1 /* Updating of data structures for redisplay.
2 Copyright (C) 1985, 86, 87, 88, 93, 94, 95, 97, 98, 1999, 2000, 2001, 2002
3 Free Software Foundation, Inc.
5 This file is part of GNU Emacs.
7 GNU Emacs is free software; you can redistribute it and/or modify
8 it under the terms of the GNU General Public License as published by
9 the Free Software Foundation; either version 2, or (at your option)
12 GNU Emacs is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with GNU Emacs; see the file COPYING. If not, write to
19 the Free Software Foundation, Inc., 59 Temple Place - Suite 330,
20 Boston, MA 02111-1307, USA. */
34 #include "termhooks.h"
35 /* cm.h must come after dispextern.h on Windows. */
36 #include "dispextern.h"
46 #include "intervals.h"
47 #include "blockinput.h"
50 /* I don't know why DEC Alpha OSF1 fail to compile this file if we
51 include the following file. */
52 /* #include "systty.h" */
53 #include "syssignal.h"
57 #endif /* HAVE_X_WINDOWS */
61 #endif /* HAVE_NTGUI */
67 /* Include systime.h after xterm.h to avoid double inclusion of time.h. */
72 /* To get the prototype for `sleep'. */
78 /* Get number of chars of output now in the buffer of a stdio stream.
79 This ought to be built in in stdio, but it isn't. Some s- files
80 override this because their stdio internals differ. */
82 #ifdef __GNU_LIBRARY__
84 /* The s- file might have overridden the definition with one that
85 works for the system's C library. But we are using the GNU C
86 library, so this is the right definition for every system. */
88 #ifdef GNU_LIBRARY_PENDING_OUTPUT_COUNT
89 #define PENDING_OUTPUT_COUNT GNU_LIBRARY_PENDING_OUTPUT_COUNT
91 #undef PENDING_OUTPUT_COUNT
92 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->__bufp - (FILE)->__buffer)
94 #else /* not __GNU_LIBRARY__ */
95 #if !defined (PENDING_OUTPUT_COUNT) && HAVE_STDIO_EXT_H && HAVE___FPENDING
96 #include <stdio_ext.h>
97 #define PENDING_OUTPUT_COUNT(FILE) __fpending (FILE)
99 #ifndef PENDING_OUTPUT_COUNT
100 #define PENDING_OUTPUT_COUNT(FILE) ((FILE)->_ptr - (FILE)->_base)
102 #endif /* not __GNU_LIBRARY__ */
104 #if defined(HAVE_TERM_H) && defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
105 #include <term.h> /* for tgetent */
108 /* Structure to pass dimensions around. Used for character bounding
109 boxes, glyph matrix dimensions and alike. */
118 /* Function prototypes. */
120 static struct glyph_matrix
*save_current_matrix
P_ ((struct frame
*));
121 static void restore_current_matrix
P_ ((struct frame
*, struct glyph_matrix
*));
122 static void fake_current_matrices
P_ ((Lisp_Object
));
123 static void redraw_overlapping_rows
P_ ((struct window
*, int));
124 static void redraw_overlapped_rows
P_ ((struct window
*, int));
125 static int count_blanks
P_ ((struct glyph
*, int));
126 static int count_match
P_ ((struct glyph
*, struct glyph
*,
127 struct glyph
*, struct glyph
*));
128 static unsigned line_draw_cost
P_ ((struct glyph_matrix
*, int));
129 static void update_frame_line
P_ ((struct frame
*, int));
130 static struct dim allocate_matrices_for_frame_redisplay
131 P_ ((Lisp_Object
, int, int, int, int *));
132 static void allocate_matrices_for_window_redisplay
P_ ((struct window
*));
133 static int realloc_glyph_pool
P_ ((struct glyph_pool
*, struct dim
));
134 static void adjust_frame_glyphs
P_ ((struct frame
*));
135 struct glyph_matrix
*new_glyph_matrix
P_ ((struct glyph_pool
*));
136 static void free_glyph_matrix
P_ ((struct glyph_matrix
*));
137 static void adjust_glyph_matrix
P_ ((struct window
*, struct glyph_matrix
*,
138 int, int, struct dim
));
139 static void change_frame_size_1
P_ ((struct frame
*, int, int, int, int, int));
140 static void swap_glyph_pointers
P_ ((struct glyph_row
*, struct glyph_row
*));
142 static int glyph_row_slice_p
P_ ((struct glyph_row
*, struct glyph_row
*));
144 static void fill_up_frame_row_with_spaces
P_ ((struct glyph_row
*, int));
145 static void build_frame_matrix_from_window_tree
P_ ((struct glyph_matrix
*,
147 static void build_frame_matrix_from_leaf_window
P_ ((struct glyph_matrix
*,
149 static struct glyph_pool
*new_glyph_pool
P_ ((void));
150 static void free_glyph_pool
P_ ((struct glyph_pool
*));
151 static void adjust_frame_glyphs_initially
P_ ((void));
152 static void adjust_frame_message_buffer
P_ ((struct frame
*));
153 static void adjust_decode_mode_spec_buffer
P_ ((struct frame
*));
154 static void fill_up_glyph_row_with_spaces
P_ ((struct glyph_row
*));
155 static void build_frame_matrix
P_ ((struct frame
*));
156 void clear_current_matrices
P_ ((struct frame
*));
157 void scroll_glyph_matrix_range
P_ ((struct glyph_matrix
*, int, int,
159 static void clear_window_matrices
P_ ((struct window
*, int));
160 static void fill_up_glyph_row_area_with_spaces
P_ ((struct glyph_row
*, int));
161 static int scrolling_window
P_ ((struct window
*, int));
162 static int update_window_line
P_ ((struct window
*, int, int *));
163 static void update_marginal_area
P_ ((struct window
*, int, int));
164 static int update_text_area
P_ ((struct window
*, int));
165 static void make_current
P_ ((struct glyph_matrix
*, struct glyph_matrix
*,
167 static void mirror_make_current
P_ ((struct window
*, int));
168 void check_window_matrix_pointers
P_ ((struct window
*));
170 static void check_matrix_pointers
P_ ((struct glyph_matrix
*,
171 struct glyph_matrix
*));
173 static void mirror_line_dance
P_ ((struct window
*, int, int, int *, char *));
174 static int update_window_tree
P_ ((struct window
*, int));
175 static int update_window
P_ ((struct window
*, int));
176 static int update_frame_1
P_ ((struct frame
*, int, int));
177 static void set_window_cursor_after_update
P_ ((struct window
*));
178 static int row_equal_p
P_ ((struct window
*, struct glyph_row
*,
179 struct glyph_row
*, int));
180 static void adjust_frame_glyphs_for_window_redisplay
P_ ((struct frame
*));
181 static void adjust_frame_glyphs_for_frame_redisplay
P_ ((struct frame
*));
182 static void reverse_rows
P_ ((struct glyph_matrix
*, int, int));
183 static int margin_glyphs_to_reserve
P_ ((struct window
*, int, Lisp_Object
));
184 static void sync_window_with_frame_matrix_rows
P_ ((struct window
*));
185 struct window
*frame_row_to_window
P_ ((struct window
*, int));
188 /* Non-zero means don't pause redisplay for pending input. (This is
189 for debugging and for a future implementation of EDT-like
192 int redisplay_dont_pause
;
194 /* Nonzero upon entry to redisplay means do not assume anything about
195 current contents of actual terminal frame; clear and redraw it. */
199 /* Nonzero means last display completed. Zero means it was preempted. */
201 int display_completed
;
203 /* Lisp variable visible-bell; enables use of screen-flash instead of
208 /* Invert the color of the whole frame, at a low level. */
212 /* Line speed of the terminal. */
216 /* Either nil or a symbol naming the window system under which Emacs
219 Lisp_Object Vwindow_system
;
221 /* Version number of X windows: 10, 11 or nil. */
223 Lisp_Object Vwindow_system_version
;
225 /* Vector of glyph definitions. Indexed by glyph number, the contents
226 are a string which is how to output the glyph.
228 If Vglyph_table is nil, a glyph is output by using its low 8 bits
231 This is an obsolete feature that is no longer used. The variable
232 is retained for compatibility. */
234 Lisp_Object Vglyph_table
;
236 /* Display table to use for vectors that don't specify their own. */
238 Lisp_Object Vstandard_display_table
;
240 /* Nonzero means reading single-character input with prompt so put
241 cursor on mini-buffer after the prompt. Positive means at end of
242 text in echo area; negative means at beginning of line. */
244 int cursor_in_echo_area
;
246 Lisp_Object Qdisplay_table
, Qredisplay_dont_pause
;
249 /* The currently selected frame. In a single-frame version, this
250 variable always equals the_only_frame. */
252 Lisp_Object selected_frame
;
254 /* A frame which is not just a mini-buffer, or 0 if there are no such
255 frames. This is usually the most recent such frame that was
256 selected. In a single-frame version, this variable always holds
257 the address of the_only_frame. */
259 struct frame
*last_nonminibuf_frame
;
261 /* Stdio stream being used for copy of all output. */
265 /* Structure for info on cursor positioning. */
269 /* 1 means SIGWINCH happened when not safe. */
271 int delayed_size_change
;
273 /* 1 means glyph initialization has been completed at startup. */
275 static int glyphs_initialized_initially_p
;
277 /* Updated window if != 0. Set by update_window. */
279 struct window
*updated_window
;
281 /* Glyph row updated in update_window_line, and area that is updated. */
283 struct glyph_row
*updated_row
;
286 /* A glyph for a space. */
288 struct glyph space_glyph
;
290 /* Non-zero means update has been performed directly, so that there's
291 no need for redisplay_internal to do much work. Set by
292 direct_output_for_insert. */
294 int redisplay_performed_directly_p
;
296 /* Counts of allocated structures. These counts serve to diagnose
297 memory leaks and double frees. */
299 int glyph_matrix_count
;
300 int glyph_pool_count
;
302 /* If non-null, the frame whose frame matrices are manipulated. If
303 null, window matrices are worked on. */
305 static struct frame
*frame_matrix_frame
;
307 /* Current interface for window-based redisplay. Set from init_xterm.
308 A null value means we are not using window-based redisplay. */
310 struct redisplay_interface
*rif
;
312 /* Non-zero means that fonts have been loaded since the last glyph
313 matrix adjustments. Redisplay must stop, and glyph matrices must
314 be adjusted when this flag becomes non-zero during display. The
315 reason fonts can be loaded so late is that fonts of fontsets are
320 /* Convert vpos and hpos from frame to window and vice versa.
321 This may only be used for terminal frames. */
325 static int window_to_frame_vpos
P_ ((struct window
*, int));
326 static int window_to_frame_hpos
P_ ((struct window
*, int));
327 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
328 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
330 /* One element of the ring buffer containing redisplay history
333 struct redisplay_history
335 char trace
[512 + 100];
338 /* The size of the history buffer. */
340 #define REDISPLAY_HISTORY_SIZE 30
342 /* The redisplay history buffer. */
344 static struct redisplay_history redisplay_history
[REDISPLAY_HISTORY_SIZE
];
346 /* Next free entry in redisplay_history. */
348 static int history_idx
;
350 /* A tick that's incremented each time something is added to the
353 static unsigned history_tick
;
355 static void add_frame_display_history
P_ ((struct frame
*, int));
356 static void add_window_display_history
P_ ((struct window
*, char *, int));
359 /* Add to the redisplay history how window W has been displayed.
360 MSG is a trace containing the information how W's glyph matrix
361 has been constructed. PAUSED_P non-zero means that the update
362 has been interrupted for pending input. */
365 add_window_display_history (w
, msg
, paused_p
)
372 if (history_idx
>= REDISPLAY_HISTORY_SIZE
)
374 buf
= redisplay_history
[history_idx
].trace
;
377 sprintf (buf
, "%d: window %p (`%s')%s\n",
380 ((BUFFERP (w
->buffer
)
381 && STRINGP (XBUFFER (w
->buffer
)->name
))
382 ? (char *) SDATA (XBUFFER (w
->buffer
)->name
)
384 paused_p
? " ***paused***" : "");
389 /* Add to the redisplay history that frame F has been displayed.
390 PAUSED_P non-zero means that the update has been interrupted for
394 add_frame_display_history (f
, paused_p
)
400 if (history_idx
>= REDISPLAY_HISTORY_SIZE
)
402 buf
= redisplay_history
[history_idx
].trace
;
405 sprintf (buf
, "%d: update frame %p%s",
407 f
, paused_p
? " ***paused***" : "");
411 DEFUN ("dump-redisplay-history", Fdump_redisplay_history
,
412 Sdump_redisplay_history
, 0, 0, "",
413 doc
: /* Dump redisplay history to stderr. */)
418 for (i
= history_idx
- 1; i
!= history_idx
; --i
)
421 i
= REDISPLAY_HISTORY_SIZE
- 1;
422 fprintf (stderr
, "%s\n", redisplay_history
[i
].trace
);
429 #else /* GLYPH_DEBUG == 0 */
431 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
432 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
434 #endif /* GLYPH_DEBUG == 0 */
437 /* Like bcopy except never gets confused by overlap. Let this be the
438 first function defined in this file, or change emacs.c where the
439 address of this function is used. */
442 safe_bcopy (from
, to
, size
)
447 if (size
<= 0 || from
== to
)
450 /* If the source and destination don't overlap, then bcopy can
451 handle it. If they do overlap, but the destination is lower in
452 memory than the source, we'll assume bcopy can handle that. */
453 if (to
< from
|| from
+ size
<= to
)
454 bcopy (from
, to
, size
);
456 /* Otherwise, we'll copy from the end. */
459 register const char *endf
= from
+ size
;
460 register char *endt
= to
+ size
;
462 /* If TO - FROM is large, then we should break the copy into
463 nonoverlapping chunks of TO - FROM bytes each. However, if
464 TO - FROM is small, then the bcopy function call overhead
465 makes this not worth it. The crossover point could be about
466 anywhere. Since I don't think the obvious copy loop is too
467 bad, I'm trying to err in its favor. */
472 while (endf
!= from
);
484 bcopy (endf
, endt
, to
- from
);
487 /* If SIZE wasn't a multiple of TO - FROM, there will be a
488 little left over. The amount left over is (endt + (to -
489 from)) - to, which is endt - from. */
490 bcopy (from
, to
, endt
- from
);
497 /***********************************************************************
499 ***********************************************************************/
501 /* Allocate and return a glyph_matrix structure. POOL is the glyph
502 pool from which memory for the matrix should be allocated, or null
503 for window-based redisplay where no glyph pools are used. The
504 member `pool' of the glyph matrix structure returned is set to
505 POOL, the structure is otherwise zeroed. */
507 struct glyph_matrix
*
508 new_glyph_matrix (pool
)
509 struct glyph_pool
*pool
;
511 struct glyph_matrix
*result
;
513 /* Allocate and clear. */
514 result
= (struct glyph_matrix
*) xmalloc (sizeof *result
);
515 bzero (result
, sizeof *result
);
517 /* Increment number of allocated matrices. This count is used
518 to detect memory leaks. */
519 ++glyph_matrix_count
;
521 /* Set pool and return. */
527 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
529 The global counter glyph_matrix_count is decremented when a matrix
530 is freed. If the count gets negative, more structures were freed
531 than allocated, i.e. one matrix was freed more than once or a bogus
532 pointer was passed to this function.
534 If MATRIX->pool is null, this means that the matrix manages its own
535 glyph memory---this is done for matrices on X frames. Freeing the
536 matrix also frees the glyph memory in this case. */
539 free_glyph_matrix (matrix
)
540 struct glyph_matrix
*matrix
;
546 /* Detect the case that more matrices are freed than were
548 if (--glyph_matrix_count
< 0)
551 /* Free glyph memory if MATRIX owns it. */
552 if (matrix
->pool
== NULL
)
553 for (i
= 0; i
< matrix
->rows_allocated
; ++i
)
554 xfree (matrix
->rows
[i
].glyphs
[LEFT_MARGIN_AREA
]);
556 /* Free row structures and the matrix itself. */
557 xfree (matrix
->rows
);
563 /* Return the number of glyphs to reserve for a marginal area of
564 window W. TOTAL_GLYPHS is the number of glyphs in a complete
565 display line of window W. MARGIN gives the width of the marginal
566 area in canonical character units. MARGIN should be an integer
570 margin_glyphs_to_reserve (w
, total_glyphs
, margin
)
577 if (NUMBERP (margin
))
579 int width
= XFASTINT (w
->total_cols
);
580 double d
= max (0, XFLOATINT (margin
));
581 d
= min (width
/ 2 - 1, d
);
582 n
= (int) ((double) total_glyphs
/ width
* d
);
591 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
594 W is null if the function is called for a frame glyph matrix.
595 Otherwise it is the window MATRIX is a member of. X and Y are the
596 indices of the first column and row of MATRIX within the frame
597 matrix, if such a matrix exists. They are zero for purely
598 window-based redisplay. DIM is the needed size of the matrix.
600 In window-based redisplay, where no frame matrices exist, glyph
601 matrices manage their own glyph storage. Otherwise, they allocate
602 storage from a common frame glyph pool which can be found in
605 The reason for this memory management strategy is to avoid complete
606 frame redraws if possible. When we allocate from a common pool, a
607 change of the location or size of a sub-matrix within the pool
608 requires a complete redisplay of the frame because we cannot easily
609 make sure that the current matrices of all windows still agree with
610 what is displayed on the screen. While this is usually fast, it
611 leads to screen flickering. */
614 adjust_glyph_matrix (w
, matrix
, x
, y
, dim
)
616 struct glyph_matrix
*matrix
;
622 int marginal_areas_changed_p
= 0;
623 int header_line_changed_p
= 0;
624 int header_line_p
= 0;
625 int left
= -1, right
= -1;
626 int window_width
= -1, window_height
;
628 /* See if W had a header line that has disappeared now, or vice versa. */
631 header_line_p
= WINDOW_WANTS_HEADER_LINE_P (w
);
632 header_line_changed_p
= header_line_p
!= matrix
->header_line_p
;
634 matrix
->header_line_p
= header_line_p
;
636 /* Do nothing if MATRIX' size, position, vscroll, and marginal areas
637 haven't changed. This optimization is important because preserving
638 the matrix means preventing redisplay. */
639 if (matrix
->pool
== NULL
)
641 window_box (w
, -1, 0, 0, &window_width
, &window_height
);
642 left
= margin_glyphs_to_reserve (w
, dim
.width
, w
->left_margin_cols
);
643 right
= margin_glyphs_to_reserve (w
, dim
.width
, w
->right_margin_cols
);
644 xassert (left
>= 0 && right
>= 0);
645 marginal_areas_changed_p
= (left
!= matrix
->left_margin_glyphs
646 || right
!= matrix
->right_margin_glyphs
);
648 if (!marginal_areas_changed_p
650 && !header_line_changed_p
651 && matrix
->window_left_col
== WINDOW_LEFT_EDGE_COL (w
)
652 && matrix
->window_top_line
== WINDOW_TOP_EDGE_LINE (w
)
653 && matrix
->window_height
== window_height
654 && matrix
->window_vscroll
== w
->vscroll
655 && matrix
->window_width
== window_width
)
659 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
660 if (matrix
->rows_allocated
< dim
.height
)
662 int size
= dim
.height
* sizeof (struct glyph_row
);
663 new_rows
= dim
.height
- matrix
->rows_allocated
;
664 matrix
->rows
= (struct glyph_row
*) xrealloc (matrix
->rows
, size
);
665 bzero (matrix
->rows
+ matrix
->rows_allocated
,
666 new_rows
* sizeof *matrix
->rows
);
667 matrix
->rows_allocated
= dim
.height
;
672 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
673 on a frame not using window-based redisplay. Set up pointers for
674 each row into the glyph pool. */
677 xassert (matrix
->pool
->glyphs
);
681 left
= margin_glyphs_to_reserve (w
, dim
.width
,
682 w
->left_margin_cols
);
683 right
= margin_glyphs_to_reserve (w
, dim
.width
,
684 w
->right_margin_cols
);
689 for (i
= 0; i
< dim
.height
; ++i
)
691 struct glyph_row
*row
= &matrix
->rows
[i
];
693 row
->glyphs
[LEFT_MARGIN_AREA
]
694 = (matrix
->pool
->glyphs
695 + (y
+ i
) * matrix
->pool
->ncolumns
699 || row
== matrix
->rows
+ dim
.height
- 1
700 || (row
== matrix
->rows
&& matrix
->header_line_p
))
702 row
->glyphs
[TEXT_AREA
]
703 = row
->glyphs
[LEFT_MARGIN_AREA
];
704 row
->glyphs
[RIGHT_MARGIN_AREA
]
705 = row
->glyphs
[TEXT_AREA
] + dim
.width
;
706 row
->glyphs
[LAST_AREA
]
707 = row
->glyphs
[RIGHT_MARGIN_AREA
];
711 row
->glyphs
[TEXT_AREA
]
712 = row
->glyphs
[LEFT_MARGIN_AREA
] + left
;
713 row
->glyphs
[RIGHT_MARGIN_AREA
]
714 = row
->glyphs
[TEXT_AREA
] + dim
.width
- left
- right
;
715 row
->glyphs
[LAST_AREA
]
716 = row
->glyphs
[LEFT_MARGIN_AREA
] + dim
.width
;
720 matrix
->left_margin_glyphs
= left
;
721 matrix
->right_margin_glyphs
= right
;
725 /* If MATRIX->pool is null, MATRIX is responsible for managing
726 its own memory. Allocate glyph memory from the heap. */
727 if (dim
.width
> matrix
->matrix_w
729 || header_line_changed_p
730 || marginal_areas_changed_p
)
732 struct glyph_row
*row
= matrix
->rows
;
733 struct glyph_row
*end
= row
+ matrix
->rows_allocated
;
737 row
->glyphs
[LEFT_MARGIN_AREA
]
738 = (struct glyph
*) xrealloc (row
->glyphs
[LEFT_MARGIN_AREA
],
740 * sizeof (struct glyph
)));
742 /* The mode line never has marginal areas. */
743 if (row
== matrix
->rows
+ dim
.height
- 1
744 || (row
== matrix
->rows
&& matrix
->header_line_p
))
746 row
->glyphs
[TEXT_AREA
]
747 = row
->glyphs
[LEFT_MARGIN_AREA
];
748 row
->glyphs
[RIGHT_MARGIN_AREA
]
749 = row
->glyphs
[TEXT_AREA
] + dim
.width
;
750 row
->glyphs
[LAST_AREA
]
751 = row
->glyphs
[RIGHT_MARGIN_AREA
];
755 row
->glyphs
[TEXT_AREA
]
756 = row
->glyphs
[LEFT_MARGIN_AREA
] + left
;
757 row
->glyphs
[RIGHT_MARGIN_AREA
]
758 = row
->glyphs
[TEXT_AREA
] + dim
.width
- left
- right
;
759 row
->glyphs
[LAST_AREA
]
760 = row
->glyphs
[LEFT_MARGIN_AREA
] + dim
.width
;
766 xassert (left
>= 0 && right
>= 0);
767 matrix
->left_margin_glyphs
= left
;
768 matrix
->right_margin_glyphs
= right
;
771 /* Number of rows to be used by MATRIX. */
772 matrix
->nrows
= dim
.height
;
773 xassert (matrix
->nrows
>= 0);
777 if (matrix
== w
->current_matrix
)
779 /* Mark rows in a current matrix of a window as not having
780 valid contents. It's important to not do this for
781 desired matrices. When Emacs starts, it may already be
782 building desired matrices when this function runs. */
783 if (window_width
< 0)
784 window_width
= window_box_width (w
, -1);
786 /* Optimize the case that only the height has changed (C-x 2,
787 upper window). Invalidate all rows that are no longer part
789 if (!marginal_areas_changed_p
790 && !header_line_changed_p
792 && dim
.width
== matrix
->matrix_w
793 && matrix
->window_left_col
== WINDOW_LEFT_EDGE_COL (w
)
794 && matrix
->window_top_line
== WINDOW_TOP_EDGE_LINE (w
)
795 && matrix
->window_width
== window_width
)
797 /* Find the last row in the window. */
798 for (i
= 0; i
< matrix
->nrows
&& matrix
->rows
[i
].enabled_p
; ++i
)
799 if (MATRIX_ROW_BOTTOM_Y (matrix
->rows
+ i
) >= window_height
)
805 /* Window end is invalid, if inside of the rows that
806 are invalidated below. */
807 if (INTEGERP (w
->window_end_vpos
)
808 && XFASTINT (w
->window_end_vpos
) >= i
)
809 w
->window_end_valid
= Qnil
;
811 while (i
< matrix
->nrows
)
812 matrix
->rows
[i
++].enabled_p
= 0;
816 for (i
= 0; i
< matrix
->nrows
; ++i
)
817 matrix
->rows
[i
].enabled_p
= 0;
820 else if (matrix
== w
->desired_matrix
)
822 /* Rows in desired matrices always have to be cleared;
823 redisplay expects this is the case when it runs, so it
824 had better be the case when we adjust matrices between
826 for (i
= 0; i
< matrix
->nrows
; ++i
)
827 matrix
->rows
[i
].enabled_p
= 0;
832 /* Remember last values to be able to optimize frame redraws. */
833 matrix
->matrix_x
= x
;
834 matrix
->matrix_y
= y
;
835 matrix
->matrix_w
= dim
.width
;
836 matrix
->matrix_h
= dim
.height
;
838 /* Record the top y location and height of W at the time the matrix
839 was last adjusted. This is used to optimize redisplay above. */
842 matrix
->window_left_col
= WINDOW_LEFT_EDGE_COL (w
);
843 matrix
->window_top_line
= WINDOW_TOP_EDGE_LINE (w
);
844 matrix
->window_height
= window_height
;
845 matrix
->window_width
= window_width
;
846 matrix
->window_vscroll
= w
->vscroll
;
851 /* Reverse the contents of rows in MATRIX between START and END. The
852 contents of the row at END - 1 end up at START, END - 2 at START +
853 1 etc. This is part of the implementation of rotate_matrix (see
857 reverse_rows (matrix
, start
, end
)
858 struct glyph_matrix
*matrix
;
863 for (i
= start
, j
= end
- 1; i
< j
; ++i
, --j
)
865 /* Non-ISO HP/UX compiler doesn't like auto struct
867 struct glyph_row temp
;
868 temp
= matrix
->rows
[i
];
869 matrix
->rows
[i
] = matrix
->rows
[j
];
870 matrix
->rows
[j
] = temp
;
875 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
876 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
877 indices. (Note: this does not copy glyphs, only glyph pointers in
878 row structures are moved around).
880 The algorithm used for rotating the vector was, I believe, first
881 described by Kernighan. See the vector R as consisting of two
882 sub-vectors AB, where A has length BY for BY >= 0. The result
883 after rotating is then BA. Reverse both sub-vectors to get ArBr
884 and reverse the result to get (ArBr)r which is BA. Similar for
888 rotate_matrix (matrix
, first
, last
, by
)
889 struct glyph_matrix
*matrix
;
894 /* Up (rotate left, i.e. towards lower indices). */
896 reverse_rows (matrix
, first
, first
+ by
);
897 reverse_rows (matrix
, first
+ by
, last
);
898 reverse_rows (matrix
, first
, last
);
902 /* Down (rotate right, i.e. towards higher indices). */
903 reverse_rows (matrix
, last
- by
, last
);
904 reverse_rows (matrix
, first
, last
- by
);
905 reverse_rows (matrix
, first
, last
);
910 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
911 with indices START <= index < END. Increment positions by DELTA/
915 increment_matrix_positions (matrix
, start
, end
, delta
, delta_bytes
)
916 struct glyph_matrix
*matrix
;
917 int start
, end
, delta
, delta_bytes
;
919 /* Check that START and END are reasonable values. */
920 xassert (start
>= 0 && start
<= matrix
->nrows
);
921 xassert (end
>= 0 && end
<= matrix
->nrows
);
922 xassert (start
<= end
);
924 for (; start
< end
; ++start
)
925 increment_row_positions (matrix
->rows
+ start
, delta
, delta_bytes
);
929 /* Enable a range of rows in glyph matrix MATRIX. START and END are
930 the row indices of the first and last + 1 row to enable. If
931 ENABLED_P is non-zero, enabled_p flags in rows will be set to 1. */
934 enable_glyph_matrix_rows (matrix
, start
, end
, enabled_p
)
935 struct glyph_matrix
*matrix
;
939 xassert (start
<= end
);
940 xassert (start
>= 0 && start
< matrix
->nrows
);
941 xassert (end
>= 0 && end
<= matrix
->nrows
);
943 for (; start
< end
; ++start
)
944 matrix
->rows
[start
].enabled_p
= enabled_p
!= 0;
950 This empties all rows in MATRIX by setting the enabled_p flag for
951 all rows of the matrix to zero. The function prepare_desired_row
952 will eventually really clear a row when it sees one with a zero
955 Resets update hints to defaults value. The only update hint
956 currently present is the flag MATRIX->no_scrolling_p. */
959 clear_glyph_matrix (matrix
)
960 struct glyph_matrix
*matrix
;
964 enable_glyph_matrix_rows (matrix
, 0, matrix
->nrows
, 0);
965 matrix
->no_scrolling_p
= 0;
970 /* Shift part of the glyph matrix MATRIX of window W up or down.
971 Increment y-positions in glyph rows between START and END by DY,
972 and recompute their visible height. */
975 shift_glyph_matrix (w
, matrix
, start
, end
, dy
)
977 struct glyph_matrix
*matrix
;
982 xassert (start
<= end
);
983 xassert (start
>= 0 && start
< matrix
->nrows
);
984 xassert (end
>= 0 && end
<= matrix
->nrows
);
986 min_y
= WINDOW_HEADER_LINE_HEIGHT (w
);
987 max_y
= WINDOW_BOX_HEIGHT_NO_MODE_LINE (w
);
989 for (; start
< end
; ++start
)
991 struct glyph_row
*row
= &matrix
->rows
[start
];
994 row
->visible_height
= row
->height
;
997 row
->visible_height
-= min_y
- row
->y
;
998 if (row
->y
+ row
->height
> max_y
)
999 row
->visible_height
-= row
->y
+ row
->height
- max_y
;
1004 /* Mark all rows in current matrices of frame F as invalid. Marking
1005 invalid is done by setting enabled_p to zero for all rows in a
1009 clear_current_matrices (f
)
1010 register struct frame
*f
;
1012 /* Clear frame current matrix, if we have one. */
1013 if (f
->current_matrix
)
1014 clear_glyph_matrix (f
->current_matrix
);
1016 /* Clear the matrix of the menu bar window, if such a window exists.
1017 The menu bar window is currently used to display menus on X when
1018 no toolkit support is compiled in. */
1019 if (WINDOWP (f
->menu_bar_window
))
1020 clear_glyph_matrix (XWINDOW (f
->menu_bar_window
)->current_matrix
);
1022 /* Clear the matrix of the tool-bar window, if any. */
1023 if (WINDOWP (f
->tool_bar_window
))
1024 clear_glyph_matrix (XWINDOW (f
->tool_bar_window
)->current_matrix
);
1026 /* Clear current window matrices. */
1027 xassert (WINDOWP (FRAME_ROOT_WINDOW (f
)));
1028 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f
)), 0);
1032 /* Clear out all display lines of F for a coming redisplay. */
1035 clear_desired_matrices (f
)
1036 register struct frame
*f
;
1038 if (f
->desired_matrix
)
1039 clear_glyph_matrix (f
->desired_matrix
);
1041 if (WINDOWP (f
->menu_bar_window
))
1042 clear_glyph_matrix (XWINDOW (f
->menu_bar_window
)->desired_matrix
);
1044 if (WINDOWP (f
->tool_bar_window
))
1045 clear_glyph_matrix (XWINDOW (f
->tool_bar_window
)->desired_matrix
);
1047 /* Do it for window matrices. */
1048 xassert (WINDOWP (FRAME_ROOT_WINDOW (f
)));
1049 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f
)), 1);
1053 /* Clear matrices in window tree rooted in W. If DESIRED_P is
1054 non-zero clear desired matrices, otherwise clear current matrices. */
1057 clear_window_matrices (w
, desired_p
)
1063 if (!NILP (w
->hchild
))
1065 xassert (WINDOWP (w
->hchild
));
1066 clear_window_matrices (XWINDOW (w
->hchild
), desired_p
);
1068 else if (!NILP (w
->vchild
))
1070 xassert (WINDOWP (w
->vchild
));
1071 clear_window_matrices (XWINDOW (w
->vchild
), desired_p
);
1076 clear_glyph_matrix (w
->desired_matrix
);
1079 clear_glyph_matrix (w
->current_matrix
);
1080 w
->window_end_valid
= Qnil
;
1084 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
1090 /***********************************************************************
1093 See dispextern.h for an overall explanation of glyph rows.
1094 ***********************************************************************/
1096 /* Clear glyph row ROW. Do it in a way that makes it robust against
1097 changes in the glyph_row structure, i.e. addition or removal of
1098 structure members. */
1100 static struct glyph_row null_row
;
1103 clear_glyph_row (row
)
1104 struct glyph_row
*row
;
1106 struct glyph
*p
[1 + LAST_AREA
];
1108 /* Save pointers. */
1109 p
[LEFT_MARGIN_AREA
] = row
->glyphs
[LEFT_MARGIN_AREA
];
1110 p
[TEXT_AREA
] = row
->glyphs
[TEXT_AREA
];
1111 p
[RIGHT_MARGIN_AREA
] = row
->glyphs
[RIGHT_MARGIN_AREA
];
1112 p
[LAST_AREA
] = row
->glyphs
[LAST_AREA
];
1117 /* Restore pointers. */
1118 row
->glyphs
[LEFT_MARGIN_AREA
] = p
[LEFT_MARGIN_AREA
];
1119 row
->glyphs
[TEXT_AREA
] = p
[TEXT_AREA
];
1120 row
->glyphs
[RIGHT_MARGIN_AREA
] = p
[RIGHT_MARGIN_AREA
];
1121 row
->glyphs
[LAST_AREA
] = p
[LAST_AREA
];
1123 #if 0 /* At some point, some bit-fields of struct glyph were not set,
1124 which made glyphs unequal when compared with GLYPH_EQUAL_P.
1125 Redisplay outputs such glyphs, and flickering effects were
1126 the result. This also depended on the contents of memory
1127 returned by xmalloc. If flickering happens again, activate
1128 the code below. If the flickering is gone with that, chances
1129 are that the flickering has the same reason as here. */
1130 bzero (p
[0], (char *) p
[LAST_AREA
] - (char *) p
[0]);
1135 /* Make ROW an empty, enabled row of canonical character height,
1136 in window W starting at y-position Y. */
1139 blank_row (w
, row
, y
)
1141 struct glyph_row
*row
;
1146 min_y
= WINDOW_HEADER_LINE_HEIGHT (w
);
1147 max_y
= WINDOW_BOX_HEIGHT_NO_MODE_LINE (w
);
1149 clear_glyph_row (row
);
1151 row
->ascent
= row
->phys_ascent
= 0;
1152 row
->height
= row
->phys_height
= FRAME_LINE_HEIGHT (XFRAME (w
->frame
));
1153 row
->visible_height
= row
->height
;
1156 row
->visible_height
-= min_y
- row
->y
;
1157 if (row
->y
+ row
->height
> max_y
)
1158 row
->visible_height
-= row
->y
+ row
->height
- max_y
;
1164 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
1165 are the amounts by which to change positions. Note that the first
1166 glyph of the text area of a row can have a buffer position even if
1167 the used count of the text area is zero. Such rows display line
1171 increment_row_positions (row
, delta
, delta_bytes
)
1172 struct glyph_row
*row
;
1173 int delta
, delta_bytes
;
1177 /* Increment start and end positions. */
1178 MATRIX_ROW_START_CHARPOS (row
) += delta
;
1179 MATRIX_ROW_START_BYTEPOS (row
) += delta_bytes
;
1180 MATRIX_ROW_END_CHARPOS (row
) += delta
;
1181 MATRIX_ROW_END_BYTEPOS (row
) += delta_bytes
;
1183 /* Increment positions in glyphs. */
1184 for (area
= 0; area
< LAST_AREA
; ++area
)
1185 for (i
= 0; i
< row
->used
[area
]; ++i
)
1186 if (BUFFERP (row
->glyphs
[area
][i
].object
)
1187 && row
->glyphs
[area
][i
].charpos
> 0)
1188 row
->glyphs
[area
][i
].charpos
+= delta
;
1190 /* Capture the case of rows displaying a line end. */
1191 if (row
->used
[TEXT_AREA
] == 0
1192 && MATRIX_ROW_DISPLAYS_TEXT_P (row
))
1193 row
->glyphs
[TEXT_AREA
]->charpos
+= delta
;
1198 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
1199 contents, i.e. glyph structure contents are exchanged between A and
1200 B without changing glyph pointers in A and B. */
1203 swap_glyphs_in_rows (a
, b
)
1204 struct glyph_row
*a
, *b
;
1208 for (area
= 0; area
< LAST_AREA
; ++area
)
1210 /* Number of glyphs to swap. */
1211 int max_used
= max (a
->used
[area
], b
->used
[area
]);
1213 /* Start of glyphs in area of row A. */
1214 struct glyph
*glyph_a
= a
->glyphs
[area
];
1216 /* End + 1 of glyphs in area of row A. */
1217 struct glyph
*glyph_a_end
= a
->glyphs
[max_used
];
1219 /* Start of glyphs in area of row B. */
1220 struct glyph
*glyph_b
= b
->glyphs
[area
];
1222 while (glyph_a
< glyph_a_end
)
1224 /* Non-ISO HP/UX compiler doesn't like auto struct
1228 *glyph_a
= *glyph_b
;
1238 /* Exchange pointers to glyph memory between glyph rows A and B. */
1241 swap_glyph_pointers (a
, b
)
1242 struct glyph_row
*a
, *b
;
1245 for (i
= 0; i
< LAST_AREA
+ 1; ++i
)
1247 struct glyph
*temp
= a
->glyphs
[i
];
1248 a
->glyphs
[i
] = b
->glyphs
[i
];
1249 b
->glyphs
[i
] = temp
;
1254 /* Copy glyph row structure FROM to glyph row structure TO, except
1255 that glyph pointers in the structures are left unchanged. */
1258 copy_row_except_pointers (to
, from
)
1259 struct glyph_row
*to
, *from
;
1261 struct glyph
*pointers
[1 + LAST_AREA
];
1263 /* Save glyph pointers of TO. */
1264 bcopy (to
->glyphs
, pointers
, sizeof to
->glyphs
);
1266 /* Do a structure assignment. */
1269 /* Restore original pointers of TO. */
1270 bcopy (pointers
, to
->glyphs
, sizeof to
->glyphs
);
1274 /* Copy contents of glyph row FROM to glyph row TO. Glyph pointers in
1275 TO and FROM are left unchanged. Glyph contents are copied from the
1276 glyph memory of FROM to the glyph memory of TO. Increment buffer
1277 positions in row TO by DELTA/ DELTA_BYTES. */
1280 copy_glyph_row_contents (to
, from
, delta
, delta_bytes
)
1281 struct glyph_row
*to
, *from
;
1282 int delta
, delta_bytes
;
1286 /* This is like a structure assignment TO = FROM, except that
1287 glyph pointers in the rows are left unchanged. */
1288 copy_row_except_pointers (to
, from
);
1290 /* Copy glyphs from FROM to TO. */
1291 for (area
= 0; area
< LAST_AREA
; ++area
)
1292 if (from
->used
[area
])
1293 bcopy (from
->glyphs
[area
], to
->glyphs
[area
],
1294 from
->used
[area
] * sizeof (struct glyph
));
1296 /* Increment buffer positions in TO by DELTA. */
1297 increment_row_positions (to
, delta
, delta_bytes
);
1301 /* Assign glyph row FROM to glyph row TO. This works like a structure
1302 assignment TO = FROM, except that glyph pointers are not copied but
1303 exchanged between TO and FROM. Pointers must be exchanged to avoid
1307 assign_row (to
, from
)
1308 struct glyph_row
*to
, *from
;
1310 swap_glyph_pointers (to
, from
);
1311 copy_row_except_pointers (to
, from
);
1315 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1316 a row in a window matrix, is a slice of the glyph memory of the
1317 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1318 is non-zero if the glyph memory of WINDOW_ROW is part of the glyph
1319 memory of FRAME_ROW. */
1324 glyph_row_slice_p (window_row
, frame_row
)
1325 struct glyph_row
*window_row
, *frame_row
;
1327 struct glyph
*window_glyph_start
= window_row
->glyphs
[0];
1328 struct glyph
*frame_glyph_start
= frame_row
->glyphs
[0];
1329 struct glyph
*frame_glyph_end
= frame_row
->glyphs
[LAST_AREA
];
1331 return (frame_glyph_start
<= window_glyph_start
1332 && window_glyph_start
< frame_glyph_end
);
1335 #endif /* GLYPH_DEBUG */
1339 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1340 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1341 in WINDOW_MATRIX is found satisfying the condition. */
1343 static struct glyph_row
*
1344 find_glyph_row_slice (window_matrix
, frame_matrix
, row
)
1345 struct glyph_matrix
*window_matrix
, *frame_matrix
;
1350 xassert (row
>= 0 && row
< frame_matrix
->nrows
);
1352 for (i
= 0; i
< window_matrix
->nrows
; ++i
)
1353 if (glyph_row_slice_p (window_matrix
->rows
+ i
,
1354 frame_matrix
->rows
+ row
))
1357 return i
< window_matrix
->nrows
? window_matrix
->rows
+ i
: 0;
1362 /* Prepare ROW for display. Desired rows are cleared lazily,
1363 i.e. they are only marked as to be cleared by setting their
1364 enabled_p flag to zero. When a row is to be displayed, a prior
1365 call to this function really clears it. */
1368 prepare_desired_row (row
)
1369 struct glyph_row
*row
;
1371 if (!row
->enabled_p
)
1373 clear_glyph_row (row
);
1379 /* Return a hash code for glyph row ROW. */
1382 line_hash_code (row
)
1383 struct glyph_row
*row
;
1389 struct glyph
*glyph
= row
->glyphs
[TEXT_AREA
];
1390 struct glyph
*end
= glyph
+ row
->used
[TEXT_AREA
];
1394 int c
= glyph
->u
.ch
;
1395 int face_id
= glyph
->face_id
;
1396 if (must_write_spaces
)
1398 hash
= (((hash
<< 4) + (hash
>> 24)) & 0x0fffffff) + c
;
1399 hash
= (((hash
<< 4) + (hash
>> 24)) & 0x0fffffff) + face_id
;
1411 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1412 the number of characters in the line. If must_write_spaces is
1413 zero, leading and trailing spaces are ignored. */
1416 line_draw_cost (matrix
, vpos
)
1417 struct glyph_matrix
*matrix
;
1420 struct glyph_row
*row
= matrix
->rows
+ vpos
;
1421 struct glyph
*beg
= row
->glyphs
[TEXT_AREA
];
1422 struct glyph
*end
= beg
+ row
->used
[TEXT_AREA
];
1424 Lisp_Object
*glyph_table_base
= GLYPH_TABLE_BASE
;
1425 int glyph_table_len
= GLYPH_TABLE_LENGTH
;
1427 /* Ignore trailing and leading spaces if we can. */
1428 if (!must_write_spaces
)
1430 /* Skip from the end over trailing spaces. */
1431 while (end
> beg
&& CHAR_GLYPH_SPACE_P (*(end
- 1)))
1434 /* All blank line. */
1438 /* Skip over leading spaces. */
1439 while (CHAR_GLYPH_SPACE_P (*beg
))
1443 /* If we don't have a glyph-table, each glyph is one character,
1444 so return the number of glyphs. */
1445 if (glyph_table_base
== 0)
1449 /* Otherwise, scan the glyphs and accumulate their total length
1454 GLYPH g
= GLYPH_FROM_CHAR_GLYPH (*beg
);
1457 || GLYPH_SIMPLE_P (glyph_table_base
, glyph_table_len
, g
))
1460 len
+= GLYPH_LENGTH (glyph_table_base
, g
);
1470 /* Test two glyph rows A and B for equality. Value is non-zero if A
1471 and B have equal contents. W is the window to which the glyphs
1472 rows A and B belong. It is needed here to test for partial row
1473 visibility. MOUSE_FACE_P non-zero means compare the mouse_face_p
1474 flags of A and B, too. */
1477 row_equal_p (w
, a
, b
, mouse_face_p
)
1479 struct glyph_row
*a
, *b
;
1484 else if (a
->hash
!= b
->hash
)
1488 struct glyph
*a_glyph
, *b_glyph
, *a_end
;
1491 if (mouse_face_p
&& a
->mouse_face_p
!= b
->mouse_face_p
)
1494 /* Compare glyphs. */
1495 for (area
= LEFT_MARGIN_AREA
; area
< LAST_AREA
; ++area
)
1497 if (a
->used
[area
] != b
->used
[area
])
1500 a_glyph
= a
->glyphs
[area
];
1501 a_end
= a_glyph
+ a
->used
[area
];
1502 b_glyph
= b
->glyphs
[area
];
1504 while (a_glyph
< a_end
1505 && GLYPH_EQUAL_P (a_glyph
, b_glyph
))
1506 ++a_glyph
, ++b_glyph
;
1508 if (a_glyph
!= a_end
)
1512 if (a
->truncated_on_left_p
!= b
->truncated_on_left_p
1513 || a
->fill_line_p
!= b
->fill_line_p
1514 || a
->truncated_on_right_p
!= b
->truncated_on_right_p
1515 || a
->overlay_arrow_p
!= b
->overlay_arrow_p
1516 || a
->continued_p
!= b
->continued_p
1517 || a
->indicate_empty_line_p
!= b
->indicate_empty_line_p
1518 || a
->overlapped_p
!= b
->overlapped_p
1519 || (MATRIX_ROW_CONTINUATION_LINE_P (a
)
1520 != MATRIX_ROW_CONTINUATION_LINE_P (b
))
1521 /* Different partially visible characters on left margin. */
1523 /* Different height. */
1524 || a
->ascent
!= b
->ascent
1525 || a
->phys_ascent
!= b
->phys_ascent
1526 || a
->phys_height
!= b
->phys_height
1527 || a
->visible_height
!= b
->visible_height
)
1536 /***********************************************************************
1539 See dispextern.h for an overall explanation of glyph pools.
1540 ***********************************************************************/
1542 /* Allocate a glyph_pool structure. The structure returned is
1543 initialized with zeros. The global variable glyph_pool_count is
1544 incremented for each pool allocated. */
1546 static struct glyph_pool
*
1549 struct glyph_pool
*result
;
1551 /* Allocate a new glyph_pool and clear it. */
1552 result
= (struct glyph_pool
*) xmalloc (sizeof *result
);
1553 bzero (result
, sizeof *result
);
1555 /* For memory leak and double deletion checking. */
1562 /* Free a glyph_pool structure POOL. The function may be called with
1563 a null POOL pointer. The global variable glyph_pool_count is
1564 decremented with every pool structure freed. If this count gets
1565 negative, more structures were freed than allocated, i.e. one
1566 structure must have been freed more than once or a bogus pointer
1567 was passed to free_glyph_pool. */
1570 free_glyph_pool (pool
)
1571 struct glyph_pool
*pool
;
1575 /* More freed than allocated? */
1577 xassert (glyph_pool_count
>= 0);
1579 xfree (pool
->glyphs
);
1585 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1586 columns we need. This function never shrinks a pool. The only
1587 case in which this would make sense, would be when a frame's size
1588 is changed from a large value to a smaller one. But, if someone
1589 does it once, we can expect that he will do it again.
1591 Value is non-zero if the pool changed in a way which makes
1592 re-adjusting window glyph matrices necessary. */
1595 realloc_glyph_pool (pool
, matrix_dim
)
1596 struct glyph_pool
*pool
;
1597 struct dim matrix_dim
;
1602 changed_p
= (pool
->glyphs
== 0
1603 || matrix_dim
.height
!= pool
->nrows
1604 || matrix_dim
.width
!= pool
->ncolumns
);
1606 /* Enlarge the glyph pool. */
1607 needed
= matrix_dim
.width
* matrix_dim
.height
;
1608 if (needed
> pool
->nglyphs
)
1610 int size
= needed
* sizeof (struct glyph
);
1613 pool
->glyphs
= (struct glyph
*) xrealloc (pool
->glyphs
, size
);
1616 pool
->glyphs
= (struct glyph
*) xmalloc (size
);
1617 bzero (pool
->glyphs
, size
);
1620 pool
->nglyphs
= needed
;
1623 /* Remember the number of rows and columns because (a) we use them
1624 to do sanity checks, and (b) the number of columns determines
1625 where rows in the frame matrix start---this must be available to
1626 determine pointers to rows of window sub-matrices. */
1627 pool
->nrows
= matrix_dim
.height
;
1628 pool
->ncolumns
= matrix_dim
.width
;
1635 /***********************************************************************
1637 ***********************************************************************/
1642 /* Flush standard output. This is sometimes useful to call from
1652 /* Check that no glyph pointers have been lost in MATRIX. If a
1653 pointer has been lost, e.g. by using a structure assignment between
1654 rows, at least one pointer must occur more than once in the rows of
1658 check_matrix_pointer_lossage (matrix
)
1659 struct glyph_matrix
*matrix
;
1663 for (i
= 0; i
< matrix
->nrows
; ++i
)
1664 for (j
= 0; j
< matrix
->nrows
; ++j
)
1666 || (matrix
->rows
[i
].glyphs
[TEXT_AREA
]
1667 != matrix
->rows
[j
].glyphs
[TEXT_AREA
]));
1671 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1674 matrix_row (matrix
, row
)
1675 struct glyph_matrix
*matrix
;
1678 xassert (matrix
&& matrix
->rows
);
1679 xassert (row
>= 0 && row
< matrix
->nrows
);
1681 /* That's really too slow for normal testing because this function
1682 is called almost everywhere. Although---it's still astonishingly
1683 fast, so it is valuable to have for debugging purposes. */
1685 check_matrix_pointer_lossage (matrix
);
1688 return matrix
->rows
+ row
;
1692 #if 0 /* This function makes invalid assumptions when text is
1693 partially invisible. But it might come handy for debugging
1696 /* Check invariants that must hold for an up to date current matrix of
1700 check_matrix_invariants (w
)
1703 struct glyph_matrix
*matrix
= w
->current_matrix
;
1704 int yb
= window_text_bottom_y (w
);
1705 struct glyph_row
*row
= matrix
->rows
;
1706 struct glyph_row
*last_text_row
= NULL
;
1707 struct buffer
*saved
= current_buffer
;
1708 struct buffer
*buffer
= XBUFFER (w
->buffer
);
1711 /* This can sometimes happen for a fresh window. */
1712 if (matrix
->nrows
< 2)
1715 set_buffer_temp (buffer
);
1717 /* Note: last row is always reserved for the mode line. */
1718 while (MATRIX_ROW_DISPLAYS_TEXT_P (row
)
1719 && MATRIX_ROW_BOTTOM_Y (row
) < yb
)
1721 struct glyph_row
*next
= row
+ 1;
1723 if (MATRIX_ROW_DISPLAYS_TEXT_P (row
))
1724 last_text_row
= row
;
1726 /* Check that character and byte positions are in sync. */
1727 xassert (MATRIX_ROW_START_BYTEPOS (row
)
1728 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row
)));
1730 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1731 have such a position temporarily in case of a minibuffer
1732 displaying something like `[Sole completion]' at its end. */
1733 if (MATRIX_ROW_END_CHARPOS (row
) < BUF_ZV (current_buffer
))
1734 xassert (MATRIX_ROW_END_BYTEPOS (row
)
1735 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row
)));
1737 /* Check that end position of `row' is equal to start position
1739 if (next
->enabled_p
&& MATRIX_ROW_DISPLAYS_TEXT_P (next
))
1741 xassert (MATRIX_ROW_END_CHARPOS (row
)
1742 == MATRIX_ROW_START_CHARPOS (next
));
1743 xassert (MATRIX_ROW_END_BYTEPOS (row
)
1744 == MATRIX_ROW_START_BYTEPOS (next
));
1749 xassert (w
->current_matrix
->nrows
== w
->desired_matrix
->nrows
);
1750 xassert (w
->desired_matrix
->rows
!= NULL
);
1751 set_buffer_temp (saved
);
1756 #endif /* GLYPH_DEBUG != 0 */
1760 /**********************************************************************
1761 Allocating/ Adjusting Glyph Matrices
1762 **********************************************************************/
1764 /* Allocate glyph matrices over a window tree for a frame-based
1767 X and Y are column/row within the frame glyph matrix where
1768 sub-matrices for the window tree rooted at WINDOW must be
1769 allocated. CH_DIM contains the dimensions of the smallest
1770 character that could be used during display. DIM_ONLY_P non-zero
1771 means that the caller of this function is only interested in the
1772 result matrix dimension, and matrix adjustments should not be
1775 The function returns the total width/height of the sub-matrices of
1776 the window tree. If called on a frame root window, the computation
1777 will take the mini-buffer window into account.
1779 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1781 NEW_LEAF_MATRIX set if any window in the tree did not have a
1782 glyph matrices yet, and
1784 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1785 any window in the tree will be changed or have been changed (see
1788 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1791 Windows are arranged into chains of windows on the same level
1792 through the next fields of window structures. Such a level can be
1793 either a sequence of horizontally adjacent windows from left to
1794 right, or a sequence of vertically adjacent windows from top to
1795 bottom. Each window in a horizontal sequence can be either a leaf
1796 window or a vertical sequence; a window in a vertical sequence can
1797 be either a leaf or a horizontal sequence. All windows in a
1798 horizontal sequence have the same height, and all windows in a
1799 vertical sequence have the same width.
1801 This function uses, for historical reasons, a more general
1802 algorithm to determine glyph matrix dimensions that would be
1805 The matrix height of a horizontal sequence is determined by the
1806 maximum height of any matrix in the sequence. The matrix width of
1807 a horizontal sequence is computed by adding up matrix widths of
1808 windows in the sequence.
1810 |<------- result width ------->|
1811 +---------+----------+---------+ ---
1814 +---------+ | | result height
1819 The matrix width of a vertical sequence is the maximum matrix width
1820 of any window in the sequence. Its height is computed by adding up
1821 matrix heights of windows in the sequence.
1823 |<---- result width -->|
1831 +------------+---------+ |
1834 +------------+---------+ --- */
1836 /* Bit indicating that a new matrix will be allocated or has been
1839 #define NEW_LEAF_MATRIX (1 << 0)
1841 /* Bit indicating that a matrix will or has changed its location or
1844 #define CHANGED_LEAF_MATRIX (1 << 1)
1847 allocate_matrices_for_frame_redisplay (window
, x
, y
, dim_only_p
,
1848 window_change_flags
)
1852 int *window_change_flags
;
1854 struct frame
*f
= XFRAME (WINDOW_FRAME (XWINDOW (window
)));
1856 int wmax
= 0, hmax
= 0;
1860 int in_horz_combination_p
;
1862 /* What combination is WINDOW part of? Compute this once since the
1863 result is the same for all windows in the `next' chain. The
1864 special case of a root window (parent equal to nil) is treated
1865 like a vertical combination because a root window's `next'
1866 points to the mini-buffer window, if any, which is arranged
1867 vertically below other windows. */
1868 in_horz_combination_p
1869 = (!NILP (XWINDOW (window
)->parent
)
1870 && !NILP (XWINDOW (XWINDOW (window
)->parent
)->hchild
));
1872 /* For WINDOW and all windows on the same level. */
1875 w
= XWINDOW (window
);
1877 /* Get the dimension of the window sub-matrix for W, depending
1878 on whether this is a combination or a leaf window. */
1879 if (!NILP (w
->hchild
))
1880 dim
= allocate_matrices_for_frame_redisplay (w
->hchild
, x
, y
,
1882 window_change_flags
);
1883 else if (!NILP (w
->vchild
))
1884 dim
= allocate_matrices_for_frame_redisplay (w
->vchild
, x
, y
,
1886 window_change_flags
);
1889 /* If not already done, allocate sub-matrix structures. */
1890 if (w
->desired_matrix
== NULL
)
1892 w
->desired_matrix
= new_glyph_matrix (f
->desired_pool
);
1893 w
->current_matrix
= new_glyph_matrix (f
->current_pool
);
1894 *window_change_flags
|= NEW_LEAF_MATRIX
;
1897 /* Width and height MUST be chosen so that there are no
1898 holes in the frame matrix. */
1899 dim
.width
= required_matrix_width (w
);
1900 dim
.height
= required_matrix_height (w
);
1902 /* Will matrix be re-allocated? */
1903 if (x
!= w
->desired_matrix
->matrix_x
1904 || y
!= w
->desired_matrix
->matrix_y
1905 || dim
.width
!= w
->desired_matrix
->matrix_w
1906 || dim
.height
!= w
->desired_matrix
->matrix_h
1907 || (margin_glyphs_to_reserve (w
, dim
.width
,
1908 w
->right_margin_cols
)
1909 != w
->desired_matrix
->left_margin_glyphs
)
1910 || (margin_glyphs_to_reserve (w
, dim
.width
,
1911 w
->left_margin_cols
)
1912 != w
->desired_matrix
->right_margin_glyphs
))
1913 *window_change_flags
|= CHANGED_LEAF_MATRIX
;
1915 /* Actually change matrices, if allowed. Do not consider
1916 CHANGED_LEAF_MATRIX computed above here because the pool
1917 may have been changed which we don't now here. We trust
1918 that we only will be called with DIM_ONLY_P != 0 when
1922 adjust_glyph_matrix (w
, w
->desired_matrix
, x
, y
, dim
);
1923 adjust_glyph_matrix (w
, w
->current_matrix
, x
, y
, dim
);
1927 /* If we are part of a horizontal combination, advance x for
1928 windows to the right of W; otherwise advance y for windows
1930 if (in_horz_combination_p
)
1935 /* Remember maximum glyph matrix dimensions. */
1936 wmax
= max (wmax
, dim
.width
);
1937 hmax
= max (hmax
, dim
.height
);
1939 /* Next window on same level. */
1942 while (!NILP (window
));
1944 /* Set `total' to the total glyph matrix dimension of this window
1945 level. In a vertical combination, the width is the width of the
1946 widest window; the height is the y we finally reached, corrected
1947 by the y we started with. In a horizontal combination, the total
1948 height is the height of the tallest window, and the width is the
1949 x we finally reached, corrected by the x we started with. */
1950 if (in_horz_combination_p
)
1952 total
.width
= x
- x0
;
1953 total
.height
= hmax
;
1958 total
.height
= y
- y0
;
1965 /* Return the required height of glyph matrices for window W. */
1968 required_matrix_height (w
)
1971 #ifdef HAVE_WINDOW_SYSTEM
1972 struct frame
*f
= XFRAME (w
->frame
);
1974 if (FRAME_WINDOW_P (f
))
1976 int ch_height
= FRAME_SMALLEST_FONT_HEIGHT (f
);
1977 int window_pixel_height
= window_box_height (w
) + abs (w
->vscroll
);
1978 return (((window_pixel_height
+ ch_height
- 1)
1980 /* One partially visible line at the top and
1981 bottom of the window. */
1983 /* 2 for header and mode line. */
1986 #endif /* HAVE_WINDOW_SYSTEM */
1988 return WINDOW_TOTAL_LINES (w
);
1992 /* Return the required width of glyph matrices for window W. */
1995 required_matrix_width (w
)
1998 #ifdef HAVE_WINDOW_SYSTEM
1999 struct frame
*f
= XFRAME (w
->frame
);
2000 if (FRAME_WINDOW_P (f
))
2002 int ch_width
= FRAME_SMALLEST_CHAR_WIDTH (f
);
2003 int window_pixel_width
= WINDOW_TOTAL_WIDTH (w
);
2005 /* Compute number of glyphs needed in a glyph row. */
2006 return (((window_pixel_width
+ ch_width
- 1)
2008 /* 2 partially visible columns in the text area. */
2010 /* One partially visible column at the right
2011 edge of each marginal area. */
2014 #endif /* HAVE_WINDOW_SYSTEM */
2016 return XINT (w
->total_cols
);
2020 /* Allocate window matrices for window-based redisplay. W is the
2021 window whose matrices must be allocated/reallocated. CH_DIM is the
2022 size of the smallest character that could potentially be used on W. */
2025 allocate_matrices_for_window_redisplay (w
)
2030 if (!NILP (w
->vchild
))
2031 allocate_matrices_for_window_redisplay (XWINDOW (w
->vchild
));
2032 else if (!NILP (w
->hchild
))
2033 allocate_matrices_for_window_redisplay (XWINDOW (w
->hchild
));
2036 /* W is a leaf window. */
2039 /* If matrices are not yet allocated, allocate them now. */
2040 if (w
->desired_matrix
== NULL
)
2042 w
->desired_matrix
= new_glyph_matrix (NULL
);
2043 w
->current_matrix
= new_glyph_matrix (NULL
);
2046 dim
.width
= required_matrix_width (w
);
2047 dim
.height
= required_matrix_height (w
);
2048 adjust_glyph_matrix (w
, w
->desired_matrix
, 0, 0, dim
);
2049 adjust_glyph_matrix (w
, w
->current_matrix
, 0, 0, dim
);
2052 w
= NILP (w
->next
) ? NULL
: XWINDOW (w
->next
);
2057 /* Re-allocate/ re-compute glyph matrices on frame F. If F is null,
2058 do it for all frames; otherwise do it just for the given frame.
2059 This function must be called when a new frame is created, its size
2060 changes, or its window configuration changes. */
2066 /* Block input so that expose events and other events that access
2067 glyph matrices are not processed while we are changing them. */
2071 adjust_frame_glyphs (f
);
2074 Lisp_Object tail
, lisp_frame
;
2076 FOR_EACH_FRAME (tail
, lisp_frame
)
2077 adjust_frame_glyphs (XFRAME (lisp_frame
));
2084 /* Adjust frame glyphs when Emacs is initialized.
2086 To be called from init_display.
2088 We need a glyph matrix because redraw will happen soon.
2089 Unfortunately, window sizes on selected_frame are not yet set to
2090 meaningful values. I believe we can assume that there are only two
2091 windows on the frame---the mini-buffer and the root window. Frame
2092 height and width seem to be correct so far. So, set the sizes of
2093 windows to estimated values. */
2096 adjust_frame_glyphs_initially ()
2098 struct frame
*sf
= SELECTED_FRAME ();
2099 struct window
*root
= XWINDOW (sf
->root_window
);
2100 struct window
*mini
= XWINDOW (root
->next
);
2101 int frame_lines
= FRAME_LINES (sf
);
2102 int frame_cols
= FRAME_COLS (sf
);
2103 int top_margin
= FRAME_TOP_MARGIN (sf
);
2105 /* Do it for the root window. */
2106 XSETFASTINT (root
->top_line
, top_margin
);
2107 XSETFASTINT (root
->total_cols
, frame_cols
);
2108 set_window_height (sf
->root_window
, frame_lines
- 1 - top_margin
, 0);
2110 /* Do it for the mini-buffer window. */
2111 XSETFASTINT (mini
->top_line
, frame_lines
- 1);
2112 XSETFASTINT (mini
->total_cols
, frame_cols
);
2113 set_window_height (root
->next
, 1, 0);
2115 adjust_frame_glyphs (sf
);
2116 glyphs_initialized_initially_p
= 1;
2120 /* Allocate/reallocate glyph matrices of a single frame F. */
2123 adjust_frame_glyphs (f
)
2126 if (FRAME_WINDOW_P (f
))
2127 adjust_frame_glyphs_for_window_redisplay (f
);
2129 adjust_frame_glyphs_for_frame_redisplay (f
);
2131 /* Don't forget the message buffer and the buffer for
2132 decode_mode_spec. */
2133 adjust_frame_message_buffer (f
);
2134 adjust_decode_mode_spec_buffer (f
);
2136 f
->glyphs_initialized_p
= 1;
2140 /* In the window tree with root W, build current matrices of leaf
2141 windows from the frame's current matrix. */
2144 fake_current_matrices (window
)
2149 for (; !NILP (window
); window
= w
->next
)
2151 w
= XWINDOW (window
);
2153 if (!NILP (w
->hchild
))
2154 fake_current_matrices (w
->hchild
);
2155 else if (!NILP (w
->vchild
))
2156 fake_current_matrices (w
->vchild
);
2160 struct frame
*f
= XFRAME (w
->frame
);
2161 struct glyph_matrix
*m
= w
->current_matrix
;
2162 struct glyph_matrix
*fm
= f
->current_matrix
;
2164 xassert (m
->matrix_h
== WINDOW_TOTAL_LINES (w
));
2165 xassert (m
->matrix_w
== WINDOW_TOTAL_COLS (w
));
2167 for (i
= 0; i
< m
->matrix_h
; ++i
)
2169 struct glyph_row
*r
= m
->rows
+ i
;
2170 struct glyph_row
*fr
= fm
->rows
+ i
+ WINDOW_TOP_EDGE_LINE (w
);
2172 xassert (r
->glyphs
[TEXT_AREA
] >= fr
->glyphs
[TEXT_AREA
]
2173 && r
->glyphs
[LAST_AREA
] <= fr
->glyphs
[LAST_AREA
]);
2175 r
->enabled_p
= fr
->enabled_p
;
2178 r
->used
[LEFT_MARGIN_AREA
] = m
->left_margin_glyphs
;
2179 r
->used
[RIGHT_MARGIN_AREA
] = m
->right_margin_glyphs
;
2180 r
->used
[TEXT_AREA
] = (m
->matrix_w
2181 - r
->used
[LEFT_MARGIN_AREA
]
2182 - r
->used
[RIGHT_MARGIN_AREA
]);
2191 /* Save away the contents of frame F's current frame matrix. Value is
2192 a glyph matrix holding the contents of F's current frame matrix. */
2194 static struct glyph_matrix
*
2195 save_current_matrix (f
)
2199 struct glyph_matrix
*saved
;
2201 saved
= (struct glyph_matrix
*) xmalloc (sizeof *saved
);
2202 bzero (saved
, sizeof *saved
);
2203 saved
->nrows
= f
->current_matrix
->nrows
;
2204 saved
->rows
= (struct glyph_row
*) xmalloc (saved
->nrows
2205 * sizeof *saved
->rows
);
2206 bzero (saved
->rows
, saved
->nrows
* sizeof *saved
->rows
);
2208 for (i
= 0; i
< saved
->nrows
; ++i
)
2210 struct glyph_row
*from
= f
->current_matrix
->rows
+ i
;
2211 struct glyph_row
*to
= saved
->rows
+ i
;
2212 size_t nbytes
= from
->used
[TEXT_AREA
] * sizeof (struct glyph
);
2213 to
->glyphs
[TEXT_AREA
] = (struct glyph
*) xmalloc (nbytes
);
2214 bcopy (from
->glyphs
[TEXT_AREA
], to
->glyphs
[TEXT_AREA
], nbytes
);
2215 to
->used
[TEXT_AREA
] = from
->used
[TEXT_AREA
];
2222 /* Restore the contents of frame F's current frame matrix from SAVED,
2223 and free memory associated with SAVED. */
2226 restore_current_matrix (f
, saved
)
2228 struct glyph_matrix
*saved
;
2232 for (i
= 0; i
< saved
->nrows
; ++i
)
2234 struct glyph_row
*from
= saved
->rows
+ i
;
2235 struct glyph_row
*to
= f
->current_matrix
->rows
+ i
;
2236 size_t nbytes
= from
->used
[TEXT_AREA
] * sizeof (struct glyph
);
2237 bcopy (from
->glyphs
[TEXT_AREA
], to
->glyphs
[TEXT_AREA
], nbytes
);
2238 to
->used
[TEXT_AREA
] = from
->used
[TEXT_AREA
];
2239 xfree (from
->glyphs
[TEXT_AREA
]);
2242 xfree (saved
->rows
);
2248 /* Allocate/reallocate glyph matrices of a single frame F for
2249 frame-based redisplay. */
2252 adjust_frame_glyphs_for_frame_redisplay (f
)
2256 struct dim matrix_dim
;
2258 int window_change_flags
;
2261 if (!FRAME_LIVE_P (f
))
2264 /* Determine the smallest character in any font for F. On
2265 console windows, all characters have dimension (1, 1). */
2266 ch_dim
.width
= ch_dim
.height
= 1;
2268 top_window_y
= FRAME_TOP_MARGIN (f
);
2270 /* Allocate glyph pool structures if not already done. */
2271 if (f
->desired_pool
== NULL
)
2273 f
->desired_pool
= new_glyph_pool ();
2274 f
->current_pool
= new_glyph_pool ();
2277 /* Allocate frames matrix structures if needed. */
2278 if (f
->desired_matrix
== NULL
)
2280 f
->desired_matrix
= new_glyph_matrix (f
->desired_pool
);
2281 f
->current_matrix
= new_glyph_matrix (f
->current_pool
);
2284 /* Compute window glyph matrices. (This takes the mini-buffer
2285 window into account). The result is the size of the frame glyph
2286 matrix needed. The variable window_change_flags is set to a bit
2287 mask indicating whether new matrices will be allocated or
2288 existing matrices change their size or location within the frame
2290 window_change_flags
= 0;
2292 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f
),
2295 &window_change_flags
);
2297 /* Add in menu bar lines, if any. */
2298 matrix_dim
.height
+= top_window_y
;
2300 /* Enlarge pools as necessary. */
2301 pool_changed_p
= realloc_glyph_pool (f
->desired_pool
, matrix_dim
);
2302 realloc_glyph_pool (f
->current_pool
, matrix_dim
);
2304 /* Set up glyph pointers within window matrices. Do this only if
2305 absolutely necessary since it requires a frame redraw. */
2306 if (pool_changed_p
|| window_change_flags
)
2308 /* Do it for window matrices. */
2309 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f
),
2311 &window_change_flags
);
2313 /* Size of frame matrices must equal size of frame. Note
2314 that we are called for X frames with window widths NOT equal
2315 to the frame width (from CHANGE_FRAME_SIZE_1). */
2316 xassert (matrix_dim
.width
== FRAME_COLS (f
)
2317 && matrix_dim
.height
== FRAME_LINES (f
));
2319 /* Pointers to glyph memory in glyph rows are exchanged during
2320 the update phase of redisplay, which means in general that a
2321 frame's current matrix consists of pointers into both the
2322 desired and current glyph pool of the frame. Adjusting a
2323 matrix sets the frame matrix up so that pointers are all into
2324 the same pool. If we want to preserve glyph contents of the
2325 current matrix over a call to adjust_glyph_matrix, we must
2326 make a copy of the current glyphs, and restore the current
2327 matrix' contents from that copy. */
2328 if (display_completed
2329 && !FRAME_GARBAGED_P (f
)
2330 && matrix_dim
.width
== f
->current_matrix
->matrix_w
2331 && matrix_dim
.height
== f
->current_matrix
->matrix_h
)
2333 struct glyph_matrix
*copy
= save_current_matrix (f
);
2334 adjust_glyph_matrix (NULL
, f
->desired_matrix
, 0, 0, matrix_dim
);
2335 adjust_glyph_matrix (NULL
, f
->current_matrix
, 0, 0, matrix_dim
);
2336 restore_current_matrix (f
, copy
);
2337 fake_current_matrices (FRAME_ROOT_WINDOW (f
));
2341 adjust_glyph_matrix (NULL
, f
->desired_matrix
, 0, 0, matrix_dim
);
2342 adjust_glyph_matrix (NULL
, f
->current_matrix
, 0, 0, matrix_dim
);
2343 SET_FRAME_GARBAGED (f
);
2349 /* Allocate/reallocate glyph matrices of a single frame F for
2350 window-based redisplay. */
2353 adjust_frame_glyphs_for_window_redisplay (f
)
2359 xassert (FRAME_WINDOW_P (f
) && FRAME_LIVE_P (f
));
2361 /* Get minimum sizes. */
2362 #ifdef HAVE_WINDOW_SYSTEM
2363 ch_dim
.width
= FRAME_SMALLEST_CHAR_WIDTH (f
);
2364 ch_dim
.height
= FRAME_SMALLEST_FONT_HEIGHT (f
);
2366 ch_dim
.width
= ch_dim
.height
= 1;
2369 /* Allocate/reallocate window matrices. */
2370 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f
)));
2372 /* Allocate/ reallocate matrices of the dummy window used to display
2373 the menu bar under X when no X toolkit support is available. */
2374 #if ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2376 /* Allocate a dummy window if not already done. */
2377 if (NILP (f
->menu_bar_window
))
2379 f
->menu_bar_window
= make_window ();
2380 w
= XWINDOW (f
->menu_bar_window
);
2381 XSETFRAME (w
->frame
, f
);
2382 w
->pseudo_window_p
= 1;
2385 w
= XWINDOW (f
->menu_bar_window
);
2387 /* Set window dimensions to frame dimensions and allocate or
2388 adjust glyph matrices of W. */
2389 XSETFASTINT (w
->top_line
, 0);
2390 XSETFASTINT (w
->left_col
, 0);
2391 XSETFASTINT (w
->total_lines
, FRAME_MENU_BAR_LINES (f
));
2392 XSETFASTINT (w
->total_cols
, FRAME_TOTAL_COLS (f
));
2393 allocate_matrices_for_window_redisplay (w
);
2395 #endif /* not USE_X_TOOLKIT */
2398 /* Allocate/ reallocate matrices of the tool bar window. If we
2399 don't have a tool bar window yet, make one. */
2400 if (NILP (f
->tool_bar_window
))
2402 f
->tool_bar_window
= make_window ();
2403 w
= XWINDOW (f
->tool_bar_window
);
2404 XSETFRAME (w
->frame
, f
);
2405 w
->pseudo_window_p
= 1;
2408 w
= XWINDOW (f
->tool_bar_window
);
2410 XSETFASTINT (w
->top_line
, FRAME_MENU_BAR_LINES (f
));
2411 XSETFASTINT (w
->left_col
, 0);
2412 XSETFASTINT (w
->total_lines
, FRAME_TOOL_BAR_LINES (f
));
2413 XSETFASTINT (w
->total_cols
, FRAME_TOTAL_COLS (f
));
2414 allocate_matrices_for_window_redisplay (w
);
2419 /* Adjust/ allocate message buffer of frame F.
2421 Note that the message buffer is never freed. Since I could not
2422 find a free in 19.34, I assume that freeing it would be
2423 problematic in some way and don't do it either.
2425 (Implementation note: It should be checked if we can free it
2426 eventually without causing trouble). */
2429 adjust_frame_message_buffer (f
)
2432 int size
= FRAME_MESSAGE_BUF_SIZE (f
) + 1;
2434 if (FRAME_MESSAGE_BUF (f
))
2436 char *buffer
= FRAME_MESSAGE_BUF (f
);
2437 char *new_buffer
= (char *) xrealloc (buffer
, size
);
2438 FRAME_MESSAGE_BUF (f
) = new_buffer
;
2441 FRAME_MESSAGE_BUF (f
) = (char *) xmalloc (size
);
2445 /* Re-allocate buffer for decode_mode_spec on frame F. */
2448 adjust_decode_mode_spec_buffer (f
)
2451 f
->decode_mode_spec_buffer
2452 = (char *) xrealloc (f
->decode_mode_spec_buffer
,
2453 FRAME_MESSAGE_BUF_SIZE (f
) + 1);
2458 /**********************************************************************
2459 Freeing Glyph Matrices
2460 **********************************************************************/
2462 /* Free glyph memory for a frame F. F may be null. This function can
2463 be called for the same frame more than once. The root window of
2464 F may be nil when this function is called. This is the case when
2465 the function is called when F is destroyed. */
2471 if (f
&& f
->glyphs_initialized_p
)
2473 /* Block interrupt input so that we don't get surprised by an X
2474 event while we're in an inconsistent state. */
2476 f
->glyphs_initialized_p
= 0;
2478 /* Release window sub-matrices. */
2479 if (!NILP (f
->root_window
))
2480 free_window_matrices (XWINDOW (f
->root_window
));
2482 /* Free the dummy window for menu bars without X toolkit and its
2484 if (!NILP (f
->menu_bar_window
))
2486 struct window
*w
= XWINDOW (f
->menu_bar_window
);
2487 free_glyph_matrix (w
->desired_matrix
);
2488 free_glyph_matrix (w
->current_matrix
);
2489 w
->desired_matrix
= w
->current_matrix
= NULL
;
2490 f
->menu_bar_window
= Qnil
;
2493 /* Free the tool bar window and its glyph matrices. */
2494 if (!NILP (f
->tool_bar_window
))
2496 struct window
*w
= XWINDOW (f
->tool_bar_window
);
2497 free_glyph_matrix (w
->desired_matrix
);
2498 free_glyph_matrix (w
->current_matrix
);
2499 w
->desired_matrix
= w
->current_matrix
= NULL
;
2500 f
->tool_bar_window
= Qnil
;
2503 /* Release frame glyph matrices. Reset fields to zero in
2504 case we are called a second time. */
2505 if (f
->desired_matrix
)
2507 free_glyph_matrix (f
->desired_matrix
);
2508 free_glyph_matrix (f
->current_matrix
);
2509 f
->desired_matrix
= f
->current_matrix
= NULL
;
2512 /* Release glyph pools. */
2513 if (f
->desired_pool
)
2515 free_glyph_pool (f
->desired_pool
);
2516 free_glyph_pool (f
->current_pool
);
2517 f
->desired_pool
= f
->current_pool
= NULL
;
2525 /* Free glyph sub-matrices in the window tree rooted at W. This
2526 function may be called with a null pointer, and it may be called on
2527 the same tree more than once. */
2530 free_window_matrices (w
)
2535 if (!NILP (w
->hchild
))
2536 free_window_matrices (XWINDOW (w
->hchild
));
2537 else if (!NILP (w
->vchild
))
2538 free_window_matrices (XWINDOW (w
->vchild
));
2541 /* This is a leaf window. Free its memory and reset fields
2542 to zero in case this function is called a second time for
2544 free_glyph_matrix (w
->current_matrix
);
2545 free_glyph_matrix (w
->desired_matrix
);
2546 w
->current_matrix
= w
->desired_matrix
= NULL
;
2549 /* Next window on same level. */
2550 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
2555 /* Check glyph memory leaks. This function is called from
2556 shut_down_emacs. Note that frames are not destroyed when Emacs
2557 exits. We therefore free all glyph memory for all active frames
2558 explicitly and check that nothing is left allocated. */
2561 check_glyph_memory ()
2563 Lisp_Object tail
, frame
;
2565 /* Free glyph memory for all frames. */
2566 FOR_EACH_FRAME (tail
, frame
)
2567 free_glyphs (XFRAME (frame
));
2569 /* Check that nothing is left allocated. */
2570 if (glyph_matrix_count
)
2572 if (glyph_pool_count
)
2578 /**********************************************************************
2579 Building a Frame Matrix
2580 **********************************************************************/
2582 /* Most of the redisplay code works on glyph matrices attached to
2583 windows. This is a good solution most of the time, but it is not
2584 suitable for terminal code. Terminal output functions cannot rely
2585 on being able to set an arbitrary terminal window. Instead they
2586 must be provided with a view of the whole frame, i.e. the whole
2587 screen. We build such a view by constructing a frame matrix from
2588 window matrices in this section.
2590 Windows that must be updated have their must_be_update_p flag set.
2591 For all such windows, their desired matrix is made part of the
2592 desired frame matrix. For other windows, their current matrix is
2593 made part of the desired frame matrix.
2595 +-----------------+----------------+
2596 | desired | desired |
2598 +-----------------+----------------+
2601 +----------------------------------+
2603 Desired window matrices can be made part of the frame matrix in a
2604 cheap way: We exploit the fact that the desired frame matrix and
2605 desired window matrices share their glyph memory. This is not
2606 possible for current window matrices. Their glyphs are copied to
2607 the desired frame matrix. The latter is equivalent to
2608 preserve_other_columns in the old redisplay.
2610 Used glyphs counters for frame matrix rows are the result of adding
2611 up glyph lengths of the window matrices. A line in the frame
2612 matrix is enabled, if a corresponding line in a window matrix is
2615 After building the desired frame matrix, it will be passed to
2616 terminal code, which will manipulate both the desired and current
2617 frame matrix. Changes applied to the frame's current matrix have
2618 to be visible in current window matrices afterwards, of course.
2620 This problem is solved like this:
2622 1. Window and frame matrices share glyphs. Window matrices are
2623 constructed in a way that their glyph contents ARE the glyph
2624 contents needed in a frame matrix. Thus, any modification of
2625 glyphs done in terminal code will be reflected in window matrices
2628 2. Exchanges of rows in a frame matrix done by terminal code are
2629 intercepted by hook functions so that corresponding row operations
2630 on window matrices can be performed. This is necessary because we
2631 use pointers to glyphs in glyph row structures. To satisfy the
2632 assumption of point 1 above that glyphs are updated implicitly in
2633 window matrices when they are manipulated via the frame matrix,
2634 window and frame matrix must of course agree where to find the
2635 glyphs for their rows. Possible manipulations that must be
2636 mirrored are assignments of rows of the desired frame matrix to the
2637 current frame matrix and scrolling the current frame matrix. */
2639 /* Build frame F's desired matrix from window matrices. Only windows
2640 which have the flag must_be_updated_p set have to be updated. Menu
2641 bar lines of a frame are not covered by window matrices, so make
2642 sure not to touch them in this function. */
2645 build_frame_matrix (f
)
2650 /* F must have a frame matrix when this function is called. */
2651 xassert (!FRAME_WINDOW_P (f
));
2653 /* Clear all rows in the frame matrix covered by window matrices.
2654 Menu bar lines are not covered by windows. */
2655 for (i
= FRAME_TOP_MARGIN (f
); i
< f
->desired_matrix
->nrows
; ++i
)
2656 clear_glyph_row (MATRIX_ROW (f
->desired_matrix
, i
));
2658 /* Build the matrix by walking the window tree. */
2659 build_frame_matrix_from_window_tree (f
->desired_matrix
,
2660 XWINDOW (FRAME_ROOT_WINDOW (f
)));
2664 /* Walk a window tree, building a frame matrix MATRIX from window
2665 matrices. W is the root of a window tree. */
2668 build_frame_matrix_from_window_tree (matrix
, w
)
2669 struct glyph_matrix
*matrix
;
2674 if (!NILP (w
->hchild
))
2675 build_frame_matrix_from_window_tree (matrix
, XWINDOW (w
->hchild
));
2676 else if (!NILP (w
->vchild
))
2677 build_frame_matrix_from_window_tree (matrix
, XWINDOW (w
->vchild
));
2679 build_frame_matrix_from_leaf_window (matrix
, w
);
2681 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
2686 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2687 desired frame matrix built. W is a leaf window whose desired or
2688 current matrix is to be added to FRAME_MATRIX. W's flag
2689 must_be_updated_p determines which matrix it contributes to
2690 FRAME_MATRIX. If must_be_updated_p is non-zero, W's desired matrix
2691 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2692 Adding a desired matrix means setting up used counters and such in
2693 frame rows, while adding a current window matrix to FRAME_MATRIX
2694 means copying glyphs. The latter case corresponds to
2695 preserve_other_columns in the old redisplay. */
2698 build_frame_matrix_from_leaf_window (frame_matrix
, w
)
2699 struct glyph_matrix
*frame_matrix
;
2702 struct glyph_matrix
*window_matrix
;
2703 int window_y
, frame_y
;
2704 /* If non-zero, a glyph to insert at the right border of W. */
2705 GLYPH right_border_glyph
= 0;
2707 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2708 if (w
->must_be_updated_p
)
2710 window_matrix
= w
->desired_matrix
;
2712 /* Decide whether we want to add a vertical border glyph. */
2713 if (!WINDOW_RIGHTMOST_P (w
))
2715 struct Lisp_Char_Table
*dp
= window_display_table (w
);
2716 right_border_glyph
= (dp
&& INTEGERP (DISP_BORDER_GLYPH (dp
))
2717 ? XINT (DISP_BORDER_GLYPH (dp
))
2722 window_matrix
= w
->current_matrix
;
2724 /* For all rows in the window matrix and corresponding rows in the
2727 frame_y
= window_matrix
->matrix_y
;
2728 while (window_y
< window_matrix
->nrows
)
2730 struct glyph_row
*frame_row
= frame_matrix
->rows
+ frame_y
;
2731 struct glyph_row
*window_row
= window_matrix
->rows
+ window_y
;
2732 int current_row_p
= window_matrix
== w
->current_matrix
;
2734 /* Fill up the frame row with spaces up to the left margin of the
2736 fill_up_frame_row_with_spaces (frame_row
, window_matrix
->matrix_x
);
2738 /* Fill up areas in the window matrix row with spaces. */
2739 fill_up_glyph_row_with_spaces (window_row
);
2741 /* If only part of W's desired matrix has been built, and
2742 window_row wasn't displayed, use the corresponding current
2744 if (window_matrix
== w
->desired_matrix
2745 && !window_row
->enabled_p
)
2747 window_row
= w
->current_matrix
->rows
+ window_y
;
2753 /* Copy window row to frame row. */
2754 bcopy (window_row
->glyphs
[0],
2755 frame_row
->glyphs
[TEXT_AREA
] + window_matrix
->matrix_x
,
2756 window_matrix
->matrix_w
* sizeof (struct glyph
));
2760 xassert (window_row
->enabled_p
);
2762 /* Only when a desired row has been displayed, we want
2763 the corresponding frame row to be updated. */
2764 frame_row
->enabled_p
= 1;
2766 /* Maybe insert a vertical border between horizontally adjacent
2768 if (right_border_glyph
)
2770 struct glyph
*border
= window_row
->glyphs
[LAST_AREA
] - 1;
2771 SET_CHAR_GLYPH_FROM_GLYPH (*border
, right_border_glyph
);
2774 /* Window row window_y must be a slice of frame row
2776 xassert (glyph_row_slice_p (window_row
, frame_row
));
2778 /* If rows are in sync, we don't have to copy glyphs because
2779 frame and window share glyphs. */
2782 strcpy (w
->current_matrix
->method
, w
->desired_matrix
->method
);
2783 add_window_display_history (w
, w
->current_matrix
->method
, 0);
2787 /* Set number of used glyphs in the frame matrix. Since we fill
2788 up with spaces, and visit leaf windows from left to right it
2789 can be done simply. */
2790 frame_row
->used
[TEXT_AREA
]
2791 = window_matrix
->matrix_x
+ window_matrix
->matrix_w
;
2800 /* Add spaces to a glyph row ROW in a window matrix.
2802 Each row has the form:
2804 +---------+-----------------------------+------------+
2805 | left | text | right |
2806 +---------+-----------------------------+------------+
2808 Left and right marginal areas are optional. This function adds
2809 spaces to areas so that there are no empty holes between areas.
2810 In other words: If the right area is not empty, the text area
2811 is filled up with spaces up to the right area. If the text area
2812 is not empty, the left area is filled up.
2814 To be called for frame-based redisplay, only. */
2817 fill_up_glyph_row_with_spaces (row
)
2818 struct glyph_row
*row
;
2820 fill_up_glyph_row_area_with_spaces (row
, LEFT_MARGIN_AREA
);
2821 fill_up_glyph_row_area_with_spaces (row
, TEXT_AREA
);
2822 fill_up_glyph_row_area_with_spaces (row
, RIGHT_MARGIN_AREA
);
2826 /* Fill area AREA of glyph row ROW with spaces. To be called for
2827 frame-based redisplay only. */
2830 fill_up_glyph_row_area_with_spaces (row
, area
)
2831 struct glyph_row
*row
;
2834 if (row
->glyphs
[area
] < row
->glyphs
[area
+ 1])
2836 struct glyph
*end
= row
->glyphs
[area
+ 1];
2837 struct glyph
*text
= row
->glyphs
[area
] + row
->used
[area
];
2840 *text
++ = space_glyph
;
2841 row
->used
[area
] = text
- row
->glyphs
[area
];
2846 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2847 reached. In frame matrices only one area, TEXT_AREA, is used. */
2850 fill_up_frame_row_with_spaces (row
, upto
)
2851 struct glyph_row
*row
;
2854 int i
= row
->used
[TEXT_AREA
];
2855 struct glyph
*glyph
= row
->glyphs
[TEXT_AREA
];
2858 glyph
[i
++] = space_glyph
;
2860 row
->used
[TEXT_AREA
] = i
;
2865 /**********************************************************************
2866 Mirroring operations on frame matrices in window matrices
2867 **********************************************************************/
2869 /* Set frame being updated via frame-based redisplay to F. This
2870 function must be called before updates to make explicit that we are
2871 working on frame matrices or not. */
2874 set_frame_matrix_frame (f
)
2877 frame_matrix_frame
= f
;
2881 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2882 DESIRED_MATRIX is the desired matrix corresponding to
2883 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2884 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2885 frame_matrix_frame is non-null, this indicates that the exchange is
2886 done in frame matrices, and that we have to perform analogous
2887 operations in window matrices of frame_matrix_frame. */
2890 make_current (desired_matrix
, current_matrix
, row
)
2891 struct glyph_matrix
*desired_matrix
, *current_matrix
;
2894 struct glyph_row
*current_row
= MATRIX_ROW (current_matrix
, row
);
2895 struct glyph_row
*desired_row
= MATRIX_ROW (desired_matrix
, row
);
2896 int mouse_face_p
= current_row
->mouse_face_p
;
2898 /* Do current_row = desired_row. This exchanges glyph pointers
2899 between both rows, and does a structure assignment otherwise. */
2900 assign_row (current_row
, desired_row
);
2902 /* Enable current_row to mark it as valid. */
2903 current_row
->enabled_p
= 1;
2904 current_row
->mouse_face_p
= mouse_face_p
;
2906 /* If we are called on frame matrices, perform analogous operations
2907 for window matrices. */
2908 if (frame_matrix_frame
)
2909 mirror_make_current (XWINDOW (frame_matrix_frame
->root_window
), row
);
2913 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2914 W's frame which has been made current (by swapping pointers between
2915 current and desired matrix). Perform analogous operations in the
2916 matrices of leaf windows in the window tree rooted at W. */
2919 mirror_make_current (w
, frame_row
)
2925 if (!NILP (w
->hchild
))
2926 mirror_make_current (XWINDOW (w
->hchild
), frame_row
);
2927 else if (!NILP (w
->vchild
))
2928 mirror_make_current (XWINDOW (w
->vchild
), frame_row
);
2931 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2932 here because the checks performed in debug mode there
2933 will not allow the conversion. */
2934 int row
= frame_row
- w
->desired_matrix
->matrix_y
;
2936 /* If FRAME_ROW is within W, assign the desired row to the
2937 current row (exchanging glyph pointers). */
2938 if (row
>= 0 && row
< w
->desired_matrix
->matrix_h
)
2940 struct glyph_row
*current_row
2941 = MATRIX_ROW (w
->current_matrix
, row
);
2942 struct glyph_row
*desired_row
2943 = MATRIX_ROW (w
->desired_matrix
, row
);
2945 if (desired_row
->enabled_p
)
2946 assign_row (current_row
, desired_row
);
2948 swap_glyph_pointers (desired_row
, current_row
);
2949 current_row
->enabled_p
= 1;
2953 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
2958 /* Perform row dance after scrolling. We are working on the range of
2959 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2960 including) in MATRIX. COPY_FROM is a vector containing, for each
2961 row I in the range 0 <= I < NLINES, the index of the original line
2962 to move to I. This index is relative to the row range, i.e. 0 <=
2963 index < NLINES. RETAINED_P is a vector containing zero for each
2964 row 0 <= I < NLINES which is empty.
2966 This function is called from do_scrolling and do_direct_scrolling. */
2969 mirrored_line_dance (matrix
, unchanged_at_top
, nlines
, copy_from
,
2971 struct glyph_matrix
*matrix
;
2972 int unchanged_at_top
, nlines
;
2976 /* A copy of original rows. */
2977 struct glyph_row
*old_rows
;
2979 /* Rows to assign to. */
2980 struct glyph_row
*new_rows
= MATRIX_ROW (matrix
, unchanged_at_top
);
2984 /* Make a copy of the original rows. */
2985 old_rows
= (struct glyph_row
*) alloca (nlines
* sizeof *old_rows
);
2986 bcopy (new_rows
, old_rows
, nlines
* sizeof *old_rows
);
2988 /* Assign new rows, maybe clear lines. */
2989 for (i
= 0; i
< nlines
; ++i
)
2991 int enabled_before_p
= new_rows
[i
].enabled_p
;
2993 xassert (i
+ unchanged_at_top
< matrix
->nrows
);
2994 xassert (unchanged_at_top
+ copy_from
[i
] < matrix
->nrows
);
2995 new_rows
[i
] = old_rows
[copy_from
[i
]];
2996 new_rows
[i
].enabled_p
= enabled_before_p
;
2998 /* RETAINED_P is zero for empty lines. */
2999 if (!retained_p
[copy_from
[i
]])
3000 new_rows
[i
].enabled_p
= 0;
3003 /* Do the same for window matrices, if MATRIX is a frame matrix. */
3004 if (frame_matrix_frame
)
3005 mirror_line_dance (XWINDOW (frame_matrix_frame
->root_window
),
3006 unchanged_at_top
, nlines
, copy_from
, retained_p
);
3010 /* Synchronize glyph pointers in the current matrix of window W with
3011 the current frame matrix. */
3014 sync_window_with_frame_matrix_rows (w
)
3017 struct frame
*f
= XFRAME (w
->frame
);
3018 struct glyph_row
*window_row
, *window_row_end
, *frame_row
;
3019 int left
, right
, x
, width
;
3021 /* Preconditions: W must be a leaf window on a tty frame. */
3022 xassert (NILP (w
->hchild
) && NILP (w
->vchild
));
3023 xassert (!FRAME_WINDOW_P (f
));
3025 left
= margin_glyphs_to_reserve (w
, 1, w
->left_margin_cols
);
3026 right
= margin_glyphs_to_reserve (w
, 1, w
->right_margin_cols
);
3027 x
= w
->current_matrix
->matrix_x
;
3028 width
= w
->current_matrix
->matrix_w
;
3030 window_row
= w
->current_matrix
->rows
;
3031 window_row_end
= window_row
+ w
->current_matrix
->nrows
;
3032 frame_row
= f
->current_matrix
->rows
+ WINDOW_TOP_EDGE_LINE (w
);
3034 for (; window_row
< window_row_end
; ++window_row
, ++frame_row
)
3036 window_row
->glyphs
[LEFT_MARGIN_AREA
]
3037 = frame_row
->glyphs
[0] + x
;
3038 window_row
->glyphs
[TEXT_AREA
]
3039 = window_row
->glyphs
[LEFT_MARGIN_AREA
] + left
;
3040 window_row
->glyphs
[LAST_AREA
]
3041 = window_row
->glyphs
[LEFT_MARGIN_AREA
] + width
;
3042 window_row
->glyphs
[RIGHT_MARGIN_AREA
]
3043 = window_row
->glyphs
[LAST_AREA
] - right
;
3048 /* Return the window in the window tree rooted in W containing frame
3049 row ROW. Value is null if none is found. */
3052 frame_row_to_window (w
, row
)
3056 struct window
*found
= NULL
;
3060 if (!NILP (w
->hchild
))
3061 found
= frame_row_to_window (XWINDOW (w
->hchild
), row
);
3062 else if (!NILP (w
->vchild
))
3063 found
= frame_row_to_window (XWINDOW (w
->vchild
), row
);
3064 else if (row
>= WINDOW_TOP_EDGE_LINE (w
)
3065 && row
< WINDOW_BOTTOM_EDGE_LINE (w
))
3068 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
3075 /* Perform a line dance in the window tree rooted at W, after
3076 scrolling a frame matrix in mirrored_line_dance.
3078 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
3079 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
3080 COPY_FROM is a vector containing, for each row I in the range 0 <=
3081 I < NLINES, the index of the original line to move to I. This
3082 index is relative to the row range, i.e. 0 <= index < NLINES.
3083 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
3087 mirror_line_dance (w
, unchanged_at_top
, nlines
, copy_from
, retained_p
)
3089 int unchanged_at_top
, nlines
;
3095 if (!NILP (w
->hchild
))
3096 mirror_line_dance (XWINDOW (w
->hchild
), unchanged_at_top
,
3097 nlines
, copy_from
, retained_p
);
3098 else if (!NILP (w
->vchild
))
3099 mirror_line_dance (XWINDOW (w
->vchild
), unchanged_at_top
,
3100 nlines
, copy_from
, retained_p
);
3103 /* W is a leaf window, and we are working on its current
3105 struct glyph_matrix
*m
= w
->current_matrix
;
3107 struct glyph_row
*old_rows
;
3109 /* Make a copy of the original rows of matrix m. */
3110 old_rows
= (struct glyph_row
*) alloca (m
->nrows
* sizeof *old_rows
);
3111 bcopy (m
->rows
, old_rows
, m
->nrows
* sizeof *old_rows
);
3113 for (i
= 0; i
< nlines
; ++i
)
3115 /* Frame relative line assigned to. */
3116 int frame_to
= i
+ unchanged_at_top
;
3118 /* Frame relative line assigned. */
3119 int frame_from
= copy_from
[i
] + unchanged_at_top
;
3121 /* Window relative line assigned to. */
3122 int window_to
= frame_to
- m
->matrix_y
;
3124 /* Window relative line assigned. */
3125 int window_from
= frame_from
- m
->matrix_y
;
3127 /* Is assigned line inside window? */
3128 int from_inside_window_p
3129 = window_from
>= 0 && window_from
< m
->matrix_h
;
3131 /* Is assigned to line inside window? */
3132 int to_inside_window_p
3133 = window_to
>= 0 && window_to
< m
->matrix_h
;
3135 if (from_inside_window_p
&& to_inside_window_p
)
3137 /* Enabled setting before assignment. */
3138 int enabled_before_p
;
3140 /* Do the assignment. The enabled_p flag is saved
3141 over the assignment because the old redisplay did
3143 enabled_before_p
= m
->rows
[window_to
].enabled_p
;
3144 m
->rows
[window_to
] = old_rows
[window_from
];
3145 m
->rows
[window_to
].enabled_p
= enabled_before_p
;
3147 /* If frame line is empty, window line is empty, too. */
3148 if (!retained_p
[copy_from
[i
]])
3149 m
->rows
[window_to
].enabled_p
= 0;
3151 else if (to_inside_window_p
)
3153 /* A copy between windows. This is an infrequent
3154 case not worth optimizing. */
3155 struct frame
*f
= XFRAME (w
->frame
);
3156 struct window
*root
= XWINDOW (FRAME_ROOT_WINDOW (f
));
3158 struct glyph_matrix
*m2
;
3161 w2
= frame_row_to_window (root
, frame_to
);
3162 m2
= w2
->current_matrix
;
3163 m2_from
= frame_from
- m2
->matrix_y
;
3164 copy_row_except_pointers (m
->rows
+ window_to
,
3165 m2
->rows
+ m2_from
);
3167 /* If frame line is empty, window line is empty, too. */
3168 if (!retained_p
[copy_from
[i
]])
3169 m
->rows
[window_to
].enabled_p
= 0;
3172 else if (from_inside_window_p
)
3176 /* If there was a copy between windows, make sure glyph
3177 pointers are in sync with the frame matrix. */
3179 sync_window_with_frame_matrix_rows (w
);
3181 /* Check that no pointers are lost. */
3185 /* Next window on same level. */
3186 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
3193 /* Check that window and frame matrices agree about their
3194 understanding where glyphs of the rows are to find. For each
3195 window in the window tree rooted at W, check that rows in the
3196 matrices of leaf window agree with their frame matrices about
3200 check_window_matrix_pointers (w
)
3205 if (!NILP (w
->hchild
))
3206 check_window_matrix_pointers (XWINDOW (w
->hchild
));
3207 else if (!NILP (w
->vchild
))
3208 check_window_matrix_pointers (XWINDOW (w
->vchild
));
3211 struct frame
*f
= XFRAME (w
->frame
);
3212 check_matrix_pointers (w
->desired_matrix
, f
->desired_matrix
);
3213 check_matrix_pointers (w
->current_matrix
, f
->current_matrix
);
3216 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
3221 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
3222 a window and FRAME_MATRIX is the corresponding frame matrix. For
3223 each row in WINDOW_MATRIX check that it's a slice of the
3224 corresponding frame row. If it isn't, abort. */
3227 check_matrix_pointers (window_matrix
, frame_matrix
)
3228 struct glyph_matrix
*window_matrix
, *frame_matrix
;
3230 /* Row number in WINDOW_MATRIX. */
3233 /* Row number corresponding to I in FRAME_MATRIX. */
3234 int j
= window_matrix
->matrix_y
;
3236 /* For all rows check that the row in the window matrix is a
3237 slice of the row in the frame matrix. If it isn't we didn't
3238 mirror an operation on the frame matrix correctly. */
3239 while (i
< window_matrix
->nrows
)
3241 if (!glyph_row_slice_p (window_matrix
->rows
+ i
,
3242 frame_matrix
->rows
+ j
))
3248 #endif /* GLYPH_DEBUG != 0 */
3252 /**********************************************************************
3253 VPOS and HPOS translations
3254 **********************************************************************/
3258 /* Translate vertical position VPOS which is relative to window W to a
3259 vertical position relative to W's frame. */
3262 window_to_frame_vpos (w
, vpos
)
3266 struct frame
*f
= XFRAME (w
->frame
);
3268 xassert (!FRAME_WINDOW_P (f
));
3269 xassert (vpos
>= 0 && vpos
<= w
->desired_matrix
->nrows
);
3270 vpos
+= WINDOW_TOP_EDGE_LINE (w
);
3271 xassert (vpos
>= 0 && vpos
<= FRAME_LINES (f
));
3276 /* Translate horizontal position HPOS which is relative to window W to
3277 a horizontal position relative to W's frame. */
3280 window_to_frame_hpos (w
, hpos
)
3284 struct frame
*f
= XFRAME (w
->frame
);
3286 xassert (!FRAME_WINDOW_P (f
));
3287 hpos
+= WINDOW_LEFT_EDGE_COL (w
);
3291 #endif /* GLYPH_DEBUG */
3295 /**********************************************************************
3297 **********************************************************************/
3299 DEFUN ("redraw-frame", Fredraw_frame
, Sredraw_frame
, 1, 1, 0,
3300 doc
: /* Clear frame FRAME and output again what is supposed to appear on it. */)
3306 CHECK_LIVE_FRAME (frame
);
3309 /* Ignore redraw requests, if frame has no glyphs yet.
3310 (Implementation note: It still has to be checked why we are
3311 called so early here). */
3312 if (!glyphs_initialized_initially_p
)
3316 if (FRAME_MSDOS_P (f
))
3317 set_terminal_modes ();
3319 clear_current_matrices (f
);
3322 windows_or_buffers_changed
++;
3323 /* Mark all windows as inaccurate, so that every window will have
3324 its redisplay done. */
3325 mark_window_display_accurate (FRAME_ROOT_WINDOW (f
), 0);
3326 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f
)), 1);
3332 /* Redraw frame F. This is nothing more than a call to the Lisp
3333 function redraw-frame. */
3340 XSETFRAME (frame
, f
);
3341 Fredraw_frame (frame
);
3345 DEFUN ("redraw-display", Fredraw_display
, Sredraw_display
, 0, 0, "",
3346 doc
: /* Clear and redisplay all visible frames. */)
3349 Lisp_Object tail
, frame
;
3351 FOR_EACH_FRAME (tail
, frame
)
3352 if (FRAME_VISIBLE_P (XFRAME (frame
)))
3353 Fredraw_frame (frame
);
3359 /* This is used when frame_garbaged is set. Call Fredraw_frame on all
3360 visible frames marked as garbaged. */
3363 redraw_garbaged_frames ()
3365 Lisp_Object tail
, frame
;
3367 FOR_EACH_FRAME (tail
, frame
)
3368 if (FRAME_VISIBLE_P (XFRAME (frame
))
3369 && FRAME_GARBAGED_P (XFRAME (frame
)))
3370 Fredraw_frame (frame
);
3375 /***********************************************************************
3377 ***********************************************************************/
3379 /* Try to update display and current glyph matrix directly.
3381 This function is called after a character G has been inserted into
3382 current_buffer. It tries to update the current glyph matrix and
3383 perform appropriate screen output to reflect the insertion. If it
3384 succeeds, the global flag redisplay_performed_directly_p will be
3385 set to 1, and thereby prevent the more costly general redisplay
3386 from running (see redisplay_internal).
3388 This function is not called for `hairy' character insertions.
3389 In particular, it is not called when after or before change
3390 functions exist, like they are used by font-lock. See keyboard.c
3391 for details where this function is called. */
3394 direct_output_for_insert (g
)
3397 register struct frame
*f
= SELECTED_FRAME ();
3398 struct window
*w
= XWINDOW (selected_window
);
3400 struct glyph_row
*glyph_row
;
3401 struct glyph
*glyphs
, *glyph
, *end
;
3403 /* Non-null means that redisplay of W is based on window matrices. */
3404 int window_redisplay_p
= FRAME_WINDOW_P (f
);
3405 /* Non-null means we are in overwrite mode. */
3406 int overwrite_p
= !NILP (current_buffer
->overwrite_mode
);
3408 struct text_pos pos
;
3409 int delta
, delta_bytes
;
3411 /* Not done directly. */
3412 redisplay_performed_directly_p
= 0;
3414 /* Quickly give up for some common cases. */
3415 if (cursor_in_echo_area
3416 /* Give up if fonts have changed. */
3418 /* Give up if face attributes have been changed. */
3419 || face_change_count
3420 /* Give up if cursor position not really known. */
3421 || !display_completed
3422 /* Give up if buffer appears in two places. */
3423 || buffer_shared
> 1
3424 /* Give up if currently displaying a message instead of the
3425 minibuffer contents. */
3426 || (EQ (selected_window
, minibuf_window
)
3427 && EQ (minibuf_window
, echo_area_window
))
3428 /* Give up for hscrolled mini-buffer because display of the prompt
3429 is handled specially there (see display_line). */
3430 || (MINI_WINDOW_P (w
) && XFASTINT (w
->hscroll
))
3431 /* Give up if overwriting in the middle of a line. */
3434 && FETCH_BYTE (PT
) != '\n')
3435 /* Give up for tabs and line ends. */
3439 /* Give up if unable to display the cursor in the window. */
3440 || w
->cursor
.vpos
< 0
3441 /* Give up if we are showing a message or just cleared the message
3442 because we might need to resize the echo area window. */
3443 || !NILP (echo_area_buffer
[0])
3444 || !NILP (echo_area_buffer
[1])
3445 || (glyph_row
= MATRIX_ROW (w
->current_matrix
, w
->cursor
.vpos
),
3446 /* Can't do it in a continued line because continuation
3447 lines would change. */
3448 (glyph_row
->continued_p
3449 /* Can't use this method if the line overlaps others or is
3450 overlapped by others because these other lines would
3451 have to be redisplayed. */
3452 || glyph_row
->overlapping_p
3453 || glyph_row
->overlapped_p
))
3454 /* Can't do it for partial width windows on terminal frames
3455 because we can't clear to eol in such a window. */
3456 || (!window_redisplay_p
&& !WINDOW_FULL_WIDTH_P (w
)))
3459 /* If we can't insert glyphs, we can use this method only
3460 at the end of a line. */
3461 if (!char_ins_del_ok
)
3462 if (PT
!= ZV
&& FETCH_BYTE (PT_BYTE
) != '\n')
3465 /* Set up a display iterator structure for W. Glyphs will be
3466 produced in scratch_glyph_row. Current position is W's cursor
3468 clear_glyph_row (&scratch_glyph_row
);
3469 SET_TEXT_POS (pos
, PT
, PT_BYTE
);
3470 DEC_TEXT_POS (pos
, !NILP (current_buffer
->enable_multibyte_characters
));
3471 init_iterator (&it
, w
, CHARPOS (pos
), BYTEPOS (pos
), &scratch_glyph_row
,
3474 glyph_row
= MATRIX_ROW (w
->current_matrix
, w
->cursor
.vpos
);
3475 if (glyph_row
->mouse_face_p
)
3478 /* Give up if highlighting trailing whitespace and we have trailing
3479 whitespace in glyph_row. We would have to remove the trailing
3480 whitespace face in that case. */
3481 if (!NILP (Vshow_trailing_whitespace
)
3482 && glyph_row
->used
[TEXT_AREA
])
3486 last
= glyph_row
->glyphs
[TEXT_AREA
] + glyph_row
->used
[TEXT_AREA
] - 1;
3487 if (last
->type
== STRETCH_GLYPH
3488 || (last
->type
== CHAR_GLYPH
3489 && last
->u
.ch
== ' '))
3493 /* Give up if there are overlay strings at pos. This would fail
3494 if the overlay string has newlines in it. */
3495 if (STRINGP (it
.string
))
3498 it
.hpos
= w
->cursor
.hpos
;
3499 it
.vpos
= w
->cursor
.vpos
;
3500 it
.current_x
= w
->cursor
.x
+ it
.first_visible_x
;
3501 it
.current_y
= w
->cursor
.y
;
3502 it
.end_charpos
= PT
;
3503 it
.stop_charpos
= min (PT
, it
.stop_charpos
);
3504 it
.stop_charpos
= max (IT_CHARPOS (it
), it
.stop_charpos
);
3506 /* More than one display element may be returned for PT - 1 if
3507 (i) it's a control character which is translated into `\003' or
3508 `^C', or (ii) it has a display table entry, or (iii) it's a
3509 combination of both. */
3510 delta
= delta_bytes
= 0;
3511 while (get_next_display_element (&it
))
3513 PRODUCE_GLYPHS (&it
);
3515 /* Give up if glyph doesn't fit completely on the line. */
3516 if (it
.current_x
>= it
.last_visible_x
)
3519 /* Give up if new glyph has different ascent or descent than
3520 the original row, or if it is not a character glyph. */
3521 if (glyph_row
->ascent
!= it
.ascent
3522 || glyph_row
->height
!= it
.ascent
+ it
.descent
3523 || glyph_row
->phys_ascent
!= it
.phys_ascent
3524 || glyph_row
->phys_height
!= it
.phys_ascent
+ it
.phys_descent
3525 || it
.what
!= IT_CHARACTER
)
3529 delta_bytes
+= it
.len
;
3530 set_iterator_to_next (&it
, 1);
3533 /* Give up if we hit the right edge of the window. We would have
3534 to insert truncation or continuation glyphs. */
3535 added_width
= it
.current_x
- (w
->cursor
.x
+ it
.first_visible_x
);
3536 if (glyph_row
->pixel_width
+ added_width
>= it
.last_visible_x
)
3539 /* Give up if there is a \t following in the line. */
3541 it2
.end_charpos
= ZV
;
3542 it2
.stop_charpos
= min (it2
.stop_charpos
, ZV
);
3543 while (get_next_display_element (&it2
)
3544 && !ITERATOR_AT_END_OF_LINE_P (&it2
))
3548 set_iterator_to_next (&it2
, 1);
3551 /* Number of new glyphs produced. */
3552 n
= it
.glyph_row
->used
[TEXT_AREA
];
3554 /* Start and end of glyphs in original row. */
3555 glyphs
= glyph_row
->glyphs
[TEXT_AREA
] + w
->cursor
.hpos
;
3556 end
= glyph_row
->glyphs
[1 + TEXT_AREA
];
3558 /* Make room for new glyphs, then insert them. */
3559 xassert (end
- glyphs
- n
>= 0);
3560 safe_bcopy ((char *) glyphs
, (char *) (glyphs
+ n
),
3561 (end
- glyphs
- n
) * sizeof (*end
));
3562 bcopy (it
.glyph_row
->glyphs
[TEXT_AREA
], glyphs
, n
* sizeof *glyphs
);
3563 glyph_row
->used
[TEXT_AREA
] = min (glyph_row
->used
[TEXT_AREA
] + n
,
3564 end
- glyph_row
->glyphs
[TEXT_AREA
]);
3566 /* Compute new line width. */
3567 glyph
= glyph_row
->glyphs
[TEXT_AREA
];
3568 end
= glyph
+ glyph_row
->used
[TEXT_AREA
];
3569 glyph_row
->pixel_width
= glyph_row
->x
;
3572 glyph_row
->pixel_width
+= glyph
->pixel_width
;
3576 /* Increment buffer positions for glyphs following the newly
3578 for (glyph
= glyphs
+ n
; glyph
< end
; ++glyph
)
3579 if (glyph
->charpos
> 0 && BUFFERP (glyph
->object
))
3580 glyph
->charpos
+= delta
;
3582 if (MATRIX_ROW_END_CHARPOS (glyph_row
) > 0)
3584 MATRIX_ROW_END_CHARPOS (glyph_row
) += delta
;
3585 MATRIX_ROW_END_BYTEPOS (glyph_row
) += delta_bytes
;
3588 /* Adjust positions in lines following the one we are in. */
3589 increment_matrix_positions (w
->current_matrix
,
3591 w
->current_matrix
->nrows
,
3592 delta
, delta_bytes
);
3594 glyph_row
->contains_overlapping_glyphs_p
3595 |= it
.glyph_row
->contains_overlapping_glyphs_p
;
3597 glyph_row
->displays_text_p
= 1;
3598 w
->window_end_vpos
= make_number (max (w
->cursor
.vpos
,
3599 XFASTINT (w
->window_end_vpos
)));
3601 if (!NILP (Vshow_trailing_whitespace
))
3602 highlight_trailing_whitespace (it
.f
, glyph_row
);
3604 /* Write glyphs. If at end of row, we can simply call write_glyphs.
3605 In the middle, we have to insert glyphs. Note that this is now
3606 implemented for X frames. The implementation uses updated_window
3608 updated_row
= glyph_row
;
3609 updated_area
= TEXT_AREA
;
3613 rif
->update_window_begin_hook (w
);
3615 if (glyphs
== end
- n
3616 /* In front of a space added by append_space. */
3617 || (glyphs
== end
- n
- 1
3618 && (end
- n
)->charpos
<= 0))
3619 rif
->write_glyphs (glyphs
, n
);
3621 rif
->insert_glyphs (glyphs
, n
);
3625 if (glyphs
== end
- n
)
3626 write_glyphs (glyphs
, n
);
3628 insert_glyphs (glyphs
, n
);
3631 w
->cursor
.hpos
+= n
;
3632 w
->cursor
.x
= it
.current_x
- it
.first_visible_x
;
3633 xassert (w
->cursor
.hpos
>= 0
3634 && w
->cursor
.hpos
< w
->desired_matrix
->matrix_w
);
3636 /* How to set the cursor differs depending on whether we are
3637 using a frame matrix or a window matrix. Note that when
3638 a frame matrix is used, cursor_to expects frame coordinates,
3639 and the X and Y parameters are not used. */
3640 if (window_redisplay_p
)
3641 rif
->cursor_to (w
->cursor
.vpos
, w
->cursor
.hpos
,
3642 w
->cursor
.y
, w
->cursor
.x
);
3646 x
= (WINDOW_TO_FRAME_HPOS (w
, w
->cursor
.hpos
)
3647 + (INTEGERP (w
->left_margin_cols
)
3648 ? XFASTINT (w
->left_margin_cols
)
3650 y
= WINDOW_TO_FRAME_VPOS (w
, w
->cursor
.vpos
);
3655 rif
->update_window_end_hook (w
, 1, 0);
3660 TRACE ((stderr
, "direct output for insert\n"));
3661 mark_window_display_accurate (it
.window
, 1);
3662 redisplay_performed_directly_p
= 1;
3667 /* Perform a direct display update for moving PT by N positions
3668 left or right. N < 0 means a movement backwards. This function
3669 is currently only called for N == 1 or N == -1. */
3672 direct_output_forward_char (n
)
3675 struct frame
*f
= SELECTED_FRAME ();
3676 struct window
*w
= XWINDOW (selected_window
);
3677 struct glyph_row
*row
;
3679 /* Give up if point moved out of or into a composition. */
3680 if (check_point_in_composition (current_buffer
, XINT (w
->last_point
),
3681 current_buffer
, PT
))
3684 /* Give up if face attributes have been changed. */
3685 if (face_change_count
)
3688 /* Give up if current matrix is not up to date or we are
3689 displaying a message. */
3690 if (!display_completed
|| cursor_in_echo_area
)
3693 /* Give up if the buffer's direction is reversed. */
3694 if (!NILP (XBUFFER (w
->buffer
)->direction_reversed
))
3697 /* Can't use direct output if highlighting a region. */
3698 if (!NILP (Vtransient_mark_mode
) && !NILP (current_buffer
->mark_active
))
3701 /* Can't use direct output if highlighting trailing whitespace. */
3702 if (!NILP (Vshow_trailing_whitespace
))
3705 /* Give up if we are showing a message or just cleared the message
3706 because we might need to resize the echo area window. */
3707 if (!NILP (echo_area_buffer
[0]) || !NILP (echo_area_buffer
[1]))
3710 /* Give up if currently displaying a message instead of the
3711 minibuffer contents. */
3712 if (XWINDOW (minibuf_window
) == w
3713 && EQ (minibuf_window
, echo_area_window
))
3716 /* Give up if we don't know where the cursor is. */
3717 if (w
->cursor
.vpos
< 0)
3720 row
= MATRIX_ROW (w
->current_matrix
, w
->cursor
.vpos
);
3722 /* Give up if PT is outside of the last known cursor row. */
3723 if (PT
<= MATRIX_ROW_START_CHARPOS (row
)
3724 || PT
>= MATRIX_ROW_END_CHARPOS (row
))
3727 set_cursor_from_row (w
, row
, w
->current_matrix
, 0, 0, 0, 0);
3729 w
->last_cursor
= w
->cursor
;
3730 XSETFASTINT (w
->last_point
, PT
);
3732 xassert (w
->cursor
.hpos
>= 0
3733 && w
->cursor
.hpos
< w
->desired_matrix
->matrix_w
);
3735 if (FRAME_WINDOW_P (f
))
3736 rif
->cursor_to (w
->cursor
.vpos
, w
->cursor
.hpos
,
3737 w
->cursor
.y
, w
->cursor
.x
);
3741 x
= (WINDOW_TO_FRAME_HPOS (w
, w
->cursor
.hpos
)
3742 + (INTEGERP (w
->left_margin_cols
)
3743 ? XFASTINT (w
->left_margin_cols
)
3745 y
= WINDOW_TO_FRAME_VPOS (w
, w
->cursor
.vpos
);
3750 redisplay_performed_directly_p
= 1;
3756 /***********************************************************************
3758 ***********************************************************************/
3760 /* Update frame F based on the data in desired matrices.
3762 If FORCE_P is non-zero, don't let redisplay be stopped by detecting
3763 pending input. If INHIBIT_HAIRY_ID_P is non-zero, don't try
3766 Value is non-zero if redisplay was stopped due to pending input. */
3769 update_frame (f
, force_p
, inhibit_hairy_id_p
)
3772 int inhibit_hairy_id_p
;
3774 /* 1 means display has been paused because of pending input. */
3776 struct window
*root_window
= XWINDOW (f
->root_window
);
3778 if (FRAME_WINDOW_P (f
))
3780 /* We are working on window matrix basis. All windows whose
3781 flag must_be_updated_p is set have to be updated. */
3783 /* Record that we are not working on frame matrices. */
3784 set_frame_matrix_frame (NULL
);
3786 /* Update all windows in the window tree of F, maybe stopping
3787 when pending input is detected. */
3790 /* Update the menu bar on X frames that don't have toolkit
3792 if (WINDOWP (f
->menu_bar_window
))
3793 update_window (XWINDOW (f
->menu_bar_window
), 1);
3795 /* Update the tool-bar window, if present. */
3796 if (WINDOWP (f
->tool_bar_window
))
3798 struct window
*w
= XWINDOW (f
->tool_bar_window
);
3800 /* Update tool-bar window. */
3801 if (w
->must_be_updated_p
)
3805 update_window (w
, 1);
3806 w
->must_be_updated_p
= 0;
3808 /* Swap tool-bar strings. We swap because we want to
3810 tem
= f
->current_tool_bar_string
;
3811 f
->current_tool_bar_string
= f
->desired_tool_bar_string
;
3812 f
->desired_tool_bar_string
= tem
;
3817 /* Update windows. */
3818 paused_p
= update_window_tree (root_window
, force_p
);
3821 #if 0 /* This flush is a performance bottleneck under X,
3822 and it doesn't seem to be necessary anyway. */
3823 rif
->flush_display (f
);
3828 /* We are working on frame matrix basis. Set the frame on whose
3829 frame matrix we operate. */
3830 set_frame_matrix_frame (f
);
3832 /* Build F's desired matrix from window matrices. */
3833 build_frame_matrix (f
);
3835 /* Update the display */
3837 paused_p
= update_frame_1 (f
, force_p
, inhibit_hairy_id_p
);
3841 fflush (termscript
);
3844 /* Check window matrices for lost pointers. */
3846 check_window_matrix_pointers (root_window
);
3847 add_frame_display_history (f
, paused_p
);
3851 /* Reset flags indicating that a window should be updated. */
3852 set_window_update_flags (root_window
, 0);
3854 display_completed
= !paused_p
;
3860 /************************************************************************
3861 Window-based updates
3862 ************************************************************************/
3864 /* Perform updates in window tree rooted at W. FORCE_P non-zero means
3865 don't stop updating when input is pending. */
3868 update_window_tree (w
, force_p
)
3874 while (w
&& !paused_p
)
3876 if (!NILP (w
->hchild
))
3877 paused_p
|= update_window_tree (XWINDOW (w
->hchild
), force_p
);
3878 else if (!NILP (w
->vchild
))
3879 paused_p
|= update_window_tree (XWINDOW (w
->vchild
), force_p
);
3880 else if (w
->must_be_updated_p
)
3881 paused_p
|= update_window (w
, force_p
);
3883 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
3890 /* Update window W if its flag must_be_updated_p is non-zero. If
3891 FORCE_P is non-zero, don't stop updating if input is pending. */
3894 update_single_window (w
, force_p
)
3898 if (w
->must_be_updated_p
)
3900 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
3902 /* Record that this is not a frame-based redisplay. */
3903 set_frame_matrix_frame (NULL
);
3907 update_window (w
, force_p
);
3910 /* Reset flag in W. */
3911 w
->must_be_updated_p
= 0;
3916 /* Redraw lines from the current matrix of window W that are
3917 overlapped by other rows. YB is bottom-most y-position in W. */
3920 redraw_overlapped_rows (w
, yb
)
3926 /* If rows overlapping others have been changed, the rows being
3927 overlapped have to be redrawn. This won't draw lines that have
3928 already been drawn in update_window_line because overlapped_p in
3929 desired rows is 0, so after row assignment overlapped_p in
3930 current rows is 0. */
3931 for (i
= 0; i
< w
->current_matrix
->nrows
; ++i
)
3933 struct glyph_row
*row
= w
->current_matrix
->rows
+ i
;
3935 if (!row
->enabled_p
)
3937 else if (row
->mode_line_p
)
3940 if (row
->overlapped_p
)
3942 enum glyph_row_area area
;
3944 for (area
= LEFT_MARGIN_AREA
; area
< LAST_AREA
; ++area
)
3947 updated_area
= area
;
3948 rif
->cursor_to (i
, 0, row
->y
, area
== TEXT_AREA
? row
->x
: 0);
3949 if (row
->used
[area
])
3950 rif
->write_glyphs (row
->glyphs
[area
], row
->used
[area
]);
3951 rif
->clear_end_of_line (-1);
3954 row
->overlapped_p
= 0;
3957 if (MATRIX_ROW_BOTTOM_Y (row
) >= yb
)
3963 /* Redraw lines from the current matrix of window W that overlap
3964 others. YB is bottom-most y-position in W. */
3967 redraw_overlapping_rows (w
, yb
)
3972 struct glyph_row
*row
;
3974 for (i
= 0; i
< w
->current_matrix
->nrows
; ++i
)
3976 row
= w
->current_matrix
->rows
+ i
;
3978 if (!row
->enabled_p
)
3980 else if (row
->mode_line_p
)
3983 bottom_y
= MATRIX_ROW_BOTTOM_Y (row
);
3985 if (row
->overlapping_p
&& i
> 0 && bottom_y
< yb
)
3987 if (row
->used
[LEFT_MARGIN_AREA
])
3988 rif
->fix_overlapping_area (w
, row
, LEFT_MARGIN_AREA
);
3990 if (row
->used
[TEXT_AREA
])
3991 rif
->fix_overlapping_area (w
, row
, TEXT_AREA
);
3993 if (row
->used
[RIGHT_MARGIN_AREA
])
3994 rif
->fix_overlapping_area (w
, row
, RIGHT_MARGIN_AREA
);
3996 /* Record in neighbour rows that ROW overwrites part of their
3998 if (row
->phys_ascent
> row
->ascent
&& i
> 0)
3999 MATRIX_ROW (w
->current_matrix
, i
- 1)->overlapped_p
= 1;
4000 if ((row
->phys_height
- row
->phys_ascent
4001 > row
->height
- row
->ascent
)
4003 MATRIX_ROW (w
->current_matrix
, i
+ 1)->overlapped_p
= 1;
4014 /* Check that no row in the current matrix of window W is enabled
4015 which is below what's displayed in the window. */
4018 check_current_matrix_flags (w
)
4021 int last_seen_p
= 0;
4022 int i
, yb
= window_text_bottom_y (w
);
4024 for (i
= 0; i
< w
->current_matrix
->nrows
- 1; ++i
)
4026 struct glyph_row
*row
= MATRIX_ROW (w
->current_matrix
, i
);
4027 if (!last_seen_p
&& MATRIX_ROW_BOTTOM_Y (row
) >= yb
)
4029 else if (last_seen_p
&& row
->enabled_p
)
4034 #endif /* GLYPH_DEBUG */
4037 /* Update display of window W. FORCE_P non-zero means that we should
4038 not stop when detecting pending input. */
4041 update_window (w
, force_p
)
4045 struct glyph_matrix
*desired_matrix
= w
->desired_matrix
;
4047 int preempt_count
= baud_rate
/ 2400 + 1;
4048 extern int input_pending
;
4049 extern Lisp_Object do_mouse_tracking
;
4051 struct frame
*f
= XFRAME (WINDOW_FRAME (w
));
4054 /* Check that W's frame doesn't have glyph matrices. */
4055 xassert (FRAME_WINDOW_P (f
));
4056 xassert (updating_frame
!= NULL
);
4058 /* Check pending input the first time so that we can quickly return. */
4059 if (redisplay_dont_pause
)
4062 detect_input_pending ();
4064 /* If forced to complete the update, or if no input is pending, do
4066 if (force_p
|| !input_pending
|| !NILP (do_mouse_tracking
))
4068 struct glyph_row
*row
, *end
;
4069 struct glyph_row
*mode_line_row
;
4070 struct glyph_row
*header_line_row
;
4071 int yb
, changed_p
= 0, mouse_face_overwritten_p
= 0, n_updated
;
4073 rif
->update_window_begin_hook (w
);
4074 yb
= window_text_bottom_y (w
);
4076 /* If window has a header line, update it before everything else.
4077 Adjust y-positions of other rows by the header line height. */
4078 row
= desired_matrix
->rows
;
4079 end
= row
+ desired_matrix
->nrows
- 1;
4081 if (row
->mode_line_p
)
4083 header_line_row
= row
;
4087 header_line_row
= NULL
;
4089 /* Update the mode line, if necessary. */
4090 mode_line_row
= MATRIX_MODE_LINE_ROW (desired_matrix
);
4091 if (mode_line_row
->mode_line_p
&& mode_line_row
->enabled_p
)
4093 mode_line_row
->y
= yb
;
4094 update_window_line (w
, MATRIX_ROW_VPOS (mode_line_row
,
4096 &mouse_face_overwritten_p
);
4100 /* Find first enabled row. Optimizations in redisplay_internal
4101 may lead to an update with only one row enabled. There may
4102 be also completely empty matrices. */
4103 while (row
< end
&& !row
->enabled_p
)
4106 /* Try reusing part of the display by copying. */
4107 if (row
< end
&& !desired_matrix
->no_scrolling_p
)
4109 int rc
= scrolling_window (w
, header_line_row
!= NULL
);
4112 /* All rows were found to be equal. */
4117 /* We've scrolled the display. */
4122 /* Update the header line after scrolling because a new header
4123 line would otherwise overwrite lines at the top of the window
4124 that can be scrolled. */
4125 if (header_line_row
&& header_line_row
->enabled_p
)
4127 header_line_row
->y
= 0;
4128 update_window_line (w
, 0, &mouse_face_overwritten_p
);
4132 /* Update the rest of the lines. */
4133 for (n_updated
= 0; row
< end
&& (force_p
|| !input_pending
); ++row
)
4136 int vpos
= MATRIX_ROW_VPOS (row
, desired_matrix
);
4139 /* We'll have to play a little bit with when to
4140 detect_input_pending. If it's done too often,
4141 scrolling large windows with repeated scroll-up
4142 commands will too quickly pause redisplay. */
4143 if (!force_p
&& ++n_updated
% preempt_count
== 0)
4144 detect_input_pending ();
4146 changed_p
|= update_window_line (w
, vpos
,
4147 &mouse_face_overwritten_p
);
4149 /* Mark all rows below the last visible one in the current
4150 matrix as invalid. This is necessary because of
4151 variable line heights. Consider the case of three
4152 successive redisplays, where the first displays 5
4153 lines, the second 3 lines, and the third 5 lines again.
4154 If the second redisplay wouldn't mark rows in the
4155 current matrix invalid, the third redisplay might be
4156 tempted to optimize redisplay based on lines displayed
4157 in the first redisplay. */
4158 if (MATRIX_ROW_BOTTOM_Y (row
) >= yb
)
4159 for (i
= vpos
+ 1; i
< w
->current_matrix
->nrows
- 1; ++i
)
4160 MATRIX_ROW (w
->current_matrix
, i
)->enabled_p
= 0;
4163 /* Was display preempted? */
4164 paused_p
= row
< end
;
4168 /* Fix the appearance of overlapping/overlapped rows. */
4169 if (!paused_p
&& !w
->pseudo_window_p
)
4171 if (changed_p
&& rif
->fix_overlapping_area
)
4173 redraw_overlapped_rows (w
, yb
);
4174 redraw_overlapping_rows (w
, yb
);
4177 /* Make cursor visible at cursor position of W. */
4178 set_window_cursor_after_update (w
);
4180 #if 0 /* Check that current matrix invariants are satisfied. This is
4181 for debugging only. See the comment of check_matrix_invariants. */
4182 IF_DEBUG (check_matrix_invariants (w
));
4187 /* Remember the redisplay method used to display the matrix. */
4188 strcpy (w
->current_matrix
->method
, w
->desired_matrix
->method
);
4191 /* End the update of window W. Don't set the cursor if we
4192 paused updating the display because in this case,
4193 set_window_cursor_after_update hasn't been called, and
4194 output_cursor doesn't contain the cursor location. */
4195 rif
->update_window_end_hook (w
, !paused_p
, mouse_face_overwritten_p
);
4201 /* check_current_matrix_flags (w); */
4202 add_window_display_history (w
, w
->current_matrix
->method
, paused_p
);
4205 clear_glyph_matrix (desired_matrix
);
4211 /* Update the display of area AREA in window W, row number VPOS.
4212 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
4215 update_marginal_area (w
, area
, vpos
)
4219 struct glyph_row
*desired_row
= MATRIX_ROW (w
->desired_matrix
, vpos
);
4221 /* Let functions in xterm.c know what area subsequent X positions
4222 will be relative to. */
4223 updated_area
= area
;
4225 /* Set cursor to start of glyphs, write them, and clear to the end
4226 of the area. I don't think that something more sophisticated is
4227 necessary here, since marginal areas will not be the default. */
4228 rif
->cursor_to (vpos
, 0, desired_row
->y
, 0);
4229 if (desired_row
->used
[area
])
4230 rif
->write_glyphs (desired_row
->glyphs
[area
], desired_row
->used
[area
]);
4231 rif
->clear_end_of_line (-1);
4235 /* Update the display of the text area of row VPOS in window W.
4236 Value is non-zero if display has changed. */
4239 update_text_area (w
, vpos
)
4243 struct glyph_row
*current_row
= MATRIX_ROW (w
->current_matrix
, vpos
);
4244 struct glyph_row
*desired_row
= MATRIX_ROW (w
->desired_matrix
, vpos
);
4247 /* Let functions in xterm.c know what area subsequent X positions
4248 will be relative to. */
4249 updated_area
= TEXT_AREA
;
4251 /* If rows are at different X or Y, or rows have different height,
4252 or the current row is marked invalid, write the entire line. */
4253 if (!current_row
->enabled_p
4254 || desired_row
->y
!= current_row
->y
4255 || desired_row
->ascent
!= current_row
->ascent
4256 || desired_row
->phys_ascent
!= current_row
->phys_ascent
4257 || desired_row
->phys_height
!= current_row
->phys_height
4258 || desired_row
->visible_height
!= current_row
->visible_height
4259 || current_row
->overlapped_p
4260 || current_row
->mouse_face_p
4261 || current_row
->x
!= desired_row
->x
)
4263 rif
->cursor_to (vpos
, 0, desired_row
->y
, desired_row
->x
);
4265 if (desired_row
->used
[TEXT_AREA
])
4266 rif
->write_glyphs (desired_row
->glyphs
[TEXT_AREA
],
4267 desired_row
->used
[TEXT_AREA
]);
4269 /* Clear to end of window. */
4270 rif
->clear_end_of_line (-1);
4273 /* This erases the cursor. We do this here because
4274 notice_overwritten_cursor cannot easily check this, which
4275 might indicate that the whole functionality of
4276 notice_overwritten_cursor would better be implemented here.
4277 On the other hand, we need notice_overwritten_cursor as long
4278 as mouse highlighting is done asynchronously outside of
4280 if (vpos
== w
->phys_cursor
.vpos
)
4281 w
->phys_cursor_on_p
= 0;
4286 struct glyph
*current_glyph
= current_row
->glyphs
[TEXT_AREA
];
4287 struct glyph
*desired_glyph
= desired_row
->glyphs
[TEXT_AREA
];
4288 int overlapping_glyphs_p
= current_row
->contains_overlapping_glyphs_p
;
4289 int desired_stop_pos
= desired_row
->used
[TEXT_AREA
];
4291 /* If the desired row extends its face to the text area end,
4292 make sure we write at least one glyph, so that the face
4293 extension actually takes place. */
4294 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row
))
4297 stop
= min (current_row
->used
[TEXT_AREA
], desired_stop_pos
);
4301 /* Loop over glyphs that current and desired row may have
4307 /* Skip over glyphs that both rows have in common. These
4308 don't have to be written. We can't skip if the last
4309 current glyph overlaps the glyph to its right. For
4310 example, consider a current row of `if ' with the `f' in
4311 Courier bold so that it overlaps the ` ' to its right.
4312 If the desired row is ` ', we would skip over the space
4313 after the `if' and there would remain a pixel from the
4314 `f' on the screen. */
4315 if (overlapping_glyphs_p
&& i
> 0)
4317 struct glyph
*glyph
= ¤t_row
->glyphs
[TEXT_AREA
][i
- 1];
4320 rif
->get_glyph_overhangs (glyph
, XFRAME (w
->frame
),
4322 can_skip_p
= right
== 0;
4328 && GLYPH_EQUAL_P (desired_glyph
, current_glyph
))
4330 x
+= desired_glyph
->pixel_width
;
4331 ++desired_glyph
, ++current_glyph
, ++i
;
4334 /* Consider the case that the current row contains "xxx
4335 ppp ggg" in italic Courier font, and the desired row
4336 is "xxx ggg". The character `p' has lbearing, `g'
4337 has not. The loop above will stop in front of the
4338 first `p' in the current row. If we would start
4339 writing glyphs there, we wouldn't erase the lbearing
4340 of the `p'. The rest of the lbearing problem is then
4341 taken care of by draw_glyphs. */
4342 if (overlapping_glyphs_p
4344 && i
< current_row
->used
[TEXT_AREA
]
4345 && (current_row
->used
[TEXT_AREA
]
4346 != desired_row
->used
[TEXT_AREA
]))
4350 rif
->get_glyph_overhangs (current_glyph
, XFRAME (w
->frame
),
4352 while (left
> 0 && i
> 0)
4354 --i
, --desired_glyph
, --current_glyph
;
4355 x
-= desired_glyph
->pixel_width
;
4356 left
-= desired_glyph
->pixel_width
;
4361 /* Try to avoid writing the entire rest of the desired row
4362 by looking for a resync point. This mainly prevents
4363 mode line flickering in the case the mode line is in
4364 fixed-pitch font, which it usually will be. */
4365 if (i
< desired_row
->used
[TEXT_AREA
])
4367 int start_x
= x
, start_hpos
= i
;
4368 struct glyph
*start
= desired_glyph
;
4370 int skip_first_p
= !can_skip_p
;
4372 /* Find the next glyph that's equal again. */
4375 || !GLYPH_EQUAL_P (desired_glyph
, current_glyph
))
4378 x
+= desired_glyph
->pixel_width
;
4379 current_x
+= current_glyph
->pixel_width
;
4380 ++desired_glyph
, ++current_glyph
, ++i
;
4384 if (i
== start_hpos
|| x
!= current_x
)
4388 desired_glyph
= start
;
4392 rif
->cursor_to (vpos
, start_hpos
, desired_row
->y
, start_x
);
4393 rif
->write_glyphs (start
, i
- start_hpos
);
4398 /* Write the rest. */
4399 if (i
< desired_row
->used
[TEXT_AREA
])
4401 rif
->cursor_to (vpos
, i
, desired_row
->y
, x
);
4402 rif
->write_glyphs (desired_glyph
, desired_row
->used
[TEXT_AREA
] - i
);
4406 /* Maybe clear to end of line. */
4407 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row
))
4409 /* If new row extends to the end of the text area, nothing
4410 has to be cleared, if and only if we did a write_glyphs
4411 above. This is made sure by setting desired_stop_pos
4412 appropriately above. */
4413 xassert (i
< desired_row
->used
[TEXT_AREA
]);
4415 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row
))
4417 /* If old row extends to the end of the text area, clear. */
4418 if (i
>= desired_row
->used
[TEXT_AREA
])
4419 rif
->cursor_to (vpos
, i
, desired_row
->y
,
4420 desired_row
->x
+ desired_row
->pixel_width
);
4421 rif
->clear_end_of_line (-1);
4424 else if (desired_row
->pixel_width
< current_row
->pixel_width
)
4426 /* Otherwise clear to the end of the old row. Everything
4427 after that position should be clear already. */
4430 if (i
>= desired_row
->used
[TEXT_AREA
])
4431 rif
->cursor_to (vpos
, i
, desired_row
->y
,
4432 desired_row
->x
+ desired_row
->pixel_width
);
4434 /* If cursor is displayed at the end of the line, make sure
4435 it's cleared. Nowadays we don't have a phys_cursor_glyph
4436 with which to erase the cursor (because this method
4437 doesn't work with lbearing/rbearing), so we must do it
4439 if (vpos
== w
->phys_cursor
.vpos
4440 && w
->phys_cursor
.hpos
>= desired_row
->used
[TEXT_AREA
])
4442 w
->phys_cursor_on_p
= 0;
4446 x
= current_row
->x
+ current_row
->pixel_width
;
4447 rif
->clear_end_of_line (x
);
4456 /* Update row VPOS in window W. Value is non-zero if display has been
4460 update_window_line (w
, vpos
, mouse_face_overwritten_p
)
4462 int vpos
, *mouse_face_overwritten_p
;
4464 struct glyph_row
*current_row
= MATRIX_ROW (w
->current_matrix
, vpos
);
4465 struct glyph_row
*desired_row
= MATRIX_ROW (w
->desired_matrix
, vpos
);
4468 /* Set the row being updated. This is important to let xterm.c
4469 know what line height values are in effect. */
4470 updated_row
= desired_row
;
4472 /* A row can be completely invisible in case a desired matrix was
4473 built with a vscroll and then make_cursor_line_fully_visible shifts
4474 the matrix. Make sure to make such rows current anyway, since
4475 we need the correct y-position, for example, in the current matrix. */
4476 if (desired_row
->mode_line_p
4477 || desired_row
->visible_height
> 0)
4479 xassert (desired_row
->enabled_p
);
4481 /* Update display of the left margin area, if there is one. */
4482 if (!desired_row
->full_width_p
4483 && !NILP (w
->left_margin_cols
))
4486 update_marginal_area (w
, LEFT_MARGIN_AREA
, vpos
);
4489 /* Update the display of the text area. */
4490 if (update_text_area (w
, vpos
))
4493 if (current_row
->mouse_face_p
)
4494 *mouse_face_overwritten_p
= 1;
4497 /* Update display of the right margin area, if there is one. */
4498 if (!desired_row
->full_width_p
4499 && !NILP (w
->right_margin_cols
))
4502 update_marginal_area (w
, RIGHT_MARGIN_AREA
, vpos
);
4505 /* Draw truncation marks etc. */
4506 if (!current_row
->enabled_p
4507 || desired_row
->y
!= current_row
->y
4508 || desired_row
->visible_height
!= current_row
->visible_height
4509 || desired_row
->overlay_arrow_p
!= current_row
->overlay_arrow_p
4510 || desired_row
->truncated_on_left_p
!= current_row
->truncated_on_left_p
4511 || desired_row
->truncated_on_right_p
!= current_row
->truncated_on_right_p
4512 || desired_row
->continued_p
!= current_row
->continued_p
4513 || desired_row
->mode_line_p
!= current_row
->mode_line_p
4514 || (desired_row
->indicate_empty_line_p
4515 != current_row
->indicate_empty_line_p
)
4516 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row
)
4517 != MATRIX_ROW_CONTINUATION_LINE_P (current_row
)))
4518 rif
->after_update_window_line_hook (desired_row
);
4521 /* Update current_row from desired_row. */
4522 make_current (w
->desired_matrix
, w
->current_matrix
, vpos
);
4528 /* Set the cursor after an update of window W. This function may only
4529 be called from update_window. */
4532 set_window_cursor_after_update (w
)
4535 struct frame
*f
= XFRAME (w
->frame
);
4536 int cx
, cy
, vpos
, hpos
;
4538 /* Not intended for frame matrix updates. */
4539 xassert (FRAME_WINDOW_P (f
));
4541 if (cursor_in_echo_area
4542 && !NILP (echo_area_buffer
[0])
4543 /* If we are showing a message instead of the mini-buffer,
4544 show the cursor for the message instead. */
4545 && XWINDOW (minibuf_window
) == w
4546 && EQ (minibuf_window
, echo_area_window
)
4547 /* These cases apply only to the frame that contains
4548 the active mini-buffer window. */
4549 && FRAME_HAS_MINIBUF_P (f
)
4550 && EQ (FRAME_MINIBUF_WINDOW (f
), echo_area_window
))
4552 cx
= cy
= vpos
= hpos
= 0;
4554 if (cursor_in_echo_area
>= 0)
4556 /* If the mini-buffer is several lines high, find the last
4557 line that has any text on it. Note: either all lines
4558 are enabled or none. Otherwise we wouldn't be able to
4560 struct glyph_row
*row
, *last_row
;
4561 struct glyph
*glyph
;
4562 int yb
= window_text_bottom_y (w
);
4565 row
= w
->current_matrix
->rows
;
4566 while (row
->enabled_p
4567 && (last_row
== NULL
4568 || MATRIX_ROW_BOTTOM_Y (row
) <= yb
))
4570 if (row
->used
[TEXT_AREA
]
4571 && row
->glyphs
[TEXT_AREA
][0].charpos
>= 0)
4578 struct glyph
*start
= last_row
->glyphs
[TEXT_AREA
];
4579 struct glyph
*last
= start
+ last_row
->used
[TEXT_AREA
] - 1;
4581 while (last
> start
&& last
->charpos
< 0)
4584 for (glyph
= start
; glyph
< last
; ++glyph
)
4586 cx
+= glyph
->pixel_width
;
4591 vpos
= MATRIX_ROW_VPOS (last_row
, w
->current_matrix
);
4599 hpos
= w
->cursor
.hpos
;
4600 vpos
= w
->cursor
.vpos
;
4603 /* Window cursor can be out of sync for horizontally split windows. */
4604 hpos
= max (0, hpos
);
4605 hpos
= min (w
->current_matrix
->matrix_w
- 1, hpos
);
4606 vpos
= max (0, vpos
);
4607 vpos
= min (w
->current_matrix
->nrows
- 1, vpos
);
4608 rif
->cursor_to (vpos
, hpos
, cy
, cx
);
4612 /* Set WINDOW->must_be_updated_p to ON_P for all windows in the window
4613 tree rooted at W. */
4616 set_window_update_flags (w
, on_p
)
4622 if (!NILP (w
->hchild
))
4623 set_window_update_flags (XWINDOW (w
->hchild
), on_p
);
4624 else if (!NILP (w
->vchild
))
4625 set_window_update_flags (XWINDOW (w
->vchild
), on_p
);
4627 w
->must_be_updated_p
= on_p
;
4629 w
= NILP (w
->next
) ? 0 : XWINDOW (w
->next
);
4635 /***********************************************************************
4636 Window-Based Scrolling
4637 ***********************************************************************/
4639 /* Structure describing rows in scrolling_window. */
4643 /* Number of occurrences of this row in desired and current matrix. */
4644 int old_uses
, new_uses
;
4646 /* Vpos of row in new matrix. */
4647 int new_line_number
;
4649 /* Bucket index of this row_entry in the hash table row_table. */
4652 /* The row described by this entry. */
4653 struct glyph_row
*row
;
4655 /* Hash collision chain. */
4656 struct row_entry
*next
;
4659 /* A pool to allocate row_entry structures from, and the size of the
4660 pool. The pool is reallocated in scrolling_window when we find
4661 that we need a larger one. */
4663 static struct row_entry
*row_entry_pool
;
4664 static int row_entry_pool_size
;
4666 /* Index of next free entry in row_entry_pool. */
4668 static int row_entry_idx
;
4670 /* The hash table used during scrolling, and the table's size. This
4671 table is used to quickly identify equal rows in the desired and
4674 static struct row_entry
**row_table
;
4675 static int row_table_size
;
4677 /* Vectors of pointers to row_entry structures belonging to the
4678 current and desired matrix, and the size of the vectors. */
4680 static struct row_entry
**old_lines
, **new_lines
;
4681 static int old_lines_size
, new_lines_size
;
4683 /* A pool to allocate run structures from, and its size. */
4685 static struct run
*run_pool
;
4686 static int runs_size
;
4688 /* A vector of runs of lines found during scrolling. */
4690 static struct run
**runs
;
4692 /* Add glyph row ROW to the scrolling hash table during the scrolling
4695 static INLINE
struct row_entry
*
4696 add_row_entry (w
, row
)
4698 struct glyph_row
*row
;
4700 struct row_entry
*entry
;
4701 int i
= row
->hash
% row_table_size
;
4703 entry
= row_table
[i
];
4704 while (entry
&& !row_equal_p (w
, entry
->row
, row
, 1))
4705 entry
= entry
->next
;
4709 entry
= row_entry_pool
+ row_entry_idx
++;
4711 entry
->old_uses
= entry
->new_uses
= 0;
4712 entry
->new_line_number
= 0;
4714 entry
->next
= row_table
[i
];
4715 row_table
[i
] = entry
;
4722 /* Try to reuse part of the current display of W by scrolling lines.
4723 HEADER_LINE_P non-zero means W has a header line.
4725 The algorithm is taken from Communications of the ACM, Apr78 "A
4726 Technique for Isolating Differences Between Files." It should take
4729 A short outline of the steps of the algorithm
4731 1. Skip lines equal at the start and end of both matrices.
4733 2. Enter rows in the current and desired matrix into a symbol
4734 table, counting how often they appear in both matrices.
4736 3. Rows that appear exactly once in both matrices serve as anchors,
4737 i.e. we assume that such lines are likely to have been moved.
4739 4. Starting from anchor lines, extend regions to be scrolled both
4740 forward and backward.
4744 -1 if all rows were found to be equal.
4745 0 to indicate that we did not scroll the display, or
4746 1 if we did scroll. */
4749 scrolling_window (w
, header_line_p
)
4753 struct glyph_matrix
*desired_matrix
= w
->desired_matrix
;
4754 struct glyph_matrix
*current_matrix
= w
->current_matrix
;
4755 int yb
= window_text_bottom_y (w
);
4756 int i
, j
, first_old
, first_new
, last_old
, last_new
;
4757 int nruns
, nbytes
, n
, run_idx
;
4758 struct row_entry
*entry
;
4760 /* Skip over rows equal at the start. */
4761 for (i
= header_line_p
? 1 : 0; i
< current_matrix
->nrows
- 1; ++i
)
4763 struct glyph_row
*d
= MATRIX_ROW (desired_matrix
, i
);
4764 struct glyph_row
*c
= MATRIX_ROW (current_matrix
, i
);
4769 && MATRIX_ROW_BOTTOM_Y (c
) <= yb
4770 && MATRIX_ROW_BOTTOM_Y (d
) <= yb
4771 && row_equal_p (w
, c
, d
, 1))
4780 /* Give up if some rows in the desired matrix are not enabled. */
4781 if (!MATRIX_ROW (desired_matrix
, i
)->enabled_p
)
4784 first_old
= first_new
= i
;
4786 /* Set last_new to the index + 1 of the last enabled row in the
4789 while (i
< desired_matrix
->nrows
- 1
4790 && MATRIX_ROW (desired_matrix
, i
)->enabled_p
4791 && MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix
, i
)) <= yb
)
4794 if (!MATRIX_ROW (desired_matrix
, i
)->enabled_p
)
4799 /* Set last_old to the index + 1 of the last enabled row in the
4800 current matrix. We don't look at the enabled flag here because
4801 we plan to reuse part of the display even if other parts are
4804 while (i
< current_matrix
->nrows
- 1)
4806 int bottom
= MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix
, i
));
4815 /* Skip over rows equal at the bottom. */
4818 while (i
- 1 > first_new
4819 && j
- 1 > first_old
4820 && MATRIX_ROW (current_matrix
, i
- 1)->enabled_p
4821 && (MATRIX_ROW (current_matrix
, i
- 1)->y
4822 == MATRIX_ROW (desired_matrix
, j
- 1)->y
)
4824 MATRIX_ROW (desired_matrix
, i
- 1),
4825 MATRIX_ROW (current_matrix
, j
- 1), 1))
4830 /* Nothing to do if all rows are equal. */
4831 if (last_new
== first_new
)
4834 /* Reallocate vectors, tables etc. if necessary. */
4836 if (current_matrix
->nrows
> old_lines_size
)
4838 old_lines_size
= current_matrix
->nrows
;
4839 nbytes
= old_lines_size
* sizeof *old_lines
;
4840 old_lines
= (struct row_entry
**) xrealloc (old_lines
, nbytes
);
4843 if (desired_matrix
->nrows
> new_lines_size
)
4845 new_lines_size
= desired_matrix
->nrows
;
4846 nbytes
= new_lines_size
* sizeof *new_lines
;
4847 new_lines
= (struct row_entry
**) xrealloc (new_lines
, nbytes
);
4850 n
= desired_matrix
->nrows
+ current_matrix
->nrows
;
4851 if (3 * n
> row_table_size
)
4853 row_table_size
= next_almost_prime (3 * n
);
4854 nbytes
= row_table_size
* sizeof *row_table
;
4855 row_table
= (struct row_entry
**) xrealloc (row_table
, nbytes
);
4856 bzero (row_table
, nbytes
);
4859 if (n
> row_entry_pool_size
)
4861 row_entry_pool_size
= n
;
4862 nbytes
= row_entry_pool_size
* sizeof *row_entry_pool
;
4863 row_entry_pool
= (struct row_entry
*) xrealloc (row_entry_pool
, nbytes
);
4866 if (desired_matrix
->nrows
> runs_size
)
4868 runs_size
= desired_matrix
->nrows
;
4869 nbytes
= runs_size
* sizeof *runs
;
4870 runs
= (struct run
**) xrealloc (runs
, nbytes
);
4871 nbytes
= runs_size
* sizeof *run_pool
;
4872 run_pool
= (struct run
*) xrealloc (run_pool
, nbytes
);
4875 nruns
= run_idx
= 0;
4878 /* Add rows from the current and desired matrix to the hash table
4879 row_hash_table to be able to find equal ones quickly. */
4881 for (i
= first_old
; i
< last_old
; ++i
)
4883 if (MATRIX_ROW (current_matrix
, i
)->enabled_p
)
4885 entry
= add_row_entry (w
, MATRIX_ROW (current_matrix
, i
));
4886 old_lines
[i
] = entry
;
4890 old_lines
[i
] = NULL
;
4893 for (i
= first_new
; i
< last_new
; ++i
)
4895 xassert (MATRIX_ROW_ENABLED_P (desired_matrix
, i
));
4896 entry
= add_row_entry (w
, MATRIX_ROW (desired_matrix
, i
));
4898 entry
->new_line_number
= i
;
4899 new_lines
[i
] = entry
;
4902 /* Identify moves based on lines that are unique and equal
4903 in both matrices. */
4904 for (i
= first_old
; i
< last_old
;)
4906 && old_lines
[i
]->old_uses
== 1
4907 && old_lines
[i
]->new_uses
== 1)
4910 int new_line
= old_lines
[i
]->new_line_number
;
4911 struct run
*run
= run_pool
+ run_idx
++;
4914 run
->current_vpos
= i
;
4915 run
->current_y
= MATRIX_ROW (current_matrix
, i
)->y
;
4916 run
->desired_vpos
= new_line
;
4917 run
->desired_y
= MATRIX_ROW (desired_matrix
, new_line
)->y
;
4919 run
->height
= MATRIX_ROW (current_matrix
, i
)->height
;
4921 /* Extend backward. */
4924 while (j
> first_old
4926 && old_lines
[j
] == new_lines
[k
])
4928 int h
= MATRIX_ROW (current_matrix
, j
)->height
;
4929 --run
->current_vpos
;
4930 --run
->desired_vpos
;
4933 run
->desired_y
-= h
;
4934 run
->current_y
-= h
;
4938 /* Extend forward. */
4943 && old_lines
[j
] == new_lines
[k
])
4945 int h
= MATRIX_ROW (current_matrix
, j
)->height
;
4951 /* Insert run into list of all runs. Order runs by copied
4952 pixel lines. Note that we record runs that don't have to
4953 be copied because they are already in place. This is done
4954 because we can avoid calling update_window_line in this
4956 for (j
= 0; j
< nruns
&& runs
[j
]->height
> run
->height
; ++j
)
4958 for (k
= nruns
; k
> j
; --k
)
4959 runs
[k
] = runs
[k
- 1];
4968 /* Do the moves. Do it in a way that we don't overwrite something
4969 we want to copy later on. This is not solvable in general
4970 because there is only one display and we don't have a way to
4971 exchange areas on this display. Example:
4973 +-----------+ +-----------+
4975 +-----------+ --> +-----------+
4977 +-----------+ +-----------+
4979 Instead, prefer bigger moves, and invalidate moves that would
4980 copy from where we copied to. */
4982 for (i
= 0; i
< nruns
; ++i
)
4983 if (runs
[i
]->nrows
> 0)
4985 struct run
*r
= runs
[i
];
4987 /* Copy on the display. */
4988 if (r
->current_y
!= r
->desired_y
)
4990 rif
->scroll_run_hook (w
, r
);
4992 /* Invalidate runs that copy from where we copied to. */
4993 for (j
= i
+ 1; j
< nruns
; ++j
)
4995 struct run
*p
= runs
[j
];
4997 if ((p
->current_y
>= r
->desired_y
4998 && p
->current_y
< r
->desired_y
+ r
->height
)
4999 || (p
->current_y
+ p
->height
>= r
->desired_y
5000 && (p
->current_y
+ p
->height
5001 < r
->desired_y
+ r
->height
)))
5006 /* Assign matrix rows. */
5007 for (j
= 0; j
< r
->nrows
; ++j
)
5009 struct glyph_row
*from
, *to
;
5010 int to_overlapped_p
;
5012 to
= MATRIX_ROW (current_matrix
, r
->desired_vpos
+ j
);
5013 from
= MATRIX_ROW (desired_matrix
, r
->desired_vpos
+ j
);
5014 to_overlapped_p
= to
->overlapped_p
;
5015 assign_row (to
, from
);
5016 to
->enabled_p
= 1, from
->enabled_p
= 0;
5017 to
->overlapped_p
= to_overlapped_p
;
5021 /* Clear the hash table, for the next time. */
5022 for (i
= 0; i
< row_entry_idx
; ++i
)
5023 row_table
[row_entry_pool
[i
].bucket
] = NULL
;
5025 /* Value is non-zero to indicate that we scrolled the display. */
5031 /************************************************************************
5033 ************************************************************************/
5035 /* Update the desired frame matrix of frame F.
5037 FORCE_P non-zero means that the update should not be stopped by
5038 pending input. INHIBIT_HAIRY_ID_P non-zero means that scrolling
5039 should not be tried.
5041 Value is non-zero if update was stopped due to pending input. */
5044 update_frame_1 (f
, force_p
, inhibit_id_p
)
5049 /* Frame matrices to work on. */
5050 struct glyph_matrix
*current_matrix
= f
->current_matrix
;
5051 struct glyph_matrix
*desired_matrix
= f
->desired_matrix
;
5054 int preempt_count
= baud_rate
/ 2400 + 1;
5055 extern int input_pending
;
5057 xassert (current_matrix
&& desired_matrix
);
5059 if (baud_rate
!= FRAME_COST_BAUD_RATE (f
))
5060 calculate_costs (f
);
5062 if (preempt_count
<= 0)
5065 if (redisplay_dont_pause
)
5067 else if (!force_p
&& detect_input_pending ())
5073 /* If we cannot insert/delete lines, it's no use trying it. */
5074 if (!line_ins_del_ok
)
5077 /* See if any of the desired lines are enabled; don't compute for
5078 i/d line if just want cursor motion. */
5079 for (i
= 0; i
< desired_matrix
->nrows
; i
++)
5080 if (MATRIX_ROW_ENABLED_P (desired_matrix
, i
))
5083 /* Try doing i/d line, if not yet inhibited. */
5084 if (!inhibit_id_p
&& i
< desired_matrix
->nrows
)
5085 force_p
|= scrolling (f
);
5087 /* Update the individual lines as needed. Do bottom line first. */
5088 if (MATRIX_ROW_ENABLED_P (desired_matrix
, desired_matrix
->nrows
- 1))
5089 update_frame_line (f
, desired_matrix
->nrows
- 1);
5091 /* Now update the rest of the lines. */
5092 for (i
= 0; i
< desired_matrix
->nrows
- 1 && (force_p
|| !input_pending
); i
++)
5094 if (MATRIX_ROW_ENABLED_P (desired_matrix
, i
))
5096 if (FRAME_TERMCAP_P (f
))
5098 /* Flush out every so many lines.
5099 Also flush out if likely to have more than 1k buffered
5100 otherwise. I'm told that some telnet connections get
5101 really screwed by more than 1k output at once. */
5102 int outq
= PENDING_OUTPUT_COUNT (stdout
);
5104 || (outq
> 20 && ((i
- 1) % preempt_count
== 0)))
5107 if (preempt_count
== 1)
5109 #ifdef EMACS_OUTQSIZE
5110 if (EMACS_OUTQSIZE (0, &outq
) < 0)
5111 /* Probably not a tty. Ignore the error and reset
5113 outq
= PENDING_OUTPUT_COUNT (stdout
);
5116 if (baud_rate
<= outq
&& baud_rate
> 0)
5117 sleep (outq
/ baud_rate
);
5122 if ((i
- 1) % preempt_count
== 0)
5123 detect_input_pending ();
5125 update_frame_line (f
, i
);
5129 pause
= (i
< FRAME_LINES (f
) - 1) ? i
: 0;
5131 /* Now just clean up termcap drivers and set cursor, etc. */
5134 if ((cursor_in_echo_area
5135 /* If we are showing a message instead of the mini-buffer,
5136 show the cursor for the message instead of for the
5137 (now hidden) mini-buffer contents. */
5138 || (EQ (minibuf_window
, selected_window
)
5139 && EQ (minibuf_window
, echo_area_window
)
5140 && !NILP (echo_area_buffer
[0])))
5141 /* These cases apply only to the frame that contains
5142 the active mini-buffer window. */
5143 && FRAME_HAS_MINIBUF_P (f
)
5144 && EQ (FRAME_MINIBUF_WINDOW (f
), echo_area_window
))
5146 int top
= WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f
)));
5149 if (cursor_in_echo_area
< 0)
5151 /* Negative value of cursor_in_echo_area means put
5152 cursor at beginning of line. */
5158 /* Positive value of cursor_in_echo_area means put
5159 cursor at the end of the prompt. If the mini-buffer
5160 is several lines high, find the last line that has
5162 row
= FRAME_LINES (f
);
5168 if (MATRIX_ROW_ENABLED_P (current_matrix
, row
))
5170 /* Frame rows are filled up with spaces that
5171 must be ignored here. */
5172 struct glyph_row
*r
= MATRIX_ROW (current_matrix
,
5174 struct glyph
*start
= r
->glyphs
[TEXT_AREA
];
5175 struct glyph
*last
= start
+ r
->used
[TEXT_AREA
];
5178 && (last
- 1)->charpos
< 0)
5184 while (row
> top
&& col
== 0);
5186 /* Make sure COL is not out of range. */
5187 if (col
>= FRAME_CURSOR_X_LIMIT (f
))
5189 /* If we have another row, advance cursor into it. */
5190 if (row
< FRAME_LINES (f
) - 1)
5192 col
= FRAME_LEFT_SCROLL_BAR_COLS (f
);
5195 /* Otherwise move it back in range. */
5197 col
= FRAME_CURSOR_X_LIMIT (f
) - 1;
5201 cursor_to (row
, col
);
5205 /* We have only one cursor on terminal frames. Use it to
5206 display the cursor of the selected window. */
5207 struct window
*w
= XWINDOW (FRAME_SELECTED_WINDOW (f
));
5208 if (w
->cursor
.vpos
>= 0
5209 /* The cursor vpos may be temporarily out of bounds
5210 in the following situation: There is one window,
5211 with the cursor in the lower half of it. The window
5212 is split, and a message causes a redisplay before
5213 a new cursor position has been computed. */
5214 && w
->cursor
.vpos
< WINDOW_TOTAL_LINES (w
))
5216 int x
= WINDOW_TO_FRAME_HPOS (w
, w
->cursor
.hpos
);
5217 int y
= WINDOW_TO_FRAME_VPOS (w
, w
->cursor
.vpos
);
5219 if (INTEGERP (w
->left_margin_cols
))
5220 x
+= XFASTINT (w
->left_margin_cols
);
5222 /* x = max (min (x, FRAME_TOTAL_COLS (f) - 1), 0); */
5230 clear_desired_matrices (f
);
5235 /* Do line insertions/deletions on frame F for frame-based redisplay. */
5239 struct frame
*frame
;
5241 int unchanged_at_top
, unchanged_at_bottom
;
5244 int *old_hash
= (int *) alloca (FRAME_LINES (frame
) * sizeof (int));
5245 int *new_hash
= (int *) alloca (FRAME_LINES (frame
) * sizeof (int));
5246 int *draw_cost
= (int *) alloca (FRAME_LINES (frame
) * sizeof (int));
5247 int *old_draw_cost
= (int *) alloca (FRAME_LINES (frame
) * sizeof (int));
5249 int free_at_end_vpos
= FRAME_LINES (frame
);
5250 struct glyph_matrix
*current_matrix
= frame
->current_matrix
;
5251 struct glyph_matrix
*desired_matrix
= frame
->desired_matrix
;
5253 if (!current_matrix
)
5256 /* Compute hash codes of all the lines. Also calculate number of
5257 changed lines, number of unchanged lines at the beginning, and
5258 number of unchanged lines at the end. */
5260 unchanged_at_top
= 0;
5261 unchanged_at_bottom
= FRAME_LINES (frame
);
5262 for (i
= 0; i
< FRAME_LINES (frame
); i
++)
5264 /* Give up on this scrolling if some old lines are not enabled. */
5265 if (!MATRIX_ROW_ENABLED_P (current_matrix
, i
))
5267 old_hash
[i
] = line_hash_code (MATRIX_ROW (current_matrix
, i
));
5268 if (! MATRIX_ROW_ENABLED_P (desired_matrix
, i
))
5270 /* This line cannot be redrawn, so don't let scrolling mess it. */
5271 new_hash
[i
] = old_hash
[i
];
5272 #define INFINITY 1000000 /* Taken from scroll.c */
5273 draw_cost
[i
] = INFINITY
;
5277 new_hash
[i
] = line_hash_code (MATRIX_ROW (desired_matrix
, i
));
5278 draw_cost
[i
] = line_draw_cost (desired_matrix
, i
);
5281 if (old_hash
[i
] != new_hash
[i
])
5284 unchanged_at_bottom
= FRAME_LINES (frame
) - i
- 1;
5286 else if (i
== unchanged_at_top
)
5288 old_draw_cost
[i
] = line_draw_cost (current_matrix
, i
);
5291 /* If changed lines are few, don't allow preemption, don't scroll. */
5292 if ((!scroll_region_ok
&& changed_lines
< baud_rate
/ 2400)
5293 || unchanged_at_bottom
== FRAME_LINES (frame
))
5296 window_size
= (FRAME_LINES (frame
) - unchanged_at_top
5297 - unchanged_at_bottom
);
5299 if (scroll_region_ok
)
5300 free_at_end_vpos
-= unchanged_at_bottom
;
5301 else if (memory_below_frame
)
5302 free_at_end_vpos
= -1;
5304 /* If large window, fast terminal and few lines in common between
5305 current frame and desired frame, don't bother with i/d calc. */
5306 if (!scroll_region_ok
&& window_size
>= 18 && baud_rate
> 2400
5308 10 * scrolling_max_lines_saved (unchanged_at_top
,
5309 FRAME_LINES (frame
) - unchanged_at_bottom
,
5310 old_hash
, new_hash
, draw_cost
)))
5313 if (window_size
< 2)
5316 scrolling_1 (frame
, window_size
, unchanged_at_top
, unchanged_at_bottom
,
5317 draw_cost
+ unchanged_at_top
- 1,
5318 old_draw_cost
+ unchanged_at_top
- 1,
5319 old_hash
+ unchanged_at_top
- 1,
5320 new_hash
+ unchanged_at_top
- 1,
5321 free_at_end_vpos
- unchanged_at_top
);
5327 /* Count the number of blanks at the start of the vector of glyphs R
5328 which is LEN glyphs long. */
5331 count_blanks (r
, len
)
5337 for (i
= 0; i
< len
; ++i
)
5338 if (!CHAR_GLYPH_SPACE_P (r
[i
]))
5345 /* Count the number of glyphs in common at the start of the glyph
5346 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
5347 of STR2. Value is the number of equal glyphs equal at the start. */
5350 count_match (str1
, end1
, str2
, end2
)
5351 struct glyph
*str1
, *end1
, *str2
, *end2
;
5353 struct glyph
*p1
= str1
;
5354 struct glyph
*p2
= str2
;
5358 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1
, p2
))
5365 /* Char insertion/deletion cost vector, from term.c */
5367 extern int *char_ins_del_vector
;
5368 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS((f))])
5371 /* Perform a frame-based update on line VPOS in frame FRAME. */
5374 update_frame_line (f
, vpos
)
5378 struct glyph
*obody
, *nbody
, *op1
, *op2
, *np1
, *nend
;
5380 int osp
, nsp
, begmatch
, endmatch
, olen
, nlen
;
5381 struct glyph_matrix
*current_matrix
= f
->current_matrix
;
5382 struct glyph_matrix
*desired_matrix
= f
->desired_matrix
;
5383 struct glyph_row
*current_row
= MATRIX_ROW (current_matrix
, vpos
);
5384 struct glyph_row
*desired_row
= MATRIX_ROW (desired_matrix
, vpos
);
5385 int must_write_whole_line_p
;
5386 int write_spaces_p
= must_write_spaces
;
5387 int colored_spaces_p
= (FACE_FROM_ID (f
, DEFAULT_FACE_ID
)->background
5388 != FACE_TTY_DEFAULT_BG_COLOR
);
5390 if (colored_spaces_p
)
5393 /* Current row not enabled means it has unknown contents. We must
5394 write the whole desired line in that case. */
5395 must_write_whole_line_p
= !current_row
->enabled_p
;
5396 if (must_write_whole_line_p
)
5403 obody
= MATRIX_ROW_GLYPH_START (current_matrix
, vpos
);
5404 olen
= current_row
->used
[TEXT_AREA
];
5406 /* Ignore trailing spaces, if we can. */
5407 if (!write_spaces_p
)
5408 while (olen
> 0 && CHAR_GLYPH_SPACE_P (obody
[olen
-1]))
5412 current_row
->enabled_p
= 1;
5413 current_row
->used
[TEXT_AREA
] = desired_row
->used
[TEXT_AREA
];
5415 /* If desired line is empty, just clear the line. */
5416 if (!desired_row
->enabled_p
)
5422 nbody
= desired_row
->glyphs
[TEXT_AREA
];
5423 nlen
= desired_row
->used
[TEXT_AREA
];
5424 nend
= nbody
+ nlen
;
5426 /* If display line has unknown contents, write the whole line. */
5427 if (must_write_whole_line_p
)
5429 /* Ignore spaces at the end, if we can. */
5430 if (!write_spaces_p
)
5431 while (nlen
> 0 && CHAR_GLYPH_SPACE_P (nbody
[nlen
- 1]))
5434 /* Write the contents of the desired line. */
5437 cursor_to (vpos
, 0);
5438 write_glyphs (nbody
, nlen
);
5441 /* Don't call clear_end_of_line if we already wrote the whole
5442 line. The cursor will not be at the right margin in that
5443 case but in the line below. */
5444 if (nlen
< FRAME_TOTAL_COLS (f
))
5446 cursor_to (vpos
, nlen
);
5447 clear_end_of_line (FRAME_TOTAL_COLS (f
));
5450 /* Make sure we are in the right row, otherwise cursor movement
5451 with cmgoto might use `ch' in the wrong row. */
5452 cursor_to (vpos
, 0);
5454 make_current (desired_matrix
, current_matrix
, vpos
);
5458 /* Pretend trailing spaces are not there at all,
5459 unless for one reason or another we must write all spaces. */
5460 if (!write_spaces_p
)
5461 while (nlen
> 0 && CHAR_GLYPH_SPACE_P (nbody
[nlen
- 1]))
5464 /* If there's no i/d char, quickly do the best we can without it. */
5465 if (!char_ins_del_ok
)
5469 /* Find the first glyph in desired row that doesn't agree with
5470 a glyph in the current row, and write the rest from there on. */
5471 for (i
= 0; i
< nlen
; i
++)
5473 if (i
>= olen
|| !GLYPH_EQUAL_P (nbody
+ i
, obody
+ i
))
5475 /* Find the end of the run of different glyphs. */
5479 || !GLYPH_EQUAL_P (nbody
+ j
, obody
+ j
)
5480 || CHAR_GLYPH_PADDING_P (nbody
[j
])))
5483 /* Output this run of non-matching chars. */
5484 cursor_to (vpos
, i
);
5485 write_glyphs (nbody
+ i
, j
- i
);
5488 /* Now find the next non-match. */
5492 /* Clear the rest of the line, or the non-clear part of it. */
5495 cursor_to (vpos
, nlen
);
5496 clear_end_of_line (olen
);
5499 /* Make current row = desired row. */
5500 make_current (desired_matrix
, current_matrix
, vpos
);
5504 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
5505 characters in a row. */
5509 /* If current line is blank, skip over initial spaces, if
5510 possible, and write the rest. */
5514 nsp
= count_blanks (nbody
, nlen
);
5518 cursor_to (vpos
, nsp
);
5519 write_glyphs (nbody
+ nsp
, nlen
- nsp
);
5522 /* Exchange contents between current_frame and new_frame. */
5523 make_current (desired_matrix
, current_matrix
, vpos
);
5527 /* Compute number of leading blanks in old and new contents. */
5528 osp
= count_blanks (obody
, olen
);
5529 nsp
= (colored_spaces_p
? 0 : count_blanks (nbody
, nlen
));
5531 /* Compute number of matching chars starting with first non-blank. */
5532 begmatch
= count_match (obody
+ osp
, obody
+ olen
,
5533 nbody
+ nsp
, nbody
+ nlen
);
5535 /* Spaces in new match implicit space past the end of old. */
5536 /* A bug causing this to be a no-op was fixed in 18.29. */
5537 if (!write_spaces_p
&& osp
+ begmatch
== olen
)
5540 while (np1
+ begmatch
< nend
&& CHAR_GLYPH_SPACE_P (np1
[begmatch
]))
5544 /* Avoid doing insert/delete char
5545 just cause number of leading spaces differs
5546 when the following text does not match. */
5547 if (begmatch
== 0 && osp
!= nsp
)
5548 osp
= nsp
= min (osp
, nsp
);
5550 /* Find matching characters at end of line */
5553 op2
= op1
+ begmatch
- min (olen
- osp
, nlen
- nsp
);
5555 && GLYPH_EQUAL_P (op1
- 1, np1
- 1))
5560 endmatch
= obody
+ olen
- op1
;
5562 /* tem gets the distance to insert or delete.
5563 endmatch is how many characters we save by doing so.
5566 tem
= (nlen
- nsp
) - (olen
- osp
);
5568 && (!char_ins_del_ok
|| endmatch
<= char_ins_del_cost (f
)[tem
]))
5571 /* nsp - osp is the distance to insert or delete.
5572 If that is nonzero, begmatch is known to be nonzero also.
5573 begmatch + endmatch is how much we save by doing the ins/del.
5577 && (!char_ins_del_ok
5578 || begmatch
+ endmatch
<= char_ins_del_cost (f
)[nsp
- osp
]))
5582 osp
= nsp
= min (osp
, nsp
);
5585 /* Now go through the line, inserting, writing and
5586 deleting as appropriate. */
5590 cursor_to (vpos
, nsp
);
5591 delete_glyphs (osp
- nsp
);
5595 /* If going to delete chars later in line
5596 and insert earlier in the line,
5597 must delete first to avoid losing data in the insert */
5598 if (endmatch
&& nlen
< olen
+ nsp
- osp
)
5600 cursor_to (vpos
, nlen
- endmatch
+ osp
- nsp
);
5601 delete_glyphs (olen
+ nsp
- osp
- nlen
);
5602 olen
= nlen
- (nsp
- osp
);
5604 cursor_to (vpos
, osp
);
5605 insert_glyphs (0, nsp
- osp
);
5609 tem
= nsp
+ begmatch
+ endmatch
;
5610 if (nlen
!= tem
|| olen
!= tem
)
5612 if (!endmatch
|| nlen
== olen
)
5614 /* If new text being written reaches right margin, there is
5615 no need to do clear-to-eol at the end of this function
5616 (and it would not be safe, since cursor is not going to
5617 be "at the margin" after the text is done). */
5618 if (nlen
== FRAME_TOTAL_COLS (f
))
5621 /* Function write_glyphs is prepared to do nothing
5622 if passed a length <= 0. Check it here to avoid
5623 unnecessary cursor movement. */
5626 cursor_to (vpos
, nsp
+ begmatch
);
5627 write_glyphs (nbody
+ nsp
+ begmatch
, nlen
- tem
);
5630 else if (nlen
> olen
)
5632 /* Here, we used to have the following simple code:
5633 ----------------------------------------
5634 write_glyphs (nbody + nsp + begmatch, olen - tem);
5635 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
5636 ----------------------------------------
5637 but it doesn't work if nbody[nsp + begmatch + olen - tem]
5638 is a padding glyph. */
5639 int out
= olen
- tem
; /* Columns to be overwritten originally. */
5642 cursor_to (vpos
, nsp
+ begmatch
);
5644 /* Calculate columns we can actually overwrite. */
5645 while (CHAR_GLYPH_PADDING_P (nbody
[nsp
+ begmatch
+ out
]))
5647 write_glyphs (nbody
+ nsp
+ begmatch
, out
);
5649 /* If we left columns to be overwritten, we must delete them. */
5650 del
= olen
- tem
- out
;
5652 delete_glyphs (del
);
5654 /* At last, we insert columns not yet written out. */
5655 insert_glyphs (nbody
+ nsp
+ begmatch
+ out
, nlen
- olen
+ del
);
5658 else if (olen
> nlen
)
5660 cursor_to (vpos
, nsp
+ begmatch
);
5661 write_glyphs (nbody
+ nsp
+ begmatch
, nlen
- tem
);
5662 delete_glyphs (olen
- nlen
);
5668 /* If any unerased characters remain after the new line, erase them. */
5671 cursor_to (vpos
, nlen
);
5672 clear_end_of_line (olen
);
5675 /* Exchange contents between current_frame and new_frame. */
5676 make_current (desired_matrix
, current_matrix
, vpos
);
5681 /***********************************************************************
5682 X/Y Position -> Buffer Position
5683 ***********************************************************************/
5685 /* Determine what's under window-relative pixel position (*X, *Y).
5686 Return in *OBJECT the object (string or buffer) that's there.
5687 Return in *POS the position in that object. Adjust *X and *Y
5688 to character boundaries. */
5691 buffer_posn_from_coords (w
, x
, y
, object
, pos
)
5694 Lisp_Object
*object
;
5695 struct display_pos
*pos
;
5698 struct buffer
*old_current_buffer
= current_buffer
;
5699 struct text_pos startp
;
5700 int left_area_width
;
5702 current_buffer
= XBUFFER (w
->buffer
);
5703 SET_TEXT_POS_FROM_MARKER (startp
, w
->start
);
5704 CHARPOS (startp
) = min (ZV
, max (BEGV
, CHARPOS (startp
)));
5705 BYTEPOS (startp
) = min (ZV_BYTE
, max (BEGV_BYTE
, BYTEPOS (startp
)));
5706 start_display (&it
, w
, startp
);
5708 left_area_width
= WINDOW_LEFT_MARGIN_WIDTH (w
);
5709 move_it_to (&it
, -1, *x
+ it
.first_visible_x
- left_area_width
, *y
, -1,
5710 MOVE_TO_X
| MOVE_TO_Y
);
5712 *x
= it
.current_x
- it
.first_visible_x
+ left_area_width
;
5714 current_buffer
= old_current_buffer
;
5716 *object
= STRINGP (it
.string
) ? it
.string
: w
->buffer
;
5721 /* Value is the string under window-relative coordinates X/Y in the
5722 mode or header line of window W, or nil if none. MODE_LINE_P non-zero
5723 means look at the mode line. *CHARPOS is set to the position in
5724 the string returned. */
5727 mode_line_string (w
, x
, y
, part
, charpos
)
5730 enum window_part part
;
5733 struct glyph_row
*row
;
5734 struct glyph
*glyph
, *end
;
5735 struct frame
*f
= XFRAME (w
->frame
);
5737 Lisp_Object string
= Qnil
;
5739 if (part
== ON_MODE_LINE
)
5740 row
= MATRIX_MODE_LINE_ROW (w
->current_matrix
);
5742 row
= MATRIX_HEADER_LINE_ROW (w
->current_matrix
);
5744 if (row
->mode_line_p
&& row
->enabled_p
)
5746 /* Find the glyph under X. If we find one with a string object,
5747 it's the one we were looking for. */
5748 glyph
= row
->glyphs
[TEXT_AREA
];
5749 end
= glyph
+ row
->used
[TEXT_AREA
];
5750 for (x0
= 0; glyph
< end
; x0
+= glyph
->pixel_width
, ++glyph
)
5751 if (x
>= x0
&& x
< x0
+ glyph
->pixel_width
)
5753 string
= glyph
->object
;
5754 *charpos
= glyph
->charpos
;
5763 /* Value is the string under window-relative coordinates X/Y in either
5764 marginal area, or nil if none. *CHARPOS is set to the position in
5765 the string returned. */
5768 marginal_area_string (w
, x
, y
, part
, charpos
)
5771 enum window_part part
;
5774 struct glyph_row
*row
= w
->current_matrix
->rows
;
5775 struct glyph
*glyph
, *end
;
5778 Lisp_Object string
= Qnil
;
5780 if (part
== ON_LEFT_MARGIN
)
5781 area
= LEFT_MARGIN_AREA
;
5782 else if (part
== ON_RIGHT_MARGIN
)
5783 area
= RIGHT_MARGIN_AREA
;
5787 for (i
= 0; row
->enabled_p
&& i
< w
->current_matrix
->nrows
; ++i
, ++row
)
5788 if (wy
>= row
->y
&& wy
< MATRIX_ROW_BOTTOM_Y (row
))
5793 /* Find the glyph under X. If we find one with a string object,
5794 it's the one we were looking for. */
5795 glyph
= row
->glyphs
[area
];
5796 end
= glyph
+ row
->used
[area
];
5798 if (area
== RIGHT_MARGIN_AREA
)
5799 x0
= ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w
)
5800 ? WINDOW_LEFT_FRINGE_WIDTH (w
)
5801 : WINDOW_TOTAL_FRINGE_WIDTH (w
))
5802 + window_box_width (w
, LEFT_MARGIN_AREA
)
5803 + window_box_width (w
, TEXT_AREA
));
5805 x0
= (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w
)
5806 ? WINDOW_LEFT_FRINGE_WIDTH (w
)
5809 for (; glyph
< end
; x0
+= glyph
->pixel_width
, ++glyph
)
5810 if (x
>= x0
&& x
< x0
+ glyph
->pixel_width
)
5812 string
= glyph
->object
;
5813 *charpos
= glyph
->charpos
;
5822 /***********************************************************************
5823 Changing Frame Sizes
5824 ***********************************************************************/
5829 window_change_signal (signalnum
) /* If we don't have an argument, */
5830 int signalnum
; /* some compilers complain in signal calls. */
5836 int old_errno
= errno
;
5838 get_frame_size (&width
, &height
);
5840 /* The frame size change obviously applies to a termcap-controlled
5841 frame. Find such a frame in the list, and assume it's the only
5842 one (since the redisplay code always writes to stdout, not a
5843 FILE * specified in the frame structure). Record the new size,
5844 but don't reallocate the data structures now. Let that be done
5845 later outside of the signal handler. */
5848 Lisp_Object tail
, frame
;
5850 FOR_EACH_FRAME (tail
, frame
)
5852 if (FRAME_TERMCAP_P (XFRAME (frame
)))
5854 change_frame_size (XFRAME (frame
), height
, width
, 0, 1, 0);
5860 signal (SIGWINCH
, window_change_signal
);
5863 #endif /* SIGWINCH */
5866 /* Do any change in frame size that was requested by a signal. SAFE
5867 non-zero means this function is called from a place where it is
5868 safe to change frame sizes while a redisplay is in progress. */
5871 do_pending_window_change (safe
)
5874 /* If window_change_signal should have run before, run it now. */
5875 if (redisplaying_p
&& !safe
)
5878 while (delayed_size_change
)
5880 Lisp_Object tail
, frame
;
5882 delayed_size_change
= 0;
5884 FOR_EACH_FRAME (tail
, frame
)
5886 struct frame
*f
= XFRAME (frame
);
5888 if (f
->new_text_lines
!= 0 || f
->new_text_cols
!= 0)
5889 change_frame_size (f
, f
->new_text_lines
, f
->new_text_cols
,
5896 /* Change the frame height and/or width. Values may be given as zero to
5897 indicate no change is to take place.
5899 If DELAY is non-zero, then assume we're being called from a signal
5900 handler, and queue the change for later - perhaps the next
5901 redisplay. Since this tries to resize windows, we can't call it
5902 from a signal handler.
5904 SAFE non-zero means this function is called from a place where it's
5905 safe to change frame sizes while a redisplay is in progress. */
5908 change_frame_size (f
, newheight
, newwidth
, pretend
, delay
, safe
)
5909 register struct frame
*f
;
5910 int newheight
, newwidth
, pretend
, delay
, safe
;
5912 Lisp_Object tail
, frame
;
5914 if (! FRAME_WINDOW_P (f
))
5916 /* When using termcap, or on MS-DOS, all frames use
5917 the same screen, so a change in size affects all frames. */
5918 FOR_EACH_FRAME (tail
, frame
)
5919 if (! FRAME_WINDOW_P (XFRAME (frame
)))
5920 change_frame_size_1 (XFRAME (frame
), newheight
, newwidth
,
5921 pretend
, delay
, safe
);
5924 change_frame_size_1 (f
, newheight
, newwidth
, pretend
, delay
, safe
);
5928 change_frame_size_1 (f
, newheight
, newwidth
, pretend
, delay
, safe
)
5929 register struct frame
*f
;
5930 int newheight
, newwidth
, pretend
, delay
, safe
;
5932 int new_frame_total_cols
;
5933 int count
= SPECPDL_INDEX ();
5935 /* If we can't deal with the change now, queue it for later. */
5936 if (delay
|| (redisplaying_p
&& !safe
))
5938 f
->new_text_lines
= newheight
;
5939 f
->new_text_cols
= newwidth
;
5940 delayed_size_change
= 1;
5944 /* This size-change overrides any pending one for this frame. */
5945 f
->new_text_lines
= 0;
5946 f
->new_text_cols
= 0;
5948 /* If an argument is zero, set it to the current value. */
5950 newheight
= FRAME_LINES (f
);
5952 newwidth
= FRAME_COLS (f
);
5954 /* Compute width of windows in F.
5955 This is the width of the frame without vertical scroll bars. */
5956 new_frame_total_cols
= FRAME_TOTAL_COLS_ARG (f
, newwidth
);
5958 /* Round up to the smallest acceptable size. */
5959 check_frame_size (f
, &newheight
, &newwidth
);
5961 /* If we're not changing the frame size, quit now. */
5962 if (newheight
== FRAME_LINES (f
)
5963 && new_frame_total_cols
== FRAME_TOTAL_COLS (f
))
5969 /* We only can set screen dimensions to certain values supported
5970 by our video hardware. Try to find the smallest size greater
5971 or equal to the requested dimensions. */
5972 dos_set_window_size (&newheight
, &newwidth
);
5975 if (newheight
!= FRAME_LINES (f
))
5977 if (FRAME_HAS_MINIBUF_P (f
) && !FRAME_MINIBUF_ONLY_P (f
))
5979 /* Frame has both root and mini-buffer. */
5980 XSETFASTINT (XWINDOW (FRAME_ROOT_WINDOW (f
))->top_line
,
5981 FRAME_TOP_MARGIN (f
));
5982 set_window_height (FRAME_ROOT_WINDOW (f
),
5985 - FRAME_TOP_MARGIN (f
)),
5987 XSETFASTINT (XWINDOW (FRAME_MINIBUF_WINDOW (f
))->top_line
,
5989 set_window_height (FRAME_MINIBUF_WINDOW (f
), 1, 0);
5992 /* Frame has just one top-level window. */
5993 set_window_height (FRAME_ROOT_WINDOW (f
),
5994 newheight
- FRAME_TOP_MARGIN (f
), 0);
5996 if (FRAME_TERMCAP_P (f
) && !pretend
)
5997 FrameRows
= newheight
;
6000 if (new_frame_total_cols
!= FRAME_TOTAL_COLS (f
))
6002 set_window_width (FRAME_ROOT_WINDOW (f
), new_frame_total_cols
, 0);
6003 if (FRAME_HAS_MINIBUF_P (f
))
6004 set_window_width (FRAME_MINIBUF_WINDOW (f
), new_frame_total_cols
, 0);
6006 if (FRAME_TERMCAP_P (f
) && !pretend
)
6007 FrameCols
= newwidth
;
6009 if (WINDOWP (f
->tool_bar_window
))
6010 XSETFASTINT (XWINDOW (f
->tool_bar_window
)->total_cols
, newwidth
);
6013 FRAME_LINES (f
) = newheight
;
6014 SET_FRAME_COLS (f
, newwidth
);
6017 struct window
*w
= XWINDOW (FRAME_SELECTED_WINDOW (f
));
6018 int text_area_x
, text_area_y
, text_area_width
, text_area_height
;
6020 window_box (w
, TEXT_AREA
, &text_area_x
, &text_area_y
, &text_area_width
,
6022 if (w
->cursor
.x
>= text_area_x
+ text_area_width
)
6023 w
->cursor
.hpos
= w
->cursor
.x
= 0;
6024 if (w
->cursor
.y
>= text_area_y
+ text_area_height
)
6025 w
->cursor
.vpos
= w
->cursor
.y
= 0;
6029 calculate_costs (f
);
6030 SET_FRAME_GARBAGED (f
);
6035 record_unwind_protect (Fset_buffer
, Fcurrent_buffer ());
6037 /* This isn't quite a no-op: it runs window-configuration-change-hook. */
6038 Fset_window_buffer (FRAME_SELECTED_WINDOW (f
),
6039 XWINDOW (FRAME_SELECTED_WINDOW (f
))->buffer
, Qt
);
6041 unbind_to (count
, Qnil
);
6046 /***********************************************************************
6047 Terminal Related Lisp Functions
6048 ***********************************************************************/
6050 DEFUN ("open-termscript", Fopen_termscript
, Sopen_termscript
,
6051 1, 1, "FOpen termscript file: ",
6052 doc
: /* Start writing all terminal output to FILE as well as the terminal.
6053 FILE = nil means just close any termscript file currently open. */)
6057 if (termscript
!= 0) fclose (termscript
);
6062 file
= Fexpand_file_name (file
, Qnil
);
6063 termscript
= fopen (SDATA (file
), "w");
6064 if (termscript
== 0)
6065 report_file_error ("Opening termscript", Fcons (file
, Qnil
));
6071 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal
,
6072 Ssend_string_to_terminal
, 1, 1, 0,
6073 doc
: /* Send STRING to the terminal without alteration.
6074 Control characters in STRING will have terminal-dependent effects. */)
6078 /* ??? Perhaps we should do something special for multibyte strings here. */
6079 CHECK_STRING (string
);
6080 fwrite (SDATA (string
), 1, SBYTES (string
), stdout
);
6084 fwrite (SDATA (string
), 1, SBYTES (string
),
6086 fflush (termscript
);
6092 DEFUN ("ding", Fding
, Sding
, 0, 1, 0,
6093 doc
: /* Beep, or flash the screen.
6094 Also, unless an argument is given,
6095 terminate any keyboard macro currently executing. */)
6118 else if (!INTERACTIVE
) /* Stop executing a keyboard macro. */
6119 error ("Keyboard macro terminated by a command ringing the bell");
6127 /***********************************************************************
6129 ***********************************************************************/
6131 DEFUN ("sleep-for", Fsleep_for
, Ssleep_for
, 1, 2, 0,
6132 doc
: /* Pause, without updating display, for SECONDS seconds.
6133 SECONDS may be a floating-point value, meaning that you can wait for a
6134 fraction of a second. Optional second arg MILLISECONDS specifies an
6135 additional wait period, in milliseconds; this may be useful if your
6136 Emacs was built without floating point support.
6137 \(Not all operating systems support waiting for a fraction of a second.) */)
6138 (seconds
, milliseconds
)
6139 Lisp_Object seconds
, milliseconds
;
6143 if (NILP (milliseconds
))
6144 XSETINT (milliseconds
, 0);
6146 CHECK_NUMBER (milliseconds
);
6147 usec
= XINT (milliseconds
) * 1000;
6150 double duration
= extract_float (seconds
);
6151 sec
= (int) duration
;
6152 usec
+= (duration
- sec
) * 1000000;
6155 #ifndef EMACS_HAS_USECS
6156 if (sec
== 0 && usec
!= 0)
6157 error ("millisecond `sleep-for' not supported on %s", SYSTEM_TYPE
);
6160 /* Assure that 0 <= usec < 1000000. */
6163 /* We can't rely on the rounding being correct if usec is negative. */
6164 if (-1000000 < usec
)
6165 sec
--, usec
+= 1000000;
6167 sec
-= -usec
/ 1000000, usec
= 1000000 - (-usec
% 1000000);
6170 sec
+= usec
/ 1000000, usec
%= 1000000;
6172 if (sec
< 0 || (sec
== 0 && usec
== 0))
6178 XSETFASTINT (zero
, 0);
6179 wait_reading_process_input (sec
, usec
, zero
, 0);
6182 /* We should always have wait_reading_process_input; we have a dummy
6183 implementation for systems which don't support subprocesses. */
6185 /* No wait_reading_process_input */
6192 /* The reason this is done this way
6193 (rather than defined (H_S) && defined (H_T))
6194 is because the VMS preprocessor doesn't grok `defined'. */
6196 EMACS_GET_TIME (end_time
);
6197 EMACS_SET_SECS_USECS (timeout
, sec
, usec
);
6198 EMACS_ADD_TIME (end_time
, end_time
, timeout
);
6202 EMACS_GET_TIME (timeout
);
6203 EMACS_SUB_TIME (timeout
, end_time
, timeout
);
6204 if (EMACS_TIME_NEG_P (timeout
)
6205 || !select (1, 0, 0, 0, &timeout
))
6208 #else /* not HAVE_SELECT */
6210 #endif /* HAVE_SELECT */
6211 #endif /* not VMS */
6214 #endif /* no subprocesses */
6220 /* This is just like wait_reading_process_input, except that
6221 it does the redisplay.
6223 It's also much like Fsit_for, except that it can be used for
6224 waiting for input as well. */
6227 sit_for (sec
, usec
, reading
, display
, initial_display
)
6228 int sec
, usec
, reading
, display
, initial_display
;
6230 Lisp_Object read_kbd
;
6232 swallow_events (display
);
6234 if (detect_input_pending_run_timers (display
) || !NILP (Vexecuting_macro
))
6237 if (initial_display
)
6238 redisplay_preserve_echo_area (2);
6240 if (sec
== 0 && usec
== 0)
6247 XSETINT (read_kbd
, reading
? -1 : 1);
6248 wait_reading_process_input (sec
, usec
, read_kbd
, display
);
6250 return detect_input_pending () ? Qnil
: Qt
;
6254 DEFUN ("sit-for", Fsit_for
, Ssit_for
, 1, 3, 0,
6255 doc
: /* Perform redisplay, then wait for SECONDS seconds or until input is available.
6256 SECONDS may be a floating-point value, meaning that you can wait for a
6257 fraction of a second.
6258 \(Not all operating systems support waiting for a fraction of a second.)
6259 Optional arg NODISP non-nil means don't redisplay, just wait for input.
6260 Redisplay is preempted as always if input arrives, and does not happen
6261 if input is available before it starts.
6262 Value is t if waited the full time with no input arriving.
6264 An obsolete but still supported form is
6265 \(sit-for SECONDS &optional MILLISECONDS NODISP)
6266 Where the optional arg MILLISECONDS specifies an additional wait period,
6267 in milliseconds; this was useful when Emacs was built without
6268 floating point support.
6269 usage: (sit-for SECONDS &optional NODISP) */)
6270 (seconds
, milliseconds
, nodisp
)
6271 Lisp_Object seconds
, milliseconds
, nodisp
;
6275 if (NILP (nodisp
) && !NUMBERP (milliseconds
))
6277 nodisp
= milliseconds
;
6278 milliseconds
= Qnil
;
6281 if (NILP (milliseconds
))
6282 XSETINT (milliseconds
, 0);
6284 CHECK_NUMBER (milliseconds
);
6285 usec
= XINT (milliseconds
) * 1000;
6288 double duration
= extract_float (seconds
);
6289 sec
= (int) duration
;
6290 usec
+= (duration
- sec
) * 1000000;
6293 #ifndef EMACS_HAS_USECS
6294 if (usec
!= 0 && sec
== 0)
6295 error ("millisecond `sit-for' not supported on %s", SYSTEM_TYPE
);
6298 return sit_for (sec
, usec
, 0, NILP (nodisp
), NILP (nodisp
));
6303 /***********************************************************************
6304 Other Lisp Functions
6305 ***********************************************************************/
6307 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
6308 session's frames, frame names, buffers, buffer-read-only flags, and
6309 buffer-modified-flags, and a trailing sentinel (so we don't need to
6310 add length checks). */
6312 static Lisp_Object frame_and_buffer_state
;
6315 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p
,
6316 Sframe_or_buffer_changed_p
, 0, 0, 0,
6317 doc
: /* Return non-nil if the frame and buffer state appears to have changed.
6318 The state variable is an internal vector containing all frames and buffers,
6319 aside from buffers whose names start with space,
6320 along with the buffers' read-only and modified flags, which allows a fast
6321 check to see whether the menu bars might need to be recomputed.
6322 If this function returns non-nil, it updates the internal vector to reflect
6323 the current state. */)
6326 Lisp_Object tail
, frame
, buf
;
6330 vecp
= XVECTOR (frame_and_buffer_state
)->contents
;
6331 FOR_EACH_FRAME (tail
, frame
)
6333 if (!EQ (*vecp
++, frame
))
6335 if (!EQ (*vecp
++, XFRAME (frame
)->name
))
6338 /* Check that the buffer info matches.
6339 No need to test for the end of the vector
6340 because the last element of the vector is lambda
6341 and that will always cause a mismatch. */
6342 for (tail
= Vbuffer_alist
; CONSP (tail
); tail
= XCDR (tail
))
6344 buf
= XCDR (XCAR (tail
));
6345 /* Ignore buffers that aren't included in buffer lists. */
6346 if (SREF (XBUFFER (buf
)->name
, 0) == ' ')
6348 if (!EQ (*vecp
++, buf
))
6350 if (!EQ (*vecp
++, XBUFFER (buf
)->read_only
))
6352 if (!EQ (*vecp
++, Fbuffer_modified_p (buf
)))
6355 /* Detect deletion of a buffer at the end of the list. */
6356 if (EQ (*vecp
, Qlambda
))
6359 /* Start with 1 so there is room for at least one lambda at the end. */
6361 FOR_EACH_FRAME (tail
, frame
)
6363 for (tail
= Vbuffer_alist
; CONSP (tail
); tail
= XCDR (tail
))
6365 /* Reallocate the vector if it's grown, or if it's shrunk a lot. */
6366 if (n
> XVECTOR (frame_and_buffer_state
)->size
6367 || n
+ 20 < XVECTOR (frame_and_buffer_state
)->size
/ 2)
6368 /* Add 20 extra so we grow it less often. */
6369 frame_and_buffer_state
= Fmake_vector (make_number (n
+ 20), Qlambda
);
6370 vecp
= XVECTOR (frame_and_buffer_state
)->contents
;
6371 FOR_EACH_FRAME (tail
, frame
)
6374 *vecp
++ = XFRAME (frame
)->name
;
6376 for (tail
= Vbuffer_alist
; CONSP (tail
); tail
= XCDR (tail
))
6378 buf
= XCDR (XCAR (tail
));
6379 /* Ignore buffers that aren't included in buffer lists. */
6380 if (SREF (XBUFFER (buf
)->name
, 0) == ' ')
6383 *vecp
++ = XBUFFER (buf
)->read_only
;
6384 *vecp
++ = Fbuffer_modified_p (buf
);
6386 /* Fill up the vector with lambdas (always at least one). */
6388 while (vecp
- XVECTOR (frame_and_buffer_state
)->contents
6389 < XVECTOR (frame_and_buffer_state
)->size
)
6391 /* Make sure we didn't overflow the vector. */
6392 if (vecp
- XVECTOR (frame_and_buffer_state
)->contents
6393 > XVECTOR (frame_and_buffer_state
)->size
)
6400 /***********************************************************************
6402 ***********************************************************************/
6404 char *terminal_type
;
6406 /* Initialization done when Emacs fork is started, before doing stty.
6407 Determine terminal type and set terminal_driver. Then invoke its
6408 decoding routine to set up variables in the terminal package. */
6413 #ifdef HAVE_X_WINDOWS
6414 extern int display_arg
;
6417 /* Construct the space glyph. */
6418 space_glyph
.type
= CHAR_GLYPH
;
6419 SET_CHAR_GLYPH_FROM_GLYPH (space_glyph
, ' ');
6420 space_glyph
.charpos
= -1;
6424 cursor_in_echo_area
= 0;
6425 terminal_type
= (char *) 0;
6427 /* Now is the time to initialize this; it's used by init_sys_modes
6429 Vwindow_system
= Qnil
;
6431 /* If the user wants to use a window system, we shouldn't bother
6432 initializing the terminal. This is especially important when the
6433 terminal is so dumb that emacs gives up before and doesn't bother
6434 using the window system.
6436 If the DISPLAY environment variable is set and nonempty,
6437 try to use X, and die with an error message if that doesn't work. */
6439 #ifdef HAVE_X_WINDOWS
6444 display
= getenv ("DECW$DISPLAY");
6446 display
= getenv ("DISPLAY");
6449 display_arg
= (display
!= 0 && *display
!= 0);
6452 if (!inhibit_window_system
&& display_arg
6458 Vwindow_system
= intern ("x");
6460 Vwindow_system_version
= make_number (11);
6462 Vwindow_system_version
= make_number (10);
6464 #if defined (GNU_LINUX) && defined (HAVE_LIBNCURSES)
6465 /* In some versions of ncurses,
6466 tputs crashes if we have not called tgetent.
6468 { char b
[2044]; tgetent (b
, "xterm");}
6470 adjust_frame_glyphs_initially ();
6473 #endif /* HAVE_X_WINDOWS */
6476 if (!inhibit_window_system
)
6478 Vwindow_system
= intern ("w32");
6479 Vwindow_system_version
= make_number (1);
6480 adjust_frame_glyphs_initially ();
6483 #endif /* HAVE_NTGUI */
6486 if (!inhibit_window_system
)
6488 Vwindow_system
= intern ("mac");
6489 Vwindow_system_version
= make_number (1);
6490 adjust_frame_glyphs_initially ();
6495 /* If no window system has been specified, try to use the terminal. */
6498 fatal ("standard input is not a tty");
6502 /* Look at the TERM variable. */
6503 terminal_type
= (char *) getenv ("TERM");
6507 fprintf (stderr
, "Please specify your terminal type.\n\
6508 For types defined in VMS, use set term /device=TYPE.\n\
6509 For types not defined in VMS, use define emacs_term \"TYPE\".\n\
6510 \(The quotation marks are necessary since terminal types are lower case.)\n");
6512 fprintf (stderr
, "Please set the environment variable TERM; see tset(1).\n");
6518 /* VMS DCL tends to up-case things, so down-case term type.
6519 Hardly any uppercase letters in terminal types; should be none. */
6521 char *new = (char *) xmalloc (strlen (terminal_type
) + 1);
6524 strcpy (new, terminal_type
);
6526 for (p
= new; *p
; p
++)
6530 terminal_type
= new;
6534 term_init (terminal_type
);
6537 struct frame
*sf
= SELECTED_FRAME ();
6538 int width
= FRAME_TOTAL_COLS (sf
);
6539 int height
= FRAME_LINES (sf
);
6541 unsigned int total_glyphs
= height
* (width
+ 2) * sizeof (struct glyph
);
6543 /* If these sizes are so big they cause overflow, just ignore the
6544 change. It's not clear what better we could do. */
6545 if (total_glyphs
/ sizeof (struct glyph
) / height
!= width
+ 2)
6546 fatal ("screen size %dx%d too big", width
, height
);
6549 adjust_frame_glyphs_initially ();
6550 calculate_costs (XFRAME (selected_frame
));
6555 #endif /* CANNOT_DUMP */
6556 signal (SIGWINCH
, window_change_signal
);
6557 #endif /* SIGWINCH */
6559 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6563 /* The MSDOS terminal turns on its ``window system'' relatively
6564 late into the startup, so we cannot do the frame faces'
6565 initialization just yet. It will be done later by pc-win.el
6566 and internal_terminal_init. */
6567 && (strcmp (terminal_type
, "internal") != 0 || inhibit_window_system
)
6569 && NILP (Vwindow_system
))
6571 /* For the initial frame, we don't have any way of knowing what
6572 are the foreground and background colors of the terminal. */
6573 struct frame
*sf
= SELECTED_FRAME();
6575 FRAME_FOREGROUND_PIXEL (sf
) = FACE_TTY_DEFAULT_FG_COLOR
;
6576 FRAME_BACKGROUND_PIXEL (sf
) = FACE_TTY_DEFAULT_BG_COLOR
;
6577 call0 (intern ("tty-set-up-initial-frame-faces"));
6583 /***********************************************************************
6585 ***********************************************************************/
6587 DEFUN ("internal-show-cursor", Finternal_show_cursor
,
6588 Sinternal_show_cursor
, 2, 2, 0,
6589 doc
: /* Set the cursor-visibility flag of WINDOW to SHOW.
6590 WINDOW nil means use the selected window. SHOW non-nil means
6591 show a cursor in WINDOW in the next redisplay. SHOW nil means
6592 don't show a cursor. */)
6594 Lisp_Object window
, show
;
6596 /* Don't change cursor state while redisplaying. This could confuse
6598 if (!redisplaying_p
)
6601 window
= selected_window
;
6603 CHECK_WINDOW (window
);
6605 XWINDOW (window
)->cursor_off_p
= NILP (show
);
6612 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p
,
6613 Sinternal_show_cursor_p
, 0, 1, 0,
6614 doc
: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6615 WINDOW nil or omitted means report on the selected window. */)
6622 window
= selected_window
;
6624 CHECK_WINDOW (window
);
6626 w
= XWINDOW (window
);
6627 return w
->cursor_off_p
? Qnil
: Qt
;
6631 /***********************************************************************
6633 ***********************************************************************/
6638 defsubr (&Sredraw_frame
);
6639 defsubr (&Sredraw_display
);
6640 defsubr (&Sframe_or_buffer_changed_p
);
6641 defsubr (&Sopen_termscript
);
6643 defsubr (&Ssit_for
);
6644 defsubr (&Ssleep_for
);
6645 defsubr (&Ssend_string_to_terminal
);
6646 defsubr (&Sinternal_show_cursor
);
6647 defsubr (&Sinternal_show_cursor_p
);
6650 defsubr (&Sdump_redisplay_history
);
6653 frame_and_buffer_state
= Fmake_vector (make_number (20), Qlambda
);
6654 staticpro (&frame_and_buffer_state
);
6656 Qdisplay_table
= intern ("display-table");
6657 staticpro (&Qdisplay_table
);
6658 Qredisplay_dont_pause
= intern ("redisplay-dont-pause");
6659 staticpro (&Qredisplay_dont_pause
);
6661 DEFVAR_INT ("baud-rate", &baud_rate
,
6662 doc
: /* *The output baud rate of the terminal.
6663 On most systems, changing this value will affect the amount of padding
6664 and the other strategic decisions made during redisplay. */);
6666 DEFVAR_BOOL ("inverse-video", &inverse_video
,
6667 doc
: /* *Non-nil means invert the entire frame display.
6668 This means everything is in inverse video which otherwise would not be. */);
6670 DEFVAR_BOOL ("visible-bell", &visible_bell
,
6671 doc
: /* *Non-nil means try to flash the frame to represent a bell.
6673 See also `ring-bell-function'. */);
6675 DEFVAR_BOOL ("no-redraw-on-reenter", &no_redraw_on_reenter
,
6676 doc
: /* *Non-nil means no need to redraw entire frame after suspending.
6677 A non-nil value is useful if the terminal can automatically preserve
6678 Emacs's frame display when you reenter Emacs.
6679 It is up to you to set this variable if your terminal can do that. */);
6681 DEFVAR_LISP ("window-system", &Vwindow_system
,
6682 doc
: /* Name of window system that Emacs is displaying through.
6683 The value is a symbol--for instance, `x' for X windows.
6684 The value is nil if Emacs is using a text-only terminal. */);
6686 DEFVAR_LISP ("window-system-version", &Vwindow_system_version
,
6687 doc
: /* The version number of the window system in use.
6688 For X windows, this is 10 or 11. */);
6690 DEFVAR_BOOL ("cursor-in-echo-area", &cursor_in_echo_area
,
6691 doc
: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6693 DEFVAR_LISP ("glyph-table", &Vglyph_table
,
6694 doc
: /* Table defining how to output a glyph code to the frame.
6695 If not nil, this is a vector indexed by glyph code to define the glyph.
6696 Each element can be:
6697 integer: a glyph code which this glyph is an alias for.
6698 string: output this glyph using that string (not impl. in X windows).
6699 nil: this glyph mod 524288 is the code of a character to output,
6700 and this glyph / 524288 is the face number (see `face-id') to use
6701 while outputting it. */);
6702 Vglyph_table
= Qnil
;
6704 DEFVAR_LISP ("standard-display-table", &Vstandard_display_table
,
6705 doc
: /* Display table to use for buffers that specify none.
6706 See `buffer-display-table' for more information. */);
6707 Vstandard_display_table
= Qnil
;
6709 DEFVAR_BOOL ("redisplay-dont-pause", &redisplay_dont_pause
,
6710 doc
: /* *Non-nil means update isn't paused when input is detected. */);
6711 redisplay_dont_pause
= 0;
6713 /* Initialize `window-system', unless init_display already decided it. */
6718 Vwindow_system
= Qnil
;
6719 Vwindow_system_version
= Qnil
;