(fill-individual-paragraphs): Calculate new
[emacs.git] / src / dispextern.h
blob5f62cef1432070e5620f9bbc3d3c19d675e537ed
1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993, 1994, 1997, 1998, 1999
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 /* New redisplay written by Gerd Moellmann <gerd@acm.org>. */
24 #ifndef DISPEXTERN_H_INCLUDED
25 #define DISPEXTERN_H_INCLUDED
27 #ifdef HAVE_X_WINDOWS
28 #include <X11/Xlib.h>
29 #endif
31 #ifdef MSDOS
32 #include "msdos.h"
33 #endif
35 #ifdef HAVE_NTGUI
36 #include "w32gui.h"
37 #endif
40 /* Structure forward declarations. Some are here because function
41 prototypes below reference structure types before their definition
42 in this file. Some are here because not every file including
43 dispextern.h also includes frame.h and windows.h. */
45 struct glyph;
46 struct glyph_row;
47 struct glyph_matrix;
48 struct glyph_pool;
49 struct frame;
50 struct window;
54 /***********************************************************************
55 Configuration
56 ***********************************************************************/
58 /* If NO_PROMPT_IN_BUFFER is zero or undefined (default), prompts are
59 inserted into minibuffers as read-only text. Otherwise, the
60 behavior of Emacs 20.2 is restored. Define this as part of CFLAGS
61 because dispextern.h is not included in every C source file
62 containing conditional code for it. */
64 #if 0
65 #define NO_PROMPT_IN_BUFFER 1
66 #endif
70 /***********************************************************************
71 Debugging
72 ***********************************************************************/
74 /* If GLYPH_DEBUG is non-zero, additional checks are activated. Turn
75 it off by defining the macro GLYPH_DEBUG to zero. */
77 #ifndef GLYPH_DEBUG
78 #define GLYPH_DEBUG 0
79 #endif
81 /* Macros to include code only if GLYPH_DEBUG != 0. */
83 #if GLYPH_DEBUG
84 #define IF_DEBUG(X) X
85 #define xassert(X) if (!(X)) abort (); else (void) 0
86 #else
87 #define IF_DEBUG(X) (void) 0
88 #define xassert(X) (void) 0
89 #endif
91 /* Macro for displaying traces of redisplay. If Emacs was compiled
92 with GLYPH_DEBUG != 0, the variable trace_redisplay_p can be set to
93 a non-zero value in debugging sessions to activate traces. */
95 #if GLYPH_DEBUG
97 extern int trace_redisplay_p;
98 #include <stdio.h>
100 #define TRACE(X) \
101 if (trace_redisplay_p) \
102 fprintf X; \
103 else \
104 (void) 0
106 #else /* GLYPH_DEBUG == 0 */
108 #define TRACE(X) (void) 0
110 #endif /* GLYPH_DEBUG == 0 */
114 /***********************************************************************
115 Text positions
116 ***********************************************************************/
118 /* Starting with Emacs 20.3, characters from strings and buffers have
119 both a character and a byte position associated with them. The
120 following structure holds such a pair of positions. */
122 struct text_pos
124 /* Character position. */
125 int charpos;
127 /* Corresponding byte position. */
128 int bytepos;
131 /* Access character and byte position of POS in a functional form. */
133 #define BYTEPOS(POS) (POS).bytepos
134 #define CHARPOS(POS) (POS).charpos
136 /* Set character position of POS to CHARPOS, byte position to BYTEPOS. */
138 #define SET_TEXT_POS(POS, CHARPOS, BYTEPOS) \
139 ((POS).charpos = (CHARPOS), (POS).bytepos = BYTEPOS)
141 /* Increment text position POS. */
143 #define INC_TEXT_POS(POS) \
144 do \
146 ++(POS).charpos; \
147 INC_POS ((POS).bytepos); \
149 while (0)
151 /* Decrement text position POS. */
153 #define DEC_TEXT_POS(POS) \
154 do \
156 --(POS).charpos; \
157 DEC_POS ((POS).bytepos); \
159 while (0)
161 /* Set text position POS from marker MARKER. */
163 #define SET_TEXT_POS_FROM_MARKER(POS, MARKER) \
164 (CHARPOS (POS) = marker_position ((MARKER)), \
165 BYTEPOS (POS) = marker_byte_position ((MARKER)))
167 /* Set marker MARKER from text position POS. */
169 #define SET_MARKER_FROM_TEXT_POS(MARKER, POS) \
170 set_marker_both ((MARKER), Qnil, CHARPOS ((POS)), BYTEPOS ((POS)))
172 /* Value is non-zero if character and byte positions of POS1 and POS2
173 are equal. */
175 #define TEXT_POS_EQUAL_P(POS1, POS2) \
176 ((POS1).charpos == (POS2).charpos \
177 && (POS1).bytepos == (POS2).bytepos)
179 /* When rendering glyphs, redisplay scans string or buffer text,
180 overlay strings in that text, and does display table or control
181 character translations. The following structure captures a
182 position taking all this into account. */
184 struct display_pos
186 /* Buffer or string position. */
187 struct text_pos pos;
189 /* If this is a position in an overlay string, overlay_string_index
190 is the index of that overlay string in the sequence of overlay
191 strings at `pos' in the order redisplay processes them. A value
192 < 0 means that this is not a position in an overlay string. */
193 int overlay_string_index;
195 /* If this is a position in an overlay string, string_pos is the
196 position within that string. */
197 struct text_pos string_pos;
199 /* If the character at the position above is a control character or
200 has a display table entry, dpvec_index is an index in the display
201 table or control character translation of that character. A
202 value < 0 means this is not a position in such a translation. */
203 int dpvec_index;
208 /***********************************************************************
209 Glyphs
210 ***********************************************************************/
212 /* Enumeration of glyph types. Glyph structures contain a type field
213 containing one of the enumerators defined here. */
215 enum glyph_type
217 /* Glyph describes a character. */
218 CHAR_GLYPH,
220 /* Glyph describes an image. */
221 IMAGE_GLYPH,
223 /* Glyph is a space of fractional width and/or height. */
224 STRETCH_GLYPH
228 /* Glyphs. */
230 struct glyph
232 /* Position from which this glyph was drawn. If `object' below is a
233 Lisp string, this is a position in that string. If it is a
234 buffer, this is a position in that buffer. A value of -1
235 together with a null object means glyph is a truncation glyph at
236 the start of a row. */
237 int charpos;
239 /* Lisp object source of this glyph. Currently either a buffer or
240 a string, or 0. */
241 Lisp_Object object;
243 /* Width in pixels. */
244 short pixel_width;
246 /* Vertical offset. If < 0, the glyph is displayed raised, if > 0
247 the glyph is displayed lowered. */
248 short voffset;
250 /* Which kind of glyph this is---character, image etc. Value
251 should be an enumerator of type enum glyph_type. */
252 unsigned type : 2;
254 /* 1 means this glyph was produced from multibyte text. Zero
255 means it was produced from unibyte text, i.e. charsets aren't
256 applicable, and encoding is not performed. */
257 unsigned multibyte_p : 1;
259 /* Non-zero means draw a box line at the left or right side of this
260 glyph. This is part of the implementation of the face attribute
261 `:box'. */
262 unsigned left_box_line_p : 1;
263 unsigned right_box_line_p : 1;
265 /* A union of sub-structures for different glyph types. */
266 union
268 /* Sub-structure for character glyphs (type == CHAR_GLYPH). */
269 struct
271 /* Character code. */
272 unsigned code : 19;
274 /* Character's face. */
275 unsigned face_id : 11;
277 /* 1 means glyph is a padding glyph. Padding glyphs are used
278 for characters whose visual shape consists of more than one
279 glyph (e.g. Asian characters). All but the first glyph of
280 such a glyph sequence have the padding_p flag set. Only used
281 for terminal frames, and there only to minimize code changes.
282 A better way would probably be to use the width field of
283 glyphs to express padding. */
284 unsigned padding_p : 1;
288 /* Sub-structure for image glyphs (type == IMAGE_GLYPH). */
289 struct
291 /* Image id. */
292 unsigned id : 20;
294 /* Face under the image. */
295 unsigned face_id : 12;
297 img;
299 /* Sub-structure for type == STRETCH_GLYPH. */
300 struct
302 /* The height of the glyph. */
303 unsigned height : 11;
305 /* The ascent of the glyph. */
306 unsigned ascent : 10;
308 /* The face of the stretch glyph. */
309 unsigned face_id : 11;
311 stretch;
313 /* Used to compare all bit-fields above in one step. */
314 unsigned val;
315 } u;
319 /* Is GLYPH a space? */
321 #define CHAR_GLYPH_SPACE_P(GLYPH) \
322 (GLYPH_FROM_CHAR_GLYPH ((GLYPH)) == SPACEGLYPH)
324 /* Are glyphs *X and *Y equal? */
326 #define GLYPH_EQUAL_P(X, Y) \
327 ((X)->type == (Y)->type \
328 && (X)->u.val == (Y)->u.val \
329 && (X)->left_box_line_p == (Y)->left_box_line_p \
330 && (X)->right_box_line_p == (Y)->right_box_line_p \
331 && (X)->voffset == (Y)->voffset)
333 /* Fill a character glyph GLYPH. CODE, FACE_ID, PADDING_P correspond
334 to the bits defined for the typedef `GLYPH' in lisp.h. */
336 #define SET_CHAR_GLYPH(GLYPH, CODE, FACE_ID, PADDING_P) \
337 do \
339 (GLYPH).u.ch.code = (CODE); \
340 (GLYPH).u.ch.face_id = (FACE_ID); \
341 (GLYPH).u.ch.padding_p = (PADDING_P); \
343 while (0)
345 /* Fill a character type glyph GLYPH from a glyph typedef FROM as
346 defined in lisp.h. */
348 #define SET_CHAR_GLYPH_FROM_GLYPH(GLYPH, FROM) \
349 SET_CHAR_GLYPH ((GLYPH), \
350 FAST_GLYPH_CHAR ((FROM)), \
351 FAST_GLYPH_FACE ((FROM)), \
352 ((FROM) & GLYPH_MASK_PADDING) != 0)
354 /* Construct a typedef'd GLYPH value from a character glyph GLYPH. */
356 #define GLYPH_FROM_CHAR_GLYPH(GLYPH) \
357 ((GLYPH).u.ch.code \
358 | ((GLYPH).u.ch.face_id << CHARACTERBITS) \
359 | ((GLYPH).u.ch.padding_p ? GLYPH_MASK_PADDING : 0))
361 /* Is GLYPH a padding glyph? */
363 #define CHAR_GLYPH_PADDING_P(GLYPH) (GLYPH).u.ch.padding_p
368 /***********************************************************************
369 Glyph Pools
370 ***********************************************************************/
372 /* Glyph Pool.
374 Glyph memory for frame-based redisplay is allocated from the heap
375 in one vector kept in a glyph pool structure which is stored with
376 the frame. The size of the vector is made large enough to cover
377 all windows on the frame.
379 Both frame and window glyph matrices reference memory from a glyph
380 pool in frame-based redisplay.
382 In window-based redisplay, no glyphs pools exist; windows allocate
383 and free their glyph memory themselves. */
385 struct glyph_pool
387 /* Vector of glyphs allocated from the heap. */
388 struct glyph *glyphs;
390 /* Allocated size of `glyphs'. */
391 int nglyphs;
393 /* Number of rows and columns in a matrix. */
394 int nrows, ncolumns;
399 /***********************************************************************
400 Glyph Matrix
401 ***********************************************************************/
403 /* Glyph Matrix.
405 Three kinds of glyph matrices exist:
407 1. Frame glyph matrices. These are used for terminal frames whose
408 redisplay needs a view of the whole screen due to limited terminal
409 capabilities. Frame matrices are used only in the update phase
410 of redisplay. They are built in update_frame and not used after
411 the update has been performed.
413 2. Window glyph matrices on frames having frame glyph matrices.
414 Such matrices are sub-matrices of their corresponding frame matrix,
415 i.e. frame glyph matrices and window glyph matrices share the same
416 glyph memory which is allocated in form of a glyph_pool structure.
417 Glyph rows in such a window matrix are slices of frame matrix rows.
419 2. Free-standing window glyph matrices managing their own glyph
420 storage. This form is used in window-based redisplay which
421 includes variable width and height fonts etc.
423 The size of a window's row vector depends on the height of fonts
424 defined on its frame. It is chosen so that the vector is large
425 enough to describe all lines in a window when it is displayed in
426 the smallest possible character size. When new fonts are loaded,
427 or window sizes change, the row vector is adjusted accordingly. */
429 struct glyph_matrix
431 /* The pool from which glyph memory is allocated, if any. This is
432 null for frame matrices and for window matrices managing their
433 own storage. */
434 struct glyph_pool *pool;
436 /* Vector of glyph row structures. The row at nrows - 1 is reserved
437 for the mode line. */
438 struct glyph_row *rows;
440 /* Number of elements allocated for the vector rows above. */
441 int rows_allocated;
443 /* The number of rows used by the window if all lines were displayed
444 with the smallest possible character height. */
445 int nrows;
447 /* Origin within the frame matrix if this is a window matrix on a
448 frame having a frame matrix. Both values are zero for
449 window-based redisplay. */
450 int matrix_x, matrix_y;
452 /* Width and height of the matrix in columns and rows. */
453 int matrix_w, matrix_h;
455 /* If this structure describes a window matrix, window_top_y is the
456 top-most y-position and window_height is the height of the
457 window, and window_vscroll is the vscroll at the time the matrix
458 was last adjusted. Only set for window-based redisplay. */
459 int window_top_y, window_height, window_width, window_vscroll;
461 /* Number of glyphs reserved for left and right marginal areas when
462 the matrix was last adjusted. */
463 int left_margin_glyphs, right_margin_glyphs;
465 /* Flag indicating that scrolling should not be tried in
466 update_window. This flag is set by functions like try_window_id
467 which do their own scrolling. */
468 unsigned no_scrolling_p : 1;
470 /* Non-zero means window displayed in this matrix has a top mode
471 line. */
472 unsigned top_line_p : 1;
474 #ifdef GLYPH_DEBUG
475 /* A string identifying the method used to display the matrix. */
476 char method[512];
477 #endif
481 /* Check that glyph pointers stored in glyph rows of MATRIX are okay.
482 This aborts if any pointer is found twice. */
484 #if GLYPH_DEBUG
485 void check_matrix_pointer_lossage P_ ((struct glyph_matrix *));
486 #define CHECK_MATRIX(MATRIX) check_matrix_pointer_lossage ((MATRIX))
487 #else
488 #define CHECK_MATRIX(MATRIX) (void) 0
489 #endif
493 /***********************************************************************
494 Glyph Rows
495 ***********************************************************************/
497 /* Area in window glyph matrix. If values are added or removed, the
498 function mark_object in alloc.c has to be changed. */
500 enum glyph_row_area
502 LEFT_MARGIN_AREA,
503 TEXT_AREA,
504 RIGHT_MARGIN_AREA,
505 LAST_AREA
509 /* Rows of glyphs in a windows or frame glyph matrix.
511 Each row is partitioned into three areas. The start and end of
512 each area is recorded in a pointer as shown below.
514 +--------------------+-------------+---------------------+
515 | left margin area | text area | right margin area |
516 +--------------------+-------------+---------------------+
517 | | | |
518 glyphs[LEFT_MARGIN_AREA] glyphs[RIGHT_MARGIN_AREA]
520 glyphs[TEXT_AREA] |
521 glyphs[LAST_AREA]
523 Rows in frame matrices reference glyph memory allocated in a frame
524 glyph pool (see the description of struct glyph_pool). Rows in
525 window matrices on frames having frame matrices reference slices of
526 the glyphs of corresponding rows in the frame matrix.
528 Rows in window matrices on frames having no frame matrices point to
529 glyphs allocated from the heap via xmalloc;
530 glyphs[LEFT_MARGIN_AREA] is the start address of the allocated
531 glyph structure array. */
533 struct glyph_row
535 /* Pointers to beginnings of areas. The end of an area A is found at
536 A + 1 in the vector. The last element of the vector is the end
537 of the whole row.
539 Kludge alert: Even if used[TEXT_AREA] == 0, glyphs[TEXT_AREA][0]'s
540 position field is used. It is -1 if this row does not correspond
541 to any text; it is some buffer position if the row corresponds to
542 an empty display line that displays a line end. This is what old
543 redisplay used to do. (Except in code for terminal frames, this
544 kludge is no longer use, I believe. --gerd).
546 See also start, end, displays_text_p and ends_at_zv_p for cleaner
547 ways to do it. The special meaning of positions 0 and -1 will be
548 removed some day, so don't use it in new code. */
549 struct glyph *glyphs[1 + LAST_AREA];
551 /* Number of glyphs actually filled in areas. */
552 short used[LAST_AREA];
554 /* Window-relative x and y-position of the top-left corner of this
555 row. If y < 0, this means that abs (y) pixels of the row are
556 invisible because it is partially visible at the top of a window.
557 If x < 0, this means that abs (x) pixels of the first glyph of
558 the text area of the row are invisible because the glyph is
559 partially visible. */
560 int x, y;
562 /* Width of the row in pixels without taking face extension at the
563 end of the row into account. */
564 int pixel_width;
566 /* Height information. The value of ascent is zero and height is 1
567 on terminal frames. */
568 int ascent, height;
570 /* Portion of row that is visible. Partially visible rows may be
571 found at the top and bottom of a window. This is 1 for tty
572 frames. It may be < 0 in case of completely invisible rows. */
573 int visible_height;
575 /* Hash code. This hash code is available as soon as the row
576 is constructed, i.e. after a call to display_line. */
577 unsigned hash;
579 /* First position in this row. This is the text position, including
580 overlay position information etc, where the display of this row
581 started, and can thus be less the position of the first glyph
582 (e.g. due to invisible text or horizontal scrolling). */
583 struct display_pos start;
585 /* Text position at the end of this row. This is the position after
586 the last glyph on this row. It can be greater than the last
587 glyph position + 1, due to truncation, invisible text etc. In an
588 up-to-date display, this should always be equal to the start
589 position of the next row. */
590 struct display_pos end;
592 /* In a desired matrix, 1 means that this row must be updated. In a
593 current matrix, 0 means that the row has been invalidated, i.e.
594 the row's contents do not agree with what is visible on the
595 screen. */
596 unsigned enabled_p : 1;
598 /* Display this line in inverse video? Used for the mode line and
599 menu bar lines. */
600 unsigned inverse_p : 1;
602 /* 1 means row displays a text line that is truncated on the left or
603 right side. */
604 unsigned truncated_on_left_p : 1;
605 unsigned truncated_on_right_p : 1;
607 /* 1 means the overlay arrow is on this line. */
608 unsigned overlay_arrow_p : 1;
610 /* 1 means that this row displays a continued line, i.e. it has a
611 continuation mark at the right side. */
612 unsigned continued_p : 1;
614 /* 0 means that this row does not contain any text, i.e. it is
615 a blank line at the window and buffer end. */
616 unsigned displays_text_p : 1;
618 /* 1 means that this line ends at ZV. */
619 unsigned ends_at_zv_p : 1;
621 /* 1 means the face of the last glyph in the text area is drawn to
622 the right end of the window. This flag is used in
623 update_text_area to optimize clearing to the end of the area. */
624 unsigned fill_line_p : 1;
626 /* Non-zero means display a bitmap on X frames indicating that this
627 line contains no text and ends in ZV. */
628 unsigned indicate_empty_line_p : 1;
630 /* 1 means this row contains glyphs that overlap each other because
631 of lbearing or rbearing. */
632 unsigned contains_overlapping_glyphs_p : 1;
634 /* 1 means this row is a wide as the window it is displayed in, including
635 scroll bars, bitmap areas, and internal borders. This also
636 implies that the row doesn't have marginal areas. */
637 unsigned full_width_p : 1;
639 /* Non-zero means row is a mode or top-line. */
640 unsigned mode_line_p : 1;
642 /* Continuation lines width at the start of the row. */
643 int continuation_lines_width;
647 /* Get a pointer to row number ROW in matrix MATRIX. If GLYPH_DEBUG
648 is defined to a non-zero value, the function matrix_row checks that
649 we don't try to access rows that are out of bounds. */
651 #if GLYPH_DEBUG
652 struct glyph_row *matrix_row P_ ((struct glyph_matrix *, int));
653 #define MATRIX_ROW(MATRIX, ROW) matrix_row ((MATRIX), (ROW))
654 #else
655 #define MATRIX_ROW(MATRIX, ROW) ((MATRIX)->rows + (ROW))
656 #endif
658 /* Return a pointer to the row reserved for the mode line in MATRIX.
659 Row MATRIX->nrows - 1 is always reserved for the mode line. */
661 #define MATRIX_MODE_LINE_ROW(MATRIX) \
662 ((MATRIX)->rows + (MATRIX)->nrows - 1)
664 /* Return a pointer to the row reserved for the top line in MATRIX.
665 This is always the first row in MATRIX because that's the only
666 way that works in frame-based redisplay. */
668 #define MATRIX_TOP_LINE_ROW(MATRIX) (MATRIX)->rows
670 /* Return a pointer to first row in MATRIX used for text display. */
672 #define MATRIX_FIRST_TEXT_ROW(MATRIX) \
673 ((MATRIX)->rows->mode_line_p ? (MATRIX)->rows + 1 : (MATRIX)->rows)
675 /* Return a pointer to the first glyph in the text area of a row.
676 MATRIX is the glyph matrix accessed, and ROW is the row index in
677 MATRIX. */
679 #define MATRIX_ROW_GLYPH_START(MATRIX, ROW) \
680 (MATRIX_ROW ((MATRIX), (ROW))->glyphs[TEXT_AREA])
682 /* Return the number of used glyphs in the text area of a row. */
684 #define MATRIX_ROW_USED(MATRIX, ROW) \
685 (MATRIX_ROW ((MATRIX), (ROW))->used[TEXT_AREA])
687 /* Return the character/ byte position at which the display of ROW
688 starts. */
690 #define MATRIX_ROW_START_CHARPOS(ROW) ((ROW)->start.pos.charpos)
691 #define MATRIX_ROW_START_BYTEPOS(ROW) ((ROW)->start.pos.bytepos)
693 /* Return character/ byte position at which ROW ends. */
695 #define MATRIX_ROW_END_CHARPOS(ROW) ((ROW)->end.pos.charpos)
696 #define MATRIX_ROW_END_BYTEPOS(ROW) ((ROW)->end.pos.bytepos)
698 /* Return the vertical position of ROW in MATRIX. */
700 #define MATRIX_ROW_VPOS(ROW, MATRIX) ((ROW) - (MATRIX)->rows)
702 /* Return the last glyph row + 1 in MATRIX on window W reserved for
703 text. If W has a mode line, the last row in the matrix is reserved
704 for it. */
706 #define MATRIX_BOTTOM_TEXT_ROW(MATRIX, W) \
707 ((MATRIX)->rows \
708 + (MATRIX)->nrows \
709 - (WINDOW_WANTS_MODELINE_P ((W)) ? 1 : 0))
711 /* Non-zero if the face of the last glyph in ROW's text area has
712 to be drawn to the end of the text area. */
714 #define MATRIX_ROW_EXTENDS_FACE_P(ROW) ((ROW)->fill_line_p)
716 /* Set and query the enabled_p flag of glyph row ROW in MATRIX. */
718 #define SET_MATRIX_ROW_ENABLED_P(MATRIX, ROW, VALUE) \
719 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p = (VALUE) != 0)
721 #define MATRIX_ROW_ENABLED_P(MATRIX, ROW) \
722 (MATRIX_ROW ((MATRIX), (ROW))->enabled_p)
724 /* Non-zero if ROW displays text. Value is non-zero if the row is
725 blank but displays a line end. */
727 #define MATRIX_ROW_DISPLAYS_TEXT_P(ROW) ((ROW)->displays_text_p)
729 /* Non-zero if ROW is not completely visible in window W. */
731 #define MATRIX_ROW_PARTIALLY_VISIBLE_P(ROW) \
732 ((ROW)->height != (ROW)->visible_height)
734 /* Non-zero if ROW is partially visible at the top of window W. */
736 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_TOP_P(W, ROW) \
737 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
738 && (ROW)->y < WINDOW_DISPLAY_TOP_LINE_HEIGHT ((W)))
740 /* Non-zero if ROW is partially visible at the bottom of window W. */
742 #define MATRIX_ROW_PARTIALLY_VISIBLE_AT_BOTTOM_P(W, ROW) \
743 (MATRIX_ROW_PARTIALLY_VISIBLE_P ((ROW)) \
744 && (ROW)->y + (ROW)->height > WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE ((W)))
746 /* Return the bottom Y + 1 of ROW. */
748 #define MATRIX_ROW_BOTTOM_Y(ROW) ((ROW)->y + (ROW)->height)
750 /* Is ROW the last visible one in the display described by the
751 iterator structure pointed to by IT?. */
753 #define MATRIX_ROW_LAST_VISIBLE_P(ROW, IT) \
754 (MATRIX_ROW_BOTTOM_Y ((ROW)) >= (IT)->last_visible_y)
756 /* Non-zero if ROW displays a continuation line. */
758 #define MATRIX_ROW_CONTINUATION_LINE_P(ROW) \
759 ((ROW)->continuation_lines_width > 0)
761 /* Non-zero if ROW ends in the middle of a character. This is the
762 case for continued lines showing only part of a display table entry
763 or a control char, or an overlay string. */
765 #define MATRIX_ROW_ENDS_IN_MIDDLE_OF_CHAR_P(ROW) \
766 ((ROW)->end.dpvec_index >= 0 \
767 || (ROW)->end.overlay_string_index >= 0)
769 /* Non-zero if ROW ends in the middle of an overlay string. */
771 #define MATRIX_ROW_ENDS_IN_OVERLAY_STRING_P(ROW) \
772 ((ROW)->end.overlay_string_index >= 0)
774 /* Non-zero if ROW starts in the middle of a character. See above. */
776 #define MATRIX_ROW_STARTS_IN_MIDDLE_OF_CHAR_P(ROW) \
777 ((ROW)->start.dpvec_index >= 0 \
778 || ((ROW)->start.overlay_string_index >= 0 \
779 && (ROW)->start.string_pos.charpos > 0))
782 /* Non-zero means that fonts have been loaded since the last glyph
783 matrix adjustments. The function redisplay_internal adjusts glyph
784 matrices when this flag is non-zero. */
786 extern int fonts_changed_p;
788 /* A glyph for a space. */
790 extern struct glyph space_glyph;
792 /* Window being updated by update_window. This is non-null as long as
793 update_window has not finished, and null otherwise. It's role is
794 analogous to updating_frame. */
796 extern struct window *updated_window;
798 /* Glyph row and area updated by update_window_line. */
800 extern struct glyph_row *updated_row;
801 extern int updated_area;
803 /* Non-zero means reading single-character input with prompt so put
804 cursor on mini-buffer after the prompt. Positive means at end of
805 text in echo area; negative means at beginning of line. */
807 extern int cursor_in_echo_area;
809 /* Non-zero means last display completed. Zero means it was
810 preempted. */
812 extern int display_completed;
814 /* Non-zero means redisplay has been performed directly (see also
815 direct_output_for_insert and direct_output_forward_char), so that
816 no further updating has to be performed. The function
817 redisplay_internal checks this flag, and does nothing but reset it
818 to zero if it is non-zero. */
820 extern int redisplay_performed_directly_p;
822 /* A temporary storage area, including a row of glyphs. Initialized
823 in xdisp.c. Used for various purposes, as an example see
824 direct_output_for_insert. */
826 extern struct glyph_row scratch_glyph_row;
830 /************************************************************************
831 Display Dimensions
832 ************************************************************************/
834 /* Return the height of the mode line in glyph matrix MATRIX, or zero
835 if not known. This macro is called under circumstances where
836 MATRIX might not have been allocated yet. */
838 #define MATRIX_MODE_LINE_HEIGHT(MATRIX) \
839 ((MATRIX) && (MATRIX)->rows \
840 ? MATRIX_MODE_LINE_ROW (MATRIX)->height \
841 : 0)
843 /* Return the height of the top line in glyph matrix MATRIX, or zero
844 if not known. This macro is called under circumstances where
845 MATRIX might not have been allocated yet. */
847 #define MATRIX_TOP_LINE_HEIGHT(MATRIX) \
848 ((MATRIX) && (MATRIX)->rows \
849 ? MATRIX_TOP_LINE_ROW (MATRIX)->height \
850 : 0)
852 /* Return the current height of the mode line of window W. If not
853 known from W's current glyph matrix, return a default based on the
854 height of the font of the face `modeline'. */
856 #define CURRENT_MODE_LINE_HEIGHT(W) \
857 (MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
858 ? MATRIX_MODE_LINE_HEIGHT ((W)->current_matrix) \
859 : estimate_mode_line_height (XFRAME ((W)->frame), MODE_LINE_FACE_ID))
861 /* Return the current height of the top line of window W. If not
862 known from W's current glyph matrix, return an estimation based on
863 the height of the font of the face `top-line'. */
865 #define CURRENT_TOP_LINE_HEIGHT(W) \
866 (MATRIX_TOP_LINE_HEIGHT ((W)->current_matrix) \
867 ? MATRIX_TOP_LINE_HEIGHT ((W)->current_matrix) \
868 : estimate_mode_line_height (XFRAME ((W)->frame), TOP_LINE_FACE_ID))
870 /* Return the height of the desired mode line of window W. */
872 #define DESIRED_MODE_LINE_HEIGHT(W) \
873 MATRIX_MODE_LINE_HEIGHT ((W)->desired_matrix)
875 /* Return the height of the desired top line of window W. */
877 #define DESIRED_TOP_LINE_HEIGHT(W) \
878 MATRIX_TOP_LINE_HEIGHT ((W)->desired_matrix)
880 /* Like FRAME_INTERNAL_BORDER_WIDTH but checks whether frame F is a
881 window-system frame. */
883 #define FRAME_INTERNAL_BORDER_WIDTH_SAFE(F) \
884 (FRAME_WINDOW_P (F) ? FRAME_INTERNAL_BORDER_WIDTH (F) : 0)
886 /* Width of display region of window W. For terminal frames, this
887 equals the width of W since there are no vertical scroll bars. For
888 window system frames, the value has to be corrected by the pixel
889 width of vertical scroll bars, and bitmap areas. */
891 #define WINDOW_DISPLAY_PIXEL_WIDTH(W) \
892 (((XFASTINT ((W)->width) \
893 - FRAME_SCROLL_BAR_WIDTH (XFRAME (WINDOW_FRAME ((W)))) \
894 - 2 * FRAME_FLAGS_AREA_COLS (XFRAME (WINDOW_FRAME ((W))))) \
895 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
897 /* Height of the display region of W, including a mode line, if any. */
899 #define WINDOW_DISPLAY_PIXEL_HEIGHT(W) \
900 (XFASTINT ((W)->height) \
901 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W)))))
903 /* Height in pixels of the mode line. May be zero if W doesn't have a
904 mode line. */
906 #define WINDOW_DISPLAY_MODE_LINE_HEIGHT(W) \
907 (WINDOW_WANTS_MODELINE_P ((W)) \
908 ? CURRENT_MODE_LINE_HEIGHT (W) \
909 : 0)
911 /* Height in pixels of the top line. Zero if W doesn't have a top
912 line. */
914 #define WINDOW_DISPLAY_TOP_LINE_HEIGHT(W) \
915 (WINDOW_WANTS_TOP_LINE_P ((W)) \
916 ? CURRENT_TOP_LINE_HEIGHT (W) \
917 : 0)
919 /* Pixel height of window W without mode line. */
921 #define WINDOW_DISPLAY_HEIGHT_NO_MODE_LINE(W) \
922 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
923 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)))
925 /* Pixel height of window W without mode and top line. */
927 #define WINDOW_DISPLAY_TEXT_HEIGHT(W) \
928 (WINDOW_DISPLAY_PIXEL_HEIGHT ((W)) \
929 - WINDOW_DISPLAY_MODE_LINE_HEIGHT ((W)) \
930 - WINDOW_DISPLAY_TOP_LINE_HEIGHT ((W)))
932 /* Left edge of W in pixels relative to its frame. */
934 #define WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X(W) \
935 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
936 + (WINDOW_LEFT_MARGIN ((W)) \
937 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))) \
938 + FRAME_FLAGS_AREA_WIDTH (XFRAME (WINDOW_FRAME ((W)))))
940 /* Right edge of window W in pixels, relative to its frame. */
942 #define WINDOW_DISPLAY_RIGHT_EDGE_PIXEL_X(W) \
943 (WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)) \
944 + WINDOW_DISPLAY_PIXEL_WIDTH ((W)))
946 /* Top edge of W in pixels relative to its frame. */
948 #define WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y(W) \
949 (FRAME_INTERNAL_BORDER_WIDTH_SAFE (XFRAME (WINDOW_FRAME ((W)))) \
950 + (XFASTINT ((W)->top) \
951 * CANON_Y_UNIT (XFRAME (WINDOW_FRAME ((W))))))
953 /* Bottom edge of window W relative to its frame. */
955 #define WINDOW_DISPLAY_BOTTOM_EDGE_PIXEL_Y(W) \
956 (WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)) \
957 + WINDOW_DISPLAY_PIXEL_HEIGHT ((W)))
959 /* Convert window W relative pixel X to frame pixel coordinates. */
961 #define WINDOW_TO_FRAME_PIXEL_X(W, X) \
962 ((X) + WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
964 /* Convert window W relative pixel Y to frame pixel coordinates. */
966 #define WINDOW_TO_FRAME_PIXEL_Y(W, Y) \
967 ((Y) + WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
969 /* Convert frame relative pixel X to window relative pixel X. */
971 #define FRAME_TO_WINDOW_PIXEL_X(W, X) \
972 ((X) - WINDOW_DISPLAY_LEFT_EDGE_PIXEL_X ((W)))
974 /* Convert frame relative pixel X to window relative pixel Y. */
976 #define FRAME_TO_WINDOW_PIXEL_Y(W, Y) \
977 ((Y) - WINDOW_DISPLAY_TOP_EDGE_PIXEL_Y ((W)))
979 /* Width of left margin area in pixels. */
981 #define WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH(W) \
982 (NILP ((W)->left_margin_width) \
983 ? 0 \
984 : (XINT ((W)->left_margin_width) \
985 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
987 /* Width of right marginal area in pixels. */
989 #define WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH(W) \
990 (NILP ((W)->right_margin_width) \
991 ? 0 \
992 : (XINT ((W)->right_margin_width) \
993 * CANON_X_UNIT (XFRAME (WINDOW_FRAME ((W))))))
995 /* Width of text area in pixels. */
997 #define WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH(W) \
998 (WINDOW_DISPLAY_PIXEL_WIDTH ((W)) \
999 - WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1000 - WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W)))
1002 /* Convert a text area relative x-position in window W to frame X
1003 pixel coordinates. */
1005 #define WINDOW_TEXT_TO_FRAME_PIXEL_X(W, X) \
1006 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1007 + WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)))
1009 /* Translate an x-position relative to AREA in window W to frame pixel
1010 coordinates. */
1012 #define WINDOW_AREA_TO_FRAME_PIXEL_X(W, AREA, X) \
1013 (WINDOW_TO_FRAME_PIXEL_X ((W), (X)) \
1014 + (((AREA) > LEFT_MARGIN_AREA) \
1015 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1016 : 0) \
1017 + (((AREA) > TEXT_AREA) \
1018 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1019 : 0))
1021 /* Return the pixel width of AREA in W. */
1023 #define WINDOW_AREA_PIXEL_WIDTH(W, AREA) \
1024 (((AREA) == TEXT_AREA) \
1025 ? WINDOW_DISPLAY_TEXT_AREA_PIXEL_WIDTH ((W)) \
1026 : (((AREA) == LEFT_MARGIN_AREA) \
1027 ? WINDOW_DISPLAY_LEFT_AREA_PIXEL_WIDTH ((W)) \
1028 : WINDOW_DISPLAY_RIGHT_AREA_PIXEL_WIDTH ((W))))
1030 /* Value is non-zero if window W has a mode line. */
1032 #define WINDOW_WANTS_MODELINE_P(W) \
1033 (!MINI_WINDOW_P (W) \
1034 && !(W)->pseudo_window_p \
1035 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1036 && !NILP (XBUFFER ((W)->buffer)->mode_line_format))
1038 /* Value is non-zero if window W wants a top line. */
1040 #define WINDOW_WANTS_TOP_LINE_P(W) \
1041 (!MINI_WINDOW_P (W) \
1042 && !(W)->pseudo_window_p \
1043 && FRAME_WANTS_MODELINE_P (XFRAME (WINDOW_FRAME (W))) \
1044 && !NILP (XBUFFER ((W)->buffer)->top_line_format))
1047 /***********************************************************************
1048 Faces
1049 ***********************************************************************/
1051 /* Indices of face attributes in Lisp face vectors. Slot zero is the
1052 symbol `face'. */
1054 enum lface_attribute_index
1056 LFACE_FAMILY_INDEX = 1,
1057 LFACE_SWIDTH_INDEX,
1058 LFACE_HEIGHT_INDEX,
1059 LFACE_WEIGHT_INDEX,
1060 LFACE_SLANT_INDEX,
1061 LFACE_UNDERLINE_INDEX,
1062 LFACE_INVERSE_INDEX,
1063 LFACE_FOREGROUND_INDEX,
1064 LFACE_BACKGROUND_INDEX,
1065 LFACE_STIPPLE_INDEX,
1066 LFACE_OVERLINE_INDEX,
1067 LFACE_STRIKE_THROUGH_INDEX,
1068 LFACE_BOX_INDEX,
1069 LFACE_VECTOR_SIZE
1073 /* Box types of faces. */
1075 enum face_box_type
1077 /* No box around text. */
1078 FACE_NO_BOX,
1080 /* Simple box of specified width and color. Default width is 1, and
1081 default color is the foreground color of the face. */
1082 FACE_SIMPLE_BOX,
1084 /* Boxes with 3D shadows. Color equals the background color of the
1085 face. Width is specified. */
1086 FACE_RAISED_BOX,
1087 FACE_SUNKEN_BOX
1091 /* Structure describing a realized face.
1093 For each Lisp face, 0..N realized faces can exist for different
1094 frames and different charsets. Realized faces are built from Lisp
1095 faces and text properties/overlays by merging faces and adding
1096 unspecified attributes from the `default' face. */
1098 struct face
1100 /* The id of this face. The id equals the index of this face in the
1101 vector faces_by_id of its face cache. */
1102 int id;
1104 #ifdef HAVE_WINDOW_SYSTEM
1106 /* If non-zero, a GC we can use without modification to draw
1107 characters in this face. */
1108 GC gc;
1110 /* Font used for this face, or null if the font could not be loaded
1111 for some reason. This points to a `font' slot of a struct
1112 font_info, and we should not call XFreeFont on it because the
1113 font may still be used somewhere else. */
1114 XFontStruct *font;
1116 /* Background stipple or bitmap used for this face. */
1117 Pixmap stipple;
1119 #else /* not HAVE_WINDOW_SYSTEM */
1121 /* Dummy. */
1122 int stipple;
1124 #endif /* not HAVE_WINDOW_SYSTEM */
1126 /* Pixel value of foreground color for X frames. Color index
1127 for tty frames. */
1128 unsigned long foreground;
1130 /* Pixel value or color index of background color. */
1131 unsigned long background;
1133 /* Pixel value or color index of underline color. */
1134 unsigned long underline_color;
1136 /* Pixel value or color index of overlined, strike-through, or box
1137 color. */
1138 unsigned long overline_color;
1139 unsigned long strike_through_color;
1140 unsigned long box_color;
1142 /* The font's name. This points to a `name' of a font_info, and it
1143 must not be freed. */
1144 char *font_name;
1146 /* The X font registry and encoding of font_name. */
1147 Lisp_Object registry;
1149 /* Font info ID for this face's font. An ID is stored here because
1150 pointers to font_info structures may change. The reason is that
1151 they are pointers into a font table vector that is itself
1152 reallocated. */
1153 int font_info_id;
1155 /* Fontset ID if this face uses a fontset, or -1. This is only >= 0
1156 if the face was realized for CHARSET_COMPOSITION. For all other
1157 charsets, a specific font is loaded from the set of fonts
1158 specified by the fontset given by the family attribute of the face. */
1159 int fontset;
1161 /* Pixmap width and height. */
1162 unsigned int pixmap_w, pixmap_h;
1164 /* Non-zero means characters in this face have a box that thickness
1165 around them. */
1166 int box_line_width;
1168 /* Type of box drawn. A value of FACE_NO_BOX means no box is drawn
1169 around text in this face. A value of FACE_SIMPLE_BOX means a box
1170 of width box_line_width is drawn in color box_color. A value of
1171 FACE_RAISED_BOX or FACE_SUNKEN_BOX means a 3D box is drawn with
1172 shadow colors derived from the background color of the face. */
1173 enum face_box_type box;
1175 /* If `box' above specifies a 3D type, 1 means use box_color for
1176 drawing shadows. */
1177 unsigned use_box_color_for_shadows_p : 1;
1179 /* The Lisp face attributes this face realizes. All attributes
1180 in this vector are non-nil. */
1181 Lisp_Object lface[LFACE_VECTOR_SIZE];
1183 /* The hash value of this face. */
1184 unsigned hash;
1186 /* The charset for which this face was realized if it was realized
1187 for use in multibyte text. If fontset >= 0, this is
1188 CHARSET_COMPOSITION. A value of charset < 0 means the face was
1189 realized for use in unibyte text where the idea of Emacs
1190 charsets isn't applicable. */
1191 int charset;
1193 /* Non-zero if text in this face should be underlined, overlined,
1194 strike-through or have a box drawn around it. */
1195 unsigned underline_p : 1;
1196 unsigned overline_p : 1;
1197 unsigned strike_through_p : 1;
1199 /* 1 means that the colors specified for this face could not be
1200 loaded, and were replaced by default colors, so they shouldn't be
1201 freed. */
1202 unsigned foreground_defaulted_p : 1;
1203 unsigned background_defaulted_p : 1;
1205 /* 1 means that either no color is specified for underlining or that
1206 the the specified color couldn't be loaded. Use the foreground
1207 color when drawing in that case. */
1208 unsigned underline_defaulted_p : 1;
1210 /* 1 means that either no color is specified for the corresponding
1211 attribute or that the the specified color couldn't be loaded.
1212 Use the foreground color when drawing in that case. */
1213 unsigned overline_color_defaulted_p : 1;
1214 unsigned strike_through_color_defaulted_p : 1;
1215 unsigned box_color_defaulted_p : 1;
1217 /* TTY appearances. Blinking is not yet implemented. Colors are
1218 found in `lface' with empty color string meaning the default
1219 color of the TTY. */
1220 unsigned tty_bold_p : 1;
1221 unsigned tty_dim_p : 1;
1222 unsigned tty_underline_p : 1;
1223 unsigned tty_alt_charset_p : 1;
1224 unsigned tty_reverse_p : 1;
1225 unsigned tty_blinking_p : 1;
1227 /* Next and previous face in hash collision list of face cache. */
1228 struct face *next, *prev;
1232 /* Color index indicating that face uses a terminal's default color. */
1234 #define FACE_TTY_DEFAULT_COLOR ((unsigned long) -1)
1236 /* Non-zero if FACE was realized for unibyte use. */
1238 #define FACE_UNIBYTE_P(FACE) ((FACE)->charset < 0)
1241 /* IDs of important faces known by the C face code. These are the IDs
1242 of the faces for CHARSET_ASCII. */
1244 enum face_id
1246 DEFAULT_FACE_ID,
1247 MODE_LINE_FACE_ID,
1248 TOOLBAR_FACE_ID,
1249 BITMAP_AREA_FACE_ID,
1250 TOP_LINE_FACE_ID,
1251 BASIC_FACE_ID_SENTINEL
1255 /* A cache of realized faces. Each frame has its own cache because
1256 Emacs allows different frame-local face definitions. */
1258 struct face_cache
1260 /* Hash table of cached realized faces. */
1261 struct face **buckets;
1263 /* Back-pointer to the frame this cache belongs to. */
1264 struct frame *f;
1266 /* A vector of faces so that faces can be referenced by an ID. */
1267 struct face **faces_by_id;
1269 /* The allocated size, and number of used slots of faces_by_id. */
1270 int size, used;
1274 /* Prepare face FACE for use on frame F. This must be called before
1275 using X resources of FACE. */
1277 #define PREPARE_FACE_FOR_DISPLAY(F, FACE) \
1278 if ((FACE)->gc == 0) \
1279 prepare_face_for_display ((F), (FACE)); \
1280 else \
1281 (void) 0
1283 /* Return a pointer to the face with ID on frame F, or null if such a
1284 face doesn't exist. */
1286 #define FACE_FROM_ID(F, ID) \
1287 (((ID) >= 0 && (ID) < FRAME_FACE_CACHE (F)->used) \
1288 ? FRAME_FACE_CACHE (F)->faces_by_id[ID] \
1289 : NULL)
1291 /* Non-zero if FACE is suitable for displaying characters of CHARSET.
1292 CHARSET < 0 means unibyte text. */
1294 #define FACE_SUITABLE_FOR_CHARSET_P(FACE, CHARSET) \
1295 (((CHARSET) < 0 \
1296 ? (EQ ((FACE)->registry, Vface_default_registry) \
1297 || !NILP (Fequal ((FACE)->registry, Vface_default_registry))) \
1298 : ((FACE)->charset == (CHARSET) \
1299 || ((FACE)->charset == CHARSET_ASCII \
1300 && (CHARSET) == charset_latin_iso8859_1 \
1301 && face_suitable_for_iso8859_1_p ((FACE))) \
1302 || ((FACE)->charset == charset_latin_iso8859_1 \
1303 && (CHARSET) == CHARSET_ASCII))))
1305 /* Return the id of the realized face on frame F that is like the face
1306 with id ID but is suitable for displaying characters of CHARSET.
1307 This macro is only meaningful for CHARSET >= 0, i.e. multibyte
1308 text. */
1310 #define FACE_FOR_CHARSET(F, ID, CHARSET) \
1311 (FACE_SUITABLE_FOR_CHARSET_P (FACE_FROM_ID ((F), (ID)), (CHARSET)) \
1312 ? (ID) \
1313 : lookup_face ((F), FACE_FROM_ID ((F), (ID))->lface, (CHARSET)))
1315 /* The default registry and encoding to use. */
1317 extern Lisp_Object Vface_default_registry;
1319 /* Non-zero means face attributes have been changed since the last
1320 redisplay. Used in redisplay_internal. */
1322 extern int face_change_count;
1327 /***********************************************************************
1328 Display Iterator
1329 ***********************************************************************/
1331 /* Iteration over things to display in current_buffer or in a string.
1333 The iterator handles:
1335 1. Overlay strings (after-string, before-string).
1336 2. Face properties.
1337 3. Invisible text properties.
1338 4. Selective display.
1339 5. Translation of characters via display tables.
1340 6. Translation of control characters to the forms `\003' or `^C'.
1341 7. `glyph' and `space-width' properties.
1343 Iterators are initialized by calling init_iterator or one of the
1344 equivalent functions below. A call to get_next_display_element
1345 loads the iterator structure with information about what next to
1346 display. A call to set_iterator_to_next increments the iterator's
1347 position.
1349 Characters from overlay strings, display table entries or control
1350 character translations are returned one at a time. For example, if
1351 we have a text of `a\x01' where `a' has a display table definition
1352 of `cd' and the control character is displayed with a leading
1353 arrow, then the iterator will return:
1355 Call Return Source Call next
1356 -----------------------------------------------------------------
1357 next c display table move
1358 next d display table move
1359 next ^ control char move
1360 next A control char move
1362 The same mechanism is also used to return characters for ellipses
1363 displayed at the end of invisible text.
1365 CAVEAT: Under some circumstances, move_.* functions can be called
1366 asynchronously, e.g. when computing a buffer position from an x and
1367 y pixel position. This means that these functions and functions
1368 called from them SHOULD NOT USE xmalloc and alike. See also the
1369 comment at the start of xdisp.c. */
1371 /* Enumeration describing what kind of display element an iterator is
1372 loaded with after a call to get_next_display_element. */
1374 enum display_element_type
1376 /* A normal character. */
1377 IT_CHARACTER,
1379 /* An image. */
1380 IT_IMAGE,
1382 /* A flexible width and height space. */
1383 IT_STRETCH,
1385 /* End of buffer or string. */
1386 IT_EOB,
1388 /* Truncation glyphs. Never returned by get_next_display_element.
1389 Used to get display information about truncation glyphs via
1390 produce_glyphs. */
1391 IT_TRUNCATION,
1393 /* Continuation glyphs. See the comment for IT_TRUNCATION. */
1394 IT_CONTINUATION
1398 /* An enumerator for each text property that has a meaning for display
1399 purposes. */
1401 enum prop_idx
1403 FONTIFIED_PROP_IDX,
1404 FACE_PROP_IDX,
1405 INVISIBLE_PROP_IDX,
1406 DISPLAY_PROP_IDX,
1408 /* Not a property. Used to indicate changes in overlays. */
1409 OVERLAY_PROP_IDX,
1411 /* Sentinel. */
1412 LAST_PROP_IDX
1416 struct it
1418 /* The window in which we iterate over current_buffer (or a string). */
1419 Lisp_Object window;
1420 struct window *w;
1422 /* The window's frame. */
1423 struct frame *f;
1425 /* Function to call to load this structure with the next display
1426 element. */
1427 int (* method) P_ ((struct it *it));
1429 /* The next position at which to check for face changes, invisible
1430 text, overlay strings, end of text etc., which see. */
1431 int stop_charpos;
1433 /* Maximum string or buffer position + 1. ZV when iterating over
1434 current_buffer. */
1435 int end_charpos;
1437 /* C string to iterate over. Non-null means get characters from
1438 this string, otherwise characters are read from current_buffer
1439 or it->string. */
1440 unsigned char *s;
1442 /* Number of characters in the string (s, or it->string) we iterate
1443 over. */
1444 int string_nchars;
1446 /* Start and end of a visible region; -1 if the region is not
1447 visible in the window. */
1448 int region_beg_charpos, region_end_charpos;
1450 /* Position at which redisplay end trigger functions should be run. */
1451 int redisplay_end_trigger_charpos;
1453 /* 1 means multibyte characters are enabled. */
1454 unsigned multibyte_p : 1;
1456 /* 1 means highlight trailing whitespace. */
1457 unsigned show_trailing_whitespace_p : 1;
1459 /* 1 means window has a mode line at its top. */
1460 unsigned top_line_p : 1;
1462 /* 1 means `string' is the value of a `display' property.
1463 Don't handle some `display' properties in these strings. */
1464 unsigned string_from_display_prop_p : 1;
1466 /* Display table in effect or null for none. */
1467 struct Lisp_Char_Table *dp;
1469 /* Current display table vector to return characters from and its
1470 end. dpvec null means we are not returning characters from a
1471 display table entry; current.dpvec_index gives the current index
1472 into dpvec. This same mechanism is also used to return
1473 characters from translated control characters, i.e. `\003' or
1474 `^C'. */
1475 Lisp_Object *dpvec, *dpend;
1477 /* Length in bytes of the char that filled dpvec. A value of zero
1478 means that no character such character is involved. */
1479 int dpvec_char_len;
1481 /* Face id of the iterator saved in case a glyph from dpvec contains
1482 a face. The face is restored when all glyphs from dpvec have
1483 been delivered. */
1484 int saved_face_id;
1486 /* Vector of glyphs for control character translation. The pointer
1487 dpvec is set to ctl_chars when a control character is translated. */
1488 Lisp_Object ctl_chars[4];
1490 /* Current buffer or string position of the iterator, including
1491 position in overlay strings etc. */
1492 struct display_pos current;
1494 /* Vector of overlays to process. Overlay strings are processed
1495 OVERLAY_STRING_CHUNK_SIZE at a time. */
1496 #define OVERLAY_STRING_CHUNK_SIZE 3
1497 Lisp_Object overlay_strings[OVERLAY_STRING_CHUNK_SIZE];
1499 /* Total number of overlay strings to process. This can be >
1500 OVERLAY_STRING_CHUNK_SIZE. */
1501 int n_overlay_strings;
1503 /* If non-nil, a Lisp string being processed. If
1504 current.overlay_string_index >= 0, this is an overlay string from
1505 pos. */
1506 Lisp_Object string;
1508 /* Stack of saved values. New entries are pushed when we begin to
1509 process an overlay string or a string from a `glyph' property.
1510 Entries are popped when we return to deliver display elements
1511 from what we previously had. */
1512 struct iterator_stack_entry
1514 int stop_charpos;
1515 int face_id;
1516 Lisp_Object string;
1517 struct display_pos pos;
1518 int end_charpos;
1519 int string_nchars;
1520 enum glyph_row_area area;
1521 unsigned multibyte_p : 1;
1522 unsigned string_from_display_prop_p : 1;
1523 Lisp_Object space_width;
1524 short voffset;
1525 Lisp_Object font_height;
1527 stack[2];
1529 /* Stack pointer. */
1530 int sp;
1532 /* Setting of buffer-local variable selective-display-ellipsis. */
1533 unsigned selective_display_ellipsis_p : 1;
1535 /* 1 means control characters are translated into the form `^C'
1536 where the `^' can be replaced by a display table entry. */
1537 unsigned ctl_arrow_p : 1;
1539 /* -1 means selective display hides everything between a \r and the
1540 next newline; > 0 means hide lines indented more than that value. */
1541 int selective;
1543 /* An enumeration describing what the next display element is
1544 after a call to get_next_display_element. */
1545 enum display_element_type what;
1547 /* Face to use. */
1548 int face_id;
1550 /* Non-zero means that the current face has a box. */
1551 unsigned face_box_p : 1;
1553 /* Non-null means that the current character is the first in a run
1554 of characters with box face. */
1555 unsigned start_of_box_run_p : 1;
1557 /* Non-zero means that the current character is the last in a run
1558 of characters with box face. */
1559 unsigned end_of_box_run_p : 1;
1561 /* 1 means overlay strings at end_charpos have been processed. */
1562 unsigned overlay_strings_at_end_processed_p : 1;
1564 /* The ID of the default face to use. One of DEFAULT_FACE_ID,
1565 MODE_LINE_FACE_ID, or TOOLBAR_FACE_ID, depending on what we
1566 are displaying. */
1567 int base_face_id;
1569 /* If what == IT_CHARACTER, character and length in bytes. This is
1570 a character from a buffer or string. It may be different from
1571 the character displayed in case that
1572 unibyte_display_via_language_environment is set. */
1573 int c, len;
1575 /* The character to display, possibly translated to multibyte
1576 if unibyte_display_via_language_environment is set. This
1577 is set after x_produce_glyphs has been called. */
1578 int char_to_display;
1580 /* Charset for which face_id was computed. This is the charset
1581 of char_to_display after x_produce_glyphs has been called. */
1582 int charset;
1584 /* If what == IT_IMAGE, the id of the image to display. */
1585 int image_id;
1587 /* Value of the `space-width' property, if any; nil if none. */
1588 Lisp_Object space_width;
1590 /* Computed from the value of the `raise' property. */
1591 short voffset;
1593 /* Value of the `height' property, if any; nil if none. */
1594 Lisp_Object font_height;
1596 /* Object and position where the current display element came from.
1597 Object can be a Lisp string in case the current display element
1598 comes from an overlay string, or it is buffer. Position is
1599 a position in object. */
1600 Lisp_Object object;
1601 struct text_pos position;
1603 /* 1 means lines are truncated. */
1604 unsigned truncate_lines_p : 1;
1606 /* Number of columns per \t. */
1607 short tab_width;
1609 /* Width in pixels of truncation and continuation glyphs. */
1610 short truncation_pixel_width, continuation_pixel_width;
1612 /* First and last visible x-position in the display area. If window
1613 is hscrolled by n columns, first_visible_x == n * CANON_X_UNIT
1614 (f), and last_visible_x == pixel width of W + first_visible_x. */
1615 int first_visible_x, last_visible_x;
1617 /* Last visible y-position + 1 in the display area without a mode
1618 line, if the window has one. */
1619 int last_visible_y;
1621 /* Width of a prompt in front of the line. Used to perform tab
1622 calculations. The x on which tab calculations are based is
1623 current_x - prompt_width + continuation_lines_width. */
1624 int prompt_width;
1626 /* If non-null, glyphs are produced in glyph_row with each call to
1627 produce_glyphs. */
1628 struct glyph_row *glyph_row;
1630 /* The area of glyph_row to which glyphs are added. */
1631 enum glyph_row_area area;
1633 /* Number of glyphs needed for the last character requested via
1634 produce_glyphs. This is 1 except for tabs. */
1635 int nglyphs;
1637 /* Width of the display element in pixels. Result of
1638 produce_glyphs. */
1639 int pixel_width;
1641 /* Current and maximum line height information. Result of
1642 produce_glyphs. */
1643 int ascent, descent, max_ascent, max_descent;
1645 /* Current x pixel position within the display line. This value
1646 does not include the width of continuation lines in front of the
1647 line. The value of current_x is automatically incremented by
1648 pixel_width with each call to produce_glyphs. */
1649 int current_x;
1651 /* Accumulated width of continuation lines. If > 0, this means we
1652 are currently in a continuation line. This is initially zero and
1653 incremented/reset by display_line, move_it_to etc. */
1654 int continuation_lines_width;
1656 /* Current y-position. Automatically incremented by the height of
1657 glyph_row in move_it_to and display_line. */
1658 int current_y;
1660 /* Current vertical matrix position, or line number. Automatically
1661 incremented by move_it_to and display_line. */
1662 int vpos;
1664 /* Horizontal matrix position reached in move_it_in_display_line.
1665 Only set there, not in display_line. */
1666 int hpos;
1670 /* Access to positions of iterator IT. */
1672 #define IT_CHARPOS(IT) CHARPOS ((IT).current.pos)
1673 #define IT_BYTEPOS(IT) BYTEPOS ((IT).current.pos)
1674 #define IT_STRING_CHARPOS(IT) CHARPOS ((IT).current.string_pos)
1675 #define IT_STRING_BYTEPOS(IT) BYTEPOS ((IT).current.string_pos)
1677 /* Test if IT has reached the end of its buffer or string. This will
1678 only work after get_next_display_element has been called. */
1680 #define ITERATOR_AT_END_P(IT) ((IT)->what == IT_EOB)
1682 /* Non-zero means IT is at the end of a line. This is the case if it
1683 is either on a newline or on a carriage return and selective
1684 display hides the rest of the line. */
1686 #define ITERATOR_AT_END_OF_LINE_P(IT) \
1687 ((IT)->what == IT_CHARACTER \
1688 && ((IT)->c == '\n' \
1689 || ((IT)->c == '\r' && (IT)->selective)))
1691 /* Call produce_glyphs or produce_glyphs_hook, if set. Shortcut to
1692 avoid the function call overhead. */
1694 #define PRODUCE_GLYPHS(IT) \
1695 (rif \
1696 ? rif->produce_glyphs ((IT)) \
1697 : produce_glyphs ((IT)))
1699 /* Bit-flags indicating what operation move_it_to should perform. */
1701 enum move_operation_enum
1703 /* Stop if specified x-position is reached. */
1704 MOVE_TO_X = 0x01,
1706 /* Stop if specified y-position is reached. */
1707 MOVE_TO_Y = 0x02,
1709 /* Stop if specified vpos is reached. */
1710 MOVE_TO_VPOS = 0x04,
1712 /* Stop if specified buffer or string position is reached. */
1713 MOVE_TO_POS = 0x08
1718 /***********************************************************************
1719 Window-based redisplay interface
1720 ***********************************************************************/
1722 /* Structure used to describe runs of lines that must be scrolled. */
1724 struct run
1726 /* Source and destination y pixel position. */
1727 int desired_y, current_y;
1729 /* Source and destination vpos in matrix. */
1730 int desired_vpos, current_vpos;
1732 /* Height in pixels, number of glyph rows. */
1733 int height, nrows;
1737 /* Structure holding system-dependent interface functions needed
1738 for window-based redisplay. */
1740 struct redisplay_interface
1742 /* Produce glyphs/get display metrics for the display element IT is
1743 loaded with. */
1744 void (*produce_glyphs) P_ ((struct it *it));
1746 /* Write or insert LEN glyphs from STRING at the nominal output
1747 position. */
1748 void (*write_glyphs) P_ ((struct glyph *string, int len));
1749 void (*insert_glyphs) P_ ((struct glyph *start, int len));
1751 /* Clear from nominal output position to X. X < 0 means clear
1752 to right end of display. */
1753 void (*clear_end_of_line) P_ ((int x));
1755 /* Function to call to scroll the display as described by RUN on
1756 window W. */
1757 void (*scroll_run_hook) P_ ((struct window *w, struct run *run));
1759 /* Function to call after a line in a display has been completely
1760 updated. Used to draw truncation marks and alike. DESIRED_ROW
1761 is the desired row which has been updated. */
1762 void (*after_update_window_line_hook) P_ ((struct glyph_row *desired_row));
1764 /* Function to call before beginning to update window W in
1765 window-based redisplay. */
1766 void (*update_window_begin_hook) P_ ((struct window *w));
1768 /* Function to call after window W has been updated in window-based
1769 redisplay. CURSOR_ON_P non-zero means switch cursor on. */
1770 void (*update_window_end_hook) P_ ((struct window *w, int cursor_on_p));
1772 /* Move cursor to row/column position VPOS/HPOS, pixel coordinates
1773 Y/X. HPOS/VPOS are window-relative row and column numbers and X/Y
1774 are window-relative pixel positions. */
1775 void (*cursor_to) P_ ((int vpos, int hpos, int y, int x));
1777 /* Flush the display of frame F. For X, this is XFlush. */
1778 void (*flush_display) P_ ((struct frame *f));
1780 /* Set *LEFT and *RIGHT to the left and right overhang of GLYPH on
1781 frame F. */
1782 void (*get_glyph_overhangs) P_ ((struct glyph *glyph, struct frame *f,
1783 int *left, int *right));
1786 /* The current interface for window-based redisplay. */
1788 extern struct redisplay_interface *rif;
1790 /* Hook to call in estimate_mode_line_height. */
1792 extern int (* estimate_mode_line_height_hook) P_ ((struct frame *,
1793 enum face_id));
1796 /***********************************************************************
1797 Images
1798 ***********************************************************************/
1800 #ifdef HAVE_X_WINDOWS
1802 /* Structure forward declarations. */
1804 struct image;
1807 /* Each image format (JPEG, IIFF, ...) supported is described by
1808 a structure of the type below. */
1810 struct image_type
1812 /* A symbol uniquely identifying the image type, .e.g `jpeg'. */
1813 Lisp_Object *type;
1815 /* Check that SPEC is a valid image specification for the given
1816 image type. Value is non-zero if SPEC is valid. */
1817 int (* valid_p) P_ ((Lisp_Object spec));
1819 /* Load IMG which is used on frame F from information contained in
1820 IMG->spec. Value is non-zero if successful. */
1821 int (* load) P_ ((struct frame *f, struct image *img));
1823 /* Free resources of image IMG which is used on frame F. */
1824 void (* free) P_ ((struct frame *f, struct image *img));
1826 /* Next in list of all supported image types. */
1827 struct image_type *next;
1831 /* Structure describing an image. Specific image formats like XBM are
1832 converted into this form, so that display only has to deal with
1833 this type of image. */
1835 struct image
1837 /* The time in seconds at which the image was last displayed. Set
1838 in prepare_image_for_display. */
1839 unsigned long timestamp;
1841 /* Pixmaps of the image. */
1842 Pixmap pixmap, mask;
1844 /* Colors allocated for this image, if any. Allocated via xmalloc. */
1845 unsigned long *colors;
1846 int ncolors;
1848 /* Width and height of the image. */
1849 int width, height;
1851 /* These values are used for the rectangles displayed for images
1852 that can't be loaded. */
1853 #define DEFAULT_IMAGE_WIDTH 30
1854 #define DEFAULT_IMAGE_HEIGHT 30
1856 /* Percent of image height used as ascent. */
1857 int ascent;
1858 #define DEFAULT_IMAGE_ASCENT 50
1860 /* Lisp specification of this image. */
1861 Lisp_Object spec;
1863 /* Relief to draw around the image. */
1864 int relief;
1866 /* Optional margin around the image. This includes the relief. */
1867 int margin;
1869 /* Reference to the type of the image. */
1870 struct image_type *type;
1872 /* A place for image types to store additional data. The member
1873 data.lisp_val is marked during GC, so it's safe to store Lisp data
1874 there. Image types should free this data when their `free'
1875 function is called. */
1876 struct
1878 int int_val;
1879 void *ptr_val;
1880 Lisp_Object lisp_val;
1881 } data;
1883 /* Hash value of image specification to speed up comparisons. */
1884 unsigned hash;
1886 /* Image id of this image. */
1887 int id;
1889 /* Hash collision chain. */
1890 struct image *next, *prev;
1894 /* Cache of images. Each frame has a cache. X frames with the same
1895 x_display_info share their caches. */
1897 struct image_cache
1899 /* Hash table of images. */
1900 struct image **buckets;
1902 /* Vector mapping image ids to images. */
1903 struct image **images;
1905 /* Allocated size of `images'. */
1906 unsigned size;
1908 /* Number of images in the cache. */
1909 unsigned used;
1911 /* Reference count (number of frames sharing this cache). */
1912 int refcount;
1916 /* Value is the ascent of image IMG. */
1918 #define IMAGE_ASCENT(IMG) \
1919 (((IMG)->height + (IMG)->margin) * (IMG)->ascent / 100.0)
1921 /* Value is a pointer to the image with id ID on frame F, or null if
1922 no image with that id exists. */
1924 #define IMAGE_FROM_ID(F, ID) \
1925 (((ID) >= 0 && (ID) < (FRAME_X_IMAGE_CACHE (F)->used)) \
1926 ? FRAME_X_IMAGE_CACHE (F)->images[ID] \
1927 : NULL)
1929 /* Size of bucket vector of image caches. Should be prime. */
1931 #define IMAGE_CACHE_BUCKETS_SIZE 1001
1933 #endif /* HAVE_X_WINDOWS */
1937 /***********************************************************************
1938 Toolbars
1939 ***********************************************************************/
1941 /* Enumeration defining where to find toolbar item information in
1942 toolbar items vectors stored with frames. Each toolbar item
1943 occupies TOOLBAR_ITEM_NSLOTS elements in such a vector. */
1945 enum toolbar_item_idx
1947 /* The key of the toolbar item. Used to remove items when a binding
1948 for `undefined' is found. */
1949 TOOLBAR_ITEM_KEY,
1951 /* Non-nil if item is enabled. */
1952 TOOLBAR_ITEM_ENABLED_P,
1954 /* Non-nil if item is selected (pressed). */
1955 TOOLBAR_ITEM_SELECTED_P,
1957 /* Caption. */
1958 TOOLBAR_ITEM_CAPTION,
1960 /* Image(s) to display. This is either a single image specification
1961 or a vector of specifications. */
1962 TOOLBAR_ITEM_IMAGES,
1964 /* The binding. */
1965 TOOLBAR_ITEM_BINDING,
1967 /* Button type. One of nil, `:radio' or `:toggle'. */
1968 TOOLBAR_ITEM_TYPE,
1970 /* Help string. */
1971 TOOLBAR_ITEM_HELP,
1973 /* Sentinel = number of slots in toolbar_items occupied by one
1974 toolbar item. */
1975 TOOLBAR_ITEM_NSLOTS
1979 /* An enumeration for the different images that can be specified
1980 for a toolbar item. */
1982 enum toolbar_item_image
1984 TOOLBAR_IMAGE_ENABLED_SELECTED,
1985 TOOLBAR_IMAGE_ENABLED_DESELECTED,
1986 TOOLBAR_IMAGE_DISABLED_SELECTED,
1987 TOOLBAR_IMAGE_DISABLED_DESELECTED
1990 /* Non-zero means raise toolbar buttons when the mouse moves over them. */
1992 extern int auto_raise_toolbar_buttons_p;
1994 /* Margin around toolbar buttons in pixels. */
1996 extern int toolbar_button_margin;
1998 /* Thickness of relief to draw around toolbar buttons. */
2000 extern int toolbar_button_relief;
2004 /***********************************************************************
2005 Function Prototypes
2006 ***********************************************************************/
2008 /* Defined in xdisp.c */
2010 int try_window P_ ((Lisp_Object, struct text_pos));
2011 void window_box P_ ((struct window *, int, int *, int *, int *, int *));
2012 int window_box_height P_ ((struct window *));
2013 int window_text_bottom_y P_ ((struct window *));
2014 int window_box_width P_ ((struct window *, int));
2015 int window_box_left P_ ((struct window *, int));
2016 int window_box_right P_ ((struct window *, int));
2017 void window_box_edges P_ ((struct window *, int, int *, int *, int *, int *));
2018 void mark_window_display_accurate P_ ((Lisp_Object, int));
2019 void redisplay_preserve_echo_area P_ ((void));
2020 void set_cursor_from_row P_ ((struct window *, struct glyph_row *,
2021 struct glyph_matrix *, int, int, int, int));
2022 void init_iterator P_ ((struct it *, struct window *, int,
2023 int, struct glyph_row *, enum face_id));
2024 void init_iterator_to_row_start P_ ((struct it *, struct window *,
2025 struct glyph_row *));
2026 int get_next_display_element P_ ((struct it *));
2027 void set_iterator_to_next P_ ((struct it *));
2028 void produce_glyphs P_ ((struct it *));
2029 void produce_special_glyphs P_ ((struct it *, enum display_element_type));
2030 void start_display P_ ((struct it *, struct window *, struct text_pos));
2031 void move_it_to P_ ((struct it *, int, int, int, int, int));
2032 void move_it_vertically P_ ((struct it *, int));
2033 void move_it_by_lines P_ ((struct it *, int, int));
2034 int frame_mode_line_height P_ ((struct frame *));
2035 void highlight_trailing_whitespace P_ ((struct frame *, struct glyph_row *));
2036 int toolbar_item_info P_ ((struct frame *, struct glyph *, int *));
2037 extern Lisp_Object Qtoolbar;
2038 extern int redisplaying_p;
2040 /* Defined in sysdep.c */
2042 void get_frame_size P_ ((int *, int *));
2043 void request_sigio P_ ((void));
2044 void unrequest_sigio P_ ((void));
2045 int tabs_safe_p P_ ((void));
2046 void init_baud_rate P_ ((void));
2047 void init_sigio P_ ((int));
2049 /* Defined in xface.c */
2051 char *x_charset_registry P_ ((int));
2052 void clear_face_cache P_ ((int));
2053 unsigned long load_color P_ ((struct frame *, struct face *, Lisp_Object,
2054 enum lface_attribute_index));
2055 void unload_color P_ ((struct frame *, unsigned long));
2056 int frame_update_line_height P_ ((struct frame *));
2057 int ascii_face_of_lisp_face P_ ((struct frame *, int));
2058 void prepare_face_for_display P_ ((struct frame *, struct face *));
2059 int face_suitable_for_iso8859_1_p P_ ((struct face *));
2060 int xstricmp P_ ((unsigned char *, unsigned char *));
2061 int lookup_face P_ ((struct frame *, Lisp_Object *, int));
2062 int face_suitable_for_charset_p P_ ((struct face *, int));
2063 int lookup_named_face P_ ((struct frame *, Lisp_Object, int));
2064 int smaller_face P_ ((struct frame *, int, int));
2065 int face_with_height P_ ((struct frame *, int, int));
2066 int lookup_derived_face P_ ((struct frame *, Lisp_Object, int, int));
2067 void init_frame_faces P_ ((struct frame *));
2068 void free_frame_faces P_ ((struct frame *));
2069 void recompute_basic_faces P_ ((struct frame *));
2070 int face_at_buffer_position P_ ((struct window *, int, int, int, int *,
2071 int, int));
2072 int face_at_string_position P_ ((struct window *, Lisp_Object,
2073 int, int, int, int, int *, enum face_id));
2074 int compute_char_face P_ ((struct frame *, int, Lisp_Object));
2075 void free_all_realized_faces P_ ((Lisp_Object));
2076 extern Lisp_Object Qforeground_color, Qbackground_color;
2078 /* Defined in xfns.c */
2080 #ifdef HAVE_X_WINDOWS
2082 int x_screen_planes P_ ((struct frame *));
2083 void x_implicitly_set_name P_ ((struct frame *, Lisp_Object, Lisp_Object));
2084 struct image_cache *make_image_cache P_ ((void));
2085 void free_image_cache P_ ((struct frame *));
2086 void clear_image_cache P_ ((struct frame *, int));
2087 void forall_images_in_image_cache P_ ((struct frame *,
2088 void (*) P_ ((struct image *))));
2089 int valid_image_p P_ ((Lisp_Object));
2090 void prepare_image_for_display P_ ((struct frame *, struct image *));
2091 int lookup_image P_ ((struct frame *, Lisp_Object));
2092 extern struct frame *tip_frame;
2093 extern Window tip_window;
2094 EXFUN (Fx_show_tip, 4);
2095 EXFUN (Fx_hide_tip, 0);
2096 EXFUN (Fx_show_busy_cursor, 0);
2097 EXFUN (Fx_hide_busy_cursor, 1);
2098 extern int inhibit_busy_cursor;
2099 extern int display_busy_cursor_p;
2101 #endif /* HAVE_X_WINDOWS */
2104 /* Defined in xmenu.c */
2106 int popup_activated P_ ((void));
2108 /* Defined in dispnw.c */
2110 Lisp_Object mode_line_string P_ ((struct window *, int, int, int, int *));
2111 extern void redraw_frame P_ ((struct frame *));
2112 extern void redraw_garbaged_frames P_ ((void));
2113 extern void cancel_line P_ ((int, struct frame *));
2114 extern void init_desired_glyphs P_ ((struct frame *));
2115 extern int scroll_frame_lines P_ ((struct frame *, int, int, int, int));
2116 extern int direct_output_for_insert P_ ((int));
2117 extern int direct_output_forward_char P_ ((int));
2118 extern int update_frame P_ ((struct frame *, int, int));
2119 extern int scrolling P_ ((struct frame *));
2120 extern void do_pending_window_change P_ ((void));
2121 extern void change_frame_size P_ ((struct frame *, int, int, int, int));
2122 extern void bitch_at_user P_ ((void));
2123 void adjust_glyphs P_ ((struct frame *));
2124 void free_glyphs P_ ((struct frame *));
2125 void free_window_matrices P_ ((struct window *));
2126 void check_glyph_memory P_ ((void));
2127 void mirrored_line_dance P_ ((struct glyph_matrix *, int, int, int *, char *));
2128 void clear_glyph_matrix P_ ((struct glyph_matrix *));
2129 void clear_current_matrices P_ ((struct frame *f));
2130 void clear_desired_matrices P_ ((struct frame *));
2131 void shift_glyph_matrix P_ ((struct window *, struct glyph_matrix *,
2132 int, int, int));
2133 void rotate_matrix P_ ((struct glyph_matrix *, int, int, int));
2134 void increment_glyph_matrix_buffer_positions P_ ((struct glyph_matrix *,
2135 int, int, int, int));
2136 void blank_row P_ ((struct window *, struct glyph_row *, int));
2137 void increment_glyph_row_buffer_positions P_ ((struct glyph_row *, int, int));
2138 void enable_glyph_matrix_rows P_ ((struct glyph_matrix *, int, int, int));
2139 void clear_glyph_row P_ ((struct glyph_row *));
2140 void prepare_desired_row P_ ((struct glyph_row *));
2141 int line_hash_code P_ ((struct glyph_row *));
2142 void set_window_update_flags P_ ((struct window *, int));
2143 void write_glyphs P_ ((struct glyph *, int));
2144 void insert_glyphs P_ ((struct glyph *, int));
2145 void redraw_frame P_ ((struct frame *));
2146 void redraw_garbaged_frames P_ ((void));
2147 int scroll_cost P_ ((struct frame *, int, int, int));
2148 int direct_output_for_insert P_ ((int));
2149 int direct_output_forward_char P_ ((int));
2150 int update_frame P_ ((struct frame *, int, int));
2151 void update_single_window P_ ((struct window *, int));
2152 int scrolling P_ ((struct frame *));
2153 int buffer_posn_from_coords P_ ((struct window *, int *, int *));
2154 void do_pending_window_change P_ ((void));
2155 void change_frame_size P_ ((struct frame *, int, int, int, int));
2156 void bitch_at_user P_ ((void));
2157 Lisp_Object sit_for P_ ((int, int, int, int, int));
2158 void init_display P_ ((void));
2159 void syms_of_display P_ ((void));
2161 /* Defined in term.c */
2163 extern void ring_bell P_ ((void));
2164 extern void set_terminal_modes P_ ((void));
2165 extern void reset_terminal_modes P_ ((void));
2166 extern void update_begin P_ ((struct frame *));
2167 extern void update_end P_ ((struct frame *));
2168 extern void set_terminal_window P_ ((int));
2169 extern void set_scroll_region P_ ((int, int));
2170 extern void turn_off_insert P_ ((void));
2171 extern void turn_off_highlight P_ ((void));
2172 extern void background_highlight P_ ((void));
2173 extern void reassert_line_highlight P_ ((int, int));
2174 extern void clear_frame P_ ((void));
2175 extern void clear_end_of_line P_ ((int));
2176 extern void clear_end_of_line_raw P_ ((int));
2177 extern void delete_glyphs P_ ((int));
2178 extern void ins_del_lines P_ ((int, int));
2179 extern int string_cost P_ ((char *));
2180 extern int per_line_cost P_ ((char *));
2181 extern void calculate_costs P_ ((struct frame *));
2182 extern void term_init P_ ((char *));
2183 extern void fatal P_ ((/* char *, ... */));
2184 void cursor_to P_ ((int, int));
2185 void change_line_highlight P_ ((int, int, int, int));
2187 /* Defined in scroll.c */
2189 extern int scrolling_max_lines_saved P_ ((int, int, int *, int *, int *));
2190 extern int scroll_cost P_ ((struct frame *, int, int, int));
2191 extern void do_line_insertion_deletion_costs P_ ((struct frame *, char *,
2192 char *, char *, char *,
2193 char *, char *, int));
2194 void scrolling_1 P_ ((struct frame *, int, int, int, int *, int *, int *,
2195 int *, int));
2197 #endif /* not DISPEXTERN_H_INCLUDED */