Show a patch for Mule-UCS to make it byte-compiled
[emacs.git] / src / dispnew.c
blob3975f9ad788fe6e7a186193af47648ff3333ec29
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005 Free Software Foundation, Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 2, or (at your option)
11 any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
23 #include <config.h>
24 #include <signal.h>
25 #include <stdio.h>
26 #include <ctype.h>
28 #ifdef HAVE_UNISTD_H
29 #include <unistd.h>
30 #endif
32 #include "lisp.h"
33 #include "termchar.h"
34 #include "termopts.h"
35 #include "termhooks.h"
36 /* cm.h must come after dispextern.h on Windows. */
37 #include "dispextern.h"
38 #include "cm.h"
39 #include "buffer.h"
40 #include "charset.h"
41 #include "keyboard.h"
42 #include "frame.h"
43 #include "window.h"
44 #include "commands.h"
45 #include "disptab.h"
46 #include "indent.h"
47 #include "intervals.h"
48 #include "blockinput.h"
49 #include "process.h"
51 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
52 include the following file. */
53 /* #include "systty.h" */
54 #include "syssignal.h"
56 #ifdef HAVE_X_WINDOWS
57 #include "xterm.h"
58 #endif /* HAVE_X_WINDOWS */
60 #ifdef HAVE_NTGUI
61 #include "w32term.h"
62 #endif /* HAVE_NTGUI */
64 #ifdef MAC_OS
65 #include "macterm.h"
66 #endif /* MAC_OS */
68 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
70 #include "systime.h"
71 #include <errno.h>
73 /* To get the prototype for `sleep'. */
75 #ifdef HAVE_UNISTD_H
76 #include <unistd.h>
77 #endif
79 /* Get number of chars of output now in the buffer of a stdio stream.
80 This ought to be built in in stdio, but it isn't. Some s- files
81 override this because their stdio internals differ. */
83 #ifdef __GNU_LIBRARY__
85 /* The s- file might have overridden the definition with one that
86 works for the system's C library. But we are using the GNU C
87 library, so this is the right definition for every system. */
89 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
91 #else
92 #undef PENDING_OUTPUT_COUNT
93 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
94 #endif
95 #else /* not __GNU_LIBRARY__ */
96 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
97 #include <stdio_ext.h>
98 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
99 #endif
100 #ifndef PENDING_OUTPUT_COUNT
101 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
102 #endif
103 #endif /* not __GNU_LIBRARY__ */
105 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
106 #include <term.h> /* for tgetent */
107 #endif
109 /* Structure to pass dimensions around. Used for character bounding
110 boxes, glyph matrix dimensions and alike. */
112 struct dim
114 int width;
115 int height;
119 /* Function prototypes. */
121 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
122 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
123 static void fake_current_matrices P_ ((Lisp_Object));
124 static void redraw_overlapping_rows P_ ((struct window *, int));
125 static void redraw_overlapped_rows P_ ((struct window *, int));
126 static int count_blanks P_ ((struct glyph *, int));
127 static int count_match P_ ((struct glyph *, struct glyph *,
128 struct glyph *, struct glyph *));
129 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
130 static void update_frame_line P_ ((struct frame *, int));
131 static struct dim allocate_matrices_for_frame_redisplay
132 P_ ((Lisp_Object, int, int, int, int *));
133 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
134 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
135 static void adjust_frame_glyphs P_ ((struct frame *));
136 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
137 static void free_glyph_matrix P_ ((struct glyph_matrix *));
138 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
139 int, int, struct dim));
140 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
141 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
142 #if GLYPH_DEBUG
143 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
144 #endif
145 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
146 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
147 struct window *));
148 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
149 struct window *));
150 static struct glyph_pool *new_glyph_pool P_ ((void));
151 static void free_glyph_pool P_ ((struct glyph_pool *));
152 static void adjust_frame_glyphs_initially P_ ((void));
153 static void adjust_frame_message_buffer P_ ((struct frame *));
154 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
155 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
156 static void build_frame_matrix P_ ((struct frame *));
157 void clear_current_matrices P_ ((struct frame *));
158 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
159 int, int));
160 static void clear_window_matrices P_ ((struct window *, int));
161 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
162 static int scrolling_window P_ ((struct window *, int));
163 static int update_window_line P_ ((struct window *, int, int *));
164 static void update_marginal_area P_ ((struct window *, int, int));
165 static int update_text_area P_ ((struct window *, int));
166 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
167 int));
168 static void mirror_make_current P_ ((struct window *, int));
169 void check_window_matrix_pointers P_ ((struct window *));
170 #if GLYPH_DEBUG
171 static void check_matrix_pointers P_ ((struct glyph_matrix *,
172 struct glyph_matrix *));
173 #endif
174 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
175 static int update_window_tree P_ ((struct window *, int));
176 static int update_window P_ ((struct window *, int));
177 static int update_frame_1 P_ ((struct frame *, int, int));
178 static void set_window_cursor_after_update P_ ((struct window *));
179 static int row_equal_p P_ ((struct window *, struct glyph_row *,
180 struct glyph_row *, int));
181 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
182 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
183 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
184 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
185 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
186 struct window *frame_row_to_window P_ ((struct window *, int));
189 /* Non-zero means don't pause redisplay for pending input. (This is
190 for debugging and for a future implementation of EDT-like
191 scrolling. */
193 int redisplay_dont_pause;
195 /* Nonzero upon entry to redisplay means do not assume anything about
196 current contents of actual terminal frame; clear and redraw it. */
198 int frame_garbaged;
200 /* Nonzero means last display completed. Zero means it was preempted. */
202 int display_completed;
204 /* Lisp variable visible-bell; enables use of screen-flash instead of
205 audible bell. */
207 int visible_bell;
209 /* Invert the color of the whole frame, at a low level. */
211 int inverse_video;
213 /* Line speed of the terminal. */
215 EMACS_INT baud_rate;
217 /* Either nil or a symbol naming the window system under which Emacs
218 is running. */
220 Lisp_Object Vwindow_system;
222 /* Version number of X windows: 10, 11 or nil. */
224 Lisp_Object Vwindow_system_version;
226 /* Vector of glyph definitions. Indexed by glyph number, the contents
227 are a string which is how to output the glyph.
229 If Vglyph_table is nil, a glyph is output by using its low 8 bits
230 as a character code.
232 This is an obsolete feature that is no longer used. The variable
233 is retained for compatibility. */
235 Lisp_Object Vglyph_table;
237 /* Display table to use for vectors that don't specify their own. */
239 Lisp_Object Vstandard_display_table;
241 /* Nonzero means reading single-character input with prompt so put
242 cursor on mini-buffer after the prompt. Positive means at end of
243 text in echo area; negative means at beginning of line. */
245 int cursor_in_echo_area;
247 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
250 /* The currently selected frame. In a single-frame version, this
251 variable always equals the_only_frame. */
253 Lisp_Object selected_frame;
255 /* A frame which is not just a mini-buffer, or 0 if there are no such
256 frames. This is usually the most recent such frame that was
257 selected. In a single-frame version, this variable always holds
258 the address of the_only_frame. */
260 struct frame *last_nonminibuf_frame;
262 /* Stdio stream being used for copy of all output. */
264 FILE *termscript;
266 /* Structure for info on cursor positioning. */
268 struct cm Wcm;
270 /* 1 means SIGWINCH happened when not safe. */
272 int delayed_size_change;
274 /* 1 means glyph initialization has been completed at startup. */
276 static int glyphs_initialized_initially_p;
278 /* Updated window if != 0. Set by update_window. */
280 struct window *updated_window;
282 /* Glyph row updated in update_window_line, and area that is updated. */
284 struct glyph_row *updated_row;
285 int updated_area;
287 /* A glyph for a space. */
289 struct glyph space_glyph;
291 /* Non-zero means update has been performed directly, so that there's
292 no need for redisplay_internal to do much work. Set by
293 direct_output_for_insert. */
295 int redisplay_performed_directly_p;
297 /* Counts of allocated structures. These counts serve to diagnose
298 memory leaks and double frees. */
300 int glyph_matrix_count;
301 int glyph_pool_count;
303 /* If non-null, the frame whose frame matrices are manipulated. If
304 null, window matrices are worked on. */
306 static struct frame *frame_matrix_frame;
308 /* Current interface for window-based redisplay. Set from init_xterm.
309 A null value means we are not using window-based redisplay. */
311 struct redisplay_interface *rif;
313 /* Non-zero means that fonts have been loaded since the last glyph
314 matrix adjustments. Redisplay must stop, and glyph matrices must
315 be adjusted when this flag becomes non-zero during display. The
316 reason fonts can be loaded so late is that fonts of fontsets are
317 loaded on demand. */
319 int fonts_changed_p;
321 /* Convert vpos and hpos from frame to window and vice versa.
322 This may only be used for terminal frames. */
324 #if GLYPH_DEBUG
326 static int window_to_frame_vpos P_ ((struct window *, int));
327 static int window_to_frame_hpos P_ ((struct window *, int));
328 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
329 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
331 /* One element of the ring buffer containing redisplay history
332 information. */
334 struct redisplay_history
336 char trace[512 + 100];
339 /* The size of the history buffer. */
341 #define REDISPLAY_HISTORY_SIZE 30
343 /* The redisplay history buffer. */
345 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
347 /* Next free entry in redisplay_history. */
349 static int history_idx;
351 /* A tick that's incremented each time something is added to the
352 history. */
354 static unsigned history_tick;
356 static void add_frame_display_history P_ ((struct frame *, int));
357 static void add_window_display_history P_ ((struct window *, char *, int));
360 /* Add to the redisplay history how window W has been displayed.
361 MSG is a trace containing the information how W's glyph matrix
362 has been constructed. PAUSED_P non-zero means that the update
363 has been interrupted for pending input. */
365 static void
366 add_window_display_history (w, msg, paused_p)
367 struct window *w;
368 char *msg;
369 int paused_p;
371 char *buf;
373 if (history_idx >= REDISPLAY_HISTORY_SIZE)
374 history_idx = 0;
375 buf = redisplay_history[history_idx].trace;
376 ++history_idx;
378 sprintf (buf, "%d: window %p (`%s')%s\n",
379 history_tick++,
381 ((BUFFERP (w->buffer)
382 && STRINGP (XBUFFER (w->buffer)->name))
383 ? (char *) SDATA (XBUFFER (w->buffer)->name)
384 : "???"),
385 paused_p ? " ***paused***" : "");
386 strcat (buf, msg);
390 /* Add to the redisplay history that frame F has been displayed.
391 PAUSED_P non-zero means that the update has been interrupted for
392 pending input. */
394 static void
395 add_frame_display_history (f, paused_p)
396 struct frame *f;
397 int paused_p;
399 char *buf;
401 if (history_idx >= REDISPLAY_HISTORY_SIZE)
402 history_idx = 0;
403 buf = redisplay_history[history_idx].trace;
404 ++history_idx;
406 sprintf (buf, "%d: update frame %p%s",
407 history_tick++,
408 f, paused_p ? " ***paused***" : "");
412 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
413 Sdump_redisplay_history, 0, 0, "",
414 doc: /* Dump redisplay history to stderr. */)
417 int i;
419 for (i = history_idx - 1; i != history_idx; --i)
421 if (i < 0)
422 i = REDISPLAY_HISTORY_SIZE - 1;
423 fprintf (stderr, "%s\n", redisplay_history[i].trace);
426 return Qnil;
430 #else /* GLYPH_DEBUG == 0 */
432 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
433 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
435 #endif /* GLYPH_DEBUG == 0 */
438 /* Like bcopy except never gets confused by overlap. Let this be the
439 first function defined in this file, or change emacs.c where the
440 address of this function is used. */
442 void
443 safe_bcopy (from, to, size)
444 const char *from;
445 char *to;
446 int size;
448 if (size <= 0 || from == to)
449 return;
451 /* If the source and destination don't overlap, then bcopy can
452 handle it. If they do overlap, but the destination is lower in
453 memory than the source, we'll assume bcopy can handle that. */
454 if (to < from || from + size <= to)
455 bcopy (from, to, size);
457 /* Otherwise, we'll copy from the end. */
458 else
460 register const char *endf = from + size;
461 register char *endt = to + size;
463 /* If TO - FROM is large, then we should break the copy into
464 nonoverlapping chunks of TO - FROM bytes each. However, if
465 TO - FROM is small, then the bcopy function call overhead
466 makes this not worth it. The crossover point could be about
467 anywhere. Since I don't think the obvious copy loop is too
468 bad, I'm trying to err in its favor. */
469 if (to - from < 64)
472 *--endt = *--endf;
473 while (endf != from);
475 else
477 for (;;)
479 endt -= (to - from);
480 endf -= (to - from);
482 if (endt < to)
483 break;
485 bcopy (endf, endt, to - from);
488 /* If SIZE wasn't a multiple of TO - FROM, there will be a
489 little left over. The amount left over is (endt + (to -
490 from)) - to, which is endt - from. */
491 bcopy (from, to, endt - from);
498 /***********************************************************************
499 Glyph Matrices
500 ***********************************************************************/
502 /* Allocate and return a glyph_matrix structure. POOL is the glyph
503 pool from which memory for the matrix should be allocated, or null
504 for window-based redisplay where no glyph pools are used. The
505 member `pool' of the glyph matrix structure returned is set to
506 POOL, the structure is otherwise zeroed. */
508 struct glyph_matrix *
509 new_glyph_matrix (pool)
510 struct glyph_pool *pool;
512 struct glyph_matrix *result;
514 /* Allocate and clear. */
515 result = (struct glyph_matrix *) xmalloc (sizeof *result);
516 bzero (result, sizeof *result);
518 /* Increment number of allocated matrices. This count is used
519 to detect memory leaks. */
520 ++glyph_matrix_count;
522 /* Set pool and return. */
523 result->pool = pool;
524 return result;
528 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
530 The global counter glyph_matrix_count is decremented when a matrix
531 is freed. If the count gets negative, more structures were freed
532 than allocated, i.e. one matrix was freed more than once or a bogus
533 pointer was passed to this function.
535 If MATRIX->pool is null, this means that the matrix manages its own
536 glyph memory---this is done for matrices on X frames. Freeing the
537 matrix also frees the glyph memory in this case. */
539 static void
540 free_glyph_matrix (matrix)
541 struct glyph_matrix *matrix;
543 if (matrix)
545 int i;
547 /* Detect the case that more matrices are freed than were
548 allocated. */
549 if (--glyph_matrix_count < 0)
550 abort ();
552 /* Free glyph memory if MATRIX owns it. */
553 if (matrix->pool == NULL)
554 for (i = 0; i < matrix->rows_allocated; ++i)
555 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
557 /* Free row structures and the matrix itself. */
558 xfree (matrix->rows);
559 xfree (matrix);
564 /* Return the number of glyphs to reserve for a marginal area of
565 window W. TOTAL_GLYPHS is the number of glyphs in a complete
566 display line of window W. MARGIN gives the width of the marginal
567 area in canonical character units. MARGIN should be an integer
568 or a float. */
570 static int
571 margin_glyphs_to_reserve (w, total_glyphs, margin)
572 struct window *w;
573 int total_glyphs;
574 Lisp_Object margin;
576 int n;
578 if (NUMBERP (margin))
580 int width = XFASTINT (w->total_cols);
581 double d = max (0, XFLOATINT (margin));
582 d = min (width / 2 - 1, d);
583 n = (int) ((double) total_glyphs / width * d);
585 else
586 n = 0;
588 return n;
592 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
593 window sizes.
595 W is null if the function is called for a frame glyph matrix.
596 Otherwise it is the window MATRIX is a member of. X and Y are the
597 indices of the first column and row of MATRIX within the frame
598 matrix, if such a matrix exists. They are zero for purely
599 window-based redisplay. DIM is the needed size of the matrix.
601 In window-based redisplay, where no frame matrices exist, glyph
602 matrices manage their own glyph storage. Otherwise, they allocate
603 storage from a common frame glyph pool which can be found in
604 MATRIX->pool.
606 The reason for this memory management strategy is to avoid complete
607 frame redraws if possible. When we allocate from a common pool, a
608 change of the location or size of a sub-matrix within the pool
609 requires a complete redisplay of the frame because we cannot easily
610 make sure that the current matrices of all windows still agree with
611 what is displayed on the screen. While this is usually fast, it
612 leads to screen flickering. */
614 static void
615 adjust_glyph_matrix (w, matrix, x, y, dim)
616 struct window *w;
617 struct glyph_matrix *matrix;
618 int x, y;
619 struct dim dim;
621 int i;
622 int new_rows;
623 int marginal_areas_changed_p = 0;
624 int header_line_changed_p = 0;
625 int header_line_p = 0;
626 int left = -1, right = -1;
627 int window_width = -1, window_height;
629 /* See if W had a header line that has disappeared now, or vice versa.
630 Get W's size. */
631 if (w)
633 window_box (w, -1, 0, 0, &window_width, &window_height);
635 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
636 header_line_changed_p = header_line_p != matrix->header_line_p;
638 matrix->header_line_p = header_line_p;
640 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
641 Do nothing if MATRIX' size, position, vscroll, and marginal areas
642 haven't changed. This optimization is important because preserving
643 the matrix means preventing redisplay. */
644 if (matrix->pool == NULL)
646 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
647 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
648 xassert (left >= 0 && right >= 0);
649 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
650 || right != matrix->right_margin_glyphs);
652 if (!marginal_areas_changed_p
653 && !fonts_changed_p
654 && !header_line_changed_p
655 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
656 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
657 && matrix->window_height == window_height
658 && matrix->window_vscroll == w->vscroll
659 && matrix->window_width == window_width)
660 return;
663 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
664 if (matrix->rows_allocated < dim.height)
666 int size = dim.height * sizeof (struct glyph_row);
667 new_rows = dim.height - matrix->rows_allocated;
668 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
669 bzero (matrix->rows + matrix->rows_allocated,
670 new_rows * sizeof *matrix->rows);
671 matrix->rows_allocated = dim.height;
673 else
674 new_rows = 0;
676 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
677 on a frame not using window-based redisplay. Set up pointers for
678 each row into the glyph pool. */
679 if (matrix->pool)
681 xassert (matrix->pool->glyphs);
683 if (w)
685 left = margin_glyphs_to_reserve (w, dim.width,
686 w->left_margin_cols);
687 right = margin_glyphs_to_reserve (w, dim.width,
688 w->right_margin_cols);
690 else
691 left = right = 0;
693 for (i = 0; i < dim.height; ++i)
695 struct glyph_row *row = &matrix->rows[i];
697 row->glyphs[LEFT_MARGIN_AREA]
698 = (matrix->pool->glyphs
699 + (y + i) * matrix->pool->ncolumns
700 + x);
702 if (w == NULL
703 || row == matrix->rows + dim.height - 1
704 || (row == matrix->rows && matrix->header_line_p))
706 row->glyphs[TEXT_AREA]
707 = row->glyphs[LEFT_MARGIN_AREA];
708 row->glyphs[RIGHT_MARGIN_AREA]
709 = row->glyphs[TEXT_AREA] + dim.width;
710 row->glyphs[LAST_AREA]
711 = row->glyphs[RIGHT_MARGIN_AREA];
713 else
715 row->glyphs[TEXT_AREA]
716 = row->glyphs[LEFT_MARGIN_AREA] + left;
717 row->glyphs[RIGHT_MARGIN_AREA]
718 = row->glyphs[TEXT_AREA] + dim.width - left - right;
719 row->glyphs[LAST_AREA]
720 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
724 matrix->left_margin_glyphs = left;
725 matrix->right_margin_glyphs = right;
727 else
729 /* If MATRIX->pool is null, MATRIX is responsible for managing
730 its own memory. It is a window matrix for window-based redisplay.
731 Allocate glyph memory from the heap. */
732 if (dim.width > matrix->matrix_w
733 || new_rows
734 || header_line_changed_p
735 || marginal_areas_changed_p)
737 struct glyph_row *row = matrix->rows;
738 struct glyph_row *end = row + matrix->rows_allocated;
740 while (row < end)
742 row->glyphs[LEFT_MARGIN_AREA]
743 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
744 (dim.width
745 * sizeof (struct glyph)));
747 /* The mode line never has marginal areas. */
748 if (row == matrix->rows + dim.height - 1
749 || (row == matrix->rows && matrix->header_line_p))
751 row->glyphs[TEXT_AREA]
752 = row->glyphs[LEFT_MARGIN_AREA];
753 row->glyphs[RIGHT_MARGIN_AREA]
754 = row->glyphs[TEXT_AREA] + dim.width;
755 row->glyphs[LAST_AREA]
756 = row->glyphs[RIGHT_MARGIN_AREA];
758 else
760 row->glyphs[TEXT_AREA]
761 = row->glyphs[LEFT_MARGIN_AREA] + left;
762 row->glyphs[RIGHT_MARGIN_AREA]
763 = row->glyphs[TEXT_AREA] + dim.width - left - right;
764 row->glyphs[LAST_AREA]
765 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
767 ++row;
771 xassert (left >= 0 && right >= 0);
772 matrix->left_margin_glyphs = left;
773 matrix->right_margin_glyphs = right;
776 /* Number of rows to be used by MATRIX. */
777 matrix->nrows = dim.height;
778 xassert (matrix->nrows >= 0);
780 if (w)
782 if (matrix == w->current_matrix)
784 /* Mark rows in a current matrix of a window as not having
785 valid contents. It's important to not do this for
786 desired matrices. When Emacs starts, it may already be
787 building desired matrices when this function runs. */
788 if (window_width < 0)
789 window_width = window_box_width (w, -1);
791 /* Optimize the case that only the height has changed (C-x 2,
792 upper window). Invalidate all rows that are no longer part
793 of the window. */
794 if (!marginal_areas_changed_p
795 && !header_line_changed_p
796 && new_rows == 0
797 && dim.width == matrix->matrix_w
798 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
799 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
800 && matrix->window_width == window_width)
802 /* Find the last row in the window. */
803 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
804 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
806 ++i;
807 break;
810 /* Window end is invalid, if inside of the rows that
811 are invalidated below. */
812 if (INTEGERP (w->window_end_vpos)
813 && XFASTINT (w->window_end_vpos) >= i)
814 w->window_end_valid = Qnil;
816 while (i < matrix->nrows)
817 matrix->rows[i++].enabled_p = 0;
819 else
821 for (i = 0; i < matrix->nrows; ++i)
822 matrix->rows[i].enabled_p = 0;
825 else if (matrix == w->desired_matrix)
827 /* Rows in desired matrices always have to be cleared;
828 redisplay expects this is the case when it runs, so it
829 had better be the case when we adjust matrices between
830 redisplays. */
831 for (i = 0; i < matrix->nrows; ++i)
832 matrix->rows[i].enabled_p = 0;
837 /* Remember last values to be able to optimize frame redraws. */
838 matrix->matrix_x = x;
839 matrix->matrix_y = y;
840 matrix->matrix_w = dim.width;
841 matrix->matrix_h = dim.height;
843 /* Record the top y location and height of W at the time the matrix
844 was last adjusted. This is used to optimize redisplay above. */
845 if (w)
847 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
848 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
849 matrix->window_height = window_height;
850 matrix->window_width = window_width;
851 matrix->window_vscroll = w->vscroll;
856 /* Reverse the contents of rows in MATRIX between START and END. The
857 contents of the row at END - 1 end up at START, END - 2 at START +
858 1 etc. This is part of the implementation of rotate_matrix (see
859 below). */
861 static void
862 reverse_rows (matrix, start, end)
863 struct glyph_matrix *matrix;
864 int start, end;
866 int i, j;
868 for (i = start, j = end - 1; i < j; ++i, --j)
870 /* Non-ISO HP/UX compiler doesn't like auto struct
871 initialization. */
872 struct glyph_row temp;
873 temp = matrix->rows[i];
874 matrix->rows[i] = matrix->rows[j];
875 matrix->rows[j] = temp;
880 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
881 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
882 indices. (Note: this does not copy glyphs, only glyph pointers in
883 row structures are moved around).
885 The algorithm used for rotating the vector was, I believe, first
886 described by Kernighan. See the vector R as consisting of two
887 sub-vectors AB, where A has length BY for BY >= 0. The result
888 after rotating is then BA. Reverse both sub-vectors to get ArBr
889 and reverse the result to get (ArBr)r which is BA. Similar for
890 rotating right. */
892 void
893 rotate_matrix (matrix, first, last, by)
894 struct glyph_matrix *matrix;
895 int first, last, by;
897 if (by < 0)
899 /* Up (rotate left, i.e. towards lower indices). */
900 by = -by;
901 reverse_rows (matrix, first, first + by);
902 reverse_rows (matrix, first + by, last);
903 reverse_rows (matrix, first, last);
905 else if (by > 0)
907 /* Down (rotate right, i.e. towards higher indices). */
908 reverse_rows (matrix, last - by, last);
909 reverse_rows (matrix, first, last - by);
910 reverse_rows (matrix, first, last);
915 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
916 with indices START <= index < END. Increment positions by DELTA/
917 DELTA_BYTES. */
919 void
920 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
921 struct glyph_matrix *matrix;
922 int start, end, delta, delta_bytes;
924 /* Check that START and END are reasonable values. */
925 xassert (start >= 0 && start <= matrix->nrows);
926 xassert (end >= 0 && end <= matrix->nrows);
927 xassert (start <= end);
929 for (; start < end; ++start)
930 increment_row_positions (matrix->rows + start, delta, delta_bytes);
934 /* Enable a range of rows in glyph matrix MATRIX. START and END are
935 the row indices of the first and last + 1 row to enable. If
936 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
938 void
939 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
940 struct glyph_matrix *matrix;
941 int start, end;
942 int enabled_p;
944 xassert (start <= end);
945 xassert (start >= 0 && start < matrix->nrows);
946 xassert (end >= 0 && end <= matrix->nrows);
948 for (; start < end; ++start)
949 matrix->rows[start].enabled_p = enabled_p != 0;
953 /* Clear MATRIX.
955 This empties all rows in MATRIX by setting the enabled_p flag for
956 all rows of the matrix to zero. The function prepare_desired_row
957 will eventually really clear a row when it sees one with a zero
958 enabled_p flag.
960 Resets update hints to defaults value. The only update hint
961 currently present is the flag MATRIX->no_scrolling_p. */
963 void
964 clear_glyph_matrix (matrix)
965 struct glyph_matrix *matrix;
967 if (matrix)
969 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
970 matrix->no_scrolling_p = 0;
975 /* Shift part of the glyph matrix MATRIX of window W up or down.
976 Increment y-positions in glyph rows between START and END by DY,
977 and recompute their visible height. */
979 void
980 shift_glyph_matrix (w, matrix, start, end, dy)
981 struct window *w;
982 struct glyph_matrix *matrix;
983 int start, end, dy;
985 int min_y, max_y;
987 xassert (start <= end);
988 xassert (start >= 0 && start < matrix->nrows);
989 xassert (end >= 0 && end <= matrix->nrows);
991 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
992 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
994 for (; start < end; ++start)
996 struct glyph_row *row = &matrix->rows[start];
998 row->y += dy;
999 row->visible_height = row->height;
1001 if (row->y < min_y)
1002 row->visible_height -= min_y - row->y;
1003 if (row->y + row->height > max_y)
1004 row->visible_height -= row->y + row->height - max_y;
1009 /* Mark all rows in current matrices of frame F as invalid. Marking
1010 invalid is done by setting enabled_p to zero for all rows in a
1011 current matrix. */
1013 void
1014 clear_current_matrices (f)
1015 register struct frame *f;
1017 /* Clear frame current matrix, if we have one. */
1018 if (f->current_matrix)
1019 clear_glyph_matrix (f->current_matrix);
1021 /* Clear the matrix of the menu bar window, if such a window exists.
1022 The menu bar window is currently used to display menus on X when
1023 no toolkit support is compiled in. */
1024 if (WINDOWP (f->menu_bar_window))
1025 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1027 /* Clear the matrix of the tool-bar window, if any. */
1028 if (WINDOWP (f->tool_bar_window))
1029 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1031 /* Clear current window matrices. */
1032 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1033 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1037 /* Clear out all display lines of F for a coming redisplay. */
1039 void
1040 clear_desired_matrices (f)
1041 register struct frame *f;
1043 if (f->desired_matrix)
1044 clear_glyph_matrix (f->desired_matrix);
1046 if (WINDOWP (f->menu_bar_window))
1047 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1049 if (WINDOWP (f->tool_bar_window))
1050 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1052 /* Do it for window matrices. */
1053 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1054 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1058 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1059 non-zero clear desired matrices, otherwise clear current matrices. */
1061 static void
1062 clear_window_matrices (w, desired_p)
1063 struct window *w;
1064 int desired_p;
1066 while (w)
1068 if (!NILP (w->hchild))
1070 xassert (WINDOWP (w->hchild));
1071 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1073 else if (!NILP (w->vchild))
1075 xassert (WINDOWP (w->vchild));
1076 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1078 else
1080 if (desired_p)
1081 clear_glyph_matrix (w->desired_matrix);
1082 else
1084 clear_glyph_matrix (w->current_matrix);
1085 w->window_end_valid = Qnil;
1089 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1095 /***********************************************************************
1096 Glyph Rows
1098 See dispextern.h for an overall explanation of glyph rows.
1099 ***********************************************************************/
1101 /* Clear glyph row ROW. Do it in a way that makes it robust against
1102 changes in the glyph_row structure, i.e. addition or removal of
1103 structure members. */
1105 static struct glyph_row null_row;
1107 void
1108 clear_glyph_row (row)
1109 struct glyph_row *row;
1111 struct glyph *p[1 + LAST_AREA];
1113 /* Save pointers. */
1114 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1115 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1116 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1117 p[LAST_AREA] = row->glyphs[LAST_AREA];
1119 /* Clear. */
1120 *row = null_row;
1122 /* Restore pointers. */
1123 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1124 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1125 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1126 row->glyphs[LAST_AREA] = p[LAST_AREA];
1128 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1129 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1130 Redisplay outputs such glyphs, and flickering effects were
1131 the result. This also depended on the contents of memory
1132 returned by xmalloc. If flickering happens again, activate
1133 the code below. If the flickering is gone with that, chances
1134 are that the flickering has the same reason as here. */
1135 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1136 #endif
1140 /* Make ROW an empty, enabled row of canonical character height,
1141 in window W starting at y-position Y. */
1143 void
1144 blank_row (w, row, y)
1145 struct window *w;
1146 struct glyph_row *row;
1147 int y;
1149 int min_y, max_y;
1151 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1152 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1154 clear_glyph_row (row);
1155 row->y = y;
1156 row->ascent = row->phys_ascent = 0;
1157 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1158 row->visible_height = row->height;
1160 if (row->y < min_y)
1161 row->visible_height -= min_y - row->y;
1162 if (row->y + row->height > max_y)
1163 row->visible_height -= row->y + row->height - max_y;
1165 row->enabled_p = 1;
1169 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1170 are the amounts by which to change positions. Note that the first
1171 glyph of the text area of a row can have a buffer position even if
1172 the used count of the text area is zero. Such rows display line
1173 ends. */
1175 void
1176 increment_row_positions (row, delta, delta_bytes)
1177 struct glyph_row *row;
1178 int delta, delta_bytes;
1180 int area, i;
1182 /* Increment start and end positions. */
1183 MATRIX_ROW_START_CHARPOS (row) += delta;
1184 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1185 MATRIX_ROW_END_CHARPOS (row) += delta;
1186 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1188 if (!row->enabled_p)
1189 return;
1191 /* Increment positions in glyphs. */
1192 for (area = 0; area < LAST_AREA; ++area)
1193 for (i = 0; i < row->used[area]; ++i)
1194 if (BUFFERP (row->glyphs[area][i].object)
1195 && row->glyphs[area][i].charpos > 0)
1196 row->glyphs[area][i].charpos += delta;
1198 /* Capture the case of rows displaying a line end. */
1199 if (row->used[TEXT_AREA] == 0
1200 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1201 row->glyphs[TEXT_AREA]->charpos += delta;
1205 #if 0
1206 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1207 contents, i.e. glyph structure contents are exchanged between A and
1208 B without changing glyph pointers in A and B. */
1210 static void
1211 swap_glyphs_in_rows (a, b)
1212 struct glyph_row *a, *b;
1214 int area;
1216 for (area = 0; area < LAST_AREA; ++area)
1218 /* Number of glyphs to swap. */
1219 int max_used = max (a->used[area], b->used[area]);
1221 /* Start of glyphs in area of row A. */
1222 struct glyph *glyph_a = a->glyphs[area];
1224 /* End + 1 of glyphs in area of row A. */
1225 struct glyph *glyph_a_end = a->glyphs[max_used];
1227 /* Start of glyphs in area of row B. */
1228 struct glyph *glyph_b = b->glyphs[area];
1230 while (glyph_a < glyph_a_end)
1232 /* Non-ISO HP/UX compiler doesn't like auto struct
1233 initialization. */
1234 struct glyph temp;
1235 temp = *glyph_a;
1236 *glyph_a = *glyph_b;
1237 *glyph_b = temp;
1238 ++glyph_a;
1239 ++glyph_b;
1244 #endif /* 0 */
1246 /* Exchange pointers to glyph memory between glyph rows A and B. */
1248 static INLINE void
1249 swap_glyph_pointers (a, b)
1250 struct glyph_row *a, *b;
1252 int i;
1253 for (i = 0; i < LAST_AREA + 1; ++i)
1255 struct glyph *temp = a->glyphs[i];
1256 a->glyphs[i] = b->glyphs[i];
1257 b->glyphs[i] = temp;
1262 /* Copy glyph row structure FROM to glyph row structure TO, except
1263 that glyph pointers in the structures are left unchanged. */
1265 INLINE void
1266 copy_row_except_pointers (to, from)
1267 struct glyph_row *to, *from;
1269 struct glyph *pointers[1 + LAST_AREA];
1271 /* Save glyph pointers of TO. */
1272 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1274 /* Do a structure assignment. */
1275 *to = *from;
1277 /* Restore original pointers of TO. */
1278 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1282 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1283 TO and FROM are left unchanged. Glyph contents are copied from the
1284 glyph memory of FROM to the glyph memory of TO. Increment buffer
1285 positions in row TO by DELTA/ DELTA_BYTES. */
1287 void
1288 copy_glyph_row_contents (to, from, delta, delta_bytes)
1289 struct glyph_row *to, *from;
1290 int delta, delta_bytes;
1292 int area;
1294 /* This is like a structure assignment TO = FROM, except that
1295 glyph pointers in the rows are left unchanged. */
1296 copy_row_except_pointers (to, from);
1298 /* Copy glyphs from FROM to TO. */
1299 for (area = 0; area < LAST_AREA; ++area)
1300 if (from->used[area])
1301 bcopy (from->glyphs[area], to->glyphs[area],
1302 from->used[area] * sizeof (struct glyph));
1304 /* Increment buffer positions in TO by DELTA. */
1305 increment_row_positions (to, delta, delta_bytes);
1309 /* Assign glyph row FROM to glyph row TO. This works like a structure
1310 assignment TO = FROM, except that glyph pointers are not copied but
1311 exchanged between TO and FROM. Pointers must be exchanged to avoid
1312 a memory leak. */
1314 static INLINE void
1315 assign_row (to, from)
1316 struct glyph_row *to, *from;
1318 swap_glyph_pointers (to, from);
1319 copy_row_except_pointers (to, from);
1323 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1324 a row in a window matrix, is a slice of the glyph memory of the
1325 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1326 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1327 memory of FRAME_ROW. */
1329 #if GLYPH_DEBUG
1331 static int
1332 glyph_row_slice_p (window_row, frame_row)
1333 struct glyph_row *window_row, *frame_row;
1335 struct glyph *window_glyph_start = window_row->glyphs[0];
1336 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1337 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1339 return (frame_glyph_start <= window_glyph_start
1340 && window_glyph_start < frame_glyph_end);
1343 #endif /* GLYPH_DEBUG */
1345 #if 0
1347 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1348 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1349 in WINDOW_MATRIX is found satisfying the condition. */
1351 static struct glyph_row *
1352 find_glyph_row_slice (window_matrix, frame_matrix, row)
1353 struct glyph_matrix *window_matrix, *frame_matrix;
1354 int row;
1356 int i;
1358 xassert (row >= 0 && row < frame_matrix->nrows);
1360 for (i = 0; i < window_matrix->nrows; ++i)
1361 if (glyph_row_slice_p (window_matrix->rows + i,
1362 frame_matrix->rows + row))
1363 break;
1365 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1368 #endif /* 0 */
1370 /* Prepare ROW for display. Desired rows are cleared lazily,
1371 i.e. they are only marked as to be cleared by setting their
1372 enabled_p flag to zero. When a row is to be displayed, a prior
1373 call to this function really clears it. */
1375 void
1376 prepare_desired_row (row)
1377 struct glyph_row *row;
1379 if (!row->enabled_p)
1381 clear_glyph_row (row);
1382 row->enabled_p = 1;
1387 /* Return a hash code for glyph row ROW. */
1390 line_hash_code (row)
1391 struct glyph_row *row;
1393 int hash = 0;
1395 if (row->enabled_p)
1397 struct glyph *glyph = row->glyphs[TEXT_AREA];
1398 struct glyph *end = glyph + row->used[TEXT_AREA];
1400 while (glyph < end)
1402 int c = glyph->u.ch;
1403 int face_id = glyph->face_id;
1404 if (must_write_spaces)
1405 c -= SPACEGLYPH;
1406 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1407 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1408 ++glyph;
1411 if (hash == 0)
1412 hash = 1;
1415 return hash;
1419 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1420 the number of characters in the line. If must_write_spaces is
1421 zero, leading and trailing spaces are ignored. */
1423 static unsigned int
1424 line_draw_cost (matrix, vpos)
1425 struct glyph_matrix *matrix;
1426 int vpos;
1428 struct glyph_row *row = matrix->rows + vpos;
1429 struct glyph *beg = row->glyphs[TEXT_AREA];
1430 struct glyph *end = beg + row->used[TEXT_AREA];
1431 int len;
1432 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1433 int glyph_table_len = GLYPH_TABLE_LENGTH;
1435 /* Ignore trailing and leading spaces if we can. */
1436 if (!must_write_spaces)
1438 /* Skip from the end over trailing spaces. */
1439 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1440 --end;
1442 /* All blank line. */
1443 if (end == beg)
1444 return 0;
1446 /* Skip over leading spaces. */
1447 while (CHAR_GLYPH_SPACE_P (*beg))
1448 ++beg;
1451 /* If we don't have a glyph-table, each glyph is one character,
1452 so return the number of glyphs. */
1453 if (glyph_table_base == 0)
1454 len = end - beg;
1455 else
1457 /* Otherwise, scan the glyphs and accumulate their total length
1458 in LEN. */
1459 len = 0;
1460 while (beg < end)
1462 GLYPH g = GLYPH_FROM_CHAR_GLYPH (*beg);
1464 if (g < 0
1465 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1466 len += 1;
1467 else
1468 len += GLYPH_LENGTH (glyph_table_base, g);
1470 ++beg;
1474 return len;
1478 /* Test two glyph rows A and B for equality. Value is non-zero if A
1479 and B have equal contents. W is the window to which the glyphs
1480 rows A and B belong. It is needed here to test for partial row
1481 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1482 flags of A and B, too. */
1484 static INLINE int
1485 row_equal_p (w, a, b, mouse_face_p)
1486 struct window *w;
1487 struct glyph_row *a, *b;
1488 int mouse_face_p;
1490 if (a == b)
1491 return 1;
1492 else if (a->hash != b->hash)
1493 return 0;
1494 else
1496 struct glyph *a_glyph, *b_glyph, *a_end;
1497 int area;
1499 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1500 return 0;
1502 /* Compare glyphs. */
1503 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1505 if (a->used[area] != b->used[area])
1506 return 0;
1508 a_glyph = a->glyphs[area];
1509 a_end = a_glyph + a->used[area];
1510 b_glyph = b->glyphs[area];
1512 while (a_glyph < a_end
1513 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1514 ++a_glyph, ++b_glyph;
1516 if (a_glyph != a_end)
1517 return 0;
1520 if (a->fill_line_p != b->fill_line_p
1521 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1522 || a->left_fringe_bitmap != b->left_fringe_bitmap
1523 || a->left_fringe_face_id != b->left_fringe_face_id
1524 || a->right_fringe_bitmap != b->right_fringe_bitmap
1525 || a->right_fringe_face_id != b->right_fringe_face_id
1526 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1527 || a->exact_window_width_line_p != b->exact_window_width_line_p
1528 || a->overlapped_p != b->overlapped_p
1529 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1530 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1531 /* Different partially visible characters on left margin. */
1532 || a->x != b->x
1533 /* Different height. */
1534 || a->ascent != b->ascent
1535 || a->phys_ascent != b->phys_ascent
1536 || a->phys_height != b->phys_height
1537 || a->visible_height != b->visible_height)
1538 return 0;
1541 return 1;
1546 /***********************************************************************
1547 Glyph Pool
1549 See dispextern.h for an overall explanation of glyph pools.
1550 ***********************************************************************/
1552 /* Allocate a glyph_pool structure. The structure returned is
1553 initialized with zeros. The global variable glyph_pool_count is
1554 incremented for each pool allocated. */
1556 static struct glyph_pool *
1557 new_glyph_pool ()
1559 struct glyph_pool *result;
1561 /* Allocate a new glyph_pool and clear it. */
1562 result = (struct glyph_pool *) xmalloc (sizeof *result);
1563 bzero (result, sizeof *result);
1565 /* For memory leak and double deletion checking. */
1566 ++glyph_pool_count;
1568 return result;
1572 /* Free a glyph_pool structure POOL. The function may be called with
1573 a null POOL pointer. The global variable glyph_pool_count is
1574 decremented with every pool structure freed. If this count gets
1575 negative, more structures were freed than allocated, i.e. one
1576 structure must have been freed more than once or a bogus pointer
1577 was passed to free_glyph_pool. */
1579 static void
1580 free_glyph_pool (pool)
1581 struct glyph_pool *pool;
1583 if (pool)
1585 /* More freed than allocated? */
1586 --glyph_pool_count;
1587 xassert (glyph_pool_count >= 0);
1589 xfree (pool->glyphs);
1590 xfree (pool);
1595 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1596 columns we need. This function never shrinks a pool. The only
1597 case in which this would make sense, would be when a frame's size
1598 is changed from a large value to a smaller one. But, if someone
1599 does it once, we can expect that he will do it again.
1601 Value is non-zero if the pool changed in a way which makes
1602 re-adjusting window glyph matrices necessary. */
1604 static int
1605 realloc_glyph_pool (pool, matrix_dim)
1606 struct glyph_pool *pool;
1607 struct dim matrix_dim;
1609 int needed;
1610 int changed_p;
1612 changed_p = (pool->glyphs == 0
1613 || matrix_dim.height != pool->nrows
1614 || matrix_dim.width != pool->ncolumns);
1616 /* Enlarge the glyph pool. */
1617 needed = matrix_dim.width * matrix_dim.height;
1618 if (needed > pool->nglyphs)
1620 int size = needed * sizeof (struct glyph);
1622 if (pool->glyphs)
1623 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1624 else
1626 pool->glyphs = (struct glyph *) xmalloc (size);
1627 bzero (pool->glyphs, size);
1630 pool->nglyphs = needed;
1633 /* Remember the number of rows and columns because (a) we use them
1634 to do sanity checks, and (b) the number of columns determines
1635 where rows in the frame matrix start---this must be available to
1636 determine pointers to rows of window sub-matrices. */
1637 pool->nrows = matrix_dim.height;
1638 pool->ncolumns = matrix_dim.width;
1640 return changed_p;
1645 /***********************************************************************
1646 Debug Code
1647 ***********************************************************************/
1649 #if GLYPH_DEBUG
1652 /* Flush standard output. This is sometimes useful to call from
1653 the debugger. */
1655 void
1656 flush_stdout ()
1658 fflush (stdout);
1662 /* Check that no glyph pointers have been lost in MATRIX. If a
1663 pointer has been lost, e.g. by using a structure assignment between
1664 rows, at least one pointer must occur more than once in the rows of
1665 MATRIX. */
1667 void
1668 check_matrix_pointer_lossage (matrix)
1669 struct glyph_matrix *matrix;
1671 int i, j;
1673 for (i = 0; i < matrix->nrows; ++i)
1674 for (j = 0; j < matrix->nrows; ++j)
1675 xassert (i == j
1676 || (matrix->rows[i].glyphs[TEXT_AREA]
1677 != matrix->rows[j].glyphs[TEXT_AREA]));
1681 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1683 struct glyph_row *
1684 matrix_row (matrix, row)
1685 struct glyph_matrix *matrix;
1686 int row;
1688 xassert (matrix && matrix->rows);
1689 xassert (row >= 0 && row < matrix->nrows);
1691 /* That's really too slow for normal testing because this function
1692 is called almost everywhere. Although---it's still astonishingly
1693 fast, so it is valuable to have for debugging purposes. */
1694 #if 0
1695 check_matrix_pointer_lossage (matrix);
1696 #endif
1698 return matrix->rows + row;
1702 #if 0 /* This function makes invalid assumptions when text is
1703 partially invisible. But it might come handy for debugging
1704 nevertheless. */
1706 /* Check invariants that must hold for an up to date current matrix of
1707 window W. */
1709 static void
1710 check_matrix_invariants (w)
1711 struct window *w;
1713 struct glyph_matrix *matrix = w->current_matrix;
1714 int yb = window_text_bottom_y (w);
1715 struct glyph_row *row = matrix->rows;
1716 struct glyph_row *last_text_row = NULL;
1717 struct buffer *saved = current_buffer;
1718 struct buffer *buffer = XBUFFER (w->buffer);
1719 int c;
1721 /* This can sometimes happen for a fresh window. */
1722 if (matrix->nrows < 2)
1723 return;
1725 set_buffer_temp (buffer);
1727 /* Note: last row is always reserved for the mode line. */
1728 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1729 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1731 struct glyph_row *next = row + 1;
1733 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1734 last_text_row = row;
1736 /* Check that character and byte positions are in sync. */
1737 xassert (MATRIX_ROW_START_BYTEPOS (row)
1738 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1740 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1741 have such a position temporarily in case of a minibuffer
1742 displaying something like `[Sole completion]' at its end. */
1743 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1744 xassert (MATRIX_ROW_END_BYTEPOS (row)
1745 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1747 /* Check that end position of `row' is equal to start position
1748 of next row. */
1749 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1751 xassert (MATRIX_ROW_END_CHARPOS (row)
1752 == MATRIX_ROW_START_CHARPOS (next));
1753 xassert (MATRIX_ROW_END_BYTEPOS (row)
1754 == MATRIX_ROW_START_BYTEPOS (next));
1756 row = next;
1759 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1760 xassert (w->desired_matrix->rows != NULL);
1761 set_buffer_temp (saved);
1764 #endif /* 0 */
1766 #endif /* GLYPH_DEBUG != 0 */
1770 /**********************************************************************
1771 Allocating/ Adjusting Glyph Matrices
1772 **********************************************************************/
1774 /* Allocate glyph matrices over a window tree for a frame-based
1775 redisplay
1777 X and Y are column/row within the frame glyph matrix where
1778 sub-matrices for the window tree rooted at WINDOW must be
1779 allocated. CH_DIM contains the dimensions of the smallest
1780 character that could be used during display. DIM_ONLY_P non-zero
1781 means that the caller of this function is only interested in the
1782 result matrix dimension, and matrix adjustments should not be
1783 performed.
1785 The function returns the total width/height of the sub-matrices of
1786 the window tree. If called on a frame root window, the computation
1787 will take the mini-buffer window into account.
1789 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1791 NEW_LEAF_MATRIX set if any window in the tree did not have a
1792 glyph matrices yet, and
1794 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1795 any window in the tree will be changed or have been changed (see
1796 DIM_ONLY_P)
1798 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1799 function.
1801 Windows are arranged into chains of windows on the same level
1802 through the next fields of window structures. Such a level can be
1803 either a sequence of horizontally adjacent windows from left to
1804 right, or a sequence of vertically adjacent windows from top to
1805 bottom. Each window in a horizontal sequence can be either a leaf
1806 window or a vertical sequence; a window in a vertical sequence can
1807 be either a leaf or a horizontal sequence. All windows in a
1808 horizontal sequence have the same height, and all windows in a
1809 vertical sequence have the same width.
1811 This function uses, for historical reasons, a more general
1812 algorithm to determine glyph matrix dimensions that would be
1813 necessary.
1815 The matrix height of a horizontal sequence is determined by the
1816 maximum height of any matrix in the sequence. The matrix width of
1817 a horizontal sequence is computed by adding up matrix widths of
1818 windows in the sequence.
1820 |<------- result width ------->|
1821 +---------+----------+---------+ ---
1822 | | | | |
1823 | | | |
1824 +---------+ | | result height
1825 | +---------+
1826 | | |
1827 +----------+ ---
1829 The matrix width of a vertical sequence is the maximum matrix width
1830 of any window in the sequence. Its height is computed by adding up
1831 matrix heights of windows in the sequence.
1833 |<---- result width -->|
1834 +---------+ ---
1835 | | |
1836 | | |
1837 +---------+--+ |
1838 | | |
1839 | | result height
1841 +------------+---------+ |
1842 | | |
1843 | | |
1844 +------------+---------+ --- */
1846 /* Bit indicating that a new matrix will be allocated or has been
1847 allocated. */
1849 #define NEW_LEAF_MATRIX (1 << 0)
1851 /* Bit indicating that a matrix will or has changed its location or
1852 size. */
1854 #define CHANGED_LEAF_MATRIX (1 << 1)
1856 static struct dim
1857 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1858 window_change_flags)
1859 Lisp_Object window;
1860 int x, y;
1861 int dim_only_p;
1862 int *window_change_flags;
1864 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1865 int x0 = x, y0 = y;
1866 int wmax = 0, hmax = 0;
1867 struct dim total;
1868 struct dim dim;
1869 struct window *w;
1870 int in_horz_combination_p;
1872 /* What combination is WINDOW part of? Compute this once since the
1873 result is the same for all windows in the `next' chain. The
1874 special case of a root window (parent equal to nil) is treated
1875 like a vertical combination because a root window's `next'
1876 points to the mini-buffer window, if any, which is arranged
1877 vertically below other windows. */
1878 in_horz_combination_p
1879 = (!NILP (XWINDOW (window)->parent)
1880 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1882 /* For WINDOW and all windows on the same level. */
1885 w = XWINDOW (window);
1887 /* Get the dimension of the window sub-matrix for W, depending
1888 on whether this is a combination or a leaf window. */
1889 if (!NILP (w->hchild))
1890 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1891 dim_only_p,
1892 window_change_flags);
1893 else if (!NILP (w->vchild))
1894 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1895 dim_only_p,
1896 window_change_flags);
1897 else
1899 /* If not already done, allocate sub-matrix structures. */
1900 if (w->desired_matrix == NULL)
1902 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1903 w->current_matrix = new_glyph_matrix (f->current_pool);
1904 *window_change_flags |= NEW_LEAF_MATRIX;
1907 /* Width and height MUST be chosen so that there are no
1908 holes in the frame matrix. */
1909 dim.width = required_matrix_width (w);
1910 dim.height = required_matrix_height (w);
1912 /* Will matrix be re-allocated? */
1913 if (x != w->desired_matrix->matrix_x
1914 || y != w->desired_matrix->matrix_y
1915 || dim.width != w->desired_matrix->matrix_w
1916 || dim.height != w->desired_matrix->matrix_h
1917 || (margin_glyphs_to_reserve (w, dim.width,
1918 w->left_margin_cols)
1919 != w->desired_matrix->left_margin_glyphs)
1920 || (margin_glyphs_to_reserve (w, dim.width,
1921 w->right_margin_cols)
1922 != w->desired_matrix->right_margin_glyphs))
1923 *window_change_flags |= CHANGED_LEAF_MATRIX;
1925 /* Actually change matrices, if allowed. Do not consider
1926 CHANGED_LEAF_MATRIX computed above here because the pool
1927 may have been changed which we don't now here. We trust
1928 that we only will be called with DIM_ONLY_P != 0 when
1929 necessary. */
1930 if (!dim_only_p)
1932 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1933 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1937 /* If we are part of a horizontal combination, advance x for
1938 windows to the right of W; otherwise advance y for windows
1939 below W. */
1940 if (in_horz_combination_p)
1941 x += dim.width;
1942 else
1943 y += dim.height;
1945 /* Remember maximum glyph matrix dimensions. */
1946 wmax = max (wmax, dim.width);
1947 hmax = max (hmax, dim.height);
1949 /* Next window on same level. */
1950 window = w->next;
1952 while (!NILP (window));
1954 /* Set `total' to the total glyph matrix dimension of this window
1955 level. In a vertical combination, the width is the width of the
1956 widest window; the height is the y we finally reached, corrected
1957 by the y we started with. In a horizontal combination, the total
1958 height is the height of the tallest window, and the width is the
1959 x we finally reached, corrected by the x we started with. */
1960 if (in_horz_combination_p)
1962 total.width = x - x0;
1963 total.height = hmax;
1965 else
1967 total.width = wmax;
1968 total.height = y - y0;
1971 return total;
1975 /* Return the required height of glyph matrices for window W. */
1978 required_matrix_height (w)
1979 struct window *w;
1981 #ifdef HAVE_WINDOW_SYSTEM
1982 struct frame *f = XFRAME (w->frame);
1984 if (FRAME_WINDOW_P (f))
1986 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1987 int window_pixel_height = window_box_height (w) + abs (w->vscroll);
1988 return (((window_pixel_height + ch_height - 1)
1989 / ch_height) * w->nrows_scale_factor
1990 /* One partially visible line at the top and
1991 bottom of the window. */
1993 /* 2 for header and mode line. */
1994 + 2);
1996 #endif /* HAVE_WINDOW_SYSTEM */
1998 return WINDOW_TOTAL_LINES (w);
2002 /* Return the required width of glyph matrices for window W. */
2005 required_matrix_width (w)
2006 struct window *w;
2008 #ifdef HAVE_WINDOW_SYSTEM
2009 struct frame *f = XFRAME (w->frame);
2010 if (FRAME_WINDOW_P (f))
2012 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2013 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2015 /* Compute number of glyphs needed in a glyph row. */
2016 return (((window_pixel_width + ch_width - 1)
2017 / ch_width) * w->ncols_scale_factor
2018 /* 2 partially visible columns in the text area. */
2020 /* One partially visible column at the right
2021 edge of each marginal area. */
2022 + 1 + 1);
2024 #endif /* HAVE_WINDOW_SYSTEM */
2026 return XINT (w->total_cols);
2030 /* Allocate window matrices for window-based redisplay. W is the
2031 window whose matrices must be allocated/reallocated. CH_DIM is the
2032 size of the smallest character that could potentially be used on W. */
2034 static void
2035 allocate_matrices_for_window_redisplay (w)
2036 struct window *w;
2038 while (w)
2040 if (!NILP (w->vchild))
2041 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2042 else if (!NILP (w->hchild))
2043 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2044 else
2046 /* W is a leaf window. */
2047 struct dim dim;
2049 /* If matrices are not yet allocated, allocate them now. */
2050 if (w->desired_matrix == NULL)
2052 w->desired_matrix = new_glyph_matrix (NULL);
2053 w->current_matrix = new_glyph_matrix (NULL);
2056 dim.width = required_matrix_width (w);
2057 dim.height = required_matrix_height (w);
2058 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2059 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2062 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2067 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2068 do it for all frames; otherwise do it just for the given frame.
2069 This function must be called when a new frame is created, its size
2070 changes, or its window configuration changes. */
2072 void
2073 adjust_glyphs (f)
2074 struct frame *f;
2076 /* Block input so that expose events and other events that access
2077 glyph matrices are not processed while we are changing them. */
2078 BLOCK_INPUT;
2080 if (f)
2081 adjust_frame_glyphs (f);
2082 else
2084 Lisp_Object tail, lisp_frame;
2086 FOR_EACH_FRAME (tail, lisp_frame)
2087 adjust_frame_glyphs (XFRAME (lisp_frame));
2090 UNBLOCK_INPUT;
2094 /* Adjust frame glyphs when Emacs is initialized.
2096 To be called from init_display.
2098 We need a glyph matrix because redraw will happen soon.
2099 Unfortunately, window sizes on selected_frame are not yet set to
2100 meaningful values. I believe we can assume that there are only two
2101 windows on the frame---the mini-buffer and the root window. Frame
2102 height and width seem to be correct so far. So, set the sizes of
2103 windows to estimated values. */
2105 static void
2106 adjust_frame_glyphs_initially ()
2108 struct frame *sf = SELECTED_FRAME ();
2109 struct window *root = XWINDOW (sf->root_window);
2110 struct window *mini = XWINDOW (root->next);
2111 int frame_lines = FRAME_LINES (sf);
2112 int frame_cols = FRAME_COLS (sf);
2113 int top_margin = FRAME_TOP_MARGIN (sf);
2115 /* Do it for the root window. */
2116 XSETFASTINT (root->top_line, top_margin);
2117 XSETFASTINT (root->total_cols, frame_cols);
2118 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2120 /* Do it for the mini-buffer window. */
2121 XSETFASTINT (mini->top_line, frame_lines - 1);
2122 XSETFASTINT (mini->total_cols, frame_cols);
2123 set_window_height (root->next, 1, 0);
2125 adjust_frame_glyphs (sf);
2126 glyphs_initialized_initially_p = 1;
2130 /* Allocate/reallocate glyph matrices of a single frame F. */
2132 static void
2133 adjust_frame_glyphs (f)
2134 struct frame *f;
2136 if (FRAME_WINDOW_P (f))
2137 adjust_frame_glyphs_for_window_redisplay (f);
2138 else
2139 adjust_frame_glyphs_for_frame_redisplay (f);
2141 /* Don't forget the message buffer and the buffer for
2142 decode_mode_spec. */
2143 adjust_frame_message_buffer (f);
2144 adjust_decode_mode_spec_buffer (f);
2146 f->glyphs_initialized_p = 1;
2150 /* In the window tree with root W, build current matrices of leaf
2151 windows from the frame's current matrix. */
2153 static void
2154 fake_current_matrices (window)
2155 Lisp_Object window;
2157 struct window *w;
2159 for (; !NILP (window); window = w->next)
2161 w = XWINDOW (window);
2163 if (!NILP (w->hchild))
2164 fake_current_matrices (w->hchild);
2165 else if (!NILP (w->vchild))
2166 fake_current_matrices (w->vchild);
2167 else
2169 int i;
2170 struct frame *f = XFRAME (w->frame);
2171 struct glyph_matrix *m = w->current_matrix;
2172 struct glyph_matrix *fm = f->current_matrix;
2174 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2175 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2177 for (i = 0; i < m->matrix_h; ++i)
2179 struct glyph_row *r = m->rows + i;
2180 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2182 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2183 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2185 r->enabled_p = fr->enabled_p;
2186 if (r->enabled_p)
2188 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2189 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2190 r->used[TEXT_AREA] = (m->matrix_w
2191 - r->used[LEFT_MARGIN_AREA]
2192 - r->used[RIGHT_MARGIN_AREA]);
2193 r->mode_line_p = 0;
2201 /* Save away the contents of frame F's current frame matrix. Value is
2202 a glyph matrix holding the contents of F's current frame matrix. */
2204 static struct glyph_matrix *
2205 save_current_matrix (f)
2206 struct frame *f;
2208 int i;
2209 struct glyph_matrix *saved;
2211 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2212 bzero (saved, sizeof *saved);
2213 saved->nrows = f->current_matrix->nrows;
2214 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2215 * sizeof *saved->rows);
2216 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2218 for (i = 0; i < saved->nrows; ++i)
2220 struct glyph_row *from = f->current_matrix->rows + i;
2221 struct glyph_row *to = saved->rows + i;
2222 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2223 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2224 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2225 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2228 return saved;
2232 /* Restore the contents of frame F's current frame matrix from SAVED,
2233 and free memory associated with SAVED. */
2235 static void
2236 restore_current_matrix (f, saved)
2237 struct frame *f;
2238 struct glyph_matrix *saved;
2240 int i;
2242 for (i = 0; i < saved->nrows; ++i)
2244 struct glyph_row *from = saved->rows + i;
2245 struct glyph_row *to = f->current_matrix->rows + i;
2246 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2247 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2248 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2249 xfree (from->glyphs[TEXT_AREA]);
2252 xfree (saved->rows);
2253 xfree (saved);
2258 /* Allocate/reallocate glyph matrices of a single frame F for
2259 frame-based redisplay. */
2261 static void
2262 adjust_frame_glyphs_for_frame_redisplay (f)
2263 struct frame *f;
2265 struct dim ch_dim;
2266 struct dim matrix_dim;
2267 int pool_changed_p;
2268 int window_change_flags;
2269 int top_window_y;
2271 if (!FRAME_LIVE_P (f))
2272 return;
2274 /* Determine the smallest character in any font for F. On
2275 console windows, all characters have dimension (1, 1). */
2276 ch_dim.width = ch_dim.height = 1;
2278 top_window_y = FRAME_TOP_MARGIN (f);
2280 /* Allocate glyph pool structures if not already done. */
2281 if (f->desired_pool == NULL)
2283 f->desired_pool = new_glyph_pool ();
2284 f->current_pool = new_glyph_pool ();
2287 /* Allocate frames matrix structures if needed. */
2288 if (f->desired_matrix == NULL)
2290 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2291 f->current_matrix = new_glyph_matrix (f->current_pool);
2294 /* Compute window glyph matrices. (This takes the mini-buffer
2295 window into account). The result is the size of the frame glyph
2296 matrix needed. The variable window_change_flags is set to a bit
2297 mask indicating whether new matrices will be allocated or
2298 existing matrices change their size or location within the frame
2299 matrix. */
2300 window_change_flags = 0;
2301 matrix_dim
2302 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2303 0, top_window_y,
2305 &window_change_flags);
2307 /* Add in menu bar lines, if any. */
2308 matrix_dim.height += top_window_y;
2310 /* Enlarge pools as necessary. */
2311 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2312 realloc_glyph_pool (f->current_pool, matrix_dim);
2314 /* Set up glyph pointers within window matrices. Do this only if
2315 absolutely necessary since it requires a frame redraw. */
2316 if (pool_changed_p || window_change_flags)
2318 /* Do it for window matrices. */
2319 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2320 0, top_window_y, 0,
2321 &window_change_flags);
2323 /* Size of frame matrices must equal size of frame. Note
2324 that we are called for X frames with window widths NOT equal
2325 to the frame width (from CHANGE_FRAME_SIZE_1). */
2326 xassert (matrix_dim.width == FRAME_COLS (f)
2327 && matrix_dim.height == FRAME_LINES (f));
2329 /* Pointers to glyph memory in glyph rows are exchanged during
2330 the update phase of redisplay, which means in general that a
2331 frame's current matrix consists of pointers into both the
2332 desired and current glyph pool of the frame. Adjusting a
2333 matrix sets the frame matrix up so that pointers are all into
2334 the same pool. If we want to preserve glyph contents of the
2335 current matrix over a call to adjust_glyph_matrix, we must
2336 make a copy of the current glyphs, and restore the current
2337 matrix' contents from that copy. */
2338 if (display_completed
2339 && !FRAME_GARBAGED_P (f)
2340 && matrix_dim.width == f->current_matrix->matrix_w
2341 && matrix_dim.height == f->current_matrix->matrix_h)
2343 struct glyph_matrix *copy = save_current_matrix (f);
2344 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2345 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2346 restore_current_matrix (f, copy);
2347 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2349 else
2351 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2352 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2353 SET_FRAME_GARBAGED (f);
2359 /* Allocate/reallocate glyph matrices of a single frame F for
2360 window-based redisplay. */
2362 static void
2363 adjust_frame_glyphs_for_window_redisplay (f)
2364 struct frame *f;
2366 struct dim ch_dim;
2367 struct window *w;
2369 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2371 /* Get minimum sizes. */
2372 #ifdef HAVE_WINDOW_SYSTEM
2373 ch_dim.width = FRAME_SMALLEST_CHAR_WIDTH (f);
2374 ch_dim.height = FRAME_SMALLEST_FONT_HEIGHT (f);
2375 #else
2376 ch_dim.width = ch_dim.height = 1;
2377 #endif
2379 /* Allocate/reallocate window matrices. */
2380 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2382 /* Allocate/ reallocate matrices of the dummy window used to display
2383 the menu bar under X when no X toolkit support is available. */
2384 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2386 /* Allocate a dummy window if not already done. */
2387 if (NILP (f->menu_bar_window))
2389 f->menu_bar_window = make_window ();
2390 w = XWINDOW (f->menu_bar_window);
2391 XSETFRAME (w->frame, f);
2392 w->pseudo_window_p = 1;
2394 else
2395 w = XWINDOW (f->menu_bar_window);
2397 /* Set window dimensions to frame dimensions and allocate or
2398 adjust glyph matrices of W. */
2399 XSETFASTINT (w->top_line, 0);
2400 XSETFASTINT (w->left_col, 0);
2401 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2402 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2403 allocate_matrices_for_window_redisplay (w);
2405 #endif /* not USE_X_TOOLKIT */
2407 #ifndef USE_GTK
2408 /* Allocate/ reallocate matrices of the tool bar window. If we
2409 don't have a tool bar window yet, make one. */
2410 if (NILP (f->tool_bar_window))
2412 f->tool_bar_window = make_window ();
2413 w = XWINDOW (f->tool_bar_window);
2414 XSETFRAME (w->frame, f);
2415 w->pseudo_window_p = 1;
2417 else
2418 w = XWINDOW (f->tool_bar_window);
2420 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2421 XSETFASTINT (w->left_col, 0);
2422 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2423 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2424 allocate_matrices_for_window_redisplay (w);
2425 #endif
2429 /* Adjust/ allocate message buffer of frame F.
2431 Note that the message buffer is never freed. Since I could not
2432 find a free in 19.34, I assume that freeing it would be
2433 problematic in some way and don't do it either.
2435 (Implementation note: It should be checked if we can free it
2436 eventually without causing trouble). */
2438 static void
2439 adjust_frame_message_buffer (f)
2440 struct frame *f;
2442 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2444 if (FRAME_MESSAGE_BUF (f))
2446 char *buffer = FRAME_MESSAGE_BUF (f);
2447 char *new_buffer = (char *) xrealloc (buffer, size);
2448 FRAME_MESSAGE_BUF (f) = new_buffer;
2450 else
2451 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2455 /* Re-allocate buffer for decode_mode_spec on frame F. */
2457 static void
2458 adjust_decode_mode_spec_buffer (f)
2459 struct frame *f;
2461 f->decode_mode_spec_buffer
2462 = (char *) xrealloc (f->decode_mode_spec_buffer,
2463 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2468 /**********************************************************************
2469 Freeing Glyph Matrices
2470 **********************************************************************/
2472 /* Free glyph memory for a frame F. F may be null. This function can
2473 be called for the same frame more than once. The root window of
2474 F may be nil when this function is called. This is the case when
2475 the function is called when F is destroyed. */
2477 void
2478 free_glyphs (f)
2479 struct frame *f;
2481 if (f && f->glyphs_initialized_p)
2483 /* Block interrupt input so that we don't get surprised by an X
2484 event while we're in an inconsistent state. */
2485 BLOCK_INPUT;
2486 f->glyphs_initialized_p = 0;
2488 /* Release window sub-matrices. */
2489 if (!NILP (f->root_window))
2490 free_window_matrices (XWINDOW (f->root_window));
2492 /* Free the dummy window for menu bars without X toolkit and its
2493 glyph matrices. */
2494 if (!NILP (f->menu_bar_window))
2496 struct window *w = XWINDOW (f->menu_bar_window);
2497 free_glyph_matrix (w->desired_matrix);
2498 free_glyph_matrix (w->current_matrix);
2499 w->desired_matrix = w->current_matrix = NULL;
2500 f->menu_bar_window = Qnil;
2503 /* Free the tool bar window and its glyph matrices. */
2504 if (!NILP (f->tool_bar_window))
2506 struct window *w = XWINDOW (f->tool_bar_window);
2507 free_glyph_matrix (w->desired_matrix);
2508 free_glyph_matrix (w->current_matrix);
2509 w->desired_matrix = w->current_matrix = NULL;
2510 f->tool_bar_window = Qnil;
2513 /* Release frame glyph matrices. Reset fields to zero in
2514 case we are called a second time. */
2515 if (f->desired_matrix)
2517 free_glyph_matrix (f->desired_matrix);
2518 free_glyph_matrix (f->current_matrix);
2519 f->desired_matrix = f->current_matrix = NULL;
2522 /* Release glyph pools. */
2523 if (f->desired_pool)
2525 free_glyph_pool (f->desired_pool);
2526 free_glyph_pool (f->current_pool);
2527 f->desired_pool = f->current_pool = NULL;
2530 UNBLOCK_INPUT;
2535 /* Free glyph sub-matrices in the window tree rooted at W. This
2536 function may be called with a null pointer, and it may be called on
2537 the same tree more than once. */
2539 void
2540 free_window_matrices (w)
2541 struct window *w;
2543 while (w)
2545 if (!NILP (w->hchild))
2546 free_window_matrices (XWINDOW (w->hchild));
2547 else if (!NILP (w->vchild))
2548 free_window_matrices (XWINDOW (w->vchild));
2549 else
2551 /* This is a leaf window. Free its memory and reset fields
2552 to zero in case this function is called a second time for
2553 W. */
2554 free_glyph_matrix (w->current_matrix);
2555 free_glyph_matrix (w->desired_matrix);
2556 w->current_matrix = w->desired_matrix = NULL;
2559 /* Next window on same level. */
2560 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2565 /* Check glyph memory leaks. This function is called from
2566 shut_down_emacs. Note that frames are not destroyed when Emacs
2567 exits. We therefore free all glyph memory for all active frames
2568 explicitly and check that nothing is left allocated. */
2570 void
2571 check_glyph_memory ()
2573 Lisp_Object tail, frame;
2575 /* Free glyph memory for all frames. */
2576 FOR_EACH_FRAME (tail, frame)
2577 free_glyphs (XFRAME (frame));
2579 /* Check that nothing is left allocated. */
2580 if (glyph_matrix_count)
2581 abort ();
2582 if (glyph_pool_count)
2583 abort ();
2588 /**********************************************************************
2589 Building a Frame Matrix
2590 **********************************************************************/
2592 /* Most of the redisplay code works on glyph matrices attached to
2593 windows. This is a good solution most of the time, but it is not
2594 suitable for terminal code. Terminal output functions cannot rely
2595 on being able to set an arbitrary terminal window. Instead they
2596 must be provided with a view of the whole frame, i.e. the whole
2597 screen. We build such a view by constructing a frame matrix from
2598 window matrices in this section.
2600 Windows that must be updated have their must_be_update_p flag set.
2601 For all such windows, their desired matrix is made part of the
2602 desired frame matrix. For other windows, their current matrix is
2603 made part of the desired frame matrix.
2605 +-----------------+----------------+
2606 | desired | desired |
2607 | | |
2608 +-----------------+----------------+
2609 | current |
2611 +----------------------------------+
2613 Desired window matrices can be made part of the frame matrix in a
2614 cheap way: We exploit the fact that the desired frame matrix and
2615 desired window matrices share their glyph memory. This is not
2616 possible for current window matrices. Their glyphs are copied to
2617 the desired frame matrix. The latter is equivalent to
2618 preserve_other_columns in the old redisplay.
2620 Used glyphs counters for frame matrix rows are the result of adding
2621 up glyph lengths of the window matrices. A line in the frame
2622 matrix is enabled, if a corresponding line in a window matrix is
2623 enabled.
2625 After building the desired frame matrix, it will be passed to
2626 terminal code, which will manipulate both the desired and current
2627 frame matrix. Changes applied to the frame's current matrix have
2628 to be visible in current window matrices afterwards, of course.
2630 This problem is solved like this:
2632 1. Window and frame matrices share glyphs. Window matrices are
2633 constructed in a way that their glyph contents ARE the glyph
2634 contents needed in a frame matrix. Thus, any modification of
2635 glyphs done in terminal code will be reflected in window matrices
2636 automatically.
2638 2. Exchanges of rows in a frame matrix done by terminal code are
2639 intercepted by hook functions so that corresponding row operations
2640 on window matrices can be performed. This is necessary because we
2641 use pointers to glyphs in glyph row structures. To satisfy the
2642 assumption of point 1 above that glyphs are updated implicitly in
2643 window matrices when they are manipulated via the frame matrix,
2644 window and frame matrix must of course agree where to find the
2645 glyphs for their rows. Possible manipulations that must be
2646 mirrored are assignments of rows of the desired frame matrix to the
2647 current frame matrix and scrolling the current frame matrix. */
2649 /* Build frame F's desired matrix from window matrices. Only windows
2650 which have the flag must_be_updated_p set have to be updated. Menu
2651 bar lines of a frame are not covered by window matrices, so make
2652 sure not to touch them in this function. */
2654 static void
2655 build_frame_matrix (f)
2656 struct frame *f;
2658 int i;
2660 /* F must have a frame matrix when this function is called. */
2661 xassert (!FRAME_WINDOW_P (f));
2663 /* Clear all rows in the frame matrix covered by window matrices.
2664 Menu bar lines are not covered by windows. */
2665 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2666 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2668 /* Build the matrix by walking the window tree. */
2669 build_frame_matrix_from_window_tree (f->desired_matrix,
2670 XWINDOW (FRAME_ROOT_WINDOW (f)));
2674 /* Walk a window tree, building a frame matrix MATRIX from window
2675 matrices. W is the root of a window tree. */
2677 static void
2678 build_frame_matrix_from_window_tree (matrix, w)
2679 struct glyph_matrix *matrix;
2680 struct window *w;
2682 while (w)
2684 if (!NILP (w->hchild))
2685 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2686 else if (!NILP (w->vchild))
2687 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2688 else
2689 build_frame_matrix_from_leaf_window (matrix, w);
2691 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2696 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2697 desired frame matrix built. W is a leaf window whose desired or
2698 current matrix is to be added to FRAME_MATRIX. W's flag
2699 must_be_updated_p determines which matrix it contributes to
2700 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2701 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2702 Adding a desired matrix means setting up used counters and such in
2703 frame rows, while adding a current window matrix to FRAME_MATRIX
2704 means copying glyphs. The latter case corresponds to
2705 preserve_other_columns in the old redisplay. */
2707 static void
2708 build_frame_matrix_from_leaf_window (frame_matrix, w)
2709 struct glyph_matrix *frame_matrix;
2710 struct window *w;
2712 struct glyph_matrix *window_matrix;
2713 int window_y, frame_y;
2714 /* If non-zero, a glyph to insert at the right border of W. */
2715 GLYPH right_border_glyph = 0;
2717 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2718 if (w->must_be_updated_p)
2720 window_matrix = w->desired_matrix;
2722 /* Decide whether we want to add a vertical border glyph. */
2723 if (!WINDOW_RIGHTMOST_P (w))
2725 struct Lisp_Char_Table *dp = window_display_table (w);
2727 right_border_glyph
2728 = ((dp && INTEGERP (DISP_BORDER_GLYPH (dp)))
2729 ? spec_glyph_lookup_face (w, XINT (DISP_BORDER_GLYPH (dp)))
2730 : '|');
2732 if (FAST_GLYPH_FACE (right_border_glyph) <= 0)
2733 right_border_glyph
2734 = FAST_MAKE_GLYPH (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2737 else
2738 window_matrix = w->current_matrix;
2740 /* For all rows in the window matrix and corresponding rows in the
2741 frame matrix. */
2742 window_y = 0;
2743 frame_y = window_matrix->matrix_y;
2744 while (window_y < window_matrix->nrows)
2746 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2747 struct glyph_row *window_row = window_matrix->rows + window_y;
2748 int current_row_p = window_matrix == w->current_matrix;
2750 /* Fill up the frame row with spaces up to the left margin of the
2751 window row. */
2752 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2754 /* Fill up areas in the window matrix row with spaces. */
2755 fill_up_glyph_row_with_spaces (window_row);
2757 /* If only part of W's desired matrix has been built, and
2758 window_row wasn't displayed, use the corresponding current
2759 row instead. */
2760 if (window_matrix == w->desired_matrix
2761 && !window_row->enabled_p)
2763 window_row = w->current_matrix->rows + window_y;
2764 current_row_p = 1;
2767 if (current_row_p)
2769 /* Copy window row to frame row. */
2770 bcopy (window_row->glyphs[0],
2771 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2772 window_matrix->matrix_w * sizeof (struct glyph));
2774 else
2776 xassert (window_row->enabled_p);
2778 /* Only when a desired row has been displayed, we want
2779 the corresponding frame row to be updated. */
2780 frame_row->enabled_p = 1;
2782 /* Maybe insert a vertical border between horizontally adjacent
2783 windows. */
2784 if (right_border_glyph)
2786 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2787 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2790 #if GLYPH_DEBUG
2791 /* Window row window_y must be a slice of frame row
2792 frame_y. */
2793 xassert (glyph_row_slice_p (window_row, frame_row));
2795 /* If rows are in sync, we don't have to copy glyphs because
2796 frame and window share glyphs. */
2798 strcpy (w->current_matrix->method, w->desired_matrix->method);
2799 add_window_display_history (w, w->current_matrix->method, 0);
2800 #endif
2803 /* Set number of used glyphs in the frame matrix. Since we fill
2804 up with spaces, and visit leaf windows from left to right it
2805 can be done simply. */
2806 frame_row->used[TEXT_AREA]
2807 = window_matrix->matrix_x + window_matrix->matrix_w;
2809 /* Next row. */
2810 ++window_y;
2811 ++frame_y;
2815 /* Given a user-specified glyph, possibly including a Lisp-level face
2816 ID, return a glyph that has a realized face ID.
2817 This is used for glyphs displayed specially and not part of the text;
2818 for instance, vertical separators, truncation markers, etc. */
2820 GLYPH
2821 spec_glyph_lookup_face (w, glyph)
2822 struct window *w;
2823 GLYPH glyph;
2825 int lface_id = FAST_GLYPH_FACE (glyph);
2826 /* Convert the glyph's specified face to a realized (cache) face. */
2827 if (lface_id > 0)
2829 int face_id = merge_faces (XFRAME (w->frame),
2830 Qt, lface_id, DEFAULT_FACE_ID);
2831 glyph
2832 = FAST_MAKE_GLYPH (FAST_GLYPH_CHAR (glyph), face_id);
2834 return glyph;
2837 /* Add spaces to a glyph row ROW in a window matrix.
2839 Each row has the form:
2841 +---------+-----------------------------+------------+
2842 | left | text | right |
2843 +---------+-----------------------------+------------+
2845 Left and right marginal areas are optional. This function adds
2846 spaces to areas so that there are no empty holes between areas.
2847 In other words: If the right area is not empty, the text area
2848 is filled up with spaces up to the right area. If the text area
2849 is not empty, the left area is filled up.
2851 To be called for frame-based redisplay, only. */
2853 static void
2854 fill_up_glyph_row_with_spaces (row)
2855 struct glyph_row *row;
2857 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2858 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2859 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2863 /* Fill area AREA of glyph row ROW with spaces. To be called for
2864 frame-based redisplay only. */
2866 static void
2867 fill_up_glyph_row_area_with_spaces (row, area)
2868 struct glyph_row *row;
2869 int area;
2871 if (row->glyphs[area] < row->glyphs[area + 1])
2873 struct glyph *end = row->glyphs[area + 1];
2874 struct glyph *text = row->glyphs[area] + row->used[area];
2876 while (text < end)
2877 *text++ = space_glyph;
2878 row->used[area] = text - row->glyphs[area];
2883 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2884 reached. In frame matrices only one area, TEXT_AREA, is used. */
2886 static void
2887 fill_up_frame_row_with_spaces (row, upto)
2888 struct glyph_row *row;
2889 int upto;
2891 int i = row->used[TEXT_AREA];
2892 struct glyph *glyph = row->glyphs[TEXT_AREA];
2894 while (i < upto)
2895 glyph[i++] = space_glyph;
2897 row->used[TEXT_AREA] = i;
2902 /**********************************************************************
2903 Mirroring operations on frame matrices in window matrices
2904 **********************************************************************/
2906 /* Set frame being updated via frame-based redisplay to F. This
2907 function must be called before updates to make explicit that we are
2908 working on frame matrices or not. */
2910 static INLINE void
2911 set_frame_matrix_frame (f)
2912 struct frame *f;
2914 frame_matrix_frame = f;
2918 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2919 DESIRED_MATRIX is the desired matrix corresponding to
2920 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2921 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2922 frame_matrix_frame is non-null, this indicates that the exchange is
2923 done in frame matrices, and that we have to perform analogous
2924 operations in window matrices of frame_matrix_frame. */
2926 static INLINE void
2927 make_current (desired_matrix, current_matrix, row)
2928 struct glyph_matrix *desired_matrix, *current_matrix;
2929 int row;
2931 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2932 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2933 int mouse_face_p = current_row->mouse_face_p;
2935 /* Do current_row = desired_row. This exchanges glyph pointers
2936 between both rows, and does a structure assignment otherwise. */
2937 assign_row (current_row, desired_row);
2939 /* Enable current_row to mark it as valid. */
2940 current_row->enabled_p = 1;
2941 current_row->mouse_face_p = mouse_face_p;
2943 /* If we are called on frame matrices, perform analogous operations
2944 for window matrices. */
2945 if (frame_matrix_frame)
2946 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2950 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2951 W's frame which has been made current (by swapping pointers between
2952 current and desired matrix). Perform analogous operations in the
2953 matrices of leaf windows in the window tree rooted at W. */
2955 static void
2956 mirror_make_current (w, frame_row)
2957 struct window *w;
2958 int frame_row;
2960 while (w)
2962 if (!NILP (w->hchild))
2963 mirror_make_current (XWINDOW (w->hchild), frame_row);
2964 else if (!NILP (w->vchild))
2965 mirror_make_current (XWINDOW (w->vchild), frame_row);
2966 else
2968 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2969 here because the checks performed in debug mode there
2970 will not allow the conversion. */
2971 int row = frame_row - w->desired_matrix->matrix_y;
2973 /* If FRAME_ROW is within W, assign the desired row to the
2974 current row (exchanging glyph pointers). */
2975 if (row >= 0 && row < w->desired_matrix->matrix_h)
2977 struct glyph_row *current_row
2978 = MATRIX_ROW (w->current_matrix, row);
2979 struct glyph_row *desired_row
2980 = MATRIX_ROW (w->desired_matrix, row);
2982 if (desired_row->enabled_p)
2983 assign_row (current_row, desired_row);
2984 else
2985 swap_glyph_pointers (desired_row, current_row);
2986 current_row->enabled_p = 1;
2990 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2995 /* Perform row dance after scrolling. We are working on the range of
2996 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2997 including) in MATRIX. COPY_FROM is a vector containing, for each
2998 row I in the range 0 <= I < NLINES, the index of the original line
2999 to move to I. This index is relative to the row range, i.e. 0 <=
3000 index < NLINES. RETAINED_P is a vector containing zero for each
3001 row 0 <= I < NLINES which is empty.
3003 This function is called from do_scrolling and do_direct_scrolling. */
3005 void
3006 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3007 retained_p)
3008 struct glyph_matrix *matrix;
3009 int unchanged_at_top, nlines;
3010 int *copy_from;
3011 char *retained_p;
3013 /* A copy of original rows. */
3014 struct glyph_row *old_rows;
3016 /* Rows to assign to. */
3017 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3019 int i;
3021 /* Make a copy of the original rows. */
3022 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3023 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3025 /* Assign new rows, maybe clear lines. */
3026 for (i = 0; i < nlines; ++i)
3028 int enabled_before_p = new_rows[i].enabled_p;
3030 xassert (i + unchanged_at_top < matrix->nrows);
3031 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3032 new_rows[i] = old_rows[copy_from[i]];
3033 new_rows[i].enabled_p = enabled_before_p;
3035 /* RETAINED_P is zero for empty lines. */
3036 if (!retained_p[copy_from[i]])
3037 new_rows[i].enabled_p = 0;
3040 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3041 if (frame_matrix_frame)
3042 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3043 unchanged_at_top, nlines, copy_from, retained_p);
3047 /* Synchronize glyph pointers in the current matrix of window W with
3048 the current frame matrix. */
3050 static void
3051 sync_window_with_frame_matrix_rows (w)
3052 struct window *w;
3054 struct frame *f = XFRAME (w->frame);
3055 struct glyph_row *window_row, *window_row_end, *frame_row;
3056 int left, right, x, width;
3058 /* Preconditions: W must be a leaf window on a tty frame. */
3059 xassert (NILP (w->hchild) && NILP (w->vchild));
3060 xassert (!FRAME_WINDOW_P (f));
3062 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3063 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3064 x = w->current_matrix->matrix_x;
3065 width = w->current_matrix->matrix_w;
3067 window_row = w->current_matrix->rows;
3068 window_row_end = window_row + w->current_matrix->nrows;
3069 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3071 for (; window_row < window_row_end; ++window_row, ++frame_row)
3073 window_row->glyphs[LEFT_MARGIN_AREA]
3074 = frame_row->glyphs[0] + x;
3075 window_row->glyphs[TEXT_AREA]
3076 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3077 window_row->glyphs[LAST_AREA]
3078 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3079 window_row->glyphs[RIGHT_MARGIN_AREA]
3080 = window_row->glyphs[LAST_AREA] - right;
3085 /* Return the window in the window tree rooted in W containing frame
3086 row ROW. Value is null if none is found. */
3088 struct window *
3089 frame_row_to_window (w, row)
3090 struct window *w;
3091 int row;
3093 struct window *found = NULL;
3095 while (w && !found)
3097 if (!NILP (w->hchild))
3098 found = frame_row_to_window (XWINDOW (w->hchild), row);
3099 else if (!NILP (w->vchild))
3100 found = frame_row_to_window (XWINDOW (w->vchild), row);
3101 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3102 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3103 found = w;
3105 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3108 return found;
3112 /* Perform a line dance in the window tree rooted at W, after
3113 scrolling a frame matrix in mirrored_line_dance.
3115 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3116 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3117 COPY_FROM is a vector containing, for each row I in the range 0 <=
3118 I < NLINES, the index of the original line to move to I. This
3119 index is relative to the row range, i.e. 0 <= index < NLINES.
3120 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3121 which is empty. */
3123 static void
3124 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3125 struct window *w;
3126 int unchanged_at_top, nlines;
3127 int *copy_from;
3128 char *retained_p;
3130 while (w)
3132 if (!NILP (w->hchild))
3133 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3134 nlines, copy_from, retained_p);
3135 else if (!NILP (w->vchild))
3136 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3137 nlines, copy_from, retained_p);
3138 else
3140 /* W is a leaf window, and we are working on its current
3141 matrix m. */
3142 struct glyph_matrix *m = w->current_matrix;
3143 int i, sync_p = 0;
3144 struct glyph_row *old_rows;
3146 /* Make a copy of the original rows of matrix m. */
3147 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3148 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3150 for (i = 0; i < nlines; ++i)
3152 /* Frame relative line assigned to. */
3153 int frame_to = i + unchanged_at_top;
3155 /* Frame relative line assigned. */
3156 int frame_from = copy_from[i] + unchanged_at_top;
3158 /* Window relative line assigned to. */
3159 int window_to = frame_to - m->matrix_y;
3161 /* Window relative line assigned. */
3162 int window_from = frame_from - m->matrix_y;
3164 /* Is assigned line inside window? */
3165 int from_inside_window_p
3166 = window_from >= 0 && window_from < m->matrix_h;
3168 /* Is assigned to line inside window? */
3169 int to_inside_window_p
3170 = window_to >= 0 && window_to < m->matrix_h;
3172 if (from_inside_window_p && to_inside_window_p)
3174 /* Enabled setting before assignment. */
3175 int enabled_before_p;
3177 /* Do the assignment. The enabled_p flag is saved
3178 over the assignment because the old redisplay did
3179 that. */
3180 enabled_before_p = m->rows[window_to].enabled_p;
3181 m->rows[window_to] = old_rows[window_from];
3182 m->rows[window_to].enabled_p = enabled_before_p;
3184 /* If frame line is empty, window line is empty, too. */
3185 if (!retained_p[copy_from[i]])
3186 m->rows[window_to].enabled_p = 0;
3188 else if (to_inside_window_p)
3190 /* A copy between windows. This is an infrequent
3191 case not worth optimizing. */
3192 struct frame *f = XFRAME (w->frame);
3193 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3194 struct window *w2;
3195 struct glyph_matrix *m2;
3196 int m2_from;
3198 w2 = frame_row_to_window (root, frame_from);
3199 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3200 -nw', FROM_FRAME sometimes has no associated window.
3201 This check avoids a segfault if W2 is null. */
3202 if (w2)
3204 m2 = w2->current_matrix;
3205 m2_from = frame_from - m2->matrix_y;
3206 copy_row_except_pointers (m->rows + window_to,
3207 m2->rows + m2_from);
3209 /* If frame line is empty, window line is empty, too. */
3210 if (!retained_p[copy_from[i]])
3211 m->rows[window_to].enabled_p = 0;
3213 sync_p = 1;
3215 else if (from_inside_window_p)
3216 sync_p = 1;
3219 /* If there was a copy between windows, make sure glyph
3220 pointers are in sync with the frame matrix. */
3221 if (sync_p)
3222 sync_window_with_frame_matrix_rows (w);
3224 /* Check that no pointers are lost. */
3225 CHECK_MATRIX (m);
3228 /* Next window on same level. */
3229 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3234 #if GLYPH_DEBUG
3236 /* Check that window and frame matrices agree about their
3237 understanding where glyphs of the rows are to find. For each
3238 window in the window tree rooted at W, check that rows in the
3239 matrices of leaf window agree with their frame matrices about
3240 glyph pointers. */
3242 void
3243 check_window_matrix_pointers (w)
3244 struct window *w;
3246 while (w)
3248 if (!NILP (w->hchild))
3249 check_window_matrix_pointers (XWINDOW (w->hchild));
3250 else if (!NILP (w->vchild))
3251 check_window_matrix_pointers (XWINDOW (w->vchild));
3252 else
3254 struct frame *f = XFRAME (w->frame);
3255 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3256 check_matrix_pointers (w->current_matrix, f->current_matrix);
3259 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3264 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3265 a window and FRAME_MATRIX is the corresponding frame matrix. For
3266 each row in WINDOW_MATRIX check that it's a slice of the
3267 corresponding frame row. If it isn't, abort. */
3269 static void
3270 check_matrix_pointers (window_matrix, frame_matrix)
3271 struct glyph_matrix *window_matrix, *frame_matrix;
3273 /* Row number in WINDOW_MATRIX. */
3274 int i = 0;
3276 /* Row number corresponding to I in FRAME_MATRIX. */
3277 int j = window_matrix->matrix_y;
3279 /* For all rows check that the row in the window matrix is a
3280 slice of the row in the frame matrix. If it isn't we didn't
3281 mirror an operation on the frame matrix correctly. */
3282 while (i < window_matrix->nrows)
3284 if (!glyph_row_slice_p (window_matrix->rows + i,
3285 frame_matrix->rows + j))
3286 abort ();
3287 ++i, ++j;
3291 #endif /* GLYPH_DEBUG != 0 */
3295 /**********************************************************************
3296 VPOS and HPOS translations
3297 **********************************************************************/
3299 #if GLYPH_DEBUG
3301 /* Translate vertical position VPOS which is relative to window W to a
3302 vertical position relative to W's frame. */
3304 static int
3305 window_to_frame_vpos (w, vpos)
3306 struct window *w;
3307 int vpos;
3309 struct frame *f = XFRAME (w->frame);
3311 xassert (!FRAME_WINDOW_P (f));
3312 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3313 vpos += WINDOW_TOP_EDGE_LINE (w);
3314 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3315 return vpos;
3319 /* Translate horizontal position HPOS which is relative to window W to
3320 a horizontal position relative to W's frame. */
3322 static int
3323 window_to_frame_hpos (w, hpos)
3324 struct window *w;
3325 int hpos;
3327 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3328 hpos += WINDOW_LEFT_EDGE_COL (w);
3329 return hpos;
3332 #endif /* GLYPH_DEBUG */
3336 /**********************************************************************
3337 Redrawing Frames
3338 **********************************************************************/
3340 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3341 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3342 (frame)
3343 Lisp_Object frame;
3345 struct frame *f;
3347 CHECK_LIVE_FRAME (frame);
3348 f = XFRAME (frame);
3350 /* Ignore redraw requests, if frame has no glyphs yet.
3351 (Implementation note: It still has to be checked why we are
3352 called so early here). */
3353 if (!glyphs_initialized_initially_p)
3354 return Qnil;
3356 update_begin (f);
3357 if (FRAME_MSDOS_P (f))
3358 set_terminal_modes ();
3359 clear_frame ();
3360 clear_current_matrices (f);
3361 update_end (f);
3362 fflush (stdout);
3363 windows_or_buffers_changed++;
3364 /* Mark all windows as inaccurate, so that every window will have
3365 its redisplay done. */
3366 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3367 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3368 f->garbaged = 0;
3369 return Qnil;
3373 /* Redraw frame F. This is nothing more than a call to the Lisp
3374 function redraw-frame. */
3376 void
3377 redraw_frame (f)
3378 struct frame *f;
3380 Lisp_Object frame;
3381 XSETFRAME (frame, f);
3382 Fredraw_frame (frame);
3386 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3387 doc: /* Clear and redisplay all visible frames. */)
3390 Lisp_Object tail, frame;
3392 FOR_EACH_FRAME (tail, frame)
3393 if (FRAME_VISIBLE_P (XFRAME (frame)))
3394 Fredraw_frame (frame);
3396 return Qnil;
3400 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3401 visible frames marked as garbaged. */
3403 void
3404 redraw_garbaged_frames ()
3406 Lisp_Object tail, frame;
3408 FOR_EACH_FRAME (tail, frame)
3409 if (FRAME_VISIBLE_P (XFRAME (frame))
3410 && FRAME_GARBAGED_P (XFRAME (frame)))
3411 Fredraw_frame (frame);
3416 /***********************************************************************
3417 Direct Operations
3418 ***********************************************************************/
3420 /* Try to update display and current glyph matrix directly.
3422 This function is called after a character G has been inserted into
3423 current_buffer. It tries to update the current glyph matrix and
3424 perform appropriate screen output to reflect the insertion. If it
3425 succeeds, the global flag redisplay_performed_directly_p will be
3426 set to 1, and thereby prevent the more costly general redisplay
3427 from running (see redisplay_internal).
3429 This function is not called for `hairy' character insertions.
3430 In particular, it is not called when after or before change
3431 functions exist, like they are used by font-lock. See keyboard.c
3432 for details where this function is called. */
3435 direct_output_for_insert (g)
3436 int g;
3438 register struct frame *f = SELECTED_FRAME ();
3439 struct window *w = XWINDOW (selected_window);
3440 struct it it, it2;
3441 struct glyph_row *glyph_row;
3442 struct glyph *glyphs, *glyph, *end;
3443 int n;
3444 /* Non-null means that redisplay of W is based on window matrices. */
3445 int window_redisplay_p = FRAME_WINDOW_P (f);
3446 /* Non-null means we are in overwrite mode. */
3447 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3448 int added_width;
3449 struct text_pos pos;
3450 int delta, delta_bytes;
3452 /* Not done directly. */
3453 redisplay_performed_directly_p = 0;
3455 /* Quickly give up for some common cases. */
3456 if (cursor_in_echo_area
3457 /* Give up if fonts have changed. */
3458 || fonts_changed_p
3459 /* Give up if face attributes have been changed. */
3460 || face_change_count
3461 /* Give up if cursor position not really known. */
3462 || !display_completed
3463 /* Give up if buffer appears in two places. */
3464 || buffer_shared > 1
3465 /* Give up if currently displaying a message instead of the
3466 minibuffer contents. */
3467 || (EQ (selected_window, minibuf_window)
3468 && EQ (minibuf_window, echo_area_window))
3469 /* Give up for hscrolled mini-buffer because display of the prompt
3470 is handled specially there (see display_line). */
3471 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3472 /* Give up if overwriting in the middle of a line. */
3473 || (overwrite_p
3474 && PT != ZV
3475 && FETCH_BYTE (PT) != '\n')
3476 /* Give up for tabs and line ends. */
3477 || g == '\t'
3478 || g == '\n'
3479 || g == '\r'
3480 /* Give up if unable to display the cursor in the window. */
3481 || w->cursor.vpos < 0
3482 /* Give up if we are showing a message or just cleared the message
3483 because we might need to resize the echo area window. */
3484 || !NILP (echo_area_buffer[0])
3485 || !NILP (echo_area_buffer[1])
3486 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3487 /* Can't do it in a continued line because continuation
3488 lines would change. */
3489 (glyph_row->continued_p
3490 || glyph_row->exact_window_width_line_p
3491 /* Can't use this method if the line overlaps others or is
3492 overlapped by others because these other lines would
3493 have to be redisplayed. */
3494 || glyph_row->overlapping_p
3495 || glyph_row->overlapped_p))
3496 /* Can't do it for partial width windows on terminal frames
3497 because we can't clear to eol in such a window. */
3498 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3499 return 0;
3501 /* If we can't insert glyphs, we can use this method only
3502 at the end of a line. */
3503 if (!char_ins_del_ok)
3504 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3505 return 0;
3507 /* Set up a display iterator structure for W. Glyphs will be
3508 produced in scratch_glyph_row. Current position is W's cursor
3509 position. */
3510 clear_glyph_row (&scratch_glyph_row);
3511 SET_TEXT_POS (pos, PT, PT_BYTE);
3512 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3513 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3514 DEFAULT_FACE_ID);
3516 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3517 if (glyph_row->mouse_face_p)
3518 return 0;
3520 /* Give up if highlighting trailing whitespace and we have trailing
3521 whitespace in glyph_row. We would have to remove the trailing
3522 whitespace face in that case. */
3523 if (!NILP (Vshow_trailing_whitespace)
3524 && glyph_row->used[TEXT_AREA])
3526 struct glyph *last;
3528 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3529 if (last->type == STRETCH_GLYPH
3530 || (last->type == CHAR_GLYPH
3531 && last->u.ch == ' '))
3532 return 0;
3535 /* Give up if there are overlay strings at pos. This would fail
3536 if the overlay string has newlines in it. */
3537 if (STRINGP (it.string))
3538 return 0;
3540 it.hpos = w->cursor.hpos;
3541 it.vpos = w->cursor.vpos;
3542 it.current_x = w->cursor.x + it.first_visible_x;
3543 it.current_y = w->cursor.y;
3544 it.end_charpos = PT;
3545 it.stop_charpos = min (PT, it.stop_charpos);
3546 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3548 /* More than one display element may be returned for PT - 1 if
3549 (i) it's a control character which is translated into `\003' or
3550 `^C', or (ii) it has a display table entry, or (iii) it's a
3551 combination of both. */
3552 delta = delta_bytes = 0;
3553 while (get_next_display_element (&it))
3555 PRODUCE_GLYPHS (&it);
3557 /* Give up if glyph doesn't fit completely on the line. */
3558 if (it.current_x >= it.last_visible_x)
3559 return 0;
3561 /* Give up if new glyph has different ascent or descent than
3562 the original row, or if it is not a character glyph. */
3563 if (glyph_row->ascent != it.ascent
3564 || glyph_row->height != it.ascent + it.descent
3565 || glyph_row->phys_ascent != it.phys_ascent
3566 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3567 || it.what != IT_CHARACTER)
3568 return 0;
3570 delta += 1;
3571 delta_bytes += it.len;
3572 set_iterator_to_next (&it, 1);
3575 /* Give up if we hit the right edge of the window. We would have
3576 to insert truncation or continuation glyphs. */
3577 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3578 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3579 return 0;
3581 /* Give up if there is a \t following in the line. */
3582 it2 = it;
3583 it2.end_charpos = ZV;
3584 it2.stop_charpos = min (it2.stop_charpos, ZV);
3585 while (get_next_display_element (&it2)
3586 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3588 if (it2.c == '\t')
3589 return 0;
3590 set_iterator_to_next (&it2, 1);
3593 /* Number of new glyphs produced. */
3594 n = it.glyph_row->used[TEXT_AREA];
3596 /* Start and end of glyphs in original row. */
3597 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3598 end = glyph_row->glyphs[1 + TEXT_AREA];
3600 /* Make room for new glyphs, then insert them. */
3601 xassert (end - glyphs - n >= 0);
3602 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3603 (end - glyphs - n) * sizeof (*end));
3604 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3605 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3606 end - glyph_row->glyphs[TEXT_AREA]);
3608 /* Compute new line width. */
3609 glyph = glyph_row->glyphs[TEXT_AREA];
3610 end = glyph + glyph_row->used[TEXT_AREA];
3611 glyph_row->pixel_width = glyph_row->x;
3612 while (glyph < end)
3614 glyph_row->pixel_width += glyph->pixel_width;
3615 ++glyph;
3618 /* Increment buffer positions for glyphs following the newly
3619 inserted ones. */
3620 for (glyph = glyphs + n; glyph < end; ++glyph)
3621 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3622 glyph->charpos += delta;
3624 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3626 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3627 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3630 /* Adjust positions in lines following the one we are in. */
3631 increment_matrix_positions (w->current_matrix,
3632 w->cursor.vpos + 1,
3633 w->current_matrix->nrows,
3634 delta, delta_bytes);
3636 glyph_row->contains_overlapping_glyphs_p
3637 |= it.glyph_row->contains_overlapping_glyphs_p;
3639 glyph_row->displays_text_p = 1;
3640 w->window_end_vpos = make_number (max (w->cursor.vpos,
3641 XFASTINT (w->window_end_vpos)));
3643 if (!NILP (Vshow_trailing_whitespace))
3644 highlight_trailing_whitespace (it.f, glyph_row);
3646 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3647 In the middle, we have to insert glyphs. Note that this is now
3648 implemented for X frames. The implementation uses updated_window
3649 and updated_row. */
3650 updated_row = glyph_row;
3651 updated_area = TEXT_AREA;
3652 update_begin (f);
3653 if (rif)
3655 rif->update_window_begin_hook (w);
3657 if (glyphs == end - n
3658 /* In front of a space added by append_space. */
3659 || (glyphs == end - n - 1
3660 && (end - n)->charpos <= 0))
3661 rif->write_glyphs (glyphs, n);
3662 else
3663 rif->insert_glyphs (glyphs, n);
3665 else
3667 if (glyphs == end - n)
3668 write_glyphs (glyphs, n);
3669 else
3670 insert_glyphs (glyphs, n);
3673 w->cursor.hpos += n;
3674 w->cursor.x = it.current_x - it.first_visible_x;
3675 xassert (w->cursor.hpos >= 0
3676 && w->cursor.hpos < w->desired_matrix->matrix_w);
3678 /* How to set the cursor differs depending on whether we are
3679 using a frame matrix or a window matrix. Note that when
3680 a frame matrix is used, cursor_to expects frame coordinates,
3681 and the X and Y parameters are not used. */
3682 if (window_redisplay_p)
3683 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3684 w->cursor.y, w->cursor.x);
3685 else
3687 int x, y;
3688 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3689 + (INTEGERP (w->left_margin_cols)
3690 ? XFASTINT (w->left_margin_cols)
3691 : 0));
3692 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3693 cursor_to (y, x);
3696 #ifdef HAVE_WINDOW_SYSTEM
3697 update_window_fringes (w, 0);
3698 #endif
3700 if (rif)
3701 rif->update_window_end_hook (w, 1, 0);
3702 update_end (f);
3703 updated_row = NULL;
3704 fflush (stdout);
3706 TRACE ((stderr, "direct output for insert\n"));
3707 mark_window_display_accurate (it.window, 1);
3708 redisplay_performed_directly_p = 1;
3709 return 1;
3713 /* Perform a direct display update for moving PT by N positions
3714 left or right. N < 0 means a movement backwards. This function
3715 is currently only called for N == 1 or N == -1. */
3718 direct_output_forward_char (n)
3719 int n;
3721 struct frame *f = SELECTED_FRAME ();
3722 struct window *w = XWINDOW (selected_window);
3723 struct glyph_row *row;
3725 /* Give up if point moved out of or into a composition. */
3726 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3727 current_buffer, PT))
3728 return 0;
3730 /* Give up if face attributes have been changed. */
3731 if (face_change_count)
3732 return 0;
3734 /* Give up if current matrix is not up to date or we are
3735 displaying a message. */
3736 if (!display_completed || cursor_in_echo_area)
3737 return 0;
3739 /* Give up if the buffer's direction is reversed. */
3740 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3741 return 0;
3743 /* Can't use direct output if highlighting a region. */
3744 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3745 return 0;
3747 /* Can't use direct output if highlighting trailing whitespace. */
3748 if (!NILP (Vshow_trailing_whitespace))
3749 return 0;
3751 /* Give up if we are showing a message or just cleared the message
3752 because we might need to resize the echo area window. */
3753 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3754 return 0;
3756 /* Give up if currently displaying a message instead of the
3757 minibuffer contents. */
3758 if (XWINDOW (minibuf_window) == w
3759 && EQ (minibuf_window, echo_area_window))
3760 return 0;
3762 /* Give up if we don't know where the cursor is. */
3763 if (w->cursor.vpos < 0)
3764 return 0;
3766 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3768 /* Give up if PT is outside of the last known cursor row. */
3769 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3770 || PT >= MATRIX_ROW_END_CHARPOS (row))
3771 return 0;
3773 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3775 w->last_cursor = w->cursor;
3776 XSETFASTINT (w->last_point, PT);
3778 xassert (w->cursor.hpos >= 0
3779 && w->cursor.hpos < w->desired_matrix->matrix_w);
3781 if (FRAME_WINDOW_P (f))
3782 rif->cursor_to (w->cursor.vpos, w->cursor.hpos,
3783 w->cursor.y, w->cursor.x);
3784 else
3786 int x, y;
3787 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3788 + (INTEGERP (w->left_margin_cols)
3789 ? XFASTINT (w->left_margin_cols)
3790 : 0));
3791 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3792 cursor_to (y, x);
3795 fflush (stdout);
3796 redisplay_performed_directly_p = 1;
3797 return 1;
3802 /***********************************************************************
3803 Frame Update
3804 ***********************************************************************/
3806 /* Update frame F based on the data in desired matrices.
3808 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3809 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3810 scrolling.
3812 Value is non-zero if redisplay was stopped due to pending input. */
3815 update_frame (f, force_p, inhibit_hairy_id_p)
3816 struct frame *f;
3817 int force_p;
3818 int inhibit_hairy_id_p;
3820 /* 1 means display has been paused because of pending input. */
3821 int paused_p;
3822 struct window *root_window = XWINDOW (f->root_window);
3824 if (FRAME_WINDOW_P (f))
3826 /* We are working on window matrix basis. All windows whose
3827 flag must_be_updated_p is set have to be updated. */
3829 /* Record that we are not working on frame matrices. */
3830 set_frame_matrix_frame (NULL);
3832 /* Update all windows in the window tree of F, maybe stopping
3833 when pending input is detected. */
3834 update_begin (f);
3836 /* Update the menu bar on X frames that don't have toolkit
3837 support. */
3838 if (WINDOWP (f->menu_bar_window))
3839 update_window (XWINDOW (f->menu_bar_window), 1);
3841 /* Update the tool-bar window, if present. */
3842 if (WINDOWP (f->tool_bar_window))
3844 struct window *w = XWINDOW (f->tool_bar_window);
3846 /* Update tool-bar window. */
3847 if (w->must_be_updated_p)
3849 Lisp_Object tem;
3851 update_window (w, 1);
3852 w->must_be_updated_p = 0;
3854 /* Swap tool-bar strings. We swap because we want to
3855 reuse strings. */
3856 tem = f->current_tool_bar_string;
3857 f->current_tool_bar_string = f->desired_tool_bar_string;
3858 f->desired_tool_bar_string = tem;
3863 /* Update windows. */
3864 paused_p = update_window_tree (root_window, force_p);
3865 update_end (f);
3867 /* This flush is a performance bottleneck under X,
3868 and it doesn't seem to be necessary anyway (in general).
3869 It is necessary when resizing the window with the mouse, or
3870 at least the fringes are not redrawn in a timely manner. ++kfs */
3871 if (f->force_flush_display_p)
3873 rif->flush_display (f);
3874 f->force_flush_display_p = 0;
3877 else
3879 /* We are working on frame matrix basis. Set the frame on whose
3880 frame matrix we operate. */
3881 set_frame_matrix_frame (f);
3883 /* Build F's desired matrix from window matrices. */
3884 build_frame_matrix (f);
3886 /* Update the display */
3887 update_begin (f);
3888 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3889 update_end (f);
3891 if (termscript)
3892 fflush (termscript);
3893 fflush (stdout);
3895 /* Check window matrices for lost pointers. */
3896 #if GLYPH_DEBUG
3897 check_window_matrix_pointers (root_window);
3898 add_frame_display_history (f, paused_p);
3899 #endif
3902 /* Reset flags indicating that a window should be updated. */
3903 set_window_update_flags (root_window, 0);
3905 display_completed = !paused_p;
3906 return paused_p;
3911 /************************************************************************
3912 Window-based updates
3913 ************************************************************************/
3915 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3916 don't stop updating when input is pending. */
3918 static int
3919 update_window_tree (w, force_p)
3920 struct window *w;
3921 int force_p;
3923 int paused_p = 0;
3925 while (w && !paused_p)
3927 if (!NILP (w->hchild))
3928 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3929 else if (!NILP (w->vchild))
3930 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3931 else if (w->must_be_updated_p)
3932 paused_p |= update_window (w, force_p);
3934 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3937 return paused_p;
3941 /* Update window W if its flag must_be_updated_p is non-zero. If
3942 FORCE_P is non-zero, don't stop updating if input is pending. */
3944 void
3945 update_single_window (w, force_p)
3946 struct window *w;
3947 int force_p;
3949 if (w->must_be_updated_p)
3951 struct frame *f = XFRAME (WINDOW_FRAME (w));
3953 /* Record that this is not a frame-based redisplay. */
3954 set_frame_matrix_frame (NULL);
3956 /* Update W. */
3957 update_begin (f);
3958 update_window (w, force_p);
3959 update_end (f);
3961 /* Reset flag in W. */
3962 w->must_be_updated_p = 0;
3967 /* Redraw lines from the current matrix of window W that are
3968 overlapped by other rows. YB is bottom-most y-position in W. */
3970 static void
3971 redraw_overlapped_rows (w, yb)
3972 struct window *w;
3973 int yb;
3975 int i;
3977 /* If rows overlapping others have been changed, the rows being
3978 overlapped have to be redrawn. This won't draw lines that have
3979 already been drawn in update_window_line because overlapped_p in
3980 desired rows is 0, so after row assignment overlapped_p in
3981 current rows is 0. */
3982 for (i = 0; i < w->current_matrix->nrows; ++i)
3984 struct glyph_row *row = w->current_matrix->rows + i;
3986 if (!row->enabled_p)
3987 break;
3988 else if (row->mode_line_p)
3989 continue;
3991 if (row->overlapped_p)
3993 enum glyph_row_area area;
3995 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3997 updated_row = row;
3998 updated_area = area;
3999 rif->cursor_to (i, 0, row->y, area == TEXT_AREA ? row->x : 0);
4000 if (row->used[area])
4001 rif->write_glyphs (row->glyphs[area], row->used[area]);
4002 rif->clear_end_of_line (-1);
4005 row->overlapped_p = 0;
4008 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4009 break;
4014 /* Redraw lines from the current matrix of window W that overlap
4015 others. YB is bottom-most y-position in W. */
4017 static void
4018 redraw_overlapping_rows (w, yb)
4019 struct window *w;
4020 int yb;
4022 int i, bottom_y;
4023 struct glyph_row *row;
4025 for (i = 0; i < w->current_matrix->nrows; ++i)
4027 row = w->current_matrix->rows + i;
4029 if (!row->enabled_p)
4030 break;
4031 else if (row->mode_line_p)
4032 continue;
4034 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4036 if (row->overlapping_p && i > 0 && bottom_y < yb)
4038 if (row->used[LEFT_MARGIN_AREA])
4039 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA);
4041 if (row->used[TEXT_AREA])
4042 rif->fix_overlapping_area (w, row, TEXT_AREA);
4044 if (row->used[RIGHT_MARGIN_AREA])
4045 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA);
4047 /* Record in neighbour rows that ROW overwrites part of their
4048 display. */
4049 if (row->phys_ascent > row->ascent && i > 0)
4050 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4051 if ((row->phys_height - row->phys_ascent
4052 > row->height - row->ascent)
4053 && bottom_y < yb)
4054 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4057 if (bottom_y >= yb)
4058 break;
4063 #ifdef GLYPH_DEBUG
4065 /* Check that no row in the current matrix of window W is enabled
4066 which is below what's displayed in the window. */
4068 void
4069 check_current_matrix_flags (w)
4070 struct window *w;
4072 int last_seen_p = 0;
4073 int i, yb = window_text_bottom_y (w);
4075 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4077 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4078 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4079 last_seen_p = 1;
4080 else if (last_seen_p && row->enabled_p)
4081 abort ();
4085 #endif /* GLYPH_DEBUG */
4088 /* Update display of window W. FORCE_P non-zero means that we should
4089 not stop when detecting pending input. */
4091 static int
4092 update_window (w, force_p)
4093 struct window *w;
4094 int force_p;
4096 struct glyph_matrix *desired_matrix = w->desired_matrix;
4097 int paused_p;
4098 int preempt_count = baud_rate / 2400 + 1;
4099 extern int input_pending;
4100 extern Lisp_Object do_mouse_tracking;
4101 #if GLYPH_DEBUG
4102 /* Check that W's frame doesn't have glyph matrices. */
4103 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
4104 xassert (updating_frame != NULL);
4105 #endif
4107 /* Check pending input the first time so that we can quickly return. */
4108 if (redisplay_dont_pause)
4109 force_p = 1;
4110 else
4111 detect_input_pending_ignore_squeezables ();
4113 /* If forced to complete the update, or if no input is pending, do
4114 the update. */
4115 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4117 struct glyph_row *row, *end;
4118 struct glyph_row *mode_line_row;
4119 struct glyph_row *header_line_row;
4120 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4122 rif->update_window_begin_hook (w);
4123 yb = window_text_bottom_y (w);
4125 /* If window has a header line, update it before everything else.
4126 Adjust y-positions of other rows by the header line height. */
4127 row = desired_matrix->rows;
4128 end = row + desired_matrix->nrows - 1;
4130 if (row->mode_line_p)
4132 header_line_row = row;
4133 ++row;
4135 else
4136 header_line_row = NULL;
4138 /* Update the mode line, if necessary. */
4139 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4140 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4142 mode_line_row->y = yb;
4143 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4144 desired_matrix),
4145 &mouse_face_overwritten_p);
4146 changed_p = 1;
4149 /* Find first enabled row. Optimizations in redisplay_internal
4150 may lead to an update with only one row enabled. There may
4151 be also completely empty matrices. */
4152 while (row < end && !row->enabled_p)
4153 ++row;
4155 /* Try reusing part of the display by copying. */
4156 if (row < end && !desired_matrix->no_scrolling_p)
4158 int rc = scrolling_window (w, header_line_row != NULL);
4159 if (rc < 0)
4161 /* All rows were found to be equal. */
4162 paused_p = 0;
4163 goto set_cursor;
4165 else if (rc > 0)
4167 /* We've scrolled the display. */
4168 force_p = 1;
4169 changed_p = 1;
4173 /* Update the rest of the lines. */
4174 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4175 if (row->enabled_p)
4177 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4178 int i;
4180 /* We'll have to play a little bit with when to
4181 detect_input_pending. If it's done too often,
4182 scrolling large windows with repeated scroll-up
4183 commands will too quickly pause redisplay. */
4184 if (!force_p && ++n_updated % preempt_count == 0)
4185 detect_input_pending_ignore_squeezables ();
4187 changed_p |= update_window_line (w, vpos,
4188 &mouse_face_overwritten_p);
4190 /* Mark all rows below the last visible one in the current
4191 matrix as invalid. This is necessary because of
4192 variable line heights. Consider the case of three
4193 successive redisplays, where the first displays 5
4194 lines, the second 3 lines, and the third 5 lines again.
4195 If the second redisplay wouldn't mark rows in the
4196 current matrix invalid, the third redisplay might be
4197 tempted to optimize redisplay based on lines displayed
4198 in the first redisplay. */
4199 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4200 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4201 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4204 /* Was display preempted? */
4205 paused_p = row < end;
4207 set_cursor:
4209 /* Update the header line after scrolling because a new header
4210 line would otherwise overwrite lines at the top of the window
4211 that can be scrolled. */
4212 if (header_line_row && header_line_row->enabled_p)
4214 header_line_row->y = 0;
4215 update_window_line (w, 0, &mouse_face_overwritten_p);
4216 changed_p = 1;
4219 /* Fix the appearance of overlapping/overlapped rows. */
4220 if (!paused_p && !w->pseudo_window_p)
4222 if (changed_p && rif->fix_overlapping_area)
4224 redraw_overlapped_rows (w, yb);
4225 redraw_overlapping_rows (w, yb);
4228 /* Make cursor visible at cursor position of W. */
4229 set_window_cursor_after_update (w);
4231 #if 0 /* Check that current matrix invariants are satisfied. This is
4232 for debugging only. See the comment of check_matrix_invariants. */
4233 IF_DEBUG (check_matrix_invariants (w));
4234 #endif
4237 #if GLYPH_DEBUG
4238 /* Remember the redisplay method used to display the matrix. */
4239 strcpy (w->current_matrix->method, w->desired_matrix->method);
4240 #endif
4242 #ifdef HAVE_WINDOW_SYSTEM
4243 update_window_fringes (w, 0);
4244 #endif
4246 /* End the update of window W. Don't set the cursor if we
4247 paused updating the display because in this case,
4248 set_window_cursor_after_update hasn't been called, and
4249 output_cursor doesn't contain the cursor location. */
4250 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4252 else
4253 paused_p = 1;
4255 #if GLYPH_DEBUG
4256 /* check_current_matrix_flags (w); */
4257 add_window_display_history (w, w->current_matrix->method, paused_p);
4258 #endif
4260 clear_glyph_matrix (desired_matrix);
4262 return paused_p;
4266 /* Update the display of area AREA in window W, row number VPOS.
4267 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4269 static void
4270 update_marginal_area (w, area, vpos)
4271 struct window *w;
4272 int area, vpos;
4274 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4276 /* Let functions in xterm.c know what area subsequent X positions
4277 will be relative to. */
4278 updated_area = area;
4280 /* Set cursor to start of glyphs, write them, and clear to the end
4281 of the area. I don't think that something more sophisticated is
4282 necessary here, since marginal areas will not be the default. */
4283 rif->cursor_to (vpos, 0, desired_row->y, 0);
4284 if (desired_row->used[area])
4285 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4286 rif->clear_end_of_line (-1);
4290 /* Update the display of the text area of row VPOS in window W.
4291 Value is non-zero if display has changed. */
4293 static int
4294 update_text_area (w, vpos)
4295 struct window *w;
4296 int vpos;
4298 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4299 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4300 int changed_p = 0;
4302 /* Let functions in xterm.c know what area subsequent X positions
4303 will be relative to. */
4304 updated_area = TEXT_AREA;
4306 /* If rows are at different X or Y, or rows have different height,
4307 or the current row is marked invalid, write the entire line. */
4308 if (!current_row->enabled_p
4309 || desired_row->y != current_row->y
4310 || desired_row->ascent != current_row->ascent
4311 || desired_row->phys_ascent != current_row->phys_ascent
4312 || desired_row->phys_height != current_row->phys_height
4313 || desired_row->visible_height != current_row->visible_height
4314 || current_row->overlapped_p
4315 || current_row->mouse_face_p
4316 || current_row->x != desired_row->x)
4318 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4320 if (desired_row->used[TEXT_AREA])
4321 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4322 desired_row->used[TEXT_AREA]);
4324 /* Clear to end of window. */
4325 rif->clear_end_of_line (-1);
4326 changed_p = 1;
4328 /* This erases the cursor. We do this here because
4329 notice_overwritten_cursor cannot easily check this, which
4330 might indicate that the whole functionality of
4331 notice_overwritten_cursor would better be implemented here.
4332 On the other hand, we need notice_overwritten_cursor as long
4333 as mouse highlighting is done asynchronously outside of
4334 redisplay. */
4335 if (vpos == w->phys_cursor.vpos)
4336 w->phys_cursor_on_p = 0;
4338 else
4340 int stop, i, x;
4341 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4342 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4343 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4344 int desired_stop_pos = desired_row->used[TEXT_AREA];
4346 /* If the desired row extends its face to the text area end,
4347 make sure we write at least one glyph, so that the face
4348 extension actually takes place. */
4349 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4350 --desired_stop_pos;
4352 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4353 i = 0;
4354 x = desired_row->x;
4356 /* Loop over glyphs that current and desired row may have
4357 in common. */
4358 while (i < stop)
4360 int can_skip_p = 1;
4362 /* Skip over glyphs that both rows have in common. These
4363 don't have to be written. We can't skip if the last
4364 current glyph overlaps the glyph to its right. For
4365 example, consider a current row of `if ' with the `f' in
4366 Courier bold so that it overlaps the ` ' to its right.
4367 If the desired row is ` ', we would skip over the space
4368 after the `if' and there would remain a pixel from the
4369 `f' on the screen. */
4370 if (overlapping_glyphs_p && i > 0)
4372 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4373 int left, right;
4375 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4376 &left, &right);
4377 can_skip_p = right == 0;
4380 if (can_skip_p)
4382 while (i < stop
4383 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4385 x += desired_glyph->pixel_width;
4386 ++desired_glyph, ++current_glyph, ++i;
4389 /* Consider the case that the current row contains "xxx
4390 ppp ggg" in italic Courier font, and the desired row
4391 is "xxx ggg". The character `p' has lbearing, `g'
4392 has not. The loop above will stop in front of the
4393 first `p' in the current row. If we would start
4394 writing glyphs there, we wouldn't erase the lbearing
4395 of the `p'. The rest of the lbearing problem is then
4396 taken care of by draw_glyphs. */
4397 if (overlapping_glyphs_p
4398 && i > 0
4399 && i < current_row->used[TEXT_AREA]
4400 && (current_row->used[TEXT_AREA]
4401 != desired_row->used[TEXT_AREA]))
4403 int left, right;
4405 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4406 &left, &right);
4407 while (left > 0 && i > 0)
4409 --i, --desired_glyph, --current_glyph;
4410 x -= desired_glyph->pixel_width;
4411 left -= desired_glyph->pixel_width;
4416 /* Try to avoid writing the entire rest of the desired row
4417 by looking for a resync point. This mainly prevents
4418 mode line flickering in the case the mode line is in
4419 fixed-pitch font, which it usually will be. */
4420 if (i < desired_row->used[TEXT_AREA])
4422 int start_x = x, start_hpos = i;
4423 struct glyph *start = desired_glyph;
4424 int current_x = x;
4425 int skip_first_p = !can_skip_p;
4427 /* Find the next glyph that's equal again. */
4428 while (i < stop
4429 && (skip_first_p
4430 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4431 && x == current_x)
4433 x += desired_glyph->pixel_width;
4434 current_x += current_glyph->pixel_width;
4435 ++desired_glyph, ++current_glyph, ++i;
4436 skip_first_p = 0;
4439 if (i == start_hpos || x != current_x)
4441 i = start_hpos;
4442 x = start_x;
4443 desired_glyph = start;
4444 break;
4447 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4448 rif->write_glyphs (start, i - start_hpos);
4449 changed_p = 1;
4453 /* Write the rest. */
4454 if (i < desired_row->used[TEXT_AREA])
4456 rif->cursor_to (vpos, i, desired_row->y, x);
4457 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4458 changed_p = 1;
4461 /* Maybe clear to end of line. */
4462 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4464 /* If new row extends to the end of the text area, nothing
4465 has to be cleared, if and only if we did a write_glyphs
4466 above. This is made sure by setting desired_stop_pos
4467 appropriately above. */
4468 xassert (i < desired_row->used[TEXT_AREA]);
4470 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4472 /* If old row extends to the end of the text area, clear. */
4473 if (i >= desired_row->used[TEXT_AREA])
4474 rif->cursor_to (vpos, i, desired_row->y,
4475 desired_row->pixel_width);
4476 rif->clear_end_of_line (-1);
4477 changed_p = 1;
4479 else if (desired_row->pixel_width < current_row->pixel_width)
4481 /* Otherwise clear to the end of the old row. Everything
4482 after that position should be clear already. */
4483 int x;
4485 if (i >= desired_row->used[TEXT_AREA])
4486 rif->cursor_to (vpos, i, desired_row->y,
4487 desired_row->pixel_width);
4489 /* If cursor is displayed at the end of the line, make sure
4490 it's cleared. Nowadays we don't have a phys_cursor_glyph
4491 with which to erase the cursor (because this method
4492 doesn't work with lbearing/rbearing), so we must do it
4493 this way. */
4494 if (vpos == w->phys_cursor.vpos
4495 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4497 w->phys_cursor_on_p = 0;
4498 x = -1;
4500 else
4501 x = current_row->pixel_width;
4502 rif->clear_end_of_line (x);
4503 changed_p = 1;
4507 return changed_p;
4511 /* Update row VPOS in window W. Value is non-zero if display has been
4512 changed. */
4514 static int
4515 update_window_line (w, vpos, mouse_face_overwritten_p)
4516 struct window *w;
4517 int vpos, *mouse_face_overwritten_p;
4519 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4520 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4521 int changed_p = 0;
4523 /* Set the row being updated. This is important to let xterm.c
4524 know what line height values are in effect. */
4525 updated_row = desired_row;
4527 /* A row can be completely invisible in case a desired matrix was
4528 built with a vscroll and then make_cursor_line_fully_visible shifts
4529 the matrix. Make sure to make such rows current anyway, since
4530 we need the correct y-position, for example, in the current matrix. */
4531 if (desired_row->mode_line_p
4532 || desired_row->visible_height > 0)
4534 xassert (desired_row->enabled_p);
4536 /* Update display of the left margin area, if there is one. */
4537 if (!desired_row->full_width_p
4538 && !NILP (w->left_margin_cols))
4540 changed_p = 1;
4541 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4544 /* Update the display of the text area. */
4545 if (update_text_area (w, vpos))
4547 changed_p = 1;
4548 if (current_row->mouse_face_p)
4549 *mouse_face_overwritten_p = 1;
4552 /* Update display of the right margin area, if there is one. */
4553 if (!desired_row->full_width_p
4554 && !NILP (w->right_margin_cols))
4556 changed_p = 1;
4557 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4560 /* Draw truncation marks etc. */
4561 if (!current_row->enabled_p
4562 || desired_row->y != current_row->y
4563 || desired_row->visible_height != current_row->visible_height
4564 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4565 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4566 || current_row->redraw_fringe_bitmaps_p
4567 || desired_row->mode_line_p != current_row->mode_line_p
4568 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4569 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4570 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4571 rif->after_update_window_line_hook (desired_row);
4574 /* Update current_row from desired_row. */
4575 make_current (w->desired_matrix, w->current_matrix, vpos);
4576 updated_row = NULL;
4577 return changed_p;
4581 /* Set the cursor after an update of window W. This function may only
4582 be called from update_window. */
4584 static void
4585 set_window_cursor_after_update (w)
4586 struct window *w;
4588 struct frame *f = XFRAME (w->frame);
4589 int cx, cy, vpos, hpos;
4591 /* Not intended for frame matrix updates. */
4592 xassert (FRAME_WINDOW_P (f));
4594 if (cursor_in_echo_area
4595 && !NILP (echo_area_buffer[0])
4596 /* If we are showing a message instead of the mini-buffer,
4597 show the cursor for the message instead. */
4598 && XWINDOW (minibuf_window) == w
4599 && EQ (minibuf_window, echo_area_window)
4600 /* These cases apply only to the frame that contains
4601 the active mini-buffer window. */
4602 && FRAME_HAS_MINIBUF_P (f)
4603 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4605 cx = cy = vpos = hpos = 0;
4607 if (cursor_in_echo_area >= 0)
4609 /* If the mini-buffer is several lines high, find the last
4610 line that has any text on it. Note: either all lines
4611 are enabled or none. Otherwise we wouldn't be able to
4612 determine Y. */
4613 struct glyph_row *row, *last_row;
4614 struct glyph *glyph;
4615 int yb = window_text_bottom_y (w);
4617 last_row = NULL;
4618 row = w->current_matrix->rows;
4619 while (row->enabled_p
4620 && (last_row == NULL
4621 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4623 if (row->used[TEXT_AREA]
4624 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4625 last_row = row;
4626 ++row;
4629 if (last_row)
4631 struct glyph *start = last_row->glyphs[TEXT_AREA];
4632 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4634 while (last > start && last->charpos < 0)
4635 --last;
4637 for (glyph = start; glyph < last; ++glyph)
4639 cx += glyph->pixel_width;
4640 ++hpos;
4643 cy = last_row->y;
4644 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4648 else
4650 cx = w->cursor.x;
4651 cy = w->cursor.y;
4652 hpos = w->cursor.hpos;
4653 vpos = w->cursor.vpos;
4656 /* Window cursor can be out of sync for horizontally split windows. */
4657 hpos = max (0, hpos);
4658 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4659 vpos = max (0, vpos);
4660 vpos = min (w->current_matrix->nrows - 1, vpos);
4661 rif->cursor_to (vpos, hpos, cy, cx);
4665 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4666 tree rooted at W. */
4668 void
4669 set_window_update_flags (w, on_p)
4670 struct window *w;
4671 int on_p;
4673 while (w)
4675 if (!NILP (w->hchild))
4676 set_window_update_flags (XWINDOW (w->hchild), on_p);
4677 else if (!NILP (w->vchild))
4678 set_window_update_flags (XWINDOW (w->vchild), on_p);
4679 else
4680 w->must_be_updated_p = on_p;
4682 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4688 /***********************************************************************
4689 Window-Based Scrolling
4690 ***********************************************************************/
4692 /* Structure describing rows in scrolling_window. */
4694 struct row_entry
4696 /* Number of occurrences of this row in desired and current matrix. */
4697 int old_uses, new_uses;
4699 /* Vpos of row in new matrix. */
4700 int new_line_number;
4702 /* Bucket index of this row_entry in the hash table row_table. */
4703 int bucket;
4705 /* The row described by this entry. */
4706 struct glyph_row *row;
4708 /* Hash collision chain. */
4709 struct row_entry *next;
4712 /* A pool to allocate row_entry structures from, and the size of the
4713 pool. The pool is reallocated in scrolling_window when we find
4714 that we need a larger one. */
4716 static struct row_entry *row_entry_pool;
4717 static int row_entry_pool_size;
4719 /* Index of next free entry in row_entry_pool. */
4721 static int row_entry_idx;
4723 /* The hash table used during scrolling, and the table's size. This
4724 table is used to quickly identify equal rows in the desired and
4725 current matrix. */
4727 static struct row_entry **row_table;
4728 static int row_table_size;
4730 /* Vectors of pointers to row_entry structures belonging to the
4731 current and desired matrix, and the size of the vectors. */
4733 static struct row_entry **old_lines, **new_lines;
4734 static int old_lines_size, new_lines_size;
4736 /* A pool to allocate run structures from, and its size. */
4738 static struct run *run_pool;
4739 static int runs_size;
4741 /* A vector of runs of lines found during scrolling. */
4743 static struct run **runs;
4745 /* Add glyph row ROW to the scrolling hash table during the scrolling
4746 of window W. */
4748 static INLINE struct row_entry *
4749 add_row_entry (w, row)
4750 struct window *w;
4751 struct glyph_row *row;
4753 struct row_entry *entry;
4754 int i = row->hash % row_table_size;
4756 entry = row_table[i];
4757 while (entry && !row_equal_p (w, entry->row, row, 1))
4758 entry = entry->next;
4760 if (entry == NULL)
4762 entry = row_entry_pool + row_entry_idx++;
4763 entry->row = row;
4764 entry->old_uses = entry->new_uses = 0;
4765 entry->new_line_number = 0;
4766 entry->bucket = i;
4767 entry->next = row_table[i];
4768 row_table[i] = entry;
4771 return entry;
4775 /* Try to reuse part of the current display of W by scrolling lines.
4776 HEADER_LINE_P non-zero means W has a header line.
4778 The algorithm is taken from Communications of the ACM, Apr78 "A
4779 Technique for Isolating Differences Between Files." It should take
4780 O(N) time.
4782 A short outline of the steps of the algorithm
4784 1. Skip lines equal at the start and end of both matrices.
4786 2. Enter rows in the current and desired matrix into a symbol
4787 table, counting how often they appear in both matrices.
4789 3. Rows that appear exactly once in both matrices serve as anchors,
4790 i.e. we assume that such lines are likely to have been moved.
4792 4. Starting from anchor lines, extend regions to be scrolled both
4793 forward and backward.
4795 Value is
4797 -1 if all rows were found to be equal.
4798 0 to indicate that we did not scroll the display, or
4799 1 if we did scroll. */
4801 static int
4802 scrolling_window (w, header_line_p)
4803 struct window *w;
4804 int header_line_p;
4806 struct glyph_matrix *desired_matrix = w->desired_matrix;
4807 struct glyph_matrix *current_matrix = w->current_matrix;
4808 int yb = window_text_bottom_y (w);
4809 int i, j, first_old, first_new, last_old, last_new;
4810 int nruns, nbytes, n, run_idx;
4811 struct row_entry *entry;
4813 /* Skip over rows equal at the start. */
4814 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4816 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4817 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4819 if (c->enabled_p
4820 && d->enabled_p
4821 && !d->redraw_fringe_bitmaps_p
4822 && c->y == d->y
4823 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4824 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4825 && row_equal_p (w, c, d, 1))
4827 assign_row (c, d);
4828 d->enabled_p = 0;
4830 else
4831 break;
4834 /* Give up if some rows in the desired matrix are not enabled. */
4835 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4836 return -1;
4838 first_old = first_new = i;
4840 /* Set last_new to the index + 1 of the last enabled row in the
4841 desired matrix. */
4842 i = first_new + 1;
4843 while (i < desired_matrix->nrows - 1
4844 && MATRIX_ROW (desired_matrix, i)->enabled_p
4845 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4846 ++i;
4848 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4849 return 0;
4851 last_new = i;
4853 /* Set last_old to the index + 1 of the last enabled row in the
4854 current matrix. We don't look at the enabled flag here because
4855 we plan to reuse part of the display even if other parts are
4856 disabled. */
4857 i = first_old + 1;
4858 while (i < current_matrix->nrows - 1)
4860 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4861 if (bottom <= yb)
4862 ++i;
4863 if (bottom >= yb)
4864 break;
4867 last_old = i;
4869 /* Skip over rows equal at the bottom. */
4870 i = last_new;
4871 j = last_old;
4872 while (i - 1 > first_new
4873 && j - 1 > first_old
4874 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
4875 && (MATRIX_ROW (current_matrix, i - 1)->y
4876 == MATRIX_ROW (desired_matrix, j - 1)->y)
4877 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
4878 && row_equal_p (w,
4879 MATRIX_ROW (desired_matrix, i - 1),
4880 MATRIX_ROW (current_matrix, j - 1), 1))
4881 --i, --j;
4882 last_new = i;
4883 last_old = j;
4885 /* Nothing to do if all rows are equal. */
4886 if (last_new == first_new)
4887 return 0;
4889 /* Reallocate vectors, tables etc. if necessary. */
4891 if (current_matrix->nrows > old_lines_size)
4893 old_lines_size = current_matrix->nrows;
4894 nbytes = old_lines_size * sizeof *old_lines;
4895 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
4898 if (desired_matrix->nrows > new_lines_size)
4900 new_lines_size = desired_matrix->nrows;
4901 nbytes = new_lines_size * sizeof *new_lines;
4902 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
4905 n = desired_matrix->nrows + current_matrix->nrows;
4906 if (3 * n > row_table_size)
4908 row_table_size = next_almost_prime (3 * n);
4909 nbytes = row_table_size * sizeof *row_table;
4910 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
4911 bzero (row_table, nbytes);
4914 if (n > row_entry_pool_size)
4916 row_entry_pool_size = n;
4917 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
4918 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
4921 if (desired_matrix->nrows > runs_size)
4923 runs_size = desired_matrix->nrows;
4924 nbytes = runs_size * sizeof *runs;
4925 runs = (struct run **) xrealloc (runs, nbytes);
4926 nbytes = runs_size * sizeof *run_pool;
4927 run_pool = (struct run *) xrealloc (run_pool, nbytes);
4930 nruns = run_idx = 0;
4931 row_entry_idx = 0;
4933 /* Add rows from the current and desired matrix to the hash table
4934 row_hash_table to be able to find equal ones quickly. */
4936 for (i = first_old; i < last_old; ++i)
4938 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4940 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
4941 old_lines[i] = entry;
4942 ++entry->old_uses;
4944 else
4945 old_lines[i] = NULL;
4948 for (i = first_new; i < last_new; ++i)
4950 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4951 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
4952 ++entry->new_uses;
4953 entry->new_line_number = i;
4954 new_lines[i] = entry;
4957 /* Identify moves based on lines that are unique and equal
4958 in both matrices. */
4959 for (i = first_old; i < last_old;)
4960 if (old_lines[i]
4961 && old_lines[i]->old_uses == 1
4962 && old_lines[i]->new_uses == 1)
4964 int j, k;
4965 int new_line = old_lines[i]->new_line_number;
4966 struct run *run = run_pool + run_idx++;
4968 /* Record move. */
4969 run->current_vpos = i;
4970 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4971 run->desired_vpos = new_line;
4972 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4973 run->nrows = 1;
4974 run->height = MATRIX_ROW (current_matrix, i)->height;
4976 /* Extend backward. */
4977 j = i - 1;
4978 k = new_line - 1;
4979 while (j > first_old
4980 && k > first_new
4981 && old_lines[j] == new_lines[k])
4983 int h = MATRIX_ROW (current_matrix, j)->height;
4984 --run->current_vpos;
4985 --run->desired_vpos;
4986 ++run->nrows;
4987 run->height += h;
4988 run->desired_y -= h;
4989 run->current_y -= h;
4990 --j, --k;
4993 /* Extend forward. */
4994 j = i + 1;
4995 k = new_line + 1;
4996 while (j < last_old
4997 && k < last_new
4998 && old_lines[j] == new_lines[k])
5000 int h = MATRIX_ROW (current_matrix, j)->height;
5001 ++run->nrows;
5002 run->height += h;
5003 ++j, ++k;
5006 /* Insert run into list of all runs. Order runs by copied
5007 pixel lines. Note that we record runs that don't have to
5008 be copied because they are already in place. This is done
5009 because we can avoid calling update_window_line in this
5010 case. */
5011 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5013 for (k = nruns; k > j; --k)
5014 runs[k] = runs[k - 1];
5015 runs[j] = run;
5016 ++nruns;
5018 i += run->nrows;
5020 else
5021 ++i;
5023 /* Do the moves. Do it in a way that we don't overwrite something
5024 we want to copy later on. This is not solvable in general
5025 because there is only one display and we don't have a way to
5026 exchange areas on this display. Example:
5028 +-----------+ +-----------+
5029 | A | | B |
5030 +-----------+ --> +-----------+
5031 | B | | A |
5032 +-----------+ +-----------+
5034 Instead, prefer bigger moves, and invalidate moves that would
5035 copy from where we copied to. */
5037 for (i = 0; i < nruns; ++i)
5038 if (runs[i]->nrows > 0)
5040 struct run *r = runs[i];
5042 /* Copy on the display. */
5043 if (r->current_y != r->desired_y)
5045 rif->scroll_run_hook (w, r);
5047 /* Invalidate runs that copy from where we copied to. */
5048 for (j = i + 1; j < nruns; ++j)
5050 struct run *p = runs[j];
5052 if ((p->current_y >= r->desired_y
5053 && p->current_y < r->desired_y + r->height)
5054 || (p->current_y + p->height >= r->desired_y
5055 && (p->current_y + p->height
5056 < r->desired_y + r->height)))
5057 p->nrows = 0;
5061 /* Assign matrix rows. */
5062 for (j = 0; j < r->nrows; ++j)
5064 struct glyph_row *from, *to;
5065 int to_overlapped_p;
5067 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5068 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5069 to_overlapped_p = to->overlapped_p;
5070 if (!from->mode_line_p && !w->pseudo_window_p
5071 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5072 || to->right_fringe_bitmap != from->right_fringe_bitmap
5073 || to->left_fringe_face_id != from->left_fringe_face_id
5074 || to->right_fringe_face_id != from->right_fringe_face_id
5075 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5076 from->redraw_fringe_bitmaps_p = 1;
5077 assign_row (to, from);
5078 to->enabled_p = 1, from->enabled_p = 0;
5079 to->overlapped_p = to_overlapped_p;
5083 /* Clear the hash table, for the next time. */
5084 for (i = 0; i < row_entry_idx; ++i)
5085 row_table[row_entry_pool[i].bucket] = NULL;
5087 /* Value is > 0 to indicate that we scrolled the display. */
5088 return nruns;
5093 /************************************************************************
5094 Frame-Based Updates
5095 ************************************************************************/
5097 /* Update the desired frame matrix of frame F.
5099 FORCE_P non-zero means that the update should not be stopped by
5100 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5101 should not be tried.
5103 Value is non-zero if update was stopped due to pending input. */
5105 static int
5106 update_frame_1 (f, force_p, inhibit_id_p)
5107 struct frame *f;
5108 int force_p;
5109 int inhibit_id_p;
5111 /* Frame matrices to work on. */
5112 struct glyph_matrix *current_matrix = f->current_matrix;
5113 struct glyph_matrix *desired_matrix = f->desired_matrix;
5114 int i;
5115 int pause;
5116 int preempt_count = baud_rate / 2400 + 1;
5117 extern int input_pending;
5119 xassert (current_matrix && desired_matrix);
5121 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5122 calculate_costs (f);
5124 if (preempt_count <= 0)
5125 preempt_count = 1;
5127 if (redisplay_dont_pause)
5128 force_p = 1;
5129 else if (!force_p && detect_input_pending_ignore_squeezables ())
5131 pause = 1;
5132 goto do_pause;
5135 /* If we cannot insert/delete lines, it's no use trying it. */
5136 if (!line_ins_del_ok)
5137 inhibit_id_p = 1;
5139 /* See if any of the desired lines are enabled; don't compute for
5140 i/d line if just want cursor motion. */
5141 for (i = 0; i < desired_matrix->nrows; i++)
5142 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5143 break;
5145 /* Try doing i/d line, if not yet inhibited. */
5146 if (!inhibit_id_p && i < desired_matrix->nrows)
5147 force_p |= scrolling (f);
5149 /* Update the individual lines as needed. Do bottom line first. */
5150 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5151 update_frame_line (f, desired_matrix->nrows - 1);
5153 /* Now update the rest of the lines. */
5154 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5156 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5158 if (FRAME_TERMCAP_P (f))
5160 /* Flush out every so many lines.
5161 Also flush out if likely to have more than 1k buffered
5162 otherwise. I'm told that some telnet connections get
5163 really screwed by more than 1k output at once. */
5164 int outq = PENDING_OUTPUT_COUNT (stdout);
5165 if (outq > 900
5166 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5168 fflush (stdout);
5169 if (preempt_count == 1)
5171 #ifdef EMACS_OUTQSIZE
5172 if (EMACS_OUTQSIZE (0, &outq) < 0)
5173 /* Probably not a tty. Ignore the error and reset
5174 the outq count. */
5175 outq = PENDING_OUTPUT_COUNT (stdout);
5176 #endif
5177 outq *= 10;
5178 if (baud_rate <= outq && baud_rate > 0)
5179 sleep (outq / baud_rate);
5184 if ((i - 1) % preempt_count == 0)
5185 detect_input_pending_ignore_squeezables ();
5187 update_frame_line (f, i);
5191 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5193 /* Now just clean up termcap drivers and set cursor, etc. */
5194 if (!pause)
5196 if ((cursor_in_echo_area
5197 /* If we are showing a message instead of the mini-buffer,
5198 show the cursor for the message instead of for the
5199 (now hidden) mini-buffer contents. */
5200 || (EQ (minibuf_window, selected_window)
5201 && EQ (minibuf_window, echo_area_window)
5202 && !NILP (echo_area_buffer[0])))
5203 /* These cases apply only to the frame that contains
5204 the active mini-buffer window. */
5205 && FRAME_HAS_MINIBUF_P (f)
5206 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5208 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5209 int row, col;
5211 if (cursor_in_echo_area < 0)
5213 /* Negative value of cursor_in_echo_area means put
5214 cursor at beginning of line. */
5215 row = top;
5216 col = 0;
5218 else
5220 /* Positive value of cursor_in_echo_area means put
5221 cursor at the end of the prompt. If the mini-buffer
5222 is several lines high, find the last line that has
5223 any text on it. */
5224 row = FRAME_LINES (f);
5227 --row;
5228 col = 0;
5230 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5232 /* Frame rows are filled up with spaces that
5233 must be ignored here. */
5234 struct glyph_row *r = MATRIX_ROW (current_matrix,
5235 row);
5236 struct glyph *start = r->glyphs[TEXT_AREA];
5237 struct glyph *last = start + r->used[TEXT_AREA];
5239 while (last > start
5240 && (last - 1)->charpos < 0)
5241 --last;
5243 col = last - start;
5246 while (row > top && col == 0);
5248 /* Make sure COL is not out of range. */
5249 if (col >= FRAME_CURSOR_X_LIMIT (f))
5251 /* If we have another row, advance cursor into it. */
5252 if (row < FRAME_LINES (f) - 1)
5254 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5255 row++;
5257 /* Otherwise move it back in range. */
5258 else
5259 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5263 cursor_to (row, col);
5265 else
5267 /* We have only one cursor on terminal frames. Use it to
5268 display the cursor of the selected window. */
5269 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5270 if (w->cursor.vpos >= 0
5271 /* The cursor vpos may be temporarily out of bounds
5272 in the following situation: There is one window,
5273 with the cursor in the lower half of it. The window
5274 is split, and a message causes a redisplay before
5275 a new cursor position has been computed. */
5276 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5278 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5279 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5281 if (INTEGERP (w->left_margin_cols))
5282 x += XFASTINT (w->left_margin_cols);
5284 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5285 cursor_to (y, x);
5290 do_pause:
5292 clear_desired_matrices (f);
5293 return pause;
5297 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5300 scrolling (frame)
5301 struct frame *frame;
5303 int unchanged_at_top, unchanged_at_bottom;
5304 int window_size;
5305 int changed_lines;
5306 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5307 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5308 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5309 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5310 register int i;
5311 int free_at_end_vpos = FRAME_LINES (frame);
5312 struct glyph_matrix *current_matrix = frame->current_matrix;
5313 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5315 if (!current_matrix)
5316 abort ();
5318 /* Compute hash codes of all the lines. Also calculate number of
5319 changed lines, number of unchanged lines at the beginning, and
5320 number of unchanged lines at the end. */
5321 changed_lines = 0;
5322 unchanged_at_top = 0;
5323 unchanged_at_bottom = FRAME_LINES (frame);
5324 for (i = 0; i < FRAME_LINES (frame); i++)
5326 /* Give up on this scrolling if some old lines are not enabled. */
5327 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5328 return 0;
5329 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5330 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5332 /* This line cannot be redrawn, so don't let scrolling mess it. */
5333 new_hash[i] = old_hash[i];
5334 #define INFINITY 1000000 /* Taken from scroll.c */
5335 draw_cost[i] = INFINITY;
5337 else
5339 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5340 draw_cost[i] = line_draw_cost (desired_matrix, i);
5343 if (old_hash[i] != new_hash[i])
5345 changed_lines++;
5346 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5348 else if (i == unchanged_at_top)
5349 unchanged_at_top++;
5350 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5353 /* If changed lines are few, don't allow preemption, don't scroll. */
5354 if ((!scroll_region_ok && changed_lines < baud_rate / 2400)
5355 || unchanged_at_bottom == FRAME_LINES (frame))
5356 return 1;
5358 window_size = (FRAME_LINES (frame) - unchanged_at_top
5359 - unchanged_at_bottom);
5361 if (scroll_region_ok)
5362 free_at_end_vpos -= unchanged_at_bottom;
5363 else if (memory_below_frame)
5364 free_at_end_vpos = -1;
5366 /* If large window, fast terminal and few lines in common between
5367 current frame and desired frame, don't bother with i/d calc. */
5368 if (!scroll_region_ok && window_size >= 18 && baud_rate > 2400
5369 && (window_size >=
5370 10 * scrolling_max_lines_saved (unchanged_at_top,
5371 FRAME_LINES (frame) - unchanged_at_bottom,
5372 old_hash, new_hash, draw_cost)))
5373 return 0;
5375 if (window_size < 2)
5376 return 0;
5378 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5379 draw_cost + unchanged_at_top - 1,
5380 old_draw_cost + unchanged_at_top - 1,
5381 old_hash + unchanged_at_top - 1,
5382 new_hash + unchanged_at_top - 1,
5383 free_at_end_vpos - unchanged_at_top);
5385 return 0;
5389 /* Count the number of blanks at the start of the vector of glyphs R
5390 which is LEN glyphs long. */
5392 static int
5393 count_blanks (r, len)
5394 struct glyph *r;
5395 int len;
5397 int i;
5399 for (i = 0; i < len; ++i)
5400 if (!CHAR_GLYPH_SPACE_P (r[i]))
5401 break;
5403 return i;
5407 /* Count the number of glyphs in common at the start of the glyph
5408 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5409 of STR2. Value is the number of equal glyphs equal at the start. */
5411 static int
5412 count_match (str1, end1, str2, end2)
5413 struct glyph *str1, *end1, *str2, *end2;
5415 struct glyph *p1 = str1;
5416 struct glyph *p2 = str2;
5418 while (p1 < end1
5419 && p2 < end2
5420 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5421 ++p1, ++p2;
5423 return p1 - str1;
5427 /* Char insertion/deletion cost vector, from term.c */
5429 extern int *char_ins_del_vector;
5430 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5433 /* Perform a frame-based update on line VPOS in frame FRAME. */
5435 static void
5436 update_frame_line (f, vpos)
5437 struct frame *f;
5438 int vpos;
5440 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5441 int tem;
5442 int osp, nsp, begmatch, endmatch, olen, nlen;
5443 struct glyph_matrix *current_matrix = f->current_matrix;
5444 struct glyph_matrix *desired_matrix = f->desired_matrix;
5445 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5446 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5447 int must_write_whole_line_p;
5448 int write_spaces_p = must_write_spaces;
5449 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5450 != FACE_TTY_DEFAULT_BG_COLOR);
5452 if (colored_spaces_p)
5453 write_spaces_p = 1;
5455 /* Current row not enabled means it has unknown contents. We must
5456 write the whole desired line in that case. */
5457 must_write_whole_line_p = !current_row->enabled_p;
5458 if (must_write_whole_line_p)
5460 obody = 0;
5461 olen = 0;
5463 else
5465 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5466 olen = current_row->used[TEXT_AREA];
5468 /* Ignore trailing spaces, if we can. */
5469 if (!write_spaces_p)
5470 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5471 olen--;
5474 current_row->enabled_p = 1;
5475 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5477 /* If desired line is empty, just clear the line. */
5478 if (!desired_row->enabled_p)
5480 nlen = 0;
5481 goto just_erase;
5484 nbody = desired_row->glyphs[TEXT_AREA];
5485 nlen = desired_row->used[TEXT_AREA];
5486 nend = nbody + nlen;
5488 /* If display line has unknown contents, write the whole line. */
5489 if (must_write_whole_line_p)
5491 /* Ignore spaces at the end, if we can. */
5492 if (!write_spaces_p)
5493 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5494 --nlen;
5496 /* Write the contents of the desired line. */
5497 if (nlen)
5499 cursor_to (vpos, 0);
5500 write_glyphs (nbody, nlen);
5503 /* Don't call clear_end_of_line if we already wrote the whole
5504 line. The cursor will not be at the right margin in that
5505 case but in the line below. */
5506 if (nlen < FRAME_TOTAL_COLS (f))
5508 cursor_to (vpos, nlen);
5509 clear_end_of_line (FRAME_TOTAL_COLS (f));
5511 else
5512 /* Make sure we are in the right row, otherwise cursor movement
5513 with cmgoto might use `ch' in the wrong row. */
5514 cursor_to (vpos, 0);
5516 make_current (desired_matrix, current_matrix, vpos);
5517 return;
5520 /* Pretend trailing spaces are not there at all,
5521 unless for one reason or another we must write all spaces. */
5522 if (!write_spaces_p)
5523 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5524 nlen--;
5526 /* If there's no i/d char, quickly do the best we can without it. */
5527 if (!char_ins_del_ok)
5529 int i, j;
5531 /* Find the first glyph in desired row that doesn't agree with
5532 a glyph in the current row, and write the rest from there on. */
5533 for (i = 0; i < nlen; i++)
5535 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5537 /* Find the end of the run of different glyphs. */
5538 j = i + 1;
5539 while (j < nlen
5540 && (j >= olen
5541 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5542 || CHAR_GLYPH_PADDING_P (nbody[j])))
5543 ++j;
5545 /* Output this run of non-matching chars. */
5546 cursor_to (vpos, i);
5547 write_glyphs (nbody + i, j - i);
5548 i = j - 1;
5550 /* Now find the next non-match. */
5554 /* Clear the rest of the line, or the non-clear part of it. */
5555 if (olen > nlen)
5557 cursor_to (vpos, nlen);
5558 clear_end_of_line (olen);
5561 /* Make current row = desired row. */
5562 make_current (desired_matrix, current_matrix, vpos);
5563 return;
5566 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5567 characters in a row. */
5569 if (!olen)
5571 /* If current line is blank, skip over initial spaces, if
5572 possible, and write the rest. */
5573 if (write_spaces_p)
5574 nsp = 0;
5575 else
5576 nsp = count_blanks (nbody, nlen);
5578 if (nlen > nsp)
5580 cursor_to (vpos, nsp);
5581 write_glyphs (nbody + nsp, nlen - nsp);
5584 /* Exchange contents between current_frame and new_frame. */
5585 make_current (desired_matrix, current_matrix, vpos);
5586 return;
5589 /* Compute number of leading blanks in old and new contents. */
5590 osp = count_blanks (obody, olen);
5591 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5593 /* Compute number of matching chars starting with first non-blank. */
5594 begmatch = count_match (obody + osp, obody + olen,
5595 nbody + nsp, nbody + nlen);
5597 /* Spaces in new match implicit space past the end of old. */
5598 /* A bug causing this to be a no-op was fixed in 18.29. */
5599 if (!write_spaces_p && osp + begmatch == olen)
5601 np1 = nbody + nsp;
5602 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5603 ++begmatch;
5606 /* Avoid doing insert/delete char
5607 just cause number of leading spaces differs
5608 when the following text does not match. */
5609 if (begmatch == 0 && osp != nsp)
5610 osp = nsp = min (osp, nsp);
5612 /* Find matching characters at end of line */
5613 op1 = obody + olen;
5614 np1 = nbody + nlen;
5615 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5616 while (op1 > op2
5617 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5619 op1--;
5620 np1--;
5622 endmatch = obody + olen - op1;
5624 /* tem gets the distance to insert or delete.
5625 endmatch is how many characters we save by doing so.
5626 Is it worth it? */
5628 tem = (nlen - nsp) - (olen - osp);
5629 if (endmatch && tem
5630 && (!char_ins_del_ok || endmatch <= char_ins_del_cost (f)[tem]))
5631 endmatch = 0;
5633 /* nsp - osp is the distance to insert or delete.
5634 If that is nonzero, begmatch is known to be nonzero also.
5635 begmatch + endmatch is how much we save by doing the ins/del.
5636 Is it worth it? */
5638 if (nsp != osp
5639 && (!char_ins_del_ok
5640 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5642 begmatch = 0;
5643 endmatch = 0;
5644 osp = nsp = min (osp, nsp);
5647 /* Now go through the line, inserting, writing and
5648 deleting as appropriate. */
5650 if (osp > nsp)
5652 cursor_to (vpos, nsp);
5653 delete_glyphs (osp - nsp);
5655 else if (nsp > osp)
5657 /* If going to delete chars later in line
5658 and insert earlier in the line,
5659 must delete first to avoid losing data in the insert */
5660 if (endmatch && nlen < olen + nsp - osp)
5662 cursor_to (vpos, nlen - endmatch + osp - nsp);
5663 delete_glyphs (olen + nsp - osp - nlen);
5664 olen = nlen - (nsp - osp);
5666 cursor_to (vpos, osp);
5667 insert_glyphs (0, nsp - osp);
5669 olen += nsp - osp;
5671 tem = nsp + begmatch + endmatch;
5672 if (nlen != tem || olen != tem)
5674 if (!endmatch || nlen == olen)
5676 /* If new text being written reaches right margin, there is
5677 no need to do clear-to-eol at the end of this function
5678 (and it would not be safe, since cursor is not going to
5679 be "at the margin" after the text is done). */
5680 if (nlen == FRAME_TOTAL_COLS (f))
5681 olen = 0;
5683 /* Function write_glyphs is prepared to do nothing
5684 if passed a length <= 0. Check it here to avoid
5685 unnecessary cursor movement. */
5686 if (nlen - tem > 0)
5688 cursor_to (vpos, nsp + begmatch);
5689 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5692 else if (nlen > olen)
5694 /* Here, we used to have the following simple code:
5695 ----------------------------------------
5696 write_glyphs (nbody + nsp + begmatch, olen - tem);
5697 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5698 ----------------------------------------
5699 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5700 is a padding glyph. */
5701 int out = olen - tem; /* Columns to be overwritten originally. */
5702 int del;
5704 cursor_to (vpos, nsp + begmatch);
5706 /* Calculate columns we can actually overwrite. */
5707 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5708 out--;
5709 write_glyphs (nbody + nsp + begmatch, out);
5711 /* If we left columns to be overwritten, we must delete them. */
5712 del = olen - tem - out;
5713 if (del > 0)
5714 delete_glyphs (del);
5716 /* At last, we insert columns not yet written out. */
5717 insert_glyphs (nbody + nsp + begmatch + out, nlen - olen + del);
5718 olen = nlen;
5720 else if (olen > nlen)
5722 cursor_to (vpos, nsp + begmatch);
5723 write_glyphs (nbody + nsp + begmatch, nlen - tem);
5724 delete_glyphs (olen - nlen);
5725 olen = nlen;
5729 just_erase:
5730 /* If any unerased characters remain after the new line, erase them. */
5731 if (olen > nlen)
5733 cursor_to (vpos, nlen);
5734 clear_end_of_line (olen);
5737 /* Exchange contents between current_frame and new_frame. */
5738 make_current (desired_matrix, current_matrix, vpos);
5743 /***********************************************************************
5744 X/Y Position -> Buffer Position
5745 ***********************************************************************/
5747 /* Determine what's under window-relative pixel position (*X, *Y).
5748 Return the object (string or buffer) that's there.
5749 Return in *POS the position in that object.
5750 Adjust *X and *Y to character positions. */
5752 Lisp_Object
5753 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5754 struct window *w;
5755 int *x, *y;
5756 struct display_pos *pos;
5757 Lisp_Object *object;
5758 int *dx, *dy;
5759 int *width, *height;
5761 struct it it;
5762 struct buffer *old_current_buffer = current_buffer;
5763 struct text_pos startp;
5764 Lisp_Object string;
5765 struct glyph_row *row;
5766 #ifdef HAVE_WINDOW_SYSTEM
5767 struct image *img = 0;
5768 #endif
5769 int x0, x1;
5771 current_buffer = XBUFFER (w->buffer);
5772 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5773 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5774 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5775 start_display (&it, w, startp);
5777 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5778 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5779 MOVE_TO_X | MOVE_TO_Y);
5781 current_buffer = old_current_buffer;
5783 *dx = x0 + it.first_visible_x - it.current_x;
5784 *dy = *y - it.current_y;
5786 string = w->buffer;
5787 if (STRINGP (it.string))
5788 string = it.string;
5789 *pos = it.current;
5791 #ifdef HAVE_WINDOW_SYSTEM
5792 if (it.what == IT_IMAGE)
5794 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5795 && !NILP (img->spec))
5796 *object = img->spec;
5798 #endif
5800 if (it.vpos < w->current_matrix->nrows
5801 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5802 row->enabled_p))
5804 if (it.hpos < row->used[TEXT_AREA])
5806 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5807 #ifdef HAVE_WINDOW_SYSTEM
5808 if (img)
5810 *dy -= row->ascent - glyph->ascent;
5811 *dx += glyph->slice.x;
5812 *dy += glyph->slice.y;
5813 /* Image slices positions are still relative to the entire image */
5814 *width = img->width;
5815 *height = img->height;
5817 else
5818 #endif
5820 *width = glyph->pixel_width;
5821 *height = glyph->ascent + glyph->descent;
5824 else
5826 *width = 0;
5827 *height = row->height;
5830 else
5832 *width = *height = 0;
5835 /* Add extra (default width) columns if clicked after EOL. */
5836 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5837 if (x0 > x1)
5838 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5840 *x = it.hpos;
5841 *y = it.vpos;
5843 return string;
5847 /* Value is the string under window-relative coordinates X/Y in the
5848 mode line or header line (PART says which) of window W, or nil if none.
5849 *CHARPOS is set to the position in the string returned. */
5851 Lisp_Object
5852 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
5853 struct window *w;
5854 enum window_part part;
5855 int *x, *y;
5856 int *charpos;
5857 Lisp_Object *object;
5858 int *dx, *dy;
5859 int *width, *height;
5861 struct glyph_row *row;
5862 struct glyph *glyph, *end;
5863 int x0, y0;
5864 Lisp_Object string = Qnil;
5866 if (part == ON_MODE_LINE)
5867 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5868 else
5869 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5870 y0 = *y - row->y;
5871 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5873 if (row->mode_line_p && row->enabled_p)
5875 /* Find the glyph under X. If we find one with a string object,
5876 it's the one we were looking for. */
5877 glyph = row->glyphs[TEXT_AREA];
5878 end = glyph + row->used[TEXT_AREA];
5879 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5880 x0 -= glyph->pixel_width;
5881 *x = glyph - row->glyphs[TEXT_AREA];
5882 if (glyph < end)
5884 string = glyph->object;
5885 *charpos = glyph->charpos;
5886 *width = glyph->pixel_width;
5887 *height = glyph->ascent + glyph->descent;
5888 #ifdef HAVE_WINDOW_SYSTEM
5889 if (glyph->type == IMAGE_GLYPH)
5891 struct image *img;
5892 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5893 if (img != NULL)
5894 *object = img->spec;
5895 y0 -= row->ascent - glyph->ascent;
5897 #endif
5899 else
5901 /* Add extra (default width) columns if clicked after EOL. */
5902 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5903 *width = 0;
5904 *height = row->height;
5907 else
5909 *x = 0;
5910 x0 = 0;
5911 *width = *height = 0;
5914 *dx = x0;
5915 *dy = y0;
5917 return string;
5921 /* Value is the string under window-relative coordinates X/Y in either
5922 marginal area, or nil if none. *CHARPOS is set to the position in
5923 the string returned. */
5925 Lisp_Object
5926 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
5927 struct window *w;
5928 enum window_part part;
5929 int *x, *y;
5930 int *charpos;
5931 Lisp_Object *object;
5932 int *dx, *dy;
5933 int *width, *height;
5935 struct glyph_row *row = w->current_matrix->rows;
5936 struct glyph *glyph, *end;
5937 int x0, y0, i, wy = *y;
5938 int area;
5939 Lisp_Object string = Qnil;
5941 if (part == ON_LEFT_MARGIN)
5942 area = LEFT_MARGIN_AREA;
5943 else if (part == ON_RIGHT_MARGIN)
5944 area = RIGHT_MARGIN_AREA;
5945 else
5946 abort ();
5948 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5949 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5950 break;
5951 y0 = *y - row->y;
5952 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5954 if (row->enabled_p)
5956 /* Find the glyph under X. If we find one with a string object,
5957 it's the one we were looking for. */
5958 if (area == RIGHT_MARGIN_AREA)
5959 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5960 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5961 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5962 + window_box_width (w, LEFT_MARGIN_AREA)
5963 + window_box_width (w, TEXT_AREA));
5964 else
5965 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5966 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5967 : 0);
5969 glyph = row->glyphs[area];
5970 end = glyph + row->used[area];
5971 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5972 x0 -= glyph->pixel_width;
5973 *x = glyph - row->glyphs[area];
5974 if (glyph < end)
5976 string = glyph->object;
5977 *charpos = glyph->charpos;
5978 *width = glyph->pixel_width;
5979 *height = glyph->ascent + glyph->descent;
5980 #ifdef HAVE_WINDOW_SYSTEM
5981 if (glyph->type == IMAGE_GLYPH)
5983 struct image *img;
5984 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5985 if (img != NULL)
5986 *object = img->spec;
5987 y0 -= row->ascent - glyph->ascent;
5988 x0 += glyph->slice.x;
5989 y0 += glyph->slice.y;
5991 #endif
5993 else
5995 /* Add extra (default width) columns if clicked after EOL. */
5996 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5997 *width = 0;
5998 *height = row->height;
6001 else
6003 x0 = 0;
6004 *x = 0;
6005 *width = *height = 0;
6008 *dx = x0;
6009 *dy = y0;
6011 return string;
6015 /***********************************************************************
6016 Changing Frame Sizes
6017 ***********************************************************************/
6019 #ifdef SIGWINCH
6021 SIGTYPE
6022 window_change_signal (signalnum) /* If we don't have an argument, */
6023 int signalnum; /* some compilers complain in signal calls. */
6025 int width, height;
6026 #ifndef USE_CRT_DLL
6027 extern int errno;
6028 #endif
6029 int old_errno = errno;
6031 signal (SIGWINCH, window_change_signal);
6032 SIGNAL_THREAD_CHECK (signalnum);
6034 get_frame_size (&width, &height);
6036 /* The frame size change obviously applies to a termcap-controlled
6037 frame. Find such a frame in the list, and assume it's the only
6038 one (since the redisplay code always writes to stdout, not a
6039 FILE * specified in the frame structure). Record the new size,
6040 but don't reallocate the data structures now. Let that be done
6041 later outside of the signal handler. */
6044 Lisp_Object tail, frame;
6046 FOR_EACH_FRAME (tail, frame)
6048 if (FRAME_TERMCAP_P (XFRAME (frame)))
6050 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6051 break;
6056 errno = old_errno;
6058 #endif /* SIGWINCH */
6061 /* Do any change in frame size that was requested by a signal. SAFE
6062 non-zero means this function is called from a place where it is
6063 safe to change frame sizes while a redisplay is in progress. */
6065 void
6066 do_pending_window_change (safe)
6067 int safe;
6069 /* If window_change_signal should have run before, run it now. */
6070 if (redisplaying_p && !safe)
6071 return;
6073 while (delayed_size_change)
6075 Lisp_Object tail, frame;
6077 delayed_size_change = 0;
6079 FOR_EACH_FRAME (tail, frame)
6081 struct frame *f = XFRAME (frame);
6083 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6084 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6085 0, 0, safe);
6091 /* Change the frame height and/or width. Values may be given as zero to
6092 indicate no change is to take place.
6094 If DELAY is non-zero, then assume we're being called from a signal
6095 handler, and queue the change for later - perhaps the next
6096 redisplay. Since this tries to resize windows, we can't call it
6097 from a signal handler.
6099 SAFE non-zero means this function is called from a place where it's
6100 safe to change frame sizes while a redisplay is in progress. */
6102 void
6103 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6104 register struct frame *f;
6105 int newheight, newwidth, pretend, delay, safe;
6107 Lisp_Object tail, frame;
6109 if (! FRAME_WINDOW_P (f))
6111 /* When using termcap, or on MS-DOS, all frames use
6112 the same screen, so a change in size affects all frames. */
6113 FOR_EACH_FRAME (tail, frame)
6114 if (! FRAME_WINDOW_P (XFRAME (frame)))
6115 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6116 pretend, delay, safe);
6118 else
6119 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6122 static void
6123 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6124 register struct frame *f;
6125 int newheight, newwidth, pretend, delay, safe;
6127 int new_frame_total_cols;
6128 int count = SPECPDL_INDEX ();
6130 /* If we can't deal with the change now, queue it for later. */
6131 if (delay || (redisplaying_p && !safe))
6133 f->new_text_lines = newheight;
6134 f->new_text_cols = newwidth;
6135 delayed_size_change = 1;
6136 return;
6139 /* This size-change overrides any pending one for this frame. */
6140 f->new_text_lines = 0;
6141 f->new_text_cols = 0;
6143 /* If an argument is zero, set it to the current value. */
6144 if (newheight == 0)
6145 newheight = FRAME_LINES (f);
6146 if (newwidth == 0)
6147 newwidth = FRAME_COLS (f);
6149 /* Compute width of windows in F.
6150 This is the width of the frame without vertical scroll bars. */
6151 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6153 /* Round up to the smallest acceptable size. */
6154 check_frame_size (f, &newheight, &newwidth);
6156 /* If we're not changing the frame size, quit now. */
6157 if (newheight == FRAME_LINES (f)
6158 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6159 return;
6161 BLOCK_INPUT;
6163 #ifdef MSDOS
6164 /* We only can set screen dimensions to certain values supported
6165 by our video hardware. Try to find the smallest size greater
6166 or equal to the requested dimensions. */
6167 dos_set_window_size (&newheight, &newwidth);
6168 #endif
6170 if (newheight != FRAME_LINES (f))
6172 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6174 /* Frame has both root and mini-buffer. */
6175 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6176 FRAME_TOP_MARGIN (f));
6177 set_window_height (FRAME_ROOT_WINDOW (f),
6178 (newheight
6180 - FRAME_TOP_MARGIN (f)),
6182 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6183 newheight - 1);
6184 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6186 else
6187 /* Frame has just one top-level window. */
6188 set_window_height (FRAME_ROOT_WINDOW (f),
6189 newheight - FRAME_TOP_MARGIN (f), 0);
6191 if (FRAME_TERMCAP_P (f) && !pretend)
6192 FrameRows = newheight;
6195 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6197 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6198 if (FRAME_HAS_MINIBUF_P (f))
6199 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6201 if (FRAME_TERMCAP_P (f) && !pretend)
6202 FrameCols = newwidth;
6204 if (WINDOWP (f->tool_bar_window))
6205 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6208 FRAME_LINES (f) = newheight;
6209 SET_FRAME_COLS (f, newwidth);
6212 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6213 int text_area_x, text_area_y, text_area_width, text_area_height;
6215 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6216 &text_area_height);
6217 if (w->cursor.x >= text_area_x + text_area_width)
6218 w->cursor.hpos = w->cursor.x = 0;
6219 if (w->cursor.y >= text_area_y + text_area_height)
6220 w->cursor.vpos = w->cursor.y = 0;
6223 adjust_glyphs (f);
6224 calculate_costs (f);
6225 SET_FRAME_GARBAGED (f);
6226 f->resized_p = 1;
6228 UNBLOCK_INPUT;
6230 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6232 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6233 Fset_window_buffer (FRAME_SELECTED_WINDOW (f),
6234 XWINDOW (FRAME_SELECTED_WINDOW (f))->buffer, Qt);
6236 unbind_to (count, Qnil);
6241 /***********************************************************************
6242 Terminal Related Lisp Functions
6243 ***********************************************************************/
6245 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6246 1, 1, "FOpen termscript file: ",
6247 doc: /* Start writing all terminal output to FILE as well as the terminal.
6248 FILE = nil means just close any termscript file currently open. */)
6249 (file)
6250 Lisp_Object file;
6252 if (termscript != 0) fclose (termscript);
6253 termscript = 0;
6255 if (! NILP (file))
6257 file = Fexpand_file_name (file, Qnil);
6258 termscript = fopen (SDATA (file), "w");
6259 if (termscript == 0)
6260 report_file_error ("Opening termscript", Fcons (file, Qnil));
6262 return Qnil;
6266 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6267 Ssend_string_to_terminal, 1, 1, 0,
6268 doc: /* Send STRING to the terminal without alteration.
6269 Control characters in STRING will have terminal-dependent effects. */)
6270 (string)
6271 Lisp_Object string;
6273 /* ??? Perhaps we should do something special for multibyte strings here. */
6274 CHECK_STRING (string);
6275 fwrite (SDATA (string), 1, SBYTES (string), stdout);
6276 fflush (stdout);
6277 if (termscript)
6279 fwrite (SDATA (string), 1, SBYTES (string),
6280 termscript);
6281 fflush (termscript);
6283 return Qnil;
6287 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6288 doc: /* Beep, or flash the screen.
6289 Also, unless an argument is given,
6290 terminate any keyboard macro currently executing. */)
6291 (arg)
6292 Lisp_Object arg;
6294 if (!NILP (arg))
6296 if (noninteractive)
6297 putchar (07);
6298 else
6299 ring_bell ();
6300 fflush (stdout);
6302 else
6303 bitch_at_user ();
6305 return Qnil;
6308 void
6309 bitch_at_user ()
6311 if (noninteractive)
6312 putchar (07);
6313 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6314 error ("Keyboard macro terminated by a command ringing the bell");
6315 else
6316 ring_bell ();
6317 fflush (stdout);
6322 /***********************************************************************
6323 Sleeping, Waiting
6324 ***********************************************************************/
6326 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6327 doc: /* Pause, without updating display, for SECONDS seconds.
6328 SECONDS may be a floating-point value, meaning that you can wait for a
6329 fraction of a second. Optional second arg MILLISECONDS specifies an
6330 additional wait period, in milliseconds; this may be useful if your
6331 Emacs was built without floating point support.
6332 \(Not all operating systems support waiting for a fraction of a second.) */)
6333 (seconds, milliseconds)
6334 Lisp_Object seconds, milliseconds;
6336 int sec, usec;
6338 if (NILP (milliseconds))
6339 XSETINT (milliseconds, 0);
6340 else
6341 CHECK_NUMBER (milliseconds);
6342 usec = XINT (milliseconds) * 1000;
6345 double duration = extract_float (seconds);
6346 sec = (int) duration;
6347 usec += (duration - sec) * 1000000;
6350 #ifndef EMACS_HAS_USECS
6351 if (sec == 0 && usec != 0)
6352 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6353 #endif
6355 /* Assure that 0 <= usec < 1000000. */
6356 if (usec < 0)
6358 /* We can't rely on the rounding being correct if usec is negative. */
6359 if (-1000000 < usec)
6360 sec--, usec += 1000000;
6361 else
6362 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6364 else
6365 sec += usec / 1000000, usec %= 1000000;
6367 if (sec < 0 || (sec == 0 && usec == 0))
6368 return Qnil;
6370 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6372 return Qnil;
6376 /* This is just like wait_reading_process_output, except that
6377 it does the redisplay.
6379 It's also much like Fsit_for, except that it can be used for
6380 waiting for input as well. */
6382 Lisp_Object
6383 sit_for (sec, usec, reading, display, initial_display)
6384 int sec, usec, reading, display, initial_display;
6386 swallow_events (display);
6388 if (detect_input_pending_run_timers (display) || !NILP (Vexecuting_kbd_macro))
6389 return Qnil;
6391 if (initial_display)
6392 redisplay_preserve_echo_area (2);
6394 if (sec == 0 && usec == 0)
6395 return Qt;
6397 #ifdef SIGIO
6398 gobble_input (0);
6399 #endif
6401 wait_reading_process_output (sec, usec, reading ? -1 : 1, display,
6402 Qnil, NULL, 0);
6404 return detect_input_pending () ? Qnil : Qt;
6408 DEFUN ("sit-for", Fsit_for, Ssit_for, 1, 3, 0,
6409 doc: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6410 SECONDS may be a floating-point value, meaning that you can wait for a
6411 fraction of a second.
6412 \(Not all operating systems support waiting for a fraction of a second.)
6413 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6414 Redisplay is preempted as always if input arrives, and does not happen
6415 if input is available before it starts.
6416 Value is t if waited the full time with no input arriving.
6418 An obsolete but still supported form is
6419 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6420 Where the optional arg MILLISECONDS specifies an additional wait period,
6421 in milliseconds; this was useful when Emacs was built without
6422 floating point support.
6423 usage: (sit-for SECONDS &optional NODISP OLD-NODISP) */)
6425 /* The `old-nodisp' stuff is there so that the arglist has the correct
6426 length. Otherwise, `defdvice' will redefine it with fewer args. */
6427 (seconds, milliseconds, nodisp)
6428 Lisp_Object seconds, milliseconds, nodisp;
6430 int sec, usec;
6432 if (NILP (nodisp) && !NUMBERP (milliseconds))
6433 { /* New style. */
6434 nodisp = milliseconds;
6435 milliseconds = Qnil;
6438 if (NILP (milliseconds))
6439 XSETINT (milliseconds, 0);
6440 else
6441 CHECK_NUMBER (milliseconds);
6442 usec = XINT (milliseconds) * 1000;
6445 double duration = extract_float (seconds);
6446 sec = (int) duration;
6447 usec += (duration - sec) * 1000000;
6450 #ifndef EMACS_HAS_USECS
6451 if (usec != 0 && sec == 0)
6452 error ("Millisecond `sit-for' not supported on %s", SYSTEM_TYPE);
6453 #endif
6455 return sit_for (sec, usec, 0, NILP (nodisp), NILP (nodisp));
6460 /***********************************************************************
6461 Other Lisp Functions
6462 ***********************************************************************/
6464 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6465 session's frames, frame names, buffers, buffer-read-only flags, and
6466 buffer-modified-flags. */
6468 static Lisp_Object frame_and_buffer_state;
6471 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6472 Sframe_or_buffer_changed_p, 0, 1, 0,
6473 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6474 VARIABLE is a variable name whose value is either nil or a state vector
6475 that will be updated to contain all frames and buffers,
6476 aside from buffers whose names start with space,
6477 along with the buffers' read-only and modified flags. This allows a fast
6478 check to see whether buffer menus might need to be recomputed.
6479 If this function returns non-nil, it updates the internal vector to reflect
6480 the current state.
6482 If VARIABLE is nil, an internal variable is used. Users should not
6483 pass nil for VARIABLE. */)
6484 (variable)
6485 Lisp_Object variable;
6487 Lisp_Object state, tail, frame, buf;
6488 Lisp_Object *vecp, *end;
6489 int n;
6491 if (! NILP (variable))
6493 CHECK_SYMBOL (variable);
6494 state = Fsymbol_value (variable);
6495 if (! VECTORP (state))
6496 goto changed;
6498 else
6499 state = frame_and_buffer_state;
6501 vecp = XVECTOR (state)->contents;
6502 end = vecp + XVECTOR (state)->size;
6504 FOR_EACH_FRAME (tail, frame)
6506 if (vecp == end)
6507 goto changed;
6508 if (!EQ (*vecp++, frame))
6509 goto changed;
6510 if (vecp == end)
6511 goto changed;
6512 if (!EQ (*vecp++, XFRAME (frame)->name))
6513 goto changed;
6515 /* Check that the buffer info matches. */
6516 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6518 buf = XCDR (XCAR (tail));
6519 /* Ignore buffers that aren't included in buffer lists. */
6520 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6521 continue;
6522 if (vecp == end)
6523 goto changed;
6524 if (!EQ (*vecp++, buf))
6525 goto changed;
6526 if (vecp == end)
6527 goto changed;
6528 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6529 goto changed;
6530 if (vecp == end)
6531 goto changed;
6532 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6533 goto changed;
6535 if (vecp == end)
6536 goto changed;
6537 /* Detect deletion of a buffer at the end of the list. */
6538 if (EQ (*vecp, Qlambda))
6539 return Qnil;
6541 /* Come here if we decide the data has changed. */
6542 changed:
6543 /* Count the size we will need.
6544 Start with 1 so there is room for at least one lambda at the end. */
6545 n = 1;
6546 FOR_EACH_FRAME (tail, frame)
6547 n += 2;
6548 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6549 n += 3;
6550 /* Reallocate the vector if data has grown to need it,
6551 or if it has shrunk a lot. */
6552 if (! VECTORP (state)
6553 || n > XVECTOR (state)->size
6554 || n + 20 < XVECTOR (state)->size / 2)
6555 /* Add 20 extra so we grow it less often. */
6557 state = Fmake_vector (make_number (n + 20), Qlambda);
6558 if (! NILP (variable))
6559 Fset (variable, state);
6560 else
6561 frame_and_buffer_state = state;
6564 /* Record the new data in the (possibly reallocated) vector. */
6565 vecp = XVECTOR (state)->contents;
6566 FOR_EACH_FRAME (tail, frame)
6568 *vecp++ = frame;
6569 *vecp++ = XFRAME (frame)->name;
6571 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6573 buf = XCDR (XCAR (tail));
6574 /* Ignore buffers that aren't included in buffer lists. */
6575 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6576 continue;
6577 *vecp++ = buf;
6578 *vecp++ = XBUFFER (buf)->read_only;
6579 *vecp++ = Fbuffer_modified_p (buf);
6581 /* Fill up the vector with lambdas (always at least one). */
6582 *vecp++ = Qlambda;
6583 while (vecp - XVECTOR (state)->contents
6584 < XVECTOR (state)->size)
6585 *vecp++ = Qlambda;
6586 /* Make sure we didn't overflow the vector. */
6587 if (vecp - XVECTOR (state)->contents
6588 > XVECTOR (state)->size)
6589 abort ();
6590 return Qt;
6595 /***********************************************************************
6596 Initialization
6597 ***********************************************************************/
6599 char *terminal_type;
6601 /* Initialization done when Emacs fork is started, before doing stty.
6602 Determine terminal type and set terminal_driver. Then invoke its
6603 decoding routine to set up variables in the terminal package. */
6605 void
6606 init_display ()
6608 #ifdef HAVE_X_WINDOWS
6609 extern int display_arg;
6610 #endif
6612 /* Construct the space glyph. */
6613 space_glyph.type = CHAR_GLYPH;
6614 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph, ' ');
6615 space_glyph.charpos = -1;
6617 meta_key = 0;
6618 inverse_video = 0;
6619 cursor_in_echo_area = 0;
6620 terminal_type = (char *) 0;
6622 /* Now is the time to initialize this; it's used by init_sys_modes
6623 during startup. */
6624 Vwindow_system = Qnil;
6626 /* If the user wants to use a window system, we shouldn't bother
6627 initializing the terminal. This is especially important when the
6628 terminal is so dumb that emacs gives up before and doesn't bother
6629 using the window system.
6631 If the DISPLAY environment variable is set and nonempty,
6632 try to use X, and die with an error message if that doesn't work. */
6634 #ifdef HAVE_X_WINDOWS
6635 if (! display_arg)
6637 char *display;
6638 #ifdef VMS
6639 display = getenv ("DECW$DISPLAY");
6640 #else
6641 display = getenv ("DISPLAY");
6642 #endif
6644 display_arg = (display != 0 && *display != 0);
6647 if (!inhibit_window_system && display_arg
6648 #ifndef CANNOT_DUMP
6649 && initialized
6650 #endif
6653 Vwindow_system = intern ("x");
6654 #ifdef HAVE_X11
6655 Vwindow_system_version = make_number (11);
6656 #else
6657 Vwindow_system_version = make_number (10);
6658 #endif
6659 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6660 /* In some versions of ncurses,
6661 tputs crashes if we have not called tgetent.
6662 So call tgetent. */
6663 { char b[2044]; tgetent (b, "xterm");}
6664 #endif
6665 adjust_frame_glyphs_initially ();
6666 return;
6668 #endif /* HAVE_X_WINDOWS */
6670 #ifdef HAVE_NTGUI
6671 if (!inhibit_window_system)
6673 Vwindow_system = intern ("w32");
6674 Vwindow_system_version = make_number (1);
6675 adjust_frame_glyphs_initially ();
6676 return;
6678 #endif /* HAVE_NTGUI */
6680 #ifdef MAC_OS
6681 if (!inhibit_window_system)
6683 Vwindow_system = intern ("mac");
6684 Vwindow_system_version = make_number (1);
6685 adjust_frame_glyphs_initially ();
6686 return;
6688 #endif /* MAC_OS */
6690 /* If no window system has been specified, try to use the terminal. */
6691 if (! isatty (0))
6693 fatal ("standard input is not a tty");
6694 exit (1);
6697 /* Look at the TERM variable. */
6698 terminal_type = (char *) getenv ("TERM");
6699 if (!terminal_type)
6701 #ifdef VMS
6702 fprintf (stderr, "Please specify your terminal type.\n\
6703 For types defined in VMS, use set term /device=TYPE.\n\
6704 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6705 \(The quotation marks are necessary since terminal types are lower case.)\n");
6706 #else
6707 fprintf (stderr, "Please set the environment variable TERM; see tset(1).\n");
6708 #endif
6709 exit (1);
6712 #ifdef VMS
6713 /* VMS DCL tends to up-case things, so down-case term type.
6714 Hardly any uppercase letters in terminal types; should be none. */
6716 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6717 char *p;
6719 strcpy (new, terminal_type);
6721 for (p = new; *p; p++)
6722 if (isupper (*p))
6723 *p = tolower (*p);
6725 terminal_type = new;
6727 #endif /* VMS */
6729 term_init (terminal_type);
6732 struct frame *sf = SELECTED_FRAME ();
6733 int width = FRAME_TOTAL_COLS (sf);
6734 int height = FRAME_LINES (sf);
6736 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6738 /* If these sizes are so big they cause overflow, just ignore the
6739 change. It's not clear what better we could do. */
6740 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6741 fatal ("screen size %dx%d too big", width, height);
6744 adjust_frame_glyphs_initially ();
6745 calculate_costs (XFRAME (selected_frame));
6747 #ifdef SIGWINCH
6748 #ifndef CANNOT_DUMP
6749 if (initialized)
6750 #endif /* CANNOT_DUMP */
6751 signal (SIGWINCH, window_change_signal);
6752 #endif /* SIGWINCH */
6754 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6755 if (initialized
6756 && !noninteractive
6757 #ifdef MSDOS
6758 /* The MSDOS terminal turns on its ``window system'' relatively
6759 late into the startup, so we cannot do the frame faces'
6760 initialization just yet. It will be done later by pc-win.el
6761 and internal_terminal_init. */
6762 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6763 #endif
6764 && NILP (Vwindow_system))
6766 /* For the initial frame, we don't have any way of knowing what
6767 are the foreground and background colors of the terminal. */
6768 struct frame *sf = SELECTED_FRAME();
6770 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6771 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6772 call0 (intern ("tty-set-up-initial-frame-faces"));
6778 /***********************************************************************
6779 Blinking cursor
6780 ***********************************************************************/
6782 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6783 Sinternal_show_cursor, 2, 2, 0,
6784 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6785 WINDOW nil means use the selected window. SHOW non-nil means
6786 show a cursor in WINDOW in the next redisplay. SHOW nil means
6787 don't show a cursor. */)
6788 (window, show)
6789 Lisp_Object window, show;
6791 /* Don't change cursor state while redisplaying. This could confuse
6792 output routines. */
6793 if (!redisplaying_p)
6795 if (NILP (window))
6796 window = selected_window;
6797 else
6798 CHECK_WINDOW (window);
6800 XWINDOW (window)->cursor_off_p = NILP (show);
6803 return Qnil;
6807 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6808 Sinternal_show_cursor_p, 0, 1, 0,
6809 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6810 WINDOW nil or omitted means report on the selected window. */)
6811 (window)
6812 Lisp_Object window;
6814 struct window *w;
6816 if (NILP (window))
6817 window = selected_window;
6818 else
6819 CHECK_WINDOW (window);
6821 w = XWINDOW (window);
6822 return w->cursor_off_p ? Qnil : Qt;
6826 /***********************************************************************
6827 Initialization
6828 ***********************************************************************/
6830 void
6831 syms_of_display ()
6833 defsubr (&Sredraw_frame);
6834 defsubr (&Sredraw_display);
6835 defsubr (&Sframe_or_buffer_changed_p);
6836 defsubr (&Sopen_termscript);
6837 defsubr (&Sding);
6838 defsubr (&Ssit_for);
6839 defsubr (&Ssleep_for);
6840 defsubr (&Ssend_string_to_terminal);
6841 defsubr (&Sinternal_show_cursor);
6842 defsubr (&Sinternal_show_cursor_p);
6844 #if GLYPH_DEBUG
6845 defsubr (&Sdump_redisplay_history);
6846 #endif
6848 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6849 staticpro (&frame_and_buffer_state);
6851 Qdisplay_table = intern ("display-table");
6852 staticpro (&Qdisplay_table);
6853 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
6854 staticpro (&Qredisplay_dont_pause);
6856 DEFVAR_INT ("baud-rate", &baud_rate,
6857 doc: /* *The output baud rate of the terminal.
6858 On most systems, changing this value will affect the amount of padding
6859 and the other strategic decisions made during redisplay. */);
6861 DEFVAR_BOOL ("inverse-video", &inverse_video,
6862 doc: /* *Non-nil means invert the entire frame display.
6863 This means everything is in inverse video which otherwise would not be. */);
6865 DEFVAR_BOOL ("visible-bell", &visible_bell,
6866 doc: /* *Non-nil means try to flash the frame to represent a bell.
6868 See also `ring-bell-function'. */);
6870 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
6871 doc: /* *Non-nil means no need to redraw entire frame after suspending.
6872 A non-nil value is useful if the terminal can automatically preserve
6873 Emacs's frame display when you reenter Emacs.
6874 It is up to you to set this variable if your terminal can do that. */);
6876 DEFVAR_LISP ("window-system", &Vwindow_system,
6877 doc: /* Name of window system that Emacs is displaying through.
6878 The value is a symbol--for instance, `x' for X windows.
6879 The value is nil if Emacs is using a text-only terminal. */);
6881 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
6882 doc: /* The version number of the window system in use.
6883 For X windows, this is 10 or 11. */);
6885 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
6886 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6888 DEFVAR_LISP ("glyph-table", &Vglyph_table,
6889 doc: /* Table defining how to output a glyph code to the frame.
6890 If not nil, this is a vector indexed by glyph code to define the glyph.
6891 Each element can be:
6892 integer: a glyph code which this glyph is an alias for.
6893 string: output this glyph using that string (not impl. in X windows).
6894 nil: this glyph mod 524288 is the code of a character to output,
6895 and this glyph / 524288 is the face number (see `face-id') to use
6896 while outputting it. */);
6897 Vglyph_table = Qnil;
6899 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
6900 doc: /* Display table to use for buffers that specify none.
6901 See `buffer-display-table' for more information. */);
6902 Vstandard_display_table = Qnil;
6904 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
6905 doc: /* *Non-nil means update isn't paused when input is detected. */);
6906 redisplay_dont_pause = 0;
6908 /* Initialize `window-system', unless init_display already decided it. */
6909 #ifdef CANNOT_DUMP
6910 if (noninteractive)
6911 #endif
6913 Vwindow_system = Qnil;
6914 Vwindow_system_version = Qnil;
6918 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
6919 (do not change this comment) */