(5x5-new-game): Set up the buffer even if not interactive.
[emacs.git] / src / fringe.c
blob000095f470a5a4e1125adc7d3de473fc0437cdbf
1 /* Fringe handling (split from xdisp.c).
2 Copyright (C) 1985,86,87,88,93,94,95,97,98,99,2000,01,02,03,04
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
10 any later version.
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
22 #include <config.h>
23 #include <stdio.h>
25 #include "lisp.h"
26 #include "frame.h"
27 #include "window.h"
28 #include "dispextern.h"
29 #include "buffer.h"
30 #include "blockinput.h"
32 #ifdef HAVE_WINDOW_SYSTEM
34 extern Lisp_Object Qfringe;
35 extern Lisp_Object Qtop, Qbottom, Qcenter;
36 extern Lisp_Object Qup, Qdown, Qleft, Qright;
38 /* Non-nil means that newline may flow into the right fringe. */
40 Lisp_Object Voverflow_newline_into_fringe;
42 /* List of known fringe bitmap symbols.
44 The fringe bitmap number is stored in the `fringe' property on
45 those symbols. Names for the built-in bitmaps are installed by
46 loading fringe.el.
49 Lisp_Object Vfringe_bitmaps;
51 enum fringe_bitmap_type
53 NO_FRINGE_BITMAP = 0,
54 UNDEF_FRINGE_BITMAP,
55 LEFT_TRUNCATION_BITMAP,
56 RIGHT_TRUNCATION_BITMAP,
57 UP_ARROW_BITMAP,
58 DOWN_ARROW_BITMAP,
59 CONTINUED_LINE_BITMAP,
60 CONTINUATION_LINE_BITMAP,
61 OVERLAY_ARROW_BITMAP,
62 TOP_LEFT_ANGLE_BITMAP,
63 TOP_RIGHT_ANGLE_BITMAP,
64 BOTTOM_LEFT_ANGLE_BITMAP,
65 BOTTOM_RIGHT_ANGLE_BITMAP,
66 LEFT_BRACKET_BITMAP,
67 RIGHT_BRACKET_BITMAP,
68 FILLED_BOX_CURSOR_BITMAP,
69 HOLLOW_BOX_CURSOR_BITMAP,
70 HOLLOW_SQUARE_BITMAP,
71 BAR_CURSOR_BITMAP,
72 HBAR_CURSOR_BITMAP,
73 ZV_LINE_BITMAP,
74 MAX_STANDARD_FRINGE_BITMAPS
77 enum fringe_bitmap_align
79 ALIGN_BITMAP_CENTER = 0,
80 ALIGN_BITMAP_TOP,
81 ALIGN_BITMAP_BOTTOM
84 struct fringe_bitmap
86 unsigned short *bits;
87 unsigned height : 8;
88 unsigned width : 8;
89 unsigned period : 8;
90 unsigned align : 2;
91 unsigned dynamic : 1;
95 /***********************************************************************
96 Fringe bitmaps
97 ***********************************************************************/
99 /* Undefined bitmap. A question mark. */
101 ..xxxx..
102 .xxxxxx.
103 xx....xx
104 xx....xx
105 ....xx..
106 ...xx...
107 ...xx...
108 ........
109 ...xx...
110 ...xx...
112 static unsigned short unknown_bits[] = {
113 0x3c, 0x7e, 0x7e, 0x0c, 0x18, 0x18, 0x00, 0x18, 0x18};
115 /* An arrow like this: `<-'. */
117 ...xx...
118 ..xx....
119 .xx.....
120 xxxxxx..
121 xxxxxx..
122 .xx.....
123 ..xx....
124 ...xx...
126 static unsigned short left_arrow_bits[] = {
127 0x18, 0x30, 0x60, 0xfc, 0xfc, 0x60, 0x30, 0x18};
130 /* Right truncation arrow bitmap `->'. */
132 ...xx...
133 ....xx..
134 .....xx.
135 ..xxxxxx
136 ..xxxxxx
137 .....xx.
138 ....xx..
139 ...xx...
141 static unsigned short right_arrow_bits[] = {
142 0x18, 0x0c, 0x06, 0x3f, 0x3f, 0x06, 0x0c, 0x18};
145 /* Up arrow bitmap. */
147 ...xx...
148 ..xxxx..
149 .xxxxxx.
150 xxxxxxxx
151 ...xx...
152 ...xx...
153 ...xx...
154 ...xx...
156 static unsigned short up_arrow_bits[] = {
157 0x18, 0x3c, 0x7e, 0xff, 0x18, 0x18, 0x18, 0x18};
160 /* Down arrow bitmap. */
162 ...xx...
163 ...xx...
164 ...xx...
165 ...xx...
166 xxxxxxxx
167 .xxxxxx.
168 ..xxxx..
169 ...xx...
171 static unsigned short down_arrow_bits[] = {
172 0x18, 0x18, 0x18, 0x18, 0xff, 0x7e, 0x3c, 0x18};
174 /* Marker for continued lines. */
176 ..xxxx..
177 ..xxxxx.
178 ......xx
179 ..x..xxx
180 ..xxxxxx
181 ..xxxxx.
182 ..xxxx..
183 ..xxxxx.
185 static unsigned short continued_bits[] = {
186 0x3c, 0x3e, 0x03, 0x27, 0x3f, 0x3e, 0x3c, 0x3e};
188 /* Marker for continuation lines. */
190 ..xxxx..
191 .xxxxx..
192 xx......
193 xxx..x..
194 xxxxxx..
195 .xxxxx..
196 ..xxxx..
197 .xxxxx..
199 static unsigned short continuation_bits[] = {
200 0x3c, 0x7c, 0xc0, 0xe4, 0xfc, 0x7c, 0x3c, 0x7c};
202 /* Overlay arrow bitmap. A triangular arrow. */
204 xx......
205 xxxx....
206 xxxxx...
207 xxxxxx..
208 xxxxxx..
209 xxxxx...
210 xxxx....
211 xx......
213 static unsigned short ov_bits[] = {
214 0xc0, 0xf0, 0xf8, 0xfc, 0xfc, 0xf8, 0xf0, 0xc0};
216 #if 0
217 /* Reverse Overlay arrow bitmap. A triangular arrow. */
219 ......xx
220 ....xxxx
221 ...xxxxx
222 ..xxxxxx
223 ..xxxxxx
224 ...xxxxx
225 ....xxxx
226 ......xx
228 static unsigned short rev_ov_bits[] = {
229 0x03, 0x0f, 0x1f, 0x3f, 0x3f, 0x1f, 0x0f, 0x03};
230 #endif
232 /* First line bitmap. An top-left angle. */
234 xxxxxx..
235 xxxxxx..
236 xx......
237 xx......
238 xx......
239 xx......
240 xx......
241 ........
243 static unsigned short top_left_angle_bits[] = {
244 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0x00};
246 /* First line bitmap. An right-up angle. */
248 ..xxxxxx
249 ..xxxxxx
250 ......xx
251 ......xx
252 ......xx
253 ......xx
254 ......xx
255 ........
257 static unsigned short top_right_angle_bits[] = {
258 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x00};
260 /* Last line bitmap. An left-down angle. */
262 ........
263 xx......
264 xx......
265 xx......
266 xx......
267 xx......
268 xxxxxx..
269 xxxxxx..
271 static unsigned short bottom_left_angle_bits[] = {
272 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
274 /* Last line bitmap. An right-down angle. */
276 ........
277 ......xx
278 ......xx
279 ......xx
280 ......xx
281 ......xx
282 ..xxxxxx
283 ..xxxxxx
285 static unsigned short bottom_right_angle_bits[] = {
286 0x00, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
288 /* First/last line bitmap. An left bracket. */
290 xxxxxx..
291 xxxxxx..
292 xx......
293 xx......
294 xx......
295 xx......
296 xx......
297 xx......
298 xxxxxx..
299 xxxxxx..
301 static unsigned short left_bracket_bits[] = {
302 0xfc, 0xfc, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xfc, 0xfc};
304 /* First/last line bitmap. An right bracket. */
306 ..xxxxxx
307 ..xxxxxx
308 ......xx
309 ......xx
310 ......xx
311 ......xx
312 ......xx
313 ......xx
314 ..xxxxxx
315 ..xxxxxx
317 static unsigned short right_bracket_bits[] = {
318 0x3f, 0x3f, 0x03, 0x03, 0x03, 0x03, 0x03, 0x03, 0x3f, 0x3f};
320 /* Filled box cursor bitmap. A filled box; max 13 pixels high. */
322 xxxxxxx.
323 xxxxxxx.
324 xxxxxxx.
325 xxxxxxx.
326 xxxxxxx.
327 xxxxxxx.
328 xxxxxxx.
329 xxxxxxx.
330 xxxxxxx.
331 xxxxxxx.
332 xxxxxxx.
333 xxxxxxx.
334 xxxxxxx.
336 static unsigned short filled_box_cursor_bits[] = {
337 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe};
339 /* Hollow box cursor bitmap. A hollow box; max 13 pixels high. */
341 xxxxxxx.
342 x.....x.
343 x.....x.
344 x.....x.
345 x.....x.
346 x.....x.
347 x.....x.
348 x.....x.
349 x.....x.
350 x.....x.
351 x.....x.
352 x.....x.
353 xxxxxxx.
355 static unsigned short hollow_box_cursor_bits[] = {
356 0xfe, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0x82, 0xfe};
358 /* Bar cursor bitmap. A vertical bar; max 13 pixels high. */
360 xx......
361 xx......
362 xx......
363 xx......
364 xx......
365 xx......
366 xx......
367 xx......
368 xx......
369 xx......
370 xx......
371 xx......
372 xx......
374 static unsigned short bar_cursor_bits[] = {
375 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0};
377 /* HBar cursor bitmap. A horisontal bar; 2 pixels high. */
379 xxxxxxx.
380 xxxxxxx.
382 static unsigned short hbar_cursor_bits[] = {
383 0xfe, 0xfe};
386 /* Bitmap drawn to indicate lines not displaying text if
387 `indicate-empty-lines' is non-nil. */
389 ........
390 ..xxxx..
391 ........
392 ........
393 ..xxxx..
394 ........
396 static unsigned short zv_bits[] = {
397 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
398 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
399 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
400 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
401 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
402 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
403 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00,
404 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00, 0x00, 0x3c, 0x00};
406 /* Hollow square bitmap. */
408 .xxxxxx.
409 .x....x.
410 .x....x.
411 .x....x.
412 .x....x.
413 .xxxxxx.
415 static unsigned short hollow_square_bits[] = {
416 0x7e, 0x42, 0x42, 0x42, 0x42, 0x7e};
419 #define BYTES_PER_BITMAP_ROW (sizeof (unsigned short))
420 #define STANDARD_BITMAP_HEIGHT(bits) (sizeof (bits)/BYTES_PER_BITMAP_ROW)
421 #define FRBITS(bits) bits, STANDARD_BITMAP_HEIGHT (bits)
423 struct fringe_bitmap standard_bitmaps[MAX_STANDARD_FRINGE_BITMAPS] =
425 { NULL, 0, 0, 0, 0, 0 }, /* NO_FRINGE_BITMAP */
426 { FRBITS (unknown_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
427 { FRBITS (left_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
428 { FRBITS (right_arrow_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
429 { FRBITS (up_arrow_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
430 { FRBITS (down_arrow_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
431 { FRBITS (continued_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
432 { FRBITS (continuation_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
433 { FRBITS (ov_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
434 { FRBITS (top_left_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
435 { FRBITS (top_right_angle_bits), 8, 0, ALIGN_BITMAP_TOP, 0 },
436 { FRBITS (bottom_left_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
437 { FRBITS (bottom_right_angle_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
438 { FRBITS (left_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
439 { FRBITS (right_bracket_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
440 { FRBITS (filled_box_cursor_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
441 { FRBITS (hollow_box_cursor_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
442 { FRBITS (hollow_square_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
443 { FRBITS (bar_cursor_bits), 8, 0, ALIGN_BITMAP_CENTER, 0 },
444 { FRBITS (hbar_cursor_bits), 8, 0, ALIGN_BITMAP_BOTTOM, 0 },
445 { FRBITS (zv_bits), 8, 3, ALIGN_BITMAP_TOP, 0 },
448 static struct fringe_bitmap **fringe_bitmaps;
449 static unsigned *fringe_faces;
450 static int max_fringe_bitmaps;
452 static int max_used_fringe_bitmap = MAX_STANDARD_FRINGE_BITMAPS;
455 /* Lookup bitmap number for symbol BITMAP.
456 Return 0 if not a bitmap. */
459 lookup_fringe_bitmap (bitmap)
460 Lisp_Object bitmap;
462 int bn;
464 bitmap = Fget (bitmap, Qfringe);
465 if (!INTEGERP (bitmap))
466 return 0;
468 bn = XINT (bitmap);
469 if (bn > NO_FRINGE_BITMAP
470 && bn < max_used_fringe_bitmap
471 && (bn < MAX_STANDARD_FRINGE_BITMAPS
472 || fringe_bitmaps[bn] != NULL))
473 return bn;
475 return 0;
478 /* Get fringe bitmap name for bitmap number BN.
480 Found by traversing Vfringe_bitmaps comparing BN to the
481 fringe property for each symbol.
483 Return BN if not found in Vfringe_bitmaps. */
485 static Lisp_Object
486 get_fringe_bitmap_name (bn)
487 int bn;
489 Lisp_Object bitmaps;
490 Lisp_Object num;
492 /* Zero means no bitmap -- return nil. */
493 if (bn <= 0)
494 return Qnil;
496 bitmaps = Vfringe_bitmaps;
497 num = make_number (bn);
499 while (CONSP (bitmaps))
501 Lisp_Object bitmap = XCAR (bitmaps);
502 if (EQ (num, Fget (bitmap, Qfringe)))
503 return bitmap;
504 bitmaps = XCDR (bitmaps);
507 return num;
511 /* Draw the bitmap WHICH in one of the left or right fringes of
512 window W. ROW is the glyph row for which to display the bitmap; it
513 determines the vertical position at which the bitmap has to be
514 drawn.
515 LEFT_P is 1 for left fringe, 0 for right fringe.
518 void
519 draw_fringe_bitmap_1 (w, row, left_p, overlay, which)
520 struct window *w;
521 struct glyph_row *row;
522 int left_p, overlay;
523 enum fringe_bitmap_type which;
525 struct frame *f = XFRAME (WINDOW_FRAME (w));
526 struct draw_fringe_bitmap_params p;
527 struct fringe_bitmap *fb;
528 int period;
529 int face_id = DEFAULT_FACE_ID;
531 p.cursor_p = 0;
532 p.overlay_p = (overlay & 1) == 1;
533 p.cursor_p = (overlay & 2) == 2;
535 if (which != NO_FRINGE_BITMAP)
538 else if (left_p)
540 which = row->left_fringe_bitmap;
541 face_id = row->left_fringe_face_id;
543 else
545 which = row->right_fringe_bitmap;
546 face_id = row->right_fringe_face_id;
549 if (face_id == DEFAULT_FACE_ID)
550 face_id = fringe_faces[which];
552 fb = fringe_bitmaps[which];
553 if (fb == NULL)
554 fb = &standard_bitmaps[which < MAX_STANDARD_FRINGE_BITMAPS
555 ? which : UNDEF_FRINGE_BITMAP];
557 period = fb->period;
559 /* Convert row to frame coordinates. */
560 p.y = WINDOW_TO_FRAME_PIXEL_Y (w, row->y);
562 p.which = which;
563 p.bits = fb->bits;
564 p.wd = fb->width;
566 p.h = fb->height;
567 p.dh = (period > 0 ? (p.y % period) : 0);
568 p.h -= p.dh;
569 /* Clip bitmap if too high. */
570 if (p.h > row->height)
571 p.h = row->height;
573 p.face = FACE_FROM_ID (f, face_id);
575 if (p.face == NULL)
577 /* Why does this happen? ++kfs */
578 return;
581 PREPARE_FACE_FOR_DISPLAY (f, p.face);
583 /* Clear left fringe if no bitmap to draw or if bitmap doesn't fill
584 the fringe. */
585 p.bx = -1;
586 if (left_p)
588 int wd = WINDOW_LEFT_FRINGE_WIDTH (w);
589 int x = window_box_left (w, (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
590 ? LEFT_MARGIN_AREA
591 : TEXT_AREA));
592 if (p.wd > wd)
593 p.wd = wd;
594 p.x = x - p.wd - (wd - p.wd) / 2;
596 if (p.wd < wd || row->height > p.h)
598 /* If W has a vertical border to its left, don't draw over it. */
599 wd -= ((!WINDOW_LEFTMOST_P (w)
600 && !WINDOW_HAS_VERTICAL_SCROLL_BAR (w))
601 ? 1 : 0);
602 p.bx = x - wd;
603 p.nx = wd;
606 else
608 int x = window_box_right (w,
609 (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
610 ? RIGHT_MARGIN_AREA
611 : TEXT_AREA));
612 int wd = WINDOW_RIGHT_FRINGE_WIDTH (w);
613 if (p.wd > wd)
614 p.wd = wd;
615 p.x = x + (wd - p.wd) / 2;
616 /* Clear right fringe if no bitmap to draw of if bitmap doesn't fill
617 the fringe. */
618 if (p.wd < wd || row->height > p.h)
620 p.bx = x;
621 p.nx = wd;
625 if (p.bx >= 0)
627 int header_line_height = WINDOW_HEADER_LINE_HEIGHT (w);
629 p.by = WINDOW_TO_FRAME_PIXEL_Y (w, max (header_line_height, row->y));
630 p.ny = row->visible_height;
633 /* Adjust y to the offset in the row to start drawing the bitmap. */
634 switch (fb->align)
636 case ALIGN_BITMAP_CENTER:
637 p.y += (row->height - p.h) / 2;
638 break;
639 case ALIGN_BITMAP_BOTTOM:
640 p.h = fb->height;
641 p.y += (row->visible_height - p.h);
642 break;
643 case ALIGN_BITMAP_TOP:
644 break;
647 rif->draw_fringe_bitmap (w, row, &p);
650 void
651 draw_fringe_bitmap (w, row, left_p)
652 struct window *w;
653 struct glyph_row *row;
654 int left_p;
656 int overlay = 0;
658 if (!left_p && row->cursor_in_fringe_p)
660 int cursor = NO_FRINGE_BITMAP;
662 switch (w->phys_cursor_type)
664 case HOLLOW_BOX_CURSOR:
665 if (row->visible_height >= STANDARD_BITMAP_HEIGHT (hollow_box_cursor_bits))
666 cursor = HOLLOW_BOX_CURSOR_BITMAP;
667 else
668 cursor = HOLLOW_SQUARE_BITMAP;
669 break;
670 case FILLED_BOX_CURSOR:
671 cursor = FILLED_BOX_CURSOR_BITMAP;
672 break;
673 case BAR_CURSOR:
674 cursor = BAR_CURSOR_BITMAP;
675 break;
676 case HBAR_CURSOR:
677 cursor = HBAR_CURSOR_BITMAP;
678 break;
679 case NO_CURSOR:
680 default:
681 w->phys_cursor_on_p = 0;
682 row->cursor_in_fringe_p = 0;
683 break;
685 if (cursor != NO_FRINGE_BITMAP)
687 draw_fringe_bitmap_1 (w, row, 0, 2, cursor);
688 overlay = cursor == FILLED_BOX_CURSOR_BITMAP ? 3 : 1;
692 draw_fringe_bitmap_1 (w, row, left_p, overlay, NO_FRINGE_BITMAP);
694 if (left_p && row->overlay_arrow_p)
695 draw_fringe_bitmap_1 (w, row, 1, 1,
696 (w->overlay_arrow_bitmap
697 ? w->overlay_arrow_bitmap
698 : OVERLAY_ARROW_BITMAP));
702 /* Draw fringe bitmaps for glyph row ROW on window W. Call this
703 function with input blocked. */
705 void
706 draw_row_fringe_bitmaps (w, row)
707 struct window *w;
708 struct glyph_row *row;
710 xassert (interrupt_input_blocked);
712 /* If row is completely invisible, because of vscrolling, we
713 don't have to draw anything. */
714 if (row->visible_height <= 0)
715 return;
717 if (WINDOW_LEFT_FRINGE_WIDTH (w) != 0)
718 draw_fringe_bitmap (w, row, 1);
720 if (WINDOW_RIGHT_FRINGE_WIDTH (w) != 0)
721 draw_fringe_bitmap (w, row, 0);
724 /* Draw the fringes of window W. Only fringes for rows marked for
725 update in redraw_fringe_bitmaps_p are drawn.
727 Return >0 if left or right fringe was redrawn in any way.
729 If NO_FRINGE is non-zero, also return >0 if either fringe has zero width.
731 A return value >0 indicates that the vertical line between windows
732 needs update (as it may be drawn in the fringe).
736 draw_window_fringes (w, no_fringe)
737 struct window *w;
738 int no_fringe;
740 struct glyph_row *row;
741 int yb = window_text_bottom_y (w);
742 int nrows = w->current_matrix->nrows;
743 int y = 0, rn;
744 int updated = 0;
746 if (w->pseudo_window_p)
747 return 0;
749 /* Must draw line if no fringe */
750 if (no_fringe
751 && (WINDOW_LEFT_FRINGE_WIDTH (w) == 0
752 || WINDOW_RIGHT_FRINGE_WIDTH (w) == 0))
753 updated++;
755 for (y = 0, rn = 0, row = w->current_matrix->rows;
756 y < yb && rn < nrows;
757 y += row->height, ++row, ++rn)
759 if (!row->redraw_fringe_bitmaps_p)
760 continue;
761 draw_row_fringe_bitmaps (w, row);
762 row->redraw_fringe_bitmaps_p = 0;
763 updated++;
766 return updated;
770 /* Recalculate the bitmaps to show in the fringes of window W.
771 If FORCE_P is 0, only mark rows with modified bitmaps for update in
772 redraw_fringe_bitmaps_p; else mark all rows for update. */
775 update_window_fringes (w, force_p)
776 struct window *w;
777 int force_p;
779 struct glyph_row *row, *cur = 0;
780 int yb = window_text_bottom_y (w);
781 int rn, nrows = w->current_matrix->nrows;
782 int y;
783 int redraw_p = 0;
784 Lisp_Object boundary_top = Qnil, boundary_bot = Qnil;
785 Lisp_Object arrow_top = Qnil, arrow_bot = Qnil;
786 Lisp_Object empty_pos;
787 Lisp_Object ind = Qnil;
789 if (w->pseudo_window_p)
790 return 0;
792 if (!MINI_WINDOW_P (w)
793 && (ind = XBUFFER (w->buffer)->indicate_buffer_boundaries, !NILP (ind)))
795 if (EQ (ind, Qleft) || EQ (ind, Qright))
796 boundary_top = boundary_bot = arrow_top = arrow_bot = ind;
797 else if (CONSP (ind) && CONSP (XCAR (ind)))
799 Lisp_Object pos;
800 if (pos = Fassq (Qt, ind), !NILP (pos))
801 boundary_top = boundary_bot = arrow_top = arrow_bot = XCDR (pos);
802 if (pos = Fassq (Qtop, ind), !NILP (pos))
803 boundary_top = XCDR (pos);
804 if (pos = Fassq (Qbottom, ind), !NILP (pos))
805 boundary_bot = XCDR (pos);
806 if (pos = Fassq (Qup, ind), !NILP (pos))
807 arrow_top = XCDR (pos);
808 if (pos = Fassq (Qdown, ind), !NILP (pos))
809 arrow_bot = XCDR (pos);
811 else
812 ind = Qnil;
815 if (!NILP (ind))
817 int do_eob = 1, do_bob = 1;
819 for (y = 0, rn = 0;
820 y < yb && rn < nrows;
821 y += row->height, ++rn)
823 unsigned indicate_bob_p, indicate_top_line_p;
824 unsigned indicate_eob_p, indicate_bottom_line_p;
826 row = w->desired_matrix->rows + rn;
827 if (!row->enabled_p)
828 row = w->current_matrix->rows + rn;
830 indicate_bob_p = row->indicate_bob_p;
831 indicate_top_line_p = row->indicate_top_line_p;
832 indicate_eob_p = row->indicate_eob_p;
833 indicate_bottom_line_p = row->indicate_bottom_line_p;
835 row->indicate_bob_p = row->indicate_top_line_p = 0;
836 row->indicate_eob_p = row->indicate_bottom_line_p = 0;
838 if (!NILP (boundary_top)
839 && MATRIX_ROW_START_CHARPOS (row) <= BUF_BEGV (XBUFFER (w->buffer)))
840 row->indicate_bob_p = do_bob, do_bob = 0;
841 else if (!NILP (arrow_top)
842 && (WINDOW_WANTS_HEADER_LINE_P (w) ? 1 : 0) == rn)
843 row->indicate_top_line_p = 1;
845 if (!NILP (boundary_bot)
846 && MATRIX_ROW_END_CHARPOS (row) >= BUF_ZV (XBUFFER (w->buffer)))
847 row->indicate_eob_p = do_eob, do_eob = 0;
848 else if (!NILP (arrow_bot)
849 && y + row->height >= yb)
850 row->indicate_bottom_line_p = 1;
852 if (indicate_bob_p != row->indicate_bob_p
853 || indicate_top_line_p != row->indicate_top_line_p
854 || indicate_eob_p != row->indicate_eob_p
855 || indicate_bottom_line_p != row->indicate_bottom_line_p)
856 row->redraw_fringe_bitmaps_p = 1;
860 empty_pos = XBUFFER (w->buffer)->indicate_empty_lines;
861 if (!NILP (empty_pos) && !EQ (empty_pos, Qright))
862 empty_pos = WINDOW_LEFT_FRINGE_WIDTH (w) == 0 ? Qright : Qleft;
864 for (y = 0, rn = 0;
865 y < yb && rn < nrows;
866 y += row->height, rn++)
868 enum fringe_bitmap_type left, right;
869 unsigned left_face_id, right_face_id;
871 row = w->desired_matrix->rows + rn;
872 cur = w->current_matrix->rows + rn;
873 if (!row->enabled_p)
874 row = cur;
876 left_face_id = right_face_id = DEFAULT_FACE_ID;
878 /* Decide which bitmap to draw in the left fringe. */
879 if (WINDOW_LEFT_FRINGE_WIDTH (w) == 0)
880 left = NO_FRINGE_BITMAP;
881 else if (row->left_user_fringe_bitmap != NO_FRINGE_BITMAP)
883 left = row->left_user_fringe_bitmap;
884 left_face_id = row->left_user_fringe_face_id;
886 else if (row->indicate_bob_p && EQ (boundary_top, Qleft))
887 left = ((row->indicate_eob_p && EQ (boundary_bot, Qleft))
888 ? LEFT_BRACKET_BITMAP : TOP_LEFT_ANGLE_BITMAP);
889 else if (row->indicate_eob_p && EQ (boundary_bot, Qleft))
890 left = BOTTOM_LEFT_ANGLE_BITMAP;
891 else if (row->truncated_on_left_p)
892 left = LEFT_TRUNCATION_BITMAP;
893 else if (MATRIX_ROW_CONTINUATION_LINE_P (row))
894 left = CONTINUATION_LINE_BITMAP;
895 else if (row->indicate_empty_line_p && EQ (empty_pos, Qleft))
896 left = ZV_LINE_BITMAP;
897 else if (row->indicate_top_line_p && EQ (arrow_top, Qleft))
898 left = UP_ARROW_BITMAP;
899 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qleft))
900 left = DOWN_ARROW_BITMAP;
901 else
902 left = NO_FRINGE_BITMAP;
904 /* Decide which bitmap to draw in the right fringe. */
905 if (WINDOW_RIGHT_FRINGE_WIDTH (w) == 0)
906 right = NO_FRINGE_BITMAP;
907 else if (row->right_user_fringe_bitmap != NO_FRINGE_BITMAP)
909 right = row->right_user_fringe_bitmap;
910 right_face_id = row->right_user_fringe_face_id;
912 else if (row->indicate_bob_p && EQ (boundary_top, Qright))
913 right = ((row->indicate_eob_p && EQ (boundary_bot, Qright))
914 ? RIGHT_BRACKET_BITMAP : TOP_RIGHT_ANGLE_BITMAP);
915 else if (row->indicate_eob_p && EQ (boundary_bot, Qright))
916 right = BOTTOM_RIGHT_ANGLE_BITMAP;
917 else if (row->truncated_on_right_p)
918 right = RIGHT_TRUNCATION_BITMAP;
919 else if (row->continued_p)
920 right = CONTINUED_LINE_BITMAP;
921 else if (row->indicate_top_line_p && EQ (arrow_top, Qright))
922 right = UP_ARROW_BITMAP;
923 else if (row->indicate_bottom_line_p && EQ (arrow_bot, Qright))
924 right = DOWN_ARROW_BITMAP;
925 else if (row->indicate_empty_line_p && EQ (empty_pos, Qright))
926 right = ZV_LINE_BITMAP;
927 else
928 right = NO_FRINGE_BITMAP;
930 if (force_p
931 || row->y != cur->y
932 || row->visible_height != cur->visible_height
933 || left != cur->left_fringe_bitmap
934 || right != cur->right_fringe_bitmap
935 || left_face_id != cur->left_fringe_face_id
936 || right_face_id != cur->right_fringe_face_id
937 || cur->redraw_fringe_bitmaps_p)
939 redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
940 cur->left_fringe_bitmap = left;
941 cur->right_fringe_bitmap = right;
942 cur->left_fringe_face_id = left_face_id;
943 cur->right_fringe_face_id = right_face_id;
946 if (row->overlay_arrow_p != cur->overlay_arrow_p)
948 redraw_p = row->redraw_fringe_bitmaps_p = cur->redraw_fringe_bitmaps_p = 1;
949 cur->overlay_arrow_p = row->overlay_arrow_p;
952 row->left_fringe_bitmap = left;
953 row->right_fringe_bitmap = right;
954 row->left_fringe_face_id = left_face_id;
955 row->right_fringe_face_id = right_face_id;
958 return redraw_p;
962 /* Compute actual fringe widths for frame F.
964 If REDRAW is 1, redraw F if the fringe settings was actually
965 modified and F is visible.
967 Since the combined left and right fringe must occupy an integral
968 number of columns, we may need to add some pixels to each fringe.
969 Typically, we add an equal amount (+/- 1 pixel) to each fringe,
970 but a negative width value is taken literally (after negating it).
972 We never make the fringes narrower than specified.
975 void
976 compute_fringe_widths (f, redraw)
977 struct frame *f;
978 int redraw;
980 int o_left = FRAME_LEFT_FRINGE_WIDTH (f);
981 int o_right = FRAME_RIGHT_FRINGE_WIDTH (f);
982 int o_cols = FRAME_FRINGE_COLS (f);
984 Lisp_Object left_fringe = Fassq (Qleft_fringe, f->param_alist);
985 Lisp_Object right_fringe = Fassq (Qright_fringe, f->param_alist);
986 int left_fringe_width, right_fringe_width;
988 if (!NILP (left_fringe))
989 left_fringe = Fcdr (left_fringe);
990 if (!NILP (right_fringe))
991 right_fringe = Fcdr (right_fringe);
993 left_fringe_width = ((NILP (left_fringe) || !INTEGERP (left_fringe)) ? 8 :
994 XINT (left_fringe));
995 right_fringe_width = ((NILP (right_fringe) || !INTEGERP (right_fringe)) ? 8 :
996 XINT (right_fringe));
998 if (left_fringe_width || right_fringe_width)
1000 int left_wid = left_fringe_width >= 0 ? left_fringe_width : -left_fringe_width;
1001 int right_wid = right_fringe_width >= 0 ? right_fringe_width : -right_fringe_width;
1002 int conf_wid = left_wid + right_wid;
1003 int font_wid = FRAME_COLUMN_WIDTH (f);
1004 int cols = (left_wid + right_wid + font_wid-1) / font_wid;
1005 int real_wid = cols * font_wid;
1006 if (left_wid && right_wid)
1008 if (left_fringe_width < 0)
1010 /* Left fringe width is fixed, adjust right fringe if necessary */
1011 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid;
1012 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid - left_wid;
1014 else if (right_fringe_width < 0)
1016 /* Right fringe width is fixed, adjust left fringe if necessary */
1017 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid - right_wid;
1018 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid;
1020 else
1022 /* Adjust both fringes with an equal amount.
1023 Note that we are doing integer arithmetic here, so don't
1024 lose a pixel if the total width is an odd number. */
1025 int fill = real_wid - conf_wid;
1026 FRAME_LEFT_FRINGE_WIDTH (f) = left_wid + fill/2;
1027 FRAME_RIGHT_FRINGE_WIDTH (f) = right_wid + fill - fill/2;
1030 else if (left_fringe_width)
1032 FRAME_LEFT_FRINGE_WIDTH (f) = real_wid;
1033 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1035 else
1037 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1038 FRAME_RIGHT_FRINGE_WIDTH (f) = real_wid;
1040 FRAME_FRINGE_COLS (f) = cols;
1042 else
1044 FRAME_LEFT_FRINGE_WIDTH (f) = 0;
1045 FRAME_RIGHT_FRINGE_WIDTH (f) = 0;
1046 FRAME_FRINGE_COLS (f) = 0;
1049 if (redraw && FRAME_VISIBLE_P (f))
1050 if (o_left != FRAME_LEFT_FRINGE_WIDTH (f) ||
1051 o_right != FRAME_RIGHT_FRINGE_WIDTH (f) ||
1052 o_cols != FRAME_FRINGE_COLS (f))
1053 redraw_frame (f);
1057 /* Free resources used by a user-defined bitmap. */
1060 destroy_fringe_bitmap (n)
1061 int n;
1063 struct fringe_bitmap **fbp;
1065 fringe_faces[n] = FRINGE_FACE_ID;
1067 fbp = &fringe_bitmaps[n];
1068 if (*fbp && (*fbp)->dynamic)
1070 if (rif && rif->destroy_fringe_bitmap)
1071 rif->destroy_fringe_bitmap (n);
1072 xfree (*fbp);
1073 *fbp = NULL;
1076 while (max_used_fringe_bitmap > MAX_STANDARD_FRINGE_BITMAPS
1077 && fringe_bitmaps[max_used_fringe_bitmap - 1] == NULL)
1078 max_used_fringe_bitmap--;
1082 DEFUN ("destroy-fringe-bitmap", Fdestroy_fringe_bitmap, Sdestroy_fringe_bitmap,
1083 1, 1, 0,
1084 doc: /* Destroy fringe bitmap BITMAP.
1085 If BITMAP overrides a standard fringe bitmap, the original bitmap is restored. */)
1086 (bitmap)
1087 Lisp_Object bitmap;
1089 int n;
1091 CHECK_SYMBOL (bitmap);
1092 n = lookup_fringe_bitmap (bitmap);
1093 if (!n)
1094 return Qnil;
1096 destroy_fringe_bitmap (n);
1098 if (n >= MAX_STANDARD_FRINGE_BITMAPS)
1100 Vfringe_bitmaps = Fdelq (bitmap, Vfringe_bitmaps);
1101 /* It would be better to remove the fringe property. */
1102 Fput (bitmap, Qfringe, Qnil);
1105 return Qnil;
1109 /* Initialize bitmap bit.
1111 On X, we bit-swap the built-in bitmaps and reduce bitmap
1112 from short to char array if width is <= 8 bits.
1114 On MAC with big-endian CPU, we need to byte-swap each short.
1116 On W32 and MAC (little endian), there's no need to do this.
1119 void
1120 init_fringe_bitmap (which, fb, once_p)
1121 enum fringe_bitmap_type which;
1122 struct fringe_bitmap *fb;
1123 int once_p;
1125 if (once_p || fb->dynamic)
1127 #if defined (HAVE_X_WINDOWS)
1128 static unsigned char swap_nibble[16]
1129 = { 0x0, 0x8, 0x4, 0xc, /* 0000 1000 0100 1100 */
1130 0x2, 0xa, 0x6, 0xe, /* 0010 1010 0110 1110 */
1131 0x1, 0x9, 0x5, 0xd, /* 0001 1001 0101 1101 */
1132 0x3, 0xb, 0x7, 0xf }; /* 0011 1011 0111 1111 */
1133 unsigned short *bits = fb->bits;
1134 int j;
1136 if (fb->width <= 8)
1138 unsigned char *cbits = (unsigned char *)fb->bits;
1139 for (j = 0; j < fb->height; j++)
1141 unsigned short b = *bits++;
1142 unsigned char c;
1143 c = (unsigned char)((swap_nibble[b & 0xf] << 4)
1144 | (swap_nibble[(b>>4) & 0xf]));
1145 *cbits++ = (c >> (8 - fb->width));
1148 else
1150 for (j = 0; j < fb->height; j++)
1152 unsigned short b = *bits;
1153 b = (unsigned short)((swap_nibble[b & 0xf] << 12)
1154 | (swap_nibble[(b>>4) & 0xf] << 8)
1155 | (swap_nibble[(b>>8) & 0xf] << 4)
1156 | (swap_nibble[(b>>12) & 0xf]));
1157 *bits++ = (b >> (16 - fb->width));
1160 #endif /* HAVE_X_WINDOWS */
1162 #if defined (MAC_OS) && defined (WORDS_BIG_ENDIAN)
1163 unsigned short *bits = fb->bits;
1164 int j;
1165 for (j = 0; j < fb->height; j++)
1167 unsigned short b = *bits;
1168 *bits++ = ((b >> 8) & 0xff) | ((b & 0xff) << 8);
1170 #endif /* MAC_OS && WORDS_BIG_ENDIAN */
1173 if (!once_p)
1175 destroy_fringe_bitmap (which);
1177 if (rif && rif->define_fringe_bitmap)
1178 rif->define_fringe_bitmap (which, fb->bits, fb->height, fb->width);
1180 fringe_bitmaps[which] = fb;
1181 if (which >= max_used_fringe_bitmap)
1182 max_used_fringe_bitmap = which + 1;
1187 DEFUN ("define-fringe-bitmap", Fdefine_fringe_bitmap, Sdefine_fringe_bitmap,
1188 2, 5, 0,
1189 doc: /* Define fringe bitmap BITMAP from BITS of size HEIGHT x WIDTH.
1190 BITMAP is a symbol or string naming the new fringe bitmap.
1191 BITS is either a string or a vector of integers.
1192 HEIGHT is height of bitmap. If HEIGHT is nil, use length of BITS.
1193 WIDTH must be an integer between 1 and 16, or nil which defaults to 8.
1194 Optional fifth arg ALIGN may be one of `top', `center', or `bottom',
1195 indicating the positioning of the bitmap relative to the rows where it
1196 is used; the default is to center the bitmap. Fourth arg may also be a
1197 list (ALIGN PERIODIC) where PERIODIC non-nil specifies that the bitmap
1198 should be repeated.
1199 If BITMAP already exists, the existing definition is replaced. */)
1200 (bitmap, bits, height, width, align)
1201 Lisp_Object bitmap, bits, height, width, align;
1203 Lisp_Object len;
1204 int n, h, i, j;
1205 unsigned short *b;
1206 struct fringe_bitmap fb, *xfb;
1207 int fill1 = 0, fill2 = 0;
1209 CHECK_SYMBOL (bitmap);
1211 if (!STRINGP (bits) && !VECTORP (bits))
1212 bits = wrong_type_argument (Qstringp, bits);
1214 len = Flength (bits);
1216 if (NILP (height))
1217 h = fb.height = XINT (len);
1218 else
1220 CHECK_NUMBER (height);
1221 fb.height = min (XINT (height), 255);
1222 if (fb.height > XINT (len))
1224 h = XINT (len);
1225 fill1 = (fb.height - h) / 2;
1226 fill2 = fb.height - h - fill1;
1230 if (NILP (width))
1231 fb.width = 8;
1232 else
1234 CHECK_NUMBER (width);
1235 fb.width = min (XINT (width), 255);
1238 fb.period = 0;
1239 fb.align = ALIGN_BITMAP_CENTER;
1241 if (CONSP (align))
1243 Lisp_Object period = XCDR (align);
1244 if (CONSP (period))
1246 period = XCAR (period);
1247 if (!NILP (period))
1249 fb.period = fb.height;
1250 fb.height = 255;
1253 align = XCAR (align);
1255 if (EQ (align, Qtop))
1256 fb.align = ALIGN_BITMAP_TOP;
1257 else if (EQ (align, Qbottom))
1258 fb.align = ALIGN_BITMAP_BOTTOM;
1259 else if (!NILP (align) && !EQ (align, Qcenter))
1260 error ("Bad align argument");
1262 n = lookup_fringe_bitmap (bitmap);
1263 if (!n)
1265 if (max_used_fringe_bitmap < max_fringe_bitmaps)
1266 n = max_used_fringe_bitmap++;
1267 else
1269 for (n = MAX_STANDARD_FRINGE_BITMAPS;
1270 n < max_fringe_bitmaps;
1271 n++)
1272 if (fringe_bitmaps[n] == NULL)
1273 break;
1275 if (n == max_fringe_bitmaps)
1277 if ((max_fringe_bitmaps + 20) > MAX_FRINGE_BITMAPS)
1278 error ("No free fringe bitmap slots");
1280 i = max_fringe_bitmaps;
1281 max_fringe_bitmaps += 20;
1282 fringe_bitmaps
1283 = ((struct fringe_bitmap **)
1284 xrealloc (fringe_bitmaps, max_fringe_bitmaps * sizeof (struct fringe_bitmap *)));
1285 fringe_faces
1286 = (unsigned *) xrealloc (fringe_faces, max_fringe_bitmaps * sizeof (unsigned));
1288 for (; i < max_fringe_bitmaps; i++)
1290 fringe_bitmaps[i] = NULL;
1291 fringe_faces[i] = FRINGE_FACE_ID;
1296 Vfringe_bitmaps = Fcons (bitmap, Vfringe_bitmaps);
1297 Fput (bitmap, Qfringe, make_number (n));
1300 fb.dynamic = 1;
1302 xfb = (struct fringe_bitmap *) xmalloc (sizeof fb
1303 + fb.height * BYTES_PER_BITMAP_ROW);
1304 fb.bits = b = (unsigned short *) (xfb + 1);
1305 bzero (b, fb.height);
1307 j = 0;
1308 while (j < fb.height)
1310 for (i = 0; i < fill1 && j < fb.height; i++)
1311 b[j++] = 0;
1312 for (i = 0; i < h && j < fb.height; i++)
1314 Lisp_Object elt = Faref (bits, make_number (i));
1315 b[j++] = NUMBERP (elt) ? XINT (elt) : 0;
1317 for (i = 0; i < fill2 && j < fb.height; i++)
1318 b[j++] = 0;
1321 *xfb = fb;
1323 init_fringe_bitmap (n, xfb, 0);
1325 return bitmap;
1328 DEFUN ("set-fringe-bitmap-face", Fset_fringe_bitmap_face, Sset_fringe_bitmap_face,
1329 1, 2, 0,
1330 doc: /* Set face for fringe bitmap BITMAP to FACE.
1331 If FACE is nil, reset face to default fringe face. */)
1332 (bitmap, face)
1333 Lisp_Object bitmap, face;
1335 int n;
1336 int face_id;
1338 CHECK_SYMBOL (bitmap);
1339 n = lookup_fringe_bitmap (bitmap);
1340 if (!n)
1341 error ("Undefined fringe bitmap");
1343 if (!NILP (face))
1345 face_id = lookup_named_face (SELECTED_FRAME (), face, 'A');
1346 if (face_id < 0)
1347 error ("No such face");
1349 else
1350 face_id = FRINGE_FACE_ID;
1352 fringe_faces[n] = face_id;
1354 return Qnil;
1357 DEFUN ("fringe-bitmaps-at-pos", Ffringe_bitmaps_at_pos, Sfringe_bitmaps_at_pos,
1358 0, 2, 0,
1359 doc: /* Return fringe bitmaps of row containing position POS in window WINDOW.
1360 If WINDOW is nil, use selected window. If POS is nil, use value of point
1361 in that window. Return value is a list (LEFT RIGHT OV), where LEFT
1362 is the symbol for the bitmap in the left fringe (or nil if no bitmap),
1363 RIGHT is similar for the right fringe, and OV is non-nil if there is an
1364 overlay arrow in the left fringe.
1365 Return nil if POS is not visible in WINDOW. */)
1366 (pos, window)
1367 Lisp_Object pos, window;
1369 struct window *w;
1370 struct buffer *old_buffer = NULL;
1371 struct glyph_row *row;
1372 int textpos;
1374 if (NILP (window))
1375 window = selected_window;
1376 CHECK_WINDOW (window);
1377 w = XWINDOW (window);
1379 if (!NILP (pos))
1381 CHECK_NUMBER_COERCE_MARKER (pos);
1382 textpos = XINT (pos);
1384 else if (w == XWINDOW (selected_window))
1385 textpos = PT;
1386 else
1387 textpos = XMARKER (w->pointm)->charpos;
1389 row = MATRIX_FIRST_TEXT_ROW (w->current_matrix);
1390 row = row_containing_pos (w, textpos, row, NULL, 0);
1391 if (row)
1392 return list3 (get_fringe_bitmap_name (row->left_fringe_bitmap),
1393 get_fringe_bitmap_name (row->right_fringe_bitmap),
1394 (row->overlay_arrow_p ? Qt : Qnil));
1395 else
1396 return Qnil;
1400 /***********************************************************************
1401 Initialization
1402 ***********************************************************************/
1404 void
1405 syms_of_fringe ()
1407 defsubr (&Sdestroy_fringe_bitmap);
1408 defsubr (&Sdefine_fringe_bitmap);
1409 defsubr (&Sfringe_bitmaps_at_pos);
1410 defsubr (&Sset_fringe_bitmap_face);
1412 DEFVAR_LISP ("overflow-newline-into-fringe", &Voverflow_newline_into_fringe,
1413 doc: /* *Non-nil means that newline may flow into the right fringe.
1414 This means that display lines which are exactly as wide as the window
1415 (not counting the final newline) will only occupy one screen line, by
1416 showing (or hiding) the final newline in the right fringe; when point
1417 is at the final newline, the cursor is shown in the right fringe.
1418 If nil, also continue lines which are exactly as wide as the window. */);
1419 Voverflow_newline_into_fringe = Qt;
1421 DEFVAR_LISP ("fringe-bitmaps", &Vfringe_bitmaps,
1422 doc: /* List of fringe bitmap symbols.
1423 You must (require 'fringe) to use fringe bitmap symbols in your programs." */);
1424 Vfringe_bitmaps = Qnil;
1427 /* Initialize this module when Emacs starts. */
1429 void
1430 init_fringe_once ()
1432 enum fringe_bitmap_type bt;
1434 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1435 init_fringe_bitmap(bt, &standard_bitmaps[bt], 1);
1438 void
1439 init_fringe ()
1441 int i;
1443 max_fringe_bitmaps = MAX_STANDARD_FRINGE_BITMAPS + 20;
1445 fringe_bitmaps
1446 = (struct fringe_bitmap **) xmalloc (max_fringe_bitmaps * sizeof (struct fringe_bitmap *));
1447 fringe_faces
1448 = (unsigned *) xmalloc (max_fringe_bitmaps * sizeof (unsigned));
1450 for (i = 0; i < max_fringe_bitmaps; i++)
1452 fringe_bitmaps[i] = NULL;
1453 fringe_faces[i] = FRINGE_FACE_ID;
1457 #ifdef HAVE_NTGUI
1459 void
1460 w32_init_fringe ()
1462 enum fringe_bitmap_type bt;
1464 if (!rif)
1465 return;
1467 for (bt = NO_FRINGE_BITMAP + 1; bt < MAX_STANDARD_FRINGE_BITMAPS; bt++)
1469 struct fringe_bitmap *fb = &standard_bitmaps[bt];
1470 rif->define_fringe_bitmap (bt, fb->bits, fb->height, fb->width);
1474 void
1475 w32_reset_fringes ()
1477 /* Destroy row bitmaps. */
1478 int bt;
1480 if (!rif)
1481 return;
1483 for (bt = NO_FRINGE_BITMAP + 1; bt < max_used_fringe_bitmap; bt++)
1484 rif->destroy_fringe_bitmap (bt);
1487 #endif /* HAVE_NTGUI */
1489 #endif /* HAVE_WINDOW_SYSTEM */
1491 /* arch-tag: 04596920-43eb-473d-b319-82712338162d
1492 (do not change this comment) */