* lisp.h (eassume): New macro.
[emacs.git] / src / dispnew.c
blobe3a1c1b49cbc89ab9fd48547b4176bc16a448efd
1 /* Updating of data structures for redisplay.
3 Copyright (C) 1985-1988, 1993-1995, 1997-2013 Free Software Foundation,
4 Inc.
6 This file is part of GNU Emacs.
8 GNU Emacs is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License as published by
10 the Free Software Foundation, either version 3 of the License, or
11 (at your option) any later version.
13 GNU Emacs is distributed in the hope that it will be useful,
14 but WITHOUT ANY WARRANTY; without even the implied warranty of
15 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 GNU General Public License for more details.
18 You should have received a copy of the GNU General Public License
19 along with GNU Emacs. If not, see <http://www.gnu.org/licenses/>. */
21 #include <config.h>
23 #include "sysstdio.h"
24 #include <unistd.h>
26 #include "lisp.h"
27 #include "termchar.h"
28 /* cm.h must come after dispextern.h on Windows. */
29 #include "dispextern.h"
30 #include "cm.h"
31 #include "character.h"
32 #include "buffer.h"
33 #include "keyboard.h"
34 #include "frame.h"
35 #include "termhooks.h"
36 #include "window.h"
37 #include "commands.h"
38 #include "disptab.h"
39 #include "indent.h"
40 #include "intervals.h"
41 #include "blockinput.h"
42 #include "process.h"
44 #include "syssignal.h"
46 #ifdef HAVE_WINDOW_SYSTEM
47 #include TERM_HEADER
48 #endif /* HAVE_WINDOW_SYSTEM */
50 #include <errno.h>
52 #include <fpending.h>
53 #include <timespec.h>
55 #if defined (HAVE_TERM_H) && defined (GNU_LINUX)
56 #include <term.h> /* for tgetent */
57 #endif
59 #ifdef WINDOWSNT
60 #include "w32.h"
61 #endif
63 /* Structure to pass dimensions around. Used for character bounding
64 boxes, glyph matrix dimensions and alike. */
66 struct dim
68 int width;
69 int height;
73 /* Function prototypes. */
75 static void update_frame_line (struct frame *, int);
76 static int required_matrix_height (struct window *);
77 static int required_matrix_width (struct window *);
78 static void change_frame_size_1 (struct frame *, int, int, bool, bool, bool);
79 static void increment_row_positions (struct glyph_row *, ptrdiff_t, ptrdiff_t);
80 static void fill_up_frame_row_with_spaces (struct glyph_row *, int);
81 static void build_frame_matrix_from_window_tree (struct glyph_matrix *,
82 struct window *);
83 static void build_frame_matrix_from_leaf_window (struct glyph_matrix *,
84 struct window *);
85 static void adjust_decode_mode_spec_buffer (struct frame *);
86 static void fill_up_glyph_row_with_spaces (struct glyph_row *);
87 static void clear_window_matrices (struct window *, bool);
88 static void fill_up_glyph_row_area_with_spaces (struct glyph_row *, int);
89 static int scrolling_window (struct window *, bool);
90 static bool update_window_line (struct window *, int, bool *);
91 static void mirror_make_current (struct window *, int);
92 #ifdef GLYPH_DEBUG
93 static void check_matrix_pointers (struct glyph_matrix *,
94 struct glyph_matrix *);
95 #endif
96 static void mirror_line_dance (struct window *, int, int, int *, char *);
97 static bool update_window_tree (struct window *, bool);
98 static bool update_window (struct window *, bool);
99 static bool update_frame_1 (struct frame *, bool, bool);
100 static bool scrolling (struct frame *);
101 static void set_window_cursor_after_update (struct window *);
102 static void adjust_frame_glyphs_for_window_redisplay (struct frame *);
103 static void adjust_frame_glyphs_for_frame_redisplay (struct frame *);
105 /* True means last display completed. False means it was preempted. */
107 bool display_completed;
109 Lisp_Object Qdisplay_table, Qredisplay_dont_pause;
111 /* True means SIGWINCH happened when not safe. */
113 static bool delayed_size_change;
115 /* A glyph for a space. */
117 struct glyph space_glyph;
119 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
121 /* Counts of allocated structures. These counts serve to diagnose
122 memory leaks and double frees. */
124 static int glyph_matrix_count;
125 static int glyph_pool_count;
127 #endif /* GLYPH_DEBUG and ENABLE_CHECKING */
129 /* If non-null, the frame whose frame matrices are manipulated. If
130 null, window matrices are worked on. */
132 static struct frame *frame_matrix_frame;
134 /* Convert vpos and hpos from frame to window and vice versa.
135 This may only be used for terminal frames. */
137 #ifdef GLYPH_DEBUG
139 static int window_to_frame_vpos (struct window *, int);
140 static int window_to_frame_hpos (struct window *, int);
141 #define WINDOW_TO_FRAME_VPOS(W, VPOS) window_to_frame_vpos ((W), (VPOS))
142 #define WINDOW_TO_FRAME_HPOS(W, HPOS) window_to_frame_hpos ((W), (HPOS))
144 /* One element of the ring buffer containing redisplay history
145 information. */
147 struct redisplay_history
149 char trace[512 + 100];
152 /* The size of the history buffer. */
154 #define REDISPLAY_HISTORY_SIZE 30
156 /* The redisplay history buffer. */
158 static struct redisplay_history redisplay_history[REDISPLAY_HISTORY_SIZE];
160 /* Next free entry in redisplay_history. */
162 static int history_idx;
164 /* A tick that's incremented each time something is added to the
165 history. */
167 static uprintmax_t history_tick;
169 /* Add to the redisplay history how window W has been displayed.
170 MSG is a trace containing the information how W's glyph matrix
171 has been constructed. PAUSED_P means that the update
172 has been interrupted for pending input. */
174 static void
175 add_window_display_history (struct window *w, const char *msg, bool paused_p)
177 char *buf;
178 void *ptr = w;
180 if (history_idx >= REDISPLAY_HISTORY_SIZE)
181 history_idx = 0;
182 buf = redisplay_history[history_idx].trace;
183 ++history_idx;
185 snprintf (buf, sizeof redisplay_history[0].trace,
186 "%"pMu": window %p (`%s')%s\n%s",
187 history_tick++,
188 ptr,
189 ((BUFFERP (w->contents)
190 && STRINGP (BVAR (XBUFFER (w->contents), name)))
191 ? SSDATA (BVAR (XBUFFER (w->contents), name))
192 : "???"),
193 paused_p ? " ***paused***" : "",
194 msg);
198 /* Add to the redisplay history that frame F has been displayed.
199 PAUSED_P means that the update has been interrupted for
200 pending input. */
202 static void
203 add_frame_display_history (struct frame *f, bool paused_p)
205 char *buf;
206 void *ptr = f;
208 if (history_idx >= REDISPLAY_HISTORY_SIZE)
209 history_idx = 0;
210 buf = redisplay_history[history_idx].trace;
211 ++history_idx;
213 sprintf (buf, "%"pMu": update frame %p%s",
214 history_tick++,
215 ptr, paused_p ? " ***paused***" : "");
219 DEFUN ("dump-redisplay-history", Fdump_redisplay_history,
220 Sdump_redisplay_history, 0, 0, "",
221 doc: /* Dump redisplay history to stderr. */)
222 (void)
224 int i;
226 for (i = history_idx - 1; i != history_idx; --i)
228 if (i < 0)
229 i = REDISPLAY_HISTORY_SIZE - 1;
230 fprintf (stderr, "%s\n", redisplay_history[i].trace);
233 return Qnil;
237 #else /* not GLYPH_DEBUG */
239 #define WINDOW_TO_FRAME_VPOS(W, VPOS) ((VPOS) + WINDOW_TOP_EDGE_LINE (W))
240 #define WINDOW_TO_FRAME_HPOS(W, HPOS) ((HPOS) + WINDOW_LEFT_EDGE_COL (W))
242 #endif /* GLYPH_DEBUG */
245 #if (defined PROFILING \
246 && (defined __FreeBSD__ || defined GNU_LINUX || defined __MINGW32__) \
247 && !HAVE___EXECUTABLE_START)
248 /* This function comes first in the Emacs executable and is used only
249 to estimate the text start for profiling. */
250 void
251 __executable_start (void)
253 emacs_abort ();
255 #endif
257 /***********************************************************************
258 Glyph Matrices
259 ***********************************************************************/
261 /* Allocate and return a glyph_matrix structure. POOL is the glyph
262 pool from which memory for the matrix should be allocated, or null
263 for window-based redisplay where no glyph pools are used. The
264 member `pool' of the glyph matrix structure returned is set to
265 POOL, the structure is otherwise zeroed. */
267 static struct glyph_matrix *
268 new_glyph_matrix (struct glyph_pool *pool)
270 struct glyph_matrix *result = xzalloc (sizeof *result);
272 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
273 /* Increment number of allocated matrices. This count is used
274 to detect memory leaks. */
275 ++glyph_matrix_count;
276 #endif
278 /* Set pool and return. */
279 result->pool = pool;
280 return result;
284 /* Free glyph matrix MATRIX. Passing in a null MATRIX is allowed.
286 If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global counter
287 glyph_matrix_count is decremented when a matrix is freed. If the count
288 gets negative, more structures were freed than allocated, i.e. one matrix
289 was freed more than once or a bogus pointer was passed to this function.
291 If MATRIX->pool is null, this means that the matrix manages its own
292 glyph memory---this is done for matrices on X frames. Freeing the
293 matrix also frees the glyph memory in this case. */
295 static void
296 free_glyph_matrix (struct glyph_matrix *matrix)
298 if (matrix)
300 int i;
302 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
303 /* Detect the case that more matrices are freed than were
304 allocated. */
305 --glyph_matrix_count;
306 eassert (glyph_matrix_count >= 0);
307 #endif
309 /* Free glyph memory if MATRIX owns it. */
310 if (matrix->pool == NULL)
311 for (i = 0; i < matrix->rows_allocated; ++i)
312 xfree (matrix->rows[i].glyphs[LEFT_MARGIN_AREA]);
314 /* Free row structures and the matrix itself. */
315 xfree (matrix->rows);
316 xfree (matrix);
321 /* Return the number of glyphs to reserve for a marginal area of
322 window W. TOTAL_GLYPHS is the number of glyphs in a complete
323 display line of window W. MARGIN gives the width of the marginal
324 area in canonical character units. */
326 static int
327 margin_glyphs_to_reserve (struct window *w, int total_glyphs, int margin)
329 if (margin > 0)
331 int width = w->total_cols;
332 double d = max (0, margin);
333 d = min (width / 2 - 1, d);
334 return (int) ((double) total_glyphs / width * d);
336 return 0;
339 /* Return true if ROW's hash value is correct.
340 Optimized away if ENABLE_CHECKING is not defined. */
342 static bool
343 verify_row_hash (struct glyph_row *row)
345 return row->hash == row_hash (row);
348 /* Adjust glyph matrix MATRIX on window W or on a frame to changed
349 window sizes.
351 W is null if the function is called for a frame glyph matrix.
352 Otherwise it is the window MATRIX is a member of. X and Y are the
353 indices of the first column and row of MATRIX within the frame
354 matrix, if such a matrix exists. They are zero for purely
355 window-based redisplay. DIM is the needed size of the matrix.
357 In window-based redisplay, where no frame matrices exist, glyph
358 matrices manage their own glyph storage. Otherwise, they allocate
359 storage from a common frame glyph pool which can be found in
360 MATRIX->pool.
362 The reason for this memory management strategy is to avoid complete
363 frame redraws if possible. When we allocate from a common pool, a
364 change of the location or size of a sub-matrix within the pool
365 requires a complete redisplay of the frame because we cannot easily
366 make sure that the current matrices of all windows still agree with
367 what is displayed on the screen. While this is usually fast, it
368 leads to screen flickering. */
370 static void
371 adjust_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int x, int y, struct dim dim)
373 int i;
374 int new_rows;
375 bool marginal_areas_changed_p = 0;
376 bool header_line_changed_p = 0;
377 bool header_line_p = 0;
378 int left = -1, right = -1;
379 int window_width = -1, window_height = -1;
381 /* See if W had a header line that has disappeared now, or vice versa.
382 Get W's size. */
383 if (w)
385 window_box (w, ANY_AREA, 0, 0, &window_width, &window_height);
387 header_line_p = WINDOW_WANTS_HEADER_LINE_P (w);
388 header_line_changed_p = header_line_p != matrix->header_line_p;
390 matrix->header_line_p = header_line_p;
392 /* If POOL is null, MATRIX is a window matrix for window-based redisplay.
393 Do nothing if MATRIX' size, position, vscroll, and marginal areas
394 haven't changed. This optimization is important because preserving
395 the matrix means preventing redisplay. */
396 if (matrix->pool == NULL)
398 left = margin_glyphs_to_reserve (w, dim.width, w->left_margin_cols);
399 right = margin_glyphs_to_reserve (w, dim.width, w->right_margin_cols);
400 eassert (left >= 0 && right >= 0);
401 marginal_areas_changed_p = (left != matrix->left_margin_glyphs
402 || right != matrix->right_margin_glyphs);
404 if (!marginal_areas_changed_p
405 && !XFRAME (w->frame)->fonts_changed
406 && !header_line_changed_p
407 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
408 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
409 && matrix->window_height == window_height
410 && matrix->window_vscroll == w->vscroll
411 && matrix->window_width == window_width)
412 return;
415 /* Enlarge MATRIX->rows if necessary. New rows are cleared. */
416 if (matrix->rows_allocated < dim.height)
418 int old_alloc = matrix->rows_allocated;
419 new_rows = dim.height - matrix->rows_allocated;
420 matrix->rows = xpalloc (matrix->rows, &matrix->rows_allocated,
421 new_rows, INT_MAX, sizeof *matrix->rows);
422 memset (matrix->rows + old_alloc, 0,
423 (matrix->rows_allocated - old_alloc) * sizeof *matrix->rows);
425 else
426 new_rows = 0;
428 /* If POOL is not null, MATRIX is a frame matrix or a window matrix
429 on a frame not using window-based redisplay. Set up pointers for
430 each row into the glyph pool. */
431 if (matrix->pool)
433 eassert (matrix->pool->glyphs);
435 if (w)
437 left = margin_glyphs_to_reserve (w, dim.width,
438 w->left_margin_cols);
439 right = margin_glyphs_to_reserve (w, dim.width,
440 w->right_margin_cols);
442 else
443 left = right = 0;
445 for (i = 0; i < dim.height; ++i)
447 struct glyph_row *row = &matrix->rows[i];
449 row->glyphs[LEFT_MARGIN_AREA]
450 = (matrix->pool->glyphs
451 + (y + i) * matrix->pool->ncolumns
452 + x);
454 if (w == NULL
455 || row == matrix->rows + dim.height - 1
456 || (row == matrix->rows && matrix->header_line_p))
458 row->glyphs[TEXT_AREA]
459 = row->glyphs[LEFT_MARGIN_AREA];
460 row->glyphs[RIGHT_MARGIN_AREA]
461 = row->glyphs[TEXT_AREA] + dim.width;
462 row->glyphs[LAST_AREA]
463 = row->glyphs[RIGHT_MARGIN_AREA];
465 else
467 row->glyphs[TEXT_AREA]
468 = row->glyphs[LEFT_MARGIN_AREA] + left;
469 row->glyphs[RIGHT_MARGIN_AREA]
470 = row->glyphs[TEXT_AREA] + dim.width - left - right;
471 row->glyphs[LAST_AREA]
472 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
476 matrix->left_margin_glyphs = left;
477 matrix->right_margin_glyphs = right;
479 else
481 /* If MATRIX->pool is null, MATRIX is responsible for managing
482 its own memory. It is a window matrix for window-based redisplay.
483 Allocate glyph memory from the heap. */
484 if (dim.width > matrix->matrix_w
485 || new_rows
486 || header_line_changed_p
487 || marginal_areas_changed_p)
489 struct glyph_row *row = matrix->rows;
490 struct glyph_row *end = row + matrix->rows_allocated;
492 while (row < end)
494 row->glyphs[LEFT_MARGIN_AREA]
495 = xnrealloc (row->glyphs[LEFT_MARGIN_AREA],
496 dim.width, sizeof (struct glyph));
498 /* The mode line never has marginal areas. */
499 if (row == matrix->rows + dim.height - 1
500 || (row == matrix->rows && matrix->header_line_p))
502 row->glyphs[TEXT_AREA]
503 = row->glyphs[LEFT_MARGIN_AREA];
504 row->glyphs[RIGHT_MARGIN_AREA]
505 = row->glyphs[TEXT_AREA] + dim.width;
506 row->glyphs[LAST_AREA]
507 = row->glyphs[RIGHT_MARGIN_AREA];
509 else
511 row->glyphs[TEXT_AREA]
512 = row->glyphs[LEFT_MARGIN_AREA] + left;
513 row->glyphs[RIGHT_MARGIN_AREA]
514 = row->glyphs[TEXT_AREA] + dim.width - left - right;
515 row->glyphs[LAST_AREA]
516 = row->glyphs[LEFT_MARGIN_AREA] + dim.width;
518 ++row;
522 eassert (left >= 0 && right >= 0);
523 matrix->left_margin_glyphs = left;
524 matrix->right_margin_glyphs = right;
527 /* Number of rows to be used by MATRIX. */
528 matrix->nrows = dim.height;
529 eassert (matrix->nrows >= 0);
531 if (w)
533 if (matrix == w->current_matrix)
535 /* Mark rows in a current matrix of a window as not having
536 valid contents. It's important to not do this for
537 desired matrices. When Emacs starts, it may already be
538 building desired matrices when this function runs. */
539 if (window_width < 0)
540 window_width = window_box_width (w, -1);
542 /* Optimize the case that only the height has changed (C-x 2,
543 upper window). Invalidate all rows that are no longer part
544 of the window. */
545 if (!marginal_areas_changed_p
546 && !header_line_changed_p
547 && new_rows == 0
548 && dim.width == matrix->matrix_w
549 && matrix->window_left_col == WINDOW_LEFT_EDGE_COL (w)
550 && matrix->window_top_line == WINDOW_TOP_EDGE_LINE (w)
551 && matrix->window_width == window_width)
553 /* Find the last row in the window. */
554 for (i = 0; i < matrix->nrows && matrix->rows[i].enabled_p; ++i)
555 if (MATRIX_ROW_BOTTOM_Y (matrix->rows + i) >= window_height)
557 ++i;
558 break;
561 /* Window end is invalid, if inside of the rows that
562 are invalidated below. */
563 if (w->window_end_vpos >= i)
564 w->window_end_valid = 0;
566 while (i < matrix->nrows)
567 matrix->rows[i++].enabled_p = 0;
569 else
571 for (i = 0; i < matrix->nrows; ++i)
572 matrix->rows[i].enabled_p = 0;
575 else if (matrix == w->desired_matrix)
577 /* Rows in desired matrices always have to be cleared;
578 redisplay expects this is the case when it runs, so it
579 had better be the case when we adjust matrices between
580 redisplays. */
581 for (i = 0; i < matrix->nrows; ++i)
582 matrix->rows[i].enabled_p = 0;
587 /* Remember last values to be able to optimize frame redraws. */
588 matrix->matrix_x = x;
589 matrix->matrix_y = y;
590 matrix->matrix_w = dim.width;
591 matrix->matrix_h = dim.height;
593 /* Record the top y location and height of W at the time the matrix
594 was last adjusted. This is used to optimize redisplay above. */
595 if (w)
597 matrix->window_left_col = WINDOW_LEFT_EDGE_COL (w);
598 matrix->window_top_line = WINDOW_TOP_EDGE_LINE (w);
599 matrix->window_height = window_height;
600 matrix->window_width = window_width;
601 matrix->window_vscroll = w->vscroll;
606 /* Reverse the contents of rows in MATRIX between START and END. The
607 contents of the row at END - 1 end up at START, END - 2 at START +
608 1 etc. This is part of the implementation of rotate_matrix (see
609 below). */
611 static void
612 reverse_rows (struct glyph_matrix *matrix, int start, int end)
614 int i, j;
616 for (i = start, j = end - 1; i < j; ++i, --j)
618 /* Non-ISO HP/UX compiler doesn't like auto struct
619 initialization. */
620 struct glyph_row temp;
621 temp = matrix->rows[i];
622 matrix->rows[i] = matrix->rows[j];
623 matrix->rows[j] = temp;
628 /* Rotate the contents of rows in MATRIX in the range FIRST .. LAST -
629 1 by BY positions. BY < 0 means rotate left, i.e. towards lower
630 indices. (Note: this does not copy glyphs, only glyph pointers in
631 row structures are moved around).
633 The algorithm used for rotating the vector was, I believe, first
634 described by Kernighan. See the vector R as consisting of two
635 sub-vectors AB, where A has length BY for BY >= 0. The result
636 after rotating is then BA. Reverse both sub-vectors to get ArBr
637 and reverse the result to get (ArBr)r which is BA. Similar for
638 rotating right. */
640 void
641 rotate_matrix (struct glyph_matrix *matrix, int first, int last, int by)
643 if (by < 0)
645 /* Up (rotate left, i.e. towards lower indices). */
646 by = -by;
647 reverse_rows (matrix, first, first + by);
648 reverse_rows (matrix, first + by, last);
649 reverse_rows (matrix, first, last);
651 else if (by > 0)
653 /* Down (rotate right, i.e. towards higher indices). */
654 reverse_rows (matrix, last - by, last);
655 reverse_rows (matrix, first, last - by);
656 reverse_rows (matrix, first, last);
661 /* Increment buffer positions in glyph rows of MATRIX. Do it for rows
662 with indices START <= index < END. Increment positions by DELTA/
663 DELTA_BYTES. */
665 void
666 increment_matrix_positions (struct glyph_matrix *matrix, int start, int end,
667 ptrdiff_t delta, ptrdiff_t delta_bytes)
669 /* Check that START and END are reasonable values. */
670 eassert (start >= 0 && start <= matrix->nrows);
671 eassert (end >= 0 && end <= matrix->nrows);
672 eassert (start <= end);
674 for (; start < end; ++start)
675 increment_row_positions (matrix->rows + start, delta, delta_bytes);
679 /* Clear the enable_p flags in a range of rows in glyph matrix MATRIX.
680 START and END are the row indices of the first and last + 1 row to clear. */
682 void
683 clear_glyph_matrix_rows (struct glyph_matrix *matrix, int start, int end)
685 eassert (start <= end);
686 eassert (start >= 0 && start < matrix->nrows);
687 eassert (end >= 0 && end <= matrix->nrows);
689 for (; start < end; ++start)
690 matrix->rows[start].enabled_p = 0;
694 /* Clear MATRIX.
696 Empty all rows in MATRIX by clearing their enabled_p flags.
697 The function prepare_desired_row will eventually really clear a row
698 when it sees one with a false enabled_p flag.
700 Reset update hints to default values. The only update hint
701 currently present is the flag MATRIX->no_scrolling_p. */
703 void
704 clear_glyph_matrix (struct glyph_matrix *matrix)
706 if (matrix)
708 clear_glyph_matrix_rows (matrix, 0, matrix->nrows);
709 matrix->no_scrolling_p = 0;
714 /* Shift part of the glyph matrix MATRIX of window W up or down.
715 Increment y-positions in glyph rows between START and END by DY,
716 and recompute their visible height. */
718 void
719 shift_glyph_matrix (struct window *w, struct glyph_matrix *matrix, int start, int end, int dy)
721 int min_y, max_y;
723 eassert (start <= end);
724 eassert (start >= 0 && start < matrix->nrows);
725 eassert (end >= 0 && end <= matrix->nrows);
727 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
728 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
730 for (; start < end; ++start)
732 struct glyph_row *row = &matrix->rows[start];
734 row->y += dy;
735 row->visible_height = row->height;
737 if (row->y < min_y)
738 row->visible_height -= min_y - row->y;
739 if (row->y + row->height > max_y)
740 row->visible_height -= row->y + row->height - max_y;
741 if (row->fringe_bitmap_periodic_p)
742 row->redraw_fringe_bitmaps_p = 1;
747 /* Mark all rows in current matrices of frame F as invalid. Marking
748 invalid is done by setting enabled_p to zero for all rows in a
749 current matrix. */
751 void
752 clear_current_matrices (register struct frame *f)
754 /* Clear frame current matrix, if we have one. */
755 if (f->current_matrix)
756 clear_glyph_matrix (f->current_matrix);
758 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
759 /* Clear the matrix of the menu bar window, if such a window exists.
760 The menu bar window is currently used to display menus on X when
761 no toolkit support is compiled in. */
762 if (WINDOWP (f->menu_bar_window))
763 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->current_matrix);
764 #endif
766 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
767 /* Clear the matrix of the tool-bar window, if any. */
768 if (WINDOWP (f->tool_bar_window))
769 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->current_matrix);
770 #endif
772 /* Clear current window matrices. */
773 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
774 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 0);
778 /* Clear out all display lines of F for a coming redisplay. */
780 void
781 clear_desired_matrices (register struct frame *f)
783 if (f->desired_matrix)
784 clear_glyph_matrix (f->desired_matrix);
786 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
787 if (WINDOWP (f->menu_bar_window))
788 clear_glyph_matrix (XWINDOW (f->menu_bar_window)->desired_matrix);
789 #endif
791 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
792 if (WINDOWP (f->tool_bar_window))
793 clear_glyph_matrix (XWINDOW (f->tool_bar_window)->desired_matrix);
794 #endif
796 /* Do it for window matrices. */
797 eassert (WINDOWP (FRAME_ROOT_WINDOW (f)));
798 clear_window_matrices (XWINDOW (FRAME_ROOT_WINDOW (f)), 1);
802 /* Clear matrices in window tree rooted in W. If DESIRED_P,
803 clear desired matrices, otherwise clear current matrices. */
805 static void
806 clear_window_matrices (struct window *w, bool desired_p)
808 while (w)
810 if (WINDOWP (w->contents))
811 clear_window_matrices (XWINDOW (w->contents), desired_p);
812 else
814 if (desired_p)
815 clear_glyph_matrix (w->desired_matrix);
816 else
818 clear_glyph_matrix (w->current_matrix);
819 w->window_end_valid = 0;
823 w = NILP (w->next) ? 0 : XWINDOW (w->next);
829 /***********************************************************************
830 Glyph Rows
832 See dispextern.h for an overall explanation of glyph rows.
833 ***********************************************************************/
835 /* Clear glyph row ROW. NOTE: this code relies on the current
836 layout of `glyphs' and `used' fields of `struct glyph_row'. */
838 void
839 clear_glyph_row (struct glyph_row *row)
841 enum { off = offsetof (struct glyph_row, used) };
843 /* Zero everything except pointers in `glyphs'. */
844 memset (row->used, 0, sizeof *row - off);
848 /* Make ROW an empty, enabled row of canonical character height,
849 in window W starting at y-position Y. */
851 void
852 blank_row (struct window *w, struct glyph_row *row, int y)
854 int min_y, max_y;
856 min_y = WINDOW_HEADER_LINE_HEIGHT (w);
857 max_y = WINDOW_BOX_HEIGHT_NO_MODE_LINE (w);
859 clear_glyph_row (row);
860 row->y = y;
861 row->ascent = row->phys_ascent = 0;
862 row->height = row->phys_height = FRAME_LINE_HEIGHT (XFRAME (w->frame));
863 row->visible_height = row->height;
865 if (row->y < min_y)
866 row->visible_height -= min_y - row->y;
867 if (row->y + row->height > max_y)
868 row->visible_height -= row->y + row->height - max_y;
870 row->enabled_p = 1;
874 /* Increment buffer positions in glyph row ROW. DELTA and DELTA_BYTES
875 are the amounts by which to change positions. Note that the first
876 glyph of the text area of a row can have a buffer position even if
877 the used count of the text area is zero. Such rows display line
878 ends. */
880 static void
881 increment_row_positions (struct glyph_row *row,
882 ptrdiff_t delta, ptrdiff_t delta_bytes)
884 int area, i;
886 /* Increment start and end positions. */
887 MATRIX_ROW_START_CHARPOS (row) += delta;
888 MATRIX_ROW_START_BYTEPOS (row) += delta_bytes;
889 MATRIX_ROW_END_CHARPOS (row) += delta;
890 MATRIX_ROW_END_BYTEPOS (row) += delta_bytes;
891 CHARPOS (row->start.pos) += delta;
892 BYTEPOS (row->start.pos) += delta_bytes;
893 CHARPOS (row->end.pos) += delta;
894 BYTEPOS (row->end.pos) += delta_bytes;
896 if (!row->enabled_p)
897 return;
899 /* Increment positions in glyphs. */
900 for (area = 0; area < LAST_AREA; ++area)
901 for (i = 0; i < row->used[area]; ++i)
902 if (BUFFERP (row->glyphs[area][i].object)
903 && row->glyphs[area][i].charpos > 0)
904 row->glyphs[area][i].charpos += delta;
906 /* Capture the case of rows displaying a line end. */
907 if (row->used[TEXT_AREA] == 0
908 && MATRIX_ROW_DISPLAYS_TEXT_P (row))
909 row->glyphs[TEXT_AREA]->charpos += delta;
913 #if 0
914 /* Swap glyphs between two glyph rows A and B. This exchanges glyph
915 contents, i.e. glyph structure contents are exchanged between A and
916 B without changing glyph pointers in A and B. */
918 static void
919 swap_glyphs_in_rows (struct glyph_row *a, struct glyph_row *b)
921 int area;
923 for (area = 0; area < LAST_AREA; ++area)
925 /* Number of glyphs to swap. */
926 int max_used = max (a->used[area], b->used[area]);
928 /* Start of glyphs in area of row A. */
929 struct glyph *glyph_a = a->glyphs[area];
931 /* End + 1 of glyphs in area of row A. */
932 struct glyph *glyph_a_end = a->glyphs[max_used];
934 /* Start of glyphs in area of row B. */
935 struct glyph *glyph_b = b->glyphs[area];
937 while (glyph_a < glyph_a_end)
939 /* Non-ISO HP/UX compiler doesn't like auto struct
940 initialization. */
941 struct glyph temp;
942 temp = *glyph_a;
943 *glyph_a = *glyph_b;
944 *glyph_b = temp;
945 ++glyph_a;
946 ++glyph_b;
951 #endif /* 0 */
953 /* Exchange pointers to glyph memory between glyph rows A and B. Also
954 exchange the used[] array and the hash values of the rows, because
955 these should all go together for the row's hash value to be
956 correct. */
958 static void
959 swap_glyph_pointers (struct glyph_row *a, struct glyph_row *b)
961 int i;
962 unsigned hash_tem = a->hash;
964 for (i = 0; i < LAST_AREA + 1; ++i)
966 struct glyph *temp = a->glyphs[i];
968 a->glyphs[i] = b->glyphs[i];
969 b->glyphs[i] = temp;
970 if (i < LAST_AREA)
972 short used_tem = a->used[i];
974 a->used[i] = b->used[i];
975 b->used[i] = used_tem;
978 a->hash = b->hash;
979 b->hash = hash_tem;
983 /* Copy glyph row structure FROM to glyph row structure TO, except that
984 glyph pointers, the `used' counts, and the hash values in the structures
985 are left unchanged. NOTE: this code relies on the current layout of
986 `glyphs', `used', `hash' and `x' fields of `struct glyph_row'. */
988 static void
989 copy_row_except_pointers (struct glyph_row *to, struct glyph_row *from)
991 enum { off = offsetof (struct glyph_row, x) };
993 memcpy (&to->x, &from->x, sizeof *to - off);
997 /* Assign glyph row FROM to glyph row TO. This works like a structure
998 assignment TO = FROM, except that glyph pointers are not copied but
999 exchanged between TO and FROM. Pointers must be exchanged to avoid
1000 a memory leak. */
1002 static void
1003 assign_row (struct glyph_row *to, struct glyph_row *from)
1005 swap_glyph_pointers (to, from);
1006 copy_row_except_pointers (to, from);
1010 /* Test whether the glyph memory of the glyph row WINDOW_ROW, which is
1011 a row in a window matrix, is a slice of the glyph memory of the
1012 glyph row FRAME_ROW which is a row in a frame glyph matrix. Value
1013 is true if the glyph memory of WINDOW_ROW is part of the glyph
1014 memory of FRAME_ROW. */
1016 #ifdef GLYPH_DEBUG
1018 static bool
1019 glyph_row_slice_p (struct glyph_row *window_row, struct glyph_row *frame_row)
1021 struct glyph *window_glyph_start = window_row->glyphs[0];
1022 struct glyph *frame_glyph_start = frame_row->glyphs[0];
1023 struct glyph *frame_glyph_end = frame_row->glyphs[LAST_AREA];
1025 return (frame_glyph_start <= window_glyph_start
1026 && window_glyph_start < frame_glyph_end);
1029 #endif /* GLYPH_DEBUG */
1031 #if 0
1033 /* Find the row in the window glyph matrix WINDOW_MATRIX being a slice
1034 of ROW in the frame matrix FRAME_MATRIX. Value is null if no row
1035 in WINDOW_MATRIX is found satisfying the condition. */
1037 static struct glyph_row *
1038 find_glyph_row_slice (struct glyph_matrix *window_matrix,
1039 struct glyph_matrix *frame_matrix, int row)
1041 int i;
1043 eassert (row >= 0 && row < frame_matrix->nrows);
1045 for (i = 0; i < window_matrix->nrows; ++i)
1046 if (glyph_row_slice_p (window_matrix->rows + i,
1047 frame_matrix->rows + row))
1048 break;
1050 return i < window_matrix->nrows ? window_matrix->rows + i : 0;
1053 #endif /* 0 */
1055 /* Prepare ROW for display. Desired rows are cleared lazily,
1056 i.e. they are only marked as to be cleared by setting their
1057 enabled_p flag to zero. When a row is to be displayed, a prior
1058 call to this function really clears it. */
1060 void
1061 prepare_desired_row (struct glyph_row *row)
1063 if (!row->enabled_p)
1065 bool rp = row->reversed_p;
1067 clear_glyph_row (row);
1068 row->enabled_p = 1;
1069 row->reversed_p = rp;
1074 /* Return a hash code for glyph row ROW. */
1076 static int
1077 line_hash_code (struct glyph_row *row)
1079 int hash = 0;
1081 if (row->enabled_p)
1083 struct glyph *glyph = row->glyphs[TEXT_AREA];
1084 struct glyph *end = glyph + row->used[TEXT_AREA];
1086 while (glyph < end)
1088 int c = glyph->u.ch;
1089 int face_id = glyph->face_id;
1090 if (FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1091 c -= SPACEGLYPH;
1092 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + c;
1093 hash = (((hash << 4) + (hash >> 24)) & 0x0fffffff) + face_id;
1094 ++glyph;
1097 if (hash == 0)
1098 hash = 1;
1101 return hash;
1105 /* Return the cost of drawing line VPOS in MATRIX. The cost equals
1106 the number of characters in the line. If must_write_spaces is
1107 zero, leading and trailing spaces are ignored. */
1109 static int
1110 line_draw_cost (struct glyph_matrix *matrix, int vpos)
1112 struct glyph_row *row = matrix->rows + vpos;
1113 struct glyph *beg = row->glyphs[TEXT_AREA];
1114 struct glyph *end = beg + row->used[TEXT_AREA];
1115 int len;
1116 Lisp_Object *glyph_table_base = GLYPH_TABLE_BASE;
1117 ptrdiff_t glyph_table_len = GLYPH_TABLE_LENGTH;
1119 /* Ignore trailing and leading spaces if we can. */
1120 if (!FRAME_MUST_WRITE_SPACES (SELECTED_FRAME ())) /* XXX Is SELECTED_FRAME OK here? */
1122 /* Skip from the end over trailing spaces. */
1123 while (end > beg && CHAR_GLYPH_SPACE_P (*(end - 1)))
1124 --end;
1126 /* All blank line. */
1127 if (end == beg)
1128 return 0;
1130 /* Skip over leading spaces. */
1131 while (CHAR_GLYPH_SPACE_P (*beg))
1132 ++beg;
1135 /* If we don't have a glyph-table, each glyph is one character,
1136 so return the number of glyphs. */
1137 if (glyph_table_base == 0)
1138 len = end - beg;
1139 else
1141 /* Otherwise, scan the glyphs and accumulate their total length
1142 in LEN. */
1143 len = 0;
1144 while (beg < end)
1146 GLYPH g;
1148 SET_GLYPH_FROM_CHAR_GLYPH (g, *beg);
1150 if (GLYPH_INVALID_P (g)
1151 || GLYPH_SIMPLE_P (glyph_table_base, glyph_table_len, g))
1152 len += 1;
1153 else
1154 len += GLYPH_LENGTH (glyph_table_base, g);
1156 ++beg;
1160 return len;
1164 /* Return true if the glyph rows A and B have equal contents.
1165 MOUSE_FACE_P means compare the mouse_face_p flags of A and B, too. */
1167 static bool
1168 row_equal_p (struct glyph_row *a, struct glyph_row *b, bool mouse_face_p)
1170 eassert (verify_row_hash (a));
1171 eassert (verify_row_hash (b));
1173 if (a == b)
1174 return 1;
1175 else if (a->hash != b->hash)
1176 return 0;
1177 else
1179 struct glyph *a_glyph, *b_glyph, *a_end;
1180 int area;
1182 if (mouse_face_p && a->mouse_face_p != b->mouse_face_p)
1183 return 0;
1185 /* Compare glyphs. */
1186 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
1188 if (a->used[area] != b->used[area])
1189 return 0;
1191 a_glyph = a->glyphs[area];
1192 a_end = a_glyph + a->used[area];
1193 b_glyph = b->glyphs[area];
1195 while (a_glyph < a_end
1196 && GLYPH_EQUAL_P (a_glyph, b_glyph))
1197 ++a_glyph, ++b_glyph;
1199 if (a_glyph != a_end)
1200 return 0;
1203 if (a->fill_line_p != b->fill_line_p
1204 || a->cursor_in_fringe_p != b->cursor_in_fringe_p
1205 || a->left_fringe_bitmap != b->left_fringe_bitmap
1206 || a->left_fringe_face_id != b->left_fringe_face_id
1207 || a->left_fringe_offset != b->left_fringe_offset
1208 || a->right_fringe_bitmap != b->right_fringe_bitmap
1209 || a->right_fringe_face_id != b->right_fringe_face_id
1210 || a->right_fringe_offset != b->right_fringe_offset
1211 || a->fringe_bitmap_periodic_p != b->fringe_bitmap_periodic_p
1212 || a->overlay_arrow_bitmap != b->overlay_arrow_bitmap
1213 || a->exact_window_width_line_p != b->exact_window_width_line_p
1214 || a->overlapped_p != b->overlapped_p
1215 || (MATRIX_ROW_CONTINUATION_LINE_P (a)
1216 != MATRIX_ROW_CONTINUATION_LINE_P (b))
1217 || a->reversed_p != b->reversed_p
1218 /* Different partially visible characters on left margin. */
1219 || a->x != b->x
1220 /* Different height. */
1221 || a->ascent != b->ascent
1222 || a->phys_ascent != b->phys_ascent
1223 || a->phys_height != b->phys_height
1224 || a->visible_height != b->visible_height)
1225 return 0;
1228 return 1;
1233 /***********************************************************************
1234 Glyph Pool
1236 See dispextern.h for an overall explanation of glyph pools.
1237 ***********************************************************************/
1239 /* Allocate a glyph_pool structure. The structure returned is initialized
1240 with zeros. If GLYPH_DEBUG and ENABLE_CHECKING are in effect, the global
1241 variable glyph_pool_count is incremented for each pool allocated. */
1243 static struct glyph_pool *
1244 new_glyph_pool (void)
1246 struct glyph_pool *result = xzalloc (sizeof *result);
1248 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1249 /* For memory leak and double deletion checking. */
1250 ++glyph_pool_count;
1251 #endif
1253 return result;
1257 /* Free a glyph_pool structure POOL. The function may be called with
1258 a null POOL pointer. If GLYPH_DEBUG and ENABLE_CHECKING are in effect,
1259 global variable glyph_pool_count is decremented with every pool structure
1260 freed. If this count gets negative, more structures were freed than
1261 allocated, i.e. one structure must have been freed more than once or
1262 a bogus pointer was passed to free_glyph_pool. */
1264 static void
1265 free_glyph_pool (struct glyph_pool *pool)
1267 if (pool)
1269 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
1270 /* More freed than allocated? */
1271 --glyph_pool_count;
1272 eassert (glyph_pool_count >= 0);
1273 #endif
1274 xfree (pool->glyphs);
1275 xfree (pool);
1280 /* Enlarge a glyph pool POOL. MATRIX_DIM gives the number of rows and
1281 columns we need. This function never shrinks a pool. The only
1282 case in which this would make sense, would be when a frame's size
1283 is changed from a large value to a smaller one. But, if someone
1284 does it once, we can expect that he will do it again.
1286 Return true if the pool changed in a way which makes
1287 re-adjusting window glyph matrices necessary. */
1289 static bool
1290 realloc_glyph_pool (struct glyph_pool *pool, struct dim matrix_dim)
1292 ptrdiff_t needed;
1293 bool changed_p;
1295 changed_p = (pool->glyphs == 0
1296 || matrix_dim.height != pool->nrows
1297 || matrix_dim.width != pool->ncolumns);
1299 /* Enlarge the glyph pool. */
1300 needed = matrix_dim.width;
1301 if (INT_MULTIPLY_OVERFLOW (needed, matrix_dim.height))
1302 memory_full (SIZE_MAX);
1303 needed *= matrix_dim.height;
1304 if (needed > pool->nglyphs)
1306 ptrdiff_t old_nglyphs = pool->nglyphs;
1307 pool->glyphs = xpalloc (pool->glyphs, &pool->nglyphs,
1308 needed - old_nglyphs, -1, sizeof *pool->glyphs);
1309 memset (pool->glyphs + old_nglyphs, 0,
1310 (pool->nglyphs - old_nglyphs) * sizeof *pool->glyphs);
1313 /* Remember the number of rows and columns because (a) we use them
1314 to do sanity checks, and (b) the number of columns determines
1315 where rows in the frame matrix start---this must be available to
1316 determine pointers to rows of window sub-matrices. */
1317 pool->nrows = matrix_dim.height;
1318 pool->ncolumns = matrix_dim.width;
1320 return changed_p;
1325 /***********************************************************************
1326 Debug Code
1327 ***********************************************************************/
1329 #ifdef GLYPH_DEBUG
1332 /* Flush standard output. This is sometimes useful to call from the debugger.
1333 XXX Maybe this should be changed to flush the current terminal instead of
1334 stdout.
1337 void flush_stdout (void) EXTERNALLY_VISIBLE;
1339 void
1340 flush_stdout (void)
1342 fflush (stdout);
1346 /* Check that no glyph pointers have been lost in MATRIX. If a
1347 pointer has been lost, e.g. by using a structure assignment between
1348 rows, at least one pointer must occur more than once in the rows of
1349 MATRIX. */
1351 void
1352 check_matrix_pointer_lossage (struct glyph_matrix *matrix)
1354 int i, j;
1356 for (i = 0; i < matrix->nrows; ++i)
1357 for (j = 0; j < matrix->nrows; ++j)
1358 eassert (i == j
1359 || (matrix->rows[i].glyphs[TEXT_AREA]
1360 != matrix->rows[j].glyphs[TEXT_AREA]));
1364 /* Get a pointer to glyph row ROW in MATRIX, with bounds checks. */
1366 struct glyph_row *
1367 matrix_row (struct glyph_matrix *matrix, int row)
1369 eassert (matrix && matrix->rows);
1370 eassert (row >= 0 && row < matrix->nrows);
1372 /* That's really too slow for normal testing because this function
1373 is called almost everywhere. Although---it's still astonishingly
1374 fast, so it is valuable to have for debugging purposes. */
1375 #if 0
1376 check_matrix_pointer_lossage (matrix);
1377 #endif
1379 return matrix->rows + row;
1383 #if 0 /* This function makes invalid assumptions when text is
1384 partially invisible. But it might come handy for debugging
1385 nevertheless. */
1387 /* Check invariants that must hold for an up to date current matrix of
1388 window W. */
1390 static void
1391 check_matrix_invariants (struct window *w)
1393 struct glyph_matrix *matrix = w->current_matrix;
1394 int yb = window_text_bottom_y (w);
1395 struct glyph_row *row = matrix->rows;
1396 struct glyph_row *last_text_row = NULL;
1397 struct buffer *saved = current_buffer;
1398 struct buffer *buffer = XBUFFER (w->contents);
1399 int c;
1401 /* This can sometimes happen for a fresh window. */
1402 if (matrix->nrows < 2)
1403 return;
1405 set_buffer_temp (buffer);
1407 /* Note: last row is always reserved for the mode line. */
1408 while (MATRIX_ROW_DISPLAYS_TEXT_P (row)
1409 && MATRIX_ROW_BOTTOM_Y (row) < yb)
1411 struct glyph_row *next = row + 1;
1413 if (MATRIX_ROW_DISPLAYS_TEXT_P (row))
1414 last_text_row = row;
1416 /* Check that character and byte positions are in sync. */
1417 eassert (MATRIX_ROW_START_BYTEPOS (row)
1418 == CHAR_TO_BYTE (MATRIX_ROW_START_CHARPOS (row)));
1419 eassert (BYTEPOS (row->start.pos)
1420 == CHAR_TO_BYTE (CHARPOS (row->start.pos)));
1422 /* CHAR_TO_BYTE aborts when invoked for a position > Z. We can
1423 have such a position temporarily in case of a minibuffer
1424 displaying something like `[Sole completion]' at its end. */
1425 if (MATRIX_ROW_END_CHARPOS (row) < BUF_ZV (current_buffer))
1427 eassert (MATRIX_ROW_END_BYTEPOS (row)
1428 == CHAR_TO_BYTE (MATRIX_ROW_END_CHARPOS (row)));
1429 eassert (BYTEPOS (row->end.pos)
1430 == CHAR_TO_BYTE (CHARPOS (row->end.pos)));
1433 /* Check that end position of `row' is equal to start position
1434 of next row. */
1435 if (next->enabled_p && MATRIX_ROW_DISPLAYS_TEXT_P (next))
1437 eassert (MATRIX_ROW_END_CHARPOS (row)
1438 == MATRIX_ROW_START_CHARPOS (next));
1439 eassert (MATRIX_ROW_END_BYTEPOS (row)
1440 == MATRIX_ROW_START_BYTEPOS (next));
1441 eassert (CHARPOS (row->end.pos) == CHARPOS (next->start.pos));
1442 eassert (BYTEPOS (row->end.pos) == BYTEPOS (next->start.pos));
1444 row = next;
1447 eassert (w->current_matrix->nrows == w->desired_matrix->nrows);
1448 eassert (w->desired_matrix->rows != NULL);
1449 set_buffer_temp (saved);
1452 #endif /* 0 */
1454 #endif /* GLYPH_DEBUG */
1458 /**********************************************************************
1459 Allocating/ Adjusting Glyph Matrices
1460 **********************************************************************/
1462 /* Allocate glyph matrices over a window tree for a frame-based
1463 redisplay
1465 X and Y are column/row within the frame glyph matrix where
1466 sub-matrices for the window tree rooted at WINDOW must be
1467 allocated. DIM_ONLY_P means that the caller of this
1468 function is only interested in the result matrix dimension, and
1469 matrix adjustments should not be performed.
1471 The function returns the total width/height of the sub-matrices of
1472 the window tree. If called on a frame root window, the computation
1473 will take the mini-buffer window into account.
1475 *WINDOW_CHANGE_FLAGS is set to a bit mask with bits
1477 NEW_LEAF_MATRIX set if any window in the tree did not have a
1478 glyph matrices yet, and
1480 CHANGED_LEAF_MATRIX set if the dimension or location of a matrix of
1481 any window in the tree will be changed or have been changed (see
1482 DIM_ONLY_P)
1484 *WINDOW_CHANGE_FLAGS must be initialized by the caller of this
1485 function.
1487 Windows are arranged into chains of windows on the same level
1488 through the next fields of window structures. Such a level can be
1489 either a sequence of horizontally adjacent windows from left to
1490 right, or a sequence of vertically adjacent windows from top to
1491 bottom. Each window in a horizontal sequence can be either a leaf
1492 window or a vertical sequence; a window in a vertical sequence can
1493 be either a leaf or a horizontal sequence. All windows in a
1494 horizontal sequence have the same height, and all windows in a
1495 vertical sequence have the same width.
1497 This function uses, for historical reasons, a more general
1498 algorithm to determine glyph matrix dimensions that would be
1499 necessary.
1501 The matrix height of a horizontal sequence is determined by the
1502 maximum height of any matrix in the sequence. The matrix width of
1503 a horizontal sequence is computed by adding up matrix widths of
1504 windows in the sequence.
1506 |<------- result width ------->|
1507 +---------+----------+---------+ ---
1508 | | | | |
1509 | | | |
1510 +---------+ | | result height
1511 | +---------+
1512 | | |
1513 +----------+ ---
1515 The matrix width of a vertical sequence is the maximum matrix width
1516 of any window in the sequence. Its height is computed by adding up
1517 matrix heights of windows in the sequence.
1519 |<---- result width -->|
1520 +---------+ ---
1521 | | |
1522 | | |
1523 +---------+--+ |
1524 | | |
1525 | | result height
1527 +------------+---------+ |
1528 | | |
1529 | | |
1530 +------------+---------+ --- */
1532 /* Bit indicating that a new matrix will be allocated or has been
1533 allocated. */
1535 #define NEW_LEAF_MATRIX (1 << 0)
1537 /* Bit indicating that a matrix will or has changed its location or
1538 size. */
1540 #define CHANGED_LEAF_MATRIX (1 << 1)
1542 static struct dim
1543 allocate_matrices_for_frame_redisplay (Lisp_Object window, int x, int y,
1544 bool dim_only_p, int *window_change_flags)
1546 struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (window)));
1547 int x0 = x, y0 = y;
1548 int wmax = 0, hmax = 0;
1549 struct dim total;
1550 struct dim dim;
1551 struct window *w;
1552 bool in_horz_combination_p;
1554 /* What combination is WINDOW part of? Compute this once since the
1555 result is the same for all windows in the `next' chain. The
1556 special case of a root window (parent equal to nil) is treated
1557 like a vertical combination because a root window's `next'
1558 points to the mini-buffer window, if any, which is arranged
1559 vertically below other windows. */
1560 in_horz_combination_p
1561 = (!NILP (XWINDOW (window)->parent)
1562 && WINDOW_HORIZONTAL_COMBINATION_P (XWINDOW (XWINDOW (window)->parent)));
1564 /* For WINDOW and all windows on the same level. */
1567 w = XWINDOW (window);
1569 /* Get the dimension of the window sub-matrix for W, depending
1570 on whether this is a combination or a leaf window. */
1571 if (WINDOWP (w->contents))
1572 dim = allocate_matrices_for_frame_redisplay (w->contents, x, y,
1573 dim_only_p,
1574 window_change_flags);
1575 else
1577 /* If not already done, allocate sub-matrix structures. */
1578 if (w->desired_matrix == NULL)
1580 w->desired_matrix = new_glyph_matrix (f->desired_pool);
1581 w->current_matrix = new_glyph_matrix (f->current_pool);
1582 *window_change_flags |= NEW_LEAF_MATRIX;
1585 /* Width and height MUST be chosen so that there are no
1586 holes in the frame matrix. */
1587 dim.width = required_matrix_width (w);
1588 dim.height = required_matrix_height (w);
1590 /* Will matrix be re-allocated? */
1591 if (x != w->desired_matrix->matrix_x
1592 || y != w->desired_matrix->matrix_y
1593 || dim.width != w->desired_matrix->matrix_w
1594 || dim.height != w->desired_matrix->matrix_h
1595 || (margin_glyphs_to_reserve (w, dim.width,
1596 w->left_margin_cols)
1597 != w->desired_matrix->left_margin_glyphs)
1598 || (margin_glyphs_to_reserve (w, dim.width,
1599 w->right_margin_cols)
1600 != w->desired_matrix->right_margin_glyphs))
1601 *window_change_flags |= CHANGED_LEAF_MATRIX;
1603 /* Actually change matrices, if allowed. Do not consider
1604 CHANGED_LEAF_MATRIX computed above here because the pool
1605 may have been changed which we don't now here. We trust
1606 that we only will be called with DIM_ONLY_P when
1607 necessary. */
1608 if (!dim_only_p)
1610 adjust_glyph_matrix (w, w->desired_matrix, x, y, dim);
1611 adjust_glyph_matrix (w, w->current_matrix, x, y, dim);
1615 /* If we are part of a horizontal combination, advance x for
1616 windows to the right of W; otherwise advance y for windows
1617 below W. */
1618 if (in_horz_combination_p)
1619 x += dim.width;
1620 else
1621 y += dim.height;
1623 /* Remember maximum glyph matrix dimensions. */
1624 wmax = max (wmax, dim.width);
1625 hmax = max (hmax, dim.height);
1627 /* Next window on same level. */
1628 window = w->next;
1630 while (!NILP (window));
1632 /* Set `total' to the total glyph matrix dimension of this window
1633 level. In a vertical combination, the width is the width of the
1634 widest window; the height is the y we finally reached, corrected
1635 by the y we started with. In a horizontal combination, the total
1636 height is the height of the tallest window, and the width is the
1637 x we finally reached, corrected by the x we started with. */
1638 if (in_horz_combination_p)
1640 total.width = x - x0;
1641 total.height = hmax;
1643 else
1645 total.width = wmax;
1646 total.height = y - y0;
1649 return total;
1653 /* Return the required height of glyph matrices for window W. */
1655 static int
1656 required_matrix_height (struct window *w)
1658 #ifdef HAVE_WINDOW_SYSTEM
1659 struct frame *f = XFRAME (w->frame);
1661 if (FRAME_WINDOW_P (f))
1663 int ch_height = FRAME_SMALLEST_FONT_HEIGHT (f);
1664 int window_pixel_height = window_box_height (w) + eabs (w->vscroll);
1665 return (((window_pixel_height + ch_height - 1)
1666 / ch_height) * w->nrows_scale_factor
1667 /* One partially visible line at the top and
1668 bottom of the window. */
1670 /* 2 for header and mode line. */
1671 + 2);
1673 #endif /* HAVE_WINDOW_SYSTEM */
1675 return WINDOW_TOTAL_LINES (w);
1679 /* Return the required width of glyph matrices for window W. */
1681 static int
1682 required_matrix_width (struct window *w)
1684 #ifdef HAVE_WINDOW_SYSTEM
1685 struct frame *f = XFRAME (w->frame);
1686 if (FRAME_WINDOW_P (f))
1688 int ch_width = FRAME_SMALLEST_CHAR_WIDTH (f);
1689 int window_pixel_width = WINDOW_TOTAL_WIDTH (w);
1691 /* Compute number of glyphs needed in a glyph row. */
1692 return (((window_pixel_width + ch_width - 1)
1693 / ch_width) * w->ncols_scale_factor
1694 /* 2 partially visible columns in the text area. */
1696 /* One partially visible column at the right
1697 edge of each marginal area. */
1698 + 1 + 1);
1700 #endif /* HAVE_WINDOW_SYSTEM */
1702 return w->total_cols;
1706 /* Allocate window matrices for window-based redisplay. W is the
1707 window whose matrices must be allocated/reallocated. */
1709 static void
1710 allocate_matrices_for_window_redisplay (struct window *w)
1712 while (w)
1714 if (WINDOWP (w->contents))
1715 allocate_matrices_for_window_redisplay (XWINDOW (w->contents));
1716 else
1718 /* W is a leaf window. */
1719 struct dim dim;
1721 /* If matrices are not yet allocated, allocate them now. */
1722 if (w->desired_matrix == NULL)
1724 w->desired_matrix = new_glyph_matrix (NULL);
1725 w->current_matrix = new_glyph_matrix (NULL);
1728 dim.width = required_matrix_width (w);
1729 dim.height = required_matrix_height (w);
1730 adjust_glyph_matrix (w, w->desired_matrix, 0, 0, dim);
1731 adjust_glyph_matrix (w, w->current_matrix, 0, 0, dim);
1734 w = NILP (w->next) ? NULL : XWINDOW (w->next);
1738 /* Allocate/reallocate glyph matrices of a single frame F.
1739 This function must be called when a new frame is created,
1740 its size changes, or its window configuration changes. */
1742 void
1743 adjust_frame_glyphs (struct frame *f)
1745 /* Block input so that expose events and other events that access
1746 glyph matrices are not processed while we are changing them. */
1747 block_input ();
1749 if (FRAME_WINDOW_P (f))
1750 adjust_frame_glyphs_for_window_redisplay (f);
1751 else
1752 adjust_frame_glyphs_for_frame_redisplay (f);
1754 /* Don't forget the buffer for decode_mode_spec. */
1755 adjust_decode_mode_spec_buffer (f);
1757 f->glyphs_initialized_p = 1;
1759 unblock_input ();
1762 /* Return true if any window in the tree has nonzero window margins. See
1763 the hack at the end of adjust_frame_glyphs_for_frame_redisplay. */
1764 static bool
1765 showing_window_margins_p (struct window *w)
1767 while (w)
1769 if (WINDOWP (w->contents))
1771 if (showing_window_margins_p (XWINDOW (w->contents)))
1772 return 1;
1774 else if (w->left_margin_cols > 0 || w->right_margin_cols > 0)
1775 return 1;
1777 w = NILP (w->next) ? 0 : XWINDOW (w->next);
1779 return 0;
1783 /* In the window tree with root W, build current matrices of leaf
1784 windows from the frame's current matrix. */
1786 static void
1787 fake_current_matrices (Lisp_Object window)
1789 struct window *w;
1791 for (; !NILP (window); window = w->next)
1793 w = XWINDOW (window);
1795 if (WINDOWP (w->contents))
1796 fake_current_matrices (w->contents);
1797 else
1799 int i;
1800 struct frame *f = XFRAME (w->frame);
1801 struct glyph_matrix *m = w->current_matrix;
1802 struct glyph_matrix *fm = f->current_matrix;
1804 eassert (m->matrix_h == WINDOW_TOTAL_LINES (w));
1805 eassert (m->matrix_w == WINDOW_TOTAL_COLS (w));
1807 for (i = 0; i < m->matrix_h; ++i)
1809 struct glyph_row *r = m->rows + i;
1810 struct glyph_row *fr = fm->rows + i + WINDOW_TOP_EDGE_LINE (w);
1812 eassert (r->glyphs[TEXT_AREA] >= fr->glyphs[TEXT_AREA]
1813 && r->glyphs[LAST_AREA] <= fr->glyphs[LAST_AREA]);
1815 r->enabled_p = fr->enabled_p;
1816 if (r->enabled_p)
1818 r->used[LEFT_MARGIN_AREA] = m->left_margin_glyphs;
1819 r->used[RIGHT_MARGIN_AREA] = m->right_margin_glyphs;
1820 r->used[TEXT_AREA] = (m->matrix_w
1821 - r->used[LEFT_MARGIN_AREA]
1822 - r->used[RIGHT_MARGIN_AREA]);
1823 r->mode_line_p = 0;
1831 /* Save away the contents of frame F's current frame matrix. Value is
1832 a glyph matrix holding the contents of F's current frame matrix. */
1834 static struct glyph_matrix *
1835 save_current_matrix (struct frame *f)
1837 int i;
1838 struct glyph_matrix *saved = xzalloc (sizeof *saved);
1839 saved->nrows = f->current_matrix->nrows;
1840 saved->rows = xzalloc (saved->nrows * sizeof *saved->rows);
1842 for (i = 0; i < saved->nrows; ++i)
1844 struct glyph_row *from = f->current_matrix->rows + i;
1845 struct glyph_row *to = saved->rows + i;
1846 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1848 to->glyphs[TEXT_AREA] = xmalloc (nbytes);
1849 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1850 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1851 to->enabled_p = from->enabled_p;
1852 to->hash = from->hash;
1853 if (from->used[LEFT_MARGIN_AREA])
1855 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1856 to->glyphs[LEFT_MARGIN_AREA] = xmalloc (nbytes);
1857 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1858 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1859 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1861 if (from->used[RIGHT_MARGIN_AREA])
1863 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1864 to->glyphs[RIGHT_MARGIN_AREA] = xmalloc (nbytes);
1865 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1866 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1867 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1871 return saved;
1875 /* Restore the contents of frame F's current frame matrix from SAVED,
1876 and free memory associated with SAVED. */
1878 static void
1879 restore_current_matrix (struct frame *f, struct glyph_matrix *saved)
1881 int i;
1883 for (i = 0; i < saved->nrows; ++i)
1885 struct glyph_row *from = saved->rows + i;
1886 struct glyph_row *to = f->current_matrix->rows + i;
1887 ptrdiff_t nbytes = from->used[TEXT_AREA] * sizeof (struct glyph);
1889 memcpy (to->glyphs[TEXT_AREA], from->glyphs[TEXT_AREA], nbytes);
1890 to->used[TEXT_AREA] = from->used[TEXT_AREA];
1891 xfree (from->glyphs[TEXT_AREA]);
1892 nbytes = from->used[LEFT_MARGIN_AREA] * sizeof (struct glyph);
1893 if (nbytes)
1895 memcpy (to->glyphs[LEFT_MARGIN_AREA],
1896 from->glyphs[LEFT_MARGIN_AREA], nbytes);
1897 to->used[LEFT_MARGIN_AREA] = from->used[LEFT_MARGIN_AREA];
1898 xfree (from->glyphs[LEFT_MARGIN_AREA]);
1900 else
1901 to->used[LEFT_MARGIN_AREA] = 0;
1902 nbytes = from->used[RIGHT_MARGIN_AREA] * sizeof (struct glyph);
1903 if (nbytes)
1905 memcpy (to->glyphs[RIGHT_MARGIN_AREA],
1906 from->glyphs[RIGHT_MARGIN_AREA], nbytes);
1907 to->used[RIGHT_MARGIN_AREA] = from->used[RIGHT_MARGIN_AREA];
1908 xfree (from->glyphs[RIGHT_MARGIN_AREA]);
1910 else
1911 to->used[RIGHT_MARGIN_AREA] = 0;
1914 xfree (saved->rows);
1915 xfree (saved);
1920 /* Allocate/reallocate glyph matrices of a single frame F for
1921 frame-based redisplay. */
1923 static void
1924 adjust_frame_glyphs_for_frame_redisplay (struct frame *f)
1926 struct dim matrix_dim;
1927 bool pool_changed_p;
1928 int window_change_flags;
1929 int top_window_y;
1931 if (!FRAME_LIVE_P (f))
1932 return;
1934 top_window_y = FRAME_TOP_MARGIN (f);
1936 /* Allocate glyph pool structures if not already done. */
1937 if (f->desired_pool == NULL)
1939 f->desired_pool = new_glyph_pool ();
1940 f->current_pool = new_glyph_pool ();
1943 /* Allocate frames matrix structures if needed. */
1944 if (f->desired_matrix == NULL)
1946 f->desired_matrix = new_glyph_matrix (f->desired_pool);
1947 f->current_matrix = new_glyph_matrix (f->current_pool);
1950 /* Compute window glyph matrices. (This takes the mini-buffer
1951 window into account). The result is the size of the frame glyph
1952 matrix needed. The variable window_change_flags is set to a bit
1953 mask indicating whether new matrices will be allocated or
1954 existing matrices change their size or location within the frame
1955 matrix. */
1956 window_change_flags = 0;
1957 matrix_dim
1958 = allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1959 0, top_window_y,
1961 &window_change_flags);
1963 /* Add in menu bar lines, if any. */
1964 matrix_dim.height += top_window_y;
1966 /* Enlarge pools as necessary. */
1967 pool_changed_p = realloc_glyph_pool (f->desired_pool, matrix_dim);
1968 realloc_glyph_pool (f->current_pool, matrix_dim);
1970 /* Set up glyph pointers within window matrices. Do this only if
1971 absolutely necessary since it requires a frame redraw. */
1972 if (pool_changed_p || window_change_flags)
1974 /* Do it for window matrices. */
1975 allocate_matrices_for_frame_redisplay (FRAME_ROOT_WINDOW (f),
1976 0, top_window_y, 0,
1977 &window_change_flags);
1979 /* Size of frame matrices must equal size of frame. Note
1980 that we are called for X frames with window widths NOT equal
1981 to the frame width (from CHANGE_FRAME_SIZE_1). */
1982 eassert (matrix_dim.width == FRAME_COLS (f)
1983 && matrix_dim.height == FRAME_LINES (f));
1985 /* Pointers to glyph memory in glyph rows are exchanged during
1986 the update phase of redisplay, which means in general that a
1987 frame's current matrix consists of pointers into both the
1988 desired and current glyph pool of the frame. Adjusting a
1989 matrix sets the frame matrix up so that pointers are all into
1990 the same pool. If we want to preserve glyph contents of the
1991 current matrix over a call to adjust_glyph_matrix, we must
1992 make a copy of the current glyphs, and restore the current
1993 matrix' contents from that copy. */
1994 if (display_completed
1995 && !FRAME_GARBAGED_P (f)
1996 && matrix_dim.width == f->current_matrix->matrix_w
1997 && matrix_dim.height == f->current_matrix->matrix_h
1998 /* For some reason, the frame glyph matrix gets corrupted if
1999 any of the windows contain margins. I haven't been able
2000 to hunt down the reason, but for the moment this prevents
2001 the problem from manifesting. -- cyd */
2002 && !showing_window_margins_p (XWINDOW (FRAME_ROOT_WINDOW (f))))
2004 struct glyph_matrix *copy = save_current_matrix (f);
2005 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2006 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2007 restore_current_matrix (f, copy);
2008 fake_current_matrices (FRAME_ROOT_WINDOW (f));
2010 else
2012 adjust_glyph_matrix (NULL, f->desired_matrix, 0, 0, matrix_dim);
2013 adjust_glyph_matrix (NULL, f->current_matrix, 0, 0, matrix_dim);
2014 SET_FRAME_GARBAGED (f);
2020 /* Allocate/reallocate glyph matrices of a single frame F for
2021 window-based redisplay. */
2023 static void
2024 adjust_frame_glyphs_for_window_redisplay (struct frame *f)
2026 eassert (FRAME_WINDOW_P (f) && FRAME_LIVE_P (f));
2028 /* Allocate/reallocate window matrices. */
2029 allocate_matrices_for_window_redisplay (XWINDOW (FRAME_ROOT_WINDOW (f)));
2031 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2032 /* Allocate/ reallocate matrices of the dummy window used to display
2033 the menu bar under X when no X toolkit support is available. */
2035 /* Allocate a dummy window if not already done. */
2036 struct window *w;
2037 if (NILP (f->menu_bar_window))
2039 Lisp_Object frame;
2040 fset_menu_bar_window (f, make_window ());
2041 w = XWINDOW (f->menu_bar_window);
2042 XSETFRAME (frame, f);
2043 wset_frame (w, frame);
2044 w->pseudo_window_p = 1;
2046 else
2047 w = XWINDOW (f->menu_bar_window);
2049 /* Set window dimensions to frame dimensions and allocate or
2050 adjust glyph matrices of W. */
2051 w->top_line = 0;
2052 w->left_col = 0;
2053 w->total_lines = FRAME_MENU_BAR_LINES (f);
2054 w->total_cols = FRAME_TOTAL_COLS (f);
2055 allocate_matrices_for_window_redisplay (w);
2057 #endif
2059 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2061 /* Allocate/ reallocate matrices of the tool bar window. If we
2062 don't have a tool bar window yet, make one. */
2063 struct window *w;
2064 if (NILP (f->tool_bar_window))
2066 Lisp_Object frame;
2067 fset_tool_bar_window (f, make_window ());
2068 w = XWINDOW (f->tool_bar_window);
2069 XSETFRAME (frame, f);
2070 wset_frame (w, frame);
2071 w->pseudo_window_p = 1;
2073 else
2074 w = XWINDOW (f->tool_bar_window);
2076 w->top_line = FRAME_MENU_BAR_LINES (f);
2077 w->left_col = 0;
2078 w->total_lines = FRAME_TOOL_BAR_LINES (f);
2079 w->total_cols = FRAME_TOTAL_COLS (f);
2080 allocate_matrices_for_window_redisplay (w);
2082 #endif
2086 /* Re-allocate buffer for decode_mode_spec on frame F. */
2088 static void
2089 adjust_decode_mode_spec_buffer (struct frame *f)
2091 f->decode_mode_spec_buffer = xrealloc (f->decode_mode_spec_buffer,
2092 FRAME_MESSAGE_BUF_SIZE (f) + 1);
2097 /**********************************************************************
2098 Freeing Glyph Matrices
2099 **********************************************************************/
2101 /* Free glyph memory for a frame F. F may be null. This function can
2102 be called for the same frame more than once. The root window of
2103 F may be nil when this function is called. This is the case when
2104 the function is called when F is destroyed. */
2106 void
2107 free_glyphs (struct frame *f)
2109 if (f && f->glyphs_initialized_p)
2111 /* Block interrupt input so that we don't get surprised by an X
2112 event while we're in an inconsistent state. */
2113 block_input ();
2114 f->glyphs_initialized_p = 0;
2116 /* Release window sub-matrices. */
2117 if (!NILP (f->root_window))
2118 free_window_matrices (XWINDOW (f->root_window));
2120 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
2121 /* Free the dummy window for menu bars without X toolkit and its
2122 glyph matrices. */
2123 if (!NILP (f->menu_bar_window))
2125 struct window *w = XWINDOW (f->menu_bar_window);
2126 free_glyph_matrix (w->desired_matrix);
2127 free_glyph_matrix (w->current_matrix);
2128 w->desired_matrix = w->current_matrix = NULL;
2129 fset_menu_bar_window (f, Qnil);
2131 #endif
2133 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
2134 /* Free the tool bar window and its glyph matrices. */
2135 if (!NILP (f->tool_bar_window))
2137 struct window *w = XWINDOW (f->tool_bar_window);
2138 free_glyph_matrix (w->desired_matrix);
2139 free_glyph_matrix (w->current_matrix);
2140 w->desired_matrix = w->current_matrix = NULL;
2141 fset_tool_bar_window (f, Qnil);
2143 #endif
2145 /* Release frame glyph matrices. Reset fields to zero in
2146 case we are called a second time. */
2147 if (f->desired_matrix)
2149 free_glyph_matrix (f->desired_matrix);
2150 free_glyph_matrix (f->current_matrix);
2151 f->desired_matrix = f->current_matrix = NULL;
2154 /* Release glyph pools. */
2155 if (f->desired_pool)
2157 free_glyph_pool (f->desired_pool);
2158 free_glyph_pool (f->current_pool);
2159 f->desired_pool = f->current_pool = NULL;
2162 unblock_input ();
2167 /* Free glyph sub-matrices in the window tree rooted at W. This
2168 function may be called with a null pointer, and it may be called on
2169 the same tree more than once. */
2171 void
2172 free_window_matrices (struct window *w)
2174 while (w)
2176 if (WINDOWP (w->contents))
2177 free_window_matrices (XWINDOW (w->contents));
2178 else
2180 /* This is a leaf window. Free its memory and reset fields
2181 to zero in case this function is called a second time for
2182 W. */
2183 free_glyph_matrix (w->current_matrix);
2184 free_glyph_matrix (w->desired_matrix);
2185 w->current_matrix = w->desired_matrix = NULL;
2188 /* Next window on same level. */
2189 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2194 /* Check glyph memory leaks. This function is called from
2195 shut_down_emacs. Note that frames are not destroyed when Emacs
2196 exits. We therefore free all glyph memory for all active frames
2197 explicitly and check that nothing is left allocated. */
2199 void
2200 check_glyph_memory (void)
2202 Lisp_Object tail, frame;
2204 /* Free glyph memory for all frames. */
2205 FOR_EACH_FRAME (tail, frame)
2206 free_glyphs (XFRAME (frame));
2208 #if defined GLYPH_DEBUG && defined ENABLE_CHECKING
2209 /* Check that nothing is left allocated. */
2210 eassert (glyph_matrix_count == 0);
2211 eassert (glyph_pool_count == 0);
2212 #endif
2217 /**********************************************************************
2218 Building a Frame Matrix
2219 **********************************************************************/
2221 /* Most of the redisplay code works on glyph matrices attached to
2222 windows. This is a good solution most of the time, but it is not
2223 suitable for terminal code. Terminal output functions cannot rely
2224 on being able to set an arbitrary terminal window. Instead they
2225 must be provided with a view of the whole frame, i.e. the whole
2226 screen. We build such a view by constructing a frame matrix from
2227 window matrices in this section.
2229 Windows that must be updated have their must_be_updated_p flag set.
2230 For all such windows, their desired matrix is made part of the
2231 desired frame matrix. For other windows, their current matrix is
2232 made part of the desired frame matrix.
2234 +-----------------+----------------+
2235 | desired | desired |
2236 | | |
2237 +-----------------+----------------+
2238 | current |
2240 +----------------------------------+
2242 Desired window matrices can be made part of the frame matrix in a
2243 cheap way: We exploit the fact that the desired frame matrix and
2244 desired window matrices share their glyph memory. This is not
2245 possible for current window matrices. Their glyphs are copied to
2246 the desired frame matrix. The latter is equivalent to
2247 preserve_other_columns in the old redisplay.
2249 Used glyphs counters for frame matrix rows are the result of adding
2250 up glyph lengths of the window matrices. A line in the frame
2251 matrix is enabled, if a corresponding line in a window matrix is
2252 enabled.
2254 After building the desired frame matrix, it will be passed to
2255 terminal code, which will manipulate both the desired and current
2256 frame matrix. Changes applied to the frame's current matrix have
2257 to be visible in current window matrices afterwards, of course.
2259 This problem is solved like this:
2261 1. Window and frame matrices share glyphs. Window matrices are
2262 constructed in a way that their glyph contents ARE the glyph
2263 contents needed in a frame matrix. Thus, any modification of
2264 glyphs done in terminal code will be reflected in window matrices
2265 automatically.
2267 2. Exchanges of rows in a frame matrix done by terminal code are
2268 intercepted by hook functions so that corresponding row operations
2269 on window matrices can be performed. This is necessary because we
2270 use pointers to glyphs in glyph row structures. To satisfy the
2271 assumption of point 1 above that glyphs are updated implicitly in
2272 window matrices when they are manipulated via the frame matrix,
2273 window and frame matrix must of course agree where to find the
2274 glyphs for their rows. Possible manipulations that must be
2275 mirrored are assignments of rows of the desired frame matrix to the
2276 current frame matrix and scrolling the current frame matrix. */
2278 /* Build frame F's desired matrix from window matrices. Only windows
2279 which have the flag must_be_updated_p set have to be updated. Menu
2280 bar lines of a frame are not covered by window matrices, so make
2281 sure not to touch them in this function. */
2283 static void
2284 build_frame_matrix (struct frame *f)
2286 int i;
2288 /* F must have a frame matrix when this function is called. */
2289 eassert (!FRAME_WINDOW_P (f));
2291 /* Clear all rows in the frame matrix covered by window matrices.
2292 Menu bar lines are not covered by windows. */
2293 for (i = FRAME_TOP_MARGIN (f); i < f->desired_matrix->nrows; ++i)
2294 clear_glyph_row (MATRIX_ROW (f->desired_matrix, i));
2296 /* Build the matrix by walking the window tree. */
2297 build_frame_matrix_from_window_tree (f->desired_matrix,
2298 XWINDOW (FRAME_ROOT_WINDOW (f)));
2302 /* Walk a window tree, building a frame matrix MATRIX from window
2303 matrices. W is the root of a window tree. */
2305 static void
2306 build_frame_matrix_from_window_tree (struct glyph_matrix *matrix, struct window *w)
2308 while (w)
2310 if (WINDOWP (w->contents))
2311 build_frame_matrix_from_window_tree (matrix, XWINDOW (w->contents));
2312 else
2313 build_frame_matrix_from_leaf_window (matrix, w);
2315 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2320 /* Add a window's matrix to a frame matrix. FRAME_MATRIX is the
2321 desired frame matrix built. W is a leaf window whose desired or
2322 current matrix is to be added to FRAME_MATRIX. W's flag
2323 must_be_updated_p determines which matrix it contributes to
2324 FRAME_MATRIX. If W->must_be_updated_p, W's desired matrix
2325 is added to FRAME_MATRIX, otherwise W's current matrix is added.
2326 Adding a desired matrix means setting up used counters and such in
2327 frame rows, while adding a current window matrix to FRAME_MATRIX
2328 means copying glyphs. The latter case corresponds to
2329 preserve_other_columns in the old redisplay. */
2331 static void
2332 build_frame_matrix_from_leaf_window (struct glyph_matrix *frame_matrix, struct window *w)
2334 struct glyph_matrix *window_matrix;
2335 int window_y, frame_y;
2336 /* If non-zero, a glyph to insert at the right border of W. */
2337 GLYPH right_border_glyph;
2339 SET_GLYPH_FROM_CHAR (right_border_glyph, 0);
2341 /* Set window_matrix to the matrix we have to add to FRAME_MATRIX. */
2342 if (w->must_be_updated_p)
2344 window_matrix = w->desired_matrix;
2346 /* Decide whether we want to add a vertical border glyph. */
2347 if (!WINDOW_RIGHTMOST_P (w))
2349 struct Lisp_Char_Table *dp = window_display_table (w);
2350 Lisp_Object gc;
2352 SET_GLYPH_FROM_CHAR (right_border_glyph, '|');
2353 if (dp
2354 && (gc = DISP_BORDER_GLYPH (dp), GLYPH_CODE_P (gc)))
2356 SET_GLYPH_FROM_GLYPH_CODE (right_border_glyph, gc);
2357 spec_glyph_lookup_face (w, &right_border_glyph);
2360 if (GLYPH_FACE (right_border_glyph) <= 0)
2361 SET_GLYPH_FACE (right_border_glyph, VERTICAL_BORDER_FACE_ID);
2364 else
2365 window_matrix = w->current_matrix;
2367 /* For all rows in the window matrix and corresponding rows in the
2368 frame matrix. */
2369 window_y = 0;
2370 frame_y = window_matrix->matrix_y;
2371 while (window_y < window_matrix->nrows)
2373 struct glyph_row *frame_row = frame_matrix->rows + frame_y;
2374 struct glyph_row *window_row = window_matrix->rows + window_y;
2375 bool current_row_p = window_matrix == w->current_matrix;
2377 /* Fill up the frame row with spaces up to the left margin of the
2378 window row. */
2379 fill_up_frame_row_with_spaces (frame_row, window_matrix->matrix_x);
2381 /* Fill up areas in the window matrix row with spaces. */
2382 fill_up_glyph_row_with_spaces (window_row);
2384 /* If only part of W's desired matrix has been built, and
2385 window_row wasn't displayed, use the corresponding current
2386 row instead. */
2387 if (window_matrix == w->desired_matrix
2388 && !window_row->enabled_p)
2390 window_row = w->current_matrix->rows + window_y;
2391 current_row_p = 1;
2394 if (current_row_p)
2396 /* Copy window row to frame row. */
2397 memcpy (frame_row->glyphs[TEXT_AREA] + window_matrix->matrix_x,
2398 window_row->glyphs[0],
2399 window_matrix->matrix_w * sizeof (struct glyph));
2401 else
2403 eassert (window_row->enabled_p);
2405 /* Only when a desired row has been displayed, we want
2406 the corresponding frame row to be updated. */
2407 frame_row->enabled_p = 1;
2409 /* Maybe insert a vertical border between horizontally adjacent
2410 windows. */
2411 if (GLYPH_CHAR (right_border_glyph) != 0)
2413 struct glyph *border = window_row->glyphs[LAST_AREA] - 1;
2414 SET_CHAR_GLYPH_FROM_GLYPH (*border, right_border_glyph);
2417 #ifdef GLYPH_DEBUG
2418 /* Window row window_y must be a slice of frame row
2419 frame_y. */
2420 eassert (glyph_row_slice_p (window_row, frame_row));
2422 /* If rows are in sync, we don't have to copy glyphs because
2423 frame and window share glyphs. */
2425 strcpy (w->current_matrix->method, w->desired_matrix->method);
2426 add_window_display_history (w, w->current_matrix->method, 0);
2427 #endif
2430 /* Set number of used glyphs in the frame matrix. Since we fill
2431 up with spaces, and visit leaf windows from left to right it
2432 can be done simply. */
2433 frame_row->used[TEXT_AREA]
2434 = window_matrix->matrix_x + window_matrix->matrix_w;
2436 /* Next row. */
2437 ++window_y;
2438 ++frame_y;
2442 /* Given a user-specified glyph, possibly including a Lisp-level face
2443 ID, return a glyph that has a realized face ID.
2444 This is used for glyphs displayed specially and not part of the text;
2445 for instance, vertical separators, truncation markers, etc. */
2447 void
2448 spec_glyph_lookup_face (struct window *w, GLYPH *glyph)
2450 int lface_id = GLYPH_FACE (*glyph);
2451 /* Convert the glyph's specified face to a realized (cache) face. */
2452 if (lface_id > 0)
2454 int face_id = merge_faces (XFRAME (w->frame),
2455 Qt, lface_id, DEFAULT_FACE_ID);
2456 SET_GLYPH_FACE (*glyph, face_id);
2460 /* Add spaces to a glyph row ROW in a window matrix.
2462 Each row has the form:
2464 +---------+-----------------------------+------------+
2465 | left | text | right |
2466 +---------+-----------------------------+------------+
2468 Left and right marginal areas are optional. This function adds
2469 spaces to areas so that there are no empty holes between areas.
2470 In other words: If the right area is not empty, the text area
2471 is filled up with spaces up to the right area. If the text area
2472 is not empty, the left area is filled up.
2474 To be called for frame-based redisplay, only. */
2476 static void
2477 fill_up_glyph_row_with_spaces (struct glyph_row *row)
2479 fill_up_glyph_row_area_with_spaces (row, LEFT_MARGIN_AREA);
2480 fill_up_glyph_row_area_with_spaces (row, TEXT_AREA);
2481 fill_up_glyph_row_area_with_spaces (row, RIGHT_MARGIN_AREA);
2485 /* Fill area AREA of glyph row ROW with spaces. To be called for
2486 frame-based redisplay only. */
2488 static void
2489 fill_up_glyph_row_area_with_spaces (struct glyph_row *row, int area)
2491 if (row->glyphs[area] < row->glyphs[area + 1])
2493 struct glyph *end = row->glyphs[area + 1];
2494 struct glyph *text = row->glyphs[area] + row->used[area];
2496 while (text < end)
2497 *text++ = space_glyph;
2498 row->used[area] = text - row->glyphs[area];
2503 /* Add spaces to the end of ROW in a frame matrix until index UPTO is
2504 reached. In frame matrices only one area, TEXT_AREA, is used. */
2506 static void
2507 fill_up_frame_row_with_spaces (struct glyph_row *row, int upto)
2509 int i = row->used[TEXT_AREA];
2510 struct glyph *glyph = row->glyphs[TEXT_AREA];
2512 while (i < upto)
2513 glyph[i++] = space_glyph;
2515 row->used[TEXT_AREA] = i;
2520 /**********************************************************************
2521 Mirroring operations on frame matrices in window matrices
2522 **********************************************************************/
2524 /* Set frame being updated via frame-based redisplay to F. This
2525 function must be called before updates to make explicit that we are
2526 working on frame matrices or not. */
2528 static void
2529 set_frame_matrix_frame (struct frame *f)
2531 frame_matrix_frame = f;
2535 /* Make sure glyph row ROW in CURRENT_MATRIX is up to date.
2536 DESIRED_MATRIX is the desired matrix corresponding to
2537 CURRENT_MATRIX. The update is done by exchanging glyph pointers
2538 between rows in CURRENT_MATRIX and DESIRED_MATRIX. If
2539 frame_matrix_frame is non-null, this indicates that the exchange is
2540 done in frame matrices, and that we have to perform analogous
2541 operations in window matrices of frame_matrix_frame. */
2543 static void
2544 make_current (struct glyph_matrix *desired_matrix, struct glyph_matrix *current_matrix, int row)
2546 struct glyph_row *current_row = MATRIX_ROW (current_matrix, row);
2547 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, row);
2548 bool mouse_face_p = current_row->mouse_face_p;
2550 /* Do current_row = desired_row. This exchanges glyph pointers
2551 between both rows, and does a structure assignment otherwise. */
2552 assign_row (current_row, desired_row);
2554 /* Enable current_row to mark it as valid. */
2555 current_row->enabled_p = 1;
2556 current_row->mouse_face_p = mouse_face_p;
2558 /* If we are called on frame matrices, perform analogous operations
2559 for window matrices. */
2560 if (frame_matrix_frame)
2561 mirror_make_current (XWINDOW (frame_matrix_frame->root_window), row);
2565 /* W is the root of a window tree. FRAME_ROW is the index of a row in
2566 W's frame which has been made current (by swapping pointers between
2567 current and desired matrix). Perform analogous operations in the
2568 matrices of leaf windows in the window tree rooted at W. */
2570 static void
2571 mirror_make_current (struct window *w, int frame_row)
2573 while (w)
2575 if (WINDOWP (w->contents))
2576 mirror_make_current (XWINDOW (w->contents), frame_row);
2577 else
2579 /* Row relative to window W. Don't use FRAME_TO_WINDOW_VPOS
2580 here because the checks performed in debug mode there
2581 will not allow the conversion. */
2582 int row = frame_row - w->desired_matrix->matrix_y;
2584 /* If FRAME_ROW is within W, assign the desired row to the
2585 current row (exchanging glyph pointers). */
2586 if (row >= 0 && row < w->desired_matrix->matrix_h)
2588 struct glyph_row *current_row
2589 = MATRIX_ROW (w->current_matrix, row);
2590 struct glyph_row *desired_row
2591 = MATRIX_ROW (w->desired_matrix, row);
2593 if (desired_row->enabled_p)
2594 assign_row (current_row, desired_row);
2595 else
2596 swap_glyph_pointers (desired_row, current_row);
2597 current_row->enabled_p = 1;
2599 /* Set the Y coordinate of the mode/header line's row.
2600 It is needed in draw_row_with_mouse_face to find the
2601 screen coordinates. (Window-based redisplay sets
2602 this in update_window, but no one seems to do that
2603 for frame-based redisplay.) */
2604 if (current_row->mode_line_p)
2605 current_row->y = row;
2609 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2614 /* Perform row dance after scrolling. We are working on the range of
2615 lines UNCHANGED_AT_TOP + 1 to UNCHANGED_AT_TOP + NLINES (not
2616 including) in MATRIX. COPY_FROM is a vector containing, for each
2617 row I in the range 0 <= I < NLINES, the index of the original line
2618 to move to I. This index is relative to the row range, i.e. 0 <=
2619 index < NLINES. RETAINED_P is a vector containing zero for each
2620 row 0 <= I < NLINES which is empty.
2622 This function is called from do_scrolling and do_direct_scrolling. */
2624 void
2625 mirrored_line_dance (struct glyph_matrix *matrix, int unchanged_at_top, int nlines,
2626 int *copy_from, char *retained_p)
2628 /* A copy of original rows. */
2629 struct glyph_row *old_rows;
2631 /* Rows to assign to. */
2632 struct glyph_row *new_rows = MATRIX_ROW (matrix, unchanged_at_top);
2634 int i;
2636 /* Make a copy of the original rows. */
2637 old_rows = alloca (nlines * sizeof *old_rows);
2638 memcpy (old_rows, new_rows, nlines * sizeof *old_rows);
2640 /* Assign new rows, maybe clear lines. */
2641 for (i = 0; i < nlines; ++i)
2643 bool enabled_before_p = new_rows[i].enabled_p;
2645 eassert (i + unchanged_at_top < matrix->nrows);
2646 eassert (unchanged_at_top + copy_from[i] < matrix->nrows);
2647 new_rows[i] = old_rows[copy_from[i]];
2648 new_rows[i].enabled_p = enabled_before_p;
2650 /* RETAINED_P is zero for empty lines. */
2651 if (!retained_p[copy_from[i]])
2652 new_rows[i].enabled_p = 0;
2655 /* Do the same for window matrices, if MATRIX is a frame matrix. */
2656 if (frame_matrix_frame)
2657 mirror_line_dance (XWINDOW (frame_matrix_frame->root_window),
2658 unchanged_at_top, nlines, copy_from, retained_p);
2662 /* Synchronize glyph pointers in the current matrix of window W with
2663 the current frame matrix. */
2665 static void
2666 sync_window_with_frame_matrix_rows (struct window *w)
2668 struct frame *f = XFRAME (w->frame);
2669 struct glyph_row *window_row, *window_row_end, *frame_row;
2670 int left, right, x, width;
2672 /* Preconditions: W must be a live window on a tty frame. */
2673 eassert (BUFFERP (w->contents));
2674 eassert (!FRAME_WINDOW_P (f));
2676 left = margin_glyphs_to_reserve (w, 1, w->left_margin_cols);
2677 right = margin_glyphs_to_reserve (w, 1, w->right_margin_cols);
2678 x = w->current_matrix->matrix_x;
2679 width = w->current_matrix->matrix_w;
2681 window_row = w->current_matrix->rows;
2682 window_row_end = window_row + w->current_matrix->nrows;
2683 frame_row = f->current_matrix->rows + WINDOW_TOP_EDGE_LINE (w);
2685 for (; window_row < window_row_end; ++window_row, ++frame_row)
2687 window_row->glyphs[LEFT_MARGIN_AREA]
2688 = frame_row->glyphs[0] + x;
2689 window_row->glyphs[TEXT_AREA]
2690 = window_row->glyphs[LEFT_MARGIN_AREA] + left;
2691 window_row->glyphs[LAST_AREA]
2692 = window_row->glyphs[LEFT_MARGIN_AREA] + width;
2693 window_row->glyphs[RIGHT_MARGIN_AREA]
2694 = window_row->glyphs[LAST_AREA] - right;
2699 /* Return the window in the window tree rooted in W containing frame
2700 row ROW. Value is null if none is found. */
2702 static struct window *
2703 frame_row_to_window (struct window *w, int row)
2705 struct window *found = NULL;
2707 while (w && !found)
2709 if (WINDOWP (w->contents))
2710 found = frame_row_to_window (XWINDOW (w->contents), row);
2711 else if (row >= WINDOW_TOP_EDGE_LINE (w)
2712 && row < WINDOW_BOTTOM_EDGE_LINE (w))
2713 found = w;
2715 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2718 return found;
2722 /* Perform a line dance in the window tree rooted at W, after
2723 scrolling a frame matrix in mirrored_line_dance.
2725 We are working on the range of lines UNCHANGED_AT_TOP + 1 to
2726 UNCHANGED_AT_TOP + NLINES (not including) in W's frame matrix.
2727 COPY_FROM is a vector containing, for each row I in the range 0 <=
2728 I < NLINES, the index of the original line to move to I. This
2729 index is relative to the row range, i.e. 0 <= index < NLINES.
2730 RETAINED_P is a vector containing zero for each row 0 <= I < NLINES
2731 which is empty. */
2733 static void
2734 mirror_line_dance (struct window *w, int unchanged_at_top, int nlines, int *copy_from, char *retained_p)
2736 while (w)
2738 if (WINDOWP (w->contents))
2739 mirror_line_dance (XWINDOW (w->contents), unchanged_at_top,
2740 nlines, copy_from, retained_p);
2741 else
2743 /* W is a leaf window, and we are working on its current
2744 matrix m. */
2745 struct glyph_matrix *m = w->current_matrix;
2746 int i;
2747 bool sync_p = 0;
2748 struct glyph_row *old_rows;
2750 /* Make a copy of the original rows of matrix m. */
2751 old_rows = alloca (m->nrows * sizeof *old_rows);
2752 memcpy (old_rows, m->rows, m->nrows * sizeof *old_rows);
2754 for (i = 0; i < nlines; ++i)
2756 /* Frame relative line assigned to. */
2757 int frame_to = i + unchanged_at_top;
2759 /* Frame relative line assigned. */
2760 int frame_from = copy_from[i] + unchanged_at_top;
2762 /* Window relative line assigned to. */
2763 int window_to = frame_to - m->matrix_y;
2765 /* Window relative line assigned. */
2766 int window_from = frame_from - m->matrix_y;
2768 /* Is assigned line inside window? */
2769 bool from_inside_window_p
2770 = window_from >= 0 && window_from < m->matrix_h;
2772 /* Is assigned to line inside window? */
2773 bool to_inside_window_p
2774 = window_to >= 0 && window_to < m->matrix_h;
2776 if (from_inside_window_p && to_inside_window_p)
2778 /* Do the assignment. The enabled_p flag is saved
2779 over the assignment because the old redisplay did
2780 that. */
2781 bool enabled_before_p = m->rows[window_to].enabled_p;
2782 m->rows[window_to] = old_rows[window_from];
2783 m->rows[window_to].enabled_p = enabled_before_p;
2785 /* If frame line is empty, window line is empty, too. */
2786 if (!retained_p[copy_from[i]])
2787 m->rows[window_to].enabled_p = 0;
2789 else if (to_inside_window_p)
2791 /* A copy between windows. This is an infrequent
2792 case not worth optimizing. */
2793 struct frame *f = XFRAME (w->frame);
2794 struct window *root = XWINDOW (FRAME_ROOT_WINDOW (f));
2795 struct window *w2;
2796 struct glyph_matrix *m2;
2797 int m2_from;
2799 w2 = frame_row_to_window (root, frame_from);
2800 /* ttn@surf.glug.org: when enabling menu bar using `emacs
2801 -nw', FROM_FRAME sometimes has no associated window.
2802 This check avoids a segfault if W2 is null. */
2803 if (w2)
2805 m2 = w2->current_matrix;
2806 m2_from = frame_from - m2->matrix_y;
2807 copy_row_except_pointers (m->rows + window_to,
2808 m2->rows + m2_from);
2810 /* If frame line is empty, window line is empty, too. */
2811 if (!retained_p[copy_from[i]])
2812 m->rows[window_to].enabled_p = 0;
2814 sync_p = 1;
2816 else if (from_inside_window_p)
2817 sync_p = 1;
2820 /* If there was a copy between windows, make sure glyph
2821 pointers are in sync with the frame matrix. */
2822 if (sync_p)
2823 sync_window_with_frame_matrix_rows (w);
2825 /* Check that no pointers are lost. */
2826 CHECK_MATRIX (m);
2829 /* Next window on same level. */
2830 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2835 #ifdef GLYPH_DEBUG
2837 /* Check that window and frame matrices agree about their
2838 understanding where glyphs of the rows are to find. For each
2839 window in the window tree rooted at W, check that rows in the
2840 matrices of leaf window agree with their frame matrices about
2841 glyph pointers. */
2843 static void
2844 check_window_matrix_pointers (struct window *w)
2846 while (w)
2848 if (WINDOWP (w->contents))
2849 check_window_matrix_pointers (XWINDOW (w->contents));
2850 else
2852 struct frame *f = XFRAME (w->frame);
2853 check_matrix_pointers (w->desired_matrix, f->desired_matrix);
2854 check_matrix_pointers (w->current_matrix, f->current_matrix);
2857 w = NILP (w->next) ? 0 : XWINDOW (w->next);
2862 /* Check that window rows are slices of frame rows. WINDOW_MATRIX is
2863 a window and FRAME_MATRIX is the corresponding frame matrix. For
2864 each row in WINDOW_MATRIX check that it's a slice of the
2865 corresponding frame row. If it isn't, abort. */
2867 static void
2868 check_matrix_pointers (struct glyph_matrix *window_matrix,
2869 struct glyph_matrix *frame_matrix)
2871 /* Row number in WINDOW_MATRIX. */
2872 int i = 0;
2874 /* Row number corresponding to I in FRAME_MATRIX. */
2875 int j = window_matrix->matrix_y;
2877 /* For all rows check that the row in the window matrix is a
2878 slice of the row in the frame matrix. If it isn't we didn't
2879 mirror an operation on the frame matrix correctly. */
2880 while (i < window_matrix->nrows)
2882 if (!glyph_row_slice_p (window_matrix->rows + i,
2883 frame_matrix->rows + j))
2884 emacs_abort ();
2885 ++i, ++j;
2889 #endif /* GLYPH_DEBUG */
2893 /**********************************************************************
2894 VPOS and HPOS translations
2895 **********************************************************************/
2897 #ifdef GLYPH_DEBUG
2899 /* Translate vertical position VPOS which is relative to window W to a
2900 vertical position relative to W's frame. */
2902 static int
2903 window_to_frame_vpos (struct window *w, int vpos)
2905 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2906 eassert (vpos >= 0 && vpos <= w->desired_matrix->nrows);
2907 vpos += WINDOW_TOP_EDGE_LINE (w);
2908 eassert (vpos >= 0 && vpos <= FRAME_LINES (XFRAME (w->frame)));
2909 return vpos;
2913 /* Translate horizontal position HPOS which is relative to window W to
2914 a horizontal position relative to W's frame. */
2916 static int
2917 window_to_frame_hpos (struct window *w, int hpos)
2919 eassert (!FRAME_WINDOW_P (XFRAME (w->frame)));
2920 hpos += WINDOW_LEFT_EDGE_COL (w);
2921 return hpos;
2924 #endif /* GLYPH_DEBUG */
2928 /**********************************************************************
2929 Redrawing Frames
2930 **********************************************************************/
2932 /* Redraw frame F. */
2934 void
2935 redraw_frame (struct frame *f)
2937 /* Error if F has no glyphs. */
2938 eassert (f->glyphs_initialized_p);
2939 update_begin (f);
2940 #ifdef MSDOS
2941 if (FRAME_MSDOS_P (f))
2942 FRAME_TERMINAL (f)->set_terminal_modes_hook (FRAME_TERMINAL (f));
2943 #endif
2944 clear_frame (f);
2945 clear_current_matrices (f);
2946 update_end (f);
2947 if (FRAME_TERMCAP_P (f))
2948 fflush (FRAME_TTY (f)->output);
2949 windows_or_buffers_changed++;
2950 /* Mark all windows as inaccurate, so that every window will have
2951 its redisplay done. */
2952 mark_window_display_accurate (FRAME_ROOT_WINDOW (f), 0);
2953 set_window_update_flags (XWINDOW (FRAME_ROOT_WINDOW (f)), NULL, 1);
2954 f->garbaged = 0;
2957 DEFUN ("redraw-frame", Fredraw_frame, Sredraw_frame, 0, 1, 0,
2958 doc: /* Clear frame FRAME and output again what is supposed to appear on it.
2959 If FRAME is omitted or nil, the selected frame is used. */)
2960 (Lisp_Object frame)
2962 redraw_frame (decode_live_frame (frame));
2963 return Qnil;
2966 DEFUN ("redraw-display", Fredraw_display, Sredraw_display, 0, 0, "",
2967 doc: /* Clear and redisplay all visible frames. */)
2968 (void)
2970 Lisp_Object tail, frame;
2972 FOR_EACH_FRAME (tail, frame)
2973 if (FRAME_VISIBLE_P (XFRAME (frame)))
2974 redraw_frame (XFRAME (frame));
2976 return Qnil;
2981 /***********************************************************************
2982 Frame Update
2983 ***********************************************************************/
2985 /* Update frame F based on the data in desired matrices.
2987 If FORCE_P, don't let redisplay be stopped by detecting pending input.
2988 If INHIBIT_HAIRY_ID_P, don't try scrolling.
2990 Value is true if redisplay was stopped due to pending input. */
2992 bool
2993 update_frame (struct frame *f, bool force_p, bool inhibit_hairy_id_p)
2995 /* True means display has been paused because of pending input. */
2996 bool paused_p;
2997 struct window *root_window = XWINDOW (f->root_window);
2999 if (redisplay_dont_pause)
3000 force_p = 1;
3001 else if (!force_p && detect_input_pending_ignore_squeezables ())
3003 paused_p = 1;
3004 goto do_pause;
3007 if (FRAME_WINDOW_P (f))
3009 /* We are working on window matrix basis. All windows whose
3010 flag must_be_updated_p is set have to be updated. */
3012 /* Record that we are not working on frame matrices. */
3013 set_frame_matrix_frame (NULL);
3015 /* Update all windows in the window tree of F, maybe stopping
3016 when pending input is detected. */
3017 update_begin (f);
3019 #if defined (HAVE_X_WINDOWS) && ! defined (USE_X_TOOLKIT) && ! defined (USE_GTK)
3020 /* Update the menu bar on X frames that don't have toolkit
3021 support. */
3022 if (WINDOWP (f->menu_bar_window))
3023 update_window (XWINDOW (f->menu_bar_window), 1);
3024 #endif
3026 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
3027 /* Update the tool-bar window, if present. */
3028 if (WINDOWP (f->tool_bar_window))
3030 struct window *w = XWINDOW (f->tool_bar_window);
3032 /* Update tool-bar window. */
3033 if (w->must_be_updated_p)
3035 Lisp_Object tem;
3037 update_window (w, 1);
3038 w->must_be_updated_p = 0;
3040 /* Swap tool-bar strings. We swap because we want to
3041 reuse strings. */
3042 tem = f->current_tool_bar_string;
3043 fset_current_tool_bar_string (f, f->desired_tool_bar_string);
3044 fset_desired_tool_bar_string (f, tem);
3047 #endif
3049 /* Update windows. */
3050 paused_p = update_window_tree (root_window, force_p);
3051 update_end (f);
3053 else
3055 /* We are working on frame matrix basis. Set the frame on whose
3056 frame matrix we operate. */
3057 set_frame_matrix_frame (f);
3059 /* Build F's desired matrix from window matrices. */
3060 build_frame_matrix (f);
3062 /* Update the display */
3063 update_begin (f);
3064 paused_p = update_frame_1 (f, force_p, inhibit_hairy_id_p);
3065 update_end (f);
3067 if (FRAME_TERMCAP_P (f) || FRAME_MSDOS_P (f))
3069 if (FRAME_TTY (f)->termscript)
3070 fflush (FRAME_TTY (f)->termscript);
3071 if (FRAME_TERMCAP_P (f))
3072 fflush (FRAME_TTY (f)->output);
3075 /* Check window matrices for lost pointers. */
3076 #ifdef GLYPH_DEBUG
3077 check_window_matrix_pointers (root_window);
3078 add_frame_display_history (f, paused_p);
3079 #endif
3082 do_pause:
3083 /* Reset flags indicating that a window should be updated. */
3084 set_window_update_flags (root_window, NULL, 0);
3086 display_completed = !paused_p;
3087 return paused_p;
3090 /* Update a TTY frame F that has a menu dropped down over some of its
3091 glyphs. This is like the second part of update_frame, but it
3092 doesn't call build_frame_matrix, because we already have the
3093 desired matrix prepared, and don't want it to be overwritten by the
3094 text of the normal display. */
3095 void
3096 update_frame_with_menu (struct frame *f)
3098 struct window *root_window = XWINDOW (f->root_window);
3099 bool paused_p;
3101 eassert (FRAME_TERMCAP_P (f));
3103 /* We are working on frame matrix basis. Set the frame on whose
3104 frame matrix we operate. */
3105 set_frame_matrix_frame (f);
3107 /* Update the display */
3108 update_begin (f);
3109 /* Force update_frame_1 not to stop due to pending input, and not
3110 try scrolling. */
3111 paused_p = update_frame_1 (f, 1, 1);
3112 update_end (f);
3114 if (FRAME_TTY (f)->termscript)
3115 fflush (FRAME_TTY (f)->termscript);
3116 fflush (FRAME_TTY (f)->output);
3117 /* Check window matrices for lost pointers. */
3118 #if GLYPH_DEBUG
3119 #if 0
3120 /* We cannot possibly survive the matrix pointers check, since
3121 we have overwritten parts of the frame glyph matrix without
3122 making any updates to the window matrices. */
3123 check_window_matrix_pointers (root_window);
3124 #endif
3125 add_frame_display_history (f, paused_p);
3126 #else
3127 IF_LINT ((void) paused_p);
3128 #endif
3130 /* Reset flags indicating that a window should be updated. */
3131 set_window_update_flags (root_window, NULL, 0);
3135 /************************************************************************
3136 Window-based updates
3137 ************************************************************************/
3139 /* Perform updates in window tree rooted at W.
3140 If FORCE_P, don't stop updating if input is pending. */
3142 static bool
3143 update_window_tree (struct window *w, bool force_p)
3145 bool paused_p = 0;
3147 while (w && !paused_p)
3149 if (WINDOWP (w->contents))
3150 paused_p |= update_window_tree (XWINDOW (w->contents), force_p);
3151 else if (w->must_be_updated_p)
3152 paused_p |= update_window (w, force_p);
3154 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3157 return paused_p;
3161 /* Update window W if its flag must_be_updated_p is set.
3162 If FORCE_P, don't stop updating if input is pending. */
3164 void
3165 update_single_window (struct window *w, bool force_p)
3167 if (w->must_be_updated_p)
3169 struct frame *f = XFRAME (WINDOW_FRAME (w));
3171 /* Record that this is not a frame-based redisplay. */
3172 set_frame_matrix_frame (NULL);
3174 if (redisplay_dont_pause)
3175 force_p = 1;
3177 /* Update W. */
3178 update_begin (f);
3179 update_window (w, force_p);
3180 update_end (f);
3182 /* Reset flag in W. */
3183 w->must_be_updated_p = 0;
3187 #ifdef HAVE_WINDOW_SYSTEM
3189 /* Redraw lines from the current matrix of window W that are
3190 overlapped by other rows. YB is bottom-most y-position in W. */
3192 static void
3193 redraw_overlapped_rows (struct window *w, int yb)
3195 int i;
3196 struct frame *f = XFRAME (WINDOW_FRAME (w));
3198 /* If rows overlapping others have been changed, the rows being
3199 overlapped have to be redrawn. This won't draw lines that have
3200 already been drawn in update_window_line because overlapped_p in
3201 desired rows is 0, so after row assignment overlapped_p in
3202 current rows is 0. */
3203 for (i = 0; i < w->current_matrix->nrows; ++i)
3205 struct glyph_row *row = w->current_matrix->rows + i;
3207 if (!row->enabled_p)
3208 break;
3209 else if (row->mode_line_p)
3210 continue;
3212 if (row->overlapped_p)
3214 enum glyph_row_area area;
3216 for (area = LEFT_MARGIN_AREA; area < LAST_AREA; ++area)
3218 output_cursor_to (w, i, 0, row->y,
3219 area == TEXT_AREA ? row->x : 0);
3220 if (row->used[area])
3221 FRAME_RIF (f)->write_glyphs (w, row, row->glyphs[area],
3222 area, row->used[area]);
3223 FRAME_RIF (f)->clear_end_of_line (w, row, area, -1);
3226 row->overlapped_p = 0;
3229 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3230 break;
3235 /* Redraw lines from the current matrix of window W that overlap
3236 others. YB is bottom-most y-position in W. */
3238 static void
3239 redraw_overlapping_rows (struct window *w, int yb)
3241 int i, bottom_y;
3242 struct glyph_row *row;
3243 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3245 for (i = 0; i < w->current_matrix->nrows; ++i)
3247 row = w->current_matrix->rows + i;
3249 if (!row->enabled_p)
3250 break;
3251 else if (row->mode_line_p)
3252 continue;
3254 bottom_y = MATRIX_ROW_BOTTOM_Y (row);
3256 if (row->overlapping_p)
3258 int overlaps = 0;
3260 if (MATRIX_ROW_OVERLAPS_PRED_P (row) && i > 0
3261 && !MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p)
3262 overlaps |= OVERLAPS_PRED;
3263 if (MATRIX_ROW_OVERLAPS_SUCC_P (row) && bottom_y < yb
3264 && !MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p)
3265 overlaps |= OVERLAPS_SUCC;
3267 if (overlaps)
3269 if (row->used[LEFT_MARGIN_AREA])
3270 rif->fix_overlapping_area (w, row, LEFT_MARGIN_AREA, overlaps);
3272 if (row->used[TEXT_AREA])
3273 rif->fix_overlapping_area (w, row, TEXT_AREA, overlaps);
3275 if (row->used[RIGHT_MARGIN_AREA])
3276 rif->fix_overlapping_area (w, row, RIGHT_MARGIN_AREA, overlaps);
3278 /* Record in neighbor rows that ROW overwrites part of
3279 their display. */
3280 if (overlaps & OVERLAPS_PRED)
3281 MATRIX_ROW (w->current_matrix, i - 1)->overlapped_p = 1;
3282 if (overlaps & OVERLAPS_SUCC)
3283 MATRIX_ROW (w->current_matrix, i + 1)->overlapped_p = 1;
3287 if (bottom_y >= yb)
3288 break;
3292 #endif /* HAVE_WINDOW_SYSTEM */
3295 #if defined GLYPH_DEBUG && 0
3297 /* Check that no row in the current matrix of window W is enabled
3298 which is below what's displayed in the window. */
3300 static void
3301 check_current_matrix_flags (struct window *w)
3303 bool last_seen_p = 0;
3304 int i, yb = window_text_bottom_y (w);
3306 for (i = 0; i < w->current_matrix->nrows - 1; ++i)
3308 struct glyph_row *row = MATRIX_ROW (w->current_matrix, i);
3309 if (!last_seen_p && MATRIX_ROW_BOTTOM_Y (row) >= yb)
3310 last_seen_p = 1;
3311 else if (last_seen_p && row->enabled_p)
3312 emacs_abort ();
3316 #endif /* GLYPH_DEBUG */
3319 /* Update display of window W.
3320 If FORCE_P, don't stop updating when input is pending. */
3322 static bool
3323 update_window (struct window *w, bool force_p)
3325 struct glyph_matrix *desired_matrix = w->desired_matrix;
3326 bool paused_p;
3327 int preempt_count = baud_rate / 2400 + 1;
3328 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3329 #ifdef GLYPH_DEBUG
3330 /* Check that W's frame doesn't have glyph matrices. */
3331 eassert (FRAME_WINDOW_P (XFRAME (WINDOW_FRAME (w))));
3332 #endif
3334 /* Check pending input the first time so that we can quickly return. */
3335 if (!force_p)
3336 detect_input_pending_ignore_squeezables ();
3338 /* If forced to complete the update, or if no input is pending, do
3339 the update. */
3340 if (force_p || !input_pending || !NILP (do_mouse_tracking))
3342 struct glyph_row *row, *end;
3343 struct glyph_row *mode_line_row;
3344 struct glyph_row *header_line_row;
3345 int yb;
3346 bool changed_p = 0, mouse_face_overwritten_p = 0;
3347 int n_updated = 0;
3349 rif->update_window_begin_hook (w);
3350 yb = window_text_bottom_y (w);
3351 row = MATRIX_ROW (desired_matrix, 0);
3352 end = MATRIX_MODE_LINE_ROW (desired_matrix);
3354 /* Take note of the header line, if there is one. We will
3355 update it below, after updating all of the window's lines. */
3356 if (row->mode_line_p)
3358 header_line_row = row;
3359 ++row;
3361 else
3362 header_line_row = NULL;
3364 /* Update the mode line, if necessary. */
3365 mode_line_row = MATRIX_MODE_LINE_ROW (desired_matrix);
3366 if (mode_line_row->mode_line_p && mode_line_row->enabled_p)
3368 mode_line_row->y = yb;
3369 update_window_line (w, MATRIX_ROW_VPOS (mode_line_row,
3370 desired_matrix),
3371 &mouse_face_overwritten_p);
3374 /* Find first enabled row. Optimizations in redisplay_internal
3375 may lead to an update with only one row enabled. There may
3376 be also completely empty matrices. */
3377 while (row < end && !row->enabled_p)
3378 ++row;
3380 /* Try reusing part of the display by copying. */
3381 if (row < end && !desired_matrix->no_scrolling_p)
3383 int rc = scrolling_window (w, header_line_row != NULL);
3384 if (rc < 0)
3386 /* All rows were found to be equal. */
3387 paused_p = 0;
3388 goto set_cursor;
3390 else if (rc > 0)
3392 /* We've scrolled the display. */
3393 force_p = 1;
3394 changed_p = 1;
3398 /* Update the rest of the lines. */
3399 for (; row < end && (force_p || !input_pending); ++row)
3400 /* scrolling_window resets the enabled_p flag of the rows it
3401 reuses from current_matrix. */
3402 if (row->enabled_p)
3404 int vpos = MATRIX_ROW_VPOS (row, desired_matrix);
3405 int i;
3407 /* We'll have to play a little bit with when to
3408 detect_input_pending. If it's done too often,
3409 scrolling large windows with repeated scroll-up
3410 commands will too quickly pause redisplay. */
3411 if (!force_p && ++n_updated % preempt_count == 0)
3412 detect_input_pending_ignore_squeezables ();
3413 changed_p |= update_window_line (w, vpos,
3414 &mouse_face_overwritten_p);
3416 /* Mark all rows below the last visible one in the current
3417 matrix as invalid. This is necessary because of
3418 variable line heights. Consider the case of three
3419 successive redisplays, where the first displays 5
3420 lines, the second 3 lines, and the third 5 lines again.
3421 If the second redisplay wouldn't mark rows in the
3422 current matrix invalid, the third redisplay might be
3423 tempted to optimize redisplay based on lines displayed
3424 in the first redisplay. */
3425 if (MATRIX_ROW_BOTTOM_Y (row) >= yb)
3426 for (i = vpos + 1; i < w->current_matrix->nrows - 1; ++i)
3427 MATRIX_ROW (w->current_matrix, i)->enabled_p = 0;
3430 /* Was display preempted? */
3431 paused_p = row < end;
3433 set_cursor:
3435 /* Update the header line after scrolling because a new header
3436 line would otherwise overwrite lines at the top of the window
3437 that can be scrolled. */
3438 if (header_line_row && header_line_row->enabled_p)
3440 header_line_row->y = 0;
3441 update_window_line (w, 0, &mouse_face_overwritten_p);
3444 /* Fix the appearance of overlapping/overlapped rows. */
3445 if (!paused_p && !w->pseudo_window_p)
3447 #ifdef HAVE_WINDOW_SYSTEM
3448 if (changed_p && rif->fix_overlapping_area)
3450 redraw_overlapped_rows (w, yb);
3451 redraw_overlapping_rows (w, yb);
3453 #endif
3455 /* Make cursor visible at cursor position of W. */
3456 set_window_cursor_after_update (w);
3458 #if 0 /* Check that current matrix invariants are satisfied. This is
3459 for debugging only. See the comment of check_matrix_invariants. */
3460 IF_DEBUG (check_matrix_invariants (w));
3461 #endif
3464 #ifdef GLYPH_DEBUG
3465 /* Remember the redisplay method used to display the matrix. */
3466 strcpy (w->current_matrix->method, w->desired_matrix->method);
3467 #endif
3469 #ifdef HAVE_WINDOW_SYSTEM
3470 update_window_fringes (w, 0);
3471 #endif
3473 /* End the update of window W. Don't set the cursor if we
3474 paused updating the display because in this case,
3475 set_window_cursor_after_update hasn't been called, and
3476 W->output_cursor doesn't contain the cursor location. */
3477 rif->update_window_end_hook (w, !paused_p, mouse_face_overwritten_p);
3479 else
3480 paused_p = 1;
3482 #ifdef GLYPH_DEBUG
3483 /* check_current_matrix_flags (w); */
3484 add_window_display_history (w, w->current_matrix->method, paused_p);
3485 #endif
3487 clear_glyph_matrix (desired_matrix);
3489 return paused_p;
3493 /* Update the display of area AREA in window W, row number VPOS.
3494 AREA can be either LEFT_MARGIN_AREA or RIGHT_MARGIN_AREA. */
3496 static void
3497 update_marginal_area (struct window *w, struct glyph_row *updated_row,
3498 enum glyph_row_area area, int vpos)
3500 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3501 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3503 /* Set cursor to start of glyphs, write them, and clear to the end
3504 of the area. I don't think that something more sophisticated is
3505 necessary here, since marginal areas will not be the default. */
3506 output_cursor_to (w, vpos, 0, desired_row->y, 0);
3507 if (desired_row->used[area])
3508 rif->write_glyphs (w, updated_row, desired_row->glyphs[area],
3509 area, desired_row->used[area]);
3510 rif->clear_end_of_line (w, updated_row, area, -1);
3514 /* Update the display of the text area of row VPOS in window W.
3515 Value is true if display has changed. */
3517 static bool
3518 update_text_area (struct window *w, struct glyph_row *updated_row, int vpos)
3520 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3521 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3522 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3523 bool changed_p = 0;
3525 /* If rows are at different X or Y, or rows have different height,
3526 or the current row is marked invalid, write the entire line. */
3527 if (!current_row->enabled_p
3528 || desired_row->y != current_row->y
3529 || desired_row->ascent != current_row->ascent
3530 || desired_row->phys_ascent != current_row->phys_ascent
3531 || desired_row->phys_height != current_row->phys_height
3532 || desired_row->visible_height != current_row->visible_height
3533 || current_row->overlapped_p
3534 /* This next line is necessary for correctly redrawing
3535 mouse-face areas after scrolling and other operations.
3536 However, it causes excessive flickering when mouse is moved
3537 across the mode line. Luckily, turning it off for the mode
3538 line doesn't seem to hurt anything. -- cyd.
3539 But it is still needed for the header line. -- kfs. */
3540 || (current_row->mouse_face_p
3541 && !(current_row->mode_line_p && vpos > 0))
3542 || current_row->x != desired_row->x)
3544 output_cursor_to (w, vpos, 0, desired_row->y, desired_row->x);
3546 if (desired_row->used[TEXT_AREA])
3547 rif->write_glyphs (w, updated_row, desired_row->glyphs[TEXT_AREA],
3548 TEXT_AREA, desired_row->used[TEXT_AREA]);
3550 /* Clear to end of window. */
3551 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3552 changed_p = 1;
3554 /* This erases the cursor. We do this here because
3555 notice_overwritten_cursor cannot easily check this, which
3556 might indicate that the whole functionality of
3557 notice_overwritten_cursor would better be implemented here.
3558 On the other hand, we need notice_overwritten_cursor as long
3559 as mouse highlighting is done asynchronously outside of
3560 redisplay. */
3561 if (vpos == w->phys_cursor.vpos)
3562 w->phys_cursor_on_p = 0;
3564 else
3566 int stop, i, x;
3567 struct glyph *current_glyph = current_row->glyphs[TEXT_AREA];
3568 struct glyph *desired_glyph = desired_row->glyphs[TEXT_AREA];
3569 bool overlapping_glyphs_p = current_row->contains_overlapping_glyphs_p;
3570 int desired_stop_pos = desired_row->used[TEXT_AREA];
3571 bool abort_skipping = 0;
3573 /* If the desired row extends its face to the text area end, and
3574 unless the current row also does so at the same position,
3575 make sure we write at least one glyph, so that the face
3576 extension actually takes place. */
3577 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row)
3578 && (desired_stop_pos < current_row->used[TEXT_AREA]
3579 || (desired_stop_pos == current_row->used[TEXT_AREA]
3580 && !MATRIX_ROW_EXTENDS_FACE_P (current_row))))
3581 --desired_stop_pos;
3583 stop = min (current_row->used[TEXT_AREA], desired_stop_pos);
3584 i = 0;
3585 x = desired_row->x;
3587 /* Loop over glyphs that current and desired row may have
3588 in common. */
3589 while (i < stop)
3591 bool can_skip_p = !abort_skipping;
3593 /* Skip over glyphs that both rows have in common. These
3594 don't have to be written. We can't skip if the last
3595 current glyph overlaps the glyph to its right. For
3596 example, consider a current row of `if ' with the `f' in
3597 Courier bold so that it overlaps the ` ' to its right.
3598 If the desired row is ` ', we would skip over the space
3599 after the `if' and there would remain a pixel from the
3600 `f' on the screen. */
3601 if (overlapping_glyphs_p && i > 0)
3603 struct glyph *glyph = &current_row->glyphs[TEXT_AREA][i - 1];
3604 int left, right;
3606 rif->get_glyph_overhangs (glyph, XFRAME (w->frame),
3607 &left, &right);
3608 can_skip_p = (right == 0 && !abort_skipping);
3611 if (can_skip_p)
3613 int start_hpos = i;
3615 while (i < stop
3616 && GLYPH_EQUAL_P (desired_glyph, current_glyph))
3618 x += desired_glyph->pixel_width;
3619 ++desired_glyph, ++current_glyph, ++i;
3622 /* Consider the case that the current row contains "xxx
3623 ppp ggg" in italic Courier font, and the desired row
3624 is "xxx ggg". The character `p' has lbearing, `g'
3625 has not. The loop above will stop in front of the
3626 first `p' in the current row. If we would start
3627 writing glyphs there, we wouldn't erase the lbearing
3628 of the `p'. The rest of the lbearing problem is then
3629 taken care of by draw_glyphs. */
3630 if (overlapping_glyphs_p
3631 && i > 0
3632 && i < current_row->used[TEXT_AREA]
3633 && (current_row->used[TEXT_AREA]
3634 != desired_row->used[TEXT_AREA]))
3636 int left, right;
3638 rif->get_glyph_overhangs (current_glyph,
3639 XFRAME (w->frame),
3640 &left, &right);
3641 while (left > 0 && i > 0)
3643 --i, --desired_glyph, --current_glyph;
3644 x -= desired_glyph->pixel_width;
3645 left -= desired_glyph->pixel_width;
3648 /* Abort the skipping algorithm if we end up before
3649 our starting point, to avoid looping (bug#1070).
3650 This can happen when the lbearing is larger than
3651 the pixel width. */
3652 abort_skipping = (i < start_hpos);
3656 /* Try to avoid writing the entire rest of the desired row
3657 by looking for a resync point. This mainly prevents
3658 mode line flickering in the case the mode line is in
3659 fixed-pitch font, which it usually will be. */
3660 if (i < desired_row->used[TEXT_AREA])
3662 int start_x = x, start_hpos = i;
3663 struct glyph *start = desired_glyph;
3664 int current_x = x;
3665 bool skip_first_p = !can_skip_p;
3667 /* Find the next glyph that's equal again. */
3668 while (i < stop
3669 && (skip_first_p
3670 || !GLYPH_EQUAL_P (desired_glyph, current_glyph))
3671 && x == current_x)
3673 x += desired_glyph->pixel_width;
3674 current_x += current_glyph->pixel_width;
3675 ++desired_glyph, ++current_glyph, ++i;
3676 skip_first_p = 0;
3679 if (i == start_hpos || x != current_x)
3681 i = start_hpos;
3682 x = start_x;
3683 desired_glyph = start;
3684 break;
3687 output_cursor_to (w, vpos, start_hpos, desired_row->y, start_x);
3688 rif->write_glyphs (w, updated_row, start,
3689 TEXT_AREA, i - start_hpos);
3690 changed_p = 1;
3694 /* Write the rest. */
3695 if (i < desired_row->used[TEXT_AREA])
3697 output_cursor_to (w, vpos, i, desired_row->y, x);
3698 rif->write_glyphs (w, updated_row, desired_glyph,
3699 TEXT_AREA, desired_row->used[TEXT_AREA] - i);
3700 changed_p = 1;
3703 /* Maybe clear to end of line. */
3704 if (MATRIX_ROW_EXTENDS_FACE_P (desired_row))
3706 /* If new row extends to the end of the text area, nothing
3707 has to be cleared, if and only if we did a write_glyphs
3708 above. This is made sure by setting desired_stop_pos
3709 appropriately above. */
3710 eassert (i < desired_row->used[TEXT_AREA]
3711 || ((desired_row->used[TEXT_AREA]
3712 == current_row->used[TEXT_AREA])
3713 && MATRIX_ROW_EXTENDS_FACE_P (current_row)));
3715 else if (MATRIX_ROW_EXTENDS_FACE_P (current_row))
3717 /* If old row extends to the end of the text area, clear. */
3718 if (i >= desired_row->used[TEXT_AREA])
3719 output_cursor_to (w, vpos, i, desired_row->y,
3720 desired_row->pixel_width);
3721 rif->clear_end_of_line (w, updated_row, TEXT_AREA, -1);
3722 changed_p = 1;
3724 else if (desired_row->pixel_width < current_row->pixel_width)
3726 /* Otherwise clear to the end of the old row. Everything
3727 after that position should be clear already. */
3728 int xlim;
3730 if (i >= desired_row->used[TEXT_AREA])
3731 output_cursor_to (w, vpos, i, desired_row->y,
3732 desired_row->pixel_width);
3734 /* If cursor is displayed at the end of the line, make sure
3735 it's cleared. Nowadays we don't have a phys_cursor_glyph
3736 with which to erase the cursor (because this method
3737 doesn't work with lbearing/rbearing), so we must do it
3738 this way. */
3739 if (vpos == w->phys_cursor.vpos
3740 && (desired_row->reversed_p
3741 ? (w->phys_cursor.hpos < 0)
3742 : (w->phys_cursor.hpos >= desired_row->used[TEXT_AREA])))
3744 w->phys_cursor_on_p = 0;
3745 xlim = -1;
3747 else
3748 xlim = current_row->pixel_width;
3749 rif->clear_end_of_line (w, updated_row, TEXT_AREA, xlim);
3750 changed_p = 1;
3754 return changed_p;
3758 /* Update row VPOS in window W. Value is true if display has been changed. */
3760 static bool
3761 update_window_line (struct window *w, int vpos, bool *mouse_face_overwritten_p)
3763 struct glyph_row *current_row = MATRIX_ROW (w->current_matrix, vpos);
3764 struct glyph_row *desired_row = MATRIX_ROW (w->desired_matrix, vpos);
3765 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
3766 bool changed_p = 0;
3768 /* A row can be completely invisible in case a desired matrix was
3769 built with a vscroll and then make_cursor_line_fully_visible shifts
3770 the matrix. Make sure to make such rows current anyway, since
3771 we need the correct y-position, for example, in the current matrix. */
3772 if (desired_row->mode_line_p
3773 || desired_row->visible_height > 0)
3775 eassert (desired_row->enabled_p);
3777 /* Update display of the left margin area, if there is one. */
3778 if (!desired_row->full_width_p && w->left_margin_cols > 0)
3780 changed_p = 1;
3781 update_marginal_area (w, desired_row, LEFT_MARGIN_AREA, vpos);
3782 /* Setting this flag will ensure the vertical border, if
3783 any, between this window and the one on its left will be
3784 redrawn. This is necessary because updating the left
3785 margin area can potentially draw over the border. */
3786 current_row->redraw_fringe_bitmaps_p = 1;
3789 /* Update the display of the text area. */
3790 if (update_text_area (w, desired_row, vpos))
3792 changed_p = 1;
3793 if (current_row->mouse_face_p)
3794 *mouse_face_overwritten_p = 1;
3797 /* Update display of the right margin area, if there is one. */
3798 if (!desired_row->full_width_p && w->right_margin_cols > 0)
3800 changed_p = 1;
3801 update_marginal_area (w, desired_row, RIGHT_MARGIN_AREA, vpos);
3804 /* Draw truncation marks etc. */
3805 if (!current_row->enabled_p
3806 || desired_row->y != current_row->y
3807 || desired_row->visible_height != current_row->visible_height
3808 || desired_row->cursor_in_fringe_p != current_row->cursor_in_fringe_p
3809 || desired_row->overlay_arrow_bitmap != current_row->overlay_arrow_bitmap
3810 || current_row->redraw_fringe_bitmaps_p
3811 || desired_row->mode_line_p != current_row->mode_line_p
3812 || desired_row->exact_window_width_line_p != current_row->exact_window_width_line_p
3813 || (MATRIX_ROW_CONTINUATION_LINE_P (desired_row)
3814 != MATRIX_ROW_CONTINUATION_LINE_P (current_row)))
3815 rif->after_update_window_line_hook (w, desired_row);
3818 /* Update current_row from desired_row. */
3819 make_current (w->desired_matrix, w->current_matrix, vpos);
3820 return changed_p;
3824 /* Set the cursor after an update of window W. This function may only
3825 be called from update_window. */
3827 static void
3828 set_window_cursor_after_update (struct window *w)
3830 struct frame *f = XFRAME (w->frame);
3831 int cx, cy, vpos, hpos;
3833 /* Not intended for frame matrix updates. */
3834 eassert (FRAME_WINDOW_P (f));
3836 if (cursor_in_echo_area
3837 && !NILP (echo_area_buffer[0])
3838 /* If we are showing a message instead of the mini-buffer,
3839 show the cursor for the message instead. */
3840 && XWINDOW (minibuf_window) == w
3841 && EQ (minibuf_window, echo_area_window)
3842 /* These cases apply only to the frame that contains
3843 the active mini-buffer window. */
3844 && FRAME_HAS_MINIBUF_P (f)
3845 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
3847 cx = cy = vpos = hpos = 0;
3849 if (cursor_in_echo_area >= 0)
3851 /* If the mini-buffer is several lines high, find the last
3852 line that has any text on it. Note: either all lines
3853 are enabled or none. Otherwise we wouldn't be able to
3854 determine Y. */
3855 struct glyph_row *row, *last_row;
3856 struct glyph *glyph;
3857 int yb = window_text_bottom_y (w);
3859 last_row = NULL;
3860 row = w->current_matrix->rows;
3861 while (row->enabled_p
3862 && (last_row == NULL
3863 || MATRIX_ROW_BOTTOM_Y (row) <= yb))
3865 if (row->used[TEXT_AREA]
3866 && row->glyphs[TEXT_AREA][0].charpos >= 0)
3867 last_row = row;
3868 ++row;
3871 if (last_row)
3873 struct glyph *start = last_row->glyphs[TEXT_AREA];
3874 struct glyph *last = start + last_row->used[TEXT_AREA] - 1;
3876 while (last > start && last->charpos < 0)
3877 --last;
3879 for (glyph = start; glyph < last; ++glyph)
3881 cx += glyph->pixel_width;
3882 ++hpos;
3885 cy = last_row->y;
3886 vpos = MATRIX_ROW_VPOS (last_row, w->current_matrix);
3890 else
3892 cx = w->cursor.x;
3893 cy = w->cursor.y;
3894 hpos = w->cursor.hpos;
3895 vpos = w->cursor.vpos;
3898 /* Window cursor can be out of sync for horizontally split windows.
3899 Horizontal position is -1 when cursor is on the left fringe. */
3900 hpos = clip_to_bounds (-1, hpos, w->current_matrix->matrix_w - 1);
3901 vpos = clip_to_bounds (0, vpos, w->current_matrix->nrows - 1);
3902 output_cursor_to (w, vpos, hpos, cy, cx);
3906 /* If B is NULL, set WINDOW->must_be_updated_p to ON_P for all windows in
3907 the window tree rooted at W. Otherwise set WINDOW->must_be_updated_p
3908 to ON_P only for windows that displays B. */
3910 void
3911 set_window_update_flags (struct window *w, struct buffer *b, bool on_p)
3913 while (w)
3915 if (WINDOWP (w->contents))
3916 set_window_update_flags (XWINDOW (w->contents), b, on_p);
3917 else if (!(b && b != XBUFFER (w->contents)))
3918 w->must_be_updated_p = on_p;
3920 w = NILP (w->next) ? 0 : XWINDOW (w->next);
3926 /***********************************************************************
3927 Window-Based Scrolling
3928 ***********************************************************************/
3930 /* Structure describing rows in scrolling_window. */
3932 struct row_entry
3934 /* Number of occurrences of this row in desired and current matrix. */
3935 int old_uses, new_uses;
3937 /* Vpos of row in new matrix. */
3938 int new_line_number;
3940 /* Bucket index of this row_entry in the hash table row_table. */
3941 ptrdiff_t bucket;
3943 /* The row described by this entry. */
3944 struct glyph_row *row;
3946 /* Hash collision chain. */
3947 struct row_entry *next;
3950 /* A pool to allocate row_entry structures from, and the size of the
3951 pool. The pool is reallocated in scrolling_window when we find
3952 that we need a larger one. */
3954 static struct row_entry *row_entry_pool;
3955 static ptrdiff_t row_entry_pool_size;
3957 /* Index of next free entry in row_entry_pool. */
3959 static ptrdiff_t row_entry_idx;
3961 /* The hash table used during scrolling, and the table's size. This
3962 table is used to quickly identify equal rows in the desired and
3963 current matrix. */
3965 static struct row_entry **row_table;
3966 static ptrdiff_t row_table_size;
3968 /* Vectors of pointers to row_entry structures belonging to the
3969 current and desired matrix, and the size of the vectors. */
3971 static struct row_entry **old_lines, **new_lines;
3972 static ptrdiff_t old_lines_size, new_lines_size;
3974 /* A pool to allocate run structures from, and its size. */
3976 static struct run *run_pool;
3977 static ptrdiff_t runs_size;
3979 /* A vector of runs of lines found during scrolling. */
3981 static struct run **runs;
3983 /* Add glyph row ROW to the scrolling hash table. */
3985 static struct row_entry *
3986 add_row_entry (struct glyph_row *row)
3988 struct row_entry *entry;
3989 ptrdiff_t i = row->hash % row_table_size;
3991 entry = row_table[i];
3992 eassert (entry || verify_row_hash (row));
3993 while (entry && !row_equal_p (entry->row, row, 1))
3994 entry = entry->next;
3996 if (entry == NULL)
3998 entry = row_entry_pool + row_entry_idx++;
3999 entry->row = row;
4000 entry->old_uses = entry->new_uses = 0;
4001 entry->new_line_number = 0;
4002 entry->bucket = i;
4003 entry->next = row_table[i];
4004 row_table[i] = entry;
4007 return entry;
4011 /* Try to reuse part of the current display of W by scrolling lines.
4012 HEADER_LINE_P means W has a header line.
4014 The algorithm is taken from Communications of the ACM, Apr78 "A
4015 Technique for Isolating Differences Between Files." It should take
4016 O(N) time.
4018 A short outline of the steps of the algorithm
4020 1. Skip lines equal at the start and end of both matrices.
4022 2. Enter rows in the current and desired matrix into a symbol
4023 table, counting how often they appear in both matrices.
4025 3. Rows that appear exactly once in both matrices serve as anchors,
4026 i.e. we assume that such lines are likely to have been moved.
4028 4. Starting from anchor lines, extend regions to be scrolled both
4029 forward and backward.
4031 Value is
4033 -1 if all rows were found to be equal.
4034 0 to indicate that we did not scroll the display, or
4035 1 if we did scroll. */
4037 static int
4038 scrolling_window (struct window *w, bool header_line_p)
4040 struct glyph_matrix *desired_matrix = w->desired_matrix;
4041 struct glyph_matrix *current_matrix = w->current_matrix;
4042 int yb = window_text_bottom_y (w);
4043 ptrdiff_t i;
4044 int j, first_old, first_new, last_old, last_new;
4045 int nruns, run_idx;
4046 ptrdiff_t n;
4047 struct row_entry *entry;
4048 struct redisplay_interface *rif = FRAME_RIF (XFRAME (WINDOW_FRAME (w)));
4050 /* Skip over rows equal at the start. */
4051 for (i = header_line_p; i < current_matrix->nrows - 1; ++i)
4053 struct glyph_row *d = MATRIX_ROW (desired_matrix, i);
4054 struct glyph_row *c = MATRIX_ROW (current_matrix, i);
4056 if (c->enabled_p
4057 && d->enabled_p
4058 && !d->redraw_fringe_bitmaps_p
4059 && c->y == d->y
4060 && MATRIX_ROW_BOTTOM_Y (c) <= yb
4061 && MATRIX_ROW_BOTTOM_Y (d) <= yb
4062 && row_equal_p (c, d, 1))
4064 assign_row (c, d);
4065 d->enabled_p = 0;
4067 else
4068 break;
4071 /* Give up if some rows in the desired matrix are not enabled. */
4072 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4073 return -1;
4075 first_old = first_new = i;
4077 /* Set last_new to the index + 1 of the row that reaches the
4078 bottom boundary in the desired matrix. Give up if we find a
4079 disabled row before we reach the bottom boundary. */
4080 i = first_new + 1;
4081 while (i < desired_matrix->nrows - 1)
4083 int bottom;
4085 if (!MATRIX_ROW (desired_matrix, i)->enabled_p)
4086 return 0;
4087 bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (desired_matrix, i));
4088 if (bottom <= yb)
4089 ++i;
4090 if (bottom >= yb)
4091 break;
4094 last_new = i;
4096 /* Set last_old to the index + 1 of the row that reaches the bottom
4097 boundary in the current matrix. We don't look at the enabled
4098 flag here because we plan to reuse part of the display even if
4099 other parts are disabled. */
4100 i = first_old + 1;
4101 while (i < current_matrix->nrows - 1)
4103 int bottom = MATRIX_ROW_BOTTOM_Y (MATRIX_ROW (current_matrix, i));
4104 if (bottom <= yb)
4105 ++i;
4106 if (bottom >= yb)
4107 break;
4110 last_old = i;
4112 /* Skip over rows equal at the bottom. */
4113 i = last_new;
4114 j = last_old;
4115 while (i - 1 > first_new
4116 && j - 1 > first_old
4117 && MATRIX_ROW (current_matrix, j - 1)->enabled_p
4118 && (MATRIX_ROW (current_matrix, j - 1)->y
4119 == MATRIX_ROW (desired_matrix, i - 1)->y)
4120 && !MATRIX_ROW (desired_matrix, i - 1)->redraw_fringe_bitmaps_p
4121 && row_equal_p (MATRIX_ROW (desired_matrix, i - 1),
4122 MATRIX_ROW (current_matrix, j - 1), 1))
4123 --i, --j;
4124 last_new = i;
4125 last_old = j;
4127 /* Nothing to do if all rows are equal. */
4128 if (last_new == first_new)
4129 return 0;
4131 /* Check for integer overflow in size calculation.
4133 If next_almost_prime checks (N) for divisibility by 2..10, then
4134 it can return at most N + 10, e.g., next_almost_prime (1) == 11.
4135 So, set next_almost_prime_increment_max to 10.
4137 It's just a coincidence that next_almost_prime_increment_max ==
4138 NEXT_ALMOST_PRIME_LIMIT - 1. If NEXT_ALMOST_PRIME_LIMIT were
4139 13, then next_almost_prime_increment_max would be 14, e.g.,
4140 because next_almost_prime (113) would be 127. */
4142 verify (NEXT_ALMOST_PRIME_LIMIT == 11);
4143 enum { next_almost_prime_increment_max = 10 };
4144 ptrdiff_t row_table_max =
4145 (min (PTRDIFF_MAX, SIZE_MAX) / (3 * sizeof *row_table)
4146 - next_almost_prime_increment_max);
4147 ptrdiff_t current_nrows_max = row_table_max - desired_matrix->nrows;
4148 if (current_nrows_max < current_matrix->nrows)
4149 memory_full (SIZE_MAX);
4152 /* Reallocate vectors, tables etc. if necessary. */
4154 if (current_matrix->nrows > old_lines_size)
4155 old_lines = xpalloc (old_lines, &old_lines_size,
4156 current_matrix->nrows - old_lines_size,
4157 INT_MAX, sizeof *old_lines);
4159 if (desired_matrix->nrows > new_lines_size)
4160 new_lines = xpalloc (new_lines, &new_lines_size,
4161 desired_matrix->nrows - new_lines_size,
4162 INT_MAX, sizeof *new_lines);
4164 n = desired_matrix->nrows;
4165 n += current_matrix->nrows;
4166 if (row_table_size < 3 * n)
4168 ptrdiff_t size = next_almost_prime (3 * n);
4169 row_table = xnrealloc (row_table, size, sizeof *row_table);
4170 row_table_size = size;
4171 memset (row_table, 0, size * sizeof *row_table);
4174 if (n > row_entry_pool_size)
4175 row_entry_pool = xpalloc (row_entry_pool, &row_entry_pool_size,
4176 n - row_entry_pool_size,
4177 -1, sizeof *row_entry_pool);
4179 if (desired_matrix->nrows > runs_size)
4181 runs = xnrealloc (runs, desired_matrix->nrows, sizeof *runs);
4182 run_pool = xnrealloc (run_pool, desired_matrix->nrows, sizeof *run_pool);
4183 runs_size = desired_matrix->nrows;
4186 nruns = run_idx = 0;
4187 row_entry_idx = 0;
4189 /* Add rows from the current and desired matrix to the hash table
4190 row_hash_table to be able to find equal ones quickly. */
4192 for (i = first_old; i < last_old; ++i)
4194 if (MATRIX_ROW (current_matrix, i)->enabled_p)
4196 entry = add_row_entry (MATRIX_ROW (current_matrix, i));
4197 old_lines[i] = entry;
4198 ++entry->old_uses;
4200 else
4201 old_lines[i] = NULL;
4204 for (i = first_new; i < last_new; ++i)
4206 eassert (MATRIX_ROW_ENABLED_P (desired_matrix, i));
4207 entry = add_row_entry (MATRIX_ROW (desired_matrix, i));
4208 ++entry->new_uses;
4209 entry->new_line_number = i;
4210 new_lines[i] = entry;
4213 /* Identify moves based on lines that are unique and equal
4214 in both matrices. */
4215 for (i = first_old; i < last_old;)
4216 if (old_lines[i]
4217 && old_lines[i]->old_uses == 1
4218 && old_lines[i]->new_uses == 1)
4220 int p, q;
4221 int new_line = old_lines[i]->new_line_number;
4222 struct run *run = run_pool + run_idx++;
4224 /* Record move. */
4225 run->current_vpos = i;
4226 run->current_y = MATRIX_ROW (current_matrix, i)->y;
4227 run->desired_vpos = new_line;
4228 run->desired_y = MATRIX_ROW (desired_matrix, new_line)->y;
4229 run->nrows = 1;
4230 run->height = MATRIX_ROW (current_matrix, i)->height;
4232 /* Extend backward. */
4233 p = i - 1;
4234 q = new_line - 1;
4235 while (p > first_old
4236 && q > first_new
4237 && old_lines[p] == new_lines[q])
4239 int h = MATRIX_ROW (current_matrix, p)->height;
4240 --run->current_vpos;
4241 --run->desired_vpos;
4242 ++run->nrows;
4243 run->height += h;
4244 run->desired_y -= h;
4245 run->current_y -= h;
4246 --p, --q;
4249 /* Extend forward. */
4250 p = i + 1;
4251 q = new_line + 1;
4252 while (p < last_old
4253 && q < last_new
4254 && old_lines[p] == new_lines[q])
4256 int h = MATRIX_ROW (current_matrix, p)->height;
4257 ++run->nrows;
4258 run->height += h;
4259 ++p, ++q;
4262 /* Insert run into list of all runs. Order runs by copied
4263 pixel lines. Note that we record runs that don't have to
4264 be copied because they are already in place. This is done
4265 because we can avoid calling update_window_line in this
4266 case. */
4267 for (p = 0; p < nruns && runs[p]->height > run->height; ++p)
4269 for (q = nruns; q > p; --q)
4270 runs[q] = runs[q - 1];
4271 runs[p] = run;
4272 ++nruns;
4274 i += run->nrows;
4276 else
4277 ++i;
4279 /* Do the moves. Do it in a way that we don't overwrite something
4280 we want to copy later on. This is not solvable in general
4281 because there is only one display and we don't have a way to
4282 exchange areas on this display. Example:
4284 +-----------+ +-----------+
4285 | A | | B |
4286 +-----------+ --> +-----------+
4287 | B | | A |
4288 +-----------+ +-----------+
4290 Instead, prefer bigger moves, and invalidate moves that would
4291 copy from where we copied to. */
4293 for (i = 0; i < nruns; ++i)
4294 if (runs[i]->nrows > 0)
4296 struct run *r = runs[i];
4298 /* Copy on the display. */
4299 if (r->current_y != r->desired_y)
4301 rif->clear_window_mouse_face (w);
4302 rif->scroll_run_hook (w, r);
4305 /* Truncate runs that copy to where we copied to, and
4306 invalidate runs that copy from where we copied to. */
4307 for (j = nruns - 1; j > i; --j)
4309 struct run *p = runs[j];
4310 bool truncated_p = 0;
4312 if (p->nrows > 0
4313 && p->desired_y < r->desired_y + r->height
4314 && p->desired_y + p->height > r->desired_y)
4316 if (p->desired_y < r->desired_y)
4318 p->nrows = r->desired_vpos - p->desired_vpos;
4319 p->height = r->desired_y - p->desired_y;
4320 truncated_p = 1;
4322 else
4324 int nrows_copied = (r->desired_vpos + r->nrows
4325 - p->desired_vpos);
4327 if (p->nrows <= nrows_copied)
4328 p->nrows = 0;
4329 else
4331 int height_copied = (r->desired_y + r->height
4332 - p->desired_y);
4334 p->current_vpos += nrows_copied;
4335 p->desired_vpos += nrows_copied;
4336 p->nrows -= nrows_copied;
4337 p->current_y += height_copied;
4338 p->desired_y += height_copied;
4339 p->height -= height_copied;
4340 truncated_p = 1;
4345 if (r->current_y != r->desired_y
4346 /* The condition below is equivalent to
4347 ((p->current_y >= r->desired_y
4348 && p->current_y < r->desired_y + r->height)
4349 || (p->current_y + p->height > r->desired_y
4350 && (p->current_y + p->height
4351 <= r->desired_y + r->height)))
4352 because we have 0 < p->height <= r->height. */
4353 && p->current_y < r->desired_y + r->height
4354 && p->current_y + p->height > r->desired_y)
4355 p->nrows = 0;
4357 /* Reorder runs by copied pixel lines if truncated. */
4358 if (truncated_p && p->nrows > 0)
4360 int k = nruns - 1;
4362 while (runs[k]->nrows == 0 || runs[k]->height < p->height)
4363 k--;
4364 memmove (runs + j, runs + j + 1, (k - j) * sizeof (*runs));
4365 runs[k] = p;
4369 /* Assign matrix rows. */
4370 for (j = 0; j < r->nrows; ++j)
4372 struct glyph_row *from, *to;
4373 bool to_overlapped_p;
4375 to = MATRIX_ROW (current_matrix, r->desired_vpos + j);
4376 from = MATRIX_ROW (desired_matrix, r->desired_vpos + j);
4377 to_overlapped_p = to->overlapped_p;
4378 from->redraw_fringe_bitmaps_p = from->fringe_bitmap_periodic_p;
4379 assign_row (to, from);
4380 /* The above `assign_row' actually does swap, so if we had
4381 an overlap in the copy destination of two runs, then
4382 the second run would assign a previously disabled bogus
4383 row. But thanks to the truncation code in the
4384 preceding for-loop, we no longer have such an overlap,
4385 and thus the assigned row should always be enabled. */
4386 eassert (to->enabled_p);
4387 from->enabled_p = 0;
4388 to->overlapped_p = to_overlapped_p;
4392 /* Clear the hash table, for the next time. */
4393 for (i = 0; i < row_entry_idx; ++i)
4394 row_table[row_entry_pool[i].bucket] = NULL;
4396 /* Value is 1 to indicate that we scrolled the display. */
4397 return nruns > 0;
4402 /************************************************************************
4403 Frame-Based Updates
4404 ************************************************************************/
4406 /* Update the desired frame matrix of frame F.
4408 FORCE_P means that the update should not be stopped by pending input.
4409 INHIBIT_HAIRY_ID_P means that scrolling should not be tried.
4411 Value is true if update was stopped due to pending input. */
4413 static bool
4414 update_frame_1 (struct frame *f, bool force_p, bool inhibit_id_p)
4416 /* Frame matrices to work on. */
4417 struct glyph_matrix *current_matrix = f->current_matrix;
4418 struct glyph_matrix *desired_matrix = f->desired_matrix;
4419 int i;
4420 bool pause_p;
4421 int preempt_count = baud_rate / 2400 + 1;
4423 eassert (current_matrix && desired_matrix);
4425 if (baud_rate != FRAME_COST_BAUD_RATE (f))
4426 calculate_costs (f);
4428 if (preempt_count <= 0)
4429 preempt_count = 1;
4431 if (!force_p && detect_input_pending_ignore_squeezables ())
4433 pause_p = 1;
4434 goto do_pause;
4437 /* If we cannot insert/delete lines, it's no use trying it. */
4438 if (!FRAME_LINE_INS_DEL_OK (f))
4439 inhibit_id_p = 1;
4441 /* See if any of the desired lines are enabled; don't compute for
4442 i/d line if just want cursor motion. */
4443 for (i = 0; i < desired_matrix->nrows; i++)
4444 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4445 break;
4447 /* Try doing i/d line, if not yet inhibited. */
4448 if (!inhibit_id_p && i < desired_matrix->nrows)
4449 force_p |= scrolling (f);
4451 /* Update the individual lines as needed. Do bottom line first. */
4452 if (MATRIX_ROW_ENABLED_P (desired_matrix, desired_matrix->nrows - 1))
4453 update_frame_line (f, desired_matrix->nrows - 1);
4455 /* Now update the rest of the lines. */
4456 for (i = 0; i < desired_matrix->nrows - 1 && (force_p || !input_pending); i++)
4458 if (MATRIX_ROW_ENABLED_P (desired_matrix, i))
4460 if (FRAME_TERMCAP_P (f))
4462 /* Flush out every so many lines.
4463 Also flush out if likely to have more than 1k buffered
4464 otherwise. I'm told that some telnet connections get
4465 really screwed by more than 1k output at once. */
4466 FILE *display_output = FRAME_TTY (f)->output;
4467 if (display_output)
4469 ptrdiff_t outq = __fpending (display_output);
4470 if (outq > 900
4471 || (outq > 20 && ((i - 1) % preempt_count == 0)))
4472 fflush (display_output);
4476 if (!force_p && (i - 1) % preempt_count == 0)
4477 detect_input_pending_ignore_squeezables ();
4479 update_frame_line (f, i);
4483 pause_p = 0 < i && i < FRAME_LINES (f) - 1;
4485 /* Now just clean up termcap drivers and set cursor, etc. */
4486 if (!pause_p)
4488 if ((cursor_in_echo_area
4489 /* If we are showing a message instead of the mini-buffer,
4490 show the cursor for the message instead of for the
4491 (now hidden) mini-buffer contents. */
4492 || (EQ (minibuf_window, selected_window)
4493 && EQ (minibuf_window, echo_area_window)
4494 && !NILP (echo_area_buffer[0])))
4495 /* These cases apply only to the frame that contains
4496 the active mini-buffer window. */
4497 && FRAME_HAS_MINIBUF_P (f)
4498 && EQ (FRAME_MINIBUF_WINDOW (f), echo_area_window))
4500 int top = WINDOW_TOP_EDGE_LINE (XWINDOW (FRAME_MINIBUF_WINDOW (f)));
4501 int row, col;
4503 if (cursor_in_echo_area < 0)
4505 /* Negative value of cursor_in_echo_area means put
4506 cursor at beginning of line. */
4507 row = top;
4508 col = 0;
4510 else
4512 /* Positive value of cursor_in_echo_area means put
4513 cursor at the end of the prompt. If the mini-buffer
4514 is several lines high, find the last line that has
4515 any text on it. */
4516 row = FRAME_LINES (f);
4519 --row;
4520 col = 0;
4522 if (MATRIX_ROW_ENABLED_P (current_matrix, row))
4524 /* Frame rows are filled up with spaces that
4525 must be ignored here. */
4526 struct glyph_row *r = MATRIX_ROW (current_matrix,
4527 row);
4528 struct glyph *start = r->glyphs[TEXT_AREA];
4529 struct glyph *last = start + r->used[TEXT_AREA];
4531 while (last > start
4532 && (last - 1)->charpos < 0)
4533 --last;
4535 col = last - start;
4538 while (row > top && col == 0);
4540 /* Make sure COL is not out of range. */
4541 if (col >= FRAME_CURSOR_X_LIMIT (f))
4543 /* If we have another row, advance cursor into it. */
4544 if (row < FRAME_LINES (f) - 1)
4546 col = FRAME_LEFT_SCROLL_BAR_COLS (f);
4547 row++;
4549 /* Otherwise move it back in range. */
4550 else
4551 col = FRAME_CURSOR_X_LIMIT (f) - 1;
4555 cursor_to (f, row, col);
4557 else
4559 /* We have only one cursor on terminal frames. Use it to
4560 display the cursor of the selected window. */
4561 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
4562 if (w->cursor.vpos >= 0
4563 /* The cursor vpos may be temporarily out of bounds
4564 in the following situation: There is one window,
4565 with the cursor in the lower half of it. The window
4566 is split, and a message causes a redisplay before
4567 a new cursor position has been computed. */
4568 && w->cursor.vpos < WINDOW_TOTAL_LINES (w))
4570 int x = WINDOW_TO_FRAME_HPOS (w, w->cursor.hpos);
4571 int y = WINDOW_TO_FRAME_VPOS (w, w->cursor.vpos);
4573 x += max (0, w->left_margin_cols);
4574 cursor_to (f, y, x);
4579 do_pause:
4581 clear_desired_matrices (f);
4582 return pause_p;
4586 /* Do line insertions/deletions on frame F for frame-based redisplay. */
4588 static bool
4589 scrolling (struct frame *frame)
4591 int unchanged_at_top, unchanged_at_bottom;
4592 int window_size;
4593 int changed_lines;
4594 int *old_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4595 int *new_hash = alloca (FRAME_LINES (frame) * sizeof (int));
4596 int *draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4597 int *old_draw_cost = alloca (FRAME_LINES (frame) * sizeof (int));
4598 register int i;
4599 int free_at_end_vpos = FRAME_LINES (frame);
4600 struct glyph_matrix *current_matrix = frame->current_matrix;
4601 struct glyph_matrix *desired_matrix = frame->desired_matrix;
4603 if (!current_matrix)
4604 emacs_abort ();
4606 /* Compute hash codes of all the lines. Also calculate number of
4607 changed lines, number of unchanged lines at the beginning, and
4608 number of unchanged lines at the end. */
4609 changed_lines = 0;
4610 unchanged_at_top = 0;
4611 unchanged_at_bottom = FRAME_LINES (frame);
4612 for (i = 0; i < FRAME_LINES (frame); i++)
4614 /* Give up on this scrolling if some old lines are not enabled. */
4615 if (!MATRIX_ROW_ENABLED_P (current_matrix, i))
4616 return 0;
4617 old_hash[i] = line_hash_code (MATRIX_ROW (current_matrix, i));
4618 if (! MATRIX_ROW_ENABLED_P (desired_matrix, i))
4620 /* This line cannot be redrawn, so don't let scrolling mess it. */
4621 new_hash[i] = old_hash[i];
4622 #define INFINITY 1000000 /* Taken from scroll.c */
4623 draw_cost[i] = INFINITY;
4625 else
4627 new_hash[i] = line_hash_code (MATRIX_ROW (desired_matrix, i));
4628 draw_cost[i] = line_draw_cost (desired_matrix, i);
4631 if (old_hash[i] != new_hash[i])
4633 changed_lines++;
4634 unchanged_at_bottom = FRAME_LINES (frame) - i - 1;
4636 else if (i == unchanged_at_top)
4637 unchanged_at_top++;
4638 old_draw_cost[i] = line_draw_cost (current_matrix, i);
4641 /* If changed lines are few, don't allow preemption, don't scroll. */
4642 if ((!FRAME_SCROLL_REGION_OK (frame)
4643 && changed_lines < baud_rate / 2400)
4644 || unchanged_at_bottom == FRAME_LINES (frame))
4645 return 1;
4647 window_size = (FRAME_LINES (frame) - unchanged_at_top
4648 - unchanged_at_bottom);
4650 if (FRAME_SCROLL_REGION_OK (frame))
4651 free_at_end_vpos -= unchanged_at_bottom;
4652 else if (FRAME_MEMORY_BELOW_FRAME (frame))
4653 free_at_end_vpos = -1;
4655 /* If large window, fast terminal and few lines in common between
4656 current frame and desired frame, don't bother with i/d calc. */
4657 if (!FRAME_SCROLL_REGION_OK (frame)
4658 && window_size >= 18 && baud_rate > 2400
4659 && (window_size >=
4660 10 * scrolling_max_lines_saved (unchanged_at_top,
4661 FRAME_LINES (frame) - unchanged_at_bottom,
4662 old_hash, new_hash, draw_cost)))
4663 return 0;
4665 if (window_size < 2)
4666 return 0;
4668 scrolling_1 (frame, window_size, unchanged_at_top, unchanged_at_bottom,
4669 draw_cost + unchanged_at_top - 1,
4670 old_draw_cost + unchanged_at_top - 1,
4671 old_hash + unchanged_at_top - 1,
4672 new_hash + unchanged_at_top - 1,
4673 free_at_end_vpos - unchanged_at_top);
4675 return 0;
4679 /* Count the number of blanks at the start of the vector of glyphs R
4680 which is LEN glyphs long. */
4682 static int
4683 count_blanks (struct glyph *r, int len)
4685 int i;
4687 for (i = 0; i < len; ++i)
4688 if (!CHAR_GLYPH_SPACE_P (r[i]))
4689 break;
4691 return i;
4695 /* Count the number of glyphs in common at the start of the glyph
4696 vectors STR1 and STR2. END1 is the end of STR1 and END2 is the end
4697 of STR2. Value is the number of equal glyphs equal at the start. */
4699 static int
4700 count_match (struct glyph *str1, struct glyph *end1, struct glyph *str2, struct glyph *end2)
4702 struct glyph *p1 = str1;
4703 struct glyph *p2 = str2;
4705 while (p1 < end1
4706 && p2 < end2
4707 && GLYPH_CHAR_AND_FACE_EQUAL_P (p1, p2))
4708 ++p1, ++p2;
4710 return p1 - str1;
4714 /* Char insertion/deletion cost vector, from term.c */
4716 #define char_ins_del_cost(f) (&char_ins_del_vector[FRAME_TOTAL_COLS ((f))])
4719 /* Perform a frame-based update on line VPOS in frame FRAME. */
4721 static void
4722 update_frame_line (struct frame *f, int vpos)
4724 struct glyph *obody, *nbody, *op1, *op2, *np1, *nend;
4725 int tem;
4726 int osp, nsp, begmatch, endmatch, olen, nlen;
4727 struct glyph_matrix *current_matrix = f->current_matrix;
4728 struct glyph_matrix *desired_matrix = f->desired_matrix;
4729 struct glyph_row *current_row = MATRIX_ROW (current_matrix, vpos);
4730 struct glyph_row *desired_row = MATRIX_ROW (desired_matrix, vpos);
4731 bool must_write_whole_line_p;
4732 bool write_spaces_p = FRAME_MUST_WRITE_SPACES (f);
4733 bool colored_spaces_p = (FACE_FROM_ID (f, DEFAULT_FACE_ID)->background
4734 != FACE_TTY_DEFAULT_BG_COLOR);
4736 if (colored_spaces_p)
4737 write_spaces_p = 1;
4739 /* Current row not enabled means it has unknown contents. We must
4740 write the whole desired line in that case. */
4741 must_write_whole_line_p = !current_row->enabled_p;
4742 if (must_write_whole_line_p)
4744 obody = 0;
4745 olen = 0;
4747 else
4749 obody = MATRIX_ROW_GLYPH_START (current_matrix, vpos);
4750 olen = current_row->used[TEXT_AREA];
4752 /* Ignore trailing spaces, if we can. */
4753 if (!write_spaces_p)
4754 while (olen > 0 && CHAR_GLYPH_SPACE_P (obody[olen-1]))
4755 olen--;
4758 current_row->enabled_p = 1;
4759 current_row->used[TEXT_AREA] = desired_row->used[TEXT_AREA];
4761 /* If desired line is empty, just clear the line. */
4762 if (!desired_row->enabled_p)
4764 nlen = 0;
4765 goto just_erase;
4768 nbody = desired_row->glyphs[TEXT_AREA];
4769 nlen = desired_row->used[TEXT_AREA];
4770 nend = nbody + nlen;
4772 /* If display line has unknown contents, write the whole line. */
4773 if (must_write_whole_line_p)
4775 /* Ignore spaces at the end, if we can. */
4776 if (!write_spaces_p)
4777 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4778 --nlen;
4780 /* Write the contents of the desired line. */
4781 if (nlen)
4783 cursor_to (f, vpos, 0);
4784 write_glyphs (f, nbody, nlen);
4787 /* Don't call clear_end_of_line if we already wrote the whole
4788 line. The cursor will not be at the right margin in that
4789 case but in the line below. */
4790 if (nlen < FRAME_TOTAL_COLS (f))
4792 cursor_to (f, vpos, nlen);
4793 clear_end_of_line (f, FRAME_TOTAL_COLS (f));
4795 else
4796 /* Make sure we are in the right row, otherwise cursor movement
4797 with cmgoto might use `ch' in the wrong row. */
4798 cursor_to (f, vpos, 0);
4800 make_current (desired_matrix, current_matrix, vpos);
4801 return;
4804 /* Pretend trailing spaces are not there at all,
4805 unless for one reason or another we must write all spaces. */
4806 if (!write_spaces_p)
4807 while (nlen > 0 && CHAR_GLYPH_SPACE_P (nbody[nlen - 1]))
4808 nlen--;
4810 /* If there's no i/d char, quickly do the best we can without it. */
4811 if (!FRAME_CHAR_INS_DEL_OK (f))
4813 int i, j;
4815 /* Find the first glyph in desired row that doesn't agree with
4816 a glyph in the current row, and write the rest from there on. */
4817 for (i = 0; i < nlen; i++)
4819 if (i >= olen || !GLYPH_EQUAL_P (nbody + i, obody + i))
4821 /* Find the end of the run of different glyphs. */
4822 j = i + 1;
4823 while (j < nlen
4824 && (j >= olen
4825 || !GLYPH_EQUAL_P (nbody + j, obody + j)
4826 || CHAR_GLYPH_PADDING_P (nbody[j])))
4827 ++j;
4829 /* Output this run of non-matching chars. */
4830 cursor_to (f, vpos, i);
4831 write_glyphs (f, nbody + i, j - i);
4832 i = j - 1;
4834 /* Now find the next non-match. */
4838 /* Clear the rest of the line, or the non-clear part of it. */
4839 if (olen > nlen)
4841 cursor_to (f, vpos, nlen);
4842 clear_end_of_line (f, olen);
4845 /* Make current row = desired row. */
4846 make_current (desired_matrix, current_matrix, vpos);
4847 return;
4850 /* Here when CHAR_INS_DEL_OK != 0, i.e. we can insert or delete
4851 characters in a row. */
4853 if (!olen)
4855 /* If current line is blank, skip over initial spaces, if
4856 possible, and write the rest. */
4857 if (write_spaces_p)
4858 nsp = 0;
4859 else
4860 nsp = count_blanks (nbody, nlen);
4862 if (nlen > nsp)
4864 cursor_to (f, vpos, nsp);
4865 write_glyphs (f, nbody + nsp, nlen - nsp);
4868 /* Exchange contents between current_frame and new_frame. */
4869 make_current (desired_matrix, current_matrix, vpos);
4870 return;
4873 /* Compute number of leading blanks in old and new contents. */
4874 osp = count_blanks (obody, olen);
4875 nsp = (colored_spaces_p ? 0 : count_blanks (nbody, nlen));
4877 /* Compute number of matching chars starting with first non-blank. */
4878 begmatch = count_match (obody + osp, obody + olen,
4879 nbody + nsp, nbody + nlen);
4881 /* Spaces in new match implicit space past the end of old. */
4882 /* A bug causing this to be a no-op was fixed in 18.29. */
4883 if (!write_spaces_p && osp + begmatch == olen)
4885 np1 = nbody + nsp;
4886 while (np1 + begmatch < nend && CHAR_GLYPH_SPACE_P (np1[begmatch]))
4887 ++begmatch;
4890 /* Avoid doing insert/delete char
4891 just cause number of leading spaces differs
4892 when the following text does not match. */
4893 if (begmatch == 0 && osp != nsp)
4894 osp = nsp = min (osp, nsp);
4896 /* Find matching characters at end of line */
4897 op1 = obody + olen;
4898 np1 = nbody + nlen;
4899 op2 = op1 + begmatch - min (olen - osp, nlen - nsp);
4900 while (op1 > op2
4901 && GLYPH_EQUAL_P (op1 - 1, np1 - 1))
4903 op1--;
4904 np1--;
4906 endmatch = obody + olen - op1;
4908 /* tem gets the distance to insert or delete.
4909 endmatch is how many characters we save by doing so.
4910 Is it worth it? */
4912 tem = (nlen - nsp) - (olen - osp);
4913 if (endmatch && tem
4914 && (!FRAME_CHAR_INS_DEL_OK (f)
4915 || endmatch <= char_ins_del_cost (f)[tem]))
4916 endmatch = 0;
4918 /* nsp - osp is the distance to insert or delete.
4919 If that is nonzero, begmatch is known to be nonzero also.
4920 begmatch + endmatch is how much we save by doing the ins/del.
4921 Is it worth it? */
4923 if (nsp != osp
4924 && (!FRAME_CHAR_INS_DEL_OK (f)
4925 || begmatch + endmatch <= char_ins_del_cost (f)[nsp - osp]))
4927 begmatch = 0;
4928 endmatch = 0;
4929 osp = nsp = min (osp, nsp);
4932 /* Now go through the line, inserting, writing and
4933 deleting as appropriate. */
4935 if (osp > nsp)
4937 cursor_to (f, vpos, nsp);
4938 delete_glyphs (f, osp - nsp);
4940 else if (nsp > osp)
4942 /* If going to delete chars later in line
4943 and insert earlier in the line,
4944 must delete first to avoid losing data in the insert */
4945 if (endmatch && nlen < olen + nsp - osp)
4947 cursor_to (f, vpos, nlen - endmatch + osp - nsp);
4948 delete_glyphs (f, olen + nsp - osp - nlen);
4949 olen = nlen - (nsp - osp);
4951 cursor_to (f, vpos, osp);
4952 insert_glyphs (f, 0, nsp - osp);
4954 olen += nsp - osp;
4956 tem = nsp + begmatch + endmatch;
4957 if (nlen != tem || olen != tem)
4959 if (!endmatch || nlen == olen)
4961 /* If new text being written reaches right margin, there is
4962 no need to do clear-to-eol at the end of this function
4963 (and it would not be safe, since cursor is not going to
4964 be "at the margin" after the text is done). */
4965 if (nlen == FRAME_TOTAL_COLS (f))
4966 olen = 0;
4968 /* Function write_glyphs is prepared to do nothing
4969 if passed a length <= 0. Check it here to avoid
4970 unnecessary cursor movement. */
4971 if (nlen - tem > 0)
4973 cursor_to (f, vpos, nsp + begmatch);
4974 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
4977 else if (nlen > olen)
4979 /* Here, we used to have the following simple code:
4980 ----------------------------------------
4981 write_glyphs (nbody + nsp + begmatch, olen - tem);
4982 insert_glyphs (nbody + nsp + begmatch + olen - tem, nlen - olen);
4983 ----------------------------------------
4984 but it doesn't work if nbody[nsp + begmatch + olen - tem]
4985 is a padding glyph. */
4986 int out = olen - tem; /* Columns to be overwritten originally. */
4987 int del;
4989 cursor_to (f, vpos, nsp + begmatch);
4991 /* Calculate columns we can actually overwrite. */
4992 while (CHAR_GLYPH_PADDING_P (nbody[nsp + begmatch + out]))
4993 out--;
4994 write_glyphs (f, nbody + nsp + begmatch, out);
4996 /* If we left columns to be overwritten, we must delete them. */
4997 del = olen - tem - out;
4998 if (del > 0)
4999 delete_glyphs (f, del);
5001 /* At last, we insert columns not yet written out. */
5002 insert_glyphs (f, nbody + nsp + begmatch + out, nlen - olen + del);
5003 olen = nlen;
5005 else if (olen > nlen)
5007 cursor_to (f, vpos, nsp + begmatch);
5008 write_glyphs (f, nbody + nsp + begmatch, nlen - tem);
5009 delete_glyphs (f, olen - nlen);
5010 olen = nlen;
5014 just_erase:
5015 /* If any unerased characters remain after the new line, erase them. */
5016 if (olen > nlen)
5018 cursor_to (f, vpos, nlen);
5019 clear_end_of_line (f, olen);
5022 /* Exchange contents between current_frame and new_frame. */
5023 make_current (desired_matrix, current_matrix, vpos);
5028 /***********************************************************************
5029 X/Y Position -> Buffer Position
5030 ***********************************************************************/
5032 /* Determine what's under window-relative pixel position (*X, *Y).
5033 Return the OBJECT (string or buffer) that's there.
5034 Return in *POS the position in that object.
5035 Adjust *X and *Y to character positions.
5036 Return in *DX and *DY the pixel coordinates of the click,
5037 relative to the top left corner of OBJECT, or relative to
5038 the top left corner of the character glyph at (*X, *Y)
5039 if OBJECT is nil.
5040 Return WIDTH and HEIGHT of the object at (*X, *Y), or zero
5041 if the coordinates point to an empty area of the display. */
5043 Lisp_Object
5044 buffer_posn_from_coords (struct window *w, int *x, int *y, struct display_pos *pos, Lisp_Object *object, int *dx, int *dy, int *width, int *height)
5046 struct it it;
5047 Lisp_Object old_current_buffer = Fcurrent_buffer ();
5048 struct text_pos startp;
5049 Lisp_Object string;
5050 struct glyph_row *row;
5051 #ifdef HAVE_WINDOW_SYSTEM
5052 struct image *img = 0;
5053 #endif
5054 int x0, x1, to_x;
5055 void *itdata = NULL;
5057 /* We used to set current_buffer directly here, but that does the
5058 wrong thing with `face-remapping-alist' (bug#2044). */
5059 Fset_buffer (w->contents);
5060 itdata = bidi_shelve_cache ();
5061 CLIP_TEXT_POS_FROM_MARKER (startp, w->start);
5062 start_display (&it, w, startp);
5063 /* start_display takes into account the header-line row, but IT's
5064 vpos still counts from the glyph row that includes the window's
5065 start position. Adjust for a possible header-line row. */
5066 it.vpos += WINDOW_WANTS_HEADER_LINE_P (w);
5068 x0 = *x;
5070 /* First, move to the beginning of the row corresponding to *Y. We
5071 need to be in that row to get the correct value of base paragraph
5072 direction for the text at (*X, *Y). */
5073 move_it_to (&it, -1, 0, *y, -1, MOVE_TO_X | MOVE_TO_Y);
5075 /* TO_X is the pixel position that the iterator will compute for the
5076 glyph at *X. We add it.first_visible_x because iterator
5077 positions include the hscroll. */
5078 to_x = x0 + it.first_visible_x;
5079 if (it.bidi_it.paragraph_dir == R2L)
5080 /* For lines in an R2L paragraph, we need to mirror TO_X wrt the
5081 text area. This is because the iterator, even in R2L
5082 paragraphs, delivers glyphs as if they started at the left
5083 margin of the window. (When we actually produce glyphs for
5084 display, we reverse their order in PRODUCE_GLYPHS, but the
5085 iterator doesn't know about that.) The following line adjusts
5086 the pixel position to the iterator geometry, which is what
5087 move_it_* routines use. (The -1 is because in a window whose
5088 text-area width is W, the rightmost pixel position is W-1, and
5089 it should be mirrored into zero pixel position.) */
5090 to_x = window_box_width (w, TEXT_AREA) - to_x - 1;
5092 /* Now move horizontally in the row to the glyph under *X. Second
5093 argument is ZV to prevent move_it_in_display_line from matching
5094 based on buffer positions. */
5095 move_it_in_display_line (&it, ZV, to_x, MOVE_TO_X);
5096 bidi_unshelve_cache (itdata, 0);
5098 Fset_buffer (old_current_buffer);
5100 *dx = x0 + it.first_visible_x - it.current_x;
5101 *dy = *y - it.current_y;
5103 string = w->contents;
5104 if (STRINGP (it.string))
5105 string = it.string;
5106 *pos = it.current;
5107 if (it.what == IT_COMPOSITION
5108 && it.cmp_it.nchars > 1
5109 && it.cmp_it.reversed_p)
5111 /* The current display element is a grapheme cluster in a
5112 composition. In that case, we need the position of the first
5113 character of the cluster. But, as it.cmp_it.reversed_p is 1,
5114 it.current points to the last character of the cluster, thus
5115 we must move back to the first character of the same
5116 cluster. */
5117 CHARPOS (pos->pos) -= it.cmp_it.nchars - 1;
5118 if (STRINGP (it.string))
5119 BYTEPOS (pos->pos) = string_char_to_byte (string, CHARPOS (pos->pos));
5120 else
5121 BYTEPOS (pos->pos) = buf_charpos_to_bytepos (XBUFFER (w->contents),
5122 CHARPOS (pos->pos));
5125 #ifdef HAVE_WINDOW_SYSTEM
5126 if (it.what == IT_IMAGE)
5128 if ((img = IMAGE_FROM_ID (it.f, it.image_id)) != NULL
5129 && !NILP (img->spec))
5130 *object = img->spec;
5132 #endif
5134 if (it.vpos < w->current_matrix->nrows
5135 && (row = MATRIX_ROW (w->current_matrix, it.vpos),
5136 row->enabled_p))
5138 if (it.hpos < row->used[TEXT_AREA])
5140 struct glyph *glyph = row->glyphs[TEXT_AREA] + it.hpos;
5141 #ifdef HAVE_WINDOW_SYSTEM
5142 if (img)
5144 *dy -= row->ascent - glyph->ascent;
5145 *dx += glyph->slice.img.x;
5146 *dy += glyph->slice.img.y;
5147 /* Image slices positions are still relative to the entire image */
5148 *width = img->width;
5149 *height = img->height;
5151 else
5152 #endif
5154 *width = glyph->pixel_width;
5155 *height = glyph->ascent + glyph->descent;
5158 else
5160 *width = 0;
5161 *height = row->height;
5164 else
5166 *width = *height = 0;
5169 /* Add extra (default width) columns if clicked after EOL. */
5170 x1 = max (0, it.current_x + it.pixel_width - it.first_visible_x);
5171 if (x0 > x1)
5172 it.hpos += (x0 - x1) / WINDOW_FRAME_COLUMN_WIDTH (w);
5174 *x = it.hpos;
5175 *y = it.vpos;
5177 return string;
5181 /* Value is the string under window-relative coordinates X/Y in the
5182 mode line or header line (PART says which) of window W, or nil if none.
5183 *CHARPOS is set to the position in the string returned. */
5185 Lisp_Object
5186 mode_line_string (struct window *w, enum window_part part,
5187 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5188 int *dx, int *dy, int *width, int *height)
5190 struct glyph_row *row;
5191 struct glyph *glyph, *end;
5192 int x0, y0;
5193 Lisp_Object string = Qnil;
5195 if (part == ON_MODE_LINE)
5196 row = MATRIX_MODE_LINE_ROW (w->current_matrix);
5197 else
5198 row = MATRIX_HEADER_LINE_ROW (w->current_matrix);
5199 y0 = *y - row->y;
5200 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5202 if (row->mode_line_p && row->enabled_p)
5204 /* Find the glyph under X. If we find one with a string object,
5205 it's the one we were looking for. */
5206 glyph = row->glyphs[TEXT_AREA];
5207 end = glyph + row->used[TEXT_AREA];
5208 for (x0 = *x; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5209 x0 -= glyph->pixel_width;
5210 *x = glyph - row->glyphs[TEXT_AREA];
5211 if (glyph < end)
5213 string = glyph->object;
5214 *charpos = glyph->charpos;
5215 *width = glyph->pixel_width;
5216 *height = glyph->ascent + glyph->descent;
5217 #ifdef HAVE_WINDOW_SYSTEM
5218 if (glyph->type == IMAGE_GLYPH)
5220 struct image *img;
5221 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5222 if (img != NULL)
5223 *object = img->spec;
5224 y0 -= row->ascent - glyph->ascent;
5226 #endif
5228 else
5230 /* Add extra (default width) columns if clicked after EOL. */
5231 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5232 *width = 0;
5233 *height = row->height;
5236 else
5238 *x = 0;
5239 x0 = 0;
5240 *width = *height = 0;
5243 *dx = x0;
5244 *dy = y0;
5246 return string;
5250 /* Value is the string under window-relative coordinates X/Y in either
5251 marginal area, or nil if none. *CHARPOS is set to the position in
5252 the string returned. */
5254 Lisp_Object
5255 marginal_area_string (struct window *w, enum window_part part,
5256 int *x, int *y, ptrdiff_t *charpos, Lisp_Object *object,
5257 int *dx, int *dy, int *width, int *height)
5259 struct glyph_row *row = w->current_matrix->rows;
5260 struct glyph *glyph, *end;
5261 int x0, y0, i, wy = *y;
5262 int area;
5263 Lisp_Object string = Qnil;
5265 if (part == ON_LEFT_MARGIN)
5266 area = LEFT_MARGIN_AREA;
5267 else if (part == ON_RIGHT_MARGIN)
5268 area = RIGHT_MARGIN_AREA;
5269 else
5270 emacs_abort ();
5272 for (i = 0; row->enabled_p && i < w->current_matrix->nrows; ++i, ++row)
5273 if (wy >= row->y && wy < MATRIX_ROW_BOTTOM_Y (row))
5274 break;
5275 y0 = *y - row->y;
5276 *y = row - MATRIX_FIRST_TEXT_ROW (w->current_matrix);
5278 if (row->enabled_p)
5280 /* Find the glyph under X. If we find one with a string object,
5281 it's the one we were looking for. */
5282 if (area == RIGHT_MARGIN_AREA)
5283 x0 = ((WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5284 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5285 : WINDOW_TOTAL_FRINGE_WIDTH (w))
5286 + window_box_width (w, LEFT_MARGIN_AREA)
5287 + window_box_width (w, TEXT_AREA));
5288 else
5289 x0 = (WINDOW_HAS_FRINGES_OUTSIDE_MARGINS (w)
5290 ? WINDOW_LEFT_FRINGE_WIDTH (w)
5291 : 0);
5293 glyph = row->glyphs[area];
5294 end = glyph + row->used[area];
5295 for (x0 = *x - x0; glyph < end && x0 >= glyph->pixel_width; ++glyph)
5296 x0 -= glyph->pixel_width;
5297 *x = glyph - row->glyphs[area];
5298 if (glyph < end)
5300 string = glyph->object;
5301 *charpos = glyph->charpos;
5302 *width = glyph->pixel_width;
5303 *height = glyph->ascent + glyph->descent;
5304 #ifdef HAVE_WINDOW_SYSTEM
5305 if (glyph->type == IMAGE_GLYPH)
5307 struct image *img;
5308 img = IMAGE_FROM_ID (WINDOW_XFRAME (w), glyph->u.img_id);
5309 if (img != NULL)
5310 *object = img->spec;
5311 y0 -= row->ascent - glyph->ascent;
5312 x0 += glyph->slice.img.x;
5313 y0 += glyph->slice.img.y;
5315 #endif
5317 else
5319 /* Add extra (default width) columns if clicked after EOL. */
5320 *x += x0 / WINDOW_FRAME_COLUMN_WIDTH (w);
5321 *width = 0;
5322 *height = row->height;
5325 else
5327 x0 = 0;
5328 *x = 0;
5329 *width = *height = 0;
5332 *dx = x0;
5333 *dy = y0;
5335 return string;
5339 /***********************************************************************
5340 Changing Frame Sizes
5341 ***********************************************************************/
5343 #ifdef SIGWINCH
5345 static void deliver_window_change_signal (int);
5347 static void
5348 handle_window_change_signal (int sig)
5350 int width, height;
5351 struct tty_display_info *tty;
5353 /* The frame size change obviously applies to a single
5354 termcap-controlled terminal, but we can't decide which.
5355 Therefore, we resize the frames corresponding to each tty.
5357 for (tty = tty_list; tty; tty = tty->next) {
5359 if (! tty->term_initted)
5360 continue;
5362 /* Suspended tty frames have tty->input == NULL avoid trying to
5363 use it. */
5364 if (!tty->input)
5365 continue;
5367 get_tty_size (fileno (tty->input), &width, &height);
5369 if (width > 5 && height > 2) {
5370 Lisp_Object tail, frame;
5372 FOR_EACH_FRAME (tail, frame)
5373 if (FRAME_TERMCAP_P (XFRAME (frame)) && FRAME_TTY (XFRAME (frame)) == tty)
5374 /* Record the new sizes, but don't reallocate the data
5375 structures now. Let that be done later outside of the
5376 signal handler. */
5377 change_frame_size (XFRAME (frame), height, width, 0, 1, 0);
5382 static void
5383 deliver_window_change_signal (int sig)
5385 deliver_process_signal (sig, handle_window_change_signal);
5387 #endif /* SIGWINCH */
5390 /* Do any change in frame size that was requested by a signal.
5391 SAFE means this function is called from a place where it is
5392 safe to change frame sizes while a redisplay is in progress. */
5394 void
5395 do_pending_window_change (bool safe)
5397 /* If window change signal handler should have run before, run it now. */
5398 if (redisplaying_p && !safe)
5399 return;
5401 while (delayed_size_change)
5403 Lisp_Object tail, frame;
5405 delayed_size_change = 0;
5407 FOR_EACH_FRAME (tail, frame)
5409 struct frame *f = XFRAME (frame);
5411 if (f->new_text_lines != 0 || f->new_text_cols != 0)
5412 change_frame_size (f, f->new_text_lines, f->new_text_cols,
5413 0, 0, safe);
5419 /* Change the frame height and/or width. Values may be given as zero to
5420 indicate no change is to take place.
5422 If DELAY, assume we're being called from a signal handler, and
5423 queue the change for later - perhaps the next redisplay.
5424 Since this tries to resize windows, we can't call it
5425 from a signal handler.
5427 SAFE means this function is called from a place where it's
5428 safe to change frame sizes while a redisplay is in progress. */
5430 void
5431 change_frame_size (struct frame *f, int newheight, int newwidth,
5432 bool pretend, bool delay, bool safe)
5434 Lisp_Object tail, frame;
5436 if (FRAME_MSDOS_P (f))
5438 /* On MS-DOS, all frames use the same screen, so a change in
5439 size affects all frames. Termcap now supports multiple
5440 ttys. */
5441 FOR_EACH_FRAME (tail, frame)
5442 if (! FRAME_WINDOW_P (XFRAME (frame)))
5443 change_frame_size_1 (XFRAME (frame), newheight, newwidth,
5444 pretend, delay, safe);
5446 else
5447 change_frame_size_1 (f, newheight, newwidth, pretend, delay, safe);
5450 static void
5451 change_frame_size_1 (struct frame *f, int newheight, int newwidth,
5452 bool pretend, bool delay, bool safe)
5454 int new_frame_total_cols;
5455 ptrdiff_t count = SPECPDL_INDEX ();
5457 /* If we can't deal with the change now, queue it for later. */
5458 if (delay || (redisplaying_p && !safe))
5460 f->new_text_lines = newheight;
5461 f->new_text_cols = newwidth;
5462 delayed_size_change = 1;
5463 return;
5466 /* This size-change overrides any pending one for this frame. */
5467 f->new_text_lines = 0;
5468 f->new_text_cols = 0;
5470 /* If an argument is zero, set it to the current value. */
5471 if (newheight == 0)
5472 newheight = FRAME_LINES (f);
5473 if (newwidth == 0)
5474 newwidth = FRAME_COLS (f);
5476 /* Compute width of windows in F. */
5477 /* Round up to the smallest acceptable size. */
5478 check_frame_size (f, &newheight, &newwidth);
5480 /* This is the width of the frame with vertical scroll bars and fringe
5481 columns. Do this after rounding - see discussion of bug#9723. */
5482 new_frame_total_cols = FRAME_TOTAL_COLS_ARG (f, newwidth);
5484 /* If we're not changing the frame size, quit now. */
5485 /* Frame width may be unchanged but the text portion may change, for
5486 example, fullscreen and remove/add scroll bar. */
5487 if (newheight == FRAME_LINES (f)
5488 /* Text portion unchanged? */
5489 && newwidth == FRAME_COLS (f)
5490 /* Frame width unchanged? */
5491 && new_frame_total_cols == FRAME_TOTAL_COLS (f))
5492 return;
5494 block_input ();
5496 #ifdef MSDOS
5497 /* We only can set screen dimensions to certain values supported
5498 by our video hardware. Try to find the smallest size greater
5499 or equal to the requested dimensions. */
5500 dos_set_window_size (&newheight, &newwidth);
5501 #endif
5503 if (newheight != FRAME_LINES (f))
5505 resize_frame_windows (f, newheight, 0);
5507 /* MSDOS frames cannot PRETEND, as they change frame size by
5508 manipulating video hardware. */
5509 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5510 FrameRows (FRAME_TTY (f)) = newheight;
5513 if (new_frame_total_cols != FRAME_TOTAL_COLS (f))
5515 resize_frame_windows (f, new_frame_total_cols, 1);
5517 /* MSDOS frames cannot PRETEND, as they change frame size by
5518 manipulating video hardware. */
5519 if ((FRAME_TERMCAP_P (f) && !pretend) || FRAME_MSDOS_P (f))
5520 FrameCols (FRAME_TTY (f)) = newwidth;
5522 #if defined (HAVE_WINDOW_SYSTEM) && ! defined (USE_GTK) && ! defined (HAVE_NS)
5523 if (WINDOWP (f->tool_bar_window))
5524 XWINDOW (f->tool_bar_window)->total_cols = newwidth;
5525 #endif
5528 FRAME_LINES (f) = newheight;
5529 SET_FRAME_COLS (f, newwidth);
5532 struct window *w = XWINDOW (FRAME_SELECTED_WINDOW (f));
5533 int text_area_x, text_area_y, text_area_width, text_area_height;
5535 window_box (w, TEXT_AREA, &text_area_x, &text_area_y, &text_area_width,
5536 &text_area_height);
5537 if (w->cursor.x >= text_area_x + text_area_width)
5538 w->cursor.hpos = w->cursor.x = 0;
5539 if (w->cursor.y >= text_area_y + text_area_height)
5540 w->cursor.vpos = w->cursor.y = 0;
5543 adjust_frame_glyphs (f);
5544 calculate_costs (f);
5545 SET_FRAME_GARBAGED (f);
5546 f->resized_p = 1;
5548 unblock_input ();
5550 record_unwind_current_buffer ();
5552 run_window_configuration_change_hook (f);
5554 unbind_to (count, Qnil);
5559 /***********************************************************************
5560 Terminal Related Lisp Functions
5561 ***********************************************************************/
5563 DEFUN ("open-termscript", Fopen_termscript, Sopen_termscript,
5564 1, 1, "FOpen termscript file: ",
5565 doc: /* Start writing all terminal output to FILE as well as the terminal.
5566 FILE = nil means just close any termscript file currently open. */)
5567 (Lisp_Object file)
5569 struct tty_display_info *tty;
5571 if (! FRAME_TERMCAP_P (SELECTED_FRAME ())
5572 && ! FRAME_MSDOS_P (SELECTED_FRAME ()))
5573 error ("Current frame is not on a tty device");
5575 tty = CURTTY ();
5577 if (tty->termscript != 0)
5579 block_input ();
5580 fclose (tty->termscript);
5581 tty->termscript = 0;
5582 unblock_input ();
5585 if (! NILP (file))
5587 file = Fexpand_file_name (file, Qnil);
5588 tty->termscript = emacs_fopen (SSDATA (file), "w");
5589 if (tty->termscript == 0)
5590 report_file_error ("Opening termscript", file);
5592 return Qnil;
5596 DEFUN ("send-string-to-terminal", Fsend_string_to_terminal,
5597 Ssend_string_to_terminal, 1, 2, 0,
5598 doc: /* Send STRING to the terminal without alteration.
5599 Control characters in STRING will have terminal-dependent effects.
5601 Optional parameter TERMINAL specifies the tty terminal device to use.
5602 It may be a terminal object, a frame, or nil for the terminal used by
5603 the currently selected frame. In batch mode, STRING is sent to stdout
5604 when TERMINAL is nil. */)
5605 (Lisp_Object string, Lisp_Object terminal)
5607 struct terminal *t = get_terminal (terminal, 1);
5608 FILE *out;
5610 /* ??? Perhaps we should do something special for multibyte strings here. */
5611 CHECK_STRING (string);
5612 block_input ();
5614 if (!t)
5615 error ("Unknown terminal device");
5617 if (t->type == output_initial)
5618 out = stdout;
5619 else if (t->type != output_termcap && t->type != output_msdos_raw)
5620 error ("Device %d is not a termcap terminal device", t->id);
5621 else
5623 struct tty_display_info *tty = t->display_info.tty;
5625 if (! tty->output)
5626 error ("Terminal is currently suspended");
5628 if (tty->termscript)
5630 fwrite (SDATA (string), 1, SBYTES (string), tty->termscript);
5631 fflush (tty->termscript);
5633 out = tty->output;
5635 fwrite (SDATA (string), 1, SBYTES (string), out);
5636 fflush (out);
5637 unblock_input ();
5638 return Qnil;
5642 DEFUN ("ding", Fding, Sding, 0, 1, 0,
5643 doc: /* Beep, or flash the screen.
5644 Also, unless an argument is given,
5645 terminate any keyboard macro currently executing. */)
5646 (Lisp_Object arg)
5648 if (!NILP (arg))
5650 if (noninteractive)
5651 putchar (07);
5652 else
5653 ring_bell (XFRAME (selected_frame));
5655 else
5656 bitch_at_user ();
5658 return Qnil;
5661 void
5662 bitch_at_user (void)
5664 if (noninteractive)
5665 putchar (07);
5666 else if (!INTERACTIVE) /* Stop executing a keyboard macro. */
5668 const char *msg
5669 = "Keyboard macro terminated by a command ringing the bell";
5670 Fsignal (Quser_error, list1 (build_string (msg)));
5672 else
5673 ring_bell (XFRAME (selected_frame));
5678 /***********************************************************************
5679 Sleeping, Waiting
5680 ***********************************************************************/
5682 DEFUN ("sleep-for", Fsleep_for, Ssleep_for, 1, 2, 0,
5683 doc: /* Pause, without updating display, for SECONDS seconds.
5684 SECONDS may be a floating-point value, meaning that you can wait for a
5685 fraction of a second. Optional second arg MILLISECONDS specifies an
5686 additional wait period, in milliseconds; this is for backwards compatibility.
5687 \(Not all operating systems support waiting for a fraction of a second.) */)
5688 (Lisp_Object seconds, Lisp_Object milliseconds)
5690 double duration = extract_float (seconds);
5692 if (!NILP (milliseconds))
5694 CHECK_NUMBER (milliseconds);
5695 duration += XINT (milliseconds) / 1000.0;
5698 if (duration > 0)
5700 struct timespec t = dtotimespec (duration);
5701 wait_reading_process_output (min (t.tv_sec, WAIT_READING_MAX),
5702 t.tv_nsec, 0, 0, Qnil, NULL, 0);
5705 return Qnil;
5709 /* This is just like wait_reading_process_output, except that
5710 it does redisplay.
5712 TIMEOUT is number of seconds to wait (float or integer),
5713 or t to wait forever.
5714 READING is true if reading input.
5715 If DISPLAY_OPTION is >0 display process output while waiting.
5716 If DISPLAY_OPTION is >1 perform an initial redisplay before waiting.
5719 Lisp_Object
5720 sit_for (Lisp_Object timeout, bool reading, int display_option)
5722 intmax_t sec;
5723 int nsec;
5724 bool do_display = display_option > 0;
5726 swallow_events (do_display);
5728 if ((detect_input_pending_run_timers (do_display))
5729 || !NILP (Vexecuting_kbd_macro))
5730 return Qnil;
5732 if (display_option > 1)
5733 redisplay_preserve_echo_area (2);
5735 if (INTEGERP (timeout))
5737 sec = XINT (timeout);
5738 if (sec <= 0)
5739 return Qt;
5740 nsec = 0;
5742 else if (FLOATP (timeout))
5744 double seconds = XFLOAT_DATA (timeout);
5745 if (! (0 < seconds))
5746 return Qt;
5747 else
5749 struct timespec t = dtotimespec (seconds);
5750 sec = min (t.tv_sec, WAIT_READING_MAX);
5751 nsec = t.tv_nsec;
5754 else if (EQ (timeout, Qt))
5756 sec = 0;
5757 nsec = 0;
5759 else
5760 wrong_type_argument (Qnumberp, timeout);
5763 #ifdef USABLE_SIGIO
5764 gobble_input ();
5765 #endif
5767 wait_reading_process_output (sec, nsec, reading ? -1 : 1, do_display,
5768 Qnil, NULL, 0);
5770 return detect_input_pending () ? Qnil : Qt;
5774 DEFUN ("redisplay", Fredisplay, Sredisplay, 0, 1, 0,
5775 doc: /* Perform redisplay.
5776 Optional arg FORCE, if non-nil, prevents redisplay from being
5777 preempted by arriving input, even if `redisplay-dont-pause' is nil.
5778 If `redisplay-dont-pause' is non-nil (the default), redisplay is never
5779 preempted by arriving input, so FORCE does nothing.
5781 Return t if redisplay was performed, nil if redisplay was preempted
5782 immediately by pending input. */)
5783 (Lisp_Object force)
5785 ptrdiff_t count;
5787 swallow_events (1);
5788 if ((detect_input_pending_run_timers (1)
5789 && NILP (force) && !redisplay_dont_pause)
5790 || !NILP (Vexecuting_kbd_macro))
5791 return Qnil;
5793 count = SPECPDL_INDEX ();
5794 if (!NILP (force) && !redisplay_dont_pause)
5795 specbind (Qredisplay_dont_pause, Qt);
5796 redisplay_preserve_echo_area (2);
5797 unbind_to (count, Qnil);
5798 return Qt;
5803 /***********************************************************************
5804 Other Lisp Functions
5805 ***********************************************************************/
5807 /* A vector of size >= 2 * NFRAMES + 3 * NBUFFERS + 1, containing the
5808 session's frames, frame names, buffers, buffer-read-only flags, and
5809 buffer-modified-flags. */
5811 static Lisp_Object frame_and_buffer_state;
5814 DEFUN ("frame-or-buffer-changed-p", Fframe_or_buffer_changed_p,
5815 Sframe_or_buffer_changed_p, 0, 1, 0,
5816 doc: /* Return non-nil if the frame and buffer state appears to have changed.
5817 VARIABLE is a variable name whose value is either nil or a state vector
5818 that will be updated to contain all frames and buffers,
5819 aside from buffers whose names start with space,
5820 along with the buffers' read-only and modified flags. This allows a fast
5821 check to see whether buffer menus might need to be recomputed.
5822 If this function returns non-nil, it updates the internal vector to reflect
5823 the current state.
5825 If VARIABLE is nil, an internal variable is used. Users should not
5826 pass nil for VARIABLE. */)
5827 (Lisp_Object variable)
5829 Lisp_Object state, tail, frame, buf;
5830 ptrdiff_t n, idx;
5832 if (! NILP (variable))
5834 CHECK_SYMBOL (variable);
5835 state = Fsymbol_value (variable);
5836 if (! VECTORP (state))
5837 goto changed;
5839 else
5840 state = frame_and_buffer_state;
5842 idx = 0;
5843 FOR_EACH_FRAME (tail, frame)
5845 if (idx == ASIZE (state))
5846 goto changed;
5847 if (!EQ (AREF (state, idx++), frame))
5848 goto changed;
5849 if (idx == ASIZE (state))
5850 goto changed;
5851 if (!EQ (AREF (state, idx++), XFRAME (frame)->name))
5852 goto changed;
5854 /* Check that the buffer info matches. */
5855 FOR_EACH_LIVE_BUFFER (tail, buf)
5857 /* Ignore buffers that aren't included in buffer lists. */
5858 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5859 continue;
5860 if (idx == ASIZE (state))
5861 goto changed;
5862 if (!EQ (AREF (state, idx++), buf))
5863 goto changed;
5864 if (idx == ASIZE (state))
5865 goto changed;
5866 if (!EQ (AREF (state, idx++), BVAR (XBUFFER (buf), read_only)))
5867 goto changed;
5868 if (idx == ASIZE (state))
5869 goto changed;
5870 if (!EQ (AREF (state, idx++), Fbuffer_modified_p (buf)))
5871 goto changed;
5873 if (idx == ASIZE (state))
5874 goto changed;
5875 /* Detect deletion of a buffer at the end of the list. */
5876 if (EQ (AREF (state, idx), Qlambda))
5877 return Qnil;
5879 /* Come here if we decide the data has changed. */
5880 changed:
5881 /* Count the size we will need.
5882 Start with 1 so there is room for at least one lambda at the end. */
5883 n = 1;
5884 FOR_EACH_FRAME (tail, frame)
5885 n += 2;
5886 FOR_EACH_LIVE_BUFFER (tail, buf)
5887 n += 3;
5888 /* Reallocate the vector if data has grown to need it,
5889 or if it has shrunk a lot. */
5890 if (! VECTORP (state)
5891 || n > ASIZE (state)
5892 || n + 20 < ASIZE (state) / 2)
5893 /* Add 20 extra so we grow it less often. */
5895 state = Fmake_vector (make_number (n + 20), Qlambda);
5896 if (! NILP (variable))
5897 Fset (variable, state);
5898 else
5899 frame_and_buffer_state = state;
5902 /* Record the new data in the (possibly reallocated) vector. */
5903 idx = 0;
5904 FOR_EACH_FRAME (tail, frame)
5906 ASET (state, idx, frame);
5907 idx++;
5908 ASET (state, idx, XFRAME (frame)->name);
5909 idx++;
5911 FOR_EACH_LIVE_BUFFER (tail, buf)
5913 /* Ignore buffers that aren't included in buffer lists. */
5914 if (SREF (BVAR (XBUFFER (buf), name), 0) == ' ')
5915 continue;
5916 ASET (state, idx, buf);
5917 idx++;
5918 ASET (state, idx, BVAR (XBUFFER (buf), read_only));
5919 idx++;
5920 ASET (state, idx, Fbuffer_modified_p (buf));
5921 idx++;
5923 /* Fill up the vector with lambdas (always at least one). */
5924 ASET (state, idx, Qlambda);
5925 idx++;
5926 while (idx < ASIZE (state))
5928 ASET (state, idx, Qlambda);
5929 idx++;
5931 /* Make sure we didn't overflow the vector. */
5932 eassert (idx <= ASIZE (state));
5933 return Qt;
5938 /***********************************************************************
5939 Initialization
5940 ***********************************************************************/
5942 /* Initialization done when Emacs fork is started, before doing stty.
5943 Determine terminal type and set terminal_driver. Then invoke its
5944 decoding routine to set up variables in the terminal package. */
5946 void
5947 init_display (void)
5949 char *terminal_type;
5951 /* Construct the space glyph. */
5952 space_glyph.type = CHAR_GLYPH;
5953 SET_CHAR_GLYPH (space_glyph, ' ', DEFAULT_FACE_ID, 0);
5954 space_glyph.charpos = -1;
5956 inverse_video = 0;
5957 cursor_in_echo_area = 0;
5959 /* Now is the time to initialize this; it's used by init_sys_modes
5960 during startup. */
5961 Vinitial_window_system = Qnil;
5963 /* SIGWINCH needs to be handled no matter what display we start
5964 with. Otherwise newly opened tty frames will not resize
5965 automatically. */
5966 #ifdef SIGWINCH
5967 #ifndef CANNOT_DUMP
5968 if (initialized)
5969 #endif /* CANNOT_DUMP */
5971 struct sigaction action;
5972 emacs_sigaction_init (&action, deliver_window_change_signal);
5973 sigaction (SIGWINCH, &action, 0);
5975 #endif /* SIGWINCH */
5977 /* If running as a daemon, no need to initialize any frames/terminal. */
5978 if (IS_DAEMON)
5979 return;
5981 /* If the user wants to use a window system, we shouldn't bother
5982 initializing the terminal. This is especially important when the
5983 terminal is so dumb that emacs gives up before and doesn't bother
5984 using the window system.
5986 If the DISPLAY environment variable is set and nonempty,
5987 try to use X, and die with an error message if that doesn't work. */
5989 #ifdef HAVE_X_WINDOWS
5990 if (! inhibit_window_system && ! display_arg)
5992 char *display;
5993 display = getenv ("DISPLAY");
5994 display_arg = (display != 0 && *display != 0);
5996 if (display_arg && !x_display_ok (display))
5998 fprintf (stderr, "Display %s unavailable, simulating -nw\n",
5999 display);
6000 inhibit_window_system = 1;
6004 if (!inhibit_window_system && display_arg)
6006 Vinitial_window_system = Qx;
6007 #ifdef HAVE_X11
6008 Vwindow_system_version = make_number (11);
6009 #endif
6010 #ifdef USE_NCURSES
6011 /* In some versions of ncurses,
6012 tputs crashes if we have not called tgetent.
6013 So call tgetent. */
6014 { char b[2044]; tgetent (b, "xterm");}
6015 #endif
6016 return;
6018 #endif /* HAVE_X_WINDOWS */
6020 #ifdef HAVE_NTGUI
6021 if (!inhibit_window_system)
6023 Vinitial_window_system = Qw32;
6024 Vwindow_system_version = make_number (1);
6025 return;
6027 #endif /* HAVE_NTGUI */
6029 #ifdef HAVE_NS
6030 if (!inhibit_window_system
6031 #ifndef CANNOT_DUMP
6032 && initialized
6033 #endif
6036 Vinitial_window_system = Qns;
6037 Vwindow_system_version = make_number (10);
6038 return;
6040 #endif
6042 /* If no window system has been specified, try to use the terminal. */
6043 if (! isatty (0))
6044 fatal ("standard input is not a tty");
6046 #ifdef WINDOWSNT
6047 terminal_type = "w32console";
6048 #else
6049 terminal_type = getenv ("TERM");
6050 #endif
6051 if (!terminal_type)
6053 #ifdef HAVE_WINDOW_SYSTEM
6054 if (! inhibit_window_system)
6055 fprintf (stderr, "Please set the environment variable DISPLAY or TERM (see `tset').\n");
6056 else
6057 #endif /* HAVE_WINDOW_SYSTEM */
6058 fprintf (stderr, "Please set the environment variable TERM; see `tset'.\n");
6059 exit (1);
6063 struct terminal *t;
6064 struct frame *f = XFRAME (selected_frame);
6066 init_foreground_group ();
6068 /* Open a display on the controlling tty. */
6069 t = init_tty (0, terminal_type, 1); /* Errors are fatal. */
6071 /* Convert the initial frame to use the new display. */
6072 if (f->output_method != output_initial)
6073 emacs_abort ();
6074 f->output_method = t->type;
6075 f->terminal = t;
6077 t->reference_count++;
6078 #ifdef MSDOS
6079 f->output_data.tty->display_info = &the_only_display_info;
6080 #else
6081 if (f->output_method == output_termcap)
6082 create_tty_output (f);
6083 #endif
6084 t->display_info.tty->top_frame = selected_frame;
6085 change_frame_size (XFRAME (selected_frame),
6086 FrameRows (t->display_info.tty),
6087 FrameCols (t->display_info.tty), 0, 0, 1);
6089 /* Delete the initial terminal. */
6090 if (--initial_terminal->reference_count == 0
6091 && initial_terminal->delete_terminal_hook)
6092 (*initial_terminal->delete_terminal_hook) (initial_terminal);
6094 /* Update frame parameters to reflect the new type. */
6095 Fmodify_frame_parameters
6096 (selected_frame, list1 (Fcons (Qtty_type,
6097 Ftty_type (selected_frame))));
6098 if (t->display_info.tty->name)
6099 Fmodify_frame_parameters
6100 (selected_frame,
6101 list1 (Fcons (Qtty, build_string (t->display_info.tty->name))));
6102 else
6103 Fmodify_frame_parameters (selected_frame, list1 (Fcons (Qtty, Qnil)));
6107 struct frame *sf = SELECTED_FRAME ();
6108 int width = FRAME_TOTAL_COLS (sf);
6109 int height = FRAME_LINES (sf);
6111 /* If these sizes are so big they cause overflow, just ignore the
6112 change. It's not clear what better we could do. The rest of
6113 the code assumes that (width + 2) * height * sizeof (struct glyph)
6114 does not overflow and does not exceed PTRDIFF_MAX or SIZE_MAX. */
6115 if (INT_ADD_RANGE_OVERFLOW (width, 2, INT_MIN, INT_MAX)
6116 || INT_MULTIPLY_RANGE_OVERFLOW (width + 2, height, INT_MIN, INT_MAX)
6117 || (min (PTRDIFF_MAX, SIZE_MAX) / sizeof (struct glyph)
6118 < (width + 2) * height))
6119 fatal ("screen size %dx%d too big", width, height);
6122 calculate_costs (XFRAME (selected_frame));
6124 /* Set up faces of the initial terminal frame of a dumped Emacs. */
6125 if (initialized
6126 && !noninteractive
6127 && NILP (Vinitial_window_system))
6129 /* For the initial frame, we don't have any way of knowing what
6130 are the foreground and background colors of the terminal. */
6131 struct frame *sf = SELECTED_FRAME ();
6133 FRAME_FOREGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_FG_COLOR;
6134 FRAME_BACKGROUND_PIXEL (sf) = FACE_TTY_DEFAULT_BG_COLOR;
6135 call0 (intern ("tty-set-up-initial-frame-faces"));
6141 /***********************************************************************
6142 Blinking cursor
6143 ***********************************************************************/
6145 DEFUN ("internal-show-cursor", Finternal_show_cursor,
6146 Sinternal_show_cursor, 2, 2, 0,
6147 doc: /* Set the cursor-visibility flag of WINDOW to SHOW.
6148 WINDOW nil means use the selected window. SHOW non-nil means
6149 show a cursor in WINDOW in the next redisplay. SHOW nil means
6150 don't show a cursor. */)
6151 (Lisp_Object window, Lisp_Object show)
6153 /* Don't change cursor state while redisplaying. This could confuse
6154 output routines. */
6155 if (!redisplaying_p)
6156 decode_any_window (window)->cursor_off_p = NILP (show);
6157 return Qnil;
6161 DEFUN ("internal-show-cursor-p", Finternal_show_cursor_p,
6162 Sinternal_show_cursor_p, 0, 1, 0,
6163 doc: /* Value is non-nil if next redisplay will display a cursor in WINDOW.
6164 WINDOW nil or omitted means report on the selected window. */)
6165 (Lisp_Object window)
6167 return decode_any_window (window)->cursor_off_p ? Qnil : Qt;
6170 /***********************************************************************
6171 Initialization
6172 ***********************************************************************/
6174 void
6175 syms_of_display (void)
6177 defsubr (&Sredraw_frame);
6178 defsubr (&Sredraw_display);
6179 defsubr (&Sframe_or_buffer_changed_p);
6180 defsubr (&Sopen_termscript);
6181 defsubr (&Sding);
6182 defsubr (&Sredisplay);
6183 defsubr (&Ssleep_for);
6184 defsubr (&Ssend_string_to_terminal);
6185 defsubr (&Sinternal_show_cursor);
6186 defsubr (&Sinternal_show_cursor_p);
6188 #ifdef GLYPH_DEBUG
6189 defsubr (&Sdump_redisplay_history);
6190 #endif
6192 frame_and_buffer_state = Fmake_vector (make_number (20), Qlambda);
6193 staticpro (&frame_and_buffer_state);
6195 DEFSYM (Qdisplay_table, "display-table");
6196 DEFSYM (Qredisplay_dont_pause, "redisplay-dont-pause");
6198 DEFVAR_INT ("baud-rate", baud_rate,
6199 doc: /* The output baud rate of the terminal.
6200 On most systems, changing this value will affect the amount of padding
6201 and the other strategic decisions made during redisplay. */);
6203 DEFVAR_BOOL ("inverse-video", inverse_video,
6204 doc: /* Non-nil means invert the entire frame display.
6205 This means everything is in inverse video which otherwise would not be. */);
6207 DEFVAR_BOOL ("visible-bell", visible_bell,
6208 doc: /* Non-nil means try to flash the frame to represent a bell.
6210 See also `ring-bell-function'. */);
6212 DEFVAR_BOOL ("no-redraw-on-reenter", no_redraw_on_reenter,
6213 doc: /* Non-nil means no need to redraw entire frame after suspending.
6214 A non-nil value is useful if the terminal can automatically preserve
6215 Emacs's frame display when you reenter Emacs.
6216 It is up to you to set this variable if your terminal can do that. */);
6218 DEFVAR_LISP ("initial-window-system", Vinitial_window_system,
6219 doc: /* Name of the window system that Emacs uses for the first frame.
6220 The value is a symbol:
6221 nil for a termcap frame (a character-only terminal),
6222 'x' for an Emacs frame that is really an X window,
6223 'w32' for an Emacs frame that is a window on MS-Windows display,
6224 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6225 'pc' for a direct-write MS-DOS frame.
6227 Use of this variable as a boolean is deprecated. Instead,
6228 use `display-graphic-p' or any of the other `display-*-p'
6229 predicates which report frame's specific UI-related capabilities. */);
6231 DEFVAR_KBOARD ("window-system", Vwindow_system,
6232 doc: /* Name of window system through which the selected frame is displayed.
6233 The value is a symbol:
6234 nil for a termcap frame (a character-only terminal),
6235 'x' for an Emacs frame that is really an X window,
6236 'w32' for an Emacs frame that is a window on MS-Windows display,
6237 'ns' for an Emacs frame on a GNUstep or Macintosh Cocoa display,
6238 'pc' for a direct-write MS-DOS frame.
6240 Use of this variable as a boolean is deprecated. Instead,
6241 use `display-graphic-p' or any of the other `display-*-p'
6242 predicates which report frame's specific UI-related capabilities. */);
6244 DEFVAR_LISP ("window-system-version", Vwindow_system_version,
6245 doc: /* The version number of the window system in use.
6246 For X windows, this is 11. */);
6248 DEFVAR_BOOL ("cursor-in-echo-area", cursor_in_echo_area,
6249 doc: /* Non-nil means put cursor in minibuffer, at end of any message there. */);
6251 DEFVAR_LISP ("glyph-table", Vglyph_table,
6252 doc: /* Table defining how to output a glyph code to the frame.
6253 If not nil, this is a vector indexed by glyph code to define the glyph.
6254 Each element can be:
6255 integer: a glyph code which this glyph is an alias for.
6256 string: output this glyph using that string (not impl. in X windows).
6257 nil: this glyph mod 524288 is the code of a character to output,
6258 and this glyph / 524288 is the face number (see `face-id') to use
6259 while outputting it. */);
6260 Vglyph_table = Qnil;
6262 DEFVAR_LISP ("standard-display-table", Vstandard_display_table,
6263 doc: /* Display table to use for buffers that specify none.
6264 See `buffer-display-table' for more information. */);
6265 Vstandard_display_table = Qnil;
6267 DEFVAR_BOOL ("redisplay-dont-pause", redisplay_dont_pause,
6268 doc: /* Non-nil means display update isn't paused when input is detected. */);
6269 redisplay_dont_pause = 1;
6271 #ifdef CANNOT_DUMP
6272 if (noninteractive)
6273 #endif
6275 Vinitial_window_system = Qnil;
6276 Vwindow_system_version = Qnil;