1 /* Interface definitions for display code.
2 Copyright (C) 1985, 1993 Free Software Foundation, Inc.
4 This file is part of GNU Emacs.
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
20 /* Nonzero means last display completed and cursor is really at
21 cursX, cursY. Zero means it was preempted. */
22 extern int display_completed
;
29 /* If this is non-zero, it is a GC we can use without modification
30 to represent this face. */
33 /* If we have ever called get_cached_face on this face structure,
34 here is the index in face_vector of the face it returned. It
35 might not be valid any more, but it's a good place to start
36 looking; get_cached_face tries to use this to avoid searching
37 all of face_vector. */
40 /* Pixel value for foreground color. */
43 /* Pixel value for background color. */
46 /* Font used for this face. */
49 /* Background stipple or bitmap used for this face. */
53 unsigned int pixmap_w
, pixmap_h
;
55 /* Whether or not to underline text in this face. */
59 /* Let's stop using this and get rid of it. */
60 typedef struct face
*FACE
;
62 #define NORMAL_FACE ((struct face *) 0)
64 #define FACE_HAS_GC(f) ((f)->gc)
65 #define FACE_GC(f) ((f)->gc)
66 #define FACE_FOREGROUND(f) ((f)->foreground)
67 #define FACE_BACKGROUND(f) ((f)->background)
68 #define FACE_FONT(f) ((f)->font)
69 #define FACE_STIPPLE(f) ((f)->stipple)
70 #define FACE_UNDERLINE_P(f) ((f)->underline)
76 #define NORMAL_FACE 0x0
77 #define HIGHLIGHT_FACE 0x1
78 #define UNDERLINE_FACE 0x2
79 #define HIGHLIGHT_UNDERLINE_FACE 0x3
81 #define FACE_HIGHLIGHT(f) ((f) & 0x1)
82 #define FACE_UNDERLINE(f) ((f) & 0x2)
86 /* This structure is used for the actual display of text on a frame.
88 There are two instantiations of it: the glyphs currently displayed,
89 and the glyphs we desire to display. The latter object is generated
90 from buffers being displayed. */
95 struct frame
*frame
; /* Frame these glyphs belong to. */
96 #endif /* MULTI_FRAME */
100 /* Contents of the frame.
101 glyphs[V][H] is the glyph at position V, H.
102 Note that glyphs[V][-1],
104 and glyphs[V][frame_width] are always '\0'. */
106 /* long vector from which the strings in `glyphs' are taken. */
107 GLYPH
*total_contents
;
109 /* When representing a desired frame,
110 enable[n] == 0 means that line n is same as current frame.
111 Between updates, all lines should be disabled.
112 When representing current frame contents,
113 enable[n] == 0 means that line n is blank. */
116 /* Everything on line n after column used[n] is considered blank. */
119 /* highlight[n] != 0 iff line n is highlighted. */
122 /* Buffer offset of this line's first char.
123 This is not really implemented, and cannot be,
124 and should be deleted. */
127 #ifdef HAVE_X_WINDOWS
128 /* Pixel position of top left corner of line. */
132 /* Pixel width of line. */
135 /* Pixel height of line. */
138 /* Largest font ascent on this line. */
140 #endif /* HAVE_X_WINDOWS */
142 /* Mapping of coordinate pairs to buffer positions.
143 This field holds a vector indexed by row number.
144 Its elements are vectors indexed by column number.
145 Each element of these vectors is a buffer position, 0, or -1.
147 For a column where the image of a text character starts,
148 the element value is the buffer position of that character.
149 When a window's screen line starts in mid character,
150 the element for the line's first column (at the window's left margin)
151 is that character's position.
152 For successive columns within a multicolumn character,
154 For the column just beyond the last glyph on a line,
155 the element is the buffer position of the end of the line.
156 For following columns within the same window, the element is 0.
157 For rows past the end of the accessible buffer text,
158 the window's first column has ZV and other columns have 0.
160 Mode lines and vertical separator lines have 0.
162 The column of a window's left margin
163 always has a positive value (a buffer position), not 0 or -1,
164 for each line in that window's interior. */
168 /* This holds all the space in the subvectors of the charstarts field. */
169 int *total_charstarts
;
172 extern void get_display_line ();
173 extern Lisp_Object
sit_for ();