1 ;;; animate.el --- make text dance
3 ;; Copyright (C) 2001-2011 Free Software Foundation, Inc.
5 ;; Maintainer: Richard Stallman <rms@gnu.org>
8 ;; This file is part of GNU Emacs.
10 ;; GNU Emacs is free software: you can redistribute it and/or modify
11 ;; it under the terms of the GNU General Public License as published by
12 ;; the Free Software Foundation, either version 3 of the License, or
13 ;; (at your option) any later version.
15 ;; GNU Emacs is distributed in the hope that it will be useful,
16 ;; but WITHOUT ANY WARRANTY; without even the implied warranty of
17 ;; MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
18 ;; GNU General Public License for more details.
20 ;; You should have received a copy of the GNU General Public License
21 ;; along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>.
25 ;; (animate-string STRING VPOS &optional HPOS)
26 ;; makes the string STRING appear starting at VPOS, HPOS
27 ;; by having each letter swoop into place from random starting position.
29 ;; animate-birthday-present was the first application of this program.
33 ;;; STRING is the string to be displayed,
34 ;;; and DEST-X, DEST-Y say where on the screen
37 ;;; This function returns a list describing
38 ;;; all the characters and the paths they should take.
39 ;;; Each element has the form
40 ;;; (CHAR START-Y START-X DEST-Y DEST-X).
42 ;;; The start position of each character is chosen randomly.
43 ;;; The destination is chosen to put it in the right place
44 ;;; in the string when the whole string finally reaches its
45 ;;; specified position.
47 (defun animate-initialize (string vpos hpos
)
48 (let ((characters nil
))
49 (dotimes (i (length string
))
51 (cons (list (aref string i
)
52 ;; Random starting positions.
53 (random (window-height))
54 (random (1- (window-width)))
55 ;; All the chars should end up
56 ;; on the specified line.
58 ;; The Ith character in the string
59 ;; needs to end up I positions later.
64 ;;; Display the characters in CHARACTERS,
65 ;;; each one FRACTION of the way from its start to its destination.
66 ;;; If FRACTION is 0, the characters appear in their starting positions.
67 ;;; If FRACTION is 1, the characters appear in their destinations.
69 (defun animate-step (characters fraction
)
70 (let ((remains (- 1 fraction
)))
71 (dolist (item characters
)
72 (let ((vpos (+ (* remains
(nth 1 item
))
73 (* fraction
(nth 3 item
))))
74 (hpos (+ (* remains
(nth 2 item
))
75 (* fraction
(nth 4 item
)))))
76 (animate-place-char (car item
) vpos hpos
)))))
78 ;;; Place the character CHAR at position VPOS, HPOS in the current buffer.
79 (defun animate-place-char (char vpos hpos
)
80 (goto-char (window-start))
84 (if (= (forward-line 1) 1)
87 (move-to-column (floor hpos
) t
)
88 (unless (eolp) (delete-char 1))
91 (defvar animate-n-steps
10
92 "Number of steps to use `animate-string'.")
95 (defun animate-string (string vpos
&optional hpos
)
96 "Display STRING starting at position VPOS, HPOS, using animation.
97 The characters start at randomly chosen places,
98 and all slide in parallel to their final positions,
99 passing through `animate-n-steps' positions before the final ones.
100 If HPOS is nil (or omitted), center the string horizontally
101 in the current window."
103 (animate-initialize string vpos
105 ;; HPOS unspecified, so compute
106 ;; it so as to center the string.
107 (max 0 (/ (- (window-width) (length string
)) 2)))))
108 (show-trailing-whitespace nil
)
109 ;; Make sure indentation does not use tabs.
110 ;; They would confuse things.
111 (indent-tabs-mode nil
))
112 (dotimes (i animate-n-steps
)
113 ;; Bind buffer-undo-list so it will be unchanged when we are done.
114 ;; (We're going to undo all our changes anyway.)
115 (let (buffer-undo-list
117 ;; Display the characters at the Ith position.
118 ;; This inserts them in the buffer.
119 (animate-step characters
(/ i
1.0 animate-n-steps
))
120 ;; Make sure buffer is displayed starting at the beginning.
121 (set-window-start nil
1)
122 ;; Display it, and wait just a little while.
124 ;; Now undo the changes we made in the buffer.
125 (setq list-to-undo buffer-undo-list
)
127 (let ((undo-in-progress t
))
128 (setq list-to-undo
(primitive-undo 1 list-to-undo
))))))
129 ;; Insert the characters in their final positions.
130 (animate-step characters
1)
131 ;; Put the cursor at the end of the text on the line.
133 ;; Redisplay so they appear on the screen there.
135 ;; This is so that the undo command, used afterwards,
136 ;; will undo the "animate" calls one by one.
140 (defun animate-sequence (list-of-strings space
)
141 "Display strings from LIST-OF-STRING with animation in a new buffer.
142 Strings will be separated from each other by SPACE lines."
143 (let ((vpos (/ (- (window-height)
144 1 ;; For the mode-line
145 (* (1- (length list-of-strings
)) space
)
146 (length list-of-strings
))
148 (switch-to-buffer (get-buffer-create "*Animation*"))
151 (while list-of-strings
152 (animate-string (car list-of-strings
) vpos
)
153 (setq vpos
(+ vpos space
1))
154 (setq list-of-strings
(cdr list-of-strings
)))))
157 (defun animate-birthday-present (&optional name
)
158 "Display one's birthday present in a new buffer.
159 You can specify the one's name by NAME; the default value is \"Sarah\"."
160 (interactive (list (read-string "Name (default Sarah): "
162 ;; Make a suitable buffer to display the birthday present in.
163 (switch-to-buffer (get-buffer-create (format "*%s*" name
)))
165 ;; Display the empty buffer.
168 (animate-string "Happy Birthday," 6)
169 (animate-string (format "%s" name
) 7)
173 (animate-string "You are my sunshine," 10 30)
175 (animate-string "My only sunshine." 11 30)
177 (animate-string "I'm awful sad that" 12 30)
179 (animate-string "You've moved away." 13 30)
181 (animate-string "Let's talk together" 15 30)
183 (animate-string "And love more deeply." 16 30)
185 (animate-string "Please bring back" 17 30)
186 (animate-string "my sunshine" 18 34)
187 (animate-string "to stay!" 19 34))
193 ;;; animate.el ends here