* lisp/dired-aux.el (dired-do-chmod): Use `eq' to detect empty input.
[emacs.git] / src / dispnew.c
blobf6186e86048f717894000074c66b4f19f68cae23
1 /* Updating of data structures for redisplay.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2012 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software: you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation, either version 3 of the License, or
10 (at your option) any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
20 #include <config.h>
22 #define DISPEXTERN_INLINE EXTERN_INLINE
24 #include <stdio.h>
25 #include <setjmp.h>
26 #include <unistd.h>
28 #include "lisp.h"
29 #include "termchar.h"
30 #include "termopts.h"
31 /* cm.h must come after dispextern.h on Windows. */
32 #include "dispextern.h"
33 #include "cm.h"
34 #include "character.h"
35 #include "buffer.h"
36 #include "keyboard.h"
37 #include "frame.h"
38 #include "termhooks.h"
39 #include "window.h"
40 #include "commands.h"
41 #include "disptab.h"
42 #include "indent.h"
43 #include "intervals.h"
44 #include "blockinput.h"
45 #include "process.h"
47 #include "syssignal.h"
49 #ifdef HAVE_WINDOW_SYSTEM
50 #include TERM_HEADER
51 #endif /* HAVE_WINDOW_SYSTEM */
53 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
55 #include "systime.h"
56 #include <errno.h>
58 #ifdef DISPNEW_NEEDS_STDIO_EXT
59 #include <stdio_ext.h>
60 #endif
62 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
63 #include <term.h> /* for tgetent */
64 #endif
66 /* Structure to pass dimensions around. Used for character bounding
67 boxes, glyph matrix dimensions and alike. */
69 struct dim
71 int width;
72 int height;
76 /* Function prototypes. */
78 static void update_frame_line (struct frame *, int);
79 static int required_matrix_height (struct window *);
80 static int required_matrix_width (struct window *);
81 static void adjust_frame_glyphs (struct frame *);
82 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
83 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
84 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
85 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
86 struct window *);
87 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
88 struct window *);
89 static void adjust_frame_message_buffer (struct frame *);
90 static void adjust_decode_mode_spec_buffer (struct frame *);
91 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
92 static void clear_window_matrices (struct window *, bool);
93 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
94 static int scrolling_window (struct window *, bool);
95 static bool update_window_line (struct window *, int, bool *);
96 static void mirror_make_current (struct window *, int);
97 #ifdef GLYPH_DEBUG
98 static void check_matrix_pointers (struct glyph_matrix *,
99 struct glyph_matrix *);
100 #endif
101 static void mirror_line_dance (struct window *, int, int, int *, char *);
102 static bool update_window_tree (struct window *, bool);
103 static bool update_window (struct window *, bool);
104 static bool update_frame_1 (struct frame *, bool, bool);
105 static bool scrolling (struct frame *);
106 static void set_window_cursor_after_update (struct window *);
107 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
108 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
111 /* Redisplay preemption timers. */
113 static EMACS_TIME preemption_period;
114 static EMACS_TIME preemption_next_check;
116 /* True upon entry to redisplay means do not assume anything about
117 current contents of actual terminal frame; clear and redraw it. */
119 bool frame_garbaged;
121 /* True means last display completed. False means it was preempted. */
123 bool display_completed;
125 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
128 /* The currently selected frame. In a single-frame version, this
129 variable always equals the_only_frame. */
131 Lisp_Object selected_frame;
133 /* A frame which is not just a mini-buffer, or 0 if there are no such
134 frames. This is usually the most recent such frame that was
135 selected. In a single-frame version, this variable always holds
136 the address of the_only_frame. */
138 struct frame *last_nonminibuf_frame;
140 /* True means SIGWINCH happened when not safe. */
142 static bool delayed_size_change;
144 /* 1 means glyph initialization has been completed at startup. */
146 static bool glyphs_initialized_initially_p;
148 /* Updated window if != 0. Set by update_window. */
150 struct window *updated_window;
152 /* Glyph row updated in update_window_line, and area that is updated. */
154 struct glyph_row *updated_row;
155 int updated_area;
157 /* A glyph for a space. */
159 struct glyph space_glyph;
161 /* Counts of allocated structures. These counts serve to diagnose
162 memory leaks and double frees. */
164 static int glyph_matrix_count;
165 static int glyph_pool_count;
167 /* If non-null, the frame whose frame matrices are manipulated. If
168 null, window matrices are worked on. */
170 static struct frame *frame_matrix_frame;
172 /* True means that fonts have been loaded since the last glyph
173 matrix adjustments. Redisplay must stop, and glyph matrices must
174 be adjusted when this flag becomes true during display. The
175 reason fonts can be loaded so late is that fonts of fontsets are
176 loaded on demand. Another reason is that a line contains many
177 characters displayed by zero width or very narrow glyphs of
178 variable-width fonts. */
180 bool fonts_changed_p;
182 /* Convert vpos and hpos from frame to window and vice versa.
183 This may only be used for terminal frames. */
185 #ifdef GLYPH_DEBUG
187 static int window_to_frame_vpos (struct window *, int);
188 static int window_to_frame_hpos (struct window *, int);
189 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
190 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
192 /* One element of the ring buffer containing redisplay history
193 information. */
195 struct redisplay_history
197 char trace[512 + 100];
200 /* The size of the history buffer. */
202 #define REDISPLAY_HISTORY_SIZE 30
204 /* The redisplay history buffer. */
206 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
208 /* Next free entry in redisplay_history. */
210 static int history_idx;
212 /* A tick that's incremented each time something is added to the
213 history. */
215 static uprintmax_t history_tick;
217 /* Add to the redisplay history how window W has been displayed.
218 MSG is a trace containing the information how W's glyph matrix
219 has been constructed. PAUSED_P means that the update
220 has been interrupted for pending input. */
222 static void
223 add_window_display_history (struct window *w, const char *msg, bool paused_p)
225 char *buf;
227 if (history_idx >= REDISPLAY_HISTORY_SIZE)
228 history_idx = 0;
229 buf = redisplay_history[history_idx].trace;
230 ++history_idx;
232 snprintf (buf, sizeof redisplay_history[0].trace,
233 "%"pMu": window %p (`%s')%s\n%s",
234 history_tick++,
236 ((BUFFERP (w->buffer)
237 && STRINGP (BVAR (XBUFFER (w->buffer), name)))
238 ? SSDATA (BVAR (XBUFFER (w->buffer), name))
239 : "???"),
240 paused_p ? " ***paused***" : "",
241 msg);
245 /* Add to the redisplay history that frame F has been displayed.
246 PAUSED_P means that the update has been interrupted for
247 pending input. */
249 static void
250 add_frame_display_history (struct frame *f, bool paused_p)
252 char *buf;
254 if (history_idx >= REDISPLAY_HISTORY_SIZE)
255 history_idx = 0;
256 buf = redisplay_history[history_idx].trace;
257 ++history_idx;
259 sprintf (buf, "%"pMu": update frame %p%s",
260 history_tick++,
261 f, paused_p ? " ***paused***" : "");
265 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
266 Sdump_redisplay_history, 0, 0, "",
267 doc: /* Dump redisplay history to stderr. */)
268 (void)
270 int i;
272 for (i = history_idx - 1; i != history_idx; --i)
274 if (i < 0)
275 i = REDISPLAY_HISTORY_SIZE - 1;
276 fprintf (stderr, "%s\n", redisplay_history[i].trace);
279 return Qnil;
283 #else /* not GLYPH_DEBUG */
285 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
286 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
288 #endif /* GLYPH_DEBUG */
291 #if (defined PROFILING \
292 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
293 && !HAVE___EXECUTABLE_START)
294 /* This function comes first in the Emacs executable and is used only
295 to estimate the text start for profiling. */
296 void
297 __executable_start (void)
299 emacs_abort ();
301 #endif
303 /***********************************************************************
304 Glyph Matrices
305 ***********************************************************************/
307 /* Allocate and return a glyph_matrix structure. POOL is the glyph
308 pool from which memory for the matrix should be allocated, or null
309 for window-based redisplay where no glyph pools are used. The
310 member `pool' of the glyph matrix structure returned is set to
311 POOL, the structure is otherwise zeroed. */
313 static struct glyph_matrix *
314 new_glyph_matrix (struct glyph_pool *pool)
316 struct glyph_matrix *result = xzalloc (sizeof *result);
318 /* Increment number of allocated matrices. This count is used
319 to detect memory leaks. */
320 ++glyph_matrix_count;
322 /* Set pool and return. */
323 result->pool = pool;
324 return result;
328 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
330 The global counter glyph_matrix_count is decremented when a matrix
331 is freed. If the count gets negative, more structures were freed
332 than allocated, i.e. one matrix was freed more than once or a bogus
333 pointer was passed to this function.
335 If MATRIX->pool is null, this means that the matrix manages its own
336 glyph memory---this is done for matrices on X frames. Freeing the
337 matrix also frees the glyph memory in this case. */
339 static void
340 free_glyph_matrix (struct glyph_matrix *matrix)
342 if (matrix)
344 int i;
346 /* Detect the case that more matrices are freed than were
347 allocated. */
348 if (--glyph_matrix_count < 0)
349 emacs_abort ();
351 /* Free glyph memory if MATRIX owns it. */
352 if (matrix->pool == NULL)
353 for (i = 0; i < matrix->rows_allocated; ++i)
354 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
356 /* Free row structures and the matrix itself. */
357 xfree (matrix->rows);
358 xfree (matrix);
363 /* Return the number of glyphs to reserve for a marginal area of
364 window W. TOTAL_GLYPHS is the number of glyphs in a complete
365 display line of window W. MARGIN gives the width of the marginal
366 area in canonical character units. MARGIN should be an integer
367 or a float. */
369 static int
370 margin_glyphs_to_reserve (struct window *w, int total_glyphs, Lisp_Object margin)
372 int n;
374 if (NUMBERP (margin))
376 int width = XFASTINT (w->total_cols);
377 double d = max (0, XFLOATINT (margin));
378 d = min (width / 2 - 1, d);
379 n = (int) ((double) total_glyphs / width * d);
381 else
382 n = 0;
384 return n;
387 /* Return true if ROW's hash value is correct.
388 Optimized away if ENABLE_CHECKING is not defined. */
390 static bool
391 verify_row_hash (struct glyph_row *row)
393 return row->hash == row_hash (row);
396 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
397 window sizes.
399 W is null if the function is called for a frame glyph matrix.
400 Otherwise it is the window MATRIX is a member of. X and Y are the
401 indices of the first column and row of MATRIX within the frame
402 matrix, if such a matrix exists. They are zero for purely
403 window-based redisplay. DIM is the needed size of the matrix.
405 In window-based redisplay, where no frame matrices exist, glyph
406 matrices manage their own glyph storage. Otherwise, they allocate
407 storage from a common frame glyph pool which can be found in
408 MATRIX->pool.
410 The reason for this memory management strategy is to avoid complete
411 frame redraws if possible. When we allocate from a common pool, a
412 change of the location or size of a sub-matrix within the pool
413 requires a complete redisplay of the frame because we cannot easily
414 make sure that the current matrices of all windows still agree with
415 what is displayed on the screen. While this is usually fast, it
416 leads to screen flickering. */
418 static void
419 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
421 int i;
422 int new_rows;
423 bool marginal_areas_changed_p = 0;
424 bool header_line_changed_p = 0;
425 bool header_line_p = 0;
426 int left = -1, right = -1;
427 int window_width = -1, window_height = -1;
429 /* See if W had a header line that has disappeared now, or vice versa.
430 Get W's size. */
431 if (w)
433 window_box (w, -1, 0, 0, &window_width, &window_height);
435 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
436 header_line_changed_p = header_line_p != matrix->header_line_p;
438 matrix->header_line_p = header_line_p;
440 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
441 Do nothing if MATRIX' size, position, vscroll, and marginal areas
442 haven't changed. This optimization is important because preserving
443 the matrix means preventing redisplay. */
444 if (matrix->pool == NULL)
446 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
447 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
448 eassert (left >= 0 && right >= 0);
449 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
450 || right != matrix->right_margin_glyphs);
452 if (!marginal_areas_changed_p
453 && !fonts_changed_p
454 && !header_line_changed_p
455 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
456 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
457 && matrix->window_height == window_height
458 && matrix->window_vscroll == w->vscroll
459 && matrix->window_width == window_width)
460 return;
463 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
464 if (matrix->rows_allocated < dim.height)
466 int old_alloc = matrix->rows_allocated;
467 new_rows = dim.height - matrix->rows_allocated;
468 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
469 new_rows, INT_MAX, sizeof *matrix->rows);
470 memset (matrix->rows + old_alloc, 0,
471 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
473 else
474 new_rows = 0;
476 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
477 on a frame not using window-based redisplay. Set up pointers for
478 each row into the glyph pool. */
479 if (matrix->pool)
481 eassert (matrix->pool->glyphs);
483 if (w)
485 left = margin_glyphs_to_reserve (w, dim.width,
486 w->left_margin_cols);
487 right = margin_glyphs_to_reserve (w, dim.width,
488 w->right_margin_cols);
490 else
491 left = right = 0;
493 for (i = 0; i < dim.height; ++i)
495 struct glyph_row *row = &matrix->rows[i];
497 row->glyphs[LEFT_MARGIN_AREA]
498 = (matrix->pool->glyphs
499 + (y + i) * matrix->pool->ncolumns
500 + x);
502 if (w == NULL
503 || row == matrix->rows + dim.height - 1
504 || (row == matrix->rows && matrix->header_line_p))
506 row->glyphs[TEXT_AREA]
507 = row->glyphs[LEFT_MARGIN_AREA];
508 row->glyphs[RIGHT_MARGIN_AREA]
509 = row->glyphs[TEXT_AREA] + dim.width;
510 row->glyphs[LAST_AREA]
511 = row->glyphs[RIGHT_MARGIN_AREA];
513 else
515 row->glyphs[TEXT_AREA]
516 = row->glyphs[LEFT_MARGIN_AREA] + left;
517 row->glyphs[RIGHT_MARGIN_AREA]
518 = row->glyphs[TEXT_AREA] + dim.width - left - right;
519 row->glyphs[LAST_AREA]
520 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
524 matrix->left_margin_glyphs = left;
525 matrix->right_margin_glyphs = right;
527 else
529 /* If MATRIX->pool is null, MATRIX is responsible for managing
530 its own memory. It is a window matrix for window-based redisplay.
531 Allocate glyph memory from the heap. */
532 if (dim.width > matrix->matrix_w
533 || new_rows
534 || header_line_changed_p
535 || marginal_areas_changed_p)
537 struct glyph_row *row = matrix->rows;
538 struct glyph_row *end = row + matrix->rows_allocated;
540 while (row < end)
542 row->glyphs[LEFT_MARGIN_AREA]
543 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
544 dim.width, sizeof (struct glyph));
546 /* The mode line never has marginal areas. */
547 if (row == matrix->rows + dim.height - 1
548 || (row == matrix->rows && matrix->header_line_p))
550 row->glyphs[TEXT_AREA]
551 = row->glyphs[LEFT_MARGIN_AREA];
552 row->glyphs[RIGHT_MARGIN_AREA]
553 = row->glyphs[TEXT_AREA] + dim.width;
554 row->glyphs[LAST_AREA]
555 = row->glyphs[RIGHT_MARGIN_AREA];
557 else
559 row->glyphs[TEXT_AREA]
560 = row->glyphs[LEFT_MARGIN_AREA] + left;
561 row->glyphs[RIGHT_MARGIN_AREA]
562 = row->glyphs[TEXT_AREA] + dim.width - left - right;
563 row->glyphs[LAST_AREA]
564 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
566 ++row;
570 eassert (left >= 0 && right >= 0);
571 matrix->left_margin_glyphs = left;
572 matrix->right_margin_glyphs = right;
575 /* Number of rows to be used by MATRIX. */
576 matrix->nrows = dim.height;
577 eassert (matrix->nrows >= 0);
579 if (w)
581 if (matrix == w->current_matrix)
583 /* Mark rows in a current matrix of a window as not having
584 valid contents. It's important to not do this for
585 desired matrices. When Emacs starts, it may already be
586 building desired matrices when this function runs. */
587 if (window_width < 0)
588 window_width = window_box_width (w, -1);
590 /* Optimize the case that only the height has changed (C-x 2,
591 upper window). Invalidate all rows that are no longer part
592 of the window. */
593 if (!marginal_areas_changed_p
594 && !header_line_changed_p
595 && new_rows == 0
596 && dim.width == matrix->matrix_w
597 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
598 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
599 && matrix->window_width == window_width)
601 /* Find the last row in the window. */
602 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
603 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
605 ++i;
606 break;
609 /* Window end is invalid, if inside of the rows that
610 are invalidated below. */
611 if (INTEGERP (w->window_end_vpos)
612 && XFASTINT (w->window_end_vpos) >= i)
613 wset_window_end_valid (w, Qnil);
615 while (i < matrix->nrows)
616 matrix->rows[i++].enabled_p = 0;
618 else
620 for (i = 0; i < matrix->nrows; ++i)
621 matrix->rows[i].enabled_p = 0;
624 else if (matrix == w->desired_matrix)
626 /* Rows in desired matrices always have to be cleared;
627 redisplay expects this is the case when it runs, so it
628 had better be the case when we adjust matrices between
629 redisplays. */
630 for (i = 0; i < matrix->nrows; ++i)
631 matrix->rows[i].enabled_p = 0;
636 /* Remember last values to be able to optimize frame redraws. */
637 matrix->matrix_x = x;
638 matrix->matrix_y = y;
639 matrix->matrix_w = dim.width;
640 matrix->matrix_h = dim.height;
642 /* Record the top y location and height of W at the time the matrix
643 was last adjusted. This is used to optimize redisplay above. */
644 if (w)
646 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
647 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
648 matrix->window_height = window_height;
649 matrix->window_width = window_width;
650 matrix->window_vscroll = w->vscroll;
655 /* Reverse the contents of rows in MATRIX between START and END. The
656 contents of the row at END - 1 end up at START, END - 2 at START +
657 1 etc. This is part of the implementation of rotate_matrix (see
658 below). */
660 static void
661 reverse_rows (struct glyph_matrix *matrix, int start, int end)
663 int i, j;
665 for (i = start, j = end - 1; i < j; ++i, --j)
667 /* Non-ISO HP/UX compiler doesn't like auto struct
668 initialization. */
669 struct glyph_row temp;
670 temp = matrix->rows[i];
671 matrix->rows[i] = matrix->rows[j];
672 matrix->rows[j] = temp;
677 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
678 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
679 indices. (Note: this does not copy glyphs, only glyph pointers in
680 row structures are moved around).
682 The algorithm used for rotating the vector was, I believe, first
683 described by Kernighan. See the vector R as consisting of two
684 sub-vectors AB, where A has length BY for BY >= 0. The result
685 after rotating is then BA. Reverse both sub-vectors to get ArBr
686 and reverse the result to get (ArBr)r which is BA. Similar for
687 rotating right. */
689 void
690 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
692 if (by < 0)
694 /* Up (rotate left, i.e. towards lower indices). */
695 by = -by;
696 reverse_rows (matrix, first, first + by);
697 reverse_rows (matrix, first + by, last);
698 reverse_rows (matrix, first, last);
700 else if (by > 0)
702 /* Down (rotate right, i.e. towards higher indices). */
703 reverse_rows (matrix, last - by, last);
704 reverse_rows (matrix, first, last - by);
705 reverse_rows (matrix, first, last);
710 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
711 with indices START <= index < END. Increment positions by DELTA/
712 DELTA_BYTES. */
714 void
715 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
716 ptrdiff_t delta, ptrdiff_t delta_bytes)
718 /* Check that START and END are reasonable values. */
719 eassert (start >= 0 && start <= matrix->nrows);
720 eassert (end >= 0 && end <= matrix->nrows);
721 eassert (start <= end);
723 for (; start < end; ++start)
724 increment_row_positions (matrix->rows + start, delta, delta_bytes);
728 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
729 START and END are the row indices of the first and last + 1 row to clear. */
731 void
732 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
734 eassert (start <= end);
735 eassert (start >= 0 && start < matrix->nrows);
736 eassert (end >= 0 && end <= matrix->nrows);
738 for (; start < end; ++start)
739 matrix->rows[start].enabled_p = 0;
743 /* Clear MATRIX.
745 Empty all rows in MATRIX by clearing their enabled_p flags.
746 The function prepare_desired_row will eventually really clear a row
747 when it sees one with a false enabled_p flag.
749 Reset update hints to default values. The only update hint
750 currently present is the flag MATRIX->no_scrolling_p. */
752 void
753 clear_glyph_matrix (struct glyph_matrix *matrix)
755 if (matrix)
757 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
758 matrix->no_scrolling_p = 0;
763 /* Shift part of the glyph matrix MATRIX of window W up or down.
764 Increment y-positions in glyph rows between START and END by DY,
765 and recompute their visible height. */
767 void
768 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
770 int min_y, max_y;
772 eassert (start <= end);
773 eassert (start >= 0 && start < matrix->nrows);
774 eassert (end >= 0 && end <= matrix->nrows);
776 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
777 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
779 for (; start < end; ++start)
781 struct glyph_row *row = &matrix->rows[start];
783 row->y += dy;
784 row->visible_height = row->height;
786 if (row->y < min_y)
787 row->visible_height -= min_y - row->y;
788 if (row->y + row->height > max_y)
789 row->visible_height -= row->y + row->height - max_y;
790 if (row->fringe_bitmap_periodic_p)
791 row->redraw_fringe_bitmaps_p = 1;
796 /* Mark all rows in current matrices of frame F as invalid. Marking
797 invalid is done by setting enabled_p to zero for all rows in a
798 current matrix. */
800 void
801 clear_current_matrices (register struct frame *f)
803 /* Clear frame current matrix, if we have one. */
804 if (f->current_matrix)
805 clear_glyph_matrix (f->current_matrix);
807 /* Clear the matrix of the menu bar window, if such a window exists.
808 The menu bar window is currently used to display menus on X when
809 no toolkit support is compiled in. */
810 if (WINDOWP (f->menu_bar_window))
811 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
813 /* Clear the matrix of the tool-bar window, if any. */
814 if (WINDOWP (f->tool_bar_window))
815 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
817 /* Clear current window matrices. */
818 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
819 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
823 /* Clear out all display lines of F for a coming redisplay. */
825 void
826 clear_desired_matrices (register struct frame *f)
828 if (f->desired_matrix)
829 clear_glyph_matrix (f->desired_matrix);
831 if (WINDOWP (f->menu_bar_window))
832 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
834 if (WINDOWP (f->tool_bar_window))
835 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
837 /* Do it for window matrices. */
838 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
839 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
843 /* Clear matrices in window tree rooted in W. If DESIRED_P,
844 clear desired matrices, otherwise clear current matrices. */
846 static void
847 clear_window_matrices (struct window *w, bool desired_p)
849 while (w)
851 if (!NILP (w->hchild))
853 eassert (WINDOWP (w->hchild));
854 clear_window_matrices (XWINDOW (w->hchild), desired_p);
856 else if (!NILP (w->vchild))
858 eassert (WINDOWP (w->vchild));
859 clear_window_matrices (XWINDOW (w->vchild), desired_p);
861 else
863 if (desired_p)
864 clear_glyph_matrix (w->desired_matrix);
865 else
867 clear_glyph_matrix (w->current_matrix);
868 wset_window_end_valid (w, Qnil);
872 w = NILP (w->next) ? 0 : XWINDOW (w->next);
878 /***********************************************************************
879 Glyph Rows
881 See dispextern.h for an overall explanation of glyph rows.
882 ***********************************************************************/
884 /* Clear glyph row ROW. Do it in a way that makes it robust against
885 changes in the glyph_row structure, i.e. addition or removal of
886 structure members. */
888 static struct glyph_row null_row;
890 void
891 clear_glyph_row (struct glyph_row *row)
893 struct glyph *p[1 + LAST_AREA];
895 /* Save pointers. */
896 p[LEFT_MARGIN_AREA] = row->glyphs[LEFT_MARGIN_AREA];
897 p[TEXT_AREA] = row->glyphs[TEXT_AREA];
898 p[RIGHT_MARGIN_AREA] = row->glyphs[RIGHT_MARGIN_AREA];
899 p[LAST_AREA] = row->glyphs[LAST_AREA];
901 /* Clear. */
902 *row = null_row;
904 /* Restore pointers. */
905 row->glyphs[LEFT_MARGIN_AREA] = p[LEFT_MARGIN_AREA];
906 row->glyphs[TEXT_AREA] = p[TEXT_AREA];
907 row->glyphs[RIGHT_MARGIN_AREA] = p[RIGHT_MARGIN_AREA];
908 row->glyphs[LAST_AREA] = p[LAST_AREA];
910 #if 0 /* At some point, some bit-fields of struct glyph were not set,
911 which made glyphs unequal when compared with GLYPH_EQUAL_P.
912 Redisplay outputs such glyphs, and flickering effects were
913 the result. This also depended on the contents of memory
914 returned by xmalloc. If flickering happens again, activate
915 the code below. If the flickering is gone with that, chances
916 are that the flickering has the same reason as here. */
917 memset (p[0], 0, (char *) p[LAST_AREA] - (char *) p[0]);
918 #endif
922 /* Make ROW an empty, enabled row of canonical character height,
923 in window W starting at y-position Y. */
925 void
926 blank_row (struct window *w, struct glyph_row *row, int y)
928 int min_y, max_y;
930 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
931 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
933 clear_glyph_row (row);
934 row->y = y;
935 row->ascent = row->phys_ascent = 0;
936 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
937 row->visible_height = row->height;
939 if (row->y < min_y)
940 row->visible_height -= min_y - row->y;
941 if (row->y + row->height > max_y)
942 row->visible_height -= row->y + row->height - max_y;
944 row->enabled_p = 1;
948 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
949 are the amounts by which to change positions. Note that the first
950 glyph of the text area of a row can have a buffer position even if
951 the used count of the text area is zero. Such rows display line
952 ends. */
954 static void
955 increment_row_positions (struct glyph_row *row,
956 ptrdiff_t delta, ptrdiff_t delta_bytes)
958 int area, i;
960 /* Increment start and end positions. */
961 MATRIX_ROW_START_CHARPOS (row) += delta;
962 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
963 MATRIX_ROW_END_CHARPOS (row) += delta;
964 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
965 CHARPOS (row->start.pos) += delta;
966 BYTEPOS (row->start.pos) += delta_bytes;
967 CHARPOS (row->end.pos) += delta;
968 BYTEPOS (row->end.pos) += delta_bytes;
970 if (!row->enabled_p)
971 return;
973 /* Increment positions in glyphs. */
974 for (area = 0; area < LAST_AREA; ++area)
975 for (i = 0; i < row->used[area]; ++i)
976 if (BUFFERP (row->glyphs[area][i].object)
977 && row->glyphs[area][i].charpos > 0)
978 row->glyphs[area][i].charpos += delta;
980 /* Capture the case of rows displaying a line end. */
981 if (row->used[TEXT_AREA] == 0
982 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
983 row->glyphs[TEXT_AREA]->charpos += delta;
987 #if 0
988 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
989 contents, i.e. glyph structure contents are exchanged between A and
990 B without changing glyph pointers in A and B. */
992 static void
993 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
995 int area;
997 for (area = 0; area < LAST_AREA; ++area)
999 /* Number of glyphs to swap. */
1000 int max_used = max (a->used[area], b->used[area]);
1002 /* Start of glyphs in area of row A. */
1003 struct glyph *glyph_a = a->glyphs[area];
1005 /* End + 1 of glyphs in area of row A. */
1006 struct glyph *glyph_a_end = a->glyphs[max_used];
1008 /* Start of glyphs in area of row B. */
1009 struct glyph *glyph_b = b->glyphs[area];
1011 while (glyph_a < glyph_a_end)
1013 /* Non-ISO HP/UX compiler doesn't like auto struct
1014 initialization. */
1015 struct glyph temp;
1016 temp = *glyph_a;
1017 *glyph_a = *glyph_b;
1018 *glyph_b = temp;
1019 ++glyph_a;
1020 ++glyph_b;
1025 #endif /* 0 */
1027 /* Exchange pointers to glyph memory between glyph rows A and B. Also
1028 exchange the used[] array and the hash values of the rows, because
1029 these should all go together for the row's hash value to be
1030 correct. */
1032 static inline void
1033 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
1035 int i;
1036 unsigned hash_tem = a->hash;
1038 for (i = 0; i < LAST_AREA + 1; ++i)
1040 struct glyph *temp = a->glyphs[i];
1042 a->glyphs[i] = b->glyphs[i];
1043 b->glyphs[i] = temp;
1044 if (i < LAST_AREA)
1046 short used_tem = a->used[i];
1048 a->used[i] = b->used[i];
1049 b->used[i] = used_tem;
1052 a->hash = b->hash;
1053 b->hash = hash_tem;
1057 /* Copy glyph row structure FROM to glyph row structure TO, except
1058 that glyph pointers, the `used' counts, and the hash values in the
1059 structures are left unchanged. */
1061 static inline void
1062 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
1064 struct glyph *pointers[1 + LAST_AREA];
1065 short used[LAST_AREA];
1066 unsigned hashval;
1068 /* Save glyph pointers of TO. */
1069 memcpy (pointers, to->glyphs, sizeof to->glyphs);
1070 memcpy (used, to->used, sizeof to->used);
1071 hashval = to->hash;
1073 /* Do a structure assignment. */
1074 *to = *from;
1076 /* Restore original pointers of TO. */
1077 memcpy (to->glyphs, pointers, sizeof to->glyphs);
1078 memcpy (to->used, used, sizeof to->used);
1079 to->hash = hashval;
1083 /* Assign glyph row FROM to glyph row TO. This works like a structure
1084 assignment TO = FROM, except that glyph pointers are not copied but
1085 exchanged between TO and FROM. Pointers must be exchanged to avoid
1086 a memory leak. */
1088 static inline void
1089 assign_row (struct glyph_row *to, struct glyph_row *from)
1091 swap_glyph_pointers (to, from);
1092 copy_row_except_pointers (to, from);
1096 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1097 a row in a window matrix, is a slice of the glyph memory of the
1098 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1099 is true if the glyph memory of WINDOW_ROW is part of the glyph
1100 memory of FRAME_ROW. */
1102 #ifdef GLYPH_DEBUG
1104 static bool
1105 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1107 struct glyph *window_glyph_start = window_row->glyphs[0];
1108 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1109 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1111 return (frame_glyph_start <= window_glyph_start
1112 && window_glyph_start < frame_glyph_end);
1115 #endif /* GLYPH_DEBUG */
1117 #if 0
1119 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1120 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1121 in WINDOW_MATRIX is found satisfying the condition. */
1123 static struct glyph_row *
1124 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1125 struct glyph_matrix *frame_matrix, int row)
1127 int i;
1129 eassert (row >= 0 && row < frame_matrix->nrows);
1131 for (i = 0; i < window_matrix->nrows; ++i)
1132 if (glyph_row_slice_p (window_matrix->rows + i,
1133 frame_matrix->rows + row))
1134 break;
1136 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1139 #endif /* 0 */
1141 /* Prepare ROW for display. Desired rows are cleared lazily,
1142 i.e. they are only marked as to be cleared by setting their
1143 enabled_p flag to zero. When a row is to be displayed, a prior
1144 call to this function really clears it. */
1146 void
1147 prepare_desired_row (struct glyph_row *row)
1149 if (!row->enabled_p)
1151 bool rp = row->reversed_p;
1153 clear_glyph_row (row);
1154 row->enabled_p = 1;
1155 row->reversed_p = rp;
1160 /* Return a hash code for glyph row ROW. */
1162 static int
1163 line_hash_code (struct glyph_row *row)
1165 int hash = 0;
1167 if (row->enabled_p)
1169 struct glyph *glyph = row->glyphs[TEXT_AREA];
1170 struct glyph *end = glyph + row->used[TEXT_AREA];
1172 while (glyph < end)
1174 int c = glyph->u.ch;
1175 int face_id = glyph->face_id;
1176 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1177 c -= SPACEGLYPH;
1178 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1179 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1180 ++glyph;
1183 if (hash == 0)
1184 hash = 1;
1187 return hash;
1191 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1192 the number of characters in the line. If must_write_spaces is
1193 zero, leading and trailing spaces are ignored. */
1195 static int
1196 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1198 struct glyph_row *row = matrix->rows + vpos;
1199 struct glyph *beg = row->glyphs[TEXT_AREA];
1200 struct glyph *end = beg + row->used[TEXT_AREA];
1201 int len;
1202 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1203 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1205 /* Ignore trailing and leading spaces if we can. */
1206 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1208 /* Skip from the end over trailing spaces. */
1209 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1210 --end;
1212 /* All blank line. */
1213 if (end == beg)
1214 return 0;
1216 /* Skip over leading spaces. */
1217 while (CHAR_GLYPH_SPACE_P (*beg))
1218 ++beg;
1221 /* If we don't have a glyph-table, each glyph is one character,
1222 so return the number of glyphs. */
1223 if (glyph_table_base == 0)
1224 len = end - beg;
1225 else
1227 /* Otherwise, scan the glyphs and accumulate their total length
1228 in LEN. */
1229 len = 0;
1230 while (beg < end)
1232 GLYPH g;
1234 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1236 if (GLYPH_INVALID_P (g)
1237 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1238 len += 1;
1239 else
1240 len += GLYPH_LENGTH (glyph_table_base, g);
1242 ++beg;
1246 return len;
1250 /* Return true if the glyph rows A and B have equal contents.
1251 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1253 static inline bool
1254 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1256 eassert (verify_row_hash (a));
1257 eassert (verify_row_hash (b));
1259 if (a == b)
1260 return 1;
1261 else if (a->hash != b->hash)
1262 return 0;
1263 else
1265 struct glyph *a_glyph, *b_glyph, *a_end;
1266 int area;
1268 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1269 return 0;
1271 /* Compare glyphs. */
1272 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1274 if (a->used[area] != b->used[area])
1275 return 0;
1277 a_glyph = a->glyphs[area];
1278 a_end = a_glyph + a->used[area];
1279 b_glyph = b->glyphs[area];
1281 while (a_glyph < a_end
1282 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1283 ++a_glyph, ++b_glyph;
1285 if (a_glyph != a_end)
1286 return 0;
1289 if (a->fill_line_p != b->fill_line_p
1290 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1291 || a->left_fringe_bitmap != b->left_fringe_bitmap
1292 || a->left_fringe_face_id != b->left_fringe_face_id
1293 || a->left_fringe_offset != b->left_fringe_offset
1294 || a->right_fringe_bitmap != b->right_fringe_bitmap
1295 || a->right_fringe_face_id != b->right_fringe_face_id
1296 || a->right_fringe_offset != b->right_fringe_offset
1297 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1298 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1299 || a->exact_window_width_line_p != b->exact_window_width_line_p
1300 || a->overlapped_p != b->overlapped_p
1301 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1302 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1303 || a->reversed_p != b->reversed_p
1304 /* Different partially visible characters on left margin. */
1305 || a->x != b->x
1306 /* Different height. */
1307 || a->ascent != b->ascent
1308 || a->phys_ascent != b->phys_ascent
1309 || a->phys_height != b->phys_height
1310 || a->visible_height != b->visible_height)
1311 return 0;
1314 return 1;
1319 /***********************************************************************
1320 Glyph Pool
1322 See dispextern.h for an overall explanation of glyph pools.
1323 ***********************************************************************/
1325 /* Allocate a glyph_pool structure. The structure returned is
1326 initialized with zeros. The global variable glyph_pool_count is
1327 incremented for each pool allocated. */
1329 static struct glyph_pool *
1330 new_glyph_pool (void)
1332 struct glyph_pool *result = xzalloc (sizeof *result);
1334 /* For memory leak and double deletion checking. */
1335 ++glyph_pool_count;
1337 return result;
1341 /* Free a glyph_pool structure POOL. The function may be called with
1342 a null POOL pointer. The global variable glyph_pool_count is
1343 decremented with every pool structure freed. If this count gets
1344 negative, more structures were freed than allocated, i.e. one
1345 structure must have been freed more than once or a bogus pointer
1346 was passed to free_glyph_pool. */
1348 static void
1349 free_glyph_pool (struct glyph_pool *pool)
1351 if (pool)
1353 /* More freed than allocated? */
1354 --glyph_pool_count;
1355 eassert (glyph_pool_count >= 0);
1357 xfree (pool->glyphs);
1358 xfree (pool);
1363 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1364 columns we need. This function never shrinks a pool. The only
1365 case in which this would make sense, would be when a frame's size
1366 is changed from a large value to a smaller one. But, if someone
1367 does it once, we can expect that he will do it again.
1369 Return true if the pool changed in a way which makes
1370 re-adjusting window glyph matrices necessary. */
1372 static bool
1373 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1375 ptrdiff_t needed;
1376 bool changed_p;
1378 changed_p = (pool->glyphs == 0
1379 || matrix_dim.height != pool->nrows
1380 || matrix_dim.width != pool->ncolumns);
1382 /* Enlarge the glyph pool. */
1383 needed = matrix_dim.width;
1384 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1385 memory_full (SIZE_MAX);
1386 needed *= matrix_dim.height;
1387 if (needed > pool->nglyphs)
1389 ptrdiff_t old_nglyphs = pool->nglyphs;
1390 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1391 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1392 memset (pool->glyphs + old_nglyphs, 0,
1393 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1396 /* Remember the number of rows and columns because (a) we use them
1397 to do sanity checks, and (b) the number of columns determines
1398 where rows in the frame matrix start---this must be available to
1399 determine pointers to rows of window sub-matrices. */
1400 pool->nrows = matrix_dim.height;
1401 pool->ncolumns = matrix_dim.width;
1403 return changed_p;
1408 /***********************************************************************
1409 Debug Code
1410 ***********************************************************************/
1412 #ifdef GLYPH_DEBUG
1415 /* Flush standard output. This is sometimes useful to call from the debugger.
1416 XXX Maybe this should be changed to flush the current terminal instead of
1417 stdout.
1420 void flush_stdout (void) EXTERNALLY_VISIBLE;
1422 void
1423 flush_stdout (void)
1425 fflush (stdout);
1429 /* Check that no glyph pointers have been lost in MATRIX. If a
1430 pointer has been lost, e.g. by using a structure assignment between
1431 rows, at least one pointer must occur more than once in the rows of
1432 MATRIX. */
1434 void
1435 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1437 int i, j;
1439 for (i = 0; i < matrix->nrows; ++i)
1440 for (j = 0; j < matrix->nrows; ++j)
1441 eassert (i == j
1442 || (matrix->rows[i].glyphs[TEXT_AREA]
1443 != matrix->rows[j].glyphs[TEXT_AREA]));
1447 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1449 struct glyph_row *
1450 matrix_row (struct glyph_matrix *matrix, int row)
1452 eassert (matrix && matrix->rows);
1453 eassert (row >= 0 && row < matrix->nrows);
1455 /* That's really too slow for normal testing because this function
1456 is called almost everywhere. Although---it's still astonishingly
1457 fast, so it is valuable to have for debugging purposes. */
1458 #if 0
1459 check_matrix_pointer_lossage (matrix);
1460 #endif
1462 return matrix->rows + row;
1466 #if 0 /* This function makes invalid assumptions when text is
1467 partially invisible. But it might come handy for debugging
1468 nevertheless. */
1470 /* Check invariants that must hold for an up to date current matrix of
1471 window W. */
1473 static void
1474 check_matrix_invariants (struct window *w)
1476 struct glyph_matrix *matrix = w->current_matrix;
1477 int yb = window_text_bottom_y (w);
1478 struct glyph_row *row = matrix->rows;
1479 struct glyph_row *last_text_row = NULL;
1480 struct buffer *saved = current_buffer;
1481 struct buffer *buffer = XBUFFER (w->buffer);
1482 int c;
1484 /* This can sometimes happen for a fresh window. */
1485 if (matrix->nrows < 2)
1486 return;
1488 set_buffer_temp (buffer);
1490 /* Note: last row is always reserved for the mode line. */
1491 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1492 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1494 struct glyph_row *next = row + 1;
1496 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1497 last_text_row = row;
1499 /* Check that character and byte positions are in sync. */
1500 eassert (MATRIX_ROW_START_BYTEPOS (row)
1501 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1502 eassert (BYTEPOS (row->start.pos)
1503 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1505 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1506 have such a position temporarily in case of a minibuffer
1507 displaying something like `[Sole completion]' at its end. */
1508 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1510 eassert (MATRIX_ROW_END_BYTEPOS (row)
1511 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1512 eassert (BYTEPOS (row->end.pos)
1513 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1516 /* Check that end position of `row' is equal to start position
1517 of next row. */
1518 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1520 eassert (MATRIX_ROW_END_CHARPOS (row)
1521 == MATRIX_ROW_START_CHARPOS (next));
1522 eassert (MATRIX_ROW_END_BYTEPOS (row)
1523 == MATRIX_ROW_START_BYTEPOS (next));
1524 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1525 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1527 row = next;
1530 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1531 eassert (w->desired_matrix->rows != NULL);
1532 set_buffer_temp (saved);
1535 #endif /* 0 */
1537 #endif /* GLYPH_DEBUG */
1541 /**********************************************************************
1542 Allocating/ Adjusting Glyph Matrices
1543 **********************************************************************/
1545 /* Allocate glyph matrices over a window tree for a frame-based
1546 redisplay
1548 X and Y are column/row within the frame glyph matrix where
1549 sub-matrices for the window tree rooted at WINDOW must be
1550 allocated. DIM_ONLY_P means that the caller of this
1551 function is only interested in the result matrix dimension, and
1552 matrix adjustments should not be performed.
1554 The function returns the total width/height of the sub-matrices of
1555 the window tree. If called on a frame root window, the computation
1556 will take the mini-buffer window into account.
1558 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1560 NEW_LEAF_MATRIX set if any window in the tree did not have a
1561 glyph matrices yet, and
1563 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1564 any window in the tree will be changed or have been changed (see
1565 DIM_ONLY_P)
1567 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1568 function.
1570 Windows are arranged into chains of windows on the same level
1571 through the next fields of window structures. Such a level can be
1572 either a sequence of horizontally adjacent windows from left to
1573 right, or a sequence of vertically adjacent windows from top to
1574 bottom. Each window in a horizontal sequence can be either a leaf
1575 window or a vertical sequence; a window in a vertical sequence can
1576 be either a leaf or a horizontal sequence. All windows in a
1577 horizontal sequence have the same height, and all windows in a
1578 vertical sequence have the same width.
1580 This function uses, for historical reasons, a more general
1581 algorithm to determine glyph matrix dimensions that would be
1582 necessary.
1584 The matrix height of a horizontal sequence is determined by the
1585 maximum height of any matrix in the sequence. The matrix width of
1586 a horizontal sequence is computed by adding up matrix widths of
1587 windows in the sequence.
1589 |<------- result width ------->|
1590 +---------+----------+---------+ ---
1591 | | | | |
1592 | | | |
1593 +---------+ | | result height
1594 | +---------+
1595 | | |
1596 +----------+ ---
1598 The matrix width of a vertical sequence is the maximum matrix width
1599 of any window in the sequence. Its height is computed by adding up
1600 matrix heights of windows in the sequence.
1602 |<---- result width -->|
1603 +---------+ ---
1604 | | |
1605 | | |
1606 +---------+--+ |
1607 | | |
1608 | | result height
1610 +------------+---------+ |
1611 | | |
1612 | | |
1613 +------------+---------+ --- */
1615 /* Bit indicating that a new matrix will be allocated or has been
1616 allocated. */
1618 #define NEW_LEAF_MATRIX (1 << 0)
1620 /* Bit indicating that a matrix will or has changed its location or
1621 size. */
1623 #define CHANGED_LEAF_MATRIX (1 << 1)
1625 static struct dim
1626 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1627 bool dim_only_p, int *window_change_flags)
1629 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1630 int x0 = x, y0 = y;
1631 int wmax = 0, hmax = 0;
1632 struct dim total;
1633 struct dim dim;
1634 struct window *w;
1635 bool in_horz_combination_p;
1637 /* What combination is WINDOW part of? Compute this once since the
1638 result is the same for all windows in the `next' chain. The
1639 special case of a root window (parent equal to nil) is treated
1640 like a vertical combination because a root window's `next'
1641 points to the mini-buffer window, if any, which is arranged
1642 vertically below other windows. */
1643 in_horz_combination_p
1644 = (!NILP (XWINDOW (window)->parent)
1645 && !NILP (XWINDOW (XWINDOW (window)->parent)->hchild));
1647 /* For WINDOW and all windows on the same level. */
1650 w = XWINDOW (window);
1652 /* Get the dimension of the window sub-matrix for W, depending
1653 on whether this is a combination or a leaf window. */
1654 if (!NILP (w->hchild))
1655 dim = allocate_matrices_for_frame_redisplay (w->hchild, x, y,
1656 dim_only_p,
1657 window_change_flags);
1658 else if (!NILP (w->vchild))
1659 dim = allocate_matrices_for_frame_redisplay (w->vchild, x, y,
1660 dim_only_p,
1661 window_change_flags);
1662 else
1664 /* If not already done, allocate sub-matrix structures. */
1665 if (w->desired_matrix == NULL)
1667 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1668 w->current_matrix = new_glyph_matrix (f->current_pool);
1669 *window_change_flags |= NEW_LEAF_MATRIX;
1672 /* Width and height MUST be chosen so that there are no
1673 holes in the frame matrix. */
1674 dim.width = required_matrix_width (w);
1675 dim.height = required_matrix_height (w);
1677 /* Will matrix be re-allocated? */
1678 if (x != w->desired_matrix->matrix_x
1679 || y != w->desired_matrix->matrix_y
1680 || dim.width != w->desired_matrix->matrix_w
1681 || dim.height != w->desired_matrix->matrix_h
1682 || (margin_glyphs_to_reserve (w, dim.width,
1683 w->left_margin_cols)
1684 != w->desired_matrix->left_margin_glyphs)
1685 || (margin_glyphs_to_reserve (w, dim.width,
1686 w->right_margin_cols)
1687 != w->desired_matrix->right_margin_glyphs))
1688 *window_change_flags |= CHANGED_LEAF_MATRIX;
1690 /* Actually change matrices, if allowed. Do not consider
1691 CHANGED_LEAF_MATRIX computed above here because the pool
1692 may have been changed which we don't now here. We trust
1693 that we only will be called with DIM_ONLY_P when
1694 necessary. */
1695 if (!dim_only_p)
1697 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1698 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1702 /* If we are part of a horizontal combination, advance x for
1703 windows to the right of W; otherwise advance y for windows
1704 below W. */
1705 if (in_horz_combination_p)
1706 x += dim.width;
1707 else
1708 y += dim.height;
1710 /* Remember maximum glyph matrix dimensions. */
1711 wmax = max (wmax, dim.width);
1712 hmax = max (hmax, dim.height);
1714 /* Next window on same level. */
1715 window = w->next;
1717 while (!NILP (window));
1719 /* Set `total' to the total glyph matrix dimension of this window
1720 level. In a vertical combination, the width is the width of the
1721 widest window; the height is the y we finally reached, corrected
1722 by the y we started with. In a horizontal combination, the total
1723 height is the height of the tallest window, and the width is the
1724 x we finally reached, corrected by the x we started with. */
1725 if (in_horz_combination_p)
1727 total.width = x - x0;
1728 total.height = hmax;
1730 else
1732 total.width = wmax;
1733 total.height = y - y0;
1736 return total;
1740 /* Return the required height of glyph matrices for window W. */
1742 static int
1743 required_matrix_height (struct window *w)
1745 #ifdef HAVE_WINDOW_SYSTEM
1746 struct frame *f = XFRAME (w->frame);
1748 if (FRAME_WINDOW_P (f))
1750 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1751 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1752 return (((window_pixel_height + ch_height - 1)
1753 / ch_height) * w->nrows_scale_factor
1754 /* One partially visible line at the top and
1755 bottom of the window. */
1757 /* 2 for header and mode line. */
1758 + 2);
1760 #endif /* HAVE_WINDOW_SYSTEM */
1762 return WINDOW_TOTAL_LINES (w);
1766 /* Return the required width of glyph matrices for window W. */
1768 static int
1769 required_matrix_width (struct window *w)
1771 #ifdef HAVE_WINDOW_SYSTEM
1772 struct frame *f = XFRAME (w->frame);
1773 if (FRAME_WINDOW_P (f))
1775 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1776 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1778 /* Compute number of glyphs needed in a glyph row. */
1779 return (((window_pixel_width + ch_width - 1)
1780 / ch_width) * w->ncols_scale_factor
1781 /* 2 partially visible columns in the text area. */
1783 /* One partially visible column at the right
1784 edge of each marginal area. */
1785 + 1 + 1);
1787 #endif /* HAVE_WINDOW_SYSTEM */
1789 return XINT (w->total_cols);
1793 /* Allocate window matrices for window-based redisplay. W is the
1794 window whose matrices must be allocated/reallocated. */
1796 static void
1797 allocate_matrices_for_window_redisplay (struct window *w)
1799 while (w)
1801 if (!NILP (w->vchild))
1802 allocate_matrices_for_window_redisplay (XWINDOW (w->vchild));
1803 else if (!NILP (w->hchild))
1804 allocate_matrices_for_window_redisplay (XWINDOW (w->hchild));
1805 else
1807 /* W is a leaf window. */
1808 struct dim dim;
1810 /* If matrices are not yet allocated, allocate them now. */
1811 if (w->desired_matrix == NULL)
1813 w->desired_matrix = new_glyph_matrix (NULL);
1814 w->current_matrix = new_glyph_matrix (NULL);
1817 dim.width = required_matrix_width (w);
1818 dim.height = required_matrix_height (w);
1819 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1820 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1823 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1828 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
1829 do it for all frames; otherwise do it just for the given frame.
1830 This function must be called when a new frame is created, its size
1831 changes, or its window configuration changes. */
1833 void
1834 adjust_glyphs (struct frame *f)
1836 /* Block input so that expose events and other events that access
1837 glyph matrices are not processed while we are changing them. */
1838 BLOCK_INPUT;
1840 if (f)
1841 adjust_frame_glyphs (f);
1842 else
1844 Lisp_Object tail, lisp_frame;
1846 FOR_EACH_FRAME (tail, lisp_frame)
1847 adjust_frame_glyphs (XFRAME (lisp_frame));
1850 UNBLOCK_INPUT;
1854 /* Adjust frame glyphs when Emacs is initialized.
1856 To be called from init_display.
1858 We need a glyph matrix because redraw will happen soon.
1859 Unfortunately, window sizes on selected_frame are not yet set to
1860 meaningful values. I believe we can assume that there are only two
1861 windows on the frame---the mini-buffer and the root window. Frame
1862 height and width seem to be correct so far. So, set the sizes of
1863 windows to estimated values. */
1865 static void
1866 adjust_frame_glyphs_initially (void)
1868 struct frame *sf = SELECTED_FRAME ();
1869 struct window *root = XWINDOW (sf->root_window);
1870 struct window *mini = XWINDOW (root->next);
1871 int frame_lines = FRAME_LINES (sf);
1872 int frame_cols = FRAME_COLS (sf);
1873 int top_margin = FRAME_TOP_MARGIN (sf);
1875 /* Do it for the root window. */
1876 wset_top_line (root, make_number (top_margin));
1877 wset_total_lines (root, make_number (frame_lines - 1 - top_margin));
1878 wset_total_cols (root, make_number (frame_cols));
1880 /* Do it for the mini-buffer window. */
1881 wset_top_line (mini, make_number (frame_lines - 1));
1882 wset_total_lines (mini, make_number (1));
1883 wset_total_cols (mini, make_number (frame_cols));
1885 adjust_frame_glyphs (sf);
1886 glyphs_initialized_initially_p = 1;
1890 /* Allocate/reallocate glyph matrices of a single frame F. */
1892 static void
1893 adjust_frame_glyphs (struct frame *f)
1895 if (FRAME_WINDOW_P (f))
1896 adjust_frame_glyphs_for_window_redisplay (f);
1897 else
1898 adjust_frame_glyphs_for_frame_redisplay (f);
1900 /* Don't forget the message buffer and the buffer for
1901 decode_mode_spec. */
1902 adjust_frame_message_buffer (f);
1903 adjust_decode_mode_spec_buffer (f);
1905 f->glyphs_initialized_p = 1;
1908 /* Return true if any window in the tree has nonzero window margins. See
1909 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1910 static bool
1911 showing_window_margins_p (struct window *w)
1913 while (w)
1915 if (!NILP (w->hchild))
1917 if (showing_window_margins_p (XWINDOW (w->hchild)))
1918 return 1;
1920 else if (!NILP (w->vchild))
1922 if (showing_window_margins_p (XWINDOW (w->vchild)))
1923 return 1;
1925 else if (!NILP (w->left_margin_cols)
1926 || !NILP (w->right_margin_cols))
1927 return 1;
1929 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1931 return 0;
1935 /* In the window tree with root W, build current matrices of leaf
1936 windows from the frame's current matrix. */
1938 static void
1939 fake_current_matrices (Lisp_Object window)
1941 struct window *w;
1943 for (; !NILP (window); window = w->next)
1945 w = XWINDOW (window);
1947 if (!NILP (w->hchild))
1948 fake_current_matrices (w->hchild);
1949 else if (!NILP (w->vchild))
1950 fake_current_matrices (w->vchild);
1951 else
1953 int i;
1954 struct frame *f = XFRAME (w->frame);
1955 struct glyph_matrix *m = w->current_matrix;
1956 struct glyph_matrix *fm = f->current_matrix;
1958 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1959 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1961 for (i = 0; i < m->matrix_h; ++i)
1963 struct glyph_row *r = m->rows + i;
1964 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1966 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1967 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1969 r->enabled_p = fr->enabled_p;
1970 if (r->enabled_p)
1972 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1973 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1974 r->used[TEXT_AREA] = (m->matrix_w
1975 - r->used[LEFT_MARGIN_AREA]
1976 - r->used[RIGHT_MARGIN_AREA]);
1977 r->mode_line_p = 0;
1985 /* Save away the contents of frame F's current frame matrix. Value is
1986 a glyph matrix holding the contents of F's current frame matrix. */
1988 static struct glyph_matrix *
1989 save_current_matrix (struct frame *f)
1991 int i;
1992 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1993 saved->nrows = f->current_matrix->nrows;
1994 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1996 for (i = 0; i < saved->nrows; ++i)
1998 struct glyph_row *from = f->current_matrix->rows + i;
1999 struct glyph_row *to = saved->rows + i;
2000 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2001 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
2002 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2003 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2006 return saved;
2010 /* Restore the contents of frame F's current frame matrix from SAVED,
2011 and free memory associated with SAVED. */
2013 static void
2014 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
2016 int i;
2018 for (i = 0; i < saved->nrows; ++i)
2020 struct glyph_row *from = saved->rows + i;
2021 struct glyph_row *to = f->current_matrix->rows + i;
2022 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
2023 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
2024 to->used[TEXT_AREA] = from->used[TEXT_AREA];
2025 xfree (from->glyphs[TEXT_AREA]);
2028 xfree (saved->rows);
2029 xfree (saved);
2034 /* Allocate/reallocate glyph matrices of a single frame F for
2035 frame-based redisplay. */
2037 static void
2038 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
2040 struct dim matrix_dim;
2041 bool pool_changed_p;
2042 int window_change_flags;
2043 int top_window_y;
2045 if (!FRAME_LIVE_P (f))
2046 return;
2048 top_window_y = FRAME_TOP_MARGIN (f);
2050 /* Allocate glyph pool structures if not already done. */
2051 if (f->desired_pool == NULL)
2053 f->desired_pool = new_glyph_pool ();
2054 f->current_pool = new_glyph_pool ();
2057 /* Allocate frames matrix structures if needed. */
2058 if (f->desired_matrix == NULL)
2060 f->desired_matrix = new_glyph_matrix (f->desired_pool);
2061 f->current_matrix = new_glyph_matrix (f->current_pool);
2064 /* Compute window glyph matrices. (This takes the mini-buffer
2065 window into account). The result is the size of the frame glyph
2066 matrix needed. The variable window_change_flags is set to a bit
2067 mask indicating whether new matrices will be allocated or
2068 existing matrices change their size or location within the frame
2069 matrix. */
2070 window_change_flags = 0;
2071 matrix_dim
2072 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2073 0, top_window_y,
2075 &window_change_flags);
2077 /* Add in menu bar lines, if any. */
2078 matrix_dim.height += top_window_y;
2080 /* Enlarge pools as necessary. */
2081 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
2082 realloc_glyph_pool (f->current_pool, matrix_dim);
2084 /* Set up glyph pointers within window matrices. Do this only if
2085 absolutely necessary since it requires a frame redraw. */
2086 if (pool_changed_p || window_change_flags)
2088 /* Do it for window matrices. */
2089 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
2090 0, top_window_y, 0,
2091 &window_change_flags);
2093 /* Size of frame matrices must equal size of frame. Note
2094 that we are called for X frames with window widths NOT equal
2095 to the frame width (from CHANGE_FRAME_SIZE_1). */
2096 eassert (matrix_dim.width == FRAME_COLS (f)
2097 && matrix_dim.height == FRAME_LINES (f));
2099 /* Pointers to glyph memory in glyph rows are exchanged during
2100 the update phase of redisplay, which means in general that a
2101 frame's current matrix consists of pointers into both the
2102 desired and current glyph pool of the frame. Adjusting a
2103 matrix sets the frame matrix up so that pointers are all into
2104 the same pool. If we want to preserve glyph contents of the
2105 current matrix over a call to adjust_glyph_matrix, we must
2106 make a copy of the current glyphs, and restore the current
2107 matrix' contents from that copy. */
2108 if (display_completed
2109 && !FRAME_GARBAGED_P (f)
2110 && matrix_dim.width == f->current_matrix->matrix_w
2111 && matrix_dim.height == f->current_matrix->matrix_h
2112 /* For some reason, the frame glyph matrix gets corrupted if
2113 any of the windows contain margins. I haven't been able
2114 to hunt down the reason, but for the moment this prevents
2115 the problem from manifesting. -- cyd */
2116 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2118 struct glyph_matrix *copy = save_current_matrix (f);
2119 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2120 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2121 restore_current_matrix (f, copy);
2122 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2124 else
2126 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2127 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2128 SET_FRAME_GARBAGED (f);
2134 /* Allocate/reallocate glyph matrices of a single frame F for
2135 window-based redisplay. */
2137 static void
2138 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2140 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2142 /* Allocate/reallocate window matrices. */
2143 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2145 #ifdef HAVE_X_WINDOWS
2146 /* Allocate/ reallocate matrices of the dummy window used to display
2147 the menu bar under X when no X toolkit support is available. */
2148 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2150 /* Allocate a dummy window if not already done. */
2151 struct window *w;
2152 if (NILP (f->menu_bar_window))
2154 Lisp_Object frame;
2155 fset_menu_bar_window (f, make_window ());
2156 w = XWINDOW (f->menu_bar_window);
2157 XSETFRAME (frame, f);
2158 wset_frame (w, frame);
2159 w->pseudo_window_p = 1;
2161 else
2162 w = XWINDOW (f->menu_bar_window);
2164 /* Set window dimensions to frame dimensions and allocate or
2165 adjust glyph matrices of W. */
2166 wset_top_line (w, make_number (0));
2167 wset_left_col (w, make_number (0));
2168 wset_total_lines (w, make_number (FRAME_MENU_BAR_LINES (f)));
2169 wset_total_cols (w, make_number (FRAME_TOTAL_COLS (f)));
2170 allocate_matrices_for_window_redisplay (w);
2172 #endif /* not USE_X_TOOLKIT && not USE_GTK */
2173 #endif /* HAVE_X_WINDOWS */
2175 #ifndef USE_GTK
2177 /* Allocate/ reallocate matrices of the tool bar window. If we
2178 don't have a tool bar window yet, make one. */
2179 struct window *w;
2180 if (NILP (f->tool_bar_window))
2182 Lisp_Object frame;
2183 fset_tool_bar_window (f, make_window ());
2184 w = XWINDOW (f->tool_bar_window);
2185 XSETFRAME (frame, f);
2186 wset_frame (w, frame);
2187 w->pseudo_window_p = 1;
2189 else
2190 w = XWINDOW (f->tool_bar_window);
2192 wset_top_line (w, make_number (FRAME_MENU_BAR_LINES (f)));
2193 wset_left_col (w, make_number (0));
2194 wset_total_lines (w, make_number (FRAME_TOOL_BAR_LINES (f)));
2195 wset_total_cols (w, make_number (FRAME_TOTAL_COLS (f)));
2196 allocate_matrices_for_window_redisplay (w);
2198 #endif
2202 /* Adjust/ allocate message buffer of frame F.
2204 Note that the message buffer is never freed. Since I could not
2205 find a free in 19.34, I assume that freeing it would be
2206 problematic in some way and don't do it either.
2208 (Implementation note: It should be checked if we can free it
2209 eventually without causing trouble). */
2211 static void
2212 adjust_frame_message_buffer (struct frame *f)
2214 FRAME_MESSAGE_BUF (f) = xrealloc (FRAME_MESSAGE_BUF (f),
2215 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2219 /* Re-allocate buffer for decode_mode_spec on frame F. */
2221 static void
2222 adjust_decode_mode_spec_buffer (struct frame *f)
2224 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2225 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2230 /**********************************************************************
2231 Freeing Glyph Matrices
2232 **********************************************************************/
2234 /* Free glyph memory for a frame F. F may be null. This function can
2235 be called for the same frame more than once. The root window of
2236 F may be nil when this function is called. This is the case when
2237 the function is called when F is destroyed. */
2239 void
2240 free_glyphs (struct frame *f)
2242 if (f && f->glyphs_initialized_p)
2244 /* Block interrupt input so that we don't get surprised by an X
2245 event while we're in an inconsistent state. */
2246 BLOCK_INPUT;
2247 f->glyphs_initialized_p = 0;
2249 /* Release window sub-matrices. */
2250 if (!NILP (f->root_window))
2251 free_window_matrices (XWINDOW (f->root_window));
2253 /* Free the dummy window for menu bars without X toolkit and its
2254 glyph matrices. */
2255 if (!NILP (f->menu_bar_window))
2257 struct window *w = XWINDOW (f->menu_bar_window);
2258 free_glyph_matrix (w->desired_matrix);
2259 free_glyph_matrix (w->current_matrix);
2260 w->desired_matrix = w->current_matrix = NULL;
2261 fset_menu_bar_window (f, Qnil);
2264 /* Free the tool bar window and its glyph matrices. */
2265 if (!NILP (f->tool_bar_window))
2267 struct window *w = XWINDOW (f->tool_bar_window);
2268 free_glyph_matrix (w->desired_matrix);
2269 free_glyph_matrix (w->current_matrix);
2270 w->desired_matrix = w->current_matrix = NULL;
2271 fset_tool_bar_window (f, Qnil);
2274 /* Release frame glyph matrices. Reset fields to zero in
2275 case we are called a second time. */
2276 if (f->desired_matrix)
2278 free_glyph_matrix (f->desired_matrix);
2279 free_glyph_matrix (f->current_matrix);
2280 f->desired_matrix = f->current_matrix = NULL;
2283 /* Release glyph pools. */
2284 if (f->desired_pool)
2286 free_glyph_pool (f->desired_pool);
2287 free_glyph_pool (f->current_pool);
2288 f->desired_pool = f->current_pool = NULL;
2291 UNBLOCK_INPUT;
2296 /* Free glyph sub-matrices in the window tree rooted at W. This
2297 function may be called with a null pointer, and it may be called on
2298 the same tree more than once. */
2300 void
2301 free_window_matrices (struct window *w)
2303 while (w)
2305 if (!NILP (w->hchild))
2306 free_window_matrices (XWINDOW (w->hchild));
2307 else if (!NILP (w->vchild))
2308 free_window_matrices (XWINDOW (w->vchild));
2309 else
2311 /* This is a leaf window. Free its memory and reset fields
2312 to zero in case this function is called a second time for
2313 W. */
2314 free_glyph_matrix (w->current_matrix);
2315 free_glyph_matrix (w->desired_matrix);
2316 w->current_matrix = w->desired_matrix = NULL;
2319 /* Next window on same level. */
2320 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2325 /* Check glyph memory leaks. This function is called from
2326 shut_down_emacs. Note that frames are not destroyed when Emacs
2327 exits. We therefore free all glyph memory for all active frames
2328 explicitly and check that nothing is left allocated. */
2330 void
2331 check_glyph_memory (void)
2333 Lisp_Object tail, frame;
2335 /* Free glyph memory for all frames. */
2336 FOR_EACH_FRAME (tail, frame)
2337 free_glyphs (XFRAME (frame));
2339 /* Check that nothing is left allocated. */
2340 if (glyph_matrix_count)
2341 emacs_abort ();
2342 if (glyph_pool_count)
2343 emacs_abort ();
2348 /**********************************************************************
2349 Building a Frame Matrix
2350 **********************************************************************/
2352 /* Most of the redisplay code works on glyph matrices attached to
2353 windows. This is a good solution most of the time, but it is not
2354 suitable for terminal code. Terminal output functions cannot rely
2355 on being able to set an arbitrary terminal window. Instead they
2356 must be provided with a view of the whole frame, i.e. the whole
2357 screen. We build such a view by constructing a frame matrix from
2358 window matrices in this section.
2360 Windows that must be updated have their must_be_update_p flag set.
2361 For all such windows, their desired matrix is made part of the
2362 desired frame matrix. For other windows, their current matrix is
2363 made part of the desired frame matrix.
2365 +-----------------+----------------+
2366 | desired | desired |
2367 | | |
2368 +-----------------+----------------+
2369 | current |
2371 +----------------------------------+
2373 Desired window matrices can be made part of the frame matrix in a
2374 cheap way: We exploit the fact that the desired frame matrix and
2375 desired window matrices share their glyph memory. This is not
2376 possible for current window matrices. Their glyphs are copied to
2377 the desired frame matrix. The latter is equivalent to
2378 preserve_other_columns in the old redisplay.
2380 Used glyphs counters for frame matrix rows are the result of adding
2381 up glyph lengths of the window matrices. A line in the frame
2382 matrix is enabled, if a corresponding line in a window matrix is
2383 enabled.
2385 After building the desired frame matrix, it will be passed to
2386 terminal code, which will manipulate both the desired and current
2387 frame matrix. Changes applied to the frame's current matrix have
2388 to be visible in current window matrices afterwards, of course.
2390 This problem is solved like this:
2392 1. Window and frame matrices share glyphs. Window matrices are
2393 constructed in a way that their glyph contents ARE the glyph
2394 contents needed in a frame matrix. Thus, any modification of
2395 glyphs done in terminal code will be reflected in window matrices
2396 automatically.
2398 2. Exchanges of rows in a frame matrix done by terminal code are
2399 intercepted by hook functions so that corresponding row operations
2400 on window matrices can be performed. This is necessary because we
2401 use pointers to glyphs in glyph row structures. To satisfy the
2402 assumption of point 1 above that glyphs are updated implicitly in
2403 window matrices when they are manipulated via the frame matrix,
2404 window and frame matrix must of course agree where to find the
2405 glyphs for their rows. Possible manipulations that must be
2406 mirrored are assignments of rows of the desired frame matrix to the
2407 current frame matrix and scrolling the current frame matrix. */
2409 /* Build frame F's desired matrix from window matrices. Only windows
2410 which have the flag must_be_updated_p set have to be updated. Menu
2411 bar lines of a frame are not covered by window matrices, so make
2412 sure not to touch them in this function. */
2414 static void
2415 build_frame_matrix (struct frame *f)
2417 int i;
2419 /* F must have a frame matrix when this function is called. */
2420 eassert (!FRAME_WINDOW_P (f));
2422 /* Clear all rows in the frame matrix covered by window matrices.
2423 Menu bar lines are not covered by windows. */
2424 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2425 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2427 /* Build the matrix by walking the window tree. */
2428 build_frame_matrix_from_window_tree (f->desired_matrix,
2429 XWINDOW (FRAME_ROOT_WINDOW (f)));
2433 /* Walk a window tree, building a frame matrix MATRIX from window
2434 matrices. W is the root of a window tree. */
2436 static void
2437 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2439 while (w)
2441 if (!NILP (w->hchild))
2442 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->hchild));
2443 else if (!NILP (w->vchild))
2444 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->vchild));
2445 else
2446 build_frame_matrix_from_leaf_window (matrix, w);
2448 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2453 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2454 desired frame matrix built. W is a leaf window whose desired or
2455 current matrix is to be added to FRAME_MATRIX. W's flag
2456 must_be_updated_p determines which matrix it contributes to
2457 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2458 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2459 Adding a desired matrix means setting up used counters and such in
2460 frame rows, while adding a current window matrix to FRAME_MATRIX
2461 means copying glyphs. The latter case corresponds to
2462 preserve_other_columns in the old redisplay. */
2464 static void
2465 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2467 struct glyph_matrix *window_matrix;
2468 int window_y, frame_y;
2469 /* If non-zero, a glyph to insert at the right border of W. */
2470 GLYPH right_border_glyph;
2472 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2474 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2475 if (w->must_be_updated_p)
2477 window_matrix = w->desired_matrix;
2479 /* Decide whether we want to add a vertical border glyph. */
2480 if (!WINDOW_RIGHTMOST_P (w))
2482 struct Lisp_Char_Table *dp = window_display_table (w);
2483 Lisp_Object gc;
2485 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2486 if (dp
2487 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2489 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2490 spec_glyph_lookup_face (w, &right_border_glyph);
2493 if (GLYPH_FACE (right_border_glyph) <= 0)
2494 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2497 else
2498 window_matrix = w->current_matrix;
2500 /* For all rows in the window matrix and corresponding rows in the
2501 frame matrix. */
2502 window_y = 0;
2503 frame_y = window_matrix->matrix_y;
2504 while (window_y < window_matrix->nrows)
2506 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2507 struct glyph_row *window_row = window_matrix->rows + window_y;
2508 bool current_row_p = window_matrix == w->current_matrix;
2510 /* Fill up the frame row with spaces up to the left margin of the
2511 window row. */
2512 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2514 /* Fill up areas in the window matrix row with spaces. */
2515 fill_up_glyph_row_with_spaces (window_row);
2517 /* If only part of W's desired matrix has been built, and
2518 window_row wasn't displayed, use the corresponding current
2519 row instead. */
2520 if (window_matrix == w->desired_matrix
2521 && !window_row->enabled_p)
2523 window_row = w->current_matrix->rows + window_y;
2524 current_row_p = 1;
2527 if (current_row_p)
2529 /* Copy window row to frame row. */
2530 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2531 window_row->glyphs[0],
2532 window_matrix->matrix_w * sizeof (struct glyph));
2534 else
2536 eassert (window_row->enabled_p);
2538 /* Only when a desired row has been displayed, we want
2539 the corresponding frame row to be updated. */
2540 frame_row->enabled_p = 1;
2542 /* Maybe insert a vertical border between horizontally adjacent
2543 windows. */
2544 if (GLYPH_CHAR (right_border_glyph) != 0)
2546 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2547 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2550 #ifdef GLYPH_DEBUG
2551 /* Window row window_y must be a slice of frame row
2552 frame_y. */
2553 eassert (glyph_row_slice_p (window_row, frame_row));
2555 /* If rows are in sync, we don't have to copy glyphs because
2556 frame and window share glyphs. */
2558 strcpy (w->current_matrix->method, w->desired_matrix->method);
2559 add_window_display_history (w, w->current_matrix->method, 0);
2560 #endif
2563 /* Set number of used glyphs in the frame matrix. Since we fill
2564 up with spaces, and visit leaf windows from left to right it
2565 can be done simply. */
2566 frame_row->used[TEXT_AREA]
2567 = window_matrix->matrix_x + window_matrix->matrix_w;
2569 /* Next row. */
2570 ++window_y;
2571 ++frame_y;
2575 /* Given a user-specified glyph, possibly including a Lisp-level face
2576 ID, return a glyph that has a realized face ID.
2577 This is used for glyphs displayed specially and not part of the text;
2578 for instance, vertical separators, truncation markers, etc. */
2580 void
2581 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2583 int lface_id = GLYPH_FACE (*glyph);
2584 /* Convert the glyph's specified face to a realized (cache) face. */
2585 if (lface_id > 0)
2587 int face_id = merge_faces (XFRAME (w->frame),
2588 Qt, lface_id, DEFAULT_FACE_ID);
2589 SET_GLYPH_FACE (*glyph, face_id);
2593 /* Add spaces to a glyph row ROW in a window matrix.
2595 Each row has the form:
2597 +---------+-----------------------------+------------+
2598 | left | text | right |
2599 +---------+-----------------------------+------------+
2601 Left and right marginal areas are optional. This function adds
2602 spaces to areas so that there are no empty holes between areas.
2603 In other words: If the right area is not empty, the text area
2604 is filled up with spaces up to the right area. If the text area
2605 is not empty, the left area is filled up.
2607 To be called for frame-based redisplay, only. */
2609 static void
2610 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2612 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2613 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2614 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2618 /* Fill area AREA of glyph row ROW with spaces. To be called for
2619 frame-based redisplay only. */
2621 static void
2622 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2624 if (row->glyphs[area] < row->glyphs[area + 1])
2626 struct glyph *end = row->glyphs[area + 1];
2627 struct glyph *text = row->glyphs[area] + row->used[area];
2629 while (text < end)
2630 *text++ = space_glyph;
2631 row->used[area] = text - row->glyphs[area];
2636 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2637 reached. In frame matrices only one area, TEXT_AREA, is used. */
2639 static void
2640 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2642 int i = row->used[TEXT_AREA];
2643 struct glyph *glyph = row->glyphs[TEXT_AREA];
2645 while (i < upto)
2646 glyph[i++] = space_glyph;
2648 row->used[TEXT_AREA] = i;
2653 /**********************************************************************
2654 Mirroring operations on frame matrices in window matrices
2655 **********************************************************************/
2657 /* Set frame being updated via frame-based redisplay to F. This
2658 function must be called before updates to make explicit that we are
2659 working on frame matrices or not. */
2661 static inline void
2662 set_frame_matrix_frame (struct frame *f)
2664 frame_matrix_frame = f;
2668 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2669 DESIRED_MATRIX is the desired matrix corresponding to
2670 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2671 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2672 frame_matrix_frame is non-null, this indicates that the exchange is
2673 done in frame matrices, and that we have to perform analogous
2674 operations in window matrices of frame_matrix_frame. */
2676 static inline void
2677 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2679 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2680 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2681 bool mouse_face_p = current_row->mouse_face_p;
2683 /* Do current_row = desired_row. This exchanges glyph pointers
2684 between both rows, and does a structure assignment otherwise. */
2685 assign_row (current_row, desired_row);
2687 /* Enable current_row to mark it as valid. */
2688 current_row->enabled_p = 1;
2689 current_row->mouse_face_p = mouse_face_p;
2691 /* If we are called on frame matrices, perform analogous operations
2692 for window matrices. */
2693 if (frame_matrix_frame)
2694 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2698 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2699 W's frame which has been made current (by swapping pointers between
2700 current and desired matrix). Perform analogous operations in the
2701 matrices of leaf windows in the window tree rooted at W. */
2703 static void
2704 mirror_make_current (struct window *w, int frame_row)
2706 while (w)
2708 if (!NILP (w->hchild))
2709 mirror_make_current (XWINDOW (w->hchild), frame_row);
2710 else if (!NILP (w->vchild))
2711 mirror_make_current (XWINDOW (w->vchild), frame_row);
2712 else
2714 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2715 here because the checks performed in debug mode there
2716 will not allow the conversion. */
2717 int row = frame_row - w->desired_matrix->matrix_y;
2719 /* If FRAME_ROW is within W, assign the desired row to the
2720 current row (exchanging glyph pointers). */
2721 if (row >= 0 && row < w->desired_matrix->matrix_h)
2723 struct glyph_row *current_row
2724 = MATRIX_ROW (w->current_matrix, row);
2725 struct glyph_row *desired_row
2726 = MATRIX_ROW (w->desired_matrix, row);
2728 if (desired_row->enabled_p)
2729 assign_row (current_row, desired_row);
2730 else
2731 swap_glyph_pointers (desired_row, current_row);
2732 current_row->enabled_p = 1;
2734 /* Set the Y coordinate of the mode/header line's row.
2735 It is needed in draw_row_with_mouse_face to find the
2736 screen coordinates. (Window-based redisplay sets
2737 this in update_window, but no one seems to do that
2738 for frame-based redisplay.) */
2739 if (current_row->mode_line_p)
2740 current_row->y = row;
2744 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2749 /* Perform row dance after scrolling. We are working on the range of
2750 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2751 including) in MATRIX. COPY_FROM is a vector containing, for each
2752 row I in the range 0 <= I < NLINES, the index of the original line
2753 to move to I. This index is relative to the row range, i.e. 0 <=
2754 index < NLINES. RETAINED_P is a vector containing zero for each
2755 row 0 <= I < NLINES which is empty.
2757 This function is called from do_scrolling and do_direct_scrolling. */
2759 void
2760 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2761 int *copy_from, char *retained_p)
2763 /* A copy of original rows. */
2764 struct glyph_row *old_rows;
2766 /* Rows to assign to. */
2767 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2769 int i;
2771 /* Make a copy of the original rows. */
2772 old_rows = alloca (nlines * sizeof *old_rows);
2773 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2775 /* Assign new rows, maybe clear lines. */
2776 for (i = 0; i < nlines; ++i)
2778 bool enabled_before_p = new_rows[i].enabled_p;
2780 eassert (i + unchanged_at_top < matrix->nrows);
2781 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2782 new_rows[i] = old_rows[copy_from[i]];
2783 new_rows[i].enabled_p = enabled_before_p;
2785 /* RETAINED_P is zero for empty lines. */
2786 if (!retained_p[copy_from[i]])
2787 new_rows[i].enabled_p = 0;
2790 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2791 if (frame_matrix_frame)
2792 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2793 unchanged_at_top, nlines, copy_from, retained_p);
2797 /* Synchronize glyph pointers in the current matrix of window W with
2798 the current frame matrix. */
2800 static void
2801 sync_window_with_frame_matrix_rows (struct window *w)
2803 struct frame *f = XFRAME (w->frame);
2804 struct glyph_row *window_row, *window_row_end, *frame_row;
2805 int left, right, x, width;
2807 /* Preconditions: W must be a leaf window on a tty frame. */
2808 eassert (NILP (w->hchild) && NILP (w->vchild));
2809 eassert (!FRAME_WINDOW_P (f));
2811 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2812 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2813 x = w->current_matrix->matrix_x;
2814 width = w->current_matrix->matrix_w;
2816 window_row = w->current_matrix->rows;
2817 window_row_end = window_row + w->current_matrix->nrows;
2818 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2820 for (; window_row < window_row_end; ++window_row, ++frame_row)
2822 window_row->glyphs[LEFT_MARGIN_AREA]
2823 = frame_row->glyphs[0] + x;
2824 window_row->glyphs[TEXT_AREA]
2825 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2826 window_row->glyphs[LAST_AREA]
2827 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2828 window_row->glyphs[RIGHT_MARGIN_AREA]
2829 = window_row->glyphs[LAST_AREA] - right;
2834 /* Return the window in the window tree rooted in W containing frame
2835 row ROW. Value is null if none is found. */
2837 static struct window *
2838 frame_row_to_window (struct window *w, int row)
2840 struct window *found = NULL;
2842 while (w && !found)
2844 if (!NILP (w->hchild))
2845 found = frame_row_to_window (XWINDOW (w->hchild), row);
2846 else if (!NILP (w->vchild))
2847 found = frame_row_to_window (XWINDOW (w->vchild), row);
2848 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2849 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2850 found = w;
2852 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2855 return found;
2859 /* Perform a line dance in the window tree rooted at W, after
2860 scrolling a frame matrix in mirrored_line_dance.
2862 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2863 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2864 COPY_FROM is a vector containing, for each row I in the range 0 <=
2865 I < NLINES, the index of the original line to move to I. This
2866 index is relative to the row range, i.e. 0 <= index < NLINES.
2867 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2868 which is empty. */
2870 static void
2871 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2873 while (w)
2875 if (!NILP (w->hchild))
2876 mirror_line_dance (XWINDOW (w->hchild), unchanged_at_top,
2877 nlines, copy_from, retained_p);
2878 else if (!NILP (w->vchild))
2879 mirror_line_dance (XWINDOW (w->vchild), unchanged_at_top,
2880 nlines, copy_from, retained_p);
2881 else
2883 /* W is a leaf window, and we are working on its current
2884 matrix m. */
2885 struct glyph_matrix *m = w->current_matrix;
2886 int i;
2887 bool sync_p = 0;
2888 struct glyph_row *old_rows;
2890 /* Make a copy of the original rows of matrix m. */
2891 old_rows = alloca (m->nrows * sizeof *old_rows);
2892 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2894 for (i = 0; i < nlines; ++i)
2896 /* Frame relative line assigned to. */
2897 int frame_to = i + unchanged_at_top;
2899 /* Frame relative line assigned. */
2900 int frame_from = copy_from[i] + unchanged_at_top;
2902 /* Window relative line assigned to. */
2903 int window_to = frame_to - m->matrix_y;
2905 /* Window relative line assigned. */
2906 int window_from = frame_from - m->matrix_y;
2908 /* Is assigned line inside window? */
2909 bool from_inside_window_p
2910 = window_from >= 0 && window_from < m->matrix_h;
2912 /* Is assigned to line inside window? */
2913 bool to_inside_window_p
2914 = window_to >= 0 && window_to < m->matrix_h;
2916 if (from_inside_window_p && to_inside_window_p)
2918 /* Do the assignment. The enabled_p flag is saved
2919 over the assignment because the old redisplay did
2920 that. */
2921 bool enabled_before_p = m->rows[window_to].enabled_p;
2922 m->rows[window_to] = old_rows[window_from];
2923 m->rows[window_to].enabled_p = enabled_before_p;
2925 /* If frame line is empty, window line is empty, too. */
2926 if (!retained_p[copy_from[i]])
2927 m->rows[window_to].enabled_p = 0;
2929 else if (to_inside_window_p)
2931 /* A copy between windows. This is an infrequent
2932 case not worth optimizing. */
2933 struct frame *f = XFRAME (w->frame);
2934 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2935 struct window *w2;
2936 struct glyph_matrix *m2;
2937 int m2_from;
2939 w2 = frame_row_to_window (root, frame_from);
2940 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2941 -nw', FROM_FRAME sometimes has no associated window.
2942 This check avoids a segfault if W2 is null. */
2943 if (w2)
2945 m2 = w2->current_matrix;
2946 m2_from = frame_from - m2->matrix_y;
2947 copy_row_except_pointers (m->rows + window_to,
2948 m2->rows + m2_from);
2950 /* If frame line is empty, window line is empty, too. */
2951 if (!retained_p[copy_from[i]])
2952 m->rows[window_to].enabled_p = 0;
2954 sync_p = 1;
2956 else if (from_inside_window_p)
2957 sync_p = 1;
2960 /* If there was a copy between windows, make sure glyph
2961 pointers are in sync with the frame matrix. */
2962 if (sync_p)
2963 sync_window_with_frame_matrix_rows (w);
2965 /* Check that no pointers are lost. */
2966 CHECK_MATRIX (m);
2969 /* Next window on same level. */
2970 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2975 #ifdef GLYPH_DEBUG
2977 /* Check that window and frame matrices agree about their
2978 understanding where glyphs of the rows are to find. For each
2979 window in the window tree rooted at W, check that rows in the
2980 matrices of leaf window agree with their frame matrices about
2981 glyph pointers. */
2983 static void
2984 check_window_matrix_pointers (struct window *w)
2986 while (w)
2988 if (!NILP (w->hchild))
2989 check_window_matrix_pointers (XWINDOW (w->hchild));
2990 else if (!NILP (w->vchild))
2991 check_window_matrix_pointers (XWINDOW (w->vchild));
2992 else
2994 struct frame *f = XFRAME (w->frame);
2995 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2996 check_matrix_pointers (w->current_matrix, f->current_matrix);
2999 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3004 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3005 a window and FRAME_MATRIX is the corresponding frame matrix. For
3006 each row in WINDOW_MATRIX check that it's a slice of the
3007 corresponding frame row. If it isn't, abort. */
3009 static void
3010 check_matrix_pointers (struct glyph_matrix *window_matrix,
3011 struct glyph_matrix *frame_matrix)
3013 /* Row number in WINDOW_MATRIX. */
3014 int i = 0;
3016 /* Row number corresponding to I in FRAME_MATRIX. */
3017 int j = window_matrix->matrix_y;
3019 /* For all rows check that the row in the window matrix is a
3020 slice of the row in the frame matrix. If it isn't we didn't
3021 mirror an operation on the frame matrix correctly. */
3022 while (i < window_matrix->nrows)
3024 if (!glyph_row_slice_p (window_matrix->rows + i,
3025 frame_matrix->rows + j))
3026 emacs_abort ();
3027 ++i, ++j;
3031 #endif /* GLYPH_DEBUG */
3035 /**********************************************************************
3036 VPOS and HPOS translations
3037 **********************************************************************/
3039 #ifdef GLYPH_DEBUG
3041 /* Translate vertical position VPOS which is relative to window W to a
3042 vertical position relative to W's frame. */
3044 static int
3045 window_to_frame_vpos (struct window *w, int vpos)
3047 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3048 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
3049 vpos += WINDOW_TOP_EDGE_LINE (w);
3050 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
3051 return vpos;
3055 /* Translate horizontal position HPOS which is relative to window W to
3056 a horizontal position relative to W's frame. */
3058 static int
3059 window_to_frame_hpos (struct window *w, int hpos)
3061 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
3062 hpos += WINDOW_LEFT_EDGE_COL (w);
3063 return hpos;
3066 #endif /* GLYPH_DEBUG */
3070 /**********************************************************************
3071 Redrawing Frames
3072 **********************************************************************/
3074 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 1, 1, 0,
3075 doc: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3076 (Lisp_Object frame)
3078 struct frame *f;
3080 CHECK_LIVE_FRAME (frame);
3081 f = XFRAME (frame);
3083 /* Ignore redraw requests, if frame has no glyphs yet.
3084 (Implementation note: It still has to be checked why we are
3085 called so early here). */
3086 if (!glyphs_initialized_initially_p)
3087 return Qnil;
3089 update_begin (f);
3090 #ifdef MSDOS
3091 if (FRAME_MSDOS_P (f))
3092 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
3093 #endif
3094 clear_frame (f);
3095 clear_current_matrices (f);
3096 update_end (f);
3097 if (FRAME_TERMCAP_P (f))
3098 fflush (FRAME_TTY (f)->output);
3099 windows_or_buffers_changed++;
3100 /* Mark all windows as inaccurate, so that every window will have
3101 its redisplay done. */
3102 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
3103 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
3104 f->garbaged = 0;
3105 return Qnil;
3109 /* Redraw frame F. This is nothing more than a call to the Lisp
3110 function redraw-frame. */
3112 void
3113 redraw_frame (struct frame *f)
3115 Lisp_Object frame;
3116 XSETFRAME (frame, f);
3117 Fredraw_frame (frame);
3121 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
3122 doc: /* Clear and redisplay all visible frames. */)
3123 (void)
3125 Lisp_Object tail, frame;
3127 FOR_EACH_FRAME (tail, frame)
3128 if (FRAME_VISIBLE_P (XFRAME (frame)))
3129 Fredraw_frame (frame);
3131 return Qnil;
3136 /***********************************************************************
3137 Frame Update
3138 ***********************************************************************/
3140 /* Update frame F based on the data in desired matrices.
3142 If FORCE_P, don't let redisplay be stopped by detecting pending input.
3143 If INHIBIT_HAIRY_ID_P, don't try scrolling.
3145 Value is true if redisplay was stopped due to pending input. */
3147 bool
3148 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
3150 /* True means display has been paused because of pending input. */
3151 bool paused_p;
3152 struct window *root_window = XWINDOW (f->root_window);
3154 if (redisplay_dont_pause)
3155 force_p = 1;
3156 else if (NILP (Vredisplay_preemption_period))
3157 force_p = 1;
3158 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3160 double p = XFLOATINT (Vredisplay_preemption_period);
3162 if (detect_input_pending_ignore_squeezables ())
3164 paused_p = 1;
3165 goto do_pause;
3168 preemption_period = EMACS_TIME_FROM_DOUBLE (p);
3169 preemption_next_check = add_emacs_time (current_emacs_time (),
3170 preemption_period);
3173 if (FRAME_WINDOW_P (f))
3175 /* We are working on window matrix basis. All windows whose
3176 flag must_be_updated_p is set have to be updated. */
3178 /* Record that we are not working on frame matrices. */
3179 set_frame_matrix_frame (NULL);
3181 /* Update all windows in the window tree of F, maybe stopping
3182 when pending input is detected. */
3183 update_begin (f);
3185 /* Update the menu bar on X frames that don't have toolkit
3186 support. */
3187 if (WINDOWP (f->menu_bar_window))
3188 update_window (XWINDOW (f->menu_bar_window), 1);
3190 /* Update the tool-bar window, if present. */
3191 if (WINDOWP (f->tool_bar_window))
3193 struct window *w = XWINDOW (f->tool_bar_window);
3195 /* Update tool-bar window. */
3196 if (w->must_be_updated_p)
3198 Lisp_Object tem;
3200 update_window (w, 1);
3201 w->must_be_updated_p = 0;
3203 /* Swap tool-bar strings. We swap because we want to
3204 reuse strings. */
3205 tem = f->current_tool_bar_string;
3206 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3207 fset_desired_tool_bar_string (f, tem);
3212 /* Update windows. */
3213 paused_p = update_window_tree (root_window, force_p);
3214 update_end (f);
3216 /* This flush is a performance bottleneck under X,
3217 and it doesn't seem to be necessary anyway (in general).
3218 It is necessary when resizing the window with the mouse, or
3219 at least the fringes are not redrawn in a timely manner. ++kfs */
3220 if (f->force_flush_display_p)
3222 FRAME_RIF (f)->flush_display (f);
3223 f->force_flush_display_p = 0;
3226 else
3228 /* We are working on frame matrix basis. Set the frame on whose
3229 frame matrix we operate. */
3230 set_frame_matrix_frame (f);
3232 /* Build F's desired matrix from window matrices. */
3233 build_frame_matrix (f);
3235 /* Update the display */
3236 update_begin (f);
3237 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3238 update_end (f);
3240 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3242 if (FRAME_TTY (f)->termscript)
3243 fflush (FRAME_TTY (f)->termscript);
3244 if (FRAME_TERMCAP_P (f))
3245 fflush (FRAME_TTY (f)->output);
3248 /* Check window matrices for lost pointers. */
3249 #ifdef GLYPH_DEBUG
3250 check_window_matrix_pointers (root_window);
3251 add_frame_display_history (f, paused_p);
3252 #endif
3255 do_pause:
3256 /* Reset flags indicating that a window should be updated. */
3257 set_window_update_flags (root_window, 0);
3259 display_completed = !paused_p;
3260 return paused_p;
3265 /************************************************************************
3266 Window-based updates
3267 ************************************************************************/
3269 /* Perform updates in window tree rooted at W.
3270 If FORCE_P, don't stop updating if input is pending. */
3272 static bool
3273 update_window_tree (struct window *w, bool force_p)
3275 bool paused_p = 0;
3277 while (w && !paused_p)
3279 if (!NILP (w->hchild))
3280 paused_p |= update_window_tree (XWINDOW (w->hchild), force_p);
3281 else if (!NILP (w->vchild))
3282 paused_p |= update_window_tree (XWINDOW (w->vchild), force_p);
3283 else if (w->must_be_updated_p)
3284 paused_p |= update_window (w, force_p);
3286 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3289 return paused_p;
3293 /* Update window W if its flag must_be_updated_p is set.
3294 If FORCE_P, don't stop updating if input is pending. */
3296 void
3297 update_single_window (struct window *w, bool force_p)
3299 if (w->must_be_updated_p)
3301 struct frame *f = XFRAME (WINDOW_FRAME (w));
3303 /* Record that this is not a frame-based redisplay. */
3304 set_frame_matrix_frame (NULL);
3306 if (redisplay_dont_pause)
3307 force_p = 1;
3308 else if (NILP (Vredisplay_preemption_period))
3309 force_p = 1;
3310 else if (!force_p && NUMBERP (Vredisplay_preemption_period))
3312 double p = XFLOATINT (Vredisplay_preemption_period);
3313 preemption_period = EMACS_TIME_FROM_DOUBLE (p);
3314 preemption_next_check = add_emacs_time (current_emacs_time (),
3315 preemption_period);
3318 /* Update W. */
3319 update_begin (f);
3320 update_window (w, force_p);
3321 update_end (f);
3323 /* Reset flag in W. */
3324 w->must_be_updated_p = 0;
3328 #ifdef HAVE_WINDOW_SYSTEM
3330 /* Redraw lines from the current matrix of window W that are
3331 overlapped by other rows. YB is bottom-most y-position in W. */
3333 static void
3334 redraw_overlapped_rows (struct window *w, int yb)
3336 int i;
3337 struct frame *f = XFRAME (WINDOW_FRAME (w));
3339 /* If rows overlapping others have been changed, the rows being
3340 overlapped have to be redrawn. This won't draw lines that have
3341 already been drawn in update_window_line because overlapped_p in
3342 desired rows is 0, so after row assignment overlapped_p in
3343 current rows is 0. */
3344 for (i = 0; i < w->current_matrix->nrows; ++i)
3346 struct glyph_row *row = w->current_matrix->rows + i;
3348 if (!row->enabled_p)
3349 break;
3350 else if (row->mode_line_p)
3351 continue;
3353 if (row->overlapped_p)
3355 enum glyph_row_area area;
3357 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3359 updated_row = row;
3360 updated_area = area;
3361 FRAME_RIF (f)->cursor_to (i, 0, row->y,
3362 area == TEXT_AREA ? row->x : 0);
3363 if (row->used[area])
3364 FRAME_RIF (f)->write_glyphs (row->glyphs[area],
3365 row->used[area]);
3366 FRAME_RIF (f)->clear_end_of_line (-1);
3369 row->overlapped_p = 0;
3372 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3373 break;
3378 /* Redraw lines from the current matrix of window W that overlap
3379 others. YB is bottom-most y-position in W. */
3381 static void
3382 redraw_overlapping_rows (struct window *w, int yb)
3384 int i, bottom_y;
3385 struct glyph_row *row;
3386 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3388 for (i = 0; i < w->current_matrix->nrows; ++i)
3390 row = w->current_matrix->rows + i;
3392 if (!row->enabled_p)
3393 break;
3394 else if (row->mode_line_p)
3395 continue;
3397 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3399 if (row->overlapping_p)
3401 int overlaps = 0;
3403 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3404 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3405 overlaps |= OVERLAPS_PRED;
3406 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3407 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3408 overlaps |= OVERLAPS_SUCC;
3410 if (overlaps)
3412 if (row->used[LEFT_MARGIN_AREA])
3413 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3415 if (row->used[TEXT_AREA])
3416 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3418 if (row->used[RIGHT_MARGIN_AREA])
3419 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3421 /* Record in neighbor rows that ROW overwrites part of
3422 their display. */
3423 if (overlaps & OVERLAPS_PRED)
3424 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3425 if (overlaps & OVERLAPS_SUCC)
3426 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3430 if (bottom_y >= yb)
3431 break;
3435 #endif /* HAVE_WINDOW_SYSTEM */
3438 #if defined GLYPH_DEBUG && 0
3440 /* Check that no row in the current matrix of window W is enabled
3441 which is below what's displayed in the window. */
3443 static void
3444 check_current_matrix_flags (struct window *w)
3446 bool last_seen_p = 0;
3447 int i, yb = window_text_bottom_y (w);
3449 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3451 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3452 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3453 last_seen_p = 1;
3454 else if (last_seen_p && row->enabled_p)
3455 emacs_abort ();
3459 #endif /* GLYPH_DEBUG */
3462 /* Update display of window W.
3463 If FORCE_P, don't stop updating when input is pending. */
3465 static bool
3466 update_window (struct window *w, bool force_p)
3468 struct glyph_matrix *desired_matrix = w->desired_matrix;
3469 bool paused_p;
3470 #if !PERIODIC_PREEMPTION_CHECKING
3471 int preempt_count = baud_rate / 2400 + 1;
3472 #endif
3473 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3474 #ifdef GLYPH_DEBUG
3475 /* Check that W's frame doesn't have glyph matrices. */
3476 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3477 #endif
3479 /* Check pending input the first time so that we can quickly return. */
3480 #if !PERIODIC_PREEMPTION_CHECKING
3481 if (!force_p)
3482 detect_input_pending_ignore_squeezables ();
3483 #endif
3485 /* If forced to complete the update, or if no input is pending, do
3486 the update. */
3487 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3489 struct glyph_row *row, *end;
3490 struct glyph_row *mode_line_row;
3491 struct glyph_row *header_line_row;
3492 int yb;
3493 bool changed_p = 0, mouse_face_overwritten_p = 0;
3494 #if ! PERIODIC_PREEMPTION_CHECKING
3495 int n_updated = 0;
3496 #endif
3498 rif->update_window_begin_hook (w);
3499 yb = window_text_bottom_y (w);
3500 row = desired_matrix->rows;
3501 end = row + desired_matrix->nrows - 1;
3503 /* Take note of the header line, if there is one. We will
3504 update it below, after updating all of the window's lines. */
3505 if (row->mode_line_p)
3507 header_line_row = row;
3508 ++row;
3510 else
3511 header_line_row = NULL;
3513 /* Update the mode line, if necessary. */
3514 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3515 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3517 mode_line_row->y = yb;
3518 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3519 desired_matrix),
3520 &mouse_face_overwritten_p);
3523 /* Find first enabled row. Optimizations in redisplay_internal
3524 may lead to an update with only one row enabled. There may
3525 be also completely empty matrices. */
3526 while (row < end && !row->enabled_p)
3527 ++row;
3529 /* Try reusing part of the display by copying. */
3530 if (row < end && !desired_matrix->no_scrolling_p)
3532 int rc = scrolling_window (w, header_line_row != NULL);
3533 if (rc < 0)
3535 /* All rows were found to be equal. */
3536 paused_p = 0;
3537 goto set_cursor;
3539 else if (rc > 0)
3541 /* We've scrolled the display. */
3542 force_p = 1;
3543 changed_p = 1;
3547 /* Update the rest of the lines. */
3548 for (; row < end && (force_p || !input_pending); ++row)
3549 /* scrolling_window resets the enabled_p flag of the rows it
3550 reuses from current_matrix. */
3551 if (row->enabled_p)
3553 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3554 int i;
3556 /* We'll have to play a little bit with when to
3557 detect_input_pending. If it's done too often,
3558 scrolling large windows with repeated scroll-up
3559 commands will too quickly pause redisplay. */
3560 #if PERIODIC_PREEMPTION_CHECKING
3561 if (!force_p)
3563 EMACS_TIME tm = current_emacs_time ();
3564 if (EMACS_TIME_LT (preemption_next_check, tm))
3566 preemption_next_check = add_emacs_time (tm,
3567 preemption_period);
3568 if (detect_input_pending_ignore_squeezables ())
3569 break;
3572 #else
3573 if (!force_p && ++n_updated % preempt_count == 0)
3574 detect_input_pending_ignore_squeezables ();
3575 #endif
3576 changed_p |= update_window_line (w, vpos,
3577 &mouse_face_overwritten_p);
3579 /* Mark all rows below the last visible one in the current
3580 matrix as invalid. This is necessary because of
3581 variable line heights. Consider the case of three
3582 successive redisplays, where the first displays 5
3583 lines, the second 3 lines, and the third 5 lines again.
3584 If the second redisplay wouldn't mark rows in the
3585 current matrix invalid, the third redisplay might be
3586 tempted to optimize redisplay based on lines displayed
3587 in the first redisplay. */
3588 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3589 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3590 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3593 /* Was display preempted? */
3594 paused_p = row < end;
3596 set_cursor:
3598 /* Update the header line after scrolling because a new header
3599 line would otherwise overwrite lines at the top of the window
3600 that can be scrolled. */
3601 if (header_line_row && header_line_row->enabled_p)
3603 header_line_row->y = 0;
3604 update_window_line (w, 0, &mouse_face_overwritten_p);
3607 /* Fix the appearance of overlapping/overlapped rows. */
3608 if (!paused_p && !w->pseudo_window_p)
3610 #ifdef HAVE_WINDOW_SYSTEM
3611 if (changed_p && rif->fix_overlapping_area)
3613 redraw_overlapped_rows (w, yb);
3614 redraw_overlapping_rows (w, yb);
3616 #endif
3618 /* Make cursor visible at cursor position of W. */
3619 set_window_cursor_after_update (w);
3621 #if 0 /* Check that current matrix invariants are satisfied. This is
3622 for debugging only. See the comment of check_matrix_invariants. */
3623 IF_DEBUG (check_matrix_invariants (w));
3624 #endif
3627 #ifdef GLYPH_DEBUG
3628 /* Remember the redisplay method used to display the matrix. */
3629 strcpy (w->current_matrix->method, w->desired_matrix->method);
3630 #endif
3632 #ifdef HAVE_WINDOW_SYSTEM
3633 update_window_fringes (w, 0);
3634 #endif
3636 /* End the update of window W. Don't set the cursor if we
3637 paused updating the display because in this case,
3638 set_window_cursor_after_update hasn't been called, and
3639 output_cursor doesn't contain the cursor location. */
3640 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3642 else
3643 paused_p = 1;
3645 #ifdef GLYPH_DEBUG
3646 /* check_current_matrix_flags (w); */
3647 add_window_display_history (w, w->current_matrix->method, paused_p);
3648 #endif
3650 clear_glyph_matrix (desired_matrix);
3652 return paused_p;
3656 /* Update the display of area AREA in window W, row number VPOS.
3657 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3659 static void
3660 update_marginal_area (struct window *w, int area, int vpos)
3662 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3663 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3665 /* Let functions in xterm.c know what area subsequent X positions
3666 will be relative to. */
3667 updated_area = area;
3669 /* Set cursor to start of glyphs, write them, and clear to the end
3670 of the area. I don't think that something more sophisticated is
3671 necessary here, since marginal areas will not be the default. */
3672 rif->cursor_to (vpos, 0, desired_row->y, 0);
3673 if (desired_row->used[area])
3674 rif->write_glyphs (desired_row->glyphs[area], desired_row->used[area]);
3675 rif->clear_end_of_line (-1);
3679 /* Update the display of the text area of row VPOS in window W.
3680 Value is true if display has changed. */
3682 static bool
3683 update_text_area (struct window *w, int vpos)
3685 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3686 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3687 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3688 bool changed_p = 0;
3690 /* Let functions in xterm.c know what area subsequent X positions
3691 will be relative to. */
3692 updated_area = TEXT_AREA;
3694 /* If rows are at different X or Y, or rows have different height,
3695 or the current row is marked invalid, write the entire line. */
3696 if (!current_row->enabled_p
3697 || desired_row->y != current_row->y
3698 || desired_row->ascent != current_row->ascent
3699 || desired_row->phys_ascent != current_row->phys_ascent
3700 || desired_row->phys_height != current_row->phys_height
3701 || desired_row->visible_height != current_row->visible_height
3702 || current_row->overlapped_p
3703 /* This next line is necessary for correctly redrawing
3704 mouse-face areas after scrolling and other operations.
3705 However, it causes excessive flickering when mouse is moved
3706 across the mode line. Luckily, turning it off for the mode
3707 line doesn't seem to hurt anything. -- cyd.
3708 But it is still needed for the header line. -- kfs. */
3709 || (current_row->mouse_face_p
3710 && !(current_row->mode_line_p && vpos > 0))
3711 || current_row->x != desired_row->x)
3713 rif->cursor_to (vpos, 0, desired_row->y, desired_row->x);
3715 if (desired_row->used[TEXT_AREA])
3716 rif->write_glyphs (desired_row->glyphs[TEXT_AREA],
3717 desired_row->used[TEXT_AREA]);
3719 /* Clear to end of window. */
3720 rif->clear_end_of_line (-1);
3721 changed_p = 1;
3723 /* This erases the cursor. We do this here because
3724 notice_overwritten_cursor cannot easily check this, which
3725 might indicate that the whole functionality of
3726 notice_overwritten_cursor would better be implemented here.
3727 On the other hand, we need notice_overwritten_cursor as long
3728 as mouse highlighting is done asynchronously outside of
3729 redisplay. */
3730 if (vpos == w->phys_cursor.vpos)
3731 w->phys_cursor_on_p = 0;
3733 else
3735 int stop, i, x;
3736 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3737 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3738 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3739 int desired_stop_pos = desired_row->used[TEXT_AREA];
3740 bool abort_skipping = 0;
3742 /* If the desired row extends its face to the text area end, and
3743 unless the current row also does so at the same position,
3744 make sure we write at least one glyph, so that the face
3745 extension actually takes place. */
3746 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3747 && (desired_stop_pos < current_row->used[TEXT_AREA]
3748 || (desired_stop_pos == current_row->used[TEXT_AREA]
3749 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3750 --desired_stop_pos;
3752 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3753 i = 0;
3754 x = desired_row->x;
3756 /* Loop over glyphs that current and desired row may have
3757 in common. */
3758 while (i < stop)
3760 bool can_skip_p = !abort_skipping;
3762 /* Skip over glyphs that both rows have in common. These
3763 don't have to be written. We can't skip if the last
3764 current glyph overlaps the glyph to its right. For
3765 example, consider a current row of `if ' with the `f' in
3766 Courier bold so that it overlaps the ` ' to its right.
3767 If the desired row is ` ', we would skip over the space
3768 after the `if' and there would remain a pixel from the
3769 `f' on the screen. */
3770 if (overlapping_glyphs_p && i > 0)
3772 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3773 int left, right;
3775 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3776 &left, &right);
3777 can_skip_p = (right == 0 && !abort_skipping);
3780 if (can_skip_p)
3782 int start_hpos = i;
3784 while (i < stop
3785 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3787 x += desired_glyph->pixel_width;
3788 ++desired_glyph, ++current_glyph, ++i;
3791 /* Consider the case that the current row contains "xxx
3792 ppp ggg" in italic Courier font, and the desired row
3793 is "xxx ggg". The character `p' has lbearing, `g'
3794 has not. The loop above will stop in front of the
3795 first `p' in the current row. If we would start
3796 writing glyphs there, we wouldn't erase the lbearing
3797 of the `p'. The rest of the lbearing problem is then
3798 taken care of by draw_glyphs. */
3799 if (overlapping_glyphs_p
3800 && i > 0
3801 && i < current_row->used[TEXT_AREA]
3802 && (current_row->used[TEXT_AREA]
3803 != desired_row->used[TEXT_AREA]))
3805 int left, right;
3807 rif->get_glyph_overhangs (current_glyph,
3808 XFRAME (w->frame),
3809 &left, &right);
3810 while (left > 0 && i > 0)
3812 --i, --desired_glyph, --current_glyph;
3813 x -= desired_glyph->pixel_width;
3814 left -= desired_glyph->pixel_width;
3817 /* Abort the skipping algorithm if we end up before
3818 our starting point, to avoid looping (bug#1070).
3819 This can happen when the lbearing is larger than
3820 the pixel width. */
3821 abort_skipping = (i < start_hpos);
3825 /* Try to avoid writing the entire rest of the desired row
3826 by looking for a resync point. This mainly prevents
3827 mode line flickering in the case the mode line is in
3828 fixed-pitch font, which it usually will be. */
3829 if (i < desired_row->used[TEXT_AREA])
3831 int start_x = x, start_hpos = i;
3832 struct glyph *start = desired_glyph;
3833 int current_x = x;
3834 bool skip_first_p = !can_skip_p;
3836 /* Find the next glyph that's equal again. */
3837 while (i < stop
3838 && (skip_first_p
3839 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3840 && x == current_x)
3842 x += desired_glyph->pixel_width;
3843 current_x += current_glyph->pixel_width;
3844 ++desired_glyph, ++current_glyph, ++i;
3845 skip_first_p = 0;
3848 if (i == start_hpos || x != current_x)
3850 i = start_hpos;
3851 x = start_x;
3852 desired_glyph = start;
3853 break;
3856 rif->cursor_to (vpos, start_hpos, desired_row->y, start_x);
3857 rif->write_glyphs (start, i - start_hpos);
3858 changed_p = 1;
3862 /* Write the rest. */
3863 if (i < desired_row->used[TEXT_AREA])
3865 rif->cursor_to (vpos, i, desired_row->y, x);
3866 rif->write_glyphs (desired_glyph, desired_row->used[TEXT_AREA] - i);
3867 changed_p = 1;
3870 /* Maybe clear to end of line. */
3871 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3873 /* If new row extends to the end of the text area, nothing
3874 has to be cleared, if and only if we did a write_glyphs
3875 above. This is made sure by setting desired_stop_pos
3876 appropriately above. */
3877 eassert (i < desired_row->used[TEXT_AREA]
3878 || ((desired_row->used[TEXT_AREA]
3879 == current_row->used[TEXT_AREA])
3880 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3882 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3884 /* If old row extends to the end of the text area, clear. */
3885 if (i >= desired_row->used[TEXT_AREA])
3886 rif->cursor_to (vpos, i, desired_row->y,
3887 desired_row->pixel_width);
3888 rif->clear_end_of_line (-1);
3889 changed_p = 1;
3891 else if (desired_row->pixel_width < current_row->pixel_width)
3893 /* Otherwise clear to the end of the old row. Everything
3894 after that position should be clear already. */
3895 int xlim;
3897 if (i >= desired_row->used[TEXT_AREA])
3898 rif->cursor_to (vpos, i, desired_row->y,
3899 desired_row->pixel_width);
3901 /* If cursor is displayed at the end of the line, make sure
3902 it's cleared. Nowadays we don't have a phys_cursor_glyph
3903 with which to erase the cursor (because this method
3904 doesn't work with lbearing/rbearing), so we must do it
3905 this way. */
3906 if (vpos == w->phys_cursor.vpos
3907 && (desired_row->reversed_p
3908 ? (w->phys_cursor.hpos < 0)
3909 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3911 w->phys_cursor_on_p = 0;
3912 xlim = -1;
3914 else
3915 xlim = current_row->pixel_width;
3916 rif->clear_end_of_line (xlim);
3917 changed_p = 1;
3921 return changed_p;
3925 /* Update row VPOS in window W. Value is true if display has been changed. */
3927 static bool
3928 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3930 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3931 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3932 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3933 bool changed_p = 0;
3935 /* Set the row being updated. This is important to let xterm.c
3936 know what line height values are in effect. */
3937 updated_row = desired_row;
3939 /* A row can be completely invisible in case a desired matrix was
3940 built with a vscroll and then make_cursor_line_fully_visible shifts
3941 the matrix. Make sure to make such rows current anyway, since
3942 we need the correct y-position, for example, in the current matrix. */
3943 if (desired_row->mode_line_p
3944 || desired_row->visible_height > 0)
3946 eassert (desired_row->enabled_p);
3948 /* Update display of the left margin area, if there is one. */
3949 if (!desired_row->full_width_p
3950 && !NILP (w->left_margin_cols))
3952 changed_p = 1;
3953 update_marginal_area (w, LEFT_MARGIN_AREA, vpos);
3954 /* Setting this flag will ensure the vertical border, if
3955 any, between this window and the one on its left will be
3956 redrawn. This is necessary because updating the left
3957 margin area can potentially draw over the border. */
3958 current_row->redraw_fringe_bitmaps_p = 1;
3961 /* Update the display of the text area. */
3962 if (update_text_area (w, vpos))
3964 changed_p = 1;
3965 if (current_row->mouse_face_p)
3966 *mouse_face_overwritten_p = 1;
3969 /* Update display of the right margin area, if there is one. */
3970 if (!desired_row->full_width_p
3971 && !NILP (w->right_margin_cols))
3973 changed_p = 1;
3974 update_marginal_area (w, RIGHT_MARGIN_AREA, vpos);
3977 /* Draw truncation marks etc. */
3978 if (!current_row->enabled_p
3979 || desired_row->y != current_row->y
3980 || desired_row->visible_height != current_row->visible_height
3981 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3982 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3983 || current_row->redraw_fringe_bitmaps_p
3984 || desired_row->mode_line_p != current_row->mode_line_p
3985 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3986 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3987 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3988 rif->after_update_window_line_hook (desired_row);
3991 /* Update current_row from desired_row. */
3992 make_current (w->desired_matrix, w->current_matrix, vpos);
3993 updated_row = NULL;
3994 return changed_p;
3998 /* Set the cursor after an update of window W. This function may only
3999 be called from update_window. */
4001 static void
4002 set_window_cursor_after_update (struct window *w)
4004 struct frame *f = XFRAME (w->frame);
4005 struct redisplay_interface *rif = FRAME_RIF (f);
4006 int cx, cy, vpos, hpos;
4008 /* Not intended for frame matrix updates. */
4009 eassert (FRAME_WINDOW_P (f));
4011 if (cursor_in_echo_area
4012 && !NILP (echo_area_buffer[0])
4013 /* If we are showing a message instead of the mini-buffer,
4014 show the cursor for the message instead. */
4015 && XWINDOW (minibuf_window) == w
4016 && EQ (minibuf_window, echo_area_window)
4017 /* These cases apply only to the frame that contains
4018 the active mini-buffer window. */
4019 && FRAME_HAS_MINIBUF_P (f)
4020 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4022 cx = cy = vpos = hpos = 0;
4024 if (cursor_in_echo_area >= 0)
4026 /* If the mini-buffer is several lines high, find the last
4027 line that has any text on it. Note: either all lines
4028 are enabled or none. Otherwise we wouldn't be able to
4029 determine Y. */
4030 struct glyph_row *row, *last_row;
4031 struct glyph *glyph;
4032 int yb = window_text_bottom_y (w);
4034 last_row = NULL;
4035 row = w->current_matrix->rows;
4036 while (row->enabled_p
4037 && (last_row == NULL
4038 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
4040 if (row->used[TEXT_AREA]
4041 && row->glyphs[TEXT_AREA][0].charpos >= 0)
4042 last_row = row;
4043 ++row;
4046 if (last_row)
4048 struct glyph *start = last_row->glyphs[TEXT_AREA];
4049 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
4051 while (last > start && last->charpos < 0)
4052 --last;
4054 for (glyph = start; glyph < last; ++glyph)
4056 cx += glyph->pixel_width;
4057 ++hpos;
4060 cy = last_row->y;
4061 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
4065 else
4067 cx = w->cursor.x;
4068 cy = w->cursor.y;
4069 hpos = w->cursor.hpos;
4070 vpos = w->cursor.vpos;
4073 /* Window cursor can be out of sync for horizontally split windows. */
4074 hpos = max (-1, hpos); /* -1 is for when cursor is on the left fringe */
4075 hpos = min (w->current_matrix->matrix_w - 1, hpos);
4076 vpos = max (0, vpos);
4077 vpos = min (w->current_matrix->nrows - 1, vpos);
4078 rif->cursor_to (vpos, hpos, cy, cx);
4082 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4083 tree rooted at W. */
4085 void
4086 set_window_update_flags (struct window *w, bool on_p)
4088 while (w)
4090 if (!NILP (w->hchild))
4091 set_window_update_flags (XWINDOW (w->hchild), on_p);
4092 else if (!NILP (w->vchild))
4093 set_window_update_flags (XWINDOW (w->vchild), on_p);
4094 else
4095 w->must_be_updated_p = on_p;
4097 w = NILP (w->next) ? 0 : XWINDOW (w->next);
4103 /***********************************************************************
4104 Window-Based Scrolling
4105 ***********************************************************************/
4107 /* Structure describing rows in scrolling_window. */
4109 struct row_entry
4111 /* Number of occurrences of this row in desired and current matrix. */
4112 int old_uses, new_uses;
4114 /* Vpos of row in new matrix. */
4115 int new_line_number;
4117 /* Bucket index of this row_entry in the hash table row_table. */
4118 ptrdiff_t bucket;
4120 /* The row described by this entry. */
4121 struct glyph_row *row;
4123 /* Hash collision chain. */
4124 struct row_entry *next;
4127 /* A pool to allocate row_entry structures from, and the size of the
4128 pool. The pool is reallocated in scrolling_window when we find
4129 that we need a larger one. */
4131 static struct row_entry *row_entry_pool;
4132 static ptrdiff_t row_entry_pool_size;
4134 /* Index of next free entry in row_entry_pool. */
4136 static ptrdiff_t row_entry_idx;
4138 /* The hash table used during scrolling, and the table's size. This
4139 table is used to quickly identify equal rows in the desired and
4140 current matrix. */
4142 static struct row_entry **row_table;
4143 static ptrdiff_t row_table_size;
4145 /* Vectors of pointers to row_entry structures belonging to the
4146 current and desired matrix, and the size of the vectors. */
4148 static struct row_entry **old_lines, **new_lines;
4149 static ptrdiff_t old_lines_size, new_lines_size;
4151 /* A pool to allocate run structures from, and its size. */
4153 static struct run *run_pool;
4154 static ptrdiff_t runs_size;
4156 /* A vector of runs of lines found during scrolling. */
4158 static struct run **runs;
4160 /* Add glyph row ROW to the scrolling hash table. */
4162 static inline struct row_entry *
4163 add_row_entry (struct glyph_row *row)
4165 struct row_entry *entry;
4166 ptrdiff_t i = row->hash % row_table_size;
4168 entry = row_table[i];
4169 eassert (entry || verify_row_hash (row));
4170 while (entry && !row_equal_p (entry->row, row, 1))
4171 entry = entry->next;
4173 if (entry == NULL)
4175 entry = row_entry_pool + row_entry_idx++;
4176 entry->row = row;
4177 entry->old_uses = entry->new_uses = 0;
4178 entry->new_line_number = 0;
4179 entry->bucket = i;
4180 entry->next = row_table[i];
4181 row_table[i] = entry;
4184 return entry;
4188 /* Try to reuse part of the current display of W by scrolling lines.
4189 HEADER_LINE_P means W has a header line.
4191 The algorithm is taken from Communications of the ACM, Apr78 "A
4192 Technique for Isolating Differences Between Files." It should take
4193 O(N) time.
4195 A short outline of the steps of the algorithm
4197 1. Skip lines equal at the start and end of both matrices.
4199 2. Enter rows in the current and desired matrix into a symbol
4200 table, counting how often they appear in both matrices.
4202 3. Rows that appear exactly once in both matrices serve as anchors,
4203 i.e. we assume that such lines are likely to have been moved.
4205 4. Starting from anchor lines, extend regions to be scrolled both
4206 forward and backward.
4208 Value is
4210 -1 if all rows were found to be equal.
4211 0 to indicate that we did not scroll the display, or
4212 1 if we did scroll. */
4214 static int
4215 scrolling_window (struct window *w, bool header_line_p)
4217 struct glyph_matrix *desired_matrix = w->desired_matrix;
4218 struct glyph_matrix *current_matrix = w->current_matrix;
4219 int yb = window_text_bottom_y (w);
4220 ptrdiff_t i;
4221 int j, first_old, first_new, last_old, last_new;
4222 int nruns, run_idx;
4223 ptrdiff_t n;
4224 struct row_entry *entry;
4225 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4227 /* Skip over rows equal at the start. */
4228 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4230 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4231 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4233 if (c->enabled_p
4234 && d->enabled_p
4235 && !d->redraw_fringe_bitmaps_p
4236 && c->y == d->y
4237 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4238 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4239 && row_equal_p (c, d, 1))
4241 assign_row (c, d);
4242 d->enabled_p = 0;
4244 else
4245 break;
4248 /* Give up if some rows in the desired matrix are not enabled. */
4249 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4250 return -1;
4252 first_old = first_new = i;
4254 /* Set last_new to the index + 1 of the row that reaches the
4255 bottom boundary in the desired matrix. Give up if we find a
4256 disabled row before we reach the bottom boundary. */
4257 i = first_new + 1;
4258 while (i < desired_matrix->nrows - 1)
4260 int bottom;
4262 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4263 return 0;
4264 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4265 if (bottom <= yb)
4266 ++i;
4267 if (bottom >= yb)
4268 break;
4271 last_new = i;
4273 /* Set last_old to the index + 1 of the row that reaches the bottom
4274 boundary in the current matrix. We don't look at the enabled
4275 flag here because we plan to reuse part of the display even if
4276 other parts are disabled. */
4277 i = first_old + 1;
4278 while (i < current_matrix->nrows - 1)
4280 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4281 if (bottom <= yb)
4282 ++i;
4283 if (bottom >= yb)
4284 break;
4287 last_old = i;
4289 /* Skip over rows equal at the bottom. */
4290 i = last_new;
4291 j = last_old;
4292 while (i - 1 > first_new
4293 && j - 1 > first_old
4294 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4295 && (MATRIX_ROW (current_matrix, j - 1)->y
4296 == MATRIX_ROW (desired_matrix, i - 1)->y)
4297 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4298 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4299 MATRIX_ROW (current_matrix, j - 1), 1))
4300 --i, --j;
4301 last_new = i;
4302 last_old = j;
4304 /* Nothing to do if all rows are equal. */
4305 if (last_new == first_new)
4306 return 0;
4308 /* Check for integer overflow in size calculation.
4310 If next_almost_prime checks (N) for divisibility by 2..10, then
4311 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4312 So, set next_almost_prime_increment_max to 10.
4314 It's just a coincidence that next_almost_prime_increment_max ==
4315 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4316 13, then next_almost_prime_increment_max would be 14, e.g.,
4317 because next_almost_prime (113) would be 127. */
4319 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4320 enum { next_almost_prime_increment_max = 10 };
4321 ptrdiff_t row_table_max =
4322 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4323 - next_almost_prime_increment_max);
4324 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4325 if (current_nrows_max < current_matrix->nrows)
4326 memory_full (SIZE_MAX);
4329 /* Reallocate vectors, tables etc. if necessary. */
4331 if (current_matrix->nrows > old_lines_size)
4332 old_lines = xpalloc (old_lines, &old_lines_size,
4333 current_matrix->nrows - old_lines_size,
4334 INT_MAX, sizeof *old_lines);
4336 if (desired_matrix->nrows > new_lines_size)
4337 new_lines = xpalloc (new_lines, &new_lines_size,
4338 desired_matrix->nrows - new_lines_size,
4339 INT_MAX, sizeof *new_lines);
4341 n = desired_matrix->nrows;
4342 n += current_matrix->nrows;
4343 if (row_table_size < 3 * n)
4345 ptrdiff_t size = next_almost_prime (3 * n);
4346 row_table = xnrealloc (row_table, size, sizeof *row_table);
4347 row_table_size = size;
4348 memset (row_table, 0, size * sizeof *row_table);
4351 if (n > row_entry_pool_size)
4352 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4353 n - row_entry_pool_size,
4354 -1, sizeof *row_entry_pool);
4356 if (desired_matrix->nrows > runs_size)
4358 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4359 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4360 runs_size = desired_matrix->nrows;
4363 nruns = run_idx = 0;
4364 row_entry_idx = 0;
4366 /* Add rows from the current and desired matrix to the hash table
4367 row_hash_table to be able to find equal ones quickly. */
4369 for (i = first_old; i < last_old; ++i)
4371 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4373 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4374 old_lines[i] = entry;
4375 ++entry->old_uses;
4377 else
4378 old_lines[i] = NULL;
4381 for (i = first_new; i < last_new; ++i)
4383 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4384 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4385 ++entry->new_uses;
4386 entry->new_line_number = i;
4387 new_lines[i] = entry;
4390 /* Identify moves based on lines that are unique and equal
4391 in both matrices. */
4392 for (i = first_old; i < last_old;)
4393 if (old_lines[i]
4394 && old_lines[i]->old_uses == 1
4395 && old_lines[i]->new_uses == 1)
4397 int p, q;
4398 int new_line = old_lines[i]->new_line_number;
4399 struct run *run = run_pool + run_idx++;
4401 /* Record move. */
4402 run->current_vpos = i;
4403 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4404 run->desired_vpos = new_line;
4405 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4406 run->nrows = 1;
4407 run->height = MATRIX_ROW (current_matrix, i)->height;
4409 /* Extend backward. */
4410 p = i - 1;
4411 q = new_line - 1;
4412 while (p > first_old
4413 && q > first_new
4414 && old_lines[p] == new_lines[q])
4416 int h = MATRIX_ROW (current_matrix, p)->height;
4417 --run->current_vpos;
4418 --run->desired_vpos;
4419 ++run->nrows;
4420 run->height += h;
4421 run->desired_y -= h;
4422 run->current_y -= h;
4423 --p, --q;
4426 /* Extend forward. */
4427 p = i + 1;
4428 q = new_line + 1;
4429 while (p < last_old
4430 && q < last_new
4431 && old_lines[p] == new_lines[q])
4433 int h = MATRIX_ROW (current_matrix, p)->height;
4434 ++run->nrows;
4435 run->height += h;
4436 ++p, ++q;
4439 /* Insert run into list of all runs. Order runs by copied
4440 pixel lines. Note that we record runs that don't have to
4441 be copied because they are already in place. This is done
4442 because we can avoid calling update_window_line in this
4443 case. */
4444 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4446 for (q = nruns; q > p; --q)
4447 runs[q] = runs[q - 1];
4448 runs[p] = run;
4449 ++nruns;
4451 i += run->nrows;
4453 else
4454 ++i;
4456 /* Do the moves. Do it in a way that we don't overwrite something
4457 we want to copy later on. This is not solvable in general
4458 because there is only one display and we don't have a way to
4459 exchange areas on this display. Example:
4461 +-----------+ +-----------+
4462 | A | | B |
4463 +-----------+ --> +-----------+
4464 | B | | A |
4465 +-----------+ +-----------+
4467 Instead, prefer bigger moves, and invalidate moves that would
4468 copy from where we copied to. */
4470 for (i = 0; i < nruns; ++i)
4471 if (runs[i]->nrows > 0)
4473 struct run *r = runs[i];
4475 /* Copy on the display. */
4476 if (r->current_y != r->desired_y)
4478 rif->clear_window_mouse_face (w);
4479 rif->scroll_run_hook (w, r);
4482 /* Truncate runs that copy to where we copied to, and
4483 invalidate runs that copy from where we copied to. */
4484 for (j = nruns - 1; j > i; --j)
4486 struct run *p = runs[j];
4487 bool truncated_p = 0;
4489 if (p->nrows > 0
4490 && p->desired_y < r->desired_y + r->height
4491 && p->desired_y + p->height > r->desired_y)
4493 if (p->desired_y < r->desired_y)
4495 p->nrows = r->desired_vpos - p->desired_vpos;
4496 p->height = r->desired_y - p->desired_y;
4497 truncated_p = 1;
4499 else
4501 int nrows_copied = (r->desired_vpos + r->nrows
4502 - p->desired_vpos);
4504 if (p->nrows <= nrows_copied)
4505 p->nrows = 0;
4506 else
4508 int height_copied = (r->desired_y + r->height
4509 - p->desired_y);
4511 p->current_vpos += nrows_copied;
4512 p->desired_vpos += nrows_copied;
4513 p->nrows -= nrows_copied;
4514 p->current_y += height_copied;
4515 p->desired_y += height_copied;
4516 p->height -= height_copied;
4517 truncated_p = 1;
4522 if (r->current_y != r->desired_y
4523 /* The condition below is equivalent to
4524 ((p->current_y >= r->desired_y
4525 && p->current_y < r->desired_y + r->height)
4526 || (p->current_y + p->height > r->desired_y
4527 && (p->current_y + p->height
4528 <= r->desired_y + r->height)))
4529 because we have 0 < p->height <= r->height. */
4530 && p->current_y < r->desired_y + r->height
4531 && p->current_y + p->height > r->desired_y)
4532 p->nrows = 0;
4534 /* Reorder runs by copied pixel lines if truncated. */
4535 if (truncated_p && p->nrows > 0)
4537 int k = nruns - 1;
4539 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4540 k--;
4541 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4542 runs[k] = p;
4546 /* Assign matrix rows. */
4547 for (j = 0; j < r->nrows; ++j)
4549 struct glyph_row *from, *to;
4550 bool to_overlapped_p;
4552 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4553 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4554 to_overlapped_p = to->overlapped_p;
4555 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4556 assign_row (to, from);
4557 /* The above `assign_row' actually does swap, so if we had
4558 an overlap in the copy destination of two runs, then
4559 the second run would assign a previously disabled bogus
4560 row. But thanks to the truncation code in the
4561 preceding for-loop, we no longer have such an overlap,
4562 and thus the assigned row should always be enabled. */
4563 eassert (to->enabled_p);
4564 from->enabled_p = 0;
4565 to->overlapped_p = to_overlapped_p;
4569 /* Clear the hash table, for the next time. */
4570 for (i = 0; i < row_entry_idx; ++i)
4571 row_table[row_entry_pool[i].bucket] = NULL;
4573 /* Value is 1 to indicate that we scrolled the display. */
4574 return 0 < nruns;
4579 /************************************************************************
4580 Frame-Based Updates
4581 ************************************************************************/
4583 /* Update the desired frame matrix of frame F.
4585 FORCE_P means that the update should not be stopped by pending input.
4586 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4588 Value is true if update was stopped due to pending input. */
4590 static bool
4591 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4593 /* Frame matrices to work on. */
4594 struct glyph_matrix *current_matrix = f->current_matrix;
4595 struct glyph_matrix *desired_matrix = f->desired_matrix;
4596 int i;
4597 bool pause_p;
4598 int preempt_count = baud_rate / 2400 + 1;
4600 eassert (current_matrix && desired_matrix);
4602 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4603 calculate_costs (f);
4605 if (preempt_count <= 0)
4606 preempt_count = 1;
4608 #if !PERIODIC_PREEMPTION_CHECKING
4609 if (!force_p && detect_input_pending_ignore_squeezables ())
4611 pause_p = 1;
4612 goto do_pause;
4614 #endif
4616 /* If we cannot insert/delete lines, it's no use trying it. */
4617 if (!FRAME_LINE_INS_DEL_OK (f))
4618 inhibit_id_p = 1;
4620 /* See if any of the desired lines are enabled; don't compute for
4621 i/d line if just want cursor motion. */
4622 for (i = 0; i < desired_matrix->nrows; i++)
4623 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4624 break;
4626 /* Try doing i/d line, if not yet inhibited. */
4627 if (!inhibit_id_p && i < desired_matrix->nrows)
4628 force_p |= scrolling (f);
4630 /* Update the individual lines as needed. Do bottom line first. */
4631 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4632 update_frame_line (f, desired_matrix->nrows - 1);
4634 /* Now update the rest of the lines. */
4635 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4637 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4639 if (FRAME_TERMCAP_P (f))
4641 /* Flush out every so many lines.
4642 Also flush out if likely to have more than 1k buffered
4643 otherwise. I'm told that some telnet connections get
4644 really screwed by more than 1k output at once. */
4645 FILE *display_output = FRAME_TTY (f)->output;
4646 if (display_output)
4648 int outq = PENDING_OUTPUT_COUNT (display_output);
4649 if (outq > 900
4650 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4652 fflush (display_output);
4653 if (preempt_count == 1)
4655 #ifdef EMACS_OUTQSIZE
4656 if (EMACS_OUTQSIZE (0, &outq) < 0)
4657 /* Probably not a tty. Ignore the error and reset
4658 the outq count. */
4659 outq = PENDING_OUTPUT_COUNT (FRAME_TTY (f->output));
4660 #endif
4661 outq *= 10;
4662 if (baud_rate <= outq && baud_rate > 0)
4663 sleep (outq / baud_rate);
4669 #if PERIODIC_PREEMPTION_CHECKING
4670 if (!force_p)
4672 EMACS_TIME tm = current_emacs_time ();
4673 if (EMACS_TIME_LT (preemption_next_check, tm))
4675 preemption_next_check = add_emacs_time (tm, preemption_period);
4676 if (detect_input_pending_ignore_squeezables ())
4677 break;
4680 #else
4681 if (!force_p && (i - 1) % preempt_count == 0)
4682 detect_input_pending_ignore_squeezables ();
4683 #endif
4685 update_frame_line (f, i);
4689 lint_assume (0 <= FRAME_LINES (f));
4690 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4692 /* Now just clean up termcap drivers and set cursor, etc. */
4693 if (!pause_p)
4695 if ((cursor_in_echo_area
4696 /* If we are showing a message instead of the mini-buffer,
4697 show the cursor for the message instead of for the
4698 (now hidden) mini-buffer contents. */
4699 || (EQ (minibuf_window, selected_window)
4700 && EQ (minibuf_window, echo_area_window)
4701 && !NILP (echo_area_buffer[0])))
4702 /* These cases apply only to the frame that contains
4703 the active mini-buffer window. */
4704 && FRAME_HAS_MINIBUF_P (f)
4705 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4707 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4708 int row, col;
4710 if (cursor_in_echo_area < 0)
4712 /* Negative value of cursor_in_echo_area means put
4713 cursor at beginning of line. */
4714 row = top;
4715 col = 0;
4717 else
4719 /* Positive value of cursor_in_echo_area means put
4720 cursor at the end of the prompt. If the mini-buffer
4721 is several lines high, find the last line that has
4722 any text on it. */
4723 row = FRAME_LINES (f);
4726 --row;
4727 col = 0;
4729 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4731 /* Frame rows are filled up with spaces that
4732 must be ignored here. */
4733 struct glyph_row *r = MATRIX_ROW (current_matrix,
4734 row);
4735 struct glyph *start = r->glyphs[TEXT_AREA];
4736 struct glyph *last = start + r->used[TEXT_AREA];
4738 while (last > start
4739 && (last - 1)->charpos < 0)
4740 --last;
4742 col = last - start;
4745 while (row > top && col == 0);
4747 /* Make sure COL is not out of range. */
4748 if (col >= FRAME_CURSOR_X_LIMIT (f))
4750 /* If we have another row, advance cursor into it. */
4751 if (row < FRAME_LINES (f) - 1)
4753 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4754 row++;
4756 /* Otherwise move it back in range. */
4757 else
4758 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4762 cursor_to (f, row, col);
4764 else
4766 /* We have only one cursor on terminal frames. Use it to
4767 display the cursor of the selected window. */
4768 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4769 if (w->cursor.vpos >= 0
4770 /* The cursor vpos may be temporarily out of bounds
4771 in the following situation: There is one window,
4772 with the cursor in the lower half of it. The window
4773 is split, and a message causes a redisplay before
4774 a new cursor position has been computed. */
4775 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4777 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4778 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4780 if (INTEGERP (w->left_margin_cols))
4781 x += XFASTINT (w->left_margin_cols);
4783 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
4784 cursor_to (f, y, x);
4789 #if !PERIODIC_PREEMPTION_CHECKING
4790 do_pause:
4791 #endif
4793 clear_desired_matrices (f);
4794 return pause_p;
4798 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4800 static bool
4801 scrolling (struct frame *frame)
4803 int unchanged_at_top, unchanged_at_bottom;
4804 int window_size;
4805 int changed_lines;
4806 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4807 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4808 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4809 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4810 register int i;
4811 int free_at_end_vpos = FRAME_LINES (frame);
4812 struct glyph_matrix *current_matrix = frame->current_matrix;
4813 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4815 if (!current_matrix)
4816 emacs_abort ();
4818 /* Compute hash codes of all the lines. Also calculate number of
4819 changed lines, number of unchanged lines at the beginning, and
4820 number of unchanged lines at the end. */
4821 changed_lines = 0;
4822 unchanged_at_top = 0;
4823 unchanged_at_bottom = FRAME_LINES (frame);
4824 for (i = 0; i < FRAME_LINES (frame); i++)
4826 /* Give up on this scrolling if some old lines are not enabled. */
4827 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4828 return 0;
4829 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4830 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4832 /* This line cannot be redrawn, so don't let scrolling mess it. */
4833 new_hash[i] = old_hash[i];
4834 #define INFINITY 1000000 /* Taken from scroll.c */
4835 draw_cost[i] = INFINITY;
4837 else
4839 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4840 draw_cost[i] = line_draw_cost (desired_matrix, i);
4843 if (old_hash[i] != new_hash[i])
4845 changed_lines++;
4846 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4848 else if (i == unchanged_at_top)
4849 unchanged_at_top++;
4850 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4853 /* If changed lines are few, don't allow preemption, don't scroll. */
4854 if ((!FRAME_SCROLL_REGION_OK (frame)
4855 && changed_lines < baud_rate / 2400)
4856 || unchanged_at_bottom == FRAME_LINES (frame))
4857 return 1;
4859 window_size = (FRAME_LINES (frame) - unchanged_at_top
4860 - unchanged_at_bottom);
4862 if (FRAME_SCROLL_REGION_OK (frame))
4863 free_at_end_vpos -= unchanged_at_bottom;
4864 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4865 free_at_end_vpos = -1;
4867 /* If large window, fast terminal and few lines in common between
4868 current frame and desired frame, don't bother with i/d calc. */
4869 if (!FRAME_SCROLL_REGION_OK (frame)
4870 && window_size >= 18 && baud_rate > 2400
4871 && (window_size >=
4872 10 * scrolling_max_lines_saved (unchanged_at_top,
4873 FRAME_LINES (frame) - unchanged_at_bottom,
4874 old_hash, new_hash, draw_cost)))
4875 return 0;
4877 if (window_size < 2)
4878 return 0;
4880 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4881 draw_cost + unchanged_at_top - 1,
4882 old_draw_cost + unchanged_at_top - 1,
4883 old_hash + unchanged_at_top - 1,
4884 new_hash + unchanged_at_top - 1,
4885 free_at_end_vpos - unchanged_at_top);
4887 return 0;
4891 /* Count the number of blanks at the start of the vector of glyphs R
4892 which is LEN glyphs long. */
4894 static int
4895 count_blanks (struct glyph *r, int len)
4897 int i;
4899 for (i = 0; i < len; ++i)
4900 if (!CHAR_GLYPH_SPACE_P (r[i]))
4901 break;
4903 return i;
4907 /* Count the number of glyphs in common at the start of the glyph
4908 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4909 of STR2. Value is the number of equal glyphs equal at the start. */
4911 static int
4912 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4914 struct glyph *p1 = str1;
4915 struct glyph *p2 = str2;
4917 while (p1 < end1
4918 && p2 < end2
4919 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4920 ++p1, ++p2;
4922 return p1 - str1;
4926 /* Char insertion/deletion cost vector, from term.c */
4928 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4931 /* Perform a frame-based update on line VPOS in frame FRAME. */
4933 static void
4934 update_frame_line (struct frame *f, int vpos)
4936 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4937 int tem;
4938 int osp, nsp, begmatch, endmatch, olen, nlen;
4939 struct glyph_matrix *current_matrix = f->current_matrix;
4940 struct glyph_matrix *desired_matrix = f->desired_matrix;
4941 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4942 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4943 bool must_write_whole_line_p;
4944 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4945 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4946 != FACE_TTY_DEFAULT_BG_COLOR);
4948 if (colored_spaces_p)
4949 write_spaces_p = 1;
4951 /* Current row not enabled means it has unknown contents. We must
4952 write the whole desired line in that case. */
4953 must_write_whole_line_p = !current_row->enabled_p;
4954 if (must_write_whole_line_p)
4956 obody = 0;
4957 olen = 0;
4959 else
4961 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4962 olen = current_row->used[TEXT_AREA];
4964 /* Ignore trailing spaces, if we can. */
4965 if (!write_spaces_p)
4966 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4967 olen--;
4970 current_row->enabled_p = 1;
4971 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4973 /* If desired line is empty, just clear the line. */
4974 if (!desired_row->enabled_p)
4976 nlen = 0;
4977 goto just_erase;
4980 nbody = desired_row->glyphs[TEXT_AREA];
4981 nlen = desired_row->used[TEXT_AREA];
4982 nend = nbody + nlen;
4984 /* If display line has unknown contents, write the whole line. */
4985 if (must_write_whole_line_p)
4987 /* Ignore spaces at the end, if we can. */
4988 if (!write_spaces_p)
4989 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4990 --nlen;
4992 /* Write the contents of the desired line. */
4993 if (nlen)
4995 cursor_to (f, vpos, 0);
4996 write_glyphs (f, nbody, nlen);
4999 /* Don't call clear_end_of_line if we already wrote the whole
5000 line. The cursor will not be at the right margin in that
5001 case but in the line below. */
5002 if (nlen < FRAME_TOTAL_COLS (f))
5004 cursor_to (f, vpos, nlen);
5005 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
5007 else
5008 /* Make sure we are in the right row, otherwise cursor movement
5009 with cmgoto might use `ch' in the wrong row. */
5010 cursor_to (f, vpos, 0);
5012 make_current (desired_matrix, current_matrix, vpos);
5013 return;
5016 /* Pretend trailing spaces are not there at all,
5017 unless for one reason or another we must write all spaces. */
5018 if (!write_spaces_p)
5019 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
5020 nlen--;
5022 /* If there's no i/d char, quickly do the best we can without it. */
5023 if (!FRAME_CHAR_INS_DEL_OK (f))
5025 int i, j;
5027 /* Find the first glyph in desired row that doesn't agree with
5028 a glyph in the current row, and write the rest from there on. */
5029 for (i = 0; i < nlen; i++)
5031 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
5033 /* Find the end of the run of different glyphs. */
5034 j = i + 1;
5035 while (j < nlen
5036 && (j >= olen
5037 || !GLYPH_EQUAL_P (nbody + j, obody + j)
5038 || CHAR_GLYPH_PADDING_P (nbody[j])))
5039 ++j;
5041 /* Output this run of non-matching chars. */
5042 cursor_to (f, vpos, i);
5043 write_glyphs (f, nbody + i, j - i);
5044 i = j - 1;
5046 /* Now find the next non-match. */
5050 /* Clear the rest of the line, or the non-clear part of it. */
5051 if (olen > nlen)
5053 cursor_to (f, vpos, nlen);
5054 clear_end_of_line (f, olen);
5057 /* Make current row = desired row. */
5058 make_current (desired_matrix, current_matrix, vpos);
5059 return;
5062 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5063 characters in a row. */
5065 if (!olen)
5067 /* If current line is blank, skip over initial spaces, if
5068 possible, and write the rest. */
5069 if (write_spaces_p)
5070 nsp = 0;
5071 else
5072 nsp = count_blanks (nbody, nlen);
5074 if (nlen > nsp)
5076 cursor_to (f, vpos, nsp);
5077 write_glyphs (f, nbody + nsp, nlen - nsp);
5080 /* Exchange contents between current_frame and new_frame. */
5081 make_current (desired_matrix, current_matrix, vpos);
5082 return;
5085 /* Compute number of leading blanks in old and new contents. */
5086 osp = count_blanks (obody, olen);
5087 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
5089 /* Compute number of matching chars starting with first non-blank. */
5090 begmatch = count_match (obody + osp, obody + olen,
5091 nbody + nsp, nbody + nlen);
5093 /* Spaces in new match implicit space past the end of old. */
5094 /* A bug causing this to be a no-op was fixed in 18.29. */
5095 if (!write_spaces_p && osp + begmatch == olen)
5097 np1 = nbody + nsp;
5098 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
5099 ++begmatch;
5102 /* Avoid doing insert/delete char
5103 just cause number of leading spaces differs
5104 when the following text does not match. */
5105 if (begmatch == 0 && osp != nsp)
5106 osp = nsp = min (osp, nsp);
5108 /* Find matching characters at end of line */
5109 op1 = obody + olen;
5110 np1 = nbody + nlen;
5111 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
5112 while (op1 > op2
5113 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
5115 op1--;
5116 np1--;
5118 endmatch = obody + olen - op1;
5120 /* tem gets the distance to insert or delete.
5121 endmatch is how many characters we save by doing so.
5122 Is it worth it? */
5124 tem = (nlen - nsp) - (olen - osp);
5125 if (endmatch && tem
5126 && (!FRAME_CHAR_INS_DEL_OK (f)
5127 || endmatch <= char_ins_del_cost (f)[tem]))
5128 endmatch = 0;
5130 /* nsp - osp is the distance to insert or delete.
5131 If that is nonzero, begmatch is known to be nonzero also.
5132 begmatch + endmatch is how much we save by doing the ins/del.
5133 Is it worth it? */
5135 if (nsp != osp
5136 && (!FRAME_CHAR_INS_DEL_OK (f)
5137 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
5139 begmatch = 0;
5140 endmatch = 0;
5141 osp = nsp = min (osp, nsp);
5144 /* Now go through the line, inserting, writing and
5145 deleting as appropriate. */
5147 if (osp > nsp)
5149 cursor_to (f, vpos, nsp);
5150 delete_glyphs (f, osp - nsp);
5152 else if (nsp > osp)
5154 /* If going to delete chars later in line
5155 and insert earlier in the line,
5156 must delete first to avoid losing data in the insert */
5157 if (endmatch && nlen < olen + nsp - osp)
5159 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
5160 delete_glyphs (f, olen + nsp - osp - nlen);
5161 olen = nlen - (nsp - osp);
5163 cursor_to (f, vpos, osp);
5164 insert_glyphs (f, 0, nsp - osp);
5166 olen += nsp - osp;
5168 tem = nsp + begmatch + endmatch;
5169 if (nlen != tem || olen != tem)
5171 if (!endmatch || nlen == olen)
5173 /* If new text being written reaches right margin, there is
5174 no need to do clear-to-eol at the end of this function
5175 (and it would not be safe, since cursor is not going to
5176 be "at the margin" after the text is done). */
5177 if (nlen == FRAME_TOTAL_COLS (f))
5178 olen = 0;
5180 /* Function write_glyphs is prepared to do nothing
5181 if passed a length <= 0. Check it here to avoid
5182 unnecessary cursor movement. */
5183 if (nlen - tem > 0)
5185 cursor_to (f, vpos, nsp + begmatch);
5186 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5189 else if (nlen > olen)
5191 /* Here, we used to have the following simple code:
5192 ----------------------------------------
5193 write_glyphs (nbody + nsp + begmatch, olen - tem);
5194 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5195 ----------------------------------------
5196 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5197 is a padding glyph. */
5198 int out = olen - tem; /* Columns to be overwritten originally. */
5199 int del;
5201 cursor_to (f, vpos, nsp + begmatch);
5203 /* Calculate columns we can actually overwrite. */
5204 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
5205 out--;
5206 write_glyphs (f, nbody + nsp + begmatch, out);
5208 /* If we left columns to be overwritten, we must delete them. */
5209 del = olen - tem - out;
5210 if (del > 0)
5211 delete_glyphs (f, del);
5213 /* At last, we insert columns not yet written out. */
5214 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5215 olen = nlen;
5217 else if (olen > nlen)
5219 cursor_to (f, vpos, nsp + begmatch);
5220 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5221 delete_glyphs (f, olen - nlen);
5222 olen = nlen;
5226 just_erase:
5227 /* If any unerased characters remain after the new line, erase them. */
5228 if (olen > nlen)
5230 cursor_to (f, vpos, nlen);
5231 clear_end_of_line (f, olen);
5234 /* Exchange contents between current_frame and new_frame. */
5235 make_current (desired_matrix, current_matrix, vpos);
5240 /***********************************************************************
5241 X/Y Position -> Buffer Position
5242 ***********************************************************************/
5244 /* Determine what's under window-relative pixel position (*X, *Y).
5245 Return the OBJECT (string or buffer) that's there.
5246 Return in *POS the position in that object.
5247 Adjust *X and *Y to character positions.
5248 Return in *DX and *DY the pixel coordinates of the click,
5249 relative to the top left corner of OBJECT, or relative to
5250 the top left corner of the character glyph at (*X, *Y)
5251 if OBJECT is nil.
5252 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5253 if the coordinates point to an empty area of the display. */
5255 Lisp_Object
5256 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5258 struct it it;
5259 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5260 struct text_pos startp;
5261 Lisp_Object string;
5262 struct glyph_row *row;
5263 #ifdef HAVE_WINDOW_SYSTEM
5264 struct image *img = 0;
5265 #endif
5266 int x0, x1, to_x;
5267 void *itdata = NULL;
5269 /* We used to set current_buffer directly here, but that does the
5270 wrong thing with `face-remapping-alist' (bug#2044). */
5271 Fset_buffer (w->buffer);
5272 itdata = bidi_shelve_cache ();
5273 SET_TEXT_POS_FROM_MARKER (startp, w->start);
5274 CHARPOS (startp) = min (ZV, max (BEGV, CHARPOS (startp)));
5275 BYTEPOS (startp) = min (ZV_BYTE, max (BEGV_BYTE, BYTEPOS (startp)));
5276 start_display (&it, w, startp);
5277 /* start_display takes into account the header-line row, but IT's
5278 vpos still counts from the glyph row that includes the window's
5279 start position. Adjust for a possible header-line row. */
5280 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5282 x0 = *x;
5284 /* First, move to the beginning of the row corresponding to *Y. We
5285 need to be in that row to get the correct value of base paragraph
5286 direction for the text at (*X, *Y). */
5287 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5289 /* TO_X is the pixel position that the iterator will compute for the
5290 glyph at *X. We add it.first_visible_x because iterator
5291 positions include the hscroll. */
5292 to_x = x0 + it.first_visible_x;
5293 if (it.bidi_it.paragraph_dir == R2L)
5294 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5295 text area. This is because the iterator, even in R2L
5296 paragraphs, delivers glyphs as if they started at the left
5297 margin of the window. (When we actually produce glyphs for
5298 display, we reverse their order in PRODUCE_GLYPHS, but the
5299 iterator doesn't know about that.) The following line adjusts
5300 the pixel position to the iterator geometry, which is what
5301 move_it_* routines use. (The -1 is because in a window whose
5302 text-area width is W, the rightmost pixel position is W-1, and
5303 it should be mirrored into zero pixel position.) */
5304 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5306 /* Now move horizontally in the row to the glyph under *X. Second
5307 argument is ZV to prevent move_it_in_display_line from matching
5308 based on buffer positions. */
5309 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5310 bidi_unshelve_cache (itdata, 0);
5312 Fset_buffer (old_current_buffer);
5314 *dx = x0 + it.first_visible_x - it.current_x;
5315 *dy = *y - it.current_y;
5317 string = w->buffer;
5318 if (STRINGP (it.string))
5319 string = it.string;
5320 *pos = it.current;
5321 if (it.what == IT_COMPOSITION
5322 && it.cmp_it.nchars > 1
5323 && it.cmp_it.reversed_p)
5325 /* The current display element is a grapheme cluster in a
5326 composition. In that case, we need the position of the first
5327 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5328 it.current points to the last character of the cluster, thus
5329 we must move back to the first character of the same
5330 cluster. */
5331 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5332 if (STRINGP (it.string))
5333 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5334 else
5335 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->buffer),
5336 CHARPOS (pos->pos));
5339 #ifdef HAVE_WINDOW_SYSTEM
5340 if (it.what == IT_IMAGE)
5342 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5343 && !NILP (img->spec))
5344 *object = img->spec;
5346 #endif
5348 if (it.vpos < w->current_matrix->nrows
5349 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5350 row->enabled_p))
5352 if (it.hpos < row->used[TEXT_AREA])
5354 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5355 #ifdef HAVE_WINDOW_SYSTEM
5356 if (img)
5358 *dy -= row->ascent - glyph->ascent;
5359 *dx += glyph->slice.img.x;
5360 *dy += glyph->slice.img.y;
5361 /* Image slices positions are still relative to the entire image */
5362 *width = img->width;
5363 *height = img->height;
5365 else
5366 #endif
5368 *width = glyph->pixel_width;
5369 *height = glyph->ascent + glyph->descent;
5372 else
5374 *width = 0;
5375 *height = row->height;
5378 else
5380 *width = *height = 0;
5383 /* Add extra (default width) columns if clicked after EOL. */
5384 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5385 if (x0 > x1)
5386 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5388 *x = it.hpos;
5389 *y = it.vpos;
5391 return string;
5395 /* Value is the string under window-relative coordinates X/Y in the
5396 mode line or header line (PART says which) of window W, or nil if none.
5397 *CHARPOS is set to the position in the string returned. */
5399 Lisp_Object
5400 mode_line_string (struct window *w, enum window_part part,
5401 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5402 int *dx, int *dy, int *width, int *height)
5404 struct glyph_row *row;
5405 struct glyph *glyph, *end;
5406 int x0, y0;
5407 Lisp_Object string = Qnil;
5409 if (part == ON_MODE_LINE)
5410 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5411 else
5412 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5413 y0 = *y - row->y;
5414 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5416 if (row->mode_line_p && row->enabled_p)
5418 /* Find the glyph under X. If we find one with a string object,
5419 it's the one we were looking for. */
5420 glyph = row->glyphs[TEXT_AREA];
5421 end = glyph + row->used[TEXT_AREA];
5422 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5423 x0 -= glyph->pixel_width;
5424 *x = glyph - row->glyphs[TEXT_AREA];
5425 if (glyph < end)
5427 string = glyph->object;
5428 *charpos = glyph->charpos;
5429 *width = glyph->pixel_width;
5430 *height = glyph->ascent + glyph->descent;
5431 #ifdef HAVE_WINDOW_SYSTEM
5432 if (glyph->type == IMAGE_GLYPH)
5434 struct image *img;
5435 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5436 if (img != NULL)
5437 *object = img->spec;
5438 y0 -= row->ascent - glyph->ascent;
5440 #endif
5442 else
5444 /* Add extra (default width) columns if clicked after EOL. */
5445 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5446 *width = 0;
5447 *height = row->height;
5450 else
5452 *x = 0;
5453 x0 = 0;
5454 *width = *height = 0;
5457 *dx = x0;
5458 *dy = y0;
5460 return string;
5464 /* Value is the string under window-relative coordinates X/Y in either
5465 marginal area, or nil if none. *CHARPOS is set to the position in
5466 the string returned. */
5468 Lisp_Object
5469 marginal_area_string (struct window *w, enum window_part part,
5470 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5471 int *dx, int *dy, int *width, int *height)
5473 struct glyph_row *row = w->current_matrix->rows;
5474 struct glyph *glyph, *end;
5475 int x0, y0, i, wy = *y;
5476 int area;
5477 Lisp_Object string = Qnil;
5479 if (part == ON_LEFT_MARGIN)
5480 area = LEFT_MARGIN_AREA;
5481 else if (part == ON_RIGHT_MARGIN)
5482 area = RIGHT_MARGIN_AREA;
5483 else
5484 emacs_abort ();
5486 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5487 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5488 break;
5489 y0 = *y - row->y;
5490 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5492 if (row->enabled_p)
5494 /* Find the glyph under X. If we find one with a string object,
5495 it's the one we were looking for. */
5496 if (area == RIGHT_MARGIN_AREA)
5497 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5498 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5499 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5500 + window_box_width (w, LEFT_MARGIN_AREA)
5501 + window_box_width (w, TEXT_AREA));
5502 else
5503 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5504 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5505 : 0);
5507 glyph = row->glyphs[area];
5508 end = glyph + row->used[area];
5509 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5510 x0 -= glyph->pixel_width;
5511 *x = glyph - row->glyphs[area];
5512 if (glyph < end)
5514 string = glyph->object;
5515 *charpos = glyph->charpos;
5516 *width = glyph->pixel_width;
5517 *height = glyph->ascent + glyph->descent;
5518 #ifdef HAVE_WINDOW_SYSTEM
5519 if (glyph->type == IMAGE_GLYPH)
5521 struct image *img;
5522 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5523 if (img != NULL)
5524 *object = img->spec;
5525 y0 -= row->ascent - glyph->ascent;
5526 x0 += glyph->slice.img.x;
5527 y0 += glyph->slice.img.y;
5529 #endif
5531 else
5533 /* Add extra (default width) columns if clicked after EOL. */
5534 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5535 *width = 0;
5536 *height = row->height;
5539 else
5541 x0 = 0;
5542 *x = 0;
5543 *width = *height = 0;
5546 *dx = x0;
5547 *dy = y0;
5549 return string;
5553 /***********************************************************************
5554 Changing Frame Sizes
5555 ***********************************************************************/
5557 #ifdef SIGWINCH
5559 static void deliver_window_change_signal (int);
5561 static void
5562 handle_window_change_signal (int sig)
5564 int width, height;
5565 struct tty_display_info *tty;
5567 struct sigaction action;
5568 emacs_sigaction_init (&action, deliver_window_change_signal);
5569 sigaction (SIGWINCH, &action, 0);
5571 /* The frame size change obviously applies to a single
5572 termcap-controlled terminal, but we can't decide which.
5573 Therefore, we resize the frames corresponding to each tty.
5575 for (tty = tty_list; tty; tty = tty->next) {
5577 if (! tty->term_initted)
5578 continue;
5580 /* Suspended tty frames have tty->input == NULL avoid trying to
5581 use it. */
5582 if (!tty->input)
5583 continue;
5585 get_tty_size (fileno (tty->input), &width, &height);
5587 if (width > 5 && height > 2) {
5588 Lisp_Object tail, frame;
5590 FOR_EACH_FRAME (tail, frame)
5591 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5592 /* Record the new sizes, but don't reallocate the data
5593 structures now. Let that be done later outside of the
5594 signal handler. */
5595 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5600 static void
5601 deliver_window_change_signal (int sig)
5603 handle_on_main_thread (sig, handle_window_change_signal);
5605 #endif /* SIGWINCH */
5608 /* Do any change in frame size that was requested by a signal.
5609 SAFE means this function is called from a place where it is
5610 safe to change frame sizes while a redisplay is in progress. */
5612 void
5613 do_pending_window_change (bool safe)
5615 /* If window change signal handler should have run before, run it now. */
5616 if (redisplaying_p && !safe)
5617 return;
5619 while (delayed_size_change)
5621 Lisp_Object tail, frame;
5623 delayed_size_change = 0;
5625 FOR_EACH_FRAME (tail, frame)
5627 struct frame *f = XFRAME (frame);
5629 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5630 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5631 0, 0, safe);
5637 /* Change the frame height and/or width. Values may be given as zero to
5638 indicate no change is to take place.
5640 If DELAY, assume we're being called from a signal handler, and
5641 queue the change for later - perhaps the next redisplay.
5642 Since this tries to resize windows, we can't call it
5643 from a signal handler.
5645 SAFE means this function is called from a place where it's
5646 safe to change frame sizes while a redisplay is in progress. */
5648 void
5649 change_frame_size (struct frame *f, int newheight, int newwidth,
5650 bool pretend, bool delay, bool safe)
5652 Lisp_Object tail, frame;
5654 if (FRAME_MSDOS_P (f))
5656 /* On MS-DOS, all frames use the same screen, so a change in
5657 size affects all frames. Termcap now supports multiple
5658 ttys. */
5659 FOR_EACH_FRAME (tail, frame)
5660 if (! FRAME_WINDOW_P (XFRAME (frame)))
5661 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5662 pretend, delay, safe);
5664 else
5665 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5668 static void
5669 change_frame_size_1 (struct frame *f, int newheight, int newwidth,
5670 bool pretend, bool delay, bool safe)
5672 int new_frame_total_cols;
5673 ptrdiff_t count = SPECPDL_INDEX ();
5675 /* If we can't deal with the change now, queue it for later. */
5676 if (delay || (redisplaying_p && !safe))
5678 f->new_text_lines = newheight;
5679 f->new_text_cols = newwidth;
5680 delayed_size_change = 1;
5681 return;
5684 /* This size-change overrides any pending one for this frame. */
5685 f->new_text_lines = 0;
5686 f->new_text_cols = 0;
5688 /* If an argument is zero, set it to the current value. */
5689 if (newheight == 0)
5690 newheight = FRAME_LINES (f);
5691 if (newwidth == 0)
5692 newwidth = FRAME_COLS (f);
5694 /* Compute width of windows in F. */
5695 /* Round up to the smallest acceptable size. */
5696 check_frame_size (f, &newheight, &newwidth);
5698 /* This is the width of the frame with vertical scroll bars and fringe
5699 columns. Do this after rounding - see discussion of bug#9723. */
5700 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5702 /* If we're not changing the frame size, quit now. */
5703 /* Frame width may be unchanged but the text portion may change, for
5704 example, fullscreen and remove/add scroll bar. */
5705 if (newheight == FRAME_LINES (f)
5706 /* Text portion unchanged? */
5707 && newwidth == FRAME_COLS (f)
5708 /* Frame width unchanged? */
5709 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5710 return;
5712 BLOCK_INPUT;
5714 #ifdef MSDOS
5715 /* We only can set screen dimensions to certain values supported
5716 by our video hardware. Try to find the smallest size greater
5717 or equal to the requested dimensions. */
5718 dos_set_window_size (&newheight, &newwidth);
5719 #endif
5721 if (newheight != FRAME_LINES (f))
5723 resize_frame_windows (f, newheight, 0);
5725 /* MSDOS frames cannot PRETEND, as they change frame size by
5726 manipulating video hardware. */
5727 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5728 FrameRows (FRAME_TTY (f)) = newheight;
5731 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5733 resize_frame_windows (f, new_frame_total_cols, 1);
5735 /* MSDOS frames cannot PRETEND, as they change frame size by
5736 manipulating video hardware. */
5737 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5738 FrameCols (FRAME_TTY (f)) = newwidth;
5740 if (WINDOWP (f->tool_bar_window))
5741 wset_total_cols (XWINDOW (f->tool_bar_window), make_number (newwidth));
5744 FRAME_LINES (f) = newheight;
5745 SET_FRAME_COLS (f, newwidth);
5748 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5749 int text_area_x, text_area_y, text_area_width, text_area_height;
5751 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5752 &text_area_height);
5753 if (w->cursor.x >= text_area_x + text_area_width)
5754 w->cursor.hpos = w->cursor.x = 0;
5755 if (w->cursor.y >= text_area_y + text_area_height)
5756 w->cursor.vpos = w->cursor.y = 0;
5759 adjust_glyphs (f);
5760 calculate_costs (f);
5761 SET_FRAME_GARBAGED (f);
5762 f->resized_p = 1;
5764 UNBLOCK_INPUT;
5766 record_unwind_current_buffer ();
5768 run_window_configuration_change_hook (f);
5770 unbind_to (count, Qnil);
5775 /***********************************************************************
5776 Terminal Related Lisp Functions
5777 ***********************************************************************/
5779 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5780 1, 1, "FOpen termscript file: ",
5781 doc: /* Start writing all terminal output to FILE as well as the terminal.
5782 FILE = nil means just close any termscript file currently open. */)
5783 (Lisp_Object file)
5785 struct tty_display_info *tty;
5787 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5788 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5789 error ("Current frame is not on a tty device");
5791 tty = CURTTY ();
5793 if (tty->termscript != 0)
5795 BLOCK_INPUT;
5796 fclose (tty->termscript);
5797 UNBLOCK_INPUT;
5799 tty->termscript = 0;
5801 if (! NILP (file))
5803 file = Fexpand_file_name (file, Qnil);
5804 tty->termscript = fopen (SSDATA (file), "w");
5805 if (tty->termscript == 0)
5806 report_file_error ("Opening termscript", Fcons (file, Qnil));
5808 return Qnil;
5812 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5813 Ssend_string_to_terminal, 1, 2, 0,
5814 doc: /* Send STRING to the terminal without alteration.
5815 Control characters in STRING will have terminal-dependent effects.
5817 Optional parameter TERMINAL specifies the tty terminal device to use.
5818 It may be a terminal object, a frame, or nil for the terminal used by
5819 the currently selected frame. In batch mode, STRING is sent to stdout
5820 when TERMINAL is nil. */)
5821 (Lisp_Object string, Lisp_Object terminal)
5823 struct terminal *t = get_terminal (terminal, 1);
5824 FILE *out;
5826 /* ??? Perhaps we should do something special for multibyte strings here. */
5827 CHECK_STRING (string);
5828 BLOCK_INPUT;
5830 if (!t)
5831 error ("Unknown terminal device");
5833 if (t->type == output_initial)
5834 out = stdout;
5835 else if (t->type != output_termcap && t->type != output_msdos_raw)
5836 error ("Device %d is not a termcap terminal device", t->id);
5837 else
5839 struct tty_display_info *tty = t->display_info.tty;
5841 if (! tty->output)
5842 error ("Terminal is currently suspended");
5844 if (tty->termscript)
5846 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5847 fflush (tty->termscript);
5849 out = tty->output;
5851 fwrite (SDATA (string), 1, SBYTES (string), out);
5852 fflush (out);
5853 UNBLOCK_INPUT;
5854 return Qnil;
5858 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5859 doc: /* Beep, or flash the screen.
5860 Also, unless an argument is given,
5861 terminate any keyboard macro currently executing. */)
5862 (Lisp_Object arg)
5864 if (!NILP (arg))
5866 if (noninteractive)
5867 putchar (07);
5868 else
5869 ring_bell (XFRAME (selected_frame));
5871 else
5872 bitch_at_user ();
5874 return Qnil;
5877 void
5878 bitch_at_user (void)
5880 if (noninteractive)
5881 putchar (07);
5882 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5883 error ("Keyboard macro terminated by a command ringing the bell");
5884 else
5885 ring_bell (XFRAME (selected_frame));
5890 /***********************************************************************
5891 Sleeping, Waiting
5892 ***********************************************************************/
5894 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5895 doc: /* Pause, without updating display, for SECONDS seconds.
5896 SECONDS may be a floating-point value, meaning that you can wait for a
5897 fraction of a second. Optional second arg MILLISECONDS specifies an
5898 additional wait period, in milliseconds; this is for backwards compatibility.
5899 \(Not all operating systems support waiting for a fraction of a second.) */)
5900 (Lisp_Object seconds, Lisp_Object milliseconds)
5902 double duration = extract_float (seconds);
5904 if (!NILP (milliseconds))
5906 CHECK_NUMBER (milliseconds);
5907 duration += XINT (milliseconds) / 1000.0;
5910 if (0 < duration)
5912 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (duration);
5913 wait_reading_process_output (min (EMACS_SECS (t), WAIT_READING_MAX),
5914 EMACS_NSECS (t), 0, 0, Qnil, NULL, 0);
5917 return Qnil;
5921 /* This is just like wait_reading_process_output, except that
5922 it does redisplay.
5924 TIMEOUT is number of seconds to wait (float or integer),
5925 or t to wait forever.
5926 READING is true if reading input.
5927 If DO_DISPLAY is >0 display process output while waiting.
5928 If DO_DISPLAY is >1 perform an initial redisplay before waiting.
5931 Lisp_Object
5932 sit_for (Lisp_Object timeout, bool reading, int do_display)
5934 intmax_t sec;
5935 int nsec;
5937 swallow_events (do_display);
5939 if ((detect_input_pending_run_timers (do_display))
5940 || !NILP (Vexecuting_kbd_macro))
5941 return Qnil;
5943 if (do_display >= 2)
5944 redisplay_preserve_echo_area (2);
5946 if (INTEGERP (timeout))
5948 sec = XINT (timeout);
5949 if (! (0 < sec))
5950 return Qt;
5951 nsec = 0;
5953 else if (FLOATP (timeout))
5955 double seconds = XFLOAT_DATA (timeout);
5956 if (! (0 < seconds))
5957 return Qt;
5958 else
5960 EMACS_TIME t = EMACS_TIME_FROM_DOUBLE (seconds);
5961 sec = min (EMACS_SECS (t), WAIT_READING_MAX);
5962 nsec = EMACS_NSECS (t);
5965 else if (EQ (timeout, Qt))
5967 sec = 0;
5968 nsec = 0;
5970 else
5971 wrong_type_argument (Qnumberp, timeout);
5974 #ifdef USABLE_SIGIO
5975 gobble_input (0);
5976 #endif
5978 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5979 Qnil, NULL, 0);
5981 return detect_input_pending () ? Qnil : Qt;
5985 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5986 doc: /* Perform redisplay.
5987 Optional arg FORCE, if non-nil, prevents redisplay from being
5988 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5989 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5990 preempted by arriving input, so FORCE does nothing.
5992 Return t if redisplay was performed, nil if redisplay was preempted
5993 immediately by pending input. */)
5994 (Lisp_Object force)
5996 ptrdiff_t count;
5998 swallow_events (1);
5999 if ((detect_input_pending_run_timers (1)
6000 && NILP (force) && !redisplay_dont_pause)
6001 || !NILP (Vexecuting_kbd_macro))
6002 return Qnil;
6004 count = SPECPDL_INDEX ();
6005 if (!NILP (force) && !redisplay_dont_pause)
6006 specbind (Qredisplay_dont_pause, Qt);
6007 redisplay_preserve_echo_area (2);
6008 unbind_to (count, Qnil);
6009 return Qt;
6014 /***********************************************************************
6015 Other Lisp Functions
6016 ***********************************************************************/
6018 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6019 session's frames, frame names, buffers, buffer-read-only flags, and
6020 buffer-modified-flags. */
6022 static Lisp_Object frame_and_buffer_state;
6025 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
6026 Sframe_or_buffer_changed_p, 0, 1, 0,
6027 doc: /* Return non-nil if the frame and buffer state appears to have changed.
6028 VARIABLE is a variable name whose value is either nil or a state vector
6029 that will be updated to contain all frames and buffers,
6030 aside from buffers whose names start with space,
6031 along with the buffers' read-only and modified flags. This allows a fast
6032 check to see whether buffer menus might need to be recomputed.
6033 If this function returns non-nil, it updates the internal vector to reflect
6034 the current state.
6036 If VARIABLE is nil, an internal variable is used. Users should not
6037 pass nil for VARIABLE. */)
6038 (Lisp_Object variable)
6040 Lisp_Object state, tail, frame, buf;
6041 ptrdiff_t n, idx;
6043 if (! NILP (variable))
6045 CHECK_SYMBOL (variable);
6046 state = Fsymbol_value (variable);
6047 if (! VECTORP (state))
6048 goto changed;
6050 else
6051 state = frame_and_buffer_state;
6053 idx = 0;
6054 FOR_EACH_FRAME (tail, frame)
6056 if (idx == ASIZE (state))
6057 goto changed;
6058 if (!EQ (AREF (state, idx++), frame))
6059 goto changed;
6060 if (idx == ASIZE (state))
6061 goto changed;
6062 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
6063 goto changed;
6065 /* Check that the buffer info matches. */
6066 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6068 buf = XCDR (XCAR (tail));
6069 /* Ignore buffers that aren't included in buffer lists. */
6070 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6071 continue;
6072 if (idx == ASIZE (state))
6073 goto changed;
6074 if (!EQ (AREF (state, idx++), buf))
6075 goto changed;
6076 if (idx == ASIZE (state))
6077 goto changed;
6078 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
6079 goto changed;
6080 if (idx == ASIZE (state))
6081 goto changed;
6082 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
6083 goto changed;
6085 if (idx == ASIZE (state))
6086 goto changed;
6087 /* Detect deletion of a buffer at the end of the list. */
6088 if (EQ (AREF (state, idx), Qlambda))
6089 return Qnil;
6091 /* Come here if we decide the data has changed. */
6092 changed:
6093 /* Count the size we will need.
6094 Start with 1 so there is room for at least one lambda at the end. */
6095 n = 1;
6096 FOR_EACH_FRAME (tail, frame)
6097 n += 2;
6098 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6099 n += 3;
6100 /* Reallocate the vector if data has grown to need it,
6101 or if it has shrunk a lot. */
6102 if (! VECTORP (state)
6103 || n > ASIZE (state)
6104 || n + 20 < ASIZE (state) / 2)
6105 /* Add 20 extra so we grow it less often. */
6107 state = Fmake_vector (make_number (n + 20), Qlambda);
6108 if (! NILP (variable))
6109 Fset (variable, state);
6110 else
6111 frame_and_buffer_state = state;
6114 /* Record the new data in the (possibly reallocated) vector. */
6115 idx = 0;
6116 FOR_EACH_FRAME (tail, frame)
6118 ASET (state, idx, frame);
6119 idx++;
6120 ASET (state, idx, XFRAME (frame)->name);
6121 idx++;
6123 for (tail = Vbuffer_alist; CONSP (tail); tail = XCDR (tail))
6125 buf = XCDR (XCAR (tail));
6126 /* Ignore buffers that aren't included in buffer lists. */
6127 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
6128 continue;
6129 ASET (state, idx, buf);
6130 idx++;
6131 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
6132 idx++;
6133 ASET (state, idx, Fbuffer_modified_p (buf));
6134 idx++;
6136 /* Fill up the vector with lambdas (always at least one). */
6137 ASET (state, idx, Qlambda);
6138 idx++;
6139 while (idx < ASIZE (state))
6141 ASET (state, idx, Qlambda);
6142 idx++;
6144 /* Make sure we didn't overflow the vector. */
6145 eassert (idx <= ASIZE (state));
6146 return Qt;
6151 /***********************************************************************
6152 Initialization
6153 ***********************************************************************/
6155 /* Initialization done when Emacs fork is started, before doing stty.
6156 Determine terminal type and set terminal_driver. Then invoke its
6157 decoding routine to set up variables in the terminal package. */
6159 void
6160 init_display (void)
6162 char *terminal_type;
6164 /* Construct the space glyph. */
6165 space_glyph.type = CHAR_GLYPH;
6166 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
6167 space_glyph.charpos = -1;
6169 inverse_video = 0;
6170 cursor_in_echo_area = 0;
6171 terminal_type = (char *) 0;
6173 /* Now is the time to initialize this; it's used by init_sys_modes
6174 during startup. */
6175 Vinitial_window_system = Qnil;
6177 /* SIGWINCH needs to be handled no matter what display we start
6178 with. Otherwise newly opened tty frames will not resize
6179 automatically. */
6180 #ifdef SIGWINCH
6181 #ifndef CANNOT_DUMP
6182 if (initialized)
6183 #endif /* CANNOT_DUMP */
6185 struct sigaction action;
6186 emacs_sigaction_init (&action, deliver_window_change_signal);
6187 sigaction (SIGWINCH, &action, 0);
6189 #endif /* SIGWINCH */
6191 /* If running as a daemon, no need to initialize any frames/terminal. */
6192 if (IS_DAEMON)
6193 return;
6195 /* If the user wants to use a window system, we shouldn't bother
6196 initializing the terminal. This is especially important when the
6197 terminal is so dumb that emacs gives up before and doesn't bother
6198 using the window system.
6200 If the DISPLAY environment variable is set and nonempty,
6201 try to use X, and die with an error message if that doesn't work. */
6203 #ifdef HAVE_X_WINDOWS
6204 if (! inhibit_window_system && ! display_arg)
6206 char *display;
6207 display = getenv ("DISPLAY");
6208 display_arg = (display != 0 && *display != 0);
6210 if (display_arg && !x_display_ok (display))
6212 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
6213 display);
6214 inhibit_window_system = 1;
6218 if (!inhibit_window_system && display_arg)
6220 Vinitial_window_system = Qx;
6221 #ifdef HAVE_X11
6222 Vwindow_system_version = make_number (11);
6223 #endif
6224 #ifdef GNU_LINUX
6225 /* In some versions of ncurses,
6226 tputs crashes if we have not called tgetent.
6227 So call tgetent. */
6228 { char b[2044]; tgetent (b, "xterm");}
6229 #endif
6230 adjust_frame_glyphs_initially ();
6231 return;
6233 #endif /* HAVE_X_WINDOWS */
6235 #ifdef HAVE_NTGUI
6236 if (!inhibit_window_system)
6238 Vinitial_window_system = Qw32;
6239 Vwindow_system_version = make_number (1);
6240 adjust_frame_glyphs_initially ();
6241 return;
6243 #endif /* HAVE_NTGUI */
6245 #ifdef HAVE_NS
6246 if (!inhibit_window_system
6247 #ifndef CANNOT_DUMP
6248 && initialized
6249 #endif
6252 Vinitial_window_system = Qns;
6253 Vwindow_system_version = make_number (10);
6254 adjust_frame_glyphs_initially ();
6255 return;
6257 #endif
6259 /* If no window system has been specified, try to use the terminal. */
6260 if (! isatty (0))
6262 fatal ("standard input is not a tty");
6263 exit (1);
6266 #ifdef WINDOWSNT
6267 terminal_type = "w32console";
6268 #else
6269 /* Look at the TERM variable. */
6270 terminal_type = (char *) getenv ("TERM");
6271 #endif
6272 if (!terminal_type)
6274 #ifdef HAVE_WINDOW_SYSTEM
6275 if (! inhibit_window_system)
6276 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6277 else
6278 #endif /* HAVE_WINDOW_SYSTEM */
6279 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6280 exit (1);
6284 struct terminal *t;
6285 struct frame *f = XFRAME (selected_frame);
6287 /* Open a display on the controlling tty. */
6288 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6290 /* Convert the initial frame to use the new display. */
6291 if (f->output_method != output_initial)
6292 emacs_abort ();
6293 f->output_method = t->type;
6294 f->terminal = t;
6296 t->reference_count++;
6297 #ifdef MSDOS
6298 f->output_data.tty->display_info = &the_only_display_info;
6299 #else
6300 if (f->output_method == output_termcap)
6301 create_tty_output (f);
6302 #endif
6303 t->display_info.tty->top_frame = selected_frame;
6304 change_frame_size (XFRAME (selected_frame),
6305 FrameRows (t->display_info.tty),
6306 FrameCols (t->display_info.tty), 0, 0, 1);
6308 /* Delete the initial terminal. */
6309 if (--initial_terminal->reference_count == 0
6310 && initial_terminal->delete_terminal_hook)
6311 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6313 /* Update frame parameters to reflect the new type. */
6314 Fmodify_frame_parameters
6315 (selected_frame, Fcons (Fcons (Qtty_type,
6316 Ftty_type (selected_frame)), Qnil));
6317 if (t->display_info.tty->name)
6318 Fmodify_frame_parameters (selected_frame,
6319 Fcons (Fcons (Qtty, build_string (t->display_info.tty->name)),
6320 Qnil));
6321 else
6322 Fmodify_frame_parameters (selected_frame, Fcons (Fcons (Qtty, Qnil),
6323 Qnil));
6327 struct frame *sf = SELECTED_FRAME ();
6328 int width = FRAME_TOTAL_COLS (sf);
6329 int height = FRAME_LINES (sf);
6331 /* If these sizes are so big they cause overflow, just ignore the
6332 change. It's not clear what better we could do. The rest of
6333 the code assumes that (width + 2) * height * sizeof (struct glyph)
6334 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6335 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6336 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6337 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6338 < (width + 2) * height))
6339 fatal ("screen size %dx%d too big", width, height);
6342 adjust_frame_glyphs_initially ();
6343 calculate_costs (XFRAME (selected_frame));
6345 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6346 if (initialized
6347 && !noninteractive
6348 && NILP (Vinitial_window_system))
6350 /* For the initial frame, we don't have any way of knowing what
6351 are the foreground and background colors of the terminal. */
6352 struct frame *sf = SELECTED_FRAME ();
6354 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6355 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6356 call0 (intern ("tty-set-up-initial-frame-faces"));
6362 /***********************************************************************
6363 Blinking cursor
6364 ***********************************************************************/
6366 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6367 Sinternal_show_cursor, 2, 2, 0,
6368 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6369 WINDOW nil means use the selected window. SHOW non-nil means
6370 show a cursor in WINDOW in the next redisplay. SHOW nil means
6371 don't show a cursor. */)
6372 (Lisp_Object window, Lisp_Object show)
6374 /* Don't change cursor state while redisplaying. This could confuse
6375 output routines. */
6376 if (!redisplaying_p)
6378 if (NILP (window))
6379 window = selected_window;
6380 else
6381 CHECK_WINDOW (window);
6383 XWINDOW (window)->cursor_off_p = NILP (show);
6386 return Qnil;
6390 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6391 Sinternal_show_cursor_p, 0, 1, 0,
6392 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6393 WINDOW nil or omitted means report on the selected window. */)
6394 (Lisp_Object window)
6396 struct window *w;
6398 if (NILP (window))
6399 window = selected_window;
6400 else
6401 CHECK_WINDOW (window);
6403 w = XWINDOW (window);
6404 return w->cursor_off_p ? Qnil : Qt;
6407 DEFUN ("last-nonminibuffer-frame", Flast_nonminibuf_frame,
6408 Slast_nonminibuf_frame, 0, 0, 0,
6409 doc: /* Value is last nonminibuffer frame. */)
6410 (void)
6412 Lisp_Object frame = Qnil;
6414 if (last_nonminibuf_frame)
6415 XSETFRAME (frame, last_nonminibuf_frame);
6417 return frame;
6420 /***********************************************************************
6421 Initialization
6422 ***********************************************************************/
6424 void
6425 syms_of_display (void)
6427 defsubr (&Sredraw_frame);
6428 defsubr (&Sredraw_display);
6429 defsubr (&Sframe_or_buffer_changed_p);
6430 defsubr (&Sopen_termscript);
6431 defsubr (&Sding);
6432 defsubr (&Sredisplay);
6433 defsubr (&Ssleep_for);
6434 defsubr (&Ssend_string_to_terminal);
6435 defsubr (&Sinternal_show_cursor);
6436 defsubr (&Sinternal_show_cursor_p);
6437 defsubr (&Slast_nonminibuf_frame);
6439 #ifdef GLYPH_DEBUG
6440 defsubr (&Sdump_redisplay_history);
6441 #endif
6443 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6444 staticpro (&frame_and_buffer_state);
6446 DEFSYM (Qdisplay_table, "display-table");
6447 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6449 DEFVAR_INT ("baud-rate", baud_rate,
6450 doc: /* The output baud rate of the terminal.
6451 On most systems, changing this value will affect the amount of padding
6452 and the other strategic decisions made during redisplay. */);
6454 DEFVAR_BOOL ("inverse-video", inverse_video,
6455 doc: /* Non-nil means invert the entire frame display.
6456 This means everything is in inverse video which otherwise would not be. */);
6458 DEFVAR_BOOL ("visible-bell", visible_bell,
6459 doc: /* Non-nil means try to flash the frame to represent a bell.
6461 See also `ring-bell-function'. */);
6463 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6464 doc: /* Non-nil means no need to redraw entire frame after suspending.
6465 A non-nil value is useful if the terminal can automatically preserve
6466 Emacs's frame display when you reenter Emacs.
6467 It is up to you to set this variable if your terminal can do that. */);
6469 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6470 doc: /* Name of the window system that Emacs uses for the first frame.
6471 The value is a symbol:
6472 nil for a termcap frame (a character-only terminal),
6473 'x' for an Emacs frame that is really an X window,
6474 'w32' for an Emacs frame that is a window on MS-Windows display,
6475 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6476 'pc' for a direct-write MS-DOS frame.
6478 Use of this variable as a boolean is deprecated. Instead,
6479 use `display-graphic-p' or any of the other `display-*-p'
6480 predicates which report frame's specific UI-related capabilities. */);
6482 DEFVAR_KBOARD ("window-system", Vwindow_system,
6483 doc: /* Name of window system through which the selected frame is displayed.
6484 The value is a symbol:
6485 nil for a termcap frame (a character-only terminal),
6486 'x' for an Emacs frame that is really an X window,
6487 'w32' for an Emacs frame that is a window on MS-Windows display,
6488 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6489 'pc' for a direct-write MS-DOS frame.
6491 Use of this variable as a boolean is deprecated. Instead,
6492 use `display-graphic-p' or any of the other `display-*-p'
6493 predicates which report frame's specific UI-related capabilities. */);
6495 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6496 doc: /* The version number of the window system in use.
6497 For X windows, this is 11. */);
6499 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6500 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6502 DEFVAR_LISP ("glyph-table", Vglyph_table,
6503 doc: /* Table defining how to output a glyph code to the frame.
6504 If not nil, this is a vector indexed by glyph code to define the glyph.
6505 Each element can be:
6506 integer: a glyph code which this glyph is an alias for.
6507 string: output this glyph using that string (not impl. in X windows).
6508 nil: this glyph mod 524288 is the code of a character to output,
6509 and this glyph / 524288 is the face number (see `face-id') to use
6510 while outputting it. */);
6511 Vglyph_table = Qnil;
6513 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6514 doc: /* Display table to use for buffers that specify none.
6515 See `buffer-display-table' for more information. */);
6516 Vstandard_display_table = Qnil;
6518 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6519 doc: /* Non-nil means display update isn't paused when input is detected. */);
6520 redisplay_dont_pause = 1;
6522 #if PERIODIC_PREEMPTION_CHECKING
6523 DEFVAR_LISP ("redisplay-preemption-period", Vredisplay_preemption_period,
6524 doc: /* Period in seconds between checking for input during redisplay.
6525 This has an effect only if `redisplay-dont-pause' is nil; in that
6526 case, arriving input preempts redisplay until the input is processed.
6527 If the value is nil, redisplay is never preempted. */);
6528 Vredisplay_preemption_period = make_float (0.10);
6529 #endif
6531 #ifdef CANNOT_DUMP
6532 if (noninteractive)
6533 #endif
6535 Vinitial_window_system = Qnil;
6536 Vwindow_system_version = Qnil;