2 @c This is part of the GNU Emacs Lisp Reference Manual.
3 @c Copyright (C) 1990-1994, 2001-2015 Free Software Foundation, Inc.
4 @c See the file elisp.texi for copying conditions.
6 @chapter Byte Compilation
7 @cindex byte compilation
9 @cindex compilation (Emacs Lisp)
11 Emacs Lisp has a @dfn{compiler} that translates functions written
12 in Lisp into a special representation called @dfn{byte-code} that can be
13 executed more efficiently. The compiler replaces Lisp function
14 definitions with byte-code. When a byte-code function is called, its
15 definition is evaluated by the @dfn{byte-code interpreter}.
17 Because the byte-compiled code is evaluated by the byte-code
18 interpreter, instead of being executed directly by the machine's
19 hardware (as true compiled code is), byte-code is completely
20 transportable from machine to machine without recompilation. It is not,
21 however, as fast as true compiled code.
23 In general, any version of Emacs can run byte-compiled code produced
24 by recent earlier versions of Emacs, but the reverse is not true.
26 @vindex no-byte-compile
27 If you do not want a Lisp file to be compiled, ever, put a file-local
28 variable binding for @code{no-byte-compile} into it, like this:
31 ;; -*-no-byte-compile: t; -*-
35 * Speed of Byte-Code:: An example of speedup from byte compilation.
36 * Compilation Functions:: Byte compilation functions.
37 * Docs and Compilation:: Dynamic loading of documentation strings.
38 * Dynamic Loading:: Dynamic loading of individual functions.
39 * Eval During Compile:: Code to be evaluated when you compile.
40 * Compiler Errors:: Handling compiler error messages.
41 * Byte-Code Objects:: The data type used for byte-compiled functions.
42 * Disassembly:: Disassembling byte-code; how to read byte-code.
45 @node Speed of Byte-Code
46 @section Performance of Byte-Compiled Code
48 A byte-compiled function is not as efficient as a primitive function
49 written in C, but runs much faster than the version written in Lisp.
55 "Return the time, in seconds, to run N iterations of a loop."
56 (let ((t1 (float-time)))
57 (while (> (setq n (1- n)) 0))
64 @result{} 10.235304117202759
68 (byte-compile 'silly-loop)
69 @result{} @r{[Compiled code not shown]}
74 @result{} 3.705854892730713
78 In this example, the interpreted code required 10 seconds to run,
79 whereas the byte-compiled code required less than 4 seconds. These
80 results are representative, but actual results may vary.
82 @node Compilation Functions
83 @section Byte-Compilation Functions
84 @cindex compilation functions
86 You can byte-compile an individual function or macro definition with
87 the @code{byte-compile} function. You can compile a whole file with
88 @code{byte-compile-file}, or several files with
89 @code{byte-recompile-directory} or @code{batch-byte-compile}.
91 Sometimes, the byte compiler produces warning and/or error messages
92 (@pxref{Compiler Errors}, for details). These messages are recorded
93 in a buffer called @file{*Compile-Log*}, which uses Compilation mode.
94 @xref{Compilation Mode,,,emacs, The GNU Emacs Manual}.
96 @cindex macro compilation
97 Be careful when writing macro calls in files that you intend to
98 byte-compile. Since macro calls are expanded when they are compiled,
99 the macros need to be loaded into Emacs or the byte compiler will not
100 do the right thing. The usual way to handle this is with
101 @code{require} forms which specify the files containing the needed
102 macro definitions (@pxref{Named Features}). Normally, the
103 byte compiler does not evaluate the code that it is compiling, but it
104 handles @code{require} forms specially, by loading the specified
105 libraries. To avoid loading the macro definition files when someone
106 @emph{runs} the compiled program, write @code{eval-when-compile}
107 around the @code{require} calls (@pxref{Eval During Compile}). For
108 more details, @xref{Compiling Macros}.
110 Inline (@code{defsubst}) functions are less troublesome; if you
111 compile a call to such a function before its definition is known, the
112 call will still work right, it will just run slower.
114 @defun byte-compile symbol
115 This function byte-compiles the function definition of @var{symbol},
116 replacing the previous definition with the compiled one. The function
117 definition of @var{symbol} must be the actual code for the function;
118 @code{byte-compile} does not handle function indirection. The return
119 value is the byte-code function object which is the compiled
120 definition of @var{symbol} (@pxref{Byte-Code Objects}).
124 (defun factorial (integer)
125 "Compute factorial of INTEGER."
127 (* integer (factorial (1- integer)))))
132 (byte-compile 'factorial)
135 "^H\301U\203^H^@@\301\207\302^H\303^HS!\"\207"
136 [integer 1 * factorial]
137 4 "Compute factorial of INTEGER."]
141 If @var{symbol}'s definition is a byte-code function object,
142 @code{byte-compile} does nothing and returns @code{nil}. It does not
143 ``compile the symbol's definition again'', since the original
144 (non-compiled) code has already been replaced in the symbol's function
145 cell by the byte-compiled code.
147 The argument to @code{byte-compile} can also be a @code{lambda}
148 expression. In that case, the function returns the corresponding
149 compiled code but does not store it anywhere.
152 @deffn Command compile-defun &optional arg
153 This command reads the defun containing point, compiles it, and
154 evaluates the result. If you use this on a defun that is actually a
155 function definition, the effect is to install a compiled version of that
158 @code{compile-defun} normally displays the result of evaluation in the
159 echo area, but if @var{arg} is non-@code{nil}, it inserts the result
160 in the current buffer after the form it compiled.
163 @deffn Command byte-compile-file filename &optional load
164 This function compiles a file of Lisp code named @var{filename} into a
165 file of byte-code. The output file's name is made by changing the
166 @samp{.el} suffix into @samp{.elc}; if @var{filename} does not end in
167 @samp{.el}, it adds @samp{.elc} to the end of @var{filename}.
169 Compilation works by reading the input file one form at a time. If it
170 is a definition of a function or macro, the compiled function or macro
171 definition is written out. Other forms are batched together, then each
172 batch is compiled, and written so that its compiled code will be
173 executed when the file is read. All comments are discarded when the
176 This command returns @code{t} if there were no errors and @code{nil}
177 otherwise. When called interactively, it prompts for the file name.
179 If @var{load} is non-@code{nil}, this command loads the compiled file
180 after compiling it. Interactively, @var{load} is the prefix argument.
185 -rw-r--r-- 1 lewis lewis 791 Oct 5 20:31 push.el
189 (byte-compile-file "~/emacs/push.el")
195 -rw-r--r-- 1 lewis lewis 791 Oct 5 20:31 push.el
196 -rw-rw-rw- 1 lewis lewis 638 Oct 8 20:25 push.elc
201 @deffn Command byte-recompile-directory directory &optional flag force
202 @cindex library compilation
203 This command recompiles every @samp{.el} file in @var{directory} (or
204 its subdirectories) that needs recompilation. A file needs
205 recompilation if a @samp{.elc} file exists but is older than the
208 When a @samp{.el} file has no corresponding @samp{.elc} file,
209 @var{flag} says what to do. If it is @code{nil}, this command ignores
210 these files. If @var{flag} is 0, it compiles them. If it is neither
211 @code{nil} nor 0, it asks the user whether to compile each such file,
212 and asks about each subdirectory as well.
214 Interactively, @code{byte-recompile-directory} prompts for
215 @var{directory} and @var{flag} is the prefix argument.
217 If @var{force} is non-@code{nil}, this command recompiles every
218 @samp{.el} file that has a @samp{.elc} file.
220 The returned value is unpredictable.
223 @defun batch-byte-compile &optional noforce
224 This function runs @code{byte-compile-file} on files specified on the
225 command line. This function must be used only in a batch execution of
226 Emacs, as it kills Emacs on completion. An error in one file does not
227 prevent processing of subsequent files, but no output file will be
228 generated for it, and the Emacs process will terminate with a nonzero
231 If @var{noforce} is non-@code{nil}, this function does not recompile
232 files that have an up-to-date @samp{.elc} file.
235 $ emacs -batch -f batch-byte-compile *.el
239 @node Docs and Compilation
240 @section Documentation Strings and Compilation
241 @cindex dynamic loading of documentation
243 When Emacs loads functions and variables from a byte-compiled file,
244 it normally does not load their documentation strings into memory.
245 Each documentation string is ``dynamically'' loaded from the
246 byte-compiled file only when needed. This saves memory, and speeds up
247 loading by skipping the processing of the documentation strings.
249 This feature has a drawback: if you delete, move, or alter the
250 compiled file (such as by compiling a new version), Emacs may no
251 longer be able to access the documentation string of previously-loaded
252 functions or variables. Such a problem normally only occurs if you
253 build Emacs yourself, and happen to edit and/or recompile the Lisp
254 source files. To solve it, just reload each file after recompilation.
256 Dynamic loading of documentation strings from byte-compiled files is
257 determined, at compile time, for each byte-compiled file. It can be
258 disabled via the option @code{byte-compile-dynamic-docstrings}.
260 @defopt byte-compile-dynamic-docstrings
261 If this is non-@code{nil}, the byte compiler generates compiled files
262 that are set up for dynamic loading of documentation strings.
264 To disable the dynamic loading feature for a specific file, set this
265 option to @code{nil} in its header line (@pxref{File Variables, ,
266 Local Variables in Files, emacs, The GNU Emacs Manual}), like this:
269 -*-byte-compile-dynamic-docstrings: nil;-*-
272 This is useful mainly if you expect to change the file, and you want
273 Emacs sessions that have already loaded it to keep working when the
277 @cindex @samp{#@@@var{count}}
279 Internally, the dynamic loading of documentation strings is
280 accomplished by writing compiled files with a special Lisp reader
281 construct, @samp{#@@@var{count}}. This construct skips the next
282 @var{count} characters. It also uses the @samp{#$} construct, which
283 stands for ``the name of this file, as a string''. Do not use these
284 constructs in Lisp source files; they are not designed to be clear to
285 humans reading the file.
287 @node Dynamic Loading
288 @section Dynamic Loading of Individual Functions
290 @cindex dynamic loading of functions
292 When you compile a file, you can optionally enable the @dfn{dynamic
293 function loading} feature (also known as @dfn{lazy loading}). With
294 dynamic function loading, loading the file doesn't fully read the
295 function definitions in the file. Instead, each function definition
296 contains a place-holder which refers to the file. The first time each
297 function is called, it reads the full definition from the file, to
298 replace the place-holder.
300 The advantage of dynamic function loading is that loading the file
301 becomes much faster. This is a good thing for a file which contains
302 many separate user-callable functions, if using one of them does not
303 imply you will probably also use the rest. A specialized mode which
304 provides many keyboard commands often has that usage pattern: a user may
305 invoke the mode, but use only a few of the commands it provides.
307 The dynamic loading feature has certain disadvantages:
311 If you delete or move the compiled file after loading it, Emacs can no
312 longer load the remaining function definitions not already loaded.
315 If you alter the compiled file (such as by compiling a new version),
316 then trying to load any function not already loaded will usually yield
320 These problems will never happen in normal circumstances with
321 installed Emacs files. But they are quite likely to happen with Lisp
322 files that you are changing. The easiest way to prevent these problems
323 is to reload the new compiled file immediately after each recompilation.
325 The byte compiler uses the dynamic function loading feature if the
326 variable @code{byte-compile-dynamic} is non-@code{nil} at compilation
327 time. Do not set this variable globally, since dynamic loading is
328 desirable only for certain files. Instead, enable the feature for
329 specific source files with file-local variable bindings. For example,
330 you could do it by writing this text in the source file's first line:
333 -*-byte-compile-dynamic: t;-*-
336 @defvar byte-compile-dynamic
337 If this is non-@code{nil}, the byte compiler generates compiled files
338 that are set up for dynamic function loading.
341 @defun fetch-bytecode function
342 If @var{function} is a byte-code function object, this immediately
343 finishes loading the byte code of @var{function} from its
344 byte-compiled file, if it is not fully loaded already. Otherwise,
345 it does nothing. It always returns @var{function}.
348 @node Eval During Compile
349 @section Evaluation During Compilation
350 @cindex eval during compilation
352 These features permit you to write code to be evaluated during
353 compilation of a program.
355 @defspec eval-and-compile body@dots{}
356 This form marks @var{body} to be evaluated both when you compile the
357 containing code and when you run it (whether compiled or not).
359 You can get a similar result by putting @var{body} in a separate file
360 and referring to that file with @code{require}. That method is
361 preferable when @var{body} is large. Effectively @code{require} is
362 automatically @code{eval-and-compile}, the package is loaded both when
363 compiling and executing.
365 @code{autoload} is also effectively @code{eval-and-compile} too. It's
366 recognized when compiling, so uses of such a function don't produce
367 ``not known to be defined'' warnings.
369 Most uses of @code{eval-and-compile} are fairly sophisticated.
371 If a macro has a helper function to build its result, and that macro
372 is used both locally and outside the package, then
373 @code{eval-and-compile} should be used to get the helper both when
374 compiling and then later when running.
376 If functions are defined programmatically (with @code{fset} say), then
377 @code{eval-and-compile} can be used to have that done at compile-time
378 as well as run-time, so calls to those functions are checked (and
379 warnings about ``not known to be defined'' suppressed).
382 @defspec eval-when-compile body@dots{}
383 This form marks @var{body} to be evaluated at compile time but not when
384 the compiled program is loaded. The result of evaluation by the
385 compiler becomes a constant which appears in the compiled program. If
386 you load the source file, rather than compiling it, @var{body} is
389 @cindex compile-time constant
390 If you have a constant that needs some calculation to produce,
391 @code{eval-when-compile} can do that at compile-time. For example,
395 (eval-when-compile (regexp-opt '("aaa" "aba" "abb"))))
398 @cindex macros, at compile time
399 If you're using another package, but only need macros from it (the
400 byte compiler will expand those), then @code{eval-when-compile} can be
401 used to load it for compiling, but not executing. For example,
405 (require 'my-macro-package))
408 The same sort of thing goes for macros and @code{defsubst} functions
409 defined locally and only for use within the file. They are needed for
410 compiling the file, but in most cases they are not needed for
411 execution of the compiled file. For example,
415 (unless (fboundp 'some-new-thing)
416 (defmacro 'some-new-thing ()
417 (compatibility code))))
421 This is often good for code that's only a fallback for compatibility
422 with other versions of Emacs.
424 @strong{Common Lisp Note:} At top level, @code{eval-when-compile} is analogous to the Common
425 Lisp idiom @code{(eval-when (compile eval) @dots{})}. Elsewhere, the
426 Common Lisp @samp{#.} reader macro (but not when interpreting) is closer
427 to what @code{eval-when-compile} does.
430 @node Compiler Errors
431 @section Compiler Errors
432 @cindex compiler errors
434 Error and warning messages from byte compilation are printed in a
435 buffer named @file{*Compile-Log*}. These messages include file names
436 and line numbers identifying the location of the problem. The usual
437 Emacs commands for operating on compiler output can be used on these
440 When an error is due to invalid syntax in the program, the byte
441 compiler might get confused about the errors' exact location. One way
442 to investigate is to switch to the buffer @w{@file{ *Compiler
443 Input*}}. (This buffer name starts with a space, so it does not show
444 up in the Buffer Menu.) This buffer contains the program being
445 compiled, and point shows how far the byte compiler was able to read;
446 the cause of the error might be nearby. @xref{Syntax Errors}, for
447 some tips for locating syntax errors.
449 A common type of warning issued by the byte compiler is for
450 functions and variables that were used but not defined. Such warnings
451 report the line number for the end of the file, not the locations
452 where the missing functions or variables were used; to find these, you
453 must search the file manually.
455 If you are sure that a warning message about a missing function or
456 variable is unjustified, there are several ways to suppress it:
460 You can suppress the warning for a specific call to a function
461 @var{func} by conditionalizing it on an @code{fboundp} test, like
465 (if (fboundp '@var{func}) ...(@var{func} ...)...)
469 The call to @var{func} must be in the @var{then-form} of the
470 @code{if}, and @var{func} must appear quoted in the call to
471 @code{fboundp}. (This feature operates for @code{cond} as well.)
474 Likewise, you can suppress the warning for a specific use of a
475 variable @var{variable} by conditionalizing it on a @code{boundp}
479 (if (boundp '@var{variable}) ...@var{variable}...)
483 The reference to @var{variable} must be in the @var{then-form} of the
484 @code{if}, and @var{variable} must appear quoted in the call to
488 You can tell the compiler that a function is defined using
489 @code{declare-function}. @xref{Declaring Functions}.
492 Likewise, you can tell the compiler that a variable is defined using
493 @code{defvar} with no initial value. (Note that this marks the
494 variable as special.) @xref{Defining Variables}.
497 You can also suppress any and all compiler warnings within a certain
498 expression using the construct @code{with-no-warnings}:
500 @c This is implemented with a defun, but conceptually it is
503 @defspec with-no-warnings body@dots{}
504 In execution, this is equivalent to @code{(progn @var{body}...)},
505 but the compiler does not issue warnings for anything that occurs
508 We recommend that you use this construct around the smallest
509 possible piece of code, to avoid missing possible warnings other than
510 one you intend to suppress.
513 Byte compiler warnings can be controlled more precisely by setting
514 the variable @code{byte-compile-warnings}. See its documentation
517 @node Byte-Code Objects
518 @section Byte-Code Function Objects
519 @cindex compiled function
520 @cindex byte-code function
521 @cindex byte-code object
523 Byte-compiled functions have a special data type: they are
524 @dfn{byte-code function objects}. Whenever such an object appears as
525 a function to be called, Emacs uses the byte-code interpreter to
526 execute the byte-code.
528 Internally, a byte-code function object is much like a vector; its
529 elements can be accessed using @code{aref}. Its printed
530 representation is like that for a vector, with an additional @samp{#}
531 before the opening @samp{[}. It must have at least four elements;
532 there is no maximum number, but only the first six elements have any
533 normal use. They are:
537 The list of argument symbols.
540 The string containing the byte-code instructions.
543 The vector of Lisp objects referenced by the byte code. These include
544 symbols used as function names and variable names.
547 The maximum stack size this function needs.
550 The documentation string (if any); otherwise, @code{nil}. The value may
551 be a number or a list, in case the documentation string is stored in a
552 file. Use the function @code{documentation} to get the real
553 documentation string (@pxref{Accessing Documentation}).
556 The interactive spec (if any). This can be a string or a Lisp
557 expression. It is @code{nil} for a function that isn't interactive.
560 Here's an example of a byte-code function object, in printed
561 representation. It is the definition of the command
562 @code{backward-sexp}.
566 "^H\204^F^@@\301^P\302^H[!\207"
573 The primitive way to create a byte-code object is with
574 @code{make-byte-code}:
576 @defun make-byte-code &rest elements
577 This function constructs and returns a byte-code function object
578 with @var{elements} as its elements.
581 You should not try to come up with the elements for a byte-code
582 function yourself, because if they are inconsistent, Emacs may crash
583 when you call the function. Always leave it to the byte compiler to
584 create these objects; it makes the elements consistent (we hope).
587 @section Disassembled Byte-Code
588 @cindex disassembled byte-code
590 People do not write byte-code; that job is left to the byte
591 compiler. But we provide a disassembler to satisfy a cat-like
592 curiosity. The disassembler converts the byte-compiled code into
595 The byte-code interpreter is implemented as a simple stack machine.
596 It pushes values onto a stack of its own, then pops them off to use them
597 in calculations whose results are themselves pushed back on the stack.
598 When a byte-code function returns, it pops a value off the stack and
599 returns it as the value of the function.
601 In addition to the stack, byte-code functions can use, bind, and set
602 ordinary Lisp variables, by transferring values between variables and
605 @deffn Command disassemble object &optional buffer-or-name
606 This command displays the disassembled code for @var{object}. In
607 interactive use, or if @var{buffer-or-name} is @code{nil} or omitted,
608 the output goes in a buffer named @file{*Disassemble*}. If
609 @var{buffer-or-name} is non-@code{nil}, it must be a buffer or the
610 name of an existing buffer. Then the output goes there, at point, and
611 point is left before the output.
613 The argument @var{object} can be a function name, a lambda expression
614 (@pxref{Lambda Expressions}), or a byte-code object (@pxref{Byte-Code
615 Objects}). If it is a lambda expression, @code{disassemble} compiles
616 it and disassembles the resulting compiled code.
619 Here are two examples of using the @code{disassemble} function. We
620 have added explanatory comments to help you relate the byte-code to the
621 Lisp source; these do not appear in the output of @code{disassemble}.
625 (defun factorial (integer)
626 "Compute factorial of an integer."
628 (* integer (factorial (1- integer)))))
638 (disassemble 'factorial)
639 @print{} byte-code for factorial:
640 doc: Compute factorial of an integer.
645 0 varref integer ; @r{Get the value of @code{integer} and}
646 ; @r{push it onto the stack.}
647 1 constant 1 ; @r{Push 1 onto stack.}
650 2 eqlsign ; @r{Pop top two values off stack, compare}
651 ; @r{them, and push result onto stack.}
654 3 goto-if-nil 1 ; @r{Pop and test top of stack;}
655 ; @r{if @code{nil}, go to 1, else continue.}
656 6 constant 1 ; @r{Push 1 onto top of stack.}
657 7 return ; @r{Return the top element of the stack.}
660 8:1 varref integer ; @r{Push value of @code{integer} onto stack.}
661 9 constant factorial ; @r{Push @code{factorial} onto stack.}
662 10 varref integer ; @r{Push value of @code{integer} onto stack.}
663 11 sub1 ; @r{Pop @code{integer}, decrement value,}
664 ; @r{push new value onto stack.}
665 12 call 1 ; @r{Call function @code{factorial} using first}
666 ; @r{(i.e., top) stack element as argument;}
667 ; @r{push returned value onto stack.}
670 13 mult ; @r{Pop top two values off stack, multiply}
671 ; @r{them, and push result onto stack.}
672 14 return ; @r{Return the top element of the stack.}
676 The @code{silly-loop} function is somewhat more complex:
680 (defun silly-loop (n)
681 "Return time before and after N iterations of a loop."
682 (let ((t1 (current-time-string)))
683 (while (> (setq n (1- n))
685 (list t1 (current-time-string))))
690 (disassemble 'silly-loop)
691 @print{} byte-code for silly-loop:
692 doc: Return time before and after N iterations of a loop.
697 0 constant current-time-string ; @r{Push @code{current-time-string}}
698 ; @r{onto top of stack.}
701 1 call 0 ; @r{Call @code{current-time-string} with no}
702 ; @r{argument, push result onto stack.}
705 2 varbind t1 ; @r{Pop stack and bind @code{t1} to popped value.}
708 3:1 varref n ; @r{Get value of @code{n} from the environment}
709 ; @r{and push the value on the stack.}
710 4 sub1 ; @r{Subtract 1 from top of stack.}
713 5 dup ; @r{Duplicate top of stack; i.e., copy the top}
714 ; @r{of the stack and push copy onto stack.}
715 6 varset n ; @r{Pop the top of the stack,}
716 ; @r{and bind @code{n} to the value.}
718 ;; @r{(In effect, the sequence @code{dup varset} copies the top of the stack}
719 ;; @r{into the value of @code{n} without popping it.)}
723 7 constant 0 ; @r{Push 0 onto stack.}
724 8 gtr ; @r{Pop top two values off stack,}
725 ; @r{test if @var{n} is greater than 0}
726 ; @r{and push result onto stack.}
729 9 goto-if-not-nil 1 ; @r{Goto 1 if @code{n} > 0}
730 ; @r{(this continues the while loop)}
734 12 varref t1 ; @r{Push value of @code{t1} onto stack.}
735 13 constant current-time-string ; @r{Push @code{current-time-string}}
736 ; @r{onto the top of the stack.}
737 14 call 0 ; @r{Call @code{current-time-string} again.}
740 15 unbind 1 ; @r{Unbind @code{t1} in local environment.}
741 16 list2 ; @r{Pop top two elements off stack, create a}
742 ; @r{list of them, and push it onto stack.}
743 17 return ; @r{Return value of the top of stack.}