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[emacs.git] / src / frame.h
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1 /* Define frame-object for GNU Emacs.
2 Copyright (C) 1993 Free Software Foundation, Inc.
4 This file is part of GNU Emacs.
6 GNU Emacs is free software; you can redistribute it and/or modify
7 it under the terms of the GNU General Public License as published by
8 the Free Software Foundation; either version 2, or (at your option)
9 any later version.
11 GNU Emacs is distributed in the hope that it will be useful,
12 but WITHOUT ANY WARRANTY; without even the implied warranty of
13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 GNU General Public License for more details.
16 You should have received a copy of the GNU General Public License
17 along with GNU Emacs; see the file COPYING. If not, write to
18 the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
21 /* Miscellanea. */
23 /* Nonzero means don't assume anything about current
24 contents of actual terminal frame */
25 extern int frame_garbaged;
27 /* Nonzero means FRAME_MESSAGE_BUF (selected_frame) is being used by
28 print. */
29 extern int message_buf_print;
32 /* The structure representing a frame.
34 We declare this even if MULTI_FRAME is not defined, because when
35 we lack multi-frame support, we use one instance of this structure
36 to represent the one frame we support. This is cleaner than
37 having miscellaneous random variables scattered about. */
39 enum output_method
40 { output_termcap, output_x_window };
42 struct frame
44 int size;
45 struct Lisp_Vector *next;
47 /* glyphs as they appear on the frame */
48 struct frame_glyphs *current_glyphs;
50 /* glyphs we'd like to appear on the frame */
51 struct frame_glyphs *desired_glyphs;
53 /* See do_line_insertion_deletion_costs for info on these arrays. */
54 /* Cost of inserting 1 line on this frame */
55 int *insert_line_cost;
56 /* Cost of deleting 1 line on this frame */
57 int *delete_line_cost;
58 /* Cost of inserting n lines on this frame */
59 int *insert_n_lines_cost;
60 /* Cost of deleting n lines on this frame */
61 int *delete_n_lines_cost;
63 /* glyphs for the mode line */
64 struct frame_glyphs *temp_glyphs;
66 /* Intended cursor position of this frame.
67 Measured in characters, counting from upper left corner
68 within the frame. */
69 int cursor_x;
70 int cursor_y;
72 /* Actual cursor position of this frame, and the character under it.
73 (Not used for terminal frames.) */
74 int phys_cursor_x;
75 int phys_cursor_y;
76 /* This is handy for undrawing the cursor, because current_glyphs is
77 not always accurate when in do_scrolling. */
78 GLYPH phys_cursor_glyph;
80 /* Size of this frame, in units of characters. */
81 int height;
82 int width;
84 /* New height and width for pending size change. 0 if no change pending. */
85 int new_height, new_width;
87 /* Name of this frame: a Lisp string. See also `explicit_name'. */
88 Lisp_Object name;
90 /* The frame which should receive keystrokes that occur in this
91 frame, or nil if they should go to the frame itself. This is
92 usually nil, but if the frame is minibufferless, we can use this
93 to redirect keystrokes to a surrogate minibuffer frame when
94 needed.
96 Note that a value of nil is different than having the field point
97 to the frame itself. Whenever the Fselect_frame function is used
98 to shift from one frame to the other, any redirections to the
99 original frame are shifted to the newly selected frame; if
100 focus_frame is nil, Fselect_frame will leave it alone. */
101 Lisp_Object focus_frame;
103 /* This frame's root window. Every frame has one.
104 If the frame has only a minibuffer window, this is it.
105 Otherwise, if the frame has a minibuffer window, this is its sibling. */
106 Lisp_Object root_window;
108 /* This frame's selected window.
109 Each frame has its own window hierarchy
110 and one of the windows in it is selected within the frame.
111 The selected window of the selected frame is Emacs's selected window. */
112 Lisp_Object selected_window;
114 /* This frame's minibuffer window.
115 Most frames have their own minibuffer windows,
116 but only the selected frame's minibuffer window
117 can actually appear to exist. */
118 Lisp_Object minibuffer_window;
120 /* Parameter alist of this frame.
121 These are the parameters specified when creating the frame
122 or modified with modify-frame-parameters. */
123 Lisp_Object param_alist;
125 /* List of scroll bars on this frame.
126 Actually, we don't specify exactly what is stored here at all; the
127 scroll bar implementation code can use it to store anything it likes.
128 This field is marked by the garbage collector. It is here
129 instead of in the `display' structure so that the garbage
130 collector doesn't need to look inside the window-system-dependent
131 structure. */
132 Lisp_Object scroll_bars;
133 Lisp_Object condemned_scroll_bars;
135 /* List of elements to display in the menu bar.
136 The elements have the form (KEY STRING . nil) to start;
137 when they are displayed, the hpos of the left edge goes in the cddr. */
138 Lisp_Object menu_bar_items;
140 /* Alist of elements (FACE-NAME . FACE-VECTOR-DATA). */
141 Lisp_Object face_alist;
143 /* The output method says how the contents of this frame
144 are displayed. It could be using termcap, or using an X window. */
145 enum output_method output_method;
147 /* A structure of auxiliary data used for displaying the contents.
148 struct x_display is used for X window frames;
149 it is defined in xterm.h. */
150 union display { struct x_display *x; int nothing; } display;
152 /* Number of lines of menu bar. */
153 int menu_bar_lines;
155 /* Nonzero if last attempt at redisplay on this frame was preempted. */
156 char display_preempted;
158 /* visible is nonzero if the frame is currently displayed; we check
159 it to see if we should bother updating the frame's contents.
160 DON'T SET IT DIRECTLY; instead, use FRAME_SET_VISIBLE.
162 Note that, since invisible frames aren't updated, whenever a
163 frame becomes visible again, it must be marked as garbaged. The
164 FRAME_SAMPLE_VISIBILITY macro takes care of this.
166 iconified is nonzero if the frame is currently iconified.
168 Asynchronous input handlers should NOT change these directly;
169 instead, they should change async_visible or async_iconified, and
170 let the FRAME_SAMPLE_VISIBILITY macro set visible and iconified
171 at the next redisplay.
173 These should probably be considered read-only by everyone except
174 FRAME_SAMPLE_VISIBILITY.
176 This two are mutually exclusive. They might both be zero, if the
177 frame has been made invisible without an icon. */
178 char visible, iconified;
180 /* Asynchronous input handlers change these, and
181 FRAME_SAMPLE_VISIBILITY copies them into visible and iconified.
182 See FRAME_SAMPLE_VISIBILITY, below. */
183 #ifdef __STDC__
184 volatile
185 #endif
186 char async_visible, async_iconified;
188 /* Nonzero if this frame should be redrawn. */
189 #ifdef __STDC__
190 volatile
191 #endif
192 char garbaged;
194 /* True if frame actually has a minibuffer window on it.
195 0 if using a minibuffer window that isn't on this frame. */
196 char has_minibuffer;
198 /* 0 means, if this frame has just one window,
199 show no modeline for that window. */
200 char wants_modeline;
202 /* Non-zero if the hardware device this frame is displaying on can
203 support scroll bars. */
204 char can_have_scroll_bars;
206 /* If can_have_scroll_bars is non-zero, this is non-zero if we should
207 actually display them on this frame. */
208 char has_vertical_scroll_bars;
210 /* Non-0 means raise this frame to the top of the heap when selected. */
211 char auto_raise;
213 /* Non-0 means lower this frame to the bottom of the stack when left. */
214 char auto_lower;
216 /* True if frame's root window can't be split. */
217 char no_split;
219 /* If this is set, then Emacs won't change the frame name to indicate
220 the current buffer, etcetera. If the user explicitly sets the frame
221 name, this gets set. If the user sets the name to Qnil, this is
222 cleared. */
223 char explicit_name;
225 /* Storage for messages to this frame. */
226 char *message_buf;
228 /* Nonnegative if current redisplay should not do scroll computation
229 for lines beyond a certain vpos. This is the vpos. */
230 int scroll_bottom_vpos;
233 #ifdef MULTI_FRAME
235 typedef struct frame *FRAME_PTR;
237 #define XFRAME(p) ((struct frame *) XPNTR (p))
238 #define XSETFRAME(p, v) ((struct frame *) XSETPNTR (p, v))
240 #define WINDOW_FRAME(w) (w)->frame
242 #define FRAME_LIVE_P(f) ((f)->display.nothing != 0)
243 #define FRAME_TERMCAP_P(f) ((f)->output_method == output_termcap)
244 #define FRAME_X_P(f) ((f)->output_method == output_x_window)
245 #define FRAME_MINIBUF_ONLY_P(f) \
246 EQ (FRAME_ROOT_WINDOW (f), FRAME_MINIBUF_WINDOW (f))
247 #define FRAME_HAS_MINIBUF_P(f) ((f)->has_minibuffer)
248 #define FRAME_CURRENT_GLYPHS(f) (f)->current_glyphs
249 #define FRAME_DESIRED_GLYPHS(f) (f)->desired_glyphs
250 #define FRAME_TEMP_GLYPHS(f) (f)->temp_glyphs
251 #define FRAME_HEIGHT(f) (f)->height
252 #define FRAME_WIDTH(f) (f)->width
253 #define FRAME_NEW_HEIGHT(f) (f)->new_height
254 #define FRAME_NEW_WIDTH(f) (f)->new_width
255 #define FRAME_MENU_BAR_LINES(f) (f)->menu_bar_lines
256 #define FRAME_CURSOR_X(f) (f)->cursor_x
257 #define FRAME_CURSOR_Y(f) (f)->cursor_y
258 #define FRAME_VISIBLE_P(f) ((f)->visible != 0)
259 #define FRAME_SET_VISIBLE(f,p) \
260 ((f)->async_visible = (p), FRAME_SAMPLE_VISIBILITY (f))
261 #define SET_FRAME_GARBAGED(f) (frame_garbaged = 1, f->garbaged = 1)
262 #define FRAME_GARBAGED_P(f) (f)->garbaged
263 #define FRAME_NO_SPLIT_P(f) (f)->no_split
264 #define FRAME_WANTS_MODELINE_P(f) (f)->wants_modeline
265 #define FRAME_ICONIFIED_P(f) (f)->iconified
266 #define FRAME_MINIBUF_WINDOW(f) (f)->minibuffer_window
267 #define FRAME_ROOT_WINDOW(f) (f)->root_window
268 #define FRAME_SELECTED_WINDOW(f) (f)->selected_window
269 #define SET_GLYPHS_FRAME(glyphs,frame) ((glyphs)->frame = (frame))
270 #define FRAME_INSERT_COST(f) (f)->insert_line_cost
271 #define FRAME_DELETE_COST(f) (f)->delete_line_cost
272 #define FRAME_INSERTN_COST(f) (f)->insert_n_lines_cost
273 #define FRAME_DELETEN_COST(f) (f)->delete_n_lines_cost
274 #define FRAME_MESSAGE_BUF(f) (f)->message_buf
275 #define FRAME_SCROLL_BOTTOM_VPOS(f) (f)->scroll_bottom_vpos
276 #define FRAME_FOCUS_FRAME(f) (f)->focus_frame
277 #define FRAME_CAN_HAVE_SCROLL_BARS(f) ((f)->can_have_scroll_bars)
278 #define FRAME_HAS_VERTICAL_SCROLL_BARS(f) ((f)->has_vertical_scroll_bars)
279 #define FRAME_SCROLL_BARS(f) ((f)->scroll_bars)
280 #define FRAME_CONDEMNED_SCROLL_BARS(f) ((f)->condemned_scroll_bars)
281 #define FRAME_MENU_BAR_ITEMS(f) ((f)->menu_bar_items)
283 /* Emacs's redisplay code could become confused if a frame's
284 visibility changes at arbitrary times. For example, if a frame is
285 visible while the desired glyphs are being built, but becomes
286 invisible before they are updated, then some rows of the
287 desired_glyphs will be left marked as enabled after redisplay is
288 complete, which should never happen. The next time the frame
289 becomes visible, redisplay will probably barf.
291 Currently, there are no similar situations involving iconified, but
292 the principle is the same.
294 So instead of having asynchronous input handlers directly set and
295 clear the frame's visibility and iconification flags, they just set
296 the async_visible and async_iconified flags; the redisplay code
297 calls the FRAME_SAMPLE_VISIBILITY macro before doing any redisplay,
298 which sets visible and iconified from their asynchronous
299 counterparts.
301 Synchronous code must use the FRAME_SET_VISIBLE macro.
303 Also, if a frame used to be invisible, but has just become visible,
304 it must be marked as garbaged, since redisplay hasn't been keeping
305 up its contents. */
306 #define FRAME_SAMPLE_VISIBILITY(f) \
307 (((f)->async_visible && ! (f)->visible) ? SET_FRAME_GARBAGED (f) : 0, \
308 (f)->visible = (f)->async_visible, \
309 (f)->iconified = (f)->async_iconified)
311 #define CHECK_FRAME(x, i) \
313 if (! FRAMEP (x)) \
314 x = wrong_type_argument (Qframep, (x)); \
317 #define CHECK_LIVE_FRAME(x, i) \
319 if (! FRAMEP (x) \
320 || ! FRAME_LIVE_P (XFRAME (x))) \
321 x = wrong_type_argument (Qframe_live_p, (x)); \
324 /* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
325 `for' loop which iterates over the elements of Vframe_list. The
326 loop will set FRAME_VAR, a Lisp_Object, to each frame in
327 Vframe_list in succession and execute the statement. LIST_VAR
328 should be a Lisp_Object too; it is used to iterate through the
329 Vframe_list.
331 If MULTI_FRAME isn't defined, then this loop expands to something which
332 executes the statement once. */
333 #define FOR_EACH_FRAME(list_var, frame_var) \
334 for ((list_var) = Vframe_list; \
335 (CONSP (list_var) \
336 && (frame_var = XCONS (list_var)->car, 1)); \
337 list_var = XCONS (list_var)->cdr)
340 extern Lisp_Object Qframep, Qframe_live_p, Qicon;
342 extern struct frame *selected_frame;
343 extern struct frame *last_nonminibuf_frame;
345 extern struct frame *make_terminal_frame ();
346 extern struct frame *make_frame ();
347 extern struct frame *make_minibuffer_frame ();
348 extern struct frame *make_frame_without_minibuffer ();
350 extern Lisp_Object Vframe_list;
351 extern Lisp_Object Vdefault_frame_alist;
353 extern Lisp_Object Vterminal_frame;
355 #else /* not MULTI_FRAME */
357 /* These definitions are used in a single-frame version of Emacs. */
359 #define FRAME_PTR int
361 /* A frame we use to store all the data concerning the screen when we
362 don't have multiple frames. Remember, if you store any data in it
363 which needs to be protected from GC, you should staticpro that
364 element explicitly. */
365 extern struct frame the_only_frame;
367 extern int selected_frame;
368 extern int last_nonminibuf_frame;
370 #define XFRAME(f) selected_frame
371 #define WINDOW_FRAME(w) selected_frame
373 #define FRAME_LIVE_P(f) 1
374 #define FRAME_TERMCAP_P(f) 1
375 #define FRAME_X_P(f) 0
376 #define FRAME_MINIBUF_ONLY_P(f) 0
377 #define FRAME_HAS_MINIBUF_P(f) 1
378 #define FRAME_CURRENT_GLYPHS(f) (the_only_frame.current_glyphs)
379 #define FRAME_DESIRED_GLYPHS(f) (the_only_frame.desired_glyphs)
380 #define FRAME_TEMP_GLYPHS(f) (the_only_frame.temp_glyphs)
381 #define FRAME_HEIGHT(f) (the_only_frame.height)
382 #define FRAME_WIDTH(f) (the_only_frame.width)
383 #define FRAME_NEW_HEIGHT(f) (the_only_frame.new_height)
384 #define FRAME_NEW_WIDTH(f) (the_only_frame.new_width)
385 #define FRAME_MENU_BAR_LINES(f) (the_only_frame.menu_bar_lines)
386 #define FRAME_CURSOR_X(f) (the_only_frame.cursor_x)
387 #define FRAME_CURSOR_Y(f) (the_only_frame.cursor_y)
388 #define FRAME_SET_VISIBLE(f,p) (p)
389 #define FRAME_VISIBLE_P(f) 1
390 #define SET_FRAME_GARBAGED(f) (frame_garbaged = 1)
391 #define FRAME_GARBAGED_P(f) (frame_garbaged)
392 #define FRAME_NO_SPLIT_P(f) 0
393 #define FRAME_WANTS_MODELINE_P(f) 1
394 #define FRAME_ICONIFIED_P(f) 0
395 #define FRAME_MINIBUF_WINDOW(f) (minibuf_window)
396 #define FRAME_ROOT_WINDOW(f) (the_only_frame.root_window)
397 #define FRAME_SELECTED_WINDOW(f) (selected_window)
398 #define SET_GLYPHS_FRAME(glyphs,frame) do ; while (0)
399 #define FRAME_INSERT_COST(frame) (the_only_frame.insert_line_cost)
400 #define FRAME_DELETE_COST(frame) (the_only_frame.delete_line_cost)
401 #define FRAME_INSERTN_COST(frame) (the_only_frame.insert_n_lines_cost)
402 #define FRAME_DELETEN_COST(frame) (the_only_frame.delete_n_lines_cost)
403 #define FRAME_MESSAGE_BUF(f) (the_only_frame.message_buf)
404 #define FRAME_SCROLL_BOTTOM_VPOS(f) (the_only_frame.scroll_bottom_vpos)
405 #define FRAME_FOCUS_FRAME(f) (Qnil)
406 #define FRAME_CAN_HAVE_SCROLL_BARS(f) (the_only_frame.can_have_scroll_bars)
407 #define FRAME_HAS_VERTICAL_SCROLL_BARS(f) \
408 (the_only_frame.has_vertical_scroll_bars)
409 #define FRAME_SCROLL_BARS(f) (the_only_frame.scroll_bars)
410 #define FRAME_CONDEMNED_SCROLL_BARS(f) (the_only_frame.condemned_scroll_bars)
411 #define FRAME_MENU_BAR_ITEMS(f) (the_only_frame.menu_bar_items)
413 /* See comments in definition above. */
414 #define FRAME_SAMPLE_VISIBILITY(f) (0)
416 #define CHECK_FRAME(x, i) do; while (0)
417 #define CHECK_LIVE_FRAME(x, y) do; while (0)
419 /* FOR_EACH_FRAME (LIST_VAR, FRAME_VAR) followed by a statement is a
420 `for' loop which iterates over the elements of Vframe_list. The
421 loop will set FRAME_VAR, a Lisp_Object, to each frame in
422 Vframe_list in succession and execute the statement. LIST_VAR
423 should be a Lisp_Object too; it is used to iterate through the
424 Vframe_list.
426 If MULTI_FRAME _is_ defined, then this loop expands to a real
427 `for' loop which traverses Vframe_list using LIST_VAR and
428 FRAME_VAR. */
429 #define FOR_EACH_FRAME(list_var, frame_var) \
430 for (list_var = Qt; frame_var = selected_frame, ! NILP (list_var); list_var = Qnil)
432 #endif /* not MULTI_FRAME */
435 /* Device- and MULTI_FRAME-independent scroll bar stuff. */
437 /* The number of columns a vertical scroll bar occupies. */
438 #define VERTICAL_SCROLL_BAR_WIDTH (2)
440 /* Return the starting column (zero-based) of the vertical scroll bar
441 for window W. The column before this one is the last column we can
442 use for text. If the window touches the right edge of the frame,
443 we have extra space allocated for it. Otherwise, the scroll bar
444 takes over the window's rightmost columns. */
445 #define WINDOW_VERTICAL_SCROLL_BAR_COLUMN(w) \
446 (((XINT ((w)->left) + XINT ((w)->width)) \
447 < FRAME_WIDTH (XFRAME (WINDOW_FRAME (w)))) \
448 ? XINT ((w)->left) + XINT ((w)->width) - VERTICAL_SCROLL_BAR_WIDTH \
449 : FRAME_WIDTH (XFRAME (WINDOW_FRAME (w))))
451 /* Return the height in lines of the vertical scroll bar in w. If the
452 window has a mode line, don't make the scroll bar extend that far. */
453 #define WINDOW_VERTICAL_SCROLL_BAR_HEIGHT(w) (window_internal_height (w))