1 /* Menu support for GNU Emacs on the Microsoft Windows API.
2 Copyright (C) 1986, 1988, 1993-1994, 1996, 1998-1999, 2001-2012
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
30 #include "termhooks.h"
32 #include "blockinput.h"
33 #include "character.h"
39 /* This may include sys/types.h, and that somehow loses
40 if this is not done before the other system files. */
43 /* Cygwin does not support the multibyte string functions declared in
44 * mbstring.h below --- but that's okay: because Cygwin is
45 * UNICODE-only, we don't need to use these functions anyway. */
49 #endif /* !NTGUI_UNICODE */
51 /* Load sys/types.h if not already loaded.
52 In some systems loading it twice is suicidal. */
54 #include <sys/types.h>
57 #include "dispextern.h"
59 #include "w32common.h" /* for osinfo_cache */
61 #undef HAVE_DIALOGS /* TODO: Implement native dialogs. */
68 HMENU current_popup_menu
;
70 void syms_of_w32menu (void);
71 void globals_of_w32menu (void);
73 typedef BOOL (WINAPI
* GetMenuItemInfoA_Proc
) (
77 IN OUT LPMENUITEMINFOA
);
78 typedef BOOL (WINAPI
* SetMenuItemInfoA_Proc
) (
83 typedef int (WINAPI
* MessageBoxW_Proc
) (
90 #define get_menu_item_info GetMenuItemInfoA
91 #define set_menu_item_info SetMenuItemInfoA
92 #define unicode_append_menu AppendMenuW
93 #define unicode_message_box MessageBoxW
94 #else /* !NTGUI_UNICODE */
95 GetMenuItemInfoA_Proc get_menu_item_info
= NULL
;
96 SetMenuItemInfoA_Proc set_menu_item_info
= NULL
;
97 AppendMenuW_Proc unicode_append_menu
= NULL
;
98 MessageBoxW_Proc unicode_message_box
= NULL
;
99 #endif /* NTGUI_UNICODE */
101 Lisp_Object Qdebug_on_next_call
;
103 void set_frame_menubar (FRAME_PTR
, bool, bool);
106 static Lisp_Object
w32_dialog_show (FRAME_PTR
, int, Lisp_Object
, char**);
108 static int is_simple_dialog (Lisp_Object
);
109 static Lisp_Object
simple_dialog_show (FRAME_PTR
, Lisp_Object
, Lisp_Object
);
112 static void utf8to16 (unsigned char *, int, WCHAR
*);
113 static int fill_in_menu (HMENU
, widget_value
*);
115 void w32_free_menu_strings (HWND
);
119 /* This is set nonzero after the user activates the menu bar, and set
120 to zero again after the menu bars are redisplayed by prepare_menu_bar.
121 While it is nonzero, all calls to set_frame_menubar go deep.
123 I don't understand why this is needed, but it does seem to be
124 needed on Motif, according to Marcus Daniels <marcus@sysc.pdx.edu>. */
126 int pending_menu_activation
;
130 DEFUN ("x-popup-dialog", Fx_popup_dialog
, Sx_popup_dialog
, 2, 3, 0,
131 doc
: /* Pop up a dialog box and return user's selection.
132 POSITION specifies which frame to use.
133 This is normally a mouse button event or a window or frame.
134 If POSITION is t, it means to use the frame the mouse is on.
135 The dialog box appears in the middle of the specified frame.
137 CONTENTS specifies the alternatives to display in the dialog box.
138 It is a list of the form (TITLE ITEM1 ITEM2...).
139 Each ITEM is a cons cell (STRING . VALUE).
140 The return value is VALUE from the chosen item.
142 An ITEM may also be just a string--that makes a nonselectable item.
143 An ITEM may also be nil--that means to put all preceding items
144 on the left of the dialog box and all following items on the right.
145 \(By default, approximately half appear on each side.)
147 If HEADER is non-nil, the frame title for the box is "Information",
148 otherwise it is "Question". */)
149 (Lisp_Object position
, Lisp_Object contents
, Lisp_Object header
)
156 /* Decode the first argument: find the window or frame to use. */
157 if (EQ (position
, Qt
)
158 || (CONSP (position
) && (EQ (XCAR (position
), Qmenu_bar
)
159 || EQ (XCAR (position
), Qtool_bar
))))
161 #if 0 /* Using the frame the mouse is on may not be right. */
162 /* Use the mouse's current position. */
163 FRAME_PTR new_f
= SELECTED_FRAME ();
164 Lisp_Object bar_window
;
165 enum scroll_bar_part part
;
169 (*mouse_position_hook
) (&new_f
, 1, &bar_window
, &part
, &x
, &y
, &time
);
172 XSETFRAME (window
, new_f
);
174 window
= selected_window
;
176 window
= selected_window
;
178 else if (CONSP (position
))
180 Lisp_Object tem
= XCAR (position
);
182 window
= Fcar (XCDR (position
));
185 tem
= Fcar (XCDR (position
)); /* EVENT_START (position) */
186 window
= Fcar (tem
); /* POSN_WINDOW (tem) */
189 else if (WINDOWP (position
) || FRAMEP (position
))
194 /* Decode where to put the menu. */
198 else if (WINDOWP (window
))
200 CHECK_LIVE_WINDOW (window
);
201 f
= XFRAME (WINDOW_FRAME (XWINDOW (window
)));
204 /* ??? Not really clean; should be CHECK_WINDOW_OR_FRAME,
205 but I don't want to make one now. */
206 CHECK_WINDOW (window
);
211 /* Handle simple Yes/No choices as MessageBox popups. */
212 if (is_simple_dialog (contents
))
213 return simple_dialog_show (f
, contents
, header
);
216 /* Display a menu with these alternatives
217 in the middle of frame F. */
218 Lisp_Object x
, y
, frame
, newpos
;
219 XSETFRAME (frame
, f
);
220 XSETINT (x
, x_pixel_width (f
) / 2);
221 XSETINT (y
, x_pixel_height (f
) / 2);
222 newpos
= Fcons (Fcons (x
, Fcons (y
, Qnil
)), Fcons (frame
, Qnil
));
223 return Fx_popup_menu (newpos
,
224 Fcons (Fcar (contents
), Fcons (contents
, Qnil
)));
227 #else /* HAVE_DIALOGS */
231 Lisp_Object selection
;
233 /* Decode the dialog items from what was specified. */
234 title
= Fcar (contents
);
235 CHECK_STRING (title
);
237 list_of_panes (Fcons (contents
, Qnil
));
239 /* Display them in a dialog box. */
241 selection
= w32_dialog_show (f
, 0, title
, header
, &error_name
);
244 discard_menu_items ();
245 FRAME_X_DISPLAY_INFO (f
)->grabbed
= 0;
247 if (error_name
) error (error_name
);
250 #endif /* HAVE_DIALOGS */
253 /* Activate the menu bar of frame F.
254 This is called from keyboard.c when it gets the
255 MENU_BAR_ACTIVATE_EVENT out of the Emacs event queue.
257 To activate the menu bar, we signal to the input thread that it can
258 return from the WM_INITMENU message, allowing the normal Windows
259 processing of the menus.
261 But first we recompute the menu bar contents (the whole tree).
263 This way we can safely execute Lisp code. */
266 x_activate_menubar (FRAME_PTR f
)
268 set_frame_menubar (f
, 0, 1);
270 /* Lock out further menubar changes while active. */
271 f
->output_data
.w32
->menubar_active
= 1;
273 /* Signal input thread to return from WM_INITMENU. */
274 complete_deferred_msg (FRAME_W32_WINDOW (f
), WM_INITMENU
, 0);
277 /* This callback is called from the menu bar pulldown menu
278 when the user makes a selection.
279 Figure out what the user chose
280 and put the appropriate events into the keyboard buffer. */
283 menubar_selection_callback (FRAME_PTR f
, void * client_data
)
285 Lisp_Object prefix
, entry
;
287 Lisp_Object
*subprefix_stack
;
288 int submenu_depth
= 0;
294 subprefix_stack
= (Lisp_Object
*) alloca (f
->menu_bar_items_used
* word_size
);
295 vector
= f
->menu_bar_vector
;
298 while (i
< f
->menu_bar_items_used
)
300 if (EQ (AREF (vector
, i
), Qnil
))
302 subprefix_stack
[submenu_depth
++] = prefix
;
306 else if (EQ (AREF (vector
, i
), Qlambda
))
308 prefix
= subprefix_stack
[--submenu_depth
];
311 else if (EQ (AREF (vector
, i
), Qt
))
313 prefix
= AREF (vector
, i
+ MENU_ITEMS_PANE_PREFIX
);
314 i
+= MENU_ITEMS_PANE_LENGTH
;
318 entry
= AREF (vector
, i
+ MENU_ITEMS_ITEM_VALUE
);
319 /* The EMACS_INT cast avoids a warning. There's no problem
320 as long as pointers have enough bits to hold small integers. */
321 if ((int) (EMACS_INT
) client_data
== i
)
324 struct input_event buf
;
328 XSETFRAME (frame
, f
);
329 buf
.kind
= MENU_BAR_EVENT
;
330 buf
.frame_or_window
= frame
;
332 kbd_buffer_store_event (&buf
);
334 for (j
= 0; j
< submenu_depth
; j
++)
335 if (!NILP (subprefix_stack
[j
]))
337 buf
.kind
= MENU_BAR_EVENT
;
338 buf
.frame_or_window
= frame
;
339 buf
.arg
= subprefix_stack
[j
];
340 kbd_buffer_store_event (&buf
);
345 buf
.kind
= MENU_BAR_EVENT
;
346 buf
.frame_or_window
= frame
;
348 kbd_buffer_store_event (&buf
);
351 buf
.kind
= MENU_BAR_EVENT
;
352 buf
.frame_or_window
= frame
;
354 /* Free memory used by owner-drawn and help-echo strings. */
355 w32_free_menu_strings (FRAME_W32_WINDOW (f
));
356 kbd_buffer_store_event (&buf
);
358 f
->output_data
.w32
->menubar_active
= 0;
361 i
+= MENU_ITEMS_ITEM_LENGTH
;
364 /* Free memory used by owner-drawn and help-echo strings. */
365 w32_free_menu_strings (FRAME_W32_WINDOW (f
));
366 f
->output_data
.w32
->menubar_active
= 0;
370 /* Set the contents of the menubar widgets of frame F.
371 The argument FIRST_TIME is currently ignored;
372 it is set the first time this is called, from initialize_frame_menubar. */
375 set_frame_menubar (FRAME_PTR f
, bool first_time
, bool deep_p
)
377 HMENU menubar_widget
= f
->output_data
.w32
->menubar_widget
;
379 widget_value
*wv
, *first_wv
, *prev_wv
= 0;
381 int *submenu_start
, *submenu_end
;
382 int *submenu_top_level_items
, *submenu_n_panes
;
384 /* We must not change the menubar when actually in use. */
385 if (f
->output_data
.w32
->menubar_active
)
388 XSETFRAME (Vmenu_updating_frame
, f
);
390 if (! menubar_widget
)
392 else if (pending_menu_activation
&& !deep_p
)
397 /* Make a widget-value tree representing the entire menu trees. */
399 struct buffer
*prev
= current_buffer
;
401 ptrdiff_t specpdl_count
= SPECPDL_INDEX ();
402 int previous_menu_items_used
= f
->menu_bar_items_used
;
403 Lisp_Object
*previous_items
404 = (Lisp_Object
*) alloca (previous_menu_items_used
407 /* If we are making a new widget, its contents are empty,
408 do always reinitialize them. */
409 if (! menubar_widget
)
410 previous_menu_items_used
= 0;
412 buffer
= XWINDOW (FRAME_SELECTED_WINDOW (f
))->buffer
;
413 specbind (Qinhibit_quit
, Qt
);
414 /* Don't let the debugger step into this code
415 because it is not reentrant. */
416 specbind (Qdebug_on_next_call
, Qnil
);
418 record_unwind_save_match_data ();
420 if (NILP (Voverriding_local_map_menu_flag
))
422 specbind (Qoverriding_terminal_local_map
, Qnil
);
423 specbind (Qoverriding_local_map
, Qnil
);
426 set_buffer_internal_1 (XBUFFER (buffer
));
429 safe_run_hooks (Qactivate_menubar_hook
);
430 safe_run_hooks (Qmenu_bar_update_hook
);
431 fset_menu_bar_items (f
, menu_bar_items (FRAME_MENU_BAR_ITEMS (f
)));
433 items
= FRAME_MENU_BAR_ITEMS (f
);
435 /* Save the frame's previous menu bar contents data. */
436 if (previous_menu_items_used
)
437 memcpy (previous_items
, XVECTOR (f
->menu_bar_vector
)->contents
,
438 previous_menu_items_used
* word_size
);
440 /* Fill in menu_items with the current menu bar contents.
441 This can evaluate Lisp code. */
444 menu_items
= f
->menu_bar_vector
;
445 menu_items_allocated
= VECTORP (menu_items
) ? ASIZE (menu_items
) : 0;
446 submenu_start
= (int *) alloca (ASIZE (items
) * sizeof (int));
447 submenu_end
= (int *) alloca (ASIZE (items
) * sizeof (int));
448 submenu_n_panes
= (int *) alloca (ASIZE (items
) * sizeof (int));
449 submenu_top_level_items
= (int *) alloca (ASIZE (items
) * sizeof (int));
451 for (i
= 0; i
< ASIZE (items
); i
+= 4)
453 Lisp_Object key
, string
, maps
;
457 key
= AREF (items
, i
);
458 string
= AREF (items
, i
+ 1);
459 maps
= AREF (items
, i
+ 2);
463 submenu_start
[i
] = menu_items_used
;
465 menu_items_n_panes
= 0;
466 submenu_top_level_items
[i
]
467 = parse_single_submenu (key
, string
, maps
);
468 submenu_n_panes
[i
] = menu_items_n_panes
;
470 submenu_end
[i
] = menu_items_used
;
473 finish_menu_items ();
475 /* Convert menu_items into widget_value trees
476 to display the menu. This cannot evaluate Lisp code. */
478 wv
= xmalloc_widget_value ();
479 wv
->name
= "menubar";
482 wv
->button_type
= BUTTON_TYPE_NONE
;
486 for (i
= 0; i
< last_i
; i
+= 4)
488 menu_items_n_panes
= submenu_n_panes
[i
];
489 wv
= digest_single_submenu (submenu_start
[i
], submenu_end
[i
],
490 submenu_top_level_items
[i
]);
494 first_wv
->contents
= wv
;
495 /* Don't set wv->name here; GC during the loop might relocate it. */
497 wv
->button_type
= BUTTON_TYPE_NONE
;
501 set_buffer_internal_1 (prev
);
503 /* If there has been no change in the Lisp-level contents
504 of the menu bar, skip redisplaying it. Just exit. */
506 for (i
= 0; i
< previous_menu_items_used
; i
++)
507 if (menu_items_used
== i
508 || (!EQ (previous_items
[i
], AREF (menu_items
, i
))))
510 if (i
== menu_items_used
&& i
== previous_menu_items_used
&& i
!= 0)
512 free_menubar_widget_value_tree (first_wv
);
513 discard_menu_items ();
514 unbind_to (specpdl_count
, Qnil
);
518 fset_menu_bar_vector (f
, menu_items
);
519 f
->menu_bar_items_used
= menu_items_used
;
521 /* This undoes save_menu_items. */
522 unbind_to (specpdl_count
, Qnil
);
524 /* Now GC cannot happen during the lifetime of the widget_value,
525 so it's safe to store data from a Lisp_String, as long as
526 local copies are made when the actual menu is created.
527 Windows takes care of this for normal string items, but
528 not for owner-drawn items or additional item-info. */
529 wv
= first_wv
->contents
;
530 for (i
= 0; i
< ASIZE (items
); i
+= 4)
533 string
= AREF (items
, i
+ 1);
536 wv
->name
= SSDATA (string
);
537 update_submenu_strings (wv
->contents
);
543 /* Make a widget-value tree containing
544 just the top level menu bar strings. */
546 wv
= xmalloc_widget_value ();
547 wv
->name
= "menubar";
550 wv
->button_type
= BUTTON_TYPE_NONE
;
554 items
= FRAME_MENU_BAR_ITEMS (f
);
555 for (i
= 0; i
< ASIZE (items
); i
+= 4)
559 string
= AREF (items
, i
+ 1);
563 wv
= xmalloc_widget_value ();
564 wv
->name
= SSDATA (string
);
567 wv
->button_type
= BUTTON_TYPE_NONE
;
569 /* This prevents lwlib from assuming this
570 menu item is really supposed to be empty. */
571 /* The EMACS_INT cast avoids a warning.
572 This value just has to be different from small integers. */
573 wv
->call_data
= (void *) (EMACS_INT
) (-1);
578 first_wv
->contents
= wv
;
582 /* Forget what we thought we knew about what is in the
583 detailed contents of the menu bar menus.
584 Changing the top level always destroys the contents. */
585 f
->menu_bar_items_used
= 0;
588 /* Create or update the menu bar widget. */
594 /* Empty current menubar, rather than creating a fresh one. */
595 while (DeleteMenu (menubar_widget
, 0, MF_BYPOSITION
))
600 menubar_widget
= CreateMenu ();
602 fill_in_menu (menubar_widget
, first_wv
->contents
);
604 free_menubar_widget_value_tree (first_wv
);
607 HMENU old_widget
= f
->output_data
.w32
->menubar_widget
;
609 f
->output_data
.w32
->menubar_widget
= menubar_widget
;
610 SetMenu (FRAME_W32_WINDOW (f
), f
->output_data
.w32
->menubar_widget
);
611 /* Causes flicker when menu bar is updated
612 DrawMenuBar (FRAME_W32_WINDOW (f)); */
614 /* Force the window size to be recomputed so that the frame's text
615 area remains the same, if menubar has just been created. */
616 if (old_widget
== NULL
)
617 x_set_window_size (f
, 0, FRAME_COLS (f
), FRAME_LINES (f
));
623 /* Called from Fx_create_frame to create the initial menubar of a frame
624 before it is mapped, so that the window is mapped with the menubar already
625 there instead of us tacking it on later and thrashing the window after it
629 initialize_frame_menubar (FRAME_PTR f
)
631 /* This function is called before the first chance to redisplay
632 the frame. It has to be, so the frame will have the right size. */
633 fset_menu_bar_items (f
, menu_bar_items (FRAME_MENU_BAR_ITEMS (f
)));
634 set_frame_menubar (f
, 1, 1);
637 /* Get rid of the menu bar of frame F, and free its storage.
638 This is used when deleting a frame, and when turning off the menu bar. */
641 free_frame_menubar (FRAME_PTR f
)
646 HMENU old
= GetMenu (FRAME_W32_WINDOW (f
));
647 SetMenu (FRAME_W32_WINDOW (f
), NULL
);
648 f
->output_data
.w32
->menubar_widget
= NULL
;
656 /* w32_menu_show actually displays a menu using the panes and items in
657 menu_items and returns the value selected from it; we assume input
658 is blocked by the caller. */
660 /* F is the frame the menu is for.
661 X and Y are the frame-relative specified position,
662 relative to the inside upper left corner of the frame F.
663 FOR_CLICK is nonzero if this menu was invoked for a mouse click.
664 KEYMAPS is 1 if this menu was specified with keymaps;
665 in that case, we return a list containing the chosen item's value
666 and perhaps also the pane's prefix.
667 TITLE is the specified menu title.
668 ERROR is a place to store an error message string in case of failure.
669 (We return nil on failure, but the value doesn't actually matter.) */
672 w32_menu_show (FRAME_PTR f
, int x
, int y
, int for_click
, int keymaps
,
673 Lisp_Object title
, const char **error
)
676 int menu_item_selection
;
679 widget_value
*wv
, *save_wv
= 0, *first_wv
= 0, *prev_wv
= 0;
680 widget_value
**submenu_stack
681 = (widget_value
**) alloca (menu_items_used
* sizeof (widget_value
*));
682 Lisp_Object
*subprefix_stack
683 = (Lisp_Object
*) alloca (menu_items_used
* word_size
);
684 int submenu_depth
= 0;
689 if (menu_items_n_panes
== 0)
692 if (menu_items_used
<= MENU_ITEMS_PANE_LENGTH
)
694 *error
= "Empty menu";
698 /* Create a tree of widget_value objects
699 representing the panes and their items. */
700 wv
= xmalloc_widget_value ();
704 wv
->button_type
= BUTTON_TYPE_NONE
;
709 /* Loop over all panes and items, filling in the tree. */
711 while (i
< menu_items_used
)
713 if (EQ (AREF (menu_items
, i
), Qnil
))
715 submenu_stack
[submenu_depth
++] = save_wv
;
721 else if (EQ (AREF (menu_items
, i
), Qlambda
))
724 save_wv
= submenu_stack
[--submenu_depth
];
728 else if (EQ (AREF (menu_items
, i
), Qt
)
729 && submenu_depth
!= 0)
730 i
+= MENU_ITEMS_PANE_LENGTH
;
731 /* Ignore a nil in the item list.
732 It's meaningful only for dialog boxes. */
733 else if (EQ (AREF (menu_items
, i
), Qquote
))
735 else if (EQ (AREF (menu_items
, i
), Qt
))
737 /* Create a new pane. */
738 Lisp_Object pane_name
, prefix
;
740 pane_name
= AREF (menu_items
, i
+ MENU_ITEMS_PANE_NAME
);
741 prefix
= AREF (menu_items
, i
+ MENU_ITEMS_PANE_PREFIX
);
743 if (STRINGP (pane_name
))
745 if (unicode_append_menu
)
746 pane_name
= ENCODE_UTF_8 (pane_name
);
747 else if (STRING_MULTIBYTE (pane_name
))
748 pane_name
= ENCODE_SYSTEM (pane_name
);
750 ASET (menu_items
, i
+ MENU_ITEMS_PANE_NAME
, pane_name
);
753 pane_string
= (NILP (pane_name
)
754 ? "" : SSDATA (pane_name
));
755 /* If there is just one top-level pane, put all its items directly
756 under the top-level menu. */
757 if (menu_items_n_panes
== 1)
760 /* If the pane has a meaningful name,
761 make the pane a top-level menu item
762 with its items as a submenu beneath it. */
763 if (!keymaps
&& strcmp (pane_string
, ""))
765 wv
= xmalloc_widget_value ();
769 first_wv
->contents
= wv
;
770 wv
->name
= pane_string
;
771 if (keymaps
&& !NILP (prefix
))
775 wv
->button_type
= BUTTON_TYPE_NONE
;
786 i
+= MENU_ITEMS_PANE_LENGTH
;
790 /* Create a new item within current pane. */
791 Lisp_Object item_name
, enable
, descrip
, def
, type
, selected
, help
;
793 item_name
= AREF (menu_items
, i
+ MENU_ITEMS_ITEM_NAME
);
794 enable
= AREF (menu_items
, i
+ MENU_ITEMS_ITEM_ENABLE
);
795 descrip
= AREF (menu_items
, i
+ MENU_ITEMS_ITEM_EQUIV_KEY
);
796 def
= AREF (menu_items
, i
+ MENU_ITEMS_ITEM_DEFINITION
);
797 type
= AREF (menu_items
, i
+ MENU_ITEMS_ITEM_TYPE
);
798 selected
= AREF (menu_items
, i
+ MENU_ITEMS_ITEM_SELECTED
);
799 help
= AREF (menu_items
, i
+ MENU_ITEMS_ITEM_HELP
);
801 if (STRINGP (item_name
))
803 if (unicode_append_menu
)
804 item_name
= ENCODE_UTF_8 (item_name
);
805 else if (STRING_MULTIBYTE (item_name
))
806 item_name
= ENCODE_SYSTEM (item_name
);
808 ASET (menu_items
, i
+ MENU_ITEMS_ITEM_NAME
, item_name
);
811 if (STRINGP (descrip
) && STRING_MULTIBYTE (descrip
))
813 descrip
= ENCODE_SYSTEM (descrip
);
814 ASET (menu_items
, i
+ MENU_ITEMS_ITEM_EQUIV_KEY
, descrip
);
817 wv
= xmalloc_widget_value ();
821 save_wv
->contents
= wv
;
822 wv
->name
= SSDATA (item_name
);
824 wv
->key
= SSDATA (descrip
);
826 /* Use the contents index as call_data, since we are
827 restricted to 16-bits. */
828 wv
->call_data
= !NILP (def
) ? (void *) (EMACS_INT
) i
: 0;
829 wv
->enabled
= !NILP (enable
);
832 wv
->button_type
= BUTTON_TYPE_NONE
;
833 else if (EQ (type
, QCtoggle
))
834 wv
->button_type
= BUTTON_TYPE_TOGGLE
;
835 else if (EQ (type
, QCradio
))
836 wv
->button_type
= BUTTON_TYPE_RADIO
;
840 wv
->selected
= !NILP (selected
);
849 i
+= MENU_ITEMS_ITEM_LENGTH
;
853 /* Deal with the title, if it is non-nil. */
856 widget_value
*wv_title
= xmalloc_widget_value ();
857 widget_value
*wv_sep
= xmalloc_widget_value ();
859 /* Maybe replace this separator with a bitmap or owner-draw item
860 so that it looks better. Having two separators looks odd. */
862 wv_sep
->next
= first_wv
->contents
;
865 if (unicode_append_menu
)
866 title
= ENCODE_UTF_8 (title
);
867 else if (STRING_MULTIBYTE (title
))
868 title
= ENCODE_SYSTEM (title
);
870 wv_title
->name
= SSDATA (title
);
871 wv_title
->enabled
= TRUE
;
872 wv_title
->title
= TRUE
;
873 wv_title
->button_type
= BUTTON_TYPE_NONE
;
874 wv_title
->help
= Qnil
;
875 wv_title
->next
= wv_sep
;
876 first_wv
->contents
= wv_title
;
879 /* No selection has been chosen yet. */
880 menu_item_selection
= 0;
882 /* Actually create the menu. */
883 current_popup_menu
= menu
= CreatePopupMenu ();
884 fill_in_menu (menu
, first_wv
->contents
);
886 /* Adjust coordinates to be root-window-relative. */
889 ClientToScreen (FRAME_W32_WINDOW (f
), &pos
);
891 /* Display the menu. */
892 menu_item_selection
= SendMessage (FRAME_W32_WINDOW (f
),
893 WM_EMACS_TRACKPOPUPMENU
,
894 (WPARAM
)menu
, (LPARAM
)&pos
);
896 /* Clean up extraneous mouse events which might have been generated
898 discard_mouse_events ();
899 FRAME_X_DISPLAY_INFO (f
)->grabbed
= 0;
901 /* Free the widget_value objects we used to specify the contents. */
902 free_menubar_widget_value_tree (first_wv
);
906 /* Free the owner-drawn and help-echo menu strings. */
907 w32_free_menu_strings (FRAME_W32_WINDOW (f
));
908 f
->output_data
.w32
->menubar_active
= 0;
910 /* Find the selected item, and its pane, to return
912 if (menu_item_selection
!= 0)
914 Lisp_Object prefix
, entry
;
916 prefix
= entry
= Qnil
;
918 while (i
< menu_items_used
)
920 if (EQ (AREF (menu_items
, i
), Qnil
))
922 subprefix_stack
[submenu_depth
++] = prefix
;
926 else if (EQ (AREF (menu_items
, i
), Qlambda
))
928 prefix
= subprefix_stack
[--submenu_depth
];
931 else if (EQ (AREF (menu_items
, i
), Qt
))
933 prefix
= AREF (menu_items
, i
+ MENU_ITEMS_PANE_PREFIX
);
934 i
+= MENU_ITEMS_PANE_LENGTH
;
936 /* Ignore a nil in the item list.
937 It's meaningful only for dialog boxes. */
938 else if (EQ (AREF (menu_items
, i
), Qquote
))
942 entry
= AREF (menu_items
, i
+ MENU_ITEMS_ITEM_VALUE
);
943 if (menu_item_selection
== i
)
949 entry
= Fcons (entry
, Qnil
);
951 entry
= Fcons (prefix
, entry
);
952 for (j
= submenu_depth
- 1; j
>= 0; j
--)
953 if (!NILP (subprefix_stack
[j
]))
954 entry
= Fcons (subprefix_stack
[j
], entry
);
958 i
+= MENU_ITEMS_ITEM_LENGTH
;
963 /* Make "Cancel" equivalent to C-g. */
964 Fsignal (Qquit
, Qnil
);
971 /* TODO: On Windows, there are two ways of defining a dialog.
973 1. Create a predefined dialog resource and include it in nt/emacs.rc.
974 Using this method, we could then set the titles and make unneeded
975 buttons invisible before displaying the dialog. Everything would
976 be a fixed size though, so there is a risk that text does not
978 2. Create the dialog template in memory on the fly. This allows us
979 to size the dialog and buttons dynamically, probably giving more
980 natural looking results for dialogs with few buttons, and eliminating
981 the problem of text overflowing the buttons. But the API for this is
982 quite complex - structures have to be allocated in particular ways,
983 text content is tacked onto the end of structures in variable length
984 arrays with further structures tacked on after these, there are
985 certain alignment requirements for all this, and we have to
986 measure all the text and convert to "dialog coordinates" to figure
987 out how big to make everything.
989 For now, we'll just stick with menus for dialogs that are more
990 complicated than simple yes/no type questions for which we can use
991 the MessageBox function.
994 static char * button_names
[] = {
995 "button1", "button2", "button3", "button4", "button5",
996 "button6", "button7", "button8", "button9", "button10" };
999 w32_dialog_show (FRAME_PTR f
, int keymaps
,
1000 Lisp_Object title
, Lisp_Object header
,
1003 int i
, nb_buttons
= 0;
1004 char dialog_name
[6];
1005 int menu_item_selection
;
1007 widget_value
*wv
, *first_wv
= 0, *prev_wv
= 0;
1009 /* Number of elements seen so far, before boundary. */
1011 /* 1 means we've seen the boundary between left-hand elts and right-hand. */
1012 int boundary_seen
= 0;
1016 if (menu_items_n_panes
> 1)
1018 *error
= "Multiple panes in dialog box";
1022 /* Create a tree of widget_value objects
1023 representing the text label and buttons. */
1025 Lisp_Object pane_name
, prefix
;
1027 pane_name
= AREF (menu_items
, MENU_ITEMS_PANE_NAME
);
1028 prefix
= AREF (menu_items
, MENU_ITEMS_PANE_PREFIX
);
1029 pane_string
= (NILP (pane_name
)
1030 ? "" : SSDATA (pane_name
));
1031 prev_wv
= xmalloc_widget_value ();
1032 prev_wv
->value
= pane_string
;
1033 if (keymaps
&& !NILP (prefix
))
1035 prev_wv
->enabled
= 1;
1036 prev_wv
->name
= "message";
1037 prev_wv
->help
= Qnil
;
1040 /* Loop over all panes and items, filling in the tree. */
1041 i
= MENU_ITEMS_PANE_LENGTH
;
1042 while (i
< menu_items_used
)
1045 /* Create a new item within current pane. */
1046 Lisp_Object item_name
, enable
, descrip
, help
;
1048 item_name
= AREF (menu_items
, i
+ MENU_ITEMS_ITEM_NAME
);
1049 enable
= AREF (menu_items
, i
+ MENU_ITEMS_ITEM_ENABLE
);
1050 descrip
= AREF (menu_items
, i
+ MENU_ITEMS_ITEM_EQUIV_KEY
);
1051 help
= AREF (menu_items
, i
+ MENU_ITEMS_ITEM_HELP
);
1053 if (NILP (item_name
))
1055 free_menubar_widget_value_tree (first_wv
);
1056 *error
= "Submenu in dialog items";
1059 if (EQ (item_name
, Qquote
))
1061 /* This is the boundary between left-side elts
1062 and right-side elts. Stop incrementing right_count. */
1067 if (nb_buttons
>= 9)
1069 free_menubar_widget_value_tree (first_wv
);
1070 *error
= "Too many dialog items";
1074 wv
= xmalloc_widget_value ();
1076 wv
->name
= (char *) button_names
[nb_buttons
];
1077 if (!NILP (descrip
))
1078 wv
->key
= SSDATA (descrip
);
1079 wv
->value
= SSDATA (item_name
);
1080 wv
->call_data
= aref_addr (menu_items
, i
);
1081 wv
->enabled
= !NILP (enable
);
1085 if (! boundary_seen
)
1089 i
+= MENU_ITEMS_ITEM_LENGTH
;
1092 /* If the boundary was not specified,
1093 by default put half on the left and half on the right. */
1094 if (! boundary_seen
)
1095 left_count
= nb_buttons
- nb_buttons
/ 2;
1097 wv
= xmalloc_widget_value ();
1098 wv
->name
= dialog_name
;
1101 /* Frame title: 'Q' = Question, 'I' = Information.
1102 Can also have 'E' = Error if, one day, we want
1103 a popup for errors. */
1105 dialog_name
[0] = 'Q';
1107 dialog_name
[0] = 'I';
1109 /* Dialog boxes use a really stupid name encoding
1110 which specifies how many buttons to use
1111 and how many buttons are on the right. */
1112 dialog_name
[1] = '0' + nb_buttons
;
1113 dialog_name
[2] = 'B';
1114 dialog_name
[3] = 'R';
1115 /* Number of buttons to put on the right. */
1116 dialog_name
[4] = '0' + nb_buttons
- left_count
;
1118 wv
->contents
= first_wv
;
1122 /* Actually create the dialog. */
1123 dialog_id
= widget_id_tick
++;
1124 menu
= lw_create_widget (first_wv
->name
, "dialog", dialog_id
, first_wv
,
1125 f
->output_data
.w32
->widget
, 1, 0,
1126 dialog_selection_callback
, 0);
1127 lw_modify_all_widgets (dialog_id
, first_wv
->contents
, TRUE
);
1129 /* Free the widget_value objects we used to specify the contents. */
1130 free_menubar_widget_value_tree (first_wv
);
1132 /* No selection has been chosen yet. */
1133 menu_item_selection
= 0;
1135 /* Display the menu. */
1136 lw_pop_up_all_widgets (dialog_id
);
1138 /* Process events that apply to the menu. */
1139 popup_get_selection ((XEvent
*) 0, FRAME_X_DISPLAY_INFO (f
), dialog_id
);
1141 lw_destroy_all_widgets (dialog_id
);
1143 /* Find the selected item, and its pane, to return
1144 the proper value. */
1145 if (menu_item_selection
!= 0)
1151 while (i
< menu_items_used
)
1155 if (EQ (AREF (menu_items
, i
), Qt
))
1157 prefix
= AREF (menu_items
, i
+ MENU_ITEMS_PANE_PREFIX
);
1158 i
+= MENU_ITEMS_PANE_LENGTH
;
1162 entry
= AREF (menu_items
, i
+ MENU_ITEMS_ITEM_VALUE
);
1163 if (menu_item_selection
== i
)
1167 entry
= Fcons (entry
, Qnil
);
1169 entry
= Fcons (prefix
, entry
);
1173 i
+= MENU_ITEMS_ITEM_LENGTH
;
1178 /* Make "Cancel" equivalent to C-g. */
1179 Fsignal (Qquit
, Qnil
);
1183 #else /* !HAVE_DIALOGS */
1185 /* Currently we only handle Yes No dialogs (y-or-n-p and yes-or-no-p) as
1186 simple dialogs. We could handle a few more, but I'm not aware of
1187 anywhere in Emacs that uses the other specific dialog choices that
1188 MessageBox provides. */
1191 is_simple_dialog (Lisp_Object contents
)
1193 Lisp_Object options
;
1194 Lisp_Object name
, yes
, no
, other
;
1196 if (!CONSP (contents
))
1198 options
= XCDR (contents
);
1200 yes
= build_string ("Yes");
1201 no
= build_string ("No");
1203 if (!CONSP (options
))
1206 name
= XCAR (options
);
1211 if (!NILP (Fstring_equal (name
, yes
)))
1213 else if (!NILP (Fstring_equal (name
, no
)))
1218 options
= XCDR (options
);
1219 if (!CONSP (options
))
1222 name
= XCAR (options
);
1226 if (NILP (Fstring_equal (name
, other
)))
1229 /* Check there are no more options. */
1230 options
= XCDR (options
);
1231 return !(CONSP (options
));
1235 simple_dialog_show (FRAME_PTR f
, Lisp_Object contents
, Lisp_Object header
)
1239 Lisp_Object lispy_answer
= Qnil
, temp
= XCAR (contents
);
1243 /* Since we only handle Yes/No dialogs, and we already checked
1244 is_simple_dialog, we don't need to worry about checking contents
1245 to see what type of dialog to use. */
1247 /* Use Unicode if possible, so any language can be displayed. */
1248 if (unicode_message_box
)
1250 WCHAR
*text
, *title
;
1255 char *utf8_text
= SDATA (ENCODE_UTF_8 (temp
));
1256 /* Be pessimistic about the number of characters needed.
1257 Remember characters outside the BMP will take more than
1258 one utf16 word, so we cannot simply use the character
1260 int utf8_len
= strlen (utf8_text
);
1261 text
= SAFE_ALLOCA ((utf8_len
+ 1) * sizeof (WCHAR
));
1262 utf8to16 (utf8_text
, utf8_len
, text
);
1271 title
= L
"Question";
1272 type
|= MB_ICONQUESTION
;
1276 title
= L
"Information";
1277 type
|= MB_ICONINFORMATION
;
1280 answer
= unicode_message_box (FRAME_W32_WINDOW (f
), text
, title
, type
);
1287 /* Fall back on ANSI message box, but at least use system
1288 encoding so questions representable by the system codepage
1289 are encoded properly. */
1291 text
= SDATA (ENCODE_SYSTEM (temp
));
1298 type
|= MB_ICONQUESTION
;
1302 title
= "Information";
1303 type
|= MB_ICONINFORMATION
;
1306 answer
= MessageBox (FRAME_W32_WINDOW (f
), text
, title
, type
);
1309 if (answer
== IDYES
)
1310 lispy_answer
= build_string ("Yes");
1311 else if (answer
== IDNO
)
1312 lispy_answer
= build_string ("No");
1314 Fsignal (Qquit
, Qnil
);
1316 for (temp
= XCDR (contents
); CONSP (temp
); temp
= XCDR (temp
))
1318 Lisp_Object item
, name
, value
;
1323 value
= XCDR (item
);
1331 if (!NILP (Fstring_equal (name
, lispy_answer
)))
1336 Fsignal (Qquit
, Qnil
);
1339 #endif /* !HAVE_DIALOGS */
1342 /* UTF8: 0xxxxxxx, 110xxxxx 10xxxxxx, 1110xxxx, 10xxxxxx, 10xxxxxx */
1344 utf8to16 (unsigned char * src
, int len
, WCHAR
* dest
)
1350 *dest
= (WCHAR
) *src
;
1351 dest
++; src
++; len
--;
1353 /* Since we might get >3 byte sequences which we don't handle, ignore the extra parts. */
1354 else if (*src
< 0xC0)
1358 /* 2 char UTF-8 sequence. */
1359 else if (*src
< 0xE0)
1361 *dest
= (WCHAR
) (((*src
& 0x1f) << 6)
1362 | (*(src
+ 1) & 0x3f));
1363 src
+= 2; len
-= 2; dest
++;
1365 else if (*src
< 0xF0)
1367 *dest
= (WCHAR
) (((*src
& 0x0f) << 12)
1368 | ((*(src
+ 1) & 0x3f) << 6)
1369 | (*(src
+ 2) & 0x3f));
1370 src
+= 3; len
-= 3; dest
++;
1372 else /* Not encodable. Insert Unicode Substitution char. */
1374 *dest
= (WCHAR
) 0xfffd;
1375 src
++; len
--; dest
++;
1382 add_menu_item (HMENU menu
, widget_value
*wv
, HMENU item
)
1385 char *out_string
, *p
, *q
;
1387 size_t nlen
, orig_len
;
1390 if (menu_separator_name_p (wv
->name
))
1392 fuFlags
= MF_SEPARATOR
;
1398 fuFlags
= MF_STRING
;
1400 fuFlags
= MF_STRING
| MF_GRAYED
;
1402 if (wv
->key
!= NULL
)
1404 out_string
= SAFE_ALLOCA (strlen (wv
->name
) + strlen (wv
->key
) + 2);
1405 strcpy (out_string
, wv
->name
);
1406 strcat (out_string
, "\t");
1407 strcat (out_string
, wv
->key
);
1410 out_string
= (char *)wv
->name
;
1412 /* Quote any special characters within the menu item's text and
1414 nlen
= orig_len
= strlen (out_string
);
1415 if (unicode_append_menu
)
1417 /* With UTF-8, & cannot be part of a multibyte character. */
1418 for (p
= out_string
; *p
; p
++)
1424 #ifndef NTGUI_UNICODE
1427 /* If encoded with the system codepage, use multibyte string
1428 functions in case of multibyte characters that contain '&'. */
1429 for (p
= out_string
; *p
; p
= _mbsinc (p
))
1431 if (_mbsnextc (p
) == '&')
1435 #endif /* !NTGUI_UNICODE */
1437 if (nlen
> orig_len
)
1440 out_string
= SAFE_ALLOCA (nlen
+ 1);
1444 if (unicode_append_menu
)
1450 #ifndef NTGUI_UNICODE
1453 if (_mbsnextc (p
) == '&')
1462 #endif /* !NTGUI_UNICODE */
1469 else if (wv
->title
|| wv
->call_data
== 0)
1471 /* Only use MF_OWNERDRAW if GetMenuItemInfo is usable, since
1472 we can't deallocate the memory otherwise. */
1473 if (get_menu_item_info
)
1475 out_string
= (char *) local_alloc (strlen (wv
->name
) + 1);
1476 strcpy (out_string
, wv
->name
);
1478 DebPrint ("Menu: allocating %ld for owner-draw", out_string
);
1480 fuFlags
= MF_OWNERDRAW
| MF_DISABLED
;
1483 fuFlags
= MF_DISABLED
;
1486 /* Draw radio buttons and tickboxes. */
1487 else if (wv
->selected
&& (wv
->button_type
== BUTTON_TYPE_TOGGLE
||
1488 wv
->button_type
== BUTTON_TYPE_RADIO
))
1489 fuFlags
|= MF_CHECKED
;
1491 fuFlags
|= MF_UNCHECKED
;
1494 if (unicode_append_menu
&& out_string
)
1496 /* Convert out_string from UTF-8 to UTF-16-LE. */
1497 int utf8_len
= strlen (out_string
);
1498 WCHAR
* utf16_string
;
1499 if (fuFlags
& MF_OWNERDRAW
)
1500 utf16_string
= local_alloc ((utf8_len
+ 1) * sizeof (WCHAR
));
1502 utf16_string
= SAFE_ALLOCA ((utf8_len
+ 1) * sizeof (WCHAR
));
1504 utf8to16 (out_string
, utf8_len
, utf16_string
);
1505 return_value
= unicode_append_menu (menu
, fuFlags
,
1506 item
!= NULL
? (UINT_PTR
) item
1507 : (UINT_PTR
) wv
->call_data
,
1510 #ifndef NTGUI_UNICODE /* Fallback does not apply when always UNICODE */
1513 /* On W9x/ME, Unicode menus are not supported, though AppendMenuW
1514 apparently does exist at least in some cases and appears to be
1515 stubbed out to do nothing. out_string is UTF-8, but since
1516 our standard menus are in English and this is only going to
1517 happen the first time a menu is used, the encoding is
1518 of minor importance compared with menus not working at all. */
1520 AppendMenu (menu
, fuFlags
,
1521 item
!= NULL
? (UINT_PTR
) item
: (UINT_PTR
) wv
->call_data
,
1523 /* Don't use Unicode menus in future, unless this is Windows
1524 NT or later, where a failure of AppendMenuW does NOT mean
1525 Unicode menus are unsupported. */
1526 if (osinfo_cache
.dwPlatformId
!= VER_PLATFORM_WIN32_NT
)
1527 unicode_append_menu
= NULL
;
1529 #endif /* NTGUI_UNICODE */
1531 if (unicode_append_menu
&& (fuFlags
& MF_OWNERDRAW
))
1532 local_free (out_string
);
1539 item
!= NULL
? (UINT_PTR
) item
: (UINT_PTR
) wv
->call_data
,
1543 /* This must be done after the menu item is created. */
1544 if (!wv
->title
&& wv
->call_data
!= 0)
1546 if (set_menu_item_info
)
1549 memset (&info
, 0, sizeof (info
));
1550 info
.cbSize
= sizeof (info
);
1551 info
.fMask
= MIIM_DATA
;
1553 /* Set help string for menu item. Leave it as a Lisp_Object
1554 until it is ready to be displayed, since GC can happen while
1555 menus are active. */
1556 if (!NILP (wv
->help
))
1558 /* As of Jul-2012, w32api headers say that dwItemData
1559 has DWORD type, but that's a bug: it should actually
1560 be ULONG_PTR, which is correct for 32-bit and 64-bit
1561 Windows alike. MSVC headers get it right; hopefully,
1562 MinGW headers will, too. */
1563 info
.dwItemData
= (ULONG_PTR
) XLI (wv
->help
);
1565 if (wv
->button_type
== BUTTON_TYPE_RADIO
)
1567 /* CheckMenuRadioItem allows us to differentiate TOGGLE and
1568 RADIO items, but is not available on NT 3.51 and earlier. */
1569 info
.fMask
|= MIIM_TYPE
| MIIM_STATE
;
1570 info
.fType
= MFT_RADIOCHECK
| MFT_STRING
;
1571 info
.dwTypeData
= out_string
;
1572 info
.fState
= wv
->selected
? MFS_CHECKED
: MFS_UNCHECKED
;
1575 set_menu_item_info (menu
,
1576 item
!= NULL
? (UINT_PTR
) item
: (UINT_PTR
) wv
->call_data
,
1581 return return_value
;
1584 /* Construct native Windows menu(bar) based on widget_value tree. */
1586 fill_in_menu (HMENU menu
, widget_value
*wv
)
1588 for ( ; wv
!= NULL
; wv
= wv
->next
)
1592 HMENU sub_menu
= CreatePopupMenu ();
1594 if (sub_menu
== NULL
)
1597 if (!fill_in_menu (sub_menu
, wv
->contents
) ||
1598 !add_menu_item (menu
, wv
, sub_menu
))
1600 DestroyMenu (sub_menu
);
1606 if (!add_menu_item (menu
, wv
, NULL
))
1613 /* Display help string for currently pointed to menu item. Not
1614 supported on NT 3.51 and earlier, as GetMenuItemInfo is not
1617 w32_menu_display_help (HWND owner
, HMENU menu
, UINT item
, UINT flags
)
1619 if (get_menu_item_info
)
1621 struct frame
*f
= x_window_to_frame (&one_w32_display_info
, owner
);
1622 Lisp_Object frame
, help
;
1624 /* No help echo on owner-draw menu items, or when the keyboard is used
1625 to navigate the menus, since tooltips are distracting if they pop
1627 if (flags
& MF_OWNERDRAW
|| flags
& MF_POPUP
1628 || !(flags
& MF_MOUSESELECT
))
1634 memset (&info
, 0, sizeof (info
));
1635 info
.cbSize
= sizeof (info
);
1636 info
.fMask
= MIIM_DATA
;
1637 get_menu_item_info (menu
, item
, FALSE
, &info
);
1639 help
= info
.dwItemData
? XIL (info
.dwItemData
) : Qnil
;
1642 /* Store the help echo in the keyboard buffer as the X toolkit
1643 version does, rather than directly showing it. This seems to
1644 solve the GC problems that were present when we based the
1645 Windows code on the non-toolkit version. */
1648 XSETFRAME (frame
, f
);
1649 kbd_buffer_store_help_event (frame
, help
);
1652 /* X version has a loop through frames here, which doesn't
1653 appear to do anything, unless it has some side effect. */
1654 show_help_echo (help
, Qnil
, Qnil
, Qnil
);
1658 /* Free memory used by owner-drawn strings. */
1660 w32_free_submenu_strings (HMENU menu
)
1662 int i
, num
= GetMenuItemCount (menu
);
1663 for (i
= 0; i
< num
; i
++)
1666 memset (&info
, 0, sizeof (info
));
1667 info
.cbSize
= sizeof (info
);
1668 info
.fMask
= MIIM_DATA
| MIIM_TYPE
| MIIM_SUBMENU
;
1670 get_menu_item_info (menu
, i
, TRUE
, &info
);
1672 /* Owner-drawn names are held in dwItemData. */
1673 if ((info
.fType
& MF_OWNERDRAW
) && info
.dwItemData
)
1676 DebPrint ("Menu: freeing %ld for owner-draw", info
.dwItemData
);
1678 local_free (info
.dwItemData
);
1681 /* Recurse down submenus. */
1683 w32_free_submenu_strings (info
.hSubMenu
);
1688 w32_free_menu_strings (HWND hwnd
)
1690 HMENU menu
= current_popup_menu
;
1692 if (get_menu_item_info
)
1694 /* If there is no popup menu active, free the strings from the frame's
1697 menu
= GetMenu (hwnd
);
1700 w32_free_submenu_strings (menu
);
1703 current_popup_menu
= NULL
;
1706 #endif /* HAVE_MENUS */
1708 /* The following is used by delayed window autoselection. */
1710 DEFUN ("menu-or-popup-active-p", Fmenu_or_popup_active_p
, Smenu_or_popup_active_p
, 0, 0, 0,
1711 doc
: /* Return t if a menu or popup dialog is active on selected frame. */)
1716 f
= SELECTED_FRAME ();
1717 return (f
->output_data
.w32
->menubar_active
> 0) ? Qt
: Qnil
;
1720 #endif /* HAVE_MENUS */
1724 syms_of_w32menu (void)
1726 globals_of_w32menu ();
1728 current_popup_menu
= NULL
;
1730 DEFSYM (Qdebug_on_next_call
, "debug-on-next-call");
1732 defsubr (&Smenu_or_popup_active_p
);
1734 defsubr (&Sx_popup_dialog
);
1739 globals_of_w32menu is used to initialize those global variables that
1740 must always be initialized on startup even when the global variable
1741 initialized is non zero (see the function main in emacs.c).
1742 globals_of_w32menu is called from syms_of_w32menu when the global
1743 variable initialized is 0 and directly from main when initialized
1747 globals_of_w32menu (void)
1749 #ifndef NTGUI_UNICODE
1750 /* See if Get/SetMenuItemInfo functions are available. */
1751 HMODULE user32
= GetModuleHandle ("user32.dll");
1752 get_menu_item_info
= (GetMenuItemInfoA_Proc
) GetProcAddress (user32
, "GetMenuItemInfoA");
1753 set_menu_item_info
= (SetMenuItemInfoA_Proc
) GetProcAddress (user32
, "SetMenuItemInfoA");
1754 unicode_append_menu
= (AppendMenuW_Proc
) GetProcAddress (user32
, "AppendMenuW");
1755 unicode_message_box
= (MessageBoxW_Proc
) GetProcAddress (user32
, "MessageBoxW");
1756 #endif /* !NTGUI_UNICODE */