2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990-1995, 1998-2015 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
7 @cindex position (in buffer)
8 @cindex buffer position
10 A @dfn{position} is the index of a character in the text of a buffer.
11 More precisely, a position identifies the place between two characters
12 (or before the first character, or after the last character), so we can
13 speak of the character before or after a given position. However, we
14 often speak of the character ``at'' a position, meaning the character
17 Positions are usually represented as integers starting from 1, but
18 can also be represented as @dfn{markers}---special objects that
19 relocate automatically when text is inserted or deleted so they stay
20 with the surrounding characters. Functions that expect an argument to
21 be a position (an integer), but accept a marker as a substitute,
22 normally ignore which buffer the marker points into; they convert the
23 marker to an integer, and use that integer, exactly as if you had
24 passed the integer as the argument, even if the marker points to the
25 ``wrong'' buffer. A marker that points nowhere cannot convert to an
26 integer; using it instead of an integer causes an error.
29 See also the ``field'' feature (@pxref{Fields}), which provides
30 functions that are used by many cursor-motion commands.
33 * Point:: The special position where editing takes place.
34 * Motion:: Changing point.
35 * Excursions:: Temporary motion and buffer changes.
36 * Narrowing:: Restricting editing to a portion of the buffer.
43 @dfn{Point} is a special buffer position used by many editing
44 commands, including the self-inserting typed characters and text
45 insertion functions. Other commands move point through the text
46 to allow editing and insertion at different places.
48 Like other positions, point designates a place between two characters
49 (or before the first character, or after the last character), rather
50 than a particular character. Usually terminals display the cursor over
51 the character that immediately follows point; point is actually before
52 the character on which the cursor sits.
54 @cindex point with narrowing
55 The value of point is a number no less than 1, and no greater than the
56 buffer size plus 1. If narrowing is in effect (@pxref{Narrowing}), then
57 point is constrained to fall within the accessible portion of the buffer
58 (possibly at one end of it).
60 Each buffer has its own value of point, which is independent of the
61 value of point in other buffers. Each window also has a value of point,
62 which is independent of the value of point in other windows on the same
63 buffer. This is why point can have different values in various windows
64 that display the same buffer. When a buffer appears in only one window,
65 the buffer's point and the window's point normally have the same value,
66 so the distinction is rarely important. @xref{Window Point}, for more
70 @cindex current buffer position
71 This function returns the value of point in the current buffer,
84 This function returns the minimum accessible value of point in the
85 current buffer. This is normally 1, but if narrowing is in effect, it
86 is the position of the start of the region that you narrowed to.
91 This function returns the maximum accessible value of point in the
92 current buffer. This is @code{(1+ (buffer-size))}, unless narrowing is
93 in effect, in which case it is the position of the end of the region
94 that you narrowed to. (@xref{Narrowing}.)
97 @defun buffer-end flag
98 This function returns @code{(point-max)} if @var{flag} is greater than
99 0, @code{(point-min)} otherwise. The argument @var{flag} must be a
103 @defun buffer-size &optional buffer
104 This function returns the total number of characters in the current
105 buffer. In the absence of any narrowing (@pxref{Narrowing}),
106 @code{point-max} returns a value one larger than this.
108 If you specify a buffer, @var{buffer}, then the value is the
109 size of @var{buffer}.
125 @cindex motion by chars, words, lines, lists
127 Motion functions change the value of point, either relative to the
128 current value of point, relative to the beginning or end of the buffer,
129 or relative to the edges of the selected window. @xref{Point}.
132 * Character Motion:: Moving in terms of characters.
133 * Word Motion:: Moving in terms of words.
134 * Buffer End Motion:: Moving to the beginning or end of the buffer.
135 * Text Lines:: Moving in terms of lines of text.
136 * Screen Lines:: Moving in terms of lines as displayed.
137 * List Motion:: Moving by parsing lists and sexps.
138 * Skipping Characters:: Skipping characters belonging to a certain set.
141 @node Character Motion
142 @subsection Motion by Characters
144 These functions move point based on a count of characters.
145 @code{goto-char} is the fundamental primitive; the other functions use
148 @deffn Command goto-char position
149 This function sets point in the current buffer to the value
151 @c This behavior used to be documented until 2013/08.
153 If @var{position} is less than 1, it moves point to the beginning of
154 the buffer. If @var{position} is greater than the length of the
155 buffer, it moves point to the end.
158 If narrowing is in effect, @var{position} still counts from the
159 beginning of the buffer, but point cannot go outside the accessible
160 portion. If @var{position} is out of range, @code{goto-char} moves
161 point to the beginning or the end of the accessible portion.
163 When this function is called interactively, @var{position} is the
164 numeric prefix argument, if provided; otherwise it is read from the
167 @code{goto-char} returns @var{position}.
170 @deffn Command forward-char &optional count
171 @c @kindex beginning-of-buffer
172 @c @kindex end-of-buffer
173 This function moves point @var{count} characters forward, towards the
174 end of the buffer (or backward, towards the beginning of the buffer, if
175 @var{count} is negative). If @var{count} is @code{nil}, the default
178 If this attempts to move past the beginning or end of the buffer (or
179 the limits of the accessible portion, when narrowing is in effect), it
180 signals an error with error symbol @code{beginning-of-buffer} or
181 @code{end-of-buffer}.
183 In an interactive call, @var{count} is the numeric prefix argument.
186 @deffn Command backward-char &optional count
187 This is just like @code{forward-char} except that it moves
188 in the opposite direction.
192 @subsection Motion by Words
194 These functions for parsing words use the syntax table to decide
195 whether a given character is part of a word. @xref{Syntax Tables}.
197 @deffn Command forward-word &optional count
198 This function moves point forward @var{count} words (or backward if
199 @var{count} is negative). If @var{count} is omitted or @code{nil}, it
202 ``Moving one word'' means moving until point crosses a
203 word-constituent character and then encounters a word-separator
204 character. However, this function cannot move point past the boundary
205 of the accessible portion of the buffer, or across a field boundary
206 (@pxref{Fields}). The most common case of a field boundary is the end
207 of the prompt in the minibuffer.
209 If it is possible to move @var{count} words, without being stopped
210 prematurely by the buffer boundary or a field boundary, the value is
211 @code{t}. Otherwise, the return value is @code{nil} and point stops at
212 the buffer boundary or field boundary.
214 If @code{inhibit-field-text-motion} is non-@code{nil},
215 this function ignores field boundaries.
217 In an interactive call, @var{count} is specified by the numeric prefix
221 @deffn Command backward-word &optional count
222 This function is just like @code{forward-word}, except that it moves
223 backward until encountering the front of a word, rather than forward.
226 @defopt words-include-escapes
228 This variable affects the behavior of @code{forward-word} and everything
229 that uses it. If it is non-@code{nil}, then characters in the
230 ``escape'' and ``character quote'' syntax classes count as part of
231 words. Otherwise, they do not.
234 @defvar inhibit-field-text-motion
235 If this variable is non-@code{nil}, certain motion functions including
236 @code{forward-word}, @code{forward-sentence}, and
237 @code{forward-paragraph} ignore field boundaries.
240 @node Buffer End Motion
241 @subsection Motion to an End of the Buffer
242 @cindex move to beginning or end of buffer
244 To move point to the beginning of the buffer, write:
248 (goto-char (point-min))
253 Likewise, to move to the end of the buffer, use:
257 (goto-char (point-max))
261 Here are two commands that users use to do these things. They are
262 documented here to warn you not to use them in Lisp programs, because
263 they set the mark and display messages in the echo area.
265 @deffn Command beginning-of-buffer &optional n
266 This function moves point to the beginning of the buffer (or the limits
267 of the accessible portion, when narrowing is in effect), setting the
268 mark at the previous position (except in Transient Mark mode, if
269 the mark is already active, it does not set the mark.)
271 If @var{n} is non-@code{nil}, then it puts point @var{n} tenths of the
272 way from the beginning of the accessible portion of the buffer. In an
273 interactive call, @var{n} is the numeric prefix argument, if provided;
274 otherwise @var{n} defaults to @code{nil}.
276 @strong{Warning:} Don't use this function in Lisp programs!
279 @deffn Command end-of-buffer &optional n
280 This function moves point to the end of the buffer (or the limits of
281 the accessible portion, when narrowing is in effect), setting the mark
282 at the previous position (except in Transient Mark mode when the mark
283 is already active). If @var{n} is non-@code{nil}, then it puts point
284 @var{n} tenths of the way from the end of the accessible portion of
287 In an interactive call, @var{n} is the numeric prefix argument,
288 if provided; otherwise @var{n} defaults to @code{nil}.
290 @strong{Warning:} Don't use this function in Lisp programs!
294 @subsection Motion by Text Lines
297 Text lines are portions of the buffer delimited by newline characters,
298 which are regarded as part of the previous line. The first text line
299 begins at the beginning of the buffer, and the last text line ends at
300 the end of the buffer whether or not the last character is a newline.
301 The division of the buffer into text lines is not affected by the width
302 of the window, by line continuation in display, or by how tabs and
303 control characters are displayed.
305 @deffn Command beginning-of-line &optional count
306 This function moves point to the beginning of the current line. With an
307 argument @var{count} not @code{nil} or 1, it moves forward
308 @var{count}@minus{}1 lines and then to the beginning of the line.
310 This function does not move point across a field boundary
311 (@pxref{Fields}) unless doing so would move beyond there to a
312 different line; therefore, if @var{count} is @code{nil} or 1, and
313 point starts at a field boundary, point does not move. To ignore
314 field boundaries, either bind @code{inhibit-field-text-motion} to
315 @code{t}, or use the @code{forward-line} function instead. For
316 instance, @code{(forward-line 0)} does the same thing as
317 @code{(beginning-of-line)}, except that it ignores field boundaries.
319 If this function reaches the end of the buffer (or of the accessible
320 portion, if narrowing is in effect), it positions point there. No error
324 @defun line-beginning-position &optional count
325 Return the position that @code{(beginning-of-line @var{count})}
329 @deffn Command end-of-line &optional count
330 This function moves point to the end of the current line. With an
331 argument @var{count} not @code{nil} or 1, it moves forward
332 @var{count}@minus{}1 lines and then to the end of the line.
334 This function does not move point across a field boundary
335 (@pxref{Fields}) unless doing so would move beyond there to a
336 different line; therefore, if @var{count} is @code{nil} or 1, and
337 point starts at a field boundary, point does not move. To ignore
338 field boundaries, bind @code{inhibit-field-text-motion} to @code{t}.
340 If this function reaches the end of the buffer (or of the accessible
341 portion, if narrowing is in effect), it positions point there. No error
345 @defun line-end-position &optional count
346 Return the position that @code{(end-of-line @var{count})}
350 @deffn Command forward-line &optional count
351 @cindex beginning of line
352 This function moves point forward @var{count} lines, to the beginning of
353 the line following that. If @var{count} is negative, it moves point
354 @minus{}@var{count} lines backward, to the beginning of a line
355 preceding that. If @var{count} is zero, it moves point to the
356 beginning of the current line. If @var{count} is @code{nil}, that
359 If @code{forward-line} encounters the beginning or end of the buffer (or
360 of the accessible portion) before finding that many lines, it sets point
361 there. No error is signaled.
363 @code{forward-line} returns the difference between @var{count} and the
364 number of lines actually moved. If you attempt to move down five lines
365 from the beginning of a buffer that has only three lines, point stops at
366 the end of the last line, and the value will be 2. As an explicit
367 exception, if the last accessible line is non-empty, but has no
368 newline (e.g., if the buffer ends without a newline), the function
369 sets point to the end of that line, and the value returned by the
370 function counts that line as one line successfully moved.
372 In an interactive call, @var{count} is the numeric prefix argument.
375 @defun count-lines start end
376 @cindex lines in region
377 @anchor{Definition of count-lines}
378 This function returns the number of lines between the positions
379 @var{start} and @var{end} in the current buffer. If @var{start} and
380 @var{end} are equal, then it returns 0. Otherwise it returns at least
381 1, even if @var{start} and @var{end} are on the same line. This is
382 because the text between them, considered in isolation, must contain at
383 least one line unless it is empty.
386 @deffn Command count-words start end
387 @cindex words in region
388 This function returns the number of words between the positions
389 @var{start} and @var{end} in the current buffer.
391 This function can also be called interactively. In that case, it
392 prints a message reporting the number of lines, words, and characters
393 in the buffer, or in the region if the region is active.
396 @defun line-number-at-pos &optional pos
398 This function returns the line number in the current buffer
399 corresponding to the buffer position @var{pos}. If @var{pos} is @code{nil}
400 or omitted, the current buffer position is used.
405 The @code{previous-line} and @code{next-line} commands are functions
406 that should not be used in programs. They are for users and are
407 mentioned here only for completeness.
409 @deffn Command previous-line count
411 This function moves point up @var{count} lines (down if @var{count}
412 is negative). In moving, it attempts to keep point in the ``goal column''
413 (normally the same column that it was at the beginning of the move).
415 If there is no character in the target line exactly under the current
416 column, point is positioned after the character in that line which
417 spans this column, or at the end of the line if it is not long enough.
419 If it attempts to move beyond the top or bottom of the buffer (or clipped
420 region), then point is positioned in the goal column in the top or
421 bottom line. No error is signaled.
423 In an interactive call, @var{count} will be the numeric
426 The command @code{set-goal-column} can be used to create a semipermanent
427 goal column to which this command always moves. Then it does not try to
430 If you are thinking of using this in a Lisp program, consider using
431 @code{forward-line} with a negative argument instead. It is usually easier
432 to use and more reliable (no dependence on goal column, etc.).
435 @deffn Command next-line count
436 This function moves point down @var{count} lines (up if @var{count}
437 is negative). In moving, it attempts to keep point in the ``goal column''
438 (normally the same column that it was at the beginning of the move).
440 If there is no character in the target line exactly under the current
441 column, point is positioned after the character in that line which
442 spans this column, or at the end of the line if it is not long enough.
444 If it attempts to move beyond the top or bottom of the buffer (or clipped
445 region), then point is positioned in the goal column in the top or
446 bottom line. No error is signaled.
448 In the case where the @var{count} is 1, and point is on the last
449 line of the buffer (or clipped region), a new empty line is inserted at the
450 end of the buffer (or clipped region) and point moved there.
452 In an interactive call, @var{count} will be the numeric
455 The command @code{set-goal-column} can be used to create a semipermanent
456 goal column to which this command always moves. Then it does not try to
459 If you are thinking of using this in a Lisp program, consider using
460 @code{forward-line} instead. It is usually easier
461 to use and more reliable (no dependence on goal column, etc.).
467 Also see the functions @code{bolp} and @code{eolp} in @ref{Near Point}.
468 These functions do not move point, but test whether it is already at the
469 beginning or end of a line.
472 @subsection Motion by Screen Lines
473 @cindex screen lines, moving by
475 The line functions in the previous section count text lines, delimited
476 only by newline characters. By contrast, these functions count screen
477 lines, which are defined by the way the text appears on the screen. A
478 text line is a single screen line if it is short enough to fit the width
479 of the selected window, but otherwise it may occupy several screen
482 In some cases, text lines are truncated on the screen rather than
483 continued onto additional screen lines. In these cases,
484 @code{vertical-motion} moves point much like @code{forward-line}.
487 Because the width of a given string depends on the flags that control
488 the appearance of certain characters, @code{vertical-motion} behaves
489 differently, for a given piece of text, depending on the buffer it is
490 in, and even on the selected window (because the width, the truncation
491 flag, and display table may vary between windows). @xref{Usual
494 These functions scan text to determine where screen lines break, and
495 thus take time proportional to the distance scanned.
497 If you intend to use them heavily, Emacs provides caches which may
498 improve the performance of your code. @xref{Truncation, cache-long-scans}.
501 @defun vertical-motion count &optional window cur-col
502 This function moves point to the start of the screen line @var{count}
503 screen lines down from the screen line containing point. If @var{count}
504 is negative, it moves up instead.
506 The @var{count} argument can be a cons cell, @code{(@var{cols}
507 . @var{lines})}, instead of an integer. Then the function moves by
508 @var{lines} screen lines, and puts point @var{cols} columns from the
509 visual start of that screen line. Note that @var{cols} are counted
510 from the @emph{visual} start of the line; if the window is scrolled
511 horizontally (@pxref{Horizontal Scrolling}), the column on which point
512 will end is in addition to the number of columns by which the text is
515 The return value is the number of screen lines over which point was
516 moved. The value may be less in absolute value than @var{count} if
517 the beginning or end of the buffer was reached.
519 The window @var{window} is used for obtaining parameters such as the
520 width, the horizontal scrolling, and the display table. But
521 @code{vertical-motion} always operates on the current buffer, even if
522 @var{window} currently displays some other buffer.
524 The optional argument @var{cur-col} specifies the current column when
525 the function is called. This is the window-relative horizontal
526 coordinate of point, measured in units of font width of the frame's
527 default face. Providing it speeds up the function, especially in very
528 long lines, because it doesn't have to go back in the buffer in order
529 to determine the current column. Note that @var{cur-col} is also
530 counted from the visual start of the line.
533 @defun count-screen-lines &optional beg end count-final-newline window
534 This function returns the number of screen lines in the text from
535 @var{beg} to @var{end}. The number of screen lines may be different
536 from the number of actual lines, due to line continuation, the display
537 table, etc. If @var{beg} and @var{end} are @code{nil} or omitted,
538 they default to the beginning and end of the accessible portion of the
541 If the region ends with a newline, that is ignored unless the optional
542 third argument @var{count-final-newline} is non-@code{nil}.
544 The optional fourth argument @var{window} specifies the window for
545 obtaining parameters such as width, horizontal scrolling, and so on.
546 The default is to use the selected window's parameters.
548 Like @code{vertical-motion}, @code{count-screen-lines} always uses the
549 current buffer, regardless of which buffer is displayed in
550 @var{window}. This makes possible to use @code{count-screen-lines} in
551 any buffer, whether or not it is currently displayed in some window.
554 @deffn Command move-to-window-line count
555 This function moves point with respect to the text currently displayed
556 in the selected window. It moves point to the beginning of the screen
557 line @var{count} screen lines from the top of the window. If
558 @var{count} is negative, that specifies a position
559 @w{@minus{}@var{count}} lines from the bottom (or the last line of the
560 buffer, if the buffer ends above the specified screen position).
562 If @var{count} is @code{nil}, then point moves to the beginning of the
563 line in the middle of the window. If the absolute value of @var{count}
564 is greater than the size of the window, then point moves to the place
565 that would appear on that screen line if the window were tall enough.
566 This will probably cause the next redisplay to scroll to bring that
567 location onto the screen.
569 In an interactive call, @var{count} is the numeric prefix argument.
571 The value returned is the window line number point has moved to, with
572 the top line in the window numbered 0.
575 @defun compute-motion from frompos to topos width offsets window
576 This function scans the current buffer, calculating screen positions.
577 It scans the buffer forward from position @var{from}, assuming that is
578 at screen coordinates @var{frompos}, to position @var{to} or coordinates
579 @var{topos}, whichever comes first. It returns the ending buffer
580 position and screen coordinates.
582 The coordinate arguments @var{frompos} and @var{topos} are cons cells of
583 the form @code{(@var{hpos} . @var{vpos})}.
585 The argument @var{width} is the number of columns available to display
586 text; this affects handling of continuation lines. @code{nil} means
587 the actual number of usable text columns in the window, which is
588 equivalent to the value returned by @code{(window-width window)}.
590 The argument @var{offsets} is either @code{nil} or a cons cell of the
591 form @code{(@var{hscroll} . @var{tab-offset})}. Here @var{hscroll} is
592 the number of columns not being displayed at the left margin; most
593 callers get this by calling @code{window-hscroll}. Meanwhile,
594 @var{tab-offset} is the offset between column numbers on the screen and
595 column numbers in the buffer. This can be nonzero in a continuation
596 line, when the previous screen lines' widths do not add up to a multiple
597 of @code{tab-width}. It is always zero in a non-continuation line.
599 The window @var{window} serves only to specify which display table to
600 use. @code{compute-motion} always operates on the current buffer,
601 regardless of what buffer is displayed in @var{window}.
603 The return value is a list of five elements:
606 (@var{pos} @var{hpos} @var{vpos} @var{prevhpos} @var{contin})
610 Here @var{pos} is the buffer position where the scan stopped, @var{vpos}
611 is the vertical screen position, and @var{hpos} is the horizontal screen
614 The result @var{prevhpos} is the horizontal position one character back
615 from @var{pos}. The result @var{contin} is @code{t} if the last line
616 was continued after (or within) the previous character.
618 For example, to find the buffer position of column @var{col} of screen line
619 @var{line} of a certain window, pass the window's display start location
620 as @var{from} and the window's upper-left coordinates as @var{frompos}.
621 Pass the buffer's @code{(point-max)} as @var{to}, to limit the scan to
622 the end of the accessible portion of the buffer, and pass @var{line} and
623 @var{col} as @var{topos}. Here's a function that does this:
626 (defun coordinates-of-position (col line)
627 (car (compute-motion (window-start)
632 (cons (window-hscroll) 0)
636 When you use @code{compute-motion} for the minibuffer, you need to use
637 @code{minibuffer-prompt-width} to get the horizontal position of the
638 beginning of the first screen line. @xref{Minibuffer Contents}.
642 @subsection Moving over Balanced Expressions
644 @cindex Lisp expression motion
646 @cindex balanced parenthesis motion
648 Here are several functions concerned with balanced-parenthesis
649 expressions (also called @dfn{sexps} in connection with moving across
650 them in Emacs). The syntax table controls how these functions interpret
651 various characters; see @ref{Syntax Tables}. @xref{Parsing
652 Expressions}, for lower-level primitives for scanning sexps or parts of
653 sexps. For user-level commands, see @ref{Parentheses,, Commands for
654 Editing with Parentheses, emacs, The GNU Emacs Manual}.
656 @deffn Command forward-list &optional arg
657 This function moves forward across @var{arg} (default 1) balanced groups of
658 parentheses. (Other syntactic entities such as words or paired string
662 @deffn Command backward-list &optional arg
663 This function moves backward across @var{arg} (default 1) balanced groups of
664 parentheses. (Other syntactic entities such as words or paired string
668 @deffn Command up-list &optional arg escape-strings no-syntax-crossing
669 This function moves forward out of @var{arg} (default 1) levels of
670 parentheses. A negative argument means move backward but still to a
671 less deep spot. If @var{escape-strings} is non-@code{nil} (as it is
672 interactively), move out of enclosing strings as well. If
673 @var{no-syntax-crossing} is non-@code{nil} (as it is interactively), prefer
674 to break out of any enclosing string instead of moving to the start of
675 a list broken across multiple strings. On error, location of point is
679 @deffn Command backward-up-list &optional arg escape-strings no-syntax-crossing
680 This function is just like @code{up-list}, but with a negated argument.
683 @deffn Command down-list &optional arg
684 This function moves forward into @var{arg} (default 1) levels of
685 parentheses. A negative argument means move backward but still go
686 deeper in parentheses (@minus{}@var{arg} levels).
689 @deffn Command forward-sexp &optional arg
690 This function moves forward across @var{arg} (default 1) balanced expressions.
691 Balanced expressions include both those delimited by parentheses and
692 other kinds, such as words and string constants.
693 @xref{Parsing Expressions}. For example,
697 ---------- Buffer: foo ----------
698 (concat@point{} "foo " (car x) y z)
699 ---------- Buffer: foo ----------
706 ---------- Buffer: foo ----------
707 (concat "foo " (car x) y@point{} z)
708 ---------- Buffer: foo ----------
713 @deffn Command backward-sexp &optional arg
714 This function moves backward across @var{arg} (default 1) balanced expressions.
717 @deffn Command beginning-of-defun &optional arg
718 This function moves back to the @var{arg}th beginning of a defun. If
719 @var{arg} is negative, this actually moves forward, but it still moves
720 to the beginning of a defun, not to the end of one. @var{arg} defaults
724 @deffn Command end-of-defun &optional arg
725 This function moves forward to the @var{arg}th end of a defun. If
726 @var{arg} is negative, this actually moves backward, but it still moves
727 to the end of a defun, not to the beginning of one. @var{arg} defaults
731 @defopt defun-prompt-regexp
732 If non-@code{nil}, this buffer-local variable holds a regular
733 expression that specifies what text can appear before the
734 open-parenthesis that starts a defun. That is to say, a defun begins
735 on a line that starts with a match for this regular expression,
736 followed by a character with open-parenthesis syntax.
739 @defopt open-paren-in-column-0-is-defun-start
740 If this variable's value is non-@code{nil}, an open parenthesis in
741 column 0 is considered to be the start of a defun. If it is
742 @code{nil}, an open parenthesis in column 0 has no special meaning.
743 The default is @code{t}.
746 @defvar beginning-of-defun-function
747 If non-@code{nil}, this variable holds a function for finding the
748 beginning of a defun. The function @code{beginning-of-defun}
749 calls this function instead of using its normal method, passing it its
750 optional argument. If the argument is non-@code{nil}, the function
751 should move back by that many functions, like
752 @code{beginning-of-defun} does.
755 @defvar end-of-defun-function
756 If non-@code{nil}, this variable holds a function for finding the end of
757 a defun. The function @code{end-of-defun} calls this function instead
758 of using its normal method.
761 @node Skipping Characters
762 @subsection Skipping Characters
763 @cindex skipping characters
765 The following two functions move point over a specified set of
766 characters. For example, they are often used to skip whitespace. For
767 related functions, see @ref{Motion and Syntax}.
769 These functions convert the set string to multibyte if the buffer is
770 multibyte, and they convert it to unibyte if the buffer is unibyte, as
771 the search functions do (@pxref{Searching and Matching}).
773 @defun skip-chars-forward character-set &optional limit
774 This function moves point in the current buffer forward, skipping over a
775 given set of characters. It examines the character following point,
776 then advances point if the character matches @var{character-set}. This
777 continues until it reaches a character that does not match. The
778 function returns the number of characters moved over.
780 The argument @var{character-set} is a string, like the inside of a
781 @samp{[@dots{}]} in a regular expression except that @samp{]} does not
782 terminate it, and @samp{\} quotes @samp{^}, @samp{-} or @samp{\}.
783 Thus, @code{"a-zA-Z"} skips over all letters, stopping before the
784 first nonletter, and @code{"^a-zA-Z"} skips nonletters stopping before
785 the first letter. See @xref{Regular Expressions}. Character classes
786 can also be used, e.g., @code{"[:alnum:]"}. See @pxref{Char Classes}.
788 If @var{limit} is supplied (it must be a number or a marker), it
789 specifies the maximum position in the buffer that point can be skipped
790 to. Point will stop at or before @var{limit}.
792 In the following example, point is initially located directly before the
793 @samp{T}. After the form is evaluated, point is located at the end of
794 that line (between the @samp{t} of @samp{hat} and the newline). The
795 function skips all letters and spaces, but not newlines.
799 ---------- Buffer: foo ----------
800 I read "@point{}The cat in the hat
802 ---------- Buffer: foo ----------
806 (skip-chars-forward "a-zA-Z ")
809 ---------- Buffer: foo ----------
810 I read "The cat in the hat@point{}
812 ---------- Buffer: foo ----------
817 @defun skip-chars-backward character-set &optional limit
818 This function moves point backward, skipping characters that match
819 @var{character-set}, until @var{limit}. It is just like
820 @code{skip-chars-forward} except for the direction of motion.
822 The return value indicates the distance traveled. It is an integer that
830 It is often useful to move point ``temporarily'' within a localized
831 portion of the program. This is called an @dfn{excursion}, and it is
832 done with the @code{save-excursion} special form. This construct
833 remembers the initial identity of the current buffer, and its value
834 of point, and restores them after the excursion
835 completes. It is the standard way to move point within one part of a
836 program and avoid affecting the rest of the program, and is used
837 thousands of times in the Lisp sources of Emacs.
839 If you only need to save and restore the identity of the current
840 buffer, use @code{save-current-buffer} or @code{with-current-buffer}
841 instead (@pxref{Current Buffer}). If you need to save or restore
842 window configurations, see the forms described in @ref{Window
843 Configurations} and in @ref{Frame Configurations}. @c frameset?
845 @defspec save-excursion body@dots{}
846 @cindex mark excursion
847 @cindex point excursion
848 This special form saves the identity of the current buffer and the
849 value of point in it, evaluates @var{body}, and finally
850 restores the buffer and its saved value of point. both saved values are
851 restored even in case of an abnormal exit via
852 @code{throw} or error (@pxref{Nonlocal Exits}).
854 The value returned by @code{save-excursion} is the result of the last
855 form in @var{body}, or @code{nil} if no body forms were given.
858 Because @code{save-excursion} only saves point for the
859 buffer that was current at the start of the excursion, any changes
860 made to point in other buffers, during the excursion, will
861 remain in effect afterward. This frequently leads to unintended
862 consequences, so the byte compiler warns if you call @code{set-buffer}
866 Warning: Use `with-current-buffer' rather than
867 save-excursion+set-buffer
871 To avoid such problems, you should call @code{save-excursion} only
872 after setting the desired current buffer, as in the following example:
876 (defun append-string-to-buffer (string buffer)
877 "Append STRING to the end of BUFFER."
878 (with-current-buffer buffer
880 (goto-char (point-max))
885 @cindex window excursions
886 Likewise, @code{save-excursion} does not restore window-buffer
887 correspondences altered by functions such as @code{switch-to-buffer}.
889 @strong{Warning:} Ordinary insertion of text adjacent to the saved
890 point value relocates the saved value, just as it relocates all
891 markers. More precisely, the saved value is a marker with insertion
892 type @code{nil}. @xref{Marker Insertion Types}. Therefore, when the
893 saved point value is restored, it normally comes before the inserted
896 @defmac save-mark-and-excursion body@dots{}
897 @cindex mark excursion
898 @cindex point excursion
899 This macro is like @code{save-excursion}, but also saves and restores
900 the mark location and @code{mark-active}. This macro does what
901 @code{save-excursion} did before Emacs 25.1.
907 @cindex restriction (in a buffer)
908 @cindex accessible portion (of a buffer)
910 @dfn{Narrowing} means limiting the text addressable by Emacs editing
911 commands to a limited range of characters in a buffer. The text that
912 remains addressable is called the @dfn{accessible portion} of the
915 Narrowing is specified with two buffer positions, which become the
916 beginning and end of the accessible portion. For most editing
917 commands and primitives, these positions replace the values of the
918 beginning and end of the buffer. While narrowing is in effect, no
919 text outside the accessible portion is displayed, and point cannot
920 move outside the accessible portion. Note that narrowing does not
921 alter actual buffer positions (@pxref{Point}); it only determines
922 which positions are considered the accessible portion of the buffer.
923 Most functions refuse to operate on text that is outside the
926 Commands for saving buffers are unaffected by narrowing; they save
927 the entire buffer regardless of any narrowing.
929 If you need to display in a single buffer several very different
930 types of text, consider using an alternative facility described in
933 @deffn Command narrow-to-region start end
934 This function sets the accessible portion of the current buffer to start
935 at @var{start} and end at @var{end}. Both arguments should be character
938 In an interactive call, @var{start} and @var{end} are set to the bounds
939 of the current region (point and the mark, with the smallest first).
942 @deffn Command narrow-to-page &optional move-count
943 This function sets the accessible portion of the current buffer to
944 include just the current page. An optional first argument
945 @var{move-count} non-@code{nil} means to move forward or backward by
946 @var{move-count} pages and then narrow to one page. The variable
947 @code{page-delimiter} specifies where pages start and end
948 (@pxref{Standard Regexps}).
950 In an interactive call, @var{move-count} is set to the numeric prefix
956 This function cancels any narrowing in the current buffer, so that the
957 entire contents are accessible. This is called @dfn{widening}.
958 It is equivalent to the following expression:
961 (narrow-to-region 1 (1+ (buffer-size)))
965 @defun buffer-narrowed-p
966 This function returns non-@code{nil} if the buffer is narrowed, and
967 @code{nil} otherwise.
970 @defspec save-restriction body@dots{}
971 This special form saves the current bounds of the accessible portion,
972 evaluates the @var{body} forms, and finally restores the saved bounds,
973 thus restoring the same state of narrowing (or absence thereof) formerly
974 in effect. The state of narrowing is restored even in the event of an
975 abnormal exit via @code{throw} or error (@pxref{Nonlocal Exits}).
976 Therefore, this construct is a clean way to narrow a buffer temporarily.
978 The value returned by @code{save-restriction} is that returned by the
979 last form in @var{body}, or @code{nil} if no body forms were given.
981 @c Wordy to avoid overfull hbox. --rjc 16mar92
982 @strong{Caution:} it is easy to make a mistake when using the
983 @code{save-restriction} construct. Read the entire description here
986 If @var{body} changes the current buffer, @code{save-restriction} still
987 restores the restrictions on the original buffer (the buffer whose
988 restrictions it saved from), but it does not restore the identity of the
991 @code{save-restriction} does @emph{not} restore point; use
992 @code{save-excursion} for that. If you use both @code{save-restriction}
993 and @code{save-excursion} together, @code{save-excursion} should come
994 first (on the outside). Otherwise, the old point value would be
995 restored with temporary narrowing still in effect. If the old point
996 value were outside the limits of the temporary narrowing, this would
997 fail to restore it accurately.
999 Here is a simple example of correct use of @code{save-restriction}:
1003 ---------- Buffer: foo ----------
1004 This is the contents of foo
1005 This is the contents of foo
1006 This is the contents of foo@point{}
1007 ---------- Buffer: foo ----------
1015 (narrow-to-region 1 (point))
1016 (goto-char (point-min))
1017 (replace-string "foo" "bar")))
1019 ---------- Buffer: foo ----------
1020 This is the contents of bar
1021 This is the contents of bar
1022 This is the contents of foo@point{}
1023 ---------- Buffer: foo ----------