler doesn't like auto struct
938 initialization. */
939 struct glyph temp;
940 temp = *glyph_a;
941 *glyph_a = *glyph_b;
942 *glyph_b = temp;
943 ++glyph_a;
944 ++glyph_b;
949 #endif /* 0 */
951 /* Exchange pointers to glyph memory between glyph rows A and B. Also
952 exchange the used[] array and the hash values of the rows, because
953 these should all go together for the row's hash value to be
954 correct. */
956 static void
957 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
959 int i;
960 unsigned hash_tem = a->hash;
962 for (i = 0; i < LAST_AREA + 1; ++i)
964 struct glyph *temp = a->glyphs[i];
966 a->glyphs[i] = b->glyphs[i];
967 b->glyphs[i] = temp;
968 if (i < LAST_AREA)
970 short used_tem = a->used[i];
972 a->used[i] = b->used[i];
973 b->used[i] = used_tem;
976 a->hash = b->hash;
977 b->hash = hash_tem;
981 /* Copy glyph row structure FROM to glyph row structure TO, except that
982 glyph pointers, the `used' counts, and the hash values in the structures
983 are left unchanged. NOTE: this code relies on the current layout of
984 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
986 static void
987 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
989 enum { off = offsetof (struct glyph_row, x) };
991 memcpy (&to->x, &from->x, sizeof *to - off);
995 /* Assign glyph row FROM to glyph row TO. This works like a structure
996 assignment TO = FROM, except that glyph pointers are not copied but
997 exchanged between TO and FROM. Pointers must be exchanged to avoid
998 a memory leak. */
1000 static void
1001 assign_row (struct glyph_row *to, struct glyph_row *from)
1003 swap_glyph_pointers (to, from);
1004 copy_row_except_pointers (to, from);
1008 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1009 a row in a window matrix, is a slice of the glyph memory of the
1010 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1011 is true if the glyph memory of WINDOW_ROW is part of the glyph
1012 memory of FRAME_ROW. */
1014 #ifdef GLYPH_DEBUG
1016 static bool
1017 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1019 struct glyph *window_glyph_start = window_row->glyphs[0];
1020 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1021 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1023 return (frame_glyph_start <= window_glyph_start
1024 && window_glyph_start < frame_glyph_end);
1027 #endif /* GLYPH_DEBUG */
1029 #if 0
1031 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1032 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1033 in WINDOW_MATRIX is found satisfying the condition. */
1035 static struct glyph_row *
1036 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1037 struct glyph_matrix *frame_matrix, int row)
1039 int i;
1041 eassert (row >= 0 && row < frame_matrix->nrows);
1043 for (i = 0; i < window_matrix->nrows; ++i)
1044 if (glyph_row_slice_p (window_matrix->rows + i,
1045 frame_matrix->rows + row))
1046 break;
1048 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1051 #endif /* 0 */
1053 /* Prepare ROW for display in windows W. Desired rows are cleared
1054 lazily, i.e. they are only marked as to be cleared by setting their
1055 enabled_p flag to zero. When a row is to be displayed, a prior
1056 call to this function really clears it. In addition, this function
1057 makes sure the marginal areas of ROW are in sync with the window's
1058 display margins. MODE_LINE_P non-zero means we are preparing a
1059 glyph row for header line or mode line. */
1061 void
1062 prepare_desired_row (struct window *w, struct glyph_row *row, bool mode_line_p)
1064 if (!row->enabled_p)
1066 bool rp = row->reversed_p;
1068 clear_glyph_row (row);
1069 row->enabled_p = true;
1070 row->reversed_p = rp;
1072 if (mode_line_p)
1074 /* Mode and header lines, if displayed, never have marginal
1075 areas. If we are called with MODE_LINE_P non-zero, we are
1076 displaying the mode/header line in this window, and so the
1077 marginal areas of this glyph row should be eliminated. This
1078 is needed when the mode/header line is switched on in a
1079 window that has display margins. */
1080 if (w->left_margin_cols > 0)
1081 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1082 if (w->right_margin_cols > 0)
1083 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA];
1085 else
1087 /* The real number of glyphs reserved for the margins is
1088 recorded in the glyph matrix, and can be different from
1089 window's left_margin_cols and right_margin_cols; see
1090 margin_glyphs_to_reserve for when that happens. */
1091 int left = w->desired_matrix->left_margin_glyphs;
1092 int right = w->desired_matrix->right_margin_glyphs;
1094 /* Make sure the marginal areas of this row are in sync with
1095 what the window wants, when the row actually displays text
1096 and not header/mode line. */
1097 if (w->left_margin_cols > 0
1098 && (left != row->glyphs[TEXT_AREA] - row->glyphs[LEFT_MARGIN_AREA]))
1099 row->glyphs[TEXT_AREA] = row->glyphs[LEFT_MARGIN_AREA] + left;
1100 if (w->right_margin_cols > 0
1101 && (right != row->glyphs[LAST_AREA] - row->glyphs[RIGHT_MARGIN_AREA]))
1102 row->glyphs[RIGHT_MARGIN_AREA] = row->glyphs[LAST_AREA] - right;
1107 /* Return a hash code for glyph row ROW, which may
1108 be from current or desired matrix of frame F. */
1110 static unsigned
1111 line_hash_code (struct frame *f, struct glyph_row *row)
1113 unsigned hash = 0;
1115 if (row->enabled_p)
1117 struct glyph *glyph = row->glyphs[TEXT_AREA];
1118 struct glyph *end = glyph + row->used[TEXT_AREA];
1120 while (glyph < end)
1122 int c = glyph->u.ch;
1123 int face_id = glyph->face_id;
1124 if (FRAME_MUST_WRITE_SPACES (f))
1125 c -= SPACEGLYPH;
1126 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1127 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1128 ++glyph;
1131 if (hash == 0)
1132 hash = 1;
1135 return hash;
1139 /* Return the cost of drawing line VPOS in MATRIX, which may
1140 be current or desired matrix of frame F. The cost equals
1141 the number of characters in the line. If must_write_spaces
1142 is zero, leading and trailing spaces are ignored. */
1144 static int
1145 line_draw_cost (struct frame *f, struct glyph_matrix *matrix, int vpos)
1147 struct glyph_row *row = matrix->rows + vpos;
1148 struct glyph *beg = row->glyphs[TEXT_AREA];
1149 struct glyph *end = beg + row->used[TEXT_AREA];
1150 int len;
1151 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1152 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1154 /* Ignore trailing and leading spaces if we can. */
1155 if (!FRAME_MUST_WRITE_SPACES (f))
1157 /* Skip from the end over trailing spaces. */
1158 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1159 --end;
1161 /* All blank line. */
1162 if (end == beg)
1163 return 0;
1165 /* Skip over leading spaces. */
1166 while (CHAR_GLYPH_SPACE_P (*beg))
1167 ++beg;
1170 /* If we don't have a glyph-table, each glyph is one character,
1171 so return the number of glyphs. */
1172 if (glyph_table_base == 0)
1173 len = end - beg;
1174 else
1176 /* Otherwise, scan the glyphs and accumulate their total length
1177 in LEN. */
1178 len = 0;
1179 while (beg < end)
1181 GLYPH g;
1183 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1185 if (GLYPH_INVALID_P (g)
1186 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1187 len += 1;
1188 else
1189 len += GLYPH_LENGTH (glyph_table_base, g);
1191 ++beg;
1195 return len;
1199 /* Return true if the glyph rows A and B have equal contents.
1200 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1202 static bool
1203 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1205 eassert (verify_row_hash (a));
1206 eassert (verify_row_hash (b));
1208 if (a == b)
1209 return 1;
1210 else if (a->hash != b->hash)
1211 return 0;
1212 else
1214 struct glyph *a_glyph, *b_glyph, *a_end;
1215 int area;
1217 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1218 return 0;
1220 /* Compare glyphs. */
1221 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1223 if (a->used[area] != b->used[area])
1224 return 0;
1226 a_glyph = a->glyphs[area];
1227 a_end = a_glyph + a->used[area];
1228 b_glyph = b->glyphs[area];
1230 while (a_glyph < a_end
1231 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1232 ++a_glyph, ++b_glyph;
1234 if (a_glyph != a_end)
1235 return 0;
1238 if (a->fill_line_p != b->fill_line_p
1239 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1240 || a->left_fringe_bitmap != b->left_fringe_bitmap
1241 || a->left_fringe_face_id != b->left_fringe_face_id
1242 || a->left_fringe_offset != b->left_fringe_offset
1243 || a->right_fringe_bitmap != b->right_fringe_bitmap
1244 || a->right_fringe_face_id != b->right_fringe_face_id
1245 || a->right_fringe_offset != b->right_fringe_offset
1246 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1247 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1248 || a->exact_window_width_line_p != b->exact_window_width_line_p
1249 || a->overlapped_p != b->overlapped_p
1250 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1251 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1252 || a->reversed_p != b->reversed_p
1253 /* Different partially visible characters on left margin. */
1254 || a->x != b->x
1255 /* Different height. */
1256 || a->ascent != b->ascent
1257 || a->phys_ascent != b->phys_ascent
1258 || a->phys_height != b->phys_height
1259 || a->visible_height != b->visible_height)
1260 return 0;
1263 return 1;
1268 /***********************************************************************
1269 Glyph Pool
1271 See dispextern.h for an overall explanation of glyph pools.
1272 ***********************************************************************/
1274 /* Allocate a glyph_pool structure. The structure returned is initialized
1275 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1276 variable glyph_pool_count is incremented for each pool allocated. */
1278 static struct glyph_pool *
1279 new_glyph_pool (void)
1281 struct glyph_pool *result = xzalloc (sizeof *result);
1283 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1284 /* For memory leak and double deletion checking. */
1285 ++glyph_pool_count;
1286 #endif
1288 return result;
1292 /* Free a glyph_pool structure POOL. The function may be called with
1293 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1294 global variable glyph_pool_count is decremented with every pool structure
1295 freed. If this count gets negative, more structures were freed than
1296 allocated, i.e. one structure must have been freed more than once or
1297 a bogus pointer was passed to free_glyph_pool. */
1299 static void
1300 free_glyph_pool (struct glyph_pool *pool)
1302 if (pool)
1304 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1305 /* More freed than allocated? */
1306 --glyph_pool_count;
1307 eassert (glyph_pool_count >= 0);
1308 #endif
1309 xfree (pool->glyphs);
1310 xfree (pool);
1315 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1316 columns we need. This function never shrinks a pool. The only
1317 case in which this would make sense, would be when a frame's size
1318 is changed from a large value to a smaller one. But, if someone
1319 does it once, we can expect that he will do it again.
1321 Return true if the pool changed in a way which makes
1322 re-adjusting window glyph matrices necessary. */
1324 static bool
1325 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1327 ptrdiff_t needed;
1328 bool changed_p;
1330 changed_p = (pool->glyphs == 0
1331 || matrix_dim.height != pool->nrows
1332 || matrix_dim.width != pool->ncolumns);
1334 /* Enlarge the glyph pool. */
1335 needed = matrix_dim.width;
1336 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1337 memory_full (SIZE_MAX);
1338 needed *= matrix_dim.height;
1339 if (needed > pool->nglyphs)
1341 ptrdiff_t old_nglyphs = pool->nglyphs;
1342 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1343 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1344 memset (pool->glyphs + old_nglyphs, 0,
1345 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1348 /* Remember the number of rows and columns because (a) we use them
1349 to do sanity checks, and (b) the number of columns determines
1350 where rows in the frame matrix start---this must be available to
1351 determine pointers to rows of window sub-matrices. */
1352 pool->nrows = matrix_dim.height;
1353 pool->ncolumns = matrix_dim.width;
1355 return changed_p;
1360 /***********************************************************************
1361 Debug Code
1362 ***********************************************************************/
1364 #ifdef GLYPH_DEBUG
1367 /* Flush standard output. This is sometimes useful to call from the debugger.
1368 XXX Maybe this should be changed to flush the current terminal instead of
1369 stdout.
1372 void flush_stdout (void) EXTERNALLY_VISIBLE;
1374 void
1375 flush_stdout (void)
1377 fflush (stdout);
1381 /* Check that no glyph pointers have been lost in MATRIX. If a
1382 pointer has been lost, e.g. by using a structure assignment between
1383 rows, at least one pointer must occur more than once in the rows of
1384 MATRIX. */
1386 void
1387 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1389 int i, j;
1391 for (i = 0; i < matrix->nrows; ++i)
1392 for (j = 0; j < matrix->nrows; ++j)
1393 eassert (i == j
1394 || (matrix->rows[i].glyphs[TEXT_AREA]
1395 != matrix->rows[j].glyphs[TEXT_AREA]));
1399 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1401 struct glyph_row *
1402 matrix_row (struct glyph_matrix *matrix, int row)
1404 eassert (matrix && matrix->rows);
1405 eassert (row >= 0 && row < matrix->nrows);
1407 /* That's really too slow for normal testing because this function
1408 is called almost everywhere. Although---it's still astonishingly
1409 fast, so it is valuable to have for debugging purposes. */
1410 #if 0
1411 check_matrix_pointer_lossage (matrix);
1412 #endif
1414 return matrix->rows + row;
1418 #if 0 /* This function makes invalid assumptions when text is
1419 partially invisible. But it might come handy for debugging
1420 nevertheless. */
1422 /* Check invariants that must hold for an up to date current matrix of
1423 window W. */
1425 static void
1426 check_matrix_invariants (struct window *w)
1428 struct glyph_matrix *matrix = w->current_matrix;
1429 int yb = window_text_bottom_y (w);
1430 struct glyph_row *row = matrix->rows;
1431 struct glyph_row *last_text_row = NULL;
1432 struct buffer *saved = current_buffer;
1433 struct buffer *buffer = XBUFFER (w->contents);
1434 int c;
1436 /* This can sometimes happen for a fresh window. */
1437 if (matrix->nrows < 2)
1438 return;
1440 set_buffer_temp (buffer);
1442 /* Note: last row is always reserved for the mode line. */
1443 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1444 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1446 struct glyph_row *next = row + 1;
1448 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1449 last_text_row = row;
1451 /* Check that character and byte positions are in sync. */
1452 eassert (MATRIX_ROW_START_BYTEPOS (row)
1453 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1454 eassert (BYTEPOS (row->start.pos)
1455 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1457 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1458 have such a position temporarily in case of a minibuffer
1459 displaying something like `[Sole completion]' at its end. */
1460 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1462 eassert (MATRIX_ROW_END_BYTEPOS (row)
1463 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1464 eassert (BYTEPOS (row->end.pos)
1465 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1468 /* Check that end position of `row' is equal to start position
1469 of next row. */
1470 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1472 eassert (MATRIX_ROW_END_CHARPOS (row)
1473 == MATRIX_ROW_START_CHARPOS (next));
1474 eassert (MATRIX_ROW_END_BYTEPOS (row)
1475 == MATRIX_ROW_START_BYTEPOS (next));
1476 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1477 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1479 row = next;
1482 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1483 eassert (w->desired_matrix->rows != NULL);
1484 set_buffer_temp (saved);
1487 #endif /* 0 */
1489 #endif /* GLYPH_DEBUG */
1493 /**********************************************************************
1494 Allocating/ Adjusting Glyph Matrices
1495 **********************************************************************/
1497 /* Allocate glyph matrices over a window tree for a frame-based
1498 redisplay
1500 X and Y are column/row within the frame glyph matrix where
1501 sub-matrices for the window tree rooted at WINDOW must be
1502 allocated. DIM_ONLY_P means that the caller of this
1503 function is only interested in the result matrix dimension, and
1504 matrix adjustments should not be performed.
1506 The function returns the total width/height of the sub-matrices of
1507 the window tree. If called on a frame root window, the computation
1508 will take the mini-buffer window into account.
1510 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1512 NEW_LEAF_MATRIX set if any window in the tree did not have a
1513 glyph matrices yet, and
1515 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1516 any window in the tree will be changed or have been changed (see
1517 DIM_ONLY_P)
1519 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1520 function.
1522 Windows are arranged into chains of windows on the same level
1523 through the next fields of window structures. Such a level can be
1524 either a sequence of horizontally adjacent windows from left to
1525 right, or a sequence of vertically adjacent windows from top to
1526 bottom. Each window in a horizontal sequence can be either a leaf
1527 window or a vertical sequence; a window in a vertical sequence can
1528 be either a leaf or a horizontal sequence. All windows in a
1529 horizontal sequence have the same height, and all windows in a
1530 vertical sequence have the same width.
1532 This function uses, for historical reasons, a more general
1533 algorithm to determine glyph matrix dimensions that would be
1534 necessary.
1536 The matrix height of a horizontal sequence is determined by the
1537 maximum height of any matrix in the sequence. The matrix width of
1538 a horizontal sequence is computed by adding up matrix widths of
1539 windows in the sequence.
1541 |<------- result width ------->|
1542 +---------+----------+---------+ ---
1543 | | | | |
1544 | | | |
1545 +---------+ | | result height
1546 | +---------+
1547 | | |
1548 +----------+ ---
1550 The matrix width of a vertical sequence is the maximum matrix width
1551 of any window in the sequence. Its height is computed by adding up
1552 matrix heights of windows in the sequence.
1554 |<---- result width -->|
1555 +---------+ ---
1556 | | |
1557 | | |
1558 +---------+--+ |
1559 | | |
1560 | | result height
1562 +------------+---------+ |
1563 | | |
1564 | | |
1565 +------------+---------+ --- */
1567 /* Bit indicating that a new matrix will be allocated or has been
1568 allocated. */
1570 #define NEW_LEAF_MATRIX (1 << 0)
1572 /* Bit indicating that a matrix will or has changed its location or
1573 size. */
1575 #define CHANGED_LEAF_MATRIX (1 << 1)
1577 static struct dim
1578 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1579 bool dim_only_p, int *window_change_flags)
1581 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1582 int x0 = x, y0 = y;
1583 int wmax = 0, hmax = 0;
1584 struct dim total;
1585 struct dim dim;
1586 struct window *w;
1587 bool in_horz_combination_p;
1589 /* What combination is WINDOW part of? Compute this once since the
1590 result is the same for all windows in the `next' chain. The
1591 special case of a root window (parent equal to nil) is treated
1592 like a vertical combination because a root window's `next'
1593 points to the mini-buffer window, if any, which is arranged
1594 vertically below other windows. */
1595 in_horz_combination_p
1596 = (!NILP (XWINDOW (window)->parent)
1597 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1599 /* For WINDOW and all windows on the same level. */
1602 w = XWINDOW (window);
1604 /* Get the dimension of the window sub-matrix for W, depending
1605 on whether this is a combination or a leaf window. */
1606 if (WINDOWP (w->contents))
1607 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1608 dim_only_p,
1609 window_change_flags);
1610 else
1612 /* If not already done, allocate sub-matrix structures. */
1613 if (w->desired_matrix == NULL)
1615 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1616 w->current_matrix = new_glyph_matrix (f->current_pool);
1617 *window_change_flags |= NEW_LEAF_MATRIX;
1620 /* Width and height MUST be chosen so that there are no
1621 holes in the frame matrix. */
1622 dim.width = required_matrix_width (w);
1623 dim.height = required_matrix_height (w);
1625 /* Will matrix be re-allocated? */
1626 if (x != w->desired_matrix->matrix_x
1627 || y != w->desired_matrix->matrix_y
1628 || dim.width != w->desired_matrix->matrix_w
1629 || dim.height != w->desired_matrix->matrix_h
1630 || (margin_glyphs_to_reserve (w, dim.width,
1631 w->left_margin_cols)
1632 != w->desired_matrix->left_margin_glyphs)
1633 || (margin_glyphs_to_reserve (w, dim.width,
1634 w->right_margin_cols)
1635 != w->desired_matrix->right_margin_glyphs))
1636 *window_change_flags |= CHANGED_LEAF_MATRIX;
1638 /* Actually change matrices, if allowed. Do not consider
1639 CHANGED_LEAF_MATRIX computed above here because the pool
1640 may have been changed which we don't know here. We trust
1641 that we only will be called with DIM_ONLY_P when
1642 necessary. */
1643 if (!dim_only_p)
1645 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1646 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1650 /* If we are part of a horizontal combination, advance x for
1651 windows to the right of W; otherwise advance y for windows
1652 below W. */
1653 if (in_horz_combination_p)
1654 x += dim.width;
1655 else
1656 y += dim.height;
1658 /* Remember maximum glyph matrix dimensions. */
1659 wmax = max (wmax, dim.width);
1660 hmax = max (hmax, dim.height);
1662 /* Next window on same level. */
1663 window = w->next;
1665 while (!NILP (window));
1667 /* Set `total' to the total glyph matrix dimension of this window
1668 level. In a vertical combination, the width is the width of the
1669 widest window; the height is the y we finally reached, corrected
1670 by the y we started with. In a horizontal combination, the total
1671 height is the height of the tallest window, and the width is the
1672 x we finally reached, corrected by the x we started with. */
1673 if (in_horz_combination_p)
1675 total.width = x - x0;
1676 total.height = hmax;
1678 else
1680 total.width = wmax;
1681 total.height = y - y0;
1684 return total;
1688 /* Return the required height of glyph matrices for window W. */
1690 static int
1691 required_matrix_height (struct window *w)
1693 #ifdef HAVE_WINDOW_SYSTEM
1694 struct frame *f = XFRAME (w->frame);
1696 if (FRAME_WINDOW_P (f))
1698 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1699 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1701 return (((window_pixel_height + ch_height - 1)
1702 / ch_height) * w->nrows_scale_factor
1703 /* One partially visible line at the top and
1704 bottom of the window. */
1706 /* 2 for header and mode line. */
1707 + 2);
1709 #endif /* HAVE_WINDOW_SYSTEM */
1711 return WINDOW_TOTAL_LINES (w);
1715 /* Return the required width of glyph matrices for window W. */
1717 static int
1718 required_matrix_width (struct window *w)
1720 #ifdef HAVE_WINDOW_SYSTEM
1721 struct frame *f = XFRAME (w->frame);
1722 if (FRAME_WINDOW_P (f))
1724 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1726 /* Compute number of glyphs needed in a glyph row. */
1727 return (((WINDOW_PIXEL_WIDTH (w) + ch_width - 1)
1728 / ch_width) * w->ncols_scale_factor
1729 /* 2 partially visible columns in the text area. */
1731 /* One partially visible column at the right
1732 edge of each marginal area. */
1733 + 1 + 1);
1735 #endif /* HAVE_WINDOW_SYSTEM */
1737 return w->total_cols;
1741 /* Allocate window matrices for window-based redisplay. W is the
1742 window whose matrices must be allocated/reallocated. */
1744 static void
1745 allocate_matrices_for_window_redisplay (struct window *w)
1747 while (w)
1749 if (WINDOWP (w->contents))
1750 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1751 else
1753 /* W is a leaf window. */
1754 struct dim dim;
1756 /* If matrices are not yet allocated, allocate them now. */
1757 if (w->desired_matrix == NULL)
1759 w->desired_matrix = new_glyph_matrix (NULL);
1760 w->current_matrix = new_glyph_matrix (NULL);
1763 dim.width = required_matrix_width (w);
1764 dim.height = required_matrix_height (w);
1765 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1766 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1769 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1773 /* Allocate/reallocate glyph matrices of a single frame F.
1774 This function must be called when a new frame is created,
1775 its size changes, or its window configuration changes. */
1777 void
1778 adjust_frame_glyphs (struct frame *f)
1780 /* Block input so that expose events and other events that access
1781 glyph matrices are not processed while we are changing them. */
1782 block_input ();
1784 if (FRAME_WINDOW_P (f))
1785 adjust_frame_glyphs_for_window_redisplay (f);
1786 else
1787 adjust_frame_glyphs_for_frame_redisplay (f);
1789 /* Don't forget the buffer for decode_mode_spec. */
1790 adjust_decode_mode_spec_buffer (f);
1792 f->glyphs_initialized_p = 1;
1794 unblock_input ();
1797 /* Return true if any window in the tree has nonzero window margins. See
1798 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1799 static bool
1800 showing_window_margins_p (struct window *w)
1802 while (w)
1804 if (WINDOWP (w->contents))
1806 if (showing_window_margins_p (XWINDOW (w->contents)))
1807 return 1;
1809 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1810 return 1;
1812 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1814 return 0;
1818 /* In the window tree with root W, build current matrices of leaf
1819 windows from the frame's current matrix. */
1821 static void
1822 fake_current_matrices (Lisp_Object window)
1824 struct window *w;
1826 for (; !NILP (window); window = w->next)
1828 w = XWINDOW (window);
1830 if (WINDOWP (w->contents))
1831 fake_current_matrices (w->contents);
1832 else
1834 int i;
1835 struct frame *f = XFRAME (w->frame);
1836 struct glyph_matrix *m = w->current_matrix;
1837 struct glyph_matrix *fm = f->current_matrix;
1839 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1840 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1842 for (i = 0; i < m->matrix_h; ++i)
1844 struct glyph_row *r = m->rows + i;
1845 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1847 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1848 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1850 r->enabled_p = fr->enabled_p;
1851 if (r->enabled_p)
1853 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1854 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1855 r->used[TEXT_AREA] = (m->matrix_w
1856 - r->used[LEFT_MARGIN_AREA]
1857 - r->used[RIGHT_MARGIN_AREA]);
1858 r->mode_line_p = 0;
1866 /* Save away the contents of frame F's current frame matrix. Value is
1867 a glyph matrix holding the contents of F's current frame matrix. */
1869 static struct glyph_matrix *
1870 save_current_matrix (struct frame *f)
1872 int i;
1873 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1874 saved->nrows = f->current_matrix->nrows;
1875 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1877 for (i = 0; i < saved->nrows; ++i)
1879 struct glyph_row *from = f->current_matrix->rows + i;
1880 struct glyph_row *to = saved->rows + i;
1881 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1883 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1884 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1885 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1886 to->enabled_p = from->enabled_p;
1887 to->hash = from->hash;
1888 if (from->used[LEFT_MARGIN_AREA])
1890 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1891 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1892 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1893 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1894 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1896 if (from->used[RIGHT_MARGIN_AREA])
1898 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1899 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1900 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1901 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1902 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1906 return saved;
1910 /* Restore the contents of frame F's current frame matrix from SAVED,
1911 and free memory associated with SAVED. */
1913 static void
1914 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1916 int i;
1918 for (i = 0; i < saved->nrows; ++i)
1920 struct glyph_row *from = saved->rows + i;
1921 struct glyph_row *to = f->current_matrix->rows + i;
1922 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1924 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1925 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1926 xfree (from->glyphs[TEXT_AREA]);
1927 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1928 if (nbytes)
1930 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1931 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1932 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1933 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1935 else
1936 to->used[LEFT_MARGIN_AREA] = 0;
1937 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1938 if (nbytes)
1940 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1941 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1942 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1943 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1945 else
1946 to->used[RIGHT_MARGIN_AREA] = 0;
1949 xfree (saved->rows);
1950 xfree (saved);
1955 /* Allocate/reallocate glyph matrices of a single frame F for
1956 frame-based redisplay. */
1958 static void
1959 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1961 struct dim matrix_dim;
1962 bool pool_changed_p;
1963 int window_change_flags;
1964 int top_window_y;
1966 if (!FRAME_LIVE_P (f))
1967 return;
1969 top_window_y = FRAME_TOP_MARGIN (f);
1971 /* Allocate glyph pool structures if not already done. */
1972 if (f->desired_pool == NULL)
1974 f->desired_pool = new_glyph_pool ();
1975 f->current_pool = new_glyph_pool ();
1978 /* Allocate frames matrix structures if needed. */
1979 if (f->desired_matrix == NULL)
1981 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1982 f->current_matrix = new_glyph_matrix (f->current_pool);
1985 /* Compute window glyph matrices. (This takes the mini-buffer
1986 window into account). The result is the size of the frame glyph
1987 matrix needed. The variable window_change_flags is set to a bit
1988 mask indicating whether new matrices will be allocated or
1989 existing matrices change their size or location within the frame
1990 matrix. */
1991 window_change_flags = 0;
1992 matrix_dim
1993 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1994 0, top_window_y,
1996 &window_change_flags);
1998 /* Add in menu bar lines, if any. */
1999 matrix_dim.height += top_window_y;
2001 /* Enlarge pools as necessary. */
2002 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2003 realloc_glyph_pool (f->current_pool, matrix_dim);
2005 /* Set up glyph pointers within window matrices. Do this only if
2006 absolutely necessary since it requires a frame redraw. */
2007 if (pool_changed_p || window_change_flags)
2009 /* Do it for window matrices. */
2010 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2011 0, top_window_y, 0,
2012 &window_change_flags);
2014 /* Size of frame matrices must equal size of frame. Note
2015 that we are called for X frames with window widths NOT equal
2016 to the frame width (from CHANGE_FRAME_SIZE_1). */
2017 if (matrix_dim.width != FRAME_TOTAL_COLS (f)
2018 || matrix_dim.height != FRAME_TOTAL_LINES (f))
2019 return;
2021 eassert (matrix_dim.width == FRAME_TOTAL_COLS (f)
2022 && matrix_dim.height == FRAME_TOTAL_LINES (f));
2024 /* Pointers to glyph memory in glyph rows are exchanged during
2025 the update phase of redisplay, which means in general that a
2026 frame's current matrix consists of pointers into both the
2027 desired and current glyph pool of the frame. Adjusting a
2028 matrix sets the frame matrix up so that pointers are all into
2029 the same pool. If we want to preserve glyph contents of the
2030 current matrix over a call to adjust_glyph_matrix, we must
2031 make a copy of the current glyphs, and restore the current
2032 matrix' contents from that copy. */
2033 if (display_completed
2034 && !FRAME_GARBAGED_P (f)
2035 && matrix_dim.width == f->current_matrix->matrix_w
2036 && matrix_dim.height == f->current_matrix->matrix_h
2037 /* For some reason, the frame glyph matrix gets corrupted if
2038 any of the windows contain margins. I haven't been able
2039 to hunt down the reason, but for the moment this prevents
2040 the problem from manifesting. -- cyd */
2041 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2043 struct glyph_matrix *copy = save_current_matrix (f);
2044 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2045 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2046 restore_current_matrix (f, copy);
2047 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2049 else
2051 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2052 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2053 SET_FRAME_GARBAGED (f);
2059 /* Allocate/reallocate glyph matrices of a single frame F for
2060 window-based redisplay. */
2062 static void
2063 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2065 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2067 /* Allocate/reallocate window matrices. */
2068 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2070 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2071 /* Allocate/ reallocate matrices of the dummy window used to display
2072 the menu bar under X when no X toolkit support is available. */
2074 /* Allocate a dummy window if not already done. */
2075 struct window *w;
2076 if (NILP (f->menu_bar_window))
2078 Lisp_Object frame;
2079 fset_menu_bar_window (f, make_window ());
2080 w = XWINDOW (f->menu_bar_window);
2081 XSETFRAME (frame, f);
2082 wset_frame (w, frame);
2083 w->pseudo_window_p = 1;
2085 else
2086 w = XWINDOW (f->menu_bar_window);
2088 /* Set window dimensions to frame dimensions and allocate or
2089 adjust glyph matrices of W. */
2090 w->pixel_left = 0;
2091 w->left_col = 0;
2092 w->pixel_top = 0;
2093 w->top_line = 0;
2094 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2095 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2096 w->total_cols = FRAME_TOTAL_COLS (f);
2097 w->pixel_height = FRAME_MENU_BAR_HEIGHT (f);
2098 w->total_lines = FRAME_MENU_BAR_LINES (f);
2099 allocate_matrices_for_window_redisplay (w);
2101 #endif
2103 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2105 /* Allocate/ reallocate matrices of the tool bar window. If we
2106 don't have a tool bar window yet, make one. */
2107 struct window *w;
2108 if (NILP (f->tool_bar_window))
2110 Lisp_Object frame;
2111 fset_tool_bar_window (f, make_window ());
2112 w = XWINDOW (f->tool_bar_window);
2113 XSETFRAME (frame, f);
2114 wset_frame (w, frame);
2115 w->pseudo_window_p = 1;
2117 else
2118 w = XWINDOW (f->tool_bar_window);
2120 w->pixel_left = 0;
2121 w->left_col = 0;
2122 w->pixel_top = FRAME_MENU_BAR_HEIGHT (f);
2123 w->top_line = FRAME_MENU_BAR_LINES (f);
2124 w->total_cols = FRAME_TOTAL_COLS (f);
2125 w->pixel_width = (FRAME_PIXEL_WIDTH (f)
2126 - 2 * FRAME_INTERNAL_BORDER_WIDTH (f));
2127 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2128 w->pixel_height = FRAME_TOOL_BAR_HEIGHT (f);
2129 allocate_matrices_for_window_redisplay (w);
2131 #endif
2135 /* Re-allocate buffer for decode_mode_spec on frame F. */
2137 static void
2138 adjust_decode_mode_spec_buffer (struct frame *f)
2140 int frame_message_buf_size = FRAME_MESSAGE_BUF_SIZE (f);
2142 eassert (frame_message_buf_size >= 0);
2143 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2144 frame_message_buf_size + 1);
2149 /**********************************************************************
2150 Freeing Glyph Matrices
2151 **********************************************************************/
2153 /* Free glyph memory for a frame F. F may be null. This function can
2154 be called for the same frame more than once. The root window of
2155 F may be nil when this function is called. This is the case when
2156 the function is called when F is destroyed. */
2158 void
2159 free_glyphs (struct frame *f)
2161 if (f && f->glyphs_initialized_p)
2163 /* Block interrupt input so that we don't get surprised by an X
2164 event while we're in an inconsistent state. */
2165 block_input ();
2166 f->glyphs_initialized_p = 0;
2168 /* Release window sub-matrices. */
2169 if (!NILP (f->root_window))
2170 free_window_matrices (XWINDOW (f->root_window));
2172 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2173 /* Free the dummy window for menu bars without X toolkit and its
2174 glyph matrices. */
2175 if (!NILP (f->menu_bar_window))
2177 struct window *w = XWINDOW (f->menu_bar_window);
2178 free_glyph_matrix (w->desired_matrix);
2179 free_glyph_matrix (w->current_matrix);
2180 w->desired_matrix = w->current_matrix = NULL;
2181 fset_menu_bar_window (f, Qnil);
2183 #endif
2185 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2186 /* Free the tool bar window and its glyph matrices. */
2187 if (!NILP (f->tool_bar_window))
2189 struct window *w = XWINDOW (f->tool_bar_window);
2190 free_glyph_matrix (w->desired_matrix);
2191 free_glyph_matrix (w->current_matrix);
2192 w->desired_matrix = w->current_matrix = NULL;
2193 fset_tool_bar_window (f, Qnil);
2195 #endif
2197 /* Release frame glyph matrices. Reset fields to zero in
2198 case we are called a second time. */
2199 if (f->desired_matrix)
2201 free_glyph_matrix (f->desired_matrix);
2202 free_glyph_matrix (f->current_matrix);
2203 f->desired_matrix = f->current_matrix = NULL;
2206 /* Release glyph pools. */
2207 if (f->desired_pool)
2209 free_glyph_pool (f->desired_pool);
2210 free_glyph_pool (f->current_pool);
2211 f->desired_pool = f->current_pool = NULL;
2214 unblock_input ();
2219 /* Free glyph sub-matrices in the window tree rooted at W. This
2220 function may be called with a null pointer, and it may be called on
2221 the same tree more than once. */
2223 void
2224 free_window_matrices (struct window *w)
2226 while (w)
2228 if (WINDOWP (w->contents))
2229 free_window_matrices (XWINDOW (w->contents));
2230 else
2232 /* This is a leaf window. Free its memory and reset fields
2233 to zero in case this function is called a second time for
2234 W. */
2235 free_glyph_matrix (w->current_matrix);
2236 free_glyph_matrix (w->desired_matrix);
2237 w->current_matrix = w->desired_matrix = NULL;
2240 /* Next window on same level. */
2241 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2246 /* Check glyph memory leaks. This function is called from
2247 shut_down_emacs. Note that frames are not destroyed when Emacs
2248 exits. We therefore free all glyph memory for all active frames
2249 explicitly and check that nothing is left allocated. */
2251 void
2252 check_glyph_memory (void)
2254 Lisp_Object tail, frame;
2256 /* Free glyph memory for all frames. */
2257 FOR_EACH_FRAME (tail, frame)
2258 free_glyphs (XFRAME (frame));
2260 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2261 /* Check that nothing is left allocated. */
2262 eassert (glyph_matrix_count == 0);
2263 eassert (glyph_pool_count == 0);
2264 #endif
2269 /**********************************************************************
2270 Building a Frame Matrix
2271 **********************************************************************/
2273 /* Most of the redisplay code works on glyph matrices attached to
2274 windows. This is a good solution most of the time, but it is not
2275 suitable for terminal code. Terminal output functions cannot rely
2276 on being able to set an arbitrary terminal window. Instead they
2277 must be provided with a view of the whole frame, i.e. the whole
2278 screen. We build such a view by constructing a frame matrix from
2279 window matrices in this section.
2281 Windows that must be updated have their must_be_updated_p flag set.
2282 For all such windows, their desired matrix is made part of the
2283 desired frame matrix. For other windows, their current matrix is
2284 made part of the desired frame matrix.
2286 +-----------------+----------------+
2287 | desired | desired |
2288 | | |
2289 +-----------------+----------------+
2290 | current |
2292 +----------------------------------+
2294 Desired window matrices can be made part of the frame matrix in a
2295 cheap way: We exploit the fact that the desired frame matrix and
2296 desired window matrices share their glyph memory. This is not
2297 possible for current window matrices. Their glyphs are copied to
2298 the desired frame matrix. The latter is equivalent to
2299 preserve_other_columns in the old redisplay.
2301 Used glyphs counters for frame matrix rows are the result of adding
2302 up glyph lengths of the window matrices. A line in the frame
2303 matrix is enabled, if a corresponding line in a window matrix is
2304 enabled.
2306 After building the desired frame matrix, it will be passed to
2307 terminal code, which will manipulate both the desired and current
2308 frame matrix. Changes applied to the frame's current matrix have
2309 to be visible in current window matrices afterwards, of course.
2311 This problem is solved like this:
2313 1. Window and frame matrices share glyphs. Window matrices are
2314 constructed in a way that their glyph contents ARE the glyph
2315 contents needed in a frame matrix. Thus, any modification of
2316 glyphs done in terminal code will be reflected in window matrices
2317 automatically.
2319 2. Exchanges of rows in a frame matrix done by terminal code are
2320 intercepted by hook functions so that corresponding row operations
2321 on window matrices can be performed. This is necessary because we
2322 use pointers to glyphs in glyph row structures. To satisfy the
2323 assumption of point 1 above that glyphs are updated implicitly in
2324 window matrices when they are manipulated via the frame matrix,
2325 window and frame matrix must of course agree where to find the
2326 glyphs for their rows. Possible manipulations that must be
2327 mirrored are assignments of rows of the desired frame matrix to the
2328 current frame matrix and scrolling the current frame matrix. */
2330 /* Build frame F's desired matrix from window matrices. Only windows
2331 which have the flag must_be_updated_p set have to be updated. Menu
2332 bar lines of a frame are not covered by window matrices, so make
2333 sure not to touch them in this function. */
2335 static void
2336 build_frame_matrix (struct frame *f)
2338 int i;
2340 /* F must have a frame matrix when this function is called. */
2341 eassert (!FRAME_WINDOW_P (f));
2343 /* Clear all rows in the frame matrix covered by window matrices.
2344 Menu bar lines are not covered by windows. */
2345 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2346 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2348 /* Build the matrix by walking the window tree. */
2349 build_frame_matrix_from_window_tree (f->desired_matrix,
2350 XWINDOW (FRAME_ROOT_WINDOW (f)));
2354 /* Walk a window tree, building a frame matrix MATRIX from window
2355 matrices. W is the root of a window tree. */
2357 static void
2358 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2360 while (w)
2362 if (WINDOWP (w->contents))
2363 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2364 else
2365 build_frame_matrix_from_leaf_window (matrix, w);
2367 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2372 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2373 desired frame matrix built. W is a leaf window whose desired or
2374 current matrix is to be added to FRAME_MATRIX. W's flag
2375 must_be_updated_p determines which matrix it contributes to
2376 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2377 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2378 Adding a desired matrix means setting up used counters and such in
2379 frame rows, while adding a current window matrix to FRAME_MATRIX
2380 means copying glyphs. The latter case corresponds to
2381 preserve_other_columns in the old redisplay. */
2383 static void
2384 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2386 struct glyph_matrix *window_matrix;
2387 int window_y, frame_y;
2388 /* If non-zero, a glyph to insert at the right border of W. */
2389 GLYPH right_border_glyph;
2391 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2393 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2394 if (w->must_be_updated_p)
2396 window_matrix = w->desired_matrix;
2398 /* Decide whether we want to add a vertical border glyph. */
2399 if (!WINDOW_RIGHTMOST_P (w))
2401 struct Lisp_Char_Table *dp = window_display_table (w);
2402 Lisp_Object gc;
2404 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2405 if (dp
2406 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2408 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2409 spec_glyph_lookup_face (w, &right_border_glyph);
2412 if (GLYPH_FACE (right_border_glyph) <= 0)
2413 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2416 else
2417 window_matrix = w->current_matrix;
2419 /* For all rows in the window matrix and corresponding rows in the
2420 frame matrix. */
2421 window_y = 0;
2422 frame_y = window_matrix->matrix_y;
2423 while (window_y < window_matrix->nrows)
2425 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2426 struct glyph_row *window_row = window_matrix->rows + window_y;
2427 bool current_row_p = window_matrix == w->current_matrix;
2429 /* Fill up the frame row with spaces up to the left margin of the
2430 window row. */
2431 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2433 /* Fill up areas in the window matrix row with spaces. */
2434 fill_up_glyph_row_with_spaces (window_row);
2436 /* If only part of W's desired matrix has been built, and
2437 window_row wasn't displayed, use the corresponding current
2438 row instead. */
2439 if (window_matrix == w->desired_matrix
2440 && !window_row->enabled_p)
2442 window_row = w->current_matrix->rows + window_y;
2443 current_row_p = 1;
2446 if (current_row_p)
2448 /* Copy window row to frame row. */
2449 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2450 window_row->glyphs[0],
2451 window_matrix->matrix_w * sizeof (struct glyph));
2453 else
2455 eassert (window_row->enabled_p);
2457 /* Only when a desired row has been displayed, we want
2458 the corresponding frame row to be updated. */
2459 frame_row->enabled_p = true;
2461 /* Maybe insert a vertical border between horizontally adjacent
2462 windows. */
2463 if (GLYPH_CHAR (right_border_glyph) != 0)
2465 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2466 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2469 #ifdef GLYPH_DEBUG
2470 /* Window row window_y must be a slice of frame row
2471 frame_y. */
2472 eassert (glyph_row_slice_p (window_row, frame_row));
2474 /* If rows are in sync, we don't have to copy glyphs because
2475 frame and window share glyphs. */
2477 strcpy (w->current_matrix->method, w->desired_matrix->method);
2478 add_window_display_history (w, w->current_matrix->method, 0);
2479 #endif
2482 /* Set number of used glyphs in the frame matrix. Since we fill
2483 up with spaces, and visit leaf windows from left to right it
2484 can be done simply. */
2485 frame_row->used[TEXT_AREA]
2486 = window_matrix->matrix_x + window_matrix->matrix_w;
2488 /* Next row. */
2489 ++window_y;
2490 ++frame_y;
2494 /* Given a user-specified glyph, possibly including a Lisp-level face
2495 ID, return a glyph that has a realized face ID.
2496 This is used for glyphs displayed specially and not part of the text;
2497 for instance, vertical separators, truncation markers, etc. */
2499 void
2500 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2502 int lface_id = GLYPH_FACE (*glyph);
2503 /* Convert the glyph's specified face to a realized (cache) face. */
2504 if (lface_id > 0)
2506 int face_id = merge_faces (XFRAME (w->frame),
2507 Qt, lface_id, DEFAULT_FACE_ID);
2508 SET_GLYPH_FACE (*glyph, face_id);
2512 /* Add spaces to a glyph row ROW in a window matrix.
2514 Each row has the form:
2516 +---------+-----------------------------+------------+
2517 | left | text | right |
2518 +---------+-----------------------------+------------+
2520 Left and right marginal areas are optional. This function adds
2521 spaces to areas so that there are no empty holes between areas.
2522 In other words: If the right area is not empty, the text area
2523 is filled up with spaces up to the right area. If the text area
2524 is not empty, the left area is filled up.
2526 To be called for frame-based redisplay, only. */
2528 static void
2529 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2531 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2532 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2533 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2537 /* Fill area AREA of glyph row ROW with spaces. To be called for
2538 frame-based redisplay only. */
2540 static void
2541 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2543 if (row->glyphs[area] < row->glyphs[area + 1])
2545 struct glyph *end = row->glyphs[area + 1];
2546 struct glyph *text = row->glyphs[area] + row->used[area];
2548 while (text < end)
2549 *text++ = space_glyph;
2550 row->used[area] = text - row->glyphs[area];
2555 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2556 reached. In frame matrices only one area, TEXT_AREA, is used. */
2558 void
2559 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2561 int i = row->used[TEXT_AREA];
2562 struct glyph *glyph = row->glyphs[TEXT_AREA];
2564 while (i < upto)
2565 glyph[i++] = space_glyph;
2567 row->used[TEXT_AREA] = i;
2572 /**********************************************************************
2573 Mirroring operations on frame matrices in window matrices
2574 **********************************************************************/
2576 /* Set frame being updated via frame-based redisplay to F. This
2577 function must be called before updates to make explicit that we are
2578 working on frame matrices or not. */
2580 static void
2581 set_frame_matrix_frame (struct frame *f)
2583 frame_matrix_frame = f;
2587 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2588 DESIRED_MATRIX is the desired matrix corresponding to
2589 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2590 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2591 frame_matrix_frame is non-null, this indicates that the exchange is
2592 done in frame matrices, and that we have to perform analogous
2593 operations in window matrices of frame_matrix_frame. */
2595 static void
2596 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2598 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2599 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2600 bool mouse_face_p = current_row->mouse_face_p;
2602 /* Do current_row = desired_row. This exchanges glyph pointers
2603 between both rows, and does a structure assignment otherwise. */
2604 assign_row (current_row, desired_row);
2606 /* Enable current_row to mark it as valid. */
2607 current_row->enabled_p = true;
2608 current_row->mouse_face_p = mouse_face_p;
2610 /* If we are called on frame matrices, perform analogous operations
2611 for window matrices. */
2612 if (frame_matrix_frame)
2613 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2617 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2618 W's frame which has been made current (by swapping pointers between
2619 current and desired matrix). Perform analogous operations in the
2620 matrices of leaf windows in the window tree rooted at W. */
2622 static void
2623 mirror_make_current (struct window *w, int frame_row)
2625 while (w)
2627 if (WINDOWP (w->contents))
2628 mirror_make_current (XWINDOW (w->contents), frame_row);
2629 else
2631 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2632 here because the checks performed in debug mode there
2633 will not allow the conversion. */
2634 int row = frame_row - w->desired_matrix->matrix_y;
2636 /* If FRAME_ROW is within W, assign the desired row to the
2637 current row (exchanging glyph pointers). */
2638 if (row >= 0 && row < w->desired_matrix->matrix_h)
2640 struct glyph_row *current_row
2641 = MATRIX_ROW (w->current_matrix, row);
2642 struct glyph_row *desired_row
2643 = MATRIX_ROW (w->desired_matrix, row);
2645 if (desired_row->enabled_p)
2646 assign_row (current_row, desired_row);
2647 else
2648 swap_glyph_pointers (desired_row, current_row);
2649 current_row->enabled_p = true;
2651 /* Set the Y coordinate of the mode/header line's row.
2652 It is needed in draw_row_with_mouse_face to find the
2653 screen coordinates. (Window-based redisplay sets
2654 this in update_window, but no one seems to do that
2655 for frame-based redisplay.) */
2656 if (current_row->mode_line_p)
2657 current_row->y = row;
2661 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2666 /* Perform row dance after scrolling. We are working on the range of
2667 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2668 including) in MATRIX. COPY_FROM is a vector containing, for each
2669 row I in the range 0 <= I < NLINES, the index of the original line
2670 to move to I. This index is relative to the row range, i.e. 0 <=
2671 index < NLINES. RETAINED_P is a vector containing zero for each
2672 row 0 <= I < NLINES which is empty.
2674 This function is called from do_scrolling and do_direct_scrolling. */
2676 void
2677 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2678 int *copy_from, char *retained_p)
2680 /* A copy of original rows. */
2681 struct glyph_row *old_rows;
2683 /* Rows to assign to. */
2684 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2686 int i;
2688 /* Make a copy of the original rows. */
2689 USE_SAFE_ALLOCA;
2690 SAFE_NALLOCA (old_rows, 1, nlines);
2691 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2693 /* Assign new rows, maybe clear lines. */
2694 for (i = 0; i < nlines; ++i)
2696 bool enabled_before_p = new_rows[i].enabled_p;
2698 eassert (i + unchanged_at_top < matrix->nrows);
2699 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2700 new_rows[i] = old_rows[copy_from[i]];
2701 new_rows[i].enabled_p = enabled_before_p;
2703 /* RETAINED_P is zero for empty lines. */
2704 if (!retained_p[copy_from[i]])
2705 new_rows[i].enabled_p = false;
2708 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2709 if (frame_matrix_frame)
2710 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2711 unchanged_at_top, nlines, copy_from, retained_p);
2713 SAFE_FREE ();
2717 /* Synchronize glyph pointers in the current matrix of window W with
2718 the current frame matrix. */
2720 static void
2721 sync_window_with_frame_matrix_rows (struct window *w)
2723 struct frame *f = XFRAME (w->frame);
2724 struct glyph_row *window_row, *window_row_end, *frame_row;
2725 int left, right, x, width;
2727 /* Preconditions: W must be a live window on a tty frame. */
2728 eassert (BUFFERP (w->contents));
2729 eassert (!FRAME_WINDOW_P (f));
2731 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2732 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2733 x = w->current_matrix->matrix_x;
2734 width = w->current_matrix->matrix_w;
2736 window_row = w->current_matrix->rows;
2737 window_row_end = window_row + w->current_matrix->nrows;
2738 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2740 for (; window_row < window_row_end; ++window_row, ++frame_row)
2742 window_row->glyphs[LEFT_MARGIN_AREA]
2743 = frame_row->glyphs[0] + x;
2744 window_row->glyphs[TEXT_AREA]
2745 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2746 window_row->glyphs[LAST_AREA]
2747 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2748 window_row->glyphs[RIGHT_MARGIN_AREA]
2749 = window_row->glyphs[LAST_AREA] - right;
2754 /* Return the window in the window tree rooted in W containing frame
2755 row ROW. Value is null if none is found. */
2757 static struct window *
2758 frame_row_to_window (struct window *w, int row)
2760 struct window *found = NULL;
2762 while (w && !found)
2764 if (WINDOWP (w->contents))
2765 found = frame_row_to_window (XWINDOW (w->contents), row);
2766 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2767 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2768 found = w;
2770 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2773 return found;
2777 /* Perform a line dance in the window tree rooted at W, after
2778 scrolling a frame matrix in mirrored_line_dance.
2780 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2781 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2782 COPY_FROM is a vector containing, for each row I in the range 0 <=
2783 I < NLINES, the index of the original line to move to I. This
2784 index is relative to the row range, i.e. 0 <= index < NLINES.
2785 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2786 which is empty. */
2788 static void
2789 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2791 while (w)
2793 if (WINDOWP (w->contents))
2794 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2795 nlines, copy_from, retained_p);
2796 else
2798 /* W is a leaf window, and we are working on its current
2799 matrix m. */
2800 struct glyph_matrix *m = w->current_matrix;
2801 int i;
2802 bool sync_p = 0;
2803 struct glyph_row *old_rows;
2805 /* Make a copy of the original rows of matrix m. */
2806 USE_SAFE_ALLOCA;
2807 SAFE_NALLOCA (old_rows, 1, m->nrows);
2808 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2810 for (i = 0; i < nlines; ++i)
2812 /* Frame relative line assigned to. */
2813 int frame_to = i + unchanged_at_top;
2815 /* Frame relative line assigned. */
2816 int frame_from = copy_from[i] + unchanged_at_top;
2818 /* Window relative line assigned to. */
2819 int window_to = frame_to - m->matrix_y;
2821 /* Window relative line assigned. */
2822 int window_from = frame_from - m->matrix_y;
2824 /* Is assigned line inside window? */
2825 bool from_inside_window_p
2826 = window_from >= 0 && window_from < m->matrix_h;
2828 /* Is assigned to line inside window? */
2829 bool to_inside_window_p
2830 = window_to >= 0 && window_to < m->matrix_h;
2832 if (from_inside_window_p && to_inside_window_p)
2834 /* Do the assignment. The enabled_p flag is saved
2835 over the assignment because the old redisplay did
2836 that. */
2837 bool enabled_before_p = m->rows[window_to].enabled_p;
2838 m->rows[window_to] = old_rows[window_from];
2839 m->rows[window_to].enabled_p = enabled_before_p;
2841 /* If frame line is empty, window line is empty, too. */
2842 if (!retained_p[copy_from[i]])
2843 m->rows[window_to].enabled_p = false;
2845 else if (to_inside_window_p)
2847 /* A copy between windows. This is an infrequent
2848 case not worth optimizing. */
2849 struct frame *f = XFRAME (w->frame);
2850 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2851 struct window *w2;
2852 struct glyph_matrix *m2;
2853 int m2_from;
2855 w2 = frame_row_to_window (root, frame_from);
2856 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2857 -nw', FROM_FRAME sometimes has no associated window.
2858 This check avoids a segfault if W2 is null. */
2859 if (w2)
2861 m2 = w2->current_matrix;
2862 m2_from = frame_from - m2->matrix_y;
2863 copy_row_except_pointers (m->rows + window_to,
2864 m2->rows + m2_from);
2866 /* If frame line is empty, window line is empty, too. */
2867 if (!retained_p[copy_from[i]])
2868 m->rows[window_to].enabled_p = false;
2870 sync_p = 1;
2872 else if (from_inside_window_p)
2873 sync_p = 1;
2876 /* If there was a copy between windows, make sure glyph
2877 pointers are in sync with the frame matrix. */
2878 if (sync_p)
2879 sync_window_with_frame_matrix_rows (w);
2881 /* Check that no pointers are lost. */
2882 CHECK_MATRIX (m);
2884 SAFE_FREE ();
2887 /* Next window on same level. */
2888 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2893 #ifdef GLYPH_DEBUG
2895 /* Check that window and frame matrices agree about their
2896 understanding where glyphs of the rows are to find. For each
2897 window in the window tree rooted at W, check that rows in the
2898 matrices of leaf window agree with their frame matrices about
2899 glyph pointers. */
2901 static void
2902 check_window_matrix_pointers (struct window *w)
2904 while (w)
2906 if (WINDOWP (w->contents))
2907 check_window_matrix_pointers (XWINDOW (w->contents));
2908 else
2910 struct frame *f = XFRAME (w->frame);
2911 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2912 check_matrix_pointers (w->current_matrix, f->current_matrix);
2915 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2920 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2921 a window and FRAME_MATRIX is the corresponding frame matrix. For
2922 each row in WINDOW_MATRIX check that it's a slice of the
2923 corresponding frame row. If it isn't, abort. */
2925 static void
2926 check_matrix_pointers (struct glyph_matrix *window_matrix,
2927 struct glyph_matrix *frame_matrix)
2929 /* Row number in WINDOW_MATRIX. */
2930 int i = 0;
2932 /* Row number corresponding to I in FRAME_MATRIX. */
2933 int j = window_matrix->matrix_y;
2935 /* For all rows check that the row in the window matrix is a
2936 slice of the row in the frame matrix. If it isn't we didn't
2937 mirror an operation on the frame matrix correctly. */
2938 while (i < window_matrix->nrows)
2940 if (!glyph_row_slice_p (window_matrix->rows + i,
2941 frame_matrix->rows + j))
2942 emacs_abort ();
2943 ++i, ++j;
2947 #endif /* GLYPH_DEBUG */
2951 /**********************************************************************
2952 VPOS and HPOS translations
2953 **********************************************************************/
2955 #ifdef GLYPH_DEBUG
2957 /* Translate vertical position VPOS which is relative to window W to a
2958 vertical position relative to W's frame. */
2960 static int
2961 window_to_frame_vpos (struct window *w, int vpos)
2963 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2964 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2965 vpos += WINDOW_TOP_EDGE_LINE (w);
2966 eassert (vpos >= 0 && vpos <= FRAME_TOTAL_LINES (XFRAME (w->frame)));
2967 return vpos;
2971 /* Translate horizontal position HPOS which is relative to window W to
2972 a horizontal position relative to W's frame. */
2974 static int
2975 window_to_frame_hpos (struct window *w, int hpos)
2977 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2978 hpos += WINDOW_LEFT_EDGE_COL (w);
2979 return hpos;
2982 #endif /* GLYPH_DEBUG */
2986 /**********************************************************************
2987 Redrawing Frames
2988 **********************************************************************/
2990 /* Redraw frame F. */
2992 void
2993 redraw_frame (struct frame *f)
2995 /* Error if F has no glyphs. */
2996 eassert (f->glyphs_initialized_p);
2997 update_begin (f);
2998 if (FRAME_MSDOS_P (f))
2999 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3000 clear_frame (f);
3001 clear_current_matrices (f);
3002 update_end (f);
3003 windows_or_buffers_changed = 13;
3004 /* Mark all windows as inaccurate, so that every window will have
3005 its redisplay done. */
3006 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3007 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), true);
3008 f->garbaged = false;
3011 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
3012 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
3013 If FRAME is omitted or nil, the selected frame is used. */)
3014 (Lisp_Object frame)
3016 redraw_frame (decode_live_frame (frame));
3017 return Qnil;
3020 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3021 doc: /* Clear and redisplay all visible frames. */)
3022 (void)
3024 Lisp_Object tail, frame;
3026 FOR_EACH_FRAME (tail, frame)
3027 if (FRAME_VISIBLE_P (XFRAME (frame)))
3028 redraw_frame (XFRAME (frame));
3030 return Qnil;
3035 /***********************************************************************
3036 Frame Update
3037 ***********************************************************************/
3039 /* Update frame F based on the data in desired matrices.
3041 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3042 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3044 Value is true if redisplay was stopped due to pending input. */
3046 bool
3047 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3049 /* True means display has been paused because of pending input. */
3050 bool paused_p;
3051 struct window *root_window = XWINDOW (f->root_window);
3053 if (redisplay_dont_pause)
3054 force_p = 1;
3055 else if (!force_p && detect_input_pending_ignore_squeezables ())
3057 paused_p = 1;
3058 goto do_pause;
3061 if (FRAME_WINDOW_P (f))
3063 /* We are working on window matrix basis. All windows whose
3064 flag must_be_updated_p is set have to be updated. */
3066 /* Record that we are not working on frame matrices. */
3067 set_frame_matrix_frame (NULL);
3069 /* Update all windows in the window tree of F, maybe stopping
3070 when pending input is detected. */
3071 update_begin (f);
3073 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3074 /* Update the menu bar on X frames that don't have toolkit
3075 support. */
3076 if (WINDOWP (f->menu_bar_window))
3077 update_window (XWINDOW (f->menu_bar_window), 1);
3078 #endif
3080 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3081 /* Update the tool-bar window, if present. */
3082 if (WINDOWP (f->tool_bar_window))
3084 struct window *w = XWINDOW (f->tool_bar_window);
3086 /* Update tool-bar window. */
3087 if (w->must_be_updated_p)
3089 Lisp_Object tem;
3091 update_window (w, 1);
3092 w->must_be_updated_p = false;
3094 /* Swap tool-bar strings. We swap because we want to
3095 reuse strings. */
3096 tem = f->current_tool_bar_string;
3097 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3098 fset_desired_tool_bar_string (f, tem);
3101 #endif
3103 /* Update windows. */
3104 paused_p = update_window_tree (root_window, force_p);
3105 update_end (f);
3107 else
3109 /* We are working on frame matrix basis. Set the frame on whose
3110 frame matrix we operate. */
3111 set_frame_matrix_frame (f);
3113 /* Build F's desired matrix from window matrices. */
3114 build_frame_matrix (f);
3116 /* Update the display */
3117 update_begin (f);
3118 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p, 1);
3119 update_end (f);
3121 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3123 if (FRAME_TTY (f)->termscript)
3124 fflush (FRAME_TTY (f)->termscript);
3125 if (FRAME_TERMCAP_P (f))
3126 fflush (FRAME_TTY (f)->output);
3129 /* Check window matrices for lost pointers. */
3130 #ifdef GLYPH_DEBUG
3131 check_window_matrix_pointers (root_window);
3132 add_frame_display_history (f, paused_p);
3133 #endif
3136 do_pause:
3137 /* Reset flags indicating that a window should be updated. */
3138 set_window_update_flags (root_window, false);
3140 display_completed = !paused_p;
3141 return paused_p;
3144 /* Update a TTY frame F that has a menu dropped down over some of its
3145 glyphs. This is like the second part of update_frame, but it
3146 doesn't call build_frame_matrix, because we already have the
3147 desired matrix prepared, and don't want it to be overwritten by the
3148 text of the normal display.
3150 ROW and COL, if non-negative, are the row and column of the TTY
3151 frame where to position the cursor after the frame update is
3152 complete. Negative values mean ask update_frame_1 to position the
3153 cursor "normally", i.e. at point in the selected window. */
3154 void
3155 update_frame_with_menu (struct frame *f, int row, int col)
3157 struct window *root_window = XWINDOW (f->root_window);
3158 bool paused_p, cursor_at_point_p;
3160 eassert (FRAME_TERMCAP_P (f));
3162 /* We are working on frame matrix basis. Set the frame on whose
3163 frame matrix we operate. */
3164 set_frame_matrix_frame (f);
3166 /* Update the display. */
3167 update_begin (f);
3168 cursor_at_point_p = !(row >= 0 && col >= 0);
3169 /* Force update_frame_1 not to stop due to pending input, and not
3170 try scrolling. */
3171 paused_p = update_frame_1 (f, 1, 1, cursor_at_point_p);
3172 /* ROW and COL tell us where in the menu to position the cursor, so
3173 that screen readers know the active region on the screen. */
3174 if (!cursor_at_point_p)
3175 cursor_to (f, row, col);
3176 update_end (f);
3178 if (FRAME_TTY (f)->termscript)
3179 fflush (FRAME_TTY (f)->termscript);
3180 fflush (FRAME_TTY (f)->output);
3181 /* Check window matrices for lost pointers. */
3182 #if GLYPH_DEBUG
3183 #if 0
3184 /* We cannot possibly survive the matrix pointers check, since
3185 we have overwritten parts of the frame glyph matrix without
3186 making any updates to the window matrices. */
3187 check_window_matrix_pointers (root_window);
3188 #endif
3189 add_frame_display_history (f, paused_p);
3190 #endif
3192 /* Reset flags indicating that a window should be updated. */
3193 set_window_update_flags (root_window, false);
3194 display_completed = !paused_p;
3198 /************************************************************************
3199 Window-based updates
3200 ************************************************************************/
3202 /* Perform updates in window tree rooted at W.
3203 If FORCE_P, don't stop updating if input is pending. */
3205 static bool
3206 update_window_tree (struct window *w, bool force_p)
3208 bool paused_p = 0;
3210 while (w && !paused_p)
3212 if (WINDOWP (w->contents))
3213 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3214 else if (w->must_be_updated_p)
3215 paused_p |= update_window (w, force_p);
3217 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3220 return paused_p;
3224 /* Update window W if its flag must_be_updated_p is set.
3225 If FORCE_P, don't stop updating if input is pending. */
3227 void
3228 update_single_window (struct window *w, bool force_p)
3230 if (w->must_be_updated_p)
3232 struct frame *f = XFRAME (WINDOW_FRAME (w));
3234 /* Record that this is not a frame-based redisplay. */
3235 set_frame_matrix_frame (NULL);
3237 if (redisplay_dont_pause)
3238 force_p = 1;
3240 /* Update W. */
3241 update_begin (f);
3242 update_window (w, force_p);
3243 update_end (f);
3245 /* Reset flag in W. */
3246 w->must_be_updated_p = false;
3250 #ifdef HAVE_WINDOW_SYSTEM
3252 /* Redraw lines from the current matrix of window W that are
3253 overlapped by other rows. YB is bottom-most y-position in W. */
3255 static void
3256 redraw_overlapped_rows (struct window *w, int yb)
3258 int i;
3259 struct frame *f = XFRAME (WINDOW_FRAME (w));
3261 /* If rows overlapping others have been changed, the rows being
3262 overlapped have to be redrawn. This won't draw lines that have
3263 already been drawn in update_window_line because overlapped_p in
3264 desired rows is 0, so after row assignment overlapped_p in
3265 current rows is 0. */
3266 for (i = 0; i < w->current_matrix->nrows; ++i)
3268 struct glyph_row *row = w->current_matrix->rows + i;
3270 if (!row->enabled_p)
3271 break;
3272 else if (row->mode_line_p)
3273 continue;
3275 if (row->overlapped_p)
3277 enum glyph_row_area area;
3279 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3281 output_cursor_to (w, i, 0, row->y,
3282 area == TEXT_AREA ? row->x : 0);
3283 if (row->used[area])
3284 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3285 area, row->used[area]);
3286 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3289 row->overlapped_p = 0;
3292 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3293 break;
3298 /* Redraw lines from the current matrix of window W that overlap
3299 others. YB is bottom-most y-position in W. */
3301 static void
3302 redraw_overlapping_rows (struct window *w, int yb)
3304 int i, bottom_y;
3305 struct glyph_row *row;
3306 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3308 for (i = 0; i < w->current_matrix->nrows; ++i)
3310 row = w->current_matrix->rows + i;
3312 if (!row->enabled_p)
3313 break;
3314 else if (row->mode_line_p)
3315 continue;
3317 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3319 if (row->overlapping_p)
3321 int overlaps = 0;
3323 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3324 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3325 overlaps |= OVERLAPS_PRED;
3326 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3327 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3328 overlaps |= OVERLAPS_SUCC;
3330 if (overlaps)
3332 if (row->used[LEFT_MARGIN_AREA])
3333 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3335 if (row->used[TEXT_AREA])
3336 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3338 if (row->used[RIGHT_MARGIN_AREA])
3339 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3341 /* Record in neighbor rows that ROW overwrites part of
3342 their display. */
3343 if (overlaps & OVERLAPS_PRED)
3344 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3345 if (overlaps & OVERLAPS_SUCC)
3346 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3350 if (bottom_y >= yb)
3351 break;
3355 #endif /* HAVE_WINDOW_SYSTEM */
3358 #if defined GLYPH_DEBUG && 0
3360 /* Check that no row in the current matrix of window W is enabled
3361 which is below what's displayed in the window. */
3363 static void
3364 check_current_matrix_flags (struct window *w)
3366 bool last_seen_p = 0;
3367 int i, yb = window_text_bottom_y (w);
3369 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3371 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3372 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3373 last_seen_p = 1;
3374 else if (last_seen_p && row->enabled_p)
3375 emacs_abort ();
3379 #endif /* GLYPH_DEBUG */
3382 /* Update display of window W.
3383 If FORCE_P, don't stop updating when input is pending. */
3385 static bool
3386 update_window (struct window *w, bool force_p)
3388 struct glyph_matrix *desired_matrix = w->desired_matrix;
3389 bool paused_p;
3390 int preempt_count = baud_rate / 2400 + 1;
3391 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3392 #ifdef GLYPH_DEBUG
3393 /* Check that W's frame doesn't have glyph matrices. */
3394 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3395 #endif
3397 /* Check pending input the first time so that we can quickly return. */
3398 if (!force_p)
3399 detect_input_pending_ignore_squeezables ();
3401 /* If forced to complete the update, or if no input is pending, do
3402 the update. */
3403 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3405 struct glyph_row *row, *end;
3406 struct glyph_row *mode_line_row;
3407 struct glyph_row *header_line_row;
3408 int yb;
3409 bool changed_p = 0, mouse_face_overwritten_p = 0;
3410 int n_updated = 0;
3412 rif->update_window_begin_hook (w);
3413 yb = window_text_bottom_y (w);
3414 row = MATRIX_ROW (desired_matrix, 0);
3415 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3417 /* Take note of the header line, if there is one. We will
3418 update it below, after updating all of the window's lines. */
3419 if (row->mode_line_p)
3421 header_line_row = row;
3422 ++row;
3424 else
3425 header_line_row = NULL;
3427 /* Update the mode line, if necessary. */
3428 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3429 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3431 mode_line_row->y = yb + WINDOW_SCROLL_BAR_AREA_HEIGHT (w);
3432 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3433 desired_matrix),
3434 &mouse_face_overwritten_p);
3437 /* Find first enabled row. Optimizations in redisplay_internal
3438 may lead to an update with only one row enabled. There may
3439 be also completely empty matrices. */
3440 while (row < end && !row->enabled_p)
3441 ++row;
3443 /* Try reusing part of the display by copying. */
3444 if (row < end && !desired_matrix->no_scrolling_p)
3446 int rc = scrolling_window (w, header_line_row != NULL);
3447 if (rc < 0)
3449 /* All rows were found to be equal. */
3450 paused_p = 0;
3451 goto set_cursor;
3453 else if (rc > 0)
3455 /* We've scrolled the display. */
3456 force_p = 1;
3457 changed_p = 1;
3461 /* Update the rest of the lines. */
3462 for (; row < end && (force_p || !input_pending); ++row)
3463 /* scrolling_window resets the enabled_p flag of the rows it
3464 reuses from current_matrix. */
3465 if (row->enabled_p)
3467 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3468 int i;
3470 /* We'll have to play a little bit with when to
3471 detect_input_pending. If it's done too often,
3472 scrolling large windows with repeated scroll-up
3473 commands will too quickly pause redisplay. */
3474 if (!force_p && ++n_updated % preempt_count == 0)
3475 detect_input_pending_ignore_squeezables ();
3476 changed_p |= update_window_line (w, vpos,
3477 &mouse_face_overwritten_p);
3479 /* Mark all rows below the last visible one in the current
3480 matrix as invalid. This is necessary because of
3481 variable line heights. Consider the case of three
3482 successive redisplays, where the first displays 5
3483 lines, the second 3 lines, and the third 5 lines again.
3484 If the second redisplay wouldn't mark rows in the
3485 current matrix invalid, the third redisplay might be
3486 tempted to optimize redisplay based on lines displayed
3487 in the first redisplay. */
3488 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3489 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3490 SET_MATRIX_ROW_ENABLED_P (w->current_matrix, i, false);
3493 /* Was display preempted? */
3494 paused_p = row < end;
3496 set_cursor:
3498 /* Update the header line after scrolling because a new header
3499 line would otherwise overwrite lines at the top of the window
3500 that can be scrolled. */
3501 if (header_line_row && header_line_row->enabled_p)
3503 header_line_row->y = 0;
3504 update_window_line (w, 0, &mouse_face_overwritten_p);
3507 /* Fix the appearance of overlapping/overlapped rows. */
3508 if (!paused_p && !w->pseudo_window_p)
3510 #ifdef HAVE_WINDOW_SYSTEM
3511 if (changed_p && rif->fix_overlapping_area)
3513 redraw_overlapped_rows (w, yb);
3514 redraw_overlapping_rows (w, yb);
3516 #endif
3518 /* Make cursor visible at cursor position of W. */
3519 set_window_cursor_after_update (w);
3521 #if 0 /* Check that current matrix invariants are satisfied. This is
3522 for debugging only. See the comment of check_matrix_invariants. */
3523 IF_DEBUG (check_matrix_invariants (w));
3524 #endif
3527 #ifdef GLYPH_DEBUG
3528 /* Remember the redisplay method used to display the matrix. */
3529 strcpy (w->current_matrix->method, w->desired_matrix->method);
3530 #endif
3532 #ifdef HAVE_WINDOW_SYSTEM
3533 update_window_fringes (w, 0);
3534 #endif
3536 /* End the update of window W. Don't set the cursor if we
3537 paused updating the display because in this case,
3538 set_window_cursor_after_update hasn't been called, and
3539 W->output_cursor doesn't contain the cursor location. */
3540 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3542 else
3543 paused_p = 1;
3545 #ifdef GLYPH_DEBUG
3546 /* check_current_matrix_flags (w); */
3547 add_window_display_history (w, w->current_matrix->method, paused_p);
3548 #endif
3550 clear_glyph_matrix (desired_matrix);
3552 return paused_p;
3556 /* Update the display of area AREA in window W, row number VPOS.
3557 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3559 static void
3560 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3561 enum glyph_row_area area, int vpos)
3563 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3564 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3566 /* Set cursor to start of glyphs, write them, and clear to the end
3567 of the area. I don't think that something more sophisticated is
3568 necessary here, since marginal areas will not be the default. */
3569 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3570 if (desired_row->used[area])
3571 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3572 area, desired_row->used[area]);
3573 rif->clear_end_of_line (w, updated_row, area, -1);
3577 /* Update the display of the text area of row VPOS in window W.
3578 Value is true if display has changed. */
3580 static bool
3581 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3583 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3584 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3585 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3586 bool changed_p = 0;
3588 /* If rows are at different X or Y, or rows have different height,
3589 or the current row is marked invalid, write the entire line. */
3590 if (!current_row->enabled_p
3591 || desired_row->y != current_row->y
3592 || desired_row->ascent != current_row->ascent
3593 || desired_row->phys_ascent != current_row->phys_ascent
3594 || desired_row->phys_height != current_row->phys_height
3595 || desired_row->visible_height != current_row->visible_height
3596 || current_row->overlapped_p
3597 /* This next line is necessary for correctly redrawing
3598 mouse-face areas after scrolling and other operations.
3599 However, it causes excessive flickering when mouse is moved
3600 across the mode line. Luckily, turning it off for the mode
3601 line doesn't seem to hurt anything. -- cyd.
3602 But it is still needed for the header line. -- kfs. */
3603 || (current_row->mouse_face_p
3604 && !(current_row->mode_line_p && vpos > 0))
3605 || current_row->x != desired_row->x)
3607 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3609 if (desired_row->used[TEXT_AREA])
3610 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3611 TEXT_AREA, desired_row->used[TEXT_AREA]);
3613 /* Clear to end of window. */
3614 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3615 changed_p = 1;
3617 /* This erases the cursor. We do this here because
3618 notice_overwritten_cursor cannot easily check this, which
3619 might indicate that the whole functionality of
3620 notice_overwritten_cursor would better be implemented here.
3621 On the other hand, we need notice_overwritten_cursor as long
3622 as mouse highlighting is done asynchronously outside of
3623 redisplay. */
3624 if (vpos == w->phys_cursor.vpos)
3625 w->phys_cursor_on_p = 0;
3627 else
3629 int stop, i, x;
3630 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3631 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3632 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3633 int desired_stop_pos = desired_row->used[TEXT_AREA];
3634 bool abort_skipping = 0;
3636 /* If the desired row extends its face to the text area end, and
3637 unless the current row also does so at the same position,
3638 make sure we write at least one glyph, so that the face
3639 extension actually takes place. */
3640 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3641 && (desired_stop_pos < current_row->used[TEXT_AREA]
3642 || (desired_stop_pos == current_row->used[TEXT_AREA]
3643 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3644 --desired_stop_pos;
3646 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3647 i = 0;
3648 x = desired_row->x;
3650 /* Loop over glyphs that current and desired row may have
3651 in common. */
3652 while (i < stop)
3654 bool can_skip_p = !abort_skipping;
3656 /* Skip over glyphs that both rows have in common. These
3657 don't have to be written. We can't skip if the last
3658 current glyph overlaps the glyph to its right. For
3659 example, consider a current row of `if ' with the `f' in
3660 Courier bold so that it overlaps the ` ' to its right.
3661 If the desired row is ` ', we would skip over the space
3662 after the `if' and there would remain a pixel from the
3663 `f' on the screen. */
3664 if (overlapping_glyphs_p && i > 0)
3666 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3667 int left, right;
3669 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3670 &left, &right);
3671 can_skip_p = (right == 0 && !abort_skipping);
3674 if (can_skip_p)
3676 int start_hpos = i;
3678 while (i < stop
3679 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3681 x += desired_glyph->pixel_width;
3682 ++desired_glyph, ++current_glyph, ++i;
3685 /* Consider the case that the current row contains "xxx
3686 ppp ggg" in italic Courier font, and the desired row
3687 is "xxx ggg". The character `p' has lbearing, `g'
3688 has not. The loop above will stop in front of the
3689 first `p' in the current row. If we would start
3690 writing glyphs there, we wouldn't erase the lbearing
3691 of the `p'. The rest of the lbearing problem is then
3692 taken care of by draw_glyphs. */
3693 if (overlapping_glyphs_p
3694 && i > 0
3695 && i < current_row->used[TEXT_AREA]
3696 && (current_row->used[TEXT_AREA]
3697 != desired_row->used[TEXT_AREA]))
3699 int left, right;
3701 rif->get_glyph_overhangs (current_glyph,
3702 XFRAME (w->frame),
3703 &left, &right);
3704 while (left > 0 && i > 0)
3706 --i, --desired_glyph, --current_glyph;
3707 x -= desired_glyph->pixel_width;
3708 left -= desired_glyph->pixel_width;
3711 /* Abort the skipping algorithm if we end up before
3712 our starting point, to avoid looping (bug#1070).
3713 This can happen when the lbearing is larger than
3714 the pixel width. */
3715 abort_skipping = (i < start_hpos);
3719 /* Try to avoid writing the entire rest of the desired row
3720 by looking for a resync point. This mainly prevents
3721 mode line flickering in the case the mode line is in
3722 fixed-pitch font, which it usually will be. */
3723 if (i < desired_row->used[TEXT_AREA])
3725 int start_x = x, start_hpos = i;
3726 struct glyph *start = desired_glyph;
3727 int current_x = x;
3728 bool skip_first_p = !can_skip_p;
3730 /* Find the next glyph that's equal again. */
3731 while (i < stop
3732 && (skip_first_p
3733 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3734 && x == current_x)
3736 x += desired_glyph->pixel_width;
3737 current_x += current_glyph->pixel_width;
3738 ++desired_glyph, ++current_glyph, ++i;
3739 skip_first_p = 0;
3742 if (i == start_hpos || x != current_x)
3744 i = start_hpos;
3745 x = start_x;
3746 desired_glyph = start;
3747 break;
3750 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3751 rif->write_glyphs (w, updated_row, start,
3752 TEXT_AREA, i - start_hpos);
3753 changed_p = 1;
3757 /* Write the rest. */
3758 if (i < desired_row->used[TEXT_AREA])
3760 output_cursor_to (w, vpos, i, desired_row->y, x);
3761 rif->write_glyphs (w, updated_row, desired_glyph,
3762 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3763 changed_p = 1;
3766 /* Maybe clear to end of line. */
3767 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3769 /* If new row extends to the end of the text area, nothing
3770 has to be cleared, if and only if we did a write_glyphs
3771 above. This is made sure by setting desired_stop_pos
3772 appropriately above. */
3773 eassert (i < desired_row->used[TEXT_AREA]
3774 || ((desired_row->used[TEXT_AREA]
3775 == current_row->used[TEXT_AREA])
3776 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3778 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3780 /* If old row extends to the end of the text area, clear. */
3781 if (i >= desired_row->used[TEXT_AREA])
3782 output_cursor_to (w, vpos, i, desired_row->y,
3783 desired_row->pixel_width);
3784 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3785 changed_p = 1;
3787 else if (desired_row->pixel_width < current_row->pixel_width)
3789 /* Otherwise clear to the end of the old row. Everything
3790 after that position should be clear already. */
3791 int xlim;
3793 if (i >= desired_row->used[TEXT_AREA])
3794 output_cursor_to (w, vpos, i, desired_row->y,
3795 desired_row->pixel_width);
3797 /* If cursor is displayed at the end of the line, make sure
3798 it's cleared. Nowadays we don't have a phys_cursor_glyph
3799 with which to erase the cursor (because this method
3800 doesn't work with lbearing/rbearing), so we must do it
3801 this way. */
3802 if (vpos == w->phys_cursor.vpos
3803 && (desired_row->reversed_p
3804 ? (w->phys_cursor.hpos < 0)
3805 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3807 w->phys_cursor_on_p = 0;
3808 xlim = -1;
3810 else
3811 xlim = current_row->pixel_width;
3812 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3813 changed_p = 1;
3817 return changed_p;
3821 /* Update row VPOS in window W. Value is true if display has been changed. */
3823 static bool
3824 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3826 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3827 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3828 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3829 bool changed_p = 0;
3831 /* A row can be completely invisible in case a desired matrix was
3832 built with a vscroll and then make_cursor_line_fully_visible shifts
3833 the matrix. Make sure to make such rows current anyway, since
3834 we need the correct y-position, for example, in the current matrix. */
3835 if (desired_row->mode_line_p
3836 || desired_row->visible_height > 0)
3838 eassert (desired_row->enabled_p);
3840 /* Update display of the left margin area, if there is one. */
3841 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3843 changed_p = 1;
3844 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3845 /* Setting this flag will ensure the vertical border, if
3846 any, between this window and the one on its left will be
3847 redrawn. This is necessary because updating the left
3848 margin area can potentially draw over the border. */
3849 current_row->redraw_fringe_bitmaps_p = 1;
3852 /* Update the display of the text area. */
3853 if (update_text_area (w, desired_row, vpos))
3855 changed_p = 1;
3856 if (current_row->mouse_face_p)
3857 *mouse_face_overwritten_p = 1;
3860 /* Update display of the right margin area, if there is one. */
3861 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3863 changed_p = 1;
3864 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3867 /* Draw truncation marks etc. */
3868 if (!current_row->enabled_p
3869 || desired_row->y != current_row->y
3870 || desired_row->visible_height != current_row->visible_height
3871 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3872 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3873 || current_row->redraw_fringe_bitmaps_p
3874 || desired_row->mode_line_p != current_row->mode_line_p
3875 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3876 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3877 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3878 rif->after_update_window_line_hook (w, desired_row);
3881 /* Update current_row from desired_row. */
3882 make_current (w->desired_matrix, w->current_matrix, vpos);
3883 return changed_p;
3887 /* Set the cursor after an update of window W. This function may only
3888 be called from update_window. */
3890 static void
3891 set_window_cursor_after_update (struct window *w)
3893 struct frame *f = XFRAME (w->frame);
3894 int cx, cy, vpos, hpos;
3896 /* Not intended for frame matrix updates. */
3897 eassert (FRAME_WINDOW_P (f));
3899 if (cursor_in_echo_area
3900 && !NILP (echo_area_buffer[0])
3901 /* If we are showing a message instead of the mini-buffer,
3902 show the cursor for the message instead. */
3903 && XWINDOW (minibuf_window) == w
3904 && EQ (minibuf_window, echo_area_window)
3905 /* These cases apply only to the frame that contains
3906 the active mini-buffer window. */
3907 && FRAME_HAS_MINIBUF_P (f)
3908 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3910 cx = cy = vpos = hpos = 0;
3912 if (cursor_in_echo_area >= 0)
3914 /* If the mini-buffer is several lines high, find the last
3915 line that has any text on it. Note: either all lines
3916 are enabled or none. Otherwise we wouldn't be able to
3917 determine Y. */
3918 struct glyph_row *row, *last_row;
3919 struct glyph *glyph;
3920 int yb = window_text_bottom_y (w);
3922 last_row = NULL;
3923 row = w->current_matrix->rows;
3924 while (row->enabled_p
3925 && (last_row == NULL
3926 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3928 if (row->used[TEXT_AREA]
3929 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3930 last_row = row;
3931 ++row;
3934 if (last_row)
3936 struct glyph *start = last_row->glyphs[TEXT_AREA];
3937 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3939 while (last > start && last->charpos < 0)
3940 --last;
3942 for (glyph = start; glyph < last; ++glyph)
3944 cx += glyph->pixel_width;
3945 ++hpos;
3948 cy = last_row->y;
3949 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3953 else
3955 cx = w->cursor.x;
3956 cy = w->cursor.y;
3957 hpos = w->cursor.hpos;
3958 vpos = w->cursor.vpos;
3961 /* Window cursor can be out of sync for horizontally split windows.
3962 Horizontal position is -1 when cursor is on the left fringe. */
3963 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3964 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3965 output_cursor_to (w, vpos, hpos, cy, cx);
3969 /* Set WINDOW->must_be_updated_p to ON_P for all windows in
3970 the window tree rooted at W. */
3972 static void
3973 set_window_update_flags (struct window *w, bool on_p)
3975 while (w)
3977 if (WINDOWP (w->contents))
3978 set_window_update_flags (XWINDOW (w->contents), on_p);
3979 else
3980 w->must_be_updated_p = on_p;
3982 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3988 /***********************************************************************
3989 Window-Based Scrolling
3990 ***********************************************************************/
3992 /* Structure describing rows in scrolling_window. */
3994 struct row_entry
3996 /* Number of occurrences of this row in desired and current matrix. */
3997 int old_uses, new_uses;
3999 /* Vpos of row in new matrix. */
4000 int new_line_number;
4002 /* Bucket index of this row_entry in the hash table row_table. */
4003 ptrdiff_t bucket;
4005 /* The row described by this entry. */
4006 struct glyph_row *row;
4008 /* Hash collision chain. */
4009 struct row_entry *next;
4012 /* A pool to allocate row_entry structures from, and the size of the
4013 pool. The pool is reallocated in scrolling_window when we find
4014 that we need a larger one. */
4016 static struct row_entry *row_entry_pool;
4017 static ptrdiff_t row_entry_pool_size;
4019 /* Index of next free entry in row_entry_pool. */
4021 static ptrdiff_t row_entry_idx;
4023 /* The hash table used during scrolling, and the table's size. This
4024 table is used to quickly identify equal rows in the desired and
4025 current matrix. */
4027 static struct row_entry **row_table;
4028 static ptrdiff_t row_table_size;
4030 /* Vectors of pointers to row_entry structures belonging to the
4031 current and desired matrix, and the size of the vectors. */
4033 static struct row_entry **old_lines, **new_lines;
4034 static ptrdiff_t old_lines_size, new_lines_size;
4036 /* A pool to allocate run structures from, and its size. */
4038 static struct run *run_pool;
4039 static ptrdiff_t runs_size;
4041 /* A vector of runs of lines found during scrolling. */
4043 static struct run **runs;
4045 /* Add glyph row ROW to the scrolling hash table. */
4047 static struct row_entry *
4048 add_row_entry (struct glyph_row *row)
4050 struct row_entry *entry;
4051 ptrdiff_t i = row->hash % row_table_size;
4053 entry = row_table[i];
4054 eassert (entry || verify_row_hash (row));
4055 while (entry && !row_equal_p (entry->row, row, 1))
4056 entry = entry->next;
4058 if (entry == NULL)
4060 entry = row_entry_pool + row_entry_idx++;
4061 entry->row = row;
4062 entry->old_uses = entry->new_uses = 0;
4063 entry->new_line_number = 0;
4064 entry->bucket = i;
4065 entry->next = row_table[i];
4066 row_table[i] = entry;
4069 return entry;
4073 /* Try to reuse part of the current display of W by scrolling lines.
4074 HEADER_LINE_P means W has a header line.
4076 The algorithm is taken from Communications of the ACM, Apr78 "A
4077 Technique for Isolating Differences Between Files." It should take
4078 O(N) time.
4080 A short outline of the steps of the algorithm
4082 1. Skip lines equal at the start and end of both matrices.
4084 2. Enter rows in the current and desired matrix into a symbol
4085 table, counting how often they appear in both matrices.
4087 3. Rows that appear exactly once in both matrices serve as anchors,
4088 i.e. we assume that such lines are likely to have been moved.
4090 4. Starting from anchor lines, extend regions to be scrolled both
4091 forward and backward.
4093 Value is
4095 -1 if all rows were found to be equal.
4096 0 to indicate that we did not scroll the display, or
4097 1 if we did scroll. */
4099 static int
4100 scrolling_window (struct window *w, bool header_line_p)
4102 struct glyph_matrix *desired_matrix = w->desired_matrix;
4103 struct glyph_matrix *current_matrix = w->current_matrix;
4104 int yb = window_text_bottom_y (w);
4105 ptrdiff_t i;
4106 int j, first_old, first_new, last_old, last_new;
4107 int nruns, run_idx;
4108 ptrdiff_t n;
4109 struct row_entry *entry;
4110 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4112 /* Skip over rows equal at the start. */
4113 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4115 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4116 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4118 if (c->enabled_p
4119 && d->enabled_p
4120 && !d->redraw_fringe_bitmaps_p
4121 && c->y == d->y
4122 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4123 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4124 && row_equal_p (c, d, 1))
4126 assign_row (c, d);
4127 d->enabled_p = false;
4129 else
4130 break;
4133 /* Give up if some rows in the desired matrix are not enabled. */
4134 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4135 return -1;
4137 first_old = first_new = i;
4139 /* Set last_new to the index + 1 of the row that reaches the
4140 bottom boundary in the desired matrix. Give up if we find a
4141 disabled row before we reach the bottom boundary. */
4142 i = first_new + 1;
4143 while (i < desired_matrix->nrows - 1)
4145 int bottom;
4147 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4148 return 0;
4149 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4150 if (bottom <= yb)
4151 ++i;
4152 if (bottom >= yb)
4153 break;
4156 last_new = i;
4158 /* Set last_old to the index + 1 of the row that reaches the bottom
4159 boundary in the current matrix. We don't look at the enabled
4160 flag here because we plan to reuse part of the display even if
4161 other parts are disabled. */
4162 i = first_old + 1;
4163 while (i < current_matrix->nrows - 1)
4165 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4166 if (bottom <= yb)
4167 ++i;
4168 if (bottom >= yb)
4169 break;
4172 last_old = i;
4174 /* Skip over rows equal at the bottom. */
4175 i = last_new;
4176 j = last_old;
4177 while (i - 1 > first_new
4178 && j - 1 > first_old
4179 && MATRIX_ROW_ENABLED_P (current_matrix, j - 1)
4180 && (MATRIX_ROW (current_matrix, j - 1)->y
4181 == MATRIX_ROW (desired_matrix, i - 1)->y)
4182 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4183 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4184 MATRIX_ROW (current_matrix, j - 1), 1))
4185 --i, --j;
4186 last_new = i;
4187 last_old = j;
4189 /* Nothing to do if all rows are equal. */
4190 if (last_new == first_new)
4191 return 0;
4193 /* Check for integer overflow in size calculation.
4195 If next_almost_prime checks (N) for divisibility by 2..10, then
4196 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4197 So, set next_almost_prime_increment_max to 10.
4199 It's just a coincidence that next_almost_prime_increment_max ==
4200 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4201 13, then next_almost_prime_increment_max would be 14, e.g.,
4202 because next_almost_prime (113) would be 127. */
4204 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4205 enum { next_almost_prime_increment_max = 10 };
4206 ptrdiff_t row_table_max =
4207 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4208 - next_almost_prime_increment_max);
4209 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4210 if (current_nrows_max < current_matrix->nrows)
4211 memory_full (SIZE_MAX);
4214 /* Reallocate vectors, tables etc. if necessary. */
4216 if (current_matrix->nrows > old_lines_size)
4217 old_lines = xpalloc (old_lines, &old_lines_size,
4218 current_matrix->nrows - old_lines_size,
4219 INT_MAX, sizeof *old_lines);
4221 if (desired_matrix->nrows > new_lines_size)
4222 new_lines = xpalloc (new_lines, &new_lines_size,
4223 desired_matrix->nrows - new_lines_size,
4224 INT_MAX, sizeof *new_lines);
4226 n = desired_matrix->nrows;
4227 n += current_matrix->nrows;
4228 if (row_table_size < 3 * n)
4230 ptrdiff_t size = next_almost_prime (3 * n);
4231 row_table = xnrealloc (row_table, size, sizeof *row_table);
4232 row_table_size = size;
4233 memset (row_table, 0, size * sizeof *row_table);
4236 if (n > row_entry_pool_size)
4237 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4238 n - row_entry_pool_size,
4239 -1, sizeof *row_entry_pool);
4241 if (desired_matrix->nrows > runs_size)
4243 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4244 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4245 runs_size = desired_matrix->nrows;
4248 nruns = run_idx = 0;
4249 row_entry_idx = 0;
4251 /* Add rows from the current and desired matrix to the hash table
4252 row_hash_table to be able to find equal ones quickly. */
4254 for (i = first_old; i < last_old; ++i)
4256 if (MATRIX_ROW_ENABLED_P (current_matrix, i))
4258 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4259 old_lines[i] = entry;
4260 ++entry->old_uses;
4262 else
4263 old_lines[i] = NULL;
4266 for (i = first_new; i < last_new; ++i)
4268 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4269 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4270 ++entry->new_uses;
4271 entry->new_line_number = i;
4272 new_lines[i] = entry;
4275 /* Identify moves based on lines that are unique and equal
4276 in both matrices. */
4277 for (i = first_old; i < last_old;)
4278 if (old_lines[i]
4279 && old_lines[i]->old_uses == 1
4280 && old_lines[i]->new_uses == 1)
4282 int p, q;
4283 int new_line = old_lines[i]->new_line_number;
4284 struct run *run = run_pool + run_idx++;
4286 /* Record move. */
4287 run->current_vpos = i;
4288 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4289 run->desired_vpos = new_line;
4290 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4291 run->nrows = 1;
4292 run->height = MATRIX_ROW (current_matrix, i)->height;
4294 /* Extend backward. */
4295 p = i - 1;
4296 q = new_line - 1;
4297 while (p > first_old
4298 && q > first_new
4299 && old_lines[p] == new_lines[q])
4301 int h = MATRIX_ROW (current_matrix, p)->height;
4302 --run->current_vpos;
4303 --run->desired_vpos;
4304 ++run->nrows;
4305 run->height += h;
4306 run->desired_y -= h;
4307 run->current_y -= h;
4308 --p, --q;
4311 /* Extend forward. */
4312 p = i + 1;
4313 q = new_line + 1;
4314 while (p < last_old
4315 && q < last_new
4316 && old_lines[p] == new_lines[q])
4318 int h = MATRIX_ROW (current_matrix, p)->height;
4319 ++run->nrows;
4320 run->height += h;
4321 ++p, ++q;
4324 /* Insert run into list of all runs. Order runs by copied
4325 pixel lines. Note that we record runs that don't have to
4326 be copied because they are already in place. This is done
4327 because we can avoid calling update_window_line in this
4328 case. */
4329 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4331 for (q = nruns; q > p; --q)
4332 runs[q] = runs[q - 1];
4333 runs[p] = run;
4334 ++nruns;
4336 i += run->nrows;
4338 else
4339 ++i;
4341 /* Do the moves. Do it in a way that we don't overwrite something
4342 we want to copy later on. This is not solvable in general
4343 because there is only one display and we don't have a way to
4344 exchange areas on this display. Example:
4346 +-----------+ +-----------+
4347 | A | | B |
4348 +-----------+ --> +-----------+
4349 | B | | A |
4350 +-----------+ +-----------+
4352 Instead, prefer bigger moves, and invalidate moves that would
4353 copy from where we copied to. */
4355 for (i = 0; i < nruns; ++i)
4356 if (runs[i]->nrows > 0)
4358 struct run *r = runs[i];
4360 /* Copy on the display. */
4361 if (r->current_y != r->desired_y)
4363 rif->clear_window_mouse_face (w);
4364 rif->scroll_run_hook (w, r);
4367 /* Truncate runs that copy to where we copied to, and
4368 invalidate runs that copy from where we copied to. */
4369 for (j = nruns - 1; j > i; --j)
4371 struct run *p = runs[j];
4372 bool truncated_p = 0;
4374 if (p->nrows > 0
4375 && p->desired_y < r->desired_y + r->height
4376 && p->desired_y + p->height > r->desired_y)
4378 if (p->desired_y < r->desired_y)
4380 p->nrows = r->desired_vpos - p->desired_vpos;
4381 p->height = r->desired_y - p->desired_y;
4382 truncated_p = 1;
4384 else
4386 int nrows_copied = (r->desired_vpos + r->nrows
4387 - p->desired_vpos);
4389 if (p->nrows <= nrows_copied)
4390 p->nrows = 0;
4391 else
4393 int height_copied = (r->desired_y + r->height
4394 - p->desired_y);
4396 p->current_vpos += nrows_copied;
4397 p->desired_vpos += nrows_copied;
4398 p->nrows -= nrows_copied;
4399 p->current_y += height_copied;
4400 p->desired_y += height_copied;
4401 p->height -= height_copied;
4402 truncated_p = 1;
4407 if (r->current_y != r->desired_y
4408 /* The condition below is equivalent to
4409 ((p->current_y >= r->desired_y
4410 && p->current_y < r->desired_y + r->height)
4411 || (p->current_y + p->height > r->desired_y
4412 && (p->current_y + p->height
4413 <= r->desired_y + r->height)))
4414 because we have 0 < p->height <= r->height. */
4415 && p->current_y < r->desired_y + r->height
4416 && p->current_y + p->height > r->desired_y)
4417 p->nrows = 0;
4419 /* Reorder runs by copied pixel lines if truncated. */
4420 if (truncated_p && p->nrows > 0)
4422 int k = nruns - 1;
4424 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4425 k--;
4426 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4427 runs[k] = p;
4431 /* Assign matrix rows. */
4432 for (j = 0; j < r->nrows; ++j)
4434 struct glyph_row *from, *to;
4435 bool to_overlapped_p;
4437 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4438 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4439 to_overlapped_p = to->overlapped_p;
4440 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4441 assign_row (to, from);
4442 /* The above `assign_row' actually does swap, so if we had
4443 an overlap in the copy destination of two runs, then
4444 the second run would assign a previously disabled bogus
4445 row. But thanks to the truncation code in the
4446 preceding for-loop, we no longer have such an overlap,
4447 and thus the assigned row should always be enabled. */
4448 eassert (to->enabled_p);
4449 from->enabled_p = false;
4450 to->overlapped_p = to_overlapped_p;
4454 /* Clear the hash table, for the next time. */
4455 for (i = 0; i < row_entry_idx; ++i)
4456 row_table[row_entry_pool[i].bucket] = NULL;
4458 /* Value is 1 to indicate that we scrolled the display. */
4459 return nruns > 0;
4464 /************************************************************************
4465 Frame-Based Updates
4466 ************************************************************************/
4468 /* Update the desired frame matrix of frame F.
4470 FORCE_P means that the update should not be stopped by pending input.
4471 INHIBIT_ID_P means that scrolling by insert/delete should not be tried.
4472 SET_CURSOR_P false means do not set cursor at point in selected window.
4474 Value is true if update was stopped due to pending input. */
4476 static bool
4477 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p,
4478 bool set_cursor_p)
4480 /* Frame matrices to work on. */
4481 struct glyph_matrix *current_matrix = f->current_matrix;
4482 struct glyph_matrix *desired_matrix = f->desired_matrix;
4483 int i;
4484 bool pause_p;
4485 int preempt_count = baud_rate / 2400 + 1;
4487 eassert (current_matrix && desired_matrix);
4489 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4490 calculate_costs (f);
4492 if (preempt_count <= 0)
4493 preempt_count = 1;
4495 if (!force_p && detect_input_pending_ignore_squeezables ())
4497 pause_p = 1;
4498 goto do_pause;
4501 /* If we cannot insert/delete lines, it's no use trying it. */
4502 if (!FRAME_LINE_INS_DEL_OK (f))
4503 inhibit_id_p = 1;
4505 /* See if any of the desired lines are enabled; don't compute for
4506 i/d line if just want cursor motion. */
4507 for (i = 0; i < desired_matrix->nrows; i++)
4508 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4509 break;
4511 /* Try doing i/d line, if not yet inhibited. */
4512 if (!inhibit_id_p && i < desired_matrix->nrows)
4513 force_p |= scrolling (f);
4515 /* Update the individual lines as needed. Do bottom line first. */
4516 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4517 update_frame_line (f, desired_matrix->nrows - 1);
4519 /* Now update the rest of the lines. */
4520 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4522 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4524 if (FRAME_TERMCAP_P (f))
4526 /* Flush out every so many lines.
4527 Also flush out if likely to have more than 1k buffered
4528 otherwise. I'm told that some telnet connections get
4529 really screwed by more than 1k output at once. */
4530 FILE *display_output = FRAME_TTY (f)->output;
4531 if (display_output)
4533 ptrdiff_t outq = __fpending (display_output);
4534 if (outq > 900
4535 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4536 fflush (display_output);
4540 if (!force_p && (i - 1) % preempt_count == 0)
4541 detect_input_pending_ignore_squeezables ();
4543 update_frame_line (f, i);
4547 pause_p = 0 < i && i < FRAME_TOTAL_LINES (f) - 1;
4549 /* Now just clean up termcap drivers and set cursor, etc. */
4550 if (!pause_p && set_cursor_p)
4552 if ((cursor_in_echo_area
4553 /* If we are showing a message instead of the mini-buffer,
4554 show the cursor for the message instead of for the
4555 (now hidden) mini-buffer contents. */
4556 || (EQ (minibuf_window, selected_window)
4557 && EQ (minibuf_window, echo_area_window)
4558 && !NILP (echo_area_buffer[0])))
4559 /* These cases apply only to the frame that contains
4560 the active mini-buffer window. */
4561 && FRAME_HAS_MINIBUF_P (f)
4562 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4564 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4565 int row, col;
4567 if (cursor_in_echo_area < 0)
4569 /* Negative value of cursor_in_echo_area means put
4570 cursor at beginning of line. */
4571 row = top;
4572 col = 0;
4574 else
4576 /* Positive value of cursor_in_echo_area means put
4577 cursor at the end of the prompt. If the mini-buffer
4578 is several lines high, find the last line that has
4579 any text on it. */
4580 row = FRAME_TOTAL_LINES (f);
4583 --row;
4584 col = 0;
4586 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4588 /* Frame rows are filled up with spaces that
4589 must be ignored here. */
4590 struct glyph_row *r = MATRIX_ROW (current_matrix,
4591 row);
4592 struct glyph *start = r->glyphs[TEXT_AREA];
4593 struct glyph *last = start + r->used[TEXT_AREA];
4595 while (last > start
4596 && (last - 1)->charpos < 0)
4597 --last;
4599 col = last - start;
4602 while (row > top && col == 0);
4604 /* Make sure COL is not out of range. */
4605 if (col >= FRAME_CURSOR_X_LIMIT (f))
4607 /* If we have another row, advance cursor into it. */
4608 if (row < FRAME_TOTAL_LINES (f) - 1)
4610 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4611 row++;
4613 /* Otherwise move it back in range. */
4614 else
4615 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4619 cursor_to (f, row, col);
4621 else
4623 /* We have only one cursor on terminal frames. Use it to
4624 display the cursor of the selected window. */
4625 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4626 if (w->cursor.vpos >= 0
4627 /* The cursor vpos may be temporarily out of bounds
4628 in the following situation: There is one window,
4629 with the cursor in the lower half of it. The window
4630 is split, and a message causes a redisplay before
4631 a new cursor position has been computed. */
4632 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4634 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4635 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4637 x += max (0, w->left_margin_cols);
4638 cursor_to (f, y, x);
4643 do_pause:
4645 clear_desired_matrices (f);
4646 return pause_p;
4650 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4652 static bool
4653 scrolling (struct frame *frame)
4655 int unchanged_at_top, unchanged_at_bottom;
4656 int window_size;
4657 int changed_lines;
4658 int i;
4659 int height = FRAME_TOTAL_LINES (frame);
4660 int free_at_end_vpos = height;
4661 struct glyph_matrix *current_matrix = frame->current_matrix;
4662 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4663 verify (sizeof (int) <= sizeof (unsigned));
4664 verify (alignof (unsigned) % alignof (int) == 0);
4665 unsigned *old_hash;
4666 USE_SAFE_ALLOCA;
4667 SAFE_NALLOCA (old_hash, 4, height);
4668 unsigned *new_hash = old_hash + height;
4669 int *draw_cost = (int *) (new_hash + height);
4670 int *old_draw_cost = draw_cost + height;
4672 eassert (current_matrix);
4674 /* Compute hash codes of all the lines. Also calculate number of
4675 changed lines, number of unchanged lines at the beginning, and
4676 number of unchanged lines at the end. */
4677 changed_lines = 0;
4678 unchanged_at_top = 0;
4679 unchanged_at_bottom = height;
4680 for (i = 0; i < height; i++)
4682 /* Give up on this scrolling if some old lines are not enabled. */
4683 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4685 SAFE_FREE ();
4686 return false;
4688 old_hash[i] = line_hash_code (frame, MATRIX_ROW (current_matrix, i));
4689 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4691 /* This line cannot be redrawn, so don't let scrolling mess it. */
4692 new_hash[i] = old_hash[i];
4693 #define INFINITY 1000000 /* Taken from scroll.c */
4694 draw_cost[i] = INFINITY;
4696 else
4698 new_hash[i] = line_hash_code (frame, MATRIX_ROW (desired_matrix, i));
4699 draw_cost[i] = line_draw_cost (frame, desired_matrix, i);
4702 if (old_hash[i] != new_hash[i])
4704 changed_lines++;
4705 unchanged_at_bottom = height - i - 1;
4707 else if (i == unchanged_at_top)
4708 unchanged_at_top++;
4709 old_draw_cost[i] = line_draw_cost (frame, current_matrix, i);
4712 /* If changed lines are few, don't allow preemption, don't scroll. */
4713 if ((!FRAME_SCROLL_REGION_OK (frame)
4714 && changed_lines < baud_rate / 2400)
4715 || unchanged_at_bottom == height)
4717 SAFE_FREE ();
4718 return true;
4721 window_size = (height - unchanged_at_top
4722 - unchanged_at_bottom);
4724 if (FRAME_SCROLL_REGION_OK (frame))
4725 free_at_end_vpos -= unchanged_at_bottom;
4726 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4727 free_at_end_vpos = -1;
4729 /* Do id/calc only if small window, or slow terminal, or many lines
4730 in common between current frame and desired frame. But the
4731 window size must be at least 2. */
4732 if ((FRAME_SCROLL_REGION_OK (frame)
4733 || window_size < 18 || baud_rate <= 2400
4734 || (window_size
4735 < 10 * scrolling_max_lines_saved (unchanged_at_top,
4736 height - unchanged_at_bottom,
4737 old_hash, new_hash, draw_cost)))
4738 && 2 <= window_size)
4739 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4740 draw_cost + unchanged_at_top - 1,
4741 old_draw_cost + unchanged_at_top - 1,
4742 old_hash + unchanged_at_top - 1,
4743 new_hash + unchanged_at_top - 1,
4744 free_at_end_vpos - unchanged_at_top);
4746 SAFE_FREE ();
4747 return false;
4751 /* Count the number of blanks at the start of the vector of glyphs R
4752 which is LEN glyphs long. */
4754 static int
4755 count_blanks (struct glyph *r, int len)
4757 int i;
4759 for (i = 0; i < len; ++i)
4760 if (!CHAR_GLYPH_SPACE_P (r[i]))
4761 break;
4763 return i;
4767 /* Count the number of glyphs in common at the start of the glyph
4768 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4769 of STR2. Value is the number of equal glyphs equal at the start. */
4771 static int
4772 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4774 struct glyph *p1 = str1;
4775 struct glyph *p2 = str2;
4777 while (p1 < end1
4778 && p2 < end2
4779 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4780 ++p1, ++p2;
4782 return p1 - str1;
4786 /* Char insertion/deletion cost vector, from term.c */
4788 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4791 /* Perform a frame-based update on line VPOS in frame FRAME. */
4793 static void
4794 update_frame_line (struct frame *f, int vpos)
4796 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4797 int tem;
4798 int osp, nsp, begmatch, endmatch, olen, nlen;
4799 struct glyph_matrix *current_matrix = f->current_matrix;
4800 struct glyph_matrix *desired_matrix = f->desired_matrix;
4801 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4802 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4803 bool must_write_whole_line_p;
4804 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4805 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4806 != FACE_TTY_DEFAULT_BG_COLOR);
4808 if (colored_spaces_p)
4809 write_spaces_p = 1;
4811 /* Current row not enabled means it has unknown contents. We must
4812 write the whole desired line in that case. */
4813 must_write_whole_line_p = !current_row->enabled_p;
4814 if (must_write_whole_line_p)
4816 obody = 0;
4817 olen = 0;
4819 else
4821 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4822 olen = current_row->used[TEXT_AREA];
4824 /* Ignore trailing spaces, if we can. */
4825 if (!write_spaces_p)
4826 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4827 olen--;
4830 current_row->enabled_p = true;
4831 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4833 /* If desired line is empty, just clear the line. */
4834 if (!desired_row->enabled_p)
4836 nlen = 0;
4837 goto just_erase;
4840 nbody = desired_row->glyphs[TEXT_AREA];
4841 nlen = desired_row->used[TEXT_AREA];
4842 nend = nbody + nlen;
4844 /* If display line has unknown contents, write the whole line. */
4845 if (must_write_whole_line_p)
4847 /* Ignore spaces at the end, if we can. */
4848 if (!write_spaces_p)
4849 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4850 --nlen;
4852 /* Write the contents of the desired line. */
4853 if (nlen)
4855 cursor_to (f, vpos, 0);
4856 write_glyphs (f, nbody, nlen);
4859 /* Don't call clear_end_of_line if we already wrote the whole
4860 line. The cursor will not be at the right margin in that
4861 case but in the line below. */
4862 if (nlen < FRAME_TOTAL_COLS (f))
4864 cursor_to (f, vpos, nlen);
4865 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4867 else
4868 /* Make sure we are in the right row, otherwise cursor movement
4869 with cmgoto might use `ch' in the wrong row. */
4870 cursor_to (f, vpos, 0);
4872 make_current (desired_matrix, current_matrix, vpos);
4873 return;
4876 /* Pretend trailing spaces are not there at all,
4877 unless for one reason or another we must write all spaces. */
4878 if (!write_spaces_p)
4879 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4880 nlen--;
4882 /* If there's no i/d char, quickly do the best we can without it. */
4883 if (!FRAME_CHAR_INS_DEL_OK (f))
4885 int i, j;
4887 /* Find the first glyph in desired row that doesn't agree with
4888 a glyph in the current row, and write the rest from there on. */
4889 for (i = 0; i < nlen; i++)
4891 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4893 /* Find the end of the run of different glyphs. */
4894 j = i + 1;
4895 while (j < nlen
4896 && (j >= olen
4897 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4898 || CHAR_GLYPH_PADDING_P (nbody[j])))
4899 ++j;
4901 /* Output this run of non-matching chars. */
4902 cursor_to (f, vpos, i);
4903 write_glyphs (f, nbody + i, j - i);
4904 i = j - 1;
4906 /* Now find the next non-match. */
4910 /* Clear the rest of the line, or the non-clear part of it. */
4911 if (olen > nlen)
4913 cursor_to (f, vpos, nlen);
4914 clear_end_of_line (f, olen);
4917 /* Make current row = desired row. */
4918 make_current (desired_matrix, current_matrix, vpos);
4919 return;
4922 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4923 characters in a row. */
4925 if (!olen)
4927 /* If current line is blank, skip over initial spaces, if
4928 possible, and write the rest. */
4929 if (write_spaces_p)
4930 nsp = 0;
4931 else
4932 nsp = count_blanks (nbody, nlen);
4934 if (nlen > nsp)
4936 cursor_to (f, vpos, nsp);
4937 write_glyphs (f, nbody + nsp, nlen - nsp);
4940 /* Exchange contents between current_frame and new_frame. */
4941 make_current (desired_matrix, current_matrix, vpos);
4942 return;
4945 /* Compute number of leading blanks in old and new contents. */
4946 osp = count_blanks (obody, olen);
4947 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4949 /* Compute number of matching chars starting with first non-blank. */
4950 begmatch = count_match (obody + osp, obody + olen,
4951 nbody + nsp, nbody + nlen);
4953 /* Spaces in new match implicit space past the end of old. */
4954 /* A bug causing this to be a no-op was fixed in 18.29. */
4955 if (!write_spaces_p && osp + begmatch == olen)
4957 np1 = nbody + nsp;
4958 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4959 ++begmatch;
4962 /* Avoid doing insert/delete char
4963 just cause number of leading spaces differs
4964 when the following text does not match. */
4965 if (begmatch == 0 && osp != nsp)
4966 osp = nsp = min (osp, nsp);
4968 /* Find matching characters at end of line */
4969 op1 = obody + olen;
4970 np1 = nbody + nlen;
4971 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4972 while (op1 > op2
4973 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4975 op1--;
4976 np1--;
4978 endmatch = obody + olen - op1;
4980 /* tem gets the distance to insert or delete.
4981 endmatch is how many characters we save by doing so.
4982 Is it worth it? */
4984 tem = (nlen - nsp) - (olen - osp);
4985 if (endmatch && tem
4986 && (!FRAME_CHAR_INS_DEL_OK (f)
4987 || endmatch <= char_ins_del_cost (f)[tem]))
4988 endmatch = 0;
4990 /* nsp - osp is the distance to insert or delete.
4991 If that is nonzero, begmatch is known to be nonzero also.
4992 begmatch + endmatch is how much we save by doing the ins/del.
4993 Is it worth it? */
4995 if (nsp != osp
4996 && (!FRAME_CHAR_INS_DEL_OK (f)
4997 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4999 begmatch = 0;
5000 endmatch = 0;
5001 osp = nsp = min (osp, nsp);
5004 /* Now go through the line, inserting, writing and
5005 deleting as appropriate. */
5007 if (osp > nsp)
5009 cursor_to (f, vpos, nsp);
5010 delete_glyphs (f, osp - nsp);
5012 else if (nsp > osp)
5014 /* If going to delete chars later in line
5015 and insert earlier in the line,
5016 must delete first to avoid losing data in the insert */
5017 if (endmatch && nlen < olen + nsp - osp)
5019 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5020 delete_glyphs (f, olen + nsp - osp - nlen);
5021 olen = nlen - (nsp - osp);
5023 cursor_to (f, vpos, osp);
5024 insert_glyphs (f, 0, nsp - osp);
5026 olen += nsp - osp;
5028 tem = nsp + begmatch + endmatch;
5029 if (nlen != tem || olen != tem)
5031 if (!endmatch || nlen == olen)
5033 /* If new text being written reaches right margin, there is
5034 no need to do clear-to-eol at the end of this function
5035 (and it would not be safe, since cursor is not going to
5036 be "at the margin" after the text is done). */
5037 if (nlen == FRAME_TOTAL_COLS (f))
5038 olen = 0;
5040 /* Function write_glyphs is prepared to do nothing
5041 if passed a length <= 0. Check it here to avoid
5042 unnecessary cursor movement. */
5043 if (nlen - tem > 0)
5045 cursor_to (f, vpos, nsp + begmatch);
5046 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5049 else if (nlen > olen)
5051 /* Here, we used to have the following simple code:
5052 ----------------------------------------
5053 write_glyphs (nbody + nsp + begmatch, olen - tem);
5054 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5055 ----------------------------------------
5056 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5057 is a padding glyph. */
5058 int out = olen - tem; /* Columns to be overwritten originally. */
5059 int del;
5061 cursor_to (f, vpos, nsp + begmatch);
5063 /* Calculate columns we can actually overwrite. */
5064 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5065 out--;
5066 write_glyphs (f, nbody + nsp + begmatch, out);
5068 /* If we left columns to be overwritten, we must delete them. */
5069 del = olen - tem - out;
5070 if (del > 0)
5071 delete_glyphs (f, del);
5073 /* At last, we insert columns not yet written out. */
5074 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5075 olen = nlen;
5077 else if (olen > nlen)
5079 cursor_to (f, vpos, nsp + begmatch);
5080 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5081 delete_glyphs (f, olen - nlen);
5082 olen = nlen;
5086 just_erase:
5087 /* If any unerased characters remain after the new line, erase them. */
5088 if (olen > nlen)
5090 cursor_to (f, vpos, nlen);
5091 clear_end_of_line (f, olen);
5094 /* Exchange contents between current_frame and new_frame. */
5095 make_current (desired_matrix, current_matrix, vpos);
5100 /***********************************************************************
5101 X/Y Position -> Buffer Position
5102 ***********************************************************************/
5104 /* Determine what's under window-relative pixel position (*X, *Y).
5105 Return the OBJECT (string or buffer) that's there.
5106 Return in *POS the position in that object.
5107 Adjust *X and *Y to character positions.
5108 Return in *DX and *DY the pixel coordinates of the click,
5109 relative to the top left corner of OBJECT, or relative to
5110 the top left corner of the character glyph at (*X, *Y)
5111 if OBJECT is nil.
5112 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5113 if the coordinates point to an empty area of the display. */
5115 Lisp_Object
5116 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5118 struct it it;
5119 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5120 struct text_pos startp;
5121 Lisp_Object string;
5122 struct glyph_row *row;
5123 #ifdef HAVE_WINDOW_SYSTEM
5124 struct image *img = 0;
5125 #endif
5126 int x0, x1, to_x, it_vpos;
5127 void *itdata = NULL;
5129 /* We used to set current_buffer directly here, but that does the
5130 wrong thing with `face-remapping-alist' (bug#2044). */
5131 Fset_buffer (w->contents);
5132 itdata = bidi_shelve_cache ();
5133 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5134 start_display (&it, w, startp);
5135 x0 = *x;
5137 /* First, move to the beginning of the row corresponding to *Y. We
5138 need to be in that row to get the correct value of base paragraph
5139 direction for the text at (*X, *Y). */
5140 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5142 /* TO_X is the pixel position that the iterator will compute for the
5143 glyph at *X. */
5144 to_x = x0;
5145 if (it.bidi_it.paragraph_dir == R2L)
5146 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5147 text area. This is because the iterator, even in R2L
5148 paragraphs, delivers glyphs as if they started at the left
5149 margin of the window. (When we actually produce glyphs for
5150 display, we reverse their order in PRODUCE_GLYPHS, but the
5151 iterator doesn't know about that.) The following line adjusts
5152 the pixel position to the iterator geometry, which is what
5153 move_it_* routines use. (The -1 is because in a window whose
5154 text-area width is W, the rightmost pixel position is W-1, and
5155 it should be mirrored into zero pixel position.) */
5156 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5158 /* We need to add it.first_visible_x because iterator positions
5159 include the hscroll. */
5160 to_x += it.first_visible_x;
5162 /* Now move horizontally in the row to the glyph under *X. Second
5163 argument is ZV to prevent move_it_in_display_line from matching
5164 based on buffer positions. */
5165 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5166 bidi_unshelve_cache (itdata, 0);
5168 Fset_buffer (old_current_buffer);
5170 *dx = x0 + it.first_visible_x - it.current_x;
5171 *dy = *y - it.current_y;
5173 string = w->contents;
5174 if (STRINGP (it.string))
5175 string = it.string;
5176 *pos = it.current;
5177 if (it.what == IT_COMPOSITION
5178 && it.cmp_it.nchars > 1
5179 && it.cmp_it.reversed_p)
5181 /* The current display element is a grapheme cluster in a
5182 composition. In that case, we need the position of the first
5183 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5184 it.current points to the last character of the cluster, thus
5185 we must move back to the first character of the same
5186 cluster. */
5187 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5188 if (STRINGP (it.string))
5189 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5190 else
5191 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5192 CHARPOS (pos->pos));
5195 #ifdef HAVE_WINDOW_SYSTEM
5196 if (it.what == IT_IMAGE)
5198 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5199 && !NILP (img->spec))
5200 *object = img->spec;
5202 #endif
5204 /* IT's vpos counts from the glyph row that includes the window's
5205 start position, i.e. it excludes the header-line row, but
5206 MATRIX_ROW includes the header-line row. Adjust for a possible
5207 header-line row. */
5208 it_vpos = it.vpos + WINDOW_WANTS_HEADER_LINE_P (w);
5209 if (it_vpos < w->current_matrix->nrows
5210 && (row = MATRIX_ROW (w->current_matrix, it_vpos),
5211 row->enabled_p))
5213 if (it.hpos < row->used[TEXT_AREA])
5215 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5216 #ifdef HAVE_WINDOW_SYSTEM
5217 if (img)
5219 *dy -= row->ascent - glyph->ascent;
5220 *dx += glyph->slice.img.x;
5221 *dy += glyph->slice.img.y;
5222 /* Image slices positions are still relative to the entire image */
5223 *width = img->width;
5224 *height = img->height;
5226 else
5227 #endif
5229 *width = glyph->pixel_width;
5230 *height = glyph->ascent + glyph->descent;
5233 else
5235 *width = 0;
5236 *height = row->height;
5239 else
5241 *width = *height = 0;
5244 /* Add extra (default width) columns if clicked after EOL. */
5245 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5246 if (x0 > x1)
5247 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5249 *x = it.hpos;
5250 *y = it.vpos;
5252 return string;
5256 /* Value is the string under window-relative coordinates X/Y in the
5257 mode line or header line (PART says which) of window W, or nil if none.
5258 *CHARPOS is set to the position in the string returned. */
5260 Lisp_Object
5261 mode_line_string (struct window *w, enum window_part part,
5262 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5263 int *dx, int *dy, int *width, int *height)
5265 struct glyph_row *row;
5266 struct glyph *glyph, *end;
5267 int x0, y0;
5268 Lisp_Object string = Qnil;
5270 if (part == ON_MODE_LINE)
5271 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5272 else
5273 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5274 y0 = *y - row->y;
5275 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5277 if (row->mode_line_p && row->enabled_p)
5279 /* Find the glyph under X. If we find one with a string object,
5280 it's the one we were looking for. */
5281 glyph = row->glyphs[TEXT_AREA];
5282 end = glyph + row->used[TEXT_AREA];
5283 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5284 x0 -= glyph->pixel_width;
5285 *x = glyph - row->glyphs[TEXT_AREA];
5286 if (glyph < end)
5288 string = glyph->object;
5289 *charpos = glyph->charpos;
5290 *width = glyph->pixel_width;
5291 *height = glyph->ascent + glyph->descent;
5292 #ifdef HAVE_WINDOW_SYSTEM
5293 if (glyph->type == IMAGE_GLYPH)
5295 struct image *img;
5296 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5297 if (img != NULL)
5298 *object = img->spec;
5299 y0 -= row->ascent - glyph->ascent;
5301 #endif
5303 else
5305 /* Add extra (default width) columns if clicked after EOL. */
5306 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5307 *width = 0;
5308 *height = row->height;
5311 else
5313 *x = 0;
5314 x0 = 0;
5315 *width = *height = 0;
5318 *dx = x0;
5319 *dy = y0;
5321 return string;
5325 /* Value is the string under window-relative coordinates X/Y in either
5326 marginal area, or nil if none. *CHARPOS is set to the position in
5327 the string returned. */
5329 Lisp_Object
5330 marginal_area_string (struct window *w, enum window_part part,
5331 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5332 int *dx, int *dy, int *width, int *height)
5334 struct glyph_row *row = w->current_matrix->rows;
5335 struct glyph *glyph, *end;
5336 int x0, y0, i, wy = *y;
5337 int area;
5338 Lisp_Object string = Qnil;
5340 if (part == ON_LEFT_MARGIN)
5341 area = LEFT_MARGIN_AREA;
5342 else if (part == ON_RIGHT_MARGIN)
5343 area = RIGHT_MARGIN_AREA;
5344 else
5345 emacs_abort ();
5347 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5348 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5349 break;
5350 y0 = *y - row->y;
5351 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5353 if (row->enabled_p)
5355 /* Find the glyph under X. If we find one with a string object,
5356 it's the one we were looking for. */
5357 if (area == RIGHT_MARGIN_AREA)
5358 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5359 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5360 : WINDOW_FRINGES_WIDTH (w))
5361 + window_box_width (w, LEFT_MARGIN_AREA)
5362 + window_box_width (w, TEXT_AREA));
5363 else
5364 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5365 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5366 : 0);
5368 glyph = row->glyphs[area];
5369 end = glyph + row->used[area];
5370 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5371 x0 -= glyph->pixel_width;
5372 *x = glyph - row->glyphs[area];
5373 if (glyph < end)
5375 string = glyph->object;
5376 *charpos = glyph->charpos;
5377 *width = glyph->pixel_width;
5378 *height = glyph->ascent + glyph->descent;
5379 #ifdef HAVE_WINDOW_SYSTEM
5380 if (glyph->type == IMAGE_GLYPH)
5382 struct image *img;
5383 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5384 if (img != NULL)
5385 *object = img->spec;
5386 y0 -= row->ascent - glyph->ascent;
5387 x0 += glyph->slice.img.x;
5388 y0 += glyph->slice.img.y;
5390 #endif
5392 else
5394 /* Add extra (default width) columns if clicked after EOL. */
5395 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5396 *width = 0;
5397 *height = row->height;
5400 else
5402 x0 = 0;
5403 *x = 0;
5404 *width = *height = 0;
5407 *dx = x0;
5408 *dy = y0;
5410 return string;
5414 /***********************************************************************
5415 Changing Frame Sizes
5416 ***********************************************************************/
5418 #ifdef SIGWINCH
5420 static void deliver_window_change_signal (int);
5422 static void
5423 handle_window_change_signal (int sig)
5425 int width, height;
5426 struct tty_display_info *tty;
5428 /* The frame size change obviously applies to a single
5429 termcap-controlled terminal, but we can't decide which.
5430 Therefore, we resize the frames corresponding to each tty.
5432 for (tty = tty_list; tty; tty = tty->next) {
5434 if (! tty->term_initted)
5435 continue;
5437 /* Suspended tty frames have tty->input == NULL avoid trying to
5438 use it. */
5439 if (!tty->input)
5440 continue;
5442 get_tty_size (fileno (tty->input), &width, &height);
5444 if (width > 5 && height > 2) {
5445 Lisp_Object tail, frame;
5447 FOR_EACH_FRAME (tail, frame)
5448 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5449 /* Record the new sizes, but don't reallocate the data
5450 structures now. Let that be done later outside of the
5451 signal handler. */
5452 change_frame_size (XFRAME (frame), width,
5453 height - FRAME_MENU_BAR_LINES (XFRAME (frame)),
5454 0, 1, 0, 0);
5459 static void
5460 deliver_window_change_signal (int sig)
5462 deliver_process_signal (sig, handle_window_change_signal);
5464 #endif /* SIGWINCH */
5467 /* Do any change in frame size that was requested by a signal.
5468 SAFE means this function is called from a place where it is
5469 safe to change frame sizes while a redisplay is in progress. */
5471 void
5472 do_pending_window_change (bool safe)
5474 /* If window change signal handler should have run before, run it now. */
5475 if (redisplaying_p && !safe)
5476 return;
5478 while (delayed_size_change)
5480 Lisp_Object tail, frame;
5482 delayed_size_change = 0;
5484 FOR_EACH_FRAME (tail, frame)
5486 struct frame *f = XFRAME (frame);
5488 if (f->new_height != 0 || f->new_width != 0)
5489 change_frame_size (f, f->new_width, f->new_height,
5490 0, 0, safe, f->new_pixelwise);
5496 static void
5497 change_frame_size_1 (struct frame *f, int new_width, int new_height,
5498 bool pretend, bool delay, bool safe, bool pixelwise)
5500 /* If we can't deal with the change now, queue it for later. */
5501 if (delay || (redisplaying_p && !safe))
5503 f->new_width = new_width;
5504 f->new_height = new_height;
5505 f->new_pixelwise = pixelwise;
5506 delayed_size_change = 1;
5508 else
5510 /* This size-change overrides any pending one for this frame. */
5511 f->new_height = 0;
5512 f->new_width = 0;
5513 f->new_pixelwise = 0;
5515 /* If an argument is zero, set it to the current value. */
5516 if (pixelwise)
5518 new_width = (new_width <= 0) ? FRAME_TEXT_WIDTH (f) : new_width;
5519 new_height = (new_height <= 0) ? FRAME_TEXT_HEIGHT (f) : new_height;
5521 else
5523 new_width = (((new_width <= 0) ? FRAME_COLS (f) : new_width)
5524 * FRAME_COLUMN_WIDTH (f));
5525 new_height = (((new_height <= 0) ? FRAME_LINES (f) : new_height)
5526 * FRAME_LINE_HEIGHT (f));
5529 /* Adjust frame size but make sure x_set_window_size does not
5530 get called. */
5531 adjust_frame_size (f, new_width, new_height, 5, pretend, Qnil);
5536 /* Change text height/width of frame F. Values may be given as zero to
5537 indicate that no change is needed.
5539 If DELAY, assume we're being called from a signal handler, and queue
5540 the change for later - perhaps the next redisplay. Since this tries
5541 to resize windows, we can't call it from a signal handler.
5543 SAFE means this function is called from a place where it's safe to
5544 change frame sizes while a redisplay is in progress. */
5545 void
5546 change_frame_size (struct frame *f, int new_width, int new_height,
5547 bool pretend, bool delay, bool safe, bool pixelwise)
5549 Lisp_Object tail, frame;
5551 if (FRAME_MSDOS_P (f))
5553 /* On MS-DOS, all frames use the same screen, so a change in
5554 size affects all frames. Termcap now supports multiple
5555 ttys. */
5556 FOR_EACH_FRAME (tail, frame)
5557 if (! FRAME_WINDOW_P (XFRAME (frame)))
5558 change_frame_size_1 (XFRAME (frame), new_width, new_height,
5559 pretend, delay, safe, pixelwise);
5561 else
5562 change_frame_size_1 (f, new_width, new_height, pretend, delay, safe,
5563 pixelwise);
5566 /***********************************************************************
5567 Terminal Related Lisp Functions
5568 ***********************************************************************/
5570 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5571 1, 1, "FOpen termscript file: ",
5572 doc: /* Start writing all terminal output to FILE as well as the terminal.
5573 FILE = nil means just close any termscript file currently open. */)
5574 (Lisp_Object file)
5576 struct tty_display_info *tty;
5578 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5579 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5580 error ("Current frame is not on a tty device");
5582 tty = CURTTY ();
5584 if (tty->termscript != 0)
5586 block_input ();
5587 fclose (tty->termscript);
5588 tty->termscript = 0;
5589 unblock_input ();
5592 if (! NILP (file))
5594 file = Fexpand_file_name (file, Qnil);
5595 tty->termscript = emacs_fopen (SSDATA (file), "w");
5596 if (tty->termscript == 0)
5597 report_file_error ("Opening termscript", file);
5599 return Qnil;
5603 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5604 Ssend_string_to_terminal, 1, 2, 0,
5605 doc: /* Send STRING to the terminal without alteration.
5606 Control characters in STRING will have terminal-dependent effects.
5608 Optional parameter TERMINAL specifies the tty terminal device to use.
5609 It may be a terminal object, a frame, or nil for the terminal used by
5610 the currently selected frame. In batch mode, STRING is sent to stdout
5611 when TERMINAL is nil. */)
5612 (Lisp_Object string, Lisp_Object terminal)
5614 struct terminal *t = decode_live_terminal (terminal);
5615 FILE *out;
5617 /* ??? Perhaps we should do something special for multibyte strings here. */
5618 CHECK_STRING (string);
5619 block_input ();
5621 if (t->type == output_initial)
5622 out = stdout;
5623 else if (t->type != output_termcap && t->type != output_msdos_raw)
5624 error ("Device %d is not a termcap terminal device", t->id);
5625 else
5627 struct tty_display_info *tty = t->display_info.tty;
5629 if (! tty->output)
5630 error ("Terminal is currently suspended");
5632 if (tty->termscript)
5634 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5635 fflush (tty->termscript);
5637 out = tty->output;
5639 fwrite (SDATA (string), 1, SBYTES (string), out);
5640 fflush (out);
5641 unblock_input ();
5642 return Qnil;
5646 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5647 doc: /* Beep, or flash the screen.
5648 Also, unless an argument is given,
5649 terminate any keyboard macro currently executing. */)
5650 (Lisp_Object arg)
5652 if (!NILP (arg))
5654 if (noninteractive)
5655 putchar (07);
5656 else
5657 ring_bell (XFRAME (selected_frame));
5659 else
5660 bitch_at_user ();
5662 return Qnil;
5665 void
5666 bitch_at_user (void)
5668 if (noninteractive)
5669 putchar (07);
5670 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5672 const char *msg
5673 = "Keyboard macro terminated by a command ringing the bell";
5674 Fsignal (Quser_error, list1 (build_string (msg)));
5676 else
5677 ring_bell (XFRAME (selected_frame));
5682 /***********************************************************************
5683 Sleeping, Waiting
5684 ***********************************************************************/
5686 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5687 doc: /* Pause, without updating display, for SECONDS seconds.
5688 SECONDS may be a floating-point value, meaning that you can wait for a
5689 fraction of a second. Optional second arg MILLISECONDS specifies an
5690 additional wait period, in milliseconds; this is for backwards compatibility.
5691 \(Not all operating systems support waiting for a fraction of a second.) */)
5692 (Lisp_Object seconds, Lisp_Object milliseconds)
5694 double duration = extract_float (seconds);
5696 if (!NILP (milliseconds))
5698 CHECK_NUMBER (milliseconds);
5699 duration += XINT (milliseconds) / 1000.0;
5702 if (duration > 0)
5704 struct timespec t = dtotimespec (duration);
5705 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5706 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5709 return Qnil;
5713 /* This is just like wait_reading_process_output, except that
5714 it does redisplay.
5716 TIMEOUT is number of seconds to wait (float or integer),
5717 or t to wait forever.
5718 READING is true if reading input.
5719 If DISPLAY_OPTION is >0 display process output while waiting.
5720 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5723 Lisp_Object
5724 sit_for (Lisp_Object timeout, bool reading, int display_option)
5726 intmax_t sec;
5727 int nsec;
5728 bool do_display = display_option > 0;
5730 swallow_events (do_display);
5732 if ((detect_input_pending_run_timers (do_display))
5733 || !NILP (Vexecuting_kbd_macro))
5734 return Qnil;
5736 if (display_option > 1)
5737 redisplay_preserve_echo_area (2);
5739 if (INTEGERP (timeout))
5741 sec = XINT (timeout);
5742 if (sec <= 0)
5743 return Qt;
5744 nsec = 0;
5746 else if (FLOATP (timeout))
5748 double seconds = XFLOAT_DATA (timeout);
5749 if (! (0 < seconds))
5750 return Qt;
5751 else
5753 struct timespec t = dtotimespec (seconds);
5754 sec = min (t.tv_sec, WAIT_READING_MAX);
5755 nsec = t.tv_nsec;
5758 else if (EQ (timeout, Qt))
5760 sec = 0;
5761 nsec = 0;
5763 else
5764 wrong_type_argument (Qnumberp, timeout);
5767 #ifdef USABLE_SIGIO
5768 gobble_input ();
5769 #endif
5771 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5772 Qnil, NULL, 0);
5774 return detect_input_pending () ? Qnil : Qt;
5778 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5779 doc: /* Perform redisplay.
5780 Optional arg FORCE, if non-nil, prevents redisplay from being
5781 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5782 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5783 preempted by arriving input, so FORCE does nothing.
5785 Return t if redisplay was performed, nil if redisplay was preempted
5786 immediately by pending input. */)
5787 (Lisp_Object force)
5789 ptrdiff_t count;
5791 swallow_events (1);
5792 if ((detect_input_pending_run_timers (1)
5793 && NILP (force) && !redisplay_dont_pause)
5794 || !NILP (Vexecuting_kbd_macro))
5795 return Qnil;
5797 count = SPECPDL_INDEX ();
5798 if (!NILP (force) && !redisplay_dont_pause)
5799 specbind (Qredisplay_dont_pause, Qt);
5800 redisplay_preserve_echo_area (2);
5801 unbind_to (count, Qnil);
5802 return Qt;
5807 /***********************************************************************
5808 Other Lisp Functions
5809 ***********************************************************************/
5811 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5812 session's frames, frame names, buffers, buffer-read-only flags, and
5813 buffer-modified-flags. */
5815 static Lisp_Object frame_and_buffer_state;
5818 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5819 Sframe_or_buffer_changed_p, 0, 1, 0,
5820 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5821 VARIABLE is a variable name whose value is either nil or a state vector
5822 that will be updated to contain all frames and buffers,
5823 aside from buffers whose names start with space,
5824 along with the buffers' read-only and modified flags. This allows a fast
5825 check to see whether buffer menus might need to be recomputed.
5826 If this function returns non-nil, it updates the internal vector to reflect
5827 the current state.
5829 If VARIABLE is nil, an internal variable is used. Users should not
5830 pass nil for VARIABLE. */)
5831 (Lisp_Object variable)
5833 Lisp_Object state, tail, frame, buf;
5834 ptrdiff_t n, idx;
5836 if (! NILP (variable))
5838 CHECK_SYMBOL (variable);
5839 state = Fsymbol_value (variable);
5840 if (! VECTORP (state))
5841 goto changed;
5843 else
5844 state = frame_and_buffer_state;
5846 idx = 0;
5847 FOR_EACH_FRAME (tail, frame)
5849 if (idx == ASIZE (state))
5850 goto changed;
5851 if (!EQ (AREF (state, idx++), frame))
5852 goto changed;
5853 if (idx == ASIZE (state))
5854 goto changed;
5855 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5856 goto changed;
5858 /* Check that the buffer info matches. */
5859 FOR_EACH_LIVE_BUFFER (tail, buf)
5861 /* Ignore buffers that aren't included in buffer lists. */
5862 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5863 continue;
5864 if (idx == ASIZE (state))
5865 goto changed;
5866 if (!EQ (AREF (state, idx++), buf))
5867 goto changed;
5868 if (idx == ASIZE (state))
5869 goto changed;
5870 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5871 goto changed;
5872 if (idx == ASIZE (state))
5873 goto changed;
5874 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5875 goto changed;
5877 if (idx == ASIZE (state))
5878 goto changed;
5879 /* Detect deletion of a buffer at the end of the list. */
5880 if (EQ (AREF (state, idx), Qlambda))
5881 return Qnil;
5883 /* Come here if we decide the data has changed. */
5884 changed:
5885 /* Count the size we will need.
5886 Start with 1 so there is room for at least one lambda at the end. */
5887 n = 1;
5888 FOR_EACH_FRAME (tail, frame)
5889 n += 2;
5890 FOR_EACH_LIVE_BUFFER (tail, buf)
5891 n += 3;
5892 /* Reallocate the vector if data has grown to need it,
5893 or if it has shrunk a lot. */
5894 if (! VECTORP (state)
5895 || n > ASIZE (state)
5896 || n + 20 < ASIZE (state) / 2)
5897 /* Add 20 extra so we grow it less often. */
5899 state = Fmake_vector (make_number (n + 20), Qlambda);
5900 if (! NILP (variable))
5901 Fset (variable, state);
5902 else
5903 frame_and_buffer_state = state;
5906 /* Record the new data in the (possibly reallocated) vector. */
5907 idx = 0;
5908 FOR_EACH_FRAME (tail, frame)
5910 ASET (state, idx, frame);
5911 idx++;
5912 ASET (state, idx, XFRAME (frame)->name);
5913 idx++;
5915 FOR_EACH_LIVE_BUFFER (tail, buf)
5917 /* Ignore buffers that aren't included in buffer lists. */
5918 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5919 continue;
5920 ASET (state, idx, buf);
5921 idx++;
5922 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5923 idx++;
5924 ASET (state, idx, Fbuffer_modified_p (buf));
5925 idx++;
5927 /* Fill up the vector with lambdas (always at least one). */
5928 ASET (state, idx, Qlambda);
5929 idx++;
5930 while (idx < ASIZE (state))
5932 ASET (state, idx, Qlambda);
5933 idx++;
5935 /* Make sure we didn't overflow the vector. */
5936 eassert (idx <= ASIZE (state));
5937 return Qt;
5942 /***********************************************************************
5943 Initialization
5944 ***********************************************************************/
5946 /* Initialization done when Emacs fork is started, before doing stty.
5947 Determine terminal type and set terminal_driver. Then invoke its
5948 decoding routine to set up variables in the terminal package. */
5950 void
5951 init_display (void)
5953 char *terminal_type;
5955 /* Construct the space glyph. */
5956 space_glyph.type = CHAR_GLYPH;
5957 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5958 space_glyph.charpos = -1;
5960 inverse_video = 0;
5961 cursor_in_echo_area = 0;
5963 /* Now is the time to initialize this; it's used by init_sys_modes
5964 during startup. */
5965 Vinitial_window_system = Qnil;
5967 /* SIGWINCH needs to be handled no matter what display we start
5968 with. Otherwise newly opened tty frames will not resize
5969 automatically. */
5970 #ifdef SIGWINCH
5971 #ifndef CANNOT_DUMP
5972 if (initialized)
5973 #endif /* CANNOT_DUMP */
5975 struct sigaction action;
5976 emacs_sigaction_init (&action, deliver_window_change_signal);
5977 sigaction (SIGWINCH, &action, 0);
5979 #endif /* SIGWINCH */
5981 /* If running as a daemon, no need to initialize any frames/terminal. */
5982 if (IS_DAEMON)
5983 return;
5985 /* If the user wants to use a window system, we shouldn't bother
5986 initializing the terminal. This is especially important when the
5987 terminal is so dumb that emacs gives up before and doesn't bother
5988 using the window system.
5990 If the DISPLAY environment variable is set and nonempty,
5991 try to use X, and die with an error message if that doesn't work. */
5993 #ifdef HAVE_X_WINDOWS
5994 if (! inhibit_window_system && ! display_arg)
5996 char *display;
5997 display = getenv ("DISPLAY");
5998 display_arg = (display != 0 && *display != 0);
6000 if (display_arg && !x_display_ok (display))
6002 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6003 display);
6004 inhibit_window_system = 1;
6008 if (!inhibit_window_system && display_arg)
6010 Vinitial_window_system = Qx;
6011 #ifdef HAVE_X11
6012 Vwindow_system_version = make_number (11);
6013 #endif
6014 #ifdef USE_NCURSES
6015 /* In some versions of ncurses,
6016 tputs crashes if we have not called tgetent.
6017 So call tgetent. */
6018 { char b[2044]; tgetent (b, "xterm");}
6019 #endif
6020 return;
6022 #endif /* HAVE_X_WINDOWS */
6024 #ifdef HAVE_NTGUI
6025 if (!inhibit_window_system)
6027 Vinitial_window_system = Qw32;
6028 Vwindow_system_version = make_number (1);
6029 return;
6031 #endif /* HAVE_NTGUI */
6033 #ifdef HAVE_NS
6034 if (!inhibit_window_system
6035 #ifndef CANNOT_DUMP
6036 && initialized
6037 #endif
6040 Vinitial_window_system = Qns;
6041 Vwindow_system_version = make_number (10);
6042 return;
6044 #endif
6046 /* If no window system has been specified, try to use the terminal. */
6047 if (! isatty (0))
6048 fatal ("standard input is not a tty");
6050 #ifdef WINDOWSNT
6051 terminal_type = "w32console";
6052 #else
6053 terminal_type = getenv ("TERM");
6054 #endif
6055 if (!terminal_type)
6057 #ifdef HAVE_WINDOW_SYSTEM
6058 if (! inhibit_window_system)
6059 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6060 else
6061 #endif /* HAVE_WINDOW_SYSTEM */
6062 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6063 exit (1);
6067 struct terminal *t;
6068 struct frame *f = XFRAME (selected_frame);
6070 init_foreground_group ();
6072 /* Open a display on the controlling tty. */
6073 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6075 /* Convert the initial frame to use the new display. */
6076 if (f->output_method != output_initial)
6077 emacs_abort ();
6078 f->output_method = t->type;
6079 f->terminal = t;
6081 t->reference_count++;
6082 #ifdef MSDOS
6083 f->output_data.tty->display_info = &the_only_display_info;
6084 #else
6085 if (f->output_method == output_termcap)
6086 create_tty_output (f);
6087 #endif
6088 t->display_info.tty->top_frame = selected_frame;
6089 change_frame_size (XFRAME (selected_frame),
6090 FrameCols (t->display_info.tty),
6091 FrameRows (t->display_info.tty)
6092 - FRAME_MENU_BAR_LINES (f), 0, 0, 1, 0);
6094 /* Delete the initial terminal. */
6095 if (--initial_terminal->reference_count == 0
6096 && initial_terminal->delete_terminal_hook)
6097 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6099 /* Update frame parameters to reflect the new type. */
6100 AUTO_FRAME_ARG (tty_type_arg, Qtty_type, Ftty_type (selected_frame));
6101 Fmodify_frame_parameters (selected_frame, tty_type_arg);
6102 AUTO_FRAME_ARG (tty_arg, Qtty, (t->display_info.tty->name
6103 ? build_string (t->display_info.tty->name)
6104 : Qnil));
6105 Fmodify_frame_parameters (selected_frame, tty_arg);
6109 struct frame *sf = SELECTED_FRAME ();
6110 int width = FRAME_TOTAL_COLS (sf);
6111 int height = FRAME_TOTAL_LINES (sf);
6113 /* If these sizes are so big they cause overflow, just ignore the
6114 change. It's not clear what better we could do. The rest of
6115 the code assumes that (width + 2) * height * sizeof (struct glyph)
6116 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6117 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6118 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6119 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6120 < (width + 2) * height))
6121 fatal ("screen size %dx%d too big", width, height);
6124 calculate_costs (XFRAME (selected_frame));
6126 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6127 if (initialized
6128 && !noninteractive
6129 && NILP (Vinitial_window_system))
6131 /* For the initial frame, we don't have any way of knowing what
6132 are the foreground and background colors of the terminal. */
6133 struct frame *sf = SELECTED_FRAME ();
6135 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6136 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6137 call0 (intern ("tty-set-up-initial-frame-faces"));
6143 /***********************************************************************
6144 Blinking cursor
6145 ***********************************************************************/
6147 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6148 Sinternal_show_cursor, 2, 2, 0,
6149 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6150 WINDOW nil means use the selected window. SHOW non-nil means
6151 show a cursor in WINDOW in the next redisplay. SHOW nil means
6152 don't show a cursor. */)
6153 (Lisp_Object window, Lisp_Object show)
6155 /* Don't change cursor state while redisplaying. This could confuse
6156 output routines. */
6157 if (!redisplaying_p)
6158 decode_any_window (window)->cursor_off_p = NILP (show);
6159 return Qnil;
6163 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6164 Sinternal_show_cursor_p, 0, 1, 0,
6165 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6166 WINDOW nil or omitted means report on the selected window. */)
6167 (Lisp_Object window)
6169 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6172 /***********************************************************************
6173 Initialization
6174 ***********************************************************************/
6176 void
6177 syms_of_display (void)
6179 defsubr (&Sredraw_frame);
6180 defsubr (&Sredraw_display);
6181 defsubr (&Sframe_or_buffer_changed_p);
6182 defsubr (&Sopen_termscript);
6183 defsubr (&Sding);
6184 defsubr (&Sredisplay);
6185 defsubr (&Ssleep_for);
6186 defsubr (&Ssend_string_to_terminal);
6187 defsubr (&Sinternal_show_cursor);
6188 defsubr (&Sinternal_show_cursor_p);
6190 #ifdef GLYPH_DEBUG
6191 defsubr (&Sdump_redisplay_history);
6192 #endif
6194 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6195 staticpro (&frame_and_buffer_state);
6197 DEFSYM (Qdisplay_table, "display-table");
6198 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6200 DEFVAR_INT ("baud-rate", baud_rate,
6201 doc: /* The output baud rate of the terminal.
6202 On most systems, changing this value will affect the amount of padding
6203 and the other strategic decisions made during redisplay. */);
6205 DEFVAR_BOOL ("inverse-video", inverse_video,
6206 doc: /* Non-nil means invert the entire frame display.
6207 This means everything is in inverse video which otherwise would not be. */);
6209 DEFVAR_BOOL ("visible-bell", visible_bell,
6210 doc: /* Non-nil means try to flash the frame to represent a bell.
6212 See also `ring-bell-function'. */);
6214 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6215 doc: /* Non-nil means no need to redraw entire frame after suspending.
6216 A non-nil value is useful if the terminal can automatically preserve
6217 Emacs's frame display when you reenter Emacs.
6218 It is up to you to set this variable if your terminal can do that. */);
6220 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6221 doc: /* Name of the window system that Emacs uses for the first frame.
6222 The value is a symbol:
6223 nil for a termcap frame (a character-only terminal),
6224 'x' for an Emacs frame that is really an X window,
6225 'w32' for an Emacs frame that is a window on MS-Windows display,
6226 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6227 'pc' for a direct-write MS-DOS frame.
6229 Use of this variable as a boolean is deprecated. Instead,
6230 use `display-graphic-p' or any of the other `display-*-p'
6231 predicates which report frame's specific UI-related capabilities. */);
6233 DEFVAR_KBOARD ("window-system", Vwindow_system,
6234 doc: /* Name of window system through which the selected frame is displayed.
6235 The value is a symbol:
6236 nil for a termcap frame (a character-only terminal),
6237 'x' for an Emacs frame that is really an X window,
6238 'w32' for an Emacs frame that is a window on MS-Windows display,
6239 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6240 'pc' for a direct-write MS-DOS frame.
6242 Use of this variable as a boolean is deprecated. Instead,
6243 use `display-graphic-p' or any of the other `display-*-p'
6244 predicates which report frame's specific UI-related capabilities. */);
6246 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6247 doc: /* The version number of the window system in use.
6248 For X windows, this is 11. */);
6250 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6251 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6253 DEFVAR_LISP ("glyph-table", Vglyph_table,
6254 doc: /* Table defining how to output a glyph code to the frame.
6255 If not nil, this is a vector indexed by glyph code to define the glyph.
6256 Each element can be:
6257 integer: a glyph code which this glyph is an alias for.
6258 string: output this glyph using that string (not impl. in X windows).
6259 nil: this glyph mod 524288 is the code of a character to output,
6260 and this glyph / 524288 is the face number (see `face-id') to use
6261 while outputting it. */);
6262 Vglyph_table = Qnil;
6264 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6265 doc: /* Display table to use for buffers that specify none.
6266 See `buffer-display-table' for more information. */);
6267 Vstandard_display_table = Qnil;
6269 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6270 doc: /* Non-nil means display update isn't paused when input is detected. */);
6271 redisplay_dont_pause = 1;
6273 #ifdef CANNOT_DUMP
6274 if (noninteractive)
6275 #endif
6277 Vinitial_window_system = Qnil;
6278 Vwindow_system_version = Qnil;