* lisp/progmodes/ruby-mode.el (ruby-end-of-defun)
[emacs.git] / src / dispnew.c
blob85b3254aae3f854e7b66ba2fdbbfe8aa2e8c8046
1 /* Updating of data structures for redisplay.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 #include <config.h>
22 #define DISPEXTERN_INLINE EXTERN_INLINE
24 #include <stdio.h>
25 #include <setjmp.h>
26 #include <unistd.h>
28 #include "lisp.h"
29 #include "termchar.h"
30 #include "termopts.h"
31 /* cm.h must come after dispextern.h on Windows. */
32 #include "dispextern.h"
33 #include "cm.h"
34 #include "character.h"
35 #include "buffer.h"
36 #include "keyboard.h"
37 #include "frame.h"
38 #include "termhooks.h"
39 #include "window.h"
40 #include "commands.h"
41 #include "disptab.h"
42 #include "indent.h"
43 #include "intervals.h"
44 #include "blockinput.h"
45 #include "process.h"
47 #include "syssignal.h"
49 #ifdef HAVE_WINDOW_SYSTEM
50 #include TERM_HEADER
51 #endif /* HAVE_WINDOW_SYSTEM */
53 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
55 #include "systime.h"
56 #include <errno.h>
58 #ifdef DISPNEW_NEEDS_STDIO_EXT
59 #include <stdio_ext.h>
60 #endif
62 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
63 #include <term.h> /* for tgetent */
64 #endif
66 /* Structure to pass dimensions around. Used for character bounding
67 boxes, glyph matrix dimensions and alike. */
69 struct dim
71 int width;
72 int height;
76 /* Function prototypes. */
78 static void update_frame_line (struct frame *, int);
79 static int required_matrix_height (struct window *);
80 static int required_matrix_width (struct window *);
81 static void adjust_frame_glyphs (struct frame *);
82 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
83 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
84 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
85 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
86 struct window *);
87 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
88 struct window *);
89 static void adjust_frame_message_buffer (struct frame *);
90 static void adjust_decode_mode_spec_buffer (struct frame *);
91 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
92 static void clear_window_matrices (struct window *, bool);
93 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
94 static int scrolling_window (struct window *, bool);
95 static bool update_window_line (struct window *, int, bool *);
96 static void mirror_make_current (struct window *, int);
97 #ifdef GLYPH_DEBUG
98 static void check_matrix_pointers (struct glyph_matrix *,
99 struct glyph_matrix *);
100 #endif
101 static void mirror_line_dance (struct window *, int, int, int *, char *);
102 static bool update_window_tree (struct window *, bool);
103 static bool update_window (struct window *, bool);
104 static bool update_frame_1 (struct frame *, bool, bool);
105 static bool scrolling (struct frame *);
106 static void set_window_cursor_after_update (struct window *);
107 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
108 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
111 /* Redisplay preemption timers. */
113 static EMACS_TIME preemption_period;
114 static EMACS_TIME preemption_next_check;
116 /* True upon entry to redisplay means do not assume anything about
117 current contents of actual terminal frame; clear and redraw it. */
119 bool frame_garbaged;
121 /* True means last display completed. False means it was preempted. */
123 bool display_completed;
125 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
128 /* The currently selected frame. In a single-frame version, this
129 variable always equals the_only_frame. */
131 Lisp_Object selected_frame;
133 /* A frame which is not just a mini-buffer, or 0 if there are no such
134 frames. This is usually the most recent such frame that was
135 selected. In a single-frame version, this variable always holds
136 the address of the_only_frame. */
138 struct frame *last_nonminibuf_frame;
140 /* True means SIGWINCH happened when not safe. */
142 static bool delayed_size_change;
144 /* 1 means glyph initialization has been completed at startup. */
146 static bool glyphs_initialized_initially_p;
148 /* Updated window if != 0. Set by update_window. */
150 struct window *updated_window;
152 /* Glyph row updated in update_window_line, and area that is updated. */
154 struct glyph_row *updated_row;
155 int updated_area;
157 /* A glyph for a space. */
159 struct glyph space_glyph;
161 /* Counts of allocated structures. These counts serve to diagnose
162 memory leaks and double frees. */
164 static int glyph_matrix_count;
165 static int glyph_pool_count;
167 /* If non-null, the frame whose frame matrices are manipulated. If
168 null, window matrices are worked on. */
170 static struct frame *frame_matrix_frame;
172 /* True means that fonts have been loaded since the last glyph
173 matrix adjustments. Redisplay must stop, and glyph matrices must
174 be adjusted when this flag becomes true during display. The
175 reason fonts can be loaded so late is that fonts of fontsets are
176 loaded on demand. Another reason is that a line contains many
177 characters displayed by zero width or very narrow glyphs of
178 variable-width fonts. */
180 bool fonts_changed_p;
182 /* Convert vpos and hpos from frame to window and vice versa.
183 This may only be used for terminal frames. */
185 #ifdef GLYPH_DEBUG
187 static int window_to_frame_vpos (struct window *, int);
188 static int window_to_frame_hpos (struct window *, int);
189 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
190 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
192 /* One element of the ring buffer containing redisplay history
193 information. */
195 struct redisplay_history
197 char trace[512 + 100];
200 /* The size of the history buffer. */
202 #define REDISPLAY_HISTORY_SIZE 30
204 /* The redisplay history buffer. */
206 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
208 /* Next free entry in redisplay_history. */
210 static int history_idx;
212 /* A tick that's incremented each time something is added to the
213 history. */
215 static uprintmax_t history_tick;
217 /* Add to the redisplay history how window W has been displayed.
218 MSG is a trace containing the information how W's glyph matrix
219 has been constructed. PAUSED_P means that the update
220 has been interrupted for pending input. */
222 static void
223 add_window_display_history (struct window *w, const char *msg, bool paused_p)
225 char *buf;
227 if (history_idx >= REDISPLAY_HISTORY_SIZE)
228 history_idx = 0;
229 buf = redisplay_history[history_idx].trace;
230 ++history_idx;
232 snprintf (buf, sizeof redisplay_history[0].trace,
233 "%"pMu": window %p (`%s')%s\n%s",
234 history_tick++,
236 ((BUFFERP (w->buffer)
237 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
238 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
239 : "???"),
240 paused_p ? " ***paused***" : "",
241 msg);
245 /* Add to the redisplay history that frame F has been displayed.
246 PAUSED_P means that the update has been interrupted for
247 pending input. */
249 static void
250 add_frame_display_history (struct frame *f, bool paused_p)
252 char *buf;
254 if (history_idx >= REDISPLAY_HISTORY_SIZE)
255 history_idx = 0;
256 buf = redisplay_history[history_idx].trace;
257 ++history_idx;
259 sprintf (buf, "%"pMu": update frame %p%s",
260 history_tick++,
261 f, paused_p ? " ***paused***" : "");
265 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
266 Sdump_redisplay_history, 0, 0, "",
267 doc: /* Dump redisplay history to stderr. */)
268 (void)
270 int i;
272 for (i = history_idx - 1; i != history_idx; --i)
274 if (i < 0)
275 i = REDISPLAY_HISTORY_SIZE - 1;
276 fprintf (stderr, "%s\n", redisplay_history[i].trace);
279 return Qnil;
283 #else /* not GLYPH_DEBUG */
285 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
286 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
288 #endif /* GLYPH_DEBUG */
291 #if (defined PROFILING \
292 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
293 && !HAVE___EXECUTABLE_START)
294 /* This function comes first in the Emacs executable and is used only
295 to estimate the text start for profiling. */
296 void
297 __executable_start (void)
299 emacs_abort ();
301 #endif
303 /***********************************************************************
304 Glyph Matrices
305 ***********************************************************************/
307 /* Allocate and return a glyph_matrix structure. POOL is the glyph
308 pool from which memory for the matrix should be allocated, or null
309 for window-based redisplay where no glyph pools are used. The
310 member `pool' of the glyph matrix structure returned is set to
311 POOL, the structure is otherwise zeroed. */
313 static struct glyph_matrix *
314 new_glyph_matrix (struct glyph_pool *pool)
316 struct glyph_matrix *result = xzalloc (sizeof *result);
318 /* Increment number of allocated matrices. This count is used
319 to detect memory leaks. */
320 ++glyph_matrix_count;
322 /* Set pool and return. */
323 result->pool = pool;
324 return result;
328 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
330 The global counter glyph_matrix_count is decremented when a matrix
331 is freed. If the count gets negative, more structures were freed
332 than allocated, i.e. one matrix was freed more than once or a bogus
333 pointer was passed to this function.
335 If MATRIX->pool is null, this means that the matrix manages its own
336 glyph memory---this is done for matrices on X frames. Freeing the
337 matrix also frees the glyph memory in this case. */
339 static void
340 free_glyph_matrix (struct glyph_matrix *matrix)
342 if (matrix)
344 int i;
346 /* Detect the case that more matrices are freed than were
347 allocated. */
348 if (--glyph_matrix_count < 0)
349 emacs_abort ();
351 /* Free glyph memory if MATRIX owns it. */
352 if (matrix->pool == NULL)
353 for (i = 0; i < matrix->rows_allocated; ++i)
354 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
356 /* Free row structures and the matrix itself. */
357 xfree (matrix->rows);
358 xfree (matrix);
363 /* Return the number of glyphs to reserve for a marginal area of
364 window W. TOTAL_GLYPHS is the number of glyphs in a complete
365 display line of window W. MARGIN gives the width of the marginal
366 area in canonical character units. MARGIN should be an integer
367 or a float. */
369 static int
370 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
372 int n;
374 if (NUMBERP (margin))
376 int width = XFASTINT (w->total_cols);
377 double d = max (0, XFLOATINT (margin));
378 d = min (width / 2 - 1, d);
379 n = (int) ((double) total_glyphs / width * d);
381 else
382 n = 0;
384 return n;
387 /* Return true if ROW's hash value is correct.
388 Optimized away if ENABLE_CHECKING is not defined. */
390 static bool
391 verify_row_hash (struct glyph_row *row)
393 return row->hash == row_hash (row);
396 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
397 window sizes.
399 W is null if the function is called for a frame glyph matrix.
400 Otherwise it is the window MATRIX is a member of. X and Y are the
401 indices of the first column and row of MATRIX within the frame
402 matrix, if such a matrix exists. They are zero for purely
403 window-based redisplay. DIM is the needed size of the matrix.
405 In window-based redisplay, where no frame matrices exist, glyph
406 matrices manage their own glyph storage. Otherwise, they allocate
407 storage from a common frame glyph pool which can be found in
408 MATRIX->pool.
410 The reason for this memory management strategy is to avoid complete
411 frame redraws if possible. When we allocate from a common pool, a
412 change of the location or size of a sub-matrix within the pool
413 requires a complete redisplay of the frame because we cannot easily
414 make sure that the current matrices of all windows still agree with
415 what is displayed on the screen. While this is usually fast, it
416 leads to screen flickering. */
418 static void
419 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
421 int i;
422 int new_rows;
423 bool marginal_areas_changed_p = 0;
424 bool header_line_changed_p = 0;
425 bool header_line_p = 0;
426 int left = -1, right = -1;
427 int window_width = -1, window_height = -1;
429 /* See if W had a header line that has disappeared now, or vice versa.
430 Get W's size. */
431 if (w)
433 window_box (w, -1, 0, 0, &window_width, &window_height);
435 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
436 header_line_changed_p = header_line_p != matrix->header_line_p;
438 matrix->header_line_p = header_line_p;
440 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
441 Do nothing if MATRIX' size, position, vscroll, and marginal areas
442 haven't changed. This optimization is important because preserving
443 the matrix means preventing redisplay. */
444 if (matrix->pool == NULL)
446 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
447 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
448 eassert (left >= 0 && right >= 0);
449 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
450 || right != matrix->right_margin_glyphs);
452 if (!marginal_areas_changed_p
453 && !fonts_changed_p
454 && !header_line_changed_p
455 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
456 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
457 && matrix->window_height == window_height
458 && matrix->window_vscroll == w->vscroll
459 && matrix->window_width == window_width)
460 return;
463 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
464 if (matrix->rows_allocated < dim.height)
466 int old_alloc = matrix->rows_allocated;
467 new_rows = dim.height - matrix->rows_allocated;
468 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
469 new_rows, INT_MAX, sizeof *matrix->rows);
470 memset (matrix->rows + old_alloc, 0,
471 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
473 else
474 new_rows = 0;
476 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
477 on a frame not using window-based redisplay. Set up pointers for
478 each row into the glyph pool. */
479 if (matrix->pool)
481 eassert (matrix->pool->glyphs);
483 if (w)
485 left = margin_glyphs_to_reserve (w, dim.width,
486 w->left_margin_cols);
487 right = margin_glyphs_to_reserve (w, dim.width,
488 w->right_margin_cols);
490 else
491 left = right = 0;
493 for (i = 0; i < dim.height; ++i)
495 struct glyph_row *row = &matrix->rows[i];
497 row->glyphs[LEFT_MARGIN_AREA]
498 = (matrix->pool->glyphs
499 + (y + i) * matrix->pool->ncolumns
500 + x);
502 if (w == NULL
503 || row == matrix->rows + dim.height - 1
504 || (row == matrix->rows && matrix->header_line_p))
506 row->glyphs[TEXT_AREA]
507 = row->glyphs[LEFT_MARGIN_AREA];
508 row->glyphs[RIGHT_MARGIN_AREA]
509 = row->glyphs[TEXT_AREA] + dim.width;
510 row->glyphs[LAST_AREA]
511 = row->glyphs[RIGHT_MARGIN_AREA];
513 else
515 row->glyphs[TEXT_AREA]
516 = row->glyphs[LEFT_MARGIN_AREA] + left;
517 row->glyphs[RIGHT_MARGIN_AREA]
518 = row->glyphs[TEXT_AREA] + dim.width - left - right;
519 row->glyphs[LAST_AREA]
520 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
524 matrix->left_margin_glyphs = left;
525 matrix->right_margin_glyphs = right;
527 else
529 /* If MATRIX->pool is null, MATRIX is responsible for managing
530 its own memory. It is a window matrix for window-based redisplay.
531 Allocate glyph memory from the heap. */
532 if (dim.width > matrix->matrix_w
533 || new_rows
534 || header_line_changed_p
535 || marginal_areas_changed_p)
537 struct glyph_row *row = matrix->rows;
538 struct glyph_row *end = row + matrix->rows_allocated;
540 while (row < end)
542 row->glyphs[LEFT_MARGIN_AREA]
543 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
544 dim.width, sizeof (struct glyph));
546 /* The mode line never has marginal areas. */
547 if (row == matrix->rows + dim.height - 1
548 || (row == matrix->rows && matrix->header_line_p))
550 row->glyphs[TEXT_AREA]
551 = row->glyphs[LEFT_MARGIN_AREA];
552 row->glyphs[RIGHT_MARGIN_AREA]
553 = row->glyphs[TEXT_AREA] + dim.width;
554 row->glyphs[LAST_AREA]
555 = row->glyphs[RIGHT_MARGIN_AREA];
557 else
559 row->glyphs[TEXT_AREA]
560 = row->glyphs[LEFT_MARGIN_AREA] + left;
561 row->glyphs[RIGHT_MARGIN_AREA]
562 = row->glyphs[TEXT_AREA] + dim.width - left - right;
563 row->glyphs[LAST_AREA]
564 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
566 ++row;
570 eassert (left >= 0 && right >= 0);
571 matrix->left_margin_glyphs = left;
572 matrix->right_margin_glyphs = right;
575 /* Number of rows to be used by MATRIX. */
576 matrix->nrows = dim.height;
577 eassert (matrix->nrows >= 0);
579 if (w)
581 if (matrix == w->current_matrix)
583 /* Mark rows in a current matrix of a window as not having
584 valid contents. It's important to not do this for
585 desired matrices. When Emacs starts, it may already be
586 building desired matrices when this function runs. */
587 if (window_width < 0)
588 window_width = window_box_width (w, -1);
590 /* Optimize the case that only the height has changed (C-x 2,
591 upper window). Invalidate all rows that are no longer part
592 of the window. */
593 if (!marginal_areas_changed_p
594 && !header_line_changed_p
595 && new_rows == 0
596 && dim.width == matrix->matrix_w
597 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
598 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
599 && matrix->window_width == window_width)
601 /* Find the last row in the window. */
602 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
603 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
605 ++i;
606 break;
609 /* Window end is invalid, if inside of the rows that
610 are invalidated below. */
611 if (INTEGERP (w->window_end_vpos)
612 && XFASTINT (w->window_end_vpos) >= i)
613 wset_window_end_valid (w, Qnil);
615 while (i < matrix->nrows)
616 matrix->rows[i++].enabled_p = 0;
618 else
620 for (i = 0; i < matrix->nrows; ++i)
621 matrix->rows[i].enabled_p = 0;
624 else if (matrix == w->desired_matrix)
626 /* Rows in desired matrices always have to be cleared;
627 redisplay expects this is the case when it runs, so it
628 had better be the case when we adjust matrices between
629 redisplays. */
630 for (i = 0; i < matrix->nrows; ++i)
631 matrix->rows[i].enabled_p = 0;
636 /* Remember last values to be able to optimize frame redraws. */
637 matrix->matrix_x = x;
638 matrix->matrix_y = y;
639 matrix->matrix_w = dim.width;
640 matrix->matrix_h = dim.height;
642 /* Record the top y location and height of W at the time the matrix
643 was last adjusted. This is used to optimize redisplay above. */
644 if (w)
646 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
647 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
648 matrix->window_height = window_height;
649 matrix->window_width = window_width;
650 matrix->window_vscroll = w->vscroll;
655 /* Reverse the contents of rows in MATRIX between START and END. The
656 contents of the row at END - 1 end up at START, END - 2 at START +
657 1 etc. This is part of the implementation of rotate_matrix (see
658 below). */
660 static void
661 reverse_rows (struct glyph_matrix *matrix, int start, int end)
663 int i, j;
665 for (i = start, j = end - 1; i < j; ++i, --j)
667 /* Non-ISO HP/UX compiler doesn't like auto struct
668 initialization. */
669 struct glyph_row temp;
670 temp = matrix->rows[i];
671 matrix->rows[i] = matrix->rows[j];
672 matrix->rows[j] = temp;
677 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
678 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
679 indices. (Note: this does not copy glyphs, only glyph pointers in
680 row structures are moved around).
682 The algorithm used for rotating the vector was, I believe, first
683 described by Kernighan. See the vector R as consisting of two
684 sub-vectors AB, where A has length BY for BY >= 0. The result
685 after rotating is then BA. Reverse both sub-vectors to get ArBr
686 and reverse the result to get (ArBr)r which is BA. Similar for
687 rotating right. */
689 void
690 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
692 if (by < 0)
694 /* Up (rotate left, i.e. towards lower indices). */
695 by = -by;
696 reverse_rows (matrix, first, first + by);
697 reverse_rows (matrix, first + by, last);
698 reverse_rows (matrix, first, last);
700 else if (by > 0)
702 /* Down (rotate right, i.e. towards higher indices). */
703 reverse_rows (matrix, last - by, last);
704 reverse_rows (matrix, first, last - by);
705 reverse_rows (matrix, first, last);
710 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
711 with indices START <= index < END. Increment positions by DELTA/
712 DELTA_BYTES. */
714 void
715 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
716 ptrdiff_t delta, ptrdiff_t delta_bytes)
718 /* Check that START and END are reasonable values. */
719 eassert (start >= 0 && start <= matrix->nrows);
720 eassert (end >= 0 && end <= matrix->nrows);
721 eassert (start <= end);
723 for (; start < end; ++start)
724 increment_row_positions (matrix->rows + start, delta, delta_bytes);
728 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
729 START and END are the row indices of the first and last + 1 row to clear. */
731 void
732 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
734 eassert (start <= end);
735 eassert (start >= 0 && start < matrix->nrows);
736 eassert (end >= 0 && end <= matrix->nrows);
738 for (; start < end; ++start)
739 matrix->rows[start].enabled_p = 0;
743 /* Clear MATRIX.
745 Empty all rows in MATRIX by clearing their enabled_p flags.
746 The function prepare_desired_row will eventually really clear a row
747 when it sees one with a false enabled_p flag.
749 Reset update hints to default values. The only update hint
750 currently present is the flag MATRIX->no_scrolling_p. */
752 void
753 clear_glyph_matrix (struct glyph_matrix *matrix)
755 if (matrix)
757 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
758 matrix->no_scrolling_p = 0;
763 /* Shift part of the glyph matrix MATRIX of window W up or down.
764 Increment y-positions in glyph rows between START and END by DY,
765 and recompute their visible height. */
767 void
768 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
770 int min_y, max_y;
772 eassert (start <= end);
773 eassert (start >= 0 && start < matrix->nrows);
774 eassert (end >= 0 && end <= matrix->nrows);
776 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
777 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
779 for (; start < end; ++start)
781 struct glyph_row *row = &matrix->rows[start];
783 row->y += dy;
784 row->visible_height = row->height;
786 if (row->y < min_y)
787 row->visible_height -= min_y - row->y;
788 if (row->y + row->height > max_y)
789 row->visible_height -= row->y + row->height - max_y;
790 if (row->fringe_bitmap_periodic_p)
791 row->redraw_fringe_bitmaps_p = 1;
796 /* Mark all rows in current matrices of frame F as invalid. Marking
797 invalid is done by setting enabled_p to zero for all rows in a
798 current matrix. */
800 void
801 clear_current_matrices (register struct frame *f)
803 /* Clear frame current matrix, if we have one. */
804 if (f->current_matrix)
805 clear_glyph_matrix (f->current_matrix);
807 /* Clear the matrix of the menu bar window, if such a window exists.
808 The menu bar window is currently used to display menus on X when
809 no toolkit support is compiled in. */
810 if (WINDOWP (f->menu_bar_window))
811 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
813 /* Clear the matrix of the tool-bar window, if any. */
814 if (WINDOWP (f->tool_bar_window))
815 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
817 /* Clear current window matrices. */
818 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
819 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
823 /* Clear out all display lines of F for a coming redisplay. */
825 void
826 clear_desired_matrices (register struct frame *f)
828 if (f->desired_matrix)
829 clear_glyph_matrix (f->desired_matrix);
831 if (WINDOWP (f->menu_bar_window))
832 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
834 if (WINDOWP (f->tool_bar_window))
835 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
837 /* Do it for window matrices. */
838 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
839 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
843 /* Clear matrices in window tree rooted in W. If DESIRED_P,
844 clear desired matrices, otherwise clear current matrices. */
846 static void
847 clear_window_matrices (struct window *w, bool desired_p)
849 while (w)
851 if (!NILP (w->hchild))
853 eassert (WINDOWP (w->hchild));
854 clear_window_matrices (XWINDOW (w->hchild), desired_p);
856 else if (!NILP (w->vchild))
858 eassert (WINDOWP (w->vchild));
859 clear_window_matrices (XWINDOW (w->vchild), desired_p);
861 else
863 if (desired_p)
864 clear_glyph_matrix (w->desired_matrix);
865 else
867 clear_glyph_matrix (w->current_matrix);
868 wset_window_end_valid (w, Qnil);
872 w = NILP (w->next) ? 0 : XWINDOW (w->next);
878 /***********************************************************************
879 Glyph Rows
881 See dispextern.h for an overall explanation of glyph rows.
882 ***********************************************************************/
884 /* Clear glyph row ROW. Do it in a way that makes it robust against
885 changes in the glyph_row structure, i.e. addition or removal of
886 structure members. */
888 static struct glyph_row null_row;
890 void
891 clear_glyph_row (struct glyph_row *row)
893 struct glyph *p[1 + LAST_AREA];
895 /* Save pointers. */
896 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
897 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
898 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
899 p[LAST_AREA] = row->glyphs[LAST_AREA];
901 /* Clear. */
902 *row = null_row;
904 /* Restore pointers. */
905 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
906 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
907 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
908 row->glyphs[LAST_AREA] = p[LAST_AREA];
910 #if 0 /* At some point, some bit-fields of struct glyph were not set,
911 which made glyphs unequal when compared with GLYPH_EQUAL_P.
912 Redisplay outputs such glyphs, and flickering effects were
913 the result. This also depended on the contents of memory
914 returned by xmalloc. If flickering happens again, activate
915 the code below. If the flickering is gone with that, chances
916 are that the flickering has the same reason as here. */
917 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
918 #endif
922 /* Make ROW an empty, enabled row of canonical character height,
923 in window W starting at y-position Y. */
925 void
926 blank_row (struct window *w, struct glyph_row *row, int y)
928 int min_y, max_y;
930 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
931 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
933 clear_glyph_row (row);
934 row->y = y;
935 row->ascent = row->phys_ascent = 0;
936 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
937 row->visible_height = row->height;
939 if (row->y < min_y)
940 row->visible_height -= min_y - row->y;
941 if (row->y + row->height > max_y)
942 row->visible_height -= row->y + row->height - max_y;
944 row->enabled_p = 1;
948 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
949 are the amounts by which to change positions. Note that the first
950 glyph of the text area of a row can have a buffer position even if
951 the used count of the text area is zero. Such rows display line
952 ends. */
954 static void
955 increment_row_positions (struct glyph_row *row,
956 ptrdiff_t delta, ptrdiff_t delta_bytes)
958 int area, i;
960 /* Increment start and end positions. */
961 MATRIX_ROW_START_CHARPOS (row) += delta;
962 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
963 MATRIX_ROW_END_CHARPOS (row) += delta;
964 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
965 CHARPOS (row->start.pos) += delta;
966 BYTEPOS (row->start.pos) += delta_bytes;
967 CHARPOS (row->end.pos) += delta;
968 BYTEPOS (row->end.pos) += delta_bytes;
970 if (!row->enabled_p)
971 return;
973 /* Increment positions in glyphs. */
974 for (area = 0; area < LAST_AREA; ++area)
975 for (i = 0; i < row->used[area]; ++i)
976 if (BUFFERP (row->glyphs[area][i].object)
977 && row->glyphs[area][i].charpos > 0)
978 row->glyphs[area][i].charpos += delta;
980 /* Capture the case of rows displaying a line end. */
981 if (row->used[TEXT_AREA] == 0
982 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
983 row->glyphs[TEXT_AREA]->charpos += delta;
987 #if 0
988 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
989 contents, i.e. glyph structure contents are exchanged between A and
990 B without changing glyph pointers in A and B. */
992 static void
993 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
995 int area;
997 for (area = 0; area < LAST_AREA; ++area)
999 /* Number of glyphs to swap. */
1000 int max_used = max (a->used[area], b->used[area]);
1002 /* Start of glyphs in area of row A. */
1003 struct glyph *glyph_a = a->glyphs[area];
1005 /* End + 1 of glyphs in area of row A. */
1006 struct glyph *glyph_a_end = a->glyphs[max_used];
1008 /* Start of glyphs in area of row B. */
1009 struct glyph *glyph_b = b->glyphs[area];
1011 while (glyph_a < glyph_a_end)
1013 /* Non-ISO HP/UX compiler doesn't like auto struct
1014 initialization. */
1015 struct glyph temp;
1016 temp = *glyph_a;
1017 *glyph_a = *glyph_b;
1018 *glyph_b = temp;
1019 ++glyph_a;
1020 ++glyph_b;
1025 #endif /* 0 */
1027 /* Exchange pointers to glyph memory between glyph rows A and B. Also
1028 exchange the used[] array and the hash values of the rows, because
1029 these should all go together for the row's hash value to be
1030 correct. */
1032 static inline void
1033 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1035 int i;
1036 unsigned hash_tem = a->hash;
1038 for (i = 0; i < LAST_AREA + 1; ++i)
1040 struct glyph *temp = a->glyphs[i];
1042 a->glyphs[i] = b->glyphs[i];
1043 b->glyphs[i] = temp;
1044 if (i < LAST_AREA)
1046 short used_tem = a->used[i];
1048 a->used[i] = b->used[i];
1049 b->used[i] = used_tem;
1052 a->hash = b->hash;
1053 b->hash = hash_tem;
1057 /* Copy glyph row structure FROM to glyph row structure TO, except
1058 that glyph pointers, the `used' counts, and the hash values in the
1059 structures are left unchanged. */
1061 static inline void
1062 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1064 struct glyph *pointers[1 + LAST_AREA];
1065 short used[LAST_AREA];
1066 unsigned hashval;
1068 /* Save glyph pointers of TO. */
1069 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1070 memcpy (used, to->used, sizeof to->used);
1071 hashval = to->hash;
1073 /* Do a structure assignment. */
1074 *to = *from;
1076 /* Restore original pointers of TO. */
1077 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1078 memcpy (to->used, used, sizeof to->used);
1079 to->hash = hashval;
1083 /* Assign glyph row FROM to glyph row TO. This works like a structure
1084 assignment TO = FROM, except that glyph pointers are not copied but
1085 exchanged between TO and FROM. Pointers must be exchanged to avoid
1086 a memory leak. */
1088 static inline void
1089 assign_row (struct glyph_row *to, struct glyph_row *from)
1091 swap_glyph_pointers (to, from);
1092 copy_row_except_pointers (to, from);
1096 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1097 a row in a window matrix, is a slice of the glyph memory of the
1098 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1099 is true if the glyph memory of WINDOW_ROW is part of the glyph
1100 memory of FRAME_ROW. */
1102 #ifdef GLYPH_DEBUG
1104 static bool
1105 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1107 struct glyph *window_glyph_start = window_row->glyphs[0];
1108 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1109 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1111 return (frame_glyph_start <= window_glyph_start
1112 && window_glyph_start < frame_glyph_end);
1115 #endif /* GLYPH_DEBUG */
1117 #if 0
1119 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1120 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1121 in WINDOW_MATRIX is found satisfying the condition. */
1123 static struct glyph_row *
1124 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1125 struct glyph_matrix *frame_matrix, int row)
1127 int i;
1129 eassert (row >= 0 && row < frame_matrix->nrows);
1131 for (i = 0; i < window_matrix->nrows; ++i)
1132 if (glyph_row_slice_p (window_matrix->rows + i,
1133 frame_matrix->rows + row))
1134 break;
1136 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1139 #endif /* 0 */
1141 /* Prepare ROW for display. Desired rows are cleared lazily,
1142 i.e. they are only marked as to be cleared by setting their
1143 enabled_p flag to zero. When a row is to be displayed, a prior
1144 call to this function really clears it. */
1146 void
1147 prepare_desired_row (struct glyph_row *row)
1149 if (!row->enabled_p)
1151 bool rp = row->reversed_p;
1153 clear_glyph_row (row);
1154 row->enabled_p = 1;
1155 row->reversed_p = rp;
1160 /* Return a hash code for glyph row ROW. */
1162 static int
1163 line_hash_code (struct glyph_row *row)
1165 int hash = 0;
1167 if (row->enabled_p)
1169 struct glyph *glyph = row->glyphs[TEXT_AREA];
1170 struct glyph *end = glyph + row->used[TEXT_AREA];
1172 while (glyph < end)
1174 int c = glyph->u.ch;
1175 int face_id = glyph->face_id;
1176 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1177 c -= SPACEGLYPH;
1178 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1179 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1180 ++glyph;
1183 if (hash == 0)
1184 hash = 1;
1187 return hash;
1191 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1192 the number of characters in the line. If must_write_spaces is
1193 zero, leading and trailing spaces are ignored. */
1195 static int
1196 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1198 struct glyph_row *row = matrix->rows + vpos;
1199 struct glyph *beg = row->glyphs[TEXT_AREA];
1200 struct glyph *end = beg + row->used[TEXT_AREA];
1201 int len;
1202 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1203 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1205 /* Ignore trailing and leading spaces if we can. */
1206 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1208 /* Skip from the end over trailing spaces. */
1209 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1210 --end;
1212 /* All blank line. */
1213 if (end == beg)
1214 return 0;
1216 /* Skip over leading spaces. */
1217 while (CHAR_GLYPH_SPACE_P (*beg))
1218 ++beg;
1221 /* If we don't have a glyph-table, each glyph is one character,
1222 so return the number of glyphs. */
1223 if (glyph_table_base == 0)
1224 len = end - beg;
1225 else
1227 /* Otherwise, scan the glyphs and accumulate their total length
1228 in LEN. */
1229 len = 0;
1230 while (beg < end)
1232 GLYPH g;
1234 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1236 if (GLYPH_INVALID_P (g)
1237 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1238 len += 1;
1239 else
1240 len += GLYPH_LENGTH (glyph_table_base, g);
1242 ++beg;
1246 return len;
1250 /* Return true if the glyph rows A and B have equal contents.
1251 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1253 static inline bool
1254 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1256 eassert (verify_row_hash (a));
1257 eassert (verify_row_hash (b));
1259 if (a == b)
1260 return 1;
1261 else if (a->hash != b->hash)
1262 return 0;
1263 else
1265 struct glyph *a_glyph, *b_glyph, *a_end;
1266 int area;
1268 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1269 return 0;
1271 /* Compare glyphs. */
1272 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1274 if (a->used[area] != b->used[area])
1275 return 0;
1277 a_glyph = a->glyphs[area];
1278 a_end = a_glyph + a->used[area];
1279 b_glyph = b->glyphs[area];
1281 while (a_glyph < a_end
1282 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1283 ++a_glyph, ++b_glyph;
1285 if (a_glyph != a_end)
1286 return 0;
1289 if (a->fill_line_p != b->fill_line_p
1290 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1291 || a->left_fringe_bitmap != b->left_fringe_bitmap
1292 || a->left_fringe_face_id != b->left_fringe_face_id
1293 || a->left_fringe_offset != b->left_fringe_offset
1294 || a->right_fringe_bitmap != b->right_fringe_bitmap
1295 || a->right_fringe_face_id != b->right_fringe_face_id
1296 || a->right_fringe_offset != b->right_fringe_offset
1297 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1298 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1299 || a->exact_window_width_line_p != b->exact_window_width_line_p
1300 || a->overlapped_p != b->overlapped_p
1301 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1302 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1303 || a->reversed_p != b->reversed_p
1304 /* Different partially visible characters on left margin. */
1305 || a->x != b->x
1306 /* Different height. */
1307 || a->ascent != b->ascent
1308 || a->phys_ascent != b->phys_ascent
1309 || a->phys_height != b->phys_height
1310 || a->visible_height != b->visible_height)
1311 return 0;
1314 return 1;
1319 /***********************************************************************
1320 Glyph Pool
1322 See dispextern.h for an overall explanation of glyph pools.
1323 ***********************************************************************/
1325 /* Allocate a glyph_pool structure. The structure returned is
1326 initialized with zeros. The global variable glyph_pool_count is
1327 incremented for each pool allocated. */
1329 static struct glyph_pool *
1330 new_glyph_pool (void)
1332 struct glyph_pool *result = xzalloc (sizeof *result);
1334 /* For memory leak and double deletion checking. */
1335 ++glyph_pool_count;
1337 return result;
1341 /* Free a glyph_pool structure POOL. The function may be called with
1342 a null POOL pointer. The global variable glyph_pool_count is
1343 decremented with every pool structure freed. If this count gets
1344 negative, more structures were freed than allocated, i.e. one
1345 structure must have been freed more than once or a bogus pointer
1346 was passed to free_glyph_pool. */
1348 static void
1349 free_glyph_pool (struct glyph_pool *pool)
1351 if (pool)
1353 /* More freed than allocated? */
1354 --glyph_pool_count;
1355 eassert (glyph_pool_count >= 0);
1357 xfree (pool->glyphs);
1358 xfree (pool);
1363 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1364 columns we need. This function never shrinks a pool. The only
1365 case in which this would make sense, would be when a frame's size
1366 is changed from a large value to a smaller one. But, if someone
1367 does it once, we can expect that he will do it again.
1369 Return true if the pool changed in a way which makes
1370 re-adjusting window glyph matrices necessary. */
1372 static bool
1373 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1375 ptrdiff_t needed;
1376 bool changed_p;
1378 changed_p = (pool->glyphs == 0
1379 || matrix_dim.height != pool->nrows
1380 || matrix_dim.width != pool->ncolumns);
1382 /* Enlarge the glyph pool. */
1383 needed = matrix_dim.width;
1384 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1385 memory_full (SIZE_MAX);
1386 needed *= matrix_dim.height;
1387 if (needed > pool->nglyphs)
1389 ptrdiff_t old_nglyphs = pool->nglyphs;
1390 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1391 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1392 memset (pool->glyphs + old_nglyphs, 0,
1393 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1396 /* Remember the number of rows and columns because (a) we use them
1397 to do sanity checks, and (b) the number of columns determines
1398 where rows in the frame matrix start---this must be available to
1399 determine pointers to rows of window sub-matrices. */
1400 pool->nrows = matrix_dim.height;
1401 pool->ncolumns = matrix_dim.width;
1403 return changed_p;
1408 /***********************************************************************
1409 Debug Code
1410 ***********************************************************************/
1412 #ifdef GLYPH_DEBUG
1415 /* Flush standard output. This is sometimes useful to call from the debugger.
1416 XXX Maybe this should be changed to flush the current terminal instead of
1417 stdout.
1420 void flush_stdout (void) EXTERNALLY_VISIBLE;
1422 void
1423 flush_stdout (void)
1425 fflush (stdout);
1429 /* Check that no glyph pointers have been lost in MATRIX. If a
1430 pointer has been lost, e.g. by using a structure assignment between
1431 rows, at least one pointer must occur more than once in the rows of
1432 MATRIX. */
1434 void
1435 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1437 int i, j;
1439 for (i = 0; i < matrix->nrows; ++i)
1440 for (j = 0; j < matrix->nrows; ++j)
1441 eassert (i == j
1442 || (matrix->rows[i].glyphs[TEXT_AREA]
1443 != matrix->rows[j].glyphs[TEXT_AREA]));
1447 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1449 struct glyph_row *
1450 matrix_row (struct glyph_matrix *matrix, int row)
1452 eassert (matrix && matrix->rows);
1453 eassert (row >= 0 && row < matrix->nrows);
1455 /* That's really too slow for normal testing because this function
1456 is called almost everywhere. Although---it's still astonishingly
1457 fast, so it is valuable to have for debugging purposes. */
1458 #if 0
1459 check_matrix_pointer_lossage (matrix);
1460 #endif
1462 return matrix->rows + row;
1466 #if 0 /* This function makes invalid assumptions when text is
1467 partially invisible. But it might come handy for debugging
1468 nevertheless. */
1470 /* Check invariants that must hold for an up to date current matrix of
1471 window W. */
1473 static void
1474 check_matrix_invariants (struct window *w)
1476 struct glyph_matrix *matrix = w->current_matrix;
1477 int yb = window_text_bottom_y (w);
1478 struct glyph_row *row = matrix->rows;
1479 struct glyph_row *last_text_row = NULL;
1480 struct buffer *saved = current_buffer;
1481 struct buffer *buffer = XBUFFER (w->buffer);
1482 int c;
1484 /* This can sometimes happen for a fresh window. */
1485 if (matrix->nrows < 2)
1486 return;
1488 set_buffer_temp (buffer);
1490 /* Note: last row is always reserved for the mode line. */
1491 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1492 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1494 struct glyph_row *next = row + 1;
1496 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1497 last_text_row = row;
1499 /* Check that character and byte positions are in sync. */
1500 eassert (MATRIX_ROW_START_BYTEPOS (row)
1501 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1502 eassert (BYTEPOS (row->start.pos)
1503 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1505 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1506 have such a position temporarily in case of a minibuffer
1507 displaying something like `[Sole completion]' at its end. */
1508 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1510 eassert (MATRIX_ROW_END_BYTEPOS (row)
1511 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1512 eassert (BYTEPOS (row->end.pos)
1513 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1516 /* Check that end position of `row' is equal to start position
1517 of next row. */
1518 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1520 eassert (MATRIX_ROW_END_CHARPOS (row)
1521 == MATRIX_ROW_START_CHARPOS (next));
1522 eassert (MATRIX_ROW_END_BYTEPOS (row)
1523 == MATRIX_ROW_START_BYTEPOS (next));
1524 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1525 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1527 row = next;
1530 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1531 eassert (w->desired_matrix->rows != NULL);
1532 set_buffer_temp (saved);
1535 #endif /* 0 */
1537 #endif /* GLYPH_DEBUG */
1541 /**********************************************************************
1542 Allocating/ Adjusting Glyph Matrices
1543 **********************************************************************/
1545 /* Allocate glyph matrices over a window tree for a frame-based
1546 redisplay
1548 X and Y are column/row within the frame glyph matrix where
1549 sub-matrices for the window tree rooted at WINDOW must be
1550 allocated. DIM_ONLY_P means that the caller of this
1551 function is only interested in the result matrix dimension, and
1552 matrix adjustments should not be performed.
1554 The function returns the total width/height of the sub-matrices of
1555 the window tree. If called on a frame root window, the computation
1556 will take the mini-buffer window into account.
1558 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1560 NEW_LEAF_MATRIX set if any window in the tree did not have a
1561 glyph matrices yet, and
1563 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1564 any window in the tree will be changed or have been changed (see
1565 DIM_ONLY_P)
1567 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1568 function.
1570 Windows are arranged into chains of windows on the same level
1571 through the next fields of window structures. Such a level can be
1572 either a sequence of horizontally adjacent windows from left to
1573 right, or a sequence of vertically adjacent windows from top to
1574 bottom. Each window in a horizontal sequence can be either a leaf
1575 window or a vertical sequence; a window in a vertical sequence can
1576 be either a leaf or a horizontal sequence. All windows in a
1577 horizontal sequence have the same height, and all windows in a
1578 vertical sequence have the same width.
1580 This function uses, for historical reasons, a more general
1581 algorithm to determine glyph matrix dimensions that would be
1582 necessary.
1584 The matrix height of a horizontal sequence is determined by the
1585 maximum height of any matrix in the sequence. The matrix width of
1586 a horizontal sequence is computed by adding up matrix widths of
1587 windows in the sequence.
1589 |<------- result width ------->|
1590 +---------+----------+---------+ ---
1591 | | | | |
1592 | | | |
1593 +---------+ | | result height
1594 | +---------+
1595 | | |
1596 +----------+ ---
1598 The matrix width of a vertical sequence is the maximum matrix width
1599 of any window in the sequence. Its height is computed by adding up
1600 matrix heights of windows in the sequence.
1602 |<---- result width -->|
1603 +---------+ ---
1604 | | |
1605 | | |
1606 +---------+--+ |
1607 | | |
1608 | | result height
1610 +------------+---------+ |
1611 | | |
1612 | | |
1613 +------------+---------+ --- */
1615 /* Bit indicating that a new matrix will be allocated or has been
1616 allocated. */
1618 #define NEW_LEAF_MATRIX (1 << 0)
1620 /* Bit indicating that a matrix will or has changed its location or
1621 size. */
1623 #define CHANGED_LEAF_MATRIX (1 << 1)
1625 static struct dim
1626 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1627 bool dim_only_p, int *window_change_flags)
1629 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1630 int x0 = x, y0 = y;
1631 int wmax = 0, hmax = 0;
1632 struct dim total;
1633 struct dim dim;
1634 struct window *w;
1635 bool in_horz_combination_p;
1637 /* What combination is WINDOW part of? Compute this once since the
1638 result is the same for all windows in the `next' chain. The
1639 special case of a root window (parent equal to nil) is treated
1640 like a vertical combination because a root window's `next'
1641 points to the mini-buffer window, if any, which is arranged
1642 vertically below other windows. */
1643 in_horz_combination_p
1644 = (!NILP (XWINDOW (window)->parent)
1645 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1647 /* For WINDOW and all windows on the same level. */
1650 w = XWINDOW (window);
1652 /* Get the dimension of the window sub-matrix for W, depending
1653 on whether this is a combination or a leaf window. */
1654 if (!NILP (w->hchild))
1655 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1656 dim_only_p,
1657 window_change_flags);
1658 else if (!NILP (w->vchild))
1659 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1660 dim_only_p,
1661 window_change_flags);
1662 else
1664 /* If not already done, allocate sub-matrix structures. */
1665 if (w->desired_matrix == NULL)
1667 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1668 w->current_matrix = new_glyph_matrix (f->current_pool);
1669 *window_change_flags |= NEW_LEAF_MATRIX;
1672 /* Width and height MUST be chosen so that there are no
1673 holes in the frame matrix. */
1674 dim.width = required_matrix_width (w);
1675 dim.height = required_matrix_height (w);
1677 /* Will matrix be re-allocated? */
1678 if (x != w->desired_matrix->matrix_x
1679 || y != w->desired_matrix->matrix_y
1680 || dim.width != w->desired_matrix->matrix_w
1681 || dim.height != w->desired_matrix->matrix_h
1682 || (margin_glyphs_to_reserve (w, dim.width,
1683 w->left_margin_cols)
1684 != w->desired_matrix->left_margin_glyphs)
1685 || (margin_glyphs_to_reserve (w, dim.width,
1686 w->right_margin_cols)
1687 != w->desired_matrix->right_margin_glyphs))
1688 *window_change_flags |= CHANGED_LEAF_MATRIX;
1690 /* Actually change matrices, if allowed. Do not consider
1691 CHANGED_LEAF_MATRIX computed above here because the pool
1692 may have been changed which we don't now here. We trust
1693 that we only will be called with DIM_ONLY_P when
1694 necessary. */
1695 if (!dim_only_p)
1697 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1698 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1702 /* If we are part of a horizontal combination, advance x for
1703 windows to the right of W; otherwise advance y for windows
1704 below W. */
1705 if (in_horz_combination_p)
1706 x += dim.width;
1707 else
1708 y += dim.height;
1710 /* Remember maximum glyph matrix dimensions. */
1711 wmax = max (wmax, dim.width);
1712 hmax = max (hmax, dim.height);
1714 /* Next window on same level. */
1715 window = w->next;
1717 while (!NILP (window));
1719 /* Set `total' to the total glyph matrix dimension of this window
1720 level. In a vertical combination, the width is the width of the
1721 widest window; the height is the y we finally reached, corrected
1722 by the y we started with. In a horizontal combination, the total
1723 height is the height of the tallest window, and the width is the
1724 x we finally reached, corrected by the x we started with. */
1725 if (in_horz_combination_p)
1727 total.width = x - x0;
1728 total.height = hmax;
1730 else
1732 total.width = wmax;
1733 total.height = y - y0;
1736 return total;
1740 /* Return the required height of glyph matrices for window W. */
1742 static int
1743 required_matrix_height (struct window *w)
1745 #ifdef HAVE_WINDOW_SYSTEM
1746 struct frame *f = XFRAME (w->frame);
1748 if (FRAME_WINDOW_P (f))
1750 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1751 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1752 return (((window_pixel_height + ch_height - 1)
1753 / ch_height) * w->nrows_scale_factor
1754 /* One partially visible line at the top and
1755 bottom of the window. */
1757 /* 2 for header and mode line. */
1758 + 2);
1760 #endif /* HAVE_WINDOW_SYSTEM */
1762 return WINDOW_TOTAL_LINES (w);
1766 /* Return the required width of glyph matrices for window W. */
1768 static int
1769 required_matrix_width (struct window *w)
1771 #ifdef HAVE_WINDOW_SYSTEM
1772 struct frame *f = XFRAME (w->frame);
1773 if (FRAME_WINDOW_P (f))
1775 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1776 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1778 /* Compute number of glyphs needed in a glyph row. */
1779 return (((window_pixel_width + ch_width - 1)
1780 / ch_width) * w->ncols_scale_factor
1781 /* 2 partially visible columns in the text area. */
1783 /* One partially visible column at the right
1784 edge of each marginal area. */
1785 + 1 + 1);
1787 #endif /* HAVE_WINDOW_SYSTEM */
1789 return XINT (w->total_cols);
1793 /* Allocate window matrices for window-based redisplay. W is the
1794 window whose matrices must be allocated/reallocated. */
1796 static void
1797 allocate_matrices_for_window_redisplay (struct window *w)
1799 while (w)
1801 if (!NILP (w->vchild))
1802 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1803 else if (!NILP (w->hchild))
1804 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1805 else
1807 /* W is a leaf window. */
1808 struct dim dim;
1810 /* If matrices are not yet allocated, allocate them now. */
1811 if (w->desired_matrix == NULL)
1813 w->desired_matrix = new_glyph_matrix (NULL);
1814 w->current_matrix = new_glyph_matrix (NULL);
1817 dim.width = required_matrix_width (w);
1818 dim.height = required_matrix_height (w);
1819 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1820 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1823 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1828 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1829 do it for all frames; otherwise do it just for the given frame.
1830 This function must be called when a new frame is created, its size
1831 changes, or its window configuration changes. */
1833 void
1834 adjust_glyphs (struct frame *f)
1836 /* Block input so that expose events and other events that access
1837 glyph matrices are not processed while we are changing them. */
1838 BLOCK_INPUT;
1840 if (f)
1841 adjust_frame_glyphs (f);
1842 else
1844 Lisp_Object tail, lisp_frame;
1846 FOR_EACH_FRAME (tail, lisp_frame)
1847 adjust_frame_glyphs (XFRAME (lisp_frame));
1850 UNBLOCK_INPUT;
1854 /* Adjust frame glyphs when Emacs is initialized.
1856 To be called from init_display.
1858 We need a glyph matrix because redraw will happen soon.
1859 Unfortunately, window sizes on selected_frame are not yet set to
1860 meaningful values. I believe we can assume that there are only two
1861 windows on the frame---the mini-buffer and the root window. Frame
1862 height and width seem to be correct so far. So, set the sizes of
1863 windows to estimated values. */
1865 static void
1866 adjust_frame_glyphs_initially (void)
1868 struct frame *sf = SELECTED_FRAME ();
1869 struct window *root = XWINDOW (sf->root_window);
1870 struct window *mini = XWINDOW (root->next);
1871 int frame_lines = FRAME_LINES (sf);
1872 int frame_cols = FRAME_COLS (sf);
1873 int top_margin = FRAME_TOP_MARGIN (sf);
1875 /* Do it for the root window. */
1876 wset_top_line (root, make_number (top_margin));
1877 wset_total_lines (root, make_number (frame_lines - 1 - top_margin));
1878 wset_total_cols (root, make_number (frame_cols));
1880 /* Do it for the mini-buffer window. */
1881 wset_top_line (mini, make_number (frame_lines - 1));
1882 wset_total_lines (mini, make_number (1));
1883 wset_total_cols (mini, make_number (frame_cols));
1885 adjust_frame_glyphs (sf);
1886 glyphs_initialized_initially_p = 1;
1890 /* Allocate/reallocate glyph matrices of a single frame F. */
1892 static void
1893 adjust_frame_glyphs (struct frame *f)
1895 if (FRAME_WINDOW_P (f))
1896 adjust_frame_glyphs_for_window_redisplay (f);
1897 else
1898 adjust_frame_glyphs_for_frame_redisplay (f);
1900 /* Don't forget the message buffer and the buffer for
1901 decode_mode_spec. */
1902 adjust_frame_message_buffer (f);
1903 adjust_decode_mode_spec_buffer (f);
1905 f->glyphs_initialized_p = 1;
1908 /* Return true if any window in the tree has nonzero window margins. See
1909 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1910 static bool
1911 showing_window_margins_p (struct window *w)
1913 while (w)
1915 if (!NILP (w->hchild))
1917 if (showing_window_margins_p (XWINDOW (w->hchild)))
1918 return 1;
1920 else if (!NILP (w->vchild))
1922 if (showing_window_margins_p (XWINDOW (w->vchild)))
1923 return 1;
1925 else if (!NILP (w->left_margin_cols)
1926 || !NILP (w->right_margin_cols))
1927 return 1;
1929 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1931 return 0;
1935 /* In the window tree with root W, build current matrices of leaf
1936 windows from the frame's current matrix. */
1938 static void
1939 fake_current_matrices (Lisp_Object window)
1941 struct window *w;
1943 for (; !NILP (window); window = w->next)
1945 w = XWINDOW (window);
1947 if (!NILP (w->hchild))
1948 fake_current_matrices (w->hchild);
1949 else if (!NILP (w->vchild))
1950 fake_current_matrices (w->vchild);
1951 else
1953 int i;
1954 struct frame *f = XFRAME (w->frame);
1955 struct glyph_matrix *m = w->current_matrix;
1956 struct glyph_matrix *fm = f->current_matrix;
1958 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1959 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1961 for (i = 0; i < m->matrix_h; ++i)
1963 struct glyph_row *r = m->rows + i;
1964 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1966 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1967 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1969 r->enabled_p = fr->enabled_p;
1970 if (r->enabled_p)
1972 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1973 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1974 r->used[TEXT_AREA] = (m->matrix_w
1975 - r->used[LEFT_MARGIN_AREA]
1976 - r->used[RIGHT_MARGIN_AREA]);
1977 r->mode_line_p = 0;
1985 /* Save away the contents of frame F's current frame matrix. Value is
1986 a glyph matrix holding the contents of F's current frame matrix. */
1988 static struct glyph_matrix *
1989 save_current_matrix (struct frame *f)
1991 int i;
1992 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1993 saved->nrows = f->current_matrix->nrows;
1994 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1996 for (i = 0; i < saved->nrows; ++i)
1998 struct glyph_row *from = f->current_matrix->rows + i;
1999 struct glyph_row *to = saved->rows + i;
2000 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2001 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
2002 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2003 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2006 return saved;
2010 /* Restore the contents of frame F's current frame matrix from SAVED,
2011 and free memory associated with SAVED. */
2013 static void
2014 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2016 int i;
2018 for (i = 0; i < saved->nrows; ++i)
2020 struct glyph_row *from = saved->rows + i;
2021 struct glyph_row *to = f->current_matrix->rows + i;
2022 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2023 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2024 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2025 xfree (from->glyphs[TEXT_AREA]);
2028 xfree (saved->rows);
2029 xfree (saved);
2034 /* Allocate/reallocate glyph matrices of a single frame F for
2035 frame-based redisplay. */
2037 static void
2038 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2040 struct dim matrix_dim;
2041 bool pool_changed_p;
2042 int window_change_flags;
2043 int top_window_y;
2045 if (!FRAME_LIVE_P (f))
2046 return;
2048 top_window_y = FRAME_TOP_MARGIN (f);
2050 /* Allocate glyph pool structures if not already done. */
2051 if (f->desired_pool == NULL)
2053 f->desired_pool = new_glyph_pool ();
2054 f->current_pool = new_glyph_pool ();
2057 /* Allocate frames matrix structures if needed. */
2058 if (f->desired_matrix == NULL)
2060 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2061 f->current_matrix = new_glyph_matrix (f->current_pool);
2064 /* Compute window glyph matrices. (This takes the mini-buffer
2065 window into account). The result is the size of the frame glyph
2066 matrix needed. The variable window_change_flags is set to a bit
2067 mask indicating whether new matrices will be allocated or
2068 existing matrices change their size or location within the frame
2069 matrix. */
2070 window_change_flags = 0;
2071 matrix_dim
2072 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2073 0, top_window_y,
2075 &window_change_flags);
2077 /* Add in menu bar lines, if any. */
2078 matrix_dim.height += top_window_y;
2080 /* Enlarge pools as necessary. */
2081 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2082 realloc_glyph_pool (f->current_pool, matrix_dim);
2084 /* Set up glyph pointers within window matrices. Do this only if
2085 absolutely necessary since it requires a frame redraw. */
2086 if (pool_changed_p || window_change_flags)
2088 /* Do it for window matrices. */
2089 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2090 0, top_window_y, 0,
2091 &window_change_flags);
2093 /* Size of frame matrices must equal size of frame. Note
2094 that we are called for X frames with window widths NOT equal
2095 to the frame width (from CHANGE_FRAME_SIZE_1). */
2096 eassert (matrix_dim.width == FRAME_COLS (f)
2097 && matrix_dim.height == FRAME_LINES (f));
2099 /* Pointers to glyph memory in glyph rows are exchanged during
2100 the update phase of redisplay, which means in general that a
2101 frame's current matrix consists of pointers into both the
2102 desired and current glyph pool of the frame. Adjusting a
2103 matrix sets the frame matrix up so that pointers are all into
2104 the same pool. If we want to preserve glyph contents of the
2105 current matrix over a call to adjust_glyph_matrix, we must
2106 make a copy of the current glyphs, and restore the current
2107 matrix' contents from that copy. */
2108 if (display_completed
2109 && !FRAME_GARBAGED_P (f)
2110 && matrix_dim.width == f->current_matrix->matrix_w
2111 && matrix_dim.height == f->current_matrix->matrix_h
2112 /* For some reason, the frame glyph matrix gets corrupted if
2113 any of the windows contain margins. I haven't been able
2114 to hunt down the reason, but for the moment this prevents
2115 the problem from manifesting. -- cyd */
2116 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2118 struct glyph_matrix *copy = save_current_matrix (f);
2119 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2120 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2121 restore_current_matrix (f, copy);
2122 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2124 else
2126 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2127 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2128 SET_FRAME_GARBAGED (f);
2134 /* Allocate/reallocate glyph matrices of a single frame F for
2135 window-based redisplay. */
2137 static void
2138 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2140 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2142 /* Allocate/reallocate window matrices. */
2143 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2145 #ifdef HAVE_X_WINDOWS
2146 /* Allocate/ reallocate matrices of the dummy window used to display
2147 the menu bar under X when no X toolkit support is available. */
2148 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2150 /* Allocate a dummy window if not already done. */
2151 struct window *w;
2152 if (NILP (f->menu_bar_window))
2154 Lisp_Object frame;
2155 fset_menu_bar_window (f, make_window ());
2156 w = XWINDOW (f->menu_bar_window);
2157 XSETFRAME (frame, f);
2158 wset_frame (w, frame);
2159 w->pseudo_window_p = 1;
2161 else
2162 w = XWINDOW (f->menu_bar_window);
2164 /* Set window dimensions to frame dimensions and allocate or
2165 adjust glyph matrices of W. */
2166 wset_top_line (w, make_number (0));
2167 wset_left_col (w, make_number (0));
2168 wset_total_lines (w, make_number (FRAME_MENU_BAR_LINES (f)));
2169 wset_total_cols (w, make_number (FRAME_TOTAL_COLS (f)));
2170 allocate_matrices_for_window_redisplay (w);
2172 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2173 #endif /* HAVE_X_WINDOWS */
2175 #ifndef USE_GTK
2177 /* Allocate/ reallocate matrices of the tool bar window. If we
2178 don't have a tool bar window yet, make one. */
2179 struct window *w;
2180 if (NILP (f->tool_bar_window))
2182 Lisp_Object frame;
2183 fset_tool_bar_window (f, make_window ());
2184 w = XWINDOW (f->tool_bar_window);
2185 XSETFRAME (frame, f);
2186 wset_frame (w, frame);
2187 w->pseudo_window_p = 1;
2189 else
2190 w = XWINDOW (f->tool_bar_window);
2192 wset_top_line (w, make_number (FRAME_MENU_BAR_LINES (f)));
2193 wset_left_col (w, make_number (0));
2194 wset_total_lines (w, make_number (FRAME_TOOL_BAR_LINES (f)));
2195 wset_total_cols (w, make_number (FRAME_TOTAL_COLS (f)));
2196 allocate_matrices_for_window_redisplay (w);
2198 #endif
2202 /* Adjust/ allocate message buffer of frame F.
2204 Note that the message buffer is never freed. Since I could not
2205 find a free in 19.34, I assume that freeing it would be
2206 problematic in some way and don't do it either.
2208 (Implementation note: It should be checked if we can free it
2209 eventually without causing trouble). */
2211 static void
2212 adjust_frame_message_buffer (struct frame *f)
2214 FRAME_MESSAGE_BUF (f) = xrealloc (FRAME_MESSAGE_BUF (f),
2215 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2219 /* Re-allocate buffer for decode_mode_spec on frame F. */
2221 static void
2222 adjust_decode_mode_spec_buffer (struct frame *f)
2224 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2225 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2230 /**********************************************************************
2231 Freeing Glyph Matrices
2232 **********************************************************************/
2234 /* Free glyph memory for a frame F. F may be null. This function can
2235 be called for the same frame more than once. The root window of
2236 F may be nil when this function is called. This is the case when
2237 the function is called when F is destroyed. */
2239 void
2240 free_glyphs (struct frame *f)
2242 if (f && f->glyphs_initialized_p)
2244 /* Block interrupt input so that we don't get surprised by an X
2245 event while we're in an inconsistent state. */
2246 BLOCK_INPUT;
2247 f->glyphs_initialized_p = 0;
2249 /* Release window sub-matrices. */
2250 if (!NILP (f->root_window))
2251 free_window_matrices (XWINDOW (f->root_window));
2253 /* Free the dummy window for menu bars without X toolkit and its
2254 glyph matrices. */
2255 if (!NILP (f->menu_bar_window))
2257 struct window *w = XWINDOW (f->menu_bar_window);
2258 free_glyph_matrix (w->desired_matrix);
2259 free_glyph_matrix (w->current_matrix);
2260 w->desired_matrix = w->current_matrix = NULL;
2261 fset_menu_bar_window (f, Qnil);
2264 /* Free the tool bar window and its glyph matrices. */
2265 if (!NILP (f->tool_bar_window))
2267 struct window *w = XWINDOW (f->tool_bar_window);
2268 free_glyph_matrix (w->desired_matrix);
2269 free_glyph_matrix (w->current_matrix);
2270 w->desired_matrix = w->current_matrix = NULL;
2271 fset_tool_bar_window (f, Qnil);
2274 /* Release frame glyph matrices. Reset fields to zero in
2275 case we are called a second time. */
2276 if (f->desired_matrix)
2278 free_glyph_matrix (f->desired_matrix);
2279 free_glyph_matrix (f->current_matrix);
2280 f->desired_matrix = f->current_matrix = NULL;
2283 /* Release glyph pools. */
2284 if (f->desired_pool)
2286 free_glyph_pool (f->desired_pool);
2287 free_glyph_pool (f->current_pool);
2288 f->desired_pool = f->current_pool = NULL;
2291 UNBLOCK_INPUT;
2296 /* Free glyph sub-matrices in the window tree rooted at W. This
2297 function may be called with a null pointer, and it may be called on
2298 the same tree more than once. */
2300 void
2301 free_window_matrices (struct window *w)
2303 while (w)
2305 if (!NILP (w->hchild))
2306 free_window_matrices (XWINDOW (w->hchild));
2307 else if (!NILP (w->vchild))
2308 free_window_matrices (XWINDOW (w->vchild));
2309 else
2311 /* This is a leaf window. Free its memory and reset fields
2312 to zero in case this function is called a second time for
2313 W. */
2314 free_glyph_matrix (w->current_matrix);
2315 free_glyph_matrix (w->desired_matrix);
2316 w->current_matrix = w->desired_matrix = NULL;
2319 /* Next window on same level. */
2320 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2325 /* Check glyph memory leaks. This function is called from
2326 shut_down_emacs. Note that frames are not destroyed when Emacs
2327 exits. We therefore free all glyph memory for all active frames
2328 explicitly and check that nothing is left allocated. */
2330 void
2331 check_glyph_memory (void)
2333 Lisp_Object tail, frame;
2335 /* Free glyph memory for all frames. */
2336 FOR_EACH_FRAME (tail, frame)
2337 free_glyphs (XFRAME (frame));
2339 /* Check that nothing is left allocated. */
2340 if (glyph_matrix_count)
2341 emacs_abort ();
2342 if (glyph_pool_count)
2343 emacs_abort ();
2348 /**********************************************************************
2349 Building a Frame Matrix
2350 **********************************************************************/
2352 /* Most of the redisplay code works on glyph matrices attached to
2353 windows. This is a good solution most of the time, but it is not
2354 suitable for terminal code. Terminal output functions cannot rely
2355 on being able to set an arbitrary terminal window. Instead they
2356 must be provided with a view of the whole frame, i.e. the whole
2357 screen. We build such a view by constructing a frame matrix from
2358 window matrices in this section.
2360 Windows that must be updated have their must_be_update_p flag set.
2361 For all such windows, their desired matrix is made part of the
2362 desired frame matrix. For other windows, their current matrix is
2363 made part of the desired frame matrix.
2365 +-----------------+----------------+
2366 | desired | desired |
2367 | | |
2368 +-----------------+----------------+
2369 | current |
2371 +----------------------------------+
2373 Desired window matrices can be made part of the frame matrix in a
2374 cheap way: We exploit the fact that the desired frame matrix and
2375 desired window matrices share their glyph memory. This is not
2376 possible for current window matrices. Their glyphs are copied to
2377 the desired frame matrix. The latter is equivalent to
2378 preserve_other_columns in the old redisplay.
2380 Used glyphs counters for frame matrix rows are the result of adding
2381 up glyph lengths of the window matrices. A line in the frame
2382 matrix is enabled, if a corresponding line in a window matrix is
2383 enabled.
2385 After building the desired frame matrix, it will be passed to
2386 terminal code, which will manipulate both the desired and current
2387 frame matrix. Changes applied to the frame's current matrix have
2388 to be visible in current window matrices afterwards, of course.
2390 This problem is solved like this:
2392 1. Window and frame matrices share glyphs. Window matrices are
2393 constructed in a way that their glyph contents ARE the glyph
2394 contents needed in a frame matrix. Thus, any modification of
2395 glyphs done in terminal code will be reflected in window matrices
2396 automatically.
2398 2. Exchanges of rows in a frame matrix done by terminal code are
2399 intercepted by hook functions so that corresponding row operations
2400 on window matrices can be performed. This is necessary because we
2401 use pointers to glyphs in glyph row structures. To satisfy the
2402 assumption of point 1 above that glyphs are updated implicitly in
2403 window matrices when they are manipulated via the frame matrix,
2404 window and frame matrix must of course agree where to find the
2405 glyphs for their rows. Possible manipulations that must be
2406 mirrored are assignments of rows of the desired frame matrix to the
2407 current frame matrix and scrolling the current frame matrix. */
2409 /* Build frame F's desired matrix from window matrices. Only windows
2410 which have the flag must_be_updated_p set have to be updated. Menu
2411 bar lines of a frame are not covered by window matrices, so make
2412 sure not to touch them in this function. */
2414 static void
2415 build_frame_matrix (struct frame *f)
2417 int i;
2419 /* F must have a frame matrix when this function is called. */
2420 eassert (!FRAME_WINDOW_P (f));
2422 /* Clear all rows in the frame matrix covered by window matrices.
2423 Menu bar lines are not covered by windows. */
2424 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2425 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2427 /* Build the matrix by walking the window tree. */
2428 build_frame_matrix_from_window_tree (f->desired_matrix,
2429 XWINDOW (FRAME_ROOT_WINDOW (f)));
2433 /* Walk a window tree, building a frame matrix MATRIX from window
2434 matrices. W is the root of a window tree. */
2436 static void
2437 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2439 while (w)
2441 if (!NILP (w->hchild))
2442 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2443 else if (!NILP (w->vchild))
2444 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2445 else
2446 build_frame_matrix_from_leaf_window (matrix, w);
2448 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2453 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2454 desired frame matrix built. W is a leaf window whose desired or
2455 current matrix is to be added to FRAME_MATRIX. W's flag
2456 must_be_updated_p determines which matrix it contributes to
2457 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2458 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2459 Adding a desired matrix means setting up used counters and such in
2460 frame rows, while adding a current window matrix to FRAME_MATRIX
2461 means copying glyphs. The latter case corresponds to
2462 preserve_other_columns in the old redisplay. */
2464 static void
2465 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2467 struct glyph_matrix *window_matrix;
2468 int window_y, frame_y;
2469 /* If non-zero, a glyph to insert at the right border of W. */
2470 GLYPH right_border_glyph;
2472 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2474 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2475 if (w->must_be_updated_p)
2477 window_matrix = w->desired_matrix;
2479 /* Decide whether we want to add a vertical border glyph. */
2480 if (!WINDOW_RIGHTMOST_P (w))
2482 struct Lisp_Char_Table *dp = window_display_table (w);
2483 Lisp_Object gc;
2485 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2486 if (dp
2487 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2489 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2490 spec_glyph_lookup_face (w, &right_border_glyph);
2493 if (GLYPH_FACE (right_border_glyph) <= 0)
2494 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2497 else
2498 window_matrix = w->current_matrix;
2500 /* For all rows in the window matrix and corresponding rows in the
2501 frame matrix. */
2502 window_y = 0;
2503 frame_y = window_matrix->matrix_y;
2504 while (window_y < window_matrix->nrows)
2506 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2507 struct glyph_row *window_row = window_matrix->rows + window_y;
2508 bool current_row_p = window_matrix == w->current_matrix;
2510 /* Fill up the frame row with spaces up to the left margin of the
2511 window row. */
2512 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2514 /* Fill up areas in the window matrix row with spaces. */
2515 fill_up_glyph_row_with_spaces (window_row);
2517 /* If only part of W's desired matrix has been built, and
2518 window_row wasn't displayed, use the corresponding current
2519 row instead. */
2520 if (window_matrix == w->desired_matrix
2521 && !window_row->enabled_p)
2523 window_row = w->current_matrix->rows + window_y;
2524 current_row_p = 1;
2527 if (current_row_p)
2529 /* Copy window row to frame row. */
2530 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2531 window_row->glyphs[0],
2532 window_matrix->matrix_w * sizeof (struct glyph));
2534 else
2536 eassert (window_row->enabled_p);
2538 /* Only when a desired row has been displayed, we want
2539 the corresponding frame row to be updated. */
2540 frame_row->enabled_p = 1;
2542 /* Maybe insert a vertical border between horizontally adjacent
2543 windows. */
2544 if (GLYPH_CHAR (right_border_glyph) != 0)
2546 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2547 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2550 #ifdef GLYPH_DEBUG
2551 /* Window row window_y must be a slice of frame row
2552 frame_y. */
2553 eassert (glyph_row_slice_p (window_row, frame_row));
2555 /* If rows are in sync, we don't have to copy glyphs because
2556 frame and window share glyphs. */
2558 strcpy (w->current_matrix->method, w->desired_matrix->method);
2559 add_window_display_history (w, w->current_matrix->method, 0);
2560 #endif
2563 /* Set number of used glyphs in the frame matrix. Since we fill
2564 up with spaces, and visit leaf windows from left to right it
2565 can be done simply. */
2566 frame_row->used[TEXT_AREA]
2567 = window_matrix->matrix_x + window_matrix->matrix_w;
2569 /* Next row. */
2570 ++window_y;
2571 ++frame_y;
2575 /* Given a user-specified glyph, possibly including a Lisp-level face
2576 ID, return a glyph that has a realized face ID.
2577 This is used for glyphs displayed specially and not part of the text;
2578 for instance, vertical separators, truncation markers, etc. */
2580 void
2581 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2583 int lface_id = GLYPH_FACE (*glyph);
2584 /* Convert the glyph's specified face to a realized (cache) face. */
2585 if (lface_id > 0)
2587 int face_id = merge_faces (XFRAME (w->frame),
2588 Qt, lface_id, DEFAULT_FACE_ID);
2589 SET_GLYPH_FACE (*glyph, face_id);
2593 /* Add spaces to a glyph row ROW in a window matrix.
2595 Each row has the form:
2597 +---------+-----------------------------+------------+
2598 | left | text | right |
2599 +---------+-----------------------------+------------+
2601 Left and right marginal areas are optional. This function adds
2602 spaces to areas so that there are no empty holes between areas.
2603 In other words: If the right area is not empty, the text area
2604 is filled up with spaces up to the right area. If the text area
2605 is not empty, the left area is filled up.
2607 To be called for frame-based redisplay, only. */
2609 static void
2610 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2612 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2613 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2614 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2618 /* Fill area AREA of glyph row ROW with spaces. To be called for
2619 frame-based redisplay only. */
2621 static void
2622 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2624 if (row->glyphs[area] < row->glyphs[area + 1])
2626 struct glyph *end = row->glyphs[area + 1];
2627 struct glyph *text = row->glyphs[area] + row->used[area];
2629 while (text < end)
2630 *text++ = space_glyph;
2631 row->used[area] = text - row->glyphs[area];
2636 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2637 reached. In frame matrices only one area, TEXT_AREA, is used. */
2639 static void
2640 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2642 int i = row->used[TEXT_AREA];
2643 struct glyph *glyph = row->glyphs[TEXT_AREA];
2645 while (i < upto)
2646 glyph[i++] = space_glyph;
2648 row->used[TEXT_AREA] = i;
2653 /**********************************************************************
2654 Mirroring operations on frame matrices in window matrices
2655 **********************************************************************/
2657 /* Set frame being updated via frame-based redisplay to F. This
2658 function must be called before updates to make explicit that we are
2659 working on frame matrices or not. */
2661 static inline void
2662 set_frame_matrix_frame (struct frame *f)
2664 frame_matrix_frame = f;
2668 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2669 DESIRED_MATRIX is the desired matrix corresponding to
2670 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2671 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2672 frame_matrix_frame is non-null, this indicates that the exchange is
2673 done in frame matrices, and that we have to perform analogous
2674 operations in window matrices of frame_matrix_frame. */
2676 static inline void
2677 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2679 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2680 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2681 bool mouse_face_p = current_row->mouse_face_p;
2683 /* Do current_row = desired_row. This exchanges glyph pointers
2684 between both rows, and does a structure assignment otherwise. */
2685 assign_row (current_row, desired_row);
2687 /* Enable current_row to mark it as valid. */
2688 current_row->enabled_p = 1;
2689 current_row->mouse_face_p = mouse_face_p;
2691 /* If we are called on frame matrices, perform analogous operations
2692 for window matrices. */
2693 if (frame_matrix_frame)
2694 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2698 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2699 W's frame which has been made current (by swapping pointers between
2700 current and desired matrix). Perform analogous operations in the
2701 matrices of leaf windows in the window tree rooted at W. */
2703 static void
2704 mirror_make_current (struct window *w, int frame_row)
2706 while (w)
2708 if (!NILP (w->hchild))
2709 mirror_make_current (XWINDOW (w->hchild), frame_row);
2710 else if (!NILP (w->vchild))
2711 mirror_make_current (XWINDOW (w->vchild), frame_row);
2712 else
2714 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2715 here because the checks performed in debug mode there
2716 will not allow the conversion. */
2717 int row = frame_row - w->desired_matrix->matrix_y;
2719 /* If FRAME_ROW is within W, assign the desired row to the
2720 current row (exchanging glyph pointers). */
2721 if (row >= 0 && row < w->desired_matrix->matrix_h)
2723 struct glyph_row *current_row
2724 = MATRIX_ROW (w->current_matrix, row);
2725 struct glyph_row *desired_row
2726 = MATRIX_ROW (w->desired_matrix, row);
2728 if (desired_row->enabled_p)
2729 assign_row (current_row, desired_row);
2730 else
2731 swap_glyph_pointers (desired_row, current_row);
2732 current_row->enabled_p = 1;
2734 /* Set the Y coordinate of the mode/header line's row.
2735 It is needed in draw_row_with_mouse_face to find the
2736 screen coordinates. (Window-based redisplay sets
2737 this in update_window, but no one seems to do that
2738 for frame-based redisplay.) */
2739 if (current_row->mode_line_p)
2740 current_row->y = row;
2744 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2749 /* Perform row dance after scrolling. We are working on the range of
2750 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2751 including) in MATRIX. COPY_FROM is a vector containing, for each
2752 row I in the range 0 <= I < NLINES, the index of the original line
2753 to move to I. This index is relative to the row range, i.e. 0 <=
2754 index < NLINES. RETAINED_P is a vector containing zero for each
2755 row 0 <= I < NLINES which is empty.
2757 This function is called from do_scrolling and do_direct_scrolling. */
2759 void
2760 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2761 int *copy_from, char *retained_p)
2763 /* A copy of original rows. */
2764 struct glyph_row *old_rows;
2766 /* Rows to assign to. */
2767 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2769 int i;
2771 /* Make a copy of the original rows. */
2772 old_rows = alloca (nlines * sizeof *old_rows);
2773 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2775 /* Assign new rows, maybe clear lines. */
2776 for (i = 0; i < nlines; ++i)
2778 bool enabled_before_p = new_rows[i].enabled_p;
2780 eassert (i + unchanged_at_top < matrix->nrows);
2781 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2782 new_rows[i] = old_rows[copy_from[i]];
2783 new_rows[i].enabled_p = enabled_before_p;
2785 /* RETAINED_P is zero for empty lines. */
2786 if (!retained_p[copy_from[i]])
2787 new_rows[i].enabled_p = 0;
2790 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2791 if (frame_matrix_frame)
2792 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2793 unchanged_at_top, nlines, copy_from, retained_p);
2797 /* Synchronize glyph pointers in the current matrix of window W with
2798 the current frame matrix. */
2800 static void
2801 sync_window_with_frame_matrix_rows (struct window *w)
2803 struct frame *f = XFRAME (w->frame);
2804 struct glyph_row *window_row, *window_row_end, *frame_row;
2805 int left, right, x, width;
2807 /* Preconditions: W must be a leaf window on a tty frame. */
2808 eassert (NILP (w->hchild) && NILP (w->vchild));
2809 eassert (!FRAME_WINDOW_P (f));
2811 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2812 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2813 x = w->current_matrix->matrix_x;
2814 width = w->current_matrix->matrix_w;
2816 window_row = w->current_matrix->rows;
2817 window_row_end = window_row + w->current_matrix->nrows;
2818 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2820 for (; window_row < window_row_end; ++window_row, ++frame_row)
2822 window_row->glyphs[LEFT_MARGIN_AREA]
2823 = frame_row->glyphs[0] + x;
2824 window_row->glyphs[TEXT_AREA]
2825 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2826 window_row->glyphs[LAST_AREA]
2827 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2828 window_row->glyphs[RIGHT_MARGIN_AREA]
2829 = window_row->glyphs[LAST_AREA] - right;
2834 /* Return the window in the window tree rooted in W containing frame
2835 row ROW. Value is null if none is found. */
2837 static struct window *
2838 frame_row_to_window (struct window *w, int row)
2840 struct window *found = NULL;
2842 while (w && !found)
2844 if (!NILP (w->hchild))
2845 found = frame_row_to_window (XWINDOW (w->hchild), row);
2846 else if (!NILP (w->vchild))
2847 found = frame_row_to_window (XWINDOW (w->vchild), row);
2848 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2849 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2850 found = w;
2852 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2855 return found;
2859 /* Perform a line dance in the window tree rooted at W, after
2860 scrolling a frame matrix in mirrored_line_dance.
2862 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2863 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2864 COPY_FROM is a vector containing, for each row I in the range 0 <=
2865 I < NLINES, the index of the original line to move to I. This
2866 index is relative to the row range, i.e. 0 <= index < NLINES.
2867 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2868 which is empty. */
2870 static void
2871 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2873 while (w)
2875 if (!NILP (w->hchild))
2876 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2877 nlines, copy_from, retained_p);
2878 else if (!NILP (w->vchild))
2879 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2880 nlines, copy_from, retained_p);
2881 else
2883 /* W is a leaf window, and we are working on its current
2884 matrix m. */
2885 struct glyph_matrix *m = w->current_matrix;
2886 int i;
2887 bool sync_p = 0;
2888 struct glyph_row *old_rows;
2890 /* Make a copy of the original rows of matrix m. */
2891 old_rows = alloca (m->nrows * sizeof *old_rows);
2892 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2894 for (i = 0; i < nlines; ++i)
2896 /* Frame relative line assigned to. */
2897 int frame_to = i + unchanged_at_top;
2899 /* Frame relative line assigned. */
2900 int frame_from = copy_from[i] + unchanged_at_top;
2902 /* Window relative line assigned to. */
2903 int window_to = frame_to - m->matrix_y;
2905 /* Window relative line assigned. */
2906 int window_from = frame_from - m->matrix_y;
2908 /* Is assigned line inside window? */
2909 bool from_inside_window_p
2910 = window_from >= 0 && window_from < m->matrix_h;
2912 /* Is assigned to line inside window? */
2913 bool to_inside_window_p
2914 = window_to >= 0 && window_to < m->matrix_h;
2916 if (from_inside_window_p && to_inside_window_p)
2918 /* Do the assignment. The enabled_p flag is saved
2919 over the assignment because the old redisplay did
2920 that. */
2921 bool enabled_before_p = m->rows[window_to].enabled_p;
2922 m->rows[window_to] = old_rows[window_from];
2923 m->rows[window_to].enabled_p = enabled_before_p;
2925 /* If frame line is empty, window line is empty, too. */
2926 if (!retained_p[copy_from[i]])
2927 m->rows[window_to].enabled_p = 0;
2929 else if (to_inside_window_p)
2931 /* A copy between windows. This is an infrequent
2932 case not worth optimizing. */
2933 struct frame *f = XFRAME (w->frame);
2934 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2935 struct window *w2;
2936 struct glyph_matrix *m2;
2937 int m2_from;
2939 w2 = frame_row_to_window (root, frame_from);
2940 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2941 -nw', FROM_FRAME sometimes has no associated window.
2942 This check avoids a segfault if W2 is null. */
2943 if (w2)
2945 m2 = w2->current_matrix;
2946 m2_from = frame_from - m2->matrix_y;
2947 copy_row_except_pointers (m->rows + window_to,
2948 m2->rows + m2_from);
2950 /* If frame line is empty, window line is empty, too. */
2951 if (!retained_p[copy_from[i]])
2952 m->rows[window_to].enabled_p = 0;
2954 sync_p = 1;
2956 else if (from_inside_window_p)
2957 sync_p = 1;
2960 /* If there was a copy between windows, make sure glyph
2961 pointers are in sync with the frame matrix. */
2962 if (sync_p)
2963 sync_window_with_frame_matrix_rows (w);
2965 /* Check that no pointers are lost. */
2966 CHECK_MATRIX (m);
2969 /* Next window on same level. */
2970 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2975 #ifdef GLYPH_DEBUG
2977 /* Check that window and frame matrices agree about their
2978 understanding where glyphs of the rows are to find. For each
2979 window in the window tree rooted at W, check that rows in the
2980 matrices of leaf window agree with their frame matrices about
2981 glyph pointers. */
2983 static void
2984 check_window_matrix_pointers (struct window *w)
2986 while (w)
2988 if (!NILP (w->hchild))
2989 check_window_matrix_pointers (XWINDOW (w->hchild));
2990 else if (!NILP (w->vchild))
2991 check_window_matrix_pointers (XWINDOW (w->vchild));
2992 else
2994 struct frame *f = XFRAME (w->frame);
2995 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2996 check_matrix_pointers (w->current_matrix, f->current_matrix);
2999 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3004 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3005 a window and FRAME_MATRIX is the corresponding frame matrix. For
3006 each row in WINDOW_MATRIX check that it's a slice of the
3007 corresponding frame row. If it isn't, abort. */
3009 static void
3010 check_matrix_pointers (struct glyph_matrix *window_matrix,
3011 struct glyph_matrix *frame_matrix)
3013 /* Row number in WINDOW_MATRIX. */
3014 int i = 0;
3016 /* Row number corresponding to I in FRAME_MATRIX. */
3017 int j = window_matrix->matrix_y;
3019 /* For all rows check that the row in the window matrix is a
3020 slice of the row in the frame matrix. If it isn't we didn't
3021 mirror an operation on the frame matrix correctly. */
3022 while (i < window_matrix->nrows)
3024 if (!glyph_row_slice_p (window_matrix->rows + i,
3025 frame_matrix->rows + j))
3026 emacs_abort ();
3027 ++i, ++j;
3031 #endif /* GLYPH_DEBUG */
3035 /**********************************************************************
3036 VPOS and HPOS translations
3037 **********************************************************************/
3039 #ifdef GLYPH_DEBUG
3041 /* Translate vertical position VPOS which is relative to window W to a
3042 vertical position relative to W's frame. */
3044 static int
3045 window_to_frame_vpos (struct window *w, int vpos)
3047 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3048 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3049 vpos += WINDOW_TOP_EDGE_LINE (w);
3050 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
3051 return vpos;
3055 /* Translate horizontal position HPOS which is relative to window W to
3056 a horizontal position relative to W's frame. */
3058 static int
3059 window_to_frame_hpos (struct window *w, int hpos)
3061 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3062 hpos += WINDOW_LEFT_EDGE_COL (w);
3063 return hpos;
3066 #endif /* GLYPH_DEBUG */
3070 /**********************************************************************
3071 Redrawing Frames
3072 **********************************************************************/
3074 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3075 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3076 (Lisp_Object frame)
3078 struct frame *f;
3080 CHECK_LIVE_FRAME (frame);
3081 f = XFRAME (frame);
3083 /* Ignore redraw requests, if frame has no glyphs yet.
3084 (Implementation note: It still has to be checked why we are
3085 called so early here). */
3086 if (!glyphs_initialized_initially_p)
3087 return Qnil;
3089 update_begin (f);
3090 #ifdef MSDOS
3091 if (FRAME_MSDOS_P (f))
3092 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3093 #endif
3094 clear_frame (f);
3095 clear_current_matrices (f);
3096 update_end (f);
3097 if (FRAME_TERMCAP_P (f))
3098 fflush (FRAME_TTY (f)->output);
3099 windows_or_buffers_changed++;
3100 /* Mark all windows as inaccurate, so that every window will have
3101 its redisplay done. */
3102 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3103 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3104 f->garbaged = 0;
3105 return Qnil;
3109 /* Redraw frame F. This is nothing more than a call to the Lisp
3110 function redraw-frame. */
3112 void
3113 redraw_frame (struct frame *f)
3115 Lisp_Object frame;
3116 XSETFRAME (frame, f);
3117 Fredraw_frame (frame);
3121 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3122 doc: /* Clear and redisplay all visible frames. */)
3123 (void)
3125 Lisp_Object tail, frame;
3127 FOR_EACH_FRAME (tail, frame)
3128 if (FRAME_VISIBLE_P (XFRAME (frame)))
3129 Fredraw_frame (frame);
3131 return Qnil;
3136 /***********************************************************************
3137 Frame Update
3138 ***********************************************************************/
3140 /* Update frame F based on the data in desired matrices.
3142 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3143 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3145 Value is true if redisplay was stopped due to pending input. */
3147 bool
3148 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3150 /* True means display has been paused because of pending input. */
3151 bool paused_p;
3152 struct window *root_window = XWINDOW (f->root_window);
3154 if (redisplay_dont_pause)
3155 force_p = 1;
3156 else if (NILP (Vredisplay_preemption_period))
3157 force_p = 1;
3158 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3160 double p = XFLOATINT (Vredisplay_preemption_period);
3162 if (detect_input_pending_ignore_squeezables ())
3164 paused_p = 1;
3165 goto do_pause;
3168 preemption_period = EMACS_TIME_FROM_DOUBLE (p);
3169 preemption_next_check = add_emacs_time (current_emacs_time (),
3170 preemption_period);
3173 if (FRAME_WINDOW_P (f))
3175 /* We are working on window matrix basis. All windows whose
3176 flag must_be_updated_p is set have to be updated. */
3178 /* Record that we are not working on frame matrices. */
3179 set_frame_matrix_frame (NULL);
3181 /* Update all windows in the window tree of F, maybe stopping
3182 when pending input is detected. */
3183 update_begin (f);
3185 /* Update the menu bar on X frames that don't have toolkit
3186 support. */
3187 if (WINDOWP (f->menu_bar_window))
3188 update_window (XWINDOW (f->menu_bar_window), 1);
3190 /* Update the tool-bar window, if present. */
3191 if (WINDOWP (f->tool_bar_window))
3193 struct window *w = XWINDOW (f->tool_bar_window);
3195 /* Update tool-bar window. */
3196 if (w->must_be_updated_p)
3198 Lisp_Object tem;
3200 update_window (w, 1);
3201 w->must_be_updated_p = 0;
3203 /* Swap tool-bar strings. We swap because we want to
3204 reuse strings. */
3205 tem = f->current_tool_bar_string;
3206 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3207 fset_desired_tool_bar_string (f, tem);
3212 /* Update windows. */
3213 paused_p = update_window_tree (root_window, force_p);
3214 update_end (f);
3216 /* This flush is a performance bottleneck under X,
3217 and it doesn't seem to be necessary anyway (in general).
3218 It is necessary when resizing the window with the mouse, or
3219 at least the fringes are not redrawn in a timely manner. ++kfs */
3220 if (f->force_flush_display_p)
3222 FRAME_RIF (f)->flush_display (f);
3223 f->force_flush_display_p = 0;
3226 else
3228 /* We are working on frame matrix basis. Set the frame on whose
3229 frame matrix we operate. */
3230 set_frame_matrix_frame (f);
3232 /* Build F's desired matrix from window matrices. */
3233 build_frame_matrix (f);
3235 /* Update the display */
3236 update_begin (f);
3237 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3238 update_end (f);
3240 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3242 if (FRAME_TTY (f)->termscript)
3243 fflush (FRAME_TTY (f)->termscript);
3244 if (FRAME_TERMCAP_P (f))
3245 fflush (FRAME_TTY (f)->output);
3248 /* Check window matrices for lost pointers. */
3249 #ifdef GLYPH_DEBUG
3250 check_window_matrix_pointers (root_window);
3251 add_frame_display_history (f, paused_p);
3252 #endif
3255 do_pause:
3256 /* Reset flags indicating that a window should be updated. */
3257 set_window_update_flags (root_window, 0);
3259 display_completed = !paused_p;
3260 return paused_p;
3265 /************************************************************************
3266 Window-based updates
3267 ************************************************************************/
3269 /* Perform updates in window tree rooted at W.
3270 If FORCE_P, don't stop updating if input is pending. */
3272 static bool
3273 update_window_tree (struct window *w, bool force_p)
3275 bool paused_p = 0;
3277 while (w && !paused_p)
3279 if (!NILP (w->hchild))
3280 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3281 else if (!NILP (w->vchild))
3282 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3283 else if (w->must_be_updated_p)
3284 paused_p |= update_window (w, force_p);
3286 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3289 return paused_p;
3293 /* Update window W if its flag must_be_updated_p is set.
3294 If FORCE_P, don't stop updating if input is pending. */
3296 void
3297 update_single_window (struct window *w, bool force_p)
3299 if (w->must_be_updated_p)
3301 struct frame *f = XFRAME (WINDOW_FRAME (w));
3303 /* Record that this is not a frame-based redisplay. */
3304 set_frame_matrix_frame (NULL);
3306 if (redisplay_dont_pause)
3307 force_p = 1;
3308 else if (NILP (Vredisplay_preemption_period))
3309 force_p = 1;
3310 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3312 double p = XFLOATINT (Vredisplay_preemption_period);
3313 preemption_period = EMACS_TIME_FROM_DOUBLE (p);
3314 preemption_next_check = add_emacs_time (current_emacs_time (),
3315 preemption_period);
3318 /* Update W. */
3319 update_begin (f);
3320 update_window (w, force_p);
3321 update_end (f);
3323 /* Reset flag in W. */
3324 w->must_be_updated_p = 0;
3328 #ifdef HAVE_WINDOW_SYSTEM
3330 /* Redraw lines from the current matrix of window W that are
3331 overlapped by other rows. YB is bottom-most y-position in W. */
3333 static void
3334 redraw_overlapped_rows (struct window *w, int yb)
3336 int i;
3337 struct frame *f = XFRAME (WINDOW_FRAME (w));
3339 /* If rows overlapping others have been changed, the rows being
3340 overlapped have to be redrawn. This won't draw lines that have
3341 already been drawn in update_window_line because overlapped_p in
3342 desired rows is 0, so after row assignment overlapped_p in
3343 current rows is 0. */
3344 for (i = 0; i < w->current_matrix->nrows; ++i)
3346 struct glyph_row *row = w->current_matrix->rows + i;
3348 if (!row->enabled_p)
3349 break;
3350 else if (row->mode_line_p)
3351 continue;
3353 if (row->overlapped_p)
3355 enum glyph_row_area area;
3357 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3359 updated_row = row;
3360 updated_area = area;
3361 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3362 area == TEXT_AREA ? row->x : 0);
3363 if (row->used[area])
3364 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3365 row->used[area]);
3366 FRAME_RIF (f)->clear_end_of_line (-1);
3369 row->overlapped_p = 0;
3372 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3373 break;
3378 /* Redraw lines from the current matrix of window W that overlap
3379 others. YB is bottom-most y-position in W. */
3381 static void
3382 redraw_overlapping_rows (struct window *w, int yb)
3384 int i, bottom_y;
3385 struct glyph_row *row;
3386 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3388 for (i = 0; i < w->current_matrix->nrows; ++i)
3390 row = w->current_matrix->rows + i;
3392 if (!row->enabled_p)
3393 break;
3394 else if (row->mode_line_p)
3395 continue;
3397 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3399 if (row->overlapping_p)
3401 int overlaps = 0;
3403 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3404 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3405 overlaps |= OVERLAPS_PRED;
3406 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3407 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3408 overlaps |= OVERLAPS_SUCC;
3410 if (overlaps)
3412 if (row->used[LEFT_MARGIN_AREA])
3413 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3415 if (row->used[TEXT_AREA])
3416 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3418 if (row->used[RIGHT_MARGIN_AREA])
3419 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3421 /* Record in neighbor rows that ROW overwrites part of
3422 their display. */
3423 if (overlaps & OVERLAPS_PRED)
3424 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3425 if (overlaps & OVERLAPS_SUCC)
3426 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3430 if (bottom_y >= yb)
3431 break;
3435 #endif /* HAVE_WINDOW_SYSTEM */
3438 #if defined GLYPH_DEBUG && 0
3440 /* Check that no row in the current matrix of window W is enabled
3441 which is below what's displayed in the window. */
3443 static void
3444 check_current_matrix_flags (struct window *w)
3446 bool last_seen_p = 0;
3447 int i, yb = window_text_bottom_y (w);
3449 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3451 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3452 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3453 last_seen_p = 1;
3454 else if (last_seen_p && row->enabled_p)
3455 emacs_abort ();
3459 #endif /* GLYPH_DEBUG */
3462 /* Update display of window W.
3463 If FORCE_P, don't stop updating when input is pending. */
3465 static bool
3466 update_window (struct window *w, bool force_p)
3468 struct glyph_matrix *desired_matrix = w->desired_matrix;
3469 bool paused_p;
3470 #if !PERIODIC_PREEMPTION_CHECKING
3471 int preempt_count = baud_rate / 2400 + 1;
3472 #endif
3473 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3474 #ifdef GLYPH_DEBUG
3475 /* Check that W's frame doesn't have glyph matrices. */
3476 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3477 #endif
3479 /* Check pending input the first time so that we can quickly return. */
3480 #if !PERIODIC_PREEMPTION_CHECKING
3481 if (!force_p)
3482 detect_input_pending_ignore_squeezables ();
3483 #endif
3485 /* If forced to complete the update, or if no input is pending, do
3486 the update. */
3487 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3489 struct glyph_row *row, *end;
3490 struct glyph_row *mode_line_row;
3491 struct glyph_row *header_line_row;
3492 int yb;
3493 bool changed_p = 0, mouse_face_overwritten_p = 0;
3494 #if ! PERIODIC_PREEMPTION_CHECKING
3495 int n_updated = 0;
3496 #endif
3498 rif->update_window_begin_hook (w);
3499 yb = window_text_bottom_y (w);
3500 row = desired_matrix->rows;
3501 end = row + desired_matrix->nrows - 1;
3503 /* Take note of the header line, if there is one. We will
3504 update it below, after updating all of the window's lines. */
3505 if (row->mode_line_p)
3507 header_line_row = row;
3508 ++row;
3510 else
3511 header_line_row = NULL;
3513 /* Update the mode line, if necessary. */
3514 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3515 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3517 mode_line_row->y = yb;
3518 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3519 desired_matrix),
3520 &mouse_face_overwritten_p);
3523 /* Find first enabled row. Optimizations in redisplay_internal
3524 may lead to an update with only one row enabled. There may
3525 be also completely empty matrices. */
3526 while (row < end && !row->enabled_p)
3527 ++row;
3529 /* Try reusing part of the display by copying. */
3530 if (row < end && !desired_matrix->no_scrolling_p)
3532 int rc = scrolling_window (w, header_line_row != NULL);
3533 if (rc < 0)
3535 /* All rows were found to be equal. */
3536 paused_p = 0;
3537 goto set_cursor;
3539 else if (rc > 0)
3541 /* We've scrolled the display. */
3542 force_p = 1;
3543 changed_p = 1;
3547 /* Update the rest of the lines. */
3548 for (; row < end && (force_p || !input_pending); ++row)
3549 /* scrolling_window resets the enabled_p flag of the rows it
3550 reuses from current_matrix. */
3551 if (row->enabled_p)
3553 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3554 int i;
3556 /* We'll have to play a little bit with when to
3557 detect_input_pending. If it's done too often,
3558 scrolling large windows with repeated scroll-up
3559 commands will too quickly pause redisplay. */
3560 #if PERIODIC_PREEMPTION_CHECKING
3561 if (!force_p)
3563 EMACS_TIME tm = current_emacs_time ();
3564 if (EMACS_TIME_LT (preemption_next_check, tm))
3566 preemption_next_check = add_emacs_time (tm,
3567 preemption_period);
3568 if (detect_input_pending_ignore_squeezables ())
3569 break;
3572 #else
3573 if (!force_p && ++n_updated % preempt_count == 0)
3574 detect_input_pending_ignore_squeezables ();
3575 #endif
3576 changed_p |= update_window_line (w, vpos,
3577 &mouse_face_overwritten_p);
3579 /* Mark all rows below the last visible one in the current
3580 matrix as invalid. This is necessary because of
3581 variable line heights. Consider the case of three
3582 successive redisplays, where the first displays 5
3583 lines, the second 3 lines, and the third 5 lines again.
3584 If the second redisplay wouldn't mark rows in the
3585 current matrix invalid, the third redisplay might be
3586 tempted to optimize redisplay based on lines displayed
3587 in the first redisplay. */
3588 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3589 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3590 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3593 /* Was display preempted? */
3594 paused_p = row < end;
3596 set_cursor:
3598 /* Update the header line after scrolling because a new header
3599 line would otherwise overwrite lines at the top of the window
3600 that can be scrolled. */
3601 if (header_line_row && header_line_row->enabled_p)
3603 header_line_row->y = 0;
3604 update_window_line (w, 0, &mouse_face_overwritten_p);
3607 /* Fix the appearance of overlapping/overlapped rows. */
3608 if (!paused_p && !w->pseudo_window_p)
3610 #ifdef HAVE_WINDOW_SYSTEM
3611 if (changed_p && rif->fix_overlapping_area)
3613 redraw_overlapped_rows (w, yb);
3614 redraw_overlapping_rows (w, yb);
3616 #endif
3618 /* Make cursor visible at cursor position of W. */
3619 set_window_cursor_after_update (w);
3621 #if 0 /* Check that current matrix invariants are satisfied. This is
3622 for debugging only. See the comment of check_matrix_invariants. */
3623 IF_DEBUG (check_matrix_invariants (w));
3624 #endif
3627 #ifdef GLYPH_DEBUG
3628 /* Remember the redisplay method used to display the matrix. */
3629 strcpy (w->current_matrix->method, w->desired_matrix->method);
3630 #endif
3632 #ifdef HAVE_WINDOW_SYSTEM
3633 update_window_fringes (w, 0);
3634 #endif
3636 /* End the update of window W. Don't set the cursor if we
3637 paused updating the display because in this case,
3638 set_window_cursor_after_update hasn't been called, and
3639 output_cursor doesn't contain the cursor location. */
3640 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3642 else
3643 paused_p = 1;
3645 #ifdef GLYPH_DEBUG
3646 /* check_current_matrix_flags (w); */
3647 add_window_display_history (w, w->current_matrix->method, paused_p);
3648 #endif
3650 clear_glyph_matrix (desired_matrix);
3652 return paused_p;
3656 /* Update the display of area AREA in window W, row number VPOS.
3657 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3659 static void
3660 update_marginal_area (struct window *w, int area, int vpos)
3662 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3663 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3665 /* Let functions in xterm.c know what area subsequent X positions
3666 will be relative to. */
3667 updated_area = area;
3669 /* Set cursor to start of glyphs, write them, and clear to the end
3670 of the area. I don't think that something more sophisticated is
3671 necessary here, since marginal areas will not be the default. */
3672 rif->cursor_to (vpos, 0, desired_row->y, 0);
3673 if (desired_row->used[area])
3674 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3675 rif->clear_end_of_line (-1);
3679 /* Update the display of the text area of row VPOS in window W.
3680 Value is true if display has changed. */
3682 static bool
3683 update_text_area (struct window *w, int vpos)
3685 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3686 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3687 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3688 bool changed_p = 0;
3690 /* Let functions in xterm.c know what area subsequent X positions
3691 will be relative to. */
3692 updated_area = TEXT_AREA;
3694 /* If rows are at different X or Y, or rows have different height,
3695 or the current row is marked invalid, write the entire line. */
3696 if (!current_row->enabled_p
3697 || desired_row->y != current_row->y
3698 || desired_row->ascent != current_row->ascent
3699 || desired_row->phys_ascent != current_row->phys_ascent
3700 || desired_row->phys_height != current_row->phys_height
3701 || desired_row->visible_height != current_row->visible_height
3702 || current_row->overlapped_p
3703 /* This next line is necessary for correctly redrawing
3704 mouse-face areas after scrolling and other operations.
3705 However, it causes excessive flickering when mouse is moved
3706 across the mode line. Luckily, turning it off for the mode
3707 line doesn't seem to hurt anything. -- cyd.
3708 But it is still needed for the header line. -- kfs. */
3709 || (current_row->mouse_face_p
3710 && !(current_row->mode_line_p && vpos > 0))
3711 || current_row->x != desired_row->x)
3713 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3715 if (desired_row->used[TEXT_AREA])
3716 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3717 desired_row->used[TEXT_AREA]);
3719 /* Clear to end of window. */
3720 rif->clear_end_of_line (-1);
3721 changed_p = 1;
3723 /* This erases the cursor. We do this here because
3724 notice_overwritten_cursor cannot easily check this, which
3725 might indicate that the whole functionality of
3726 notice_overwritten_cursor would better be implemented here.
3727 On the other hand, we need notice_overwritten_cursor as long
3728 as mouse highlighting is done asynchronously outside of
3729 redisplay. */
3730 if (vpos == w->phys_cursor.vpos)
3731 w->phys_cursor_on_p = 0;
3733 else
3735 int stop, i, x;
3736 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3737 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3738 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3739 int desired_stop_pos = desired_row->used[TEXT_AREA];
3740 bool abort_skipping = 0;
3742 /* If the desired row extends its face to the text area end, and
3743 unless the current row also does so at the same position,
3744 make sure we write at least one glyph, so that the face
3745 extension actually takes place. */
3746 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3747 && (desired_stop_pos < current_row->used[TEXT_AREA]
3748 || (desired_stop_pos == current_row->used[TEXT_AREA]
3749 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3750 --desired_stop_pos;
3752 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3753 i = 0;
3754 x = desired_row->x;
3756 /* Loop over glyphs that current and desired row may have
3757 in common. */
3758 while (i < stop)
3760 bool can_skip_p = !abort_skipping;
3762 /* Skip over glyphs that both rows have in common. These
3763 don't have to be written. We can't skip if the last
3764 current glyph overlaps the glyph to its right. For
3765 example, consider a current row of `if ' with the `f' in
3766 Courier bold so that it overlaps the ` ' to its right.
3767 If the desired row is ` ', we would skip over the space
3768 after the `if' and there would remain a pixel from the
3769 `f' on the screen. */
3770 if (overlapping_glyphs_p && i > 0)
3772 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3773 int left, right;
3775 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3776 &left, &right);
3777 can_skip_p = (right == 0 && !abort_skipping);
3780 if (can_skip_p)
3782 int start_hpos = i;
3784 while (i < stop
3785 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3787 x += desired_glyph->pixel_width;
3788 ++desired_glyph, ++current_glyph, ++i;
3791 /* Consider the case that the current row contains "xxx
3792 ppp ggg" in italic Courier font, and the desired row
3793 is "xxx ggg". The character `p' has lbearing, `g'
3794 has not. The loop above will stop in front of the
3795 first `p' in the current row. If we would start
3796 writing glyphs there, we wouldn't erase the lbearing
3797 of the `p'. The rest of the lbearing problem is then
3798 taken care of by draw_glyphs. */
3799 if (overlapping_glyphs_p
3800 && i > 0
3801 && i < current_row->used[TEXT_AREA]
3802 && (current_row->used[TEXT_AREA]
3803 != desired_row->used[TEXT_AREA]))
3805 int left, right;
3807 rif->get_glyph_overhangs (current_glyph,
3808 XFRAME (w->frame),
3809 &left, &right);
3810 while (left > 0 && i > 0)
3812 --i, --desired_glyph, --current_glyph;
3813 x -= desired_glyph->pixel_width;
3814 left -= desired_glyph->pixel_width;
3817 /* Abort the skipping algorithm if we end up before
3818 our starting point, to avoid looping (bug#1070).
3819 This can happen when the lbearing is larger than
3820 the pixel width. */
3821 abort_skipping = (i < start_hpos);
3825 /* Try to avoid writing the entire rest of the desired row
3826 by looking for a resync point. This mainly prevents
3827 mode line flickering in the case the mode line is in
3828 fixed-pitch font, which it usually will be. */
3829 if (i < desired_row->used[TEXT_AREA])
3831 int start_x = x, start_hpos = i;
3832 struct glyph *start = desired_glyph;
3833 int current_x = x;
3834 bool skip_first_p = !can_skip_p;
3836 /* Find the next glyph that's equal again. */
3837 while (i < stop
3838 && (skip_first_p
3839 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3840 && x == current_x)
3842 x += desired_glyph->pixel_width;
3843 current_x += current_glyph->pixel_width;
3844 ++desired_glyph, ++current_glyph, ++i;
3845 skip_first_p = 0;
3848 if (i == start_hpos || x != current_x)
3850 i = start_hpos;
3851 x = start_x;
3852 desired_glyph = start;
3853 break;
3856 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3857 rif->write_glyphs (start, i - start_hpos);
3858 changed_p = 1;
3862 /* Write the rest. */
3863 if (i < desired_row->used[TEXT_AREA])
3865 rif->cursor_to (vpos, i, desired_row->y, x);
3866 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3867 changed_p = 1;
3870 /* Maybe clear to end of line. */
3871 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3873 /* If new row extends to the end of the text area, nothing
3874 has to be cleared, if and only if we did a write_glyphs
3875 above. This is made sure by setting desired_stop_pos
3876 appropriately above. */
3877 eassert (i < desired_row->used[TEXT_AREA]
3878 || ((desired_row->used[TEXT_AREA]
3879 == current_row->used[TEXT_AREA])
3880 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3882 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3884 /* If old row extends to the end of the text area, clear. */
3885 if (i >= desired_row->used[TEXT_AREA])
3886 rif->cursor_to (vpos, i, desired_row->y,
3887 desired_row->pixel_width);
3888 rif->clear_end_of_line (-1);
3889 changed_p = 1;
3891 else if (desired_row->pixel_width < current_row->pixel_width)
3893 /* Otherwise clear to the end of the old row. Everything
3894 after that position should be clear already. */
3895 int xlim;
3897 if (i >= desired_row->used[TEXT_AREA])
3898 rif->cursor_to (vpos, i, desired_row->y,
3899 desired_row->pixel_width);
3901 /* If cursor is displayed at the end of the line, make sure
3902 it's cleared. Nowadays we don't have a phys_cursor_glyph
3903 with which to erase the cursor (because this method
3904 doesn't work with lbearing/rbearing), so we must do it
3905 this way. */
3906 if (vpos == w->phys_cursor.vpos
3907 && (desired_row->reversed_p
3908 ? (w->phys_cursor.hpos < 0)
3909 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3911 w->phys_cursor_on_p = 0;
3912 xlim = -1;
3914 else
3915 xlim = current_row->pixel_width;
3916 rif->clear_end_of_line (xlim);
3917 changed_p = 1;
3921 return changed_p;
3925 /* Update row VPOS in window W. Value is true if display has been changed. */
3927 static bool
3928 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3930 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3931 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3932 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3933 bool changed_p = 0;
3935 /* Set the row being updated. This is important to let xterm.c
3936 know what line height values are in effect. */
3937 updated_row = desired_row;
3939 /* A row can be completely invisible in case a desired matrix was
3940 built with a vscroll and then make_cursor_line_fully_visible shifts
3941 the matrix. Make sure to make such rows current anyway, since
3942 we need the correct y-position, for example, in the current matrix. */
3943 if (desired_row->mode_line_p
3944 || desired_row->visible_height > 0)
3946 eassert (desired_row->enabled_p);
3948 /* Update display of the left margin area, if there is one. */
3949 if (!desired_row->full_width_p
3950 && !NILP (w->left_margin_cols))
3952 changed_p = 1;
3953 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
3956 /* Update the display of the text area. */
3957 if (update_text_area (w, vpos))
3959 changed_p = 1;
3960 if (current_row->mouse_face_p)
3961 *mouse_face_overwritten_p = 1;
3964 /* Update display of the right margin area, if there is one. */
3965 if (!desired_row->full_width_p
3966 && !NILP (w->right_margin_cols))
3968 changed_p = 1;
3969 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
3972 /* Draw truncation marks etc. */
3973 if (!current_row->enabled_p
3974 || desired_row->y != current_row->y
3975 || desired_row->visible_height != current_row->visible_height
3976 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3977 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3978 || current_row->redraw_fringe_bitmaps_p
3979 || desired_row->mode_line_p != current_row->mode_line_p
3980 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3981 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3982 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3983 rif->after_update_window_line_hook (desired_row);
3986 /* Update current_row from desired_row. */
3987 make_current (w->desired_matrix, w->current_matrix, vpos);
3988 updated_row = NULL;
3989 return changed_p;
3993 /* Set the cursor after an update of window W. This function may only
3994 be called from update_window. */
3996 static void
3997 set_window_cursor_after_update (struct window *w)
3999 struct frame *f = XFRAME (w->frame);
4000 struct redisplay_interface *rif = FRAME_RIF (f);
4001 int cx, cy, vpos, hpos;
4003 /* Not intended for frame matrix updates. */
4004 eassert (FRAME_WINDOW_P (f));
4006 if (cursor_in_echo_area
4007 && !NILP (echo_area_buffer[0])
4008 /* If we are showing a message instead of the mini-buffer,
4009 show the cursor for the message instead. */
4010 && XWINDOW (minibuf_window) == w
4011 && EQ (minibuf_window, echo_area_window)
4012 /* These cases apply only to the frame that contains
4013 the active mini-buffer window. */
4014 && FRAME_HAS_MINIBUF_P (f)
4015 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4017 cx = cy = vpos = hpos = 0;
4019 if (cursor_in_echo_area >= 0)
4021 /* If the mini-buffer is several lines high, find the last
4022 line that has any text on it. Note: either all lines
4023 are enabled or none. Otherwise we wouldn't be able to
4024 determine Y. */
4025 struct glyph_row *row, *last_row;
4026 struct glyph *glyph;
4027 int yb = window_text_bottom_y (w);
4029 last_row = NULL;
4030 row = w->current_matrix->rows;
4031 while (row->enabled_p
4032 && (last_row == NULL
4033 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4035 if (row->used[TEXT_AREA]
4036 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4037 last_row = row;
4038 ++row;
4041 if (last_row)
4043 struct glyph *start = last_row->glyphs[TEXT_AREA];
4044 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4046 while (last > start && last->charpos < 0)
4047 --last;
4049 for (glyph = start; glyph < last; ++glyph)
4051 cx += glyph->pixel_width;
4052 ++hpos;
4055 cy = last_row->y;
4056 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4060 else
4062 cx = w->cursor.x;
4063 cy = w->cursor.y;
4064 hpos = w->cursor.hpos;
4065 vpos = w->cursor.vpos;
4068 /* Window cursor can be out of sync for horizontally split windows. */
4069 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4070 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4071 vpos = max (0, vpos);
4072 vpos = min (w->current_matrix->nrows - 1, vpos);
4073 rif->cursor_to (vpos, hpos, cy, cx);
4077 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4078 tree rooted at W. */
4080 void
4081 set_window_update_flags (struct window *w, bool on_p)
4083 while (w)
4085 if (!NILP (w->hchild))
4086 set_window_update_flags (XWINDOW (w->hchild), on_p);
4087 else if (!NILP (w->vchild))
4088 set_window_update_flags (XWINDOW (w->vchild), on_p);
4089 else
4090 w->must_be_updated_p = on_p;
4092 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4098 /***********************************************************************
4099 Window-Based Scrolling
4100 ***********************************************************************/
4102 /* Structure describing rows in scrolling_window. */
4104 struct row_entry
4106 /* Number of occurrences of this row in desired and current matrix. */
4107 int old_uses, new_uses;
4109 /* Vpos of row in new matrix. */
4110 int new_line_number;
4112 /* Bucket index of this row_entry in the hash table row_table. */
4113 ptrdiff_t bucket;
4115 /* The row described by this entry. */
4116 struct glyph_row *row;
4118 /* Hash collision chain. */
4119 struct row_entry *next;
4122 /* A pool to allocate row_entry structures from, and the size of the
4123 pool. The pool is reallocated in scrolling_window when we find
4124 that we need a larger one. */
4126 static struct row_entry *row_entry_pool;
4127 static ptrdiff_t row_entry_pool_size;
4129 /* Index of next free entry in row_entry_pool. */
4131 static ptrdiff_t row_entry_idx;
4133 /* The hash table used during scrolling, and the table's size. This
4134 table is used to quickly identify equal rows in the desired and
4135 current matrix. */
4137 static struct row_entry **row_table;
4138 static ptrdiff_t row_table_size;
4140 /* Vectors of pointers to row_entry structures belonging to the
4141 current and desired matrix, and the size of the vectors. */
4143 static struct row_entry **old_lines, **new_lines;
4144 static ptrdiff_t old_lines_size, new_lines_size;
4146 /* A pool to allocate run structures from, and its size. */
4148 static struct run *run_pool;
4149 static ptrdiff_t runs_size;
4151 /* A vector of runs of lines found during scrolling. */
4153 static struct run **runs;
4155 /* Add glyph row ROW to the scrolling hash table. */
4157 static inline struct row_entry *
4158 add_row_entry (struct glyph_row *row)
4160 struct row_entry *entry;
4161 ptrdiff_t i = row->hash % row_table_size;
4163 entry = row_table[i];
4164 eassert (entry || verify_row_hash (row));
4165 while (entry && !row_equal_p (entry->row, row, 1))
4166 entry = entry->next;
4168 if (entry == NULL)
4170 entry = row_entry_pool + row_entry_idx++;
4171 entry->row = row;
4172 entry->old_uses = entry->new_uses = 0;
4173 entry->new_line_number = 0;
4174 entry->bucket = i;
4175 entry->next = row_table[i];
4176 row_table[i] = entry;
4179 return entry;
4183 /* Try to reuse part of the current display of W by scrolling lines.
4184 HEADER_LINE_P means W has a header line.
4186 The algorithm is taken from Communications of the ACM, Apr78 "A
4187 Technique for Isolating Differences Between Files." It should take
4188 O(N) time.
4190 A short outline of the steps of the algorithm
4192 1. Skip lines equal at the start and end of both matrices.
4194 2. Enter rows in the current and desired matrix into a symbol
4195 table, counting how often they appear in both matrices.
4197 3. Rows that appear exactly once in both matrices serve as anchors,
4198 i.e. we assume that such lines are likely to have been moved.
4200 4. Starting from anchor lines, extend regions to be scrolled both
4201 forward and backward.
4203 Value is
4205 -1 if all rows were found to be equal.
4206 0 to indicate that we did not scroll the display, or
4207 1 if we did scroll. */
4209 static int
4210 scrolling_window (struct window *w, bool header_line_p)
4212 struct glyph_matrix *desired_matrix = w->desired_matrix;
4213 struct glyph_matrix *current_matrix = w->current_matrix;
4214 int yb = window_text_bottom_y (w);
4215 ptrdiff_t i;
4216 int j, first_old, first_new, last_old, last_new;
4217 int nruns, run_idx;
4218 ptrdiff_t n;
4219 struct row_entry *entry;
4220 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4222 /* Skip over rows equal at the start. */
4223 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4225 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4226 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4228 if (c->enabled_p
4229 && d->enabled_p
4230 && !d->redraw_fringe_bitmaps_p
4231 && c->y == d->y
4232 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4233 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4234 && row_equal_p (c, d, 1))
4236 assign_row (c, d);
4237 d->enabled_p = 0;
4239 else
4240 break;
4243 /* Give up if some rows in the desired matrix are not enabled. */
4244 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4245 return -1;
4247 first_old = first_new = i;
4249 /* Set last_new to the index + 1 of the row that reaches the
4250 bottom boundary in the desired matrix. Give up if we find a
4251 disabled row before we reach the bottom boundary. */
4252 i = first_new + 1;
4253 while (i < desired_matrix->nrows - 1)
4255 int bottom;
4257 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4258 return 0;
4259 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4260 if (bottom <= yb)
4261 ++i;
4262 if (bottom >= yb)
4263 break;
4266 last_new = i;
4268 /* Set last_old to the index + 1 of the row that reaches the bottom
4269 boundary in the current matrix. We don't look at the enabled
4270 flag here because we plan to reuse part of the display even if
4271 other parts are disabled. */
4272 i = first_old + 1;
4273 while (i < current_matrix->nrows - 1)
4275 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4276 if (bottom <= yb)
4277 ++i;
4278 if (bottom >= yb)
4279 break;
4282 last_old = i;
4284 /* Skip over rows equal at the bottom. */
4285 i = last_new;
4286 j = last_old;
4287 while (i - 1 > first_new
4288 && j - 1 > first_old
4289 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4290 && (MATRIX_ROW (current_matrix, j - 1)->y
4291 == MATRIX_ROW (desired_matrix, i - 1)->y)
4292 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4293 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4294 MATRIX_ROW (current_matrix, j - 1), 1))
4295 --i, --j;
4296 last_new = i;
4297 last_old = j;
4299 /* Nothing to do if all rows are equal. */
4300 if (last_new == first_new)
4301 return 0;
4303 /* Check for integer overflow in size calculation.
4305 If next_almost_prime checks (N) for divisibility by 2..10, then
4306 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4307 So, set next_almost_prime_increment_max to 10.
4309 It's just a coincidence that next_almost_prime_increment_max ==
4310 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4311 13, then next_almost_prime_increment_max would be 14, e.g.,
4312 because next_almost_prime (113) would be 127. */
4314 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4315 enum { next_almost_prime_increment_max = 10 };
4316 ptrdiff_t row_table_max =
4317 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4318 - next_almost_prime_increment_max);
4319 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4320 if (current_nrows_max < current_matrix->nrows)
4321 memory_full (SIZE_MAX);
4324 /* Reallocate vectors, tables etc. if necessary. */
4326 if (current_matrix->nrows > old_lines_size)
4327 old_lines = xpalloc (old_lines, &old_lines_size,
4328 current_matrix->nrows - old_lines_size,
4329 INT_MAX, sizeof *old_lines);
4331 if (desired_matrix->nrows > new_lines_size)
4332 new_lines = xpalloc (new_lines, &new_lines_size,
4333 desired_matrix->nrows - new_lines_size,
4334 INT_MAX, sizeof *new_lines);
4336 n = desired_matrix->nrows;
4337 n += current_matrix->nrows;
4338 if (row_table_size < 3 * n)
4340 ptrdiff_t size = next_almost_prime (3 * n);
4341 row_table = xnrealloc (row_table, size, sizeof *row_table);
4342 row_table_size = size;
4343 memset (row_table, 0, size * sizeof *row_table);
4346 if (n > row_entry_pool_size)
4347 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4348 n - row_entry_pool_size,
4349 -1, sizeof *row_entry_pool);
4351 if (desired_matrix->nrows > runs_size)
4353 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4354 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4355 runs_size = desired_matrix->nrows;
4358 nruns = run_idx = 0;
4359 row_entry_idx = 0;
4361 /* Add rows from the current and desired matrix to the hash table
4362 row_hash_table to be able to find equal ones quickly. */
4364 for (i = first_old; i < last_old; ++i)
4366 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4368 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4369 old_lines[i] = entry;
4370 ++entry->old_uses;
4372 else
4373 old_lines[i] = NULL;
4376 for (i = first_new; i < last_new; ++i)
4378 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4379 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4380 ++entry->new_uses;
4381 entry->new_line_number = i;
4382 new_lines[i] = entry;
4385 /* Identify moves based on lines that are unique and equal
4386 in both matrices. */
4387 for (i = first_old; i < last_old;)
4388 if (old_lines[i]
4389 && old_lines[i]->old_uses == 1
4390 && old_lines[i]->new_uses == 1)
4392 int p, q;
4393 int new_line = old_lines[i]->new_line_number;
4394 struct run *run = run_pool + run_idx++;
4396 /* Record move. */
4397 run->current_vpos = i;
4398 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4399 run->desired_vpos = new_line;
4400 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4401 run->nrows = 1;
4402 run->height = MATRIX_ROW (current_matrix, i)->height;
4404 /* Extend backward. */
4405 p = i - 1;
4406 q = new_line - 1;
4407 while (p > first_old
4408 && q > first_new
4409 && old_lines[p] == new_lines[q])
4411 int h = MATRIX_ROW (current_matrix, p)->height;
4412 --run->current_vpos;
4413 --run->desired_vpos;
4414 ++run->nrows;
4415 run->height += h;
4416 run->desired_y -= h;
4417 run->current_y -= h;
4418 --p, --q;
4421 /* Extend forward. */
4422 p = i + 1;
4423 q = new_line + 1;
4424 while (p < last_old
4425 && q < last_new
4426 && old_lines[p] == new_lines[q])
4428 int h = MATRIX_ROW (current_matrix, p)->height;
4429 ++run->nrows;
4430 run->height += h;
4431 ++p, ++q;
4434 /* Insert run into list of all runs. Order runs by copied
4435 pixel lines. Note that we record runs that don't have to
4436 be copied because they are already in place. This is done
4437 because we can avoid calling update_window_line in this
4438 case. */
4439 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4441 for (q = nruns; q > p; --q)
4442 runs[q] = runs[q - 1];
4443 runs[p] = run;
4444 ++nruns;
4446 i += run->nrows;
4448 else
4449 ++i;
4451 /* Do the moves. Do it in a way that we don't overwrite something
4452 we want to copy later on. This is not solvable in general
4453 because there is only one display and we don't have a way to
4454 exchange areas on this display. Example:
4456 +-----------+ +-----------+
4457 | A | | B |
4458 +-----------+ --> +-----------+
4459 | B | | A |
4460 +-----------+ +-----------+
4462 Instead, prefer bigger moves, and invalidate moves that would
4463 copy from where we copied to. */
4465 for (i = 0; i < nruns; ++i)
4466 if (runs[i]->nrows > 0)
4468 struct run *r = runs[i];
4470 /* Copy on the display. */
4471 if (r->current_y != r->desired_y)
4473 rif->clear_window_mouse_face (w);
4474 rif->scroll_run_hook (w, r);
4477 /* Truncate runs that copy to where we copied to, and
4478 invalidate runs that copy from where we copied to. */
4479 for (j = nruns - 1; j > i; --j)
4481 struct run *p = runs[j];
4482 bool truncated_p = 0;
4484 if (p->nrows > 0
4485 && p->desired_y < r->desired_y + r->height
4486 && p->desired_y + p->height > r->desired_y)
4488 if (p->desired_y < r->desired_y)
4490 p->nrows = r->desired_vpos - p->desired_vpos;
4491 p->height = r->desired_y - p->desired_y;
4492 truncated_p = 1;
4494 else
4496 int nrows_copied = (r->desired_vpos + r->nrows
4497 - p->desired_vpos);
4499 if (p->nrows <= nrows_copied)
4500 p->nrows = 0;
4501 else
4503 int height_copied = (r->desired_y + r->height
4504 - p->desired_y);
4506 p->current_vpos += nrows_copied;
4507 p->desired_vpos += nrows_copied;
4508 p->nrows -= nrows_copied;
4509 p->current_y += height_copied;
4510 p->desired_y += height_copied;
4511 p->height -= height_copied;
4512 truncated_p = 1;
4517 if (r->current_y != r->desired_y
4518 /* The condition below is equivalent to
4519 ((p->current_y >= r->desired_y
4520 && p->current_y < r->desired_y + r->height)
4521 || (p->current_y + p->height > r->desired_y
4522 && (p->current_y + p->height
4523 <= r->desired_y + r->height)))
4524 because we have 0 < p->height <= r->height. */
4525 && p->current_y < r->desired_y + r->height
4526 && p->current_y + p->height > r->desired_y)
4527 p->nrows = 0;
4529 /* Reorder runs by copied pixel lines if truncated. */
4530 if (truncated_p && p->nrows > 0)
4532 int k = nruns - 1;
4534 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4535 k--;
4536 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4537 runs[k] = p;
4541 /* Assign matrix rows. */
4542 for (j = 0; j < r->nrows; ++j)
4544 struct glyph_row *from, *to;
4545 bool to_overlapped_p;
4547 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4548 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4549 to_overlapped_p = to->overlapped_p;
4550 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4551 assign_row (to, from);
4552 /* The above `assign_row' actually does swap, so if we had
4553 an overlap in the copy destination of two runs, then
4554 the second run would assign a previously disabled bogus
4555 row. But thanks to the truncation code in the
4556 preceding for-loop, we no longer have such an overlap,
4557 and thus the assigned row should always be enabled. */
4558 eassert (to->enabled_p);
4559 from->enabled_p = 0;
4560 to->overlapped_p = to_overlapped_p;
4564 /* Clear the hash table, for the next time. */
4565 for (i = 0; i < row_entry_idx; ++i)
4566 row_table[row_entry_pool[i].bucket] = NULL;
4568 /* Value is 1 to indicate that we scrolled the display. */
4569 return 0 < nruns;
4574 /************************************************************************
4575 Frame-Based Updates
4576 ************************************************************************/
4578 /* Update the desired frame matrix of frame F.
4580 FORCE_P means that the update should not be stopped by pending input.
4581 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4583 Value is true if update was stopped due to pending input. */
4585 static bool
4586 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4588 /* Frame matrices to work on. */
4589 struct glyph_matrix *current_matrix = f->current_matrix;
4590 struct glyph_matrix *desired_matrix = f->desired_matrix;
4591 int i;
4592 bool pause_p;
4593 int preempt_count = baud_rate / 2400 + 1;
4595 eassert (current_matrix && desired_matrix);
4597 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4598 calculate_costs (f);
4600 if (preempt_count <= 0)
4601 preempt_count = 1;
4603 #if !PERIODIC_PREEMPTION_CHECKING
4604 if (!force_p && detect_input_pending_ignore_squeezables ())
4606 pause_p = 1;
4607 goto do_pause;
4609 #endif
4611 /* If we cannot insert/delete lines, it's no use trying it. */
4612 if (!FRAME_LINE_INS_DEL_OK (f))
4613 inhibit_id_p = 1;
4615 /* See if any of the desired lines are enabled; don't compute for
4616 i/d line if just want cursor motion. */
4617 for (i = 0; i < desired_matrix->nrows; i++)
4618 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4619 break;
4621 /* Try doing i/d line, if not yet inhibited. */
4622 if (!inhibit_id_p && i < desired_matrix->nrows)
4623 force_p |= scrolling (f);
4625 /* Update the individual lines as needed. Do bottom line first. */
4626 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4627 update_frame_line (f, desired_matrix->nrows - 1);
4629 /* Now update the rest of the lines. */
4630 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4632 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4634 if (FRAME_TERMCAP_P (f))
4636 /* Flush out every so many lines.
4637 Also flush out if likely to have more than 1k buffered
4638 otherwise. I'm told that some telnet connections get
4639 really screwed by more than 1k output at once. */
4640 FILE *display_output = FRAME_TTY (f)->output;
4641 if (display_output)
4643 int outq = PENDING_OUTPUT_COUNT (display_output);
4644 if (outq > 900
4645 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4647 fflush (display_output);
4648 if (preempt_count == 1)
4650 #ifdef EMACS_OUTQSIZE
4651 if (EMACS_OUTQSIZE (0, &outq) < 0)
4652 /* Probably not a tty. Ignore the error and reset
4653 the outq count. */
4654 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4655 #endif
4656 outq *= 10;
4657 if (baud_rate <= outq && baud_rate > 0)
4658 sleep (outq / baud_rate);
4664 #if PERIODIC_PREEMPTION_CHECKING
4665 if (!force_p)
4667 EMACS_TIME tm = current_emacs_time ();
4668 if (EMACS_TIME_LT (preemption_next_check, tm))
4670 preemption_next_check = add_emacs_time (tm, preemption_period);
4671 if (detect_input_pending_ignore_squeezables ())
4672 break;
4675 #else
4676 if (!force_p && (i - 1) % preempt_count == 0)
4677 detect_input_pending_ignore_squeezables ();
4678 #endif
4680 update_frame_line (f, i);
4684 lint_assume (0 <= FRAME_LINES (f));
4685 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4687 /* Now just clean up termcap drivers and set cursor, etc. */
4688 if (!pause_p)
4690 if ((cursor_in_echo_area
4691 /* If we are showing a message instead of the mini-buffer,
4692 show the cursor for the message instead of for the
4693 (now hidden) mini-buffer contents. */
4694 || (EQ (minibuf_window, selected_window)
4695 && EQ (minibuf_window, echo_area_window)
4696 && !NILP (echo_area_buffer[0])))
4697 /* These cases apply only to the frame that contains
4698 the active mini-buffer window. */
4699 && FRAME_HAS_MINIBUF_P (f)
4700 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4702 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4703 int row, col;
4705 if (cursor_in_echo_area < 0)
4707 /* Negative value of cursor_in_echo_area means put
4708 cursor at beginning of line. */
4709 row = top;
4710 col = 0;
4712 else
4714 /* Positive value of cursor_in_echo_area means put
4715 cursor at the end of the prompt. If the mini-buffer
4716 is several lines high, find the last line that has
4717 any text on it. */
4718 row = FRAME_LINES (f);
4721 --row;
4722 col = 0;
4724 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4726 /* Frame rows are filled up with spaces that
4727 must be ignored here. */
4728 struct glyph_row *r = MATRIX_ROW (current_matrix,
4729 row);
4730 struct glyph *start = r->glyphs[TEXT_AREA];
4731 struct glyph *last = start + r->used[TEXT_AREA];
4733 while (last > start
4734 && (last - 1)->charpos < 0)
4735 --last;
4737 col = last - start;
4740 while (row > top && col == 0);
4742 /* Make sure COL is not out of range. */
4743 if (col >= FRAME_CURSOR_X_LIMIT (f))
4745 /* If we have another row, advance cursor into it. */
4746 if (row < FRAME_LINES (f) - 1)
4748 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4749 row++;
4751 /* Otherwise move it back in range. */
4752 else
4753 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4757 cursor_to (f, row, col);
4759 else
4761 /* We have only one cursor on terminal frames. Use it to
4762 display the cursor of the selected window. */
4763 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4764 if (w->cursor.vpos >= 0
4765 /* The cursor vpos may be temporarily out of bounds
4766 in the following situation: There is one window,
4767 with the cursor in the lower half of it. The window
4768 is split, and a message causes a redisplay before
4769 a new cursor position has been computed. */
4770 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4772 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4773 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4775 if (INTEGERP (w->left_margin_cols))
4776 x += XFASTINT (w->left_margin_cols);
4778 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4779 cursor_to (f, y, x);
4784 #if !PERIODIC_PREEMPTION_CHECKING
4785 do_pause:
4786 #endif
4788 clear_desired_matrices (f);
4789 return pause_p;
4793 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4795 static bool
4796 scrolling (struct frame *frame)
4798 int unchanged_at_top, unchanged_at_bottom;
4799 int window_size;
4800 int changed_lines;
4801 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4802 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4803 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4804 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4805 register int i;
4806 int free_at_end_vpos = FRAME_LINES (frame);
4807 struct glyph_matrix *current_matrix = frame->current_matrix;
4808 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4810 if (!current_matrix)
4811 emacs_abort ();
4813 /* Compute hash codes of all the lines. Also calculate number of
4814 changed lines, number of unchanged lines at the beginning, and
4815 number of unchanged lines at the end. */
4816 changed_lines = 0;
4817 unchanged_at_top = 0;
4818 unchanged_at_bottom = FRAME_LINES (frame);
4819 for (i = 0; i < FRAME_LINES (frame); i++)
4821 /* Give up on this scrolling if some old lines are not enabled. */
4822 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4823 return 0;
4824 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4825 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4827 /* This line cannot be redrawn, so don't let scrolling mess it. */
4828 new_hash[i] = old_hash[i];
4829 #define INFINITY 1000000 /* Taken from scroll.c */
4830 draw_cost[i] = INFINITY;
4832 else
4834 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4835 draw_cost[i] = line_draw_cost (desired_matrix, i);
4838 if (old_hash[i] != new_hash[i])
4840 changed_lines++;
4841 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4843 else if (i == unchanged_at_top)
4844 unchanged_at_top++;
4845 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4848 /* If changed lines are few, don't allow preemption, don't scroll. */
4849 if ((!FRAME_SCROLL_REGION_OK (frame)
4850 && changed_lines < baud_rate / 2400)
4851 || unchanged_at_bottom == FRAME_LINES (frame))
4852 return 1;
4854 window_size = (FRAME_LINES (frame) - unchanged_at_top
4855 - unchanged_at_bottom);
4857 if (FRAME_SCROLL_REGION_OK (frame))
4858 free_at_end_vpos -= unchanged_at_bottom;
4859 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4860 free_at_end_vpos = -1;
4862 /* If large window, fast terminal and few lines in common between
4863 current frame and desired frame, don't bother with i/d calc. */
4864 if (!FRAME_SCROLL_REGION_OK (frame)
4865 && window_size >= 18 && baud_rate > 2400
4866 && (window_size >=
4867 10 * scrolling_max_lines_saved (unchanged_at_top,
4868 FRAME_LINES (frame) - unchanged_at_bottom,
4869 old_hash, new_hash, draw_cost)))
4870 return 0;
4872 if (window_size < 2)
4873 return 0;
4875 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4876 draw_cost + unchanged_at_top - 1,
4877 old_draw_cost + unchanged_at_top - 1,
4878 old_hash + unchanged_at_top - 1,
4879 new_hash + unchanged_at_top - 1,
4880 free_at_end_vpos - unchanged_at_top);
4882 return 0;
4886 /* Count the number of blanks at the start of the vector of glyphs R
4887 which is LEN glyphs long. */
4889 static int
4890 count_blanks (struct glyph *r, int len)
4892 int i;
4894 for (i = 0; i < len; ++i)
4895 if (!CHAR_GLYPH_SPACE_P (r[i]))
4896 break;
4898 return i;
4902 /* Count the number of glyphs in common at the start of the glyph
4903 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4904 of STR2. Value is the number of equal glyphs equal at the start. */
4906 static int
4907 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4909 struct glyph *p1 = str1;
4910 struct glyph *p2 = str2;
4912 while (p1 < end1
4913 && p2 < end2
4914 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4915 ++p1, ++p2;
4917 return p1 - str1;
4921 /* Char insertion/deletion cost vector, from term.c */
4923 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4926 /* Perform a frame-based update on line VPOS in frame FRAME. */
4928 static void
4929 update_frame_line (struct frame *f, int vpos)
4931 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4932 int tem;
4933 int osp, nsp, begmatch, endmatch, olen, nlen;
4934 struct glyph_matrix *current_matrix = f->current_matrix;
4935 struct glyph_matrix *desired_matrix = f->desired_matrix;
4936 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4937 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4938 bool must_write_whole_line_p;
4939 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4940 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4941 != FACE_TTY_DEFAULT_BG_COLOR);
4943 if (colored_spaces_p)
4944 write_spaces_p = 1;
4946 /* Current row not enabled means it has unknown contents. We must
4947 write the whole desired line in that case. */
4948 must_write_whole_line_p = !current_row->enabled_p;
4949 if (must_write_whole_line_p)
4951 obody = 0;
4952 olen = 0;
4954 else
4956 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4957 olen = current_row->used[TEXT_AREA];
4959 /* Ignore trailing spaces, if we can. */
4960 if (!write_spaces_p)
4961 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4962 olen--;
4965 current_row->enabled_p = 1;
4966 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4968 /* If desired line is empty, just clear the line. */
4969 if (!desired_row->enabled_p)
4971 nlen = 0;
4972 goto just_erase;
4975 nbody = desired_row->glyphs[TEXT_AREA];
4976 nlen = desired_row->used[TEXT_AREA];
4977 nend = nbody + nlen;
4979 /* If display line has unknown contents, write the whole line. */
4980 if (must_write_whole_line_p)
4982 /* Ignore spaces at the end, if we can. */
4983 if (!write_spaces_p)
4984 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4985 --nlen;
4987 /* Write the contents of the desired line. */
4988 if (nlen)
4990 cursor_to (f, vpos, 0);
4991 write_glyphs (f, nbody, nlen);
4994 /* Don't call clear_end_of_line if we already wrote the whole
4995 line. The cursor will not be at the right margin in that
4996 case but in the line below. */
4997 if (nlen < FRAME_TOTAL_COLS (f))
4999 cursor_to (f, vpos, nlen);
5000 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5002 else
5003 /* Make sure we are in the right row, otherwise cursor movement
5004 with cmgoto might use `ch' in the wrong row. */
5005 cursor_to (f, vpos, 0);
5007 make_current (desired_matrix, current_matrix, vpos);
5008 return;
5011 /* Pretend trailing spaces are not there at all,
5012 unless for one reason or another we must write all spaces. */
5013 if (!write_spaces_p)
5014 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5015 nlen--;
5017 /* If there's no i/d char, quickly do the best we can without it. */
5018 if (!FRAME_CHAR_INS_DEL_OK (f))
5020 int i, j;
5022 /* Find the first glyph in desired row that doesn't agree with
5023 a glyph in the current row, and write the rest from there on. */
5024 for (i = 0; i < nlen; i++)
5026 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5028 /* Find the end of the run of different glyphs. */
5029 j = i + 1;
5030 while (j < nlen
5031 && (j >= olen
5032 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5033 || CHAR_GLYPH_PADDING_P (nbody[j])))
5034 ++j;
5036 /* Output this run of non-matching chars. */
5037 cursor_to (f, vpos, i);
5038 write_glyphs (f, nbody + i, j - i);
5039 i = j - 1;
5041 /* Now find the next non-match. */
5045 /* Clear the rest of the line, or the non-clear part of it. */
5046 if (olen > nlen)
5048 cursor_to (f, vpos, nlen);
5049 clear_end_of_line (f, olen);
5052 /* Make current row = desired row. */
5053 make_current (desired_matrix, current_matrix, vpos);
5054 return;
5057 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5058 characters in a row. */
5060 if (!olen)
5062 /* If current line is blank, skip over initial spaces, if
5063 possible, and write the rest. */
5064 if (write_spaces_p)
5065 nsp = 0;
5066 else
5067 nsp = count_blanks (nbody, nlen);
5069 if (nlen > nsp)
5071 cursor_to (f, vpos, nsp);
5072 write_glyphs (f, nbody + nsp, nlen - nsp);
5075 /* Exchange contents between current_frame and new_frame. */
5076 make_current (desired_matrix, current_matrix, vpos);
5077 return;
5080 /* Compute number of leading blanks in old and new contents. */
5081 osp = count_blanks (obody, olen);
5082 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5084 /* Compute number of matching chars starting with first non-blank. */
5085 begmatch = count_match (obody + osp, obody + olen,
5086 nbody + nsp, nbody + nlen);
5088 /* Spaces in new match implicit space past the end of old. */
5089 /* A bug causing this to be a no-op was fixed in 18.29. */
5090 if (!write_spaces_p && osp + begmatch == olen)
5092 np1 = nbody + nsp;
5093 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5094 ++begmatch;
5097 /* Avoid doing insert/delete char
5098 just cause number of leading spaces differs
5099 when the following text does not match. */
5100 if (begmatch == 0 && osp != nsp)
5101 osp = nsp = min (osp, nsp);
5103 /* Find matching characters at end of line */
5104 op1 = obody + olen;
5105 np1 = nbody + nlen;
5106 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5107 while (op1 > op2
5108 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5110 op1--;
5111 np1--;
5113 endmatch = obody + olen - op1;
5115 /* tem gets the distance to insert or delete.
5116 endmatch is how many characters we save by doing so.
5117 Is it worth it? */
5119 tem = (nlen - nsp) - (olen - osp);
5120 if (endmatch && tem
5121 && (!FRAME_CHAR_INS_DEL_OK (f)
5122 || endmatch <= char_ins_del_cost (f)[tem]))
5123 endmatch = 0;
5125 /* nsp - osp is the distance to insert or delete.
5126 If that is nonzero, begmatch is known to be nonzero also.
5127 begmatch + endmatch is how much we save by doing the ins/del.
5128 Is it worth it? */
5130 if (nsp != osp
5131 && (!FRAME_CHAR_INS_DEL_OK (f)
5132 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5134 begmatch = 0;
5135 endmatch = 0;
5136 osp = nsp = min (osp, nsp);
5139 /* Now go through the line, inserting, writing and
5140 deleting as appropriate. */
5142 if (osp > nsp)
5144 cursor_to (f, vpos, nsp);
5145 delete_glyphs (f, osp - nsp);
5147 else if (nsp > osp)
5149 /* If going to delete chars later in line
5150 and insert earlier in the line,
5151 must delete first to avoid losing data in the insert */
5152 if (endmatch && nlen < olen + nsp - osp)
5154 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5155 delete_glyphs (f, olen + nsp - osp - nlen);
5156 olen = nlen - (nsp - osp);
5158 cursor_to (f, vpos, osp);
5159 insert_glyphs (f, 0, nsp - osp);
5161 olen += nsp - osp;
5163 tem = nsp + begmatch + endmatch;
5164 if (nlen != tem || olen != tem)
5166 if (!endmatch || nlen == olen)
5168 /* If new text being written reaches right margin, there is
5169 no need to do clear-to-eol at the end of this function
5170 (and it would not be safe, since cursor is not going to
5171 be "at the margin" after the text is done). */
5172 if (nlen == FRAME_TOTAL_COLS (f))
5173 olen = 0;
5175 /* Function write_glyphs is prepared to do nothing
5176 if passed a length <= 0. Check it here to avoid
5177 unnecessary cursor movement. */
5178 if (nlen - tem > 0)
5180 cursor_to (f, vpos, nsp + begmatch);
5181 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5184 else if (nlen > olen)
5186 /* Here, we used to have the following simple code:
5187 ----------------------------------------
5188 write_glyphs (nbody + nsp + begmatch, olen - tem);
5189 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5190 ----------------------------------------
5191 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5192 is a padding glyph. */
5193 int out = olen - tem; /* Columns to be overwritten originally. */
5194 int del;
5196 cursor_to (f, vpos, nsp + begmatch);
5198 /* Calculate columns we can actually overwrite. */
5199 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5200 out--;
5201 write_glyphs (f, nbody + nsp + begmatch, out);
5203 /* If we left columns to be overwritten, we must delete them. */
5204 del = olen - tem - out;
5205 if (del > 0)
5206 delete_glyphs (f, del);
5208 /* At last, we insert columns not yet written out. */
5209 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5210 olen = nlen;
5212 else if (olen > nlen)
5214 cursor_to (f, vpos, nsp + begmatch);
5215 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5216 delete_glyphs (f, olen - nlen);
5217 olen = nlen;
5221 just_erase:
5222 /* If any unerased characters remain after the new line, erase them. */
5223 if (olen > nlen)
5225 cursor_to (f, vpos, nlen);
5226 clear_end_of_line (f, olen);
5229 /* Exchange contents between current_frame and new_frame. */
5230 make_current (desired_matrix, current_matrix, vpos);
5235 /***********************************************************************
5236 X/Y Position -> Buffer Position
5237 ***********************************************************************/
5239 /* Determine what's under window-relative pixel position (*X, *Y).
5240 Return the OBJECT (string or buffer) that's there.
5241 Return in *POS the position in that object.
5242 Adjust *X and *Y to character positions.
5243 Return in *DX and *DY the pixel coordinates of the click,
5244 relative to the top left corner of OBJECT, or relative to
5245 the top left corner of the character glyph at (*X, *Y)
5246 if OBJECT is nil.
5247 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5248 if the coordinates point to an empty area of the display. */
5250 Lisp_Object
5251 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5253 struct it it;
5254 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5255 struct text_pos startp;
5256 Lisp_Object string;
5257 struct glyph_row *row;
5258 #ifdef HAVE_WINDOW_SYSTEM
5259 struct image *img = 0;
5260 #endif
5261 int x0, x1, to_x;
5262 void *itdata = NULL;
5264 /* We used to set current_buffer directly here, but that does the
5265 wrong thing with `face-remapping-alist' (bug#2044). */
5266 Fset_buffer (w->buffer);
5267 itdata = bidi_shelve_cache ();
5268 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5269 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5270 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5271 start_display (&it, w, startp);
5272 /* start_display takes into account the header-line row, but IT's
5273 vpos still counts from the glyph row that includes the window's
5274 start position. Adjust for a possible header-line row. */
5275 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5277 x0 = *x;
5279 /* First, move to the beginning of the row corresponding to *Y. We
5280 need to be in that row to get the correct value of base paragraph
5281 direction for the text at (*X, *Y). */
5282 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5284 /* TO_X is the pixel position that the iterator will compute for the
5285 glyph at *X. We add it.first_visible_x because iterator
5286 positions include the hscroll. */
5287 to_x = x0 + it.first_visible_x;
5288 if (it.bidi_it.paragraph_dir == R2L)
5289 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5290 text area. This is because the iterator, even in R2L
5291 paragraphs, delivers glyphs as if they started at the left
5292 margin of the window. (When we actually produce glyphs for
5293 display, we reverse their order in PRODUCE_GLYPHS, but the
5294 iterator doesn't know about that.) The following line adjusts
5295 the pixel position to the iterator geometry, which is what
5296 move_it_* routines use. (The -1 is because in a window whose
5297 text-area width is W, the rightmost pixel position is W-1, and
5298 it should be mirrored into zero pixel position.) */
5299 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5301 /* Now move horizontally in the row to the glyph under *X. Second
5302 argument is ZV to prevent move_it_in_display_line from matching
5303 based on buffer positions. */
5304 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5305 bidi_unshelve_cache (itdata, 0);
5307 Fset_buffer (old_current_buffer);
5309 *dx = x0 + it.first_visible_x - it.current_x;
5310 *dy = *y - it.current_y;
5312 string = w->buffer;
5313 if (STRINGP (it.string))
5314 string = it.string;
5315 *pos = it.current;
5316 if (it.what == IT_COMPOSITION
5317 && it.cmp_it.nchars > 1
5318 && it.cmp_it.reversed_p)
5320 /* The current display element is a grapheme cluster in a
5321 composition. In that case, we need the position of the first
5322 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5323 it.current points to the last character of the cluster, thus
5324 we must move back to the first character of the same
5325 cluster. */
5326 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5327 if (STRINGP (it.string))
5328 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5329 else
5330 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->buffer),
5331 CHARPOS (pos->pos));
5334 #ifdef HAVE_WINDOW_SYSTEM
5335 if (it.what == IT_IMAGE)
5337 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5338 && !NILP (img->spec))
5339 *object = img->spec;
5341 #endif
5343 if (it.vpos < w->current_matrix->nrows
5344 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5345 row->enabled_p))
5347 if (it.hpos < row->used[TEXT_AREA])
5349 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5350 #ifdef HAVE_WINDOW_SYSTEM
5351 if (img)
5353 *dy -= row->ascent - glyph->ascent;
5354 *dx += glyph->slice.img.x;
5355 *dy += glyph->slice.img.y;
5356 /* Image slices positions are still relative to the entire image */
5357 *width = img->width;
5358 *height = img->height;
5360 else
5361 #endif
5363 *width = glyph->pixel_width;
5364 *height = glyph->ascent + glyph->descent;
5367 else
5369 *width = 0;
5370 *height = row->height;
5373 else
5375 *width = *height = 0;
5378 /* Add extra (default width) columns if clicked after EOL. */
5379 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5380 if (x0 > x1)
5381 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5383 *x = it.hpos;
5384 *y = it.vpos;
5386 return string;
5390 /* Value is the string under window-relative coordinates X/Y in the
5391 mode line or header line (PART says which) of window W, or nil if none.
5392 *CHARPOS is set to the position in the string returned. */
5394 Lisp_Object
5395 mode_line_string (struct window *w, enum window_part part,
5396 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5397 int *dx, int *dy, int *width, int *height)
5399 struct glyph_row *row;
5400 struct glyph *glyph, *end;
5401 int x0, y0;
5402 Lisp_Object string = Qnil;
5404 if (part == ON_MODE_LINE)
5405 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5406 else
5407 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5408 y0 = *y - row->y;
5409 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5411 if (row->mode_line_p && row->enabled_p)
5413 /* Find the glyph under X. If we find one with a string object,
5414 it's the one we were looking for. */
5415 glyph = row->glyphs[TEXT_AREA];
5416 end = glyph + row->used[TEXT_AREA];
5417 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5418 x0 -= glyph->pixel_width;
5419 *x = glyph - row->glyphs[TEXT_AREA];
5420 if (glyph < end)
5422 string = glyph->object;
5423 *charpos = glyph->charpos;
5424 *width = glyph->pixel_width;
5425 *height = glyph->ascent + glyph->descent;
5426 #ifdef HAVE_WINDOW_SYSTEM
5427 if (glyph->type == IMAGE_GLYPH)
5429 struct image *img;
5430 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5431 if (img != NULL)
5432 *object = img->spec;
5433 y0 -= row->ascent - glyph->ascent;
5435 #endif
5437 else
5439 /* Add extra (default width) columns if clicked after EOL. */
5440 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5441 *width = 0;
5442 *height = row->height;
5445 else
5447 *x = 0;
5448 x0 = 0;
5449 *width = *height = 0;
5452 *dx = x0;
5453 *dy = y0;
5455 return string;
5459 /* Value is the string under window-relative coordinates X/Y in either
5460 marginal area, or nil if none. *CHARPOS is set to the position in
5461 the string returned. */
5463 Lisp_Object
5464 marginal_area_string (struct window *w, enum window_part part,
5465 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5466 int *dx, int *dy, int *width, int *height)
5468 struct glyph_row *row = w->current_matrix->rows;
5469 struct glyph *glyph, *end;
5470 int x0, y0, i, wy = *y;
5471 int area;
5472 Lisp_Object string = Qnil;
5474 if (part == ON_LEFT_MARGIN)
5475 area = LEFT_MARGIN_AREA;
5476 else if (part == ON_RIGHT_MARGIN)
5477 area = RIGHT_MARGIN_AREA;
5478 else
5479 emacs_abort ();
5481 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5482 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5483 break;
5484 y0 = *y - row->y;
5485 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5487 if (row->enabled_p)
5489 /* Find the glyph under X. If we find one with a string object,
5490 it's the one we were looking for. */
5491 if (area == RIGHT_MARGIN_AREA)
5492 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5493 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5494 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5495 + window_box_width (w, LEFT_MARGIN_AREA)
5496 + window_box_width (w, TEXT_AREA));
5497 else
5498 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5499 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5500 : 0);
5502 glyph = row->glyphs[area];
5503 end = glyph + row->used[area];
5504 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5505 x0 -= glyph->pixel_width;
5506 *x = glyph - row->glyphs[area];
5507 if (glyph < end)
5509 string = glyph->object;
5510 *charpos = glyph->charpos;
5511 *width = glyph->pixel_width;
5512 *height = glyph->ascent + glyph->descent;
5513 #ifdef HAVE_WINDOW_SYSTEM
5514 if (glyph->type == IMAGE_GLYPH)
5516 struct image *img;
5517 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5518 if (img != NULL)
5519 *object = img->spec;
5520 y0 -= row->ascent - glyph->ascent;
5521 x0 += glyph->slice.img.x;
5522 y0 += glyph->slice.img.y;
5524 #endif
5526 else
5528 /* Add extra (default width) columns if clicked after EOL. */
5529 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5530 *width = 0;
5531 *height = row->height;
5534 else
5536 x0 = 0;
5537 *x = 0;
5538 *width = *height = 0;
5541 *dx = x0;
5542 *dy = y0;
5544 return string;
5548 /***********************************************************************
5549 Changing Frame Sizes
5550 ***********************************************************************/
5552 #ifdef SIGWINCH
5554 static void deliver_window_change_signal (int);
5556 static void
5557 handle_window_change_signal (int sig)
5559 int width, height;
5560 struct tty_display_info *tty;
5562 struct sigaction action;
5563 emacs_sigaction_init (&action, deliver_window_change_signal);
5564 sigaction (SIGWINCH, &action, 0);
5566 /* The frame size change obviously applies to a single
5567 termcap-controlled terminal, but we can't decide which.
5568 Therefore, we resize the frames corresponding to each tty.
5570 for (tty = tty_list; tty; tty = tty->next) {
5572 if (! tty->term_initted)
5573 continue;
5575 /* Suspended tty frames have tty->input == NULL avoid trying to
5576 use it. */
5577 if (!tty->input)
5578 continue;
5580 get_tty_size (fileno (tty->input), &width, &height);
5582 if (width > 5 && height > 2) {
5583 Lisp_Object tail, frame;
5585 FOR_EACH_FRAME (tail, frame)
5586 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5587 /* Record the new sizes, but don't reallocate the data
5588 structures now. Let that be done later outside of the
5589 signal handler. */
5590 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5595 static void
5596 deliver_window_change_signal (int sig)
5598 handle_on_main_thread (sig, handle_window_change_signal);
5600 #endif /* SIGWINCH */
5603 /* Do any change in frame size that was requested by a signal.
5604 SAFE means this function is called from a place where it is
5605 safe to change frame sizes while a redisplay is in progress. */
5607 void
5608 do_pending_window_change (bool safe)
5610 /* If window change signal handler should have run before, run it now. */
5611 if (redisplaying_p && !safe)
5612 return;
5614 while (delayed_size_change)
5616 Lisp_Object tail, frame;
5618 delayed_size_change = 0;
5620 FOR_EACH_FRAME (tail, frame)
5622 struct frame *f = XFRAME (frame);
5624 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5625 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5626 0, 0, safe);
5632 /* Change the frame height and/or width. Values may be given as zero to
5633 indicate no change is to take place.
5635 If DELAY, assume we're being called from a signal handler, and
5636 queue the change for later - perhaps the next redisplay.
5637 Since this tries to resize windows, we can't call it
5638 from a signal handler.
5640 SAFE means this function is called from a place where it's
5641 safe to change frame sizes while a redisplay is in progress. */
5643 void
5644 change_frame_size (struct frame *f, int newheight, int newwidth,
5645 bool pretend, bool delay, bool safe)
5647 Lisp_Object tail, frame;
5649 if (FRAME_MSDOS_P (f))
5651 /* On MS-DOS, all frames use the same screen, so a change in
5652 size affects all frames. Termcap now supports multiple
5653 ttys. */
5654 FOR_EACH_FRAME (tail, frame)
5655 if (! FRAME_WINDOW_P (XFRAME (frame)))
5656 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5657 pretend, delay, safe);
5659 else
5660 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5663 static void
5664 change_frame_size_1 (struct frame *f, int newheight, int newwidth,
5665 bool pretend, bool delay, bool safe)
5667 int new_frame_total_cols;
5668 ptrdiff_t count = SPECPDL_INDEX ();
5670 /* If we can't deal with the change now, queue it for later. */
5671 if (delay || (redisplaying_p && !safe))
5673 f->new_text_lines = newheight;
5674 f->new_text_cols = newwidth;
5675 delayed_size_change = 1;
5676 return;
5679 /* This size-change overrides any pending one for this frame. */
5680 f->new_text_lines = 0;
5681 f->new_text_cols = 0;
5683 /* If an argument is zero, set it to the current value. */
5684 if (newheight == 0)
5685 newheight = FRAME_LINES (f);
5686 if (newwidth == 0)
5687 newwidth = FRAME_COLS (f);
5689 /* Compute width of windows in F. */
5690 /* Round up to the smallest acceptable size. */
5691 check_frame_size (f, &newheight, &newwidth);
5693 /* This is the width of the frame with vertical scroll bars and fringe
5694 columns. Do this after rounding - see discussion of bug#9723. */
5695 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5697 /* If we're not changing the frame size, quit now. */
5698 /* Frame width may be unchanged but the text portion may change, for
5699 example, fullscreen and remove/add scroll bar. */
5700 if (newheight == FRAME_LINES (f)
5701 /* Text portion unchanged? */
5702 && newwidth == FRAME_COLS (f)
5703 /* Frame width unchanged? */
5704 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5705 return;
5707 BLOCK_INPUT;
5709 #ifdef MSDOS
5710 /* We only can set screen dimensions to certain values supported
5711 by our video hardware. Try to find the smallest size greater
5712 or equal to the requested dimensions. */
5713 dos_set_window_size (&newheight, &newwidth);
5714 #endif
5716 if (newheight != FRAME_LINES (f))
5718 resize_frame_windows (f, newheight, 0);
5720 /* MSDOS frames cannot PRETEND, as they change frame size by
5721 manipulating video hardware. */
5722 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5723 FrameRows (FRAME_TTY (f)) = newheight;
5726 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5728 resize_frame_windows (f, new_frame_total_cols, 1);
5730 /* MSDOS frames cannot PRETEND, as they change frame size by
5731 manipulating video hardware. */
5732 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5733 FrameCols (FRAME_TTY (f)) = newwidth;
5735 if (WINDOWP (f->tool_bar_window))
5736 wset_total_cols (XWINDOW (f->tool_bar_window), make_number (newwidth));
5739 FRAME_LINES (f) = newheight;
5740 SET_FRAME_COLS (f, newwidth);
5743 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5744 int text_area_x, text_area_y, text_area_width, text_area_height;
5746 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5747 &text_area_height);
5748 if (w->cursor.x >= text_area_x + text_area_width)
5749 w->cursor.hpos = w->cursor.x = 0;
5750 if (w->cursor.y >= text_area_y + text_area_height)
5751 w->cursor.vpos = w->cursor.y = 0;
5754 adjust_glyphs (f);
5755 calculate_costs (f);
5756 SET_FRAME_GARBAGED (f);
5757 f->resized_p = 1;
5759 UNBLOCK_INPUT;
5761 record_unwind_current_buffer ();
5763 run_window_configuration_change_hook (f);
5765 unbind_to (count, Qnil);
5770 /***********************************************************************
5771 Terminal Related Lisp Functions
5772 ***********************************************************************/
5774 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5775 1, 1, "FOpen termscript file: ",
5776 doc: /* Start writing all terminal output to FILE as well as the terminal.
5777 FILE = nil means just close any termscript file currently open. */)
5778 (Lisp_Object file)
5780 struct tty_display_info *tty;
5782 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5783 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5784 error ("Current frame is not on a tty device");
5786 tty = CURTTY ();
5788 if (tty->termscript != 0)
5790 BLOCK_INPUT;
5791 fclose (tty->termscript);
5792 UNBLOCK_INPUT;
5794 tty->termscript = 0;
5796 if (! NILP (file))
5798 file = Fexpand_file_name (file, Qnil);
5799 tty->termscript = fopen (SSDATA (file), "w");
5800 if (tty->termscript == 0)
5801 report_file_error ("Opening termscript", Fcons (file, Qnil));
5803 return Qnil;
5807 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5808 Ssend_string_to_terminal, 1, 2, 0,
5809 doc: /* Send STRING to the terminal without alteration.
5810 Control characters in STRING will have terminal-dependent effects.
5812 Optional parameter TERMINAL specifies the tty terminal device to use.
5813 It may be a terminal object, a frame, or nil for the terminal used by
5814 the currently selected frame. In batch mode, STRING is sent to stdout
5815 when TERMINAL is nil. */)
5816 (Lisp_Object string, Lisp_Object terminal)
5818 struct terminal *t = get_terminal (terminal, 1);
5819 FILE *out;
5821 /* ??? Perhaps we should do something special for multibyte strings here. */
5822 CHECK_STRING (string);
5823 BLOCK_INPUT;
5825 if (!t)
5826 error ("Unknown terminal device");
5828 if (t->type == output_initial)
5829 out = stdout;
5830 else if (t->type != output_termcap && t->type != output_msdos_raw)
5831 error ("Device %d is not a termcap terminal device", t->id);
5832 else
5834 struct tty_display_info *tty = t->display_info.tty;
5836 if (! tty->output)
5837 error ("Terminal is currently suspended");
5839 if (tty->termscript)
5841 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5842 fflush (tty->termscript);
5844 out = tty->output;
5846 fwrite (SDATA (string), 1, SBYTES (string), out);
5847 fflush (out);
5848 UNBLOCK_INPUT;
5849 return Qnil;
5853 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5854 doc: /* Beep, or flash the screen.
5855 Also, unless an argument is given,
5856 terminate any keyboard macro currently executing. */)
5857 (Lisp_Object arg)
5859 if (!NILP (arg))
5861 if (noninteractive)
5862 putchar (07);
5863 else
5864 ring_bell (XFRAME (selected_frame));
5866 else
5867 bitch_at_user ();
5869 return Qnil;
5872 void
5873 bitch_at_user (void)
5875 if (noninteractive)
5876 putchar (07);
5877 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5878 error ("Keyboard macro terminated by a command ringing the bell");
5879 else
5880 ring_bell (XFRAME (selected_frame));
5885 /***********************************************************************
5886 Sleeping, Waiting
5887 ***********************************************************************/
5889 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5890 doc: /* Pause, without updating display, for SECONDS seconds.
5891 SECONDS may be a floating-point value, meaning that you can wait for a
5892 fraction of a second. Optional second arg MILLISECONDS specifies an
5893 additional wait period, in milliseconds; this is for backwards compatibility.
5894 \(Not all operating systems support waiting for a fraction of a second.) */)
5895 (Lisp_Object seconds, Lisp_Object milliseconds)
5897 double duration = extract_float (seconds);
5899 if (!NILP (milliseconds))
5901 CHECK_NUMBER (milliseconds);
5902 duration += XINT (milliseconds) / 1000.0;
5905 if (0 < duration)
5907 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (duration);
5908 wait_reading_process_output (min (EMACS_SECS (t), WAIT_READING_MAX),
5909 EMACS_NSECS (t), 0, 0, Qnil, NULL, 0);
5912 return Qnil;
5916 /* This is just like wait_reading_process_output, except that
5917 it does redisplay.
5919 TIMEOUT is number of seconds to wait (float or integer),
5920 or t to wait forever.
5921 READING is true if reading input.
5922 If DO_DISPLAY is >0 display process output while waiting.
5923 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
5926 Lisp_Object
5927 sit_for (Lisp_Object timeout, bool reading, int do_display)
5929 intmax_t sec;
5930 int nsec;
5932 swallow_events (do_display);
5934 if ((detect_input_pending_run_timers (do_display))
5935 || !NILP (Vexecuting_kbd_macro))
5936 return Qnil;
5938 if (do_display >= 2)
5939 redisplay_preserve_echo_area (2);
5941 if (INTEGERP (timeout))
5943 sec = XINT (timeout);
5944 if (! (0 < sec))
5945 return Qt;
5946 nsec = 0;
5948 else if (FLOATP (timeout))
5950 double seconds = XFLOAT_DATA (timeout);
5951 if (! (0 < seconds))
5952 return Qt;
5953 else
5955 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (seconds);
5956 sec = min (EMACS_SECS (t), WAIT_READING_MAX);
5957 nsec = EMACS_NSECS (t);
5960 else if (EQ (timeout, Qt))
5962 sec = 0;
5963 nsec = 0;
5965 else
5966 wrong_type_argument (Qnumberp, timeout);
5969 #ifdef SIGIO
5970 gobble_input (0);
5971 #endif
5973 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5974 Qnil, NULL, 0);
5976 return detect_input_pending () ? Qnil : Qt;
5980 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5981 doc: /* Perform redisplay.
5982 Optional arg FORCE, if non-nil, prevents redisplay from being
5983 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5984 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5985 preempted by arriving input, so FORCE does nothing.
5987 Return t if redisplay was performed, nil if redisplay was preempted
5988 immediately by pending input. */)
5989 (Lisp_Object force)
5991 ptrdiff_t count;
5993 swallow_events (1);
5994 if ((detect_input_pending_run_timers (1)
5995 && NILP (force) && !redisplay_dont_pause)
5996 || !NILP (Vexecuting_kbd_macro))
5997 return Qnil;
5999 count = SPECPDL_INDEX ();
6000 if (!NILP (force) && !redisplay_dont_pause)
6001 specbind (Qredisplay_dont_pause, Qt);
6002 redisplay_preserve_echo_area (2);
6003 unbind_to (count, Qnil);
6004 return Qt;
6009 /***********************************************************************
6010 Other Lisp Functions
6011 ***********************************************************************/
6013 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6014 session's frames, frame names, buffers, buffer-read-only flags, and
6015 buffer-modified-flags. */
6017 static Lisp_Object frame_and_buffer_state;
6020 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6021 Sframe_or_buffer_changed_p, 0, 1, 0,
6022 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6023 VARIABLE is a variable name whose value is either nil or a state vector
6024 that will be updated to contain all frames and buffers,
6025 aside from buffers whose names start with space,
6026 along with the buffers' read-only and modified flags. This allows a fast
6027 check to see whether buffer menus might need to be recomputed.
6028 If this function returns non-nil, it updates the internal vector to reflect
6029 the current state.
6031 If VARIABLE is nil, an internal variable is used. Users should not
6032 pass nil for VARIABLE. */)
6033 (Lisp_Object variable)
6035 Lisp_Object state, tail, frame, buf;
6036 ptrdiff_t n, idx;
6038 if (! NILP (variable))
6040 CHECK_SYMBOL (variable);
6041 state = Fsymbol_value (variable);
6042 if (! VECTORP (state))
6043 goto changed;
6045 else
6046 state = frame_and_buffer_state;
6048 idx = 0;
6049 FOR_EACH_FRAME (tail, frame)
6051 if (idx == ASIZE (state))
6052 goto changed;
6053 if (!EQ (AREF (state, idx++), frame))
6054 goto changed;
6055 if (idx == ASIZE (state))
6056 goto changed;
6057 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
6058 goto changed;
6060 /* Check that the buffer info matches. */
6061 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6063 buf = XCDR (XCAR (tail));
6064 /* Ignore buffers that aren't included in buffer lists. */
6065 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6066 continue;
6067 if (idx == ASIZE (state))
6068 goto changed;
6069 if (!EQ (AREF (state, idx++), buf))
6070 goto changed;
6071 if (idx == ASIZE (state))
6072 goto changed;
6073 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
6074 goto changed;
6075 if (idx == ASIZE (state))
6076 goto changed;
6077 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
6078 goto changed;
6080 if (idx == ASIZE (state))
6081 goto changed;
6082 /* Detect deletion of a buffer at the end of the list. */
6083 if (EQ (AREF (state, idx), Qlambda))
6084 return Qnil;
6086 /* Come here if we decide the data has changed. */
6087 changed:
6088 /* Count the size we will need.
6089 Start with 1 so there is room for at least one lambda at the end. */
6090 n = 1;
6091 FOR_EACH_FRAME (tail, frame)
6092 n += 2;
6093 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6094 n += 3;
6095 /* Reallocate the vector if data has grown to need it,
6096 or if it has shrunk a lot. */
6097 if (! VECTORP (state)
6098 || n > ASIZE (state)
6099 || n + 20 < ASIZE (state) / 2)
6100 /* Add 20 extra so we grow it less often. */
6102 state = Fmake_vector (make_number (n + 20), Qlambda);
6103 if (! NILP (variable))
6104 Fset (variable, state);
6105 else
6106 frame_and_buffer_state = state;
6109 /* Record the new data in the (possibly reallocated) vector. */
6110 idx = 0;
6111 FOR_EACH_FRAME (tail, frame)
6113 ASET (state, idx, frame);
6114 idx++;
6115 ASET (state, idx, XFRAME (frame)->name);
6116 idx++;
6118 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6120 buf = XCDR (XCAR (tail));
6121 /* Ignore buffers that aren't included in buffer lists. */
6122 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6123 continue;
6124 ASET (state, idx, buf);
6125 idx++;
6126 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
6127 idx++;
6128 ASET (state, idx, Fbuffer_modified_p (buf));
6129 idx++;
6131 /* Fill up the vector with lambdas (always at least one). */
6132 ASET (state, idx, Qlambda);
6133 idx++;
6134 while (idx < ASIZE (state))
6136 ASET (state, idx, Qlambda);
6137 idx++;
6139 /* Make sure we didn't overflow the vector. */
6140 eassert (idx <= ASIZE (state));
6141 return Qt;
6146 /***********************************************************************
6147 Initialization
6148 ***********************************************************************/
6150 /* Initialization done when Emacs fork is started, before doing stty.
6151 Determine terminal type and set terminal_driver. Then invoke its
6152 decoding routine to set up variables in the terminal package. */
6154 void
6155 init_display (void)
6157 char *terminal_type;
6159 /* Construct the space glyph. */
6160 space_glyph.type = CHAR_GLYPH;
6161 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6162 space_glyph.charpos = -1;
6164 inverse_video = 0;
6165 cursor_in_echo_area = 0;
6166 terminal_type = (char *) 0;
6168 /* Now is the time to initialize this; it's used by init_sys_modes
6169 during startup. */
6170 Vinitial_window_system = Qnil;
6172 /* SIGWINCH needs to be handled no matter what display we start
6173 with. Otherwise newly opened tty frames will not resize
6174 automatically. */
6175 #ifdef SIGWINCH
6176 #ifndef CANNOT_DUMP
6177 if (initialized)
6178 #endif /* CANNOT_DUMP */
6180 struct sigaction action;
6181 emacs_sigaction_init (&action, deliver_window_change_signal);
6182 sigaction (SIGWINCH, &action, 0);
6184 #endif /* SIGWINCH */
6186 /* If running as a daemon, no need to initialize any frames/terminal. */
6187 if (IS_DAEMON)
6188 return;
6190 /* If the user wants to use a window system, we shouldn't bother
6191 initializing the terminal. This is especially important when the
6192 terminal is so dumb that emacs gives up before and doesn't bother
6193 using the window system.
6195 If the DISPLAY environment variable is set and nonempty,
6196 try to use X, and die with an error message if that doesn't work. */
6198 #ifdef HAVE_X_WINDOWS
6199 if (! inhibit_window_system && ! display_arg)
6201 char *display;
6202 display = getenv ("DISPLAY");
6203 display_arg = (display != 0 && *display != 0);
6205 if (display_arg && !x_display_ok (display))
6207 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6208 display);
6209 inhibit_window_system = 1;
6213 if (!inhibit_window_system && display_arg)
6215 Vinitial_window_system = Qx;
6216 #ifdef HAVE_X11
6217 Vwindow_system_version = make_number (11);
6218 #endif
6219 #ifdef GNU_LINUX
6220 /* In some versions of ncurses,
6221 tputs crashes if we have not called tgetent.
6222 So call tgetent. */
6223 { char b[2044]; tgetent (b, "xterm");}
6224 #endif
6225 adjust_frame_glyphs_initially ();
6226 return;
6228 #endif /* HAVE_X_WINDOWS */
6230 #ifdef HAVE_NTGUI
6231 if (!inhibit_window_system)
6233 Vinitial_window_system = Qw32;
6234 Vwindow_system_version = make_number (1);
6235 adjust_frame_glyphs_initially ();
6236 return;
6238 #endif /* HAVE_NTGUI */
6240 #ifdef HAVE_NS
6241 if (!inhibit_window_system
6242 #ifndef CANNOT_DUMP
6243 && initialized
6244 #endif
6247 Vinitial_window_system = Qns;
6248 Vwindow_system_version = make_number (10);
6249 adjust_frame_glyphs_initially ();
6250 return;
6252 #endif
6254 /* If no window system has been specified, try to use the terminal. */
6255 if (! isatty (0))
6257 fatal ("standard input is not a tty");
6258 exit (1);
6261 #ifdef WINDOWSNT
6262 terminal_type = "w32console";
6263 #else
6264 /* Look at the TERM variable. */
6265 terminal_type = (char *) getenv ("TERM");
6266 #endif
6267 if (!terminal_type)
6269 #ifdef HAVE_WINDOW_SYSTEM
6270 if (! inhibit_window_system)
6271 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6272 else
6273 #endif /* HAVE_WINDOW_SYSTEM */
6274 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6275 exit (1);
6279 struct terminal *t;
6280 struct frame *f = XFRAME (selected_frame);
6282 /* Open a display on the controlling tty. */
6283 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6285 /* Convert the initial frame to use the new display. */
6286 if (f->output_method != output_initial)
6287 emacs_abort ();
6288 f->output_method = t->type;
6289 f->terminal = t;
6291 t->reference_count++;
6292 #ifdef MSDOS
6293 f->output_data.tty->display_info = &the_only_display_info;
6294 #else
6295 if (f->output_method == output_termcap)
6296 create_tty_output (f);
6297 #endif
6298 t->display_info.tty->top_frame = selected_frame;
6299 change_frame_size (XFRAME (selected_frame),
6300 FrameRows (t->display_info.tty),
6301 FrameCols (t->display_info.tty), 0, 0, 1);
6303 /* Delete the initial terminal. */
6304 if (--initial_terminal->reference_count == 0
6305 && initial_terminal->delete_terminal_hook)
6306 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6308 /* Update frame parameters to reflect the new type. */
6309 Fmodify_frame_parameters
6310 (selected_frame, Fcons (Fcons (Qtty_type,
6311 Ftty_type (selected_frame)), Qnil));
6312 if (t->display_info.tty->name)
6313 Fmodify_frame_parameters (selected_frame,
6314 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6315 Qnil));
6316 else
6317 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6318 Qnil));
6322 struct frame *sf = SELECTED_FRAME ();
6323 int width = FRAME_TOTAL_COLS (sf);
6324 int height = FRAME_LINES (sf);
6326 /* If these sizes are so big they cause overflow, just ignore the
6327 change. It's not clear what better we could do. The rest of
6328 the code assumes that (width + 2) * height * sizeof (struct glyph)
6329 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6330 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6331 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6332 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6333 < (width + 2) * height))
6334 fatal ("screen size %dx%d too big", width, height);
6337 adjust_frame_glyphs_initially ();
6338 calculate_costs (XFRAME (selected_frame));
6340 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6341 if (initialized
6342 && !noninteractive
6343 && NILP (Vinitial_window_system))
6345 /* For the initial frame, we don't have any way of knowing what
6346 are the foreground and background colors of the terminal. */
6347 struct frame *sf = SELECTED_FRAME ();
6349 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6350 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6351 call0 (intern ("tty-set-up-initial-frame-faces"));
6357 /***********************************************************************
6358 Blinking cursor
6359 ***********************************************************************/
6361 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6362 Sinternal_show_cursor, 2, 2, 0,
6363 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6364 WINDOW nil means use the selected window. SHOW non-nil means
6365 show a cursor in WINDOW in the next redisplay. SHOW nil means
6366 don't show a cursor. */)
6367 (Lisp_Object window, Lisp_Object show)
6369 /* Don't change cursor state while redisplaying. This could confuse
6370 output routines. */
6371 if (!redisplaying_p)
6373 if (NILP (window))
6374 window = selected_window;
6375 else
6376 CHECK_WINDOW (window);
6378 XWINDOW (window)->cursor_off_p = NILP (show);
6381 return Qnil;
6385 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6386 Sinternal_show_cursor_p, 0, 1, 0,
6387 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6388 WINDOW nil or omitted means report on the selected window. */)
6389 (Lisp_Object window)
6391 struct window *w;
6393 if (NILP (window))
6394 window = selected_window;
6395 else
6396 CHECK_WINDOW (window);
6398 w = XWINDOW (window);
6399 return w->cursor_off_p ? Qnil : Qt;
6402 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6403 Slast_nonminibuf_frame, 0, 0, 0,
6404 doc: /* Value is last nonminibuffer frame. */)
6405 (void)
6407 Lisp_Object frame = Qnil;
6409 if (last_nonminibuf_frame)
6410 XSETFRAME (frame, last_nonminibuf_frame);
6412 return frame;
6415 /***********************************************************************
6416 Initialization
6417 ***********************************************************************/
6419 void
6420 syms_of_display (void)
6422 defsubr (&Sredraw_frame);
6423 defsubr (&Sredraw_display);
6424 defsubr (&Sframe_or_buffer_changed_p);
6425 defsubr (&Sopen_termscript);
6426 defsubr (&Sding);
6427 defsubr (&Sredisplay);
6428 defsubr (&Ssleep_for);
6429 defsubr (&Ssend_string_to_terminal);
6430 defsubr (&Sinternal_show_cursor);
6431 defsubr (&Sinternal_show_cursor_p);
6432 defsubr (&Slast_nonminibuf_frame);
6434 #ifdef GLYPH_DEBUG
6435 defsubr (&Sdump_redisplay_history);
6436 #endif
6438 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6439 staticpro (&frame_and_buffer_state);
6441 DEFSYM (Qdisplay_table, "display-table");
6442 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6444 DEFVAR_INT ("baud-rate", baud_rate,
6445 doc: /* The output baud rate of the terminal.
6446 On most systems, changing this value will affect the amount of padding
6447 and the other strategic decisions made during redisplay. */);
6449 DEFVAR_BOOL ("inverse-video", inverse_video,
6450 doc: /* Non-nil means invert the entire frame display.
6451 This means everything is in inverse video which otherwise would not be. */);
6453 DEFVAR_BOOL ("visible-bell", visible_bell,
6454 doc: /* Non-nil means try to flash the frame to represent a bell.
6456 See also `ring-bell-function'. */);
6458 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6459 doc: /* Non-nil means no need to redraw entire frame after suspending.
6460 A non-nil value is useful if the terminal can automatically preserve
6461 Emacs's frame display when you reenter Emacs.
6462 It is up to you to set this variable if your terminal can do that. */);
6464 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6465 doc: /* Name of the window system that Emacs uses for the first frame.
6466 The value is a symbol:
6467 nil for a termcap frame (a character-only terminal),
6468 'x' for an Emacs frame that is really an X window,
6469 'w32' for an Emacs frame that is a window on MS-Windows display,
6470 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6471 'pc' for a direct-write MS-DOS frame.
6473 Use of this variable as a boolean is deprecated. Instead,
6474 use `display-graphic-p' or any of the other `display-*-p'
6475 predicates which report frame's specific UI-related capabilities. */);
6477 DEFVAR_KBOARD ("window-system", Vwindow_system,
6478 doc: /* Name of window system through which the selected frame is displayed.
6479 The value is a symbol:
6480 nil for a termcap frame (a character-only terminal),
6481 'x' for an Emacs frame that is really an X window,
6482 'w32' for an Emacs frame that is a window on MS-Windows display,
6483 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6484 'pc' for a direct-write MS-DOS frame.
6486 Use of this variable as a boolean is deprecated. Instead,
6487 use `display-graphic-p' or any of the other `display-*-p'
6488 predicates which report frame's specific UI-related capabilities. */);
6490 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6491 doc: /* The version number of the window system in use.
6492 For X windows, this is 11. */);
6494 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6495 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6497 DEFVAR_LISP ("glyph-table", Vglyph_table,
6498 doc: /* Table defining how to output a glyph code to the frame.
6499 If not nil, this is a vector indexed by glyph code to define the glyph.
6500 Each element can be:
6501 integer: a glyph code which this glyph is an alias for.
6502 string: output this glyph using that string (not impl. in X windows).
6503 nil: this glyph mod 524288 is the code of a character to output,
6504 and this glyph / 524288 is the face number (see `face-id') to use
6505 while outputting it. */);
6506 Vglyph_table = Qnil;
6508 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6509 doc: /* Display table to use for buffers that specify none.
6510 See `buffer-display-table' for more information. */);
6511 Vstandard_display_table = Qnil;
6513 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6514 doc: /* Non-nil means display update isn't paused when input is detected. */);
6515 redisplay_dont_pause = 1;
6517 #if PERIODIC_PREEMPTION_CHECKING
6518 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6519 doc: /* Period in seconds between checking for input during redisplay.
6520 This has an effect only if `redisplay-dont-pause' is nil; in that
6521 case, arriving input preempts redisplay until the input is processed.
6522 If the value is nil, redisplay is never preempted. */);
6523 Vredisplay_preemption_period = make_float (0.10);
6524 #endif
6526 #ifdef CANNOT_DUMP
6527 if (noninteractive)
6528 #endif
6530 Vinitial_window_system = Qnil;
6531 Vwindow_system_version = Qnil;