(Info-complete-menu-item): Add missing parenthesis.
[emacs.git] / src / dispnew.c
blob4f6e6374da3fc2c48c5e95e4bb0dce3ca7b42447
1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 1986, 1987, 1988, 1993, 1994, 1995,
3 1997, 1998, 1999, 2000, 2001, 2002, 2003,
4 2004, 2005, 2006, 2007, 2008 Free Software Foundation, Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation; either version 3, or (at your option)
11 any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs; see the file COPYING. If not, write to
20 the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 Boston, MA 02110-1301, USA. */
23 #include <config.h>
24 #include <signal.h>
25 #include <stdio.h>
26 #include <ctype.h>
28 #ifdef HAVE_UNISTD_H
29 #include <unistd.h>
30 #endif
32 #include "lisp.h"
33 #include "termchar.h"
34 #include "termopts.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
37 #include "cm.h"
38 #include "buffer.h"
39 #include "character.h"
40 #include "keyboard.h"
41 #include "frame.h"
42 #include "termhooks.h"
43 #include "window.h"
44 #include "commands.h"
45 #include "disptab.h"
46 #include "indent.h"
47 #include "intervals.h"
48 #include "blockinput.h"
49 #include "process.h"
51 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
52 include the following file. */
53 /* #include "systty.h" */
54 #include "syssignal.h"
56 #ifdef HAVE_X_WINDOWS
57 #include "xterm.h"
58 #endif /* HAVE_X_WINDOWS */
60 #ifdef HAVE_NTGUI
61 #include "w32term.h"
62 #endif /* HAVE_NTGUI */
64 #ifdef MAC_OS
65 #include "macterm.h"
66 #endif /* MAC_OS */
68 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
70 #include "systime.h"
71 #include <errno.h>
73 /* To get the prototype for `sleep'. */
75 #ifdef HAVE_UNISTD_H
76 #include <unistd.h>
77 #endif
79 /* Get number of chars of output now in the buffer of a stdio stream.
80 This ought to be built in in stdio, but it isn't. Some s- files
81 override this because their stdio internals differ. */
83 #ifdef __GNU_LIBRARY__
85 /* The s- file might have overridden the definition with one that
86 works for the system's C library. But we are using the GNU C
87 library, so this is the right definition for every system. */
89 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
90 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
91 #else
92 #undef PENDING_OUTPUT_COUNT
93 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
94 #endif
95 #else /* not __GNU_LIBRARY__ */
96 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
97 #include <stdio_ext.h>
98 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
99 #endif
100 #ifndef PENDING_OUTPUT_COUNT
101 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
102 #endif
103 #endif /* not __GNU_LIBRARY__ */
105 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
106 #include <term.h> /* for tgetent */
107 #endif
109 /* Structure to pass dimensions around. Used for character bounding
110 boxes, glyph matrix dimensions and alike. */
112 struct dim
114 int width;
115 int height;
119 /* Function prototypes. */
121 static struct glyph_matrix *save_current_matrix P_ ((struct frame *));
122 static void restore_current_matrix P_ ((struct frame *, struct glyph_matrix *));
123 static int showing_window_margins_p P_ ((struct window *));
124 static void fake_current_matrices P_ ((Lisp_Object));
125 static void redraw_overlapping_rows P_ ((struct window *, int));
126 static void redraw_overlapped_rows P_ ((struct window *, int));
127 static int count_blanks P_ ((struct glyph *, int));
128 static int count_match P_ ((struct glyph *, struct glyph *,
129 struct glyph *, struct glyph *));
130 static unsigned line_draw_cost P_ ((struct glyph_matrix *, int));
131 static void update_frame_line P_ ((struct frame *, int));
132 static struct dim allocate_matrices_for_frame_redisplay
133 P_ ((Lisp_Object, int, int, int, int *));
134 static void allocate_matrices_for_window_redisplay P_ ((struct window *));
135 static int realloc_glyph_pool P_ ((struct glyph_pool *, struct dim));
136 static void adjust_frame_glyphs P_ ((struct frame *));
137 struct glyph_matrix *new_glyph_matrix P_ ((struct glyph_pool *));
138 static void free_glyph_matrix P_ ((struct glyph_matrix *));
139 static void adjust_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
140 int, int, struct dim));
141 static void change_frame_size_1 P_ ((struct frame *, int, int, int, int, int));
142 static void swap_glyph_pointers P_ ((struct glyph_row *, struct glyph_row *));
143 #if GLYPH_DEBUG
144 static int glyph_row_slice_p P_ ((struct glyph_row *, struct glyph_row *));
145 #endif
146 static void fill_up_frame_row_with_spaces P_ ((struct glyph_row *, int));
147 static void build_frame_matrix_from_window_tree P_ ((struct glyph_matrix *,
148 struct window *));
149 static void build_frame_matrix_from_leaf_window P_ ((struct glyph_matrix *,
150 struct window *));
151 static struct glyph_pool *new_glyph_pool P_ ((void));
152 static void free_glyph_pool P_ ((struct glyph_pool *));
153 static void adjust_frame_glyphs_initially P_ ((void));
154 static void adjust_frame_message_buffer P_ ((struct frame *));
155 static void adjust_decode_mode_spec_buffer P_ ((struct frame *));
156 static void fill_up_glyph_row_with_spaces P_ ((struct glyph_row *));
157 static void build_frame_matrix P_ ((struct frame *));
158 void clear_current_matrices P_ ((struct frame *));
159 void scroll_glyph_matrix_range P_ ((struct glyph_matrix *, int, int,
160 int, int));
161 static void clear_window_matrices P_ ((struct window *, int));
162 static void fill_up_glyph_row_area_with_spaces P_ ((struct glyph_row *, int));
163 static int scrolling_window P_ ((struct window *, int));
164 static int update_window_line P_ ((struct window *, int, int *));
165 static void update_marginal_area P_ ((struct window *, int, int));
166 static int update_text_area P_ ((struct window *, int));
167 static void make_current P_ ((struct glyph_matrix *, struct glyph_matrix *,
168 int));
169 static void mirror_make_current P_ ((struct window *, int));
170 void check_window_matrix_pointers P_ ((struct window *));
171 #if GLYPH_DEBUG
172 static void check_matrix_pointers P_ ((struct glyph_matrix *,
173 struct glyph_matrix *));
174 #endif
175 static void mirror_line_dance P_ ((struct window *, int, int, int *, char *));
176 static int update_window_tree P_ ((struct window *, int));
177 static int update_window P_ ((struct window *, int));
178 static int update_frame_1 P_ ((struct frame *, int, int));
179 static void set_window_cursor_after_update P_ ((struct window *));
180 static int row_equal_p P_ ((struct window *, struct glyph_row *,
181 struct glyph_row *, int));
182 static void adjust_frame_glyphs_for_window_redisplay P_ ((struct frame *));
183 static void adjust_frame_glyphs_for_frame_redisplay P_ ((struct frame *));
184 static void reverse_rows P_ ((struct glyph_matrix *, int, int));
185 static int margin_glyphs_to_reserve P_ ((struct window *, int, Lisp_Object));
186 static void sync_window_with_frame_matrix_rows P_ ((struct window *));
187 struct window *frame_row_to_window P_ ((struct window *, int));
190 /* Non-zero means don't pause redisplay for pending input. (This is
191 for debugging and for a future implementation of EDT-like
192 scrolling. */
194 int redisplay_dont_pause;
196 /* Define PERIODIC_PREEMPTION_CHECKING to 1, if micro-second timers
197 are supported, so we can check for input during redisplay at
198 regular intervals. */
199 #ifdef EMACS_HAS_USECS
200 #define PERIODIC_PREEMPTION_CHECKING 1
201 #else
202 #define PERIODIC_PREEMPTION_CHECKING 0
203 #endif
205 #if PERIODIC_PREEMPTION_CHECKING
207 /* If a number (float), check for user input every N seconds. */
209 Lisp_Object Vredisplay_preemption_period;
211 /* Redisplay preemption timers. */
213 static EMACS_TIME preemption_period;
214 static EMACS_TIME preemption_next_check;
216 #endif
218 /* Nonzero upon entry to redisplay means do not assume anything about
219 current contents of actual terminal frame; clear and redraw it. */
221 int frame_garbaged;
223 /* Nonzero means last display completed. Zero means it was preempted. */
225 int display_completed;
227 /* Lisp variable visible-bell; enables use of screen-flash instead of
228 audible bell. */
230 int visible_bell;
232 /* Invert the color of the whole frame, at a low level. */
234 int inverse_video;
236 /* Line speed of the terminal. */
238 EMACS_INT baud_rate;
240 /* Either nil or a symbol naming the window system under which Emacs
241 creates the first frame. */
243 Lisp_Object Vinitial_window_system;
245 /* Version number of X windows: 10, 11 or nil. */
247 Lisp_Object Vwindow_system_version;
249 /* Vector of glyph definitions. Indexed by glyph number, the contents
250 are a string which is how to output the glyph.
252 If Vglyph_table is nil, a glyph is output by using its low 8 bits
253 as a character code.
255 This is an obsolete feature that is no longer used. The variable
256 is retained for compatibility. */
258 Lisp_Object Vglyph_table;
260 /* Display table to use for vectors that don't specify their own. */
262 Lisp_Object Vstandard_display_table;
264 /* Nonzero means reading single-character input with prompt so put
265 cursor on mini-buffer after the prompt. Positive means at end of
266 text in echo area; negative means at beginning of line. */
268 int cursor_in_echo_area;
270 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
273 /* The currently selected frame. In a single-frame version, this
274 variable always equals the_only_frame. */
276 Lisp_Object selected_frame;
278 /* A frame which is not just a mini-buffer, or 0 if there are no such
279 frames. This is usually the most recent such frame that was
280 selected. In a single-frame version, this variable always holds
281 the address of the_only_frame. */
283 struct frame *last_nonminibuf_frame;
285 /* 1 means SIGWINCH happened when not safe. */
287 int delayed_size_change;
289 /* 1 means glyph initialization has been completed at startup. */
291 static int glyphs_initialized_initially_p;
293 /* Updated window if != 0. Set by update_window. */
295 struct window *updated_window;
297 /* Glyph row updated in update_window_line, and area that is updated. */
299 struct glyph_row *updated_row;
300 int updated_area;
302 /* A glyph for a space. */
304 struct glyph space_glyph;
306 /* Non-zero means update has been performed directly, so that there's
307 no need for redisplay_internal to do much work. Set by
308 direct_output_for_insert. */
310 int redisplay_performed_directly_p;
312 /* Counts of allocated structures. These counts serve to diagnose
313 memory leaks and double frees. */
315 int glyph_matrix_count;
316 int glyph_pool_count;
318 /* If non-null, the frame whose frame matrices are manipulated. If
319 null, window matrices are worked on. */
321 static struct frame *frame_matrix_frame;
323 /* Non-zero means that fonts have been loaded since the last glyph
324 matrix adjustments. Redisplay must stop, and glyph matrices must
325 be adjusted when this flag becomes non-zero during display. The
326 reason fonts can be loaded so late is that fonts of fontsets are
327 loaded on demand. */
329 int fonts_changed_p;
331 /* Convert vpos and hpos from frame to window and vice versa.
332 This may only be used for terminal frames. */
334 #if GLYPH_DEBUG
336 static int window_to_frame_vpos P_ ((struct window *, int));
337 static int window_to_frame_hpos P_ ((struct window *, int));
338 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
339 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
341 /* One element of the ring buffer containing redisplay history
342 information. */
344 struct redisplay_history
346 char trace[512 + 100];
349 /* The size of the history buffer. */
351 #define REDISPLAY_HISTORY_SIZE 30
353 /* The redisplay history buffer. */
355 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
357 /* Next free entry in redisplay_history. */
359 static int history_idx;
361 /* A tick that's incremented each time something is added to the
362 history. */
364 static unsigned history_tick;
366 static void add_frame_display_history P_ ((struct frame *, int));
367 static void add_window_display_history P_ ((struct window *, char *, int));
369 /* Add to the redisplay history how window W has been displayed.
370 MSG is a trace containing the information how W's glyph matrix
371 has been constructed. PAUSED_P non-zero means that the update
372 has been interrupted for pending input. */
374 static void
375 add_window_display_history (w, msg, paused_p)
376 struct window *w;
377 char *msg;
378 int paused_p;
380 char *buf;
382 if (history_idx >= REDISPLAY_HISTORY_SIZE)
383 history_idx = 0;
384 buf = redisplay_history[history_idx].trace;
385 ++history_idx;
387 sprintf (buf, "%d: window %p (`%s')%s\n",
388 history_tick++,
390 ((BUFFERP (w->buffer)
391 && STRINGP (XBUFFER (w->buffer)->name))
392 ? (char *) SDATA (XBUFFER (w->buffer)->name)
393 : "???"),
394 paused_p ? " ***paused***" : "");
395 strcat (buf, msg);
399 /* Add to the redisplay history that frame F has been displayed.
400 PAUSED_P non-zero means that the update has been interrupted for
401 pending input. */
403 static void
404 add_frame_display_history (f, paused_p)
405 struct frame *f;
406 int paused_p;
408 char *buf;
410 if (history_idx >= REDISPLAY_HISTORY_SIZE)
411 history_idx = 0;
412 buf = redisplay_history[history_idx].trace;
413 ++history_idx;
415 sprintf (buf, "%d: update frame %p%s",
416 history_tick++,
417 f, paused_p ? " ***paused***" : "");
421 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
422 Sdump_redisplay_history, 0, 0, "",
423 doc: /* Dump redisplay history to stderr. */)
426 int i;
428 for (i = history_idx - 1; i != history_idx; --i)
430 if (i < 0)
431 i = REDISPLAY_HISTORY_SIZE - 1;
432 fprintf (stderr, "%s\n", redisplay_history[i].trace);
435 return Qnil;
439 #else /* GLYPH_DEBUG == 0 */
441 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
442 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
444 #endif /* GLYPH_DEBUG == 0 */
447 /* Like bcopy except never gets confused by overlap. Let this be the
448 first function defined in this file, or change emacs.c where the
449 address of this function is used. */
451 void
452 safe_bcopy (from, to, size)
453 const char *from;
454 char *to;
455 int size;
457 if (size <= 0 || from == to)
458 return;
460 /* If the source and destination don't overlap, then bcopy can
461 handle it. If they do overlap, but the destination is lower in
462 memory than the source, we'll assume bcopy can handle that. */
463 if (to < from || from + size <= to)
464 bcopy (from, to, size);
466 /* Otherwise, we'll copy from the end. */
467 else
469 register const char *endf = from + size;
470 register char *endt = to + size;
472 /* If TO - FROM is large, then we should break the copy into
473 nonoverlapping chunks of TO - FROM bytes each. However, if
474 TO - FROM is small, then the bcopy function call overhead
475 makes this not worth it. The crossover point could be about
476 anywhere. Since I don't think the obvious copy loop is too
477 bad, I'm trying to err in its favor. */
478 if (to - from < 64)
481 *--endt = *--endf;
482 while (endf != from);
484 else
486 for (;;)
488 endt -= (to - from);
489 endf -= (to - from);
491 if (endt < to)
492 break;
494 bcopy (endf, endt, to - from);
497 /* If SIZE wasn't a multiple of TO - FROM, there will be a
498 little left over. The amount left over is (endt + (to -
499 from)) - to, which is endt - from. */
500 bcopy (from, to, endt - from);
507 /***********************************************************************
508 Glyph Matrices
509 ***********************************************************************/
511 /* Allocate and return a glyph_matrix structure. POOL is the glyph
512 pool from which memory for the matrix should be allocated, or null
513 for window-based redisplay where no glyph pools are used. The
514 member `pool' of the glyph matrix structure returned is set to
515 POOL, the structure is otherwise zeroed. */
517 struct glyph_matrix *
518 new_glyph_matrix (pool)
519 struct glyph_pool *pool;
521 struct glyph_matrix *result;
523 /* Allocate and clear. */
524 result = (struct glyph_matrix *) xmalloc (sizeof *result);
525 bzero (result, sizeof *result);
527 /* Increment number of allocated matrices. This count is used
528 to detect memory leaks. */
529 ++glyph_matrix_count;
531 /* Set pool and return. */
532 result->pool = pool;
533 return result;
537 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
539 The global counter glyph_matrix_count is decremented when a matrix
540 is freed. If the count gets negative, more structures were freed
541 than allocated, i.e. one matrix was freed more than once or a bogus
542 pointer was passed to this function.
544 If MATRIX->pool is null, this means that the matrix manages its own
545 glyph memory---this is done for matrices on X frames. Freeing the
546 matrix also frees the glyph memory in this case. */
548 static void
549 free_glyph_matrix (matrix)
550 struct glyph_matrix *matrix;
552 if (matrix)
554 int i;
556 /* Detect the case that more matrices are freed than were
557 allocated. */
558 if (--glyph_matrix_count < 0)
559 abort ();
561 /* Free glyph memory if MATRIX owns it. */
562 if (matrix->pool == NULL)
563 for (i = 0; i < matrix->rows_allocated; ++i)
564 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
566 /* Free row structures and the matrix itself. */
567 xfree (matrix->rows);
568 xfree (matrix);
573 /* Return the number of glyphs to reserve for a marginal area of
574 window W. TOTAL_GLYPHS is the number of glyphs in a complete
575 display line of window W. MARGIN gives the width of the marginal
576 area in canonical character units. MARGIN should be an integer
577 or a float. */
579 static int
580 margin_glyphs_to_reserve (w, total_glyphs, margin)
581 struct window *w;
582 int total_glyphs;
583 Lisp_Object margin;
585 int n;
587 if (NUMBERP (margin))
589 int width = XFASTINT (w->total_cols);
590 double d = max (0, XFLOATINT (margin));
591 d = min (width / 2 - 1, d);
592 n = (int) ((double) total_glyphs / width * d);
594 else
595 n = 0;
597 return n;
601 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
602 window sizes.
604 W is null if the function is called for a frame glyph matrix.
605 Otherwise it is the window MATRIX is a member of. X and Y are the
606 indices of the first column and row of MATRIX within the frame
607 matrix, if such a matrix exists. They are zero for purely
608 window-based redisplay. DIM is the needed size of the matrix.
610 In window-based redisplay, where no frame matrices exist, glyph
611 matrices manage their own glyph storage. Otherwise, they allocate
612 storage from a common frame glyph pool which can be found in
613 MATRIX->pool.
615 The reason for this memory management strategy is to avoid complete
616 frame redraws if possible. When we allocate from a common pool, a
617 change of the location or size of a sub-matrix within the pool
618 requires a complete redisplay of the frame because we cannot easily
619 make sure that the current matrices of all windows still agree with
620 what is displayed on the screen. While this is usually fast, it
621 leads to screen flickering. */
623 static void
624 adjust_glyph_matrix (w, matrix, x, y, dim)
625 struct window *w;
626 struct glyph_matrix *matrix;
627 int x, y;
628 struct dim dim;
630 int i;
631 int new_rows;
632 int marginal_areas_changed_p = 0;
633 int header_line_changed_p = 0;
634 int header_line_p = 0;
635 int left = -1, right = -1;
636 int window_width = -1, window_height = -1;
638 /* See if W had a header line that has disappeared now, or vice versa.
639 Get W's size. */
640 if (w)
642 window_box (w, -1, 0, 0, &window_width, &window_height);
644 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
645 header_line_changed_p = header_line_p != matrix->header_line_p;
647 matrix->header_line_p = header_line_p;
649 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
650 Do nothing if MATRIX' size, position, vscroll, and marginal areas
651 haven't changed. This optimization is important because preserving
652 the matrix means preventing redisplay. */
653 if (matrix->pool == NULL)
655 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
656 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
657 xassert (left >= 0 && right >= 0);
658 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
659 || right != matrix->right_margin_glyphs);
661 if (!marginal_areas_changed_p
662 && !fonts_changed_p
663 && !header_line_changed_p
664 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
665 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
666 && matrix->window_height == window_height
667 && matrix->window_vscroll == w->vscroll
668 && matrix->window_width == window_width)
669 return;
672 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
673 if (matrix->rows_allocated < dim.height)
675 int size = dim.height * sizeof (struct glyph_row);
676 new_rows = dim.height - matrix->rows_allocated;
677 matrix->rows = (struct glyph_row *) xrealloc (matrix->rows, size);
678 bzero (matrix->rows + matrix->rows_allocated,
679 new_rows * sizeof *matrix->rows);
680 matrix->rows_allocated = dim.height;
682 else
683 new_rows = 0;
685 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
686 on a frame not using window-based redisplay. Set up pointers for
687 each row into the glyph pool. */
688 if (matrix->pool)
690 xassert (matrix->pool->glyphs);
692 if (w)
694 left = margin_glyphs_to_reserve (w, dim.width,
695 w->left_margin_cols);
696 right = margin_glyphs_to_reserve (w, dim.width,
697 w->right_margin_cols);
699 else
700 left = right = 0;
702 for (i = 0; i < dim.height; ++i)
704 struct glyph_row *row = &matrix->rows[i];
706 row->glyphs[LEFT_MARGIN_AREA]
707 = (matrix->pool->glyphs
708 + (y + i) * matrix->pool->ncolumns
709 + x);
711 if (w == NULL
712 || row == matrix->rows + dim.height - 1
713 || (row == matrix->rows && matrix->header_line_p))
715 row->glyphs[TEXT_AREA]
716 = row->glyphs[LEFT_MARGIN_AREA];
717 row->glyphs[RIGHT_MARGIN_AREA]
718 = row->glyphs[TEXT_AREA] + dim.width;
719 row->glyphs[LAST_AREA]
720 = row->glyphs[RIGHT_MARGIN_AREA];
722 else
724 row->glyphs[TEXT_AREA]
725 = row->glyphs[LEFT_MARGIN_AREA] + left;
726 row->glyphs[RIGHT_MARGIN_AREA]
727 = row->glyphs[TEXT_AREA] + dim.width - left - right;
728 row->glyphs[LAST_AREA]
729 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
733 matrix->left_margin_glyphs = left;
734 matrix->right_margin_glyphs = right;
736 else
738 /* If MATRIX->pool is null, MATRIX is responsible for managing
739 its own memory. It is a window matrix for window-based redisplay.
740 Allocate glyph memory from the heap. */
741 if (dim.width > matrix->matrix_w
742 || new_rows
743 || header_line_changed_p
744 || marginal_areas_changed_p)
746 struct glyph_row *row = matrix->rows;
747 struct glyph_row *end = row + matrix->rows_allocated;
749 while (row < end)
751 row->glyphs[LEFT_MARGIN_AREA]
752 = (struct glyph *) xrealloc (row->glyphs[LEFT_MARGIN_AREA],
753 (dim.width
754 * sizeof (struct glyph)));
756 /* The mode line never has marginal areas. */
757 if (row == matrix->rows + dim.height - 1
758 || (row == matrix->rows && matrix->header_line_p))
760 row->glyphs[TEXT_AREA]
761 = row->glyphs[LEFT_MARGIN_AREA];
762 row->glyphs[RIGHT_MARGIN_AREA]
763 = row->glyphs[TEXT_AREA] + dim.width;
764 row->glyphs[LAST_AREA]
765 = row->glyphs[RIGHT_MARGIN_AREA];
767 else
769 row->glyphs[TEXT_AREA]
770 = row->glyphs[LEFT_MARGIN_AREA] + left;
771 row->glyphs[RIGHT_MARGIN_AREA]
772 = row->glyphs[TEXT_AREA] + dim.width - left - right;
773 row->glyphs[LAST_AREA]
774 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
776 ++row;
780 xassert (left >= 0 && right >= 0);
781 matrix->left_margin_glyphs = left;
782 matrix->right_margin_glyphs = right;
785 /* Number of rows to be used by MATRIX. */
786 matrix->nrows = dim.height;
787 xassert (matrix->nrows >= 0);
789 if (w)
791 if (matrix == w->current_matrix)
793 /* Mark rows in a current matrix of a window as not having
794 valid contents. It's important to not do this for
795 desired matrices. When Emacs starts, it may already be
796 building desired matrices when this function runs. */
797 if (window_width < 0)
798 window_width = window_box_width (w, -1);
800 /* Optimize the case that only the height has changed (C-x 2,
801 upper window). Invalidate all rows that are no longer part
802 of the window. */
803 if (!marginal_areas_changed_p
804 && !header_line_changed_p
805 && new_rows == 0
806 && dim.width == matrix->matrix_w
807 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
808 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
809 && matrix->window_width == window_width)
811 /* Find the last row in the window. */
812 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
813 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
815 ++i;
816 break;
819 /* Window end is invalid, if inside of the rows that
820 are invalidated below. */
821 if (INTEGERP (w->window_end_vpos)
822 && XFASTINT (w->window_end_vpos) >= i)
823 w->window_end_valid = Qnil;
825 while (i < matrix->nrows)
826 matrix->rows[i++].enabled_p = 0;
828 else
830 for (i = 0; i < matrix->nrows; ++i)
831 matrix->rows[i].enabled_p = 0;
834 else if (matrix == w->desired_matrix)
836 /* Rows in desired matrices always have to be cleared;
837 redisplay expects this is the case when it runs, so it
838 had better be the case when we adjust matrices between
839 redisplays. */
840 for (i = 0; i < matrix->nrows; ++i)
841 matrix->rows[i].enabled_p = 0;
846 /* Remember last values to be able to optimize frame redraws. */
847 matrix->matrix_x = x;
848 matrix->matrix_y = y;
849 matrix->matrix_w = dim.width;
850 matrix->matrix_h = dim.height;
852 /* Record the top y location and height of W at the time the matrix
853 was last adjusted. This is used to optimize redisplay above. */
854 if (w)
856 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
857 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
858 matrix->window_height = window_height;
859 matrix->window_width = window_width;
860 matrix->window_vscroll = w->vscroll;
865 /* Reverse the contents of rows in MATRIX between START and END. The
866 contents of the row at END - 1 end up at START, END - 2 at START +
867 1 etc. This is part of the implementation of rotate_matrix (see
868 below). */
870 static void
871 reverse_rows (matrix, start, end)
872 struct glyph_matrix *matrix;
873 int start, end;
875 int i, j;
877 for (i = start, j = end - 1; i < j; ++i, --j)
879 /* Non-ISO HP/UX compiler doesn't like auto struct
880 initialization. */
881 struct glyph_row temp;
882 temp = matrix->rows[i];
883 matrix->rows[i] = matrix->rows[j];
884 matrix->rows[j] = temp;
889 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
890 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
891 indices. (Note: this does not copy glyphs, only glyph pointers in
892 row structures are moved around).
894 The algorithm used for rotating the vector was, I believe, first
895 described by Kernighan. See the vector R as consisting of two
896 sub-vectors AB, where A has length BY for BY >= 0. The result
897 after rotating is then BA. Reverse both sub-vectors to get ArBr
898 and reverse the result to get (ArBr)r which is BA. Similar for
899 rotating right. */
901 void
902 rotate_matrix (matrix, first, last, by)
903 struct glyph_matrix *matrix;
904 int first, last, by;
906 if (by < 0)
908 /* Up (rotate left, i.e. towards lower indices). */
909 by = -by;
910 reverse_rows (matrix, first, first + by);
911 reverse_rows (matrix, first + by, last);
912 reverse_rows (matrix, first, last);
914 else if (by > 0)
916 /* Down (rotate right, i.e. towards higher indices). */
917 reverse_rows (matrix, last - by, last);
918 reverse_rows (matrix, first, last - by);
919 reverse_rows (matrix, first, last);
924 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
925 with indices START <= index < END. Increment positions by DELTA/
926 DELTA_BYTES. */
928 void
929 increment_matrix_positions (matrix, start, end, delta, delta_bytes)
930 struct glyph_matrix *matrix;
931 int start, end, delta, delta_bytes;
933 /* Check that START and END are reasonable values. */
934 xassert (start >= 0 && start <= matrix->nrows);
935 xassert (end >= 0 && end <= matrix->nrows);
936 xassert (start <= end);
938 for (; start < end; ++start)
939 increment_row_positions (matrix->rows + start, delta, delta_bytes);
943 /* Enable a range of rows in glyph matrix MATRIX. START and END are
944 the row indices of the first and last + 1 row to enable. If
945 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
947 void
948 enable_glyph_matrix_rows (matrix, start, end, enabled_p)
949 struct glyph_matrix *matrix;
950 int start, end;
951 int enabled_p;
953 xassert (start <= end);
954 xassert (start >= 0 && start < matrix->nrows);
955 xassert (end >= 0 && end <= matrix->nrows);
957 for (; start < end; ++start)
958 matrix->rows[start].enabled_p = enabled_p != 0;
962 /* Clear MATRIX.
964 This empties all rows in MATRIX by setting the enabled_p flag for
965 all rows of the matrix to zero. The function prepare_desired_row
966 will eventually really clear a row when it sees one with a zero
967 enabled_p flag.
969 Resets update hints to defaults value. The only update hint
970 currently present is the flag MATRIX->no_scrolling_p. */
972 void
973 clear_glyph_matrix (matrix)
974 struct glyph_matrix *matrix;
976 if (matrix)
978 enable_glyph_matrix_rows (matrix, 0, matrix->nrows, 0);
979 matrix->no_scrolling_p = 0;
984 /* Shift part of the glyph matrix MATRIX of window W up or down.
985 Increment y-positions in glyph rows between START and END by DY,
986 and recompute their visible height. */
988 void
989 shift_glyph_matrix (w, matrix, start, end, dy)
990 struct window *w;
991 struct glyph_matrix *matrix;
992 int start, end, dy;
994 int min_y, max_y;
996 xassert (start <= end);
997 xassert (start >= 0 && start < matrix->nrows);
998 xassert (end >= 0 && end <= matrix->nrows);
1000 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1001 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1003 for (; start < end; ++start)
1005 struct glyph_row *row = &matrix->rows[start];
1007 row->y += dy;
1008 row->visible_height = row->height;
1010 if (row->y < min_y)
1011 row->visible_height -= min_y - row->y;
1012 if (row->y + row->height > max_y)
1013 row->visible_height -= row->y + row->height - max_y;
1018 /* Mark all rows in current matrices of frame F as invalid. Marking
1019 invalid is done by setting enabled_p to zero for all rows in a
1020 current matrix. */
1022 void
1023 clear_current_matrices (f)
1024 register struct frame *f;
1026 /* Clear frame current matrix, if we have one. */
1027 if (f->current_matrix)
1028 clear_glyph_matrix (f->current_matrix);
1030 /* Clear the matrix of the menu bar window, if such a window exists.
1031 The menu bar window is currently used to display menus on X when
1032 no toolkit support is compiled in. */
1033 if (WINDOWP (f->menu_bar_window))
1034 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
1036 /* Clear the matrix of the tool-bar window, if any. */
1037 if (WINDOWP (f->tool_bar_window))
1038 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
1040 /* Clear current window matrices. */
1041 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1042 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
1046 /* Clear out all display lines of F for a coming redisplay. */
1048 void
1049 clear_desired_matrices (f)
1050 register struct frame *f;
1052 if (f->desired_matrix)
1053 clear_glyph_matrix (f->desired_matrix);
1055 if (WINDOWP (f->menu_bar_window))
1056 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
1058 if (WINDOWP (f->tool_bar_window))
1059 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
1061 /* Do it for window matrices. */
1062 xassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
1063 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
1067 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1068 non-zero clear desired matrices, otherwise clear current matrices. */
1070 static void
1071 clear_window_matrices (w, desired_p)
1072 struct window *w;
1073 int desired_p;
1075 while (w)
1077 if (!NILP (w->hchild))
1079 xassert (WINDOWP (w->hchild));
1080 clear_window_matrices (XWINDOW (w->hchild), desired_p);
1082 else if (!NILP (w->vchild))
1084 xassert (WINDOWP (w->vchild));
1085 clear_window_matrices (XWINDOW (w->vchild), desired_p);
1087 else
1089 if (desired_p)
1090 clear_glyph_matrix (w->desired_matrix);
1091 else
1093 clear_glyph_matrix (w->current_matrix);
1094 w->window_end_valid = Qnil;
1098 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1104 /***********************************************************************
1105 Glyph Rows
1107 See dispextern.h for an overall explanation of glyph rows.
1108 ***********************************************************************/
1110 /* Clear glyph row ROW. Do it in a way that makes it robust against
1111 changes in the glyph_row structure, i.e. addition or removal of
1112 structure members. */
1114 static struct glyph_row null_row;
1116 void
1117 clear_glyph_row (row)
1118 struct glyph_row *row;
1120 struct glyph *p[1 + LAST_AREA];
1122 /* Save pointers. */
1123 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
1124 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
1125 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
1126 p[LAST_AREA] = row->glyphs[LAST_AREA];
1128 /* Clear. */
1129 *row = null_row;
1131 /* Restore pointers. */
1132 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
1133 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
1134 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
1135 row->glyphs[LAST_AREA] = p[LAST_AREA];
1137 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1138 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1139 Redisplay outputs such glyphs, and flickering effects were
1140 the result. This also depended on the contents of memory
1141 returned by xmalloc. If flickering happens again, activate
1142 the code below. If the flickering is gone with that, chances
1143 are that the flickering has the same reason as here. */
1144 bzero (p[0], (char *) p[LAST_AREA] - (char *) p[0]);
1145 #endif
1149 /* Make ROW an empty, enabled row of canonical character height,
1150 in window W starting at y-position Y. */
1152 void
1153 blank_row (w, row, y)
1154 struct window *w;
1155 struct glyph_row *row;
1156 int y;
1158 int min_y, max_y;
1160 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
1161 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
1163 clear_glyph_row (row);
1164 row->y = y;
1165 row->ascent = row->phys_ascent = 0;
1166 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
1167 row->visible_height = row->height;
1169 if (row->y < min_y)
1170 row->visible_height -= min_y - row->y;
1171 if (row->y + row->height > max_y)
1172 row->visible_height -= row->y + row->height - max_y;
1174 row->enabled_p = 1;
1178 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1179 are the amounts by which to change positions. Note that the first
1180 glyph of the text area of a row can have a buffer position even if
1181 the used count of the text area is zero. Such rows display line
1182 ends. */
1184 void
1185 increment_row_positions (row, delta, delta_bytes)
1186 struct glyph_row *row;
1187 int delta, delta_bytes;
1189 int area, i;
1191 /* Increment start and end positions. */
1192 MATRIX_ROW_START_CHARPOS (row) += delta;
1193 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
1194 MATRIX_ROW_END_CHARPOS (row) += delta;
1195 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
1197 if (!row->enabled_p)
1198 return;
1200 /* Increment positions in glyphs. */
1201 for (area = 0; area < LAST_AREA; ++area)
1202 for (i = 0; i < row->used[area]; ++i)
1203 if (BUFFERP (row->glyphs[area][i].object)
1204 && row->glyphs[area][i].charpos > 0)
1205 row->glyphs[area][i].charpos += delta;
1207 /* Capture the case of rows displaying a line end. */
1208 if (row->used[TEXT_AREA] == 0
1209 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
1210 row->glyphs[TEXT_AREA]->charpos += delta;
1214 #if 0
1215 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1216 contents, i.e. glyph structure contents are exchanged between A and
1217 B without changing glyph pointers in A and B. */
1219 static void
1220 swap_glyphs_in_rows (a, b)
1221 struct glyph_row *a, *b;
1223 int area;
1225 for (area = 0; area < LAST_AREA; ++area)
1227 /* Number of glyphs to swap. */
1228 int max_used = max (a->used[area], b->used[area]);
1230 /* Start of glyphs in area of row A. */
1231 struct glyph *glyph_a = a->glyphs[area];
1233 /* End + 1 of glyphs in area of row A. */
1234 struct glyph *glyph_a_end = a->glyphs[max_used];
1236 /* Start of glyphs in area of row B. */
1237 struct glyph *glyph_b = b->glyphs[area];
1239 while (glyph_a < glyph_a_end)
1241 /* Non-ISO HP/UX compiler doesn't like auto struct
1242 initialization. */
1243 struct glyph temp;
1244 temp = *glyph_a;
1245 *glyph_a = *glyph_b;
1246 *glyph_b = temp;
1247 ++glyph_a;
1248 ++glyph_b;
1253 #endif /* 0 */
1255 /* Exchange pointers to glyph memory between glyph rows A and B. */
1257 static INLINE void
1258 swap_glyph_pointers (a, b)
1259 struct glyph_row *a, *b;
1261 int i;
1262 for (i = 0; i < LAST_AREA + 1; ++i)
1264 struct glyph *temp = a->glyphs[i];
1265 a->glyphs[i] = b->glyphs[i];
1266 b->glyphs[i] = temp;
1271 /* Copy glyph row structure FROM to glyph row structure TO, except
1272 that glyph pointers in the structures are left unchanged. */
1274 INLINE void
1275 copy_row_except_pointers (to, from)
1276 struct glyph_row *to, *from;
1278 struct glyph *pointers[1 + LAST_AREA];
1280 /* Save glyph pointers of TO. */
1281 bcopy (to->glyphs, pointers, sizeof to->glyphs);
1283 /* Do a structure assignment. */
1284 *to = *from;
1286 /* Restore original pointers of TO. */
1287 bcopy (pointers, to->glyphs, sizeof to->glyphs);
1291 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1292 TO and FROM are left unchanged. Glyph contents are copied from the
1293 glyph memory of FROM to the glyph memory of TO. Increment buffer
1294 positions in row TO by DELTA/ DELTA_BYTES. */
1296 void
1297 copy_glyph_row_contents (to, from, delta, delta_bytes)
1298 struct glyph_row *to, *from;
1299 int delta, delta_bytes;
1301 int area;
1303 /* This is like a structure assignment TO = FROM, except that
1304 glyph pointers in the rows are left unchanged. */
1305 copy_row_except_pointers (to, from);
1307 /* Copy glyphs from FROM to TO. */
1308 for (area = 0; area < LAST_AREA; ++area)
1309 if (from->used[area])
1310 bcopy (from->glyphs[area], to->glyphs[area],
1311 from->used[area] * sizeof (struct glyph));
1313 /* Increment buffer positions in TO by DELTA. */
1314 increment_row_positions (to, delta, delta_bytes);
1318 /* Assign glyph row FROM to glyph row TO. This works like a structure
1319 assignment TO = FROM, except that glyph pointers are not copied but
1320 exchanged between TO and FROM. Pointers must be exchanged to avoid
1321 a memory leak. */
1323 static INLINE void
1324 assign_row (to, from)
1325 struct glyph_row *to, *from;
1327 swap_glyph_pointers (to, from);
1328 copy_row_except_pointers (to, from);
1332 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1333 a row in a window matrix, is a slice of the glyph memory of the
1334 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1335 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1336 memory of FRAME_ROW. */
1338 #if GLYPH_DEBUG
1340 static int
1341 glyph_row_slice_p (window_row, frame_row)
1342 struct glyph_row *window_row, *frame_row;
1344 struct glyph *window_glyph_start = window_row->glyphs[0];
1345 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1346 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1348 return (frame_glyph_start <= window_glyph_start
1349 && window_glyph_start < frame_glyph_end);
1352 #endif /* GLYPH_DEBUG */
1354 #if 0
1356 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1357 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1358 in WINDOW_MATRIX is found satisfying the condition. */
1360 static struct glyph_row *
1361 find_glyph_row_slice (window_matrix, frame_matrix, row)
1362 struct glyph_matrix *window_matrix, *frame_matrix;
1363 int row;
1365 int i;
1367 xassert (row >= 0 && row < frame_matrix->nrows);
1369 for (i = 0; i < window_matrix->nrows; ++i)
1370 if (glyph_row_slice_p (window_matrix->rows + i,
1371 frame_matrix->rows + row))
1372 break;
1374 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1377 #endif /* 0 */
1379 /* Prepare ROW for display. Desired rows are cleared lazily,
1380 i.e. they are only marked as to be cleared by setting their
1381 enabled_p flag to zero. When a row is to be displayed, a prior
1382 call to this function really clears it. */
1384 void
1385 prepare_desired_row (row)
1386 struct glyph_row *row;
1388 if (!row->enabled_p)
1390 clear_glyph_row (row);
1391 row->enabled_p = 1;
1396 /* Return a hash code for glyph row ROW. */
1399 line_hash_code (row)
1400 struct glyph_row *row;
1402 int hash = 0;
1404 if (row->enabled_p)
1406 struct glyph *glyph = row->glyphs[TEXT_AREA];
1407 struct glyph *end = glyph + row->used[TEXT_AREA];
1409 while (glyph < end)
1411 int c = glyph->u.ch;
1412 int face_id = glyph->face_id;
1413 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1414 c -= SPACEGLYPH;
1415 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1416 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1417 ++glyph;
1420 if (hash == 0)
1421 hash = 1;
1424 return hash;
1428 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1429 the number of characters in the line. If must_write_spaces is
1430 zero, leading and trailing spaces are ignored. */
1432 static unsigned int
1433 line_draw_cost (matrix, vpos)
1434 struct glyph_matrix *matrix;
1435 int vpos;
1437 struct glyph_row *row = matrix->rows + vpos;
1438 struct glyph *beg = row->glyphs[TEXT_AREA];
1439 struct glyph *end = beg + row->used[TEXT_AREA];
1440 int len;
1441 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1442 int glyph_table_len = GLYPH_TABLE_LENGTH;
1444 /* Ignore trailing and leading spaces if we can. */
1445 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1447 /* Skip from the end over trailing spaces. */
1448 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1449 --end;
1451 /* All blank line. */
1452 if (end == beg)
1453 return 0;
1455 /* Skip over leading spaces. */
1456 while (CHAR_GLYPH_SPACE_P (*beg))
1457 ++beg;
1460 /* If we don't have a glyph-table, each glyph is one character,
1461 so return the number of glyphs. */
1462 if (glyph_table_base == 0)
1463 len = end - beg;
1464 else
1466 /* Otherwise, scan the glyphs and accumulate their total length
1467 in LEN. */
1468 len = 0;
1469 while (beg < end)
1471 GLYPH g;
1473 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1475 if (GLYPH_INVALID_P (g)
1476 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1477 len += 1;
1478 else
1479 len += GLYPH_LENGTH (glyph_table_base, g);
1481 ++beg;
1485 return len;
1489 /* Test two glyph rows A and B for equality. Value is non-zero if A
1490 and B have equal contents. W is the window to which the glyphs
1491 rows A and B belong. It is needed here to test for partial row
1492 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1493 flags of A and B, too. */
1495 static INLINE int
1496 row_equal_p (w, a, b, mouse_face_p)
1497 struct window *w;
1498 struct glyph_row *a, *b;
1499 int mouse_face_p;
1501 if (a == b)
1502 return 1;
1503 else if (a->hash != b->hash)
1504 return 0;
1505 else
1507 struct glyph *a_glyph, *b_glyph, *a_end;
1508 int area;
1510 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1511 return 0;
1513 /* Compare glyphs. */
1514 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1516 if (a->used[area] != b->used[area])
1517 return 0;
1519 a_glyph = a->glyphs[area];
1520 a_end = a_glyph + a->used[area];
1521 b_glyph = b->glyphs[area];
1523 while (a_glyph < a_end
1524 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1525 ++a_glyph, ++b_glyph;
1527 if (a_glyph != a_end)
1528 return 0;
1531 if (a->fill_line_p != b->fill_line_p
1532 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1533 || a->left_fringe_bitmap != b->left_fringe_bitmap
1534 || a->left_fringe_face_id != b->left_fringe_face_id
1535 || a->right_fringe_bitmap != b->right_fringe_bitmap
1536 || a->right_fringe_face_id != b->right_fringe_face_id
1537 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1538 || a->exact_window_width_line_p != b->exact_window_width_line_p
1539 || a->overlapped_p != b->overlapped_p
1540 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1541 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1542 /* Different partially visible characters on left margin. */
1543 || a->x != b->x
1544 /* Different height. */
1545 || a->ascent != b->ascent
1546 || a->phys_ascent != b->phys_ascent
1547 || a->phys_height != b->phys_height
1548 || a->visible_height != b->visible_height)
1549 return 0;
1552 return 1;
1557 /***********************************************************************
1558 Glyph Pool
1560 See dispextern.h for an overall explanation of glyph pools.
1561 ***********************************************************************/
1563 /* Allocate a glyph_pool structure. The structure returned is
1564 initialized with zeros. The global variable glyph_pool_count is
1565 incremented for each pool allocated. */
1567 static struct glyph_pool *
1568 new_glyph_pool ()
1570 struct glyph_pool *result;
1572 /* Allocate a new glyph_pool and clear it. */
1573 result = (struct glyph_pool *) xmalloc (sizeof *result);
1574 bzero (result, sizeof *result);
1576 /* For memory leak and double deletion checking. */
1577 ++glyph_pool_count;
1579 return result;
1583 /* Free a glyph_pool structure POOL. The function may be called with
1584 a null POOL pointer. The global variable glyph_pool_count is
1585 decremented with every pool structure freed. If this count gets
1586 negative, more structures were freed than allocated, i.e. one
1587 structure must have been freed more than once or a bogus pointer
1588 was passed to free_glyph_pool. */
1590 static void
1591 free_glyph_pool (pool)
1592 struct glyph_pool *pool;
1594 if (pool)
1596 /* More freed than allocated? */
1597 --glyph_pool_count;
1598 xassert (glyph_pool_count >= 0);
1600 xfree (pool->glyphs);
1601 xfree (pool);
1606 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1607 columns we need. This function never shrinks a pool. The only
1608 case in which this would make sense, would be when a frame's size
1609 is changed from a large value to a smaller one. But, if someone
1610 does it once, we can expect that he will do it again.
1612 Value is non-zero if the pool changed in a way which makes
1613 re-adjusting window glyph matrices necessary. */
1615 static int
1616 realloc_glyph_pool (pool, matrix_dim)
1617 struct glyph_pool *pool;
1618 struct dim matrix_dim;
1620 int needed;
1621 int changed_p;
1623 changed_p = (pool->glyphs == 0
1624 || matrix_dim.height != pool->nrows
1625 || matrix_dim.width != pool->ncolumns);
1627 /* Enlarge the glyph pool. */
1628 needed = matrix_dim.width * matrix_dim.height;
1629 if (needed > pool->nglyphs)
1631 int size = needed * sizeof (struct glyph);
1633 if (pool->glyphs)
1634 pool->glyphs = (struct glyph *) xrealloc (pool->glyphs, size);
1635 else
1637 pool->glyphs = (struct glyph *) xmalloc (size);
1638 bzero (pool->glyphs, size);
1641 pool->nglyphs = needed;
1644 /* Remember the number of rows and columns because (a) we use them
1645 to do sanity checks, and (b) the number of columns determines
1646 where rows in the frame matrix start---this must be available to
1647 determine pointers to rows of window sub-matrices. */
1648 pool->nrows = matrix_dim.height;
1649 pool->ncolumns = matrix_dim.width;
1651 return changed_p;
1656 /***********************************************************************
1657 Debug Code
1658 ***********************************************************************/
1660 #if GLYPH_DEBUG
1663 /* Flush standard output. This is sometimes useful to call from the debugger.
1664 XXX Maybe this should be changed to flush the current terminal instead of
1665 stdout.
1668 void
1669 flush_stdout ()
1671 fflush (stdout);
1675 /* Check that no glyph pointers have been lost in MATRIX. If a
1676 pointer has been lost, e.g. by using a structure assignment between
1677 rows, at least one pointer must occur more than once in the rows of
1678 MATRIX. */
1680 void
1681 check_matrix_pointer_lossage (matrix)
1682 struct glyph_matrix *matrix;
1684 int i, j;
1686 for (i = 0; i < matrix->nrows; ++i)
1687 for (j = 0; j < matrix->nrows; ++j)
1688 xassert (i == j
1689 || (matrix->rows[i].glyphs[TEXT_AREA]
1690 != matrix->rows[j].glyphs[TEXT_AREA]));
1694 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1696 struct glyph_row *
1697 matrix_row (matrix, row)
1698 struct glyph_matrix *matrix;
1699 int row;
1701 xassert (matrix && matrix->rows);
1702 xassert (row >= 0 && row < matrix->nrows);
1704 /* That's really too slow for normal testing because this function
1705 is called almost everywhere. Although---it's still astonishingly
1706 fast, so it is valuable to have for debugging purposes. */
1707 #if 0
1708 check_matrix_pointer_lossage (matrix);
1709 #endif
1711 return matrix->rows + row;
1715 #if 0 /* This function makes invalid assumptions when text is
1716 partially invisible. But it might come handy for debugging
1717 nevertheless. */
1719 /* Check invariants that must hold for an up to date current matrix of
1720 window W. */
1722 static void
1723 check_matrix_invariants (w)
1724 struct window *w;
1726 struct glyph_matrix *matrix = w->current_matrix;
1727 int yb = window_text_bottom_y (w);
1728 struct glyph_row *row = matrix->rows;
1729 struct glyph_row *last_text_row = NULL;
1730 struct buffer *saved = current_buffer;
1731 struct buffer *buffer = XBUFFER (w->buffer);
1732 int c;
1734 /* This can sometimes happen for a fresh window. */
1735 if (matrix->nrows < 2)
1736 return;
1738 set_buffer_temp (buffer);
1740 /* Note: last row is always reserved for the mode line. */
1741 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1742 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1744 struct glyph_row *next = row + 1;
1746 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1747 last_text_row = row;
1749 /* Check that character and byte positions are in sync. */
1750 xassert (MATRIX_ROW_START_BYTEPOS (row)
1751 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1753 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1754 have such a position temporarily in case of a minibuffer
1755 displaying something like `[Sole completion]' at its end. */
1756 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1757 xassert (MATRIX_ROW_END_BYTEPOS (row)
1758 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1760 /* Check that end position of `row' is equal to start position
1761 of next row. */
1762 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1764 xassert (MATRIX_ROW_END_CHARPOS (row)
1765 == MATRIX_ROW_START_CHARPOS (next));
1766 xassert (MATRIX_ROW_END_BYTEPOS (row)
1767 == MATRIX_ROW_START_BYTEPOS (next));
1769 row = next;
1772 xassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1773 xassert (w->desired_matrix->rows != NULL);
1774 set_buffer_temp (saved);
1777 #endif /* 0 */
1779 #endif /* GLYPH_DEBUG != 0 */
1783 /**********************************************************************
1784 Allocating/ Adjusting Glyph Matrices
1785 **********************************************************************/
1787 /* Allocate glyph matrices over a window tree for a frame-based
1788 redisplay
1790 X and Y are column/row within the frame glyph matrix where
1791 sub-matrices for the window tree rooted at WINDOW must be
1792 allocated. DIM_ONLY_P non-zero means that the caller of this
1793 function is only interested in the result matrix dimension, and
1794 matrix adjustments should not be performed.
1796 The function returns the total width/height of the sub-matrices of
1797 the window tree. If called on a frame root window, the computation
1798 will take the mini-buffer window into account.
1800 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1802 NEW_LEAF_MATRIX set if any window in the tree did not have a
1803 glyph matrices yet, and
1805 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1806 any window in the tree will be changed or have been changed (see
1807 DIM_ONLY_P)
1809 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1810 function.
1812 Windows are arranged into chains of windows on the same level
1813 through the next fields of window structures. Such a level can be
1814 either a sequence of horizontally adjacent windows from left to
1815 right, or a sequence of vertically adjacent windows from top to
1816 bottom. Each window in a horizontal sequence can be either a leaf
1817 window or a vertical sequence; a window in a vertical sequence can
1818 be either a leaf or a horizontal sequence. All windows in a
1819 horizontal sequence have the same height, and all windows in a
1820 vertical sequence have the same width.
1822 This function uses, for historical reasons, a more general
1823 algorithm to determine glyph matrix dimensions that would be
1824 necessary.
1826 The matrix height of a horizontal sequence is determined by the
1827 maximum height of any matrix in the sequence. The matrix width of
1828 a horizontal sequence is computed by adding up matrix widths of
1829 windows in the sequence.
1831 |<------- result width ------->|
1832 +---------+----------+---------+ ---
1833 | | | | |
1834 | | | |
1835 +---------+ | | result height
1836 | +---------+
1837 | | |
1838 +----------+ ---
1840 The matrix width of a vertical sequence is the maximum matrix width
1841 of any window in the sequence. Its height is computed by adding up
1842 matrix heights of windows in the sequence.
1844 |<---- result width -->|
1845 +---------+ ---
1846 | | |
1847 | | |
1848 +---------+--+ |
1849 | | |
1850 | | result height
1852 +------------+---------+ |
1853 | | |
1854 | | |
1855 +------------+---------+ --- */
1857 /* Bit indicating that a new matrix will be allocated or has been
1858 allocated. */
1860 #define NEW_LEAF_MATRIX (1 << 0)
1862 /* Bit indicating that a matrix will or has changed its location or
1863 size. */
1865 #define CHANGED_LEAF_MATRIX (1 << 1)
1867 static struct dim
1868 allocate_matrices_for_frame_redisplay (window, x, y, dim_only_p,
1869 window_change_flags)
1870 Lisp_Object window;
1871 int x, y;
1872 int dim_only_p;
1873 int *window_change_flags;
1875 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1876 int x0 = x, y0 = y;
1877 int wmax = 0, hmax = 0;
1878 struct dim total;
1879 struct dim dim;
1880 struct window *w;
1881 int in_horz_combination_p;
1883 /* What combination is WINDOW part of? Compute this once since the
1884 result is the same for all windows in the `next' chain. The
1885 special case of a root window (parent equal to nil) is treated
1886 like a vertical combination because a root window's `next'
1887 points to the mini-buffer window, if any, which is arranged
1888 vertically below other windows. */
1889 in_horz_combination_p
1890 = (!NILP (XWINDOW (window)->parent)
1891 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1893 /* For WINDOW and all windows on the same level. */
1896 w = XWINDOW (window);
1898 /* Get the dimension of the window sub-matrix for W, depending
1899 on whether this is a combination or a leaf window. */
1900 if (!NILP (w->hchild))
1901 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1902 dim_only_p,
1903 window_change_flags);
1904 else if (!NILP (w->vchild))
1905 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1906 dim_only_p,
1907 window_change_flags);
1908 else
1910 /* If not already done, allocate sub-matrix structures. */
1911 if (w->desired_matrix == NULL)
1913 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1914 w->current_matrix = new_glyph_matrix (f->current_pool);
1915 *window_change_flags |= NEW_LEAF_MATRIX;
1918 /* Width and height MUST be chosen so that there are no
1919 holes in the frame matrix. */
1920 dim.width = required_matrix_width (w);
1921 dim.height = required_matrix_height (w);
1923 /* Will matrix be re-allocated? */
1924 if (x != w->desired_matrix->matrix_x
1925 || y != w->desired_matrix->matrix_y
1926 || dim.width != w->desired_matrix->matrix_w
1927 || dim.height != w->desired_matrix->matrix_h
1928 || (margin_glyphs_to_reserve (w, dim.width,
1929 w->left_margin_cols)
1930 != w->desired_matrix->left_margin_glyphs)
1931 || (margin_glyphs_to_reserve (w, dim.width,
1932 w->right_margin_cols)
1933 != w->desired_matrix->right_margin_glyphs))
1934 *window_change_flags |= CHANGED_LEAF_MATRIX;
1936 /* Actually change matrices, if allowed. Do not consider
1937 CHANGED_LEAF_MATRIX computed above here because the pool
1938 may have been changed which we don't now here. We trust
1939 that we only will be called with DIM_ONLY_P != 0 when
1940 necessary. */
1941 if (!dim_only_p)
1943 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1944 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1948 /* If we are part of a horizontal combination, advance x for
1949 windows to the right of W; otherwise advance y for windows
1950 below W. */
1951 if (in_horz_combination_p)
1952 x += dim.width;
1953 else
1954 y += dim.height;
1956 /* Remember maximum glyph matrix dimensions. */
1957 wmax = max (wmax, dim.width);
1958 hmax = max (hmax, dim.height);
1960 /* Next window on same level. */
1961 window = w->next;
1963 while (!NILP (window));
1965 /* Set `total' to the total glyph matrix dimension of this window
1966 level. In a vertical combination, the width is the width of the
1967 widest window; the height is the y we finally reached, corrected
1968 by the y we started with. In a horizontal combination, the total
1969 height is the height of the tallest window, and the width is the
1970 x we finally reached, corrected by the x we started with. */
1971 if (in_horz_combination_p)
1973 total.width = x - x0;
1974 total.height = hmax;
1976 else
1978 total.width = wmax;
1979 total.height = y - y0;
1982 return total;
1986 /* Return the required height of glyph matrices for window W. */
1989 required_matrix_height (w)
1990 struct window *w;
1992 #ifdef HAVE_WINDOW_SYSTEM
1993 struct frame *f = XFRAME (w->frame);
1995 if (FRAME_WINDOW_P (f))
1997 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1998 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1999 return (((window_pixel_height + ch_height - 1)
2000 / ch_height) * w->nrows_scale_factor
2001 /* One partially visible line at the top and
2002 bottom of the window. */
2004 /* 2 for header and mode line. */
2005 + 2);
2007 #endif /* HAVE_WINDOW_SYSTEM */
2009 return WINDOW_TOTAL_LINES (w);
2013 /* Return the required width of glyph matrices for window W. */
2016 required_matrix_width (w)
2017 struct window *w;
2019 #ifdef HAVE_WINDOW_SYSTEM
2020 struct frame *f = XFRAME (w->frame);
2021 if (FRAME_WINDOW_P (f))
2023 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
2024 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
2026 /* Compute number of glyphs needed in a glyph row. */
2027 return (((window_pixel_width + ch_width - 1)
2028 / ch_width) * w->ncols_scale_factor
2029 /* 2 partially visible columns in the text area. */
2031 /* One partially visible column at the right
2032 edge of each marginal area. */
2033 + 1 + 1);
2035 #endif /* HAVE_WINDOW_SYSTEM */
2037 return XINT (w->total_cols);
2041 /* Allocate window matrices for window-based redisplay. W is the
2042 window whose matrices must be allocated/reallocated. */
2044 static void
2045 allocate_matrices_for_window_redisplay (w)
2046 struct window *w;
2048 while (w)
2050 if (!NILP (w->vchild))
2051 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
2052 else if (!NILP (w->hchild))
2053 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
2054 else
2056 /* W is a leaf window. */
2057 struct dim dim;
2059 /* If matrices are not yet allocated, allocate them now. */
2060 if (w->desired_matrix == NULL)
2062 w->desired_matrix = new_glyph_matrix (NULL);
2063 w->current_matrix = new_glyph_matrix (NULL);
2066 dim.width = required_matrix_width (w);
2067 dim.height = required_matrix_height (w);
2068 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
2069 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
2072 w = NILP (w->next) ? NULL : XWINDOW (w->next);
2077 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2078 do it for all frames; otherwise do it just for the given frame.
2079 This function must be called when a new frame is created, its size
2080 changes, or its window configuration changes. */
2082 void
2083 adjust_glyphs (f)
2084 struct frame *f;
2086 /* Block input so that expose events and other events that access
2087 glyph matrices are not processed while we are changing them. */
2088 BLOCK_INPUT;
2090 if (f)
2091 adjust_frame_glyphs (f);
2092 else
2094 Lisp_Object tail, lisp_frame;
2096 FOR_EACH_FRAME (tail, lisp_frame)
2097 adjust_frame_glyphs (XFRAME (lisp_frame));
2100 UNBLOCK_INPUT;
2104 /* Adjust frame glyphs when Emacs is initialized.
2106 To be called from init_display.
2108 We need a glyph matrix because redraw will happen soon.
2109 Unfortunately, window sizes on selected_frame are not yet set to
2110 meaningful values. I believe we can assume that there are only two
2111 windows on the frame---the mini-buffer and the root window. Frame
2112 height and width seem to be correct so far. So, set the sizes of
2113 windows to estimated values. */
2115 static void
2116 adjust_frame_glyphs_initially ()
2118 struct frame *sf = SELECTED_FRAME ();
2119 struct window *root = XWINDOW (sf->root_window);
2120 struct window *mini = XWINDOW (root->next);
2121 int frame_lines = FRAME_LINES (sf);
2122 int frame_cols = FRAME_COLS (sf);
2123 int top_margin = FRAME_TOP_MARGIN (sf);
2125 /* Do it for the root window. */
2126 XSETFASTINT (root->top_line, top_margin);
2127 XSETFASTINT (root->total_cols, frame_cols);
2128 set_window_height (sf->root_window, frame_lines - 1 - top_margin, 0);
2130 /* Do it for the mini-buffer window. */
2131 XSETFASTINT (mini->top_line, frame_lines - 1);
2132 XSETFASTINT (mini->total_cols, frame_cols);
2133 set_window_height (root->next, 1, 0);
2135 adjust_frame_glyphs (sf);
2136 glyphs_initialized_initially_p = 1;
2140 /* Allocate/reallocate glyph matrices of a single frame F. */
2142 static void
2143 adjust_frame_glyphs (f)
2144 struct frame *f;
2146 if (FRAME_WINDOW_P (f))
2147 adjust_frame_glyphs_for_window_redisplay (f);
2148 else
2149 adjust_frame_glyphs_for_frame_redisplay (f);
2151 /* Don't forget the message buffer and the buffer for
2152 decode_mode_spec. */
2153 adjust_frame_message_buffer (f);
2154 adjust_decode_mode_spec_buffer (f);
2156 f->glyphs_initialized_p = 1;
2159 /* Return 1 if any window in the tree has nonzero window margins. See
2160 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
2161 static int
2162 showing_window_margins_p (w)
2163 struct window *w;
2165 while (w)
2167 if (!NILP (w->hchild))
2169 if (showing_window_margins_p (XWINDOW (w->hchild)))
2170 return 1;
2172 else if (!NILP (w->vchild))
2174 if (showing_window_margins_p (XWINDOW (w->vchild)))
2175 return 1;
2177 else if (!NILP (w->left_margin_cols)
2178 || !NILP (w->right_margin_cols))
2179 return 1;
2181 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2183 return 0;
2187 /* In the window tree with root W, build current matrices of leaf
2188 windows from the frame's current matrix. */
2190 static void
2191 fake_current_matrices (window)
2192 Lisp_Object window;
2194 struct window *w;
2196 for (; !NILP (window); window = w->next)
2198 w = XWINDOW (window);
2200 if (!NILP (w->hchild))
2201 fake_current_matrices (w->hchild);
2202 else if (!NILP (w->vchild))
2203 fake_current_matrices (w->vchild);
2204 else
2206 int i;
2207 struct frame *f = XFRAME (w->frame);
2208 struct glyph_matrix *m = w->current_matrix;
2209 struct glyph_matrix *fm = f->current_matrix;
2211 xassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
2212 xassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
2214 for (i = 0; i < m->matrix_h; ++i)
2216 struct glyph_row *r = m->rows + i;
2217 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
2219 xassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
2220 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
2222 r->enabled_p = fr->enabled_p;
2223 if (r->enabled_p)
2225 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
2226 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
2227 r->used[TEXT_AREA] = (m->matrix_w
2228 - r->used[LEFT_MARGIN_AREA]
2229 - r->used[RIGHT_MARGIN_AREA]);
2230 r->mode_line_p = 0;
2238 /* Save away the contents of frame F's current frame matrix. Value is
2239 a glyph matrix holding the contents of F's current frame matrix. */
2241 static struct glyph_matrix *
2242 save_current_matrix (f)
2243 struct frame *f;
2245 int i;
2246 struct glyph_matrix *saved;
2248 saved = (struct glyph_matrix *) xmalloc (sizeof *saved);
2249 bzero (saved, sizeof *saved);
2250 saved->nrows = f->current_matrix->nrows;
2251 saved->rows = (struct glyph_row *) xmalloc (saved->nrows
2252 * sizeof *saved->rows);
2253 bzero (saved->rows, saved->nrows * sizeof *saved->rows);
2255 for (i = 0; i < saved->nrows; ++i)
2257 struct glyph_row *from = f->current_matrix->rows + i;
2258 struct glyph_row *to = saved->rows + i;
2259 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2260 to->glyphs[TEXT_AREA] = (struct glyph *) xmalloc (nbytes);
2261 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2262 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2265 return saved;
2269 /* Restore the contents of frame F's current frame matrix from SAVED,
2270 and free memory associated with SAVED. */
2272 static void
2273 restore_current_matrix (f, saved)
2274 struct frame *f;
2275 struct glyph_matrix *saved;
2277 int i;
2279 for (i = 0; i < saved->nrows; ++i)
2281 struct glyph_row *from = saved->rows + i;
2282 struct glyph_row *to = f->current_matrix->rows + i;
2283 size_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2284 bcopy (from->glyphs[TEXT_AREA], to->glyphs[TEXT_AREA], nbytes);
2285 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2286 xfree (from->glyphs[TEXT_AREA]);
2289 xfree (saved->rows);
2290 xfree (saved);
2295 /* Allocate/reallocate glyph matrices of a single frame F for
2296 frame-based redisplay. */
2298 static void
2299 adjust_frame_glyphs_for_frame_redisplay (f)
2300 struct frame *f;
2302 struct dim matrix_dim;
2303 int pool_changed_p;
2304 int window_change_flags;
2305 int top_window_y;
2307 if (!FRAME_LIVE_P (f))
2308 return;
2310 top_window_y = FRAME_TOP_MARGIN (f);
2312 /* Allocate glyph pool structures if not already done. */
2313 if (f->desired_pool == NULL)
2315 f->desired_pool = new_glyph_pool ();
2316 f->current_pool = new_glyph_pool ();
2319 /* Allocate frames matrix structures if needed. */
2320 if (f->desired_matrix == NULL)
2322 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2323 f->current_matrix = new_glyph_matrix (f->current_pool);
2326 /* Compute window glyph matrices. (This takes the mini-buffer
2327 window into account). The result is the size of the frame glyph
2328 matrix needed. The variable window_change_flags is set to a bit
2329 mask indicating whether new matrices will be allocated or
2330 existing matrices change their size or location within the frame
2331 matrix. */
2332 window_change_flags = 0;
2333 matrix_dim
2334 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2335 0, top_window_y,
2337 &window_change_flags);
2339 /* Add in menu bar lines, if any. */
2340 matrix_dim.height += top_window_y;
2342 /* Enlarge pools as necessary. */
2343 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2344 realloc_glyph_pool (f->current_pool, matrix_dim);
2346 /* Set up glyph pointers within window matrices. Do this only if
2347 absolutely necessary since it requires a frame redraw. */
2348 if (pool_changed_p || window_change_flags)
2350 /* Do it for window matrices. */
2351 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2352 0, top_window_y, 0,
2353 &window_change_flags);
2355 /* Size of frame matrices must equal size of frame. Note
2356 that we are called for X frames with window widths NOT equal
2357 to the frame width (from CHANGE_FRAME_SIZE_1). */
2358 xassert (matrix_dim.width == FRAME_COLS (f)
2359 && matrix_dim.height == FRAME_LINES (f));
2361 /* Pointers to glyph memory in glyph rows are exchanged during
2362 the update phase of redisplay, which means in general that a
2363 frame's current matrix consists of pointers into both the
2364 desired and current glyph pool of the frame. Adjusting a
2365 matrix sets the frame matrix up so that pointers are all into
2366 the same pool. If we want to preserve glyph contents of the
2367 current matrix over a call to adjust_glyph_matrix, we must
2368 make a copy of the current glyphs, and restore the current
2369 matrix' contents from that copy. */
2370 if (display_completed
2371 && !FRAME_GARBAGED_P (f)
2372 && matrix_dim.width == f->current_matrix->matrix_w
2373 && matrix_dim.height == f->current_matrix->matrix_h
2374 /* For some reason, the frame glyph matrix gets corrupted if
2375 any of the windows contain margins. I haven't been able
2376 to hunt down the reason, but for the moment this prevents
2377 the problem from manifesting. -- cyd */
2378 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2380 struct glyph_matrix *copy = save_current_matrix (f);
2381 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2382 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2383 restore_current_matrix (f, copy);
2384 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2386 else
2388 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2389 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2390 SET_FRAME_GARBAGED (f);
2396 /* Allocate/reallocate glyph matrices of a single frame F for
2397 window-based redisplay. */
2399 static void
2400 adjust_frame_glyphs_for_window_redisplay (f)
2401 struct frame *f;
2403 struct window *w;
2405 xassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2407 /* Allocate/reallocate window matrices. */
2408 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2410 #ifdef HAVE_X_WINDOWS
2411 /* Allocate/ reallocate matrices of the dummy window used to display
2412 the menu bar under X when no X toolkit support is available. */
2413 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2415 /* Allocate a dummy window if not already done. */
2416 if (NILP (f->menu_bar_window))
2418 f->menu_bar_window = make_window ();
2419 w = XWINDOW (f->menu_bar_window);
2420 XSETFRAME (w->frame, f);
2421 w->pseudo_window_p = 1;
2423 else
2424 w = XWINDOW (f->menu_bar_window);
2426 /* Set window dimensions to frame dimensions and allocate or
2427 adjust glyph matrices of W. */
2428 XSETFASTINT (w->top_line, 0);
2429 XSETFASTINT (w->left_col, 0);
2430 XSETFASTINT (w->total_lines, FRAME_MENU_BAR_LINES (f));
2431 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2432 allocate_matrices_for_window_redisplay (w);
2434 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2435 #endif /* HAVE_X_WINDOWS */
2437 #ifndef USE_GTK
2438 /* Allocate/ reallocate matrices of the tool bar window. If we
2439 don't have a tool bar window yet, make one. */
2440 if (NILP (f->tool_bar_window))
2442 f->tool_bar_window = make_window ();
2443 w = XWINDOW (f->tool_bar_window);
2444 XSETFRAME (w->frame, f);
2445 w->pseudo_window_p = 1;
2447 else
2448 w = XWINDOW (f->tool_bar_window);
2450 XSETFASTINT (w->top_line, FRAME_MENU_BAR_LINES (f));
2451 XSETFASTINT (w->left_col, 0);
2452 XSETFASTINT (w->total_lines, FRAME_TOOL_BAR_LINES (f));
2453 XSETFASTINT (w->total_cols, FRAME_TOTAL_COLS (f));
2454 allocate_matrices_for_window_redisplay (w);
2455 #endif
2459 /* Adjust/ allocate message buffer of frame F.
2461 Note that the message buffer is never freed. Since I could not
2462 find a free in 19.34, I assume that freeing it would be
2463 problematic in some way and don't do it either.
2465 (Implementation note: It should be checked if we can free it
2466 eventually without causing trouble). */
2468 static void
2469 adjust_frame_message_buffer (f)
2470 struct frame *f;
2472 int size = FRAME_MESSAGE_BUF_SIZE (f) + 1;
2474 if (FRAME_MESSAGE_BUF (f))
2476 char *buffer = FRAME_MESSAGE_BUF (f);
2477 char *new_buffer = (char *) xrealloc (buffer, size);
2478 FRAME_MESSAGE_BUF (f) = new_buffer;
2480 else
2481 FRAME_MESSAGE_BUF (f) = (char *) xmalloc (size);
2485 /* Re-allocate buffer for decode_mode_spec on frame F. */
2487 static void
2488 adjust_decode_mode_spec_buffer (f)
2489 struct frame *f;
2491 f->decode_mode_spec_buffer
2492 = (char *) xrealloc (f->decode_mode_spec_buffer,
2493 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2498 /**********************************************************************
2499 Freeing Glyph Matrices
2500 **********************************************************************/
2502 /* Free glyph memory for a frame F. F may be null. This function can
2503 be called for the same frame more than once. The root window of
2504 F may be nil when this function is called. This is the case when
2505 the function is called when F is destroyed. */
2507 void
2508 free_glyphs (f)
2509 struct frame *f;
2511 if (f && f->glyphs_initialized_p)
2513 /* Block interrupt input so that we don't get surprised by an X
2514 event while we're in an inconsistent state. */
2515 BLOCK_INPUT;
2516 f->glyphs_initialized_p = 0;
2518 /* Release window sub-matrices. */
2519 if (!NILP (f->root_window))
2520 free_window_matrices (XWINDOW (f->root_window));
2522 /* Free the dummy window for menu bars without X toolkit and its
2523 glyph matrices. */
2524 if (!NILP (f->menu_bar_window))
2526 struct window *w = XWINDOW (f->menu_bar_window);
2527 free_glyph_matrix (w->desired_matrix);
2528 free_glyph_matrix (w->current_matrix);
2529 w->desired_matrix = w->current_matrix = NULL;
2530 f->menu_bar_window = Qnil;
2533 /* Free the tool bar window and its glyph matrices. */
2534 if (!NILP (f->tool_bar_window))
2536 struct window *w = XWINDOW (f->tool_bar_window);
2537 free_glyph_matrix (w->desired_matrix);
2538 free_glyph_matrix (w->current_matrix);
2539 w->desired_matrix = w->current_matrix = NULL;
2540 f->tool_bar_window = Qnil;
2543 /* Release frame glyph matrices. Reset fields to zero in
2544 case we are called a second time. */
2545 if (f->desired_matrix)
2547 free_glyph_matrix (f->desired_matrix);
2548 free_glyph_matrix (f->current_matrix);
2549 f->desired_matrix = f->current_matrix = NULL;
2552 /* Release glyph pools. */
2553 if (f->desired_pool)
2555 free_glyph_pool (f->desired_pool);
2556 free_glyph_pool (f->current_pool);
2557 f->desired_pool = f->current_pool = NULL;
2560 UNBLOCK_INPUT;
2565 /* Free glyph sub-matrices in the window tree rooted at W. This
2566 function may be called with a null pointer, and it may be called on
2567 the same tree more than once. */
2569 void
2570 free_window_matrices (w)
2571 struct window *w;
2573 while (w)
2575 if (!NILP (w->hchild))
2576 free_window_matrices (XWINDOW (w->hchild));
2577 else if (!NILP (w->vchild))
2578 free_window_matrices (XWINDOW (w->vchild));
2579 else
2581 /* This is a leaf window. Free its memory and reset fields
2582 to zero in case this function is called a second time for
2583 W. */
2584 free_glyph_matrix (w->current_matrix);
2585 free_glyph_matrix (w->desired_matrix);
2586 w->current_matrix = w->desired_matrix = NULL;
2589 /* Next window on same level. */
2590 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2595 /* Check glyph memory leaks. This function is called from
2596 shut_down_emacs. Note that frames are not destroyed when Emacs
2597 exits. We therefore free all glyph memory for all active frames
2598 explicitly and check that nothing is left allocated. */
2600 void
2601 check_glyph_memory ()
2603 Lisp_Object tail, frame;
2605 /* Free glyph memory for all frames. */
2606 FOR_EACH_FRAME (tail, frame)
2607 free_glyphs (XFRAME (frame));
2609 /* Check that nothing is left allocated. */
2610 if (glyph_matrix_count)
2611 abort ();
2612 if (glyph_pool_count)
2613 abort ();
2618 /**********************************************************************
2619 Building a Frame Matrix
2620 **********************************************************************/
2622 /* Most of the redisplay code works on glyph matrices attached to
2623 windows. This is a good solution most of the time, but it is not
2624 suitable for terminal code. Terminal output functions cannot rely
2625 on being able to set an arbitrary terminal window. Instead they
2626 must be provided with a view of the whole frame, i.e. the whole
2627 screen. We build such a view by constructing a frame matrix from
2628 window matrices in this section.
2630 Windows that must be updated have their must_be_update_p flag set.
2631 For all such windows, their desired matrix is made part of the
2632 desired frame matrix. For other windows, their current matrix is
2633 made part of the desired frame matrix.
2635 +-----------------+----------------+
2636 | desired | desired |
2637 | | |
2638 +-----------------+----------------+
2639 | current |
2641 +----------------------------------+
2643 Desired window matrices can be made part of the frame matrix in a
2644 cheap way: We exploit the fact that the desired frame matrix and
2645 desired window matrices share their glyph memory. This is not
2646 possible for current window matrices. Their glyphs are copied to
2647 the desired frame matrix. The latter is equivalent to
2648 preserve_other_columns in the old redisplay.
2650 Used glyphs counters for frame matrix rows are the result of adding
2651 up glyph lengths of the window matrices. A line in the frame
2652 matrix is enabled, if a corresponding line in a window matrix is
2653 enabled.
2655 After building the desired frame matrix, it will be passed to
2656 terminal code, which will manipulate both the desired and current
2657 frame matrix. Changes applied to the frame's current matrix have
2658 to be visible in current window matrices afterwards, of course.
2660 This problem is solved like this:
2662 1. Window and frame matrices share glyphs. Window matrices are
2663 constructed in a way that their glyph contents ARE the glyph
2664 contents needed in a frame matrix. Thus, any modification of
2665 glyphs done in terminal code will be reflected in window matrices
2666 automatically.
2668 2. Exchanges of rows in a frame matrix done by terminal code are
2669 intercepted by hook functions so that corresponding row operations
2670 on window matrices can be performed. This is necessary because we
2671 use pointers to glyphs in glyph row structures. To satisfy the
2672 assumption of point 1 above that glyphs are updated implicitly in
2673 window matrices when they are manipulated via the frame matrix,
2674 window and frame matrix must of course agree where to find the
2675 glyphs for their rows. Possible manipulations that must be
2676 mirrored are assignments of rows of the desired frame matrix to the
2677 current frame matrix and scrolling the current frame matrix. */
2679 /* Build frame F's desired matrix from window matrices. Only windows
2680 which have the flag must_be_updated_p set have to be updated. Menu
2681 bar lines of a frame are not covered by window matrices, so make
2682 sure not to touch them in this function. */
2684 static void
2685 build_frame_matrix (f)
2686 struct frame *f;
2688 int i;
2690 /* F must have a frame matrix when this function is called. */
2691 xassert (!FRAME_WINDOW_P (f));
2693 /* Clear all rows in the frame matrix covered by window matrices.
2694 Menu bar lines are not covered by windows. */
2695 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2696 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2698 /* Build the matrix by walking the window tree. */
2699 build_frame_matrix_from_window_tree (f->desired_matrix,
2700 XWINDOW (FRAME_ROOT_WINDOW (f)));
2704 /* Walk a window tree, building a frame matrix MATRIX from window
2705 matrices. W is the root of a window tree. */
2707 static void
2708 build_frame_matrix_from_window_tree (matrix, w)
2709 struct glyph_matrix *matrix;
2710 struct window *w;
2712 while (w)
2714 if (!NILP (w->hchild))
2715 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2716 else if (!NILP (w->vchild))
2717 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2718 else
2719 build_frame_matrix_from_leaf_window (matrix, w);
2721 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2726 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2727 desired frame matrix built. W is a leaf window whose desired or
2728 current matrix is to be added to FRAME_MATRIX. W's flag
2729 must_be_updated_p determines which matrix it contributes to
2730 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2731 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2732 Adding a desired matrix means setting up used counters and such in
2733 frame rows, while adding a current window matrix to FRAME_MATRIX
2734 means copying glyphs. The latter case corresponds to
2735 preserve_other_columns in the old redisplay. */
2737 static void
2738 build_frame_matrix_from_leaf_window (frame_matrix, w)
2739 struct glyph_matrix *frame_matrix;
2740 struct window *w;
2742 struct glyph_matrix *window_matrix;
2743 int window_y, frame_y;
2744 /* If non-zero, a glyph to insert at the right border of W. */
2745 GLYPH right_border_glyph;
2747 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2749 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2750 if (w->must_be_updated_p)
2752 window_matrix = w->desired_matrix;
2754 /* Decide whether we want to add a vertical border glyph. */
2755 if (!WINDOW_RIGHTMOST_P (w))
2757 struct Lisp_Char_Table *dp = window_display_table (w);
2758 Lisp_Object gc;
2760 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2761 if (dp
2762 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc))
2763 && GLYPH_CODE_CHAR_VALID_P (gc))
2765 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2766 spec_glyph_lookup_face (w, &right_border_glyph);
2769 if (GLYPH_FACE (right_border_glyph) <= 0)
2770 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2773 else
2774 window_matrix = w->current_matrix;
2776 /* For all rows in the window matrix and corresponding rows in the
2777 frame matrix. */
2778 window_y = 0;
2779 frame_y = window_matrix->matrix_y;
2780 while (window_y < window_matrix->nrows)
2782 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2783 struct glyph_row *window_row = window_matrix->rows + window_y;
2784 int current_row_p = window_matrix == w->current_matrix;
2786 /* Fill up the frame row with spaces up to the left margin of the
2787 window row. */
2788 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2790 /* Fill up areas in the window matrix row with spaces. */
2791 fill_up_glyph_row_with_spaces (window_row);
2793 /* If only part of W's desired matrix has been built, and
2794 window_row wasn't displayed, use the corresponding current
2795 row instead. */
2796 if (window_matrix == w->desired_matrix
2797 && !window_row->enabled_p)
2799 window_row = w->current_matrix->rows + window_y;
2800 current_row_p = 1;
2803 if (current_row_p)
2805 /* Copy window row to frame row. */
2806 bcopy (window_row->glyphs[0],
2807 frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2808 window_matrix->matrix_w * sizeof (struct glyph));
2810 else
2812 xassert (window_row->enabled_p);
2814 /* Only when a desired row has been displayed, we want
2815 the corresponding frame row to be updated. */
2816 frame_row->enabled_p = 1;
2818 /* Maybe insert a vertical border between horizontally adjacent
2819 windows. */
2820 if (GLYPH_CHAR (right_border_glyph) != 0)
2822 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2823 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2826 #if GLYPH_DEBUG
2827 /* Window row window_y must be a slice of frame row
2828 frame_y. */
2829 xassert (glyph_row_slice_p (window_row, frame_row));
2831 /* If rows are in sync, we don't have to copy glyphs because
2832 frame and window share glyphs. */
2834 strcpy (w->current_matrix->method, w->desired_matrix->method);
2835 add_window_display_history (w, w->current_matrix->method, 0);
2836 #endif
2839 /* Set number of used glyphs in the frame matrix. Since we fill
2840 up with spaces, and visit leaf windows from left to right it
2841 can be done simply. */
2842 frame_row->used[TEXT_AREA]
2843 = window_matrix->matrix_x + window_matrix->matrix_w;
2845 /* Next row. */
2846 ++window_y;
2847 ++frame_y;
2851 /* Given a user-specified glyph, possibly including a Lisp-level face
2852 ID, return a glyph that has a realized face ID.
2853 This is used for glyphs displayed specially and not part of the text;
2854 for instance, vertical separators, truncation markers, etc. */
2856 void
2857 spec_glyph_lookup_face (w, glyph)
2858 struct window *w;
2859 GLYPH *glyph;
2861 int lface_id = GLYPH_FACE (*glyph);
2862 /* Convert the glyph's specified face to a realized (cache) face. */
2863 if (lface_id > 0)
2865 int face_id = merge_faces (XFRAME (w->frame),
2866 Qt, lface_id, DEFAULT_FACE_ID);
2867 SET_GLYPH_FACE (*glyph, face_id);
2871 /* Add spaces to a glyph row ROW in a window matrix.
2873 Each row has the form:
2875 +---------+-----------------------------+------------+
2876 | left | text | right |
2877 +---------+-----------------------------+------------+
2879 Left and right marginal areas are optional. This function adds
2880 spaces to areas so that there are no empty holes between areas.
2881 In other words: If the right area is not empty, the text area
2882 is filled up with spaces up to the right area. If the text area
2883 is not empty, the left area is filled up.
2885 To be called for frame-based redisplay, only. */
2887 static void
2888 fill_up_glyph_row_with_spaces (row)
2889 struct glyph_row *row;
2891 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2892 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2893 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2897 /* Fill area AREA of glyph row ROW with spaces. To be called for
2898 frame-based redisplay only. */
2900 static void
2901 fill_up_glyph_row_area_with_spaces (row, area)
2902 struct glyph_row *row;
2903 int area;
2905 if (row->glyphs[area] < row->glyphs[area + 1])
2907 struct glyph *end = row->glyphs[area + 1];
2908 struct glyph *text = row->glyphs[area] + row->used[area];
2910 while (text < end)
2911 *text++ = space_glyph;
2912 row->used[area] = text - row->glyphs[area];
2917 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2918 reached. In frame matrices only one area, TEXT_AREA, is used. */
2920 static void
2921 fill_up_frame_row_with_spaces (row, upto)
2922 struct glyph_row *row;
2923 int upto;
2925 int i = row->used[TEXT_AREA];
2926 struct glyph *glyph = row->glyphs[TEXT_AREA];
2928 while (i < upto)
2929 glyph[i++] = space_glyph;
2931 row->used[TEXT_AREA] = i;
2936 /**********************************************************************
2937 Mirroring operations on frame matrices in window matrices
2938 **********************************************************************/
2940 /* Set frame being updated via frame-based redisplay to F. This
2941 function must be called before updates to make explicit that we are
2942 working on frame matrices or not. */
2944 static INLINE void
2945 set_frame_matrix_frame (f)
2946 struct frame *f;
2948 frame_matrix_frame = f;
2952 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2953 DESIRED_MATRIX is the desired matrix corresponding to
2954 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2955 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2956 frame_matrix_frame is non-null, this indicates that the exchange is
2957 done in frame matrices, and that we have to perform analogous
2958 operations in window matrices of frame_matrix_frame. */
2960 static INLINE void
2961 make_current (desired_matrix, current_matrix, row)
2962 struct glyph_matrix *desired_matrix, *current_matrix;
2963 int row;
2965 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2966 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2967 int mouse_face_p = current_row->mouse_face_p;
2969 /* Do current_row = desired_row. This exchanges glyph pointers
2970 between both rows, and does a structure assignment otherwise. */
2971 assign_row (current_row, desired_row);
2973 /* Enable current_row to mark it as valid. */
2974 current_row->enabled_p = 1;
2975 current_row->mouse_face_p = mouse_face_p;
2977 /* If we are called on frame matrices, perform analogous operations
2978 for window matrices. */
2979 if (frame_matrix_frame)
2980 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2984 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2985 W's frame which has been made current (by swapping pointers between
2986 current and desired matrix). Perform analogous operations in the
2987 matrices of leaf windows in the window tree rooted at W. */
2989 static void
2990 mirror_make_current (w, frame_row)
2991 struct window *w;
2992 int frame_row;
2994 while (w)
2996 if (!NILP (w->hchild))
2997 mirror_make_current (XWINDOW (w->hchild), frame_row);
2998 else if (!NILP (w->vchild))
2999 mirror_make_current (XWINDOW (w->vchild), frame_row);
3000 else
3002 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
3003 here because the checks performed in debug mode there
3004 will not allow the conversion. */
3005 int row = frame_row - w->desired_matrix->matrix_y;
3007 /* If FRAME_ROW is within W, assign the desired row to the
3008 current row (exchanging glyph pointers). */
3009 if (row >= 0 && row < w->desired_matrix->matrix_h)
3011 struct glyph_row *current_row
3012 = MATRIX_ROW (w->current_matrix, row);
3013 struct glyph_row *desired_row
3014 = MATRIX_ROW (w->desired_matrix, row);
3016 if (desired_row->enabled_p)
3017 assign_row (current_row, desired_row);
3018 else
3019 swap_glyph_pointers (desired_row, current_row);
3020 current_row->enabled_p = 1;
3024 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3029 /* Perform row dance after scrolling. We are working on the range of
3030 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
3031 including) in MATRIX. COPY_FROM is a vector containing, for each
3032 row I in the range 0 <= I < NLINES, the index of the original line
3033 to move to I. This index is relative to the row range, i.e. 0 <=
3034 index < NLINES. RETAINED_P is a vector containing zero for each
3035 row 0 <= I < NLINES which is empty.
3037 This function is called from do_scrolling and do_direct_scrolling. */
3039 void
3040 mirrored_line_dance (matrix, unchanged_at_top, nlines, copy_from,
3041 retained_p)
3042 struct glyph_matrix *matrix;
3043 int unchanged_at_top, nlines;
3044 int *copy_from;
3045 char *retained_p;
3047 /* A copy of original rows. */
3048 struct glyph_row *old_rows;
3050 /* Rows to assign to. */
3051 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
3053 int i;
3055 /* Make a copy of the original rows. */
3056 old_rows = (struct glyph_row *) alloca (nlines * sizeof *old_rows);
3057 bcopy (new_rows, old_rows, nlines * sizeof *old_rows);
3059 /* Assign new rows, maybe clear lines. */
3060 for (i = 0; i < nlines; ++i)
3062 int enabled_before_p = new_rows[i].enabled_p;
3064 xassert (i + unchanged_at_top < matrix->nrows);
3065 xassert (unchanged_at_top + copy_from[i] < matrix->nrows);
3066 new_rows[i] = old_rows[copy_from[i]];
3067 new_rows[i].enabled_p = enabled_before_p;
3069 /* RETAINED_P is zero for empty lines. */
3070 if (!retained_p[copy_from[i]])
3071 new_rows[i].enabled_p = 0;
3074 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3075 if (frame_matrix_frame)
3076 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
3077 unchanged_at_top, nlines, copy_from, retained_p);
3081 /* Synchronize glyph pointers in the current matrix of window W with
3082 the current frame matrix. */
3084 static void
3085 sync_window_with_frame_matrix_rows (w)
3086 struct window *w;
3088 struct frame *f = XFRAME (w->frame);
3089 struct glyph_row *window_row, *window_row_end, *frame_row;
3090 int left, right, x, width;
3092 /* Preconditions: W must be a leaf window on a tty frame. */
3093 xassert (NILP (w->hchild) && NILP (w->vchild));
3094 xassert (!FRAME_WINDOW_P (f));
3096 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
3097 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
3098 x = w->current_matrix->matrix_x;
3099 width = w->current_matrix->matrix_w;
3101 window_row = w->current_matrix->rows;
3102 window_row_end = window_row + w->current_matrix->nrows;
3103 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
3105 for (; window_row < window_row_end; ++window_row, ++frame_row)
3107 window_row->glyphs[LEFT_MARGIN_AREA]
3108 = frame_row->glyphs[0] + x;
3109 window_row->glyphs[TEXT_AREA]
3110 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
3111 window_row->glyphs[LAST_AREA]
3112 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
3113 window_row->glyphs[RIGHT_MARGIN_AREA]
3114 = window_row->glyphs[LAST_AREA] - right;
3119 /* Return the window in the window tree rooted in W containing frame
3120 row ROW. Value is null if none is found. */
3122 struct window *
3123 frame_row_to_window (w, row)
3124 struct window *w;
3125 int row;
3127 struct window *found = NULL;
3129 while (w && !found)
3131 if (!NILP (w->hchild))
3132 found = frame_row_to_window (XWINDOW (w->hchild), row);
3133 else if (!NILP (w->vchild))
3134 found = frame_row_to_window (XWINDOW (w->vchild), row);
3135 else if (row >= WINDOW_TOP_EDGE_LINE (w)
3136 && row < WINDOW_BOTTOM_EDGE_LINE (w))
3137 found = w;
3139 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3142 return found;
3146 /* Perform a line dance in the window tree rooted at W, after
3147 scrolling a frame matrix in mirrored_line_dance.
3149 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3150 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3151 COPY_FROM is a vector containing, for each row I in the range 0 <=
3152 I < NLINES, the index of the original line to move to I. This
3153 index is relative to the row range, i.e. 0 <= index < NLINES.
3154 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3155 which is empty. */
3157 static void
3158 mirror_line_dance (w, unchanged_at_top, nlines, copy_from, retained_p)
3159 struct window *w;
3160 int unchanged_at_top, nlines;
3161 int *copy_from;
3162 char *retained_p;
3164 while (w)
3166 if (!NILP (w->hchild))
3167 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
3168 nlines, copy_from, retained_p);
3169 else if (!NILP (w->vchild))
3170 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
3171 nlines, copy_from, retained_p);
3172 else
3174 /* W is a leaf window, and we are working on its current
3175 matrix m. */
3176 struct glyph_matrix *m = w->current_matrix;
3177 int i, sync_p = 0;
3178 struct glyph_row *old_rows;
3180 /* Make a copy of the original rows of matrix m. */
3181 old_rows = (struct glyph_row *) alloca (m->nrows * sizeof *old_rows);
3182 bcopy (m->rows, old_rows, m->nrows * sizeof *old_rows);
3184 for (i = 0; i < nlines; ++i)
3186 /* Frame relative line assigned to. */
3187 int frame_to = i + unchanged_at_top;
3189 /* Frame relative line assigned. */
3190 int frame_from = copy_from[i] + unchanged_at_top;
3192 /* Window relative line assigned to. */
3193 int window_to = frame_to - m->matrix_y;
3195 /* Window relative line assigned. */
3196 int window_from = frame_from - m->matrix_y;
3198 /* Is assigned line inside window? */
3199 int from_inside_window_p
3200 = window_from >= 0 && window_from < m->matrix_h;
3202 /* Is assigned to line inside window? */
3203 int to_inside_window_p
3204 = window_to >= 0 && window_to < m->matrix_h;
3206 if (from_inside_window_p && to_inside_window_p)
3208 /* Enabled setting before assignment. */
3209 int enabled_before_p;
3211 /* Do the assignment. The enabled_p flag is saved
3212 over the assignment because the old redisplay did
3213 that. */
3214 enabled_before_p = m->rows[window_to].enabled_p;
3215 m->rows[window_to] = old_rows[window_from];
3216 m->rows[window_to].enabled_p = enabled_before_p;
3218 /* If frame line is empty, window line is empty, too. */
3219 if (!retained_p[copy_from[i]])
3220 m->rows[window_to].enabled_p = 0;
3222 else if (to_inside_window_p)
3224 /* A copy between windows. This is an infrequent
3225 case not worth optimizing. */
3226 struct frame *f = XFRAME (w->frame);
3227 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
3228 struct window *w2;
3229 struct glyph_matrix *m2;
3230 int m2_from;
3232 w2 = frame_row_to_window (root, frame_from);
3233 /* ttn@surf.glug.org: when enabling menu bar using `emacs
3234 -nw', FROM_FRAME sometimes has no associated window.
3235 This check avoids a segfault if W2 is null. */
3236 if (w2)
3238 m2 = w2->current_matrix;
3239 m2_from = frame_from - m2->matrix_y;
3240 copy_row_except_pointers (m->rows + window_to,
3241 m2->rows + m2_from);
3243 /* If frame line is empty, window line is empty, too. */
3244 if (!retained_p[copy_from[i]])
3245 m->rows[window_to].enabled_p = 0;
3247 sync_p = 1;
3249 else if (from_inside_window_p)
3250 sync_p = 1;
3253 /* If there was a copy between windows, make sure glyph
3254 pointers are in sync with the frame matrix. */
3255 if (sync_p)
3256 sync_window_with_frame_matrix_rows (w);
3258 /* Check that no pointers are lost. */
3259 CHECK_MATRIX (m);
3262 /* Next window on same level. */
3263 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3268 #if GLYPH_DEBUG
3270 /* Check that window and frame matrices agree about their
3271 understanding where glyphs of the rows are to find. For each
3272 window in the window tree rooted at W, check that rows in the
3273 matrices of leaf window agree with their frame matrices about
3274 glyph pointers. */
3276 void
3277 check_window_matrix_pointers (w)
3278 struct window *w;
3280 while (w)
3282 if (!NILP (w->hchild))
3283 check_window_matrix_pointers (XWINDOW (w->hchild));
3284 else if (!NILP (w->vchild))
3285 check_window_matrix_pointers (XWINDOW (w->vchild));
3286 else
3288 struct frame *f = XFRAME (w->frame);
3289 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
3290 check_matrix_pointers (w->current_matrix, f->current_matrix);
3293 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3298 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3299 a window and FRAME_MATRIX is the corresponding frame matrix. For
3300 each row in WINDOW_MATRIX check that it's a slice of the
3301 corresponding frame row. If it isn't, abort. */
3303 static void
3304 check_matrix_pointers (window_matrix, frame_matrix)
3305 struct glyph_matrix *window_matrix, *frame_matrix;
3307 /* Row number in WINDOW_MATRIX. */
3308 int i = 0;
3310 /* Row number corresponding to I in FRAME_MATRIX. */
3311 int j = window_matrix->matrix_y;
3313 /* For all rows check that the row in the window matrix is a
3314 slice of the row in the frame matrix. If it isn't we didn't
3315 mirror an operation on the frame matrix correctly. */
3316 while (i < window_matrix->nrows)
3318 if (!glyph_row_slice_p (window_matrix->rows + i,
3319 frame_matrix->rows + j))
3320 abort ();
3321 ++i, ++j;
3325 #endif /* GLYPH_DEBUG != 0 */
3329 /**********************************************************************
3330 VPOS and HPOS translations
3331 **********************************************************************/
3333 #if GLYPH_DEBUG
3335 /* Translate vertical position VPOS which is relative to window W to a
3336 vertical position relative to W's frame. */
3338 static int
3339 window_to_frame_vpos (w, vpos)
3340 struct window *w;
3341 int vpos;
3343 struct frame *f = XFRAME (w->frame);
3345 xassert (!FRAME_WINDOW_P (f));
3346 xassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3347 vpos += WINDOW_TOP_EDGE_LINE (w);
3348 xassert (vpos >= 0 && vpos <= FRAME_LINES (f));
3349 return vpos;
3353 /* Translate horizontal position HPOS which is relative to window W to
3354 a horizontal position relative to W's frame. */
3356 static int
3357 window_to_frame_hpos (w, hpos)
3358 struct window *w;
3359 int hpos;
3361 xassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3362 hpos += WINDOW_LEFT_EDGE_COL (w);
3363 return hpos;
3366 #endif /* GLYPH_DEBUG */
3370 /**********************************************************************
3371 Redrawing Frames
3372 **********************************************************************/
3374 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3375 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3376 (frame)
3377 Lisp_Object frame;
3379 struct frame *f;
3381 CHECK_LIVE_FRAME (frame);
3382 f = XFRAME (frame);
3384 /* Ignore redraw requests, if frame has no glyphs yet.
3385 (Implementation note: It still has to be checked why we are
3386 called so early here). */
3387 if (!glyphs_initialized_initially_p)
3388 return Qnil;
3390 update_begin (f);
3391 #ifdef MSDOS
3392 if (FRAME_MSDOS_P (f))
3393 set_terminal_modes (FRAME_TERMINAL (f));
3394 #endif
3395 clear_frame (f);
3396 clear_current_matrices (f);
3397 update_end (f);
3398 if (FRAME_TERMCAP_P (f))
3399 fflush (FRAME_TTY (f)->output);
3400 windows_or_buffers_changed++;
3401 /* Mark all windows as inaccurate, so that every window will have
3402 its redisplay done. */
3403 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3404 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3405 f->garbaged = 0;
3406 return Qnil;
3410 /* Redraw frame F. This is nothing more than a call to the Lisp
3411 function redraw-frame. */
3413 void
3414 redraw_frame (f)
3415 struct frame *f;
3417 Lisp_Object frame;
3418 XSETFRAME (frame, f);
3419 Fredraw_frame (frame);
3423 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3424 doc: /* Clear and redisplay all visible frames. */)
3427 Lisp_Object tail, frame;
3429 FOR_EACH_FRAME (tail, frame)
3430 if (FRAME_VISIBLE_P (XFRAME (frame)))
3431 Fredraw_frame (frame);
3433 return Qnil;
3437 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3438 visible frames marked as garbaged. */
3440 void
3441 redraw_garbaged_frames ()
3443 Lisp_Object tail, frame;
3445 FOR_EACH_FRAME (tail, frame)
3446 if (FRAME_VISIBLE_P (XFRAME (frame))
3447 && FRAME_GARBAGED_P (XFRAME (frame)))
3448 Fredraw_frame (frame);
3453 /***********************************************************************
3454 Direct Operations
3455 ***********************************************************************/
3457 /* Try to update display and current glyph matrix directly.
3459 This function is called after a character G has been inserted into
3460 current_buffer. It tries to update the current glyph matrix and
3461 perform appropriate screen output to reflect the insertion. If it
3462 succeeds, the global flag redisplay_performed_directly_p will be
3463 set to 1, and thereby prevent the more costly general redisplay
3464 from running (see redisplay_internal).
3466 This function is not called for `hairy' character insertions.
3467 In particular, it is not called when after or before change
3468 functions exist, like they are used by font-lock. See keyboard.c
3469 for details where this function is called. */
3472 direct_output_for_insert (g)
3473 int g;
3475 register struct frame *f = SELECTED_FRAME ();
3476 struct window *w = XWINDOW (selected_window);
3477 struct it it, it2;
3478 struct glyph_row *glyph_row;
3479 struct glyph *glyphs, *glyph, *end;
3480 int n;
3481 /* Non-null means that redisplay of W is based on window matrices. */
3482 int window_redisplay_p = FRAME_WINDOW_P (f);
3483 /* Non-null means we are in overwrite mode. */
3484 int overwrite_p = !NILP (current_buffer->overwrite_mode);
3485 int added_width;
3486 struct text_pos pos;
3487 int delta, delta_bytes;
3489 /* Not done directly. */
3490 redisplay_performed_directly_p = 0;
3492 /* Quickly give up for some common cases. */
3493 if (cursor_in_echo_area
3494 /* Give up if fonts have changed. */
3495 || fonts_changed_p
3496 /* Give up if face attributes have been changed. */
3497 || face_change_count
3498 /* Give up if cursor position not really known. */
3499 || !display_completed
3500 /* Give up if buffer appears in two places. */
3501 || buffer_shared > 1
3502 /* Give up if currently displaying a message instead of the
3503 minibuffer contents. */
3504 || (EQ (selected_window, minibuf_window)
3505 && EQ (minibuf_window, echo_area_window))
3506 /* Give up for hscrolled mini-buffer because display of the prompt
3507 is handled specially there (see display_line). */
3508 || (MINI_WINDOW_P (w) && XFASTINT (w->hscroll))
3509 /* Give up if overwriting in the middle of a line. */
3510 || (overwrite_p
3511 && PT != ZV
3512 && FETCH_BYTE (PT) != '\n')
3513 /* Give up for tabs and line ends. */
3514 || g == '\t'
3515 || g == '\n'
3516 || g == '\r'
3517 /* Give up if unable to display the cursor in the window. */
3518 || w->cursor.vpos < 0
3519 /* Give up if we are showing a message or just cleared the message
3520 because we might need to resize the echo area window. */
3521 || !NILP (echo_area_buffer[0])
3522 || !NILP (echo_area_buffer[1])
3523 || (glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos),
3524 /* Can't do it in a continued line because continuation
3525 lines would change. */
3526 (glyph_row->continued_p
3527 || glyph_row->exact_window_width_line_p
3528 /* Can't use this method if the line overlaps others or is
3529 overlapped by others because these other lines would
3530 have to be redisplayed. */
3531 || glyph_row->overlapping_p
3532 || glyph_row->overlapped_p))
3533 /* Can't do it for partial width windows on terminal frames
3534 because we can't clear to eol in such a window. */
3535 || (!window_redisplay_p && !WINDOW_FULL_WIDTH_P (w)))
3536 return 0;
3538 /* If we can't insert glyphs, we can use this method only
3539 at the end of a line. */
3540 if (!FRAME_CHAR_INS_DEL_OK (f))
3541 if (PT != ZV && FETCH_BYTE (PT_BYTE) != '\n')
3542 return 0;
3544 /* Set up a display iterator structure for W. Glyphs will be
3545 produced in scratch_glyph_row. Current position is W's cursor
3546 position. */
3547 clear_glyph_row (&scratch_glyph_row);
3548 SET_TEXT_POS (pos, PT, PT_BYTE);
3549 DEC_TEXT_POS (pos, !NILP (current_buffer->enable_multibyte_characters));
3550 init_iterator (&it, w, CHARPOS (pos), BYTEPOS (pos), &scratch_glyph_row,
3551 DEFAULT_FACE_ID);
3553 glyph_row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3554 if (glyph_row->mouse_face_p)
3555 return 0;
3557 /* Give up if highlighting trailing whitespace and we have trailing
3558 whitespace in glyph_row. We would have to remove the trailing
3559 whitespace face in that case. */
3560 if (!NILP (Vshow_trailing_whitespace)
3561 && glyph_row->used[TEXT_AREA])
3563 struct glyph *last;
3565 last = glyph_row->glyphs[TEXT_AREA] + glyph_row->used[TEXT_AREA] - 1;
3566 if (last->type == STRETCH_GLYPH
3567 || (last->type == CHAR_GLYPH
3568 && last->u.ch == ' '))
3569 return 0;
3572 /* Give up if there are overlay strings at pos. This would fail
3573 if the overlay string has newlines in it. */
3574 if (STRINGP (it.string))
3575 return 0;
3577 it.hpos = w->cursor.hpos;
3578 it.vpos = w->cursor.vpos;
3579 it.current_x = w->cursor.x + it.first_visible_x;
3580 it.current_y = w->cursor.y;
3581 it.end_charpos = PT;
3582 it.stop_charpos = min (PT, it.stop_charpos);
3583 it.stop_charpos = max (IT_CHARPOS (it), it.stop_charpos);
3585 /* More than one display element may be returned for PT - 1 if
3586 (i) it's a control character which is translated into `\003' or
3587 `^C', or (ii) it has a display table entry, or (iii) it's a
3588 combination of both. */
3589 delta = delta_bytes = 0;
3590 while (get_next_display_element (&it))
3592 PRODUCE_GLYPHS (&it);
3594 /* Give up if glyph doesn't fit completely on the line. */
3595 if (it.current_x >= it.last_visible_x)
3596 return 0;
3598 /* Give up if new glyph has different ascent or descent than
3599 the original row, or if it is not a character glyph. */
3600 if (glyph_row->ascent != it.ascent
3601 || glyph_row->height != it.ascent + it.descent
3602 || glyph_row->phys_ascent != it.phys_ascent
3603 || glyph_row->phys_height != it.phys_ascent + it.phys_descent
3604 || it.what != IT_CHARACTER)
3605 return 0;
3607 delta += 1;
3608 delta_bytes += it.len;
3609 set_iterator_to_next (&it, 1);
3612 /* Give up if we hit the right edge of the window. We would have
3613 to insert truncation or continuation glyphs. */
3614 added_width = it.current_x - (w->cursor.x + it.first_visible_x);
3615 if (glyph_row->pixel_width + added_width >= it.last_visible_x)
3616 return 0;
3618 /* Give up if there is a \t following in the line. */
3619 it2 = it;
3620 it2.end_charpos = ZV;
3621 it2.stop_charpos = min (it2.stop_charpos, ZV);
3622 while (get_next_display_element (&it2)
3623 && !ITERATOR_AT_END_OF_LINE_P (&it2))
3625 if (it2.c == '\t')
3626 return 0;
3627 set_iterator_to_next (&it2, 1);
3630 /* Number of new glyphs produced. */
3631 n = it.glyph_row->used[TEXT_AREA];
3633 /* Start and end of glyphs in original row. */
3634 glyphs = glyph_row->glyphs[TEXT_AREA] + w->cursor.hpos;
3635 end = glyph_row->glyphs[1 + TEXT_AREA];
3637 /* Make room for new glyphs, then insert them. */
3638 xassert (end - glyphs - n >= 0);
3639 safe_bcopy ((char *) glyphs, (char *) (glyphs + n),
3640 (end - glyphs - n) * sizeof (*end));
3641 bcopy (it.glyph_row->glyphs[TEXT_AREA], glyphs, n * sizeof *glyphs);
3642 glyph_row->used[TEXT_AREA] = min (glyph_row->used[TEXT_AREA] + n,
3643 end - glyph_row->glyphs[TEXT_AREA]);
3645 /* Compute new line width. */
3646 glyph = glyph_row->glyphs[TEXT_AREA];
3647 end = glyph + glyph_row->used[TEXT_AREA];
3648 glyph_row->pixel_width = glyph_row->x;
3649 while (glyph < end)
3651 glyph_row->pixel_width += glyph->pixel_width;
3652 ++glyph;
3655 /* Increment buffer positions for glyphs following the newly
3656 inserted ones. */
3657 for (glyph = glyphs + n; glyph < end; ++glyph)
3658 if (glyph->charpos > 0 && BUFFERP (glyph->object))
3659 glyph->charpos += delta;
3661 if (MATRIX_ROW_END_CHARPOS (glyph_row) > 0)
3663 MATRIX_ROW_END_CHARPOS (glyph_row) += delta;
3664 MATRIX_ROW_END_BYTEPOS (glyph_row) += delta_bytes;
3667 /* Adjust positions in lines following the one we are in. */
3668 increment_matrix_positions (w->current_matrix,
3669 w->cursor.vpos + 1,
3670 w->current_matrix->nrows,
3671 delta, delta_bytes);
3673 glyph_row->contains_overlapping_glyphs_p
3674 |= it.glyph_row->contains_overlapping_glyphs_p;
3676 glyph_row->displays_text_p = 1;
3677 w->window_end_vpos = make_number (max (w->cursor.vpos,
3678 XFASTINT (w->window_end_vpos)));
3680 if (!NILP (Vshow_trailing_whitespace))
3681 highlight_trailing_whitespace (it.f, glyph_row);
3683 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3684 In the middle, we have to insert glyphs. Note that this is now
3685 implemented for X frames. The implementation uses updated_window
3686 and updated_row. */
3687 updated_row = glyph_row;
3688 updated_area = TEXT_AREA;
3689 update_begin (f);
3690 if (FRAME_RIF (f))
3692 FRAME_RIF (f)->update_window_begin_hook (w);
3694 if (glyphs == end - n
3695 /* In front of a space added by append_space. */
3696 || (glyphs == end - n - 1
3697 && (end - n)->charpos <= 0))
3698 FRAME_RIF (f)->write_glyphs (glyphs, n);
3699 else
3700 FRAME_RIF (f)->insert_glyphs (glyphs, n);
3702 else
3704 if (glyphs == end - n)
3705 write_glyphs (f, glyphs, n);
3706 else
3707 insert_glyphs (f, glyphs, n);
3710 w->cursor.hpos += n;
3711 w->cursor.x = it.current_x - it.first_visible_x;
3712 xassert (w->cursor.hpos >= 0
3713 && w->cursor.hpos < w->desired_matrix->matrix_w);
3715 /* How to set the cursor differs depending on whether we are
3716 using a frame matrix or a window matrix. Note that when
3717 a frame matrix is used, cursor_to expects frame coordinates,
3718 and the X and Y parameters are not used. */
3719 if (window_redisplay_p)
3720 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3721 w->cursor.y, w->cursor.x);
3722 else
3724 int x, y;
3725 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3726 + (INTEGERP (w->left_margin_cols)
3727 ? XFASTINT (w->left_margin_cols)
3728 : 0));
3729 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3730 cursor_to (f, y, x);
3733 #ifdef HAVE_WINDOW_SYSTEM
3734 update_window_fringes (w, 0);
3735 #endif
3737 if (FRAME_RIF (f))
3738 FRAME_RIF (f)->update_window_end_hook (w, 1, 0);
3739 update_end (f);
3740 updated_row = NULL;
3741 if (FRAME_TERMCAP_P (f))
3742 fflush (FRAME_TTY (f)->output);
3744 TRACE ((stderr, "direct output for insert\n"));
3745 mark_window_display_accurate (it.window, 1);
3746 redisplay_performed_directly_p = 1;
3747 return 1;
3751 /* Perform a direct display update for moving PT by N positions
3752 left or right. N < 0 means a movement backwards. This function
3753 is currently only called for N == 1 or N == -1. */
3756 direct_output_forward_char (n)
3757 int n;
3759 struct frame *f = SELECTED_FRAME ();
3760 struct window *w = XWINDOW (selected_window);
3761 struct glyph_row *row;
3763 /* Give up if point moved out of or into a composition. */
3764 if (check_point_in_composition (current_buffer, XINT (w->last_point),
3765 current_buffer, PT))
3766 return 0;
3768 /* Give up if face attributes have been changed. */
3769 if (face_change_count)
3770 return 0;
3772 /* Give up if current matrix is not up to date or we are
3773 displaying a message. */
3774 if (!display_completed || cursor_in_echo_area)
3775 return 0;
3777 /* Give up if the buffer's direction is reversed. */
3778 if (!NILP (XBUFFER (w->buffer)->direction_reversed))
3779 return 0;
3781 /* Can't use direct output if highlighting a region. */
3782 if (!NILP (Vtransient_mark_mode) && !NILP (current_buffer->mark_active))
3783 return 0;
3785 /* Can't use direct output if highlighting trailing whitespace. */
3786 if (!NILP (Vshow_trailing_whitespace))
3787 return 0;
3789 /* Give up if we are showing a message or just cleared the message
3790 because we might need to resize the echo area window. */
3791 if (!NILP (echo_area_buffer[0]) || !NILP (echo_area_buffer[1]))
3792 return 0;
3794 /* Give up if currently displaying a message instead of the
3795 minibuffer contents. */
3796 if (XWINDOW (minibuf_window) == w
3797 && EQ (minibuf_window, echo_area_window))
3798 return 0;
3800 /* Give up if we don't know where the cursor is. */
3801 if (w->cursor.vpos < 0)
3802 return 0;
3804 row = MATRIX_ROW (w->current_matrix, w->cursor.vpos);
3806 /* Give up if PT is outside of the last known cursor row. */
3807 if (PT <= MATRIX_ROW_START_CHARPOS (row)
3808 || PT >= MATRIX_ROW_END_CHARPOS (row))
3809 return 0;
3811 set_cursor_from_row (w, row, w->current_matrix, 0, 0, 0, 0);
3813 w->last_cursor = w->cursor;
3814 XSETFASTINT (w->last_point, PT);
3816 xassert (w->cursor.hpos >= 0
3817 && w->cursor.hpos < w->desired_matrix->matrix_w);
3819 if (FRAME_WINDOW_P (f))
3820 FRAME_RIF (f)->cursor_to (w->cursor.vpos, w->cursor.hpos,
3821 w->cursor.y, w->cursor.x);
3822 else
3824 int x, y;
3825 x = (WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos)
3826 + (INTEGERP (w->left_margin_cols)
3827 ? XFASTINT (w->left_margin_cols)
3828 : 0));
3829 y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
3830 cursor_to (f, y, x);
3833 if (FRAME_TERMCAP_P (f))
3834 fflush (FRAME_TTY (f)->output);
3835 redisplay_performed_directly_p = 1;
3836 return 1;
3841 /***********************************************************************
3842 Frame Update
3843 ***********************************************************************/
3845 /* Update frame F based on the data in desired matrices.
3847 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3848 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3849 scrolling.
3851 Value is non-zero if redisplay was stopped due to pending input. */
3854 update_frame (f, force_p, inhibit_hairy_id_p)
3855 struct frame *f;
3856 int force_p;
3857 int inhibit_hairy_id_p;
3859 /* 1 means display has been paused because of pending input. */
3860 int paused_p;
3861 struct window *root_window = XWINDOW (f->root_window);
3863 if (redisplay_dont_pause)
3864 force_p = 1;
3865 #if PERIODIC_PREEMPTION_CHECKING
3866 else if (NILP (Vredisplay_preemption_period))
3867 force_p = 1;
3868 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3870 EMACS_TIME tm;
3871 double p = XFLOATINT (Vredisplay_preemption_period);
3872 int sec, usec;
3874 if (detect_input_pending_ignore_squeezables ())
3876 paused_p = 1;
3877 goto do_pause;
3880 sec = (int) p;
3881 usec = (p - sec) * 1000000;
3883 EMACS_GET_TIME (tm);
3884 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
3885 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
3887 #endif
3889 if (FRAME_WINDOW_P (f))
3891 /* We are working on window matrix basis. All windows whose
3892 flag must_be_updated_p is set have to be updated. */
3894 /* Record that we are not working on frame matrices. */
3895 set_frame_matrix_frame (NULL);
3897 /* Update all windows in the window tree of F, maybe stopping
3898 when pending input is detected. */
3899 update_begin (f);
3901 /* Update the menu bar on X frames that don't have toolkit
3902 support. */
3903 if (WINDOWP (f->menu_bar_window))
3904 update_window (XWINDOW (f->menu_bar_window), 1);
3906 /* Update the tool-bar window, if present. */
3907 if (WINDOWP (f->tool_bar_window))
3909 struct window *w = XWINDOW (f->tool_bar_window);
3911 /* Update tool-bar window. */
3912 if (w->must_be_updated_p)
3914 Lisp_Object tem;
3916 update_window (w, 1);
3917 w->must_be_updated_p = 0;
3919 /* Swap tool-bar strings. We swap because we want to
3920 reuse strings. */
3921 tem = f->current_tool_bar_string;
3922 f->current_tool_bar_string = f->desired_tool_bar_string;
3923 f->desired_tool_bar_string = tem;
3928 /* Update windows. */
3929 paused_p = update_window_tree (root_window, force_p);
3930 update_end (f);
3932 /* This flush is a performance bottleneck under X,
3933 and it doesn't seem to be necessary anyway (in general).
3934 It is necessary when resizing the window with the mouse, or
3935 at least the fringes are not redrawn in a timely manner. ++kfs */
3936 if (f->force_flush_display_p)
3938 FRAME_RIF (f)->flush_display (f);
3939 f->force_flush_display_p = 0;
3942 else
3944 /* We are working on frame matrix basis. Set the frame on whose
3945 frame matrix we operate. */
3946 set_frame_matrix_frame (f);
3948 /* Build F's desired matrix from window matrices. */
3949 build_frame_matrix (f);
3951 /* Update the display */
3952 update_begin (f);
3953 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3954 update_end (f);
3956 if (FRAME_TERMCAP_P (f))
3958 if (FRAME_TTY (f)->termscript)
3959 fflush (FRAME_TTY (f)->termscript);
3960 fflush (FRAME_TTY (f)->output);
3963 /* Check window matrices for lost pointers. */
3964 #if GLYPH_DEBUG
3965 check_window_matrix_pointers (root_window);
3966 add_frame_display_history (f, paused_p);
3967 #endif
3970 do_pause:
3971 /* Reset flags indicating that a window should be updated. */
3972 set_window_update_flags (root_window, 0);
3974 display_completed = !paused_p;
3975 return paused_p;
3980 /************************************************************************
3981 Window-based updates
3982 ************************************************************************/
3984 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3985 don't stop updating when input is pending. */
3987 static int
3988 update_window_tree (w, force_p)
3989 struct window *w;
3990 int force_p;
3992 int paused_p = 0;
3994 while (w && !paused_p)
3996 if (!NILP (w->hchild))
3997 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3998 else if (!NILP (w->vchild))
3999 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
4000 else if (w->must_be_updated_p)
4001 paused_p |= update_window (w, force_p);
4003 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4006 return paused_p;
4010 /* Update window W if its flag must_be_updated_p is non-zero. If
4011 FORCE_P is non-zero, don't stop updating if input is pending. */
4013 void
4014 update_single_window (w, force_p)
4015 struct window *w;
4016 int force_p;
4018 if (w->must_be_updated_p)
4020 struct frame *f = XFRAME (WINDOW_FRAME (w));
4022 /* Record that this is not a frame-based redisplay. */
4023 set_frame_matrix_frame (NULL);
4025 if (redisplay_dont_pause)
4026 force_p = 1;
4027 #if PERIODIC_PREEMPTION_CHECKING
4028 else if (NILP (Vredisplay_preemption_period))
4029 force_p = 1;
4030 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
4032 EMACS_TIME tm;
4033 double p = XFLOATINT (Vredisplay_preemption_period);
4034 int sec, usec;
4036 sec = (int) p;
4037 usec = (p - sec) * 1000000;
4039 EMACS_GET_TIME (tm);
4040 EMACS_SET_SECS_USECS (preemption_period, sec, usec);
4041 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4043 #endif
4045 /* Update W. */
4046 update_begin (f);
4047 update_window (w, force_p);
4048 update_end (f);
4050 /* Reset flag in W. */
4051 w->must_be_updated_p = 0;
4055 #ifdef HAVE_WINDOW_SYSTEM
4057 /* Redraw lines from the current matrix of window W that are
4058 overlapped by other rows. YB is bottom-most y-position in W. */
4060 static void
4061 redraw_overlapped_rows (w, yb)
4062 struct window *w;
4063 int yb;
4065 int i;
4066 struct frame *f = XFRAME (WINDOW_FRAME (w));
4068 /* If rows overlapping others have been changed, the rows being
4069 overlapped have to be redrawn. This won't draw lines that have
4070 already been drawn in update_window_line because overlapped_p in
4071 desired rows is 0, so after row assignment overlapped_p in
4072 current rows is 0. */
4073 for (i = 0; i < w->current_matrix->nrows; ++i)
4075 struct glyph_row *row = w->current_matrix->rows + i;
4077 if (!row->enabled_p)
4078 break;
4079 else if (row->mode_line_p)
4080 continue;
4082 if (row->overlapped_p)
4084 enum glyph_row_area area;
4086 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
4088 updated_row = row;
4089 updated_area = area;
4090 FRAME_RIF (f)->cursor_to (i, 0, row->y,
4091 area == TEXT_AREA ? row->x : 0);
4092 if (row->used[area])
4093 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
4094 row->used[area]);
4095 FRAME_RIF (f)->clear_end_of_line (-1);
4098 row->overlapped_p = 0;
4101 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4102 break;
4107 /* Redraw lines from the current matrix of window W that overlap
4108 others. YB is bottom-most y-position in W. */
4110 static void
4111 redraw_overlapping_rows (w, yb)
4112 struct window *w;
4113 int yb;
4115 int i, bottom_y;
4116 struct glyph_row *row;
4117 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4119 for (i = 0; i < w->current_matrix->nrows; ++i)
4121 row = w->current_matrix->rows + i;
4123 if (!row->enabled_p)
4124 break;
4125 else if (row->mode_line_p)
4126 continue;
4128 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
4130 if (row->overlapping_p && i > 0 && bottom_y < yb)
4132 int overlaps = 0;
4134 if (MATRIX_ROW_OVERLAPS_PRED_P (row)
4135 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
4136 overlaps |= OVERLAPS_PRED;
4137 if (MATRIX_ROW_OVERLAPS_SUCC_P (row)
4138 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
4139 overlaps |= OVERLAPS_SUCC;
4141 if (overlaps)
4143 if (row->used[LEFT_MARGIN_AREA])
4144 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
4146 if (row->used[TEXT_AREA])
4147 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
4149 if (row->used[RIGHT_MARGIN_AREA])
4150 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
4152 /* Record in neighbour rows that ROW overwrites part of
4153 their display. */
4154 if (overlaps & OVERLAPS_PRED)
4155 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
4156 if (overlaps & OVERLAPS_SUCC)
4157 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
4161 if (bottom_y >= yb)
4162 break;
4166 #endif /* HAVE_WINDOW_SYSTEM */
4169 #ifdef GLYPH_DEBUG
4171 /* Check that no row in the current matrix of window W is enabled
4172 which is below what's displayed in the window. */
4174 void
4175 check_current_matrix_flags (w)
4176 struct window *w;
4178 int last_seen_p = 0;
4179 int i, yb = window_text_bottom_y (w);
4181 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
4183 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
4184 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
4185 last_seen_p = 1;
4186 else if (last_seen_p && row->enabled_p)
4187 abort ();
4191 #endif /* GLYPH_DEBUG */
4194 /* Update display of window W. FORCE_P non-zero means that we should
4195 not stop when detecting pending input. */
4197 static int
4198 update_window (w, force_p)
4199 struct window *w;
4200 int force_p;
4202 struct glyph_matrix *desired_matrix = w->desired_matrix;
4203 int paused_p;
4204 #if !PERIODIC_PREEMPTION_CHECKING
4205 int preempt_count = baud_rate / 2400 + 1;
4206 #endif
4207 extern int input_pending;
4208 extern Lisp_Object do_mouse_tracking;
4209 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4210 #if GLYPH_DEBUG
4211 /* Check that W's frame doesn't have glyph matrices. */
4212 xassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
4213 #endif
4215 /* Check pending input the first time so that we can quickly return. */
4216 #if !PERIODIC_PREEMPTION_CHECKING
4217 if (!force_p)
4218 detect_input_pending_ignore_squeezables ();
4219 #endif
4221 /* If forced to complete the update, or if no input is pending, do
4222 the update. */
4223 if (force_p || !input_pending || !NILP (do_mouse_tracking))
4225 struct glyph_row *row, *end;
4226 struct glyph_row *mode_line_row;
4227 struct glyph_row *header_line_row;
4228 int yb, changed_p = 0, mouse_face_overwritten_p = 0, n_updated;
4230 rif->update_window_begin_hook (w);
4231 yb = window_text_bottom_y (w);
4233 /* If window has a header line, update it before everything else.
4234 Adjust y-positions of other rows by the header line height. */
4235 row = desired_matrix->rows;
4236 end = row + desired_matrix->nrows - 1;
4238 if (row->mode_line_p)
4240 header_line_row = row;
4241 ++row;
4243 else
4244 header_line_row = NULL;
4246 /* Update the mode line, if necessary. */
4247 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
4248 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
4250 mode_line_row->y = yb;
4251 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
4252 desired_matrix),
4253 &mouse_face_overwritten_p);
4256 /* Find first enabled row. Optimizations in redisplay_internal
4257 may lead to an update with only one row enabled. There may
4258 be also completely empty matrices. */
4259 while (row < end && !row->enabled_p)
4260 ++row;
4262 /* Try reusing part of the display by copying. */
4263 if (row < end && !desired_matrix->no_scrolling_p)
4265 int rc = scrolling_window (w, header_line_row != NULL);
4266 if (rc < 0)
4268 /* All rows were found to be equal. */
4269 paused_p = 0;
4270 goto set_cursor;
4272 else if (rc > 0)
4274 /* We've scrolled the display. */
4275 force_p = 1;
4276 changed_p = 1;
4280 /* Update the rest of the lines. */
4281 for (n_updated = 0; row < end && (force_p || !input_pending); ++row)
4282 if (row->enabled_p)
4284 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
4285 int i;
4287 /* We'll have to play a little bit with when to
4288 detect_input_pending. If it's done too often,
4289 scrolling large windows with repeated scroll-up
4290 commands will too quickly pause redisplay. */
4291 #if PERIODIC_PREEMPTION_CHECKING
4292 if (!force_p)
4294 EMACS_TIME tm, dif;
4295 EMACS_GET_TIME (tm);
4296 EMACS_SUB_TIME (dif, preemption_next_check, tm);
4297 if (EMACS_TIME_NEG_P (dif))
4299 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
4300 if (detect_input_pending_ignore_squeezables ())
4301 break;
4304 #else
4305 if (!force_p && ++n_updated % preempt_count == 0)
4306 detect_input_pending_ignore_squeezables ();
4307 #endif
4308 changed_p |= update_window_line (w, vpos,
4309 &mouse_face_overwritten_p);
4311 /* Mark all rows below the last visible one in the current
4312 matrix as invalid. This is necessary because of
4313 variable line heights. Consider the case of three
4314 successive redisplays, where the first displays 5
4315 lines, the second 3 lines, and the third 5 lines again.
4316 If the second redisplay wouldn't mark rows in the
4317 current matrix invalid, the third redisplay might be
4318 tempted to optimize redisplay based on lines displayed
4319 in the first redisplay. */
4320 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
4321 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
4322 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
4325 /* Was display preempted? */
4326 paused_p = row < end;
4328 set_cursor:
4330 /* Update the header line after scrolling because a new header
4331 line would otherwise overwrite lines at the top of the window
4332 that can be scrolled. */
4333 if (header_line_row && header_line_row->enabled_p)
4335 header_line_row->y = 0;
4336 update_window_line (w, 0, &mouse_face_overwritten_p);
4339 /* Fix the appearance of overlapping/overlapped rows. */
4340 if (!paused_p && !w->pseudo_window_p)
4342 #ifdef HAVE_WINDOW_SYSTEM
4343 if (changed_p && rif->fix_overlapping_area)
4345 redraw_overlapped_rows (w, yb);
4346 redraw_overlapping_rows (w, yb);
4348 #endif
4350 /* Make cursor visible at cursor position of W. */
4351 set_window_cursor_after_update (w);
4353 #if 0 /* Check that current matrix invariants are satisfied. This is
4354 for debugging only. See the comment of check_matrix_invariants. */
4355 IF_DEBUG (check_matrix_invariants (w));
4356 #endif
4359 #if GLYPH_DEBUG
4360 /* Remember the redisplay method used to display the matrix. */
4361 strcpy (w->current_matrix->method, w->desired_matrix->method);
4362 #endif
4364 #ifdef HAVE_WINDOW_SYSTEM
4365 update_window_fringes (w, 0);
4366 #endif
4368 /* End the update of window W. Don't set the cursor if we
4369 paused updating the display because in this case,
4370 set_window_cursor_after_update hasn't been called, and
4371 output_cursor doesn't contain the cursor location. */
4372 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
4374 else
4375 paused_p = 1;
4377 #if GLYPH_DEBUG
4378 /* check_current_matrix_flags (w); */
4379 add_window_display_history (w, w->current_matrix->method, paused_p);
4380 #endif
4382 clear_glyph_matrix (desired_matrix);
4384 return paused_p;
4388 /* Update the display of area AREA in window W, row number VPOS.
4389 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4391 static void
4392 update_marginal_area (w, area, vpos)
4393 struct window *w;
4394 int area, vpos;
4396 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4397 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4399 /* Let functions in xterm.c know what area subsequent X positions
4400 will be relative to. */
4401 updated_area = area;
4403 /* Set cursor to start of glyphs, write them, and clear to the end
4404 of the area. I don't think that something more sophisticated is
4405 necessary here, since marginal areas will not be the default. */
4406 rif->cursor_to (vpos, 0, desired_row->y, 0);
4407 if (desired_row->used[area])
4408 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
4409 rif->clear_end_of_line (-1);
4413 /* Update the display of the text area of row VPOS in window W.
4414 Value is non-zero if display has changed. */
4416 static int
4417 update_text_area (w, vpos)
4418 struct window *w;
4419 int vpos;
4421 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4422 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4423 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4424 int changed_p = 0;
4426 /* Let functions in xterm.c know what area subsequent X positions
4427 will be relative to. */
4428 updated_area = TEXT_AREA;
4430 /* If rows are at different X or Y, or rows have different height,
4431 or the current row is marked invalid, write the entire line. */
4432 if (!current_row->enabled_p
4433 || desired_row->y != current_row->y
4434 || desired_row->ascent != current_row->ascent
4435 || desired_row->phys_ascent != current_row->phys_ascent
4436 || desired_row->phys_height != current_row->phys_height
4437 || desired_row->visible_height != current_row->visible_height
4438 || current_row->overlapped_p
4439 /* This next line is necessary for correctly redrawing
4440 mouse-face areas after scrolling and other operations.
4441 However, it causes excessive flickering when mouse is moved
4442 across the mode line. Luckily, turning it off for the mode
4443 line doesn't seem to hurt anything. -- cyd.
4444 But it is still needed for the header line. -- kfs. */
4445 || (current_row->mouse_face_p
4446 && !(current_row->mode_line_p && vpos > 0))
4447 || current_row->x != desired_row->x)
4449 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
4451 if (desired_row->used[TEXT_AREA])
4452 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
4453 desired_row->used[TEXT_AREA]);
4455 /* Clear to end of window. */
4456 rif->clear_end_of_line (-1);
4457 changed_p = 1;
4459 /* This erases the cursor. We do this here because
4460 notice_overwritten_cursor cannot easily check this, which
4461 might indicate that the whole functionality of
4462 notice_overwritten_cursor would better be implemented here.
4463 On the other hand, we need notice_overwritten_cursor as long
4464 as mouse highlighting is done asynchronously outside of
4465 redisplay. */
4466 if (vpos == w->phys_cursor.vpos)
4467 w->phys_cursor_on_p = 0;
4469 else
4471 int stop, i, x;
4472 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
4473 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
4474 int overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
4475 int desired_stop_pos = desired_row->used[TEXT_AREA];
4477 /* If the desired row extends its face to the text area end, and
4478 unless the current row also does so at the same position,
4479 make sure we write at least one glyph, so that the face
4480 extension actually takes place. */
4481 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
4482 && (desired_stop_pos < current_row->used[TEXT_AREA]
4483 || (desired_stop_pos == current_row->used[TEXT_AREA]
4484 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
4485 --desired_stop_pos;
4487 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
4488 i = 0;
4489 x = desired_row->x;
4491 /* Loop over glyphs that current and desired row may have
4492 in common. */
4493 while (i < stop)
4495 int can_skip_p = 1;
4497 /* Skip over glyphs that both rows have in common. These
4498 don't have to be written. We can't skip if the last
4499 current glyph overlaps the glyph to its right. For
4500 example, consider a current row of `if ' with the `f' in
4501 Courier bold so that it overlaps the ` ' to its right.
4502 If the desired row is ` ', we would skip over the space
4503 after the `if' and there would remain a pixel from the
4504 `f' on the screen. */
4505 if (overlapping_glyphs_p && i > 0)
4507 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
4508 int left, right;
4510 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
4511 &left, &right);
4512 can_skip_p = right == 0;
4515 if (can_skip_p)
4517 while (i < stop
4518 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
4520 x += desired_glyph->pixel_width;
4521 ++desired_glyph, ++current_glyph, ++i;
4524 /* Consider the case that the current row contains "xxx
4525 ppp ggg" in italic Courier font, and the desired row
4526 is "xxx ggg". The character `p' has lbearing, `g'
4527 has not. The loop above will stop in front of the
4528 first `p' in the current row. If we would start
4529 writing glyphs there, we wouldn't erase the lbearing
4530 of the `p'. The rest of the lbearing problem is then
4531 taken care of by draw_glyphs. */
4532 if (overlapping_glyphs_p
4533 && i > 0
4534 && i < current_row->used[TEXT_AREA]
4535 && (current_row->used[TEXT_AREA]
4536 != desired_row->used[TEXT_AREA]))
4538 int left, right;
4540 rif->get_glyph_overhangs (current_glyph, XFRAME (w->frame),
4541 &left, &right);
4542 while (left > 0 && i > 0)
4544 --i, --desired_glyph, --current_glyph;
4545 x -= desired_glyph->pixel_width;
4546 left -= desired_glyph->pixel_width;
4551 /* Try to avoid writing the entire rest of the desired row
4552 by looking for a resync point. This mainly prevents
4553 mode line flickering in the case the mode line is in
4554 fixed-pitch font, which it usually will be. */
4555 if (i < desired_row->used[TEXT_AREA])
4557 int start_x = x, start_hpos = i;
4558 struct glyph *start = desired_glyph;
4559 int current_x = x;
4560 int skip_first_p = !can_skip_p;
4562 /* Find the next glyph that's equal again. */
4563 while (i < stop
4564 && (skip_first_p
4565 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
4566 && x == current_x)
4568 x += desired_glyph->pixel_width;
4569 current_x += current_glyph->pixel_width;
4570 ++desired_glyph, ++current_glyph, ++i;
4571 skip_first_p = 0;
4574 if (i == start_hpos || x != current_x)
4576 i = start_hpos;
4577 x = start_x;
4578 desired_glyph = start;
4579 break;
4582 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
4583 rif->write_glyphs (start, i - start_hpos);
4584 changed_p = 1;
4588 /* Write the rest. */
4589 if (i < desired_row->used[TEXT_AREA])
4591 rif->cursor_to (vpos, i, desired_row->y, x);
4592 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
4593 changed_p = 1;
4596 /* Maybe clear to end of line. */
4597 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
4599 /* If new row extends to the end of the text area, nothing
4600 has to be cleared, if and only if we did a write_glyphs
4601 above. This is made sure by setting desired_stop_pos
4602 appropriately above. */
4603 xassert (i < desired_row->used[TEXT_AREA]
4604 || ((desired_row->used[TEXT_AREA]
4605 == current_row->used[TEXT_AREA])
4606 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
4608 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
4610 /* If old row extends to the end of the text area, clear. */
4611 if (i >= desired_row->used[TEXT_AREA])
4612 rif->cursor_to (vpos, i, desired_row->y,
4613 desired_row->pixel_width);
4614 rif->clear_end_of_line (-1);
4615 changed_p = 1;
4617 else if (desired_row->pixel_width < current_row->pixel_width)
4619 /* Otherwise clear to the end of the old row. Everything
4620 after that position should be clear already. */
4621 int x;
4623 if (i >= desired_row->used[TEXT_AREA])
4624 rif->cursor_to (vpos, i, desired_row->y,
4625 desired_row->pixel_width);
4627 /* If cursor is displayed at the end of the line, make sure
4628 it's cleared. Nowadays we don't have a phys_cursor_glyph
4629 with which to erase the cursor (because this method
4630 doesn't work with lbearing/rbearing), so we must do it
4631 this way. */
4632 if (vpos == w->phys_cursor.vpos
4633 && w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])
4635 w->phys_cursor_on_p = 0;
4636 x = -1;
4638 else
4639 x = current_row->pixel_width;
4640 rif->clear_end_of_line (x);
4641 changed_p = 1;
4645 return changed_p;
4649 /* Update row VPOS in window W. Value is non-zero if display has been
4650 changed. */
4652 static int
4653 update_window_line (w, vpos, mouse_face_overwritten_p)
4654 struct window *w;
4655 int vpos, *mouse_face_overwritten_p;
4657 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
4658 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
4659 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4660 int changed_p = 0;
4662 /* Set the row being updated. This is important to let xterm.c
4663 know what line height values are in effect. */
4664 updated_row = desired_row;
4666 /* A row can be completely invisible in case a desired matrix was
4667 built with a vscroll and then make_cursor_line_fully_visible shifts
4668 the matrix. Make sure to make such rows current anyway, since
4669 we need the correct y-position, for example, in the current matrix. */
4670 if (desired_row->mode_line_p
4671 || desired_row->visible_height > 0)
4673 xassert (desired_row->enabled_p);
4675 /* Update display of the left margin area, if there is one. */
4676 if (!desired_row->full_width_p
4677 && !NILP (w->left_margin_cols))
4679 changed_p = 1;
4680 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
4683 /* Update the display of the text area. */
4684 if (update_text_area (w, vpos))
4686 changed_p = 1;
4687 if (current_row->mouse_face_p)
4688 *mouse_face_overwritten_p = 1;
4691 /* Update display of the right margin area, if there is one. */
4692 if (!desired_row->full_width_p
4693 && !NILP (w->right_margin_cols))
4695 changed_p = 1;
4696 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
4699 /* Draw truncation marks etc. */
4700 if (!current_row->enabled_p
4701 || desired_row->y != current_row->y
4702 || desired_row->visible_height != current_row->visible_height
4703 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
4704 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
4705 || current_row->redraw_fringe_bitmaps_p
4706 || desired_row->mode_line_p != current_row->mode_line_p
4707 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
4708 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
4709 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
4710 rif->after_update_window_line_hook (desired_row);
4713 /* Update current_row from desired_row. */
4714 make_current (w->desired_matrix, w->current_matrix, vpos);
4715 updated_row = NULL;
4716 return changed_p;
4720 /* Set the cursor after an update of window W. This function may only
4721 be called from update_window. */
4723 static void
4724 set_window_cursor_after_update (w)
4725 struct window *w;
4727 struct frame *f = XFRAME (w->frame);
4728 struct redisplay_interface *rif = FRAME_RIF (f);
4729 int cx, cy, vpos, hpos;
4731 /* Not intended for frame matrix updates. */
4732 xassert (FRAME_WINDOW_P (f));
4734 if (cursor_in_echo_area
4735 && !NILP (echo_area_buffer[0])
4736 /* If we are showing a message instead of the mini-buffer,
4737 show the cursor for the message instead. */
4738 && XWINDOW (minibuf_window) == w
4739 && EQ (minibuf_window, echo_area_window)
4740 /* These cases apply only to the frame that contains
4741 the active mini-buffer window. */
4742 && FRAME_HAS_MINIBUF_P (f)
4743 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4745 cx = cy = vpos = hpos = 0;
4747 if (cursor_in_echo_area >= 0)
4749 /* If the mini-buffer is several lines high, find the last
4750 line that has any text on it. Note: either all lines
4751 are enabled or none. Otherwise we wouldn't be able to
4752 determine Y. */
4753 struct glyph_row *row, *last_row;
4754 struct glyph *glyph;
4755 int yb = window_text_bottom_y (w);
4757 last_row = NULL;
4758 row = w->current_matrix->rows;
4759 while (row->enabled_p
4760 && (last_row == NULL
4761 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4763 if (row->used[TEXT_AREA]
4764 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4765 last_row = row;
4766 ++row;
4769 if (last_row)
4771 struct glyph *start = last_row->glyphs[TEXT_AREA];
4772 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4774 while (last > start && last->charpos < 0)
4775 --last;
4777 for (glyph = start; glyph < last; ++glyph)
4779 cx += glyph->pixel_width;
4780 ++hpos;
4783 cy = last_row->y;
4784 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4788 else
4790 cx = w->cursor.x;
4791 cy = w->cursor.y;
4792 hpos = w->cursor.hpos;
4793 vpos = w->cursor.vpos;
4796 /* Window cursor can be out of sync for horizontally split windows. */
4797 hpos = max (0, hpos);
4798 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4799 vpos = max (0, vpos);
4800 vpos = min (w->current_matrix->nrows - 1, vpos);
4801 rif->cursor_to (vpos, hpos, cy, cx);
4805 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4806 tree rooted at W. */
4808 void
4809 set_window_update_flags (w, on_p)
4810 struct window *w;
4811 int on_p;
4813 while (w)
4815 if (!NILP (w->hchild))
4816 set_window_update_flags (XWINDOW (w->hchild), on_p);
4817 else if (!NILP (w->vchild))
4818 set_window_update_flags (XWINDOW (w->vchild), on_p);
4819 else
4820 w->must_be_updated_p = on_p;
4822 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4828 /***********************************************************************
4829 Window-Based Scrolling
4830 ***********************************************************************/
4832 /* Structure describing rows in scrolling_window. */
4834 struct row_entry
4836 /* Number of occurrences of this row in desired and current matrix. */
4837 int old_uses, new_uses;
4839 /* Vpos of row in new matrix. */
4840 int new_line_number;
4842 /* Bucket index of this row_entry in the hash table row_table. */
4843 int bucket;
4845 /* The row described by this entry. */
4846 struct glyph_row *row;
4848 /* Hash collision chain. */
4849 struct row_entry *next;
4852 /* A pool to allocate row_entry structures from, and the size of the
4853 pool. The pool is reallocated in scrolling_window when we find
4854 that we need a larger one. */
4856 static struct row_entry *row_entry_pool;
4857 static int row_entry_pool_size;
4859 /* Index of next free entry in row_entry_pool. */
4861 static int row_entry_idx;
4863 /* The hash table used during scrolling, and the table's size. This
4864 table is used to quickly identify equal rows in the desired and
4865 current matrix. */
4867 static struct row_entry **row_table;
4868 static int row_table_size;
4870 /* Vectors of pointers to row_entry structures belonging to the
4871 current and desired matrix, and the size of the vectors. */
4873 static struct row_entry **old_lines, **new_lines;
4874 static int old_lines_size, new_lines_size;
4876 /* A pool to allocate run structures from, and its size. */
4878 static struct run *run_pool;
4879 static int runs_size;
4881 /* A vector of runs of lines found during scrolling. */
4883 static struct run **runs;
4885 /* Add glyph row ROW to the scrolling hash table during the scrolling
4886 of window W. */
4888 static INLINE struct row_entry *
4889 add_row_entry (w, row)
4890 struct window *w;
4891 struct glyph_row *row;
4893 struct row_entry *entry;
4894 int i = row->hash % row_table_size;
4896 entry = row_table[i];
4897 while (entry && !row_equal_p (w, entry->row, row, 1))
4898 entry = entry->next;
4900 if (entry == NULL)
4902 entry = row_entry_pool + row_entry_idx++;
4903 entry->row = row;
4904 entry->old_uses = entry->new_uses = 0;
4905 entry->new_line_number = 0;
4906 entry->bucket = i;
4907 entry->next = row_table[i];
4908 row_table[i] = entry;
4911 return entry;
4915 /* Try to reuse part of the current display of W by scrolling lines.
4916 HEADER_LINE_P non-zero means W has a header line.
4918 The algorithm is taken from Communications of the ACM, Apr78 "A
4919 Technique for Isolating Differences Between Files." It should take
4920 O(N) time.
4922 A short outline of the steps of the algorithm
4924 1. Skip lines equal at the start and end of both matrices.
4926 2. Enter rows in the current and desired matrix into a symbol
4927 table, counting how often they appear in both matrices.
4929 3. Rows that appear exactly once in both matrices serve as anchors,
4930 i.e. we assume that such lines are likely to have been moved.
4932 4. Starting from anchor lines, extend regions to be scrolled both
4933 forward and backward.
4935 Value is
4937 -1 if all rows were found to be equal.
4938 0 to indicate that we did not scroll the display, or
4939 1 if we did scroll. */
4941 static int
4942 scrolling_window (w, header_line_p)
4943 struct window *w;
4944 int header_line_p;
4946 struct glyph_matrix *desired_matrix = w->desired_matrix;
4947 struct glyph_matrix *current_matrix = w->current_matrix;
4948 int yb = window_text_bottom_y (w);
4949 int i, j, first_old, first_new, last_old, last_new;
4950 int nruns, nbytes, n, run_idx;
4951 struct row_entry *entry;
4952 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4954 /* Skip over rows equal at the start. */
4955 for (i = header_line_p ? 1 : 0; i < current_matrix->nrows - 1; ++i)
4957 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4958 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4960 if (c->enabled_p
4961 && d->enabled_p
4962 && !d->redraw_fringe_bitmaps_p
4963 && c->y == d->y
4964 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4965 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4966 && row_equal_p (w, c, d, 1))
4968 assign_row (c, d);
4969 d->enabled_p = 0;
4971 else
4972 break;
4975 /* Give up if some rows in the desired matrix are not enabled. */
4976 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4977 return -1;
4979 first_old = first_new = i;
4981 /* Set last_new to the index + 1 of the last enabled row in the
4982 desired matrix. */
4983 i = first_new + 1;
4984 while (i < desired_matrix->nrows - 1
4985 && MATRIX_ROW (desired_matrix, i)->enabled_p
4986 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i)) <= yb)
4987 ++i;
4989 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4990 return 0;
4992 last_new = i;
4994 /* Set last_old to the index + 1 of the last enabled row in the
4995 current matrix. We don't look at the enabled flag here because
4996 we plan to reuse part of the display even if other parts are
4997 disabled. */
4998 i = first_old + 1;
4999 while (i < current_matrix->nrows - 1)
5001 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
5002 if (bottom <= yb)
5003 ++i;
5004 if (bottom >= yb)
5005 break;
5008 last_old = i;
5010 /* Skip over rows equal at the bottom. */
5011 i = last_new;
5012 j = last_old;
5013 while (i - 1 > first_new
5014 && j - 1 > first_old
5015 && MATRIX_ROW (current_matrix, i - 1)->enabled_p
5016 && (MATRIX_ROW (current_matrix, i - 1)->y
5017 == MATRIX_ROW (desired_matrix, j - 1)->y)
5018 && !MATRIX_ROW (desired_matrix, j - 1)->redraw_fringe_bitmaps_p
5019 && row_equal_p (w,
5020 MATRIX_ROW (desired_matrix, i - 1),
5021 MATRIX_ROW (current_matrix, j - 1), 1))
5022 --i, --j;
5023 last_new = i;
5024 last_old = j;
5026 /* Nothing to do if all rows are equal. */
5027 if (last_new == first_new)
5028 return 0;
5030 /* Reallocate vectors, tables etc. if necessary. */
5032 if (current_matrix->nrows > old_lines_size)
5034 old_lines_size = current_matrix->nrows;
5035 nbytes = old_lines_size * sizeof *old_lines;
5036 old_lines = (struct row_entry **) xrealloc (old_lines, nbytes);
5039 if (desired_matrix->nrows > new_lines_size)
5041 new_lines_size = desired_matrix->nrows;
5042 nbytes = new_lines_size * sizeof *new_lines;
5043 new_lines = (struct row_entry **) xrealloc (new_lines, nbytes);
5046 n = desired_matrix->nrows + current_matrix->nrows;
5047 if (3 * n > row_table_size)
5049 row_table_size = next_almost_prime (3 * n);
5050 nbytes = row_table_size * sizeof *row_table;
5051 row_table = (struct row_entry **) xrealloc (row_table, nbytes);
5052 bzero (row_table, nbytes);
5055 if (n > row_entry_pool_size)
5057 row_entry_pool_size = n;
5058 nbytes = row_entry_pool_size * sizeof *row_entry_pool;
5059 row_entry_pool = (struct row_entry *) xrealloc (row_entry_pool, nbytes);
5062 if (desired_matrix->nrows > runs_size)
5064 runs_size = desired_matrix->nrows;
5065 nbytes = runs_size * sizeof *runs;
5066 runs = (struct run **) xrealloc (runs, nbytes);
5067 nbytes = runs_size * sizeof *run_pool;
5068 run_pool = (struct run *) xrealloc (run_pool, nbytes);
5071 nruns = run_idx = 0;
5072 row_entry_idx = 0;
5074 /* Add rows from the current and desired matrix to the hash table
5075 row_hash_table to be able to find equal ones quickly. */
5077 for (i = first_old; i < last_old; ++i)
5079 if (MATRIX_ROW (current_matrix, i)->enabled_p)
5081 entry = add_row_entry (w, MATRIX_ROW (current_matrix, i));
5082 old_lines[i] = entry;
5083 ++entry->old_uses;
5085 else
5086 old_lines[i] = NULL;
5089 for (i = first_new; i < last_new; ++i)
5091 xassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
5092 entry = add_row_entry (w, MATRIX_ROW (desired_matrix, i));
5093 ++entry->new_uses;
5094 entry->new_line_number = i;
5095 new_lines[i] = entry;
5098 /* Identify moves based on lines that are unique and equal
5099 in both matrices. */
5100 for (i = first_old; i < last_old;)
5101 if (old_lines[i]
5102 && old_lines[i]->old_uses == 1
5103 && old_lines[i]->new_uses == 1)
5105 int j, k;
5106 int new_line = old_lines[i]->new_line_number;
5107 struct run *run = run_pool + run_idx++;
5109 /* Record move. */
5110 run->current_vpos = i;
5111 run->current_y = MATRIX_ROW (current_matrix, i)->y;
5112 run->desired_vpos = new_line;
5113 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
5114 run->nrows = 1;
5115 run->height = MATRIX_ROW (current_matrix, i)->height;
5117 /* Extend backward. */
5118 j = i - 1;
5119 k = new_line - 1;
5120 while (j > first_old
5121 && k > first_new
5122 && old_lines[j] == new_lines[k])
5124 int h = MATRIX_ROW (current_matrix, j)->height;
5125 --run->current_vpos;
5126 --run->desired_vpos;
5127 ++run->nrows;
5128 run->height += h;
5129 run->desired_y -= h;
5130 run->current_y -= h;
5131 --j, --k;
5134 /* Extend forward. */
5135 j = i + 1;
5136 k = new_line + 1;
5137 while (j < last_old
5138 && k < last_new
5139 && old_lines[j] == new_lines[k])
5141 int h = MATRIX_ROW (current_matrix, j)->height;
5142 ++run->nrows;
5143 run->height += h;
5144 ++j, ++k;
5147 /* Insert run into list of all runs. Order runs by copied
5148 pixel lines. Note that we record runs that don't have to
5149 be copied because they are already in place. This is done
5150 because we can avoid calling update_window_line in this
5151 case. */
5152 for (j = 0; j < nruns && runs[j]->height > run->height; ++j)
5154 for (k = nruns; k > j; --k)
5155 runs[k] = runs[k - 1];
5156 runs[j] = run;
5157 ++nruns;
5159 i += run->nrows;
5161 else
5162 ++i;
5164 /* Do the moves. Do it in a way that we don't overwrite something
5165 we want to copy later on. This is not solvable in general
5166 because there is only one display and we don't have a way to
5167 exchange areas on this display. Example:
5169 +-----------+ +-----------+
5170 | A | | B |
5171 +-----------+ --> +-----------+
5172 | B | | A |
5173 +-----------+ +-----------+
5175 Instead, prefer bigger moves, and invalidate moves that would
5176 copy from where we copied to. */
5178 for (i = 0; i < nruns; ++i)
5179 if (runs[i]->nrows > 0)
5181 struct run *r = runs[i];
5183 /* Copy on the display. */
5184 if (r->current_y != r->desired_y)
5186 rif->scroll_run_hook (w, r);
5188 /* Invalidate runs that copy from where we copied to. */
5189 for (j = i + 1; j < nruns; ++j)
5191 struct run *p = runs[j];
5193 if ((p->current_y >= r->desired_y
5194 && p->current_y < r->desired_y + r->height)
5195 || (p->current_y + p->height >= r->desired_y
5196 && (p->current_y + p->height
5197 < r->desired_y + r->height)))
5198 p->nrows = 0;
5202 /* Assign matrix rows. */
5203 for (j = 0; j < r->nrows; ++j)
5205 struct glyph_row *from, *to;
5206 int to_overlapped_p;
5208 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
5209 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
5210 to_overlapped_p = to->overlapped_p;
5211 if (!from->mode_line_p && !w->pseudo_window_p
5212 && (to->left_fringe_bitmap != from->left_fringe_bitmap
5213 || to->right_fringe_bitmap != from->right_fringe_bitmap
5214 || to->left_fringe_face_id != from->left_fringe_face_id
5215 || to->right_fringe_face_id != from->right_fringe_face_id
5216 || to->overlay_arrow_bitmap != from->overlay_arrow_bitmap))
5217 from->redraw_fringe_bitmaps_p = 1;
5218 assign_row (to, from);
5219 to->enabled_p = 1, from->enabled_p = 0;
5220 to->overlapped_p = to_overlapped_p;
5224 /* Clear the hash table, for the next time. */
5225 for (i = 0; i < row_entry_idx; ++i)
5226 row_table[row_entry_pool[i].bucket] = NULL;
5228 /* Value is > 0 to indicate that we scrolled the display. */
5229 return nruns;
5234 /************************************************************************
5235 Frame-Based Updates
5236 ************************************************************************/
5238 /* Update the desired frame matrix of frame F.
5240 FORCE_P non-zero means that the update should not be stopped by
5241 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5242 should not be tried.
5244 Value is non-zero if update was stopped due to pending input. */
5246 static int
5247 update_frame_1 (f, force_p, inhibit_id_p)
5248 struct frame *f;
5249 int force_p;
5250 int inhibit_id_p;
5252 /* Frame matrices to work on. */
5253 struct glyph_matrix *current_matrix = f->current_matrix;
5254 struct glyph_matrix *desired_matrix = f->desired_matrix;
5255 int i;
5256 int pause;
5257 int preempt_count = baud_rate / 2400 + 1;
5258 extern int input_pending;
5260 xassert (current_matrix && desired_matrix);
5262 if (baud_rate != FRAME_COST_BAUD_RATE (f))
5263 calculate_costs (f);
5265 if (preempt_count <= 0)
5266 preempt_count = 1;
5268 #if !PERIODIC_PREEMPTION_CHECKING
5269 if (!force_p && detect_input_pending_ignore_squeezables ())
5271 pause = 1;
5272 goto do_pause;
5274 #endif
5276 /* If we cannot insert/delete lines, it's no use trying it. */
5277 if (!FRAME_LINE_INS_DEL_OK (f))
5278 inhibit_id_p = 1;
5280 /* See if any of the desired lines are enabled; don't compute for
5281 i/d line if just want cursor motion. */
5282 for (i = 0; i < desired_matrix->nrows; i++)
5283 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5284 break;
5286 /* Try doing i/d line, if not yet inhibited. */
5287 if (!inhibit_id_p && i < desired_matrix->nrows)
5288 force_p |= scrolling (f);
5290 /* Update the individual lines as needed. Do bottom line first. */
5291 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
5292 update_frame_line (f, desired_matrix->nrows - 1);
5294 /* Now update the rest of the lines. */
5295 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
5297 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
5299 if (FRAME_TERMCAP_P (f))
5301 /* Flush out every so many lines.
5302 Also flush out if likely to have more than 1k buffered
5303 otherwise. I'm told that some telnet connections get
5304 really screwed by more than 1k output at once. */
5305 int outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f)->output);
5306 if (outq > 900
5307 || (outq > 20 && ((i - 1) % preempt_count == 0)))
5309 fflush (FRAME_TTY (f)->output);
5310 if (preempt_count == 1)
5312 #ifdef EMACS_OUTQSIZE
5313 if (EMACS_OUTQSIZE (0, &outq) < 0)
5314 /* Probably not a tty. Ignore the error and reset
5315 the outq count. */
5316 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
5317 #endif
5318 outq *= 10;
5319 if (baud_rate <= outq && baud_rate > 0)
5320 sleep (outq / baud_rate);
5325 #if PERIODIC_PREEMPTION_CHECKING
5326 if (!force_p)
5328 EMACS_TIME tm, dif;
5329 EMACS_GET_TIME (tm);
5330 EMACS_SUB_TIME (dif, preemption_next_check, tm);
5331 if (EMACS_TIME_NEG_P (dif))
5333 EMACS_ADD_TIME (preemption_next_check, tm, preemption_period);
5334 if (detect_input_pending_ignore_squeezables ())
5335 break;
5338 #else
5339 if (!force_p && (i - 1) % preempt_count == 0)
5340 detect_input_pending_ignore_squeezables ();
5341 #endif
5343 update_frame_line (f, i);
5347 pause = (i < FRAME_LINES (f) - 1) ? i : 0;
5349 /* Now just clean up termcap drivers and set cursor, etc. */
5350 if (!pause)
5352 if ((cursor_in_echo_area
5353 /* If we are showing a message instead of the mini-buffer,
5354 show the cursor for the message instead of for the
5355 (now hidden) mini-buffer contents. */
5356 || (EQ (minibuf_window, selected_window)
5357 && EQ (minibuf_window, echo_area_window)
5358 && !NILP (echo_area_buffer[0])))
5359 /* These cases apply only to the frame that contains
5360 the active mini-buffer window. */
5361 && FRAME_HAS_MINIBUF_P (f)
5362 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
5364 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
5365 int row, col;
5367 if (cursor_in_echo_area < 0)
5369 /* Negative value of cursor_in_echo_area means put
5370 cursor at beginning of line. */
5371 row = top;
5372 col = 0;
5374 else
5376 /* Positive value of cursor_in_echo_area means put
5377 cursor at the end of the prompt. If the mini-buffer
5378 is several lines high, find the last line that has
5379 any text on it. */
5380 row = FRAME_LINES (f);
5383 --row;
5384 col = 0;
5386 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
5388 /* Frame rows are filled up with spaces that
5389 must be ignored here. */
5390 struct glyph_row *r = MATRIX_ROW (current_matrix,
5391 row);
5392 struct glyph *start = r->glyphs[TEXT_AREA];
5393 struct glyph *last = start + r->used[TEXT_AREA];
5395 while (last > start
5396 && (last - 1)->charpos < 0)
5397 --last;
5399 col = last - start;
5402 while (row > top && col == 0);
5404 /* Make sure COL is not out of range. */
5405 if (col >= FRAME_CURSOR_X_LIMIT (f))
5407 /* If we have another row, advance cursor into it. */
5408 if (row < FRAME_LINES (f) - 1)
5410 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
5411 row++;
5413 /* Otherwise move it back in range. */
5414 else
5415 col = FRAME_CURSOR_X_LIMIT (f) - 1;
5419 cursor_to (f, row, col);
5421 else
5423 /* We have only one cursor on terminal frames. Use it to
5424 display the cursor of the selected window. */
5425 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5426 if (w->cursor.vpos >= 0
5427 /* The cursor vpos may be temporarily out of bounds
5428 in the following situation: There is one window,
5429 with the cursor in the lower half of it. The window
5430 is split, and a message causes a redisplay before
5431 a new cursor position has been computed. */
5432 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
5434 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
5435 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
5437 if (INTEGERP (w->left_margin_cols))
5438 x += XFASTINT (w->left_margin_cols);
5440 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5441 cursor_to (f, y, x);
5446 do_pause:
5448 clear_desired_matrices (f);
5449 return pause;
5453 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5456 scrolling (frame)
5457 struct frame *frame;
5459 int unchanged_at_top, unchanged_at_bottom;
5460 int window_size;
5461 int changed_lines;
5462 int *old_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5463 int *new_hash = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5464 int *draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5465 int *old_draw_cost = (int *) alloca (FRAME_LINES (frame) * sizeof (int));
5466 register int i;
5467 int free_at_end_vpos = FRAME_LINES (frame);
5468 struct glyph_matrix *current_matrix = frame->current_matrix;
5469 struct glyph_matrix *desired_matrix = frame->desired_matrix;
5471 if (!current_matrix)
5472 abort ();
5474 /* Compute hash codes of all the lines. Also calculate number of
5475 changed lines, number of unchanged lines at the beginning, and
5476 number of unchanged lines at the end. */
5477 changed_lines = 0;
5478 unchanged_at_top = 0;
5479 unchanged_at_bottom = FRAME_LINES (frame);
5480 for (i = 0; i < FRAME_LINES (frame); i++)
5482 /* Give up on this scrolling if some old lines are not enabled. */
5483 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
5484 return 0;
5485 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
5486 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
5488 /* This line cannot be redrawn, so don't let scrolling mess it. */
5489 new_hash[i] = old_hash[i];
5490 #define INFINITY 1000000 /* Taken from scroll.c */
5491 draw_cost[i] = INFINITY;
5493 else
5495 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
5496 draw_cost[i] = line_draw_cost (desired_matrix, i);
5499 if (old_hash[i] != new_hash[i])
5501 changed_lines++;
5502 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
5504 else if (i == unchanged_at_top)
5505 unchanged_at_top++;
5506 old_draw_cost[i] = line_draw_cost (current_matrix, i);
5509 /* If changed lines are few, don't allow preemption, don't scroll. */
5510 if ((!FRAME_SCROLL_REGION_OK (frame)
5511 && changed_lines < baud_rate / 2400)
5512 || unchanged_at_bottom == FRAME_LINES (frame))
5513 return 1;
5515 window_size = (FRAME_LINES (frame) - unchanged_at_top
5516 - unchanged_at_bottom);
5518 if (FRAME_SCROLL_REGION_OK (frame))
5519 free_at_end_vpos -= unchanged_at_bottom;
5520 else if (FRAME_MEMORY_BELOW_FRAME (frame))
5521 free_at_end_vpos = -1;
5523 /* If large window, fast terminal and few lines in common between
5524 current frame and desired frame, don't bother with i/d calc. */
5525 if (!FRAME_SCROLL_REGION_OK (frame)
5526 && window_size >= 18 && baud_rate > 2400
5527 && (window_size >=
5528 10 * scrolling_max_lines_saved (unchanged_at_top,
5529 FRAME_LINES (frame) - unchanged_at_bottom,
5530 old_hash, new_hash, draw_cost)))
5531 return 0;
5533 if (window_size < 2)
5534 return 0;
5536 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
5537 draw_cost + unchanged_at_top - 1,
5538 old_draw_cost + unchanged_at_top - 1,
5539 old_hash + unchanged_at_top - 1,
5540 new_hash + unchanged_at_top - 1,
5541 free_at_end_vpos - unchanged_at_top);
5543 return 0;
5547 /* Count the number of blanks at the start of the vector of glyphs R
5548 which is LEN glyphs long. */
5550 static int
5551 count_blanks (r, len)
5552 struct glyph *r;
5553 int len;
5555 int i;
5557 for (i = 0; i < len; ++i)
5558 if (!CHAR_GLYPH_SPACE_P (r[i]))
5559 break;
5561 return i;
5565 /* Count the number of glyphs in common at the start of the glyph
5566 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5567 of STR2. Value is the number of equal glyphs equal at the start. */
5569 static int
5570 count_match (str1, end1, str2, end2)
5571 struct glyph *str1, *end1, *str2, *end2;
5573 struct glyph *p1 = str1;
5574 struct glyph *p2 = str2;
5576 while (p1 < end1
5577 && p2 < end2
5578 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
5579 ++p1, ++p2;
5581 return p1 - str1;
5585 /* Char insertion/deletion cost vector, from term.c */
5587 extern int *char_ins_del_vector;
5588 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5591 /* Perform a frame-based update on line VPOS in frame FRAME. */
5593 static void
5594 update_frame_line (f, vpos)
5595 struct frame *f;
5596 int vpos;
5598 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
5599 int tem;
5600 int osp, nsp, begmatch, endmatch, olen, nlen;
5601 struct glyph_matrix *current_matrix = f->current_matrix;
5602 struct glyph_matrix *desired_matrix = f->desired_matrix;
5603 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
5604 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
5605 int must_write_whole_line_p;
5606 int write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
5607 int colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
5608 != FACE_TTY_DEFAULT_BG_COLOR);
5610 if (colored_spaces_p)
5611 write_spaces_p = 1;
5613 /* Current row not enabled means it has unknown contents. We must
5614 write the whole desired line in that case. */
5615 must_write_whole_line_p = !current_row->enabled_p;
5616 if (must_write_whole_line_p)
5618 obody = 0;
5619 olen = 0;
5621 else
5623 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
5624 olen = current_row->used[TEXT_AREA];
5626 /* Ignore trailing spaces, if we can. */
5627 if (!write_spaces_p)
5628 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
5629 olen--;
5632 current_row->enabled_p = 1;
5633 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
5635 /* If desired line is empty, just clear the line. */
5636 if (!desired_row->enabled_p)
5638 nlen = 0;
5639 goto just_erase;
5642 nbody = desired_row->glyphs[TEXT_AREA];
5643 nlen = desired_row->used[TEXT_AREA];
5644 nend = nbody + nlen;
5646 /* If display line has unknown contents, write the whole line. */
5647 if (must_write_whole_line_p)
5649 /* Ignore spaces at the end, if we can. */
5650 if (!write_spaces_p)
5651 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5652 --nlen;
5654 /* Write the contents of the desired line. */
5655 if (nlen)
5657 cursor_to (f, vpos, 0);
5658 write_glyphs (f, nbody, nlen);
5661 /* Don't call clear_end_of_line if we already wrote the whole
5662 line. The cursor will not be at the right margin in that
5663 case but in the line below. */
5664 if (nlen < FRAME_TOTAL_COLS (f))
5666 cursor_to (f, vpos, nlen);
5667 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5669 else
5670 /* Make sure we are in the right row, otherwise cursor movement
5671 with cmgoto might use `ch' in the wrong row. */
5672 cursor_to (f, vpos, 0);
5674 make_current (desired_matrix, current_matrix, vpos);
5675 return;
5678 /* Pretend trailing spaces are not there at all,
5679 unless for one reason or another we must write all spaces. */
5680 if (!write_spaces_p)
5681 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5682 nlen--;
5684 /* If there's no i/d char, quickly do the best we can without it. */
5685 if (!FRAME_CHAR_INS_DEL_OK (f))
5687 int i, j;
5689 /* Find the first glyph in desired row that doesn't agree with
5690 a glyph in the current row, and write the rest from there on. */
5691 for (i = 0; i < nlen; i++)
5693 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5695 /* Find the end of the run of different glyphs. */
5696 j = i + 1;
5697 while (j < nlen
5698 && (j >= olen
5699 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5700 || CHAR_GLYPH_PADDING_P (nbody[j])))
5701 ++j;
5703 /* Output this run of non-matching chars. */
5704 cursor_to (f, vpos, i);
5705 write_glyphs (f, nbody + i, j - i);
5706 i = j - 1;
5708 /* Now find the next non-match. */
5712 /* Clear the rest of the line, or the non-clear part of it. */
5713 if (olen > nlen)
5715 cursor_to (f, vpos, nlen);
5716 clear_end_of_line (f, olen);
5719 /* Make current row = desired row. */
5720 make_current (desired_matrix, current_matrix, vpos);
5721 return;
5724 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5725 characters in a row. */
5727 if (!olen)
5729 /* If current line is blank, skip over initial spaces, if
5730 possible, and write the rest. */
5731 if (write_spaces_p)
5732 nsp = 0;
5733 else
5734 nsp = count_blanks (nbody, nlen);
5736 if (nlen > nsp)
5738 cursor_to (f, vpos, nsp);
5739 write_glyphs (f, nbody + nsp, nlen - nsp);
5742 /* Exchange contents between current_frame and new_frame. */
5743 make_current (desired_matrix, current_matrix, vpos);
5744 return;
5747 /* Compute number of leading blanks in old and new contents. */
5748 osp = count_blanks (obody, olen);
5749 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5751 /* Compute number of matching chars starting with first non-blank. */
5752 begmatch = count_match (obody + osp, obody + olen,
5753 nbody + nsp, nbody + nlen);
5755 /* Spaces in new match implicit space past the end of old. */
5756 /* A bug causing this to be a no-op was fixed in 18.29. */
5757 if (!write_spaces_p && osp + begmatch == olen)
5759 np1 = nbody + nsp;
5760 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5761 ++begmatch;
5764 /* Avoid doing insert/delete char
5765 just cause number of leading spaces differs
5766 when the following text does not match. */
5767 if (begmatch == 0 && osp != nsp)
5768 osp = nsp = min (osp, nsp);
5770 /* Find matching characters at end of line */
5771 op1 = obody + olen;
5772 np1 = nbody + nlen;
5773 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5774 while (op1 > op2
5775 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5777 op1--;
5778 np1--;
5780 endmatch = obody + olen - op1;
5782 /* tem gets the distance to insert or delete.
5783 endmatch is how many characters we save by doing so.
5784 Is it worth it? */
5786 tem = (nlen - nsp) - (olen - osp);
5787 if (endmatch && tem
5788 && (!FRAME_CHAR_INS_DEL_OK (f)
5789 || endmatch <= char_ins_del_cost (f)[tem]))
5790 endmatch = 0;
5792 /* nsp - osp is the distance to insert or delete.
5793 If that is nonzero, begmatch is known to be nonzero also.
5794 begmatch + endmatch is how much we save by doing the ins/del.
5795 Is it worth it? */
5797 if (nsp != osp
5798 && (!FRAME_CHAR_INS_DEL_OK (f)
5799 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5801 begmatch = 0;
5802 endmatch = 0;
5803 osp = nsp = min (osp, nsp);
5806 /* Now go through the line, inserting, writing and
5807 deleting as appropriate. */
5809 if (osp > nsp)
5811 cursor_to (f, vpos, nsp);
5812 delete_glyphs (f, osp - nsp);
5814 else if (nsp > osp)
5816 /* If going to delete chars later in line
5817 and insert earlier in the line,
5818 must delete first to avoid losing data in the insert */
5819 if (endmatch && nlen < olen + nsp - osp)
5821 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5822 delete_glyphs (f, olen + nsp - osp - nlen);
5823 olen = nlen - (nsp - osp);
5825 cursor_to (f, vpos, osp);
5826 insert_glyphs (f, 0, nsp - osp);
5828 olen += nsp - osp;
5830 tem = nsp + begmatch + endmatch;
5831 if (nlen != tem || olen != tem)
5833 if (!endmatch || nlen == olen)
5835 /* If new text being written reaches right margin, there is
5836 no need to do clear-to-eol at the end of this function
5837 (and it would not be safe, since cursor is not going to
5838 be "at the margin" after the text is done). */
5839 if (nlen == FRAME_TOTAL_COLS (f))
5840 olen = 0;
5842 /* Function write_glyphs is prepared to do nothing
5843 if passed a length <= 0. Check it here to avoid
5844 unnecessary cursor movement. */
5845 if (nlen - tem > 0)
5847 cursor_to (f, vpos, nsp + begmatch);
5848 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5851 else if (nlen > olen)
5853 /* Here, we used to have the following simple code:
5854 ----------------------------------------
5855 write_glyphs (nbody + nsp + begmatch, olen - tem);
5856 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5857 ----------------------------------------
5858 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5859 is a padding glyph. */
5860 int out = olen - tem; /* Columns to be overwritten originally. */
5861 int del;
5863 cursor_to (f, vpos, nsp + begmatch);
5865 /* Calculate columns we can actually overwrite. */
5866 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5867 out--;
5868 write_glyphs (f, nbody + nsp + begmatch, out);
5870 /* If we left columns to be overwritten, we must delete them. */
5871 del = olen - tem - out;
5872 if (del > 0)
5873 delete_glyphs (f, del);
5875 /* At last, we insert columns not yet written out. */
5876 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5877 olen = nlen;
5879 else if (olen > nlen)
5881 cursor_to (f, vpos, nsp + begmatch);
5882 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5883 delete_glyphs (f, olen - nlen);
5884 olen = nlen;
5888 just_erase:
5889 /* If any unerased characters remain after the new line, erase them. */
5890 if (olen > nlen)
5892 cursor_to (f, vpos, nlen);
5893 clear_end_of_line (f, olen);
5896 /* Exchange contents between current_frame and new_frame. */
5897 make_current (desired_matrix, current_matrix, vpos);
5902 /***********************************************************************
5903 X/Y Position -> Buffer Position
5904 ***********************************************************************/
5906 /* Determine what's under window-relative pixel position (*X, *Y).
5907 Return the object (string or buffer) that's there.
5908 Return in *POS the position in that object.
5909 Adjust *X and *Y to character positions. */
5911 Lisp_Object
5912 buffer_posn_from_coords (w, x, y, pos, object, dx, dy, width, height)
5913 struct window *w;
5914 int *x, *y;
5915 struct display_pos *pos;
5916 Lisp_Object *object;
5917 int *dx, *dy;
5918 int *width, *height;
5920 struct it it;
5921 struct buffer *old_current_buffer = current_buffer;
5922 struct text_pos startp;
5923 Lisp_Object string;
5924 struct glyph_row *row;
5925 #ifdef HAVE_WINDOW_SYSTEM
5926 struct image *img = 0;
5927 #endif
5928 int x0, x1;
5930 current_buffer = XBUFFER (w->buffer);
5931 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5932 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5933 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5934 start_display (&it, w, startp);
5936 x0 = *x - WINDOW_LEFT_MARGIN_WIDTH (w);
5937 move_it_to (&it, -1, x0 + it.first_visible_x, *y, -1,
5938 MOVE_TO_X | MOVE_TO_Y);
5940 current_buffer = old_current_buffer;
5942 *dx = x0 + it.first_visible_x - it.current_x;
5943 *dy = *y - it.current_y;
5945 string = w->buffer;
5946 if (STRINGP (it.string))
5947 string = it.string;
5948 *pos = it.current;
5950 #ifdef HAVE_WINDOW_SYSTEM
5951 if (it.what == IT_IMAGE)
5953 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5954 && !NILP (img->spec))
5955 *object = img->spec;
5957 #endif
5959 if (it.vpos < w->current_matrix->nrows
5960 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5961 row->enabled_p))
5963 if (it.hpos < row->used[TEXT_AREA])
5965 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5966 #ifdef HAVE_WINDOW_SYSTEM
5967 if (img)
5969 *dy -= row->ascent - glyph->ascent;
5970 *dx += glyph->slice.x;
5971 *dy += glyph->slice.y;
5972 /* Image slices positions are still relative to the entire image */
5973 *width = img->width;
5974 *height = img->height;
5976 else
5977 #endif
5979 *width = glyph->pixel_width;
5980 *height = glyph->ascent + glyph->descent;
5983 else
5985 *width = 0;
5986 *height = row->height;
5989 else
5991 *width = *height = 0;
5994 /* Add extra (default width) columns if clicked after EOL. */
5995 x1 = max(0, it.current_x + it.pixel_width - it.first_visible_x);
5996 if (x0 > x1)
5997 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5999 *x = it.hpos;
6000 *y = it.vpos;
6002 return string;
6006 /* Value is the string under window-relative coordinates X/Y in the
6007 mode line or header line (PART says which) of window W, or nil if none.
6008 *CHARPOS is set to the position in the string returned. */
6010 Lisp_Object
6011 mode_line_string (w, part, x, y, charpos, object, dx, dy, width, height)
6012 struct window *w;
6013 enum window_part part;
6014 int *x, *y;
6015 int *charpos;
6016 Lisp_Object *object;
6017 int *dx, *dy;
6018 int *width, *height;
6020 struct glyph_row *row;
6021 struct glyph *glyph, *end;
6022 int x0, y0;
6023 Lisp_Object string = Qnil;
6025 if (part == ON_MODE_LINE)
6026 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
6027 else
6028 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
6029 y0 = *y - row->y;
6030 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
6032 if (row->mode_line_p && row->enabled_p)
6034 /* Find the glyph under X. If we find one with a string object,
6035 it's the one we were looking for. */
6036 glyph = row->glyphs[TEXT_AREA];
6037 end = glyph + row->used[TEXT_AREA];
6038 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6039 x0 -= glyph->pixel_width;
6040 *x = glyph - row->glyphs[TEXT_AREA];
6041 if (glyph < end)
6043 string = glyph->object;
6044 *charpos = glyph->charpos;
6045 *width = glyph->pixel_width;
6046 *height = glyph->ascent + glyph->descent;
6047 #ifdef HAVE_WINDOW_SYSTEM
6048 if (glyph->type == IMAGE_GLYPH)
6050 struct image *img;
6051 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6052 if (img != NULL)
6053 *object = img->spec;
6054 y0 -= row->ascent - glyph->ascent;
6056 #endif
6058 else
6060 /* Add extra (default width) columns if clicked after EOL. */
6061 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6062 *width = 0;
6063 *height = row->height;
6066 else
6068 *x = 0;
6069 x0 = 0;
6070 *width = *height = 0;
6073 *dx = x0;
6074 *dy = y0;
6076 return string;
6080 /* Value is the string under window-relative coordinates X/Y in either
6081 marginal area, or nil if none. *CHARPOS is set to the position in
6082 the string returned. */
6084 Lisp_Object
6085 marginal_area_string (w, part, x, y, charpos, object, dx, dy, width, height)
6086 struct window *w;
6087 enum window_part part;
6088 int *x, *y;
6089 int *charpos;
6090 Lisp_Object *object;
6091 int *dx, *dy;
6092 int *width, *height;
6094 struct glyph_row *row = w->current_matrix->rows;
6095 struct glyph *glyph, *end;
6096 int x0, y0, i, wy = *y;
6097 int area;
6098 Lisp_Object string = Qnil;
6100 if (part == ON_LEFT_MARGIN)
6101 area = LEFT_MARGIN_AREA;
6102 else if (part == ON_RIGHT_MARGIN)
6103 area = RIGHT_MARGIN_AREA;
6104 else
6105 abort ();
6107 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
6108 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
6109 break;
6110 y0 = *y - row->y;
6111 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
6113 if (row->enabled_p)
6115 /* Find the glyph under X. If we find one with a string object,
6116 it's the one we were looking for. */
6117 if (area == RIGHT_MARGIN_AREA)
6118 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6119 ? WINDOW_LEFT_FRINGE_WIDTH (w)
6120 : WINDOW_TOTAL_FRINGE_WIDTH (w))
6121 + window_box_width (w, LEFT_MARGIN_AREA)
6122 + window_box_width (w, TEXT_AREA));
6123 else
6124 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
6125 ? WINDOW_LEFT_FRINGE_WIDTH (w)
6126 : 0);
6128 glyph = row->glyphs[area];
6129 end = glyph + row->used[area];
6130 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
6131 x0 -= glyph->pixel_width;
6132 *x = glyph - row->glyphs[area];
6133 if (glyph < end)
6135 string = glyph->object;
6136 *charpos = glyph->charpos;
6137 *width = glyph->pixel_width;
6138 *height = glyph->ascent + glyph->descent;
6139 #ifdef HAVE_WINDOW_SYSTEM
6140 if (glyph->type == IMAGE_GLYPH)
6142 struct image *img;
6143 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
6144 if (img != NULL)
6145 *object = img->spec;
6146 y0 -= row->ascent - glyph->ascent;
6147 x0 += glyph->slice.x;
6148 y0 += glyph->slice.y;
6150 #endif
6152 else
6154 /* Add extra (default width) columns if clicked after EOL. */
6155 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
6156 *width = 0;
6157 *height = row->height;
6160 else
6162 x0 = 0;
6163 *x = 0;
6164 *width = *height = 0;
6167 *dx = x0;
6168 *dy = y0;
6170 return string;
6174 /***********************************************************************
6175 Changing Frame Sizes
6176 ***********************************************************************/
6178 #ifdef SIGWINCH
6180 SIGTYPE
6181 window_change_signal (signalnum) /* If we don't have an argument, */
6182 int signalnum; /* some compilers complain in signal calls. */
6184 int width, height;
6185 #ifndef USE_CRT_DLL
6186 extern int errno;
6187 #endif
6188 int old_errno = errno;
6190 struct tty_display_info *tty;
6192 signal (SIGWINCH, window_change_signal);
6193 SIGNAL_THREAD_CHECK (signalnum);
6195 /* The frame size change obviously applies to a single
6196 termcap-controlled terminal, but we can't decide which.
6197 Therefore, we resize the frames corresponding to each tty.
6199 for (tty = tty_list; tty; tty = tty->next) {
6201 if (! tty->term_initted)
6202 continue;
6204 get_tty_size (fileno (tty->input), &width, &height);
6206 if (width > 5 && height > 2) {
6207 Lisp_Object tail, frame;
6209 FOR_EACH_FRAME (tail, frame)
6210 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
6211 /* Record the new sizes, but don't reallocate the data
6212 structures now. Let that be done later outside of the
6213 signal handler. */
6214 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
6218 errno = old_errno;
6220 #endif /* SIGWINCH */
6223 /* Do any change in frame size that was requested by a signal. SAFE
6224 non-zero means this function is called from a place where it is
6225 safe to change frame sizes while a redisplay is in progress. */
6227 void
6228 do_pending_window_change (safe)
6229 int safe;
6231 /* If window_change_signal should have run before, run it now. */
6232 if (redisplaying_p && !safe)
6233 return;
6235 while (delayed_size_change)
6237 Lisp_Object tail, frame;
6239 delayed_size_change = 0;
6241 FOR_EACH_FRAME (tail, frame)
6243 struct frame *f = XFRAME (frame);
6245 if (f->new_text_lines != 0 || f->new_text_cols != 0)
6246 change_frame_size (f, f->new_text_lines, f->new_text_cols,
6247 0, 0, safe);
6253 /* Change the frame height and/or width. Values may be given as zero to
6254 indicate no change is to take place.
6256 If DELAY is non-zero, then assume we're being called from a signal
6257 handler, and queue the change for later - perhaps the next
6258 redisplay. Since this tries to resize windows, we can't call it
6259 from a signal handler.
6261 SAFE non-zero means this function is called from a place where it's
6262 safe to change frame sizes while a redisplay is in progress. */
6264 void
6265 change_frame_size (f, newheight, newwidth, pretend, delay, safe)
6266 register struct frame *f;
6267 int newheight, newwidth, pretend, delay, safe;
6269 Lisp_Object tail, frame;
6271 if (FRAME_MSDOS_P (f))
6273 /* On MS-DOS, all frames use the same screen, so a change in
6274 size affects all frames. Termcap now supports multiple
6275 ttys. */
6276 FOR_EACH_FRAME (tail, frame)
6277 if (! FRAME_WINDOW_P (XFRAME (frame)))
6278 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
6279 pretend, delay, safe);
6281 else
6282 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
6285 static void
6286 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe)
6287 register struct frame *f;
6288 int newheight, newwidth, pretend, delay, safe;
6290 int new_frame_total_cols;
6291 int count = SPECPDL_INDEX ();
6293 /* If we can't deal with the change now, queue it for later. */
6294 if (delay || (redisplaying_p && !safe))
6296 f->new_text_lines = newheight;
6297 f->new_text_cols = newwidth;
6298 delayed_size_change = 1;
6299 return;
6302 /* This size-change overrides any pending one for this frame. */
6303 f->new_text_lines = 0;
6304 f->new_text_cols = 0;
6306 /* If an argument is zero, set it to the current value. */
6307 if (newheight == 0)
6308 newheight = FRAME_LINES (f);
6309 if (newwidth == 0)
6310 newwidth = FRAME_COLS (f);
6312 /* Compute width of windows in F.
6313 This is the width of the frame without vertical scroll bars. */
6314 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
6316 /* Round up to the smallest acceptable size. */
6317 check_frame_size (f, &newheight, &newwidth);
6319 /* If we're not changing the frame size, quit now. */
6320 if (newheight == FRAME_LINES (f)
6321 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
6322 return;
6324 BLOCK_INPUT;
6326 #ifdef MSDOS
6327 /* We only can set screen dimensions to certain values supported
6328 by our video hardware. Try to find the smallest size greater
6329 or equal to the requested dimensions. */
6330 dos_set_window_size (&newheight, &newwidth);
6331 #endif
6333 if (newheight != FRAME_LINES (f))
6335 if (FRAME_HAS_MINIBUF_P (f) && !FRAME_MINIBUF_ONLY_P (f))
6337 /* Frame has both root and mini-buffer. */
6338 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f))->top_line,
6339 FRAME_TOP_MARGIN (f));
6340 set_window_height (FRAME_ROOT_WINDOW (f),
6341 (newheight
6343 - FRAME_TOP_MARGIN (f)),
6345 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f))->top_line,
6346 newheight - 1);
6347 set_window_height (FRAME_MINIBUF_WINDOW (f), 1, 0);
6349 else
6350 /* Frame has just one top-level window. */
6351 set_window_height (FRAME_ROOT_WINDOW (f),
6352 newheight - FRAME_TOP_MARGIN (f), 0);
6354 if (FRAME_TERMCAP_P (f) && !pretend)
6355 FrameRows (FRAME_TTY (f)) = newheight;
6358 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
6360 set_window_width (FRAME_ROOT_WINDOW (f), new_frame_total_cols, 0);
6361 if (FRAME_HAS_MINIBUF_P (f))
6362 set_window_width (FRAME_MINIBUF_WINDOW (f), new_frame_total_cols, 0);
6364 if (FRAME_TERMCAP_P (f) && !pretend)
6365 FrameCols (FRAME_TTY (f)) = newwidth;
6367 if (WINDOWP (f->tool_bar_window))
6368 XSETFASTINT (XWINDOW (f->tool_bar_window)->total_cols, newwidth);
6371 FRAME_LINES (f) = newheight;
6372 SET_FRAME_COLS (f, newwidth);
6375 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
6376 int text_area_x, text_area_y, text_area_width, text_area_height;
6378 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
6379 &text_area_height);
6380 if (w->cursor.x >= text_area_x + text_area_width)
6381 w->cursor.hpos = w->cursor.x = 0;
6382 if (w->cursor.y >= text_area_y + text_area_height)
6383 w->cursor.vpos = w->cursor.y = 0;
6386 adjust_glyphs (f);
6387 calculate_costs (f);
6388 SET_FRAME_GARBAGED (f);
6389 f->resized_p = 1;
6391 UNBLOCK_INPUT;
6393 record_unwind_protect (Fset_buffer, Fcurrent_buffer ());
6395 run_window_configuration_change_hook (f);
6397 unbind_to (count, Qnil);
6402 /***********************************************************************
6403 Terminal Related Lisp Functions
6404 ***********************************************************************/
6406 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
6407 1, 1, "FOpen termscript file: ",
6408 doc: /* Start writing all terminal output to FILE as well as the terminal.
6409 FILE = nil means just close any termscript file currently open. */)
6410 (file)
6411 Lisp_Object file;
6413 struct tty_display_info *tty;
6415 if (! FRAME_TERMCAP_P (SELECTED_FRAME ()))
6416 error ("Current frame is not on a tty device");
6418 tty = CURTTY ();
6420 if (tty->termscript != 0)
6422 BLOCK_INPUT;
6423 fclose (tty->termscript);
6424 UNBLOCK_INPUT;
6426 tty->termscript = 0;
6428 if (! NILP (file))
6430 file = Fexpand_file_name (file, Qnil);
6431 tty->termscript = fopen (SDATA (file), "w");
6432 if (tty->termscript == 0)
6433 report_file_error ("Opening termscript", Fcons (file, Qnil));
6435 return Qnil;
6439 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
6440 Ssend_string_to_terminal, 1, 2, 0,
6441 doc: /* Send STRING to the terminal without alteration.
6442 Control characters in STRING will have terminal-dependent effects.
6444 Optional parameter TERMINAL specifies the tty terminal device to use.
6445 It may be a terminal id, a frame, or nil for the terminal used by the
6446 currently selected frame. */)
6447 (string, terminal)
6448 Lisp_Object string;
6449 Lisp_Object terminal;
6451 struct terminal *t = get_tty_terminal (terminal, 1);
6452 struct tty_display_info *tty;
6454 /* ??? Perhaps we should do something special for multibyte strings here. */
6455 CHECK_STRING (string);
6456 BLOCK_INPUT;
6458 if (!t)
6459 error ("Unknown terminal device");
6461 tty = t->display_info.tty;
6463 if (tty->termscript)
6465 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
6466 fflush (tty->termscript);
6468 fwrite (SDATA (string), 1, SBYTES (string), tty->output);
6469 fflush (tty->output);
6470 UNBLOCK_INPUT;
6471 return Qnil;
6475 DEFUN ("ding", Fding, Sding, 0, 1, 0,
6476 doc: /* Beep, or flash the screen.
6477 Also, unless an argument is given,
6478 terminate any keyboard macro currently executing. */)
6479 (arg)
6480 Lisp_Object arg;
6482 if (!NILP (arg))
6484 if (noninteractive)
6485 putchar (07);
6486 else
6487 ring_bell (XFRAME (selected_frame));
6489 else
6490 bitch_at_user ();
6492 return Qnil;
6495 void
6496 bitch_at_user ()
6498 if (noninteractive)
6499 putchar (07);
6500 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
6501 error ("Keyboard macro terminated by a command ringing the bell");
6502 else
6503 ring_bell (XFRAME (selected_frame));
6508 /***********************************************************************
6509 Sleeping, Waiting
6510 ***********************************************************************/
6512 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
6513 doc: /* Pause, without updating display, for SECONDS seconds.
6514 SECONDS may be a floating-point value, meaning that you can wait for a
6515 fraction of a second. Optional second arg MILLISECONDS specifies an
6516 additional wait period, in milliseconds; this may be useful if your
6517 Emacs was built without floating point support.
6518 \(Not all operating systems support waiting for a fraction of a second.) */)
6519 (seconds, milliseconds)
6520 Lisp_Object seconds, milliseconds;
6522 int sec, usec;
6524 if (NILP (milliseconds))
6525 XSETINT (milliseconds, 0);
6526 else
6527 CHECK_NUMBER (milliseconds);
6528 usec = XINT (milliseconds) * 1000;
6531 double duration = extract_float (seconds);
6532 sec = (int) duration;
6533 usec += (duration - sec) * 1000000;
6536 #ifndef EMACS_HAS_USECS
6537 if (sec == 0 && usec != 0)
6538 error ("Millisecond `sleep-for' not supported on %s", SYSTEM_TYPE);
6539 #endif
6541 /* Assure that 0 <= usec < 1000000. */
6542 if (usec < 0)
6544 /* We can't rely on the rounding being correct if usec is negative. */
6545 if (-1000000 < usec)
6546 sec--, usec += 1000000;
6547 else
6548 sec -= -usec / 1000000, usec = 1000000 - (-usec % 1000000);
6550 else
6551 sec += usec / 1000000, usec %= 1000000;
6553 if (sec < 0 || (sec == 0 && usec == 0))
6554 return Qnil;
6556 wait_reading_process_output (sec, usec, 0, 0, Qnil, NULL, 0);
6558 return Qnil;
6562 /* This is just like wait_reading_process_output, except that
6563 it does redisplay.
6565 TIMEOUT is number of seconds to wait (float or integer),
6566 or t to wait forever.
6567 READING is 1 if reading input.
6568 If DO_DISPLAY is >0 display process output while waiting.
6569 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
6572 Lisp_Object
6573 sit_for (timeout, reading, do_display)
6574 Lisp_Object timeout;
6575 int reading, do_display;
6577 int sec, usec;
6579 swallow_events (do_display);
6581 if ((detect_input_pending_run_timers (do_display))
6582 || !NILP (Vexecuting_kbd_macro))
6583 return Qnil;
6585 if (do_display >= 2)
6586 redisplay_preserve_echo_area (2);
6588 if (INTEGERP (timeout))
6590 sec = XINT (timeout);
6591 usec = 0;
6593 else if (FLOATP (timeout))
6595 double seconds = XFLOAT_DATA (timeout);
6596 sec = (int) seconds;
6597 usec = (int) ((seconds - sec) * 1000000);
6599 else if (EQ (timeout, Qt))
6601 sec = 0;
6602 usec = 0;
6604 else
6605 wrong_type_argument (Qnumberp, timeout);
6607 if (sec == 0 && usec == 0 && !EQ (timeout, Qt))
6608 return Qt;
6610 #ifdef SIGIO
6611 gobble_input (0);
6612 #endif
6614 wait_reading_process_output (sec, usec, reading ? -1 : 1, do_display,
6615 Qnil, NULL, 0);
6617 return detect_input_pending () ? Qnil : Qt;
6621 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
6622 doc: /* Perform redisplay if no input is available.
6623 If optional arg FORCE is non-nil or `redisplay-dont-pause' is non-nil,
6624 perform a full redisplay even if input is available.
6625 Return t if redisplay was performed, nil otherwise. */)
6626 (force)
6627 Lisp_Object force;
6629 int count;
6631 swallow_events (1);
6632 if ((detect_input_pending_run_timers (1)
6633 && NILP (force) && !redisplay_dont_pause)
6634 || !NILP (Vexecuting_kbd_macro))
6635 return Qnil;
6637 count = SPECPDL_INDEX ();
6638 if (!NILP (force) && !redisplay_dont_pause)
6639 specbind (Qredisplay_dont_pause, Qt);
6640 redisplay_preserve_echo_area (2);
6641 unbind_to (count, Qnil);
6642 return Qt;
6647 /***********************************************************************
6648 Other Lisp Functions
6649 ***********************************************************************/
6651 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6652 session's frames, frame names, buffers, buffer-read-only flags, and
6653 buffer-modified-flags. */
6655 static Lisp_Object frame_and_buffer_state;
6658 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6659 Sframe_or_buffer_changed_p, 0, 1, 0,
6660 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6661 VARIABLE is a variable name whose value is either nil or a state vector
6662 that will be updated to contain all frames and buffers,
6663 aside from buffers whose names start with space,
6664 along with the buffers' read-only and modified flags. This allows a fast
6665 check to see whether buffer menus might need to be recomputed.
6666 If this function returns non-nil, it updates the internal vector to reflect
6667 the current state.
6669 If VARIABLE is nil, an internal variable is used. Users should not
6670 pass nil for VARIABLE. */)
6671 (variable)
6672 Lisp_Object variable;
6674 Lisp_Object state, tail, frame, buf;
6675 Lisp_Object *vecp, *end;
6676 int n;
6678 if (! NILP (variable))
6680 CHECK_SYMBOL (variable);
6681 state = Fsymbol_value (variable);
6682 if (! VECTORP (state))
6683 goto changed;
6685 else
6686 state = frame_and_buffer_state;
6688 vecp = XVECTOR (state)->contents;
6689 end = vecp + XVECTOR (state)->size;
6691 FOR_EACH_FRAME (tail, frame)
6693 if (vecp == end)
6694 goto changed;
6695 if (!EQ (*vecp++, frame))
6696 goto changed;
6697 if (vecp == end)
6698 goto changed;
6699 if (!EQ (*vecp++, XFRAME (frame)->name))
6700 goto changed;
6702 /* Check that the buffer info matches. */
6703 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6705 buf = XCDR (XCAR (tail));
6706 /* Ignore buffers that aren't included in buffer lists. */
6707 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6708 continue;
6709 if (vecp == end)
6710 goto changed;
6711 if (!EQ (*vecp++, buf))
6712 goto changed;
6713 if (vecp == end)
6714 goto changed;
6715 if (!EQ (*vecp++, XBUFFER (buf)->read_only))
6716 goto changed;
6717 if (vecp == end)
6718 goto changed;
6719 if (!EQ (*vecp++, Fbuffer_modified_p (buf)))
6720 goto changed;
6722 if (vecp == end)
6723 goto changed;
6724 /* Detect deletion of a buffer at the end of the list. */
6725 if (EQ (*vecp, Qlambda))
6726 return Qnil;
6728 /* Come here if we decide the data has changed. */
6729 changed:
6730 /* Count the size we will need.
6731 Start with 1 so there is room for at least one lambda at the end. */
6732 n = 1;
6733 FOR_EACH_FRAME (tail, frame)
6734 n += 2;
6735 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6736 n += 3;
6737 /* Reallocate the vector if data has grown to need it,
6738 or if it has shrunk a lot. */
6739 if (! VECTORP (state)
6740 || n > XVECTOR (state)->size
6741 || n + 20 < XVECTOR (state)->size / 2)
6742 /* Add 20 extra so we grow it less often. */
6744 state = Fmake_vector (make_number (n + 20), Qlambda);
6745 if (! NILP (variable))
6746 Fset (variable, state);
6747 else
6748 frame_and_buffer_state = state;
6751 /* Record the new data in the (possibly reallocated) vector. */
6752 vecp = XVECTOR (state)->contents;
6753 FOR_EACH_FRAME (tail, frame)
6755 *vecp++ = frame;
6756 *vecp++ = XFRAME (frame)->name;
6758 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6760 buf = XCDR (XCAR (tail));
6761 /* Ignore buffers that aren't included in buffer lists. */
6762 if (SREF (XBUFFER (buf)->name, 0) == ' ')
6763 continue;
6764 *vecp++ = buf;
6765 *vecp++ = XBUFFER (buf)->read_only;
6766 *vecp++ = Fbuffer_modified_p (buf);
6768 /* Fill up the vector with lambdas (always at least one). */
6769 *vecp++ = Qlambda;
6770 while (vecp - XVECTOR (state)->contents
6771 < XVECTOR (state)->size)
6772 *vecp++ = Qlambda;
6773 /* Make sure we didn't overflow the vector. */
6774 if (vecp - XVECTOR (state)->contents
6775 > XVECTOR (state)->size)
6776 abort ();
6777 return Qt;
6782 /***********************************************************************
6783 Initialization
6784 ***********************************************************************/
6786 /* Initialization done when Emacs fork is started, before doing stty.
6787 Determine terminal type and set terminal_driver. Then invoke its
6788 decoding routine to set up variables in the terminal package. */
6790 void
6791 init_display ()
6793 char *terminal_type;
6795 #ifdef HAVE_X_WINDOWS
6796 extern int display_arg;
6797 #endif
6799 /* Construct the space glyph. */
6800 space_glyph.type = CHAR_GLYPH;
6801 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6802 space_glyph.charpos = -1;
6804 inverse_video = 0;
6805 cursor_in_echo_area = 0;
6806 terminal_type = (char *) 0;
6808 /* Now is the time to initialize this; it's used by init_sys_modes
6809 during startup. */
6810 Vinitial_window_system = Qnil;
6812 /* SIGWINCH needs to be handled no matter what display we start
6813 with. Otherwise newly opened tty frames will not resize
6814 automatically. */
6815 #ifdef SIGWINCH
6816 #ifndef CANNOT_DUMP
6817 if (initialized)
6818 #endif /* CANNOT_DUMP */
6819 signal (SIGWINCH, window_change_signal);
6820 #endif /* SIGWINCH */
6822 /* If the user wants to use a window system, we shouldn't bother
6823 initializing the terminal. This is especially important when the
6824 terminal is so dumb that emacs gives up before and doesn't bother
6825 using the window system.
6827 If the DISPLAY environment variable is set and nonempty,
6828 try to use X, and die with an error message if that doesn't work. */
6830 #ifdef HAVE_X_WINDOWS
6831 if (! inhibit_window_system && ! display_arg)
6833 char *display;
6834 #ifdef VMS
6835 display = getenv ("DECW$DISPLAY");
6836 #else
6837 display = getenv ("DISPLAY");
6838 #endif
6840 display_arg = (display != 0 && *display != 0);
6842 if (display_arg && !x_display_ok (display))
6844 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6845 display);
6846 inhibit_window_system = 1;
6850 if (!inhibit_window_system && display_arg
6851 #ifndef CANNOT_DUMP
6852 && initialized
6853 #endif
6856 Vinitial_window_system = intern ("x");
6857 #ifdef HAVE_X11
6858 Vwindow_system_version = make_number (11);
6859 #else
6860 Vwindow_system_version = make_number (10);
6861 #endif
6862 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6863 /* In some versions of ncurses,
6864 tputs crashes if we have not called tgetent.
6865 So call tgetent. */
6866 { char b[2044]; tgetent (b, "xterm");}
6867 #endif
6868 adjust_frame_glyphs_initially ();
6869 return;
6871 #endif /* HAVE_X_WINDOWS */
6873 #ifdef HAVE_NTGUI
6874 if (!inhibit_window_system)
6876 Vinitial_window_system = intern ("w32");
6877 Vwindow_system_version = make_number (1);
6878 adjust_frame_glyphs_initially ();
6879 return;
6881 #endif /* HAVE_NTGUI */
6883 #ifdef MAC_OS
6884 if (!inhibit_window_system)
6886 Vinitial_window_system = intern ("mac");
6887 Vwindow_system_version = make_number (1);
6888 adjust_frame_glyphs_initially ();
6889 return;
6891 #endif /* MAC_OS */
6893 /* If no window system has been specified, try to use the terminal. */
6894 if (! isatty (0))
6896 fatal ("standard input is not a tty");
6897 exit (1);
6900 #ifdef WINDOWSNT
6901 terminal_type = "w32console";
6902 #else
6903 /* Look at the TERM variable. */
6904 terminal_type = (char *) getenv ("TERM");
6905 #endif
6906 if (!terminal_type)
6908 #ifdef VMS
6909 fprintf (stderr, "Please specify your terminal type.\n\
6910 For types defined in VMS, use set term /device=TYPE.\n\
6911 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6912 \(The quotation marks are necessary since terminal types are lower case.)\n");
6913 #else /* not VMS */
6915 #ifdef HAVE_WINDOW_SYSTEM
6916 if (! inhibit_window_system)
6917 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6918 else
6919 #endif /* HAVE_WINDOW_SYSTEM */
6920 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6921 #endif /* not VMS */
6922 exit (1);
6925 #ifdef VMS
6926 /* VMS DCL tends to up-case things, so down-case term type.
6927 Hardly any uppercase letters in terminal types; should be none. */
6929 char *new = (char *) xmalloc (strlen (terminal_type) + 1);
6930 char *p;
6932 strcpy (new, terminal_type);
6934 for (p = new; *p; p++)
6935 if (isupper (*p))
6936 *p = tolower (*p);
6938 terminal_type = new;
6940 #endif /* VMS */
6943 struct terminal *t;
6944 struct frame *f = XFRAME (selected_frame);
6946 /* Open a display on the controlling tty. */
6947 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6949 /* Convert the initial frame to use the new display. */
6950 if (f->output_method != output_initial)
6951 abort ();
6952 f->output_method = t->type;
6953 f->terminal = t;
6955 t->reference_count++;
6956 t->display_info.tty->top_frame = selected_frame;
6957 change_frame_size (XFRAME (selected_frame),
6958 FrameRows (t->display_info.tty),
6959 FrameCols (t->display_info.tty), 0, 0, 1);
6961 /* Delete the initial terminal. */
6962 if (--initial_terminal->reference_count == 0
6963 && initial_terminal->delete_terminal_hook)
6964 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6966 /* Update frame parameters to reflect the new type. */
6967 Fmodify_frame_parameters
6968 (selected_frame, Fcons (Fcons (Qtty_type,
6969 Ftty_type (selected_frame)), Qnil));
6970 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil), Qnil));
6974 struct frame *sf = SELECTED_FRAME ();
6975 int width = FRAME_TOTAL_COLS (sf);
6976 int height = FRAME_LINES (sf);
6978 unsigned int total_glyphs = height * (width + 2) * sizeof (struct glyph);
6980 /* If these sizes are so big they cause overflow, just ignore the
6981 change. It's not clear what better we could do. */
6982 if (total_glyphs / sizeof (struct glyph) / height != width + 2)
6983 fatal ("screen size %dx%d too big", width, height);
6986 adjust_frame_glyphs_initially ();
6987 calculate_costs (XFRAME (selected_frame));
6989 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6990 if (initialized
6991 && !noninteractive
6992 #ifdef MSDOS
6993 /* The MSDOS terminal turns on its ``window system'' relatively
6994 late into the startup, so we cannot do the frame faces'
6995 initialization just yet. It will be done later by pc-win.el
6996 and internal_terminal_init. */
6997 && (strcmp (terminal_type, "internal") != 0 || inhibit_window_system)
6998 #endif
6999 && NILP (Vinitial_window_system))
7001 /* For the initial frame, we don't have any way of knowing what
7002 are the foreground and background colors of the terminal. */
7003 struct frame *sf = SELECTED_FRAME();
7005 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
7006 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
7007 call0 (intern ("tty-set-up-initial-frame-faces"));
7013 /***********************************************************************
7014 Blinking cursor
7015 ***********************************************************************/
7017 DEFUN ("internal-show-cursor", Finternal_show_cursor,
7018 Sinternal_show_cursor, 2, 2, 0,
7019 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
7020 WINDOW nil means use the selected window. SHOW non-nil means
7021 show a cursor in WINDOW in the next redisplay. SHOW nil means
7022 don't show a cursor. */)
7023 (window, show)
7024 Lisp_Object window, show;
7026 /* Don't change cursor state while redisplaying. This could confuse
7027 output routines. */
7028 if (!redisplaying_p)
7030 if (NILP (window))
7031 window = selected_window;
7032 else
7033 CHECK_WINDOW (window);
7035 XWINDOW (window)->cursor_off_p = NILP (show);
7038 return Qnil;
7042 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
7043 Sinternal_show_cursor_p, 0, 1, 0,
7044 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
7045 WINDOW nil or omitted means report on the selected window. */)
7046 (window)
7047 Lisp_Object window;
7049 struct window *w;
7051 if (NILP (window))
7052 window = selected_window;
7053 else
7054 CHECK_WINDOW (window);
7056 w = XWINDOW (window);
7057 return w->cursor_off_p ? Qnil : Qt;
7061 /***********************************************************************
7062 Initialization
7063 ***********************************************************************/
7065 void
7066 syms_of_display ()
7068 defsubr (&Sredraw_frame);
7069 defsubr (&Sredraw_display);
7070 defsubr (&Sframe_or_buffer_changed_p);
7071 defsubr (&Sopen_termscript);
7072 defsubr (&Sding);
7073 defsubr (&Sredisplay);
7074 defsubr (&Ssleep_for);
7075 defsubr (&Ssend_string_to_terminal);
7076 defsubr (&Sinternal_show_cursor);
7077 defsubr (&Sinternal_show_cursor_p);
7079 #if GLYPH_DEBUG
7080 defsubr (&Sdump_redisplay_history);
7081 #endif
7083 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
7084 staticpro (&frame_and_buffer_state);
7086 Qdisplay_table = intern ("display-table");
7087 staticpro (&Qdisplay_table);
7088 Qredisplay_dont_pause = intern ("redisplay-dont-pause");
7089 staticpro (&Qredisplay_dont_pause);
7091 DEFVAR_INT ("baud-rate", &baud_rate,
7092 doc: /* *The output baud rate of the terminal.
7093 On most systems, changing this value will affect the amount of padding
7094 and the other strategic decisions made during redisplay. */);
7096 DEFVAR_BOOL ("inverse-video", &inverse_video,
7097 doc: /* *Non-nil means invert the entire frame display.
7098 This means everything is in inverse video which otherwise would not be. */);
7100 DEFVAR_BOOL ("visible-bell", &visible_bell,
7101 doc: /* *Non-nil means try to flash the frame to represent a bell.
7103 See also `ring-bell-function'. */);
7105 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter,
7106 doc: /* *Non-nil means no need to redraw entire frame after suspending.
7107 A non-nil value is useful if the terminal can automatically preserve
7108 Emacs's frame display when you reenter Emacs.
7109 It is up to you to set this variable if your terminal can do that. */);
7111 DEFVAR_LISP ("initial-window-system", &Vinitial_window_system,
7112 doc: /* Name of the window system that Emacs uses for the first frame.
7113 The value is a symbol--for instance, `x' for X windows.
7114 The value is nil if Emacs is using a text-only terminal. */);
7116 DEFVAR_KBOARD ("window-system", Vwindow_system,
7117 doc: /* Name of window system through which the selected frame is displayed.
7118 The value is a symbol--for instance, `x' for X windows.
7119 The value is nil if the selected frame is on a text-only-terminal. */);
7121 DEFVAR_LISP ("window-system-version", &Vwindow_system_version,
7122 doc: /* The version number of the window system in use.
7123 For X windows, this is 11. */);
7125 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area,
7126 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
7128 DEFVAR_LISP ("glyph-table", &Vglyph_table,
7129 doc: /* Table defining how to output a glyph code to the frame.
7130 If not nil, this is a vector indexed by glyph code to define the glyph.
7131 Each element can be:
7132 integer: a glyph code which this glyph is an alias for.
7133 string: output this glyph using that string (not impl. in X windows).
7134 nil: this glyph mod 524288 is the code of a character to output,
7135 and this glyph / 524288 is the face number (see `face-id') to use
7136 while outputting it. */);
7137 Vglyph_table = Qnil;
7139 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table,
7140 doc: /* Display table to use for buffers that specify none.
7141 See `buffer-display-table' for more information. */);
7142 Vstandard_display_table = Qnil;
7144 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause,
7145 doc: /* *Non-nil means update isn't paused when input is detected. */);
7146 redisplay_dont_pause = 0;
7148 #if PERIODIC_PREEMPTION_CHECKING
7149 DEFVAR_LISP ("redisplay-preemption-period", &Vredisplay_preemption_period,
7150 doc: /* *The period in seconds between checking for input during redisplay.
7151 If input is detected, redisplay is pre-empted, and the input is processed.
7152 If nil, never pre-empt redisplay. */);
7153 Vredisplay_preemption_period = make_float (0.10);
7154 #endif
7156 #ifdef CANNOT_DUMP
7157 if (noninteractive)
7158 #endif
7160 Vinitial_window_system = Qnil;
7161 Vwindow_system_version = Qnil;
7165 /* arch-tag: 8d812b1f-04a2-4195-a9c4-381f8457a413
7166 (do not change this comment) */