2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990, 1991, 1992, 1993, 1994, 1998, 1999, 2000
4 @c Free Software Foundation, Inc.
5 @c See the file elisp.texi for copying conditions.
6 @setfilename ../info/keymaps
7 @node Keymaps, Modes, Command Loop, Top
11 The bindings between input events and commands are recorded in data
12 structures called @dfn{keymaps}. Each binding in a keymap associates
13 (or @dfn{binds}) an individual event type either to another keymap or to
14 a command. When an event type is bound to a keymap, that keymap is used
15 to look up the next input event; this continues until a command is
16 found. The whole process is called @dfn{key lookup}.
19 * Keymap Terminology:: Definitions of terms pertaining to keymaps.
20 * Format of Keymaps:: What a keymap looks like as a Lisp object.
21 * Creating Keymaps:: Functions to create and copy keymaps.
22 * Inheritance and Keymaps:: How one keymap can inherit the bindings
24 * Prefix Keys:: Defining a key with a keymap as its definition.
25 * Active Keymaps:: Each buffer has a local keymap
26 to override the standard (global) bindings.
27 A minor mode can also override them.
28 * Key Lookup:: How extracting elements from keymaps works.
29 * Functions for Key Lookup:: How to request key lookup.
30 * Changing Key Bindings:: Redefining a key in a keymap.
31 * Key Binding Commands:: Interactive interfaces for redefining keys.
32 * Scanning Keymaps:: Looking through all keymaps, for printing help.
33 * Menu Keymaps:: Defining a menu as a keymap.
36 @node Keymap Terminology
37 @section Keymap Terminology
41 @cindex binding of a key
45 A @dfn{keymap} is a table mapping event types to definitions (which
46 can be any Lisp objects, though only certain types are meaningful for
47 execution by the command loop). Given an event (or an event type) and a
48 keymap, Emacs can get the event's definition. Events include
49 characters, function keys, and mouse actions (@pxref{Input Events}).
51 A sequence of input events that form a unit is called a
52 @dfn{key sequence}, or @dfn{key} for short. A sequence of one event
53 is always a key sequence, and so are some multi-event sequences.
55 A keymap determines a binding or definition for any key sequence. If
56 the key sequence is a single event, its binding is the definition of the
57 event in the keymap. The binding of a key sequence of more than one
58 event is found by an iterative process: the binding of the first event
59 is found, and must be a keymap; then the second event's binding is found
60 in that keymap, and so on until all the events in the key sequence are
63 If the binding of a key sequence is a keymap, we call the key sequence
64 a @dfn{prefix key}. Otherwise, we call it a @dfn{complete key} (because
65 no more events can be added to it). If the binding is @code{nil},
66 we call the key @dfn{undefined}. Examples of prefix keys are @kbd{C-c},
67 @kbd{C-x}, and @kbd{C-x 4}. Examples of defined complete keys are
68 @kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}. Examples of undefined complete
69 keys are @kbd{C-x C-g}, and @kbd{C-c 3}. @xref{Prefix Keys}, for more
72 The rule for finding the binding of a key sequence assumes that the
73 intermediate bindings (found for the events before the last) are all
74 keymaps; if this is not so, the sequence of events does not form a
75 unit---it is not really one key sequence. In other words, removing one
76 or more events from the end of any valid key sequence must always yield
77 a prefix key. For example, @kbd{C-f C-n} is not a key sequence;
78 @kbd{C-f} is not a prefix key, so a longer sequence starting with
79 @kbd{C-f} cannot be a key sequence.
81 The set of possible multi-event key sequences depends on the bindings
82 for prefix keys; therefore, it can be different for different keymaps,
83 and can change when bindings are changed. However, a one-event sequence
84 is always a key sequence, because it does not depend on any prefix keys
85 for its well-formedness.
87 At any time, several primary keymaps are @dfn{active}---that is, in
88 use for finding key bindings. These are the @dfn{global map}, which is
89 shared by all buffers; the @dfn{local keymap}, which is usually
90 associated with a specific major mode; and zero or more @dfn{minor mode
91 keymaps}, which belong to currently enabled minor modes. (Not all minor
92 modes have keymaps.) The local keymap bindings shadow (i.e., take
93 precedence over) the corresponding global bindings. The minor mode
94 keymaps shadow both local and global keymaps. @xref{Active Keymaps},
97 @node Format of Keymaps
98 @section Format of Keymaps
99 @cindex format of keymaps
100 @cindex keymap format
102 @cindex sparse keymap
104 A keymap is a list whose @sc{car} is the symbol @code{keymap}. The
105 remaining elements of the list define the key bindings of the keymap.
106 Use the function @code{keymapp} (see below) to test whether an object is
109 Several kinds of elements may appear in a keymap, after the symbol
110 @code{keymap} that begins it:
113 @item (@var{type} .@: @var{binding})
114 This specifies one binding, for events of type @var{type}. Each
115 ordinary binding applies to events of a particular @dfn{event type},
116 which is always a character or a symbol. @xref{Classifying Events}.
118 @item (t .@: @var{binding})
119 @cindex default key binding
120 This specifies a @dfn{default key binding}; any event not bound by other
121 elements of the keymap is given @var{binding} as its binding. Default
122 bindings allow a keymap to bind all possible event types without having
123 to enumerate all of them. A keymap that has a default binding
124 completely masks any lower-precedence keymap.
127 If an element of a keymap is a vector, the vector counts as bindings for
128 all the @sc{ascii} characters, codes 0 through 127; vector element
129 @var{n} is the binding for the character with code @var{n}. This is a
130 compact way to record lots of bindings. A keymap with such a vector is
131 called a @dfn{full keymap}. Other keymaps are called @dfn{sparse
134 A @code{nil} binding is used to mean that a key is explicitly not bound.
135 Just like any other binding, it takes precedence over a default binding
136 or a binding in the parent keymap, but on the other hand, it does not
137 take precedence over keymaps of lower priority.
139 When a keymap contains a vector, it always defines a binding for each
140 @sc{ascii} character, even if the vector contains @code{nil} for that
141 character. Such a binding of @code{nil} overrides any default key
142 binding in the keymap, for @sc{ascii} characters. However, default
143 bindings are still meaningful for events other than @sc{ascii}
144 characters. A binding of @code{nil} does @emph{not} override
145 lower-precedence keymaps; thus, if the local map gives a binding of
146 @code{nil}, Emacs uses the binding from the global map.
149 @cindex keymap prompt string
150 @cindex overall prompt string
151 @cindex prompt string of keymap
152 Aside from bindings, a keymap can also have a string as an element.
153 This is called the @dfn{overall prompt string} and makes it possible to
154 use the keymap as a menu. @xref{Defining Menus}.
157 @cindex meta characters lookup
158 Keymaps do not directly record bindings for the meta characters.
159 Instead, meta characters are regarded for purposes of key lookup as
160 sequences of two characters, the first of which is @key{ESC} (or
161 whatever is currently the value of @code{meta-prefix-char}). Thus, the
162 key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
163 global binding is found at the slot for @kbd{a} in @code{esc-map}
164 (@pxref{Prefix Keys}).
166 This conversion applies only to characters, not to function keys or
167 other input events; thus, @kbd{M-@key{end}} has nothing to do with
168 @kbd{@key{ESC} @key{end}}.
170 Here as an example is the local keymap for Lisp mode, a sparse
171 keymap. It defines bindings for @key{DEL} and @key{TAB}, plus @kbd{C-c
172 C-l}, @kbd{M-C-q}, and @kbd{M-C-x}.
182 (9 . lisp-indent-line)
186 (127 . backward-delete-char-untabify)
195 ;; @r{@kbd{M-C-q}, treated as @kbd{@key{ESC} C-q}}
197 ;; @r{@kbd{M-C-x}, treated as @kbd{@key{ESC} C-x}}
198 (24 . lisp-send-defun)))
202 @defun keymapp object
203 This function returns @code{t} if @var{object} is a keymap, @code{nil}
204 otherwise. More precisely, this function tests for a list whose
205 @sc{car} is @code{keymap}.
213 (keymapp (current-global-map))
219 @node Creating Keymaps
220 @section Creating Keymaps
221 @cindex creating keymaps
223 Here we describe the functions for creating keymaps.
225 @c ??? This should come after make-sparse-keymap
226 @defun make-keymap &optional prompt
227 This function creates and returns a new full keymap. That keymap
228 contains a char-table (@pxref{Char-Tables}) with 384 slots: the first
229 128 slots are for defining all the @sc{ascii} characters, the next 128
230 slots are for 8-bit European characters, and each one of the final 128
231 slots is for one character set of non-@sc{ascii} characters supported by
232 Emacs. The new keymap initially binds all these characters to
233 @code{nil}, and does not bind any other kind of event.
238 @result{} (keymap [nil nil nil @dots{} nil nil])
242 If you specify @var{prompt}, that becomes the overall prompt string for
243 the keymap. The prompt string should be provided for menu keymaps
244 (@pxref{Defining Menus}).
247 @defun make-sparse-keymap &optional prompt
248 This function creates and returns a new sparse keymap with no entries.
249 The new keymap does not contain a char-table, unlike @code{make-keymap},
250 and does not bind any events. The argument @var{prompt} specifies a
251 prompt string, as in @code{make-keymap}.
261 @defun copy-keymap keymap
262 This function returns a copy of @var{keymap}. Any keymaps that
263 appear directly as bindings in @var{keymap} are also copied recursively,
264 and so on to any number of levels. However, recursive copying does not
265 take place when the definition of a character is a symbol whose function
266 definition is a keymap; the same symbol appears in the new copy.
271 (setq map (copy-keymap (current-local-map)))
275 ;; @r{(This implements meta characters.)}
277 (83 . center-paragraph)
279 (9 . tab-to-tab-stop))
283 (eq map (current-local-map))
287 (equal map (current-local-map))
293 @node Inheritance and Keymaps
294 @section Inheritance and Keymaps
295 @cindex keymap inheritance
296 @cindex inheriting a keymap's bindings
298 A keymap can inherit the bindings of another keymap, which we call the
299 @dfn{parent keymap}. Such a keymap looks like this:
302 (keymap @var{bindings}@dots{} . @var{parent-keymap})
306 The effect is that this keymap inherits all the bindings of
307 @var{parent-keymap}, whatever they may be at the time a key is looked up,
308 but can add to them or override them with @var{bindings}.
310 If you change the bindings in @var{parent-keymap} using @code{define-key}
311 or other key-binding functions, these changes are visible in the
312 inheriting keymap unless shadowed by @var{bindings}. The converse is
313 not true: if you use @code{define-key} to change the inheriting keymap,
314 that affects @var{bindings}, but has no effect on @var{parent-keymap}.
316 The proper way to construct a keymap with a parent is to use
317 @code{set-keymap-parent}; if you have code that directly constructs a
318 keymap with a parent, please convert the program to use
319 @code{set-keymap-parent} instead.
321 @defun keymap-parent keymap
322 This returns the parent keymap of @var{keymap}. If @var{keymap}
323 has no parent, @code{keymap-parent} returns @code{nil}.
326 @defun set-keymap-parent keymap parent
327 This sets the parent keymap of @var{keymap} to @var{parent}, and returns
328 @var{parent}. If @var{parent} is @code{nil}, this function gives
329 @var{keymap} no parent at all.
331 If @var{keymap} has submaps (bindings for prefix keys), they too receive
332 new parent keymaps that reflect what @var{parent} specifies for those
336 Here is an example showing how to make a keymap that inherits
337 from @code{text-mode-map}:
340 (let ((map (make-sparse-keymap)))
341 (set-keymap-parent map text-mode-map)
345 A non-sparse keymap can have a parent too, but this is not very
346 useful. A non-sparse keymap always specifies something as the binding
347 for every numeric character code without modifier bits, even if it is
348 @code{nil}, so these character's bindings are never inherited from
355 A @dfn{prefix key} is a key sequence whose binding is a keymap. The
356 keymap defines what to do with key sequences that extend the prefix key.
357 For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
358 also stored in the variable @code{ctl-x-map}. This keymap defines
359 bindings for key sequences starting with @kbd{C-x}.
361 Some of the standard Emacs prefix keys use keymaps that are
362 also found in Lisp variables:
368 @code{esc-map} is the global keymap for the @key{ESC} prefix key. Thus,
369 the global definitions of all meta characters are actually found here.
370 This map is also the function definition of @code{ESC-prefix}.
374 @code{help-map} is the global keymap for the @kbd{C-h} prefix key.
378 @vindex mode-specific-map
379 @code{mode-specific-map} is the global keymap for the prefix key
380 @kbd{C-c}. This map is actually global, not mode-specific, but its name
381 provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
382 (@code{display-bindings}), since the main use of this prefix key is for
383 mode-specific bindings.
388 @findex Control-X-prefix
389 @code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
390 This map is found via the function cell of the symbol
391 @code{Control-X-prefix}.
394 @cindex @kbd{C-x @key{RET}}
396 @code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
402 @code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
409 @code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
416 @code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
421 @vindex vc-prefix-map
422 @code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
427 @vindex facemenu-keymap
428 @code{facemenu-keymap} is the global keymap used for the @kbd{M-g}
433 The other Emacs prefix keys are @kbd{C-x @@}, @kbd{C-x a i}, @kbd{C-x
434 @key{ESC}} and @kbd{@key{ESC} @key{ESC}}. They use keymaps that have no
438 The keymap binding of a prefix key is used for looking up the event
439 that follows the prefix key. (It may instead be a symbol whose function
440 definition is a keymap. The effect is the same, but the symbol serves
441 as a name for the prefix key.) Thus, the binding of @kbd{C-x} is the
442 symbol @code{Control-X-prefix}, whose function cell holds the keymap
443 for @kbd{C-x} commands. (The same keymap is also the value of
446 Prefix key definitions can appear in any active keymap. The
447 definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
448 keys appear in the global map, so these prefix keys are always
449 available. Major and minor modes can redefine a key as a prefix by
450 putting a prefix key definition for it in the local map or the minor
451 mode's map. @xref{Active Keymaps}.
453 If a key is defined as a prefix in more than one active map, then its
454 various definitions are in effect merged: the commands defined in the
455 minor mode keymaps come first, followed by those in the local map's
456 prefix definition, and then by those from the global map.
458 In the following example, we make @kbd{C-p} a prefix key in the local
459 keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}. Then
460 the binding for @kbd{C-p C-f} is the function @code{find-file}, just
461 like @kbd{C-x C-f}. The key sequence @kbd{C-p 6} is not found in any
466 (use-local-map (make-sparse-keymap))
470 (local-set-key "\C-p" ctl-x-map)
474 (key-binding "\C-p\C-f")
479 (key-binding "\C-p6")
484 @defun define-prefix-command symbol &optional mapvar prompt
485 @cindex prefix command
486 This function prepares @var{symbol} for use as a prefix key's binding:
487 it creates a sparse keymap and stores it as @var{symbol}'s function
488 definition. Subsequently binding a key sequence to @var{symbol} will
489 make that key sequence into a prefix key. The return value is @code{symbol}.
491 This function also sets @var{symbol} as a variable, with the keymap as
492 its value. But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
493 as a variable instead.
495 If @var{prompt} is non-@code{nil}, that becomes the overall prompt
496 string for the keymap. The prompt string should be given for menu keymaps
497 (@pxref{Defining Menus}).
501 @section Active Keymaps
502 @cindex active keymap
503 @cindex global keymap
506 Emacs normally contains many keymaps; at any given time, just a few of
507 them are @dfn{active} in that they participate in the interpretation
508 of user input. These are the global keymap, the current buffer's
509 local keymap, and the keymaps of any enabled minor modes.
511 The @dfn{global keymap} holds the bindings of keys that are defined
512 regardless of the current buffer, such as @kbd{C-f}. The variable
513 @code{global-map} holds this keymap, which is always active.
515 Each buffer may have another keymap, its @dfn{local keymap}, which may
516 contain new or overriding definitions for keys. The current buffer's
517 local keymap is always active except when @code{overriding-local-map}
518 overrides it. Text properties can specify an alternative local map for
519 certain parts of the buffer; see @ref{Special Properties}.
521 Each minor mode can have a keymap; if it does, the keymap is active
522 when the minor mode is enabled.
524 The variable @code{overriding-local-map}, if non-@code{nil}, specifies
525 another local keymap that overrides the buffer's local map and all the
528 All the active keymaps are used together to determine what command to
529 execute when a key is entered. Emacs searches these maps one by one, in
530 order of decreasing precedence, until it finds a binding in one of the
531 maps. The procedure for searching a single keymap is called @dfn{key
532 lookup}; see @ref{Key Lookup}.
534 Normally, Emacs first searches for the key in the minor mode maps, in
535 the order specified by @code{minor-mode-map-alist}; if they do not
536 supply a binding for the key, Emacs searches the local map; if that too
537 has no binding, Emacs then searches the global map. However, if
538 @code{overriding-local-map} is non-@code{nil}, Emacs searches that map
539 first, before the global map.
541 @cindex major mode keymap
542 Since every buffer that uses the same major mode normally uses the
543 same local keymap, you can think of the keymap as local to the mode. A
544 change to the local keymap of a buffer (using @code{local-set-key}, for
545 example) is seen also in the other buffers that share that keymap.
547 The local keymaps that are used for Lisp mode and some other major
548 modes exist even if they have not yet been used. These local maps are
549 the values of variables such as @code{lisp-mode-map}. For most major
550 modes, which are less frequently used, the local keymap is constructed
551 only when the mode is used for the first time in a session.
553 The minibuffer has local keymaps, too; they contain various completion
554 and exit commands. @xref{Intro to Minibuffers}.
556 Emacs has other keymaps that are used in a different way---translating
557 events within @code{read-key-sequence}. @xref{Translating Input}.
559 @xref{Standard Keymaps}, for a list of standard keymaps.
562 This variable contains the default global keymap that maps Emacs
563 keyboard input to commands. The global keymap is normally this keymap.
564 The default global keymap is a full keymap that binds
565 @code{self-insert-command} to all of the printing characters.
567 It is normal practice to change the bindings in the global map, but you
568 should not assign this variable any value other than the keymap it starts
572 @defun current-global-map
573 This function returns the current global keymap. This is the
574 same as the value of @code{global-map} unless you change one or the
580 @result{} (keymap [set-mark-command beginning-of-line @dots{}
581 delete-backward-char])
586 @defun current-local-map
587 This function returns the current buffer's local keymap, or @code{nil}
588 if it has none. In the following example, the keymap for the
589 @samp{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
590 in which the entry for @key{ESC}, @sc{ascii} code 27, is another sparse
597 (10 . eval-print-last-sexp)
598 (9 . lisp-indent-line)
599 (127 . backward-delete-char-untabify)
609 @defun current-minor-mode-maps
610 This function returns a list of the keymaps of currently enabled minor modes.
613 @defun use-global-map keymap
614 This function makes @var{keymap} the new current global keymap. It
617 It is very unusual to change the global keymap.
620 @defun use-local-map keymap
621 This function makes @var{keymap} the new local keymap of the current
622 buffer. If @var{keymap} is @code{nil}, then the buffer has no local
623 keymap. @code{use-local-map} returns @code{nil}. Most major mode
624 commands use this function.
628 @defvar minor-mode-map-alist
629 This variable is an alist describing keymaps that may or may not be
630 active according to the values of certain variables. Its elements look
634 (@var{variable} . @var{keymap})
637 The keymap @var{keymap} is active whenever @var{variable} has a
638 non-@code{nil} value. Typically @var{variable} is the variable that
639 enables or disables a minor mode. @xref{Keymaps and Minor Modes}.
641 Note that elements of @code{minor-mode-map-alist} do not have the same
642 structure as elements of @code{minor-mode-alist}. The map must be the
643 @sc{cdr} of the element; a list with the map as the second element will
644 not do. The @sc{cdr} can be either a keymap (a list) or a symbol whose
645 function definition is a keymap.
647 When more than one minor mode keymap is active, their order of priority
648 is the order of @code{minor-mode-map-alist}. But you should design
649 minor modes so that they don't interfere with each other. If you do
650 this properly, the order will not matter.
652 See @ref{Keymaps and Minor Modes}, for more information about minor
653 modes. See also @code{minor-mode-key-binding} (@pxref{Functions for Key
657 @defvar minor-mode-overriding-map-alist
658 This variable allows major modes to override the key bindings for
659 particular minor modes. The elements of this alist look like the
660 elements of @code{minor-mode-map-alist}: @code{(@var{variable}
663 If a variable appears as an element of
664 @code{minor-mode-overriding-map-alist}, the map specified by that
665 element totally replaces any map specified for the same variable in
666 @code{minor-mode-map-alist}.
668 @code{minor-mode-overriding-map-alist} is automatically buffer-local in
672 @defvar overriding-local-map
673 If non-@code{nil}, this variable holds a keymap to use instead of the
674 buffer's local keymap and instead of all the minor mode keymaps. This
675 keymap, if any, overrides all other maps that would have been active,
676 except for the current global map.
679 @defvar overriding-terminal-local-map
680 If non-@code{nil}, this variable holds a keymap to use instead of
681 @code{overriding-local-map}, the buffer's local keymap and all the minor
684 This variable is always local to the current terminal and cannot be
685 buffer-local. @xref{Multiple Displays}. It is used to implement
686 incremental search mode.
689 @defvar overriding-local-map-menu-flag
690 If this variable is non-@code{nil}, the value of
691 @code{overriding-local-map} or @code{overriding-terminal-local-map} can
692 affect the display of the menu bar. The default value is @code{nil}, so
693 those map variables have no effect on the menu bar.
695 Note that these two map variables do affect the execution of key
696 sequences entered using the menu bar, even if they do not affect the
697 menu bar display. So if a menu bar key sequence comes in, you should
698 clear the variables before looking up and executing that key sequence.
699 Modes that use the variables would typically do this anyway; normally
700 they respond to events that they do not handle by ``unreading'' them and
704 @defvar special-event-map
705 This variable holds a keymap for special events. If an event type has a
706 binding in this keymap, then it is special, and the binding for the
707 event is run directly by @code{read-event}. @xref{Special Events}.
715 @dfn{Key lookup} is the process of finding the binding of a key
716 sequence from a given keymap. Actual execution of the binding is not
719 Key lookup uses just the event type of each event in the key sequence;
720 the rest of the event is ignored. In fact, a key sequence used for key
721 lookup may designate mouse events with just their types (symbols)
722 instead of with entire mouse events (lists). @xref{Input Events}. Such
723 a ``key-sequence'' is insufficient for @code{command-execute} to run,
724 but it is sufficient for looking up or rebinding a key.
726 When the key sequence consists of multiple events, key lookup
727 processes the events sequentially: the binding of the first event is
728 found, and must be a keymap; then the second event's binding is found in
729 that keymap, and so on until all the events in the key sequence are used
730 up. (The binding thus found for the last event may or may not be a
731 keymap.) Thus, the process of key lookup is defined in terms of a
732 simpler process for looking up a single event in a keymap. How that is
733 done depends on the type of object associated with the event in that
736 Let's use the term @dfn{keymap entry} to describe the value found by
737 looking up an event type in a keymap. (This doesn't include the item
738 string and other extra elements in menu key bindings, because
739 @code{lookup-key} and other key lookup functions don't include them in
740 the returned value.) While any Lisp object may be stored in a keymap as
741 a keymap entry, not all make sense for key lookup. Here is a table of
742 the meaningful kinds of keymap entries:
746 @cindex @code{nil} in keymap
747 @code{nil} means that the events used so far in the lookup form an
748 undefined key. When a keymap fails to mention an event type at all, and
749 has no default binding, that is equivalent to a binding of @code{nil}
753 @cindex command in keymap
754 The events used so far in the lookup form a complete key,
755 and @var{command} is its binding. @xref{What Is a Function}.
758 @cindex string in keymap
759 The array (either a string or a vector) is a keyboard macro. The events
760 used so far in the lookup form a complete key, and the array is its
761 binding. See @ref{Keyboard Macros}, for more information.
764 @cindex keymap in keymap
765 The events used so far in the lookup form a prefix key. The next
766 event of the key sequence is looked up in @var{keymap}.
769 @cindex list in keymap
770 The meaning of a list depends on the types of the elements of the list.
774 If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
775 is a keymap, and is treated as a keymap (see above).
778 @cindex @code{lambda} in keymap
779 If the @sc{car} of @var{list} is @code{lambda}, then the list is a
780 lambda expression. This is presumed to be a command, and is treated as
784 If the @sc{car} of @var{list} is a keymap and the @sc{cdr} is an event
785 type, then this is an @dfn{indirect entry}:
788 (@var{othermap} . @var{othertype})
791 When key lookup encounters an indirect entry, it looks up instead the
792 binding of @var{othertype} in @var{othermap} and uses that.
794 This feature permits you to define one key as an alias for another key.
795 For example, an entry whose @sc{car} is the keymap called @code{esc-map}
796 and whose @sc{cdr} is 32 (the code for @key{SPC}) means, ``Use the global
797 binding of @kbd{Meta-@key{SPC}}, whatever that may be.''
801 @cindex symbol in keymap
802 The function definition of @var{symbol} is used in place of
803 @var{symbol}. If that too is a symbol, then this process is repeated,
804 any number of times. Ultimately this should lead to an object that is
805 a keymap, a command, or a keyboard macro. A list is allowed if it is a
806 keymap or a command, but indirect entries are not understood when found
809 Note that keymaps and keyboard macros (strings and vectors) are not
810 valid functions, so a symbol with a keymap, string, or vector as its
811 function definition is invalid as a function. It is, however, valid as
812 a key binding. If the definition is a keyboard macro, then the symbol
813 is also valid as an argument to @code{command-execute}
814 (@pxref{Interactive Call}).
816 @cindex @code{undefined} in keymap
817 The symbol @code{undefined} is worth special mention: it means to treat
818 the key as undefined. Strictly speaking, the key is defined, and its
819 binding is the command @code{undefined}; but that command does the same
820 thing that is done automatically for an undefined key: it rings the bell
821 (by calling @code{ding}) but does not signal an error.
823 @cindex preventing prefix key
824 @code{undefined} is used in local keymaps to override a global key
825 binding and make the key ``undefined'' locally. A local binding of
826 @code{nil} would fail to do this because it would not override the
829 @item @var{anything else}
830 If any other type of object is found, the events used so far in the
831 lookup form a complete key, and the object is its binding, but the
832 binding is not executable as a command.
835 In short, a keymap entry may be a keymap, a command, a keyboard macro,
836 a symbol that leads to one of them, or an indirection or @code{nil}.
837 Here is an example of a sparse keymap with two characters bound to
838 commands and one bound to another keymap. This map is the normal value
839 of @code{emacs-lisp-mode-map}. Note that 9 is the code for @key{TAB},
840 127 for @key{DEL}, 27 for @key{ESC}, 17 for @kbd{C-q} and 24 for
845 (keymap (9 . lisp-indent-line)
846 (127 . backward-delete-char-untabify)
847 (27 keymap (17 . indent-sexp) (24 . eval-defun)))
851 @node Functions for Key Lookup
852 @section Functions for Key Lookup
854 Here are the functions and variables pertaining to key lookup.
856 @defun lookup-key keymap key &optional accept-defaults
857 This function returns the definition of @var{key} in @var{keymap}. All
858 the other functions described in this chapter that look up keys use
859 @code{lookup-key}. Here are examples:
863 (lookup-key (current-global-map) "\C-x\C-f")
867 (lookup-key (current-global-map) "\C-x\C-f12345")
872 If the string or vector @var{key} is not a valid key sequence according
873 to the prefix keys specified in @var{keymap}, it must be ``too long''
874 and have extra events at the end that do not fit into a single key
875 sequence. Then the value is a number, the number of events at the front
876 of @var{key} that compose a complete key.
879 If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
880 considers default bindings as well as bindings for the specific events
881 in @var{key}. Otherwise, @code{lookup-key} reports only bindings for
882 the specific sequence @var{key}, ignoring default bindings except when
883 you explicitly ask about them. (To do this, supply @code{t} as an
884 element of @var{key}; see @ref{Format of Keymaps}.)
886 If @var{key} contains a meta character (not a function key), that
887 character is implicitly replaced by a two-character sequence: the value
888 of @code{meta-prefix-char}, followed by the corresponding non-meta
889 character. Thus, the first example below is handled by conversion into
894 (lookup-key (current-global-map) "\M-f")
895 @result{} forward-word
898 (lookup-key (current-global-map) "\ef")
899 @result{} forward-word
903 Unlike @code{read-key-sequence}, this function does not modify the
904 specified events in ways that discard information (@pxref{Key Sequence
905 Input}). In particular, it does not convert letters to lower case and
906 it does not change drag events to clicks.
909 @deffn Command undefined
910 Used in keymaps to undefine keys. It calls @code{ding}, but does
914 @defun key-binding key &optional accept-defaults
915 This function returns the binding for @var{key} in the current
916 keymaps, trying all the active keymaps. The result is @code{nil} if
917 @var{key} is undefined in the keymaps.
920 The argument @var{accept-defaults} controls checking for default
921 bindings, as in @code{lookup-key} (above).
923 An error is signaled if @var{key} is not a string or a vector.
927 (key-binding "\C-x\C-f")
933 @defun local-key-binding key &optional accept-defaults
934 This function returns the binding for @var{key} in the current
935 local keymap, or @code{nil} if it is undefined there.
938 The argument @var{accept-defaults} controls checking for default bindings,
939 as in @code{lookup-key} (above).
942 @defun global-key-binding key &optional accept-defaults
943 This function returns the binding for command @var{key} in the
944 current global keymap, or @code{nil} if it is undefined there.
947 The argument @var{accept-defaults} controls checking for default bindings,
948 as in @code{lookup-key} (above).
952 @defun minor-mode-key-binding key &optional accept-defaults
953 This function returns a list of all the active minor mode bindings of
954 @var{key}. More precisely, it returns an alist of pairs
955 @code{(@var{modename} . @var{binding})}, where @var{modename} is the
956 variable that enables the minor mode, and @var{binding} is @var{key}'s
957 binding in that mode. If @var{key} has no minor-mode bindings, the
960 If the first binding found is not a prefix definition (a keymap or a
961 symbol defined as a keymap), all subsequent bindings from other minor
962 modes are omitted, since they would be completely shadowed. Similarly,
963 the list omits non-prefix bindings that follow prefix bindings.
965 The argument @var{accept-defaults} controls checking for default
966 bindings, as in @code{lookup-key} (above).
969 @defvar meta-prefix-char
971 This variable is the meta-prefix character code. It is used when
972 translating a meta character to a two-character sequence so it can be
973 looked up in a keymap. For useful results, the value should be a prefix
974 event (@pxref{Prefix Keys}). The default value is 27, which is the
975 @sc{ascii} code for @key{ESC}.
977 As long as the value of @code{meta-prefix-char} remains 27, key lookup
978 translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
979 as the @code{backward-word} command. However, if you were to set
980 @code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
981 translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
982 @code{switch-to-buffer} command. (Don't actually do this!) Here is an
983 illustration of what would happen:
987 meta-prefix-char ; @r{The default value.}
992 @result{} backward-word
995 ?\C-x ; @r{The print representation}
996 @result{} 24 ; @r{of a character.}
999 (setq meta-prefix-char 24)
1003 (key-binding "\M-b")
1004 @result{} switch-to-buffer ; @r{Now, typing @kbd{M-b} is}
1005 ; @r{like typing @kbd{C-x b}.}
1007 (setq meta-prefix-char 27) ; @r{Avoid confusion!}
1008 @result{} 27 ; @r{Restore the default value!}
1012 This translation of one event into two happens only for characters, not
1013 for other kinds of input events. Thus, @kbd{M-@key{F1}}, a function
1014 key, is not converted into @kbd{@key{ESC} @key{F1}}.
1017 @node Changing Key Bindings
1018 @section Changing Key Bindings
1019 @cindex changing key bindings
1022 The way to rebind a key is to change its entry in a keymap. If you
1023 change a binding in the global keymap, the change is effective in all
1024 buffers (though it has no direct effect in buffers that shadow the
1025 global binding with a local one). If you change the current buffer's
1026 local map, that usually affects all buffers using the same major mode.
1027 The @code{global-set-key} and @code{local-set-key} functions are
1028 convenient interfaces for these operations (@pxref{Key Binding
1029 Commands}). You can also use @code{define-key}, a more general
1030 function; then you must specify explicitly the map to change.
1032 @cindex meta character key constants
1033 @cindex control character key constants
1034 In writing the key sequence to rebind, it is good to use the special
1035 escape sequences for control and meta characters (@pxref{String Type}).
1036 The syntax @samp{\C-} means that the following character is a control
1037 character and @samp{\M-} means that the following character is a meta
1038 character. Thus, the string @code{"\M-x"} is read as containing a
1039 single @kbd{M-x}, @code{"\C-f"} is read as containing a single
1040 @kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
1041 containing a single @kbd{C-M-x}. You can also use this escape syntax in
1042 vectors, as well as others that aren't allowed in strings; one example
1043 is @samp{[?\C-\H-x home]}. @xref{Character Type}.
1045 The key definition and lookup functions accept an alternate syntax for
1046 event types in a key sequence that is a vector: you can use a list
1047 containing modifier names plus one base event (a character or function
1048 key name). For example, @code{(control ?a)} is equivalent to
1049 @code{?\C-a} and @code{(hyper control left)} is equivalent to
1050 @code{C-H-left}. One advantage of such lists is that the precise
1051 numeric codes for the modifier bits don't appear in compiled files.
1053 For the functions below, an error is signaled if @var{keymap} is not a
1054 keymap or if @var{key} is not a string or vector representing a key
1055 sequence. You can use event types (symbols) as shorthand for events
1058 @defun define-key keymap key binding
1059 This function sets the binding for @var{key} in @var{keymap}. (If
1060 @var{key} is more than one event long, the change is actually made
1061 in another keymap reached from @var{keymap}.) The argument
1062 @var{binding} can be any Lisp object, but only certain types are
1063 meaningful. (For a list of meaningful types, see @ref{Key Lookup}.)
1064 The value returned by @code{define-key} is @var{binding}.
1066 @cindex invalid prefix key error
1067 @cindex key sequence error
1068 Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
1069 or undefined; otherwise an error is signaled. If some prefix of
1070 @var{key} is undefined, then @code{define-key} defines it as a prefix
1071 key so that the rest of @var{key} can be defined as specified.
1073 If there was previously no binding for @var{key} in @var{keymap}, the
1074 new binding is added at the beginning of @var{keymap}. The order of
1075 bindings in a keymap makes no difference in most cases, but it does
1076 matter for menu keymaps (@pxref{Menu Keymaps}).
1079 Here is an example that creates a sparse keymap and makes a number of
1084 (setq map (make-sparse-keymap))
1088 (define-key map "\C-f" 'forward-char)
1089 @result{} forward-char
1093 @result{} (keymap (6 . forward-char))
1097 ;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
1098 (define-key map "\C-xf" 'forward-word)
1099 @result{} forward-word
1104 (24 keymap ; @kbd{C-x}
1105 (102 . forward-word)) ; @kbd{f}
1106 (6 . forward-char)) ; @kbd{C-f}
1110 ;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
1111 (define-key map "\C-p" ctl-x-map)
1113 @result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
1117 ;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
1118 (define-key map "\C-p\C-f" 'foo)
1123 @result{} (keymap ; @r{Note @code{foo} in @code{ctl-x-map}.}
1124 (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
1126 (102 . forward-word))
1132 Note that storing a new binding for @kbd{C-p C-f} actually works by
1133 changing an entry in @code{ctl-x-map}, and this has the effect of
1134 changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
1137 @defun substitute-key-definition olddef newdef keymap &optional oldmap
1138 @cindex replace bindings
1139 This function replaces @var{olddef} with @var{newdef} for any keys in
1140 @var{keymap} that were bound to @var{olddef}. In other words,
1141 @var{olddef} is replaced with @var{newdef} wherever it appears. The
1142 function returns @code{nil}.
1144 For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
1149 (substitute-key-definition
1150 'find-file 'find-file-read-only (current-global-map))
1155 If @var{oldmap} is non-@code{nil}, that changes the behavior of
1156 @code{substitute-key-definition}: the bindings in @var{oldmap} determine
1157 which keys to rebind. The rebindings still happen in @var{keymap}, not
1158 in @var{oldmap}. Thus, you can change one map under the control of the
1159 bindings in another. For example,
1162 (substitute-key-definition
1163 'delete-backward-char 'my-funny-delete
1168 puts the special deletion command in @code{my-map} for whichever keys
1169 are globally bound to the standard deletion command.
1173 Prefix keymaps that appear within @var{keymap} are not checked
1174 recursively for keys bound to @var{olddef}; they are not changed at all.
1175 Perhaps it would be better to check nested keymaps recursively.
1178 Here is an example showing a keymap before and after substitution:
1186 @result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
1190 (substitute-key-definition 'olddef-1 'newdef map)
1195 @result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
1200 @defun suppress-keymap keymap &optional nodigits
1201 @cindex @code{self-insert-command} override
1202 This function changes the contents of the full keymap @var{keymap} by
1203 making all the printing characters undefined. More precisely, it binds
1204 them to the command @code{undefined}. This makes ordinary insertion of
1205 text impossible. @code{suppress-keymap} returns @code{nil}.
1207 If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
1208 digits to run @code{digit-argument}, and @kbd{-} to run
1209 @code{negative-argument}. Otherwise it makes them undefined like the
1210 rest of the printing characters.
1212 @cindex yank suppression
1213 @cindex @code{quoted-insert} suppression
1214 The @code{suppress-keymap} function does not make it impossible to
1215 modify a buffer, as it does not suppress commands such as @code{yank}
1216 and @code{quoted-insert}. To prevent any modification of a buffer, make
1217 it read-only (@pxref{Read Only Buffers}).
1219 Since this function modifies @var{keymap}, you would normally use it
1220 on a newly created keymap. Operating on an existing keymap
1221 that is used for some other purpose is likely to cause trouble; for
1222 example, suppressing @code{global-map} would make it impossible to use
1225 Most often, @code{suppress-keymap} is used to initialize local
1226 keymaps of modes such as Rmail and Dired where insertion of text is not
1227 desirable and the buffer is read-only. Here is an example taken from
1228 the file @file{emacs/lisp/dired.el}, showing how the local keymap for
1229 Dired mode is set up:
1233 (setq dired-mode-map (make-keymap))
1234 (suppress-keymap dired-mode-map)
1235 (define-key dired-mode-map "r" 'dired-rename-file)
1236 (define-key dired-mode-map "\C-d" 'dired-flag-file-deleted)
1237 (define-key dired-mode-map "d" 'dired-flag-file-deleted)
1238 (define-key dired-mode-map "v" 'dired-view-file)
1239 (define-key dired-mode-map "e" 'dired-find-file)
1240 (define-key dired-mode-map "f" 'dired-find-file)
1246 @node Key Binding Commands
1247 @section Commands for Binding Keys
1249 This section describes some convenient interactive interfaces for
1250 changing key bindings. They work by calling @code{define-key}.
1252 People often use @code{global-set-key} in their init files
1253 (@pxref{Init File}) for simple customization. For example,
1256 (global-set-key "\C-x\C-\\" 'next-line)
1263 (global-set-key [?\C-x ?\C-\\] 'next-line)
1270 (global-set-key [(control ?x) (control ?\\)] 'next-line)
1274 redefines @kbd{C-x C-\} to move down a line.
1277 (global-set-key [M-mouse-1] 'mouse-set-point)
1281 redefines the first (leftmost) mouse button, typed with the Meta key, to
1282 set point where you click.
1284 @cindex non-@sc{ascii} text in keybindings
1285 Be careful when using non-@sc{ascii} text characters in Lisp
1286 specifications of keys to bind. If these are read as multibyte text, as
1287 they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
1288 must type the keys as multibyte too. For instance, if you use this:
1291 (global-set-key "@"o" 'my-function) ; bind o-umlaut
1298 (global-set-key ?@"o 'my-function) ; bind o-umlaut
1302 and your language environment is multibyte Latin-1, these commands
1303 actually bind the multibyte character with code 2294, not the unibyte
1304 Latin-1 character with code 246 (@kbd{M-v}). In order to use this
1305 binding, you need to enter the multibyte Latin-1 character as keyboard
1306 input. One way to do this is by using an appropriate input method
1307 (@pxref{Input Methods, , Input Methods, emacs,The GNU Emacs Manual}).
1309 If you want to use a unibyte character in the key binding, you can
1310 construct the key sequence string using @code{multibyte-char-to-unibyte}
1311 or @code{string-make-unibyte} (@pxref{Converting Representations}).
1313 @deffn Command global-set-key key definition
1314 This function sets the binding of @var{key} in the current global map
1315 to @var{definition}.
1319 (global-set-key @var{key} @var{definition})
1321 (define-key (current-global-map) @var{key} @var{definition})
1326 @deffn Command global-unset-key key
1327 @cindex unbinding keys
1328 This function removes the binding of @var{key} from the current
1331 One use of this function is in preparation for defining a longer key
1332 that uses @var{key} as a prefix---which would not be allowed if
1333 @var{key} has a non-prefix binding. For example:
1337 (global-unset-key "\C-l")
1341 (global-set-key "\C-l\C-l" 'redraw-display)
1346 This function is implemented simply using @code{define-key}:
1350 (global-unset-key @var{key})
1352 (define-key (current-global-map) @var{key} nil)
1357 @deffn Command local-set-key key definition
1358 This function sets the binding of @var{key} in the current local
1359 keymap to @var{definition}.
1363 (local-set-key @var{key} @var{definition})
1365 (define-key (current-local-map) @var{key} @var{definition})
1370 @deffn Command local-unset-key key
1371 This function removes the binding of @var{key} from the current
1376 (local-unset-key @var{key})
1378 (define-key (current-local-map) @var{key} nil)
1383 @node Scanning Keymaps
1384 @section Scanning Keymaps
1386 This section describes functions used to scan all the current keymaps
1387 for the sake of printing help information.
1389 @defun accessible-keymaps keymap &optional prefix
1390 This function returns a list of all the keymaps that can be reached (via
1391 zero or more prefix keys) from @var{keymap}. The value is an
1392 association list with elements of the form @code{(@var{key} .@:
1393 @var{map})}, where @var{key} is a prefix key whose definition in
1394 @var{keymap} is @var{map}.
1396 The elements of the alist are ordered so that the @var{key} increases
1397 in length. The first element is always @code{("" .@: @var{keymap})},
1398 because the specified keymap is accessible from itself with a prefix of
1401 If @var{prefix} is given, it should be a prefix key sequence; then
1402 @code{accessible-keymaps} includes only the submaps whose prefixes start
1403 with @var{prefix}. These elements look just as they do in the value of
1404 @code{(accessible-keymaps)}; the only difference is that some elements
1407 In the example below, the returned alist indicates that the key
1408 @key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
1409 definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
1414 (accessible-keymaps (current-local-map))
1415 @result{}(("" keymap
1416 (27 keymap ; @r{Note this keymap for @key{ESC} is repeated below.}
1417 (83 . center-paragraph)
1418 (115 . center-line))
1419 (9 . tab-to-tab-stop))
1424 (83 . center-paragraph)
1429 In the following example, @kbd{C-h} is a prefix key that uses a sparse
1430 keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
1431 Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
1432 the variable @code{ctl-x-4-map}. The event @code{mode-line} is one of
1433 several dummy events used as prefixes for mouse actions in special parts
1438 (accessible-keymaps (current-global-map))
1439 @result{} (("" keymap [set-mark-command beginning-of-line @dots{}
1440 delete-backward-char])
1443 ("^H" keymap (118 . describe-variable) @dots{}
1444 (8 . help-for-help))
1447 ("^X" keymap [x-flush-mouse-queue @dots{}
1448 backward-kill-sentence])
1451 ("^[" keymap [mark-sexp backward-sexp @dots{}
1452 backward-kill-word])
1454 ("^X4" keymap (15 . display-buffer) @dots{})
1457 (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
1462 These are not all the keymaps you would see in actuality.
1465 @defun where-is-internal command &optional keymap firstonly noindirect
1466 This function is a subroutine used by the @code{where-is} command
1467 (@pxref{Help, , Help, emacs,The GNU Emacs Manual}). It returns a list
1468 of key sequences (of any length) that are bound to @var{command} in a
1471 The argument @var{command} can be any object; it is compared with all
1472 keymap entries using @code{eq}.
1474 If @var{keymap} is @code{nil}, then the maps used are the current active
1475 keymaps, disregarding @code{overriding-local-map} (that is, pretending
1476 its value is @code{nil}). If @var{keymap} is non-@code{nil}, then the
1477 maps searched are @var{keymap} and the global keymap. If @var{keymap}
1478 is a list of keymaps, only those keymaps are searched.
1480 Usually it's best to use @code{overriding-local-map} as the expression
1481 for @var{keymap}. Then @code{where-is-internal} searches precisely the
1482 keymaps that are active. To search only the global map, pass
1483 @code{(keymap)} (an empty keymap) as @var{keymap}.
1485 If @var{firstonly} is @code{non-ascii}, then the value is a single
1486 string representing the first key sequence found, rather than a list of
1487 all possible key sequences. If @var{firstonly} is @code{t}, then the
1488 value is the first key sequence, except that key sequences consisting
1489 entirely of @sc{ascii} characters (or meta variants of @sc{ascii}
1490 characters) are preferred to all other key sequences.
1492 If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't
1493 follow indirect keymap bindings. This makes it possible to search for
1494 an indirect definition itself.
1498 (where-is-internal 'describe-function)
1499 @result{} ("\^hf" "\^hd")
1504 @deffn Command describe-bindings &optional prefix
1505 This function creates a listing of all current key bindings, and
1506 displays it in a buffer named @samp{*Help*}. The text is grouped by
1507 modes---minor modes first, then the major mode, then global bindings.
1509 If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
1510 listing includes only keys that start with @var{prefix}.
1512 The listing describes meta characters as @key{ESC} followed by the
1513 corresponding non-meta character.
1515 When several characters with consecutive @sc{ascii} codes have the
1516 same definition, they are shown together, as
1517 @samp{@var{firstchar}..@var{lastchar}}. In this instance, you need to
1518 know the @sc{ascii} codes to understand which characters this means.
1519 For example, in the default global map, the characters @samp{@key{SPC}
1520 ..@: ~} are described by a single line. @key{SPC} is @sc{ascii} 32,
1521 @kbd{~} is @sc{ascii} 126, and the characters between them include all
1522 the normal printing characters, (e.g., letters, digits, punctuation,
1523 etc.@:); all these characters are bound to @code{self-insert-command}.
1527 @section Menu Keymaps
1528 @cindex menu keymaps
1531 A keymap can define a menu as well as bindings for keyboard keys and
1532 mouse button. Menus are usually actuated with the mouse, but they can
1533 work with the keyboard also.
1536 * Defining Menus:: How to make a keymap that defines a menu.
1537 * Mouse Menus:: How users actuate the menu with the mouse.
1538 * Keyboard Menus:: How they actuate it with the keyboard.
1539 * Menu Example:: Making a simple menu.
1540 * Menu Bar:: How to customize the menu bar.
1541 * Tool Bar:: A tool bar is a row of images.
1542 * Modifying Menus:: How to add new items to a menu.
1545 @node Defining Menus
1546 @subsection Defining Menus
1547 @cindex defining menus
1548 @cindex menu prompt string
1549 @cindex prompt string (of menu)
1551 A keymap is suitable for menu use if it has an @dfn{overall prompt
1552 string}, which is a string that appears as an element of the keymap.
1553 (@xref{Format of Keymaps}.) The string should describe the purpose of
1554 the menu's commands. Emacs displays the overall prompt string as the
1555 menu title in some cases, depending on the toolkit (if any) used for
1556 displaying menus.@footnote{It is required for menus which do not use a
1557 toolkit, e.g.@: under MS-DOS.} Keyboard menus also display the overall
1560 The easiest way to construct a keymap with a prompt string is to specify
1561 the string as an argument when you call @code{make-keymap},
1562 @code{make-sparse-keymap} or @code{define-prefix-command}
1563 (@pxref{Creating Keymaps}).
1565 The order of items in the menu is the same as the order of bindings in
1566 the keymap. Since @code{define-key} puts new bindings at the front, you
1567 should define the menu items starting at the bottom of the menu and
1568 moving to the top, if you care about the order. When you add an item to
1569 an existing menu, you can specify its position in the menu using
1570 @code{define-key-after} (@pxref{Modifying Menus}).
1573 * Simple Menu Items:: A simple kind of menu key binding,
1574 limited in capabilities.
1575 * Extended Menu Items:: More powerful menu item definitions
1576 let you specify keywords to enable
1578 * Menu Separators:: Drawing a horizontal line through a menu.
1579 * Alias Menu Items:: Using command aliases in menu items.
1582 @node Simple Menu Items
1583 @subsubsection Simple Menu Items
1585 The simpler and older way to define a menu keymap binding
1589 (@var{item-string} . @var{real-binding})
1593 The @sc{car}, @var{item-string}, is the string to be displayed in the
1594 menu. It should be short---preferably one to three words. It should
1595 describe the action of the command it corresponds to.
1597 You can also supply a second string, called the help string, as follows:
1600 (@var{item-string} @var{help} . @var{real-binding})
1603 @var{help} specifies a ``help-echo'' string to display while the mouse
1604 is on that item in the same way as @code{help-echo} text properties
1605 (@pxref{Help display}).
1607 As far as @code{define-key} is concerned, @var{item-string} and
1608 @var{help-string} are part of the event's binding. However,
1609 @code{lookup-key} returns just @var{real-binding}, and only
1610 @var{real-binding} is used for executing the key.
1612 If @var{real-binding} is @code{nil}, then @var{item-string} appears in
1613 the menu but cannot be selected.
1615 If @var{real-binding} is a symbol and has a non-@code{nil}
1616 @code{menu-enable} property, that property is an expression that
1617 controls whether the menu item is enabled. Every time the keymap is
1618 used to display a menu, Emacs evaluates the expression, and it enables
1619 the menu item only if the expression's value is non-@code{nil}. When a
1620 menu item is disabled, it is displayed in a ``fuzzy'' fashion, and
1623 The menu bar does not recalculate which items are enabled every time you
1624 look at a menu. This is because the X toolkit requires the whole tree
1625 of menus in advance. To force recalculation of the menu bar, call
1626 @code{force-mode-line-update} (@pxref{Mode Line Format}).
1628 You've probably noticed that menu items show the equivalent keyboard key
1629 sequence (if any) to invoke the same command. To save time on
1630 recalculation, menu display caches this information in a sublist in the
1633 @c This line is not too long--rms.
1635 (@var{item-string} @r{[}@var{help-string}@r{]} (@var{key-binding-data}) . @var{real-binding})
1639 Don't put these sublists in the menu item yourself; menu display
1640 calculates them automatically. Don't mention keyboard equivalents in
1641 the item strings themselves, since that is redundant.
1643 @node Extended Menu Items
1644 @subsubsection Extended Menu Items
1647 An extended-format menu item is a more flexible and also cleaner
1648 alternative to the simple format. It consists of a list that starts
1649 with the symbol @code{menu-item}. To define a non-selectable string,
1650 the item looks like this:
1653 (menu-item @var{item-name})
1657 A string starting with two or more dashes specifies a separator line;
1658 see @ref{Menu Separators}.
1660 To define a real menu item which can be selected, the extended format
1661 item looks like this:
1664 (menu-item @var{item-name} @var{real-binding}
1665 . @var{item-property-list})
1669 Here, @var{item-name} is an expression which evaluates to the menu item
1670 string. Thus, the string need not be a constant. The third element,
1671 @var{real-binding}, is the command to execute. The tail of the list,
1672 @var{item-property-list}, has the form of a property list which contains
1673 other information. Here is a table of the properties that are supported:
1676 @item :enable @var{form}
1677 The result of evaluating @var{form} determines whether the item is
1678 enabled (non-@code{nil} means yes). If the item is not enabled,
1679 you can't really click on it.
1681 @item :visible @var{form}
1682 The result of evaluating @var{form} determines whether the item should
1683 actually appear in the menu (non-@code{nil} means yes). If the item
1684 does not appear, then the menu is displayed as if this item were
1687 @item :help @var{help}
1688 The value of this property, @var{help}, specifies a ``help-echo'' string
1689 to display while the mouse is on that item. This is displayed in the
1690 same way as @code{help-echo} text properties (@pxref{Help display}).
1691 Note that this must be a constant string, unlike the @code{help-echo}
1692 property for text and overlays.
1694 @item :button (@var{type} . @var{selected})
1695 This property provides a way to define radio buttons and toggle buttons.
1696 The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
1697 @code{:radio}. The @sc{cdr}, @var{selected}, should be a form; the
1698 result of evaluating it says whether this button is currently selected.
1700 A @dfn{toggle} is a menu item which is labeled as either ``on'' or ``off''
1701 according to the value of @var{selected}. The command itself should
1702 toggle @var{selected}, setting it to @code{t} if it is @code{nil},
1703 and to @code{nil} if it is @code{t}. Here is how the menu item
1704 to toggle the @code{debug-on-error} flag is defined:
1707 (menu-item "Debug on Error" toggle-debug-on-error
1709 . (and (boundp 'debug-on-error)
1714 This works because @code{toggle-debug-on-error} is defined as a command
1715 which toggles the variable @code{debug-on-error}.
1717 @dfn{Radio buttons} are a group of menu items, in which at any time one
1718 and only one is ``selected.'' There should be a variable whose value
1719 says which one is selected at any time. The @var{selected} form for
1720 each radio button in the group should check whether the variable has the
1721 right value for selecting that button. Clicking on the button should
1722 set the variable so that the button you clicked on becomes selected.
1724 @item :key-sequence @var{key-sequence}
1725 This property specifies which key sequence is likely to be bound to the
1726 same command invoked by this menu item. If you specify the right key
1727 sequence, that makes preparing the menu for display run much faster.
1729 If you specify the wrong key sequence, it has no effect; before Emacs
1730 displays @var{key-sequence} in the menu, it verifies that
1731 @var{key-sequence} is really equivalent to this menu item.
1733 @item :key-sequence nil
1734 This property indicates that there is normally no key binding which is
1735 equivalent to this menu item. Using this property saves time in
1736 preparing the menu for display, because Emacs does not need to search
1737 the keymaps for a keyboard equivalent for this menu item.
1739 However, if the user has rebound this item's definition to a key
1740 sequence, Emacs ignores the @code{:keys} property and finds the keyboard
1743 @item :keys @var{string}
1744 This property specifies that @var{string} is the string to display
1745 as the keyboard equivalent for this menu item. You can use
1746 the @samp{\\[...]} documentation construct in @var{string}.
1748 @item :filter @var{filter-fn}
1749 This property provides a way to compute the menu item dynamically.
1750 The property value @var{filter-fn} should be a function of one argument;
1751 when it is called, its argument will be @var{real-binding}. The
1752 function should return the binding to use instead.
1755 @node Menu Separators
1756 @subsubsection Menu Separators
1757 @cindex menu separators
1759 A menu separator is a kind of menu item that doesn't display any
1760 text--instead, it divides the menu into subparts with a horizontal line.
1761 A separator looks like this in the menu keymap:
1764 (menu-item @var{separator-type})
1768 where @var{separator-type} is a string starting with two or more dashes.
1770 In the simplest case, @var{separator-type} consists of only dashes.
1771 That specifies the default kind of separator. (For compatibility,
1772 @code{""} and @code{-} also count as separators.)
1774 Starting in Emacs 21, certain other values of @var{separator-type}
1775 specify a different style of separator. Here is a table of them:
1780 An extra vertical space, with no actual line.
1782 @item "--single-line"
1783 A single line in the menu's foreground color.
1785 @item "--double-line"
1786 A double line in the menu's foreground color.
1788 @item "--single-dashed-line"
1789 A single dashed line in the menu's foreground color.
1791 @item "--double-dashed-line"
1792 A double dashed line in the menu's foreground color.
1794 @item "--shadow-etched-in"
1795 A single line with a 3D sunken appearance. This is the default,
1796 used separators consisting of dashes only.
1798 @item "--shadow-etched-out"
1799 A single line with a 3D raised appearance.
1801 @item "--shadow-etched-in-dash"
1802 A single dashed line with a 3D sunken appearance.
1804 @item "--shadow-etched-out-dash"
1805 A single dashed line with a 3D raised appearance.
1807 @item "--shadow-double-etched-in"
1808 Two lines with a 3D sunken appearance.
1810 @item "--shadow-double-etched-out"
1811 Two lines with a 3D raised appearance.
1813 @item "--shadow-double-etched-in-dash"
1814 Two dashed lines with a 3D sunken appearance.
1816 @item "--shadow-double-etched-out-dash"
1817 Two dashed lines with a 3D raised appearance.
1820 You can also give these names in another style, adding a colon after
1821 the double-dash and replacing each single dash with capitalization of
1822 the following word. Thus, @code{"--:singleLine"}, is equivalent to
1823 @code{"--single-line"}.
1825 Some systems and display toolkits don't really handle all of these
1826 separator types. If you use a type that isn't supported, the menu
1827 displays a similar kind of separator that is supported.
1829 @node Alias Menu Items
1830 @subsubsection Alias Menu Items
1832 Sometimes it is useful to make menu items that use the ``same''
1833 command but with different enable conditions. The best way to do this
1834 in Emacs now is with extended menu items; before that feature existed,
1835 it could be done by defining alias commands and using them in menu
1836 items. Here's an example that makes two aliases for
1837 @code{toggle-read-only} and gives them different enable conditions:
1840 (defalias 'make-read-only 'toggle-read-only)
1841 (put 'make-read-only 'menu-enable '(not buffer-read-only))
1842 (defalias 'make-writable 'toggle-read-only)
1843 (put 'make-writable 'menu-enable 'buffer-read-only)
1846 When using aliases in menus, often it is useful to display the
1847 equivalent key bindings for the ``real'' command name, not the aliases
1848 (which typically don't have any key bindings except for the menu
1849 itself). To request this, give the alias symbol a non-@code{nil}
1850 @code{menu-alias} property. Thus,
1853 (put 'make-read-only 'menu-alias t)
1854 (put 'make-writable 'menu-alias t)
1858 causes menu items for @code{make-read-only} and @code{make-writable} to
1859 show the keyboard bindings for @code{toggle-read-only}.
1862 @subsection Menus and the Mouse
1864 The usual way to make a menu keymap produce a menu is to make it the
1865 definition of a prefix key. (A Lisp program can explicitly pop up a
1866 menu and receive the user's choice---see @ref{Pop-Up Menus}.)
1868 If the prefix key ends with a mouse event, Emacs handles the menu keymap
1869 by popping up a visible menu, so that the user can select a choice with
1870 the mouse. When the user clicks on a menu item, the event generated is
1871 whatever character or symbol has the binding that brought about that
1872 menu item. (A menu item may generate a series of events if the menu has
1873 multiple levels or comes from the menu bar.)
1875 It's often best to use a button-down event to trigger the menu. Then
1876 the user can select a menu item by releasing the button.
1878 A single keymap can appear as multiple menu panes, if you explicitly
1879 arrange for this. The way to do this is to make a keymap for each pane,
1880 then create a binding for each of those maps in the main keymap of the
1881 menu. Give each of these bindings an item string that starts with
1882 @samp{@@}. The rest of the item string becomes the name of the pane.
1883 See the file @file{lisp/mouse.el} for an example of this. Any ordinary
1884 bindings with @samp{@@}-less item strings are grouped into one pane,
1885 which appears along with the other panes explicitly created for the
1888 X toolkit menus don't have panes; instead, they can have submenus.
1889 Every nested keymap becomes a submenu, whether the item string starts
1890 with @samp{@@} or not. In a toolkit version of Emacs, the only thing
1891 special about @samp{@@} at the beginning of an item string is that the
1892 @samp{@@} doesn't appear in the menu item.
1894 You can also produce multiple panes or submenus from separate keymaps.
1895 The full definition of a prefix key always comes from merging the
1896 definitions supplied by the various active keymaps (minor mode, local,
1897 and global). When more than one of these keymaps is a menu, each of
1898 them makes a separate pane or panes (when Emacs does not use an
1899 X-toolkit) or a separate submenu (when using an X-toolkit).
1900 @xref{Active Keymaps}.
1902 @node Keyboard Menus
1903 @subsection Menus and the Keyboard
1905 When a prefix key ending with a keyboard event (a character or function
1906 key) has a definition that is a menu keymap, the user can use the
1907 keyboard to choose a menu item.
1909 Emacs displays the menu's overall prompt string followed by the
1910 alternatives (the item strings of the bindings) in the echo area. If
1911 the bindings don't all fit at once, the user can type @key{SPC} to see
1912 the next line of alternatives. Successive uses of @key{SPC} eventually
1913 get to the end of the menu and then cycle around to the beginning. (The
1914 variable @code{menu-prompt-more-char} specifies which character is used
1915 for this; @key{SPC} is the default.)
1917 When the user has found the desired alternative from the menu, he or she
1918 should type the corresponding character---the one whose binding is that
1922 In a menu intended for keyboard use, each menu item must clearly
1923 indicate what character to type. The best convention to use is to make
1924 the character the first letter of the item string---that is something
1925 users will understand without being told. We plan to change this; by
1926 the time you read this manual, keyboard menus may explicitly name the
1927 key for each alternative.
1930 This way of using menus in an Emacs-like editor was inspired by the
1933 @defvar menu-prompt-more-char
1934 This variable specifies the character to use to ask to see
1935 the next line of a menu. Its initial value is 32, the code
1940 @subsection Menu Example
1941 @cindex menu definition example
1943 Here is a complete example of defining a menu keymap. It is the
1944 definition of the @samp{Print} submenu in the @samp{Tools} menu in the
1945 menu bar, and it uses the simple menu item format (@pxref{Simple Menu
1946 Items}). First we create the keymap, and give it a name:
1949 (defvar menu-bar-print-menu (make-sparse-keymap "Print"))
1953 Next we define the menu items:
1956 (define-key menu-bar-print-menu [ps-print-region]
1957 '("Postscript Print Region" . ps-print-region-with-faces))
1958 (define-key menu-bar-print-menu [ps-print-buffer]
1959 '("Postscript Print Buffer" . ps-print-buffer-with-faces))
1960 (define-key menu-bar-print-menu [separator-ps-print]
1962 (define-key menu-bar-print-menu [print-region]
1963 '("Print Region" . print-region))
1964 (define-key menu-bar-print-menu [print-buffer]
1965 '("Print Buffer" . print-buffer))
1969 Note the symbols which the bindings are ``made for''; these appear
1970 inside square brackets, in the key sequence being defined. In some
1971 cases, this symbol is the same as the command name; sometimes it is
1972 different. These symbols are treated as ``function keys'', but they are
1973 not real function keys on the keyboard. They do not affect the
1974 functioning of the menu itself, but they are ``echoed'' in the echo area
1975 when the user selects from the menu, and they appear in the output of
1976 @code{where-is} and @code{apropos}.
1978 The binding whose definition is @code{("--")} is a separator line.
1979 Like a real menu item, the separator has a key symbol, in this case
1980 @code{separator-ps-print}. If one menu has two separators, they must
1981 have two different key symbols.
1983 Here is code to define enable conditions for two of the commands in
1987 (put 'print-region 'menu-enable 'mark-active)
1988 (put 'ps-print-region-with-faces 'menu-enable 'mark-active)
1991 Here is how we make this menu appear as an item in the parent menu:
1994 (define-key menu-bar-tools-menu [print]
1995 (cons "Print" menu-bar-print-menu))
1999 Note that this incorporates the submenu keymap, which is the value of
2000 the variable @code{menu-bar-print-menu}, rather than the symbol
2001 @code{menu-bar-print-menu} itself. Using that symbol in the parent menu
2002 item would be meaningless because @code{menu-bar-print-menu} is not a
2005 If you wanted to attach the same print menu to a mouse click, you
2009 (define-key global-map [C-S-down-mouse-1]
2010 menu-bar-print-menu)
2013 We could equally well use an extended menu item (@pxref{Extended Menu
2014 Items}) for @code{print-region}, like this:
2017 (define-key menu-bar-print-menu [print-region]
2018 '(menu-item "Print Region" print-region
2019 :enable mark-active))
2023 With the extended menu item, the enable condition is specified
2024 inside the menu item itself. If we wanted to make this
2025 item disappear from the menu entirely when the mark is inactive,
2026 we could do it this way:
2029 (define-key menu-bar-print-menu [print-region]
2030 '(menu-item "Print Region" print-region
2031 :visible mark-active))
2035 @subsection The Menu Bar
2038 Most window systems allow each frame to have a @dfn{menu bar}---a
2039 permanently displayed menu stretching horizontally across the top of the
2040 frame. The items of the menu bar are the subcommands of the fake
2041 ``function key'' @code{menu-bar}, as defined by all the active keymaps.
2043 To add an item to the menu bar, invent a fake ``function key'' of your
2044 own (let's call it @var{key}), and make a binding for the key sequence
2045 @code{[menu-bar @var{key}]}. Most often, the binding is a menu keymap,
2046 so that pressing a button on the menu bar item leads to another menu.
2048 When more than one active keymap defines the same fake function key
2049 for the menu bar, the item appears just once. If the user clicks on
2050 that menu bar item, it brings up a single, combined menu containing
2051 all the subcommands of that item---the global subcommands, the local
2052 subcommands, and the minor mode subcommands.
2054 The variable @code{overriding-local-map} is normally ignored when
2055 determining the menu bar contents. That is, the menu bar is computed
2056 from the keymaps that would be active if @code{overriding-local-map}
2057 were @code{nil}. @xref{Active Keymaps}.
2059 In order for a frame to display a menu bar, its @code{menu-bar-lines}
2060 parameter must be greater than zero. Emacs uses just one line for the
2061 menu bar itself; if you specify more than one line, the other lines
2062 serve to separate the menu bar from the windows in the frame. We
2063 recommend 1 or 2 as the value of @code{menu-bar-lines}. @xref{Window Frame
2066 Here's an example of setting up a menu bar item:
2070 (modify-frame-parameters (selected-frame)
2071 '((menu-bar-lines . 2)))
2075 ;; @r{Make a menu keymap (with a prompt string)}
2076 ;; @r{and make it the menu bar item's definition.}
2077 (define-key global-map [menu-bar words]
2078 (cons "Words" (make-sparse-keymap "Words")))
2082 ;; @r{Define specific subcommands in this menu.}
2083 (define-key global-map
2084 [menu-bar words forward]
2085 '("Forward word" . forward-word))
2088 (define-key global-map
2089 [menu-bar words backward]
2090 '("Backward word" . backward-word))
2094 A local keymap can cancel a menu bar item made by the global keymap by
2095 rebinding the same fake function key with @code{undefined} as the
2096 binding. For example, this is how Dired suppresses the @samp{Edit} menu
2100 (define-key dired-mode-map [menu-bar edit] 'undefined)
2104 @code{edit} is the fake function key used by the global map for the
2105 @samp{Edit} menu bar item. The main reason to suppress a global
2106 menu bar item is to regain space for mode-specific items.
2108 @defvar menu-bar-final-items
2109 Normally the menu bar shows global items followed by items defined by the
2112 This variable holds a list of fake function keys for items to display at
2113 the end of the menu bar rather than in normal sequence. The default
2114 value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
2115 at the end of the menu bar, following local menu items.
2118 @defvar menu-bar-update-hook
2119 This normal hook is run whenever the user clicks on the menu bar, before
2120 displaying a submenu. You can use it to update submenus whose contents
2125 @subsection Tool bars
2128 A @dfn{tool bar} is a row of icons at the top of a frame, that execute
2129 commands when you click on them---in effect, a kind of graphical menu
2130 bar. Emacs supports tool bars starting with version 21.
2132 The frame parameter @code{tool-bar-lines} (X resource @samp{toolBar})
2133 controls how many lines' worth of height to reserve for the tool bar. A
2134 zero value suppresses the tool bar. If the value is nonzero, and
2135 @code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands and
2136 contracts automatically as needed to hold the specified contents.
2138 The tool bar contents are controlled by a menu keymap attached to a
2139 fake ``function key'' called @code{tool-bar} (much like the way the menu
2140 bar is controlled). So you define a tool bar item using
2141 @code{define-key}, like this:
2144 (define-key global-map [tool-bar @var{key}] @var{item})
2148 where @var{key} is a fake ``function key'' to distinguish this item from
2149 other items, and @var{item} is a menu item key binding (@pxref{Extended
2150 Menu Items}), which says how to display this item and how it behaves.
2152 The usual menu keymap item properties, @code{:visible},
2153 @code{:enable}, @code{:button}, and @code{:filter}, are useful in
2154 tool bar bindings and have their normal meanings. The @var{real-binding}
2155 in the item must be a command, not a keymap; in other words, it does not
2156 work to define a tool bar icon as a prefix key.
2158 The @code{:help} property specifies a ``help-echo'' string to display
2159 while the mouse is on that item. This is displayed in the same way as
2160 @code{help-echo} text properties (@pxref{Help display}).
2162 In addition, you should use the @code{:image} property;
2163 this is how you specify the image to display in the tool bar:
2166 @item :image @var{image}
2167 @var{images} is either a single image specification or a vector of four
2168 image specifications. If you use a vector of four,
2169 one of them is used, depending on circumstances:
2173 Used when the item is enabled and selected.
2175 Used when the item is enabled and deselected.
2177 Used when the item is disabled and selected.
2179 Used when the item is disabled and deselected.
2183 If @var{image} is a single image specification, Emacs draws the tool bar
2184 button in disabled state by applying an edge-detection algorithm to the
2187 The default tool bar is defined so that items specific to editing do not
2188 appear for major modes whose command symbol has a @code{mode-class}
2189 property of @code{special} (@pxref{Major Mode Conventions}). Major
2190 modes may add items to the global bar by binding @code{[tool-bar
2191 @var{foo}]} in their local map. It makes sense for some major modes to
2192 replace the default tool bar items completely, since not many can be
2193 accommodated conveniently, and the default bindings make this easy by
2194 using an indirection through @code{tool-bar-map}.
2196 @defvar tool-bar-map
2197 @tindex tool-bar-map
2198 By default, the global map binds @code{[tool-bar]} as follows:
2200 (global-set-key [tool-bar]
2201 '(menu-item "tool bar" ignore
2202 :filter (lambda (ignore) tool-bar-map)))
2205 Thus the tool bar map is derived dynamically from the value of variable
2206 @code{tool-bar-map} and you should normally adjust the default (global)
2207 tool bar by changing that map. Major modes may replace the global bar
2208 completely by making @code{tool-bar-map} buffer-local and set to a
2209 keymap containing only the desired items. Info mode provides an
2213 There are two convenience functions for defining tool bar items, as
2216 @defun tool-bar-add-item icon def key &rest props
2217 @tindex tool-bar-add-item
2218 This function adds an item to the tool bar by modifying
2219 @code{tool-bar-map}. The image to use is defined by @var{icon}, which
2220 is the base name of an XPM, XBM or PBM image file to located by
2221 @code{find-image}. Given a value @samp{"exit"}, say, @file{exit.xpm},
2222 @file{exit.pbm} and @file{exit.xbm} would be searched for in that order
2223 on a color display. On a monochrome display, the search order is
2224 @samp{.pbm}, @samp{.xbm} and @samp{.xpm}. The binding to use is the
2225 command @var{def}, and @var{key} is the fake function key symbol in the
2226 prefix keymap. The remaining arguments @var{props} are additional
2227 property list elements to add to the menu item specification.
2229 To define items in some local map, bind @code{`tool-bar-map} with
2230 @code{let} around calls of this function:
2232 (defvar foo-tool-bar-map
2233 (let ((tool-bar-map (make-sparse-keymap)))
2234 (tool-bar-add-item @dots{})
2240 @defun tool-bar-add-item-from-menu command icon &optional map &rest props
2241 @tindex tool-bar-add-item-from-menu
2242 This command is a convenience for defining tool bar items which are
2243 consistent with existing menu bar bindings. The binding of
2244 @var{command} is looked up in the menu bar in @var{map} (default
2245 @code{global-map}) and modified to add an image specification for
2246 @var{icon}, which is looked for in the same way as by
2247 @code{tool-bar-add-item}. The resulting binding is then placed in
2248 @code{tool-bar-map}. @var{map} must contain an appropriate keymap bound
2249 to @code{[menu-bar]}. The remaining arguments @var{props} are
2250 additional property list elements to add to the menu item specification.
2253 @tindex auto-resize-tool-bar
2254 @defvar auto-resize-tool-bar
2255 If this variable is non-@code{nil}, the tool bar automatically resizes to
2256 show all defined tool bar items---but not larger than a quarter of the
2260 @tindex auto-raise-tool-bar-items
2261 @defvar auto-raise-tool-bar-items
2262 If this variable is non-@code{nil}, tool bar items display
2263 in raised form when the mouse moves over them.
2266 @tindex tool-bar-item-margin
2267 @defvar tool-bar-item-margin
2268 This variable specifies an extra margin to add around tool bar items.
2269 The value is an integer, a number of pixels. The default is 1.
2272 @tindex tool-bar-item-relief
2273 @defvar tool-bar-item-relief
2274 This variable specifies the shadow width for tool bar items.
2275 The value is an integer, a number of pixels. The default is 3.
2278 You can define a special meaning for clicking on a tool bar item with
2279 the shift, control, meta, etc., modifiers. You do this by setting up
2280 additional items that relate to the original item through the fake
2281 function keys. Specifically, the additional items should use the
2282 modified versions of the same fake function key used to name the
2285 Thus, if the original item was defined this way,
2288 (define-key global-map [tool-bar shell]
2289 '(menu-item "Shell" shell
2290 :image (image :type xpm :file "shell.xpm")))
2294 then here is how you can define clicking on the same tool bar image with
2298 (define-key global-map [tool-bar S-shell] 'some-command)
2301 @xref{Function Keys}, for more information about how to add modifiers to
2304 @node Modifying Menus
2305 @subsection Modifying Menus
2307 When you insert a new item in an existing menu, you probably want to
2308 put it in a particular place among the menu's existing items. If you
2309 use @code{define-key} to add the item, it normally goes at the front of
2310 the menu. To put it elsewhere in the menu, use @code{define-key-after}:
2312 @defun define-key-after map key binding &optional after
2313 Define a binding in @var{map} for @var{key}, with value @var{binding},
2314 just like @code{define-key}, but position the binding in @var{map} after
2315 the binding for the event @var{after}. The argument @var{key} should be
2316 of length one---a vector or string with just one element. But
2317 @var{after} should be a single event type---a symbol or a character, not
2318 a sequence. The new binding goes after the binding for @var{after}. If
2319 @var{after} is @code{t} or is omitted, then the new binding goes last, at
2320 the end of the keymap. However, new bindings are added before any
2326 (define-key-after my-menu [drink]
2327 '("Drink" . drink-command) 'eat)
2331 makes a binding for the fake function key @key{DRINK} and puts it
2332 right after the binding for @key{EAT}.
2334 Here is how to insert an item called @samp{Work} in the @samp{Signals}
2335 menu of Shell mode, after the item @code{break}:
2339 (lookup-key shell-mode-map [menu-bar signals])
2340 [work] '("Work" . work-command) 'break)